WEBVTT

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Kowaro for 9.10!

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It's done, really.

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Oh my god, what a round from 9-10 and no reaction from anyone.

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That might be his best player in the tournament.

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That might be his best player in the tournament.

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And it wasn't late.

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It wasn't anything too crazy, but it's turned into him getting nice.

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For Stralis, if they win the pistol round, it is incredibly likely that they will just round out Mirage.

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No, good sharp shot. He's got the information.

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He's got to call the rotations.

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are coming through. He's got three CTs. Oh my god, he's got the knife. No way. No! Oh my god,

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heck no! How have you got away with that? There's a slash remu me on the B bomb site. That is insane.

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This plant coming in for a hook see.

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They're shifting a lot at the moment. Cemetery's now going to the long corner. Good jump from

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For many better follow-up all no way you get three there

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About to get over run he's got five bullets like my god. He's hitting the headshots. How's it possible?

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He's still got a couple that finally gets another magazine in he's trying to be efficient one more headshot somehow

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It's turned around

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The bomb's down to 15, small part of the bottom side floor, the flashbangs are perfect, I try with a lot of trouble here, but it does what?

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And they're pushing him, I do love this from the T side, but it almost backfires.

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I like the idea of catching the CTs before they can even set up a retake here.

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A lot of damage, it's not over yet. Stare gets the control of the second player as well. A triple!

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Xenia traded in not only the trade but also the follow-up kill to Tiffin in Longholster's favor.

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But Fuzi, that is what we're talking about! Destruction from Insight Cave!

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going into the site. They're taking right now.

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Oh, the suit!

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Yeah! OK, there we go.

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Fast flank from the left flank.

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You think you should have their backs turned here.

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Catches the planner, explodes.

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Very good timing on that flank.

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A nice activation from the left flank.

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Now, clear!

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Oh, no!

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Without quitspin!

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I

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Message you since the diffuse

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So hard to imagine you could come out alive. I mean

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It's hot spring. I'm having a deal. He doesn't the right way

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This is a great round of essential.

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Okay, back to the round over.

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You make sure that you're ready to go shut down through the smoke block.

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You're out of essential.

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Take a deep breath and make your way towards the A side.

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Hopefully you can overrun the CTD fence after this.

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Take it away.

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Alex, he is certainly ready to use just that.

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A couple of good kills.

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Lance, a third shot takes down NHL.

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on the NHL and the Frick quad makes it an ace to the end.

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The last smokes they just threw out as well,

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so they've got to make something happen while they're up.

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Oh my god.

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Getting alerted to a pattern.

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There's just a time.

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No, no.

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Hopefully the utility committee makes it.

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Ah, OK.

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Belcher not.

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There's going to be a tough retake ahead of 3D sports here.

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Oh, maybe not. Maybe not.

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Jungle kill. There's no way!

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How has he got away with another one?

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Daylight robbery from Louncacan.

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Stellar performance.

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Jay McGat needed the clutch, and he's got it in him.

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Greetings, Counter-Strike fans, and welcome back to PGL.

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Bucharest, as you saw there, yesterday was brutal.

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People were grabbing, clamoring, first-last playoff places.

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And that means that today it is indeed the start of the playoffs.

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And your host Richard Lewis joining me in the morning crew today.

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We switched it up ever so slightly. Blair is still with us.

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We're loving that for us.

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And of course, his favorite co-worker, as you can tell by how far apart they're sat on the sofa.

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It is, of course, Dusmurray.

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Lots of arguments going to be happening today and I can't wait to hear them.

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How are you doing, guys?

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I'm just going to tell my kids that this was the United Nations.

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Indeed, not far off.

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Yeah, we talk a lot and nothing really comes out of it. Yeah, I'm not the gates hot this morning. I see over there

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Yes, I'm topical. He's been doing scrolling in the night sounds about right. What about you though? Good. Yeah, I'm relaxed

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I'm good to go. Yeah, fine. I mean you survived the the Ston monologue yesterday as well

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Well, he was just popping off having a therapy session. You haven't seen that by the way guys definitely check it out

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That was great. So good to have you here in one piece and for now

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Why don't we take a look at how it translates yesterday?

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This is of course the Swiss bracket, no longer relevant,

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only relevant within the context of the story we will tell today.

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We had three incredible series, but one more than the others.

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I'm going to start by just talking about Paravision Wildcard.

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I've said it a million times that when Paravision go to overtime,

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that is when they're going to, that's when they'll break you.

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You will not break them.

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That is why Jay missed the time, Lord.

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There was so many opportunities in that series

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when Wildcard were up and it's one more round,

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one more round, and Paribasian are playing bad.

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They're making mistakes, but it just didn't happen.

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Yeah, the thing with Wildcard is though,

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I just wanna give a little bit of flowers where it's due.

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Oh, we'll talk about that.

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Yeah, I mean, does the team just really punch well

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above its weight class, but for me,

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the most impressive thing,

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impressive thing was how Paribasian had a massive lead,

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It was a wild card actually kind of dragging this game into overtime, but man watching this game was great

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It was entertaining it did almost break Moses and Binko as human beings

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There's the amount of mistakes being made, but you could not deny the excitement fighter

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Third longest official ever played in CS2 thus far

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Yeah, it was no nip-am call, but it was a good time

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I think that's what actually made it bearable was the fact that it was at least still you know some explosive exciting kind of strikes

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people are making some big

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individual plays at times.

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They got down to the wire and

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it kind of had that perfect

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mix of entertainment to kind

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of get you through the fact

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that it was such a marathon

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of a match.

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And yeah, you know, except

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you're half the wild card,

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you know, this is a brand new

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team that came together at

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the beginning of this year.

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They only just brought in

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the mania through the new IGL

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a few weeks ago.

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So haven't really had a whole

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lot of time.

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I'd imagine to hammer things

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out, but we saw some good

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performances out of most of

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their players.

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And that gives you some hope

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that maybe there is something

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there.

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No, I mean, I will say this,

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you know, we'll talk about

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powerball, you know,

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you know, we'll talk about

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Paribasian some more, but first just on the front of Wildcard,

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you know, go back home now and dominate NA

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because you clearly have the ability to do it.

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Very impressed with what I saw here.

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You pushed Mongols on a map.

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Could it easily been a win for you?

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You pushed Paribasian all the way in the series.

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You've got an incredible forfeit win over FaZe, you know.

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So, you know, so ultimately, I think it is time.

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time like if I'm looking at genuine NA teams not the bullshit liquid or up to

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I'm talking about genuine died-in-the-world NA teams your M8 ease your wild cards your

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NRG's I think wild card have shown that potentially the best of the bunch absolutely

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and for me the most impressive player obviously someone we've touched on many

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a time is going to be Hex I'm glad Dossos here with me because I do want to

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address the the the peeping in the room so to speak in a pneumonia him coming

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out of my questions you know but his eye-gilling start clearly is working out

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These teams have activated Hex, Wreck, and image L as well, very, very capable with the AWP.

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But Matt Peeping, he had the one good game yesterday, but he just doesn't seem to have

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any confidence whatsoever. Now, I have put in the Cav yet, because a lot of his roles have been

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changed and N'Mania doing a lot of the stuff which Peeping used to do. So now he's kind of,

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so to speak, doing some of the bitch roles, the utility support roles and whatnot. But

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at some point, he needs to wake up and kind of get that confidence going. So either N'Mania

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is able to inject that into him in the coming months or else, I feel like you have to call for

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for it changes he looked abysmal now look I'm gonna give this the glorious

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opportunity here peeping was the first player in the tournament and look he

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made a bunch of elementary mistakes that no matter how charitable Blair is

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gonna be you know running off with the bomb dying and when you secure the bomb

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site that one where he flanked them on Mirage three bats this you have played

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with city yeah just I'd forgive a blind panic so I'm say this I know you've

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about the KFM before as like a potential talent in the NAC.

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How have you changed your mind?

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Here's the thing.

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I thought that he looked good when he was with bounce.

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When it was like into 2024, beginning of 2025,

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he did look like a guy in the NAC.

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When we were desperate to try to find up and coming players,

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like JBA obviously eventually kind of came up,

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Lake obviously eventually came up.

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And so there was a couple of names,

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but he was kind of floated around there.

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And I got turned on to him actually by his coach Adrin,

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a storied NA coach, a liquid that was coaching mounds

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the time and he's like, hey, keep it on this guy, he's pretty good.

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And I thought he did look really sharp at North America.

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And I think that if I'm being charitable, let's be frank, the wild

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court organization has been his absolute absolute mess the last year and a half

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up until now, right?

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And up until now, it has been a revolving door.

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But now they do have stability and they've picked up good players.

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Like Hacks was a great pickup to catch if you're a wild card on his way out of

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MAD. Wreck was another great catch.

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No, also coming out of MAD and being left behind.

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So they've now brought in the right pieces to actually do something.

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And so from this point forward, there will be no more excuses.

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Either he needs to perform as his team continues to play competitions,

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or yeah, you might have to look at a different job at some point.

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Yeah, I mean, I mean, look, I think one more tournament probably in these roles

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that he's been assigned by Nemanja.

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And if they let's the biggest one is like they have given him a lot of the star

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CT roles and he gets to play a lot of the like secondary entry or trade

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fragging positions, which are the ones you generally would put a star player in.

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So yeah, I mean, the weight is certainly on the shoulders in that regard.

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Yeah, absolutely.

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Anyone else you'd like to talk about from yesterday?

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Come on, I know we've got loads to cover.

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From that matchup, nothing in particular,

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I think, like you said, you know, for Paris Vision,

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the big surprise is how they've kind of

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screwed the bracket a little bit

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because of them going three-two,

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we'll talk about that later on.

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And what else we got yesterday?

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Like, we did have, yeah, the eyeballers one.

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The eyeballers, that was a big surprise for me,

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a massive surprise because JW, firstly,

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coming to an eight-year event, a big event,

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big money event with his team,

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he did say, you know me, when I come to an event,

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come to win but realistically any other DJ say was a bit delusional right but

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that being said the fact that I bothers are able to make it to the playoffs on

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an event like this sure with the caveat that competition isn't exactly the

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highest of levels I think it's super impressive also just the way he's

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leading such an inexperienced young players like Bob XD for example even

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players like Rob so a hell of a game and a hell of a bit of a disappointment for

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me from focus they should be in a playoffs if they hadn't choked multiple

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times across multiple series but that being said Rich again I'm going to be

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very charitable pretty new lineup all together and you have someone like

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Cuban at the helm I'm sure is gonna kind of shape the back of the shape

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later on soon. Yeah I mean if I'm looking at focus first this is a team that you

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know brought together a brand new squad like in this era of VRS where a lot of

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organizations try to counter strike by buying cores and we've seen some fail

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we've seen a couple succeed focus went the route of trying to build something

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brand new and while some other players have some links from past teams you know

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obviously you know for example ZTR and Balt playing together on game

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religion back in the past there's a couple other little ties here and there

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as a five they are very fresh and I think you did see a lot of positive things

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this event you know they didn't make the playoffs I think you know some of their

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individuals did look good I feel like they have some good initial game

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planning and staging of rounds but as you said you know sometimes choking in

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critical rounds. Well I thought the UCL and the screen right now in these highlights right

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so many unforced errors, essentially, and just inexcusable and look, I mean, everyone

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was going, okay, new lineup, you know, been together two months, blah, blah, blah, narrative

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beats, etc. But I mean, that applied to Wildcard, they choked there as well. And, you know,

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we were counting them up yesterday and we lost count. I was talking about it with Henry

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and Anders back at the hotel after the games. Like, just how many rounds were there where

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they should have won and you know they were like well they had a 5v4 here they

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lost to a force by here they lost to another force by bat the back there and

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you know it's like wow actually they had way more opportunities to be eyeballers

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than you would normally get in any of the series and it's also if you go back

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to a lot of the players who messed up it where it was the the young up-and-coming

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so I'm looking at Banjo looking at Matheos these are like the star players

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There's a place you look at, but then when it comes to these sort of, I wouldn't say

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unloosable rounds, because they obviously lost, but rounds they shouldn't be losing.

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They are the ones who over-peak a little bit, they are the ones who play a little too scared

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when you need to be playing a little bit more aggressively.

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Just counterintuitive plays coming up from these guys, but if you look at people like

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Z-Tart and Volt, they're the ones who aren't messing up, they're the ones who kind of

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dragging them along, dragging them through rounds which they need to win.

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So, I feel it's just a matter of time, in all honesty, I think it's a matter of time.

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I feel like this is a team who is going to surprise a lot of viewers the way Foot did at the beginning of the year.

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Just got to give them a little bit of time. They have such really good pieces.

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Hey, I tell you what, Jorger's got a hell of a freaking elbow though, don't he?

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Like, you might want to watch out. Listen, if Counter-Strike doesn't work out, this game, like...

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That's the thing I have to make career ahead of them. And shout out to Secret Last Desk, by the way.

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They go up pretty darn well if you ask me. Let's get a replay of this action.

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Boom! Boom!

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Look at the technique on that. Like, that's some proper MMA ground pound right there.

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Almost went for another one.

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He saw how he was going for a third back.

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That's what's about to get him.

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I'm going to take everything back.

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I think that I need a new AWPer, because I

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think that was shattered.

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It's a million points.

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He kept the wrist in hand clean.

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It's all good.

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He can't move.

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Dropping the John Jones, bro, like 12-6.

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He's got office sensitivity and be a wrist player.

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It's fine.

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That's fine.

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Why don't we take a look at the playoff bracket.

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We'll obviously talk about it a little bit later on.

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But this is what we've got for you.

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This is an interesting bracket, the way it worked out,

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honestly, because we're going to start the day with MIBR3.

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3D Max. We got Astralis versus Eyeballers. Just to put it on the record, a lot of people

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feel Astralis is genuine contenders here in Bucharest, to lift the trophy.

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I would just tell this far, Astralis has no excuse to something like the Scranton.

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With that bracket in particular, they have a real good shot at just taking it, right?

33:49.380 --> 33:53.060
Because look at the bottom, Rich. You've got foot, you've got Mongols, and you've got

33:53.060 --> 33:54.060
paravits.

33:54.060 --> 33:59.900
Yes. The key thing for Astralis is dodging foot, who they've played like 15 times.

33:59.900 --> 34:01.660
You know, it's insane.

34:01.660 --> 34:03.140
They always seem to run into each other.

34:03.140 --> 34:06.420
But then down there, that's the interesting series of day.

34:06.420 --> 34:07.340
Not that for me.

34:07.340 --> 34:09.540
I think they're all interesting in their own way.

34:09.540 --> 34:12.740
But the Mongols and Paribas have never played.

34:12.740 --> 34:15.820
And it really is the irresistible force

34:15.820 --> 34:18.300
going up against the immovable object, you know?

34:18.300 --> 34:20.660
Well, actually, the only matchup that has any history

34:20.660 --> 34:22.220
is fate, but the other three games

34:22.220 --> 34:24.220
are games where these teams have not played each other

34:24.220 --> 34:25.140
with their current lineups.

34:25.140 --> 34:27.220
So it's definitely an opportunity to test yourself.

34:27.220 --> 34:29.460
You know, for example, for a team like Bade Brazil,

34:29.460 --> 34:32.220
the chance to finally do something in an international event because since they

34:32.220 --> 34:35.820
bought their new roster they have only played domestic events up until this point.

34:35.820 --> 34:39.260
Obviously for i-ballers there's a chance to try to continue to see if they can

34:39.260 --> 34:42.580
show us a little bit of something and you know again I think Mongols

34:42.580 --> 34:45.260
Paravigion that's a brutal one because one of these teams that was maybe

34:45.260 --> 34:48.340
supposed to win the whole event is gonna wind up in seventh eighth place and I

34:48.340 --> 34:51.700
mean that's a tough spot to be. Because if we go back to the you know the

34:51.700 --> 34:55.500
beginning of the of this event we were talking about it the favorites of this

34:55.500 --> 34:57.660
tournament right as Mongols in Paravigion and then you have Astralis and

34:57.660 --> 35:01.700
foot where the the dock was so to speak so it's kind of a little unfortunate we

35:01.700 --> 35:05.620
had a matchup early on but then hey they only have themselves to play sure but

35:05.620 --> 35:09.500
I mean also what I would think is interesting is community reactions

35:09.500 --> 35:13.540
going to be very instructive very revealing when that result occurs

35:13.540 --> 35:17.300
whichever way it goes if paravision winner not Mongols out Mongols are

35:17.300 --> 35:20.020
going to catch a ton of heat yeah and everyone's going to say well you know

35:20.020 --> 35:22.860
paravision of the form team right now they're better than people give you

35:22.860 --> 35:26.620
credit for it might have been ugly and scrappy in the groups but daddy Dastan's

35:26.620 --> 35:30.460
come in with a belt and sorted everything out. Meanwhile, if Paravision go out, they're

35:30.460 --> 35:36.540
going to go, yeah, it's every other tournament. Paravision win one, go final, go out early,

35:36.540 --> 35:40.220
you know, Mongols should win that one. So I kind of do feel a little bit sorry for Mongols

35:40.220 --> 35:45.220
in that situation. Paravision are in that sweet spot now when you're an emerging team

35:45.220 --> 35:49.420
where people will make excuses for you. Mongols less so, I feel.

35:49.420 --> 35:53.820
And I feel Paravision is a perfect kryptonite for a team like the Mongols. When Paravision

35:53.820 --> 36:04.820
Mongols make a lot of mistakes sometimes. Sometimes individuals get a little too carried away because, you know, the style aggressive in your face, good, great firepower, but PowerVision are that team who's going to punish you when you screw up.

36:04.820 --> 36:11.820
And I do feel like they would be the perfect counter, but we saw from Dawson yesterday, he's like, right now, a lot of these players make a little too many mistakes. They're not really locked in.

36:11.820 --> 36:19.820
They're looking at teams like Spirit, like, you know, the likes of Monosy and all these guys. That's when they really lock in. And against Mongols, they might put their left foot off the pedal.

36:19.820 --> 36:23.180
foot off the pedal. If that happens though, I feel longer just might run away with it.

36:23.180 --> 36:24.940
Quickly, I'll say this though, I mean,

36:24.940 --> 36:27.340
Paravigian has struggled with disruptive defenses.

36:27.340 --> 36:30.460
Teens that get in their face and don't let them kind of roll out their normal

36:30.460 --> 36:33.820
slow and steady and really, you know, fine tune game plan.

36:33.820 --> 36:36.380
And Mongols is a team that is going to play you very aggressively.

36:36.380 --> 36:40.060
So there are certainly some opportunities out there for Mongols to maybe kind of scatterbrain

36:40.060 --> 36:43.420
them a bit. Also, you gamble stacked around direction and Mongols explodes on the other side.

36:43.420 --> 36:48.140
That could be a problem. And the other thing I'll say in that series is Paravigian Mirage has been abysmal.

36:48.140 --> 36:54.620
And as a map that Moggles is definitely gonna get to play in that series and so that does give them, you know, a foot in the door in my opinion.

36:54.620 --> 36:57.340
Alright, well look, let's talk about the series coming up first.

36:57.340 --> 36:59.260
MIBL versus 3D Max.

36:59.260 --> 37:04.380
I'm almost been putting it off a little bit because I can't believe 3D Max are in the playoffs.

37:05.420 --> 37:11.020
Yeah, I mean this is a team that, you know, I used to say it's death taxes and 3D Max placing 9th to 14th.

37:11.020 --> 37:13.420
I mean that was kind of just the story of this team.

37:13.420 --> 37:17.820
The only exceptions were they did obviously do really well at CAC last year.

37:17.820 --> 37:20.820
And Masters Bucharest, I believe they also had a pretty good finish up and not mistaken.

37:20.820 --> 37:24.820
But everything else that's been, again, right on the borderline of class, were not quite there.

37:24.820 --> 37:26.820
But they've done, you know, okay, this is it.

37:26.820 --> 37:29.820
I think the first two games were a little bit shaky against Focus and Vogue.

37:29.820 --> 37:30.820
A little bit.

37:30.820 --> 37:32.820
But at least the wins against Bate and Paravigion were pretty clean.

37:32.820 --> 37:35.820
So there was some improvement throughout the course of the event.

37:35.820 --> 37:40.820
It's a tale of, you know, Dr. Jack Kull and Montsehoyed, right?

37:40.820 --> 37:41.820
Like, I don't know what to make of this.

37:41.820 --> 37:44.820
You lose the focus very convincingly into the mass.

37:44.820 --> 37:49.500
two of them as one of which you like that rich and then and then the voka game is

37:49.500 --> 37:53.260
where I was like that this is it this is this seems dead it's a dead team walking

37:53.260 --> 37:56.820
they're gonna make some changes barely scraping a window of voka coming down

37:56.820 --> 38:00.060
over time on a trip double overtime I believe in my number two or three as

38:00.060 --> 38:04.780
well and then you go against bait now sure bait have been struggling a little

38:04.780 --> 38:08.540
bit as well as we're being very up and down they make mints meet up bait go

38:08.540 --> 38:12.740
against paravision you know the the actual real gatekeepers and they beat

38:12.740 --> 38:14.540
They're pretty reasonably convincing as well.

38:14.540 --> 38:16.260
So I don't know what to really make of it.

38:16.260 --> 38:17.860
I'm going to go out and live and say this stuff.

38:17.860 --> 38:20.260
And this could have been catching a lot of break

38:20.260 --> 38:22.460
back from a lot of the French fans.

38:22.460 --> 38:24.500
I think this is a bit of a dead team energy.

38:24.500 --> 38:26.140
I feel it's just them kind of cruising along.

38:26.140 --> 38:27.420
They have no expectations.

38:27.420 --> 38:29.180
They're like, screw it.

38:29.180 --> 38:31.380
Me and Dave are just going to carry on and just play our game.

38:31.380 --> 38:32.500
And it's working out for now.

38:32.500 --> 38:35.140
But I feel the changes are going to take place after this event

38:35.140 --> 38:36.700
maybe in a couple of months from now.

38:36.700 --> 38:39.820
So just kind of this coasting energy, if you know what I mean.

38:39.820 --> 38:42.700
Yeah, and obviously we can talk about the suitor as well.

38:42.700 --> 38:48.940
real quick. He's been the guy that's kind of given them an extra dimension. I agree when,

38:48.940 --> 38:54.700
you know, Stryker for some reason is obsessed with 3D Max. And he understands them on a level.

38:54.700 --> 38:58.780
I don't think any of the analysts does because I don't know how what you can make of this thing.

38:58.780 --> 39:06.140
He does have a pain king. True. True. But Masuta since coming in has been the best player. Yes.

39:06.140 --> 39:09.700
even if they're not necessarily a better team.

39:09.700 --> 39:13.500
I think he is way above what they've had in the past.

39:13.500 --> 39:14.340
Well, here's the thing.

39:14.340 --> 39:15.860
The reason why we had some interest in 3D Max before,

39:15.860 --> 39:16.980
even though they were placing plays,

39:16.980 --> 39:18.620
because they played fun tactical CS.

39:18.620 --> 39:20.560
But I feel like when the in-game leadership passed

39:20.560 --> 39:23.180
to gravity, it kind of started to deteriorate.

39:23.180 --> 39:24.660
Now, Maka's back at the helm.

39:24.660 --> 39:27.120
And also, what they've done with the movement

39:27.120 --> 39:29.380
within the roster is now Lucky's getting more star CT

39:29.380 --> 39:29.860
positions.

39:29.860 --> 39:32.260
He's kind of taken some of the spots body used to play,

39:32.260 --> 39:33.020
being more active.

39:33.020 --> 39:34.860
He's actually performing well in those roles.

39:34.860 --> 39:36.280
And yeah, Masuda, you know,

39:36.280 --> 39:38.240
body was a big opening force for this team.

39:38.240 --> 39:39.960
You know, say what you want about the guy.

39:39.960 --> 39:41.160
He was a really good soldier

39:41.160 --> 39:42.520
and entry fragger for 3D Max.

39:42.520 --> 39:44.280
And Masuda has come in.

39:44.280 --> 39:46.520
And while he's not going for as many openings as body,

39:46.520 --> 39:48.440
he's not like a true entry fragger, so to speak.

39:48.440 --> 39:49.720
That's still very much gravity.

39:49.720 --> 39:50.920
He's a big playmaker.

39:50.920 --> 39:53.800
I mean, this is a guy who does get those active T positions.

39:53.800 --> 39:55.360
He's a very good trade fragger.

39:55.360 --> 39:57.520
He's a very good mix of like anchor

39:57.520 --> 39:59.600
or aggressor on CT side, depending on the map.

39:59.600 --> 40:01.280
And he's performing, which is kind of nice

40:01.280 --> 40:03.640
because this is a guy who got cast away, right?

40:03.640 --> 40:07.160
He was on the French version, the Falcons, he was on, you know, a version of Vitality

40:07.160 --> 40:10.480
in the past and he's been able to kind of reboot his career on this team.

40:10.480 --> 40:16.800
Yeah, and then MIBR, it also has been hit and miss, but we've liked what we've generally

40:16.800 --> 40:17.800
seen from them.

40:17.800 --> 40:22.880
I mean, we saw Insani absolutely pop off last time he was on the server.

40:22.880 --> 40:27.120
We have seen Klim live up to this hype as one to watch.

40:27.120 --> 40:32.920
MIBR are telling us in interviews, yes, watch this kid, he's sick and we've got LNZ making

40:32.920 --> 40:38.520
very well-structured European calls with some of the best of the Brazilian talent.

40:38.520 --> 40:42.960
I think the most impressive thing for me is, apart from obviously Insanin and Klim being

40:42.960 --> 40:47.000
playing at the level they are right now, it's just when they're looking good, like for example

40:47.000 --> 40:53.000
the games against i-ballers and Mirage against, I believe it was BC games as well, when they

40:53.000 --> 40:55.760
look good they look like almost world-class, right?

40:55.760 --> 40:59.840
They fight together, the comms flow so well, Insanin was saying how the comms haven't really

40:59.840 --> 41:03.020
been a problem only for Ben and Zerry's in a bit of a learning stage but when

41:03.020 --> 41:07.000
they're on you know on the same page with the calling coming from L and Z they

41:07.000 --> 41:10.260
look great but when they're playing on a map they feel a little uncomfortable on

41:10.260 --> 41:14.240
you can see the hold still prevalent in you know when it comes to the comps the

41:14.240 --> 41:17.740
utility usage and whatnot so it's kind of again a Dr. Jekyll in a high

41:17.740 --> 41:22.780
situation here but for MIBR they seem like a more consistent and more a force

41:22.780 --> 41:25.500
where you know what you're gonna expect from as opposed to 3DMAT which is just a

41:25.500 --> 41:28.160
toss and a coin. Yeah I think this is fun because this is made Brazil's first

41:28.160 --> 41:32.000
international test with this international lineup, right? With Linus coming in, with the

41:32.000 --> 41:36.080
Venomzera Swap, obviously, Clem hasn't even been in the organization that long in the grand

41:36.080 --> 41:40.320
scheme of things. And this is the big one for me is what helps made Brazil so much that they

41:40.320 --> 41:44.800
have players in the most difficult roles to find good players in. Every team struggles to find a

41:44.800 --> 41:49.760
great opera or a big entry fragger, and they do have both of those in spades. Insani has been

41:49.760 --> 41:53.680
a great entry for several years at this point. I've honestly called for him to go to the international

41:53.680 --> 41:57.600
team multiple times. Obviously, we know sometimes contracts don't allow that. And then on the other

41:57.600 --> 42:04.160
you have Clam, look the open market is starving. We've been talking about that for ages and this is a guy who looks pretty damn legit

42:04.160 --> 42:09.440
So I hope that they can kind of keep it up because that's what made in Brazil needs to be relevant and these two guys so far give

42:09.440 --> 42:14.480
Anto them. No surprises with the bands here from from the side 3D Max Mirage getting better. It might be hard

42:14.480 --> 42:20.680
They have that so-called 7 map map pool, but that's too bad about 3D Max usually go for this. I think inferno and ancient come out here

42:20.680 --> 42:24.640
Yeah, I think 3D Max definitely will be going with inferno. Both teams are willing to play anubis too though

42:24.640 --> 42:30.100
So if if I'm if I'm MIBR, I don't play an oebus. It looks so sloppy, bro

42:30.100 --> 42:32.860
It looks so sloppy against eyeballs eyeballs of all teams, right?

42:32.860 --> 42:35.580
We had people just walking all in this is the right call in my opinion

42:35.580 --> 42:38.200
This absolutely the right call it's about the 3d max of struggle

42:38.200 --> 42:40.320
They almost lost to voka by the way on ancient

42:40.320 --> 42:45.120
They got smacked by focus on day one as well, and I guess it's gonna be a newt decided

42:45.120 --> 42:50.440
Yeah, take out overpass your MIBR. It's a map where they really haven't been feeling super comfortable on and

42:50.440 --> 42:55.440
And yeah, there we go. Nuke, a bit of a shakehand map coming in, nothing too crazy rich.

42:55.440 --> 42:59.440
I feel this one is a three map affair.

42:59.440 --> 43:05.440
I feel 3D Max have shown us enough, and on Inferno especially, that they can take that map.

43:05.440 --> 43:11.440
MIBR's Ancient, that's a punish pick kind of coming in from them. I think it's all going to go all the way down to Nuke.

43:11.440 --> 43:13.440
Interesting. Does Steve concur?

43:13.440 --> 43:17.440
I agree. I think the punish pick of Ancient is true. Like, Made in Brazil has looked really good on Ancient.

43:17.440 --> 43:23.600
They've played it already a lot. Yeah, it's all mostly domestic competition, but still just the eye test kind of 33-32

43:23.600 --> 43:25.560
So yeah, I mean it's really really good

43:25.560 --> 43:30.200
Meanwhile 3d max has really kind of struggled on this map and the roster chains hasn't helped it along either

43:30.200 --> 43:35.800
So I think that is definitely if you don't punish and you know when you look at inferno, you know, maybe there's those no slouches there

43:35.800 --> 43:36.680
I think they'll put up a good fight

43:36.680 --> 43:41.520
But certainly 3d max has always kind of had that identity of being an inferno team and also really cool to let inferno

43:41.520 --> 43:45.800
If you go back to the power vision game even go back to the bait game the really cool thing is man

43:45.800 --> 43:51.160
The way they just abuse banana just with the utility and then of course you have that the lunatic right that the

43:51.160 --> 43:53.320
Aram is that that time on of the team gravity

43:53.720 --> 43:59.360
Mac 10 is running in and it's not just about blind blind horrible things. It's not a black out of stride though

43:59.360 --> 44:04.160
It's it's very well constructed. They they abuse you they they they have a reaction to your reaction

44:04.160 --> 44:08.040
They're like so far ahead so for MIBR while they do have the individual stuff

44:08.040 --> 44:10.480
They have someone like insanity on the b-bomb side

44:10.480 --> 44:15.520
I feel like when it comes to mind gaming 3d max they just look so good at least in this tournament

44:15.520 --> 44:20.240
What I'll say is this, I think Insomnias and Masuda are the man to watch, right?

44:20.240 --> 44:22.040
They're the most active pieces on the board.

44:22.040 --> 44:24.920
They're going to be either entering or trading quite a lot, and they're going to be after

44:24.920 --> 44:28.120
the prime real estate, and whoever comes up heads up in that match, it probably wins.

44:28.120 --> 44:32.840
I will give one slight edge to Made in Brazil too, is that Klim really does well with the

44:32.840 --> 44:34.000
AK-47 on the T side.

44:34.000 --> 44:36.480
He actually has more AK kills than Op kills his tournament.

44:36.480 --> 44:41.200
And so that gives you kind of an extra rifling trader on a map where T side opting can sometimes

44:41.200 --> 44:43.880
lack impact, and I don't think Maka has the same punch as Klim.

44:43.880 --> 44:46.160
So I think that that's kind of an added benefit.

44:46.160 --> 44:49.680
Even if 3D Max is the better Inferno team on paper,

44:49.680 --> 44:51.640
I think Main Brazil could put up a pretty good scrap here.

44:51.640 --> 44:54.360
You know who will also put up a pretty good scrap?

44:54.360 --> 44:56.160
I don't know where I'm going with this.

44:56.160 --> 44:57.000
I like it.

44:57.000 --> 44:58.600
It is Moses and Dinko.

44:58.600 --> 44:59.360
How are you doing, guys?

44:59.360 --> 45:00.120
Good morning.

45:00.120 --> 45:01.440
Welcome to the morning crew.

45:01.440 --> 45:02.640
Good morning, Richard.

45:02.640 --> 45:05.680
Yeah, not as good of a scrap as Blah and Dust, though.

45:05.680 --> 45:07.960
I feel like we don't even need to be on the LAD.

45:07.960 --> 45:08.800
We're not even fighting.

45:08.800 --> 45:09.920
What are you talking about?

45:09.920 --> 45:10.760
It's so apart.

45:10.760 --> 45:12.640
We could fit in the middle of you.

45:12.640 --> 45:14.040
We don't even need to be on the LED screen.

45:14.040 --> 45:15.720
You guys are so far to the edge.

45:15.720 --> 45:16.680
It's a big couch.

45:16.680 --> 45:19.560
The cushions are actually moving upward in the middle.

45:19.560 --> 45:22.120
You guys are literally cat us further away.

45:22.120 --> 45:22.960
Is that a him a leg?

45:22.960 --> 45:24.440
I'm progressively each segment move a little bit.

45:24.440 --> 45:26.160
Well, bang some cuddling for your next segment,

45:26.160 --> 45:27.280
if that makes you feel better.

45:27.280 --> 45:28.120
Blank it in here.

45:28.120 --> 45:28.960
We'll have a good time.

45:28.960 --> 45:29.800
You can do that right now, though.

45:29.800 --> 45:30.620
I hope so.

45:30.620 --> 45:31.460
Absolutely.

45:31.460 --> 45:33.520
Who do you think's going to take this one, guys?

45:33.520 --> 45:35.560
I'm leaning towards 3D Max.

45:35.560 --> 45:37.200
I know it sounds a little bit like the desk.

45:37.200 --> 45:39.240
Like you guys are kind of on the, I don't know,

45:39.240 --> 45:41.160
like a little bit leaning more towards MIBR.

45:41.160 --> 45:44.600
I think 3d max with kind of the history with this change of I think there's a little bit of a honeymoon period

45:44.600 --> 45:48.320
That's about the game is like but continue the thought. We love you. Have a great cast

45:48.320 --> 45:51.580
I love you guys too. See you have a good time in the green room

45:51.580 --> 45:56.820
I like what they were saying in terms of the fact that MIP are I think are more consistent than 3d max

45:56.820 --> 46:00.040
But that's sure you can say that but I think 3d max have a higher ceiling

46:00.040 --> 46:04.980
So if they perform that to the level we know they're capable of then 3d max should be able to walk away with this series

46:05.480 --> 46:09.920
Let's see how it goes down and I'll be on a CT side 3d max on the T side and sunny

46:09.920 --> 46:12.920
Maybe getting them self-involved in a pretty scary early fight.

46:12.920 --> 46:15.920
Yeah, risky. It looked like Mako was going to be able to lock him over towards Sandbags.

46:15.920 --> 46:18.920
Ooh, look at this bush gravity. You got a big test coming at you. Miss shots.

46:18.920 --> 46:21.920
But you got XCCs coming from behind, and he goes down as well.

46:21.920 --> 46:23.920
More miss shots from the 3D Max players.

46:23.920 --> 46:26.920
And, okay, well, we're in a 3 on 5.

46:27.920 --> 46:30.920
Blocking them or attempting to block them is Venom Zero, but...

46:30.920 --> 46:33.920
Nasuda's just going to creep on up. He is the God of the Pistol, Jason.

46:33.920 --> 46:35.920
If there's anybody who could turn this around, it would be Masuta.

46:35.920 --> 46:41.860
But he's uh, not even he can do this so it's all shut down LNZ coming as well. Makka

46:42.100 --> 46:46.960
He is in the grave leaving lucky 1v4 and we'll see my PR taking the pistol round

46:46.960 --> 46:50.640
So forget what I said am I brought one of the pistol Jason? I've got a feeling

46:50.640 --> 46:55.160
We're gonna get a lot of people gonna walk over this game now Jason. Oh, yeah

46:55.660 --> 46:58.160
Switch it that much so important. Okay

46:58.720 --> 47:04.280
But I actually have been relatively impressed by my PR like when I seen LNZ at the airport

47:04.280 --> 47:07.280
I was like, oh my God, I forgot you play for.

47:07.280 --> 47:10.280
This feels weird.

47:10.280 --> 47:14.280
They've had some interesting, the kicker was there for a while, right?

47:14.280 --> 47:23.280
Everything's been a little bit crazy over at the MIBR camp, but it's been a year for them as they've gotten this new lineup working together and underway.

47:23.280 --> 47:25.280
Done a good job, mostly regional competitions.

47:25.280 --> 47:28.280
PGL Big Press is their first tier one competition of the year.

47:28.280 --> 47:32.280
Other than that, it's mostly been localized tournaments with South American teams.

47:32.280 --> 47:37.580
Yeah, so a very important event for MIBR and an event that they would have earmarked on the calendar and pointed out

47:37.580 --> 47:39.240
I've been like we need to be able to be ready for this one

47:39.240 --> 47:43.740
We need to be peaking at this one because this is our chance to show we can do against the better teams that we don't normally

47:43.740 --> 47:46.820
Get to play again, so very important event and tournament run here for MIBR

47:46.820 --> 47:52.300
Yeah, and they get out to a very good start nice pistol from Breno two kills and that aggressive piece over towards halls

47:52.420 --> 47:57.340
And an easy mop up at the B bomb site. I mean we heard dust talking about how the AWP market is

47:57.340 --> 47:59.340
is not it's rough out there.

47:59.340 --> 48:00.500
I know it's pretty rough.

48:00.500 --> 48:01.980
He said it was starving.

48:01.980 --> 48:04.420
We've got a Clint who's on loan from G2 Eras,

48:04.420 --> 48:06.860
their Academy team, playing for MIPR.

48:06.860 --> 48:08.420
And he's been very impressive so far.

48:08.420 --> 48:10.740
He's had a couple of big performances for them.

48:10.740 --> 48:14.060
I think for G2, who have kind of an aging offer right now

48:14.060 --> 48:16.460
and some pieces that inconsistent, you know,

48:16.460 --> 48:18.300
you break in.

48:18.300 --> 48:19.460
What a way to phrase it.

48:19.460 --> 48:20.460
Yeah, that's true.

48:20.460 --> 48:22.260
You're not going to be looking at some pies

48:22.260 --> 48:24.660
and having a huge upside and upswing in his career, right?

48:24.660 --> 48:26.260
So, you know, he's a good offer.

48:26.260 --> 48:30.280
He's definitely sufficient for the role right now at G2, but you've got a young offer here.

48:30.280 --> 48:32.700
You've got in your ranks on loan to another team.

48:32.700 --> 48:37.020
You get him all this experience of MIB on and then you're like, all right, let's bring him back to the main.

48:37.020 --> 48:40.300
Also, they just watch what Molotov is doing over a period. They're like, let's go down that road.

48:40.300 --> 48:42.300
We like that road. Let's roll the dice.

48:42.700 --> 48:47.940
I think if you're an offer out there in the world, you know, maybe just hold out. I'm hearing good things about the AnimGraf 2.

48:47.940 --> 48:50.940
I haven't actually played the beta yet, but I'm hearing good things about its tracking.

48:50.940 --> 48:54.940
I'm hearing good things about offers and making it feel a little bit better in terms of shot connections.

48:54.940 --> 48:57.220
So just hold out a little bit longer, boys.

48:57.220 --> 48:57.940
We're almost there.

48:57.940 --> 49:00.140
And the AC game will be the best team in the world.

49:00.140 --> 49:01.780
Sure.

49:01.780 --> 49:04.180
And then, and then we'll be back.

49:04.180 --> 49:05.780
We got Clint on the right full.

49:05.780 --> 49:06.180
Uh-oh.

49:06.180 --> 49:08.180
Really showing his best step forward there.

49:08.180 --> 49:10.260
Is he getting out to destroy the glocks?

49:10.260 --> 49:11.500
Quite aggressive with no head armor,

49:11.500 --> 49:13.860
as it is a decision you can make.

49:13.860 --> 49:15.700
Yeah, no one's saying it's a great one.

49:15.700 --> 49:17.940
Well, it's better decisions to make for sure.

49:17.940 --> 49:19.300
Venom's out looking to make some money.

49:19.300 --> 49:20.300
Nice.

49:20.300 --> 49:21.220
Head shot there at the end.

49:21.220 --> 49:22.780
Makka, take it away.

49:22.780 --> 49:23.260
Venom's out.

49:23.260 --> 49:23.860
Bomb plant.

49:23.860 --> 49:24.660
Not going to be taken.

49:24.660 --> 49:27.580
Nope, here's the Honzi with the peak out.

49:27.580 --> 49:29.180
Guys, you should, I mean, sure, great.

49:29.180 --> 49:30.020
Nice win.

49:30.020 --> 49:31.980
Like you've lost three players to unarmored Glock.

49:31.980 --> 49:33.740
So you're gonna have to reinvest its Haunted Money.

49:33.740 --> 49:36.260
That's lots of damage to the economy of MIBR.

49:36.260 --> 49:37.580
Really nice round from 3D Max,

49:37.580 --> 49:39.740
and they pick up AK-47's gravity.

49:39.740 --> 49:41.260
Of course, go into that Mach 10.

49:41.260 --> 49:42.500
Desk touched up upon it,

49:42.500 --> 49:44.220
and when we watched them play this map earlier,

49:44.220 --> 49:46.180
the number of times gravity with this Mach 10

49:46.180 --> 49:48.260
is just pushing middle, up middle,

49:48.260 --> 49:50.460
attacking brackets through the smoke

49:50.460 --> 49:51.820
constantly throughout the half.

49:51.820 --> 49:57.420
So MIBR, that's a big glaring play when you watch the demo, when you watch the VODs.

49:57.420 --> 50:03.820
I'd say it's probably easier to deal with in theory than in reality though, when you've got ground to fly through the sky.

50:03.820 --> 50:06.620
Just holding down mouse 1 without Mac 10.

50:06.620 --> 50:11.020
Very astute observation, that's the rule of thumb with everything in Counter Strike really.

50:12.820 --> 50:16.020
But, yeah, that's beefy.

50:16.020 --> 50:19.420
Double-nade towards LNZ, just lucky to be alive really.

50:19.420 --> 50:20.420
It's just like...

50:20.420 --> 50:30.620
I have one too guys. He's like this sucks. I think for 3D Max though, the gravity Mac 10 gravity impact

50:30.620 --> 50:36.820
has just not really been there at the start of 2026. I think a pro league in particular was filmed

50:36.820 --> 50:42.020
real bad for gravity. He was just not playing very well. But finally getting some of his form back

50:42.020 --> 50:47.220
coming into Bucharest and really just seeing him elevate his performance has given me a lot of hope

50:47.220 --> 50:51.700
for 3D Max because he's no longer the in-game leader, you're going to need to step up as

50:51.700 --> 50:55.500
an individual if you no longer are burdened by the shackles of in-game leadership.

50:55.500 --> 50:58.460
That's what I was going to say, I give him a little bit of a reprieve, give him a little

50:58.460 --> 51:03.160
bit more time, like it's not easy to shift out of the IGL mindset to then a highly aggressive

51:03.160 --> 51:05.260
playmaking frontman mindset.

51:05.260 --> 51:09.180
There's the flashbang and the peek, the smoke broke and open, and Venom Zara is going to

51:09.180 --> 51:10.180
be the second man.

51:10.180 --> 51:14.540
XCC turns around to clear the cubby, good trade from Masuda, but 3D Max is getting thinned

51:14.540 --> 51:15.540
out.

51:15.540 --> 51:20.500
Took a while checking that cubby. I wonder if it was waiting for a flash, but it doesn't matter all the rest of the

51:20.500 --> 51:25.020
Peaks from MIBR coming in 25 seconds, bomb going down, Masuta, a very important kill.

51:25.020 --> 51:29.880
Now the rotation has arrived in time and the man to try and save MIBR in this round isn't Sonny.

51:30.300 --> 51:35.780
Both spawning him and both just fighting him. No need to commit to the plant when you've got that 2v1 fight.

51:35.780 --> 51:40.580
3D Max also getting the bomb plant celebrating some high fives and they've got themselves their first round.

51:40.580 --> 51:42.420
Yeah, a little bit a little bit sketchy though.

51:42.420 --> 51:46.580
So we saw the turn of the corner from 3Dmax with the Nade out, so making some assumptions

51:46.580 --> 51:50.220
and those are things you're going to want to minimize as we go on, especially considering

51:50.220 --> 51:51.940
it's kind of a longer extended hit.

51:51.940 --> 51:55.020
So the rotation's coming in, got to be prepared for those follow-up peaks.

51:55.020 --> 51:57.460
3Dmax still outlasts him at the end of the day.

51:57.460 --> 51:59.020
Good trading on the way into the bomb site.

51:59.020 --> 52:01.860
Good trading on RAP side as well, Masuda with some critical kills.

52:01.860 --> 52:06.100
Yeah, I've been liking Masuda in the start of this team.

52:06.100 --> 52:07.100
Yeah.

52:07.100 --> 52:10.940
He hasn't really had too many bad performances yet.

52:10.940 --> 52:13.300
We went from Missoula to... Oh, Missoula.

52:13.300 --> 52:14.580
Oh, Missoula. Hello.

52:14.580 --> 52:15.740
Okay. How are you doing?

52:15.740 --> 52:16.900
Ooh, la la.

52:16.900 --> 52:19.380
Yeah, I think it's been good to see them come into the team.

52:19.380 --> 52:21.700
I think they're sort of limited in terms of players they can go to.

52:21.700 --> 52:23.700
I mean, we're going out, we're finding body, bringing them back.

52:23.700 --> 52:24.860
Right. Yep, yep, yep.

52:24.860 --> 52:27.380
You know, there's not many French players out there

52:27.380 --> 52:29.060
that you really want to get inside of this roster

52:29.060 --> 52:33.500
that have enough experience to make sure you don't fall through the floor.

52:33.500 --> 52:36.860
It is just a little refresher of why so many teams have gone international

52:36.860 --> 52:39.740
just to be able to dip into a larger pool of players.

52:39.740 --> 52:49.740
Here's the consequences of losing so many weapons to those blocks in the previous round is you've got no money to really invest in anything outside of 5-7s in the MP9 on Brenno and Klim.

52:50.740 --> 52:53.740
So very rough defensive loadout for this round.

52:53.740 --> 52:58.740
MP9s and 5-7s though, we see so many round wins with these things.

52:58.740 --> 52:59.740
They can do work.

53:00.740 --> 53:02.740
But not a solo D player.

53:03.740 --> 53:05.740
Especially when they're on 40 HP.

53:05.740 --> 53:18.740
I mean, the utility in Banana from 3D Max's T-Side so far has been great, 96 damage onto LNZ last round, now you just drop an 8 on Insani down to 41, usually the utility damage is racked up on the CT side, it's in reverse at the moment.

53:18.740 --> 53:25.740
Feels like we're gonna see a save. At 3D Max you're gonna go into the B-Side, Insani's gonna die and you'll save 4 players on A, so...

53:25.740 --> 53:31.740
Can't promise you guys at home a very exciting round of counter-strike here, to be honest. Not all of them can be bangers.

53:31.740 --> 53:37.740
But unless, you know, Insani has the greatest 5-7 clip of all time.

53:37.740 --> 53:41.740
Alright, well here's the utility out.

53:41.740 --> 53:44.740
Try to block it, do what he can, but you're exactly right.

53:44.740 --> 53:48.740
As soon as he goes down, it's a save call. Everyone's kind of shifting over now, but there's no point.

53:48.740 --> 53:51.740
Yeah, so those blue dots, he's like, no!

53:51.740 --> 53:52.740
And we're turning back. Peace!

53:52.740 --> 53:58.740
Alright, let's get comfy, let's get saving, and that's going to be 3D Max with a 2-2 score line.

53:58.740 --> 54:02.740
Getting to get this T side going as soon as the guns came out.

54:02.740 --> 54:04.740
That was a nice feeling.

54:04.740 --> 54:07.740
Yeah, both these teams qualified through the group stage as well, 3-1.

54:07.740 --> 54:12.740
3D Max losing to Focus early on, but then beating out Voka, Bait, and ParaVision for MIBRs

54:12.740 --> 54:17.740
and early loss to Astralis and then a victories over BC game legacy eyeballers to make it here.

54:17.740 --> 54:22.740
So both of them having just that single difficulty on the opening day at the group stage

54:22.740 --> 54:26.740
and then snapping into shape as both of these teams were kind of a similar story

54:26.740 --> 54:30.620
of the sort of recovery where both have had some success in the past both have

54:30.620 --> 54:34.580
like shown some good signs in the past and then just kind of descended and not

54:34.580 --> 54:38.260
able to find that any longer just like kind of dropped the ball and a lot of

54:38.260 --> 54:41.860
the effectiveness of these squads kind of disappeared roster changes and now we

54:41.860 --> 54:45.580
get to see if they're gonna be back on the come-up. 3D Max getting stronger as

54:45.580 --> 54:49.980
the group stages went on as well taking the biggest win against Parabasian the

54:49.980 --> 54:53.940
only team that didn't drop a map to. That was probably one of the more

54:53.940 --> 54:58.180
surprising upsets that we had in the group stage especially because it was 13-9, 13-9.

55:00.500 --> 55:04.580
Good series out of them and hopefully filled them with confidence. That was the series to

55:04.580 --> 55:09.780
qualify for the playoffs that put ParaVision in the 2-2 game. Wildcard gave them some issues last

55:09.780 --> 55:14.660
night, seen some harsh words out of Distan, out of James about the performance. I kind of love

55:14.660 --> 55:16.740
waking up to those quotes. I think it's hilarious.

55:16.740 --> 55:29.740
There's a mistake so unacceptable to have a pager. I can't kick them right now, but if they continue, yeah, but I don't want to, I might have to, especially if you keep throwing smoke instead of flashes.

55:29.740 --> 55:33.740
Yeah, there was a lot of mistakes yesterday from KeraVision, so hopefully that gets cleaned up.

55:33.740 --> 55:38.300
MIBR obviously with that say very similar kind of situation we have going on

55:38.300 --> 55:41.820
that basically ran the exact same defense and Sony solo at the B bomb site with

55:41.820 --> 55:47.140
utility stockpile that stack up in lane with three players and one playing

55:47.140 --> 55:49.540
balcony

55:52.460 --> 56:00.460
three max being very cautious about this yeah they don't want to lose to USP

56:00.460 --> 56:05.100
round with Insani and then the rest on the save they know but that is what

56:05.100 --> 56:08.600
happened they know they're still going up against fourth okay walking into an

56:08.600 --> 56:10.900
A-stack line it up at the top left of the sea

56:10.900 --> 56:17.540
crouched uncrouch okay then that little dot right there Jason good chuck the

56:17.540 --> 56:21.380
minuscule crack it's it's right at the stack you're excited if you're I might

56:21.380 --> 56:28.220
be all right now your palms LNZ on the balcony dead now gravity of course

56:28.220 --> 56:32.220
Defying gravity really is just floating through the sky as usual.

56:32.220 --> 56:34.220
Max attack.

56:34.220 --> 56:39.220
Good for a kill. Masuta comes in for two, and there's nothing left in the rounds here for MIBR.

56:39.220 --> 56:44.220
So into the site, bomb plant confirmed, and three max taking the lead of the game.

56:47.220 --> 56:51.220
Nice little run from them, and nice job not dropping the ball against the pistols.

56:51.220 --> 56:54.220
Even though this time they come into the stack, they handle it very, very well.

56:54.220 --> 57:00.060
Heard Duss talking about how he's asked for Insani to go to international teams for a long time

57:00.060 --> 57:03.240
And I think many people have been echoing that sentiment for years

57:03.500 --> 57:07.120
So if he isn't going to leave Brazil bring international teams to him I suppose

57:08.580 --> 57:10.580
Give him a shot to

57:10.820 --> 57:12.820
players from international players now

57:13.020 --> 57:15.020
LNZ and Claremont

57:16.060 --> 57:18.340
Not the biggest names in Counter-Strike

57:18.340 --> 57:21.860
The question is did you miss like the window of opportunity if you're Insani, right?

57:21.860 --> 57:25.280
But he had like those two years of like a lot of excitement and hype around him and

57:25.280 --> 57:28.360
like his development and what he looked like early on and the excitement of what he could

57:28.360 --> 57:29.360
become.

57:29.360 --> 57:33.900
So the question is, have you missed the window where teams are like actively saying we want

57:33.900 --> 57:35.520
to get this guy on our squad?

57:35.520 --> 57:39.320
Now our team's still saying that is the question because we haven't seen those performances

57:39.320 --> 57:43.960
nearly as consistency, haven't seen the results of MIBR improve enough to make waves on the

57:43.960 --> 57:44.960
international scene.

57:44.960 --> 57:45.960
Yeah.

57:45.960 --> 57:49.640
I mean, everyone's comparing MIBR to fury in terms of like the decision making and saying

57:49.640 --> 57:52.640
You know, it might be our kind of budget version of Furia

57:53.640 --> 57:58.640
It almost extends to Insani and Kessarotto too, where it's like, for years you're asking for Kessarotto to go to international teams

57:58.640 --> 58:01.640
You ask that same question, has he missed out on that chance?

58:01.640 --> 58:05.640
Should we have gone to Liquid? Should we have taken a bigger offer?

58:05.640 --> 58:09.640
Yeah, it might be Furia, but it brought an international team to him, and now we're kind of asking the same thing about Insani

58:09.640 --> 58:14.640
Yeah, it might be ours now in that arc of like, okay, we got to build a team that makes Insani want to stay here as well

58:15.640 --> 58:18.640
He'll be playing banana at the moment, the point man, everyone else has left him alone

58:19.640 --> 58:25.640
He's got a deep smoke for cover now, about halfway through when that fades, he's gonna be backing off.

58:25.640 --> 58:31.640
Masuda legged at the start of the round, so he's very passive, holding the bomb way deep at the bottom of middle.

58:35.640 --> 58:40.640
One minute left on the clock. Two players watching wrap, including this AWP from Klim.

58:40.640 --> 58:42.640
He'll get tested.

58:49.640 --> 58:54.160
And 3D Max wants nothing to do with that AWP, so back to the B bomb site we go.

58:54.160 --> 58:58.520
And Sany is going to check out this Molotov, he's got a smoke as well to delay, so let's

58:58.520 --> 59:00.400
see how 3D Max handle this.

59:00.400 --> 59:01.400
Oh, another Molotov.

59:01.400 --> 59:06.520
So many rounds with it, just dumping a bucket of utility for Sany to play slow.

59:06.520 --> 59:10.320
They have to go to the smoke, and there's going to be another Molotov behind it.

59:10.320 --> 59:13.320
The majority of this round was Sany alone on B.

59:13.320 --> 59:16.400
So do you either have to bail out and sprint to A and hope and pray you get the kills or

59:16.400 --> 59:17.400
you have to save?

59:17.400 --> 59:19.960
This runs, I think this is, how do you win?

59:19.960 --> 59:22.720
Well, you just have to hit some absolute blinders here.

59:22.720 --> 59:24.800
Last second, the boost is a great call.

59:24.800 --> 59:25.640
Smoke missed.

59:25.640 --> 59:28.800
And Insani's got to kill, bombs down, rounds dead.

59:28.800 --> 59:31.080
The kills are coming in for a day, but.

59:31.080 --> 59:31.920
Not dead yet?

59:31.920 --> 59:33.240
No, there's not enough time to get it.

59:33.240 --> 59:34.080
Yeah, there it is.

59:34.080 --> 59:35.680
So you've run out of time.

59:35.680 --> 59:37.360
I mean, you got to give credit over to Insani.

59:37.360 --> 59:39.040
Scott, how in that utility, and I think the other,

59:39.040 --> 59:41.560
the other layer of that is 3D Max really wanted

59:41.560 --> 59:43.520
to hit that A bomb site, so it didn't apply

59:43.520 --> 59:45.840
a whole lot of pressure to Banana and to Insani

59:45.840 --> 59:46.920
throughout that round.

59:46.920 --> 59:48.400
So we got to keep that utility.

59:48.400 --> 59:50.280
So there's a little detail, 3D Max,

59:50.280 --> 59:52.200
it's gonna wanna make sure even if you're going

59:52.200 --> 59:54.360
towards A, that slow progression,

59:54.360 --> 59:56.580
you have somebody chucking out utility, making noise.

59:56.580 --> 59:58.360
You have to force some of those smokes out early

59:58.360 --> 59:59.880
if you're gonna wanna return to the B bomb site

59:59.880 --> 01:00:00.720
in the late game.

01:00:00.720 --> 01:00:04.920
I mean, I love the fact that they're not getting punished

01:00:04.920 --> 01:00:06.600
for only having one B player.

01:00:06.600 --> 01:00:08.120
And for the start of these rounds in sunny,

01:00:08.120 --> 01:00:10.280
you'd like to set a lot of credit towards him,

01:00:10.280 --> 01:00:13.600
blocking them, not really falling to any pressure.

01:00:14.480 --> 01:00:15.960
And that's gotta change here for 3D Max.

01:00:15.960 --> 01:00:18.460
They're calling a timeout, going to burn their first one.

01:00:22.260 --> 01:00:25.560
Yeah, so just letting him be off the hook with a little mistake,

01:00:25.560 --> 01:00:27.060
just a week round on the T side.

01:00:28.160 --> 01:00:30.460
Timeout to talk things over to make sure that doesn't happen again.

01:00:30.460 --> 01:00:32.360
We're tied at three, money on both sides.

01:00:32.360 --> 01:00:34.760
Makka with the AWP, Clem has his.

01:00:37.660 --> 01:00:40.660
High fives are out, we get back into the action into round seven.

01:00:42.960 --> 01:00:44.660
All right then, Makka off.

01:00:44.660 --> 01:00:46.660
Alright, let's see what that can do.

01:00:50.660 --> 01:00:52.660
Alright, let's see if three maximum is some adjustments.

01:00:54.660 --> 01:00:57.660
Time out. Let's see if there's more pressure towards banana early on.

01:00:57.660 --> 01:01:00.660
If I'm not anticipating that, I've started with three at B this time.

01:01:00.660 --> 01:01:02.660
Got two players committed as well.

01:01:02.660 --> 01:01:06.660
Over towards Sandbags, and those nades are going to land right on top of them.

01:01:06.660 --> 01:01:10.660
VenomZera, 15 HP left. Insani down to 56.

01:01:10.660 --> 01:01:13.660
Okay, the Baton switch set up. VenomZera, the lowest Pplier behind the Sandbags.

01:01:13.660 --> 01:01:18.460
Yeah, but one Molotov ruins all this. Yeah, the Venom's holding the smoke just in case they're gonna use it

01:01:18.460 --> 01:01:22.300
The flash goes in great shot insani dead Lois P left on Venom Zera

01:01:22.540 --> 01:01:27.700
Got it confused with a flashbang and that's exactly what happens then he's native out by Maka

01:01:27.700 --> 01:01:30.380
But with 15 HP can't be back to two kills

01:01:30.380 --> 01:01:33.300
You know what you're okay with this if you're 3d max 2 for 2 trade

01:01:33.300 --> 01:01:36.660
You know the defense is gonna thin out likely gonna be one defender at the B site

01:01:36.660 --> 01:01:40.380
And at the moment 3d max is making the assumption that someone is shifting to support B

01:01:40.380 --> 01:01:44.140
It's actually the opposite. What a God tier read from LNZ.

01:01:45.140 --> 01:01:47.340
I'll say if they hold the 4th here in my view art.

01:01:47.340 --> 01:01:49.020
Oh, they're gonna get aggressive on rap as well.

01:01:49.020 --> 01:01:50.860
Oh, Mac is waiting for it though.

01:01:50.860 --> 01:01:52.580
How long does he hold this line?

01:01:52.580 --> 01:01:56.260
Oh, he hits the shot, but it was through the brick, so not enough for a leadality.

01:01:56.260 --> 01:02:01.020
And now he's gonna race after that trade kill and have to deal with a second player, but B has just opened up.

01:02:01.020 --> 01:02:02.540
And gravity's gonna sprint.

01:02:02.540 --> 01:02:05.180
Yeah, he's gonna have to drop a smoke behind him to protect himself.

01:02:05.180 --> 01:02:09.020
Okay, Clems taking it very, very slow, swaps out to the M4, so AWP is on the ground.

01:02:09.020 --> 01:02:12.100
If Clem's to win this, AWP not available to him to recover.

01:02:12.100 --> 01:02:14.440
That is a very bold plant spot.

01:02:14.440 --> 01:02:15.720
Alright, pick the home zone, Gravity.

01:02:15.720 --> 01:02:18.400
Let's go smoke out to a CT just in time.

01:02:18.400 --> 01:02:18.900
Way too deep.

01:02:18.900 --> 01:02:20.200
Man, it's far too deep.

01:02:20.200 --> 01:02:21.600
It's unimpactful.

01:02:21.600 --> 01:02:22.440
He's got another one.

01:02:22.440 --> 01:02:23.880
So, not gonna use it though.

01:02:23.880 --> 01:02:25.320
Doesn't wanna give away his position.

01:02:25.320 --> 01:02:26.120
Doesn't wanna teleport.

01:02:26.120 --> 01:02:26.720
Clem wins this.

01:02:26.720 --> 01:02:27.440
You know, he's already beat it.

01:02:27.440 --> 01:02:28.560
The timing is too good.

01:02:28.560 --> 01:02:29.760
Gravity's never gonna react.

01:02:29.760 --> 01:02:31.120
He's just gonna react.

01:02:32.160 --> 01:02:33.760
And Clem is too fast.

01:02:33.760 --> 01:02:34.880
So, yep.

01:02:34.880 --> 01:02:35.680
There we go.

01:02:35.680 --> 01:02:36.840
He's got...

01:02:36.840 --> 01:02:37.960
See the kit? No, he doesn't.

01:02:37.960 --> 01:02:40.360
I was going to say, he might have time to run back and get the AWP.

01:02:40.360 --> 01:02:42.080
So, nice win from Clement, the 1v1.

01:02:42.080 --> 01:02:47.240
Great timing as he ships over and a good read of the play of exactly where he went off to.

01:02:49.240 --> 01:02:52.360
Looking desperately for an AWP on the ground anywhere,

01:02:52.360 --> 01:02:55.360
and he's just going to leave with an AK-47, a consolation prize.

01:02:55.360 --> 01:02:57.400
He can afford an AWP as well, so all good.

01:02:57.400 --> 01:03:00.160
And not being able to seem to be putting all the pieces in the right place

01:03:00.160 --> 01:03:03.080
and making the rotations at the right time is a chance to decide.

01:03:03.080 --> 01:03:05.960
Yeah, getting away from having an Insani solo P for a long time,

01:03:05.960 --> 01:03:08.640
make the rotation stack the extra player. I ate the right time.

01:03:08.640 --> 01:03:12.040
I mean, it's a really good read of the mentality of the 3D Max side of saying,

01:03:12.040 --> 01:03:14.880
okay, well, you've seen Insani here playing solo.

01:03:14.880 --> 01:03:16.840
He's stalled you out a couple of times with utility.

01:03:16.840 --> 01:03:17.800
He's been quite a nuisance.

01:03:17.800 --> 01:03:20.800
So stack up over there because we think you're going to try to apply some pressure

01:03:20.800 --> 01:03:22.920
so that you don't stall out rounds again.

01:03:22.920 --> 01:03:27.200
So good read in that situation, the L and Z stuffing the B hit

01:03:27.200 --> 01:03:30.320
and then rotating immediately to A is such a God tier move.

01:03:33.560 --> 01:03:35.440
Perhaps the winning move of that round.

01:03:35.960 --> 01:03:43.240
Two players through the top middle smoke, they're going to be walking into VenomZera

01:03:43.240 --> 01:03:44.240
Clint.

01:03:44.240 --> 01:03:47.940
VenomZera out from the cubby, just trying to keep the pension drawn towards him to free

01:03:47.940 --> 01:03:49.440
up Clint's peak.

01:03:49.440 --> 01:03:50.440
Alien manages one.

01:03:50.440 --> 01:03:56.000
A lot of damage done to Exocys, Breno, there's also got LNZ up towards balcony and still

01:03:56.000 --> 01:03:59.360
a stronghold of this A bomb sight friend my BR had.

01:03:59.360 --> 01:04:03.360
3D Max struggling to penetrate the defences at the moment.

01:04:06.360 --> 01:04:08.360
Molotov in towards the pit, Brenner.

01:04:08.360 --> 01:04:12.360
Oh my god. Okay, that's a way to die.

01:04:12.360 --> 01:04:15.360
LNZ up on... Okay, trades it off. The suit is out.

01:04:15.360 --> 01:04:17.360
It needs to be a perfect shot and it's not there.

01:04:17.360 --> 01:04:22.360
Insanity to win at the end of the day. 5-3 and 3D Max still getting stuffed.

01:04:22.360 --> 01:04:25.360
Yeah, well LNZ wins that round. Just with that double kill on balcony.

01:04:25.360 --> 01:04:26.360
Yeah.

01:04:26.360 --> 01:04:30.200
dies in that kind of strange fashion I mean obviously he thinks they're running

01:04:30.200 --> 01:04:32.980
him through shorts we want to tank the damage just to get a kill to set up

01:04:32.980 --> 01:04:38.360
LNZ in the balcony but 3D Max did not push it but I mean that's LNZ really

01:04:38.360 --> 01:04:41.360
stepping up when needed

01:04:41.360 --> 01:05:10.760
there's some comms I tell you we wondered how I might be are gonna communicate with this

01:05:10.760 --> 01:05:13.240
this international team, they don't.

01:05:14.240 --> 01:05:16.080
That's from the round obviously the Klim 1v1

01:05:16.080 --> 01:05:17.720
and you can see him giving credit over to Ellen Z

01:05:17.720 --> 01:05:19.600
for the rotation that he made towards Rapside.

01:05:19.600 --> 01:05:21.800
So MIBR super happy with how proactive

01:05:21.800 --> 01:05:23.760
they're being on the map, but they should be.

01:05:23.760 --> 01:05:26.080
Yet again, I mean, you go over towards Rapside,

01:05:26.080 --> 01:05:27.960
you get two kills as 3D Max, that feels good.

01:05:27.960 --> 01:05:29.000
But if you're MIBR, you're like,

01:05:29.000 --> 01:05:30.440
yeah, but that's the B support of Ellen.

01:05:30.440 --> 01:05:32.160
We still got two defenders here, we're all good.

01:05:32.160 --> 01:05:33.000
Yeah.

01:05:34.160 --> 01:05:37.860
They are a step ahead of 3D Max on Inferno so far.

01:05:40.760 --> 01:05:44.760
I'm liking what I'm seeing from MIBR.

01:05:44.760 --> 01:05:48.760
It's been good so far.

01:05:48.760 --> 01:05:52.760
Yeah, we haven't casted them at this event.

01:05:52.760 --> 01:05:56.760
So we get a little bit of a different vibe. You can watch the VODs and see a couple of things.

01:05:56.760 --> 01:06:00.760
Getting this POV from the casting booth is things looking good for MIBR.

01:06:00.760 --> 01:06:04.760
I think Insani's done a really good job so far playing solo banana

01:06:04.760 --> 01:06:08.760
for the most part in the mid-round. Only three kills,

01:06:08.760 --> 01:06:14.760
He's done a very, very good job making sure that the B bomb site is never like an easy open opportunity for 3D Max.

01:06:14.760 --> 01:06:18.760
He's more bodies coming his way. Now there's the double-nade down deep. Ooh, chunks him down.

01:06:19.760 --> 01:06:22.760
And there's the utility dump. They shall not pass.

01:06:23.760 --> 01:06:26.760
Yeah, held in place. We're going to see Insani step in behind.

01:06:27.760 --> 01:06:32.760
Top car spamming on down. It's Insani snapping away and taking gravity out of the equation.

01:06:32.760 --> 01:06:38.760
He nine steps out for two and Sonny comes back and they finish off the entire B-bombsite offensive.

01:06:38.760 --> 01:06:43.760
So that'll be six to three here from IPR, really building on the CT side now.

01:06:43.760 --> 01:06:50.760
We've seen three Max call timeouts and try to make adjustments. They just still haven't figured it out yet.

01:06:50.760 --> 01:06:53.760
Thanks Gunround. Let's see how this goes. You have gravity with the Max 10.

01:06:53.760 --> 01:06:55.760
I think this might be the time where they call for that play.

01:06:55.760 --> 01:06:58.760
They haven't done that like dynamic play of gravity getting aggressive through the smoke.

01:06:58.760 --> 01:07:02.120
the smoke so I think now might be a time where gravity is saying okay the offense

01:07:02.120 --> 01:07:04.600
needs a little bit of gas it needs a little bit of some a little bit of

01:07:04.600 --> 01:07:08.240
energy pushed into it so this might be something where he tries with that mac

01:07:08.240 --> 01:07:12.040
time to create the opportunity for his team

01:07:13.040 --> 01:07:17.240
all talking towards the window utility exchange down in banana as well although

01:07:17.240 --> 01:07:21.000
the CT is holding on to it you know and Sonny and LNZ haven't really dumped a

01:07:21.000 --> 01:07:24.120
whole lot deep down banana happy to let them take the first step at the very

01:07:24.120 --> 01:07:32.400
released. Here comes gravity positioned inside the smoke. Ready to party. Nobody home. Very

01:07:32.400 --> 01:07:35.600
passive defense for MIBR. They don't want to mess with it at the point of attack. They

01:07:35.600 --> 01:07:39.120
want to mess with it as they turn the corner. Yeah, let them zero. Sends the flash. Here's

01:07:39.120 --> 01:07:46.000
gravity swinging. Back to the kill. A clean. The lineup two and then traded. The 3v3 still

01:07:46.000 --> 01:07:49.280
stands. Three and Max have a chance to try and get into the safe side, but that rotation

01:07:49.280 --> 01:07:53.480
is coming quickly and Breno is still in a strong spot inside the pit. And Sonny just

01:07:53.480 --> 01:07:57.740
sent himself through the smoke hasn't worked out for him but Breno in the pit

01:07:57.740 --> 01:08:02.480
is the biggest problem right now it's a strong spot got plenty of cover and a

01:08:02.480 --> 01:08:06.280
low HP here inside of the bomb site from a Suity could be taken out by the

01:08:06.280 --> 01:08:09.980
grenade but he's a little bit too far away for that to be effective that you

01:08:09.980 --> 01:08:12.320
wish you got the grenade to break the smoke but your teammate in pit has got

01:08:12.320 --> 01:08:16.320
one and now he's got the second Breno just able to chill good patience couldn't

01:08:16.320 --> 01:08:20.180
find his his fight he wanted early on during their step into the bomb site

01:08:20.180 --> 01:08:24.460
It was really awkward trying to find the timing on those peeks, but closes it out at the end of the day.

01:08:26.460 --> 01:08:29.880
Really smart play from Breno after he takes care of the hull's player, just saying,

01:08:29.880 --> 01:08:33.120
Alright, all I have to do is survive. I don't need to commit to anything crazy.

01:08:33.120 --> 01:08:35.380
Just need to live here and make sure their box get into the bomb site.

01:08:35.380 --> 01:08:37.580
Even this utility couldn't lose, it might be all that well.

01:08:37.580 --> 01:08:52.380
Now Brenner does so well on pitch, just a real threat, real nuisance.

01:08:52.380 --> 01:08:57.260
Can't get him out of that, can't force him into an unfavorable fight.

01:08:57.260 --> 01:09:01.980
30 Max, come back with weapons though, it's not great, it's a lot of Kaleels and now they've

01:09:01.980 --> 01:09:06.620
lost Kassuta, so Clem's starting to find some confidence too, running down through that top

01:09:06.620 --> 01:09:10.820
new pickin grab the opener

01:09:10.820 --> 01:09:14.260
song the player that is fracking here for three maxes all of the day from a

01:09:14.260 --> 01:09:15.980
suit up

01:09:15.980 --> 01:09:19.140
lucky attempting the challenge

01:09:19.140 --> 01:09:24.060
they've never been able to get a clean look at the people I'm sorry I'll have

01:09:24.060 --> 01:09:27.020
briskiest move we've seen in sunny make

01:09:27.020 --> 01:09:31.380
today and forces a bit of the open kill from insati man he's playing well

01:09:31.380 --> 01:09:34.380
Come in LNZ together or just a force over here in 3D Max.

01:09:34.880 --> 01:09:35.880
I like...

01:09:36.380 --> 01:09:40.880
And at 3 on 5 it almost feels like your only real option for a win is to hit the B bomb site.

01:09:41.880 --> 01:09:44.380
But this just seems way too strong for them to overcome.

01:09:44.880 --> 01:09:49.380
I think LNZ has a good idea of how he wants to play the banana on this map.

01:09:49.380 --> 01:09:53.380
I mean, even when he was on a heroic, there was a number of times where I would see...

01:09:54.380 --> 01:09:57.380
...good banana holds and halves and when heroic are a bit inconsistent.

01:09:57.380 --> 01:10:00.380
But when you obviously see them have a good inferno game,

01:10:00.380 --> 01:10:04.380
I was generally watching LNZ and how well he was able to control B.

01:10:04.380 --> 01:10:08.380
It was always super fun to watch and carrying that over here to MIPR

01:10:08.380 --> 01:10:11.380
has got a great teammate here in Insani to make sure it happens.

01:10:11.380 --> 01:10:14.380
Three mags before they even really do anything.

01:10:14.380 --> 01:10:16.380
The key side is destroyed.

01:10:18.380 --> 01:10:20.380
We have eight rounds here for MIPR unless...

01:10:20.380 --> 01:10:23.380
I mean, a special recovery comes in on this B bomb site now.

01:10:23.380 --> 01:10:25.380
You're still exacting through a smoke.

01:10:26.380 --> 01:10:29.380
It's true. Blinds aren't making many mistakes at all.

01:10:30.380 --> 01:10:37.380
14 seconds. Blinded, good flash at least, and Sony gonna take a lot of damage, a lot of heat.

01:10:37.380 --> 01:10:42.380
Clim comes in, shot connected onto XSE, she's still getting Sony alive.

01:10:42.380 --> 01:10:46.380
Play this retake if you want, or just charge for the smoke.

01:10:46.380 --> 01:10:50.380
Clim actually switched out to the right fall, runs through the smoke, gets both kills.

01:10:50.380 --> 01:10:53.380
MIBR, full of confidence.

01:10:53.380 --> 01:10:59.380
Just another example where the B bomb site is never even really available to you in the late round.

01:10:59.380 --> 01:11:04.380
That's the second or third time we've seen with like 35 seconds left on the clock.

01:11:04.380 --> 01:11:06.380
Just one last smoke come out of MIBR.

01:11:06.380 --> 01:11:13.380
Every single execute into the B bomb site for 3D Max has been harassed by Molotovs, by utility, by flashbangs, by the rotation.

01:11:13.380 --> 01:11:17.380
MIBR is such a good read. They're playing such clean counter strike in terms of the rotations

01:11:17.380 --> 01:11:20.380
and in terms of getting a step ahead of 3D Max. Very impressive.

01:11:20.380 --> 01:11:25.580
I mean, the idea that 3D Max isn't even having looks, you know, like you're shutting down

01:11:25.580 --> 01:11:27.820
even just the opportunities to get into a post plan.

01:11:27.820 --> 01:11:29.060
On their map pick as well.

01:11:29.060 --> 01:11:30.060
Yeah.

01:11:30.060 --> 01:11:31.060
On Inferno.

01:11:31.060 --> 01:11:34.740
Their map pick, we've seen them look good on this before, but getting absolutely annihilated

01:11:34.740 --> 01:11:41.300
by MIBR right now, they're not going to have room to lose a pistol round here, 3D Max.

01:11:41.300 --> 01:11:45.060
They're ancient up next.

01:11:45.060 --> 01:11:49.540
Famously being the map that 3D Max has struggled on.

01:11:49.540 --> 01:11:52.780
With every version of this roster, that doesn't bode well.

01:11:52.780 --> 01:11:59.020
Looking for their fourth round.

01:11:59.020 --> 01:12:05.700
Three defenders at the A-bomb set, again passive.

01:12:05.700 --> 01:12:10.780
Exorcist clearing out the angles. They've got control of brackets for free. This

01:12:10.780 --> 01:12:11.900
hasn't been the issue.

01:12:11.900 --> 01:12:15.700
They've been able to maintain this position a number of times. It's what do you do from here?

01:12:20.780 --> 01:12:24.100
Sony into the top and out of peak is actually died this time. Okay

01:12:24.100 --> 01:12:27.300
That's one one time you've been able to get rid of and sound he make the most of it now

01:12:27.300 --> 01:12:30.380
Yeah, just walk it walk towards the B bombsite. He just just go for now

01:12:30.740 --> 01:12:32.180
You've all five players are here

01:12:32.180 --> 01:12:35.200
You've given up any space any standing you had up at brackets up in middle

01:12:35.540 --> 01:12:38.220
Ellen see does have another Molotov and another smoke

01:12:38.220 --> 01:12:43.380
So he's trying to puff himself and make it feel big make like there's a second defender at this bombsite with all this utility

01:12:43.380 --> 01:12:47.540
Trying to keep 3d max shy away 35 seconds and again another smoke just drops

01:12:48.940 --> 01:12:53.580
I'm surprised we haven't seen a rotation from anyone from MIBR. It's gonna come in now, but it's gonna be late

01:12:53.580 --> 01:12:55.580
So what can LNZ do on his own?

01:13:02.460 --> 01:13:04.700
Sends a flash through go to the peak

01:13:04.700 --> 01:13:08.800
Hands up taking a flash to the face himself, but doesn't die stays alive

01:13:09.800 --> 01:13:16.320
Disrupted right to the smoke. Oh my god LNC two kills through the smoke going to get all LNC

01:13:16.320 --> 01:13:20.000
Destroying them at the B site not in a time to plant the bomb

01:13:20.240 --> 01:13:28.240
And even though you get rid of Insani, it is LNC with an incredible half of defensive counter strike towards that B bomb site

01:13:28.240 --> 01:13:33.000
9-3 lead, that should be too much for 3D Max to recover from.

01:13:33.000 --> 01:13:35.440
That's so insane that he's able to do that.

01:13:35.440 --> 01:13:37.960
The only support he had, nobody else was there.

01:13:37.960 --> 01:13:42.200
It was one flashbang from a teammate who just arrived in the moment to chuck it out,

01:13:42.200 --> 01:13:45.960
with two kills through the smoke, and then you push on through a resuspected play,

01:13:45.960 --> 01:13:49.240
but knowing the time as an ally, you get that one kill, and it's done.

01:13:49.240 --> 01:13:50.640
Exactly what happens.

01:13:50.640 --> 01:13:51.960
Sunder terrorist, we...

01:13:51.960 --> 01:13:58.040
9-3, a such a strong start for MIBR, and 3D Max's offense just looked flat.

01:13:58.240 --> 01:14:02.800
You know, as he just got himself a Brazilian passport with that play, that was massive from LNZ.

01:14:02.800 --> 01:14:07.200
And really, I mean, like I was saying, there's not enough room to lose a pistol round here for 3D Max.

01:14:07.200 --> 01:14:14.800
You lose the pistol, map one's done, you got to go to ancient, and I do not feel good about 3D Max's chances on that second map.

01:14:14.800 --> 01:14:17.840
This is fantastic from MIBR.

01:14:17.840 --> 01:14:22.000
Yeah, I mean, just unreal that all every single play just seemed to work.

01:14:22.000 --> 01:14:25.680
The fact that LNZ is able to get away with all that is just craziness.

01:14:25.680 --> 01:14:30.800
All right, time to buckle up if you're 3D Max.

01:14:31.840 --> 01:14:33.640
Better be the best CT side you've played.

01:14:33.640 --> 01:14:37.600
I mentioned they've powered up throughout the event.

01:14:37.600 --> 01:14:39.940
They've certainly dropped the ball here in the opening half

01:14:39.940 --> 01:14:41.800
of this quarter final series.

01:14:41.800 --> 01:14:47.200
All right, NYP off.

01:14:48.000 --> 01:14:49.680
Could win the map here with his pistol round.

01:14:50.160 --> 01:14:51.480
Plenty of utility for Breno.

01:14:55.680 --> 01:15:01.520
I'm just gonna walk in out through banana and Sony doing great work on it on the CT side now

01:15:01.520 --> 01:15:06.520
Switch to the T side. He's leading the charge. See the charge move a walk up through banana

01:15:08.600 --> 01:15:15.480
Here's the difference though is I'm the CT pistol on for through for excuse me for my VR and Sony was peeking down to have some information on the scaling

01:15:15.840 --> 01:15:22.400
Yeah, 3D Max don't have that so you just get this surprise attack and suddenly appears that a lot of you tell sent to a CT

01:15:22.400 --> 01:15:27.920
So the extra man you brought over to the B bomb site is instantly dead gravity and lucky at least getting away with one each

01:15:28.440 --> 01:15:31.960
Gravity still alive can get an extra kill here really needs one

01:15:31.960 --> 01:15:34.600
But he's gonna back away and just try and play even numbers

01:15:34.600 --> 01:15:40.760
So I might be I put the bomb down clean gets that kill on gravity and now a retake seems just so unlikely because Mac

01:15:40.760 --> 01:15:46.480
Timmasuits have no utility and no kit to speak of and you've got three players to try and flush out here now

01:15:46.480 --> 01:15:51.040
You spotted the barrel. That's a free kill on that in Zara, but immediately clean peeks out from dark

01:15:51.040 --> 01:15:57.520
gets the trade so Mako with 5 HP can't win this, Paystall, MRB are going to double figures and really

01:15:57.520 --> 01:16:02.480
shoot Pia on Inferno. Flemish, sharp man, we saw some of the AK work in the first half,

01:16:02.480 --> 01:16:07.160
I mean some of the rifle work in the first half but this one is pissed around just great peaks

01:16:07.160 --> 01:16:11.920
and very quick trades. When his teammate goes down and watered by the bombsite that's lovely.

01:16:21.040 --> 01:16:27.520
I'm talking about how they're not playing very well right now and time to have a beautiful

01:16:27.520 --> 01:16:28.520
CT side now.

01:16:28.520 --> 01:16:32.640
I'm sure that speech felt somewhat inspiring to kick off the half.

01:16:32.640 --> 01:16:34.960
Yeah, do you feel inspired at the moment, Dinka?

01:16:34.960 --> 01:16:37.160
It feels better if you win the pistol.

01:16:37.160 --> 01:16:41.240
And now it's like, ah, Sacre bleh.

01:16:41.240 --> 01:16:44.800
Not happy about that.

01:16:44.800 --> 01:16:45.800
Not much to be happy about.

01:16:45.800 --> 01:16:46.800
No, you're right, Jason.

01:16:46.800 --> 01:16:47.800
That was not inspiring.

01:16:47.800 --> 01:16:48.800
Not even slightly.

01:16:48.800 --> 01:16:51.840
Could it be inspiring? No, if you want to pit still, you know, you remember back like,

01:16:51.840 --> 01:16:54.080
see, I told you we're gonna have a beautiful side.

01:16:54.080 --> 01:16:56.420
That's how it starts, boys, but it didn't go that way, did it?

01:16:56.600 --> 01:16:59.020
Eight rounds in a row for MIBR.

01:17:00.380 --> 01:17:03.020
There's a wild run of dominance.

01:17:04.660 --> 01:17:06.620
Second round by for 3D Max.

01:17:07.120 --> 01:17:09.360
Three MP9s, the upgraded pistols.

01:17:11.060 --> 01:17:14.060
Makka saving a little bit of money for that AWP in the first gun round.

01:17:14.060 --> 01:17:17.620
3D Max just isn't going to have a whole lot of opportunities in this game to get going,

01:17:17.620 --> 01:17:19.940
It's a recover if they don't win this round right here

01:17:31.780 --> 01:17:34.460
Oh, well NZ 13 HP

01:17:36.100 --> 01:17:40.460
So backtracking through banana going up through middle. Yeah, I mean he's gonna be sad about that

01:17:40.460 --> 01:17:42.060
Maybe that has some consequences down the road

01:17:42.060 --> 01:17:45.100
But at the same time I think they're okay with the idea that they forced out that smoke

01:17:45.100 --> 01:17:48.540
They've actually baited out a little bit of utility. Okay, here's a mid key. Good wins.

01:17:48.540 --> 01:17:50.620
Oh, it worked out really well here for 3D Max.

01:17:51.740 --> 01:17:55.100
If you're gonna lose the pistol run, you have to win the second round and it's a good start.

01:17:56.140 --> 01:18:00.380
Should be tough to lose this one now, especially with that kill on Breno.

01:18:01.260 --> 01:18:05.180
So four rounds for 3D Max. How much damage can I have here though?

01:18:05.900 --> 01:18:07.660
How many players can they take down with them?

01:18:08.220 --> 01:18:11.180
They take steps up to mid. It's Clement and Sonny.

01:18:11.180 --> 01:18:14.220
They're still looking for the round win, of course, but look at the HP though.

01:18:14.220 --> 01:18:16.520
Very tough to imagine that happening.

01:18:16.520 --> 01:18:17.820
Clinton needs to step in.

01:18:17.820 --> 01:18:19.620
He's going to have to rotate all the way back around through halls.

01:18:19.620 --> 01:18:21.420
We'll pause. We'll pause. Here they come.

01:18:21.920 --> 01:18:23.920
Oh, Clinton giving a shot. They know where he is now.

01:18:23.920 --> 01:18:26.020
AK-47 goes back into the apartments.

01:18:26.520 --> 01:18:27.820
Yeah, but he's already got two players coming up.

01:18:27.820 --> 01:18:28.820
Brackets from the flank.

01:18:28.820 --> 01:18:29.820
So this is going to be a little bit weird.

01:18:29.820 --> 01:18:31.920
He might have some issues crossing over in the bomb site now

01:18:31.920 --> 01:18:32.820
because they're going to peek this.

01:18:32.820 --> 01:18:33.620
They're moving in.

01:18:33.620 --> 01:18:35.020
Flashbang is going to go too deep.

01:18:36.720 --> 01:18:38.620
I need to be incredibly sharp.

01:18:38.620 --> 01:18:43.320
That was a small window of opportunity to try and get through

01:18:43.320 --> 01:18:48.040
to win this round and Sonny doing good damage, putting extra players down with it.

01:18:48.040 --> 01:18:51.000
Just worried about the balcony, but they're all toward short.

01:18:51.000 --> 01:18:56.200
And Sonny jumps up time, taking eight seconds on the clock, so no way to win the round here.

01:18:58.760 --> 01:19:02.200
And he's just going back. He will die before the time, so at least he's got that mercy.

01:19:02.200 --> 01:19:05.720
At least he's got that going for him. Okay, fourth round for 3D Max.

01:19:07.000 --> 01:19:10.120
Able to outlast on the second round, and that was the one that really allows them to keep

01:19:10.120 --> 01:19:13.040
fighting in this game if that wasn't go by the wayside they had no chance of

01:19:13.040 --> 01:19:17.080
coming back into this it feels but now with the MIBR so three rounds away from

01:19:17.080 --> 01:19:22.120
the back map victory 3d max can look at that inspiring speech from half time and

01:19:22.120 --> 01:19:25.120
put a little bit more stock into it yeah it's kind of like a brave heart top

01:19:25.120 --> 01:19:29.160
speech to be honest like if brave heart was French yeah French William Wallace

01:19:29.160 --> 01:19:31.480
over there

01:19:31.480 --> 01:19:33.480
Laser beams from his eyes.

01:19:33.480 --> 01:19:37.480
As if you, if you, you know, if we don't come back, you know, it's fine.

01:19:37.480 --> 01:19:38.480
He's gonna lose.

01:19:38.480 --> 01:19:41.480
That's the French inspiring speed shot.

01:19:45.480 --> 01:19:49.480
11 to 4 is what we are hoping for off the back of Tec-9s and the Eagles.

01:19:49.480 --> 01:19:51.480
Now, you can get a balcony pop going.

01:19:51.480 --> 01:19:55.480
It's possible with these kind of pistols and little bit of utility.

01:19:55.480 --> 01:19:57.480
Yeah, yeah, it can be very dangerous.

01:19:57.480 --> 01:19:59.480
Not a bad timing as well as this defensive smoke comes down

01:19:59.480 --> 01:20:02.280
comes down if they want to scale behind it. Makka is shifting back.

01:20:07.880 --> 01:20:12.120
When this clears, I think MIBR, chuck out a flashbang and just kind of hit it.

01:20:15.640 --> 01:20:19.000
Makka over in library for the moment. I could isolate him out of the fight.

01:20:19.000 --> 01:20:22.280
Gravity is going to have to step into the bomb site when the execution eventually comes.

01:20:22.280 --> 01:20:24.760
And Molotov is brutal. They're going to have to step away from the flames.

01:20:25.400 --> 01:20:26.760
And I think now is the timing.

01:20:29.480 --> 01:20:35.480
He steps up towards default, teammate's gone, you love the Sand and Sonny Deagle, I put a

01:20:35.480 --> 01:20:40.480
kill feed if you're on YBR, followed up by Ven and Zera, gravity overrun, and yep, that

01:20:40.480 --> 01:20:46.080
is a teeth grinding moment for 3 Max, it's just been destroyed.

01:20:46.080 --> 01:20:48.960
The flashbangs were nasty from MIBR, I'll say that.

01:20:48.960 --> 01:20:52.840
The follow up is second layered flash that blinds that player in the bomb site to prevent

01:20:52.840 --> 01:20:57.840
him from supporting anything, but damn that felt way too easy.

01:20:57.840 --> 01:21:03.840
Andy got the entrance, the follow-ups are there, gravity, he couldn't really turn his attention and get prepared for the fight in time.

01:21:03.840 --> 01:21:05.840
He was running through a smoke, deleted.

01:21:06.840 --> 01:21:16.840
When you look at that mini-map on the CTX's that have died without perfect flashbangs, it's hard to see how you don't lose a T-player.

01:21:16.840 --> 01:21:21.840
From those positions, it's crazy how easy that did look for MIPR.

01:21:21.840 --> 01:21:28.840
Got one player in D4, one towards Soda, one towards Pit, and none of the CTs manage a single kill.

01:21:31.840 --> 01:21:32.840
You're gonna be lovin' this.

01:21:32.840 --> 01:21:35.840
Just a wild sequence of events, they can't get anything going.

01:21:35.840 --> 01:21:39.840
Like there's just no momentum to be built up, no consistency.

01:21:39.840 --> 01:21:41.840
Here's the one D, okay that came from short.

01:21:42.840 --> 01:21:47.840
Yeah, coming through the smoke, Maka had no chance, gravity on the bomb site just gets completely blinded.

01:21:48.840 --> 01:21:49.840
Oh man, just wrecked.

01:21:51.840 --> 01:21:55.840
Get them out. Let's get to Ancient.

01:21:55.840 --> 01:21:59.840
Famosas are out.

01:21:59.840 --> 01:22:03.840
Lucky as in M4, but 3D Max...

01:22:03.840 --> 01:22:09.840
I mentioned they've been getting better and better throughout the tournament. Well, this feels like they've taken a couple steps back, at least here for this opening map in the series.

01:22:09.840 --> 01:22:14.840
It's certainly going to be a stern conversation between maps as they attempt to...

01:22:14.840 --> 01:22:18.840
tie the series up on Ancient.

01:22:21.840 --> 01:22:27.940
That's not over yet, but just by the way 3d max is playing it's hard to imagine that there's gonna be a turnaround where they can come back

01:22:29.240 --> 01:22:32.920
Masuda holding on to a smoke a Molotov as well on his teammate at the B bomb site

01:22:32.920 --> 01:22:37.920
These are the last two pieces of utility available a little bit stockpiled behind him, but they got to get the timing right

01:22:45.480 --> 01:22:47.960
Gonna be getting ready to go into the B site here

01:22:47.960 --> 01:22:51.680
They're going to be blocked by another smoke, just under a minute left, they can wait this

01:22:51.680 --> 01:22:55.700
one out and get your pieces put in place for an execution.

01:22:55.700 --> 01:22:58.760
While that's happening, XSS is going to rotate over, they're going to have an extra player

01:22:58.760 --> 01:22:59.760
for the defenses.

01:22:59.760 --> 01:23:01.400
Mack are also looking to join them.

01:23:01.400 --> 01:23:02.720
Yeah, good call.

01:23:02.720 --> 01:23:05.600
This means they can actually send bodies through the smoke as well, so they can actually harass

01:23:05.600 --> 01:23:09.560
this on the attack, and then you've got multiple layers of players ready for the retake, already

01:23:09.560 --> 01:23:11.480
arrived at the B bomb site.

01:23:11.480 --> 01:23:13.400
Behind the flames, Masuda takes a couple shots.

01:23:13.400 --> 01:23:16.360
Hellensee is very far forward compared to the rest of his teammates.

01:23:16.360 --> 01:23:18.880
He's on an adventure, but taking down by Masuta,

01:23:18.880 --> 01:23:20.720
XCC is getting involved as well,

01:23:20.720 --> 01:23:22.000
and a shutdown coming through,

01:23:22.000 --> 01:23:24.080
but Brenner will send the light.

01:23:24.080 --> 01:23:26.760
A small chance, if he can take down Masuta,

01:23:26.760 --> 01:23:30.080
which he's done with attack nine, then it's doable here.

01:23:30.080 --> 01:23:33.200
Still difficult with 20 HP, the FAMAS picked up,

01:23:33.200 --> 01:23:34.840
and then gravity runs over the top,

01:23:34.840 --> 01:23:36.240
he raced up through banana once,

01:23:36.240 --> 01:23:37.720
he realized it was the full commitment

01:23:37.720 --> 01:23:40.720
to that B bombsite, so a really important roundup

01:23:40.720 --> 01:23:42.040
for 3D Max.

01:23:42.040 --> 01:23:44.040
Yeah, I mean, they noticed the time on the clock

01:23:44.040 --> 01:23:45.440
and were able to cheat that rotation,

01:23:45.440 --> 01:23:48.480
kind of saying this has got to be their final play only like 30 seconds there

01:23:48.480 --> 01:23:51.400
they're gonna be coming and attacking this be bomb site shifting a third

01:23:51.400 --> 01:23:55.480
defender having a fourth close by to be there with some quickness and as soon as

01:23:55.480 --> 01:23:59.440
contact is made just the trap is sprung and 3d max collapses really well done

01:23:59.440 --> 01:24:02.920
you do lose three players so economy's not in the greatest position ever yeah

01:24:02.920 --> 01:24:06.240
well they're chasing this wind still for my PR in terms of going through the fire

01:24:06.240 --> 01:24:11.240
don't want to take an eco here so tech 9s coming out AK 47 in play here for

01:24:11.240 --> 01:24:21.240
Breno, my Mac is going to make his way down middle, he's got that opening frag here on VenomZera, so immediately you're going to have to play a 4v5, and you've got weaker guns here at my VR.

01:24:21.240 --> 01:24:32.240
See, I'm starting to see a little bit more pep in the 3D Mac step. Nice little aggressive peek towards alt mid to give yourself a man advantage 5 on 4, smoke towards left side mid.

01:24:32.240 --> 01:24:38.240
Probably feeling the sting from previous rounds where they just sat back and allowed those pistols to get into position and actually get on them with flashes.

01:24:38.240 --> 01:24:43.240
There's also that element where like when you're getting beat so bad like at some point like you just get so frustrated

01:24:43.240 --> 01:24:46.400
The pressure just kind of disappears because you're just you're just losing so badly

01:24:46.920 --> 01:24:49.000
It can be frustrating because you're also just like wow

01:24:49.000 --> 01:24:52.680
Why can't we play like this out of the gate? You know, why do we have to come back?

01:24:53.160 --> 01:24:55.160
Why do we have so many rounds to?

01:24:55.840 --> 01:24:58.360
Have to pull back to get close to time things up

01:24:58.360 --> 01:25:00.520
I'm about to need bombs still to the floor

01:25:01.080 --> 01:25:03.080
Dealing with the players already got into the bomb size

01:25:03.080 --> 01:25:07.080
He's actually under a bit of pressure, but he's got his teammates to alleviate that.

01:25:07.080 --> 01:25:09.080
And then they hunt down the final kill with the USP.

01:25:09.080 --> 01:25:15.080
So better rounds here, back-to-back for 3D Max that will force the save coming out of the T side.

01:25:16.080 --> 01:25:18.080
Just five rounds back.

01:25:19.080 --> 01:25:23.080
A good chance to close it down to four as well in that gap on the scoreboard.

01:25:23.080 --> 01:25:27.080
$2,000-ish across the board for the MIBR players, so expect a save.

01:25:27.080 --> 01:25:29.080
Maybe some, probably not even pistol buys actually.

01:25:29.080 --> 01:25:32.080
No, you might as well just get the best buy you could possibly get in the next one if you're MIBR.

01:25:32.080 --> 01:25:36.080
MIBR. Yeah, it's gonna start heating up. I mean, next round's gonna be critical. That's

01:25:36.080 --> 01:25:40.080
what makes this, that's gonna be the interesting one. A 3D Max can win that and keep this alive.

01:25:40.080 --> 01:25:47.080
Keep MIBR off 12. That's gonna make this interesting down the stretch. And I even like this. This

01:25:47.080 --> 01:25:51.080
is cool from 3D Max too. The psychological aspect of things. Go push into their face. Don't let

01:25:51.080 --> 01:25:55.080
them have any fun. Don't let them chit-chat. Don't let them feel like don't give them the room to work with.

01:25:55.080 --> 01:26:00.080
You know they have the pistols. Probably not gonna have a whole lot of utility. And it seems like such a

01:26:00.080 --> 01:26:03.440
small thing and around where they bring on the glocks and but I mean mentally it's

01:26:03.440 --> 01:26:08.240
just annoying to get pushed like this no matter what kind of around it is

01:26:08.240 --> 01:26:14.240
I love this. Get us out of this eco round. Get us to the gun round straight away.

01:26:14.240 --> 01:26:21.040
Now do that against paravision. Yeah you can do that. It really seems like they did do that.

01:26:21.040 --> 01:26:29.120
Timeout called MIVR first time out taken. I haven't had a whole lot of issues in

01:26:29.120 --> 01:26:31.880
this match this is really the first stretch where they've had to scratch

01:26:31.880 --> 01:26:36.540
their head and go back to the drawing board and have a conversation.

01:26:40.040 --> 01:26:44.300
Slow start for MIBR's offense on this T-side, winning the pistol, losing the

01:26:44.300 --> 01:26:47.800
second, returning in the third with a Deagle win and Tech 9 win and then

01:26:47.800 --> 01:26:52.040
losing the follow-up round after that. Not able to string anything together,

01:26:52.040 --> 01:26:57.080
build up momentum and now three rounds straight for 3D Max. They've built up

01:26:57.080 --> 01:27:02.580
They've got some breathing room, gravity's got 8,000 in the bank, Maka's got his AWP with 3,600 in the bank.

01:27:02.580 --> 01:27:09.080
Money not an issue for 3D Max right now. They've set themselves up as good as possible to make this comeback happen, to make it a reality.

01:27:09.080 --> 01:27:12.080
Now they just have to execute perfectly.

01:27:12.080 --> 01:27:14.080
Four rounds back.

01:27:14.080 --> 01:27:24.720
All players from a suit up, broken smoke, flash to set out up.

01:27:24.720 --> 01:27:25.720
You've lost Insani.

01:27:25.720 --> 01:27:28.560
I'm going to good start to the rounds here from 3D Max.

01:27:28.560 --> 01:27:30.600
That's what I'm talking about, pep in the step.

01:27:30.600 --> 01:27:33.240
Yeah, definitely seeing that attitude coming out of 3D Max.

01:27:33.240 --> 01:27:36.200
Now, getting disruptive.

01:27:36.200 --> 01:27:39.720
Three rounds in a row, we've seen some very aggressive stances from at least one 3D Max

01:27:39.720 --> 01:27:43.280
player.

01:27:43.280 --> 01:27:48.600
put in the pressure on them I'd be able to figure out how do you play a 4v5 you've lost

01:27:48.600 --> 01:27:49.880
banana as well.

01:27:49.880 --> 01:27:51.600
Clem's looking for the rifle.

01:27:51.600 --> 01:27:52.600
Like hello?

01:27:52.600 --> 01:28:01.080
Don't be nuts to him it's been stolen or disappeared.

01:28:01.080 --> 01:28:02.080
Probably stolen.

01:28:02.080 --> 01:28:05.880
Flash gets full and the suits are burning and dead.

01:28:05.880 --> 01:28:11.800
That's gonna be Clem worked a great headshot doesn't need a rifle if he's got the deagle

01:28:11.800 --> 01:28:13.800
And now we can get onto the AK.

01:28:13.800 --> 01:28:16.160
So that resets to a 4v4.

01:28:16.160 --> 01:28:19.800
We'll see if my Bjarke back into banana.

01:28:19.800 --> 01:28:22.600
We got Maka now stepping up to try and close this gap with the AWP.

01:28:22.600 --> 01:28:25.560
Yeah, because it's the AWP, they're confident that he can hold it on his own.

01:28:25.560 --> 01:28:26.440
They've shipped it away.

01:28:26.440 --> 01:28:27.120
Lucky's gone.

01:28:27.120 --> 01:28:31.720
Yeah, maybe he's rewarding them for their confidence with that opening kill

01:28:31.720 --> 01:28:33.200
and slowing things down with the Molotov,

01:28:33.200 --> 01:28:35.040
but they want to press the issue with the extinguish.

01:28:35.040 --> 01:28:36.120
You know, just going through it.

01:28:36.120 --> 01:28:38.680
Maka is going to miss the shot dropping back to Newbox.

01:28:38.680 --> 01:28:39.960
Spamming down, though.

01:28:39.960 --> 01:28:43.100
His ecstasy through that CT smoke is connected onto Venom's air up.

01:28:43.100 --> 01:28:45.600
He's slowing this MIBRT side down.

01:28:45.600 --> 01:28:48.860
Not looking great. Brenner's gonna send a shot back through the smoke.

01:28:48.860 --> 01:28:51.200
Makka, gotta step up here.

01:28:51.200 --> 01:28:55.760
Two bullets left in the gun before the reload and he's out of ammo, but he's got teammates.

01:28:55.760 --> 01:28:58.360
And 3D Makks starting to get something to celebrate.

01:28:58.360 --> 01:29:01.260
Yeah, both teams really strode to get good looks at the B bomb site.

01:29:01.260 --> 01:29:05.860
Every time both teams have tried to shift into it late, the site's not available to them.

01:29:05.860 --> 01:29:10.560
The off-shot, the follow-up Molotov to delay things, buys the time for the rotation to come in.

01:29:10.560 --> 01:29:15.060
Both defenses managing these late-round B attacks very, very well on their CT halves.

01:29:18.360 --> 01:29:21.760
Offenses so far in this quarterfinal, having a varied tough time.

01:29:21.760 --> 01:29:23.560
Here's the opening from Masuta.

01:29:27.460 --> 01:29:30.760
Amaka just had a relatively comfortable round. They could never get close to him.

01:29:30.760 --> 01:29:34.060
Now he's getting hyped up. Now we've got some energy coming into the 3D max side.

01:29:34.060 --> 01:29:42.060
This comeback is well and truly on. Three rounds away, MIBR has been stuck on 11 now for four rounds.

01:29:45.060 --> 01:29:48.060
And haven't even really gotten close in any of those.

01:29:51.060 --> 01:29:56.060
And it looks like this will be the third time in a half-by-round where they come back to this hull's pop.

01:29:59.060 --> 01:30:03.060
Worked the first time when Insani gets an opening kill with a Deagle from Lane from Short.

01:30:04.060 --> 01:30:10.520
They got stuffed last time they ran it, and maybe this time again.

01:30:10.520 --> 01:30:16.340
Trying to get out of the balcony, gravity, and mach out with multiple kills in quick

01:30:16.340 --> 01:30:17.340
succession.

01:30:17.340 --> 01:30:20.820
And this gap is closing rapidly.

01:30:20.820 --> 01:30:25.780
R&Z out with attack 9, good second kill out towards pink.

01:30:25.780 --> 01:30:28.740
They just have some style points and not much else.

01:30:28.740 --> 01:30:32.780
Prioritizing the AK-47s as well, because they're so rich, Marker calls them off picking

01:30:32.780 --> 01:30:36.800
up the AWP because he can afford it. He wants to make sure the strong rifles are there for

01:30:36.800 --> 01:30:43.560
his teammates. 11-9, the lead has cut the 2. Oh, so fast. Now 5 straight for 3D Max.

01:30:43.560 --> 01:30:48.040
Defense has locked in. Beautiful CT side. That inspiring speech has led them back into

01:30:48.040 --> 01:30:55.760
this game, Jason. True leader. And Maka. Let's see how this comeback continues. It could

01:30:55.760 --> 01:31:00.080
be 12 right now for Mabiyar. I just think they lost the pistol round as well, 3D Max,

01:31:00.080 --> 01:31:02.780
Which makes this really impressive if they do run this all the way back.

01:31:02.780 --> 01:31:08.000
Yeah, well they also lost the eco round in the third round too, so you can add another piece of impressive nature into it.

01:31:09.340 --> 01:31:15.400
Maybe a little bit too eager, maybe a little bit too much pep in this step now, hasn't scaled it back yet, that might not cause it in the future.

01:31:15.400 --> 01:31:15.900
Too much pep.

01:31:16.420 --> 01:31:17.420
Way too much pep.

01:31:25.880 --> 01:31:26.580
LNZ.

01:31:27.500 --> 01:31:28.380
Come through banana.

01:31:28.380 --> 01:31:35.820
and he's gonna land towards the coffins no one from 3 max aggressive enough on b for that to be an issue

01:31:35.820 --> 01:31:41.180
they're leaving lucky over here solo but doesn't feel the most comfortable so they just start gonna

01:31:41.180 --> 01:31:46.060
shift that up and bring mack over here who has shown that he's capable of holding onto that b bomb

01:31:46.060 --> 01:31:54.060
side alone oh free up lucky to go back over towards a i can see that smoke down towards ct we'll

01:31:54.060 --> 01:31:58.100
toss his own out to try and keep these players back. In fact, they might have, you know,

01:31:58.100 --> 01:32:01.580
have enough. They would be there going to walk into the stack of players. This is the

01:32:01.580 --> 01:32:03.700
best chance for 3D Max to hold on to the round.

01:32:03.700 --> 01:32:09.740
They're doing another Halls pop. Maybe they have a full, yeah, there's the bomb is coming.

01:32:09.740 --> 01:32:13.020
Clems going to come. So this will be the fourth Halls pop they call this time though with

01:32:13.020 --> 01:32:16.220
AK-47. So they clearly see something here that they think they can exploit.

01:32:16.220 --> 01:32:21.620
Oh, well, that was a good shot. Yeah, you can exploit that. Yeah, they see it pretty clearly.

01:32:21.620 --> 01:32:27.860
Lucky and Masuta trying to come back and hold this together. Lucky gets one, but both A-plies go on and Makka good luck

01:32:27.860 --> 01:32:33.780
There's nothing you can do other than save that AWP get comfortable hang on to it and that is map point for MIBR

01:32:33.980 --> 01:32:38.820
Yeah, I mean shout out to MIBR. They're dead right. There is something there they can take control of I

01:32:39.780 --> 01:32:44.660
Have 3D max might be just like okay. That's four times now. They're just gonna keep attacking us at halls

01:32:45.820 --> 01:32:51.280
Perhaps expecting something different, but MIBR just just runs you over so that's 12 finally put an end to the streak

01:32:51.620 --> 01:32:58.360
But you have to say, 3D Max has a great job getting this close, so, I mean, well, previously

01:32:58.360 --> 01:32:59.720
I kind of written off the comeback.

01:32:59.720 --> 01:33:04.560
I'm not going to write it off here because they are close enough to strike back.

01:33:04.560 --> 01:33:05.560
It's still four sovertime.

01:33:05.560 --> 01:33:07.400
They need three rounds in a row.

01:33:07.400 --> 01:33:13.360
20 kills on Clem in this game so far for MIBR, LNZ has 17 on the other side of the map.

01:33:13.360 --> 01:33:20.000
16 from Asuda to lead the way on 3D Max, 15 for Gravity.

01:33:20.000 --> 01:33:23.440
And MIBR finally gets up to 12 and that's a deep sigh of relief.

01:33:23.440 --> 01:33:26.120
Now you have the cushion, you have the parachute of overtime.

01:33:26.120 --> 01:33:31.280
You cannot lose in regulation, so you can play a little bit looser.

01:33:31.280 --> 01:33:32.960
Round 22 coming in.

01:33:32.960 --> 01:33:36.760
Full buy for the 3D Max site, again that money was just so strong.

01:33:36.760 --> 01:33:46.640
Damn, that is not a bad shot at all and good utility on the follow-up push.

01:33:46.640 --> 01:33:53.640
map winning opportunities for MIBR that begin right now.

01:33:55.200 --> 01:33:59.080
Blocking up top mid is attempting to slow things down but there's no slowing this MIBR

01:33:59.080 --> 01:34:02.520
down. They're going to go around the corner, clear out gravity. Masuto at least getting

01:34:02.520 --> 01:34:06.840
one but into the archway towards CT Insani will run. Lucky hearing the steps, gets his

01:34:06.840 --> 01:34:13.040
rifle out and Venom Zera is slowing down just in time so he doesn't walk into a multi-kill.

01:34:13.040 --> 01:34:18.240
shot from Mac as 5-7. Yeah, Venom's probably pissed. That's a kill he should have had. That's

01:34:18.240 --> 01:34:22.640
the exact one he was looking for. He was ready for it. I mean, Pitt is such a powerful position

01:34:22.640 --> 01:34:27.040
here. XCC count 4. Oh, what? He just steps out. He gives up his life. Yeah, I don't really know why,

01:34:27.040 --> 01:34:30.480
and I don't really know why you'd jump up in that particular location. Dude, there's no reason to do

01:34:30.480 --> 01:34:35.440
that. You've given NYP all the way to close this map. Yeah, open things up. That Pitt position

01:34:35.440 --> 01:34:39.920
is just so strong to stay alive in, so huge mistake from XCC that's going to have even bigger

01:34:39.920 --> 01:34:45.160
consequences, potentially, if they go on to lose this tough retake. They've got all three kits.

01:34:45.160 --> 01:34:50.540
They've got a good amount of utility, but still a hard bomb site to retake even with those tools at your disposal.

01:34:51.480 --> 01:34:55.000
We've got to put an LNC out into the open. Can he get one before going down front?

01:34:55.000 --> 01:34:59.880
He's got to help him from pit. LNC up for it, and that mistake is going to cost him this comeback.

01:34:59.880 --> 01:35:02.960
3D Max lucky up against Breno. Can't stop him.

01:35:02.960 --> 01:35:07.640
LIPR with a wonderful first half. Finally closed things out here on Inferno,

01:35:07.640 --> 01:35:14.140
And 3D Max, to come back in this quarterfinal, they have to rely on Ancient, despite their Ancient history.

01:35:15.640 --> 01:35:19.340
Yeah, Ancient history is what they are on this map, at least, Dinko.

01:35:19.340 --> 01:35:33.140
MIBR, that's kind of what I expected to happen. I feel at this tournament, at least the individual parts of MIBR have been good, even when the macro game has been kind of falling apart.

01:35:33.140 --> 01:35:36.640
And the unfortunate thing is, Richard, we have a couple of rounds we'll talk about later on,

01:35:36.640 --> 01:35:41.660
But there's so many tiny individual mistakes being made by the 3d max players who are the more

01:35:42.220 --> 01:35:47.240
Experience side who have players who played in so many bigger events and a lot of the players that might be our that final round

01:35:47.240 --> 01:35:51.380
What was ecstasy's climbing out of pit? You're the only guy you have all the place towards arch

01:35:51.380 --> 01:35:54.680
You notice smokes coming in towards motto. I mean I smoke and deploy to cut them off

01:35:54.680 --> 01:35:56.960
He just jumps out of pit gives them a free

01:35:57.960 --> 01:36:01.480
Yes, he from when he got one bullet in by LNC in the previous round

01:36:01.480 --> 01:36:03.420
Well, they still didn't do anything that he that was a safe

01:36:03.420 --> 01:36:18.420
That was a 4v2, that's a round they had no business losing and yeah, so many mistakes being made by 3DMX because that was in all honesty a very commendable attempt at a comeback but unfortunately you slip up like that when you have that many rounds to work with you will fail.

01:36:18.420 --> 01:36:30.420
Yeah, I mean kind of a tale of two CT sides right, I mean both have started out really scrappy, you know kind of a back and forth maybe the first four to five rounds especially in the second half where you have you know the pistol victory turns like an anti-eco and things of that nature.

01:36:30.420 --> 01:36:33.460
that nature. What I will though do is give a little bit of credit to Bayton

01:36:33.460 --> 01:36:36.980
Brazil for how well they played defensively in that first half. It just

01:36:36.980 --> 01:36:40.580
seemed like every time 3D Max went for an engagement whether it was when they

01:36:40.580 --> 01:36:43.420
were wrapping you know art side or whether they were taking a flight of

01:36:43.420 --> 01:36:46.980
banana there was always that extra man there for Bayton Brazil you know they

01:36:46.980 --> 01:36:49.780
never really let someone get isolated there was always really good trade

01:36:49.780 --> 01:36:53.580
potential they had like these little micro like bait and switch setups or you

01:36:53.580 --> 01:36:56.220
know just you know good trading efficiency I think is really kind of the

01:36:56.220 --> 01:36:59.300
best way to sum it up and it was really all across the map and this dude just

01:36:59.300 --> 01:37:02.400
continues to deliver. We were talking about it pregame. This is a guy that

01:37:02.400 --> 01:37:05.160
everyone's gonna start having their eyes on real soon. And I just want to put

01:37:05.160 --> 01:37:09.800
this one out there. He's only on loan to main Brazil right now. So this is a guy

01:37:09.800 --> 01:37:13.520
who is beefing up his resume quite a bit. I'll be curious to see what kind of

01:37:13.520 --> 01:37:17.120
future he has because he's one of those operas. That's like the perfect mix of

01:37:17.120 --> 01:37:20.640
a really good opera, but has a really badly rifle to which is what you need

01:37:20.640 --> 01:37:23.720
to have in today's day and age. And he's got both and he's been looking really

01:37:23.720 --> 01:37:27.760
impressive on the spin. Yeah, we interviewed Insani when he joined us

01:37:27.760 --> 01:37:34.040
And we were talking about Clem and he just said this kid's crazy like he thinks he's one of the best opus in the world

01:37:34.040 --> 01:37:39.120
Or certainly destined to be there especially in a day and age we're finding a good offer is so very hard

01:37:39.120 --> 01:37:42.520
Right, we have a few players who you know were really good in tier 3 tier 2

01:37:42.520 --> 01:37:45.900
They come to a proper team play on a big land and he's completely crumble

01:37:45.900 --> 01:37:52.000
This has not been the case it came into this event as a heist rated player alongside Insani and it continues to deliver time and time again

01:37:52.000 --> 01:37:57.440
So yeah, I completely agree with does that CD side was not just how good they were counting with 3D Max

01:37:57.440 --> 01:38:00.400
was throwing at them, but how disruptive they were

01:38:00.400 --> 01:38:01.080
was retakes.

01:38:01.080 --> 01:38:03.360
They didn't allow 3D Max to even get the bomb down

01:38:03.360 --> 01:38:06.000
before you have two or three guys just pushing through the smoke.

01:38:06.000 --> 01:38:09.360
So all in all, just great stuff from the Brazilian side.

01:38:09.360 --> 01:38:11.360
Again, it's just how they played off each other,

01:38:11.360 --> 01:38:12.440
like the way that they were setting up

01:38:12.440 --> 01:38:14.200
playing for these grades, the way

01:38:14.200 --> 01:38:16.400
they were timing the blowing open of smokes,

01:38:16.400 --> 01:38:18.200
or just in general how they played together.

01:38:18.200 --> 01:38:20.400
Again, they're never facing one guy at a time.

01:38:20.400 --> 01:38:22.560
It's always multiple targets that they have to deal with.

01:38:22.560 --> 01:38:24.720
And so that just goes to show that made in Brazil,

01:38:24.720 --> 01:38:26.320
despite not being together for that long

01:38:26.320 --> 01:38:28.040
and not being internationally tested.

01:38:28.040 --> 01:38:31.280
They clearly have some good team play and protocols in place.

01:38:31.280 --> 01:38:33.760
And I think that, again, for a long time,

01:38:33.760 --> 01:38:35.360
what made in Brazil were just like, man,

01:38:35.360 --> 01:38:37.720
we feel like in science kind of wasting the way on this team.

01:38:37.720 --> 01:38:38.560
What's going on?

01:38:38.560 --> 01:38:40.000
They've been different in-game leaders.

01:38:40.000 --> 01:38:41.360
They had done different roster changes.

01:38:41.360 --> 01:38:43.160
They even brought Brenno back after benching him.

01:38:43.160 --> 01:38:45.680
And it seemed like this organization was

01:38:45.680 --> 01:38:46.560
missing the fail.

01:38:46.560 --> 01:38:49.520
But now you bring in Lienis, experienced European IGL.

01:38:49.520 --> 01:38:52.080
You bring in Letny, an experienced European coach.

01:38:52.080 --> 01:38:54.440
And it's inject the new flavor into the squad that's really

01:38:54.440 --> 01:38:55.320
helped them look sharper.

01:38:55.320 --> 01:38:58.640
Yeah, I think I hit the nail on the head with Linus and let me come in.

01:38:58.640 --> 01:39:03.040
Like you can see how different they look from the previous iteration with Headkicker and the lineup and what not.

01:39:03.040 --> 01:39:04.840
Like everyone seems to be on the same page.

01:39:04.840 --> 01:39:05.840
Yeah, it's organized.

01:39:05.840 --> 01:39:06.840
And very organized.

01:39:06.840 --> 01:39:08.880
And Linus said in an interview on AngelTV as well, it's like, you know,

01:39:08.880 --> 01:39:12.000
in this team people are respecting my calls, listening to what you're doing,

01:39:12.000 --> 01:39:15.200
and you can clearly see how evident it is in the server.

01:39:15.200 --> 01:39:18.120
Well, why don't we take a look at some of these rounds?

01:39:18.120 --> 01:39:21.240
I want to highlight a round a little early in the first half.

01:39:21.240 --> 01:39:23.400
And I feel like this is the turning point in the first half.

01:39:23.400 --> 01:39:24.800
This is when I ran away with it.

01:39:24.800 --> 01:39:26.420
Look at how much time is remaining here.

01:39:26.420 --> 01:39:27.820
Such less time to work with.

01:39:27.820 --> 01:39:30.140
And then we're gonna see another Molotov being dropped in.

01:39:30.140 --> 01:39:30.980
Look at the time.

01:39:30.980 --> 01:39:31.820
It's a five versus five.

01:39:31.820 --> 01:39:33.280
They have to force their way into it.

01:39:33.280 --> 01:39:34.900
That's a failed smoke by gravity.

01:39:34.900 --> 01:39:37.420
You can't screw up a CT smoke right there.

01:39:37.420 --> 01:39:38.660
The players boost it up top.

01:39:38.660 --> 01:39:41.340
They come in, they do a pretty decent job trading out,

01:39:41.340 --> 01:39:42.340
but then for aligners,

01:39:42.340 --> 01:39:43.780
that's three kills right there, right?

01:39:43.780 --> 01:39:45.620
He finds up for a skill, they don't check in,

01:39:45.620 --> 01:39:47.500
he gets a second kill, they run out of time.

01:39:47.500 --> 01:39:49.380
Small, little, tiny mistakes.

01:39:49.380 --> 01:39:50.740
And I don't wanna point fingers.

01:39:50.740 --> 01:39:52.820
I just looked at who messed up that smoke.

01:39:52.820 --> 01:39:56.220
CT in front is a very hard smoke to mess up.

01:39:56.220 --> 01:39:57.740
Sure, you might not get the smoke

01:39:57.740 --> 01:39:59.340
which blooms a little bit higher up,

01:39:59.340 --> 01:40:00.740
blocks off the boost player,

01:40:00.740 --> 01:40:02.260
but messing it up like that,

01:40:02.260 --> 01:40:04.860
and off with that, MIBR just went in a streak of rounds.

01:40:04.860 --> 01:40:07.180
So again, individual, the little dots,

01:40:07.180 --> 01:40:08.460
the little T's not getting crossed

01:40:08.460 --> 01:40:09.740
by 3D Max on the T side.

01:40:09.740 --> 01:40:11.740
Yeah, and that was another one you wanted to highlight.

01:40:11.740 --> 01:40:12.900
And this is just a highlight, MIBR.

01:40:12.900 --> 01:40:14.860
This is what Duff will start pointing out as well, right?

01:40:14.860 --> 01:40:16.180
It's gonna come down to once again,

01:40:16.180 --> 01:40:18.100
the B bomb side hit, that's what 3D Max is trying to,

01:40:18.100 --> 01:40:19.660
you know, get a lot of the,

01:40:19.660 --> 01:40:20.740
try to get a lot of the rounds.

01:40:20.740 --> 01:40:22.980
Again, Klim getting a nice opening kill over there.

01:40:22.980 --> 01:40:24.300
Now look at the re-aggression.

01:40:24.300 --> 01:40:25.700
It's a five versus four.

01:40:25.700 --> 01:40:27.620
You expect MIMBAR to play a little bit passively,

01:40:27.620 --> 01:40:29.620
but no, Nade and Rifle combo.

01:40:29.620 --> 01:40:30.980
And then they try to enter into the bomb side

01:40:30.980 --> 01:40:32.660
to blow up the smoke.

01:40:32.660 --> 01:40:35.140
Bomb gets planted and then perfect flashback.

01:40:35.140 --> 01:40:35.980
Beautiful flash.

01:40:35.980 --> 01:40:37.380
Klim comes in, gets the first,

01:40:37.380 --> 01:40:39.740
last guy one versus four, no chance in hell.

01:40:39.740 --> 01:40:42.220
Just to highlight how disruptive they were

01:40:42.220 --> 01:40:44.100
and they just never allowed 3D Max

01:40:44.100 --> 01:40:46.820
to kind of play out the game plan, so to speak, right?

01:40:46.820 --> 01:40:48.900
Being a man done early in these rounds.

01:40:48.900 --> 01:40:51.000
So if you go back to some of the Inferno's 3D Max

01:40:51.000 --> 01:40:52.600
played this tournament, it was a T-Site

01:40:52.600 --> 01:40:54.760
where they found a lot of their rounds,

01:40:54.760 --> 01:40:57.120
a lot of their success, and they had to be to come back.

01:40:57.120 --> 01:41:00.120
And if they had been allowed to win a couple of these T-Rounds

01:41:00.120 --> 01:41:01.640
with a comeback, they hadn't seen T-Site,

01:41:01.640 --> 01:41:03.000
who knows, it could have been overtaken.

01:41:03.000 --> 01:41:05.120
I mean, here's the difference though, Dust.

01:41:05.120 --> 01:41:06.960
You think back to earlier tournaments

01:41:06.960 --> 01:41:08.920
when we were talking about 3D Max,

01:41:08.920 --> 01:41:10.520
the one thing we always used to say was,

01:41:10.520 --> 01:41:13.200
well, you know, they can beat anyone on Inferno.

01:41:13.200 --> 01:41:16.160
You know, and that was like, sure, three IGLs go,

01:41:16.160 --> 01:41:18.880
but two of those IGLs is the IGL they got now,

01:41:18.880 --> 01:41:21.640
when the other guy is still playing on the team.

01:41:21.640 --> 01:41:22.920
And they just, I don't know,

01:41:22.920 --> 01:41:26.880
they just looked really flat, like out of ideas.

01:41:26.880 --> 01:41:29.520
You know, they just didn't really do anything.

01:41:29.520 --> 01:41:30.720
I mean, the identity of this team was

01:41:30.720 --> 01:41:32.720
they were always good enough to get invited to tournaments.

01:41:32.720 --> 01:41:33.560
That's step one.

01:41:33.560 --> 01:41:34.760
And then step two is they could sometimes

01:41:34.760 --> 01:41:36.300
punch above their weight in a group stage game

01:41:36.300 --> 01:41:39.000
because even if they didn't have a true star player

01:41:39.000 --> 01:41:41.920
or maybe if they were a mismatch overall talent on the server,

01:41:41.920 --> 01:41:43.440
they could get you tactically, right?

01:41:43.440 --> 01:41:46.280
And what really this team was proud of upon particularly

01:41:46.280 --> 01:41:47.760
was how well they layered their utility,

01:41:47.760 --> 01:41:50.880
how good their spacing was, how they scaled like a team,

01:41:50.880 --> 01:41:53.120
how they never really let someone feel stranded.

01:41:53.120 --> 01:41:55.160
And you're looking at these games where it's just like,

01:41:55.160 --> 01:41:57.000
even the basics aren't being met anymore.

01:41:57.000 --> 01:41:59.640
And it's tough for me because when they first moved gravity

01:41:59.640 --> 01:42:02.120
to the IGL, it actually at first worked out.

01:42:02.120 --> 01:42:03.960
Like they were a little bit more reactionary,

01:42:03.960 --> 01:42:05.320
they had a little bit more pace to them,

01:42:05.320 --> 01:42:07.040
it added a new element to their game.

01:42:07.040 --> 01:42:08.280
But we saw it deteriorate.

01:42:08.280 --> 01:42:10.040
We've now seen Maka come back to the helm.

01:42:10.040 --> 01:42:11.360
I think they were also hoping maybe Maka

01:42:11.360 --> 01:42:12.560
would increase his performance,

01:42:12.560 --> 01:42:14.680
not having the IGL that didn't really happen.

01:42:14.680 --> 01:42:16.040
And so he's now, he's back at the helm

01:42:16.040 --> 01:42:18.200
where they were at their best, in my opinion, tactically.

01:42:18.200 --> 01:42:20.760
But I'm still not seeing that same level of sharpness

01:42:20.760 --> 01:42:23.200
in the play calling that they used to have

01:42:23.200 --> 01:42:25.640
when they were actually a team that could cause a ruckus.

01:42:25.640 --> 01:42:27.880
Again, this is a team that made a CAC final,

01:42:27.880 --> 01:42:29.520
made an EPL top eight.

01:42:29.520 --> 01:42:31.240
They had their moments at one point,

01:42:31.240 --> 01:42:33.160
but now they're kind of fading back to the background.

01:42:33.160 --> 01:42:34.680
And it's also like, you know,

01:42:34.680 --> 01:42:36.280
for example, there's one round where

01:42:36.280 --> 01:42:37.480
when the mountain has come back

01:42:37.480 --> 01:42:41.040
and they knew it's gonna be a pop towards the A bombsite,

01:42:41.040 --> 01:42:42.320
three cities lying in a way,

01:42:42.320 --> 01:42:43.880
they know exactly who's coming in.

01:42:43.880 --> 01:42:45.880
They don't get a single kill against pistols.

01:42:45.880 --> 01:42:49.960
sure Insanya was hitting a nutty opening kill but the fact that not a single begin

01:42:49.960 --> 01:42:53.880
of smidgen of damage being dealt out onto that hit and you see that you're like yeah this

01:42:53.880 --> 01:42:57.800
seems like the writing's on the wall and again I'll say this Rich what happened in the group

01:42:57.800 --> 01:43:02.040
stage the win the head of a paravision everything I just feel like it's a bit of uh it's an anomaly

01:43:02.040 --> 01:43:05.240
I feel like this is a dead team walking too many small little mistakes being made you look a little

01:43:05.240 --> 01:43:09.720
too flat we saw even the the the comms right where I believe it was Mack I say come on guys you know

01:43:09.720 --> 01:43:14.440
let's let's get everything going but just look at the body language it wasn't really there and with

01:43:14.440 --> 01:43:17.720
With this map gone, I feel like it's going to be a tool for MIBR.

01:43:17.720 --> 01:43:20.040
Yeah, well, let's talk about why we've got a few minutes.

01:43:20.040 --> 01:43:23.720
Ancient, Dinko alluded to it in his nice throw there,

01:43:23.720 --> 01:43:25.720
where he's talking about ancient history.

01:43:25.720 --> 01:43:28.400
I'll try and do something with that when I throw to break.

01:43:28.400 --> 01:43:32.520
But yeah, ancient history for 3D maps, not good.

01:43:32.520 --> 01:43:33.440
No, it really has been.

01:43:33.440 --> 01:43:35.760
It's been a long, long time since they were a good team.

01:43:35.760 --> 01:43:37.640
I mean, I feel like at a time they were.

01:43:37.640 --> 01:43:40.320
Like they kind of revolutionized how you would chain flash

01:43:40.320 --> 01:43:41.960
middle for control of it on the T side.

01:43:41.960 --> 01:43:43.800
They were kind of the ones that were trend setting.

01:43:43.800 --> 01:43:45.920
but now they've really struggled with this five.

01:43:45.920 --> 01:43:47.960
They struggled the last six months with the core four.

01:43:47.960 --> 01:43:50.000
It's been a really tough one, but made in Brazil,

01:43:50.000 --> 01:43:52.000
they've been on a heater domestically on this map,

01:43:52.000 --> 01:43:54.160
even beaten a couple of decent teams you'd recognize.

01:43:54.160 --> 01:43:55.480
I think what I love about this team

01:43:55.480 --> 01:43:56.640
is it getting Sonny at middle.

01:43:56.640 --> 01:43:58.960
The dude's just nasty, but he's so confident.

01:43:58.960 --> 01:44:01.480
He's very, very strong in the entry fragging.

01:44:01.480 --> 01:44:03.960
And I think what else has been nice about this team

01:44:03.960 --> 01:44:05.720
is what I've noticed on ancient,

01:44:05.720 --> 01:44:07.160
what they've done with Insani is,

01:44:07.160 --> 01:44:09.280
they're not using it as a pure hard entry anymore.

01:44:09.280 --> 01:44:10.720
They're kind of letting them call his own shots

01:44:10.720 --> 01:44:11.560
a little bit more.

01:44:11.560 --> 01:44:13.000
Sometimes we'll like lurk middle, for example,

01:44:13.000 --> 01:44:16.720
or sometimes someone like Linus or Breno on the extremities

01:44:16.720 --> 01:44:19.480
are willing to go in first to let Insani trade frag.

01:44:19.480 --> 01:44:21.980
This is a guy that used to take over 30% of his team's

01:44:21.980 --> 01:44:23.440
opening duels, it was insane.

01:44:23.440 --> 01:44:25.080
Now he's back on more of an equal level.

01:44:25.080 --> 01:44:26.800
They're spreading that distribution out a lot.

01:44:26.800 --> 01:44:28.920
And I think that combined with the pace he plays

01:44:28.920 --> 01:44:31.600
at Breno the table, they're an efficient squad on this map.

01:44:31.600 --> 01:44:34.120
Yeah, and also like VenomZero taking a lot more

01:44:34.120 --> 01:44:36.200
of the T side opening attempts as well.

01:44:36.200 --> 01:44:37.040
I think it's really helpful.

01:44:37.040 --> 01:44:39.680
Obviously you want, as good as Insani is,

01:44:39.680 --> 01:44:41.520
you don't want him to just get an opening kill and die.

01:44:41.520 --> 01:44:42.800
You want him to get that multi-kill, right?

01:44:42.800 --> 01:44:48.720
the fact that they are kind of reinventing, so to speak, how Spain's team is really cool.

01:44:48.720 --> 01:44:51.840
But here's the thing, man, for 3D Max, this map has looked very rough.

01:44:51.840 --> 01:44:54.800
Why I'm telling the writings on a wall with this particular series is,

01:44:54.800 --> 01:44:59.760
against Voca, came down in 1916, came down to almost losing that map.

01:44:59.760 --> 01:45:03.120
They lost to Bate as well, the team has been struggling so far, and opened things up.

01:45:03.120 --> 01:45:06.960
They got smacked by Focus 13-6. So I look at all of that.

01:45:06.960 --> 01:45:11.040
And despite the caveat that MIBS, a lot of the results have been with domestic opposition,

01:45:11.040 --> 01:45:13.280
They look so much better, at least from what we've seen so.

01:45:13.280 --> 01:45:16.160
Yeah, I think for me, for 3D Max, what has to happen is two things.

01:45:16.160 --> 01:45:20.160
One is they made the pivots of putting Lucky back into star CT positions when

01:45:20.160 --> 01:45:23.200
body, the part of the roster, and he had a really good tournament up until this

01:45:23.200 --> 01:45:26.560
match. I think he was like in the top 10 rated for the tournament, definitely one

01:45:26.560 --> 01:45:30.240
of the highest rated players out there. And, you know, make something of this,

01:45:30.240 --> 01:45:33.280
right? They've now kind of given you that responsibility. You're going to be fighting

01:45:33.280 --> 01:45:35.760
Insani a lot in the middle position. You're going to have to be able to come out

01:45:35.760 --> 01:45:39.040
on top. And there's also a situation where I hope they can get Masuda involved.

01:45:39.040 --> 01:45:42.040
You know, he's the other kind of more active mid-player on the team on both sides of the map.

01:45:42.040 --> 01:45:45.040
He's a guy who can really make things happen for me.

01:45:45.040 --> 01:45:49.040
And it was just tough to see him really be able to get to his ceiling in that last one.

01:45:49.040 --> 01:45:50.040
So I hope he came here.

01:45:50.040 --> 01:45:52.040
All right. Thanks a lot, gentlemen.

01:45:52.040 --> 01:45:53.040
We are going to go to a break.

01:45:53.040 --> 01:45:58.040
And as Dinko said, 3D Max is going to have to rewrite ancient history

01:45:58.040 --> 01:46:00.040
if they're going to make a series of this one.

01:46:00.040 --> 01:46:01.040
We'll see you in a moment.

01:46:02.040 --> 01:46:05.040
He said she loves you, but she can't love me.

01:46:05.040 --> 01:46:07.040
But I love you.

01:46:09.040 --> 01:46:11.040
Look at my face, I'm a crazy man

01:46:11.040 --> 01:46:13.040
I'm gonna make myself my base man

01:46:13.040 --> 01:46:15.040
I'm gonna make myself my base man

01:46:15.040 --> 01:46:17.040
I'm gonna make myself my base man

01:46:17.040 --> 01:46:19.040
I'm gonna make myself my base man

01:46:21.040 --> 01:46:23.040
I won't play window anymore

01:46:23.040 --> 01:46:25.040
What's going on?

01:46:28.040 --> 01:46:30.040
Play your role, and when it's back

01:46:30.040 --> 01:46:32.040
I'm gonna do the work

01:47:09.040 --> 01:47:16.080
built to move with, not fracketed as get one singular posture for 12 hours a day.

01:47:18.480 --> 01:47:23.920
It's time your chair evolved. This is Secret Lab Titan Evo.

01:47:25.680 --> 01:47:34.160
Ergonomically engineered for you, gamers, hybrid workers, artists, that gain your every move.

01:48:39.040 --> 01:48:41.040
I

01:49:09.040 --> 01:49:20.400
What is going on everybody, it's time to chat to some of our players here at PGL Bucharest

01:49:20.400 --> 01:49:25.920
and pick their brains on the recent changes to ammo and how magazines work.

01:49:25.920 --> 01:49:32.240
With Probeni of Fert, with Dewi of Inner Circle, with Wreck of Wildcard, Mazenio of

01:49:32.240 --> 01:49:41.040
the Mongols. Zwei of ParryVision, Moutyrus of BC Game, are you full or against the new

01:49:41.040 --> 01:49:50.280
magazine change? I am not thinking, I am full, yes. Full flanger for it? Yes. I'm full because

01:49:50.280 --> 01:49:55.840
like it's more realistic so I like it and also some loops I think we'll mess up in this

01:49:55.840 --> 01:50:01.520
one. Yeah, so you think it makes the game more tactical perhaps? I think no but like

01:50:01.520 --> 01:50:09.800
Like you know, I like all the bettas that some change like mechanics, you know, like

01:50:09.800 --> 01:50:18.240
the smokes you buy HE, I like all the new mechanics, so yeah, I like it.

01:50:18.240 --> 01:50:22.120
Yeah, I think for it, it gives more thought to the game, right, it makes it more realistic

01:50:22.120 --> 01:50:25.660
and I think some people may like that, some people may not, but me personally, it definitely

01:50:25.660 --> 01:50:29.840
really makes it more enjoyable, you know, and maybe it will affect it in the future

01:50:29.840 --> 01:50:34.720
and maybe someone I'm playing against in 1v1 runs at ammo because they don't be thankful for it, you know?

01:50:34.720 --> 01:50:36.000
Yeah, it sucks.

01:50:36.000 --> 01:50:37.120
Why?

01:50:37.120 --> 01:50:44.960
I don't know. They're talking about it's more realistic, but I don't think this changes necessarily.

01:50:44.960 --> 01:50:48.880
You don't think it's a change that was needed?

01:50:48.880 --> 01:50:58.320
Yeah, it doesn't need it. Maybe CZ is effort for peace rounds. Maybe we can see a lot of CZ on officials.

01:50:58.320 --> 01:51:10.560
I can't say that I against them, but I don't think it was needed, but it evolved things

01:51:10.560 --> 01:51:16.280
that changed something that they'll never, but I don't really care about it.

01:51:16.280 --> 01:51:18.400
I don't feel any emotions about it.

01:51:18.400 --> 01:51:19.400
I think it's okay.

01:51:19.400 --> 01:51:22.400
For me it was okay.

01:51:22.400 --> 01:51:27.200
I didn't saw my teammates complaining about that.

01:51:27.200 --> 01:51:30.200
I mean, for me, it didn't change so much.

01:51:40.200 --> 01:51:46.200
Welcome back to PGL Bucharest, 2026 quarterfinals day here in the PGL Studios.

01:51:46.200 --> 01:51:49.200
MIBR taking on 3D Max, we move on to Ancient.

01:51:49.200 --> 01:51:51.200
It's MIBR taking a one map lead in the series.

01:51:51.200 --> 01:51:54.200
And the nightmare scenario for 3D Max is that they're not very good on this map.

01:51:54.200 --> 01:51:58.200
on this map. So it's kind of an issue because they could be eliminated right here right now.

01:51:58.200 --> 01:52:03.160
Yeah, it's looking very likely. I'm really impressed by Klim obviously on that map. He

01:52:03.160 --> 01:52:06.440
looked really good on the rifle. As you were mentioning, Jason, the green room,

01:52:06.440 --> 01:52:08.520
you didn't really buy the Op as much as I thought you would.

01:52:08.520 --> 01:52:12.680
Yeah, I thought he'd use the Op a little bit more. Even on the CT side,

01:52:12.680 --> 01:52:16.440
I think he even stuck with an AK for a good chunk of it. He swapped out during a clutch

01:52:16.440 --> 01:52:21.720
and never went back. He's like, no, AK feels like home. And obviously, no complaints there. As

01:52:21.720 --> 01:52:33.400
I think a stronger win than the score line would even suggest 13 to 9, but felt like dominant for my beer all the way through that 3D Max offense never got running in the first half. The defense kind of had that stretch, but.

01:52:34.120 --> 01:52:39.440
Mistakes individually from from 3D Max players. It just was. It just did not look like a great game from their side.

01:52:40.280 --> 01:52:51.680
Coming into ancient tough to see how they're going to pull this quarterfinal back, but man, if there is one way to do it, it's supposed to go to start strong. You know, John put that inferno behind you immediately and just get the ball rolling. I mean, actually,

01:52:51.720 --> 01:52:56.040
We always give him some compliments. We talk about him as like a playmaker on this team.

01:52:56.040 --> 01:53:00.780
He can often be the X factor. Might not always be at the top of the team, but he'll find some impact.

01:53:00.780 --> 01:53:05.080
I mean, he had impact on the outcome of the game. It's just not the impact he wanted.

01:53:05.080 --> 01:53:10.320
I mean, he did make a play. Yeah, he made that play in the last round, but he really struggled here.

01:53:10.320 --> 01:53:14.280
0.58 rating on that first map, 10 and 20.

01:53:14.280 --> 01:53:18.160
Obviously, he's going to be wanting to turn that around as we get into this next map,

01:53:18.160 --> 01:53:20.840
because he can be such an impactful player for 3D Max.

01:53:20.840 --> 01:53:26.420
And I'm with you though the hot start for 3d max feels necessary not even so much for what happens inside the server

01:53:26.420 --> 01:53:29.160
But just for the mentality of the team to kind of snap them into shape

01:53:29.880 --> 01:53:35.320
Admit very quickly is Insani leading the way smoke in red room and they're gonna chuck decoy out towards done a bomb

01:53:35.320 --> 01:53:38.080
Said it towards the people I'm said a little bit of aggression, but then I'm there it tucks in

01:53:38.080 --> 01:53:41.840
He's in rapidly calling as well telling everybody that they're running down

01:53:41.840 --> 01:53:46.080
He just can't get a shot off only can get a lot off just not landing any of them exes

01:53:46.080 --> 01:53:50.360
He's gonna grab first blooded and Ellen's he straight back to it. Climb in with a clean one

01:53:50.840 --> 01:53:52.960
and we fall to two players here for 3D Max.

01:53:52.960 --> 01:53:54.440
The bomb is leaped to the end of the cycle,

01:53:54.440 --> 01:53:56.320
and as soon as they're wrapped upon,

01:53:56.320 --> 01:53:58.080
and he just can't change the outcome of the round,

01:53:58.080 --> 01:54:00.360
so the plant comes through MIBR, really,

01:54:00.360 --> 01:54:02.480
clinical pistol, they lose one player in Venom's era,

01:54:02.480 --> 01:54:04.240
but the rest of the recovery is perfect.

01:54:04.240 --> 01:54:06.040
Yeah, kind of trapped between Klim

01:54:06.040 --> 01:54:07.760
coming through the double doors in L&Z,

01:54:07.760 --> 01:54:09.240
playing out towards Jaguar.

01:54:09.240 --> 01:54:11.640
That's a rough trap to get set up in

01:54:11.640 --> 01:54:14.600
with the aggressive play, and just get deleted again.

01:54:14.600 --> 01:54:16.400
So pistol rounds at MIBR, that hot start,

01:54:16.400 --> 01:54:17.280
that's not gonna happen.

01:54:17.280 --> 01:54:19.440
So now we're gonna have to win in other ways

01:54:19.440 --> 01:54:21.520
if you're 3DMAX, we're gonna have to reverse this

01:54:21.520 --> 01:54:23.080
in a different kind of a style.

01:54:23.080 --> 01:54:25.040
It did win the second round back on Inferno

01:54:25.040 --> 01:54:26.280
after losing the pistol.

01:54:27.720 --> 01:54:29.640
Let's see if they have any kind of a plan to set up here

01:54:29.640 --> 01:54:31.280
for that sort of a trap.

01:54:35.560 --> 01:54:39.320
I'm investing anything yet on the 3DMAX side, MIBR.

01:54:39.320 --> 01:54:42.760
MAC-10 is picked up, a couple of rifles also in the mix.

01:54:44.000 --> 01:54:45.660
And they get to try and extend this lead early.

01:54:45.660 --> 01:54:47.640
It actually looks like 3DMAX is just gonna sit back

01:54:47.640 --> 01:54:48.480
on the USP.

01:54:48.480 --> 01:54:53.120
has picked up for exorcist no armor so saving a little bit of money but just

01:54:53.120 --> 01:54:56.520
wants one weapon to do some damage

01:55:05.520 --> 01:55:13.400
it's all back to shotgun yeah do that I just wanted one of the decals I'll

01:55:13.400 --> 01:55:15.400
Take it all a little bit, a little thanks on Q.

01:55:15.400 --> 01:55:16.400
Thank you, Jay.

01:55:19.400 --> 01:55:21.400
Fine work from the observing team.

01:55:23.400 --> 01:55:24.400
Well, so fine work from 3D Max, though.

01:55:24.400 --> 01:55:26.400
I don't expect anything in this round.

01:55:26.400 --> 01:55:29.400
They're gonna be stacked towards A, and M1P yard going towards B.

