WEBVTT

25:30.000 --> 25:47.080
Good kill.

25:47.080 --> 25:53.720
Long smoke on the Xbox to hit that short position.

25:53.720 --> 25:58.380
And Marko with a open and kill of the 75, Lexus these follows right up.

25:58.380 --> 26:02.540
the C4 the CTs do not have a kit they have Julie to have boozey on low HP

26:05.100 --> 26:07.580
oh he's gone now same story of Rio and to Ferry

26:13.420 --> 26:19.420
it's the first shot that's a Q to go now shooting gallery in front of impops in the flash

26:19.420 --> 26:23.900
damage converted yappies people known to be deadly need to trade here but not gonna happen

26:23.900 --> 26:27.100
No scope from Maka, excellent round of him, three and a half kills.

26:30.600 --> 26:33.900
If one smoke available, a Molotov and a Fuzi.

26:35.600 --> 26:37.000
Now maybe a little bit too excited.

26:38.000 --> 26:41.500
To some of the communication we've been talking about on the Astral side, they have Fuzi though.

26:41.500 --> 26:42.600
He's so rocks on it.

26:42.900 --> 26:45.100
And the third one again.

26:46.700 --> 26:47.400
I'm afraid.

26:48.700 --> 26:50.000
Seven and fourteen.

26:50.000 --> 26:51.400
He's had a couple of good rounds.

26:51.400 --> 26:55.400
Thankfully, that grenade, Hooksy, is spectacular.

26:55.400 --> 26:58.400
The spraydown's not bad either, given the ace.

26:58.400 --> 27:00.400
It's wild, how expensive.

27:00.400 --> 27:02.400
It blocks a lot of my fangs.

27:02.400 --> 27:04.400
Come on!

27:05.400 --> 27:08.400
They gamble correctly. 20 seconds and Astralis hit the holdoff.

27:08.400 --> 27:11.400
This could work for you. Just the first one of the defense.

27:11.400 --> 27:14.400
We're down to 14 seconds. 3D Max, it's now or never.

27:14.400 --> 27:16.400
If you want a chance to win the map, you've got to do this.

27:16.400 --> 27:19.400
Hooksy picks up another kill, doubling up before he goes down.

27:19.400 --> 27:20.200
One on one.

27:20.200 --> 27:21.960
Foozie now four seconds left.

27:21.960 --> 27:24.840
The compound, the bomb they have to find is going to hit the lounge.

27:24.840 --> 27:25.840
Die!

27:25.840 --> 27:26.840
Fuck you.

27:26.840 --> 27:27.840
See?

27:27.840 --> 27:28.840
Ah!

27:28.840 --> 27:29.840
Ah!

27:29.840 --> 27:30.840
Ah!

27:30.840 --> 27:31.840
Ah!

27:31.840 --> 27:32.840
Ah!

27:32.840 --> 27:33.840
Ah!

27:33.840 --> 27:34.840
Ah!

27:34.840 --> 27:35.840
Ah!

27:35.840 --> 27:36.840
Ah!

27:36.840 --> 27:37.840
Ah!

27:37.840 --> 27:38.840
Ah!

27:38.840 --> 27:39.840
Ah!

27:39.840 --> 27:40.840
Ah!

27:40.840 --> 27:41.840
Ah!

27:41.840 --> 27:42.840
Ah!

27:42.840 --> 27:43.840
Ah!

27:43.840 --> 27:44.840
Ah!

27:44.840 --> 27:47.240
My turn's going to take a little peek in through the squeak door.

27:47.240 --> 27:50.820
Kruveni just skidded some top of the heart, but spotted on the shuttle.

27:50.820 --> 27:53.940
Kruveni descending down into the height, now pushing into lobby.

27:53.940 --> 27:56.120
He turned around, there's an AK-47 available.

27:56.120 --> 27:59.480
One player in A main, and Blitzkrieg just passed his crosshairs.

27:59.480 --> 28:00.480
Extremely bad.

28:00.480 --> 28:01.480
Kruveni did it!

28:01.480 --> 28:02.480
Oh my god!

28:02.480 --> 28:04.980
What is he doing right now, Kruveni?

28:04.980 --> 28:09.480
That is a ridiculous amount of kills that he's picking up.

28:09.480 --> 28:12.480
Smoke's gonna be more of his wall on that cross.

28:12.480 --> 28:16.480
You at least get to fall back if your cemetery took a lot of damage.

28:16.480 --> 28:20.480
Both rank is through and Xemio stepping right into it for some reason.

28:20.480 --> 28:22.480
He's got down towards Jukes, here he comes.

28:22.480 --> 28:26.480
Stepping up in the fight, fucking full on legs toward the double gore.

28:26.480 --> 28:27.480
Jukes double gore.

28:27.480 --> 28:29.480
And now we've got a 3v1.

28:29.480 --> 28:31.480
So difficult.

28:31.480 --> 28:35.480
Techno, if you get this down to what you want, no cemetery is left.

28:40.480 --> 28:44.480
Bomb is being planted and Cobra Techno trying to race into a retake position.

28:46.480 --> 28:56.480
He's going to charge once and piss him off, but how is Techno coming away with a double kill?

28:56.480 --> 28:59.480
Now he doesn't bite, he doesn't peek on the first go here.

28:59.480 --> 29:08.480
Techno moves under the wall, pulls Kripp at the end, and Techno goes back to that diffusel.

29:08.480 --> 29:10.480
But there's no clue that Techno just outplayed him.

29:10.480 --> 29:12.480
Techno going to wrap around the back.

29:12.480 --> 29:16.480
B-Bomb players to come out and then Techno should be taking there's no problem.

29:16.480 --> 29:17.480
He pulled off the knife as well.

29:17.480 --> 29:19.480
Big some extra money Techno.

29:22.480 --> 29:25.480
Four players going towards the B-Bomb so they're going to try it again for many.

29:25.480 --> 29:26.480
He's going to be the lone.

29:27.480 --> 29:29.480
Now last on the half here they come to Cobra.

29:29.480 --> 29:31.480
Secondary on looking clean.

29:34.480 --> 29:38.480
And Azera in the apartments having to shut down the AWP.

29:38.480 --> 29:40.480
It's just perfect.

29:42.480 --> 29:51.480
I'm right through you got the player that is at least a really strong set up here for

29:51.480 --> 29:52.480
good aggressive.

29:52.480 --> 29:53.480
You are clear.

29:53.480 --> 29:54.480
No chance for him.

29:54.480 --> 29:55.480
I was made up for it was such a beautiful 3k.

29:55.480 --> 29:56.480
Even out from top ticket.

29:56.480 --> 29:57.480
And we got over going.

29:57.480 --> 29:58.480
Ahhhh.

29:58.480 --> 29:59.480
Ahhhh.

29:59.480 --> 30:00.480
Ahhhh.

30:00.480 --> 30:01.480
Ahhhh.

30:01.480 --> 30:02.480
Ahhhh.

30:02.480 --> 30:03.480
Ahhhh.

30:03.480 --> 30:04.480
Ahhhh.

30:04.480 --> 30:05.480
Ahhhh.

30:05.480 --> 30:06.480
Ahhhh.

30:06.480 --> 30:07.480
Ahhhh.

30:07.480 --> 30:08.480
Ahhhh.

30:08.480 --> 30:09.480
Ahhhh.

30:09.480 --> 30:10.480
Ahhhh.

30:10.480 --> 30:11.480
Ahhhh.

30:11.480 --> 30:33.480
Welcome to PGL Bucharest, it is Grand Finals Day and we're here to warm up the show and

30:33.480 --> 30:35.280
pray for you for what to expect.

30:35.280 --> 30:39.800
My name is Sam, I'll keep you company for this third place playoff and joining me we

30:39.800 --> 30:45.960
We have Prof and Stryker and James, Prof, the whole event, you've had this like fun fact

30:45.960 --> 30:46.960
moment.

30:46.960 --> 30:49.960
So I'm going to share a fun fact with you.

30:49.960 --> 30:55.560
It turns out that today, HLTV is older than almost every foot eSports player we're going

30:55.560 --> 30:57.560
to see in the grand finals.

30:57.560 --> 30:59.800
What, what a moment.

30:59.800 --> 31:01.720
What I actually didn't even think about that.

31:01.720 --> 31:04.920
And actually great, great moment for the two of us to be here on the desk.

31:04.920 --> 31:09.480
What a, what a fantastic day, um, 24 years.

31:09.480 --> 31:14.520
insane. Yeah, that's kind of crazy. It's a great celebrity picture there as well. Yeah, I'm kind of

31:14.520 --> 31:20.680
shocked still that no one used it in a in a bad way, feels very, you know, well now it's out there

31:20.680 --> 31:27.000
friends, go mad, Photoshop away, share it with us on X. It's a birthday celebration, right? We can

31:27.000 --> 31:32.040
have a little bit of a fun time with that and meme it. But it is, it's incredible how much

31:32.040 --> 31:35.400
this website brings to Counter-Stark to be fair. I'm gonna glaze you both up a little bit.

31:35.400 --> 31:36.400
A bit of a glaze.

31:36.400 --> 31:37.400
A little bit awkward.

31:37.400 --> 31:38.400
Glaze session.

31:38.400 --> 31:39.400
Glaze session.

31:39.400 --> 31:40.400
That's the truth.

31:40.400 --> 31:45.040
I've said this to other broadcasters who come into the space, obviously working in other

31:45.040 --> 31:46.040
games.

31:46.040 --> 31:50.320
I was like, your life is so easy with HLTV when you do research.

31:50.320 --> 31:51.640
Everything you need is there.

31:51.640 --> 31:55.440
In other games, you actually have to sit and watch demos and write your own notes.

31:55.440 --> 31:58.640
Some other games don't have demos, so shout out to Valve one time.

31:58.640 --> 32:00.120
Well, there you go.

32:00.120 --> 32:02.840
Okay, let's get into what we've seen so far.

32:02.840 --> 32:08.840
been quite an interesting event. A lot of crazy moments have happened. Are you surprised by the

32:08.840 --> 32:13.320
two teams that we're seeing in the Grand Finals, Astralis and Foots? I don't want to say surprised,

32:13.320 --> 32:17.320
but there would be like not the first choice but the second choice. I think Astralis and Foots

32:17.320 --> 32:22.920
of the first choices would be Mongols and in a parry vision, but definitely the young side of

32:22.920 --> 32:27.080
Foots super exciting to watch, so happy to see them there and also for Astralis to finally

32:27.080 --> 32:32.360
recover. Yeah, I mean for me they were kind of the first on my lips to think of

32:32.360 --> 32:37.360
because Paris, Virginia and Mongols have obviously shown they can be a little bit volatile

32:37.360 --> 32:40.360
and so I thought this was actually a really good chance for us to put from the beginning.

32:40.360 --> 32:44.360
That's why we kind of put them as very realistic dark horses of the tournament

32:44.360 --> 32:49.360
when we were talking about the, when we did our little tier list before the tournament was black.

32:49.360 --> 32:52.360
So yeah, this, not that a big surprise, definitely would have been,

32:52.360 --> 32:56.360
yeah, I definitely was going to be one of the four, a combination of one of the four at least.

32:56.360 --> 32:59.360
Do you think Ford can do it in a best of five against Astralis?

32:59.360 --> 33:04.760
I mean that's kind of the the issue with them the closing maybe not always the best

33:04.760 --> 33:11.480
I think yesterday what we saw in the Mongols game showed a bit of confidence in that that regard because Mongols were in the driver's seat for

33:11.480 --> 33:14.680
For that Mirage to force it to a third but foot manager close that out

33:14.680 --> 33:17.720
May as a close the game before in earlier series

33:17.720 --> 33:22.400
They're also showing that you know things maybe go bad against bait, but they keep their composure

33:22.400 --> 33:28.000
They managed to close it out. So I'm I'm optimistic about the youngsters hopes both maps really

33:28.000 --> 33:34.160
I was a bit surprised with that because even Yook, I think they were down 9-10 and and then end up pulling through so

33:34.360 --> 33:39.760
Yeah, not exactly the their identity so far and but but it is a good sign going for the final

33:39.760 --> 33:44.520
I think it also helps that it's not an arena, right? They have a very few arena games

33:45.040 --> 33:49.400
In there in their back pocket. So then this in a studio environment there

33:49.560 --> 33:50.760
They're getting there, right?

33:50.760 --> 33:55.800
They're obviously been around on the top scene maybe for six months playing these top tournaments before that

33:55.800 --> 33:59.360
There's all online, but they're getting enough reps in studios

33:59.360 --> 34:02.280
And I think that's gonna be a bit of a positive factor

34:02.280 --> 34:06.000
But it's always different with the trophy you walk in the studio. We saw it earlier

34:06.000 --> 34:06.920
It's like okay

34:06.920 --> 34:12.200
I want to lift that and it's gonna change maybe how you play a bit. It's a best of five grand final coming up

34:12.200 --> 34:18.080
Obviously a straw list up against foot before that we have got 3d max playing Mongols for third place

34:18.080 --> 34:20.080
But now we're gonna move on to HLTV

34:20.080 --> 34:25.080
be unconfirmed and what we've decided to do is have a little bit of fun and go

34:25.080 --> 34:29.680
through the event so far and hand out some awards not real awards there's

34:29.680 --> 34:33.880
really nothing you just get a little high five and a thumbs up but let's get

34:33.880 --> 34:39.920
straight into this now first up the the breakouts player award yeah I mean

34:39.920 --> 34:44.880
there's only been probably one team that we'd be looking at for this award

34:44.880 --> 34:50.680
that's focused. I think in this in this team it's it's Banjo that stood out the

34:50.680 --> 34:54.120
most. He has been probably the most out of one going into this lineup most

34:54.120 --> 34:59.400
experienced in Infanatic Academy but he had a really solid tournament

34:59.400 --> 35:03.440
throughout and proved that he might be someone to look forward to and someone

35:03.440 --> 35:07.840
for some big teams to look at. Yeah 100% agree I mean I had him as one of my

35:07.840 --> 35:10.560
players to watch in in our little thing that we did before the

35:10.560 --> 35:14.520
tournament alongside with him. I think there are some other worthy contenders

35:14.520 --> 35:22.120
I think Klim had a couple of good games, another player that was on our lips for you know player to watch out for this tournament to see whether he has what it takes to

35:22.120 --> 35:28.560
To step it up to the next level. I had also Davey and I think as much as you know, his final rating was fairly

35:28.960 --> 35:33.840
Average it was like 103 or something. He had like four really big maps for for in a circle as well

35:33.840 --> 35:37.960
So I think a lot of the players that we were looking at before the tournament actually delivered

35:37.960 --> 35:41.000
Yeah, I mean Mattel also from focus was a was a good one

35:41.000 --> 35:46.360
He had a great tournament to the last series against eyeballers wasn't really his strongest showing

35:46.360 --> 35:50.760
I want to also get a give a shout out to another a Swedish offer

35:51.320 --> 35:53.320
JW he had a great

35:56.440 --> 35:59.480
A lot of people watching today probably never saw JW play on land

35:59.480 --> 36:04.040
So, you know, this is a this is a moment for him to shine as well. Kerrigan's the highest rated player of the tournament

36:04.040 --> 36:08.440
That's another edition who holds this in a strange place and the next award for me

36:08.440 --> 36:14.240
I'm very excited because I think very very few times do we get an opportunity to make an e-sports gift

36:14.240 --> 36:18.200
But once we get one it'll live on forever the crash outs award

36:18.440 --> 36:19.440
I'm not gonna lie

36:19.440 --> 36:25.040
I still wins after having seen it maybe 15 times because it's been on the replays every single day and all that so

36:25.120 --> 36:30.340
That's obviously you jerk over since eyeballers, you know after getting eliminated not gonna lie

36:30.340 --> 36:35.320
I have not I have not seen anything that bad in a long time. Oh

36:35.320 --> 36:39.800
Oh my gosh, really rough. I haven't seen this angle before

36:39.800 --> 36:43.720
I find it very funny that ZTR and Vol' just don't react at all

36:43.720 --> 36:47.440
Obviously they're disappointed and they're going through their own thing about losing that game

36:47.440 --> 36:51.600
That was the eyeballers obviously a game to go to the playoffs which would be huge for this team

36:51.600 --> 36:55.840
That's together for like a month and a half maybe two months at this point, but yeah

36:55.840 --> 36:58.280
I think my runners-up would be Nota and Zelo

36:58.280 --> 37:01.080
They also had a few moments in the in the group stage when

37:01.080 --> 37:03.760
and you could notice that television,

37:03.760 --> 37:07.320
as much as they don't want to have these high expectations,

37:07.320 --> 37:09.720
they also, they have won a tier one tournament this year

37:09.720 --> 37:13.140
and they see themselves as a big team.

37:13.140 --> 37:14.160
Nothing will beat that though.

37:14.160 --> 37:16.320
That is a gift, that needs to be on social media,

37:16.320 --> 37:18.560
that's going to be my response to so many things

37:18.560 --> 37:19.400
that I'm moving forward.

37:19.400 --> 37:21.760
Let's move on, the Overcook Award.

37:21.760 --> 37:23.200
How are we doing on this one?

37:23.200 --> 37:25.440
Well, I mean, this is a special one.

37:25.440 --> 37:28.160
There's maybe a few moments that you could think back to

37:28.160 --> 37:29.720
that a player overcooked,

37:29.720 --> 37:35.880
this one goes to Blitz from yesterday. He is a very special player and he will get in these

37:35.880 --> 37:40.840
situations where he can you know resolve the round in his favor. This is a 4v2, they managed to get

37:40.840 --> 37:46.840
it as a 3v2. Blitz is here, he's hearing the guy come in, he doesn't get checked, he doesn't get

37:46.840 --> 37:52.440
checked, he has opportunities waiting maybe for the right, that was not the right timing. That

37:52.440 --> 37:59.000
was not the right timing. Then leaving 9-10 in the 1v3 ultimately it falls apart and this

37:59.000 --> 38:04.000
This was 7-9, could have potentially been 10, 10-7, not 7-9.

38:04.000 --> 38:08.000
Could have been 10-7 for Mongols on Mirage, could have been a different story.

38:08.000 --> 38:15.000
Yeah, probably also a crash-out moment. I don't know, those guys don't really react too much, but I imagine he did in that moment.

38:15.000 --> 38:21.000
That is going to haunt him. Do you know that he's going to bid every night reliving that moment, being like, I'm an idiot?

38:21.000 --> 38:22.000
That is happening.

38:22.000 --> 38:28.000
Well, it's one of those, I understand why you're waiting, because it is still a disadvantage situation.

38:28.000 --> 38:32.280
The bomb is not planted for you as well, so you kind of want to get a double in that situation

38:32.280 --> 38:38.400
But the moment of shooting despite you know you can wait, but then you could have waited a bit more maybe I don't know

38:41.520 --> 38:47.340
Beeping also had one of those but you know, I still think this this one takes the crown more impactful

38:47.340 --> 38:52.280
Yeah, okay, this one was I mean I think everyone's gonna have a strong opinion on this one

38:52.280 --> 38:57.160
But the best play yes, they must there's so many different moments and depending on who you're a fan of

38:57.160 --> 39:01.400
you're going to have a different opinion, but you two seem to have agreed on this one.

39:01.400 --> 39:06.440
Yeah, I mean the shock moment I think even for Maxter himself, of course against the Stralis,

39:06.440 --> 39:10.280
the one with three on ancient just had a really really amazing play we can see it now.

39:11.160 --> 39:14.920
I mean this at this point you just thought it was it was completely over.

39:17.080 --> 39:21.720
I just like I just like the reaction to be honest not even not even he can believe what just

39:21.720 --> 39:25.400
happened. Honestly Maxter had a couple of moments in that in that game even on that

39:25.400 --> 39:29.200
map and in the previous mirage as well he had that big big 4k that could have

39:29.200 --> 39:33.040
also you know had had been a pretty good candidate if you didn't do that you know

39:33.040 --> 39:36.560
the next map on the decider yeah I mean there was there was a few other like

39:36.560 --> 39:41.640
910 had a 4k on the on the op on the a bomb site hooks even had a 4k on the

39:41.640 --> 39:47.640
a bomb site of overpass belchanox eagle is maybe my second favorite a few early

39:47.640 --> 39:51.620
kills and then that double on the B site of mirage that was that was an

39:51.620 --> 39:54.480
insane one I'm still gonna use that one as a gift as well I've just

39:54.480 --> 39:56.480
realize we're getting two from this tournament.

39:56.480 --> 39:56.980
Yeah.

39:56.980 --> 39:59.640
So many great social media moments.

39:59.640 --> 40:01.960
Prof and I were in the trenches for this.

40:01.960 --> 40:03.640
We lived through it together.

40:03.640 --> 40:06.080
The Will It Ever End Award.

40:06.080 --> 40:08.000
Yeah, I mean, this was always going

40:08.000 --> 40:11.080
to go to just one game, the Mirage between Paravision

40:11.080 --> 40:12.440
and Wild Card.

40:12.440 --> 40:14.960
What a wild game.

40:14.960 --> 40:17.520
I can still understand what I watched there.

40:17.520 --> 40:20.920
It was the funniest thing was just bomb site hits

40:20.920 --> 40:22.560
for 50 rounds on Mirage.

40:22.560 --> 40:27.680
Practically no mid-control, you know at some point Wildcard did some stuff and they might I was like lurking around

40:28.000 --> 40:33.180
But overall it was just like let's just execute on a bomb site that any split was not really working

40:33.180 --> 40:38.760
It was it was it was vibes. I think it's like the fourth longest CS to competitive match as well

40:38.760 --> 40:41.360
Yeah, yeah, yeah rec was in two of them

40:41.360 --> 40:45.200
He was in the one the longest one when he was an M80 on a no one against fanatic

40:45.200 --> 40:48.240
You know this guy is kind of cursed. I feel like if he's on the server

40:49.000 --> 40:52.400
Be wary. Yeah, we were saying another award from that game

40:52.400 --> 40:57.960
50 bomb award for four right yeah yeah I want to remember we had to go with the

40:57.960 --> 41:00.920
bullet ever end because it was something we've all lived through and you had to

41:00.920 --> 41:06.060
live through it as well okay this is the comeback award this there's been some

41:06.060 --> 41:09.880
interesting moments throughout the tournament where we've seen teams come

41:09.880 --> 41:13.640
back but there there is one that even they didn't believe they could do it

41:13.640 --> 41:18.200
techno was shocked after that one the interview we saw after that I don't

41:18.200 --> 41:22.280
know if you saw it but he was even he seemed kind of surprised by which

41:22.280 --> 41:24.600
just happened. We actually got some insight out of it. Yeah.

41:24.600 --> 41:29.320
For once. I mean, look, it's it doesn't it's not complete without

41:29.320 --> 41:32.720
seeing what happened in the first half where everything was just

41:32.880 --> 41:37.920
so good for paravision every call that Jane makes perfect, even

41:37.920 --> 41:40.680
Anders was just going off about it. It's just like how how

41:40.720 --> 41:43.200
how have they done this again and again. And the second

41:43.200 --> 41:45.360
half starts the same way where Jane makes all the right

41:45.360 --> 41:49.200
calls, and they still lose all the all the wrong rounds in

41:49.200 --> 41:51.840
all the wrong ways to be honest. Yeah, fantastic. I

41:51.840 --> 41:56.040
I mean, I don't think I've watched a lot of flawless T-side ancients.

41:56.040 --> 41:58.840
I don't think I've ever watched a flawless T-side ancients.

41:58.840 --> 42:01.840
I think Mongols have ever had a flawless T-side ancients before.

42:03.840 --> 42:09.340
Again, another one to remember and then one that, you know, we can talk about the Blitz whiff in that round.

42:09.340 --> 42:14.340
I think what happened there to Paravision is ten times worse because it was like a team-wide collapse

42:14.340 --> 42:17.840
and in a situation where you also played so well.

42:17.840 --> 42:21.640
You played so well or it wasn't like scrappy rounds that got you the lead.

42:21.640 --> 42:26.960
You're just in complete control and felt like the better team, but yeah some magic happens

42:26.960 --> 42:29.560
Well, this is the thing as well as I felt like if you look at that scoreline

42:29.560 --> 42:31.400
You don't really understand if you're watching the game

42:31.400 --> 42:38.640
But like you said that the first half James just looked so dominant calling against them their faces at halftime the Mongols looked

42:39.600 --> 42:46.120
Defeated like they couldn't understand what was happening and then come the secret wasn't even like the Mongols were like doing anything

42:46.120 --> 42:51.480
extraordinary they just somehow found this like sixth gear and off they went and you just saw the

42:51.480 --> 42:56.920
facial changes with paravision was only like what what is actually happening here but you know what

42:56.920 --> 43:03.000
they say a man can be destroyed but never defeated that sounds like a dream boat i'm not gonna like

43:03.000 --> 43:08.520
that sounds like a dream but it's not but it's techno code oh okay yeah that that was a really

43:08.520 --> 43:14.920
nice one i actually nicely done let's get into the final one best monologue and for me the

43:14.920 --> 43:17.440
the highlight of the tournament so far.

43:17.440 --> 43:20.880
I mean, we kind of went, well, maybe best interview,

43:20.880 --> 43:22.400
but it was like it wasn't really an interview.

43:22.400 --> 43:24.880
It didn't really do much, except say,

43:24.880 --> 43:27.440
we would like Dastan to join us.

43:27.440 --> 43:29.160
That was pretty much all we did here.

43:29.160 --> 43:32.160
Fantastic, he just went off.

43:32.160 --> 43:33.680
He went off, go off, King.

43:33.680 --> 43:34.520
That's what I can say.

43:34.520 --> 43:36.480
Dastan interviews are my favorite thing this year.

43:36.480 --> 43:38.160
We've seen the rise of Paravizion.

43:38.160 --> 43:39.240
I've always loved this guy,

43:39.240 --> 43:41.640
even for dating back to the avant-garde days,

43:41.640 --> 43:42.920
when obviously he was with,

43:42.920 --> 43:46.360
with Jayme already at the start of the Berlin Major.

43:46.360 --> 43:49.160
Yeah, it's just one of my favorites to listen to

43:49.160 --> 43:51.120
and that was just another one of those examples.

43:51.120 --> 43:54.640
I did love obviously when the show was over,

43:54.640 --> 43:56.880
so many people sort of feeding back,

43:56.880 --> 43:58.480
being like, that was a great interview.

43:58.480 --> 43:59.960
And I just giggled the whole time

43:59.960 --> 44:02.360
because I was like, we did nothing.

44:02.360 --> 44:04.320
Like there was no interview to speak of.

44:04.320 --> 44:08.080
We said hello and then he did the rest.

44:08.080 --> 44:09.560
He's like, can I start?

44:09.560 --> 44:11.080
My favorite is like, Sam is like,

44:11.080 --> 44:12.800
oh, we have two questions for you.

44:12.800 --> 44:13.640
Can I start?

44:13.640 --> 44:14.920
He's like, okay, go on.

44:14.920 --> 44:15.760
He didn't say can,

44:15.760 --> 44:17.080
I'm actually, if I remember correctly,

44:17.080 --> 44:18.360
he went, I will start.

44:18.360 --> 44:20.360
He wasn't even up for negotiation.

44:20.360 --> 44:21.520
And I'm so glad that he did that.

44:21.520 --> 44:24.040
It was really, it was just really fun.

44:24.040 --> 44:25.560
We've had some great moments

44:25.560 --> 44:27.040
at PGL Bucharest.

44:27.040 --> 44:27.880
I mean, I think people,

44:27.880 --> 44:30.800
if they want, send us your, your awards.

44:30.800 --> 44:32.760
That's always good to either a chat or Twitter.

44:32.760 --> 44:34.920
Send us maybe your ideas for different categories.

44:34.920 --> 44:36.920
Maybe you can touch on them later in the day

44:36.920 --> 44:38.600
and in between maps or whatever.

44:38.600 --> 44:40.800
So I also shout out to the PGL production

44:40.800 --> 44:42.560
for like putting all the graphics together.

44:42.560 --> 44:49.920
I'm sure they didn't expect us to like for a third place decider to go so hard in the prep, but yeah, that was that was fantastic

44:50.200 --> 45:02.840
Let's talk about the games are coming up. There is that third place to cider. Obviously, you've seen all the action over the last few days. And now here we are 3D max up against the Mongols for that third place.

45:02.840 --> 45:06.280
And, I mean, Stryker, we've spoken about this before.

45:06.280 --> 45:08.560
We spoke about it a little bit yesterday in the evening,

45:08.560 --> 45:11.280
and we'll talk about it now this idea that sometimes,

45:11.280 --> 45:15.160
for a third-place decider, it is far more important

45:15.160 --> 45:17.120
for one team than the other.

45:17.120 --> 45:19.400
Yeah, it can be a very awkward match in that way,

45:19.400 --> 45:21.440
whereas sometimes it doesn't matter to either team, right?

45:21.440 --> 45:23.760
Where both of them are coming in big favourites,

45:23.760 --> 45:25.320
they just failed the semi-finals, you know,

45:25.320 --> 45:28.040
that it is a kind of a disappointment for them

45:28.040 --> 45:29.840
to be in the third-place decider anyway, right?

45:29.840 --> 45:32.080
And so they're coming into it a little bit down.

45:32.080 --> 45:37.080
Sometimes it matters to both teams, like both of them are just coming into it underdogs,

45:37.080 --> 45:41.580
losing the semi-finals, it's an extra match that they can play, get a little bit more playoffs experience in,

45:41.580 --> 45:43.580
more importantly VRS points in.

45:43.580 --> 45:49.580
And this is actually what is definitely the case for 3D Max, even though maybe not as much for Mongols,

45:49.580 --> 45:54.080
it is two very different teams in terms of expectations that we have for them coming in.

45:54.080 --> 45:59.080
3D Max was a team that had just missed the Major, obviously bombed out of some of these open lands,

45:59.080 --> 46:03.120
not really doing so hot and then they come in here and they just tear up the place and

46:03.120 --> 46:07.120
grab even a couple of big ups that's along the way, like the one against the Paris vision

46:07.120 --> 46:10.600
in the group stage, you know, and then we are like, okay, this is the 3D Max that we

46:10.600 --> 46:14.200
knew from late last year, you know, even early this year that they were getting some

46:14.200 --> 46:15.840
good results in.

46:15.840 --> 46:20.600
On the other side, among goals, a pretty big favorite, so heading into the tournament,

46:20.600 --> 46:24.760
obviously, you know, one of the two teams that we saw as the most likely to win

46:24.760 --> 46:28.800
it, and a team that finds itself number four on the VRS at the moment, you know,

46:28.800 --> 46:34.800
So no real pressure on them to get a big result and to keep themselves in that position.

46:34.800 --> 46:39.920
Can you explain for myself and pretty much everyone else, because no one understands how

46:39.920 --> 46:46.800
VRS works, so for 3D Max they obviously, they beat ParaVision, that's a big upset that I'm

46:46.800 --> 46:49.520
presuming will be good down the line.

46:49.520 --> 46:53.840
If they beat Mongols as well, that puts them in a really good position when the points

46:53.840 --> 46:57.440
readjust depending on how these two teams finish in the later.

46:57.440 --> 47:01.040
The problem is like when are invites being handed out, right?

47:01.040 --> 47:04.940
You want to be in the right position at the right time in the ranking.

47:04.940 --> 47:09.300
And generally speaking, it's every two months or so, it's when a lot of invites get handed

47:09.300 --> 47:11.100
out for a lot of tournaments.

47:11.100 --> 47:15.980
And after the major invites have been handed out a few days ago, the next big thing is

47:15.980 --> 47:17.860
like EWC in June.

47:17.860 --> 47:22.740
So June 1st is the next big VRS cutoff date when you want to be good.

47:22.740 --> 47:25.100
So essentially that's before the major starts.

47:25.100 --> 47:29.220
So all of these tournaments in between are leading up to that point, essentially.

47:29.220 --> 47:32.340
I do think it is important for them to be in a good position by June, you know,

47:32.340 --> 47:35.100
before the major results come in, because that's the tournament that they will miss.

47:35.100 --> 47:40.820
That's the tournament they will not be able to put any more ground in, in terms of the BRS rights.

47:40.820 --> 47:45.540
They started this event at number 25 after the ordeal that they went through in the open lands.

47:45.540 --> 47:50.700
Now they're about to be number 13 if they can win this tournament, which is kind of a big deal, you know.

47:50.700 --> 47:53.380
for that, the WC, they obviously invite a lot of teams,

47:53.380 --> 47:56.660
so it would have been kind of easy to get in regardless.

47:56.660 --> 47:59.260
But otherwise, you know, it is a good starting off point

47:59.260 --> 48:01.140
because they also have real, they also have CAC

48:01.140 --> 48:03.860
before that comes for them to keep growing a little bit

48:03.860 --> 48:05.900
and make sure that they don't get left out

48:05.900 --> 48:07.180
in the second half of the season.

48:07.180 --> 48:08.860
And also we talk about the VRS points

48:08.860 --> 48:10.900
with the winnings also quite important.

48:10.900 --> 48:12.780
And I mean, it is something that we don't really focus

48:12.780 --> 48:16.020
on that often, but it's a good chunk of change

48:16.020 --> 48:17.820
if you finish in third place.

48:17.820 --> 48:19.500
Yeah, and I mean, especially if you're not going

48:19.500 --> 48:21.780
for the major no sticker money for this season.

48:21.780 --> 48:24.340
So you want to go and get as much as you can

48:24.340 --> 48:25.580
from this tournament, right?

48:25.580 --> 48:28.260
Yeah, it is a good 60,000 improvement.

48:28.260 --> 48:30.020
If you look at both across the prize money

48:30.020 --> 48:32.380
and the club reward that goes to

48:32.380 --> 48:35.340
either the organization or the players themselves.

48:35.340 --> 48:36.740
It's, you know, for these players,

48:36.740 --> 48:39.300
it's not too little money.

48:39.300 --> 48:41.020
It's a pretty good amount.

48:41.980 --> 48:43.620
So now let's take a look at this matchup.

48:43.620 --> 48:45.700
These two teams, Mongols, 3D Max,

48:45.700 --> 48:48.660
they played each other a few times, right?

48:48.660 --> 48:54.580
It's quite a silly match history to even see and have to go on HLTV and click like show more and then it's just like explodes with

48:55.900 --> 48:58.660
10 series played since July 2024

48:59.580 --> 49:01.580
1410 and maps and

49:01.620 --> 49:07.460
64 and series for the Mongols not even like a crazy lead because obviously when this this head-to-head

49:07.660 --> 49:13.460
Started models weren't really a crazy good team that they are right now. So I think that's

49:13.460 --> 49:18.220
That's one thing that's for sure is that these teams know each other.

49:18.220 --> 49:24.700
They know each other intricately in detail and the little things and the clutches and

49:24.700 --> 49:27.820
stuff like that, that's where that's going to come to the fore.

49:27.820 --> 49:30.540
Yeah, that's obvious from the history.

49:30.540 --> 49:34.900
These two teams are actually some of the oldest in terms of cores out of all the

49:34.900 --> 49:37.020
top teams that we see these days.

49:37.020 --> 49:41.900
I think Mongols are a little over three years for the core and 3-max a little

49:41.900 --> 49:45.020
over two years with at least four of these players actually

49:45.020 --> 49:48.860
within gravity who was a little bit later to the other three guys who have been

49:48.860 --> 49:51.660
in that team outside of Bisruta, of course, who is the

49:51.660 --> 49:55.980
the earliest or the latest addition. So yeah, teams with a lot of history

49:55.980 --> 49:59.660
between them. Let's take a look at the video now. How much of a role is this going to play?

50:00.620 --> 50:05.580
Well, it could and it could not. I think overall the overlap between the maps is

50:05.580 --> 50:10.700
pretty pretty high and I think for 3D Max is really hard to know like how good are they

50:10.700 --> 50:14.540
on some maps because they are just so bad at the start of this year that they are just

50:14.540 --> 50:19.020
bad across the map pool and in those situations that don't really like to go too much it's like

50:19.020 --> 50:24.060
oh this map is bad because they lost they lost to everyone on every map for a period of time

50:24.060 --> 50:27.900
but uh just looking at that I think inferno has always been a map that they like a lot

50:28.860 --> 50:33.180
just like dust2. Funnily enough they banned dust2 second rotation this time around. Yeah I

50:33.180 --> 50:38.460
thought there could actually be a nuke pick coming from mongols so c3 max to to ban

50:38.460 --> 50:42.620
just to take it to Nuke, by the way, speaks to their faith in the map.

50:42.620 --> 50:45.260
Inferno, I think, is more of a punish pick than anything else.

50:45.260 --> 50:48.300
Obviously, historically, a good map for 3D Max, but recently,

50:48.300 --> 50:51.180
they've been pretty up and down on it, and even more singles talking about it,

50:51.180 --> 50:53.980
you know, that it was a map that they've had to fix their T sides on,

50:53.980 --> 50:55.900
because that used to be where they were strong,

50:55.900 --> 50:58.540
but not so much anymore in more recent times.

50:58.540 --> 51:02.700
So that's probably the biggest surprise.

51:02.700 --> 51:04.860
It's probably the ancient pick for me, to be honest,

51:04.860 --> 51:07.420
because Mongols, as much as they had that comeback,

51:07.420 --> 51:12.620
we were talking about against Paravision, it was not necessarily through some masterclass of a map

51:12.620 --> 51:17.500
and otherwise the results on the map have been pretty dodgy. It is also a weakness for 3D mags

51:17.500 --> 51:21.580
though, so I'm affecting a little bit of a slog for us on the second map. Do you have any fun facts

51:21.580 --> 51:26.780
to close it off for us? I didn't prepare for the awards, didn't prepare for the fun facts.

51:26.780 --> 51:32.460
My only fun fact is how interesting two players on these teams are and I think in Blitz and

51:32.460 --> 51:33.360
and gravity.

51:33.360 --> 51:37.180
Think they're both players that teams don't like playing against,

51:37.180 --> 51:40.380
because if they're in their element, they're so annoying.

51:40.380 --> 51:42.500
And I think Blitz is kind of more like a rat.

51:42.500 --> 51:47.060
We saw that round earlier when he's behind enemy lines.

51:47.060 --> 51:49.180
I think gravity is a chihuahua.

51:49.180 --> 51:50.540
He's loud.

51:50.540 --> 51:51.620
He trash talks.

51:51.620 --> 51:52.460
He's just running around.

51:52.460 --> 51:53.540
This is Mac 10.

51:53.540 --> 51:56.180
He's just like, what the hell is this guy doing?

51:56.180 --> 51:57.020
He's so annoying.

51:57.020 --> 51:58.180
He's all over you.

51:58.180 --> 52:00.140
But it's also hard to deal with that.

52:00.140 --> 52:03.300
I think gravity is in no way like some star player.

52:03.300 --> 52:05.340
And also, Blitz is also not in some great form,

52:05.340 --> 52:07.420
but either of them in their right element,

52:07.420 --> 52:10.340
in the right time, can be a nightmare to play against.

52:10.340 --> 52:13.420
Andes, Henry, gravity at Chihuahua?

52:13.420 --> 52:15.460
I'm trying to walk out of the two of us.

52:15.460 --> 52:16.540
Who's the rat news at Chihuahua?

52:16.540 --> 52:17.420
I think I'm the rat.

52:17.420 --> 52:18.260
Maybe you're the Chihuahua.

52:18.260 --> 52:19.100
What do you think?

52:19.100 --> 52:22.140
Chihuahua, a lot of bark, something like that.

52:22.140 --> 52:23.380
A lot of bites.

52:23.380 --> 52:24.980
I think that's probably accurate, yeah?

52:24.980 --> 52:25.820
Yeah.

52:25.820 --> 52:26.660
I think being a rat in Counter-Shike

52:26.660 --> 52:27.620
is a compliment, though.

52:27.620 --> 52:28.460
Yeah, I think so.

52:28.460 --> 52:29.300
It's not a bad thing.

52:29.300 --> 52:30.700
This one's going to be interesting, Anders.

52:30.700 --> 52:33.260
Yeah, like Stryker said, about $60,000 difference

52:33.260 --> 52:33.860
in prize money.

52:33.860 --> 52:35.220
I think it is significant.

52:35.220 --> 52:36.660
Mongol is definitely the heavy favorites,

52:36.660 --> 52:39.180
but 3D Max has been the surprise package of this tournament.

52:39.180 --> 52:40.940
Not many people expected much coming into this,

52:40.940 --> 52:42.940
but the fact they've made it to the third place playoff,

52:42.940 --> 52:44.420
I think that's still exciting for them.

52:44.420 --> 52:46.540
And I'm hoping the gravity does turn up today,

52:46.540 --> 52:49.100
because I do really enjoy the Mac 10,

52:49.100 --> 52:50.940
Rattiness, Chihuahuanus, whatever it was you want to

52:50.940 --> 52:53.380
really want to enjoy.

52:53.380 --> 52:54.140
No, I love it as well.

52:54.140 --> 52:55.740
I think it's going to be exciting.

52:55.740 --> 52:57.540
3D Max, no pressure maybe.

52:57.540 --> 52:58.180
No pressure.

52:58.180 --> 53:01.140
I think that's maybe a key detail here because going up against the Mongols

53:01.140 --> 53:04.820
They can just play their game as it were. I think Mongols should be winning this to zero

53:04.820 --> 53:08.140
But infernal be very indicative as to which way it's going whether we can see that

53:08.660 --> 53:11.540
Ancient performance again when they get 10 rounds in a row on the T side

53:11.540 --> 53:17.540
I don't think anyone will ever do that again, but for now ladies and gentlemen welcome to your third place to side a matchup

53:17.540 --> 53:19.980
We've got a couple more games here a PGL book arrest

53:19.980 --> 53:25.620
It's been a lot of fun a long tournament a lot of Counter-Strike and we will see 3d max starting on the T side

53:25.620 --> 53:30.300
their map pick we have got a Molotov and a flashbang smoke and a couple of flashes

53:30.300 --> 53:33.620
unlucky as well and aggression of course you're gonna see these players

53:33.620 --> 53:37.180
bolster the wall today they're not gonna be holding back they're gonna be trying

53:37.180 --> 53:41.500
to assert their dominance early on on the server. Bolster the wall counter strike

53:41.500 --> 53:46.300
is my favorite so if you can promise me that Henry then I'm ready to go

53:46.300 --> 53:50.620
Mimxenio he's certainly ready he's got the doolies here back up is behind

53:50.620 --> 53:53.860
him but there's no flash to set him up it's gonna be all distalcin he's

53:53.860 --> 53:59.640
immediately traded out 9-10. We're just about 7 bullets left, needs another headshot, needs to buy more time.

53:59.640 --> 54:03.760
It's not going to happen. We suitable take him down instead, and the bomb's going to be planted here.

54:03.760 --> 54:07.060
There's only two defenders. It was all on those Jules.

54:07.060 --> 54:13.060
The Jules do not deliver this time. They are smoked off and there's still four players to deal with.

54:13.060 --> 54:16.360
You've got no kits. The Mongols might be out of luck on this one.

54:16.360 --> 54:22.360
Ganniko Brazera really, he's to buy some Wontas, but 3D Max being very disciplined, not giving anything away.

54:22.360 --> 54:27.280
It looks like this one's all but done as we'll see them just look for exits at this stage

54:27.280 --> 54:31.560
But the looks of things and there's try and lock them in they'll be forced by in the second round trying to save some Kevlar

54:31.560 --> 54:35.440
We do say they have a CT kill as well for an extra three fifty dollars

54:35.440 --> 54:41.120
I should say sure there it is so check them for okay. We'll find one just trying to lock them in contain

54:41.720 --> 54:45.560
Running out of bullets here cobra Zera now trying to avoid the blast with a flashbang

54:45.560 --> 54:49.500
But it will be resuited to drop him the suits have been surprised active the tournament as well

54:49.500 --> 54:54.480
I think. Not a fresh face, not a new name, brought into this lineup to replace

54:54.480 --> 54:58.620
body and he's actually looked very good indeed. The team seems somewhat

54:58.620 --> 55:02.460
revitalized with him in the squad. Even after a bumpy star here in the group

55:02.460 --> 55:06.220
stages, the fact they made it to the semi-finals, the fact they made it to

55:06.220 --> 55:09.820
the third place decider, I think this has been a very successful tournament for

55:09.820 --> 55:13.900
them in general. I mean they've taken down Bates and Paravision along the way.

55:13.900 --> 55:17.020
That's pretty big achievement, even if Paravision look a bit shaky at the

55:17.020 --> 55:20.620
moment like you gotta give them a lot of credit for that. So we've done MIBR which

55:20.620 --> 55:24.260
I was surprised by. MIBR looked I think like one of the surprising teams of

55:24.260 --> 55:28.460
this tournament and still they managed to overcome it. They did lose to Astralis

55:28.460 --> 55:32.500
of course but I think at least they could have won Dust2 against Astralis.

55:32.500 --> 55:35.580
That was on the cards for them there. They didn't make it work at the end.

55:35.580 --> 55:38.580
We're not gonna be playing Dust2 today however so I think that's good news for 3D

55:38.580 --> 55:42.940
Max to be honest. Inferno, Ancient and Nuke. Yes. As we said the 3D Max

55:42.940 --> 55:45.340
yesterday I think it comes down to the first map. If you're not

55:45.340 --> 55:48.780
winning inferno i think the mongols will have their wicked way with you on

55:48.780 --> 55:51.940
ancient we saw they did the power version on their t-side and presumably

55:51.940 --> 55:55.420
be starting on the t-side considering it's their map pick so you will you

55:55.420 --> 55:58.980
work it out for you but it's a good start from the french got the 1-0 be

55:58.980 --> 56:03.060
up against the force by now the snapping turtle the 5-7 waiting in

56:03.060 --> 56:08.580
towards the B bombsite that's a bit of a B bombsite stack retake utility

56:08.580 --> 56:11.140
deployed coverage error confirming there's no one at least past the

56:11.140 --> 56:16.980
half wall, but we are grouping up to head back in that direction. How much utility have we got left here?

56:16.980 --> 56:21.780
A lot. Quite a lot on the CT side, you're dead on. HG grenades, that one could be perfect.

56:22.420 --> 56:27.380
Wow. Doesn't do crazy damage, but enough to soften them up on this.

56:27.380 --> 56:30.420
That was going to be my point. It makes the SMGs a little bit more powerful,

56:30.420 --> 56:33.300
meaning if I could end half a second earlier, which is a lot.

56:33.300 --> 56:38.580
Yeah, true. So full B execution, we've got coffin smoke here, CT smoke,

56:38.580 --> 56:45.580
God flashes to come through courtesy of XCC, Molotov going in as well, three Molotovs.

56:45.580 --> 56:47.580
Absolute river of flames.

56:47.580 --> 56:50.580
Another Ritchie already landed on them, they're already softened, they were before,

56:50.580 --> 56:52.580
and here's Tecno on the other side.

56:52.580 --> 56:54.580
Takes down gravity, Cobra on top!

56:54.580 --> 56:56.580
What the fuck?

56:56.580 --> 56:59.580
They have an infinite amount of bullets on the bomb site!

56:59.580 --> 57:01.580
And Blitz will get the last one with a USP.

57:01.580 --> 57:03.580
That was the slaughter, if I've ever seen one.

57:03.580 --> 57:07.580
Absolutely true, and three players survive.

57:07.580 --> 57:13.880
A full-on B execution where you haven't taken too much damage at the start, you've kind of thrown that one away.

57:13.880 --> 57:20.980
The perfect smoke deployed just before they go in and they said they had a lot of utility and that one in the mouth of the bomb side completely shuts them down.

57:20.980 --> 57:27.080
Sure, they pop it open when the first player goes down with nothing, then all of a sudden the smoke comes back up, you're running through one by one,

57:27.080 --> 57:35.080
and it's seen that there was so much time, so much comfort, you've not time to dump all the bullets in your SMG and pull out the jewelies and still no one's looking at you.

57:35.080 --> 57:37.740
That's a good point. Yeah, he just went unchecked forever

57:38.320 --> 57:44.920
Now they thrown a deep smoke at the bottom of banana and they thrown a double incendiary to really clear this out

57:44.920 --> 57:46.960
You can see there was fire everywhere at the bottom here

57:46.960 --> 57:51.080
So they wanted to make sure that nobody from 3d max could get this control early on but for the Mongols

57:51.240 --> 57:53.040
It's pretty good work

57:53.040 --> 57:55.040
fighting back early on

57:55.360 --> 58:02.120
Until 3d max they probably from their side they read that last smoke that goes down as the desperate attempt of a

58:02.120 --> 58:05.780
Solo B player to try to hold on you think it is only going to be one person to the side

58:05.780 --> 58:08.300
They stacked for the A bomb site which is not uncommon

58:08.800 --> 58:10.480
Not the case though

58:10.480 --> 58:15.960
The third round here. We're gonna see some utility towards top mid and deep towards library

58:16.760 --> 58:19.520
And then they are gonna recommit towards banana, but

58:21.520 --> 58:26.920
That's about good enough for blitz that was nowhere near good enough lucky gets to okay

58:26.920 --> 58:32.220
They've got a smoke for spawn as well all of a sudden. This is favorable for 3D max comes down to 910

58:32.220 --> 58:36.160
Is it go over to spam through the smoke or is his way for his teammates to arrive could be flashed through? Oh

58:36.640 --> 58:41.040
My god, he's headshot him. Yeah, he is. It's a push through the smoke. The bombs not planted yet

58:41.360 --> 58:42.920
It's getting a little bit weird out there

58:42.920 --> 58:45.400
They're gonna go for the boost surely ecstasy is ready for this one

58:45.400 --> 58:51.480
But no doesn't seem like they are double kill for 910 a little bit sloppy to be honest with you from the 3D max

58:51.480 --> 58:55.840
Max can maphead deliver the goods, he's getting wild out there, Tech9 needs a double kill,

58:55.840 --> 58:59.080
there's going to hunt him down knowing he's low, he's chipping away at him.

58:59.080 --> 59:03.720
Good attempt from 3D Max to be fair, but the fact he won't anticipate the boost with that

59:03.720 --> 59:06.420
sort of smoke is a little bit disappointing.

