WEBVTT

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You

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Welcome to the final weekend of the Calling All Heroes Championship.

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the Radiant Series 2026. It's continuing this weekend after last weekend. It's been an absolute banger so far, but one team will be etched into history forever.

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That's going to be tomorrow, but we still have to figure out which teams are going to make it to that very much awaited grand final.

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My name is Ari Kast, here with Rain. We'll be your yappers for today. Rain, how are you feeling? We've got three matchups on the day.

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Yeah, we are getting so close to that grand finals match, Ari, and there are going to be some close series here today.

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We are hoping of course last weekend. We saw a lot of three hours

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But the competition is getting much fiercer especially where we are gonna be seeing two of those lower bracket matches today

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So a lot online

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Yeah, for those of you just joining us, maybe not familiar with what exactly is going on here right now

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This is the calling all heroes. It's an overwatch tournament circuit for women and marginalized genders

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The goal is to continue building an inclusive environment for everyone focusing on equity visibility and community support

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Bradent is the women led gaming production agency that has partnered with Overwatch to produce calling all heroes.

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And again, if you're just tuning in, this is the championship. This is the playoffs.

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But this year we did things a little bit different. We had an open Swiss stage where eight teams made it out and qualified for a playoff stage.

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They then played in a sort of seeding tournament as well as for some cash that you're seeing here.

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That was the season playoffs. First place took home $2,000, second place $1,000.

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but again here we are moving into this championship stage where 37 thousand

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dollars are up for grabs 40 thousand total on the year it's a double

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elimination bracket and there is a lot of fierce competition like you mentioned

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yeah and this has just been such an incredible year for calling all heroes

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we've already seen a couple of teams eliminated already going home with

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$3,000. So that was like a Virgo and Magic Mushies coming in seventh and eighth in our championship here.

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But at the end of today, we are going to unfortunately be sending a couple more teams home still though going home with $3,000 and not too bad at all.

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And of course, yes, two home, but one as well to the grand final.

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So we had a sneak peek potentially at one team that is in the final match of it all.

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Obviously, you can see timeless X missing and Kathy Fika. That'll be our final match on today

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That's the winners final but jumping to that lower bracket

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We're gonna start off our day here two matches and our first one will be team missing x-ray versus Valentine followed by extra

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Bavione and fable and

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Since you are all here today

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Watching calling all heroes some fantastic overwatch action. You are going to be eligible for some rewards here

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So there is a fresh batch of drops here for the weekend, including a couple of sprays,

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a name card, cute little boba icon, and yes, the final reward will be an eSports loot box.

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So this will be running today and tomorrow.

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Yeah, super exciting that we always get to see the drops, and we appreciate everyone who is tuning in.

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So it feels, you know, as well that you guys deserve that reward for tuning on in.

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We thank you very much.

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But that being said, pleasantries out of the way.

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Let's get to our featured matchup the first of the day it'll be Valentine versus team missing x-ray

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And if my sources are correct, I believe this is the third seed versus

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Six seed fifth seed somewhere around there. They were five through eight

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So they were all kind of tied for it

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but again, this is one of the matches we're looking into to really set the tone on today and I

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Okay, I know I said this a lot. I know we had three O's a lot before but genuinely

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I think this is going to be the time where we see a map go to the other way.

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I think we're all definitely hoping for it.

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A lot of competition and veteran players between these two teams.

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I mean, taking a look at Valentine, this is a roster and an orc

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that has kind of been present throughout all of Calling All Heroes,

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kind of a pillar in the community.

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And although Team Missing X, right, you know, the name may be not as familiar

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in the calling on heroes scene, the players on the roster definitely are.

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So I think that especially where they are in that lower bracket,

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all of the pressure is on right now to put on a stellar series

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and try and move on through that bracket.

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So definitely high expectations for this one.

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Yeah, obviously both teams down in the lower bracket, timeless X missing.

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They had lost to Cafe Fica, which was the number two seed.

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That was, of course, three zero.

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And then Valentine dropping down actually in the first round against

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Exoblivione or Exjoblivione where they then it be like a Virgo in that first lower round to get themselves here

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So we got some teams that are coming off the back of some momentum some that are dropping down and needs to bolster themselves back up

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Yeah, we can take a look team missing x-ray so not a caught a McMahon DPS Amity Cameron and crumb here

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and like I mentioned some mainstays in the scene here in a car and

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and Nick man and crumb all with a significant amount of time spent playing in calling all heroes and this is kind of the core of the

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car 2026 championship team that placed 56 and nightmare eclipse here. So a lot of synergy between these teams also a lot of experience outside of calling all heroes.

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They know that many of these players also playing in the expert division face it. So definitely a strong contender here just by finding themselves in this lower bracket.

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And this is not a production error. We're gonna say it every time the DPS cat is just a little silly

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We like to do obviously McMahon gets to choose whatever character they would like to put up on the screen represent themselves the role

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Though most likely accurate for what they are going to be playing in the game that applies to most players if not all

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But here you go Valentine again, you're gonna see maybe a few silly roles out there

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But again, I promise you not an error. You've got benevolence H key Kindred Bernice and AJMR

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And like I mentioned earlier, Valentine kind of a mainstay here, and that includes the

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core of this roster being Hkey, Benevolence, Kindred, and Bernice, who all played together

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in the 2025 CAH championship under Valentine, and they took home second place here.

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So again, we have two really strong teams coming up against each other here.

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And again, Valentine, lots of experience outside of calling all heroes as well.

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So yeah, this is definitely going to be a close series.

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We say as three overwatchers playing us again.

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No, no, no, no, no.

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We're going to keep arping on it because it's going to keep being a factor until it changes.

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And I feel like surely we won't go through the entirety of the Calling of Heroes championship

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without a map going the other way in, say, a battle.

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But I think with these two teams, the potential that they bring,

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especially the momentum that is kind of coming in with this sort of flow we've got going on, right?

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Valentine off the back of this win.

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I mean, yeah, you could argue maybe it's a weaker team,

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a team that is placed at 8th.

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But at the same time, wins and mentality,

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and just showing up to play the game on the day

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is really, really important.

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You can theory-craft all you want.

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You can look at statistics.

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But until these players come on in and give us their best,

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then we're not exactly going to know what

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that result's going to be.

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Yeah, exactly that.

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So we'll see what we're going to get today.

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I have to say also, very interesting,

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as I was looking through kind of this playoffs bracket,

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that there are so many matchups happening

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that we didn't see throughout the entire season,

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which is pretty impressive considering

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there were six rounds of Swiss.

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We had all of the playoffs,

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but that just goes to show how many teams signed up

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to playing and calling all heroes.

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We had 21 teams registered this season.

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So it's really fantastic to see this just kind of growing

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and as the demand gets bigger,

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hopefully the competition gets bigger as well.

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Before we jump into the map selections, things like that, hero bans, we also gotta talk about the fact that Nepal seems to be what every team loves to start on in this championship.

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I mean, every single series, I think every single series, if not maybe one or two, it's been Nepal all the way.

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And so, I think again, if you're looking towards statistics, one of those speed characters, Juno, Lucio, probably gonna be banned out.

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That's the two cents, obviously. We won't know until we see the actual graphic and see what the players have decided.

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Yeah, I think there was one match where we got to go to Samoa, but otherwise, you're totally right.

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Nepal has definitely been the favorite here. Of course, Busan also an option rework to Busan as well.

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Not really getting to appear so much, and well, it's going to be a continuation of the pattern on multiple fronts here with Nepal being selected and that Lucio being banned.

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Well, that's how you know we at least know something about what we're talking about.

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We can read the numbers, we can watch the games just as you all, and yeah,

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get a sense for how these teams are feeling going into these particular maps, modes, things like that.

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So the second ban, obviously we kind of talked about it a little bit before.

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DPS Bans seem to be a bit about pick your poison style, where it's just, do you want to target one particular player

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and make sure they're off to maybe a slower start, or just something you don't want to deal with on this particular map

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because there are alternatives that the DPS players can go to that are typically around the similar value.

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This is why we're going to expect to see most likely a tank band coming through,

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but what is it going to be knowing these two teams?

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I don't think you can really pinpoint one specific here.

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Ooh, okay, you're right though. Hazard band coming through here,

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so it is going to be an attack on to that tank here.

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Amity very strong on the tank roll, and a hazard, a strong kind of option,

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especially on Nepal, where there's a little bit of kind of this dive potential,

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but then you also have a little bit more of that brawl potential here as well.

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So excited to see these two teams clash.

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Absolutely love to see it.

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But as well, we've got some new partners in the next year.

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So make sure that you route for your favorite teams as we head into our very first match of the day here

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Nepal no hazard. No Lucio. You know what I'm expecting Arie

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No

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No, no, we are expecting some Jetpack Cat from Plumb, because she has been so scary on this hero.

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And of course, banning the Lucio, I feel like that kind of leans into a little bit of Jetpack Cat.

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Not a little bit of Jetpack Cat. A lot of Jetpack Cat.

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We have both themes opting for the flying character with a lifeline that provides free hovering ability for someone else.

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I mean, what are you thinking on this Domina character pick, by the way?

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Because this is something I don't think we've seen in the spawn room at all.

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Yeah, that's about what I was expecting of the Domina pick.

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You know, I love the idea.

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I love Domina, but it's just not the spot where I'm expecting to see her in competitive play.

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We are going to get to see Devon, though, the newest hero, making appearance for both of these teams.

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So a lot of brawl potential, especially when you have the Nebulinja over on this Cassidy,

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the frontline damage, but not a caught over on this area is going to allow for a lot of that long-range damage on the Valentine's

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Yes, new character demon indeed, but at the same time these teams have played against really each other for a long time

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Not just these two, but I mean the colonial heroes seems they had different stages to work with them different practice going up against these demon characters

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You can see Amity the first one to find themselves not eliminated of D mech from this competition

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It'll be benevolence that is the first to fall

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So there you have it. Team missing Axebreak and a snowball that into a fight win. It looks like Ajaymar at least salvaged him one.

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But McMahon we know likes to be a bit aggressive and sometimes punished for their own good. All good as long as it ends well.

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Valentine actually finding the flip and it seems like that sort of point presence just really isn't a priority.

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Oteens want to find those eliminations, find at least a fight win before they go and

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convincingly take this point. Otherwise they're going to be left with a whole bunch more struggles.

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Don't forget, Demon still looking to get DMG'd over towards that right side, but it looks like Team Missing

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have finally in control of the point for the most.

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Now, and the ball is out, ready to go!

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Now, I thought I was gonna launch it in, and with Team Missing actually back in control of the point,

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they are happy to take a nice, long extended fight against Valentine, just to build up a punch.

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Oh, yeah, slicing a Dyson Amity.

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Putting in the good work, although the Nebulance is found to salvage potentially,

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but it looks like maybe just down...

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Oh, hello, Pulse Bomb.

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In lost fight against the 1v2, I thought maybe I guess for the hero moment, but that's a reset button for sure

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Yeah, and all right Valentine they have to regroup a bit

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That's two ults committed into that fight just to be on the attack once again

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Bernice does have the catnap ready to go, but team missing x-ray the discipline coming through from this team

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They're gonna have four ults to work with, it's gonna be very tough for Valentine to walk into this

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They're probably gonna have to try and force the point getting ults out of missing x-ray

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There you go. I believe that's a catnap launched on out.

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Unfortunately, we don't see the immediate value, especially if HK,

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Tindred, all falling down, removed from this picture.

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And again, it is that reset button hit,

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not really seeing the initiative being taken by Valentine.

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It's a lot of just team missing x-ray,

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doing whatever they want with the space that has been created,

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and then launching an alt every now and again.

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I like the kind of the rotation of try and put some pressure on point,

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but I'd really love to see HK be the one to put that pressure on rather than Tindred,

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because Kindred is going to take so much poke damage on this demon and when you lose your mech as

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demon it's very very hard to get back into that mech. Lying pulse, have you seen this one before?

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Well it's not exactly going to find the value just yet. Pelospam eases to the way he's signed.

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In the end it is. Nakato actually to fall first. I mean the spawn hold was sort of an attempt here

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trying to pressure so that no touch could be found but ease instead found in the end anyway

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and Amity just left the loan honestly could effectively be a big stagger if the elimination

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does come through. As long as this full contest doesn't actually end up disastrous. Valentine

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should be okay, but again, start to see two players come through. Hkey finds a kunai to

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the face. That's not ideal for Valentine because again, they're down that percentage.

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Now down in numbers. Bola out towards the left side. It's good. Amity finds two and

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this one should be all but over. Last ditch efforts are in the mix, but it does not matter

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Valentine taking your first point.

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Saw a lot of back and forth and a lot of those fights,

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but it always seemed to happen when team missing X-ray was already in control of the point.

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I love the little kind of hero moment coming through from H key.

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She finds two in the spawn of Valentine and then she also gets the overtime trigger gear,

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but a little bit too late for Valentine to find their way back into the fight completely.

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As we take a look at the stats and amity dominating on this demon so far.

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and Cameron, the flex support here, not with a single tap.

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Love to see it, that is, if you are Cameron,

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if you're the opponent, it's probably not so much,

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but maybe that will change the approach

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that you kinda look for going into this point, right?

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Do you try and target that backline a little bit more?

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Is Kindred gonna be a little bit more aggressive

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and go for a sort of a dive-style demon?

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We'll have to wait and see.

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Right, it's going to be a same composition here

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for both of these teams as we move over to Shrine here.

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Valentine are gonna get themselves set up on this point first, but team missing entry happy to just take the angles on this one

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Of course that would be a great way to fight against this D.Van for shield, get over face to wonder at Zedadai

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Looks like it's usually even forced out as well early, not sure which side that was from, they kind of both look the same

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But it looks like Natakato gonna be the first victim of the round, meeting a bullet, courtesy of Neville and Sendeth

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This one should be pretty set up for success

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Valentine at least finding a strong start in point two, even if they fell in point two

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Well, in point one.

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Yeah, nice little bounce back here from Valentine, but Evelyn's looking very good on that Cassidy.

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Gonna put a lot of pressure on to Crumb on that Jetpack Cat.

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So, being set up on the defense here, very beneficial for that Cassidy composition.

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But, G-Max Raid going to do what they've been doing.

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I want to take map control here, control the angles, and having McMahon already set up on that flank.

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It's really up to each team to try and meet McMahon on these angles.

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We call that forced out. Obviously just still waiting to find that opening missing x-ray. I love going for calculated engages

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So Valentine's gonna be on them to kind of strike first. Unfortunately, age key falls on down

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Of course, there was DPS for team missing x-ray. Absolutely unleashing a fury of bullets Valentine just falling victim

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Finding a pause in the mix, but I think this this fight wins still should be going the way of team missing x-ray

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It's looking pretty good for them and yeah team missing x-ray are just doing a really good job kind of getting set up and going for an

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Engagement really really quickly here Valentine

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On paper they should be able to kind of catch team missing x-ray as they're making these rotations setting up for these dives

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but just the mobility of all of the heroes on the side of team missing x-ray really playing into their favor to just

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Control all of the space here on Shrine. So Valentine are in definitely a tricky spot right now

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they really want to just try and stall out on the point as long as possible they need all the percentage they can get.

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I mean it looks good from both sides obviously Team Missing X-Ray out to maybe you could argue a stronger start given the point first capture but

33:58.080 --> 34:02.360
Valentine coming in here and at least so showing some sort of resurgence, right?

34:02.360 --> 34:09.040
Not just kind of falling over at least starting to recognize the style that Team Missing X-Ray is going with and adjusting, right?

34:09.040 --> 34:14.840
Even though they might be losing this fight as we kind of return back to the screen see only two players left and this one should be

34:14.880 --> 34:22.180
pretty quick flip when it's all said and done. I think Valentine have what it takes to again give Team Missing X-Ray a good run of things.

34:22.180 --> 34:27.980
Yeah, especially because they are coming up on that Sky Noon here, benevolence with the dead eye.

34:27.980 --> 34:34.260
Now, like I mentioned, Team Missing X-Ray has a lot of mobility on their side, so it is going to be possible for them to just kind of

34:34.260 --> 34:40.380
fight out and avoid this Sky Noon altogether. So it's going to be on to the rest of Valentine to really push up, take that space,

34:40.380 --> 34:45.660
He's trying to find the players and missing x-ray that are hiding from that Sky Noon, and that's how he's going to open this fight up.

34:46.660 --> 34:52.180
Very interesting engage we found ourselves, because Dimon's isolated over towards his right side, no shield to really protect anyone else,

34:52.180 --> 34:55.480
but that Sky Noon does come through, does not look like it's going to find some hope.

34:55.480 --> 34:56.980
Hello, oh, goodbye.

34:57.280 --> 35:04.080
And Narikato will fall victim to the silly ability once again, although, hey, if it ain't broke, don't fix it, Valentine.

35:04.080 --> 35:07.780
Gonna keep working on with it, all-spawn, looking for it.

35:07.780 --> 35:10.780
again with that Katsunei rush, not exactly wanting to take too big of a risk.

35:10.780 --> 35:12.420
Didn't have a recall.

35:12.420 --> 35:16.220
HG thought that she did unfortunately is not the case.

35:16.220 --> 35:21.020
And so team missing X-ray will reign supreme here and yet again another fight.

35:21.020 --> 35:24.900
Very decisive Katsunei rush coming through from Cameron missing X-ray.

35:24.900 --> 35:26.220
Down, not a cotto there.

35:26.220 --> 35:28.460
They need all the extra DPS that they can get.

35:28.460 --> 35:29.740
They committed the Katsunei rush.

35:29.740 --> 35:31.700
Valentine doesn't have an answer for it.

35:31.700 --> 35:34.980
They didn't respond with the Katsunei rush from AJ and Marthole.

35:34.980 --> 35:40.320
It's at least hard one to have that going in, but you can see Krom setting up for a very aggressive play with Amity.

35:41.620 --> 35:46.220
Demon, slice and dice, dive if you will, but it looks like not gonna be the case just quite yet.

35:46.220 --> 35:48.400
Oh, hello, there's that Demon dive.

35:48.400 --> 35:51.740
He's gonna almost land on a cat. One bullet, there you go!

35:51.740 --> 35:57.040
And it's two others that fall as well around elsewhere on the map.

35:57.040 --> 35:59.700
A little splinter is in there, that's what that's called, if you didn't know.

35:59.700 --> 36:03.420
And it looks like Kindred is gonna be struggling in this backline of holding up for dear life.

36:03.420 --> 36:07.020
actually uses the ultimate just to stay alive as well as the count that

36:07.020 --> 36:11.580
this feels like Alts invested in a lost fight and it's not gonna find the value

36:11.580 --> 36:12.580
they're hoping for.

36:12.580 --> 36:18.420
You know, in their spawn, Valentine have no control over that high ground missing x-ray.

36:18.420 --> 36:22.980
They're going to go for a disengage here but it's a weak kill onto Kindred and an 80%

36:22.980 --> 36:26.980
protein missing x-ray. Valentine now going to be scrambling to try and get the touch.

36:26.980 --> 36:32.980
They have some tools to work with but it is going to be a scrappy last chance for them to stay in the fall.

36:33.420 --> 36:41.180
Doomfist swap coming through potential for not only touch but a nice little slam big early engage

36:41.180 --> 36:45.780
But he's gonna be that sky noon. Once again, it finds crumb. That's the first one

36:45.780 --> 36:51.340
That's the first step to success can the rest of the team start to find that right calculation to win this fight

36:51.340 --> 36:56.740
There you go limit for a launch down out but Evelyn's completely gone and dusted out of this fight

36:56.740 --> 37:00.700
And again now you're looking for more steps more success

37:00.700 --> 37:06.220
But one of these teams is gonna rain supreme and it is with that Katsune rush that seems to be leveling the tides

37:06.580 --> 37:12.700
Just barely a final touch on in the end, but team missing x-ray holds strong and take map number one

37:13.500 --> 37:19.940
Good stuff here from missing x-ray. They are looking very locked in very clean engagements

37:19.940 --> 37:22.220
Really great responses as well

37:22.220 --> 37:28.340
There was never a time that it felt like team missing x-ray was on the back foot there as I believe Cameron also

37:28.340 --> 37:30.700
No deaths in our second map here.

37:30.700 --> 37:32.500
Nickman is going to pick up the play of the game.

37:32.500 --> 37:36.700
It's just been a fantastic start for everybody on this missing X-ray roster for map number one.

37:38.060 --> 37:41.860
And again, I mean, you can kind of get a sense in the play of the game, right?

37:41.860 --> 37:45.100
If there's any sort of big standout that's like, you know, MVP worthy,

37:45.100 --> 37:47.180
if you're starting to think towards the end of the series maybe,

37:47.180 --> 37:49.620
or if the system is just working cleanly.

37:49.620 --> 37:51.220
And I think there, if you saw in the play of the game,

37:51.220 --> 37:55.580
everybody was really contributing to those eliminations, finding those assists,

37:55.580 --> 37:57.380
putting their teammates in good positions.

37:57.380 --> 38:01.100
And I think in the end, I mean, just like parts of a machine,

38:01.100 --> 38:03.500
they're all working very, very cleanly.

38:03.500 --> 38:06.100
Yeah, but there is definitely some hope here

38:06.100 --> 38:07.140
for the side of Valentine.

38:07.140 --> 38:08.940
I think that they have some really nice combos

38:08.940 --> 38:10.060
that are coming through the Sky Noon.

38:10.060 --> 38:12.180
Of course, excellent kind of opening for them

38:12.180 --> 38:13.300
in a lot of those fights.

38:13.300 --> 38:14.820
They just need to be taking their turns

38:14.820 --> 38:16.260
a little bit faster here.

38:16.260 --> 38:18.540
They're having a hard time kind of responding

38:18.540 --> 38:21.020
to what Team Missing X-ray is throwing at them,

38:21.020 --> 38:23.900
whether it's kind of the Katsunei Rush trying to even things out

38:23.900 --> 38:26.260
or that Limit Break coming in really aggressively

38:26.260 --> 38:31.060
from Amity. So far, Valentine have looked good in kind of these kind of neutral fights

38:31.060 --> 38:36.060
or where they initiate the fights, but the responses a little bit lackluster so far.

38:36.060 --> 38:40.700
Yeah, and I love how you brought up the aggressive Alts because again, it feels like Alts are

38:40.700 --> 38:46.460
being expended as hero plays. And yes, hero plays look awesome. You know, you clip farm,

38:46.460 --> 38:51.500
you post it on X Twitter, whatever. But the point is, if you don't win that fight, if

38:51.500 --> 38:52.900
you don't find a hero clutch.

38:52.900 --> 38:57.900
It puts your team in a much bigger struggle of a style,

38:57.900 --> 39:00.220
basically, to deal with the rest of them out.

39:00.220 --> 39:01.820
Yeah, and that's exactly it.

39:01.820 --> 39:04.620
So yeah, we can see some of the Sky Noons coming through here.

39:04.620 --> 39:07.420
And not only was the combo from the Sky Noon really good,

39:07.420 --> 39:09.820
but the rest of the response from Valentine

39:09.820 --> 39:10.860
was really good as well.

39:10.860 --> 39:12.260
Nobody is standing in that jump.

39:12.260 --> 39:14.860
Everybody is pushing forward and taking the space

39:14.860 --> 39:17.700
that Benevolence and Bernice were creating for them.

39:17.700 --> 39:20.060
But unfortunately, yeah, it just really

39:20.060 --> 39:21.860
came to those kind of response fights.

39:21.860 --> 39:24.900
And now it is going to be an opportunity

39:24.900 --> 39:27.860
here for Valentine to put their best foot forward

39:27.860 --> 39:31.460
as they are going to have the map selection in their hands.

39:31.460 --> 39:35.380
And map selection, I mean, typically, you mentioned before,

39:35.380 --> 39:38.500
I believe it was a bush and flashpoint that

39:38.500 --> 39:41.380
are used in that sort of second and third map slots.

39:41.380 --> 39:44.020
But we did see an exception with hybrid and escort

39:44.020 --> 39:45.940
being put out in those second and third slots.

39:45.940 --> 39:48.500
Traditionally, it is going to be some of those quicker maps.

39:48.500 --> 39:49.980
What do you think we're seeing here?

39:49.980 --> 39:58.980
Now, I find that Flashpoint definitely seems to be a favorite map pick for the 2nd and yeah, it is going to be Flashpoint here.

39:58.980 --> 40:04.980
I mean, I've said this before, I am always a little hesitant to head into a very similar map type.

40:04.980 --> 40:07.980
If you didn't have the first control map, go your way.

40:07.980 --> 40:12.980
But, I do think that Nepal was close enough to Valentine. They're not feeling demoralized.

40:12.980 --> 40:16.980
They are feeling confident. They have the tools. They just need to kind of put them together here.

40:16.980 --> 40:23.580
So taking us over to New Junk City instead of our other options of Atlas of Surabasa here

40:23.580 --> 40:29.780
It is becoming a more popular map and they are gonna hit with the Jetpack Cat Band as well

40:29.780 --> 40:31.780
So a bit of a target on Takrum

40:31.780 --> 40:32.780
Yeah, that adds up

40:32.780 --> 40:38.020
But at the same time you also got to think about the successes that were found by Valentine in the previous map

40:38.020 --> 40:40.260
And it was off the back of those Sky Noons

40:40.260 --> 40:43.820
So it's a little interesting to see how the approach is gonna change in this map

40:43.820 --> 40:49.640
Obviously not all the eggs are in the sky noon basket, but we'll see how they shape up as well mug band on the other side

40:49.640 --> 40:51.640
I think we all know why that is

40:52.700 --> 40:59.260
Kendra does like to play the Malga and she is very very good at the Malga and as you head into new junk city

40:59.260 --> 41:02.000
A lot of these points are pretty enclosed here

41:02.000 --> 41:07.340
So an up close and personal Malga can be a lot to deal with on a point

41:07.340 --> 41:13.780
So I like the band coming through it also, you know leaves open some other options as you head on through the series

41:13.820 --> 41:18.940
of course you're not going to be able to ban the same hero twice in a series so you want to be able

41:18.940 --> 41:23.740
to have something to work with especially for uh we get closer and closer in those map number

41:23.740 --> 41:30.060
three's and maybe four's true i didn't even think about the end of the series i haven't got there

41:30.060 --> 41:36.620
yet so i can't i won't let myself imagine if we get to those deeper maps of four and five but

41:36.620 --> 41:40.540
yeah new junk city i mean come in and you're gonna have a much more enclosed point number one before

41:40.540 --> 41:42.980
before the map starts to sort of open things up.

41:42.980 --> 41:45.700
I'm expecting to still see some demon pics here

41:45.700 --> 41:47.860
because, again, if it ain't broke, don't fix it,

41:47.860 --> 41:50.260
but maybe this starts to change a little bit.

41:50.260 --> 41:52.180
I mean, we've seen some Junker Queen Moira

41:52.180 --> 41:55.020
that's benefactor that has come through on this map.

41:55.020 --> 41:56.860
Not super common, but it's happened.

41:56.860 --> 41:59.260
So I'm just giving you all the options.

41:59.260 --> 42:00.100
That's right, yeah.

42:00.100 --> 42:02.100
We can see something a little different here.

42:02.100 --> 42:05.220
Of course, I am still expecting we're going to be seeing

42:05.220 --> 42:06.740
some similar DPS lines here.

42:06.740 --> 42:09.300
I'm thinking that we're gonna have the tracer from

42:09.300 --> 42:12.740
both of these teams, especially it's such a great open map.

42:12.740 --> 42:14.460
There's so many angles to be aware of.

42:14.460 --> 42:17.860
However, I've also seen a little bit

42:17.860 --> 42:21.060
of this Zarya Vendetta comp come out.

42:21.060 --> 42:23.780
Of course, Nickman has been fantastic on the Vendetta,

42:23.780 --> 42:26.040
not necessarily as strong as it has been.

42:26.040 --> 42:29.140
And you mentioned we could very well see some demon here

42:29.140 --> 42:31.900
and it is pretty hard to contend with a demon

42:31.900 --> 42:33.900
if you are on that Zarya plot.

42:33.900 --> 42:36.900
Valentine, they're maybe thinking they want to try it.

42:36.900 --> 42:43.900
Yeah, and for those who don't know, like Valentine's and Kindred, most notably known for the Zarya, the Maga,

42:43.900 --> 42:52.400
and then I think there's one more, I'm forgetting about it, but it really is sort of that sense that you know what the other team wants to go for,

42:52.400 --> 43:00.400
and so you can kind of play around that force them on the characters that, you know, yes, they're probably still good at, but maybe just not as wrapped on.

43:00.400 --> 43:02.400
All right, I

43:02.400 --> 43:04.320
Is gonna be a cheek coming out on the bed

43:04.320 --> 43:10.760
I was really expecting to be missing x-ray but Valentine are going to be bringing this out benevolence over on the she on as well

43:10.760 --> 43:14.440
So make that will be matching out so no tracer to be had here instead going to opt for that

43:14.840 --> 43:18.180
Super mobile DPS that also has so much first potential

43:18.640 --> 43:21.000
My gosh, that was a big first engagement

43:21.000 --> 43:24.800
I thought maybe an extra slice comes through you find the real of nations

43:24.800 --> 43:29.280
But no obviously the support the healing is there the injury gonna be launched to the

43:29.280 --> 43:35.600
with BN almost just barely hanging on for dear life until eventually Cameron throws Kunai at the

43:35.600 --> 43:40.800
face and that will be that. However, don't forget about DPS for Valentine. Not only do they take

43:40.800 --> 43:45.440
the Flashpoint control, but they also seem to have won this fight for their team. It's kind of

43:45.440 --> 43:49.760
silent value, but it works out in the end. It's a great initiative for Valentine when you're running

43:49.760 --> 43:54.960
Nazaria and Nezvendetta. You can't afford for these fights to really go into a long extended

43:54.960 --> 43:59.280
We're all here, not against Amity on this demon, so I like the quick hits, and of course,

43:59.280 --> 44:04.160
Madokada going to be a target to remove our released mobile squishy on the side of Missing X-Ray.

44:04.960 --> 44:09.840
Harming up that charge already, but Kindred down for the count just like that. Again,

44:09.840 --> 44:14.880
Cameron finding themselves a victim as well, but still, you have to assume some sort of value

44:14.880 --> 44:19.200
gonna come through from the rest of Team Missing X-Ray trades, though, and the flip has been found

44:19.200 --> 44:23.200
by Team Missing X-Ray. Again, the fight not technically over, but there is a bit of a stand

44:23.200 --> 44:25.200
still as the response starts to come in.

44:25.200 --> 44:29.360
Yeah, there's no support here for Valentine's in here, but I have a very hard time trying to

44:29.360 --> 44:34.640
flip this point over, especially when Amity adds full HP and nearly has that limit break

44:34.640 --> 44:39.360
as well, so it's going to be very, very dangerous for Valentine to play on this point.

44:39.360 --> 44:42.800
But boy, they want to get back if they rush to online very quickly.

44:42.800 --> 44:46.800
Big group there, actually saving the life potentially of the Lucio player, but there you go.

44:46.800 --> 44:52.320
Limit break, launch time out. Not seeing that immediate value. Oh my gosh, HK, I'm so sorry.

44:52.320 --> 44:57.820
We saw the vision and it's just a rail gun shot that completely diminishes any sort of hoax you might have had

44:57.820 --> 45:00.820
That's the spree as well benevolence not gonna find anything as well

45:00.820 --> 45:04.620
And maybe you start to talk about again is that an ult invested in a lost fight?

45:04.620 --> 45:06.780
You could argue maybe it's still winnable

45:06.780 --> 45:13.660
But again everyone else starts to fall on down in quick succession and not only that but team missing x-ray should be good to capture

45:13.660 --> 45:15.160
This for first point for good

45:15.160 --> 45:21.740
Yeah gonna be a stadium going the way up missing x-ray so starting with a point on the board here new junk city

45:21.740 --> 45:24.300
They also hold onto this beat from crumb.

45:24.300 --> 45:27.260
So that is going to be big heading into this next point.

45:27.260 --> 45:29.420
We're over to refinery here.

45:29.420 --> 45:32.900
Bernice has the sound barrier to try and match here with crumb.

45:32.900 --> 45:35.260
But what I'm really looking at is that thumbering blade

45:35.260 --> 45:38.820
from H.P.G.G. of course will cut you right through that.

45:38.820 --> 45:41.060
Well, the beat will be launched in by both sides.

45:41.060 --> 45:42.940
It will find crumb, like you mentioned,

45:42.940 --> 45:46.300
not going to be exactly healthy, even

45:46.300 --> 45:47.780
that the beat did come through.

45:47.780 --> 45:49.980
But again, that's only one elimination,

45:49.980 --> 45:54.740
but enough for team to see next wave to say we're not gonna really jump into this fight with just four

45:55.140 --> 45:58.060
Yeah, especially where Tindred is over on this demon

45:58.060 --> 46:01.340
So off of the sardis you're gonna have a lot more staying potential on the point

46:01.340 --> 46:05.740
Panther Valentine and now they are gonna be okay to take those longer extended fights

46:05.740 --> 46:09.500
They're gonna start building percentage just now though, so the door is open

46:10.060 --> 46:13.660
Not to mention that's free online. We're all kind of hiring it was the Linda break launched on now

46:13.660 --> 46:17.100
It was enough to take down HD and the rest of the team as well

46:17.100 --> 46:20.760
So quick work there in this fight at the cost of only one ultimate

46:20.760 --> 46:25.200
But if you look at that old economy Valentine very much struggling in percentage

46:25.360 --> 46:30.400
It's gonna take a long time to build up even to that Katsune rush from AJ MR

46:30.400 --> 46:35.420
Especially where team missing x-ray look we know that they are very confident going first in these fights

46:35.420 --> 46:40.280
So having the spree to work with having the pulse bomb coming online here from Nakato as well

46:40.280 --> 46:42.920
It forces each key to move over onto that tracer

46:42.920 --> 46:49.920
So it is going to be kind of the match-up of these flankers to kind of decide who's going to have the upper hand early on in these fights

46:50.280 --> 46:53.840
Of course, we know that two walls are available for teams in X-ray side

46:53.840 --> 46:57.480
So you'd assume they got find a nice easy engage here, especially off the back

46:57.480 --> 47:03.360
We kind of just jump in in but it's benevolent that finds that first elimination make that two running for dear life

47:03.360 --> 47:08.080
Obviously trying to put the team on their back and it's just not going to happen for the moment

47:08.080 --> 47:15.080
Yes, the flip does come through, Amity still escapes, but actually Valentine pretty happy with how that one went given the circumstances.

47:15.080 --> 47:24.080
Oh my god, I gotta agree, right? I mean the pulse bomb in from Nauticado, missing x-ray do have a pretty scary combo, and that's three plus Getsune and Rush, though.

47:24.080 --> 47:29.080
And even though AJ Mark has the Getsune and Rush and Matt, you're not gonna want to stand in this screen.

47:29.080 --> 47:36.080
Getsune and Rush, mashed out both sides, scream on shunt through, and okay, it's just all dump go lower.

47:36.080 --> 47:41.720
and we all know the press queue strategy is usually pretty good running on over

47:41.720 --> 47:45.800
AG by the way and that percentage that point of course flipped on over for

47:45.800 --> 47:49.920
gonna be about tied here on our flash point number two yeah I'm as the next

47:49.920 --> 47:55.160
way gaining the lead here on refinery looking to put themselves at a map point

47:55.160 --> 47:59.640
McMahon also looking for some early information wants to force out some of

47:59.640 --> 48:03.640
these cool downs from Valentine who are pushing in with lots of ults to sustain

48:03.640 --> 48:08.020
them on this fight to trigger an overtime on refineries and you can see

48:08.020 --> 48:11.080
crumb getting really pressured in the backline so close to the beat but it's

48:11.080 --> 48:14.080
not gonna happen wanted to take an aggressive position because if you get

48:14.080 --> 48:17.920
that ult online you're gonna have a lot easier of a time. Amity at least taking

48:17.920 --> 48:22.200
out the counterpart Lucio as well. This man actually hold up this could very well

48:22.200 --> 48:25.700
be turned right back around but there's the spree from benevolence just making

48:25.700 --> 48:30.440
sure that things go their way but no instead it's Amity to strike down the

48:30.440 --> 48:36.020
hand one more time this time I guess the form of a sword and flash point number

48:36.020 --> 48:43.480
two done it is team missing x-rays well missing x-ray one more point they'll be

48:43.480 --> 48:48.320
able to set themselves up to in this series lots for them to work with and

48:48.320 --> 48:52.440
so far they have done such a good job of targeting this backline of Valentine

48:52.440 --> 48:57.560
AJMR and Burmese getting pressured by both not a auto and mic man here so it is

48:57.560 --> 49:01.720
going to be a tough survivability but that is going to be the way to condition here for Valorant.