01:55:29.400 --> 01:55:31.400
So, you kind of have the worst thought possible.

01:55:31.400 --> 01:55:33.400
M1P yard gonna be 2 and 0 up.

01:55:33.400 --> 01:55:35.400
We're gonna buy out for 3D Max in the next,

01:55:35.400 --> 01:55:38.400
but 3D M1P yard's gonna be loving how much money they're building up.

01:55:38.400 --> 01:55:41.400
They have 3MAC 10s, I'm sure they're gonna be ravenous for some eco kills.

01:55:41.400 --> 01:55:46.660
Co-kills well it also makes you feel like that next gun round that comes in which will be the next one in 3D max buys if they

01:55:46.660 --> 01:55:50.840
Still have these three or two or three Mac 10s gonna be pacey gonna be pace you're gonna be aggressive

01:55:54.540 --> 01:55:58.480
Leo spotting him out in middle now send the eight clean

01:56:00.960 --> 01:56:06.020
Little careful you get the best weapon he's gonna be picking out trying to hunt some of those eco kills down Clims lost

01:56:07.080 --> 01:56:08.580
47 to be picked up

01:56:08.580 --> 01:56:11.620
The one from the suit, the Mac 10s do make money in the end.

01:56:11.620 --> 01:56:15.820
Cleaning up, just recover those rifles, upgrades on the Mac 10s.

01:56:15.820 --> 01:56:21.140
And so you might not have to go for that quicker play now that those Mac 10s mostly get upgraded.

01:56:21.140 --> 01:56:23.540
Yeah, you can have some different options available to you.

01:56:23.540 --> 01:56:26.580
One Mac 10 is brought into this round on the hands of Insani.

01:56:26.580 --> 01:56:31.420
Two to nothing, M4s and FAMAS, and plenty of utility for the 3D Max side.

01:56:31.420 --> 01:56:34.980
They are missing kits, so Keith and I have the retakes and the pacing of them.

01:56:34.980 --> 01:56:40.100
And the first gun around here on ancients begins now.

01:56:40.100 --> 01:56:44.920
It's going to be Insani heading over towards Elbow, all four other players from MLVR heading

01:56:44.920 --> 01:56:46.400
towards Belane.

01:56:46.400 --> 01:56:51.040
Okay, that's happened.

01:56:51.040 --> 01:56:55.480
LNZ just wants to kind of throw a mock rush into the mix, finds an opening kill, now the

01:56:55.480 --> 01:56:58.320
follow-up utility, they're happy to follow that up.

01:56:58.320 --> 01:57:03.160
And to the site, onto default, your suit is going to block out Cave.

01:57:03.160 --> 01:57:08.160
It's kind of weird, like they had so much success, I think they're almost concerned about committing to this.

01:57:08.160 --> 01:57:13.160
And Asuta going forward, he does get trended out, but Lucky's right beside him, so numbers stay even here.

01:57:13.160 --> 01:57:18.160
3G Max have the right pieces in the right place, but Insani is going to try and get him behind.

01:57:18.160 --> 01:57:22.160
And once this pause happens, you start to consider the fact that a player could be coming through Red Room,

01:57:22.160 --> 01:57:27.160
and Insani realizes he's likely going to be detected, so he uses his utility to try and isolate the fight

01:57:27.160 --> 01:57:31.160
as the bomb tries to get towards Donut. He is sprinting for this final maneuver towards the A site.

01:57:31.160 --> 01:57:35.160
No smoke or Molotov to block off the CT choke points, so bomb will get planted.

01:57:35.160 --> 01:57:38.160
That one's safe. Nobody's going to challenge a utility advantage over to the side of MIBR.

01:57:38.160 --> 01:57:42.160
Remember, there's no kits. They're here quick. They're here with plenty of time.

01:57:42.160 --> 01:57:43.160
Oh.

01:57:43.160 --> 01:57:47.160
And Breno never considered it. He didn't think they had the timing to beat him to temple.

01:57:47.160 --> 01:57:50.160
Klim going elsewhere. I think this round is just done.

01:57:50.160 --> 01:57:53.160
I don't think Klim comes back and really tries to stop it too much.

01:57:53.160 --> 01:57:56.160
Nah, he's not going to be able to do it, surely.

01:57:56.160 --> 01:58:02.160
That's too far to the right at the fusel, and he will get spammed down through the smoke by Makka.

01:58:02.160 --> 01:58:09.160
So if you're masking to celebrate, and you've got the round victory, that's a lot of hard work to be done here.

01:58:09.160 --> 01:58:15.160
It's a weird round. You get the opening kill from LNZ, and then the follow-up is kind of slow to come into the B bomb site,

01:58:15.160 --> 01:58:20.160
and then you bail out with Insani's position in red room, who dies as soon as you're making the transition.

01:58:20.160 --> 01:58:24.460
I just felt like MIBR didn't have a good way to follow up that opening kill.

01:58:24.460 --> 01:58:28.160
They get it, but then you're kind of stuck in no man's land where the smoke and the utility fades.

01:58:28.160 --> 01:58:30.660
It's not replenished, so everyone's kind of exposed.

01:58:30.660 --> 01:58:33.360
Two players far back, two players highly aggressive.

01:58:33.360 --> 01:58:36.460
A little bit disconnected in the round for MIBR, but the ideal was there.

01:58:36.460 --> 01:58:38.660
The opening kill was there. The opportunity was available.

01:58:38.660 --> 01:58:49.500
Well, Insani, punished for not breaking that smoke all the way open.

01:58:49.500 --> 01:58:53.780
They're out, A-Main.

01:58:53.780 --> 01:58:55.660
Pack of players running behind the big box.

01:58:55.660 --> 01:58:57.460
Now, good shot from Breno.

01:58:57.460 --> 01:59:01.540
Axes these top holes and so does the A-Bomb site with that kill.

01:59:01.540 --> 01:59:03.780
Rotation's here from Lucky and Donut.

01:59:03.780 --> 01:59:07.620
The plan is going to come through from Clint.

01:59:07.620 --> 01:59:11.820
Gravity moving through Jonah would be a sweet treat to deny that bomb plant, but can't do so.

01:59:11.820 --> 01:59:13.180
Oh, smoke the start.

01:59:13.180 --> 01:59:15.820
So MIPR actually able to back off into good post-plant positions.

01:59:15.820 --> 01:59:18.020
They penetrated the temple as well.

01:59:18.020 --> 01:59:19.500
That helps the CT scale.

01:59:19.500 --> 01:59:22.220
It doesn't allow them out of the donut, does it?

01:59:22.220 --> 01:59:25.660
It's even more important to hold on to the temple, which Breno's done.

01:59:25.660 --> 01:59:30.420
L and Z on the boost is hard to not see him getting one, and in fact, he gets multiple

01:59:30.420 --> 01:59:31.420
frags.

01:59:31.420 --> 01:59:36.120
Response is that MIBR lose their first round in the previous and they bounce back instantly.

01:59:36.120 --> 01:59:40.820
Really quick reaction and Sony with his aggressive play towards elbow calls out two players in middle.

01:59:40.820 --> 01:59:44.020
One was close up that killed him, he spotted the second player firing.

01:59:44.020 --> 01:59:49.920
So once MIBR realized two players in middle, they know at worst they've got a 4v1 at the A bomb site.

01:59:49.920 --> 01:59:52.460
Really decisive swing behind the Molotov as well.

01:59:52.460 --> 01:59:56.820
Makas able to grab one and keep that AK-47 alive for the next.

01:59:56.820 --> 02:00:01.320
But MIBR preventing 3D Max from getting into this game.

02:00:01.320 --> 02:00:03.120
Stop short at just one rounds.

02:00:06.320 --> 02:00:09.120
And money becomes a little bit of an issue for the CT side.

02:00:09.120 --> 02:00:11.620
It'll be a massive issue moving forward if they invest here and lose.

02:00:11.620 --> 02:00:14.320
So it's time out is taken because 3D Max need to talk over how they want to

02:00:14.320 --> 02:00:17.320
approach this next stretch of rounds with the economy that they're working with.

02:00:27.620 --> 02:00:29.820
So we are just piecing together exactly what they're up against.

02:00:29.820 --> 02:00:33.780
Sounds he looking down the lines and hey, they're not going to be at full buy right and everyone's giving him the positive

02:00:33.780 --> 02:00:40.020
The affirmation so a good sense that they're going up some whatever you say buddy. Yeah. Yeah. Yep sounds good

02:00:40.780 --> 02:00:42.780
You're the man

02:00:43.940 --> 02:00:49.340
I have it right there are there are weapons with stopping power and for AK-47 to FAMAS in an empty time

02:00:49.340 --> 02:00:51.340
There's a good amount of utility as well

02:00:53.620 --> 02:00:58.280
So there's some danger for 3d max to be able to contest in this round one kit on gravity

02:00:59.820 --> 02:01:10.980
Aids? Oh, and a lot of them land into his L and C, so not able to burst out Elbow the

02:01:10.980 --> 02:01:16.380
way he would have liked, but Insani, as Venom Zera taking fights for kills in a couple

02:01:16.380 --> 02:01:22.460
of seconds here for MIBR. 3D Max, just left out to dry.

02:01:22.460 --> 02:01:26.460
As lucky with 1B3, he says nothing he can do to change the outcome of this round. It

02:01:26.460 --> 02:01:29.220
It is 4-1 within a couple of seconds.

02:01:29.220 --> 02:01:31.500
I mean, it's aggressive in two different places

02:01:31.500 --> 02:01:32.700
on the map at the same time.

02:01:32.700 --> 02:01:36.060
So MIBR are doing a lot to just put a lot of traffic

02:01:36.060 --> 02:01:39.940
into the 3D Max comms and force them to make decisions now

02:01:39.940 --> 02:01:41.860
because you now have B defenders who have struggled

02:01:41.860 --> 02:01:45.380
with that early peek from L and Z a couple rounds back.

02:01:45.380 --> 02:01:47.020
Now you get a double out of Venom's era,

02:01:47.020 --> 02:01:48.700
have success in mid on that as well.

02:01:48.700 --> 02:01:51.700
So two parts of the map are probably calling for assistance.

02:01:52.700 --> 02:01:53.940
And you just flood those comms

02:01:53.940 --> 02:01:56.420
and there's no way for 3D Max to stop the tide of attack.

02:01:56.420 --> 02:02:02.060
And that's the economy knocked out and I would imagine that's the call

02:02:02.060 --> 02:02:05.340
LNZ makes when he looks down the line and says they don't have a full buy right

02:02:05.340 --> 02:02:08.620
they're gonna be a little bit bruised and everyone says yes he's like great

02:02:08.620 --> 02:02:14.620
let's be aggressive off that. I think that bot was probably better than they

02:02:14.620 --> 02:02:20.660
expected but it still works out. Three-round lead for MIBR T-side ancient.

02:02:26.420 --> 02:02:33.500
When the mags have it out for ecstasy's, deagles, I mean, the buy here just tells you everything

02:02:33.500 --> 02:02:38.060
you need to know about the conditions of the game right now, 3D Max, out on their feet,

02:02:38.060 --> 02:02:42.700
MIPS having a great time in this quarter final, just trying to get a much better showing from

02:02:42.700 --> 02:02:45.180
3D Max.

02:02:45.180 --> 02:02:49.700
Improbably slow start on inferno.

02:02:49.700 --> 02:02:53.580
Getting a slow start here on ancient.

02:02:53.580 --> 02:02:58.380
I missed utility from my BI towards gravity.

02:02:58.380 --> 02:03:01.860
Molotov would have forced him out of his position.

02:03:01.860 --> 02:03:02.860
He's currently in.

02:03:02.860 --> 02:03:03.860
Guard loose.

02:03:03.860 --> 02:03:05.860
He still has to fall back.

02:03:05.860 --> 02:03:10.180
I think if you're 3D max in this round, you just get a kill down middle.

02:03:10.180 --> 02:03:12.980
I almost feel like, I mean, I think they're going to come test and see if they can get

02:03:12.980 --> 02:03:15.820
a couple of gifts maybe, but saving, oh not anymore.

02:03:15.820 --> 02:03:17.620
Now that he's gotten a second kill, now you come forward.

02:03:17.620 --> 02:03:18.860
Oh, a deep from the pistol.

02:03:18.860 --> 02:03:20.540
Oh, that's brutal.

02:03:20.540 --> 02:03:21.540
Back to back.

02:03:21.540 --> 02:03:23.180
Fantastic double kills for Venom Zara.

02:03:23.180 --> 02:03:27.020
Yeah, he's really feeling it now even down to low HP

02:03:27.860 --> 02:03:31.580
Realize there's no falling back from that. You kind of only have one option

02:03:31.580 --> 02:03:33.640
It is to just stand there and fight and you're with both of them

02:03:34.740 --> 02:03:39.540
In the copy there's lots of the 5-7 can be so quick to kill that 5-7 and

02:03:39.940 --> 02:03:44.700
Climb high HP player and that I'm Sarah still confident despite the low HP

02:03:45.260 --> 02:03:48.500
I'm up here. I celebrating every single round victory

02:03:48.500 --> 02:03:51.500
Even though he sustained some heavy damage there.

02:03:51.500 --> 02:03:56.500
A round winning double kill from Venomzera in the previous and a round saving double kill here in this round.

02:03:56.500 --> 02:03:59.500
So that's that's lovely impact and back-to-back rounds for Venomzera.

02:03:59.500 --> 02:04:02.500
He's feeling real good at 5 and 4 at the moment.

02:04:02.500 --> 02:04:05.500
Quality, not quantity for him.

02:04:05.500 --> 02:04:10.500
Takes the team early as well, just stands his ground, beautiful shooting.

02:04:10.500 --> 02:04:18.100
5-1 lead, full fire has returned for 3D max.

02:04:18.100 --> 02:04:22.100
I'm all about to mount out some speed from my PR getting out through B-Lane.

02:04:22.100 --> 02:04:27.380
I'm gonna apply pressure through Jag, Amolotov goes in, flash to follow it, and LNZ just

02:04:27.380 --> 02:04:30.380
making his way in here.

02:04:30.380 --> 02:04:38.580
I'm gonna make it hit the pause button if I'm on my PR.

02:04:39.580 --> 02:04:41.580
He's decent control of the map already.

02:04:42.580 --> 02:04:45.580
VAC is expecting a Heaven Peak to come in at some point.

02:04:45.580 --> 02:04:50.580
Well, now that Lindsay knows what was curious about the economy the last time, he knows this is going to be a full mine.

02:04:50.580 --> 02:04:55.580
So you have to assume the AWP is in field, so taking his time, not swinging just yet.

02:04:55.580 --> 02:04:59.580
Oh, he's trying to look away, always a risk in that timing.

02:04:59.580 --> 02:05:03.580
Justice, he commits a little bit further into middle. Flash comes in, he gets blinded by it.

02:05:03.580 --> 02:05:07.580
So it's so important that Exorcise and Lucky get those two kills.

02:05:07.580 --> 02:05:12.100
Yeah, I mean, that's you could see that aggression and doughnut from the offer is also paired up with the aggression in red room.

02:05:12.100 --> 02:05:19.520
So nice teamwork two players close up here. I don't think that I'm got a double killing this time. No, he's going to go down clean. Couldn't get to

02:05:22.460 --> 02:05:32.940
And now Bruno 1v3 has got a bomb. I think at this point you don't plan yet. You know one's over in cave. You have the location of Missou to kind of you want to shave off one kill before you commit to a bomb plan.

02:05:32.940 --> 02:05:35.420
You want to find at least one player 30 seconds.

02:05:35.420 --> 02:05:40.300
Okay, you got a clear lucky and you can't take that always put knife out.

02:05:40.300 --> 02:05:41.300
I hate this.

02:05:41.300 --> 02:05:42.300
Why did you play the corner where you're not?

02:05:42.300 --> 02:05:43.940
I don't know, but what's with this trend?

02:05:43.940 --> 02:05:46.900
I don't know, players just pulling knives out when they're walking in these situations.

02:05:46.900 --> 02:05:49.980
I'm not a huge fan of it.

02:05:49.980 --> 02:05:53.540
Especially when you're still actively clearing the corner like, yeah, you're playing the

02:05:53.540 --> 02:05:54.540
game, my brother.

02:05:54.540 --> 02:05:57.940
I'm clearing the corner, but you know, if he's there, I can't do anything.

02:05:57.940 --> 02:06:01.580
Okay, well, that's a round for 3D Max.

02:06:01.580 --> 02:06:04.300
Don't understand that really.

02:06:04.300 --> 02:06:11.900
But whatever. Two rounds now for 3D Max, yeah, and for MIBR, I mean, you have taken some damage

02:06:11.900 --> 02:06:16.180
of the last couple rounds, thanks to Lucky, who was able to get some damage on that rifle,

02:06:16.180 --> 02:06:22.500
and you can see the effect of losing one round. MIBR are down to Galeel's on two with

02:06:22.500 --> 02:06:26.780
Tech 9, got an AK and AWP, and Klim gonna take it for a spin. We wanted to see more

02:06:26.780 --> 02:06:30.700
of the AWP, so let's see what he can do with it. Going into the peak, misses the shot on

02:06:30.700 --> 02:06:32.700
Gravity. Tough shot to land though.

02:06:35.180 --> 02:06:37.680
Horses of smoke out of gravity would be at least be happy with that.

02:06:37.680 --> 02:06:40.680
Good presence of the AWP to put some pressure on the defense.

02:06:42.180 --> 02:06:46.180
And Sonny's still just trying to be as much of a nuisance as possible over in middle.

02:06:47.940 --> 02:06:51.840
Deploys the red room smoke, starts sliding out the back wall of mid, grabbing angles,

02:06:51.840 --> 02:06:53.840
and he'll stay and play as a lurk.

02:06:54.640 --> 02:06:59.640
Good kill from Klim, good boost up over the smoke, and now, and Sonny, can start playing.

02:07:00.700 --> 02:07:06.980
They're already running over the top of that B bomb site, and Sani does activate towards

02:07:06.980 --> 02:07:07.980
the donut point.

02:07:07.980 --> 02:07:08.980
Masuta!

02:07:08.980 --> 02:07:09.980
That is what's required!

02:07:09.980 --> 02:07:11.980
A couple of kills coming in.

02:07:11.980 --> 02:07:17.260
Makka also stepping up, and it's the M&M combo taken over the site.

02:07:17.260 --> 02:07:18.260
That's a wrap.

02:07:18.260 --> 02:07:21.020
Ooh, on this round, unless and Sani can pull this one off.

02:07:21.020 --> 02:07:22.020
It's a 1v3.

02:07:22.020 --> 02:07:25.500
He's taken Masuta down straight away, and that defuse is now happening again.

02:07:25.500 --> 02:07:27.260
He's come back to the same spam.

02:07:27.260 --> 02:07:32.320
Insani not connecting it in time and or at all on the second time of asking

02:07:33.980 --> 02:07:36.940
I'll be that'll be the round here. So timeout required

02:07:37.340 --> 02:07:43.340
It's a second time. We've seen like MIBR hit this B bombsite while Insani is aggressively lurking in middle

02:07:43.340 --> 02:07:48.540
And it's the second time we've seen them actually get in fine on the first layer of attack into the B bombsite

02:07:48.540 --> 02:07:52.340
But no follow-up nades or utility to kind of close off those choke points

02:07:52.340 --> 02:07:55.840
So, 3D Max is having the advantage and the retakes to a certain extent.

02:07:55.840 --> 02:07:57.040
This time they come out on top.

02:07:58.140 --> 02:07:59.940
The lead closes to just two.

02:08:00.840 --> 02:08:02.940
And MIBR's money is taking quite a hit.

02:08:02.940 --> 02:08:05.240
So, we're going to see a couple of AK-47s brought out,

02:08:05.240 --> 02:08:07.540
but three players saving pretty much everything they got.

02:08:09.640 --> 02:08:11.140
And Sony and Klim on those rifles.

02:08:11.140 --> 02:08:13.440
So, we'll see what they can do heading into round nine.

02:08:13.440 --> 02:08:15.140
Makka still with the AWP.

02:08:22.340 --> 02:08:30.380
All right, Jason, time to find out if it's going to be three rounds, Max.

02:08:30.380 --> 02:08:33.620
Surely they got one more.

02:08:33.620 --> 02:08:38.700
Surely across the rest of this map, they get one more.

02:08:38.700 --> 02:08:39.700
You're thrown in there.

02:08:39.700 --> 02:08:42.020
You'll find the chat a little bit, Jason.

02:08:42.020 --> 02:08:43.020
They lost it.

02:08:43.020 --> 02:08:44.020
They lost it.

02:08:44.020 --> 02:08:45.020
They lost it.

02:08:45.020 --> 02:08:46.020
They lost it.

02:08:46.020 --> 02:08:47.020
They lost it.

02:08:47.020 --> 02:08:48.020
They lost it.

02:08:48.020 --> 02:08:49.020
They lost it.

02:08:49.020 --> 02:08:50.020
They lost it.

02:08:50.020 --> 02:08:56.720
I got Mako's taking Venom Zera down, so no big impactful multi-kill coming out of him.

02:08:56.720 --> 02:09:03.520
Zee hit the shot, but it was for the brick, so sounded more impactful than it really was.

02:09:03.520 --> 02:09:05.640
More intimidating than it actually was.

02:09:05.640 --> 02:09:06.640
Yeah.

02:09:06.640 --> 02:09:09.640
And Sonya hasn't been able to do anything over at elbow, been smoked out constantly with

02:09:09.640 --> 02:09:16.240
one of these AK-47s, so that weapon hasn't been able to be put into play quite yet.

02:09:16.240 --> 02:09:18.120
Two players, though, aggressive in middle.

02:09:18.120 --> 02:09:21.460
masuda's backed off but you still have ecstasies uh... chillin and now he's gonna

02:09:21.460 --> 02:09:28.460
slide his way in towards jaguar with some safety

02:09:30.220 --> 02:09:33.900
nice and clean for ecstasies dealing with both threats insani

02:09:33.900 --> 02:09:37.940
trying to keep the economy modest and damage is actually very effective on the

02:09:37.940 --> 02:09:41.940
reload getting pushed at heaven and don't have the same time here insani

02:09:41.940 --> 02:09:45.180
my gravity don't show him too much and then

02:09:45.180 --> 02:09:48.880
That implies not continuing to push, obviously, if they have possession of the box, there's no need to.

02:09:48.880 --> 02:09:53.140
He has to come back to them, and they know that, and so they make sure that they remove him.

02:09:53.140 --> 02:09:56.180
So, 3DMax actually playing themselves into this first half now.

02:09:56.980 --> 02:09:59.180
Yeah, they've done a very good job coming back into this.

02:09:59.180 --> 02:10:02.180
We'll see if MIBR's offense can scrape together a few more.

02:10:02.180 --> 02:10:05.380
There's a little bit of economic damage in that round from Insani, but nothing too crazy.

02:10:05.380 --> 02:10:10.480
So, 3DMax sitting nice with this buy, and they've got some cash built up behind them as well for the future.

02:10:10.480 --> 02:10:12.680
Three rounds remain in this opening half of Ancient.

02:10:15.180 --> 02:10:19.100
Coming into this map after after the dominant win on a different from a VR

02:10:19.740 --> 02:10:24.320
You're coming into a map where there's only a 31% win rate for 3d max

02:10:24.320 --> 02:10:28.220
So it feels very dire, but at least we're seeing them put up some resistance right now

02:10:30.900 --> 02:10:34.220
They're coming at the a bombs are relatively quickly here at my PR

02:10:34.220 --> 02:10:37.420
The only player here to deal with it is exorcise inside of donut

02:10:38.620 --> 02:10:43.060
They want I'll have the a bomb site. They haven't given a whole lot of love to the B bomb site

02:10:43.060 --> 02:10:47.560
So I don't think there's a whole lot of reason for 3D Max to put defense, but the Sony's just a monster.

02:10:47.560 --> 02:10:48.560
That's just wild.

02:10:48.560 --> 02:10:49.060
That's the round.

02:10:49.060 --> 02:10:50.860
I mean, you have just actually won the round.

02:10:50.860 --> 02:10:55.160
You've killed the quickest rotator to the A site and you've killed the only defender of the A site.

02:10:55.160 --> 02:10:58.060
Yeah, I think if you're 3D Max, it's time to back off and save.

02:10:58.060 --> 02:11:01.260
Boring, boring kind of response, but you're not getting into this bomb site.

02:11:01.260 --> 02:11:07.060
You're not winning a 3v5 and while the money's okay and you have some built up behind you, Xercese is going to need a drop.

02:11:07.060 --> 02:11:09.060
I mean, that's a great round from the Sony.

02:11:10.060 --> 02:11:12.360
Just takes the fight away from their opponent.

02:11:12.360 --> 02:11:17.920
He's gotten outside of the rounds where they've pushed aggressively and 3D max play aggressive in middle

02:11:17.920 --> 02:11:21.240
He's pretty much gotten free run. He's been able to challenge and donut

02:11:21.240 --> 02:11:24.080
He's been able to step up towards a red room as well. He's about to get another one

02:11:24.720 --> 02:11:30.680
Another one. Yeah, I mean, this is a situation where the money is not great for 3D Max

02:11:30.680 --> 02:11:34.100
He's not fully built up. Masuta and Mack have a little bit of extra cash for those

02:11:34.640 --> 02:11:39.900
Every kill really matters if they're one mistake and headed to dumb stretch here and Sonny

02:11:39.900 --> 02:11:45.900
We're going for a 4k, finally taking down one of the suits up, but the Cavalry is arriving and it's down to just a single player.

02:11:45.900 --> 02:11:49.900
Fortunately, the most expensive weapon, though, gets saved over.

02:11:49.900 --> 02:11:53.900
Yeah, and I mean, unfortunately, only one player needs a drop, and that's going to come from Maka.

02:11:53.900 --> 02:11:57.900
Everyone else can buy themselves. They'll have to drop down to FAMAS if they want utility.

02:11:57.900 --> 02:12:03.900
Stay away from some head armor as well for those extra nades. So, yeah, not a perfect buy, but it's still got plenty.

02:12:03.900 --> 02:12:08.900
However, this is kind of the round. This sort of decides if it's going to be a close affair or if it's going to be an 8-4.

02:12:08.900 --> 02:12:13.900
8-4. If MIBR wins this round taking the weapons away, there's nothing to play with in the last round for 3D Max.

02:12:13.900 --> 02:12:16.900
Well, they fight on and they go into middle with three players.

02:12:16.900 --> 02:12:20.900
Once again, A is the call. Gravity alone with an M4 off angle at the big box.

02:12:20.900 --> 02:12:26.900
I bet himself he's going to try and keep these mid players busy, but not going to arrive in time to take all that contact and keep them placed in mid.

02:12:26.900 --> 02:12:32.900
So, Gravity, let's see what you've got. Here comes the A-play. Hiving him behind the big box, Volta is going to force it back into the temple.

02:12:32.900 --> 02:12:34.940
into the temple, quick, quick kill from gravity.

02:12:34.940 --> 02:12:36.740
His team at Exorcist arrived towards the donut.

02:12:36.740 --> 02:12:38.420
He's gonna come through that smoke

02:12:38.420 --> 02:12:39.580
and actually makes the most of it.

02:12:39.580 --> 02:12:41.180
I don't know how he hasn't died there,

02:12:41.180 --> 02:12:43.900
but I think 3D Max will take it.

02:12:43.900 --> 02:12:44.740
How did he only take like,

02:12:44.740 --> 02:12:46.580
he only took like 15 damage from Brenno as well,

02:12:46.580 --> 02:12:47.500
like nothing landed.

02:12:47.500 --> 02:12:49.660
Okay, so that smoke towards CT is deep.

02:12:49.660 --> 02:12:51.380
It's gonna make MIBR nervous for the moment,

02:12:51.380 --> 02:12:53.180
so they pause as the bomb is on the ground.

02:12:53.180 --> 02:12:54.620
There's no more resmokes as well.

02:12:54.620 --> 02:12:56.340
This is an issue they had at the B bomb site

02:12:56.340 --> 02:12:57.180
throughout this half,

02:12:57.180 --> 02:12:59.300
is they don't have the follow-up layer of utility

02:12:59.300 --> 02:13:01.820
to secure some safety inside the bomb site.

02:13:01.820 --> 02:13:05.820
They're scrambling right now. No one's really sure what they can do to get out of this situation.

02:13:05.820 --> 02:13:09.420
Good pop flash, good kill. Now we have a 3 on 3 and that's workable.

02:13:09.420 --> 02:13:15.320
Yeah, I know. As this was going on, 3D Max are resetting and putting all of the forces together inside of middle.

02:13:15.320 --> 02:13:19.660
They're going to try and retake all through donut, which makes this really difficult because you've got

02:13:19.660 --> 02:13:22.660
two T's who are now in the post-plant position of CT.

02:13:22.660 --> 02:13:25.760
They've moved themselves out of position to really defend the defuse.

02:13:25.760 --> 02:13:27.960
Yeah, that's true. Look what a bomb is.

02:13:27.960 --> 02:13:34.960
Okay, well, you can wrap around the temple, get back into the site, and then you'll have a better angle, but it's going to be down to time.

02:13:34.960 --> 02:13:38.960
That's the issue. No kit available here for 3D Max. That's really important to note.

02:13:38.960 --> 02:13:44.960
Get into the site. Masuta's got two kills, but has to be Insani to save them again. Looking for impact.

02:13:44.960 --> 02:13:48.960
He's got the kills. Has he got the round? The time is going to be close to your 3D Max on it.

02:13:48.960 --> 02:13:52.960
He actually found a kit, so Mac got picking that up in the midst of all the chaos,

02:13:52.960 --> 02:13:57.720
And that will be 3D Max to get back to your retake and a real chance for a 6-6-1 half now.

02:13:57.720 --> 02:14:03.600
Small mistake with big consequences. That second player over in temple, that's a really nice bait and switch setup.

02:14:03.600 --> 02:14:07.680
They get the first kill and they're not going to expect the second one except he makes a footstep.

02:14:07.680 --> 02:14:13.360
Right as soon as his teammate dies, he swings a little bit too fast just to get to the angle as quick as he can.

02:14:13.360 --> 02:14:17.520
And that gives away the footstep that lets 3D Max know that there's a second player temple.

02:14:17.520 --> 02:14:22.240
Really negates the strength of that post-plat setup that wrap around through CT spawn.

02:14:22.240 --> 02:14:28.240
MIBR is still a decent buy, good to the last round of the half, 7-5 still possible.

02:14:28.240 --> 02:14:36.240
Maybe try and slow down that elbow attack and flash us in, it's chaotic, but it's coming out on top for MIBR.

02:14:36.240 --> 02:14:40.240
Venom, Zera, and LNZ with kills, XCC's at least getting one, but he can't get back to safety.

02:14:40.240 --> 02:14:46.240
Insani hunting him down, Breno sending bullets through that red smoke, and it will be a seventh round here for MIBR.

02:14:46.240 --> 02:14:48.240
MIBR should have just rushed every round in this half.

02:14:48.240 --> 02:14:49.240
Yeah, they could have.

02:14:49.240 --> 02:14:52.600
have like this hardcore fast aggressive play it works out there's a kill here but

02:14:52.600 --> 02:14:56.160
one of double doors that was the bomb carrier as well. Klim never had to move

02:14:56.160 --> 02:15:01.320
easy frag for him in a 7 to 5 lead for MIBR going into halftime. Big advantage

02:15:01.320 --> 02:15:06.880
now going on to the CT side. Big advantage in these quarterfinals as well

02:15:06.880 --> 02:15:12.800
looking to eliminate 3D Max from the PGL Bucharest playoffs. Move on to those

02:15:12.800 --> 02:15:17.200
semi-finals. We've been talking, I think one of the great points in the

02:15:17.200 --> 02:15:22.000
this morning is MIBR just be more consistent. The level is more consistent than that of 3D Max.

02:15:22.000 --> 02:15:27.760
Now, 3D Max, I mean, up and down, mostly down this year in 2026, but we've seen that upturn

02:15:27.760 --> 02:15:31.360
coming into this event, started really slow, obviously losing the focus, but they started

02:15:31.360 --> 02:15:35.040
getting better and better and that win versus paravision, it gave us quite a bit of confidence

02:15:35.040 --> 02:15:38.480
just in the way that they did it. I think the scary thing for 3D Max at the moment,

02:15:38.480 --> 02:15:41.520
we had this conversation on the walk in, I was like, I wonder if there's like a little like

02:15:41.520 --> 02:15:44.880
honeymoon period for 3D Max, and then I guess the question would be, would it continue after the

02:15:44.880 --> 02:15:48.360
the major, but if this is a honeymoon period, it's not a great honeymoon.

02:15:48.360 --> 02:15:49.360
No.

02:15:49.360 --> 02:15:52.200
It's a very local holiday.

02:15:52.200 --> 02:15:53.960
They've gone glamping.

02:15:53.960 --> 02:15:57.640
No shade on glamping.

02:15:57.640 --> 02:15:59.360
No, it's not quite a honeymoon.

02:15:59.360 --> 02:16:03.680
It's not quite a honeymoon, unless she's into that, which in which case, or he.

02:16:03.680 --> 02:16:04.680
Or they.

02:16:04.680 --> 02:16:05.680
Or they.

02:16:05.680 --> 02:16:06.680
It's all good.

02:16:06.680 --> 02:16:08.680
Yeah, we've covered all bases now, Jason.

02:16:08.680 --> 02:16:09.680
We're all good.

02:16:09.680 --> 02:16:10.680
We're good.

02:16:10.680 --> 02:16:12.320
Okay, second half beginning.

02:16:12.320 --> 02:16:20.320
And we've got plenty of utility available here for 3D Max, Makka, with a Molotov Smoke and a Cheep.

02:16:20.320 --> 02:16:22.320
Man, I like how fast this is looking.

02:16:24.320 --> 02:16:26.320
I think ammo will probably be happy to come with you.

02:16:26.320 --> 02:16:28.320
Yeah, they're gonna be pleased as hell.

02:16:28.320 --> 02:16:32.320
Okay, thank you very much. And no one could have won better though. Could have won better.

02:16:32.320 --> 02:16:36.320
They didn't get the kills required. Venom Zera could change that.

02:16:36.320 --> 02:16:41.320
Yeah, they will. I doubt Venom Zera is shredding them.

02:16:42.320 --> 02:16:49.020
That's a sequence. That is a sequence from Venom's era. Hey doing this time and time again talk about his impact man

02:16:49.020 --> 02:16:50.960
Triple kill on the pistol round here in the second half

02:16:50.960 --> 02:16:56.080
He had the two back-to-back rounds with double kills that secured two victories for it might be our set themselves up set them up

02:16:56.080 --> 02:17:00.600
Nicely, he's having a beast of a game and now we start to climb up the scoreboard as well with 12 kills

02:17:04.840 --> 02:17:08.240
Just beautiful shooting as they come sliding around the edge of the smoke

02:17:09.920 --> 02:17:11.920
Disgusting performance from Venom's era

02:17:12.320 --> 02:17:13.660
Living up to his namesake.

02:17:19.000 --> 02:17:21.400
Getting ready to head into the B site.

02:17:21.400 --> 02:17:23.700
I mean, 3D Max are just going to get out of here.

02:17:23.700 --> 02:17:27.560
Imagine by the MP9 here, LNZ, confident he's moved down and

02:17:28.240 --> 02:17:30.200
take gravity away and stick around.

02:17:30.200 --> 02:17:33.640
He's got Sony to back him up and that's enough to crush 3D Max in this round.

02:17:33.940 --> 02:17:36.580
9 to 5, we're seeing MIBR shoot ahead.

02:17:37.480 --> 02:17:40.780
Those are a pair of nice Glock kills against M4s.

02:17:40.780 --> 02:17:44.300
So that's a little bit weird, but still winning the round.

02:17:47.300 --> 02:17:49.860
I think they lost an additional M4 at the end of that.

02:17:52.060 --> 02:17:53.980
They were trying to juggle an M4 back to a teammate,

02:17:53.980 --> 02:17:55.380
and I think they lost an additional one.

02:17:55.380 --> 02:17:56.780
You may not see that, just went into the void.

02:17:56.780 --> 02:17:58.180
So, I mean, countered, I guess, in a way,

02:17:58.180 --> 02:18:01.220
as three kills for 3D Max or decent economic damage.

02:18:03.620 --> 02:18:05.140
Don't love to see that.

02:18:05.140 --> 02:18:07.420
It's getting weird out there.

02:18:07.420 --> 02:18:08.620
OK, let's see that.

02:18:08.620 --> 02:18:10.620
That comes back to her MRBR.

02:18:10.620 --> 02:18:15.620
We've got three Galils in play here for 3D Max and their first purchase of the second half.

02:18:15.620 --> 02:18:19.620
I want to prioritize getting utility out rather than those 8Ks.

02:18:19.620 --> 02:18:23.620
One of the 8K carriers in Masuta has taken a lot of utility damage.

02:18:23.620 --> 02:18:25.620
He's down to 45 health.

02:18:25.620 --> 02:18:27.620
The round has just begun.

02:18:35.620 --> 02:18:37.620
Very chill, very passive.

02:18:38.620 --> 02:18:50.620
I think this half will start getting difficult for 3D Max. If MIBR decide to mix in some of those aggressive plays, the smoke towards double doors that pushed down the ramp, we saw 3D Max unable to handle the overwhelming aggression in the first half.

02:18:50.620 --> 02:19:03.620
But again, a map that's not been kind to them. I imagine there's weaknesses and they're set up against that CT aggression.

02:19:03.620 --> 02:19:12.620
55 seconds on the clock, bomb is still dropped all the way back in T spawn, so Maka and Lucky went through to clear A main.

02:19:12.620 --> 02:19:17.620
Now we're going to back off and pick that up. One's going to stay as a lurker towards elbow, that'll be Lucky.

02:19:17.620 --> 02:19:21.620
And Maka's going to come join up with the team.

02:19:21.620 --> 02:19:25.620
Smoke just pops at the top of B ramp, which is certainly going to make things more difficult.

02:19:25.620 --> 02:19:28.620
It's Venom-Zero with a Molotov and LNZ to defend this B bomb site.

02:19:28.620 --> 02:19:33.180
site and the fourth plan behind the smokes and not going out too long to get

02:19:33.180 --> 02:19:37.060
they could deploy a boost. It's not a bad idea. Everyone's here, she's getting some

02:19:37.060 --> 02:19:40.260
damage, but it's not going to be happy about it. He got the crappy end of the

02:19:40.260 --> 02:19:44.060
tilda. He's the player boost thing, the player up. He's got the battle weapon, yet

02:19:44.060 --> 02:19:49.100
he gets spouted down through the smoke. He's max happy about this. They're into

02:19:49.100 --> 02:19:52.260
the site. They've got the play advantage into the post plant and it's good for LIPR.

02:19:52.260 --> 02:19:55.260
You're just gonna back away. That's a good call. That boost up doesn't work

02:19:55.260 --> 02:19:57.660
whatsoever. We don't really have the utility to come for the retake and the kill

02:19:57.660 --> 02:20:01.180
happen so quickly that it didn't really feel like you could get in position to go for a

02:20:01.180 --> 02:20:02.180
good fight.

02:20:02.180 --> 02:20:05.940
You know, maybe you didn't lose so many plays in the last round, maybe you could think about

02:20:05.940 --> 02:20:06.940
a retake.

02:20:06.940 --> 02:20:07.940
Yeah, to a clock.

02:20:07.940 --> 02:20:08.940
At least give it a go.

02:20:08.940 --> 02:20:09.940
To a clock.

02:20:09.940 --> 02:20:20.900
You know, someone's been going through my, just percolating in my head throughout this

02:20:20.900 --> 02:20:21.900
series.

02:20:21.900 --> 02:20:22.900
Okay, here we go.

02:20:22.900 --> 02:20:27.620
I'm like, I'm a little bit stunned seeing this 3D Max today come in after they beat

02:20:27.620 --> 02:20:32.100
Paravision to qualify for the playoffs, like kind of the favorite for the tournament,

02:20:32.100 --> 02:20:35.460
number eight ranked team in the world. And they also destroyed them.

02:20:35.460 --> 02:20:39.620
Yeah, and you smoked them pretty clean. And today coming in and it's a completely different

02:20:39.620 --> 02:20:44.260
squad inside the server, I think that's a frustration that I think 3D Max is going

02:20:44.260 --> 02:20:47.940
to be aware of. I imagine, I mean, every team, especially the ones kind of struggling to break

02:20:47.940 --> 02:20:52.580
into tier one, always talk about that difficulty of playing in matches, how the team does in

02:20:52.580 --> 02:20:56.620
practice but the inconsistency from being able to kind of trounce paravision

02:20:56.620 --> 02:21:03.500
to qualify to now struggling against MIVR a little bit of whiplash but you've

02:21:03.500 --> 02:21:06.860
also known that there's a vision has been playing the right game at this event

02:21:06.860 --> 02:21:11.740
so far either here's an aggressive push down middle Breno along the wall and

02:21:11.740 --> 02:21:15.500
Sonny has jumped up to look at the b-lane

02:21:15.500 --> 02:21:23.100
First kill goes in favor of MIPR, but it's the amount of space they've got within

02:21:23.100 --> 02:21:25.580
Sony down P-Lane and Brenno pushed down middle.

02:21:25.580 --> 02:21:28.860
Oh, this is suffocating and it's done.

02:21:28.860 --> 02:21:31.980
I mean, that is a very quick round in D for MIPR.

02:21:31.980 --> 02:21:33.980
No one's fired a bullet back yet from 3DMass.

02:21:33.980 --> 02:21:34.980
Yes.

02:21:34.980 --> 02:21:37.540
I mean, if you're going to save and you're going to give up that last round and not really

02:21:37.540 --> 02:21:41.740
give it a go, this is the perfect response to make you feel better about yourself.

02:21:41.740 --> 02:21:46.480
Coming to the next round and just walk away with it within the first few seconds.

02:21:46.480 --> 02:21:51.440
Yeah, I mean the boost is set up because they hear the push down middle, so they want to exploit Insani who's gone for the jump up.

02:21:51.440 --> 02:21:58.340
But I mean really the only kind of tactical play that 3D Max is looking to make here was to kind of sneak XRC's up with an aggressive stance and pop flash him to

02:21:58.340 --> 02:22:02.740
have a surprising timing on the B defenders. Just none of it works.

02:22:02.740 --> 02:22:11.040
Three kills essentially for free for MIBR and in the 2v5 3D Max is just going to be saving for a minute.

02:22:11.040 --> 02:22:20.920
Yeah, not a great feeling if you're 3D Max.

02:22:20.920 --> 02:22:23.680
So I'm just tuning in wherever you are in the world.

02:22:23.680 --> 02:22:26.200
I'm wondering if there's going to be more Counter Strike coming your way.

02:22:26.200 --> 02:22:27.800
There's going to be plenty of Counter Strike today.

02:22:27.800 --> 02:22:29.520
We've got four quarter finals.

02:22:29.520 --> 02:22:32.760
We start today with MRBR 3D Max and Astralis Eyeballers.

02:22:32.760 --> 02:22:34.360
We'll see JW back in the playoffs.

02:22:34.360 --> 02:22:35.360
Hell yeah, we will.

02:22:35.360 --> 02:22:37.480
Yeah, we'll see how he goes down against Astralis.

02:22:37.480 --> 02:22:40.760
We've got Footbaked and then Mongol Paravision around out the day.

02:22:40.760 --> 02:22:42.320
Yeah, some some cool matches there.

02:22:42.320 --> 02:22:44.560
Strauss eyeballers obviously mentioned the JW thing.

02:22:44.560 --> 02:22:46.160
We're going to be casting that one.

02:22:46.160 --> 02:22:48.680
Anders and Henry be coming in for foot bait.

02:22:48.680 --> 02:22:50.640
Tried to see what kind of a run foot can put together.

02:22:50.640 --> 02:22:53.360
And if they can make that a tough game for him.

02:22:53.360 --> 02:22:54.280
And then obviously Mongols,

02:22:54.280 --> 02:22:56.280
Paravis and the headliner of the day.

02:22:56.280 --> 02:22:57.480
I mean, that's what many people thought

02:22:57.480 --> 02:22:58.480
would be the grand final,

02:22:58.480 --> 02:23:00.920
but with Paravis and really dropping the ball

02:23:00.920 --> 02:23:03.280
in the group stage is making a lot of mistakes.

02:23:03.280 --> 02:23:04.960
Tell you what though, if you're a Paravisian player

02:23:04.960 --> 02:23:06.560
and you wake up today and go to HLTV

02:23:06.560 --> 02:23:08.320
and you see the quotes from Jayman to Ston

02:23:08.320 --> 02:23:09.400
after the conversation,

02:23:09.400 --> 02:23:13.720
They surely would have sat you down last night and had with you you're waking up today and you're full focus

02:23:13.880 --> 02:23:18.080
You're going into the server you're throwing every single smoke. You're making sure you've got it all down

02:23:18.240 --> 02:23:21.720
We're gonna up against a team that don't even practice guys and we don't win this one

02:23:23.160 --> 02:23:25.160
Now that's an inspiring speech

02:23:30.040 --> 02:23:34.800
10 to 6 timeout taken 3d max having a conversation

02:23:39.400 --> 02:23:43.240
trying to turn their fortunes here. They're investing a lot into this next round.

02:23:44.440 --> 02:23:49.480
The offense was an issue on Inferno as well. They only netted three rounds T side Inferno, so

02:23:49.480 --> 02:23:54.360
offense hasn't really been going. And I guess in a sense that shouldn't be like a terrible surprise.

02:23:54.360 --> 02:24:00.200
I'm not trying to like make excuses for them. These have been, you know, ugly T side on Inferno,

02:24:00.200 --> 02:24:04.760
and this we'll see how this one ends up. But I think these struggles can be kind of expected

02:24:04.760 --> 02:24:08.520
when you switch the IGL. And yeah, you're going back to someone who's done it before, but he's

02:24:08.520 --> 02:24:10.200
He's never been good at calling ancient.

02:24:10.200 --> 02:24:12.360
There's a different style as well, right?

02:24:12.360 --> 02:24:14.360
It's stylistically different as a player

02:24:14.360 --> 02:24:16.280
when you have a different IGL and calling the way

02:24:16.280 --> 02:24:18.760
he likes you, different setups, different pacings.

02:24:19.880 --> 02:24:21.120
So there's an adjustment period,

02:24:21.120 --> 02:24:24.160
but they're really laboring through it.

02:24:26.760 --> 02:24:28.160
LNZ waiting on the site,

02:24:28.160 --> 02:24:29.200
gonna run in towards him.

02:24:29.200 --> 02:24:31.480
Venomzera and LNZ with the first two kills here.

02:24:31.480 --> 02:24:32.920
It's shut down around again.

02:24:32.920 --> 02:24:33.760
Oh, shit.

02:24:33.760 --> 02:24:35.160
I mean, you just save for a minute

02:24:35.160 --> 02:24:37.480
and then that's the round you come in after,

02:24:37.480 --> 02:24:40.640
what looked like quite an intense timeout, a lot of conversation going on,

02:24:41.140 --> 02:24:46.180
and then you get melted and now you have to either save again or they're just going to hunt you down and not wait a full minute.

02:24:46.180 --> 02:24:50.660
So it's going to be 11 to 6 MMPR, very comfortable quarterfinal.

02:24:52.520 --> 02:24:54.420
You're going to be feeling so happy if you're MMPR.

02:24:54.420 --> 02:24:55.840
They got a lot of things going their way right now.

02:24:55.840 --> 02:24:59.420
Even, I think Venom's error in that round, he throws that smoke when he gets blinded

02:24:59.420 --> 02:25:02.020
and he's kind of like trying to move away, so it goes sideways,

02:25:02.020 --> 02:25:06.860
but it still bounces off the wall and into cave where it's actually a perfect defensive smoke to block.

02:25:06.860 --> 02:25:10.340
Like it's just, even the accidents are turning out as a positive for MIBR.

02:25:12.040 --> 02:25:13.540
Half-real accidents.

02:25:13.840 --> 02:25:16.640
But, where's the layered flashbangs?

02:25:17.000 --> 02:25:19.340
Well, where are the layered flashbangs to blind these defenders?

02:25:19.340 --> 02:25:23.940
When the hit actually comes in, the initial salvo of utility had already worn off,

02:25:24.780 --> 02:25:28.520
and 3D Maxes turn to the corner and going through that smoke to disadvantage fights.

02:25:28.920 --> 02:25:32.320
Deep utility down mid. Lucky burns to 32 HP.

02:25:34.320 --> 02:25:36.060
MIBR want this fight as well.

02:25:36.860 --> 02:25:38.860
At least Insani does.

02:25:55.420 --> 02:25:59.600
It feels like one of the most significant results for MIBR even

02:26:00.260 --> 02:26:04.900
getting to this point since I feel like pro league season 20 where they were

02:26:04.900 --> 02:26:06.900
Thanks third fourth

02:26:07.140 --> 02:26:09.420
Back at time 24 or so now means

02:26:10.020 --> 02:26:15.180
Impressive to see and I'll be I would this level and the way they're getting through this quarter-final

02:26:15.740 --> 02:26:19.900
They've gotten Sonny holding on to the donut. The suit is gonna step into him back up

02:26:20.380 --> 02:26:22.500
Getting the trade and opening up this a site

02:26:22.900 --> 02:26:26.660
But I'm Sarah trying to get back again. Mr. impact over here

02:26:27.300 --> 02:26:30.900
There's one quick kill getting pushed from a man gravity could have taken down to better Sarah

02:26:30.900 --> 02:26:34.880
It's at least allowed the chance to fall back that eventually gravity will finish his meal

02:26:34.960 --> 02:26:37.340
Okay, well, I'll see coming in the flank through donut

02:26:38.220 --> 02:26:41.920
No more nades boys keep the guns out for the moment could win from LNZ now

02:26:41.920 --> 02:26:45.380
It opens up and adds in a one-on-one. We've got marker LNZ

02:26:46.860 --> 02:26:50.260
Back on the AK all good repulse. Yeah stays on site

02:26:50.260 --> 02:26:53.220
There's no way I was he's gonna think he went back to the default boxes

02:26:53.220 --> 02:26:56.100
He steps out into the open Macca should have this clutch

02:26:56.100 --> 02:27:01.940
really good maneuvers, defuse being stuck, and Maka to confirm the headshot and the clutch.

02:27:01.940 --> 02:27:09.180
Yeah, they'll celebrate that one, Maka stepping up when they need it. Such a nice little sound cue

02:27:09.180 --> 02:27:12.900
to give to really sell the position that you're going back to Temple, you're going back to big

02:27:12.900 --> 02:27:17.340
box, and while the smoke is still up, you just completely subvert his expectations.

02:27:17.340 --> 02:27:25.500
Nice brainy win in the clutch in the 1v1, 11-7 off in Maka's hands. Now,

02:27:25.500 --> 02:27:50.980
Now Clem's got his as well.

02:27:50.980 --> 02:27:55.220
Forcing the defense back, taking a little bit of map control now.

02:27:55.220 --> 02:28:01.360
can slide in towards Jaguar. Molotov in towards the cubby and nobody's home but

02:28:01.360 --> 02:28:05.880
Venazera has a flashbang set up at prime to lay out this trap in middle. Activate

02:28:05.880 --> 02:28:10.400
Insani for a peek. He sees nothing and is just gonna back away.

02:28:11.840 --> 02:28:18.480
Just jump spotting. Cease two. Information, Clem. Gonna be aware that they could have

02:28:18.480 --> 02:28:21.680
crossed over towards Red. He's gonna call that to his teammate. Step was made so

02:28:21.680 --> 02:28:26.680
So he's going to position himself to try and deal with that threat.

02:28:26.680 --> 02:28:32.720
That one's Ian and Sonny turning the back, putting a lot of faith in that smoke, a lot

02:28:32.720 --> 02:28:33.720
of faith that nobody's going to-

02:28:33.720 --> 02:28:37.120
They'd be nervous for a second, huh?

02:28:37.120 --> 02:28:39.640
This feels like it's going to be a fake, and I think they're going to sell it, because

02:28:39.640 --> 02:28:42.840
MIBR already looks like on the minimap, like they have an inkling that it's going to be

02:28:42.840 --> 02:28:44.080
ending at the B bomb site.

02:28:44.080 --> 02:28:48.640
The execute is going to come out in that direction, but everyone from 3D Max lining up to head

02:28:48.640 --> 02:28:50.880
back to the A bomb site.

02:28:50.880 --> 02:28:53.460
I think MIBR has already bit on this.

02:28:56.420 --> 02:28:57.220
Lucky.

02:28:58.020 --> 02:28:59.180
Blood drawing.

02:28:59.180 --> 02:29:02.800
Breno and Clem entering the kill feed together here for MIPR.

02:29:02.800 --> 02:29:04.220
Really important kill from Exes.

02:29:04.220 --> 02:29:05.020
Pursuit up.

02:29:05.620 --> 02:29:06.980
Sharp to take Breno down.

02:29:06.980 --> 02:29:09.820
LNZ responds with a kill to the smoke and we're still leaving here.

02:29:10.620 --> 02:29:12.140
Maki will put the bomb down.

02:29:13.180 --> 02:29:14.700
And they try to get back into post plant.

02:29:14.700 --> 02:29:17.020
LNZ sends himself forward through the CT smoke.

02:29:17.020 --> 02:29:19.020
It puts it all on Venom's error.

02:29:19.020 --> 02:29:24.020
No, from Temple, Xercese, right on to me, Tham.

02:29:24.020 --> 02:29:25.020
Good timing.

02:29:25.020 --> 02:29:27.820
I mean, Maka's looking towards CT spawn from to come through that smoke, and then I just

02:29:27.820 --> 02:29:28.820
has the idea.

02:29:28.820 --> 02:29:29.820
Just feels it.

02:29:29.820 --> 02:29:31.940
I'm like, okay, that's how long it would take to get to the Temple entrance.

02:29:31.940 --> 02:29:32.940
Good turn.

02:29:32.940 --> 02:29:36.340
Big rounds from Maka in back-to-back performances, 11-8.

02:29:36.340 --> 02:29:37.340
Just like Inferno.

02:29:37.340 --> 02:29:41.100
It's felt like a beat down this whole way, and then right at the tail end, you see MIBR

02:29:41.100 --> 02:29:44.620
kind of slow down, and 3D Max start getting some momentum, and some things go in their

02:29:44.620 --> 02:29:47.780
way.

02:29:47.780 --> 02:29:51.580
On Inferno it got cut short, so we'll see if 3DMAX can keep it up here.

02:29:51.580 --> 02:29:57.180
Yeah, on Inferno it was just too much done by MIBR to really pull the comeback off from 3DMAX.

02:29:57.180 --> 02:29:59.180
I wonder if H&M is going to be the same.

02:29:59.180 --> 02:30:05.380
Nuke would be the third and deciding map if 3DMAX can pull off the miracle and it actually complete this comeback into a map to win.

02:30:06.380 --> 02:30:08.980
Obviously they're going to be feeling much more comfortable on Nuke.

02:30:11.380 --> 02:30:13.780
So obviously the Corfano completely reopens.

02:30:13.780 --> 02:30:18.780
If they somehow pull this off, gravity, waiting for some aggression,

02:30:18.780 --> 02:30:22.780
the number of rounds RLNZ has thrown that CT push in,

02:30:22.780 --> 02:30:25.780
got Insani now, looking out from red,

02:30:25.780 --> 02:30:27.780
and then fight down towards the bottom boxes,

02:30:27.780 --> 02:30:29.780
LNZ has come away with that early kill.

02:30:29.780 --> 02:30:31.780
Yeah, that's a disastrous kill to lose,

02:30:31.780 --> 02:30:33.780
because now they can swarm that bomb,

02:30:33.780 --> 02:30:35.780
the two players can stay committed towards it,

02:30:35.780 --> 02:30:37.780
and 3D Max have to come back to them.

02:30:37.780 --> 02:30:39.780
Insani needs to stop peeking, there's no point in this fight,

02:30:39.780 --> 02:30:41.780
there's no point, okay, well you're gonna die,

02:30:41.780 --> 02:30:47.060
that one I'm not going to lie bomb still under control though and that's the main

02:30:47.060 --> 02:30:50.580
problem for 3D Max is they rotate around Xerces gets a kill on Venom Zera

02:30:50.580 --> 02:30:57.460
it's falling apart it's collapsing yeah you're good start to the round oh my

02:30:57.460 --> 02:31:02.620
oh pin to the wall that what have you ever seen anything quite like that that's

02:31:02.620 --> 02:31:07.420
a new decoration here on the wall that's the mechanic in like half-life to have

02:31:07.420 --> 02:31:09.420
Hitting someone with a crossbow.

02:31:09.420 --> 02:31:10.420
He's just resting in taxidermy.

02:31:10.420 --> 02:31:12.420
Chilling on like the lighting fixture.

02:31:15.420 --> 02:31:17.420
This is a lovely room of death.

02:31:18.420 --> 02:31:20.420
There's my trophy right here.

02:31:20.420 --> 02:31:22.420
Okay.

02:31:22.420 --> 02:31:26.420
That's probably the most entertaining thing about the round.

02:31:26.420 --> 02:31:28.420
There's three Max moving to B. They've won it already.

02:31:28.420 --> 02:31:30.420
I might be on the save.

02:31:32.420 --> 02:31:34.420
Nice catch.

02:31:34.420 --> 02:31:37.420
Thanks again to the Observing Team.

02:31:37.420 --> 02:31:40.420
You can hear in the playoffs, oh the candle shot.

02:31:40.420 --> 02:31:45.420
Oh my, PGL Buchra is going to win Best of War for cinematography this year.

02:31:45.420 --> 02:31:46.420
I think this is beautiful stuff.

02:31:46.420 --> 02:31:49.420
Look at the way the shadow really emphasizes the disappointment.

02:31:49.420 --> 02:31:51.420
The way the head is slightly downturned looking at the ground.

02:31:51.420 --> 02:31:53.420
He knows he's made a mistake.

02:31:53.420 --> 02:31:54.420
Can we stay still for a second?

02:31:54.420 --> 02:31:55.420
I need to make this my phone wallpaper.

02:31:55.420 --> 02:31:58.420
This is beautiful stuff.

02:31:58.420 --> 02:32:00.420
Create some art.

02:32:00.420 --> 02:32:05.420
They smoke themselves off kill.

02:32:05.420 --> 02:32:10.420
Yeah, if they go B we save, okay?

02:32:10.420 --> 02:32:12.420
Okay, headshot.

02:32:12.420 --> 02:32:18.420
I have a fangirl drop.

02:32:18.420 --> 02:32:24.420
Nice shots from Klim down the screen.

02:32:24.420 --> 02:32:25.420
Yeah, he was playing headshot.

02:32:25.420 --> 02:32:29.420
LNZ had quite a one-way conversation, wasn't it?

02:32:29.420 --> 02:32:35.020
like hey guys anyone there communication is a two-way street

02:32:35.660 --> 02:32:40.620
a lot of time I'll see let me get on the mic

02:32:40.620 --> 02:32:45.500
he's probably feeling a little worried now all right guys we have an

02:32:45.500 --> 02:32:48.020
opportunity to get into the semi-finals here it's been comfortable it's been

02:32:48.020 --> 02:32:52.820
looking good but it's very quickly get out of hand three to max on the comeback

02:32:52.820 --> 02:32:56.820
trail obviously literally with some individual moments think that macro clutch

02:32:56.820 --> 02:33:00.260
really important to keep this campaign going for 3D Max.

02:33:00.260 --> 02:33:02.420
It's really what's kicked off this stretch, hasn't it?

02:33:02.420 --> 02:33:04.820
Three in a row now for 3D Max off the back of that clutch.

02:33:04.820 --> 02:33:06.420
And I'll say in those last three rounds,

02:33:06.420 --> 02:33:08.620
MBRs had a couple rounds that was a little bit scattered by,

02:33:08.620 --> 02:33:11.620
a little bit beat up and bruised in terms of their economy.

02:33:11.620 --> 02:33:13.020
No excuses this round, though.

02:33:13.020 --> 02:33:15.420
Klim has his AWP, they've got four kits,

02:33:15.420 --> 02:33:19.020
full of utility, AKs and M4s on the board.

02:33:19.020 --> 02:33:20.420
And this is exactly where 3D...

02:33:20.420 --> 02:33:23.420
I mean, this is exactly where MBR clamped down on Inferno.

02:33:23.420 --> 02:33:26.420
Once 3D Max got to nine, got within this point,

02:33:26.420 --> 02:33:30.460
Am I the arches rolled to the win after that with two quick rounds in succession?

02:33:44.780 --> 02:33:47.980
Good timing and decision-making to back away from the mid presence

02:33:50.300 --> 02:33:56.260
We do have an aggressive a main stance from L and Z so the timing when he decides to push forward is gonna be everything and there

02:33:56.260 --> 02:33:59.060
There we go, aggression in Red Room again and Sonny, all to do.

02:33:59.060 --> 02:34:01.700
Sees two more at Elbow, one up at the jump-up,

02:34:01.700 --> 02:34:03.660
and now this is when he makes his move.

02:34:03.660 --> 02:34:05.820
Oh, LNZ is trying to pull the trap.

02:34:05.820 --> 02:34:07.380
Yeah, look at this, they're considering, okay,

02:34:07.380 --> 02:34:09.780
if Bluffman is convincingly worse to reaction,

02:34:09.780 --> 02:34:11.420
it's gonna be the A main push.

02:34:11.420 --> 02:34:15.340
Lucky reads it, LNZ dies, and this game's falling apart.

02:34:15.340 --> 02:34:17.940
MIBR are starting to disappear.

02:34:17.940 --> 02:34:19.340
There's way too much aggression

02:34:19.340 --> 02:34:21.860
in the mid-round towards middle for MIBR.

02:34:21.860 --> 02:34:23.460
I don't know why they're so dedicated

02:34:23.460 --> 02:34:26.100
to taking these fights at that point where 3D Max,

02:34:26.100 --> 02:34:29.340
They've struggled getting into bomb sites, make them execute.

02:34:29.340 --> 02:34:32.660
You're giving them kills in middle, peeking red room,

02:34:32.660 --> 02:34:34.180
pushing down in the mid rounds.

02:34:34.180 --> 02:34:36.420
Especially when we're here, the top team is Disgust Ancient.

02:34:36.420 --> 02:34:39.140
They talk about how that mid fight can be a 50-50.

02:34:39.140 --> 02:34:40.980
Well, look, the both defenders are mating from right here,

02:34:40.980 --> 02:34:42.740
so there's a chance.

02:34:42.740 --> 02:34:44.580
They're going to take their time going in here through the mess.

02:34:44.580 --> 02:34:46.700
Such limited time left on the clock.

02:34:46.700 --> 02:34:47.820
Oh, they have it checked.

02:34:47.820 --> 02:34:50.900
VenomZera, MIBR up with a shot at this.

02:34:50.900 --> 02:34:52.700
All of a sudden, the kills are coming in.

02:34:52.700 --> 02:34:53.820
VenomZera is going to be cleared.

02:34:53.820 --> 02:34:56.080
The flame goes down with nothing.

02:34:56.080 --> 02:34:58.820
Exorcise saving them in the last second,

02:34:58.820 --> 02:35:00.780
and that's gonna fire 3D Max up.

02:35:00.780 --> 02:35:01.720
Yeah, it really is,

02:35:01.720 --> 02:35:03.480
because now they're gonna take a bit of an advantage

02:35:03.480 --> 02:35:04.320
moving forward.

02:35:04.320 --> 02:35:07.740
Money is a massive problem from MIBR at this point.

02:35:07.740 --> 02:35:09.440
Venom, Zera can buy, Clint can buy,

02:35:09.440 --> 02:35:11.120
but outside of that, it's real sketchy.

02:35:11.120 --> 02:35:12.800
And how do you want to invest

02:35:12.800 --> 02:35:14.760
knowing it's coming down to the wire?

02:35:15.880 --> 02:35:17.940
Easy opening kill at this point,

02:35:17.940 --> 02:35:19.420
and Sonny's dedicated to the play

02:35:19.420 --> 02:35:21.300
with that utility goes one for one,

02:35:21.300 --> 02:35:22.720
forces L and Z to move,

02:35:22.720 --> 02:35:27.820
which is predictable, and even with Venom's error giving you a double kill yet again in a critical moment,

02:35:28.940 --> 02:35:30.740
the round is won by Exercease.

02:35:32.220 --> 02:35:34.780
Confidence now flowing through 3D Max.

02:35:35.980 --> 02:35:38.120
The first time they've had it on this map.

02:35:46.400 --> 02:35:49.080
MIBR is back, number four plays, they're going for center crush,

02:35:49.080 --> 02:35:52.100
but look at 3D Max, they're ready for this count of play.

02:35:52.100 --> 02:35:54.300
The map could just put the scope up in Sony.

02:35:54.300 --> 02:35:57.380
It's gonna be taken down instantly, so will Klim.

02:35:58.940 --> 02:36:00.740
11 to 11.

02:36:03.140 --> 02:36:05.860
And the dream of a third map seems so far away

02:36:05.860 --> 02:36:08.780
for 3D Max, but starting to look more

02:36:08.780 --> 02:36:10.180
and more like reality.

02:36:11.740 --> 02:36:14.580
And I'm Xera, unable to connect anything.

02:36:14.580 --> 02:36:17.300
Not a single kill against 3D Max in this round.

02:36:18.380 --> 02:36:19.780
We've got a tied game.

02:36:19.780 --> 02:36:21.060
Where did MIBR go?

02:36:21.060 --> 02:36:22.400
They've completely disappeared.

02:36:22.400 --> 02:36:23.640
Where are they right now?

02:36:23.640 --> 02:36:26.060
Five straights for 3D Max.

02:36:26.060 --> 02:36:28.560
All right, if I'm coach, I'm taking the time out now.

02:36:28.560 --> 02:36:30.400
If they have one remaining, I don't remember if they've used all three.

02:36:30.400 --> 02:36:30.900
You have one more.

02:36:30.900 --> 02:36:33.640
And I'm saying, no one, no one try and be a hero.

02:36:33.640 --> 02:36:35.800
No one has to win this round by being aggressive.

02:36:35.800 --> 02:36:39.000
Like, let's make them execute.

02:36:39.000 --> 02:36:42.400
The last, like, real execute onto a bomb site we saw

02:36:42.400 --> 02:36:44.500
was towards that B site right before the clutch,

02:36:44.500 --> 02:36:46.240
where they just kind of got slaughtered.

02:36:46.240 --> 02:36:47.800
They hit the A bomb site effectively

02:36:47.800 --> 02:36:49.840
when they've gotten a couple kills in the middle first.

02:36:51.060 --> 02:36:54.060
Okay, they are playing more passive in mid.

02:36:54.060 --> 02:36:58.060
Come start from Donut, drop Uto, Mac up.

02:36:58.060 --> 02:37:02.060
He's leveling up now though. That's going to be another opening found from the AWP.

02:37:02.060 --> 02:37:04.060
Well the question becomes, because the slide of the bomb is towards the A bomb site,

02:37:04.060 --> 02:37:06.060
and actually they might just hit this timing off of that kill.

02:37:06.060 --> 02:37:09.060
And Sony, is he going to be ready for it?

02:37:09.060 --> 02:37:10.060
They're all cheating away.

02:37:10.060 --> 02:37:11.060
Oh my gosh, he's just left.

02:37:11.060 --> 02:37:13.060
AWP's going back, but I don't know if it's going to get in the,

02:37:13.060 --> 02:37:14.060
oh it does, it gets in position.

02:37:14.060 --> 02:37:15.060
Whoa!

02:37:15.060 --> 02:37:17.060
There's the boost up!

02:37:17.060 --> 02:37:19.060
That's the warning system.

02:37:19.060 --> 02:37:21.060
A lot of Utah landing towards it.

02:37:23.060 --> 02:37:25.060
Venom, Sarah, pushing down B.

02:37:26.060 --> 02:37:27.060
Cancels it.

02:37:27.060 --> 02:37:28.060
And Insani pushing down mid.

02:37:28.060 --> 02:37:33.060
Oh, this is a good angle to have, but is he going to be in the right spot at the right time as Makka?

02:37:33.060 --> 02:37:35.060
Now, all right, I think out towards elbow.

02:37:35.060 --> 02:37:39.060
Gravity, timing, just comes out as Insani looks away.

02:37:40.060 --> 02:37:44.060
But you should know that's possible because you just spotted them in A main.

02:37:44.060 --> 02:37:48.060
Like, you should know that there's a timing and there's a chance that they're just going to come elbow.

02:37:48.060 --> 02:37:52.300
It's like this aggression just has so many risks inherently built into it

02:37:53.740 --> 02:37:58.700
And they're just giving away free kills. Yeah, I might be off throwing this one away

02:38:01.140 --> 02:38:04.380
Had it and the semi-final in the palm of their hands

02:38:04.380 --> 02:38:07.100
Oh, you see exorcise is clearing out the eight bombs that right now

02:38:07.100 --> 02:38:12.420
He's gonna well Maka's gonna find the killover and that's it. That's 12 man. I might be ours is just I

02:38:12.420 --> 02:38:18.660
I mean, they're giving, they're giving 3D Max every single piece of, I feel like 3D

02:38:18.660 --> 02:38:22.020
Max doesn't have to do anything in this half, throughout this stretch.

02:38:22.020 --> 02:38:25.660
They just have to be set up and ready and waiting.

02:38:25.660 --> 02:38:32.340
Yeah, you'd just see, Makka in the previous round holds for the B push, and this round

02:38:32.340 --> 02:38:35.380
he goes and gets the opener.

02:38:35.380 --> 02:38:41.100
But there will be some sort of proactive play from our mobbler that will just give 3D Max

02:38:41.100 --> 02:38:42.100
an advantage.

02:38:42.100 --> 02:38:46.760
Little confidence you have to have to just play a 4v5 standard for everything to be a push.

02:38:46.760 --> 02:38:50.920
It's really starting to get to me, Dinko. I don't know if you can tell. It's just getting on my nerves.

02:38:51.920 --> 02:38:52.920
It's understandable.

02:38:54.000 --> 02:38:56.000
This is a dream.

02:38:56.000 --> 02:38:58.000
And I'm not going to have so many chances.

02:38:59.400 --> 02:39:03.600
Now I'm just tossed this opportunity out the window. I've lost everything.

02:39:03.600 --> 02:39:07.000
And this is the map where you're supposed to have the incredible advantage.

02:39:07.000 --> 02:39:08.500
Yeah, and they did.

02:39:08.500 --> 02:39:10.500
You steal 3D Max's map away.

02:39:10.500 --> 02:39:13.780
They have a 30% win rate on ancient.

02:39:13.780 --> 02:39:17.000
It's never been a map that's been in their wheelhouse,

02:39:17.000 --> 02:39:21.280
but you're making it so much easier for them by essentially playing two T-sides.

02:39:21.280 --> 02:39:29.840
Mental reset, if you could somehow force this into overtime now.

02:39:29.840 --> 02:39:33.320
Two for mass, we got MP9, actually more than that, we got three for mass.

02:39:33.320 --> 02:39:38.560
MP9 and 1M4, not looking great, not really looking great in terms of utility either.

02:39:38.560 --> 02:39:45.560
3D Max have a golden opportunity now to take this one to a third map and we've discussed how Nuke would just completely reset this series.

02:39:45.560 --> 02:39:48.560
3D Max, back into things.

02:39:50.560 --> 02:39:52.560
Two players starting on the A bomb site here for MIBR.

02:39:53.560 --> 02:39:55.560
Brenner on the boost, Clemen behind big box.

02:39:56.560 --> 02:39:57.560
Oh thank god, nobody's in red room.

02:39:58.560 --> 02:40:00.560
Everyone is playing towards B.

02:40:01.560 --> 02:40:03.560
Everyone's playing a position that you can't peek.

02:40:04.560 --> 02:40:05.560
Perfect.

02:40:08.560 --> 02:40:12.560
How are they going to force this into OT?

02:40:12.560 --> 02:40:16.560
Donut smoke and red room smoke.

02:40:16.560 --> 02:40:19.560
3D Max going to bring forces out middle.

02:40:19.560 --> 02:40:20.560
Going to start pushing.

02:40:20.560 --> 02:40:23.560
It's looking like they want to split this towards the A bomb site.

02:40:23.560 --> 02:40:26.560
XRC is joining up with gravity over an A main.

02:40:26.560 --> 02:40:28.560
Lucky and Masuda stepping out towards Donut.

02:40:28.560 --> 02:40:31.560
This B main push is going to be at a good timing to get in behind them.

02:40:31.560 --> 02:40:33.560
They're going to have quick rotations to this A site.

02:40:33.560 --> 02:40:37.560
If the two A players can do something about this, if they can take some players down,

02:40:37.560 --> 02:40:41.360
And this could be very potent shadow against the wall, nothing from Breno.

02:40:41.960 --> 02:40:46.160
Okay, 3D Max moving in to cut the player Vance, Vennem Zera and Klim stepping up.

02:40:46.160 --> 02:40:52.160
But through for gravity and lucky, Vennem Zera again, a multi-kill. He's on 5 HP, 30 seconds left.

02:40:52.360 --> 02:40:55.760
And now Max, a hunting that kill down on the Tech 9, goes to it.

02:40:55.760 --> 02:40:59.260
So it's all on Insani. It's the man you want in this situation.

02:40:59.260 --> 02:40:59.960
He made the play.

02:40:59.960 --> 02:41:02.760
He did. He went around the big box, that's gonna be the bomb going down.

02:41:02.760 --> 02:41:10.600
Mako the pressure's on, has he got another clutch? No Insani forces down over time. There's still a shot to win it in two

02:41:12.040 --> 02:41:18.520
Perfect. That is one hell of a comeback from 3d max and that is going to beat their flading the fact they couldn't close it

02:41:18.520 --> 02:41:21.800
But for mipr, it's just a huge sigh of relief

02:41:22.040 --> 02:41:25.480
Well, it's also like the first time in eight rounds where they actually played the map as a team

02:41:25.640 --> 02:41:28.520
Or like they're actually like, you know instead of instead of a single push down middle

02:41:28.600 --> 02:41:30.600
That's like 50-50 if you die or get a kill

02:41:30.600 --> 02:41:35.360
Now it's a double push through V to clear off the map to get the information to have a fast rotation

02:41:36.080 --> 02:41:39.640
Occupy the donut players force the remaining two players to hunt you down

02:41:39.640 --> 02:41:46.040
Which gives him sunny time to make this kind of a play so yeah game gets a lot easier when you're working with your teammates and making plays

02:41:46.040 --> 02:41:50.040
Off their moves as well. Yeah, 3d max immediately using their overtime timeout

02:41:50.040 --> 02:41:53.040
They want to use it for the first round here for my PR

02:41:53.040 --> 02:41:56.440
You would imagine they're not gonna go back to what they were doing for the rest of the half

02:41:56.440 --> 02:42:00.840
That's surely how I don't know why the CT side of me feels like they played it passively because they didn't really have

02:42:00.840 --> 02:42:02.000
Utility to be aggressive

02:42:02.000 --> 02:42:04.840
But now you get into overtime and the money comes back and you might be motivated now

02:42:04.840 --> 02:42:08.000
If it's a coordinated piece of aggression to start around that makes a lot of sense

02:42:08.000 --> 02:42:13.800
Let's rock and roll there for sure. I mean they did have a question in that round. Obviously, there was perfectly time

02:42:13.800 --> 02:42:18.240
They're walking down B and it was two players. Yeah, so it was looking good

02:42:18.240 --> 02:42:22.600
That's not just individuals walking and doing their own peak or walking through their own smoke

02:42:22.600 --> 02:42:34.600
I want to see how it goes down. So yeah, back to that early mid aggression with numbers here from IPR, flashed and blinded as they climb up towards Heaven. Breno looking to protect Insani.

02:42:34.600 --> 02:42:44.600
Re-Max through, get out through the elbow of Smoke, but there's another one waiting for them. How long does Breno stick around here?

02:42:44.600 --> 02:42:49.340
down to. Well, Exorcise is ready to come through this smoke as soon as the mid-ball first kill. That's perfect.

02:42:49.340 --> 02:42:52.540
Now you can turn into Dress, but you can only get the second two for two trade.

02:42:52.660 --> 02:42:55.620
We descend into a three on three. All rotates over to Red Room.

02:42:56.740 --> 02:43:00.540
Very snappy there from Insani. You get a second kill. You thought Breno might be able to get one,

02:43:00.540 --> 02:43:03.940
but it's actually Insani who kills Exorcise and deals with the L-Doy threat.

02:43:06.700 --> 02:43:09.580
Well, there's gonna be some extended quiet, so we'll see. I'm on BR.

02:43:09.580 --> 02:43:13.220
This is where they have to kind of hold their nerve. Get into some decent enough positions.

02:43:13.220 --> 02:43:17.340
And then, Venom, Zera, and Donut is nice to keep an eye on mid and listen to the A bomb

02:43:17.340 --> 02:43:18.940
site for information.

02:43:18.940 --> 02:43:22.660
LNZ playing very passive at the B bomb site as well.

02:43:22.660 --> 02:43:25.640
He's got to be cautious about Red Room as that smoke is up in Donut, but they're pretty

02:43:25.640 --> 02:43:30.820
convinced nobody's traversed that path.

02:43:30.820 --> 02:43:36.760
All three players at 3D Max just waiting passively at elbow.

02:43:36.760 --> 02:43:40.460
That's them giving the rope to M-I-B-R as they have been all half of like, yeah, push.

02:43:40.460 --> 02:43:49.900
This is the quiet period where you would.

02:43:49.900 --> 02:43:52.300
25 seconds, here come 3D Max.

02:43:52.300 --> 02:43:55.020
Shadow, spotted, Venom, Zara, let's off a couple of bullets.

02:43:55.020 --> 02:43:56.020
Oh, no, no, no, no.

02:43:56.020 --> 02:43:57.020
Oh, get your gun out.

02:43:57.020 --> 02:43:58.460
Well, he's trying to delay it.

02:43:58.460 --> 02:43:59.700
Clem just needs to land some shots now.

02:43:59.700 --> 02:44:00.700
He's got nades out too.

02:44:00.700 --> 02:44:03.140
Oh, you just got to shoot him.

02:44:03.140 --> 02:44:04.140
And now they're into the site.

02:44:04.140 --> 02:44:08.300
The plant can come through with just enough time, and it's LNZ with a 1v3, I mean, oh.

02:44:08.300 --> 02:44:13.780
Trying to delay with utility. They're not playing their life really. That is just

02:44:13.780 --> 02:44:18.220
allowed 3D Max the round win. 3D Max during that stretch in the second half

02:44:18.220 --> 02:44:21.420
knocked something out of MIBR because like the Venom's error that we saw in the

02:44:21.420 --> 02:44:24.420
first half getting those double kills combining for those throughout this half

02:44:24.420 --> 02:44:28.260
he's just swinging for a fight. Why are they so... there's like no confidence at

02:44:28.260 --> 02:44:35.620
the moment the ability to kind of hold these positions. Just 12 to 13. 3D Max

02:44:35.620 --> 02:44:40.180
taking the lead again I mean what what the time left you know I think they're

02:44:40.180 --> 02:44:45.460
gonna run through them all as well like it just I'm with you

02:44:51.500 --> 02:44:58.180
Z some of the people it's for the spam you'll throw back inside of cave

02:44:58.180 --> 02:45:02.180
Feels like it might be our barely hanging in that.

02:45:02.180 --> 02:45:06.180
Sony, we can see inside a cave, it's a strong setup.

02:45:06.180 --> 02:45:10.180
Going to play anti-flash turn against the wall, and Sony

02:45:10.180 --> 02:45:14.180
getting taken down first gravity to make sure the trade is in, so they've got the

02:45:14.180 --> 02:45:16.180
advantage now, 4v3.

02:45:16.180 --> 02:45:19.180
It might be our really struggling with multi-kills all of a sudden as well.

02:45:19.180 --> 02:45:24.180
The trades have been much more effective for 3D Max, maybe it's just them being a little bit sharper in those scenarios.

02:45:24.180 --> 02:45:30.460
areas but a big advantage in a minute on the clock still remains and this is

02:45:30.460 --> 02:45:33.740
generally where 3D Max stays pretty passive and sees if MLBR is going to

02:45:33.740 --> 02:45:36.620
move across the map.

02:45:36.620 --> 02:45:39.740
None of that happening at the moment. Two defenders at the B bomb site that's

02:45:39.740 --> 02:45:42.420
going to be Breno and Venom.

02:45:42.420 --> 02:45:45.340
Pull him with his AWP at the big box at the A bomb site. He missed a couple

02:45:45.340 --> 02:45:48.380
critical shots in the previous round as they came out of doughnut needs to nail

02:45:48.380 --> 02:45:53.300
them here but they're not going to commit it's going to be over towards B so the

02:45:53.300 --> 02:45:56.880
The utility is just a fake, but it prompts MIBR to come searching for information.

02:45:56.880 --> 02:46:00.420
Again, paired up, though, buddy system, and you might catch a perfect timing as they come

02:46:00.420 --> 02:46:01.420
out of double doors.

02:46:01.420 --> 02:46:06.460
Yeah, yeah, the elbow, he comes in, so that distracts, and they have to slow them down.

02:46:06.460 --> 02:46:08.780
Now Brennan realizes you've got 20 seconds left, get back to it.

02:46:08.780 --> 02:46:09.780
You've got Util as well.

02:46:09.780 --> 02:46:10.780
Look at Gravity's HP.

02:46:10.780 --> 02:46:13.500
Gravity's HP is low, and he's the one who kind of has to be the aggressor, the point

02:46:13.500 --> 02:46:14.500
man on it.

02:46:14.500 --> 02:46:16.780
15 seconds left, they're actually going A. They're going A, and they've just left the

02:46:16.780 --> 02:46:17.780
A site.

02:46:17.780 --> 02:46:21.180
Flash is going in, and 3D Max, you've got an open side all of a sudden.

02:46:21.180 --> 02:46:22.860
on his last day.

02:46:22.860 --> 02:46:24.180
All right.

02:46:24.180 --> 02:46:27.380
Oh, you have found the way to an empty bomb site,

02:46:27.380 --> 02:46:29.540
and now a retake gonna be forced out of him.

02:46:29.540 --> 02:46:32.580
That grenade could find gravity, but it's too deep.

02:46:32.580 --> 02:46:35.220
Gravity's sticking around, he's trying to fight.

02:46:35.220 --> 02:46:36.820
And he will get taken down through the smoke

02:46:36.820 --> 02:46:38.140
so he's caught by Klim.

02:46:38.140 --> 02:46:39.740
They move into the site now, Lucky.

02:46:39.740 --> 02:46:41.740
AK-47 up against two.

02:46:41.740 --> 02:46:44.100
The tap on the defuses, not the stick.

02:46:44.100 --> 02:46:45.500
They can be applied, Pricer to Lucky.

02:46:45.500 --> 02:46:46.540
Can he get both?

02:46:46.540 --> 02:46:48.500
There's the first and the second.

02:46:48.500 --> 02:46:50.860
Lucky steps up for 3D Max.

02:46:50.860 --> 02:46:53.360
MIBR finding every way to lose.

02:46:53.360 --> 02:46:55.000
It's the game they're playing right now.

02:46:55.000 --> 02:46:55.840
How can we do it?

02:46:55.840 --> 02:46:57.200
What a round from Lucky.

02:46:57.200 --> 02:47:00.280
1v2 clutch, standing tall in donut.

02:47:00.280 --> 02:47:01.840
Absolutely perfect.

02:47:04.520 --> 02:47:07.600
And MIBR just cannot get a grip on this game all of a sudden.

02:47:07.600 --> 02:47:09.320
It's wild to turn around.

02:47:14.120 --> 02:47:16.480
It's like I'm sitting there and wondering, how in the world

02:47:16.480 --> 02:47:17.480
is it 3D Max when this round?

02:47:17.480 --> 02:47:18.200
Gravity's low.

02:47:18.200 --> 02:47:21.780
has to be the playmaker of the 15 seconds left on the clock.

02:47:21.780 --> 02:47:24.700
It's an 8 to 1 run for 3D Max going back into regulation,

02:47:24.700 --> 02:47:26.620
and now they're feeling real good,

02:47:26.620 --> 02:47:29.380
because it's the uppercut call into the A bomb site.

02:47:29.380 --> 02:47:31.140
They've been playing these last six, seven rounds,

02:47:31.140 --> 02:47:32.940
spread out on the map, slower pace.

02:47:32.940 --> 02:47:35.140
Now it's just get in, get this bomb planted,

02:47:35.140 --> 02:47:36.300
and see what they've got.

02:47:36.300 --> 02:47:38.060
You know you've got MRPR.

02:47:38.060 --> 02:47:41.340
Just rocking on their feet right now.

02:47:41.340 --> 02:47:42.700
Not stable whatsoever.

02:47:42.700 --> 02:47:45.180
Confidence just drained from the team.

02:47:45.180 --> 02:47:47.660
Just hitting on that A site, hitting where it hurts.

02:47:48.200 --> 02:47:55.960
I'm looking for 15 to 12 3d max. I don't see how they're gonna lose this map now. Just the way things have changed

02:47:56.480 --> 02:47:58.720
It's gonna end up being nuke in this series

02:48:01.080 --> 02:48:06.880
Gonna be really important reset from my jar going into that third map a test of this

02:48:08.040 --> 02:48:11.600
Mentality and the mentality of the inexperienced squad as well playing together

02:48:12.520 --> 02:48:15.000
Can they come together do they have what it takes to?

02:48:15.000 --> 02:48:19.960
It feels like it was their semi-final.

02:48:19.960 --> 02:48:21.480
He's now going against them.

02:48:21.480 --> 02:48:24.200
Nine of the last 10 in the favor of 3D Max.

02:48:24.200 --> 02:48:25.840
They've just grabbed complete hold,

02:48:25.840 --> 02:48:27.160
marching towards that third one.

02:48:27.160 --> 02:48:29.480
It's been excellent to see this kind of return to form

02:48:29.480 --> 02:48:31.640
for 3D Max after a flat inferno,

02:48:31.640 --> 02:48:33.720
after a really rough opening half.

02:48:33.720 --> 02:48:35.580
It felt so done.

02:48:37.680 --> 02:48:39.040
So great turnarounds.

02:48:39.040 --> 02:48:41.360
And you have to give a lot of credit over to Makka

02:48:41.360 --> 02:48:43.740
for that 1v1 clutch that started it all.

02:48:45.000 --> 02:48:48.760
Ever since then 3D Max has not looked back

02:48:50.960 --> 02:48:55.860
And they got three chances to close this out now at one opportunity in regulation

02:48:55.860 --> 02:49:13.300
I'm going to go back here.

02:49:13.300 --> 02:49:14.300
Back up.

02:49:14.300 --> 02:49:20.140
With another opening frag in this AWP, this time taking a step towards Nuke.

02:49:20.140 --> 02:49:22.340
Shadow, ready for his next victim.

02:49:25.240 --> 02:49:29.700
A 3v5, MIBR have completely disappeared.

02:49:30.740 --> 02:49:32.400
And it's an incredible collapse.

02:49:35.780 --> 02:49:37.380
Three versus five now.

02:49:37.380 --> 02:49:39.020
Back to the B bomb site we go.

02:49:40.220 --> 02:49:42.740
But with such an advantage, 3D Max is just happy

02:49:42.740 --> 02:49:44.580
to just play, just play to stall out.

02:49:44.580 --> 02:49:46.740
Good shot from Klim, picking one off.

02:49:46.740 --> 02:49:47.780
Smoke doesn't go into play,

02:49:47.780 --> 02:49:49.060
so you've got the opportunity now.

02:49:49.060 --> 02:49:53.440
You can see the defender sliding over, Maka's op is on its way, good shot from Venom's era.

02:49:53.440 --> 02:49:55.920
We're not done yet, back into a three on three.

02:49:58.360 --> 02:50:02.560
Now Klim is stepping up to the mark, looking for the next shot to land.

02:50:03.820 --> 02:50:05.660
Scoped up, creeping.

02:50:06.140 --> 02:50:07.340
It's way through long.

02:50:07.980 --> 02:50:14.580
Got Masuda close, shadow, miss shot from Klim over adjustment, and Sanni taking a lot of damage on Boybet, still getting the kill.

02:50:14.580 --> 02:50:18.320
2v2, last few remaining players, BMIPR are low on help, but...

02:50:18.320 --> 02:50:24.800
and Sonny not low on ability. He pushes in towards CT, wins that fight and puts Exorcise in the 1v2.

02:50:24.800 --> 02:50:29.460
The man that lost in the last round on Inferno looking to win them, ancient.

02:50:29.460 --> 02:50:35.100
He's going into the wraparound and Sonny is low and he's dodged him and that fuse continues to burn away.

02:50:35.100 --> 02:50:45.160
But Exorcise just gets to the defuse and he's gonna hold it. 3D Max, he's got the shot, but not enough time, it'll go off and MIBR continue play for a little bit longer.

02:50:45.160 --> 02:50:51.080
Okay, they stay alive. One more round at the very least. Nicely done from Insani with such a low HP.

02:50:52.440 --> 02:50:59.920
Probably loved when Xerces steps up to play Ring Around the Rosie and the Cube. Huge advantage over to Insani who can just use the sound cue and the bomb to win the round.

02:51:00.480 --> 02:51:03.280
But a valiant effort on that retake on the 1v2.

02:51:04.560 --> 02:51:07.200
Shocking to see, I mean that's a 3v5 conversion as well.

02:51:07.720 --> 02:51:11.720
So both teams are doing a good job of giving away advantages when they've got them.

02:51:11.720 --> 02:51:18.720
Not what I'd normally want to praise teams for, but a 3D or a 5 on 3 to win the map and

02:51:18.720 --> 02:51:19.720
you can't close it out.

02:51:19.720 --> 02:51:21.480
It's not going to get much easier than that.

02:51:21.480 --> 02:51:22.480
Moving forward.

02:51:22.480 --> 02:51:24.800
Insani waiting for his time to turn.

02:51:24.800 --> 02:51:25.800
Plenty of flashbangs coming out.

02:51:25.800 --> 02:51:26.800
Plenty of geeks.

02:51:26.800 --> 02:51:30.640
One for one in middle, but LNZ is going to fall afterwards and again, advantage goes

02:51:30.640 --> 02:51:33.000
to 3D Max.

02:51:33.000 --> 02:51:40.400
Moving up in towards the A site, you've still got XCC's wedding.

02:51:40.400 --> 02:51:45.160
How many chances do you need for 3DMAX if you're getting into these advantageous scenarios?

02:51:45.160 --> 02:51:53.960
Eventually, you've got to take one of them and block a main.

02:51:53.960 --> 02:51:56.040
That's going to buy time for this rotation.

02:51:56.040 --> 02:51:59.000
3DMAX bringing extra players over here.

02:51:59.000 --> 02:52:03.320
Surely, this is it for the French.

02:52:03.320 --> 02:52:04.320
Moving up to the Dota.

02:52:04.320 --> 02:52:08.560
Oh, it's a good shot from Venom Zera.

02:52:08.560 --> 02:52:14.880
to respond the push into donut though they're separated from the site from the flames Venom

02:52:14.880 --> 02:52:18.720
Zara is not committed into the donut Masuta has arrived that plant is coming in but Venom

02:52:18.720 --> 02:52:25.280
Zara is going down and that second half was so ugly from MIPR they might have just nuked their

02:52:25.280 --> 02:52:32.880
chances of a semi. Yeah dude I don't know what to say Dinko and and Jay I mean Jason coach

02:52:32.880 --> 02:52:38.520
Moses losing his mind and rightly so because you ever want to see how to

02:52:39.040 --> 02:52:42.600
throw a game that you have already won how to

02:52:43.280 --> 02:52:50.800
Snatch the feet from the chores of victory. It's this. So I just watch this back MIPR. They were through they were in the semis

02:52:50.800 --> 02:52:52.800
I'm aghast

02:52:53.760 --> 02:52:54.840
I

02:52:54.840 --> 02:52:58.440
Don't even know what to say. They lost the sorry 3d max one

02:52:59.000 --> 02:53:01.560
10 of the last 12 rounds, right?

02:53:01.560 --> 02:53:08.560
They gave them so much. Jason kept highlighting why they just kept going through this mid-agro time and time again.

02:53:08.560 --> 02:53:14.560
And after us, Gus, Insani, our boy, what was he thinking? Just gave away so many advantageous positions.

02:53:14.560 --> 02:53:16.560
They seemed to be completely unaware of what was going to be happening.

02:53:16.560 --> 02:53:20.560
And it just a switch, which it felt like it was an unforced flip.

02:53:20.560 --> 02:53:23.560
It's not like Trudy and I said anything crazy to kind of break their mental.

02:53:23.560 --> 02:53:28.560
Instead, they themselves have completely capitulated that pretty much highlights.

02:53:28.560 --> 02:53:34.660
I mean look at that. There's a death twitch right there. That was the last death rose of MIBR right there

02:53:34.660 --> 02:53:38.860
I don't know man. That was just ugly to watch. Yeah, I mean like put it this way

02:53:38.860 --> 02:53:44.560
I think like one or two rounds when you're feeling it to have that kind of aggression go in a red room

02:53:44.560 --> 02:53:48.760
Take those long peaks have that mid aggression. I get it right do that for sure

02:53:48.960 --> 02:53:51.280
But by the fifth time it hasn't worked

02:53:51.760 --> 02:53:54.200
You've got to adapt you've got to stop doing it

02:53:54.200 --> 02:53:55.620
I just want to highlight this one as well.

02:53:55.620 --> 02:53:58.880
XS season, that 1v2, like, there's no time remaining.

02:53:58.880 --> 02:54:00.800
Just tap the bloody ball and play the 1v1 now.

02:54:00.800 --> 02:54:02.960
Like, I don't know what they're doing, honestly.

02:54:02.960 --> 02:54:04.480
Yeah, real fun.

02:54:04.480 --> 02:54:06.200
I just, yeah, kind of speechless at this.

02:54:06.200 --> 02:54:08.840
I mean, this is a game where Made in Brazil

02:54:08.840 --> 02:54:10.120
came into it so hot.

02:54:10.120 --> 02:54:12.080
I mean, they played a fantastic T-side,

02:54:12.080 --> 02:54:14.760
their ability to split pressure, and science playmaking

02:54:14.760 --> 02:54:15.520
in middle.

02:54:15.520 --> 02:54:17.920
I mean, Venom's there, multi-fragging on the B side

02:54:17.920 --> 02:54:19.960
of the map, and just leaving all their options open

02:54:19.960 --> 02:54:23.400
and making good, decisive mid-to-late round decisions

02:54:23.400 --> 02:54:26.000
to close out rounds, and then just all of a sudden,

02:54:26.000 --> 02:54:27.240
it's like they forgot that, hey,

02:54:27.240 --> 02:54:29.680
there's two bombsites these teams have to get inside of

02:54:29.680 --> 02:54:32.400
to be able to win rounds, and you're just not even

02:54:32.400 --> 02:54:35.640
really putting forth any effort to force them

02:54:35.640 --> 02:54:36.800
to have to work for it.

02:54:36.800 --> 02:54:38.960
You know, it got to a point where it was just so easy

02:54:38.960 --> 02:54:41.320
for 3D Max to sit back and just watch

02:54:41.320 --> 02:54:42.800
and not be our hang themselves, right?

02:54:42.800 --> 02:54:44.120
They just kind of hand on the rope like,

02:54:44.120 --> 02:54:45.520
yeah, sure, go ahead guys.

02:54:45.520 --> 02:54:47.400
And it's just crazy how they're destroying this.

02:54:47.400 --> 02:54:48.920
Because look, I don't mind aggression.

02:54:48.920 --> 02:54:50.160
Like if you want to be disruptive,

02:54:50.160 --> 02:54:51.880
and if you want to try to deny space to an opponent,

02:54:51.880 --> 02:54:54.640
That's fine, but A, do it together as a unit

02:54:54.640 --> 02:54:57.240
with the offer utility it's facing and support,

02:54:57.240 --> 02:54:59.960
or at the very least, learn to adapt when you figure out

02:54:59.960 --> 02:55:01.680
that that's not actually working for you.

02:55:01.680 --> 02:55:03.960
You know, it's almost like they were just so eager

02:55:03.960 --> 02:55:06.720
to finish this game, so eager to move on to the semifinals

02:55:06.720 --> 02:55:08.480
that they just failed to grasp

02:55:08.480 --> 02:55:10.840
that they were slotting downward.

02:55:10.840 --> 02:55:12.480
I mean, essentially what happened was, you know,

02:55:12.480 --> 02:55:14.360
you had Maca win that 1v1.

02:55:14.360 --> 02:55:16.120
I think there was a timeout as well.

02:55:16.120 --> 02:55:17.760
And pretty much from that point,

02:55:17.760 --> 02:55:20.360
they were just reading what MIBR were doing

02:55:20.360 --> 02:55:21.200
with that aggression.

02:55:21.200 --> 02:55:23.640
you saw there on the highlights they're waiting for them every single

02:55:23.640 --> 02:55:27.560
Yeah, I mean it's textbook counts right from 3D Max and I got to give credit

02:55:27.560 --> 02:55:30.320
words to you right even with the saying you know they pretty much have done

02:55:30.320 --> 02:55:32.760
team and everything and everything when it when it chips for a down when it

02:55:32.760 --> 02:55:35.880
looked like it might be our word we're gonna to over this little things down

02:55:35.880 --> 02:55:38.600
right they get a kills towards mid they like there must be a regression

02:55:38.600 --> 02:55:42.080
happening somewhere it turns around wins a duel but you also have to highlight

02:55:42.080 --> 02:55:45.320
the guy I've just saw right there lucky metallis man for this team and he's

02:55:45.320 --> 02:55:48.880
been a guy who through all the struggles have had so far this season he's been

02:55:48.880 --> 02:55:50.360
the highest rated player for them.

02:55:50.360 --> 02:55:51.360
And in this particular match,

02:55:51.360 --> 02:55:52.800
and while everyone had their moments,

02:55:52.800 --> 02:55:55.360
I think he was so pivotal in that comeback.

02:55:55.360 --> 02:55:57.800
Yeah, I definitely agree with that.

02:55:57.800 --> 02:55:59.040
And anything to add to that?

02:55:59.040 --> 02:56:00.920
Yeah, I mean, again, they had a conscious decision

02:56:00.920 --> 02:56:02.200
to put Lucky in more star positions,

02:56:02.200 --> 02:56:03.600
again, defensively in particular,

02:56:03.600 --> 02:56:04.600
with body's removal.

02:56:04.600 --> 02:56:06.320
And he did make the most of it, right?

02:56:06.320 --> 02:56:07.720
I mean, it was a little bit easier this time.

02:56:07.720 --> 02:56:09.040
Raoul Maybers was kind of giving it to you.

02:56:09.040 --> 02:56:10.520
And just to get back to that, again,

02:56:10.520 --> 02:56:12.160
it's just like even when they were going for mid-aggression,

02:56:12.160 --> 02:56:13.360
you're putting yourself in positions

02:56:13.360 --> 02:56:15.720
where you're having to guess 50-50

02:56:15.720 --> 02:56:17.320
if you need to be looking shell for elbow.

02:56:17.320 --> 02:56:18.760
And that should never be the case, right?

02:56:18.760 --> 02:56:21.460
You should be putting yourself in position where you only have to focus on one angle,

02:56:21.460 --> 02:56:24.080
or you should have someone covering something for you so that you can actually make that

02:56:24.080 --> 02:56:25.080
aggressive move.

02:56:25.080 --> 02:56:29.920
And again, it just, it felt to me that they were so fixated on the next step.

02:56:29.920 --> 02:56:34.560
They were so fixated on being able to celebrate this win, to finally have like a deep run

02:56:34.560 --> 02:56:36.160
in an international tournament.

02:56:36.160 --> 02:56:37.440
They just got ahead of themselves.

02:56:37.440 --> 02:56:41.440
And you could clearly just tell that they had no adjustment factor to recover once it

02:56:41.440 --> 02:56:42.440
starts filing back.

02:56:42.440 --> 02:56:47.000
And it's also like, they didn't even have the luxury of overtime guaranteed.

02:56:47.000 --> 02:56:51.480
were only in 11 rounds. It came down to the 1v1 of the very end, 1v2 I think from Insani

02:56:51.480 --> 02:56:54.640
on the on the A bombs at the very end for us to take the overtime. But just the fact

02:56:54.640 --> 02:56:59.240
that it was just shocking how they just completely lifted the foot of the pedal that early on.

02:56:59.240 --> 02:57:03.960
And I have to lay a little bit of blame on Linus and on L and Z and on Letny right there

02:57:03.960 --> 02:57:08.720
because like at that point when you had three or four rounds go their way, you have to kind

02:57:08.720 --> 02:57:11.920
of rein them in a little bit, right? I know you give a lot of freedom to players, especially

02:57:11.920 --> 02:57:16.080
someone like Insani to go for the plays he wants to. But at that point, guys, 3D Max

02:57:16.080 --> 02:57:20.080
were struggling to enter the bomb sites. They were really, really struggling, their execs

02:57:20.080 --> 02:57:24.160
weren't really good and I also think it might be a very good job of being disruptive once

02:57:24.160 --> 02:57:27.640
they're trying to get the bomb down. Let that happen, let it play out instead of losing

02:57:27.640 --> 02:57:30.520
two players early on at the beginning of every bloody round.

02:57:30.520 --> 02:57:35.440
Again, I'll refer you back to Coach Moses. This is how difficult 3D maps are finding

02:57:35.440 --> 02:57:39.200
it to get on the sites. They weren't even like layering flashbangs.

02:57:39.200 --> 02:57:41.200
Yes, the B site hit.

02:57:41.200 --> 02:57:45.560
on a basic B site execute, you know, the utility was off.

02:57:45.560 --> 02:57:47.200
All you have to do is just sit back

02:57:47.200 --> 02:57:48.760
and absorb that pressure.

02:57:48.760 --> 02:57:50.800
And then you're gonna win the rounds.

02:57:50.800 --> 02:57:53.040
I mean, you know, like I'm a noob, right?

02:57:53.040 --> 02:57:56.960
Like, I'm a chip, but like, this is textbook.

02:57:56.960 --> 02:57:58.360
And that's almost the most damning thing

02:57:58.360 --> 02:58:00.760
because 3D Max, from watching them play,

02:58:00.760 --> 02:58:03.120
you can just see how much they have regressed

02:58:03.120 --> 02:58:04.840
tactically on this map over time.

02:58:04.840 --> 02:58:07.140
Again, while they were never a super big

02:58:07.140 --> 02:58:09.160
ancient team as far as win record,

02:58:09.160 --> 02:58:10.840
they were at least a team that was trend setting

02:58:10.840 --> 02:58:13.640
how to actually take mid control, how to layer flashbangs,

02:58:13.640 --> 02:58:16.480
how to make the most out of the utility in the game.

02:58:16.480 --> 02:58:18.080
And we're seeing a game like this one

02:58:18.080 --> 02:58:19.800
where we still see that same regression

02:58:19.800 --> 02:58:21.120
that's been there for a while on ancient

02:58:21.120 --> 02:58:22.440
where they don't have the same sharpness

02:58:22.440 --> 02:58:24.120
to how they approach these site takes.

02:58:24.120 --> 02:58:26.760
But it doesn't matter if Bay of Brazos is feeding you

02:58:26.760 --> 02:58:29.080
by pushing mid at the wrong time

02:58:29.080 --> 02:58:32.320
or just walking into cave and giving a freebie.

02:58:32.320 --> 02:58:33.640
That's just easy pickings for Mop.

02:58:33.640 --> 02:58:34.680
That's in game leaders dream.

02:58:34.680 --> 02:58:35.680
I don't even have to do anything.

02:58:35.680 --> 02:58:37.680
We're lucky to let them take care of themselves,

02:58:37.680 --> 02:58:39.520
let the garden weed itself, so to speak.

02:58:39.520 --> 02:58:42.680
And a really cool thing, again, credit where it's due, Maka.

02:58:42.680 --> 02:58:45.320
You know, he's been struggling a little bit individually as well here.

02:58:45.320 --> 02:58:49.400
He started to come alive with the AWP, especially during the ladder stage.

02:58:49.400 --> 02:58:52.520
He just had that game, but also some really good mid-rounding coming out from him.

02:58:52.520 --> 02:58:55.120
Now, one particular run comes to mind where it's a 2v2.

02:58:55.120 --> 02:58:57.320
I think one of the players, 4 of 3, they're super low.

02:58:57.320 --> 02:58:59.600
There are the B bombsite, but 17 seconds remaining.

02:58:59.600 --> 02:59:00.920
Boom, just running through the A bombsite.

02:59:00.920 --> 02:59:05.440
So many good calls, a reactive calls based on what's happening in some other part of the map,

02:59:05.440 --> 02:59:08.280
just showing his veteransy, so to speak.

02:59:08.280 --> 02:59:12.420
And I think during a lot of stages of the game, that was a veteran from Maka, which

02:59:12.420 --> 02:59:14.020
gave them that edge over LNC.

02:59:14.020 --> 02:59:16.140
I mean, I'm genuinely flabbergasted.

02:59:16.140 --> 02:59:18.580
I didn't even think we would be talking about Nuke.

02:59:18.580 --> 02:59:21.300
So now we have to talk about this deciding map.

02:59:21.300 --> 02:59:25.580
And I've got to say, I mean, if you're 3D Max, you've been given a gift from the gods.

02:59:25.580 --> 02:59:28.620
I mean, it's actually crazy to still be here.

02:59:28.620 --> 02:59:29.620
It is indeed.

02:59:29.620 --> 02:59:31.140
It's actually on kind of a neutral ground of Nuke, right?

02:59:31.140 --> 02:59:34.020
I mean, it's not like either one of these teams relied on the world on fire, but both

02:59:34.020 --> 02:59:36.780
these teams do have the capacity to play at a pretty decent level.

02:59:36.780 --> 02:59:40.780
3D Max actually does have the better trending nuke if we're being 100% honest there.

02:59:40.780 --> 02:59:42.780
They'll be starting out on the T side.

02:59:42.780 --> 02:59:46.280
And again, this is a map where you really need to keep your eyes on Masuda

02:59:46.280 --> 02:59:51.280
because they do a really good job of letting him just be that trade fragger wherever they're going to go.

02:59:51.280 --> 02:59:56.280
And 3D Max is a team now, I feel like this configuration, they're a little bit more gather and go oriented.

02:59:56.280 --> 02:59:59.280
You know, they used to be a little bit more spread default, kind of slow where you down.

02:59:59.280 --> 03:00:02.780
Now they just do kind of pack up and try to make the most of the explosive lifers that they have

03:00:02.780 --> 03:00:05.780
and let Lucky kind of be that smart player picking his timings from lobby.

03:00:05.780 --> 03:00:10.220
So it's going to be at the main Brazil to figure out how to steady their defense in this game

03:00:10.220 --> 03:00:14.100
I mean on the bright side though, you know and Sonny even despite the mistakes he made

03:00:14.700 --> 03:00:19.660
Individually who was still popping off like he has not dropped off at all right and playing the position outside to a outside towards

03:00:19.660 --> 03:00:23.060
Yeah, I think a lot of these fights which is going to be taking

03:00:23.180 --> 03:00:27.660
Towards out to yard is going to be deciding how this first up half plays out if you look at the numbers

03:00:27.660 --> 03:00:28.220
I might be ours

03:00:28.220 --> 03:00:31.380
I think wind percentage is a little bit better than the side of 3D maxes

03:00:31.380 --> 03:00:33.420
But a couple of factors a couple of caveats here

03:00:33.420 --> 03:00:36.780
Firstly, they haven't played a single nuke with this particular lineup against the EU team.

03:00:36.780 --> 03:00:40.460
It's just been the local domestic opposition where they're pretty much the best team over there,

03:00:40.460 --> 03:00:43.100
one of the best teams over there, number one and number two.

03:00:43.100 --> 03:00:44.780
The momentum is completely shifting.

03:00:44.780 --> 03:00:45.660
Completely.

03:00:45.660 --> 03:00:47.260
They've got to shake that off, brother.

03:00:47.260 --> 03:00:51.980
They have to shake it off, but that's where 3D Max despite me saying they're a dead team walking

03:00:51.980 --> 03:00:56.300
and all that, they have had years, all these players individually combined together,

03:00:56.300 --> 03:00:59.820
have years of experience when it comes to situations like this, right?

03:00:59.820 --> 03:01:04.300
So, while MIBR are kind of like a known quantity, known entity, 3D Max,

03:01:04.300 --> 03:01:06.780
if they manage to bounce back the way they did on Ancient,

03:01:06.780 --> 03:01:08.940
this could be kind of a mini upset.

03:01:08.940 --> 03:01:12.300
So, one more thing I'll say that we need to look out for this game is Klim,

03:01:12.300 --> 03:01:14.860
because I feel like on Inferno, the guy was on fire.

03:01:14.860 --> 03:01:16.300
You know, he was making all the right plays.

03:01:16.300 --> 03:01:20.540
He was showing you his capabilities to also use the AK47 at a very high level

03:01:20.540 --> 03:01:23.180
and kind of be that additional, you know, trade entry type player.

03:01:23.180 --> 03:01:26.380
And even on Ancient initially, again, we were seeing that same kind of fiery

03:01:26.380 --> 03:01:28.620
Klim throughout the first half and I was seeing some big things.

03:01:28.620 --> 03:01:32.700
But if you notice the accuracy with the out started kind of waning a little bit there towards the end of the game

03:01:32.700 --> 03:01:35.660
A couple of shots that you think you would normally hit was a little bit off on

03:01:35.660 --> 03:01:40.060
You know, this is a map where dynamic CT offing can be the difference between winning and losing the game

03:01:40.060 --> 03:01:45.980
And they're gonna be starting on the CT side are just having suffered a horrible horrible loss on ancient on your defensive side

03:01:45.980 --> 03:01:52.540
I want to see if Clinton can shake that off because again people forget this guy didn't start playing lands and CS until September of last year

03:01:52.540 --> 03:01:55.860
And that they were all in Brazil. This is his first like big international

03:01:55.860 --> 03:01:59.620
European tournament with this team and this is a pressure situation where it's

03:01:59.620 --> 03:02:02.900
either I advanced the semifinals or I get knocked out of this tournament in the

03:02:02.900 --> 03:02:06.300
top eight wondering what could have been and so I want to see how he settles in

03:02:06.300 --> 03:02:08.340
because this is this is a big pressure moment for an opera.

03:02:08.340 --> 03:02:13.500
All right thanks a lot gentlemen we must go to a break we just saw MIBR blow up

03:02:13.500 --> 03:02:18.020
their chances of a semifinal. Ironically they get a chance to fix it on Nuke.

03:02:19.700 --> 03:02:23.020
She said she loves you but she can't love me.

03:02:23.020 --> 03:02:25.020
But I love you!

03:02:25.860 --> 03:02:27.860
I

03:02:38.640 --> 03:02:40.640
Won't play window anymore

03:03:25.860 --> 03:03:28.660
was built to no avail.

03:03:28.660 --> 03:03:31.900
Not directed at death, it won singular posture

03:03:31.900 --> 03:03:35.660
for 12 hours a day.

03:03:35.660 --> 03:03:38.540
It's time your chair evolved.

03:03:38.540 --> 03:03:42.900
This is Secret Lab Titan Evil.

03:03:42.900 --> 03:03:45.540
Ergonomically engineered for you,

03:03:45.540 --> 03:03:49.540
gamers, hybrid workers, artists,

03:03:49.540 --> 03:03:51.540
and my game of every move.

03:04:55.860 --> 03:04:57.860
I

03:05:25.860 --> 03:05:27.860
I

03:08:55.860 --> 03:09:22.660
3rd and final map here at the 1st quarter finals of PGL Bucharest 2026, MIBR and 3DMAX

03:09:22.660 --> 03:09:27.700
go and blow for blow on the first two maps. We're just leaving ancient where we just saw a complete

03:09:27.700 --> 03:09:32.500
capitulation from MIBR. So now they're the ones faced with the prospect of rebounding,

03:09:32.500 --> 03:09:36.980
bouncing back for this third map to try and take it away and move on to the semifinals.

03:09:36.980 --> 03:09:41.060
Three maps have got to feel like a miracle is happening right now. It looked like they had no

03:09:41.060 --> 03:09:45.940
shot at making the semifinals of the competition. Losing Inferno, getting blown out in that first

03:09:45.940 --> 03:09:50.660
half. Then over on ancient you come into that map and you have a terrible start there. We talk about

03:09:50.660 --> 03:09:55.380
how they really struggle on that map, and you have to rely on Ancient to keep your tournament dreams alive.

03:09:55.380 --> 03:09:58.980
Well, now we move to Nuke, and the only time they played it so far at this event

03:09:58.980 --> 03:10:04.100
has been a 13-6 win over Bay. 3D Max are a very capable team on this third map,

03:10:04.100 --> 03:10:06.020
and now the momentum's on their side too.

03:10:06.020 --> 03:10:10.180
Yeah, that Ancient, at the end of this map, at the end of this series, if MIBR dropped this third map,

03:10:10.180 --> 03:10:13.620
that Ancient, they're going to be looking back on it at 4. We're going to get an upper rush in the pistol.

03:10:13.620 --> 03:10:16.820
Many smoked off. LNZ is just going to back away from the fight.

03:10:16.820 --> 03:10:20.100
5-1-5 retank the strength of it coming from the lobby push.

03:10:20.100 --> 03:10:24.020
Well, that plant is being secured. Now, Mack is going to try and deal with this ramp rotation.

03:10:25.060 --> 03:10:28.340
And he stopped Runo. He's going to go again, a second player waiting, and it's Clinton,

03:10:28.340 --> 03:10:30.100
the Jorba Ruttus, and...

03:10:30.100 --> 03:10:34.820
...move the music down, and yeah, I mean, it's pretty intense, but we've got the music to

03:10:34.820 --> 03:10:39.060
chill us out a little bit here. I like it. I need to chill out over in the MRVR side of things,

03:10:39.060 --> 03:10:44.740
as LNZ is suddenly alone, and that will be it. It's very quick, it's very convincing,

03:10:44.740 --> 03:10:50.020
not a single kill going against 3D Max, and that's another side to this that I'm a little

03:10:50.020 --> 03:10:54.020
worried about for MIBR, it's like if you have been knocked off your feet by that ancient loss,

03:10:54.020 --> 03:10:58.260
which I imagine they are, and then you go up against 3D Max who know they've got that advantage on

03:10:58.260 --> 03:11:02.740
their side and they just come at you swinging, aggressive, poppy play. I've seen a lot of 3D

03:11:02.740 --> 03:11:08.660
Max games on Nuke that'll be very, very quick. Yeah, yeah, especially if they get a good economic

03:11:08.660 --> 03:11:14.340
advantage around they sense you have low economy, those upper pups from 3D Max can be very, very deadly.

03:11:15.860 --> 03:11:18.660
And that certainly was the conversation for 3D Max, right? Like guys,

03:11:18.660 --> 03:11:24.940
You've just been given a gift of the way that this played ancient, the way that ancient played out, the way that MIVR handled that scenario in that map.

03:11:24.940 --> 03:11:30.920
We were given a gift to be able to survive the deficit they put us in. Let's capitalize on it. Now we got nuke.

03:11:30.920 --> 03:11:34.300
Oh, shit. Okay, that's fast. Excuse me.

03:11:35.100 --> 03:11:37.600
Didn't expect that to happen so quickly.

03:11:37.900 --> 03:11:42.060
No, that's bad enough. I mean, I think we could have... He was so ready for that angle.

03:11:42.400 --> 03:11:46.460
We're gonna have to deal with speed. I don't think that's gonna be, uh, certainly the name of the game here.

03:11:46.460 --> 03:11:53.100
3D Max lucky just moves up onto Insani. This is a force by from my beyond. They've lost the first two

03:11:53.540 --> 03:12:00.600
There's no real shot at getting into it now, especially the utility for 3D Max. So there you go two zero star for 3D Max

03:12:02.980 --> 03:12:04.980
We have a blade

03:12:05.060 --> 03:12:07.600
You look at when Masuda came into the team

03:12:09.060 --> 03:12:16.080
They got a 13 full win on new versus gaming gladiators back at Pro League a 13 five win versus liquid

03:12:16.460 --> 03:12:27.460
They lost the spirit but then after that it's been 13-2 win, 13-5 win, 13-2 win, close enough against Bay, but later went on to win 13-6 against Bay at this event.

03:12:27.460 --> 03:12:33.460
This has been 3D Max's wheelhouse recently, like very one-sided victory.

03:12:33.460 --> 03:12:37.460
Yeah, they're loving that, they're loving that they somehow made it this deep.

03:12:37.460 --> 03:12:45.460
Now the winner of this quarter-final series between these two teams was onto the semifinals obviously and they're on the side of the bracket with Astralis and I-ballers,

03:12:45.460 --> 03:12:48.780
will be our next semifinals. So winner of this plays the winner of the next game

03:12:48.780 --> 03:12:53.980
in those semifinals and I'd say we go into that one with Astralis as the heavy

03:12:53.980 --> 03:12:57.940
favorites. We'll dive deeper into it after this map concludes but that's the

03:12:57.940 --> 03:13:01.060
side of the bracket the trajectory these teams are on at the moment. How do we go

03:13:01.060 --> 03:13:04.980
to slightly now? I mean Dust was saying this morning that Astralis have no excuse

03:13:04.980 --> 03:13:09.140
not to make the final now. Looking at the left side of the bracket that says

03:13:09.140 --> 03:13:13.060
belief and we'll see if that is the case as we move into that game later on today.

03:13:13.060 --> 03:13:17.780
Good shot from Clint, Mac are going to be pumped out of the sky in an advantage given to MIBR,

03:13:17.780 --> 03:13:21.900
but really it should just be the one kill on 3D Max, comfortably taking three.

03:13:21.900 --> 03:13:25.980
Well, it's interesting because that one kill, they were going to go downstairs and meet up with Maca,

03:13:25.980 --> 03:13:30.140
but that one kill means there's no information, so they actually have no clue who else is downstairs.

03:13:30.140 --> 03:13:34.060
So this is more like Ancient, where all of a sudden the mid-round is paused, they made that move towards...

03:13:34.060 --> 03:13:38.620
Okay, L and Z, there we go, double-deague. Two players downstairs, they're coming for this.

03:13:38.620 --> 03:13:42.660
Lucky and Exorcist are going to be under a bit of challenge, and how crazy do you want to get?

03:13:42.660 --> 03:13:46.660
Do you make the read? Do you just drop down dense and say, okay, they're going to shift?

03:13:46.660 --> 03:13:51.660
I don't think so. 3D Max is going to go into the A side in MIBR.

03:13:51.660 --> 03:13:55.660
It's starting to get closer and closer. They're in the lobby now.

03:13:55.660 --> 03:14:00.660
If he arriving towards Lucky, he's going to think about that plant. He'll put it down towards the back of A.

03:14:02.660 --> 03:14:06.660
Insanity and Clem getting ever closer to this side now. Lucky.

03:14:06.660 --> 03:14:08.660
Getting towards the height.

03:14:08.660 --> 03:14:15.660
It should be tough to lose this now after 3D Max, I mean it's already pretty expensive but losing the round?

03:14:15.660 --> 03:14:18.660
Oh, you've got to have a lot of whiffs if you're going to lose it.

03:14:18.660 --> 03:14:25.660
I think now the time is taking a little bit too far, so Insani is going to be dropped and also climbed, meeting that same fate.

03:14:25.660 --> 03:14:26.660
So 3D Max, get the win.

03:14:26.660 --> 03:14:29.660
Yeah, really well managed in the 4v5, good conversion from a disadvantage.

03:14:29.660 --> 03:14:35.660
Yeah, it's up against pistols, but you lose your player downstairs, you lose information of where exactly you wanted to finish at a spawn,

03:14:35.660 --> 03:14:39.420
spawn and you can get a little nerve-wracking so good slide back towards

03:14:39.420 --> 03:14:43.100
lobby catching MIBR with their own piece of aggression you have a three to three

03:14:43.100 --> 03:14:45.700
to nothing start.

03:14:47.020 --> 03:14:51.780
Maka got the AWP which makes me feel like this round is going to be a little

03:14:51.780 --> 03:14:56.620
bit slower from 3D Max probably not anything too crazy off the rip.

03:14:56.620 --> 03:15:05.040
Lock us up, up on silo outside.

03:15:05.040 --> 03:15:11.260
No one home for the MIBR defense in terms of big garage, in terms of credit.

03:15:11.260 --> 03:15:29.820
But that up can cover gravity as he starts to scale.

03:15:29.820 --> 03:15:33.900
Got a decent position for gravity to have that first lag in plenty of time to let MIBR

03:15:33.900 --> 03:15:35.820
peek into this up angle.

03:15:35.820 --> 03:15:39.260
LNZ at the base of the secret stairs, Makka trained in on it.

03:15:41.980 --> 03:15:44.380
Klim with his AWP playing over towards lockers.

03:15:45.940 --> 03:15:47.940
Have the angle for the cross, no smokes up,

03:15:47.940 --> 03:15:49.940
so he's got all information.

03:15:49.940 --> 03:15:51.700
They're coming now.

03:15:51.700 --> 03:15:53.600
So it feels like LNZ is gonna get the attention

03:15:53.600 --> 03:15:54.900
that he's positioned for.

03:15:58.860 --> 03:16:00.420
All the smokes land in place,

03:16:00.420 --> 03:16:03.180
there's the, oh, LNZ's gonna step up from secret,

03:16:03.180 --> 03:16:05.180
walk right into the winning arms of Makka.

03:16:05.820 --> 03:16:09.020
So an easy kill there for 3D Max to take the advantage with it.

03:16:09.020 --> 03:16:10.660
Try and follow it up by going into main,

03:16:10.660 --> 03:16:12.540
or spot in Sani, top high.

03:16:12.540 --> 03:16:14.940
Kulim gets away with one arrow of gravity as well.

03:16:14.940 --> 03:16:16.860
So all of a sudden,

03:16:16.860 --> 03:16:19.100
I'm happy I have the extra play to play with.

03:16:19.100 --> 03:16:20.700
25 seconds as well.

03:16:20.700 --> 03:16:22.180
Final A play in Sani.

03:16:22.180 --> 03:16:24.940
Two with Molotov and the Flash, he will die.

03:16:24.940 --> 03:16:26.620
But Breno peeks out from heaven,

03:16:26.620 --> 03:16:28.340
keeps Venom Zera a secret.

03:16:28.340 --> 03:16:31.300
And the fact that he's able to stay alive is fantastic.

03:16:31.300 --> 03:16:33.580
A wall bang, he can connect onto that vent,

03:16:33.580 --> 03:16:35.780
thick enough to stop the full damage.

03:16:35.780 --> 03:16:38.020
And it will be a round with MIBR.

03:16:38.020 --> 03:16:43.060
You have a 5 on 4 and the mini player goes down with no one there to trade on top hut

03:16:43.060 --> 03:16:46.820
and then gravity misses a free kill on the AWPer who spotted him about 6 bullets

03:16:46.820 --> 03:16:49.140
before Clint could react in time but still gets the kill.

03:16:49.140 --> 03:16:53.700
So the opportunities were there, the round was there, everything 3D Max wanted came to fruition

03:16:53.700 --> 03:16:55.940
and they missed the chances when they presented themselves.

03:16:57.460 --> 03:17:01.860
That's lovely Maka perched there, baiting him out into the open, no follow up, no more pressure there.

03:17:01.860 --> 03:17:05.460
That kill is the one that seals it.

03:17:05.460 --> 03:17:09.460
Frustrating for gravity, Clem almost grabs one out of the sky as well.

03:17:09.460 --> 03:17:12.860
3D Max after three rounds straight to open up the half.

03:17:12.860 --> 03:17:18.460
Money's not good enough to get a full buy here, but they do save plenty of money with just unarmored pistols and glocks.

03:17:18.460 --> 03:17:23.860
One AK-47, I'm lucky to try and get a few kills and keep the money honest for the MIBR side.

03:17:23.860 --> 03:17:30.180
It's always a conversation when we talk about Nuke and how important that or helpful rather

03:17:30.180 --> 03:17:32.060
that T-Sod pistol can be.

03:17:32.060 --> 03:17:33.060
Yes.

03:17:33.060 --> 03:17:37.580
The fact that they converted to get those first three rounds, that's a beautiful foundation.

03:17:37.580 --> 03:17:40.340
Yeah, even if you go through like a stretch of struggles, right?

03:17:40.340 --> 03:17:44.300
You get like a one more round, like you get, just sneak like one or two more rounds in

03:17:44.300 --> 03:17:46.980
and you're going to be feeling okay on your T-Sod.

03:17:46.980 --> 03:17:51.660
Yeah, with the Quants team, not necessarily in a few.

03:17:51.660 --> 03:17:52.660
Yes.

03:17:52.660 --> 03:17:59.000
But you'll be sitting there and not feeling like you have no chance at the very least. Okay, that's awkward. It's not a completely blinded

03:17:59.000 --> 03:18:02.820
Okay, this gets dangerous now AK-47 M4 recover they can pressure underneath heaven

03:18:04.140 --> 03:18:08.780
Bruno is going to get traded out after one and then a dinkus wall on Clemes three HP

03:18:09.700 --> 03:18:14.740
Just about gets away. I like the idea that lucky to know that you think to know you've done the damage

03:18:14.740 --> 03:18:19.660
But then the suit it turns around deals of Venom's error Clemes still three HP lucky try it again

03:18:19.660 --> 03:18:22.060
And there we go. It's getting matter. She takes that

03:18:22.660 --> 03:18:27.320
And leaving LNZ in a 1v3, that is a horrible round to lose if you're in my view.

03:18:27.320 --> 03:18:33.060
Well, it's similar to what we just saw in Ancient, where you can see the brittle nature of their confidence in what they have going on,

03:18:33.060 --> 03:18:36.560
where when all the chaos is happening, everyone feels like they have to make a play,

03:18:36.560 --> 03:18:40.660
rather than settling into the bomb site and stopping the next move from 3D Max.

03:18:43.160 --> 03:18:48.960
But I mean, this is a round you came into with one AK-47 and a D.Eagle and a P250 and two Glocks, and you're about to lose it.

03:18:48.960 --> 03:18:54.960
LNZ does get that kill, he does have a kit, but we're way deep into the bomb and now they know his position.

03:18:54.960 --> 03:19:00.960
So he prioritizes the AWP and bails out 4-1 for 3D Max.

03:19:00.960 --> 03:19:07.960
And now this opens up the playbook. I would not be surprised if this next round from 3D Max is, this is the timing for an upper bust.

03:19:07.960 --> 03:19:15.960
You know the economy is going to be hurt off the one round win and then an immediate loss. They've saved the AWP, you have three players down so gravity can slide into the Mac 10,

03:19:15.960 --> 03:19:19.400
And you're letting out war cries so let's let's party. Let's rock and roll

03:19:20.680 --> 03:19:22.680
Gravity doesn't go for the Mack ten

03:19:25.600 --> 03:19:29.160
So we're going to the party without the party popper feels that way doesn't it yeah

03:19:31.080 --> 03:19:36.760
Around six you have an op on Clem m4 is picked up three of them and then an MP9 on Brenno

03:19:37.200 --> 03:19:40.440
The one kit on LNZ utility missing on a couple players

03:19:42.160 --> 03:19:45.560
The last buy MIBR will have before having to save if they can't win this

03:19:45.960 --> 03:19:59.920
All some aggressive plays here, but remember my API, they push up into the radio room.

03:19:59.920 --> 03:20:03.920
Got Masuta, he's hanging on, waiting for this push to come in.

03:20:03.920 --> 03:20:08.640
If he steps out into the open, Clems off, that's got a tight angle, let's disrupt that

03:20:08.640 --> 03:20:10.640
angle with the flashbang.

03:20:10.640 --> 03:20:16.800
So I'm not going to be as strong of a setup here, Breno.

03:20:16.800 --> 03:20:19.120
He's going to be forced into a flash.

03:20:19.120 --> 03:20:23.400
Takes his kill, Klim setting him up on the FB9, Breno going away with another one.

03:20:23.400 --> 03:20:24.960
How has he got two from that?

03:20:24.960 --> 03:20:27.400
Oh, then you don't pressure the smoke, so he's just going to live.

03:20:27.400 --> 03:20:31.280
They're going to trap him in there with the Molotov, but there's no way for them to actually

03:20:31.280 --> 03:20:32.280
take him down.

03:20:32.280 --> 03:20:35.480
And probably, okay, you're just going to go right through the other direction.

03:20:35.480 --> 03:20:38.960
So Klim gives you the AWP shotgun to the chest.

03:20:38.960 --> 03:20:43.180
This round falling apart for 3D Max, they just get pulled into rough fights and can't

03:20:43.180 --> 03:20:46.880
win anything.

03:20:46.880 --> 03:20:51.420
All five players survive for MIBR, which lets them off the hook economically speaking.

03:20:51.420 --> 03:20:58.000
They build up some cash behind them, and they get back into a very strong position 3D Max.

03:20:58.000 --> 03:20:59.760
They have to get sent back.

03:20:59.760 --> 03:21:01.000
Now we get the Mactown gravity.

03:21:01.000 --> 03:21:03.000
Now we got the party poppers.

03:21:03.000 --> 03:21:10.000
I don't know how he gets away with the second kill there.

03:21:10.000 --> 03:21:19.000
It looks like he's going to be the same old story where these MRBR players are getting

03:21:19.000 --> 03:21:23.000
caught with nades in hands, but it's going to be just a bit of time.

03:21:23.000 --> 03:21:25.000
Yeah, I can at least understand that one, right?

03:21:25.000 --> 03:21:26.000
Like getting pushed upon with red HP.

03:21:26.000 --> 03:21:29.000
He's like, well, the only chance I have is to prevent them from pushing through this choke

03:21:29.000 --> 03:21:36.520
point just switches back in the perfect moment. At a timeout called as that comes to its conclusion

03:21:36.520 --> 03:21:43.880
MIBR saddles back up for round seven on the CT side of Nuke. Two Mac 10s on Maka and Gravity.

03:21:44.440 --> 03:21:50.600
AK is unlucky in Masuda and a Galil on XRC so money is at the end of the road on the 3D

03:21:50.600 --> 03:21:52.600
3DMAX site after this it saves.

03:22:01.960 --> 03:22:06.200
But these are the kind of rounds we always see 3DMAX find a way to be competitive in.

03:22:07.160 --> 03:22:09.160
Mactanes. I love them.

03:22:09.720 --> 03:22:12.040
Actually gravity, as you were mentioning Jason.

03:22:13.320 --> 03:22:18.280
I see how they set up. So I've got one player on the T roof ready to toss him utility and that's going to be Axis-Ease.

03:22:18.280 --> 03:22:20.920
Just a little stutter step and a pop into the upper bomb site.

03:22:21.720 --> 03:22:26.840
Oh, we're lucky. It has been taken down first, so already this attack is going to be weaker.

03:22:27.400 --> 03:22:29.640
I think they might even call it off now with that death.

03:22:31.400 --> 03:22:33.720
What do you do other than that though?

03:22:34.520 --> 03:22:40.120
What's the other options? Because you've got one smoke, so you can't really create the outside wall.

03:22:41.720 --> 03:22:48.040
You can, you could try and move outside if you wanted to, and maybe try and take a stance to get into mini,

03:22:48.040 --> 03:22:51.100
and you could instead of doing an upper pop, maybe try and combine it and split.

03:22:51.600 --> 03:22:53.500
But everyone's vacated lobby as well.

03:22:54.380 --> 03:22:57.800
I think the lack of utility is going to force them into an awkward situation.

03:23:00.100 --> 03:23:04.700
At this point, if they start moving and don't have any contact outside, you know, smoke lockers,

03:23:04.700 --> 03:23:06.340
that's maybe one of the biggest angles you can do.

03:23:06.340 --> 03:23:07.380
Maybe you just walk secret.

03:23:12.000 --> 03:23:14.820
Well, let's see, blinded and treaded by gravity.

03:23:14.820 --> 03:23:20.820
So, still a lot of work to be done here for 3D Max, but 35 seconds to do it, that's the big issue.

03:23:20.820 --> 03:23:25.820
Yeah, they're putting everything in this round is on gravity. Gravity needs to have impact on this plate towards Heaven. 25 seconds.

03:23:25.820 --> 03:23:30.820
They're going to buy him the time. They're going to wait patiently for him to get into the move, but he has to find Klim here tucked into the left.

03:23:30.820 --> 03:23:36.820
Klim misses the shot. Now, attention should be drawn towards Heaven, but the reaction for Insani is to push him to hut.

03:23:36.820 --> 03:23:40.820
Leave Venom Zera here at the CT van who keeps getting away with not being checked.

03:23:40.820 --> 03:23:43.820
His teammates are providing enough distraction and support.

03:23:43.820 --> 03:23:48.820
The Venom Zera is consistently finding the impact now from behind that CT van when they come towards it.

03:23:48.820 --> 03:23:53.820
Another critical kill. He had plenty of those over on ancients, at least up to a certain moment.

03:23:53.820 --> 03:23:57.820
Four to three, that's the money gone for 3D Max, so they got to sit back.

03:23:57.820 --> 03:24:01.820
This is where we do touch back into that point you brought up earlier about winning the pistol round,

03:24:01.820 --> 03:24:04.820
getting your four rounds really quickly in the first six of the half.

03:24:04.820 --> 03:24:10.820
One more round in the remaining that you have in this affin, and 3D Max is sitting pretty with us to switch sides.

03:24:17.820 --> 03:24:21.820
Well, it's not looking like it's going to be one of those dominant 3D Max nukes at least.

03:24:22.820 --> 03:24:27.820
My VR have stabilized on the CT side enough, and they're going to take a French timeout.

03:24:28.820 --> 03:24:29.820
Yeah, just having a little conversation.

03:24:29.820 --> 03:24:36.780
I'm going to run with the Glocks, have a chat with the friends.

03:24:36.780 --> 03:24:39.180
Yeah, figure out what they want to do in the next rounds.

03:24:39.180 --> 03:24:41.780
Where's the party going to be this time?

03:24:41.780 --> 03:24:46.100
It's cool to see MIBR have this kind of resistance, though, especially considering the good start

03:24:46.100 --> 03:24:50.220
from 3D Max might have, there's a world in which that buries them, so the responses,

03:24:50.220 --> 03:24:56.620
the rebuttal, that MP9 play from Brenno over towards ramp, paired up with Klimzalp.

03:24:56.620 --> 03:25:10.780
good work. Alright, we're ready to go. Conversation has concluded.

03:25:10.780 --> 03:25:17.260
Time to melt these glocks. We're just trying to overwhelm the site. Don't think anybody's

03:25:17.260 --> 03:25:21.260
going to be overwhelmed by this. I haven't even really bled any utility out of the MIBR

03:25:21.260 --> 03:25:25.100
defense either. They've just been able to hold all the utility. There's been no sound

03:25:25.100 --> 03:25:31.100
no noises until just now. As they come into the slaughter, triple kill for VenomZera.

03:25:31.100 --> 03:25:36.100
AK will get recovered. Max or Cease, the only one remaining. 28 seconds, nothing to do.

03:25:36.100 --> 03:25:40.100
So we're tied up at 4. MIBR, bring it back.

03:25:42.100 --> 03:25:46.100
And guns come out now for 3D Max to try again. Try for a 5th.

03:25:55.100 --> 03:25:59.420
No opt for Makka this time.

03:25:59.420 --> 03:26:02.900
He's stuck on a Galil, not the money to bring out the big green.

03:26:02.900 --> 03:26:07.780
So utility being passed around, allocated the way it needs, and we'll see what 3D Max

03:26:07.780 --> 03:26:08.780
comes in.

03:26:08.780 --> 03:26:13.660
What did they come up with during that little chill Glock round?

03:26:13.660 --> 03:26:15.220
Gravity heading outside.

03:26:15.220 --> 03:26:17.620
Makka was on silo in the first gun round when he had an AWP.

03:26:17.620 --> 03:26:18.620
Now he is a Galil.

03:26:18.620 --> 03:26:21.140
I don't think he's going to want to take that perch whatsoever.

03:26:21.140 --> 03:26:27.700
If you do next to I think there's been a level of success you've had attacking outside to wrap heaven

03:26:27.700 --> 03:26:30.180
We've seen I do it a couple of times and they've been able to get access

03:26:31.100 --> 03:26:37.220
Even in around they had pistols they were able to take it and wrap around and be dangerous now more direct approach towards ramp room

03:26:39.820 --> 03:26:42.700
And they're doubled up and Sonny and Brenna ready to defend

03:26:43.140 --> 03:26:47.420
Exorcist gets in front of the utility, but his teammates are all stuck behind it. They're severed off

03:26:47.420 --> 03:26:51.820
XSC is doing a good job, not to put himself on his way until the rest of his teammates

03:26:51.820 --> 03:26:57.500
can join him, but in the end, Brenno getting two out of it, Klim rotates over and Insani

03:26:57.500 --> 03:26:58.980
is part of the shutdown.

03:26:58.980 --> 03:27:04.980
So gravity outside, all of his teammates dead over towards ramp, and no ground gain at all

03:27:04.980 --> 03:27:05.980
for 3D Max.

03:27:05.980 --> 03:27:08.340
That might be all showing a really good CT side now.

03:27:08.340 --> 03:27:09.340
Yeah, what a read.

03:27:09.340 --> 03:27:12.540
What a read to have Insani just park there and ready and waiting for it.

03:27:12.540 --> 03:27:16.940
Why is it something like they hadn't really seen a whole lot of pressure towards the

03:27:16.940 --> 03:27:22.460
Ramp room Brenner was able to hold it back with an aggressive stance earlier in an anti-eco 3d max attempted to hit ramp room

03:27:22.460 --> 03:27:24.460
But outside of that it's been left alone

03:27:25.260 --> 03:27:32.020
So gravity falls back with the only ak-47 a 1v4 and he'll spend the next 30 seconds saving and just staying alive

03:27:33.140 --> 03:27:37.260
More money built up for MIBR. They're gonna be all good for the rest of the half

03:27:37.860 --> 03:27:42.540
Three rounds remain after this as MIBR take the lead for the first time here on the third map of nuke

03:27:46.940 --> 03:28:02.100
You can just see the idea of that for 3 max, but yeah, I mean, it's just you can't do much

03:28:02.100 --> 03:28:08.420
about it when you haven't read so hard and MIBR, but so many of the resources that you've

03:28:08.420 --> 03:28:11.920
even got the AWP quickly rotating, there's no breaking through that.

03:28:11.920 --> 03:28:16.180
You might have been able to handle it if Brenner doesn't get a double kill on the slide out.

03:28:16.180 --> 03:28:18.720
If that's traded, that's a one for one.

03:28:18.720 --> 03:28:21.480
Maybe the AWP gets another kill, but you trade Insani one for one,

03:28:21.480 --> 03:28:23.940
and then the AWP doesn't re-peak, and you've at least got Ramp Room,

03:28:23.940 --> 03:28:25.180
and you can kind of work with that.

03:28:25.180 --> 03:28:30.180
But the lack of trading on the first contact was just brutal.

03:28:30.180 --> 03:28:33.900
That takes away the timing for the AWP to feel comfortable peeking.

03:28:33.900 --> 03:28:36.420
Team all it's off.

03:28:36.420 --> 03:28:38.340
I'm going to cut my through it.

03:28:38.340 --> 03:28:42.060
At least you've got a missed shot going for you over on the 3D Max Department.

03:28:42.060 --> 03:28:44.060
They're going to be running outside, crossing the smoke,

03:28:44.060 --> 03:28:47.980
getting down to a secret exorcist is taking Insani out and he's actually into the vent.

03:28:47.980 --> 03:28:50.660
So he's joining his teammates. He's got an AK now to play with.

03:28:50.660 --> 03:28:54.820
Breno got a stop gravity from getting safely to the site, but Exorcist is making the most

03:28:54.820 --> 03:28:57.900
of this AK-47. He'll toss it away. He's had enough with it.

03:28:57.900 --> 03:29:01.180
And he'll play forward with his tech 9, taking a flashbang to the mouth.

03:29:01.180 --> 03:29:05.820
Flamers held back, force back behind the smokes. 3D Max have got themselves into the lowest

03:29:05.820 --> 03:29:10.060
site. And for the first time in a long time, 3D Max are competitive in a round.

03:29:10.060 --> 03:29:13.500
Exorcist I think just won in this round. I mean, you can go for the retake. You can

03:29:13.500 --> 03:29:16.340
see if you can get a kill. You've got plenty of money to risk some of these weapons, but

03:29:16.340 --> 03:29:19.740
he's got two kills and he applies so much pressure towards Ramford to slow down the

03:29:19.740 --> 03:29:20.740
retake.

03:29:20.740 --> 03:29:25.780
Well, here they come. Exesese could be getting even more impact in this round. Waiting for

03:29:25.780 --> 03:29:29.580
them to come down through the Ramford. There's going to be one chance for Claim and Venom

03:29:29.580 --> 03:29:34.040
Zera taking kills between them. It's unlucky in Masuta to try to hold onto this golden

03:29:34.040 --> 03:29:39.500
chance for a fifth round win for 3D Max. A tap with a defuse. Masuta sees it on it, but

03:29:39.500 --> 03:29:41.060
He can't do much about it.

03:29:41.060 --> 03:29:42.360
Now they're going to hold it.

03:29:42.360 --> 03:29:44.640
An MIPR recover in the retake.

03:29:44.640 --> 03:29:46.680
Damn, very nice on the retake.

03:29:46.680 --> 03:29:48.840
So clean, so easy.

03:29:48.840 --> 03:29:50.440
No trades coming in whatsoever.

03:29:50.440 --> 03:29:53.480
The advanced position is not having impact for 3D Max.

03:29:53.480 --> 03:29:54.940
They'll be pleased with the bomb plant

03:29:54.940 --> 03:29:56.040
and the pressure that they applied

03:29:56.040 --> 03:29:57.320
and the money that it's going to give them

03:29:57.320 --> 03:29:58.180
for an investment here.

03:29:58.180 --> 03:30:00.820
But that was a winnable round that slips away

03:30:00.820 --> 03:30:02.760
from their grasp.

03:30:02.760 --> 03:30:04.060
Here's the opening kill.

03:30:04.060 --> 03:30:05.260
I love this from Xerces.

03:30:05.260 --> 03:30:06.320
Able to control vents.

03:30:06.320 --> 03:30:09.160
Everyone's got to rotate through to ramp room.

03:30:09.160 --> 03:30:12.280
But once you've come in the crossfires aren't nearly as effective as they would have liked.

03:30:12.280 --> 03:30:13.160
Good utility.

03:30:13.160 --> 03:30:16.360
Look at all the positions of these smokes to block away these angles.

03:30:16.360 --> 03:30:18.680
To prevent players from activating on contact.

03:30:18.680 --> 03:30:20.520
Really well done from MIBR.

03:30:21.160 --> 03:30:23.240
Found a little bit of a groove here on Nuke.

03:30:33.400 --> 03:30:35.000
Let's kill him here from gravity.

03:30:35.000 --> 03:30:37.240
I'm hoping they can kill to play with you for 3D Max.

03:30:37.240 --> 03:30:42.240
Oh, they can't let this one slide. You've got two men open it.

03:30:42.240 --> 03:30:44.240
Haven't been traded.

03:30:44.240 --> 03:30:46.240
Oh, VenomZero though. This might be the play.

03:30:46.240 --> 03:30:48.240
Yeah, he was spotted. He was spotted.

03:30:48.240 --> 03:30:50.240
Yeah, no luck. He should be faking it, but he won't.

03:30:50.240 --> 03:30:52.240
VenomZero wins that fight.

03:30:52.240 --> 03:30:56.240
He's blocked off Lobby, so you know that's happened.

03:30:56.240 --> 03:30:58.240
Exorcisms still moved out the door.

03:30:58.240 --> 03:31:00.240
Got another kill, and L and Z just shut that gap down,

03:31:00.240 --> 03:31:02.240
and still doable for him up beyond until now.

03:31:02.240 --> 03:31:05.240
So VenomZero tries to climb up to the T roof.