59:06.420 --> 59:09.280
Especially because they actually picked up another one from someone dead in the sights,

59:09.280 --> 59:12.040
they actually have even another smoke, so if they had anticipated it, they could

59:12.040 --> 59:13.640
have kept smoking CT spawn forever.

59:13.640 --> 59:17.120
And it's the only play that Mongrelson really brings to the table at this point.

59:17.120 --> 59:19.080
You should be watching that and be ready for it.

59:19.080 --> 59:25.520
I think they just forgot to consider that as an option. It was looking so promising as well sure double kill from techno 4k

59:25.520 --> 59:32.240
But lucky finding fortune with the pistol as 910 as we said that boost shuts it all down

59:32.920 --> 59:38.080
Yeah, lads you got to be aware of that boost no one even thinking it was a possibility

59:38.080 --> 59:42.560
I cost them the round and with the plans we will have another partial buy available

59:42.560 --> 59:49.000
I say that did they even get Kevlar? Let's just more of an eco and as they've got a upgraded pistols a few pieces of utility

59:49.080 --> 59:51.880
but yeah, no Kevlar to speak up.

59:51.880 --> 59:54.840
So should be a pretty convincing round for the Mongols.

59:54.840 --> 59:57.000
Should being the operative word here.

59:57.000 --> 59:59.600
You never know, NCS2, that's the beauty of this game.

59:59.600 --> 01:00:00.720
Gotta be careful right now,

01:00:00.720 --> 01:00:02.880
Blitz finding himself in a little trouble here in the back up.

01:00:02.880 --> 01:00:03.800
There we go.

01:00:03.800 --> 01:00:05.720
They have one more player inside, but they should know that.

01:00:05.720 --> 01:00:06.680
They were flashes coming over.

01:00:06.680 --> 01:00:08.800
They're gonna be aware that there's a third man on the bomb site,

01:00:08.800 --> 01:00:15.980
They're not at all exceased just walking straight in and now the backup started to get a 10 a rem is shot for him

01:00:15.980 --> 01:00:21.180
But over Sierra is the new guy under squad and must say I'm really taking a liking to him

01:00:21.980 --> 01:00:27.080
Replacing sense who not easy, but I think I think he's really out there fighting every match

01:00:27.460 --> 01:00:33.200
Yeah venomous round there from Cobra Zera. He has been very good. So especially on that secondary AWP

01:00:33.200 --> 01:00:35.200
I would say he's looked very very impressive

01:00:35.200 --> 01:00:38.520
Just if you're joining us, wondering what the hell's going on today.

01:00:38.520 --> 01:00:40.800
We've got the grand final of course later on.

01:00:40.800 --> 01:00:42.080
That's going to be a lot of fun.

01:00:42.080 --> 01:00:46.000
The fact that we've got Futs and Astralis, I called it from day one, right?

01:00:46.000 --> 01:00:47.840
I called Astralis, could have won this tournament.

01:00:47.840 --> 01:00:48.840
You said Futs.

01:00:48.840 --> 01:00:51.080
We both thought correct in a way.

01:00:51.080 --> 01:00:52.080
In a way?

01:00:52.080 --> 01:00:53.360
In a way, they both made it to the final.

01:00:53.360 --> 01:00:55.280
So far, so good on our predictions.

01:00:55.280 --> 01:00:59.040
This is the third and fourth place decider, which is actually quite significant for a

01:00:59.040 --> 01:01:01.720
team like 3D Max who haven't made the major this time around.

01:01:01.720 --> 01:01:02.720
That's important.

01:01:02.720 --> 01:01:03.720
They need VRS points, right?

01:01:03.720 --> 01:01:04.720
Yes.

01:01:04.720 --> 01:01:07.960
there's a difference of $62,000 in terms of the difference

01:01:07.960 --> 01:01:09.160
between third and fourth.

01:01:09.160 --> 01:01:11.240
And that includes ClubShare to be fair,

01:01:11.240 --> 01:01:13.280
but still significant amount of cash.

01:01:13.280 --> 01:01:16.000
Like, normally, we're talking about, oh, there's $5,000

01:01:16.000 --> 01:01:16.480
difference.

01:01:16.480 --> 01:01:18.280
And these sort of players wouldn't care.

01:01:18.280 --> 01:01:21.000
But $60,000, I think that's worth getting out of bed for.

01:01:21.000 --> 01:01:22.480
I think even for the Mongols, right,

01:01:22.480 --> 01:01:24.200
it's going to shape the storyline going into the major,

01:01:24.200 --> 01:01:24.360
right?

01:01:24.360 --> 01:01:26.160
Because there's a bit of a difference between finishing

01:01:26.160 --> 01:01:28.080
third, you know, PGL Progress 2026,

01:01:28.080 --> 01:01:30.520
or you look at the teams that were here with Volcker

01:01:30.520 --> 01:01:31.840
and Colkness and a lot of the teams

01:01:31.840 --> 01:01:33.120
that people had in notifications.

01:01:33.120 --> 01:01:35.820
You can't even make the top three for the Mongols, people are going to say,

01:01:35.820 --> 01:01:37.280
wow, how much of a chance?

01:01:37.280 --> 01:01:39.380
I mean, they're in the third stage, I think, of the majors,

01:01:39.380 --> 01:01:40.720
so they're going to be deep in there no matter what.

01:01:40.720 --> 01:01:45.080
But still, you want to see them start to turn the ship around

01:01:45.080 --> 01:01:46.180
and look more dangerous.

01:01:46.180 --> 01:01:49.020
And this is a prime opportunity, I think, to do exactly that.

01:01:49.020 --> 01:01:51.380
Double HE to the corner while we're talking.

01:01:51.380 --> 01:01:53.380
Glitz is here, and even flashed.

01:01:53.380 --> 01:01:54.120
He gets the kill.

01:01:54.120 --> 01:01:55.520
Techno in the corner, though.

01:01:55.520 --> 01:01:56.520
He's not going to have any backup here.

01:01:56.520 --> 01:01:58.180
He has to get at least the first kill.

01:01:58.180 --> 01:02:00.480
Yasuta goes down, but they keep trading it out.

01:02:00.480 --> 01:02:02.380
And now it's a mad advantage here.

01:02:02.380 --> 01:02:04.380
Oh my goodness!

01:02:04.380 --> 01:02:06.380
Pandemonium in the B bomb site.

01:02:06.380 --> 01:02:08.380
It was looking very promising there.

01:02:08.380 --> 01:02:10.380
A 5 on 3 essentially for the Mongols.

01:02:10.380 --> 01:02:12.380
Since Grenade do anything, it does max damage,

01:02:12.380 --> 01:02:14.380
but not enough to take down gravity.

01:02:14.380 --> 01:02:16.380
The bomb will be planted.

01:02:16.380 --> 01:02:18.380
Vision for now for Cobra's error, but it's quickly removed.

01:02:18.380 --> 01:02:20.380
3 on 2, and they're popping smokes open.

01:02:20.380 --> 01:02:22.380
Now, spot a player towards the new boxes.

01:02:22.380 --> 01:02:24.380
Can they do anything about it?

01:02:24.380 --> 01:02:26.380
I don't think so, so...

01:02:26.380 --> 01:02:28.380
Another smoke.

01:02:28.380 --> 01:02:30.380
They're going for it. They're gonna flash through.

01:02:30.380 --> 01:02:56.300
Well, that's what they're known for.

01:02:56.300 --> 01:03:03.400
Group force gameplay normally with Mac 10s rushing be time and time again and managing to barge their way in towards our bomb site

01:03:03.900 --> 01:03:05.900
even losing the first two kills there, but

01:03:06.540 --> 01:03:10.940
910 maybe a little bit too keen to get involved he gets taken down through his smoke at the AWP

01:03:11.060 --> 01:03:15.620
Could have been a valuable asset in the retake, but not gonna happen will take a tactical timeout

01:03:15.620 --> 01:03:21.340
I assume for the Mongols who famously haven't really been taking them the last couple of tournaments without Mario behind them

01:03:21.340 --> 01:03:26.220
But now it's going to be calming things down, their money is starting to run thin, but still

01:03:26.220 --> 01:03:27.220
a buy available.

01:03:27.220 --> 01:03:30.860
It's going to be Blitz on the MP9, they've got three rifles otherwise, and the reliable

01:03:30.860 --> 01:03:35.300
910 AWP, which has been in unbelievably good form right now.

01:03:35.300 --> 01:03:36.500
Who is your one player to watch?

01:03:36.500 --> 01:03:39.700
You've got to pick just one here Henry, who's your favourite player?

01:03:39.700 --> 01:03:40.700
Just one right now.

01:03:40.700 --> 01:03:43.700
And it's difficult, quite a few to pick from.

01:03:43.700 --> 01:03:47.300
Okay, on Inferno I would say Exorcise, I like the way he lurks on this map,

01:03:47.300 --> 01:03:49.140
I think he is a very good reader of the game.

01:03:49.140 --> 01:03:51.580
You can only see his teammates going in towards the B bomb site.

01:03:51.580 --> 01:03:52.460
He'll be towards Boiler.

01:03:52.460 --> 01:03:54.180
He'll be towards Top of Middle, backstabbing.

01:03:54.180 --> 01:03:56.900
So on this particular map, I would say watch out for exorcism

01:03:56.900 --> 01:03:58.100
on the T side especially.

01:03:58.100 --> 01:04:00.300
Generally speaking though, 9-10 for me.

01:04:00.300 --> 01:04:02.700
I don't think MZNEO is in the great form this tournament.

01:04:02.700 --> 01:04:03.540
It hasn't been.

01:04:03.540 --> 01:04:06.300
9-10 has been super consistent, super accurate.

01:04:06.300 --> 01:04:07.460
Nothing like too flashy.

01:04:07.460 --> 01:04:08.900
He's had some ridiculous moments

01:04:08.900 --> 01:04:11.140
but in terms of just hitting the shots that really count

01:04:11.140 --> 01:04:11.980
and winning your rounds,

01:04:11.980 --> 01:04:14.860
9-10 I think is one of my favorite offers in the game.

01:04:14.860 --> 01:04:15.700
That's a good answer.

01:04:15.700 --> 01:04:16.780
I like that.

01:04:16.780 --> 01:04:20.380
Well keep an eye on Exorcise as well as a nice little detail to hold on to.

01:04:20.380 --> 01:04:25.780
Yeah on Inferno this is like Exorcise Masterclass, he's a really good lurker, got a great read of the game.

01:04:25.780 --> 01:04:29.780
If you want to get fun with it as well, look out for Gravity.

01:04:29.780 --> 01:04:36.780
When he gets that Mach 10 out and he gets in the zone, he's one of the few players in the scene that will have $10,000 on the T side bank account

01:04:36.780 --> 01:04:40.780
and buy a Mach 10 and just be rushing banana. If you like to have fun, watch out for him.

01:04:40.780 --> 01:04:44.780
Okay well they took a feat grenade at the beginning, another one lands on them, there's so low on health.

01:04:44.780 --> 01:04:46.780
They love the B side.

01:04:46.780 --> 01:04:49.780
They can still make this work though. One kill will do it. Blitz though.

01:04:49.780 --> 01:04:51.780
He stomped them. What a mess that was.

01:04:51.780 --> 01:04:53.780
Okay. It's not great.

01:04:53.780 --> 01:04:56.780
Are you going in or not? You sent two players in and you got flashed.

01:04:56.780 --> 01:04:58.780
That's your in-game leader's nightmare.

01:04:58.780 --> 01:05:01.780
You've called for all five players to go into the B spawn site.

01:05:01.780 --> 01:05:03.780
A smoke goes down, a couple get dropped.

01:05:03.780 --> 01:05:05.780
You get flashed and everyone backpedals out.

01:05:05.780 --> 01:05:07.780
Like are you in or are you out?

01:05:07.780 --> 01:05:09.780
Because now you've lost the round either way.

01:05:09.780 --> 01:05:12.780
You might as well have gone in and tried to get those trades.

01:05:12.780 --> 01:05:22.780
and mose them down. Blitz with the double, this round's over. Gravity and Maka, too low, locked out. Go back to Teespawn.

01:05:22.780 --> 01:05:29.780
Yeah, the only way you get back into this one is if there's some crazy mistake. When the smoke fades, if somebody from the Mongols peeks in,

01:05:29.780 --> 01:05:34.780
Blitz is a little bit too careless, you kill him. Of course, yeah, you can get back in. They play really good Counter Strike,

01:05:34.780 --> 01:05:38.780
they re-smoke it, that smoke's not going to inspire until it's too late to plant the bomb anyway.

01:05:38.780 --> 01:05:44.220
So, yeah, nobody went through, they're just going to be waiting up here as the timer slowly

01:05:44.220 --> 01:05:45.220
runs out.

01:05:45.220 --> 01:05:47.460
I can't see them trying to run for this in the last 10 seconds.

01:05:47.460 --> 01:05:49.900
Yeah, pretty sloppy round.

01:05:49.900 --> 01:05:51.540
It was.

01:05:51.540 --> 01:05:55.900
They love this B bombsite, but yeah, you either go over the trade to your dome, they opt

01:05:55.900 --> 01:06:00.060
for the dome option that time and cost them the round.

01:06:00.060 --> 01:06:03.660
Now they'll at least save the weapons, I suppose, so they'll save the AWP on Maka,

01:06:03.660 --> 01:06:06.220
a couple of AKs, and we go 4-2.

01:06:06.220 --> 01:06:10.580
Are they, could they be trying to sort of teach the Mongols

01:06:10.580 --> 01:06:12.140
something about how much they love hitting B?

01:06:12.140 --> 01:06:13.180
Like, could they be trying to pressure them

01:06:13.180 --> 01:06:14.020
into defending B?

01:06:14.020 --> 01:06:15.460
Condition them, I suppose?

01:06:15.460 --> 01:06:18.100
Perhaps, we've commented a lot of 3D Max games.

01:06:18.100 --> 01:06:20.460
They love a B rush, they love the B execution.

01:06:20.460 --> 01:06:22.580
To better or for worse, they love the game.

01:06:22.580 --> 01:06:25.500
They love the game and let's see if the Mac 10 comes out

01:06:25.500 --> 01:06:27.780
and that's what I want to see going forward.

01:06:27.780 --> 01:06:29.220
Show us the Mac 10 gravity.

01:06:29.220 --> 01:06:30.060
Go on.

01:06:30.060 --> 01:06:30.900
Yeah, and then some shit.

01:06:30.900 --> 01:06:31.900
There it is.

01:06:31.900 --> 01:06:33.220
Okay, we're in.

01:06:33.220 --> 01:06:34.220
Let's go.

01:06:34.220 --> 01:06:36.020
Okay, this is where things get spicy.

01:06:37.020 --> 01:06:38.720
He does have a very unique quality.

01:06:38.720 --> 01:06:41.220
There are just a couple of players in the world that somehow

01:06:41.720 --> 01:06:43.220
they just find a way to make it work.

01:06:43.220 --> 01:06:45.220
Even against the helmets, there's plenty of them,

01:06:45.220 --> 01:06:47.220
actually on every player on the other side,

01:06:47.220 --> 01:06:50.420
but said that's not really been known to stop gravity.

01:06:50.820 --> 01:06:52.820
He can somehow make it work regardless.

01:06:52.820 --> 01:06:54.020
Round number seven here.

01:06:54.020 --> 01:06:55.620
It is pretty stuff for the Mongols right now.

01:06:55.620 --> 01:06:57.120
They have some bank behind them.

01:06:57.120 --> 01:07:00.220
It's a tremendous amount, but got a bit of money to work with.

01:07:00.220 --> 01:07:07.780
Let's see, more of a default setup this time with 3D Max, checking out top mid, A-apartments

01:07:07.780 --> 01:07:11.660
here, some of the work they didn't do earlier, they just kind of went for the B-bombsite,

01:07:11.660 --> 01:07:15.860
but this time they want to test it out. Lucky, he sees at least one guy jumping back, which

01:07:15.860 --> 01:07:21.540
close, could have fought the helmet there, trying to get the entry. Oh, I'm so excited

01:07:21.540 --> 01:07:26.700
for this round. This is where it gets fun. Not as much pressure in the third

01:07:26.700 --> 01:07:29.500
and fourth place playoff. Anything can and will happen.

01:07:29.500 --> 01:07:31.580
And Xenia wants a slice of the action.

01:07:31.580 --> 01:07:35.220
He's swinging towards middle and gravity strikes.

01:07:35.220 --> 01:07:36.380
He's so ready.

01:07:36.380 --> 01:07:38.700
Cobra Zero locked in the corner here.

01:07:38.700 --> 01:07:40.540
You don't even really have to face this marker

01:07:40.540 --> 01:07:41.380
if you don't want to.

01:07:41.380 --> 01:07:43.220
The bomb is going to make its way across no matter what.

01:07:43.220 --> 01:07:45.820
You could just grenade him and smoke him off.

01:07:45.820 --> 01:07:47.260
Yeah, it's going to be a save here.

01:07:47.260 --> 01:07:49.540
Techno and Cobra Zero are going to be forced back.

01:07:49.540 --> 01:07:50.380
That was actually really cool.

01:07:50.380 --> 01:07:52.900
I think fundamentally 3D Max, they took control of Banana

01:07:52.900 --> 01:07:55.620
and then they waited for the Mongols to re-clear top mid,

01:07:55.620 --> 01:07:57.860
which that is the normal approach from the CT side, right?

01:07:57.860 --> 01:07:59.900
If the CTs lose banana control,

01:07:59.900 --> 01:08:03.060
they normally at least want to know what's happening in top mid.

01:08:03.060 --> 01:08:07.140
So pretty good read, I think, for 3D Max there.

01:08:07.140 --> 01:08:11.420
Ready and waiting for that CT investigation

01:08:11.420 --> 01:08:12.620
towards top and middle.

01:08:12.620 --> 01:08:15.260
If the Max tend to open things up, of course it is.

01:08:15.260 --> 01:08:18.220
Now or not, he'll make it work at close range

01:08:18.220 --> 01:08:20.780
and it's a flawless round, at least for now,

01:08:20.780 --> 01:08:23.500
as 3D Max fighting back on their map pick,

01:08:23.500 --> 01:08:25.500
We're gonna go 4-3.

01:08:25.620 --> 01:08:26.620
The...

01:08:26.620 --> 01:08:27.820
For me at least.

01:08:27.820 --> 01:08:31.620
The OG Mac 10 abuser is Chopper.

01:08:32.100 --> 01:08:33.620
Yeah, that's fair.

01:08:33.620 --> 01:08:34.620
And Rayback.

01:08:34.620 --> 01:08:40.020
If you think about Inferno as well, maybe not a Mac 10, but an MP9, you think a Boomage?

01:08:40.020 --> 01:08:41.020
That's true.

01:08:41.020 --> 01:08:42.020
Yeah.

01:08:42.020 --> 01:08:46.100
Jumping around in the sandbags, like every single round, like to the point where he's

01:08:46.100 --> 01:08:48.540
actually throwing games, but he's still doing it.

01:08:48.540 --> 01:08:50.380
Still doing it, yeah.

01:08:50.380 --> 01:08:51.380
That is true.

01:08:51.380 --> 01:08:52.380
I still love watching Boomage play.

01:08:52.380 --> 01:08:53.380
It's quite fun.

01:08:53.380 --> 01:08:54.380
He's still going.

01:08:54.380 --> 01:08:55.380
Still going.

01:08:55.380 --> 01:08:59.260
Well, we've got a 4-3 scoreline.

01:08:59.260 --> 01:09:02.140
And at the moment, MC Neil's still not really getting active.

01:09:02.140 --> 01:09:04.140
Maybe he don't need him just yet, but he's 1-4.

01:09:04.140 --> 01:09:05.900
And I think what do you say is correct though?

01:09:05.900 --> 01:09:07.860
Well, this is a guy that can really frag.

01:09:07.860 --> 01:09:11.740
When he's playing his A-game, he's one of the scariest rifles in the world, it feels

01:09:11.740 --> 01:09:12.740
like.

01:09:12.740 --> 01:09:15.580
But we're not seeing it all the time, unfortunately.

01:09:15.580 --> 01:09:26.580
I feel like he's kind of fallen off completely, like against Paravision, he was so quiet, right up until they needed it most of them.

01:09:26.580 --> 01:09:31.580
To be fair on Ancient, on that streak of 10 rounds they had, he didn't really do anything until the last three rounds,

01:09:31.580 --> 01:09:37.580
and there were three of the most important rounds, we got them over the line, but yeah, he's been a shadow of his form of self to be fair,

01:09:37.580 --> 01:09:42.580
But let's see if gravity continued to thrive here opens things up. He'll get 9-10.

01:09:42.580 --> 01:09:44.580
Let's fighting back. Tetra will join him.

01:09:44.580 --> 01:09:46.580
Unadvantaged, but not for long.

01:09:46.580 --> 01:09:47.580
Back to a 4-4.

01:09:47.580 --> 01:09:53.580
That's great information. I think they know either they saw him jump or they heard the footsteps in that corner.

01:09:53.580 --> 01:09:57.580
And Lucky manages to take him down. They didn't let him escape.

01:09:57.580 --> 01:10:01.580
And now they have to take a little bit of a risk here. We say this all the time, but you're a man down on the CT side.

01:10:01.580 --> 01:10:03.580
You always have to try and manufacture something.

01:10:03.580 --> 01:10:08.080
And Oceania was the one to do it. Down the boiler steps.

01:10:09.080 --> 01:10:13.080
Here's the grenade thrown out. I don't know if he could catch ecstasy at this stage.

01:10:13.080 --> 01:10:17.080
They are going back to their favorite site on the map.

01:10:17.080 --> 01:10:20.080
And actually it's being read. This could work.

01:10:20.080 --> 01:10:23.580
There's an incendiary on Techno. He's over here. Cobra Zero is starting to get there.

01:10:23.580 --> 01:10:26.580
With 30 seconds, that incendiary can really slow them down.

01:10:26.580 --> 01:10:28.080
And an HE.

01:10:28.080 --> 01:10:29.580
That's if they can read it.

01:10:29.580 --> 01:10:32.940
an advantage for 3D Max, but they have struggled on the speed bomb site.

01:10:32.940 --> 01:10:36.180
CobraZera ready and deployed the God Flash from the coffins.

01:10:36.180 --> 01:10:37.100
It is so wishes.

01:10:37.100 --> 01:10:39.540
He's just going to go for the rifle only approach.

01:10:39.540 --> 01:10:41.180
They'll run right in front of him.

01:10:41.180 --> 01:10:43.260
This is the first couple of bullets, but the second connect.

01:10:43.260 --> 01:10:44.460
He's down to take the 4K now.

01:10:44.460 --> 01:10:45.300
He's a step up now.

01:10:45.300 --> 01:10:46.580
It's 10 seconds remaining.

01:10:46.580 --> 01:10:47.660
Can he deny that plant?

01:10:47.660 --> 01:10:49.220
Can they find the old important kill?

01:10:49.220 --> 01:10:51.180
There's no chance to win it anymore.

01:10:51.180 --> 01:10:53.300
Even with the timer being so low,

01:10:53.300 --> 01:10:55.540
it will be the Mongols mopping them up

01:10:55.540 --> 01:10:58.260
and extending their lead to five to three.

01:10:58.260 --> 01:11:03.180
the money is still okay with 3D Max but another pretty underwhelming round they

01:11:03.180 --> 01:11:07.460
had the man advantage yes contact play in towards B and it just felt too easy

01:11:07.460 --> 01:11:10.260
there was no pressure towards a coffin position he wasn't blind he was a

01:11:10.260 --> 01:11:16.100
molotov no one even checking it once techno for another names that soaks up

01:11:16.100 --> 01:11:19.460
all the attention to 3D Max they immediately they're only looking at

01:11:19.460 --> 01:11:23.180
this nobody cares about coffins at that point yeah shouldn't have the

01:11:23.180 --> 01:11:27.180
utilities already do much of it a smoke CT spawn but just way too easy we'll

01:11:27.180 --> 01:11:29.180
I see a 9-10 crack, things open.

01:11:29.180 --> 01:11:31.180
They knew what that smoke meant.

01:11:31.180 --> 01:11:32.180
That's a great read.

01:11:32.180 --> 01:11:34.180
Oh, and now they're coming for him as well.

01:11:34.180 --> 01:11:35.180
Flash around the corner, cover Siri.

01:11:35.180 --> 01:11:37.180
He could feel the pressure trying to back on out.

01:11:37.180 --> 01:11:38.180
MCNL.

01:11:38.180 --> 01:11:39.180
Oh, he ran out of bullets.

01:11:39.180 --> 01:11:41.180
I said he ran out of bullets, but he didn't even kill anyone.

01:11:41.180 --> 01:11:42.180
Where did they go to begin with?

01:11:42.180 --> 01:11:44.180
I feel like that spray, they were on top of each other.

01:11:44.180 --> 01:11:46.180
Now Techno wants to bring it back,

01:11:46.180 --> 01:11:48.180
but that's a great shot from his suitor.

01:11:48.180 --> 01:11:51.180
And inside, over, he's finally managed to reload that from us.

01:11:51.180 --> 01:11:53.180
He was running back trying to do that.

01:11:53.180 --> 01:11:55.180
Okay.

01:11:55.180 --> 01:11:59.140
It's going to be one of those games where we're just rushing every single round.

01:11:59.140 --> 01:12:00.060
I love it.

01:12:00.060 --> 01:12:04.260
We've got CTs pushing down middle, 3D Max rushing middle.

01:12:04.260 --> 01:12:06.660
Everyone locking horns at the start of the round.

01:12:06.660 --> 01:12:09.340
This is going to be a lot of fun here.

01:12:09.340 --> 01:12:13.300
The pressure is off and the players can cook.

01:12:13.300 --> 01:12:17.420
We are going to see 3D Max coming out on top on this particular encounter.

01:12:17.420 --> 01:12:20.580
4 vs 1 and we saw 9-10 going for that second mid-pick,

01:12:20.580 --> 01:12:22.780
but as you mentioned, they were well aware of it,

01:12:22.780 --> 01:12:27.620
It's spamming the smoke, get an instant headshot on him, and it's going to be a one round game

01:12:27.620 --> 01:12:28.620
here.

01:12:28.620 --> 01:12:29.620
Five to four.

01:12:29.620 --> 01:12:30.620
What's the money like?

01:12:30.620 --> 01:12:31.620
It's pretty bad overall, Mongols.

01:12:31.620 --> 01:12:32.620
That's not great.

01:12:32.620 --> 01:12:37.580
Now, I wasn't paying attention to this part of the game yet, but when the CTs throw

01:12:37.580 --> 01:12:42.060
that smoke for 9-10 to make the peep, if they only do it in a round that he does

01:12:42.060 --> 01:12:43.340
it, it's a little bit more obvious.

01:12:43.340 --> 01:12:45.340
Now, some of those smokes you'll throw every round no matter what.

01:12:45.340 --> 01:12:46.660
I don't know if that's one of them.

01:12:46.660 --> 01:12:49.940
Maybe we can start to look at a minimap a little bit just to kind of see how often

01:12:49.940 --> 01:12:50.940
do they throw it.

01:12:50.940 --> 01:12:55.580
suspicious if you don't do it for eight rounds straight and then suddenly oh here we go now

01:12:55.580 --> 01:13:00.140
we're throwing them in smoke. Yeah it's a very good point. They've thrown it a couple of times

01:13:00.140 --> 01:13:05.900
but this one yeah very aware of the prospect of 9-10 going for that second mid-pick. 3D Max

01:13:05.900 --> 01:13:10.620
taking their advantage of running with it straight up middle and the Max 10 is out once again

01:13:10.620 --> 01:13:15.580
and this is gravity's a bread and butter. But again they could have fought something else.

01:13:15.580 --> 01:13:18.580
They didn't have to play with the accent.

01:13:18.580 --> 01:13:20.580
But he absolutely loves it.

01:13:20.580 --> 01:13:24.580
He's gone helmet-wise. Four players of our helmets, so yeah.

01:13:24.580 --> 01:13:27.580
Perfect weapon for the job. Suits his play style.

01:13:27.580 --> 01:13:30.580
No longer the in-game lead-up. It's back to Maka.

01:13:30.580 --> 01:13:35.580
With that responsibility, his team has had a pretty wonderful 2026.

01:13:35.580 --> 01:13:39.580
At one point, we're known as the gatekeepers of Tier 1.

01:13:39.580 --> 01:13:42.580
Denying playoff spots, always getting to the quarter-finals.

01:13:42.580 --> 01:13:46.020
really doing much more than that but always getting those up several results

01:13:46.020 --> 01:13:48.300
seems like it seemed that would have been a lock-in for the major in the past

01:13:48.300 --> 01:13:53.420
right for sure maybe a wake-up call but it didn't make it this time as we get

01:13:53.420 --> 01:13:57.380
aggressive once more at Texas East I said to watch out for him in his lux but

01:13:57.380 --> 01:14:03.060
this time he goes and by himself lovely grenade lands in the face of gravity

01:14:03.060 --> 01:14:07.380
sends him crashing back to earth and the helmet is on the side of the

01:14:07.380 --> 01:14:10.460
map blitz this year makes it a little bit more difficult but the rest of

01:14:10.460 --> 01:14:14.940
Maybe gravity could find him. He's first in charging through techno again on check

01:14:14.940 --> 01:14:18.180
I put the box just throwing them down three kills

01:14:18.180 --> 01:14:24.340
I guess they checked gravity try to take him down, but nobody else did you really need gravity to get it opener

01:14:24.460 --> 01:14:30.620
If he doesn't we've seen that outcome a couple of times now running through the smoke one by one flashed and

01:14:31.340 --> 01:14:35.600
Looks again. There's two comfortable. Where's the Molotov for the first oranges?

01:14:35.600 --> 01:14:39.420
How can they keep playing that position and going unchecked and having just open?

01:14:40.460 --> 01:14:46.460
Open run at the wrong site, like it's not blind, it's not Molotov bomb, it's not enough pressure

01:14:46.460 --> 01:14:50.460
Give us some T-Rex that will actually stand the entire team in the smoke

01:14:50.460 --> 01:14:55.460
And then just underhand-fashioned go through, obviously it's risky in a different way because the CTs can just spam it

01:14:55.460 --> 01:14:58.460
But I feel like the one at a time approach here is a bit rough

01:14:58.460 --> 01:14:59.460
I thought you just have to...

01:14:59.460 --> 01:15:01.460
Let's start Molotov-ing first Oranges

01:15:01.460 --> 01:15:02.460
Okay, that's enough

01:15:02.460 --> 01:15:07.460
That would be my advice, he's killed you four times there now

01:15:07.460 --> 01:15:13.240
That's that's stop washing their position out. Perhaps you make a good point. I I appreciate that

01:15:13.780 --> 01:15:15.380
We'll see if they can

01:15:15.380 --> 01:15:20.420
Figure it out or if they can have another good opening like they did against nine ten in the middle because 3d max

01:15:21.140 --> 01:15:25.480
Themselves are running low on money now. It's a messy game, but it's an entertaining one

01:15:25.500 --> 01:15:28.420
That's why this is this is not high level CSC seeing right now

01:15:28.420 --> 01:15:31.520
But it's been the theme for a lot of the games we've been covering this you and I Henry

01:15:31.520 --> 01:15:35.780
Yes, it's been really fun like we've been the entertainment level for an all-time high

01:15:35.780 --> 01:15:42.020
a lot of mess between obviously you know paravision against Mongols on ancient

01:15:42.020 --> 01:15:47.580
sure but it was great fun. The entertainment is there but Mongols again that B bomb site

01:15:47.580 --> 01:15:51.820
we've saw it from the POV and you know blind you know dancing around flames like

01:15:51.820 --> 01:15:56.060
that you've done something fundamentally incorrect on the T side there and you

01:15:56.060 --> 01:15:58.620
had the advantage it was you the one the previous round and you were the one

01:15:58.620 --> 01:16:02.340
applying the financial pressure you even buying a Mac 10 when you had more

01:16:02.340 --> 01:16:07.860
enough money for an AK. That's what you were up. You've given over four AKs to the outside.

01:16:07.860 --> 01:16:13.060
However you've not flushed out those key positions and why is no one aware of it? Either way,

01:16:13.060 --> 01:16:16.900
we do go down to the partial by penultimate rounds here at the first half,

01:16:16.900 --> 01:16:19.620
at the first map of our third fourth place playoff.

01:16:21.620 --> 01:16:24.900
The utility being deployed towards the arch and the library from this spot.

01:16:26.180 --> 01:16:29.860
Grenade could do significant damage, or it's going to do a lob.

01:16:29.860 --> 01:16:34.220
Yeah, again. The utility damage here for the Mongols must be impressive.

01:16:34.220 --> 01:16:37.700
I will check it with the Optimist round. I'm looking at the numbers right now, they are high.

01:16:37.700 --> 01:16:39.340
There's your boy, Excese.

01:16:39.340 --> 01:16:39.600
Yeah.

01:16:39.600 --> 01:16:41.500
Getting like lurking around on the other side like you said.

01:16:41.500 --> 01:16:45.540
He's one to watch and actually he comes through the smoke with a deagle and wins the fight against 9-10.

01:16:45.540 --> 01:16:46.700
So that's impressive.

01:16:46.700 --> 01:16:48.500
Yeah, this is his best map in my opinion.

01:16:48.500 --> 01:16:50.700
Okay, well he's proving that in this round for sure.

01:16:50.700 --> 01:16:53.500
That's such a high value kill, MCNEO.

01:16:53.500 --> 01:16:56.540
We know we could do it. He hasn't been doing it, but we know that he can.

01:16:56.540 --> 01:16:59.720
Now he's down at the pit, the grenade can land in front of him, makes him a bit uncomfortable.

01:16:59.720 --> 01:17:02.700
He still comes up with one more kill down to the USP.

01:17:02.700 --> 01:17:06.260
Looking for a 30, can't quite get it, but he's done a lot of damage.

01:17:06.260 --> 01:17:11.340
Gravitee and Masuta both very low on health here, big advantage for the Mongols,

01:17:11.340 --> 01:17:13.000
even if the bomb is planted right now.

01:17:13.000 --> 01:17:15.500
Gravitee, you've got to dance around here, Masuta.

01:17:15.500 --> 01:17:17.380
Can you get tagged in the south of the open?

01:17:17.380 --> 01:17:20.900
They both go down Blitz, was covering that one line.

01:17:20.900 --> 01:17:23.280
That's great communication for the Mongols.

01:17:23.280 --> 01:17:29.280
Another convincing round there. Uncomfortable towards the end, couple of nice tech 9 kills.

01:17:29.280 --> 01:17:34.280
It was exorcised there, opened things up and gave them that avenue of approach towards the A bombsite,

01:17:34.280 --> 01:17:40.280
but overall it will be the Mongols retaking in style. Another couple of headshots going in their favour.

01:17:40.280 --> 01:17:44.280
I feel like typically if you're the entry on banana you expect to get grenade down,

01:17:44.280 --> 01:17:47.280
but I feel like a lot of these rounds for you Max, it's not just one person, it's like three or four of them.

01:17:47.280 --> 01:17:50.280
Check in with the U2 damage. I told you it was going to be significant.

01:17:50.280 --> 01:17:59.360
Blitz has 500 utility damage after 11 rounds of play, Techno 4K has 200 utility damage and

01:17:59.360 --> 01:18:06.800
the highest on 3D Max is 78 exorcists and so yeah, 500 dude, he has been absolutely

01:18:06.800 --> 01:18:07.800
owning them.

01:18:07.800 --> 01:18:12.560
And what that says somewhere about the spacing of the 3D Max, like he's over there towards

01:18:12.560 --> 01:18:16.480
B, he's like dumping that grenade behind the half wall and nailing the timing.

01:18:16.480 --> 01:18:17.480
Here comes another grenade.

01:18:17.480 --> 01:18:24.600
the knock-through damage to find some intel, and intel, he shall find. 5910, dropping lucky.

01:18:24.600 --> 01:18:29.880
I'm unfortunate for him. And so we go into a 5 on 4, things are looking very good for

01:18:29.880 --> 01:18:33.880
a huge lead on the CT side here. This map is still considered slightly T-sided,

01:18:33.880 --> 01:18:38.520
not massively unders, but not a good scoreline for 3D maps on your pick to only get 4 rounds

01:18:38.520 --> 01:18:43.080
here and further. Yeah, that's good context. Techno, I think it must be one of the better

01:18:43.080 --> 01:18:45.960
players for the Mongols in this tournament. I feel like there's been a number of maps

01:18:45.960 --> 01:18:50.440
that I can remember where Techno's been the one trying to really turn for his team.

01:18:50.440 --> 01:18:52.440
Oh, there he comes.

01:18:52.440 --> 01:18:54.280
What a laser shot.

01:18:54.280 --> 01:18:55.120
He's had enough.

01:18:55.120 --> 01:18:57.120
Yeah, he wants this round.

01:18:57.120 --> 01:19:03.040
It's a two versus five and nine, 10 missing a shot that you actually have to try to miss, I think.

01:19:04.200 --> 01:19:05.600
Gravity.

01:19:05.600 --> 01:19:07.520
Did he find one inside of the smoke?

01:19:07.520 --> 01:19:11.080
They are baiting out some shots there, hoping that someone's going to jump through.

01:19:11.080 --> 01:19:12.960
But Exorcise is on a look.

01:19:12.960 --> 01:19:18.960
I like the fact that he's living up to the role that you ascribed him earlier.

01:19:18.960 --> 01:19:20.960
He's all the way in here now.

01:19:20.960 --> 01:19:22.960
And that shot on the senior.

01:19:22.960 --> 01:19:24.960
That was something special.

01:19:24.960 --> 01:19:27.960
Or Rosira could get the better time at his gravity and that would be the bomb down.

01:19:27.960 --> 01:19:28.960
This is the round. Okay.

01:19:28.960 --> 01:19:29.960
They open it up.

01:19:29.960 --> 01:19:32.960
Now there's just one player left and it's Blitz who's not really playing on the other side of the map.

01:19:32.960 --> 01:19:34.960
So you're not going to be expecting him to be able to...

01:19:34.960 --> 01:19:35.960
Oh, he's done it again.

01:19:35.960 --> 01:19:38.960
He's actually missed the opportunity, but it could be a...

01:19:38.960 --> 01:19:39.960
Oh!

01:19:39.960 --> 01:19:45.960
down to the very last bullets on the desk. They gave him the overcoat award where he was

01:19:45.960 --> 01:19:49.440
in towards a mirage position and cost him the game. Essentially, I thought he'd done it

01:19:49.440 --> 01:19:54.080
again five before he had the chance to actually get the kill, but he makes up for it. It will

01:19:54.080 --> 01:19:58.360
be the double and it will be eight rounds on the board here for the Mongols. And I'm

01:19:58.360 --> 01:20:00.960
just going to check in with that. You till damage at the end. Did he get even higher

01:20:00.960 --> 01:20:05.680
than before? No, we say 500 for Blitz. Um, but still, I don't know what the records

01:20:05.680 --> 01:20:09.040
are. I don't know how that works. I don't think we really track it too much

01:20:09.040 --> 01:20:13.640
utility damage, but for me that's one of the best CTs I've seen with the grenades.

01:20:13.640 --> 01:20:15.960
B trans is out there, he's the guy.

01:20:15.960 --> 01:20:16.960
He's the guy.

01:20:16.960 --> 01:20:21.600
I feel like it's one of those things, considering the HLTV guys here as well, on the score bar,

01:20:21.600 --> 01:20:24.680
I think it should track utility damage along with kills and deaths.

01:20:24.680 --> 01:20:25.680
Gotta put that out there.

01:20:25.680 --> 01:20:26.680
I think it should be tracked.

01:20:26.680 --> 01:20:27.960
Yeah, I think it could be fun.

01:20:27.960 --> 01:20:28.960
Let's put it on.

01:20:28.960 --> 01:20:29.960
Let's put it on.

01:20:29.960 --> 01:20:30.960
Let's put it on.

01:20:30.960 --> 01:20:31.960
Okay.

01:20:31.960 --> 01:20:32.960
You've made the executive decision.

01:20:32.960 --> 01:20:34.160
Can you go in the green room after this and see if they can add it for the

01:20:34.160 --> 01:20:35.160
next game?

01:20:35.160 --> 01:20:36.160
I'll make them do it.

01:20:36.160 --> 01:20:37.160
You'll make them do it.

01:20:37.160 --> 01:20:38.160
Okay.

01:20:38.160 --> 01:20:42.660
Like you know I am I'm gonna as we were to talk about like flashes and stuff, but I think utility damage

01:20:42.660 --> 01:20:47.580
Yeah, I think I should be trapped they gave the star on the monologue of the event award and that is fair

01:20:47.580 --> 01:20:52.660
But I just want to give a shout out to hook see okay. Why did some of those listeners he was

01:20:54.300 --> 01:20:58.620
He's just telling everyone to stop freaking out up whining. Yeah, it's great

01:20:58.620 --> 01:21:04.140
If I think that's that is very valuable advice. They are a team that's very exciting to watch one of their flaws

01:21:04.140 --> 01:21:08.860
are still too emotional, they panic too much. If they can hold their nerve today, they are the

01:21:08.860 --> 01:21:15.420
favourites going against Foots, IMO. I feel like they're a better team. Crazy opinion, but it's

01:21:16.060 --> 01:21:19.980
I think it's close to a point you get right now, very hard to read. Masuta pushing in,

01:21:19.980 --> 01:21:25.100
I love it. It's a ceases here, not fostered at all. Very dangerous fights,

01:21:25.100 --> 01:21:28.540
Marka down the middle. I want to see more of Marka. He was shouting yesterday,

01:21:28.540 --> 01:21:37.280
Calling Astralis bots. I want to see that kind of French Counter-Strike where they're yelling where they are excited

01:21:37.280 --> 01:21:40.820
That's that's a fun part for me. What are you doing you effing bots?

01:21:41.520 --> 01:21:43.520
That was good

01:21:44.040 --> 01:21:49.660
Hopefully we get some good listen-ins as this one gets going the thing is Mongols are quite a subdued team

01:21:49.660 --> 01:21:56.540
They don't really celebrate too much. No, and I think unless your opposition is giving it back in yelling 3d max won't be too rude today

01:21:56.540 --> 01:21:59.620
They'll probably just be okay over the motions. They're not actually winning right now

01:21:59.940 --> 01:22:02.820
So probably won't be giving too much shit on the other side

01:22:03.300 --> 01:22:07.900
Yeah, take a special kind of person to trash talk when you're losing in their set. Yeah

01:22:08.780 --> 01:22:13.940
Though you could try well speaking of losing it's currently a four on two in favor of 3d max

01:22:13.940 --> 01:22:21.180
But anything can and will happen in the old game of Counter-Strike like this for ecstasy like if 30 seconds

01:22:21.180 --> 01:22:23.880
This is nice, Molotov down. Forces to fire too.

01:22:23.880 --> 01:22:25.880
Yeah, had to be a quick kill there though.

01:22:25.880 --> 01:22:26.880
Yeah, let's try.

01:22:26.880 --> 01:22:29.680
Try to hit him with a burst fire as well. We're down to 25 seconds.

01:22:29.680 --> 01:22:34.080
I mean, it's still winnable, but now you need something truly special here.

01:22:34.080 --> 01:22:37.280
Marker, just clean shots coming in.

01:22:37.280 --> 01:22:39.880
Techno though, he's gonna take down XCC, he's 15 seconds.

01:22:39.880 --> 01:22:42.080
Just wait for the backup to be there and it's lucky.

01:22:42.080 --> 01:22:45.880
Hatching Techno as he's flying out of the apartments and I reload.

01:22:45.880 --> 01:22:47.080
He's gonna get him killed every time.

01:22:47.080 --> 01:22:50.080
Okay, 3D Max, that's a critical round.

01:22:50.080 --> 01:22:53.360
it really is okay let's listen in let's hear the sound

01:23:01.280 --> 01:23:07.600
that's a good plan it's one of the og plans okay he was quite calm when he said it though but

01:23:07.600 --> 01:23:10.800
I like the plan now four rounds is all they get

01:23:13.400 --> 01:23:14.900
Well

01:23:14.900 --> 01:23:18.860
They're up to five now 3D max can operate

01:23:20.200 --> 01:23:22.200
Yes, I'm just a victory

01:23:23.200 --> 01:23:27.440
Ask the question in the first half you push behind it. They throw it down. They do push behind it

01:23:27.440 --> 01:23:32.880
But it won't get the opening the utility is back even on the tea side here for the Mongols

01:23:32.880 --> 01:23:36.680
Is they get the grenade kill on the shooter now make it a bit of a jump lucky you're alone here

01:23:37.600 --> 01:23:43.320
If they all burst through even with Glocks and you only have the M4A1 you gotta be a bit careful Marko also taking a bit of risk

01:23:43.320 --> 01:23:50.400
Yeah, 3d max really trying to get something working but a bit nervous. Okay, maybe they've stabilized this now

01:23:51.160 --> 01:23:54.720
Gravity. Oh you say it's stable. It's anything but yeah

01:23:59.720 --> 01:24:04.640
I would say yeah everything is going wrong at this stage and as this is the full eco

01:24:04.640 --> 01:24:09.480
We've seen plenty of these go down here at PGL book arrest is this another Glock victory

01:24:10.480 --> 01:24:14.600
It looks like it might be I don't think you got the HP doing think about it and a backstab from Cobre Zara

01:24:14.600 --> 01:24:17.320
He's pretty much guaranteed to kill Mac, but he's showing some discipline here

01:24:17.800 --> 01:24:23.640
Waits him for his opportunity wants to headshot and there it is. That's round table like a late game of Jenga Henry

01:24:26.240 --> 01:24:29.680
Guess the final one the second one that was criminal

01:24:30.280 --> 01:24:32.280
Well, there it is

01:24:32.280 --> 01:24:39.280
There it is indeed. I can't believe that Anders. How many times are we going to see this at this tournament?

01:24:39.280 --> 01:24:44.280
It was the Mongols against Paravision who lost to the Glocks twice on Dust2, if you remember.

01:24:44.280 --> 01:24:45.280
Yes, true.

01:24:45.280 --> 01:24:48.280
And now, dishing out that same punishment here.

01:24:48.280 --> 01:24:49.280
Yeah.

01:24:49.280 --> 01:24:51.280
Nothing really invested. Let's have a look at that again.

01:24:51.280 --> 01:24:54.280
If one of those rounds is saying, okay, this one is a foregone conclusion,

01:24:54.280 --> 01:24:59.280
but they bought a few H2 grenades, it is significant damage, they recover an MP9,

01:24:59.280 --> 01:25:03.280
jumping kill comes in. I think you hit him on both jumps. Yeah.

01:25:03.280 --> 01:25:09.280
That's just so bad. Oh, just when you said four rounds will be enough.

01:25:09.280 --> 01:25:12.280
Just when I said it was stable. Yeah, you actually have to say that.

01:25:12.280 --> 01:25:15.280
Oh, it's looking very stable out there, very comfortable.

01:25:15.280 --> 01:25:18.280
All of a sudden, two clock kills, MP9s.

01:25:18.280 --> 01:25:23.280
That's all we wanted to see here today in this third, fourth place playoff.

01:25:23.280 --> 01:25:26.280
It's been an amazing tournament, lots of entertainment.

01:25:26.280 --> 01:25:32.640
This is single even though, you know, you know, you can't make the grand finals obviously you can see you still lose a lot of

01:25:33.000 --> 01:25:36.680
Confidence in the team in these kind of matches like 3d max losing a round like that

01:25:37.200 --> 01:25:41.760
Even if the pressure is less that's still gonna be something you have to talk about later on say like what are we doing?

01:25:41.760 --> 01:25:46.400
Like why are we losing these rounds because you're too over-aggressive you're trying to challenge you?

01:25:46.400 --> 01:25:51.320
Well, why are you even at the car position? Yes, that's a good question. Why are you even there?

01:25:51.320 --> 01:25:53.880
That's what I would like to know, but let's see if they can bounce back

01:25:53.880 --> 01:25:57.760
Normally, just for context, you know you're up against Glocks, especially if you can hear

01:25:57.760 --> 01:25:59.260
the Glocks in his non-technize.

01:25:59.260 --> 01:26:00.260
Hold the bombsites.

01:26:00.260 --> 01:26:01.760
Lock them out if you till Crossfire.

01:26:01.760 --> 01:26:02.760
GG.

01:26:02.760 --> 01:26:07.820
It was a very nice idea though, to be fair, to, what, triple HE towards the top of Banana.

01:26:07.820 --> 01:26:08.820
That was pretty cool.

01:26:08.820 --> 01:26:13.960
But still, I feel like you are giving them opportunities by being too aggressive and

01:26:13.960 --> 01:26:14.960
going for your anti-ego kill.

01:26:14.960 --> 01:26:16.960
I was trying to boost your own stats.

01:26:16.960 --> 01:26:17.960
Play it by the book.

01:26:17.960 --> 01:26:19.680
The full luck is going for here.

01:26:19.680 --> 01:26:20.680
No double kill though.

01:26:20.680 --> 01:26:21.680
I'm afraid of that 5-7.

01:26:21.680 --> 01:26:25.720
Desert Eagle will have to do for Mach up 20 seconds. I mean, it still should be fine

01:26:26.240 --> 01:26:31.720
But that is too much here unless he gets three kills on the 5-7 and something goes horribly wrong

01:26:32.360 --> 01:26:34.360
One not even

01:26:35.000 --> 01:26:38.640
You could even see I think techno was gonna check that like he has just gonna run up on the bomb

01:26:38.640 --> 01:26:43.960
So overall those little details and even if you wanted to make the excuse and say well

01:26:43.960 --> 01:26:46.080
They probably maybe they don't care it's a third place assider

01:26:46.080 --> 01:26:51.640
I don't think that mentality works if you if you only care when you decide in your head

01:26:51.680 --> 01:26:55.040
head that it's like oh this is a game that's really important to us I think

01:26:55.040 --> 01:26:57.840
turn I think you should care about every game in some sense might be difficult to

01:26:57.840 --> 01:27:01.320
do my critique a little bit more but 3d max I don't think they have the luxury

01:27:01.320 --> 01:27:05.760
I think this is a prime opportunity right now for them to stop these

01:27:05.760 --> 01:27:11.160
mistakes from happening at all don't don't let it creep into well maybe they

01:27:11.160 --> 01:27:15.360
can offer up equal punishment with their D4 pistols and there's always a

01:27:15.360 --> 01:27:18.920
world there's always a chance that's the beauty of Counter-Strike that any

01:27:18.920 --> 01:27:21.320
Any round is technically possible to win.