49:03.720 --> 49:09.480
The launch on through, no first elimination yet but benevolence just says don't worry I'll take

49:09.480 --> 49:14.760
that title okay fair enough AJM are off the map as well not sure how that happened the number

49:14.760 --> 49:21.160
should be in favor of D missing X-ray considering it's just Kindred left alive and trial you might

49:21.160 --> 49:26.920
this one will not be going your way nice try unfortunately back to the spawn room for you.

49:27.560 --> 49:33.840
Alright, another first cap here for Missing X-Ray and no ultimate if you're expended and not fight, so

49:34.200 --> 49:42.000
Katsune Rush ready to go, AJMR lagging behind in that alt charge, so already Missing X-Ray are going to have a huge advantage

49:42.000 --> 49:44.000
coming in to this fight.

49:44.240 --> 49:48.640
Pulse bombs coming through, not working for Missing X-Ray, but he still has some backpacks.

49:48.640 --> 49:54.640
And the freight launched on through just to stay alive, unfortunately, Kendrick won't find that for much longer.

49:54.640 --> 50:01.140
And it's McMahon! Again, with the spree now up online after those three eliminations, but not even needed.

50:01.140 --> 50:08.140
It is quick work. I mean, a quick small room is going to cause you a lot of problems when you've got two flankers.

50:08.140 --> 50:13.140
Yeah, that's so true. McMahon and Akado working fantastically in tandem here.

50:13.140 --> 50:16.640
Now, good news for Valentine is that Amity is out of the mech right now,

50:16.640 --> 50:19.280
So there's a small window for you to try and push forward.

50:19.280 --> 50:20.960
However, you gotta know you're pushing forward

50:20.960 --> 50:21.920
into that screen.

50:22.920 --> 50:23.760
Well, there you go.

50:23.760 --> 50:24.920
At least the one pick found,

50:24.920 --> 50:27.120
and that should be the second and the snowball

50:27.120 --> 50:28.200
as well after that.

50:28.200 --> 50:30.680
I mean, this should be, here it should,

50:30.680 --> 50:33.240
be just a dry fight to kind of go back and reset.

50:33.240 --> 50:34.360
Point flip does come through.

50:34.360 --> 50:36.880
92% will be all missing extra.

50:36.880 --> 50:38.720
I get four the moment.

50:38.720 --> 50:41.640
Valentine are going to have to be so clean

50:41.640 --> 50:43.680
in the next fight and the fight after,

50:43.680 --> 50:44.960
and even the fight after.

50:44.960 --> 50:49.800
and having the support ults coming online is going to be very helpful to try and win these out,

50:49.800 --> 50:54.280
but there are ults of plenty here for missing extra, and of course they just need to win one fight

50:54.280 --> 50:56.400
and maybe be able to pick up Ryu Jump City.

50:57.520 --> 51:00.600
So when they rush to launch down, that is going to be from the side of Valentine,

51:00.600 --> 51:02.640
they want to take this engagement a little bit early,

51:02.640 --> 51:07.040
and we talked about how strong this heavy artillery perk is for Demon,

51:07.040 --> 51:10.640
just being able to launch out high, damaging projectiles.

51:10.640 --> 51:13.360
Also, the ELMs are going to need to be applied as well.

51:13.360 --> 51:20.360
The limit break being launched out by Amity, just feeling super strong, trying to lead her team to victory.

51:20.360 --> 51:22.360
And it will be the case along with McMahon.

51:22.360 --> 51:27.360
This duo has been unstoppable and the fight completely cleaned up.

51:27.360 --> 51:33.360
I'd love to see that one from McMahon's POV as we go back, but at the same time, we all know this one is over.

51:33.360 --> 51:37.360
Missing x-ray taking map number two.

51:37.360 --> 51:42.000
It was so close, despite being a 3-0 here on New Jump City.

51:42.000 --> 51:45.680
A lot of back and forth and really good plays from Valentine.

51:45.680 --> 51:47.920
I like seeing them try to go aggressive here,

51:47.920 --> 51:50.440
but team missing x-ray, no one.

51:50.440 --> 51:52.240
They need to kite out of engagements,

51:52.240 --> 51:53.960
and they shout out to Crumb.

51:53.960 --> 51:58.120
You love to see Alusio play the game, making it a defense.

51:58.120 --> 52:00.360
I was gonna say, how did we get Alusio to play the game?

52:00.360 --> 52:01.200
What exactly happened?

52:01.200 --> 52:03.000
And I guess it was setting up McMahon

52:03.000 --> 52:04.360
in those final moments, right?

52:04.360 --> 52:05.920
Obviously just booping into a character

52:05.920 --> 52:08.240
that can right click you and your life away.

52:08.240 --> 52:09.880
So honestly, fair enough,

52:09.880 --> 52:11.080
setting up the team for success,

52:11.080 --> 52:14.720
talking about that system being perfectly in motion yet again.

52:14.720 --> 52:17.120
But I think we did see some more hero moments

52:17.120 --> 52:18.820
coming through this time than the last.

52:18.820 --> 52:20.360
I think McMahon had a really good map.

52:20.360 --> 52:21.800
I think Amity as well.

52:21.800 --> 52:23.960
Of course, right, everyone has their moments,

52:23.960 --> 52:25.760
but those were just the two that I kept seeing

52:25.760 --> 52:28.160
on the kill feed over and over and over.

52:28.160 --> 52:30.520
It's really fun to get to see these players,

52:30.520 --> 52:33.000
the top tier players on these new heroes, right?

52:33.000 --> 52:43.340
She on a newer hero and of course D1 Amity looking so strong on her already like you mentioned the teamwork really showing through here for missing x-ray

52:43.340 --> 52:48.060
I mean it no surprise that these players have so much experience playing together

52:48.060 --> 52:53.060
I mean Nick Man and crumb play on the same expert division team last season

52:53.060 --> 52:57.180
So yeah, it's nice to see all of that teamwork really shining through here

52:57.180 --> 53:01.940
and how calm, cool, and collective this Team Missing X-Ray is looking.

53:01.940 --> 53:05.340
Every time Valentine has an initiation,

53:05.340 --> 53:06.980
there's always a response coming through,

53:06.980 --> 53:10.860
whether it's to kite out or an immediate response with an ultimate.

53:10.860 --> 53:13.780
So far, yeah, just really impressed with the restraint

53:13.780 --> 53:16.780
that Team Missing X-Ray is coming into the series with.

53:16.780 --> 53:20.020
I'm still a little curious how a GMR fell off the map there.

53:20.020 --> 53:23.340
I wish I know, maybe we can look back at the replays,

53:23.340 --> 53:25.100
clip it for you and let you guys know.

53:25.100 --> 53:34.820
But yeah, that is map number two in the books, meaning that a reverse sweep is going to need to be required for Valentine to stay in this one.

53:34.820 --> 53:36.860
And unfortunately, the cards are against him.

53:36.860 --> 53:48.580
Not only is it a 3-0 on the previous map, but if we know anything about how the series and this competition has been going with 3-0s, this one certainly is set up to continue that phase.

53:48.580 --> 53:59.580
Oh, there's a small chance to break the pattern here for Valentine and yeah rolling into the flashpoint off of the control didn't work for them this time.

53:59.580 --> 54:07.580
So they are going to have the options here, right? If you want to stick with a symmetrical map, you can take us over to a push map.

54:07.580 --> 54:17.580
We got Colosseo and Esperanza on the field, but honestly really hoping that Valentine leans more into either a hybrid or an escort here to really change up the tempo.

54:17.580 --> 54:22.080
It feels like on these kind of symmetrical maps, the push, the control, and the flashpoint,

54:22.080 --> 54:25.880
going first and being aggressive is really going to favor you.

54:25.880 --> 54:29.580
And that's what Team Missing X-Ray has been doing all series long so far.

54:29.580 --> 54:34.380
So definitely hoping to see a little bit of a change up for map number three.

54:35.580 --> 54:37.580
Okay, maybe this is me theory-crafting a little bit.

54:37.580 --> 54:44.580
Maybe I'm going in conspiracy, not quite conspiracy, but something that I've noticed is that when Kindred is on this demon, right,

54:44.580 --> 54:48.420
We know them to be a fantastic player when it comes to Zarya, Maga, things like that.

54:48.420 --> 54:53.060
Obviously, the Maga gets banned out and you're trying to force the Zarya, and it doesn't work as well as you'd like.

54:53.060 --> 54:57.020
Yeah, the Vendetta's out there, and it's not like all the eggs are in one basket, right?

54:57.020 --> 55:04.900
Obviously, the team can still play these other compositions, but it just doesn't feel like it's Valentine's identity.

55:05.460 --> 55:11.580
And what I mean by that is like, yes, they can do things, but it feels like not necessarily that they're not comfortable on it,

55:11.580 --> 55:15.260
But I want to see the style that we know them capable of.

55:15.260 --> 55:16.740
I want to see some sort of aggression.

55:16.740 --> 55:19.740
And they're trying to match the momentum in the other team

55:19.740 --> 55:20.580
they're going up against.

55:20.580 --> 55:22.140
And it just doesn't feel like them.

55:22.140 --> 55:25.540
I want to see Valentine be this team we know them historically

55:25.540 --> 55:28.740
to be, because weren't they either the winners or the runner-ups

55:28.740 --> 55:31.100
in another Calling All Heroes here?

55:31.100 --> 55:34.860
Yeah, the Valentine roster came second place in the 2025

55:34.860 --> 55:35.740
CAH championship.

55:35.740 --> 55:37.660
So this is a very strong team.

55:37.660 --> 55:40.460
And they do have their own identity, like you're saying.

55:40.460 --> 55:46.700
So I think, yeah, trying to match what Team Missing X-ray is bringing here isn't working for them.

55:46.700 --> 55:52.900
And we are going to be continuing with this kind of style of map as we head over.

55:52.900 --> 55:58.220
Esperanza is going to be our third and potentially final map in this series.

55:58.860 --> 56:05.500
And as well, continuing not only just what we have predicted, but also the series from before and historically,

56:05.500 --> 56:08.900
these are the three maps that we will see a lot of.

56:08.900 --> 56:11.540
It is going to be the Freya Ben out though.

56:11.540 --> 56:12.380
And I like that.

56:12.380 --> 56:13.940
I know personally, and I'll say it again,

56:13.940 --> 56:16.340
in my ranked games, I'm always banning the Cat and the Freya

56:16.340 --> 56:18.540
through characters that can really just turn the tide

56:18.540 --> 56:22.460
by purely existing and providing that pressure.

56:22.460 --> 56:24.220
That being said though, we know most likely

56:24.220 --> 56:26.180
there's going to be some sort of she-on in the mix

56:26.180 --> 56:27.780
because the Freya is not an alternative.

56:27.780 --> 56:30.100
Maybe you want to opt for the soldier and things like that.

56:30.100 --> 56:33.260
Team missing though, what are we thinking they're going for?

56:33.260 --> 56:34.820
Is it another tank ban yet again?

56:34.820 --> 56:36.940
I mean, the support category is now open.

56:36.940 --> 56:40.780
It is open, but yeah, it is going to be that tank fan coming through.

56:40.780 --> 56:42.900
So I target onto the Zarya here.

56:42.900 --> 56:47.820
So once again, it's a really hard focus onto Kendrick, right?

56:47.820 --> 56:50.540
We're kind of seeing the pattern arrive here.

56:50.540 --> 56:55.100
So I do like, I like the Freyja van coming through from Valentine, of course,

56:55.100 --> 56:56.300
not a Kato.

56:56.300 --> 56:57.740
She's terrifying on that hero.

56:57.740 --> 57:03.460
I think she built up the Bola shot in, you know, maybe 25, 30 seconds on Nepal.

57:03.460 --> 57:06.500
So, taking that out of her hands, especially at Esperanza,

57:06.500 --> 57:09.800
where it's a very long-range map, it's a smart play here.

57:09.800 --> 57:14.360
So, I'm interested to see, yeah, what is Valentine going to bring to the table?

57:14.360 --> 57:17.560
What are they going to play Kindred on without that sorry in the mix?

57:18.340 --> 57:24.840
I mean, if it's not Laga or Demon, I'm thinking, hear me out, wrecking ball.

57:26.900 --> 57:27.700
Could be good.

57:27.700 --> 57:32.500
I do enjoy the wrecking ball, and Kindred, I believe we have seen her play

57:32.500 --> 57:38.500
bit of wrecking ball as well and I would argue Esperanza, pretty good map for that.

57:38.500 --> 57:43.780
Lots of high ground to use, the architecture really kind of favors some really good grapples,

57:43.780 --> 57:48.980
so I could be on board with that already. Just because it feels like Demon is taking

57:48.980 --> 57:53.620
off so many resources from that support line that they're not exactly allowed to go free and to

57:53.620 --> 57:58.100
work with those damaged players that you know they want to and so by being on ball by being a

57:58.100 --> 58:01.940
little bit more self-sufficient, it allows not only for those oops to come through for the system

58:01.940 --> 58:08.340
to start clicking, things like that, but we're also seeing that Kindred can be able to find that value

58:08.340 --> 58:13.140
on her own and then just kind of help the team along with it. Of course, this is me theory-crafting.

58:13.780 --> 58:17.940
This is just kind of based off of the fact that we know Kindred has played ball once or twice.

58:17.940 --> 58:23.060
It's not necessarily that all is the most insane meta, like we're gonna go, we'll hit rank one with

58:23.060 --> 58:28.100
ball and everything, but you get my point. It's an option and it might fit the identity

58:28.100 --> 58:30.500
that Valentine is looking for a little bit better.

58:30.500 --> 58:32.580
Yeah, it's definitely an option here.

58:32.580 --> 58:35.300
I think that maybe a little bit of Wrecking Ball

58:35.300 --> 58:38.580
could be forced out from the side of Team Missing X-Ray as well.

58:38.580 --> 58:41.580
From Amity, I would love to see a Wrecking Ball mirror come

58:41.580 --> 58:43.500
through the chaos that ensues with that.

58:43.500 --> 58:45.580
And I think that chaos maybe could

58:45.580 --> 58:48.620
be what Valentine need right now, because so far,

58:48.620 --> 58:50.580
these kind of strict and regimented fights

58:50.580 --> 58:53.260
that they've been going for haven't been really

58:53.260 --> 58:54.580
received well.

58:54.580 --> 58:56.500
Team Missing X-Ray have done a fantastic job

58:56.500 --> 58:57.860
just responding to them.

58:57.860 --> 59:00.620
So yeah, maybe shake things up a little bit here.

59:00.620 --> 59:04.860
And you know, the wrecking ball could be the option for that.

59:04.860 --> 59:08.100
But I think it's also going to depend

59:08.100 --> 59:10.300
on what team missing x-ray are running,

59:10.300 --> 59:12.820
because I feel like time and time again in this series,

59:12.820 --> 59:15.660
we have seen Valentine make those mirror swaps over

59:15.660 --> 59:19.060
in response to what team missing x-rays can play.

59:19.060 --> 59:22.060
I'm so sorry if we just spoke all of the Hopium

59:22.060 --> 59:24.220
into the world, and then we just get back to the Emon mirror

59:24.220 --> 59:24.940
thing like that.

59:24.940 --> 59:30.100
But it looks like for right now at least it is going to be kindred on the demon and amity on the diva

59:30.100 --> 59:34.180
Do you want to tell people about amity on this diva because it's something we haven't seen yet today?

59:34.540 --> 59:37.480
Yes, she definitely is a strong diva player here

59:37.480 --> 59:43.040
Gotta say kindred also does have a diva up her sleeve. So I think that amity over on the diva

59:43.040 --> 59:47.820
I was expecting to see that paired kind of with McMahon over on that bastion for this jetpack hat bastion

59:47.820 --> 59:50.660
But no, it is just gonna be amity on this diva

59:50.660 --> 59:56.980
So this is actually going to be beneficial here for Valentine as long as they can try and close this distance because the matchup of the

59:56.980 --> 01:00:04.180
Demon into the Divi I mean you cannot defend matrix that plasma sword so Valentine can get up close and burst you only have a chance

01:00:05.660 --> 01:00:08.300
You're on a little bit low on the high ground. It's all good though

01:00:08.300 --> 01:00:12.220
It's gonna be grouped off and it looks like favorable positioning at least for missing extra for the moment

01:00:12.220 --> 01:00:15.260
of course, we know if anything is about this map high ground can be taken and

01:00:15.260 --> 01:00:29.260
And victims can be found very, very quickly. It's H-Key to make a mark on history, doing pretty darn good here in this one to start things off, and is that three eliminations all just for H-Key?

01:00:29.260 --> 01:00:33.760
Phenomenal. McMahon will get one, of course, but Valentine, very strong start here on Bush.

01:00:33.760 --> 01:00:36.520
Okay, I love to see it here from HK and you know what?

01:00:36.520 --> 01:00:39.760
She was able to pop off because McMahon was not marking her

01:00:39.760 --> 01:00:48.520
So you have to expect that McMahon is very much going to be looking for HK now and all right some percentage here for Valentine

01:00:48.520 --> 01:00:51.220
They're gonna leave this spot forward. They're not gonna get very far though

01:00:51.220 --> 01:00:56.160
This is extra gonna come back into this and Amity is going to be matching on this demon

01:00:56.160 --> 01:00:59.400
So a near mirror matchup safe and out of auto over on that passive

01:00:59.400 --> 01:01:03.620
Again, I want to see that Hard Engage coming in from Valenside, I want to see that opening

01:01:03.620 --> 01:01:08.660
that they're trying to exploit, unfortunately, it is not a Kato that has found the backline,

01:01:08.660 --> 01:01:14.660
I guess, Bernice, and HK on the tracer have both just fallen down like that, McMahon as

01:01:14.660 --> 01:01:23.180
well, clean as ever, and this fight has just been all DPS, missing X-Ray, are very potent

01:01:23.180 --> 01:01:24.820
when it comes to that DPS line.

01:01:24.820 --> 01:01:32.560
Yeah, now Otano and McMahon are scary, especially when you have Amity on the tank line that is creating all the space for these DPS to really pop off and

01:01:32.920 --> 01:01:36.040
Also crumb. I gotta say she's on the jet pod cat

01:01:36.040 --> 01:01:41.080
But she still kind of creates a lot of space for her team because of how aggressive she can get here

01:01:41.080 --> 01:01:45.580
So we do have a little pause coming through. Hopefully we'll sort that out quickly

01:01:45.580 --> 01:01:52.360
But in the meantime team missing x-ray have set themselves into a very good position to push this bot potentially past

01:01:52.940 --> 01:01:54.440
Valentine's mark

01:01:54.440 --> 01:02:00.280
And not only the physical positioning not only the fight in terms of how that's going with response happening

01:02:00.280 --> 01:02:07.640
But also in terms of those ultimates already the sky and you're available for missing x-ray and you start to wonder for

01:02:07.640 --> 01:02:13.600
Valentine how are they gonna combat that what exactly are they gonna go for or they're gonna go for that early engagement or at least try to

01:02:13.600 --> 01:02:19.260
It's tough coming back from spawn or they're gonna poke try and get those all as quick as they can without having any casualties

01:02:19.260 --> 01:02:21.600
And then just send them as soon as they get it

01:02:21.600 --> 01:02:23.600
It's true that they could just go for the poke

01:02:23.600 --> 01:02:27.160
Yeah, they are getting so so close to the consuming brush which could be the opening here

01:02:27.160 --> 01:02:29.600
Especially with Cameron a little bit behind on that

01:02:29.600 --> 01:02:32.200
but the team doesn't actually over on the high ground here

01:02:32.200 --> 01:02:36.240
It's gonna be so hard for Valentine to poke into this and get the damage to build those ults

01:02:37.480 --> 01:02:42.680
Ingrid just 4% AJMR 2% and it looks like things have started to charge on up there

01:02:42.680 --> 01:02:48.680
Is that sky noon and run while you can cats well at least it actually worked on out the pulse bomb as well

01:02:48.680 --> 01:02:55.120
I think Suzud maybe? No, it does find Kindred's mech though. It's gonna be a lot tougher to break through this one.

01:02:55.360 --> 01:03:00.720
Here are the Alts back. This is the resurgence from Valentine, and I think, well, time, right?

01:03:00.720 --> 01:03:06.540
You reduce any sort of value from the Alts coming in, and you're able to salvage it with Alts of your own, right?

01:03:06.540 --> 01:03:12.760
This bot's still very much a neutral category and territory, but now you need to find the Elimination.

01:03:12.760 --> 01:03:18.640
It's an unfortunately injured being out of the mech so early will allow for missing x-ray to just have free reign

01:03:18.940 --> 01:03:25.620
Shots, maybe a little iffy at first, but in the end it's all good because the eliminations are still found

01:03:26.480 --> 01:03:31.680
Team kill here for missing x-ray and just a great play from them

01:03:31.680 --> 01:03:37.440
We see that Katsune rush come through from AJMR and we saw a time a time again

01:03:37.440 --> 01:03:43.100
Not going for the match right Cameron not going for the match instead. She doesn't get right kiting out of things

01:03:43.100 --> 01:03:45.500
So now I'm gonna have the consumer rush advantage here

01:03:45.500 --> 01:03:50.980
It's going to come on to the Netherlands who has this overcroft ready to go fantastic and not just creating space

01:03:50.980 --> 01:03:54.040
But at finding some illuminations as well and you can see

01:03:55.080 --> 01:03:57.080
They are respecting yourself

01:03:59.200 --> 01:04:03.180
Watch that out overcroft as well one HP on the cat not gonna happen

01:04:03.180 --> 01:04:08.540
no final blows and Valentine that seems to maybe be their struggle. Yes the pressure is there,

01:04:08.540 --> 01:04:13.500
yes the space is contested, but in the end these fights seem to be still going the way of missing

01:04:13.500 --> 01:04:18.540
X-ray because of those final blows. We'll see though this one might shape up a little bit differently.

01:04:19.100 --> 01:04:24.380
Very very low, has a limber break, might need to stay alive, very low still. Catnap launched in,

01:04:24.380 --> 01:04:28.860
tried to drag into the back line, no slice and dice comes out, Amity still finds the cat that

01:04:28.860 --> 01:04:34.980
That I just catnap them, but in the end it is still this DPS line, age key, still chugging along,

01:04:34.980 --> 01:04:40.560
hoping for the best, takes down Amity, still a world where this is anyone's fight.

01:04:40.560 --> 01:04:49.160
And the McMahon, stand off here against the Sojourn, but no charge for Benevolence means the rail will only do so much, McMahon, clean as ever.

01:04:49.160 --> 01:04:55.060
And wow. Just wow. Oh, hello, Paul Spomb, but again, this is Old Sin, a lost fight.

01:04:55.060 --> 01:05:00.560
Yeah, especially there's the forward spawn being picked up by team missing X-Race, although not a Kyle.

01:05:00.560 --> 01:05:07.860
She has a bit of a walk back from spawn. She also has Chrom, a fantastic little pilot there to get her back into this fight quickly.

01:05:07.860 --> 01:05:13.860
So Valentine, very much on the back foot here, they need to do all that poke damage to try and build up to their consuming rush,

01:05:13.860 --> 01:05:17.760
but are they going to be able to catch missing X-Race in this rush?

01:05:17.760 --> 01:05:20.760
They need to force out some of those cooldowns before they go for the commit.

01:05:20.760 --> 01:05:26.720
Benevolence to me is my kind of key player of this game right if the value comes in for Benevolence

01:05:26.720 --> 01:05:28.680
They're gonna flourish their team's gonna flourish

01:05:28.680 --> 01:05:30.680
But if not if we're not seeing those final blows

01:05:30.840 --> 01:05:34.080
It's gonna be tough to really get things going yet again

01:05:34.080 --> 01:05:38.360
I mean a cart starting to get pushed once more the bot happily chugging along and age

01:05:38.360 --> 01:05:44.400
He unfortunately back to the spawn room as again more pressure more space is being taken by dismissing extra sign

01:05:44.800 --> 01:05:48.640
Yeah, and Valentine backing up showing the respect here

01:05:48.640 --> 01:05:52.280
They do have that Kitsune and Ross from AJR, and the limit break.

01:05:52.280 --> 01:05:53.960
But there's the Sky Noon.

01:05:53.960 --> 01:05:55.520
Indeed, the Sky Noon.

01:05:55.520 --> 01:05:57.960
Unfortunately, it looks like no targets for the moment.

01:05:57.960 --> 01:06:02.440
Kindred, those guys fall out of the mech, and oh my, not a Kato.

01:06:02.440 --> 01:06:04.000
OK, I see you.

01:06:04.000 --> 01:06:05.320
I see you.

01:06:05.320 --> 01:06:08.680
Very, very much good clean work.

01:06:08.680 --> 01:06:10.720
And Valensine, yes, they're making an effort,

01:06:10.720 --> 01:06:13.960
but missing X-Ray are just putting all that in a bag of chips

01:06:13.960 --> 01:06:17.200
right in front of them and saying, hey, you got to deal with all this.

01:06:17.200 --> 01:06:21.840
You can take her preo away, but she will show up on whatever hero she is playing.

01:06:21.840 --> 01:06:27.120
And Valentine, some scrambles happening in the player fee here with AT.

01:06:27.120 --> 01:06:29.040
Over onto her signature Genji.

01:06:29.040 --> 01:06:30.720
We don't necessarily get to see it a whole lot.

01:06:30.720 --> 01:06:33.280
And Kindred, moving over onto this Joker.

01:06:34.640 --> 01:06:36.400
Hey, gotta try something.

01:06:36.400 --> 01:06:39.600
Maybe this is the identity that we're looking to see from Valentine.

01:06:39.600 --> 01:06:41.280
Paul's bomb into the wayside.

01:06:41.280 --> 01:06:43.840
Seems to be those that are just kind of used as a cooldown.

01:06:43.840 --> 01:06:45.520
Unfortunately, not gonna find the value.

01:06:45.520 --> 01:06:50.800
Amity finds one make that two benevolence. This is all you and this is just like DC mouse strafing

01:06:50.800 --> 01:06:57.160
I'd love to see it and in the end benevolence just reduced to the spawn room ashes once more a chance

01:06:57.160 --> 01:07:00.200
It needs to be coming through three and a half minutes. Yes

01:07:00.200 --> 01:07:05.240
But this full cap comes through not only the map will be over, but the series three

01:07:05.480 --> 01:07:09.240
Two and anyone can test yes, just barely here we go

01:07:09.240 --> 01:07:15.680
But again, Sky Noon in 5% if we can find ourselves that cat combo limit break once again

01:07:16.140 --> 01:07:21.680
Vulnerables applied you see the vision benevolence trying to play in the spawn hoping for those eliminations

01:07:22.280 --> 01:07:27.640
Finally at least a breath of pressure for the moment as there's no media pressure

01:07:27.840 --> 01:07:34.880
The Junker Queen makes their mark on the bot unfortunately missing x-ray there's on the kill feed and again for an eavesdropping

01:07:34.880 --> 01:07:39.680
dropping now just a jump between along with benevolence in spawn it's gonna be

01:07:39.680 --> 01:07:44.800
tough especially given the catnap has just brought Kindred to their death and

01:07:44.800 --> 01:07:48.600
now the Genji comes through we haven't even seen the Genji this far but the

01:07:48.600 --> 01:07:55.200
blade has no value in the end missing x-ray take your series that are moving

01:07:55.200 --> 01:08:00.600
on in the calling all heroes championship and I felt like close map one and

01:08:00.600 --> 01:08:07.120
But here on East Veranza, it was Team Missing X-Ray running away with it.

01:08:07.120 --> 01:08:11.920
You get to see another support play of the game, which is pretty fun, AJMR.

01:08:11.920 --> 01:08:17.560
They're showing on this QR code, however, unfortunately for Valentine, this is going

01:08:17.560 --> 01:08:20.120
to be the end of the line for them.

01:08:20.120 --> 01:08:24.400
Yeah, I mean, Team Missing X-Ray, he just showed up on today.

01:08:24.400 --> 01:08:28.200
Like they really played their absolute hard sound.

01:08:28.200 --> 01:08:35.120
Sometimes there's just not much you can do when players are at their peak doing everything as a unit and you saw Valentine

01:08:35.120 --> 01:08:37.840
They were trying the best as well like you saw those highlight moments

01:08:38.480 --> 01:08:43.660
Unfortunately just outweighed by the pure heroics by the pure system on the other side

01:08:44.120 --> 01:08:50.540
Yeah, that's right. I need team missing actually very much did look like a system everything was done very

01:08:51.040 --> 01:08:58.080
Deliberately whether it was kind of the combos that were coming through and really enabling this aggressive play style from

01:08:58.200 --> 01:09:04.360
amity on that debon who she looked fantastic on throughout the entire series or really just kind

01:09:04.360 --> 01:09:11.320
of putting it in the hands of your DPS, McMahon, and Nato Kato. Very capable hands here for Dean

01:09:11.320 --> 01:09:18.680
Mizzanget-Cray. Yeah, I mean again just every single moment seems like calculated or at least

01:09:18.680 --> 01:09:24.040
accounted for in some way shape or form. This player has really shown up to the challenge,

01:09:24.040 --> 01:09:31.000
between the shots. Very nasty, this one especially. These two just really honestly, probably my

01:09:31.000 --> 01:09:36.260
highlight of the game to be precise, but I think Amity as well, just propelling this

01:09:36.260 --> 01:09:40.320
team to success, being the spearhead quite literally for the rest of the team, and being

01:09:40.320 --> 01:09:45.320
able to take infinite space. It just feels like there's no way to stop them, and they

01:09:45.320 --> 01:09:50.120
will not be stopped, at least today, because that's the only game we see from them today.

01:09:50.120 --> 01:09:53.640
We get to move on to another lower matchup, and then later on we'll actually visit that

01:09:53.640 --> 01:09:59.400
upper bracket rain yeah fantastic stuff so congratulations uh to missing x-ray for moving

01:09:59.400 --> 01:10:05.880
on congratulations as well to valentine for making it so far in the playoffs unfortunately it is the

01:10:05.880 --> 01:10:10.600
end of the playoffs for them but they are going home empty-handed three thousand dollars for this

01:10:10.600 --> 01:10:16.120
team so uh fantastic to get to see them very glad that uh we uh had this appearance and you know

01:10:16.120 --> 01:10:21.160
although 3o a closer one closer 3o so we're getting we're getting there we're getting there

01:10:21.160 --> 01:10:29.860
I forgot about that part, 3-0. Well, the trend still continues, and we'll at least get to talk with somebody about how this particular 3-0 felt.

01:10:29.860 --> 01:10:34.960
We'll have an interview with the winning team right after this, so don't go too far. Calling all heroes will be right back.

01:13:51.160 --> 01:13:56.680
that dusted over 3-0 on the board once again and don't forget by the way Root

01:13:56.680 --> 01:14:02.000
our partners help you have that standout performance but they also like to

01:14:02.000 --> 01:14:07.440
highlight some standout performances from the series so our Root Wellness MVP of

01:14:07.440 --> 01:14:12.760
the match is gonna be Amity. Amity we believe just that tank prowess to be

01:14:12.760 --> 01:14:16.360
able to kind of push on forward help the team out we highlighted it a little bit

01:14:16.360 --> 01:14:21.960
before the break, but truly have just done something magical here in the series.

01:14:21.960 --> 01:14:25.840
And magical on the newest Tank Hero as well.

01:14:25.840 --> 01:14:31.800
What a treat to get to see these top-level players showing us how it's done on Demon

01:14:31.800 --> 01:14:37.640
here, and we know that Amity has a lot of strong tanks in her back pocket, so getting

01:14:37.640 --> 01:14:42.160
to see pretty much just one throughout the entire series here, it's going to keep her

01:14:42.160 --> 01:14:46.480
hand shella hidden as team missing x-ray get to move on through that lower

01:14:46.480 --> 01:14:51.280
ground. He's just really phenomenal stuff obviously mechanics fair very clean

01:14:51.280 --> 01:14:56.560
who knows who exactly is IGL-ing in that sense but you can tell Amity at least a

01:14:56.560 --> 01:15:01.520
leader on the battlefield again the spearhead for a lot of these fights and

01:15:01.520 --> 01:15:06.840
honestly just somebody that has been cooking every single time as well you

01:15:06.840 --> 01:15:10.520
know the rest of the team the system we keep talking about how it cooks but

01:15:10.520 --> 01:15:13.920
and the at least highlighted right here and now.

01:15:13.920 --> 01:15:16.820
Yeah, and really good start here for the day.

01:15:16.820 --> 01:15:19.880
I mean, although yes, we mentioned, you know, 3-0 here,

01:15:19.880 --> 01:15:22.000
but getting to see a lot of potential,

01:15:22.000 --> 01:15:24.440
a lot of clashes between these teams,

01:15:24.440 --> 01:15:27.000
some of the fights very back and forth,

01:15:27.000 --> 01:15:28.600
especially I'm thinking Newjung City,

01:15:28.600 --> 01:15:31.240
it really did look like, even though again,

01:15:31.240 --> 01:15:34.280
Newjung City was a 3-0, 99 to 100

01:15:34.280 --> 01:15:35.800
for a couple of those points.

01:15:35.800 --> 01:15:38.600
So it was an excellent showing from Valentine,

01:15:38.600 --> 01:15:43.240
just not quite the top five that we were looking for here.

01:15:43.240 --> 01:15:47.160
So they will be heading home with $3,000 in their pocket

01:15:47.160 --> 01:15:51.120
and pretty proud I would say for coming into the playoffs

01:15:51.120 --> 01:15:53.160
out of again, 21 teams that signed up

01:15:53.160 --> 01:15:55.000
for calling all heroes this year.

01:15:55.000 --> 01:15:58.720
Yeah, 21 teams reduced down to now just a handful.

01:15:58.720 --> 01:16:00.760
And we could take a look about the bracket.

01:16:00.760 --> 01:16:02.560
We could say, okay, here are the things

01:16:02.560 --> 01:16:04.360
that we are kind of going through,

01:16:04.360 --> 01:16:06.560
but we're just getting a confirmation

01:16:06.560 --> 01:16:11.600
who exactly that interview with it might be changing. It might not be Amity or MVP, but we'll

01:16:11.600 --> 01:16:15.680
still get the valuable insight. However, right, let's take a look at this bracket, see what exactly

01:16:15.680 --> 01:16:20.560
is going on after the context of this map. Team Missing X-Ray move on. They win two more series.

01:16:20.560 --> 01:16:25.760
They go to the grand final. Yes, it's a long way there, but still in it. Valentine, done, dusted

01:16:25.760 --> 01:16:31.360
out. Next match up, you can see their extra Blivione versus Fable. So that is going to be the

01:16:31.360 --> 01:16:37.680
determining match of a new team missing x-ray will be playing tomorrow so missing x-ray gets to

01:16:37.680 --> 01:16:43.440
sit back relax enjoy some calling all heroes action if they are tuned into the stream and

01:16:43.440 --> 01:16:49.680
picking up some incentives as well um so i i think that they will probably be watching this

01:16:49.680 --> 01:16:56.240
match fairly closely here um in extra blivione versus fable uh because these are uh two teams

01:16:56.240 --> 01:17:02.380
that again, kind of recognizable in the Calling All Heroes series and of course the players

01:17:02.380 --> 01:17:07.780
also fairly well known amongst the Calling All Heroes and other tournaments as well.

01:17:07.780 --> 01:17:11.420
Yeah, that's what you mentioned, like, oh yeah, viewers have incentives, players have

01:17:11.420 --> 01:17:15.860
incentives from the same thing, but as well, player incentives should be to watch the others,

01:17:15.860 --> 01:17:19.660
the anti-straps, the bot reviews, to know what they're going up against.