03:31:05.240 --> 03:31:09.680
T-Roof, Masuta waits for him, and just the openings are just too strong to put through the backs.

03:31:09.680 --> 03:31:13.040
This has not been a good T-Side, but they're up to five rounds.

03:31:13.680 --> 03:31:17.640
Yeah, I mean, you know, in some sense too, you have to say, like, maybe like, text book-wise,

03:31:17.640 --> 03:31:21.040
we're not gonna sit here and say this is mind-blowing strategically, but also, I mean,

03:31:21.040 --> 03:31:23.440
at some point you have to say, get five rounds in your T-Side.

03:31:23.840 --> 03:31:24.680
That ain't bad, right?

03:31:25.880 --> 03:31:30.480
Yeah, I mean, it's definitely enough to work with, instead of comfortable going into the second half.

03:31:30.840 --> 03:31:34.040
And a real opportunity as well to tie this game.

03:31:34.040 --> 03:31:36.040
I think the problem is, it's just like...

03:31:36.040 --> 03:31:38.040
AHHHHHHHHHH!

03:31:38.040 --> 03:31:41.040
We've been hitting on this angle at least in the mouth the last two maps,

03:31:41.040 --> 03:31:44.040
but for good reason I think. I feel like MBR just like...

03:31:44.040 --> 03:31:47.040
You can sit and wait. They're gonna make a play for you.

03:31:47.040 --> 03:31:50.040
You know, if you're ever in a situation, like, they're gonna move.

03:31:50.040 --> 03:31:55.040
Maka trying to get a little bit of luck on his side with the no-scope off-shot towards top hut.

03:31:56.040 --> 03:31:59.040
It doesn't pan out. 3D Max trying to equalize the score

03:31:59.040 --> 03:32:03.040
right before they switch sides to the defensive of Nuke.

03:32:03.040 --> 03:32:07.520
And once again ramp is where they call it in Breno. It just switched to utility.

03:32:07.520 --> 03:32:11.860
Yeah that quick switch just as they move in. It's gonna be ramp room for free for 3D Max.

03:32:11.860 --> 03:32:16.780
Yeah it's punishing in the sense of losing map control, but it'd be much worse if it was punishing in the sense of losing a player.

03:32:16.780 --> 03:32:18.780
So Breno just drops down towards dark.

03:32:21.240 --> 03:32:25.340
Is a second teammate just arriving right now in Breno coming down the vents.

03:32:25.340 --> 03:32:37.340
All right, L and Z coming down the vents, excuse me.

03:32:37.340 --> 03:32:46.340
Brano keeping his perch and here's the utility, here's the execute.

03:32:46.340 --> 03:32:47.340
Brano.

03:32:47.340 --> 03:32:49.340
Still alive, still kicking.

03:32:49.340 --> 03:32:51.900
Let's see if he can bring that with him.

03:32:51.900 --> 03:32:53.100
30 seconds left here.

03:32:53.100 --> 03:32:54.500
Here come through to Max.

03:32:54.500 --> 03:32:55.340
First few bullets, Lance.

03:32:55.340 --> 03:32:58.420
A lucky bit to blind side is pushed by Kravity.

03:32:58.420 --> 03:33:00.460
Moves it up, run and remove.

03:33:00.460 --> 03:33:02.740
And now LLNZ, the second victim of it.

03:33:02.740 --> 03:33:04.900
Rotation down the ramp going for this now.

03:33:04.900 --> 03:33:05.740
And my bi-

03:33:05.740 --> 03:33:08.340
Oh, it okay, Vandemzera!

03:33:08.340 --> 03:33:10.460
That is poisonous with the clutch.

03:33:10.460 --> 03:33:13.340
We've now got Masuda left and he is in a clutch

03:33:13.340 --> 03:33:15.420
that he can win all of a sudden with that tap.

03:33:15.420 --> 03:33:19.060
He's now looking down towards the decontamination door.

03:33:19.060 --> 03:33:26.500
Maybe that is the only way he can step forward, gets into the side through the flames, three seconds though, and Clem has called his bluffy backs away.

03:33:26.500 --> 03:33:32.620
Venom-Zero's work does not go on one of the plays here from the side of 3D Max as they step up.

03:33:32.620 --> 03:33:39.020
They won't get that tight game, and that is Venom-Zero. That is a huge moment yet again, more impact.

03:33:39.020 --> 03:33:46.860
Unreal, what he's just been able to do. Unreal that 3D Max not able to put a stop to this scrambling, chaotic, disorganized into bomb site.

03:33:46.860 --> 03:33:51.180
everyone panics and scrambles to get the bomb planted. They're just not ready for the peak.

03:33:52.140 --> 03:33:53.420
Unreal sequence.

03:33:57.020 --> 03:34:02.380
And a perfect timing to stick a dagger between the ribs of 3D Max just as the half comes to a

03:34:02.380 --> 03:34:12.380
close. Stu on that. A 5 on 2 dropped by 3D Max due to the quad kill from Venomzera.

03:34:12.380 --> 03:34:21.080
Yeah, incredible. Just unbelievable when Venom Zaras either has some moments where he looks a little shaky, but then there's just impact moments too.

03:34:21.880 --> 03:34:30.880
Well, they're on ancient on that first half, you know, the amount of multi-kills he was getting saving them wasn't enough and the end really fell off, but great to see him step up and around like that.

03:34:32.380 --> 03:34:34.780
Extra round to play with for MIBR.

03:34:34.780 --> 03:34:39.780
3D Max now switched to the defense.

03:34:39.780 --> 03:34:41.380
That round turned around so quickly.

03:34:41.380 --> 03:34:44.020
Yeah, just like a second and a half, and Venom's there is like,

03:34:44.020 --> 03:34:45.980
nope, you're not winning this one.

03:34:45.980 --> 03:34:51.780
Seven to five, 3D Max switches to the defense.

03:34:51.780 --> 03:34:54.380
Even with that heartbreak right at the tail end of the half,

03:34:54.380 --> 03:34:57.820
five is definitely, definitely workable as you switch over.

03:35:02.020 --> 03:35:04.340
Gravity with the P2K outside is going to get a lot of love

03:35:04.340 --> 03:35:08.820
heading his direction. It looks like they're going to turn in towards Mini, could choose

03:35:08.820 --> 03:35:11.340
to attack outside.

03:35:11.340 --> 03:35:19.020
Trap, but he under a lot of pressure, he does well to get one neck. Looks like he wasn't

03:35:19.020 --> 03:35:23.020
going to be able to make much of it at all to come in from MAPR, but again the response

03:35:23.020 --> 03:35:29.220
is immediate from 3D Max. So looking good for the Pistor on here for the French. Both

03:35:29.220 --> 03:35:32.540
halves started strong with a Pistor on in both.

03:35:32.540 --> 03:35:36.540
shooting from Masuda triple kill in the pistol as well. Yeah both pistols on the third and deciding

03:35:36.540 --> 03:35:41.500
map both pistols on nuke where you've now switched over to the CT side 3d max in a very strong

03:35:41.500 --> 03:35:45.340
position. No bomb plant as well which means you don't have to be super concerned about rifles in

03:35:45.340 --> 03:35:48.780
this round but you do have to be concerned about that helper bust against these tech nines.

03:35:51.500 --> 03:35:56.300
Here's Masuta on the rotation trading off gravity and ready to fight for more even has

03:35:56.300 --> 03:36:00.620
exorcist coming through the smoke with dualies to work in tandem just in case he was to mess something

03:36:00.620 --> 03:36:11.620
It's fast here, on towards the upper side, we've got gravity with the MP9, LNG, taking

03:36:11.620 --> 03:36:15.980
the one on the tech nine, but really important that 3D Max is able to handle that speed and

03:36:15.980 --> 03:36:17.620
so far so good.

03:36:17.620 --> 03:36:23.380
And then Zara, not going to be up to his old tricks, just gets the one kill on Maka,

03:36:23.380 --> 03:36:27.820
make quick work of Insani as he tries to move towards himself, 3D Max, yep, able to convert

03:36:27.820 --> 03:36:32.320
Both pistols this walk time important for their chances of closing our new kit

03:36:32.320 --> 03:36:37.260
That's actually a much scary around that it ended up looking like they did get the first kill on my BR on that attack into the upper

03:36:37.260 --> 03:36:38.180
Bomb so with the tech 9s

03:36:38.180 --> 03:36:44.420
That's usually problematic but good double kill inside the bomb site to settle things down and allow 3d max to close it out

03:36:46.060 --> 03:36:50.920
So you play with a couple of diggles up good at pistols here from my BR, but

03:36:52.340 --> 03:36:56.980
For 3d max the lead is right in front of them. They just need to reach out and take it

03:36:57.820 --> 03:37:04.820
and

03:37:06.500 --> 03:37:07.900
once if they don't lose anyone here

03:37:07.900 --> 03:37:10.140
just a little bit more money

03:37:10.140 --> 03:37:11.220
before you bring it out

03:37:11.220 --> 03:37:15.300
wait for someone to die to pass the m4 over

03:37:15.300 --> 03:37:19.540
though easy kill on the venomous he swings out silo the rest of the uh...

03:37:19.540 --> 03:37:22.340
the mivr attack with the Glock of the Deagles is going to come a little bit

03:37:22.340 --> 03:37:50.860
more slowly.

03:37:52.340 --> 03:37:59.340
It's round 16, we mentioned earlier in this series MIBR this is their first tier one international event.

03:37:59.340 --> 03:38:07.340
So much of the year has been spent regional competitions. They've won a couple, two first places, a second place and one early exit for 3D Max as well.

03:38:07.340 --> 03:38:13.340
This is probably one of the biggest events to close out their season as they didn't qualify for the major.

03:38:13.340 --> 03:38:22.340
There you go, you have some sort of positive for 3D Max, starting 20-26, hoping this is it.

03:38:22.340 --> 03:38:29.340
So let me final take you close out this series, looking so unlikely once they lost in Furdo.

03:38:29.340 --> 03:38:33.340
But they're now the favourites to head in to the top four finish.

03:38:33.340 --> 03:38:37.340
Oh my god, I can't believe everything's just going so right for them.

03:38:37.340 --> 03:38:41.340
Makka moves through the smoke, doesn't matter.

03:38:41.340 --> 03:38:44.380
Look at him. Look at him as a coach. You see that shit? You see what I just did?

03:38:44.380 --> 03:38:45.980
You see that? Come on, give me some love.

03:38:45.980 --> 03:38:47.980
He ain't losing this. We ain't not losing this.

03:38:47.980 --> 03:38:51.260
Doesn't feel that way, does it? Now we're starting to see smiles and confidence.

03:38:52.700 --> 03:38:56.620
Inferno, it was the pep in the step that kind of changed, that started that comeback that fell

03:38:56.620 --> 03:39:03.180
short. We saw them regain some of their mojo on ancient. That win and overtime really secured

03:39:03.180 --> 03:39:09.420
the feeling that they were going to be competitive. And now on Nuke, a map of comfort, unlike ancient

03:39:09.420 --> 03:39:16.540
3D Max, having an initial rock solid defense, MIBR yet to post a T-Round on the board.

03:39:27.820 --> 03:39:30.620
Accuracy's spawning out.

03:39:30.620 --> 03:39:32.780
Verdim's there up, doing as much damage as he can.

03:39:32.780 --> 03:39:40.680
It's just going to be in their nightmare for a long time, that ancient performance from

03:39:40.680 --> 03:39:41.680
IBI.

03:39:41.680 --> 03:39:46.560
Yeah, that, when they do a VOD review of that map, it's going to be depressing.

03:39:46.560 --> 03:39:49.680
I hope they don't have the casting on, because they'll hate me.

03:39:49.680 --> 03:39:54.220
Exorcist, okay, native hand, now you've got to get the weapon out, your teammate's gone

03:39:54.220 --> 03:39:55.720
down, nothing, just slow this.

03:39:55.720 --> 03:39:56.720
Gonna love this.

03:39:56.720 --> 03:40:02.480
Take nice, you're swarming this A site, 3D max, not able to hold onto it at all, so

03:40:02.480 --> 03:40:08.680
I might be all bursting through with an unlikely round to it save and you have to save there's no way back into this round

03:40:08.680 --> 03:40:12.200
You're not retaking this with no utility and no kids on the two remaining players

03:40:12.560 --> 03:40:16.600
That's I might be all with an explosive round when that didn't really see coming

03:40:17.320 --> 03:40:21.680
I'm a pretty back them we didn't see it coming. Yeah, they were I mean just as the utility was fading

03:40:21.680 --> 03:40:26.880
It's when I'm at the arc. I'm gonna get that execute and just as that utility is fading 3d max miss the opportunity to

03:40:27.600 --> 03:40:29.600
To re-smoke a little bit earlier

03:40:29.600 --> 03:40:34.120
So nades in hand inside the bomb site and so many of those timings today

03:40:34.120 --> 03:40:39.040
We've seen in this matchup of players just kind of pulling nades out at the worst possible moment

03:40:41.080 --> 03:40:46.160
It's been very messy counter strike at stretches and my VR get up to eight

03:40:46.580 --> 03:40:50.820
Bring this a little bit closer with this bomb explosion their first round on the T side of new

03:40:59.600 --> 03:41:02.600
All right, but just a hiccup. Just a speed bump.

03:41:02.600 --> 03:41:04.600
That's what 3D Max is saying right now.

03:41:04.600 --> 03:41:06.600
Let that one go away. We dropped the ball.

03:41:06.600 --> 03:41:10.600
Just lost a little bit of focus, but everything else has been gravy.

03:41:10.600 --> 03:41:13.600
No cause for panic just yet.

03:41:13.600 --> 03:41:17.600
It was four in a row for 3D Max to start this second half.

03:41:17.600 --> 03:41:21.600
And in that stretch, they built plenty of money to survive a punch like that.

03:41:21.600 --> 03:41:24.600
They take a time out just to settle things down and have a conversation.

03:41:29.600 --> 03:41:31.860
But another full by coming in for 3D Max.

03:41:33.920 --> 03:41:36.560
Improving the timeout here through the three Max as well.

03:41:36.560 --> 03:41:37.580
We need to make sure that.

03:41:39.400 --> 03:41:40.940
Ensure that that was a hiccup.

03:41:42.480 --> 03:41:44.560
Yeah, I think just a conversation about what went wrong.

03:41:44.560 --> 03:41:45.380
What they could do moving forward.

03:41:45.380 --> 03:41:48.860
Maka still looks like he's looking to the guys motive anyone keeping the atmosphere up,

03:41:48.860 --> 03:41:50.860
being a little bit of a presence inside the team.

03:41:50.860 --> 03:41:55.220
I think that that camera shot is great between the coach and gravity and Maka because.

03:41:55.700 --> 03:41:57.240
You know, gravity was the most recent.

03:41:57.240 --> 03:42:00.560
Jell's going to still have a lot of input, be an important voice inside of the team,

03:42:00.560 --> 03:42:05.560
Maka, Dean Kim, leader of now, and, you know, we got that trio looking to come up with ideas.

03:42:05.560 --> 03:42:08.920
It's what a bit of brain power for 3D Max to play with.

03:42:08.920 --> 03:42:12.640
We'll see if it's enough to really tighten things up here on the CT side.

03:42:12.640 --> 03:42:15.160
MIBR are going to be running towards our side.

03:42:15.520 --> 03:42:17.520
The smokes are up and they've made their way to a secret.

03:42:17.520 --> 03:42:19.120
Look at this from Maka to risk.

03:42:19.120 --> 03:42:20.840
He takes the shot, you can't get away.

03:42:21.120 --> 03:42:23.520
And then they smoke kills everybody having to go.

03:42:24.440 --> 03:42:25.200
Reload update.

03:42:25.200 --> 03:42:27.080
Not slowing the smokes, bounce down and out at all.

03:42:27.080 --> 03:42:28.880
Oh, hi, what?

03:42:28.880 --> 03:42:31.560
Yep, living up to his name, all right.

03:42:31.560 --> 03:42:33.320
Second kill through the smoke,

03:42:33.320 --> 03:42:35.640
and we now have LNC and Venom Zerot

03:42:35.640 --> 03:42:37.800
left at a 2v3 here on the T side.

03:42:37.800 --> 03:42:39.440
Lucky still feels a lot of pressure, though.

03:42:39.440 --> 03:42:40.640
You can see he's just worried,

03:42:40.640 --> 03:42:42.440
because he doesn't really have a whole lot of support.

03:42:42.440 --> 03:42:44.920
Axes can at least help him with anyone sliding

03:42:44.920 --> 03:42:46.000
through the gap in credit,

03:42:46.000 --> 03:42:48.200
but he's really gotta be worried about big garage.

03:42:48.200 --> 03:42:49.400
Now, Masuda's come outside

03:42:49.400 --> 03:42:50.600
for a little bit of support as well.

03:42:50.600 --> 03:42:52.760
Three on two, Masuda's gonna find the fight,

03:42:52.760 --> 03:42:53.760
but he's gonna lose it.

03:42:53.760 --> 03:42:55.480
Now the slide out from Lucky, good win.

03:42:55.480 --> 03:42:58.520
low on HP, and VenomZera makes his move.

03:43:00.080 --> 03:43:01.440
He sure does into the open,

03:43:01.440 --> 03:43:02.880
but he's gonna be crossing main,

03:43:02.880 --> 03:43:03.960
worried about the CT player.

03:43:03.960 --> 03:43:05.080
Surely, the Trey Kim's in.

03:43:05.080 --> 03:43:08.120
He nearly gets his cross on the right spot there.

03:43:08.120 --> 03:43:09.400
Makes him see, picking it up,

03:43:09.400 --> 03:43:12.560
and they're very happy about this one, 3D Max.

03:43:12.560 --> 03:43:14.080
He run it, kills, they copped through the smoke,

03:43:14.080 --> 03:43:15.600
which is ridiculous.

03:43:15.600 --> 03:43:17.120
Triple kill from Lucky in the round

03:43:17.120 --> 03:43:18.160
to really save the day.

03:43:18.160 --> 03:43:20.600
Huge play with the aggressive push outside.

03:43:20.600 --> 03:43:23.280
And they might be also getting smoke kills there.

03:43:23.280 --> 03:43:26.200
It was just a real brawl through that outside wall.

03:43:28.080 --> 03:43:29.680
Timeout taken here from IPR.

03:43:29.680 --> 03:43:30.720
Yeah, it makes sense too.

03:43:30.720 --> 03:43:33.320
Down by two, they're gonna fully invest into this round,

03:43:33.320 --> 03:43:36.400
but this is all the money they've got left after this.

03:43:36.400 --> 03:43:39.320
Venom's there, it might be able to drop one if possible.

03:43:42.120 --> 03:43:43.640
Or if needed, I should say.

03:43:43.640 --> 03:43:44.480
But outside of that,

03:43:44.480 --> 03:43:46.480
it's gonna be an ugly purchase moving forward.

03:43:46.480 --> 03:43:48.760
So IPR, this might be kind of the last stand they have

03:43:48.760 --> 03:43:50.480
if they can't win this one.

03:43:50.480 --> 03:43:52.800
Then 3D Max is seeing the light at the end of the tunnel

03:43:52.800 --> 03:43:57.800
in terms of a map win and a series victory in terms of the semi-finals tomorrow.

03:44:02.800 --> 03:44:05.800
Gonna be around there for lucky.

03:44:05.800 --> 03:44:10.800
Double figures for 3D Max. Still a very good buy here for MIPR.

03:44:10.800 --> 03:44:15.800
But money. There's not a lot left if they lose this.

03:44:16.800 --> 03:44:21.800
Very likely to be series point for 3D Max if they're able to pick this one up.

03:44:22.800 --> 03:44:51.300
I'll send Insani outside, we'll play it towards red while the smokes are up, oh it's going to boost the AWPer but look at this, Bakker was close to it but not able to connect the shot, Clem's going back, Clem is going back for the peek, Makker spotted it and now they both just handshake up with a little fall back and respect that, Masuta though, there's one rule of playing ramp and it's don't die like that, well he's been taking down, that's opened up completely that B-Ballside.

03:44:51.300 --> 03:44:54.660
Yeah, but there's two players downstairs. They've got to worry about secret. That's a tough loss to take

03:44:54.660 --> 03:44:57.660
So lucky can't address the bomb site to low HP players man

03:44:57.660 --> 03:45:03.540
Everyone's getting picked apart away from the action. There's the swing stop the plant but traded immediately well done from Venom's era

03:45:03.540 --> 03:45:05.900
And this round is MIBR written all over it

03:45:06.140 --> 03:45:08.900
So they survived the most dangerous round of the half

03:45:09.980 --> 03:45:14.660
And they do it emphatically with four players surviving so now they rebuild some of that buffer behind them

03:45:14.660 --> 03:45:17.540
Yeah, that round fell apart really fast for 3d max

03:45:17.540 --> 03:45:24.540
You know, a couple of chances outside for Mackie to grab the opening kill, just a bit of an awkward scenario between him and Clint.

03:45:24.540 --> 03:45:31.540
But the second Masuta dies, you're right, like two players still rotating lower, should have been able to do more to slow that down than they did.

03:45:31.540 --> 03:45:37.540
Yeah, that secret lurk was a very nice kill, and you know, one player kind of playing towards D-Con, one player trying to go control side.

03:45:37.540 --> 03:45:42.540
There's no chance to trade it, which just makes your attention is just drawn in too many places.

03:45:42.540 --> 03:45:47.740
Makka at least gets away with the AWP. Money's still in an okay place for 3D Max.

03:45:51.740 --> 03:45:56.240
Makka can drop a couple M4s if called upon with the cash he's got left over.

03:46:00.540 --> 03:46:03.040
And a second timeout called by MIBR.

03:46:03.040 --> 03:46:06.740
Not wanting to play with the momentum, wanting to pause it, talk things over,

03:46:06.740 --> 03:46:10.240
but that's equally giving a chance over to 3D Max to figure things out as well,

03:46:10.240 --> 03:46:14.400
especially given them time to manage this by in a situation where they only have one timeout left.

03:46:14.400 --> 03:46:18.640
So you could have kind of put the pressure on them to say, if you want to talk, we're fine.

03:46:20.320 --> 03:46:24.320
Yeah, I think the three max are loving the fact that so many timeouts have come through in the last

03:46:24.320 --> 03:46:27.760
couple of rounds here. Yeah, freebie timeout as well. Yeah, two of them.

03:46:33.040 --> 03:46:37.120
And just as we were highlighting in the last round that three max have the opportunity to reset

03:46:37.120 --> 03:46:41.160
set the money of MIBR, I'm on BR now, how that chance versus 3DMAX.

03:46:41.160 --> 03:46:45.240
You take them out here, they'll be down to weaker weapons and you have a shot at going up to 11 rounds.

03:46:48.880 --> 03:46:52.880
And semi-final spot, still up for Graves, with both of these teams as they head out for the fight.

03:46:52.880 --> 03:47:00.120
A full buy versus full buy, but 3DMAX realizes it's the last good one before they have to take a bit of a hit.

03:47:02.200 --> 03:47:04.400
Gravity spotted the AWPer as well, holding the angle,

03:47:04.400 --> 03:47:07.980
looking through a broken double door to see if you can pick one off crossing in

03:47:07.980 --> 03:47:13.400
from many so that's calmed out that the opposite door early. Masuda has slid over

03:47:13.400 --> 03:47:16.900
towards the secret stairs to pause and wait for his moment. Lucky's playing

03:47:16.900 --> 03:47:20.660
outside to have the information that he can pass over to Masuda. Those two

03:47:20.660 --> 03:47:25.620
communicating a lot in terms of the scaling in terms of the information.

03:47:34.400 --> 03:47:42.600
Well, the golden rule of Ramp Room, as you mentioned last round, don't die.

03:47:42.600 --> 03:47:43.600
It's on Maka now.

03:47:43.600 --> 03:47:44.600
Yep, a Maka.

03:47:44.600 --> 03:47:45.600
No problem.

03:47:45.600 --> 03:47:50.160
He's going to drop down, throw a flash out to try and hold him back, but as he's getting

03:47:50.160 --> 03:47:53.600
that first kill, they also find one L.S.W.S., who Brennan and Sony both dead.

03:47:53.600 --> 03:47:55.120
Now, here comes the reaction from IPR.

03:47:55.120 --> 03:47:58.520
They're going to try and take down Lucky, but this angle is always going to be good

03:47:58.520 --> 03:47:59.520
for one.

03:47:59.520 --> 03:48:03.120
Maybe even two from Lucky, and he will, in fact, ensure a double.

03:48:03.120 --> 03:48:08.120
Why not make it three? 3D Max don't even lose a single player. They're up to 11 rounds.

03:48:08.120 --> 03:48:13.120
Yeah, that's a perfect round for them. Obviously the triple kill from Lucky is a thing of beauty in the suit to adding one,

03:48:13.120 --> 03:48:20.120
but Maka grabbing that kill and backing away. Every step, every move that MIBR made to move forward and get some control

03:48:20.120 --> 03:48:24.120
was met with a player loss. Paying the 3D Max tax.

03:48:26.120 --> 03:48:31.120
Not able to find any openings, any kills, not even any trades. Lovely sequence from Lucky.

03:48:33.120 --> 03:48:37.080
And we're right back to where we were just a couple of rounds ago.

03:48:37.080 --> 03:48:42.160
Another buy for MIBR, that was the buffer they built up in the previous round with a clean win, but it's gone now.

03:48:42.160 --> 03:48:45.800
And a reset as 3D Max gets to 12 would be devastating.

03:48:49.800 --> 03:48:57.400
Series began with a dominant Inferno from MIBR, 3D Max looked flat, not even in the server until late in the second half.

03:48:57.400 --> 03:49:05.400
Ancient was all the advantages in the world for MIBR on a map that 3D Max has notoriously struggled on with a 30% win rate.

03:49:06.400 --> 03:49:09.400
But 3D Max came all the way back in one and overtime.

03:49:12.400 --> 03:49:17.400
Brings them to Nuke where they're much more competent and we're seeing it here as they have a two round advantage.

03:49:21.400 --> 03:49:22.400
Coming up towards hot now.

03:49:22.400 --> 03:49:25.480
Now, it's exorcise with a really important double kill.

03:49:25.480 --> 03:49:29.240
Now get off the top of that, because you've got plenty of teammates coming to try and help you,

03:49:29.240 --> 03:49:32.040
but Insani, making the most of the situation,

03:49:32.040 --> 03:49:36.160
it's just not enough, though, to prevent 3D Max from heading to series point.

03:49:36.160 --> 03:49:40.960
You are now one round win away from reaching the semi-finals here in Bucharest.

03:49:40.960 --> 03:49:45.600
Yeah, three chances to close it out, and this is going to be so exhilarating for the 3D Max guys

03:49:45.600 --> 03:49:49.160
when this one win comes in, because I guarantee you, down the line on Ancient,

03:49:49.160 --> 03:49:52.960
There had to have been moments where none of them truly believed that comeback was going to happen.

03:49:53.560 --> 03:49:57.160
The gift to be able to survive that from MIBR, bring it to Nuke.

03:49:57.460 --> 03:50:00.660
This is going to be a huge celebration from 3D Max if they close it out.

03:50:00.860 --> 03:50:02.060
And look what they're up against.

03:50:02.460 --> 03:50:05.960
Tech 9, MP7, AKs, 1 Galil.

03:50:06.160 --> 03:50:08.360
Utility is very light for MIBR.

03:50:08.360 --> 03:50:11.660
Advantages all across the board in the favor of 3D Max.

03:50:19.160 --> 03:50:24.160
LNZ, dropping down.

03:50:24.160 --> 03:50:30.160
That's a behind credit card, and yep, not going to be spotted, but Masuta making his way up secret.

03:50:30.160 --> 03:50:33.160
Just kept going, but LNZ has to reveal his position to get that.

03:50:33.160 --> 03:50:34.160
Kills with the trade comes in immediately.

03:50:34.160 --> 03:50:36.160
Smoke is up, but they move right through it.

03:50:36.160 --> 03:50:38.160
Mako can't connect the shot.

03:50:38.160 --> 03:50:40.160
And so, Amopya had to take a risk, and it's worked out.

03:50:40.160 --> 03:50:41.160
They've got down towards ramp.

03:50:41.160 --> 03:50:43.160
Really good call from Mako to just give it up.

03:50:43.160 --> 03:50:45.160
Knock over the repeat, not take the death.

03:50:45.160 --> 03:50:48.160
Play the four on three.

03:50:49.160 --> 03:50:54.360
are they going to are they just gonna go decon and try and relocate reposition

03:50:54.360 --> 03:50:58.960
oh it's gonna my work the drive-by but you can't get a fence surely you can't

03:50:58.960 --> 03:51:04.600
get a fence and now you can't go back into the bomb site either oh we'll be

03:51:04.600 --> 03:51:09.840
one back from clean gravity gonna be gone numbers even now to get a bomb not

03:51:09.840 --> 03:51:13.280
being planted yet Mack is waiting he wants you to walk through the double

03:51:13.280 --> 03:51:17.520
doors and they will provide here comes Venom Sarah as well miss shot from

03:51:17.520 --> 03:51:25.520
But he will recover and 3D Max, the renaissance here in the series, they make it all the way to the semifinals.

03:51:25.520 --> 03:51:30.520
They look down and out, but they have resistance and they pull off the comeback.

03:51:32.520 --> 03:51:40.520
From nearly losing to the worst team in the tournament to the semifinals, 3D Max remain an enigma.

03:51:40.520 --> 03:51:42.520
I cannot solve it.

03:51:42.520 --> 03:51:48.520
For MIPR, a powerful lesson in taking your chances.

03:51:48.520 --> 03:51:54.520
They're going to look back on that ancient opportunity and rue the many mistakes they made.

03:51:54.520 --> 03:51:57.520
But to the victor, the spoils. I mean, we've got to talk about 3D Max now.

03:51:57.520 --> 03:51:58.520
Great new plan.

03:51:58.520 --> 03:52:02.520
Really well done. I mean, this is a team now that's looking to make their biggest push

03:52:02.520 --> 03:52:04.520
in international tournaments. Quite a long time, right?

03:52:04.520 --> 03:52:10.520
I mean, with CAC or they took second, it's been a long, arduous road since then of disappointment.

03:52:10.520 --> 03:52:15.060
This is a chance to make a semi finals appearance and have a chance to do something because

03:52:15.060 --> 03:52:18.280
as Moses kind of indicated a couple of different times, you know this is their super bowl.

03:52:18.280 --> 03:52:19.280
They're not going to the major.

03:52:19.280 --> 03:52:23.040
And they don't really have that many big trophies in 3D Max's organization history.

03:52:23.040 --> 03:52:27.920
I mean pretty much looking at like the PS challenge I think in China they won last year.

03:52:27.920 --> 03:52:32.120
They had that Sky eSports event that they won, got out one time.

03:52:32.120 --> 03:52:35.040
But other than that, they haven't really had a whole lot to put in the cabinet.

03:52:35.040 --> 03:52:36.920
So this keeps them in that range.

03:52:36.920 --> 03:52:38.520
I'm actually super impressed with the fact that.

03:52:38.520 --> 03:52:42.200
I wouldn't lie, you know, you watch a couple of days of this tournament, you think, yeah, this seems done, they don't give it.

03:52:42.200 --> 03:52:46.760
And a lot of teams who didn't make it to the major, BC game comes to mind for example, just completely capitulated,

03:52:46.760 --> 03:52:48.680
they just, the heads were not in the game.

03:52:48.680 --> 03:52:54.520
Over 3G max being 11-6 down, and sure, MIBR, they messed up a lot around, they brought them,

03:52:54.520 --> 03:52:58.360
they allowed them back into the game, but they seized the opportunity with both hands.

03:52:58.360 --> 03:53:03.560
I mean, definitely, and an opportunity that was gifted to them, but an opportunity you have to take,

03:53:03.560 --> 03:53:06.200
and you can see from looking at the scoreboard,

03:53:06.200 --> 03:53:07.920
I mean, I have to say,

03:53:07.920 --> 03:53:10.440
was very impressed with Venom Zero

03:53:10.440 --> 03:53:12.800
across this series.

03:53:12.800 --> 03:53:14.760
Had so much impact for his team.

03:53:14.760 --> 03:53:17.320
I mean, you know, up there with the usual names,

03:53:17.320 --> 03:53:19.640
but at the end of the day, you look over across there,

03:53:19.640 --> 03:53:21.720
you've got to just take your hats off to this guy.

03:53:21.720 --> 03:53:25.000
I mean, doing it all quite well.

03:53:25.000 --> 03:53:27.480
The impact he had on the CT side in particular

03:53:27.480 --> 03:53:29.440
was absolutely impeccable.

03:53:29.440 --> 03:53:32.080
I mean, look at this heat map of outside control

03:53:32.080 --> 03:53:33.080
that he just dominated.

03:53:33.080 --> 03:53:34.880
CT side, with the AWP.

03:53:34.880 --> 03:53:35.680
Unbelievable.

03:53:35.680 --> 03:53:36.520
No, it's not just that.

03:53:36.520 --> 03:53:38.320
He was hitting some of the most ludicrous shots

03:53:38.320 --> 03:53:39.520
I've ever seen him hit as well.

03:53:39.520 --> 03:53:41.280
Just blind shots through the smoke,

03:53:41.280 --> 03:53:43.200
just being in their phase using,

03:53:43.200 --> 03:53:45.080
like just setting up his teammates as well.

03:53:45.080 --> 03:53:46.000
And we did point out as well,

03:53:46.000 --> 03:53:48.640
Dustin, it was gonna be a lot of battles of Insani, right?

03:53:48.640 --> 03:53:50.000
Who was outside and he's gonna be the one

03:53:50.000 --> 03:53:52.040
who's gonna have to kind of lock horns

03:53:52.040 --> 03:53:54.080
with a 3D Max's outside defense.

03:53:54.080 --> 03:53:56.360
And unfortunately Insani, the lowest rated player

03:53:56.360 --> 03:53:58.840
in this map, the one map that he really fell off,

03:53:58.840 --> 03:54:00.320
he was really struggling to find anything.

03:54:00.320 --> 03:54:03.600
And it also had in the first half, honestly, even though the 6-6 scoreline,

03:54:03.600 --> 03:54:07.080
it was some very well-constructed T-side rounds coming out from 3D Max.

03:54:07.080 --> 03:54:10.840
Running the CD-side by Mac. I mean, this is just BS bullshit shots coming out from him.

03:54:10.840 --> 03:54:15.920
But still, it was so aggressive, so in your face, so disruptive, so 3D Max.

03:54:15.920 --> 03:54:19.320
That's the way they want to play in your face, be disruptive, not allowing you to set up.

03:54:19.320 --> 03:54:24.120
And unfortunately for MIBR, you had a second half when, you know, we could see things spiraling out of control.

03:54:24.120 --> 03:54:27.720
I said it as well, Rich. Even though MIBR were my favorites coming to this matchup,

03:54:27.720 --> 03:54:29.520
once momentum shifted on to ancient,

03:54:29.520 --> 03:54:31.000
three demands just ran away with it.

03:54:31.000 --> 03:54:32.560
Child is lucky one time too, man.

03:54:32.560 --> 03:54:34.520
I mean, he's kind of their main yard defender

03:54:34.520 --> 03:54:36.120
aside from Mata's AWP,

03:54:36.120 --> 03:54:38.160
and he definitely had some big moments as well.

03:54:38.160 --> 03:54:39.680
And he's kind of the rock of this team, man.

03:54:39.680 --> 03:54:40.560
I mean, he's been around

03:54:40.560 --> 03:54:42.040
through all the different changes that have happened.

03:54:42.040 --> 03:54:44.200
He's ever been like the main featured player of the team.

03:54:44.200 --> 03:54:46.800
He's ever been the number one star of the squad.

03:54:46.800 --> 03:54:49.200
And his role has kind of shifted between, you know,

03:54:49.200 --> 03:54:50.640
different players coming in and out of the team,

03:54:50.640 --> 03:54:52.000
but he's always found a way

03:54:52.000 --> 03:54:53.960
to remain a consistent level player.

03:54:53.960 --> 03:54:55.160
And he did well here too.

03:54:55.160 --> 03:54:57.200
All right. Well, we've got questions

03:54:57.200 --> 03:55:02.000
on the panel about what's going on with 3D Max. The good news is we can throw you over to Paula to

03:55:02.000 --> 03:55:10.560
maybe ask them. Thank you so much guys. Yes, I'm down on the floor with Makka of 3D Max. Makka,

03:55:10.560 --> 03:55:14.720
just before we went live with this interview, I asked you, are you happy? What did you say?

03:55:14.720 --> 03:55:19.840
I said no, I'm not happy. I'm very happy. I'm very proud of this team. Congratulations on the win.

03:55:19.840 --> 03:55:24.800
Congratulations on making it through to the semi-finals. Can I get your initial reactions?

03:55:24.800 --> 03:55:33.160
I don't know, it was a very stressful game, but so happy, like I almost said.

03:55:33.160 --> 03:55:39.600
It's unbelievable the team that can go through hell, like the couple last weeks and go through

03:55:39.600 --> 03:55:42.800
this and be able to play that great thing.

03:55:42.800 --> 03:55:45.560
Yeah, let's talk about the stresses.

03:55:45.560 --> 03:55:48.680
So Inferno, quite a surprise to lose your map pick.

03:55:48.680 --> 03:55:50.160
What went wrong on Inferno?

03:55:50.160 --> 03:55:56.160
Nothing, lack of composure, overall. We didn't follow the game plan exactly the way we wanted

03:55:56.160 --> 03:55:59.160
and they clicked well and didn't go our way.

03:55:59.160 --> 03:56:09.160
Moving on to map 2, so Ancient, we ended up going to overtime. Perhaps that was a switch then in terms of composure

03:56:09.160 --> 03:56:14.160
because you were massively behind but you grinded it out and got the W. What happened on Ancient?

03:56:14.160 --> 03:56:18.900
I think we made that scenario in our head, like yesterday night.

03:56:18.900 --> 03:56:22.440
If we lose our map, we can be going through the ancient tea side.

03:56:22.440 --> 03:56:26.560
We have to be composed and very calm.

03:56:26.560 --> 03:56:29.040
I think that helped us a lot.

03:56:29.040 --> 03:56:31.340
I don't know if we played the way we wanted to play.

03:56:31.340 --> 03:56:34.240
And each other, I think this is the way we want to play.

03:56:34.240 --> 03:56:38.840
And we have to keep playing like this, calm and very,

03:56:38.840 --> 03:56:43.800
like, I don't know, like dominant on this area.

03:56:43.800 --> 03:56:48.000
Yeah, you guys looked very composed going into map 3, Nuke.

03:56:48.000 --> 03:56:50.880
What was the feeling or the mood in the team going into Nuke,

03:56:50.880 --> 03:56:52.880
and then also what were the keys to victory?

03:56:52.880 --> 03:56:54.880
To be honest, going into Nuke, we are confident

03:56:54.880 --> 03:56:56.880
because we wanted to pick that map at first.

03:56:56.880 --> 03:56:58.880
Yesterday when I watched Vitos,

03:56:58.880 --> 03:57:01.680
so it feels like we need to arm up pick.

03:57:01.680 --> 03:57:06.200
So, yeah, the start of the game was very good.

03:57:06.200 --> 03:57:11.280
We kind of came into the same mood we had on Inferno,

03:57:11.280 --> 03:57:13.600
so we are a bit scared, I think,

03:57:13.600 --> 03:57:20.600
But going on the city side, we are so confident on it, and I think they like some good strategy to counter us, so...

03:57:21.600 --> 03:57:26.600
Alright, well, Mac, a final couple of questions. Yeah, you've got the win now. You moved through to the semi-finals.

03:57:26.600 --> 03:57:33.600
You'll be playing either Astralis or Eyeballers. Who do you think will play and what are your thoughts on one of those potential match-ups?

03:57:33.600 --> 03:57:38.600
I think Astralis are the main players of this tournament. They look so sharp and great.

03:57:38.600 --> 03:57:42.680
Uh, the data was just watching me, uh,

03:57:42.680 --> 03:57:45.760
that's sort of why I passed the glance round before to see if they were coming by as a

03:57:45.760 --> 03:57:49.400
matter of fact. I think there are very good fairies in that matchup. Uh,

03:57:49.400 --> 03:57:52.060
so looking forward to play as far as we want to play the bigger,

03:57:52.060 --> 03:57:55.280
the big games. So looking to play as far as, yeah.

03:57:55.280 --> 03:57:58.720
And if you were to play Astralis the last couple of times you've played them,

03:57:58.720 --> 03:57:59.560
it's not gone so well.

03:57:59.560 --> 03:58:02.000
What changes if you do end up playing them in the semis?

03:58:02.520 --> 03:58:05.040
I think we don't need to focus on the way they played.

03:58:05.080 --> 03:58:08.160
Just focus on ourselves and I'm pretty sure we can do even better than them.

03:58:08.600 --> 03:58:10.800
All right, well, Macca, thank you so much for your time.

03:58:10.800 --> 03:58:13.280
Congratulations once again on reaching the semifinals.

03:58:13.280 --> 03:58:15.240
Anything that you'd like to say to the fans watching at home

03:58:15.240 --> 03:58:16.760
before I let you go.

03:58:16.760 --> 03:58:18.800
Thank you, everyone, for supporting us.

03:58:18.800 --> 03:58:21.200
Merci aux Français qui nous soutiennent et qui nous regardent.

03:58:21.200 --> 03:58:23.600
And see you in the semifinals.

03:58:23.600 --> 03:58:24.400
Merci.

03:58:24.400 --> 03:58:26.920
And yeah, we'll catch you tomorrow.

03:58:26.920 --> 03:58:30.080
All right, for now, let's head back to the desk.

03:58:30.080 --> 03:58:30.960
Yeah, Merci.

03:58:30.960 --> 03:58:31.800
Love that interview.

03:58:31.800 --> 03:58:32.440
Oh, la la.

03:58:32.440 --> 03:58:35.320
We didn't show M.I.B.R. any mercy diddy.

03:58:35.320 --> 03:58:36.800
I mean, let's be real.

03:58:36.800 --> 03:58:38.520
It's going to be a sore one for them.

03:58:38.520 --> 03:58:42.820
shake off. But I like his attitude. We were wondering if there was going to be changes

03:58:42.820 --> 03:58:48.360
to the team. Didn't make the major. He's all smiles. He's just like, you know what,

03:58:48.360 --> 03:58:52.720
we're just going to take each game as it comes. And if we play the way that we've set up to

03:58:52.720 --> 03:58:55.920
play, we'll beat Australia in the next round. We'll wait for the finals.

03:58:55.920 --> 03:58:59.080
It's one of those things where it's like it obviously stinks to be in that situation where

03:58:59.080 --> 03:59:02.120
you're not going to get to play the major and things aren't really going according to

03:59:02.120 --> 03:59:05.680
plan just in general throughout the course of the season. But it also kind of creates

03:59:05.680 --> 03:59:09.200
opportunity where the weight gets a little bit lifted off of you because now you know that that's

03:59:09.200 --> 03:59:13.760
gone and now you can kind of focus in on making the best of what you can with this lineup. Seizing

03:59:13.760 --> 03:59:17.760
this opportunity, a tournament like this, where a lot of the big dogs aren't here, and make something

03:59:17.760 --> 03:59:22.400
of it, you know, something to build off of maybe going into the offseason as well. Yeah, 100% agree.

03:59:22.400 --> 03:59:26.000
Well, a lot of a lot of other teams, as I pointed out earlier, who haven't made it a major, just

03:59:26.000 --> 03:59:29.840
completely come in completely checked out mentally, haven't made it to the playoffs. The fact that

03:59:29.840 --> 03:59:35.040
3D Max is still alive and kicking despite the first game lost to focus, despite almost talking to

03:59:35.040 --> 03:59:39.240
you evoke as well, your NA boys, the fact that they come in here and kind of basically

03:59:39.240 --> 03:59:43.960
just snatched victory from the Jaws of Defeat. I think it's very impressive. But for me,

03:59:43.960 --> 03:59:48.080
I feel a little gutter for MIBR, right? They've been looking so good. They were a team who

03:59:48.080 --> 03:59:51.240
I didn't necessarily expect to make it into playoffs, but it played really good CS so

03:59:51.240 --> 03:59:54.920
far. It could have easily been a 2-0 for them that it could be waiting for the next game,

03:59:54.920 --> 03:59:59.040
but congratulations to them. But that being said, I am excited about this MIBR lineup.

03:59:59.040 --> 04:00:02.240
I feel like going down the line with some of the reps and the experience that picked up

04:00:02.240 --> 04:00:06.240
but it's a bad their team who could really deal a bit of damage in a few

04:00:06.240 --> 04:00:09.200
two events. Yeah, unfortunately for them one bad half a CS we were their ability

04:00:09.200 --> 04:00:12.640
to make a semi-final and that's a harsh lesson. It is but hopefully they will be

04:00:12.640 --> 04:00:15.520
able to grab something from it. Again, I think at least we're seeing Insani still

04:00:15.520 --> 04:00:17.600
play at a pretty high level overall which is something that you can kind of

04:00:17.600 --> 04:00:21.080
always count on. Again, I think Clem is still looking like an opportunity to keep

04:00:21.080 --> 04:00:24.080
an eye on it. Even Venom Zera, he's kind of the guy you don't talk about as much

04:00:24.080 --> 04:00:27.320
because he kind of he was on red knits for a while for a few years was never

04:00:27.320 --> 04:00:30.280
really a main featured player in the Brazilian scene. This has been a big

04:00:30.280 --> 04:00:34.160
opportunity for him. He's been kind of overshadowed by some of the other guys on the team, but

04:00:34.160 --> 04:00:36.880
he definitely made his presence known throughout the course of this term.

04:00:36.880 --> 04:00:41.240
I mean that 4K on Ram comes to mind, which is so insane. So, Ben and Xero was kind of

04:00:41.240 --> 04:00:44.360
like on paper the weak link, you know, with the comms and everything, but I feel like

04:00:44.360 --> 04:00:48.120
it's been a big growth for him, especially with the opposition he's had to face so far.

04:00:48.120 --> 04:00:51.800
So MIBR, get a walk over the head-to-head high today, despite the disappointment.

04:00:51.800 --> 04:00:55.760
Yeah, well, we were talking about the majors and how that affects 3D Max, and we've got

04:00:55.760 --> 04:01:02.000
announcement about the major for all of you at home. It's also up on the PGL social media site

04:01:02.000 --> 04:01:08.000
but it's Singapore major time. The second major of the year is of course going to be in Singapore

04:01:08.000 --> 04:01:14.480
and we are going to be doing things a little bit differently out there. We fought for ages to perfect

04:01:14.480 --> 04:01:20.800
the kind of format of a major. We've finally got people to agree. Yes, let's do Best of Five finals.

04:01:20.800 --> 04:01:27.360
Well, that major is also going to have a third place to side, a bronze medal essentially

04:01:27.360 --> 04:01:28.360
handed out.

04:01:28.360 --> 04:01:34.560
And obviously that's really important within the context of, you know, VRS points and everything

04:01:34.560 --> 04:01:35.560
else.

04:01:35.560 --> 04:01:36.800
So I'm actually super stoked.

04:01:36.800 --> 04:01:40.560
I also think for the fans as well, if you've ever been to a major, I've had the pleasure

04:01:40.560 --> 04:01:43.320
of attending a few in my career.

04:01:43.320 --> 04:01:47.680
Obviously on that last day, you know, some people, they're the show matches, as fun as

04:01:47.680 --> 04:01:48.960
we try and make them.

04:01:48.960 --> 04:01:50.480
No more show matches, Richard.

04:01:50.480 --> 04:01:51.200
I'm so happy.

04:01:51.200 --> 04:01:54.480
I'm sick and tired of the team's tryharding in a show match.

04:01:54.480 --> 04:01:56.080
So that's out of the way.

04:01:56.080 --> 04:01:57.800
I think Bless is getting sick of getting on then.

04:01:57.800 --> 04:01:58.280
I think it's real.

04:01:58.280 --> 04:01:58.880
Yeah, also true.

04:01:58.880 --> 04:01:59.880
Christopher, tryharding.

04:01:59.880 --> 04:02:01.240
We're trying to have fun, guys.

04:02:01.240 --> 04:02:01.880
Listen here, bud.

04:02:01.880 --> 04:02:03.840
Like, just calm down a little bit over there.

04:02:03.840 --> 04:02:04.880
I can't be hard.

04:02:04.880 --> 04:02:07.960
But anyway, I'm very happy because the majors have always

04:02:07.960 --> 04:02:10.800
had the ignominy of kind of always trailing

04:02:10.800 --> 04:02:12.400
behind some of the big events of the year

04:02:12.400 --> 04:02:14.080
when it comes to the format, so to speak.

04:02:14.080 --> 04:02:17.000
So the fact that they're catching up to all the premier

04:02:17.000 --> 04:02:17.920
events of the year.

04:02:17.920 --> 04:02:21.400
the PGL, the big events, you know, talking about Cologne and all these events, the fact

04:02:21.400 --> 04:02:25.120
that we all have 30 to side right now, I'm glad the majors are actually catching up to

04:02:25.120 --> 04:02:26.120
it.

04:02:26.120 --> 04:02:27.880
I'm just glad that we keep seeing the major iterated on.

04:02:27.880 --> 04:02:31.640
You know, I think for a long time there, there was a pessimistic view from the community

04:02:31.640 --> 04:02:34.560
that Val was kind of asleep at the wheel and that, you know, these majors would kind of

04:02:34.560 --> 04:02:38.160
stick with the same format, they were kind of lagging behind the rest of the scene.

04:02:38.160 --> 04:02:41.400
And now we have seen with Cologne, obviously the introduction of best of threes in the

04:02:41.400 --> 04:02:44.480
main group stage, which is a huge format improvement, my opinion.

04:02:44.480 --> 04:02:48.700
Now we're seeing them level up, having a third place insider game, having a real potential

04:02:48.700 --> 04:02:52.500
for podium finishes at majors to feel a little bit more special maybe on getting that bronze

04:02:52.500 --> 04:02:53.620
medal.

04:02:53.620 --> 04:02:57.660
And I think there's one other thing, Rich, that also will be taking place at this major.

04:02:57.660 --> 04:02:59.780
Oh, do you want, do you want to share it?

04:02:59.780 --> 04:03:00.780
No, sure.

04:03:00.780 --> 04:03:02.780
The cutoff has been extended.

04:03:02.780 --> 04:03:05.780
So here's the big thing.

04:03:05.780 --> 04:03:10.300
As people know for the Cologne major, the cutoff was in April two months before the major.

04:03:10.300 --> 04:03:16.300
time around the cutoff will be in November which means that the entirety of the season will have

04:03:16.300 --> 04:03:20.940
an impact on who makes the Singapore major as opposed to having kind of this weird two-month

04:03:20.940 --> 04:03:25.420
law period where yeah people are still playing for VRS and the importance of that in future

04:03:25.420 --> 04:03:30.460
tournament invites and maybe the next major but now like the second half of this year is really

04:03:30.460 --> 04:03:33.980
going to drive the storyline of Singapore in a much bigger way and also overall when it comes

04:03:33.980 --> 04:03:37.900
to teams performances as well two months is a lot of time for certain teams to drop off in form as

04:03:37.900 --> 04:03:41.580
as well, right? So with just a one month difference, you're going to be seeing a lot more teams

04:03:41.580 --> 04:03:44.220
being more battle ready, so to speak, as a major arrives.

04:03:44.220 --> 04:03:48.780
Yes, we have to switch chairs now, Dustin, doing my job for me. One thing I can do for

04:03:48.780 --> 04:03:53.180
all you at home though is tell you about the tickets. If you scan this QR code down there,

04:03:53.180 --> 04:03:58.940
Boomer Mind can't comprehend this technology, but I assure you at home it does work. If you

04:03:58.940 --> 04:04:02.860
do that, that'll give you all of the details. Tickets are available. Make sure you get yours

04:04:02.860 --> 04:04:07.180
now for what is going to be a historic event. So there you go.

04:04:07.180 --> 04:04:14.180
25th valve made 25 we've come a long way haven't we guys but for now we must take a quick break

04:04:14.580 --> 04:04:19.500
Reset and when we come back, we're gonna be talking about Astralis versus I ballers. We'll see you in a moment

04:04:20.980 --> 04:04:25.500
He said she loves you, but she can't love me, but I love you

04:04:37.180 --> 04:04:39.180
I

04:04:39.980 --> 04:04:41.980
Won't play window anymore

04:05:07.180 --> 04:05:34.180
The human body was built to move, not trapped at the desk in one singular posture for 12

04:05:34.180 --> 04:05:45.180
hours a day. It's time your chair evolved. This is Secret Lab Titan Evo. Ergonomically

04:05:45.180 --> 04:05:53.180
engineered for you. Gamers. Hybrid workers. Artists. Back in your every move.

04:06:34.180 --> 04:06:56.020
I'm just gonna go ahead and say this now no one else even try that slam of the year yeah

04:06:56.020 --> 04:06:59.740
yeah really just no way to be in that yeah yeah no no you'd have to actually flip the

04:06:59.740 --> 04:07:03.300
But anyway, to do the proper setup, right, okay,

04:07:03.300 --> 04:07:05.380
and introduce segment, it is going to be

04:07:05.380 --> 04:07:07.740
Isgrales versus Eyeballers.

04:07:07.740 --> 04:07:09.740
And before we do turn our attention

04:07:09.740 --> 04:07:12.660
to the individual teams, myself and the panel

04:07:12.660 --> 04:07:14.140
would like to talk about something

04:07:14.140 --> 04:07:16.620
that maybe you've noticed or maybe you haven't.

04:07:16.620 --> 04:07:19.620
And it's something about legacy, not the team,

04:07:19.620 --> 04:07:21.580
but actually what we leave behind

04:07:21.580 --> 04:07:24.860
when things crumble to dust, you know,

04:07:24.860 --> 04:07:27.220
in the material realm.

04:07:27.220 --> 04:07:28.900
And we're going to talk about young Ninjas.

04:07:28.900 --> 04:07:32.380
And Ninjas and Pajamas, you know, historically,

04:07:32.380 --> 04:07:36.460
they've been a great organization, a joke organization,

04:07:36.460 --> 04:07:39.700
somewhere in between, and they had an academy team.

04:07:39.700 --> 04:07:42.460
I've called this graphic revenge of Shinobi.

04:07:42.460 --> 04:07:43.980
Boomers will get that reference,

04:07:43.980 --> 04:07:45.260
no one else does, of course.

04:07:45.260 --> 04:07:47.180
But think about all of the players

04:07:47.180 --> 04:07:49.660
that have played on the Young Ninjas team.

04:07:49.660 --> 04:07:52.220
Think about where Swedish Counter-Strike is,

04:07:52.220 --> 04:07:54.220
and then here they all are together.

04:07:54.220 --> 04:07:56.980
We've just seen L and Z go out of the tournament,

04:07:56.980 --> 04:07:58.300
but you've got ZTR.

04:07:58.300 --> 04:07:59.980
You've got foesie coming up.

04:07:59.980 --> 04:08:02.220
We've got Max, we've got Rolf.

04:08:02.220 --> 04:08:05.580
All of those guys came through the Ninjas and Pajamas

04:08:05.580 --> 04:08:09.980
Academy system and actually are better now than they were then.

04:08:09.980 --> 04:08:11.660
Yeah, maybe your time on Nip doesn't count,

04:08:11.660 --> 04:08:13.500
but your time on Ninjas apparently may mean

04:08:13.500 --> 04:08:15.580
that you actually have a little bit of a future ahead of you.

04:08:15.580 --> 04:08:16.980
And I think the biggest one there

04:08:16.980 --> 04:08:18.660
is definitely the Tuesday to set story

04:08:18.660 --> 04:08:19.620
that ties into our match.

04:08:19.620 --> 04:08:22.140
Because I mean, this is a guy who was wasting away

04:08:22.140 --> 04:08:23.100
on wild card play.

04:08:23.100 --> 04:08:25.140
Wedge of China before that, let's not forget.

04:08:25.140 --> 04:08:25.980
Let's not forget that.

04:08:25.980 --> 04:08:30.460
I knew to learn Chinese. Yeah, like literally the meme almost became reality on that one.

04:08:30.460 --> 04:08:33.500
Also, he did have like a brief on the main team. But you know, I don't think they really

04:08:33.500 --> 04:08:36.380
gave him a whole lot of time to flourish on that one. But now he's one of the better

04:08:36.380 --> 04:08:39.500
offers in the world within this year. I think it's been really cool to see him climb. And

04:08:39.500 --> 04:08:42.700
yeah, like you said, some of the other guys have definitely gone on to, you know, make some big

04:08:42.700 --> 04:08:46.300
waves and talk to the irony of the fact that, you know, it's a Swedish offer coming into a

04:08:46.300 --> 04:08:51.580
Danish organization, a straw list to kind of make them look good again, resurrect their life,

04:08:51.580 --> 04:08:56.740
He looked up a flying whatever and it's just kind of funny, ironic in a lot of ways.

04:08:56.740 --> 04:08:59.820
But it's really cool to say I agree with even some of the youngsters, Max's Rolf for example,

04:08:59.820 --> 04:09:02.420
who didn't really have much of an impact when he's playing the nip,

04:09:02.420 --> 04:09:06.380
and that old nip, youngster's lineup, but just the fact that they're finding so much impact

04:09:06.380 --> 04:09:10.140
in such a different way, so to speak. It's a pretty cool storyline.

04:09:10.140 --> 04:09:14.860
Yeah. Well, let's talk about what Swedish Counter Strike looks like broadly speaking now

04:09:14.860 --> 04:09:18.140
by talking about eyeballs. Obviously, we saw them when yesterday.

04:09:18.140 --> 04:09:19.860
We had JW on the couch.

04:09:19.860 --> 04:09:22.340
He corrected one narrative that we've been peddling,

04:09:22.340 --> 04:09:24.180
which was he's the CEO.

04:09:24.180 --> 04:09:26.940
He's apparently stood down so we can focus on playing

04:09:26.940 --> 04:09:29.380
and being an IGL, only temporarily,

04:09:29.380 --> 04:09:31.740
still his company, of course.

04:09:31.740 --> 04:09:35.460
And look, they have done very, very well, in my opinion,

04:09:35.460 --> 04:09:36.540
to be in the playoffs.

04:09:36.540 --> 04:09:38.540
Yeah, I mean, they're making the most out of an opportunity,

04:09:38.540 --> 04:09:40.380
right, because they were one of the replacement teams

04:09:40.380 --> 04:09:43.060
that came in because they didn't win the qualifier.

04:09:43.060 --> 04:09:44.820
So they had to kind of come in last minute

04:09:44.820 --> 04:09:46.260
and they've really seized on to.

04:09:46.260 --> 04:09:47.660
You know, we're talking about Swedish CS,

04:09:47.660 --> 04:09:50.940
They're able to beat up on that a sport and alliance to come second at the ROG

04:09:50.940 --> 04:09:52.420
journey event leading into this one.

04:09:52.580 --> 04:09:54.980
And now they're getting their first chance internationally to compete against

04:09:54.980 --> 04:09:58.700
top level teams and kind of lucky to get a freebie against FaZe in the opener.

04:09:58.700 --> 04:10:00.300
But they took care of it against focus.

04:10:00.300 --> 04:10:03.100
And I think that that was kind of like the key matchup that really kind of was

04:10:03.100 --> 04:10:05.620
like, okay, you know, maybe there is a little bit of something here to keep it

04:10:05.620 --> 04:10:08.860
on. And even against the Mongols match of the first game, the real game they

04:10:08.860 --> 04:10:12.060
played about from the FaZe walkover was the fact that despite the school line,

04:10:12.060 --> 04:10:13.500
it was a very competitive half.

04:10:13.500 --> 04:10:15.060
There was a very competitive rounds as well.

04:10:15.260 --> 04:10:16.580
And again, you got to remember J.W.S.

04:10:16.580 --> 04:10:21.460
he did say, listen, I'm a bit delusional, I'm coming in for the win, but also at the same time,

04:10:21.460 --> 04:10:24.660
if you look at a lot of the other players in this team, someone like Bob XD for example,

04:10:24.660 --> 04:10:29.060
who's very, very green, especially at this level of counter, so these are such important reps

04:10:29.060 --> 04:10:33.300
that he's able to get against a pretty solid team overall, so a lot of growth would have

04:10:33.300 --> 04:10:36.820
transpired already for this team, and of course I'm sure they weren't really expecting to make

04:10:36.820 --> 04:10:41.140
the way to the playoffs, but hey, they're here right now, and as JW said, I'm here to rock and roll.

04:10:41.140 --> 04:10:46.020
Yeah, and look, I love the interview we had with JW, so gracious with his time,

04:10:46.020 --> 04:10:50.820
even though he does have a pretty bad cold at the moment, which he may or may not have transferred on to me.

04:10:50.820 --> 04:10:54.580
We'll see. I'm happy to receive it from J. W. He's a legend, so

04:10:55.460 --> 04:10:59.100
But but I will say this he also highlighted the Bob XD as

04:10:59.580 --> 04:11:04.300
The their ex factor player and the statistics haven't poured this out yet, right?

04:11:04.300 --> 04:11:09.860
But everybody around I Paul is saying this is the guy to be fair. He plays a tough position

04:11:09.860 --> 04:11:11.100
He's their main entry fragger

04:11:11.100 --> 04:11:16.740
He's definitely one of the big aggressive playmakers and he definitely was alongside

04:11:16.740 --> 04:11:21.180
Maxter, their top performing player over the course of the last good bit of time on land

04:11:21.180 --> 04:11:22.380
and in the on-mount environment.

04:11:22.380 --> 04:11:26.260
So definitely taking on a lot of openers, it's not converting them as much as usual.

04:11:26.260 --> 04:11:29.140
But again, he's going for so many, right?

04:11:29.140 --> 04:11:33.060
Like Berlin said earlier, it's about getting those reps and getting more comfortable interaction

04:11:33.060 --> 04:11:35.440
with those situations in the land environment.

04:11:35.440 --> 04:11:38.980
But also do give a shout to Maxter because I feel like he has lived up to the billing.

04:11:38.980 --> 04:11:41.780
He's kind of the other star, quote, unquote, of the team.

04:11:41.780 --> 04:11:43.900
And he's had his moments against Mongols and Energy,

04:11:43.900 --> 04:11:46.380
and even was really great in the final map against Focus

04:11:46.380 --> 04:11:48.060
on Dust2 that got them to this playoffs.

04:11:48.060 --> 04:11:50.060
I got to say that the one guy who has really popped off

04:11:50.060 --> 04:11:51.540
from me has been JW, right?

04:11:51.540 --> 04:11:53.700
Like leading by example on Captain On-Lap.

04:11:53.700 --> 04:11:55.620
Because online, he has been an illustrated player

04:11:55.620 --> 04:11:56.580
in an AWP-ing eye gelling.

04:11:56.580 --> 04:11:58.140
It's not an easy job at all, Richard.

04:11:58.140 --> 04:12:01.100
But coming into this event, he's been so pivotal with the AWP.

04:12:01.100 --> 04:12:02.460
Even the comeback against Focus,

04:12:02.460 --> 04:12:04.460
he was the one leading by example.

04:12:04.460 --> 04:12:06.260
Tall order for him today.

04:12:06.260 --> 04:12:08.820
Taking on Astralis, some people's favorites

04:12:08.820 --> 04:12:10.820
to lift this trophy in Bucharest.

04:12:10.820 --> 04:12:15.140
Hoopsy got to cut the Deadwood from the all Danish lineup,

04:12:15.140 --> 04:12:18.140
turn it international, and so far so good.

04:12:18.140 --> 04:12:20.940
Henry really put me into a spin the other day.

04:12:20.940 --> 04:12:23.780
He said, this is the best Astralis we've seen

04:12:23.780 --> 04:12:24.940
in six, seven years.

04:12:24.940 --> 04:12:26.780
And I went, come on, bro.

04:12:26.780 --> 04:12:30.100
Like, you really saying this is better than the 2016?

04:12:30.100 --> 04:12:31.620
And I was like, oh, it's 2026.

04:12:31.620 --> 04:12:32.460
So yeah, okay.

04:12:32.460 --> 04:12:33.300
It's been good.

04:12:33.300 --> 04:12:34.420
It has been a bit, man.

04:12:34.420 --> 04:12:37.460
Yeah, but at least doing what they're supposed to do, right?

04:12:37.460 --> 04:12:43.460
the group stage only dropping one map to bait, beating Mongols 2-0 convincingly.

04:12:43.460 --> 04:12:46.460
You have some of these new players playing really well.

04:12:46.460 --> 04:12:49.460
Fusey, we've already talked about him looking like one of the best

04:12:49.460 --> 04:12:53.460
offers of the year right now, but also it's been kind of the resurgence of Yaddy.

04:12:53.460 --> 04:12:58.460
This is a guy who struggled last year. I mean, he really wasn't doing himself any favor.

04:12:58.460 --> 04:13:00.460
A million-dollar player, last week, forget.

04:13:00.460 --> 04:13:03.460
But this year it's been a different story. He has really come alive.

04:13:03.460 --> 04:13:05.460
I think it's because they've given him a little bit more freedom.

04:13:05.460 --> 04:13:08.460
He's getting a little bit better roles for himself. Now that's down is gone

04:13:08.460 --> 04:13:12.380
And he's really kind of taken that opportunity and ran with it and again

04:13:12.380 --> 04:13:17.120
I think this is all because I did a catalyst here has been a fact that stare has finally had the opportunity

04:13:17.380 --> 04:13:19.740
Shine in all these star positions all the star road

04:13:19.740 --> 04:13:24.380
He's a player you touch upon time and time again during all the metronome tribulations of Astralis

04:13:24.380 --> 04:13:29.060
He was the one rock for this team playing some in some very rough positions a very rough road

04:13:29.060 --> 04:13:34.740
But still able to deliver the numbers and now he's just consistently delivering your foes being a constant

04:13:34.740 --> 04:13:38.740
with the AWP as well, just so stable with the AWP, and that's, I feel like,

04:13:38.740 --> 04:13:42.740
allowed, alleviated a quite a pressure from Yabi to kind of be, to kind of find

04:13:42.740 --> 04:13:46.740
himself, so to speak. So, yeah, Stralis right now, man, they're looking, for me, they're looking like the favorites.

04:13:46.740 --> 04:13:50.740
Yeah, I was kind of wondering what we were going to get, right, because they did have that big third place finish at EPL,

04:13:50.740 --> 04:13:54.740
where they beat Spirit, they beat Foot, it's like, okay, like these guys are cooking a little bit right now,

04:13:54.740 --> 04:13:58.740
but this is a different situation where they were kind of playing the underdog role at EPL here,

04:13:58.740 --> 04:14:02.740
they're supposed to be one of the favorites next to Mongols, and maybe Foot, and so on, and they've lived up to it,

04:14:02.740 --> 04:14:07.220
to it and stairs been the big one because look I always thought stair was solid but he has leveled

04:14:07.220 --> 04:14:11.860
up this year in a big big way in my opinion not only just overall performance but because he

04:14:11.860 --> 04:14:15.940
is going for so many openers and converting on them that is one of the biggest things I think

04:14:15.940 --> 04:14:20.580
he's been one of the better entry rifleers this year yeah I think when it comes down to the maps

04:14:20.580 --> 04:14:24.020
right this is where Astralis despite them being the favorites that's this is what makes him even

04:14:24.020 --> 04:14:27.300
bigger favorites I was wondering if eyeball is going to ban an overpass or ancient they're going

04:14:27.300 --> 04:14:31.620
to ban an overpass a newb is going to be banned about Astralis it should be Astralis going for

04:14:31.620 --> 04:14:32.760
for the ancient pick here.

04:14:32.760 --> 04:14:34.140
I wouldn't be surprised with that.

04:14:34.140 --> 04:14:37.100
And for GW, the only safe bet you have here is Mirage.

04:14:37.100 --> 04:14:38.820
That's a map you're usually comfortable on.

04:14:38.820 --> 04:14:39.980
It's going to stick with this.

04:14:39.980 --> 04:14:41.980
Even the whole Astralis looks solid on it

04:14:41.980 --> 04:14:43.780
and comes down to the final two maps.

04:14:43.780 --> 04:14:45.380
Look, Dustin Banzar, Banner of Astralis.

04:14:45.380 --> 04:14:46.780
And whether it's Inferno or Nuke,

04:14:46.780 --> 04:14:48.100
it's heavily going to favor Astralis.

04:14:48.100 --> 04:14:49.780
Their map pool is so much deeper

04:14:49.780 --> 04:14:51.940
than almost any other team we have at this event right now.

04:14:51.940 --> 04:14:55.380
So, man, Ibalas have a tall ask ahead of them.

04:14:55.380 --> 04:14:56.540
It was always going to be difficult no matter

04:14:56.540 --> 04:14:57.700
what the map pool was going to be,

04:14:57.700 --> 04:14:59.620
especially because Ibalaj is not one of those squads

04:14:59.620 --> 04:15:05.140
like has a perma ban or a perma pick they really try to rotate around the pool and I think uh you

04:15:05.140 --> 04:15:08.500
know banning nuke is a little bit surprising to me from eyeballs I thought they'd want that the

04:15:08.500 --> 04:15:14.020
third match that is interesting because that was the map they picked if you remember against

04:15:14.020 --> 04:15:18.500
bait and they got completely smacked by them yeah I really feel inferred they feel like they might

04:15:18.500 --> 04:15:21.620
stand a chance but in all honesty I don't think there was going to be any map they're going to be

04:15:21.620 --> 04:15:26.260
happy with come come the deciding map but it's going to come down to mirage rich this is their

04:15:26.260 --> 04:15:33.620
There's a whole maps map they're comfortable on but remember last time you played this was against MIBR where in Sanin and Breno completely demolished them

04:15:33.620 --> 04:15:37.240
So uh, they gotta hit the ground running. I'll tell you that. Yeah

04:15:37.240 --> 04:15:40.980
I mean look obviously there are levels to the game right and we don't want to be disrespectful

04:15:41.780 --> 04:15:48.460
To eyeball us, but when you're down there in that like tier 2 melange you're playing a lot of online CS

04:15:48.460 --> 04:15:52.580
I think the reason you've seen the jump up in JW's numbers here is because

04:15:52.580 --> 04:16:07.580
because landing is just a different beast and when you're playing against quality oppositions at land, it really is a different world and it's very easy to get inside your head, make simple elementary mistakes and we've definitely seen that from eyeballs.

04:16:07.580 --> 04:16:16.580
Real quick, this is because we're talking about Yabbi, I just want to make the connection. Yabbi was a B rotator in the past which is a star position on the map where you get to be very active and mobile and be a playmaker.

04:16:16.580 --> 04:16:23.180
He got relegated to being an a anchor when they had the whole situation with stound and other players kind of coming in out

04:16:23.180 --> 04:16:27.220
They have returned him to this role. Thanks to relief. Exactly. That's what I'm saying

04:16:27.220 --> 04:16:30.880
Thanks to reuse ability to anchor they've been able to put you have a bigger playmaking position

04:16:30.880 --> 04:16:34.620
So keep an eye on that and I also put aside a long when the first out of straw this one

04:16:34.620 --> 04:16:41.360
It did Mongols was a 13 for drubbing for one of the best teams on this map. So yeah, it's gonna be over behind players jump scare

04:16:41.360 --> 04:16:45.460
Oh, no, oh, I will commentators are here. Who'd be going in this one?

04:16:45.460 --> 04:16:47.460
and why is it Stralis?

04:16:47.460 --> 04:16:51.460
Well, where do we begin with that kind of a question?

04:16:51.460 --> 04:16:53.460
I can see the JW romance coming from Moses right now.

04:16:53.460 --> 04:16:54.460
It's coming. I can feel it.

04:16:54.460 --> 04:16:56.460
Yeah, I'll give it to you, man.

04:16:56.460 --> 04:16:59.460
I am on some level just happy of JW here.

04:16:59.460 --> 04:17:01.460
On some level, I don't care what the performance looks like.

04:17:01.460 --> 04:17:03.460
I'm just like, JW, back in the playoffs, I think,

04:17:03.460 --> 04:17:05.460
his post-game interview with you guys on the desk

04:17:05.460 --> 04:17:07.460
just the other day, or a couple of you guys,

04:17:07.460 --> 04:17:09.460
I just love, I love hearing him talking.

04:17:09.460 --> 04:17:10.460
I think it's incredible seeing

04:17:10.460 --> 04:17:12.460
he's been able to work himself back to this level.

04:17:12.460 --> 04:17:14.460
Yeah, good to hear his mentality, but yeah,

04:17:14.460 --> 04:17:22.060
coming. But Astralis is going. Yeah, there we go. Astralis on the CT side,

04:17:22.060 --> 04:17:26.300
Eyeball is starting on the T-Saw to Mirage here. And the Desk Highlander

04:17:26.300 --> 04:17:29.700
throw our levels to this game. I think we're about to find out those levels

04:17:29.700 --> 04:17:34.020
coming into this. Yeah, well, let's give him a chance to like surprise us a

04:17:34.020 --> 04:17:38.340
little bit, right? Keep your heart open to be impressed here with the

04:17:38.340 --> 04:17:40.820
Eyeballers thing. And we'll just see how this goes. We've obviously heard a lot of

04:17:40.820 --> 04:17:46.100
good words about Bob, his performance and how much eyeballers value him. So we'll see

04:17:46.100 --> 04:17:47.100
if we can create anything.

04:17:47.100 --> 04:17:50.700
How nice to have seen it. A huge amount, but let's see. Maxir, he's been well to get

04:17:50.700 --> 04:17:56.060
one, and then Starr immediately snatching away all of these kills, and I'm starting

04:17:56.060 --> 04:17:59.380
to feel less like it's in my heart, Jason, to be honest.

04:17:59.380 --> 04:18:03.060
It's already, you're already shutting your heart off to it. It's not even, Ron, one hasn't

04:18:03.060 --> 04:18:04.060
even finished.

04:18:04.060 --> 04:18:05.060
Stone cold.

04:18:05.060 --> 04:18:10.780
You need, you need Jesus, Tinko. There we go. Get into it, Maxir. Lovely one tap. Maxir,

04:18:10.780 --> 04:18:13.220
Max, there's another name you could point out in this team that has some interesting things.

04:18:13.220 --> 04:18:15.620
We've seen him play before, we've seen some good stuff out of him.

04:18:15.620 --> 04:18:21.060
Hasn't had a wealth of opportunities at the top levels of play, but he's another guy in this lineup

04:18:21.060 --> 04:18:25.540
that I'm kind of like, given the side-eye and keeping track of his progress and performances.

04:18:25.540 --> 04:18:29.980
Her mac is saying ahead of this that Richard and that first-game interview with Palaeus,

04:18:29.980 --> 04:18:33.540
and Strauss are quite favorites for the event they're playing, the Queen of Scourge Strike,

04:18:33.540 --> 04:18:34.540
but they're a trapeze.

04:18:35.540 --> 04:18:37.980
I don't have to agree, you know, they are looking very good.

04:18:37.980 --> 04:18:44.380
And Yabi, talking point in the desk there as well about his performances and how he seems to be unlocked,

04:18:44.380 --> 04:18:48.380
he's given it a lot more space in the team, a lot more responsibility and playing way better

04:18:48.380 --> 04:18:49.980
Cowerish right now because of that.

04:18:49.980 --> 04:18:54.620
I mean if we want to go back in during this round and kind of like truly answer Richard's question of

04:18:54.620 --> 04:18:59.420
you know why like give us the reasons why Strelis is going to win, I mean yeah, Yabi is one guy you

04:18:59.420 --> 04:19:03.420
point out and say his resurgence within the team, I think you also point at Stair and say he's

04:19:03.420 --> 04:19:07.340
continued strong performance for this team that has just been consistent over the course of

04:19:07.980 --> 04:19:11.860
years, you know, like he's another player that's performing well.

04:19:11.860 --> 04:19:16.220
Fuzzi, a promising young offer who has the capacity for incredible games as we saw

04:19:16.220 --> 04:19:18.820
versus Spirit at the ESL Pro League playoffs.

04:19:18.820 --> 04:19:24.220
And then you go to Hooksie as an IGL and just a strong tactician and someone who,

04:19:24.220 --> 04:19:26.540
when we see Astralis lately come into games,

04:19:26.540 --> 04:19:29.820
Hooksie has them seemingly well prepared and everyone on the same page in terms of

04:19:29.820 --> 04:19:31.460
how they want to approach the game.

04:19:31.460 --> 04:19:35.740
So yeah, there's so many positives that go towards the direction of Astralis.

04:19:35.740 --> 04:19:41.180
Yeah, at the start of the year, at the start of the season, we've heard a lot of coaches

04:19:41.180 --> 04:19:45.740
and players saying they've been impressed with the level of structure Charles has been

04:19:45.740 --> 04:19:46.740
able to get together quickly.

04:19:46.740 --> 04:19:49.060
Let's see how long that goes towards.

04:19:49.060 --> 04:19:53.060
Hooks is the in-game leader, but also the coaching staff.

04:19:53.060 --> 04:19:55.740
Henry was singing the praises of Mighty Max.

04:19:55.740 --> 04:19:59.340
There's an ounce to be won by the assistant coaches over there.

04:19:59.340 --> 04:20:01.340
Skip the head coach, one straight to the assistant coach.

04:20:01.340 --> 04:20:05.620
I mean, here's someone that has just been recently added into the team.

04:20:05.620 --> 04:20:09.460
we know rugby for a while. Yeah, I remember listening to Henry. I'm making a little bit of a joke.

04:20:09.460 --> 04:20:16.200
He's touching on his experience of no one mighty max from the UK scene, obviously. I mean, I think it was all in the context of

04:20:16.200 --> 04:20:21.980
endpoint, all the different players that had come through that organization. Yeah. But also the fact that ruga is still, you

04:20:21.980 --> 04:20:26.620
know, he's been a part of this team and it wasn't going very well. So you know, obviously the recent changes to roster

04:20:26.620 --> 04:20:31.600
has all come together. Rug as a whole career has been on teams where things haven't been going well. Some years at OG, like

04:20:31.600 --> 04:20:35.600
trying to build lineups that we're going to be able to compete and was never able to get the players. So this is

04:20:35.600 --> 04:20:54.600
This has got to be a great feeling for him finally having a squad that is improving to the degree of being able to compete internationally and then now he's got a chance to prove his value as a coach and if he can help Astralis get over the line to start winning trophies again because this organization as Richard had said six years since we could speak super positively about the Astralis organization.

04:20:54.600 --> 04:20:56.600
Man, it's crazy. I think it's been that long.

04:21:00.600 --> 04:21:03.600
I could start here for eyeballers.

04:21:03.600 --> 04:21:05.840
Jake Delbs with that opening kill turn in the corner

04:21:07.240 --> 04:21:09.680
He's been playing ill throughout this events

04:21:09.820 --> 04:21:14.600
Let the go say hi to him for the first time in the years after their playoff qualification wouldn't even shake my hand

04:21:14.600 --> 04:21:16.600
He's just been sick wouldn't touch Anders

04:21:17.080 --> 04:21:20.500
Boxy's got a lot of attention headed this way doesn't realize the timing of sick tour

04:21:23.520 --> 04:21:26.420
Yeah, maybe he was lying the whole time maybe he was just like

04:21:27.880 --> 04:21:29.880
You just see you ever

04:21:30.520 --> 04:21:32.520
Miss you who you again?

04:21:32.520 --> 04:21:37.280
45 seconds left and hard loaders going to be going into this B bomb so we got

04:21:37.280 --> 04:21:41.120
scare on shore it's gonna be all fell into stairs right fault but Maxter and

04:21:41.120 --> 04:21:44.760
JW coming in to collapse upon this B bomb site yeah there was a chance there

04:21:44.760 --> 04:21:48.640
to hold on to it even a couple of those kills Fuzzi's brought one back no more

04:21:48.640 --> 04:21:53.040
mistakes that made gonna go a little bit deep to take down Maxter great damage

04:21:53.040 --> 04:21:57.080
onto decks but two versus three and they're entrenched in this B bomb site

04:21:57.080 --> 04:22:01.080
I think more than likely Astralis just set up and play for the exit kills.

04:22:09.080 --> 04:22:16.080
And even though it's not going the way of Astralis, so Iblos can be really happy about this first time taking the guns out for a spin.

04:22:16.080 --> 04:22:19.080
Working out very well over towards that B bomb site.

04:22:19.080 --> 04:22:24.080
Yeah, good shooting and good opening provided by JW scaling up short and just taking a hard flight on the swing.

04:22:24.080 --> 04:22:27.440
It's got that jersey buttoned up all the way to the top.

04:22:27.440 --> 04:22:29.120
It's business time.

04:22:29.120 --> 04:22:31.880
2-1 here in this quarter final series.

04:22:35.880 --> 04:22:38.360
Winner as we just saw would go on to play 3D Max

04:22:38.360 --> 04:22:41.400
in the next semi-final and really looking at the brackets

04:22:41.400 --> 04:22:43.440
as the desk has talked about a couple of times as well.

04:22:43.440 --> 04:22:45.440
Astralis has the red carpet to the grand final.

04:22:45.440 --> 04:22:47.720
It feels laid out, especially with some of the struggles

04:22:47.720 --> 04:22:48.800
we saw at a 3D Max earlier.

04:22:48.800 --> 04:22:51.280
You gotta feel like they're gonna be favorites from this side.

04:22:51.280 --> 04:22:53.800
Another opening provided by J-Dubbs.

04:22:53.800 --> 04:22:55.360
It's a little rough that it was there.

04:22:55.360 --> 04:22:56.860
It looked like it should have been able to take that kill.

04:22:56.860 --> 04:23:01.160
JW was given a lot of time to compose himself to win that fight.

04:23:02.100 --> 04:23:03.600
Oh, look at this move.

04:23:03.600 --> 04:23:04.360
Yeah, look at it.

04:23:04.360 --> 04:23:05.700
It's already out to a sandwich.

04:23:05.700 --> 04:23:08.440
That's such a surprise here for your flawless defense.

04:23:08.440 --> 04:23:11.040
That's another angle, another layer to this story is, you know,

04:23:11.040 --> 04:23:13.600
this is a team that a lot of the top squads aren't going to be familiar with.

04:23:13.600 --> 04:23:18.060
There's a certain level of familiarity you gain in the pro scene from practicing

04:23:18.060 --> 04:23:19.740
and playing so many officials against squads.

04:23:19.740 --> 04:23:23.500
You get a sense of the different players and their timings and their decision making,

04:23:23.500 --> 04:23:26.400
how they approach different scenarios, how they play in clutches,

04:23:26.400 --> 04:23:30.000
that's all information you don't have if you're Astralis against Eyeballers.

04:23:30.000 --> 04:23:34.400
So all of this is, this is gonna, this can feel like a very weird game to the Astralis guys.

04:23:35.900 --> 04:23:41.700
And that, that sort of angle of things opens it up to a little bit more of a conversation about the upset.

04:23:41.700 --> 04:23:47.800
Also the angle about the fact that Astralis is playing with the pressure of being a team that should be winning this event at this point,

04:23:47.800 --> 04:23:49.200
or at least making the final.

04:23:49.200 --> 04:23:52.800
Yeah, but you know what, if you can't handle that pressure in a quarter final against Eyeballers?

04:23:52.800 --> 04:24:01.120
Yeah, I don't know what to tell you, but what I'm saying from the other perspective is that eyeballers don't have any expectations or pressure whatsoever.

04:24:01.120 --> 04:24:03.880
Well, they'd already probably exceeded expectations to a certain degree, right?

04:24:04.920 --> 04:24:08.280
Everything from here is the cherry on top of that Sunday.

04:24:11.480 --> 04:24:15.680
We're tied at two and quickly the money for Astralis gets depleted out of that pistol round victory.

04:24:16.120 --> 04:24:19.360
Too straight for eyeballers and Astralis sits back on USPs.

04:24:22.800 --> 04:24:32.480
Yeah, it should be no problem here for I've both double smoked.

04:24:32.480 --> 04:24:33.480
That's very smoke.

04:24:33.480 --> 04:24:36.000
The window is very, very smoked.

04:24:36.000 --> 04:24:42.480
Well, now's the round to make the mistake.

04:24:42.480 --> 04:24:43.480
Smoke in towards Con.

04:24:43.480 --> 04:24:46.240
Bob's just gonna scale up short.

04:24:46.240 --> 04:24:50.760
Uh, lazy clear of lateral room, but they wanted to hustle past it and get into this execute,

04:24:50.760 --> 04:24:51.760
holds the trigger down.

04:24:51.760 --> 04:24:58.080
kill rounds done I stubble from Bob so three to two I ballers gain an early

04:24:58.080 --> 04:25:00.720
lead is here is your heart open back up yet dingo

04:25:00.720 --> 04:25:04.400
that's why it closed down halfway through the pistol but yeah I mean

04:25:04.400 --> 04:25:08.360
Bob and W have brought it right now yeah it's beating again

04:25:08.360 --> 04:25:11.760
they know what he was doing what he can yep that's stylish

04:25:11.760 --> 04:25:18.280
okay most three kills easy peasy I think it's it's good to see them getting on

04:25:18.280 --> 04:25:19.320
the border early because

04:25:19.320 --> 04:25:32.320
I think if you're an underdog like this, and you go down early and you let Astralis get going when all the gun rounds in the first five rounds, you've got this huge lead already building for Astralis, all the wind in their sails, I think it's so much more difficult to get back into the game.

04:25:32.320 --> 04:25:36.320
So at least there's some success here for eyeballs in the first few gun rounds.

04:25:36.320 --> 04:25:44.320
Well, I think they did a good job of, you know, we talk about it all the time and these kind of underdog matchups, especially the extreme underdogs, is you got to make Astralis respect you first.

04:25:44.320 --> 04:25:48.780
first and I think in these first five rounds they've done just that and you got to get the sense that you've accomplished it

04:25:49.100 --> 04:25:55.040
Forcing this early time out of Astralis. It's not any kind of like panic timeout, but certainly certainly something that a

04:25:55.720 --> 04:26:00.860
Hooksy and in rug are gonna try and put a stamp on now to get things going before this hole gets any deeper

04:26:00.860 --> 04:26:14.900
one kit on Ryu no AWP out for the CT side same for the T side though sticking with all AKs

04:26:14.900 --> 04:26:23.740
stairs stepping out through the flames having to get back he's got 31 health now it's a

04:26:23.740 --> 04:26:28.660
defending player of the connector yeah it's kind of an issue especially because he's gonna look

04:26:28.660 --> 04:26:32.020
like the next support of element over to the B bomb site when this hit eventually comes in.

04:26:32.020 --> 04:26:36.900
It's already weakened to an MP9 as well as the main defender of the B site.

04:26:36.900 --> 04:26:38.100
Oh, here they come.

04:26:38.100 --> 04:26:40.980
Running into the B bomb site, it's Yabbi who's up short.

04:26:40.980 --> 04:26:43.460
There goes Maxster.

04:26:43.460 --> 04:26:45.860
He's done well to get one, but then burns away.

04:26:45.860 --> 04:26:48.980
Stairt does die, but Yabbi's still around here with the M4.

04:26:48.980 --> 04:26:50.180
Yeah, but they know he's here.

04:26:50.180 --> 04:26:51.300
They know he's in the location.

04:26:51.300 --> 04:26:52.740
Yeah, there was no play for him to make.

04:26:52.740 --> 04:26:56.340
Fosey gets one through the smoke, but that's not going to change anything whatsoever.

04:26:58.660 --> 04:27:03.940
So Highballer is breaking through to another one on this B-Bomb site.

04:27:03.940 --> 04:27:07.620
Yeah, and I mean if you don't get a kill in the next like five seconds like you kind of got to save.

04:27:07.620 --> 04:27:12.700
Gonna try and sneak through this smoke. Bob not really paying to tell guys. Just try to spam at the angle.

04:27:12.700 --> 04:27:14.300
Do they really want to commit to this?

04:27:14.300 --> 04:27:19.620
I mean, time is really ticking and there's still so many positions to clear out.

04:27:19.620 --> 04:27:24.500
I think you should try and get away right now. Even with that kills up, out they go. Save those weapons and...

04:27:24.500 --> 04:27:27.220
Highballers are up to four.

04:27:27.220 --> 04:27:31.220
Yeah, really well done. Just a quick hit towards the B bomb site when they sense they had it.

04:27:31.220 --> 04:27:37.220
J.W. is going to try and take some M4s away at the end, but they entrench themselves on the stairs and don't go anywhere else.

04:27:37.220 --> 04:27:40.220
They can hear the footsteps of J.W. into the bomb site, nobody peeking.

04:27:42.220 --> 04:27:46.220
And J.W. goes down. Doesn't clear hard right. AK-47 given over to Fozip.

04:27:46.220 --> 04:27:49.220
So 4-2. A lead for eyeballers.

04:27:49.220 --> 04:27:52.220
Starting to be able to work the map. A couple good plays in middle.

04:27:52.220 --> 04:27:57.980
opening kills provided, scaling up short, and then you switch into just an overwhelming hit at the B bomb site through the halls.

04:28:01.460 --> 04:28:06.380
Only success that Stralis has had has been the pistol round and the ensuing. Outside of that, it's been all eyeballers.

04:28:10.020 --> 04:28:15.420
They take a timeout out of the victory heading into this next gun round, so they're going to make Stralis consider their options.

04:28:15.420 --> 04:28:16.900
Actually, see me, not next gun round, just...

04:28:19.380 --> 04:28:21.540
Couple forceps around the two saved rifles.

04:28:22.220 --> 04:28:44.820
I feel like J.W. would have had some very important words to give to his team before

04:28:44.820 --> 04:28:49.460
this went live with the position that he's in as a leadership figure.

04:28:49.460 --> 04:28:54.860
It would be cool to ask him what exactly he said to the team to get them motivated for this matchup to get them playing well.

04:28:55.860 --> 04:28:57.360
Overwhelming Palace this time.

04:28:58.460 --> 04:29:00.460
Forrest Troll has two plays charging forward.

04:29:01.260 --> 04:29:03.860
I ball is realized they've lost significant control of that.

04:29:05.260 --> 04:29:08.860
They're just going to pause. That is going to slow this round down a lot, probably.

04:29:08.860 --> 04:29:10.460
They have so much to worry about now.

04:29:12.160 --> 04:29:13.360
Just got to be conscious of it.

04:29:13.660 --> 04:29:15.660
And obviously coming back in, plenty of time to deal with it.

04:29:15.660 --> 04:29:16.960
You want to force the defense back.

04:29:16.960 --> 04:29:20.920
So yeah, gonna deploy a smoke and you aren't gonna want to pressure that whatsoever, but

04:29:20.920 --> 04:29:24.600
it's information gained and the option might be available to you later on in the round.

04:29:24.600 --> 04:29:28.200
They still have time to traverse to the other side of the map.

04:29:28.200 --> 04:29:30.880
Astralis they're doing a good job of not peeking, not getting anything over for free.

04:29:30.880 --> 04:29:34.500
So if eyeballers don't start making their move, actually I'll say this, this is a lot

04:29:34.500 --> 04:29:38.840
of resources kind of stalled out doing mostly nothing on the map while all this is going

04:29:38.840 --> 04:29:40.680
on towards Palace.

04:29:40.680 --> 04:29:45.360
So Astralis is doing a good job of chewing so much time off the clock.

04:29:45.360 --> 04:29:51.360
Well, Stair does get taken out eventually as Rolf steps into Palace to deal with that threat.

04:29:51.360 --> 04:29:55.360
45 seconds left and it is going to be an eyeball as finished towards this A site.

04:29:55.360 --> 04:29:57.360
Some split potential later on in the round.

04:29:57.360 --> 04:30:01.360
J.W. is the AWPer is just cutting rotations off towards top mid.

04:30:01.360 --> 04:30:02.360
Yeah, he's not going to be aggressive.

04:30:02.360 --> 04:30:03.360
You won't see him splitting towards Con whatsoever.

04:30:03.360 --> 04:30:05.360
He wants to stay far, far back.

04:30:05.360 --> 04:30:07.360
Good kill from Bob, providing the openings necessary.

04:30:07.360 --> 04:30:09.360
28 seconds, so plenty of time.

04:30:09.360 --> 04:30:14.360
One goes down, trades as they turn the corner and there's J.W. with an easy pounce and an easy kill.

04:30:14.360 --> 04:30:18.040
kill. Eyeballers continue their winning ways up by three.

04:30:18.840 --> 04:30:20.360
I mean you got a little bit of a loving missed start.

04:30:21.080 --> 04:30:25.160
Here comes the next level up. We've got Astralis getting the off out for Fusey,

04:30:25.160 --> 04:30:29.400
everybody else is going to have the rightful day of desire and plenty of utility now arriving for

04:30:29.400 --> 04:30:35.560
Astralis. So this is the big obstacle to see if Eyeballers can get around it over it or through

04:30:35.560 --> 04:30:40.600
it. And if they can, if they can put another round even against this full buy when everything's

04:30:40.600 --> 04:30:45.320
fully flashed out. Who knows how far they could go in terms of this initial start.

04:30:45.320 --> 04:30:47.800
Yeah, you could just get buried if you can't close this one.

04:30:47.800 --> 04:30:51.400
Astralis put a lot of focus on mid early exchange of utility.

04:30:51.400 --> 04:30:56.040
Bob's trying to find a chance at it, but Bozy from the underpass grabs the quick kill.

04:30:56.040 --> 04:30:59.800
Opening provided, Astralis up into 5 on 4. Now he's got to find an escape route.

04:30:59.800 --> 04:31:13.800
Max just bought a hook, so you're trying to put pressure on the Strollers in-game leader.

04:31:13.800 --> 04:31:18.680
Keep Hooksy down on the bomb side, he's not giving up any chances here, no peeks towards

04:31:18.680 --> 04:31:22.880
Max just as soon as he does, Max just has a few shots, so he realizes he's got a threat

04:31:22.880 --> 04:31:25.600
up in the apartment to worry about.

04:31:25.600 --> 04:31:29.600
J.W. will start making his way out through the underpass.

04:31:29.600 --> 04:31:32.600
Oh, stairs coming window.

04:31:32.600 --> 04:31:35.600
Timing I don't think would be with J.W. but he wants to peek into the A bomb site.

04:31:35.600 --> 04:31:37.600
He's alone in the middle.

04:31:37.600 --> 04:31:43.600
So again, can't imagine any aggression coming from this position.

04:31:43.600 --> 04:31:47.600
Much like Lastron, a supportive element is meant to just be a nuisance in the middle of the map.

04:31:47.600 --> 04:31:51.600
But this is a long time from to hang out having to think about a catwalk push, a window peek.

04:31:51.600 --> 04:31:56.440
peek just now resmokes window which kind of shows to Astralis a mid control is

04:31:56.440 --> 04:32:03.440
coming in. Fuzzi goes into the peek bottom connector Jw knocked away Dex is

04:32:03.440 --> 04:32:07.480
going to reply but you still got Rio being burnt out of position Dex with a

04:32:07.480 --> 04:32:11.320
follow-up kill has drawn this back to even numbers. Astralis trying to rotate

04:32:11.320 --> 04:32:15.160
over there got two players coming through CT one of them stare and he's looking

04:32:15.160 --> 04:32:18.520
for that cross into the bomb site now the plant is not committed to just yet

04:32:18.520 --> 04:32:23.000
for eyeballers. Rolf is going to put that through now and he's planted it for the Stanton

04:32:23.000 --> 04:32:27.680
Jungle post plant position. So it's strong if they can get into the spots and they are

04:32:27.680 --> 04:32:31.600
in those spots currently but they're being forced out of them. Yabbi spans through the

04:32:31.600 --> 04:32:36.360
connector and now we've got Maxter getting taken down upon the push as well. So Astralis

04:32:36.360 --> 04:32:41.360
will retake and find an important round victory here and put an end to the streak of eyeballers.

04:32:41.360 --> 04:32:45.080
Yeah, nice retake coming from CT spawn just as the bomb gets planted and you realize the

04:32:45.080 --> 04:32:48.320
The planter is going to be in a moment of transition where he's trying to find cover.

04:32:48.320 --> 04:32:51.000
Once he gets into that safety, the retake gets so much more difficult.

04:32:51.000 --> 04:32:53.000
So really good timing for Astralis to hit.

04:32:53.000 --> 04:32:55.600
Helped out obviously in the opening kill to follow up from Fozzi.

04:32:55.600 --> 04:32:58.040
The off-do and work in this round for Astralis.

04:32:58.040 --> 04:33:00.040
The perfect amount of impacts.

04:33:00.920 --> 04:33:04.360
Good protocols and good scaling and a good job from iBallers getting into the bomb site.

04:33:04.360 --> 04:33:05.760
But a better retake.

04:33:05.760 --> 04:33:08.480
Yavi, just a beast, double kill on it.

04:33:08.480 --> 04:33:10.680
Five to three for iBallers and they buy back up.

04:33:10.680 --> 04:33:14.440
There's still money in the bank for another investment in round ten as well if iBallers need it.

04:33:15.080 --> 04:33:23.080
Different story for Astralis, it'll depend on how much they can save in a losing effort if they're able to continue buying and continue fighting.

04:33:23.080 --> 04:33:40.360
to be a really strong blow to deal to Astralis if I ballers can pull it off a round win to

04:33:40.360 --> 04:33:44.520
take plenty of guns away give yourself an advantage and then you might even be able

04:33:44.520 --> 04:33:48.120
to just run away with the second half or I mean the rest of the half.

04:33:48.120 --> 04:33:56.360
This is I-Ballers map pick of Mirage showing good things on it so far.

04:33:56.360 --> 04:33:59.480
Three players in middle, Maxter just coming back from the B-Halls now.

04:33:59.480 --> 04:34:02.760
Bombers and T spawn so no decision quite yet for I-Ballers.

04:34:02.760 --> 04:34:08.160
Minute left on the clock.

04:34:08.160 --> 04:34:10.880
Now look like this split coming through Khan.

04:34:10.880 --> 04:34:12.880
Foze's AWP is here and in position.

04:34:20.320 --> 04:34:22.480
We got Dex making his way up towards Yabbi.

04:34:22.480 --> 04:34:27.840
Stare also, silencing what would be an eyeballer's attempt towards this haste-side split,

04:34:27.840 --> 04:34:32.480
but the players haven't even come out of ramp yet and the connector contingent is already dead,

04:34:32.480 --> 04:34:35.280
so much more like what we were expecting here.

04:34:35.280 --> 04:34:37.840
Astralis putting a stop to eyeballers moving forward.

04:34:37.840 --> 04:34:40.840
Yeah, it really feels like Astralis has settled this down to quite a degree.

04:34:40.840 --> 04:34:42.720
They look very comfortable in this round.

04:34:42.720 --> 04:34:49.560
So I ballers will have to go on a little bit of a run to disjoint that again if they

04:34:49.560 --> 04:34:50.560
can.

04:34:50.560 --> 04:34:54.720
Five rounds already is a good place to be, just scrape together one more.

04:34:54.720 --> 04:34:58.280
Another buy coming in moving forward, Max are going to save the AK-47, moving over into

04:34:58.280 --> 04:35:00.440
Palace for the safety.

04:35:00.440 --> 04:35:05.160
But Astralis coming right back, the early effort from my ballers is fantastic and now

04:35:05.160 --> 04:35:10.200
we're seeing the response from the favourites adapting, adjusting and clawing back into things,

04:35:10.200 --> 04:35:21.400
one round back now. Yeah, I don't think we got to be too stressed about the start. You

04:35:21.400 --> 04:35:27.200
know, you can get a hot lead on mirage and get those T side rounds going. But for Astralis,

04:35:27.200 --> 04:35:30.320
the fact that when the money came back and they got the yelp out for the first time that

04:35:30.320 --> 04:35:34.200
they went two rounds in a row, they're starting to chip away at the money. If they win this

04:35:34.200 --> 04:35:37.800
one, they're going to get that break they've been looking for. Four side ballers down to

04:35:37.800 --> 04:35:42.840
some weaker weapons again and Astralis will have a tied game so see if that is

04:35:42.840 --> 04:35:47.920
the case I've always had one last chance to really try and extend from these five

04:35:47.920 --> 04:35:51.120
rounds they picked up in a row yeah there really shouldn't be any calls for

04:35:51.120 --> 04:35:54.200
panic for Astralis so over the past month they've done on a pretty good run

04:35:54.200 --> 04:35:56.480
and I've got some pretty good wins under the belt that should let them know

04:35:56.480 --> 04:36:01.360
they're on the right path wins over the Mongols wins over Bates undefeated here

04:36:01.360 --> 04:36:05.640
in the PGL Bucharest group stage wins over foot over spirit back at ESL Pro League

04:36:05.640 --> 04:36:11.080
over Fury IDSL Pro League. They've got a lot of very strong winds, so no cause for panic.

04:36:21.640 --> 04:36:26.920
Oh, good kill from Dex at least. Had a couple of those in the last round didn't lead to anything though.

04:36:29.080 --> 04:36:31.240
Hoping that this time it's a different story.

04:36:31.240 --> 04:36:37.480
No minute on the clock stare looking to block out connector really important role here on the CT side. He can get nothing

04:36:37.760 --> 04:36:41.240
Yeah, be all transitions to the jungle player does damage to him

04:36:41.240 --> 04:36:44.740
But doesn't bring him down so eyeballers do remain competitive

04:36:44.740 --> 04:36:48.120
In fact, they keep four players up and the game to the A side

04:36:48.120 --> 04:36:53.480
So it's gonna be six to four and eyeballs loving the fact is that they win this one so cleanly too, right?

04:36:53.480 --> 04:36:57.300
They don't lose too many players just the single so they can build money up again

04:36:57.300 --> 04:37:02.560
Yeah, really cool scene as well around like this too where it's like it's not just it's not just eyeballers winning off some of that momentum

04:37:02.560 --> 04:37:05.820
It's you know, it's Rallis just rattled off to in a row start of looking comfortable

04:37:05.820 --> 04:37:09.760
And you're still able to snatch around away from them very cool stuff from eyeballers so far here in mirage

04:37:10.100 --> 04:37:14.980
Little bit of a hunt to try and find the all-puff fozy, but not ultra dedicated to it at the moment

04:37:18.140 --> 04:37:24.180
And they're content to let them have the AWP for the next round six to four two rounds remaining in this opening half

04:37:27.300 --> 04:37:42.300
I baller is making a bit of a statement that they're not just going to be any kind of a rollover squad.

04:37:42.300 --> 04:37:48.300
A double offset up now picked up for Astralis. It's actually, yep, it's passed over to Hooksy as the secondary offer.

04:37:48.300 --> 04:37:51.860
So Hooksy gonna position himself at the B bomb site which is gonna allow them to put that

04:37:52.100 --> 04:37:56.980
Fourth player on a rifle to be a little bit more mobile around the map and not be super concerned about the B halls

04:38:06.100 --> 04:38:08.100
Now moving down the ramp as a unit

04:38:08.100 --> 04:38:17.060
You've got Yabi over in ladder room, Stare there in support, taking some attention, Yabi's

04:38:17.060 --> 04:38:20.380
got the first kill, dodges the flash, but Nade in hand, nothing he can do is bob swings

04:38:20.380 --> 04:38:25.060
in, middle of the map controlled by eyeballers, in a position they can exploit as they move

04:38:25.060 --> 04:38:28.380
quickly and swiftly and decisively towards the P-bomb site.

04:38:28.380 --> 04:38:31.580
But it's Hooksie who's going to step up with the AWP and he's just not going to be able

04:38:31.580 --> 04:38:36.060
to make that happen, so he had two shots at that, couldn't take anybody down, now Stare

04:38:36.060 --> 04:38:40.540
arrived hoping his rotation is going to be effective enough but he's just spraying bullets

04:38:40.540 --> 04:38:45.060
and not really connecting any of them so you got eyeballers two players on very low HP

04:38:45.060 --> 04:38:48.820
grenade's going to go in, ball's going to dodge that but he can't dodge the plant,

04:38:48.820 --> 04:38:53.060
he's forcing the open, Fuzzi gets the frag but Fuzzi's now going to clutch.

04:38:53.060 --> 04:38:59.060
A 1v3 total would be 4 and he's uh, switched out to the right fall but there's no bullets

04:38:59.060 --> 04:39:02.060
in that and he just ends up getting flanked out by J.W.

04:39:02.060 --> 04:39:08.520
I mean, if you're eyeball is you're absolutely loving the performance you're putting on the server right now. I love seeing J. W.

04:39:08.520 --> 04:39:14.660
You still just be like a sneaky little round of a player as you know, like he has his presence. I'm sure it clears out the player the back of the side

04:39:14.660 --> 04:39:16.860
reposition through the ladder room to wrap around.

04:39:17.620 --> 04:39:20.620
Just the game IQ for J. W. is so high.

04:39:21.620 --> 04:39:26.660
Get open and kill for Yavi, but not able to build anything off of it again. It's like the quick pace. It's when that's happening.

04:39:26.660 --> 04:39:31.220
I baller is one of these teams right now that are just really trying to exploit the gaps they create as fast as possible

04:39:31.500 --> 04:39:35.020
And not let the experience in the game plan of Astralis ever kick in

04:39:35.300 --> 04:39:40.260
Astralis isn't giving any chances to read the game and get ahead of the play because I ballers is always escalating

04:39:40.620 --> 04:39:46.700
Well this time to bring the fights to the infusion instead of taking the first two kills almost immediately as soon as the round begins

04:39:46.700 --> 04:39:52.620
Real holding on and spraying away for a second. So last round the half will go Astralis's direction

04:39:52.620 --> 04:39:56.060
And we have fifth round being collected here for the CT side.

04:39:56.060 --> 04:39:59.620
I don't think Astralis is going to be too happy about this first half whatsoever.

04:39:59.620 --> 04:40:04.180
No, but at least you got something positive right at the end, right?

04:40:04.180 --> 04:40:05.980
Like, at least you scraped this round together.

04:40:05.980 --> 04:40:09.820
Still, I don't think like panic is anything, but certainly they're going to understand

04:40:09.820 --> 04:40:12.060
they've got a huge task in the second half ahead of them.

04:40:12.060 --> 04:40:14.740
What a great opening.

04:40:14.740 --> 04:40:17.540
What a great first look in these quarterfinals of eyeballers.

04:40:17.540 --> 04:40:19.900
Seven to five lead over Astralis.

04:40:19.900 --> 04:40:25.660
We're going to switch sides and see what the defense can do, see what Hooksy can marshal

04:40:25.660 --> 04:40:31.860
his troops into for an offensive campaign here.

04:40:31.860 --> 04:40:36.820
Ten kills on Bob, ten kills on Dex, nine on JW, those three leading the way, JW with

04:40:36.820 --> 04:40:40.980
plenty of initial kills, opening kills I should say, especially at the start of the half.

04:40:40.980 --> 04:40:44.820
The first two gun rounds won by all ballers were started by JW getting opening kills

04:40:44.820 --> 04:40:50.260
and middle so him as that kind of veteran leadership presence able to get

04:40:50.260 --> 04:40:58.580
them started on the right foot really cool to see and there's the ultra layer

04:40:58.580 --> 04:41:02.220
too of I mean much like what we just had with 3d max in the previous the

04:41:02.220 --> 04:41:04.980
conversation about them like the whole goal of that team when it began was

04:41:04.980 --> 04:41:09.260
revitalizing the French scene and having a French team obviously the same story

04:41:09.260 --> 04:41:12.660
over with eyeballers the entire point of this was JW starting this team in this

04:41:12.660 --> 04:41:16.340
organization to to get Swedish counter strike back on the map because they

04:41:16.340 --> 04:41:21.100
dropped off the face of the earth. Well they really did and for a while and

04:41:21.100 --> 04:41:25.460
Fusi's coming back he's kind of having his own sort of return to form in his

04:41:25.460 --> 04:41:30.060
own career obviously but bringing the Swedish player to the crowd in Stockholm

04:41:30.060 --> 04:41:34.100
and the last couple events at Pro League and he gives them a show he won a

04:41:34.100 --> 04:41:38.820
really impressive series against Spirit where he was the star of the show. It's

04:41:38.820 --> 04:41:43.820
It's good to see the Swedes entering the server again these days.

04:41:43.820 --> 04:41:49.820
We've got J.W. waiting down in the other pass, and it's off a good opening here on staff.

04:41:49.820 --> 04:41:53.820
Trying to get a second as well, reuse, applying pressure as teammates.

04:41:53.820 --> 04:41:56.820
Go on, but J.W. had one bullet left in that USP, and he's picked it up.

04:41:56.820 --> 04:41:58.820
Now he's looking for his next target towards middle.

04:41:58.820 --> 04:42:01.820
Now Hoaxey's running him down, looking to try and force him away.

04:42:01.820 --> 04:42:03.820
J.W. is handling the pressure, though.

04:42:03.820 --> 04:42:07.820
There's the bomb at his feet, and J.W. is laying down the lock.

04:42:07.820 --> 04:42:11.500
Yeah, he is. You gotta love seeing this out of JW. Okay, this one's tough though.

04:42:11.500 --> 04:42:16.220
Yabby creeping up close timing. This angle might be unexpected, but he swings into the angle.

04:42:16.860 --> 04:42:23.580
Beautiful shot. And it's JW to control the situation, to control this pistol round.

04:42:23.580 --> 04:42:28.060
This is what you're asking for, you know, coming into a game today. We're talking about JW back in

04:42:28.060 --> 04:42:32.220
the playoffs and he's actually performing really well. It's all you can ask for.

04:42:32.220 --> 04:42:43.220
Good to see him have a big pistol round here, some nice shots, even Hooksy just tries, I've had enough of J.W. getting kills in underpass, runs at him and J.W. handles that pressure too.

04:42:46.220 --> 04:42:53.220
8-5 up, I-Ballers have won the pistol round, coming into the second half. It's going to be an eco here for Astralis, they did not get close to the bomb plant there.

04:42:54.220 --> 04:42:58.220
So I-Ballers can start to pull away here on the CT side.

04:42:58.220 --> 04:43:06.300
Yeah, they really can build up some money and just bury Astralis and it's gonna be a great chance here to build up plenty of bonus money

04:43:06.860 --> 04:43:11.940
Showing the bomb towards the B bomb site trying to get a shift with that sound cue and it ain't gonna work

04:43:12.340 --> 04:43:14.260
One more comes out of Palace

04:43:14.260 --> 04:43:19.340
Two quick kills make it four and hook see alone with the bomb so nine to five

04:43:20.660 --> 04:43:23.380
Eyeballers are gonna be just four rounds away from a map one victory

04:43:24.340 --> 04:43:26.340
Crazy to think about it

04:43:28.220 --> 04:43:37.020
It feels like the engine, we've been waiting for it to start here for us all, it's just

04:43:37.020 --> 04:43:41.420
not going, it's just not moving right now.

04:43:41.420 --> 04:43:46.620
Which is interesting, you have some of your big time players with a decent amount of kills,

04:43:46.620 --> 04:43:55.940
Fuzzy's got a Fuzzy, Fuzzy, Fuzzy, Fuzzy, he's got 12 kills, stairs got 10, Rios got

04:43:55.940 --> 04:44:02.140
You've got a decent amount of kills, but I think just like the impact and the pace that I ballers brought out within the first half

04:44:02.900 --> 04:44:06.980
Was really just catching him off guard. This is this that first half wasn't one and lost by frags

04:44:06.980 --> 04:44:11.980
It was one and lost by I ballers getting in before those frags even really mattered for retaking the bomb site

04:44:15.420 --> 04:44:17.420
Oh

04:44:17.460 --> 04:44:19.460
What a damaged landing towards Yabbi

04:44:20.300 --> 04:44:24.820
You know JW waiting up in the apartments. There's gonna be plenty of players come to test his site

04:44:25.940 --> 04:44:31.680
See if JW can display his might just the one kill and stare to trade him

04:44:31.680 --> 04:44:35.180
efficiently moving into the B site and yeah you gotta save. Look how far away

04:44:35.180 --> 04:44:40.020
the rest of the eyeballs are. Three MP9 still as well. Interesting them kind of

04:44:40.020 --> 04:44:42.660
stacking up I think maybe the weaker weapons made them feel like they had the

04:44:42.660 --> 04:44:48.420
group up towards one of the bomb sites and they just selected the wrong one. Now

04:44:48.420 --> 04:44:51.580
if you can set up in a round like this and get some exit kills I think you'd

04:44:51.580 --> 04:44:55.460
need a few more players over in the B halls to join up with Bob. He'd probably

04:44:55.460 --> 04:45:01.500
have to scale a little bit further. You can get some upgrades to AK-47s.

04:45:06.860 --> 04:45:09.260
If Hooksy gets distracted here, he's going to go down to Bob.

04:45:09.260 --> 04:45:11.860
Oh, he turns! What a good read, but not fast enough.

04:45:15.660 --> 04:45:18.060
Trying to get back out. We're going to make some money.

04:45:18.860 --> 04:45:22.660
And still handling Max, and Bob also going down. So that's the release valve.

04:45:22.660 --> 04:45:27.160
You can move forward, you can save comfortably enough, and carry those three rifles on over.

04:45:27.160 --> 04:45:31.360
Actually, they handled that really well, Astralis. That could have been a disaster down the stretch with the two MP9s.

04:45:31.360 --> 04:45:40.160
They got the smoke up at a pretty decent timing as well. One kill, they could have stemmed the tide coming through that smoke and sloggered Astralis, almost there for eyeballers.

04:45:40.160 --> 04:45:48.660
But they buy back in because they got plenty of cash. So, AWP on JW, MP9 and M4s otherwise for eyeballers.

04:45:52.660 --> 04:46:13.340
I think they're going to be clearing out underpass and maybe forcing back any presence in mid

04:46:13.340 --> 04:46:16.740
or any connector presence before they return to the B-bomb, but yeah with the bomb being

04:46:16.740 --> 04:46:19.820
dropped at the base of the halls it feels like that's the end point.

04:46:19.820 --> 04:46:22.580
a challenge and put some pressure on with just a single player show and

04:46:22.580 --> 04:46:26.140
execute but not commit to it look at all the counter utility they forced out

04:46:26.140 --> 04:46:30.100
Astralis is saying we've set ourselves up perfectly for the late round if we

04:46:30.100 --> 04:46:35.740
want to go to the B bomb site all the counternades are gone. Wanting to open

04:46:35.740 --> 04:46:40.300
up on some plays available through the window and looks like I've always want

04:46:40.300 --> 04:46:43.100
the information they want to see what mid is looking like but as they move

04:46:43.100 --> 04:46:47.580
forward and they take those risks both of those kills go the way of Astralis so

04:46:47.580 --> 04:46:53.580
You've fallen into a 3v5 here if your eyeball is and this is where Astralis have just a minute to work with they've got

04:46:53.820 --> 04:46:58.960
Time and they've got the advantages in the player department. So gonna be tough for Astralis to lose this round now

04:46:58.960 --> 04:47:03.020
I think I think Bob just put it together though. I think Bob just realized nobody's in there

04:47:03.020 --> 04:47:05.820
They're coming back to the B bombsite. This kill is gonna secure that piece of information

04:47:05.820 --> 04:47:11.460
So Jw a great chance to have impact. There's no smoke for this position. Jw can pick them apart

04:47:11.460 --> 04:47:17.100
Well Jw comes back to the AWP. He doesn't strike first. He waits until he can connect Bob is in position

04:47:17.100 --> 04:47:21.980
and look at good for I ballers they pulled this way back and it's Bob doing what he does best a

04:47:22.140 --> 04:47:26.620
Multi-off short and we've got hook see dropping down into the site with 15 HP

04:47:26.620 --> 04:47:33.060
He is not gonna be able to catch up Jw with further impact on the AW and this is looking fantastic

04:47:33.340 --> 04:47:38.060
From I ballers way more competitive than we thought this was going to be man

04:47:38.060 --> 04:47:39.560
Give so much credit over to Bob

04:47:39.560 --> 04:47:44.060
It's a it's a it's a risk in the three versus four to go hunting for information off short like that

04:47:44.060 --> 04:47:46.980
but when he gets it, pieces together the information perfectly.

04:47:46.980 --> 04:47:51.100
JW is shifting through CT spawn to the A bomb site, starts pulling him back.

04:47:51.100 --> 04:47:55.420
That kill secured what the information was correct, but they're already in position.

04:47:55.420 --> 04:47:58.920
With no utility left, JW's just got a shooting gallery.

04:47:59.620 --> 04:48:02.320
Double kill from the captain on the AWP, 10-6.

04:48:02.320 --> 04:48:04.600
JW's not gonna miss those easy ones.

04:48:04.600 --> 04:48:08.100
I'll tell you what, another timeout from Astralis, and I think this one is time for Panic.

04:48:08.100 --> 04:48:11.820
Eyeballer's now three rounds away, and they're not giving you any room to work with.

04:48:11.820 --> 04:48:18.220
It would be a disastrous, disastrous situation for Strauss to lose the opening map of this quarterfinal.

04:48:20.220 --> 04:48:25.420
Eyeballers, they have got to be so happy with themselves right now. 15 kills, eight deaths for JW.

04:48:27.220 --> 04:48:30.220
McFletcher rolling back to the years, but he really is.

04:48:31.220 --> 04:48:33.220
He is certainly known to be an offer.

04:48:33.220 --> 04:48:40.340
There's Charmin in, shot after shot as they come into that B bomb site and now 10, 6.

04:48:40.340 --> 04:48:43.780
Let's see if I-Ballers can keep this up.

04:48:43.780 --> 04:48:49.620
Got an AK for Fruzy.

04:48:49.620 --> 04:48:54.100
I mean look at the advantage they have in around like this, 2-Tek-9 and a D-Gull, Galilla

04:48:54.100 --> 04:48:55.100
as well.

04:48:55.100 --> 04:48:58.420
We're up in advantage over to I-Ballers.

04:48:58.420 --> 04:49:02.340
Their biggest concern at the moment is economy.

04:49:02.340 --> 04:49:06.480
It's not at a full-blown breaking point, it's not pretty in any sense either.

04:49:06.480 --> 04:49:11.120
Another round where you want to try and have a very clean victory, that's kind of a priority

04:49:11.120 --> 04:49:12.120
at the moment.

04:49:12.120 --> 04:49:19.760
It's going to be maxed around short.

04:49:19.760 --> 04:49:24.560
He'll peek off at some point to help kind of try and fight towards Con.

04:49:24.560 --> 04:49:26.280
That smoke is going to obscure his vision.

04:49:26.280 --> 04:49:28.680
Three defenders here, four eyeballers.

04:49:28.680 --> 04:49:33.340
They're in the right places. Now it's all about landing the shots.

04:49:33.340 --> 04:49:38.060
Ah, Dex pulls an eight. Fuzzi's gonna capitalize on that chance and push it towards the jungle.

04:49:38.060 --> 04:49:41.640
Now they know they have Rolf pinned. The Tec9 are gonna finish him off.

04:49:41.640 --> 04:49:46.480
Riyu primed and ready. Takes the headshot and JW having to retreat back and towards CT.

04:49:46.480 --> 04:49:51.940
But Bob is now left to get a chance there. That was very exposed up from Hoxie, but not fully punished.

04:49:51.940 --> 04:49:57.480
He loves to cancel the plant, but Fuzzi going down and 3v3 now establishes that

04:49:57.480 --> 04:49:59.080
ballpark is coming through this time.

04:50:01.400 --> 04:50:04.760
Oh, that's a huge kill and even a bigger one from Yabi.

04:50:04.760 --> 04:50:06.800
And now the off can't get away.

04:50:06.800 --> 04:50:08.840
Yabi is going to try and put a stop to this retreat.

04:50:08.840 --> 04:50:10.880
It's got utility at least blocking out the burger

04:50:10.880 --> 04:50:15.200
hole and J. W. Go to jump on by and even then Yabi spamming

04:50:15.200 --> 04:50:17.480
down his retreat.

04:50:17.480 --> 04:50:19.800
Oh, I think I think I think I ballers actually played that

04:50:19.800 --> 04:50:21.520
pretty well once it got into the three on three.

04:50:21.520 --> 04:50:23.240
You felt like you've kind of stalled out the plan.

04:50:23.240 --> 04:50:24.480
You've sold out all their utility.

04:50:24.480 --> 04:50:26.080
You have a ton of good advantages.

04:50:26.080 --> 04:50:28.600
Great kill from Hooksie through the edge of the box.

04:50:28.600 --> 04:50:30.640
And great kill from Yabi as he stands his ground.

04:50:30.640 --> 04:50:34.080
But really, I mean, a solid initial defense,

04:50:34.080 --> 04:50:35.280
but again, another situation where

04:50:35.280 --> 04:50:37.040
a Nade is pulled out after one single kill.

04:50:37.040 --> 04:50:39.040
Like, we're trying to be two-cover with utility.

04:50:39.040 --> 04:50:41.240
It's just a micro mistake in one-one player,

04:50:41.240 --> 04:50:43.600
and yeah, that just sets up the...

04:50:43.600 --> 04:50:44.960
It's the first dominant to fall,

04:50:44.960 --> 04:50:46.480
because then the underwood player

04:50:46.480 --> 04:50:47.840
is put under too much pressure,

04:50:47.840 --> 04:50:50.960
Ryu's able to peek in and take him down with attack nine.

04:50:50.960 --> 04:50:52.960
I

04:50:53.760 --> 04:50:56.460
Well look at the situation you mentioned the money

04:50:58.000 --> 04:51:00.120
You can't buy again here eyeballs

04:51:00.120 --> 04:51:00.520
Yeah

04:51:00.520 --> 04:51:04.260
Well, I mean they might have been able to force one out if they hadn't just got you know wiped out of the map

04:51:04.260 --> 04:51:08.480
Right if two weapons save you can go for but that's certainly now again with economy being such a concern

04:51:08.480 --> 04:51:10.480
I like that they haven't invested a whole lot here

04:51:11.720 --> 04:51:15.560
Couple zoos is picked up picked up on a Maxter and Dex

04:51:16.560 --> 04:51:18.560
57 on JW

04:51:20.960 --> 04:51:33.520
I was going to hear the steps going past, Dex, you just let him go a little bit too far,

04:51:33.520 --> 04:51:36.200
but that would be too effective and then you would be able to wash him connector, so...

04:51:36.200 --> 04:51:37.200
Yeah, that was too perfect.

04:51:37.200 --> 04:51:42.400
Yeah, exactly what Astralis would have wanted in that scenario, Rolf at least getting one

04:51:42.400 --> 04:51:48.500
of the USP nice reaction there from Fuzzi the deagle, just blinding Rolf, we've got

04:51:48.500 --> 04:51:53.260
Max to just wedding back. He's gonna be pushed by Sarah look at make some money on the Mac 10 and you'll do exactly that

04:51:57.100 --> 04:52:04.220
All right, it's in the Swedes getting hyped up a little bit of internal smack talk to get the energy up a notch

04:52:05.980 --> 04:52:12.340
It's 10 to 8 I think Peter just called for a time out as well could see them lean in put the mic down conversation. He's got something

04:52:13.100 --> 04:52:15.580
He's got an idea that he's gonna relate to the team now

04:52:15.580 --> 04:52:21.080
closing end of the map often where we see the underdogs struggle the most is

04:52:21.080 --> 04:52:26.600
that understanding of how to close out games so Astralis with another thrust

04:52:26.600 --> 04:52:29.920
here to close the gap on the scoreboard it's 10 to 8 a two-round lead for

04:52:29.920 --> 04:52:35.740
eyeballers coming out of this timeout no open the field for JW no kids on board

04:52:35.740 --> 04:52:40.640
for eyeballers either and three the last four in the favor of Astralis means

04:52:40.640 --> 04:52:43.240
it I mean much like the first half it feels like this is a stretch that

04:52:43.240 --> 04:52:47.080
settles them down. Now in the first half they didn't last very long as the problem.

04:52:47.080 --> 04:52:50.240
So what comes next?

04:52:50.240 --> 04:52:59.720
Well, fist bumps in. As I bowlers saved for this one, they wanted to get a better vibe

04:52:59.720 --> 04:53:04.760
and instead of wasting one in the last round and forcing out something that was not very

04:53:04.760 --> 04:53:10.200
likely to work. So let's see if that conservative approach pays off.

04:53:10.200 --> 04:53:15.480
Strollers have got to feel like this is an opportunity to finally get into the game.

04:53:15.480 --> 04:53:19.280
It feels like they're doing just enough to stay alive in it, but it's never felt like

04:53:19.280 --> 04:53:21.280
they're fully here yet on Mirage.

04:53:21.280 --> 04:53:25.640
Yeah, they haven't really, yeah, I know what you mean.

04:53:25.640 --> 04:53:28.200
Or maybe this is the turning point.

04:53:28.200 --> 04:53:32.960
I think a round win here surely, because you'd take over in terms of, you'd break the economy

04:53:32.960 --> 04:53:35.920
yet again, you'd start going on, you probably have a four round streak.

04:53:35.920 --> 04:53:38.280
You've also got a load of money.

04:53:38.280 --> 04:53:44.200
You're looking at a 5k on Fuzi right now, real with 5k as well.

04:53:44.200 --> 04:53:45.200
And you have a Hoaxi.

04:53:45.200 --> 04:53:49.640
And you have a Hoaxi, who's always wanting to take your head.

04:53:49.640 --> 04:53:54.520
So smoke up into the apartments, gonna haul a shot back from now, a bit of a fake towards

04:53:54.520 --> 04:53:57.800
the A bomb site, we'll see if that adjusts to the fences.

04:53:57.800 --> 04:54:02.000
Well that kill is certainly going to help that, so JW all getting the trades is really

04:54:02.000 --> 04:54:04.520
important there on Fuzi.

04:54:04.520 --> 04:54:06.960
A re-smoke coming in to block the apartments for Bob.

04:54:09.120 --> 04:54:10.720
Looked like they were just about to move through too,

04:54:10.720 --> 04:54:12.880
so good timing on that smoke.

04:54:12.880 --> 04:54:15.440
I break it, oh, big fight, big fight for JW to win.

04:54:15.440 --> 04:54:16.880
That's the mid player, Hooks, he has a lurker,

04:54:16.880 --> 04:54:18.360
no longer involved in the action.

04:54:18.360 --> 04:54:19.800
Yep, 3B.

04:54:19.800 --> 04:54:21.160
Yeah, he's got the AWP out,

04:54:21.160 --> 04:54:22.920
and I think it's for us to have to figure out

04:54:22.920 --> 04:54:24.360
how do we actually win this round?

04:54:24.360 --> 04:54:25.200
Where do we go?

04:54:25.200 --> 04:54:26.600
And it is a backtracking.

04:54:26.600 --> 04:54:29.880
It's the AWP, it's JW with another one.

04:54:29.880 --> 04:54:32.520
JW with heavy impact on the server today.

04:54:32.520 --> 04:54:33.360
Off to the ace.

04:54:33.360 --> 04:54:37.860
Here he is, and he's working out connector now utility dropping 15 seconds

04:54:37.860 --> 04:54:40.860
They've got a go so he's throwing all his utility to try to slow them down

04:54:40.860 --> 04:54:42.860
Jake W off of the edge!

04:54:42.860 --> 04:54:43.860
There he is!

04:54:43.860 --> 04:54:45.860
He does it with some style! Really rolling it back!

04:54:45.860 --> 04:54:51.860
Jake W with flair in the server, returns to the playoffs for the first time in years

04:54:51.860 --> 04:54:54.360
and still styling on the tier one stage

04:54:54.360 --> 04:55:01.860
Welcome back, Jake W, putting your mark on this opening map, a strong ace in a must-win round

04:55:01.860 --> 04:55:06.420
The equalizing kill, finding Hooksy late in an unexpected fight, but then picking up the

04:55:06.420 --> 04:55:09.300
AWP and doing your best work.

04:55:09.300 --> 04:55:10.800
It's classic J.W.

04:55:10.800 --> 04:55:11.800
Yes it is.

04:55:11.800 --> 04:55:16.340
He is going to be loving this experience, we've heard him talk about how much he's

04:55:16.340 --> 04:55:19.380
missed being here, he was tweeting when he got to the event, how excited he was to just

04:55:19.380 --> 04:55:22.780
play it to one event, so now he's really making the most of it.

04:55:22.780 --> 04:55:27.620
He's dead here at the start of this round though, who's he getting some revenge?

04:55:27.620 --> 04:55:30.900
Great to hear his mentality about how he doesn't feel like he needs to show himself to the

04:55:30.900 --> 04:55:32.760
the wall up anymore, he's already done that.

04:55:32.760 --> 04:55:34.900
He wants to be the level, had the experienced player

04:55:34.900 --> 04:55:37.500
for this roster so the youth can really show up,

04:55:37.500 --> 04:55:41.520
but my goodness, J.W. is showing himself off right now.

04:55:42.660 --> 04:55:44.180
20 kills for J.W.

04:55:44.180 --> 04:55:46.180
Out of action here, four on five for eyeballers,

04:55:46.180 --> 04:55:47.860
so can the inexperienced team put it together

04:55:47.860 --> 04:55:49.420
without the experienced player?

04:55:49.420 --> 04:55:51.340
You need this kill, good job, Dex, hunting it down,

04:55:51.340 --> 04:55:52.660
showing some courage.

04:55:52.660 --> 04:55:54.500
I hear they come and stroll us into the A site.

04:55:54.500 --> 04:55:55.780
It's only Rolf at default.

04:55:55.780 --> 04:55:57.660
Yeah, you better hope that he can step up here

04:55:57.660 --> 04:56:00.860
If your eyeball is this utility in place,

04:56:00.860 --> 04:56:01.780
this shot's a roll.

04:56:01.780 --> 04:56:02.980
Hasn't been able to do anything now.

04:56:02.980 --> 04:56:04.140
Re-e clears him out.

04:56:04.140 --> 04:56:05.700
So the A site is open.

04:56:07.500 --> 04:56:09.180
KW is hard working the previous round

04:56:09.180 --> 04:56:10.300
about to be undone.

04:56:12.700 --> 04:56:14.620
You need Bob to get a couple kills from this position.

04:56:14.620 --> 04:56:15.780
Trying to swing a little bit wider.

04:56:15.780 --> 04:56:17.300
Open up the angle, he had the opportunity.

04:56:17.300 --> 04:56:18.140
They weren't paying attention.

04:56:18.140 --> 04:56:20.220
And now he knows one's over at the boxes as well.

04:56:20.220 --> 04:56:22.700
Nate towards Ryu, deals tons of damage.

04:56:22.700 --> 04:56:23.740
Here's the flank around the back.

04:56:23.740 --> 04:56:25.020
Maxim needs both.

04:56:25.020 --> 04:56:25.980
He needs both kills here.

04:56:25.980 --> 04:56:28.900
Fusy reacts, turns around, but Max just got both kills.

04:56:28.900 --> 04:56:30.260
Oh, no, it is!

04:56:30.260 --> 04:56:32.500
Max did with a beautiful triple kill.

04:56:32.500 --> 04:56:35.820
And Yabbi up in Palace, as strong as Catcatcher breaks,

04:56:35.820 --> 04:56:39.420
they are not meeting the firepower of high ballers.

04:56:39.420 --> 04:56:41.660
J.W. loves it, looking down the line.

04:56:41.660 --> 04:56:43.380
The kids are playing so well.

04:56:43.380 --> 04:56:45.820
The information pieced together from CT spawned,

04:56:45.820 --> 04:56:47.980
so Max is ready for the third fight.

04:56:47.980 --> 04:56:49.420
A disgusting reaction.

04:56:49.420 --> 04:56:51.660
He very easily could have been distracted by the AWP,

04:56:51.660 --> 04:56:52.900
just kind of sticking out,

04:56:52.900 --> 04:56:54.980
and not been ready for that first fight.

04:56:54.980 --> 04:56:56.860
What an incredible triple kill.

04:56:57.900 --> 04:56:59.500
Incredible work for Max.

04:57:00.380 --> 04:57:02.700
And this is where J.W. going down first.

04:57:03.780 --> 04:57:05.980
Max, the recovery is coming in on the flank.

04:57:05.980 --> 04:57:08.660
The second's beautiful, but the third is perfect.

04:57:09.860 --> 04:57:14.020
And Max just goes on to secure the 4K as well onto Yappy.

04:57:14.020 --> 04:57:16.620
But Stralis, every single time they think they're out of the woods,

04:57:16.620 --> 04:57:18.180
that they finally got into the game,

04:57:18.180 --> 04:57:20.380
the eyeball has shut that door in their face.

04:57:20.380 --> 04:57:23.300
It was J.W. with an ace, and now Max with a 4K.

04:57:23.300 --> 04:57:29.460
incredible firepower on display from i-ballers and they are charging towards the first map victory in this quarter final

04:57:29.940 --> 04:57:36.580
They've got the opening kill astralis trying to get on towards the ace side, but texas got another he's just following up

04:57:36.820 --> 04:57:41.460
Everybody's on the server having a great time from i-ballers and all eyes on the swings

04:57:41.540 --> 04:57:45.940
They take the opening map astralis left stunned to kick off the quarter final

04:57:47.700 --> 04:57:49.700
I think we're all stunned uh

04:57:49.700 --> 04:57:55.700
incredible scenes. JW rolling back to his. He said yesterday he was delusional. Maybe he's not.

04:57:55.700 --> 04:58:00.660
Maybe he's a genius. He's got it, baby. Sometimes, sometimes a little bit of madness is what you

04:58:00.660 --> 04:58:07.380
need in life, Rich. And I'm all for it. JW on land. I don't think that that ace was that was it.

04:58:07.380 --> 04:58:12.980
Right there. You knew this game's done. This map's done. Imagine the year of our war 2026. JW

04:58:12.980 --> 04:58:18.100
on land, distant to Astralis. I mean, good Lord. If someone would have told you that years ago,

04:58:18.100 --> 04:58:20.100
you'd be wondering what the heck had happened in life.

04:58:20.100 --> 04:58:21.540
Man, he's crushing.

04:58:21.540 --> 04:58:23.340
This is something you say in 2016.

04:58:23.340 --> 04:58:25.660
You're like, yeah, this could happen 10 years later,

04:58:25.660 --> 04:58:27.220
and he's still giving them the beams.

04:58:27.220 --> 04:58:28.940
This is insane for my ball.

04:58:28.940 --> 04:58:29.620
Oh, man.

04:58:29.620 --> 04:58:31.580
You got a little bit of everything from him, too.

04:58:31.580 --> 04:58:33.540
The classy, quick switch nose scopes.

04:58:33.540 --> 04:58:33.940
Yeah.

04:58:33.940 --> 04:58:35.020
This is a little bit of everything.

04:58:35.020 --> 04:58:37.300
Hitting the easy shots and the hard shots.

04:58:37.300 --> 04:58:40.460
Also, while we are glazing on JW quite a bit, as we should,

04:58:40.460 --> 04:58:42.180
I do want to give a shout out to Bob FD.

04:58:42.180 --> 04:58:43.380
You're going to build up this game.

04:58:43.380 --> 04:58:45.220
We were kind of hoping he would have his moment.

04:58:45.220 --> 04:58:49.540
He was a big star for them and some other competition and he did our eyes on this one

04:58:49.540 --> 04:58:54.020
Bro that that fly for Maxxer as well. This attack he fights all four kills without anything is ridiculous

04:58:54.020 --> 04:58:56.860
But look, I know JW kind of stole his show right there rich

04:58:56.860 --> 04:59:02.300
But for me it was a team effort everyone was dialed in decks in the first half on the T side finding so many

04:59:02.300 --> 04:59:06.620
Openers Bob XT we touched upon him as well and even Maxxer who was Maxxer was very quiet

04:59:06.620 --> 04:59:09.480
He only had like I believe like six or five kills to the very end of the game

04:59:09.580 --> 04:59:13.540
He had that pretty much game-winning flying coming in from ramp as well

04:59:13.540 --> 04:59:18.180
so an incredible showing. I didn't see this coming. Also, I feel bad. Analyst

04:59:18.180 --> 04:59:22.100
curse towards talking up Yabbi and how he's been back in this new star role on

04:59:22.100 --> 04:59:26.420
the CP side and it's been really good. Not today. Unfortunately, really didn't

04:59:26.420 --> 04:59:30.220
show up. I mean, no one really did have been staring Fuzi. It was a tough day at

04:59:30.220 --> 04:59:33.020
the office for the favorites on this one. Yeah, I'm gonna just say it though. I

04:59:33.020 --> 04:59:37.140
mean, I think I ball is they just look sharper, right? I mean, you know, they had

04:59:37.140 --> 04:59:42.300
very clear idea ideas about what they wanted to do on the map. They had, you

04:59:42.300 --> 04:59:46.140
The aim was just so unbelievably crisp even when they had the wrong read

04:59:46.140 --> 04:59:49.400
They brute-forced their way through shots like there was that one around on the A side

04:59:49.400 --> 04:59:52.540
And you were talking to me about in the green they kill hook see and you know who sees a B player

04:59:52.540 --> 04:59:57.220
They still walk into a stack of just a wreck like jw was crying there with the graphic on the side

05:00:00.660 --> 05:00:06.740
He's crying for all the strawle fans right now rich good. Listen jw would just be doing everything. It was everywhere, bro

05:00:06.740 --> 05:00:09.240
There it is again. I'm sorry

05:00:12.300 --> 05:00:16.320
just see it man like this is what he does and it what you have given credit

05:00:16.320 --> 05:00:22.580
for at the tender age of 31 years old is like his wife Lynn's actually been

05:00:22.580 --> 05:00:27.220
crazy bro that's he looks good like he looks sharp and I mean again like when

05:00:27.220 --> 05:00:31.100
he was beaten up on you know maybe smaller sweetest teams or you know

05:00:31.100 --> 05:00:34.460
doing it online maybe you don't really glance at a bunch and the reality is

05:00:34.460 --> 05:00:37.860
he's actually playing better at this event and it's better opposition than he

05:00:37.860 --> 05:00:40.540
was playing and some of the other stuff that I've always done in smaller

05:00:40.540 --> 05:00:44.620
events and that's just like you know a guy who aged like fine one who shows up when the pressure's called

05:00:44.620 --> 05:00:49.100
You know normally young teams that play aggressive play styles they get titted whenever they go up against the big apartment

05:00:49.100 --> 05:00:54.060
Not when you got JW at the helm. Let's look at this. This is it. This is I remember JW nosco, baby

05:00:54.460 --> 05:00:58.940
The only thing missing here was a knife. You know, just a flying knife. That's the only thing missing from the price

05:01:01.420 --> 05:01:05.420
If we don't talk about it's easy if you bring the cc back JW might be fully on my best player in the world

05:01:05.420 --> 05:01:09.860
Look, listen, I'm pleasantly surprised, I'm pleasantly shocked.

05:01:09.860 --> 05:01:11.220
This was such a great game.

05:01:11.220 --> 05:01:14.900
And even like, you know, ignoring some of the fragging out from the team, you can talk

05:01:14.900 --> 05:01:19.380
about a couple of rounds, but it had such good, like this one round in particular, this is,

05:01:19.380 --> 05:01:21.340
I believe, five versus four.

05:01:21.340 --> 05:01:22.940
You're going to get the opening kill on the Jw.

05:01:22.940 --> 05:01:23.940
I forget who it was.

05:01:23.940 --> 05:01:24.940
They get another kill.

05:01:24.940 --> 05:01:26.940
Look at what Bobax does here.

05:01:26.940 --> 05:01:27.940
Single hand lead goes for a risky.

05:01:27.940 --> 05:01:29.140
He's like, I need to go for a risky play.

05:01:29.140 --> 05:01:32.700
He calls it a guy's mid-NT is probably going to be a B hit.

05:01:32.700 --> 05:01:35.940
They find the lurk towards A, JW, calm, patient.

05:01:35.940 --> 05:01:36.940
They're walking through the trap.

05:01:36.940 --> 05:01:38.980
Bobbockx, he does such a good job here,

05:01:38.980 --> 05:01:39.820
playing around at the pillar,

05:01:39.820 --> 05:01:41.220
getting the second kill as well.

05:01:41.220 --> 05:01:43.380
And if he didn't go for the play towards mid,

05:01:43.380 --> 05:01:45.100
find the info, this round's lost, right?

05:01:45.100 --> 05:01:46.660
But the moment he knows there's no one mid,

05:01:46.660 --> 05:01:47.540
there's no one short,

05:01:47.540 --> 05:01:49.220
the most obvious hit is gonna be B,

05:01:49.220 --> 05:01:51.020
because otherwise you're gonna be having someone

05:01:51.020 --> 05:01:52.740
coming out of connector, there's gonna be an A hit,

05:01:52.740 --> 05:01:55.100
they kill the lurk, JW immediately pivots back

05:01:55.100 --> 05:01:56.340
towards the B bomb site,

05:01:56.340 --> 05:01:57.460
doesn't even take the flick shot,

05:01:57.460 --> 05:01:59.660
waits for the easy kill, beautiful stuff.

05:01:59.660 --> 05:02:01.100
Yeah, I mean, just kind of like dig deeper

05:02:01.100 --> 05:02:02.140
into what you're talking about.

05:02:02.140 --> 05:02:03.900
It's just like good team play across the board.

05:02:03.900 --> 05:02:06.020
You know, it's taken initiative when you're behind in the round.

05:02:06.020 --> 05:02:08.100
You know that you have to do something as you've indicated.

05:02:08.100 --> 05:02:09.940
But it's also a rulf, like getting the communication,

05:02:09.940 --> 05:02:12.980
understanding what he needs to do to get the information on a ramp.

05:02:12.980 --> 05:02:15.740
The fact that JW now knows he can freely rotate with the opt-to-be.

05:02:15.740 --> 05:02:18.300
The fact that Astralis had no utility left to block off his op.

05:02:18.300 --> 05:02:22.140
It's little things like that that sometimes young teams just don't have, right?

05:02:22.140 --> 05:02:24.940
The ability to communicate intense moments in the mid-round.

05:02:24.940 --> 05:02:27.020
And they were able to just play clean CS.

05:02:27.020 --> 05:02:28.580
We can look at the ace again.

05:02:28.580 --> 05:02:29.460
I want to see that, yeah.

05:02:29.460 --> 05:02:30.420
Yeah, I want to see that.

05:02:30.420 --> 05:02:32.580
I brought his highlight up, not to break it down,

05:02:32.580 --> 05:02:34.820
I just want to watch it again, that's all.

05:02:34.820 --> 05:02:37.700
He does it with the rifle, gets the ARP out,

05:02:37.700 --> 05:02:39.380
they rotate into him, and of course,

05:02:39.380 --> 05:02:43.020
the nose scope, the cherry on top.

05:02:43.020 --> 05:02:46.460
Just, I mean, again, like you saw him laughing after that

05:02:46.460 --> 05:02:49.380
because it's like, you know, it shouldn't be happening,

05:02:49.380 --> 05:02:52.660
but it is, and you know, he said that he wants to get back

05:02:52.660 --> 05:02:55.780
to play him in stadiums again, you know.

05:02:57.020 --> 05:02:58.620
It's the same, maybe you know something we don't.

05:02:58.620 --> 05:03:03.620
And it's also, again, you got to contextualize it with the fact that he was the first MVP

05:03:03.620 --> 05:03:09.200
winner, champion and MVP, right, in 2013 December, it's been 13 years and he's still

05:03:09.200 --> 05:03:12.420
popping off like this against a team right now who is probably, you know, top seven,

05:03:12.420 --> 05:03:14.020
top eight in the world.

05:03:14.020 --> 05:03:16.020
Just build high his imagination, Rich.

05:03:16.020 --> 05:03:17.020
All right, we got to do it.

05:03:17.020 --> 05:03:18.020
Like our heads are in the clouds.

05:03:18.020 --> 05:03:19.020
We've been celebrating.

05:03:19.020 --> 05:03:20.020
Let's talk about ancient.

05:03:20.020 --> 05:03:21.020
What's up with ancient now?

05:03:21.020 --> 05:03:22.820
No, we got to talk about a paddling on extra Alice, bro.

05:03:22.820 --> 05:03:23.820
Like, what are you doing?

05:03:23.820 --> 05:03:24.820
Yeah.

05:03:24.820 --> 05:03:25.820
What are you doing?

05:03:25.820 --> 05:03:27.500
You're on the top end of the bracket against the weaker side of the opposition.