01:27:21.320 --> 01:27:22.320
Yes.

01:27:22.320 --> 01:27:24.320
We've seen his boost from 3D Max before.

01:27:24.320 --> 01:27:27.640
We went and had a look with this beautiful camera work last time.

01:27:27.640 --> 01:27:30.520
This is what you're walking into.

01:27:30.520 --> 01:27:33.920
It's not as scary as it might look because as soon as one goes in they normally find

01:27:33.920 --> 01:27:34.920
two kills.

01:27:34.920 --> 01:27:38.320
It never seems to actually do anything but it is cool to look at.

01:27:38.320 --> 01:27:39.920
The idea is there.

01:27:39.920 --> 01:27:41.920
It's obviously really funny if it does work out.

01:27:41.920 --> 01:27:44.360
The Max 10 that they do have on the morals is on the other side.

01:27:44.360 --> 01:27:48.640
They've missed the boost mode so something there might be a little bit preoccupied

01:27:48.640 --> 01:27:53.360
worried about that but it seems to be more of a fake oh they're missing lots of

01:27:53.360 --> 01:27:57.200
these things that's what are you doing throwing grenades all over the place

01:27:57.200 --> 01:28:02.600
okay yeah like you said you're gonna go back pretty quick confirming there is a

01:28:02.600 --> 01:28:06.600
big okay and then it's probably for the best you miss a utile maybe a bit more

01:28:06.600 --> 01:28:10.640
tentative on your entry spots couple get the hell out of there cool boost

01:28:10.640 --> 01:28:14.200
but it's all five players 3d max this has been the tournament of missed

01:28:14.200 --> 01:28:19.920
You tell that's also I haven't seen anything quite like it in my all my 12 years of commentary

01:28:20.280 --> 01:28:26.640
This tournament has had a lot. Yeah, I don't know what the cause of it is, but we've been tracking it all throughout talking about it

01:28:29.520 --> 01:28:31.520
Giving up the DK

01:28:34.560 --> 01:28:40.920
They definitely shouldn't either so just the one or two kills actually got one right again there on techno by the way is

01:28:40.920 --> 01:28:45.440
nineteen and eight sold to the good tournament the very good tournament

01:28:45.440 --> 01:28:49.280
yeah they win the pistol and that was supposed to be the beginning of a great

01:28:49.280 --> 01:28:54.320
start to the second half here yeah there's not so more is enough now we get

01:28:54.320 --> 01:29:00.120
them unfortunately you lose the full eco that probably they get you yeah I

01:29:00.120 --> 01:29:04.400
that's it that round is becoming more and more tragic every single time now

01:29:04.400 --> 01:29:07.960
because the triple H is a cool trick but really all it gives you is one

01:29:07.960 --> 01:29:14.040
kill like you're sleeping was around yeah on any normal round just over aggressive over

01:29:14.040 --> 01:29:19.360
confident not displaying good fundamental understanding of what you're up against there as soon as

01:29:19.360 --> 01:29:26.280
this glocks confirmed tuck tail enable crossfires delay should be no way to lose it the facts

01:29:26.280 --> 01:29:29.760
you've got close range and you give enough an mp9 as well allowed him to have a close

01:29:29.760 --> 01:29:34.960
range fight he's got no kevlar yeah and you're having you're letting him have jump

01:29:34.960 --> 01:29:42.480
fights towards the half-war like come on yeah we want more out of 3d max at the moment I mean

01:29:42.480 --> 01:29:46.800
it's been entertaining of nothing else and that's what we're here for that's you know yes

01:29:49.120 --> 01:29:53.440
you did want a bit more output from 3d max and they're not done yet there's definitely a chance

01:29:53.440 --> 01:29:58.720
of a bit of a comeback here cc saddened for no they're my pick our last chance saloon though

01:29:58.720 --> 01:30:04.780
loses round smack points Mongols nothing too crazy tactically just hitting

01:30:04.780 --> 01:30:10.480
their shots it looks too comfortable on their CT side never flashed never Molotov

01:30:10.480 --> 01:30:12.940
there just felt like it was going for the motions you give them targets they

01:30:12.940 --> 01:30:18.380
hit just like that they will tell you head off and the suit up goes down with

01:30:18.380 --> 01:30:24.520
nothing no damage inflicted never search a clean peak from Blitz he

01:30:24.520 --> 01:30:28.420
prefires the crazy pre aims into the wall and just slides out well that's

01:30:28.420 --> 01:30:30.220
That's the thing, Mongols are on a tactical team.

01:30:30.220 --> 01:30:32.540
They're a brute force squad who stick together,

01:30:32.540 --> 01:30:35.700
hit their headshots and are good in the mid rounds.

01:30:35.700 --> 01:30:36.540
Yeah.

01:30:38.020 --> 01:30:41.020
The best possible test of that statement

01:30:41.020 --> 01:30:43.340
is that ancient game against Paris,

01:30:43.340 --> 01:30:45.940
where Paris vision tactically demolished them

01:30:45.940 --> 01:30:49.500
and then the Mongols mechanically demolished them

01:30:49.500 --> 01:30:50.820
afterwards.

01:30:50.820 --> 01:30:53.020
So nice little, not so much a fake,

01:30:53.020 --> 01:30:55.140
but it's parking up the MZN for the luck towards middle,

01:30:55.140 --> 01:30:57.380
keeping three CTs in that side of the map.

01:30:57.380 --> 01:30:59.660
Let's see if the U2 will be deployed correctly.

01:30:59.660 --> 01:31:01.500
I pretty got it is.

01:31:01.500 --> 01:31:03.940
I don't think my heart can take it anymore.

01:31:03.940 --> 01:31:04.940
Maka keeps in the round.

01:31:04.940 --> 01:31:06.140
There's the lucky player going down.

01:31:06.140 --> 01:31:08.300
Pretty much means you have to commit to this now.

01:31:08.300 --> 01:31:09.740
The smokes have landed nicely.

01:31:09.740 --> 01:31:11.980
Lucky, have you got any U2 to find and send them up there?

01:31:11.980 --> 01:31:13.980
You do not, but you do have a smoke span

01:31:13.980 --> 01:31:14.900
that's got in your favor.

01:31:14.900 --> 01:31:16.180
The round is back on Anders.

01:31:16.180 --> 01:31:17.860
Oh, Maka, surely not.

01:31:17.860 --> 01:31:19.780
We've got them on man lead.

01:31:19.780 --> 01:31:21.820
You're not trying to no scope them in the smoke.

01:31:21.820 --> 01:31:24.620
I feel like we've got a truck from the retake here.

01:31:24.620 --> 01:31:27.100
Gravity goes down before the gun is started to set it up.

01:31:27.100 --> 01:31:31.100
It's gonna be XCC's coming in though with a Molotov in fact, so that's fun.

01:31:31.500 --> 01:31:35.900
You can maybe throw that in and try and cause a bit of chaos.

01:31:35.900 --> 01:31:38.700
I mean, you can throw it towards the sandbags, I suppose, and try and flush him out.

01:31:38.700 --> 01:31:40.500
That's good, it's good to go out, but no one home.

01:31:40.700 --> 01:31:42.500
Should be clean, kill for 9-10.

01:31:42.500 --> 01:31:44.900
Should be round, should be in the operative ward.

01:31:45.100 --> 01:31:49.700
They do not have a kit, they do not have Lucky, and now it's just the open mack out tries you might make.

01:31:49.700 --> 01:31:50.700
You're not winning this one.

01:31:50.900 --> 01:31:53.100
Yeah, already so far ticked.

01:31:53.300 --> 01:31:55.900
They're hiding, which is exactly what they should be doing.

01:31:55.900 --> 01:32:03.780
Very good work. Good off angle for 910 like you pointed out. Would you like a utility check-in? I would actually love that. Yes, okay

01:32:04.540 --> 01:32:09.400
Hasn't really changed be honest of you. Take those up to 300 blitz 550

01:32:10.620 --> 01:32:17.380
126 no one has broken a hundred utility damage on 3d max in the highest gear before his x-season 78

01:32:17.380 --> 01:32:21.420
He's set on 78 so just down to utility alone

01:32:21.420 --> 01:32:27.620
If the fact you all you think you haven't changed since you started the CT side when our six runs deep on the CT side

01:32:27.620 --> 01:32:30.780
And you haven't really done any utility damage. Yeah kind of says it all

01:32:32.700 --> 01:32:38.880
Like it's one of those maps where you should be doing most the damage before the kills with edgy grenades and incendiaries just like this

01:32:38.880 --> 01:32:41.280
But the HG's this haven't been as effective

01:32:43.620 --> 01:32:45.620
That's right on to

01:32:45.620 --> 01:32:48.620
Sita hunted and killed in the corner.

01:32:49.620 --> 01:32:54.620
They just landed one on top of the two top banana players there.

01:32:54.620 --> 01:32:56.620
I've got three more to go with me though.

01:32:57.620 --> 01:32:58.620
One by one we go.

01:32:59.620 --> 01:33:01.620
One by one they fall.

01:33:03.620 --> 01:33:06.620
That might be GG and those, I hate to say them.

01:33:06.620 --> 01:33:08.620
I don't see anywhere around it.

01:33:08.620 --> 01:33:10.620
They checked out it. They know there's not one in the bomb site.

01:33:10.620 --> 01:33:11.620
They've already cleared it out.

01:33:11.620 --> 01:33:13.620
They're just doing this for the fun right now.

01:33:13.620 --> 01:33:15.620
Maybe you do only have one at the bottom.

01:33:15.620 --> 01:33:18.620
You know there's at least one B, and you know A's clear.

01:33:18.620 --> 01:33:21.620
Yeah, they've got the... I think they're just fighting a ton of it.

01:33:21.620 --> 01:33:23.620
I think you could put your kids in the line.

01:33:23.620 --> 01:33:26.620
You could say that it's going to be GG.

01:33:26.620 --> 01:33:31.620
That is comprehensive. The Mongols take the first map.

01:33:31.620 --> 01:33:35.620
Okay, so 3D Max comes into this. They pick Inferno,

01:33:35.620 --> 01:33:38.620
and then they have nothing for the Mongols.

01:33:38.620 --> 01:33:42.620
It seemed very easy for this Mongolian side.

01:33:42.620 --> 01:33:46.860
They didn't put themselves in the best position to start both halves really, you know,

01:33:46.860 --> 01:33:49.340
burning the pistol, but then losing the second round right after.

01:33:49.980 --> 01:33:55.900
Also in ways that, you know, inadvisable, some kind of missed timings on pushes for the smoke,

01:33:55.900 --> 01:34:00.060
this is kind of where it started. Now they got kind of shut down on the B-bombsite in general

01:34:00.060 --> 01:34:04.940
by Techno and Cobra, we have the highlights coming in, and that was effectively the story

01:34:04.940 --> 01:34:08.780
of the first half, and then second half on repeats, lose the second round, and then

01:34:08.780 --> 01:34:11.500
Longo just come away with a very very straightforward one.

01:34:11.500 --> 01:34:14.540
Yeah, I don't know is it checked out, is it just sloppy?

01:34:14.540 --> 01:34:17.260
It's not like 3D Max plays some like perfect counter strike

01:34:17.260 --> 01:34:21.020
that you could say like oh usually they would never make these mistakes

01:34:21.020 --> 01:34:25.180
but it is like when you look at this that's a

01:34:25.180 --> 01:34:29.020
that's a that's a gravity play right there running to a small

01:34:29.020 --> 01:34:31.420
trying to farm some ecos and having everything fall apart.

01:34:31.420 --> 01:34:34.620
I don't know I mean the the money wasn't on their side then you know

01:34:34.620 --> 01:34:37.340
the banana control is harder they are getting

01:34:37.340 --> 01:34:41.660
just smash their Blitz 500 utility damage if Henry was pointing out like that's

01:34:41.660 --> 01:34:47.660
gonna make the B holds much easier but I definitely think T side the the anti

01:34:47.660 --> 01:34:51.620
colesloppy and then after that was was hard I think the CT side they could have

01:34:51.620 --> 01:34:58.540
come back but completely inexcusable way of losing that eco if you're if

01:34:58.540 --> 01:35:01.420
you're seriously in the game and if they're really playing this seriously

01:35:01.420 --> 01:35:06.500
that's inexcusable. I know we speak about 3D Max checking out but in the

01:35:06.500 --> 01:35:12.500
We also spoke about how much more value they get from doing well in this matchup.

01:35:12.500 --> 01:35:14.500
Well, they would get decent amount of value out of it.

01:35:14.500 --> 01:35:17.500
It's more about it wouldn't be enough on its own.

01:35:17.500 --> 01:35:19.500
They would still have to continue kind of this form.

01:35:19.500 --> 01:35:23.500
Just this tournament alone isn't going to save their second half of the season.

01:35:23.500 --> 01:35:27.500
There's still going to be a couple of tournaments that they would have to do well at.

01:35:27.500 --> 01:35:32.500
So realistically, you know, not a massive impact, but it is something that will give you a little bit of an edge.

01:35:32.500 --> 01:35:35.500
Yeah, I mean, between these two teams, they should definitely be the more motivated one.

01:35:35.500 --> 01:35:41.500
But it seems like it was just comfortable technology we see here.

01:35:41.500 --> 01:35:43.500
You'd say having a great tournament.

01:35:43.500 --> 01:35:47.500
He's having an average tournament, but he had some really good maps, influential maps.

01:35:47.500 --> 01:35:50.500
And this is again another one of them.

01:35:50.500 --> 01:35:52.500
So what was Mongols doing right?

01:35:52.500 --> 01:35:55.500
Dragging, shooting in the head, throwing nades.

01:35:55.500 --> 01:35:59.500
I think delaying utility.

01:35:59.500 --> 01:36:04.500
We saw here like the anti-equibat 3D Max Luz is just waiting around for too long.

01:36:04.500 --> 01:36:09.940
And then there was a smoke on B and then the first second gun round is kind of the copy paste

01:36:09.940 --> 01:36:16.320
It just feels like the same thing technolize on on the first boxes or cobra and then someone's coming through a smoke and

01:36:17.340 --> 01:36:19.580
Killing them. It just feels like very much basic

01:36:20.620 --> 01:36:25.860
Basic inferno stuff, you know 3D backs have more success towards a finding some pigs exercise

01:36:26.380 --> 01:36:29.620
Did some good stuff. They're waiting for a mid aggression

01:36:29.620 --> 01:36:36.000
So I don't want to say that they're like completely trolling the game because if you're like waiting for this mid-aggression with four people having a nice set up

01:36:36.200 --> 01:36:41.200
Killing them going into the bomb site. It's not like you're that round at least wasn't trolling

01:36:41.200 --> 01:36:44.180
So I think I think they are still in it. Just they were just worse

01:36:44.180 --> 01:36:49.540
I also felt like they read the couple times that they were about to push through through smokes on the B bomb site

01:36:49.540 --> 01:36:53.360
You know, they had three guys in both times that the 3d max went for that play, right?

01:36:53.360 --> 01:36:57.440
I don't know whether that's prep or what it whether it's just a gamble that they went for in that moment

01:36:57.440 --> 01:36:59.800
but it was something that made a big difference.

01:36:59.800 --> 01:37:03.120
I think the cast mentioned it during the map,

01:37:03.120 --> 01:37:06.520
Blitz on more than 500 ADR on the utility.

01:37:06.520 --> 01:37:08.040
That's what Inferno is all about,

01:37:08.040 --> 01:37:09.880
if you can get the utility damage in,

01:37:09.880 --> 01:37:11.080
he had something like 10 assists

01:37:11.080 --> 01:37:12.800
in the first like seven rounds of the game,

01:37:12.800 --> 01:37:15.400
which is, yeah, if you get so much damage with Naze,

01:37:15.400 --> 01:37:16.400
that's what's gonna happen.

01:37:16.400 --> 01:37:19.040
It's gonna make it easier for OB guys to finish them off.

01:37:19.040 --> 01:37:21.240
So that's definitely what they did, right?

01:37:21.240 --> 01:37:23.520
But now we're looking at Mongol's map pick,

01:37:23.520 --> 01:37:24.560
going to Ancient.

01:37:24.560 --> 01:37:27.280
We were a little bit surprised that they pulled that one out,

01:37:27.280 --> 01:37:31.280
But do you think the same sort of dominant performance is going to occur here?

01:37:31.780 --> 01:37:39.080
I mean, I think they're ancient. A lot of it came down to Blitz and Mazinio not really being super great.

01:37:39.080 --> 01:37:42.580
And I think this tournament, they're the two worst rated players.

01:37:42.580 --> 01:37:45.380
But Mazinio didn't really do much to be honest on this map.

01:37:45.380 --> 01:37:47.280
It was most of the action was towards B.

01:37:47.280 --> 01:37:51.080
They can't really single them out as like he played poorly or something.

01:37:51.080 --> 01:37:54.380
But his overall form is not that fantastic on ancient.

01:37:54.380 --> 01:38:04.380
They're the A and mid defenders, and they are in a lot of action a lot of the time, so yeah, this time around, but it's looking much better.

01:38:05.380 --> 01:38:10.380
I think it's something that I spoke about, even when they were playing the Paravision game.

01:38:10.380 --> 01:38:16.380
They are not good on their T sides in that 10-0 run that they had against Paravision, it was a massive anomaly.

01:38:16.380 --> 01:38:22.380
So for them to take this map, it was more of a punish against 3D mice who were also a bit struggling on the map.

01:38:22.380 --> 01:38:24.100
It is one that they play quite a bit,

01:38:24.100 --> 01:38:26.420
but just haven't found a lot of success on.

01:38:26.420 --> 01:38:28.580
I don't see the same thing happening as we'll date it

01:38:28.580 --> 01:38:30.860
against 3D Max, against Paravision.

01:38:30.860 --> 01:38:34.140
But that was through actually Mazzinho coming alive,

01:38:34.140 --> 01:38:36.140
kind of halfway through that half.

01:38:36.140 --> 01:38:39.540
And he is kind of influential on the sides,

01:38:39.540 --> 01:38:41.740
because he is the guy that eventually turns into

01:38:41.740 --> 01:38:45.300
an entry in and goes into that A bomb site,

01:38:45.300 --> 01:38:47.380
you know, as the Alark first in, you know,

01:38:47.380 --> 01:38:50.580
and his aim can just overpower the bomb site

01:38:50.580 --> 01:38:51.460
if he's on.

01:38:51.460 --> 01:38:54.100
And that's sort of what we saw yesterday when they were running.

01:38:54.100 --> 01:38:57.180
It was more towards B on that, not yesterday, two days ago.

01:38:57.180 --> 01:39:00.860
It was more towards B in that game, but still, yeah.

01:39:00.860 --> 01:39:03.700
For me, the player on 3A Max, that is kind of weird,

01:39:03.700 --> 01:39:07.140
and I can't really quantify him as lucky.

01:39:07.140 --> 01:39:11.140
You never remember a 20 bomb from Lucky, but there he is.

01:39:11.140 --> 01:39:12.860
He's like the highest rated player,

01:39:12.860 --> 01:39:14.540
aside from Masuda now that he came in.

01:39:14.540 --> 01:39:17.780
He's in a lot of the key roles, rotating around,

01:39:17.780 --> 01:39:20.140
but I always feel like he gets like one or two kills

01:39:20.140 --> 01:39:23.580
the least impressive way that your brain just can't remember at all.

01:39:23.580 --> 01:39:28.660
I think he's a part of when they are playing good, he is in his element.

01:39:28.660 --> 01:39:33.700
I think the player that reminds me of most is like Hunter back in G2,

01:39:33.700 --> 01:39:37.540
which is like always getting one or two kills and never looking too impressive

01:39:37.540 --> 01:39:40.460
and then at the end of the year is like Hunter number 11 in the world.

01:39:40.460 --> 01:39:41.860
It's like what did this guy even do?

01:39:41.860 --> 01:39:45.380
I was thinking the same thing, because when you said it, I was like,

01:39:45.380 --> 01:39:46.300
why am I bringing up Lucky?

01:39:46.300 --> 01:39:48.180
And then as you spoke, I was like, ah, yes.

01:39:48.180 --> 01:39:51.300
Like I actually agree because he is he plays a big role in the team

01:39:51.300 --> 01:39:55.260
But we don't really pay that much or talk about him ever ever he met

01:39:55.260 --> 01:39:57.780
Yeah, it's actually you never you never bring him up as a player to watch

01:39:57.780 --> 01:40:01.220
But he is the a staple there for them that they need. Yeah

01:40:01.220 --> 01:40:05.540
He when he was on the team with body it always felt like they kind of shared a lot of the the main

01:40:06.060 --> 01:40:08.060
Rifler duties for a lot of the maps

01:40:08.700 --> 01:40:09.860
Bansion was actually one of them

01:40:09.860 --> 01:40:14.940
We saw lucky in med which is where you usually see more aggressive guys a play but lucky is more

01:40:14.940 --> 01:40:18.540
you know put together more waiting for his for the right opportunities and things

01:40:18.540 --> 01:40:22.060
like that he's not going to be the guy who's just like coming in into the smoke

01:40:22.060 --> 01:40:25.260
like as as the T's are about to come out and things like that that was more

01:40:25.260 --> 01:40:28.540
body you know when they were playing that side together and that's the

01:40:28.540 --> 01:40:32.220
same on other maps you know so now he's kind of had to slot into some of

01:40:32.220 --> 01:40:35.660
those roles on its own because Bessouda is also more of an anchor rather

01:40:35.660 --> 01:40:41.460
than rather than the main aggressive rifle for for 3D max so it's

01:40:41.460 --> 01:40:44.900
It's the focus is on him now.

01:40:44.900 --> 01:40:46.460
Do you think it's going to be a 2-0?

01:40:46.460 --> 01:40:48.420
I mean, Anders and Henry alluded to that.

01:40:48.420 --> 01:40:50.140
They feel like Mongols can wrap this up.

01:40:50.140 --> 01:40:51.740
Are you expecting the same?

01:40:51.740 --> 01:40:54.780
I mean, I feel like it's a really rough start.

01:40:54.780 --> 01:40:59.460
We know that 3D Max had some issues with mentality and chemistry

01:40:59.460 --> 01:41:01.220
and belief and stuff like that.

01:41:01.220 --> 01:41:04.220
And they were talking about how this tournament has

01:41:04.220 --> 01:41:07.060
helped rebuild that.

01:41:07.060 --> 01:41:10.060
The coach, Wussink, said about the whole major

01:41:10.060 --> 01:41:14.260
qualification, the IGL change and everything and then they ended up failing.

01:41:14.260 --> 01:41:18.220
He said that there are past demons we needed to deal with and we didn't deal

01:41:18.220 --> 01:41:22.820
with them in time and apparently they have put them behind them.

01:41:22.820 --> 01:41:27.420
You know, but I still feel like they have a lot to develop and they still

01:41:27.420 --> 01:41:30.940
have to deal with that problem. I think after a first map like that, it's

01:41:30.940 --> 01:41:34.140
going to be kind of hard. Yeah, I agree. I think that it was really, really

01:41:34.140 --> 01:41:39.180
flat after, you know, fairly good starts. They just fell super flat and

01:41:39.180 --> 01:41:41.580
it feels like it's kind of over.

01:41:41.580 --> 01:41:44.980
I do think that I just struggle putting a lot of faith

01:41:44.980 --> 01:41:46.340
in Mongols' ancients.

01:41:46.340 --> 01:41:48.660
I really don't think that it's a very strong map for them

01:41:48.660 --> 01:41:52.980
and it is more of a slog face between the two of them really.

01:41:52.980 --> 01:41:55.180
So you can expect a slog face.

01:41:55.180 --> 01:41:57.140
That's what Prof and Stryker are saying

01:41:57.140 --> 01:41:59.860
and hopefully a little less one sided

01:41:59.860 --> 01:42:01.300
than what we've just seen.

01:42:01.300 --> 01:42:04.180
It is the third place playoff here at PGL Bucharest,

01:42:04.180 --> 01:42:06.180
your current and razor before the grand final

01:42:06.180 --> 01:42:08.340
later today with Astralis and Foots.

01:42:08.340 --> 01:42:12.500
We're going to take a quick break and when we return, Henry and Andes have you covered.

01:43:08.340 --> 01:43:27.060
The human body was built to move, not trapped at a desk in one singular posture for 12 hours

01:43:27.060 --> 01:43:28.060
a day.

01:43:28.060 --> 01:43:29.060
It's time your chair evolved.

01:43:29.060 --> 01:43:30.060
This is Secret Lab Titan Evo.

01:43:30.060 --> 01:43:32.900
It's time your chair evolved.

01:43:32.900 --> 01:43:35.400
This is Secret Lab Titan Evo.

01:43:37.300 --> 01:43:39.900
Ergonomically engineered for you.

01:43:39.900 --> 01:43:42.860
Gamers, hybrid workers, artists.

01:43:43.900 --> 01:43:45.900
Back in your every move.

01:44:45.900 --> 01:44:47.900
I

01:48:15.900 --> 01:48:17.900
I

01:48:45.900 --> 01:49:02.860
What's up Counter-Strike fans all across the globe.

01:49:02.860 --> 01:49:07.620
You join us for the third place playoff here at PGO Booker S 2026.

01:49:07.620 --> 01:49:10.740
It's the final day of a great tournament and you join us for the second map between

01:49:10.740 --> 01:49:12.820
3D Max and the Mongols.

01:49:12.820 --> 01:49:15.060
The first map-handers left a lot to be desired.

01:49:15.060 --> 01:49:16.780
3D Max didn't really show up.

01:49:16.780 --> 01:49:18.740
At some point, it felt like they were trolling

01:49:18.740 --> 01:49:21.660
as Mongols ran over them 13-5.

01:49:21.660 --> 01:49:22.940
They had that one big opportunity

01:49:22.940 --> 01:49:23.980
winning the pistol in the second half,

01:49:23.980 --> 01:49:25.540
and then they immediately threw it away

01:49:25.540 --> 01:49:26.900
in a very literal fashion.

01:49:26.900 --> 01:49:29.060
Yeah, it felt like gravity,

01:49:29.060 --> 01:49:31.380
like trying to get the anti-Eco kills,

01:49:31.380 --> 01:49:33.140
rushing down banana, pushing a smoke.

01:49:33.140 --> 01:49:34.780
Like, kid, what are you doing?

01:49:34.780 --> 01:49:36.100
You trying to throw this game?

01:49:36.100 --> 01:49:36.940
It's not acceptable.

01:49:36.940 --> 01:49:37.860
Like we said, it's a big difference

01:49:37.860 --> 01:49:39.380
between the third and fourth here.

01:49:39.380 --> 01:49:40.700
It's tough for nothing,

01:49:40.700 --> 01:49:42.700
and 3D Max are not going to be the major.

01:49:42.700 --> 01:49:44.620
They need everything they can get right now.

01:49:44.620 --> 01:49:47.660
So not only is it Grand Finals Day here at PGO Book

01:49:47.660 --> 01:49:51.140
Rest, it is a birthday, a special day for Pasha Biceps,

01:49:51.140 --> 01:49:52.380
38 years young.

01:49:52.380 --> 01:49:55.460
Shout out to one of the absolute kings of Counter-Strike.

01:49:55.460 --> 01:49:57.380
Kind of crazy to think I'm the same age as him as well.

01:49:57.380 --> 01:49:58.780
Makes me feel quite old.

01:49:58.780 --> 01:50:00.340
Well, imagine how I feel, Henry.

01:50:00.340 --> 01:50:01.580
What are you, what are you, 14?

01:50:01.580 --> 01:50:02.420
14 now.

01:50:02.420 --> 01:50:03.260
Yeah, dude.

01:50:03.260 --> 01:50:05.980
Yeah, we have been around for a while,

01:50:05.980 --> 01:50:07.900
but I wouldn't change a damn thing.

01:50:07.900 --> 01:50:09.780
Hopefully 3D Mask can make some changes

01:50:09.780 --> 01:50:12.220
as he enter the map pick of Mongols.

01:50:12.220 --> 01:50:20.720
It is going to be ancient, I expect more of the same, because that T-Side star, that's what they did their best work against PowerVision 9, 3 down and 10 clean rounds in a row to win it.

01:50:21.220 --> 01:50:26.220
Yeah, I still can't really comprehend what happened there, but we are into the action.

01:50:26.720 --> 01:50:31.720
Gravity, front of the cave, it will be MCNEO on the other side here.

01:50:32.220 --> 01:50:35.720
And in the middle, Lucky is looking to hold off anyone that might be showing up.

01:50:36.220 --> 01:50:38.720
They are leaning the other way though, I think this is a bit of a fake right now.

01:50:39.220 --> 01:50:41.720
MCNEO goes down, but the rest is happening at the A-bomb side.

01:50:41.720 --> 01:50:45.760
Exorcise is already getting tagged up. He needs some backup luck. He's gonna be there with a donut

01:50:45.760 --> 01:50:49.240
So he's not dead yet, and that's a great shot from lucky

01:50:49.240 --> 01:50:53.160
They do need this this round here 3d max not a good start on inferno

01:50:53.160 --> 01:50:56.640
Let's see if they can get up to something a little bit better here and start to make it work

01:50:56.640 --> 01:51:00.080
Bomb isn't planted but exorcise wanted to see if he could run through now everyone's in donut

01:51:00.080 --> 01:51:00.960
Oh, no.

01:51:00.960 --> 01:51:05.520
Cut down to what is going on cobra, Sera. He's found two that's trying to run in

01:51:05.840 --> 01:51:07.360
stacked on top of each other

01:51:07.360 --> 01:51:09.360
And there's still no bomb plant happening.

01:51:09.360 --> 01:51:12.360
Blitz gets that headshot and Lucky's now alone.

01:51:12.360 --> 01:51:15.360
Oh five on three.

01:51:15.360 --> 01:51:18.360
One smoke and they didn't want to be patient.

01:51:18.360 --> 01:51:20.360
They wanted to push down and Cobra can't believe he was lucky.

01:51:20.360 --> 01:51:23.360
He has about 300 damage and hits up two kills.

01:51:23.360 --> 01:51:25.360
Zero chance for Lucky.

01:51:25.360 --> 01:51:28.360
It was looking promising, very promising for a split second there.

01:51:28.360 --> 01:51:32.360
Opening kills, denying the plant, and then we had Ecstasy's

01:51:32.360 --> 01:51:34.360
tagged it on the bombsite staying alive.

01:51:34.360 --> 01:51:39.180
He swings out trying to deny the plan, but Mongols will read them like a book, not a very good one.

01:51:39.180 --> 01:51:42.080
It all started with his nice aggressive push from Gravities, you might expect.

01:51:42.080 --> 01:51:44.080
Like I said, 5-3 at this stage.

01:51:44.080 --> 01:51:49.840
XC is trying to deny the plan, fair enough he was large P, but then it has come one by one, and that was the story of Inferno.

01:51:49.840 --> 01:51:53.780
It was, running through smokes one by one, and not taking their time.

01:51:53.780 --> 01:51:59.520
An unfortunate smoke that comes down, but one that is suddenly punished as you have an A rush, and this round is already over.

01:51:59.520 --> 01:52:00.320
An Amid Rush.

01:52:00.320 --> 01:52:01.760
An Amid Rush, yeah.

01:52:01.760 --> 01:52:03.760
Um, it's already 2-0.

01:52:04.360 --> 01:52:07.240
pushing up behind them I kind of wish if they just waited a little bit here

01:52:07.240 --> 01:52:09.880
Mongols it could have been a really funny fight but I think unfortunately

01:52:09.880 --> 01:52:13.760
position yeah this is brutal especially with the galeel right yeah you have your

01:52:13.760 --> 01:52:18.160
35 bullets they wouldn't really be checking it okay he's made a bit of a

01:52:18.160 --> 01:52:22.080
meal of it she gets a little too still oh well you get four here we go not

01:52:22.080 --> 01:52:25.840
really much to write her about I'm afraid needed a good start here 3d max and

01:52:25.840 --> 01:52:29.600
you haven't got it but again they could have had it they could have done

01:52:29.600 --> 01:52:33.520
Yeah, that's fair, true as opposed, can't argue with that.

01:52:34.400 --> 01:52:40.120
But that just has to stop, like I said at the start, I think even if you're

01:52:40.120 --> 01:52:44.280
fighting for a third place here, you know, we end up losing, but you give it your

01:52:44.280 --> 01:52:46.520
all, you play like a really good game against the Mongols, but they're just

01:52:46.520 --> 01:52:49.760
a better team. That's fine. But if you end up losing and you end up

01:52:49.760 --> 01:52:52.240
throwing away some of these rounds, I mean, it's hard to justify.

01:52:54.320 --> 01:52:54.880
Not happy.

01:52:54.880 --> 01:52:58.720
Feels like this is Curtains already with 3D Max after their performance on

01:52:58.720 --> 01:53:02.400
Inferno, I just don't have much hope for Ancient here.

01:53:02.400 --> 01:53:07.040
It's all about the mechanics, all about the individual jewels, mid-round calls.

01:53:07.040 --> 01:53:10.280
And this is where Mongols really do shine through the mats.

01:53:10.280 --> 01:53:14.040
You have to really get going in this series so far in the back of the third place.

01:53:14.040 --> 01:53:16.200
Bear in mind, there's a significant prize money difference.

01:53:16.200 --> 01:53:18.760
$62,000 difference between third and fourth.

01:53:18.760 --> 01:53:24.360
That's include club share to note, but still very significant chunk of change.

01:53:24.360 --> 01:53:28.400
If you remember, my big criticism for the Mongols on the T-Sign was their fanfare to Blitz.

01:53:28.400 --> 01:53:31.160
It's really bad at doing any kind of mid-entering,

01:53:31.160 --> 01:53:33.680
but they switched that around against Paravision.

01:53:33.680 --> 01:53:35.320
They just did it much later.

01:53:35.320 --> 01:53:36.760
They said, we're not going to fight early.

01:53:36.760 --> 01:53:38.880
We'll do it later, and we'll get more people to join.

01:53:38.880 --> 01:53:40.360
We'll have Techno in there as well.

01:53:40.360 --> 01:53:43.600
They just changed up their game plan, but I think it's great.

01:53:43.600 --> 01:53:45.240
With the bonus situation here, we've

01:53:45.240 --> 01:53:47.520
got a couple of Mac 10s at Galil as well.

01:53:47.520 --> 01:53:49.120
M4's across the board pretty much.

01:53:49.120 --> 01:53:51.080
3D Max got the world cut out for them.

01:53:51.080 --> 01:53:53.520
Gravity locked in towards the cave.

01:53:53.520 --> 01:53:54.880
I guess it tasted his own medicine.

01:53:54.880 --> 01:53:56.480
And boy, is it ever bitter.

01:53:56.480 --> 01:53:58.760
It's going to be an opening, Mach 10 kill.

01:53:58.760 --> 01:54:00.440
Mach going to try and pick up the pieces.

01:54:00.440 --> 01:54:02.400
Knowing damage is done, they're going to try

01:54:02.400 --> 01:54:04.800
and retake this spot because there is that.

01:54:04.800 --> 01:54:05.960
A dink, lots of damage.

01:54:05.960 --> 01:54:07.720
Should be able to find him, surely.

01:54:07.720 --> 01:54:09.240
The grenade's going to kill him.

01:54:09.240 --> 01:54:10.080
Oh no, it's not.

01:54:10.080 --> 01:54:11.240
How has he got away with another one?

01:54:11.240 --> 01:54:12.760
I can't even believe that.

01:54:12.760 --> 01:54:15.120
The grenade landed right out of range

01:54:15.120 --> 01:54:16.280
and then he hits the headshot.

01:54:16.280 --> 01:54:17.800
Okay, Moussuta's going to bring one back

01:54:17.800 --> 01:54:18.640
and they're very low.

01:54:18.640 --> 01:54:20.280
Both Cobra Zero and Techno here.

01:54:20.280 --> 01:54:21.920
Lucky, I think it's the nearly boxed thing,

01:54:21.920 --> 01:54:23.320
but there's a player behind them in the red room.

01:54:23.320 --> 01:54:24.960
If Moussino turns around.

01:54:24.960 --> 01:54:26.400
There's double kill here, though.

01:54:26.400 --> 01:54:28.640
There might be, okay, it's a Mach 10 at range,

01:54:28.640 --> 01:54:30.440
he's sticking to the job, bursting him down.

01:54:30.440 --> 01:54:32.160
That's the bonus round picked up.

01:54:35.160 --> 01:54:37.360
Yeah, I have no words.

01:54:37.360 --> 01:54:39.280
It felt like that was way too easy again.

01:54:39.280 --> 01:54:40.800
Go on, Henry, what would Moses say?

01:54:40.800 --> 01:54:43.760
Moses would be looking at the other side of the coin.

01:54:43.760 --> 01:54:45.000
He'd be saying that was unlucky.

01:54:45.000 --> 01:54:45.840
Okay.

01:54:45.840 --> 01:54:47.600
He'd be saying there's still gonna be a partial buy

01:54:47.600 --> 01:54:50.280
going forward, the loss bonus is accumulating.

01:54:50.280 --> 01:54:52.120
But yeah, just again,

01:54:52.120 --> 01:54:55.280
so many 1v1 jewels that just fall apart.

01:54:55.280 --> 01:54:56.800
it felt like for a moment now

01:54:56.800 --> 01:54:58.000
we've got all that's what's happened

01:54:58.000 --> 01:54:59.000
of the chance of a double kill

01:54:59.000 --> 01:55:01.400
but actually set a flare in towards the red room

01:55:01.400 --> 01:55:03.560
even with the Mk10 finds them a range

01:55:03.560 --> 01:55:07.600
and they've got half of your pistols once more, three-zero

01:55:07.600 --> 01:55:10.240
Reel's already falling off here for the French

01:55:10.240 --> 01:55:11.680
Sacre bleu

01:55:14.080 --> 01:55:16.680
That's the most French I've ever heard you speak

01:55:16.680 --> 01:55:20.040
I said, I think I said whatever I say

01:55:20.040 --> 01:55:22.120
I haven't heard one the other day, coup de gras

01:55:22.120 --> 01:55:23.600
Oh yeah, right

01:55:23.600 --> 01:55:32.400
building some phrases yeah very nice well this French team at the moment it's

01:55:32.400 --> 01:55:39.200
not performing like they should in fact it feels like they've let go of kind of

01:55:39.200 --> 01:55:42.240
a position they had at the world of one point looking like they could improve

01:55:42.240 --> 01:55:47.200
always I think able to upset teams and a lot of team were farming them for

01:55:47.200 --> 01:55:51.800
funny grenades and cool ideas but they're not working right now

01:55:51.800 --> 01:55:56.320
Exorcise never seen somebody more flash than that. He was so confused

01:55:56.320 --> 01:55:59.640
I think you see a more convincing round of Counter-Strike than this either

01:55:59.640 --> 01:56:03.780
They have a clean sweep and nice masseuse to combine a double which he cannot

01:56:04.440 --> 01:56:06.760
Surrounds down and it's gonna be 4-0 and

01:56:07.800 --> 01:56:15.080
Gravity couldn't be much further removed from the situation himself will start to creep in towards CT spawn by

01:56:15.640 --> 01:56:17.880
Leasing his logical conclusion

01:56:17.880 --> 01:56:21.720
it is going to be a very strong start with the Mongols but maybe a tactical time

01:56:21.720 --> 01:56:26.120
I require the eagle maximum loss bonus a chance to bring out the maca AWP if you

01:56:26.120 --> 01:56:30.560
want to you don't have to but we'll see what the first real gun round has in

01:56:30.560 --> 01:56:33.720
store for us because bear in mind they lost to the bonus run before and now

01:56:33.720 --> 01:56:36.920
we've got all the bells and whistles everyone's got their AKs their M4s no

01:56:36.920 --> 01:56:42.960
warps on the server but let's see if the Mongols can keep this pace going

01:56:42.960 --> 01:56:50.960
Yeah, at this stage, they are all vibed out. They're having a great time, everyone fighting, but it's nice to get up.

01:56:52.960 --> 01:56:55.960
Actually got softened off it, but lucky gets the opening.

01:56:55.960 --> 01:57:00.960
It's cold with zero, it goes down first, and now they're pushing outside of the B bomb, so they're looking for a tech note.

01:57:00.960 --> 01:57:02.960
Again, it's been a very good penalty.

01:57:02.960 --> 01:57:05.960
The team just loves running around. They really do.

01:57:05.960 --> 01:57:08.960
They could have walked right into the AK, and they're still taking a lot of damage, right?

01:57:08.960 --> 01:57:15.960
So even if they have an advantage here, that's great, but Mishutra is at 42, 26 for Lucky, and 15 on Makka.

01:57:15.960 --> 01:57:22.960
So all it takes is one mistake here, and you're right back in the depths here.

01:57:22.960 --> 01:57:27.960
Well, it's the best chance they've had since the pistol where they had a 5 on 3 advantage.

01:57:27.960 --> 01:57:33.960
It's now 4 on 3, but as you mentioned, very low health, but plenty of time to work with their Lucky.

01:57:33.960 --> 01:57:39.760
Realizing that he might have to do something he'll be close towards the elbow and we'll be looking for a backstab here looking to find a timing

01:57:40.120 --> 01:57:43.560
More misuse ill or unless maybe he's trying to flush out that position

01:57:43.560 --> 01:57:47.640
I'll maybe give him the benefit that I didn't seem pro at but we are gonna be

01:57:49.440 --> 01:57:51.440
Okay, that's good

01:57:51.800 --> 01:57:53.800
Should a theory cement the round

01:57:54.360 --> 01:57:55.800
nine ten

01:57:55.800 --> 01:57:57.520
Take care of business

01:57:57.520 --> 01:58:00.420
But took a little bit of damage and returned it down to 40 seconds

01:58:00.420 --> 01:58:07.340
Start of the rotating through donuts and Blitz is walking. I mean in theory he could still walk in and shoot them in the back

01:58:07.340 --> 01:58:09.340
Or they're actually gonna be the bomb back as well

01:58:09.420 --> 01:58:14.340
So see if they can angle their way towards the site. The damage is still the thing that's a bit worrisome

01:58:14.900 --> 01:58:19.740
For the 3d max side who are in desperate need of picking up rounds here on the CT side

01:58:19.740 --> 01:58:24.660
It kind of has to be right now. Masuta is completely alone in towards B

01:58:24.660 --> 01:58:29.500
He cannot overcommit that he's fine here. If he hasn't come in for the cave is 10 seconds remaining

01:58:30.420 --> 01:58:35.100
Okay, well speaking of miss you till the mortal definitely didn't land that time

01:58:35.100 --> 01:58:40.340
I'll tell you that my little what's going on this tournament, but they they were scrambling and there's a 10 seconds left

01:58:40.860 --> 01:58:45.400
They still got the kill and they missed the utility and just shoot him in the face instead. It's really efficient

01:58:46.180 --> 01:58:50.400
Exes sees walk it up here 9 10 could be a free kill. No one's looking for this

01:58:50.400 --> 01:58:53.940
They're not expecting it and that's a good pick off and blitz solo on hell for you

01:58:53.940 --> 01:58:57.740
He shouldn't be winning it there is an h you on ecstasy so if he goes a little bit of a longer fight

01:58:57.740 --> 01:59:05.500
the Navy, but okay they're gonna get them instead get that bomb defuser right now they didn't have a kit so long fights there

01:59:05.500 --> 01:59:08.220
It's not gonna be an option, but um, alright

01:59:09.020 --> 01:59:16.860
3d max they pick up their first round. They suddenly do pretty convincing finish as well low HP in a few players got a little bit precarious there

01:59:17.700 --> 01:59:22.260
Once I saw my suit to go down early with nothing but the two on two works in their favor

01:59:22.260 --> 01:59:26.500
It's always ecstasy is lurking around the map go for this back stabs times a two perfection

01:59:26.500 --> 01:59:29.700
brings it into a 2-1-1 and is converted cleanly.

01:59:29.700 --> 01:59:33.540
But I need a lot more of that came from because you save two players,

01:59:33.540 --> 01:59:38.060
you get $3,500 into the next so your finances will be stretched

01:59:38.060 --> 01:59:42.500
as the Opel 910 comes out. This is the final form of the Mongols where they'll do their

01:59:42.500 --> 01:59:43.380
best work.

01:59:43.380 --> 01:59:48.100
There's a tactical timeout as well so we'll see what they've got in their sleeve. They love to

01:59:48.100 --> 01:59:50.220
boost 910 up towards those B boxes

01:59:50.220 --> 01:59:53.580
as we get ready

01:59:53.580 --> 01:59:58.340
Round number six, give that 2-0, look for that third place.

01:59:58.340 --> 02:00:01.060
Grand Final coming up later, our two favorite team,

02:00:01.060 --> 02:00:03.780
you said you wanted to see Foot take the championship

02:00:03.780 --> 02:00:06.580
behind Astralis, we've got them in the Grand Final.

02:00:06.580 --> 02:00:08.100
I think that's going to be an happy fest of five.

02:00:08.100 --> 02:00:09.340
I think that's going to be a lot of fun.

02:00:09.340 --> 02:00:12.020
I think Foot will test them for the limits of their ability.

02:00:12.020 --> 02:00:15.540
I do think Astralis are going to win,

02:00:15.540 --> 02:00:18.540
but they are a team that can be very emotional,

02:00:18.540 --> 02:00:21.420
very aggressive, they can freak out a lot,

02:00:21.420 --> 02:00:22.540
but Foot's are not closers.

02:00:22.540 --> 02:00:24.540
They're not used to a grand-final environment.

02:00:24.540 --> 02:00:26.540
That's also true, yes.

02:00:26.540 --> 02:00:31.540
The fact that it's best of five, yeah, I think we're locked in for some really fun counters right there.

02:00:31.540 --> 02:00:35.540
I'm definitely going to be tuning in and having a great time with that one.

02:00:35.540 --> 02:00:40.540
Techno, who would start to this one, but he will get shot in the backhand, so will gravity.

02:00:40.540 --> 02:00:43.540
Oh, great to continue. It's actually not far off.

02:00:43.540 --> 02:00:45.540
That could have been a headshot right through.

02:00:45.540 --> 02:00:49.540
Oh yeah, Marker. That's a three on three now, and they're all locked on the other side here.

02:00:49.540 --> 02:00:51.540
Let's see if we can actually escape.

02:00:51.540 --> 02:00:56.540
Flash is over. Pretty good read, I think, for him to realize that if he just tries to run away, he could get a shot down.

02:00:56.540 --> 02:01:02.540
There's a minute on the clock. It's a three on three. It's another one of the better-looking ones on 3D Max here.

02:01:02.540 --> 02:01:04.540
Exescease.

02:01:04.540 --> 02:01:10.540
They have a sm- If they smoke him off at the donut here, he has an incendiary that could really slow down the bomb plant.

02:01:10.540 --> 02:01:11.540
He's gonna hear them.

02:01:11.540 --> 02:01:15.540
Okay, they're not trying to be quiet. They're plenty of time. I don't know why they're running that hard.

02:01:15.540 --> 02:01:18.540
Flash is going in. Is there gonna be a smoke for that donut position or are they just gonna fight it?

02:01:18.540 --> 02:01:23.180
to find it. I guess they could do that too. Very deep on it. Let's see if he can actually

02:01:23.180 --> 02:01:27.580
get the incendiary out to try and stop it. Oh. It's a really good idea. I think that's

02:01:27.580 --> 02:01:31.540
a solid idea for Rengar's team. You've given up your position. They now know you're definitely

02:01:31.540 --> 02:01:36.300
there on the other side. So that's one player tagged. Named plays it towards the donor

02:01:36.300 --> 02:01:39.660
position. We've got a bit of a backstab coming in. No, that's a bit of a second player

02:01:39.660 --> 02:01:45.540
towards donor. They have got kits. But what's the move there? I don't know for

02:01:45.540 --> 02:01:48.260
I'm sure this AWP for 9-10 is a bit of an issue.

02:01:48.260 --> 02:01:49.980
They've got one flash or an exorcise.

02:01:49.980 --> 02:01:51.620
If they want to try and flash him off the corner,

02:01:51.620 --> 02:01:52.780
that's how you have to do it.

02:01:52.780 --> 02:01:53.740
Didn't throw one yet.

02:01:53.740 --> 02:01:55.660
It's a clean shot for 9-10.

02:01:55.660 --> 02:01:56.740
Blitz will get the follow-up,

02:01:56.740 --> 02:01:58.860
and Marker, I think, he is out of luck here.

02:01:58.860 --> 02:02:00.500
Without any utility,

02:02:00.500 --> 02:02:02.740
you're not going to get over the map of this position.

02:02:02.740 --> 02:02:05.380
Oceño swings in, won't let him escape behind there,

02:02:05.380 --> 02:02:07.460
and the Mongols, they win that one.

02:02:07.460 --> 02:02:10.260
It was a three on four in favour of the Mongols,

02:02:10.260 --> 02:02:11.820
and they end up winning the round as well,

02:02:11.820 --> 02:02:13.300
but there was a moment there.

02:02:13.300 --> 02:02:18.540
Aggressive as usual 3d max trying to assert the dominance towards that B ramp and cave position

02:02:18.980 --> 02:02:24.620
Didn't come out on top and the jewels man advantage for the Mongols that they went in towards a made pretty light work of it

02:02:24.620 --> 02:02:26.260
Smoke locked them out

02:02:26.260 --> 02:02:30.880
Retake it just felt like they were just having to go for as they needed around didn't feel like there was any real

02:02:31.220 --> 02:02:35.500
Chance of them picking around up at all. There was no smoke. There's no incendiary kits were there

02:02:35.500 --> 02:02:38.100
But they were too late even when they did attempt the retake there

02:02:38.880 --> 02:02:42.060
Just a very very easy round win for the Mongols in the end

02:02:43.300 --> 02:02:49.380
No pressure applied another tactical time-out. I guess it's called by the French. Yes 3d max holding this one

02:02:50.660 --> 02:02:52.660
So they're partial by territory and is

02:02:53.500 --> 02:02:58.620
They're feeling really here is that for us to kind of have a different attitude towards 3d max

02:02:58.620 --> 02:03:03.100
We need to see them win like five rounds in a row here. It has to be something really impressive

02:03:03.100 --> 02:03:05.100
It can't be the odd round where it's kind of close

02:03:05.100 --> 02:03:10.580
Okay, they want a 2v2 like I want to see like a whole string arounds and that's we're not getting a sense that they

02:03:10.580 --> 02:03:13.580
Well, look at the kills there on the French side, they're not getting them anything.