01:17:19.660 --> 01:17:23.740
So I think it is just fun to really see that as well, you'll hear in a lot of the interviews

01:17:23.740 --> 01:17:26.420
is that players just know each other, they're friends,

01:17:26.420 --> 01:17:28.540
and so you get this good sense of community,

01:17:28.540 --> 01:17:31.220
not just from, you know, maybe potential streamers

01:17:31.220 --> 01:17:34.500
and players, but as well, just in the different teams.

01:17:34.500 --> 01:17:37.540
Yes, they are competitors, but I promise you,

01:17:37.540 --> 01:17:39.420
a birthday wish has been sent the other way.

01:17:39.420 --> 01:17:44.060
Like, it's just, that's the community we have here in store.

01:17:44.060 --> 01:17:45.620
And again, we're just waiting for that interview

01:17:45.620 --> 01:17:49.180
to get set up, so, Rain, how are you feeling?

01:17:49.180 --> 01:17:50.820
Well, I'm pretty good, yeah, you know,

01:17:50.820 --> 01:17:57.580
We have two more matches to go, but I hear that we do have a chance to speak with somebody

01:17:57.580 --> 01:18:04.060
from the winning side here, and I believe it is going to be Mick Mann that's joining

01:18:04.060 --> 01:18:05.060
us.

01:18:05.060 --> 01:18:06.060
Hello.

01:18:06.060 --> 01:18:07.060
Welcome.

01:18:07.060 --> 01:18:08.060
Hello.

01:18:08.060 --> 01:18:09.060
Hello.

01:18:09.060 --> 01:18:10.060
So we'll start things off.

01:18:10.060 --> 01:18:12.540
We'll just send out the general feeler.

01:18:12.540 --> 01:18:16.740
How do you feel after going 3-0, and you're now done for the day, you get to prep for

01:18:16.740 --> 01:18:17.740
tomorrow?

01:18:17.740 --> 01:18:27.180
Yeah it feels good. I woke up like 30 minutes before match so that was tough. But yeah I

01:18:27.180 --> 01:18:34.500
know it was good. It feels good to get the clean 3-0 win and yeah excited to play tomorrow.

01:18:34.500 --> 01:18:41.460
Amazing yeah right and so yeah playing tomorrow you're gonna get to find out who you are playing

01:18:41.460 --> 01:18:48.580
tomorrow very shortly here so extra blivione and fable who are you hoping to end up against in

01:18:48.580 --> 01:18:56.980
here lower semifinal tomorrow uh it's a hard one um probably fable mostly because i'm friends with

01:18:56.980 --> 01:19:02.500
a lot of those players on on that team and i used to play with a lot of them so yeah i'll be cheering

01:19:02.500 --> 01:19:07.860
for fable for sure but i think it'll be a good match either way because i think uh extra blivione

01:19:07.860 --> 01:19:10.100
He's also like a good player on it.

01:19:10.100 --> 01:19:11.800
So, yeah.

01:19:11.800 --> 01:19:12.640
All right.

01:19:12.640 --> 01:19:16.200
I'm hoping that your luck is going to give us a non-3-0

01:19:16.200 --> 01:19:19.040
match in our next series here.

01:19:19.040 --> 01:19:21.080
So we were mentioning it a little bit.

01:19:21.080 --> 01:19:24.520
It was Amity that was awarded our Root Wellness MVP

01:19:24.520 --> 01:19:25.720
of the series.

01:19:25.720 --> 01:19:28.120
And Ari and I were kind of discussing,

01:19:28.120 --> 01:19:31.360
what does it sound like in terms of kind of IGL

01:19:31.360 --> 01:19:32.720
within your team?

01:19:32.720 --> 01:19:35.000
Because it looks so in sync.

01:19:35.000 --> 01:19:38.040
So, who is kind of the spearhead of your team?

01:19:40.760 --> 01:19:44.560
Surprisingly, I think it's like everyone has a hand in it.

01:19:44.560 --> 01:19:47.360
You know, our comp structure isn't like hard set.

01:19:47.360 --> 01:19:49.000
So we're like, oh, this one person makes this

01:19:49.000 --> 01:19:50.560
like type of decision.

01:19:50.560 --> 01:19:52.940
It's mostly just like, if you want to make a play,

01:19:52.940 --> 01:19:53.880
you just got to call it.

01:19:53.880 --> 01:19:56.720
And yeah, I think Amity is like probably the person

01:19:56.720 --> 01:20:00.020
that doesn't the most of since she's on like the demon character,

01:20:00.020 --> 01:20:02.320
which is really broken right now.

01:20:02.320 --> 01:20:06.880
So, yeah, I think it's not a hard set, calm structure,

01:20:06.880 --> 01:20:07.920
but it works for us.

01:20:07.920 --> 01:20:09.920
So I think it's good that everyone's

01:20:09.920 --> 01:20:14.320
allowed to do all what they want to do when they want to do it.

01:20:14.320 --> 01:20:15.120
It's good to hear.

01:20:15.120 --> 01:20:17.800
Obviously, everyone's got to have that voice contributing,

01:20:17.800 --> 01:20:20.840
because there are multiple different people on the team

01:20:20.840 --> 01:20:21.840
that provide the value.

01:20:21.840 --> 01:20:23.440
As we saw, everyone really had highlights.

01:20:23.440 --> 01:20:26.280
But I guess one final thing, the pleasantry, of course,

01:20:26.280 --> 01:20:28.560
is there anyone we want to shout out, thank, or people who

01:20:28.560 --> 01:20:29.760
make the day special?

01:20:32.320 --> 01:20:36.960
I think the org we've been missing has been really good to us.

01:20:36.960 --> 01:20:40.520
They've been really helpful and supportive.

01:20:40.520 --> 01:20:42.480
And Nato as well.

01:20:42.480 --> 01:20:45.160
Nato played insane today.

01:20:45.160 --> 01:20:47.080
Nato was like lights off.

01:20:47.080 --> 01:20:49.360
So everyone on the team played good.

01:20:49.360 --> 01:20:51.320
And yeah, the org has been really, really good to us.

01:20:51.320 --> 01:20:55.080
So shout out to the missing.

01:20:55.080 --> 01:20:55.600
Awesome.

01:20:55.600 --> 01:20:56.920
Well, thank you so much for coming in.

01:20:56.920 --> 01:20:58.520
We'll let you enjoy the rest of your day.

01:20:58.520 --> 01:21:01.240
We have got more matches to cover.

01:21:01.240 --> 01:21:01.640
Thank you.

01:21:01.640 --> 01:21:09.840
have a good morning morning oh the gamer hours yeah you know what I'm guilty I'll

01:21:09.840 --> 01:21:15.960
sleep until you know 11 noon one if I desire to but today you know we've got

01:21:15.960 --> 01:21:20.560
more games to go two more matchups and you're not gonna want to miss them so

01:21:20.560 --> 01:21:24.440
rain and I will be right back go you know use the restroom get a snack we'll

01:21:24.440 --> 01:21:29.160
be right back with another calling all heroes matchup

01:24:31.640 --> 01:24:48.860
Hey folks, we are back.

01:24:48.860 --> 01:24:54.320
Match number two of our Calling All Heroes Championship on today will be right now.

01:24:54.320 --> 01:24:58.700
This match is going to be fable versus extra blivione and I gotta tell you, I'll say it

01:24:58.700 --> 01:25:03.740
every time it's gonna be a banger yes three overwatch has still continued is

01:25:03.740 --> 01:25:07.660
this the time at this point I feel like we should just have predictions as to

01:25:07.660 --> 01:25:11.820
whether or not we have a three overwatch or not but I believe in this one I

01:25:11.820 --> 01:25:15.380
believe in every one I think all these teams at their peaks can take this five

01:25:15.380 --> 01:25:19.420
maps but my name is Ari Cast here with rain will be your yappers again what are

01:25:19.420 --> 01:25:23.740
you thinking well I'm thinking we have Nick man's blessing that this is going to

01:25:23.740 --> 01:25:27.740
be a close series and of course team missing x-ray are going to be watching

01:25:27.740 --> 01:25:33.420
this one because extra livione versus fable one of these teams is going to move on to that lower

01:25:33.420 --> 01:25:40.860
semi finals the other team is going to be eliminated from the playoffs so all is on the line here

01:25:40.860 --> 01:25:46.860
between two teams that have not faced off against each other so far in the 2026 season.

01:25:47.820 --> 01:25:51.740
Of course the winner of this game would go on to the lower bracket semifinals again they would

01:25:51.740 --> 01:25:57.420
go up against missing x-ray and then of course after this matchup we'd have some sample of that

01:25:57.420 --> 01:26:03.500
up her bracket final but that is in the future right now we've got two teams to focus on one

01:26:03.500 --> 01:26:09.900
being extra bovione i mean this is players that you typically will recognize if you follow the

01:26:09.900 --> 01:26:15.020
scene for a little bit got a lot of standouts and players that are looking to make their mark on

01:26:15.020 --> 01:26:21.500
history yet again yeah not just here in calling all heroes but extra bovione has some international

01:26:21.500 --> 01:26:27.020
talent as well if you've been following along with the world cups and standout players on this team

01:26:27.020 --> 01:26:31.780
So yeah, this is definitely going to be a tough matchup for both of these these teams

01:26:31.780 --> 01:26:35.900
And I think that coming into the playoffs where they haven't necessarily

01:26:36.380 --> 01:26:41.060
Played a whole match against each other is going to be a bit of an adjustment here

01:26:41.060 --> 01:26:48.420
But taking a look at ex Ghibli Vione first like I mentioned there are some kind of standout players here

01:26:49.340 --> 01:26:55.500
Overwatch world cup players such as Santi and Paulette playing for Spain and Mexico here

01:26:55.500 --> 01:27:00.340
And then a whole lot of other talent as well, Winter, Shell, and Envy.

01:27:00.340 --> 01:27:06.340
This team has looked so good so far, and unfortunately ending up in the lower bracket here,

01:27:06.340 --> 01:27:09.140
but I know that they have some fight in them for the series.

01:27:09.140 --> 01:27:14.620
And I know that it says D.Va there on the tank roll for Santee,

01:27:14.620 --> 01:27:17.060
but something tells me we're going to be seeing a lot of D.Mon.

01:27:17.060 --> 01:27:20.460
Maybe it's just the first series, maybe it's historically, and we've seen them play.

01:27:20.460 --> 01:27:23.860
And again, I got to say it every time, otherwise the chat's going to go nuts.

01:27:23.860 --> 01:27:27.860
These are not the characters they will be playing and it is not DPS Mercy.

01:27:27.860 --> 01:27:35.860
That's just whatever the character would like to be represented by the role, though, most likely accurate to what they will be playing.

01:27:35.860 --> 01:27:41.860
Alright, on the other side, Fable, a mainstay, a pillar here in Calling All Heroes.

01:27:41.860 --> 01:27:49.860
They have participated in so many seasons of Calling All Heroes and that does include some of the players on this roster.

01:27:49.860 --> 01:27:57.060
Ray Kaisical coming in from the Caffe Violet team that was in the playoffs for 2025, Avery,

01:27:57.060 --> 01:27:58.740
ZPanther, and Fiery.

01:27:58.740 --> 01:28:05.300
This is the core of Fable also participating in COD 2025, so this is kind of a mashup roster

01:28:05.300 --> 01:28:09.940
where you have a nice core of the tank plus the supports, and you've slotted in Kaisical

01:28:09.940 --> 01:28:15.460
and Ray, this DPS duo that has performed very, very well so far this year.

01:28:15.460 --> 01:28:17.740
Yeah, we had an interview with them, I think, last week.

01:28:17.740 --> 01:28:20.980
I forget who exactly it was with, but we were saying, yeah,

01:28:20.980 --> 01:28:23.640
Avery was, you know, we asked her, basically,

01:28:23.640 --> 01:28:25.160
how do you feel with these new two people?

01:28:25.160 --> 01:28:26.660
And she mentioned, they basically said,

01:28:26.660 --> 01:28:29.220
hey, we were looking for somebody that matches our vibe,

01:28:29.220 --> 01:28:31.300
that matches kind of our core and how we play,

01:28:31.300 --> 01:28:32.800
and these two fit right in.

01:28:32.800 --> 01:28:34.300
So props there as well.

01:28:34.300 --> 01:28:37.540
I do have to remind you guys that the Fable side,

01:28:37.540 --> 01:28:39.820
they do have a back line of doom.

01:28:39.820 --> 01:28:41.980
They will do a lot of damage.

01:28:41.980 --> 01:28:45.700
They will make your life very uncomfortable

01:28:45.700 --> 01:28:47.860
if you go up against them in that battle

01:28:47.860 --> 01:28:49.620
because they have so many cooldowns,

01:28:49.620 --> 01:28:51.060
they have such good damage potential,

01:28:51.060 --> 01:28:54.820
but I digress, Nepal is the same theme we've seen.

01:28:54.820 --> 01:28:56.980
Lucio ban, the same theme we've seen,

01:28:56.980 --> 01:29:01.420
but she on ban is gonna be something a little different.

01:29:01.420 --> 01:29:03.220
All right, Fable is shaking it up.

01:29:03.220 --> 01:29:05.460
They are still gonna hit back with the DPS.

01:29:05.460 --> 01:29:07.660
We didn't see the DPS ban coming through map number one,

01:29:07.660 --> 01:29:10.540
but we did mention definitely is a great option here,

01:29:10.540 --> 01:29:12.020
especially where map number one,

01:29:12.020 --> 01:29:13.660
you're just trying to kind of feel out

01:29:13.660 --> 01:29:17.540
what your opponent is going to be playing here and like I mentioned,

01:29:17.540 --> 01:29:21.040
this is going to be the first time that these teams have matched in an official

01:29:21.040 --> 01:29:25.260
here. I am sure as we've heard from many of these colleague heroes players

01:29:25.260 --> 01:29:28.660
that it's a pretty close knit community. I'm sure they have scrimmed against

01:29:28.660 --> 01:29:32.260
each other, but now it is all on the line here in the lower bracket.

01:29:33.020 --> 01:29:37.340
Yeah, we were talking as well in that same interview that this team didn't

01:29:37.340 --> 01:29:40.300
really have a lot of time to scrim last week because, you know,

01:29:40.300 --> 01:29:45.820
Santee and Paulette were going for those World Cup accolades and they were in a different location

01:29:45.820 --> 01:29:46.620
So it was really tough

01:29:46.620 --> 01:29:52.000
I mean you could try and play from the Sun and then a but it would probably not be too super great on your ping

01:29:52.420 --> 01:29:57.660
Now even that we've had a weak break now that there has been time in between last week in this for

01:29:57.980 --> 01:30:04.760
Screams for additional competition this team could be back for revenge being just

01:30:05.940 --> 01:30:08.780
Overjoyed to yes still be in this competition

01:30:08.780 --> 01:30:11.780
but now go on a run, potentially make that grand final.

01:30:11.780 --> 01:30:13.260
Yeah, especially where you have to keep in mind

01:30:13.260 --> 01:30:15.940
that Xtoblivione ended up in this lower bracket.

01:30:15.940 --> 01:30:17.660
Courtesy of Timeless X missing,

01:30:17.660 --> 01:30:21.460
who a very strong team coming into this playoffs,

01:30:21.460 --> 01:30:24.060
the number one team that are sitting

01:30:24.060 --> 01:30:26.100
in that winners final currently.

01:30:26.100 --> 01:30:29.660
So Xtoblivione definitely looking to keep some momentum

01:30:29.660 --> 01:30:32.540
going here off of their win last week

01:30:32.540 --> 01:30:35.940
against the side of Leica.

01:30:35.940 --> 01:30:43.700
And it's going to be, Nepal, Sanctum to start out here, and you called it, you called it

01:30:43.700 --> 01:30:44.700
already.

01:30:44.700 --> 01:30:47.500
There's going to be a lot of demon action coming through here.

01:30:47.500 --> 01:30:52.300
The team is out from both of these teams, and it is going to be the Tracer matchup here.

01:30:52.300 --> 01:30:54.620
So yeah, we're going to get the Mirror-Mirror matchup here.

01:30:54.620 --> 01:30:58.580
Sheld is going to be overalled back past me, so a lot of that kind of consistent damage

01:30:58.580 --> 01:31:02.820
that's going to probably be going over on Tefiri, but I like this M right from Rey.

01:31:02.820 --> 01:31:07.820
and spam damage is going to make it very hard for Axelidionic to keep Shull set up on Nathan.

01:31:08.820 --> 01:31:15.820
And we're off to the races. Love me a first fight of a series because it just sets that tone that you are looking for.

01:31:15.820 --> 01:31:20.820
But that being said, Axelidionic kind of funneled into their own spawn for the moment.

01:31:20.820 --> 01:31:25.820
Gonna be tough to really bounce this one back. Avery isolated for the moment, but the cat here to save.

01:31:25.820 --> 01:31:29.820
And now it is just pure damage that is being dealt out from this Axelidionic side.

01:31:29.820 --> 01:31:36.460
Avery will say goodbye, and the rest of the team will join her. It is a rough first fight,

01:31:36.460 --> 01:31:40.780
but it's something that is going to happen. Fable will have to find a resurgence.

01:31:40.780 --> 01:31:46.380
Yeah, it's unfortunate for Fable to have to try and walk into this comp that Exolivione has,

01:31:46.380 --> 01:31:50.540
although the difference is only that Cassidy. Having a Cassidy set up while you're trying to

01:31:50.540 --> 01:31:55.180
walk into a choke point where you have no form of speed can be very, very difficult here. So,

01:31:55.180 --> 01:31:59.100
Fable are going to have to try and get high school, and Ray kind of set up on some really

01:31:59.100 --> 01:32:03.900
hard angles here to really try and pressure out Santee on XWB only.

01:32:05.180 --> 01:32:10.700
Michelle has just magically found one again those off angles really really potent if you

01:32:10.700 --> 01:32:16.380
can land your shots from those areas. Santee just going for the DMACC and I was gonna say

01:32:16.380 --> 01:32:21.260
you're gonna decide to leave the DLON player or will you decide to go for the elimination? It

01:32:21.260 --> 01:32:26.140
will be the latter option of course and Santee just pressuring that backline. There was a quick

01:32:26.140 --> 01:32:31.140
flip by Fable, but its 8% will be about it.

01:32:31.140 --> 01:32:35.640
Yeah, and Xtribalveonite are holding this at first, Joe going very, very hard.

01:32:35.640 --> 01:32:40.640
They have the ultimates to make it happen, and they're going to get a grusse of with them.

01:32:40.640 --> 01:32:45.140
Dynune coming on in. Again, Shoal just has been one of these standouts that we've started to see,

01:32:45.140 --> 01:32:49.140
and there you go, Limit Break as well. Oh, look, there's a touch in the backline.

01:32:49.140 --> 01:32:52.640
There's two players. That's nice. Guess what? We have five.

01:32:52.640 --> 01:32:57.380
And so as long as Extra Livione can at least trade things out, they should be good to go.

01:32:57.380 --> 01:33:05.340
Avery is catnapped off the map, not ideal, but it's something that just displays that Extra Livione here to play,

01:33:05.340 --> 01:33:09.340
again, super, super strong here, especially with a big stagger on the kaisical.

01:33:09.340 --> 01:33:16.140
Oh yeah, and above 70% Extra Livione are in a very good position to take Sanctum here.

01:33:16.140 --> 01:33:21.440
They don't have the sky nude available, but the Cassidy in the air, when that Cassidy is shulked,

01:33:21.440 --> 01:33:26.640
also be very devastating. They have some ults coming online here and they are running out of time.

01:33:28.160 --> 01:33:31.680
That's just a high ground take. You'd think, oh, you know, they don't have sky noon. Why are you

01:33:31.680 --> 01:33:35.120
going through the team up? Well, guess what? It doesn't matter as long as you can hit the

01:33:35.120 --> 01:33:39.760
shots and be in the right spot to do so. It's UNA rush. Yeah, it's launched down, but we really

01:33:39.760 --> 01:33:46.160
haven't seen these ults. Any sort of big pressure, it's a slice and a miss there, and it will be

01:33:46.160 --> 01:33:51.700
fable that fall quite short here in our point number one. I mean, we're kind of

01:33:51.700 --> 01:33:55.820
waiting for them to make their mark here and it's just hasn't happened yet.

01:33:56.140 --> 01:34:01.080
Yeah, maybe a bit of a warm up here for fable. I like some of the plays that

01:34:01.080 --> 01:34:04.780
they were going for sending kaisical on the tracer in to put pressure on the

01:34:04.780 --> 01:34:08.500
point is a very, very good play. It's a great way to try and break a choke point.

01:34:08.500 --> 01:34:12.780
However, they did that well. The aggression was already coming through

01:34:12.780 --> 01:34:22.780
from the other side. So, actually, Vione, I mean, a single death on the board here, that is a heck of a way to start this first map.

01:34:22.780 --> 01:34:40.780
I mean, Kaisakul, yes, finding the soul elimination for the side of Fable, but again, that's 1,000 damage when I believe that's your Ciraco, maybe having 1,700 damage, and then you start to talk about, okay, well, what exactly are we kind of struggling to accomplish, what are we trying to accomplish in each of these fights?

01:34:40.780 --> 01:34:45.340
Well, the magic pieces to the puzzle just not happen quite yet, but here we go, every

01:34:45.340 --> 01:34:49.740
thighbombing on end, it looks like an envy is just down for the count right off the bat.

01:34:49.740 --> 01:34:53.260
Straight spam damage from right, that's exactly what you want to see from your end right,

01:34:53.260 --> 01:34:57.020
one of those nades going a little wider, and of course there's still time for this point

01:34:57.020 --> 01:35:01.820
to unlock here, and there's time for envy to get back into this fight, so actually,

01:35:01.820 --> 01:35:05.980
Viona is going to go for the soft reset here, but they have the opportunity to go for another

01:35:05.980 --> 01:35:14.460
I ground take. It is not going to be happening as Avery will kind of maintain the space,

01:35:14.460 --> 01:35:17.260
make sure she's just hanged up there, right with the best of them.

01:35:17.260 --> 01:35:21.820
Shull 1 HP, he's taken down, and now, yeah, you've got a cavernous demon battle, but honestly,

01:35:21.820 --> 01:35:26.860
the cat wants the fight given how low the demon was, but in the end, both players still

01:35:26.860 --> 01:35:32.300
alive. It will be santi now. Try and take this point control on this demon, the character

01:35:32.300 --> 01:35:37.420
so good at just living in any sort of situation. Very versatile.

01:35:37.420 --> 01:35:41.260
Kaisa Culp farming up to that pulse bomb. Not quite there yet, but again we're not really

01:35:41.260 --> 01:35:45.660
seeing those tide turners. Where is that heal elimination? And there we go! It's on to NB,

01:35:45.660 --> 01:35:52.140
the Kira Code down, and that should reduce a lot of the raw healing coming in for the extra

01:35:52.140 --> 01:35:56.540
Blivionis side. It's gonna be tough to really break through this one, given the eliminations

01:35:56.540 --> 01:35:59.980
that are coming through, but at least Winter makes a mark. Actually pretty close up to that

01:35:59.980 --> 01:36:04.380
that pulse bomb shell having a say as well and wait a minute this might just be doable

01:36:04.380 --> 01:36:10.220
recall comes through and shots one HP land the one there we go and it actually is extra

01:36:10.220 --> 01:36:19.580
blivione to take the fight I mean 11% is something here for the side of fable but now he was

01:36:19.580 --> 01:36:23.660
already the momentum in the favor of extra blivione because of how dominant that first

01:36:23.660 --> 01:36:28.460
point was everybody had at least their first perk ready to go for extra blivione and ah

01:36:28.460 --> 01:36:32.660
Ah, and the Sky Nude and the oppression really show in here.

01:36:32.660 --> 01:36:35.140
Sky Nude, and then you just see an aerial demon.

01:36:35.140 --> 01:36:37.380
And I would be a little scared too,

01:36:37.380 --> 01:36:39.940
but the damage done, especially with the Panther,

01:36:39.940 --> 01:36:43.500
taking down, I mean, Santhe is just on a spree,

01:36:43.500 --> 01:36:45.380
and that's not a she-on-pony.

01:36:45.380 --> 01:36:48.700
It's just literally, you can send Santhe in,

01:36:48.700 --> 01:36:50.980
she's always good for at least one or two,

01:36:50.980 --> 01:36:52.540
and the fights usually won.

01:36:52.540 --> 01:36:54.180
Unfortunately, D-Mec this time,

01:36:54.180 --> 01:36:56.140
but there should be some good pressure from the cat

01:36:56.140 --> 01:36:57.700
to be able to pick you up in the air,

01:36:57.700 --> 01:36:59.620
in that percentage back quick.

01:36:59.620 --> 01:37:01.860
Yeah, and you really want to do that because this is,

01:37:01.860 --> 01:37:04.060
this is gonna be the door to the point here

01:37:04.060 --> 01:37:05.300
for the side of the evil.

01:37:05.300 --> 01:37:07.020
They have lots of ults to work with

01:37:07.020 --> 01:37:08.500
because they're going to send the D-Vod

01:37:08.500 --> 01:37:10.420
through the sky as well, trying to take his face,

01:37:10.420 --> 01:37:11.780
but they gotta make their move quickly

01:37:11.780 --> 01:37:14.140
and unfortunately not quick enough.

01:37:14.140 --> 01:37:16.780
This, Santa's gonna get that map back very soon.

01:37:17.980 --> 01:37:19.620
Yeah, 80%, I mean, that's the number

01:37:19.620 --> 01:37:20.980
we're kind of looking at right now.

01:37:20.980 --> 01:37:24.060
90, there's the Kitsune Rush, trying to preserve

01:37:24.060 --> 01:37:25.540
maybe some sort of life.

01:37:25.540 --> 01:37:27.460
It is out from both sides, don't forget.

01:37:27.460 --> 01:37:31.980
Every with that limit break trying to at least force people away, but Santi has been right back into that mech

01:37:32.140 --> 01:37:34.300
limit break of their own count-off as well

01:37:34.580 --> 01:37:39.660
Everyone's sending ults into the blender, but array the standout player that we know she can be

01:37:39.820 --> 01:37:45.460
Still struggling to find that elimination with the ultimate right now might just be a reset that you're done

01:37:45.460 --> 01:37:47.460
I need to hit the button of and

01:37:47.780 --> 01:37:51.620
Yeah, this is gonna be an unfortunate set of circumstances for fable

01:37:51.860 --> 01:37:53.100
Yeah, once again

01:37:53.100 --> 01:37:56.580
and they garner a little bit of percentage on the point,

01:37:56.580 --> 01:37:58.980
but they're just chipping away at this percentage

01:37:58.980 --> 01:38:01.180
before the fight wind goes the way of extra blivione,

01:38:01.180 --> 01:38:04.660
and with extra blivione having this Sky Noon in their hands,

01:38:04.660 --> 01:38:07.660
they are setting themselves up for another early fight wind.

01:38:08.820 --> 01:38:13.260
Joel storming into battle, courtesy of that lifeline ability.

01:38:13.260 --> 01:38:15.900
You're gonna be super strong in one shot.

01:38:15.900 --> 01:38:19.060
There we go, finds the Elonation, yet again,

01:38:19.060 --> 01:38:20.380
I think Suzu out as well,

01:38:20.380 --> 01:38:23.820
and this just feels all extra glivione fable.

01:38:23.820 --> 01:38:26.700
They're making an attempt, but they're just being dismantled,

01:38:26.700 --> 01:38:29.660
folded like a lawn chair, left in pieces.

01:38:29.660 --> 01:38:32.580
And, well, I applaud the effort for five more percent.

01:38:32.580 --> 01:38:34.580
There's gonna be this last second touch,

01:38:34.580 --> 01:38:37.460
but I don't know if it will really find the value

01:38:37.460 --> 01:38:40.200
that you were hoping for, considering Avery down,

01:38:40.200 --> 01:38:42.780
and this should be, you know, not one yet.

01:38:42.780 --> 01:38:44.820
I mean, the stagger touches are coming through.

01:38:44.820 --> 01:38:47.460
Raise on the venture for that extra speed, I guess,

01:38:47.460 --> 01:38:49.580
and brawl ability, but there you go.

01:38:49.580 --> 01:38:53.180
Map 1 in the books going the way back to Livione.

01:38:53.180 --> 01:38:57.420
And yeah, very strong start here for extra Livione,

01:38:57.420 --> 01:39:00.660
a team that we mentioned didn't necessarily have a whole lot

01:39:00.660 --> 01:39:03.660
of time to scrim before last week.

01:39:03.660 --> 01:39:06.820
They definitely seem like they have had some practice here.

01:39:06.820 --> 01:39:10.540
I mean, two of their players without a single dead palette

01:39:10.540 --> 01:39:11.700
on this jetpack.

01:39:11.700 --> 01:39:16.300
Pat, worldwide talent, really excellent target focus.

01:39:16.300 --> 01:39:18.700
Being able to just dump that demon into the pit

01:39:18.700 --> 01:39:21.320
is devastating for Fable.

01:39:21.320 --> 01:39:25.280
Yeah, I mean, again, it feels like one ult needed to be used

01:39:25.280 --> 01:39:27.280
in order to win out the fights for extra glibione,

01:39:27.280 --> 01:39:30.180
and it just, it meant success upon success.

01:39:30.180 --> 01:39:32.960
Yes, multiple could be used if there was a response back,

01:39:32.960 --> 01:39:34.600
but because only one was used,

01:39:34.600 --> 01:39:36.560
that ult cycle seemed to be really, really good,

01:39:36.560 --> 01:39:39.160
and it led to fight win after fight win after fight win.

01:39:39.160 --> 01:39:40.840
And yes, Fable did all that they could.

01:39:40.840 --> 01:39:43.160
They try and ult dump a little bit,

01:39:43.160 --> 01:39:44.760
and they find one fight win,

01:39:44.760 --> 01:39:47.280
but then it's like, again, now you have no resources,

01:39:47.280 --> 01:39:48.480
especially when players are being made,

01:39:48.480 --> 01:39:50.580
even with our adults from the other side,

01:39:50.580 --> 01:39:53.660
is a tough situation, but the series of course, not over.

01:39:53.660 --> 01:39:56.260
That's just the tone setter, and believe me,

01:39:56.260 --> 01:39:57.420
the tone's been set.

01:39:57.420 --> 01:40:00.060
I think we all know who the stronger team

01:40:00.060 --> 01:40:02.300
coming in the gates are, but it all matters

01:40:02.300 --> 01:40:04.020
who goes to that finish line first.

01:40:04.020 --> 01:40:05.380
Yep, that's exactly it.

01:40:05.380 --> 01:40:07.340
You are not out of it until you're out of it.

01:40:07.340 --> 01:40:12.340
So Fable are going to have a little bit of an advantage,

01:40:12.380 --> 01:40:14.380
at least heading into map number two,

01:40:14.380 --> 01:40:16.980
where they are gonna be in control of that map pick.

01:40:16.980 --> 01:40:22.300
I mean, we've seen time and time again that we keep heading to flashpoint here.

01:40:22.300 --> 01:40:28.500
So it's definitely on the table, but I think especially when you're looking at kind of this D-Bond matchup that's been happening.

01:40:28.500 --> 01:40:32.940
I don't know if I would want to head to another brawl map if I would fable.

01:40:33.020 --> 01:40:36.740
Maybe want to try and put A3 over on one of those dive tanks.

01:40:36.740 --> 01:40:38.460
We've seen her play the D-Bond before.

01:40:38.460 --> 01:40:42.020
She played a little bit of wrecking ball for kind of the last second touch there,

01:40:42.020 --> 01:40:44.900
but maybe try and shake things up a little bit here,

01:40:44.900 --> 01:40:50.100
especially because in Nepal, although you got a little bit of percentage on the points, it was not

01:40:50.100 --> 01:40:56.580
a big fight back. It was pretty decisive for Extra Bivione. Yeah, it felt like the fights that

01:40:56.580 --> 01:41:01.540
people were winning was like a quick pick early on and it's just like, okay, Extra Bivione just

01:41:01.540 --> 01:41:05.780
wanted to kind of reset and make sure they had everyone before they went in and that's why you

01:41:05.780 --> 01:41:11.460
saw, you know, 12% every time. It wasn't like a big staggered out engagement where teams were fighting

01:41:11.460 --> 01:41:18.660
and blah blah blah blah. Nope. Just all extra Bavione in the end. And of course, going into map number two,

01:41:18.660 --> 01:41:22.900
we know these teams are very versatile. They'll be happy with any map, but we get to have at least

01:41:22.900 --> 01:41:27.380
a choice here. And yeah, you mentioned statistically, it's been Flashpoint so far.

01:41:28.500 --> 01:41:34.500
I almost want to argue it's going to be push. Not like, well, I can argue that it will be the case.

01:41:35.460 --> 01:41:39.780
But I will be wrong, just because I wanted Hopium a little bit.

01:41:39.780 --> 01:41:43.300
The script says it's Flashpoint and it's Nujang City.

01:41:43.300 --> 01:41:44.740
I'm sorry, I wanted to deviate.

01:41:44.740 --> 01:41:46.420
I know, they're following the script here.

01:41:46.420 --> 01:41:48.500
Nepal, Nujang City, don't worry, I'm sure.

01:41:48.500 --> 01:41:50.740
Map number three, we can maybe see a little bit of push.

01:41:50.740 --> 01:41:54.900
But yeah, we're back over to Nujang City here for map number two.

01:41:55.780 --> 01:41:58.580
It is going to be fable coming out with the Vendetta fan here.

01:41:58.580 --> 01:42:04.420
So not often that we see kind of the the DBS fan come through as the first fan,

01:42:04.420 --> 01:42:09.300
but taking that off the table does definitely set extra livione in a different kind of

01:42:09.300 --> 01:42:14.820
a composition than maybe they were looking for but extra plurivione is gonna ban the

01:42:14.820 --> 01:42:21.020
demon yeah I'm a little curious I mean obviously right you know Santy's a very strong demon

01:42:21.020 --> 01:42:25.580
player but you also start to think okay well if it's not gonna be demon battles is it gonna

01:42:25.580 --> 01:42:32.820
be aga battles is it azaria I mean obviously you can choose your ban after you see the

01:42:32.820 --> 01:42:37.700
first one and so if the vendetta is banned you wouldn't ban azaria you wouldn't plan

01:42:37.700 --> 01:42:43.900
to go Azaria because obviously you kind of remove this sort of team up that these players

01:42:43.900 --> 01:42:49.700
usually work within their synergy, but I'm thinking honestly, D.va or Maga here.

01:42:49.700 --> 01:42:57.700
Yeah, I am thinking that as well. You know, Junkertown, not a huge opportunity to really

01:42:57.700 --> 01:43:03.260
play a lot of dive here. It's a pretty brawl focused from the back kind of a situation here.

01:43:03.260 --> 01:43:09.480
So banning the demon, the tank that maybe it's the brawl tank that Avery has been a little

01:43:09.480 --> 01:43:10.480
bit more comfortable on.

01:43:10.480 --> 01:43:14.680
Now we have seen her play the Mauga as well, but you know when it comes to these kind of

01:43:14.680 --> 01:43:19.120
tank matchups, if you're able to kind of win out in the mirror matchup, it's going to be

01:43:19.120 --> 01:43:21.440
enough to kind of win multiple fights in a row.

01:43:21.440 --> 01:43:24.280
And so far, Sanji did get the better of that mirror matchup.

01:43:24.280 --> 01:43:32.080
So taking this demon out of hands, maybe forcing a Mauga match, it could be good here for

01:43:32.080 --> 01:43:36.880
extra blivione but hey they will select this map for a reason it's not just for the script

01:43:37.440 --> 01:43:42.000
i also have a plan coming into things here and i think showing that they very much have a plan

01:43:42.000 --> 01:43:47.120
with a dps band here because yeah you got to be cooking something up if if that is going to be

01:43:47.120 --> 01:43:51.600
your your first band in the series i'm gonna just close my eyes and wait for them to fully figure

01:43:51.600 --> 01:43:57.520
out what these comps are gonna be because i doubt we're gonna see a zen right i mean i would love

01:43:57.520 --> 01:44:02.280
love to see as in somebody who plays a lot of time, but I don't think that's going to

01:44:02.280 --> 01:44:06.360
be the case. So we'll just wait out the eight seconds, wait for everyone to lock in. Santhe

01:44:06.360 --> 01:44:08.800
expect to go on more of a speed character, but maybe not.