05:03:27.500 --> 05:03:29.340
You are one of the favorites to win this tournament.

05:03:29.340 --> 05:03:32.580
You have zero excuses not to make this grand final considering the field that you're up

05:03:32.580 --> 05:03:34.820
against on the side of the bracket and hold the phone.

05:03:34.820 --> 05:03:38.060
You're one map away from getting eliminated on the weaker side of the bracket top eight.

05:03:38.060 --> 05:03:39.780
I mean, that's unacceptable if you're a Strasz.

05:03:39.780 --> 05:03:40.780
Not after what we saw at EPL.

05:03:40.780 --> 05:03:42.340
Well, not after what we've seen all year long.

05:03:42.340 --> 05:03:44.220
What did you observe that they were doing wrong though?

05:03:44.220 --> 05:03:45.580
They just look so cold.

05:03:45.580 --> 05:03:50.180
Like I mean, just for one, you know, they're other than stair and a couple of rounds from

05:03:50.180 --> 05:03:51.980
Fuzzi like they just look totally off.

05:03:51.980 --> 05:03:57.260
I think even whenever they had the right positioning, they still weren't able to capitalize.

05:03:57.260 --> 05:04:04.740
I'll give one example, JW in the second pistol round in underpass by himself with a USB gets three kills doesn't get traded

05:04:04.740 --> 05:04:07.420
Barely takes any damages. Well, that should never be happening, right?

05:04:07.420 --> 05:04:09.620
And he talked about yeah, be sure he got unlucky a couple of times

05:04:09.620 --> 05:04:13.660
But he was just I agree with it just completely cold everyone on the side of eyeballs looks so very sharp

05:04:13.660 --> 05:04:19.140
And there's one round I think hooks it with a secondary AWP towards a B bombsite whiffs an easy shot and right there

05:04:19.140 --> 05:04:20.700
I'm like this is not looking good guys

05:04:20.700 --> 05:04:26.460
It looked like a desperation play coming out as well and sure it is eyeball is mapping, but he just go back the last time

05:04:26.460 --> 05:04:31.080
Sorry, it is eyeball is my pick but look at last time Astralis paid Mongols, right?

05:04:31.080 --> 05:04:36.060
They look the domineering dominant on this particular map and it just seems like a completely different team here

05:04:36.060 --> 05:04:40.860
So if they don't wake up despite the fact that they are heavily favorite and ancient things you get very messy here

05:04:40.860 --> 05:04:46.580
Well, let's set up ancient men. I mean obviously we've still got Astralis is the favorites

05:04:46.580 --> 05:04:47.580
Oh, absolutely

05:04:47.580 --> 05:04:52.020
Especially for this map. I mean they're undefeated on this map so far with this five and they've beaten some really good teams

05:04:52.020 --> 05:04:53.660
seems to be in paravision,

05:04:53.660 --> 05:04:55.000
foot, Mongols spirit like they

05:04:55.000 --> 05:04:56.360
have really been crushing it on

05:04:56.360 --> 05:04:57.600
ancient new laws for eyeballs.

05:04:57.600 --> 05:04:59.100
Even against lesser competition.

05:04:59.100 --> 05:05:00.600
It's been kind of a 5050 math.

05:05:00.600 --> 05:05:02.100
If you kind of look through the

05:05:02.100 --> 05:05:03.660
results in what we need to see

05:05:03.660 --> 05:05:05.120
from Astralis to make sure they

05:05:05.120 --> 05:05:06.660
can keep themselves alive in this

05:05:06.660 --> 05:05:08.060
series that we need to continue to

05:05:08.060 --> 05:05:09.600
see stair playing well because this

05:05:09.600 --> 05:05:11.000
guy dominates mid on both portions

05:05:11.000 --> 05:05:12.600
of the map and all the ones that

05:05:12.600 --> 05:05:13.640
they've had this year.

05:05:13.640 --> 05:05:15.200
He's been so efficient and I think

05:05:15.200 --> 05:05:16.580
what's also helped is that hooks.

05:05:16.580 --> 05:05:18.140
He's allowing himself to kind of

05:05:18.140 --> 05:05:19.640
come in and sacrifice four stare in

05:05:19.640 --> 05:05:21.140
some ways and the other big thing

05:05:21.140 --> 05:05:26.820
They just have such a dynamic defense, but one of the teams will like throw four riflers at middle defensively issues like really crazy antics

05:05:26.820 --> 05:05:32.020
So I just need to see them come out, you know in form and play the way that we're used to seeing the way when the payments

05:05:32.020 --> 05:05:35.060
Mongols they were actually they had a very very slow starter T side

05:05:35.060 --> 05:05:36.940
I think was eight one up for the Mongols or something

05:05:36.940 --> 05:05:41.780
But when you switch over to the CT side is when they just completely locked it down getting the win against the Mongols as well

05:05:41.780 --> 05:05:44.180
So the city side very very solid, but I agree with Dustin

05:05:44.180 --> 05:05:47.960
They don't get off to a decent start on the T side even though the defense is very good

05:05:47.960 --> 05:05:51.020
You need to have a little bit of buffer to work with so I still

05:05:51.140 --> 05:05:54.980
I still feel that Astralis are going to take this map, but I ballers are really making things interesting.

05:05:54.980 --> 05:06:01.140
I mean, the thing that I'm worried about right now is, if the eyeballers are just aiming like this...

05:06:03.140 --> 05:06:08.820
I think the worrying thing is for Bob XD, because he's had so many cold maps throughout,

05:06:08.820 --> 05:06:12.660
if he kind of cools down here again on this map, I feel like it's going to be rough for I ballers, right?

05:06:12.660 --> 05:06:16.900
He's playing at star position, playing towards mid, you point it out there, it's going to be Bob XD,

05:06:16.900 --> 05:06:20.660
and there's just going head to head as well. But if he's able to continue to form he had on Mirage,

05:06:20.660 --> 05:06:22.000
That's when things get interesting.

05:06:22.000 --> 05:06:23.460
That's when it gets a little bit more spicy.

05:06:23.460 --> 05:06:24.900
And speaking of interesting, I mean, when you look at a

05:06:24.900 --> 05:06:27.500
Stralis and you look through their resume of ancient matches

05:06:27.500 --> 05:06:29.340
and you look at the film, they're a super diverse team.

05:06:29.340 --> 05:06:30.640
Like they have a very deep playbook.

05:06:30.640 --> 05:06:32.180
They can do the fast plays on a spawn.

05:06:32.180 --> 05:06:33.820
They can play heavy and been controlled.

05:06:33.820 --> 05:06:35.780
They can do all the stops that you would expect

05:06:35.780 --> 05:06:37.040
they'd get ancient team to do.

05:06:37.040 --> 05:06:39.180
But it's about actually executing it on the server.

05:06:39.180 --> 05:06:41.320
And now a dire situation where you're a map down

05:06:41.320 --> 05:06:42.480
and a map away from the nation.

05:06:42.480 --> 05:06:44.160
Meanwhile, I've always just said type of team is just gonna

05:06:44.160 --> 05:06:45.960
play scrappy CS and draggy in the mud.

05:06:45.960 --> 05:06:47.360
And, you know, we saw a lot of that.

05:06:47.360 --> 05:06:49.060
What's with our brute force plays on the T side of the

05:06:49.060 --> 05:06:53.060
We could see it again and if 5xc and company can keep it up, this could get spicy.

05:06:53.060 --> 05:06:58.060
Yeah, I know. One thing I really like about iBall is where they go for the trade.

05:06:58.060 --> 05:07:01.060
We saw it in Mirage as well. The player dies and they're like, oh, I'm going to run into the flims.

05:07:01.060 --> 05:07:03.060
I'm going to get that kill. I'm going to get that trade.

05:07:03.060 --> 05:07:06.060
They really do live and die by JW's calls and that sort of cohesion.

05:07:06.060 --> 05:07:10.060
Winner of the big underdogs going up against team like Astralis. That could be the winning factor.

05:07:10.060 --> 05:07:13.060
Alright, thanks a lot, gentlemen. We go to a break.

05:07:13.060 --> 05:07:17.060
Astralis need to win this one to get into the semi-finals.

05:07:17.060 --> 05:07:20.900
But the way JW is playing maybe today belongs to the ancient ones.

05:07:20.900 --> 05:07:22.100
We'll see after the break.

05:08:17.060 --> 05:08:36.740
The human body was built to move, not trapped at a desk in one singular posture for 12 hours

05:08:36.740 --> 05:08:37.740
a day.

05:08:37.740 --> 05:08:45.540
It's pruning your chair evolved, this is Secret Lab Titan Evo.

05:08:45.540 --> 05:08:49.540
The ergonomically engineered for you.

05:08:49.540 --> 05:08:50.540
Gamers.

05:08:50.540 --> 05:08:51.540
Hybrid workers.

05:08:51.540 --> 05:08:52.540
Octas.

05:08:52.540 --> 05:08:55.540
And back in your every move.

05:09:45.540 --> 05:09:47.540
I

05:13:45.540 --> 05:13:47.540
and

05:14:10.540 --> 05:14:12.840
Entering these playoffs of PGL Bucharest made high

05:14:12.840 --> 05:14:14.840
expectations for Astralis,

05:14:14.840 --> 05:14:16.840
looking like the best playing

05:14:16.840 --> 05:14:18.840
team at the event with ParaVision,

05:14:18.840 --> 05:14:20.840
kind of slacking the last few days.

05:14:20.840 --> 05:14:22.840
But then we have to ask ourselves what year is it?

05:14:22.840 --> 05:14:24.840
Because JW's just dropped 20 kills on him.

05:14:24.840 --> 05:14:26.840
He just battered him into submission on Mirage.

05:14:26.840 --> 05:14:28.840
Now we move on to Ancient,

05:14:28.840 --> 05:14:30.840
where Astralis has to have a recovery,

05:14:30.840 --> 05:14:32.840
because this would be an incredibly disappointing

05:14:32.840 --> 05:14:34.840
defeat and elimination.

05:14:34.840 --> 05:14:36.840
In a bracket where it feels like the red carpets

05:14:36.840 --> 05:14:38.840
laid out for them to make it all the way to the Grand Finals.

05:14:38.840 --> 05:14:40.840
I mean, yeah, you're planning to get his eyeballers

05:14:40.840 --> 05:14:58.840
I was like, I should be pretty easy for us to get through this one, you know, and I was expecting a 13 eight for Astralis on the opening map, but strong start from, from high ballers. Great work in the gun rounds and then down in that second half, it was just so many individual moments.

05:14:58.840 --> 05:15:02.840
You're a JW ASEAN, then you had a Maxter 4K, then Dex to close it out.

05:15:02.840 --> 05:15:04.600
Everyone was just popping off.

05:15:04.600 --> 05:15:07.800
Yeah, JW's going to take the highlights, he's going to take the headlines,

05:15:07.800 --> 05:15:10.840
but man, Maxter has that retake at the A bomb site.

05:15:10.840 --> 05:15:13.000
So critical, Dex closing things out.

05:15:13.000 --> 05:15:16.360
The individuals, the youngsters of eyeballers, able to step up

05:15:16.360 --> 05:15:19.400
and deliver some impactful performances to close out the map.

05:15:19.400 --> 05:15:21.480
And now, Astralis backs against the wall.

05:15:21.480 --> 05:15:23.800
A loss here on ancient, and you're eliminated.

05:15:23.800 --> 05:15:25.640
It's going to start out very well for Stair.

05:15:25.640 --> 05:15:28.520
Two quick kills, and Maxter backs away into the bomb site.

05:15:28.520 --> 05:15:32.200
Now, important to say, that was I-Ballers' map pick of Mirage.

05:15:32.200 --> 05:15:35.560
Now, we move on over to Ancient, where Astralis wanted to take this fight,

05:15:35.560 --> 05:15:38.840
and this is where the more inexperienced teams, this is another issue of theirs,

05:15:38.840 --> 05:15:40.840
is how deep does your map pool actually go?

05:15:42.840 --> 05:15:48.440
Astralis are hoping not for a deep at all, but obviously Ancient has been a great map recently

05:15:48.440 --> 05:15:55.160
for Astralis. They've beaten Bay and the Mongols on it so far at this event,

05:15:55.160 --> 05:15:57.660
not letting them get into double figures.

05:15:57.660 --> 05:16:00.160
So hoping they can bounce back into the series here.

05:16:00.160 --> 05:16:02.360
Got JW looking to kick off the pistol round.

05:16:02.360 --> 05:16:04.360
He's got a good pistol over on Mirage.

05:16:04.360 --> 05:16:06.460
He's looking to do the same again here for the CT side.

05:16:06.460 --> 05:16:08.960
It's Yabby that has gone down in that kill.

05:16:08.960 --> 05:16:11.660
Actually, even things out on a 3v3.

05:16:11.660 --> 05:16:13.160
Oh, Max, we're almost ready for that fight.

05:16:13.160 --> 05:16:14.160
Oh, he's got it.

05:16:14.160 --> 05:16:16.160
Yeah, just picks the head of Riu off.

05:16:16.160 --> 05:16:18.460
Okay, Astralis is just getting whittled down due to indecision.

05:16:18.460 --> 05:16:19.460
Hunter, now the bomb.

05:16:19.460 --> 05:16:20.460
The bomb's out in the open.

05:16:20.460 --> 05:16:23.660
It's JW and Max for again and again.

05:16:23.660 --> 05:16:41.660
pistol round for eyeballers. Yeah, that's another pistol round. So like they have a great opportunity again in front of them to make the most of this and go on a run and do what they did on Mirage, which is get good starts and really force the straw is to have the hard work ahead of them from the get go. Yeah, you don't, you don't want to be in this situation if you're a straw.

05:16:41.660 --> 05:16:50.660
As you mentioned in the first map, all the pressure, considering the way this bracket has kind of panned out, looking at it for a straw is with the rise that they've had recently with some of the weaknesses of the other teams. We've noticed.

05:16:50.660 --> 05:16:54.900
Man, like this is where if eyeballers get out to a hot start here on the elimination map,

05:16:54.900 --> 05:16:56.580
that pressure gets cranked up a notch.

05:16:56.580 --> 05:16:58.500
Gotta be real careful for Astralis.

05:16:58.500 --> 05:17:00.580
First gun round gonna be important as hell.

05:17:00.580 --> 05:17:04.500
Yeah, if you're eyeballers, you would absolutely love to somehow ride that wave,

05:17:04.500 --> 05:17:06.580
infomerize seamlessly into ancient.

05:17:06.580 --> 05:17:09.860
Playing with no pressure, playing from the front, playing with momentum,

05:17:09.860 --> 05:17:12.020
all things that underdogs generally need to win,

05:17:12.020 --> 05:17:14.340
and eyeballers have them at the moment and look at this play.

05:17:14.340 --> 05:17:14.980
Bomb.

05:17:14.980 --> 05:17:17.540
Trigger discipline as well. J.W. wants four kills.

05:17:17.540 --> 05:17:19.380
He's like, alright, I'm gonna get him behind and...

05:17:20.660 --> 05:17:24.460
Attracts his bomb all the way back, loads the donut, play it to it, now J.W. is going to accelerate.

05:17:24.960 --> 05:17:28.660
They're going to hit it in the sense they know they're being flanked now, but dealing with him is a whole other problem.

05:17:29.260 --> 05:17:36.460
Now Yabi's going to hit the pause button, the bomb lies down in the floor in front of him, and he's got multiple targets coming at him, he's reloading and exposed to both sides.

05:17:36.460 --> 05:17:40.760
So, too many threats, and eye-bollers don't let that round get scary at all.

05:17:40.960 --> 05:17:43.660
Yeah, Strahls at some point is going to have to fight fire with fire.

05:17:43.960 --> 05:17:48.260
Thank you, I think there's a world in which because this team has so many advantage, a few more game plans, and you got Hooksley,

05:17:48.260 --> 05:17:51.260
If they try and fall into playing too much of a tactical game,

05:17:51.260 --> 05:17:53.340
I think some of these bold plays that I bought,

05:17:53.340 --> 05:17:55.060
this early push, obviously, against Glocks,

05:17:55.060 --> 05:17:58.180
but start seeing some of those more individual efforts mixed in.

05:17:58.180 --> 05:18:00.100
I think Astralis can get caught off and disconnected.

05:18:00.100 --> 05:18:01.900
We saw in the pistol rounds, they kind of got pulled

05:18:01.900 --> 05:18:03.900
in between two or three different ideas.

05:18:05.260 --> 05:18:06.940
I think this competition started for Ibole.

05:18:06.940 --> 05:18:11.100
He's with a four-foot win versus FaZe that didn't shock the event.

05:18:12.860 --> 05:18:14.900
And they made the most of it,

05:18:14.900 --> 05:18:16.460
all ramp up in the quarterfinals.

05:18:16.460 --> 05:18:21.980
I'm gonna be spraying down through elbow getting traded by yabbi eventually hook see having to deal with a man aggression

05:18:22.060 --> 05:18:24.480
Two players coming out and hooks he's got information

05:18:24.480 --> 05:18:28.600
But he hasn't got his life and they just ship to shift it over to a man to join up with hook see so

05:18:28.820 --> 05:18:34.300
You've lost him now the staging area is kind of gone and time has wasted us you have to come back in and reclear this I

05:18:36.020 --> 05:18:40.100
Love the confidence of my bowlers right now getting an astralisks faces

05:18:40.100 --> 05:18:43.940
Oh, they're gonna walk right through the smoke dex is ready for it

05:18:43.940 --> 05:18:49.340
Fuzzi not wanting to give away the he's there either if he pauses any weights. Maybe yabby can

05:18:50.260 --> 05:18:53.200
Sort of adventure over here and join up with him with a minute left

05:18:53.200 --> 05:18:58.980
There's no need to rotate in a way that leaves huge gaps at this point in a five on two place safe positions to gather

05:18:59.260 --> 05:19:03.420
Information slim gaps make it tough to go to die to a shot to an incredible shot

05:19:03.420 --> 05:19:06.540
Just play information and play for the retake now with the advantages you have

05:19:08.900 --> 05:19:13.740
Astralis are the ones that have to commit into a flight if they want to 43 seconds left on the clock

05:19:13.940 --> 05:19:23.380
Jack's not panicking as that smoke comes in. It's J.W. who makes the move. He says,

05:19:23.380 --> 05:19:26.660
okay, your line of sight is taken away. I'll just shift over towards donut just in case.

05:19:26.660 --> 05:19:30.620
Now down to 30 seconds and a 1v4. I'm loving how eyeball is it playing right now. They're

05:19:30.620 --> 05:19:37.380
just moving, constantly being proactive, closing the space down on Astralis. They just don't

05:19:37.380 --> 05:19:41.900
have the map to work with. Fuzzi's got to clutch this and 15 seconds left, you'll head

05:19:41.900 --> 05:19:44.340
into the A bomb site, but Dex is in the perfect position.

05:19:44.340 --> 05:19:46.340
He's in the checkmate spot.

05:19:46.340 --> 05:19:49.420
There's no way, surely, that Fuzzi can win this.

05:19:49.420 --> 05:19:51.020
And he will go down.

05:19:51.020 --> 05:19:52.340
Dex to pick him up.

05:19:52.340 --> 05:19:54.380
Raps are on the default boxes.

05:19:54.380 --> 05:19:56.740
My ballers do come out swinging here on ancient.

05:19:56.740 --> 05:19:58.620
You know, there's another layer that we haven't touched on too

05:19:58.620 --> 05:20:01.420
much, but you can't underestimate the impact.

05:20:01.420 --> 05:20:04.620
Winning a map one is going to have for a team like my ballers.

05:20:04.620 --> 05:20:06.740
You know, you come into this, you know you have the underdogs.

05:20:06.740 --> 05:20:08.060
You know it's unlikely that you're

05:20:08.060 --> 05:20:10.220
able to kind of steal away a victory.

05:20:10.220 --> 05:20:11.460
But you're going to come in and try.

05:20:11.460 --> 05:20:14.780
And then when you're able to come out on top in that fashion and do it so dominantly,

05:20:14.780 --> 05:20:19.260
man, the confidence swing is you're just like, okay, these guys are within our realm.

05:20:19.260 --> 05:20:21.180
These guys, we can definitely beat them here.

05:20:21.180 --> 05:20:24.780
So there's, I ballers have no reason to be afraid on this map.

05:20:24.780 --> 05:20:33.220
Taking a bit of an aid to the feet there, hoopsie, it slows them down.

05:20:33.220 --> 05:20:35.420
And we'll still move into Jag.

05:20:35.420 --> 05:20:37.420
So we cleared that one out with Molotov.

05:20:37.420 --> 05:20:43.420
We're in the middle with multiple players here. Bob XT just jiggling to gather that early information, but he smoked out.

05:20:43.420 --> 05:20:47.420
He has to call to his teammates. They could be pushing into the red room. We'll see eye ballers adjustment to this.

05:20:47.420 --> 05:20:52.420
Okay, it's the best chance that Astralis has had to actually win around here, but this is a long angle for JW's AWP.

05:20:52.420 --> 05:20:56.420
Nobody come in temple. He's going to shut them all down. However, Bob has fallen.

05:20:56.420 --> 05:21:00.420
JW is going to have to be a little bit more passive here. Mischot on the jump, but he needs to stay alive.

05:21:00.420 --> 05:21:04.420
Teammates have arrived. He backs off all the way.

05:21:04.420 --> 05:21:10.360
Yeah, he does he gets out of danger at least but he's just waiting to join up for his teammates right there coming back into helping

05:21:11.140 --> 05:21:14.340
You're gonna go for this obviously if you're eyeball as you go all the better weapons

05:21:14.840 --> 05:21:16.700
You're just trying to put them in the right place

05:21:16.700 --> 05:21:21.620
It's good consideration here from Jack's good timing to look behind him because that flank was coming in from Fousey

05:21:21.940 --> 05:21:26.180
You have be playing in the doughnuts the only player that's got his hands on a better weapon here the rightful

05:21:26.180 --> 05:21:29.420
But stare do what he can on the T. Go. It's just a single kill so yabby

05:21:29.420 --> 05:21:34.220
And don't take it down by text and yeah sharp shooting again here for my bowlers

05:21:34.220 --> 05:21:37.760
They get anyone to retake they lose a single player and it's four rounds in a row

05:21:37.760 --> 05:21:41.760
Here's another layer for you think our ancient for Astralis is an 85% win rate

05:21:41.760 --> 05:21:44.200
It's the best the map they want to go to in the veto process

05:21:44.200 --> 05:21:49.080
It's a map they're gonna select in most of their series and as you're turning that corner into the major you all the sudden lose

05:21:49.080 --> 05:21:51.080
Some confidence in your map pick. That's an issue

05:21:54.580 --> 05:21:56.580
Guys you're trolling me right now

05:21:59.420 --> 05:22:06.380
Do you know what it can certainly feel that way sometimes you gotta be trolling I I think anyone who's tried to

05:22:06.820 --> 05:22:09.920
IGL for a game can understand that emotion that feeling

05:22:11.100 --> 05:22:16.340
Well things are looking pretty sour on the Australian cap. There's still no sweet things

05:22:17.020 --> 05:22:20.780
Coming out of double kill on ball back Steve max. So that's what stare can do

05:22:20.780 --> 05:22:24.060
He's gonna get you a couple rounds like that running through med with those openers

05:22:24.060 --> 05:22:27.940
Yep, and you just saved fear if your eyeballers keep your feet planted up over at the B bombsite

05:22:27.940 --> 05:22:31.320
No need to move you're not recovering this round those kills are way too fast down mid

05:22:31.980 --> 05:22:34.380
So at least stare decides to stop trolling

05:22:35.940 --> 05:22:40.080
Let's start rolling so if they can keep it going here as flawless

05:22:41.260 --> 05:22:43.260
Those midfights could be

05:22:43.700 --> 05:22:45.180
50-50s

05:22:45.180 --> 05:22:47.180
obviously stare

05:22:47.220 --> 05:22:53.020
That on a lot of players in the world in terms of how much impact you can get him out in those midfights when he gets the spawn for it

05:22:53.020 --> 05:22:53.960
Oh this time too

05:22:53.960 --> 05:22:55.680
I think he both came through smoke as well.

05:22:55.680 --> 05:22:57.760
So a little bit of fortune going into his side,

05:22:57.760 --> 05:23:01.000
but definitely stairs going to be a force you would imagine throughout this half

05:23:01.520 --> 05:23:04.160
as long as the straws can keep this up.

05:23:04.160 --> 05:23:08.040
Now, we've seen eyeballs be proactive and make aggressive plays.

05:23:08.560 --> 05:23:11.560
I just I'm kind of scarred from the last quarter final, watching.

05:23:12.360 --> 05:23:15.240
It's a question to what I was actually thinking about that, too.

05:23:15.240 --> 05:23:18.120
When J.W. was kind of pushing down mid to wrap around for doughnut.

05:23:18.880 --> 05:23:22.520
I'm just wondering, is there a point in this game where we see eyeballs

05:23:22.520 --> 05:23:27.520
Start giving us flawless chances by walking into them.

05:23:27.520 --> 05:23:36.520
It'd be great to say, okay, we got a good start playing this way, but if it stops working, I'd love to see the adjustment come quick for my ballers.

05:23:36.520 --> 05:23:43.520
I think a lot of it's going to, I mean, you lose two opening kills like that. There's nothing you can really do. It'll be interesting.

05:23:43.520 --> 05:23:47.520
But I mean, you know, even going back to Mirage, they handled the retakes so much better.

05:23:47.520 --> 05:23:52.240
You know part of the issue with those pushes from MIBR is it just felt like there was no like big picture concept to it

05:23:52.240 --> 05:23:55.120
Well, it was just kind of like I'm just gonna pick here make an individual decision, right?

05:23:56.160 --> 05:23:59.760
Eyeballers have felt a little bit like there's there's some plans behind it or at least some orchestration

05:24:00.400 --> 05:24:06.440
And how to coordinate that JW goes for an early peek with the alt towards a just misses his timing as he gives away the scope

05:24:07.480 --> 05:24:12.120
And they are playing more passive a mid instantly here. I bowlers. I think they're a little bit less than about

05:24:12.120 --> 05:24:17.620
He's getting bashed by Stare, but then the break of the red smoke has to be a trade from Barbex D and he's got it.

05:24:17.620 --> 05:24:23.120
So, Shunning Stare down before he can get a multi-token flash, and that's real bad. He gets stuck in the open.

05:24:23.120 --> 05:24:26.120
Give him one back.

05:24:26.120 --> 05:24:30.120
Well, now let's see what the reaction is, because J.W., you imagine, is going to want some help at some point.

05:24:30.120 --> 05:24:34.120
He's playing over in Donut, there's relative safety, but what does the rest of I-Ballers do?

05:24:34.120 --> 05:24:38.120
What does Rolf and Dex actually do over at the B-Bomb site? Because they haven't budged.

05:24:38.120 --> 05:24:45.520
And if they're going to come in for this retake, JW probably needs at least two kills out of

05:24:45.520 --> 05:24:46.520
this situation.

05:24:46.520 --> 05:24:50.520
If he can survive and donut after that, it'd be excellent, but you need to thin this out

05:24:50.520 --> 05:24:53.520
and buy time for your two teammates to join up with you.

05:24:53.520 --> 05:24:55.840
To the A site, they moved.

05:24:55.840 --> 05:24:56.840
Miss shot from JW.

05:24:56.840 --> 05:24:57.840
Hooks, he stopped short.

05:24:57.840 --> 05:25:05.320
JW not finding himself the perfect position to deny that bomb plant, so.

05:25:05.320 --> 05:25:09.000
Well, now you have to do one of two things if you're the other players.

05:25:09.000 --> 05:25:12.240
You have to kind of push and help JW get out of this scenario.

05:25:12.240 --> 05:25:14.720
If you're not going to go for the retake, JW needs to try and survive.

05:25:14.720 --> 05:25:17.320
Going to use the cover of the smoke to work his way towards Red Room.

05:25:17.320 --> 05:25:23.560
Yabi hasn't found any of these players at the B bomb site moving.

05:25:23.560 --> 05:25:28.760
And Astralis going to get a pretty chill win again into the A bomb site.

05:25:28.760 --> 05:25:32.740
Five players survived in the last round for Astralis, four surviving in this round, starting

05:25:32.740 --> 05:25:38.020
to see that Astralis ancient T-side building up.

05:25:38.020 --> 05:25:42.060
Yeah, it's the mid success coming in from Astralis, again, back to back rounds, two

05:25:42.060 --> 05:25:45.180
kills from middle that lead to a round one of the A site.

05:25:45.180 --> 05:25:49.020
I've always didn't even play aggressively in mid this round.

05:25:49.020 --> 05:25:51.060
They go for a JWPK main.

05:25:51.060 --> 05:25:53.060
It's the mistake from Bob that does it, isn't it?

05:25:53.060 --> 05:25:55.020
Yeah, I mean, I didn't even mind it.

05:25:55.020 --> 05:25:57.900
It looked like he was just going to reposition into the cubby and play for them to walk in

05:25:57.900 --> 05:26:02.020
towards donut, but I think his brain was like, no, this is a bad idea.

05:26:02.020 --> 05:26:06.860
He makes it worse by trying to leave in the wrong moment and then just get stuck in the middle of indecision and

05:26:07.660 --> 05:26:13.380
Get stuck on the wall. Yeah, you're gonna have to live and die by that with with the younger players as they gain experience for sure

05:26:13.380 --> 05:26:15.880
That one you get the crappy end of things

05:26:16.860 --> 05:26:18.660
round seven

05:26:18.660 --> 05:26:22.740
Deep utility down mid this time. There's a little bit of presence not swinging behind elbow

05:26:22.740 --> 05:26:27.780
But Bob's gonna jump over towards doughnut smoked out Max you're playing in red room smoked out

05:26:27.780 --> 05:26:30.500
Yeah, really taking the spawn this time. He's gonna head out

05:26:30.500 --> 05:26:37.500
towards the boxes. J.W. is all positioned over towards Jaguar as well. So Astralis is happy with

05:26:37.500 --> 05:26:42.060
this first step of map control that they've taken. All it's off down is going to force Ryu into the

05:26:42.060 --> 05:26:47.580
open, flashbang as well, but no commitment to the fight. Maybe some conditioning from losing that

05:26:47.580 --> 05:26:52.980
previously. Yeah Ryu, gonna be happy enough he didn't take any fire on that retreat back towards

05:26:52.980 --> 05:26:58.140
elbow. J.W. trying to be dynamic with his AWP is selecting a lot of different positions,

05:26:58.140 --> 05:27:01.220
but Bob has stepped out and taken a death.

05:27:01.220 --> 05:27:02.980
It's going to be Fuzzi taking that one.

05:27:02.980 --> 05:27:05.340
Another advantage in middle found by Strauss.

05:27:05.340 --> 05:27:06.600
Now it's starting to look a little bit like

05:27:06.600 --> 05:27:07.940
I'm on the RCT sides.

05:27:07.940 --> 05:27:09.380
Yeah, you're just giving them chances.

05:27:09.380 --> 05:27:10.740
Now, Strauss hit the pause button.

05:27:10.740 --> 05:27:11.540
You walk into them.

05:27:11.540 --> 05:27:14.900
JW, oh, the unscope as well.

05:27:14.900 --> 05:27:17.580
I'm starting to look a little rough now for eyeballers.

05:27:20.980 --> 05:27:22.780
Timing on that is so unfortunate.

05:27:22.780 --> 05:27:24.900
Yeah, Abby's just going to take it as well and move on up.

05:27:24.900 --> 05:27:27.740
JW's going to walk right into the cross hat.

05:27:27.740 --> 05:27:31.340
And this is more like it from Astralis, getting comfortable.

05:27:31.340 --> 05:27:34.640
Time for a timeout, if you're eyeballers, and I think Pita's got to get on the mic and just say,

05:27:34.640 --> 05:27:36.140
alright guys, stop, stop moving, you know.

05:27:36.140 --> 05:27:37.040
Giving them kills, yeah.

05:27:37.040 --> 05:27:40.140
It's the same thing we were talking about in the previous series, it's just, hold on, hold on.

05:27:40.140 --> 05:27:46.440
It's not over yet, they're forcing Pita to smoke, and Maxster punishes them for every step they take.

05:27:46.440 --> 05:27:50.540
How's he gone away with that? That is incredible. Now, Hoocsi has to 1v2 this.

05:27:50.540 --> 05:27:53.640
15 seconds left, Maxster turns and finds him as well.

05:27:53.640 --> 05:27:55.640
Look at the rage as well on Hoocsi.

05:27:55.640 --> 05:28:01.320
so disappointed how are they losing this round when their timeout immediately coming in it's

05:28:01.320 --> 05:28:07.160
going to be a strawler's call and this one they flipped on a banana peel gotta make sure they

05:28:07.160 --> 05:28:12.200
don't knock themselves out that is a huge round from max through a disastrous moment from a strawler

05:28:12.200 --> 05:28:18.040
so they're gonna get their emotions in check how are they giving this one how is it just one by one

05:28:18.040 --> 05:28:23.160
through the smoke that's what he's gonna be pissed about that that was terrible it could not have

05:28:23.160 --> 05:28:25.160
Easier for Maxter I

05:28:30.000 --> 05:28:34.560
Think that I mean even if even if you didn't even if you didn't feel like you had to go through the smoke

05:28:34.560 --> 05:28:38.540
You had time to wait it out. Yeah, I mean who's he's really got to feel like they're trolling him now

05:28:44.040 --> 05:28:46.040
What a disaster

05:28:53.160 --> 05:28:57.160
Yeah, what are they doing? I don't have no idea.

05:28:57.160 --> 05:28:58.160
Hooksie doesn't know either.

05:28:58.160 --> 05:29:00.160
That's firing up high ballers.

05:29:00.160 --> 05:29:05.160
But Strahlus, I mean decisions like that might just lose them this quarter final.

05:29:07.160 --> 05:29:10.160
I mean that's just going to knock you off kilter.

05:29:10.160 --> 05:29:15.160
We already knew it felt like the way it opened and the way Hooksie reacted that.

05:29:16.160 --> 05:29:17.160
It felt like it hit the hill.

05:29:17.160 --> 05:29:18.160
Oh, that's fabulous.

05:29:18.160 --> 05:29:20.160
It just had on top.

05:29:20.160 --> 05:29:24.160
This is just like a stress test of the mentality of Astralis in this early run.

05:29:26.160 --> 05:29:28.160
No, they are getting picked apart.

05:29:28.660 --> 05:29:31.160
Don't give anything back now. You don't need to do anything here.

05:29:31.160 --> 05:29:32.160
Five on three.

05:29:32.160 --> 05:29:33.160
Just ride this wave.

05:29:34.160 --> 05:29:38.160
Make sure you just take this opportunity and really humble Astralis.

05:29:38.160 --> 05:29:40.160
Pile on the pain, pile on the tilt.

05:29:40.160 --> 05:29:42.160
It is looking great right now.

05:29:42.160 --> 05:29:44.160
Ryu getting one, but instantly replied to.

05:29:44.160 --> 05:29:48.160
Bob XT holding stairs attempt, but it's not going to work out for him.

05:29:48.160 --> 05:29:50.160
you know, you can bounce back

05:29:50.160 --> 05:29:51.160
from around like that. If you

05:29:51.160 --> 05:29:53.160
come out and you win the next

05:29:53.160 --> 05:29:54.160
round, Astralis come out and

05:29:54.160 --> 05:29:55.160
they just get absolutely melted.

05:29:55.160 --> 05:29:57.160
I mean, that's just going to

05:29:57.160 --> 05:29:58.160
make it even more tilted than

05:29:58.160 --> 05:29:59.160
he lost the last round. Things

05:29:59.160 --> 05:30:00.160
were starting to line up for

05:30:00.160 --> 05:30:01.160
Astralis. They felt like they

05:30:01.160 --> 05:30:02.160
were starting to build what was

05:30:02.160 --> 05:30:04.160
going to be a really strong T

05:30:04.160 --> 05:30:05.160
side. Look like they're putting

05:30:05.160 --> 05:30:07.160
into eyeball is you're like

05:30:07.160 --> 05:30:08.160
calling for a time on it. It

05:30:08.160 --> 05:30:09.160
definitely felt like we're

05:30:09.160 --> 05:30:10.160
hitting that point in the game.

05:30:10.160 --> 05:30:12.160
And then all of a sudden it's

05:30:12.160 --> 05:30:14.160
trullers give a golden chance

05:30:14.160 --> 05:30:16.160
back over the eyeballers. Yeah,

05:30:16.160 --> 05:30:21.680
are the eyeballers yeah this is this is brutal it looks like he's actually going to try and go

05:30:21.680 --> 05:30:27.840
for this and the one which is fair play yeah he's caught jw yet again nine and two what a start

05:30:27.840 --> 05:30:36.960
from jw what a start from eyeballers shocking everyone today hey it might it can be called a

05:30:36.960 --> 05:30:41.200
start but it might just be the end coming up here the straws are knocked off their feet at the moment

05:30:41.200 --> 05:30:44.340
Yeah, they are they do feel like they're just kind of swaying standing up

05:30:45.460 --> 05:30:48.900
And if you're eyeballs, you know, we can start getting ahead of ourselves a little bit

05:30:49.940 --> 05:30:52.860
Magnally when this is the center you go to the semi-fals you got 3d max

05:30:52.860 --> 05:30:58.060
That's a beautiful team in the semis. I told you dingo keep your heart open for a surprise. He's got to be ready

05:30:58.900 --> 05:31:04.300
Especially when jw's in the mix. We had a little conversation between maps you casted jw once

05:31:04.660 --> 05:31:09.060
And your very first event of commentary and never again and now you're getting the treat

05:31:09.060 --> 05:31:13.340
Yeah, many many years ago. I couldn't really call that cast me either back then but I

05:31:13.980 --> 05:31:18.180
Was giving a microphone and we're now a ball xd

05:31:18.220 --> 05:31:24.940
Let's go break open that smoke and start tapping away as foosies starting to cross over the bomb does make it safely at least

05:31:24.940 --> 05:31:27.180
But you've got to be aware that that's a gap that's been opened up

05:31:27.180 --> 05:31:31.940
Yeah, I'm surprised no one's falling back from the people could find dexter's comes out of the smoke and now now the map just shrinks

05:31:31.940 --> 05:31:35.260
Yeah, therefore Bob you're being held good shot from stair now

05:31:35.260 --> 05:31:37.820
they feel like the B bomb site is opened up and off trying to pick them off

05:31:37.820 --> 05:31:41.260
closing misses the shot. He's gonna cut them off though, sever them off from JW.

05:31:41.260 --> 05:31:45.820
Alright JW, you're on your own. You're on the island on this A site. And the

05:31:45.820 --> 05:31:48.420
inexperienced players have to make a decision if they want to bail him out

05:31:48.420 --> 05:31:51.020
and alleviate some of this pressure on him. He's got three different choke

05:31:51.020 --> 05:31:55.100
points, four different choke points he's got to be concerned about.

05:31:58.660 --> 05:32:04.500
What a five seconds hearing the steps. JW cast away alone on this site. Plants

05:32:04.500 --> 05:32:05.500
is coming through.

05:32:05.500 --> 05:32:12.240
Team makes rotating over J.W. making sure he doesn't step out and make a mistake.

05:32:12.240 --> 05:32:14.280
He wants the numbers to be even.

05:32:14.280 --> 05:32:18.440
When the attempt is retake, this is giving time for us Charles to get back into position.

05:32:18.440 --> 05:32:22.200
Fuzi, he knows you're going to have to deal with temple players, so he's got the scope

05:32:22.200 --> 05:32:23.200
up.

05:32:23.200 --> 05:32:24.200
He sees the shadow.

05:32:24.200 --> 05:32:25.200
His prime zoom shot, he's ready.

05:32:25.200 --> 05:32:26.200
Stairs taking the kill on Rolf.

05:32:26.200 --> 05:32:27.200
J.W.

05:32:27.200 --> 05:32:28.200
and Texter with kills.

05:32:28.200 --> 05:32:29.200
Fuzi missing shots.

05:32:29.200 --> 05:32:30.200
It's all on Fuzi.

05:32:30.200 --> 05:32:31.200
And he missed one again.

05:32:31.200 --> 05:32:36.280
Utility and that deep use coming through I ballers retake of strollers can't hold on

05:32:37.160 --> 05:32:41.600
Piling on the pain piling on the pressure and piling on the round wins

05:32:41.600 --> 05:32:46.260
I hope y'all didn't forget about Jw because he's a champion here holds on to temple the whole time

05:32:46.440 --> 05:32:54.160
Orchestrates that retake brings a teammate over with him trades every kill that comes out from Astralis and pins down fuzzy in a main

05:32:54.480 --> 05:33:00.400
An incredible performance from one of the all-time greats and they've primed themselves for a huge upset here in PGL

05:33:00.400 --> 05:33:06.560
Brucker has playoffs and he's got the rest of his teammate showing up as well. Max through the decks doing some real heavy lifting at the moment

05:33:07.040 --> 05:33:10.160
Obviously Max through it with the player that had the turning point

05:33:11.200 --> 05:33:14.000
Shutting down that a main person. They're all coming through the smoke

05:33:16.160 --> 05:33:18.160
I've just killed Astralis

05:33:18.480 --> 05:33:23.840
There's Yabbi trying to force himself into the fight but Max through the decks again. Okay, it's just over

05:33:25.120 --> 05:33:28.080
They're just dead. They're making them look so pedestrian aren't they?

05:33:28.080 --> 05:33:35.080
They're making Astralis just look sooo mid. This is what I thought. Astralis were gonna do to iBall. Exactly.

05:33:35.080 --> 05:33:41.080
I mean, it's clear that Astralis has just been so knocked off their game and out of any mentality.

05:33:41.080 --> 05:33:48.080
You know, Astralis may have one sweet on the team, but iBall is the sweet they want to lose to the Danish organization right now.

05:33:48.080 --> 05:33:52.080
They're bringing in the pain. And this is fantastic to see.

05:33:52.080 --> 05:33:58.240
Fuxi's just, I mean he's just got to be feeling so disappointed in the performance

05:33:58.240 --> 05:34:04.360
this team's putting in right now. You got one kill on Ryu, two for Fuzi, two for

05:34:04.360 --> 05:34:08.120
a Fuxi, they're just not hitting back.

05:34:09.840 --> 05:34:16.320
The only player that's had impact here is Stan. True. One kill on Ryu, two on Fuzi.

05:34:16.320 --> 05:34:21.160
Yeah this is, I mean you kind of mentioned the engine on the previous map

05:34:21.160 --> 05:34:24.580
had not come online and you hit tab and like they had the number of kills they had the

05:34:24.580 --> 05:34:30.420
Quantity just not the quality here. They don't have either. Yeah, like you said pedestrian. They don't have an engine. They're walking

05:34:34.600 --> 05:34:39.240
This is exactly what hooksy does not even one and they're not even celebrating anybody guys. It was actually

05:34:40.280 --> 05:34:42.280
Easy right now

05:34:42.440 --> 05:34:45.820
Let's go. They're having so much fun on the eyeballer side of things

05:34:46.080 --> 05:34:48.840
Especially when another time out comes in you just know the pressure

05:34:48.840 --> 05:34:53.960
You probably you probably aren't even talking too much about tactics right now. If you're eyeballers, it's all mentality

05:34:53.960 --> 05:34:55.960
It's all about keeping those vibes up

05:34:57.920 --> 05:35:03.000
This team is just rolling with momentum leaving her maca it is post game interview Apollo

05:35:03.000 --> 05:35:05.800
He was like yeah, the Stralis the heavy favorites in that game

05:35:05.800 --> 05:35:09.860
They look like the best team here at the event favorites for the tournament

05:35:09.860 --> 05:35:16.900
They should get through eyeballers. Well, they clean swept the Stralis the group stage beating MIBR being bait being Mongols 2-0 for eyeballers

05:35:16.900 --> 05:35:20.940
I mean they labored through it even even with the even with the forfeit went over phase

05:35:20.940 --> 05:35:22.900
They had to play in the last day to qualify through

05:35:24.740 --> 05:35:27.140
Well my ball is knock out a straw list then

05:35:28.260 --> 05:35:33.220
They've saved us from having to watch the possibility of foot versus the straw list again later on in the tournament

05:35:33.220 --> 05:35:35.220
So I think that's also a small way

05:35:36.220 --> 05:35:38.220
Like eight times

05:35:38.220 --> 05:35:40.220
Yeah, we've seen that one a lot

05:35:43.620 --> 05:35:51.860
Look at this situation for a straw for the real tell you what watching eyeballers how they're playing right now against foot would be a very fun game to watch at some point

05:35:54.060 --> 05:35:56.060
Not gonna happen here most likely

05:35:58.420 --> 05:36:06.380
Be the grand final, but I don't know like would would you sit here and say that eyeballers can't beat 3d max in the semi-final? Nope exactly so

05:36:08.220 --> 05:36:12.820
High ballers. Okay, that's an awpness. We're gonna we're gonna give that one up jw

05:36:13.180 --> 05:36:17.100
Just narrowly off maybe just moving a little bit, but the bullet whizzes past there

05:36:17.100 --> 05:36:22.900
So again the man who's been having impact first Charles finds another opening kill flashbang in good turn from yabby playing antsy

05:36:26.220 --> 05:36:31.780
At this point because you've given away couple of kids you kind of have to keep going at them I pull something back

05:36:31.780 --> 05:36:33.780
So Rolf gets himself

05:36:33.780 --> 05:36:37.780
position at the bottom of the B ramp and he's gonna watch as Ryu walks onto the open and then

05:36:38.340 --> 05:36:44.820
folks he was waiting for that trade attempt. No, Sasha shouldn't let this one go. But Max there,

05:36:44.820 --> 05:36:50.100
he's going on over and I guess when he's alive there's always a shot. They have the money so I

05:36:50.100 --> 05:36:53.460
think they're just saying why why wouldn't we come over here at bombs not planted. Let's go let's

05:36:53.460 --> 05:36:57.140
go see if something can happen. Even if we don't win the round to do the damage. Well considering

05:36:57.140 --> 05:36:59.860
the way they've been playing I'm not even against the idea of them coming and fighting for this.

05:36:59.860 --> 05:37:02.900
You don't necessarily you don't need to save the AK would be nice to have but not the biggest

05:37:02.900 --> 05:37:06.980
you on the world like go see if you can continue creating the magic you have been all half long.

05:37:06.980 --> 05:37:07.860
Yep, there we go.

05:37:07.860 --> 05:37:11.220
Go on Plant and Isle, 15 seconds left. Now Panic Stasis for Astralis,

05:37:11.220 --> 05:37:15.140
Max draw around and now they're planting again. He comes out of the open, needed that fight if

05:37:15.140 --> 05:37:20.340
he was to win the round. But Bob XD, we've heard great things about him. Maybe this is the moment

05:37:20.340 --> 05:37:24.420
he shows us it. It's gonna be three. It's gonna be coming through the Jag.

05:37:24.420 --> 05:37:27.060
Position of Fosy makes this pretty much impossible.

05:37:27.060 --> 05:37:30.740
Well, I mean damage would be good too, right? Like Astralis don't have a...

05:37:30.740 --> 05:37:34.580
Yeah, they'd be fine. They'd be fine regardless. This is this is I mean that's some tech nines in this round

05:37:34.580 --> 05:37:39.220
So they've gotten some free upgrades as well. They're gonna be all good in terms of their investment Bob's just gonna try and be a hero

05:37:39.220 --> 05:37:41.220
There's the first skill. All right, Bob

05:37:41.780 --> 05:37:44.420
Howdy goes and dad's the ace so

05:37:45.140 --> 05:37:48.740
With a side take in and a good round to pick up here for a straw list

05:37:49.780 --> 05:37:54.900
You can't leave the half after that turning point, you know if max was a shut down not winning a single round after that

05:37:54.900 --> 05:37:56.900
I would have been absolutely devastating

05:37:57.380 --> 05:37:58.420
Yeah

05:37:58.420 --> 05:38:01.620
I was primed and ready to pop off if Maxtor made those plays.

05:38:01.620 --> 05:38:04.140
If he got that one more kill, that would have been very doable.

05:38:04.740 --> 05:38:06.780
Eight to three, final round of the first half.

05:38:06.780 --> 05:38:08.260
Full buys for both squads.

05:38:08.260 --> 05:38:09.860
JW is back on that AWP.

05:38:09.860 --> 05:38:12.060
Four kits for the CT side, well-equipped.

05:38:12.420 --> 05:38:14.220
For anything that happens in this round.

05:38:14.220 --> 05:38:16.060
Yep, last round of this half.

05:38:17.020 --> 05:38:18.820
Let's see if I baller to get a ninth.

05:38:19.620 --> 05:38:21.860
Ninety-three on the CT side of ancient.

05:38:22.860 --> 05:38:25.540
Four rounds, definitely enough to pull back here for Astralis.

05:38:25.540 --> 05:38:26.140
Ryu.

05:38:26.140 --> 05:38:29.340
In the opening fight, in the middle, Yabbi is pushed up through the smoke.

05:38:29.340 --> 05:38:31.900
A lot better here towards the end of the half with Astralis.

05:38:31.900 --> 05:38:33.460
Again, it's a similar conversation though.

05:38:33.460 --> 05:38:36.380
It's all about punishing aggression rather than creating the opportunities,

05:38:36.380 --> 05:38:38.260
which is obviously still very valuable.

05:38:40.140 --> 05:38:43.540
OK, well, our ball is stalled out towards the end of the half.

05:38:44.100 --> 05:38:46.100
Four rounds to play with for Astralis.

05:38:46.100 --> 05:38:47.460
Ice by the time out.

05:38:47.460 --> 05:38:50.860
Yeah, I mean, four rounds is definitely enough here for Astralis.

05:38:50.860 --> 05:38:53.100
Win the pistol and you can close that gap pretty quickly.

05:38:53.100 --> 05:38:54.420
I mean, it's definitely enough, right?

05:38:54.420 --> 05:38:57.820
But these two rounds is just gonna be like the sigh of relief. It's gonna be like that's more like it

05:38:57.820 --> 05:38:59.180
That's how we should have been playing this whole half

05:38:59.180 --> 05:39:04.120
I don't think they've gotten over the mental hurdle and the focus that they've been like clearly knocked off of right like that's gonna

05:39:04.120 --> 05:39:07.620
Take a little bit more time and a little bit more confidence to build up through a string of rounds

05:39:07.620 --> 05:39:13.720
They're very brutal as well. So if there's any other rounds, yeah, they've already they've already experienced enough heartbreak

05:39:14.520 --> 05:39:17.700
Backbreak whatever you want to call it devastating turn of events

05:39:17.700 --> 05:39:22.700
It's J.W.

05:39:22.700 --> 05:39:24.700
It can't be another moment like this.

05:39:24.700 --> 05:39:25.700
Yes, it can.

05:39:25.700 --> 05:39:26.700
It can't be another one.

05:39:26.700 --> 05:39:27.700
Yes, it can.

05:39:27.700 --> 05:39:29.700
Smoke is up, J.W. goes inside of it.

05:39:29.700 --> 05:39:31.700
35 seconds left.

05:39:31.700 --> 05:39:32.700
Okay.

05:39:32.700 --> 05:39:34.700
Well, you know, you have to make that move if you're J.W.

05:39:34.700 --> 05:39:36.700
So, because after the smoke can die.

05:39:36.700 --> 05:39:38.700
So, Max, 1v3, here he comes.

05:39:38.700 --> 05:39:40.700
Last round, all of the half.

05:39:40.700 --> 05:39:42.700
He's going to give it a good go.

05:39:42.700 --> 05:39:45.900
Yeah, Fosey's watching this smoke walk out.

05:39:45.900 --> 05:39:48.020
He should be dead before he even sees anything at all.

05:39:48.020 --> 05:39:51.740
Astralis playing a little game of cliffhanger.

05:39:51.740 --> 05:39:55.420
Fingernails dug in and just barely holding on throughout that first half.

05:39:55.420 --> 05:39:57.980
At one point, just getting ran over eight to two.

05:39:57.980 --> 05:39:59.860
Thank God they won those last two rounds.

05:40:02.300 --> 05:40:05.820
They better have some performances to open up their CT side

05:40:05.820 --> 05:40:07.860
that get some energy and life back into this team.

05:40:12.700 --> 05:40:23.220
Well, Eyeball isn't a good epistorence, in particular J.W. who's been doing a lot of

05:40:23.220 --> 05:40:24.700
work in those.

05:40:24.700 --> 05:40:29.500
Inferno would be the third in deciding map in this series if Astralis managed to take

05:40:29.500 --> 05:40:30.500
us there.

05:40:30.500 --> 05:40:33.420
Still quite the campaign they're going to have to run, although switching over to the

05:40:33.420 --> 05:40:35.700
CT side, I think they're going to be pleased about that one.

05:40:35.700 --> 05:40:40.020
However, remember on the first map in this series, it was Eyeballers getting an opening

05:40:40.020 --> 05:40:41.460
kill and escalating.

05:40:41.460 --> 05:40:45.580
They were playing in front of Astralis's rotations, in front of Astralis's protocols.

05:40:45.580 --> 05:40:49.220
They were so decisive that Astralis could never have a good timing to cheat over to

05:40:49.220 --> 05:40:52.020
a bomb site, to stack a bomb site as well.

05:40:52.020 --> 05:40:57.260
Let's see what eyeballers come out with.

05:40:57.260 --> 05:41:01.460
Mentioned it earlier, this is the map in Astralis's pool that they want to play.

05:41:01.460 --> 05:41:07.260
For eyeballers, it's a 46% win rate, and it's a 46% win rate against like tier two or three

05:41:07.260 --> 05:41:08.260
teams.

05:41:08.260 --> 05:41:11.340
It hasn't been a great map in their pool.

05:41:11.340 --> 05:41:13.420
So crazy to see them have this kind of a performance

05:41:13.420 --> 05:41:15.420
against Astralis at the moment, but they still

05:41:15.420 --> 05:41:16.940
need to continue it on this T side.

05:41:21.620 --> 05:41:23.180
All running straight through middle.

05:41:23.180 --> 05:41:25.140
They're becoming at stair with that USP.

05:41:25.140 --> 05:41:27.540
He spots the targets, and he gets back to safety.

05:41:27.540 --> 05:41:29.220
Wanting to be in a position where he can actually

05:41:29.220 --> 05:41:30.900
play with his teammate, Thuzi on the foos.

05:41:30.900 --> 05:41:32.900
He's been taken away immediately.

05:41:32.900 --> 05:41:33.540
OK.

05:41:33.540 --> 05:41:35.740
Eyeball is breaking into the A bomb site.

05:41:35.740 --> 05:41:41.660
plant is in, JW is cutting off the rotations. There is no losing this pistol round.

05:41:43.580 --> 05:41:49.660
Dax gonna get contacts. Two players here in temple hasn't swung yet. He's holding them out. Yeah,

05:41:49.660 --> 05:41:53.580
but now you know, Interolfster to shut one more down. Hooksie in the 1v4.

05:41:55.180 --> 05:42:03.100
Yeah, not one in this zone. 9-4. 9-4 pry ballers. I mean, having the strength of being able to win

05:42:03.100 --> 05:42:06.940
pistol rounds like this has got to feel amazing. You're getting good starts at every half.

05:42:07.980 --> 05:42:12.700
We'll see what Strauss decides to do, whether at this point the 9-4 down, do you force buy or do

05:42:12.700 --> 05:42:17.020
you prioritize getting the first buyout quickly? I think you prioritize getting the first buyout

05:42:17.020 --> 05:42:22.380
quickly. You can't go down 4-11 and then get your first buyout. You have to save here.

05:42:24.620 --> 05:42:29.580
You absolutely have to. 20 kills on the first map for JW. He's got 13 here and good impact,

05:42:29.580 --> 05:42:35.500
but really the star on ancient so far has been Maxxer it was his quad kill behind the smoke at the A bomb site on defense

05:42:35.500 --> 05:42:41.140
That saved the day for eyeballers from when that half was about to spiral out of their control. He just re-established dominance

05:42:48.380 --> 05:42:52.820
On the stack of pistols counter B landfall next to the information

05:42:52.820 --> 05:42:57.620
He's gonna get overwhelmed the better weapon now available to his trawlers on the ground. Yeah, good first kill

05:42:57.620 --> 05:43:02.920
It's all good. This shouldn't be any kind of a significant problem. They have control of the a bomb site bomb is being planted now

05:43:03.220 --> 05:43:08.600
There's a Molotov. There's a couple smokes they can use and obviously the rifles at range are just gonna be far superior

05:43:08.600 --> 05:43:11.920
Yeah, you get that bomb planted for the donut post plant position too

05:43:12.980 --> 05:43:17.540
That should be the insurance policy here to lock any 10th round for eyeballs

05:43:19.180 --> 05:43:23.040
They get a send all the pistols at this see what they can do, but it's just gonna get far

05:43:23.040 --> 05:43:29.080
There's a healthy crop here for eyeballers and one of those Mac tens will get upgraded to the AK-47 as well

05:43:29.080 --> 05:43:34.680
Rolf grabs that 10 to 4 6 round lead by the time the first buy comes in, but it's gonna be a little bit labor

05:43:34.680 --> 05:43:40.100
There's no op available to the side of Astralis so all in fours no kits good amount of utility

05:43:40.920 --> 05:43:44.840
But they're starting the CT side campaign comeback on the back foot

05:43:53.040 --> 05:44:02.220
Got a win immediately. You just have to start winning instantly if you're an Astralis, so

05:44:02.220 --> 05:44:07.580
bring some attitude to it. It's the move that gets up onto the legs, sprints for the first

05:44:07.580 --> 05:44:13.160
timing to catch J.W., ball XD also taken away. So, Astralis have rose to the occasion. They

05:44:13.160 --> 05:44:16.620
have won the first two fights without getting traded and they get it backed away.

05:44:16.620 --> 05:44:20.700
I think this is going to be the recipe for Astralis' success as well. Executed pieces

05:44:20.700 --> 05:44:24.340
of aggression like that, especially pressuring towards the B lane.

05:44:24.340 --> 05:44:27.460
The inexperienced teams on this map and the teams that haven't really figured out this

05:44:27.460 --> 05:44:31.940
map to any crazy degree, it can feel very suffocating on your T side if you're not able

05:44:31.940 --> 05:44:32.940
to control B lane.

05:44:32.940 --> 05:44:36.500
So depending on how Astralis plays this and mixes those pieces of aggression into their

05:44:36.500 --> 05:44:40.380
CT game plan, eyeballers can encounter a lot of difficulty in this half.

05:44:40.380 --> 05:44:44.820
So yeah, it looks like eyeballers is marching towards this victory, but Astralis is going

05:44:44.820 --> 05:44:47.660
to start putting up some resistance now that the guns are out.

05:44:47.660 --> 05:44:54.980
Yeah, and if you're forcing the less experienced team into 3v5, expecting them to play the mid-round,

05:44:54.980 --> 05:44:58.500
it's more likely going to go the same for all the Skullish, but then a couple of kills

05:44:58.500 --> 05:44:59.500
coming right back.

05:44:59.500 --> 05:45:00.500
Maxter, it's a 1v3.

05:45:00.500 --> 05:45:04.500
He taps, they're running him down, they really shouldn't let this look on!

05:45:04.500 --> 05:45:05.500
Yo, help!

05:45:05.500 --> 05:45:06.500
That is incredible!

05:45:06.500 --> 05:45:08.860
How has Maxter come away with it?

05:45:08.860 --> 05:45:10.940
He can't even believe it, look at him!

05:45:10.940 --> 05:45:13.700
Everybody's having their moments and that is surely it!

05:45:13.700 --> 05:45:15.700
I saw this can't survive that

05:45:15.700 --> 05:45:21.940
It's all eyes on the bollars because everybody's having a moment, but it's max to time and time to get it

05:45:22.980 --> 05:45:27.020
What are they doing? How is there no trade? Look at his face, man

05:45:31.940 --> 05:45:38.020
Bro, he's he's not even put himself in a good position to win it they can swing on both sides of the box

05:45:38.020 --> 05:45:40.020
He should have no chance

05:45:40.020 --> 05:45:43.780
What a transfer of the spray!

05:45:43.780 --> 05:45:48.300
This hook's he stole on the server man, like, I feel like he's just, if he was mad about

05:45:48.300 --> 05:45:52.940
that first half, like that's two of them now, you've just bet Max to two massive rounds

05:45:52.940 --> 05:45:56.180
that you just can't lose if you're a strawless.

05:45:56.180 --> 05:45:59.700
I'm like, oh my lord, this is rough.

05:45:59.700 --> 05:46:04.060
Oh my god Max, what the fuck is that?

05:46:04.060 --> 05:46:05.060
Ah!

05:46:05.060 --> 05:46:07.700
I saw what I had to do, you can speak a little bit.

05:46:08.700 --> 05:46:10.220
I thought I put it on the saw.

05:46:12.620 --> 05:46:16.020
You're taking the time to let them stew in it as well.

05:46:16.420 --> 05:46:18.420
I love that. I actually love that.

05:46:18.420 --> 05:46:21.340
But, I mean, you get JW on it, like saying that to you.

05:46:21.340 --> 05:46:23.020
You make a play that gets JW saying that.

05:46:23.020 --> 05:46:25.180
That's going to make you feel so good as Maxter.

05:46:25.180 --> 05:46:26.900
And yeah, dude, call all three.

05:46:26.900 --> 05:46:29.140
I mean, do you remember they used to do that, though?

05:46:29.140 --> 05:46:31.580
Like, back in the fanatics house, when they were the best team in the world,

05:46:31.580 --> 05:46:32.780
they would have one of these tilts.

05:46:32.780 --> 05:46:33.380
Yeah, yeah, yeah.

05:46:33.380 --> 05:46:35.780
that we just call the time on let you just sit in that.

05:46:35.780 --> 05:46:38.780
I believe it was they did that at the Columbus major,

05:46:38.780 --> 05:46:39.180
wasn't it?

05:46:39.180 --> 05:46:41.380
It was at the Danes who might have done that one.

05:46:41.380 --> 05:46:43.580
Either way, the Swedes are doing it to the Danes now.

05:46:43.580 --> 05:46:45.980
So it's absolutely crazy.

05:46:45.980 --> 05:46:47.280
Oh, this is insane.

05:46:47.280 --> 05:46:48.080
Now, I'll say this.

05:46:48.080 --> 05:46:49.380
We were talking about like it's funny.

05:46:49.380 --> 05:46:51.480
However, Astralis called the timeout first.

05:46:51.480 --> 05:46:53.980
And I'll tell you right now, that timeout had probably

05:46:53.980 --> 05:46:54.980
no substance to it.

05:46:54.980 --> 05:46:56.780
That was everyone mentally checked out.

05:46:56.780 --> 05:46:58.580
That timeout was to get them checked back in.

05:46:58.580 --> 05:47:00.680
Eyeballers do call the follow up timeout,

05:47:00.680 --> 05:47:03.000
But that timeout probably had a conversation to it.

05:47:03.640 --> 05:47:09.160
Alright, walk 11-4, Eyeballers, looking like the semi-finals is theirs.

05:47:10.680 --> 05:47:14.440
I don't know how you come back from this would be Astralis, I just don't think you do.

05:47:14.440 --> 05:47:18.840
Eyeballers is doing to Astralis what Astralis did to Spirit just like two weeks ago, probably.

05:47:21.400 --> 05:47:25.240
Just lifegames across the 43 and 5.

05:47:26.920 --> 05:47:28.680
Oh my gosh.

05:47:30.680 --> 05:47:38.080
A straw is just stacking the wrong side of the map.

05:47:38.080 --> 05:47:39.640
It's just Yabbi and Donut.

05:47:39.640 --> 05:47:44.080
Well, they're figuring it out at the very least.

05:47:44.080 --> 05:47:45.080
Stairs on his way over.

05:47:45.080 --> 05:47:46.680
It's just like once again, what are you going to do?

05:47:46.680 --> 05:47:48.520
All you really have is these tricky plays.

05:47:48.520 --> 05:47:51.320
The Hooksy Flank is going to take attention away.

05:47:51.320 --> 05:47:52.320
Okay.

05:47:52.320 --> 05:47:53.320
Now into the A bomb site.

05:47:53.320 --> 05:47:54.320
They haven't found Stereo yet.

05:47:54.320 --> 05:47:55.320
He's waiting patiently.

05:47:55.320 --> 05:47:56.320
One player and Donut.

05:47:56.320 --> 05:47:57.320
They're going to go, put Yabbi down.

05:47:57.320 --> 05:47:58.320
Good kill from Yabbi.

05:47:58.320 --> 05:47:59.320
Holding strong and Donut.

05:47:59.320 --> 05:48:05.760
Everyone can't transfer over to stair. Astralis survive a little bit longer keep eyeballers off series point

05:48:05.880 --> 05:48:09.520
Okay, that's why they bounce back from that fair enough, but

05:48:10.720 --> 05:48:12.720
Bob what can you do to them?

05:48:13.600 --> 05:48:15.400
No round is

05:48:15.400 --> 05:48:20.040
Unloseable no, and this is around where I mean yeah, you had to feel that way certainly

05:48:20.040 --> 05:48:24.760
I see where you're going with that one if this is around though any damage you can do to the economy is huge

05:48:24.960 --> 05:48:26.960
All right, Bob. Let's see what you got

05:48:26.960 --> 05:48:31.700
Nothing, nothing so far. He's getting at least one. You think so? He's getting at

05:48:31.700 --> 05:48:41.300
least one. Unless he saves. Doesn't count. Technicality. 11 to 5. It had one on the

05:48:41.300 --> 05:48:45.940
round. Yeah, that counts. So Astralis survived a little bit longer. They get

05:48:45.940 --> 05:48:49.460
some free upgrades to AK-47s which is which is so nice that's gonna alleviate

05:48:49.460 --> 05:48:52.060
some of the pressure on the money in the economy that they're gonna be working

05:48:52.060 --> 05:48:58.860
with down the stretch and that's just the first healing step of many that they

05:48:58.860 --> 05:49:03.140
needed this second half six rounds back

05:49:06.900 --> 05:49:10.500
it's eyeballers who hit the economic issues not able to convert against the

05:49:10.500 --> 05:49:14.740
low by here I'm gonna look at it from the other perspective imagine a straw

05:49:14.740 --> 05:49:19.340
despite all these BS rounds and all these mistakes and how terribly they

05:49:19.340 --> 05:49:23.900
plays from these situations and the pop off my ballers. Imagine they still pull it back.

05:49:23.900 --> 05:49:28.620
Jason, sure. Then the faith you get in your team that you've okay that we've hit an old

05:49:28.620 --> 05:49:33.740
time low of that, but we come back and find themselves to win. I think it I mean, I think

05:49:33.740 --> 05:49:37.100
it's very possible. I don't think that's outside the realm of possibility at all. Second time

05:49:37.100 --> 05:49:40.780
out for eyeballs. They talk things over might want that third one back that they used to kind

05:49:40.780 --> 05:49:46.620
of humble Astralis on the other side might have even been, you know, we were printing it like

05:49:46.620 --> 05:49:48.740
like they tried to like, you know, really let Astralis do it.

05:49:48.740 --> 05:49:50.500
Maybe they're trying to calm themselves down as well.

05:49:50.500 --> 05:49:54.060
That's a ton of adrenaline going course and through the team.

05:49:54.060 --> 05:49:56.420
Second one burns, so one remaining for eyeballers.

05:49:56.420 --> 05:50:00.060
They can hold onto that for quite some time.

05:50:00.060 --> 05:50:02.700
Ball to save the AK.

05:50:02.700 --> 05:50:03.900
Yeah, and he's got the armor, which

05:50:03.900 --> 05:50:05.580
is why he's keeping it rather than passing it off.

05:50:05.580 --> 05:50:06.420
It's not the hero, OK?

05:50:06.420 --> 05:50:07.540
It's the one brought forward.

05:50:07.540 --> 05:50:10.500
So any damage he can do with that is going to be important.

05:50:14.300 --> 05:50:16.420
But not picking up any utility to go along with it

05:50:16.420 --> 05:50:19.560
to try and activate that AK so it's just gonna be Bob trying to find his

05:50:19.560 --> 05:50:29.220
fights and over to the A-bomb site we go. It would be Yabbi he's up against and

05:50:29.220 --> 05:50:32.320
Astralis doesn't want to sit back and wait in a round like this. They push and

05:50:32.320 --> 05:50:36.320
find JW and now they're gonna start shifting over to the A-bomb site. This

05:50:36.320 --> 05:50:39.580
move has got to happen right now. Max is the Eagle. Is he gonna do it to him?

05:50:39.580 --> 05:50:45.460
Yabbi? No. Okay. He's all good. Bob though, certainly going to find one of the AK-47

05:50:45.460 --> 05:50:49.460
Get back, get back to safety to hunting him down and stares at a protective.

05:50:49.460 --> 05:50:53.460
Yeah, that's that's due to the information that they had with that B push earlier to allow that player to be there to for some backup.

05:50:53.460 --> 05:50:55.460
So really good timing on the rotation.

05:50:56.460 --> 05:50:58.460
Astralis creep up to six.

05:50:59.460 --> 05:51:01.460
And eyeballers this is the next round they buy.

05:51:02.460 --> 05:51:05.460
AK-47 on Bob and Max, there are Galil on Rolf.

05:51:05.460 --> 05:51:15.780
I just have a feeling, even though there's been some crazy moments, I still have a feeling

05:51:15.780 --> 05:51:18.780
these last couple rounds are going to be really tough for eyeballers to find.

05:51:18.780 --> 05:51:22.340
It's just weird, it feels like every time Astralis, they're still pretty far back.

05:51:22.340 --> 05:51:25.500
But every time they win like two rounds in a row, it's like the momentum feels like it's

05:51:25.500 --> 05:51:26.500
been taken away.

05:51:26.500 --> 05:51:29.740
This is usually when eyeballers get it right back, but again, this is what I mentioned.

05:51:29.740 --> 05:51:31.660
When do you mix in this disruptive style?

05:51:31.660 --> 05:51:32.940
It can be so effective.

05:51:32.940 --> 05:51:37.660
for one over and B lane with that push. Such an important flash to come in there. Oh, walking

05:51:37.660 --> 05:51:43.020
through the elbow smoke, Riu's ready for Max dirt. So, 3v3. Been two for the Dex here.

05:51:43.020 --> 05:51:46.380
Can he get another one? He's coming over the top. They're sandwiching the players for Yammie's

05:51:46.380 --> 05:51:50.540
hand over pressure, and Dex can't get back to Riu. So, Rolf is in a 1v2 with Winnable.

05:51:50.540 --> 05:51:55.260
He's jumping up though, and that's a really important round for Riu. Having to dig deep

05:51:55.260 --> 05:51:59.260
and handle pressure from multiple sides, but he makes sure he stands up. Those are the

05:51:59.260 --> 05:52:03.580
rounds there to get Astralis locked in though. A lot of pressure, one for one, a lot of activity

05:52:03.580 --> 05:52:07.820
coming in the direction of their aggressive play down middle, and both players in mid handle it

05:52:07.820 --> 05:52:11.500
perfectly. Playing off of each other, making sure you're recovering each other's back,

05:52:11.500 --> 05:52:15.100
that's going to start getting Astralis fired up, especially now that it's a third round in a row.

05:52:17.820 --> 05:52:23.420
Excuse me, second round in a row. How often have we seen another team get to the finish line though,

05:52:23.420 --> 05:52:26.620
Jason and just stumble. I know and eat the dirt

05:52:29.620 --> 05:52:34.720
Concerning back to pistols hoping they could keep level heads

05:52:39.200 --> 05:52:41.360
It's that factor too with the underdog of

05:52:42.560 --> 05:52:49.780
As you talked about during first map through the series you get to play without a whole lot of pressure as eyeballers as you've already exceeded expectations

05:52:49.780 --> 05:52:54.780
With that pressure comes roaring back when you're in a position to actually win the series.

05:52:58.780 --> 05:53:02.780
Comes back tenfold, so I baller sitting back with pistols waiting for the pushes behind these smokes.

05:53:02.780 --> 05:53:21.780
folks. Fuzi drifting the ult back over towards CT. Watching for the A main play. It's got

05:53:21.780 --> 05:53:29.300
Yabi with him. Should be strong enough to deal with any pistol antics. Even if Fuzi's

05:53:29.300 --> 05:53:34.580
to miss a shot or rotate off and leave yabbi alone all right you got to rely upon the yabbi

05:53:34.580 --> 05:53:42.020
then with the rifle shouldn't be making too many mistakes here so it's basically the exact

05:53:43.300 --> 05:53:48.580
low buyer oh my god what the hell that was over at b that's gonna pull all the attention to the

05:53:48.580 --> 05:53:54.740
b bomb site is he gonna go for one more yeah he is okay oh shit here we go dex finally called by

05:53:54.740 --> 05:53:57.320
but they're coming down. Yabbi has to step up.

05:53:57.320 --> 05:53:58.960
And yeah, he will get four kills.

05:53:58.960 --> 05:54:00.620
So yeah, you start to worry a little bit.

05:54:00.620 --> 05:54:01.940
Now Yabbi is left in an island.

05:54:01.940 --> 05:54:03.820
The rotations are very far away.

05:54:03.820 --> 05:54:06.100
If Yabbi misses and goes down there,

05:54:06.100 --> 05:54:07.540
then you have a tough round ahead of you.

05:54:07.540 --> 05:54:08.380
Shout out to Yabbi.

05:54:08.380 --> 05:54:09.700
He never even thought about moving.

05:54:09.700 --> 05:54:10.940
He never even budged.

05:54:10.940 --> 05:54:13.140
So much confidence in the three players already stacked up

05:54:13.140 --> 05:54:16.580
at the B bomb site and rightfully so.

05:54:16.580 --> 05:54:20.340
Quad kill and shuts down any attempts at snatching away

05:54:20.340 --> 05:54:21.220
arounds.

05:54:21.220 --> 05:54:23.380
OK, that lead is cut to three very quickly.

05:54:23.380 --> 05:54:26.940
Eyeballers running out of real estate to work with in this map

05:54:28.700 --> 05:54:30.700
Four in a row now for Astralis

05:54:35.380 --> 05:54:41.440
Heavy play towards the B bombsite it feels Jw wants to punish this aggression that Astralis has been dealing with them

05:54:43.500 --> 05:54:45.700
And there's the first kill double swing

05:54:45.700 --> 05:54:57.700
Jw has the angle, Fuzzi was to step back into it but he won, he's transitioned over to his

05:54:57.700 --> 05:55:03.320
cave, hooks it, his kill is good, and forcing them away, eyeballers now no longer hold the

05:55:03.320 --> 05:55:12.500
player advantage, the bomb site feels impenetrable, got some nades left, they don't have a molotov.

05:55:12.500 --> 05:55:16.180
Look how concerned they are with the amount of aggressive looks they've had to play against

05:55:16.180 --> 05:55:17.180
from Astralis.

05:55:17.180 --> 05:55:18.180
They're so worried.

05:55:18.180 --> 05:55:21.340
Someone has just kind of camped out and ready to pounce on them from behind, but Astralis

05:55:21.340 --> 05:55:24.020
has just disappeared from middle.

05:55:24.020 --> 05:55:25.620
It's chewing a lot of time off the clock.

05:55:25.620 --> 05:55:28.100
It's going to be alleviated by Bob as he starts peeking elbow.

05:55:28.100 --> 05:55:30.660
He's going to see that it's clear and let him know there's nothing to worry about.

05:55:30.660 --> 05:55:32.220
The defense has spread back out.

05:55:32.220 --> 05:55:35.740
At the moment, Astralis, it seems like they feel like eyeballers has gone back through

05:55:35.740 --> 05:55:37.780
T spawn, readjusting elsewhere on the map.

05:55:37.780 --> 05:55:40.100
It's just going to be a re-exec at this B bomb site.

05:55:40.100 --> 05:55:41.540
So all eyes on Fosy and it's off.

05:55:41.540 --> 05:55:46.640
He's just starting to backtrack so he's gonna be behind the utility once it comes in and the smokes are now arriving

05:55:46.640 --> 05:55:51.440
Oh Jw's been so patient he's waiting all rounds long for that opportunity

05:55:51.440 --> 05:55:56.360
He takes it, hooks he's playing away getting one in point kill, but then Bob gets caught Ryu flanks him out

05:55:56.360 --> 05:55:59.320
So a 2v2 and you know where they're coming from

05:56:01.160 --> 05:56:03.160
Jw and Dex

05:56:03.160 --> 05:56:08.600
Yabbi and Ryu now arrive.

05:56:08.600 --> 05:56:09.920
They've got the health advantage.

05:56:09.920 --> 05:56:12.880
Yabbi's also moved deeper than J.W. would expect.

05:56:12.880 --> 05:56:13.880
He's beyond the scope.

05:56:13.880 --> 05:56:14.880
Oh, my God.

05:56:14.880 --> 05:56:15.880
He's going to take the shot.

05:56:15.880 --> 05:56:16.880
The barrel.

05:56:16.880 --> 05:56:20.680
The barrel's shown, and J.W. going back into the peak, but now could be exposed, so he's

05:56:20.680 --> 05:56:22.680
letting Dex play next.

05:56:22.680 --> 05:56:26.400
J.W. waits down the ramp, here comes the peak.

05:56:26.400 --> 05:56:27.400
Yabbi with the headshot.

05:56:27.400 --> 05:56:28.400
It's all on Dex.

05:56:28.400 --> 05:56:29.400
He's burning.

05:56:29.400 --> 05:56:30.400
Time ticking.

05:56:30.400 --> 05:56:31.400
Can he get the lineup?

05:56:31.400 --> 05:56:32.400
He's not spraying yet.

05:56:32.400 --> 05:56:36.400
He's playing yet, he's off the mark, and he will get taken down by Ryu.

05:56:36.400 --> 05:56:38.400
Astralis coming on the retake.

05:56:38.400 --> 05:56:40.400
And they really are fully back now.

05:56:40.400 --> 05:56:47.400
J.W. never had the information that Yabi stepped through the smoke at short and got that advanced position.

05:56:47.400 --> 05:56:49.400
And they didn't know where the second player was.

05:56:49.400 --> 05:56:52.400
I thought maybe they did because he was going through CT spawn.

05:56:52.400 --> 05:56:54.400
That was where the lurk was supposed to punish.

05:56:54.400 --> 05:56:55.400
That player got killed from behind.

05:56:55.400 --> 05:57:00.400
I thought that information would be too there, but you have no idea if they split up.

05:57:00.400 --> 05:57:08.640
So during all this, there's no chance that he can be involved, Dex, and kind of helping J.W. and never spotting out Gabby himself.

05:57:08.640 --> 05:57:15.040
Alright, there's a quick punch towards the people. I'm sorry, I worked out here for Eyeballers, but we're gonna find out because here they come, running up the ramp, into Ryu.

05:57:15.040 --> 05:57:27.400
It's a one for one, not exactly the start to a homebola. Here comes Hootsy, good flash out, one kill, traded again, and Eyeballers move in with three, but the bomb is loose, and that's the double kill from Stare that'll pull it right back and rein this one in.

05:57:27.400 --> 05:57:45.400
11 to 10. Astralis on fire. They're completely back in this one and I both of us have stalled out effective initial punch on that attack trading one for one into the bombsite. But then you see the missing details of that kind of a fast paced play. No smoke towards short gives there the exact angle the line of sight he needs for a multi kill.

05:57:45.400 --> 05:57:52.400
Bring that round back under Astralis' control. And now they've built up to the Astralis we expected to see.

05:57:52.400 --> 05:57:56.080
Now I'm just curious from your perspective, Jason. We have that big round from Maxter.

05:57:56.080 --> 05:57:59.920
There hasn't been a round win since then, but you called a timeout right after that.

05:57:59.920 --> 05:58:03.520
Do you feel like there's a world in which maybe you don't call that timeout and you just keep

05:58:03.520 --> 05:58:07.120
rolling with it? You might have been able to continue the win into a 12th round.

05:58:07.120 --> 05:58:11.280
That's what I would have expected to be honest with you. That's why I don't know if it was actually

05:58:11.280 --> 05:58:15.040
meant to like kind of like, I don't think I'm always the team at this stage in their career to

05:58:15.040 --> 05:58:18.640
really let them do it. Yeah, to let them do it. I think it was more to calm themselves down because

05:58:18.640 --> 05:58:19.940
because the clutch is so incredible.

05:58:19.940 --> 05:58:21.980
Well, they're coming to B again, they're rushing in again,

05:58:21.980 --> 05:58:23.340
starting to run thin on ideas,

05:58:23.340 --> 05:58:25.420
and really starting to run thin on kills

05:58:25.420 --> 05:58:27.180
because Ryu just pops out,

05:58:27.180 --> 05:58:29.020
as well as do not care about the pace change.

05:58:29.020 --> 05:58:31.180
They were handling it easily.

05:58:31.180 --> 05:58:34.140
Another kill comes through, at least a 2v3,

05:58:34.140 --> 05:58:35.420
but it's just the damage done,

05:58:35.420 --> 05:58:36.620
and the fact you haven't got the site,

05:58:36.620 --> 05:58:37.500
you haven't got the plan.

05:58:37.500 --> 05:58:39.300
This is the right call though from JW and Rolf.

05:58:39.300 --> 05:58:40.580
If you actually want to try and win this,

05:58:40.580 --> 05:58:41.820
you've got to back away from that,

05:58:41.820 --> 05:58:44.260
back away from where they expect you to be attacking into,

05:58:44.260 --> 05:58:46.900
and let the time and the lack of information be your ally.

05:58:46.900 --> 05:58:49.900
Let's see if you can find a really nice timing to surprise somebody.

05:58:49.900 --> 05:58:51.900
They're gonna get over to A-Quick, but Yabbi's already here.

05:58:51.900 --> 05:58:53.900
And he's been playing excellent at this bomb site.

05:58:53.900 --> 05:58:54.900
21 and 15.

05:58:54.900 --> 05:58:56.900
Yeah, he's not gonna miss you here. JW's running knife out.

05:58:56.900 --> 05:58:58.900
It's gonna be an easy kill for Yabbi.

05:58:58.900 --> 05:59:00.900
And we got a tight game.

05:59:01.900 --> 05:59:03.900
All right, Bolo, is there a choke in this one away?

05:59:05.900 --> 05:59:08.900
I don't think it's... I don't think it's... I'll tell you, I don't think it's a choke.

05:59:08.900 --> 05:59:09.900
It's just a strong force feeding him.

05:59:09.900 --> 05:59:11.900
I think it's... I think it's like...

05:59:11.900 --> 05:59:12.900
It's pretty good.

05:59:12.900 --> 05:59:14.900
I think more than anything, it's just...

05:59:14.900 --> 05:59:18.980
They got to play with momentum and they got to play with a lot of energy and they got to play with a lot of excitement and now

05:59:18.980 --> 05:59:19.780
That's been stalled out

05:59:19.780 --> 05:59:22.240
You go back to remembering that this is not a good map in their pool

05:59:22.860 --> 05:59:25.660
40% win rate against tier two and tier three opposition

05:59:26.180 --> 05:59:29.620
They should have they should have never even been into the position in some sense

05:59:29.620 --> 05:59:34.260
It's incredible clutches individual efforts a wild 1v3 for Maxter

05:59:34.260 --> 05:59:35.500
That's what got them here

05:59:35.500 --> 05:59:40.020
But now that Astralis has locked in you actually got to beat him at counter strike and it comes back to what I was saying

05:59:40.020 --> 05:59:46.020
after that big maxed around was, if Astralis can have terrible rounds here, terrible start,

05:59:46.020 --> 05:59:51.220
so many mistakes, and still come back all the way and win it, I mean that's just got to make you feel like,

05:59:51.220 --> 05:59:55.220
despite the fact that we're playing badly, we still have such a high level that we can

05:59:55.220 --> 05:59:56.260
pull back any game.

05:59:56.260 --> 06:00:00.660
And then what does it lock you in for in that third round, which would be Inferno when you come in for Astralis?

06:00:00.660 --> 06:00:16.380
11 to 11. A seven round run from Astralis to cool off this eyeballers team. Back to

06:00:16.380 --> 06:00:22.140
back B rushes. I'm with you running out of ideas that playbook not deep enough. Since

06:00:22.140 --> 06:00:24.980
they might have had some opportunity since there was some space something they could

06:00:24.980 --> 06:00:29.380
work with over there but Astralis just keeps shutting it down regardless of what happens.

06:00:29.380 --> 06:00:34.080
Yeah, now you've forced them into a long, drawn-out round with weaker weapons.

06:00:34.080 --> 06:00:37.980
It's going to be pretty easy, but that Glock kill comes in, that's an M4 available to Rolf.

06:00:37.980 --> 06:00:40.580
They've been able to find that kill on Hooksy a number of times in rounds like these.

06:00:40.580 --> 06:00:42.580
It feels like at this point they're just kind of targeting it.

06:00:42.580 --> 06:00:45.580
We saw Dex get that 1D, got him a few rounds back, kind of an eco.

06:00:46.580 --> 06:00:48.680
So they came into this with a single AK-47.

06:00:48.680 --> 06:00:51.080
At the moment, they've got two rifles with that M4 recovered.

06:00:51.080 --> 06:00:54.480
The issue is the A-bombsite feels closed with how good Yabi's playing,

06:00:54.480 --> 06:00:57.480
so you almost feel like you have to go elsewhere.

06:00:57.480 --> 06:01:00.480
Hey, Natsur was playing pretty good at one point as well.

06:01:03.480 --> 06:01:04.480
There he goes.

06:01:04.480 --> 06:01:05.480
Pressing decision.

06:01:05.480 --> 06:01:07.480
Yeah, that's a bit too risky for Fuzzy.

06:01:07.480 --> 06:01:09.480
At this point in the game, you're making that move.

06:01:10.480 --> 06:01:12.480
That has given iBallers the advantage.

06:01:13.480 --> 06:01:15.480
Starr is inside of the smoke.

06:01:15.480 --> 06:01:17.480
This is a tense, tense moment. Max is going to kill.

06:01:17.480 --> 06:01:20.480
Starr tries to turn around, but Bob has got the tech-knight kill.

06:01:20.480 --> 06:01:23.480
And like this, that's how iBallers find my point.

06:01:23.480 --> 06:01:26.480
Oh my goodness, that is still...

06:01:26.480 --> 06:01:33.740
well the eyeballers are looking for the fact that you have one rightful and they've managed one extra round out of this

06:01:34.960 --> 06:01:37.120
Okay, eyeballers series point

06:01:38.240 --> 06:01:42.880
And this is the best chance to do it with how many issues they've been creating

06:01:44.200 --> 06:01:46.200
for a straw list

06:01:46.560 --> 06:01:49.280
Nothing is just coming nothing is coming easy for this team right now

06:01:49.280 --> 06:01:52.940
There's always gonna be one more thing you have to overcome the jump from foesie man

06:01:52.940 --> 06:01:55.420
and that's a brutal way to give up a kill.

06:01:55.420 --> 06:01:57.620
I think if this goes to overtime, Astralis win it.

06:01:57.620 --> 06:02:00.660
So this has to be the opportunity for iBallers.

06:02:00.660 --> 06:02:03.380
They have just had nothing on this T side,

06:02:03.380 --> 06:02:05.620
but magical moments.

06:02:05.620 --> 06:02:08.460
They get one extra, gotta take this chance now.

06:02:09.300 --> 06:02:10.740
Astralis have a good bye.

06:02:12.260 --> 06:02:15.020
And we might be saying goodbye to Astralis.

06:02:15.020 --> 06:02:17.260
We'll have to wait and see.

06:02:17.260 --> 06:02:20.100
iBallers, they've got JW out middle.

06:02:20.100 --> 06:02:22.660
I dare you to give JW another chance.

06:02:22.660 --> 06:02:26.820
Double dog, there you go.

06:02:26.820 --> 06:02:29.620
All the time it doesn't spread to Stare though, so he's going to get caught off guard, you

06:02:29.620 --> 06:02:30.620
imagine.

06:02:30.620 --> 06:02:31.620
KW taking point through Rudd.

06:02:31.620 --> 06:02:32.620
Yabby, there he is.

06:02:32.620 --> 06:02:34.100
Michelle, oh, JW's missed it.

06:02:34.100 --> 06:02:36.940
Astralis have come through charging with a triple kill.

06:02:36.940 --> 06:02:38.980
Kim Axter saving him again.

06:02:38.980 --> 06:02:41.340
He's had so many of these miraculous moments.

06:02:41.340 --> 06:02:45.780
Wait for your teammate, he's coming for the jump up, oh no, you can't get there, Rolf.

06:02:45.780 --> 06:02:47.420
Not ready for the swing.

06:02:47.420 --> 06:02:48.860
Bomb has dropped here, he must come in.

06:02:48.860 --> 06:02:51.700
And Astralis, they have brought it all the way back.

06:02:51.700 --> 06:02:56.980
seem to lost multiple times. They had to go on an incredible streak to even have a chance.

06:02:56.980 --> 06:03:02.400
A seven round run, eight of the last nine rounds of play in their favor, just to make

06:03:02.400 --> 06:03:03.400
overtime.

06:03:03.400 --> 06:03:07.800
Yeah, Fuzzi looks so stressed right now. He thought he was about to be the MVP, sweet

06:03:07.800 --> 06:03:11.700
for eyeball as well. They're giving that up. I mean, that kill was just ridiculous up

06:03:11.700 --> 06:03:17.540
in red. I mean, you're just so happy that your team actually able to close into overtime.

06:03:17.540 --> 06:03:23.700
This is Yabi's good start, all going down, Yabi able to get the second, he's just reliable

06:03:23.700 --> 06:03:27.340
once it comes towards him.

06:03:27.340 --> 06:03:30.740
But I do stand by what I said, I do feel like now it's going to be...

06:03:30.740 --> 06:03:34.860
I mean I think it's already some kind of an indictment on Astralis that has gotten to

06:03:34.860 --> 06:03:40.780
this point but if they don't win it in overtime now, it's a real question.

06:03:40.780 --> 06:03:44.420
Another deep smoke, eyeballers want to pressure mid.

06:03:44.420 --> 06:03:51.620
To be fair, it didn't bounce off the wall, but the way they wanted it to.

06:03:51.620 --> 06:03:55.820
Oh, you know, it's tense, needs some comedic relief.

06:03:55.820 --> 06:04:01.420
Ooh, stepping around, Hoaxy, as you mentioned, that's been a real problem here for us trawlers,

06:04:01.420 --> 06:04:08.740
him going down inside of Jack, and he's going to be forced back by the Molotov this time.

06:04:08.740 --> 06:04:16.420
He's gonna re-clear mid. This is all on bomb. He's got to be very careful looking for this exact piece of aggression

06:04:16.420 --> 06:04:20.780
But how long does he keep his focus here? He's gonna start making his move. Oh turns back and that had to be a kill

06:04:20.780 --> 06:04:23.460
Had to be one. Yeah, they're losing fights now as well

06:04:24.220 --> 06:04:26.220
That's what I was looking sharpened

06:04:27.340 --> 06:04:29.860
Clean cuts right through the attack

06:04:30.820 --> 06:04:33.460
Don't step in front of the scope Jw's looking for the shot

06:05:03.460 --> 06:05:08.160
you breaks down Ryu it doesn't matter like I said any round is

06:05:08.160 --> 06:05:12.820
unloosable for Astralis this is insane the patience and confidence they have in

06:05:12.820 --> 06:05:17.060
those scenarios JW and Maxter just waiting not trying to overextend not

06:05:17.060 --> 06:05:21.300
trying to swing too much and be the hero this is so perfectly played you get a

06:05:21.300 --> 06:05:25.540
little bit of JW magic mixed in there ducks beneath the follow-up shots quick

06:05:25.540 --> 06:05:32.940
response cleaned up and this former NIP player of Maxter is just dominating 30

06:05:32.940 --> 06:05:36.940
He kills now, he's got in overtime in this elimination map.

06:05:41.940 --> 06:05:46.940
Gonna start from Yabi. Can the train come in from Taks? Yes it will. Ryu, it's a silence max.

06:05:46.940 --> 06:05:51.940
And then if follow up, okay, that's a bit too easy for Ryu to get away with three there.

06:05:51.940 --> 06:05:57.940
No, but this is what I was talking about, that aggression, just attacking them, being disruptive, especially towards that point.

06:05:57.940 --> 06:06:01.940
Very tough sometimes for these inexperienced teams to handle it, and it's been a problem for them all throughout the half.

06:06:01.940 --> 06:06:07.260
throughout the half they're not gonna solve it today and look there's been

06:06:07.260 --> 06:06:13.740
some cool magic and some cool clutches it's not happening surely not he's

06:06:13.740 --> 06:06:18.860
getting flanked out at the moment there's a timer on this yeah that the

06:06:18.860 --> 06:06:23.940
flank is the winning piece it and Ryu is going to confirm it around the back

06:06:23.940 --> 06:06:29.660
good round from Ryu being quiet but showing up when we're quiet he had an

06:06:29.660 --> 06:06:33.020
important round where he shut down the B rush. Now he's got one here.

06:06:33.300 --> 06:06:36.540
It's got to be one of the most stressful games. This is Stralis lineup has played together.

06:06:37.100 --> 06:06:41.060
Absolutely. I mean, for eyeballs, they've got a map under the belt.

06:06:41.700 --> 06:06:44.180
It's one of those games where it feels like a Stralis is like winning in like

06:06:44.180 --> 06:06:48.340
the strategic department, but then eyeballs is winning the clutches, you

06:06:48.340 --> 06:06:49.020
know, the magic.

06:06:52.500 --> 06:06:55.620
Just winning some of those clutches has just kept them so alive.

06:06:56.300 --> 06:06:57.700
20 kills on decks now.

06:06:59.660 --> 06:07:05.260
Timeout taken from eyeballers. They really really want this final round of their T side campaign

06:07:05.260 --> 06:07:08.020
I bet they got to be pumped to switch back over to defense

06:07:13.340 --> 06:07:17.660
Yeah, I think just get another round somehow on this T side

06:07:20.460 --> 06:07:26.980
I'm gonna be loving indeed fast place towards the B bomb site haven't really worked. I don't think we'll see them go there

06:07:26.980 --> 06:07:34.260
I think the quicker and aggressive A attack would be available to them, but I think you've

06:07:34.260 --> 06:07:35.780
made the point earlier and you're probably a little bit right.

06:07:35.780 --> 06:07:38.180
They might be dissuaded from that dude, Yabi, having played so well.

06:07:38.180 --> 06:07:40.740
He's shot them down a number of times and they've come in that direction.

06:07:40.740 --> 06:07:42.240
27 kills on Yabi.

06:07:42.240 --> 06:07:44.140
Yeah, here they come anyway.

06:07:44.140 --> 06:07:45.140
One player stepping into A.

06:07:45.140 --> 06:07:47.260
I think Yabi senses it because it's been so long.

06:07:47.260 --> 06:07:48.260
Oh, I mean, this is good.

06:07:48.260 --> 06:07:49.260
Look at the setup.

06:07:49.260 --> 06:07:51.060
They're so ready for an A play.

06:07:51.060 --> 06:07:52.060
Dex is clearing this.

06:07:52.060 --> 06:07:53.060
I mean, yeah.

06:07:53.060 --> 06:07:54.060
But it doesn't matter.

06:07:54.060 --> 06:07:55.060
Yabi's still gonna win the fight.

06:07:55.060 --> 06:07:58.280
I mean, if dodge the scope, so the setup isn't as deadly as it could have been.

06:07:58.280 --> 06:08:00.600
No, but you need the donut portion of this attack to get into place.

06:08:00.600 --> 06:08:02.280
If you're actually going to continue and try and finish here,

06:08:02.280 --> 06:08:03.780
you need the other players to be in position.

06:08:03.780 --> 06:08:06.580
But actually, I thought there's this happy to gain control of mid.

06:08:06.580 --> 06:08:07.460
Careful now.

06:08:07.460 --> 06:08:08.620
Fuzi goes into the main.

06:08:08.620 --> 06:08:10.420
That's an important fight to win for Bob.

06:08:10.420 --> 06:08:12.060
Puts pressure here on Fuzi.

06:08:12.060 --> 06:08:16.260
Huxi having to try and release the pressure by coming out through Heaven.

06:08:16.260 --> 06:08:18.860
Oh, he's got a deep wrangle and J.W. is ready for it.

06:08:18.860 --> 06:08:23.980
So Huxi takes that kill and Rolf just hasn't shown enough to really believe this is possible.

06:08:23.980 --> 06:08:24.860
Oh, there's a headshot.

06:08:24.860 --> 06:08:28.620
Maybe, just maybe, some more magic left in him.

06:08:28.620 --> 06:08:29.620
1v3 total.

06:08:29.620 --> 06:08:31.540
There's the second, and OK, maybe he

06:08:31.540 --> 06:08:34.700
doubting off a little bit early as he brings it down

06:08:34.700 --> 06:08:36.660
to just stare in the side.

06:08:36.660 --> 06:08:38.020
Oh!

06:08:38.020 --> 06:08:40.020
So close.

06:08:40.020 --> 06:08:44.140
So, so close to an unbelievable clutch again.

06:08:44.140 --> 06:08:46.020
That would have been the individual heroics they've

06:08:46.020 --> 06:08:47.500
been riding throughout this whole map,

06:08:47.500 --> 06:08:49.220
and that would have been a critical second round

06:08:49.220 --> 06:08:50.220
to get an overtime.

06:08:50.220 --> 06:08:52.300
Oh, he was one bullet away from that, too.

06:08:52.300 --> 06:08:53.940
Yeah, now they've got to do it the hard way,

06:08:53.940 --> 06:09:00.820
over to CT. You can see Yabbi shaking his hand like he's just got away with one again.

06:09:00.820 --> 06:09:06.140
These guys can shoot man. Mastralis having such a tough time containing them. Ran over

06:09:06.140 --> 06:09:11.500
on the first map. An incredible comeback here on ancient and still not done with the battle

06:09:11.500 --> 06:09:14.500
yet. Well the defense is where they did their

06:09:14.500 --> 06:09:21.380
better work. Still possible to win. Just need three rounds here but Fuzi goes out middle.

06:09:21.380 --> 06:09:28.340
start. That's Max, they're gone. You know that's the A player. Remember that all too well. Now here

06:09:28.340 --> 06:09:32.580
comes Rolf down the bottom of the B ramp. Yabi ready to punish that aggression. Eye ballers

06:09:32.580 --> 06:09:38.740
providing them the kills. Dex trying to pull it back. He gets the dink. Come back to back rounds.

06:09:38.740 --> 06:09:45.220
Now they've come so close to getting essential kills at 2v3 now. And I think the position

06:09:45.220 --> 06:09:50.580
and the kill from Yabi really sold a fake. Eye ballers believe the ending play is going to be

06:09:50.580 --> 06:09:57.580
towards the B bomb site where Yabi was positioned. Utility is chucked out elsewhere. Bob now calling it out now. 9 HP. What's he supposed to do?

06:09:57.580 --> 06:10:04.580
No chance he's going to set up a launching pack for this retake. That spam was maybe the only hope, so it's all on JW.

06:10:06.580 --> 06:10:12.580
Sponsor target. Now they're going to be so primed for this. Astralis, you can be letting this one go at all.

06:10:12.580 --> 06:10:18.580
How do you fight your way out of the temple? Time ticking on the bomb as well. Not able to get the shot off.

06:10:18.580 --> 06:10:25.580
So Ryu on the clean up, final couple of kills came in, and Astralis reach map point.

06:10:25.580 --> 06:10:31.580
Two chances to lock things out and take us to map three.

06:10:31.580 --> 06:10:33.580
That roll of clutch, man.

06:10:33.580 --> 06:10:39.580
That might have been the one, not only the win in the round and two for one in the first stage of overtime,

06:10:39.580 --> 06:10:41.580
but just the momentum it gives you.

06:10:41.580 --> 06:10:45.820
And again, it feels like with the way this happened, the first two maps have played out

06:10:45.820 --> 06:10:49.500
as strong as I feel like they're just like one stiff breeze away from just another mental

06:10:49.500 --> 06:10:50.500
collapse.

06:10:50.500 --> 06:10:54.140
But they've been playing so well that they've avoided it.

06:10:54.140 --> 06:10:57.980
It's been some time since they had to encounter and deal with that, and now against their

06:10:57.980 --> 06:11:00.140
same lineup he had to get the double kill earlier.

06:11:00.140 --> 06:11:01.140
This time that's one.

06:11:01.140 --> 06:11:05.420
Yeah, great map for Counter Shrike, lots of magical moments, but it's not enough.

06:11:05.420 --> 06:11:06.420
Surely.

06:11:06.420 --> 06:11:07.420
They're not done.

06:11:07.420 --> 06:11:08.420
They're not done.

06:11:08.420 --> 06:11:11.460
Every time I go to say something, Rolf just steps up and does something special.

06:11:11.460 --> 06:11:17.740
I know three kills coming in for Rolf. It's now going to be Fuzzi and Starr on the back foot. They still can close this

06:11:18.060 --> 06:11:22.140
But very difficult now. They've been smoked away from the bomb like that. They're far far away

06:11:22.140 --> 06:11:25.460
Yeah, you need to you need to back off and find a new angle of attack at least for the moment

06:11:25.460 --> 06:11:29.660
You know, Fuzzi is gonna stay stay here with the off and make sure nobody pushes once that smoke clears

06:11:29.660 --> 06:11:34.740
But stare he can create the opening Jw just tucks his head down. I don't think you want that fight

06:11:34.740 --> 06:11:39.540
No, you definitely don't get away Rolf. There we go. Well, I feel off of the ace. He's off of the ace here Rolf

06:11:39.540 --> 06:11:49.140
this is one of those rounds you don't chase it though don't give him chances

06:11:50.340 --> 06:11:54.860
can spit can stare pull something special there's three targets coming at

06:11:54.860 --> 06:12:00.420
him so single kill for him in the end Rolfe does very well 4k everyone is

06:12:00.420 --> 06:12:04.180
stepping up here for eyeball has happened the moments and okay one more

06:12:04.180 --> 06:12:07.900
round left the the issue for eyeballers is it's been a long time since I feel

06:12:07.900 --> 06:12:10.980
We've been able to watch them get consecutive rounds.

06:12:10.980 --> 06:12:15.140
They have a moment like that, but that Ashrafs have been able to answer back quite consistently.

06:12:15.140 --> 06:12:19.060
And Ashrafs are going to use their overtime timeout to make sure they close it here and now.

06:12:23.180 --> 06:12:24.860
That is beautiful from Rolf.

06:12:24.860 --> 06:12:25.980
It's a lovely sequence.

06:12:25.980 --> 06:12:31.780
I mean, we're getting a glimpse throughout these two massive play of every single member of eyeballers contributing in some significant moment.

06:12:32.500 --> 06:12:34.860
Rolf here to keep them alive, almost with the ace.

06:12:37.900 --> 06:12:48.900
The feeling of relief Astralis will have if they win this, it's gonna be immense as they head off into the reset for the third and final map.

06:12:48.900 --> 06:12:55.900
What are we gonna call here? There's one overtime timeout for Astralis. You call your best round, the round that you're most confident in getting you the victory.

06:12:55.900 --> 06:13:05.900
Early smokes out towards elbow and window room. Early Molotov down to prevent any peeks from elbow. And Astralis send in number of bodies towards B lane.

06:13:05.900 --> 06:13:11.900
Smokes are in already, not going to be hitting the site just yet on this first timing.

06:13:11.900 --> 06:13:15.900
Waiting for some responses. Get trying to get Fusey up.

06:13:15.900 --> 06:13:21.900
Now, he hasn't done much on this map. He's eight kills now at the end of overtime.

06:13:21.900 --> 06:13:24.900
He needs her off, but to chime in a little bit more.

06:13:24.900 --> 06:13:26.900
Risky jump from Rolf.

06:13:26.900 --> 06:13:29.900
Closing nose all about those. Dex is going to back off in towards Cave as well.

06:13:29.900 --> 06:13:32.900
So the defense while it postured a little bit more aggressive,

06:13:32.900 --> 06:13:35.900
aggressive, now happy to fall back at about the minute and twenty second mark.

06:13:38.400 --> 06:13:39.900
He'll gain control.

06:13:41.400 --> 06:13:43.900
And on top of the boxes, Dex is going to make his stand.

06:13:45.900 --> 06:13:49.900
He's got Rolf here, not paired up with him underneath, but he is going to swing into the fight.

06:13:51.400 --> 06:13:53.900
Rolf and Dex, that's two.

06:13:53.900 --> 06:13:56.900
Three kills away from another overtime, Ryu still fighting.

06:13:56.900 --> 06:13:59.900
Trying to get another one, Ryu has stepped up and he's grabbed the bomb.

06:13:59.900 --> 06:14:02.620
They're gonna try and slip away and that A bomb site's just opened up

06:14:03.740 --> 06:14:07.700
Bomb has moved off. It's a double hop. Can Bob get one? No

06:14:08.460 --> 06:14:15.460
Denied by Stan Bob dead. Perhaps the dreams of another overtime with it. Hey, hold on. Max is arriving right now

06:14:17.020 --> 06:14:19.020
Putting himself in the right spot

06:14:19.940 --> 06:14:23.540
Who's he caught stare looking to try trading damage done to his back

06:14:24.460 --> 06:14:26.460
stare looking sharp

06:14:26.460 --> 06:14:32.460
Maxter low HP, that Grenade won't finish him off though, and it's JW and Maxter coming back.

06:14:32.460 --> 06:14:34.460
What a combo this is being.

06:14:35.460 --> 06:14:38.460
Stare sparing down through the smoke, saving Astralis.

06:14:39.460 --> 06:14:42.460
Another only player that could do anything about this is JW.

06:14:42.460 --> 06:14:44.460
He's gotta hurry up before Stare gets into cover.

06:14:44.460 --> 06:14:47.460
Out of temple, must pray that he can win this one.

06:14:47.460 --> 06:14:49.460
And Stare knows where he is now, jumping out.

06:14:49.460 --> 06:14:52.460
JW can't do it. Stare saves Astralis.

06:14:52.460 --> 06:15:01.860
Astralis, they will take it to map through size of relief. Astralis pressured the entire map. Magic was not enough for iBallers to close it.

06:15:03.860 --> 06:15:15.160
I tell you, we're always blessed with these crazy games at PG Elements and this one, no difference. iBallers, they're going to be feeling super disappointed here.

06:15:15.160 --> 06:15:18.160
I think there were 11-4 at one point.

06:15:18.160 --> 06:15:20.640
I really had to get that one over the line,

06:15:20.640 --> 06:15:24.080
but Astralis, they just kept battling and battling

06:15:24.080 --> 06:15:26.520
and clawed their way back into that one.

06:15:26.520 --> 06:15:28.760
We got overtime, and even there,

06:15:28.760 --> 06:15:31.000
I thought double overtime was on the cards.

06:15:31.000 --> 06:15:33.640
Bob sort of had to hit that upshot at the end,

06:15:33.640 --> 06:15:34.720
and here we are.

06:15:34.720 --> 06:15:36.320
That was a lot of shots, Bob, needed to hit this game,

06:15:36.320 --> 06:15:37.160
if we're honest.

06:15:37.160 --> 06:15:39.680
I mean, the thing is, is like, credit where credit's due.

06:15:39.680 --> 06:15:41.440
Eyeballers make a show of this.

06:15:41.440 --> 06:15:42.880
They nearly two other series,

06:15:42.880 --> 06:15:44.520
but it's one of those situations

06:15:44.520 --> 06:15:46.420
where to me it came down to kind of two things.

06:15:46.420 --> 06:15:48.260
One, when it came to eyeballer CT side,

06:15:48.260 --> 06:15:51.620
it was really reliant on big individual playmaking.

06:15:51.620 --> 06:15:53.460
And Astralis making some huge fumbles,

06:15:53.460 --> 06:15:54.860
peeking one by one through smokes

06:15:54.860 --> 06:15:57.380
or just not playing situations appropriately.

06:15:57.380 --> 06:15:59.620
And if we're honest about it, when we switch sides,

06:15:59.620 --> 06:16:01.740
eyeballer's T side, it was lacking.

06:16:01.740 --> 06:16:03.940
Like they ran out of patience and play both pretty quickly

06:16:03.940 --> 06:16:05.540
and they were kind of trying to force the finish

06:16:05.540 --> 06:16:08.140
to that game by going for like these KC plays.

06:16:08.140 --> 06:16:10.340
And you know, Astralis as bad as they were playing,

06:16:10.340 --> 06:16:12.540
they're a, you know, poise enough ancient team

06:16:12.540 --> 06:16:15.020
to be able to handle simplistic things like that.

06:16:15.020 --> 06:16:17.420
It's kind of reminiscent of that Mongols game again,

06:16:17.420 --> 06:16:19.100
where Astralis went down, excuse me,

06:16:19.100 --> 06:16:21.780
8-1 on the A-T side, and CD-Side completely turned it around,

06:16:21.780 --> 06:16:22.620
right?

06:16:22.620 --> 06:16:25.020
And 1, what was it, 39 or 13-10 is something of that nature.

06:16:25.020 --> 06:16:28.300
So my worry for me is not that Astralis wouldn't be able

06:16:28.300 --> 06:16:29.300
to bounce back, that's like an half.

06:16:29.300 --> 06:16:32.380
It was just the individual messing up,

06:16:32.380 --> 06:16:33.500
coming out from a lot of the players.

06:16:33.500 --> 06:16:34.660
They screwed up so many times.

06:16:34.660 --> 06:16:36.900
There's our foe Z jumping over the red smoke,

06:16:36.900 --> 06:16:38.060
getting picked off as well.

06:16:38.060 --> 06:16:39.380
So many individual mistakes.

06:16:39.380 --> 06:16:41.020
But then on the flip side, you have Max,

06:16:41.020 --> 06:16:46.460
performing the way he did, but our boy Stare and Yabi, the two players we touched upon DUS they

06:16:46.460 --> 06:16:50.860
really did deliver and they really had to. Yes, I mean it took them a while to get going,

06:16:51.580 --> 06:16:56.540
but when they got going they were going. I mean Stare less so, Yabi had a bit of a slow start,

06:16:56.540 --> 06:17:03.180
but this is why they have pretty much put him in the positions they put him in. They believe on

06:17:03.180 --> 06:17:06.700
this guy to deliver. Yeah, Stare's the star for this team. There's no question about it. He's had a

06:17:06.700 --> 06:17:09.380
a huge blow up, already a solid player before,

06:17:09.380 --> 06:17:12.420
but what he's been doing this year has been a level above.

06:17:12.420 --> 06:17:14.540
And when you look at this heat map, you can just see,

06:17:14.540 --> 06:17:15.940
you know, how he's dictating the pace

06:17:15.940 --> 06:17:17.180
at middle on both sides of the map,

06:17:17.180 --> 06:17:19.740
how he's able to rotate into these retakes

06:17:19.740 --> 06:17:23.060
on the A bomb site or help them with these entries on A as well.

06:17:23.060 --> 06:17:25.060
And just be that flexible rifling star

06:17:25.060 --> 06:17:27.580
that put up a crazy rating in ADR set

06:17:27.580 --> 06:17:28.460
throughout the course of this game.

06:17:28.460 --> 06:17:31.220
He was there one constant force that kept them in the game

06:17:31.220 --> 06:17:33.100
with all the different things that got thrown at them.

06:17:33.100 --> 06:17:34.420
Yeah, he was absolutely solid.

06:17:34.420 --> 06:17:35.780
This is the first round they get on board,

06:17:35.780 --> 06:17:37.580
which is a crazy space for this smoke.

06:17:37.580 --> 06:17:39.220
Getting a couple of kills, getting them on board.

06:17:39.220 --> 06:17:41.860
But yeah, overall, he was just a very solid rock.

06:17:41.860 --> 06:17:44.260
Gotta say though, even though Fozy was extremely quiet,

06:17:44.260 --> 06:17:45.940
I would say even the liability on this map,

06:17:45.940 --> 06:17:47.660
Ryuu had some very, very important kills.

06:17:47.660 --> 06:17:48.500
He warmed up, yeah.

06:17:48.500 --> 06:17:50.500
Especially in overtime, what looked like

06:17:50.500 --> 06:17:52.260
it was gonna be another round going the way of Eyeball,

06:17:52.260 --> 06:17:53.980
as we're thinking overtime number two's coming in.

06:17:53.980 --> 06:17:56.740
He gets us two very crucial kills inside the cave,

06:17:56.740 --> 06:17:58.700
allowing them to win out the round.

06:17:58.700 --> 06:18:00.940
So yeah, I feel like Eyeball has definitely

06:18:00.940 --> 06:18:02.820
had their opportunity switch to close this one out,

06:18:02.820 --> 06:18:04.780
but as I pointed out, you know,

06:18:04.780 --> 06:18:09.780
If at the end of the first half, they hadn't let those two gun rounds slip, it would have been the game.

06:18:09.780 --> 06:18:14.780
But they gave a little bit of buffer to Astralis to work with, and that's all they needed at the end of the game.

06:18:14.780 --> 06:18:19.780
Yeah, I mean, I do want to say as well, I haven't watched Astralis for a long, long time.

06:18:19.780 --> 06:18:25.780
I do feel that if this was the previous iteration of Astralis, they would have just let that one go.

06:18:25.780 --> 06:18:31.780
They were very brittle in terms of mentality and very easy to kind of break.

06:18:31.780 --> 06:18:34.060
That is an unreal comeback.

06:18:34.060 --> 06:18:36.220
I mean, you are going out of the tournament there.

06:18:36.220 --> 06:18:39.140
It's not like you're just losing a Swiss game.

06:18:39.140 --> 06:18:39.900
You're out.

06:18:39.900 --> 06:18:45.020
And you're 11-4 down on a map you're supposed to be dominating.

06:18:45.020 --> 06:18:47.340
You can see here, the round history,

06:18:47.340 --> 06:18:49.540
to sort of get your way back into it.

06:18:49.540 --> 06:18:52.260
And also, so convincing, because you look at Astralis' CT side

06:18:52.260 --> 06:18:52.900
over there.

06:18:52.900 --> 06:18:55.100
They got the bomb down only the one time, right?

06:18:55.100 --> 06:18:56.140
For the side of Ibalis.

06:18:56.140 --> 06:18:58.820
So very, very convincing shutdown coming out from them.

06:18:58.820 --> 06:19:01.180
But yeah, like, they just get the job done.

06:19:01.180 --> 06:19:02.440
And that's what matters.

06:19:02.440 --> 06:19:04.320
Because coming to map number three,

06:19:04.320 --> 06:19:05.620
look, Inferno is a map,

06:19:05.620 --> 06:19:07.060
not very much mistaken over here.

06:19:07.060 --> 06:19:09.100
It could still be kind of 50-50,

06:19:09.100 --> 06:19:10.140
but at the same time Astralis,

06:19:10.140 --> 06:19:11.980
they might have a little bit of winning the sales.

06:19:11.980 --> 06:19:13.260
But I won't lie, Matt,

06:19:13.260 --> 06:19:16.020
till the second half of map number two,

06:19:16.020 --> 06:19:17.940
they look so flat individually,

06:19:17.940 --> 06:19:20.420
tactically in every department you could think of.

06:19:20.420 --> 06:19:21.940
I mean, the thing that worries me as well,

06:19:21.940 --> 06:19:23.900
more so than anything to do with tactics,

06:19:23.900 --> 06:19:26.900
is the adrenaline dump that's involved

06:19:26.900 --> 06:19:29.460
in something like a game like that.

06:19:29.460 --> 06:19:31.420
You know, you heard it on the comms, you know,

06:19:31.420 --> 06:19:33.780
when you feature PGLs brought in where we're, you know,

06:19:33.780 --> 06:19:36.460
translating so you can hear what people are saying.

06:19:36.460 --> 06:19:38.820
And, you know, they're screaming, they're shouting,

06:19:38.820 --> 06:19:40.660
they're so hyped, they're saying like, you know,

06:19:40.660 --> 06:19:42.580
we can't lose here right now.

06:19:42.580 --> 06:19:44.900
All of our clutches are coming off and everything.

06:19:44.900 --> 06:19:49.140
And then you, Stralis, take a timeout, you take a timeout.

06:19:49.140 --> 06:19:50.820
There's this weird little pause.

06:19:50.820 --> 06:19:52.940
You know, all the adrenaline's gone now

06:19:52.940 --> 06:19:54.280
and you've got to get it over the line.

06:19:54.280 --> 06:19:56.220
And unfortunately as well,

06:19:56.220 --> 06:19:57.820
you've now got to go to a third map.

06:19:57.820 --> 06:20:00.620
So it's like how can you get yourself back up there?

06:20:00.620 --> 06:20:05.860
You know, how can you find something to give you a boost because I've seen this time and time again

06:20:05.860 --> 06:20:11.260
You have an epic middle map and then the team that you know essentially blows their adrenaline

06:20:11.580 --> 06:20:14.620
They're gone in the third map. They don't make it competitive true

06:20:14.620 --> 06:20:19.520
But again, you got to remember you got to contextualize it with the pressure you touched upon as well rich light for

06:20:19.940 --> 06:20:21.140
JWN is men again

06:20:21.140 --> 06:20:23.500
This is zero pressure game right obviously they're looking to win

06:20:23.500 --> 06:20:26.360
and they have Astralis shook, that's a thing.

06:20:26.360 --> 06:20:28.260
And overall from the context of both the maps

06:20:28.260 --> 06:20:30.820
put in together, sure, they ran out of pages

06:20:30.820 --> 06:20:34.020
in the notebook over time for the side of eyeballers,

06:20:34.020 --> 06:20:36.220
but individually everyone still looks very, very sharp.

06:20:36.220 --> 06:20:37.660
They still look very honed in.

06:20:37.660 --> 06:20:39.540
So I wouldn't necessarily say the danger's done

06:20:39.540 --> 06:20:41.980
and dusted for the side of Astralis here.

06:20:41.980 --> 06:20:45.180
No, definitely not, and obviously JW knows

06:20:45.180 --> 06:20:48.820
a thing or two about inferno, so let's kind of set

06:20:48.820 --> 06:20:49.780
that one up then.

06:20:49.780 --> 06:20:56.880
What's the record like how are they doing on this right now? Yeah, I mean, this is one of the less played maps for Astralis when it comes to this five

06:20:56.880 --> 06:21:02.580
I think they've only played it three times ahead the win over gamer Legion and then they lost to energy and

06:21:03.020 --> 06:21:06.980
I think they had a close lost or Aurora if I'm not mistaken. So it's not been the best

06:21:06.980 --> 06:21:15.040
I would say for eyeballers good, but obviously not the same level of competition right playing more small Academy teams regional lands things that nature

06:21:15.040 --> 06:21:17.040
But they are a well versed team on this map.

06:21:17.040 --> 06:21:18.600
And I think that, again, this mask

06:21:18.600 --> 06:21:19.960
is going to come down to Bob for me.

06:21:19.960 --> 06:21:22.640
I mean, Bob has had a really good game on Mirage,

06:21:22.640 --> 06:21:24.840
really poor on Ancient, plays really critical roles

06:21:24.840 --> 06:21:25.880
for them on this map.

06:21:25.880 --> 06:21:28.480
I think his entering and then Max's ability to trade off

06:21:28.480 --> 06:21:30.960
of him is going to be what really kind of dictates

06:21:30.960 --> 06:21:32.000
how well they're able to play.

06:21:32.000 --> 06:21:36.160
It's also just for me, are they able to have any more fuel

06:21:36.160 --> 06:21:37.280
left in the tank?

06:21:37.280 --> 06:21:38.520
Like you said, the adrenaline rush,

06:21:38.520 --> 06:21:40.800
but also it's just like the dumping of all the different

06:21:40.800 --> 06:21:42.720
things that you have in your game plan.

06:21:42.720 --> 06:21:44.280
Are they able to have that reset and come

06:21:44.280 --> 06:21:50.200
into Inferno looking polish. I'm looking at I'm looking at Rolf for me particularly because I've always yesterday against a focus game

06:21:50.200 --> 06:21:53.000
Where the amount of that comeback right? I think with trailing massively

06:21:53.000 --> 06:21:56.760
They they came back all the way on the T side as well. It was Rolf kind of leading the charge

06:21:56.760 --> 06:21:59.600
He was so he I think it dropped over like a 1.5 rating or something

06:21:59.600 --> 06:22:04.440
So he's gonna be very pivotal but also one thing you notice yesterday on the T side was JW again

06:22:04.440 --> 06:22:08.160
T T side arping on inferno very very hard even for the best out there

06:22:08.160 --> 06:22:13.320
But he was doing such a good job as finding his opening picks abusing top banana getting early picks towards mid

06:22:13.320 --> 06:22:19.160
So that's gonna they have to replicate that and they will have to replicate that early on instead of allowing Astralis to get up to a

06:22:19.760 --> 06:22:25.820
Monumental lead. Yeah. Well, I mean, how do we feel about it? We've got about 30 seconds before break. So I

06:22:26.360 --> 06:22:29.480
Mean, you're betting favorites those rows. Obviously, I mean

06:22:30.600 --> 06:22:33.560
My heart says JW my heart says JW

06:22:34.440 --> 06:22:39.800
If you I just want JW to kind of get back in amongst it and you know, all all seriousness

06:22:39.800 --> 06:22:43.740
You look at the VRS rankings. I think they were 26 the last time I checked

06:22:43.740 --> 06:22:49.680
It makes every step of the way they go and boot the rest gets the minute contention of being at more events

06:22:49.680 --> 06:22:55.200
Yes, but the second see look a Strauss has not played this map very much and they have lost to energy another weaker opponent

06:22:55.200 --> 06:22:57.800
So like it's in the cards and what we see on the series

06:22:57.800 --> 06:23:00.720
We can indeed see about our viewers do it and yeah

06:23:00.720 --> 06:23:06.120
I've already gained a lot of ground but a lot more could come of this for sure. Yeah final thought blood for break

06:23:06.120 --> 06:23:09.920
Look, it's all that's good, but not the best, J.W. Best.

06:23:09.920 --> 06:23:10.920
Okay, there you go.

06:23:10.920 --> 06:23:12.420
That's all we needed to say.

06:23:12.420 --> 06:23:13.420
Of course.

06:23:13.420 --> 06:23:14.420
And with that, I'm just gonna leave it there.

06:23:14.420 --> 06:23:15.420
We'll go to break.

06:23:15.420 --> 06:23:18.420
She said she loves you.

06:23:18.420 --> 06:23:20.420
But she can't love me.

06:23:20.420 --> 06:23:21.420
But I love you!

06:23:21.420 --> 06:23:23.420
I

06:23:35.820 --> 06:23:37.820
Won't play window anymore

06:24:21.420 --> 06:24:31.420
The human body was built to move, not trapped at a desk in one singular posture for 12 hours a day.

06:24:32.420 --> 06:24:39.420
It's time your chair evolved. This is Secret Lab Type Nevo.

06:24:40.420 --> 06:24:49.420
Ergonomically engineered for you, gamers, hybrid workers, artists, backing your every move.

06:25:51.420 --> 06:25:53.420
I

06:26:21.420 --> 06:26:23.420
I

06:26:51.420 --> 06:26:53.420
Oh

06:29:21.420 --> 06:29:22.420
Come on.

06:29:51.420 --> 06:30:09.340
This quarterfinal decided on Inferno, Astralis managing to scrape their way here after two

06:30:09.340 --> 06:30:13.500
rough maps, gaining momentum on Ancient taking the win in overtime.

06:30:13.500 --> 06:30:16.860
3D Max waits in the wings in the semi-final for the winner of this to see who they're

06:30:16.860 --> 06:30:20.940
going to face off for for a spot in the Grand Finals here at PGL Bucharest.

06:30:20.940 --> 06:30:25.100
And after the first two maps of play, I gotta say, I don't know, it all seems up in the air.

06:30:25.100 --> 06:30:26.100
It does.

06:30:26.100 --> 06:30:29.220
I think the positive here, I mean, it was pointed out by the desk as well, and we were

06:30:29.220 --> 06:30:33.580
kind of saying it during the cast, the fact that if you come back and you're a straws

06:30:33.580 --> 06:30:37.760
and you're 11-4 down at one point, you come back, you have to deal with all those crazy

06:30:37.760 --> 06:30:42.060
rounds and clutches going against you, you're in Ghibler's asking you, are you trolling

06:30:42.060 --> 06:30:43.300
me?

06:30:43.300 --> 06:30:44.540
And you still come back to win.

06:30:44.540 --> 06:30:50.580
I mean, it's got to show that you can get through anything, but also, I guess the positive

06:30:50.580 --> 06:30:54.060
is for eyeballers on one side is that they have good starts. You know winning

06:30:54.060 --> 06:30:57.020
pistol rounds they can get good starts so if there is any way to shake that off

06:30:57.020 --> 06:31:00.020
and the most likely reality being a strawler is coming in and winning this

06:31:00.020 --> 06:31:02.660
one at least you can have the opportunity for some good starts. Yeah

06:31:02.660 --> 06:31:05.820
this third and deciding map so frequently where the underdogs stumble

06:31:05.820 --> 06:31:09.620
well same that second one right they win the first map and the close affair in

06:31:09.620 --> 06:31:12.260
the second and normally we see the favorites come in and just kind of

06:31:12.260 --> 06:31:16.100
batter them on the third and get everything back to normal but Maxter

06:31:16.100 --> 06:31:22.100
having an incredible day. JW is having an incredible day. Dex also is having very good impact for

06:31:22.100 --> 06:31:29.380
eyeballers. This has taken so long and they've decided to make an audible JW. Oh my god.

06:31:30.980 --> 06:31:34.420
He's just chilling in the underpass. He's going to be cleared. Yeah, but burst fire.

06:31:35.860 --> 06:31:42.580
Old school. Say 1.6. Good kill from Rolf. Three more players to find, but no one's really being

06:31:42.580 --> 06:31:46.020
aggressive on coming back from the ramp and now oh now Astralis is trapped oh

06:31:46.020 --> 06:31:51.040
yeah but Ryu and foosie fight the way out of that trap putting Max turn to 1v3

06:31:51.040 --> 06:31:54.780
and that positive I was talking about winning the pistols getting good

06:31:54.780 --> 06:31:59.140
stars eyeballs not gonna be fine the pistol here to kick it off but you can

06:31:59.140 --> 06:32:03.380
get to the B bombsite that even that is denied for the smoke through shots

06:32:03.380 --> 06:32:06.100
coming through so Astralis the fist monster happy enough they won the

06:32:06.100 --> 06:32:11.460
pistol round they can get this rolling now yeah they can that's I mean that

06:32:11.460 --> 06:32:13.700
That had to have been a conversation for Astralis in between.

06:32:13.700 --> 06:32:15.620
I imagine Hooksy, Raga, someone just said,

06:32:15.620 --> 06:32:16.500
guys, can we win a pistol?

06:32:16.500 --> 06:32:17.660
Can we get out to a good start?

06:32:17.660 --> 06:32:20.060
Let's not have to play this comeback game.

06:32:20.060 --> 06:32:21.340
Just all the stress of ancient.

06:32:21.340 --> 06:32:24.300
Just avoid it by starting out hot and just carry on

06:32:24.300 --> 06:32:27.820
with the momentum from map two victory.

06:32:27.820 --> 06:32:29.540
Wanted nothing and not even close to the bomb site,

06:32:29.540 --> 06:32:31.740
so eyeballers stick back on two clocks.

06:32:31.740 --> 06:32:33.580
Because if you think about it overall in the series,

06:32:33.580 --> 06:32:35.620
you kick off Mirage, and what happens there?

06:32:35.620 --> 06:32:37.940
Eyeballers come out hot, get a good start.

06:32:37.940 --> 06:32:40.500
Everybody's fragging, JW in particular, he gets an A.

06:32:40.500 --> 06:32:46.260
So you have everyone have a big moment and you ride just a great game of counter strike all the way through to the wind on

06:32:46.840 --> 06:32:50.840
Ancient another good start also when things start turning as Charles's favor

06:32:50.840 --> 06:32:56.700
You have a pivotal moment where Maxter shuts down a terrible as draws play where they all walk through the smoke that they're on

06:32:56.700 --> 06:32:58.700
The game is clutches here and there

06:32:58.960 --> 06:33:02.660
What happens if it's draw let's get out to a strong start and they're just in control of the game

06:33:02.660 --> 06:33:04.180
You don't have a big clutch like that

06:33:04.180 --> 06:33:04.780
That's the point

06:33:04.780 --> 06:33:10.060
I mean we saw what happens if they build up to that critical mass on the CT side of ancient where it was just like you guys you guys

06:33:10.060 --> 06:33:12.460
because you guys aren't the answer for this.

06:33:12.460 --> 06:33:14.700
So Iballers is going to have to be able to disrupt the streak

06:33:14.700 --> 06:33:17.100
and put a stop to any momentum building.

06:33:17.100 --> 06:33:19.980
Easy kills in this round for Astralis, two to nothing.

06:33:19.980 --> 06:33:22.540
That is the, they won the first pistol round of the series

06:33:22.540 --> 06:33:24.740
back on Mirage, lost the ensuing three.

06:33:24.740 --> 06:33:27.600
This is the first pistol round they've won since then.

06:33:27.600 --> 06:33:30.780
So looking to carry this one into a strong beginning.

06:33:30.780 --> 06:33:32.500
AK is coming out for Iballers.

06:33:37.340 --> 06:33:39.700
For Astralis, he's still up two MP9s in a FAMAS.

06:33:39.700 --> 06:33:43.900
So I wonder if we'll see some aggressive banana play pushed down towards the bottom with one of those MP9s.

06:33:43.900 --> 06:33:47.700
Risk the weaker weapon to see if you can get a cheeky kill or a cheeky positioning for later on.

06:34:00.700 --> 06:34:03.700
Nothing yet. Looks like Eyeballers wants to get a mid-quick though, coming right at Fuzzy.

06:34:03.700 --> 06:34:04.900
He's just jiggling the corner.

06:34:04.900 --> 06:34:09.420
They're going for the tap, Foosie.

06:34:09.420 --> 06:34:11.920
They're going to start backing off here.

06:34:11.920 --> 06:34:15.540
They're going to keep some range between him and his opponents.

06:34:15.540 --> 06:34:18.660
Hey, really economical take of brackets for eyeballers.

06:34:18.660 --> 06:34:20.540
Don't use a single piece of utility on that swing.

06:34:20.540 --> 06:34:23.260
They didn't have a lot bringing into this round, so good that they're able to save some

06:34:23.260 --> 06:34:24.760
there on the initial take.

06:34:24.760 --> 06:34:27.780
Yeah, smoking up the archway as well.

06:34:27.780 --> 06:34:31.700
Let's see Dex start to progress up through long, Foosie.

06:34:31.700 --> 06:34:35.700
This guy's just waiting, he's chomping at the bit trying to get involved with the fight here.

06:34:35.700 --> 06:34:37.700
Finally Flash is going to come through.

06:34:37.700 --> 06:34:40.700
And it's not really all that effective, Rolf is able to turn away.

06:34:40.700 --> 06:34:42.700
And Fuzzi goes down without a kill.

06:34:42.700 --> 06:34:45.700
Now Ryu's turned off the balcony, they nearly line up for him there.

06:34:45.700 --> 06:34:48.700
But yeah, he's now under pressure, eventually cleared out by Maxter.

06:34:48.700 --> 06:34:50.700
And Eyeballers move into the bomb site.

06:34:50.700 --> 06:34:53.700
Maxter's no joke with his AK-47, he's so sharp today.

06:34:53.700 --> 06:34:57.700
Unbelievable performances he's had for Eyeballers, especially on map 2.

06:34:57.700 --> 06:35:02.700
42 kills total and the two completed maps for Maxter.

06:35:02.700 --> 06:35:05.700
Reading the way for eyeballers and stairs just going to grab the AK.

06:35:05.700 --> 06:35:09.700
Hooksies able to upgrade as well and they're contempt with those upgrades moving into the next round.

06:35:09.700 --> 06:35:14.700
So CT side bolsters their defensive loadout with a couple of AKs.

06:35:14.700 --> 06:35:18.700
Those instant headshots could be so effective but eyeballers is going to steal this round away.

06:35:18.700 --> 06:35:23.700
So two to one, they're on the board early and Astralis they can't get out to that crazy hot start.

06:35:23.700 --> 06:35:26.700
So plenty of money in the next round and they'll have the AWP out as well.

06:35:35.700 --> 06:35:38.700
So first gun round is taking brackets control with relative ease.

06:35:38.700 --> 06:35:41.700
Two players attacking rap side smokes and arch smokes and library.

06:35:42.700 --> 06:35:45.700
And being able to constrict around the A bomb site.

06:35:53.700 --> 06:36:01.700
So, Fuzzi has his AWP out. Stare with an AK, hooks you with an AK. We go live into round 4.

06:36:01.700 --> 06:36:07.700
I mean, I'm glad to see Fuzzi having a better stark 4-1 right now. He was pretty much non-existent over an ancient.

06:36:07.700 --> 06:36:12.700
Of course, the end had a couple more impact kills going into the Overtimes, but we're good to see him firing from the get-go.

06:36:12.700 --> 06:36:15.700
He's going to be under a little bit of pressure now. Actually, he doesn't realize it.

06:36:15.700 --> 06:36:17.700
Bob XT should have walked around the half wall.

06:36:17.700 --> 06:36:21.700
I'm actually kind of surprised that Bob hasn't taken that timing to a little bit more aggression.

06:36:21.700 --> 06:36:23.700
Gonna test it over the top, okay.

06:36:23.700 --> 06:36:25.200
Yeah, but he forces him back.

06:36:25.200 --> 06:36:27.700
No one's gonna clear this boost, so it should be an easy, at least one kill.

06:36:27.700 --> 06:36:28.700
Not easy.

06:36:28.700 --> 06:36:29.700
They did spray it down.

06:36:29.700 --> 06:36:30.700
It's a stack, two players here.

06:36:30.700 --> 06:36:31.700
J.W. with the trade.

06:36:31.700 --> 06:36:33.700
Now a player in Boiler as well.

06:36:33.700 --> 06:36:34.700
Are they ready for Hooksy?

06:36:34.700 --> 06:36:35.700
Coming around the back.

06:36:35.700 --> 06:36:37.700
Now J.W. is the bomb carrier.

06:36:37.700 --> 06:36:40.700
He can separate his teammate off and put J.W. in a clutch.

06:36:40.700 --> 06:36:43.700
J.W. is actually just gonna go and prioritize the plant.

06:36:43.700 --> 06:36:45.700
He's got plenty of utility here.

06:36:45.700 --> 06:36:47.700
Hooksy trying to make things a little bit uncomfortable,

06:36:47.700 --> 06:36:49.700
but J.W. goes out into the open.

06:36:49.700 --> 06:36:52.100
It's one quick kill here on Hoaxing,

06:36:52.100 --> 06:36:54.180
with the series he's having.

06:36:54.180 --> 06:36:56.180
I don't believe in a JW chance.

06:36:57.220 --> 06:36:59.860
Fuzzi behind that motor smoke,

06:36:59.860 --> 06:37:00.980
knocks himself in the cubby.

06:37:00.980 --> 06:37:03.420
JW feeling very suffocated now,

06:37:03.420 --> 06:37:05.140
trying to somehow isolate these fights,

06:37:05.140 --> 06:37:08.020
but Fuzzi, as soon as he peeks out from the cubby,

06:37:08.020 --> 06:37:09.780
lands the shot in the AWP.

06:37:09.780 --> 06:37:12.260
Yeah, JW, I guess, never felt the safety to move,

06:37:12.260 --> 06:37:13.860
despite the Molotov in towards short,

06:37:13.860 --> 06:37:14.820
the smoke in towards short.

06:37:14.820 --> 06:37:15.940
He had some cover to get away.

06:37:15.940 --> 06:37:17.900
He had a short timing before that smoke faded,

06:37:17.900 --> 06:37:21.580
but I guess it didn't feel like he could make it in time.

06:37:21.580 --> 06:37:23.420
Hooksy may be a little bit early on his attempt

06:37:23.420 --> 06:37:26.380
to keep JW locked down inside the bomb site,

06:37:26.380 --> 06:37:28.180
almost puts him in a winnable situation,

06:37:28.180 --> 06:37:31.700
or does put him in a winnable situation, thankfully bailed out.

06:37:31.700 --> 06:37:33.620
Three to one, and with the bomb plant,

06:37:33.620 --> 06:37:36.380
Eibullers can squeak together a buy right on the edge,

06:37:36.380 --> 06:37:40.660
but Mac 10 on dex, AK-47's coming in,

06:37:40.660 --> 06:37:41.900
and JW dropped one over.

06:37:41.900 --> 06:37:44.260
He'll sit back with no armor and just utility.

06:37:44.260 --> 06:37:46.940
He's the supportive element for the team leading from the back.

06:37:46.940 --> 06:37:54.620
Oh, well, that's a great start for us, Shrullers.

06:37:54.620 --> 06:37:58.500
Sharsh is whizzing down through the banana smoke stairs to collect him, and trying to

06:37:58.500 --> 06:38:05.100
speed things up into A's dex, Maktan being sent forward, but just handled.

06:38:05.100 --> 06:38:09.460
And early, you know, I think he's trying to like be kind of first layer and then have

06:38:09.460 --> 06:38:13.020
the halls players kind of pop out as he's going, but the Maktan's not going to be able

06:38:13.020 --> 06:38:16.100
to create you all that space on its own.

06:38:16.100 --> 06:38:18.580
They were probably a good three to five seconds behind him anyways.

06:38:18.980 --> 06:38:20.260
So three versus five.

06:38:20.260 --> 06:38:25.700
I'll tell you what, the first initial gun rounds here on Inferno haven't started out looking too clean for eyeballers.

06:38:30.420 --> 06:38:32.820
No, it's just being really easy for Astralis.

06:38:33.500 --> 06:38:37.940
Picking them apart and we're starting to get into that gang that we were worried would happen.

06:38:38.500 --> 06:38:42.980
Astralis coming to map three, a clean start, keeping eyeballers in control, keeping them in line.

06:38:42.980 --> 06:38:47.980
Fosy looking much more comfortable here on Inferno as well. Mischot there, but it's all good.

06:38:47.980 --> 06:38:53.980
Yeah, Rolf just couldn't find any sort of opening. Astralis not letting that happen.

06:38:53.980 --> 06:38:57.980
He backs into the apartment, so there's going to be a 4-1 lead for Astralis.

06:38:57.980 --> 06:39:01.980
Saving in the next round regardless, he's going to have to just go try and find some kills.

06:39:01.980 --> 06:39:06.980
Go take some of these weapons away, force the revise out, see if you can start setting up that economy for a break.

06:39:06.980 --> 06:39:08.980
25 seconds on the clock.

06:39:08.980 --> 06:39:13.660
stairs pushing down banana so there's going to be no escape for Rolf so he

06:39:13.660 --> 06:39:16.340
pushes forward

06:39:21.340 --> 06:39:26.020
and he dies at the hand of Yabbi

06:39:27.060 --> 06:39:32.540
Yabbi's had a good game even over on ancient there he was the player who

06:39:32.540 --> 06:39:36.340
highlighting just when they went towards A he was so reliable yeah he was

06:39:36.340 --> 06:39:41.980
It felt like he kept them his presence alone and his performance alone and just a couple rounds kept them from attacking that a bombsite

06:39:41.980 --> 06:39:48.060
He's got a long of that half so he continues his good play same with stair on the T side stair was the one really kind of the only one

06:39:48.060 --> 06:39:52.900
At least in regulation having impact finding some initial kills giving them opportunities to win rounds

06:39:55.180 --> 06:40:01.260
Which bodes well for Astralis you combine that with foesie having a good start and having the off out early and having impact with it already

06:40:02.220 --> 06:40:05.700
Things looking good. That feels like for the first time in this series for Astralis

06:40:06.340 --> 06:40:11.620
Yeah, I think this is for the first time. This is the Astralis we expected to see coming into this game

06:40:13.260 --> 06:40:16.700
Fuzi was a top mid pick. Wolf walks right into it

06:40:17.580 --> 06:40:19.620
Do you think what we've seen from Astralis today?

06:40:19.620 --> 06:40:24.180
Obviously it worries you a little bit, but you know if they get through eyeballs, which looks like it's gonna happen now

06:40:24.580 --> 06:40:26.580
Do you think it's something they can just

06:40:26.980 --> 06:40:32.420
Fix going into the next day. Yeah, I mean, I think sometimes we make too big of a deal of like individual bad games

06:40:32.420 --> 06:40:36.460
Like you're just gonna have those with the amount of counter strike that we play at the professional level teams players

06:40:36.460 --> 06:40:39.940
We're all just gonna have they're just straight up gonna have bad games or bad decisions are made

06:40:39.980 --> 06:40:42.940
This shots happen and it just occurs now

06:40:42.940 --> 06:40:48.140
I think it'd be a bigger issue if maybe like this trend sort of continued if they make it to the semi finals

06:40:48.260 --> 06:40:49.420
Yeah

06:40:49.420 --> 06:40:54.820
But I think you know if Astralis kind of go through and kind of clean things up and handle 3d max get into the grand final shows

06:40:54.820 --> 06:40:57.580
It like we're gonna forget that this particular performance

06:40:58.300 --> 06:40:59.820
Was this bad?

06:40:59.820 --> 06:41:05.300
Okay, so we're not going to have Rugger have come through a podcast on the couch after this game and say some levels and mistakes

06:41:05.300 --> 06:41:08.140
Well, except the ball and we have the major and I can't kick them right now

06:41:08.140 --> 06:41:09.540
You know what? He might and good

06:41:09.540 --> 06:41:12.300
I don't even think it'd be out of line and after this particular series

06:41:12.540 --> 06:41:18.260
But we also I mean look we I think we have to say there's shocking performance from eyeballers in terms of them playing some of the best

06:41:18.260 --> 06:41:22.100
Counter strike you'd imagine this team has played certainly like the toughest opponent they've played

06:41:22.460 --> 06:41:26.800
And then on the other side of things for Astralis not not a great day in the office

06:41:26.800 --> 06:41:32.520
But look at teams at this level everyone's got to find all the teams when you when you get to this point have to find ways to

06:41:32.520 --> 06:41:39.540
Beat teams on your B game on your C game sometimes and they're certain currently in that search right now Astralis and looking good for it

06:41:44.120 --> 06:41:46.120
You know time out for eyeballers

06:41:46.920 --> 06:41:50.440
And I mean I think I think to like focus on the positives to some extent as well

06:41:50.440 --> 06:41:52.720
And that's what you'd want with Astralis at some point

06:41:52.720 --> 06:41:55.640
There's a lot of things to clean up so in that sense you do have to touch on the negatives

06:41:55.640 --> 06:42:01.320
But focus on the positive that you brought up multiple times is yeah, you guys did outlast all the crazy rounds

06:42:01.320 --> 06:42:05.640
You guys that's so much stress placed on you on those crazy 1b3 clutches from Maxter and

06:42:06.600 --> 06:42:10.720
Outlasting it all to force it to a third map. That's a great positive to hang your head on out of this series

06:42:10.720 --> 06:42:16.000
Yeah, there was actually never a moment on it. You know, they could relax. No, it's a even take a breather at all

06:42:16.760 --> 06:42:18.760
It was just pressure the whole way through

06:42:20.200 --> 06:42:22.200
We they were stewed

06:42:22.200 --> 06:42:25.860
Now they're looking to send foosie into middle to try and grab it open and kill

06:42:25.860 --> 06:42:28.200
He'll drop back in behind the smoke when he doesn't find it

06:42:29.800 --> 06:42:33.580
Couple of smokes down in banana, but they're actually gonna boost their up on the half wall from the CT's

06:42:34.180 --> 06:42:39.840
Perspective and he's gonna walk away with one kill basically to he drops JW down a seven HP

06:42:39.880 --> 06:42:42.080
Yeah, being really disruptive similar to ancient

06:42:42.080 --> 06:42:45.000
I mean shaving a player off bringing JW down low before

06:42:45.160 --> 06:42:49.040
Eyeballers is really even able to make a call or get into a position to execute

06:42:52.200 --> 06:42:54.200
Really good start from Astralis.

06:42:54.200 --> 06:42:56.200
Does that net go deep enough to catch J.W.?