02:03:14.580 --> 02:03:18.580
They are known to be an aggressive team and these are the sort of rounds where you can full send it.

02:03:18.580 --> 02:03:22.580
You go to 5-7s or MP9s out at lucky M4.

02:03:22.580 --> 02:03:26.580
He's number one in the mini-maps, so we'll look at and see what his sort of play is going to be.

02:03:26.580 --> 02:03:29.580
Volts up towards the Heaven, look at the spam damage here, but smoked off.

02:03:30.580 --> 02:03:35.580
It's a T side smoke to remove that sort of vision, you have no idea as what's behind it.

02:03:35.580 --> 02:03:39.580
They're trying to get some information there, pushing the B ramp and so they've confirmed the B is completely clear.

02:03:39.580 --> 02:03:44.580
Yeah. The problem is to defend the A-bomb, so he got Maka with no grenades, half-elf and a 5-7.

02:03:44.580 --> 02:03:47.580
Exorcise will join him, but he hasn't had much luck here from the donor.

02:03:47.580 --> 02:03:51.580
Gonna be dropping a lock, smoke him to allow him to try and get out towards the bomb side,

02:03:51.580 --> 02:03:54.580
but Molotov lands behind him, locks him in, hit that smoke as well.

02:03:54.580 --> 02:03:58.580
And here we go, Maka. And then there's one kill, and I'm pretty sure that's the round.

02:03:58.580 --> 02:04:00.580
It is, because they don't even have a flashbang.

02:04:00.580 --> 02:04:04.580
I was gonna say maybe they could set up and, you know, flash away through the smokes that the cheese are gonna put down,

02:04:04.580 --> 02:04:07.580
but they just don't have anything to get through, so they just have to walk away.

02:04:07.580 --> 02:04:12.060
walk away yep to save that m4 another disappointing finish here good idea i

02:04:12.060 --> 02:04:15.980
suppose clearing out the b lane but the topical for the mongols already decided

02:04:15.980 --> 02:04:20.500
they were going towards a at the very start out of sport and yeah nothing

02:04:20.500 --> 02:04:26.140
really collected here you leave with the hero m4 yeah i mean one of the one of

02:04:26.140 --> 02:04:28.620
the benefits of the mongols at the start of that round is they're hearing all

02:04:28.620 --> 02:04:32.060
the utility in the middle for 3d max so they know that there's a minimum two

02:04:32.060 --> 02:04:38.140
maybe three players in in that CT mid and that's a you know you just keep walking to

02:04:38.140 --> 02:04:42.460
be a bomb site you're gonna get there maybe before they rotate back some CT teams I guess

02:04:42.460 --> 02:04:46.380
they will throw their utility and immediately run a donut just to to be sure to catch any kind

02:04:46.380 --> 02:04:53.100
of a fast a play but this time it was perfectly timed again for the Mongols looking looking like

02:04:53.100 --> 02:04:58.380
they're just positioned already to win that third place not bad I hate to say yeah it

02:04:58.380 --> 02:05:03.000
this feels like it's already over we need 3d max to give us something else to

02:05:03.000 --> 02:05:08.520
work with this issue right yeah this tea side this has been way too clean way too

02:05:08.520 --> 02:05:15.140
comfortable another gun round first time with Mac is AWP it's a very capable

02:05:15.140 --> 02:05:19.740
sniper no real aggression the CTs this time to be Cobra Zera negating the

02:05:19.740 --> 02:05:23.880
initial wave of utility smokes down towards cave in the b-lane flashing

02:05:23.880 --> 02:05:26.880
through here's a boost for Mac up looking towards those B doors but no

02:05:26.880 --> 02:05:29.520
home they're already passed under towards a cave that's where gravity

02:05:29.520 --> 02:05:36.180
defends. Mr. No SMG that takes grenade down to 78 points of health needs to be

02:05:36.180 --> 02:05:40.340
very careful here. Two players towards going up. Maco he said his orb has to

02:05:40.340 --> 02:05:45.120
be influential here. Defensive angle in towards our red room looking for anyone

02:05:45.120 --> 02:05:49.040
creeping up would have to be a perfect headshot here. Looks like he will be

02:05:49.040 --> 02:05:51.920
challenging. Well that's a headshot himself not too much damage through the

02:05:51.920 --> 02:05:59.160
the wall. Nice work from Lucky, fortunate save the least. More of that whatever it takes

02:05:59.160 --> 02:06:03.200
right now for 3D Max to start to get some rounds on the board and don't give it up now.

02:06:03.200 --> 02:06:09.240
Nice on 3. 4 by CobraZera, XCC is going to come in and get one. They might not think

02:06:09.240 --> 02:06:11.440
that there's another player that's stuck by it, so unlikely because you already got

02:06:11.440 --> 02:06:13.560
two of those kills. I guess the bomb is in the middle so they don't really have

02:06:13.560 --> 02:06:17.080
to go anywhere. Yeah, but you're waiting for CTs to rotate and try and bolster the

02:06:17.080 --> 02:06:20.440
defense around that bomb. That's where MZ and EOS counts go right now. Okay.

02:06:20.440 --> 02:06:25.240
gets a free kill here oh no what's the wrong way a mischievous you did turn

02:06:25.240 --> 02:06:28.520
around he must have seen and he's aware of the cross cut a map coming in if he

02:06:28.520 --> 02:06:31.280
walks into his cross there as well the round could be done yeah you're right

02:06:31.280 --> 02:06:35.720
straight headshot against the map against us Maca gets us definitely seeing

02:06:35.720 --> 02:06:41.020
the shadows all over the place but uh how smart is him senior can he drag in

02:06:41.020 --> 02:06:44.800
somebody else maybe technical to take it the first peak 15 seconds to the

02:06:44.800 --> 02:06:48.800
one versus two he's charging it in the flash is so good that he can't see a

02:06:48.800 --> 02:06:52.900
Lucky with three kills. I mean it's not really sustainable

02:06:53.540 --> 02:06:58.300
Living up to his name there lucky gets a double kill through the smoke like calculated spam

02:06:58.300 --> 02:07:00.460
Don't get me wrong. They need a place towards middle

02:07:00.460 --> 02:07:07.400
But it's not likely get to do that again firing off one mag into a smoking getting a double kill on full HP players

02:07:07.400 --> 02:07:08.600
Have a look at it

02:07:08.600 --> 02:07:12.200
That's why I said yeah fortunate for lucky still a nice spam. I

02:07:12.840 --> 02:07:15.560
Used the word fortunate. I don't think it was lucky

02:07:15.560 --> 02:07:19.560
Um, whatever, I still have communication with from the AWP in red.

02:07:19.560 --> 02:07:22.560
Yes, he said there's two players making their way towards red, giving them a spam.

02:07:22.560 --> 02:07:26.560
It's great, you get two, but is that sustainable to continue to win rounds here? I'm not so sure.

02:07:28.560 --> 02:07:31.560
I'm going to continue with these late mid-takes.

02:07:31.560 --> 02:07:34.560
You don't see them run through the smoke anymore into middle,

02:07:34.560 --> 02:07:39.560
which again in past versions of this map they were a little bit more aggressive with,

02:07:39.560 --> 02:07:41.560
but I don't mind the later mid-takes.

02:07:42.560 --> 02:07:44.560
Seems to be working out for them.

02:07:45.560 --> 02:07:53.560
9-10 boosted up on top here could be dangerous if you're peeking this on the CT side you just might not expect it, but

02:07:54.560 --> 02:07:56.560
We're gonna give up on that as well

02:07:56.560 --> 02:07:58.560
Marko back there

02:07:58.560 --> 02:08:04.560
I think you're right. He has to be instrumental in this and he could be kind of a firing trail once you get up and going unfortunately

02:08:05.560 --> 02:08:11.560
It's XC to take the peek and they are not gonna run in behind either so Marko can't even get that kind of a trade frag going

02:08:12.560 --> 02:08:14.560
Patient play for 9-10

02:08:14.560 --> 02:08:21.560
50 seconds, and they are bringing a bomb back to the CD spawn, and they're going to make

02:08:21.560 --> 02:08:26.560
the way over to the B bomb site, which, unfortunately for 3D Max has no defense.

02:08:26.560 --> 02:08:28.560
Out of the hole.

02:08:28.560 --> 02:08:30.560
They're right there.

02:08:30.560 --> 02:08:35.560
So when they go, presumably any second in, the Molotov-Down-Dought CD spawn really does

02:08:35.560 --> 02:08:37.560
slow down rotations.

02:08:37.560 --> 02:08:41.560
And you know there's two there at this point of running through smoke, and you can

02:08:41.560 --> 02:08:46.880
We've got one player towards the short. The tips has to be Cobra as you're playing very well looking for a double not gonna find it

02:08:46.880 --> 02:08:50.160
Round still off the now here. We're gonna see the author at 9 10 shining bright

02:08:50.440 --> 02:08:56.880
Bomb has been planted all for Mac a spotted noted and his teammate lucky looks like they might be

02:08:57.200 --> 02:09:03.000
Falling back of this one. What a shot that is from 9 10 known to hit the bangers and

02:09:04.720 --> 02:09:08.440
Back down we go. It's gonna be Mongols finding their seventh round here

02:09:08.440 --> 02:09:13.720
terms of loss bonus and is that they will be receiving $2900 into the next

02:09:13.720 --> 02:09:17.040
rounds you have to save this AK to give yourself a nice buy to the next it will

02:09:17.040 --> 02:09:21.640
be a buy won't be an eco or anything like that so they save the AK47 looks

02:09:21.640 --> 02:09:28.840
that they probably will so four on four in theory but a completely empty bomb

02:09:28.840 --> 02:09:32.240
site like you said those deep the deep utility to really slow it down I made

02:09:32.240 --> 02:09:34.920
things so uncomfortable to try and retake again you have to go through

02:09:34.920 --> 02:09:38.880
one by one one player trying to brave the flames and the smoke he gets dropped

02:09:38.880 --> 02:09:42.960
you manage to trade Alcobra over there 9-10 starts hitting ridiculous shots the

02:09:42.960 --> 02:09:48.440
wall bang on to Macca straight in the dome 7-2 already feels like enough

02:09:48.440 --> 02:09:54.320
rounds here to finish this one off and get that bronze medal see if they can

02:09:54.320 --> 02:09:57.360
keep it going other said though the money's okay on the CT side you'll

02:09:57.360 --> 02:10:00.760
be making some concessions mainly with the helmets and some bits of

02:10:00.760 --> 02:10:04.400
utility but you do have five rifles one of which is to save AK-47 in the

02:10:04.400 --> 02:10:11.400
He's had the best moment so far I suppose with that double spray down through to smoke and he's going to be trying his luck towards A main this time.

02:10:11.400 --> 02:10:13.400
We're going to get the timing right.

02:10:13.400 --> 02:10:14.400
Is there another one?

02:10:14.400 --> 02:10:17.400
That CT smoke went so deep by the way.

02:10:17.400 --> 02:10:19.400
Maybe it does make a big difference this round.

02:10:19.400 --> 02:10:21.400
They actually are for once going through a little bit earlier here the Mongols.

02:10:21.400 --> 02:10:24.400
9-10, aggressing towards the red room.

02:10:24.400 --> 02:10:26.400
That's scary with an AWP like that.

02:10:26.400 --> 02:10:28.400
Now they have a man advantage.

02:10:28.400 --> 02:10:29.400
Are they still going to be pushing this?

02:10:29.400 --> 02:10:30.400
MCM is holding it.

02:10:30.400 --> 02:10:33.400
If you give up a kill now you could end up losing the round again.

02:10:33.400 --> 02:10:37.000
around again. You've got to be happening a lot. So careful against the Mongols in

02:10:37.000 --> 02:10:40.720
these sort of positions. They are so mechanically gifted across the board.

02:10:41.160 --> 02:10:44.240
You give them an inch, they will take a mile every single time. We're

02:10:44.240 --> 02:10:47.680
minute on the clock as well. They can definitely make this work. Yeah, playing

02:10:47.680 --> 02:10:51.720
it well on the city side to players both and kind of retake positions towards

02:10:51.720 --> 02:10:55.240
the B bomb site. They've got full information towards they main. It

02:10:55.240 --> 02:11:00.920
should be fine. Gravity though has not been playing exceptional CS this

02:11:00.920 --> 02:11:04.640
particular man she's had some good games some good maps but currently three and

02:11:04.640 --> 02:11:08.960
eight and alone into all to be bombs at his teammate the suit will be drawn in

02:11:08.960 --> 02:11:14.360
the red room not a clean defense and that same Molotov is going to cause some

02:11:14.360 --> 02:11:18.400
troubles it's gonna cost you seven seconds on the bomb a little smoke

02:11:18.400 --> 02:11:22.720
on top of it at least they don't have that yeah so they will be able to hand

02:11:22.720 --> 02:11:27.040
Ryan flash piggy this in a second but he's gonna happen I think he's coming

02:11:27.040 --> 02:11:29.360
with a bit of a fight if he wins the fight against Corvus here then maybe

02:11:29.360 --> 02:11:34.320
of an opportunity, MC Neo though, and now Techno on top and he's already backing out, so.

02:11:35.600 --> 02:11:41.200
Well, I did say, you give them an opportunity to hit their shots, they're going to do it every

02:11:41.200 --> 02:11:45.440
single time, the BD fence collapses with nothing, you're trying to hold a pixel gap and that's all

02:11:45.440 --> 02:11:51.440
they need. Take down the first and sort of like that Molotov again. Molotov goes deep in CT,

02:11:52.160 --> 02:11:55.680
seven seconds or you can't even retake and then you're just getting flashed off, picked

02:11:55.680 --> 02:12:01.460
Bar one by one and three players if I have a four and three advantage ever 3d max and they don't get a single kill

02:12:01.720 --> 02:12:03.560
You'll remember this Henry

02:12:03.560 --> 02:12:05.560
Cuz this is not that much talk about this moment

02:12:05.760 --> 02:12:11.780
We had another gravity back in source with a why Danish player Danish. Oh, yeah, right. Yeah. Yeah

02:12:11.780 --> 02:12:17.480
I played against him many times. He's the is this CTO skybox now. Yeah, cool

02:12:18.560 --> 02:12:21.560
It's gonna say I actually played against him a lot back in the day. Yeah

02:12:21.560 --> 02:12:28.060
He's a good player, he was part of one of the best, those are the period where the Danes were the best nation and source.

02:12:28.060 --> 02:12:33.560
We had some good ones, he was a really good player, yeah, fetish, from source.

02:12:33.560 --> 02:12:35.560
Yeah, absolutely.

02:12:35.560 --> 02:12:37.060
3k2?

02:12:37.060 --> 02:12:38.560
3k2, yeah.

02:12:38.560 --> 02:12:45.560
Anyone watching this stream probably never heard of any of these games, maybe even fetish, who played RCSGO as well.

02:12:45.560 --> 02:12:51.440
But yeah, at one point the games were very, very good in that particular game and there

02:12:51.440 --> 02:12:52.440
was terrible gravity.

02:12:52.440 --> 02:12:55.080
Yeah, that's a nice boomer-rector for you from about 20 years ago.

02:12:55.080 --> 02:12:56.080
There we go.

02:12:56.080 --> 02:13:01.720
And when I was a pro player, well, you know, still, you're still out there, I'm just

02:13:01.720 --> 02:13:02.720
saying.

02:13:02.720 --> 02:13:03.720
Yeah, stuck in counter-sanction.

02:13:03.720 --> 02:13:04.720
There, on the other side of the screen.

02:13:04.720 --> 02:13:05.720
How are you?

02:13:05.720 --> 02:13:06.720
Yes, indeed.

02:13:06.720 --> 02:13:12.000
Here, the scoreline is 8-2-2 when you get the audio listeners out there and there's

02:13:12.000 --> 02:13:13.320
not much to really report here.

02:13:13.320 --> 02:13:17.100
The Mongols are going through the motions, they're doing everything correctly.

02:13:17.100 --> 02:13:20.600
The firepower seems to be heavily on their side, even when it's somewhat closed like

02:13:20.600 --> 02:13:25.880
a 4v3 or 3v4 or something like that, it's still Mongols coming out on top almost every single

02:13:25.880 --> 02:13:26.880
time.

02:13:26.880 --> 02:13:30.000
3D max of results, they don't have a lot of utility, they've got one smoke left in

02:13:30.000 --> 02:13:32.360
this round with a minute and 20 seconds.

02:13:32.360 --> 02:13:36.760
So everything is tough at the moment and we haven't really seen much from them at

02:13:36.760 --> 02:13:40.400
all so far in the game.

02:13:40.400 --> 02:13:41.880
But it all changes here Anders.

02:13:41.880 --> 02:13:42.880
Okay.

02:13:42.880 --> 02:13:44.220
This is where it turns around.

02:13:44.220 --> 02:13:45.920
Full change of pace here.

02:13:45.920 --> 02:13:47.220
A call out of spawn.

02:13:47.220 --> 02:13:49.220
The old classic, a B execution.

02:13:49.220 --> 02:13:51.960
Smoke long, smoke short, molots off the pillar.

02:13:51.960 --> 02:13:54.160
Flashbangs going after.

02:13:54.160 --> 02:13:57.060
And it should be a chance to spray them down for the smoke,

02:13:57.060 --> 02:13:59.100
which to be fair, 3D makes me very good at getting killed

02:13:59.100 --> 02:13:59.900
through smokes.

02:13:59.900 --> 02:14:01.440
Yeah, we'll deem some of that right now.

02:14:01.440 --> 02:14:02.600
That's what I'm hoping for.

02:14:02.600 --> 02:14:03.700
They blow it open instead.

02:14:03.700 --> 02:14:04.400
There you go.

02:14:04.400 --> 02:14:06.000
Really good trick there.

02:14:06.000 --> 02:14:08.440
Lucky, you will get the first one now.

02:14:08.440 --> 02:14:09.280
Wrapping around.

02:14:09.280 --> 02:14:10.340
Locker coming in for the cave.

02:14:10.340 --> 02:14:11.340
He's going to get the one killed there.

02:14:11.340 --> 02:14:13.140
that still slows them down quite a bit.

02:14:13.140 --> 02:14:15.380
Bomb is planted finally.

02:14:15.380 --> 02:14:17.540
We do have a defused kit as well as Misuta,

02:14:17.540 --> 02:14:19.700
so they can take that time to set up this retake.

02:14:19.700 --> 02:14:21.140
They've smoked off the ramp,

02:14:21.140 --> 02:14:22.420
which is actually not gonna work.

02:14:22.420 --> 02:14:24.300
9-10 is just pushed into the other side.

02:14:24.300 --> 02:14:25.380
They have one kit.

02:14:25.380 --> 02:14:27.460
They've got one kit, in fact,

02:14:27.460 --> 02:14:29.060
and no more utility for the retake.

02:14:29.060 --> 02:14:30.620
Trying to go through one at a time,

02:14:30.620 --> 02:14:32.540
blitz, he sprays two of them down,

02:14:32.540 --> 02:14:33.740
and now it's a one-on-one.

02:14:33.740 --> 02:14:36.260
9-10 makes it look easy.

02:14:36.260 --> 02:14:37.220
As he gets a double kill

02:14:37.220 --> 02:14:39.220
and can't shoot it against gravity.

02:14:40.100 --> 02:14:43.140
Close. Got to say that. It was close.

02:14:43.140 --> 02:14:46.660
Unfortunately, 3D Max, it feels like they are done.

02:14:46.660 --> 02:14:51.700
Two rounds on the board. They did not win the pistol. There was 0-4 down.

02:14:51.700 --> 02:14:55.220
Managed to win one scrappy round. One more after that.

02:14:55.220 --> 02:15:00.980
Round number 11 comes to 1 versus 1, but a clean finish there for 9-10.

02:15:00.980 --> 02:15:07.020
Final round of the first half of the second map. Maybe the last map here in the series.

02:15:07.020 --> 02:15:10.300
The bronze medal seems to be going back home to Mongolia.

02:15:11.660 --> 02:15:15.480
Yeah, which given the teams in attendance,

02:15:15.480 --> 02:15:16.860
a lot of people probably thought the Mongols

02:15:16.860 --> 02:15:19.780
could do better than this, but at the end of the day,

02:15:19.780 --> 02:15:21.700
you know, it's still not that bad

02:15:21.700 --> 02:15:23.740
and they've got the firepower with them

02:15:23.740 --> 02:15:25.380
and a bunch of teams just haven't been able

02:15:25.380 --> 02:15:26.780
to stand up to that.

02:15:26.780 --> 02:15:31.060
Gravity, inquisitive towards that B ramp once again.

02:15:31.060 --> 02:15:32.780
Seems like he's aggressive every single round

02:15:32.780 --> 02:15:34.060
this time he'll pay off.

02:15:34.060 --> 02:15:41.060
Man advantage. Hasn't done too much with 3D Max time and time again. CobraZera using that until they push to be ramped.

02:15:41.060 --> 02:15:42.060
Look at Makka.

02:15:42.060 --> 02:15:48.060
Help himself to the cave. He can hear a lot of footsteps there. Makka is all the way in T spawn as well. Surely they pull this one off.

02:15:48.060 --> 02:15:53.060
You say that when he was about to get shot in the back. In fact, he just parked himself there. It's interesting. Now CobraZera is on another flank.

02:15:53.060 --> 02:16:02.060
Oh no, it's going to blow up in everything. There's the spray down on the first little bit sloppy grabs. Masuta goes down and now Makka is flanking still.

02:16:02.060 --> 02:16:05.500
But, who's he actually gonna get there in 9-10?

02:16:05.500 --> 02:16:06.500
He's done it once.

02:16:06.500 --> 02:16:08.980
That's a bit out of a flang now.

02:16:08.980 --> 02:16:10.100
They are all dead.

02:16:10.100 --> 02:16:11.940
Oh!

02:16:11.940 --> 02:16:13.420
14-4 and 9-10.

02:16:13.420 --> 02:16:15.420
You said he was probably the player to watch overall

02:16:15.420 --> 02:16:19.940
in this match, and he's certainly waking up on this one.

02:16:19.940 --> 02:16:20.860
OK.

02:16:20.860 --> 02:16:22.340
He'll get one.

02:16:22.340 --> 02:16:24.500
But what does it really mean?

02:16:24.500 --> 02:16:25.180
Not that much.

02:16:25.180 --> 02:16:27.860
Honestly, if you had the kit, I'd say smoke it and go for it.

02:16:27.860 --> 02:16:29.300
Without the kit, though, 10 seconds.

02:16:29.300 --> 02:16:30.740
I don't think it's gonna happen.

02:16:30.740 --> 02:16:31.420
They're quite far away.

02:16:31.420 --> 02:16:34.420
So if you had the kit, I think he could have put some real pressure on Cobra Zero back there.

02:16:34.420 --> 02:16:36.420
I don't think he was here for the goddamn time.

02:16:36.420 --> 02:16:38.420
It's gonna be a headshot. Cobra Zero with the triple.

02:16:38.420 --> 02:16:41.420
The Mongols finished a half-ten to two in their favor.

02:16:43.420 --> 02:16:46.420
Well, we all know how damning that is for 3D Max.

02:16:46.420 --> 02:16:49.420
They did not show up in the first half of their table.

02:16:49.420 --> 02:16:52.420
It's another ten rounds for the T side of Ancient.

02:16:52.420 --> 02:16:54.420
They saw it against Parapigin.

02:16:54.420 --> 02:16:57.420
It's a tackle of Mongols going ten in a row to win it.

02:16:57.420 --> 02:17:00.420
So it feels like a bit of a full-fledged conclusion.

02:17:00.420 --> 02:17:03.660
be closing this one out it just begs the question whether it'll be a close game

02:17:03.660 --> 02:17:06.740
maybe 30 minutes when a pistol and get a funeral but they could have won the

02:17:06.740 --> 02:17:10.140
pistol on the first half yes so I don't know if that would have changed a ton of

02:17:10.140 --> 02:17:13.140
things right now because it feels they'd look very flat but at least like even the

02:17:13.140 --> 02:17:16.080
moments they have where they could spark something where there's something

02:17:16.080 --> 02:17:19.140
that could be celebrated like you win the pistol on the have to think as well

02:17:19.140 --> 02:17:22.580
and is the only round it really picked up was when they got two kills

02:17:22.580 --> 02:17:27.140
through a smoke from donor like it wasn't like the old tactical master

02:17:27.140 --> 02:17:31.300
glass they shut them down with a retake you know it's two clean kills for a smoke

02:17:31.300 --> 02:17:34.580
and that's one of the only rounds they got. I think you've pointed out something

02:17:34.580 --> 02:17:37.700
important though and we saw it on Inferno as well this whole time this one

02:17:37.700 --> 02:17:42.060
at a time mentality like the spacing they're walking through the smoke just

02:17:42.060 --> 02:17:45.300
kind of stumbling on top of each other or they're way too late like there's

02:17:45.300 --> 02:17:48.940
something about the the timing of the coordination on this 3D Max team that

02:17:48.940 --> 02:17:53.060
just is not working out right now. Second half will be coming up right

02:17:53.060 --> 02:17:59.300
here 3d max now we've got some utility let's see what they do with it's leaning

02:17:59.300 --> 02:18:07.020
towards the A side of the map okay a rush smokes down early all the

02:18:07.020 --> 02:18:10.540
incendries brutal they have to run through yeah this afternoon through

02:18:10.540 --> 02:18:14.300
that's gonna do that take a lot of damage for it but they find the opening

02:18:14.300 --> 02:18:17.860
it's techno so it's probably worth it XC goes down that's just straight for the

02:18:17.860 --> 02:18:21.180
smoke and there's a quick flank blitz is actually here with lightning speed

02:18:21.180 --> 02:18:23.180
They might not see this coming

02:18:23.300 --> 02:18:28.700
Yeah, you see they're looking, but they're not really thinking about it. There's one follow-up is there blitz ready

02:18:31.820 --> 02:18:38.900
The chihuahua absolutely biting their heads off. Oh, that's crazy. Oh, man

02:18:40.020 --> 02:18:45.860
Like the fact he takes his time of it as well in the USP so difficult to find those sort of sequences. Yeah

02:18:45.860 --> 02:18:50.440
absolutely dominates them as a really nice a rush as well they had all the

02:18:50.440 --> 02:18:55.380
smokes the utile out of spawn the flashes a great early bomb plant and then

02:18:55.380 --> 02:19:01.580
we get this let's just take in his time gets himself a ridiculous little three

02:19:01.580 --> 02:19:07.340
piece with the USP so well played so well played so calm of it as well he

02:19:07.340 --> 02:19:12.680
was the chihuahua in the analogy I think gravity was the rats that yeah

02:19:12.680 --> 02:19:16.120
Brian, Professor, the brothers up. No, no, Blitz was the rat.

02:19:16.120 --> 02:19:21.800
Blitz is the rat. Yeah, the rat. Okay. You try. It was good though. I still liked it.

02:19:21.800 --> 02:19:26.680
It was a 50% chance I was right, Henry. Still messed it up somehow.

02:19:26.680 --> 02:19:31.320
Yeah, it's because the Mach 10 and running around, that's why gravity was the chihuahua.

02:19:31.320 --> 02:19:36.760
Okay, well then, there we go. A little science experiment. Rats coming out on top of the moment.

02:19:36.760 --> 02:19:42.440
techno and the rest it's hardly even worth pointing out it's fair but the

02:19:42.440 --> 02:19:46.000
3d max have not even fought back on this map at all it's it's this is a force

02:19:46.000 --> 02:19:50.360
thing this would be a free go no they went for it and got nothing at all

02:19:50.360 --> 02:19:55.400
progress here with 16 girls well I came into the office today thinking you

02:19:55.400 --> 02:19:58.600
know what I'm gonna give this game everything I've gone and is yeah of

02:19:58.600 --> 02:20:02.040
course the last tournament I'm gonna cast for a while it's what we want to

02:20:02.040 --> 02:20:05.560
do I've been on the road for three months you've been everywhere wanted

02:20:05.560 --> 02:20:08.800
give this one the beans when it's here making an exciting game for the viewers

02:20:08.800 --> 02:20:14.240
at home but unfortunately it has not delivered we have not got much to talk

02:20:14.240 --> 02:20:19.640
about here it felt like 3d max just turned up and rolled over yeah that's

02:20:19.640 --> 02:20:24.400
that's probably the best summary of this game to be honest we're a little bit

02:20:24.400 --> 02:20:27.400
critical but to be honest they'd serve it if they're showing me mistakes there

02:20:27.400 --> 02:20:31.000
they've had opportunities in multiple rounds on inferno and on this one to

02:20:31.000 --> 02:20:35.000
do more maybe they don't win the thing is though it's the hardest round in

02:20:35.000 --> 02:20:40.460
well to pick up we all know it that's true no one's ever one thirteen two there's

02:20:40.460 --> 02:20:45.320
always something to be said yeah there's always a wacky play and here it

02:20:45.320 --> 02:20:49.600
counts okay it's rated out it's pretty good still blitz though we'll get that

02:20:49.600 --> 02:20:52.440
one that's the bomb locked in the middle now they can't even keep running

02:20:52.440 --> 02:20:56.920
they have to go back and try and figure it out techno gets one and gravity alone

02:20:56.920 --> 02:21:00.720
versus three he's found the first one but he has to commit to the fight so

02:21:00.720 --> 02:21:04.480
sure smoke flash I don't hate the idea he comes bursting out of there

02:21:04.480 --> 02:21:08.600
right underneath him. He's actually hiding, he's already dead. Blitz is just twang, I

02:21:08.600 --> 02:21:11.360
don't know why he's being so cruel about it. Is he really gonna try and knife him in the

02:21:11.360 --> 02:21:20.320
final round, Blitz? Ha ha ha, he's done it! 13-2, an absolute humiliation here for 3D Max.

02:21:20.320 --> 02:21:26.280
Damn, that was nasty at the end. That was, that was very, very nasty.

02:21:26.280 --> 02:21:31.360
No humiliation ritual needed, that was the game itself, through to be, uh...

02:21:31.360 --> 02:21:36.360
Well, that's done, I guess.

02:21:36.360 --> 02:21:41.360
That looked so checked out. I'm not gonna lie. That looked so checked out from 40 Max. I didn't expect that.

02:21:41.360 --> 02:21:43.360
I mean, a lot of work from...

02:21:43.360 --> 02:21:47.360
Look how dejected they look. I mean, that was rough.

02:21:47.360 --> 02:21:54.360
That's kind of what we were talking about. As much as there's not too much to gain, there is something to lose in terms of the mentality

02:21:54.360 --> 02:22:00.360
and the chemistry and the theme and the belief in the theme after this kind of a stomp.

02:22:00.360 --> 02:22:03.360
You're not really, you're not in it at any point.

02:22:03.360 --> 02:22:07.360
It didn't really look like a serious game and you see that they are a bit...

02:22:07.360 --> 02:22:09.360
They are dead. I mean, they were affected by it.

02:22:09.360 --> 02:22:13.360
Yeah, they definitely care. You can see that from the, yeah.

02:22:13.360 --> 02:22:16.360
It's kind of crazy. I mean, to me, it kind of reads a little bit like...

02:22:16.360 --> 02:22:20.360
they've run out of energy later into the tournament because obviously, you know,

02:22:20.360 --> 02:22:23.360
by the time you lose the Sammy and you're technically out of the tournament,

02:22:23.360 --> 02:22:26.160
the tournament, you know, you can't win the tournament anymore.

02:22:26.600 --> 02:22:29.840
Subconsciously, that has to have an effect on you, regardless of what happens, right?

02:22:29.840 --> 02:22:31.600
And these guys have been on a pretty long run.

02:22:31.920 --> 02:22:35.080
They had to struggle through to get to the playoffs in the first place.

02:22:35.440 --> 02:22:40.000
They had a couple of events coming into this, you know, that probably took a

02:22:40.000 --> 02:22:44.360
lot out of them, if anything, we kind of expected it to be over earlier, right?

02:22:44.360 --> 02:22:48.560
And it just feels like kind of an effect of that long schedule just

02:22:48.560 --> 02:22:49.560
finally caught up to them.

02:22:49.560 --> 02:22:55.560
Now that the pressure of them being able to perform was off.

02:22:55.560 --> 02:23:01.560
I mean, bad news for them, they need to get on a plane and get to Rio as soon as possible, so playing a new tournament on Monday.

02:23:01.560 --> 02:23:10.560
So I don't know how much they'll have time to rest or recover or reset from this kind of a stomping, askable thing that Mongol just handed there.

02:23:10.560 --> 02:23:15.560
But this is the thing that you've said, this is the issue, right? So they now have to be straight away, they're going to be packing,

02:23:15.560 --> 02:23:20.240
They've got to get on that plane. They've got to start traveling. You're feeling you saw what they were feeling

02:23:20.240 --> 02:23:24.680
It was written clear on their faces. There's no real time for the reset

02:23:24.680 --> 02:23:30.020
There's no there's no time to sort out any issues. There's gonna be a lot of the blame game happening

02:23:30.020 --> 02:23:32.260
This is where it becomes really difficult for teams

02:23:32.260 --> 02:23:37.880
And I do think this is where fans don't truly appreciate how rough that the schedule can be

02:23:38.240 --> 02:23:43.080
On teams that are fighting to try and get VRS points and not fall off the rankings

02:23:43.080 --> 02:23:48.380
Yeah, for sure. It was something that happened to 3DMAX before as well, I mean towards the end of last season

02:23:48.380 --> 02:23:53.720
They were also in this position where once they reach actually this tournament in Bucharest this time

02:23:54.520 --> 02:23:56.360
Last year in October

02:23:56.360 --> 02:24:02.520
I think it was they were on a huge streak of events and it eventually it then ended up catching up with them

02:24:02.520 --> 02:24:05.640
And it sort of what led into the beginning of this season

02:24:05.640 --> 02:24:08.680
You know they lost a little bit of confidence towards the end of last season

02:24:08.680 --> 02:24:10.800
and recovered it a little bit towards the end,

02:24:10.800 --> 02:24:13.960
but didn't really do that great in Budapest either.

02:24:13.960 --> 02:24:15.200
And then starting this season,

02:24:15.200 --> 02:24:17.200
it's kind of been on the downturn.

02:24:17.200 --> 02:24:19.920
So this is their first kind of return to form,

02:24:19.920 --> 02:24:22.200
but it looks like the schedule's gonna catch up

02:24:22.200 --> 02:24:23.040
to them again.

02:24:23.040 --> 02:24:25.560
I think the Mongols are the perfect

02:24:25.560 --> 02:24:28.120
enthysis of that, like their approach is like,

02:24:28.120 --> 02:24:29.680
we'll show up to the tournament,

02:24:29.680 --> 02:24:32.960
I am biggest tournament of the year outside of the majors,

02:24:32.960 --> 02:24:34.680
like, well, we didn't really practice.

02:24:34.680 --> 02:24:37.400
It's gonna show up and see what happens.

02:24:37.400 --> 02:24:40.120
and they're like to take their time off.

02:24:40.120 --> 02:24:41.800
They have now, I mean, they ended up now,

02:24:41.800 --> 02:24:43.880
this tournament on a high third place finish,

02:24:43.880 --> 02:24:47.200
I think not too bad for Mongols at the end of the day.

02:24:47.200 --> 02:24:49.880
Lost the foot who might end up winning the trophy.

02:24:49.880 --> 02:24:51.560
I would say my favorite.

02:24:51.560 --> 02:24:54.160
And now they go on a little break before Astana.

02:24:54.160 --> 02:24:58.080
Am I correct in saying that specifically for Mongols,

02:24:58.080 --> 02:25:02.240
they are only lost to the two grand finalists.

02:25:02.240 --> 02:25:03.080
This is true.

02:25:03.080 --> 02:25:05.680
Yeah, they lost to Astralis and then.

02:25:05.680 --> 02:25:06.520
The foot.

02:25:06.520 --> 02:25:09.200
OK, so it's not so bad when you look at it that way.

02:25:09.200 --> 02:25:11.560
And then you just annihilated 3D Max.

02:25:11.560 --> 02:25:13.240
Mongols are with Pala right now.

02:25:13.240 --> 02:25:16.400
So let's find out what they have to say.

02:25:16.400 --> 02:25:19.640
Down on the floor with Techno of the Mongols.

02:25:19.640 --> 02:25:20.720
Techno, congratulations.

02:25:20.720 --> 02:25:24.120
You and the Mongols finish third here at PGL Bucharest.

02:25:24.120 --> 02:25:29.480
Is third a finishing place that you're happy with?

02:25:29.480 --> 02:25:32.200
I guess we should be happy about that,

02:25:32.200 --> 02:25:35.640
because at least we won the last match.

02:25:36.960 --> 02:25:39.800
Was it important to not finish in fourth?

02:25:40.840 --> 02:25:46.240
Yeah, I said that, but as I said also before,

02:25:46.680 --> 02:25:51.080
I hope we don't want to lose the rounds

02:25:51.080 --> 02:25:54.160
and we kept losing the rounds,

02:25:54.160 --> 02:25:56.400
so that's why we lost yesterday

02:25:56.680 --> 02:26:02.000
and the fact that it could be a champion thing.

02:26:02.200 --> 02:26:09.200
Absolutely. Talking rounds, let's talk a bit about the maps. By all accounts, this was a very strong 2-0 victory.

02:26:09.200 --> 02:26:16.200
So you go into Inferno to start things off. 3D Max's map pick. 8 CT rounds. Why was that CT half so strong today, Techno?

02:26:18.200 --> 02:26:26.200
I think we were just playing digitally today, I think. Like, very chill.

02:26:26.200 --> 02:26:32.320
You know, it's the both teams playing for the third place and like

02:26:33.400 --> 02:26:38.040
Kinda yesterday we got we both get got eliminated

02:26:38.880 --> 02:26:45.000
mentality together, so today is the kind of chilly I think but also it's a completely match

02:26:46.200 --> 02:26:47.760
that's

02:26:47.760 --> 02:26:53.480
How we went well on the city side also to map techno you had a really good first map

02:26:53.480 --> 02:26:57.600
20 to 9 did you just wake up on the right side of bed today why was your

02:26:57.600 --> 02:27:03.560
performance so good on map one I don't know sometimes it's hard to know right

02:27:03.560 --> 02:27:08.320
sometimes you're just clicking heads all right map to ancient yeah 13 to 10 t

02:27:08.320 --> 02:27:14.480
rounds this side why was the tea side so successful for you guys on map to as

02:27:14.480 --> 02:27:20.280
I said before we were all on our individual and we were better to be

02:27:20.280 --> 02:27:24.920
guess. Yeah and I guess the final point Blitz finishing in all on a knife kill

02:27:24.920 --> 02:27:32.040
how was that to watch? He always did that. All right well with that said I've

02:27:32.040 --> 02:27:35.800
got to ask you what's next I think your next tournament is Astana. This is the

02:27:35.800 --> 02:27:41.640
third place here in Bucharest set you up for that tournament? Yeah yeah we were

02:27:41.640 --> 02:27:48.680
aiming to Astana now and the most important thing we need is now rest

02:27:48.680 --> 02:27:55.720
and relax because we're almost one month and one month and a half we're in here at the Europe

02:27:55.720 --> 02:28:01.960
the far from home the food everything's kind of you know the exhaustive tyrant

02:28:03.000 --> 02:28:11.560
some kind of I have to say that yeah everything it's the game I have to say that we're so

02:28:11.560 --> 02:28:21.560
So long time, far away home and playing Counter-Strike for almost every day, all we need is rest and yeah, that's all.

02:28:21.560 --> 02:28:29.560
Well, Techno, congratulations once again on getting third place and hope you now have the rest and relaxation that you so need.

02:28:29.560 --> 02:28:32.560
Anything else that you'd like to say to the fans at home before I let you go?

02:28:32.560 --> 02:28:35.560
Thank you, bye.

02:28:35.560 --> 02:28:39.560
Wicked, alright everybody, yep, Mongols finished third.

02:28:39.560 --> 02:28:44.340
Well, we spoke about this with 3D Max, how tough it is on teams and obviously

02:28:44.340 --> 02:28:47.240
technologists confirming that they've been on the road for a month and a half.

02:28:47.240 --> 02:28:52.320
You want to go home at some point, especially when you are so far away and

02:28:52.320 --> 02:28:56.120
I imagine you know European culture like he said even the food, not as great as

02:28:56.120 --> 02:29:00.080
what he likes. He stopped himself from criticizing European food.

02:29:00.080 --> 02:29:05.080
I mean it's just you know it's not really an objective thing. I mean there's

02:29:05.080 --> 02:29:08.360
some objectivity about food but it's just whatever you're used to that's

02:29:08.360 --> 02:29:10.760
That's what you like, that's what you're seeking out.

02:29:10.760 --> 02:29:14.040
And yeah, they did EPL, obviously bootcamping

02:29:14.040 --> 02:29:17.520
for the online phase, then going into the playoffs there,

02:29:17.520 --> 02:29:22.440
then Rotterdam and now, you know, in Bucharest.

02:29:22.440 --> 02:29:24.760
So that's a long, long run.

02:29:24.760 --> 02:29:26.400
You said not so bad.

02:29:26.400 --> 02:29:28.360
It feels like Mongols can't beat

02:29:28.360 --> 02:29:30.240
the Asian miles allegations, to be honest,

02:29:30.240 --> 02:29:32.360
because you're third place at the tournament,

02:29:32.360 --> 02:29:34.240
lose to the two favorites of the event.

02:29:34.240 --> 02:29:35.960
It's like Prof knew what he was talking about

02:29:35.960 --> 02:29:37.280
when he dropped that line.

02:29:37.280 --> 02:29:41.200
Okay, Jens, the grand finals is on the way, so really quick,

02:29:41.200 --> 02:29:43.800
because obviously we're going to be saying goodbye to both of you.

02:29:43.800 --> 02:29:46.760
How does this play out? Who takes it? Fodor Astralis?

02:29:46.760 --> 02:29:51.720
Five maps over time in the end, and a long striples play.

02:29:51.720 --> 02:29:54.000
Just spray down with them for A4.

02:29:54.000 --> 02:29:55.760
Okay. That's it.

02:29:55.760 --> 02:29:59.720
I've been on the foot train from the beginning, so I think it is them.

02:29:59.720 --> 02:30:03.640
It's very interesting. Some of the other talents in different opinions.

02:30:03.640 --> 02:30:06.320
You're going to hear from some other talent very soon.

02:30:06.320 --> 02:30:10.140
obviously Dustin Blair will be with Richard here to get you ready for that

02:30:10.140 --> 02:30:14.560
grand final which is on the way it should be starting at 5 p.m. local time so

02:30:14.560 --> 02:30:18.540
quickly get some refreshments get some snacks because we got some banger

02:30:18.540 --> 02:30:24.980
counter strike on the way. What is going on everybody and a welcome to Wingman

02:30:24.980 --> 02:30:30.380
where we play Wingman with one of our wonderful CS pros and also have a

02:30:30.380 --> 02:30:35.180
little chat and get to know them a little bit better today we are joined

02:30:35.180 --> 02:30:40.860
by louse of foot great to have you here bro how you doing thank you for having me good let's

02:30:40.860 --> 02:30:46.620
start focusing in on what we're here for the gaming this is the most important matchup of pgl

02:30:46.620 --> 02:30:51.980
bukrain right yeah for win this with the 10 all right let's do it i'm nervous man you're gonna

02:30:51.980 --> 02:30:57.260
have to carry hard right i've stuck to you tell me what to do yeah follow me oh sorry it's fine

02:30:58.940 --> 02:31:04.140
this foot project man congrats it's going super well including now um what's that like

02:31:04.140 --> 02:31:05.340
as an experience.

02:31:05.340 --> 02:31:08.300
I mean, it's insane, right?

02:31:08.300 --> 02:31:12.860
Because especially I've played for so many years already, right?

02:31:12.860 --> 02:31:15.500
I've been since I'm 14 and now I'm 21.

02:31:15.500 --> 02:31:16.220
Yeah.

02:31:16.220 --> 02:31:19.020
So it's seven years already of playing pro, kind of.

02:31:19.020 --> 02:31:19.580
Yeah.

02:31:19.580 --> 02:31:23.660
So I mean, for me it's enough because it was a long road.

02:31:23.660 --> 02:31:28.460
I got into a lot of stuff over the time and yeah.

02:31:30.060 --> 02:31:31.420
But I'm happy, turned out good.

02:31:31.420 --> 02:31:33.820
And I'm happy the guys gave me a chance

02:31:34.140 --> 02:31:35.140
Right?

02:31:35.140 --> 02:31:36.140
Yeah.

02:31:36.140 --> 02:31:40.100
Yeah, you've been playing, it's funny because you've been playing for perhaps a longer time

02:31:40.100 --> 02:31:42.620
than maybe some people realise.

02:31:42.620 --> 02:31:46.340
In terms of the projects that you've been on before, what's your confidence in this

02:31:46.340 --> 02:31:47.340
foot project?

02:31:47.340 --> 02:31:49.660
Do you think it's the best project you've been involved in?

02:31:49.660 --> 02:31:50.660
Yeah, by far.

02:31:50.660 --> 02:31:51.660
Yeah.

02:31:51.660 --> 02:31:55.460
Player-wise, management-wise, everything, it's much better.

02:31:55.460 --> 02:32:00.060
And people know how to work, if I can call it like that.

02:32:00.060 --> 02:32:03.580
I filled in the other situations and other teams we didn't have.

02:32:04.420 --> 02:32:07.020
But it was needed, to be honest.

02:32:08.980 --> 02:32:09.900
He's a monster.

02:32:09.900 --> 02:32:10.460
I'm leading him.

02:32:10.460 --> 02:32:11.460
He might be behind us more.

02:32:11.460 --> 02:32:12.700
Look, I don't see Flash for you.

02:32:12.700 --> 02:32:13.420
You're going to be...

02:32:13.420 --> 02:32:14.380
Oh, OK.

02:32:14.380 --> 02:32:15.420
Oh, I'm Flash.

02:32:15.420 --> 02:32:16.100
Oh, he's behind me.

02:32:16.100 --> 02:32:16.660
Sure.

02:32:16.660 --> 02:32:17.220
Are you sure?

02:32:17.220 --> 02:32:17.780
Yeah.

02:32:18.940 --> 02:32:19.740
My bad, dude.

02:32:19.740 --> 02:32:20.500
That's fine.

02:32:20.500 --> 02:32:21.380
Endorse, you know.

02:32:21.380 --> 02:32:22.900
I'm no problem.

02:32:22.900 --> 02:32:23.980
But I wanted to ask something.

02:32:23.980 --> 02:32:26.780
So when did you go pro?

02:32:26.780 --> 02:32:28.820
Professionally speaking, my first team,

02:32:28.820 --> 02:32:32.980
because I would call it professional just because like we were playing tournaments,

02:32:32.980 --> 02:32:36.740
like we're playing for points, cup and stuff, but like we had a schedule and everything, right?

02:32:36.740 --> 02:32:41.620
So I would call it professional team. Yeah. And it was when I was 14. It was like after six months,

02:32:41.620 --> 02:32:47.540
I started playing CS. I met up with these guys through community servers as far as I remember,

02:32:47.540 --> 02:32:52.900
if I'm not mistaken. And like all this much more order guys than me and they said I have

02:32:52.900 --> 02:32:58.420
good talent and we make this team. What year was that? 2019. You guys have been playing

02:32:58.420 --> 02:33:05.420
The scene has been more fleshed out, you add all these things together and it feels like people like you are created.

02:33:05.420 --> 02:33:07.420
Does that make sense?

02:33:07.420 --> 02:33:11.420
Yeah, it does make sense, but I think it's the same in everything.

02:33:11.420 --> 02:33:15.420
The way I see it is the old players, right?

02:33:15.420 --> 02:33:19.420
The 1.6 guys that made the transition into CSGO.

02:33:19.420 --> 02:33:24.420
For them, it kind of applies. It's the same. They walked so we could run, right?

02:33:24.420 --> 02:33:29.820
So I feel it's changed a lot from them, but it's because people are changing.

02:33:29.820 --> 02:33:32.740
It's not only in CS, but it's everywhere in real life.

02:33:32.740 --> 02:33:35.420
There is new changes everywhere, you know?

02:33:35.420 --> 02:33:39.860
And I think CS is just another situation.

02:33:39.860 --> 02:33:42.740
Yeah, you have this wiseness beyond your years, that's what I said before.

02:33:42.740 --> 02:33:43.900
Do you see that in yourself?

02:33:43.900 --> 02:33:47.540
Yes, but it's because I had...

02:33:47.540 --> 02:33:51.300
That's the thing, you know?

02:33:51.300 --> 02:33:56.300
Some people might call it crazy stuff I've done in my young years,

02:33:56.300 --> 02:34:00.300
but I'm calling them teenagers, so everything is possible, right?

02:34:00.300 --> 02:34:03.300
And I feel I grew up a lot from these situations

02:34:03.300 --> 02:34:06.300
because honestly I do feel and people who know me

02:34:06.300 --> 02:34:09.300
from my young age and who kind of kept in touch with me

02:34:09.300 --> 02:34:13.300
over the years even when I fucked up, sorry for the iPhone.

02:34:13.300 --> 02:34:24.580
I grew up a lot, because when I stopped playing CS, but when I started losing focus into CS,

02:34:24.580 --> 02:34:30.180
I went on the real life side. I started doing everything that's possible out there, meeting

02:34:30.180 --> 02:34:35.820
new people, chitchatting with people, getting into new places, doing sports, which I didn't

02:34:35.820 --> 02:34:41.060
do before, and that kind of opened eyes a bit for me. I had this period of time

02:34:41.060 --> 02:34:47.540
where in CS I was very bad but I got the edge in so many ways mentality and life

02:34:47.540 --> 02:34:51.140
experiences in everywhere you can think of and I always said I'm blessed for the

02:34:51.140 --> 02:34:55.940
path I had because I feel that what I've done in this 21 years of life I think

02:34:55.940 --> 02:35:00.580
not many people did in 40 and it's with good sides and bad sides but that's

02:35:00.580 --> 02:35:04.580
helped me a lot in my in my young years because now I'm feeling like a

02:35:04.580 --> 02:35:09.580
30 year old man stuck in a 30 year old body. Well no to be clear as well

02:35:09.580 --> 02:35:14.220
You still have young energy, but just the other stuff.