01:44:08.800 --> 01:44:13.440
I think Ray would love to see his end too, but no, I felt like it's going to go on to

01:44:13.440 --> 01:44:17.160
the Jeff Pack cat here. So we are going to have kind of the matchup of the two guys.

01:44:17.160 --> 01:44:21.680
I would argue most common support lines right now being that Jeff Pack cat and the Kiriko

01:44:21.680 --> 01:44:26.760
versus the Lucio and the Kiriko fiery, of course, very comfortable on this Lucio. And

01:44:26.760 --> 01:44:32.160
Although no vendetta, it is going to be the Zarya Reaper here, so people are coming in with a little bit of a niche strategy.

01:44:33.280 --> 01:44:47.480
I love how when you're on Sigma you can just keep backing up infinitely around the circle, and it's like, okay, yeah, if the Zarya runs you down, yeah, you might flip the spawn points, but like, the damages should be enough and the support enough to keep you up.

01:44:47.480 --> 01:44:52.760
That being said, Ray, again, off to a bit of a slow start. We'll see the resurgence now, and the aggression.

01:44:52.760 --> 01:44:55.460
Uh, Santee, you're a bit aggressive there.

01:44:55.460 --> 01:44:57.000
Yeah, take him down.

01:44:57.000 --> 01:44:59.840
Envy, I think, might have been getting pressured by Kaizuko on the Reaper.

01:44:59.840 --> 01:45:04.400
So there goes the support that you were looking for on the Axe of Blivione side.

01:45:04.400 --> 01:45:08.240
This one should be settled relatively quickly by favor,

01:45:08.240 --> 01:45:13.740
but some DC percentage at least accrued for Axe of Blivione before they decide to forfeit the points.

01:45:13.740 --> 01:45:16.380
Ooh, Envy decided to forfeit the Sigma as well.

01:45:16.380 --> 01:45:18.480
Santee is gonna go over on to the Hazard here.

01:45:18.480 --> 01:45:20.720
So, uh, yeah, once you see this Zarya here,

01:45:20.720 --> 01:45:25.040
You want to have some growth damage and some mobility as well keeping in mind that violence leave

01:45:25.040 --> 01:45:32.520
for that hazard can really take you into the fact line here so a panther and a firing point can have to be careful on that support line

01:45:32.520 --> 01:45:39.640
But I think for Fable right now it's about Ray trying to put pressure on to this angle to draw attention from Shull so that Adrian has the most space to work with on the Zarya

01:45:40.320 --> 01:45:41.840
I really like the Khan School Reaper

01:45:41.840 --> 01:45:50.240
It felt like yeah the value was there before but I just like how Khan School moves on this Reaper because it feels a lot more systematic with the team

01:45:50.240 --> 01:45:55.880
And then of course those solo plays are available if need be, but it's Santee that finds the first elimination here in this fight

01:45:55.920 --> 01:45:59.160
There'll be Ray going down yet again make that high school as well

01:45:59.160 --> 01:46:04.880
So all big sources of damage gonna be done dusted leaving it just up to the Zarya player of Avery

01:46:05.440 --> 01:46:11.960
Unfortunately, it might be a backup in the spawn given that the supports have been eliminated behind her again

01:46:12.160 --> 01:46:17.800
Everybody now sent back the spawn one way or another not a team kill, but still the damage quite valiantly done

01:46:17.800 --> 01:46:25.360
And actually beyond a will be able to grab the leaf here on our first point a very hard angle being taken as palette and shawl

01:46:25.360 --> 01:46:27.840
Looks to drop a high a sky noon

01:46:32.200 --> 01:46:35.700
Big grab I love that honestly like

01:46:36.700 --> 01:46:39.980
Isolation on the sky noon you make sure that they can't take down anyone now

01:46:39.980 --> 01:46:44.280
You found to should be able to at least find the contest and it looks like yeah

01:46:44.280 --> 01:46:48.640
I should believe you on they say okay, you know what you can have that one will be happy with our 99 will go for a full

01:46:48.880 --> 01:46:54.740
Recontest here, but this is final fight territory now. This is gonna be all thumbs galore or for each side

01:46:56.640 --> 01:47:02.840
Having the continued rush this reveal sides is going to be a great way to kind of walk your way in however the blossom fuck it's in a rush

01:47:02.880 --> 01:47:06.840
Big old combo here for the science maybe you just have to get

01:47:09.400 --> 01:47:14.000
Nice try down for those through I don't think it really tagged on anyone

01:47:14.280 --> 01:47:19.760
He's console really speedy every lost on the sauce right now looking for somebody to bubble to keep them alive

01:47:19.760 --> 01:47:24.400
Suzy forced out high school in the mix along with that beat it is a very a

01:47:24.800 --> 01:47:30.080
Lot of HP for this fable side and it's tough to take down for actually be on a team

01:47:30.080 --> 01:47:33.240
But there are still ways to work with Santi down though

01:47:33.480 --> 01:47:37.480
Unfortunately and no Alts left to work with either fable might have locked this one up

01:47:37.480 --> 01:47:40.120
Maybe one final contest, but I don't think that's gonna be the case

01:47:40.120 --> 01:47:45.800
you're seeing the last ditch punches from the tracer player of winter and it will be the first

01:47:45.800 --> 01:47:50.760
point that goes the way of fable you could argue it's an upset since technically extra for vione

01:47:50.760 --> 01:47:56.600
are the favorites i would argue that as well and i think fable you know on this lucio curico a

01:47:56.600 --> 01:48:01.240
backline that we don't necessarily get to see a whole lot of anymore the lucio sound barrier

01:48:01.240 --> 01:48:07.000
not as strong as it once was but that over health still very beneficial as long as you have target

01:48:07.000 --> 01:48:14.140
Focus in the fight and people did a fantastic job of just burning down one target at a time when firing up to that beat

01:48:14.140 --> 01:48:18.820
So someone start here from table especially looking on to this free from grave

01:48:18.820 --> 01:48:21.740
We're going over to refinery for point number two here

01:48:21.740 --> 01:48:26.940
The problem is actually the only has two DPS all to miss work with and of course one of that

01:48:28.900 --> 01:48:35.080
We're like the vision there the bubble as well coming in on TP of the refer unfortunately refer is down

01:48:35.080 --> 01:48:39.120
I was going to make a point of

01:48:39.120 --> 01:48:40.880
saying usually when we're

01:48:40.880 --> 01:48:41.720
casting a game, I feel like

01:48:41.720 --> 01:48:43.160
I'm saying Santies name a whole

01:48:43.160 --> 01:48:44.560
lot and it felt like at least

01:48:44.560 --> 01:48:45.560
in his first pointer, at least

01:48:45.560 --> 01:48:47.360
maybe even in the first map as

01:48:47.360 --> 01:48:48.960
well that we really haven't

01:48:48.960 --> 01:48:50.960
seen that spearhead that we

01:48:50.960 --> 01:48:51.960
know to be the case. She's

01:48:51.960 --> 01:48:52.960
laying a little bit low here,

01:48:52.960 --> 01:48:54.960
really letting show and winter

01:48:54.960 --> 01:48:56.960
kind of basking glory here and

01:48:56.960 --> 01:48:58.960
is going to help secure

01:48:58.960 --> 01:49:01.000
refinery to start here and

01:49:01.000 --> 01:49:03.000
especially not having to use

01:49:03.000 --> 01:49:05.000
either of these two. I'm

01:49:05.000 --> 01:49:10.040
of those DPS ultimates for extra blivionae. Now, the people are pushing in, they held onto the spree,

01:49:10.040 --> 01:49:14.680
and now have that Katsune rush and the feat to work with here. You have the option to go for

01:49:14.680 --> 01:49:18.760
the early Katsune rush, try and force it out from Indy, and then you have that feat to layer on to

01:49:18.760 --> 01:49:25.160
sustain the fight. They're sure coming through. Looks like everyone's still just kind of hooked

01:49:25.160 --> 01:49:29.640
in trying to hold this point strong, but this can be the suzerain bubble that protects from this

01:49:29.640 --> 01:49:35.380
Sky Noon will be the tsume rush out in responsible spree in the sky and I thought I was gonna

01:49:35.380 --> 01:49:40.140
miss but at least it does fine shul in the end so value you can argue was there down

01:49:40.140 --> 01:49:41.140
poor as well.

01:49:41.140 --> 01:49:46.340
Good catch on a one player pulse as well beautiful on a fiery and extra will be on a with that

01:49:46.340 --> 01:49:52.740
initial flip and fight win by the way this point is just over oh my extra will be on

01:49:52.740 --> 01:49:58.060
a once they're in control of the point they get set up immediately palettes gonna clean

01:49:58.060 --> 01:50:05.280
Thanks up there and actually the only time us up here on New Junk City looks like it's just next door over to the

01:50:05.280 --> 01:50:13.380
Ducks of our third point here and I have a ton search is online for a free we saw it be the difference maker on point number

01:50:13.380 --> 01:50:16.780
One a target on into this scarcity and the cat

01:50:17.780 --> 01:50:19.180
Oh

01:50:19.180 --> 01:50:22.980
No, surely. Oh boy. That's a lethal rotation

01:50:22.980 --> 01:50:28.260
rotation. Sansi Winter and of course Shull doing the damage in the skies. I'll just kind

01:50:28.260 --> 01:50:32.660
of rotate it around and make sure to remove the damage players. And I feel like I'm getting

01:50:32.660 --> 01:50:37.420
flashbacks that even in the playoff stage when we did see actually a spawn hold come

01:50:37.420 --> 01:50:38.420
through.

01:50:38.420 --> 01:50:43.740
Yeah, these players, I love to get aggressive, hold the space especially if you're building

01:50:43.740 --> 01:50:48.460
up this percentage so quickly here. So you can get back into a fight even if you die

01:50:48.460 --> 01:50:56.140
in the spawn fairly fast and be at the advantage here in actual there. I mean once again, we're going to go for this hard rotation as

01:50:56.140 --> 01:50:58.140
Fable are trying to get some health.

01:50:59.260 --> 01:51:05.780
I went through the first elimination and now the hazard says hello and goodbye. I'm jumping up to the high ground and I decide you know what?

01:51:05.780 --> 01:51:10.980
I want to make sure I can just isolate my 1v1 onto maybe a lower L-bar player.

01:51:10.980 --> 01:51:15.500
But it looks like Fable have the tools to go in with this fight at least to grab the

01:51:15.500 --> 01:51:19.660
death blossom you're looking for somebody to kind of target in at first

01:51:19.660 --> 01:51:24.580
before then making everyone group up and then Evan your way even the

01:51:24.580 --> 01:51:27.620
ultimate it looks like it is gonna be that high noon I'm assuming it's in the

01:51:27.620 --> 01:51:32.720
sky yep it definitely is and it takes down the panther a lot of damage dealt

01:51:32.720 --> 01:51:37.460
to the Zarya players well Avery falls and this fight again at all extra

01:51:37.460 --> 01:51:41.340
bovione and because they find the initial fight when they find that point

01:51:41.340 --> 01:51:46.340
control first. These are like one two fight points that are just over. Yeah,

01:51:46.340 --> 01:51:51.660
that's it. Fable, they gotta play for the next point here. And we saw early on in

01:51:51.660 --> 01:51:55.500
that fight Avery had to grab. She was looking for it, but extra Livione was

01:51:55.500 --> 01:52:00.300
very aware she was looking for it. Everybody was playing so split here. And

01:52:00.300 --> 01:52:03.460
actually Livione has a composition where they can kind of get away with that,

01:52:03.460 --> 01:52:07.340
right? Because Shull is set up on an angle with Paulette. So she has all the room in

01:52:07.340 --> 01:52:10.900
the world to work with as this jetpack cat just kind of moves her around this

01:52:10.900 --> 01:52:15.940
map and fable they're playing a much more kind of core-based uh composition here where you need

01:52:15.940 --> 01:52:20.260
avery and kaisical to be on the same page about these engagements between this team and the bubble

01:52:21.220 --> 01:52:27.540
and the beauty of shawl and this cat pick is that no one can really do anything against that player

01:52:27.540 --> 01:52:33.380
up there rake has damage fall off that's not gonna work kaisical's got shotguns avery can try and

01:52:33.380 --> 01:52:38.340
launch some right clicks but like yeah that's the effort that's going on and so it's just free reign

01:52:38.340 --> 01:52:43.380
all for Shull. It's one elimination. We know, of course, that soon will lead to more of the

01:52:43.380 --> 01:52:49.060
high ground. Definitely maintain. Katnab comes through. Goodbye, Zarya. Gravis on Surge as well,

01:52:49.060 --> 01:52:54.500
launching the mixed one for one ult. I guess not technically wasted, but Shull is so crispy,

01:52:54.500 --> 01:52:58.980
clean, brandishing her weapon and saying, you will not stand in my way.

01:52:59.940 --> 01:53:06.260
No, absolutely not. So this is actually the only in control of Junkyard here. Avery is going to

01:53:06.260 --> 01:53:12.660
to make the swap over onto the diva. So trying to help a little bit with that Cassidy, she'll

01:53:12.660 --> 01:53:16.260
hang it out in the sky constantly. Now the blossom is ready to go through for Kaisal.

01:53:16.260 --> 01:53:19.940
What is the same issue that you saw from Avery with the grab? Actually, I'm not playing

01:53:19.940 --> 01:53:24.260
group dub here, so you're gonna have to go for just a solo blossom and hope that you can stagger

01:53:24.260 --> 01:53:30.580
more through Vomit. Oh my gosh, no way. Kaisal's down to 1 HP. I was like, surely that elimination

01:53:30.580 --> 01:53:43.880
She doesn't come through right off the bat, but it looks like it'll be end the winter off the back of this Kitsune rush damage is so much more lethal high school 9 HP looking for that last ditch effort.

01:53:43.880 --> 01:53:50.780
Unfortunately, we don't think that death bossing is going to come through. Fight should be cleaned up, fabled. One last chance to get things going.

01:53:50.780 --> 01:53:55.780
Have those DPS all ready. The Katoone rush rooms in Panther are coming online as well.

01:53:55.780 --> 01:53:59.780
She will get it a little bit later in the fight as long as they will be triggering over.

01:53:59.780 --> 01:54:05.780
And it does come through. Very luckily, otherwise we would have had an anti-climatic ending.

01:54:05.780 --> 01:54:09.780
Is anyone in the mix? Yes, it's Ray. But again, Winter has that pulse bomb.

01:54:09.780 --> 01:54:13.780
If the tank somehow does manage to make its way there, there we go.

01:54:13.780 --> 01:54:16.780
Every hello, that blossom. Wait a minute, two found.

01:54:16.780 --> 01:54:22.660
the sound, Hull's bomb was launched in as well, so tools are available for people in

01:54:22.660 --> 01:54:23.660
this fight.

01:54:23.660 --> 01:54:28.180
Unfortunately, though, the players are not there, and so we will have ourselves the second

01:54:28.180 --> 01:54:29.180
map conclusion.

01:54:29.180 --> 01:54:31.940
Extra bluvione, taking that lead to zero.

01:54:31.940 --> 01:54:36.340
I like to see a little bit of a different backline here coming through from fable, on

01:54:36.340 --> 01:54:37.820
the lucio, on the curico.

01:54:37.820 --> 01:54:41.820
Unfortunately, it feels like lucio right now, with that sound barrier, you can't really

01:54:41.820 --> 01:54:43.060
use it defensively anymore.

01:54:43.060 --> 01:54:48.700
or has to be aggressively and the aggression coming through from the side of extra Bavione

01:54:48.700 --> 01:54:53.500
with these cat noons with just the Cassidy and the cat existing in the sky, it felt like

01:54:53.500 --> 01:54:58.540
you almost always had to use that beat in a defensive way, say for a couple of fights

01:54:58.540 --> 01:55:01.420
where Fiery was able to kind of push her team forward with it.

01:55:01.420 --> 01:55:05.660
Yeah, I think especially with Shull, you know, in the sky, again, we're going to mention

01:55:05.660 --> 01:55:11.820
uncontested, really just having free reign, was definitely a lot easier for extra Bavione

01:55:11.820 --> 01:55:15.540
to work with things. Obviously that first point was a little bit closer in the ceiling.

01:55:15.540 --> 01:55:19.460
Not super high. There's a lot of obstacles in the way. So maybe that's why you saw one

01:55:19.460 --> 01:55:22.900
flash point go the other way. But I also want to mention that even that first nap, it was

01:55:22.900 --> 01:55:27.500
still a shawl who was popping off. So you might have an idea for who MVP is going to

01:55:27.500 --> 01:55:31.260
be. I don't know. I'm just saying I feel like that's my front runner right now, given all

01:55:31.260 --> 01:55:33.340
of the just striking that we've seen happen.

01:55:33.340 --> 01:55:38.340
Yeah, I actually only has really been setting her up for success here, whether it's Paulette,

01:55:38.340 --> 01:55:48.340
They obviously kind of carry her through the sky, but I think Sanji making a swap over onto the hazard off of the sigma after that kind of swap or the flip over of first point to fable.

01:55:48.340 --> 01:56:04.340
The aggression that came through from Sandy and the cool down usage really just kind of immaculate which is so important when you're on the hazard that kind of cool down based hero is you really got to be nailing your timings there and yeah, Sandy definitely doing that.

01:56:04.340 --> 01:56:10.540
I I understand a hazard as a concept. I understand how people get value because that one shot combo is nuts

01:56:10.540 --> 01:56:14.260
But I'm like I personally cannot play this character. I don't know what it is

01:56:14.260 --> 01:56:19.620
I just always go in and die. Maybe that's because I have bad positioning, but these players do not they are insane

01:56:19.780 --> 01:56:22.700
And of course actually would be on a up two maps now

01:56:22.700 --> 01:56:27.140
Most likely not could be seen that demon ban well because it was there the previous map

01:56:27.220 --> 01:56:29.780
Which leads us to believe that this next map

01:56:29.780 --> 01:56:34.780
I'm sure you can have the yes fan on to the cats or the cats.

01:56:35.120 --> 01:56:35.960
One of those too,

01:56:35.960 --> 01:56:38.480
cause I feel like you can't deal with that combo again.

01:56:38.480 --> 01:56:39.320
I agree.

01:56:39.320 --> 01:56:40.920
I think that the cat fan,

01:56:40.920 --> 01:56:42.960
it's gotta come through for Fable now.

01:56:42.960 --> 01:56:44.200
I think, you know,

01:56:44.200 --> 01:56:46.800
you haven't necessarily really been running the cat yourself.

01:56:46.800 --> 01:56:49.080
We did of course see it on Nepal.

01:56:49.080 --> 01:56:50.440
If you're about moving on to New junk city,

01:56:50.440 --> 01:56:52.560
opted towards that Lucio Caraco backline.

01:56:52.560 --> 01:56:54.160
I do think that it's a backline

01:56:54.160 --> 01:56:56.360
that Fable has looked good with,

01:56:56.360 --> 01:56:59.560
but it just, it's hard to go up against the jet pack cat

01:56:59.560 --> 01:57:04.740
with that is oh right we are going off script a little bit here it is going to be a hybrid

01:57:04.740 --> 01:57:10.740
map coming through and it is going to be our newest map in Overwatch beyond Junction.

01:57:10.740 --> 01:57:15.460
I'm excited there's so many different ways that teams can you know work around this

01:57:15.460 --> 01:57:20.060
map how they can rotate I feel like we could see the Sancti Sigma out again and it's going

01:57:20.060 --> 01:57:28.000
to be the tracer band really I just feel like yeah that pressure is obviously a problem

01:57:28.000 --> 01:57:30.960
If you think about it with super the only kind of thriving on the tracer

01:57:30.960 --> 01:57:36.400
But at the same time I feel like you just up for the she on and I feel like it's almost forcing the she on mirror to come through

01:57:36.400 --> 01:57:42.980
If that's what they want, I guess so be it but again, you still have that cat has to deal with the combo is lethal

01:57:43.960 --> 01:57:47.920
It is and I feel you know the architecture and neon junction

01:57:47.920 --> 01:57:52.600
There are definitely some places where you can kind of hide from that that cat Cassidy in the sky

01:57:52.940 --> 01:57:57.960
But there's still a lot of really long sight lines here to work with so even you might not even end up

01:57:58.000 --> 01:58:04.680
on the Cassidy might end up for a little bit of a longer range kind of damage. I'm thinking maybe like the Freya, the Sojourn as our second

01:58:04.680 --> 01:58:11.560
band is gonna come through. Of course, it had to be onto a tank where a support tier and it is gonna be the Kiriko band coming through.

01:58:11.560 --> 01:58:19.440
So this is going to shake up our compositions a lot here where both these teams have been running at Kiriko.

01:58:20.160 --> 01:58:22.160
Is this the time we see the fiery break?

01:58:22.160 --> 01:58:28.360
Is this where it happens? Because we know that Ferry likes to play Brigg and she's pretty good at it.

01:58:28.360 --> 01:58:32.460
But the compositions and the maps that we keep seeing up aren't exactly the best Brigg maps.

01:58:32.460 --> 01:58:38.360
But with Heracopean banned out, obviously that Katsune rush out of the picture.

01:58:38.360 --> 01:58:46.860
I mean you might just see, you know, Lucio, Juno alternative, I guess, double speed if you really wanted to go that route.

01:58:46.860 --> 01:58:57.860
But I'm just thinking, like, it makes sense to ban a support because Santi can play every tank and wants to have everything available if a need arises.

01:58:57.860 --> 01:59:02.860
Santi, can I have some Junker Queen? How about some Junker Queen? I mean, if you're a...

01:59:02.860 --> 01:59:03.860
Do a mystery.

01:59:03.860 --> 01:59:15.860
Do a mystery. Our flexible queen plays every tank, surely, but I feel like, yeah, going for the Kiriko ban, I feel like it lends itself into wanting to play something with a...

01:59:15.860 --> 01:59:21.600
something with an anti-nade, whether it is going to be the Junker Queen, which is maybe not in the strongest place

01:59:21.600 --> 01:59:25.400
she's ever been, or potentially Envy showing us some Ana,

01:59:26.300 --> 01:59:29.560
which, you know, I feel like we do see the Ana every now and then.

01:59:29.560 --> 01:59:34.960
I think that Neon Junction has enough space that you might feel comfortable playing that sniper, right?

01:59:34.960 --> 01:59:39.960
You can talk pretty far back here, and I mean, they want to put Zephanthir over on the Ana as well,

01:59:39.960 --> 01:59:45.520
so it's a pretty good read, of course, the Curricle Band coming through. Nothing is going to be available to cleanse.

01:59:45.860 --> 01:59:54.740
These nades, these table are going to have fiery over on that Jetpack cat and a lot of what I've seen on Neon Junction when you have this honor is you

01:59:54.740 --> 01:59:58.300
Get kind of set up on that bridge behind the point that Jetpack cat of course gonna

01:59:58.300 --> 02:00:02.800
Yeah, give a lot of mobility to a hero that otherwise I'm pretty stable. I

02:00:03.960 --> 02:00:07.780
Think as well just by reputation Ray is really good on Freya

02:00:07.780 --> 02:00:13.340
And so the fact that we haven't seen Ray on Freya at least successfully yet the series means that either

02:00:13.340 --> 02:00:15.480
They're actually going to be on air doing something good.

02:00:15.480 --> 02:00:16.880
Fable might be struggling a little bit,

02:00:16.880 --> 02:00:19.440
but I feel like it's the time for the resurgence.

02:00:19.440 --> 02:00:21.400
Not necessarily, you know, Fable is winning

02:00:21.400 --> 02:00:23.920
or losing a map, but I think this is going to be

02:00:23.920 --> 02:00:25.360
where all the cards align,

02:00:25.360 --> 02:00:28.680
and they've got to put that forward that fast effort.

02:00:28.680 --> 02:00:30.760
Right, Shell, she has walked out of the spawn

02:00:30.760 --> 02:00:33.000
on the Widowmaker, and it's not just the single shot

02:00:33.000 --> 02:00:35.160
she has pushed past the choke point here.

02:00:35.160 --> 02:00:38.440
A read that Z-Panther was probably going to be on this.

02:00:38.440 --> 02:00:40.440
Ana, Shell thought she was going to have a free shot,

02:00:40.440 --> 02:00:42.440
but it's a great rotation coming through from Fable.

02:00:42.440 --> 02:00:45.760
However, that rotation also leaves you up giving up so much space.

02:00:46.360 --> 02:00:47.960
And as well, the DMACC on Avery.

02:00:47.960 --> 02:00:49.920
I mean, this one feels all but lost.

02:00:49.920 --> 02:00:52.800
Now, yes, technically, players are still alive here,

02:00:52.800 --> 02:00:55.800
but unless your DPS can do something truly heroic,

02:00:55.800 --> 02:00:57.040
I don't think it's gonna be enough,

02:00:57.040 --> 02:00:58.840
at least finding the one on the show,

02:00:58.840 --> 02:01:02.200
but a scoped player for a scoped player will not be enough.

02:01:02.200 --> 02:01:04.680
To win this fight out, it will be extra blubbionic.

02:01:04.680 --> 02:01:08.480
Again, on the attacking side, now capturing this point.

02:01:08.480 --> 02:01:10.360
And yeah, I don't think a recontest

02:01:10.360 --> 02:01:14.440
going to come through for Fable. Heisticle is going to get the forward spawn, so Fable

02:01:14.440 --> 02:01:18.800
is going to get themselves set up so that they can play for the streets phase of Neon

02:01:18.800 --> 02:01:23.520
Junction here, and they're going to have to burn a lot of time off this clock. More than

02:01:23.520 --> 02:01:27.440
five minutes here for Exeggiglivione, so they're going to start moving this Halo forward. They

02:01:27.440 --> 02:01:32.840
keep the Shull on the Widow as well, so Fable, where you don't have that D.Va, you have the

02:01:32.840 --> 02:01:35.920
Demon, because not really going to be able to put a lot of pressure on to Shull on that

02:01:35.920 --> 02:01:38.400
Widow. If it really falls, he's all right to do that.

02:01:38.400 --> 02:01:40.400
Rain! Careful!

02:01:42.400 --> 02:01:47.400
Alright, making sure nobody goes down there would be an absolute tragedy if we saw that one happen.

02:01:47.400 --> 02:01:52.400
And I'm sure it would go into replay and watch it 400 billion times because it's a little silly goofy.

02:01:52.400 --> 02:02:02.400
But here we go! Into this fight, potentially a world where Fable can bring things back and kind of stop this domination of a role that is from extra blibbione.

02:02:02.400 --> 02:02:31.400
But don't be the cat, pressure it on out towards its isolated angle, bike in your face by the way, shells still hanging around, oh please be careful, and it'll be a drop down, I mean soldier widow at your service, I guess, winter falls down, trains are coming through, and it looks like fable at least holds on for dear life, they're gonna take down Santy and that should be the final piece to success, actually forcing out the altar spell, just so Santy would not be, I guess, acting in the spawn.

02:02:32.400 --> 02:02:37.860
Yes, yeah, you don't get staggered out. There's nowhere except for, I guess, the train to really go for a reset gear.

02:02:37.860 --> 02:02:44.140
I like to punish there from Fable. Shalva, of course, getting a little bit aggressive there on that widow, the soldier widow, as you mentioned.

02:02:44.140 --> 02:02:48.820
So it's a good reaction here from Fable, but now when you have a little bit of a stall here on the corner,

02:02:48.820 --> 02:02:56.440
it's really going to be on Fable to try and make a play, and you have Alps to work with, and right now, it's kind of just a stalemate of waiting for something to happen.

02:02:56.440 --> 02:03:03.440
I feel like the pressure from Ray is really starting to come through now. Not only, okay, well, you can't make me eat my words that quick.

02:03:03.440 --> 02:03:12.440
You look in the elimination feed, and there it goes, but Avery, at least, told an entrepreneur life to keep their team in the mix of things.

02:03:12.440 --> 02:03:18.440
Santee at least finding the one, but this one should be cleaned up relatively quickly. It is just going to be only Santee again.

02:03:18.440 --> 02:03:23.440
Santee should be able to get out of courtesy of the speed, but Fable again now, holding strong.

02:03:23.440 --> 02:03:29.180
Alright, that's good, right? This is what I said, you need to burn some time off the clock at the very least here.

02:03:29.180 --> 02:03:34.480
You'd love to get a full stop on Streak's face, though, and Fable, have some ults to work with here.

02:03:34.480 --> 02:03:38.780
This Bola shot from Rey is going to be massive, as actually, the one I have to push through that choke point.

02:03:38.780 --> 02:03:45.520
The only thing is, Sandy on that dealer could eat this ults up entirely there, so, damn, the way he just kind of did a new fight.

02:03:45.520 --> 02:03:52.960
I think it was just a bit out the 1v1, but actually his survivability as well is just

02:03:52.960 --> 02:03:58.160
a scary threat that now allows for Fable to work with some things.

02:03:58.160 --> 02:04:02.460
Of course that is Shull as well on the Freya now, and you're talking about potentially

02:04:02.460 --> 02:04:05.480
some work to be put in from the mirror matchup.

02:04:05.480 --> 02:04:09.440
Both Freya's down in the next thing that's right now, but of course 4v4 means the strike

02:04:09.440 --> 02:04:10.440
not over.

02:04:10.440 --> 02:04:12.440
It will just be a bit of a reset though.

02:04:12.440 --> 02:04:18.440
Regrouping and resetting on the corner here for table. They have the nano from ZPanthal ready to go.

02:04:18.440 --> 02:04:24.440
I expect that to either go onto KysoCult to do the combo of the spree or you can onto A3 on this demon,

02:04:24.440 --> 02:04:32.440
especially if Sanky kind of commits in with those boosters. You can DMACK a diva so so quickly if you get that nano diva ongoing.

02:04:32.440 --> 02:04:39.840
Pick your poison, choose the target of choice, and we will just wait for that Nano to come

02:04:39.840 --> 02:04:40.840
through.

02:04:40.840 --> 02:04:43.280
Looks like it's going to be a sort of a reactive style again.

02:04:43.280 --> 02:04:47.640
It's just going to be used on through both Nanos actually, and it's a 1.1 trade that

02:04:47.640 --> 02:04:49.000
evens the playing field.

02:04:49.000 --> 02:04:53.160
Unfortunately though, there's the Nanos free that we talked about, and in the end, it should

02:04:53.160 --> 02:04:54.600
be good to go.

02:04:54.600 --> 02:05:01.160
Kaisa Cole is phenomenal, and in the end, this one should be okay to work with.

02:05:01.160 --> 02:05:06.120
Here's the Vione, made a run of things, have left just the tank alive and Avery will have

02:05:06.120 --> 02:05:09.840
to come back, will have to go as a last ditch punch with the ultimate.

02:05:09.840 --> 02:05:15.120
That ult, she has a full shield ready to go now as well, she would love to try and wait

02:05:15.120 --> 02:05:19.000
for more numbers of extra Vione to really commit in so she can hit multiple of them

02:05:19.000 --> 02:05:23.760
with that broad sweeping sword, however, it's getting dire here, extra Vione is pushing

02:05:23.760 --> 02:05:26.760
that cart so close to the checkpoint.

02:05:26.760 --> 02:05:31.760
saw the vision, but the spree in from the back lines, it's shell, it's winter, everyone

02:05:31.760 --> 02:05:38.080
getting in on the action, and although Rey makes a valid attempt, again the only player

02:05:38.080 --> 02:05:43.600
left standing and she will fall with the rest of the team extra blivionae capping the next

02:05:43.600 --> 02:05:45.600
segment of this mode.

02:05:45.600 --> 02:05:50.600
A little bit of time here for extra blivionae to work with as well, especially I'm sorry

02:05:50.600 --> 02:05:55.600
there's not that far to walk in this third point of neon junction because there's not

02:05:55.600 --> 02:06:00.000
Not that many corners for Fable to really get set up on, there are however two alternates

02:06:00.000 --> 02:06:05.080
for Fable to use to try and slow down this quest from Extra Blytheonic, I'll let Catnap

02:06:05.080 --> 02:06:09.880
of her own to work with though, so you don't have to be aggressive in this fight, I love

02:06:09.880 --> 02:06:11.200
to see Fable reversed.

02:06:11.200 --> 02:06:16.400
Aggressive Catnap used the case, unfortunately maybe a bit too aggressive, no, hanging on

02:06:16.400 --> 02:06:21.800
for dear life, the cat gets out of dodge, meanwhile we've got it on a dip in the elevation feed,

02:06:21.800 --> 02:06:23.600
that a cat diff as well.

02:06:23.600 --> 02:06:25.920
And it just seems like extra with Yone.

02:06:25.920 --> 02:06:30.200
When this mirror match goes up, it is all in their favor.

02:06:30.200 --> 02:06:32.120
Yes, players hanging around, but it

02:06:32.120 --> 02:06:34.400
won't be for much longer in one final fight.

02:06:34.400 --> 02:06:36.840
Last ditch effort coming through now.

02:06:36.840 --> 02:06:39.720
They both need to get back onto this card.

02:06:39.720 --> 02:06:41.040
They have the Alts to work with.

02:06:41.040 --> 02:06:45.320
They need to at least try and get this time bank dwindled

02:06:45.320 --> 02:06:46.640
a little bit further.

02:06:46.640 --> 02:06:48.160
Banana ready to go for NB.

02:06:48.160 --> 02:06:49.680
We saw it go over onto Santi last time,

02:06:49.680 --> 02:06:52.080
but this time on to Shell to build up her ult.

02:06:53.280 --> 02:06:55.920
This is gonna be the Nano Boost applied on to Avery,

02:06:55.920 --> 02:06:57.680
and unfortunately that immediate value

02:06:57.680 --> 02:06:59.440
is just not coming in yet.

02:06:59.440 --> 02:07:02.880
There's two eliminations, all courtesy of XWBBione,

02:07:02.880 --> 02:07:06.000
one HP on the Shell, anti-vary, scary,

02:07:06.000 --> 02:07:09.200
but in the end, XWBBione still hanging on strong.

02:07:09.200 --> 02:07:11.280
It feels like it's just inevitable.

02:07:11.280 --> 02:07:12.840
The value that they can get,

02:07:12.840 --> 02:07:15.560
and there you have it, full cap above a minute,

02:07:15.560 --> 02:07:18.120
being the key point of that cap.

02:07:18.120 --> 02:07:27.080
Shull has had an incredible match here and yeah, really looking strong again on the Cassidy here.

02:07:27.080 --> 02:07:33.320
You and I were speculating that maybe a target ban would have come through from the side of Fable,

02:07:33.320 --> 02:07:41.960
but it did not and Shull is making excellent use of that Sandy. Look, she is such a strong tanker,

02:07:41.960 --> 02:07:49.720
There is a reason that she plays for Spain here 19 and 0 on the diva the diva into the demon as well

02:07:50.520 --> 02:07:52.920
Really really good run here for extra blivionine

02:07:53.480 --> 02:07:58.520
How it all makes sense now. We know why the diva bomb was popped in that one spot. Yeah

02:07:59.400 --> 02:08:02.200
No, it's it's a fun matchup. We get to see players

02:08:02.760 --> 02:08:08.680
Of various different experiences kind of come together here in this competition and battle things out

02:08:08.680 --> 02:08:12.400
be raised up into the widow first shot what we take what are we taking more

02:08:12.400 --> 02:08:19.440
than one shot or just the one I just go for the one I mean she definitely has a

02:08:19.440 --> 02:08:24.680
widow maker but I do feel like she's gonna get a little bit more value over

02:08:24.680 --> 02:08:29.200
on the two words that Freya but again I think that this is the play of

02:08:29.200 --> 02:08:33.480
suspecting that that Anna is going to be set up on the bridge here so she might

02:08:33.480 --> 02:08:37.000
go for you know the shot of a spawn and then the shot once she gets past the

02:08:37.000 --> 02:08:42.920
choke play, but I have to imagine she's gonna swap a lot faster than what we saw she'll swap.

02:08:45.160 --> 02:08:55.080
There's one shot and two! Does that count? It's gonna be the Emre chosen,

02:08:55.080 --> 02:09:00.120
no for Rey, and Rey just likes characters that apparently have her name in it. Emre, Freya.