06:42:56.200 --> 06:43:01.200
Yes, it does. So J.W. Down, they've lost two players in banana here, eyeballers.

06:43:01.200 --> 06:43:06.200
Max is a lurk over towards the A bomb site, but none of that's going to matter if they can't find a kill here at the B bomb site.

06:43:06.200 --> 06:43:09.200
If you don't do anything to pull those defenders in, because now Max is in a position where he can't wait.

06:43:09.200 --> 06:43:11.200
He has to help make a play as well.

06:43:11.200 --> 06:43:13.200
Close it with one kill.

06:43:13.200 --> 06:43:16.200
And Max has already been spotted. There's no progress there. 50 seconds left.

06:43:16.200 --> 06:43:21.200
All you got is to join up with Maxster and try and break into this A bomb site where you have a two on two.

06:43:51.200 --> 06:43:57.700
Now you know where the players are, it's just about dealing with them, so you get rid of Yabbi, but dealing with Ryu, it was a little bit too difficult.

06:43:57.700 --> 06:43:59.120
He survives on 5 HP.

06:43:59.120 --> 06:44:01.280
Even he had a little exhale after that one, he was like, oh, 5, huh?

06:44:01.280 --> 06:44:01.840
Survived that one.

06:44:01.840 --> 06:44:02.880
Yeah, a little bit close.

06:44:02.880 --> 06:44:05.120
Yeah, well, not close right now at all.

06:44:05.280 --> 06:44:07.400
No, I mean, the Eyeballers haven't really...

06:44:07.400 --> 06:44:10.920
Outside of the one round they win in round 3 with those AK-47s, they haven't got any...

06:44:10.920 --> 06:44:14.800
They haven't really gotten any great openings. The kills are all going the other way to start, right?

06:44:14.800 --> 06:44:21.360
Just at the top as you're about to chuck utility to start taking past half wall to put some

06:44:21.360 --> 06:44:25.640
pressure on the B bombsite, peeked and tons of damage done, one cleaned up by the grenade.

06:44:25.640 --> 06:44:31.240
And then every option you have after that is not a very good one, just disadvantage

06:44:31.240 --> 06:44:35.720
fights all across the board.

06:44:35.720 --> 06:44:44.560
And I've always been super impressive in the first two maps playing with the lead,

06:44:44.560 --> 06:44:52.240
from the front playing with momentum, but now that you have none of those three things,

06:44:52.240 --> 06:44:58.380
they're struggling to kind of break Astralis' grip on this map.

06:44:58.380 --> 06:45:02.200
And now you start feeling the pressure of having to make some heroic plays and heroic

06:45:02.200 --> 06:45:12.080
moves and overextend to be the one that alleviates the pressure.

06:45:12.080 --> 06:45:17.520
out of the balcony. Yabbi and Ryu seemingly impenetrable right now on this A site.

06:45:17.520 --> 06:45:21.520
You're running out of bullets. Yabbi's actually died as soon as I say that.

06:45:21.520 --> 06:45:25.520
There's too much of a perish. Get into the site. Fruzzy pulls out the side on,

06:45:25.520 --> 06:45:31.040
dealing with a low HP on the P2K. And I said, well, let's come in on the rotation to make sure

06:45:31.040 --> 06:45:35.280
that one doesn't get out of hand. Yeah, shout out to Fuzzy. Just sacrifices his life to protect

06:45:35.280 --> 06:45:40.160
his teammate over in pit. Good kills with the P2K. They don't recover the off because Fuzzy had

06:45:40.160 --> 06:45:43.360
like 13,000. So he's just like, keep the AKs. I'll, I'll rebuy it. It's all good.

06:45:43.440 --> 06:45:45.840
Seven to one, six round lead and, uh,

06:45:47.280 --> 06:45:49.880
an unfortunate turn of events to start out this third map.

06:45:51.400 --> 06:45:54.320
Pita is going to try and rally the troops, give JW a break from having to

06:45:54.320 --> 06:45:56.680
come up with all the ideas. Timeouts called Rugga.

06:45:57.080 --> 06:45:59.720
Brian, the first time he's been pleased with what he's seeing inside the server.

06:45:59.720 --> 06:46:03.280
Although I betcha, betcha he's not comfortable in any sense.

06:46:05.440 --> 06:46:06.160
All right now.

06:46:10.160 --> 06:46:15.480
Just exactly what we were expecting coming into this map and

06:46:18.800 --> 06:46:22.960
Really hoping the eyeballers could have come into this one the pistol been able to convert it

06:46:22.960 --> 06:46:25.440
Look, I think the conversation during this time out for eyeballers

06:46:25.440 --> 06:46:28.520
I mean outside of any tactical conversation of strats

06:46:28.520 --> 06:46:31.520
They're gonna call has to be something along the lines of like eyeballers saying

06:46:32.520 --> 06:46:36.720
Like Astralis is T sides and this aren't like God tier we've seen them struggle on the T sides of this map

06:46:36.720 --> 06:46:43.400
So give yourself a chance in the second half to recreate and reignite some of that fire that you had on Mirage that you had to start out ancient

06:46:47.720 --> 06:46:52.120
Put a Stralis in a situation where they're gonna have to put a good amount of rounds on the board on the T side to win

06:47:06.720 --> 06:47:12.880
Gonna move comfortably into the mid-round now with all 10 players still alive a luxury eyeballers haven't always had a

06:47:13.520 --> 06:47:18.040
Luxury JW hasn't always had to be able to call a tactic with five players surviving

06:47:18.720 --> 06:47:21.780
And one's picked off first to get an opening kill the foes he's up

06:47:27.320 --> 06:47:30.700
Minute on the clock yabbi backing off into the arches

06:47:30.700 --> 06:47:37.700
Astralis is setting himself forward, it's going to be Hoxie who has taken Dex out of this, and the full-on kills him Yabi.

06:47:37.700 --> 06:47:41.700
So, no breaking through for iBallers, even after a timeout.

06:47:41.700 --> 06:47:43.700
Bob looking for his first kill off the map.

06:47:43.700 --> 06:47:50.700
He's close to it, committed to it, and unfortunately for Bob it will be a woeful start. 0-8 for him at the moment.

06:47:50.700 --> 06:47:52.700
Can't catch a break.

06:47:52.700 --> 06:47:54.700
No, I mean Astralis is coming to the show switch.

06:47:54.700 --> 06:47:57.700
I mean look at the teamwork on Rapside.

06:47:57.700 --> 06:48:01.700
backs away until his teammate arrives at library library takes contact yabby

06:48:01.700 --> 06:48:06.180
swings after the fact library swings with it for the follow-up flights it's

06:48:06.180 --> 06:48:10.060
perfect and eyeballers isn't finding a clean look at any one single individual

06:48:10.060 --> 06:48:13.300
player they're turning corners either either at the opera two-man setup or into

06:48:13.300 --> 06:48:18.420
utility getting shut down all across the map at the moment

06:48:20.300 --> 06:48:24.580
six rounds in a row for a strahles

06:48:27.700 --> 06:48:46.900
Blocked at top mid, and Fuzzi is just going to take this time to fall further back.

06:48:46.900 --> 06:48:52.380
Now, what do you get close up and personal against what could potentially be tech nines?

06:48:52.380 --> 06:48:55.580
You don't want to be in that scenario where you're the AWPer, you get overrun or you don't

06:48:55.580 --> 06:48:58.380
to be anybody on the Astralis defense and be an overrun by these tech 9s.

06:48:58.380 --> 06:49:03.980
So, Fuzzi begins his rotation, he's drifting over towards B, but the execution's coming

06:49:03.980 --> 06:49:05.420
in towards this A side again.

06:49:05.420 --> 06:49:08.860
Breaking open that smoke, you're going to see players trying to get through the archway

06:49:08.860 --> 06:49:12.100
so you pull Fuzzi's attention over towards Arch trying to deal with it, but once you

06:49:12.100 --> 06:49:16.260
get that kill on Yabbi, you actually just think, okay, why don't we just try and head

06:49:16.260 --> 06:49:17.260
towards the A side.

06:49:17.260 --> 06:49:20.820
Fuzzi just moved out of pit, it's like a wild decision, but it's worth out for him.

06:49:20.820 --> 06:49:24.420
He's dropped back to a bigger pit position, but it hasn't been able to get a second kill,

06:49:24.420 --> 06:49:27.820
but Fuzzi, edge of the smoke, gets one and then they overwhelm him.

06:49:27.820 --> 06:49:29.820
So into the site here, eyeballers.

06:49:29.820 --> 06:49:32.220
Yeah, good rebuttal to make sure that kill comes in from Rolf,

06:49:32.220 --> 06:49:34.920
swinging wide enough to make sure that kill is secured.

06:49:34.920 --> 06:49:37.120
2 AK-47 salvage for eyeballers.

06:49:37.120 --> 06:49:38.820
Looks like a second round.

06:49:38.820 --> 06:49:42.120
Yeah, I mean, that starts with Yabby going down and then it's all unravels.

06:49:48.620 --> 06:49:50.220
They're gonna give this a look.

06:49:50.220 --> 06:49:52.820
Halfway through the bomb, here's utility out to activate.

06:49:54.420 --> 06:49:59.260
Back in the heartbreak you way to lose and they have they've just lost it

06:49:59.260 --> 06:50:03.260
They can't have to break it all now for I ballers seems like the shoes on the other foot

06:50:03.260 --> 06:50:09.820
Hey, yeah, now. Let's see. See how you guys like a taste of your own medicine clean easy retake. I

06:50:11.300 --> 06:50:14.860
Really enjoyed the failed run boost into the block. I don't know if you caught that

06:50:16.660 --> 06:50:20.300
Try to run boost over to library and the bottom guy didn't realize it failed

06:50:20.300 --> 06:50:24.340
Top guy tries to get back and the bottom guy is just standing in his way

06:50:25.500 --> 06:50:28.180
Well, a little bit of coordination practice needed that

06:50:28.700 --> 06:50:31.940
But nine to one up for Astralis. I know

06:50:33.020 --> 06:50:39.580
No, no, we wanted to we wanted to enjoy the JW nostalgia just one last time. Hey, we got it on Mirage

06:50:39.580 --> 06:50:43.660
We got it on ancient. No, but I always want more. Yeah, that's fine

06:50:44.220 --> 06:50:46.100
look, I mean

06:50:46.100 --> 06:50:47.620
Well, let's see all this half turns out

06:50:47.620 --> 06:50:51.820
Let's see if Iballo's can scrape together these last two rounds. Good opening kill provided by JW.

06:50:54.320 --> 06:50:55.320
Five on four.

06:51:11.320 --> 06:51:12.320
And no...

06:51:12.320 --> 06:51:18.320
Opportunity to trade here for Astralis just yet. They're going to hold this crossfire towards top middle between Ryu and Yabi.

06:51:19.320 --> 06:51:23.320
Hooksie is going to jiggle, look to pull attention and some information towards him.

06:51:24.320 --> 06:51:29.320
It should be enough for Yabi and Ryu to shut down Eyeballers if they were to pounce through top middle.

06:51:30.320 --> 06:51:32.320
They're getting hungry for a little bit of information.

06:51:33.320 --> 06:51:39.320
Yabi is going to peek out with the grenade. Then they're focused on Yabi so they walk in and don't consider Ryu.

06:51:39.320 --> 06:51:43.560
in a Ryu, but he's worried about the balcony, so he looks away, J.W. is able to punish that

06:51:43.560 --> 06:51:48.280
for a second, and then going back out for the peek is Hoopsy, he gets two. So Bob XD

06:51:48.280 --> 06:51:52.760
still gets the frag, steps into the smoke. Now, he's going to be looking for his first kill.

06:51:52.760 --> 06:51:55.800
I mean, that's going to be a small victory in this scenario for Bob.

06:51:55.800 --> 06:52:00.120
Oh, he's got Yabi at low HP. I mean, Yabi's taking a gamble that he's going to move in

06:52:00.120 --> 06:52:04.520
in front of the default boxes, and that gamble is going to pay off. Oh, he does not.

06:52:04.520 --> 06:52:06.520
Rich off from Yabi. Yeah, Bob can't find it.

06:52:06.520 --> 06:52:07.480
Oh, poor Bob.

06:52:07.480 --> 06:52:09.480
Yeah, a tough game to start for him

06:52:11.740 --> 06:52:18.340
Ten to one nine round lead. It's just a sponge right now. Yeah, well, this is the Astralis we expected today. I

06:52:20.160 --> 06:52:24.940
Think this will go a long way seeing them snap into place on this third map to dominate to the point

06:52:24.940 --> 06:52:30.340
You were talking about earlier is how much does this actually change perhaps your line of thinking or your feeling about Astralis?

06:52:30.340 --> 06:52:32.340
I think the dominant win like this on that third map

06:52:32.340 --> 06:52:38.100
Just goes to share they still got it first two maps a little bit rough first two maps

06:52:38.100 --> 06:52:42.060
I made great performances from guys like Max or from JW that they had to contend with

06:52:43.100 --> 06:52:48.980
But Astralis strong enough to outlast all of it good kill from Hooksy to open things up got it back away with 14 health

06:52:48.980 --> 06:52:59.900
Oh, they're about to come out of the balcony.

06:52:59.900 --> 06:53:00.900
No one's looking at it.

06:53:00.900 --> 06:53:01.900
So, hello.

06:53:01.900 --> 06:53:02.900
Surprise, Stralis.

06:53:02.900 --> 06:53:03.900
There's Max there.

06:53:03.900 --> 06:53:06.500
Ryu, trying to get back to the top mid-flight.

06:53:06.500 --> 06:53:11.340
Yeah, but he's going to deal with that, but the A side's still open up for grabs here.

06:53:11.340 --> 06:53:14.260
Yeah, but this is the payoff of Hooksy getting the open and kill.

06:53:14.260 --> 06:53:18.500
Even though the trades here in this portion of the attack are in the favor of eyeballers,

06:53:18.500 --> 06:53:23.300
still down a man up until that point good job from Max serve gonna back away

06:53:23.300 --> 06:53:27.100
and disappear down mid two more coming on wrap side one low HP and they're

06:53:27.100 --> 06:53:30.540
actually just gonna go back and attack in for the retake JW holding strong with

06:53:30.540 --> 06:53:36.300
the AWP posted up here blinded down cuz up for the peak gets the one so stare

06:53:36.300 --> 06:53:39.580
now won't be one up against Max so thinks he's gone towards the balcony

06:53:39.580 --> 06:53:42.940
it's got some utility to make this uncomfortable but Max is wrapped around

06:53:42.940 --> 06:53:47.380
long and stare will be knocked over so a second round secured here for i ballers

06:53:47.380 --> 06:53:51.440
Nice play from Maxter as well, wrapping around the exact position Yavi didn't expect.

06:53:51.440 --> 06:53:55.300
A little bit dangerous with timing, if you miss that and he's in front diffusing inside the smoke,

06:53:55.300 --> 06:53:58.640
you really don't have a whole lot of chances to spray that down and win that round.

06:53:58.640 --> 06:54:04.480
But they at least have two. That's as much space as they could carve out in this half.

06:54:04.480 --> 06:54:06.960
Astralis just so dominant.

06:54:06.960 --> 06:54:11.160
Fundamentally strong setups in great positions.

06:54:11.160 --> 06:54:17.720
Fosey's AWP gets tons of impact throughout the entire half. 15 kills he ends on.

06:54:29.720 --> 06:54:34.600
J.W. gonna try and rally the troops for one last push. They get to switch over to the CT side,

06:54:34.600 --> 06:54:36.760
Get a look at how this defense is going to operate.

06:54:39.760 --> 06:54:42.280
And it is going to fall all on JW, not only as the leader,

06:54:42.280 --> 06:54:44.720
but I mean, just as the CT center point with that AWP,

06:54:44.720 --> 06:54:47.200
I think he's going to need to kind of be everywhere,

06:54:47.200 --> 06:54:49.720
at least at the start, at least to get these guys

06:54:51.680 --> 06:54:53.960
clicked back into this game and locked back in.

06:54:53.960 --> 06:54:56.680
But I mean, it might be a while before you get there.

06:54:56.680 --> 06:55:00.160
Pistole round, all important for eyeballers.

06:55:04.600 --> 06:55:15.600
One last good go.

06:55:15.600 --> 06:55:21.600
I think we're all very excited to see iBallers make it to this event.

06:55:21.600 --> 06:55:28.600
It's been a long grind of online counter strike to get into the VRS positioning to be invited to tournaments of this level.

06:55:28.600 --> 06:55:34.240
and certainly the name for themselves. Bob pistol out. He's got his teammate JWM

06:55:34.240 --> 06:55:39.320
roll right beside him. I'm going to try and take a kill to start off this pistol on his JWM that's falling

06:55:39.320 --> 06:55:45.240
first. Bob will get his first kill and then we see roll take two right like that. Maxter has put

06:55:45.240 --> 06:55:49.140
themselves in a position where they could win this out and start with a pistol bang with a

06:55:49.140 --> 06:55:54.880
Maxter steps into the open and sets up Fuzi. That's such a sick read for Fuzi like realizing you

06:55:54.880 --> 06:55:58.560
have time because that fifth player is going to be coming from the B bombsite to just be patient

06:55:58.560 --> 06:55:59.960
as Dexter's walked through it.

06:55:59.960 --> 06:56:00.460
Yep.

06:56:00.460 --> 06:56:01.120
Yes, he does.

06:56:01.120 --> 06:56:02.720
And Fuzzi's just waiting for it.

06:56:02.720 --> 06:56:04.000
So confident.

06:56:04.000 --> 06:56:06.040
A much better map here from Fuzzi.

06:56:06.040 --> 06:56:09.240
Night and day compared to a second map performance.

06:56:09.240 --> 06:56:11.960
And that's the difference here for Astralis.

06:56:11.960 --> 06:56:14.160
11-2 up.

06:56:14.160 --> 06:56:16.080
With Eyeballers losing their pistol round,

06:56:16.080 --> 06:56:20.360
that seems to be the final nail in the coffin.

06:56:20.360 --> 06:56:22.440
Eyeballer's going to have to invest in this round.

06:56:22.440 --> 06:56:24.720
They just have to fight for it, obviously.

06:56:24.720 --> 06:56:27.120
Trades the whole way through came right at the format stack

06:56:27.120 --> 06:56:31.660
at the A bomb site, just fozy as the difference right at the end.

06:56:31.660 --> 06:56:40.000
Double kill to clean up the round and potentially close out this series.

06:56:40.000 --> 06:56:43.320
3D Max awaiting the semifinals.

06:56:43.320 --> 06:56:48.600
Probably starting to leaf through the opposition research binder and find all the Astralis

06:56:48.600 --> 06:56:49.600
pages they have.

06:56:49.600 --> 06:56:54.200
Honestly, are they 3D Max to be pretty happy with how Astralis played today?

06:56:54.200 --> 06:56:59.080
I don't know, I think you'd rather get that Astralis when you're playing them.

06:56:59.080 --> 06:57:02.560
I think now that they play like this, okay, well, we use just killing anything that happens

06:57:02.560 --> 06:57:04.280
on a screen, hooks, you get sprayed down.

06:57:04.280 --> 06:57:07.240
Well, like to know that they can drop to that level.

06:57:07.240 --> 06:57:11.480
Well, also, I mean, and then rise to this level, you could see them snapping into shape

06:57:11.480 --> 06:57:16.120
on this third and final map, you know, you can imagine there's going to be a very intense

06:57:16.120 --> 06:57:19.000
conversation about this, about how the first two maps were played.

06:57:19.000 --> 06:57:22.640
I think if you're 3D max, there's no way you're going to ever think that you're going

06:57:22.640 --> 06:57:27.280
to get that kind of Astralis from Mirage, the Astralis from Grum ancient to show up in your series tomorrow.

06:57:29.200 --> 06:57:33.600
Astralis is thinking and hoping that this kind of a the slow start to this series is the the

06:57:34.400 --> 06:57:37.920
bucket of cold water splash on their face, wake them up for the rest of these playoffs.

06:57:39.520 --> 06:57:43.360
Because as an organization and as a team they have to be thinking trophy, they got to be thinking

06:57:43.360 --> 06:57:48.160
championship. It's right there for them for the taking. I love being able to listen into the

06:57:48.160 --> 06:57:52.800
calms as well because every time we do so and it shows you playing badly hook see is not the kind

06:57:52.800 --> 06:57:57.760
of leader that is just gonna mince words right he just tells you straight up he's got that apex

06:57:57.760 --> 06:58:03.040
quality too yeah guys this is terrible are you trolling me right now without we're playing it

06:58:03.040 --> 06:58:07.840
and you know we heard it back at pro league when rug it was asking him not to stop whining he's like

06:58:07.840 --> 06:58:11.520
i'm not gonna stop whining because there's so much to whine about you know so he does demand

06:58:11.520 --> 06:58:16.560
excellence out of the squad and i mean it's great to get that insight and putting the pressure on

06:58:16.560 --> 06:58:21.480
on the players to perform and they are performing very well now as they reach

06:58:21.480 --> 06:58:27.680
a series point. And on the other perspective as well for eyeballers you

06:58:27.680 --> 06:58:31.200
know elimination here is gonna sting it's gonna hurt but I don't think if

06:58:31.200 --> 06:58:35.000
you're the players the coaching staff anyone involved in the organization I

06:58:35.000 --> 06:58:37.200
don't think there's anything but pride you got to feel about the run they've

06:58:37.200 --> 06:58:40.560
had so far at this event exceeding expectations getting into the playoffs

06:58:40.560 --> 06:58:44.640
showing an incredibly good level against Astralis on these first two maps. I

06:58:44.640 --> 06:58:48.120
I mean, you just plan online tournaments after online tournament effect.

06:58:48.120 --> 06:58:52.080
You get to come to a land of this level, then make it here and have a real shot at

06:58:52.080 --> 06:58:55.200
taking down a Stralos to move into the semifinals and seeing the performance at a

06:58:55.200 --> 06:58:59.040
Maxter, seeing the performance at a Dex, the way Rolf and Bob have been able to step

06:58:59.040 --> 06:59:01.720
up in various isolated situations.

06:59:01.720 --> 06:59:03.080
J W getting back here.

06:59:03.440 --> 06:59:05.840
This is one of those runs at a tournament that I think for a team like

06:59:05.840 --> 06:59:08.560
I've all ears and the someone at the helm like J W is only going to make this

06:59:08.560 --> 06:59:09.320
squad hungrier.

06:59:09.920 --> 06:59:13.560
So yeah, sting of a loss and certainly the quality of the loss here on this third

06:59:13.560 --> 06:59:14.040
map, but.

06:59:15.640 --> 06:59:18.640
Positives for them, increase of the VRS points throughout their run here,

06:59:18.640 --> 06:59:21.640
the good showing against Astralis in these quarterfinals,

06:59:22.640 --> 06:59:26.640
the confidence and belief that you're going to gain out of a performance like this.

06:59:35.640 --> 06:59:40.640
And perhaps most importantly, Bob will not end this third map on a goosehead.

06:59:40.640 --> 06:59:41.640
Team kill.

06:59:42.640 --> 06:59:43.640
Don't do it to me.

06:59:44.640 --> 06:59:52.360
that is the most small victory we take it where we can the side storyline for

06:59:52.360 --> 07:00:00.160
side show ball here when you're done 12 to you take it all under a minute on the

07:00:00.160 --> 07:00:05.680
clock made landing towards JW

07:00:06.600 --> 07:00:10.880
Stroll is getting ready to play the eyeball is off as they get ready to go

07:00:10.880 --> 07:00:14.800
to be out through banana they will go ball team put under pressure balls is

07:00:14.800 --> 07:00:19.240
gonna die and now the site is wide open max you're trying to come over and

07:00:19.240 --> 07:00:22.760
patch up the gap you just can't do it

07:00:22.760 --> 07:00:27.000
okay there's a little bit left a little bit left in the eyeballers looking like

07:00:27.000 --> 07:00:31.640
Laura coughed out there yeah just gunslinging on an adventure straight

07:00:31.640 --> 07:00:36.440
through that smoke but still a 3v3 I mean you have damage that hoaxy as well

07:00:36.440 --> 07:00:40.280
he's 17 health but they're just gonna sit back in banana now bomb is planted

07:00:40.280 --> 07:00:44.420
They're just going to organize themselves and get ready to make sure this one doesn't slide away.

07:00:44.420 --> 07:00:47.080
They want to close it here and now they want that 13-2 win.

07:00:49.360 --> 07:00:53.520
And they're going to the semi-finals to play against 3D Max Astralis.

07:00:53.520 --> 07:00:58.920
It was a stressful quarter-final here against the eyeballers, but eventually they get it done.

07:00:58.920 --> 07:01:04.680
A 13-2 win handling business on in furrows, snapping into shape just in the nick of time.

07:01:04.680 --> 07:01:10.080
But it was damn good to see JW back on the server and see that there is a little bit of that wonder child

07:01:10.080 --> 07:01:18.640
still in him. Yeah, not enough, unfortunately, for them, but Astralis, they bounced back

07:01:18.640 --> 07:01:24.320
on that third map and showed why so many people had fancied them to potentially lift the trophy.

07:01:24.320 --> 07:01:30.160
It's a rough one for iPallers. It was within touching distance to get to the semis. They

07:01:30.160 --> 07:01:35.200
should have got it done on ancient, and then as we sort of anticipated, you come on to inferno.

07:01:35.200 --> 07:01:38.880
There was just nothing left in the time. You can also look at Immuted Celebrations from Astralis

07:01:38.880 --> 07:01:42.720
as well, then you it shouldn't have to come to this. And I'm glad to be better. Oh, they're

07:01:42.720 --> 07:01:45.800
going to be definitely reviewing what went wrong today because a lot of things went wrong.

07:01:45.800 --> 07:01:49.720
But I'm glad to see that they woke up after they come back. They took care of business.

07:01:49.720 --> 07:01:53.120
Disappointment you could see in the faces of the eyeballers side. But yeah, they had

07:01:53.120 --> 07:01:56.920
to get it done on ancient because this was as well as finally waking up and showing his

07:01:56.920 --> 07:02:00.640
boss on a server. Yeah, good resilience from Mr. House to shake off those first two maps

07:02:00.640 --> 07:02:05.160
and shake off the almost O2 elimination and just be able to, you know, put nose to grind

07:02:05.160 --> 07:02:09.320
Stone, take care of business on ancient to turn the tides and then how the turns

07:02:09.320 --> 07:02:12.320
table here on in front of because it was an absolute dominant performance from

07:02:12.320 --> 07:02:16.040
start to finish. I've always could get nothing going on the T side is stalwart

07:02:16.040 --> 07:02:21.320
defense across the board for the Shalas organization and they will be moving on

07:02:21.320 --> 07:02:24.800
to the finals. Commissarations to eyeballs. I'm sure right now this hurts

07:02:24.800 --> 07:02:27.880
a lot because of how close they were to making the cities and two on the

07:02:27.880 --> 07:02:33.200
series. Yeah, there on JW space, but I I bet you this I bet you after some time

07:02:33.200 --> 07:02:37.360
passes and they'll realize that hey we made top eight we made playoffs we have a chance to

07:02:37.920 --> 07:02:44.080
Now use this VRS game to get some more tournaments like there is still a positive I know the image is

07:02:44.080 --> 07:02:48.160
really hard right now watching JW being so dejected and disappointed but I love I also love the fact

07:02:48.160 --> 07:02:52.080
that it means so much to him right coming in right you everyone's like yeah you don't want to just

07:02:52.080 --> 07:02:57.280
put up a no key fight even if you lose it's okay no it still matters a lot to JW and you got to love

07:02:57.280 --> 07:03:02.640
to see it look at a scoreboard man look Bob he had a good map one but there's this less more XD

07:03:02.640 --> 07:03:07.680
one and a 13 and we've seen too many of these sort of scorelines from Bob in a lot of the maps

07:03:07.680 --> 07:03:12.160
have seen so far. I haven't seen what all the hype is about at this event which isn't to say

07:03:12.160 --> 07:03:17.920
there isn't something there but didn't really come to life for me. He's like the Swedish peeping at

07:03:17.920 --> 07:03:23.600
his farm at this point right? Well let's not let's not be harsh. Let's not curse Bob that.

07:03:24.160 --> 07:03:27.600
Joseph's side it's been a bit of a learning experience for iBallers. I've been genuinely

07:03:27.600 --> 07:03:31.440
impressed with what they've done so far so yeah hope to see them in more events down the line.

07:03:31.440 --> 07:03:34.840
They have indeed got all those VRS points right and look Ryu

07:03:35.320 --> 07:03:40.440
Getting his flowers having a good map of solid hadouken there on this map for sure

07:03:40.440 --> 07:03:40.980
Yep

07:03:40.980 --> 07:03:42.600
We've definitely

07:03:42.600 --> 07:03:49.020
Highlighted some of the other maps that he has high impact on and I guess moving forward you can see from the heat map

07:03:49.020 --> 07:03:52.960
This is someone to watch on inferno when his father's a planet moving forward

07:03:52.960 --> 07:03:53.120
Yeah

07:03:53.120 --> 07:03:58.080
I mean re is an interesting cat because I mean obviously he was kind of the new additions to the team that people didn't know as much about

07:03:58.080 --> 07:04:00.080
You know coming over from Monty

07:04:00.080 --> 07:04:03.120
obviously did a couple of things there, but nothing super notable.

07:04:03.120 --> 07:04:05.920
And when he first joined this team and he kind of had his debut, he was very

07:04:05.920 --> 07:04:09.120
interesting to watch because he was a guy who's a side anchor defensively.

07:04:09.120 --> 07:04:12.640
But even though he kind of plays the more passive rifling positions, he was

07:04:12.640 --> 07:04:15.680
actually going for a lot of openings and going for a lot of big plays and

07:04:15.680 --> 07:04:19.360
he could really trade frag wall. So he's definitely still want to keep an eye out for.

07:04:19.360 --> 07:04:23.280
All right, guys, I'll just put a pin in there because we're going over to Paula

07:04:23.280 --> 07:04:28.880
and he's with Hoopsy. Thank you guys. Yes, down on the floor with Hoopsy of

07:04:28.880 --> 07:04:32.080
Astralis Hootsey just before we went live. What did you say to me?

07:04:32.640 --> 07:04:38.080
You were you were perhaps thinking of doing a disdain right now and doing a 15 minute monologue of what just transpired

07:04:38.880 --> 07:04:43.680
Yeah, I mean we have the major coming soon. So I can't kick anyone. She probably stopped by kicking myself

07:04:44.480 --> 07:04:51.920
But yeah, just so everyone does okay. Okay. Yeah, Hootsey. This was a very interesting best of three

07:04:51.920 --> 07:04:53.520
I think a lot of us

07:04:53.520 --> 07:04:58.080
Saw you guys going into this as clear favorites. Maybe a two zero

07:04:58.880 --> 07:05:03.480
score was possible, but that's not what happened. What went wrong firstly on the Raj?

07:05:04.520 --> 07:05:10.600
It's hard to say as a B-player what exactly went wrong on the CT side because I'm just standing out there jumping and then

07:05:10.880 --> 07:05:14.040
I'm not really exactly sure. I think we lost them to us early and then

07:05:14.840 --> 07:05:18.640
That could have like swung the round in our favor or at least like made different situations for us

07:05:19.320 --> 07:05:22.760
Then I think we didn't adapt fast enough to how they played. They played really fast

07:05:22.760 --> 07:05:26.200
And I think we should have maybe shut them down in the middle a bit more, but yeah

07:05:26.200 --> 07:05:32.980
was the quality of eyeball is a surprise at all who see no no there was no no

07:05:32.980 --> 07:05:37.680
like underestimating from our side I've been preparing all night yesterday and I

07:05:37.680 --> 07:05:41.840
know that they they know how to play and it's my former coach in pizza as well I

07:05:41.840 --> 07:05:46.600
know he's a smart guy so no no we were not surprised at all then you go into

07:05:46.600 --> 07:05:50.880
ancient one little down it's your map pick but at one point eyeball as well

07:05:50.880 --> 07:05:56.960
11-4 ahead. You really had to grind to get the W on map 2. How did it go from your perspective,

07:05:56.960 --> 07:06:02.720
Hoeksee? I mean, I think we lost some very unfortunate rounds on T, to say the least.

07:06:04.080 --> 07:06:07.600
We've had some trouble on our T side, both now and against Mongols, but then we show our

07:06:07.600 --> 07:06:11.520
quality on CT and I think that we are very confident that no matter the scoreline we can

07:06:11.520 --> 07:06:17.760
come back. So yeah, I think it's just good resilience from the guys and I'm happy we pulled

07:06:17.760 --> 07:06:21.840
control. Yeah, and then we get on to map three in front of finally a very

07:06:21.840 --> 07:06:26.560
comfortable affair. How much of that was momentum from ancient? How much it was

07:06:26.560 --> 07:06:31.740
just being the better team? I think it was maybe a bit of both. I think not so

07:06:31.740 --> 07:06:35.760
much momentum for us, but more like loss of momentum from their side. And then I

07:06:35.760 --> 07:06:41.100
think that yeah, maybe they don't feel as comfortable of the map as we do. And I

07:06:41.100 --> 07:06:44.640
think that showed a little bit. All right, final couple of questions. Hootsie.

07:06:44.640 --> 07:06:48.240
I've got to say congratulations on making it to the semi-finals.

07:06:48.240 --> 07:06:51.280
What are your initial reactions to knowing you secured top four?

07:06:51.280 --> 07:06:56.720
I mean it's of course nice but as I told you in the interview we did before the tournament started

07:06:56.720 --> 07:07:00.640
it's not so much about what placing we get but more how we play and I think right now

07:07:00.640 --> 07:07:04.080
none of us are happy with how we how we play and what we show. I think we throw away a lot

07:07:04.080 --> 07:07:09.680
of advantage rounds that we should close out so we'll have to go home and do better tomorrow and

07:07:10.560 --> 07:07:13.040
yeah hopefully I'll have a bigger smile on my face tomorrow.

07:07:13.040 --> 07:07:15.840
Yeah, and Hoekse, you'll be playing against 3D Max.

07:07:15.840 --> 07:07:19.240
It's a team that you've beaten a couple of times recently.

07:07:19.240 --> 07:07:22.040
What are your thoughts on them as opponents for your semi-final?

07:07:22.640 --> 07:07:25.640
I mean, I think they can be night and day, they can be super tough to play against,

07:07:25.640 --> 07:07:28.440
but they can also have days where they're just not showing up at all.

07:07:29.040 --> 07:07:33.240
So I think if we meet them on a day where they are feeling it,

07:07:33.240 --> 07:07:37.240
it's going to be super tough and, as I said, we have to be more ready than we were today.

07:07:37.440 --> 07:07:39.840
Awesome. Well, Hoekse, thank you very much for your time.

07:07:39.840 --> 07:07:42.040
Anything that you'd like to say to the fans watching at home?

07:07:43.040 --> 07:07:48.980
Well, sorry for maybe giving some hot problems. It was a bit of a shit show

07:07:49.380 --> 07:07:50.540
but

07:07:50.540 --> 07:07:52.540
Yeah, hope you'll keep supporting and

07:07:53.180 --> 07:07:58.680
Yeah, I hope you enjoyed the game. Definitely a stressful best of three for Hootsie and the strong spot

07:07:58.680 --> 07:08:00.680
They make it through to the semi-finals

07:08:01.820 --> 07:08:06.700
Yeah, if you're a glass half full kind of person you go look man

07:08:06.700 --> 07:08:10.380
We played like trash today on two maps, but we were still in the semi-finals

07:08:10.380 --> 07:08:16.380
If you're a glass half empty you go wow if we play anyone better than eyeball is wearing big trouble

07:08:16.380 --> 07:08:19.220
I think this is just an anomaly of a performance of Astralis

07:08:19.220 --> 07:08:22.020
I think the one thing I've got to give them credit to if you look at the recent results

07:08:22.020 --> 07:08:24.500
I've had not just over here, but over in EPL as well

07:08:24.500 --> 07:08:27.280
They've just been they've been beating really good teams consistently, right?

07:08:27.280 --> 07:08:29.480
So sure they got choked on Mirage

07:08:29.740 --> 07:08:32.480
Ancient they bought the comeback in and in front of just completed demolish them

07:08:32.480 --> 07:08:37.020
I'm not really worried for them heading into the semi-finals and 3D max is unknown entity

07:08:37.020 --> 07:08:39.140
I guess we'll see pointed out can be very up and down.

07:08:39.140 --> 07:08:41.300
But Australia should still be backing themselves

07:08:41.300 --> 07:08:41.940
as a favorite.

07:08:41.940 --> 07:08:43.620
Yeah, some of those things where when

07:08:43.620 --> 07:08:45.180
you get some a new show of what happened on ancient

07:08:45.180 --> 07:08:48.500
and how they were losing, evitator situations are peaking one

07:08:48.500 --> 07:08:50.060
by one and just making basic errors.

07:08:50.060 --> 07:08:51.700
Like, yeah, that is a little bit worrisome.

07:08:51.700 --> 07:08:54.140
But if you look at it from a more zoomed out view

07:08:54.140 --> 07:08:56.380
and how just they generally approach the game,

07:08:56.380 --> 07:08:57.660
there's a good game planning there.

07:08:57.660 --> 07:08:59.180
There's definitely good thoughts there.

07:08:59.180 --> 07:09:02.060
It's just about tidying up some of those little pressure

07:09:02.060 --> 07:09:03.460
moments and things of that nature.

07:09:03.460 --> 07:09:05.900
I think this team still displays a lot of the same promise

07:09:05.900 --> 07:09:07.540
that we've seen throughout the course of this year,

07:09:07.540 --> 07:09:09.180
but just a bit of an off day.

07:09:09.180 --> 07:09:10.020
Right?

07:09:10.020 --> 07:09:13.220
Just on running through smokes in a 4v2, 1v1, 1v1.

07:09:13.220 --> 07:09:15.060
Simple things, easy to fix.

07:09:15.060 --> 07:09:18.140
Yeah, so we've had a theme for today, guys.

07:09:18.140 --> 07:09:18.940
It's regret.

07:09:18.940 --> 07:09:22.140
Obviously, the underdogs in both of the series so far

07:09:22.140 --> 07:09:24.780
were so close to victory, and then were beaten

07:09:24.780 --> 07:09:26.460
by the favorites.

07:09:26.460 --> 07:09:29.060
Let's see if that trend continues.

07:09:29.060 --> 07:09:30.700
We're going to be bringing in, well,

07:09:30.700 --> 07:09:33.620
it's HLTV confirmed minus sponge plus tech go.

07:09:33.620 --> 07:09:34.980
So it should be a banger.

07:09:34.980 --> 07:09:36.660
Make sure you join us after the break.

07:09:38.420 --> 07:09:41.380
What is going on everybody and welcome to Wingman,

07:09:41.380 --> 07:09:44.780
where myself and a CS Pro play Wingman together

07:09:44.780 --> 07:09:48.300
and we get to know our pro friend a little bit better.

07:09:48.300 --> 07:09:51.100
Today I'm joined by Grim of NRG.

07:09:51.100 --> 07:09:52.380
Great to see you Grim, how are you?

07:09:52.380 --> 07:09:54.180
Good man, I'm ready to get in here.

07:09:54.180 --> 07:09:55.020
Excited?

07:09:55.020 --> 07:09:55.860
I'm gonna farm up again, yeah.

07:09:55.860 --> 07:09:58.820
For you it's around one month now in NRG, right?

07:09:58.820 --> 07:09:59.660
Yeah.

07:09:59.660 --> 07:10:01.580
How's the experience been so far?

07:10:01.580 --> 07:10:03.260
Well, actually firstly let's go back to the very start.

07:10:03.260 --> 07:10:04.780
How did you get involved in the team?

07:10:04.780 --> 07:10:12.780
Yeah, so my agent, Richel, just said energy might be interested in exploring options and then I spoke to Babs a bit, figured stuff out.

07:10:12.780 --> 07:10:19.780
Yeah, I mean, I just decided I think it'd be best for me just because I was getting a little mental burnout from the option schedule.

07:10:19.780 --> 07:10:25.780
I also think they're great players. I would really want to play at Nitro for a long time now and just see how he is. Captain America.

07:10:25.780 --> 07:10:30.100
America. That would feel like at least from an outside perspective, you've

07:10:30.100 --> 07:10:33.940
just seen that's like every younger American player's dream growing up.

07:10:33.980 --> 07:10:34.300
Yeah.

07:10:34.300 --> 07:10:35.300
To play with someone like Nightmare.

07:10:35.300 --> 07:10:38.740
I did. I watched Nightmare when I was like 14 and I was playing this game.

07:10:38.740 --> 07:10:40.540
So yeah, that's something very interesting.

07:10:40.540 --> 07:10:44.300
Yeah, the team from now, let's talk about stuff from the past.

07:10:44.300 --> 07:10:46.340
So at this point, you're 25.

07:10:47.500 --> 07:10:51.180
You sort of entered the scene at the highest level in what 2021?

07:10:51.180 --> 07:10:51.940
Sort of when we met.

07:10:51.940 --> 07:10:53.260
It's late 2020.

07:10:53.260 --> 07:10:55.100
It's like a real day when COVID started.

07:10:55.100 --> 07:10:55.900
Yeah.

07:10:55.900 --> 07:10:58.340
At the hotel events.

07:10:58.340 --> 07:10:59.660
Yeah.

07:10:59.660 --> 07:11:02.540
Talk to us about how you got into that position.

07:11:02.540 --> 07:11:05.780
You know, your kid, how'd you find out about Counter-Strike

07:11:05.780 --> 07:11:07.140
and then start playing it and stuff?

07:11:07.140 --> 07:11:09.500
Give us like the real primordial,

07:11:09.500 --> 07:11:12.580
the story of your genesis in CS.

07:11:12.580 --> 07:11:14.580
Well, I was in middle school

07:11:14.580 --> 07:11:17.100
and then a friend of mine asked if I wanted to play CSGO

07:11:17.100 --> 07:11:18.340
after school and I was like,

07:11:18.340 --> 07:11:21.580
at the time I just played like Cod and like GTA IV.

07:11:21.580 --> 07:11:24.820
So, yeah, I played for like 10 hours, and then I'm like,

07:11:24.820 --> 07:11:27.660
I don't know if I like this game because I can't scope in

07:11:27.660 --> 07:11:29.140
because I just like, I'm caught.

07:11:29.140 --> 07:11:31.540
So I quit for like eight months after that,

07:11:31.540 --> 07:11:33.460
and it started up again in 2015.

07:11:33.460 --> 07:11:36.540
And then, yeah, I was like watching a switch stream

07:11:36.540 --> 07:11:38.180
and it was like Nip versus Fnatic or something

07:11:38.180 --> 07:11:39.020
for some event.

07:11:39.020 --> 07:11:40.340
And I was like, wow, this is actually kind of cool.

07:11:40.340 --> 07:11:42.100
I don't know if you can play this game on a stage.

07:11:42.100 --> 07:11:43.900
And I like, I kept playing it more

07:11:43.900 --> 07:11:45.100
and just kept grinding.

07:11:45.100 --> 07:11:47.780
And then when I got global, I joined ESEA

07:11:47.780 --> 07:11:49.420
and then basically joined my first open team

07:11:49.420 --> 07:11:50.380
and got up from there one main

07:11:50.380 --> 07:11:56.460
one premiere my first season playing both and yeah basically got it from there yeah oh here we go oh

07:11:56.460 --> 07:12:04.780
wingman nuke all right um so then you've got yeah you get good you join a esa team um when you

07:12:04.780 --> 07:12:10.620
start getting attention from some of these bigger guys or like bigger teams etc i say well my friend

07:12:10.620 --> 07:12:15.180
group actually was really good at the start because i knew like uh the old guys like motm

07:12:15.180 --> 07:12:18.180
and voltage, all those guys back then.

07:12:18.180 --> 07:12:20.740
But yeah, basically I got like,

07:12:20.740 --> 07:12:23.980
I was averaging like 14 RWS or whatever in pugs

07:12:23.980 --> 07:12:27.500
and then people based here like game off that.

07:12:27.500 --> 07:12:29.380
And then I just like joined the main team

07:12:29.380 --> 07:12:30.620
and played with the same core people

07:12:30.620 --> 07:12:31.660
for like months, four years.

07:12:31.660 --> 07:12:32.980
Yeah.

07:12:32.980 --> 07:12:34.220
That was basically that.

07:12:34.220 --> 07:12:35.500
Oh, whoa.

07:12:35.500 --> 07:12:36.820
All right, we'll have to lock it out.

07:12:36.820 --> 07:12:38.300
And off of the story right now,

07:12:38.300 --> 07:12:40.140
we've let's lock in for the first round.

07:12:40.140 --> 07:12:41.140
We gotta, we gotta.

07:12:41.140 --> 07:12:43.540
Bro, I'm like, holy cow, man.

07:12:43.540 --> 07:12:44.380
Yeah.

07:12:44.380 --> 07:12:46.380
I can bait for you, let me just run.

07:12:46.380 --> 07:12:47.380
You can jump across.

07:12:47.380 --> 07:12:48.380
I don't know, where are you even at?

07:12:48.380 --> 07:12:49.380
Where do they spawn?

07:12:49.380 --> 07:12:51.380
I think they spawn a ramp.

07:12:51.380 --> 07:12:53.380
I don't know the correctly, I'll play just a one.

07:12:53.380 --> 07:12:54.380
Let's see, let me clear a double.

07:12:54.380 --> 07:12:56.380
I don't have a headset so it's gonna be a chance to hear.

07:12:56.380 --> 07:12:58.380
I don't know where it was going on.

07:12:58.380 --> 07:12:59.380
Get up and seek.

07:12:59.380 --> 07:13:00.380
Yeah.

07:13:00.380 --> 07:13:01.380
Right side ramp.

07:13:01.380 --> 07:13:02.380
Ooh.

07:13:03.380 --> 07:13:04.380
Yeah, right side ramp.

07:13:04.380 --> 07:13:05.380
Big ramp.

07:13:05.380 --> 07:13:06.380
Alright, let's see what happens here.

07:13:06.380 --> 07:13:09.380
Now I can jump on board and watch you do it for real.

07:13:09.380 --> 07:13:10.380
Let's go.

07:13:10.380 --> 07:13:11.380
Oh, dude!

07:13:11.380 --> 07:13:13.380
Man, these guys were on point.

07:13:13.380 --> 07:13:15.380
These guys are messing around man.

07:13:15.380 --> 07:13:17.380
It's gonna be tough to like chat watch.

07:13:17.380 --> 07:13:19.380
We've got to win but we're gonna give it a go.

07:13:19.380 --> 07:13:20.380
Yeah.

07:13:20.380 --> 07:13:21.380
Maybe that's what we need to do.

07:13:21.380 --> 07:13:22.380
Maybe we need a stage.

07:13:22.380 --> 07:13:23.380
Yeah.

07:13:23.380 --> 07:13:26.380
Yeah, so let's fast forward a bit now.

07:13:26.380 --> 07:13:30.380
Like your first big team was 2020.

07:13:30.380 --> 07:13:32.380
My brain's going blank now.

07:13:32.380 --> 07:13:33.380
Complexity.

07:13:33.380 --> 07:13:34.380
Liquid.

07:13:34.380 --> 07:13:35.380
Liquid then complexity.

07:13:35.380 --> 07:13:36.380
Yeah, yeah.

07:13:36.380 --> 07:13:38.380
What was that experience like getting on that team?

07:13:38.380 --> 07:13:41.380
How huge of a moment was that for you, etc?

07:13:41.380 --> 07:13:45.260
I mean it was crazy because obviously they just won the Grand Slam when I

07:13:45.260 --> 07:13:49.720
would know. They just won the Grand Slam when I joined and I was really nervous

07:13:49.720 --> 07:13:54.500
when I started playing because obviously I've been watching them for so long so

07:13:54.500 --> 07:13:59.740
it was an experience for sure. That was really nice they're all very

07:13:59.740 --> 07:14:03.360
welcoming and I had a good time there. I won a lot. And that's where you spent the

07:14:03.360 --> 07:14:07.260
majority of your career so far? Four years there. So it's very weird leaving the

07:14:07.260 --> 07:14:11.260
I've been enjoying energy as well since I spent all the time there.

07:14:11.260 --> 07:14:16.260
How do you feel like you've developed as a player as a past lover that longer period?

07:14:16.260 --> 07:14:21.260
Yeah, I mean I joined, I feel like TC helped me a lot, mature as a person.

07:14:21.260 --> 07:14:27.260
He's just a really good, cares-not guy, and it's nice being around him for so long.

07:14:27.260 --> 07:14:33.260
And yeah, obviously there's a lot to learn as a player too, because we were all basically rookies on that team.

07:14:33.260 --> 07:14:37.260
So, I'm gonna smoke him.

07:14:37.260 --> 07:14:41.260
Oh my god! Dude, I'm even getting mated.

07:14:41.260 --> 07:14:43.260
I think it's my last one.

07:14:43.260 --> 07:14:46.260
Oh, nice shot.

07:14:46.260 --> 07:14:49.260
Alright Paula, it might be time for a headsets, man.

07:14:49.260 --> 07:14:51.260
Yeah, yeah, let's get the headsets on.

07:14:51.260 --> 07:14:52.260
I don't know what's going on, but...

07:14:52.260 --> 07:14:53.260
Yeah.

07:14:53.260 --> 07:14:54.260
Alright, let's see now.

07:14:54.260 --> 07:14:55.260
We're not gonna lose this thing.

07:14:55.260 --> 07:14:57.260
This is probably one of the hardest interviews I've ever had to do.

07:14:57.260 --> 07:14:58.260
It's just...

07:14:58.260 --> 07:14:59.260
This is tough, man.

07:14:59.260 --> 07:15:00.260
It's tough.

07:15:00.260 --> 07:15:01.260
Well, we got two more rounds.

07:15:01.260 --> 07:15:04.660
Yeah, yeah, maybe we can make it come back here, dude. Let's see if I can you here these guys

07:15:04.660 --> 07:15:09.700
I mean they're trying pretty hard so they might be walking around everywhere. Yeah, I think we should rush

07:15:10.140 --> 07:15:16.700
We can rush something next round. What are just double smoking everything. I'm like peeking double. Oh, dude

07:15:17.540 --> 07:15:20.020
He's a toxic on your list. This is tough

07:15:21.100 --> 07:15:23.100
probably right now

07:15:24.620 --> 07:15:29.780
Yeah, dude, I mean, all right, you know these guys honestly they deserve it

07:15:29.780 --> 07:15:37.780
Yeah, they won it pretty bad, I mean, they're, uh, yeah, I'm gonna leave it there, I'm gonna flash out.

07:15:41.780 --> 07:15:43.780
Let's see if we get our first round, that's nice.

07:15:46.780 --> 07:15:48.780
I see, we're in!

07:15:48.780 --> 07:15:51.780
That's it on, locked in, they're coming back, coming in.

07:15:52.780 --> 07:15:53.780
Alright, I have an idea.

07:15:53.780 --> 07:15:54.780
Have you got an idea?

07:15:54.780 --> 07:15:56.780
We need you to get a smoke, Paula.

07:15:56.780 --> 07:15:57.780
Smoke?

07:15:57.780 --> 07:16:01.300
Five seven armor five seven. Yeah, Alma

07:16:01.980 --> 07:16:07.900
Yep, and then we need you to smoke double door. Okay, and then I'm gonna go close single and hold for you

07:16:07.900 --> 07:16:09.900
I don't rush out

07:16:11.820 --> 07:16:13.900
We're doing with the whole you're holding this

07:16:19.860 --> 07:16:22.900
Dude, I mean honestly, I'm global ring and I don't know

07:16:22.900 --> 07:16:25.860
and I'm like, this is so hard.

07:16:25.860 --> 07:16:28.620
Honestly, I just year of some saying that.

07:16:28.620 --> 07:16:29.460
I mean.

07:16:29.460 --> 07:16:31.220
Ha, ha, ha.

07:16:31.220 --> 07:16:32.580
What was it like leaving complexity?

07:16:32.580 --> 07:16:33.420
Was that tough?

07:16:33.420 --> 07:16:36.380
It was because, I mean, I've been,

07:16:36.380 --> 07:16:37.940
I was at the same core for a while with Halzerik,

07:16:37.940 --> 07:16:39.620
but then he got benched.

07:16:39.620 --> 07:16:42.940
So it kind of sucked, because I really liked him,

07:16:42.940 --> 07:16:45.780
and I thought he was a good player and a good person.

07:16:45.780 --> 07:16:48.180
But obviously, it sucked leaving JT and TC as well.

07:16:48.180 --> 07:16:50.180
Have we seen the best of Grimm yet?

07:16:50.180 --> 07:16:51.740
Like, where'd you see your ceiling?

07:16:51.740 --> 07:16:55.880
like, because you're still young bro, 25, like, I guess I'm asking your general

07:16:55.880 --> 07:16:59.780
thoughts on yourself and where you see yourself going in terms of individual

07:16:59.780 --> 07:17:02.820
performance. I mean, I personally think it's not for me, but for everyone, like,

07:17:02.840 --> 07:17:07.340
you can get better every year than you were last year. Like, last year, I feel

07:17:07.340 --> 07:17:10.340
like 2035 is my best year individually, especially towards the early

07:17:10.340 --> 07:17:15.860
start of the year. Like, this year, I obviously want to try and improve on

07:17:15.860 --> 07:17:18.700
that and be a little better, but that might take some time since I'm like

07:17:18.700 --> 07:17:22.660
adjusting from being with the same core for like four years now and you know I

07:17:22.660 --> 07:17:25.740
don't know what my prime would be if I'm in it now or when I'll peak but

07:17:25.740 --> 07:17:29.740
hopefully uh someone's in turn as soon I know it's really close so few now.

07:17:29.740 --> 07:17:33.660
Well is there anything else that you'd like to say to the fans at home?

07:17:33.660 --> 07:17:39.580
Um especially um just thank you for supporting and hopefully I can do better

07:17:39.580 --> 07:17:44.220
than I did last year this year and we can do good things for the North American scene

07:17:44.220 --> 07:17:50.540
and do get on energy and you know we have a also have a lana I think coming up and that'd be great

07:17:50.540 --> 07:17:54.460
to make play upstairs so you guys better show up as we're making it. There we go you heard it here

07:17:54.460 --> 07:17:59.820
fast everybody uh grim once again thanks for being here and best of luck to you personally and to

07:17:59.820 --> 07:18:01.020
your team energy. Thank you.

07:18:01.020 --> 07:18:13.020
guys, thank you. Ladies and

07:18:13.020 --> 07:18:14.020
gentlemen, boys and girls,

07:18:14.020 --> 07:18:15.020
Counter Strike fans around the

07:18:15.020 --> 07:18:17.020
globe. Welcome to another

07:18:17.020 --> 07:18:19.020
episode of HLTV Unconfirmed

07:18:19.020 --> 07:18:21.020
Prof and Striker on the couch.

07:18:21.020 --> 07:18:23.020
And if you ordered sponge the

07:18:23.020 --> 07:18:25.020
podcast host from Timur, you

07:18:25.020 --> 07:18:27.020
get me. James, is this the

07:18:27.020 --> 07:18:29.020
first time you're on an

07:18:29.020 --> 07:18:34.140
or couch together. This is true. This is true. What is the first time we're on a couch together?

07:18:34.140 --> 07:18:38.220
Yeah, we definitely have shared couches before. I don't know if you've seen, we've reworked the

07:18:38.220 --> 07:18:43.820
branding of your show. This is just a pitch for me. If you ever decide to get rid of sponge,

07:18:44.380 --> 07:18:50.620
just saying that the job pitch is there. Pretty good job. Great work. And I also love that

07:18:50.620 --> 07:18:55.500
striker is like this picture of striker with a beard. It's just the only one that is being used

07:18:55.500 --> 07:19:01.820
ever. Even though I would say I have had more beers in the last three years than you but

07:19:01.820 --> 07:19:05.420
you know I feel like you stole in my thunder in this way. You've probably had more beers

07:19:05.420 --> 07:19:10.140
in the last month that I have in my entire life to be honest. I'm requesting the champagne

07:19:10.860 --> 07:19:15.820
shot. There's a great one on HLTV for the for the next PGL announcement. Thank you very much.

07:19:15.820 --> 07:19:20.140
Okay we're ready for that one. We'll make sure that's sorted. You need three of these,

07:19:20.140 --> 07:19:24.140
so three analyst castles together and then you can become a casting duo and follow in

07:19:24.140 --> 07:19:25.620
and Spongy Machines Footsteps.

07:19:25.620 --> 07:19:28.620
I'm just planting those career seeds there for you.

07:19:28.620 --> 07:19:29.460
But before we do that,

07:19:29.460 --> 07:19:31.820
we do actually need to speak about the quarter final

07:19:31.820 --> 07:19:34.540
that is about to take place here at PGL Bucharest.

07:19:34.540 --> 07:19:36.540
Bait up against Foot.

07:19:36.540 --> 07:19:39.460
And I've really got excited about watching Foot,

07:19:39.460 --> 07:19:41.260
the last few events.

07:19:41.260 --> 07:19:43.060
But what I've started to see is obviously

07:19:43.060 --> 07:19:44.540
a lot of other fans like me,

07:19:44.540 --> 07:19:46.380
we don't really wanna get behind this team

07:19:46.380 --> 07:19:50.140
because the general consensus is after the major,

07:19:50.140 --> 07:19:52.780
this team is gonna be picked apart by the bigger teams.

07:19:52.780 --> 07:19:54.340
Do you think that that is the case?

07:19:54.340 --> 07:19:54.780
I don't know.

07:19:54.780 --> 07:19:58.220
I'm not 100% sold on this idea.

07:19:58.220 --> 07:20:00.460
Obviously, it could have maybe happened already,

07:20:00.460 --> 07:20:01.140
but it didn't.

07:20:01.140 --> 07:20:03.900
They seem to have fended off some approaches.

07:20:03.900 --> 07:20:05.620
And together, they have definitely

07:20:05.620 --> 07:20:08.180
this year been the breakout team of the year, I would say.

07:20:08.180 --> 07:20:11.700
Like Super Young line up with a lot of interesting pieces.

07:20:11.700 --> 07:20:14.060
Late last year, for me, Demon was a standout.

07:20:14.060 --> 07:20:18.700
Now, maybe Long's, Jude's are other players

07:20:18.700 --> 07:20:19.980
that are standing out a bit more.

07:20:19.980 --> 07:20:23.580
but definitely there is potential for other teams to look into this.

07:20:23.580 --> 07:20:27.460
This is something that I was setting up when we had our first segment on this tournament,

07:20:27.460 --> 07:20:31.700
where I thought that foot are under actual real pressure to actually win some of these tournaments,

07:20:31.700 --> 07:20:32.900
exactly because of this, right?

07:20:32.900 --> 07:20:36.620
Because a lot of teams will come and try to pick this team apart.

07:20:36.620 --> 07:20:39.900
And they've spoken at the beginning of the year how much they enjoy playing together,

07:20:39.900 --> 07:20:41.300
they really wanted to stick together.

07:20:41.300 --> 07:20:47.500
That's why nobody ended up saying yes to any of those approaches in the season before that, right?

07:20:47.500 --> 07:20:50.900
But obviously, for that, it kind of needs to continue along that path.

07:20:50.900 --> 07:20:53.700
Like, in this season, if they pick up a tournament like this,

07:20:53.700 --> 07:20:55.500
that could be another reason why they were like,

07:20:55.500 --> 07:20:59.700
okay, why would we go to a struggling phase or a struggling mouse now,

07:20:59.700 --> 07:21:03.100
or whoever would be coming to approach them, right?

07:21:03.100 --> 07:21:06.500
The only problem I see is, you know, if it's Navi coming,

07:21:06.500 --> 07:21:09.500
then those guys, considering they came from the academy,

07:21:09.500 --> 07:21:11.900
I wouldn't be surprised if they had a clause in the contract

07:21:11.900 --> 07:21:16.100
where Navi have the first approach or the right of the first approach

07:21:16.100 --> 07:21:20.100
and maybe a slightly better buyout, that's what I would be maybe worried.

07:21:20.100 --> 07:21:26.100
Yeah, I mean also, I mean you're saying a struggling phase, but Kerrigan is the highest rated player of the tournament, I don't know about that.

07:21:26.100 --> 07:21:28.100
That would be pretty exciting to join that guy.

07:21:28.100 --> 07:21:32.100
Do you know how that just threw me off? I can't, I'll just admit this because now we're having a good time.

07:21:32.100 --> 07:21:36.100
It came up and I still was like, did they make a mistake with that?

07:21:36.100 --> 07:21:39.100
And then I remembered, but in a moment I was like, why is Kerrigan doing that?

07:21:39.100 --> 07:21:44.100
He did drop a pretty good rating in that one game that they played at this tournament against Inner Circle.

07:21:44.100 --> 07:21:48.860
Two of the four players obviously in the top four in the top eight or nine

07:21:49.080 --> 07:21:55.780
So pretty much everyone is doing a great job on foot them. They're having a great time here 3-0 in the group stage obviously so

07:21:56.460 --> 07:22:02.300
Heading towards that title. I think the the issue for me for this team is like the big games

07:22:02.300 --> 07:22:09.380
I've seen them in the in the games that qualify them for the playoffs or in a in a big playoff third place the side or even in

07:22:09.380 --> 07:22:13.140
In some scenarios, when they have a lead, they let the lead go.

07:22:13.140 --> 07:22:16.620
It's 11-11, they lose a round that maybe they should have won.

07:22:16.620 --> 07:22:20.140
That is where I'm trying to see a bit more development from this team,

07:22:20.140 --> 07:22:23.740
but I don't think this game is that kind of a game for them.

07:22:23.740 --> 07:22:26.100
I think this is a game where they're a huge favorite,

07:22:26.100 --> 07:22:29.780
even though it's like only five spots in the VRS between them and Bate.

07:22:29.780 --> 07:22:33.220
I think they're huge favorites, both individual, form, map pool,

07:22:33.220 --> 07:22:35.060
everything is going in their direction.

07:22:35.060 --> 07:22:38.020
Yeah, I mean, this tournament has been a lot more convincing

07:22:38.020 --> 07:22:41.700
than some of the previous ones. Obviously, you know, we have to take it in the context of the

07:22:41.700 --> 07:22:45.380
opposition that they've had to face. It hasn't been top team, but even the pair vision game

07:22:45.380 --> 07:22:49.300
that they played to qualify for the playoffs was pretty convincing, and that's kind of

07:22:49.300 --> 07:22:54.100
sold me on the idea that foot are ready to take that next step. Yeah, we still haven't seen them

07:22:54.100 --> 07:22:58.100
tested though, which is the part that worries me a little bit, because exactly when we saw them

07:22:58.100 --> 07:23:02.580
being tested, they didn't really withstand under that pressure, as Prof was talking about. So,

07:23:02.580 --> 07:23:07.220
I could see that happen here, to be honest, because I think as much as, yes, foot are the

07:23:07.220 --> 07:23:12.420
favorites. I do think that Bates results at this tournament are maybe a little

07:23:12.420 --> 07:23:15.100
bit better than the score suggests because the only game that they really

07:23:15.100 --> 07:23:19.740
let out was the 3D Max one. Okay so if you were a top team and you were about to

07:23:19.740 --> 07:23:24.340
try and steal someone from foot which player are you taking? I mean take your

07:23:24.340 --> 07:23:27.580
pick. Yeah Longs. Longs has been fantastic and if you need like an

07:23:27.580 --> 07:23:32.380
aggressive hype man on the team both you know delivering the frags, delivering

07:23:32.380 --> 07:23:37.540
divides. I think he is a fantastic piece. Krabeni has the IGL, but also a pretty good

07:23:37.540 --> 07:23:42.740
traggler for the IGL. Now the question is, you know, what kind of team can he fit in?

07:23:42.740 --> 07:23:47.660
If we're talking about the Navi side, I don't think he really fits in what the Navi is doing

07:23:47.660 --> 07:23:53.500
right now and how Blade likes to play, but he's definitely someone that has a good career

07:23:53.500 --> 07:23:54.500
in front of him.

07:23:54.500 --> 07:23:58.660
Yeah, I mean, again, take your pick. No matter what position you would like to fill, you

07:23:58.660 --> 07:24:01.380
you would find a replacement in this foot team.

07:24:01.380 --> 07:24:04.020
The only realistic kind of question mark still for me

07:24:04.020 --> 07:24:06.860
a little bit as demon because a couple of years ago

07:24:06.860 --> 07:24:09.340
he was the one that even blade was kind of happening up

07:24:09.340 --> 07:24:11.260
when he was around 16 years old,

07:24:11.260 --> 07:24:13.700
that he could be the next big thing to come out of Ukraine.

07:24:13.700 --> 07:24:16.140
Since then he hasn't necessarily shot it up to service.

07:24:16.140 --> 07:24:18.500
So I think there's still a little bit of improvement

07:24:18.500 --> 07:24:20.420
made from that side, but I do still think

07:24:20.420 --> 07:24:22.340
that he's a very, very solid anchor

07:24:22.340 --> 07:24:23.820
in a lot of those positions.

07:24:23.820 --> 07:24:26.740
And then cemetery, I think he's more of a stable

07:24:26.740 --> 07:24:28.940
and more reliable upper than anything else.

07:24:28.940 --> 07:24:31.220
He's not going to be a star that you're going to build around.

07:24:31.220 --> 07:24:33.260
So it just more depends on what you're looking for.

07:24:33.260 --> 07:24:35.220
They are obviously going up against Bait.

07:24:35.220 --> 07:24:37.820
This was the previous matchup that we got to see.

07:24:37.820 --> 07:24:41.340
Yeah, I mean, this is what I'm talking about also in the veto part,

07:24:41.340 --> 07:24:44.740
where Bait are one of these teams that are kind of like playing seven maps.

07:24:44.740 --> 07:24:48.460
And I generally dislike this, especially when you're not like the best team in the world

07:24:48.460 --> 07:24:52.060
or the top three is like, what are you even trying to do with playing seven maps?

07:24:52.060 --> 07:24:54.740
You're not even good on four, most of them, right?

07:24:54.740 --> 07:25:00.140
And in this case, it's Anubis and Overpass that they both play, but don't play well.

07:25:00.140 --> 07:25:04.580
And in the last matchup, it was just a pick from Foot,

07:25:04.580 --> 07:25:08.020
and it was an easy win on Anubis, and then 2-0 after that.

07:25:08.020 --> 07:25:09.660
So, a rough situation for them.

07:25:09.660 --> 07:25:13.220
It's been really weird, because nobody's even been calling them out on it.

07:25:13.220 --> 07:25:15.940
Whenever they ban one, nobody picks the other against them,

07:25:15.940 --> 07:25:18.220
because they just run into the right position,

07:25:18.220 --> 07:25:22.300
where that map hasn't necessarily been a strong suit for the opposing team.

07:25:22.300 --> 07:25:39.300
I do think that this, we'll get into the veto a little bit later, but I do think that in this match-up we might be in that same position, you know, because Overpass isn't necessarily a map that Foot is particularly well known for, but I do think that they could easily punish it, punish Pickett, you know, and putting Bait on a pretty bad backfoot already.

07:25:39.300 --> 07:25:51.300
I think Prof is right though as well, like if you're not a top tee contesting for a best of five grand final, like maybe you should be focusing when you're trying to climb the VRS, you're trying to get more invites to these tournaments on really perfecting a smaller map pool.

07:25:51.300 --> 07:25:54.540
smaller map pool? Yeah, I mean, you don't really have that much time to practice as well.

07:25:54.540 --> 07:25:57.620
You know, their schedule has been crazy at the park in Challenger.

07:25:57.620 --> 07:26:00.900
I think they played like 13 games over three days, right?

07:26:00.900 --> 07:26:03.380
That's an insane amount of games that you're playing.

07:26:03.380 --> 07:26:04.580
And then you're coming straight here.

07:26:04.580 --> 07:26:06.740
There's no practice between these two tournaments for them.

07:26:07.060 --> 07:26:11.900
You don't really have any time for like refresher map pool or like work on maybe maps that are not that good.

07:26:12.100 --> 07:26:15.180
Or maybe if you are, then you're not working on the maps that are good.

07:26:15.460 --> 07:26:17.740
So generally speaking, I'm not another big fan.

07:26:17.740 --> 07:26:19.900
Rarely do I see teams pull it off phase.

07:26:19.900 --> 07:26:23.340
We also tried to pull it off this year. We saw how that went.

07:26:23.340 --> 07:26:26.060
So I would advise moving away from it.

07:26:26.060 --> 07:26:28.540
Maybe behind the scenes they are moving away from it,

07:26:28.540 --> 07:26:30.940
but we need to see that tested, right?

07:26:30.940 --> 07:26:32.420
I think realistically they might be,

07:26:32.420 --> 07:26:35.060
because they have been tending more towards the Anubis ban lately,

07:26:35.060 --> 07:26:36.740
and the only time that they do let it through

07:26:36.740 --> 07:26:39.020
is against the teams like Astralis, who don't play it,

07:26:39.020 --> 07:26:40.700
and then later they let the other team ban it,

07:26:40.700 --> 07:26:42.340
because they effectively have to.

07:26:42.340 --> 07:26:45.460
They know they can play it, they don't play it to a high level,

07:26:45.460 --> 07:26:49.340
but it's better to have it in your map pool than not play it at all.

07:26:49.340 --> 07:26:54.500
So it's always going to be a risk if you're coming up against them to try to pick or to try to let it let the map through

07:26:54.500 --> 07:26:57.860
You know if you're not put up if you're a team that perma bands one of those two

07:26:58.420 --> 07:27:03.760
Yeah, realistically, I do think that they've probably focused more over paths because that's been the map that they've been letting through way more than

07:27:03.760 --> 07:27:07.780
Than an oobus just again haven't been called out on it. We'll take a look at the Vita in a bit

07:27:07.780 --> 07:27:09.780
But first I mean I asked you this question about

07:27:09.820 --> 07:27:15.860
Forth so I'll ask it about Bates as well if you're a top team trying to find some new talent. Who are you stealing from this line up?

07:27:15.860 --> 07:27:20.900
I'm not sure. Ascentiel definitely had a good tournament. I just wanted to highlight here

07:27:21.140 --> 07:27:26.740
There's a lot of numbers a lot of things but the key thing is he had one bad map one kind of

07:27:27.140 --> 07:27:30.100
Not great ancient other than that everything has been great

07:27:30.100 --> 07:27:33.620
And this is a guy that's not really used the usual suspect for them

07:27:33.620 --> 07:27:40.120
He's kind of lurking gank ring, but he came up really huge in a lot of key moments yesterday against legacy had a

07:27:40.500 --> 07:27:44.660
MP9 4k right and stuff like that that he's winning rounds

07:27:44.660 --> 07:27:48.900
they shouldn't be winning, which is helping them close out games pretty easily.

07:27:48.900 --> 07:27:51.460
Other than that, it was always MPL for me on this lineup.

07:27:51.460 --> 07:27:55.260
But I don't know, since he moved away from the IGL role,

07:27:55.260 --> 07:27:57.420
I don't think he has... he's been okay,

07:27:57.420 --> 07:28:00.780
but doesn't have as much impact calling around himself like he used to.

07:28:00.780 --> 07:28:03.900
And he's a good player, but they don't have, I think,

07:28:03.900 --> 07:28:08.540
that depth of talent to move up on the rankings.

07:28:08.540 --> 07:28:10.220
Obviously now the Vita are coming in.

07:28:10.220 --> 07:28:12.420
You saw that in Nuvus Band, which you mentioned was going to happen.

07:28:12.420 --> 07:28:15.900
Yes, ancient pick from Betis was expected.

07:28:15.900 --> 07:28:17.340
They've been picking it pretty consistently.

07:28:17.340 --> 07:28:18.260
They've been really good on it.

07:28:18.260 --> 07:28:19.820
So that doesn't surprise me.

07:28:19.820 --> 07:28:21.820
I'm curious if we're going to see the overpass punish

07:28:21.820 --> 07:28:22.460
and there it is.

07:28:22.460 --> 07:28:25.340
So that's exactly what I was looking for from Foots.

07:28:25.340 --> 07:28:26.940
They not necessarily one of the maps

07:28:26.940 --> 07:28:28.300
that they have high up in the map pool,

07:28:28.300 --> 07:28:31.020
but knowing that Betis had played it twice,

07:28:31.020 --> 07:28:33.180
I think, in the entire season, and they've lost both maps

07:28:33.180 --> 07:28:38.500
pretty convincingly, then it's kind of an easy pick for them.

07:28:38.500 --> 07:28:41.340
Yeah, and just moving towards Nuke then.

07:28:41.340 --> 07:28:46.420
Yeah, and so it's a Mirage. It's a handshake Mirage. Both teams really like it. So that's again, very, very expected to be, too.

07:28:46.700 --> 07:28:58.260
Yeah, I think a huge, huge advantage there with the overpass coming in for the second map. And I mean, the rest of the map will pretty good for foot as well. So it is leaning that way. I mean, nothing, no real surprises there.

07:28:58.260 --> 07:29:06.900
I think I want to say for Bate, realistically, it's a domestic lineup that has been pretty stable in the top 15-ish right in the world. They're going to the Major again.

07:29:06.900 --> 07:29:13.780
They made a swap for the for the upper with a super new guy that has pretty much no experience coming on loan from Spirit Academy

07:29:13.780 --> 07:29:15.780
That's dizzy. He had a good showing yesterday

07:29:16.420 --> 07:29:19.120
But they're they're quite limited you also have to think about

07:29:19.500 --> 07:29:24.780
Trying to find Ukrainian players when you have now the Navi Academy who's gonna be by default where people want to go

07:29:24.940 --> 07:29:29.420
Spirit Academy is also picking up some of them. There's inner circle also offering chances

07:29:29.420 --> 07:29:33.740
There's not that many options that they can go for so that's kind of where they are right now

07:29:33.740 --> 07:29:37.220
Hedrick didn't really move the needle for them. They tried out

07:29:38.660 --> 07:29:44.120
Segu Kava, right? That was horrible that they went for Sizi and now they're finding some some footing with him

07:29:44.120 --> 07:29:49.620
Which is proving to be okay. I guess I think this is a good tournament for Sizi really to get a little bit more experience without having

07:29:49.620 --> 07:29:55.880
The crazy amount of pressure on him because obviously you're not playing all the best teams all the early teams were they're gonna be prepared for everything

07:29:55.880 --> 07:30:01.200
That you do they're gonna look into all of your tendencies and they will know exactly how to shut you down in this kind of level of

07:30:01.200 --> 07:30:07.000
competitions. He's actually found a couple of really good games. And yes, that's great,

07:30:07.000 --> 07:30:11.440
but the problem is you are now going up against Foot, who we do consider to be on the brink

07:30:11.440 --> 07:30:15.120
of becoming one of the elite teams if they can just break through the glass ceiling.

07:30:15.120 --> 07:30:19.440
So I am looking towards him because I think it is going to be hingeing on whether he can

07:30:19.440 --> 07:30:23.040
provide the sort of output that he has been so far at this tournament, because I do think

07:30:23.040 --> 07:30:26.880
without him that depth is probably not going to be there against the Foot that is just

07:30:26.880 --> 07:30:28.880
top to bottom, really, really strong individually.

07:30:28.880 --> 07:30:30.880
We have a quiz.

07:30:30.880 --> 07:30:32.880
We always have a quiz.

07:30:32.880 --> 07:30:35.880
People that are on PGL in chat, if they want to win, follow from me.

07:30:35.880 --> 07:30:38.880
And the fun fact, if you get all three correct.

07:30:38.880 --> 07:30:41.880
So we have three questions, ABC answers. Let me find it.

07:30:41.880 --> 07:30:45.880
Hold on, we've actually got Henry and Anders with us.

07:30:45.880 --> 07:30:47.880
So let's all get involved in the quiz.

07:30:47.880 --> 07:30:49.880
I want to get involved in the quiz. Yeah, let's do this.

07:30:49.880 --> 07:30:50.880
Take it away.

07:30:50.880 --> 07:30:51.880
Question number one.

07:30:51.880 --> 07:30:54.880
Highest rated player of these two teams at this event?

07:30:54.880 --> 07:30:55.880
Cemetery.

07:30:55.880 --> 07:31:04.680
Long's essential or semi-chips correct 1.29 rating and the offer is delivering Henry is on fire. Okay great question number two

07:31:05.880 --> 07:31:10.680
Obviously two young teams. What is the oldest player on these two teams longs?

07:31:11.440 --> 07:31:16.440
NPL longs Alex 666 or Krabeni. Maybe we want to think about this together

07:31:16.680 --> 07:31:22.000
No way. I'm just gonna go with Henry's answers. He's never really wrong. I'm with Henry. Whatever he says longs

07:31:22.000 --> 07:31:25.440
That's what I'm going for. I think it's not any. Yeah, I think it's Krabeni

07:31:25.440 --> 07:31:26.720
Both of you are incorrect.

07:31:26.720 --> 07:31:27.220
Really?

07:31:27.220 --> 07:31:29.080
Lance is 20 years old.

07:31:29.080 --> 07:31:32.320
Krabbenik21, Alex666 is 24.

07:31:32.320 --> 07:31:32.680
He's not 66.

07:31:32.680 --> 07:31:33.600
Oh, Boomer.

07:31:33.600 --> 07:31:33.960
OK.

07:31:33.960 --> 07:31:34.400
There you go.

07:31:34.400 --> 07:31:36.840
The Boomer on this line, for sure.

07:31:36.840 --> 07:31:38.800
And the last one, which group of teams did

07:31:38.800 --> 07:31:40.000
Lance not play on?

07:31:40.000 --> 07:31:43.720
Sprout, Falcons, and Bleed, Game Agents, Infinite, and Nexus,

07:31:43.720 --> 07:31:47.240
or Revenant, Bleed, and Into the Breach?

07:31:47.240 --> 07:31:49.920
I think he played for Sprout almost certainly.

07:31:49.920 --> 07:31:52.320
I think everyone played for Sprout at one point.

07:31:52.320 --> 07:31:53.800
So yeah.

07:31:53.800 --> 07:32:01.220
I'll go see whatever that one was that what that is that's correct you did not play on into the breach you played on all of these other three different Romanian line-ups Falcons two times

07:32:01.720 --> 07:32:05.960
Fantastic, well, what a great quiz. What a great way to throw into the quarterfinals Anders

07:32:05.960 --> 07:32:07.840
I hope you guys are ready at home

07:32:07.840 --> 07:32:12.140
We're gonna try and bring this one the level of excitement it deserves as we will see you foot

07:32:12.360 --> 07:32:18.240
Starting on the CT side here bait the underdog that has to be said. I'm looking for more on a scissorlanders

07:32:18.240 --> 07:32:21.000
I want to see him pop off. I want to see that star power

07:32:21.000 --> 07:32:27.400
I've been told so much about well now would be the time to deliver that's this is where it gets really real for Bates

07:32:27.640 --> 07:32:33.720
They've been improving throughout the tournament. They came in looking a bit flat perhaps, but um, let's see if they could do something here

07:32:33.880 --> 07:32:39.000
Stack of the B bomb site as foot. They have a really good read at the moment

07:32:39.680 --> 07:32:45.520
Cemetery playing towards that cave long so the bottom of the B ramp the bomb is alone and that's gone down

07:32:45.920 --> 07:32:50.440
Alex 666 the first casualty here at the quarter finals

07:32:51.000 --> 07:32:55.720
That is not exactly great, now they have to slow it down and they're going to try and push anyway.

07:32:55.720 --> 07:33:02.040
Kevani gets one, Sementree with the follow-up, and MPL and Sizi left the whole plan.

07:33:02.040 --> 07:33:06.440
Has come undone here as bait to get caught even trying to get to the site.

07:33:06.440 --> 07:33:10.680
They don't even see him shooting them! Nobody dies on the foot side.

07:33:10.680 --> 07:33:15.640
I think we're going to see a lot of that. My prediction for this game, Anders, might be a

07:33:15.640 --> 07:33:18.200
hot take, a controversial opinion here. No one.

07:33:18.200 --> 07:33:19.560
foot to blow them out of the

07:33:19.560 --> 07:33:20.560
proverbial water.

07:33:20.800 --> 07:33:21.880
Well, I hope it's going to be a

07:33:21.880 --> 07:33:23.400
slaughter. Henry, because I

07:33:23.400 --> 07:33:24.800
picked foot to win the tournament.

07:33:24.800 --> 07:33:26.080
You did. And I picked the

07:33:26.080 --> 07:33:27.080
Strahlers. And you picked the

07:33:27.080 --> 07:33:28.040
Strahlers. That could be the

07:33:28.040 --> 07:33:29.400
final. There's a chance here on

07:33:29.400 --> 07:33:30.400
different sides of the bracket.

07:33:30.560 --> 07:33:32.320
OK, well, that would be what a

07:33:32.320 --> 07:33:33.400
great final that would be. I'd

07:33:33.400 --> 07:33:34.560
be very excited. The thing is to

07:33:34.560 --> 07:33:35.560
add is the winner of this game

07:33:35.560 --> 07:33:37.080
goes on to play Paravision or

07:33:37.080 --> 07:33:39.280
Mongols. Oh, that's rough.

07:33:39.480 --> 07:33:40.920
So either way, that's rough.

07:33:41.360 --> 07:33:42.840
Just bear that in mind, but

07:33:43.960 --> 07:33:44.680
they've already taken down

07:33:44.680 --> 07:33:45.920
Paravision. So that's it.

07:33:45.920 --> 07:33:47.360
Yeah, it's a week of

07:33:47.360 --> 07:33:52.400
Paravision, we'll see how long Dostan will let that live like he's coming for them, his own team that is.

07:33:52.400 --> 07:33:56.640
That is the next quarterfinal, the one that closed out the end of the day, ladies and gentlemen, Mongols.

07:33:56.640 --> 07:34:00.160
That's the Paravision game of the day for sure, so make sure you stick around.

07:34:00.160 --> 07:34:05.600
For now though, no force by, I'm afraid, it's going to be one of those rounds where we can just say

07:34:05.600 --> 07:34:10.320
they're trying to bleed down that CT utility, fill out the map, see if any mistakes are presented.

07:34:10.320 --> 07:34:15.360
We've got an MP5, my favorite weapon in the meta right now is good to see it make a heroic comeback

07:34:15.360 --> 07:34:22.720
from the 1.6 days, that should be quite a simple and clean procedure here for the foot boys.

07:34:23.440 --> 07:34:27.120
Well, I've got some stats for you Henry. What kind of stats before we get into it?

07:34:28.080 --> 07:34:33.360
Just statistics on, let's call it, map tempo. Okay, so going then. Where do you go? Both these

07:34:33.360 --> 07:34:39.600
teams are about 10% rushes on this map and it's about both for the A and the B ramp obviously.

07:34:39.600 --> 07:34:43.120
They just, just to say both teams on the C side, they love rushes. In the meantime,

07:34:43.120 --> 07:34:46.560
It's been a lot more damage than anyone expected here. They don't get the bomb hunt.

07:34:46.560 --> 07:34:50.120
But it's just to say, there could be some of those B-Rap pushers.

07:34:50.120 --> 07:34:53.760
Sometimes it'll be the A-Bomb side instead, where you throw the smokes and everything else, but

07:34:53.760 --> 07:34:57.960
it's a lot more than some teams. There are some teams in the world that almost never do it.

07:34:57.960 --> 07:34:59.800
Like, they just don't like the idea.

07:34:59.800 --> 07:35:04.680
Well, I love the idea. And I welcome the rushes here, and hopefully we'll see a lot of them.

07:35:04.680 --> 07:35:07.560
This is the sort of round where you might deploy that sort of method all of the time.

07:35:07.560 --> 07:35:10.240
It's because, you know, it's a bit of a bonus situation.

07:35:10.240 --> 07:35:13.200
Not much of one considering they get a couple of kills there with the Glocks.

07:35:13.200 --> 07:35:15.760
We've got AKs across the board here, round number three.

07:35:15.760 --> 07:35:19.040
Let's see which kind of game we're going to get.

07:35:19.040 --> 07:35:23.440
Will Blake Bates get absolutely smashed here, or will they start posting rounds early?

07:35:23.440 --> 07:35:27.520
It's all about his mid control and his D lane fights and jugues going to town right now.

07:35:27.520 --> 07:35:30.720
He's got a nether player isolated, a demon will find a second killer around,

07:35:30.720 --> 07:35:32.400
and it's an absolute massacre.

07:35:32.400 --> 07:35:37.360
I'm afraid we have got a five on two before we can even get into the analysis of the opening sequence.

07:35:37.360 --> 07:35:43.060
just a really a perfectly executed protocol here from from foot they've got

07:35:43.060 --> 07:35:46.200
two people that are holding the T side in the middle then they got dukes like you

07:35:46.200 --> 07:35:50.320
said running in towards the B bomb site and taking that fight and they had also

07:35:50.320 --> 07:35:54.760
Kravani who's pushing this ramp all at the same time bait get blown out the

07:35:54.760 --> 07:35:59.640
water now I've heard we've got a lot of audio only listener fans that's so I'm

07:35:59.640 --> 07:36:02.840
gonna make sure that they are very well informed as to what's going on today

07:36:02.840 --> 07:36:07.960
Beautiful. So this is the map pick of Bates. It's ancient right now. They're playing on the T side

07:36:07.960 --> 07:36:11.880
They're currently in a 5-1 one and it's going to be a 3-0 in favor of

07:36:12.480 --> 07:36:19.240
Foot, it's not a great start lots of money. That's gonna be three AK-47s recovered on the CT defensive side here

07:36:20.120 --> 07:36:24.240
Bates are yet to really make a dent. This is not looking good at all

07:36:24.240 --> 07:36:28.680
And they've had a pretty rough tournament. They've had some pretty terrible maps. It's great

07:36:28.680 --> 07:36:35.240
They're in the quarterfinals, don't get me wrong, but the way they got here, there's been some very questionable performances from Bates.

07:36:35.240 --> 07:36:41.000
It feels to me like a lot of those maps that they ended up winning after all, it was NPL that sort of dragged them through the map more than anything else.

07:36:41.000 --> 07:36:48.200
Yeah, and I don't want to see that. I want to see the whole squad come together. Like you said, Sizi has to really show us something here.

07:36:48.200 --> 07:36:53.160
Just because I had to hide around him. Before I ever got to play, you've got to see this kid with you.

07:36:53.160 --> 07:36:59.120
Like he's the next Monosir. I was like, okay, well, let's see it, but I'm not saying he's played bad or anything

07:36:59.120 --> 07:37:03.420
I just don't think he has that star level of someone like Mologoi or Monosir, for example.

07:37:03.420 --> 07:37:05.420
I would agree with that.

07:37:05.420 --> 07:37:09.060
Incendiary down, I was worried for Deming because he was very close to the entrance of that A bomb site.

07:37:09.060 --> 07:37:12.760
They are going for it and they'll get the opening. They even take down Jutsus coming in next.

07:37:12.760 --> 07:37:15.960
Cemetery finds a kill for the smoke, so it is a 3 versus 4 now.

07:37:15.960 --> 07:37:20.160
The bomb being brought a bit closer to a plant here, but they have nothing really going into this round.

07:37:20.160 --> 07:37:22.960
Shocking that bait were able to just walk out here.

07:37:22.960 --> 07:37:26.760
In spite of the fact that the demon saw it coming, he threw down the incendiary.

07:37:26.760 --> 07:37:29.360
He still couldn't land the kill, needed launch.

07:37:29.360 --> 07:37:32.360
A ridiculous line up through the smoke, just guessing.

07:37:32.360 --> 07:37:33.960
But it was the perfect guess.

07:37:33.960 --> 07:37:36.360
Ascential goes down, 3 vs 3.

07:37:36.360 --> 07:37:40.160
And now lurking in from the same A-Hallways that bait just came through.

07:37:40.160 --> 07:37:41.960
It's Grubani with an AK.

07:37:41.960 --> 07:37:43.560
He goes down to NPL.

07:37:43.560 --> 07:37:45.960
There's that work I was talking about. A second bait!

07:37:45.960 --> 07:37:47.160
Wow!

07:37:47.160 --> 07:37:49.760
He takes down the last remaining player of foots.

07:37:49.760 --> 07:37:51.760
That is stunning.

07:37:51.760 --> 07:37:56.120
No problem for MPL, the Desert Eagle to mow them down at the end there.

07:37:56.120 --> 07:37:58.920
The partial by victory in towards the A bomb site.

07:37:58.920 --> 07:38:01.880
Core, their trousers round the wrinkles there.

07:38:01.880 --> 07:38:06.560
One kill, and that snowball turns into an avalanche very quickly in towards the A site.

07:38:06.560 --> 07:38:07.560
They are locked out.

07:38:07.560 --> 07:38:09.240
The PG-50s are reigned.

07:38:09.240 --> 07:38:10.800
Cemetery managed to get one through the smoke.

07:38:10.800 --> 07:38:14.360
I believe they got an upper as well with long spurts.

07:38:14.360 --> 07:38:16.720
No way near enough as MPL takes them to town.

07:38:16.720 --> 07:38:24.580
Move the Desert Eagle and now a bit of a force by on the other side of the server two pistols with even a cemetery three rifles in total

07:38:24.580 --> 07:38:30.500
Jugs feeling they heat that not the best spray with the five seven couple of kills now for bait coming to life here

07:38:30.500 --> 07:38:31.700
They can look for many

07:38:31.700 --> 07:38:35.100
Not gonna be able to find much the Desert Eagle runs out of bullets. That's unfortunate

07:38:35.380 --> 07:38:38.500
And it's a pretty clean finish in the end as a chaotic round for sure

07:38:38.620 --> 07:38:41.780
But it will be bait now posting potentially three rounds in a row

07:38:41.780 --> 07:38:49.520
It's three and two overall, but that's the money drained from the bank accounts of foot on their CT side. So now fully go

07:38:49.520 --> 07:38:51.520
It's the only option going forward. They'll be getting

07:38:52.440 --> 07:38:56.740
$2,400 into the next round. So sure you can justify a few upgraded pistols

07:38:56.740 --> 07:39:02.660
But even a 5-7 might be a stretch around as I'd say a p250 is probably where you're at if you're going to invest anything

07:39:02.780 --> 07:39:06.740
They look way more focused than some of these early rounds how they got the the the rifles out

07:39:06.740 --> 07:39:09.660
I'm excited because this is one of the things that I feel like they've been lacking

07:39:09.660 --> 07:39:15.060
that early firepower, that early feeling like they're really in the game but it

07:39:15.060 --> 07:39:21.540
looks that way at the moment and I appreciate that, so we all, I don't want to

07:39:21.540 --> 07:39:25.700
see Bates you know sleeping their way into the quarterfinals here, I want to

07:39:25.700 --> 07:39:30.500
see them sharp like they are right now, Alex you see a bunch of people you don't

07:39:30.500 --> 07:39:34.060
really have to commit to this fight, Sensual's on the other side, yeah just bring the whole

07:39:34.060 --> 07:39:37.620
team in if you're gonna fight them, exactly what they're doing, shutting it down in the

07:39:37.620 --> 07:39:41.860
middle like you said can't even afford to invest into anything here not a single

07:39:41.860 --> 07:39:46.100
casualty on the bait side they take a bit of damage but nobody dies and that

07:39:46.100 --> 07:39:50.820
will tie up the scoreline three to three wow that's it's changed so quickly

07:39:50.820 --> 07:39:56.300
it is very one-sided at the beginning now bait kind of in control again

07:39:56.300 --> 07:40:02.020
kens is all at five at MPL at five and then goes down a bit from there they

07:40:02.020 --> 07:40:06.500
cannot afford the AWP on the CT side either so seven trees gonna be without

07:40:06.500 --> 07:40:13.500
that. This is a bit of a shame really. He's pretty good with it.

07:40:13.500 --> 07:40:18.500
Sissi will have his T side AWPing on Ancient. Do you like it?

07:40:18.500 --> 07:40:23.500
Well there are plenty of options for it. You have the option to pop open the smoke towards

07:40:23.500 --> 07:40:27.000
middle. Your teammates can provide multiple HEs to keep looking. Obviously you can boost

07:40:27.000 --> 07:40:32.500
him towards the B bombsite with the big box outside. So yeah, I think to answer your question,

07:40:32.500 --> 07:40:36.420
yes I do Anders. I like the AWP on the T side of Ancient. I think it'd be very impactful

07:40:36.420 --> 07:40:38.340
You're not going to be having the highlight moments.

07:40:38.340 --> 07:40:41.540
It's only if the opening kill and then closing round out with the clutch.

07:40:41.540 --> 07:40:43.460
So we'll see whoever you can have some impact.

07:40:43.460 --> 07:40:48.260
And as we said, yet to really see one of those magnificent moments from Sizi.

07:40:48.260 --> 07:40:49.300
He's a capable AWPer.

07:40:49.300 --> 07:40:51.860
Don't get me wrong, but we get to see that star power.

07:40:51.860 --> 07:40:54.100
Let's see what he can bring to the table here in round number seven.

07:40:54.100 --> 07:40:56.740
He lay new till, not necessarily landing here for boots.

07:40:56.740 --> 07:40:58.580
And in my constant, there's the opening kill.

07:40:58.580 --> 07:41:00.100
Towards the Cape, he goes.

07:41:00.100 --> 07:41:01.860
You will find Krebbeni to open things up.

07:41:01.860 --> 07:41:02.660
That's Sizi.

07:41:02.660 --> 07:41:04.340
Five out of four advantage here for Bates.

07:41:04.340 --> 07:41:09.340
3-3 overall after posting 3 in a row on the T side here.

07:41:09.340 --> 07:41:14.340
That incendiary landed behind him, so he could just stand still with the up ready, then they monitor

07:41:14.340 --> 07:41:17.340
off out Krabani and it worked from there.

07:41:19.340 --> 07:41:23.340
Turning your time around, I think Alex is waiting for a potential push out of the hallways.

07:41:23.340 --> 07:41:27.340
That is something that that foot loved to do. They love the aggression in those A hallways.

07:41:27.340 --> 07:41:33.340
So it's good, it's good research, good homework for Bate to know that that could be happening.

07:41:33.340 --> 07:41:36.300
and that's why they've called this big freeze in the middle of the round here, just saying,

07:41:36.300 --> 07:41:39.740
let's just see, is there going to be someone demon or somebody else pushing?

07:41:40.460 --> 07:41:45.020
Well Counter-Strike protocols suggest you need to start reclaiming territory,

07:41:45.020 --> 07:41:50.220
need to get some information, or you turtle up on one bomb site and go for a gamble stack.

07:41:50.220 --> 07:41:53.580
It looks like they might be going for the latter here, three players cemented here,

07:41:53.580 --> 07:41:59.580
into order B bomb site for foots. In terms of residual utility, quite a lot to be fair for

07:41:59.580 --> 07:42:02.860
bait, they've got a ton of control, three players towards a cave, two towards a ramter,

07:42:02.860 --> 07:42:07.260
So it will be that B finish, smokes to be deployed, or maybe it's a straight up contact play here.

07:42:07.260 --> 07:42:11.160
But longs, cemetery, nice crossfire. We'll see if it works out for Amanda's.

07:42:11.160 --> 07:42:13.660
He's ready with the AK, needs the first shot.

07:42:13.660 --> 07:42:15.560
You'll get it, actually, to the M4. Sorry about that.

07:42:15.560 --> 07:42:19.160
It's essential. He'll take another one down, but Dukes has shown up in the meantime to stack.

07:42:19.160 --> 07:42:22.760
At least it works to even up the numbers a little bit there on the bait side.

07:42:22.760 --> 07:42:24.160
The bomb is being planted.

07:42:24.160 --> 07:42:26.760
There's not a single grenade on the CT side.

07:42:26.760 --> 07:42:30.260
They just have to cross their fingers and hope that someone's going to work out Dukes.

07:42:30.260 --> 07:42:34.740
He managed to get through, which is actually impressive that he even lives through the smoke to begin with.

07:42:34.740 --> 07:42:38.740
Sizi was there, finding himself a second kill as he goes into the cave.

07:42:38.740 --> 07:42:40.020
And just a demon now.

07:42:41.060 --> 07:42:43.620
Too far away, like I said, no utility.

07:42:43.620 --> 07:42:46.420
Even in the 4v5, they had no grenades on the CT side.

07:42:47.140 --> 07:42:48.420
He's gonna make a run for it.

07:42:49.380 --> 07:42:51.140
8 with 4 in a row.

07:42:53.220 --> 07:42:54.180
It's just really good work.

07:42:55.300 --> 07:42:56.340
It's very good work.

07:42:56.340 --> 07:42:57.380
Getting that opening pick.

07:42:57.380 --> 07:43:03.440
we said we wanted to see a bit of star power from Sydney. That's how you get it done. He

07:43:03.440 --> 07:43:07.980
certainly likes the open to the T side here. So one more kill for demon, but he's the only

07:43:07.980 --> 07:43:11.060
player that survives. This feels like tactical time out territory now with the lost bonus

07:43:11.060 --> 07:43:15.520
accumulating all five players going down. Maybe not so much anymore. If you say that

07:43:15.520 --> 07:43:20.520
1 and 4, there's definitely a buy available, but now it's just going to be partial territory.

07:43:20.520 --> 07:43:25.500
We're talking five sevens, maybe an MP nine or two. So probably will forego the tactical

07:43:25.500 --> 07:43:29.900
time out of this particular round, but it is bait as you mentioned with four rounds in a row here.

07:43:31.580 --> 07:43:37.980
T side looking quite good. Nice change of pace. The B lanes looking very comfortable. I'm seeing some

07:43:37.980 --> 07:43:43.740
missed U2 on those B lane. Grenade for a city analyst. And there's incendiary.

07:43:46.060 --> 07:43:52.300
But in terms of investment as we mentioned, just going to be seeing five sevens. Cemetery

07:43:52.300 --> 07:43:57.100
going to be saving his pennies for the AWP. It's demon on the MP9 and they're trying to look

07:43:57.100 --> 07:44:01.020
for a bit of a backstab here. Not the reference for the shot but he certainly makes it work.

07:44:01.020 --> 07:44:06.380
Will be Crebeni with the P250 backstab. Finding MPO and there's the USP. Okay now it gets very

07:44:06.380 --> 07:44:12.060
interesting. Maintain that man advantage. Cemetery gotta be found out here from the elbow. Trying

07:44:12.060 --> 07:44:16.780
to stay alive. Ducking and weaving. This is the moment here. This decides the round. Ascentiol

07:44:16.780 --> 07:44:21.020
will be finding the shot. They know multiple players in towards B so you can take an educated guess

07:44:21.020 --> 07:44:24.020
that A is wide open, and KZZOR would be right.

07:44:25.620 --> 07:44:28.420
Longs with a 5-7. He's close.

07:44:28.820 --> 07:44:32.620
Maybe if he can get around the corner, they don't have any more smokes here.

07:44:32.620 --> 07:44:36.220
They do have a flashbang, and in a pinch that'll do just fine.

07:44:36.220 --> 07:44:39.620
I think it's double-flashed. It longs. No chance to activate on that one.

07:44:39.620 --> 07:44:43.820
Now the bomb is going to be planted, and surely this AK is worth more

07:44:43.820 --> 07:44:46.420
than the attempt to try and do this 2v3 retake without a kit.

07:44:46.420 --> 07:44:48.220
I just don't think it's going to be possible.

07:44:48.620 --> 07:44:50.620
Maybe Dukes wants to take a bit of a look.

07:44:51.020 --> 07:44:57.220
Big fan of this guy myself, but I feel like this is going to require some kind of a miracle if he could do this.

07:44:57.220 --> 07:45:04.120
Taps away, doesn't get the hedgehog in the box, pens his own, he gets one of the turn, he's going to go down, but yeah, the time has already run out here.

07:45:04.120 --> 07:45:06.720
No kit, so five in a row for Bates.

07:45:07.720 --> 07:45:11.920
And I'm noticing on that mini-map now, you sort of even try to push out.

07:45:11.920 --> 07:45:12.420
Yeah.

07:45:12.720 --> 07:45:19.020
He's, they were looking for it again. I think Beta had a real big conversation because I remember some of the games here from Foot earlier.

07:45:19.020 --> 07:45:19.520
Yeah.

07:45:19.520 --> 07:45:24.840
They love being impressive in rotates always and I think they notice like I think they'd know yeah

07:45:24.840 --> 07:45:28.120
That's a very good point actually they'd love to go for those back stabs

07:45:28.120 --> 07:45:30.560
You can see they are on high alert each and every time

07:45:31.160 --> 07:45:33.600
And they're round deciding kills as I mentioned as well

07:45:33.600 --> 07:45:39.960
You get that back stab you find that rotating player back towards T spawn and that's it and it all starts in PC 50 and a dream

07:45:39.960 --> 07:45:42.040
The USB getting stuck in as well at this range

07:45:43.120 --> 07:45:45.880
That is the knowledge but still

07:45:45.880 --> 07:45:50.360
No one near enough, I'm afraid, to find the round of victory.

07:45:50.360 --> 07:45:55.360
Still pretty decent efforts, he did some financial damage, but the headline will read,

07:45:55.360 --> 07:46:00.220
5 rounds in a row for Bate here, he underdogs for short, there's the B-Lane utility, that's

07:46:00.220 --> 07:46:03.720
landing nicely, not too much damage, and we are going to see a crash in here, and it's

07:46:03.720 --> 07:46:09.200
going to be punished, MPL, we're alley-euped by Alex, and his flashbang, but Jukes fighting

07:46:09.200 --> 07:46:11.120
back, what a round, this is so far.

07:46:11.120 --> 07:46:15.160
Rockham, Sockham, Counter-Strike, 3 vs 2 though, in favour of Bate, it's going to be

07:46:15.160 --> 07:46:20.760
Sizi finding control on the B-bomb site, brave manoeuvre with the AWP as well.

07:46:20.760 --> 07:46:24.760
He cuts sound, he knows his players all around him who go into a 2 on 2.

07:46:24.760 --> 07:46:28.080
Yeah, he's no idea that demons would be here either because why would he be?

07:46:28.080 --> 07:46:34.000
He was so quick to rotate from the A-ank position, so the fact that he's already over here.

07:46:34.000 --> 07:46:38.120
I do like the attempt from Sizi, I mean like he says, very brave to be doing that.

07:46:38.120 --> 07:46:41.680
But in spite of getting a double opening, he was a sick flashbang into the world's cheetah

07:46:41.680 --> 07:46:43.480
to get that double opening bait.

07:46:43.480 --> 07:46:44.880
Yeah, absolutely.

07:46:44.880 --> 07:46:49.460
They try to change things up there for going for a hyper aggressive maneuver in towards

07:46:49.460 --> 07:46:50.460
the cave position.

07:46:50.460 --> 07:46:52.880
It looks like they were punished but they are on their feet.

07:46:52.880 --> 07:46:56.300
MPL with three kills but Kendi's on the two on one clutch.

07:46:56.300 --> 07:46:59.180
Plenty of time to work with with 45 seconds.

07:46:59.180 --> 07:47:00.180
Cemetery unsculpted.

07:47:00.180 --> 07:47:03.340
Exactly one second before Kendi's all peeked up out of the ramp there.

07:47:03.340 --> 07:47:05.660
Otherwise, I think he just has to kill straight up.

07:47:05.660 --> 07:47:08.180
So, gonna drop the smoke.

07:47:08.180 --> 07:47:09.700
Yeah, go for it.

07:47:09.700 --> 07:47:11.700
Get that bomb planted quickly.

07:47:11.700 --> 07:47:18.060
Okay, he's gonna plant inside which means it's a nice open plan, right? Yeah, you probably can't go back and play the ramp

07:47:18.060 --> 07:47:20.420
Well, it'd be hard to do that, but he can play like this

07:47:21.020 --> 07:47:25.460
And it might throw them off waiting back there cemetery great relations good communication

07:47:25.460 --> 07:47:27.660
He's waiting for demon to come in from the other side. That's a good point

07:47:27.660 --> 07:47:29.020
We always talk about the fundamentals

07:47:29.020 --> 07:47:31.940
You never want to be exploring these sort of clutches by yourself

07:47:31.940 --> 07:47:38.920
No, hold a tight line make sure you can't claim territory like the back finds there and it will be foot bouncing back there after

07:47:38.920 --> 07:47:44.400
recovering a 5-on-3 scenario. Crazy work to make that round work, considering that they

07:47:44.400 --> 07:47:47.860
lost two players towards Cade after their aggressive maneuver.

07:47:47.860 --> 07:47:51.200
Maybe worth pointing out for anyone that's joining us here in the middle of the game,

07:47:51.200 --> 07:47:54.200
the second map is overpassed and that is very interesting.

07:47:54.200 --> 07:47:56.000
It's a very big punish, isn't it?

07:47:56.000 --> 07:47:57.000
Yep.

07:47:57.000 --> 07:47:59.800
Baytou only played it twice and they've lost it twice and it's a very comfortable map,

07:47:59.800 --> 07:48:04.320
generally speaking, for foot. So I feel like this has to be where it's won, at least to

07:48:04.320 --> 07:48:06.400
decide what we're going to get for the third map.

07:48:06.400 --> 07:48:10.920
bait can convert this we have right now I think we almost certainly go to three

07:48:12.040 --> 07:48:17.120
Let's see though if foods managed to bring it on this one back. I would say two zero is looking very well

07:48:18.240 --> 07:48:24.080
Yeah, that should be the case unless baits have some sort of genius move in the back really maybe

07:48:24.480 --> 07:48:29.880
Practicing it nobody knows about it something like that. I guess you're right. There's a lack of data like a tape out there

07:48:30.280 --> 07:48:35.680
That's what I've played it twice. I'm a secret weapon. It's very hard to do that kind of thing obviously very rare

07:48:35.680 --> 07:48:37.680
We always talk about it almost never happens, but

07:48:38.440 --> 07:48:42.700
Maybe we could be wrong. I would love to be wrong and see bait come out with a strong overpass somehow

07:48:43.360 --> 07:48:44.920
somehow some way

07:48:44.920 --> 07:48:47.440
One round game here for now though. Yes

07:48:47.960 --> 07:48:53.040
This is the pick of Bates. There are five to four on their T sides, but even Stevens

07:48:53.520 --> 07:48:58.060
We'll see the orb on both sides of the server here as then the on high alerts

07:48:58.360 --> 07:49:02.760
He knows how aggressive this foot team can be and that's about to say playing for the pixel gap

07:49:02.760 --> 07:49:07.200
It's always risk you in an orbs out on the field. That should be enough to win the round here

07:49:07.200 --> 07:49:09.680
It should should be the operative word but says could be Sizi

07:49:10.280 --> 07:49:16.780
Confirming things there as you go into a five on two for Benny and longs nothing to do nothing to say I but to save

07:49:17.280 --> 07:49:23.020
essential got the kill on the all-per-n-b with an AK like you just keep the straight up look at this

07:49:23.520 --> 07:49:29.500
The desk were talking about it. He's had some very good maps in this tournament so far

07:49:29.500 --> 07:49:35.820
Deadly accurate getting the double CZ picking up the other two obviously the first kill very important to open up that

07:49:36.520 --> 07:49:39.580
Donut position which controls like half the map at this point

07:49:41.140 --> 07:49:42.940
Brownie back here

07:49:42.940 --> 07:49:49.440
Just would love to save well, you're gonna let him we are seeing some very influential high impact kills from CZ

07:49:49.440 --> 07:49:52.220
Yes, that's what we wanted to see as you got another one in him

07:49:52.220 --> 07:49:57.420
He at least takes the aggro away from the penny there to finish things off six to four and money

07:49:57.420 --> 07:50:02.180
somewhat broken. There is actually a decent buy available. There will just be concessions.

07:50:02.180 --> 07:50:07.740
So this might be a tactical timeout we were looking for as we enter round number 11 here.

07:50:07.740 --> 07:50:11.460
Foot's feeling a bit of pressure. They will be fully investing into it. Let's have a look

07:50:11.460 --> 07:50:17.020
at the replay though. Sizi, he sets, playing that pixel gap. Deming gets punished. A couple

07:50:17.020 --> 07:50:22.900
of frags found. And for Betty going down with the AWP as well. So I have to make do with

07:50:22.900 --> 07:50:27.020
the Famous in the anti-Semetry. This round is not too bad otherwise. Like we said, if

07:50:27.020 --> 07:50:32.020
a few concessions in terms of grenades, they've got one to fuse kids, and here's that boost.

07:50:32.020 --> 07:50:34.020
Yeah, instant boost up.

07:50:34.020 --> 07:50:39.020
They get a kill, they've got four people here, so they could just jump on the bomb site almost immediately.

07:50:39.020 --> 07:50:43.020
It is a three-man defense though, so you've got to be a little bit careful.

07:50:43.020 --> 07:50:46.020
Duke's holding middle for only a while longer.

07:50:46.020 --> 07:50:51.020
He's going to have to back out eventually, forward in the cave.

07:50:51.020 --> 07:50:53.020
It's been easier.

07:50:53.020 --> 07:50:56.020
And he's going to smoke it up.

07:50:56.020 --> 07:50:59.380
slows down the T side maybe a little bit but they don't probably can because they

07:50:59.380 --> 07:51:02.620
are busy waiting for this they still have kensasaur who's holding for any of

07:51:02.620 --> 07:51:06.820
those long pushes over from the A bomb site they're well aware that could be

07:51:06.820 --> 07:51:10.100
coming it's not gonna be in this round but just the fact that they are aware of

07:51:10.100 --> 07:51:16.060
it shows you they've been they've been in the lab for a bit under a minute now and

07:51:16.060 --> 07:51:20.900
the utility on the CT side Henry it is non-existent they got one smoke one

07:51:20.900 --> 07:51:25.260
flash left that's pretty rough if you're gonna retake or anything else like

07:51:25.260 --> 07:51:28.780
that. Well that means you can't really allow a retake to even be initialized. You have

07:51:28.780 --> 07:51:37.300
to play on the front foot as it were. I like that. It's really good work. 40 seconds. So

07:51:37.300 --> 07:51:44.540
you're back here. Zero defensive utility available. 30 seconds remaining. We've got plenty of bits

07:51:44.540 --> 07:51:51.020
and pieces here on the T side. Double smoke going in. Molotov towards the pillar. CTs

07:51:51.020 --> 07:51:54.620
have been said to have to play in front of this Util. They can't afford to retake this.

07:51:54.620 --> 07:51:57.280
They wish they had just one smoke right now to slow it down.

07:51:57.280 --> 07:52:00.440
17 seconds, they're running in very late though, Bates.

07:52:00.440 --> 07:52:01.820
This is risky.

07:52:01.820 --> 07:52:03.380
I know there's no grenades on the CT side,

07:52:03.380 --> 07:52:05.480
but now they finally planted the bomb with 11 seconds

07:52:05.480 --> 07:52:07.820
on the clock, NPL with the opening in towards the cave

07:52:07.820 --> 07:52:08.980
and cemetery.

07:52:08.980 --> 07:52:11.100
Gonna be shot in the back by Asentheal.

07:52:11.100 --> 07:52:12.420
They did have a lot of time,

07:52:12.420 --> 07:52:14.740
but they executed this one to perfection.

07:52:14.740 --> 07:52:17.660
We've seen some very ropey performances from Bates

07:52:17.660 --> 07:52:18.740
throughout this tournament.

07:52:18.740 --> 07:52:20.140
It's great they're in the quarterfinals,

07:52:20.140 --> 07:52:22.340
but this is the bait you like to see.

07:52:22.340 --> 07:52:24.380
Let's see if this read is for anything left to say

07:52:24.380 --> 07:52:29.100
and apparently not it's very clean it's very concise a comprehensive victory

07:52:29.100 --> 07:52:33.100
there for bait we go seven four recovering the huge deficit they found

07:52:33.100 --> 07:52:36.540
themselves in there was zero three down there's only been one follow-up victory

07:52:36.540 --> 07:52:42.940
four foot since the pistol they better pray that overpass is still weak

07:52:42.940 --> 07:52:48.620
for bait to this point because it's foot that hasn't really shown up so far

07:52:48.620 --> 07:52:53.620
Yeah, not at all. They won the pistol and the first couple of rounds.

07:52:53.620 --> 07:52:58.620
One of which was a full eco and they won the third, fair enough. That was a gun round.

07:52:58.620 --> 07:53:03.620
Ever since there's one-way traffic, that's a nice opener, though. Desperate for that aggression.

07:53:03.620 --> 07:53:08.620
It worked out before. We'll see if Jigs can find a double kill once again. Does he dare push the smoke?

07:53:08.620 --> 07:53:12.620
With any he's thinking about it, he's just gonna pass through them and find a sentheal.

07:53:12.620 --> 07:53:16.620
Another player, though. MPL behind enemy lines, Anders.

07:53:16.620 --> 07:53:21.740
They lose kensis or for this to work for MPL. He does need somebody else in esteem to be alive

07:53:21.740 --> 07:53:25.200
They're picking up the ball now in T spawn. They have no idea. It really don't

07:53:25.580 --> 07:53:29.740
It's trying to wait. He wants to wait because the bomb is coming and he wanted to make it a double

07:53:30.240 --> 07:53:35.000
Jukes knows everything gotta convert this first last round at the first time

07:53:35.760 --> 07:53:39.780
And it looks like they will four versus one Alex 666 with the bomb in his back

07:53:41.580 --> 07:53:46.420
That means it's really not over like five rounds on the CT side, it's not amazing, but you are still gonna be

07:53:46.620 --> 07:53:50.420
in this one Alex. He'll take down Dukes who was walking through the smoke. He

07:53:50.420 --> 07:53:54.540
was no one health already. Now another three left here for Alcatra and do this.

07:53:54.540 --> 07:53:59.100
He actually has grounds to win this. Okay. That Molotov guarantees a plan, locks off

07:53:59.100 --> 07:54:03.660
the rotation, allows him to focus on the CT spawn fights. See if he can move in.

07:54:03.660 --> 07:54:07.740
Once again, playing it very disciplined down here. The backup is showing up. Very

07:54:07.740 --> 07:54:12.220
good to see that. Five rounds to secure for foot. We've seen it plenty of times

07:54:12.220 --> 07:54:15.540
today. If he rushed those sort of sequences, saw it in the Astralis game.

07:54:15.540 --> 07:54:22.340
Yeah, obviously against max to right unless you wait for your teammates and actually coordinate the retake even in three versus one

07:54:22.340 --> 07:54:27.660
It can fall apart very quickly need to be very disciplined even in those moments where it feels like an absolute lock-in. Yeah

07:54:28.500 --> 07:54:30.000
Max the water

07:54:30.000 --> 07:54:32.780
What an ancient yeah water names what it's already

07:54:33.660 --> 07:54:39.300
Sounded off quite slow, but it's a water lot of stages the last group case group stage game and the quarterfinal

07:54:39.300 --> 07:54:41.300
Wow, we're already made a name for himself

07:54:41.460 --> 07:54:43.420
By the way, Susie peeking into the middle there

07:54:43.420 --> 07:54:50.300
I actually think it makes a lot of sense to pick around like this one to do it in because there's a good chance that CT's just wouldn't have the economy to get all those grenades out.

07:54:50.300 --> 07:54:54.780
But they did, so he gets grenades instead, but I kind of understand why he'd pick this round to do it in.

07:54:54.780 --> 07:55:01.420
I felt like Foots needed that one. They remain combative here. There is a water difference between 8, 4 and 7, 5.

07:55:01.420 --> 07:55:03.660
Here's something to look for in the second half, Henry.

07:55:03.660 --> 07:55:05.180
Okay, what have you got for me?

07:55:05.180 --> 07:55:09.420
Foots have this really interesting way that they attack the B bombsite on this map.

07:55:09.420 --> 07:55:13.660
Yeah, and they're on the T side sometimes when the CTs throw down a smoke at the top of the ramp

07:55:13.660 --> 07:55:18.820
Yeah, if that smoke is too far on the CT side foot immediately notice

07:55:18.820 --> 07:55:23.880
They'll essentially use that smoke as a platform to jump through and they'll jump in and at like three different directions

07:55:23.880 --> 07:55:28.180
They're so hard to stop so they don't even pop it open with the age. They don't even pop it open

07:55:28.180 --> 07:55:30.580
It is jump through. Yeah, we'll use that smoke

07:55:30.580 --> 07:55:35.740
So I've noticed a lot of teams make this mistake that they'll throw the smoke like way too far on their own side instead of a little bit further

07:55:35.740 --> 07:55:40.380
down the ramp. Okay, interesting. Something to look out for as foot do switch over. It's

07:55:40.380 --> 07:55:45.100
going to be a B-side attack here. More of the same relief, but the molotov for the pillar

07:55:45.100 --> 07:55:49.500
or the cave entrance, two smokes for a long and short couple of flashes, splitting things

07:55:49.500 --> 07:55:53.020
through cave, you'd imagine. It all comes down to this initial fire. It got joules on

07:55:53.020 --> 07:55:57.660
this side of the map. Sizi baited in and showing that presence. They're going to slow things

07:55:57.660 --> 07:56:01.260
right down. They are set up for the execution. You can see Semature will be providing the

07:56:01.260 --> 07:56:08.260
utility from the double doors. That's smoked for long. Molotov deployed as well. He'll

07:56:08.260 --> 07:56:13.460
be fighting the flashes as they make their way forward. Oh, they've double smoked. Sure,

07:56:13.460 --> 07:56:17.020
I'm not for sure that's a problem, man. I don't think it is. I think that is a mistake

07:56:17.020 --> 07:56:21.780
for sure. Now, they don't get shut down immediately from it and they get to refrag as well. Lots

07:56:21.780 --> 07:56:25.700
taking down a senthyle. Oh, no, you really would like that smoke here. Yeah, that's exactly

07:56:25.700 --> 07:56:29.780
the problem, isn't it? The bomb is going to be planted, so half the battle's won. Once

07:56:29.780 --> 07:56:32.020
trying to see if he can get these two ones activated.

07:56:32.020 --> 07:56:35.020
It's actually Krivani's going to get the kill, MPL and Kenzo sword.

07:56:35.020 --> 07:56:37.020
They don't have a kit. There's not one anywhere on the ground either,

07:56:37.020 --> 07:56:38.520
but they've got plenty of time for it.

07:56:38.520 --> 07:56:40.020
Oh!

07:56:40.020 --> 07:56:42.820
We had the double headshot to watch the end saving the team.

07:56:42.820 --> 07:56:45.320
They needed this one desperately.

07:56:45.320 --> 07:56:48.780
Absolutely. Fumble the Util, but they stick to landing.

07:56:48.780 --> 07:56:50.620
I was going to say, normally in those tactics, Anders,

07:56:50.620 --> 07:56:53.420
you have the player who was cemetery at the back there behind the double doors.

07:56:53.420 --> 07:56:54.520
He can throw both smokes.

07:56:54.520 --> 07:56:56.820
I guess they're trying to be as efficient as possible,

07:56:56.820 --> 07:56:59.480
having one player from the Molotov and the short smoke,

07:56:59.480 --> 07:57:03.960
but I guess they got their wires crossed as it were and double smoke towards shore.

07:57:03.960 --> 07:57:06.680
That's not what they were going for at all. Enable this sort of peak coming in.

07:57:07.320 --> 07:57:10.280
Very close, very dangerous and it comes down to a two versus one.

07:57:10.840 --> 07:57:15.720
Thankfully though, Krebbeni in-game leader, very capable fragger has to be said.

07:57:15.720 --> 07:57:17.560
He saves the day as sigh of relief.

07:57:18.840 --> 07:57:23.000
Huge fumble on the execution but we'll take the round victory all day long.

07:57:23.000 --> 07:57:25.160
It's going to be the quickest minutes. There's only one player here.

07:57:25.160 --> 07:57:27.960
This could be a really good call. Smoke goes down and it's deep enough that

07:57:27.960 --> 07:57:32.600
They can't just straight run through like, oh, they're doing Alex on the other side, punishing them!

07:57:32.600 --> 07:57:34.920
Double headshot with the 5-7.

07:57:34.920 --> 07:57:37.640
A little bit too eager to get through that smoke, apparently.

07:57:37.640 --> 07:57:40.680
Yeah, well, Alex threw it perfectly. This is the smoke you want every time.

07:57:40.680 --> 07:57:40.920
Yeah.

07:57:40.920 --> 07:57:43.320
Don't want it to be too far to the CT side. He's done it again.

07:57:43.960 --> 07:57:47.720
It's such a small detail. It's really worth watching in high level Counter Strike.

07:57:47.720 --> 07:57:50.200
You get punished so hard for it. This was beautiful.

07:57:51.320 --> 07:57:51.720
Okay.

07:57:53.320 --> 07:57:55.400
Really sure why you're taking that sort of risk.

07:57:55.400 --> 07:58:01.400
got a huge advantage you're trying to bleed out that CTU tell you've given

07:58:01.400 --> 07:58:07.040
them a double kill in the 5-7 the man advantage is 7-6 overall or 6-7

07:58:07.040 --> 07:58:12.440
depending on which way you're looking at Anders nice and 50 seconds remaining

07:58:12.440 --> 07:58:17.880
here bait trying to hold on to their lead another smoke push is on the menu

07:58:17.880 --> 07:58:20.920
if any with the bomb on his back I would not recommend that right now my friend

07:58:20.920 --> 07:58:24.640
I think you should have smoked to pick up the bomb yeah you actually had to there

07:58:24.640 --> 07:58:26.640
There we go. Recover's up.

07:58:26.640 --> 07:58:33.640
And now, lots to play. 30 seconds. Don't really have the resources to go back towards A.

07:58:33.640 --> 07:58:37.640
I think they just have to continue with the pressure into what's B and it's all three through the cave.

07:58:37.640 --> 07:58:42.640
They're flashing it. That could have been a bit of a mistake potentially. They know there's some miles of the sights.

07:58:42.640 --> 07:58:46.640
They'll know that there's two and there's still a really mean crossfire to be set up here.

07:58:46.640 --> 07:58:51.640
On one side the pistol goes down, jumping through. We talk about that jumping back to it all the time.

07:58:51.640 --> 07:58:55.640
It's all about averting in the crosshairs, making sure multi-kill potential is minimal.

07:58:55.640 --> 07:58:57.640
Now they are low on health.

07:58:57.640 --> 07:59:01.640
So Kensesaw, it's not easy to watch this one, it's already tagged down.

07:59:01.640 --> 07:59:04.640
Yikes, it's down. It's such a long spray.

07:59:04.640 --> 07:59:08.640
Look at what it means to them. They're loving it here on the foot side.

07:59:08.640 --> 07:59:13.640
But with a sigh of relief there. Not only did they fumble the utility in the pistol and get away with it,

07:59:13.640 --> 07:59:17.640
they lost two kills there to start going through that smoke.

07:59:17.640 --> 07:59:23.280
You said they would give this a go. I don't think that's the play you really want to be bringing to the table in a

07:59:23.800 --> 07:59:27.280
Second round against the force by both still winning another clutch

07:59:27.800 --> 07:59:32.760
Coming out on top it does not matter as we always say no harm no foul

07:59:33.120 --> 07:59:37.440
So up against the eco here a chance of foot to take the lead at 7-7

07:59:38.760 --> 07:59:42.560
The leader of the squad top fragging into server number 13 kills

07:59:42.560 --> 07:59:50.920
I think he is one of the best fragging gameleaders we have right now, kind of nuts to think,

07:59:50.920 --> 07:59:56.140
but some of the things he did, especially at EPL, you go back to that scout ACGOR, one

07:59:56.140 --> 08:00:01.680
of the craziest sequences, if not the best play of the year so far in 2026, you inspire

08:00:01.680 --> 08:00:05.880
the whole new generation of IGLs to play with the scout, yeah, we'll back, officially

08:00:05.880 --> 08:00:09.940
back again, let's get into it shall we, is there anything left to be said about round

08:00:09.940 --> 08:00:15.300
15 as we mentioned foot an opportunity here to take the lead first time they

08:00:15.300 --> 08:00:19.860
have really since their pistol conversion in the first half four on three

08:00:19.860 --> 08:00:25.700
just a few deagles no Kevlar so nice clean finish here but any extensive

08:00:25.700 --> 08:00:28.660
fractures of the 15

08:00:31.260 --> 08:00:35.980
yeah just a formality they're looking for some exits with the beagle maybe you

08:00:35.980 --> 08:00:38.980
I'm going to use the rifle, demon will not allow it.

08:00:39.980 --> 08:00:41.980
And Schwann play left.

08:00:41.980 --> 08:00:43.980
I'm enjoying this game so far though.

08:00:43.980 --> 08:00:45.980
No blowouts here.

08:00:45.980 --> 08:00:48.980
Some chaotic moments, a few mistakes.

08:00:48.980 --> 08:00:51.980
It's foots with quite a bit of stage experience.

08:00:51.980 --> 08:00:54.980
Now they are making these deep runs,

08:00:54.980 --> 08:00:56.980
it feels like each and every tournament they attend.

08:00:56.980 --> 08:01:01.980
They really are a contender for the trophy here, to be honest.

08:01:01.980 --> 08:01:03.980
They're putting so many teams for the test.

08:01:03.980 --> 08:01:08.980
And with this being a studio event as well, I think that probably helps him in our regards.

08:01:08.980 --> 08:01:10.980
No pressure at the big stage, it surely does.

08:01:11.980 --> 08:01:14.980
Let's have a look whether they can hold their own though.

08:01:14.980 --> 08:01:16.980
Still anyone's map here.

08:01:16.980 --> 08:01:20.980
Quarterfinals here, PGL Booker has 20-26 been a great tournament.

08:01:20.980 --> 08:01:24.980
Lots of chaos, lots of exciting games, unexpected results.

08:01:25.980 --> 08:01:28.980
Top teams dropping off in form.

08:01:28.980 --> 08:01:30.980
Honestly, they keep running at it right now.

08:01:30.980 --> 08:01:36.820
Long she hasn't got a kill but he's he's dragged so many people under this mid-fight at the moment contact playing towards a yeah

08:01:36.820 --> 08:01:41.620
I think this is a really good call. They know how many people were there. They even take the time to boost up

08:01:41.620 --> 08:01:43.620
There's nobody home right now

08:01:43.900 --> 08:01:49.300
How do you make the most of this for now smoking CT spawn Molotov behind to stop anyone pushing through

08:01:49.660 --> 08:01:51.980
Trying to get a cheeky alley you play with the flash bang

08:01:52.340 --> 08:01:57.780
Okay, and it all comes down to this fight MPM is multiple kills gets one can't find the second does damage

08:01:57.780 --> 08:02:00.780
The bomb should be planted no problem here.

08:02:00.780 --> 08:02:07.780
It could be risky trying to take full control or do nothing like that, but also the downside is if you don't do it, you could shut down trying to plant the bomb.

08:02:07.780 --> 08:02:10.780
So there's no risk-free way to do it.

08:02:10.780 --> 08:02:12.780
Four versus four now.

08:02:12.780 --> 08:02:15.780
Bait. They're starting to lack some round-hanging.

08:02:15.780 --> 08:02:19.780
See, that is massive on the kensasaur before they even really set up that retake.

08:02:19.780 --> 08:02:20.780
Longest going down.

08:02:20.780 --> 08:02:22.780
Now it's a three versus three.

08:02:22.780 --> 08:02:24.780
Spray down Krippani, he's taken two.

08:02:24.780 --> 08:02:30.380
So ascent, oh they're trying to run away, they can't even do that, Kens is all shot in the back by Cemetery and Ascentiol

08:02:30.780 --> 08:02:33.580
Last one left. This is gonna be 9 for Futs

08:02:33.900 --> 08:02:37.780
The call I think Longs and Kravani, they realize how many people are in middle

08:02:37.820 --> 08:02:43.660
Yeah, and they made that walk to the game on site. Worth noting this is both pistol victories going in favor of Futs

08:02:44.260 --> 08:02:50.300
Conversion number 3-0 on either side and now 4-0 on their T-Sat campaign of their opponent's pick. We're now at 9-7

08:02:50.580 --> 08:02:52.580
They saved one rifle

08:02:52.580 --> 08:02:58.580
With maximum loss bonus, sure, there's definitely a buy there, but take a timeout, discuss your options here.

08:02:58.580 --> 08:03:01.580
This is like a crucial moment in this series.

08:03:01.580 --> 08:03:05.580
Going on to overpass, Bates did not have a great track record on it.

08:03:05.580 --> 08:03:10.580
They played it twice and lost it twice with this lineup in its entirety.

08:03:10.580 --> 08:03:14.580
You're not feeling too good about their prospects going into that second map.

08:03:14.580 --> 08:03:19.580
They have to win here in ancient, currently down in the mud financially and with the scoreline.

08:03:19.580 --> 08:03:26.360
It's such a it's so dangerous when they throw in that second map because the handshake map between the two would have been dust to

08:03:26.360 --> 08:03:30.680
Yes, right, and so they would have played ancient dust to mirage all like both teams play those three maps

08:03:30.680 --> 08:03:35.260
Yep, but a big fake out for foot to instead

08:03:35.960 --> 08:03:42.060
Go for the pick of overpass. That's exciting. Well, these sort of rounds even though you're up against the little guns

08:03:42.700 --> 08:03:45.760
There is a big opportunity for bait to steal it away

08:03:47.280 --> 08:03:48.920
calculated aggression

08:03:48.920 --> 08:03:50.920
Pins are maneuvers required

08:03:51.400 --> 08:03:57.040
We'll see if they can find the gaps here as first will be hoping there's a mid control smokes down towards don't have a red

08:03:57.640 --> 08:03:59.640
vaulting up towards the heavens as long as

08:04:00.240 --> 08:04:04.080
No, real aggression just yet. I'm just adopted for or there it is okay

08:04:04.080 --> 08:04:07.680
I'd like to say this this is the kind of place you do need to be making but obviously you'll be watching

08:04:07.680 --> 08:04:12.880
You know that money's like you're aware of that possibility. Yeah, the oldest trick in the book

08:04:12.880 --> 08:04:19.040
But even if you fail on some of those fundamentals right, that's where you can get punished.

08:04:19.040 --> 08:04:22.800
So, I guess good to see that they're on top of that as well on the T side here.

08:04:22.800 --> 08:04:23.800
Oh, you love to see it.

08:04:23.800 --> 08:04:27.360
They're going to try and retake middle here on the CT side.

08:04:27.360 --> 08:04:32.660
The 1 and 4 tip the spear, sent the ult.

08:04:32.660 --> 08:04:36.160
Trying to find an advantage here, but it looks to be like the B bomb side will be their final

08:04:36.160 --> 08:04:38.960
target here, but they're taking their sweet time.

08:04:38.960 --> 08:04:44.040
molotovs in towards a cave trying to flush out that close range position that's a

08:04:44.040 --> 08:04:47.140
good idea but it also tells them that they're coming like sure you don't get

08:04:47.140 --> 08:04:51.020
shut down by the 5-7 in the corner but they have an ass warning that's the M4

08:04:51.020 --> 08:04:54.760
yeah I'm gonna call it out immediately you notice everything launched turning

08:04:54.760 --> 08:04:58.840
around the communication flowing very fast here on the foot side not being

08:04:58.840 --> 08:05:01.960
allowed to run in the backs have anybody Alex should the smoke of the A box

08:05:01.960 --> 08:05:04.560
So let's run out of bullets as well.

08:05:04.560 --> 08:05:07.760
Karine's up to 18 and 10.

08:05:07.760 --> 08:05:10.520
He's doing very fine work on the server tonight.

08:05:10.520 --> 08:05:13.600
Yeah, we call this captain's performance.

08:05:13.600 --> 08:05:17.200
Yeah, he's doing it right now.

08:05:17.200 --> 08:05:18.960
And like you said, what are the best

08:05:18.960 --> 08:05:21.000
fragging in-game leaders that we have on top level

08:05:21.000 --> 08:05:21.800
at the moment?

08:05:21.800 --> 08:05:23.880
For sure.

08:05:23.880 --> 08:05:26.320
Difficult to think of any other names that.

08:05:26.320 --> 08:05:27.760
Well, that is in-game ability.

08:05:27.760 --> 08:05:29.160
I mean, that's a quick shout out.

08:05:29.160 --> 08:05:30.760
I will say this for this tournament.

08:05:30.760 --> 08:05:36.760
I feel like Namani approved, maybe not at the same level, but that's totally fair, he really surprised me with his individual level.

08:05:36.760 --> 08:05:40.760
He was the one person in the Hero8 games and more often than not finding one or two kills.

08:05:40.760 --> 08:05:43.760
Very good to ShadowMounders, I like that.

08:05:43.760 --> 08:05:48.760
Unfortunate for them, didn't make the quarterfinals, but they certainly impressed us, they're playing some good CS.

08:05:48.760 --> 08:05:49.760
They could have.

08:05:49.760 --> 08:05:50.760
They should have.

08:05:50.760 --> 08:05:51.760
Yes, they could have.

08:05:51.760 --> 08:05:52.760
Quite frankly.

08:05:52.760 --> 08:05:58.760
Too many mistakes, they're a new team, but they are neither the team or them, so we'll move on.

08:05:58.760 --> 08:06:03.720
on. We've got the round of rating here. It's currently 10 to 7 for Foots and it's going to be

08:06:03.720 --> 08:06:08.040
Bate desperate for a round here. Get to post one in a second half, but they have got a nice

08:06:08.040 --> 08:06:13.640
man advantage. Shutting down his B lane should be a nice clean victory here. 4-1, Jugs will have

08:06:13.640 --> 08:06:18.840
it all to do here with 62 points of health. Plenty of time, but no bomb. That's the first round

08:06:18.840 --> 08:06:25.640
that Bate pick up on the CC side. Yep, and it's a clean one. It's very clean. And you know what,

08:06:25.640 --> 08:06:28.280
Credit to bait for doing this foot were actually ready

08:06:28.280 --> 08:06:32.160
They were anticipating that there could have been a B-Wrap push there because they could see that I think

08:06:32.280 --> 08:06:35.120
Corbini was the first one he was looking towards the bottom of the ramp

08:06:35.120 --> 08:06:39.200
So he definitely knew that someone could have been walking down. They just win every single fight. That's well played

08:06:39.200 --> 08:06:41.200
That should spawn some confidence here

08:06:41.280 --> 08:06:43.920
They're not really known to be a team that is

08:06:44.600 --> 08:06:50.440
Celebrating wins shouting, you know in that sense like that. They're a little bit more muted, but hopefully

08:06:50.440 --> 08:06:54.560
the comms inside of the server are going to be a little bit happier, people are going

08:06:54.560 --> 08:06:57.520
to be a little bit more ready to go because they look so sharp at the beginning, it's

08:06:57.520 --> 08:07:02.060
really delightful to see when they were on the T side but they've been quieted down

08:07:02.060 --> 08:07:08.360
a bit now. See, getting the coach activated too. It's still a close game, right? A 10-8.

08:07:08.360 --> 08:07:15.680
Oh, it's very close. It's far from over. But the money reserves are strong. Futs will

08:07:15.680 --> 08:07:20.720
have plenty to work with here at round number 19, 10 to 8 on that T side of their opponents pick.

08:07:21.600 --> 08:07:26.960
We'll talk about countermeasure regression, this is a perfect display of it, punishing this B lane.

08:07:26.960 --> 08:07:30.320
Fantastic work from Ascenti, all good spraydowns there with the M4A4.

08:07:31.520 --> 08:07:32.960
Let me get into round number 19.

08:07:35.520 --> 08:07:41.760
Up来 this could be a fantastic series here. Foot, not looking their absolute best,

08:07:41.760 --> 08:07:46.480
That's for sure, mate. Not looking that worse, which we've seen a few times

08:07:46.480 --> 08:07:51.020
throughout the story when some massive evidence came up. Yes, I think that was

08:07:51.020 --> 08:07:57.840
that's exactly the feeling that I had at one point. So Duke's, look at the

08:07:57.840 --> 08:08:00.320
smoke at the ramp, they're walking right through it, they're setting up inside of

08:08:00.320 --> 08:08:03.600
the smoke. This is pretty much what I was talking about. That's the CT smoke that

08:08:03.600 --> 08:08:09.000
they're running through, especially the way over. It wasn't even a bad smoke, but

08:08:09.000 --> 08:08:13.000
Foot, love, exploiting the CT smoke against them.

08:08:13.000 --> 08:08:16.000
You caught that early and that's exactly what they did.

08:08:16.000 --> 08:08:19.000
And there is zero chance you're winning this round.

08:08:19.000 --> 08:08:22.000
If you're very careful, hold onto that AWP.

08:08:22.000 --> 08:08:25.000
It's Sizi that had that impressive first half.

08:08:25.000 --> 08:08:29.000
Yet to really post anything in the second, 7 and 13.

08:08:30.000 --> 08:08:32.000
Looks like that's all he can do right now.

08:08:32.000 --> 08:08:34.000
Hold off the hunt.

08:08:34.000 --> 08:08:36.000
Hold the wolf from the door.

08:08:36.000 --> 08:08:40.680
I mean if they can hold on to the two AKs in the AWP they will be competitive in the next round

08:08:40.680 --> 08:08:41.880
They can do some damage with it

08:08:41.880 --> 08:08:47.400
But the problem is there aren't that many more rounds left here before foot walk away with the victory on ancient

08:08:47.880 --> 08:08:49.880
pick-by-bates

08:08:51.880 --> 08:08:54.620
Bomb's gonna go up here. Obviously no one in existence

08:08:55.680 --> 08:09:00.480
The whole team though is playing well. It might be that the leader is ahead with 19 kills

08:09:00.480 --> 08:09:03.280
But nobody's lacking so far behind that they're letting the team down either

08:09:03.280 --> 08:09:08.000
and really enjoying this tea side so far from foots.

08:09:08.000 --> 08:09:11.200
Krobeni chomping at the bit to get through that cave.

08:09:11.200 --> 08:09:13.680
He heard the reload on the other side.

08:09:13.680 --> 08:09:17.000
Yeah, it's himself an absolute freebie of a kill.

08:09:17.000 --> 08:09:18.920
At the side of the outcome of the round,

08:09:18.920 --> 08:09:20.680
as we see round 20 coming up next,

08:09:20.680 --> 08:09:23.680
never tactical timeout baits can feel this one slipping away.

08:09:23.680 --> 08:09:26.560
As mentioned though, and as they saved two AK-47s,

08:09:26.560 --> 08:09:28.560
yes, they have the AWP.

08:09:28.560 --> 08:09:31.280
They need to show us that they can hold their head

08:09:31.280 --> 08:09:36.640
above water. Sissi, like we said, hasn't really got going in the second half. How do we set

08:09:36.640 --> 08:09:40.320
him up? How do we find some impact from him? Does he just go tar at the A bomb side by

08:09:40.320 --> 08:09:44.120
himself, enabling us to stack our resources in towards B, which is being a massive issue

08:09:44.120 --> 08:09:49.280
right now? Or do we go for a boost at the back of B with the orb? Try and get him online

08:09:49.280 --> 08:09:53.840
at some point. But plenty of options. Let's see which one they go for. Yeah, might be

08:09:53.840 --> 08:09:59.640
it. Yeah, it's gone to war day. This is a nice call. It means you can spread the resources

08:09:59.640 --> 08:10:04.360
around and have a much stronger middle and on the bomb side. Yeah you're right you're

08:10:04.360 --> 08:10:07.600
right they've got three people basically fighting for the mid position right now one of them

08:10:07.600 --> 08:10:13.840
from the B bomb side but I like that. They set up that smoke that's potentially dangerous.

08:10:13.840 --> 08:10:18.000
Oh they're going for a double boost there above the smoke. It's a really cool idea.

08:10:18.000 --> 08:10:22.480
Okay we don't get to see this all the time Henry but you're exactly right. On top of

08:10:22.480 --> 08:10:27.480
it he's got a fight visible back there but he could have been close. NPL putting one

08:10:27.480 --> 08:10:33.000
Those same AKs to great use shuts down really and then walks back. I love the disconnect from that fight

08:10:33.000 --> 08:10:37.840
You've already won that you've got the lead don't do any more than this disengage. Yes

08:10:38.360 --> 08:10:40.640
So what I was looking for. Yeah, I got you

08:10:42.480 --> 08:10:44.480
Always always Henry

08:10:44.640 --> 08:10:50.560
So one minute remaining we did say that all that is over towards the a bomb site. He's got a nice aggressive angle

08:10:50.560 --> 08:10:54.720
We're not too aggressive. It's enough to take that one shot. Thank you for that. Let's have a look at it

08:10:54.720 --> 08:10:58.140
they walk into him he's just going to go for one kill knife out try and get

08:10:58.140 --> 08:11:00.500
towards donor that's all he's playing for right now and you can see he's deep

08:11:00.500 --> 08:11:04.620
enough that he will get the advantage on the wide swing as well so he can handle

08:11:04.620 --> 08:11:08.060
both he also gets a shadow advantage on the left side so it's actually the

08:11:08.060 --> 08:11:11.300
perfect angle to hold for this sort of play it makes a question there's a

08:11:11.300 --> 08:11:16.900
shadow advantage this is it this is it Sizi play one you step it up oh it's an

08:11:16.900 --> 08:11:20.060
easy kill on the first one throws down the incendiary they are hunting down though

08:11:20.060 --> 08:11:23.980
he stayed too long he did stay too long he did one double take it seems running

08:11:23.980 --> 08:11:26.620
That's enough of them to hunt him down, unfortunately.

08:11:26.620 --> 08:11:31.060
Had the knife out, jump into the smoke, you want it to maintain control, slow them down, I get it.

08:11:31.060 --> 08:11:36.180
You now have, like this bomb site, collapse and there's a chance that they can win this three or four.

08:11:36.180 --> 08:11:37.820
See what they can do there.

08:11:37.820 --> 08:11:42.420
Almost had a grenade, just one on the T side here, it's connected to the wall, flying A-kid with a headshot on Jukes.

08:11:42.420 --> 08:11:47.820
All the retakes looking hot right now, Jukes the last one, left piece also running out of bullets, trying to reload.

08:11:47.820 --> 08:11:49.820
It gets the triple, it doesn't get the round.

08:11:49.820 --> 08:11:52.580
They're gonna go pick up everything, got the kits.

08:11:52.580 --> 08:11:55.780
Oh, that is very close to falling apart there.

08:11:55.780 --> 08:11:57.140
Good shot from Sisi at the beginning.

08:11:57.140 --> 08:11:59.300
We'll give him that, but in Counter-Strike,

08:11:59.300 --> 08:12:02.500
the margins are so small that one millisecond is enough.

08:12:02.500 --> 08:12:03.220
Absolutely.

08:12:03.220 --> 08:12:04.900
I think he's absolutely fine.

08:12:04.900 --> 08:12:06.260
If he went with the original plan,

08:12:06.260 --> 08:12:09.180
my foul dive into the smoke, I don't think he's taken down there.

08:12:09.180 --> 08:12:10.740
But the fact he second-guessed himself,

08:12:10.740 --> 08:12:13.620
brought out the incendiary, 180, try and drop it.

08:12:13.620 --> 08:12:16.100
Sure, I can understand what you're trying to go for there,

08:12:16.100 --> 08:12:17.460
but there was a real world where

08:12:17.460 --> 08:12:19.100
Futs went out in that clutch.

08:12:19.100 --> 08:12:21.140
But again, no harm, no foul.

08:12:21.140 --> 08:12:22.340
Absolutely fine.

08:12:22.340 --> 08:12:25.700
We go 11-9, and it will be foot now.

08:12:25.700 --> 08:12:28.740
We've still plenty of resources going into run-up at 29,

08:12:28.740 --> 08:12:29.780
but it's a two-round game.

08:12:29.780 --> 08:12:30.900
Bait desperately needed that.

08:12:30.900 --> 08:12:33.060
We said we needed a change of setup as well.

08:12:33.060 --> 08:12:34.420
Yes, she does a nice remedy.

08:12:34.420 --> 08:12:36.100
Coming city over there towards the A bomb site.

08:12:36.100 --> 08:12:37.300
Now you don't have to do that.

08:12:37.300 --> 08:12:39.220
Now you've already suggested that he's over there.

08:12:39.220 --> 08:12:41.380
He probably won't be contacting that bomb site.

08:12:41.380 --> 08:12:43.500
So now you want to move him around again.