02:35:14.220 --> 02:35:17.220
I mean, I have young energy in the game, because that's the thing.

02:35:17.220 --> 02:35:22.100
Like, I have some very little to know people close to me, right?

02:35:22.380 --> 02:35:24.380
I can count them on a finger hand.

02:35:24.380 --> 02:35:27.340
How many close people I have to me, and they know me and your life.

02:35:27.420 --> 02:35:29.460
I'm not as crazy as I used to be.

02:35:29.460 --> 02:35:31.420
I like when I'm at home, I like to chill.

02:35:31.420 --> 02:35:35.460
I like to do only sports, relax, spend time with my dogs,

02:35:35.460 --> 02:35:37.620
with my girlfriend and not do anything else.

02:35:37.620 --> 02:35:39.380
I like this chill side.

02:35:39.380 --> 02:35:41.380
What are these sports you're getting up to in your spare time?

02:35:41.380 --> 02:35:43.060
You've referenced sports multiple times.

02:35:43.060 --> 02:35:47.260
Tell us about the sports you're doing and what kind of positive impact they have on you in your life.

02:35:47.260 --> 02:35:50.220
I mean, I tried mountain biking, right?

02:35:50.220 --> 02:35:50.900
Oh yeah.

02:35:50.900 --> 02:35:57.140
But I realized, because especially in real life, I like to do a lot of energetic stuff, crazy stuff, right?

02:35:57.140 --> 02:36:01.740
And basically, when I went with the bike,

02:36:03.100 --> 02:36:06.980
basically when I went with the mountain bike, I kind of, like, I loved it.

02:36:06.980 --> 02:36:10.180
I loved the single moment of it, but I realized it's pretty dangerous.

02:36:10.180 --> 02:36:11.060
It's dude is crazy.

02:36:11.060 --> 02:36:16.100
Yes, and then I had to stop because I realized with my craziness I would for sure break an

02:36:16.100 --> 02:36:18.500
arm or a leg and then again it would put a stop to my career.

02:36:18.500 --> 02:36:21.940
But now I'm doing as much as I can via ferrata.

02:36:22.100 --> 02:36:23.900
You know, you know, you know, via ferrata.

02:36:23.900 --> 02:36:27.740
I feel like I've heard is the thing with the harness and you have a helmet and you

02:36:27.740 --> 02:36:29.700
have to climb up the mountains on a fixed line.

02:36:30.300 --> 02:36:31.500
Oh, yeah, yeah.

02:36:31.500 --> 02:36:32.420
I know what you mean.

02:36:32.420 --> 02:36:33.340
Yeah, yeah, yeah.

02:36:33.340 --> 02:36:38.940
I feel like the mountain made me web who I am now, to be honest.

02:36:38.940 --> 02:36:39.500
OK.

02:36:39.500 --> 02:36:42.420
Because the struggles you found in the mountain,

02:36:42.420 --> 02:36:45.580
and I went through hard weather like crazy storms

02:36:45.580 --> 02:36:47.260
stuck in the middle of the mountain.

02:36:47.260 --> 02:36:49.180
I had to go back five hours.

02:36:49.180 --> 02:36:50.780
Then you're really scared for life.

02:36:50.780 --> 02:36:53.060
Then the real stress kicks in.

02:36:53.060 --> 02:36:57.580
And I feel after those, as I said, the real life situations

02:36:57.580 --> 02:37:00.580
outside the room, outside the tournaments,

02:37:00.580 --> 02:37:01.740
I feel they help me a lot.

02:37:01.740 --> 02:37:18.740
That's why I have no pressure when we play, I don't feel any emotions because I do think that if you have real life experiences and we did enough in your life until one point, for me there is no way you can have this pressure on your mentally.

02:37:18.740 --> 02:37:27.740
I don't see it possible and I think people who do it also, these kind of activities or like just knowing how to balance sports and career, they know what I mean.

02:37:27.740 --> 02:37:33.740
It's very important and once you kind of unlock both sides, it's easier to work.

02:37:33.740 --> 02:37:34.740
It's much easier.

02:37:34.740 --> 02:37:38.740
Yeah, I mean, I completely agree with what you're saying.

02:37:38.740 --> 02:37:42.740
I would guess that's something you'd recommend then to other young up-and-coming pros,

02:37:42.740 --> 02:37:46.740
just people in general, to be doing some sort of physical activity.

02:37:46.740 --> 02:37:48.740
As much support as they can.

02:37:48.740 --> 02:37:55.740
I've not the best, like, doing sports and having good sleep and eating schedule.

02:37:55.740 --> 02:37:57.740
I think it's the most important thing.

02:37:57.740 --> 02:38:00.740
The advice of giving is timeless, it's ageless.

02:38:00.740 --> 02:38:03.740
This applies to anybody of any age, any career.

02:38:03.740 --> 02:38:06.740
And I do think that a lot of kids are not doing it right now.

02:38:06.740 --> 02:38:10.740
And I don't want to see small kids go to what I want.

02:38:10.740 --> 02:38:16.740
Because I know it takes a lot of strength, a lot of resilience,

02:38:16.740 --> 02:38:18.740
and you have to be crazy in the head.

02:38:18.740 --> 02:38:21.740
I do think so that if I was not crazy in the head how I am right now,

02:38:21.740 --> 02:38:23.740
I wouldn't have continued things, yes.

02:38:23.740 --> 02:38:25.660
especially in our seven months on the bench.

02:38:25.660 --> 02:38:28.340
I do think a lot of people have dropped right there,

02:38:28.340 --> 02:38:32.140
especially with the situations that have been going into my career.

02:38:32.140 --> 02:38:33.180
But I just didn't.

02:38:33.180 --> 02:38:35.180
It's just a mentality thing.

02:38:35.180 --> 02:38:38.380
And I want to say this for everyone at home,

02:38:38.380 --> 02:38:41.180
because I saw on Twitter also quite a lot of comments.

02:38:42.460 --> 02:38:46.820
I feel people should be aware of what you sign up into

02:38:46.820 --> 02:38:48.180
when you start playing professionals.

02:38:48.180 --> 02:38:50.620
Yes, because everyone thinks you make a lot of money

02:38:50.620 --> 02:38:52.140
and you travel and you don't do anything.

02:38:52.140 --> 02:38:54.260
you just sit in front of the computer.

02:38:54.260 --> 02:38:55.940
But that's the whole thing.

02:38:55.940 --> 02:38:59.500
I think it's problematic.

02:38:59.500 --> 02:39:02.380
I have people think this is easy because once they

02:39:02.380 --> 02:39:07.420
get into a professional team and they don't do good results,

02:39:07.420 --> 02:39:09.060
it's not going to end up at all.

02:39:09.060 --> 02:39:15.020
And I think upcoming kids should prioritize food, sleep,

02:39:15.020 --> 02:39:17.020
health, and relationships.

02:39:17.020 --> 02:39:19.660
Like these four for me, these four

02:39:19.660 --> 02:39:21.660
took me out of the slump, right?

02:39:21.660 --> 02:39:26.140
Like, when I realised those are the most important things in someone's life, actually,

02:39:27.140 --> 02:39:28.500
everything that thinks by itself.

02:39:28.860 --> 02:39:30.940
And with that said, we're done.

02:39:30.940 --> 02:39:34.500
This has been Wingmen with Lounge and Paola.

02:39:35.220 --> 02:39:36.060
And Paola.

02:39:36.060 --> 02:39:40.580
And, yeah, thank you to all of you at home for joining us, Lounge, anything else you want to say?

02:39:41.460 --> 02:39:41.940
No.

02:39:41.940 --> 02:39:43.180
Just go for it.

02:39:43.940 --> 02:39:45.500
Much love, everybody, and peace.

02:39:51.660 --> 02:40:06.440
Welcome back to PGL Bucharest and we're about to get into the grand final.

02:40:06.440 --> 02:40:11.940
First off I'm going to say I have indeed caught the cold that has been slaying the pros one

02:40:11.940 --> 02:40:12.940
by one.

02:40:12.940 --> 02:40:16.940
So my voice will be a little bit scratchy and crackly will level out over the course

02:40:16.940 --> 02:40:17.940
of the day.

02:40:17.940 --> 02:40:20.380
Fortunately for me I've got two of the strongest soldiers.

02:40:20.380 --> 02:40:23.580
A fellow man could have in broadcasting history.

02:40:23.580 --> 02:40:27.020
We've of course got this Murray and Blair joining me today.

02:40:27.020 --> 02:40:30.060
So super excited about this grand final mode out.

02:40:30.060 --> 02:40:31.900
Oh yeah, I mean this is gonna be an absolute banger.

02:40:31.900 --> 02:40:33.380
You got two teams that have been heating up

02:40:33.380 --> 02:40:34.220
over the course of the year

02:40:34.220 --> 02:40:35.860
that clash many times already.

02:40:35.860 --> 02:40:37.660
But now they're doing it for the biggest match of all.

02:40:37.660 --> 02:40:40.060
That is the Hoist of Trophy for the first time this year.

02:40:40.060 --> 02:40:42.300
Yeah, especially if you look at Astralis as well,

02:40:42.300 --> 02:40:43.460
for example, when was the last time

02:40:43.460 --> 02:40:45.300
you hoisted a trophy of this caliber, right?

02:40:45.300 --> 02:40:46.140
In 19.

02:40:46.140 --> 02:40:47.180
Six years ago, Rich.

02:40:47.180 --> 02:40:48.500
It's been such a long time.

02:40:48.500 --> 02:40:50.660
And that was the all-time goat roster right there.

02:40:50.660 --> 02:40:52.880
So it's been a very long time coming for the organization.

02:40:52.880 --> 02:40:54.260
For Foot, a young up-and-coming team

02:40:54.260 --> 02:40:56.020
was a surprise, a lot of us pleasantly.

02:40:56.020 --> 02:40:58.540
If the Hoysa trophy over here is going to mean so much

02:40:58.540 --> 02:41:01.080
to a team with average age, by the way, it's only 19.

02:41:01.080 --> 02:41:03.380
Also, it's their first big international grand final

02:41:03.380 --> 02:41:05.540
and their first time they will ever have played a best of five.

02:41:05.540 --> 02:41:07.580
So it's going to be very interesting indeed

02:41:07.580 --> 02:41:08.660
to see how it all shakes down.

02:41:08.660 --> 02:41:11.240
Yeah, well, I mean, where they got their start

02:41:11.240 --> 02:41:12.700
was Cluj Napoca.

02:41:12.700 --> 02:41:15.580
And the good news is if you're a fan of the PGL Global

02:41:15.580 --> 02:41:17.380
Tour, we will be going back to Cluj.

02:41:17.380 --> 02:41:22.180
You can see there it is those are the official dates February the 11th of the 21st

02:41:22.180 --> 02:41:25.100
We're gonna be back in the BT arena every time we've gone

02:41:25.100 --> 02:41:28.380
It's been just an amazing experience for all of us here indeed

02:41:28.380 --> 02:41:30.860
I mean obviously it's the site of the 2015 major

02:41:31.300 --> 02:41:35.380
After 10 years we returned the clues and now we will do it yet again

02:41:35.380 --> 02:41:39.460
So really really awesome the crowd there is always fantastic this past clues

02:41:39.460 --> 02:41:43.380
We had pretty much all the top teams there by tally finally got their PGL title

02:41:43.380 --> 02:41:48.020
was the biggest non-major from PGL in many many years and you'll see here on

02:41:48.020 --> 02:41:51.340
your screen that it was just such a great time really for everyone and I can't

02:41:51.340 --> 02:41:55.180
wait to return back there again. It's nice to have another you know prestige

02:41:55.180 --> 02:42:00.020
city on the calendars we go after the wall of countless right? Yeah absolutely

02:42:00.020 --> 02:42:02.940
and also you know a place where a lot of people wouldn't have thought about it.

02:42:02.940 --> 02:42:05.580
I love the fact that PGL you know starting in the last couple of years

02:42:05.580 --> 02:42:07.660
they've been built you know what let's not go for the usual cities let's

02:42:07.660 --> 02:42:11.180
not go for the usual places let's go for Astana which was great last year

02:42:11.180 --> 02:42:13.180
I'm sure it's going to be a bang for this year as well.

02:42:13.180 --> 02:42:18.680
And again, just the fact that Cluj is becoming kind of like this go-to city and becoming an important part of the calendar.

02:42:18.680 --> 02:42:19.680
I think it's just great stuff.

02:42:19.680 --> 02:42:22.680
Yeah, I mean all the PG elements you've got Cluj now.

02:42:22.680 --> 02:42:27.680
We got Dracula and Romania has really become a little counter strike, especially if you face.

02:42:27.680 --> 02:42:28.680
You know, it is.

02:42:30.680 --> 02:42:32.180
Sue catching strays.

02:42:32.180 --> 02:42:32.680
Why not?

02:42:32.680 --> 02:42:33.680
So anyway.

02:42:33.680 --> 02:42:35.180
Hey, Kerrigan's number one player in the tournament.

02:42:35.180 --> 02:42:37.680
Alright, I'm just saying, he may not be top either.

02:42:37.680 --> 02:42:38.680
So let's set it up.

02:42:38.680 --> 02:42:40.520
Let's do our level best.

02:42:40.520 --> 02:42:44.600
Astralis versus Foots, no strangers to each other this much.

02:42:44.600 --> 02:42:47.080
They've played each other what, like six teams?

02:42:47.080 --> 02:42:47.920
Six times, sorry.

02:42:47.920 --> 02:42:49.680
Yeah, I know it's six to six in maps.

02:42:49.680 --> 02:42:52.080
So I think they played each other twice online in EPL,

02:42:52.080 --> 02:42:53.880
and they played each other online in EPL,

02:42:53.880 --> 02:42:55.280
also Cluj, and also Krakow.

02:42:55.280 --> 02:42:57.400
I guess it was like five times in total, yes.

02:42:57.400 --> 02:42:58.320
We got there in the end.

02:42:58.320 --> 02:42:59.160
We got there in the end.

02:42:59.160 --> 02:43:00.800
So let's do it then.

02:43:00.800 --> 02:43:02.320
Yeah, I mean, this is going to be an awesome match.

02:43:02.320 --> 02:43:04.320
I mean, when you look over at the foot side of things,

02:43:04.320 --> 02:43:06.840
they haven't dropped a map since the first one they played, right?

02:43:06.840 --> 02:43:10.680
They have won, you know, 10 straight since then, you know, some close games,

02:43:10.680 --> 02:43:14.000
obviously some, you know, bruises and bumps along the way, but they always

02:43:14.000 --> 02:43:16.840
fought and were always able to two go their way all the way to the grand

02:43:16.840 --> 02:43:19.440
final. And they had one of the harder pass to do so. You know, when we

02:43:19.440 --> 02:43:22.640
started this tournament, we said that, you know, you know, Paravision,

02:43:22.640 --> 02:43:24.640
Mongols, these are some of the favorites to win the whole thing.

02:43:24.640 --> 02:43:27.320
Foot, Astraus, those were kind of the next in line. Well, Foot's

02:43:27.320 --> 02:43:29.580
already defeated two of those teams, right? They beat Paravision in the

02:43:29.580 --> 02:43:32.320
group stage and they obviously took out Mongols yesterday, so they just

02:43:32.320 --> 02:43:36.000
need to capture the third and final of the top four in this tournament to

02:43:36.000 --> 02:43:38.640
get a trophy and what a better what you couldn't really ask for a better

02:43:38.640 --> 02:43:41.240
environment to do it right you know we're in a studio we're not in front of

02:43:41.240 --> 02:43:44.200
the big crowd you're in the same space have been playing all day long you're

02:43:44.200 --> 02:43:47.580
up against a familiar opponent so this should be a good one. Yeah very

02:43:47.580 --> 02:43:50.120
familiar opponent and just the fact that they picked up our vision of

02:43:50.120 --> 02:43:53.040
convincing fashion data and even Mongols yesterday sure it was a bit of a

02:43:53.040 --> 02:43:55.600
scrappy affair but they did punish the Mongols and if you saw Mongols today

02:43:55.600 --> 02:43:58.120
they were just kicking ass but the fact that they were able to kind of

02:43:58.120 --> 02:44:01.200
counter whatever place was throwing their way very impressive stuff and also

02:44:01.200 --> 02:44:04.000
the individuals as well I feel like foot coming to this event have

02:44:04.000 --> 02:44:06.000
They have looked better than Astralis.

02:44:06.000 --> 02:44:09.000
Tiny, tiny little level altogether, but they look really good.

02:44:09.000 --> 02:44:12.000
And for me, the most impressive thing has to be Cemetery, man.

02:44:12.000 --> 02:44:14.000
This kid coming in, right? You come into this tournament,

02:44:14.000 --> 02:44:16.000
if you had a point to one player and this team being like,

02:44:16.000 --> 02:44:18.000
he might be a bit of a weak link.

02:44:18.000 --> 02:44:20.000
He might be, you know, the one player,

02:44:20.000 --> 02:44:22.000
because that's shining as much as the rest of his compatriots.

02:44:22.000 --> 02:44:23.000
It has been Cemetery.

02:44:23.000 --> 02:44:25.000
But so far, he's given into the nature of the TV as well.

02:44:25.000 --> 02:44:27.000
You know, we can probably bring up the code very quickly

02:44:27.000 --> 02:44:29.000
where he pointed out how he's like, you know,

02:44:29.000 --> 02:44:31.000
once we beat some of these names, once we beat Maus,

02:44:31.000 --> 02:44:33.000
you know, just a couple of weeks prior,

02:44:33.000 --> 02:44:34.840
conference has really gone up as well.

02:44:34.840 --> 02:44:38.040
So for me, him coming alive in the fashion he's done so far

02:44:38.040 --> 02:44:40.440
against likes of Mongols, against likes of Paravision,

02:44:40.440 --> 02:44:42.920
suddenly make the squid team even more dangerous than they

02:44:42.920 --> 02:44:44.360
were just a couple of weeks prior.

02:44:44.360 --> 02:44:46.400
I mean, it seems to be doing better at land.

02:44:46.400 --> 02:44:46.900
Absolutely.

02:44:46.900 --> 02:44:48.160
That's historically online.

02:44:48.160 --> 02:44:48.600
Absolutely.

02:44:48.600 --> 02:44:51.080
I mean, foot leveling up has been really fun to watch.

02:44:51.080 --> 02:44:53.080
I mean, they kind of popped up last year at CAC,

02:44:53.080 --> 02:44:55.320
and they had those upset wins against FaZe, which maybe

02:44:55.320 --> 02:44:57.040
aren't considered upsets anymore these days.

02:44:57.040 --> 02:45:00.200
But we saw them narrowly miss out on the playoffs

02:45:00.200 --> 02:45:01.560
and crack out and Cluj, which

02:45:01.560 --> 02:45:02.920
is a little bit devastating because they played some

02:45:02.920 --> 02:45:05.040
really good games to get some top level opposition.

02:45:05.040 --> 02:45:06.240
But EPL, they made their mark.

02:45:06.240 --> 02:45:07.640
They had a top four finish there.

02:45:07.640 --> 02:45:08.760
Now they come to this event with a chance

02:45:08.760 --> 02:45:10.000
to do something even better.

02:45:10.000 --> 02:45:11.280
And going back to the individuals

02:45:11.280 --> 02:45:12.600
that Blais was speaking of, you know,

02:45:12.600 --> 02:45:14.560
this team has always been prided on being able

02:45:14.560 --> 02:45:16.040
to shoot hard and shoot fast.

02:45:16.040 --> 02:45:17.720
You know, they're a very aggressive in-your-face team

02:45:17.720 --> 02:45:19.760
and they have skilled players all across the board.

02:45:19.760 --> 02:45:20.600
You know, Kerbini,

02:45:20.600 --> 02:45:22.880
one of the best-fragging IGLs in the world right now.

02:45:22.880 --> 02:45:25.600
He launched one of the best performing entries.

02:45:25.600 --> 02:45:26.520
You know, and then, yeah,

02:45:26.520 --> 02:45:27.520
Cemetery was kind of the one

02:45:27.520 --> 02:45:28.920
that people had their microscope on,

02:45:28.920 --> 02:45:30.160
kind of wondering if you would be able

02:45:30.160 --> 02:45:31.800
to level up next to the rest of the team.

02:45:31.800 --> 02:45:32.880
and he has this tournament.

02:45:32.880 --> 02:45:35.080
I mean, going into that game against Mongols,

02:45:35.080 --> 02:45:37.040
he was one of the top five rated players in the tournament,

02:45:37.040 --> 02:45:38.280
had one rough map on that one,

02:45:38.280 --> 02:45:39.280
it kind of knocked him down a bit,

02:45:39.280 --> 02:45:40.120
but still really damn good.

02:45:40.120 --> 02:45:41.240
And also just looking at this, right,

02:45:41.240 --> 02:45:42.640
like coming into this as I was highlighting earlier,

02:45:42.640 --> 02:45:44.380
0.97 rating is a primary offer,

02:45:44.380 --> 02:45:46.120
not something to be super proud about.

02:45:46.120 --> 02:45:47.840
And this is across the entire year, by the way, Rich.

02:45:47.840 --> 02:45:48.680
I'm talking about Crycon,

02:45:48.680 --> 02:45:49.520
I'm talking about Cluj,

02:45:49.520 --> 02:45:50.360
I'm talking about, I'm sorry,

02:45:50.360 --> 02:45:51.620
EPL and all these events.

02:45:51.620 --> 02:45:52.680
And then this event,

02:45:52.680 --> 02:45:53.880
they played against Paravision,

02:45:53.880 --> 02:45:54.840
against Mongols,

02:45:54.840 --> 02:45:56.080
against a close game against Bait,

02:45:56.080 --> 02:45:57.240
inner circle and all these guys.

02:45:57.240 --> 02:45:58.440
1.2 rated,

02:45:58.440 --> 02:46:00.560
finding so much more better round swing moments,

02:46:01.800 --> 02:46:05.060
and sure he might not be like crazy like how jokes has been so far some of

02:46:05.060 --> 02:46:08.280
the other players on the other side like Yabbi and whatnot but he's more than

02:46:08.280 --> 02:46:11.680
doing his job at the moment and that for me could be the deciding factor in this

02:46:11.680 --> 02:46:15.120
match. I only dropped one map as well. Yeah. Only dropped one map. There are

02:46:15.120 --> 02:46:17.640
sort of five match win streak that's the quote I was touching on after we

02:46:17.640 --> 02:46:20.700
beat Maus again a lot of confidence now it's easier to play and you can see

02:46:20.700 --> 02:46:23.560
it it's not just in empty words right here you can see it in the

02:46:23.560 --> 02:46:26.920
surveys way more consistent way more confident as well which is something

02:46:26.920 --> 02:46:30.180
you really need and again I want to highlight how young this place as

02:46:30.180 --> 02:46:32.020
as judges only, what, like seven years of age,

02:46:32.020 --> 02:46:33.380
symmetry is only 18 years of age.

02:46:33.380 --> 02:46:35.060
He's such young players.

02:46:35.060 --> 02:46:36.780
And the fact that they are ramping up

02:46:36.780 --> 02:46:39.060
so convincingly against some of the best in the world,

02:46:39.060 --> 02:46:40.180
it's super impressive.

02:46:40.180 --> 02:46:41.460
Yeah, I mean, four of their players

02:46:41.460 --> 02:46:42.700
are above a 1.1 rating.

02:46:42.700 --> 02:46:44.620
Some of them are top rated players in the tournament.

02:46:44.620 --> 02:46:46.740
And even Deemann stepped up this event.

02:46:46.740 --> 02:46:49.100
I think Deemann was a guy who was really highly touted

02:46:49.100 --> 02:46:51.580
at the end of last year when they first got on the map,

02:46:51.580 --> 02:46:53.140
kind of settled down a little bit.

02:46:53.140 --> 02:46:54.340
I feel like he kind of got overshadowed

02:46:54.340 --> 02:46:55.180
by some of the others.

02:46:55.180 --> 02:46:57.580
But this tournament, he's also been playing very, very well.

02:46:57.580 --> 02:46:59.380
I mean, we're going to see the whole line up there.

02:46:59.380 --> 02:47:01.240
I can't just look at the rate on the page.

02:47:01.240 --> 02:47:03.600
It's actually unbelievable just how much firepower

02:47:03.600 --> 02:47:05.840
they're getting in every single role on the server.

02:47:05.840 --> 02:47:08.040
And they all have that same aggressive mentality.

02:47:08.040 --> 02:47:09.480
They're all on the same page.

02:47:09.480 --> 02:47:11.520
And when the CS is flowing right for them,

02:47:11.520 --> 02:47:13.520
they're one of the most exciting teams to watch play.

02:47:13.520 --> 02:47:15.000
We can highlight the game yesterday

02:47:15.000 --> 02:47:16.160
with the Mongols as well.

02:47:16.160 --> 02:47:19.880
I mean, like that was a really good clean win.

02:47:19.880 --> 02:47:21.520
Yeah, and even though it got a little bit, you know,

02:47:21.520 --> 02:47:22.920
close on a second map, for example,

02:47:22.920 --> 02:47:24.640
some really good resiliency.

02:47:24.640 --> 02:47:27.120
And the one critique you can get for foot

02:47:27.120 --> 02:47:30.800
has been in their ascent so far this season. They have struggled to close out

02:47:30.800 --> 02:47:33.900
certain games right when it comes out to games getting very tight coming to

02:47:33.900 --> 02:47:36.840
overtime they have choked you can't deny that. But to do that against a team

02:47:36.840 --> 02:47:40.600
like Mongols who seem to no show no nervous whatsoever yet being able to

02:47:40.600 --> 02:47:43.460
close it out I think that's a real good sign in the right direction.

02:47:43.480 --> 02:47:45.880
Speaking of some of that I mean Astralis let's look at the other end of

02:47:45.880 --> 02:47:49.440
this because this is a team that had the easier end of the bracket no

02:47:49.440 --> 02:47:53.320
excuse not to make the grand final nearly got too old by eyeballers

02:47:53.320 --> 02:47:56.440
and got knocked out in the quarter finals. I will say things were a

02:47:56.440 --> 02:48:00.200
bit better for them in the semi-final. They had a pretty decisive win against 3D Max to improve

02:48:00.200 --> 02:48:03.480
and Javi, the man you just saw on your screen there is a number two right-of-play in the tournament,

02:48:03.480 --> 02:48:10.520
your boy Karrigan up. Sampel size of two, Max. Give him the W's where you can, okay? Yeah,

02:48:10.520 --> 02:48:14.840
the smaller W, K is going to take that, but no, I agree. Javi has been absolutely lights out so

02:48:14.840 --> 02:48:18.600
far from his tournament. So is Stair. Yesterday Stair looked a little bit off, a little bit

02:48:18.600 --> 02:48:22.040
in a couple of moments in the overpass where he really wasn't delivering, but I've seen enough

02:48:22.040 --> 02:48:26.600
I'm sorry to know that he dragged him through the eyeball exactly right so he is consistent enough

02:48:26.600 --> 02:48:28.520
I know he's gonna perform this guy seen a screen as well

02:48:28.520 --> 02:48:33.200
He foes he has been such a hell of a pick of Henry said best pick up of the year thus far

02:48:33.520 --> 02:48:35.440
There can be an argument to be made about that

02:48:35.440 --> 02:48:41.600
But I really want to talk about one guy the giga chat hook see right because yesterday every day before we heard the coms

02:48:41.600 --> 02:48:46.400
We heard we had a little bit of snippets of the comms happening this server and you could see how he's like when things aren't going

02:48:46.400 --> 02:48:51.680
their way. He is a leader in a survey. He's not just an IGL. He's a captain of men and yesterday in

02:48:51.680 --> 02:48:55.440
Overpass, man, he single-handedly dragged them kicking and screaming over the finish line.

02:48:55.440 --> 02:49:01.200
This is why I've always said I feel like Hoogsy is better in these teams where there's no established

02:49:01.200 --> 02:49:06.480
egos, younger players, more inexperience because in the relationship they have there,

02:49:06.480 --> 02:49:11.280
he is the bad cop, Ruger is the good cop. Ruger is going to give you the gentle feedback.

02:49:11.280 --> 02:49:14.880
Hoogsy is going to tell you in game this isn't good enough and we've heard that time and

02:49:14.880 --> 02:49:19.440
time again through the listeners. Yeah, I think it's also this big that he's already had experience

02:49:19.440 --> 02:49:25.840
you know running international teams right there. This is the big move for Astralis to move away

02:49:25.840 --> 02:49:30.880
from being fully Danish to now bringing in Ryu, bringing in Fuzi, change the dynamic of the team

02:49:30.880 --> 02:49:34.640
but they've really done well like a good debut at Crack Out of Finish top eight I thought,

02:49:34.640 --> 02:49:38.320
third place at EPL. You know they've been going total to us from the best teams in the world

02:49:38.320 --> 02:49:42.160
and delivering and you know I think Gabby's had a resurgence in form this year which has

02:49:42.160 --> 02:49:46.540
has been huge. Susie has proven that he is really an odd prospect. And then Steyer was

02:49:46.540 --> 02:49:50.640
already solid in the past, in my opinion, leveled up this year and done it in one of

02:49:50.640 --> 02:49:55.200
the harder roles. He's got all the star CT positions. He's their main entry fragger,

02:49:55.200 --> 02:49:59.400
very high yield one. And I mean, this team, you know, short of some of the playoff kind

02:49:59.400 --> 02:50:02.200
of woes in this tournament has looked really sharp.

02:50:02.200 --> 02:50:06.640
Yeah, absolutely. And I think you made a graphic as well, or you requested a graphic

02:50:06.640 --> 02:50:08.800
as well. I was going to probably bring it up. I want to just highlight Longs

02:50:08.800 --> 02:50:13.860
and longs in stair right when it comes to these star players they are the the

02:50:13.860 --> 02:50:17.380
main pieces for these two teams right for me the most impressive thing about

02:50:17.380 --> 02:50:20.440
stairs like just pointed out T side entries during all the hard work and

02:50:20.440 --> 02:50:23.960
yet and that's a hard role by the way and no matter how you look at it but

02:50:23.960 --> 02:50:27.940
even then he's able to maintain such a high rating such high impact throughout

02:50:27.940 --> 02:50:31.540
the game oh look at how close these numbers are it's actually unreal how

02:50:31.540 --> 02:50:34.280
well both these players performing what you have to remember as well as

02:50:34.280 --> 02:50:37.800
This waltz was on bleed, not that long.

02:50:37.800 --> 02:50:39.300
Shalakasad one time.

02:50:39.300 --> 02:50:40.320
But yeah, no, 100%.

02:50:40.320 --> 02:50:42.160
These two players have been,

02:50:42.160 --> 02:50:43.240
I wouldn't say the rock, so to speak,

02:50:43.240 --> 02:50:46.680
but more like the key star pieces for these two teams, right?

02:50:46.680 --> 02:50:47.960
And it's just been so impressive for me,

02:50:47.960 --> 02:50:49.080
the fact that Stare,

02:50:49.080 --> 02:50:50.720
even when things were looking great,

02:50:50.720 --> 02:50:52.560
like the last year, last couple of years,

02:50:52.560 --> 02:50:56.280
I was still able to put great numbers

02:50:56.280 --> 02:50:58.640
with some very uncomfortable roles, so to speak.

02:50:58.640 --> 02:51:00.000
Coming into the star position,

02:51:00.000 --> 02:51:01.320
I could see a lot of players struggling there,

02:51:01.320 --> 02:51:02.320
but he's like, you know what?

02:51:02.320 --> 02:51:04.000
I'm gonna show you the responsibility,

02:51:04.000 --> 02:51:04.920
and I'm going to deliver it.

02:51:04.920 --> 02:51:07.760
And with him giving that free, with that happening,

02:51:07.760 --> 02:51:10.240
now you've allowed Yabi to get a bit of confidence as well,

02:51:10.240 --> 02:51:11.080
fozy as well.

02:51:11.080 --> 02:51:13.720
So he's been kind of like this talismanic figure

02:51:13.720 --> 02:51:15.420
for this team, which honestly a couple of years ago,

02:51:15.420 --> 02:51:17.200
you wouldn't have even thought about saying.

02:51:17.200 --> 02:51:18.360
Yeah, I just think it's impressive

02:51:18.360 --> 02:51:20.880
how often they're going for opening attempts

02:51:20.880 --> 02:51:23.400
and then how successful they have been.

02:51:23.400 --> 02:51:25.440
But also what's really been big is

02:51:25.440 --> 02:51:27.200
some of the perimeter players for the teams, right?

02:51:27.200 --> 02:51:29.840
So you're seeing Jugs there on the right hand side.

02:51:29.840 --> 02:51:31.280
He's going up against Yabi,

02:51:31.280 --> 02:51:32.760
who is the number two player in the tournament.

02:51:32.760 --> 02:51:35.800
And again, both of these, I think, Juge is number three.

02:51:35.800 --> 02:51:37.560
So they're very, very close in performance.

02:51:37.560 --> 02:51:39.880
They play similar roles on the T side,

02:51:39.880 --> 02:51:41.920
very different roles in the CT side though.

02:51:41.920 --> 02:51:43.200
Juge's more of a true anchor.

02:51:43.200 --> 02:51:46.000
Yabby has been allowed to have more star positions

02:51:46.000 --> 02:51:47.600
in this configuration, which I think

02:51:47.600 --> 02:51:49.040
is what's helped him perform a lot better

02:51:49.040 --> 02:51:50.400
because he's been able to be more active.

02:51:50.400 --> 02:51:53.960
But again, first best of five, four foot,

02:51:53.960 --> 02:51:56.200
and the first real big grand final for them.

02:51:56.200 --> 02:51:58.080
And this is where you're gonna get tested

02:51:58.080 --> 02:52:00.080
on your stamina and how well you can play

02:52:00.080 --> 02:52:01.160
a very long match.

02:52:01.160 --> 02:52:04.960
This is one of those best of five matches where I really do see it going all the way,

02:52:04.960 --> 02:52:06.460
of going the full distance, right?

02:52:06.460 --> 02:52:09.560
Because no Anubis, no infamus, it's not going to be any shenanigans when it comes to the

02:52:09.560 --> 02:52:10.560
bands.

02:52:10.560 --> 02:52:13.800
It's not about the order in which the maps are going to be picked in, unless I'm very

02:52:13.800 --> 02:52:14.800
much mistaken here.

02:52:14.800 --> 02:52:16.300
If you're foot, you just go into Mirage, right?

02:52:16.300 --> 02:52:20.240
This is a map, this is your whole map, you beat Mongols on yesterday, one of the

02:52:20.240 --> 02:52:21.920
best teams on this particular map.

02:52:21.920 --> 02:52:24.400
For Astralis, I think Ancient would be the right pick.

02:52:24.400 --> 02:52:28.440
Show, they're almost choked against Eyeballers, but it's a map, the CD site especially.

02:52:28.440 --> 02:52:31.280
They are the best CD site in this tournament thus far.

02:52:31.280 --> 02:52:33.160
Foot on the other side are the best T-Site

02:52:33.160 --> 02:52:34.000
in a tournament thus far.

02:52:34.000 --> 02:52:36.960
So it's like a movable object and unstoppable force.

02:52:36.960 --> 02:52:37.800
Slight pushback.

02:52:37.800 --> 02:52:39.720
I think a shot should just get overpass and clicker.

02:52:39.720 --> 02:52:41.640
You know, I wouldn't be opposed to something else,

02:52:41.640 --> 02:52:42.720
but I just thought that is a map

02:52:42.720 --> 02:52:45.680
that they have been so sharp on this year overall.

02:52:45.680 --> 02:52:47.520
I think they just leave it as a decider.

02:52:47.520 --> 02:52:49.320
I think that's going to be the final map, honestly.

02:52:49.320 --> 02:52:50.600
I think as far as go for Nuke,

02:52:50.600 --> 02:52:52.200
because the last time we played foot on Nuke,

02:52:52.200 --> 02:52:54.720
they destroyed 13, 3 or 13, 2 or something

02:52:54.720 --> 02:52:55.720
of that nature.

02:52:55.720 --> 02:52:56.560
And yeah, there we go.

02:52:56.560 --> 02:52:57.520
Nuke going to be coming out.

02:52:57.520 --> 02:53:01.120
If I'm foot, you go with Dust 2, because even though Astralis looked good against

02:53:01.120 --> 02:53:03.360
3D Max yesterday on Dust 2, it was still 3D Max.

02:53:03.360 --> 02:53:05.360
And Overpass, I believe, is going to be decided.

02:53:05.360 --> 02:53:06.480
There we go, Rich.

02:53:06.480 --> 02:53:08.640
This one's going to be, I really feel it's going to be a five-man.

02:53:08.640 --> 02:53:09.880
I like this order for Foot, bro.

02:53:09.880 --> 02:53:13.640
I'm going to tell you that one real quick, because I don't think that Astralis gained

02:53:13.640 --> 02:53:15.360
that much of an advantage with that ancient pick.

02:53:15.360 --> 02:53:17.720
I think Foot's been really strong on ancient this year.

02:53:17.720 --> 02:53:20.200
I don't think there's a clear winner on that one in my opinion.

02:53:20.200 --> 02:53:22.800
I do think Foot is the clear, better team on Mirage.

02:53:22.800 --> 02:53:27.400
Nuke, I think, yeah, maybe he's slightly to Astralis, but Foot's proven

02:53:27.400 --> 02:53:30.840
can play at a high level yesterday and it's models and just generally throughout the year as well so

02:53:30.840 --> 02:53:34.600
I like the order for flit. I feel ancient is going to come down to this right astralis is pick

02:53:34.600 --> 02:53:37.800
they're going to starting in the t-side they have struggled on the t-side we've seen how

02:53:37.800 --> 02:53:41.640
their series has rock solid probably the best in the tournament thus far but it's like how many

02:53:41.640 --> 02:53:46.440
rounds can get on the t-side to get a little bit of buffer so your cd side can activate so I feel

02:53:46.440 --> 02:53:49.080
I agree with you guys I think we're going to be pretty happy with the order of the maps

02:53:49.080 --> 02:53:53.160
over here but it's completely dependent if astralis can get off to a good start on the t-side here

02:53:53.160 --> 02:54:06.160
Yeah, seven and a O Astralis this year on ancient foot seven and three so very good records. There's a bit of big change though on foot before the last time they're putting into each other. During this tournament they debuted new CT positions.

02:54:06.160 --> 02:54:11.720
It's now the main mid defender on this team and set a locks that actually move locks into a B bombsite anchor role

02:54:11.720 --> 02:54:13.920
They put demon over in middle with juice

02:54:13.920 --> 02:54:19.000
Which is kind of crazy because demon and Jews are normally anchor players and pretty much every single other CT side

02:54:19.000 --> 02:54:23.820
So to see them being put in star mid positions and lots being that heavy firepower to anchor B

02:54:23.820 --> 02:54:27.840
That's a big defensive pivot between now and the last time they're putting it to show us on this one

02:54:27.840 --> 02:54:32.640
I'll pivot from getting your opinions to bring in a lot commentators and see what they think

02:54:33.000 --> 02:54:35.000
Think oh Moses, excuse me

02:54:35.000 --> 02:54:37.000
Who have you got winning this one?

02:54:37.000 --> 02:54:39.000
I actually feel like Foot are going to win this one today.

02:54:39.000 --> 02:54:41.000
I feel like they've been playing so well in this competition,

02:54:41.000 --> 02:54:43.000
getting through all of their opponents relatively easily.

02:54:43.000 --> 02:54:47.000
I feel like I'm really back in foot to take the next progression today.

02:54:47.000 --> 02:54:49.000
Yeah, they're in a little bit of a heater.

02:54:49.000 --> 02:54:51.000
I think they have a lot to prove.

02:54:51.000 --> 02:54:53.000
Both these teams actually have a lot to prove.

02:54:53.000 --> 02:54:55.000
I think a lot of this test is going to be mental more than anything.

02:54:55.000 --> 02:54:57.000
You guys mentioned Foot playing in their first best of five,

02:54:57.000 --> 02:54:59.000
the mental tenacity to stay in it.

02:54:59.000 --> 02:55:01.000
If it does go deep, but for Astralis we hear there's listen-ins with Hooksy, right?

02:55:01.000 --> 02:55:03.000
How many times he's got to get them refocused and kind of building towards the goal.

02:55:03.000 --> 02:55:05.000
So I mean, if they get knocked off that,

02:55:05.000 --> 02:55:06.000
that could be an issue.

02:55:06.000 --> 02:55:07.000
There's cracks there.

02:55:07.000 --> 02:55:09.000
Well, I'm looking forward to getting into it.

02:55:09.000 --> 02:55:10.000
I like what Dustin was talking about,

02:55:10.000 --> 02:55:12.000
about the mids change up in terms of the players.

02:55:12.000 --> 02:55:13.000
Oh, yeah.

02:55:13.000 --> 02:55:14.000
Playing in mid.

02:55:14.000 --> 02:55:15.000
Juergens and Deeman,

02:55:15.000 --> 02:55:16.000
I think it's such an important part of this map.

02:55:16.000 --> 02:55:18.000
And it makes a lot of sense.

02:55:18.000 --> 02:55:20.000
You put two of the heaviest hitters to try and deal with that mid aggression

02:55:20.000 --> 02:55:22.000
that Astral is going to throw at them today.

02:55:22.000 --> 02:55:25.000
I also like the idea of it going away from maybe your kind of standard roles

02:55:25.000 --> 02:55:27.000
just because you feel like you need the improvement.

02:55:27.000 --> 02:55:28.000
You need to change up somewhere.

02:55:28.000 --> 02:55:30.000
So seeing if a player can adapt to a new position,

02:55:30.000 --> 02:55:32.000
maybe a new philosophy in the way they play things.

02:55:32.000 --> 02:55:35.600
things. Set piece towards the B bomb so it looks like at the moment there's some

02:55:35.600 --> 02:55:39.240
decoys out maybe trying to bait out some utility none comes yet now the Nade will

02:55:39.240 --> 02:55:43.680
come down deep. Our launchers jump spot, let me see Krabeni stepping out of the

02:55:43.680 --> 02:55:49.400
cave going down to the B lane. Oh missed the Nade, not a great start. Not a great start, but

02:55:49.400 --> 02:55:55.880
Astralis gonna be happy about getting into the site. Spokes are up, look at the plant, you're gonna chase down Krabeni inside of cave and it's a one for one.

02:55:55.880 --> 02:55:59.880
Yabbi able to respond and that bomb plant is coming in now for Astralis.

02:55:59.880 --> 02:56:03.720
All these dualies commit to that fight, not letting the land a shot.

02:56:03.720 --> 02:56:05.720
Yavi has no HP, finally goes down.

02:56:05.720 --> 02:56:07.880
Smokes have cleared as well, so the retake begins.

02:56:07.880 --> 02:56:09.480
And now Hooksy just waits on default.

02:56:09.480 --> 02:56:12.760
We got Fosy just bottom of the ramp, his teammate gone and started the site.

02:56:12.760 --> 02:56:15.800
More pressure on the ramp holders, and they're just getting destroyed.

02:56:15.800 --> 02:56:18.280
Stare at him what he can, but it's not enough.

02:56:18.280 --> 02:56:21.320
And Fook gonna bring the energy after winning the pistol round.

02:56:21.320 --> 02:56:25.480
Decided to play retake on that site, and it works out exactly as they would have liked.

02:56:25.480 --> 02:56:27.240
Take a missed detail from Astralis there.

02:56:27.240 --> 02:56:30.540
They spot the dualies peeking out cave who gets the information on them starting to cross

02:56:30.540 --> 02:56:31.540
up to be ramp.

02:56:31.540 --> 02:56:34.380
I think Astralis needed to have a little bit more focus on clearing out cave.

02:56:34.380 --> 02:56:38.380
Once those smokes fade, as we all know, if you haven't taken control of cave as the T side,

02:56:38.380 --> 02:56:40.380
there's nowhere in that bomb site to be safe.

02:56:40.380 --> 02:56:43.460
And the retake begins, you got two players stuck on ramp, they can't pair up in any kind

02:56:43.460 --> 02:56:44.460
of a fight.

02:56:44.460 --> 02:56:47.260
So really well done from foot playing it passive and just kind of winning in the post

02:56:47.260 --> 02:56:48.260
plant.

02:56:48.260 --> 02:56:49.260
Richard was asking questions.

02:56:49.260 --> 02:56:50.260
They did put some episodes on it.

02:56:50.260 --> 02:56:53.860
I guess Cemetery just, I mean, Yabbi's left alone at the end of the fact.

02:56:53.860 --> 02:56:56.200
You know Richard was asking about you know on ancients

02:56:57.200 --> 02:56:59.820
Chance and you can see why you know you ask that question

02:57:01.500 --> 02:57:06.460
Hasn't exactly been competitive a shot of one of 13 for 13 6 on ancient

02:57:06.460 --> 02:57:11.120
But I think I've seen enough in this tournament to not feel as confident in Astralis is ancient

02:57:11.120 --> 02:57:15.780
I think that eyeballers game in particular have some significant weaknesses. You know folks. He was asking guys

02:57:15.780 --> 02:57:16.900
Are you trolling me? Yeah?

02:57:16.900 --> 02:57:19.440
I mean certainly we've seen those out of the Astralis side definitely

02:57:19.440 --> 02:57:22.160
I mean he's referenced a number of times specifically that eyeballer series

02:57:22.160 --> 02:57:26.880
They play dropping the first map in that series having to come back into is really disappointed in how they played in that one

02:57:26.880 --> 02:57:30.320
So yeah, we've seen the up-and-down nature and you add into it as well

02:57:30.320 --> 02:57:35.320
Since the students have played each other so many times 12 maps so far in 2026 five series

02:57:35.600 --> 02:57:38.040
There is that kind of like game within the game that you know

02:57:38.040 --> 02:57:42.520
There's gonna be some adjustments are used to how these teams like to play. Oh look at the way foot's getting pulled

02:57:42.520 --> 02:57:48.520
They have no information towards all they miss everything missed absolutely every time in that even demon has a look back into the

02:57:48.520 --> 02:57:50.640
side, but they already got past his cross hat.

02:57:50.640 --> 02:57:51.600
They haven't planted yet.

02:57:51.600 --> 02:57:53.080
Good kill from Hooksie, necessary,

02:57:53.080 --> 02:57:54.520
but now Foot realized what's going on.

02:57:54.520 --> 02:57:56.840
They say, oh, OK, well, we definitely know it's a fake now.

02:57:56.840 --> 02:57:58.360
And without planting that bomb, you're

02:57:58.360 --> 02:57:59.400
not going to get another chance.

02:57:59.400 --> 02:58:01.320
So Astralis missed the window of opportunity.

02:58:01.320 --> 02:58:03.440
Now they've got to fight themselves back into the round.

02:58:03.440 --> 02:58:05.600
Yeah, Stardust waiting on this big box.

02:58:05.600 --> 02:58:06.800
Demon already moving out.

02:58:06.800 --> 02:58:08.000
Some damage being done.

02:58:08.000 --> 02:58:10.440
And Astralis, it looks like a missed opportunity.

02:58:10.440 --> 02:58:11.720
They get themselves into the site.

02:58:11.720 --> 02:58:14.480
They got the defenders to leave the bomb site.

02:58:14.480 --> 02:58:16.080
Everything was going well on the leadout.

02:58:16.080 --> 02:58:19.240
But yeah, just not being able to get that ball implanted.

02:58:19.240 --> 02:58:21.320
Foote able to rotate back in time.

02:58:21.320 --> 02:58:23.120
And the strollers get nothing out of the round.

02:58:23.120 --> 02:58:24.640
Yeah, nothing at all out of the round.

02:58:24.640 --> 02:58:26.520
Unfortunate, but it felt like it was there.

02:58:26.520 --> 02:58:27.440
Felt like the chance was there.

02:58:27.440 --> 02:58:29.200
And we saw yesterday in the semifinal,

02:58:29.200 --> 02:58:31.240
Foote going blow to blow with the Mongols,

02:58:31.240 --> 02:58:33.680
so many low buys won and lost from both teams.

02:58:33.680 --> 02:58:35.440
Like Deagle's coming out, we're super efficient.

02:58:35.440 --> 02:58:36.800
Tech nine, super efficient.

02:58:36.800 --> 02:58:38.480
Foote was just dropping rounds,

02:58:38.480 --> 02:58:40.760
unable to beat the Mongols low buys.

02:58:40.760 --> 02:58:42.320
So that's gonna be something we'll keep track of

02:58:42.320 --> 02:58:44.080
throughout the day and see if that improves.

02:58:44.080 --> 02:58:49.800
Yeah, you know you mentioned how many times these teams have played in 2026 a lot right 12 maps played so far

02:58:50.680 --> 02:58:56.680
Only three of them know I've been all that competitive. Everything else has been a blowout only three of the maps out of the 12

02:58:56.680 --> 02:58:58.680
Have gone beyond 23 rounds of play

02:58:59.720 --> 02:59:04.800
So for me, I'm expecting a quick best of five here, and that's why I'm happy to overpass

02:59:05.480 --> 02:59:08.640
Final map because I feel like I might just speed run to the final map

02:59:08.640 --> 02:59:10.600
And then it can just be an overtime banger over there

02:59:10.600 --> 02:59:13.300
I bet you're also pleased that Inferno isn't in the pool as well.

02:59:13.300 --> 02:59:14.800
Everyone's happy about that.

02:59:14.800 --> 02:59:16.300
Everyone's celebrating.

02:59:16.300 --> 02:59:17.800
Everyone's very happy about that.

02:59:17.800 --> 02:59:19.800
Inferno haters having a great time.

02:59:19.800 --> 02:59:20.900
Feasting.

02:59:20.900 --> 02:59:23.500
Ryu, Fuzi and Stare are going to start stepping up.

02:59:23.500 --> 02:59:25.300
That smoke will delay things even further.