02:09:00.760 --> 02:09:05.320
All right, I see the vision that we're going for here, but again similar composition on the other

02:09:05.320 --> 02:09:10.840
side extra but Vianna keeping up the diva, Vianna, Gion, everything seems to be similar pieces.

02:09:11.800 --> 02:09:17.160
Alright, as we expect here now Avery on this team on of course not going to have access to that

02:09:17.160 --> 02:09:23.080
high ground to try and dislodge Envy, but Rake on his game should be able to put some pressure

02:09:23.080 --> 02:09:28.840
onto her at the very least. People have made their way through the choke point but they're still

02:09:28.840 --> 02:09:34.200
getting kind of stalled up around this statue and I do think that it's the pressure that Envy is

02:09:34.200 --> 02:09:37.840
putting on them on this honor that you know people are gonna back up they're

02:09:37.840 --> 02:09:42.480
playing slow here because the Panther nearly already has the Nano ready to go.

02:09:42.480 --> 02:09:46.400
Key player are gonna be santi in this fight I feel like when she gets aggressive

02:09:46.400 --> 02:09:50.400
it could be really good for the aggression catch fable off guard or it

02:09:50.400 --> 02:09:54.080
could be a little bit too much aggression and a DMACC and a cause for fight loss so

02:09:54.080 --> 02:09:57.760
that's why key player that's who I'm looking at in this particular fight we'll

02:09:57.760 --> 02:10:01.360
see santi at least getting out of dodge and there's the nano demon there's the

02:10:01.360 --> 02:10:06.600
and adiva as well and so in the end you've traded tanks and back lines it

02:10:06.600 --> 02:10:11.680
appears she'll will fall but the more damage done by the extra the beyond a

02:10:11.680 --> 02:10:15.840
side yes players are hanging around for dear life but winter has been put in

02:10:15.840 --> 02:10:23.760
even though work scary no matter who you're looking at your avery gets

02:10:23.760 --> 02:10:29.960
de-match she gets slapped and yeah it is going to be a big stagger onto the tank

02:10:29.960 --> 02:10:36.600
of fable here so more time for extra livione to get there themselves set up for this next wave of

02:10:36.600 --> 02:10:41.400
attack that's going to come through from fable the nanos expended for both teams by extra livione

02:10:41.400 --> 02:10:47.640
they have two ultimates on the board and winter doing enough work building up to that spree as well

02:10:47.640 --> 02:10:53.160
so table i mean you have this limit break for an a3 but everybody from extra livione is this guy

02:10:53.160 --> 02:11:00.120
And Panther has been diminished to nothingness. Oh, oh, one HP. Okay, nope, still doesn't matter.

02:11:00.120 --> 02:11:06.720
Shull doing Shull things. Of course, Powell at BMD. All Reliant Taxi Cab for this, the Baxi Cab.

02:11:06.720 --> 02:11:13.400
That's a fun one. But in the end, Winter, Shull again making their marks on history. Not much you

02:11:13.400 --> 02:11:19.120
can say other than Crispy Clean. Yep, I got him agreed. Let's be darn clean here, actually,

02:11:19.120 --> 02:11:23.640
once again setting themselves up and the poke damage that is coming in from

02:11:23.640 --> 02:11:27.040
extra will be only as fable taking these rotations is just really to be way too

02:11:27.040 --> 02:11:29.920
much for them they're playing the same angle kind of over and over again but I

02:11:29.920 --> 02:11:33.320
really love to see them kind of try to force the inside here you have a free on

02:11:33.320 --> 02:11:37.520
this demon you have the limit break ready to go

02:11:37.520 --> 02:11:41.560
well the previous fight was clean and now this fight is just pure mean

02:11:41.560 --> 02:11:46.080
santi has just dove your back lines caused a lot of problems and I don't

02:11:46.080 --> 02:11:51.080
I don't think she's going to be stopping anytime soon, that is, until half HP comes through,

02:11:51.080 --> 02:11:55.880
and it certainly won't, given that the Anus is just so prevalent when it comes to that

02:11:55.880 --> 02:11:56.880
healing capability.

02:11:56.880 --> 02:11:59.280
You've got ults from both sides for each.

02:11:59.280 --> 02:12:00.280
This one's going to be scrappy.

02:12:00.280 --> 02:12:04.720
It is, yeah, especially where this is going to be the last fight here for Cable, not just

02:12:04.720 --> 02:12:06.560
of this map, but of this series.

02:12:06.560 --> 02:12:11.400
If they are able to cap this point and start moving this payload, you're going to be out

02:12:11.400 --> 02:12:12.400
of the playoffs.

02:12:12.400 --> 02:12:17.680
And a boost on the back line is going to be the spree instead of the diva.

02:12:17.680 --> 02:12:22.920
That's the choice here and I think that was a limit break that was launched through.

02:12:22.920 --> 02:12:29.560
Unfortunately, it does not find the value that was ideal and so winter again, super

02:12:29.560 --> 02:12:30.560
strong.

02:12:30.560 --> 02:12:33.560
This Xi'an pick has been phenomenal.

02:12:33.560 --> 02:12:41.120
In the end, the deafening crack, vanquishing the hopes and dreams of Fable is ex-Jublivione.

02:12:41.120 --> 02:12:47.900
Okay, and very good showing from this team.

02:12:47.900 --> 02:12:55.760
Everybody on this roster locked in, ready to go here, Santy, 29-0, I need light work for

02:12:55.760 --> 02:12:59.800
the tank of Extra Bavione, incredible showing.

02:12:59.800 --> 02:13:09.520
I mean, every single person on this Extra Bavione team had miraculous fights, hero moments,

02:13:09.520 --> 02:13:13.760
just popping off and our play of the game is okay I can't kill well you know

02:13:13.760 --> 02:13:19.220
this is fine I think we all know how many moments we had where it was pure

02:13:19.220 --> 02:13:23.400
pop-off from extra will be on it but in the end I mean one team had to win one

02:13:23.400 --> 02:13:26.920
had to fall short and for fable that means we're gonna send them home yeah

02:13:26.920 --> 02:13:33.640
good season for fable this kind of veteran team in calling all heroes

02:13:33.640 --> 02:13:37.320
unfortunately for them they dropped down into this lower bracket really really

02:13:37.320 --> 02:13:43.320
early losing against a team missing x-ray which uh we did get to yeah just see move on through the

02:13:43.320 --> 02:13:49.160
bracket so there will not be a rematch of those two teams fable not leaving empty handed they are

02:13:49.160 --> 02:13:54.600
gonna grab themselves a little chunk of that prize money be three thousand dollars to them and

02:13:54.600 --> 02:14:01.880
pretty strong season overall. In quotation marks little that's uh that's a lot that's a lot that

02:14:01.880 --> 02:14:06.680
could be useful i mean you might want to buy some overwatch skins who knows maybe you'll use it

02:14:06.680 --> 02:14:09.840
Pursuant loans because I know a lot of these players are in schools as well

02:14:09.840 --> 02:14:17.340
But I think it is just fun to see them play regardless both these teams have phenomenal players with cool stories

02:14:17.340 --> 02:14:21.520
And of course exhilarating gameplay to launch at the end as well

02:14:21.520 --> 02:14:24.080
We did see the break out why we didn't end up going into the break

02:14:24.080 --> 02:14:30.580
So we got our we had our little treat. I gotta say yeah shout out to fable for just the the variety of supports that we got

02:14:30.580 --> 02:14:35.720
To see them play right? We saw the jetpack at curicou, Lucio, a little break, a little bit of everything here

02:14:35.720 --> 02:14:42.040
So, but of course, major shout out to actually the Yoda who stay alive in this lower bracket

02:14:42.040 --> 02:14:46.680
And that does mean of course that tomorrow they will be facing off against team missing x-ray

02:14:47.800 --> 02:14:49.960
Of course, we've still got one more matchup on the day

02:14:49.960 --> 02:14:54.600
But before we do that, we should have an interview with somebody from the winning team of this matchup

02:14:54.600 --> 02:15:01.080
So we're going to take a quick break get that all solved on off and we will be right back with an interview for calling all heroes

02:17:35.720 --> 02:17:37.720
I

02:17:46.280 --> 02:17:51.020
Hey folks, so I have to apologize I lied they didn't want an interview

02:17:51.020 --> 02:17:55.160
But it's all good in the end because we've been living this overwatch

02:17:55.680 --> 02:17:58.460
3-0 lifestyle and our partners at root offer

02:17:59.160 --> 02:18:02.580
Quality of life, you know enhancements to your lifestyle as well

02:18:02.580 --> 02:18:10.160
They have peptide skin care skin care products that kind of help you out make sure you're feeling good and somebody that has been living a

02:18:10.160 --> 02:18:16.260
Lifestyle of absolute crazy eliminations flashy plays is our root wellness MVP for this series

02:18:16.500 --> 02:18:23.460
Shull I feel like if you all watch the same series that we watched you're probably not surprised about this

02:18:23.580 --> 02:18:27.720
Shall consistent value of whether it was just from the pressure

02:18:27.720 --> 02:18:34.040
she was creating of this Cassidy or from the shots that she just never seemed to stop hitting

02:18:34.040 --> 02:18:41.080
fantastic plays from this Cassidy all series long and yeah she very much deserves this MVP

02:18:41.080 --> 02:18:47.080
as you can see from our clips. Yeah I mean I feel like the clips speak for themselves in one

02:18:47.080 --> 02:18:52.520
aspect of course we've also could look at stats things like that again the narrative of just

02:18:52.520 --> 02:18:58.120
shell coming through and popping off here today, and especially when you have super potent players

02:18:58.120 --> 02:19:03.080
on your team like Santy, who can honestly carry a game by herself, things like that. But instead,

02:19:03.080 --> 02:19:08.040
it's your shell that steps up to the challenge today. Gotta give applause where applause is due,

02:19:08.040 --> 02:19:13.560
because although this machine looking mighty fine, it's always nice to see some people stepping up.

02:19:13.560 --> 02:19:20.200
Yeah, absolutely. So yeah, big congratulations to shell. She's a big part of why this team is

02:19:20.200 --> 02:19:23.060
is going to get to move on through that lower bracket.

02:19:23.060 --> 02:19:27.480
But Ari, we have one more series to go,

02:19:27.480 --> 02:19:31.120
one more opportunity to break the 3-0 streak.

02:19:31.120 --> 02:19:33.040
All right, well, I don't want to say who it is.

02:19:33.040 --> 02:19:35.360
So let's look at the bracket just to make sure

02:19:35.360 --> 02:19:38.160
everyone knows who it is before I say it.

02:19:38.160 --> 02:19:41.320
And then of course, to see how people get on here, right?

02:19:41.320 --> 02:19:43.000
We had that lower bracket action.

02:19:43.000 --> 02:19:44.600
Yeah, that was also cool.

02:19:44.600 --> 02:19:46.280
But they've got to work through tomorrow

02:19:46.280 --> 02:19:50.000
to get to that grand final one or one of these two teams.

02:19:50.000 --> 02:19:55.560
We'll make it to the grand final. It's going to be timeless X-missing versus Cafe Fika.

02:19:55.560 --> 02:19:59.640
These two teams, one and two seed, one will be in that grand finals matchup,

02:19:59.640 --> 02:20:02.760
and it is our only series left on the day.

02:20:02.760 --> 02:20:07.640
So don't go too too far. You're not going to want to miss this one because it won't be three overwatch.

02:20:07.640 --> 02:20:10.640
I stand by that. It will be the case.

02:24:50.000 --> 02:24:55.740
folks, you're calling all heroes championship is a back. We've gotten one more series for

02:24:55.740 --> 02:25:01.900
you today and this matchup, the only one of our upper bracket side. This one, I'll say

02:25:01.900 --> 02:25:07.100
it before and I will say it again, should not be a 3-0. Have I said it for other series?

02:25:07.100 --> 02:25:13.220
Yes, but this statistically is the closest matchup we are going to get. It is potentially

02:25:13.220 --> 02:25:19.580
a final grand finals preview. It's timeless, X-missing, and Cafe Fika. And these are two

02:25:19.580 --> 02:25:26.540
teams that have played each other before in round six of the Swiss stage. This one was the only

02:25:26.540 --> 02:25:35.180
match that went to a map number five. So good potential here to break our 3-0 streak and find

02:25:35.180 --> 02:25:40.060
out which one of these teams is going to be going to that Grand Finals. And for these two teams'

02:25:40.060 --> 02:25:46.140
names you might be a little bit confused by both of them. Cafe Fika is a rebrand of Cat Cafe. That's

02:25:46.140 --> 02:25:52.640
That's what their previous name was, and I think they got picked up by an Oregon, so this is Cafe Fica now, named after, of course, Jetpack Cat.

02:25:52.640 --> 02:26:00.640
And Timeless X Missing, please do not confuse them with Missing X-Ray. They are both parts, partially, of the same Oregon, partially not.

02:26:00.640 --> 02:26:06.640
So this one Timeless X Missing, the other Missing X-Ray, pleasantries out the way. Hope you understand.

02:26:06.640 --> 02:26:13.640
And I hope you're ready for some good Overwatch here. If you have been watching the stream so far,

02:26:13.640 --> 02:26:16.860
I really hope that your Battle.net account has been connected to your Twitch account

02:26:16.860 --> 02:26:21.380
because we do, of course, have those drops coming through eSports loopbox on the line

02:26:21.380 --> 02:26:26.220
Twitch chat as well as some really, really cute sprays.

02:26:26.220 --> 02:26:31.700
We celebrate Patch and Mari here 100% of the time, so very happy to see the Patch and Mari

02:26:31.700 --> 02:26:34.300
Monarch spray available as a drop.

02:26:34.300 --> 02:26:39.300
I can't lie, I only open my tab now, so I'm going to be in trouble for drops, but hopefully

02:26:39.300 --> 02:26:41.660
the games will be not 3Os tomorrow.

02:26:41.660 --> 02:26:45.400
So I believe in the longevity, I'll be able to get my drops and you guys will too, but

02:26:45.400 --> 02:26:52.400
the players, we gotta talk about them and this matchup, I mean, it is potentially again

02:26:52.400 --> 02:26:55.420
that grand finals preview.

02:26:55.420 --> 02:27:01.080
And so it is gonna be an absolute feast of entertainment here, especially as we look

02:27:01.080 --> 02:27:03.840
at this timeless X missing roster.

02:27:03.840 --> 02:27:09.080
And yeah, a lot of really strong players on this roster.

02:27:09.080 --> 02:27:24.080
We are going to recognize some of them from OWCS and then why we got with peace saw Hill and Z and yeah, all of these players are playing in OWCS Masters division, Wisps and sniper also very, very strong here.

02:27:24.080 --> 02:27:27.080
It is going to be a piece starting here.

02:27:27.080 --> 02:27:33.080
And this is a core from the 2025 championship team, the number one team in peace.

02:27:33.080 --> 02:27:38.440
in peace, Nenwai scuffed and Sniper. So yeah, there's no surprise to me that this team has

02:27:38.440 --> 02:27:43.880
ended up as the number one seed here in 2026 Cup Championships. And I'll say it before, I'm going

02:27:43.880 --> 02:27:48.920
to say it again. The characters that you're seeing are the icons that the players would like to be

02:27:48.920 --> 02:27:54.360
represented by. The roles are most likely accurate. So yes, I know you're seeing Tank Baptiste and as

02:27:54.360 --> 02:27:59.400
much as that would be super cool to see. That is not a graphical error. It is just an icon that the

02:27:59.400 --> 02:28:01.340
the players wants to be

02:28:01.380 --> 02:28:04.540
by and the role they will

02:28:04.580 --> 02:28:07.080
is a look at Cafe Fika th

02:28:07.120 --> 02:28:10.180
Cafe Fika Juno and Miss

02:28:10.220 --> 02:28:13.880
and this team is again a

02:28:13.920 --> 02:28:17.020
players here in calling o

02:28:17.060 --> 02:28:20.500
Cinnabar and Juno all pla

02:28:20.520 --> 02:28:24.460
Starry's team in COD 202

02:28:24.500 --> 02:28:28.100
overall. So a lot of stru

02:28:28.100 --> 02:28:36.900
And yeah, this team, the only team to kind of force a timeless X missing to go to that map number five in their previous match here.

02:28:36.900 --> 02:28:43.600
So if they're bringing their A game, I'm expecting a challenge here for our reigning champions.

02:28:44.300 --> 02:28:47.200
And according to production, we have a little fun fact about Fika.

02:28:47.200 --> 02:28:54.600
It is a cherished Swedish cultural tradition of taking a deliberate break to enjoy a coffee or tea, a sweet snack and social connection.

02:28:54.600 --> 02:29:00.240
So if you didn't know now, you know, but here we go into Nepal and guess what? It's it's the same

02:29:00.240 --> 02:29:03.360
It's still in Nepal where we're still getting the similar theme

02:29:03.600 --> 02:29:08.360
But hopefully this is where the similarities lie because I promised a 3.0

02:29:08.360 --> 02:29:12.240
I've been promising it or not a not a 3.0. I've been promising not a 3.0

02:29:12.240 --> 02:29:14.680
And hopefully one of them is right

02:29:15.200 --> 02:29:16.120
All right

02:29:16.120 --> 02:29:18.620
and we are gonna have a small

02:29:18.620 --> 02:29:27.920
All deviation from our regularly scheduled programming of a support fan to start it is instead timeless X missing taking the Malga off the map here.

02:29:27.920 --> 02:29:34.920
So of course, this is going to be a deliberate ban onto that Malga, but it is also going to be a protect ban on to the tank here.

02:29:34.920 --> 02:29:36.820
So timeless X missing.

02:29:36.820 --> 02:29:42.820
We're going to be coming on to Nepal with a very deliberate strategy of who their tank is going to look like.

02:29:42.820 --> 02:29:48.820
Saw Hill has shown us a lot of flexibility on that tank role.

02:29:48.820 --> 02:29:53.820
So I think that the tank ban here, it's not going to hit Timeless X missing too hard.

02:29:53.820 --> 02:30:02.820
Ironically, this is a philosophy I feel like other teams might should have been having in the previous series and throughout competition.

02:30:02.820 --> 02:30:06.580
because it's like, okay, well, we know what speed character is most likely going to get banned.

02:30:06.580 --> 02:30:11.940
So what if we just ban whoever we want to ban, and then the other team can just take care of it

02:30:11.940 --> 02:30:16.420
for us? Obviously, that may not be the case. We can very well see something different now that

02:30:16.420 --> 02:30:23.620
the Malka ban has came out off the rip, but I think that this is a creative start to a series

02:30:23.620 --> 02:30:30.020
that is meant to live up to history. Yeah, and I mean, Hitori, of course, strong on the Malka,

02:30:30.020 --> 02:30:34.260
But she is also a very flexible tank as well.

02:30:34.260 --> 02:30:37.980
Over this, yeah, could throw a wrench into the plans here of Cappy, Higa.

02:30:37.980 --> 02:30:40.260
Because probably like everybody else,

02:30:40.260 --> 02:30:42.980
they expect this port ban to come through.

02:30:42.980 --> 02:30:45.460
And all right, they're going to hit back.

02:30:45.460 --> 02:30:46.820
Pretty hard hitting ban here.

02:30:46.820 --> 02:30:48.820
Taking Torbjorn off the field, hmm?

02:30:48.820 --> 02:30:50.820
It's a pretty weird looking support.

02:30:50.820 --> 02:30:54.260
Okay, I've been fair enough.

02:30:54.260 --> 02:30:57.060
We have seen Torbjorn in our championship, by the way.

02:30:57.060 --> 02:30:58.740
It has been played.

02:30:58.740 --> 02:31:06.020
However, it is not the most common and it's by no means a target ban on one particular player.

02:31:06.020 --> 02:31:11.860
I think strategy is still very much going to rain on how they would before.

02:31:12.820 --> 02:31:17.380
And you can see this popping up in the bottom of your screen there. A big shout out to our

02:31:17.380 --> 02:31:24.900
sponsor Root here which is a health and wellness program here and they have a little bit of a

02:31:24.900 --> 02:31:30.980
discount for everybody if you use the code or if you scan this QR code you're gonna be able to get

02:31:30.980 --> 02:31:39.700
15% off your purchase and 35% of that is going to go to support an LGBTQ plus foundation here. So

02:31:39.700 --> 02:31:44.180
a little bit of good for you and a whole lot of good for the community. So massive shout-out to

02:31:44.180 --> 02:31:51.060
Root for Squats. Yeah as well they offer like skincare products, they have performance enhancement

02:31:51.060 --> 02:31:55.300
called Zero-In. That's what they're kind of like known for, what they're, you know, here to

02:31:55.300 --> 02:31:59.940
target gamers with, and as well they also have a clothing line, which is pretty cool. It's a wide

02:31:59.940 --> 02:32:05.540
variety of a brand, but they're here partnering with us. But let's get into this game. We've all

02:32:05.540 --> 02:32:12.980
been waiting for this particular matchup. Again, potential grand final preview. I'm excited.

02:32:12.980 --> 02:32:20.100
I'm excited too, and I'm also, I'm pondering the Torbjorn fan a little bit here. I suspect that

02:32:20.100 --> 02:32:27.540
could mean Hatori wants to maybe play some hazard because the hazard, although you know a strong tank

02:32:27.540 --> 02:32:32.340
in his own right, that the Torbjorn can be a bit of an issue for the hazard. That Torbjorn can kind

02:32:32.340 --> 02:32:37.940
of poke out the hazard as he's staging for those engages and then the Torbjorn also just has so much

02:32:37.940 --> 02:32:44.580
survivability from that kind of molten part of the override that it's hard to really be a dive target

02:32:44.580 --> 02:32:49.380
for the hazard. So I'm just speculating of course and trying to not think that this is just a ban

02:32:49.380 --> 02:32:54.020
that has been thrown out because they couldn't think of anything else. And maybe, you know,

02:32:54.020 --> 02:32:57.460
they wanted to hang on to the stronger bands for longer in the series.

02:32:58.180 --> 02:33:04.740
I mean, as well, you could talk about anti-sort of off-angle pressure, anti-tracer, anti-act,

02:33:04.740 --> 02:33:11.460
just causing problems with any sort of those. I think on a map like Nepal, typically would see

02:33:11.460 --> 02:33:15.700
Torbjorn here as opposed to something else. So I think if anything's going to be played,

02:33:15.700 --> 02:33:22.420
it could have been Torbjorn, but I think in the end, right, it's up in the air. It's up to the players.

02:33:22.420 --> 02:33:26.100
Only they will know what they are thinking and depending on who wins this, we might get an

02:33:26.100 --> 02:33:32.500
interview to find out why this Torbjorn does come through. But let's get set up in this matchup.

02:33:32.500 --> 02:33:38.180
Our remake is done. The server is all set. Players should be good to go. One seed versus two seed.

02:33:38.180 --> 02:33:42.660
The upper bracket final begins right now.

02:33:42.660 --> 02:33:46.620
Heading into Nepal, no Malka, no Torbjorn here.

02:33:46.620 --> 02:33:52.900
And I noted that the Malkaban may be caught off-scarred a little bit,

02:33:52.900 --> 02:33:56.700
as you can see our names here for the teams.

02:33:56.700 --> 02:33:57.620
Not quite right.

02:33:57.620 --> 02:33:58.780
We're going to get that adjusted.

02:33:58.780 --> 02:34:03.380
We are not having a rebound of timeless X-missing and X-tiblivione.

02:34:03.380 --> 02:34:07.260
It is going to be Caffe Vika and timeless X-missing here.

02:34:07.260 --> 02:34:11.600
but doors still closed, so a chance here for these teams

02:34:11.600 --> 02:34:15.140
to tease the casters and the chat with some picks,

02:34:15.140 --> 02:34:16.460
such as, and my mercy.

02:34:18.080 --> 02:34:21.780
I support mercy, especially after we saw

02:34:21.780 --> 02:34:24.340
the double mercy support lineup in the graphic earlier.

02:34:24.340 --> 02:34:26.340
I'm totally down for that composition.

02:34:26.340 --> 02:34:28.340
I'd be curious what that would look like

02:34:28.340 --> 02:34:31.100
if you could like stack the damage, I digress.

02:34:31.100 --> 02:34:32.820
Anyway, we got ourselves a fight,

02:34:32.820 --> 02:34:34.940
looks like we do end up on the fashion

02:34:34.940 --> 02:34:38.940
And this first fight we know, always loves to be a little scrappy, a little drawn out.

02:34:38.940 --> 02:34:42.940
And it is going to be the Demon for both of these teams.

02:34:42.940 --> 02:34:45.940
The Cat Bastion here is on the side of Timeless X and Missy.

02:34:45.940 --> 02:34:51.940
A combo that I feel like we have from Seeking Fall out of favor just a little bit instead playing for that kind of cat Cassidy.

02:34:51.940 --> 02:34:56.940
But do you think that Bastion's still very dangerous, especially when you put him in the safe?

02:34:58.940 --> 02:35:00.940
Well, damage a little pressure on points.

02:35:00.940 --> 02:35:05.640
Coordinated dive by a tracer and a cat. I'm just the enemy tracer. Unfortunately, no casualty there

02:35:06.520 --> 02:35:12.640
So we will still remain at the stalemate that isn't a lisp starts firing in that damage tiny corridor

02:35:12.640 --> 02:35:15.460
He certainly can see oh a lot of pressure onto the cat

02:35:15.460 --> 02:35:19.280
But no said it will not find the elimination just quite yet. There we go

02:35:19.280 --> 02:35:26.880
It's missing the fall first and now we can begin our struggle bus or success bus depending on how you look at it

02:35:26.880 --> 02:35:29.180
One of these teams is going to be feeling pretty good.

02:35:29.180 --> 02:35:31.220
The others will be back to the drawing board for a moment.

02:35:31.220 --> 02:35:33.700
Saw Hill, Slicing the Dice, and the reigning players,

02:35:33.700 --> 02:35:37.860
Timeless X, missing your one seed, have found the first panel.

02:35:37.860 --> 02:35:40.300
And you can see just how strong both these teams are

02:35:40.300 --> 02:35:43.460
by how long it took to get through that fight.

02:35:43.460 --> 02:35:47.420
Each team rotating very, very carefully, very deliberately

02:35:47.420 --> 02:35:49.460
here, but once first blood goes away

02:35:49.460 --> 02:35:52.100
and Timeless X missing, it is a flood forward for them.

02:35:52.100 --> 02:35:54.100
However, Kappa Pika, coming back into this,

02:35:54.100 --> 02:35:56.580
there's really not some ultimates to work with here.

02:35:56.580 --> 02:36:00.780
You just need to be wary of that limit-breaking line from Sire.

02:36:01.380 --> 02:36:02.980
And it's a pretty early one at that.

02:36:02.980 --> 02:36:05.380
I feel like they might not be ready for exploit yet,

02:36:05.380 --> 02:36:07.880
although Victoria and some of the backtrack courses point

02:36:07.880 --> 02:36:11.680
the overhealth in the Vulnerable Applied as soon as you're in as well.

02:36:11.680 --> 02:36:14.280
Just to make sure that everyone is being helped,

02:36:14.280 --> 02:36:17.580
we saw maybe a bit of a defensive bash in our comp

02:36:17.580 --> 02:36:20.880
against some sort of side character very low onto the Tracer 1 HP,

02:36:20.880 --> 02:36:22.880
but here we go, Cap Ashton flying on in.

02:36:22.880 --> 02:36:25.980
It is going to be that Vulnerable Applied and down!

02:36:25.980 --> 02:36:40.980
You know, has found herself a very good elimination to open things up, the catnap as well, sending people off the map, Katsune Rush, Altump galore, DMACC does come through on a demon, and when the dust settles, I believe this is Cafe Fika on top.

02:36:40.980 --> 02:36:47.980
They're gonna get some percentage building here, though, with Hitori out of the mix, it is gonna have to be a full review here for Cafe Fika.

02:36:47.980 --> 02:37:01.460
It's like even if you don't want to brawl this one out, you can still find a quick end.

02:37:01.460 --> 02:37:08.740
I say as PC is now down for the count, that's not ideal for timeless X-missing, but you've

02:37:08.740 --> 02:37:11.180
still got players to work with, you still got the cat bastion.

02:37:11.180 --> 02:37:16.540
Please don't let go of that bastion over that very large chasm as we find ourselves now

02:37:16.540 --> 02:37:18.540
in a sort of longer extended fight,

02:37:18.540 --> 02:37:21.780
Kafe Fika, starting to accrue that percentage even more.

02:37:21.780 --> 02:37:24.220
Yeah, this is great for Kafe Fika to tie things up here,

02:37:24.220 --> 02:37:26.540
especially where we're kind of at a neutral fight right now.

02:37:26.540 --> 02:37:28.220
Timeless Ex-Missing are just trying to build up

02:37:28.220 --> 02:37:30.740
these DPS ultimates and that limit break.

02:37:30.740 --> 02:37:32.940
But the pressure from Ivory over on this

02:37:32.940 --> 02:37:34.340
passing onto that Kafe Fast

02:37:34.340 --> 02:37:36.460
is really hindering Timeless Ex-Missing

02:37:36.460 --> 02:37:38.540
in making these rotations.

02:37:38.540 --> 02:37:39.540
Really good rotation there,

02:37:39.540 --> 02:37:42.740
because now it applies the Kafe to Timeless Ex-Missing.

02:37:42.740 --> 02:37:44.740
It was the Demon who went to where they can cast,

02:37:44.740 --> 02:37:48.100
but unfortunately left the rest of the team out and vulnerable.

02:37:48.100 --> 02:37:50.660
And Kaffefeka, well, they hand it back up because of that.

02:37:50.660 --> 02:37:54.340
The cat comes through and it's effectively what looks to be like a fight win.

02:37:54.340 --> 02:37:56.980
That being said, though, we find ourselves in another fight.

02:37:56.980 --> 02:37:58.220
We're gonna break online.

02:37:58.220 --> 02:38:02.900
Potential we could break this one on open and you get a high noon.

02:38:02.900 --> 02:38:06.860
It's gonna be ivory that finds at least pressure on a one.

02:38:06.860 --> 02:38:09.900
Unfortunately, finds their ATV bar at zero as well.

02:38:09.900 --> 02:38:13.860
Not as ideal, especially as Wisps now takes control of things.

02:38:13.860 --> 02:38:19.460
They are on fire! Along with that Katsune rush invested, of course those bullets are going to go blazing,

02:38:19.460 --> 02:38:23.460
timeless X-missing, file fight territory, with the advantage.

02:38:23.460 --> 02:38:28.660
Oh, what a great advantage, taking Cinnabar out of the fight here. There's four holds for Caffe Bika,

02:38:28.660 --> 02:38:33.660
and they're not even going to be able to trigger the overtime as Misson lurking around somewhere.

02:38:33.660 --> 02:38:40.060
No, the tracer is not, and that is devastating! Last fight here is, uh, that is going to be

02:38:40.060 --> 02:38:43.260
first part on the board for our number one team.

02:38:43.860 --> 02:38:49.820
Yeah, maybe you know if the cat gets out alive you're thinking okay quick taxi for touch but in the mag the

02:38:50.380 --> 02:38:56.100
Large stagger comes through and it is just struggle bus there from then on out

02:38:56.100 --> 02:39:01.940
But we find ourselves in the next point and the comps could switch you never know but from what we're seeing at least

02:39:01.940 --> 02:39:05.780
It looks like a pretty good sign things are gonna stay pretty similar

02:39:05.780 --> 02:39:08.420
This bastion's been put in work, and I like to see it

02:39:08.420 --> 02:39:12.540
Yeah, the timing of the forms from Wisp has been really, really good.

02:39:12.540 --> 02:39:21.220
I mean, one of those fights we saw Ivory kind of dive Bob in on the Cassidy trying to take out the damage onto that fashion after the Dead High has come through.

02:39:21.220 --> 02:39:29.180
But Wisp had that form ready to go, melts down the Cassidy here, and timing really nicely with the Katsune rushes that have been coming through as well.

02:39:29.180 --> 02:39:32.460
So we're going to head over to Shrine 4 point number two.

02:39:32.460 --> 02:39:35.460
It's been a lot of back and forth between these two teams for Cafe Pica.

02:39:35.460 --> 02:39:38.920
Gonna have to lock in here on this more wide open map.

02:39:38.920 --> 02:39:41.260
Try and send us to that third point of the hall.

02:39:43.460 --> 02:39:45.960
Early poke fight, we all know how this one goes.

02:39:45.960 --> 02:39:48.260
Looking for some sort of space, an opening.

02:39:48.260 --> 02:39:51.860
Maybe somebody isolated, or just waiting for those cooldowns to cycle through.

02:39:51.860 --> 02:39:55.660
Before the initial strike does come through, it is solid, but that first.

02:39:55.660 --> 02:40:00.160
Again, nobody will struggle just quite yet, although the numbers dropping aren't ideal.

02:40:00.160 --> 02:40:05.440
It looks like Timeless Exmissing and maintaining control of this point will find some sort of caps, some sort of flip.

02:40:05.440 --> 02:40:10.240
And I think Kaffee Fika just didn't want to fully commit into that one, didn't like what they saw.

02:40:10.240 --> 02:40:14.640
And so you are going to have a reset with a clean first fight for Timeless Exmissing.

02:40:14.640 --> 02:40:20.960
I like this disengagement, Kaffee Fika. I think that they do need to show a little bit more respect to the Bastion form that comes through from Wisp.

02:40:20.960 --> 02:40:29.680
We've already seen how much damage it can do. So I think that going for a soft engage so you can go for a hard hit once some of those cool amounts have come out is the right play here for Kaffee Fika.

02:40:30.160 --> 02:40:42.160
Spray onto Ivory, not going to quite find a victim just quite yet, but it is going to be Hattori getting DMed. Not ideal considering, again, you do not go down, you do not find a rematch quick.

02:40:42.160 --> 02:40:53.160
This is just going to be more percentage given over to your opponent, and now this is just a pleasantry, it's just a clean up battle, timeless like Missing Feelin' a pretty darn good as they win fight number two at this point.

02:40:53.160 --> 02:41:01.160
And, approaching at 50% on the board, they have the limit break, and they're going to have the artillery strike ready to go.

02:41:01.160 --> 02:41:14.160
And where Cappy, he, uh, adjusts half this kind of dead eye to work with, yes, you have a nice sky noon, but, uh, you're going to have to tie it just right, and using it for the engagement, very, uh, hopeful here for Cappy.

02:41:14.160 --> 02:41:18.160
Well, peace has fallen victim to that twice now, unlucky.

02:41:18.160 --> 02:41:21.160
But that's just what happens when you're trying to go for a plank.

02:41:21.160 --> 02:41:23.760
You're trying to punish somebody who's all the way in the sky.

02:41:23.760 --> 02:41:30.360
Ah, okay, sweet of us there. It's not gonna be baseball, but it will be a whiff coming in from the saw hill.

02:41:30.360 --> 02:41:33.360
To see the vision, unfortunately, does not come to fruition.

02:41:33.360 --> 02:41:37.560
Cafe Fika, feeling pretty darn good now as they find a cap on to the point.

02:41:37.560 --> 02:41:39.660
Nice little stagger on the saw hill.

02:41:39.660 --> 02:41:40.860
Goodbye.

02:41:40.860 --> 02:41:42.360
Alright, yeah, good stuff here.

02:41:42.360 --> 02:41:45.760
My Cafe Fika making just that high noon work for them.

02:41:45.760 --> 02:41:48.160
Four other ults that are going to be on the defense now,

02:41:48.160 --> 02:41:51.560
however, four ults to walk into this point,

02:41:51.560 --> 02:41:54.000
including that Katsune rush for Zee,

02:41:54.000 --> 02:41:55.960
which could force out the Katsune rush from Juno.

02:41:55.960 --> 02:41:59.520
It's all about which ults is going to get layered on here.

02:41:59.520 --> 02:42:01.680
Wisp's having that artillery strike ready to go,

02:42:01.680 --> 02:42:04.960
but creates a space here for Tidal Scythe to just walk over.

02:42:06.120 --> 02:42:08.520
Wisp down, though, that's not ideal,

02:42:08.520 --> 02:42:10.480
considering that's a big source of the damage.

02:42:10.480 --> 02:42:12.400
Now, obviously, you could still technically help out

02:42:12.400 --> 02:42:13.920
in this fight if you wanted to ult respond,

02:42:13.920 --> 02:42:15.240
get something good like that.