08:12:43.500 --> 08:12:44.820
We want to see him in a different position,

08:12:44.820 --> 08:12:45.660
going for an opening pick.

08:12:45.660 --> 08:12:48.020
We need high impact from the young sniper,

08:12:48.020 --> 08:12:49.340
this time towards Donut.

08:12:49.340 --> 08:12:57.340
I'd like the picture you painted for us move around that the x-factor of where the AWP is.

08:12:57.340 --> 08:12:59.340
Oh, this is a classic, though.

08:12:59.340 --> 08:13:01.340
Yeah, foot-doodle like this.

08:13:01.340 --> 08:13:05.340
They, they, they, what, think the third-mooshu strategy on this map is that A-split?

08:13:05.340 --> 08:13:07.340
What they do love going through this red room.

08:13:07.340 --> 08:13:12.340
It should be a B-finish considering the position of Demon, trying to get in towards Cave.

08:13:12.340 --> 08:13:16.340
And it all comes down to this MPL very well of their Antwell Cemetery.

08:13:16.340 --> 08:13:21.640
No problem at all. The world is their oyster right now. They don't even have to go B. Alright, they can choose wherever they want to go.

08:13:21.640 --> 08:13:26.540
They've got so much control. This is a nightmare. Alex, what have you got for a small top in the face for now?

08:13:26.540 --> 08:13:32.140
Shut down. He's alone back here. There's nothing you can do. They're coming in as well from the cave. Demon's about to be there in a couple of seconds.

08:13:32.140 --> 08:13:34.740
Yeah, this is so tough. Look at the comms. Look at the play.

08:13:34.740 --> 08:13:36.140
Just so good.

08:13:36.140 --> 08:13:40.440
So much discipline there. Instead of rushing in, they're like, oh, we've got two kills. Let's get in there.

08:13:40.440 --> 08:13:43.140
They wait until they clear the angle from the cave position as well.

08:13:43.140 --> 08:13:43.540
Yeah.

08:13:43.540 --> 08:13:46.140
That is textbook counter strike coming in there from foot.

08:13:46.140 --> 08:13:55.140
That really didn't look more like it was somebody who had been studying chess, playing, sort of like, they just move all the pieces and you can't do anything, you're just locked in in the corner.

08:13:55.140 --> 08:13:57.140
Yeah, that was really, really nice play.

08:13:57.140 --> 08:14:00.140
Guaranteeing the victory there, not taking any chances.

08:14:00.140 --> 08:14:04.140
A lot of teams would just run through with those couple of kills and they might just trade them out, whatever happens.

08:14:04.140 --> 08:14:13.140
No, they confirm the cave is clear, they clear out the angle correctly and give them no option to find even a single frag there as they find a map point.

08:14:13.140 --> 08:14:16.060
It's 12-9 to Foots here on their opponent's pick.

08:14:16.060 --> 08:14:19.980
Overpass up next, where we no bait a week.

08:14:19.980 --> 08:14:22.060
This is the ticket into the semi-final

08:14:22.060 --> 08:14:23.860
in the palm of Foots hand right now.

08:14:24.820 --> 08:14:26.220
Yeah, they put it together nicely,

08:14:26.220 --> 08:14:28.100
and it was a tough first half for them as well.

08:14:28.100 --> 08:14:29.860
Seven to five, like you pointed out,

08:14:29.860 --> 08:14:33.380
that's, it's not great getting five rounds on your CT side,

08:14:33.380 --> 08:14:35.420
but then you swap over here,

08:14:35.420 --> 08:14:37.180
and you see the kind of comms

08:14:37.180 --> 08:14:38.980
and the kind of calls that have been made

08:14:38.980 --> 08:14:40.980
for the

08:14:40.980 --> 08:14:42.980
for being a make it work

08:14:42.980 --> 08:14:44.980
placing the foot soldiers as a

08:14:44.980 --> 08:14:46.980
were Henry into great positions

08:14:46.980 --> 08:14:48.980
OK that's your best work yet that's

08:14:48.980 --> 08:14:50.980
all the prep I did for the day really

08:14:50.980 --> 08:14:52.980
like those are the lines you've been working on

08:14:52.980 --> 08:14:54.980
I love it. I've got more don't worry

08:14:54.980 --> 08:14:56.980
OK. Launch very aggressive out

08:14:56.980 --> 08:14:58.980
towards middle speaking of aggression

08:14:58.980 --> 08:15:00.980
we're going towards a main it's going to be

08:15:00.980 --> 08:15:02.980
ready to open things up but he is shut down

08:15:02.980 --> 08:15:04.980
four and four I would say favorites of T-Sat

08:15:04.980 --> 08:15:06.980
especially the way photo playing right now

08:15:06.980 --> 08:15:13.180
It's a sponsor from MPL, the star player of Bates, keeps him in this one, Man of Vantage, maintained by Sizzzy.

08:15:13.980 --> 08:15:18.680
MPL, this is an audacious maneuver, one that's not required, I would say.

08:15:19.680 --> 08:15:22.880
Yeah, he was so smart, there's a disengage as you pointed out.

08:15:22.880 --> 08:15:25.480
Yeah, I feel like that maneuver right there.

08:15:25.680 --> 08:15:26.480
That could cost a map.

08:15:26.480 --> 08:15:27.480
It could cost a map, yeah.

08:15:27.880 --> 08:15:28.780
You because now-

08:15:28.780 --> 08:15:32.780
You can let them have the A-bomb side, especially if you have no intel as to what's going on there.

08:15:32.780 --> 08:15:38.360
Yeah, you'd much rather do a 4-on-2 retake than whatever this is.

08:15:38.360 --> 08:15:42.380
It's the minute of the clock, the boar's been planted, and cemetery, he's got the line.

08:15:42.380 --> 08:15:45.540
He's gonna get shot at the back, you're right, oh, they make it work.

08:15:45.540 --> 08:15:48.220
That's gonna make it 12-10.

08:15:48.220 --> 08:15:53.740
They need one more round, Henry, but that last round, what do we normally say?

08:15:53.740 --> 08:15:55.860
The hardest one of them all.

08:15:55.860 --> 08:15:59.860
Number 13 is the hardest round in the world to pick up.

08:15:59.860 --> 08:16:03.060
I noticed Dinko and Jason didn't mention that.

08:16:03.060 --> 08:16:04.780
No, they don't believe in Henry's law.

08:16:04.780 --> 08:16:05.660
They don't believe in it.

08:16:05.660 --> 08:16:08.260
We're trying to bring them around to it.

08:16:08.260 --> 08:16:11.180
But bear in mind, I said it many times before,

08:16:11.180 --> 08:16:12.740
I've commented on a lot of football games.

08:16:12.740 --> 08:16:14.660
They are not closers.

08:16:14.660 --> 08:16:15.980
You have pointed this out.

08:16:15.980 --> 08:16:18.740
They are not a team that does well at finding round number 13.

08:16:18.740 --> 08:16:20.700
I've seen it many, many times.

08:16:20.700 --> 08:16:22.020
And I guess now we're later in the tournament,

08:16:22.020 --> 08:16:23.700
the pressure is even higher.

08:16:23.700 --> 08:16:25.620
So that could affect it even more.

08:16:25.620 --> 08:16:32.340
And the money's not great either.

08:16:32.340 --> 08:16:36.980
Speaking of Jason and Dinko, if you guys missed the game they were doing earlier, with J.W.

08:16:36.980 --> 08:16:39.980
and Maxter and all the rest, so if you go back and watch it, the guys did a great job

08:16:39.980 --> 08:16:42.620
and obviously, you know, the game was really fun.

08:16:42.620 --> 08:16:44.820
It was, it warmed your heart.

08:16:44.820 --> 08:16:48.580
You're saying J.W. on the server, Moses casting it, what more could he want?

08:16:48.580 --> 08:16:50.740
And it went to a three map barn burner.

08:16:50.740 --> 08:16:53.740
And apparently the first time Dinko's casting J.W. as well, which I mean.

08:16:53.740 --> 08:16:57.220
That made me feel very old when he said, oh, I've never even casted a J.W. games.

08:16:57.220 --> 08:16:58.860
Oh, man, I built my whole career.

08:16:58.860 --> 08:16:59.860
Commentate tonight, guy.

08:16:59.860 --> 08:17:00.860
Don't say that again.

08:17:00.860 --> 08:17:01.860
Yeah.

08:17:01.860 --> 08:17:02.860
Don't bring it up.

08:17:02.860 --> 08:17:07.820
Partial biver looks things here from Foots as we will see Tech Nines and a nice galil.

08:17:07.820 --> 08:17:11.740
So not all is lost, but it's looking very likely that we go to round number 24.

08:17:11.740 --> 08:17:12.740
All the rounds here.

08:17:12.740 --> 08:17:13.740
They said they're not closers, Foots.

08:17:13.740 --> 08:17:16.140
They're going to be going for another A-play here.

08:17:16.140 --> 08:17:17.660
It is kind of open right now.

08:17:17.660 --> 08:17:22.100
We have Kendi Zaw in towards a donor and Mork's going to try and deal with them as the smokes

08:17:22.100 --> 08:17:26.340
goes down, but speaking of smokes, NPL will pop them open and find the opening kill.

08:17:26.340 --> 08:17:27.940
That's good work at the moment.

08:17:27.940 --> 08:17:33.180
Ensar saw towards the donut, NPL takes four in very rapid fashion.

08:17:33.180 --> 08:17:37.020
By the way, he's up to 24 kills behind his round.

08:17:37.020 --> 08:17:41.860
So once again, it's another game where NPL is trying to drag the team through it, trying

08:17:41.860 --> 08:17:44.500
to see if he can get everyone else to follow.

08:17:44.500 --> 08:17:47.180
Somebody's got to help him out.

08:17:47.180 --> 08:17:48.180
Can't just be him.

08:17:48.180 --> 08:17:49.300
I mean, it's impressive.

08:17:49.300 --> 08:17:52.820
speaks well of him as an individual for the tournament it's the fact that I've

08:17:52.820 --> 08:17:56.940
seen like three or four maps so far whether it's been the case but if they

08:17:56.940 --> 08:18:01.940
really want to win then somebody else is to get locked in final round of

08:18:01.940 --> 08:18:07.300
regulation but one to get the hell out of here they're missing their mid smoke

08:18:07.300 --> 08:18:11.860
you don't love to see that they will have no idea as well they got a wide

08:18:11.860 --> 08:18:16.980
swing out not knowing the CTs will have full vision here they take that time

08:18:16.980 --> 08:18:18.980
There is an option to re-smoke it I suppose

08:18:19.500 --> 08:18:21.500
You know they're gonna keep from all sides though

08:18:21.860 --> 08:18:24.140
Beanie's gonna be here as well. Oh, it doesn't even matter.

08:18:24.140 --> 08:18:27.060
Long struts him down the laser from the middle

08:18:27.500 --> 08:18:30.540
And this is not gonna get one of a turn but now all the grades are running in there

08:18:30.540 --> 08:18:35.180
They can't burn him out because the smoke is up but demon he's taking the backline. He's on the A bottom side

08:18:35.180 --> 08:18:36.380
Oh

08:18:36.380 --> 08:18:37.900
Double headshot

08:18:37.900 --> 08:18:42.320
Sizi lands a good kill on the juke. He's back around the corner. Let's see if he get activated.

08:18:42.320 --> 08:18:47.040
Fenty's dead. We've talked about it so much. You're right. He's super dead. Now it's all on Sizi.

08:18:47.880 --> 08:18:51.240
He's half HP. They know exactly where he is. That should be GG, Anders.

08:18:51.240 --> 08:18:54.520
It should be on any normal day. You can't really get through this smoke,

08:18:54.520 --> 08:18:57.560
because you just walked straight in. Demon to headshot him.

08:18:57.560 --> 08:19:01.680
And foot. You thought they were going to get cold feet on this opening map, but they didn't.

08:19:03.560 --> 08:19:07.200
Okay, he has a fun drinking game for anyone watching at home. I don't encourage this,

08:19:07.200 --> 08:19:09.180
but it could be a good time.

08:19:09.180 --> 08:19:13.880
Get your favorite bottle of hard liquor, make it tequila.

08:19:13.880 --> 08:19:16.120
Prof, if you want to do water, it's not as fun.

08:19:16.120 --> 08:19:17.320
Get yourself some tequila.

08:19:17.320 --> 08:19:22.760
Every time Anders makes a very dad joke foot pun,

08:19:22.760 --> 08:19:24.040
take a shot.

08:19:24.040 --> 08:19:25.920
You won't know how this game finishes

08:19:25.920 --> 08:19:28.320
or who makes the same finals because you'll

08:19:28.320 --> 08:19:31.320
be blackout drunk, but it could be a good time.

08:19:31.320 --> 08:19:33.520
There was no good ones.

08:19:33.520 --> 08:19:35.640
I actually enjoyed the Henry 671.

08:19:35.640 --> 08:19:39.160
down down was good this kind of subtle it was kind of throwback to a mean

08:19:39.160 --> 08:19:43.880
like he was shaking his head a few months ago but because of that I feel like he

08:19:43.880 --> 08:19:49.680
found that it's like playing meta that's like two years old it's perfectly dated

08:19:49.680 --> 08:19:53.040
to be to be reintroduced and catch people off guard and that's what he does

08:19:53.040 --> 08:19:57.720
perfectly fitting for Henry and Anders casting me yeah yeah that's all throwback

08:19:57.720 --> 08:20:02.880
two or three years off meta talking about this game though for me this this is a

08:20:02.880 --> 08:20:08.460
game that describes foot to fate as a benchmark team.

08:20:08.460 --> 08:20:11.220
They're a team that has like a level that's pretty solid.

08:20:11.220 --> 08:20:14.000
We saw the T side, they lose the pistol, but they get back into it.

08:20:14.000 --> 08:20:16.600
They have some decent frags, NPL has a good round,

08:20:16.600 --> 08:20:18.660
and then they have, you know, they call a bit around it,

08:20:18.660 --> 08:20:20.720
but they lose both pistols.

08:20:20.720 --> 08:20:22.320
And also in this last round, we just

08:20:22.320 --> 08:20:25.040
see Krabeni taking some heads off, also longs.

08:20:25.040 --> 08:20:27.200
And that's just going to be the difference maker.

08:20:27.200 --> 08:20:29.400
They don't have maybe that next level that

08:20:29.400 --> 08:20:32.360
is necessary to win a game against a top team.

08:20:32.360 --> 08:20:37.720
But realistically they had the upper hand when the kit came down to the gun rounds, especially in that first half of course.

08:20:37.720 --> 08:20:41.840
But even second, if they don't go down with the pistols, that could have been a really dangerous game.

08:20:41.840 --> 08:20:45.000
It could have been even fairly one-sided going to Bates, right?

08:20:45.720 --> 08:20:50.840
I thought just first half they did a really good job kind of limiting foot in terms of...

08:20:51.280 --> 08:20:54.920
You know, they're just the type of a team that on the CT side, they would like to make these aggressive plays.

08:20:55.120 --> 08:21:01.640
Bates were always doing a good job waiting it out and then just making their plays towards the sides of the map late round, right?

08:21:01.640 --> 08:21:07.800
when Foot have no no no utility to work with to stop those pushes I also thought that Foot

08:21:08.520 --> 08:21:13.800
went for some kind of uncharacteristic plays some of these retakes like 2v3s, 3v4s that

08:21:13.800 --> 08:21:18.120
you normally don't go for and that actually ended up binding them towards the end of the half because

08:21:18.120 --> 08:21:23.000
they didn't have the money to defend against some of these pushes from Bait right so actually you

08:21:23.000 --> 08:21:28.600
know in the end I thought Bait could have won this. Do you think Bait could have won it as well?

08:21:28.600 --> 08:21:34.600
Yeah, I mean, I think overall a pretty good game. Again, it's the details, it's the pistols that make the difference in this one.

08:21:34.600 --> 08:21:41.600
But, unfortunately for Bay, this felt like a must win considering the map, considering the overpass is coming in.

08:21:41.600 --> 08:21:45.600
So that's why it feels even worse that they couldn't make it happen.

08:21:45.600 --> 08:21:50.600
I think also Sizi was highlighted as a guy that is needed for them to win this game.

08:21:50.600 --> 08:21:53.600
I feel like on the T side, he had a few good rounds on the CT side.

08:21:53.600 --> 08:21:58.120
and as the game progressed he was kind of getting a bit colder and that could

08:21:58.120 --> 08:22:00.120
also have been the difference maker in this game.

08:22:00.120 --> 08:22:03.480
Let's have a bigger conversation. You brought this up in the pre-show and

08:22:03.480 --> 08:22:07.160
Henry mentioned in the cast as well this idea that foot struggles to finish and

08:22:07.160 --> 08:22:10.840
it is something we see time and time again. Hell we almost saw it there as well.

08:22:10.840 --> 08:22:14.720
What do you think it is that's causing them to not be able to to push to that

08:22:14.720 --> 08:22:19.360
13th round? Well I think it's a classic young team problem right? I don't

08:22:19.360 --> 08:22:43.360
I don't necessarily think that this game, this map was a map of choking, I think it was just a game that went close, because it was, but obviously they also missed us more kind of late in the game, which shows that the problem that young teams have is like, pressure comes, they're like, okay, we need to win this, we're favorites, and then the communication is a bit off, the trade is a bit slow, the aim is a bit shaky, and that's what causes some of their problems.

08:22:43.360 --> 08:22:49.200
I also do think that beta are the type of team that you would think would have a problem with because they're quite slow pace

08:22:49.200 --> 08:22:51.420
They're always gonna play for their utility and all these things

08:22:51.420 --> 08:22:55.200
They're gonna be good at limiting some of these some of these aggressive pushes from from foot

08:22:55.280 --> 08:22:59.920
So yeah, I don't think this was necessarily any sort of a problem in terms of closing

08:23:00.560 --> 08:23:05.820
Otherwise, yeah, I mean it's it's it's more proffsets today if they look this is the youngest team at the tournament

08:23:05.820 --> 08:23:09.700
You know, obviously we think of them as kind of one of the favorites to win this

08:23:09.700 --> 08:23:14.820
but they are still based haven't won anything so far you know they don't have the experience of of a lot of these other teams

08:23:15.180 --> 08:23:18.620
Frankly, they don't even have the experience of baits who have been around for an extra season

08:23:19.140 --> 08:23:23.160
Compared to foot you know other than Sizi at least I just came in for this season

08:23:23.160 --> 08:23:27.700
They went to two majors these guys haven't been long has been to one and that's that's pretty much it for me

08:23:27.700 --> 08:23:29.700
He said it was the rear major as well. Yeah

08:23:30.700 --> 08:23:32.700
Yeah, yeah

08:23:32.700 --> 08:23:39.680
See the kisses there for a part of it. So that's how long it will go. I have so many jokes, but I'm just gonna move on

08:23:40.020 --> 08:23:43.500
Let's leave moving on. Let's leave moving on. It's not even good on that road

08:23:43.500 --> 08:23:48.120
Let's talk about that overpass now though because you mentioned time and time again. This is a problem for bait

08:23:48.260 --> 08:23:55.660
It's here. They're gonna have to play a planet. Why do we think it is such a problem? Well, the problem for bait is they played it two times this year

08:23:56.820 --> 08:24:02.620
13-2 against Furia was the last game that they played the 13-10 against Aurora. That's that's it, right?

08:24:02.700 --> 08:24:06.700
They haven't really been, it hasn't been in their map pool for long.

08:24:06.700 --> 08:24:12.700
We don't know how much they played it on the other hand, foot played it 11 times, 5-6 win-loss.

08:24:12.700 --> 08:24:17.700
Which isn't amazing, but all of their, pretty much all of their games are against top 10 teams.

08:24:17.700 --> 08:24:20.700
Astralis, G2, Fury, or these kind of squads.

08:24:20.700 --> 08:24:24.700
And even if they lose, they play them, they get like 10-11 rounds, right?

08:24:24.700 --> 08:24:30.700
So think overpass for them is a pretty decent map, and on the other hand, pretty much we don't know what to expect from Bate.

08:24:30.700 --> 08:24:32.620
I think that's the key part, though, for Bate.

08:24:32.620 --> 08:24:33.980
What do you even expect out of them?

08:24:33.980 --> 08:24:36.060
If you're a foot, how do you prepare for them?

08:24:36.060 --> 08:24:38.300
If you're a Culeo, yes, you have these two games.

08:24:38.300 --> 08:24:40.420
One of them, they didn't even get to play one half.

08:24:40.420 --> 08:24:43.180
So you have three halves to look at from this entire season.

08:24:43.180 --> 08:24:44.860
And the last one that they played is a month ago,

08:24:44.860 --> 08:24:46.140
and that was the 13-3 game.

08:24:46.140 --> 08:24:48.100
The previous one is two months ago,

08:24:48.100 --> 08:24:49.820
that they played a 13-10 game.

08:24:49.820 --> 08:24:52.940
So whatever Bate comes up with, foot

08:24:52.940 --> 08:24:54.780
are just looking to play whatever they have,

08:24:54.780 --> 08:24:56.420
rather than trying to play reactionary.

08:24:56.420 --> 08:24:58.660
And a thing like that, that is a strong suit for foot,

08:24:58.660 --> 08:24:59.140
to be honest.

08:24:59.140 --> 08:25:02.300
I don't think they're a particularly heavy anti-strap team or anything like that.

08:25:02.300 --> 08:25:03.300
We saw it even on ancient.

08:25:03.300 --> 08:25:05.740
A lot of the rounds that they run are very simplistic.

08:25:05.740 --> 08:25:09.460
I mean, it is very strong solid counter-strike, but it is very simple.

08:25:09.460 --> 08:25:14.540
I mean, if I pick out the round where they got match points or map points, it was the

08:25:14.540 --> 08:25:16.620
one that they got the smokes in middle.

08:25:16.620 --> 08:25:19.380
They pushed the red room smoke in four people.

08:25:19.380 --> 08:25:22.660
They just got to pick off on B. There was a lurker working from the other side.

08:25:22.660 --> 08:25:23.660
You have the bomb side.

08:25:23.660 --> 08:25:25.580
Very, very simple round, but very effective.

08:25:25.580 --> 08:25:27.260
And that's just how foot plays.

08:25:27.260 --> 08:25:33.260
So I think, regardless of them maybe not having the most review possibilities for this map,

08:25:33.260 --> 08:25:35.560
I think they're going to be comfortable regardless.

08:25:35.560 --> 08:25:37.060
Yeah, I mean, it's over fast.

08:25:37.060 --> 08:25:41.560
You can just pretty much win the T side by just doing B hits, if it works, right?

08:25:41.560 --> 08:25:45.260
Especially if you get the pistol and you do like three success ones.

08:25:45.260 --> 08:25:49.760
That's, you know, five rounds on the T side, I would say is one T side on the overpass.

08:25:49.760 --> 08:25:53.760
So I think it's going to be a hard battle on that side, right?

08:25:53.760 --> 08:25:57.320
if they can stop that, then the game can open up and actually be, you know,

08:25:57.320 --> 08:26:01.040
oh, what is up? What is Sizi doing on A with the AWP and how are they kind of

08:26:01.040 --> 08:26:03.760
countering the map control and stuff like that? Because I feel like Foot could

08:26:03.760 --> 08:26:08.040
just, could just go to doing a super simple, you know, wait around a bit,

08:26:08.040 --> 08:26:13.080
execute B, rush B, and then, you know, and the eco go to A and mix it up like that.

08:26:13.080 --> 08:26:16.880
It's not down and dusted for Foot though. I mean, this isn't going to be a very simple

08:26:16.880 --> 08:26:20.000
close out in 2-0 because like you said, we don't actually really know what

08:26:20.000 --> 08:26:24.240
fate could bring to the table here? Yeah, I mean that's kind of the I don't

08:26:24.240 --> 08:26:27.560
want to say the scary part but they're going a bit in the unknown and that's

08:26:27.560 --> 08:26:33.160
always the the can be the problem when you're picking into a weak map that is

08:26:33.160 --> 08:26:38.440
available but 90% of the time it just ends up being a dub and also the fact

08:26:38.440 --> 08:26:41.520
is they're one all up already so they have nothing to really fear in worst

08:26:41.520 --> 08:26:45.800
case scenario they're still a third that they can bounce back on. Yeah I do think

08:26:45.800 --> 08:26:49.200
that this is a foot to zero coming to be honest just because as much as they

08:26:49.200 --> 08:26:52.500
don't know what's coming there. It is a comfortable map in terms of how much

08:26:52.500 --> 08:26:55.640
they've played on it. You know, it's not like low and on the low end of their

08:26:55.640 --> 08:26:59.720
map pool. Well, it is, but they just play a lot of maps in this season already.

08:26:59.720 --> 08:27:03.280
So they're just comfortable across the board really. So yeah, I just think

08:27:03.280 --> 08:27:06.900
it's it's going to be fine for them. Let's see if Striker and Prof a right

08:27:06.900 --> 08:27:10.900
how this is going to play out. Foot up against Baytia at PGL Bucharest in the

08:27:10.900 --> 08:27:14.240
quarterfinals. One of them will be going through to the semis, but we're going

08:27:14.240 --> 08:27:16.300
to take a quick break before we find out who it is.

08:27:16.300 --> 08:27:22.460
She said she loves you, but she can't love me, but I love you

08:27:36.740 --> 08:27:38.740
I won't play window anymore

08:28:16.300 --> 08:28:27.620
The human body was built to move.

08:28:27.620 --> 08:28:34.620
Not trapped at a desk in one singular posture for 12 hours a day.

08:28:34.620 --> 08:28:36.620
It's time your chair evolved.

08:28:36.620 --> 08:28:41.580
This is Secret Lab Titan Levo.

08:28:41.580 --> 08:28:44.280
ergonomically engineered for you.

08:28:44.280 --> 08:28:48.120
Gamers, hybrid workers, offices,

08:28:48.120 --> 08:28:51.220
and they'll give you every move.

08:29:41.580 --> 08:30:05.700
The

08:30:05.700 --> 08:30:07.700
Are you ready?

08:30:07.700 --> 08:30:09.700
Down the street!

08:34:05.700 --> 08:34:11.220
fans across the world. Welcome back to the playoffs here at PGL Booker S 2026. You joined us in the

08:34:11.220 --> 08:34:16.100
third quarterfinal of the day and it's looking very good for Foots. They might be booking themselves

08:34:16.100 --> 08:34:20.660
a place in the semifinals, joining the likes of 3D Max and Astralis and there's a movement

08:34:20.660 --> 08:34:26.820
to Overpass and that doesn't seem like good news for Bates. We have very little data but the little

08:34:26.820 --> 08:34:30.420
we have is not looking good. They're probably hoping that they were going to play Dust 2 here

08:34:30.420 --> 08:34:35.540
instead but it's turned out Overpass. Surprise pick for Foots. It's actually their best map

08:34:35.540 --> 08:34:38.460
But like the desk were pointing out. Yeah, they're plenty enough

08:34:38.460 --> 08:34:40.540
I think they got 11 maps last three months with this one

08:34:40.540 --> 08:34:43.180
So they've they've got some drills on this they know what they're doing

08:34:43.300 --> 08:34:47.600
Well, whichever way you look at it. The good news is I suppose that's starting on the CT side

08:34:47.620 --> 08:34:52.940
Okay, they can set the bar things if you lose a pistol and things get out of control. We go down zero four

08:34:53.380 --> 08:34:56.900
That could be a death sentence in its own right kind of like a must-win pistol here

08:34:56.900 --> 08:35:02.980
When it's a mapping all very experienced on and we're getting ready now to get into the second map between a foot and baits

08:35:02.980 --> 08:35:07.320
feels like a foregone conclusion would love to be proven wrong maybe they've

08:35:07.320 --> 08:35:11.920
been in the lab all week working on the potential of overpass being played here

08:35:11.920 --> 08:35:15.580
in the quarterfinals but time will tell. Fertz will make their way over to be

08:35:15.580 --> 08:35:20.760
bombed side setting up smokes for heaven flashbangs available as well four of

08:35:20.760 --> 08:35:25.640
them in fact handers. So here come the smokes, they get a bombarded with flashes

08:35:25.640 --> 08:35:28.840
make their way through we'll see whether this three-man stack can fend them off.

08:35:28.840 --> 08:35:33.580
It has to because the other two are so far away. Senki or that's about perfect, isn't it?

08:35:33.580 --> 08:35:39.180
Another headshot. Kensazor will take down Demon. And now Krabini, cemetery on the other side.

08:35:39.180 --> 08:35:42.900
Two versus five. Bombers lost the towards the monster tunnel.

08:35:42.900 --> 08:35:47.220
The setup is great. The whole plan is there. The execution like all the grenades are landing.

08:35:47.220 --> 08:35:52.300
But once you run into those headshots coming through that choke point, it is over.

08:35:52.300 --> 08:36:01.540
Rubinius here. It is one versus five. Yeah, well whatever they had in mind they're completely

08:36:01.540 --> 08:36:06.940
shut down. They said it might be a must win pistol and they certainly deliver. It will

08:36:06.940 --> 08:36:11.780
be baited with a flawless first round here. Five players surviving and a senthule mowing

08:36:11.780 --> 08:36:16.340
down three of them. No problem whatsoever. No bomb planted. Should be the full eco. So

08:36:16.340 --> 08:36:21.900
crisis averted. Should be two zero no problem unless a surprise force by presented around

08:36:21.900 --> 08:36:29.040
Which I doubt you probably want to be ringing out the AKs in the third on a map like overpass. It's a very large and long-range map

08:36:29.040 --> 08:36:32.180
I don't think the tech 9s are that weapon for the job right now

08:36:33.800 --> 08:36:35.800
You know that's a good point

08:36:36.360 --> 08:36:37.860
so

08:36:37.860 --> 08:36:42.260
It's one of those rounds where you're hoping for mistakes in the CT side to be presented

08:36:43.180 --> 08:36:48.920
Should be no problem here the baits to zero all day long just one deagle to

08:36:48.920 --> 08:36:52.360
to take down here, it's in the hands of Krebbeni.

08:36:53.640 --> 08:36:56.560
Yeah, just don't give over any kind of a rifle

08:36:56.560 --> 08:36:58.960
and then everything will just fine.

08:36:58.960 --> 08:37:02.140
MPL briefly investigating, he's aware that in theory,

08:37:02.140 --> 08:37:04.360
if they'd run long, then they could be walking out.

08:37:04.360 --> 08:37:07.140
That is important to know that timing on the TT side

08:37:07.140 --> 08:37:09.320
because you don't want to be giving it up.

08:37:09.320 --> 08:37:11.000
It's gonna be easier to get my kill with the MP9,

08:37:11.000 --> 08:37:11.840
that's good news.

08:37:11.840 --> 08:37:13.160
It's gonna buy the AWP later on,

08:37:13.160 --> 08:37:15.360
which surely is gonna be a big factor here.

08:37:15.360 --> 08:37:16.640
The bomb is by party,

08:37:16.640 --> 08:37:18.880
so they won't be planting that necessarily.

08:37:18.880 --> 08:37:23.200
maybe there's a chance of some around the world antics either way found out

08:37:23.200 --> 08:37:26.880
Del we've just one kill given over its MPI I think it's dropped not a big deal

08:37:27.520 --> 08:37:31.920
and to zero confirmed in a clean fashion foot though as mentioned taking that

08:37:31.920 --> 08:37:37.120
full eco all have the AK 47s going to run over three the true test now you've

08:37:37.120 --> 08:37:40.240
got a bit of a bonus situation but they're actually taking some upgrades

08:37:40.240 --> 08:37:45.680
here under cities bringing out the early AWP I like it he orps again we don't

08:37:45.680 --> 08:37:47.400
don't have a lot of data, but he does, like,

08:37:47.400 --> 08:37:49.240
open towards the restrooms on this map.

08:37:49.240 --> 08:37:50.080
Okay.

08:37:50.080 --> 08:37:52.160
And then everyone to know, I think we have the B pillar

08:37:52.160 --> 08:37:53.000
and the B bomb sites.

08:37:53.000 --> 08:37:55.240
Like, those are two of his big positions.

08:37:55.240 --> 08:37:57.040
Well, we noted it on ancient.

08:37:57.040 --> 08:37:59.880
He has to be active, nimble.

08:37:59.880 --> 08:38:02.880
It is gonna have heavy amounts of impact here.

08:38:02.880 --> 08:38:04.120
Good grenades at the start.

08:38:04.120 --> 08:38:05.720
They're gonna swing off that.

08:38:05.720 --> 08:38:08.000
Z's one ready for it, but Crepelli will be able

08:38:08.000 --> 08:38:10.800
to find the trade, at least with a little arrange.

08:38:10.800 --> 08:38:11.840
Four versus four.

08:38:11.840 --> 08:38:14.320
It doesn't take much damage for his troubles either.

08:38:14.320 --> 08:38:17.120
So now the CT defense, a little bit questionable.

08:38:17.120 --> 08:38:20.320
Not Sizi, not in towards the flowerbed right now.

08:38:21.720 --> 08:38:23.000
Yeah, needs to be careful.

08:38:23.000 --> 08:38:24.760
Knows he's exposed for as long as well.

08:38:24.760 --> 08:38:26.840
Can't hold that at this position.

08:38:28.080 --> 08:38:29.000
Jump peeking.

08:38:30.440 --> 08:38:33.440
It's having a look around, wants a bit of intel.

08:38:33.440 --> 08:38:35.720
Always nervous when the CTs are jump peeking

08:38:35.720 --> 08:38:37.600
the boxes on the site itself.

08:38:38.560 --> 08:38:40.920
You're more, you're higher up than you think.

08:38:40.920 --> 08:38:42.240
Easily shot out of the sky.

08:38:42.240 --> 08:38:44.360
That's a flick, that's what we want.

08:38:44.360 --> 08:38:46.580
Launce goes down,

08:38:46.580 --> 08:38:48.580
Sizzino that looked clean.

08:38:48.580 --> 08:38:51.780
I want to see more from him exactly like that.

08:38:51.780 --> 08:38:53.460
He's the only one defending for a minute.

08:38:53.460 --> 08:38:54.760
He misses the next one though.

08:38:54.760 --> 08:38:56.260
At least Kanzo's all shown up.

08:38:56.260 --> 08:38:57.620
And nobody's checking the bomb site.

08:38:57.620 --> 08:38:59.120
That seems very careless.

08:38:59.120 --> 08:39:00.760
Cemetery gonna go down.

08:39:00.760 --> 08:39:02.760
Surely you want to be able to check the rest of it here.

08:39:02.760 --> 08:39:03.760
Ascentfield.

08:39:04.760 --> 08:39:07.260
Crab spraying against Krobini.

08:39:07.260 --> 08:39:10.500
And Duke's grenade forced into the fight.

08:39:10.500 --> 08:39:14.340
Look like he was ready to take that follow-up, but he won't and that means

08:39:15.100 --> 08:39:21.020
Bates are gonna pick up his next round very nice shot there from Sizi has to be said slows them down

08:39:22.140 --> 08:39:24.700
This allows the pounce and towards the a bomb site

08:39:25.900 --> 08:39:29.280
Overlooking the CT defense behind the default boxes there

08:39:29.420 --> 08:39:33.980
Let's them down and there will be three in a row now for Bates on their CT campaign here on our opponents pick

08:39:33.980 --> 08:39:37.820
I brought up something that I enjoyed about fruits tea side on ancient

08:39:37.820 --> 08:39:40.940
Okay, I've got some criticism for them on this map. Oh, right. Let's hear it

08:39:40.940 --> 08:39:46.980
I don't know why but they have a tendency to not Molotov the barrels on the B bombsite when they go for those executes

08:39:46.980 --> 08:39:50.940
Okay, look at they don't throw that Molotov and I think that could be a big mistake

08:39:50.960 --> 08:39:55.160
Give me could be risky to not throw that Molotov. Well, let's see if that trend continues

08:39:56.240 --> 08:40:00.300
For now though partial by maximum loss bonus round the corner

08:40:01.580 --> 08:40:04.220
Yeah, they can make a dent with the tech nines and

08:40:04.220 --> 08:40:08.820
single pt-50 in the hands of cemetery is trying to save his gold for the AWP

08:40:08.820 --> 08:40:13.700
going forward. That's some decent map control here but the CTs are allowing

08:40:13.700 --> 08:40:18.940
them to have it so partied under their remits. Two players it's time towards A

08:40:18.940 --> 08:40:25.900
it's gonna be Sizi joined by MPL the star player of the squad and then we go

08:40:25.900 --> 08:40:31.060
one quick kill on MPL. Things can get off hand very quickly but seeing the

08:40:31.060 --> 08:40:35.140
utility fly over the rotation to the cool down that's what we're talking about

08:40:35.140 --> 08:40:38.660
overwhelmed by those pistols and there's been a chance not to get a bomb planted

08:40:38.660 --> 08:40:42.780
as they recover the orb trying to give in the hands of cemetery as well that's

08:40:42.780 --> 08:40:46.620
full plate throw it over yeah the fact that they got the long range shot there

08:40:46.620 --> 08:40:51.700
with the tech nine that's unbelievable it's even cemetery with no kevlar yeah

08:40:51.700 --> 08:40:57.620
they trust him so much here do well the sniper they say yeah here you go we have

08:40:57.620 --> 08:41:01.060
all the weapons on the bait side but they're a man down

08:41:01.060 --> 08:41:04.660
sprays looking good nearly could have been the double I can't believe that's the

08:41:04.660 --> 08:41:09.220
the other side cemetery but that's stolen AWP will bring down Alex and it

08:41:09.220 --> 08:41:13.020
leaves essential he's got the kit and basically all of that smoke is not going

08:41:13.020 --> 08:41:17.380
to be good enough yeah he knows it as well it has to land on top of the bomb

08:41:17.380 --> 08:41:20.500
everybody knows that

08:41:22.020 --> 08:41:25.860
that's not the round you want to be losing cemetery will get out with the AWP as

08:41:25.860 --> 08:41:32.260
Well, Longst goes down with the explosion, but that was their partial by, we talked about, that pounce mentality.

08:41:32.260 --> 08:41:37.360
You can get close enough towards the 8 bombsite, drop a couple of smokes, overwhelm the defense, it's exactly what happened.

08:41:38.060 --> 08:41:42.460
First kill was no problem, a little bit of response there, but as soon as the AWP is recovered for cemetery,

08:41:42.860 --> 08:41:47.460
he holds the defensive angle towards Long, hits the money shop, and they are on the board.

08:41:48.060 --> 08:41:50.760
Good news is for Bayfans, they've got plenty of cash in reserve.

08:41:51.060 --> 08:41:53.460
Say plenty, they've saved an AK-47,

08:41:53.460 --> 08:41:56.780
Kendi's all have to make do with the MP9, there's no orphe to scissi.

08:41:58.460 --> 08:41:59.580
He fought around here.

08:42:00.460 --> 08:42:01.460
Loads of money.

08:42:02.220 --> 08:42:03.460
Now for the footside.

08:42:03.740 --> 08:42:04.700
Fully equipped.

08:42:05.420 --> 08:42:07.300
Full speed ahead for MPL.

08:42:07.580 --> 08:42:10.620
Pushes in towards our party position, smoked down towards the T-steps.

08:42:13.140 --> 08:42:15.860
Wanted to show that he was out there.

08:42:16.700 --> 08:42:20.980
Could slow down launch quite a bit, like he's on the other side of that smoke that went down.

08:42:20.980 --> 08:42:25.980
So he has to be aware that someone could be out by the fountain, that could be anywhere in the playground.

08:42:25.980 --> 08:42:28.980
We'll make it a little bit harder for him to clear out that part of the map.

08:42:28.980 --> 08:42:33.980
The rest of them are the sewers outside of the B bomb site, cemetery waiting for a mistake.

08:42:33.980 --> 08:42:38.980
Alex is playing on those barrels like they talked about. They actually double-nade him.

08:42:38.980 --> 08:42:41.980
If you're not gonna molest off it, double-nade is a pretty good alternative.

08:42:41.980 --> 08:42:43.980
Significant damage.

08:42:43.980 --> 08:42:47.980
MPL will have to try and inflict some of his own.

08:42:47.980 --> 08:42:54.100
waiting towards long looking for that backstab but aware he could be backstab

08:42:54.100 --> 08:42:57.580
himself in the bathroom sir all comes down to this frag if it's clean from

08:42:57.580 --> 08:43:03.580
foots I feel like I'll be a real chance they convert this round at least MPL

08:43:03.580 --> 08:43:08.300
gets one nice shot from cemetery though they nearly lined up for MPL to get the

08:43:08.300 --> 08:43:13.420
double there oh certainly did but unable to convert it a little bit of a fake

08:43:13.420 --> 08:43:16.460
towards beaver looks thing smoked down towards heaven flashes going over but

08:43:16.460 --> 08:43:20.060
it's all a ruse. We're focusing our efforts towards long with the bomb.

08:43:20.780 --> 08:43:22.340
And Jigs will join them from the connector.

08:43:22.340 --> 08:43:24.300
CT's not biting down on the fake at all though.

08:43:24.700 --> 08:43:25.900
They're ready, I'm waiting.

08:43:26.380 --> 08:43:28.300
Yeah, Crypto Ghost, CZ's back in.

08:43:28.300 --> 08:43:30.380
Not with EWP this time, he's gonna get the spray down.

08:43:30.380 --> 08:43:32.380
Oh! Two for one!

08:43:32.380 --> 08:43:34.620
Cemetery! Put some in the ground!

08:43:35.060 --> 08:43:37.580
And now Senthiel is a bit closer. Eight seconds on the clock.

08:43:37.580 --> 08:43:39.020
You have to fight, we win the fight right now.

08:43:39.020 --> 08:43:40.180
Otherwise you pop down the bomb.

08:43:40.460 --> 08:43:41.700
And that's not gonna happen.

08:43:41.820 --> 08:43:42.700
That was a moment.

08:43:42.700 --> 08:43:48.540
essential he shuts them down he's up to seven and oh he hasn't died yet in this

08:43:48.540 --> 08:43:54.140
match holy moly though the double kill the collat of the AWP yeah and you're

08:43:54.140 --> 08:43:58.140
right he knew he had to go for that kill which is certainly possible his teammate

08:43:58.140 --> 08:44:01.620
able to frag as well if he finds that shot with a tech nine the round is over

08:44:01.620 --> 08:44:06.100
didn't even need the bomb part of that stage true it all started here and the

08:44:06.100 --> 08:44:10.380
elder well to get one in that push but going above and beyond their cemetery

08:44:10.380 --> 08:44:15.860
Finally, binding the collat. Nice try, 4-1. Their money's still pretty good as we mentioned,

08:44:15.860 --> 08:44:20.260
but concessions to be made. We've got a Tech 9, Anamak 10. Suggests we see him something

08:44:20.260 --> 08:44:26.820
a bit punchy, a bit faster. But he's pushing through the util. Very important round in terms

08:44:26.820 --> 08:44:31.660
of the finances on both sides of the coin here. It'll be an easy frag for Krebbeni.

08:44:31.660 --> 08:44:35.220
Makes a bit of a meal of it. Take to Dinkford's troubles. The long-range spray works out though.

08:44:35.220 --> 08:44:37.260
Five on three. Round certainly not over.

08:44:37.260 --> 08:44:38.260
They're going to push out.

08:44:38.260 --> 08:44:42.860
push out for sure. And if they find a couple of kills here, the round can be turned on

08:44:42.860 --> 08:44:47.860
his head, but everyone is waiting on the other side. That's unfortunate. And like we said,

08:44:47.860 --> 08:44:53.140
such an important round, the money is now busted completely for bait. They have to save

08:44:53.140 --> 08:44:58.380
its AWP. It begs the question, do you go on the hunt or do you maintain your own finances

08:44:58.380 --> 08:45:01.860
here? You know it's in the AWP. We know that for a fact.

08:45:01.860 --> 08:45:06.740
Yeah, it's tempting. I mean, it's a big weapon, especially on a map like Overpass to be left

08:45:06.740 --> 08:45:12.820
out there in the wild. They are hunting. Cibani's already out looking for him. Yeah, he's gonna get it.

08:45:13.540 --> 08:45:18.500
Cizzi goes down. They will cover the orb. I'm glad he brought it up. The same would have been

08:45:18.500 --> 08:45:22.420
true the other way, right? You have the T side had lost this one. They would have had no money.

08:45:22.420 --> 08:45:27.940
Yeah, that's the most important round of the game so far and it will be foot to find it. Probably

08:45:27.940 --> 08:45:32.020
get some a couple more on the board here. You're at bottom of the barrel loss bonus,

08:45:32.020 --> 08:45:35.620
which means you do have the four spanners. If you only enter with $1400, even if you take the full

08:45:35.620 --> 08:45:41.620
is sent and partialed by territory. Either way, so you might as well force by into this one,

08:45:41.620 --> 08:45:46.620
which is exactly what they're going to do. So, fantastic opportunity, some open runway here for

08:45:46.620 --> 08:45:53.620
Foots to tie up this game 4-4. Previous round had so much weight behind it. It's launched,

08:45:53.620 --> 08:45:58.620
and we said, Mac 10 and Attack 9, they caught that smoke open, get a couple of openers here.

08:45:58.620 --> 08:46:04.620
There was a chance, the four players waiting to have a stab at the smoke, and they removed the AWP

08:46:04.620 --> 08:46:11.460
DANGER going forward as well. So what have we got to work with? No MP9s, 5-7s and D-goals,

08:46:11.460 --> 08:46:16.660
but...foots? There's definitely a world where they can lose, as they'll have to push smokes,

08:46:16.660 --> 08:46:22.020
they like to take risks. They enter 5-7, but that would be a disaster. Speaking of which,

08:46:22.020 --> 08:46:23.020
they're going straight in.

08:46:23.020 --> 08:46:27.420
That is so mean. You know they're not going to have anything defensively, just jumping

08:46:27.420 --> 08:46:33.060
in with the SMG was a main for this kind of an entry. Good work from Longs. They'll take

08:46:33.060 --> 08:46:37.940
to and the round is already over perfect weapon for the job is enough yeah

08:46:37.940 --> 08:46:42.460
that's that's the dream isn't it mp9 running gun a few players of our helmets

08:46:42.460 --> 08:46:46.620
as well mulling them down another clean sweep here for foots on there in that

08:46:46.620 --> 08:46:51.420
pick we did say if ancient doesn't land in favor of baits feels like a golden

08:46:51.420 --> 08:46:55.540
ticket opportunity for foots to book themselves a place in the semi-final yes

08:46:55.540 --> 08:46:59.500
so far that is looking to be true it's going to be 4-4 after this one it's full

08:46:59.500 --> 08:47:07.260
eco into the next round. Sissy hang around if you want hope maybe someone exits this way but

08:47:07.260 --> 08:47:14.540
that is not going to happen either. Good call. So far from what I can tell they're actually

08:47:14.540 --> 08:47:19.500
not big fans of doing that for the Russian generals. Obviously this is based on the on the economy on

08:47:19.500 --> 08:47:25.420
the CT side but in normal rounds they they try to shy away from it which is interesting a lot of

08:47:25.420 --> 08:47:34.860
teams do love it even was clinical yes what do you want okay can they get back

08:47:34.860 --> 08:47:42.020
on top here CT side they do need a big win at the start T side for foot as

08:47:42.020 --> 08:47:48.060
well as their weaker side on this map as it is with everybody just means

08:47:48.060 --> 08:47:51.700
they're gonna be better this oh yeah this is by far the most CT-sided map we

08:47:51.700 --> 08:47:57.420
have the pull. 4 already feels like enough. Again, you know they have nothing.

08:47:57.420 --> 08:48:04.180
Russian B again. Krebeni doesn't need to open this door. You don't know what's

08:48:04.180 --> 08:48:10.300
behind it. Just hold the position. Oh dear, it does fanciest chances, it does come out

08:48:10.300 --> 08:48:14.420
on top, it takes a lot of damage on route down to 13 points of health. That's the

08:48:14.420 --> 08:48:19.060
round though, so as mentioned it will be 4-4 guaranteed. This begs the question now

08:48:19.060 --> 08:48:23.380
as to whether they can find a few exit kills, but they seem to be very aware of this prospect of

08:48:23.380 --> 08:48:29.860
CTs hanging out in T-Sport, using that MP9 to great effects. It's gonna say you've got a lot more

08:48:29.860 --> 08:48:34.660
to lose than that, you know they're full eco, but it's not a problem recovering a deagle and keeping

08:48:34.660 --> 08:48:41.140
four players alive. The nightmare scenario for Bait after winning the pistol and are going up three

08:48:41.140 --> 08:48:46.340
and zero. Now it's up to four four on a map you're not comfortable on.

08:48:49.060 --> 08:48:54.740
Can't stress enough. Such a CT-sided map, allowing them to have this great start-up.

08:48:54.740 --> 08:48:58.580
Losing the pistol does not bode well for their prospects here on Overpass.

08:48:58.580 --> 08:49:02.260
Yeah, in the last three months, right, this team has played 24 rounds of Counter-Shank

08:49:02.260 --> 08:49:06.500
on Overpass for Bait. It's really not a lot to work with.

08:49:07.060 --> 08:49:10.980
They're going to have the AWP back on Sizi. They lost it earlier when he was trying to save it.

08:49:10.980 --> 08:49:13.700
I think it's a big deal that he can bring it out once again.

08:49:13.700 --> 08:49:15.380
Going fast and towards B again.

08:49:15.380 --> 08:49:16.380
Yes they are.

08:49:16.380 --> 08:49:21.380
They are in the most of their barrel position but caught off guard a little bit deep.

08:49:21.380 --> 08:49:28.380
Yeah I think he just got pressured off the angle, just trying to do some chip damage here with the AG grenades and going to back off.

08:49:30.380 --> 08:49:33.380
Now the grenades have been very good.

08:49:33.380 --> 08:49:37.380
Once again they prevailed down to 8 points of health, Alex having a nightmare in that spot.

08:49:38.380 --> 08:49:42.380
Yeah, maybe we're learning why they don't molotov it all that much.

08:49:42.380 --> 08:49:43.380
Yeah exactly.

08:49:43.380 --> 08:49:47.620
I'm in that fair play, if that's the case. I don't know, that could be.

08:49:47.620 --> 08:49:52.780
He double-naded instead. It's a very popular position to try and shut down those B rushes.

08:49:52.780 --> 08:49:55.780
Speaking of Alex, he's 0-5 at the moment.

08:49:55.780 --> 08:49:58.280
True, didn't even notice that.

08:49:58.280 --> 08:50:01.280
Not had a fun time whatsoever.

08:50:01.280 --> 08:50:03.580
Are they double-set up on the barrels now?

08:50:03.580 --> 08:50:08.680
So Alex is going to try and get himself... if they showed up, right? Alex dies, and you hope that Ascentiol isn't checked.

08:50:08.680 --> 08:50:11.480
That's the mind game. Not that it matters, because they're not going to be bombsite, but...

08:50:11.480 --> 08:50:13.080
that's worth noting that

08:50:13.080 --> 08:50:15.360
in theory

08:50:15.360 --> 08:50:18.440
we have to let you know that eight of the p of scissi

08:50:18.440 --> 08:50:20.160
he is poised

08:50:20.160 --> 08:50:22.680
so i'm a little bit more aggressive this time

08:50:22.680 --> 08:50:24.240
smart man once said

08:50:24.240 --> 08:50:28.120
ganko ponovic so fine line between bating and teamwork

08:50:28.120 --> 08:50:30.560
he did say that

08:50:30.560 --> 08:50:33.360
the other time he eludes scissi

08:50:33.360 --> 08:50:34.600
got the pressure from long

08:50:34.600 --> 08:50:37.160
he didn't get a deeper angle so he didn't get shot in the back

08:50:37.160 --> 08:50:39.720
fortunately he was shot in the side of the head instead

08:50:39.720 --> 08:50:42.960
and that will be round they've stacked to be bombsite hoping the tarot at the

08:50:42.960 --> 08:50:44.400
wp would be enough

08:50:44.400 --> 08:50:47.720
but we said the grassy stars from scissor that

08:50:47.720 --> 08:50:51.120
how do you plan the bombsite itself jumpy king one of had

08:50:51.120 --> 08:50:52.600
more to work with

08:50:52.600 --> 08:50:55.760
more time available to cover rotations he goes out with nothing enough

08:50:55.760 --> 08:50:59.160
that's just around

08:50:59.160 --> 08:51:00.720
it's getting out of control now

08:51:00.720 --> 08:51:03.720
just to say when you go look at the positions again it's only twenty four

08:51:03.720 --> 08:51:06.400
rounds so don't want to travel it too much but the position that they find him

08:51:06.400 --> 08:51:07.300
in there

08:51:07.300 --> 08:51:12.500
That is his number one position. Number two is the flowerbed like talked about back on the A bomb site and three is down at the B pillar

08:51:12.500 --> 08:51:16.320
So he's got like those three positions basically that he's that he's really in

08:51:17.820 --> 08:51:19.820
Good find what can you do?

08:51:20.020 --> 08:51:22.920
Goes down they're gonna save the rest. I guess that's the good news

08:51:22.920 --> 08:51:26.620
It's a problem. You're there or lower the AWP you can see him on higher light hearing you

08:51:26.620 --> 08:51:28.360
So let's keep him deployed for the long area as well

08:51:28.360 --> 08:51:30.520
He had to push deeper so he wouldn't be shot

08:51:30.960 --> 08:51:34.760
Right in the back of the head, but then misses the timing as he tries to get into what that divide up

08:51:34.760 --> 08:51:40.880
down he goes and sometimes that's the way she goes as one kill can decide the

08:51:40.880 --> 08:51:44.840
outcome of the round and you just have to save as you know you're not taking a

08:51:44.840 --> 08:51:47.800
bomb aside back

08:51:50.400 --> 08:51:57.020
well Cropini is he's giving the orders now yeah he's got a solid game plan in

08:51:57.020 --> 08:52:02.800
mind they do say four weapons talked about smoking getting stuck in Sizi

08:52:02.800 --> 08:52:06.800
They're going for the boost, it's a nice idea.

08:52:06.800 --> 08:52:07.800
Don't hate it.

08:52:07.800 --> 08:52:09.800
Yeah, they took a little bit too much damage.

08:52:09.800 --> 08:52:10.800
A lot of sound cues there.

08:52:10.800 --> 08:52:14.800
Should be the kill for Longs, if not the double teammate cemetery there too.

08:52:14.800 --> 08:52:15.800
Pick up the pieces.

08:52:15.800 --> 08:52:17.800
Five on three, round on necessarily over.

08:52:17.800 --> 08:52:20.800
Both teams will be high-tailing it towards the A bomb site.

08:52:20.800 --> 08:52:21.800
Can they catch him on the rotation?

08:52:21.800 --> 08:52:22.800
I don't think so.

08:52:22.800 --> 08:52:24.800
It doesn't seem like they're there in time.

08:52:24.800 --> 08:52:26.800
Kenzie's all the linchpin of this operation.

08:52:26.800 --> 08:52:28.800
Maybe he can find a couple of kills in the back,

08:52:28.800 --> 08:52:31.800
but it'd be terrible to think that no one's considering this push.

08:52:31.800 --> 08:52:35.800
and he hits the leg shot nullifies his efforts and he wants a bit more of the action

08:52:36.360 --> 08:52:42.200
high-risk maneuver from cemetery spots him yeah i guess it's fine he gets the head shot he knew

08:52:42.200 --> 08:52:47.640
he liked them yeah i mean fair play but that says someone about it's a wild maneuver yeah

08:52:48.680 --> 08:52:51.000
like unnecessary but i do like it

08:52:53.480 --> 08:52:58.520
essential he is the one with the kids because i've had to say alex is close to the site at

08:52:58.520 --> 08:53:03.320
at least, but he doesn't have a kit, so even any late and diffused scenarios immediately

08:53:03.320 --> 08:53:04.320
wiped out.

08:53:04.320 --> 08:53:10.840
Well, if you are just joining us today, it's Playoffs Day at PGO Book Arrest 2026.

08:53:10.840 --> 08:53:14.360
We've already found ourselves with 3D Max and Astralis at the top end of the bracket.

08:53:14.360 --> 08:53:18.120
This is the lower end of the bracket right now, but Foots will go on to play the winners,

08:53:18.120 --> 08:53:20.760
if they win this map, I'm maybe getting a bit ahead of myself.

08:53:20.760 --> 08:53:24.000
Foots will go on to play the winners of either the Mongols or Power Vision, which is our

08:53:24.000 --> 08:53:27.600
last quarter final of the day coming up next, which, let's be honest, that's game of the

08:53:27.600 --> 08:53:31.680
That's what everyone's waiting for game of the day. Yeah, we're all waiting to see what's gonna happen there

08:53:31.680 --> 08:53:36.560
They're starting out some hard words for the team crazy one of the best things. Yeah

08:53:36.560 --> 08:53:42.360
No, it was amazing interview just saying like if I could cut them now. I would but I've got the major around the corner

08:53:43.960 --> 08:53:50.280
Lighting a fire beneath his team. I suppose those young guns. Yeah keeping it real. Yeah for

08:53:50.760 --> 08:53:56.040
No doubt about that. But then the side Mongols have not looked perfect either super fun team to watch

08:53:56.040 --> 08:54:01.180
Yeah, that's gonna be really interesting in this one. It's six to four in favor of

08:54:01.180 --> 08:54:02.600
foot

08:54:02.600 --> 08:54:08.000
Round number 11 is coming up again. You're the end of the year to be fair and as the wheels have already fallen off you are up

08:54:08.040 --> 08:54:14.680
Three and zero you've posted one for the round of the six rounds on the T side is already a bit of a death then death sentence

08:54:14.680 --> 08:54:15.920
And we're not even at the end of the half

08:54:15.920 --> 08:54:20.960
So they could be an eight four score line on the T side which is in my book GG

08:54:20.960 --> 08:54:27.280
I wish I could have disagreed, I'd love to see someone more out of Bates here, they started

08:54:27.280 --> 08:54:31.120
so well in Ancient Blood, I'm not seeing it at the moment, yeah he is running straight

08:54:31.120 --> 08:54:35.180
to the L-Bend down to the B bomb site, scoped up with the AWP.

08:54:35.180 --> 08:54:40.080
Not uncommon for the CTs to simply miss this flash on over, Alex getting blown up, he is

08:54:40.080 --> 08:54:44.400
one in seven right now, there's one defender left who's right now getting Molotov'd out

08:54:44.400 --> 08:54:45.560
of the back of the site.

08:54:45.560 --> 08:54:48.800
He has got the gap in the smoke to work if I suppose.

08:54:48.800 --> 08:54:50.800
That is true. They're trying to get there.

08:54:50.800 --> 08:54:51.800
There we go.

08:54:51.800 --> 08:54:54.800
Alright, there's the spray down against Duke's at least.

08:54:54.800 --> 08:54:57.800
And trying to help out here, CZ, up on the high ground.

08:54:57.800 --> 08:54:58.800
He really wants to have an impact.

08:54:58.800 --> 08:54:59.800
They know his sentient needs help.

08:54:59.800 --> 08:55:02.800
Someone surely has to be on the bomb site to get him.

08:55:02.800 --> 08:55:04.800
A bit of a hand here, and he gets shut down.

08:55:04.800 --> 08:55:05.800
Good try.

08:55:05.800 --> 08:55:06.800
Bring him towards the end, a good double kill.

08:55:06.800 --> 08:55:08.800
About 1,000 on knife's edge.

08:55:08.800 --> 08:55:11.800
So many players low HP, all it took was one nice spray down.

08:55:11.800 --> 08:55:14.800
Now it's going to leave MPL, not known to be an all-part,

08:55:14.800 --> 08:55:16.800
trying to save the sniper here.

08:55:16.800 --> 08:55:20.200
as they will be ducking and weaving around CT spawn.

08:55:20.200 --> 08:55:22.360
Three versus one, round already over,

08:55:22.360 --> 08:55:24.320
seven on the board for Foots.

08:55:24.320 --> 08:55:25.480
Just great coordination.

08:55:25.480 --> 08:55:27.780
Good alley-oops, as we call them, the flashbang.

08:55:27.780 --> 08:55:29.720
You could see how blind Alex was.

08:55:29.720 --> 08:55:31.880
Zero chance of finding a kill there,

08:55:31.880 --> 08:55:33.200
and for me, the round was already over

08:55:33.200 --> 08:55:34.920
as soon as he goes down with nothing.

08:55:34.920 --> 08:55:36.360
Because he can't play that barrel's position,

08:55:36.360 --> 08:55:38.000
because he's getting double-naded each time.

08:55:38.000 --> 08:55:40.380
So he has to play at a different spot.

08:55:40.380 --> 08:55:42.560
This time, completely blinded.

08:55:42.560 --> 08:55:44.680
And NPL, they do need this AWP.

08:55:44.680 --> 08:55:45.680
They don't have enough money,

08:55:45.680 --> 08:55:47.120
even with the lost bonus or whatever.

08:55:47.120 --> 08:55:48.720
He can't even really scope right now.

08:55:48.720 --> 08:55:49.720
Oh, it's over anyway.

08:55:49.720 --> 08:55:51.920
Oh, they knife him as well.

08:55:51.920 --> 08:55:53.400
So sad.

08:55:53.400 --> 08:55:55.400
He didn't need to do that.

08:55:55.400 --> 08:55:57.080
Oh, man.

08:55:57.080 --> 08:55:58.120
He was going to get him.

08:55:58.120 --> 08:56:00.160
And that's unfortunate, because now they're

08:56:00.160 --> 08:56:01.560
going to have to play this round.

08:56:01.560 --> 08:56:05.560
They can't foot the bill, Henry, for another AWP.

08:56:05.560 --> 08:56:08.360
That's another shot for you playing along at home.

08:56:08.360 --> 08:56:10.840
Yeah.

08:56:10.840 --> 08:56:11.920
Do we keep going?

08:56:11.920 --> 08:56:12.800
Oh, yeah, dude.

08:56:12.800 --> 08:56:14.000
There's not going to be many more rounds there

08:56:14.000 --> 08:56:20.720
overpass I'm afraid. Spend all night. You can see that's in front of replays. Zero chance,

08:56:20.720 --> 08:56:23.600
essentially all trying to use their smoke against them, trying to find a few gaps,

08:56:23.600 --> 08:56:29.280
but some beautiful shots. Krobeni, as we keep mentioning, one of the highest skilled in-game

08:56:29.280 --> 08:56:35.520
leaders we have in CS2 right now. Fantastic game. Oh, quick battle. Wow. And light work,

08:56:35.520 --> 08:56:40.400
made about a 666. He's been removed from the B bombsite, and this is it. Look, try and go

08:56:40.400 --> 08:56:45.240
towards long. Yeah, give that a go. I need a new position. Yeah, I'm getting

08:56:45.240 --> 08:56:50.480
destroyed. And so are baits in general here. 8-4 looking likely, but longs is low.

08:56:50.480 --> 08:56:54.340
So there is a threat that this one could fall apart. They've got maximum loss

08:56:54.340 --> 08:56:58.840
bonus, but still that's only yielded a Desert Eagle for Kensley Zaw, Famous for

08:56:58.840 --> 08:57:04.400
MPL and a 4-3 in general. Desperate, ravenous for information. They will push

08:57:04.400 --> 08:57:08.400
forward in towards shore, but jukes with the perfect little off angle here.

08:57:08.400 --> 08:57:14.920
spots one he knows they're out of the B bomb site now. Good intel of the very least. He's

08:57:14.920 --> 08:57:18.720
going to pump the brakes around us, let them play themselves, see if they'll explore their

08:57:18.720 --> 08:57:25.120
options further on the CT side. Almost feels like they have to surely. Back towards B we

08:57:25.120 --> 08:57:30.040
go. If they're going to go for it, still got 45 seconds. They can fully execute into the

08:57:30.040 --> 08:57:34.160
B bomb site. And who have we got defending here? It's going to be Kandizor with a deagle

08:57:34.160 --> 08:57:36.360
and it will be a sentiel with the smoke.

08:57:37.160 --> 08:57:39.260
The thing is, you can't really smoke monsters in this position,

08:57:39.260 --> 08:57:40.360
and that's where they're coming.

08:57:40.760 --> 08:57:42.860
Yeah, they're already walking in there.

08:57:42.960 --> 08:57:44.260
It's gonna come down to this smoke.

08:57:44.260 --> 08:57:45.160
Can he get it down?

08:57:45.160 --> 08:57:46.360
Duke's up the play in front of them.

08:57:46.960 --> 08:57:48.760
Oh, that's the eagle chap, dude.

08:57:48.760 --> 08:57:50.160
That's done plenty enough.

08:57:50.160 --> 08:57:51.360
That's how he's done.

08:57:51.860 --> 08:57:54.160
Like we said, that smoke is the only thing that's gonna save them.

08:57:54.160 --> 08:57:55.360
He's ready to play in front of it.

08:57:55.360 --> 08:57:56.160
Double kill.

08:57:56.260 --> 08:57:57.360
Like, nothing you can do.

08:57:57.360 --> 08:57:59.360
Eight full, as I mentioned, a few rounds ago.

08:57:59.760 --> 08:58:01.060
I don't think they're recovering from this.

08:58:01.060 --> 08:58:02.260
You've got one single gun round.

08:58:02.260 --> 08:58:03.560
You are up three and zero.

08:58:03.560 --> 08:58:10.560
You needed a pistol victory, you got that, and you can just see they're not ready for this calibre of play on Overpass.

08:58:10.560 --> 08:58:16.560
Yeah, the brief dream that we had, that maybe Bait had something up his sleeve, been secretly studying and practicing this map.

08:58:16.560 --> 08:58:19.560
It's not feeling like it at the moment, an 8-4 half.

08:58:19.560 --> 08:58:26.560
Yeah, real masterclass there, no crazy clutches required, no massive mistakes made by Bait.

08:58:26.560 --> 08:58:31.560
They were just getting thrown around the server, walloped in every single duel.

08:58:31.560 --> 08:58:35.560
And, yeah, there it is. You go up 3-0, you end up losing 8-4.

08:58:35.560 --> 08:58:39.560
I don't think they fancy their own chances here. That piece of paper.

08:58:39.560 --> 08:58:41.560
Better have a prayer on it.

08:58:41.560 --> 08:58:43.560
Yes.

08:58:43.560 --> 08:58:45.560
That is what they need right now.

08:58:45.560 --> 08:58:47.560
We are looking for a miracle.

08:58:47.560 --> 08:58:50.560
Bates' second half is coming up.

08:58:50.560 --> 08:58:56.560
Their opponent's foot looked destined to make the semi-final.

08:58:56.560 --> 08:59:03.120
This is the golden ticket opportunity into the semi-finals here. It doesn't get much better than this a map your opponents don't play

08:59:03.560 --> 08:59:05.560
You've just finished the tea side of eight rounds

08:59:06.920 --> 08:59:09.760
You should be closing this one out. No problem. They've got a

08:59:10.680 --> 08:59:17.840
Key player of theirs Alex 666 MIA. He finishes the half one in eight morale is low. We've seen it a few times here

08:59:18.200 --> 08:59:23.000
Bait some maps that is don't turn up. This is one more forgivable considering that just don't play it

08:59:23.000 --> 08:59:29.280
But yeah, if your Vito has that many gaps in it where he could be punished like this in the quarterfinal

08:59:29.880 --> 08:59:31.880
probably not ready for

08:59:31.920 --> 08:59:33.920
trophies just yet. I

08:59:33.920 --> 08:59:39.000
Think that's an important take away here for Bates. They must broaden the map pool a little bit

08:59:39.000 --> 08:59:44.280
Yeah, being vetoed like this is really hard to deal with. Well, let's see how this one goes ladies and gentlemen

08:59:44.280 --> 08:59:49.200
We're into the second half now. It's gonna be on the CT side, Bate on the T side of our second map here

08:59:49.200 --> 08:59:54.960
the third quarterfinal. What have we got then? Smoked towards heaven, flashes to go over, we saw a very

08:59:54.960 --> 08:59:59.280
similar approach from foot in the first half, it's a nice smoke but not quite deep enough,

08:59:59.280 --> 09:00:03.040
there's still that vision when they come through. Comes out of that first kill and

09:00:03.040 --> 09:00:08.320
Krobeni is an absolute beast right now, finds MPL. Jumping as well inside of the tunnel,

09:00:08.320 --> 09:00:11.680
I can't believe he hit that hatch, it looks so casual. Now they're boosting on top of the smoke,

09:00:11.680 --> 09:00:16.880
that's a good smoke they've baked through down here, but bomb plants can they get it. Alex now

09:00:16.880 --> 09:00:20.000
picked it up and they're running right through. They want to find him as he's planted the

09:00:20.000 --> 09:00:24.800
bomb. It's uncomfortable to find a kill at least. They can't keep it alive.

09:00:24.800 --> 09:00:28.960
Hens is ought to go down. Rabini, that first shot was everything to them.

09:00:30.160 --> 09:00:36.640
It really was. He did the double. Moments. There, it felt like they maybe could pull

09:00:36.640 --> 09:00:40.320
off the pistol victory. Now they will have to force by in the second. If you don't win this

09:00:40.320 --> 09:00:46.720
round, I'm afraid it is over. Out of a run from Bates, managing to make it to the quarter final

09:00:46.720 --> 09:00:52.320
here but it all comes down to this. You'll collose your tech nines. Oh, Trebeni, that was a very nice shot.

09:00:52.320 --> 09:00:56.320
Well, handed this while boosting up on the sandbag there when he smoked off. You don't see that coming.

09:00:56.960 --> 09:01:01.200
A little bit closer but uncomfortable. If Kenseth's all gets one there, maybe there's a chance

09:01:01.200 --> 09:01:05.360
to close things out. But yeah, they can feel this one slipping away. Morale is going to be very low

09:01:05.920 --> 09:01:12.960
in the bin. In fact, one of the golfers here must win round once again. Said that a few times in the

09:01:12.960 --> 09:01:16.360
in the first half, now more than ever.

09:01:16.360 --> 09:01:17.880
If you don't convert this four spy,

09:01:17.880 --> 09:01:20.840
it's 11 to four on the T side of the bus.

09:01:20.840 --> 09:01:23.280
This is also where I think Bate as a team just,

09:01:23.280 --> 09:01:24.240
I think on all maps,

09:01:24.240 --> 09:01:26.920
this is where they have a big problem with their lineup,

09:01:26.920 --> 09:01:29.040
because there are some squads where even if you're down

09:01:29.040 --> 09:01:30.800
like this, you have one explosive player

09:01:30.800 --> 09:01:32.240
that could suddenly turn up, but you're sure.

09:01:32.240 --> 09:01:34.360
Well, we've got a MacAze, and we're gonna send him out,

09:01:34.360 --> 09:01:35.920
and he's gonna solve everything,

09:01:35.920 --> 09:01:37.560
or at least he's gonna give it a chance to get back in.

09:01:37.560 --> 09:01:39.440
I don't see that right now for Bate.

09:01:39.440 --> 09:01:41.520
Thurts used to have a MacAze.

09:01:41.520 --> 09:01:42.520
That is a good point.

09:01:42.520 --> 09:01:46.620
And the fact that they brought longs out of what almost looked like a sort of soft retirement

09:01:46.620 --> 09:01:51.860
into this high level counter strike because he was really hot topic at one point, it's

09:01:51.860 --> 09:01:58.540
been years now but replacing Makaze and still looking this good is kind of crazy honestly.

09:01:58.540 --> 09:02:03.540
Krapeni, this is a wild maneuver, I'm not sure he comes out on top here, yeah.

09:02:03.540 --> 09:02:08.540
Little bit unnecessary, first fumble there for Foots, you can see the idea, you spot

09:02:08.540 --> 09:02:11.980
one of the tech nine trying to overwhelm him but there's no back out plan there

09:02:11.980 --> 09:02:15.820
there's no no retreat available and he kept the term from the flashbang and now

09:02:15.820 --> 09:02:20.220
you've offered up at m4 and Amanda's advantage here and you're the IGL you're

09:02:20.220 --> 09:02:22.540
supposed to try and stop the other people on your team from doing this kind

09:02:22.540 --> 09:02:26.860
of thing yeah will it come back to horn them that is the question still

09:02:26.860 --> 09:02:29.980
advantage four-footers in this round even in five on four don't get me wrong

09:02:29.980 --> 09:02:34.340
okay but let's see whether they can make their way into all the A bomb site

09:02:34.340 --> 09:02:38.260
smoke denies water bank nice little headbutt there at the cemetery can he

09:02:38.260 --> 09:02:43.900
find a few heads of his own though but it's not good enough damage is

09:02:43.900 --> 09:02:48.680
significant though they are so low there are no grenades on the CT side the

09:02:48.680 --> 09:02:52.840
bomb has been planted here and let's see if they could do something Sizi I don't

09:02:52.840 --> 09:02:56.320
hate this idea he's in front they're trying to bait men and it works on nice

09:02:56.320 --> 09:02:59.800
that's what a spamming the smoke wise standing in that position they know he's

09:02:59.800 --> 09:03:03.520
low HP but it looks like they've done enough here as we said foot not known to

09:03:03.520 --> 09:03:08.760
closes and that's around they could come back to horn them here for Benny

09:03:08.760 --> 09:03:12.960
getting a little bit too carried away there and towards the underpass position

09:03:12.960 --> 09:03:19.640
you know we go down as well nice yeah we'll take down that's how rounds are

09:03:19.640 --> 09:03:23.280
lost often you know that one little thing spirals into another and suddenly

09:03:23.280 --> 09:03:29.080
it's all over and I was a fool reset at the economy as well now that's their

09:03:29.080 --> 09:03:35.800
to get back into this game. This series is quarterfinal. That round right there. Over-aggression

09:03:35.800 --> 09:03:40.280
for the in-game lead-up, sets him up, with man advantage, and so much damage inflicted

09:03:40.280 --> 09:03:44.920
is unlucky that Furt don't convert those kills. Have an usual five members, and now,

09:03:44.920 --> 09:03:49.320
bottom of the barrel-off bonus. Bay wants to make do with the pistols.

09:03:49.320 --> 09:03:54.440
It's not really a conversation right now, but Furt map on Mirage is a map that they feel

09:03:54.440 --> 09:03:59.040
feel very much at home on foot or fine on it too, they're good on it even, but just to

09:03:59.040 --> 09:04:05.280
say that if someone to fight for here if you're baited, if you could somehow get through

09:04:05.280 --> 09:04:10.480
this one, it's very hard to see how it's going to happen, but if they can, there is a potential

09:04:10.480 --> 09:04:15.620
reward in playing a map that you're going to feel much, much better on for the decider.

09:04:15.620 --> 09:04:17.520
You never know.

09:04:17.520 --> 09:04:26.360
I need to go over Alex setting up some of the utility here trying to burn up some of these

09:04:26.360 --> 09:04:32.520
positions this corner by the bench Henry go on you give me sort of a you know one to

09:04:32.520 --> 09:04:38.520
ten rating how often is it over look oh it is one of the most overlooked positions in

09:04:38.520 --> 09:04:43.200
all of Canada's track up there with shadow on the watch okay so those are it those are

09:04:43.200 --> 09:04:48.000
the two that even after ten years of commentating those two maps no one ever

09:04:48.000 --> 09:04:54.140
seems to check it is funny there's nobody immediately there now but they

09:04:54.140 --> 09:04:58.580
are actually starting to stack this bombsite quite a bit there's a chance

09:04:58.580 --> 09:05:03.600
it cemetery is known to have a dastardly eagle set up his teammate there

09:05:03.600 --> 09:05:09.160
fortunately goes down eagle won't deliver the 5-7 similar story I tell a lie

09:05:09.160 --> 09:05:12.840
there's a double kill the round is alive and well sure you've only got the

09:05:12.840 --> 09:05:18.680
the pistols remaining, where it's coming in left and right, but still a dangerous moment

09:05:18.680 --> 09:05:24.480
there. Bates will weather the storm and keep themselves going here on overpass. 96 surely

09:05:24.480 --> 09:05:31.760
going to be 97 here with the full eco on the agenda here to Foots.

09:05:31.760 --> 09:05:36.720
Just even surviving that round, I mean, yeah, that's a big stack even if they're just pistols.

09:05:36.720 --> 09:05:42.680
You never know what could happen. So good job Bates. This way you need some of that leadership

09:05:42.680 --> 09:05:47.480
On the on the bait side you have to keep the leaves not out of the question

09:05:47.480 --> 09:05:50.620
This could be done again the fact that it's a bit of a punish pick is cool for foot

09:05:50.620 --> 09:05:54.920
But it also means they're not playing a map that's super strong on the better than baits, but

09:05:55.760 --> 09:06:00.840
You know, it's not the whole map here. So there's a chance that foot could also sound to be uncomfortable out of no

09:06:00.840 --> 09:06:07.840
Well comes out of preparation as well. It's not much you can do to understand their tendency for this one's getting a little bit wild

09:06:08.920 --> 09:06:10.520
MPL though

09:06:10.520 --> 09:06:16.680
Closes things out in style spray down gets a double kill and we go into a tactical timeout gun unavailable

09:06:16.680 --> 09:06:20.720
But they certainly won't have the AWP in the hands of cemetery

09:06:21.280 --> 09:06:24.600
Can they solidify their chances at the semi-finals?

09:06:25.200 --> 09:06:29.000
Right here right now start getting back into this second half

09:06:29.000 --> 09:06:33.220
They win the pistol, but they lost in a second run force, but that's three rounds in a row

09:06:33.220 --> 09:06:40.700
So, four baits. So, Blink, can you miss it? MR12, a massive 8-4 lead is now a two-round

09:06:40.700 --> 09:06:41.700
game.

09:06:41.700 --> 09:06:46.380
That's become a lot more interesting. Again, like I said, they're not really a team that's

09:06:46.380 --> 09:06:51.540
not a celebrate a lot. They're locked in right now, focused on the next round. It's going

09:06:51.540 --> 09:06:58.180
to be round number 17 coming up. Timeout is just fading out here. Let's see. Don't have

09:06:58.180 --> 09:07:04.300
the AWP on the CT side. That was not going to be an option. Sizi does have his. And you

09:07:04.300 --> 09:07:08.500
know, he landed some really good shots on ancient. He's up to 11. He's not waiting.

09:07:08.500 --> 09:07:12.580
On the team down. On the T side, he did. For sure. CT sides didn't really have any

09:07:12.580 --> 09:07:18.040
influence. That's true. But yeah, Stoad, I'm not taking anything away from him. T side,

09:07:18.040 --> 09:07:24.500
he looked very good. And well, there it is again. Opening kill found. He finds his rival

09:07:24.500 --> 09:07:31.580
Sniper in the former cemetery gives them a nice five and four here. This map is alive and well for baits. What's the response for Benny?

09:07:32.260 --> 09:07:34.260
Bravely pushing the underpass once again

09:07:35.260 --> 09:07:37.260
Does he take off the ladder though?

09:07:38.260 --> 09:07:41.140
So risky if you do it early could be really bad

09:07:41.780 --> 09:07:46.660
Seems like he's found perfect timing in fact you just making it look easy like it was hard as nice at all

09:07:47.100 --> 09:07:51.420
He's gonna be walking up straight behind and could even be a double kill. Hello the first one

09:07:51.420 --> 09:07:57.020
Oh, that's a nice turn around. He takes Praveenie down, but two versus three.

09:07:57.020 --> 09:08:03.200
Now you have to completely reset. How do you win out when you're completely disconnected from each other?

09:08:03.200 --> 09:08:07.480
Recovering the bomb and T spawn, they have plenty of utile between them.

09:08:07.480 --> 09:08:15.480
And skill, it would seem as well. What a shot that is, and why Jigs is offering himself up in this sort of scenario is beyond me.

09:08:15.480 --> 09:08:21.380
I really couldn't tell you either. I was gonna say the fact that he's still there. They even have the incendiary and the HE here on Daemon.

09:08:21.380 --> 09:08:26.660
Now you've potentially given them free passage in towards B. Demon has played very defensively.

09:08:27.780 --> 09:08:31.460
Just this first one, maybe it's on, but he doesn't. Alex will take them down.

09:08:31.460 --> 09:08:35.860
He's got some revenge to dish out here. It was a miserable first half for him

09:08:35.860 --> 09:08:38.980
getting double-naded down to the B bomb site, but now he's up to six.

09:08:38.980 --> 09:08:42.100
They're going to win that round as well, and that was a two on three.

09:08:42.100 --> 09:08:44.980
It was a five on three to kick things off as well. They got the double kill here.

09:08:47.300 --> 09:08:50.020
Well, look at them go. And then you got this kill as well.

09:08:51.380 --> 09:08:58.340
damn but yeah I don't know why you're taking that pitch ute I have I couldn't tell you what the

09:08:58.340 --> 09:09:03.140
the reasoning is behind that one the round is yours if you just played the crossfires the

09:09:03.140 --> 09:09:06.900
fundamentals has been the key word of this tournament a lot of teams lacking them

09:09:09.060 --> 09:09:12.340
and taking that sort of race sure you you've got the hot hand you're feeling good you've

09:09:12.340 --> 09:09:17.940
got a double kill towards sure you want to lock it down I understand but you are the reason you've

09:09:17.940 --> 09:09:22.260
lost that round in the end. Well add that to the Crebini round where he was pushing

09:09:22.260 --> 09:09:25.140
connector. Yeah those are two rounds that are worth thinking about. I think you're

09:09:25.140 --> 09:09:27.380
absolutely right, the deeper you go in a tournament, the more you're going to be

09:09:27.380 --> 09:09:31.380
punished for those mistakes. And yeah, you'll be kicking yourself. That's sort of

09:09:31.380 --> 09:09:34.260
advantage and you just offer yourself up. We talked about they're gonna have to use

09:09:34.260 --> 09:09:37.620
the utility, they have to link up. How do they isolate the jewels? You don't even

09:09:37.620 --> 09:09:40.980
have to, the jewels will come to you.

09:09:41.380 --> 09:09:46.580
Well it's of probably not that important when there's not going to be an

09:09:46.580 --> 09:09:51.940
on the other side but you know trying to push out some of those positions so we're gonna go for

09:09:51.940 --> 09:09:57.860
a pounce round long here on both sides. It's a very deep flash and behind two of the players yeah

09:09:57.860 --> 09:10:02.340
you want to get out of there a lot of people at the SU don't actually have to. I'm gonna call

09:10:02.340 --> 09:10:09.460
fighting. Yeah it's gonna keep going. I love it. It does work out. It's okay it's all fine in the end

09:10:10.260 --> 09:10:15.460
a little bit scary but only one player goes down. Seven three, full eco on this one no

09:10:15.460 --> 09:10:21.140
Kevlar, no nades, no upgraded pistol. It's very unlikely he finds a double kill here.

09:10:22.820 --> 09:10:26.260
30 seconds though, that is one thing going in their favor. Maybe there's a world

09:10:27.540 --> 09:10:32.100
with all three players coming out of long. If they can find a bit of chaos here,

09:10:32.100 --> 09:10:37.060
and there is, I suppose, a chance. Yeah, I'm already nervous here. 5-7 there's the first one.

09:10:37.060 --> 09:10:41.300
USB on the follow-up, you know what? It's a pretty good round, right? They get a couple of kills for

09:10:41.300 --> 09:10:47.460
So they put an exhausting fight at long that is five in a row now after losing the pistol. We are all tied up

09:10:48.660 --> 09:10:51.980
Futs are now sweating this felt like

09:10:53.060 --> 09:10:57.500
The red carpet into the semi-final a map your opponent doesn't even play

09:10:57.500 --> 09:11:03.020
They've never even won it with this lineup before they've played it twice and lost both times you get eight rounds on your t-side

09:11:03.540 --> 09:11:05.540
Which as I said is a death sentence

09:11:06.020 --> 09:11:08.560
No team should be recovering from that especially a team

09:11:08.560 --> 09:11:13.680
there's not strong on the map and you've let them back into it with some silly plays.

09:11:13.680 --> 09:11:17.960
The fundamentals weren't there in the advances you had when you were talking the advantage

09:11:17.960 --> 09:11:21.080
towards underpass when you had the weapons against the tech nines.

09:11:21.080 --> 09:11:22.840
You've given up a rifle for free.

09:11:22.840 --> 09:11:27.360
Then in the three on two, you've peaked monster for no rhyme or reason at all and let them

09:11:27.360 --> 09:11:29.760
into the B-bombside around collapses.

09:11:29.760 --> 09:11:33.440
You have no one but yourself to blame right now for this position you found yourself in.

09:11:33.440 --> 09:11:35.200
Sure, you're still on the CT side.

09:11:35.200 --> 09:11:36.680
You now have a full buy.

09:11:36.680 --> 09:11:41.680
It should still be fine, but no way should they have 5 rounds in a row at this stage.

09:11:41.680 --> 09:11:49.480
I mean that's a perfect summary of how we got to where we are right now, but we've got

09:11:49.480 --> 09:11:51.000
to show something more.

09:11:51.000 --> 09:11:54.120
I'm expecting a boost on the other side perhaps.

09:11:54.120 --> 09:11:57.800
Cemetery, not gonna get it, but I love the thought anyway.

09:11:57.800 --> 09:12:02.040
Yeah, wait here to see if anyone's gonna be showing up.

09:12:02.040 --> 09:12:06.480
They're taking these rounds, very similar openings all the time, which is, I mean, it's

09:12:06.480 --> 09:12:11.960
It's an all-time classic anyway on the T side of Overpass, the 4-1 split.

09:12:11.960 --> 09:12:15.280
Well, I guess 1-1-3 if you want to be super technical about it.

09:12:15.280 --> 09:12:16.600
You sent the older one.

09:12:16.600 --> 09:12:18.040
I would like to be super technical.

09:12:18.040 --> 09:12:20.000
You do like that.

09:12:20.000 --> 09:12:22.760
It's good to be completely accurate.

09:12:22.760 --> 09:12:23.880
Let's have a look.

09:12:23.880 --> 09:12:25.280
Very important rounds here.

09:12:25.280 --> 09:12:29.800
If Bates somehow take the lead after being then 8-4 and losing the pistol,

09:12:29.800 --> 09:12:32.520
I'm not sure, 4 or a cover.

09:12:32.520 --> 09:12:35.520
We've said it a few times, we're known to be closers and right now they're choking.

09:12:39.520 --> 09:12:40.520
Yeah, there you are.

09:12:41.520 --> 09:12:45.520
On a map where they have the advantage, I think it's going their way, cemetery.

09:12:45.520 --> 09:12:48.520
That's good intelligence, you know, the observatory towards A.

09:12:48.520 --> 09:12:50.520
That's a good point, yes.

09:12:50.520 --> 09:12:52.520
Kansas all gets to live.

09:12:52.520 --> 09:12:54.520
Time is not on their side, though.

09:12:54.520 --> 09:12:55.520
Yeah.

09:12:55.520 --> 09:12:58.520
30 seconds and you're just about to try and make your way towards B.

09:12:58.520 --> 09:13:01.520
Incendiary drop, that's at least five seconds you won't be pushing through.

09:13:01.520 --> 09:13:06.480
through and if God's flashbangs well it comes a peek this is deadly beam and wide

09:13:06.480 --> 09:13:10.120
swing with a lot of money the one launches back here trying to buy some

09:13:10.120 --> 09:13:13.760
time behind the barrels he's shut down as well that's not bad all right you see

09:13:13.760 --> 09:13:17.920
just step up here sent fuel cemetery actually the one to do the job instead

09:13:17.920 --> 09:13:23.160
you okay that's right there and that will be enough my god I suppose wasn't clean

09:13:23.160 --> 09:13:27.480
wasn't comfortable but by virtue of the clock there's no way to kenzie's or can

09:13:27.480 --> 09:13:32.800
even imagine going for this one there's a human rubble that remains by the monster

09:13:32.800 --> 09:13:38.080
tunnel it's actually a rat so longs in that barrel's position none of none of

09:13:38.080 --> 09:13:40.680
them are CT's that have helmets and normally we don't care about that because

09:13:40.680 --> 09:13:43.280
they're against AK's but he got shot for the wall in the head it's one of the

09:13:43.280 --> 09:13:46.680
rare times so he gets gushed yeah where it actually makes a bit of a difference

09:13:46.680 --> 09:13:50.720
that there's no CT helmet so probably not what made any real difference there

09:13:50.720 --> 09:13:54.180
but it is fine I think about the problem is Anders let's have a look back at the

09:13:54.180 --> 09:13:57.200
round timeline here the rounds have been relatively close are any surviving

09:13:57.200 --> 09:14:01.920
two players each time. They have no loss bonus established whatsoever. They have the previous

09:14:01.920 --> 09:14:07.200
round where only two players survive. Now they bring an AK over into this one, but my point being

09:14:07.200 --> 09:14:12.080
you'll have a buy here, lose this round, it's 11-9, you'll get $1,900 into the next round.

09:14:13.200 --> 09:14:18.880
So this is the moment where it's decided if Foots will close this out cleanly, no problem at all,

09:14:19.680 --> 09:14:23.280
or if there's something left to be said here, you can see they're entering with a couple of

09:14:23.280 --> 09:14:28.400
the Galils there. AWP for Sizi is great. They have to save AK, which is a saving grace.

09:14:28.400 --> 09:14:32.320
But you have to win this round. If you'll bait, tie things up. Shut down your opponent's

09:14:32.320 --> 09:14:35.720
money. Otherwise, it's cartons for them here at PGO Book Rest.

09:14:35.720 --> 09:14:39.280
Okay, I'm glad you painted that picture. The economic forecast here for baits, you have

09:14:39.280 --> 09:14:41.520
to score off the rails. It's just not going to end good.

09:14:41.520 --> 09:14:45.120
You don't have the firepower, right? It's downstairs to those Galils. And there are

09:14:45.120 --> 09:14:49.440
two players at our helmets. We always keep track of, so the Galils could have some potency

09:14:49.440 --> 09:14:55.920
CZ AWP has looked very good here on the T side of the pass finding influential pics

09:14:55.920 --> 09:15:00.720
Krobenny has been aggressive throughout their overpass campaign finding himself

09:15:00.720 --> 09:15:07.520
by the T steps and Zoridzeb can't find the shot opening advantage now means they

09:15:07.520 --> 09:15:10.040
have to go B and there's no two ways about it they know they're gonna be

09:15:10.040 --> 09:15:13.440
backstabbed at this point while he's still aggressive he might have all heard

09:15:13.440 --> 09:15:16.620
this is very dangerous if he dies it opens up the map but he's done one more

09:15:16.620 --> 09:15:22.200
kill he's done very well risky but this time there is a big payoff at the end

09:15:22.200 --> 09:15:26.340
massively aggressive but if you get super one you get into there's another

09:15:26.340 --> 09:15:31.740
player there in towards T spawn worth its weight in gold here we've stressed the

09:15:31.740 --> 09:15:37.100
importance of round number 20 here on the finances of baits longs will hear

09:15:37.100 --> 09:15:41.060
them towards long he might be able to get a free kill out of this one he knows

09:15:41.060 --> 09:15:44.460
he can't just run into war day he's got a free kill a free backstab the bombers

09:15:44.460 --> 09:15:48.380
in T spawn. They're picking it up right now. Lawrence is going to get to put it out there.

09:15:48.380 --> 09:15:51.180
Where do you even go? You've got nowhere to go. You have to hope a cent. You'll get this

09:15:51.180 --> 09:15:56.380
killed quickly and you can just run knife out in towards A. We've talked about the fundamentals.

09:15:56.380 --> 09:16:00.860
It's up to foot. The throw is round the way now. They've done that a couple of times on

09:16:00.860 --> 09:16:04.060
the second half. You can even not then plant the barn. That sounds crazy, but you can even

09:16:04.060 --> 09:16:08.860
miss a shot here. Let them plant and win the four on two. Okay. Well, let's see. Cemetery.

09:16:08.860 --> 09:16:12.940
You've missed a shot. Yeah. There's some damage to Sissy, but doesn't quite kill him.

09:16:12.940 --> 09:16:17.340
12 seconds now, peeps into it, misses another one, is Sentiel hunting them down!

09:16:17.340 --> 09:16:22.940
Back into a two on two, bomb being attempted on the other side, is Sentiel landing a third,

09:16:22.940 --> 09:16:27.180
and seconding headshot, juke's us out of the round and demon, he wants to hunt him down,

09:16:27.180 --> 09:16:30.140
in the smoke, he knows he's in there, he's got nine bullets.

09:16:31.340 --> 09:16:36.700
But already Sentiel is relocated, oh this is a big mind game for him, so smart as Sentiel,

09:16:36.700 --> 09:16:42.140
he's got to spray down the quad kill and the clutch, he might have saved this map for bait.

09:16:42.940 --> 09:16:48.540
A four versus two, we said if the shot was missed there should be protocols in place.

09:16:48.940 --> 09:16:53.660
Let them plant the bomb, don't overcommit but unfortunately they go wide swinging into it.

09:16:54.180 --> 09:17:02.780
Hearing game leader Krobeni set you up a success here, huge advantage, all the information, no time available, this kill here, you've got a four on two, that's it.

09:17:03.420 --> 09:17:06.140
This is not required for long to kill, he's trying to save the AWPer.

09:17:06.620 --> 09:17:12.020
I think you let him go down here, you attempt to retake that with a massive advantage but you've given them...

09:17:12.020 --> 09:17:21.020
The game here. You've led them back in. We talked about the financial ramifications if you just close that round out and they've absolutely thumbled it.

09:17:21.020 --> 09:17:32.020
One missed shot from the AWP has let bait back into this one. Crazy round to give up. Pressure getting to them.

09:17:32.020 --> 09:17:38.020
A lot of mistakes presented here on overpass from Foots. And now they'll take the tactical timeout, discuss their options.

09:17:38.020 --> 09:17:40.020
their finance is not great either.

09:17:42.020 --> 09:17:44.020
Did they save any weapons in the previous? No, they did not.

09:17:44.020 --> 09:17:49.020
So right now I can see a Krebbeny M4, but like I said, if there's win that round, it's GG.

09:17:49.020 --> 09:17:52.020
There would be no way back into a debate.

09:17:52.020 --> 09:17:56.020
Oh man, the desk are going to have a lot of rounds to think about, to highlight where,

09:17:56.020 --> 09:17:59.020
like you've been saying, foot, they could have just wanted, it would have been fine,

09:17:59.020 --> 09:18:01.020
and then we're already there.

09:18:01.020 --> 09:18:05.020
Almost unforgivable that you give that round over.

09:18:05.020 --> 09:18:09.740
Yeah. Well, add it to the list. The matches paused at 10-10.

09:18:09.740 --> 09:18:13.940
It's that wide swing from long as well. Not so unnecessary.

09:18:13.940 --> 09:18:19.340
Well, it was. It's been happening more and more.

09:18:19.340 --> 09:18:21.820
Because he'd already molotov the bombsite at a default spot.

09:18:21.820 --> 09:18:25.260
Leg Europa go down. I know that's crazy to say, but you've delayed the plans.

09:18:25.260 --> 09:18:29.340
They had like 12 seconds to work again, and they were taking these fights.

09:18:29.340 --> 09:18:31.500
It would have been an uncomfortable plan. You wait for your teammates.

09:18:31.500 --> 09:18:35.860
The shot's been missed, Sematri's turned that to himself, he's going down.

09:18:35.860 --> 09:18:41.500
That's already happened, but Long's trying to over commit to the fight might have cost

09:18:41.500 --> 09:18:47.500
him the map here, because they'll be entering with, let's see if it's a 4-spy, it's not.

09:18:47.500 --> 09:18:53.580
So a hero M4, partial investment otherwise, as we enter round number 21, this was 8-4

09:18:53.580 --> 09:18:55.620
on the T side for Foots.

09:18:55.620 --> 09:19:00.100
They have picked up two rounds, one of which was the pistol, they should have been converting

09:19:00.100 --> 09:19:01.100
that previous as well.

09:19:01.100 --> 09:19:04.740
The good news is I suppose, no one survived on the bait side of the previous round.

09:19:04.740 --> 09:19:07.820
If you do somehow win it, they're back to $1400 lost.

09:19:07.820 --> 09:19:11.020
Yeah, so the money's still in the shoe for baits.

09:19:11.020 --> 09:19:15.360
So, the thing is though, they are very likely to win it against four pistols and a Hero

09:19:15.360 --> 09:19:16.360
M4.

09:19:16.360 --> 09:19:19.020
Lots of boosts you can do on overpass and we're going to see one of them right now.

09:19:19.020 --> 09:19:23.200
This is an old classic and there's I believe one of your favorites.

09:19:23.200 --> 09:19:24.440
One of my favorites.

09:19:24.440 --> 09:19:26.340
It's actually one of the boosts I hate the most Henry.

09:19:26.340 --> 09:19:27.340
Yeah.

09:19:27.340 --> 09:19:30.140
because I spend a lot of time coming up with this

09:19:30.140 --> 09:19:31.100
and you know who did it?

09:19:31.100 --> 09:19:34.180
Like one day published it before I did.

09:19:34.180 --> 09:19:35.380
Shroud of all people.

09:19:35.380 --> 09:19:36.220
Shroud now.

09:19:36.220 --> 09:19:38.180
I haven't, like, why?

09:19:38.180 --> 09:19:39.100
Why is he doing that?

09:19:39.100 --> 09:19:42.260
Well, it'll always be the Anders' boost in my heart.

09:19:42.260 --> 09:19:43.100
I can't claim it.

09:19:43.100 --> 09:19:45.700
I wish, if I got the first to publish it, I'd claim it,

09:19:45.700 --> 09:19:48.220
but it's the Shroud boost, I guess.

09:19:48.220 --> 09:19:49.320
Whatever, enough.

09:19:50.460 --> 09:19:54.460
So the gimmick play, the poi, no one home.

09:19:54.460 --> 09:19:56.220
It's gonna be that A-split,

09:19:56.220 --> 09:19:58.780
slow and steady, confirming the connect up.

09:19:58.780 --> 09:20:02.780
It's indeed clear that boost will not be doing anything.

09:20:02.780 --> 09:20:04.420
They'll dismount.

09:20:04.420 --> 09:20:06.780
Time has been a bit of an issue for Bates.

09:20:06.780 --> 09:20:09.500
Been a few scrambles into these bomb sites,

09:20:09.500 --> 09:20:10.860
but they're setting up the execution now.

09:20:10.860 --> 09:20:13.820
One man, uh-oh, good work.

09:20:13.820 --> 09:20:15.140
Good cover from Ascentheal.

09:20:15.140 --> 09:20:16.100
Could have been a double kill,

09:20:16.100 --> 09:20:17.580
but the backstab's coming in from long.

09:20:17.580 --> 09:20:19.260
Should shut this one down.

09:20:20.540 --> 09:20:21.780
I'm clearly trying to do anything

09:20:21.780 --> 09:20:22.980
without all of the informed.

09:20:22.980 --> 09:20:25.500
That was the real weapon that they handed around.

09:20:25.500 --> 09:20:29.500
A real moment of horror when they double swing that position and it didn't look like the T's were quite ready.

09:20:29.500 --> 09:20:36.500
But they do hold on, everything is fine, they're going to be up to 11. Bait in the lead now on Overpass.

09:20:36.500 --> 09:20:42.500
A map, just to reiterate, they've got 24 rounds on this map in the last three months.

09:20:42.500 --> 09:20:46.500
They've only played the map twice and got bodied. I think it was one of them.

09:20:46.500 --> 09:20:49.500
Admittedly, losing a few rounds on this map, not the end of the World Fury, very good on this map.

09:20:49.500 --> 09:20:51.500
And this is one of the practice.

09:20:51.500 --> 09:20:53.900
practice. I know we're talking a lot about the money right now, but it's the

09:20:53.900 --> 09:20:57.500
real trade now. We're having four players survive there, and it's not so much

09:20:57.500 --> 09:21:00.620
compensation. Even if you lose this next round, you're going to be fully equipped

09:21:00.620 --> 09:21:05.940
going forward. And we'll be the final tactical time ahead for Foots. Trying to

09:21:05.940 --> 09:21:10.900
dig their heels in here on the CT side, but unfortunately, too many mistakes,

09:21:10.900 --> 09:21:16.100
too many thrown advantages. I hate to say it, but they are choking the CT side.

09:21:16.100 --> 09:21:21.460
Very nice play from Bates, running away with those opportunities, converting to

09:21:21.460 --> 09:21:22.980
Two on four situations.

09:21:23.980 --> 09:21:25.260
Can't believe it.

09:21:26.380 --> 09:21:27.420
Just can't believe it.

09:21:27.420 --> 09:21:29.020
And there's a stats on screen right now.

09:21:29.020 --> 09:21:30.300
Zero wins.

09:21:30.300 --> 09:21:31.500
They've played it twice.

09:21:33.180 --> 09:21:34.580
Never won the map.

09:21:34.580 --> 09:21:37.620
How are foot only got two rounds on the CT side?

09:21:37.620 --> 09:21:39.060
One of which was a pistol.

09:21:40.740 --> 09:21:41.820
And one of which...

09:21:41.820 --> 09:21:42.860
And that was the round.

09:21:42.860 --> 09:21:44.660
And that second round, that's where Krebbenny got.

09:21:44.660 --> 09:21:45.500
But the clock ran out.

09:21:45.500 --> 09:21:48.940
Or Gages in towards that lower or connector area.

09:21:48.940 --> 09:21:49.780
Things this way.

09:21:49.780 --> 09:21:59.160
Very wrong since then. Our wall bang at the starts. 5 on 4, Longs goes down. This is unraveling

09:21:59.160 --> 09:22:06.500
at the seams for foots. Mirage looking likely now. That's some real thing to say, all things

09:22:06.500 --> 09:22:12.020
considered. That's so unreasonable. The round starts with Longs. I'd love to see the camera

09:22:12.020 --> 09:22:16.620
of him and his reaction to it. I'm dead. I think he was going for the counter wall bang.

09:22:16.620 --> 09:22:19.300
There's a line-up he could do there. You jump on the sandbag and you can spam towards

09:22:19.300 --> 09:22:24.220
sure as they're coming through. Yeah. That's what I assume he was going for. And yeah,

09:22:24.220 --> 09:22:28.460
he gets punished for it.

09:22:28.460 --> 09:22:32.180
They're out long pretty quickly.

09:22:32.180 --> 09:22:37.380
Krabini's the one who's going to be up in the A bomb site.

09:22:37.380 --> 09:22:42.740
When he spots them though, got to be careful as well. There's no up back there.

09:22:42.740 --> 09:22:47.460
He's very, very calm and calculated from baits. Happy to run the clock down. I've

09:22:47.460 --> 09:22:51.540
opted for a four-man attack from Long with the cover of Sizi and the AWP.

09:22:51.540 --> 09:22:55.460
Bear in mind he's got the bomb in his back and, oh, lucky to be alive.

09:22:55.460 --> 09:22:58.420
Krabani will drop the incendiary, try and slow them down, but they're not gonna respect it.

09:22:58.980 --> 09:23:02.740
Wow. Not gonna respect it at all. That should be round five on three, map point.

09:23:04.020 --> 09:23:08.660
What are we witnessing? They look so defeated, Pete, on this map. They look like they were

09:23:08.660 --> 09:23:15.700
gone and out of it. And eight, four first half, it was misery on the opening. Couldn't defend

09:23:15.700 --> 09:23:20.680
any part of the map really when the cells are on the CT side, but now they look revitalized.

09:23:20.680 --> 09:23:24.100
Asentheal with 19 kills, Kensesaw with 20.

09:23:24.600 --> 09:23:26.000
And now they're on the hunt.

09:23:26.300 --> 09:23:28.400
Asentheal will find the first of three.

09:23:28.400 --> 09:23:31.260
If he got anything left in the tank, he better believe he does.

09:23:31.260 --> 09:23:31.900
Oh my god.

09:23:31.900 --> 09:23:33.400
Going for the hat trick here.

09:23:33.800 --> 09:23:35.500
Already got three kills to his name.

09:23:35.500 --> 09:23:36.500
Can he close things out?

09:23:36.500 --> 09:23:38.500
The grenade might even touch the demon here.

09:23:38.500 --> 09:23:40.000
It actually hurts him significantly.

09:23:40.500 --> 09:23:41.700
Not happy with three.

09:23:41.700 --> 09:23:42.800
He wants all four.

09:23:43.200 --> 09:23:44.100
And there we have it.

09:23:44.100 --> 09:23:49.340
Bates will wipe the board here and find map point. This is unbelievable.

09:23:50.700 --> 09:23:53.580
They'll have maximum loss bonus, nothing saved and foot.

09:23:54.100 --> 09:23:58.080
So many opportunities to close this game out, so many advantageous positions,

09:23:58.580 --> 09:24:00.780
but Bates have pulled the rug from underneath them.

09:24:01.740 --> 09:24:03.740
Yeah, he was okay. He was going for that stab lineup.

09:24:06.080 --> 09:24:08.380
Well, this, I suppose, is the other side of the coin.

09:24:08.380 --> 09:24:13.500
When you try one of these prize vetoes, you sneak in a map that nobody was expecting.

09:24:14.100 --> 09:24:18.260
And then suddenly you discover, well, wait a minute, we maybe not the strongest on this map either.

09:24:18.260 --> 09:24:19.260
We've got some holes in our defense.

09:24:19.260 --> 09:24:22.460
But they were A4 on the T side and win the pistol.

09:24:22.700 --> 09:24:25.020
Yeah, that is true, and they have...

09:24:25.020 --> 09:24:26.340
It's crazy.

09:24:26.580 --> 09:24:28.820
They've undermined themselves with some of the previous rounds.

09:24:29.220 --> 09:24:31.660
Your morale is gonna be in the gutter after this one.

09:24:31.660 --> 09:24:33.940
How you gave this game up, I will never know.

09:24:34.180 --> 09:24:37.620
And now we can have the conversation about whether or not, you know, Mirage is the third map.

09:24:37.620 --> 09:24:41.860
You're right there. Analyst Eskiger gonna have a plethora of rounds to talk about.

09:24:41.860 --> 09:24:47.320
Whether there's enough time to uncover them all on the rounds and advances they gave away is yet to be seen

09:24:47.320 --> 09:24:52.720
I can think of three or four off the top of my head. It is ten to twelve Henry

09:24:53.440 --> 09:24:57.520
It's not over yet. We're maybe getting a bit out of ourselves. Go to be careful here

09:24:57.800 --> 09:25:02.460
This should be an easy round a weaponry there on the CT side. It's not very impressive

09:25:02.460 --> 09:25:06.540
They're setting up outside of the monster tunnel another smoke flows down from the CT side

09:25:06.540 --> 09:25:12.660
Dukes just taking a peek but that's a lot of the CT utility that was left is

09:25:12.660 --> 09:25:16.140
already used. I think Dukes has 1 HE on the B bombs and that's it.

09:25:16.140 --> 09:25:20.620
Cemetery though is running in with the last smoke so he's coming just let's see

09:25:20.620 --> 09:25:23.700
if he can get it down in time. That smoke could be everything just like in the

09:25:23.700 --> 09:25:28.100
first half. You get the timing down right maybe it's fine. They're on the other side

09:25:28.100 --> 09:25:33.220
35 seconds. It's smoke. Smoke shows up. It goes pretty shallow. They're running

09:25:33.220 --> 09:25:35.880
right through into the meat grinder on the other side.

09:25:35.880 --> 09:25:37.840
It's a lot of damage, demon with a double

09:25:37.840 --> 09:25:40.560
and cemetery, he can't find the bullets.

09:25:40.560 --> 09:25:41.840
Anything would have done it

09:25:41.840 --> 09:25:43.400
as they would have been dead immediately,

09:25:43.400 --> 09:25:44.320
but he can't land it.

09:25:44.320 --> 09:25:45.840
Hedge shot through the smoke though

09:25:45.840 --> 09:25:47.640
and sees these out of the round and can't store.

09:25:47.640 --> 09:25:48.920
Right.

09:25:48.920 --> 09:25:49.760
Yeah.

09:25:49.760 --> 09:25:52.720
Fundamentals here boys, play together.

09:25:52.720 --> 09:25:55.080
They haven't been able to do that all half long,

09:25:55.080 --> 09:25:56.400
but you're right.

09:25:56.400 --> 09:25:57.560
They gotta wait for it here.

09:25:57.560 --> 09:25:59.880
Longs, very passive.

09:25:59.880 --> 09:26:01.560
He's got no chance here.

09:26:01.560 --> 09:26:04.120
That's the fundamentals we're hoping for.

09:26:04.120 --> 09:26:08.640
They'll get another round, but one step closer to overtime.

09:26:08.640 --> 09:26:10.960
Yeah, absolutely right.

09:26:10.960 --> 09:26:12.960
In the nick of time, they arrive on the server

09:26:12.960 --> 09:26:14.840
here on the CT side.

09:26:14.840 --> 09:26:17.840
Absolute calamity from Foots on their defense,

09:26:17.840 --> 09:26:20.880
but that's around.

09:26:20.880 --> 09:26:22.800
They convert comfortably.

09:26:22.800 --> 09:26:25.520
Bear in mind, we mentioned that the finance is no longer

09:26:25.520 --> 09:26:27.640
a problem, even if I've got a loss bonus,

09:26:27.640 --> 09:26:30.080
they come in fully equipped.

09:26:30.080 --> 09:26:36.580
AWP recovered, AK-47 as well, so FOOT will have everything they need to take it to overtime.

09:26:36.580 --> 09:26:40.580
The fact we're even having a conversation though, that they're playing for overtime.

09:26:40.580 --> 09:26:46.080
On a map like Overpass where you post that many rounds is just kind of unbelievable.

09:26:47.080 --> 09:26:51.580
Now that's how it looks, once the smoke goes down, it defies explanation at the moment.

09:26:53.080 --> 09:26:57.080
One more round here, FOOT, they would be in love with a few more.

09:26:57.080 --> 09:27:02.500
like you pointed out the mental game of this if you lose the surprise pick that

09:27:02.500 --> 09:27:05.620
you're the giant lead on and then you have to go in and play Mirage which

09:27:05.620 --> 09:27:09.140
again is a great home map for baits but they're into that they're going to be

09:27:09.140 --> 09:27:12.980
very excited would have been a very different story you posted the A4

09:27:12.980 --> 09:27:16.500
scoreline in the CT half that's pretty powerful the course we we wouldn't

09:27:16.500 --> 09:27:21.740
really be talking too much about it nope that is on the T side that's the

09:27:21.740 --> 09:27:27.260
the biggest factor here. That's actually a really cool arc for the Molotov to land

09:27:27.260 --> 09:27:30.540
way down at the bottom of Connector. If that helps that MPL, if anyone was there, they

09:27:30.540 --> 09:27:35.780
would have been forced forward and it was thrown from the balloons. That's kind of cool. Classic

09:27:35.780 --> 09:27:40.300
crossfire in towards the bathrooms here from Cabernet and Longs. Now, they shouldn't be

09:27:40.300 --> 09:27:44.940
walking into this lineup that Cemetery's got, right? They should be flashing this one out.

09:27:44.940 --> 09:27:48.660
It's such a common position with the AWP, but they've got to get past this first or they

09:27:48.660 --> 09:27:53.360
Alex opens up. Frank comes in from Kensa-Saw and now Sementree alone.

09:27:53.360 --> 09:27:54.660
They need to line up for the double.

09:27:54.660 --> 09:27:55.660
Oh!

09:27:55.660 --> 09:27:59.160
That takes down Kensa-Saw. Is it enough to get this one into O2?

09:27:59.160 --> 09:28:04.460
No. He's baited out on this one. Sizi hunts him down with a Tech 9, 2 vs 2.

09:28:04.460 --> 09:28:07.960
Oh, Demon, he might just have it here. 25 seconds. Another one for the...

09:28:07.960 --> 09:28:08.960
Oh!

09:28:08.960 --> 09:28:15.160
Sage them. The celebrations are in and overtime is going to be in effect.

09:28:15.160 --> 09:28:21.120
It wasn't clean. It was by no means pretty, but foots have done enough to get a reset at least whether they deserve it

09:28:21.120 --> 09:28:23.120
It's another question entirely, but

09:28:23.680 --> 09:28:26.880
They managed to get it to overtime two rounds posted at the end

09:28:27.920 --> 09:28:31.760
The all-percentetry saving the day here was an opening five on four

09:28:32.000 --> 09:28:37.640
Look what they were done for here this kill the second frag. Kendi's all finds it. We're going to a third

09:28:38.760 --> 09:28:43.760
Cemetery holds his nerves and we go into overtime a mental reset

09:28:43.760 --> 09:28:48.280
that will raise morale you know you're back into this one you're on the CT side

09:28:48.280 --> 09:28:51.560
let's let's look for a 2-1 here that's let's try and show we actually can't

09:28:51.560 --> 09:28:54.960
buy the CT half and it's an opening kill from Juge so you'll find Sizzy orb goes

09:28:54.960 --> 09:28:59.040
down early nice grenade towards shore there was no early smoke from the CT

09:28:59.040 --> 09:29:03.720
side I wonder if that's completely you it's made Sizzy think something else like

09:29:03.720 --> 09:29:09.120
I'm really confused Alex trying to go for a bit of a spray gets grenade in return

09:29:09.120 --> 09:29:14.680
damage or the damage he just wants to throw that same grenade that they were

09:29:14.680 --> 09:29:21.200
throwing against him yeah but doesn't have the same effects

09:29:21.200 --> 09:29:27.080
really we've been talking about quite a bit and he's been very aggressive you

09:29:27.080 --> 09:29:30.560
brought it up multiple times and if you look at him again he's on a bit of a

09:29:30.560 --> 09:29:34.720
mission one more time and I don't mind it but don't push further than this would

09:29:34.720 --> 09:29:41.340
be my recommendation. Well he's taking you up on that bomb on the ground. I don't know

09:29:41.340 --> 09:29:45.220
how you get back in this round, he abates. Now you've done enough. No one needs to make

09:29:45.220 --> 09:29:48.820
any crazy maneuvers, let them have the bomb site, you've got the bomb and T spawn and

09:29:48.820 --> 09:29:55.780
there's no one has to commit to any fights here. Turtle up. Yeah. Say together. Looking

09:29:55.780 --> 09:30:01.960
much better now. Krobeni single handedly wins a round with that nice aggressive maneuver

09:30:01.960 --> 09:30:04.480
But not too aggressive was the point there. Yeah

09:30:05.200 --> 09:30:10.160
Doesn't go all the way in a T spawn doesn't go further than that. They've got the lead once more 13 to 12 a

09:30:11.080 --> 09:30:13.200
Wake-up call perhaps here on overpass

09:30:13.920 --> 09:30:17.440
They've managed to crawl across the finish line of regulation to get us to overtime

09:30:18.200 --> 09:30:19.420
It's all the way back here

09:30:19.420 --> 09:30:24.160
You're gonna be so surprised when you run into Caribbean this position. Yeah, why is he back here?

09:30:24.160 --> 09:30:29.240
He was just holding the bomb on the inside nice round triple get those AKs

09:30:31.960 --> 09:30:39.760
very nice round that's more like it more of the timeouts still quite curious

09:30:39.760 --> 09:30:44.200
about the first kill on CZ because it's tradition to throw the smoke into the

09:30:44.200 --> 09:30:47.720
the monster tunnel every time and as far as I could tell there was no smoke in

09:30:47.720 --> 09:30:51.960
the monster from the CT side and maybe that's how I think CZ dies right

09:30:51.960 --> 09:30:57.200
outside of it so maybe that was just a bit of a mental error on his part maybe

09:30:57.200 --> 09:31:01.080
it was part of an elaborate plan for foot regardless they are now in the lead

09:31:01.080 --> 09:31:10.760
again in overtime first team to 15 well 16 but you're right I like what you did

09:31:10.760 --> 09:31:19.160
that subversive expectations I'll be honest with you know numbers just don't

09:31:19.160 --> 09:31:29.480
do it leave the numbers to me on this I guess thank you right let's see there's

09:31:29.480 --> 09:31:31.480
That's the Smokin Monster tunnel.

09:31:32.480 --> 09:31:34.480
Oh, he really did. Right, let's lock it.

09:31:35.480 --> 09:31:36.480
Let's go.

09:31:40.480 --> 09:31:41.480
Shot him in the foot.

09:31:42.480 --> 09:31:44.480
He's down to 17.

09:31:45.480 --> 09:31:48.480
There we go. There's the numbers. Now I've got it.

09:31:48.480 --> 09:31:50.480
Now I'm on top of my game.

09:31:50.480 --> 09:31:52.480
Lots of damage inflicted.

09:31:53.480 --> 09:31:55.480
Looking much more promising here at the start for foot.

09:31:55.480 --> 09:31:57.480
We're not seeing any wild maneuvers.

09:31:57.480 --> 09:32:00.660
Wild maneuvers and I think that was by virtue of them having such a great start

09:32:00.660 --> 09:32:03.200
They were going for the disrespect plays. They were trying to

09:32:03.720 --> 09:32:09.740
Drive the the point home that the better team perhaps put their foot on the throat of their opposition very nice. Take it up a shot

09:32:10.040 --> 09:32:11.240
Yes

09:32:11.240 --> 09:32:15.800
Keep going Alex. He wants to punch this one down and he will be successful

09:32:16.160 --> 09:32:18.760
I really knew he was in a little bit of trouble so he threw down the smoke

09:32:18.760 --> 09:32:23.880
But they were already on top of him, but maybe you're right that would that could have been the mentality coming in for foot here

09:32:23.880 --> 09:32:27.040
Saying which great start. It's our map. You guys don't really know how to play it

09:32:27.040 --> 09:32:30.320
We're gonna crush you with a lot of aggression and it just didn't work out

09:32:31.240 --> 09:32:33.240
Well, I mean it did it was the

09:32:33.800 --> 09:32:38.040
The buddy four on Tuesday couldn't convert. They're the opening aggression was actually fine

09:32:38.520 --> 09:32:43.440
Okay, it was it was the basic fundamentals that let them down towards the end of these rounds

09:32:43.440 --> 09:32:50.100
But that's a different point entirely as we get into the dying stages here a round of a two of the opening half of overtime looking for 1412

09:32:51.520 --> 09:32:53.840
Smoke with them hiding before

09:32:57.040 --> 09:33:04.000
What a sequence that happened so fast. He couldn't have got the spray any better if you try it is

09:33:05.120 --> 09:33:07.120
Come for Alex now

09:33:07.640 --> 09:33:09.640
Fundamentals like you said

09:33:09.800 --> 09:33:14.400
I could hear you losing your mind Henry, you know the backstab was always there

09:33:14.400 --> 09:33:21.360
It was gonna be fine either way and we go to and zero and finally they've shown us they they can play the CT side of

09:33:21.520 --> 09:33:23.520
Overpasses looking very promising now

09:33:23.520 --> 09:33:28.400
Great set up there from Longs. Can't ask much more than that.

09:33:28.400 --> 09:33:32.160
Cemetery to find the open-nose. A five-four disadvantage there in mind as well.

09:33:32.160 --> 09:33:36.240
Opening kill is there for Bates. And then Longs set up towards the bathroom.

09:33:36.240 --> 09:33:39.360
His teammate, the key detail there, has kept firing off all shots as well.

09:33:39.360 --> 09:33:43.280
Spanning smokes. Trying to suggest they were holding defense through on the bomb site.

09:33:43.280 --> 09:33:46.400
They walk straight past him as they've missed a bit of utile.

09:33:46.400 --> 09:33:50.640
But still, doesn't seem to matter too much. Opening kill, that does matter.

09:33:50.640 --> 09:33:52.960
Cemetery should be hitting that all day long. He knows it.

09:33:52.960 --> 09:33:57.560
They want to put the pressure on. They're actually moving through the smoke to catch him.

09:33:57.560 --> 09:33:58.560
That's more like it.

09:33:58.560 --> 09:33:59.560
That's too much.

09:33:59.560 --> 09:34:02.960
Kenzo saw. He thought he had him weak. He missed that shot. He missed the utility.

09:34:02.960 --> 09:34:05.960
Thought I'm going to hunt him down through the smoke.

09:34:05.960 --> 09:34:12.720
Oh, my God, you didn't feel comfortable, but he gets the job done. Five on two. You're

09:34:12.720 --> 09:34:13.720
round to lose, Furtz.

09:34:13.720 --> 09:34:17.520
The bomb is still really far back. I mean, you have times you can look for a kill and

09:34:17.520 --> 09:34:21.680
still go back, but you found an opening. You couldn't really just jump on it.

09:34:21.680 --> 09:34:24.800
Nice shot from CZ, but it is way too late in the round.

09:34:24.800 --> 09:34:26.640
Where was this in regulation?

09:34:26.640 --> 09:34:27.880
I don't know.

09:34:27.880 --> 09:34:29.480
Where was this level of gameplay?

09:34:31.280 --> 09:34:34.300
They just weren't feeling it, I guess.

09:34:36.280 --> 09:34:37.280
Very, very different.

09:34:37.280 --> 09:34:40.360
I mean, I guess when you lose that big of a lead

09:34:40.360 --> 09:34:41.640
and you're playing the CTs out of Opus,

09:34:41.640 --> 09:34:43.600
that will make everyone focus up.

09:34:43.600 --> 09:34:44.960
For sure.

09:34:44.960 --> 09:34:47.320
They're all gonna be ready now.

09:34:47.320 --> 09:34:51.480
Well, scheduling fans will be appreciative of the 2-0 here.

09:34:51.480 --> 09:34:55.320
been a long day we have one more game to go it's a banger as well mongols versus

09:34:55.320 --> 09:34:59.280
paravision which could go the distance let's be honest 50 rounds in the first

09:34:59.280 --> 09:35:06.760
map yesterday for paravision that was a crazy game a real slobber knock up is

09:35:06.760 --> 09:35:12.440
the booster essential take down seven tree they need three in a row here to get

09:35:12.440 --> 09:35:15.000
this one up into the blue tee otherwise they're gonna get knocked out of the

09:35:15.000 --> 09:35:20.440
tournament and it will be foot instead to go to the semi-finals he's up here

09:35:20.440 --> 09:35:27.240
Oh, and he's got shut down MPL. There we go a double for him this round. It's already washed away

09:35:27.960 --> 09:35:31.200
You've spit of a spray longs now put into action

09:35:33.440 --> 09:35:35.440
It's gonna say longs does enjoy a clutch

09:35:35.440 --> 09:35:39.320
But that one a little bit out of his reach if he gets that third kill

09:35:39.320 --> 09:35:43.320
Maybe he was on the something the two remaining players were over towards the a bomb side, but that's cool time

09:35:43.320 --> 09:35:45.320
I has been called now

09:35:45.880 --> 09:35:48.000
Surely Alex is not gonna get double native again

09:35:48.000 --> 09:35:52.200
surely not. If I'm the T-shutter foot right now, I'm calling a set piece. I'm

09:35:52.200 --> 09:35:56.100
saying that we've got an opportunity here to go for the knockout blow. Let's just go

09:35:56.100 --> 09:35:59.040
with something simple. They're going to be hyper aggressive across the map. Why don't

09:35:59.040 --> 09:36:06.000
we just go for the out of the spawn, be execution, get a bomb planted. That's what

09:36:06.000 --> 09:36:10.600
I'd like to see. Let's keep it simple. Let's try and apply that

09:36:10.600 --> 09:36:16.960
pressure, force out a clutch situation, but we'll see what they opt to go for

09:36:16.960 --> 09:36:21.940
here second round of the second half of overtime as Anders mentioned its first

09:36:21.940 --> 09:36:30.160
16 almost mentioned that you must as you get into a chance to have a paper

09:36:30.160 --> 09:36:34.840
they're on the CT side their CT performance was not great in regulation

09:36:34.840 --> 09:36:38.600
but they got the wake-up call as well they got warmed up here on overpass we'll

09:36:38.600 --> 09:36:42.400
see whether they can actually deliver the goods and post a 3-0 themselves still

09:36:42.400 --> 09:36:45.000
very possible

09:36:46.960 --> 09:36:49.760
Going for the motions early on, clearing out the connector.

09:36:50.460 --> 09:36:53.960
Demon there with Molotov. Molotov on the other side, so...

09:36:55.460 --> 09:36:57.460
Krabini is throwing that one down.

09:36:59.260 --> 09:37:03.460
Very far back on the map here, bait. Unlike where Krabini was pushing all the time.

09:37:03.460 --> 09:37:05.460
Bait much more of a passive setup.

09:37:06.660 --> 09:37:07.960
He's smoking monster.

09:37:08.960 --> 09:37:11.460
Alex in the position. Oh, I think I'm gonna need him again.

09:37:11.460 --> 09:37:13.960
Okay, he's a little bit... Maybe he's there a second ago.

09:37:13.960 --> 09:37:18.120
That is very nice timing. He's gonna be so happy. He's low on his last zone.

09:37:22.040 --> 09:37:25.560
Okay, well they cleared out all the map they need to go for this BX.

09:37:25.560 --> 09:37:29.240
You said you wanted more of a set piece. Now they've gone through the fundamentals.

09:37:29.800 --> 09:37:36.360
Yep. They've beat it out some utility. CTs starved of information, but they're gonna flash over what a flash it is.

09:37:36.360 --> 09:37:40.840
But we cemetery do open things up, paint it into a corner, cemetery will get the double.

09:37:40.840 --> 09:37:43.100
That's the cue now to make their way out towards Mondays.

09:37:43.100 --> 09:37:45.400
It's enough, and this is where they close things out.

09:37:45.400 --> 09:37:46.700
Man advantage.

09:37:46.700 --> 09:37:48.980
Nice shot from Duke, since he's already low.

09:37:48.980 --> 09:37:49.980
He will go down as well.

09:37:49.980 --> 09:37:50.980
Gotta be Gigi.

09:37:50.980 --> 09:37:51.980
Headshot.

09:37:51.980 --> 09:37:52.980
It surely is.

09:37:52.980 --> 09:37:53.980
30 seconds.

09:37:53.980 --> 09:37:54.980
Sizi back here.

09:37:54.980 --> 09:37:55.980
The bomb's on the other side.

09:37:55.980 --> 09:37:56.980
They're gonna plant on A.

09:37:56.980 --> 09:37:59.860
They're just leaving Duke's down here on 2 health.

09:37:59.860 --> 09:38:02.700
If they want already winning, this is such a shutdown.

09:38:02.700 --> 09:38:05.220
This is, yeah, and they've also got to cut off the rotation as well.

09:38:05.220 --> 09:38:06.220
Yeah.

09:38:06.220 --> 09:38:07.220
Oh, this is everything.

09:38:07.220 --> 09:38:08.220
It's shot in the back of the head.

09:38:08.220 --> 09:38:13.220
Probeena takes the kill and Foot marching into the semi-final here in Bucharest.

09:38:15.220 --> 09:38:18.220
Okay, it is fantastic news for them. They are making the semi-finals.

09:38:18.220 --> 09:38:24.220
That's a big move for this team. However, we do also have to be realistic and discuss what we just saw.

09:38:24.220 --> 09:38:27.220
There was a very real world where they lost that map,

09:38:27.220 --> 09:38:31.220
and it's concerning some of the holes that we saw in Foot's gameplay.

09:38:31.220 --> 09:38:35.220
That CT side was as stupid as all of them having a number 10 on the back of their jersey.

09:38:35.220 --> 09:38:37.220
What is that about?

09:38:37.220 --> 09:38:38.220
What is that about?

09:38:38.220 --> 09:38:40.220
That's what I was saying the whole season side.

09:38:40.220 --> 09:38:41.220
What is this about?

09:38:41.220 --> 09:38:43.220
I'm kind of tilted, to be honest.

09:38:43.220 --> 09:38:46.220
Good for them to win, but they're not beating the allegation

09:38:46.220 --> 09:38:48.220
of kind of being hard to...

09:38:48.220 --> 09:38:50.220
struggling to close out.

09:38:50.220 --> 09:38:54.220
Yeah, the second half was riddled with that.

09:38:54.220 --> 09:38:56.220
The guys we're talking about on the cast,

09:38:56.220 --> 09:38:58.220
about how many rounds we would have to go through.

09:38:58.220 --> 09:39:00.220
There will be like six in the second half alone,

09:39:00.220 --> 09:39:03.220
where the game should have been over at like 13-4, 13-6,

09:39:03.220 --> 09:39:08.780
whatever it would have been at that point, you know, so so many four weeks to be forwards thrown away

09:39:08.780 --> 09:39:13.160
You know after they've set themselves up for success in the first half with such a big T side

09:39:13.360 --> 09:39:18.360
Just kind of a big wake-up call for foot with anything, you know, obviously great that they ended up closing it

09:39:18.460 --> 09:39:23.540
But there's definitely going to be a conversation after this again. I don't want to I want to be clear

09:39:23.540 --> 09:39:29.560
I don't think that anything that happened in the city side is like all baits surprise them because we don't have tape on them

09:39:29.560 --> 09:39:35.760
If this is simply foot being in great positions and throwing it away and also crab any like

09:39:35.960 --> 09:39:40.640
Bro the position underpass doesn't mean you need to go all the way to the end of underpass

09:39:40.640 --> 09:39:44.620
You're a city side player you can you know be there for a bit and then fall back

09:39:44.620 --> 09:39:49.960
Why is he three three four times in this half on the edge of in T spawn?

09:39:49.960 --> 09:39:54.660
You don't need to be in T spawn like the first round that they lose to make this comeback even possible

09:39:54.660 --> 09:39:58.700
It's 9-4 so they win the first half amazing win the pistol

09:39:58.700 --> 09:40:02.820
They have a full buy preventing on them for solo and underpass gets a dual

09:40:03.460 --> 09:40:07.940
The dual doesn't go either way. He's like now I'm going all the way in of course dies

09:40:08.100 --> 09:40:13.340
Donates them for and then the comeback starts that kind of round we're talking about oh, maybe they can go to Navi

09:40:13.460 --> 09:40:15.460
That's gonna get you in like in jail

09:40:15.620 --> 09:40:21.260
We'll put you in in jail for a month after that kind of around that's the one talk to you for for three weeks

09:40:21.260 --> 09:40:22.860
I think that was yeah

09:40:22.860 --> 09:40:28.860
But I'm curious, do you think that this team, they are very young, they're somewhat inexperienced?

09:40:28.860 --> 09:40:32.860
Almost lucky to have had this happen against Bates, who also is a bit inexperienced

09:40:32.860 --> 09:40:38.860
because I worry against stronger opposition, they would have been punished so fast for that.

09:40:38.860 --> 09:40:41.860
We've seen that in the past, you know, when they've thrown away some of these leads

09:40:41.860 --> 09:40:46.860
and that's when they lose these maps like this, you know, where they don't take the opportunity

09:40:46.860 --> 09:40:48.860
to close it as fast as they possibly can, right?

09:40:48.860 --> 09:41:05.860
And so this will definitely cost them, this has cost them in the past several times, you know, as I think against Miles where they had a massive, I think it might have been over the past, I can't remember now, which map it was, but it was something like 12-3, they were leading and they ended up losing the map from there, you know, like 9 rounds straight.

09:41:05.860 --> 09:41:17.860
So, yes, better teams will definitely punish them and that's something that they're going to have to fix or make sure that doesn't happen again, because next round they are playing one of the top teams, they're playing a parry vision or the mongol.

09:41:17.860 --> 09:41:22.620
Okay so here's my next question and I suppose if you knew the answer you would

09:41:22.620 --> 09:41:27.420
have Krulio's job but why do you think they're doing this time and time again?

09:41:27.420 --> 09:41:33.020
I mean this game really felt like they're just trying to kind of show off a bit

09:41:33.020 --> 09:41:36.300
and everything was going so smoothly for them and at some point it felt like a

09:41:36.300 --> 09:41:41.020
deathmatch you know along so just you know going out there finding some duels

09:41:41.020 --> 09:41:46.380
killing there's someone else to trade there everything looked so easy but I

09:41:46.380 --> 09:42:03.380
I don't know, aside from that, I think it's just like an ego, a bit of an ego in this particular game that costs them the sharpness that, for example, on the pistol round you're like, oh, look at this, they're falling back and then they're retaking as a team and then the next round it's like, one guy just goes completely off and is trying to be like closing out the round.

09:42:03.380 --> 09:42:14.380
I mean, this is it. This is the round that you see how many little duels Krabani takes here. Like, why does he need to go so deep? And then he gives away, that's the first kill in the round, right?

09:42:14.380 --> 09:42:27.380
They're trading out on the bombsite now. It's a 4v2 and it's like, okay. Well, now this is a huge advantage for Bathe and they win the round. What else to add here?

09:42:27.380 --> 09:42:36.380
But why is he alone there in the first place? Because his teammate was like back to where he went back to the bombsite. He's literally left alone against pistols and so like if they swarm you, that's a gun.

09:42:36.380 --> 09:42:38.380
That's a gun. That's a gun donated or whatever.

09:42:38.380 --> 09:42:41.380
So in a sense, I understand why he then felt like he needed to push,

09:42:41.380 --> 09:42:46.380
because he needed to play for himself, because he could have been getting pushed from upstairs as well.

09:42:46.380 --> 09:42:50.380
He had no idea what the information was there, but then, just don't be there in the first place.

09:42:50.380 --> 09:42:54.380
Just play it back, play the anti-Eco, because it's a forced buy.

09:42:54.380 --> 09:42:55.380
But play it together.

09:42:55.380 --> 09:43:00.380
Play it to the advantage of having a teammate with you, play the crossfires, overpass.

09:43:00.380 --> 09:43:04.380
You have so many opportunities to fall back, wait for your teammates, wait for the anti-flashes,

09:43:04.380 --> 09:43:08.380
all that stuff. That's why it's such a heavily seated-sided map. Don't do that against pistols like

09:43:08.380 --> 09:43:13.500
it's just so unnecessary. One of many examples that we have. We don't have time to get through all

09:43:13.500 --> 09:43:17.660
the examples though because Pala is with the footplayers now. Let's hear what they have to say.

09:43:18.780 --> 09:43:25.340
Thank you guys. Yes, I'm down on the floor with louse of Fert. Congratulations on making it through

09:43:25.340 --> 09:43:31.340
to the semi-finals. Can I get your feelings? How is that? How does that sound? I mean it feels good,

09:43:31.340 --> 09:43:37.940
But I can't be too excited about it, because we talked about it, we kind of expected these results, right?

09:43:37.940 --> 09:43:40.940
So we want to take it one by one and see where we can end up, right?

09:43:40.940 --> 09:43:47.940
Because, I mean, yeah, after we beat Paris Vision, and it is for me, I think it's pretty clear what I want from this tournament.

09:43:47.940 --> 09:43:51.940
Longs, is the Romania buff real? Tell us.

09:43:51.940 --> 09:43:57.740
I mean, yes, but I see now it applies to the team, because today I had an off-game completely, mentally and individually on the server.

09:43:57.740 --> 09:44:01.140
I was not there, but the team got it, so I'm happy. I'm really happy.

09:44:01.140 --> 09:44:07.140
Is that considered by yourself a poor performance in what way?

09:44:07.140 --> 09:44:15.140
I mean, I felt I lost many duels. I think mentally I crumbled again in some specific situations where I shouldn't.

09:44:15.140 --> 09:44:21.140
Especially in the situations where I lost a lot of endules or I died just stupidly through a smoke or in some random scenario.

09:44:21.140 --> 09:44:25.140
I shouldn't get affected by it, but I think that's what I need to work on right now.

09:44:25.140 --> 09:44:32.260
I feel that's a very self-critical way of seeing things, because at least from an outside perspective,

09:44:32.260 --> 09:44:35.620
it looked like everybody was pulling their weight at times, including yourself.

09:44:36.420 --> 09:44:40.100
Yeah, I mean, of course, I pulled myself out of the trenches, if I can say it like that, but

09:44:40.820 --> 09:44:44.420
it's not enough. I feel I didn't do enough. I feel I let my team down again today

09:44:44.420 --> 09:44:47.620
on a mental way, which is not good, because that's one of my strong points. So yeah,

09:44:47.620 --> 09:44:50.500
I just need to work on it and keep it on a constant level.

09:44:50.500 --> 09:44:58.500
Great thoughts. Let's quickly go through the map. You managed to win on Bates pick, but it didn't start so strongly.

09:44:58.500 --> 09:45:04.500
You only got five CT rounds, but then you guys really came together on that second half on the T side. What happened?

09:45:04.500 --> 09:45:10.500
I mean, I feel on the CT side, everything started being a bit bad after we lost that eco.

09:45:10.500 --> 09:45:17.500
Of course, I'm not sure what it was, but I think after we lost that round, we kind of got in our head again.

09:45:17.500 --> 09:45:23.340
over thinking what they're going to do and in many situations I feel we kind of had a good call,

09:45:23.340 --> 09:45:28.540
we knew what they're doing most of the time but yeah it's just over thinking some situations by

09:45:28.540 --> 09:45:34.300
each individual and yeah. Then we go into Overpass and the script was sort of flipped,

09:45:34.300 --> 09:45:40.060
you started with eight T rounds but then going to the second half you only got three CT rounds,

09:45:40.060 --> 09:45:45.660
what happened there on Overpass? Well I feel like I think that's the thing, I feel again it's the

09:45:45.660 --> 09:45:50.620
mentality. I feel we lost some bad rounds. Again, we lost the advantage rounds. We lost some

09:45:50.620 --> 09:45:55.660
impossible rounds, but you know, it's a game. Anything can happen, right? But yeah, I think that

09:45:55.660 --> 09:46:01.820
was the biggest flaw of us today. It was the mental game because we had good preparation and when

09:46:01.820 --> 09:46:08.060
we could play our game and be normal, we did what we do best and that's winning. Awesome. Well,

09:46:08.060 --> 09:46:12.220
Lance, couple more questions before I let you go. So you've got the win now. You're playing

09:46:12.220 --> 09:46:17.080
Mongols or Paravision? What are your thoughts on the potential semi-final matchup ahead?

09:46:17.080 --> 09:46:21.060
I mean to be honest I would like to play Mongols not because I don't want to play

09:46:21.060 --> 09:46:23.780
Paravision I think it would be a good matchup to play Paravision but I never

09:46:23.780 --> 09:46:27.500
played Mongols in my life and I would like to play them so yeah I'm excited for

09:46:27.500 --> 09:46:31.460
the semi-finals I think it's great opponents for the team so I think it

09:46:31.460 --> 09:46:35.320
would be a good game indeed. Awesome. Lounx always a pleasure to chat. I had one

09:46:35.320 --> 09:46:39.940
final wild card question. I don't know if you've ever seen the old sort of viral

09:46:39.940 --> 09:46:44.180
very well-known video of the CS player Shox, the French player, where he's talking about

09:46:44.180 --> 09:46:46.900
five fingers on one hand. Do you know the video?

09:46:46.900 --> 09:46:47.900
Yes, of course.

09:46:47.900 --> 09:46:51.460
What about for you guys the five toes on the one foot?

09:46:51.460 --> 09:46:56.180
I mean, you can call it like that, I guess, yeah. I don't expect it, but yeah, you can

09:46:56.180 --> 09:46:57.180
call it like that.

09:46:57.180 --> 09:46:59.900
All right, great to know. I just wanted to run it by you. All right, Lax, anything that

09:46:59.900 --> 09:47:03.220
you'd like to say to the fans watching at home before I let you go?

09:47:03.220 --> 09:47:06.420
Keep watching, guys. I don't want to say anything because I might jinx it, but keep watching.

09:47:06.420 --> 09:47:09.380
Real Dorbis and maybe we'll win the tournament.

09:47:09.380 --> 09:47:14.380
Well, we will indeed keep watching. Congratulations once again on making it through to the semis.

09:47:16.380 --> 09:47:18.380
I can't deal with all the foot puns.

09:47:18.380 --> 09:47:22.380
I'm kind of sad that day one, just because of that, to be honest.

09:47:22.380 --> 09:47:24.380
We were going to struggle through another day of that.

09:47:24.380 --> 09:47:27.380
Get out of nowhere, that one. That one is a bit more elaborate.

09:47:27.380 --> 09:47:29.380
There's some layers.

09:47:29.380 --> 09:47:32.380
There's historic references.

09:47:32.380 --> 09:47:34.380
Shout out to Sharks one time. Great guy, great player.

09:47:34.380 --> 09:47:36.380
I'm so tired of it all.

09:47:36.380 --> 09:47:39.460
So yeah, they're through, we're gonna deal with them even more tomorrow.

09:47:39.460 --> 09:47:43.300
I mean, I also like the confidence of being young, you know, going, well,

09:47:43.300 --> 09:47:45.220
the mental game wasn't great, but we won.

09:47:45.220 --> 09:47:45.980
But that's it.

09:47:45.980 --> 09:47:49.780
I don't want to jinx it, but maybe we'll do it.

09:47:49.780 --> 09:47:51.820
Well, I mean, also good for him.

09:47:51.820 --> 09:47:55.100
I mean, acknowledging that he didn't play a great game.

09:47:55.100 --> 09:47:56.100
He didn't play a horrible game.

09:47:56.100 --> 09:48:00.660
He had some good moments, but definitely I would put it on a team collapse

09:48:00.660 --> 09:48:03.980
and some like team setups more so than him personally.

09:48:03.980 --> 09:48:07.520
I don't really think Overpass was his bad map in any way.

09:48:07.520 --> 09:48:12.680
I would definitely see some other players making some weird moves that ended up costing them more so than

09:48:12.680 --> 09:48:17.480
obviously if Long gets three kills and around then you just win, but you can't really expect that every time.

09:48:17.480 --> 09:48:24.680
Yeah, I think that just speak to the youth of this team, you know, because the mental game is something that they've spoken about several times, you know,

09:48:24.680 --> 09:48:31.980
but it's going to take them a little bit more to get over some of these situations, you know, because we have seen it time and time and time again.

09:48:31.980 --> 09:48:34.860
If you had an older, more experienced player in that interview, they would have been like,

09:48:34.860 --> 09:48:36.460
they were some problems and overpassed.

09:48:36.460 --> 09:48:39.380
But the youngsters are like, we won, we're into the semi-finals.

09:48:39.380 --> 09:48:41.780
And to be fair to them, that is all that matters.

09:48:41.780 --> 09:48:43.180
That's exactly what has happened.

09:48:43.180 --> 09:48:44.980
There is one more spot remaining.

09:48:44.980 --> 09:48:47.980
I would say it's the blockbuster game of the day, coming up next.

09:48:47.980 --> 09:48:50.780
Paravision, up against Mongols, don't go anywhere.

09:49:01.980 --> 09:49:03.980
I

09:49:13.020 --> 09:49:15.020
Won't play window anymore

09:50:01.980 --> 09:50:08.980
Not trapped at a desk in one singular posture for 12 hours a day.

09:50:08.980 --> 09:50:12.980
It's time your chair evolved.

09:50:12.980 --> 09:50:15.980
This is Secret Lab Titan Evo.

09:50:15.980 --> 09:50:19.980
Ergonomically engineered for you.

09:50:19.980 --> 09:50:20.980
Gamers.

09:50:20.980 --> 09:50:21.980
Hybrid workers.

09:50:21.980 --> 09:50:22.980
Artists.

09:50:22.980 --> 09:50:25.980
That game your every move.

09:50:31.980 --> 09:50:48.980
MUSIC

09:50:48.980 --> 09:50:50.980
You're gonna die.

09:50:50.980 --> 09:50:52.980
No!

09:50:52.980 --> 09:50:54.980
No!

09:50:54.980 --> 09:50:56.980
No!

09:50:56.980 --> 09:50:58.980
No!

09:50:58.980 --> 09:51:00.980
No!

09:51:00.980 --> 09:51:02.980
No!

09:51:02.980 --> 09:51:04.980
No!

09:51:04.980 --> 09:51:06.980
No!

09:51:06.980 --> 09:51:08.980
No!

09:51:08.980 --> 09:51:10.980
No!

09:51:10.980 --> 09:51:12.980
No!

09:51:12.980 --> 09:51:14.980
No!

09:51:14.980 --> 09:51:16.980
No!

09:51:16.980 --> 09:51:17.980
Nice!

09:51:17.980 --> 09:51:18.980
Nice!

09:51:18.980 --> 09:51:28.660
I'm never going to not win that Jorco one man, that was so hard.

09:51:28.660 --> 09:51:31.620
We saw that live and we were all just speechless after that one.

09:51:31.620 --> 09:51:34.300
Love diary, like really committed to it like that.