02:59:27.100 --> 02:59:28.700
Big match for both of these squads, obviously,

02:59:28.700 --> 02:59:29.900
not just for the Grand Finals,

02:59:29.900 --> 02:59:32.000
but the bigger implications for the organizations, right?

02:59:32.000 --> 02:59:35.500
Astralis, Evan won a Tier 1 trophy in seven years.

02:59:35.500 --> 02:59:37.400
2019, the BLAST Global Finals.

02:59:37.400 --> 02:59:39.500
That was the old legendary roster as well.

02:59:39.500 --> 02:59:42.580
So for an organization that's been trying to kind of step out of that shadow,

02:59:42.580 --> 02:59:44.900
a trophy would go a long way to being that first step.

02:59:45.100 --> 02:59:47.660
And you add into it the new ownership that came in last year,

02:59:47.820 --> 02:59:52.140
the shift that into an international roster rather than sticking with the games as well.

02:59:52.340 --> 02:59:54.980
There's a lot of reasons that success here today for Astralis

02:59:55.260 --> 02:59:58.260
would just be a huge celebration for everyone who's a part of that organization.

02:59:58.260 --> 03:00:01.980
Astralis obviously the reason the Danish unemployment numbers are looking better

03:00:01.980 --> 03:00:04.220
because they just hire everyone for this team apparently.

03:00:04.220 --> 03:00:06.140
You Danish, you play for Astralis.

03:00:06.140 --> 03:00:06.900
Yep.

03:00:06.900 --> 03:00:08.180
Unfortunately, that didn't work out.

03:00:08.180 --> 03:00:09.820
They decided to go and hire a Sweden.

03:00:09.820 --> 03:00:10.980
They're back at the Grand Final.

03:00:10.980 --> 03:00:12.940
So, yeah, I don't know.

03:00:12.940 --> 03:00:14.980
That'd be a small victory, I suppose.

03:00:14.980 --> 03:00:18.260
You bring a Sweden, you get into the winning position.

03:00:18.260 --> 03:00:20.420
It's cool, though, like listening to the guys,

03:00:20.420 --> 03:00:22.140
the players that talk about things, you know, like,

03:00:22.140 --> 03:00:23.620
they don't, I know, Hooks, he gave an interview

03:00:23.620 --> 03:00:24.460
where he's just like,

03:00:24.460 --> 03:00:25.660
we're not really setting expectations.

03:00:25.660 --> 03:00:27.180
My expectations and my hopes are just

03:00:27.180 --> 03:00:28.820
that we're improving each and every game

03:00:28.820 --> 03:00:29.780
and each and every series.

03:00:29.780 --> 03:00:31.660
And we haven't gotten that impression necessarily

03:00:31.660 --> 03:00:33.860
throughout this event, but obviously, you know,

03:00:33.860 --> 03:00:35.620
improving in terms of the final result

03:00:35.620 --> 03:00:36.700
you're gonna have at the event.

03:00:36.700 --> 03:00:41.900
Improving their VRS ranking is all number three in the world. We heard who he say though. You know, it's nice to be there

03:00:41.900 --> 03:00:45.180
But I think we're gonna get knocked off that perch very quickly once Rio comes around

03:00:45.820 --> 03:00:50.420
But tells you all you need to know about this Astralis that they've climbed up to that third spot for now

03:00:51.220 --> 03:00:56.780
Finally got a buyer here though for a straw is coming into this remaining and very very passive as well to open things up

03:00:57.220 --> 03:00:59.380
Sense this aggression over in B lane with the smoke

03:00:59.380 --> 03:01:01.380
The smoke...

03:01:01.380 --> 03:01:05.380
Bunkz is ready for a fight. All of his teammates have backed off, so he's very much on his own.

03:01:05.380 --> 03:01:08.380
You've got cemetery looking over in middle off angle towards elbow.

03:01:08.380 --> 03:01:11.380
This is all again a fake towards the A bomb site, and here comes the attention towards longs.

03:01:11.380 --> 03:01:15.380
Well, folks, you're just walking right through. He's going to catch longs towards the bottom of the ramp.

03:01:15.380 --> 03:01:18.380
Clear is about another B bomb site. He's completely open.

03:01:18.380 --> 03:01:21.380
So the utility reigns on in, and so do the Astralis players.

03:01:21.380 --> 03:01:23.380
And you've got to ask yourself right now if your foot is worth challenging.

03:01:23.380 --> 03:01:26.380
When the smoke comes down, I don't think so. I think you just kind of save.

03:01:26.380 --> 03:01:29.780
You're not going to want to wait that one out and risk all these weapons.

03:01:29.780 --> 03:01:32.300
So I mean you almost got to feel like this round you just you're just beat.

03:01:32.300 --> 03:01:38.420
Except the defeat early on on this round but we'll see if Astralis can start turning this

03:01:38.420 --> 03:01:39.580
into consistent success.

03:01:39.580 --> 03:01:42.820
I mean the fact that they've managed to get around one here without losing a player

03:01:42.820 --> 03:01:44.420
will start stabilizing that money.

03:01:44.420 --> 03:01:47.780
I'll tell you what though early on they've kind of pulled the defense away twice

03:01:47.780 --> 03:01:50.940
now with these like little a-fakes we've seen how jumpy they are in the rotation

03:01:50.940 --> 03:01:53.980
and this is where you have to wonder is it that kind of game within a game where

03:01:53.980 --> 03:01:55.740
where they've played this ancient so many times,

03:01:55.740 --> 03:01:57.140
where they feel like they're reading exactly

03:01:57.140 --> 03:01:57.980
what Astralis was doing.

03:01:57.980 --> 03:02:00.300
And O'Hooksy was up late last night saying,

03:02:00.300 --> 03:02:02.180
let's build some new things off of these.

03:02:02.180 --> 03:02:03.940
Let's really throw these guys for a loop.

03:02:03.940 --> 03:02:05.740
So tactically, in this series,

03:02:05.740 --> 03:02:07.860
I think O'Hooksy has a chance to have a real edge

03:02:07.860 --> 03:02:09.820
over foot over Krabeni's calling,

03:02:09.820 --> 03:02:11.580
but I think foot's gonna be punching harder.

03:02:11.580 --> 03:02:12.420
Yeah, when you come back

03:02:12.420 --> 03:02:14.300
and you have that conversation that you brought up earlier,

03:02:14.300 --> 03:02:16.100
just with the sheer fact that there's a game

03:02:16.100 --> 03:02:18.500
within a game when you've played so many times

03:02:18.500 --> 03:02:20.380
in one season, you would think

03:02:20.380 --> 03:02:22.060
that the more experienced IGL is going

03:02:22.060 --> 03:02:23.860
to have the advantage there, right?

03:02:23.860 --> 03:02:25.860
Oh, yeah, Nick, especially when you look at Hooksy, too.

03:02:25.860 --> 03:02:27.860
We talk about, you know, more experience than Krebbeni.

03:02:27.860 --> 03:02:29.860
He's got, you know, the three big trophies, last world finals.

03:02:29.860 --> 03:02:31.860
He's got Cologne. He's got Katavica as well.

03:02:31.860 --> 03:02:33.860
Some of the most storied ones winning three trophies

03:02:33.860 --> 03:02:37.860
when he was leading the G2 lineup for two and a half years.

03:02:37.860 --> 03:02:39.860
Still, regardless of any success he finds,

03:02:39.860 --> 03:02:42.860
it feels like he's always got questions he needs to answer.

03:02:42.860 --> 03:02:45.860
Oh, we were talking about this mid-fight dust was highlighting

03:02:45.860 --> 03:02:49.860
the changes put in and having demon and jugs play towards middle.

03:02:49.860 --> 03:02:52.860
They're going to have to deal with Stare in this map.

03:02:52.860 --> 03:02:57.500
He is comfortably taking mid control. He's taking damage though, but actually back away

03:02:57.500 --> 03:02:59.500
They don't want to get involved in any fights early

03:02:59.500 --> 03:03:04.640
Yeah, well, Astralis was able to split and break into the a bombsite quite a bit now when they played in the third fourth place

03:03:04.640 --> 03:03:10.540
Decider at ESL Pro League looks like again. They're gonna try and execute something similarly jukes playing over towards doughnut

03:03:10.540 --> 03:03:14.140
He'll try and block this off drop of smoke is not gonna delay things make it disjointed

03:03:14.260 --> 03:03:19.340
Look like they wanted to force the issue but gonna hold back for now one minute on the clock or just over a minute

03:03:19.340 --> 03:03:24.120
And while this delay is happening, good timing for

03:03:24.120 --> 03:03:25.920
Krebbeni to make this information move.

03:03:25.920 --> 03:03:27.400
Clearing things out, shrinking the map.

03:03:27.400 --> 03:03:29.880
So it's going to put notice or cemetery on notice to watch

03:03:29.880 --> 03:03:31.520
towards the red room for any kind of a flank,

03:03:31.520 --> 03:03:32.560
any kind of a lurk.

03:03:32.560 --> 03:03:34.520
Oh, okay, Krebbeni.

03:03:35.880 --> 03:03:38.600
Every game we go into, we talk about how Krebbeni

03:03:38.600 --> 03:03:41.120
is such an important playmaker, a striker for this team,

03:03:41.120 --> 03:03:43.360
not only the in-game leader, but can be a star.

03:03:43.360 --> 03:03:46.320
And here he is making the kind of plays in a grand final

03:03:46.320 --> 03:03:47.920
that we love to see from foot.

03:03:47.920 --> 03:03:49.420
They've got Longs making his way up B lane,

03:03:49.420 --> 03:03:50.820
but they know the A-play's coming.

03:03:50.820 --> 03:03:51.980
You're gonna hear those steps.

03:03:51.980 --> 03:03:53.900
The marching players into it's jugs.

03:03:53.900 --> 03:03:54.740
It's a one for one.

03:03:54.740 --> 03:03:57.060
So, team it peaks out and getting that kill on Ryu

03:03:57.060 --> 03:03:59.940
allows him to hold down his position at the big box

03:03:59.940 --> 03:04:01.180
and that's the bomb gone.

03:04:01.180 --> 03:04:04.620
Longs on the flank and Yabbi now 1v4 total.

03:04:04.620 --> 03:04:07.460
It looks to a C-team, but Salah Trigger dropping

03:04:07.460 --> 03:04:10.140
and foot loving, how that route transpired.

03:04:10.140 --> 03:04:11.940
Look, we always call this foot team

03:04:11.940 --> 03:04:13.020
an aggressive squad,

03:04:13.020 --> 03:04:14.820
but there's some method behind the madness

03:04:14.820 --> 03:04:16.780
and this is a really well orchestrated round.

03:04:16.780 --> 03:04:20.500
You feel that pressure, you spot them out in middle, delay smoke towards donut.

03:04:20.500 --> 03:04:23.940
During that timing, your B defenders start pushing up, start gathering information,

03:04:23.940 --> 03:04:26.500
start getting aggressive. The follow-up smoke delays towards AMAIN,

03:04:26.500 --> 03:04:29.220
so you've kind of disjointed both sides of that attack

03:04:29.220 --> 03:04:32.340
and bought your teammates 20 to 30 seconds to be able to shift

03:04:32.340 --> 03:04:34.300
and get in these positions at very fast flanks.

03:04:34.300 --> 03:04:37.380
Well orchestrated from foot, a step ahead of Astralis in that round.

03:04:37.380 --> 03:05:05.460
I think that's the confidence of just shutting us down so emphatically in the previous round.

03:05:05.460 --> 03:05:07.500
Like you guys aren't going to test this, at least not yet.

03:05:07.500 --> 03:05:09.540
Maybe you come back to it later, but we'll call your bluff.

03:05:09.540 --> 03:05:11.620
You're not stepping towards A in this one.

03:05:11.620 --> 03:05:13.540
Smoke towards CT spawn makes them a little bit nervous

03:05:13.540 --> 03:05:14.380
that they're incorrect though.

03:05:14.380 --> 03:05:15.900
Demon has shifted back over to temple

03:05:15.900 --> 03:05:17.700
just to be honest about it.

03:05:17.700 --> 03:05:18.740
And a double cave set up.

03:05:18.740 --> 03:05:21.260
So foot playing it safe, saying you can have the bomb site,

03:05:21.260 --> 03:05:23.100
you can have the plant if you come in towards B,

03:05:23.100 --> 03:05:26.020
but we want to maintain this position for afterwards.

03:05:35.460 --> 03:05:44.400
So the tree blinds, doesn't matter, takes the shot, gets back into the cave.

03:05:44.400 --> 03:05:45.400
Another kill here for Foyth.

03:05:45.400 --> 03:05:49.780
A lot of damage done is what's a foezy and the abbey, you're going to try and plant that

03:05:49.780 --> 03:05:53.680
bomb at least, but for Astralis you still have to try and win out a 3v4 here with

03:05:53.680 --> 03:05:55.040
Proveni coming down B lane.

03:05:55.040 --> 03:05:58.760
You've taken out Hooksie and you've left these two plays inside of the site feeling

03:05:58.760 --> 03:06:01.360
absolutely sworn.

03:06:01.360 --> 03:06:04.800
So many CETs coming at them from so many different angles.

03:06:04.800 --> 03:06:07.160
And Flut have come into this grand final swinging.

03:06:07.160 --> 03:06:08.480
And we are seeing that, Astralis,

03:06:08.480 --> 03:06:10.320
that we've seen earlier in the competition,

03:06:10.320 --> 03:06:12.680
where they start slow, they don't get into it at all,

03:06:12.680 --> 03:06:14.240
and Flut are not slowing down.

03:06:14.240 --> 03:06:16.000
Yeah, you might wanna hit that timeout button

03:06:16.000 --> 03:06:17.360
if you're Astralis at this point.

03:06:17.360 --> 03:06:19.520
Exactly, I think it's much, much necessary.

03:06:19.520 --> 03:06:21.440
This is what I just mentioned earlier coming into this game,

03:06:21.440 --> 03:06:22.960
is that mental test of Astralis,

03:06:22.960 --> 03:06:24.560
where we've seen some of those cracks,

03:06:24.560 --> 03:06:25.960
where we know that they've had some rough games.

03:06:25.960 --> 03:06:27.520
They know that there's been some frustrating,

03:06:27.520 --> 03:06:30.120
some frustration spreading throughout the team.

03:06:30.120 --> 03:06:33.560
So it's time out here to calm things down as you're staring at a 1-5 deficit.

03:06:35.000 --> 03:06:36.480
But Foot's playing so damn well.

03:06:36.640 --> 03:06:39.600
Now when Astralis has beaten this team on Ancient,

03:06:39.600 --> 03:06:42.720
one of the things they've done very well is being able to find some opening kills

03:06:42.720 --> 03:06:45.000
and then hit the pause button, because you know there's going to be a reaction.

03:06:45.000 --> 03:06:47.880
You know this team likes to be proactive, they like to find information,

03:06:47.880 --> 03:06:50.560
they've said it in interviews, we don't like to play when we're not moving around the map,

03:06:50.560 --> 03:06:52.000
we don't like to play when we don't have intel.

03:06:52.280 --> 03:06:54.760
So Astralis, they've been able to find some picks in the past

03:06:54.760 --> 03:06:56.440
by getting an AWPer aggressive towards K,

03:06:56.440 --> 03:06:59.640
by getting Wifler's aggressive towards K, targeting Krebeni in that position,

03:06:59.640 --> 03:07:02.840
and then they've been able to do further punishment based off the movements afterwards,

03:07:02.840 --> 03:07:06.440
but so far in this game, initial contact is going the way of foot.

03:07:06.440 --> 03:07:09.040
They haven't had that benefit yet, Astralis.

03:07:10.040 --> 03:07:13.640
The problem for Astralis is they can't fall back into another good fight here.

03:07:13.640 --> 03:07:15.720
They're going to be down with a Galeel Prohokse,

03:07:15.720 --> 03:07:18.640
Deagle's and Attack 9 for Ryu.

03:07:22.640 --> 03:07:25.440
And Foot realized, well, they're going to be up against here.

03:07:25.440 --> 03:07:27.640
So you've got Demon pushed up in towards A main.

03:07:27.640 --> 03:07:29.960
That's the most aggressive position being taken in this round

03:07:30.040 --> 03:07:35.780
We'll give mid control over if Astralis want it and we'll stack three players a little closer to that B bomb site

03:07:36.840 --> 03:07:39.920
Leaving it around like this secret Benny is just always checking for information

03:07:40.040 --> 03:07:41.800
Look at a block out Jag

03:07:41.800 --> 03:07:47.880
Spots hook see on the peak blue and to fight him as well, and they block that B ramp willing to fight it when that smoke pops

03:07:47.880 --> 03:07:52.880
And he knows it's gonna be awkward for hook see meanwhile at the B ramp that Nate half breaks the smoke open

03:07:52.880 --> 03:07:57.320
Yeah, there's no game through this no not at all it should be able to clean them up with relative ease

03:07:57.640 --> 03:08:01.400
Nothing Astralis can do for the moment, so again, another round they might just get beat.

03:08:01.400 --> 03:08:05.240
Krebbeni's trying to just track footsteps for information. Good kill as the smoke fades.

03:08:07.080 --> 03:08:09.080
At least one kill back here from Hooksie.

03:08:09.720 --> 03:08:12.360
Demon now moves out of A main, realizing no one's coming here.

03:08:12.360 --> 03:08:16.520
I might as well get a move on and see if I can cut off the rotation option

03:08:16.520 --> 03:08:18.520
and funnel them into the final play at B.

03:08:18.520 --> 03:08:21.480
So Demon peeks out from elbow, Hooksie goes down,

03:08:21.480 --> 03:08:24.520
and now if you're Astralis you realize you have to go to the B bomb site

03:08:24.520 --> 03:08:25.880
and just waiting for you.

03:08:25.880 --> 03:08:28.600
Yeah, this is this is the problem and I mean it's around with just Eagles as well

03:08:28.600 --> 03:08:32.400
So it's just something to watch out for the gun rounds if you can't win that initial engagement

03:08:32.400 --> 03:08:37.940
You get stalled out in a 4v5 foot is going to be pushing those flanks pushing those extremities from the defensive positions

03:08:41.120 --> 03:08:46.200
Foot is so rich right now. They've got so much money built up six to one

03:08:47.360 --> 03:08:51.840
And Astralis has come into this grand final cold absolute nightmare scenario

03:08:51.840 --> 03:08:55.440
Yo, I'm gonna check him for a pulse at this point.

03:08:55.440 --> 03:08:56.920
I'm gonna buy him a back at least.

03:08:56.920 --> 03:08:58.680
Fosy gonna have the AWP.

03:08:58.680 --> 03:09:00.880
Everybody else on the AK47s.

03:09:02.360 --> 03:09:03.800
You know, Hooksie and some of his interviews

03:09:03.800 --> 03:09:05.880
was talking about some of the games they played earlier.

03:09:05.880 --> 03:09:07.960
They can't be proud of some games that they've played.

03:09:07.960 --> 03:09:09.680
You know, they've thrown away a bunch of situations.

03:09:09.680 --> 03:09:11.280
He said, and he kind of blamed it and he said,

03:09:11.280 --> 03:09:13.120
you know, I think there's a few nerves out there.

03:09:13.120 --> 03:09:14.800
He's like a couple of players struggling with nerves.

03:09:14.800 --> 03:09:15.840
I don't really notice it,

03:09:15.840 --> 03:09:17.520
but not all these players have been on the same ride

03:09:17.520 --> 03:09:19.640
that I've been on at the big events that I've been at.

03:09:19.640 --> 03:09:21.000
So he very clearly realizes

03:09:21.000 --> 03:09:24.280
his players kind of struggling sometimes with the pressure.

03:09:24.280 --> 03:09:26.520
So big job today for Hooksie, keeping them motivated,

03:09:26.520 --> 03:09:28.760
keeping them focused, and keeping them headed

03:09:28.760 --> 03:09:30.760
in the right direction.

03:09:30.760 --> 03:09:33.920
Well, Krobeni, certainly not lacking confidence.

03:09:33.920 --> 03:09:36.320
Gonna push himself up all right behind Hooksie.

03:09:36.320 --> 03:09:37.280
He's taking him away.

03:09:37.280 --> 03:09:39.480
It's gonna be so frustrating to lose your life

03:09:39.480 --> 03:09:40.680
in that fashion.

03:09:40.680 --> 03:09:42.000
Semitre then getting the follow-up,

03:09:42.000 --> 03:09:44.800
not putting himself in a position where he can get traded.

03:09:44.800 --> 03:09:46.160
And look at Krobeni.

03:09:46.160 --> 03:09:47.120
He's not stopping.

03:09:47.120 --> 03:09:49.540
He's walking all the way through the T spawn.

03:09:49.540 --> 03:09:51.540
no fear whatsoever.

03:09:51.540 --> 03:09:53.540
Oh, he has the reed. Is he going to be scoped in?

03:09:53.540 --> 03:09:57.540
I see. It's okay. Nice timing, Fosy, to check for that.

03:09:57.540 --> 03:10:01.540
Now, you do have Yabbi as well with an advanced position up in cave.

03:10:01.540 --> 03:10:07.540
Lownc's watching for it, but because of this, he's pulled Fosy and Ryu back.

03:10:07.540 --> 03:10:11.540
Ryu yet to find a kill so far on this map would be a great round to find it

03:10:11.540 --> 03:10:15.540
if you can help recover a 4 versus 4, I should say.

03:10:19.540 --> 03:10:25.840
Stalled out by the smoke and that's kind of a signal in and of itself especially once again. You have demon closing the gap

03:10:25.840 --> 03:10:31.440
Just pushed a main you've got jugs pushing donut clearing out middle. So I put no everything that's happening right now

03:10:34.660 --> 03:10:39.580
Blocking the smoke leaves a gap and allows him to continue to fight towards Dave yabby

03:10:39.700 --> 03:10:45.700
The next next thing were you also toppling another flank has arrived fozy realizes. He's the meat in the sandwich

03:10:45.700 --> 03:10:51.860
And he will be eaten by demons, so it will be 7-1 for a foot, and you know, I feel like

03:10:51.860 --> 03:10:55.940
Foote has done a great job at not allowing any mid-success as well from Astralis, which

03:10:55.940 --> 03:10:57.540
is usually their T side engine.

03:10:57.540 --> 03:11:01.700
You see Stare and Ryu getting out there, depending on who has spawned.

03:11:01.700 --> 03:11:05.140
How many times did we see that was the way that they stayed alive against the Eyeballers

03:11:05.140 --> 03:11:06.340
when they weren't having a good time?

03:11:06.340 --> 03:11:10.700
They could find a round in mid, Foote haven't even made a mistake in mid yet.

03:11:10.700 --> 03:11:14.340
Yeah, I think also Astralis is now, I mean, I think you're going to start

03:11:14.340 --> 03:11:15.340
getting frustrated.

03:11:15.340 --> 03:11:18.100
getting killed by Kribeni pushing the smokes like that. That's one of those things

03:11:18.100 --> 03:11:21.000
that's just like it. It's almost like mental warfare on top of the actual in-game

03:11:21.000 --> 03:11:24.700
counter strike. It can be very frustrating with that when that keeps happening because

03:11:24.700 --> 03:11:27.000
you know Hooks, he's probably looking at the mini map trying to organize the

03:11:27.000 --> 03:11:29.940
team, trying to figure out what's going on and where to go and all of a sudden

03:11:29.940 --> 03:11:32.980
gets killed by a player coming through a smoke. Smoke for no good reason.

03:11:32.980 --> 03:11:38.060
Blockout team here with a smoke grenade. He's gonna blast that open just

03:11:38.060 --> 03:11:41.060
for information. Doesn't see anybody crossing or continuing their pressure.

03:11:41.060 --> 03:11:43.660
Remember how good the fakes were working earlier for Astralis?

03:11:43.660 --> 03:11:48.120
Yeah, now that they have had no success anywhere those fakes aren't gonna work anymore everyone's just planting themselves

03:11:48.120 --> 03:11:51.480
There's the chef cemetery, bro. You just seen the shadow and you put utility wall

03:11:51.960 --> 03:11:55.480
Demon luckily getting to cemetery goes back to the angle, but both that was a play

03:11:56.440 --> 03:11:59.560
Yeah, he gets his tech nine out now an ak-47

03:12:00.120 --> 03:12:04.880
Bit of a micro mistake over towards a is looking like it's gonna cost them this round

03:12:04.880 --> 03:12:08.240
So foot now rely upon Krebbeni to win this one v2

03:12:08.240 --> 03:12:12.080
to go off and fight Yabi, but he will not be able to win that.

03:12:12.080 --> 03:12:13.880
And that round comes out of nowhere.

03:12:13.880 --> 03:12:17.160
And I'm so confused as to why Sevetry pulls utility.

03:12:17.160 --> 03:12:19.720
You can see the shadow against the wall.

03:12:19.720 --> 03:12:22.120
Yeah, the utility pull, the knife out from longs

03:12:22.120 --> 03:12:23.120
on the rotation.

03:12:23.120 --> 03:12:24.160
Yeah, plenty of mistakes.

03:12:24.160 --> 03:12:25.560
And those are kind of the mental mistakes

03:12:25.560 --> 03:12:27.920
we saw at the inexperienced squad yesterday against Mongols

03:12:27.920 --> 03:12:28.160
as well.

03:12:28.160 --> 03:12:29.760
We've seen a lot throughout this event as well.

03:12:29.760 --> 03:12:31.960
A lot of players with nades and hands and weird moments

03:12:31.960 --> 03:12:33.120
get caught here.

03:12:33.120 --> 03:12:34.880
Got to be frustrating for the foot guys.

03:12:34.880 --> 03:12:36.480
But still, we up by five.

03:12:36.480 --> 03:12:37.600
No reason to let it slip away.

03:12:37.600 --> 03:12:41.320
But if you're a Stralis, you're looking on the line as hooks in, you're saying this is our opportunity.

03:12:41.320 --> 03:12:44.160
This is our chance to bring them together. Let's start chipping away at that money.

03:12:44.160 --> 03:12:46.360
Let's close the gap as the half comes to a close.

03:12:46.360 --> 03:12:49.360
Finally a mid fight going downstairs. Trying to come out, he's got the opening.

03:12:49.360 --> 03:12:53.280
All a second as well from Starr. And finally he's had his moment in mid.

03:12:53.280 --> 03:12:58.080
A beautiful triple kill. And that is what Starr can do when he gets those fights.

03:12:58.080 --> 03:13:03.280
Cemetery steps up, Fosy knocks them over. And Astralis are making the most of their opportunity.

03:13:03.280 --> 03:13:06.960
Yeah, I'll tell you what. Starr, that's a lovely play. He's earned his spot at this team.

03:13:06.960 --> 03:13:09.140
He's had to work so hard for it over the years.

03:13:09.140 --> 03:13:11.300
He's outlasted so many players throughout this

03:13:11.300 --> 03:13:14.060
Astralis organization, trying to put a team together

03:13:14.060 --> 03:13:15.380
to contend for trophies.

03:13:15.380 --> 03:13:18.180
He's had to change roles and he still just keeps delivering,

03:13:18.180 --> 03:13:21.500
no matter what situation he's put in for Astralis.

03:13:21.500 --> 03:13:22.620
That is beautiful work.

03:13:22.620 --> 03:13:24.980
You've got three players you've got to deal with.

03:13:24.980 --> 03:13:25.820
Here he is, coming out.

03:13:25.820 --> 03:13:26.980
Good flash, he says to vote.

03:13:26.980 --> 03:13:30.500
See, realizes he's likely poached up there to the elbow.

03:13:30.500 --> 03:13:32.300
And Stan, once he gets to those boxes,

03:13:32.300 --> 03:13:34.300
he can be a real threat.

03:13:34.300 --> 03:13:36.220
And back to back rounds, you've got the two players

03:13:36.220 --> 03:13:37.660
from Astralis you'd point out to say

03:13:37.660 --> 03:13:39.700
we need you guys to deliver good performances

03:13:39.700 --> 03:13:40.820
if we're gonna win this grand final.

03:13:40.820 --> 03:13:42.620
Yabi for the first round win,

03:13:42.620 --> 03:13:44.460
and then Starr in this previous one as well.

03:13:44.460 --> 03:13:46.660
Those guys are critical to Astralis' success.

03:13:46.660 --> 03:13:48.060
Okay, there's the mid fight

03:13:48.060 --> 03:13:49.700
starting to go Astralis this way.

03:13:49.700 --> 03:13:52.220
For a long time, Foot were controlling middle,

03:13:52.220 --> 03:13:54.140
not giving them the fights they were looking for.

03:13:54.140 --> 03:13:55.660
I thought like they were making the right decision

03:13:55.660 --> 03:13:57.380
in mid every single time,

03:13:57.380 --> 03:13:59.780
and now they start throwing themselves into fights

03:13:59.780 --> 03:14:01.180
and Astralis are winning them

03:14:01.180 --> 03:14:03.820
and grinding their way back into this first half.

03:14:03.820 --> 03:14:10.820
Nice tag, Sametri's open, he can press forward with the USP to clean it up, but no look, Krebbeni needs to win this fight.

03:14:10.820 --> 03:14:15.820
Oh, what a snap stare is on fire. One player left to defend in its longs.

03:14:15.820 --> 03:14:21.820
Just coming out of the doughnut where you walk into the open, the big spray down, the commitment nearly gets away with a third there.

03:14:21.820 --> 03:14:29.820
But, Sametri rotating instead was always going to get that kill. And a huge sigh of relief, I'm sure, for Astros as they finally start to do something on this T side.

03:14:29.820 --> 03:14:32.380
side. Yeah, I'm going to give a lot of credit over to Hooksy. We have those

03:14:32.380 --> 03:14:34.940
individual performances that we've mentioned with Stare and Yabbi and

03:14:34.940 --> 03:14:38.260
Fosey with this opening kill here, but Hooksy, the change of pace now. Instead of

03:14:38.260 --> 03:14:41.500
spreading out in the default, taking control, going map control, going step

03:14:41.500 --> 03:14:45.180
by step, it's been faster paced out middle. Aggression from Stare, faster

03:14:45.180 --> 03:14:48.860
paced off of kills that you're getting. Escalate things and make foot

03:14:48.860 --> 03:14:52.700
make the decision. I mean, this all starts because foot have a round or

03:14:52.700 --> 03:14:56.540
cemetery decides to pull utility instead of taking the off shot, puts

03:14:56.540 --> 03:15:00.220
himself an awkward spot both 8 players get traded and then launch rotates with

03:15:00.220 --> 03:15:03.540
knife out and from that point onwards it's good Astralis winning every round.

03:15:03.540 --> 03:15:09.540
Got demon pushed up in towards A main. Yeah well it's good to see too we said

03:15:09.540 --> 03:15:12.220
there might be some fast maps and dominant maps from both of these teams

03:15:12.220 --> 03:15:14.740
this one was looking like Astralis wasn't even gonna wake up enough to

03:15:14.740 --> 03:15:18.260
play the map. Good to see them recover here to make this a challenging CT

03:15:18.260 --> 03:15:22.380
side miss shot from cemetery can't get away comes back for more. Yeah unfortunately

03:15:22.380 --> 03:15:25.340
missed but at least he's able to get away. He now knows the pressure is

03:15:25.340 --> 03:15:29.540
on though, but you can't miss again. Finally getting one on the third time of asking Demons

03:15:29.540 --> 03:15:34.700
pushed up in a main. He's got to kill. Okay, Semitri opens up the great shot, throws them

03:15:34.700 --> 03:15:40.900
in, and they're all dead, liberating the A-bomb site. Full response run at the end, not allowing

03:15:40.900 --> 03:15:44.980
Astralis the remainder of the rounds available. One extra on top.

03:15:44.980 --> 03:15:48.260
Yeah, a little bit of redemption there for Semitri at the end after you're just

03:15:48.260 --> 03:15:51.740
referencing the mistake he made to get Astralis started with that three-round streak.

03:15:51.740 --> 03:15:57.660
is a great sequence. Couple missed shots early, but recovers the scenario very, very well,

03:15:57.660 --> 03:16:02.100
and Astralis can't break into the A bomb site. They do, I mean, carve out four rounds in

03:16:02.100 --> 03:16:06.500
that first half, where at one point this was 7-1, that could have been a disaster. So really

03:16:06.500 --> 03:16:12.460
nice recovery from Astralis, just as they're about to switch sides, for its offense is

03:16:12.460 --> 03:16:19.980
going to be tested. We'll see what they're going to be able to do. Both teams have

03:16:19.980 --> 03:16:23.980
They played Ancient three times here at PGL, Bucharest, throughout the events.

03:16:23.980 --> 03:16:26.980
Both teams 3-0 on Ancient as well.

03:16:26.980 --> 03:16:33.980
Dust mentioned Straalus, I think, 7-0 in the last 7 games, and then I think it's 7-3 for Foot on the map overall.

03:16:33.980 --> 03:16:40.980
Both teams beating Bates, Inner Circle, NRG for Foot, and then Mongols and Eyeballers as well for Straalus in the series that they played.

03:16:43.980 --> 03:16:46.980
Up, up, up, pick together.

03:16:46.980 --> 03:16:49.980
Let's kick it off!

03:16:52.980 --> 03:16:56.980
Get yourself a friend like Longs. Get yourself a friend who's gonna hype you up for everything you do.

03:16:56.980 --> 03:16:58.980
Now that one deserves some hype as well.

03:16:58.980 --> 03:17:00.980
And then get yourself a hearing aid.

03:17:00.980 --> 03:17:04.980
That is real loud. Here comes Jirik's out towards middle.

03:17:04.980 --> 03:17:07.980
It's gonna be a couple of kills. Make it three from foot.

03:17:07.980 --> 03:17:13.980
The round feels done. You just cut them open and unless Hoopsy can get a couple of kills here,

03:17:13.980 --> 03:17:15.340
then it's absolutely over.

03:17:15.340 --> 03:17:16.380
Ryu comes over the top.

03:17:16.380 --> 03:17:18.020
Kruppetti is ready for that next fight.

03:17:18.020 --> 03:17:20.460
Footwind the pistol in dominating fashion,

03:17:20.460 --> 03:17:22.420
and they can get right back to where they left off

03:17:22.420 --> 03:17:25.500
in that first half if they can start to get this ball rolling again.

03:17:25.500 --> 03:17:28.420
Yeah, both pistol rounds now over to the foot side of things.

03:17:28.420 --> 03:17:30.540
And let's see if the philosophy holds up.

03:17:30.540 --> 03:17:31.860
Very simple pistol round, right?

03:17:31.860 --> 03:17:33.540
Just kind of four players coming out mid

03:17:33.540 --> 03:17:35.420
and just taking every single fight they got.

03:17:35.420 --> 03:17:37.340
Not giving Hooksy any time to survive,

03:17:37.340 --> 03:17:38.540
closing the gap on him as well.

03:17:38.540 --> 03:17:40.380
He's trying to buy time for his teammate on the flank,

03:17:40.380 --> 03:17:42.820
and that's not going to happen.

03:17:42.820 --> 03:17:43.860
Time out. Go by Astralis.

03:17:43.860 --> 03:17:44.860
going into round number two.

03:17:47.660 --> 03:17:50.300
There's second time out that they'll use to talk things over.

03:17:50.500 --> 03:17:53.460
And yeah, I got to ask the question, is it going to be for some kind of a set up?

03:17:53.460 --> 03:17:55.340
Normally you have this conversation during half time.

03:17:55.340 --> 03:17:56.020
Here's the piss around.

03:17:56.020 --> 03:17:57.580
We're running if we win, we do this.

03:17:57.580 --> 03:17:58.500
If we lose, we do this.

03:17:58.500 --> 03:18:00.020
You might even have the first gun round prepared.

03:18:00.700 --> 03:18:03.740
So I'm wondering if it's maybe something to go over, change things up.

03:18:03.740 --> 03:18:07.020
Or if there's maybe just like it's, it's a real quick, hey, boys, like a

03:18:07.060 --> 03:18:09.540
shape up because now we got a long road back in this map.

03:18:09.540 --> 03:18:10.260
But it begins now.

03:18:10.300 --> 03:18:12.020
I mean, we've heard that from hooks.

03:18:12.020 --> 03:18:19.500
I'm just wondering, how worried do you get for Astralis if they lose ancient?

03:18:19.500 --> 03:18:24.540
We have Mirage up next, a real opportunity there for Foote to go 2-0 up in this BO5.

03:18:24.540 --> 03:18:28.860
Yeah, you have to be at least somewhat worried considering we know it's the map that Foote

03:18:28.860 --> 03:18:32.220
love to go to, although I'll tell you this, their Mirage didn't look that great yesterday

03:18:32.220 --> 03:18:35.820
against Mongols, so we can get back to that more in the second map, but yeah, definitely

03:18:35.820 --> 03:18:40.700
cause for concern if you're hoping Astralis is going to take this grand

03:18:40.700 --> 03:18:46.340
final. Stack in middle and towards donut all five players from Astralis

03:18:46.340 --> 03:18:52.860
present no flash bank to activate anything complete save with USPs.

03:18:52.860 --> 03:19:07.200
I don't know, an empty B bomb site always feels nice to arrive to, Krobeny on the adventure.

03:19:07.200 --> 03:19:10.720
Always on the search, always on the lookout.

03:19:10.720 --> 03:19:15.900
The T sides, he's generally like the solo man for this team as he's kind of calling

03:19:15.900 --> 03:19:17.780
them in plane away from his calls.

03:19:17.780 --> 03:19:20.340
He likes to be the one to hunt down information, see what he can find.

03:19:20.340 --> 03:19:25.700
hasn't seen anything now but cemetery has he goes down the glill is in the open

03:19:25.700 --> 03:19:30.180
okay these fights not as clean and the pistol is doing good damage two players

03:19:30.180 --> 03:19:34.740
survive no chance of losing the round but very expensive and the unfortunate

03:19:34.740 --> 03:19:38.700
side of Krebhanyi being the one to go investigate is he had an AK-47 so that's

03:19:38.700 --> 03:19:42.660
a very nice weapon passed over to Ryu well let's see if Ryu can do anything

03:19:42.660 --> 03:19:48.540
with it you know he's had a really tough final so far 0-11 yeah I mean

03:19:48.540 --> 03:19:51.180
You'd have to point, you know, I mentioned the hooksy in the interview saying, you know,

03:19:51.180 --> 03:19:53.780
there's some guys who I can tell are a little bit affected by the nerves.

03:19:53.780 --> 03:19:57.540
You'd have to think reuse one of them as one of the more experienced guys coming into this team.

03:19:59.700 --> 03:20:02.020
And that's where I also feel like it.

03:20:02.020 --> 03:20:03.180
You've got to win ancient here.

03:20:03.180 --> 03:20:07.300
If you if you end up going two maps down, you talk about the mental

03:20:07.300 --> 03:20:10.340
weakness at times for a shot, say you're going to have to be incredibly

03:20:10.340 --> 03:20:13.140
mentally strong to pull off a reverse sweep in a BO5.

03:20:14.980 --> 03:20:16.340
Yeah, it's not an easy thing to do.

03:20:16.340 --> 03:20:20.340
We've seen teams, this happened so rarely over the history of Counter-Strike.

03:20:20.340 --> 03:20:22.340
10-4 right now, 4-foot e-sports.

03:20:22.340 --> 03:20:24.340
Finally, a buy coming in for Astralis.

03:20:24.340 --> 03:20:26.340
You can see his weaknesses in it already.

03:20:26.340 --> 03:20:28.340
Stands out of the play with him from us.

03:20:28.340 --> 03:20:30.340
Gavage out of utility already.

03:20:30.340 --> 03:20:33.340
Let's see if Foot can just pounce up to 11 rounds here.

03:20:33.340 --> 03:20:35.340
Demon under a lot of pressure.

03:20:35.340 --> 03:20:38.340
Spring, and because of the damage gone,

03:20:38.340 --> 03:20:40.340
the utility is enough to take Ryu away.

03:20:40.340 --> 03:20:43.340
So he's 0-12 now. The woes continue.

03:20:43.340 --> 03:20:47.140
similar CT opening to the half that Astralis ran back at the pro league third

03:20:47.140 --> 03:20:49.880
fourth place this side are aggressive down the B ramp to open up the gun

03:20:49.880 --> 03:20:53.780
rounds they dominated him in that time so demon well prepared on what beat him

03:20:53.780 --> 03:20:58.220
previously already into the B side demon cashes hook see sure he's gonna be

03:20:58.220 --> 03:21:01.460
shocked that he's getting taken down with utility his hands with players

03:21:01.460 --> 03:21:05.300
already all over the B bomb site that's the round done that is 11 to 4

03:21:05.300 --> 03:21:08.580
tell you a cooler given interview the coach at foot saying like you you know

03:21:08.580 --> 03:21:11.180
we know exactly what we're coming to this what our game plan is and what

03:21:11.180 --> 03:21:15.020
want to exploit and I think we're seeing a lot of that here. Look at how convincing, look at how

03:21:15.020 --> 03:21:18.620
decisive they are after that first push from Demon for them to just be like, let's just walk into

03:21:18.620 --> 03:21:23.100
the B bomb site. Like decision is just made. It's just there. Because they're so quick to make

03:21:23.100 --> 03:21:26.620
the decisions, you can see like catching hooks here off. He's like, oh, I didn't expect you to

03:21:26.620 --> 03:21:30.460
be so committed to the B bomb site already. He's like, okay, they got a pick. They'll probably

03:21:30.460 --> 03:21:34.140
pause, wait for reaction. And I got some time to put out this smoke and look for someone to

03:21:34.140 --> 03:21:37.020
take this portion of map control, but Foot's playing a different game right now.

03:21:37.020 --> 03:21:43.020
Now, thankfully, Rhea does get that AK-47 in the previous round because he's got $2,000

03:21:43.020 --> 03:21:44.020
in the bank.

03:21:44.020 --> 03:21:50.540
That's going to help him buy into the next round.

03:21:50.540 --> 03:21:54.620
The tough thing for Astralis, however, is I imagine you're still going to be kept off

03:21:54.620 --> 03:21:55.620
the AWP, right?

03:21:55.620 --> 03:21:59.340
Like, Rhea can buy one and drop it over, but then he's going to be a glass cannon M4.

03:21:59.340 --> 03:22:00.340
That's no fun.

03:22:00.340 --> 03:22:02.020
I mean, we were bringing it up, right?

03:22:02.020 --> 03:22:03.020
Yeah.

03:22:03.020 --> 03:22:04.020
Astralis didn't have a great game versus iBall.

03:22:04.020 --> 03:22:05.020
They referenced that.

03:22:05.020 --> 03:22:06.020
We referenced that.

03:22:06.020 --> 03:22:10.280
But they still come back and they win ancient the difference is when you're playing as a team like foot

03:22:10.280 --> 03:22:13.500
They're not going to allow you those mistakes and those moments as

03:22:13.940 --> 03:22:17.860
Consistently to allow you back into the game the way they got against eyeballs

03:22:17.860 --> 03:22:22.180
So you've seen run out of ideas immediately who you see make mistakes and feed the strawless kills

03:22:22.180 --> 03:22:24.080
You're not getting those right now from foot

03:22:24.080 --> 03:22:28.380
So when you have a slow start you're actually is going to be punished and I think foot also

03:22:28.380 --> 03:22:31.200
I mean there's also like the exponential build on that which is foot just

03:22:31.200 --> 03:22:34.400
is going to be very strong at playing with momentum.

03:22:34.400 --> 03:22:35.400
They're a little bit faster.

03:22:35.400 --> 03:22:37.360
They're a little bit more pacey,

03:22:37.360 --> 03:22:40.120
like really good at trading kills, really sharp aim.

03:22:40.120 --> 03:22:41.680
They want to get stuck into fights.

03:22:41.680 --> 03:22:43.000
I think they're really creative too.

03:22:43.000 --> 03:22:45.320
So the problem of eyeballers running out of ideas

03:22:45.320 --> 03:22:46.200
isn't the case for foot.

03:22:46.200 --> 03:22:47.680
They're going to keep coming up with ideas.

03:22:47.680 --> 03:22:50.400
And I think it's fantastic to see them come out swinging

03:22:50.400 --> 03:22:51.760
this hard in the grand final,

03:22:51.760 --> 03:22:54.320
because this is a team who are so inexperienced.

03:22:54.320 --> 03:22:56.640
We literally talk about them only coming on to the world

03:22:56.640 --> 03:22:58.800
stage in the first season of this year,

03:22:58.800 --> 03:22:59.760
and they're in a final.

03:22:59.760 --> 03:23:01.760
And they're about to go one map up in the grand final.

03:23:01.760 --> 03:23:03.560
Yeah, that was a question back in early as well

03:23:03.560 --> 03:23:05.720
when they upset miles in the quarter finals.

03:23:05.720 --> 03:23:07.400
You can see I'm like first time on a stage,

03:23:07.400 --> 03:23:09.720
granted it wasn't a big arena stage,

03:23:09.720 --> 03:23:12.680
but they handled that pressure extremely well.

03:23:12.680 --> 03:23:13.960
Good start here from Steph.

03:23:13.960 --> 03:23:15.200
Ozy trying to slow them down.

03:23:15.200 --> 03:23:16.840
He's got a decent job like that.

03:23:16.840 --> 03:23:18.320
But then Jukes just keeps on coming.

03:23:18.320 --> 03:23:20.600
So foot relentless, merciless,

03:23:20.600 --> 03:23:21.680
as they get into the site.

03:23:21.680 --> 03:23:24.080
Another opportunity that Ryu finally getting a kill.

03:23:24.080 --> 03:23:25.800
And it's a very important one as well.

03:23:25.800 --> 03:23:27.200
It keeps us drawn as a head here

03:23:27.200 --> 03:23:28.800
and Jukes is on four HP.

03:23:28.800 --> 03:23:30.600
Yeah, this round is all in Kerbini from here on out.

03:23:30.600 --> 03:23:32.680
He's the only one who's going to be able to win the round,

03:23:32.680 --> 03:23:34.320
and I think he's just saying, you know what, screw it.

03:23:34.320 --> 03:23:36.880
Let's just come right back, see if they rotate off.

03:23:36.880 --> 03:23:38.960
Another smoke comes in, and that one's

03:23:38.960 --> 03:23:40.000
going to scare them away.

03:23:40.000 --> 03:23:42.960
So backing off, two defenders in Donut Ryu and Yabi

03:23:42.960 --> 03:23:46.000
starting to slide through for mid control.

03:23:46.000 --> 03:23:48.120
Hooksie's going to slowly move towards the B bomb site,

03:23:48.120 --> 03:23:51.160
cautiously checking every single corner.

03:23:51.160 --> 03:23:52.960
Timing is everything on this mid play.

03:23:52.960 --> 03:23:54.360
They might just meet here at elbow,

03:23:54.360 --> 03:23:56.120
but if Ryu and Yabi are jumping up.

03:23:58.800 --> 03:24:01.440
Clean head shot down to 1v2.

03:24:01.440 --> 03:24:02.880
He's going to back away.

03:24:02.880 --> 03:24:05.520
Obviously the big issue here is 4 HP left on Jugs.

03:24:05.520 --> 03:24:07.040
Yeah, but this is a sick play from Jugs.

03:24:07.040 --> 03:24:08.960
What he's done is just a hard bait on

03:24:08.960 --> 03:24:11.680
Krebbeni because he wasn't there for the trade and obviously no HP.

03:24:11.680 --> 03:24:14.400
So he's trying to find his timing, but that's his fault.

03:24:14.400 --> 03:24:16.240
Yeah, hopefully he comes at the right time.

03:24:16.240 --> 03:24:18.800
Okay, something to celebrate there if you're as straws,

03:24:18.800 --> 03:24:20.440
but it has to be the firmest of many.

03:24:20.440 --> 03:24:22.840
Yeah, it took three timeouts as well to kind of get that around.

03:24:22.840 --> 03:24:24.880
They had to burn their third one a little bit early,

03:24:24.880 --> 03:24:26.520
or extremely early, I should say.

03:24:26.520 --> 03:24:30.420
11-5, a 6-round lead, plenty of money over on the foot side for another buy.

03:24:30.420 --> 03:24:33.520
They're out of cash after this, so that's the reprieve for Astralis.

03:24:34.520 --> 03:24:36.020
They're burning, gonna fight for it.

03:24:36.520 --> 03:24:40.020
You might get that economic reset, it'll be just home to space to play with.

03:24:40.020 --> 03:24:44.020
And it would happen at a point where you could still come back and fight for a win in regulation.

03:24:45.020 --> 03:24:48.020
It's gonna be perfect, but it's like that.

03:24:50.320 --> 03:24:53.020
Yavi, gonna move over and get into the Delta.

03:24:56.520 --> 03:25:09.520
You're going to have Hooksy stepping out of the cave, Ryu making his way down to the bottom of the ramp, and he's going to have to fall back due to that utility, so Ryu once again playing from the site.

03:25:09.520 --> 03:25:12.520
Demo trying to connect it.

03:25:12.520 --> 03:25:14.520
We're not going to be landing any of those shots.

03:25:14.520 --> 03:25:18.520
Looks like he's gonna be forced out by Molotov. He pairs up with Ryu.

03:25:18.520 --> 03:25:21.520
He's off the goose egg. Two kills for Ryu.

03:25:21.520 --> 03:25:25.520
Seeing if he can build anything more into it. Flash is in. He takes the angle.

03:25:25.520 --> 03:25:27.520
Kriveni just backs off. No desire for that fight.

03:25:27.520 --> 03:25:31.520
I felt like his shots were losing everything there, right? They lost mid. They lost cave.

03:25:31.520 --> 03:25:34.520
They had to fight for something back to get a little bit of control towards Jag.

03:25:34.520 --> 03:25:39.520
But here come foot. They're gonna be setting players up in the B lane. Could be a B execution.

03:25:39.520 --> 03:25:43.520
But where's the utility for that? They've only got a smoke, a flash and an HE.