02:42:15.240 --> 02:42:29.240
And I think, time was sex-missing, just wanna play it back, wanna make sure that main source of damage is in the fight with them as they go for these, one of the final contests at this point, not quite in final fight territory yet, but certainly the most critical fight at this point, give me alts.

02:42:29.240 --> 02:42:35.240
Yeah, I definitely agree, this is gonna be a reset for the old economy for one of these teams if they're not very good.

02:42:35.240 --> 02:42:41.240
Here we go, Catnap on in. Be careful though, because the Bastions can still shoot you while you're tethered.

02:42:41.240 --> 02:42:46.240
Be careful, peace finds the one. Ivory as well. Kitsune in the mix.

02:42:46.240 --> 02:42:50.240
And as the dust settles, as everyone starts to fire away.

02:42:50.240 --> 02:42:55.240
Oh, that was an ambitious grenade, but in the end it still does not matter. Hitori was off the map.

02:42:55.240 --> 02:43:00.240
Thymosex missing used two. Cafe Fika on the other hand, it was three.

02:43:00.240 --> 02:43:10.440
Yeah, this is this is rough for Fika, especially where I mean, they do have to the high noon to work with here, but yeah, I like the aggressive artillery strike coming through approaching 80% here.

02:43:10.440 --> 02:43:20.440
Team missing a team timeless X missing has the opportunity to force some of these cooldowns out from cafe Fika making it a very strappy last fight here on trying.

02:43:20.440 --> 02:43:25.720
He player for me in this fight gonna be peace although I have already certainly with that

02:43:25.720 --> 02:43:29.840
Skynoon will be potent before who is peaceful victim to it again.

02:43:29.840 --> 02:43:35.080
This does not appear so it said stays alive has the pulse bomb now to use and that could

02:43:35.080 --> 02:43:38.040
be very well to fight opener not used yet.

02:43:38.040 --> 02:43:42.440
Hitori is just gonna hang it out for dearlet on this point but we take him back.

02:43:42.440 --> 02:43:43.920
There's the pulse bomb onto the demon.

02:43:43.920 --> 02:43:46.800
It should be DMACC'd and yes that is the case.

02:43:46.800 --> 02:43:53.040
very nice target selection, especially realizing the tank half HP, soft hill, slicing as well,

02:43:53.040 --> 02:43:58.240
and there you have it folks. This one should be cleaned up pretty darn nicely. Just the tracer player

02:43:58.240 --> 02:44:06.080
miss on left to fall. Timeless X missing up one map, and the favorite still holds that title.

02:44:06.640 --> 02:44:11.920
Yeah, good stuff here from Timeless X missing. I like to see the cat bastion make a little

02:44:11.920 --> 02:44:16.560
resurgence here. I of course like to see Nanui over on the cat. I think that she is very,

02:44:16.560 --> 02:44:21.680
very fun to watch on that hero. Wisps on the Bastion as well. I mean we were talking about

02:44:21.680 --> 02:44:27.680
them. The timing of these Bastion forms really fantastic and I mean gotta give a big shout out

02:44:27.680 --> 02:44:31.920
to their supports as well for somehow keeping the Bastion alive through all that chaos.

02:44:32.720 --> 02:44:37.600
Yeah that you saw in the play again that was like a crazy sequence. Old Skull lore,

02:44:37.600 --> 02:44:42.880
bullets flying and in the end it's still timeless x-missing reigning supreme that being said I also

02:44:42.880 --> 02:44:48.160
want to draw attention to the fact that there are two tanks available for this timeless x-missing

02:44:48.160 --> 02:44:53.680
squad and technically there is a substitute in right now technically saw hills the substitute

02:44:53.680 --> 02:44:58.400
snipers also on a steam playing tank but I think it's interesting to see the dynamic of the two

02:44:58.400 --> 02:45:04.240
tanks yeah I agree I do think that uh a saw hill of course uh not part of that original kind of core

02:45:04.240 --> 02:45:08.760
of this team that won the 2025 Caught Championships,

02:45:08.760 --> 02:45:12.040
but I feel like they slotted in very, very well here.

02:45:12.040 --> 02:45:14.280
And yeah, Shen's play time with Sniper,

02:45:14.280 --> 02:45:16.360
who I mean, they are a really, really strong tank

02:45:16.360 --> 02:45:18.960
that we are no, no, and are familiar with

02:45:18.960 --> 02:45:20.520
from the previous Caus season.

02:45:20.520 --> 02:45:23.040
I think just goes to show how much faith

02:45:23.040 --> 02:45:24.640
this team has in Saw Hill.

02:45:24.640 --> 02:45:27.920
And so far, I think that that faith is very well placed.

02:45:28.880 --> 02:45:31.160
Yeah, I mean, hey, if the tanks can keep you alive

02:45:31.160 --> 02:45:33.000
if they can do what they need to do,

02:45:33.000 --> 02:45:38.420
So be it if it ain't broke don't fix it and right now timeless X missing off to a great start

02:45:38.540 --> 02:45:41.820
You decide your opponents cafe Fika right? Yeah

02:45:41.820 --> 02:45:45.960
You went for some big contests. You had a solid amount of percentage for each point

02:45:45.960 --> 02:45:49.860
But just it felt like things weren't all the way there in the end

02:45:49.860 --> 02:45:52.900
I must like they were getting outpaced by timeless X missing

02:45:54.640 --> 02:46:00.800
Yeah, I would I would agree I mean other there's some fights where it was cafe Pika was having some really good responses

02:46:00.800 --> 02:46:04.140
to what timeless sex missing we're throwing out their way.

02:46:04.140 --> 02:46:07.280
But then there were other ones where they just kind of dropping the ball here.

02:46:07.280 --> 02:46:11.160
And to the speed that timeless sex missing makes these decisions at is just,

02:46:11.160 --> 02:46:16.600
it's so recognizable as a high level team here and you have OWCS talent.

02:46:16.600 --> 02:46:20.280
So yeah, having that kind of experience to draw on and

02:46:20.280 --> 02:46:24.400
being able to make these quick and decisive moments kind of really shine for you.

02:46:24.400 --> 02:46:26.440
It's not impossible here for Cafe Fica.

02:46:26.440 --> 02:46:29.960
We've seen them push to a map number five against this team, but

02:46:29.960 --> 02:46:33.500
they have to bring their A game to make that happen.

02:46:33.500 --> 02:46:36.620
And I know I think you saw the Torbjorn band rearing its head

02:46:36.620 --> 02:46:37.180
in that map.

02:46:37.180 --> 02:46:40.660
Definitely the decide, that's a joke for those who cannot tell.

02:46:40.660 --> 02:46:42.180
But we go into map number two.

02:46:42.180 --> 02:46:45.780
We decide, of course, that mode, these bands coming in.

02:46:45.780 --> 02:46:49.860
Something tells me it's not going to be like a Symmetra.

02:46:49.860 --> 02:46:52.460
I think we're going to see probably a support band,

02:46:52.460 --> 02:46:54.500
probably another tank band.

02:46:54.500 --> 02:46:55.780
I think you're right, of course.

02:46:55.780 --> 02:46:57.300
I mean, the tanks and the supports

02:46:57.300 --> 02:46:59.300
are going to be the ones that are dictating the tempo

02:46:59.300 --> 02:47:03.620
and ultimately sway the composition a lot more

02:47:03.620 --> 02:47:05.240
than the DPS would be able to do.

02:47:05.240 --> 02:47:07.580
So I think that map number two,

02:47:07.580 --> 02:47:11.100
you're not a series point just yet if you're Cafe Fika,

02:47:11.100 --> 02:47:12.820
so you do have to keep that in mind

02:47:12.820 --> 02:47:16.220
as you pick the map and your hero band as well,

02:47:16.220 --> 02:47:18.180
because where you've gotten the distance

02:47:18.180 --> 02:47:19.300
with this team before,

02:47:19.300 --> 02:47:21.300
you gotta have something in the bank

02:47:21.300 --> 02:47:23.620
when you get to that final map.

02:47:23.620 --> 02:47:26.820
You don't wanna have all of your most important bands

02:47:26.820 --> 02:47:29.060
thrown out at the beginning of a series here,

02:47:29.060 --> 02:47:35.060
So they have to be very delicate in their decisions here as, of course, in control of the map pick.

02:47:35.060 --> 02:47:42.060
I'm hoping that they got the memo that we love New Junk City, but we also love a little bit of variety.

02:47:42.060 --> 02:47:47.060
So we'll see where they're going to take us, but yeah, I don't think we can count out Flashpoint.

02:47:47.060 --> 02:47:50.060
I have a weird feeling it's just going to be neon junction.

02:47:50.060 --> 02:47:51.060
A second map.

02:47:51.060 --> 02:47:53.060
Oh, it could be.

02:47:53.060 --> 02:47:59.140
be very much just a guess like I'm just something tells me seeing the other one might trigger it in

02:47:59.140 --> 02:48:05.060
this game but now we'll be push the mode and if we had the guess between the I think it's two maps

02:48:05.060 --> 02:48:11.060
we have available I guess East Veronica most likely the case and yep we do in fact see that we

02:48:11.060 --> 02:48:20.260
have not seen Colosseo just yet but East Veronica coming through cafe Fica I suspect you might go

02:48:20.260 --> 02:48:24.980
for the Bastion banner. I know we were just talking about how you go for kind of a support or

02:48:24.980 --> 02:48:29.620
for a tank where it's going to really be impactful on things, but Cat Bastion is very strong on

02:48:29.620 --> 02:48:33.780
Esperanza, especially in the center of the map where you have that big kind of tower to play

02:48:33.780 --> 02:48:39.300
around. And then even the the roofs on the the far side of the map, the Cat Bastion can play around

02:48:39.300 --> 02:48:44.420
that really, really nicely here. You probably don't want to go for the Cat Band because you

02:48:44.420 --> 02:48:49.700
probably want to play the Jet Fat Cat yourself here. So there's a lot for them to consider

02:48:49.700 --> 02:48:55.540
because I do think that with the map pick right now you haven't taken the composition, the timeless

02:48:55.540 --> 02:49:01.940
x-mini, the x missing just one without the table. I love how you mentioned that in the exact sequence

02:49:01.940 --> 02:49:06.100
that I thought it through as you were saying it, so it's like raining makes so much sense to be

02:49:06.100 --> 02:49:10.660
right now. I completely get it. Yeah the jetpack cat's so valuable, especially if you want to lean

02:49:10.660 --> 02:49:15.380
on that sky noon. It definitely makes sense that you wouldn't ban outside characters, but that being

02:49:15.380 --> 02:49:19.540
said like where do you pivot from from there you could go for the Emon ban if

02:49:19.540 --> 02:49:23.620
you're maybe struggling with a mirror i want to focus on something else

02:49:23.620 --> 02:49:27.540
you could go for the speed ban if you think lucio is going to be in the mix

02:49:27.540 --> 02:49:32.580
i mean again this is one of those things where you kind of just have to

02:49:32.580 --> 02:49:38.420
grow something at the wall and hope it sticks yeah i i agree these things of

02:49:38.420 --> 02:49:42.660
course are very familiar with each other but okay it is going to be a dps

02:49:42.660 --> 02:49:48.660
it is not going to be onto that bastion. So, uh, taking the Freya out of the mix here, which,

02:49:48.660 --> 02:49:53.660
oh, nope, nope, we're gonna bait it. You called it. It's going to be the speed ban coming through.

02:49:53.660 --> 02:49:57.660
And of course, that is going to protect that jetpack as well.

02:49:57.660 --> 02:50:01.660
Yeah, I think that might have also been, yep, see, Rain, you're so good.

02:50:01.660 --> 02:50:06.660
I'm like coming to it like two seconds after you, and I'm like, yep, you're so right.

02:50:06.660 --> 02:50:11.660
Because Lucio, yeah, protects the jetpack, and if you wanna play, it works great.

02:50:11.660 --> 02:50:16.500
works great Freya ban though I feel like is one of those just hero pool things of

02:50:16.500 --> 02:50:19.620
like hey we don't really feel like playing Freya in this particular map we

02:50:19.620 --> 02:50:23.620
might see soju, Shion, Tracer you name it but Freya just doesn't seem to be a

02:50:23.620 --> 02:50:26.980
character. Now that I'm thinking about it historically TimeLess Ex-Missing don't

02:50:26.980 --> 02:50:32.540
really play much of either. No don't think that we've seen it necessarily a

02:50:32.540 --> 02:50:38.980
whole lot I think Wyss might have shown Freya a couple of times but yeah

02:50:38.980 --> 02:50:44.740
They're very much more leaned into this kind of cat bastion comp for Ysperanza unsuspecting.

02:50:45.620 --> 02:50:51.460
So the question for me becomes, do the tanks stick on the demon here? We did see some demon played

02:50:51.460 --> 02:50:56.340
on Ysperanza last series. I think that if you're anticipating that there's going to be a cat bastion

02:50:56.340 --> 02:51:01.540
in the sky, you may want to pivot over onto that diva, which can be really nice on Ysperanza,

02:51:01.540 --> 02:51:05.780
where there's a little bit of high ground to control in those bridges on both sides of the map.

02:51:05.780 --> 02:51:12.660
but the problem becomes if the Diva ends up in a matchup against that Demon in the front line,

02:51:12.660 --> 02:51:15.940
the Diva's not going to win. The Diva's going to get D-Macked.

02:51:16.900 --> 02:51:19.940
Yeah. Apologies for the delay, folks. By the way, we had a player's internet go down,

02:51:19.940 --> 02:51:24.260
so we're just waiting for them to reconnect, and we will be all set to go after that. But

02:51:24.260 --> 02:51:28.900
we've got to laid out the stakes. I mean, we know what the maps are, the hero bands are, so

02:51:28.900 --> 02:51:33.700
again, it's kind of just up to where these players kind of fall in as they show up to the game.

02:51:33.700 --> 02:51:35.940
and what version of this team will we see?

02:51:35.940 --> 02:51:37.020
Is it cooking?

02:51:37.020 --> 02:51:38.660
Is it struggling?

02:51:38.660 --> 02:51:39.820
Is it DPS?

02:51:39.820 --> 02:51:41.300
Absolutely, you know, show off,

02:51:41.300 --> 02:51:43.940
or is it tank-reliant, systematic?

02:51:43.940 --> 02:51:46.340
These are things that we've seen across last week

02:51:46.340 --> 02:51:48.700
that we're seeing here in this week, common themes.

02:51:48.700 --> 02:51:50.660
And again, this all gets resolved tomorrow.

02:51:50.660 --> 02:51:53.860
Three more matches after the conclusion of this one.

02:51:53.860 --> 02:51:55.780
It's just been such a fantastic

02:51:55.780 --> 02:51:58.180
Calling All Heroes season this year.

02:51:58.180 --> 02:52:00.260
A 21 teams that signed up

02:52:00.260 --> 02:52:03.620
and fantastic talent across all of these teams

02:52:03.620 --> 02:52:08.820
while we also had so many new players come into Calling All Heroes. We were meeting them kind of

02:52:08.820 --> 02:52:14.180
for the first time. Magic Mushy's little shout out to them. It was in a team that I think entirely

02:52:14.180 --> 02:52:18.500
made up of players that were playing in Calling All Heroes for the very first time and they made

02:52:18.500 --> 02:52:25.220
it to the playoffs here. So really, really excited at the growth of this Calling All Heroes community

02:52:25.220 --> 02:52:31.300
and I hope that it continues to grow and it continues to attract some attention here because

02:52:31.300 --> 02:52:35.780
as we're seeing in this match right now, there is so much talent in this scene.

02:52:36.900 --> 02:52:40.900
And I know it's not the beginning of the series, but again for those who might just be joining us,

02:52:40.900 --> 02:52:44.420
Calling All Heroes, which is what you're watching right now, is an overwatched tournament circuit

02:52:44.420 --> 02:52:48.740
for women and marginalized genders. The goal is to continue building an inclusive environment for

02:52:48.740 --> 02:52:54.900
everyone, focusing on equity, visibility, and community support. So we're all just here to have

02:52:54.900 --> 02:53:00.660
fun, so to show some spotlights on these players, give them a platform to flourish. It's been a

02:53:00.660 --> 02:53:05.660
It's been a blast to watch them so far, but one team's going to sneak this game away to the Grand Finals.

02:53:05.660 --> 02:53:14.660
It's exciting! We've been waiting all season for this, and we have to wait no longer to continue this series on.

02:53:14.660 --> 02:53:22.660
Got a little notice here from production that he says reconnected into the lobby, the AC blew their power out.

02:53:22.660 --> 02:53:29.660
So yeah, this player's been on fire. You want to make sure that the AC is there to keep them cool, calm, and collected.

02:53:29.660 --> 02:53:34.460
it as we head into map number two.

02:53:34.460 --> 02:53:36.100
So I did just see how things shape up.

02:53:36.100 --> 02:53:38.140
Obviously, we're going to get a quick glimpse

02:53:38.140 --> 02:53:39.540
at what the comps are going to be.

02:53:39.540 --> 02:53:41.900
And they are probably not going to be accurate

02:53:41.900 --> 02:53:43.380
because they love the Trollus.

02:53:43.380 --> 02:53:46.180
They love to say, OK, this is totally what I'm playing,

02:53:46.180 --> 02:53:46.740
by the way.

02:53:46.740 --> 02:53:48.060
And then they'll swap to something

02:53:48.060 --> 02:53:49.060
that's completely different.

02:53:49.060 --> 02:53:50.860
You might see Pokken, then it's going to be Dive.

02:53:50.860 --> 02:53:52.340
I see Xen right now.

02:53:52.340 --> 02:53:54.980
Juno, I really hope you're going to stay,

02:53:54.980 --> 02:53:56.900
but I know it's not the case.

02:53:56.900 --> 02:53:58.900
Yeah, I think Fika heard that Ari really

02:53:58.900 --> 02:54:04.420
enjoy Zenyatta, so they're showing you as much Zenyatta as is feasible for a competitive

02:54:04.420 --> 02:54:09.620
gameplay here as, oh, unfortunately, I've been hit with a pause once again. But hey, doors

02:54:09.620 --> 02:54:15.580
have nearly opened here, and Ari, I am pretty sure that I spied Jetpack Cat and Bastion

02:54:15.580 --> 02:54:17.620
on the side of Timeless X missing.

02:54:17.620 --> 02:54:24.140
Yeah, I think the Bastion's gonna be pretty cool here to see, and obviously, right, you're

02:54:24.140 --> 02:54:27.420
not seeing those Sky News, but you're just seeing consistent pressure, and that makes

02:54:27.420 --> 02:54:32.940
me think maybe why teams don't run the bastion a little bit more I mean

02:54:32.940 --> 02:54:36.780
obviously maybe it's just a hero pool thing maybe it's just feeling vulnerable

02:54:36.780 --> 02:54:40.580
and not necessarily comfortable with being up in that tempo up in the sky

02:54:40.580 --> 02:54:46.140
playing such a character that has a large hitbox but I think as we can get

02:54:46.140 --> 02:54:50.020
back into this game we're gonna see why these two teams have chosen their own

02:54:50.020 --> 02:54:55.740
particular combos one with the bastion one with the cast and it will be a site

02:54:55.740 --> 02:55:00.620
See I love that the bands have all come through and we're all the same propositions here

02:55:00.620 --> 02:55:03.400
I like out of the bands have not been of concern really

02:55:03.900 --> 02:55:08.380
It's gonna be the jetpack cat in the Kiriko for both teams ivory still gonna be over on that Cassidy

02:55:08.380 --> 02:55:11.420
We have to have the tracer duel of course here on East Verranta

02:55:11.420 --> 02:55:16.660
So we're gonna see if cafe Pika can hit back warms up on their composition now and win on them

02:55:18.140 --> 02:55:23.720
Or he honestly be shredded. Yeah, fully just gone shield gone HP neck

02:55:23.720 --> 02:55:30.140
just back to the spawn and that might be a sheer output of damage capable of

02:55:30.140 --> 02:55:35.000
bashing and of course just a whole composition of timeless X missing they

02:55:35.000 --> 02:55:39.680
really are capable of ending fights super quickly but on the bright side I

02:55:39.680 --> 02:55:43.080
guess it was quick for Cafe Fika. And this is what I'm so worried about is that

02:55:43.080 --> 02:55:46.840
Hattori is going to be such an easy target to focus down for Wists and

02:55:46.840 --> 02:55:52.320
men-wide. There is some mobility on that debon but not a whole lot especially when

02:55:52.320 --> 02:55:55.100
you're considering kind of the long angles that there are work with your

02:55:55.100 --> 02:55:59.520
needs. Hey I'd like to get out of the back lines please. Oh okay I'll just take

02:55:59.520 --> 02:56:02.700
you with my ability and now you know I'm feeling like I want to go to the

02:56:02.700 --> 02:56:05.820
high ground unfortunately Hatori feels like they want to diff their

02:56:05.820 --> 02:56:11.280
counterparts so huh Saw Hill will go down ivory as well picking up one onto

02:56:11.280 --> 02:56:16.020
Wisp and trying to prove that this combo is better than yours but it will be an

02:56:16.020 --> 02:56:21.440
even Steven game as we see the bottom push in the opposite direction. Hey this is

02:56:21.440 --> 02:56:29.240
It's good for Cafe Peak getting some progress on that barricade and getting positional advantage here in the Torrey set up on this high ground.

02:56:29.240 --> 02:56:40.640
The Sky Noon ready to go here for Ivory as well, so at opportunity not only to grab the lead, but to kind of swing this momentum in your favor and win the next fight so you can beat pushes.

02:56:40.640 --> 02:56:47.640
This guy knew what he'd got in store, just a bit of zoning, and does find the team back

02:56:47.640 --> 02:56:48.640
in the end.

02:56:48.640 --> 02:56:49.640
Very clean.

02:56:49.640 --> 02:56:50.640
That should be the elimination found.

02:56:50.640 --> 02:56:55.840
Saw Hill on the struggle boss, given the amount of abilities and damage that is thrown

02:56:55.840 --> 02:56:56.840
her way.

02:56:56.840 --> 02:56:57.840
But there you go.

02:56:57.840 --> 02:56:58.840
Pulse Bomb.

02:56:58.840 --> 02:57:00.840
That one's gonna fly up to the ceiling and not find anything directly.

02:57:00.840 --> 02:57:05.640
Listen, maybe wanting that one back, but it's all good if the team can make up for

02:57:05.640 --> 02:57:06.640
it.

02:57:06.640 --> 02:57:22.640
Katsune Rush, Pulse Bomb, all thrown in, no additions to this kill feed so far, but the positioning, it feels like a lot more favorable for Timeless X Missing given where all of their players are, and there you go, there you have it, everybody finally reduced to ashes.

02:57:22.640 --> 02:57:26.640
It took a second, but they take back control of the bot.

02:57:26.640 --> 02:57:32.780
And Timeless Ex-Missing get this before Cafe are able to gain the lead there so going to extend

02:57:33.420 --> 02:57:38.060
Their lead as they push this barricade forward. Oh, no, they just grab it there

02:57:38.060 --> 02:57:41.520
So they are pushing towards this checkpoint here and crucially

02:57:41.520 --> 02:57:43.840
They're going to be in control of this bridge as well

02:57:43.840 --> 02:57:49.320
So Hill has this limit break ready to go cafe Pika is going to be playing fairly split here

02:57:49.320 --> 02:57:52.320
You can see kind of to your distinct course, so it's probably gonna be

02:57:52.320 --> 02:58:01.320
Yeah, Hitori, I guess kind of using this ult just to stay alive, but very isolated on this point means it's not exactly going to be easy to find the value you're hoping for.

02:58:01.320 --> 02:58:09.320
It was mainly just to hold the tempo. Unfortunately, the tempo has been eradicated completely. Cafe Fika, at least finding some sort of salvage.

02:58:09.320 --> 02:58:17.320
Unfortunately though, there's nobody there really left to capitalize on maybe the weaker enemies in the end. Timeless X missing, hold strong.

02:58:17.320 --> 02:58:23.420
And they pick up that checkpoint as well so the forward spawns have been activated here

02:58:23.420 --> 02:58:27.400
You can see Zee is kind of lurking on the Scarecatchy eye to find her one

02:58:27.400 --> 02:58:32.320
But then Timeless Ice Missy is just going to regroup the other account set up on the high ground

02:58:32.320 --> 02:58:38.320
Wait for a fight as five because they are swell in the lead here now. It's uncountably gonna make a play.

02:58:39.320 --> 02:58:43.600
Oh, well, that's a little unlucky. I mean the pulse bomb and Skyrim both go target in the same place

02:58:43.600 --> 02:58:50.240
He's forced out the Suzu, and it did protect that lonely player that was left alive in the midst of things.

02:58:50.240 --> 02:58:56.560
However, Timeless Exmissing will fall pretty quickly off the back of those various ults that were used by Kappa Pika.

02:58:56.560 --> 02:58:59.440
So there you go, bot right back the other way.

02:58:59.440 --> 02:59:02.800
It is going to be this bot in control of Kappa Pika.

02:59:02.800 --> 02:59:06.000
How are the forward spawns more active here for Timeless Exmissing?

02:59:06.000 --> 02:59:12.240
So everybody's going to get back into this fight pretty quickly here, and Kappa Pika don't have any ults to try and keep this momentum going.

02:59:12.240 --> 02:59:14.800
They need to try and build up to this good today rush from Juno

02:59:14.800 --> 02:59:19.080
Which means they're going to have to give up progress on this boss nature that you can say lie

02:59:20.200 --> 02:59:24.280
Feels like a Tory is not being used in a damn new sort of format nor sort of pressure

02:59:24.280 --> 02:59:28.600
It's just live or be completely destroyed and it's it's a struggle

02:59:28.600 --> 02:59:32.420
But certainly you can't really control your own fate and trying to put yourself in the best possible position

02:59:32.920 --> 02:59:35.760
Now potentially is your time and story. What have you gotten stored?

02:59:36.400 --> 02:59:40.760
Making sure you don't die. You know what that's fair enough here comes the slice and dice cat nap

02:59:40.760 --> 02:59:45.120
I knew I'm trying to counter out that cat. Fortunately not gonna happen and there's a sky new

02:59:46.000 --> 02:59:49.640
Edition late at the end. It's still hitory that rain supreme over

02:59:50.360 --> 02:59:57.200
Counterparts and this is looking pretty good cafe. Pika. I think it's strung together to fight wins in a row

02:59:57.440 --> 03:00:01.120
All right, that's exactly what you want to see on these push moms

03:00:01.120 --> 03:00:06.400
Especially when you're trying to grab the lead cafe Pika are gonna push towards that checkpoint

03:00:06.400 --> 03:00:10.120
Pick up forward spawns of their own and honestly pretty economic

03:00:10.760 --> 03:00:17.640
They have this catnap and the limit breaks still ready to go the pulse bombs available for both of these teams for the artillery strike coming out early

03:00:17.640 --> 03:00:19.640
Well that bot is possible that day

03:00:20.520 --> 03:00:26.460
The bucks crunch animation coming on through so it'll be tough to really gain any additional meter

03:00:26.960 --> 03:00:29.700
But a little backline fight we've got going on miss on

03:00:30.120 --> 03:00:33.440
We'll be able to leave with her life

03:00:33.840 --> 03:00:37.680
But of course, you know, we're expecting that part of these come through pretty soon

03:00:37.680 --> 03:00:40.680
and especially given the amount of ults that are available,

03:00:40.680 --> 03:00:41.960
mainly on the side of Cafe Fika,

03:00:41.960 --> 03:00:44.580
but if Juno that finds their counterpart,

03:00:44.580 --> 03:00:46.840
I mean, how have you just done that,

03:00:46.840 --> 03:00:49.800
maybe an aggressive play with the TP in pocket?

03:00:49.800 --> 03:00:50.760
It doesn't matter though,

03:00:50.760 --> 03:00:52.880
because everybody is contributing

03:00:52.880 --> 03:00:54.760
from this Cafe Fika side.

03:00:54.760 --> 03:00:56.200
Juno, congrats.

03:00:56.200 --> 03:00:58.320
You are popping off here in the right moments.

03:00:58.320 --> 03:01:00.280
Yeah, excellent, Puna is coming through

03:01:00.280 --> 03:01:01.800
from the Kiriko Cafe Fika,

03:01:01.800 --> 03:01:05.200
and that is going to award Cafe Fika the lead here,

03:01:05.200 --> 03:01:10.560
forward spawns activated, and Juno's not done yet! She's gonna take another one off the fight here

03:01:10.560 --> 03:01:15.520
without the Kiriko in the mix for Timeless X missing. They cannot afford to take this engagement.

03:01:15.520 --> 03:01:20.400
They need to wait for Az to get back in the fight, and then they have that limit break to work with.

03:01:20.400 --> 03:01:24.240
Try and slow down the momentum. The Cathy Fika is rapidly building.

03:01:25.280 --> 03:01:30.240
Where I say this is gonna be the moment, the map potentially, where we see that 3-0 disappear,

03:01:30.240 --> 03:01:36.720
the dream for some and the fears for other. It's a lot of eliminations coming in Cafe

03:01:36.720 --> 03:01:43.880
Fika holding strong sky near and everything just invested perfectly. And now one fight

03:01:43.880 --> 03:01:49.520
separating Cafe Fika from this map win. It would be lovely to see if you're rooting

03:01:49.520 --> 03:01:54.720
for those closer series but it's not over yet. All's available for almost five minutes

03:01:54.720 --> 03:01:58.920
for time to set. Missing the early engage comes through. Catnap. Limit break. Missing

03:01:58.920 --> 03:02:01.520
in on the action, and it's just a spear jab

03:02:01.520 --> 03:02:04.840
that finds the victims dropping to the ground.

03:02:04.840 --> 03:02:07.080
Cats up in the air, left at 1 HP,

03:02:07.080 --> 03:02:09.400
Hitori making a mark on history.

03:02:09.400 --> 03:02:11.040
Cinnabar in on the action.

03:02:11.040 --> 03:02:13.160
The spawn door challenge completed.

03:02:13.160 --> 03:02:16.280
Is the map on over, the recall touches in,

03:02:16.280 --> 03:02:19.200
and one, zero, there you have it.

03:02:19.200 --> 03:02:23.040
Cafe Fika tie us up, and we've got ourselves a series.

03:02:23.040 --> 03:02:27.240
Really love to see this bounce back from Cafe Fika,

03:02:27.240 --> 03:02:30.560
And I mean, they adjusted to this composition.

03:02:30.560 --> 03:02:31.760
Fantastic.

03:02:31.760 --> 03:02:34.100
This is the same comps that both of these teams

03:02:34.100 --> 03:02:36.560
were running on map number one, Nepal.

03:02:36.560 --> 03:02:39.080
But he just came through here in the way

03:02:39.080 --> 03:02:40.600
that Kappi Pika was playing.

03:02:40.600 --> 03:02:43.560
And it looked absolutely fantastic here,

03:02:43.560 --> 03:02:46.720
missing on the tracer so much pressure.

03:02:46.720 --> 03:02:49.880
And even if she wasn't able to necessarily win out

03:02:49.880 --> 03:02:51.800
in the tracer duels on the sidelines,

03:02:51.800 --> 03:02:54.160
she was doing a great job just gaining map control

03:02:54.160 --> 03:02:57.920
and putting pressure on it to the side of Timeless as mixing.

03:02:57.920 --> 03:03:00.040
I mean, pressure really is the way of the game

03:03:00.040 --> 03:03:01.760
when it comes to something to like push,

03:03:01.760 --> 03:03:04.320
because if you can even maintain control of the bottom,

03:03:04.320 --> 03:03:05.920
make sure people don't get fully reset.

03:03:05.920 --> 03:03:07.600
That's additional meters for you.

03:03:07.600 --> 03:03:10.760
That's now space that the team needs to kind of come back in,

03:03:10.760 --> 03:03:13.960
find some sort of resurgence, and propel themselves to,

03:03:13.960 --> 03:03:15.320
in order to get a victory.

03:03:15.320 --> 03:03:17.880
But there you have it, 1-1 on the series.

03:03:17.880 --> 03:03:20.000
We don't have a 3-0.

03:03:20.000 --> 03:03:22.840
It's magical, bask in this glory.

03:03:22.840 --> 03:03:24.040
And last time, again, remember,

03:03:24.040 --> 03:03:25.680
These two teams fall off.

03:03:25.680 --> 03:03:28.880
It was a three to two out.

03:03:28.880 --> 03:03:31.680
So this could very well go with a full distance.

03:03:31.680 --> 03:03:35.040
I think that everybody in chat is hoping for it.

03:03:35.040 --> 03:03:38.320
Of course, the drops are going to be enabled

03:03:38.320 --> 03:03:40.160
for tomorrow as well.

03:03:40.160 --> 03:03:42.840
But getting to see some really close action

03:03:42.840 --> 03:03:45.560
between our number one and number two teams,

03:03:45.560 --> 03:03:47.720
it's what we've been hoping for here.

03:03:47.720 --> 03:03:50.520
And I think that seeing both of these teams win

03:03:50.520 --> 03:03:57.000
on their map pick also just exactly what we want from these kind of top contenders here in playoffs.

03:03:59.240 --> 03:04:04.920
A little replay package for you. I show in the key moments the nice clips that we've seen and a lot

03:04:04.920 --> 03:04:10.120
of it yeah it was clean shots but I want to say again how they think more having a systematic

03:04:10.120 --> 03:04:14.600
approach that has propelled them through success obviously you can lean on the sky new and you

03:04:14.600 --> 03:04:17.720
You can lean on the limit break, but in the end,

03:04:17.720 --> 03:04:21.720
I think it was mainly the system that kept things going.

03:04:21.720 --> 03:04:24.920
We highlighted certain players, propelling space,

03:04:24.920 --> 03:04:27.320
protecting it, and sort of applying that pressure,

03:04:27.320 --> 03:04:30.240
but in the end, they did their job,

03:04:30.240 --> 03:04:32.080
came out with a map win.

03:04:32.080 --> 03:04:34.240
And I do really like what you're mentioning

03:04:34.240 --> 03:04:36.560
about kind of the system, because I was worried

03:04:36.560 --> 03:04:39.120
for Cafe Fika when we go into East Verransa

03:04:39.120 --> 03:04:40.680
and they don't ban the bastion,

03:04:40.680 --> 03:04:43.160
you have to anticipate you're going in for that cap bastion,

03:04:43.160 --> 03:04:46.080
which is exactly what Timeless X Missing had lined up.

03:04:46.080 --> 03:04:48.840
And they just adjusted their positioning to it really,

03:04:48.840 --> 03:04:49.180
really well.

03:04:49.180 --> 03:04:52.520
We saw multiple times tutorial was kind of the target focus,

03:04:52.520 --> 03:04:55.040
I would say, of that kind of Bastion form a lot of the times

03:04:55.040 --> 03:04:56.200
trying to burst down the shield.

03:04:56.200 --> 03:04:58.800
But she did a really good job in her disengagement

03:04:58.800 --> 03:05:00.320
when that Bastion form came out.

03:05:00.320 --> 03:05:03.360
So the support's able to keep her alive,

03:05:03.360 --> 03:05:05.920
keep her in mech many times.

03:05:05.920 --> 03:05:07.560
And I think that was kind of the key

03:05:07.560 --> 03:05:10.720
to being able to win without really changing your comp up.

03:05:10.720 --> 03:05:15.720
Just change the way, the timing, and the positioning that happens when you're going into these fights.

03:05:15.720 --> 03:05:19.720
I think with that, I think time was ex-missing now with that map choice.

03:05:19.720 --> 03:05:25.720
Most likely you'd imagine bringing us over to Flashpoint and potentially banning out the cat, right?

03:05:25.720 --> 03:05:31.720
Just trying to take away as many factors that has allowed Cafe VK to win as many engagements as possible.

03:05:31.720 --> 03:05:34.720
Of course, that's just speculation, but it also goes along with the script.

03:05:34.720 --> 03:05:36.720
It might just be a little bit out of place.

03:05:36.720 --> 03:05:37.720
Yep, there's the Flashpoint.

03:05:37.720 --> 03:05:41.200
like the first three modes, you know, is be the first three modes.

03:05:41.200 --> 03:05:44.200
Just maybe a little different order.

03:05:44.200 --> 03:05:48.720
OK, OK, but new challenger approaching here.