09:51:34.300 --> 09:51:39.260
Anyway, welcome back to PGL Booker Race, it's the quarterfinals and ParaVision is up against

09:51:39.260 --> 09:51:40.660
Mongols.

09:51:40.660 --> 09:51:44.500
We have so much to discuss when it comes to ParaVision and it's all thanks to them really

09:51:44.500 --> 09:51:50.100
because they were very open yesterday. Dastan was here on the couch sharing so much.

09:51:50.100 --> 09:51:56.020
James went and did an interview with HLTV, also shared a lot. So I want to start with the conversation

09:51:56.020 --> 09:52:02.020
around power vision plays better against better teams. Obviously Dastan and James have touched

09:52:02.020 --> 09:52:06.260
on this, but the reason I wanted to speak about it is because I think this is actually a bigger

09:52:06.260 --> 09:52:10.820
conversation at the moment in competitive Counter-Strike. We've seen it with FaZe. We saw it today

09:52:10.820 --> 09:52:14.980
with a lot of these underdogs getting rounds unexpectedly, this is something that is going

09:52:14.980 --> 09:52:20.340
to have to change for these teams that are used to playing the more experienced teams because

09:52:20.340 --> 09:52:25.620
now with VRS you never know when you are going to find yourself at a tiny land having to fight

09:52:25.620 --> 09:52:30.820
for points. Yeah I mean this is a team that's generally been playing up to the level of their

09:52:30.820 --> 09:52:35.140
opposition all throughout their history or even since they entered the tier one circuit really

09:52:35.140 --> 09:52:41.220
because they enter the season with a bounty that they end up winning, and from there it

09:52:41.220 --> 09:52:46.660
just goes up and down, up and down, no matter who they play, they effectively play up the

09:52:46.660 --> 09:52:51.300
same score line. We saw one of the explanations from James was that whenever they play the

09:52:51.300 --> 09:52:56.260
top teams, it is more what they expect, it is more readable of what they're going to expect

09:52:57.220 --> 09:53:01.060
as opposed to the lower tier teams, they just do sometimes things that they're not prepared for.

09:53:01.060 --> 09:53:05.000
right? That makes sense, but I do think it's also kind of a byproduct of their

09:53:05.000 --> 09:53:08.260
playstyle in general because because Paravigian is very reactionary in how

09:53:08.260 --> 09:53:13.140
they play and kind of play up play to their opponents in terms of pace as

09:53:13.140 --> 09:53:16.960
well sometimes you know so it's just it's something that they can't seem to

09:53:16.960 --> 09:53:19.660
get over really it's it doesn't necessarily matter I think we have a

09:53:19.660 --> 09:53:24.940
graphic as well along the same same lines you know where the only difference

09:53:24.940 --> 09:53:28.580
when they play up to their opposition in terms of round win is against the top

09:53:28.580 --> 09:53:32.580
And the only reason for that top 5 number being different is Vitality.

09:53:32.580 --> 09:53:35.580
Against everybody else, they effectively win half of the rounds they play.

09:53:35.580 --> 09:53:39.580
You can see 50.4% against top 10 teams, 50.2 against top 20.

09:53:39.580 --> 09:53:42.580
And no matter who they play, it's like 50.8%.

09:53:42.580 --> 09:53:45.580
And it just tells you everything that you need to know about Paris

09:53:45.580 --> 09:53:47.580
and them playing up to their opposition.

09:53:47.580 --> 09:53:49.580
I mean, this is all, it's a cool storyline.

09:53:49.580 --> 09:53:52.580
It's really nice to hear from Dastan, from James,

09:53:52.580 --> 09:53:57.580
that the problems are kind of what we were presuming they were,

09:53:57.580 --> 09:53:59.900
That's also kind of not an excuse, right?

09:53:59.900 --> 09:54:03.420
It's a team that has won a big tournament this year,

09:54:03.420 --> 09:54:04.900
has made another final,

09:54:04.900 --> 09:54:06.780
and now they're here again as favorites.

09:54:06.780 --> 09:54:10.220
They themselves are saying our goal was a playoffs

09:54:10.220 --> 09:54:11.340
and they achieved that.

09:54:11.340 --> 09:54:14.940
Okay, that's fine, but you need to be moving forward.

09:54:14.940 --> 09:54:16.260
You need to be getting better at this.

09:54:16.260 --> 09:54:18.500
This is kind of the part of being a competitor.

09:54:18.500 --> 09:54:20.420
You can't always be the underdog.

09:54:20.420 --> 09:54:22.060
And when these opportunities show up,

09:54:22.060 --> 09:54:24.260
it's like, let's make the most of it.

09:54:24.260 --> 09:54:27.060
I think this is where this Paradise and team

09:54:27.060 --> 09:54:29.300
we'll kind of make and break, make or break.

09:54:29.300 --> 09:54:31.700
And Dustin has already alluded at that,

09:54:31.700 --> 09:54:34.260
is like, we're going over the same mistakes

09:54:34.260 --> 09:54:36.340
so many times, we're tired of it.

09:54:36.340 --> 09:54:38.020
We can't really deal with this anymore.

09:54:38.020 --> 09:54:40.700
I can't make player changes because the major is coming.

09:54:40.700 --> 09:54:44.980
But after, yeah, that's on the cards as well.

09:54:44.980 --> 09:54:46.380
I think James said this as well,

09:54:46.380 --> 09:54:49.060
where he mentioned something along the lines of like,

09:54:49.060 --> 09:54:49.900
well, sometimes when I call,

09:54:49.900 --> 09:54:51.260
I don't know if they're gonna make mistakes.

09:54:51.260 --> 09:54:54.780
And I was like, there is clearly a headache

09:54:54.780 --> 09:54:56.740
that coach and IGL are having

09:54:56.740 --> 09:55:01.300
with these young players and they are young and they are inexperienced. If you think about how

09:55:01.300 --> 09:55:05.940
fast they've sort of risen up the ranks and become a team that we're talking about that is

09:55:05.940 --> 09:55:11.060
meeting vitality in finals, it is a lot of pressure to put on such inexperienced players.

09:55:11.060 --> 09:55:15.780
Yeah for sure and sometimes even though the round that Dustin was talking about yesterday that he

09:55:15.780 --> 09:55:20.260
just wanted to somehow bring up we were looking at that round and we're like it is kind of harsh

09:55:20.260 --> 09:55:24.420
to look at it that way because you know regardless of what if whether he did what Dustin suggested

09:55:24.420 --> 09:55:27.500
if he would do, he could have died both ways, just as easy.

09:55:27.500 --> 09:55:30.540
So he felt like, maybe you do need to lay low,

09:55:30.540 --> 09:55:31.860
let him hit the lay back.

09:55:31.860 --> 09:55:33.860
I think that just shows what, how

09:55:33.860 --> 09:55:36.140
Paravision is as a team and Dastan and Jame

09:55:36.140 --> 09:55:39.060
as the coach, IGL, do where the expectations are.

09:55:39.060 --> 09:55:42.060
Like, what is considered a mistake

09:55:42.060 --> 09:55:45.860
and to what degree it is criticized is huge.

09:55:45.860 --> 09:55:48.460
You can't be allowed to make mistakes.

09:55:48.460 --> 09:55:50.460
And I think, honestly, that one was so small,

09:55:50.460 --> 09:55:53.260
but there are some moments where Nolta, where Zelo,

09:55:53.260 --> 09:55:56.380
are giving away rounds and advantages in a way that's

09:55:56.380 --> 09:55:57.140
unacceptable.

09:55:57.140 --> 09:55:58.820
But now we move to Mongols, who, one,

09:55:58.820 --> 09:56:01.100
were the team that used to upset these top teams

09:56:01.100 --> 09:56:02.700
because of their erratic playstyle,

09:56:02.700 --> 09:56:04.180
because a lot of top teams didn't

09:56:04.180 --> 09:56:05.780
know how to deal with them.

09:56:05.780 --> 09:56:07.660
They're also a lot more experienced now,

09:56:07.660 --> 09:56:10.020
so they're going to punish those mistakes.

09:56:10.020 --> 09:56:12.500
This could be really tough for Paravigion.

09:56:12.500 --> 09:56:13.500
You don't think so, Stalker?

09:56:13.500 --> 09:56:14.900
I mean, you're saying experience,

09:56:14.900 --> 09:56:16.180
and they're going to punish those mistakes.

09:56:16.180 --> 09:56:18.100
To be honest, they make a lot of the same mistakes.

09:56:18.100 --> 09:56:20.220
They are a very dynamic team in the sense of, like,

09:56:20.220 --> 09:56:21.820
they will just go for a play sometimes.

09:56:21.820 --> 09:56:24.700
and it doesn't matter whether it actually makes sense on paper or not,

09:56:24.700 --> 09:56:28.060
they will just be in your face a lot of the time, you know,

09:56:28.060 --> 09:56:31.060
so that experience doesn't necessarily help them in a lot of situations.

09:56:31.060 --> 09:56:35.260
For me, these are two teams that are obviously there in a similar ranking position

09:56:35.260 --> 09:56:37.140
and similar results this year.

09:56:37.140 --> 09:56:41.940
Obviously, supervision a bit better, but I think their approach is completely different.

09:56:41.940 --> 09:56:47.860
I think Jayme and Dustin have this like we're bootcamping 160 days out of 170,

09:56:47.860 --> 09:56:51.100
and we're at every tournament and we're working hard in the bootcamp

09:56:51.100 --> 09:56:53.020
when we're arguing and we're yelling at each other,

09:56:53.020 --> 09:56:55.500
or mostly the stun, it seems like.

09:56:55.500 --> 09:57:00.260
I don't think the other way would be quite allowed.

09:57:00.260 --> 09:57:03.100
But every time we talk about with Mongols,

09:57:03.100 --> 09:57:04.020
it's like, did we practice?

09:57:04.020 --> 09:57:04.980
Oh, we didn't really practice.

09:57:04.980 --> 09:57:06.380
We didn't boot camp for a while.

09:57:06.380 --> 09:57:07.380
We didn't do anything.

09:57:07.380 --> 09:57:09.780
I was watching the other day, Blitz was streaming.

09:57:09.780 --> 09:57:11.660
He was playing some game called Geek.

09:57:11.660 --> 09:57:14.580
It's like a climbing co-op simulator or something.

09:57:14.580 --> 09:57:16.220
He's just playing that with Holbrein.

09:57:16.220 --> 09:57:18.620
I think Techno and some of the Mongolian guys,

09:57:18.620 --> 09:57:19.460
they're just vibing.

09:57:19.460 --> 09:57:23.140
Meanwhile, you could imagine your head just like cutting from that to where

09:57:23.540 --> 09:57:27.260
Paravision is in their like bootcamp room just like why do you throw the smoke?

09:57:27.260 --> 09:57:31.660
What is going on? You need to do you flash for me? You didn't communicate this in the end of sound is like

09:57:31.660 --> 09:57:33.260
Why did you what did you do here?

09:57:33.260 --> 09:57:35.660
And he's like, I don't know and there is like a hundred percent

09:57:36.220 --> 09:57:41.100
Tension in the room while mongols are just like chilling. I mean at least mongols they were playing a game

09:57:41.100 --> 09:57:45.500
So they were still doing a bootcamp with PCs. Yes, we know other teams have trapped

09:57:45.500 --> 09:57:49.100
Let's talk about this on our screen right now, Jack.

09:57:49.100 --> 09:57:53.260
Yeah, I just wanted to point out, you know, I feel this has gone kind of under the radar,

09:57:53.260 --> 09:57:58.060
but Mongols have kind of slowly become one of the worst T side teams out of the top 20.

09:57:58.060 --> 09:58:01.260
I mean, 40.5 percent, it is like the second worst after phase.

09:58:01.900 --> 09:58:04.460
So that tells you kind of a lot about their two sides.

09:58:04.460 --> 09:58:07.980
Yeah, exactly. And we were saying, we saw even the 5v4s, 4v5s, like, you know, these,

09:58:07.980 --> 09:58:10.460
you know, these factors, they're effectively one of the worst teams.

09:58:10.460 --> 09:58:14.780
And it is just down to, they are just very over exuberant, you know, if they're opening move,

09:58:14.780 --> 09:58:18.940
doesn't really play out. The second guy will then try to make a play to make up for that,

09:58:18.940 --> 09:58:22.620
but then they go down even further, you know, so a lot of the time they just kind of set themselves

09:58:22.620 --> 09:58:26.940
up for failure on their two sides. Yeah, I mean, they lost Senzu obviously. Blitz is now taking the

09:58:26.940 --> 09:58:32.780
most entry duels. Coppers here is doing some of it as well, but it's not to the same quality, I would

09:58:32.780 --> 09:58:39.900
say, as Senzu had. That's without a doubt. He's a solid player, but it's not the same. I think we're

09:58:39.900 --> 09:58:41.900
I think we're heading for the same thing.

09:58:41.900 --> 09:58:43.900
Yeah, we're going then.

09:58:43.900 --> 09:58:52.900
My notes were like hoping for Overpass Ancient maybe to be picked by at least someone, but no, it's Dust 2 and Mirage once again from Peravision.

09:58:52.900 --> 09:59:01.900
They're showing it. Do you think that by doing this, if you are a top team watching who's maybe concerned about Peravision, you're very quickly seeing that their map pool is not exactly deep.

09:59:01.900 --> 09:59:04.900
We're kind of in like a little splash pool at the moment.

09:59:04.900 --> 09:59:08.900
I don't even know what to say about it. It's not like when they play these two maps that they're like fantastic.

09:59:08.900 --> 09:59:14.020
Like every time they've been losing on them regular well in this tournament at least yeah

09:59:14.020 --> 09:59:17.200
They've had quite a few losses on dust to amirage yesterday

09:59:17.500 --> 09:59:21.900
We all know how that went like it was a victory, but it wasn't a pretty one

09:59:21.900 --> 09:59:23.900
They got a lot of review out of that though. I

09:59:25.180 --> 09:59:29.660
For rounds to go through that's that's a lot to turn to look at but it's like one of the things

09:59:30.340 --> 09:59:35.820
James said in the interview as well. It's like it doesn't matter which map which opponent we can lose any round

09:59:35.820 --> 09:59:43.100
any game at any point. It kind of doesn't really matter. I would think of it from a positive side,

09:59:43.100 --> 09:59:46.180
it's okay if they played a lot of Dust2, therefore they're getting better on Dust2,

09:59:46.180 --> 09:59:50.060
they're getting better on Mirage, but it's different things happening all the time.

09:59:50.060 --> 09:59:53.740
I kind of noted that their T sides were looking super horrible, but then against Wildcard the

09:59:53.740 --> 09:59:58.100
T sides were, I mean the CT sides were bad, but against Wildcard the CT side was fine,

09:59:58.100 --> 10:00:02.980
the T side was more problematic. It's just new issues popping up because it is just about

10:00:02.980 --> 10:00:07.220
individuals and the small details. We've seen three teams now, two of them take

10:00:07.220 --> 10:00:12.980
Paravigion down on Dust2 and Mirage, one of them wild card for goodness sake.

10:00:12.980 --> 10:00:18.100
There's like four and a half players in the server going so close with this team.

10:00:18.100 --> 10:00:21.860
I think the half is generous to be honest sometimes. It's trying to be nice peeping,

10:00:21.860 --> 10:00:27.940
but the Mongols is a very different level of team. I am concerned for Paravigion

10:00:27.940 --> 10:00:29.940
and I don't know, should I beat them?

10:00:29.940 --> 10:00:32.940
My kind of positive side, in terms of like,

10:00:32.940 --> 10:00:35.940
oh yeah, Mongols looked better, but like their opposition was,

10:00:35.940 --> 10:00:40.940
let me note, Wildcard, BC game, and iBallers, these are the three themes that they beat.

10:00:40.940 --> 10:00:46.940
Number 102, number 71, and 36 on VRS coming into the tournament.

10:00:46.940 --> 10:00:49.940
Like iBallers is like the most impressive win that they had so far,

10:00:49.940 --> 10:00:53.940
and like half of these maps were like either super slow start,

10:00:53.940 --> 10:00:56.940
but then they come back into it, or kind of close until the end.

10:00:56.940 --> 10:01:00.660
till the end so it's not like Mongols did some amazing job so far either.

10:01:00.660 --> 10:01:03.980
And they got slammed by Astralis in the one time that they did play one of the top teams

10:01:03.980 --> 10:01:09.100
so yeah I'm nowhere near considering them anywhere near a favourite you know.

10:01:09.100 --> 10:01:15.300
Okay so Henry, Anders, Striker and Prof have not had a nice thing to say about either teams.

10:01:15.300 --> 10:01:17.220
I'm concerned, what is going on?

10:01:17.220 --> 10:01:21.300
I was hoping for another game show to be honest with you but yeah we can get to the analysis as well.

10:01:21.300 --> 10:01:23.980
I totally agree with the writers, I think both teams are looking shaky here.

10:01:23.980 --> 10:01:26.660
Mongols for me. Yeah, they've got the results. They've had some good ones

10:01:26.660 --> 10:01:30.260
towards the end of the group stages, but overall looking very shaky. I think

10:01:30.260 --> 10:01:33.120
the same could be set for Parisian. Yeah, that's probably true. So the game

10:01:33.120 --> 10:01:36.400
of who can make the least mistakes once again is my favorite game. I'm

10:01:36.400 --> 10:01:40.820
glad we did a lot this time tonight. I'm still counting. Well, yeah, the way I

10:01:40.820 --> 10:01:43.820
think we're gonna have some fireworks on the server and hopefully a very good

10:01:43.820 --> 10:01:47.340
quarterfinal winner of this one goes on the plate. Foot's ladies and gentlemen,

10:01:47.620 --> 10:01:51.740
buckle in because this could be a bumpy ride and a long one at that 54 rounds

10:01:51.740 --> 10:01:54.140
played on Mirage yesterday against Wildcard.

10:01:54.140 --> 10:01:56.100
Paravision always go the distance,

10:01:56.100 --> 10:01:58.860
and they will be starting on the T side here.

10:01:58.860 --> 10:02:01.100
Dust 2, it's an all-piz paradise.

10:02:01.100 --> 10:02:03.340
And just to know, we have got Cobra Zera,

10:02:03.340 --> 10:02:05.660
who's been fantastic on the secondary all.

10:02:05.660 --> 10:02:06.780
I'm glad you bring that up.

10:02:06.780 --> 10:02:10.020
That is, this is a map where that could be a really big factor.

10:02:10.020 --> 10:02:12.380
Sello's going to be walking into the smoke there.

10:02:12.380 --> 10:02:16.140
Old school Xbox smoke, no fancies on the door,

10:02:16.140 --> 10:02:17.860
and they're moving right into MC Neal.

10:02:17.860 --> 10:02:19.300
He's got the dualies of the corner,

10:02:19.300 --> 10:02:21.180
but Squay will open up and get the first kill

10:02:21.180 --> 10:02:26.380
the quarterfinals here on the side of ParryVision. And they slow it down. They're coming up long

10:02:26.380 --> 10:02:30.620
at the same time. Belchinox just wiggling that corner trying to see if he could find a killer

10:02:30.620 --> 10:02:34.780
yet somebody. Again, it's very disciplined right now. ParryVision, they're setting up both arms

10:02:34.780 --> 10:02:41.020
of this attack, but it's also buying time. And 9-10, at least gets one. Smoke up towards CT spawn as

10:02:41.020 --> 10:02:45.980
they jump across everything. Has gone according to plan here for ParryVision. No mistakes this

10:02:45.980 --> 10:02:51.140
This time looks to be a clean and concise pistol round, three players survive and Cobra

10:02:51.140 --> 10:02:56.060
Zera nothing he can do, you're thinking about the save of the dual elites already I'm afraid.

10:02:56.060 --> 10:03:00.140
Hoping that a mistake is made but yeah that's going to be a nice A-split coming from Power

10:03:00.140 --> 10:03:04.160
Vision, very clean opening kills towards Short, the players remaining on the A-bomb side being

10:03:04.160 --> 10:03:08.900
pincet and Cobra Zera will not be saving the dualies, he'll give this one a look in and

10:03:08.900 --> 10:03:12.800
yeah he's no longer this world as it will be a Power Vision.

10:03:12.800 --> 10:03:18.360
nice opening pistol best way with four kills there. Very good. Something to

10:03:18.360 --> 10:03:23.120
highlight. Oh go on I like this. So well this is a basic stand but I think it's

10:03:23.120 --> 10:03:26.720
so impressive. So the Mongols they played this map three times or nine times

10:03:26.720 --> 10:03:31.840
last three months. For paravision they played us to 25. They do love it out there.

10:03:31.840 --> 10:03:37.400
That's an absurd amount. A lot of experience and it does have a lot of tape

10:03:37.400 --> 10:03:41.200
available on this and we do know that paravision are polar opposites in terms

10:03:41.200 --> 10:03:45.520
of the way they prep. Mongols don't even go to boot camp. They don't even bring a coach

10:03:45.520 --> 10:03:47.720
to most tournaments. They just turn up and play.

10:03:47.720 --> 10:03:49.760
They're apparently streaming peak in there.

10:03:49.760 --> 10:03:56.600
Yeah. So, yeah, different ends of the spectrum here. But we do know that Mongols pack a punch.

10:03:56.600 --> 10:04:00.840
I would say pound for pound in terms of mechanical skill. They've got power vision beats, but

10:04:00.840 --> 10:04:04.560
we'll see if that's going to be replicated on the server today.

10:04:04.560 --> 10:04:08.680
We are going to see a force buy from the Mongols. Talk about double orbs. I'd say about double

10:04:08.680 --> 10:04:15.280
scout. There'll be 9, 10 and Blitz, firing off shots and connecting, at least towards

10:04:15.280 --> 10:04:20.600
Zelo taking him down to 28 HP. That's how it starts. You get those scout body shots

10:04:20.600 --> 10:04:25.560
in, it makes the vehicles much more powerful. There's a lot to work with so right now it's

10:04:25.560 --> 10:04:33.280
just a Mach 10, not the end of the world. Some utility towards the catwalk here, Blitz

10:04:33.280 --> 10:04:39.220
Revealing the other scouts. He does have some backup in Cobra Sierra who even has an HE

10:04:39.600 --> 10:04:43.640
So after getting very close, I don't think you might have enough time to throw any grenades here

10:04:43.640 --> 10:04:49.400
Okay, there we go around the corner. It's a really serviceable HE. It slowed them down. It's tagged them up a bit

10:04:49.400 --> 10:04:52.780
They still have MCNEO on long and he has been really cool

10:04:52.780 --> 10:04:58.120
I love watching him play if you can shut down the push from the Mac 10 and saw suddenly interesting geltion up's gone down

10:04:58.200 --> 10:05:01.320
They'll find blitz though and now some backups needed

10:05:01.320 --> 10:05:03.920
If you can see them senior try to get there with a deagle in time.

10:05:03.920 --> 10:05:04.420
Oh!

10:05:04.420 --> 10:05:07.320
First shot by the second is a straight banger.

10:05:07.320 --> 10:05:08.620
Takes down Noether.

10:05:08.620 --> 10:05:10.120
Twenty seconds now.

10:05:10.120 --> 10:05:12.420
And unfortunately I think the scouting of the bomb on here is...

10:05:12.420 --> 10:05:13.920
Oh! Wait a minute!

10:05:13.920 --> 10:05:15.420
Techno's taking down James.

10:05:15.420 --> 10:05:17.120
The bomb is planted, yes!

10:05:17.120 --> 10:05:19.420
Paravision reeling a bit from this one.

10:05:19.420 --> 10:05:21.120
They've taken way more damage than they wanted.

10:05:21.120 --> 10:05:24.220
And those earlier scout shots could now come into effect again.

10:05:24.220 --> 10:05:26.520
9-10, he just wanted the top of his head.

10:05:26.520 --> 10:05:27.920
He can't land the shot though.

10:05:27.920 --> 10:05:29.420
It's a low already.

10:05:29.420 --> 10:05:33.860
I still get so they get it across the line here, but that's a scary round

10:05:35.740 --> 10:05:37.740
Very scary indeed

10:05:37.900 --> 10:05:39.900
Comes down to the two-on-two

10:05:40.580 --> 10:05:45.420
Paravision players tantalizingly low Mongols knew it as well, but the round will not be converted

10:05:45.700 --> 10:05:51.740
You're on the CT side. I think it'd be foolish to attempt another force by here even though you came so close to winning it

10:05:51.740 --> 10:05:59.140
Two zero power vision should be the full eco, but that time will tell techno 4k will bring out the desert eagle

10:05:59.140 --> 10:06:04.660
We've actually got three of them make it four as blitz will join them as well. So looking for those one deeks

10:06:07.220 --> 10:06:10.700
Body blocking the smoke towards middle does give them a bit of vision

10:06:14.180 --> 10:06:15.780
They are not

10:06:15.780 --> 10:06:20.860
Immediately getting anything I like it was brought up on the desk this idea that at any given moment

10:06:20.860 --> 10:06:24.140
They could lose a round like to anything on the Paravision side.

10:06:24.780 --> 10:06:27.460
You can see how close it was in that last one.

10:06:28.740 --> 10:06:30.340
Obviously fine when you win it.

10:06:31.180 --> 10:06:32.820
But it speaks to the comfort on the scene.

10:06:33.220 --> 10:06:36.820
So taking that vision away from middle, denying a push from short,

10:06:36.820 --> 10:06:40.340
it will be a five man assault in towards the A bomb site from long.

10:06:41.140 --> 10:06:42.100
You have to commit to this.

10:06:42.100 --> 10:06:44.300
You've lost territory across the map now.

10:06:44.300 --> 10:06:46.220
So no turning back at this point.

10:06:46.780 --> 10:06:48.860
You will have to face off against the Desert Eagles.

10:06:48.860 --> 10:06:50.340
It should be absolutely fine.

10:06:50.340 --> 10:06:51.340
but let's find out.

10:07:20.340 --> 10:07:26.260
Oh, might be the end of the ride here, Cobra gets one, but surely now with the bomb being planted in front of him

10:07:26.820 --> 10:07:30.540
Should have no business. He doesn't have a kit as long as they wait

10:07:30.540 --> 10:07:35.420
He can't easily get up here. Confirm that he's there. Jane will take him down. It's a pretty good triple

10:07:35.420 --> 10:07:40.060
He got that kill for the smoke as well. It's another much more scary round than it should be

10:07:40.060 --> 10:07:45.060
I mean if you're the mongols you're thinking well, he's done some damage. We've kept their economy a bit low. Absolutely

10:07:45.500 --> 10:07:50.220
You invested into a few deagles. You managed to get three kills. You've kept power vision very humble

10:07:50.340 --> 10:07:54.980
financially speaking. We talked about double orb setups on the CT side. That

10:07:54.980 --> 10:07:59.120
won't be available to them just yet, but 9-10 will bring his out and looking

10:07:59.120 --> 10:08:03.300
pretty strong overall in terms of their setup. But first going round coming in

10:08:03.300 --> 10:08:10.100
here now as we enter round number four. Dust 2 entering that B bomb site. James

10:08:10.100 --> 10:08:14.900
made a call out of spawn here looking for a B execution. There's a contact play.

10:08:14.900 --> 10:08:19.940
Zelo to lead the charge here and take the 4K just playing for the information.

10:08:19.940 --> 10:08:22.580
He's very careful his next jump, jame could take him.

10:08:23.380 --> 10:08:28.900
They might be in trouble anyway, trying to rush it down, the flashbangs in the sky are just so good at techno.

10:08:28.900 --> 10:08:31.140
He needs backup in the back of the bombsite.

10:08:31.140 --> 10:08:33.780
Oh, it's a dink as well and now blitz running in.

10:08:33.780 --> 10:08:38.100
A little bit one at a time here and jame jumps up on top of the box, they're gonna have to save this.

10:08:38.660 --> 10:08:39.460
I like that lead.

10:08:39.460 --> 10:08:41.780
Oh, they actually go back for it. They were running away.

10:08:42.580 --> 10:08:44.420
Maybe they know that one of them is low.

10:08:44.420 --> 10:08:47.540
The grenade not in the right corner there, no one's waiting.

10:08:47.540 --> 10:08:52.820
Another smoke available for D'Orza which just goes down, makes this one so much more difficult.

10:08:52.820 --> 10:08:57.580
You have no kits, you have an open arena take, I think you have to give this one up.

10:08:57.580 --> 10:08:59.500
Really nice call though from game.

10:08:59.500 --> 10:09:03.020
Textbook Dust 2 really, it's the first gun round they forced in the second,

10:09:03.020 --> 10:09:05.780
they won't have that double orbs set up for sure.

10:09:05.780 --> 10:09:08.100
Wait for your timing, wait for your opportunity.

10:09:08.100 --> 10:09:10.380
There was no smoke down, he's the incendiary instead.

10:09:10.380 --> 10:09:14.660
They flash over and it will be the Mongols called juggling grenades at the back

10:09:14.660 --> 10:09:16.660
and unable to fend them off.

10:09:17.860 --> 10:09:21.060
So you can see Leo could get some exits. He's hearing the steps.

10:09:21.060 --> 10:09:23.060
Okay, they've set up the right side.

10:09:23.060 --> 10:09:25.060
Yeah, maybe. Grenade in as well.

10:09:25.060 --> 10:09:28.460
Belcher not dies to the bomb, and that's actually not bad at all.

10:09:28.960 --> 10:09:35.360
So I have to say, both teams here, Henry, they love this heavy, upper-dark B-splits.

10:09:35.360 --> 10:09:39.060
It's one of the things they love to do, especially the Mongols from there on the seaside.

10:09:39.060 --> 10:09:43.560
They love doing the crisscross smokes, and then they do, essentially, what Caravision just did.

10:09:43.560 --> 10:09:50.880
Yeah, this was one of our all-out B assaults with one player lurking towards middle.

10:09:50.880 --> 10:09:54.320
He got found out, but the damage was already done, three on two advantage.

10:09:54.320 --> 10:09:58.080
They considered going for it, and well, 9-10 considering his options towards middle.

10:09:58.080 --> 10:10:01.320
He'll find in-game leader, Jame here, and give him the first advantage.

10:10:01.320 --> 10:10:04.120
I think they've had so far here on Dust2.

10:10:04.120 --> 10:10:08.360
Five versus four, and this is what it's all about, falling back, retreating.

10:10:08.360 --> 10:10:12.000
Going back into a deep hole setup, now you have the man advantage.

10:10:13.560 --> 10:10:20.880
I mean if 910 comes to play in this series that will change things significantly for the Mongols. He is a monster

10:10:20.880 --> 10:10:25.380
He really is one of my favorite orpas to watch right now so consistent

10:10:25.540 --> 10:10:28.580
Yeah, and that's the really important part. He hits all the flashy shots

10:10:28.580 --> 10:10:30.820
But he'll always get you one or two on the shots

10:10:30.820 --> 10:10:34.640
He has to land if he isn't for you watching at home one of your favorite job

10:10:34.640 --> 10:10:38.120
But you haven't been watching enough you need to watch more 910. It's really cool. Nice

10:10:38.640 --> 10:10:40.640
It's an HE on top

10:10:40.640 --> 10:10:47.640
Got Basira at the back, by Goose, and it's a lot of bullets through here, and Selo just walking out in front.

10:10:47.640 --> 10:10:52.140
He could have caught one of them off guard. He jumps down into CT spawn, and it's almost ready to take the fight there.

10:10:52.140 --> 10:10:56.340
With the people in the B bomb site miles away, the bomb is back down in the middle here.

10:10:56.340 --> 10:11:00.140
So they're going to try and turn this into a B attack while he's holding CT spawn.

10:11:00.140 --> 10:11:02.140
Yeah, locking off those rotations will be key.

10:11:02.140 --> 10:11:05.640
They seem to be very aware of this prospect. 9-10, there he is.

10:11:05.640 --> 10:11:11.320
It's going to be Zello trying to leap out of spawn, but it has been found out and now with two players remaining.

10:11:11.960 --> 10:11:16.200
You know the drill by now with Paravision, it's going to be a lovely long save.

10:11:18.440 --> 10:11:19.080
Yes.

10:11:19.600 --> 10:11:22.920
It makes sense under the circumstances of 2 vs 5.

10:11:25.720 --> 10:11:27.160
But that will be more than four board.

10:11:27.720 --> 10:11:31.960
All five players went down before. We talked about against those Deagles losing three players.

10:11:31.960 --> 10:11:32.400
Oh yeah.

10:11:32.400 --> 10:11:38.680
And then in the second round forced by lost three again, so money is going to be pretty much broken

10:11:38.680 --> 10:11:42.720
They will get $1400 into the next round. That's what they have to save really

10:11:43.240 --> 10:11:45.960
No criticism at all and that decision, but

10:11:46.620 --> 10:11:52.580
Yeah, money will be very very low you decide to open the AK which will be enough and you'll be joined by I guess tech

10:11:52.580 --> 10:11:57.000
Nines and some basic Kevlar barely any utility bear in mind no turner in his way

10:11:57.000 --> 10:12:00.840
sure they save the weapons but you get no further cash. They'll take a tactical timeout here

10:12:00.840 --> 10:12:04.040
and work out how they actually operate. Like they might have to even sacrifice the players

10:12:04.040 --> 10:12:07.480
carefully to actually have a few grenades to work with in this following round.

10:12:07.480 --> 10:12:12.600
So enough with this next round Henry, but in general, that catwalk position or short position

10:12:12.600 --> 10:12:17.560
leading into the A bomb site, why is it important for the CTs to hold that right now in the current

10:12:17.560 --> 10:12:21.560
meta? Like do they need to hold it? I guess another question is important. Do you want to see the

10:12:21.560 --> 10:12:26.520
mongrels fight for this or can they relax in the A bomb site a bit more? I guess it depends. Like I

10:12:26.520 --> 10:12:28.700
I like the CT aggression on Dust2 currently.

10:12:28.700 --> 10:12:30.340
I like players getting in towards low or B.

10:12:30.340 --> 10:12:32.460
I think there's really good viable options

10:12:32.460 --> 10:12:34.160
of incendiary towards top or middle,

10:12:34.160 --> 10:12:35.740
smoking it off, applying that pressure,

10:12:35.740 --> 10:12:37.100
and disrupting the T side game.

10:12:37.100 --> 10:12:40.740
Not allowing them to run their default strategies

10:12:40.740 --> 10:12:42.340
is what it's all about for me.

10:12:42.340 --> 10:12:43.620
And especially a team like PowerVision,

10:12:43.620 --> 10:12:46.300
very regimented, very reactionary.

10:12:46.300 --> 10:12:48.220
Not allowing them to have free reign of the map

10:12:48.220 --> 10:12:49.940
and just go through the motions of the default.

10:12:49.940 --> 10:12:52.100
I think that's gonna be crucial here

10:12:52.100 --> 10:12:53.940
for the Mongols in the CT side.

10:12:53.940 --> 10:12:56.940
So I'm going to keep in mind them, we'll see if they follow that idea.

10:12:56.940 --> 10:13:03.940
Missed incendiary, not a big deal. This is going to be that 4 man B tunnel set up again, but bear in mind the bombs on the back of Nota.

10:13:03.940 --> 10:13:10.940
So I don't think they finish up here. This will likely be a volley up towards Short through Lower B.

10:13:12.940 --> 10:13:14.940
Let's have a look. Anything could happen.

10:13:14.940 --> 10:13:16.940
Anything could happen.

10:13:16.940 --> 10:13:19.340
Jame has got the AWPer, that's got me worried.

10:13:20.340 --> 10:13:24.640
We taught about 9, 10 as an AWPer and he's definitely one of my favourite AWPer's to watch as well.

10:13:25.240 --> 10:13:28.840
But Jame has got to be one of the smartest players in the scene.

10:13:28.840 --> 10:13:29.440
Oh for sure.

10:13:29.440 --> 10:13:35.440
And whenever you're in the server against him, like you can just, you can always tell by the people that play against him that

10:13:35.840 --> 10:13:39.440
they're always a bit nervous, especially when he gets down into the clutches.

10:13:39.940 --> 10:13:42.140
He's just got this aura around him.

10:13:42.140 --> 10:13:50.140
So far, hasn't managed to find anything flashed out in the middle. He's got the right read, but I think Blitz is smartly disengaging from this one.

10:13:50.140 --> 10:13:55.140
Bomb will join him towards upper B. James will be smoking off towards CT spawn.

10:13:55.140 --> 10:13:56.140
Yeah.

10:13:56.140 --> 10:14:02.140
Popping it open as Blitz should be able to get a bit of freebie here. There it is, takes down Noether and it's James now isolated.

10:14:02.140 --> 10:14:06.860
top spot, his teammates don't take the opportunity to pounce towards that beat bombsite

10:14:06.860 --> 10:14:09.660
hoping jame can find something, gets the intel on one

10:14:09.660 --> 10:14:13.340
he knows he's got a window of time now to get close towards the bombsite

10:14:13.340 --> 10:14:15.060
there it is, doesn't find the kill

10:14:15.060 --> 10:14:18.140
missed opportunity, that cost them everything, yeah

10:14:18.140 --> 10:14:21.660
they wanted to get through, they needed jame to open it up or they needed to be through

10:14:21.660 --> 10:14:23.900
when they were already fighting glitz in the middle to begin with

10:14:23.900 --> 10:14:26.140
nice shot from jame but it doesn't matter

10:14:26.140 --> 10:14:28.540
they are all coming for him down the middle here

10:14:28.540 --> 10:14:36.540
And no further casualties, the Mongols, slow start, but I mean now they're picking it up, they're stealing the AKs, they could even steal the other AWP I think, if they want it.

10:14:36.540 --> 10:14:41.540
Just goes back to that point of every kill in Counter-Strike has a knock-on effect somewhere down the line.

10:14:41.540 --> 10:14:50.540
The Deagle kills they found, those close rounds they managed to lose, sure, but they were close, means that there's absolutely no money left after that 4-spy.

10:14:50.540 --> 10:14:54.920
zero impacts really there from ParaVision a chance now to really bolster the

10:14:54.920 --> 10:14:58.020
defenses you've got AK's you've got the AWP and there you have against just

10:14:58.020 --> 10:15:02.900
Glocks here so we'll go 4-3 for short and we are here on Dust2 the pick of

10:15:02.900 --> 10:15:07.580
ParaVision where the Mongols waking up at 9-10 feeling himself as he goes with

10:15:07.580 --> 10:15:10.820
that early information knowing there'll be no utility no Molotov down towards

10:15:10.820 --> 10:15:15.580
shore he has free reign at the map. I want to overcook and we have got an

10:15:15.580 --> 10:15:19.140
interesting boost there hoping a CT will push those double doors but why would

10:15:19.140 --> 10:15:23.940
you and this sort of round you know there's nothing on the other side you're

10:15:23.940 --> 10:15:29.460
the ones with rifles to lose it grenade and damage towards belch knock that's

10:15:29.460 --> 10:15:33.780
up overall I can't even imagine a wild receipts considering that push right

10:15:33.780 --> 10:15:36.540
now well we've been talking about it and the desk we're talking about it how

10:15:36.540 --> 10:15:39.900
both these teams have made mistakes so far in the tournament and we want to see

10:15:39.900 --> 10:15:43.540
those mistakes minimized and pushing into this definitely would be one of

10:15:43.540 --> 10:15:46.700
those on the list and see those those downs actually some pretty good

10:15:46.700 --> 10:15:50.540
glock shots coming up but they're gonna be careful in 910 yeah I'd say so

10:15:50.540 --> 10:15:54.260
Jane if he's here I mean if he just stands up and gets a head shot there

10:15:54.260 --> 10:15:58.460
the round is open again bomb being brought back this sway in the B bomb

10:15:58.460 --> 10:16:02.860
site with just a glock and now he's flashed okay head shot they wanted to

10:16:02.860 --> 10:16:06.780
be in the bomb back it's not easy holding it I suppose this all comes down

10:16:06.780 --> 10:16:11.500
to blitz they've got an incendiary to flush him out of the car position they

10:16:11.500 --> 10:16:18.700
stole that no armor though jame dies quick notar he's picked up the ak wants

10:16:18.700 --> 10:16:21.420
to carry on the fight here see if you get the incendiary down in the corner

10:16:21.420 --> 10:16:25.540
might not be easy smoke goes up preemptively so now you're not gonna be

10:16:25.540 --> 10:16:32.340
doing much it's back here he got a cow this is getting weird now they had five

10:16:32.340 --> 10:16:38.020
glocks there's no way you should be losing the five blocks over a zero he

10:16:38.020 --> 10:16:42.580
He gets that one on cello and now it's noted with 10 seconds left, they're pulled from the catwalk.

10:16:42.580 --> 10:16:47.580
There's one looking for the headshot, 5 seconds on the clock, makes the jump up, and send the area out.

10:16:47.580 --> 10:16:54.700
He peeks into it! If he would have stood in the corner, he would have been fine, Henry!

10:16:54.700 --> 10:17:00.620
What's on Earth is that? I assumed he thought he was going to be hunted down, knife out?

10:17:00.620 --> 10:17:03.180
Or what? He thought he was going to burn alive in one second?

10:17:03.180 --> 10:17:05.460
I have no idea why he peeks at angle.

10:17:05.460 --> 10:17:08.780
That is an absolute horror show of a round for the Montblancers there.

10:17:09.420 --> 10:17:12.140
Does the incendiary even land? No, it doesn't even connect.

10:17:13.740 --> 10:17:14.540
Oh, no!

10:17:14.540 --> 10:17:17.140
If he had just AFK'd in the corner, he wins the round.

10:17:17.140 --> 10:17:18.300
There was no time to plan.

10:17:18.980 --> 10:17:21.220
I guess he thought he was going to be pushed.

10:17:21.580 --> 10:17:24.300
Hunter down and War Bank potentially.

10:17:24.300 --> 10:17:26.780
That's all I can really imagine was going through his head about,

10:17:26.780 --> 10:17:28.060
yeah, that's a massive fumble.

10:17:28.060 --> 10:17:29.500
You've lost to Glocks there, boys.

10:17:30.940 --> 10:17:34.380
Five Glocks and a stolen AK in the pits.

10:17:34.380 --> 10:17:37.380
Oh, calamity. Wheels falling off now.

10:17:38.380 --> 10:17:42.380
Yeah, that's crazy work to give that round over.

10:17:44.380 --> 10:17:52.380
Techno, as we always send us to, you lose a frag, you lose some control, you need to react, you can't stay static in 9-10.

10:17:52.380 --> 10:17:54.380
Bringing the fight to them as short.

10:17:54.380 --> 10:17:58.380
Great shots on these rifles, recovering nicely, they got the man advantage here.

10:17:58.380 --> 10:18:01.380
9-10 though in a difficult position, James you find him no problem.

10:18:01.380 --> 10:18:07.380
As you're going to a 2 vs 2, long plants here, couple of flashes, and they're going to try and flash over and get to a long.

10:18:07.380 --> 10:18:12.380
Yes, exactly what he's going for. Belchnock knows they won't have much in terms of diffuse contenders.

10:18:12.380 --> 10:18:15.380
So if you can get a nice long position, you've got the perfect plan to defend from the pits.

10:18:15.380 --> 10:18:19.380
The technos coming in, he's made the long rep around. I still love the move.

10:18:19.380 --> 10:18:24.380
And I think they're hearing Belchnock out there. He's had a bit of a rough tournament the last game for me.

10:18:24.380 --> 10:18:27.380
It's parry against a wild card, wasn't quite good enough.

10:18:27.380 --> 10:18:31.620
The Cobra Zero are making the jump up here. They are a bit low, but the problem is they'll

10:18:31.620 --> 10:18:36.500
keep no smoke, no nothing to get this done with, and all they have to do is wait it out,

10:18:36.500 --> 10:18:39.500
and he knows it as well. He's hunting for the kill still. I mean, maybe he could find

10:18:39.500 --> 10:18:44.820
Jayman, at least get the AWP away, but ultimately, it will be another round here from HarryVision.

10:18:44.820 --> 10:18:50.660
They... there he goes. What a comeback for them. Five glocks then into this one. I guess

10:18:50.660 --> 10:18:54.700
for the Mongols, the rounds that they won, the two rounds, they had so many people alive.

10:18:54.700 --> 10:18:56.700
Well, let's see what they have to say, Henry.

10:18:56.700 --> 10:18:58.700
Good. Oh, fuck.

10:18:58.700 --> 10:19:01.700
The game is over, but fuck.

10:19:03.700 --> 10:19:04.700
Okay.

10:19:04.700 --> 10:19:07.700
Well, I kind of agree. You lose to Glocks.

10:19:07.700 --> 10:19:08.700
That could be...

10:19:08.700 --> 10:19:13.700
In that sort of fashion, and the fact that you literally had to be AFK in the corner to win the round.

10:19:13.700 --> 10:19:15.700
That's gonna hurt.

10:19:15.700 --> 10:19:18.700
Nice opening kill, that was elo, but, uh...

10:19:18.700 --> 10:19:20.700
Yeah, that's a huge right to win.

10:19:20.700 --> 10:19:22.700
There is still money available for the Mongols going into this one,

10:19:22.700 --> 10:19:26.620
this one, but they lose everyone going forward. James, just to know you went down on the blast,

10:19:26.620 --> 10:19:30.740
but the C4 blew the AWP all the way back to the pit, or where it could be recovered.

10:19:30.740 --> 10:19:34.180
That's a good detail. Yeah. And you brought up another good detail, the idea of flashing

10:19:34.180 --> 10:19:40.100
your way into that long position so that they could get out. I like that. I think Bell

10:19:40.100 --> 10:19:43.940
Chalk is a promising player. Every once in a while, he disappears. But like you pointed,

10:19:43.940 --> 10:19:48.700
you said against Wildcard, he was, I mean, the style was not happy.

10:19:48.700 --> 10:19:53.900
was a rough game to watch. The fact that Mirage is 54 rounds and no disrespect to Wild

10:19:53.900 --> 10:19:57.900
Cards, they're doing what they can. Weren't supposed to be at the tournament, but the

10:19:57.900 --> 10:20:03.780
fact you had them on the ropes was very impressive. We talked about that double orbs setup and

10:20:03.780 --> 10:20:13.540
it's Cobra's error, sinking his fangs into game. 5 on 4, opening advantage. Mongols now

10:20:13.540 --> 10:20:15.540
I need to convert this one.

10:20:16.540 --> 10:20:21.540
The fact that you can imply the double up after two round wins says something about how much they won those two rounds.

10:20:22.540 --> 10:20:24.540
Then they give it back to Glocks.

10:20:25.540 --> 10:20:28.540
Yeah, are we going to revisit that same heavy upper dark push?

10:20:29.540 --> 10:20:33.540
This is the third time, and again, statistically, both teams love doing this.

10:20:33.540 --> 10:20:37.540
You might see Mongols through the same thing. They're really big fans of it as well.

10:20:37.540 --> 10:20:39.540
There's a smoke for the middle.

10:20:39.540 --> 10:20:41.540
Flash going over.

10:20:41.540 --> 10:20:44.540
D-Bolotovs towards the back of that plateau with the B bomb site.

10:20:44.540 --> 10:20:45.540
As the Cobra.

10:20:45.540 --> 10:20:46.540
Nobody's there.

10:20:46.540 --> 10:20:47.540
Yeah, he's ready.

10:20:47.540 --> 10:20:48.540
He's got the USP out, Techno.

10:20:48.540 --> 10:20:51.540
It's actually going to be Cobra Zero who lands the kill against Belchinov.

10:20:51.540 --> 10:20:53.540
They're back to winning again.

10:20:53.540 --> 10:20:54.540
Okay.

10:20:54.540 --> 10:20:58.540
Well, those couple of picks there from Cobra's error.

10:20:58.540 --> 10:21:00.540
I bet you have a nice clean round there.

10:21:00.540 --> 10:21:01.540
I think no one went down.

10:21:01.540 --> 10:21:03.540
Yeah, all five players surviving.

10:21:03.540 --> 10:21:04.540
Now you're kind of recovering.

10:21:04.540 --> 10:21:06.540
Like, sure, you lost a glock.

10:21:06.540 --> 10:21:11.580
Nightmare scenario, about as bad as it possibly gets, but having those clean

10:21:11.580 --> 10:21:16.020
double or browns, this is their best and final form here on Dust2, Cobra's

10:21:16.020 --> 10:21:19.660
there it seems to be an absolute beast on our secondary AWP, he always goes with

10:21:19.660 --> 10:21:23.860
a mid-pick and more of a novel final kill, there it is. I'm glad you brought it up

10:21:23.860 --> 10:21:26.020
right at the start of the game Henry because it's one of those things that

10:21:26.020 --> 10:21:30.180
is worth watching for, makes this team a little bit more interesting when you got

10:21:30.180 --> 10:21:35.340
that potential. Here we go again. Going to be very fast, Techno in the corner, he's got

10:21:35.340 --> 10:21:41.880
The AK and they're coming through on the other side first killers brilliant the next what is taking all the bullets

10:21:41.880 --> 10:21:44.500
But yeah, he did a job try to put down the smoke

10:21:49.060 --> 10:21:54.980
Jumping around the flames 10 HP another clean sweep depth in the Mongols recovering

10:21:55.540 --> 10:21:58.200
From that previous plumbed up well, then

10:21:58.980 --> 10:22:03.140
And that's gonna be the money busted now for Paravish and they have to take the eco over the final round yet

10:22:03.140 --> 10:22:07.140
felt like they were done. James said it was over.

10:22:07.140 --> 10:22:10.140
Yeah, they're finished. Yeah, that's it.

10:22:10.140 --> 10:22:17.140
But since CobraZera brought out the secondary AWPs up to 11 and 6, a solid B-hole, not a great spray from Techno,

10:22:17.140 --> 10:22:21.140
a lot of chaos, a lot of flashes going on to be fair, but he survives, gets himself a double.

10:22:21.140 --> 10:22:24.140
Yeah. Can't really criticize that at all.

10:22:24.140 --> 10:22:30.140
Double Sniper, he's very meta right now to disavow the CTs popping it open and see he'll pop it up in CTop the middle,

10:22:30.140 --> 10:22:37.780
can't see towards short yes one of those pieces of technology that had to be

10:22:37.780 --> 10:22:44.700
invented once we got the volumetric smokes out mm-hmm so catwalk no one's

10:22:44.700 --> 10:22:49.060
fighting for it I asked you question earlier it is glocks again it is glocks

10:22:49.060 --> 10:22:52.820
again but just to say the Mongols aren't controlling this part of the map

10:22:52.820 --> 10:22:55.140
maybe it's a good idea this time you don't want to be too close maybe to the

10:22:55.140 --> 10:23:01.700
pistols. Okay, Molotov. Nice shot from 910. That's the beginning.

10:23:01.700 --> 10:23:04.500
They come. Jump down. There's still a rifle there if you can.

10:23:04.500 --> 10:23:07.900
There you go. Game gets a shot. No, please. It can't happen again.

10:23:07.900 --> 10:23:10.940
Surely, MCNEO. He wants to hunt it down and Jim knew that.

10:23:10.940 --> 10:23:14.820
Bombing planted on the other side. Shuei is in CT spawn with an AK.

10:23:14.820 --> 10:23:17.900
If the Mongols usually lose another round just the pistols,

10:23:17.900 --> 10:23:22.020
that is going to be unacceptable. Uh-oh. Uh-oh, he's low.

10:23:22.020 --> 10:23:29.460
James got you he's so smart and Shway gets a headshot Henry how could they keep doing this he hunts one more down and

10:23:29.460 --> 10:23:37.220
I'm senior oh he's low on health just unacceptable trying to get here you got the opening kill against four glocks in a p250

10:23:37.220 --> 10:23:44.820
and you just lost the round Shway with four kills in this one it's about time we send the stand to talk to the mongols

10:23:44.820 --> 10:23:49.780
on that like they need to borrow him and this bring this ties into the question of

10:23:49.780 --> 10:23:57.220
the snort but my god you've lost to glocks and a pg-50 twice in one half you get the opening

10:23:57.220 --> 10:24:06.660
pick yeah no are you looking blitz what are you up to that is just it's really nice

10:24:06.660 --> 10:24:10.580
it's like don't get me wrong like he really has come into his own since he joined this squad but

10:24:10.580 --> 10:24:13.340
just an absolute disaster.

10:24:14.340 --> 10:24:16.340
Two rounds in this half.

10:24:16.340 --> 10:24:18.420
You've lost a Glocks and a PT-50.

10:24:18.420 --> 10:24:19.820
Well, to bring it back to...

10:24:19.820 --> 10:24:21.300
And a 5-on-4 advantage.

10:24:21.300 --> 10:24:22.420
Just to reiterate that.

10:24:22.420 --> 10:24:26.100
It's so crazy that they could do it twice in one half.

10:24:26.100 --> 10:24:27.700
But what is happening today?

10:24:29.020 --> 10:24:30.140
But again, it goes back to the conversation

10:24:30.140 --> 10:24:31.300
about controlling Cowork.

10:24:31.300 --> 10:24:32.420
Yes, true.

10:24:32.420 --> 10:24:34.260
They let them have it.

10:24:34.260 --> 10:24:35.340
And the job follows.

10:24:35.340 --> 10:24:38.100
It shouldn't be a problem still.

10:24:38.100 --> 10:24:39.900
They have nothing to work with.

10:24:40.580 --> 10:24:46.480
Yeah, blitz has caught napping down in CT spawn looking at the ground. I guess he was trying to dodge flashbangs. I had no idea but

10:24:47.320 --> 10:24:52.640
Your protocols in place to disallow that five and four advantage. That's how you lose it

10:24:54.040 --> 10:24:56.120
Final round of this first half what a half it's been

10:24:56.120 --> 10:24:59.340
I was curious if Mongols were gonna over commit to defending B

10:24:59.880 --> 10:25:03.720
Because that need to well be split speaking of which power vision

10:25:03.720 --> 10:25:06.560
You're gonna see them stack the B bombsite so much in the CT side

10:25:06.560 --> 10:25:12.580
Jamal Culver at almost every gun round that are three players tucked inside the V-bomb site. It's one of their cooling cards

10:25:13.120 --> 10:25:18.600
Well, I look forward to but here we have again the Mongols not controlling catwalk not knowing what's happening and

10:25:19.160 --> 10:25:24.960
Paravision are big fans of executing from this position. They're gonna throw the smoke into CT spawn and there's been so many B

10:25:24.960 --> 10:25:26.960
pushes in this one that

10:25:27.360 --> 10:25:33.440
Mine has to keep two people over on that side still three on the A side of it very quick with the setup here

10:25:33.440 --> 10:25:38.000
I'm Celio's calling it out now. 9-10 trying to get back in position. It's an easy kill on the first one

10:25:38.000 --> 10:25:42.640
But Jayman noted they're very fast on the return and now 9-10 out on long

10:25:42.640 --> 10:25:44.720
No one's flanking you yet. Tresa's holding the position

10:25:44.720 --> 10:25:50.680
He knows no one's coming catwalk as they're crouching busts tell seconds on the clock and the bomb is going to be planted

10:25:50.680 --> 10:25:56.640
I can't believe he got there by ducking his head down low double open the retake really not what you're looking for here a

10:25:56.800 --> 10:26:02.040
Backstab coming in eventually as well from Zway towards those long double doors more itself to make it a little more uncomfortable

10:26:02.040 --> 10:26:07.640
the ball yeah take no one be forced to jump up but notice holding it he's

10:26:07.640 --> 10:26:12.720
waiting you want somebody to show the top of the helmet here how long miss

10:26:12.720 --> 10:26:17.160
spray on the first one but the flank from long shway comes in one more double

10:26:17.160 --> 10:26:21.800
for him notice it takes the last and that is gonna be a very very strong start

10:26:21.800 --> 10:26:27.480
here of Harrogation just looking good I mean sure that's accurate that statement

10:26:27.480 --> 10:26:30.360
is correct you saying there's another side of this coin there is another side

10:26:30.360 --> 10:26:35.320
of this coin, quite an ugly one. You've done some analysis, tell me about it. I just feel like it

10:26:35.320 --> 10:26:39.000
writes itself. The fact that you've lost twice, like you've had some, all the gun rounds, you've

10:26:39.000 --> 10:26:43.320
had a double-orbs set up or cover as errors by being able to find your opening picks, have gone

10:26:43.320 --> 10:26:47.400
towards being a shutting that down, that's no problem. That's great. When the blocks come out,

10:26:47.400 --> 10:26:52.840
you've lost to them twice. Like once and a half, sure, it happens. Like it occasionally

10:26:52.840 --> 10:26:58.840
rounds can slip by, things can escalate. But the fact happens twice and you're not playing a great

10:26:58.840 --> 10:27:04.840
and you're not known for your preparation and you're up against one of the most well-prepped teams in CS2,

10:27:04.840 --> 10:27:09.840
you will be punished for those mistakes. And those are crucial mistakes.

10:27:09.840 --> 10:27:13.840
Opening kills against Glocks and you can't handle it. It's too much for you.

10:27:13.840 --> 10:27:17.840
A P250 at four Glocks shuts down one of the world's best teams here.

10:27:17.840 --> 10:27:20.840
This is not a good look, but the game is not over.

10:27:20.840 --> 10:27:26.840
You're going to have to mentally reset here. Four will have to do for the Mongols.

10:27:26.840 --> 10:27:30.200
I'm curious if they're going to be allowed to play enough rounds here in the second half.

10:27:31.560 --> 10:27:36.440
But if they do, watch how much Mongols can enjoy the crisscross smoke in the middle.

10:27:37.080 --> 10:27:41.960
Let's see whether Paravision wants to get a little bit wacky with it.

10:27:41.960 --> 10:27:45.640
Aggressive towards middle, but looks at things like the body block, the Xbox smoke.

10:27:48.040 --> 10:27:50.680
Okay, not going to happen, but still

10:27:52.920 --> 10:27:55.400
it comes to Molotov towards short, pushing back any... oh.

10:27:56.840 --> 10:28:03.080
Maybe he did body block it enough. I'm not sure. Should it have been yeah, maybe either way the monitor doesn't work

10:28:04.040 --> 10:28:06.120
Doesn't make a massive difference, but still

10:28:08.280 --> 10:28:13.180
Here we go very important pistol here for the Mongols need at least a bomb plan out of this

10:28:15.640 --> 10:28:17.640
They're on the catwalk right now

10:28:18.200 --> 10:28:20.880
They have one more smoke which is on blitz

10:28:20.880 --> 10:28:25.880
He's in the middle, so that could be the split coming out.

10:28:25.880 --> 10:28:28.880
It's only Nota that's on the side of the map.

10:28:28.880 --> 10:28:32.880
He's alone. Sorry, not Nota. Belchinok.

10:28:32.880 --> 10:28:35.880
Nota showing up now. Flashes through.

10:28:35.880 --> 10:28:39.880
He's got the dualies, but the entire team is coming for him.

10:28:39.880 --> 10:28:42.880
9-10 gets the first one, but falling back off the box.

10:28:42.880 --> 10:28:44.880
He's only good for the one. Techno.

10:28:44.880 --> 10:28:47.880
He was coming in from the upper dark position.

10:28:47.880 --> 10:28:51.880
Have they really saved it on the pistol? Okay. Respect.

10:28:51.880 --> 10:28:53.880
They really are.

10:28:53.880 --> 10:28:55.880
You don't see it too often, but the round is done.

10:28:55.880 --> 10:28:57.880
To be fair, you're not going to win him.

10:28:57.880 --> 10:28:59.880
I'll say the Kevlar in force in the second.

10:28:59.880 --> 10:29:01.880
9-10, aware of these antics.

10:29:01.880 --> 10:29:04.880
Will be on the prowl, on the hunt here.

10:29:04.880 --> 10:29:06.880
Known for his precision.

10:29:06.880 --> 10:29:10.880
Quite interesting round from Paravision, having four people at the A-bomb site,

10:29:10.880 --> 10:29:13.880
but having absolutely no map awareness at all.

10:29:13.880 --> 10:29:15.880
Like, they had no idea what's happening anywhere on the map.

10:29:15.880 --> 10:29:20.840
So they do have quite a unique approach to Dust2CT side.

10:29:20.840 --> 10:29:23.080
As I mentioned, they like to stack bombsites,

10:29:23.080 --> 10:29:25.320
they like to take gambles, and they're more than happy

10:29:25.320 --> 10:29:27.520
to save on rounds, even pistol round.

10:29:27.520 --> 10:29:29.600
And there's that we're saving.

10:29:29.600 --> 10:29:30.800
He's not saving.

10:29:30.800 --> 10:29:32.320
That was one of the Kevlar's gone.

10:29:32.320 --> 10:29:33.520
BEEP BEEP BEEP

10:29:33.520 --> 10:29:34.880
Damn it, that's a rest.

10:29:34.880 --> 10:29:36.200
Rest are going to be fine.

10:29:36.200 --> 10:29:39.120
But you said the Mongols had to win the pistol round.

10:29:39.120 --> 10:29:41.200
And they did so convincingly.

10:29:41.200 --> 10:29:42.040
Very convincing.

10:29:42.040 --> 10:29:43.280
It's good work.

10:29:43.280 --> 10:29:45.800
But saving, to be fair, they saved two players,

10:29:45.800 --> 10:29:48.560
but only one had Kevlar's, there's not like a huge deal.

10:29:48.560 --> 10:29:51.280
Zwei did just save the USB, no Kevlar.

10:29:51.280 --> 10:29:53.400
So they don't have the force by here,

10:29:53.400 --> 10:29:57.440
but I imagine they will with scouts and MP9s,

10:29:57.440 --> 10:30:00.720
but an opportunity now to recover,

10:30:00.720 --> 10:30:03.760
to wake up perhaps on the Mongol side,

10:30:03.760 --> 10:30:07.640
some unacceptable rounds presented in that first half,

10:30:07.640 --> 10:30:08.480
a couple of them.

10:30:09.600 --> 10:30:11.440
Yeah, we hope that's the last time

10:30:11.440 --> 10:30:13.520
that we have to see Mongols do something like that,

10:30:13.520 --> 10:30:15.760
or we're just at the start of the series.

10:30:15.760 --> 10:30:17.760
There's still space to make more mistakes.

10:30:17.760 --> 10:30:20.760
It's been the theme of the tournament, to be honest with you.

10:30:20.760 --> 10:30:22.760
I think that's true.

10:30:22.760 --> 10:30:27.760
Just try and make as few as possible easier said than done.

10:30:27.760 --> 10:30:30.760
Catwalkie in Belgium, he's thinking about it.

10:30:30.760 --> 10:30:37.760
He's got Jane behind him, so if the scout could do anything, there's no flash to set it up either.

10:30:37.760 --> 10:30:44.760
The best case would have been for a bit of a swing there with Jane getting the body shot and then the SMG following it up.

10:30:44.760 --> 10:30:50.700
It's been nullified for the moment, flashes around, they actually recommit to this fight

10:30:50.700 --> 10:30:51.700
here.

10:30:51.700 --> 10:30:59.800
There's plenty of time and they've got MCD off holding long, they can do whatever they

10:30:59.800 --> 10:31:00.800
want.

10:31:00.800 --> 10:31:06.600
Stack at the B-bomb side this time, three people on over there with this force by.

10:31:06.600 --> 10:31:09.640
What are the Mongols gonna be doing right now?

10:31:09.640 --> 10:31:10.640
Who knows Anders?

10:31:10.640 --> 10:31:13.640
Oh, Veltranos got an idea though.

10:31:13.640 --> 10:31:19.620
This is the second round force by bear in mind pick a paravision first map

10:31:20.480 --> 10:31:22.240
8 5 up

10:31:22.240 --> 10:31:24.240
Loosen the pistol

10:31:24.400 --> 10:31:29.920
Has put them in a compromised position and they've got the opening kill if they they run right into the stack though

10:31:30.040 --> 10:31:34.240
There's another piece that I told you you did tell us did warn us Henry at the start

10:31:34.400 --> 10:31:37.800
Bell Chinook and then Shway to follow it up the bombers down in the middle 910

10:31:37.800 --> 10:31:40.720
You've got 18 seconds on the clock if you want to do something

10:31:40.720 --> 10:31:46.180
It's gonna have to be very fast at this point still three people inside of the B bomb site just relaxing the bombs down

10:31:46.180 --> 10:31:48.560
So yeah, it's round over save your AKs

10:31:49.880 --> 10:31:56.100
And there it is you're gonna see a lot of that Anders mark my words you're gonna see plenty of three-man be holds I

10:31:56.800 --> 10:32:01.340
Don't know if they even realize how many people are on the B bomb side of the Mongols when they go back and check the dome

10:32:01.340 --> 10:32:04.500
It's not gonna feel great like it's a I don't think they go back and watch demos there

10:32:04.500 --> 10:32:07.500
I don't think they do that.

10:32:07.500 --> 10:32:09.500
I think they just turn up the blade.

10:32:09.500 --> 10:32:11.500
That's kind of their whole M.O.

10:32:11.500 --> 10:32:12.500
Kind of genius though.

10:32:12.500 --> 10:32:13.500
They dodged the hard ache.

10:32:13.500 --> 10:32:14.500
Yeah.

10:32:14.500 --> 10:32:16.500
You know, the later I'm going to show you now.

10:32:16.500 --> 10:32:17.500
I'm joking, of course.

10:32:17.500 --> 10:32:20.500
I'm sure they're still there.

10:32:20.500 --> 10:32:25.500
Well, they're forced by Comparavision,

10:32:25.500 --> 10:32:28.500
working very well for them.

10:32:28.500 --> 10:32:31.500
They're going to steal a Galil and a Mac 10.

10:32:31.500 --> 10:32:33.500
They got all the weapons now on the CT side.

10:32:33.500 --> 10:32:35.500
Oh well

10:32:36.200 --> 10:32:41.160
We sit there's a must-win pistol the follow-up conversion though left a lot to be desired

10:32:42.100 --> 10:32:44.000
Round number 15 here

10:32:44.000 --> 10:32:51.540
Staving two AKs are very important for the Mongols. We know they're a hard-hitting team 910 and techno 4k to operate with the heavy artillery here

10:32:54.500 --> 10:32:57.940
Whoever they can make this one work you're gonna have to keep it simple

10:32:59.280 --> 10:33:02.440
Scouts in the hands of Cobra's error. We know he's capable sniper

10:33:03.500 --> 10:33:10.500
Big shoes to fill after Senzu departed for reasons unknown, still to this day.

10:33:10.500 --> 10:33:11.500
That's true.

10:33:11.500 --> 10:33:13.500
We have no idea why.

10:33:15.500 --> 10:33:18.500
Now, that port everybody off guard.

10:33:18.500 --> 10:33:23.500
The Cobra Zera has been very good, especially in the secondary sniper role.

10:33:23.500 --> 10:33:24.500
Very impressive.

10:33:24.500 --> 10:33:26.500
Seems like a nice kid too.

10:33:26.500 --> 10:33:34.500
Yeah, many people have said impossible shoes to fill with Senzu, but I agree, I think he's done a remarkable job so far.

10:33:34.500 --> 10:33:38.500
And it's still early on. Techno, walking up on the catwalk.

10:33:38.500 --> 10:33:42.500
Oh, they really didn't know, no Tegi could have gone down right then and there.

10:33:42.500 --> 10:33:47.500
Now they realize, what is the plan for the Mongols here?

10:33:47.500 --> 10:33:51.500
It's gonna have to be some sort of a finish, that's not bad.

10:33:51.500 --> 10:33:57.820
Bad, we talked about the prowess on the sniper from young Cobra, stepping up, you will find

10:33:57.820 --> 10:34:02.380
Jane, he had the M4 as well so, whether they want to change into a B-Split here, try and

10:34:02.380 --> 10:34:04.380
recover that rifle, I think that's going to be the approach.

10:34:04.380 --> 10:34:07.420
It's the repeat from the Saint from the last round, they throw the waterfall smokes on

10:34:07.420 --> 10:34:10.620
Cat 4, last time they went down middle but now they've been slowed down with the smoke

10:34:10.620 --> 10:34:14.980
going up, they're shuffling around back and forth so much, I don't love it, there's still

10:34:14.980 --> 10:34:20.260
an incendiary here on Selo, and there's one on Belchnock, in theory they could hold this

10:34:20.260 --> 10:34:25.100
off for a very long time. Chwey is pushing through middle, there's the one in Sendiri

10:34:25.100 --> 10:34:28.820
into upper dock but there's another one behind it. The Mongols, they're waiting it out thinking

10:34:28.820 --> 10:34:31.740
that must have been the last grenade. Now MCNU is going to be called. I think they could

10:34:31.740 --> 10:34:35.740
lose this round to that one last Sendiri. We'll see. It's just gone up again.

10:34:35.740 --> 10:34:38.300
They're going to have to fall back to Lava. Yeah, they have to run away.

10:34:38.300 --> 10:34:42.020
So much noise. This is disastrous. Notes are going down. They're running and not even

10:34:42.020 --> 10:34:47.460
wrapping with weapons out. Chwey is taking the round away surely. Two versus two. The

10:34:47.460 --> 10:34:50.460
The bomb is in lower dark, there's 15 seconds on the clock here.

10:34:50.460 --> 10:34:52.460
Even if you get this kill, doesn't think it matters.

10:34:52.460 --> 10:34:53.460
You've got no time to plan.

10:34:53.460 --> 10:34:54.460
Zwei can just run away at this point.

10:34:54.460 --> 10:34:55.460
Perfect.

10:34:55.460 --> 10:34:56.460
Wow.

10:34:56.460 --> 10:34:57.460
Get the Molotov, survive.

10:34:57.460 --> 10:34:59.960
They can't win, even if it's a 1-1.

10:34:59.960 --> 10:35:00.960
Get out of there.

10:35:00.960 --> 10:35:01.960
Run.

10:35:01.960 --> 10:35:02.960
Run for the hills.

10:35:02.960 --> 10:35:03.960
Yeah.

10:35:03.960 --> 10:35:06.460
Just don't pull the Mongols and die when you've already won the round.

10:35:06.460 --> 10:35:07.960
That's a good point.

10:35:07.960 --> 10:35:08.960
Don't do that.

10:35:08.960 --> 10:35:12.960
Xwei has got 17 and 70, just won this round to time.

10:35:12.960 --> 10:35:13.960
And he's doing everything.

10:35:13.960 --> 10:35:16.460
It just seems like utter calamity for the Mongols.

10:35:16.460 --> 10:35:22.460
It seems like they're so disjointed right now, like with the time, the positioning, like Zwei's already got a kill on low B

10:35:22.460 --> 10:35:27.460
and you're running knife out into the same position, making all that noise, assuming he's just vacated the premises.

10:35:27.460 --> 10:35:32.460
Even before that, right, they get the kill on Jame in the middle, then, like you said, they wanted to turn it into a B split

10:35:32.460 --> 10:35:35.460
but then a smoke goes up in the middle, so then they say, okay, well, it's turning into an upper dark push,

10:35:35.460 --> 10:35:39.460
then the incendiary's keep landing, then they say, well, we'll go back, like, they're just getting pulled around the map

10:35:39.460 --> 10:35:45.460
due to the utility of parry vision. That's not how you want to play, like, where's the commanding presence here for the Mongols?

10:35:45.460 --> 10:35:46.460
for the Mongols.

10:35:46.460 --> 10:35:50.620
It's to be seen right now, they know Zealots towards those mid-doors, going to try and

10:35:50.620 --> 10:35:54.580
punish him, he's going to drop the incendiary and tuck tail in towards CT spawn, they're

10:35:54.580 --> 10:35:58.340
taking a lot of damage on route, should be able to trade him out there, but no two arrives

10:35:58.340 --> 10:36:02.500
in the nick of time to find the second kill of the round, five versus three, Grenade being

10:36:02.500 --> 10:36:06.220
exchanged pushing them back, that confirms that no one else is home, they'll reclaim territory

10:36:06.220 --> 10:36:11.140
towards middle as the Mongols desperately scramble in towards the A side here, hasn't

10:36:11.140 --> 10:36:17.980
been a great showing from the Mongols so far. The scoreline tells the whole story. 11-5,

10:36:17.980 --> 10:36:23.100
that was their eco, bear in mind, but no success found whatsoever. They get a couple of kills

10:36:23.100 --> 10:36:27.300
sure, but that level will read 11-5, power vision, touching distance, picking up their

10:36:27.300 --> 10:36:31.020
map pick of Dust2.

10:36:31.020 --> 10:36:37.460
It's convincing at the moment. It is 11-5, they've got so many cases as well, and they

10:36:37.460 --> 10:36:42.740
They got more important this way with 19 and 7.

10:36:42.740 --> 10:36:45.600
He's so far ahead of everybody else.

10:36:45.600 --> 10:36:49.140
And this is a player that looked like he couldn't keep up with tier 1 and Team Spirit, right?

10:36:49.140 --> 10:36:50.700
That is true.

10:36:50.700 --> 10:36:51.700
Game is done.

10:36:51.700 --> 10:36:52.700
Absolutely.

10:36:52.700 --> 10:36:55.060
Wonderful work.

10:36:55.060 --> 10:36:59.140
Bringing him online, activating his ability that we knew he had.

10:36:59.140 --> 10:37:00.140
Yeah.

10:37:00.140 --> 10:37:01.140
He was...

10:37:01.140 --> 10:37:05.740
You know, something's a-continous on point with pro players saying who's the next up

10:37:05.740 --> 10:37:09.340
coming and a bunch of people had swayed like yeah our stonk or anybody else like

10:37:09.340 --> 10:37:12.940
he was saying you know obviously Kisuke was the other one that people were

10:37:12.940 --> 10:37:17.260
bringing up but many many pros thought Shwey's got something there we were

10:37:17.260 --> 10:37:21.340
super disappointed we was running spirits and yep it felt like a right to

10:37:21.340 --> 10:37:26.580
remove him but James saw that opportunity saw the potential in this young man

10:37:26.580 --> 10:37:31.940
and he stepped up time and time again for them that round was no different he's

10:37:31.940 --> 10:37:39.340
He's won them a few here, notes up, up against him now he's towards middle, but he's yellow.

10:37:39.340 --> 10:37:42.780
Mowing them down he's got backup in the corner as well, but the pre-fire through the smoke

10:37:42.780 --> 10:37:44.780
I think they might actually win this round with the Mongols.

10:37:44.780 --> 10:37:48.820
Looking very good if you get one more kill maybe not, but yeah through the smoke and

10:37:48.820 --> 10:37:51.620
the CT spawn as well, noted a go down.

10:37:51.620 --> 10:37:59.100
That was nicely played, and for once the Mongols they disrespect the CT utility, they just

10:37:59.100 --> 10:38:00.860
decide to enact their will in the round.

10:38:00.860 --> 10:38:03.260
I think that's one of the things that's been really missing.

10:38:04.700 --> 10:38:06.700
It's always weird, but I feel like they've been playing

10:38:06.700 --> 10:38:08.900
this very polite kind of Counter-Strike,

10:38:08.900 --> 10:38:10.660
where it's like every time somebody throws down

10:38:10.660 --> 10:38:12.200
an incendiary or a smoke, they say,

10:38:12.200 --> 10:38:14.540
okay, well then, we'll go somewhere else.

10:38:14.540 --> 10:38:16.740
And then they show up again and there's more utility.

10:38:16.740 --> 10:38:19.720
Like, at some point you have to make a choice.

10:38:20.700 --> 10:38:21.980
Jane will find a kill.

10:38:23.020 --> 10:38:24.820
Mongrel's gonna be up to six here.

10:38:27.180 --> 10:38:29.520
And Jane just wants to save the orc, obviously.

10:38:30.860 --> 10:38:33.740
Money, not incredible on the Paravision side here.

10:38:33.740 --> 10:38:35.620
Brown-Los-Bolish, not really there kicking in.

10:38:35.620 --> 10:38:37.020
They've got two players that could maybe put

10:38:37.020 --> 10:38:38.220
something together, I guess.

10:38:38.220 --> 10:38:41.340
With the ult of Jane, you can try and play around that

10:38:41.340 --> 10:38:43.740
in the next round, see if you can find something.

10:38:45.940 --> 10:38:47.740
Plenty of runway to close this one out.

10:38:47.740 --> 10:38:49.540
A lot of work to be done on the Mongols side,

10:38:49.540 --> 10:38:52.660
but that was a decent play-in towards that B-bomb side.

10:38:54.340 --> 10:38:58.860
Around 18, money's okay on the Paravision side.

10:38:58.860 --> 10:39:03.080
We'll have the AWP to work with of course safe in the previous round

10:39:03.080 --> 10:39:06.340
They will be fully investing as you can see the rifles appear on the right-hand side of your screen

10:39:07.200 --> 10:39:09.700
11 to 6 in his first map our final

10:39:10.260 --> 10:39:15.960
Quarter-final of the day better reminder. We had MIBR versus 3D max earlier 3D max surprise

10:39:15.960 --> 10:39:19.560
And they're coming out on top in the semi-finals considering their run this year

10:39:19.560 --> 10:39:25.140
I've been surprised a lot of a lot of pundits out there and they might be a look better than I thought a lot better true

10:39:25.140 --> 10:39:29.060
Very good point as well. We had Astralis take on Eyeballers much closer

10:39:29.380 --> 10:39:34.260
Then you might imagine like Astralis arguably should have lost that second map. That is probably true

10:39:34.260 --> 10:39:36.740
I was ancient they managed to win out though

10:39:37.060 --> 10:39:42.740
So we're 3d max and Astralis waiting in the upper side of the bracket and the semis and we've got foots waiting for the winner

10:39:42.740 --> 10:39:47.700
Of the Mongols of Paravision, which could be a rematch Paravision probably wants some revenge

10:39:47.860 --> 10:39:51.700
Yes, I think I'm against foot back to be very fun. Yeah, absolutely

10:39:51.700 --> 10:39:59.700
day. That grenade goes very deep on long. This way there, just wanted to check if anyone

10:39:59.700 --> 10:40:03.060
that made his way out probably doesn't know 100%, but other than that, a bit of a default

10:40:03.060 --> 10:40:10.940
start here for the Mongols. Business as usual, nothing out of the ordinary. Early stack towards

10:40:10.940 --> 10:40:21.140
the B bomb site again. Set up on the scaffolding for the Nota. Hard position to clear out sometimes

10:40:21.140 --> 10:40:29.820
If they go for those B splits, which again, just something both teams have been drawn towards.

10:40:29.820 --> 10:40:31.860
I felt like that's the way to do it at the moment.

10:40:32.820 --> 10:40:35.700
Taking past the minute mark, it is looking like another B split.

10:40:35.700 --> 10:40:40.780
See if they do the crisscross this time or if they just settle for the CT spawn one.

10:40:44.420 --> 10:40:44.820
There we go.

10:40:44.820 --> 10:40:45.020
There we go.

10:40:45.020 --> 10:40:45.540
There we go.

10:40:45.540 --> 10:40:45.700
There we go.

10:40:45.700 --> 10:40:46.180
There we go.

10:40:46.180 --> 10:40:46.820
Yep, you called up.

10:40:47.060 --> 10:40:47.860
They enjoy this.

10:40:47.900 --> 10:40:50.500
The smoke we deployed earlier is another three-man stack.

10:40:50.500 --> 10:40:52.120
Paravision

10:40:52.120 --> 10:40:57.320
We all know it. We all love it. Oh my god. That's chaotic. He ran through shooting inside the smoke

10:40:57.320 --> 10:40:59.320
Oh

10:40:59.960 --> 10:41:03.360
It's it going this bomb site is on lockdown

10:41:04.680 --> 10:41:06.240
Again

10:41:06.240 --> 10:41:11.480
Paravision will stack three players of the piece of the map every single rounds and you keep trying to test them

10:41:12.760 --> 10:41:15.000
I don't I don't know why teams always do it

10:41:15.000 --> 10:41:19.040
They insist on trying to do these mid to be splits against them, but that will happen most of the time

10:41:19.040 --> 10:41:26.560
Yeah, haven't learned yet and they're not gonna have a lot of time to learn now because it's 12 for paravision

10:41:27.000 --> 10:41:29.000
Or it's about to be

10:41:29.560 --> 10:41:33.760
You might die at the time. Yeah, that's a really will they're everywhere

10:41:34.280 --> 10:41:35.440
Yep

10:41:35.440 --> 10:41:43.600
So no money for 910. He'll enter potentially the last round of the game of 700 dollars his teammates averaging two and a half K

10:41:44.240 --> 10:41:46.240
He can't even buy Kevlar

10:41:46.240 --> 10:41:52.120
He's opted for smoke and two flashes. He'll have to be dropped like a PC50 or something should be GG here

10:41:52.440 --> 10:41:56.600
If you get a key running into the three-man stack, I think you deserve this outcome

10:41:59.740 --> 10:42:03.360
Dying after time really is the icing on the cake

10:42:04.320 --> 10:42:07.380
So you got pistols pretty much across the board nine ten with no Kevlar

10:42:07.880 --> 10:42:09.320
Well, good luck

10:42:09.320 --> 10:42:13.160
Paravision have shown us though that you can win these rounds with pistols. Um, good point

10:42:13.160 --> 10:42:18.480
I suppose I forgot that was the thing I'm trying to forget that in general

10:42:18.480 --> 10:42:24.380
Trying to forget a little bit traumatized after those rounds miss smoke we'll see if it still does the job

10:42:24.380 --> 10:42:32.060
Maybe it does. I don't think so though. No, so not only do you have nothing to work with you've missed a key piece of utility

10:42:32.060 --> 10:42:34.060
It's costly the first frag and

10:42:34.320 --> 10:42:38.920
He's like you as well. So one miss smoke has called the GG moment

10:42:38.920 --> 10:42:44.920
What is going on this tournament? Why can't we throw a basic U2 right now?

10:42:44.920 --> 10:42:48.920
I love it Henry. They are trying to take the joy away from you.

10:42:48.920 --> 10:42:52.920
This is one of the world's best teams and that's the way you lose it.

10:42:52.920 --> 10:42:55.920
I love it because you show up every day and you've got the great energy.

10:42:55.920 --> 10:42:58.920
You're ready to watch good Counter-Strike. You've got the energy for it.

10:42:58.920 --> 10:43:02.920
And then they start making these mistakes.

10:43:02.920 --> 10:43:06.920
It's not wrong. You're right to criticize them. These mistakes really cost them.

10:43:06.920 --> 10:43:12.040
them like right here like you said get shot down on the Xbox nice shot from

10:43:12.040 --> 10:43:16.120
Jane that they just need three more and they walk away to win the first one here

10:43:16.120 --> 10:43:20.720
no tough yet the rifle out he was gonna be ready for it 9 10 a senior no way

10:43:20.720 --> 10:43:24.160
they could do anything at this point just a formality as they look for the

10:43:24.160 --> 10:43:29.160
final one 13 to 6 paravision with a very strong performance in the Mongols

10:43:29.160 --> 10:43:35.120
which is a little bit of mistakes on this opening map okay that was a

10:43:35.120 --> 10:43:40.000
different paravigance yesterday. That's a little bit more cohesive as a team. Also Dastin didn't

10:43:40.000 --> 10:43:43.920
start at Noda at the end there. So obviously he must be happy as well.

10:43:43.920 --> 10:43:48.480
I saw he was going towards someone. I was like, is he actually upset again? No, it was just a high

10:43:48.480 --> 10:43:53.760
five. He walked away, everything fine. Techno is, Techno and Blitz are queuing up the peak game,

10:43:53.760 --> 10:43:59.680
I think, because, you know, what else to do after this match. Honestly, nothing really went their

10:43:59.680 --> 10:44:05.280
ways and most of it is just their own fault. Yeah it was a pretty rough look

10:44:05.280 --> 10:44:09.000
for the first half especially the couple rounds that they threw second half I

10:44:09.000 --> 10:44:11.720
think was really well put together put together from pair vision from that

10:44:11.720 --> 10:44:14.800
force by went on I don't necessarily think that was that was a big misstep

10:44:14.800 --> 10:44:18.120
from Mongols as much as you know pair vision doing what pair vision does

10:44:18.120 --> 10:44:23.280
does best which is kind of subverts expectations and yeah honestly a little

10:44:23.280 --> 10:44:26.500
bit of a misleading scoreline because of that because obviously first half

10:44:26.500 --> 10:44:30.660
have Mungo's lose 2-2 basically for Ecos.

10:44:30.660 --> 10:44:34.900
Entertaining game, entertaining in some ways, you know, maybe frustrating in some ways,

10:44:34.900 --> 10:44:41.000
maybe not some perfect CS that we're expecting when you have two rounds of practically no

10:44:41.000 --> 10:44:47.500
Kevlar, a pair of vision winning on the T side of Dust2, but entertaining and very dominant.

10:44:47.500 --> 10:44:50.740
And we were talking to the green room, it was like, is this now just going to be a pair

10:44:50.740 --> 10:44:52.240
of vision stomp?

10:44:52.240 --> 10:44:59.360
it just feels like we saw them struggle so much across this game that suddenly they're just going to turn around and make this game

10:45:00.080 --> 10:45:05.940
The easy one against Mongols. We'll get into the map and the rounds, but I think just to touch on that

10:45:07.240 --> 10:45:09.240
Some professionals cope

10:45:09.680 --> 10:45:16.160
Well with having your coach sit on a couch and very publicly announced that heads on the chopping block

10:45:16.160 --> 10:45:20.600
It's great motivation others kind of collapse into themselves

10:45:20.600 --> 10:45:26.600
apparently for ParaVision, the best way to get results from these young guys is to threaten to kick them all.

10:45:26.600 --> 10:45:30.600
Yeah, get a little whipping and some people respond to that.

10:45:30.600 --> 10:45:35.600
It's been a huge point of discussion on the forums. It's like, how can you do this about young players?

10:45:35.600 --> 10:45:38.600
It's like, you know, it's a different culture thing.

10:45:38.600 --> 10:45:43.600
This is kind of what is expected from a coach in Eastern Europe and that's what he's doing.

10:45:43.600 --> 10:45:49.600
that's kind of what he knows to bring the best results and honestly sometimes it is better to

10:45:49.600 --> 10:45:54.080
remove a player early on and then just move on if you see this is not it you can't really

10:45:54.080 --> 10:45:57.520
bring this to get results. I mean at the end of the day you know sometimes maybe you just need to

10:45:57.520 --> 10:46:02.960
go to a different environment to blossom and Zwei did that. Zwei this this was a great game for him

10:46:02.960 --> 10:46:08.640
as well sometimes where you are just isn't it and you can find more success elsewhere. Let us talk

10:46:08.640 --> 10:46:14.880
about what we saw in the first half from the Mongols. We have some rounds that greatly illustrates

10:46:15.920 --> 10:46:20.000
some points that I don't know if you want to make. Yeah, I was just trying to remember the first

10:46:20.000 --> 10:46:25.040
one. All right, so Paris vision takeout. Take this long with basically four blocks. They overwhelm

10:46:25.040 --> 10:46:30.080
the Mizzino and the lower bombs in long. They leave Jane behind and then they go B because

10:46:30.080 --> 10:46:35.120
suddenly Zwei has taken control of the B-bombside without anybody dying there. You know, then

10:46:35.120 --> 10:46:40.160
Obviously, there's some suddenly turning back too long because because Zwei dies and B what happened here

10:46:40.160 --> 10:46:44.760
I don't understand zealot just drops the bomb to Dota who doesn't pick it up. The note that goes back to pick it up

10:46:45.640 --> 10:46:49.920
Mongols are ready for this to be one and then somehow family because first of all cobers here

10:46:49.920 --> 10:46:54.200
I just completely whiffs in that to be one and then he just peeks out even though the ball

10:46:54.200 --> 10:46:56.920
He's not actually going to reach him with two seconds left on the clock

10:46:56.920 --> 10:47:01.560
I even even if dropped directly on him it will take five seconds probably to kill him

10:47:01.560 --> 10:47:07.640
He was full HP and he was just like I don't want to get wallbang to be like another get-right highlight compilation video

10:47:07.640 --> 10:47:11.960
But literally there is no way for nota to win that if you just stuck in that corner

10:47:12.600 --> 10:47:17.300
Unfortunately covers there are a bit of lack of experience in that one. We have another one

10:47:17.560 --> 10:47:22.940
Yeah, like we're just pouring salts on those mongols wounds. Yeah. Yeah, and it's it's also the timings of these obviously

10:47:22.940 --> 10:47:28.100
You finally break the economy if they're eco this is like two smokes in mid and then just dropping

10:47:28.100 --> 10:47:32.260
you know, just dropping down in CT spawn, Blitz is looking in the floor for some reason.

10:47:32.260 --> 10:47:36.920
Then, you know, the crunch comes out of long because Mizzinho and 9-10 are trying to handle this

10:47:37.700 --> 10:47:44.860
short push. 9-10 is missing everything on the off. It's just too slow on the retake as well, not putting enough pressure on the

10:47:45.020 --> 10:47:48.380
player in CT spawn. It just falls apart so easily.

10:47:48.380 --> 10:47:54.300
And I mean, it is, we've seen these block rounds on Dust2 happen, but it is also a bit of just

10:47:54.300 --> 10:47:58.740
not being on point individually from from the Mongol side even when Blitz gets

10:47:58.740 --> 10:48:02.620
caught off guard you still have Mazzini in 9-10 on a long angle against blocks

10:48:02.620 --> 10:48:06.260
and they get they get traded two for one that doesn't make any sense. Yeah I mean

10:48:06.260 --> 10:48:09.540
realistically it should have been a pretty comfortable CT half for

10:48:09.540 --> 10:48:13.860
Mongols once they got out of the 0-4 start because they actually did a

10:48:13.860 --> 10:48:17.500
really good job keeping Paris money low because a lot of the forcebites before

10:48:17.500 --> 10:48:20.860
that they actually kept them on one guy or even the first gun round that went

10:48:20.860 --> 10:48:25.980
the other way they managed to pick everybody off right so the money's suddenly gone after one round you win

10:48:25.980 --> 10:48:28.980
You set yourself up for the double up which we have seen from Cobra zero

10:48:28.980 --> 10:48:34.500
What has worked really well, and then you throw a couple rounds to gox and the whole half falls apart like realistically

10:48:34.500 --> 10:48:37.500
This should have been a much closer game. It wasn't all Mongols fun balls though

10:48:37.500 --> 10:48:42.100
I think that there was some good counter start coming up from para vision. Yeah, and this is this is one of them

10:48:42.100 --> 10:48:46.260
I mean the main one as an after the pistol round they lose it

10:48:46.260 --> 10:48:52.700
They force by they just make this gamble stack in terms of two players being towards short getting the opening kill and then after that

10:48:52.700 --> 10:48:54.840
Just falling back into this

10:48:55.580 --> 10:48:59.780
Anti mid to be set up essentially three guys on B two guys trying to challenge

10:49:00.340 --> 10:49:06.780
For the mid to be and that's exactly what happens the mid to B comes in and they just get the kills one by one crunching on the CT

10:49:06.780 --> 10:49:11.300
But we actually missed a little bit at the start word word that I wanted to point out in terms of

10:49:11.300 --> 10:49:14.660
of Paravision being really able to subvert expectations.

10:49:14.660 --> 10:49:18.100
Because we saw them aggress shorts early in the rounds.

10:49:18.100 --> 10:49:21.380
They even got contact with Mongols who knew that was coming.

10:49:21.380 --> 10:49:24.140
The Mongols do the classic control of shorts.

10:49:24.140 --> 10:49:26.220
They go, they do the Molly, they do everything in rights.

10:49:26.220 --> 10:49:28.540
They got, I think it was Techno who actually ended up

10:49:28.540 --> 10:49:30.740
on the, through shorts.

10:49:30.740 --> 10:49:32.500
He sees nothing there.

10:49:32.500 --> 10:49:33.780
You think short is clear.

10:49:33.780 --> 10:49:35.900
And then five seconds later, Paravision repush it.

10:49:35.900 --> 10:49:37.300
They pick up, pick that guy off.

10:49:37.300 --> 10:49:38.700
They know it's not a short push anymore.

10:49:38.700 --> 10:49:41.140
There's one person who's about to throw the fake.

10:49:41.140 --> 10:49:46.140
They know it to be split immediately, they fall back to CT and this is actually really well put together.

10:49:46.140 --> 10:49:50.140
Yeah, good utility usage also to block B when they're supposed to go B.

10:49:50.140 --> 10:49:54.140
Whatever Mongols were doing, Parisians was one step ahead.

10:49:54.140 --> 10:49:59.140
This is exactly the type of round when you see them pull off against Falcons, against Vitality.

10:49:59.140 --> 10:50:05.140
Damn, this Parisian team is kind of good. They're really reading the situation, they're playing the macro game really well.

10:50:05.140 --> 10:50:09.940
But we didn't really see much of this throughout this tournament and it's the whole story

10:50:09.940 --> 10:50:14.340
We've been repeating about how comfortable are they against teams that don't know I mean Mongols

10:50:14.340 --> 10:50:16.820
They don't know this two teams have never played against each other

10:50:16.820 --> 10:50:22.940
So in terms of knowledge from actual experience, there is none but obviously the preparation has been there

10:50:22.940 --> 10:50:28.940
There's the presumption that Mongols are gonna follow the protocols that Jane expects them to which is what he said

10:50:29.500 --> 10:50:31.780
Maybe didn't expect them to fumble as much as they did

10:50:31.780 --> 10:50:36.580
probably not. But that's what I'm talking about in terms of reactionary counter-strike.

10:50:36.580 --> 10:50:42.580
Like, Jim is really, really happy to not commit to anything until he knows it's the right thing to do.

10:50:42.580 --> 10:50:45.580
And that will be so even in the first eco that they won.

10:50:45.580 --> 10:50:50.380
You know, guy takes over B bomb site, the bomb goes all the way from long one to go to B.

10:50:50.380 --> 10:50:53.880
The guy on B dies, they're going back, it's like, okay, that's not working.

10:50:53.880 --> 10:50:57.080
Jim gets the kill and they're still kind of fumbling like, are we going for this?

10:50:57.080 --> 10:51:00.380
Are we not going for this? They're happy to take the entire round

10:51:00.380 --> 10:51:02.580
before they make sure that that's what they want to do.

10:51:02.580 --> 10:51:05.380
Yeah, but overall still, at least the utility was on point

10:51:05.380 --> 10:51:06.380
unlike Mongols.

10:51:06.380 --> 10:51:10.080
I mean, Henry is losing his mind watching those hinge smokes

10:51:10.080 --> 10:51:12.480
and those door smokes just failing round after round.

10:51:12.480 --> 10:51:14.380
That's the Molly also on the pistol round.

10:51:14.380 --> 10:51:15.980
That didn't really matter in the end,

10:51:15.980 --> 10:51:19.480
but it's just like these small things add up quite quickly.

10:51:19.480 --> 10:51:22.980
We're going to Mirage and as much as we've hiked Paravizion,

10:51:22.980 --> 10:51:26.080
it hasn't looked pretty for them on this map.

10:51:26.080 --> 10:51:26.980
I mean, what are you talking about?

10:51:26.980 --> 10:51:29.780
The last time they played, they won 28 rounds on this map.

10:51:29.780 --> 10:51:32.420
It must be pretty good, no?

10:51:32.420 --> 10:51:35.820
But no, before that, so that's a wild card game, 28-26.

10:51:35.820 --> 10:51:37.980
That's like two maps there.

10:51:37.980 --> 10:51:43.860
Then, lost 6-13 against Foot, 10-13 against Legacy, 7-13 to Navi, right?

10:51:43.860 --> 10:51:50.860
They haven't been exactly world beaters on this map, but again, it is less...

10:51:50.860 --> 10:51:53.780
I mean, it is to some degree about the map, because I feel like the city side,

10:51:53.780 --> 10:51:57.380
the A-splits, they've been super susceptible to those.

10:51:57.380 --> 10:52:00.340
but I do believe what I've seen on the first map now

10:52:00.340 --> 10:52:01.420
is giving me a bit of confidence

10:52:01.420 --> 10:52:02.860
that's not gonna look the same.

10:52:02.860 --> 10:52:05.460
Yeah, I do think that there is a very, very big

10:52:05.460 --> 10:52:06.620
comfort map for Mongols.

10:52:06.620 --> 10:52:09.700
They pick it almost every time that they have the chance to.

10:52:09.700 --> 10:52:12.940
So it is one that they have some of the most famous

10:52:12.940 --> 10:52:14.840
wins on as well in terms of, you know,

10:52:14.840 --> 10:52:16.820
even being able to be vitality on the map, you know,

10:52:16.820 --> 10:52:20.060
towards the beginning of the year, I think.

10:52:20.060 --> 10:52:23.780
And like it is just one that they really thrive on

10:52:23.780 --> 10:52:26.140
because of their, you know, super high dynamic playstyle.

10:52:26.140 --> 10:52:28.980
They're always ready to fight from multiple angles.

10:52:28.980 --> 10:52:30.620
They're always ready to come back together.

10:52:30.620 --> 10:52:34.980
So it is still one that I do think they have an upper hand on.

10:52:34.980 --> 10:52:38.500
Do you think that Jayme will be able to call them on this map

10:52:38.500 --> 10:52:40.380
because he's got so much that he can look at?

10:52:40.380 --> 10:52:43.780
Or do you think Mongols is evening out the series?

10:52:43.780 --> 10:52:46.340
I, after seeing just two, I feel like it was,

10:52:46.340 --> 10:52:47.740
it was not very pretty,

10:52:47.740 --> 10:52:50.500
but we also know Mongols to be volatile,

10:52:50.500 --> 10:52:52.020
you know, from one map to another sometimes.

10:52:52.020 --> 10:52:54.860
So I do think that it's going to be a tall task.

10:52:54.860 --> 10:52:59.460
I don't know, I'm feeling more comfortable with the Paravision, I feel like this is going to go their way.

10:52:59.460 --> 10:53:07.260
I feel like they're just turning it around after yesterday, after that tight game, the talks a bit of you know, publicly, for sure.

10:53:07.260 --> 10:53:08.660
Public pressure and everything?

10:53:08.660 --> 10:53:17.260
Going on HLTV to check her stats and just saying like, I might kick some players, it's just like you're no-tire, just like okay, I need to get my shit together.

10:53:17.260 --> 10:53:22.060
I can't ever peek over a smoke again, always need to reveal the smoke first.

10:53:22.060 --> 10:53:26.900
I think some things will stick a bit more and I think they played well off of each other.

10:53:26.900 --> 10:53:29.020
Communication looked on point.

10:53:29.020 --> 10:53:34.180
You don't win these eco rounds also without being close, trading properly and everything.

10:53:34.180 --> 10:53:37.500
So yeah, high hopes for Paris.

10:53:37.500 --> 10:53:40.940
This is the poster child for negative reinforcement apparently.

10:53:40.940 --> 10:53:41.940
Sometimes it works.

10:53:41.940 --> 10:53:45.780
ParaVision has taken the first map here in this quarterfinal of PGL Bucharest.

10:53:45.780 --> 10:53:47.940
Mongols now needs to even out the series.

10:53:47.940 --> 10:53:51.540
We're taking a break and when we get back we'll be jumping right back into the CS action.

10:53:51.540 --> 10:53:57.780
She said she loves you, but she can't love me, but I love you

10:54:11.980 --> 10:54:13.980
I won't play window anymore

10:54:51.540 --> 10:55:06.780
The human body was built to move, not trapped at a desk in one singular posture for 12 hours

10:55:06.780 --> 10:55:07.780
a day.

10:55:07.780 --> 10:55:08.780
It's time your chair evolved.

10:55:08.780 --> 10:55:09.780
This is Secret Lab Titan Evo.

10:55:09.780 --> 10:55:12.580
It's time your chair evolved.

10:55:12.580 --> 10:55:16.900
This is Secret Lab Titan Evo.

10:55:16.900 --> 10:55:20.500
Ergonomically engineered for you, gamers,

10:55:20.500 --> 10:55:25.180
hybrid workers, artists, and many of every move.

10:56:25.180 --> 10:56:27.180
I

10:59:55.180 --> 10:59:57.180
Oh

11:00:25.180 --> 11:00:44.500
expectations were high for the game of the day it's Mongols taking on para vision and

11:00:44.500 --> 11:00:50.780
the former not showing up whatsoever on dust 2 absolute calamity and many many rounds they're

11:00:50.780 --> 11:00:56.680
losing to multiple full e-codes the Mongols do not look ready or poised for a semi-final

11:00:56.680 --> 11:01:01.440
Anders. Not at the moment but like the desk we're talking about it was a real struggle

11:01:01.440 --> 11:01:06.680
yesterday for Perry Vision to make their way through Wildcard on this very map. It took

11:01:06.680 --> 11:01:12.480
I don't know how many over times I stopped counting it was 54 rounds. 54 rounds. I can

11:01:12.480 --> 11:01:16.880
always count on you to actually count him. Yeah I've always got the numbers in my back

11:01:16.880 --> 11:01:20.800
pocket somewhere. We'll see what the Mongols have got in terms of utility. Two smokes,

11:01:20.800 --> 11:01:26.640
two HGs, you'd imagine those are the CT spawn-anders. Okay. And a couple of flashes, so it's gonna

11:01:26.640 --> 11:01:31.040
be an execution. There's only one defender. They're stacking on the B bomb site in the middle of

11:01:31.040 --> 11:01:36.640
a little bit. No one's looking for it. All right, the smokes are up. Oh, massive gas in that smoke.

11:01:36.640 --> 11:01:41.200
There is a bit of a gap. You could definitely see that. Double HG on the T side. That's very

11:01:41.200 --> 11:01:46.320
interesting for pistol round. I don't think I've seen that. MCMio goes down. Where is the bomb

11:01:46.320 --> 11:01:50.820
plant they've got those two HEs for a reason what's the play at the end of it

11:01:50.820 --> 11:01:55.720
here the bomb is finally planted there is a kit as well on the CT side so

11:01:55.720 --> 11:01:59.280
everything is in play at the moment let's see what they could do with it

11:01:59.280 --> 11:02:03.560
maybe they try and stop the bomb okay there goes one no damage does nothing

11:02:03.560 --> 11:02:08.560
at all second one comes in there is no connection and they're coming around the

11:02:08.560 --> 11:02:11.400
corner you've run they've got the confused kit headshots are good though

11:02:11.400 --> 11:02:15.880
Oh, Techno with two, Cobra gets one more, takes down Beltianock.

11:02:15.880 --> 11:02:17.960
He wasn't a good start to the round for the Mongols.

11:02:17.960 --> 11:02:20.880
They lost the player, and they failed all of their grenades,

11:02:20.880 --> 11:02:24.000
including the smokes, but they still land their headshots.

11:02:24.000 --> 11:02:25.680
And that's enough as it turns out.

11:02:25.680 --> 11:02:27.360
Oh, it's more than enough.

11:02:27.360 --> 11:02:28.880
Looks like they had no chance there.

11:02:28.880 --> 11:02:31.840
They were isolated into the CT spawn area.

11:02:31.840 --> 11:02:33.320
You thought the trades were coming,

11:02:33.320 --> 11:02:34.640
but they never arrived there.

11:02:34.640 --> 11:02:35.920
And it will be the Mongols picking up

11:02:35.920 --> 11:02:39.680
a very important pistol here on Mirage.

11:02:39.680 --> 11:02:44.340
Paravision now begs the question if they want to force by in the second nothing too flashy for that based on the Mongols

11:02:44.340 --> 11:02:46.340
As you said execution is massive gap

11:02:46.820 --> 11:02:49.540
Did allow notes to get the opening frag but this

11:02:50.180 --> 11:02:53.840
Tandem play into a CT spawn nothing by a headshots

11:02:54.380 --> 11:02:56.380
Mumbling them down cobra and techno

11:02:56.940 --> 11:03:00.260
Fantastic work from them and indeed we do see a force by here from Paravision

11:03:00.820 --> 11:03:05.720
Mongols have not looked themselves as tournament especially in the previous map and they're going for the palace pop

11:03:05.720 --> 11:03:08.720
As you see, three players make their way towards that position.

11:03:08.720 --> 11:03:12.720
It's time to defend this. It's going to be poor old Belchnock alone once again.

11:03:12.720 --> 11:03:14.720
The baby squirrel will have to deliver.

11:03:14.720 --> 11:03:18.720
It's a sweet. He's already realized, yeah, they're coming everywhere.

11:03:18.720 --> 11:03:20.720
Not ideal.

11:03:20.720 --> 11:03:23.720
Oh, he's looking down.

11:03:23.720 --> 11:03:26.720
I hate to say it, but you almost want to say this is your vision.

11:03:26.720 --> 11:03:28.720
Yes, you will.

11:03:28.720 --> 11:03:30.720
I'll be cool if I say it right now.

11:03:31.720 --> 11:03:34.720
Another most exciting finish to the round from a viewership point of view,

11:03:34.720 --> 11:03:36.560
point of view but it makes sense

11:03:36.560 --> 11:03:41.680
probably not going to get five kills and a ten second defuse

11:03:41.680 --> 11:03:42.880
so there we go

11:03:42.880 --> 11:03:45.920
i don't know if i mean yeah belchak could have thrown a bit of smoke but

11:03:45.920 --> 11:03:47.000
ultimately

11:03:47.000 --> 11:03:50.920
it wouldn't make a difference probably wouldn't make a difference no

11:03:50.920 --> 11:03:52.640
okay

11:03:52.640 --> 11:03:55.560
better start for the mongrels

11:03:55.560 --> 11:03:58.160
this is their map pick and

11:03:58.160 --> 11:04:01.560
you know they're pretty good on parry vision played plenty as well

11:04:01.560 --> 11:04:04.280
they were having a hard time as wild card i think they lost it

11:04:04.280 --> 11:04:08.720
Right at the start of the tournament to foot and it was like a 13-6 type victory for foot

11:04:08.720 --> 11:04:11.920
They blew them up on this one. It's our Mirage specialist

11:04:11.920 --> 11:04:18.640
That's to be fair and they took that mouse board famous theater on EPL. Yeah, good point. But yeah, the point still stands

11:04:18.640 --> 11:04:22.780
It's maybe a bit of a weakness for paravision generally speaking

11:04:24.600 --> 11:04:26.360
But they do save

11:04:26.360 --> 11:04:28.200
multiple guns here

11:04:28.200 --> 11:04:35.340
In terms of players surviving, I think it was four, right? Yeah, four players. So still some bites here available in round number three

11:04:37.160 --> 11:04:39.160
Well, I like the foot

11:04:39.280 --> 11:04:43.260
You know perspective on it because they're waiting in the semi-final right now for one of these two teams

11:04:43.760 --> 11:04:49.380
Yeah, no doubt Paravision would love to get back and like they lost that match two or the order to at the start of it

11:04:50.000 --> 11:04:52.000
So they'll be looking for some revenge

11:04:52.600 --> 11:04:54.600
They have some of the prep for I

11:04:54.600 --> 11:04:58.600
I love the idea of that matchup in a semi-final.

11:04:58.600 --> 11:05:04.600
Cropini, it's a very exciting idea at the moment.

11:05:04.600 --> 11:05:07.600
James obviously one of the smartest that we have.

11:05:07.600 --> 11:05:09.600
Again, Belch, not in the same position.

11:05:09.600 --> 11:05:11.600
Just as tough on him this time.

11:05:11.600 --> 11:05:14.600
He does get back from the HG. I think they would have killed him.

11:05:14.600 --> 11:05:17.600
The bomb is in T-Spawn though. So right now it's off the show.

11:05:17.600 --> 11:05:20.600
The bomb is indeed right back there.

11:05:20.600 --> 11:05:23.600
Parking up Techno at the top of the air ramp.

11:05:23.600 --> 11:05:29.020
Realising they've made a bit of a mistake here getting the bomber over, but it's absolutely fine.

11:05:29.020 --> 11:05:32.660
They're recovering. A is technically wide open. We've got three players in towards the connector.

11:05:32.660 --> 11:05:39.600
They get four now, dropping a defensive smoke to allow some punky play to use there as an extra angle.

11:05:40.160 --> 11:05:44.420
Smoke's going down from the T side here. See if these ones land correctly.

11:05:44.420 --> 11:05:48.420
It looks absolutely fine to me. Yeah, that's what we're looking for.

11:05:48.920 --> 11:05:53.200
Corporal Sierra's gonna be in the middle watching for reinforcements.

11:05:53.200 --> 11:05:55.440
Boosts on two different positions here

11:05:56.140 --> 11:06:00.980
They're gonna get anything for it is the big question techno getting very close. Oh, that's so flashed, but

11:06:01.480 --> 11:06:06.060
Tracel takes him down. So first casualty of the round is techno going down

11:06:06.680 --> 11:06:10.240
Bombers planted and here comes over zero opening nice

11:06:10.240 --> 11:06:13.640
Knocks out a couple of people towards the connect to grenade around the corner

11:06:14.240 --> 11:06:16.240
Offer up one of them

11:06:16.280 --> 11:06:21.840
Looking for the kill he gets it a triple and that will be the round so the long goals

11:06:21.840 --> 11:06:26.840
They start this map with three in a row, things are looking a little bit better.

11:06:28.840 --> 11:06:32.840
Very clean in the end, thought a bit scary for one moment there.

11:06:32.840 --> 11:06:36.840
Feel like the CT pounds through the smoke was coming any moment, but CobraZero at the back stab

11:06:36.840 --> 11:06:41.840
managed to find three impressive frags, third one a little bit laboured.

11:06:41.840 --> 11:06:47.840
He was completely blind. You can see the first kill did go in favour of Paravision,

11:06:47.840 --> 11:06:53.400
but ultimately, this is the moment here, nice shot of a second, quick whip around,

11:06:53.400 --> 11:06:58.960
find that third, and see me to close things out, things going much better here, no massive fumbles,

11:06:58.960 --> 11:07:03.520
bit of rage from Paravision as well. As we get into the first gun round here,

11:07:03.520 --> 11:07:07.280
James of course, of his trusty AWP, but there's a bit of a bonus round here, you've got Mac,

11:07:07.280 --> 11:07:11.360
Tent and Galils, and there are two players of our helmets, notably Belch, Knock and James.

11:07:11.360 --> 11:07:19.360
See whether that's a reality. Knock on effect. That kill certainly will. No, it goes down with nothing. It's 9-10.

11:07:19.360 --> 11:07:23.360
Up to his usual antics, goes for a quick pick towards the palace.

11:07:23.360 --> 11:07:27.360
Finds that opening like a king.

11:07:27.360 --> 11:07:34.360
Yeah, we highlighted him. Didn't get to see quite as many op shots from him as I would have wanted on Dust2.

11:07:34.360 --> 11:07:38.360
But they kind of collapsed, so maybe that's the reason why.

11:07:41.360 --> 11:07:45.360
Sello here. Not a bad conversion.

11:07:45.360 --> 11:07:47.360
J.S.C.S.

11:07:47.360 --> 11:07:50.360
Bombs on the A ramp, Harlan, so this is where they're going to be coming.

11:07:50.360 --> 11:07:53.360
It'll be Belchnock close to the ramp to look for the fight.

11:07:53.360 --> 11:07:57.360
He's 0-3 right now and already looking a bit frustrated.

11:07:57.360 --> 11:07:59.360
Flashbang going in towards the A ramp momentarily.

11:07:59.360 --> 11:08:02.360
Gotta go for a swing off this. See what's available.

11:08:02.360 --> 11:08:05.360
Belchnock doesn't quite commit to the angle.

11:08:05.360 --> 11:08:07.360
Could cost him. Need some backup here.

11:08:07.360 --> 11:08:09.360
Could cost him one.

11:08:09.360 --> 11:08:12.760
Yeah, James on the ticket booth as well. He goes down. The flash is amazing.

11:08:12.760 --> 11:08:16.960
Well, she's not just taking down one more bullet with a hand against Shway at the big party.

11:08:16.960 --> 11:08:22.460
He takes two. Once again, Shway, the only one here on the Paravision side that seems to be able to do any kind of damage.

11:08:22.960 --> 11:08:26.460
And now, how do they make this happen? The boost on over.

11:08:28.160 --> 11:08:30.860
Smoke fades, and they want to reposition.

11:08:31.160 --> 11:08:33.760
Not quite trying to bomb yet. Just testing it out.

11:08:34.160 --> 11:08:36.560
We're down to 13 seconds, and James alone.

11:08:36.560 --> 11:08:37.560
Giving him nothing.

11:08:37.560 --> 11:08:41.960
Really, yeah, I'm not showing you have to appreciate that

11:08:42.600 --> 11:08:45.200
You know, James could be dangerous in these clutches

11:08:45.200 --> 11:08:47.120
I don't know if there's a kid anywhere on the site

11:08:47.120 --> 11:08:51.500
But he certainly doesn't have one at the moment trying to get up on the ticket booth trying to elevate this position

11:08:51.500 --> 11:08:54.040
I'll see if you could look around the box. He does get the first one

11:08:54.760 --> 11:08:57.800
He actually hit some of that one as well, but there's no reason to peek here

11:08:58.040 --> 11:09:00.400
Wait for the bomb to tick away Jane now

11:09:01.760 --> 11:09:04.640
He could have landed that flick this is dangerous nine tests

11:09:04.640 --> 11:09:06.640
Up the clock, we'll deliver.

11:09:06.640 --> 11:09:08.640
My God, that's a close round.

11:09:08.640 --> 11:09:10.640
But now the Mongols are off to a very good start here.

11:09:10.640 --> 11:09:12.640
Yes, they lose a lot of rifles,

11:09:12.640 --> 11:09:14.640
but it's four in a row for them.

11:09:14.640 --> 11:09:16.640
That's a good timeout called by Dastin.

11:09:16.640 --> 11:09:19.640
Not happy with what he's seeing so far.

11:09:19.640 --> 11:09:22.640
That's four-zero close around this time,

11:09:22.640 --> 11:09:25.640
and it all starts at a 9-10 pick, finding those two tools to connect to.

11:09:25.640 --> 11:09:27.640
I said I pulled one back though, four and four,

11:09:27.640 --> 11:09:29.640
but it's all about that flash picking towards the round,

11:09:29.640 --> 11:09:31.640
and he goes just an inch deeper,

11:09:31.640 --> 11:09:33.640
just to see where he can find out

11:09:33.640 --> 11:09:38.480
And there's a player tucked away. He could have been a very different round. He goes down with nothing and Jane

11:09:38.640 --> 11:09:42.640
left in a very difficult clutch gap. 9-10 displaying fantastic discipline.

11:09:42.640 --> 11:09:48.640
Didn't give him anything to work with. Made short. He lands that leg shot in the glock to finish things off.

11:09:49.640 --> 11:09:52.640
And now maximum loss bonus for ParaVision. 4-0 here.

11:09:53.640 --> 11:10:02.640
In the second map, the pick of the Mongols. And this is looking much better than Dust2 where, quite frankly, it was quite ugly from them.

11:10:03.640 --> 11:10:08.920
Yeah, more mistakes than they could even cover on the depth. They didn't have time to go through everything that went wrong.

11:10:09.720 --> 11:10:12.120
Would have needed a whole podcast just to do that.

11:10:12.520 --> 11:10:17.640
Well, let's see whether this partial buy will yield any sort of success for paravision.

11:10:17.880 --> 11:10:20.040
At the top end they have his way, M4.

11:10:21.160 --> 11:10:27.560
Pistols and MP9s. Otherwise, some basic utility, mainly smokes trying to rot that clock.

11:10:29.800 --> 11:10:33.160
Still got a chance of winning this one. It's gonna have to be down to his way though.

11:10:33.640 --> 11:10:35.960
Interested to see where he's positioned right now. He's in the connector

11:10:37.040 --> 11:10:40.520
Three-man stacking towards B. It's a calling car to power vision

11:10:44.440 --> 11:10:48.960
Look at these molotov-ing off towards our ladder. Yeah, a bit of a classic

11:10:50.880 --> 11:10:55.060
Everybody home, Trey gets one, top of the smoke on Cobra Zero

11:10:56.360 --> 11:11:00.920
Puts down on the smoke as well. This M4 is really what they have to fight back with

11:11:00.920 --> 11:11:05.980
that in the stack and the fact that he gets this kill they could try to push

11:11:05.980 --> 11:11:11.620
them or they could be pushed in towards the site here the Mongols losing to this

11:11:11.620 --> 11:11:15.980
kind of a buy here could happen the Korean towards B could happen walking

11:11:15.980 --> 11:11:20.780
into the stack although that's very nice 910 surely pick that up 40 seconds

11:11:20.780 --> 11:11:24.660
yeah there's nobody on the B bomb or in the A bomb shot at all right now if you

11:11:24.660 --> 11:11:29.060
run you're gonna be fine techno though he's low on health just back on slowly

11:11:29.060 --> 11:11:34.060
He's nearly at the site but he decides to wait. He's hearing them running over.

11:11:34.060 --> 11:11:38.060
Do you want to change your mind right now? I understand that he's here. The footsteps, that's fine.

11:11:38.060 --> 11:11:43.060
But now you're running back into this B bomb site with 19 seconds on the clock, maybe less than that.

11:11:43.060 --> 11:11:48.060
I feel like this is a very dangerous call for the Mongols. No tear in the back. He's seeing them already.

11:11:48.060 --> 11:11:53.060
10 seconds on the clock. They're trying to get closer. The time is running out. That bomb plan has to be right now.

11:11:53.060 --> 11:11:56.060
If they get interrupted, the round is over and that's exactly what's going to happen.

11:11:56.060 --> 11:12:01.660
happen. James, that's all he had to do. We'll get the spray down on the third four kills for him,

11:12:01.660 --> 11:12:08.460
but that one killer the bomb planter, that was it. Absolutely true. They saved their weapons.

11:12:09.500 --> 11:12:13.660
They gave themselves another chance in this partial buy and well, it worked out very nicely.

11:12:13.660 --> 11:12:19.340
Indeed, it was way, yeah, the M4, you open things up. It's gonna be a good recovery though,

11:12:19.340 --> 11:12:24.300
but just again, the mid-round call is very chaotic in and out of both bomb sites,

11:12:24.300 --> 11:12:28.540
to the side where they were finishing up and this with 15 seconds you have to scramble get that

11:12:28.540 --> 11:12:32.460
bomb planted no to did very well just to survive you get the opening information as they're coming

11:12:32.460 --> 11:12:37.260
in towards B doesn't challenge any further calls for the backup they deny the plant and power vision

11:12:37.260 --> 11:12:44.220
are indeed on the board now recovering and AK-47 and Jane back on the AWP round six here

11:12:46.060 --> 11:12:49.180
first nightmare round for the Mongols they had plenty of them on dust too

11:12:49.180 --> 11:12:59.180
Yeah, we don't really want to see more of them, but I am glad you bring up the mid-rounding there for the Mongols because I think chaotic is the attack of what we're seeing here.

11:12:59.180 --> 11:13:04.180
Overcalling it, overcooking it, perhaps. And towards here we go.

11:13:04.180 --> 11:13:11.180
And for James Reddy, he's got the AWP this time. Picked up the first one, way down in front. Good for the kill, but they're taking down Beltranok.

11:13:11.180 --> 11:13:18.180
Oh, trying to wrap around now. One armour, the attack is already gone. 9-10. He's pushed up. He misses the shot. They didn't even know that he was there.

11:13:18.180 --> 11:13:22.180
And soon I will take him down. Good stuff. Double kill.

11:13:22.180 --> 11:13:28.180
Paravision started to wake up a bit themselves now. The money weird on the T side.

11:13:28.180 --> 11:13:32.180
Recovering more and more AK-47s, that is a huge deal as well.

11:13:32.180 --> 11:13:38.180
You've broken the bank of the Mongols, you've got three AKs, AWP, your own money's starting to swell.

11:13:38.180 --> 11:13:44.180
Jane, even while blind, calm on the shot, doesn't pull the trigger instantly as a confirmed kill available.

11:13:44.180 --> 11:13:49.180
Excellent work of the individual jewels here as well, Zelo.

11:13:49.180 --> 11:13:51.180
Wrapping around from short.

11:13:51.180 --> 11:13:53.180
Guarantees a third on the board here.

11:13:53.180 --> 11:13:55.180
We're not expecting much.

11:13:55.180 --> 11:13:57.180
They do not fully invest.

11:13:57.180 --> 11:13:59.180
This is another ECO.

11:13:59.180 --> 11:14:03.180
Blocks, Teagles, Tech Nines,

11:14:03.180 --> 11:14:05.180
and one smoke and a flash to work with here.

11:14:05.180 --> 11:14:08.180
And Sandro goes down, flashes out one.

11:14:08.180 --> 11:14:11.180
It does give a thing to be fair to it, but shouldn't matter too much.

11:14:11.180 --> 11:14:17.060
Jane and Zello fighting towards top of middle, but they have lost one player

11:14:20.180 --> 11:14:22.180
Say it's worth wanting out

11:14:22.260 --> 11:14:28.460
By rating this is the best position for cello on any map. Okay on this short position on on Mirage

11:14:29.260 --> 11:14:32.300
So hopefully he'll feel comfortable bit of a shame with the deal in that round

11:14:32.300 --> 11:14:37.060
I suppose but otherwise he's had some some decent defense over there Belchnock. She's yet to get activated

11:14:37.060 --> 11:14:41.060
He's 0 and 5. We know that he's already on the chopping block Henry

11:14:41.180 --> 11:14:43.180
I mean, except for the major, of course, but...

11:14:43.180 --> 11:14:44.180
Hmm.

11:14:44.180 --> 11:14:45.180
But in theory...

11:14:45.180 --> 11:14:47.180
Let's see whether they can fend them off.

11:14:47.180 --> 11:14:49.180
It's noticeably low, given the orb.

11:14:49.180 --> 11:14:51.180
Not known to be an orb, but...

11:14:51.180 --> 11:14:53.180
I'll bet I won't slip by. He's probably going down here.

11:14:53.180 --> 11:14:57.180
Need some backup, and backup will arrive in the nick of time.

11:14:57.180 --> 11:14:59.180
42nd remaining, blitz will have the Glock.

11:14:59.180 --> 11:15:04.180
And like we said, should be a comfortable third round on the board, and that's exactly what we've got here.

11:15:05.180 --> 11:15:07.180
Right, defend that AK.

11:15:07.180 --> 11:15:09.180
Give them nothing.

11:15:09.180 --> 11:15:14.580
vision fully online now. Money is going to be in a very comfortable state and you might

11:15:14.580 --> 11:15:18.460
be considering the tactical timeout if you're on the Mongols side. I see the microphone

11:15:18.460 --> 11:15:22.740
being flipped down so it looks like that's going to be the case. As we get into it, round

11:15:22.740 --> 11:15:27.240
of rates, it was a great start for the Mongols. They were up 4-0 but now it's a one round

11:15:27.240 --> 11:15:32.220
game. Paravigian looking to make a statement performance here today and booked themselves

11:15:32.220 --> 11:15:36.580
a place in the semifinals against Foots, which will be going down tomorrow. We've had four

11:15:36.580 --> 11:15:41.580
quarterfinals today. Two semis tomorrow than the best of five going down on Saturday.

11:15:41.580 --> 11:15:47.700
Alright, you are a tournament where a bunch of teams that we normally don't get to see

11:15:47.700 --> 11:15:51.980
have had a chance to play and I think many of them have kind of surprised. I think a

11:15:51.980 --> 11:15:56.980
lot of people have maybe never seen focus play before. They look a lot better. Wildcard

11:15:56.980 --> 11:16:00.180
suddenly in spite of looking very out of their depth suddenly they look good again.

11:16:00.180 --> 11:16:01.180
Eye ballers.

11:16:01.180 --> 11:16:04.780
Eye ballers. Can't forget about J.W. he's out there.

11:16:04.780 --> 11:16:12.780
Oh, absolutely. Anyway, very good showing today as well, ready for the playoffs. Probably should have won the game, to be honest.

11:16:12.780 --> 11:16:15.780
11-4 on our second map. Yeah, they were way ahead.

11:16:15.780 --> 11:16:21.780
Yeah, that's going to be a frustrating way to leave the tournament, but they can leave with their heads held high, in my opinion.

11:16:21.780 --> 11:16:29.780
Absolutely. And I don't know if you saw, but GAW immediately on Twitter saying, it's my responsibility as the IGL.

11:16:29.780 --> 11:16:32.780
It was my mistake. I'll take it on me. I think that's great leadership.

11:16:32.780 --> 11:16:36.900
Hey, they don't get to play these sort of tournaments very often. In fact, they even got to the playoffs

11:16:37.580 --> 11:16:39.740
Pretty remarkable achievement in the process

11:16:40.700 --> 11:16:43.580
We have got MCNL up in the palace

11:16:43.580 --> 11:16:47.900
I feel like we see that a lot when Mongols are playing this map. Mm-hmm. He loves it

11:16:49.620 --> 11:16:54.300
They're in mind now we talked about the AK-47s and save James Orton

11:16:55.060 --> 11:17:00.540
Step up here was aware of this possibility, but a lovely flash bang means they get past the angle

11:17:00.540 --> 11:17:07.840
Mongol's looking to bounce back after giving up Kui in a row that Nadal tickled down blitz there, but it's gonna be Cobra's error

11:17:07.840 --> 11:17:10.140
Good flash bang in towards the ladder again

11:17:10.860 --> 11:17:16.340
Almost gave it up, but he checks his angles correctly and Zelo goes down. That's the slowest peek of all time

11:17:16.340 --> 11:17:19.920
Yeah, he was so flashed. It just didn't matter that looks so funny

11:17:21.000 --> 11:17:23.360
The bomb is back towards the a bomb site

11:17:23.360 --> 11:17:24.360
Oh!

11:17:24.360 --> 11:17:25.360
Oh!

11:17:25.360 --> 11:17:38.880
Hit the head shot, that double kill almost gets them back in the round, there's 20 seconds

11:17:38.880 --> 11:17:39.880
left here.

11:17:39.880 --> 11:17:42.280
Wow, it's always about the time and it's paravision.

11:17:42.280 --> 11:17:43.840
Yeah, that is very true.

11:17:43.840 --> 11:17:46.440
That's a huge miss for Jane though.

11:17:46.440 --> 11:17:47.440
Another miss.

11:17:47.440 --> 11:17:51.160
He had chances to hit both those shots, they've lost sway at the same time.

11:17:51.160 --> 11:17:54.820
plans it and that should be enough to win the round James a one HP I don't

11:17:54.820 --> 11:17:59.300
think you're going for this yeah James hits that shot on the first encounter

11:17:59.300 --> 11:18:04.940
it's a very different story it's on well Belcher not that is part this time you

11:18:04.940 --> 11:18:09.380
can't really criticize that he gets a lovely double spray down towards the

11:18:09.380 --> 11:18:12.860
connect up or felt like around that was already over brings it back to life and

11:18:12.860 --> 11:18:19.140
James can hit his shop they probably win it but not meant to be long rules

11:18:19.140 --> 11:18:23.380
after giving up three. We've got five to three now here on the T side of that map pick.

11:18:27.700 --> 11:18:32.340
Well, hoping this goes a distance. This is a great matchup. Definitely game of the day in terms

11:18:32.340 --> 11:18:37.060
of the quarterfinals. Yeah, these are some of the highest rated teams in the world right now.

11:18:37.060 --> 11:18:42.580
Yeah. But like a lot of other teams, you know, it's the mistakes, it's the inconsistencies.

11:18:43.220 --> 11:18:48.740
It's been said many times that there's vitality, then there's a real gap in the world.

11:18:48.740 --> 11:18:52.340
it's so true and then there's everybody else

11:18:52.340 --> 11:18:56.260
if you want to catch up to a team like vitality these mistakes that we're seeing

11:18:56.260 --> 11:18:59.540
from these teams they just they can't keep happening

11:18:59.540 --> 11:19:02.500
look at the replay unfortunately it's jame

11:19:02.500 --> 11:19:06.340
you think by his standards especially on the second peak looks okay

11:19:06.340 --> 11:19:09.540
looks like it's dead on him yeah maybe he was moving slightly

11:19:09.540 --> 11:19:14.500
slightly moving i think they're probably right about that well then

11:19:14.500 --> 11:19:19.700
The Mongols, they're on the T side, in that context Henry, 5-3, half-looking.

11:19:19.700 --> 11:19:23.780
Oh yeah, it's looking very good, if they're reminded you could have a lovely start at the 4-0,

11:19:23.780 --> 11:19:28.100
pistol conversion, but to be fair the pistol round was so good and so comprehensive in their favour.

11:19:30.100 --> 11:19:34.180
You can't really argue with the result, but half vision, still a long way to go, they can still win

11:19:34.180 --> 11:19:38.820
this half, so a lot of counter-strike yet to be played, it's time Jane positioned himself towards

11:19:38.820 --> 11:19:44.700
short. See if he can make up for his shortcomings in the previous round. Flash over towards

11:19:44.700 --> 11:19:45.700
top middle.

11:19:45.700 --> 11:19:54.420
I'm seeing you back in the palace. Like I said, watch any amount of Mongols on this

11:19:54.420 --> 11:19:58.740
map. You're going to realize he's there very, very often. So often that sometimes teams

11:19:58.740 --> 11:20:01.980
will try to find him there. They should, you know, say, all right, well, we know you're

11:20:01.980 --> 11:20:07.420
probably going to be there at the start of the round. So we can, we can double push you.

11:20:07.420 --> 11:20:12.260
always easy. I would like to see more of MCD. I feel like recently he's been

11:20:12.260 --> 11:20:18.060
looking a little bit better. I haven't seen it yet in the quarterfinals, him

11:20:18.060 --> 11:20:24.380
really popping off, but it's still time. Under a minute here, we've got the bomb

11:20:24.380 --> 11:20:29.180
in the B always. Trying to see if they can push down, Jane. The flasher on the

11:20:29.180 --> 11:20:31.780
corner is actually really good. That's gonna put some pressure on right now.

11:20:31.780 --> 11:20:35.580
You're absolutely right. Shrey also feel the pressure. He's forced back from it

11:20:35.580 --> 11:20:37.640
and it's a double entry.

11:20:37.640 --> 11:20:39.280
Notus managed to rotate it very quickly,

11:20:39.280 --> 11:20:40.120
but he's got no back up.

11:20:40.120 --> 11:20:40.620
Oh!

11:20:40.620 --> 11:20:41.980
My techno!

11:20:41.980 --> 11:20:43.820
OK, this is more like it than the Mongols.

11:20:43.820 --> 11:20:45.340
This is the team we know and love there.

11:20:45.340 --> 11:20:48.960
Brutal aim, good coordination, overwhelming their opponents

11:20:48.960 --> 11:20:50.220
with the mechanical skill.

11:20:50.220 --> 11:20:51.820
And you can see there is nowhere to run,

11:20:51.820 --> 11:20:53.740
nowhere to hide on that B bombsite.

11:20:53.740 --> 11:20:55.340
A couple of missed shots, and no one

11:20:55.340 --> 11:20:57.060
goes down for the Mongols here.

11:20:57.060 --> 11:21:00.420
Five on Super now, Anzelo and Belchnock are preying.

11:21:00.420 --> 11:21:02.100
They can hold on to the little they have.

11:21:02.100 --> 11:21:04.940
A couple of rifles remain as they both tuck themselves away

11:21:04.940 --> 11:21:09.180
towards our palace position, a perfect round for Mongols and I don't think we've said that once

11:21:09.820 --> 11:21:15.500
in the entirety of their campaign here in the quarterfinal. That's actually true, yeah. Finally

11:21:15.500 --> 11:21:19.100
something that we really celebrate. Yeah, that was a lovely round of CS.

11:21:21.100 --> 11:21:25.260
Droping incendiary for self-preservation, we'll get a smoke down on top of it, gives us that

11:21:25.260 --> 11:21:30.380
position, sure, but maybe a madman would run through this smoke. Surely not worth it.

11:21:30.380 --> 11:21:39.500
I notice as well that last round also around where they don't have a lot of mid-round calling

11:21:39.500 --> 11:21:43.600
they make a plan and they stick to it and they get the flashes around the corner the

11:21:43.600 --> 11:21:46.700
entries under the site like it's not as complicated as some of these other rounds they're trying

11:21:46.700 --> 11:21:51.860
well some of the rounds and dust to where they were in and out of both bomb sites running out

11:21:51.860 --> 11:21:55.740
of time yeah I feel like this is keep the game plan simple in our shot so that's probably

11:21:55.740 --> 11:22:00.300
what they're going for right now shame in that right no absolutely not especially when

11:22:00.300 --> 11:22:07.820
as talented as these Mongol players. Yeah, that is definitely true. Okay, spotted it out,

11:22:07.820 --> 11:22:17.380
just hoping for the shots, but maybe we'll note it. The corner here. They've got Jing

11:22:17.380 --> 11:22:21.820
down in the middle, waiting for a mistake. He wants Blitz to peek this and he's going

11:22:21.820 --> 11:22:28.700
to get exactly what he wants. Patient as ever. Opening in favour of parry vision. It's all

11:22:28.700 --> 11:22:32.540
we've got left. We have MZinho towards the palace. 9-10 was top of middle, but a nice

11:22:32.540 --> 11:22:36.940
alley-oop set up there from Notus Flashbang. We'll set up James for a second kill at the

11:22:36.940 --> 11:22:41.340
round. MZinho makes his position known from the palace. He's got to kill that, to be

11:22:41.340 --> 11:22:46.300
honest, on the drive-by, but looks to be absolutely fine here. Power vision bouncing back, looking

11:22:46.300 --> 11:22:51.260
for a six scoreline. Can't imagine a world where they give this one up, but let's see

11:22:51.260 --> 11:22:55.660
what the Mongols can make of it. Sub one minute, it's down to Cobra's error. A very capable

11:22:55.660 --> 11:23:02.740
Sniper is with one but this time no dice. 5 on 2, Techno and MZNEO, left with nothing

11:23:02.740 --> 11:23:09.480
to do. Interesting switch up with Nota playing the short position this time and Celo playing

11:23:09.480 --> 11:23:16.480
inside of the bomb site. Makes it a lot harder than nameplate anybody if you actually find

11:23:16.480 --> 11:23:22.760
them. Jame, third kill. Pretty much one around on this zone at this stage. Still not going

11:23:22.760 --> 11:23:27.840
walk out. No bomb plant being allowed for Parisian. One more round, like you said, half is not

11:23:27.840 --> 11:23:33.640
over. They can still get this little 6-6 scoreline, still be competitive at that stage. We know

11:23:33.640 --> 11:23:36.080
they love to play in overtime or two on this map, so.

11:23:36.080 --> 11:23:41.040
They certainly do. If you missed it yesterday, it's a game that Parisian probably wants to

11:23:41.040 --> 11:23:47.560
forget. Playing this wild card, they got the 2-0 victory, but it took 54 rounds on Mirage.

11:23:47.560 --> 11:23:49.040
And shout out to Wreck.

11:23:49.040 --> 11:23:51.760
Yes, he was playing very well.

11:23:51.760 --> 11:23:57.680
was a life performance given them hell yeah very cool yeah I think Wild God have got a

11:23:57.680 --> 11:24:02.320
really decent team for the future now with the new lineup I feel like they're gonna cause some

11:24:02.320 --> 11:24:08.640
damage on the international scene deepest ages of 2026 yeah hope with a bit of luck it pushes them

11:24:08.640 --> 11:24:12.480
to get more invites when they when they you know go a little bit deeper in these tournaments so

11:24:12.480 --> 11:24:18.320
we'll see we'll see time I called we're back in the mix here James this is a good start like you

11:24:18.320 --> 11:24:23.320
You said the flashbang over from Nota, but you want to point it again, he was playing in a short position.

11:24:23.320 --> 11:24:29.320
It's not where he normally hangs around. He's normally a jungle top connector, right?

11:24:30.320 --> 11:24:32.320
Or window, but...

11:24:33.320 --> 11:24:35.320
Isn't that really just another part of jungle?

11:24:36.320 --> 11:24:39.320
Let's have a look then, shall we? Notal arounds here.

11:24:39.320 --> 11:24:41.320
Six to four, anyone's game still.

11:24:41.320 --> 11:24:43.320
That's what we like to see.

11:24:43.320 --> 11:24:46.900
We need to control Grants at this time.

11:24:46.900 --> 11:24:48.900
There's Paravision.

11:24:48.900 --> 11:24:51.500
If you're aggressive towards the end of the path in the previous round, Jane finally

11:24:51.500 --> 11:24:52.500
got open up.

11:24:52.500 --> 11:24:53.900
Let's put them on high alert.

11:24:53.900 --> 11:24:57.420
They're dropping all the util now, deepening towards Connector and in towards Window.

11:24:57.420 --> 11:25:01.180
Molotov down towards Short, suggesting we're going to boost in towards the Window room.

11:25:01.180 --> 11:25:03.380
Okay, I don't hate it.

11:25:03.380 --> 11:25:05.300
Note to back in his position.

11:25:05.300 --> 11:25:07.380
The money for the Mongols is very bad here.

11:25:07.380 --> 11:25:10.540
If they lose this round, then it could keep Paravision two rounds essentially.

11:25:10.540 --> 11:25:12.540
Yeah, you're dead on.

11:25:12.540 --> 11:25:17.260
9-10 hoping for a ticket booth beat coming in from Jane, but he's not there

11:25:18.060 --> 11:25:24.900
Hard or put to read. Oh, he walks your back pedals into it. I don't even think he was necessarily he looked like he just kept on running

11:25:25.860 --> 11:25:32.900
No, sir, sprays down one and now belt you're not back here finding his third kill off the half so far

11:25:32.900 --> 11:25:39.140
Oh, no nearly gets the double that might have done it that might have brought them back into this round here

11:25:39.140 --> 11:25:40.740
but he couldn't complete it.

11:25:40.740 --> 11:25:42.820
Seller goes down and Tweet.

11:25:42.820 --> 11:25:44.260
He's picked up the AWP.

11:25:44.260 --> 11:25:46.660
Don't think it matters that much.

11:25:46.660 --> 11:25:48.420
There is some money.

11:25:48.420 --> 11:25:50.180
Jim could rebuy the AWP.

11:25:50.180 --> 11:25:52.020
If he wanted to go for the clutch, he could.

11:25:52.020 --> 11:25:52.980
And he wanted to.

11:25:52.980 --> 11:25:54.980
9-10 that will take him down the Mongols.

11:25:55.860 --> 11:25:57.940
They win that round, but I don't know.

11:25:57.940 --> 11:26:01.220
It seemed like there were a few mistakes on that one for Paravision.

11:26:01.220 --> 11:26:02.660
We'll see if they can recover from it.

11:26:02.660 --> 11:26:04.420
It's the final round coming up next.

11:26:05.140 --> 11:26:07.860
It was all about Techno getting him to a window position.

11:26:07.860 --> 11:26:19.060
As soon as the aggro was taken away there, he comes in for the back stab, it looked like there was an opportunity for the shadow to get that double kill, to bring the round back to life, but techno shuts down that prospect.

11:26:19.060 --> 11:26:23.260
As indeed we get into the final round of this first half.

11:26:23.260 --> 11:26:29.060
Third map there are my ancients, which might be required at this stage to get the A4 scoreline, but there's still plenty of money as you mentioned.

11:26:29.060 --> 11:26:31.660
They have a power vision, this one's much quicker.

11:26:31.660 --> 11:26:35.860
Much more aggressive on the T side as they try to dominate this mid control once again.

11:26:35.860 --> 11:26:41.340
Cobra's there are more than willing to take the fight towards the con and he'll come out on top taking our notes up

11:26:42.820 --> 11:26:46.900
Bit of a shame that it was no more of a set up there some sort of a flash over a wall or anything

11:26:46.900 --> 11:26:50.060
You can throw those flashes of the B bombsite in theory if you if you run

11:26:50.060 --> 11:26:55.360
I don't know about it. Belle Chinook's gonna win the fight against them. Celio's finally made his way out of the palace once

11:26:56.460 --> 11:26:58.460
They're in the middle

11:26:58.460 --> 11:27:03.840
Bomb picked up and spawned just about now with 910. He's got the AWP looks like they

11:27:03.840 --> 11:27:09.860
We want to investigate that B bomb site, but with this window position, I mean you could

11:27:09.860 --> 11:27:13.680
even flank through the market, it's such a variable position to be in.

11:27:13.680 --> 11:27:15.600
The bomb's in towards the apartments right now?

11:27:15.600 --> 11:27:16.600
Yes.

11:27:16.600 --> 11:27:17.600
They've got one minute to work on it.

11:27:17.600 --> 11:27:21.080
You can go towards the underpass, they don't have to finish in towards B, but it's great

11:27:21.080 --> 11:27:23.200
positioning from Blitz.

11:27:23.200 --> 11:27:26.560
Does he dare go through the murder hole?

11:27:26.560 --> 11:27:27.560
Named for a reason.

11:27:27.560 --> 11:27:31.280
So I'm not playing in front of the smoke, we'll find Cobra.

11:27:31.280 --> 11:27:32.280
That's smart.

11:27:32.280 --> 11:27:33.800
That should be enough to win this round now.

11:27:33.800 --> 11:27:37.040
It should be. Oh, they have no idea the back-seller's potential there.

11:27:37.040 --> 11:27:41.540
Yeah, but the bomb's parked on the other side. That smoke is up for another 10 seconds at the moment, so...

11:27:41.540 --> 11:27:43.720
Can you get the bomb through on that AWP?

11:27:43.720 --> 11:27:48.700
James, nice cap. Shway is here. The bomb surely gonna be dead. Shway's just waiting for it.

11:27:48.700 --> 11:27:52.380
25 seconds, Techno. The last one, but he does actually pick up the shot here.

11:27:52.380 --> 11:27:56.880
And now he has to go back and find it. Belchenok, can you save your team on this one?

11:27:56.880 --> 11:28:01.760
It's a clutch that's coming up. The jump over, he did pick up the bomb even though it was a bit slippery.

11:28:01.760 --> 11:28:04.400
10 seconds left, he's faked it, and now he's walking out.

11:28:04.400 --> 11:28:05.600
Did he see the gun barrel?

11:28:05.600 --> 11:28:07.160
I think he's around on a time here.

11:28:07.160 --> 11:28:09.480
Belchlock on the clutch, he gets the head shot,

11:28:09.480 --> 11:28:11.720
and Paravision pick up another round.

11:28:11.720 --> 11:28:13.320
It's been scrappy.

11:28:13.320 --> 11:28:15.840
But you know what, it's not bad.

11:28:15.840 --> 11:28:19.480
That final round felt like a necessity for Paravision.

11:28:19.480 --> 11:28:22.240
Belchlock had a very slow start, but had some massive impact

11:28:22.240 --> 11:28:25.040
towards the end there, and especially that final round

11:28:25.040 --> 11:28:26.440
there, made it to perfection.

11:28:26.440 --> 11:28:28.200
Knew he had the advantage in terms of the spacing,

11:28:28.200 --> 11:28:30.040
the time, fake plan comes through.

11:28:30.040 --> 11:28:37.300
he was aware of the possibility of Belchino being close but just run out of time and we will get into a 7-5 scoreline here

11:28:37.720 --> 11:28:39.440
but still

11:28:39.440 --> 11:28:41.440
Very good challenge. We see a third map

11:28:42.320 --> 11:28:44.020
You bring it up

11:28:44.020 --> 11:28:46.940
Ancient is that's a bit of a nightmare for the Mongols

11:28:47.560 --> 11:28:48.200
Really?

11:28:48.200 --> 11:28:53.460
Paravision I think are significantly better like the win rate of Paravision on that map with 11 maps played is 82%

11:28:53.840 --> 11:28:56.920
For the Mongols this 8 maps is 38%

11:28:57.480 --> 11:28:58.760
so

11:28:58.760 --> 11:29:06.260
Maybe that would well, but because they've already won the first one paravision even because the third match they should be in a very strong spot

11:29:09.080 --> 11:29:13.060
Third once they lose the bomb up there that just that would have been the end of the round

11:29:13.060 --> 11:29:15.060
But it took belcher not to clutch it

11:29:15.060 --> 11:29:17.060
Hey, I have a clutch

11:29:17.360 --> 11:29:22.040
Double dualies indeed long goes with a convincing pistol victory in the first half

11:29:22.240 --> 11:29:26.000
Dominating a bomb site will see or paravision have out their slaves

11:29:26.000 --> 11:29:27.680
We'll see if we can work it out from the U2.

11:29:27.680 --> 11:29:30.040
Double smokes would be deployed early.