03:25:44.520 --> 03:25:52.520
not great three players here is for now a contact peak you're just gonna try and

03:25:52.520 --> 03:25:55.160
catch them off guard and you might just be able to do it this time exactly not

03:25:55.160 --> 03:25:58.920
bad yeah they're up stands out of position and staff will die where you

03:25:58.920 --> 03:26:02.760
goes down inside of caves and now it's foes in your last hope that rifle

03:26:02.760 --> 03:26:06.720
unchecked needs a multi can't get it and hooks me will try and dish out some

03:26:06.720 --> 03:26:10.680
utility but I mean you have four players over here and foot have no

03:26:10.680 --> 03:26:14.240
utility and they still get in this cleanly yeah that's that's one of

03:26:14.240 --> 03:26:17.240
those rounds. It's going to be atrocious when you watch back on film.

03:26:17.240 --> 03:26:23.240
Lovely work from Foot. They've got all the answers. Just walking in. Who cares about the utility?

03:26:23.240 --> 03:26:27.240
Nobody's spotting it deep enough for Astralis. And a seven round lead.

03:26:27.240 --> 03:26:32.240
Seven chances to close out this first map. The map that Astralis wanted this to come to.

03:26:32.240 --> 03:26:36.240
The map that Astralis felt the most comfortable on in this series to pick it first.

03:26:36.240 --> 03:26:46.920
I'm at the Astralis have won both times. They played it against foot 13-6 the first time it came out and a 13-4 most recently

03:26:46.920 --> 03:26:50.560
Well now they're down 12 to 5 what a different story

03:26:51.320 --> 03:26:56.680
We've got longs running up middle looking for the opening kills. It's gonna be jokes to take it. Yabbi burns longs away

03:26:56.960 --> 03:26:58.960
So trade at least in from Astralis

03:27:00.320 --> 03:27:05.480
Hooksie trying to fight get out towards having it but you see jokes is waiting for that and it's done a lot of damage to hook

03:27:05.480 --> 03:27:10.220
It's not going to slow him down, though. Not to Tarrim. He's actually just got to take a risk, so he

03:27:10.220 --> 03:27:14.260
drumps down into middle. He picks up that AK, but it's going to be foot going for the A-finish,

03:27:14.260 --> 03:27:18.180
hoping this is the knockout blow on Ancient. Yeah, but there's a pretty decent... oh, shadow

03:27:18.180 --> 03:27:22.180
shows. Shadow's... oh, wow. That one's just barely off the mark. Ballads off towards CT spawn.

03:27:22.180 --> 03:27:25.380
You've got Hooksy over in Donut. He's going to be joined up by two players as well.

03:27:25.380 --> 03:27:30.580
Oh, Fosy dies. And now you have to rely upon Yabby, but he's now being smoked out.

03:27:30.580 --> 03:27:35.300
A risk needs to be taken. Hooksy will be the man to do it. Hooksy gets traded.

03:27:35.300 --> 03:27:38.980
You still got yabby close by but that plant is coming in he goes out to deny

03:27:38.980 --> 03:27:41.940
He will deny the plant and put it all on Ryu

03:27:42.260 --> 03:27:47.340
Two kills in the entire map and now he's asked to double his kill count into one V2

03:27:47.340 --> 03:27:53.200
I haven't seen him in CT either so they have a great read of his position. He's got no kit on his back

03:27:54.020 --> 03:27:57.780
He steps out into the open cemetery holding for it and he's got the kill

03:27:58.540 --> 03:28:03.780
Dominus in the opening map for this grand final foot have taken it 13-5 on ancient

03:28:03.780 --> 03:28:06.020
Astralis need to wake up.

03:28:06.020 --> 03:28:09.120
Otherwise, this could be a very quick final.

03:28:10.420 --> 03:28:11.900
Indeed, it could, Dinka.

03:28:11.900 --> 03:28:15.360
We talked about how quick this best of five could be

03:28:15.360 --> 03:28:17.740
because of the pace that foot liked to play at.

03:28:17.740 --> 03:28:21.740
And Astralis, they weren't able to slow that down on Ancient.

03:28:21.740 --> 03:28:22.940
That was a good old-fashioned ass open

03:28:22.940 --> 03:28:24.140
we caught in the South there, Rich.

03:28:24.140 --> 03:28:25.940
I don't really know how else to phrase it.

03:28:25.940 --> 03:28:28.540
I mean, they came out the gate, swinging, seven-one.

03:28:28.540 --> 03:28:31.540
Lee dominating in these new CT positions

03:28:31.540 --> 03:28:33.420
that they debuted at this tournament.

03:28:33.420 --> 03:28:39.420
You can see that it's been fruitful that they have made these pivots really well done here.

03:28:39.420 --> 03:28:43.420
I help Herxia has one of those incredible speeches right out of wake of his team,

03:28:43.420 --> 03:28:45.420
because they are just asleep at the wheel.

03:28:45.420 --> 03:28:49.420
I think we saw a couple of signs from Stair from Fosy, but the entire supporting cast

03:28:49.420 --> 03:28:51.420
nowhere to be found.

03:28:51.420 --> 03:28:54.420
A couple of here rounds from Yabbi, a round from Stair, that's about it.

03:28:54.420 --> 03:28:57.420
There's no one showing them. Really, it's still just, I don't think he's woken up yet.

03:28:57.420 --> 03:28:59.420
So, not looking good, right?

03:28:59.420 --> 03:29:00.420
This is a map that they picked.

03:29:00.420 --> 03:29:03.940
like we've beaten them twice convincingly even though we struggled against high

03:29:03.940 --> 03:29:07.700
ballers earlier this should be a good map for us but they showed us virtually

03:29:07.700 --> 03:29:11.420
nothing and I'll refer back to what Jason was talking about on the cast you know

03:29:11.420 --> 03:29:15.900
Hoekse has been in the pressure situations before Hoekse's been the guy

03:29:15.900 --> 03:29:21.500
at G2 all eyes on me you know and when things have been going tough so he

03:29:21.500 --> 03:29:25.300
doesn't feel the pressure of a best of five final here at PGL Bucharest but

03:29:25.300 --> 03:29:31.700
to some of his new pickups like Ryu, you know, pressure unquestionably getting to him right.

03:29:31.700 --> 03:29:35.140
Yeah, and he didn't get his first kill until, I don't know, like the last couple of rounds

03:29:35.140 --> 03:29:38.340
in the second half or something. Yeah, I mean, definitely a tough day at the office for him.

03:29:38.340 --> 03:29:43.060
But again, just want to highlight, you know, these changes that Foot made defensively on

03:29:43.060 --> 03:29:46.420
Ancient were drastic compared to what they were playing earlier this year, you know,

03:29:46.420 --> 03:29:49.780
moving locks away from the aggressive mid position to being more of a b anchor,

03:29:49.780 --> 03:29:53.780
you know, putting Demon who was kind of the b anchor before now kind of playing,

03:29:53.780 --> 03:29:55.280
you know, in doughnut in

03:29:55.280 --> 03:29:55.320
more aggressively and you

03:29:59.920 --> 03:30:01.960
again, this is a guy who

03:30:02.000 --> 03:30:03.520
maybe that we clink on th

03:30:03.560 --> 03:30:04.900
looking at some of this

03:30:04.900 --> 03:30:04.920
the course this year, but

03:30:11.140 --> 03:30:12.660
this guy takes forward a

03:30:12.700 --> 03:30:14.940
just don't do. Yeah. And

03:30:14.940 --> 03:30:14.980
you know, there's not a

03:30:19.680 --> 03:30:22.100
high numbers. He's done

03:30:22.140 --> 03:30:23.540
He has indeed. And also

03:30:23.540 --> 03:30:27.540
the kill spread for the team of Rokham Karbeni because of the roles he plays, I think he had like nine to ten kills.

03:30:27.540 --> 03:30:31.540
The difference within the other four players was like a total of three or four frags. Everyone was coming in.

03:30:31.540 --> 03:30:34.540
I want to actually highlight a couple of rounds here from the side of foot.

03:30:34.540 --> 03:30:39.540
Because last time you played Astralis, the biggest problem was they never really went for extremity control on the CV side.

03:30:39.540 --> 03:30:43.540
They didn't push towards AMA, they didn't go for round control. What happens here? Round number four? Astralis won the first round.

03:30:43.540 --> 03:30:47.540
They're going to do the usual deployment utility. They don't give these early fights a stay.

03:30:47.540 --> 03:30:51.540
They're not really duking it out, throw a bit of utility, and then they just pivot back.

03:30:51.540 --> 03:30:53.940
See what happens right now, the push ramp, right?

03:30:53.940 --> 03:30:55.940
Simultaneously, you're gonna be seeing,

03:30:55.940 --> 03:30:59.060
I believe it's demon, sorry, that's the later on.

03:30:59.060 --> 03:31:00.660
The push ramp, they have the information,

03:31:00.660 --> 03:31:02.060
it's gonna be the push coming in from the straw.

03:31:02.060 --> 03:31:03.100
Let's guess what's happening.

03:31:03.100 --> 03:31:05.340
Every CD player just lying in the way on the bomb side.

03:31:05.340 --> 03:31:07.940
They even have a flank coming in from AMA as well.

03:31:07.940 --> 03:31:10.060
So straw is just walking into the trap

03:31:10.060 --> 03:31:12.780
being set by that early CD aggression

03:31:12.780 --> 03:31:14.580
from the side of foot.

03:31:14.580 --> 03:31:15.980
Fast forward a couple of rounds later,

03:31:15.980 --> 03:31:17.700
we're gonna see a similar thing coming in, right?

03:31:17.700 --> 03:31:19.420
Now you have the confidence flowing through you,

03:31:19.420 --> 03:31:21.340
and then we're gonna see an AMA push.

03:31:21.340 --> 03:31:25.000
Again, same thing. Utility being deployed early on, not giving the fights early towards

03:31:25.000 --> 03:31:27.940
stairs, and then it kind of plays out normally.

03:31:27.940 --> 03:31:32.420
Around the 1 minute 30 second mark, Krebbeny, pushes through the smoke towards Cave.

03:31:32.420 --> 03:31:34.140
He's going to get a kill here.

03:31:34.140 --> 03:31:35.140
There we go.

03:31:35.140 --> 03:31:36.140
This is a sneaky play.

03:31:36.140 --> 03:31:38.420
Meantime, Demons actually push AMA as well.

03:31:38.420 --> 03:31:41.660
They have so much information to work on Krebbeny now, it's a five versus three.

03:31:41.660 --> 03:31:44.260
He's going to get taken down here, but doesn't really matter at this point.

03:31:44.260 --> 03:31:45.260
They know what the game is going to be.

03:31:45.260 --> 03:31:48.740
25 seconds remaining on the clock, pointing out that hole from Cemetery as well.

03:31:48.740 --> 03:31:55.540
up close to its cave. And by the time Astralis are attacking the B bomb site, the A-men guys pushed all the way to its T spawn.

03:31:55.540 --> 03:31:59.340
You have the donor player pushing out towards mid, and they're like, guys, it's going to be B hit.

03:31:59.340 --> 03:32:02.340
And guess what? They have another smoke deployed towards the top of ramp.

03:32:02.340 --> 03:32:06.540
There was nothing Astralis could do. In fact, the only two rounds they were able to win on the T side,

03:32:06.540 --> 03:32:09.940
kind of convincingly, was when they gave those early midfights, right?

03:32:09.940 --> 03:32:13.740
It was Stair getting a triple kill over there, and later on, I think the next round,

03:32:13.740 --> 03:32:15.700
foes instead of teaming for two kills.

03:32:15.700 --> 03:32:18.340
But I think they had such a good playbook

03:32:18.340 --> 03:32:19.700
as to how to approach a strollers

03:32:19.700 --> 03:32:20.940
and they learned from the mistakes

03:32:20.940 --> 03:32:22.060
of the loss that you played on this map.

03:32:22.060 --> 03:32:24.060
I mean, it's just a situation where if I gave you

03:32:24.060 --> 03:32:25.740
that mini map, that's what the main plates off.

03:32:25.740 --> 03:32:26.700
You know, it was foot.

03:32:26.700 --> 03:32:28.260
It would take you just a few seconds

03:32:28.260 --> 03:32:30.260
to kind of indicate, oh, that's, that's foot like.

03:32:30.260 --> 03:32:31.260
Especially with Krabini.

03:32:31.260 --> 03:32:33.780
Krabini is the rat in the most beautiful way possible.

03:32:33.780 --> 03:32:34.900
I don't mean that as an in-saw.

03:32:34.900 --> 03:32:37.300
I mean, this is a guy who just sneaks around,

03:32:37.300 --> 03:32:39.900
finds these little timings lurking around smokes.

03:32:39.900 --> 03:32:41.260
Like, it's like.

03:32:41.260 --> 03:32:42.620
Carl and NASA splinter, right?

03:32:42.620 --> 03:32:45.900
Yeah, it's like it's like what art tried to be, you know, he's

03:32:45.900 --> 03:32:48.460
he's able to do that same similar kind of crazy individual

03:32:48.460 --> 03:32:51.220
antics but yield really good facts when he does it. And when

03:32:51.220 --> 03:32:53.620
he's doing it from the end game leader slot, it's not only

03:32:53.660 --> 03:32:56.180
giving you added firepower to a role that normally doesn't give

03:32:56.180 --> 03:32:58.540
you a lot of firepower. But because he is the one call all

03:32:58.540 --> 03:33:00.620
the shots when he's making these aggressive maneuvers, he's

03:33:00.620 --> 03:33:03.460
able to get those instant reads on what's going on and

03:33:03.460 --> 03:33:04.820
being able to read that information to the rest of the

03:33:04.820 --> 03:33:06.140
teams. It's just a beautiful combination.

03:33:06.140 --> 03:33:10.180
It just, you know, just a great switch up from what

03:33:10.180 --> 03:33:11.900
we saw in the CD side. The last time they played as

03:33:11.900 --> 03:33:14.440
like I pointed out, they're being so much more active,

03:33:14.440 --> 03:33:16.580
moving in packs together, going for info play.

03:33:16.580 --> 03:33:18.500
So that's why Astralis are just walking the stacks

03:33:18.500 --> 03:33:19.340
every single time.

03:33:19.340 --> 03:33:21.080
Yeah, I mean, I'll bring us back

03:33:21.080 --> 03:33:24.300
to the importance of order in a best of five.

03:33:24.300 --> 03:33:26.140
You know, you're gonna play all of the maps,

03:33:26.140 --> 03:33:28.140
there's nowhere to hide,

03:33:28.140 --> 03:33:29.860
but you wanna get off to a good start.

03:33:29.860 --> 03:33:32.700
My worry, like Dust articulated,

03:33:32.700 --> 03:33:35.180
was if you give foot two zero

03:33:35.180 --> 03:33:36.900
at the start of the best of five,

03:33:36.900 --> 03:33:39.300
there's so momentum based that the maps

03:33:39.300 --> 03:33:41.740
might almost become irrelevant.

03:33:41.740 --> 03:33:46.540
Yeah, I mean I really did think that even though Astralis has beaten this team on ancient a couple of times

03:33:46.540 --> 03:33:49.340
And even though it is a good map for Astralis, there's no doubt about it

03:33:49.340 --> 03:33:55.340
I do think that there was other maps they could have selected first that would have maybe given them a bigger advantage

03:33:55.340 --> 03:34:00.300
Overpass, I think would have been a good one. You maybe could argue Nuke as well as another

03:34:00.300 --> 03:34:03.260
I'm gonna count. I don't think overpass necessarily would have been better

03:34:03.260 --> 03:34:05.820
You watched their CD side yesterday, would be something Astralis

03:34:05.820 --> 03:34:10.940
It looks shoddy, man. It was hooksy of all people who had to not just give them some rallying cry

03:34:10.940 --> 03:34:15.420
You know trying to calm calm them down, but also fracking out like he was the deciding factor on the map

03:34:15.420 --> 03:34:18.580
So I totally understand was Charles like less on the old pass here yet

03:34:18.580 --> 03:34:23.260
Also, man, you're gonna start a T side if you get shut down early on it can be really hard for you to mentally reset

03:34:23.260 --> 03:34:26.660
So I get why they went for the ancient play what is shocking for me is the fact that they

03:34:27.060 --> 03:34:29.220
Probably thought through just gonna play the same style

03:34:29.220 --> 03:34:32.300
They played the last time on this particular map when when they beat them, right?

03:34:32.300 --> 03:34:34.900
They were not ready for these info plays they weren't ready for these

03:34:34.900 --> 03:34:39.780
You know kind of rat a place from Caribbean and and whatnot and I think that is a bit of a shocker to me

03:34:39.780 --> 03:34:43.120
Also, doesn't have been half the individuals that are asleep.

03:34:43.120 --> 03:34:44.120
Fair point.

03:34:44.120 --> 03:34:45.620
Well, we're moving on to Mirage.

03:34:45.620 --> 03:34:46.120
Sure.

03:34:46.120 --> 03:34:47.720
We'll have to get the rack together on this one,

03:34:47.720 --> 03:34:49.200
because this is Foot's Home app.

03:34:49.200 --> 03:34:52.920
We've talked about this one so many times for them.

03:34:52.920 --> 03:34:55.600
And I think Astralis have some good pieces here.

03:34:55.600 --> 03:34:56.600
Don't get me wrong.

03:34:56.600 --> 03:35:00.560
I think Yabbi, ever since they put him back over on B,

03:35:00.560 --> 03:35:03.280
I think he's been an absolute nightmare to deal with.

03:35:03.280 --> 03:35:05.720
But unfortunately, I just think Foot just,

03:35:05.720 --> 03:35:07.520
they're everywhere all at once somehow.

03:35:07.520 --> 03:35:08.600
Yeah, I think you're right.

03:35:08.600 --> 03:35:12.800
to talk about earlier in the tournament that when they made this change to bring in Ryu and bring in Fuzzi

03:35:12.800 --> 03:35:16.200
It kind of freed up Yabi to get back into a star role instead of having to be an anchor

03:35:16.560 --> 03:35:18.800
And he is a guy that can be a big playmaker there

03:35:18.800 --> 03:35:23.600
The tough part for him though is going to be is that this foot team is so dynamic on their t-side

03:35:23.600 --> 03:35:27.880
They have so many different opening variations of how they'll take mid control how they'll stack next remedy with

03:35:27.880 --> 03:35:31.880
Jigs and demon to lean heavy one direction. They're obviously going to bring a lot of pace

03:35:31.880 --> 03:35:37.520
They can sneak players into window they could fake you out by conditioning you to think there's three four players middle

03:35:37.520 --> 03:35:38.680
but really there's only one guy there

03:35:38.680 --> 03:35:39.840
and they're actually hitting you somewhere else.

03:35:39.840 --> 03:35:42.680
So they're just super well-rounded team offensively.

03:35:42.680 --> 03:35:44.200
It is interesting because last time

03:35:44.200 --> 03:35:45.360
these two teams played in Mirage,

03:35:45.360 --> 03:35:47.800
it was a Stralis winning very convincing there.

03:35:47.800 --> 03:35:49.960
I believe it was 13-13 for the scoreline,

03:35:49.960 --> 03:35:51.040
starting the CT side.

03:35:51.040 --> 03:35:52.360
And what would fail to do,

03:35:52.360 --> 03:35:53.640
and I'm sure they're gonna be switching it up

03:35:53.640 --> 03:35:54.560
on this particular map,

03:35:54.560 --> 03:35:56.000
was they didn't really target Hooksy

03:35:56.000 --> 03:35:57.480
and the B bomb site all too much.

03:35:57.480 --> 03:36:00.280
What they did was for the usual default mid control,

03:36:00.280 --> 03:36:01.800
right, and they tried to go for this A wrap,

03:36:01.800 --> 03:36:03.240
there's A crunches all the time.

03:36:03.240 --> 03:36:04.840
But what Stralis did very well

03:36:04.840 --> 03:36:06.640
in that particular game,

03:36:06.640 --> 03:36:09.200
But they wouldn't give early fights towards mid.

03:36:09.200 --> 03:36:10.320
They're like, we're not going to fight.

03:36:10.320 --> 03:36:11.280
We'll let you take mid.

03:36:11.280 --> 03:36:13.960
And then they'd go for these mid-round info plays,

03:36:13.960 --> 03:36:15.160
figure out, oh, there's no one here.

03:36:15.160 --> 03:36:17.680
Or if there was a lurk towards mid that get the kill,

03:36:17.680 --> 03:36:19.000
and it was usually always A here.

03:36:19.000 --> 03:36:20.840
They were getting shot down there time and time again.

03:36:20.840 --> 03:36:22.380
And I felt like the game plan for foot

03:36:22.380 --> 03:36:23.680
was lacking where they were not

03:36:23.680 --> 03:36:26.680
abusing hook C enough towards B. That, I feel,

03:36:26.680 --> 03:36:28.280
is going to be a switch up coming in here.

03:36:28.280 --> 03:36:29.120
Yeah, could be one.

03:36:29.120 --> 03:36:30.920
I think the other big thing we've got to think about

03:36:30.920 --> 03:36:32.720
is maybe we can talk about the offers a bit,

03:36:32.720 --> 03:36:34.520
because Fuzi and Cemetery have been two

03:36:34.520 --> 03:36:36.000
of the best offers in the tournament.

03:36:36.000 --> 03:36:37.240
They've been playing very, very well.

03:36:37.240 --> 03:36:38.800
Futhi's obviously been doing it all year long

03:36:38.800 --> 03:36:39.640
since he joined the Strasse.

03:36:39.640 --> 03:36:41.360
It's been kind of a revelation of an opera

03:36:41.360 --> 03:36:43.440
that many other organizations didn't catch on to,

03:36:43.440 --> 03:36:45.560
click enough, and the Strasse were able to back them up

03:36:45.560 --> 03:36:47.120
and he's been a huge producer for them.

03:36:47.120 --> 03:36:49.480
Cemetery, we've talked about how he's improved

03:36:49.480 --> 03:36:51.120
his level of play so far this tournament.

03:36:51.120 --> 03:36:53.280
And these are two guys who are playmaking operas,

03:36:53.280 --> 03:36:55.080
they're not sit back home line operas.

03:36:55.080 --> 03:36:56.520
You know, they're gonna look to take forward angles

03:36:56.520 --> 03:36:57.960
and get in your face and, you know,

03:36:57.960 --> 03:36:59.000
we're taking a look at it here.

03:36:59.000 --> 03:37:02.040
Like these guys are very, very efficient.

03:37:02.040 --> 03:37:03.520
And you know, at Cemetery, he's just a guy

03:37:03.520 --> 03:37:05.440
that again, like on virtually every map

03:37:05.440 --> 03:37:06.360
He just plays forward English.

03:37:06.360 --> 03:37:08.840
You just don't anticipate like this guy is so fearless.

03:37:08.840 --> 03:37:11.720
And when his shot's accurate, he's so deadly at just locking down.

03:37:11.720 --> 03:37:14.560
Certain areas are creating openings and Fuzzi though on his own right,

03:37:14.560 --> 03:37:16.360
very, very good CT operator as well.

03:37:16.360 --> 03:37:19.080
Yeah, for Fuzzi, it's not going to be anything to crazy mirage.

03:37:19.080 --> 03:37:20.280
So I'm going to CT side.

03:37:20.280 --> 03:37:23.640
Once he gets the AWP into his hands, he's just going to be put up in

03:37:23.640 --> 03:37:24.880
the ticket position most of the time.

03:37:24.880 --> 03:37:25.960
He's just going to be holding there.

03:37:25.960 --> 03:37:27.320
But the thing is, he's so reliable.

03:37:27.320 --> 03:37:28.280
He's so smart.

03:37:28.280 --> 03:37:30.520
He makes sure he doesn't give away a life of free.

03:37:30.520 --> 03:37:31.440
So it's going to be a ticket.

03:37:31.440 --> 03:37:34.760
And a couple of things I do like from Astralis CT side,

03:37:34.760 --> 03:37:37.400
especially with Fusey is sometimes, depending on a spawn,

03:37:37.400 --> 03:37:39.520
they're just gonna put him towards the apartment's position.

03:37:39.520 --> 03:37:40.920
Hold the deep angle right there,

03:37:40.920 --> 03:37:42.160
and they go for this heavy A-stack.

03:37:42.160 --> 03:37:43.640
So they do this very often.

03:37:43.640 --> 03:37:44.640
So I'm curious to see how Fude

03:37:44.640 --> 03:37:45.840
are gonna be dealing with that.

03:37:45.840 --> 03:37:47.760
All right, gentlemen, we'll see how it pans out.

03:37:47.760 --> 03:37:49.320
So in this grand final,

03:37:49.320 --> 03:37:51.280
the foot is on the throat of Astralis

03:37:51.280 --> 03:37:52.200
as we head to Mirage.

03:37:52.200 --> 03:37:53.600
We'll see you in a moment.

03:37:54.840 --> 03:37:58.120
He said she loves you, but she can't love me.

03:37:58.120 --> 03:37:59.560
But I love you!

03:38:04.760 --> 03:38:06.760
I

03:38:13.640 --> 03:38:15.640
Won't play window anymore

03:39:04.760 --> 03:39:08.920
of the desk in one singular posture for 12 hours a day.

03:39:11.120 --> 03:39:14.040
It's time your chair evolved.

03:39:14.040 --> 03:39:16.640
This is Secret Lab Titan Evo.

03:39:18.400 --> 03:39:21.000
Ergonomically engineering figures,

03:39:21.000 --> 03:39:23.440
gamers, hybrid workers,

03:39:23.440 --> 03:39:24.280
artists,

03:39:25.280 --> 03:39:27.120
that in your every move.

03:40:34.760 --> 03:40:36.760
The start-up!

03:40:36.760 --> 03:40:38.760
Are you ready?

03:40:38.760 --> 03:40:40.760
Down!

03:40:40.760 --> 03:40:42.760
Go!

03:40:42.760 --> 03:40:44.760
Go!

03:40:44.760 --> 03:40:46.760
Go!

03:40:46.760 --> 03:40:48.760
Go!

03:40:48.760 --> 03:40:50.760
Go!

03:40:50.760 --> 03:40:52.760
Go!

03:40:52.760 --> 03:40:54.760
Go!

03:40:54.760 --> 03:40:56.760
Go!

03:40:56.760 --> 03:40:58.760
Go!

03:40:58.760 --> 03:41:00.760
Go!

03:41:00.760 --> 03:41:02.760
Go!

03:43:32.760 --> 03:43:57.440
to the PGL, Bucharest 2026 Grand Finale. And it's not so grand right now because Furve

03:43:57.440 --> 03:44:02.560
come out and they've destroyed Astralis on Astralis' map pick. We now move to Mirage

03:44:02.560 --> 03:44:07.440
And it does feel like we're getting that foot that we want to see in this grand final.

03:44:07.440 --> 03:44:11.800
The team that plays this attitude that's always ready to make a play and get in your face.

03:44:11.800 --> 03:44:15.000
And Astralis have started so slow that they just can't handle it.

03:44:15.000 --> 03:44:17.520
Yeah, well, they better, they better come out with a complete 180 now,

03:44:17.520 --> 03:44:19.680
because you're saying we got that foot that we wanted.

03:44:19.680 --> 03:44:23.080
Well, that foot that we've seen in the past is three to one on this map

03:44:23.080 --> 03:44:25.800
against Astralis in the series that they've played throughout this year.

03:44:25.800 --> 03:44:28.240
The most played map they've had across all five series.

03:44:28.240 --> 03:44:30.400
So strong in the favor of foot.

03:44:30.400 --> 03:44:31.880
Both teams had struggles on it, though.

03:44:31.880 --> 03:44:34.880
Recently, you know, this is the map that is

03:44:34.880 --> 03:44:37.520
Astralis lost to eyeballers early on in the group stage

03:44:37.520 --> 03:44:39.280
of the event that made Hooksy really frustrated.

03:44:39.280 --> 03:44:41.040
Mentioned they couldn't be proud of their performance

03:44:41.040 --> 03:44:42.000
in that game.

03:44:42.000 --> 03:44:44.200
And Foot yesterday against the Mongols

03:44:44.200 --> 03:44:46.120
in the semifinals had a really, really tough time

03:44:46.120 --> 03:44:48.160
on the T side, which is where they'll be starting today.

03:44:48.160 --> 03:44:49.840
I went back and looked at it last night.

03:44:49.840 --> 03:44:50.680
They didn't win.

03:44:50.680 --> 03:44:52.920
They won four rounds in the first half on their T side,

03:44:52.920 --> 03:44:54.520
but it was all at the A bomb site.

03:44:54.520 --> 03:44:56.360
They didn't win a single round going, you know,

03:44:56.360 --> 03:44:57.320
going to the B bomb site.

03:44:57.320 --> 03:44:58.600
They didn't win a, they weren't even really

03:44:58.600 --> 03:45:01.800
able to take mid away from the Mongols either. Everything focused on these A

03:45:01.800 --> 03:45:06.400
executes and if that continues today strategically Astralis might just be

03:45:06.400 --> 03:45:09.680
able to get in front of that one. Well surprise surprise we're going A for a

03:45:09.680 --> 03:45:12.440
foot in this pistol round. They're gonna be coming out of Palace and the ramp

03:45:12.440 --> 03:45:16.640
into Woodstead. You'll play from CT spawn. Got a teammate with him as well.

03:45:16.640 --> 03:45:20.720
Fosy. Damage being done. Stairs taking first blood but jukes to

03:45:20.720 --> 03:45:23.960
respawn and then a follow-up from Cemetery. So that site is overrun.

03:45:23.960 --> 03:45:27.440
Launce gets a killout towards jungle and hard to see how you throw this

03:45:27.440 --> 03:45:31.360
one away. They did yesterday. Yeah, that's I mean, they can play the game. They're good at it.

03:45:32.240 --> 03:45:35.520
All right. Longs is going to find the kill. This time it's secured. This is exactly what they

03:45:35.520 --> 03:45:39.280
did against Mongols yesterday, right? It was the quick A hit. They got into a CT, but then they

03:45:39.280 --> 03:45:43.680
went a little bit too far and you heard Krebbeni immediately as they lost that pistol saying,

03:45:43.680 --> 03:45:47.440
okay, we're not doing that again. We're not allowed to do that again. And I think it slowed

03:45:47.440 --> 03:45:51.120
down that T side and they only got the four rounds you mentioned because they had a slow

03:45:51.120 --> 03:45:54.320
start to the game because they messed up the pistol. Yeah, it could have been a much better

03:45:54.320 --> 03:45:57.160
better one for sure. This is getting them started on the right foot and also

03:45:57.160 --> 03:45:59.880
helping them carry that momentum over from ancient. You can just see how

03:45:59.880 --> 03:46:02.920
aggressive they are. Stralis players trying to take some passive angles.

03:46:02.920 --> 03:46:05.800
Maybe just clip one player off as they cross into the bombsite, play to live

03:46:05.800 --> 03:46:08.840
and play for the retake, but Futscher is so sharp right now. Those kills

03:46:08.840 --> 03:46:10.800
come in so fast when they peek into the angles.

03:46:10.800 --> 03:46:14.320
We know Counter-Strike is a game of confidence, right? We hear that

03:46:14.320 --> 03:46:16.720
all the time. You know, mentality is so important and you've got to feel

03:46:16.720 --> 03:46:20.400
confident. I mean, foot on their run, have something to be proud of and

03:46:20.400 --> 03:46:23.440
can be confident with how they're playing as individuals. I mean, the

03:46:23.440 --> 03:46:28.380
whole season has been fantastic for Foote who have risen up from a tier 2 team to making

03:46:28.380 --> 03:46:33.100
it to playoffs of tier 1 events, now on the grand final. So there's a lot to be confident

03:46:33.100 --> 03:46:34.100
about 4-foot.

03:46:34.100 --> 03:46:37.660
Well, you say all that before adding in, like especially if you wanted to zero in on this

03:46:37.660 --> 03:46:41.140
map in particular, I mean we just mentioned the Mongols when they had in the semi-finals

03:46:41.140 --> 03:46:44.380
even though it wasn't pretty, they also had ParaVision on this map.

03:46:44.380 --> 03:46:47.700
They've had some very good wins on this map, they've had some very good runs recently

03:46:47.700 --> 03:46:52.180
I think they've even mentioned, it was Cemetery who said that win over Maus in

03:46:52.180 --> 03:46:55.940
the playoffs at EPL. That was the one that's given him more confidence as an

03:46:55.940 --> 03:46:59.820
individual. He says he's feeling very comfortable. I gave an interview with HLT

03:46:59.820 --> 03:47:01.940
but they said like, you know, you've been under a little bit of scrutiny. How are

03:47:01.940 --> 03:47:04.980
things feeling? And he's like, yeah, well, ever since we played that game and we

03:47:04.980 --> 03:47:08.620
matched up and we upset them, I felt really comfortable and haven't felt any

03:47:08.620 --> 03:47:11.260
nerves and I feel like I'm doing a lot better just moving around the map and

03:47:11.260 --> 03:47:14.420
hitting shots. So yeah, confidence just at an all-time high for foot

03:47:14.420 --> 03:47:17.820
right now. Yeah. And I'm flipping out to the other side and look at it as

03:47:17.820 --> 03:47:25.440
as a team that something I love it when Hoax is being candid and speaking and telling us what he's actually thinking about his team

03:47:25.440 --> 03:47:28.300
It's that if you know just putting a PR out answer out there

03:47:28.300 --> 03:47:34.260
But as a player, you know like we're younger players like Ryu or a foe's he coming into the team who haven't had like the greatest

03:47:34.260 --> 03:47:40.480
My experience in the top, you know, do you think that there's any element of like oh our income leaders kind of going out there and like

03:47:40.480 --> 03:47:44.340
Saying they were not playing well enough saying that we're like mentally weak at the moment

03:47:44.340 --> 03:47:47.740
Well, if then you get banged down, you're open to map the ground final.

03:47:47.740 --> 03:47:50.940
I mean, your confidence is not going to be at an all time high by any means.

03:47:50.940 --> 03:47:55.340
I mean, if that bothers you, then you are mentally weak and that's where you need to show your most improvement, right?

03:47:55.340 --> 03:47:57.940
I mean, and I mean, you want to draw, okay, hold the phone.

03:47:57.940 --> 03:47:59.540
Uzi's going to push up.

03:47:59.540 --> 03:48:01.440
Forces long to fall all the way back.

03:48:01.440 --> 03:48:03.540
Double piece of aggression up these stairs.

03:48:03.540 --> 03:48:05.740
So control of the B halls, but look at the reaction.

03:48:05.740 --> 03:48:06.640
Look how quick it is.

03:48:06.640 --> 03:48:07.940
Foot's just going to walk up con.

03:48:07.940 --> 03:48:10.440
Smoke to provide some cover.

03:48:10.440 --> 03:48:11.640
Resmoking towards window.

03:48:11.640 --> 03:48:13.440
I have to think they're going through the smoke.

03:48:13.440 --> 03:48:15.740
I have to think they're not going to slow down whatsoever.

03:48:19.540 --> 03:48:21.840
Yeah, they're into jungle backtracking into what's hooksy.

03:48:21.840 --> 03:48:23.340
Oh, a team kill actually.

03:48:23.340 --> 03:48:25.740
So the kill comes in anyway from team in

03:48:25.740 --> 03:48:27.540
and they do crush this defense.

03:48:27.540 --> 03:48:28.140
So...

03:48:28.140 --> 03:48:28.740
Okay.

03:48:28.740 --> 03:48:30.840
The comps could have been a little bit cleaner,

03:48:30.840 --> 03:48:32.040
but it's going to be okay.

03:48:32.040 --> 03:48:34.840
I'm sure it was a lovely shot from Jigs's point of view.

03:48:34.840 --> 03:48:36.040
It looked great.

03:48:36.040 --> 03:48:36.540
It did.

03:48:36.540 --> 03:48:39.140
It was just like the eclipse of a team night throw in front of hooksy.

03:48:40.140 --> 03:48:42.040
An unfortunate scenario there, but it doesn't matter.

03:48:42.040 --> 03:48:43.140
That was the only kill they...

03:48:43.140 --> 03:48:48.360
maybe we'll see it in the replay maybe he was actually shooting at the CT and

03:48:48.360 --> 03:48:52.420
and in preventive just walked in front of him a stroll is don't get a kill in this

03:48:52.420 --> 03:48:56.980
room every kill even the team kill happens to touch I want to go back to

03:48:56.980 --> 03:49:00.300
that hook see point because if you want to draw a comparison look over at apex

03:49:00.300 --> 03:49:04.020
because that's been a conversation of his leadership is like how animated he

03:49:04.020 --> 03:49:07.500
is and how emotional he gets and and how clearly sometimes in the matches

03:49:07.500 --> 03:49:10.700
especially you know on the rise of vitality you know now that they're

03:49:10.700 --> 03:49:13.280
winning everything nobody really talks about it but when they weren't winning

03:49:13.280 --> 03:49:16.980
everything it was like is this actually making them perform worse but on the

03:49:16.980 --> 03:49:20.500
other hand you do need the leadership figure in this team pushing you towards

03:49:20.500 --> 03:49:24.700
perfection right always trying to attain it you're a your mental

03:49:24.700 --> 03:49:29.020
performance performance business and get some of those performances here if it

03:49:29.020 --> 03:49:36.300
yet yeah but then demon just goes and clears out everybody anyway so no

03:49:36.300 --> 03:49:38.300
No problem at all, great round from Thiemann.

03:49:41.800 --> 03:49:43.800
Oh, love. I'm sorry, baby.

03:49:46.300 --> 03:49:48.300
I just didn't get him killed.

03:49:49.800 --> 03:49:51.800
Dude, that count, uh, yeah.

03:49:52.300 --> 03:49:53.800
I like that he called him baby.

03:49:53.800 --> 03:49:54.800
Yeah, I like that.

03:49:54.800 --> 03:49:56.300
Deep voice as well, Jason. That was good.

03:49:56.300 --> 03:49:58.300
That's how you know it's a team.

03:49:58.300 --> 03:49:59.800
Sorry, baby.

03:49:59.800 --> 03:50:00.800
I like that.

03:50:00.800 --> 03:50:02.800
Alright, well, 3-0 start here from foot.

03:50:02.800 --> 03:50:05.300
And it's just the one rightful here for Fuzi.

03:50:05.300 --> 03:50:09.200
So really not expecting too much to get going here for his Charles whatsoever. So

03:50:09.800 --> 03:50:15.580
At this point for foot you've just one ancient really quickly now. You're gonna great start a mirage a map

03:50:15.580 --> 03:50:17.580
You have a great head-to-head history on

03:50:17.860 --> 03:50:23.300
I'm feeling really good about foot in this grand final. Yeah, this is it's shaping up very well dust matching

03:50:23.300 --> 03:50:27.620
If the before the game would started that he loved the map veto the sequence of maps for foot

03:50:27.620 --> 03:50:32.180
We're seeing a little bit of that here good turn from the flash for foesie and Cribbini's not ready for it

03:50:32.180 --> 03:50:36.180
two players in there and doesn't make a recovered a Molotov and

03:50:36.180 --> 03:50:38.180
Fuzzi is going to go down but they don't like Yabbi yet.

03:50:38.180 --> 03:50:41.180
Good win and now they realize the window is compromised.

03:50:41.180 --> 03:50:45.180
What a turn from Cemetery.

03:50:45.180 --> 03:50:46.180
Can I catch a break?

03:50:46.180 --> 03:50:47.180
Good reaction.

03:50:47.180 --> 03:50:53.180
Cemetery with two in the round.

03:50:53.180 --> 03:50:56.180
Now on these three five sevens you still stand a chance.

03:50:56.180 --> 03:50:58.180
Looks make a little sound there.

03:50:58.180 --> 03:50:59.180
Still stand a chance especially considering

03:50:59.180 --> 03:51:06.180
considering foots like one by one by one, all in their own different positions and locations.

03:51:06.180 --> 03:51:09.980
Jokes has taken a big risk clearing this out all on his own, Hooksy's moved up towards short,

03:51:09.980 --> 03:51:16.980
he's going to turn the corner now, what's one of those rifles over in ladder room?

03:51:16.980 --> 03:51:19.180
Good kill.

03:51:19.180 --> 03:51:21.580
Gets away with a second two.

03:51:21.580 --> 03:51:25.980
Lounges, why not get all three? There we go.

03:51:25.980 --> 03:51:26.980
Lounges, no problems.

03:51:26.980 --> 03:51:28.180
I have a foot of love in this right now.

03:51:28.180 --> 03:51:30.840
Yeah, that's absolutely perfect.

03:51:30.840 --> 03:51:33.020
Three different angles, and Hooksy just shaking his head.

03:51:33.020 --> 03:51:34.800
I think that's a little bit of frustration,

03:51:34.800 --> 03:51:36.840
maybe not that anyone necessarily did anything wrong,

03:51:36.840 --> 03:51:39.320
just feeling like, individually at the moment,

03:51:39.320 --> 03:51:42.000
Astralis not able to match up with the foot side

03:51:42.000 --> 03:51:43.760
with how hard they're hitting.

03:51:43.760 --> 03:51:45.440
I mean, you had a couple of those popoffs

03:51:45.440 --> 03:51:47.440
on the first map from Yabi, from Stair,

03:51:47.440 --> 03:51:49.120
that felt like I could get the energy in it,

03:51:49.120 --> 03:51:50.320
and I could turn things around,

03:51:50.320 --> 03:51:52.920
but still haven't seen the individuals from Astralis

03:51:52.920 --> 03:51:55.600
continuously and consistently able to contend

03:51:55.600 --> 03:51:58.600
with their counterparts on the other side of the map.

03:52:01.600 --> 03:52:03.600
Good start, Krebbeni and Yabbi, one for one.

03:52:03.600 --> 03:52:08.600
Yabbi looking to maintain some mid control, but you mentioned just how often foot are going to hit this A bomb site.

03:52:08.600 --> 03:52:10.600
Here they come out the ramp, Lee, you needed it!

03:52:10.600 --> 03:52:11.600
Got a second.

03:52:11.600 --> 03:52:15.600
Cemetery to trade it, still a 2v2 and a minute 30 on the clock.

03:52:15.600 --> 03:52:19.600
You've got Krebbeni in middle and you'll see Cemetery back away.

03:52:19.600 --> 03:52:21.600
Yeah, how fast do they pivot over to the B bomb site though, right?

03:52:21.600 --> 03:52:24.480
though right there are smokes up at the moment. This feels very much like a

03:52:24.480 --> 03:52:27.840
commitment to the A bomb site and again very convincing. Krebbeni already

03:52:27.840 --> 03:52:30.160
moving up short. He'll be able to get up in the latter room if he wants that he

03:52:30.160 --> 03:52:34.080
can push towards market. Great position to have information on how fast the

03:52:34.080 --> 03:52:37.760
rotation is coming and as Seralis is just parking themselves at the wrong

03:52:37.760 --> 03:52:42.840
map. All that attention towards the A bomb site probably the knowledge that

03:52:42.840 --> 03:52:47.120
Foot loved to go to the A bomb site as well as keeping him there. This

03:52:47.120 --> 03:52:50.920
one's gonna close out nice and easy for free essentially. I think if you're

03:52:50.920 --> 03:52:54.600
Javi and Hooksy and this bomb gets planted now. You're not even moving to go for this.

03:52:57.720 --> 03:53:00.440
No kits and no significant utility to speak of.

03:53:01.960 --> 03:53:02.920
Let's cut the information here.

03:53:05.960 --> 03:53:08.760
Sporting the player on call and Krebbenny is going to move in towards the ladder room.

03:53:10.600 --> 03:53:15.560
And Cemetery is going to play back towards the bench. We've now got Krebbenny stopping Hooksy

03:53:15.560 --> 03:53:19.160
from walking out a little bit closer to him. It's now Javi going down as well.

03:53:19.160 --> 03:53:22.840
even though Astralis give it a go, they still do not recover the round,

03:53:22.840 --> 03:53:27.480
foot holding on, and that even number situation falls in favor of foot.

03:53:28.760 --> 03:53:32.840
Just continuing to have woe after woe piled on top here for Astralis.

03:53:33.720 --> 03:53:36.840
Yeah, this is getting rough. This is getting really, really painful.

03:53:36.840 --> 03:53:39.320
I felt like they really needed to go for that two on two.

03:53:40.120 --> 03:53:44.200
We'll have to drop down to MP9s. Just getting absolutely buried back to back maps.

03:53:44.200 --> 03:53:48.760
Ancient started out seven to one in the favor of foot. Now they're up five nothing on Mirage.

03:53:49.160 --> 03:53:52.920
Well, 3 MP9s, a 5-7, and a D-Go for Astralis.

03:53:52.920 --> 03:53:56.460
Reverse sweeps are hard enough without getting completely deleted on the first two maps.

03:53:56.460 --> 03:53:58.660
We need to see the fight out of Astralis from here on out.

03:54:00.660 --> 03:54:02.460
Time to show us what got you here.

03:54:02.460 --> 03:54:07.260
They've had these frustrations and these stresses and these kind of lackluster starts at different phases throughout the tournament.

03:54:07.260 --> 03:54:09.460
They've made it, they've been able to turn it around a number of times.

03:54:09.460 --> 03:54:12.660
I do feel like they are showing us how they've got here, Jason.

03:54:12.660 --> 03:54:15.160
I think they've been limping through this tournament at times.

03:54:15.160 --> 03:54:20.800
And they're getting punished by a team that have run through it and got to this grand final

03:54:20.800 --> 03:54:23.680
It's gonna be stat with an AK just that's it

03:54:23.680 --> 03:54:26.680
There's nothing you can do about this if you're sad just try to hold on to this

03:54:27.160 --> 03:54:32.440
For a foot. I mean this we've talked about this team in the progression. It's happening really quickly in this season

03:54:32.440 --> 03:54:38.160
You know every step they take is like another step towards this team leveling up and they come into the start of the year

03:54:38.160 --> 03:54:40.920
They look great, you know, they don't make the playoffs of crack off

03:54:40.920 --> 03:54:43.720
No one was really expecting them to do so.

03:54:43.720 --> 03:54:46.120
You know, they lose a ridiculous round against G2

03:54:46.120 --> 03:54:48.120
where they had lost against full USPs

03:54:48.120 --> 03:54:49.420
and went on to lose that map

03:54:49.420 --> 03:54:52.120
and then lose the last game off the group stages.

03:54:52.120 --> 03:54:53.120
They come back to clues.

03:54:53.120 --> 03:54:54.820
They get close again, but it's heartbreak

03:54:54.820 --> 03:54:56.620
before they can move into the arena.

03:54:56.620 --> 03:54:58.220
They come to Pro League.

03:54:58.220 --> 03:55:00.520
They qualify to the playoffs via the online stage

03:55:00.520 --> 03:55:01.420
and then they beat Maus.

03:55:01.420 --> 03:55:02.720
They happen to come back in that game

03:55:02.720 --> 03:55:04.920
and beat one of the favorites for the whole tournament.

03:55:04.920 --> 03:55:06.620
We say that's the next step for them.

03:55:06.620 --> 03:55:07.920
And now they come to this event.

03:55:07.920 --> 03:55:08.920
They're in the grand final

03:55:08.920 --> 03:55:10.520
and they're looking like they're going to win it.

03:55:10.520 --> 03:55:15.880
The next tournament coming up is Blast Rivals in Fort Worth and so you look at that tournament and

03:55:15.880 --> 03:55:20.040
yes that's where the likes of Vitality return, you've got Furia, you get that next test, that next

03:55:20.040 --> 03:55:24.600
step up right? But I feel like Ft could do some real damage over there especially with the confidence

03:55:24.600 --> 03:55:28.440
and experience of a tournament win. Yeah it could be very cool and then let's take a let's

03:55:28.440 --> 03:55:31.640
take an even wider lens on that zoom out a little bit even more. There you go to the major.

03:55:31.640 --> 03:55:35.000
Yeah well we also touched on Astralis said this being the opportunity to grab their first

03:55:35.000 --> 03:55:39.240
trophy in seven years since 2019. They've had it's taken seven years for them to find a

03:55:39.240 --> 03:55:42.700
to line up and find a group of players that it feels like is making progress in the right

03:55:42.700 --> 03:55:45.800
way and consistently enough to start contending for trophies.

03:55:45.800 --> 03:55:48.880
FOOT as an organization just stepped into Counter Strike a year ago.

03:55:48.880 --> 03:55:49.880
It's been a year.

03:55:49.880 --> 03:55:52.480
Starting out with the French lineup, they had Scream on there as like a six man who

03:55:52.480 --> 03:55:53.880
was like a streamer in contact.

03:55:53.880 --> 03:55:55.560
I believe Nivera was there.

03:55:55.560 --> 03:55:56.560
And then they kind of find-

03:55:56.560 --> 03:55:58.920
It wasn't actually exactly Scream competitive ambitions.

03:55:58.920 --> 03:56:03.040
Yeah, but then they strike gold with picking up this roster when they're dropped by

03:56:03.040 --> 03:56:05.640
the Na'vi program as well from the Academy and Junior System.

03:56:05.640 --> 03:56:10.400
So man, like what a contrast of foot who's just able to step in and say, yep, it'll take

03:56:10.400 --> 03:56:17.000
a year and now all of a sudden we're looking at trophies.

03:56:17.000 --> 03:56:20.920
You mentioned that Paravision went on Mirage and how much confidence that's given them.

03:56:20.920 --> 03:56:23.840
And Longs in particular was the star of the show against Paravision.

03:56:23.840 --> 03:56:27.680
He's nine and one at the moment, so we're getting that Longs Mirage deliverance.

03:56:27.680 --> 03:56:29.760
And I want to see a little bit more of it.

03:56:29.760 --> 03:56:32.040
We're going to see Fuzzi going towards top middle.

03:56:32.040 --> 03:56:34.520
The head of Demon will be spotted and they're not taking off.

03:56:34.520 --> 03:56:36.520
So the strollers have mid control.

03:56:36.520 --> 03:56:37.520
Yabbi is alone.

03:56:37.520 --> 03:56:38.520
All of his teammates are going to fall away,

03:56:38.520 --> 03:56:39.520
but he'll maintain his position.

03:56:39.520 --> 03:56:40.520
It seems almost like they're between

03:56:40.520 --> 03:56:41.520
multiple different ideas.

03:56:41.520 --> 03:56:43.520
Three players playing around Khan at the moment.

03:56:43.520 --> 03:56:45.520
They're kind of taking a risk that the A bomb site

03:56:45.520 --> 03:56:46.520
is going to be the point of attack,

03:56:46.520 --> 03:56:48.520
but so many resources in middle and aggressive

03:56:48.520 --> 03:56:51.520
in middle has taken any support away from Hooksie.