03:05:48.720 --> 03:05:53.200
And it's going to be Atlas, which I don't believe we have seen Atlas played

03:05:53.200 --> 03:05:57.720
at all in the playoffs if these are been new junk city or Saravasa.

03:05:57.720 --> 03:06:01.360
So getting to see the newest Flashpoint, although it's fairly old now,

03:06:01.560 --> 03:06:02.800
is going to be exciting.

03:06:02.800 --> 03:06:07.520
I do think that this map is very, very good for Demon.

03:06:07.520 --> 03:06:12.640
as well. So I suspect that unless there's a band that comes through, we're probably going to end up on

03:06:12.640 --> 03:06:19.120
that tank matchup once again. But I don't know that this is going to be so strong for that cat

03:06:19.120 --> 03:06:24.560
bastion. So I do think that you could potentially go for that cat band here, despite Nedwai of course

03:06:24.560 --> 03:06:30.160
having a really fantastic performance on her. Yeah, like the cat thing is almost more of a choice

03:06:30.160 --> 03:06:34.400
now. Like you could just run the cat to run the cat. And then the combo is not something that you're

03:06:34.400 --> 03:06:39.340
relying on, but it's something that is as nice as an additional sort of success

03:06:39.340 --> 03:06:44.480
condition for you guys to work with, but I think with that cast ban coming, yeah,

03:06:44.480 --> 03:06:48.660
like you take part of the combo away, you leave the cap for yourself, you could

03:06:48.660 --> 03:06:54.060
leave the cap ashen open as well, but you're taking basically the combo out of

03:06:54.060 --> 03:07:01.160
things and just leaving some sort of, you'll backline movement left.

03:07:01.160 --> 03:07:06.720
All right, demon gone here. So Kathy Fika Hitori

03:07:07.080 --> 03:07:12.760
She wants a little bit of a change of scenery here as we head over onto Atlas and of course like I mentioned earlier

03:07:12.960 --> 03:07:15.640
Hitori is a very flexible tank here

03:07:15.640 --> 03:07:17.640
So she has a lot of different

03:07:17.920 --> 03:07:21.000
Heroes in her pool that are going to be played at that high level

03:07:21.000 --> 03:07:26.640
But I do think that yeah that Cassidy ban is going to take the sky new number that makes it's also gonna take a lot of pressure

03:07:26.640 --> 03:07:29.280
off of men why on that jetpack hat.

03:07:29.280 --> 03:07:32.560
Of course, the hitskin from the Cassie is very scary.

03:07:32.560 --> 03:07:35.120
It's hard to kind of stay alive in the sky here,

03:07:35.120 --> 03:07:38.200
especially where I've really been hitting shots.

03:07:38.200 --> 03:07:41.520
So you got to show Matt respect to that as map number three

03:07:41.520 --> 03:07:43.040
and ready to head into things.

03:07:43.040 --> 03:07:46.320
And we are finally going to break away from that demon matchup.

03:07:46.320 --> 03:07:49.920
So I'm just interested to see what these teams are going to lean towards instead.

03:07:51.040 --> 03:07:53.280
I'm sensing it's Maga time.

03:07:53.280 --> 03:07:55.160
That's just me speculating.

03:07:55.160 --> 03:07:59.520
But I feel like we're gonna see a logo at least at some point during this game

03:07:59.520 --> 03:08:04.720
It might not be out of the gates, but I feel like if you start to struggle you go to the moga you see what works

03:08:04.720 --> 03:08:10.760
Obviously not still available. You can try and combo with other characters, but maybe it's that tour of weight

03:08:10.760 --> 03:08:14.980
Maybe they're cooking. Maybe it's the tour the turret on top of the cat flying around

03:08:16.080 --> 03:08:18.080
Okay, maybe that's okay

03:08:18.280 --> 03:08:24.000
As fun as I think it would be to see the tour of your in here. Yeah, I think they're saving it for map number five

03:08:24.000 --> 03:08:30.480
probably. So as we head into Atlas here, I think the Malga Shout is a pretty good one. I do think that,

03:08:30.480 --> 03:08:34.800
especially on Flashpoint, where the percentage will build so quickly, you really want to have a

03:08:34.800 --> 03:08:39.520
strong presence on the point. The Malga can be an excellent option for that. I do think that

03:08:39.520 --> 03:08:44.560
Atlas, with so many corners, can lend it to self-duce and tanks that we maybe don't get to see as

03:08:44.560 --> 03:08:48.160
much. I'm thinking like the Junker Queen, which can play corner to corner really nicely, but really,

03:08:48.160 --> 03:08:52.080
really struggles kind of once you're out in the open. And then, I mean, I got to give a little

03:08:52.080 --> 03:08:57.920
little shout out to some of the IRISA, but yeah, it's probably a good time. At least

03:08:57.920 --> 03:09:02.000
that's what these teams are going to be thinking while the doors are still closed.

03:09:02.000 --> 03:09:05.960
And as well, look at the back line for Cafe Fika. And I mean, I feel like that's just

03:09:05.960 --> 03:09:10.160
annoying to deal with. A cat and a loose, you know, yes, technically you could argue

03:09:10.160 --> 03:09:15.680
maybe not the most healing support, but in terms of movement, in terms of just running

03:09:15.680 --> 03:09:20.400
around, it would be very annoying to deal with. It would have been. But you know it's

03:09:20.400 --> 03:09:26.040
I would agree that would be a nuisance for sure so they can keep that one

03:09:26.040 --> 03:09:28.080
We'll give you guys that composition for free

03:09:28.080 --> 03:09:31.240
I think Hargath have missed on over on the Sombra though

03:09:31.240 --> 03:09:37.160
So this is actually we're getting 2 DPS that we basically never see we have a Sombra and then Whisper's gonna be over on the Sierra here

03:09:37.160 --> 03:09:41.760
So Atlas showing us a whole lot of variety as we head over to station

03:09:45.560 --> 03:09:47.480
This is something that's more familiar

03:09:47.480 --> 03:09:51.960
Yes, the magas shooting at each other hoping to gain that overheld as much as possible.

03:09:51.960 --> 03:09:56.040
Hatori and do a wall for good personal that charge, but hopefully getting out of dodge to

03:09:56.840 --> 03:10:02.520
their life on a lock. That being said, though, Hatori looking to go back in the mix very low

03:10:02.520 --> 03:10:08.360
actually does find the elimination onto Wisp. This one very chaotic Atlas. Again,

03:10:08.360 --> 03:10:12.760
maybe not the most practiced between these two teams. Certainly they do have practice on this

03:10:12.760 --> 03:10:18.840
map. There's a reason we see a lot of Suravasa and things like that instead of this Atlas.

03:10:18.840 --> 03:10:24.280
It's still pretty streaking avic by the way, and it looks like TimeLysex Missing have finally

03:10:24.280 --> 03:10:25.280
captured this point.

03:10:25.280 --> 03:10:28.560
Honestly, I'm surprised that they were able to find their way back into that fight after

03:10:28.560 --> 03:10:32.720
losing Wisp early to the Sombra of Natory. Now, missing is off of that Sombra pretty

03:10:32.720 --> 03:10:37.800
quick. I think that's to be expected here. It's kind of hard to find the value of the

03:10:37.800 --> 03:10:41.600
Sombra, especially right off against Event Denna and Isiira, and they're always going

03:10:41.600 --> 03:10:45.200
all the look up. So over onto the venture now to try and win this front-to-back fight.

03:10:46.560 --> 03:10:53.600
That was very aerial acrobatics that I honestly kind of want to see again. I want to see how that

03:10:53.600 --> 03:10:59.920
plays out in the end, but that's going to be Z picking up their counterpart, Juno, feeling pretty

03:10:59.920 --> 03:11:05.360
good there, missing right back on the venture. Again, maybe not super, super traditional,

03:11:05.360 --> 03:11:11.440
but these are like all TDM style battles. We just see various targets being applied by

03:11:11.440 --> 03:11:15.820
certain characters, it's like, who do we want to go on next if you're the Moga?

03:11:15.820 --> 03:11:18.020
For everyone else, it's just I'm gonna run.

03:11:18.020 --> 03:11:19.740
Oh look, someone's in my sights.

03:11:19.740 --> 03:11:23.760
And you know, I think that the TDM is going to favor this composition,

03:11:23.760 --> 03:11:27.000
the Timeless X-Missing is playing a lot more than Cafe Figa.

03:11:27.000 --> 03:11:29.460
Peace on the Vendetta, Whisper on the Sierra.

03:11:29.460 --> 03:11:32.920
Although we don't see the Sierra a whole lot, she has a lot of mobility here

03:11:32.920 --> 03:11:35.720
to kind of find her way through these 1v1s and nails.

03:11:35.720 --> 03:11:38.920
Over time on the floor, Cafe Figa is grappling.

03:11:38.920 --> 03:11:44.560
Yeah, breaking the cage there with the Sierra Ultimate, I like that, but now the

03:11:44.560 --> 03:11:47.720
Illuminations need to come through in Café Fica while they're on the back foot

03:11:47.720 --> 03:11:52.240
and not to mention without Hitori are gonna be knocked down a peg on top of

03:11:52.240 --> 03:11:55.520
that. They'll be kidnapped who's potentially in a lost fight, but it's

03:11:55.520 --> 03:11:59.760
gonna be those heroic moments that are trying to be summoned on in Kitsune Rush

03:11:59.760 --> 03:12:04.040
as well, but it's Wisp to find the first courtesy of the tracking shot. He says

03:12:04.040 --> 03:12:11.720
well in on the action and the venture player left to return back to the dirt in the spawn room.

03:12:12.760 --> 03:12:19.000
All right, point number one over to Timeless X missing here. We're gonna be heading over to

03:12:19.000 --> 03:12:26.360
point number two, city center, and Cafe Fika. I mean they committed a lot into that to not win

03:12:26.360 --> 03:12:31.000
that fight. You're just holding on to this tectonic shot here from this side. Over good news,

03:12:31.000 --> 03:12:37.500
Kind of missing, I have nothing to work with here, so if you can take out some of those movement cooldowns from Wisp and from East,

03:12:37.500 --> 03:12:41.000
you have an opportunity to find a pick onto one of those DPS players with this.

03:12:43.000 --> 03:12:47.500
Honestly used in sort of a defensive way, and I like the lifeline being used to actually pick up the players,

03:12:47.500 --> 03:12:54.500
make sure they are out of harms away from this very powerful ultimate that we can see, but Zee, she finds her counterpart yet again,

03:12:54.500 --> 03:12:59.000
and it's Tuna that was popping off the previous map that propelled the success for Capitika.

03:12:59.000 --> 03:13:01.800
And now, unfortunately, it seems to be a bit of a pain point.

03:13:01.800 --> 03:13:04.840
Maga Diff, though, coming through, saw Hill remaining strong.

03:13:04.840 --> 03:13:07.640
And that support needs to be applied to keep these players up.

03:13:07.640 --> 03:13:10.880
The Cafe Fika still hanging on, still have numbers.

03:13:10.880 --> 03:13:12.640
And the problem is that Phyllis X Missing

03:13:12.640 --> 03:13:15.880
are very strong with their own tanks still in the mix as well.

03:13:15.880 --> 03:13:19.280
Very low Ivory on the Soldier now with the Overclock available,

03:13:19.280 --> 03:13:21.040
if need be, Katnapa as well.

03:13:21.040 --> 03:13:23.680
But saw Hill slams on down to Miss Son.

03:13:23.680 --> 03:13:25.080
That should open things up.

03:13:25.080 --> 03:13:27.960
This Overclock, it's got to be the key to victory.

03:13:27.960 --> 03:13:33.080
If it is not, you're gonna see a reset needing to be the case in Cafe Vika.

03:13:33.080 --> 03:13:36.600
They will do exactly that, missing on the Pharah, by the way.

03:13:36.600 --> 03:13:41.160
Ooh, okay, I mean, out of the dirt and into the sky here for Miss Sun,

03:13:41.160 --> 03:13:43.800
and I freaking is going to match on the Sierra.

03:13:43.800 --> 03:13:48.360
Look, this is more Sierra gameplay than I think that we have seen since her release,

03:13:48.360 --> 03:13:50.440
so I'm personally very excited for it.

03:13:50.440 --> 03:13:53.400
I like the Cafe Vika, have swapped things up quite a bit here.

03:13:53.400 --> 03:13:56.440
However, they are gonna be at a deficit when it comes to Ultimate.

03:13:56.440 --> 03:14:05.320
Both those DPS all it's ready to go for Timeless X missing and the cage fight in combo with the trailblazer from the Sideric is a devastating combo here.

03:14:05.320 --> 03:14:13.120
So once Ah-Hil gets that cage online, I think he gets one more clean freeze, but I just have to be one person who got in that cage and just try to keep them alive.

03:14:14.120 --> 03:14:20.640
Yeah, I kind of think I should be trying to force out the DPS a little earlier, but instead it will just be a whole bunch of all its chaos.

03:14:20.640 --> 03:14:22.840
That's overwatch for ya, by the way!

03:14:22.840 --> 03:14:28.140
Whisp finds two courtesy of the Ultimates in Hitori, although she might find one.

03:14:28.140 --> 03:14:30.240
She also finds the grave.

03:14:30.240 --> 03:14:32.140
Timeless X missing.

03:14:32.140 --> 03:14:33.940
Cannot be stopped.

03:14:33.940 --> 03:14:35.440
This is gonna be the point cap for them.

03:14:35.440 --> 03:14:38.940
There is not gonna be a re-contest here from Cafe Peek-Other and Hunter Regroop.

03:14:38.940 --> 03:14:41.440
And look for that third flashpoint here.

03:14:41.440 --> 03:14:46.540
Although Hitori is charging in on the mouth cause she triggers the overtime, so there's still a chance.

03:14:46.540 --> 03:14:47.340
Nyawn.

03:14:47.340 --> 03:14:48.440
Cage fight, by the way.

03:14:48.440 --> 03:14:54.700
Unfortunately though, there's not really many people to hang on to this cage fight and to this fight in general

03:14:54.700 --> 03:15:01.380
It is just to be essentially a bit used for all charge to maybe have a better chance at this next point coming up

03:15:02.180 --> 03:15:07.460
Technically the ultimate advantage used in favor of Fika as you have a force out of decent amount from time of sex missing

03:15:07.460 --> 03:15:10.100
But that could soon a rush could be the key to success

03:15:10.140 --> 03:15:15.100
Yeah, having that online for z is is a big big advantage where it's you know

03:15:15.100 --> 03:15:19.560
It's not gonna have that to work with and this son is over onto the tracer as well

03:15:19.560 --> 03:15:23.780
So yeah, you're like a full reset here on all sort cafe Fika

03:15:23.780 --> 03:15:29.580
We're over to bizarre for the third potentially final point here on Atlas and already it's going to be

03:15:29.740 --> 03:15:33.260
Final sex missing in control of this interior and of course

03:15:33.260 --> 03:15:36.460
He's taking out back as soon a rush to work with so cafe Fika right now

03:15:36.460 --> 03:15:41.580
I'm in the top spot of trying to find the way into this fight without getting locked on by that rush

03:15:41.580 --> 03:15:48.980
How does Zee keep finding the opener in like every single fight? I don't get it. I mean peace will fall so the numbers technically even

03:15:49.480 --> 03:15:53.060
Unfortunately though Hitori Juno they will all fall indeed

03:15:53.620 --> 03:15:59.580
And Whis by the way popping off on this Sierra and it's ironic that we see Sierra when it's you know, not HR tree, right?

03:15:59.580 --> 03:16:01.580
This is the second player only to play the

03:16:02.740 --> 03:16:05.980
Hero in Kong. That's true. Yeah, I think HR tree

03:16:05.980 --> 03:16:11.940
She's she was playing that in honor of tree playing it very briefly and one of their matches

03:16:11.940 --> 03:16:17.320
So it's gonna be bizarre in control for timeless X-Men they already so much percentage game Z

03:16:17.620 --> 03:16:21.100
That's not how to use this continuing rush that trailblazer is ready to go as well

03:16:21.100 --> 03:16:26.700
This is a very hard point to try and walk on and when you're up against also they can just take these through long

03:16:27.980 --> 03:16:33.380
Soon as you force out a little bit early log a boy actually shredding the counterparts

03:16:33.380 --> 03:16:39.860
10 there you have it that trailblazer again used fines one but I still don't fully believe

03:16:39.860 --> 03:16:44.740
yeah that is until okay that final it comes through I was just making sure all the pieces fell in

03:16:44.740 --> 03:16:49.300
place it felt like there was still room for potential hero play unfortunately now peace

03:16:49.300 --> 03:16:55.140
is not going to be able to do a 1v5 with just a blade in hand it's so true though you really can't

03:16:55.140 --> 03:16:59.620
count timeless axe missing out if somebody is alive on their team lurking especially one of

03:16:59.620 --> 03:17:04.900
of these DPS players that has the pop-off potential. Now there's gotta be a lot of ults for Timeless X

03:17:04.900 --> 03:17:09.860
missing to walk into Bazaar with and it's going to have to be aggression coming through from

03:17:09.860 --> 03:17:14.180
Kathy Fika first. They have the pulse sign and he needs to find a critical target and slow down

03:17:14.180 --> 03:17:16.980
this attack from Timeless X.

03:17:16.980 --> 03:17:22.660
Susie forced on now, pulse on man, it's thrown to the side. However, Peace does give the

03:17:22.660 --> 03:17:28.180
elimination onto Juno and make that again the cage, trailblazer combo. It's light work, it's

03:17:28.180 --> 03:17:31.940
It's cinema, it's everything you'd expect from this timeless X-missing side.

03:17:31.940 --> 03:17:36.660
There's of course Z being as potent as ever with those kunais and mbm.

03:17:36.660 --> 03:17:39.620
I mean maybe one fight left to go here, but it's certainly gonna be tough if

03:17:39.620 --> 03:17:41.780
timeless X-missing can put some aggressive pressure.

03:17:41.780 --> 03:17:43.700
And they have the aggression to work with here.

03:17:43.700 --> 03:17:46.100
Peace has that sundering blade ready to go.

03:17:46.100 --> 03:17:47.700
Now Hitori does have this page fight.

03:17:47.700 --> 03:17:49.060
You want to get set up on the point?

03:17:49.060 --> 03:17:50.580
Oh please, she has to follow up.

03:17:51.460 --> 03:17:54.980
If you were being, I guess, if you get set up on the point there,

03:17:54.980 --> 03:17:57.060
Hitori falls down almost immediately

03:17:57.060 --> 03:17:59.660
because everyone was like, oh, we know your win condition.

03:17:59.660 --> 03:18:01.220
It's this cage fight, and we're going

03:18:01.220 --> 03:18:03.980
to take you on down before it gets any sort of value.

03:18:03.980 --> 03:18:06.020
Yes, two players hanging around on the point,

03:18:06.020 --> 03:18:07.740
but it's just now a cat.

03:18:07.740 --> 03:18:12.300
Just one player living, breathing, hoping for the best.

03:18:12.300 --> 03:18:15.260
And, well, that HB bar will drop to zero.

03:18:15.260 --> 03:18:18.580
It may not be a 3-0 series, but it certainly

03:18:18.580 --> 03:18:22.100
is a 3-0 map, timeless X missing up two to one.

03:18:22.100 --> 03:18:24.980
Yeah, very comfortable on their map pick here.

03:18:24.980 --> 03:18:29.320
And yeah, we can see why the Jetpack Cat Band didn't come through.

03:18:29.320 --> 03:18:31.620
Then why 25 and 1?

03:18:31.620 --> 03:18:34.660
She is devastating on that hero.

03:18:34.660 --> 03:18:39.300
And we're even going to get a Sierra play of the game.

03:18:39.300 --> 03:18:43.340
Definitely, I would say, over there, really, at least times.

03:18:43.340 --> 03:18:45.420
I mean, I guess, yeah, but as well,

03:18:45.420 --> 03:18:47.940
this map felt like one of the most chaotic maps

03:18:47.940 --> 03:18:49.500
that we've seen in a long while.

03:18:49.500 --> 03:18:52.940
And honestly, it's almost refreshing in one way,

03:18:52.940 --> 03:18:56.040
because the joke is overwatched, there's so much going on,

03:18:56.040 --> 03:18:56.980
what do you look at?

03:18:56.980 --> 03:19:00.780
And that seems to have died down courtesy of Dmon coming in

03:19:00.780 --> 03:19:02.180
and being very sort of methodic.

03:19:02.180 --> 03:19:03.540
We're going to dive on this one player,

03:19:03.540 --> 03:19:04.900
and that's going to be that, and it's my blade,

03:19:04.900 --> 03:19:05.980
and my shield, and that's it.

03:19:05.980 --> 03:19:08.540
But then you get comps like these.

03:19:08.540 --> 03:19:10.460
And so much happens in Flashpoint,

03:19:10.460 --> 03:19:12.940
where in the end, if you've got the better game plan,

03:19:12.940 --> 03:19:15.180
if you've got even just the better mechanics,

03:19:15.180 --> 03:19:17.540
you can get to work and grab the map for yourselves.

03:19:17.540 --> 03:19:21.140
And this is what we expect of a champion level team here,

03:19:21.140 --> 03:19:24.660
coming into a map that most teams aren't picking.

03:19:24.660 --> 03:19:26.980
We are not going to Atlas very frequently.

03:19:26.980 --> 03:19:30.220
And coming into that map with a composition,

03:19:30.220 --> 03:19:32.980
that there's just no way that the other team could

03:19:32.980 --> 03:19:33.620
have suspected it.

03:19:33.620 --> 03:19:36.860
There is, there's just no way that Kafe Fika was anticipating.

03:19:36.860 --> 03:19:39.140
They were going to go up against a Sierra and a Vendetta

03:19:39.140 --> 03:19:40.100
on Atlas.

03:19:40.100 --> 03:19:43.780
So yeah, really good job here from Timeless X missing,

03:19:43.780 --> 03:19:44.020
too.

03:19:44.020 --> 03:19:46.700
I think really catch Kafe Fika off guard.

03:19:46.700 --> 03:19:48.740
We even saw Kafe Fika making the swap over

03:19:48.740 --> 03:19:50.420
to try and match with that Sierra.

03:19:50.420 --> 03:19:55.300
but at that point you're playing into your opponent's game and it's pretty hard to win when you do that.

03:19:56.500 --> 03:20:01.300
Absolutely, and we're gonna do something that's a little bit different because this series is a

03:20:01.300 --> 03:20:05.460
little different. Because it has gone more than three maps, we're gonna take a quick break,

03:20:05.460 --> 03:20:09.780
make sure the players are all hydrated and everything ready for map number four. So we'll

03:20:09.780 --> 03:20:12.260
be right back with continuation of this series.

03:24:20.420 --> 03:24:27.420
the

03:24:27.420 --> 03:24:34.420
the

03:24:34.420 --> 03:24:40.420
the

03:24:40.420 --> 03:24:46.420
the

03:24:46.420 --> 03:24:51.940
Hey folks, we are back the continuation of this upper bracket final series and yes, I

03:24:51.940 --> 03:24:52.940
know it's weird.

03:24:52.940 --> 03:24:56.340
We had more than three maps played so we had a break, but it's okay.

03:24:56.340 --> 03:24:57.500
We're here now.

03:24:57.500 --> 03:25:03.340
We've got map number four up for you and eventually of course going into that map number five.

03:25:03.340 --> 03:25:04.820
Two more maps on today.

03:25:04.820 --> 03:25:09.780
No more matchups after this one, but let's take a look and see what happened here in

03:25:09.780 --> 03:25:10.780
this previous one.

03:25:10.780 --> 03:25:12.780
Yeah, now Nepal

03:25:13.100 --> 03:25:16.100
Go the way of timeless X missing pretty decisively

03:25:16.620 --> 03:25:20.660
Hit back up from cafe pica over on Esperanza, but once

03:25:21.140 --> 03:25:27.100
Timeless X missing was back in control of the map pick once again sending us over to Atlas

03:25:27.100 --> 03:25:34.380
One of the first times that we got to see this map in calling all heroes is not going to the prescribed Newark City

03:25:34.380 --> 03:25:41.380
It was all a timeless axe missing here. They have so far looked extremely comfortable on their map picks

03:25:42.220 --> 03:25:45.900
This is a series of firsts if you will Sierra gets a win

03:25:45.900 --> 03:25:52.860
We see Sierra we have a team that has brought the series to more than three maps and

03:25:53.580 --> 03:25:54.900
Among other things as well

03:25:54.900 --> 03:25:57.380
I'm sure there's plenty more that we could go off of but

03:25:57.380 --> 03:26:02.440
we move into map number four and now we also get to consider what mode we go

03:26:02.440 --> 03:26:08.000
to next because it's not push anymore it's not flash point so is it escort or

03:26:08.000 --> 03:26:12.200
is it hybrid this is uncharted territory now of course we have seen

03:26:12.200 --> 03:26:18.680
hybrid into the last series here but it could be a repeat me I'm Junction has

03:26:18.680 --> 03:26:24.400
been a favorite however no we are going to be heading on over to an escort map

03:26:24.400 --> 03:26:29.000
And now the options for escort being a Junkertown or Route 66 or Shambali

03:26:29.400 --> 03:26:33.320
They are going to go over to Route 66 here

03:26:33.320 --> 03:26:36.920
I feel a nice middle ground of the other escort maps

03:26:36.920 --> 03:26:41.320
I mean this one seems to be if we're seeing an escort in these series what

03:26:41.760 --> 03:26:46.320
The map is gonna be a route 66 a lot more familiar with a lot of these teams

03:26:46.560 --> 03:26:49.160
Just the various high grounds things like that, but

03:26:49.160 --> 03:26:55.600
Ashenban and Anaben. I mean obviously you see the Bastion ban. I think you know what they're targeting.

03:26:55.600 --> 03:27:02.760
As for the Anaben, we've mentioned it before. Does that mean you're trying to take out the Anci? Meaning you want to play a couple of particular tanks.

03:27:02.760 --> 03:27:07.760
Is it Nalgatime? It could be Nalgatime. I just think it's a three-row dog.

03:27:07.760 --> 03:27:15.560
A frog? Hey, you did say it is a series of firsts here. So, you know, that would be a first for sure.

03:27:15.560 --> 03:27:24.560
But yeah, the Ana coming into play, I do, yeah, expect that you maybe want to play a tank that could be really hindered by those anti-nades.

03:27:24.560 --> 03:27:29.560
I do think that the Ana also can put quite a bit of pressure onto the Jetpack cats.

03:27:29.560 --> 03:27:37.560
Historically, she was kind of used as a counter to the Jetpack cat Bastion, especially once you get that major perk online for her when you get the headshots.

03:27:37.560 --> 03:27:46.140
She got pretty devastating as kind of an anti-air sniper, but yeah, the Bastion fan no surprise to me here coming out from

03:27:46.140 --> 03:27:54.160
Kaffe Hiko because they maybe want to play the Jetpack Cat themselves and they do not want to go up against Wisp on that Bastion again.

03:27:54.960 --> 03:28:01.560
Yeah, that would probably be a little painful. I'm not looking forward to that, but they won't have to at least in particular math.

03:28:01.560 --> 03:28:06.360
There might be, though, a rough and rude awakening in the next one. We'll have to see if we make them.

03:28:06.360 --> 03:28:15.360
Well, if we make it there, but instead, let's see how things are shaping up right now, obviously, we know these players will like to swap things up.

03:28:15.360 --> 03:28:31.360
Alright, well, Cafe Peek is on the defense first, and since we are over on escort now, it does matter, and they will be locked into this composition at least for the first fight, and it's a familiar composition coming through for them.

03:28:31.360 --> 03:28:41.360
No more Atlas shenanigans, it is back on to this Hittori on the demon and then of course going to have that tracer in the Cassidy as well.

03:28:41.360 --> 03:28:44.360
So, I'm a sign of timeless, X-missing.

03:28:44.360 --> 03:28:49.360
I do have an opportunity to take a couple of shots on that Widowmaker and Wisps.

03:28:49.360 --> 03:28:52.360
Yeah, they're feeling it. They are ready for this.

03:28:52.360 --> 03:28:56.360
What do we got? Cat Widow, okay, 0 for 1.

03:28:56.360 --> 03:28:58.360
Technically 1 for 2.

03:28:58.360 --> 03:29:01.560
And I'm waiting for it. No one's given an angle.

03:29:01.560 --> 03:29:03.060
Yeah, no one's being asked.

03:29:03.060 --> 03:29:05.160
I would not want to beat it either.

03:29:05.160 --> 03:29:11.260
Of course, we kind of expect maybe Wisp to jump to a different character after the widow-first life comes through.

03:29:11.260 --> 03:29:12.660
But, who knows?

03:29:12.660 --> 03:29:14.960
Maybe you do see things a little bit differently.

03:29:14.960 --> 03:29:17.760
Maybe this is the strat they want to run on Route 66.

03:29:17.760 --> 03:29:22.360
And again, we're just kind of hanging around because that's where the major pressure is, ironically.

03:29:22.360 --> 03:29:24.960
Even though Wisp isn't, like, hitting the most crazy shots,

03:29:24.960 --> 03:29:27.760
no one's really giving them a chance to in this...

03:29:27.760 --> 03:29:34.060
It leads up to potential success or potential disaster, depending on if that value does eventually come through.

03:29:34.060 --> 03:29:35.660
But oh, body shot, nope.

03:29:35.660 --> 03:29:36.860
Still not happening.

03:29:36.860 --> 03:29:41.260
Still waiting to see that first engagement come fully through, and it's Whistler finally gets taken down.

03:29:41.260 --> 03:29:45.460
Okay, I think Cafe Fika have found their footing.

03:29:45.460 --> 03:29:47.560
The defenses hold strong in first fight.

03:29:47.560 --> 03:29:49.060
Now, officially over.

03:29:49.060 --> 03:29:53.660
I gotta say, props to Cafe Fika for the patience coming through.

03:29:53.660 --> 03:29:59.020
It is so easy to just try and peek that window, try and pressure her out of the sky, but of course,

03:29:59.020 --> 03:30:06.220
Wisp very deadly on this Hiscan Hero, so is going to make that swap over and get stalled here for

03:30:06.220 --> 03:30:12.700
Kathy. He gets a hit, he has a hurry, he nearly goes off to that limit break. That has got to be a

03:30:12.700 --> 03:30:19.180
record here for that all being online. Yeah, not to mention when there's one player that you don't

03:30:19.180 --> 03:30:22.360
don't even have. Now we'll make that two that you can't even slice that because they're

03:30:22.360 --> 03:30:28.340
up in the air. So good job to farm that up pretty darn quickly Saw Hill, hang it on,

03:30:28.340 --> 03:30:33.100
finds at least the one but unfortunately finds himself in the next. And that's not going

03:30:33.100 --> 03:30:38.560
to be great for the teamfight dynamic but that's because Captain Ithika are absolutely

03:30:38.560 --> 03:30:42.620
popping off right now. I mean it's just seemingly raw mechanics that are propelling them right

03:30:42.620 --> 03:30:46.220
now and and time was like missing. Feels like they're kind of at a standstill, they don't

03:30:46.220 --> 03:30:49.940
I don't really have any hard plans, I'm kinda just poking and poking open these fights.

03:30:49.940 --> 03:30:55.340
I'm feeling that too, I almost as if he feels like I'm just a little bit disjointed in how they're approaching things right now.

03:30:55.340 --> 03:31:00.580
And I think it is because of this kind of stronghold that Kafe Hika has, and now they have that sky-need buddy to go.

03:31:00.580 --> 03:31:02.260
It's gonna be even harder to try and push it.

03:31:03.780 --> 03:31:08.380
Leave that a still effect of the Suzu coming through to the clans, gonna be finding some good works.

03:31:08.380 --> 03:31:14.660
Timeless Exmissing now, ults of their own, Kitsune Rush, up on in, where is that immediate value comes in?

03:31:14.660 --> 03:31:15.860
on to that?

03:31:15.860 --> 03:31:16.700
What's your mark?

03:31:16.700 --> 03:31:20.260
No, and then why I think I must have missed the catnap somehow.

03:31:20.260 --> 03:31:21.260
And this limit break.

03:31:21.260 --> 03:31:22.980
I'm tying it up in case it is needed.

03:31:22.980 --> 03:31:26.020
But Saw Hill, I think, just deciding, no, it's not.

03:31:26.020 --> 03:31:29.380
The monocasualties on the other side are plenty.

03:31:29.380 --> 03:31:30.740
We are going to win this fight.

03:31:30.740 --> 03:31:32.740
And when it convincingly, finalists

03:31:32.740 --> 03:31:34.660
are missing, took them a little bit to get there,

03:31:34.660 --> 03:31:36.540
but they are right back in this.

03:31:36.540 --> 03:31:38.020
Yeah, I'm going to start moving the car here.

03:31:38.020 --> 03:31:40.820
And I mean, I've got to get props to Ivory.

03:31:40.820 --> 03:31:43.580
She had insane reaction time against that catnap

03:31:43.580 --> 03:31:47.480
coming through from them. Why should she throw the hindernaid to cancel that catnap?

03:31:47.480 --> 03:31:50.600
So very impressive here from the Cassidy.

03:31:50.600 --> 03:31:56.180
And because Chappy Pika lost that fight so close to kind of the choke point, the first corner,

03:31:56.180 --> 03:32:00.680
they have room here to come back and re-contest this card before Chappy Pika loses that check point.

03:32:01.600 --> 03:32:06.220
Absolutely. You know, actually, I was going to say hard contest wasn't really coming through on that point,

03:32:06.220 --> 03:32:10.900
but there's the limit break. Comes through. Hitori done 37, make that one HP.

03:32:10.900 --> 03:32:37.900
D mech unlucky saw hill their counterpart is just enough you got to remember that there are five different players on each of these teams and anyone to be the hero in these waiting moments saw hill looking to cancel out the sky noon and yes peace falls victim to it again seemingly a trend we found with our tracer player but the point has been captured in the end so regardless of how the fights the eliminations go timeless X missing a happy with the result.

03:32:37.900 --> 03:32:52.900
It's a good first point defense here for Caffe Pica, but they are going to have a little bit less space to work with here since they got three players coming back from that long spawn and Timeless Ex-Missing are looking to set themselves up on this high ground already.

03:32:52.900 --> 03:33:01.900
So that's really devastating here for Caffe Pica where you'd love to have Ivory kind of set up ready to go so that you can do that damage as Timeless is making your rune page.

03:33:01.900 --> 03:33:10.900
Looks like the heavy projectile is officially available for victory and that's going to be very scary for those in the airspace, although Miss Sun will fall.

03:33:10.900 --> 03:33:18.900
This is going to be a tough first situation. Now obviously the breakthrough is going to be Peter. We can see who exactly is going for that hard engage.

03:33:18.900 --> 03:33:26.900
That's going to happen just quite yet. And so this poke game is just going to allow for this card to be pushed even further forward for Timeless X Missing.

03:33:26.900 --> 03:33:33.900
Again, this stall comes through, especially with now Wisp up in the air, Sky Noon, their own.

03:33:33.900 --> 03:33:39.900
And this is 3 meters. Of course we are just waiting for that final player to get back from spawn, but there you go!

03:33:39.900 --> 03:33:42.900
It's Saw Hill, it's Wisp, and they make a great run of things.

03:33:42.900 --> 03:33:47.900
Yasaka, Tine, Rush, launch on in from both sides, and you've made an attempt to Tori.

03:33:47.900 --> 03:33:52.900
We appreciate the effort. Unfortunately, not much more value for you,

03:33:52.900 --> 03:33:58.400
as the time being extended, the point now moved forward.

03:33:58.400 --> 03:34:00.900
All right, into third point here, Route 66.

03:34:00.900 --> 03:34:05.900
This is where the cat and the Cassidy combo is going to be a little bit harder to kind of get away with,

03:34:05.900 --> 03:34:09.400
because now you do have a much smaller skybox to work with here.

03:34:09.400 --> 03:34:12.900
So we are going to still see these teams stick on that same composition.

03:34:12.900 --> 03:34:15.900
I think they are building up to that high noon,

03:34:15.900 --> 03:34:19.900
and of course, it's going to be harder to find the value, but not impossible here.