11:29:30.040 --> 11:29:31.800
So just something thick and fast, maybe

11:29:31.800 --> 11:29:33.920
in towards that B bomb site, trying to get up towards Short.

11:29:33.920 --> 11:29:37.480
The split, smoking our connector and window position.

11:29:37.480 --> 11:29:39.920
So it will be the B finish, but as Affle mentioned,

11:29:39.920 --> 11:29:41.960
Joula leads, ready and waiting.

11:29:41.960 --> 11:29:42.720
It's down to Cobra.

11:29:42.720 --> 11:29:45.560
We know he's got Faruta lane, but overwhelmed towards Short.

11:29:45.560 --> 11:29:47.640
And as the bomb will make its way in towards B.

11:29:47.640 --> 11:29:48.760
Lits in the back.

11:29:48.760 --> 11:29:50.240
Can you get one of those early headshots?

11:29:50.240 --> 11:29:52.400
They're already jumping through their Soul fast,

11:29:52.400 --> 11:29:53.400
just down on the site.

11:29:53.400 --> 11:29:55.040
But here come the Joules.

11:29:55.040 --> 11:30:02.340
A kill for either player, no turn, Belchenok, always getting shot in the back at this stage, the bomb, no one's picked it up right now.

11:30:02.340 --> 11:30:07.900
They're fighting for their lives instead, they're provisioned if they lose this round, and they might not have a chance on the map at all.

11:30:07.900 --> 11:30:12.200
Tecna with one more kill, Aulac's a nice gush, they're very low on health.

11:30:12.200 --> 11:30:17.140
He could do this, Belchenok, he clenched into the last half, can he do it again now to open it up with?

11:30:17.140 --> 11:30:20.900
That might actually make a difference, he's just outdulled unfortunately.

11:30:20.900 --> 11:30:24.740
Pistols on either side and the Mongols win this one.

11:30:24.740 --> 11:30:29.580
CT side looking good. Oh, absolutely came down to the minutiae that

11:30:30.660 --> 11:30:37.580
Gush is all around everyone low Belchnock could have been the hero but unable to find a bomb plant power vision now

11:30:38.140 --> 11:30:45.400
Presumably take the eco and run number two extending the lead of the Mongols to nine to five here in the second map of play dust to

11:30:45.980 --> 11:30:51.380
Pretty woeful by their standards, but they are bouncing back admirably as we now do at the full eco

11:30:51.380 --> 11:30:54.040
is one people and how he lost

11:30:54.040 --> 11:30:57.740
each people felt you know already must have stopped each other

11:30:57.740 --> 11:31:01.820
as a miss some sort of massive deep grenade i think they did

11:31:01.820 --> 11:31:06.020
miss all give a little slash in the back that little love stuff

11:31:06.020 --> 11:31:09.860
the punishment in the map of the truth is pretty well i don't know what again

11:31:09.860 --> 11:31:11.500
and is

11:31:11.500 --> 11:31:16.540
but it cannot be allowed it just cannot be allowed to happen one more time

11:31:16.540 --> 11:31:21.680
For context, if you're just joining us, they lost to Glocks and won P250 twice on Dust2.

11:31:21.680 --> 11:31:27.760
There was no Kevlar, and they had a 5-on-4 advantage and they still lost to it. It was crazy.

11:31:27.760 --> 11:31:29.260
That was twice too many.

11:31:29.260 --> 11:31:32.540
Yeah. For now, though, this looks like it's stable, at least.

11:31:32.540 --> 11:31:35.660
They haven't recovered any rifles there. Sure, you've got a bit of a dink on Cobra's error,

11:31:35.660 --> 11:31:39.240
but unless Belchnog finds another ridiculous headshot, it should be fine.

11:31:39.240 --> 11:31:44.240
Speaking of rifles, Jayme extends his grasp and will be able to find one.

11:31:44.240 --> 11:31:49.240
There am I, no Kevlar. Brown's still very much alive for them though.

11:31:49.240 --> 11:31:51.240
Look at, I'm seeing him out.

11:31:51.240 --> 11:31:56.240
Yeah, he's all the way tucked in towards that A ramp and will boost Jame up.

11:31:56.240 --> 11:32:03.240
Very far forward, but at the same token, very far away from being able to reinforce anywhere else on the map if he needs to.

11:32:03.240 --> 11:32:06.240
It was going to be a long run over here, Cobra Sierra started to get there, Jame.

11:32:06.240 --> 11:32:10.240
He slipped the net, walked in behind. Techno seems to know, but he's looking the wrong way.

11:32:10.240 --> 11:32:14.500
He's dead automatically, all the supply fails, and then the aim punch on top!

11:32:14.820 --> 11:32:18.860
Jane can't find it, was the access points to the round victory.

11:32:18.860 --> 11:32:21.820
That would have been it, I think, at a minimum it would have secured the bomb plant.

11:32:21.820 --> 11:32:23.360
Now there's a lot more trouble here.

11:32:23.360 --> 11:32:27.280
Coming in with the last pistols, 15 seconds on the clock, the backup is coming in now.

11:32:27.280 --> 11:32:30.060
MCNEO's 5 seconds away from shooting them as well.

11:32:30.060 --> 11:32:31.440
Yeah, they needed this.

11:32:31.440 --> 11:32:31.940
Felt shot.

11:32:31.940 --> 11:32:33.440
Oh!

11:32:33.440 --> 11:32:34.240
Okay, back pass.

11:32:34.240 --> 11:32:35.440
That's a quad!

11:32:35.440 --> 11:32:39.100
They're gonna get the bomb plant, and there is no way this could work.

11:32:39.100 --> 11:32:47.100
Oh my god, they've done it again. One eagle, four glocks and the Mongols have given it all away. You have to say though, Belchinoch,

11:32:47.100 --> 11:32:54.100
he's finally going to go down and see if he can close this one out, but Sillo, he's walking around the back, he's got him.

11:32:54.100 --> 11:32:58.100
Guess the final knock, but it's the baby squirrel to make them squeal.

11:32:58.100 --> 11:33:06.100
Oh my god, they've done it again. One eagle, four glocks and the Mongols have given it all away.

11:33:06.100 --> 11:33:11.860
way you have to say though Belchnock hitting some ridiculous shots there it

11:33:11.860 --> 11:33:15.580
seemed like the round was over when Jay missed the back stab before there's no

11:33:15.580 --> 11:33:19.340
chance there's no way they don't get into this one but if this sequence right

11:33:19.340 --> 11:33:26.740
here the second shot my god unreal starts with them knifing him in spawn like

11:33:26.740 --> 11:33:30.740
some sort of a cold bloodletting that we yeah right so he got stabbed by his own

11:33:30.740 --> 11:33:36.060
teammates at the start goes on to get four kills and now it might have got

11:33:36.060 --> 11:33:42.940
them back into this game. Tough love works Henry. That seems to be a short of a tough

11:33:42.940 --> 11:33:48.020
love kind of team. That was the second round but it wasn't a four spot. That was a couple

11:33:48.020 --> 11:33:52.340
of eagles. Nice grenade just to know. A couple of eagles and glocks again. That's the third

11:33:52.340 --> 11:33:57.780
round now. Longers have lost to pretty much four eagles. And it was Belchow with what?

11:33:57.780 --> 11:34:02.780
The 0-5 star we pointed out? Yes. He was having a rough one. He was getting demolished on

11:34:02.780 --> 11:34:09.340
the stairs. Oh, flick. You've activated him. Couple of misses for Jamie in that first half,

11:34:09.340 --> 11:34:18.220
but they are firing all cylinders now. Good God. What's a moment for para vision there?

11:34:18.220 --> 11:34:25.820
That Jamie backstabbery fumbles the spray allows the big bombsite to be held by techno and

11:34:25.820 --> 11:34:31.500
it still wasn't enough. I don't know what I'm watching any longer.

11:34:31.500 --> 11:34:37.300
I'm loving it. I'm here for this round. So still not over. This is the force by bear in mind

11:34:37.300 --> 11:34:41.260
This is a huge amount of power vision. This will they get a taste of their own medicine and is that's the question

11:34:41.260 --> 11:34:44.900
This smoke can actually work with 30 seconds. Yeah, they have to go through it

11:34:45.100 --> 11:34:49.780
There's no two ways about it. You need some need to pin some maneuver to come through. It should be fine

11:34:49.780 --> 11:34:54.340
But we'll see yeah, I'm glad you mentioned ever connect a play coming in that's gonna open up your right

11:34:54.340 --> 11:35:00.500
They have to run through and they do it with style flashed over in from Jane. They're not worried about the time

11:35:00.500 --> 11:35:08.180
time and techno goes down here. So they make their way out. Paravision once again led back

11:35:08.180 --> 11:35:13.380
into the game by the Mongols losing to these pistols. I mean, insane shots from from Belgium.

11:35:13.380 --> 11:35:17.060
I don't get me wrong, but yeah, that one's a bit different. It's not like what we saw

11:35:17.060 --> 11:35:21.460
in gust two. It's not like it was massive amounts of errors and fumbles and missed shots

11:35:21.460 --> 11:35:28.460
going on. That was just crazy individual mechanical skill coming in from Belgium. One of the players

11:35:28.460 --> 11:35:33.560
of the tournament so far it's got to be and he got stabbed by his own teammate

11:35:33.560 --> 11:35:41.900
in spawn that is 64 HP no Kevlar and just steals the round away yeah comes out

11:35:41.900 --> 11:35:48.020
shocking that was the force by 87 the gap we're going to be closed yeah so it's

11:35:48.020 --> 11:35:50.940
gonna be 88 for sure

11:35:51.340 --> 11:35:58.220
just on looking Sen as ever yeah stoic nothing could just rock his thinking in

11:35:58.220 --> 11:36:04.100
this moment here. He expects a high level of performance from his players and he let

11:36:04.100 --> 11:36:08.660
them know it as well, let the world know in fact that this is what it takes to be on

11:36:08.660 --> 11:36:10.500
this team.

11:36:10.500 --> 11:36:14.780
James scoped up here. It's going to be some sort of a mid-crunch I think coming out. They

11:36:14.780 --> 11:36:18.060
don't have the flashbang, which I think is a bit annoying when you're on the CT side.

11:36:18.060 --> 11:36:23.260
I wish someone could have invested. They actually couldn't. They have so little money. I take

11:36:23.260 --> 11:36:27.820
it back. They shouldn't have bought a flashbang. They wouldn't have had enough. But yeah, they're

11:36:27.820 --> 11:36:31.700
We're all here ready to go, let's see if they can actually align the coordination.

11:36:31.700 --> 11:36:32.700
Not quite.

11:36:32.700 --> 11:36:37.660
There should be a kill here, but Blitz unfortunately dropped by Nota, who seems to be getting stronger

11:36:37.660 --> 11:36:39.180
and stronger as the rounds go by.

11:36:39.180 --> 11:36:42.620
They've allowed him back into this game and it will be James.

11:36:42.620 --> 11:36:43.620
Close things out.

11:36:43.620 --> 11:36:44.620
That is a problem.

11:36:44.620 --> 11:36:47.700
Of all five players surviving, they are knocking on the door of five digits in terms of the

11:36:47.700 --> 11:36:52.460
finances for four players and they are right back into this game.

11:36:52.460 --> 11:36:54.340
It was looking like a bit of a nightmare.

11:36:54.340 --> 11:36:56.260
They lost both pistols, bear in mind.

11:36:56.260 --> 11:37:01.780
are down 4-0 in the first half. They've also pistol in the second, but then won a full eco again.

11:37:02.420 --> 11:37:07.220
That simply cannot happen against a team like Paravis and they will punish you every single time.

11:37:10.260 --> 11:37:16.260
Individual smokes going down, one towards short, one at the window. It's a difficult buy here,

11:37:16.260 --> 11:37:21.220
you can see they've had to sacrifice a lot of the key pieces of utility, helmets, no warp,

11:37:21.220 --> 11:37:25.460
no diffuse kits, and this is the perfect time for an execution and when you know they're struggling

11:37:25.460 --> 11:37:29.760
financially this is when you drop in this sort of cool it's perfect whatever

11:37:29.760 --> 11:37:33.500
it works out is yet to be seen but it's the perfect call when the money is low

11:37:33.500 --> 11:37:37.820
it means a lot of the utility for any kind of a retake or anything else like

11:37:37.820 --> 11:37:41.580
that's gonna be very especially that diffuse kid oh yeah that's point they

11:37:41.580 --> 11:37:45.820
don't have anything at all with that Molotov up towards the sandwich double

11:37:45.820 --> 11:37:50.260
smoke towards jungle and the top of stairs blitz he's breathing it they're

11:37:50.260 --> 11:37:54.180
pushing in front nine handle they're gonna set him on fire inside of the bomb

11:37:54.180 --> 11:38:00.180
So now Blitz, this is a bit of an off angle. They weren't expecting it. He actually pushed in front of it. MC Leo's there.

11:38:00.180 --> 11:38:06.180
What? They're still fighting for it. A minute on the clock. And Blitz, he hasn't even reloaded. He's got five bullets left.

11:38:06.180 --> 11:38:09.180
This is crazy. Oh, that doesn't happen enough.

11:38:09.180 --> 11:38:13.180
He needed that reload. Noter gets to live, and that should be enough.

11:38:13.180 --> 11:38:18.180
It's a long old spray, and he can't quite find him. Noter!

11:38:18.180 --> 11:38:19.180
He can lose this.

11:38:19.180 --> 11:38:23.340
or even third life, there's the spray down, now picks up another pistol, another rightful.

11:38:23.340 --> 11:38:26.060
It's going to be the M4 and there's plenty of bullets in this one.

11:38:26.060 --> 11:38:28.540
35 seconds, anything touches, no touch.

11:38:28.540 --> 11:38:29.420
Oh!

11:38:30.220 --> 11:38:32.860
The triple for Techno, finally!

11:38:32.860 --> 11:38:34.940
Some in the goes the way of the Mongols.

11:38:34.940 --> 11:38:37.020
Couldn't find the space in the bomb side there.

11:38:37.820 --> 11:38:40.780
Paravision with all the advantages they could ask for.

11:38:40.780 --> 11:38:43.900
Couldn't flush out Blitz, they couldn't find spacing on the bomb side.

11:38:43.900 --> 11:38:46.860
They were trading out effectively, essentially a three versus one.

11:38:46.860 --> 11:38:48.580
Look at how well it's going to kick things off.

11:38:48.580 --> 11:38:50.380
They took so much damage on Roof.

11:38:50.380 --> 11:38:53.140
The Saviour though, Blitz, Emsenia working in tandem.

11:38:53.140 --> 11:38:54.220
You think this kill from Jayne.

11:38:54.220 --> 11:38:55.460
That's got to be enough.

11:38:55.460 --> 11:38:57.700
Tecno's Borkay ducking and weaving.

11:38:57.700 --> 11:38:59.020
Knowing the last player was low.

11:38:59.020 --> 11:39:01.300
Noter cowering in the corner.

11:39:01.300 --> 11:39:02.500
Huge round for them to pick up.

11:39:02.500 --> 11:39:04.940
They maintain their lead, but at what cost?

11:39:04.940 --> 11:39:06.500
One player survives.

11:39:06.500 --> 11:39:08.420
They get 32.50 into the next round,

11:39:08.420 --> 11:39:10.340
and there's meaning you're going to have to make do

11:39:10.340 --> 11:39:11.580
with the save draw.

11:39:11.580 --> 11:39:14.700
MP9's Famous, and again, a lack of utility,

11:39:14.700 --> 11:39:21.580
no defuse kits. Yeah, they still have their backs to the wall right now. One round separating

11:39:21.580 --> 11:39:26.820
these two teams. Paravision, but the bomb dropped over on this side. They have a really,

11:39:26.820 --> 11:39:32.460
they have a huge, like, love for going for this B bomb site. Like, they'll be from AAPS

11:39:32.460 --> 11:39:36.860
strategy, something that they're into, and I feel like it doesn't often work for them.

11:39:36.860 --> 11:39:41.420
Well, see if they can make it work this time. They are starting to accumulate over on the

11:39:41.420 --> 11:39:45.740
the hallways, taking already, sprays down the first, it's actually called for a

11:39:45.740 --> 11:39:49.340
zero with the FAMASA, the back to get the kill. They've smoked it off, there's

11:39:49.340 --> 11:39:53.920
still two people here, it's a big stack for the Mongols. Paravision, okay. Back

11:39:53.920 --> 11:39:58.040
and forth we go, very important rounds here, especially for the Mongols, you lose

11:39:58.040 --> 11:40:02.000
this one, it's gonna cost you a couple, it's Wade checking his angles, easy spray

11:40:02.000 --> 11:40:06.640
down an MZ, that confirms the A bombsite is wide open, rotation's coming

11:40:06.640 --> 11:40:10.760
through, blitz towards shore, he was the savior of the previous round and now 9-10

11:40:10.760 --> 11:40:15.320
having to do the heavy lifting. Both players towards that connector right now and Jane going

11:40:15.320 --> 11:40:20.680
for the wraparound. He's got the bomb, 30 seconds here. Greg Renate, significant damage

11:40:20.680 --> 11:40:24.080
to 910, takes him down to 20 HP, but he's ready for that.

11:40:24.080 --> 11:40:29.920
Yeah, the best weapon if you are going to be that low on health. What could you possibly

11:40:29.920 --> 11:40:34.040
do with 20 seconds? Trying to suggest he's made his way towards B with all the silence

11:40:34.040 --> 11:40:39.920
on the map. I like the idea, you're probably right. Maybe slip the nets. He is that kind

11:40:39.920 --> 11:40:45.920
of an elusive player, but that was 9-10 with 3, and they extend their lead a bit more.

11:40:45.920 --> 11:40:51.840
It's a cool timeout. Felt like these rounds should have been landing in favour of Paravision.

11:40:51.840 --> 11:40:57.920
They had the advantages, but snatched away at the final hurdle. 9-10 steps up massively

11:40:57.920 --> 11:41:04.400
with the AWP there. Carmen de Presche up. Crosshair placed in the correct position each

11:41:04.400 --> 11:41:08.600
and every time. Reads that plate towards the ticket booth, and there's no bomb planted.

11:41:08.600 --> 11:41:14.720
But as we said, huge reservoir of cash available for paravision by virtue of their early success

11:41:14.720 --> 11:41:15.720
here.

11:41:15.720 --> 11:41:16.720
But that's two rounds in a row.

11:41:16.720 --> 11:41:17.720
An absolute pandemonium.

11:41:17.720 --> 11:41:19.720
I was told to be apartments.

11:41:19.720 --> 11:41:21.220
Multiple kills through the smokes.

11:41:21.220 --> 11:41:22.520
It was technically wet down before.

11:41:22.520 --> 11:41:23.520
That killed from sway.

11:41:23.520 --> 11:41:24.520
That's got to be enough.

11:41:24.520 --> 11:41:25.520
A quarter transition.

11:41:25.520 --> 11:41:30.720
Belchnock, 9-10 finds a couple, makes him three in the end as well, denies that plant,

11:41:30.720 --> 11:41:33.080
and they have got one more full buy available.

11:41:33.080 --> 11:41:36.720
Double digits now for the Mongols, looking to take us to ancient.

11:41:36.720 --> 11:41:38.720
The third and final map of the day

11:41:40.960 --> 11:41:44.440
Yeah, we might need it at this stage the way to the Mongrels

11:41:44.920 --> 11:41:48.320
deploying some of these rounds together money's still in a weird spot, but

11:41:49.280 --> 11:41:53.840
As long as they keep winning it's not going to be an issue 9 10 up here

11:41:53.840 --> 11:41:59.580
It allows them or should allow them to worry a little bit more about the middle and that a bomb site

11:41:59.580 --> 11:42:03.000
They got three people stacked on a but a triangular defense going on

11:42:03.000 --> 11:42:07.800
He does have back up here though, he doesn't mean nobody's watching catwalk

11:42:07.800 --> 11:42:12.040
So we'll see how that changes smokes are coming in towards the window again

11:42:12.640 --> 11:42:18.160
They want to go back like I said, they really love this be attack. Yeah, they're win rate on it is not that high

11:42:18.400 --> 11:42:20.400
Well, it's gonna be 910

11:42:21.000 --> 11:42:23.000
It's looking absolutely fantastic right now

11:42:23.600 --> 11:42:27.120
This is that first shot was waiting for the confirmed kill

11:42:27.120 --> 11:42:31.560
But he will find it on the second interaction and get the quickscape through the smoke

11:42:31.560 --> 11:42:36.840
He absolutely can't it's a no-score. What's going on? They're not also not just running right by him. Yeah

11:42:37.720 --> 11:42:44.600
Oh, they lost track of him at one point now. We've got what glocks and knives inside of the smoke. It's madness in this round

11:42:45.080 --> 11:42:51.560
James goes down to blitz and Shwae was meant to be the late lurker coming through this side

11:42:51.560 --> 11:42:53.560
That's a great idea. Once the bomb is down. Oh

11:42:54.480 --> 11:42:56.320
another pretty game

11:42:56.320 --> 11:42:58.480
by any stretch the series has had

11:42:59.600 --> 11:43:00.680
plenty

11:43:00.680 --> 11:43:02.680
of drama chaos

11:43:04.840 --> 11:43:06.840
For now it's way

11:43:06.880 --> 11:43:09.480
After the three versus one the be attacked was a great

11:43:09.480 --> 11:43:13.240
You don't get many opportunities with nine ten's gonna miss two shots and this that's true

11:43:13.240 --> 11:43:15.520
He ends up getting three kills in total

11:43:16.040 --> 11:43:20.960
Round not necessarily over but the bomb is pretty far away. So I say that it is definitely over

11:43:22.040 --> 11:43:25.720
Okay, there's no way he can actually do anything with this saving is the only option

11:43:25.720 --> 11:43:30.120
Well, he's gonna be covered and died after time as well three seconds left two of them

11:43:30.680 --> 11:43:33.680
They're slowly hunting him now around the corner.

11:43:33.680 --> 11:43:34.680
They'll come for you.

11:43:34.680 --> 11:43:35.680
They'll get him in the corner.

11:43:35.680 --> 11:43:36.680
They don't have any nature or anything else like that.

11:43:36.680 --> 11:43:39.680
Just cowering away and they get him.

11:43:39.680 --> 11:43:40.680
Oh dear.

11:43:40.680 --> 11:43:41.680
Yeah.

11:43:41.680 --> 11:43:44.680
So that is the way with $600.

11:43:44.680 --> 11:43:47.680
Longle's now touching distance of victory.

11:43:47.680 --> 11:43:49.680
He will get no further cash.

11:43:49.680 --> 11:43:53.680
This is starting to unravel.

11:43:53.680 --> 11:43:55.680
Third map looks like it's locked in.

11:43:55.680 --> 11:43:57.680
I feel like at any level of counter strike,

11:43:57.680 --> 11:44:01.920
Anyone can recognize the horror of missing that shot when you're 9-10.

11:44:01.920 --> 11:44:04.560
Yeah, and you're getting hunted down. You know they're coming right after you.

11:44:04.560 --> 11:44:07.120
You're just gonna be running back, trying to throw out the grenades and everything.

11:44:07.920 --> 11:44:10.160
Surprised that he handled himself so well.

11:44:11.520 --> 11:44:14.160
But maybe some of these shots as well from HarryVision.

11:44:14.160 --> 11:44:16.560
Now we're back. Look at the Hero 8K coming out.

11:44:18.400 --> 11:44:25.520
And some upgraded pistols as well behind it, but is very scrappy once again to HarryVision.

11:44:25.520 --> 11:44:28.560
not looking that great on the map right now

11:44:28.560 --> 11:44:30.440
bombers back

11:44:30.440 --> 11:44:33.880
towards teespawn

11:44:33.880 --> 11:44:39.060
belchnock hanging around up in the palace with his d-ball

11:44:39.060 --> 11:44:42.440
we'll see once the smoke fades if you could find an entry

11:44:42.440 --> 11:44:46.560
as i've seen like they'll be given up to pistols this time

11:44:46.560 --> 11:44:49.360
nice grenade recommend against it

11:44:49.360 --> 11:44:50.560
at this stage of the game

11:44:50.560 --> 11:44:53.240
that secure map points but the thing is

11:44:53.240 --> 11:44:58.360
Paravision known as one of the most tenacious teams in all of Counter-Strike even when you find map points

11:44:59.180 --> 11:45:03.340
Nothing is guaranteed. Nothing is locked in. Yeah, they hang in there for a long time

11:45:05.520 --> 11:45:06.920
That's the way

11:45:06.920 --> 11:45:08.920
Yeah, precision if I'm senior oh

11:45:09.280 --> 11:45:15.380
Okay, it looks like one of them is gonna come ramp instead if the bomb dies then there's not much around to play for here blitz

11:45:17.160 --> 11:45:19.000
Just exceptional

11:45:19.000 --> 11:45:21.100
Yeah, I think the rest of the humanity at this stage

11:45:21.100 --> 11:45:23.860
It would have been cool to see them try and get out and cut the ball and everything else

11:45:23.860 --> 11:45:28.260
Not gonna be allowed for MC Leo with a double and the Mongols now at 12

11:45:28.260 --> 11:45:35.560
They just need one more in the next four rounds and we go to ancient which I think is a whole another can of worms for the Mongols

11:45:35.560 --> 11:45:38.840
I think it's gonna be a rough game on that one. But if they can make it that far

11:45:38.840 --> 11:45:42.120
There's there's a conversation we had. Oh, they're starting to look better and better

11:45:42.920 --> 11:45:44.920
definitely a shaky start

11:45:44.920 --> 11:45:49.160
One both pistols here then losing to the full eco again

11:45:49.160 --> 11:45:53.080
in that second half. You thought they were done before you thought they were cooked

11:45:53.080 --> 11:45:56.920
but they are back on their feet. Four opportunities to close us out

11:45:56.920 --> 11:46:01.200
you won't get a better chance than this one Anders. Two Galils. No AWP.

11:46:01.200 --> 11:46:04.080
No to what is he got? He just got a Glock.

11:46:04.080 --> 11:46:07.080
No, he's got an AK. It's fine.

11:46:07.080 --> 11:46:10.800
Yeah, he just forgot about it for a second.

11:46:10.800 --> 11:46:18.340
very early with the bomb in palace so I feel like all they need is a bit of

11:46:18.340 --> 11:46:21.800
intel and they can try and see if they could split it okay they're not going

11:46:21.800 --> 11:46:25.320
to be going that heavy through middle I thought maybe they would they're going

11:46:25.320 --> 11:46:28.440
back in towards a belch not with a bomb on his back and towards palace to be

11:46:28.440 --> 11:46:33.120
joined by Zelo and it will be in a finish with his wavelark so some mid

11:46:33.120 --> 11:46:39.160
utility thrown down and then towards window defense of smoke thrown in

11:46:39.160 --> 11:46:42.520
towards B, Cobra's error, very aware of their tendencies,

11:46:42.520 --> 11:46:45.000
knows the way it likes to lurk around this area.

11:46:45.000 --> 11:46:46.080
So we'll be the palace pop,

11:46:46.080 --> 11:46:48.600
we've discussed that multiple times throughout the tournament.

11:46:48.600 --> 11:46:50.080
Basic U2 goes down on the A side,

11:46:50.080 --> 11:46:52.240
three players flood out of the palace.

11:46:52.240 --> 11:46:54.600
You hope for the best, you hope you can hit your shots.

11:46:54.600 --> 11:46:56.240
Sometimes no U2 though, okay,

11:46:56.240 --> 11:46:57.760
there is gonna be a smoke to set it up,

11:46:57.760 --> 11:46:59.680
so that's a bit of warning.

11:46:59.680 --> 11:47:03.000
45% of all that smoke really makes things complicated

11:47:03.000 --> 11:47:03.840
for them now.

11:47:03.840 --> 11:47:05.080
There's one of the palace as well, yeah.

11:47:05.080 --> 11:47:07.120
You can wait it out technically,

11:47:07.120 --> 11:47:11.820
but it's going to be such a scramble into war day if you wait for the smoke to dissipate.

11:47:13.120 --> 11:47:14.320
His way will fall back.

11:47:15.120 --> 11:47:16.720
I just don't like this.

11:47:17.620 --> 11:47:19.820
For parry vision, this feels very awkward.

11:47:19.820 --> 11:47:22.420
The smoke's faded down Palace. They're going to try and go through Shuei.

11:47:22.620 --> 11:47:23.420
That's your Q to go.

11:47:23.420 --> 11:47:25.620
I think they're putting that is going to be the Q to go 20 seconds now.

11:47:25.920 --> 11:47:30.020
MC Neo, he's down in the shadows. They're still walking out so slowly.

11:47:30.020 --> 11:47:32.720
Finally, they start to hit that button.

11:47:33.120 --> 11:47:34.920
It's going to be 9-10 to get a kill on No-Tur.

11:47:34.920 --> 11:47:38.040
and they're down to three people alive with 10 seconds on the clock.

11:47:38.040 --> 11:47:40.040
Where is the bomb plant? Now it's too late.

11:47:40.040 --> 11:47:42.200
Belchnock, the bomb is lost back there.

11:47:42.200 --> 11:47:43.960
They can't plant it any longer.

11:47:43.960 --> 11:47:46.920
It's going to be the Mongols sending us on to a third map here.

11:47:46.920 --> 11:47:51.400
The time has expired and we'll see ancient in this quarter final.

11:47:52.760 --> 11:47:53.880
We have a lot to talk about.

11:47:55.240 --> 11:47:59.240
I do want to just talk about that last round there because why are they so slow?

11:48:00.280 --> 11:48:01.320
That's perversion for you.

11:48:02.360 --> 11:48:03.320
That's the question really.

11:48:03.320 --> 11:48:07.160
I was like, come on, I was thinking, do something, dammit!

11:48:07.160 --> 11:48:12.680
Yeah, even though Molotov comes after two guys die, and it's like maybe throw that before,

11:48:12.680 --> 11:48:15.800
then you get the kill, trade out, and then go on site.

11:48:15.800 --> 11:48:21.000
But no, it was an interesting game, an interesting game, but I think Muggle definitely showed

11:48:21.000 --> 11:48:24.520
why they picked this map, why they picked it all the time, they were more proficient on it,

11:48:24.520 --> 11:48:29.880
they felt more comfortable with some of these default-ish rounds that they did,

11:48:29.880 --> 11:48:34.760
just ended up netting them the victory more often than not so didn't really need to

11:48:35.800 --> 11:48:40.440
figure out any crazy plays or anything just did the basic senate work out. I mean also they won

11:48:40.440 --> 11:48:45.240
both pistols converted both pistols until it was the fourth pistol round in the first half

11:48:45.240 --> 11:48:49.240
it was like the half-bike goes the wrong way then I think the third round in the second half where

11:48:49.240 --> 11:48:53.960
the fourth bike goes the wrong way but still I mean that's a six-year elite off of just pistols

11:48:53.960 --> 11:48:58.200
effectively you know and that's that's going to do a world of good for you obviously. Other than that

11:48:58.200 --> 11:49:03.460
I mean towards the end I just want to give props to 910 because he had back-to-back big rounds even last round another triple kill

11:49:03.460 --> 11:49:05.960
I think four of the last or three of the last four rounds

11:49:05.960 --> 11:49:12.040
He had triple kills and after being pretty quiet throughout the whole series so far. So props to him. Yeah

11:49:12.040 --> 11:49:16.300
I mean for me, it's kind of the same story of television's like a side

11:49:17.480 --> 11:49:22.240
Defense is just not good enough like Belcher knock. He started pretty rough. It's the same old story

11:49:22.240 --> 11:49:27.320
He's always kind of on an island no one supporting him. He doesn't get traded. He doesn't get any support

11:49:27.320 --> 11:49:32.440
he can't get the entry like entry on the bomb on the bomb side defense and then after that even if

11:49:32.440 --> 11:49:38.360
he does somehow everything falls apart they can't get jame activated in some of these rounds and

11:49:38.360 --> 11:49:43.320
it's just it's looking pretty rough because the mid control eventually would always go to

11:49:43.320 --> 11:49:49.000
to mongols they do a easy pretty simple 3 1 1 split or something like that and get on the bomb

11:49:49.000 --> 11:49:54.680
side just keep grinding that aside from some you know heroics from the individuals it looked pretty

11:49:54.680 --> 11:49:59.320
one-sided. One-sided, but I mean it did look, you can correct me if I'm wrong.

11:49:59.320 --> 11:50:03.000
Yeah. Better from ParaVision than what we've seen on this map in the last three days.

11:50:03.000 --> 11:50:09.240
Yeah, they managed to get five on the defense which is kind of okay, but unfortunately you know the

11:50:09.240 --> 11:50:14.840
second half after that one round where they're supposed to get momentum from an eco win, they

11:50:14.840 --> 11:50:19.560
get in two very advantageous positions and don't convert them and after that it's

11:50:19.560 --> 11:50:26.200
kind of the money is in the in the bin for the end of this game and Marcos pull it through there it is.

11:50:26.200 --> 11:50:29.720
Yeah I mean I was just saying like there was there was 88 I mean it was not there was anything

11:50:29.720 --> 11:50:34.760
but comfortable honestly and yes it was because of those couple of eco's going going the wrong way

11:50:34.760 --> 11:50:39.560
and Perivision more relying on on on Browns that they shouldn't win rather than you know being very

11:50:39.560 --> 11:50:43.880
proficient across the board but it did get dangerous to towards the end. For sure I mean they look a

11:50:43.880 --> 11:50:48.200
little bit more inspired tough love clearly works in their favor they were some moments though as well

11:50:48.200 --> 11:50:53.400
And I mean I think you have one of those rounds where you see the turning point starts to happen with para vision

11:50:53.400 --> 11:50:57.320
You see some glimmers of hope if you like from this. I mean, this is all belcher not really

11:50:57.320 --> 11:51:03.200
Yeah, I mean this is a bit of more walls being careless, you know, just taking all the duels and made

11:51:03.400 --> 11:51:06.920
We have this situation where jame could have just closed around here

11:51:06.920 --> 11:51:11.880
But he didn't and then belcher knock hits whatever the hell this second shot is

11:51:11.880 --> 11:51:16.400
is puts his team in a 2v1 that Zelo is able to close out.

11:51:16.400 --> 11:51:18.200
And at that point, you're like, OK,

11:51:18.200 --> 11:51:20.560
this could go ParaVision's way, right?

11:51:20.560 --> 11:51:23.800
And after that, they do an A bomb site hit.

11:51:23.800 --> 11:51:24.960
They get into a 3v1.

11:51:24.960 --> 11:51:25.760
They lose that.

11:51:25.760 --> 11:51:27.760
Then in the next round, they're also going for a crunch,

11:51:27.760 --> 11:51:28.960
and it doesn't work out.

11:51:28.960 --> 11:51:30.280
And that's it.

11:51:30.280 --> 11:51:32.400
That's it kind of from ParaVision.

11:51:32.400 --> 11:51:34.200
I do think that it's sort of to do

11:51:34.200 --> 11:51:37.040
with the clash of play styles between the two teams as well.

11:51:37.040 --> 11:51:40.080
We saw a couple rounds where not just the last round,

11:51:40.080 --> 11:51:41.360
but there was also one before that

11:51:41.360 --> 11:51:45.360
but they ended up losing with, I think, Nota on the Tetris,

11:51:45.360 --> 11:51:49.280
just kind of struggling to play off of Jame with like an HP

11:51:49.280 --> 11:51:50.120
or something like that.

11:51:50.120 --> 11:51:52.080
That entire round, they're stuck in ramp

11:51:52.080 --> 11:51:53.960
for what feels like the longest time.

11:51:53.960 --> 11:51:57.160
And Mongols are really always quick at rotating in.

11:51:57.160 --> 11:51:59.800
And they're always super dynamic on the CT sides.

11:51:59.800 --> 11:52:01.960
They're always ready to react off of information.

11:52:01.960 --> 11:52:04.440
And they just effectively punish Paravision

11:52:04.440 --> 11:52:06.000
for their super slow approaches.

11:52:06.000 --> 11:52:07.600
They're always going to wait out until they

11:52:07.600 --> 11:52:10.160
have the situation right, until somebody peeks into them

11:52:10.160 --> 11:52:11.040
and stuff like that.

11:52:11.040 --> 11:52:13.040
We can just sometimes backfire though.

11:52:13.040 --> 11:52:18.040
Yeah, I mean, Kenry I think highlighted one of those rounds where it's like the executors coming in

11:52:18.040 --> 11:52:22.040
Mongols have no utility for a retake. They have like one flash or whatever.

11:52:22.040 --> 11:52:26.040
And they just keep running through the smokes and taking duels which, you know,

11:52:26.040 --> 11:52:30.040
maybe are not the ideal way of winning the round, but it's the best option they have

11:52:30.040 --> 11:52:34.040
and it's the option that suits them. And that's how they converted Mirage.

11:52:34.040 --> 11:52:38.040
And Mirage is honestly the best map in the map pool and has been forever in CS.

11:52:38.040 --> 11:52:39.040
Controversial.

11:52:39.040 --> 11:52:41.040
This is what it offers.

11:52:41.040 --> 11:52:44.040
I love how you presented that as a full-on fact.

11:52:44.040 --> 11:52:46.040
You were like in the middle of an analysis and you're like,

11:52:46.040 --> 11:52:50.040
I'm just going to drop this in and I'm going to do it in the same tone so no one sees what I'm doing.

11:52:50.040 --> 11:52:53.040
You know, people are chatting right in chat, but I'm the only guy with a microphone,

11:52:53.040 --> 11:52:55.040
so it must be accepted.

11:52:55.040 --> 11:52:56.040
It must be true.

11:52:56.040 --> 11:52:58.040
Just because you said it, it's true, right?

11:52:58.040 --> 11:53:01.040
This is how Mongols, just overpower teams sometimes, you know,

11:53:01.040 --> 11:53:06.040
they are just so quick at responding to information, you know, regardless of whether it's the right play.

11:53:06.040 --> 11:53:10.200
Sometimes it is the right place because everybody does it at the same time, they just do it

11:53:10.200 --> 11:53:11.200
together.

11:53:11.200 --> 11:53:15.040
Sometimes it looks a little bit like high-level plugging just because they hear information

11:53:15.040 --> 11:53:18.040
on one side of the map and everybody's like, ah, I want to go frag.

11:53:18.040 --> 11:53:20.200
And that's kind of mongos in a nutshell sometimes.

11:53:20.200 --> 11:53:21.200
But it does work.

11:53:21.200 --> 11:53:25.480
They are so sharp, so quick, and they will surprise you with those timings a lot of the

11:53:25.480 --> 11:53:26.480
time.

11:53:26.480 --> 11:53:30.400
A bad call done with confidence is better than a good call not done with confidence, or whatever

11:53:30.400 --> 11:53:31.400
the saying is.

11:53:31.400 --> 11:53:33.240
As Flusha said famously one time.

11:53:33.240 --> 11:53:36.240
things such as won't pay taxes.

11:53:36.240 --> 11:53:39.240
You just keep going, but then I'm like,

11:53:39.240 --> 11:53:42.240
stop now, Prof, stop now, and he just keeps on going.

11:53:42.240 --> 11:53:44.240
Okay, we're going to keep on going to a third map.

11:53:44.240 --> 11:53:47.240
So how do we think Ancient plays out for these two teams?

11:53:47.240 --> 11:53:52.240
Well, it's a six-map streak, win streak from Paravision on this map.

11:53:52.240 --> 11:53:55.240
There looked pretty good. I think it's a map that goes into,

11:53:55.240 --> 11:53:58.240
obviously, there is mid, but mid is not that open.

11:53:58.240 --> 11:54:01.240
There's a lot of, there's more ratty plays to be done

11:54:01.240 --> 11:54:08.240
then going on and full-on brawling, which is something that Paravision is good at to just stack the right bomb site,

11:54:08.240 --> 11:54:15.240
fight a bit, maybe get an entry kill and then fall back and just kind of gamble on the CT side, and then on the T side.

11:54:15.240 --> 11:54:23.240
Obviously, this is something that I've noticed from the Mongols as an issue, is they're a bit careless sometimes,

11:54:23.240 --> 11:54:27.240
and giving away free kills when the back patrol is not 100% clear where it is.

11:54:27.240 --> 11:54:37.240
And this is a map that I feel like suits Paravision really well, especially on the T side, because the rotation can be so fast and they can react off of information so quickly.

11:54:37.240 --> 11:54:47.240
And that's what Jame does really well, and that's what Paravision really play off of a lot, that seesawing, you know, where they pull on one side, they feel like, okay, we're getting some resistance here, we're going to pull to the other.

11:54:47.240 --> 11:54:50.840
And then as they rotate from the other side, we're going to go back.

11:54:50.840 --> 11:54:55.640
And this back and forth, that Paravision really excel at a lot of the time.

11:54:55.640 --> 11:54:58.440
And Ancient actually does favor that a lot.

11:54:58.440 --> 11:55:02.440
We sometimes even see them run like these half mini fakes towards A,

11:55:02.440 --> 11:55:06.440
where they actually do send out a couple of guys just to fake it out,

11:55:06.440 --> 11:55:08.640
see if we should commit, should not commit.

11:55:08.640 --> 11:55:11.240
Meanwhile, you see Jame on T spawn with a bomb just still waiting.

11:55:11.240 --> 11:55:12.940
Okay, what's the information over here?

11:55:12.940 --> 11:55:13.740
Can I actually go there?

11:55:13.740 --> 11:55:15.040
Can I not go there?

11:55:15.040 --> 11:55:16.440
There's two guys on the other side of the map,

11:55:16.440 --> 11:55:21.280
just still also like pulling towards B and seeing what's happening there.

11:55:21.280 --> 11:55:25.240
And he's just happy in the middle of the map waiting for Info to come in.

11:55:25.240 --> 11:55:28.560
Punishing aggression with the AWP, that's something that James is really comfortable doing.

11:55:28.560 --> 11:55:34.160
Just sitting somewhere alone even and having the rest of the team try to find openings or whatever

11:55:34.160 --> 11:55:37.200
and just punishing the easy kills with a scope.

11:55:37.200 --> 11:55:39.480
So what does the Mongols need to do to shut them down?

11:55:39.480 --> 11:55:43.640
I mean, I think the thing for me is Mazzino didn't really do too much,

11:55:43.640 --> 11:55:46.040
especially on Dust2, he didn't really do anything.

11:55:46.040 --> 11:55:48.720
Mirage was okay, I think he is on the CT side,

11:55:48.720 --> 11:55:51.520
very important as like A to mid player,

11:55:51.520 --> 11:55:54.880
that's where, I mean, you can't give away stupid deaths,

11:55:54.880 --> 11:55:56.560
but also you will have those rounds

11:55:56.560 --> 11:55:59.640
where five men execute is coming at you,

11:55:59.640 --> 11:56:02.360
and you need to get like two or stay alive for longer.

11:56:02.360 --> 11:56:04.840
So I think I want to see a bit more from him.

11:56:04.840 --> 11:56:06.600
For me, it's all about the CT side

11:56:06.600 --> 11:56:08.560
because I've been mentioning the two side struggles

11:56:08.560 --> 11:56:11.880
for Mungals and it's kind of hard to get out of that.

11:56:11.880 --> 11:56:16.880
It's more the CT sides that they've relied on, so I feel like they just need to get a good defensive half in.

11:56:16.880 --> 11:56:20.880
I mean, the CT sides were a little bit better on the last map, we saw at least.

11:56:20.880 --> 11:56:21.880
Yeah, that's true.

11:56:21.880 --> 11:56:26.880
Yeah, Mirage, but I feel like Mirage is maybe not that problematic in the T side.

11:56:26.880 --> 11:56:32.880
But here, I mean, it is a story about Blitz taking more of the openings.

11:56:32.880 --> 11:56:35.880
Sans would not be here, the classic story.

11:56:35.880 --> 11:56:41.480
For me, it's had pretty good game aside from that 1v1 against Nauta that he threw away.

11:56:41.480 --> 11:56:47.080
I think he's been pretty impactful, so seeing a bit more of that is going to open up the map for them.

11:56:47.080 --> 11:56:51.480
Well, there we go. Mongols winning on the base map in the map pool according to Prof,

11:56:51.480 --> 11:56:55.560
and they've even batted the series. We're heading to Ancients to decide which team,

11:56:55.560 --> 11:57:00.120
the Paravisional Mongols, will make it through to the PGL Bucharest semifinals.

11:57:00.120 --> 11:57:02.360
Don't go anywhere, all the action continues after this.

11:57:02.360 --> 11:57:08.840
She said she loves you, but she can't love me, but I love you

11:57:23.160 --> 11:57:25.160
I won't play window anymore

11:57:32.360 --> 11:57:34.360
and do the next time you

11:58:02.360 --> 11:58:14.000
The human body was built to move.

11:58:14.000 --> 11:58:21.000
Not trapped at a desk in one singular posture for 12 hours a day.

11:58:21.000 --> 11:58:23.960
It's time your chair evolved.

11:58:23.960 --> 11:58:28.120
This is Secret Lab Titan EVO.

11:58:28.120 --> 11:58:30.720
ergonomically engineered for you.

11:58:30.720 --> 11:58:31.720
Gamers.

11:58:31.720 --> 11:58:33.160
Hybrid workers.

11:58:33.160 --> 11:58:34.660
Octosets.

11:58:34.660 --> 11:58:37.660
Backing your every move.

11:59:28.120 --> 11:59:35.120
the

12:00:58.120 --> 12:01:00.120
I

12:02:58.120 --> 12:03:00.120
Oh

12:03:28.120 --> 12:03:50.420
A

12:03:50.420 --> 12:03:55.880
Ladies and gentlemen welcome back to PGO Book Arrest 2026 you join us for the final map

12:03:55.880 --> 12:03:57.880
the final map of the evening,

12:03:57.880 --> 12:03:59.880
the final map of the quarter finals here,

12:03:59.880 --> 12:04:01.880
and it's going to be Mongols taken on

12:04:01.880 --> 12:04:03.880
ParaVision here on ancient.

12:04:03.880 --> 12:04:05.880
The winner will go on to play foot

12:04:05.880 --> 12:04:07.880
tomorrow evening in the semifinals

12:04:07.880 --> 12:04:09.880
and is and it feels like ParaVision

12:04:09.880 --> 12:04:11.880
might have a slight lead in terms of

12:04:11.880 --> 12:04:13.880
the data we have available when it comes

12:04:13.880 --> 12:04:15.880
to ancient. I think Prof and

12:04:15.880 --> 12:04:17.880
Striker broke it down very well.

12:04:17.880 --> 12:04:19.880
Is grim picture of the moments will

12:04:19.880 --> 12:04:21.880
find out these two teams have weirdly

12:04:21.880 --> 12:04:23.880
never played each other. I know we

12:04:23.880 --> 12:04:29.480
ever. That's so strange but still you look at the win percentages it is looking

12:04:29.480 --> 12:04:33.160
very much like Paravision are gonna be off to to a good start. I'll say this

12:04:33.160 --> 12:04:37.400
before we get into it Henry. The T mid position opening up on T mid super

12:04:37.400 --> 12:04:40.920
important obviously. Sure. Best in the world right now in the top 10.

12:04:40.920 --> 12:04:45.240
Makaze. Yeah of course. That makes sense. That makes sense. He's got a one two four

12:04:45.240 --> 12:04:49.320
rating in this position. Blitz who's gonna be doing it for the Mongols is zero

12:04:49.320 --> 12:04:59.320
64. Okay. 0-64 rating. I'm not saying that's the only problem they have on this map, but if you don't have a strong opener on the middle, this map becomes very hard to play.

12:04:59.320 --> 12:05:10.320
I really like that, Anders. It's set to seem nicely. For now, though, it will be the Mongol starting on the CT side. We can see multiple decoys here for paravision.

12:05:10.320 --> 12:05:13.200
So I'm assuming they're going to try and bait our utility.

12:05:13.200 --> 12:05:15.520
Wow, pretend I do love decoys.

12:05:15.520 --> 12:05:17.280
I feel like it's never spoken about at all.

12:05:17.280 --> 12:05:19.040
But the fact they've purchased two of them here,

12:05:19.040 --> 12:05:21.120
they're going to suggest it's some sort of execution

12:05:21.120 --> 12:05:24.480
towards the A side of the map, throw those decoys over,

12:05:24.480 --> 12:05:25.920
and then try and pounce elsewhere.

12:05:25.920 --> 12:05:27.840
We'll see what they've got in store for us.

12:05:27.840 --> 12:05:28.880
This could be a smoke first.

12:05:30.880 --> 12:05:34.080
Interesting to see what they'll do with the decoys.

12:05:34.080 --> 12:05:35.120
It's all part of the plan.

12:05:36.400 --> 12:05:38.080
Okay, look over.

12:05:38.080 --> 12:05:38.960
Decoy deployed.

12:05:40.320 --> 12:05:43.760
In theory, if they had some kind of utility, they couldn't even throw it out.

12:05:43.760 --> 12:05:46.360
But they're still coming with the bomb to the A-bomb site.

12:05:46.360 --> 12:05:47.600
Let's found the opening.

12:05:47.600 --> 12:05:51.160
MC Unio boosted up here. He's got the dualies. That's a good lockdown.

12:05:51.160 --> 12:05:52.520
They need more of this, though.

12:05:52.520 --> 12:05:54.360
Coming in for the donut position, MC Unio.

12:05:54.360 --> 12:05:56.040
He's trying to juggle both positions at once.

12:05:56.040 --> 12:05:56.960
I don't love this.

12:05:56.960 --> 12:06:00.200
There's seven bullets left here in the dualies. He can't find it!

12:06:00.200 --> 12:06:01.920
He nearly ran out of bullets!

12:06:01.920 --> 12:06:04.240
And now it's CobraZera only good for the one.

12:06:04.240 --> 12:06:06.120
No to find three.

12:06:06.120 --> 12:06:08.040
And Krax opened the A-bomb site.

12:06:08.040 --> 12:06:09.680
They have 50 seconds. They're running away.

12:06:09.680 --> 12:06:18.080
the same. It is the old classic now. ParaVision never happy with the advantage they have.

12:06:18.080 --> 12:06:26.380
They will reset the round and open up the door opportunity here. Techpad 4K had a fantastic

12:06:26.380 --> 12:06:33.280
performance on Mirage, top frags by some margin. And now he's up against it in the two versus

12:06:33.280 --> 12:06:38.240
one, tucks himself in towards doughnuts. Looking to take a bite out of ParaVision here, but

12:06:38.240 --> 12:06:40.960
They are on their way to the B bomb site.

12:06:40.960 --> 12:06:42.400
I don't think any risk here.

12:06:42.400 --> 12:06:44.520
It's gonna be wide open for them.

12:06:44.520 --> 12:06:46.400
That's why it confirms that

12:06:46.400 --> 12:06:48.040
all will be planted no problem.

12:06:48.040 --> 12:06:50.520
And honestly, that should be the run.

12:06:50.520 --> 12:06:51.760
I don't see a way back in.

12:06:51.760 --> 12:06:53.200
You're so far removed.

12:06:53.200 --> 12:06:54.600
You can see on the minimap.

12:06:54.600 --> 12:06:57.480
Couldn't really be further away if you tried.

12:06:57.480 --> 12:06:59.480
Yeah, and what is he supposed to do, right?

12:06:59.480 --> 12:07:01.160
If he runs and then all they've done

12:07:01.160 --> 12:07:03.200
is wait outside of the bomb site, they come back in.

12:07:03.200 --> 12:07:04.880
Like either way, he's gonna look like a fool.

12:07:04.880 --> 12:07:08.720
So staying where he is, as good as anything really,

12:07:10.680 --> 12:07:12.680
trying and hoping to find somebody,

12:07:12.680 --> 12:07:15.000
but the ball has already passed a halfway point.

12:07:15.000 --> 12:07:17.440
Because yeah, it's so deep into this one.

12:07:17.440 --> 12:07:20.480
Running on that, you could even argue saving the Cavalier

12:07:20.480 --> 12:07:23.880
might be an idea, but yeah, he can't even find them.

12:07:23.880 --> 12:07:26.440
It's like, where are they on the ball side?

12:07:26.440 --> 12:07:28.400
They're finally gonna show themselves

12:07:28.400 --> 12:07:29.680
when it's already too late.

12:07:29.680 --> 12:07:30.880
That's pretty well played.

12:07:30.880 --> 12:07:37.720
Avangard approached there from paravision, the decoys, the smokes in towards A, trading

12:07:37.720 --> 12:07:42.720
our kills effectively, get the 2 on 1 advantage and go all the way back towards B where it

12:07:42.720 --> 12:07:44.440
felt like a foregone conclusion.

12:07:44.440 --> 12:07:47.880
Do you think there's any chance Henry that if you're, let's say you were holding that

12:07:47.880 --> 12:07:51.400
front position with the smoke or an incendiary in hand and you hear the decoys behind you

12:07:51.400 --> 12:07:55.160
if you're not fully paying attention, do you think I'll direct you to the A and I'll throw

12:07:55.160 --> 12:07:56.160
down my smoke early?

12:07:56.160 --> 12:07:58.320
Yeah, I guess that's maybe the idea, the intention.

12:07:58.320 --> 12:08:14.320
I guess I don't know for sure, but it's very rare, you see these decoys purchased, they're 50 bucks, you can buy Kevlar and a decoy, but for now, and there's we've got a full eco, so no decoy required here, and we'll be a contact A player to full on B stack coming in from the Mongols.

12:08:14.320 --> 12:08:16.320
That's sad, we don't even get to see anything then.

12:08:16.320 --> 12:08:21.320
No, not really, the round's pretty much already done.

12:08:21.320 --> 12:08:26.060
The Mongols are not to know trying to get some info here realizing that no one's home

12:08:27.120 --> 12:08:29.700
Smokes go down. Don't edit city spawn

12:08:32.360 --> 12:08:36.380
Born his smokes little bit delayed, but the don't smoke all right eventually

12:08:36.380 --> 12:08:40.880
They're making sure they are they have they have a flash on bits. They could flash their way through the smoke

12:08:40.880 --> 12:08:46.320
It's a miss don't smoke. It is a miss one here. They can't flash on over. You can't see a thing

12:08:46.320 --> 12:08:51.800
But at the end of the day, my nomads are not sure if anyone on the Mongol side could see much of anything either

12:08:52.080 --> 12:08:54.080
They're dying inside of the smoke

12:08:54.360 --> 12:08:55.560
somewhere

12:08:55.560 --> 12:08:57.800
Okay, second knife out comes

12:08:59.240 --> 12:09:01.520
There's a whole round where we can't see who's dying

12:09:03.600 --> 12:09:08.040
Well, it's still very clean there for paravision suffering a single casualty

12:09:08.640 --> 12:09:10.640
So money's gonna be flowing nicely

12:09:11.000 --> 12:09:13.680
That's gun rounds here and fours across the board

12:09:13.680 --> 12:09:18.800
But with such a successful round you could have the glills maybe a Mac 10 in the mix as well

12:09:18.800 --> 12:09:22.560
I can't recall but yeah, it's gonna be a difficult one for the Mongols

12:09:22.560 --> 12:09:27.260
They won't have everything they need they'll have to make do of an MP9 and two Famous is there

12:09:29.360 --> 12:09:35.460
Yeah, I would love for an early AWP on 910 gonna be the mid fight coming in no

12:09:35.460 --> 12:09:39.920
To try to find out opening bumping into each other inside of the smoke

12:09:39.920 --> 12:09:43.400
It's a bit chaotic and I think they're gonna they're gonna pull the cord on this one

12:09:43.400 --> 12:09:46.840
see they could parachute their way out. Nobody dies, you can take a lot of damage.

12:09:46.840 --> 12:09:52.040
Half in, half out, there's been a lot of that today from Paravision but so far

12:09:52.040 --> 12:09:57.000
not too bad, it's gonna be that Mach 10. So there is one available. Plenty of players

12:09:57.000 --> 12:10:00.600
of our helmets. Techno is not one of them though, he is protected.

12:10:00.600 --> 12:10:06.200
Gonna back up from 910. They said set off in position, there will be a B

12:10:06.200 --> 12:10:08.200
execution with a late luck.

12:10:10.200 --> 12:10:12.200
Okay, well what's the plan here, Techno?

12:10:12.200 --> 12:10:14.200
For Mars?

12:10:14.200 --> 12:10:16.200
Let's get the spray down, but I mean,

12:10:16.200 --> 12:10:19.200
a rate of fire on the Mach 10 is nothing to scoff at.

12:10:19.200 --> 12:10:22.200
Wait, is there still a kind of reaction to get out of this one?

12:10:22.200 --> 12:10:25.200
I'm not going to be committing off the initial bombardment of utility.

12:10:25.200 --> 12:10:29.200
Well, notice, way back there with a lot of grenades in hand.

12:10:31.200 --> 12:10:34.200
I see. Yeah, final execution.

12:10:34.200 --> 12:10:44.200
That's a really nice one. Look at how they set this B bomb site on fire. 9-10, over the

12:10:44.200 --> 12:10:49.200
first spam comes out. Yeah, the 9-10, the fire rate is so high, the grenade on top of 9-10.

12:10:49.200 --> 12:10:53.200
A disastrous start to the defense here at the B bomb site, 3 versus 5, and they're going

12:10:53.200 --> 12:11:00.200
to go, uh, plant the bomb right away. MCO, heroic move, you'll get that kill. He keeps

12:11:00.200 --> 12:11:04.840
He keeps around alive somewhat, but essentially it's over, a 4 on 2.

12:11:04.840 --> 12:11:08.440
We've already talked about the concessions that have to be made here after the full eco

12:11:08.440 --> 12:11:12.480
in a second, and there's not going to be saving much at all.

12:11:12.480 --> 12:11:17.640
Let's try to see if we can get one, but it's very nice round there from PowerVision.

12:11:17.640 --> 12:11:21.280
3-0, partial by territory for the Mongols.

12:11:21.280 --> 12:11:24.200
It's been pretty smooth sailing so far.

12:11:24.200 --> 12:11:27.800
PowerVision, very comfortable there in the first gun round.

12:11:27.800 --> 12:11:32.960
pump on the B execution of the pub parking up Zelo in towards the cave. He manages to

12:11:32.960 --> 12:11:36.640
win his duel with the MAK 10 even with the helmet in play. It seemed like a comfortable

12:11:36.640 --> 12:11:47.040
kill for him. Yeah, super good work. It's not goes down. Nothing towards donuts but we

12:11:47.040 --> 12:11:50.480
are going to be exploring the options towards A. There will be some pushback this time though.

12:11:50.480 --> 12:11:54.980
Even on the ECO 910 pushing into a day name spots a few of them. Well that dissuaded them

12:11:54.980 --> 12:12:01.140
from their attack time will tell. Gonna have his way setting up the utility once more.

12:12:01.140 --> 12:12:04.820
Bear in mind they did miss the donut smoke before but that'll happen again yet to be

12:12:04.820 --> 12:12:09.700
seen won't make a massive difference again even if he does. Yeah but it's worth what

12:12:09.700 --> 12:12:14.100
we like to keep track of these things. Well yeah this tournament has been a little bit

12:12:14.100 --> 12:12:19.140
questionable with utility for almost every team. That is yeah on Dust2 I mean you smoked

12:12:19.140 --> 12:12:24.100
so we seen miss on that door. Haven't seen too many missed window smokes on the Raj

12:12:24.100 --> 12:12:28.840
I guess we're improving that smoke is fine for them at this time. It's a shown up

12:12:30.280 --> 12:12:35.480
They need to line up that could have been a triple for him two good kills nonetheless for it's great

12:12:35.480 --> 12:12:37.880
I show catching them with their roots in the ground. There's nobody on P

12:12:37.880 --> 12:12:43.100
They're running back now the desk thought about this too. They laughed a little they said James loves doing this

12:12:43.100 --> 12:12:45.940
You know running back and forth when there's you know when he's got the opportunity

12:12:46.060 --> 12:12:48.760
It must be very very hard to be on the other side

12:12:49.340 --> 12:12:53.900
Your mongols you've no idea like what they just won the a bomb site. They're not even gonna plant here

12:12:54.100 --> 12:12:56.100
Comes down to this interaction

12:12:56.180 --> 12:12:59.500
And it's gonna be a 2 on 2 low HP good information

12:12:59.500 --> 12:13:03.320
You might as well make you in towards a now confirmed that there's a rifle over towards the base at the map

12:13:03.860 --> 12:13:04.980
Grenade

12:13:04.980 --> 12:13:10.900
Does all the damage actually Cobre's error trying to group forces way into the water bomb site here M4

12:13:10.900 --> 12:13:13.380
Expending a lot of bullets smoke goes down at the plant front of it

12:13:13.860 --> 12:13:16.340
So much to do though and little to say

12:13:17.020 --> 12:13:19.660
To all one second now. We already know he's been dinged. I

12:13:19.660 --> 12:13:24.660
I actually think the only chance he had, Cobra Sierra, was to push in front of that smoke if they wanted the chance to take it.

12:13:24.660 --> 12:13:26.660
In terms of, yeah, it was a huge gamble, huge risk.

12:13:26.660 --> 12:13:27.660
Yeah.

12:13:27.660 --> 12:13:30.660
Percentages were not in his favor, but that's all he really could do.

12:13:30.660 --> 12:13:35.660
Yeah, if he waits around on the other side, his teammate has no health at all, that's never going to really work out.

12:13:35.660 --> 12:13:39.660
This is a tough start.

12:13:39.660 --> 12:13:42.660
The money not with the Mongols.

12:13:42.660 --> 12:13:47.660
They lose all the early rounds so far, four in a row right now for Paris Vision.

12:13:47.660 --> 12:13:51.320
having a hard time getting set up with all of the rifles that they need to finally

12:13:51.320 --> 12:13:57.120
get that 9-10 on the AWP is yet to get a kill we're gonna see him senior as well

12:13:57.120 --> 12:14:02.080
and I think Prof mentioned that he's pretty good at this mid-donut position

12:14:02.080 --> 12:14:07.320
that he's playing and I agree that could be one of the things that could save

12:14:07.320 --> 12:14:12.440
them hopefully it will be because they do need that at the moment this time he's

12:14:12.440 --> 12:14:15.680
playing towards that red room a little bit early on gonna try and see if they can

12:14:15.680 --> 12:14:21.000
Rush the middle try and crunch anything that's coming through its techno with two big kills. Here we go

12:14:23.000 --> 12:14:28.800
Just what we needed that's what they didn't nine ten gets us first that's good enough

12:14:30.140 --> 12:14:36.680
Five versus two no reason to find any longer. Well, there's one minute 20 now. Not only we saying Parisians should save here

12:14:36.680 --> 12:14:38.200
But they've got

12:14:38.200 --> 12:14:39.480
cash

12:14:39.480 --> 12:14:44.040
Look at some kills, but the time Lord himself. He's happy to wait this one out

12:14:44.040 --> 12:14:51.120
and towards T spawn but road away for now seeing if the inquisitive CTs will come a hunting

12:14:53.120 --> 12:14:58.080
But yeah, just joining us you might as well go through what we've seen so far in a series Anders

12:14:58.240 --> 12:15:05.280
It's been a hell of a day of Counter-Strike, but we opened things up with dust too, which was an absolute horror show for the Mongols

12:15:05.800 --> 12:15:07.800
Losing to multiple full Ecos

12:15:08.440 --> 12:15:12.640
Didn't seem like they ever really turned up to the map at all. I was picked by para vision

12:15:12.640 --> 12:15:17.200
It was 13-6, moved into Mirage, where Mongols certainly woke up.

12:15:17.200 --> 12:15:20.960
Techno and 9-10 especially had one hell of a showing.

12:15:20.960 --> 12:15:24.600
It was fantastic to watch and there was a few fumbled rounds of paravision.

12:15:24.600 --> 12:15:27.000
They were kind of in two minds as to where they'd finish things up.

12:15:27.000 --> 12:15:28.000
They had huge advances.

12:15:28.000 --> 12:15:29.560
They were giving away there as well.

12:15:29.560 --> 12:15:32.640
But I think that was more of a case of Mongols playing very well.

12:15:32.640 --> 12:15:35.680
Not down to like crazy individual errors or anything like that.

12:15:35.680 --> 12:15:37.320
And now we're here on the third map of Ancient.

12:15:37.320 --> 12:15:41.920
Bear in mind, we're now going to play Foot tomorrow and well, there it is.

12:15:41.920 --> 12:15:43.580
They will hunt him down.

12:15:43.580 --> 12:15:46.300
Gamecore nothing until he's spawned will lose everything.

12:15:46.300 --> 12:15:48.380
But they should have plenty of money going forward.

12:15:48.380 --> 12:15:50.020
James could even purchase the AWP.

12:15:50.020 --> 12:15:52.380
He has just shy of $9,000.

12:15:52.380 --> 12:15:55.260
Well, as we go into round number six there.

12:15:58.380 --> 12:16:00.940
For the long rules, I think making the semifinals here,

12:16:00.940 --> 12:16:02.740
I mean, they are one of the better teams

12:16:02.740 --> 12:16:03.820
that started the tournament,

12:16:03.820 --> 12:16:07.180
but they just haven't been looking quite like themselves.

12:16:07.180 --> 12:16:09.180
Great news if they could make it a little bit deeper

12:16:09.180 --> 12:16:10.020
for Paris vision.

12:16:10.020 --> 12:16:14.900
another team that somehow looked like they're in rough waters at the moment they want the rematch

12:16:14.900 --> 12:16:21.700
against foot who beat them earlier in the tournament 2-0 and I for one be very interested to see how

12:16:21.700 --> 12:16:26.820
that plays out if you know how much can jean manager fix can they get this team back on track

12:16:28.260 --> 12:16:37.220
foot they do look very very strong at the moment four to one as the timeout is expiring

12:16:37.220 --> 12:16:45.060
see if they can start to make a dent on his CT side the Mongols need to close the gap here

12:16:45.060 --> 12:16:53.220
opting for AKs across the board here Jane preserving his cash there's no he goes to

12:16:53.220 --> 12:17:01.140
the tech nine instead of an AK okay it's a 3k residual yeah yeah 9k I mean could have been

12:17:01.140 --> 12:17:05.580
bought more than that but yeah fair enough dropping over to the rest of the team I think

12:17:05.580 --> 12:17:08.540
he just wants to save money to the teacher. Okay, well, I don't mind it.

12:17:08.540 --> 12:17:13.740
So, hello, he's down. Maybe a little bit careless walking in like that. There's not

12:17:13.740 --> 12:17:18.180
even any kind of a Grinch flashbang or anything to set that up. He just tries to face-check

12:17:18.180 --> 12:17:23.700
it, gets dropped immediately straight on the B ramp, but we're seeing her right on the

12:17:23.700 --> 12:17:29.540
other side of it. Oh my god. 10. That's just the perfect timing. They do wall bang him

12:17:29.540 --> 12:17:34.860
down. True. So, at least they're still in the round. There are men down still, bound

12:17:34.860 --> 12:17:41.820
Should I get you in this fight? It's not gonna happen. Techno will drop him instead. Well, they're low on health could be in a long save Henry

12:17:42.140 --> 12:17:45.540
That's a three on two. I guess that's technically still alive. So

12:17:46.100 --> 12:17:52.460
Yeah, doesn't look like they'll be doing much of this one 45 seconds remaining. You're right. They are both low flashback between them

12:17:53.060 --> 12:17:59.540
Jamers 33 Henry once that although he's gonna have to die as counterproductive as that sounds, but

12:18:01.020 --> 12:18:04.140
We'll see what he opts to do get 1900 into the next

12:18:04.860 --> 12:18:13.340
I don't love how they wanted to get into that b-lane. I feel like once you're already a little bit late to get there

12:18:14.220 --> 12:18:16.820
Kind of just walking in and hoping that you're gonna be able to do it

12:18:16.940 --> 12:18:20.700
Well, at least you'll be able to drop the AK-47 if he does survive this one. So

12:18:21.780 --> 12:18:24.300
Looks like that's gonna be the case. We've all seen this before

12:18:25.020 --> 12:18:28.500
Paravigent saving the AK-47s here. Strange approach to the round

12:18:29.180 --> 12:18:32.820
like I said 9k for Jane, opts for the tech 9 instead and

12:18:32.820 --> 12:18:41.740
And doesn't really work out for them trying to hammer at home in that B bomb side, but it will be nice team effort there techno Cobra and 910 all chiming in with kills

12:18:42.740 --> 12:18:44.740
910 really coming to life here

12:18:45.140 --> 12:18:48.100
In the latter stages of this quarterfinal

12:18:48.860 --> 12:18:52.700
Bit of a master on ancient whenever you see him always finds one or two

12:18:53.500 --> 12:18:56.700
Let's see where the time reaching can bounce back here as we mentioned

12:18:56.700 --> 12:18:59.540
and James can drop one AK, but does he want to do that?

12:18:59.540 --> 12:19:02.260
Does he want to save the money for the AWP in the future?

12:19:02.260 --> 12:19:03.800
Do they want to take a partial here around the two

12:19:03.800 --> 12:19:04.640
save AKs?

12:19:04.640 --> 12:19:05.660
These are the questions and that's

12:19:05.660 --> 12:19:08.100
why they'll take the time out.

12:19:08.100 --> 12:19:10.340
Yeah, difficult question because it's

12:19:10.340 --> 12:19:11.620
one thing is that their own economy,

12:19:11.620 --> 12:19:13.900
but another thing is letting Mongols back into the game.

12:19:13.900 --> 12:19:15.660
If they go for a bunch of partials here,

12:19:15.660 --> 12:19:17.820
there's a chance that the CT side will

12:19:17.820 --> 12:19:19.380
start to accumulate more and more cash

12:19:19.380 --> 12:19:21.460
and they already kind of are.

12:19:21.460 --> 12:19:24.020
By the way, Parivision actually win more of their rounds

12:19:24.020 --> 12:19:25.900
statistically on the T side of this map.

12:19:25.900 --> 12:19:30.300
Okay. That's kind of interesting. 235 rounds played in the last three months.

12:19:30.940 --> 12:19:33.140
And it's about 57% on the T side.

12:19:34.380 --> 12:19:36.460
And a bit of a streak on Ancient as well.

12:19:38.020 --> 12:19:39.180
What's the cool going to be?

12:19:39.420 --> 12:19:41.300
James opts, he's dropped his AK again.

12:19:41.300 --> 12:19:43.420
So James opting for the tech nine once more.

12:19:44.900 --> 12:19:47.220
Fascinating decisions being made here.

12:19:47.220 --> 12:19:48.700
So he's the one who saves the AK.

12:19:48.980 --> 12:19:50.700
Look, gives himself the tech nine again.

12:19:50.980 --> 12:19:53.980
Long gone are the days when he always had Sanju to drop the AWP.

12:19:53.980 --> 12:19:54.940
Yeah, good point.

12:19:55.900 --> 12:19:59.900
For those that remember, it's only the AWP slave.

12:19:59.900 --> 12:20:04.900
Blitz, nice movement to get himself up towards the heavens.

12:20:04.900 --> 12:20:06.900
Jumps up there alone.

12:20:06.900 --> 12:20:11.900
And it is going to be that partial investment here for the two saved AKs.

12:20:11.900 --> 12:20:19.900
Very noble of James to offer up one of the rifles to his star players, Nota and Belginog were to try and make this one work.

12:20:19.900 --> 12:20:21.900
Okay, they're going back now

12:20:21.940 --> 12:20:27.940
It's about to ask you what the protocol is for 910 if he lands the first kill like does he stay behind the box or run away?

12:20:27.940 --> 12:20:29.940
But I guess we don't have to

12:20:30.660 --> 12:20:34.700
Just running down that clock seem what's available to them that flashed into water middle

12:20:35.620 --> 12:20:42.340
Stop from notes up that dropped a k worth its weight in gold so far. They've got the opening kill blitz goes down

12:20:43.420 --> 12:20:45.420
That's what we're looking for

12:20:45.420 --> 12:20:49.420
Belchnook left the bomb towards A main, it's 9-10 now.

12:20:49.420 --> 12:20:50.420
With the defense.

12:20:50.420 --> 12:20:55.420
Next kill will be for Notec, gets himself a couple, they have 9-10, needs to hit multiple shots,

12:20:55.420 --> 12:20:56.420
but he's being ran down.

12:20:56.420 --> 12:20:59.420
And it all looks fantastic here for paravision.

12:21:01.420 --> 12:21:02.420
It does.

12:21:02.420 --> 12:21:03.420
Two people left.

12:21:03.420 --> 12:21:07.420
Pills openings in the middle for Notec making all the difference, and they smoked off the red room again.

12:21:07.420 --> 12:21:11.420
It feels so satisfying for James to drop that AK and say, No to it, go kill.

12:21:11.420 --> 12:21:13.420
Yeah, get this job done.

12:21:13.420 --> 12:21:14.420
Yeah.

12:21:14.420 --> 12:21:20.120
Yeah, and that's exactly what he does. Young gun delivering the goods, no doubt definitely making a name for himself in 2026.

12:21:20.920 --> 12:21:22.420
Very capable rifle up.

12:21:24.120 --> 12:21:25.120
Two clean kills.

12:21:25.520 --> 12:21:32.220
We talked a little bit about Blitz, right, and how that was a potential threat to them. The fact that on the T side they're not going to have that same kind of an opening.

12:21:32.820 --> 12:21:39.920
No, it's a doing really, really good work at the moment. And yeah, he is 106 rated opening T middle, so significantly better.

12:21:39.920 --> 12:21:47.160
maybe that'll be a factor in the game certainly helps them out this time five to two they get to save an AK and

12:21:47.320 --> 12:21:49.320
The M4 there as well on cobra zero

12:21:50.320 --> 12:21:55.060
We have a Parisian. This is this is back to being a good start again

12:21:55.060 --> 12:21:59.020
I was getting a bit nervous for a minute there one of these rounds that I lost looked a little bit

12:21:59.440 --> 12:22:04.280
Confusing for Parisian like they were all the cooking things a bit, but time out now called for the Mongols

12:22:05.440 --> 12:22:08.920
Not known for their timeouts last couple of tournaments without the coach

12:22:08.920 --> 12:22:15.600
But he feels as one slipping away third and final map here and after losing the pistol they found themselves in the

12:22:15.600 --> 12:22:17.200
04 hole

12:22:17.200 --> 12:22:19.480
Magic to recover though. There were some decent be holds

12:22:20.520 --> 12:22:25.600
Couple of rounds in a row, but then losing to the partial by by virtue of James dropped a K

12:22:25.960 --> 12:22:28.760
He now does have his AWP and as any got it for free

12:22:29.480 --> 12:22:35.220
That's that's efficient economics right there. Yeah, he's really optimized every part of it. He loves to do that

12:22:35.220 --> 12:22:41.800
But their money is strong, he gets a free upgrade from his tech buy into the AWP, and

12:22:41.800 --> 12:22:44.640
it's looking like another Power Division victory.

12:22:44.640 --> 12:22:47.200
Really comfortable so far on the T side.

12:22:47.200 --> 12:22:53.160
No calamity really taking their time, pulling the opposition around the map and their star

12:22:53.160 --> 12:22:54.400
players stepping up lits.

12:22:54.400 --> 12:22:56.520
His lovingness for Nouver though.

12:22:56.520 --> 12:23:00.920
Really nailing the Nouver each and every time to give himself a sort of oppression towards

12:23:00.920 --> 12:23:03.240
the B lanes confirming no one's homes.

12:23:03.240 --> 12:23:06.200
Zellos are gonna have to wait on the other side smoked off from the double doors for now

12:23:06.760 --> 12:23:09.560
Be joined by his way and they're more than happy to wait these smokes out

12:23:10.360 --> 12:23:12.840
The full b-lane control so far for the Mongols

12:23:15.160 --> 12:23:19.400
Jame looking to shut that down because of some presence here AWP

12:23:21.080 --> 12:23:24.360
CT's refused to give up this control they'll smoke the double doors again

12:23:25.160 --> 12:23:27.720
It's so efficient because they could keep throwing that smoke in those double doors

12:23:27.720 --> 12:23:31.080
But eventually they will run out so that's what Paravigio they're banking on

12:23:31.080 --> 12:23:35.080
Yeah, and if anyone's going to be patient when it comes to that time, it will be a game.

12:23:36.080 --> 12:23:38.080
You might not care.

12:23:38.080 --> 12:23:43.080
Still got one minute left. The smokes are now gone. They have one more remaining on Techno.

12:23:43.080 --> 12:23:48.080
So does he smoke the double doors now? Or does he try and squeeze it out? There it is.

12:23:48.080 --> 12:23:51.080
It's a nice sound to throw. It's still a very potent smoke.

12:23:51.080 --> 12:23:56.080
Again, Paravision will be happy to wait it out, but you've got five players on this side of the map.

12:23:56.080 --> 12:24:04.380
This is the problem, trying to wait out all the utility, because we're going to be at about the 25-second mark before they can even go through.

12:24:04.380 --> 12:24:07.080
Look at the timing though, they don't have more smokes, but now they've got MCO.

12:24:07.080 --> 12:24:09.080
So they're pulling in a third player.

12:24:09.080 --> 12:24:11.080
25 seconds.

12:24:11.080 --> 12:24:14.080
Yeah, surely he wants to join the rest of the team here. The crossfire is set up.

12:24:14.080 --> 12:24:18.080
Do they have any flashes or anything? No, again, they're peeking at Ross.

12:24:18.080 --> 12:24:22.080
Oh, that's a shot! And they take down MCO behind them!

12:24:22.080 --> 12:24:27.560
Three man set up a giant crossfire and still somehow Parisian break through seconds. Yeah

12:24:27.560 --> 12:24:31.160
They still have time to make the cross though smoke is up. He's making the job

12:24:31.960 --> 12:24:37.700
He's gray down through but he will get the bomb plant do now they're in trouble. You just go to respect there

12:24:37.960 --> 12:24:39.440
Yes, you do

12:24:39.440 --> 12:24:43.600
He's gonna fall shoot James when it works out. It's a beautiful thing. I

12:24:45.200 --> 12:24:49.240
Can't believe they waited out. They don't even flash their way through

12:24:49.240 --> 12:24:52.240
three people on the other side ready to swing.

12:24:52.240 --> 12:24:56.240
You start to doubt yourself. I say, oh, you're sat there for the entirety of the round.

12:24:56.240 --> 12:24:58.240
Your mind is elsewhere. You're losing focus.

12:24:58.240 --> 12:25:01.240
There's no sound cues. There's nothing on the map. Where the hell could they be?

12:25:01.240 --> 12:25:04.240
You don't anticipate five players way to mind the double doors.

12:25:04.240 --> 12:25:06.240
No, it's so unusual.

12:25:06.240 --> 12:25:11.240
It is because normally you would say, if you have the entire T-Force in this little box,

12:25:11.240 --> 12:25:14.240
you've no map control. Like, they could be pushing along.

12:25:14.240 --> 12:25:17.240
There's like, there's so many reasons why not to do this on the T-Side.

12:25:17.240 --> 12:25:21.480
side and maybe that's exactly why it works. By the way, I think Belchenog is sat

12:25:21.480 --> 12:25:26.120
crouched waiting for M.C. Niels Peak. So he just has one roll in that push. He's

12:25:26.120 --> 12:25:30.440
just waiting for the secondary ramp peak and it shuts him down. That is

12:25:30.440 --> 12:25:35.240
really painful. You just hate to see that. You're thinking, guys, we've locked them

12:25:35.240 --> 12:25:38.600
out the round. They might be saving. We've owned them here. They can't do anything.

12:25:38.600 --> 12:25:43.400
Every 25 seconds, when this smoke finally goes down, you look at the clock, but

12:25:43.400 --> 12:25:50.660
there was more than enough. Never doubt James and the clock. Crazy, crazy round. You don't

12:25:50.660 --> 12:25:55.420
see any other teams operate by this. But this is like, it used to be called boring, but

12:25:55.420 --> 12:26:01.220
this is like a spectacle. That's entertainment right now. Yes, we used to have been a lot,

12:26:01.220 --> 12:26:07.460
I fully agree with you. I'm not complaining anymore. I just think James is such a smart

12:26:07.460 --> 12:26:13.260
player is so much fun to watch him work this and they're just doing it again

12:26:13.260 --> 12:26:18.900
they just make the perfect call the perfect read get your opening kill then

12:26:18.900 --> 12:26:24.620
other defense and then slowly but surely creep on over towards that a bomb site

12:26:24.620 --> 12:26:27.820
you've got James showing presence over towards be here we're smoking off the

12:26:27.820 --> 12:26:34.860
cave they have no intel right now we do have cobras error what can you make of

12:26:34.860 --> 12:26:38.900
He's in towards the temple right now, and I'll have to say a prayer if he's gonna pull this one off Anders

12:26:38.900 --> 12:26:44.760
Yeah, this is awkward you'd love 9 10 back here with the or find the first kill easily a bit of an off-angle

12:26:44.760 --> 12:26:49.280
But it's hard to get many kills in the molecule swing or so. He's trained to trade into it

12:26:49.800 --> 12:26:53.300
Honestly again probably the only thing you could have done to try and really save the round here

12:26:53.300 --> 12:26:56.260
He gets traded up by sway now more backup is coming

12:26:56.260 --> 12:26:59.540
But they are getting knocked out as they come through the smoke one by one

12:26:59.540 --> 12:27:04.540
He's there. He gets the first one. He can three people.

12:27:04.540 --> 12:27:09.540
Okay, as you can see, if you get no scope there, maybe he's onto something.

12:27:09.540 --> 12:27:11.540
The bomb was planted in smoke. Who knows what could have happened.

12:27:11.540 --> 12:27:15.540
But, yes, another master class there from James perfectly played.

12:27:15.540 --> 12:27:21.540
Timeout called by the CTs. That is the Mongols who find themselves 7-2 down.

12:27:21.540 --> 12:27:26.540
He's getting that opening pick, pumping the brakes, waiting for your opportunity,

12:27:26.540 --> 12:27:30.440
knowing that the CT defense is going to be spread thin and normally the bomb

12:27:30.440 --> 12:27:33.860
side of the stat is going to be B. With one player there, now it's going to be

12:27:33.860 --> 12:27:37.480
Cobra's Eric, it's Molotov out of position, wide swing, sure he gets one kill but

12:27:37.480 --> 12:27:41.840
nowhere near enough and now they're desperate on the Mongol side. I'm glad

12:27:41.840 --> 12:27:45.140
you mentioned a little detail though of Jane throwing the smoke into the B

12:27:45.140 --> 12:27:48.500
bomb side of that short position because that short smoke is like that's the

12:27:48.500 --> 12:27:51.280
signature move that we're going to be executing B you know, we're ready to go.

12:27:51.280 --> 12:27:55.280
So, it makes it very hard for the Mongols to rotate anywhere.

12:27:56.280 --> 12:27:59.280
And you just don't know, are they? Is it five players behind the people all together?

12:27:59.280 --> 12:28:03.280
Like, he's like, are they doing the same maneuver? We have no information.

12:28:03.280 --> 12:28:06.280
And like we pointed out, these two teams have never played each other.

12:28:06.280 --> 12:28:08.280
It doesn't mean obviously the Mongols can study,

12:28:08.280 --> 12:28:13.280
but you don't have that straight-up feeling of what is it like to play Jame in this way.

12:28:13.280 --> 12:28:18.280
And now, he has so much control, he's inside their heads, he can call anything at this stage.

12:28:18.280 --> 12:28:21.200
Now you might just want to change up the pace and go for a fast B-play.

12:28:21.800 --> 12:28:27.400
You've been so patient, so slow and methodical so far. Maybe this is the opportunity to say, you know what?

12:28:27.400 --> 12:28:30.120
We're just gonna get out that B-Ramp. We're just gonna start playing

12:28:30.640 --> 12:28:33.880
Heads up counter strike, but for now we'll take that B-Lane control.

12:28:34.440 --> 12:28:39.160
No CT tone this time. The Blitz has been more than willing to take this fight time and time again.

12:28:39.160 --> 12:28:41.360
Does he dare swing around this corner?

12:28:41.360 --> 12:28:44.960
Spots a couple, goes with the wall bang and does get the opening frag. That's not bad.

12:28:44.960 --> 12:28:48.800
Well shot goes down again. They're all locked in here on the side of the map

12:28:48.800 --> 12:28:51.760
Paravision last time they fought their way out.

12:28:51.760 --> 12:28:56.240
No one's been tagged up even though he's been getting so many great entries on

12:28:56.240 --> 12:29:02.000
this map. Now he's down to 44. He's eight and three. James eight and two.

12:29:02.000 --> 12:29:08.480
Paravision with the seven to two lead. This is a well defended bombsite over at B.

12:29:08.480 --> 12:29:14.080
The double stack in towards the cave very hard when you wide swing this.

12:29:14.080 --> 12:29:18.480
So hello thinking about it. He sees this one player below. They might guess both of their the front bank

12:29:18.480 --> 12:29:23.040
We don't even bet so but they're still finding a kill. I don't know how they survived this the Mongols

12:29:23.040 --> 12:29:26.320
They couldn't see the opening through the wall again

12:29:26.560 --> 12:29:29.640
Okay, 33 seconds. This is a chaotic round

12:29:29.720 --> 12:29:36.080
What nobody's hitting any shots here in the cave at all and now blitz is flashed in good for the double and 25 seconds

12:29:36.080 --> 12:29:39.120
They're again running away. They're doing it one more time Henry

12:29:39.120 --> 12:29:43.040
Oh, I was gonna say James gonna try and fake in towards P but that is round

12:29:43.040 --> 12:29:48.940
There's there's no way even James will pull this one off as there's not enough time which has been the opposite word of this entire

12:29:49.640 --> 12:29:51.640
ancient map

12:29:51.760 --> 12:29:53.760
Bomb down towards middle wild

12:29:54.400 --> 12:29:57.600
Crazy round the flashbang there for the double-seed

12:29:57.600 --> 12:29:59.800
I'm so good. Oh good. They couldn't see anything

12:29:59.800 --> 12:30:01.800
I guess maybe Parisian could not either

12:30:01.800 --> 12:30:06.920
But it felt like they emptied for three or four rifles in the cave with nobody even hitting each other

12:30:06.920 --> 12:30:08.920
Well, the hero of the round is blitz

12:30:08.920 --> 12:30:14.220
It's like I said, he's been trying to get involved with that B-Heaven approach each

12:30:14.220 --> 12:30:17.320
and every round, trying to find the presence towards B-Lane.

12:30:17.320 --> 12:30:21.160
Finally gets what he's looking for and gets a hat-trick.

12:30:21.160 --> 12:30:25.360
As we get into the Finals round here, it's been a blood bath.

12:30:25.360 --> 12:30:27.960
Paravision is pulling them around the map.

12:30:27.960 --> 12:30:31.240
Is James still playing with that same stall on the WP after all these rounds?

12:30:31.240 --> 12:30:32.560
I can check for you.

12:30:32.560 --> 12:30:35.320
I wonder if it's the same one.

12:30:35.320 --> 12:30:36.320
He's got a lot of money.

12:30:36.320 --> 12:30:38.880
That's why I'm thinking that he's just been playing with that same one.

12:30:38.880 --> 12:30:45.920
I think you might be right. Yeah, that's incredible financials. Yeah, why why buy when you can steal not financial advice, but

12:30:46.560 --> 12:30:48.560
It's working out well, James

12:30:51.400 --> 12:30:56.480
Okay, well once again, they were outside of the B bomb site in this tiny part of the map

12:30:57.640 --> 12:30:59.640
Technos on the other side with an MP9

12:31:01.280 --> 12:31:05.400
The Mongols need every single round they can get right now they've got to make this a 7-5

12:31:05.400 --> 12:31:07.400
I

12:31:07.400 --> 12:31:10.860
Said Paris are a bit stronger on the t-side that the CT size not that bad

12:31:10.860 --> 12:31:14.260
So don't underestimate them. It's not like they're gonna flip sides here and suddenly do nothing

12:31:15.060 --> 12:31:17.060
There's only one defender

12:31:18.240 --> 12:31:22.220
Techno with an MP9 this and like okay, they're retaking me behind them. I get that for Mongols

12:31:22.700 --> 12:31:26.060
They better be doing this very very fast. He needs help

12:31:26.460 --> 12:31:31.740
Corporal Sierra has started to get there techno good for the one, but I don't expect him to get more than that

12:31:31.740 --> 12:31:35.640
Now they're putting some pressure on. 50 seconds early in the round by James

12:31:35.640 --> 12:31:40.140
standards. The cavalry is arriving for the Mongols. They're not even committed yet.

12:31:40.140 --> 12:31:43.160
No, I know, right? The fact they don't actually commit off that, they're going to

12:31:43.160 --> 12:31:46.800
wait until they have the utility behind it and they might not even finish up

12:31:46.800 --> 12:31:49.920
towards B. There's a wild day just knife out and go to the other side of the

12:31:49.920 --> 12:31:54.560
map. I don't think that's possible now. Maybe not, but this is excruciating. You

12:31:54.560 --> 12:31:58.200
pulled this up earlier and I'm glad you did. On the CT side you must be thinking

12:31:58.200 --> 12:32:01.440
what is happening? Why can't they just commit to a site? Surely they're doing

12:32:01.440 --> 12:32:05.060
The MC Leo's in the middle. It's a good catch. At least he's making sure no one's running through there

12:32:05.060 --> 12:32:11.520
But nine and he wanted to peek he goes down the boost on Jane and now a double set of in the back here deep monitor

12:32:11.520 --> 12:32:13.040
10

12:32:13.040 --> 12:32:18.840
Open it up again. No time left in the round bomb goes down with six seconds on the clock

12:32:19.920 --> 12:32:22.780
This is a true J masterclass right now

12:32:23.200 --> 12:32:28.340
This is when the game plan goes perfectly like nine ten just wants to peek

12:32:28.340 --> 12:32:32.800
He he is itching for that bit of information. Yeah, you need a and James knows it

12:32:32.800 --> 12:32:39.060
It's like the fact you're boosting up on the T side box at 25 seconds remaining the round that's when you decide to do it is

12:32:40.040 --> 12:32:46.040
Unbelievable. I've never seen anything like it, but it's like as you mentioned. They're starved of info

12:32:46.040 --> 12:32:50.740
They need something and he has to take a peek see what's going on and James knows that

12:32:51.300 --> 12:32:58.300
Takes him down the floodgates open the Molotovs deployed locking in the remaining CTs to a horrible angle and they get blown up

12:32:58.340 --> 12:33:03.620
the water. One more round to go with four players surviving. They even had Emsenio in the middle,

12:33:03.620 --> 12:33:08.500
so if the Mongols didn't know, they must have been thinking maybe they've walked back through T

12:33:08.500 --> 12:33:13.860
Spawn, like they would have to take that long way around to even be at the A bomb site. I really

12:33:13.860 --> 12:33:20.580
think he's just completely mind game them. They're so confused right now that they're going into this

12:33:20.580 --> 12:33:27.860
round with whatever they can buy. Last round of the half, scoreline is eight to three. Paravision

12:33:27.860 --> 12:33:30.260
have probably done more than enough here in the first half already.

12:33:30.260 --> 12:33:32.260
Just in terms of what he's done to their mental.

12:33:33.300 --> 12:33:35.060
He hasn't had a minor score line.

12:33:35.780 --> 12:33:36.500
That's true.

12:33:36.500 --> 12:33:39.700
It's been so stressful just to work out what's going on.

12:33:39.700 --> 12:33:40.340
They've had enough.

12:33:40.340 --> 12:33:41.780
They're like, you know what, this is full centre.

12:33:41.780 --> 12:33:43.380
Let's just start getting some into ourselves.

12:33:44.100 --> 12:33:46.180
We can't read around for Jamie any longer.

12:33:46.180 --> 12:33:47.700
We want to play this game.

12:33:47.700 --> 12:33:48.660
Let's push some smokes.

12:33:48.660 --> 12:33:50.900
This gets stuck in, but yeah, they've lost Cobra's area.

12:33:50.900 --> 12:33:52.180
He's still in 10 right now.

12:33:52.820 --> 12:33:54.740
9-3 looking very, very likely.

12:33:54.740 --> 12:33:56.740
Techno just trying to get anything out of this one.

12:33:56.740 --> 12:34:00.460
smoke off those double doors all you like we've learned now that they'll wait

12:34:00.460 --> 12:34:04.100
those out no problem and while I do that so you've given them the B lane

12:34:04.100 --> 12:34:07.420
control they think they have a good read of the situation but what's the final

12:34:07.420 --> 12:34:14.620
play here paravision or resmoke red room courtesy of notar and they've stacked the

12:34:14.620 --> 12:34:17.820
a bombsite they're assuming they're going towards A does James pull it out of the

12:34:17.820 --> 12:34:25.940
hat again and go towards B I think he's going to I think he's in their heads so

12:34:25.940 --> 12:34:31.740
bad right now this is why it's not even funny they're assuming okay it's more

12:34:31.740 --> 12:34:34.020
than saying they've got the pig they got a contact plan towards it like they

12:34:34.020 --> 12:34:37.940
have been almost every round but no it's actually the opposite wherever you've

12:34:37.940 --> 12:34:42.620
stacked they go in the other way and you can hear the heaven from cave they're

12:34:42.620 --> 12:34:46.580
coming from ramp you've got one guy to defend techno great showing on Mirage

12:34:46.580 --> 12:34:50.060
to be fair flashed off though very uncomfortable needs backup right now

12:34:50.060 --> 12:34:54.580
needs at least one kill here there's the first traded out surely that play and he

12:34:54.580 --> 12:34:56.980
He keeps the round alive, Anders. He's done enough.

12:34:56.980 --> 12:34:58.580
That's actually really impressive.

12:34:58.580 --> 12:34:59.580
Oh, they're going to go...

12:34:59.580 --> 12:35:00.580
No, they are going to go...

12:35:00.580 --> 12:35:01.580
Okay, this one and two are nuts.

12:35:01.580 --> 12:35:02.580
There's no way.

12:35:02.580 --> 12:35:05.580
Litz is going to go down, but they can make it there.

12:35:05.580 --> 12:35:09.580
This is a grotesque display. He is abusing the Mongols.

12:35:09.580 --> 12:35:11.580
Why is he getting away with it?

12:35:11.580 --> 12:35:15.580
Sway gets the last kill, but they would have planted on the A-bomb side.

12:35:15.580 --> 12:35:17.580
What a half!

12:35:17.580 --> 12:35:20.580
Absolute masterclass from Jane.

12:35:20.580 --> 12:35:23.580
He has made them look foolish out there.

12:35:23.580 --> 12:35:26.660
He is running circles around them tactically

12:35:27.320 --> 12:35:32.160
When the game put game plan comes together, it is a thing of beauty. No other team plays like this

12:35:32.160 --> 12:35:36.040
It's so difficult to manage if you were playing a game like this, Henry

12:35:36.060 --> 12:35:41.420
You'd be pulling up the scoreboard to report people instantly and say this is no way they know every every time

12:35:41.420 --> 12:35:43.940
He's conditioned them so well to feel like

12:35:44.540 --> 12:35:48.640
Every time they get control he'll go elsewhere as soon as he's conditioned them

12:35:48.640 --> 12:35:51.720
He's going back in towards B then he's going back into water

12:35:51.720 --> 12:35:54.840
Even when he has full control of the B bomb, so you think Tet has got two kills,

12:35:54.840 --> 12:35:56.680
we'll rotate him, we've got a chance of winning the round,

12:35:56.680 --> 12:35:59.320
well, they just park one player up, and they go to the other side of the map.

12:36:00.360 --> 12:36:01.000
Just...

12:36:01.960 --> 12:36:02.840
Thanks, sir.

12:36:03.960 --> 12:36:05.080
It feels like they're done.

12:36:05.080 --> 12:36:08.680
It feels like they've been absolutely bamboozled here, would be an appropriate word.

12:36:09.240 --> 12:36:10.360
Yeah, this...

12:36:11.080 --> 12:36:13.320
I mean, it's a brilliant first half to watch.

12:36:13.320 --> 12:36:15.320
You're not going to see this very often.

12:36:15.960 --> 12:36:19.160
This really is a rare treat that we've been given by Jane,

12:36:19.160 --> 12:36:24.360
pulling the defense all over the place playing round after round down to the

12:36:24.360 --> 12:36:30.200
last couple of seconds but every time he's got the perfect idea he knows the

12:36:30.200 --> 12:36:33.600
Mongols in a peak he knows they're gonna rotate he knows that they're gonna be

12:36:33.600 --> 12:36:37.960
curious and just when they are that's when he strikes now second arm is coming

12:36:37.960 --> 12:36:41.880
up in a parry vision close now to the semi-final they want that rematch against

12:36:41.880 --> 12:36:45.960
foot and no turn will send them off in a good direction and senior goes down

12:36:45.960 --> 12:36:48.720
there is another single defender on the B bombsite so you're fighting this you

12:36:48.720 --> 12:36:51.840
You could just go down the bomb right now and that's what they're going to be doing.

12:36:51.840 --> 12:36:56.880
There is no kit for the retake either, so still a little round here for the Mongols,

12:36:56.880 --> 12:37:00.320
especially now that Cobra Zero's got that kill.

12:37:00.320 --> 12:37:03.320
Nice kill there from Cobra Zero, he needs to pull his socks up here, they're going to

12:37:03.320 --> 12:37:08.280
stand a chance in this 9-3 deficit, he's still looking very promising though, you're right.

12:37:08.280 --> 12:37:12.360
But as we know, they are more than willing to buy their time here and we've got a backstab

12:37:12.360 --> 12:37:15.440
coming in from those double doors, it's going to be nice of him making his presence known

12:37:15.440 --> 12:37:20.440
And finally, but I don't think there's enough time to even defuse this bomb, just trying to contain, find a few kills.

12:37:20.440 --> 12:37:25.440
But it is going to be a pistol victory here for the Mongols, and one they desperately needed.

12:37:26.440 --> 12:37:32.440
Is there one more kill available? There is. So, no, I've got a 4-spider sycamore, I think it was after the last day regardless.

12:37:35.440 --> 12:37:40.440
But at least get 4 kills. This could be an extra $200 per player in that regard.

12:37:40.440 --> 12:37:45.900
you are quick with the math Henry yes I can add 50 to gather quite quickly that's

12:37:45.900 --> 12:37:51.360
my thing well I appreciate that I try to avoid it don't want to make it full of

12:37:51.360 --> 12:37:58.560
myself so start's amazing there are the shots

12:37:58.560 --> 12:38:02.680
there's no way there's a big handle I suppose if it'd gone mid or a this would

12:38:02.680 --> 12:38:06.720
have worked fine the thing is even with that extra cash if you're playing it by

12:38:06.720 --> 12:38:10.040
the book which James only is today you don't need to force by this

12:38:10.040 --> 12:38:16.880
We saw what happened to the Mongols like on the CT side you enter that first gun rounds and like you have very limited

12:38:17.180 --> 12:38:20.240
Utility you don't have all the bells and whistles, you know, so

12:38:20.740 --> 12:38:23.320
Then that's that's the key. They will have a strong buy

12:38:24.280 --> 12:38:27.020
If we can get a couple of kills here keep adding up

12:38:27.780 --> 12:38:32.980
That extra cash that would be great, but this is open nets for the Mongols

12:38:35.600 --> 12:38:39.520
But that's a relief for them, I mean they're still far behind it's not going to be easy

12:38:40.040 --> 12:38:45.300
And just to re-trade, one of the pain points here for the Mongols is the fact that one

12:38:45.300 --> 12:38:49.880
of their entries into middle here is Blitz, and overall he's not having a lot of luck

12:38:49.880 --> 12:38:53.800
finding those entries.

12:38:53.800 --> 12:38:58.920
Improving his raiding a bit here though, spraying down three, you love to see that.

12:38:58.920 --> 12:38:59.920
Five to nine.

12:38:59.920 --> 12:39:04.760
But it means they're going to be more well equipped here in Paravision, they'll have

12:39:04.760 --> 12:39:06.760
So to battle their way back into the game with

12:39:09.440 --> 12:39:13.640
See if they can take over on the second half just as quick as they did

12:39:14.880 --> 12:39:16.880
He side was obnoxious

12:39:18.680 --> 12:39:20.680
And for the Mongols

12:39:21.640 --> 12:39:27.360
One of the most frustrating games you ever get a play in all of CS like I've never seen anything like

12:39:27.360 --> 12:39:34.160
Yeah, it'd be fun to interview them by the experience when it's all under the fast of them.

12:39:34.160 --> 12:39:36.360
Maybe not right now, but right after the game.

12:39:36.360 --> 12:39:37.360
When they retire.

12:39:37.360 --> 12:39:41.260
When they retire, say, what was that like?

12:39:41.260 --> 12:39:44.580
When you found out there were five players behind the B double doors with twenty seconds

12:39:44.580 --> 12:39:47.200
remaining after you smoked it off the entire round.

12:39:47.200 --> 12:39:49.000
Just what was going through your head?

12:39:49.000 --> 12:39:51.960
Just Jane hacking their neural links.

12:39:51.960 --> 12:39:54.040
Knows what they're doing at any moment.

12:39:54.040 --> 12:39:55.040
Unreal scenes.

12:39:55.040 --> 12:39:58.340
Speaking of Jane, he's coysed for an opening frag here.

12:39:59.340 --> 12:40:03.640
First gun round here after losing the pistol, taking a full eco, and it means like we said,

12:40:03.740 --> 12:40:07.640
because they've got those four kills in the pistol round, it means Jane can bring out the Orberley.

12:40:08.540 --> 12:40:10.740
That's what they wanted to wait for instead of risking it all.

12:40:11.140 --> 12:40:13.240
And force-buying the MP9s at 5.7.

12:40:13.240 --> 12:40:15.840
Sure, you might steal that round away, but you want to be fully equipped.

12:40:16.640 --> 12:40:19.140
You wouldn't have as many gun rounds as possible when you have this sort of lead.

12:40:19.640 --> 12:40:23.440
I actually like this play from the Mongols. They do a very late retake of the middle,

12:40:23.440 --> 12:40:26.320
but it seems like Paravish know exactly what the plan is.

12:40:26.320 --> 12:40:30.080
Immediately when they see that smoke in red room, you know what about the minute mark,

12:40:30.080 --> 12:40:31.920
they stack the B bomb site with four players.

12:40:31.920 --> 12:40:36.000
So maybe this is a tendency the Mongols have that they just realized,

12:40:36.000 --> 12:40:38.000
because this is such a crazy redig.

12:40:38.000 --> 12:40:39.920
Again, there's nobody at the A bomb site.

12:40:39.920 --> 12:40:42.880
Belchinox and CT spawn, they just know exactly what's coming,

12:40:42.880 --> 12:40:44.000
even on the CT side now.

12:40:44.000 --> 12:40:46.800
They're bringing it in to the second half, the madness just continues.

12:40:46.800 --> 12:40:54.800
I'd love to see the replay, but that smoke in the red room at a minute, immediately they

12:40:54.800 --> 12:40:55.800
just back here.

12:40:55.800 --> 12:40:56.800
Let's see if it's enough.

12:40:56.800 --> 12:41:00.000
You can still break through of course, especially when James is going to miss a shot like that

12:41:00.000 --> 12:41:02.200
one, 15 seconds on the clock.

12:41:02.200 --> 12:41:05.520
Celo gets a one, there's still a player on the other side of the smoke here.

12:41:05.520 --> 12:41:08.240
The bomb being planted and they will see- Oh!

12:41:08.240 --> 12:41:09.240
No!

12:41:09.240 --> 12:41:10.240
The bomb not being planted!

12:41:10.240 --> 12:41:12.480
Blitz went down with a wall bang!

12:41:12.480 --> 12:41:13.480
Is he going to push through?

12:41:13.480 --> 12:41:14.480
He wants to.

12:41:14.480 --> 12:41:15.480
He's thinking about it.

12:41:15.480 --> 12:41:19.880
It's way trying to negotiate this one, even jumping back there.

12:41:19.880 --> 12:41:22.080
It's way too much, but he still wins the fight.

12:41:22.080 --> 12:41:24.080
Pistols all out now, and he goes down.

12:41:24.080 --> 12:41:24.880
Cobra, C.O.R.

12:41:24.880 --> 12:41:26.080
Ridd3.

12:41:26.080 --> 12:41:27.880
The Mongols survive.

12:41:27.880 --> 12:41:30.080
The four-man stack.

12:41:30.080 --> 12:41:32.480
Very uncomfortable round.

12:41:32.480 --> 12:41:34.680
The Mongols, they felt like it was all over there

12:41:34.680 --> 12:41:36.880
when the bomb was denied.

12:41:36.880 --> 12:41:38.680
But they hold their nerve.

12:41:38.680 --> 12:41:40.680
They don't panic.

12:41:40.680 --> 12:41:42.880
And it will be CobraZera recovering his game.

12:41:42.880 --> 12:41:45.920
Bear in mind, he was down to 3 and 10 at one point.

12:41:45.920 --> 12:41:46.680
Yes.

12:41:46.680 --> 12:41:49.040
Absolute pandemonium here on the B-bombside.

12:41:49.040 --> 12:41:51.560
Koduzera finding some very influential kills

12:41:51.560 --> 12:41:53.800
towards the end there, confirming the round,

12:41:53.800 --> 12:41:57.040
and sending ParaVision packing financially.

12:41:57.040 --> 12:41:57.720
Huge.

12:41:57.720 --> 12:41:59.680
Yeah, absolutely massive.

12:41:59.680 --> 12:42:01.960
This is the third and final map.

12:42:01.960 --> 12:42:04.320
They were getting tossed around like a ragdoll

12:42:04.320 --> 12:42:06.400
in that first half.

12:42:06.400 --> 12:42:10.960
Had no response to the tactical prowess of ParaVision.

12:42:10.960 --> 12:42:15.760
and they have techno on the tec-9 and, oh, they say to mac 10, we do love that

12:42:15.760 --> 12:42:19.520
because you just, you, we've already talked about them losing to pistols

12:42:19.520 --> 12:42:22.960
yeah that mac 10 is a great tool to avoid that

12:42:22.960 --> 12:42:27.760
scout up the stacks, run around and jump through the opening choke points as well

12:42:27.760 --> 12:42:32.320
yes you are exactly right don't, don't allow yourself to run into some of those

12:42:32.320 --> 12:42:35.040
five sevens they can be pretty lethal on this map too

12:42:35.040 --> 12:42:39.280
oh one of the most deadliest weapons in all of CS2 right now considering

12:42:39.280 --> 12:42:43.680
It only cost $500, we've seen so many double kills throughout the tournament.

12:42:44.180 --> 12:42:48.180
Code Rezera, some of the feel himself, now you can see it in his playstyle.

12:42:49.380 --> 12:42:50.880
Garner and confidence.

12:42:52.180 --> 12:42:53.280
The aim's improving.

12:42:54.580 --> 12:42:56.980
And to be pushing towards that red room smoke.

12:42:57.580 --> 12:42:58.780
As you dare go through.

12:42:59.380 --> 12:43:01.880
As you get flashed in, as that M10 you mentioned.

12:43:03.380 --> 12:43:06.580
Confirmed it's a force, well, confirmed at least as an MP9 on that.

12:43:06.680 --> 12:43:08.680
Yeah, but that's pretty good information, right?

12:43:08.680 --> 12:43:12.860
There's no one survived in the previous round right so you know at least there's some investment being made it true

12:43:14.920 --> 12:43:16.920
Over a zero our blitz

12:43:18.640 --> 12:43:24.860
Seven it's nothing turtle it's coming boy up stinked him already taking a chunk out of him

12:43:28.240 --> 12:43:30.240
There's

12:43:31.520 --> 12:43:36.640
Can you do it? All right, I'll convert the killer the minimum, but it's a very awkward round look at the damage

12:43:36.640 --> 12:43:42.000
How much damage they've taken and their circumstances bomb site and there's a three-man stack

12:43:42.700 --> 12:43:50.000
They found the right position Paris vision. I don't know how they always do this game is to go. He just must be I

12:43:50.920 --> 12:43:55.540
Mean they should have probably won that last round with the four-man stack. They could look they could win this one instead

12:43:56.100 --> 12:43:59.460
The long goals they don't know it yet, but they might be about to make a big mistake

12:43:59.860 --> 12:44:04.740
Bell China gets awards me he brought away and MC Neil had the only health he was at 100%

12:44:04.740 --> 12:44:09.740
He's dead instantly. They're trying to run back, but now Cello is here trying to join them inside of the smoke.

12:44:09.740 --> 12:44:13.240
He's waiting. He's letting them up. It's genius! Another good kill.

12:44:13.240 --> 12:44:22.240
Okay, the round's still on though. Sure, it's another super uncomfortable round, but Techno knows he needs to step up with AWP, nails the shot on Jane, brings it back to a two on two.

12:44:22.240 --> 12:44:26.240
Bomb planted. Advantage Mongols, but they are very low.

12:44:26.240 --> 12:44:31.240
Yeah, AK recovered. Pelch knock on the 5-7. This kill could decide it. 9-10 wants nothing to do with it.

12:44:31.240 --> 12:44:35.240
We go. All his nerves should

12:44:35.240 --> 12:44:37.240
be enough to win the round now.

12:44:37.240 --> 12:44:39.240
Dangerously close once again,

12:44:39.240 --> 12:44:41.240
but it seems like they've done

12:44:41.240 --> 12:44:42.240
enough. I think they might have

12:44:42.240 --> 12:44:43.240
very smart for nine tend to just

12:44:43.240 --> 12:44:45.240
fall back and not recommit to

12:44:45.240 --> 12:44:47.240
that battle against No, too. See

12:44:47.240 --> 12:44:48.240
if we could do anything. It

12:44:48.240 --> 12:44:49.240
doesn't have a kit. Obviously

12:44:49.240 --> 12:44:50.240
so times running out techno will

12:44:50.240 --> 12:44:51.240
land a second shot. What a

12:44:51.240 --> 12:44:53.240
recovery here for the Mongols.

12:44:53.240 --> 12:44:55.240
Well, giving them a taste of

12:44:55.240 --> 12:44:57.240
the medicine there. Reading the

12:44:57.240 --> 12:44:59.240
stack. True even after losing

12:44:59.240 --> 12:45:03.240
and he felt like that play in the smoke as well, cutting off the rotations.

12:45:03.240 --> 12:45:08.240
It felt like the giga-brain move that was going to secure the round, but only one kill found.

12:45:08.240 --> 12:45:10.240
If he gets the double there and the bombs dropped, it's over.

12:45:10.240 --> 12:45:14.240
It was the right idea, maybe overcooked a little bit by letting two go past.

12:45:14.240 --> 12:45:19.240
Should have maybe took the first kill in hindsight and then caused chaos in the smoke.

12:45:19.240 --> 12:45:25.240
That's, yeah, you're right. Definitely could have had the opportunity, I think, to get that double.

12:45:25.240 --> 12:45:28.320
Double bomb is suspiciously dropped outside of the B bombsite

12:45:29.600 --> 12:45:34.080
But that was just the partial by bear in mind that felt like a full gun round. Yeah, I did yeah

12:45:34.080 --> 12:45:36.280
That's important to remember, but you know what?

12:45:36.800 --> 12:45:42.100
This is such a bad first half for the Mongols and now they're up to 97. I mean this um yeah four in a row

12:45:42.440 --> 12:45:46.720
They're doing some real work out here. You got to give them some credit for that. They were nine three down

12:45:47.160 --> 12:45:49.560
They're actually three battling back

12:45:50.960 --> 12:45:53.680
I'm looking very comfortable now cobra

12:45:53.680 --> 12:46:01.000
getting stronger and stronger smoke doesn't do too much that for the

12:46:01.000 --> 12:46:04.480
Mongols you get a lot of vision there for Zelo but we'll see.

12:46:04.480 --> 12:46:09.600
James defensive angle AWP towards CT spawn gonna be investigating further is

12:46:09.600 --> 12:46:13.680
anyone on the other side the certain years will they show themselves MZ

12:46:13.680 --> 12:46:19.280
Neon needs to be very careful here as they try and re-control middle.

12:46:19.280 --> 12:46:22.040
footsteps being made there in Belchnock trying to bait it in there for the

12:46:22.040 --> 12:46:26.960
I think he's doing that on purpose to allow James to get the shot. That's a pretty nice idea

12:46:26.960 --> 12:46:29.200
I do like it. MC. No, he's out

12:46:32.540 --> 12:46:35.800
Didn't hit a shot though didn't hit the shots MC

12:46:35.800 --> 12:46:39.220
You're hunting him down and now techno putting some pressure the bombs on the other side

12:46:39.260 --> 12:46:43.760
He does go down MC. No in the middle falls to Belgium are there's nobody at the A site

12:46:43.760 --> 12:46:48.600
Oh my god, he finds nine ten as well. So yes, they're gonna get the bomb plant. They did draw away all of the defense

12:46:48.600 --> 12:46:55.680
Surely, Paravision can win this retake though. A 2 on 4. This should be where they finally

12:46:55.680 --> 12:46:59.620
pick up a round here on the CT side. Cobra Sierra, like you said, he's been getting better

12:46:59.620 --> 12:47:03.640
all the time on Ancient. Hating, waiting by the donut. He's let a 3 in the past and he's

12:47:03.640 --> 12:47:10.440
gonna be a total no! He's cut them down! And Belcher not getting a 1 vs 2. His team is

12:47:10.440 --> 12:47:15.280
gone and Paravision, they could be in deep trouble now. Somehow, the Mongols have found

12:47:15.280 --> 12:47:21.440
way to revive themselves. I don't know how because they were getting brutalized by Jamest.

12:47:21.440 --> 12:47:24.800
But the mental fortitude is back and the Mongols are back.

12:47:24.800 --> 12:47:29.680
A venomous maneuver there from Cobra Zera. We said he was getting stronger and stronger

12:47:29.680 --> 12:47:35.520
as this game continues. What a play. What a position. He waits for all three to walk

12:47:35.520 --> 12:47:41.520
past him and what seemed like a guaranteed rather paravision. But no, no, no. Even after

12:47:41.520 --> 12:47:44.640
The opening advantage, it felt like it had done enough here.

12:47:44.640 --> 12:47:47.080
Paravision fighting back the double kill from Belchinov,

12:47:47.080 --> 12:47:49.480
but this is what's still to show.

12:47:49.480 --> 12:47:51.960
He sinks in his fangs and there it is.

12:47:51.960 --> 12:47:55.280
It's gonna be another round on the board for the Mongols.

12:47:55.280 --> 12:47:57.240
Huge work from Cobras there up.

12:47:58.760 --> 12:48:02.760
And now, desperate times, called for desperate measures.

12:48:02.760 --> 12:48:04.400
Another partial buy.

12:48:04.400 --> 12:48:06.280
They are yet to win around and the CT side,

12:48:06.280 --> 12:48:07.480
it's a one round game.

12:48:08.600 --> 12:48:10.200
If Paravision's gonna lose this,

12:48:10.200 --> 12:48:12.440
That's gonna be so hard to explain, isn't it?

12:48:12.440 --> 12:48:14.560
With everything they've done, all right, Salo.

12:48:14.560 --> 12:48:16.400
That's a very nice double spray.

12:48:16.400 --> 12:48:17.400
Swings for another one.

12:48:17.400 --> 12:48:19.360
He knows the backup wasn't gonna be there in time anyway.

12:48:19.360 --> 12:48:20.880
They were gonna hunt him.

12:48:20.880 --> 12:48:23.440
Obrac goes for the fight, he had the bomb on his back.

12:48:23.440 --> 12:48:25.080
I don't know if I love that.

12:48:25.080 --> 12:48:27.120
Belchunok takes him out.

12:48:27.120 --> 12:48:29.400
Blitzen, Messilio, and Jim.

12:48:29.400 --> 12:48:32.600
I like this camera out for the hunt.

12:48:32.600 --> 12:48:34.480
Gonna be a long way before he gets there,

12:48:34.480 --> 12:48:37.560
but because they peaked early, there's no bomb plant.

12:48:37.560 --> 12:48:42.560
over serious or fired up behind that last round he wanted to go for the bit of a

12:48:42.560 --> 12:48:51.160
battle here oh oh that's the kill on some damn son and now we've got a two on

12:48:51.160 --> 12:48:59.720
one that never discount jayman this sort of scenario and is wrapped around can't

12:48:59.720 --> 12:49:04.400
even swap out the weapons that'll give the game away blitz he's not aware yet

12:49:04.400 --> 12:49:11.860
James slowly tracking him down hunting out of stead it turns around to miss the opportunity and the Monkles do it again

12:49:11.860 --> 12:49:16.060
They bring it back this time. It's MC Leo with some very crisp shots

12:49:16.080 --> 12:49:19.000
He's only got six kills this guy can do so much more

12:49:19.000 --> 12:49:22.260
He's got way more than this and we haven't seen it yet

12:49:22.720 --> 12:49:30.920
They found enough runway to activate him his best sequence yet here on ancient by far and God what a sequence it was

12:49:30.920 --> 12:49:36.920
doesn't get much tidier than that in terms of one tax with the AK-47 it was

12:49:36.920 --> 12:49:42.240
Cobra saving the day before and now it's MZNEO the young star the babyface

12:49:42.240 --> 12:49:44.600
killer

12:49:45.640 --> 12:49:50.760
that's another partial by her parents yeah money now fully invested

12:49:50.760 --> 12:49:56.360
paravision have lost their massive lead and MZNEO he's getting activated here

12:49:56.360 --> 12:50:03.000
you said he was MIA but looking for the double finds it. Techno 4k maintains a lead four versus two

12:50:04.760 --> 12:50:07.800
Selle goes down. He's really gonna steal this game away after that first half.

12:50:08.360 --> 12:50:14.120
Again it's gonna be so hard to explain they're coming for jame. I don't think it's a runaway voice.

12:50:14.120 --> 12:50:18.120
You want nothing to do with this. Don't give him an opportunity to clutch this one.

12:50:20.040 --> 12:50:24.520
Okay blitz is gonna be sticking around you know is that jame has later to try and follow all right

12:50:24.520 --> 12:50:28.360
They spot each other out, and he doesn't hear.

12:50:28.360 --> 12:50:30.200
Look at him on the comms down on the camera.

12:50:30.200 --> 12:50:32.200
He's been bomb planted.

12:50:32.200 --> 12:50:39.360
If they end up turning us around, knocking Parisian out after one of the sickest tea signs

12:50:39.360 --> 12:50:41.800
on this map we've seen in a long time.

12:50:41.800 --> 12:50:43.920
It was a tactical masterclass.

12:50:43.920 --> 12:50:49.560
It doesn't get better than that on the tease out of Ancient, and you'll get to post a single

12:50:49.560 --> 12:50:52.440
CT round.

12:50:52.440 --> 12:50:54.440
And that was their full investment, Anders.

12:50:54.440 --> 12:50:59.440
They're down to $3,500 per player here, going into the next round.

12:50:59.440 --> 12:51:05.440
Think of the round of Mongols of 1. The first five rounds, Paraglidi stacked four in the A-bomb site and still lost the round.

12:51:05.440 --> 12:51:09.440
Then they had the Paraglidi where they almost won it at the A-bomb site with the 5-7s.

12:51:09.440 --> 12:51:13.440
And it's been a very different story. These haven't been convincing round victories from the Mongols.

12:51:13.440 --> 12:51:16.440
It's individuals stepping up at the right moments.

12:51:16.440 --> 12:51:19.440
They're saving every round. They're having to pull it back from the brink every time.

12:51:19.440 --> 12:51:20.440
Yes.

12:51:20.440 --> 12:51:21.440
What a game.

12:51:21.440 --> 12:51:27.200
Okay, it's got a bit of everything. 9-10 boosted up this time towards a B-bomb site, partial

12:51:27.200 --> 12:51:34.320
ambassador once again, power of vision, and a lot of trouble, frustration setting in.

12:51:34.320 --> 12:51:37.640
It couldn't have gone any better in the first half.

12:51:37.640 --> 12:51:42.320
They were running circles around them, they made them look amateur, and now unable to

12:51:42.320 --> 12:51:48.840
pose a single round due to the individual mechanics that the Mongols are known for.

12:51:48.840 --> 12:51:55.560
single advantage has been fumbled and stolen away. It really is the clash between two completely

12:51:55.560 --> 12:52:02.160
different systems here. Yes, the rigid hard work of Paravision and in the Mongols this

12:52:02.160 --> 12:52:07.080
momentum based team that when they get going they're really scary and they're really fun

12:52:07.080 --> 12:52:13.480
to watch for that reason. There's Cobra Zero sneaking onto the bomb site, cellos down next

12:52:13.480 --> 12:52:15.480
the bomb is coming.

12:52:15.480 --> 12:52:17.480
They're running around in the bag.

12:52:18.480 --> 12:52:21.480
To go crashing out of the tournament in this fashion.

12:52:22.480 --> 12:52:25.480
Good Lord, there's going to be some stern talks tonight.

12:52:26.480 --> 12:52:33.480
Yes, you'd love to be a fly on the wall when the stuns sit down.

12:52:34.480 --> 12:52:37.480
How many rounds were fumbled? How many advantages were given away?

12:52:37.480 --> 12:52:42.480
And you have to say it wasn't really down to mistakes, it was just individual brilliance.

12:52:42.480 --> 12:52:43.480
from the Mongols.

12:52:44.320 --> 12:52:45.820
I think that's the headline here.

12:52:45.960 --> 12:52:47.020
It must be.

12:52:47.080 --> 12:52:51.560
I mean, CobraZero from being relatively quiet at the start of the game,

12:52:51.880 --> 12:52:55.220
now up to 15, Techno at 15, Blitz at 16.

12:52:55.260 --> 12:52:57.860
And now they've activated MZ, he's only got 18-13,

12:52:57.880 --> 12:53:00.880
but he's had crazy impact the last three rounds.

12:53:01.060 --> 12:53:03.720
And if you notice as well, I mentioned, you know,

12:53:03.760 --> 12:53:05.760
Blitz as an entry into middle wasn't good,

12:53:05.780 --> 12:53:07.220
they haven't used him for that at all.

12:53:07.260 --> 12:53:09.720
Now, whenever they've done it, they've done it late in the round,

12:53:09.760 --> 12:53:11.260
which means they don't arrange all the utility,

12:53:11.260 --> 12:53:13.820
He doesn't have to run for the smoke because there's no smoke when he gets there

12:53:13.820 --> 12:53:16.900
Or they've had techno coming in from the b lane to help out

12:53:16.900 --> 12:53:20.220
So they've had cobra and techno and blitz all taking mid at the same time

12:53:20.340 --> 12:53:25.860
So they've actually they've avoided that problem by just not having blitz do those entries in the same way

12:53:25.980 --> 12:53:29.900
If you go look at the demos you're gonna see blitz running through smoke a lot and getting shut down

12:53:29.900 --> 12:53:31.900
But that has not been a problem

12:53:32.140 --> 12:53:34.300
Eight rounds in a row here

12:53:35.660 --> 12:53:37.660
I'm laughing

12:53:37.940 --> 12:53:39.940
Don't know what to say

12:53:39.940 --> 12:53:41.940
But it's very exciting

12:53:42.100 --> 12:53:46.680
You can see blitz on the other side this is where you normally see him. Maybe it's fine. He's not doing that

12:53:46.680 --> 12:53:51.080
He's not fine. Quick smoke up. I'll just run somewhere else. I gotta go for the B execution here

12:53:51.080 --> 12:53:53.080
All five players this side of the map

12:53:53.120 --> 12:53:55.380
If they go right now that actually would be strong

12:53:57.680 --> 12:53:59.680
Sello playing towards the cave

12:54:01.280 --> 12:54:07.680
Okay, but backup is coming though. He's got some teammates with him Shwey and Notar that are setting up behind him

12:54:07.680 --> 12:54:09.680
And now they're pushing out of the doughnut

12:54:09.940 --> 12:54:14.140
Could be the double pump, might not fully commit off this on the first wave of U-Til.

12:54:14.140 --> 12:54:17.940
Got to boost up a player first, suggest they'll be looking for picks when a flush player's out.

12:54:17.940 --> 12:54:21.940
Made them uncomfortable, but we're going in and this is an opening kill for Amzino.

12:54:21.940 --> 12:54:24.940
That's all you need right now, he gets one more Techno.

12:54:24.940 --> 12:54:27.940
And again, the default map point, serious point.

12:54:27.940 --> 12:54:29.940
Map series point, in fact.

12:54:29.940 --> 12:54:34.940
Paravision thought they had it, they thought they were ready to go to the semi-final,

12:54:34.940 --> 12:54:36.940
get their revenge against FoT who are waiting for them,

12:54:36.940 --> 12:54:42.580
But now instead they must fight for overtime. They cannot go for this retake the Mongols

12:54:42.580 --> 12:54:47.300
I have no idea how they summoned the strength. They must have felt like

12:54:47.700 --> 12:54:52.200
They were being clowned on in that first. They were there's no two ways about it

12:54:52.760 --> 12:54:56.620
They didn't turn up. They were being outclassed in every facet of the game

12:54:56.620 --> 12:55:02.660
It looked more like somebody had paid money to have like a parishion fan experience like I'll come play these guys on land

12:55:02.660 --> 12:55:04.860
You can try it with your team. It's gonna be great fun

12:55:04.860 --> 12:55:08.460
Well, of course, it's down to the save.

12:55:08.460 --> 12:55:15.100
James and Belchnock will hold on to the AWP, but they are yet to post a single round in

12:55:15.100 --> 12:55:16.820
his second half.

12:55:16.820 --> 12:55:18.020
It's nine in a row.

12:55:18.020 --> 12:55:20.220
I can't believe it.

12:55:20.220 --> 12:55:23.980
Nine in a row on the T side.

12:55:23.980 --> 12:55:28.580
And one away from eliminating paravision from the tournament.

12:55:28.580 --> 12:55:31.700
Semi-finals look locked in.

12:55:31.700 --> 12:55:33.940
Semi-finals were guaranteed.

12:55:33.940 --> 12:55:37.300
They can't win anything on the CT side.

12:55:38.660 --> 12:55:40.660
No rounds.

12:55:40.660 --> 12:55:43.260
And every time they get an opening,

12:55:43.260 --> 12:55:44.700
they get the first defensive shot.

12:55:44.700 --> 12:55:46.660
The defense looks like it's working.

12:55:46.660 --> 12:55:47.500
They cut a bit of a lead

12:55:47.500 --> 12:55:50.540
and then suddenly the Mongols are back in the game again.

12:55:50.540 --> 12:55:51.980
Here we go, ladies and gentlemen.

12:55:51.980 --> 12:55:53.180
12 to nine.

12:55:53.180 --> 12:55:55.180
Is it really gonna be the golden run?

12:55:55.180 --> 12:55:56.220
No way.

12:55:56.220 --> 12:55:58.860
9-3 to 39.

12:56:00.060 --> 12:56:02.380
It, I don't have the answer.

12:56:02.380 --> 12:56:03.380
Oh my God!

12:56:03.380 --> 12:56:04.380
Woohoo!

12:56:04.380 --> 12:56:05.380
The opening is in!

12:56:05.380 --> 12:56:09.260
Flashed in from Blitz and see how it takes two.

12:56:09.260 --> 12:56:12.540
And James fighting to keep us in this tournament.

12:56:12.540 --> 12:56:14.980
They're pushing out the cave and they're ready for this.

12:56:14.980 --> 12:56:15.980
They're waiting for the nine.

12:56:15.980 --> 12:56:16.980
It's got to be GG.

12:56:16.980 --> 12:56:17.980
And then Tecno with the headshot.

12:56:17.980 --> 12:56:18.980
James don't know where to kill.

12:56:18.980 --> 12:56:19.980
They know where he is.

12:56:19.980 --> 12:56:22.140
They know exactly where he is, yeah.

12:56:22.140 --> 12:56:23.140
It's over.

12:56:23.140 --> 12:56:24.140
They've done it.

12:56:24.140 --> 12:56:25.140
The only thing is the bomber's making its way.

12:56:25.140 --> 12:56:26.140
It has to cross here.

12:56:26.140 --> 12:56:27.140
Oh, that's the matter.

12:56:27.140 --> 12:56:28.140
Tecno with the headshot.

12:56:28.140 --> 12:56:30.660
No rounds in the second half, Henry.

12:56:30.660 --> 12:56:37.660
It is a flawless run for the Mongols on the T side as they knock out Paravision and make the semis against Fats.

12:56:38.660 --> 12:56:49.660
Please can I just remind you at halftime the dejected looks on the faces of the Mongols after what James had done to them in that first half.

12:56:49.660 --> 12:56:59.660
And somehow the tenacity to change it up, have their individuals step up and drag themselves across the finish line into the semifinals.

12:56:59.660 --> 12:57:01.660
That was impressive, man.

12:57:01.660 --> 12:57:05.660
And this is, like, complete opposite of what I was saying before the game,

12:57:05.660 --> 12:57:08.660
because I was talking about how their T-sides have been terrible.

12:57:08.660 --> 12:57:11.660
They have to get their CT side together and everything.

12:57:11.660 --> 12:57:13.660
9-3 is looking exactly like what I was saying,

12:57:13.660 --> 12:57:16.660
with, you know, they're doing the push-ball game perfectly.

12:57:16.660 --> 12:57:19.660
They're out calling mongols from top to bottom every round.

12:57:19.660 --> 12:57:23.660
To be fair, they were out calling mongols in the second half as well.

12:57:23.660 --> 12:57:26.660
It's just mongols were pulling back to back to back to back rounds.

12:57:26.660 --> 12:57:27.660
They're not supposed to win.

12:57:27.660 --> 12:57:39.660
They were beating the stacks, they were making the last second rotation, they won 2v4s, 2v3s, like crazy rounds that yielded them a 10-0 run on T side.

12:57:39.660 --> 12:57:48.660
I'm speechless. I never make these tweets mid-game because it's like, ah, maybe I jinx it, maybe nothing happens after that.

12:57:48.660 --> 12:57:55.380
I queued at 9-3. Zero rounds for Paravision after that. It's insane.

12:57:55.380 --> 12:57:57.700
This round was...

12:57:57.700 --> 12:58:03.780
Literally every round there's some moment of individual brilliance from Mongols which is

12:58:04.500 --> 12:58:08.260
really gotta give them props. Like the individual stepped up even this last round.

12:58:08.260 --> 12:58:13.860
Mzino coming out of the school. That's fantastic. It's fantastic.

12:58:13.860 --> 12:58:21.960
Like really great moments. You can you can't say maybe that first actually the pistol round was kind of weirdly played from Perry vision

12:58:21.960 --> 12:58:28.580
They're leaving the B site open. No diffuse kit going very slow on the retake. Okay, you lose that. Ah, you're 9 3 up

12:58:28.580 --> 12:58:34.540
It doesn't matter then you know the the round where they stack stack the proper bomb site in the first by round

12:58:34.700 --> 12:58:37.900
Four players there one guy quite quick rotate

12:58:37.900 --> 12:58:43.620
James misses the first shot and then everything falls apart off of that and you just see this over and over again

12:58:43.620 --> 12:58:49.760
I think after the five rounds that you mentioned that they probably should have won the belief in these young players and

12:58:49.760 --> 12:58:54.620
Paravision just disappeared and I think that's that's what happened in this map because the after that point

12:58:54.620 --> 12:58:56.620
It really did seem so easy for

12:58:57.140 --> 12:58:59.900
After that mongols just were walking into empty bomb sites, you know

12:58:59.900 --> 12:59:02.020
We just like taking the B bomb site

12:59:02.020 --> 12:59:04.980
It just seemed free for the taking every round that they went there

12:59:04.980 --> 12:59:11.740
It did definitely look like you know after the several situations in a row that they were supposed to win they lose

12:59:12.060 --> 12:59:16.260
Yeah, the inexperience gets to them the pressure gets to them and and they just yeah

12:59:16.820 --> 12:59:19.140
It just goes away. It's kind of what James said here

12:59:19.140 --> 12:59:26.580
I don't know what to call because whatever I call there is gonna be some mistake some issue gonna happen in the process and

12:59:27.020 --> 12:59:30.540
Obviously, it's not like he played a perfect game, but also

12:59:30.540 --> 12:59:37.180
So it's crazy that they didn't win this round when they had a stack everyone's going into a they get the good

12:59:37.300 --> 12:59:43.360
Good trades and somehow the rotation managed to come out on time and feels ready even for

12:59:43.360 --> 12:59:46.140
For the smoke push and everything for the rotate back to be

12:59:46.500 --> 12:59:52.600
This just like so many things have to go chest right for one goes to pull it off a clash of styles right the first half where

12:59:53.180 --> 12:59:57.480
Now you go nine three up and everything seems so calculated so controlled so perfect

12:59:57.480 --> 13:00:01.400
and there's no chance for Mongols in most of these rounds.

13:00:01.400 --> 13:00:05.000
And then the other half is like obviously Perrigan had a lot of chances,

13:00:05.000 --> 13:00:08.760
but in the mid, that's where Mongols come out on top,

13:00:08.760 --> 13:00:12.080
that's where they're the better team, and that's why they're in the same final.

13:00:12.080 --> 13:00:15.800
This is a team that's been together for a long time, playing at the highest level.

13:00:15.800 --> 13:00:19.000
And I know, like, I don't think we always give them credits.

13:00:19.000 --> 13:00:23.960
You called them Asian mouths, you know, recently, but I think it was a time,

13:00:23.960 --> 13:00:27.160
I remember when Katie and was shouting at them, calling them noobs,

13:00:27.160 --> 13:00:36.160
The Mongols was the para-vision then, but I think that this just showcases how much experience they've got under their belt now and how they handle tough situations.

13:00:36.160 --> 13:00:49.160
I mean, Mazziniu had not very good first map, average second map, very bad on the third map as well, and then he managed to turn it around after being 9-3 down.

13:00:49.160 --> 13:00:56.160
He's an 18-year-old player, but he's been playing on the top level for two years now, so he is as experienced as, you know, the next guy.

13:00:56.160 --> 13:01:05.160
That's absolutely right down the floor right now with techno of the Mongols techno. Congratulations on making it through to the semifinals. How are you feeling?

13:01:06.160 --> 13:01:16.160
I'm feeling very amazing and after a really tough match I think we've long time been the experienced like that and it was crazy.

13:01:16.160 --> 13:01:24.160
We had a long time experience like that and it was crazy.

13:01:24.160 --> 13:01:30.160
Let's get straight into the details. Going back to Dust2, a 13-6 loss.

13:01:30.160 --> 13:01:33.160
That was a scary moment, at least from an outside perspective.

13:01:33.160 --> 13:01:36.160
What were your thoughts after that map?

13:01:36.160 --> 13:01:44.160
I think it's obviously because of the two-week rounds from the city side.

13:01:44.160 --> 13:01:52.400
and it affected us mentally and the economy and rounds, we were supposed to win that round but

13:01:53.120 --> 13:01:59.520
you know dates and just the glocks and the echo you know that should happen for us and actually it

13:01:59.520 --> 13:02:05.760
was really bad day for us really bad day. And how did you adjust after Dust2? How did you mentally

13:02:05.760 --> 13:02:19.360
reset before Mirage? I think to be honest we didn't fully record from them. 10 I guess maybe,

13:02:20.480 --> 13:02:28.720
have to say that. And you know we almost dominated on the three maps, every map dominated by them.

13:02:28.720 --> 13:02:36.280
and however we managed to come back on this last two map and I think it was

13:02:36.280 --> 13:02:42.080
really crazy match. Let me ask you about the return of your coach Mara did he

13:02:42.080 --> 13:02:47.600
have any input in the breaks between the maps? Sorry? Your coach Mara were there

13:02:47.600 --> 13:02:55.440
any chats with him in the breaks between maps? Break? Yeah he always talks about

13:02:55.440 --> 13:02:59.160
about our mistake, and what should we do?

13:02:59.160 --> 13:03:04.000
What should have we did that round before rounds

13:03:04.000 --> 13:03:05.720
and stuff like that?

13:03:05.720 --> 13:03:08.760
And I think, to be honest, he's also

13:03:08.760 --> 13:03:10.680
different from the ikorons, you know.

13:03:10.680 --> 13:03:12.800
That's a deal thing.

13:03:12.800 --> 13:03:15.720
Yeah, so Mirage 13-8, you got 70 rounds there.

13:03:15.720 --> 13:03:16.880
It was a solid performance.

13:03:16.880 --> 13:03:19.520
But let's talk more about ancient.

13:03:19.520 --> 13:03:23.320
So yeah, ParaVision started off with 90 rounds.

13:03:23.320 --> 13:03:24.880
Going into that second half, it's

13:03:24.880 --> 13:03:30.000
looking pretty scary once again for the Mongols, but then you have a perfect T-Half.

13:03:30.000 --> 13:03:31.480
Why was it so successful?

13:03:35.560 --> 13:03:42.920
To be honest, also it was some kind of luck and some kind of our players' individual skills

13:03:42.920 --> 13:03:46.400
really played good. Yeah, 50-50 of them.

13:03:46.400 --> 13:03:50.480
Yeah, because it looked at times like you had good reads on Paravision,

13:03:50.480 --> 13:03:54.640
but yeah, there were certainly moments where the timing was good for the Mongols

13:03:54.640 --> 13:03:57.360
and that there were huge individual moments.

13:03:57.360 --> 13:03:59.600
Does that inspire confidence in the team knowing

13:03:59.600 --> 13:04:02.880
you can rely on some magic in certain moments?

13:04:05.200 --> 13:04:06.160
Not really, yeah.

13:04:07.480 --> 13:04:11.100
And that was around, I'm with AWP,

13:04:11.100 --> 13:04:15.160
I killed three, I think, and on Red House,

13:04:15.160 --> 13:04:18.280
that was a really important round, both of sides.

13:04:18.280 --> 13:04:20.860
If we lost that round, we could have been

13:04:20.860 --> 13:04:22.400
already lost in that game.

13:04:22.400 --> 13:04:28.160
So, that round was the most important round of the Ancient Vegas.

13:04:28.160 --> 13:04:32.160
All right, well now, Techno, you move through to the semi-finals.

13:04:32.160 --> 13:04:35.280
You'll play first. They're a team that you've not played before.

13:04:35.280 --> 13:04:37.200
What are your thoughts on that semi-finals matchup?

13:04:39.760 --> 13:04:44.480
I hope tomorrow's not gonna be like today's.

13:04:44.480 --> 13:04:53.160
like we were very unlucky and and on we were today we were on our bad side today

13:04:53.160 --> 13:05:00.320
really bad and I hope we can we shouldn't repeat like that and the putt is I

13:05:00.320 --> 13:05:06.280
think footwear putt sorry to that again foot sports foot yeah foot will be maybe

13:05:06.280 --> 13:05:11.440
same like the Pirate we never played against them also yeah and final

13:05:11.440 --> 13:05:13.440
question then how do you prepare for

13:05:13.440 --> 13:05:15.280
will there be any preparation tonight

13:05:15.280 --> 13:05:16.800
it's already quite late or will that

13:05:16.800 --> 13:05:20.760
mainly happen tomorrow I'm not sure but

13:05:20.760 --> 13:05:24.400
we will prefer and play our own

13:05:24.400 --> 13:05:26.480
counter strike all right well very much

13:05:26.480 --> 13:05:28.600
looking forward to watching that semi

13:05:28.600 --> 13:05:31.080
final congrats once again on reaching it

13:05:31.080 --> 13:05:32.840
techno it's there anything else that you'd

13:05:32.840 --> 13:05:34.320
like to say to our fans at home and

13:05:34.320 --> 13:05:36.400
especially your Mongolian fans back in

13:05:36.400 --> 13:05:38.720
Mongolia I will just say thank you the

13:05:38.720 --> 13:05:41.200
tournament not finished yet it absolutely

13:05:41.200 --> 13:05:47.120
is not a lot more awesome counter strike action to be had. Techno, thank you once again for your

13:05:47.120 --> 13:05:53.440
time. For now, let's head back to the desk. This gets me into trouble a lot because I like to watch

13:05:53.440 --> 13:05:59.440
these interviews and then just assume what based on what someone was saying and the way they were

13:05:59.440 --> 13:06:05.280
reacting, what they actually wanted to say. He looked just as excited and surprised as the rest

13:06:05.280 --> 13:06:10.480
of us that he won. He was like, well, we actually played really badly. We were kind of lucky. We

13:06:10.480 --> 13:06:15.640
shot wow yay I mean it is what happened to be honest and I mean I want to say

13:06:15.640 --> 13:06:19.760
also props to Paula and techno that was maybe one of the most insightful long

13:06:19.760 --> 13:06:24.280
goals interviews I've ever seen like he was very like I don't know we kind of

13:06:24.280 --> 13:06:27.760
played like shit we're not a tilted we're and then you recovered on Mirage

13:06:27.760 --> 13:06:34.480
actually we're still tilted on Mirage. Mara was tilted too. What about Mara? You didn't say something that makes you feel like she was tilted.

13:06:34.480 --> 13:06:37.960
She was telling us I'm a sex. We really didn't play well. It was a little bit of black on

13:06:37.960 --> 13:06:43.680
Here we are. He was so shocked. We actually got some on the inside out. Yeah, that's kind of crazy. Like why am I here?

13:06:43.680 --> 13:06:47.840
Oh, yeah, we managed to win this game somehow. I don't know how but this is not a losing interview

13:06:48.840 --> 13:06:52.920
There's a level of confidence that's gonna come to the Mongols now after that though

13:06:52.920 --> 13:06:54.520
Because I think there is a moment where you go, right?

13:06:54.520 --> 13:07:00.040
This was probably the strongest opposition in the tournament paper for sure. Yeah on paper for sure

13:07:00.360 --> 13:07:05.000
We were playing his words pretty shit and we still did it's like

13:07:05.000 --> 13:07:10.340
Like eight and a half years ago, like he understands that was not the way that they were supposed to like if they were gonna win

13:07:10.340 --> 13:07:15.460
It was not gonna be like that. So that's that's not something that I think inspires a lot of confidence in you like yeah

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We're gonna replicate this next time. No, we're not because that's not this is not how maps go usually

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You're gonna be some tough words in the

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In that I don't know want to be in that the preck room. Yeah, that stands tonight. I

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I saw you saw James, he looked absolutely devastated at the end of that, like that is...

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What did he say? I won't talk to you for three weeks, there we are, that's what's going on.

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Yeah, I mean if they lost in like a, you know, if they got stomped somehow, or like if Mongols played some perfect game, I think it would be easier, but obviously...

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It is just the number of rounds that they're going to look at.

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Obviously, this is the game that you're supposed to win, and it is the same story of you get in a good situation,

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situation now it's on the individuals to communicate talk to each other not get

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caught off guard by a flank and these things that that happened in the key

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rounds and just a tough one for them. Let's take a look at the playoff bracket

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now because we've got two semi-finals tomorrow. I know it was really tough and

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if you are a ParaVision fan you might be hurting after that but there is a

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positive we can take from this which is they have a lot of lessons that they can

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learn from this event moving into the major. Oh okay I thought you were gonna

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to say about foot because that's going to be a completely different matchup for

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Mongols. That's going to be a complete bloodbath. Nothing like we saw today.

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I was saying Paravigion, there's a lot, have a bad tournament now

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and prepare yourself for the matchup. Yeah, and the Stana as well, which is for

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the Stam huge. But yeah, but foot, are you talking about

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Paravigion? Foot, the Mongols, that's going to be, that's going to be a crazy game.

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That's going to be a super exciting and nice game. On the other side,

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Astralis after that, Scare against Eyeballers in the semis and 3D

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3D Max is waiting there. I don't think I wouldn't have expected 3D Max to be anywhere near semifinal

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after exiting the major qualification and then coming here, getting destroyed by Focus in the first game.

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They looked completely out of it, but they definitely recovered mentally and they're back to being a team.

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So that's nice to see.

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Schedule is up. Of course, we're starting 5pm local time.

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So you've got the whole day to prepare 3D Max up against Astralis.

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And then the Mongols versus Foots.

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If you had to choose a semi-final that you think is going to be the banger of the day.

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I think the one that we are going to be working on, that's going to be the best one.

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You don't even know which one you're working on yet.

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That's why I will not say which one I think is going to be the best.

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Okay fair point, fair point.

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HLTV, HLTV, Unconfirmed is now done for the day.

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Go get some rest because PGL Bucharest continues tomorrow with our semi-finals.

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We'll see you then.

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I