03:34:19.900 --> 03:34:25.740
here, we see time and time again Ivory at least managing to find peace. However this part has been

03:34:25.740 --> 03:34:30.380
moving forward, it's in second point pretty much uncontested here, it's really going to be onto

03:34:30.380 --> 03:34:34.540
Hattori to try and be that frontline presence. Yeah ironically we were talking about how time

03:34:34.540 --> 03:34:37.900
was ex-missing felt, destroying two Canadian people really feel convincing in all of their fights,

03:34:37.900 --> 03:34:42.780
and now it's Cafe Pika that aren't really taking that initiative that we're expecting for at Saw Hill.

03:34:42.780 --> 03:34:46.940
Again, launching out that lip-break, spotting all these players, and actually does find themselves

03:34:46.940 --> 03:34:53.940
So, not exactly going to be easy to open that fight out, but the cart still is pushed four players, still hanging on for dear life.

03:34:53.940 --> 03:34:58.940
Unfortunately though, no front-liner means that you will have to hit that reset button.

03:34:58.940 --> 03:35:05.940
And I like that the play there from Caffe Pika. Ivory is set up on a pretty hard angle and they just flip the map on times that's missing it.

03:35:05.940 --> 03:35:11.940
That's exactly the kind of plays that a sight-signistic Caffe Pika really need to do to come up against this team.

03:35:11.940 --> 03:35:16.080
team and now we're gonna be heading into a neutral fight here it's just those

03:35:16.080 --> 03:35:19.200
catmounds that are going to be coming online. Wisp is building up to the dead

03:35:19.200 --> 03:35:23.840
eye as well but your cafe beaker right now you really want to try and find an

03:35:23.840 --> 03:35:28.040
early pick here so that you can deny that all coming online and really running

03:35:28.040 --> 03:35:32.800
away in the third point. Wisp put that high new move. We're gonna turn that one

03:35:32.800 --> 03:35:36.600
into a sky new move now aren't we? Yes indeed very low though because that

03:35:36.600 --> 03:35:41.920
heavy perk again from the demon is gonna be pretty powerful over Cinnabar

03:35:41.920 --> 03:35:47.600
does fall down, went for the attempt for the cancel, but it's Wisp. Oh yeah, love to see that aim

03:35:48.160 --> 03:35:53.480
be very clean. And of course, Kappa Kika now with a sort of last-ditch touch that needs to be the case.

03:35:53.560 --> 03:36:00.640
Yeah, it's gonna be a scramble here for Kappa Kika. Losing ivory late in that fight is devastating, especially where Wisp is gonna be set up on the truck now.

03:36:00.640 --> 03:36:05.160
So you have to contend with this high ground from the side of Kainloss X missing.

03:36:05.160 --> 03:36:10.800
much does come through at least as a saving grace for this cap to keep aside

03:36:10.800 --> 03:36:15.120
and fortunately Kitsune, a rush can make things very very difficult. 1.6 meters is

03:36:15.120 --> 03:36:19.400
all that is left required and you see at least some sort of vision to hope for

03:36:19.400 --> 03:36:25.400
that is quickly diminished. Timeless X missing, slow start, fast ending. Yeah and

03:36:25.400 --> 03:36:31.160
ending with time in the bank crucial as well. You'll want all of those seconds

03:36:31.160 --> 03:36:35.860
that you can get as you head into potential overtime rounds here on escort.

03:36:35.860 --> 03:36:41.760
However, this does mean we have to see a full cap come through from the side of

03:36:41.760 --> 03:36:45.560
Capapika. If they even want a chance at those overtime rounds,

03:36:45.560 --> 03:36:49.160
you know, taking a look at the scoreboard once again, seeing

03:36:49.160 --> 03:36:52.160
Lenwae with just the cat domination here.

03:36:52.160 --> 03:36:56.360
She has such a great understanding of when she can go aggressive on this hero

03:36:56.360 --> 03:36:58.160
and when she needs to play safe.

03:36:58.160 --> 03:37:00.840
Also, fantastic movement all around.

03:37:00.840 --> 03:37:04.840
So yeah, good stuff here so far from our number one team.

03:37:06.080 --> 03:37:09.960
It's crazy how we go from Atlas of pure chaos

03:37:09.960 --> 03:37:13.000
and two characters that we don't typically see.

03:37:13.000 --> 03:37:14.600
I mean, there's Avengers, Sierra,

03:37:14.600 --> 03:37:16.000
crazy comps, flashy things.

03:37:16.000 --> 03:37:18.400
And then we go back to this dynamic

03:37:18.400 --> 03:37:20.320
that we've all grown used to.

03:37:20.320 --> 03:37:23.880
It's the practical mirror, at least the demon mirror,

03:37:23.880 --> 03:37:29.280
Tracer or She-On, Cat, Gyaraco, and it all feels the same.

03:37:29.280 --> 03:37:32.120
And so, of course, that does mean that whoever kind of

03:37:32.120 --> 03:37:34.240
IGLs their team to success a little bit better

03:37:34.240 --> 03:37:35.720
is going to be the ones on top.

03:37:35.720 --> 03:37:37.680
It's going to be positioning a lot more important.

03:37:37.680 --> 03:37:40.720
Yes, mechanics will be there, but in the end,

03:37:40.720 --> 03:37:42.880
you've got to have an advantage that isn't

03:37:42.880 --> 03:37:45.360
on just those character one-for-one matchups.

03:37:45.360 --> 03:37:46.560
Yeah, that's exactly it.

03:37:46.560 --> 03:37:49.480
And I think that the Bastion band that came through

03:37:49.480 --> 03:37:52.600
from the Cafe Pica, you know, a good idea here,

03:37:52.600 --> 03:37:58.600
But Wisps is just so confident over on this Cassidy, making a swath over and not two ticker calls before them as Ivory.

03:37:58.600 --> 03:38:03.600
Gonna try her hand at a little bit of Widowmaker shenanigans, no Widowmaker in the sky here.

03:38:03.600 --> 03:38:08.600
Gets a couple shots off and he's gonna match over to the mirror and match up here.

03:38:08.600 --> 03:38:13.600
You see if Tynosex Missing can take their cubes in at heart on this first point as we saw that way.

03:38:14.600 --> 03:38:17.600
Don't miss them before early, that's not quite ideal.

03:38:17.600 --> 03:38:21.760
maybe trying to go for some sort of like a backline flink, and they can just spot it on out.

03:38:21.760 --> 03:38:25.120
Unfortunate, but those are the risks to take on the attack.

03:38:25.120 --> 03:38:29.340
It's not going to be the most detrimental of results, because you'll have a quick spawn.

03:38:29.340 --> 03:38:34.040
The spawn's right just around there with you, but again, arming up these demon limit breaks

03:38:34.040 --> 03:38:37.280
is going to be very, very important. Whoever gets that one out first, most likely,

03:38:37.280 --> 03:38:40.880
is going to be the fight victor that is, of course, unless it's matched out in the end,

03:38:40.880 --> 03:38:45.680
which could very well be the case, but, again, a high ground still being granted for timeless

03:38:45.680 --> 03:38:50.960
Ex-Missing still seeing this tracer battle off towards the sideline. We call available the full HP now

03:38:50.960 --> 03:38:58.580
Not exactly needed demon versus demon over towards this ledge now, but again, just pressure just all farming waiting for that first moment

03:38:58.580 --> 03:38:59.780
Just right

03:38:59.780 --> 03:39:06.120
That's what it's just been a bit of a stalemate here, which is of course going to favor time with Ex-Missing where they are in control of this

03:39:06.500 --> 03:39:10.140
payload they have to get to the cross way to go if Khabibiko

03:39:10.140 --> 03:39:12.140
I'll work this forward a little bit, just a little bit.

03:39:12.140 --> 03:39:19.140
Big lens coming out there, unfortunately though, it is still the tactical dive of the lifeline that works out in the end.

03:39:19.140 --> 03:39:27.140
Hitori as well, scaling up towards, I believe, the higher ground ledge in order to kind of jump on over to on top of the gas station.

03:39:27.140 --> 03:39:37.140
And of course that means Cafe Fika, along with that dive, along with Miss Unpop enough landing the shots, the headshots, it will be a Cafe Fika fight win.

03:39:37.140 --> 03:39:41.640
Alright, on this payload forward you can see there's three players on the cart here for Cafe Fika

03:39:41.640 --> 03:39:45.140
trying to get this payload towards that checkpoint as quickly as possible.

03:39:45.140 --> 03:39:47.640
Of course, Timeless Exmissive coming back into this fight.

03:39:47.640 --> 03:39:52.140
Both those DPS ults ready to go, the limit break, and Sky Dune to open it all up.

03:39:52.140 --> 03:39:55.640
Ooh, that one looks like it probably should have found a little more,

03:39:55.640 --> 03:40:00.140
but I think you're still happy with the result, finding Juno 1v1,

03:40:00.140 --> 03:40:04.640
and it will not be resolved. It will be a limit break on Outsaw Hill trying to survive,

03:40:04.640 --> 03:40:09.840
and actually does find herself still cooking, still kicking here in this fight.

03:40:09.840 --> 03:40:12.920
And yes, there are four players here for Caffe Fika still alive.

03:40:12.920 --> 03:40:17.360
Unfortunately, the down one forced back into a very small cave.

03:40:17.360 --> 03:40:20.280
Might just have to wait back for that final fifth player.

03:40:20.640 --> 03:40:22.880
Yeah, you gotta wait for everybody to be in the fight.

03:40:22.880 --> 03:40:25.200
And although, you know, did that as you get back into the rush online,

03:40:25.200 --> 03:40:28.520
when it's just Sinobar trying to keep everybody alive here for Caffe Fika,

03:40:28.520 --> 03:40:30.920
it's inevitably somebody is going to fall here.

03:40:30.920 --> 03:40:33.520
The Tepacac puts out a lot of fields, which is a really important thing.

03:40:33.520 --> 03:40:44.520
There's a one person at a time here and now, and then it's going to be Katnipika, kind of running out of time here, they need to make a play, they need to get this Jedi online, it has to fight later for them throughout the series.

03:40:44.520 --> 03:40:49.520
Have I helped, let me up, I want to see what I can get, oh my gosh, four players found!

03:40:49.520 --> 03:41:02.520
It'll be one that has eliminated the Wisp counterpart of Ivory, he'll fall to the grave, and of course, Tori now, punishing off everybody being so split, Katnip in the next time is like trying their best, unfortunately.

03:41:02.520 --> 03:41:05.720
Unfortunately, it will not be a full hold for the women.

03:41:05.720 --> 03:41:09.320
Instead, we will find ourselves capturing the first segment of this map.

03:41:09.320 --> 03:41:12.080
We are extending it on ever so slightly.

03:41:12.080 --> 03:41:13.080
Let's go!

03:41:13.080 --> 03:41:15.160
More series to be had here.

03:41:15.160 --> 03:41:18.520
If Kathy Pika have anything to say about it, they're going to push forward.

03:41:18.520 --> 03:41:19.920
Take this high ground as well.

03:41:19.920 --> 03:41:23.320
So important on this second phase of Route 66.

03:41:23.320 --> 03:41:28.280
It's so hard for the defending team to push into this point when you're in control of

03:41:28.280 --> 03:41:29.280
that high ground.

03:41:29.280 --> 03:41:34.680
See, he has this continue rush to work with, so that he's a good route to go towards the point here,

03:41:34.680 --> 03:41:37.880
and it looks like Zahil wants to force a fight on that level.

03:41:37.880 --> 03:41:43.380
At least, maybe I'll struggle with this, didn't feel like every now and again at first,

03:41:43.380 --> 03:41:46.380
but it seems to pick up the slack and we'll be okay.

03:41:46.380 --> 03:41:52.580
However, Juno, you know, do a little eliminations, and yeah, just like clockwork.

03:41:52.580 --> 03:41:55.280
It seems like a dry fight for time of sex missing.

03:41:55.280 --> 03:41:58.880
They wanted to just try and get those ults on the board as quick as they could, but that's one way to do it.

03:41:58.880 --> 03:42:07.880
Alright, good start here on the second point for Cap'n Pika. They push forward now, aggressively, on actually to the other high ground here.

03:42:07.880 --> 03:42:13.880
I think that that's the right play. They have a lot of ults coming online here, so if they can get some early damage, they won't be able to go first in this fight.

03:42:13.880 --> 03:42:17.880
You don't want Wisp to be able to get set up, push to Sky Noon!

03:42:17.880 --> 03:42:25.880
Oh boy, it's Sky Noon, it's Sky Noon, Sky Noon's galore, and Ivory reigns supreme in the end.

03:42:25.880 --> 03:42:34.040
It'll be the fist that is brought out to find the final damage required to bring a piece back to spawn, but again, I mean

03:42:34.760 --> 03:42:38.760
Maybe there's an attempt to her touch. I don't know how well it's gonna go, especially limit break

03:42:38.760 --> 03:42:46.560
Okay, yeah, everyone wants to launch in these albs and it looks pretty darn good saw hill to salvage the situation along with

03:42:46.920 --> 03:42:51.200
The Kitsune rush out from Juno is like maximum value, right?

03:42:51.200 --> 03:42:57.860
I mean, she got hit with a pulse bomb and she's fighting in a kitsune rush still hits to with that limit break

03:42:58.140 --> 03:43:03.140
Absolutely incredible retake here from timeless X missing it. Yeah pieces on card duty

03:43:03.140 --> 03:43:08.400
There will be no back caps happening on her watch this pulse bomb as the backup as well

03:43:08.400 --> 03:43:15.320
However, I think they have the catnip ready to go might see that as a target on to just try and stun somebody out

03:43:15.320 --> 03:43:20.480
And then go for the a limb from the rest of the team here rather than try and drag them off the map because that

03:43:20.480 --> 03:43:23.480
that ledge is very far away from where time was exiting inside.

03:43:23.480 --> 03:43:28.480
Saw the vision, it looks good, unfortunately, I guess just the stick not applied.

03:43:28.480 --> 03:43:35.480
And so, of course, time to sex-missing, hoping and kind of relying on that one to really open this fight up and make things a lot easier.

03:43:35.480 --> 03:43:37.480
It's not going to happen, except it's here at Rush Catnap.

03:43:37.480 --> 03:43:41.480
We've seen this one before, but it's no quick eliminations, that is,

03:43:41.480 --> 03:43:46.480
until Manuel Ball is missing traded out, Lim at break, and who will reign supreme in this fight,

03:43:46.480 --> 03:43:51.360
might just be that final fight territory. Hitori is somehow still alive, by the way,

03:43:51.360 --> 03:43:57.040
in the midst of all of this, but saw he'll be mech first, taken down for good. Juno,

03:43:57.040 --> 03:44:03.200
a head shot, he's now gonna do all that she can, hopefully contest this card. 20 seconds

03:44:03.200 --> 03:44:07.040
is what you need to burn, and it's certainly not easy, but sports here is trying to help,

03:44:07.040 --> 03:44:11.520
not gonna happen, so we will move on yet again, bringing things down to the wires,

03:44:11.520 --> 03:44:15.280
Kathy Fika, but it does not matter as long as they can keep on pushing.

03:44:15.280 --> 03:44:18.880
And Hitori is making sure that that part is still happening.

03:44:18.880 --> 03:44:25.380
And I see the 3K to clean up Taino's X-Missing and have up 2nd point here for Kafei Higa.

03:44:25.380 --> 03:44:29.080
Rolling forward, they have a lot to keep this momentum going, both those DPSLs.

03:44:29.080 --> 03:44:32.680
Because Tune Rush from Juno online and Zee not able to match it.

03:44:32.680 --> 03:44:39.680
Not to mention, not that they break that quite online for Tarno, just yet we have seen her use that as a counter to that Kitsune Rush.

03:44:39.680 --> 03:44:45.080
But the longer this fight goes on, the better positioning Taino's X-Missing is going to be in to shut it down.

03:44:45.280 --> 03:44:50.280
This guy, Noon holds farm, that one missed out, and it's risk that falls victim this time.

03:44:50.280 --> 03:44:54.280
Again, it feels like Phallus X misses, and we keep losing that 1v1 defense battle,

03:44:54.280 --> 03:45:00.280
but the team seems to be packing things up and holding strong for that line that might end up falling.

03:45:00.280 --> 03:45:05.280
Again, this is not final fight just quite yet, but it certainly is going to be a valuable fight.

03:45:05.280 --> 03:45:08.280
That needs to be one limit break on outweights. Phallus X missing are using everything.

03:45:08.280 --> 03:45:13.280
Hitorious also invested something quite powerful in a lost fight.

03:45:13.280 --> 03:45:22.140
Okay, we get to be back onto SawHale here and I gotta say, I've seen them go over onto Genji twice now, and I feel like their team is-

03:45:22.140 --> 03:45:33.840
No, no, no, not the Genji, so, alright, not the Genji is gonna be the reaper though, coming through like SawHale was set up on the high ground here, trying to do what damage she can, but yeah, that catman, that was personal.

03:45:33.840 --> 03:45:42.880
Yeah, I mean, definitely reasonable as well, but again, this is basically just setting up Timeless X missing for that final fight, which we'll come through.

03:45:42.880 --> 03:45:50.480
Oh, oh, no, I mean, yeah, but no, I think that's all I'm gonna say about that.

03:45:50.480 --> 03:45:52.720
Yeah, I think that we would agree with this.

03:45:52.720 --> 03:45:53.920
Overtime now, though, so that doesn't mean-

03:45:53.920 --> 03:45:55.040
Okay, it's a swap.

03:45:55.040 --> 03:45:58.880
It's- ah, yes, yes, yes, okay, I like the swap as well.

03:45:58.880 --> 03:46:02.320
Overtime does mean that you want to have lots of presence on this point,

03:46:02.320 --> 03:46:04.800
and having a nice blade to work with here,

03:46:04.800 --> 03:46:08.240
definitely gonna swing things in the favor of timelessness.

03:46:08.960 --> 03:46:12.560
Oh, we're gonna have a pause come through at maybe,

03:46:12.880 --> 03:46:16.400
a very stressful moment for both of these teams.

03:46:16.400 --> 03:46:21.000
Oh my gosh, I was so ready and then I went, oh, okay.

03:46:22.440 --> 03:46:25.000
Well folks, I can guarantee you,

03:46:25.000 --> 03:46:27.880
this next fight is gonna be the most tense fight

03:46:27.880 --> 03:46:30.360
we'll ever see today, probably in this championship,

03:46:30.360 --> 03:46:32.360
especially because everyone knows

03:46:32.360 --> 03:46:34.320
what's about to happen, not just the players,

03:46:34.320 --> 03:46:36.080
but you saw the Katsuneiro shout,

03:46:36.080 --> 03:46:38.480
you technically have a second to plan

03:46:38.480 --> 03:46:39.960
how you're gonna deal with things,

03:46:39.960 --> 03:46:42.960
but at the same time, you're gonna have to react

03:46:42.960 --> 03:46:48.040
as soon as that timer drops and I am yawned disbelief here.

03:46:48.040 --> 03:46:50.360
This is, you know, we're building the suspense here.

03:46:50.360 --> 03:46:51.400
This is a-

03:46:51.400 --> 03:46:52.800
This is scripted, is it not?

03:46:52.800 --> 03:46:54.680
This is a match at first here, you know what?

03:46:54.680 --> 03:46:58.840
A pause in the final fight of potentially the final map.

03:46:58.840 --> 03:47:01.240
Yeah, this is, it's all according to plan, don't worry.

03:47:01.240 --> 03:47:05.000
It's no issues here, but yeah.

03:47:05.000 --> 03:47:06.880
There's two Kasude rushes on the point.

03:47:06.880 --> 03:47:13.520
Cappy Pika can't leave the point, and with Timeless X missing, just having peace make that swap over onto the Vendetta?

03:47:13.520 --> 03:47:19.600
I mean, the Vendetta is scary just on her own, but you put a Vendetta into a Kitsune rush?

03:47:19.600 --> 03:47:24.160
That is just a massive amount of damage waiting to happen, especially onto a tank.

03:47:25.120 --> 03:47:26.320
I have one request.

03:47:26.320 --> 03:47:28.960
Yeah, please do not see no.

03:47:28.960 --> 03:47:31.680
You don't let the series end like that.

03:47:31.680 --> 03:47:33.600
All right, the timer drops. Here we go.

03:47:33.600 --> 03:47:34.560
Pause on over.

03:47:34.560 --> 03:47:36.160
It's gonna be the battle that ensues.

03:47:36.160 --> 03:47:38.640
Z finds the first onto Ivory,

03:47:38.640 --> 03:47:40.960
Suzu forced out Hittori very, very low,

03:47:40.960 --> 03:47:42.800
just speeding around open for the best.

03:47:42.800 --> 03:47:44.640
Katsune rushes both expire,

03:47:44.640 --> 03:47:46.840
D-Mack comes through onto Hittori,

03:47:46.840 --> 03:47:49.200
the Killed Fetal, Orange, Timeless, X,

03:47:49.200 --> 03:47:52.640
Missing are your champions of this series.

03:47:52.640 --> 03:47:56.040
They're going to the grand finals.

03:47:56.040 --> 03:47:59.040
I think we expected something like this,

03:47:59.040 --> 03:48:00.800
heading into this series,

03:48:00.800 --> 03:48:03.920
but Timeless, X, Missing showing us

03:48:03.920 --> 03:48:11.260
exactly why they came into these playoffs undefeated, continuing to dominate in this

03:48:11.260 --> 03:48:17.820
upper bracket and looking good all the while wisps. If you ban out their Bastion, they

03:48:17.820 --> 03:48:21.420
are going to make that pivot and make it pretty flawlessly.

03:48:21.420 --> 03:48:28.740
I mean, okay, that ending felt fulfilling. I'll give it that. It wasn't a C9, but it

03:48:28.740 --> 03:48:34.400
It certainly was a display and show of dominance in the end by timeless X-missing.

03:48:34.400 --> 03:48:36.520
It definitely felt like they were given a good run.

03:48:36.520 --> 03:48:41.160
It wasn't just like they were struggling in some maps, like on their own volition.

03:48:41.160 --> 03:48:43.000
It was caused by their opponents.

03:48:43.000 --> 03:48:47.400
Like it was definitely a good fight, not just like struggling naturally because of like,

03:48:47.400 --> 03:48:49.360
oh we're not feeling great today.

03:48:49.360 --> 03:48:54.280
It was definitely a battle through and through in timeless X-missing and they are the ones

03:48:54.280 --> 03:48:55.280
that come out on top.

03:48:55.280 --> 03:48:56.920
we mentioned going to the Grand Final,

03:48:56.920 --> 03:48:58.080
but at the other side,

03:48:58.080 --> 03:49:00.160
Cafe Pika are not out of it yet.

03:49:00.160 --> 03:49:03.560
This still could be that Grand Finals preview.

03:49:03.560 --> 03:49:04.920
Yeah, that's exactly it.

03:49:04.920 --> 03:49:07.200
And I feel like a lot of the times

03:49:07.200 --> 03:49:08.800
when we have these double elimination brackets,

03:49:08.800 --> 03:49:11.320
we do end up with that kind of revenge match

03:49:11.320 --> 03:49:13.000
in the Grand Finals.

03:49:13.000 --> 03:49:16.320
But Cafe Pika are going to have their hands full

03:49:16.320 --> 03:49:17.480
in that lower bracket.

03:49:17.480 --> 03:49:20.040
Of course, they don't know who they are playing just yet.

03:49:20.040 --> 03:49:21.920
They won't find that out until tomorrow

03:49:21.920 --> 03:49:24.240
because it is either going to be Team Missing X-Ray

03:49:24.240 --> 03:49:28.800
extra bloody on a going up against them in our final and of course the matches

03:49:28.800 --> 03:49:33.800
are technically done for today we have nothing left to show you except of course

03:49:33.800 --> 03:49:36.760
we've got pleasantries we've got cool information we've got an interview

03:49:36.760 --> 03:49:41.760
coming up as well but it's it's just it's awesome to reflect on the series the

03:49:41.760 --> 03:49:45.480
fact that these two teams I think have actually played each other three times

03:49:45.480 --> 03:49:47.800
now I think about it because the playoffs stage I'm sure they had to play

03:49:47.800 --> 03:49:51.720
each other for seating in the end so I'm a sex missing most likely taking the

03:49:51.720 --> 03:49:53.760
that'll give them that they are the number one seed,

03:49:53.760 --> 03:49:55.760
and Kavifika the number two.

03:49:55.760 --> 03:49:57.320
I'm curious to see how that one goes.

03:49:57.320 --> 03:50:01.200
This is almost like a best of seven series of games

03:50:01.200 --> 03:50:02.400
between these two teams,

03:50:02.400 --> 03:50:04.360
where one will kind of have revenge,

03:50:04.360 --> 03:50:07.640
the other may not, or will hold strong.

03:50:07.640 --> 03:50:10.960
Just phenomenal to see all that's going on here.

03:50:10.960 --> 03:50:11.800
It's a really good point.

03:50:11.800 --> 03:50:13.640
Yeah, these teams did play each other in the Swiss stage,

03:50:13.640 --> 03:50:15.880
going to a map number five in the playoffs.

03:50:15.880 --> 03:50:17.360
They also played against each other,

03:50:17.360 --> 03:50:18.480
going to a map number five.

03:50:18.480 --> 03:50:20.600
So breaking that trend here,

03:50:20.600 --> 03:50:22.940
but a very good series nonetheless,

03:50:22.940 --> 03:50:26.240
and our first non-3-0 of the playoffs.

03:50:26.240 --> 03:50:28.680
Finally, I didn't lie this time.

03:50:28.680 --> 03:50:30.480
I'm proud, I'm proud.

03:50:30.480 --> 03:50:32.640
Okay, but that being said,

03:50:32.640 --> 03:50:34.960
we are gonna keep things back to around normal,

03:50:34.960 --> 03:50:37.560
we're after our series, we are gonna take a quick break,

03:50:37.560 --> 03:50:39.400
and then we will jump into an interview

03:50:39.400 --> 03:50:41.080
with our winning team.

03:50:41.080 --> 03:50:43.240
So we'll get that right after this break.

03:50:43.240 --> 03:50:44.240
We'll see you then.

03:52:14.240 --> 03:52:16.240
I

03:53:44.240 --> 03:53:51.860
Hey folks, we are back and for the final time, because we've just concluded our final match

03:53:51.860 --> 03:53:52.860
on the day.

03:53:52.860 --> 03:53:53.860
I say on the day.

03:53:53.860 --> 03:53:57.440
By the way, there are games tomorrow, don't forget about that, but it felt good to have

03:53:57.440 --> 03:53:59.860
something different other than a 3-0.

03:53:59.860 --> 03:54:03.500
We had a 3-1 between our 1 and 2 seeds, absolute banger.

03:54:03.500 --> 03:54:07.600
But our partners over at Root, they also want to make sure you're feeling good and looking

03:54:07.600 --> 03:54:12.680
good because they actually offer, they have clothes and they're supposed to not only make

03:54:12.680 --> 03:54:18.120
feel good, but they're treated with some sort of supplement that basically makes it feel much better

03:54:18.120 --> 03:54:23.560
on your skin, and so you won't be sort of affected by any of those allergens that you might be

03:54:23.560 --> 03:54:28.120
expecting. Of course somebody else who's been feeling good on our series today, our root wellness

03:54:28.120 --> 03:54:36.760
and the pain. Who else but Wisp? All right, I'd love to see the trailblazer cage by Dumbbrew,

03:54:36.760 --> 03:54:42.680
I believe we are also going to get to talk to them in the interview.

03:54:42.680 --> 03:54:50.240
So super excited for this very well played by with so consistent throughout this entire matchup.

03:54:50.240 --> 03:54:52.120
So, yeah, well deserved.

03:54:52.120 --> 03:54:53.920
Roots wellness, MVP.

03:54:53.920 --> 03:54:55.840
Let's not, you know, drag things out too much.

03:54:55.840 --> 03:55:00.240
Let's get West in here and talk to them about how he felt to win the series.

03:55:01.480 --> 03:55:02.920
How you doing? How you feeling?

03:55:02.920 --> 03:55:05.080
Congrats on the win.

03:55:05.080 --> 03:55:06.720
Thank you. I'm doing pretty good.

03:55:06.720 --> 03:55:14.020
All right, well, I guess we'll just start off with the first thing that I had to get off my brain and that was there was a Torben in this game

03:55:15.600 --> 03:55:17.600
What did you think about that?

03:55:18.040 --> 03:55:23.360
We kind of changed our like map pick and ban like yesterday before this match

03:55:23.760 --> 03:55:27.960
kind of expecting to throw them off and I think that's kind of what that ban was

03:55:27.960 --> 03:55:32.520
They didn't really know what we were gonna play so they didn't really know like what the ban. I'm assuming

03:55:33.120 --> 03:55:35.120
but yeah

03:55:35.120 --> 03:55:46.120
I love that you say you kind of throw them off as well because we noticed kind of throughout this series that there were things that we were seeing that we definitely were not expecting.

03:55:46.120 --> 03:55:55.120
We got to go to Atlas for the very first time. Talk to me a little bit about what the thought process was playing the Sierra because that is a hero we pretty much never get to see.

03:55:55.120 --> 03:56:00.200
I think Sierra is pretty good in the Mauga, the tracking dart if you hit it on the Mauga

03:56:00.200 --> 03:56:05.140
it kind of feels like a reaper shooting it, and I think Sierra can live easier than Sojourn

03:56:05.140 --> 03:56:11.380
with the two grapples to the anchor, and live to just tree theory and like tree was playing

03:56:11.380 --> 03:56:15.700
it in the Mauga, and I was playing it in the Mauga before that and then my team thought

03:56:15.700 --> 03:56:20.020
it was bad and then they saw a tree play and they kind of believed me, but I've been on

03:56:20.020 --> 03:56:21.380
this year in the Malga Tech.

03:56:21.380 --> 03:56:24.060
I always place here in the Malga and ranked, it's broken.

03:56:25.500 --> 03:56:26.540
I love it.

03:56:26.540 --> 03:56:27.940
You might be starting a trend here.

03:56:27.940 --> 03:56:31.580
I think that that's a pretty good shout right there.

03:56:31.580 --> 03:56:34.300
Okay, so of course, this means that you were going to go

03:56:34.300 --> 03:56:35.660
into those grand finals.

03:56:35.660 --> 03:56:39.160
You have matched up against Cafe Fika multiple times

03:56:39.160 --> 03:56:40.340
throughout the season.

03:56:40.340 --> 03:56:43.100
And the last times it all went to a map number five.

03:56:43.100 --> 03:56:46.180
So what changed here to be able to clean this up

03:56:46.180 --> 03:56:47.980
and not have to go to that tiebreaker?

03:56:50.020 --> 03:56:53.020
We've just been practicing a lot this week.

03:56:53.020 --> 03:56:57.020
We've done a lot of the demon, a lot of botting.

03:56:57.020 --> 03:57:00.020
Everyone has done bots, and we've done team bots.

03:57:00.020 --> 03:57:03.020
We really need to help out with coaching.

03:57:03.020 --> 03:57:06.020
Sure, you even helped me out with some coaching this week.

03:57:06.020 --> 03:57:10.020
You did a bot for me, and I asked him a bunch of questions about demon matchup,

03:57:10.020 --> 03:57:11.020
and that was pretty helpful.

03:57:11.020 --> 03:57:15.020
But honestly, just a lot of practice, and just player run bots,

03:57:15.020 --> 03:57:19.020
and just a lot of time watching the game and thinking.

03:57:19.020 --> 03:57:36.020
Yeah, fair enough. I mean, we got, you know, two final questions for you. One, who do you expect to be in that grand finals matching up against you? Do you have either a prediction as to who's going to make that there or maybe just who you want to be there? And of course, then, do you have anyone to shout out courtesy of the win?

03:57:36.020 --> 03:57:42.220
Um, I feel like grand finals would probably just be a rematch of the match that just happened with cafe Fika

03:57:43.100 --> 03:57:44.460
um, I

03:57:44.460 --> 03:57:49.360
Kind of just want to shout out my team. I think everyone's like putting like a lot of work this week like especially my back line

03:57:49.860 --> 03:57:51.860
I love my back line

03:57:52.060 --> 03:57:54.060
Makes it really easy to play

03:57:56.420 --> 03:58:01.600
Yeah, I believe it's a national think your support state for those you've ranked players out there in case you weren't aware

03:58:01.600 --> 03:58:03.600
I whisper that said it not me

03:58:03.600 --> 03:58:07.960
All right, well, thank you very much for coming on in.

03:58:07.960 --> 03:58:08.960
We appreciate your time.

03:58:08.960 --> 03:58:13.160
Go enjoy the rest of your day, and we will see you tomorrow for the conclusion of this

03:58:13.160 --> 03:58:14.160
event.

03:58:14.160 --> 03:58:16.320
And potentially, we'll crown you as the winner and have you back here again.

03:58:16.320 --> 03:58:17.320
We don't know.

03:58:17.320 --> 03:58:18.320
We don't know.

03:58:18.320 --> 03:58:19.320
Thank you.

03:58:19.320 --> 03:58:20.320
Thank you.

03:58:20.320 --> 03:58:24.680
All right, folks, well, we did it.

03:58:24.680 --> 03:58:26.600
We made it to the end of today.

03:58:26.600 --> 03:58:32.080
We had three matches that went through, and we had, of course, one team going to that

03:58:32.080 --> 03:58:40.120
Grand Finals to sent home as you can see here. It was gosh. I don't even remember. It's been so long since we saw these teams play

03:58:40.120 --> 03:58:42.760
Okay, Valentine was sent home fable as well

03:58:42.760 --> 03:58:47.720
And that's gonna set up our matchup for tomorrow team missing x-ray and extra blue be on a yeah

03:58:47.720 --> 03:58:55.440
So in that lower bracket, it will be one of those teams that are moving on to play against cafe Fika as well

03:58:55.440 --> 03:59:02.440
So down to the top four here and I mean you heard it there from with this is all

03:59:02.440 --> 03:59:07.160
about putting the work in here. I love to hear that even though this team has

03:59:07.160 --> 03:59:10.880
come in number one scene they have looked fantastic all through the season.

03:59:10.880 --> 03:59:14.560
They are still putting in work to make sure that they stay at the top so I am

03:59:14.560 --> 03:59:18.120
very much expecting that of the other three teams that are still in this

03:59:18.120 --> 03:59:22.920
championships are going to have to work equally hard to try and reach the level

03:59:22.920 --> 03:59:24.920
of these former champions.

03:59:24.920 --> 03:59:27.320
Yeah, I mean, our winning team from that matchup,

03:59:27.320 --> 03:59:29.800
they're confident, but it's not to the point

03:59:29.800 --> 03:59:32.440
where they're dropping, you know, the effort there,

03:59:32.440 --> 03:59:33.960
making sure to put their best foot forward

03:59:33.960 --> 03:59:35.000
every single game.

03:59:35.000 --> 03:59:37.320
But again, with that being said,

03:59:37.320 --> 03:59:38.760
we are done for the day.

03:59:38.760 --> 03:59:39.800
No more matchups.

03:59:39.800 --> 03:59:41.800
Three will be tomorrow.

03:59:41.800 --> 03:59:42.920
Don't forget.

03:59:42.920 --> 03:59:44.520
And of course, there's some people

03:59:44.520 --> 03:59:46.520
that we got a shout out here on our own right.

03:59:46.520 --> 03:59:49.240
We got to thank production for sticking through this with us,

03:59:49.240 --> 03:59:50.280
for having to listen to us.

03:59:50.280 --> 03:59:52.440
Yeah, but thank you to the viewers as well for tuning in.

03:59:52.440 --> 03:59:58.040
We hope you enjoyed the silly puns and the fun games as well as the very pregnant pause towards the end.

03:59:58.040 --> 04:00:00.040
There was an absolute blast. Rain, any final words?

04:00:00.760 --> 04:00:07.080
Just also a big shout out to our sponsors as well. Root, wellness, check them out,

04:00:07.080 --> 04:00:12.280
exclamation mark, Root, and a big shout out to Rootstone as well, who has been a consistent

04:00:12.280 --> 04:00:17.560
sponsor throughout these playoffs. So thank you so much to everybody that can make calling all heroes happen.

04:00:17.560 --> 04:00:26.560
That is it. We are done for today. We will see you all tomorrow for Calling All Heroes Championship Day 2 as the journey continues.