03:56:51.520 --> 03:56:52.520
Yeah, and you see it as they were falling back

03:56:52.520 --> 03:56:53.520
towards connector.

03:56:53.520 --> 03:56:56.520
Yabbi's mouth was racing there, communicating.

03:56:56.520 --> 03:56:57.520
Kravendi's going to throw out these smokes

03:56:57.520 --> 03:57:00.520
for mid control a little bit late to try and throw a fake.

03:57:00.520 --> 03:57:01.520
I mean, it's not going to fake anyone out

03:57:01.520 --> 03:57:03.520
because they're in front of the smokes,

03:57:03.520 --> 03:57:06.920
but it might keep them frozen here to make sure that no one's going to be swinging wide.

03:57:08.180 --> 03:57:09.280
Hooksie's on an island.

03:57:09.580 --> 03:57:12.080
Yeah, an important fight to be won there that allows you to come back.

03:57:12.080 --> 03:57:14.280
And here we go. Can Hooksie hold on? Can he get anything?

03:57:14.280 --> 03:57:16.120
He should play his light, but he's hunted down.

03:57:16.120 --> 03:57:17.460
Jukes has removed him.

03:57:17.460 --> 03:57:19.360
That plant is coming in towards the site,

03:57:19.360 --> 03:57:21.860
and Astros will have to play this one on retake.

03:57:21.860 --> 03:57:23.860
Now, they have got health advantage.

03:57:24.420 --> 03:57:25.600
And now, player advantage too.

03:57:25.600 --> 03:57:26.520
Longs is gone.

03:57:26.520 --> 03:57:28.080
Jukes on 33 HP.

03:57:28.080 --> 03:57:30.020
You can see Sembetcher trying to pull that kill back,

03:57:30.020 --> 03:57:31.620
but everybody's going down.

03:57:31.620 --> 03:57:34.500
All of a sudden, no, Demon and Cemetery enter the kill feed,

03:57:34.500 --> 03:57:38.300
and now Cemetery on his own, the 1v2 required,

03:57:38.300 --> 03:57:40.700
and the gates of the Cemetery are open!

03:57:40.700 --> 03:57:42.260
He clutches it up!

03:57:42.260 --> 03:57:46.980
Incredible attack from the player who's received a little bit of criticism inside of this squad,

03:57:46.980 --> 03:57:49.540
but he is stepping up in this grand final.

03:57:49.540 --> 03:57:50.980
God damn, Ateno.

03:57:50.980 --> 03:57:54.340
What a clutch, what a round, holding on over towards Short as well,

03:57:54.340 --> 03:57:57.660
just protecting his team as they come in, eliminating that part of the attack.

03:57:57.660 --> 03:57:59.420
Plays it just about perfectly.

03:57:59.420 --> 03:58:02.060
Almost caught off guard, but we know he's fast.

03:58:02.060 --> 03:58:04.060
He's real quick.

03:58:04.060 --> 03:58:05.820
That's the confidence we just touched on.

03:58:05.820 --> 03:58:07.380
Look at the way he's able to build into it,

03:58:07.380 --> 03:58:08.260
step into this clutch.

03:58:08.260 --> 03:58:09.180
The confidence as well.

03:58:09.180 --> 03:58:09.820
Switch to the D.

03:58:09.820 --> 03:58:10.540
We don't know where he's at.

03:58:10.540 --> 03:58:12.220
He needs the dynamic weapon.

03:58:12.220 --> 03:58:13.540
And the double tap to Fozy.

03:58:13.540 --> 03:58:15.540
No!

03:58:15.540 --> 03:58:16.940
I did that, D. Glomen!

03:58:16.940 --> 03:58:19.620
This team is fired up in these grand finals,

03:58:19.620 --> 03:58:21.900
and they are burying Astralis.

03:58:21.900 --> 03:58:24.220
Spread out and do a default to start round eight.

03:58:24.220 --> 03:58:32.380
Fosy's got a hero up. The number five man that's over towards ticket.

03:58:32.380 --> 03:58:39.260
Moving in this direction with two players up in holes.

03:58:39.260 --> 03:58:50.380
Lownc's over at ramp but he's got to hold himself back just a little bit. Don't take that angle.

03:58:50.380 --> 03:58:53.980
Don't take that peak dry. Cemetery's getting plenty of time after that clutch to find a pick,

03:58:53.980 --> 03:58:57.020
to find an Astralis player wandering into the open, but the defense

03:58:57.020 --> 03:59:03.620
standing their ground for the moment.

03:59:03.620 --> 03:59:08.860
Oh, well, that sounded like a clean one tap. That did sound like a very clean one tap, indeed.

03:59:08.860 --> 03:59:12.420
29 bullets left in the mag as well. Oh, just taking a nap.

03:59:12.420 --> 03:59:18.140
Fair enough. Chillin' against the wall. 8-0.

03:59:18.140 --> 03:59:23.500
He's about to get backstabbed, Kerbenny. Not considering it, and then as soon as he dies, that's going to be the go signal for the rest of his team.

03:59:23.500 --> 03:59:29.780
Yeah, and the meantime though, Lance is also taking a kill. That's the all-on-fozy, so you're taking the big weapon out here.

03:59:29.780 --> 03:59:33.400
Reused 5-7. He's getting one and an AK-47 now picked up.

03:59:33.640 --> 03:59:36.900
Still a few pieces available here for Astros to make this one competitive.

03:59:37.140 --> 03:59:40.480
An important kill from Demon, and all of a sudden it is Jokes into 1v2.

03:59:40.780 --> 03:59:46.380
Lance Clutch went away afoot looking forward again! Oh my god, nearly transitions down for it!

03:59:46.900 --> 03:59:50.900
If he had gotten that one, I just don't know how Astros would get back into this half.

03:59:50.900 --> 03:59:54.300
No, but that's around. I think you're gonna if you're if you're cool you're marking

03:59:54.300 --> 03:59:57.820
He said in an interview, you know that we have young players they control in certain situations

03:59:57.820 --> 04:00:01.300
This round is a little bit trolley four and three don't even be jumping over to the stairs to clear that out

04:00:01.300 --> 04:00:04.220
You know, it's a lower by you've already seen some of the weapons out

04:00:04.220 --> 04:00:07.900
He's taken away the off just play the range play distance play for the bomb plant

04:00:07.900 --> 04:00:10.260
And they just get a little bit too eager to close out this round

04:00:10.260 --> 04:00:13.180
And maybe it's where like the momentum is building the adrenaline is pumping

04:00:13.180 --> 04:00:16.060
You're up seven and nothing and you're just feeling on top of the world

04:00:16.060 --> 04:00:21.060
So, Astralis, this is their chance like Ancient. Finally, they carve a round out. Can they build upon it?

04:00:21.060 --> 04:00:26.060
On Ancient, they were able to rattle off three in a row to bring this back to a respectable scoreline.

04:00:27.060 --> 04:00:33.060
Flaps with acceleration. Here they come. Fast into the bomb site. Hoopsie can't handle the pace, and all of his teammates are gone.

04:00:33.060 --> 04:00:37.060
He's got Yaby in middle. He's the quickest rotator back, and Fozie as well from Market.

04:00:37.060 --> 04:00:42.060
So, a smoke break to really important kill coming in from Astralis to keep this one on the table.

04:00:42.060 --> 04:00:47.260
table. A nice think as well. This is going to be a tough one to hold onto if you're foot. Double kill for Longs!

04:00:47.260 --> 04:00:53.420
Murderous for Longs! Demons in the kill feed and Fosy can't do anything about this. Even when Astralis

04:00:53.420 --> 04:00:58.380
flicked themselves into a position where they have the advantage, it is ripped right out of their hands.

04:00:59.100 --> 04:01:04.780
Foot with the acceleration, smashed into that B bomb site. Hooks, he can't handle it and his teammates

04:01:04.780 --> 04:01:09.340
rotate over. They even do enough, but in the end that post plant is too strong. There's

04:01:09.340 --> 04:01:13.260
There's too much happening on the map that Astralis can't really play for.

04:01:13.260 --> 04:01:17.180
There's too much success everywhere on the map now for foot that Astralis can't really

04:01:17.180 --> 04:01:20.000
call to be, you know, you're losing the B bombsite.

04:01:20.000 --> 04:01:21.420
You're losing middle when they go there.

04:01:21.420 --> 04:01:23.340
You're losing the A bombsite when they head in that direction.

04:01:23.340 --> 04:01:25.660
You can't ever like call to set something up.

04:01:25.660 --> 04:01:28.900
You could see they want to have the plan at times of taking mid away, but the pace

04:01:28.900 --> 04:01:30.940
change is just absolutely brutal.

04:01:30.940 --> 04:01:34.060
And unlike against the Mongols where they struggled in all those B hits, there's

04:01:34.060 --> 04:01:35.740
not a second player at the bombsite.

04:01:35.740 --> 04:01:39.380
There's not nades and molotovs just disjoining the attack.

04:01:39.380 --> 04:01:44.380
They're just getting ran over.

04:01:44.380 --> 04:01:45.380
Eight to one now for foot.

04:01:45.380 --> 04:01:55.380
We're coming into those tournaments and we were discussing who were the favorites.

04:01:55.380 --> 04:01:57.460
Obviously we're missing out on the top dogs.

04:01:57.460 --> 04:02:01.740
You don't have the likes of vitality, fury, spirit, but you look at this team

04:02:01.740 --> 04:02:04.380
foot and I don't, they weren't in the top conversation.

04:02:04.380 --> 04:02:07.340
It was Paravision, it was Mongols, it was Astralis,

04:02:07.340 --> 04:02:09.060
with the three teams that people were listing off.

04:02:09.060 --> 04:02:10.300
Foote obviously is Thark Hoist,

04:02:10.300 --> 04:02:12.940
but the way that they're playing right now is incredible,

04:02:12.940 --> 04:02:16.500
and they have beaten those favorite teams along the way.

04:02:16.500 --> 04:02:19.300
Taking Paravision, Mongols and Malastralis

04:02:19.300 --> 04:02:20.420
sitting in this situation,

04:02:20.420 --> 04:02:21.940
they're getting absolutely wrecked.

04:02:21.940 --> 04:02:24.180
Now, a couple of kills at least coming in for Astralis

04:02:24.180 --> 04:02:25.140
to kick this round off.

04:02:25.140 --> 04:02:29.180
Another fast B hit, Foote into a 3v4.

04:02:29.180 --> 04:02:32.340
They got Utility, Smoke Molotov on Semi-Treat.

04:02:32.340 --> 04:02:34.060
No longer does that evanthed stand

04:02:34.060 --> 04:02:39.740
with Astralis. Once these bomb plants come in, Foot looks so good in the post plant. You

04:02:39.740 --> 04:02:44.580
can see they're always looking for the next fight. Keeping track of information, DPC Utility,

04:02:44.580 --> 04:02:47.780
that's the all-down huge kill, but better return from Lox. Very important. Now a one

04:02:47.780 --> 04:02:52.060
on two for Ryu. Yeah, trying to step up here, Ryu. Mark the window, out he goes, down

04:02:52.060 --> 04:02:56.660
he goes. Lox ready for that, and it doesn't matter how many casualties Foot take along

04:02:56.660 --> 04:03:00.500
the way. As long as that bomb gets planted, they always stand a shot at winning the

04:03:00.500 --> 04:03:03.820
round here. I think Foot's just hitting this like crazy critical mass of confidence

04:03:03.820 --> 04:03:06.340
to where they're just they're willing to like peek and take every single fight.

04:03:06.340 --> 04:03:08.740
Astralis always feel like there's going to be an extra beat, you know,

04:03:08.740 --> 04:03:10.780
an extra moment where they get to breathe to make a move.

04:03:10.780 --> 04:03:13.940
And it's always when the fight is coming in, because foot's not afraid of anything right now.

04:03:13.980 --> 04:03:17.260
I mean, you were talking about the fact that the other day we just seemed

04:03:17.260 --> 04:03:19.860
for the kind of one dimensional was a lot of a hits.

04:03:19.860 --> 04:03:22.020
No, a couple of different looks to get into the A bombsite.

04:03:22.020 --> 04:03:25.860
But, you know, it was all about a this this game is quickly becoming.

04:03:25.860 --> 04:03:28.340
OK, we sense a weakness on that B bombsite hooks.

04:03:28.340 --> 04:03:31.540
He's the anchor quite often alone and he's got one in 10 right now.

04:03:31.540 --> 04:03:33.660
So they're just hitting him over and over again.

04:03:33.660 --> 04:03:36.620
I think there's there's also the issue, you know, Astralis on this map against

04:03:36.620 --> 04:03:38.460
eyeballers in that disappointing game that they lost.

04:03:38.460 --> 04:03:41.420
The only rounds they really want on the CT side is when they were hyper aggressive

04:03:41.420 --> 04:03:44.380
in middle and setting up traps in middle and stopping eyeballers from controlling

04:03:44.380 --> 04:03:47.340
part of that map. So I think then in some sense they're almost in a trap where

04:03:47.340 --> 04:03:49.420
they're looking at that and they're feeling they just got out of that

04:03:49.420 --> 04:03:52.140
mirage game and feel like middle is where they have the most effective

04:03:52.140 --> 04:03:55.180
defense. But foot's playing the extremities of the map right now,

04:03:55.180 --> 04:03:57.740
just walking right around some of the setups that you're playing with.

04:03:57.740 --> 04:04:01.420
And I mean, at this point, the hard thing for Astralis is you can no longer

04:04:01.420 --> 04:04:04.760
leave Hooksy alone. Like, that's back-to-back rounds where he just gets

04:04:04.760 --> 04:04:07.540
destroyed. Not necessarily by any fault of his own, he's just the only one there.

04:04:07.540 --> 04:04:10.220
There's no support to stop everything, to stem the tide of players coming at a

04:04:10.220 --> 04:04:13.260
halt. We're gonna have to reallocate some resources to defending B, which

04:04:13.260 --> 04:04:17.740
obviously weakens somewhere else on the map. Send a treat, miss shot. He's running away,

04:04:17.740 --> 04:04:21.020
doesn't have the bomb on his back. Look how quick this is again. They're

04:04:21.020 --> 04:04:25.180
in connector. The rounds just started. Stare's gonna spot them. Okay, that's

04:04:25.180 --> 04:04:28.620
more like it. Stare taking all three places. They walk through the smoke

04:04:28.620 --> 04:04:30.620
Yeah, hard to fault foot for a fly like that.

04:04:30.620 --> 04:04:31.620
Everything's been working.

04:04:31.620 --> 04:04:32.620
They walked through the smoke earlier.

04:04:32.620 --> 04:04:33.620
It's a success.

04:04:33.620 --> 04:04:36.620
They walked through a smoke to beat Mongols on this map, 13-11,

04:04:36.620 --> 04:04:38.620
to get into the Grand Finals as well.

04:04:38.620 --> 04:04:40.620
This time, just get caught.

04:04:40.620 --> 04:04:41.620
Nice shooting from Stair and Hooksie.

04:04:41.620 --> 04:04:45.620
First time, we can really commend the Astralis players in this half.

04:04:45.620 --> 04:04:47.620
A seven-round lead for foot,

04:04:47.620 --> 04:04:50.620
looking for double digits before switching sides.

04:04:50.620 --> 04:05:10.020
I hope they haven't woken up yet, you know this is a nightmare that's what we're having

04:05:10.020 --> 04:05:14.360
right now but it is reality, from the other side they haven't woken up, I think it's

04:05:14.360 --> 04:05:18.740
DAS or a black highlighting now on the desk, like, Astralis's individuals aren't here,

04:05:18.740 --> 04:05:20.900
They're not online.

04:05:20.900 --> 04:05:23.940
Foots have tried everybody popping off.

04:05:23.940 --> 04:05:24.740
I mean, this is great.

04:05:24.740 --> 04:05:27.180
I mean, Astralis is saying, we will leave Hooksy alone again,

04:05:27.180 --> 04:05:28.580
because we know you like to go to the A-bomb site.

04:05:28.580 --> 04:05:29.820
We'll stack up there for the last round.

04:05:29.820 --> 04:05:31.780
They're just dead wrong, because Foots had so much

04:05:31.780 --> 04:05:32.280
success here.

04:05:32.280 --> 04:05:34.740
Hooksy manages to go one for one.

04:05:34.740 --> 04:05:36.220
Oh, they keep doing that, though.

04:05:36.220 --> 04:05:37.780
They keep giving Foesie the chance

04:05:37.780 --> 04:05:39.580
on that market window break.

04:05:39.580 --> 04:05:42.260
So at least they pulled a kill in favor of Astralis

04:05:42.260 --> 04:05:43.420
for the last round of the half.

04:05:43.420 --> 04:05:44.940
They're going to try and get through.

04:05:44.940 --> 04:05:47.780
These post plans have been so good for a foot.

04:05:47.780 --> 04:05:52.140
Well they always have so much utility left, right? When they get in because it's so fast paced, they just dumped everything.

04:05:52.140 --> 04:05:54.240
Only two flashes remaining for the foot side.

04:05:54.240 --> 04:05:56.600
The other worrying factor is they're all coming through the same position.

04:05:56.600 --> 04:05:57.880
Yeah, no flank. Uh-oh.

04:05:57.880 --> 04:05:59.260
Oh, they're about to get shredded.

04:05:59.260 --> 04:06:00.900
They're about to get f-ed!

04:06:00.900 --> 04:06:02.620
Cemetery with two!

04:06:02.620 --> 04:06:05.300
Yabbi and Stab, both dead!

04:06:05.300 --> 04:06:11.220
And just like that, the advantage Astralis once held has comfortably gone in favor of foot.

04:06:11.220 --> 04:06:16.820
Foot arches, steamrolling Astralis, and stepping towards the trophy.

04:06:16.820 --> 04:06:21.820
Another huge half from foot 10 to up. How do you even come back from this?

04:06:21.820 --> 04:06:24.340
I there's just no way I can see that happening

04:06:24.340 --> 04:06:25.220
No, not at all

04:06:25.220 --> 04:06:29.420
I'm not even worth talking about a reverse sweep at this point because the straw is not even here yet

04:06:29.500 --> 04:06:33.580
It's the way you could see that coming as soon as he falls the flash pulls the flash bang out

04:06:33.580 --> 04:06:36.820
You're like, oh god those players aren't so much trouble

04:06:38.740 --> 04:06:43.000
Three versus four in the post plant and foot dominate the situation

04:06:43.000 --> 04:06:47.580
Can you imagine Hoaxie and the colms as well as like well they've rushed me again guys. I don't know at this point

04:06:47.980 --> 04:06:51.640
This point you might not it might not even be worth getting angry about I

04:06:53.520 --> 04:06:58.380
Mean just the fact that okay truly this is the round they go back to a no they just they just can't be again

04:06:58.380 --> 04:07:02.400
But I mean that's yeah, and it's it's that's gotta be a frustrating thing too

04:07:02.400 --> 04:07:03.780
But like how are you supposed to call it?

04:07:03.780 --> 04:07:07.760
How are you supposed to read it when no wherever they go? They're getting kills whenever they wherever they go?

04:07:07.760 --> 04:07:10.260
They're shutting you down. They're getting into ball sites winning rounds

04:07:10.260 --> 04:07:15.140
There's no way to really read what's coming next, because it was so dominant that

04:07:15.140 --> 04:07:18.660
Provene just had complete control of this game tactically in that half.

04:07:18.660 --> 04:07:22.260
How do they get anything that's going to switch here?

04:07:22.260 --> 04:07:25.140
We came into this feeling like both these teams were very evenly matched.

04:07:25.140 --> 04:07:31.540
I still believe that, to some extent, obviously clearly a really, really bad day so far for Astralis in the office.

04:07:31.540 --> 04:07:39.140
But man, Foot's making this just look, they're making it look so one-sided, so crazy.

04:07:39.140 --> 04:07:46.620
Astralis is going to be heading towards the A bomb site in this pistol round.

04:07:46.620 --> 04:07:49.500
As the weaker defense as well, so at least something is going in the favor of Astralis

04:07:49.500 --> 04:07:50.500
at least for now.

04:07:50.500 --> 04:07:51.900
They're coming back though.

04:07:51.900 --> 04:07:52.900
Before the shooting begins.

04:07:52.900 --> 04:07:53.900
It's time to treat.

04:07:53.900 --> 04:08:02.380
Astralis is going to be good on to Yavi, he's 20 damage, can move out of the site,

04:08:02.380 --> 04:08:03.700
they cross it beyond the smoke.

04:08:03.700 --> 04:08:06.660
So Astralis into the site, not losing a player, as soon as I say that, Lance

04:08:06.660 --> 04:08:09.900
gets one through the smoke, Ryu pushing down towards CT. Now he needs to be

04:08:09.900 --> 04:08:13.620
carefully doesn't go too far. If he's to round that corner, multiple targets ready

04:08:13.620 --> 04:08:17.180
to remove him. So Ryu stands and he waits because he knows he's got his teammates

04:08:17.180 --> 04:08:20.860
behind him. Here comes the flash. Ryu with the first was in front of that flash

04:08:20.860 --> 04:08:24.660
bank so it's ineffective on him and the Yabi sent forward into the fight as

04:08:24.660 --> 04:08:28.380
well. They're cleaning up and foes he gets both of those kills towards CT so

04:08:28.380 --> 04:08:32.020
it's Launx 1v3. Yeah well that one's pretty much done and dusted

04:08:32.020 --> 04:08:35.340
isn't it? No kit either. So Launx just trying to manage these angles it's

04:08:35.340 --> 04:08:37.140
It's not going to happen, Astralis.

04:08:37.140 --> 04:08:39.900
A little bit of a reprieve off a weakened A defense

04:08:39.900 --> 04:08:41.380
with only one player playing retake,

04:08:41.380 --> 04:08:44.220
able to get in, able to control CT spawn retake,

04:08:44.220 --> 04:08:45.420
and a nice pistol round victory.

04:08:45.420 --> 04:08:46.860
They're first of the series.

04:08:50.780 --> 04:08:53.740
Yeah, it was a strong hit towards the A bomb site.

04:08:53.740 --> 04:08:56.780
And that's even a great 4v5 conversion as well for Astralis.

04:08:56.780 --> 04:08:59.060
They lost the initial player.

04:08:59.060 --> 04:09:00.660
Long's got one through the smoke.

04:09:01.900 --> 04:09:03.900
Obviously needs to be one hell of a T side here.

04:09:03.900 --> 04:09:04.740
Yeah, Astralis.

04:09:04.740 --> 04:09:05.740
really does.

04:09:05.740 --> 04:09:08.240
Got a bit of a buy going on here.

04:09:08.240 --> 04:09:10.240
How many of these rounds do we see footwind though?

04:09:10.240 --> 04:09:13.440
When they get a D.Eagle out, when they have a couple of D.E.E.Es on the server.

04:09:13.440 --> 04:09:15.440
Kribani's D.Eagle was wild yesterday, wasn't it?

04:09:15.440 --> 04:09:16.440
Yeah, demons too.

04:09:16.440 --> 04:09:17.440
Demons as well.

04:09:17.440 --> 04:09:23.880
Obviously, if they win this, Death Sentence is on the map for us trawlers.

04:09:23.880 --> 04:09:25.760
That'd be Death Sentence of the series.

04:09:25.760 --> 04:09:26.760
Yeah.

04:09:26.760 --> 04:09:29.480
Like, morale at an all-time low if that comes to pass.

04:09:29.480 --> 04:09:30.480
Good name.

04:09:30.480 --> 04:09:32.480
46 HP here on Kribani.

04:09:32.480 --> 04:09:39.480
Caught it with his face. Utility up in window room. Utility at top con as well.

04:09:39.480 --> 04:09:46.480
So Jigs line of sight is taken away. Just some spam shots through the smoke. Hope

04:09:46.480 --> 04:09:53.480
he can get lucky. Nothing connects. Look at the difference in philosophies as well.

04:09:53.480 --> 04:09:57.480
Astralis doing the classic. Takes a little bit of map control. Take it piece by piece.

04:09:57.480 --> 04:10:01.440
by P slowly move into the bomb site restrict where the defense can be playing

04:10:03.200 --> 04:10:05.320
or the first half it was brute force from foot.

04:10:06.000 --> 04:10:08.200
10 picked up, Krebbeni just jumped out of the window

04:10:08.200 --> 04:10:10.200
and there was your moment, the first kill coming in.

04:10:11.160 --> 04:10:12.000
Can't let this one go.

04:10:12.000 --> 04:10:16.000
Starts a strong position, Nate towards him, backs off, longs look good to fight him.

04:10:17.560 --> 04:10:19.760
And he has lost that engagement.

04:10:19.760 --> 04:10:21.600
Stammering, oh, it's demon.

04:10:21.600 --> 04:10:23.840
Not wanting to step through.

04:10:23.840 --> 04:10:24.720
I want to be as competitive as he can.

04:10:24.720 --> 04:10:25.840
Look at his teammate, though.

04:10:25.840 --> 04:10:28.240
This is why he doesn't want to stay. He wants the attention to remain here.

04:10:28.240 --> 04:10:30.840
Oh, this worked out pretty well. Yeah, he's looking for it. He's low as p.

04:10:30.840 --> 04:10:32.140
Take a body shot. He's down.

04:10:32.140 --> 04:10:37.640
Okay, there's the shot for Juggs. Hasn't taken it and eventually Stan does get demon walking through that murder hall.

04:10:37.640 --> 04:10:42.140
So as Jarl is, I mean, getting into the site, not looking like they were going to lose that round.

04:10:42.540 --> 04:10:43.840
Fizz bumps come in.

04:10:45.640 --> 04:10:48.940
Nice attempt from Juggs. Nice slow little flank over towards jungle.

04:10:49.140 --> 04:10:55.240
Yeah, look at the foot side of things. 17 kills on Logs. He's been a beast, but 11 kills apiece on Demon, Cemetery and Juggs.

04:10:55.840 --> 04:10:57.840
There's team-wide effort.

04:10:59.280 --> 04:11:03.200
The Astralisade of things, Yavi's up at 10, Rui at 9 with Stare.

04:11:13.360 --> 04:11:15.860
Proveni's invested in a Hero M4.

04:11:21.600 --> 04:11:25.120
Positioned over at the A-Bombs, I imagine he'll be pretty mobile depending on what he senses,

04:11:25.120 --> 04:11:27.840
but Astralis is reconvening towards this bomb site.

04:11:29.040 --> 04:11:33.920
No stack yet, no read, nobody from foot aggressive on the map to gather information or say that anything's clear.

04:11:34.640 --> 04:11:37.680
So Astralis a huge advantage, but the X factor of that M4.

04:11:43.440 --> 04:11:46.160
Now Utah flying over, execution arriving.

04:11:49.920 --> 04:11:52.000
Jokes open, he can catch one initially.

04:11:52.000 --> 04:11:56.300
Trying to set up this Krabeni rifle off the back in triple, but Jokes has got nothing for Benny.

04:11:56.300 --> 04:11:58.600
Good for one, going out in the open needs to be clean.

04:11:58.600 --> 04:12:01.000
They're not so clean on that second attempt.

04:12:01.900 --> 04:12:06.500
Astralis fall to three, apply a cemetery. This is knife on just the USP, so...

04:12:06.500 --> 04:12:08.000
Not going to be getting too much here.

04:12:08.000 --> 04:12:09.400
It's a fair trial for Astralis.

04:12:09.400 --> 04:12:11.400
Contention was there though, right place, Krabeni.

04:12:11.400 --> 04:12:14.100
Ooh, good dinks. Okay, not able to do it.

04:12:14.100 --> 04:12:16.100
Hooksie is able to spray him down.

04:12:16.100 --> 04:12:20.800
So Astralis creep a little bit closer, the lead is cut to just five.

04:12:20.800 --> 04:12:24.240
10 rounds for foot, 5 for Astralis, but the first buy round for

04:12:24.240 --> 04:12:26.480
foot's defensive side is coming in right now.

04:12:26.480 --> 04:12:29.680
Cervetti a little bit limited on utility because of the M4 in the previous round,

04:12:29.680 --> 04:12:33.200
but they do have the AWP on cemetery. They got a kit on longs to play with in this round.

04:12:48.480 --> 04:12:50.480
And that AWP is going to start over on short.

04:12:50.480 --> 04:12:54.480
Astralis, here are these footsteps pushing towards Cat.

04:12:54.480 --> 04:12:56.480
Nobody's home in middle to get punished though.

04:12:56.480 --> 04:12:57.480
Very heavy B.

04:12:57.480 --> 04:13:01.480
Now the B bombsite, I feel like failed a lot of times against Mungle yesterday.

04:13:01.480 --> 04:13:05.480
Astralis might think both defenders are on short because they hear two footsteps,

04:13:05.480 --> 04:13:08.480
but Demon's there as well, waiting inside the bombsite.

04:13:08.480 --> 04:13:11.480
That's a rare miss from Cemetery. Good job from Kribbendi to pick it up.

04:13:11.480 --> 04:13:12.480
Oh, now they know.

04:13:12.480 --> 04:13:14.480
It's going to be this B hit. Longs is looking hot today,

04:13:14.480 --> 04:13:15.480
so he's taking himself ahead.

04:13:15.480 --> 04:13:17.480
Shaw and Yabi going up a gank can't get stabbed,

04:13:17.480 --> 04:13:18.480
but Demon certainly will.

04:13:18.480 --> 04:13:21.920
Well tries to control himself for that kill on Ryu couldn't finish him off

04:13:21.920 --> 04:13:28.200
But then Ryu steps into the open for Benny had already leaped through that window back into the B bomb site and puts foesie in the clutch

04:13:28.200 --> 04:13:32.120
The 1v2 bombs killed to the ground and for Benny. He's not even sitting back

04:13:32.120 --> 04:13:35.720
He's still moving forward. He's looking for you and then he will get that kill

04:13:35.720 --> 04:13:40.000
You know I mentioned the start of the series that I thought a straw so it's gonna be the better tactical team and foot was just gonna

04:13:40.000 --> 04:13:41.720
Be punching a lot harder

04:13:41.720 --> 04:13:46.920
What's what's the better tactical team so far in the end? They're fragging better. They're better tactically look at this trap

04:13:46.920 --> 04:13:51.920
I don't even know if they necessarily intended it, but the double push with one player hanging back at the B bombsite,

04:13:51.920 --> 04:13:59.920
Astralis get completely caught off guard by that third defender. And once again, they just have to burn their third and final time-outs just so early.

04:13:59.920 --> 04:14:07.920
5-11. Both maps, all three time-outs used by Astralis, and it never seems like it's been able to turn things to click in.

04:14:07.920 --> 04:14:11.920
Haven't been able to find the recipe on Ancient, haven't been able to find it here on Mirage either.

04:14:16.920 --> 04:14:23.880
Nuke is going to be the next map in this series, the third map, and that could just decide

04:14:23.880 --> 04:14:26.760
who's taking the trophy home between these two teams.

04:14:26.760 --> 04:14:30.240
Likely to be the decider, unless Astralis have a complete turnaround right now.

04:14:46.920 --> 04:15:12.920
to be a third defender of this A bomb site.

04:15:12.920 --> 04:15:15.080
They're basically just swap positions with jugs.

04:15:16.800 --> 04:15:19.640
So it looks like they want to clear out middle first.

04:15:19.640 --> 04:15:21.640
Two players on short, two players in con.

04:15:21.640 --> 04:15:23.920
They're happy with the five on four at the moment.

04:15:23.920 --> 04:15:26.280
Content to let Cemetery just try and pick one player off

04:15:26.280 --> 04:15:27.880
on any kind of an A-exec.

04:15:27.880 --> 04:15:29.160
They want to make sure the middle of the map

04:15:29.160 --> 04:15:30.000
is under their control,

04:15:30.000 --> 04:15:32.600
and no portion of this attack can get up through con.

04:15:33.920 --> 04:15:35.520
Let's just hook C in mid.

04:15:36.360 --> 04:15:37.920
D.Go behind the top boxes.

04:15:39.680 --> 04:15:40.640
Gonna be put under pressure.

04:15:40.640 --> 04:15:42.040
Krebani goes out, gets that kill.

04:15:42.040 --> 04:15:53.280
And now the reaction from Astralis, the thrust in towards the side, now you have taken Semitra down so quickly, you haven't allowed him to kill, so this is the only way in for Astralis, they get into the site, but can they hold on to it?

04:15:53.280 --> 04:15:56.520
Rosie's got the bomb, they want another kill first, so now he's going to get back.

04:15:56.520 --> 04:15:59.640
Okay, swing from the AK inside the site, now he can't get killed.

04:15:59.640 --> 04:16:05.480
Oh, that bomb is going to go down, Launce has removed him, and now the last headshot, Launce has got that one as well.

04:16:05.480 --> 04:16:08.160
20 kills on Launce, what a performance.

04:16:08.160 --> 04:16:13.120
You'd love to see that from the guy who we can tell has just been the heart and

04:16:13.120 --> 04:16:16.280
soul of this team. Well, Krebbeni is the brains. He's the guy keeping them hyped

04:16:16.280 --> 04:16:19.600
up and keeping the energy in the right place. It's the role he's carved out

04:16:19.600 --> 04:16:21.120
for him in this squad.

04:16:21.120 --> 04:16:27.840
There's Navi, junior team, then once more, and Mikaze, the most promising player getting

04:16:27.840 --> 04:16:31.480
ripped out of his team and sent to the main roster of Navi. We've seen what he's

04:16:31.480 --> 04:16:35.640
capable of, but then you go and find Launcse too. He was touted as one of

04:16:35.640 --> 04:16:40.240
The next up and coming player, he got a couple of chances but he said he wasn't the real major, right?

04:16:40.240 --> 04:16:45.640
Yeah, exactly. He said he wasn't mature enough or wasn't in the position or up, didn't have the players around him to really make the most of that.

04:16:45.640 --> 04:16:50.440
And he wants to be that player for these guys and he's been such a talisman for them.

04:16:50.440 --> 04:16:57.040
Coming into this roster, really leveling up for its maturity and they have done some special things to kick off 20-26.

04:16:57.040 --> 04:17:05.240
They're about to go 2-0 up in this grand final, cemetery holding on to the B bomb site, Astralis flooding in, kills coming through and a 3-D3.

04:17:05.240 --> 04:17:08.840
Yeah, I couldn't find that follow-up. Molotov is out. Retake on the cards.

04:17:08.840 --> 04:17:12.240
Molotov not gonna spread over to Fosy, so the bomb does fall.

04:17:12.240 --> 04:17:14.240
Excuse me, Dougie does get planted.

04:17:14.240 --> 04:17:17.640
Jokes trying to spam, trying to find the timing, almost had it.

04:17:17.640 --> 04:17:22.240
Another smoke over towards Market, so Krobeny's probably gonna have to play earlier than Jokes and Longs.

04:17:27.340 --> 04:17:30.940
Krobeny through the apartment, spots the head, hooks he's dead.

04:17:30.940 --> 04:17:33.540
Now they're crumbling, they're strawless with just one play alive.

04:17:33.540 --> 04:17:38.540
given it a good go. The Tech 9 has taken away two, but Krebbenny now running him down,

04:17:38.540 --> 04:17:44.140
time ticking and he will find the kill. And so Moulins will finish as dominant as ancient

04:17:44.140 --> 04:17:49.700
and four are looking to eradicate Astralis and show there is absolutely no competition

04:17:49.700 --> 04:17:58.180
at this event.

04:17:58.180 --> 04:18:05.620
Certainly looking one-sided at the moment. We will have to see if Astralis can course correct the player. I'll start with you

04:18:06.540 --> 04:18:10.080
You said last time they played they didn't go to be enough foot

04:18:10.080 --> 04:18:15.280
That is of course a mirage and they were able to abuse that bomb site very effectively. Yeah

04:18:15.280 --> 04:18:20.340
That was a case of a hydrogen bomb versus a coughing baby the coughing baby being that B bomb site right there

04:18:20.340 --> 04:18:23.020
I'm like they did the same call

04:18:23.020 --> 04:18:30.140
I think five times almost in a row in that first half and Astralis had zero answer and dust like just love the fact

04:18:30.140 --> 04:18:35.020
They and the in ancient and they're like, you know what we're not gonna lift our foot off the pedal

04:18:35.020 --> 04:18:42.400
No pun intended of course and just complete sheer domination everyone is still on point and for Astralis like I still feel they're asleep

04:18:42.400 --> 04:18:47.220
I still feel they are back in the ancient at this point. What's not just trying to win the tournament

04:18:47.220 --> 04:18:50.220
I'm trying to do the speed one record of how fast you can win the best of five

04:18:50.220 --> 04:18:52.740
I mean, they are absolutely ripping the shouts apart right now.

04:18:52.740 --> 04:18:55.860
I couldn't even anticipate that it would be this one sided, you know,

04:18:55.860 --> 04:18:58.180
kind of going back to what we were talking about earlier with the whole

04:18:58.180 --> 04:19:01.420
like permission to be bomb site, it just goes to show as we were discussing

04:19:01.420 --> 04:19:03.020
that push is so dynamic on this map.

04:19:03.020 --> 04:19:04.700
Yeah, you never really know where the numbers are.

04:19:04.700 --> 04:19:08.300
They're so good at, you know, creating presence, kind of fainting, poking and

04:19:08.300 --> 04:19:11.620
prodding, keeping you guessing where the resources are truly intending to be

04:19:11.620 --> 04:19:15.460
committed. And so they can then catch someone off guard alone in a site

04:19:15.460 --> 04:19:17.060
and then run them down with four players.

04:19:17.060 --> 04:19:19.580
So it's just a team that plays a lot of pace,

04:19:19.580 --> 04:19:20.540
but it's very controlled.

04:19:20.540 --> 04:19:22.380
It's not, you know, loose chaos.

04:19:22.380 --> 04:19:24.460
It is, you know, very, very intentional.

04:19:24.460 --> 04:19:26.340
And I love the conditioning they did as well, right?

04:19:26.340 --> 04:19:28.980
If you go back to the first, what, four or five rounds,

04:19:28.980 --> 04:19:30.020
it was nothing but, you know,

04:19:30.020 --> 04:19:32.020
super fast place towards A, right?

04:19:32.020 --> 04:19:33.140
They're not racing anytime.

04:19:33.140 --> 04:19:35.660
The one time, when they played Astralis the previous time,

04:19:35.660 --> 04:19:38.060
they went for a super slow methodical defaulting

04:19:38.060 --> 04:19:39.180
towards mid and then trying to go over

04:19:39.180 --> 04:19:40.460
this late crunches towards A.

04:19:40.460 --> 04:19:41.700
Instead of like, we're gonna be hitting A.

04:19:41.700 --> 04:19:43.180
We're gonna be hitting A again and again and again.

04:19:43.180 --> 04:19:44.180
What happens after that?

04:19:44.180 --> 04:19:47.220
We see way more aggression from Astralis towards mid.

04:19:47.220 --> 04:19:48.820
And that's when Krebani is like,

04:19:48.820 --> 04:19:53.140
You know what? We're going to hit B once and again and again and again.

04:19:53.220 --> 04:19:58.580
The one round, the loss of A was against what was a bit of a mistake from them against pretty much upgraded pistols.

04:19:58.580 --> 04:20:06.260
That's about it. But they conditioned Astralis so well, that entire half, but I think like half between the half, I'm like, yeah, this map is done.

04:20:06.300 --> 04:20:12.900
Yeah. I mean, the heat map kind of shows it when the loss is creating that type of pressure through connector and on some of the entries that they did have when they did go for a couple of their A plays.

04:20:13.060 --> 04:20:18.260
And this is very hard to want to commit additional resources to B bombs, even though, you know, hooks is getting run down over there.

04:20:18.260 --> 04:20:23.260
You just know that threats always looming, that foot could hit it, that foot could go for like a three-man mid-push into connector,

04:20:23.260 --> 04:20:25.260
or that foot could go for an A-set piece.

04:20:25.260 --> 04:20:30.260
And because the shots are never really able to establish any forward angles or gaining any intel or getting any early picks,

04:20:30.260 --> 04:20:35.260
I mean that's the other big thing, like you're not winning any open rules to give you the flexibility to try to move around a little bit.

04:20:35.260 --> 04:20:38.260
Like footers come at you fast, hard, and they're winning every duel.

04:20:38.260 --> 04:20:43.260
And also so impressive is the fact that we've been phrasing how good Huxley has been as leading his team, iJelly,

04:20:43.260 --> 04:20:46.260
but man, Providio is calling circles around this entire map.

04:20:46.260 --> 04:20:50.740
And on top of that, many of the times they entered a B bomb set, which they were losing players initially.

04:20:50.740 --> 04:20:55.940
The opening kills we were going to with Astralis, it was like a 3v5, a 4v5, a 2v3, whatnot.

04:20:55.940 --> 04:21:01.700
But the way they played those post-plats, like perfect crossfires, perfect utility usage as well,

04:21:01.700 --> 04:21:06.500
popping out, taking fights, just out-dueling them, and not a single retake went the way for Astralis there.

04:21:06.500 --> 04:21:10.260
Yeah, I want to point out, like, you know, even whenever they were down the man, just the way they set up,

04:21:10.260 --> 04:21:14.380
the way they timed when to use their utility, the communication was so on point,

04:21:14.380 --> 04:21:20.740
Like don't ever really got left like blindsided or kind of wondering about something they had every angle covered and their retakes were just as good

04:21:20.740 --> 04:21:24.220
You know, whatever they were in a situation where they had to come into a site

04:21:24.220 --> 04:21:28.580
They were able to discreet through it with a lot of confidence. You were talking about the B focus

04:21:28.580 --> 04:21:31.820
So I just want to point out like they did the same thing again and again again

04:21:31.820 --> 04:21:36.200
So ridiculous because they've been we're actually going to see Astralis go for this heavy midfights

04:21:36.200 --> 04:21:40.980
Boom the moment that happens a fast play towards me and if I'm hook see I'm just like oh guys

04:21:40.980 --> 04:21:45.660
It's all be it's all be they run on in he gets taken out instantly right there

04:21:45.660 --> 04:21:49.300
And then again the B bombsite pretty much lost utility to getting deployed again

04:21:49.300 --> 04:21:52.860
If you notice there's a three versus four and yet they come out on top once again

04:21:52.860 --> 04:21:56.900
Just sharp shooting in this cut situation cemetery pulling off a 1v2 as well

04:21:56.900 --> 04:22:00.740
I believe it was 8 and 0 at this point couple of rounds later. I saw it's with that half my route

04:22:00.740 --> 04:22:05.540
Look at this is speeding into the B bombsite hook see blinded native left and nothing

04:22:05.540 --> 04:22:11.180
Cravenia get to a Smith but look gets found out and despite losing a couple of players there in his defense

04:22:11.180 --> 04:22:14.020
They still clutch it out then go to the next round

04:22:14.020 --> 04:22:18.700
I can't it's gonna be another Cravenia look to what Smith gets found out be hit coming in

04:22:18.700 --> 04:22:22.180
Hooksie plays a little bit more passive this time around trying to prove up with his teammates

04:22:22.180 --> 04:22:25.900
But still taken down and then yeah, I get all the clutches going their way

04:22:26.100 --> 04:22:29.580
In fact the final round of this half was them doing the same thing again

04:22:29.580 --> 04:22:34.280
You know what Astralis that round they had four players to it say because hooksies like guys listen

04:22:34.280 --> 04:22:36.680
They're not going to be going B again.

04:22:36.680 --> 04:22:37.960
It's going to be A this time.

04:22:37.960 --> 04:22:39.880
They have three players towards Ram.

04:22:39.880 --> 04:22:40.760
And what did they do?

04:22:40.760 --> 04:22:41.560
Hit B again.

04:22:41.560 --> 04:22:44.320
It just, it was just completely outclassing,

04:22:44.320 --> 04:22:45.960
out calling the side of Huxley.

04:22:45.960 --> 04:22:48.640
And also, we're talking about just the individuals as well.

04:22:48.640 --> 04:22:50.040
They had so much confidence.

04:22:50.040 --> 04:22:50.920
They were just running away.

04:22:50.920 --> 04:22:53.040
We are the better players, we're a better team right now.

04:22:53.040 --> 04:22:54.080
And for the side of Astralis,

04:22:54.080 --> 04:22:55.760
they could just see the trepidation, man.

04:22:55.760 --> 04:22:56.320
Just retakes.

04:22:56.320 --> 04:22:57.200
They were just like,

04:22:57.200 --> 04:22:58.080
are we making the right play?

04:22:58.080 --> 04:22:59.000
Are we going to be going for this?

04:22:59.000 --> 04:23:00.360
They just seemed to lack confidence.

04:23:00.360 --> 04:23:02.480
And how are we even going to be getting confidence?

04:23:02.480 --> 04:23:03.480
We're just getting ruined right now.

04:23:03.480 --> 04:23:06.040
positive moment I even remember from this house that game was when stare got

04:23:06.040 --> 04:23:09.520
that triple kill and connector that's it I mean I it's hard for me to really even

04:23:09.520 --> 04:23:12.840
narrow down like how they were able to get the few walks through a smoke for

04:23:12.840 --> 04:23:15.840
that yeah exactly you know and it was actually like a cool pacing change when

04:23:15.840 --> 04:23:18.320
they did do that too because they had been hitting the b-bomb sites of often

04:23:18.320 --> 04:23:20.640
that they did try to catch them off guard with a three-man kick to push I'm

04:23:20.640 --> 04:23:23.120
telling you guys like foot is one of the most dynamic mirage teams out there

04:23:23.120 --> 04:23:26.200
right now everyone should be on alert if they play this team because they

04:23:26.200 --> 04:23:28.320
look different every time that they play it you know obviously this game

04:23:28.320 --> 04:23:32.120
was very B heavy offense but I've seen so many games where they completely

04:23:32.120 --> 04:23:35.360
change what their focus is in the midst of a match the thing on who they're up

04:23:35.360 --> 04:23:38.600
against and what they're feeling so there is such a hard team to figure out and

04:23:38.600 --> 04:23:41.720
then you can clearly see the amount of prep work they've done for this particular

04:23:41.720 --> 04:23:45.680
match because against Astralis last time they played ancient they lost it

04:23:45.680 --> 04:23:48.720
convincingly last time you played Mirage they lost against Astralis

04:23:48.720 --> 04:23:51.480
convincingly I said it on ancient they were a little too passive towards

04:23:51.480 --> 04:23:54.360
extremities towards AMA and towards Ram what did they do on ancient they

04:23:54.360 --> 04:23:57.440
went for that control they were annoying they were disruptive to have

04:23:57.440 --> 04:23:59.880
done Astralis right there what did you do Mirage last time they didn't

04:23:59.880 --> 04:24:03.880
abuse me enough what did you do this game just abuse me non-stop they've learned

04:24:03.880 --> 04:24:06.800
from the mistakes and they've leveled up and that's so cool to see so much of

04:24:06.800 --> 04:24:11.720
prep being done there well nuke coming up sure obviously I think this is I mean

04:24:11.720 --> 04:24:15.200
because what I'm saying now a trawler's have to win it but I always felt it

04:24:15.200 --> 04:24:18.560
crossed the best of five wherever it was positioned this had to be the map

04:24:18.560 --> 04:24:22.800
straws have to take they were first picking it at this environment at the

04:24:22.800 --> 04:24:26.720
start and a lot of best of threes and I don't know man they're still

04:24:26.720 --> 04:24:28.720
Jekyll and Hyde for me on

04:24:28.760 --> 04:24:30.760
tough one. I mean, this ye

04:24:30.800 --> 04:24:32.860
a lot. They've gone three

04:24:32.900 --> 04:24:34.300
strength of schedule though

04:24:34.340 --> 04:24:36.100
foot who has a better rec

04:24:36.140 --> 04:24:37.900
but they're only real not

04:24:37.940 --> 04:24:39.140
the one they had against

04:24:39.180 --> 04:24:41.100
lost to the Charleston be

04:24:41.140 --> 04:24:43.440
you know, pretty decent f

04:24:43.480 --> 04:24:45.980
that said, just a format

04:24:46.020 --> 04:24:47.880
we just haven't seen any

04:24:47.920 --> 04:24:49.280
like that's really concer

04:24:49.320 --> 04:24:51.220
look at the map here. Fo

04:24:51.260 --> 04:24:54.120
on the CT side. Krabini

04:24:54.120 --> 04:24:58.680
monster outside dude. He is so good at picking and choosing his battles when he

04:24:58.680 --> 04:25:02.040
wants to aggress, when he wants to you know push secret, when he wants to use

04:25:02.040 --> 04:25:04.920
different little maneuvers and cemetery has been on point with the yacht like

04:25:04.920 --> 04:25:08.080
that yard to be so hard for stare to fight for. And this is what I'm looking

04:25:08.080 --> 04:25:10.920
at because last time as I pointed out there does when foot plate Astralis

04:25:10.920 --> 04:25:13.360
they started a CT side and Astralis just ran circles around them on the

04:25:13.360 --> 04:25:17.200
T side. And what Astralis did was the constant outside yard control right

04:25:17.200 --> 04:25:20.480
through the smokes and what surprised me where foot were not

04:25:20.480 --> 04:25:23.360
disrupting, they're not fighting for outside yard. What they did was when

04:25:23.360 --> 04:25:24.360
the loss control of outside.

04:25:24.360 --> 04:25:27.960
They just pivot a couple of players down to the lower bomb side and Astralis were abusing

04:25:27.960 --> 04:25:28.960
them.

04:25:28.960 --> 04:25:30.460
They were abusing the rotations and punishing them, right?

04:25:30.460 --> 04:25:31.960
But what I expect to see from Ft.

04:25:31.960 --> 04:25:35.280
And the CT side this time around is Krabani as you pointed out, is Cemetery.

04:25:35.280 --> 04:25:38.760
Take those fights, blow the smokes, make them feel uncomfortable, push towards outside

04:25:38.760 --> 04:25:41.280
red and just try to get those opening picks.

04:25:41.280 --> 04:25:44.320
So far I'm so impressed at how they picked the errors they had in the previous two

04:25:44.320 --> 04:25:46.820
maps and they've won so convincingly.

04:25:46.820 --> 04:25:50.320
So I feel like for Astralis, also remember against Bait, they looked miserable.

04:25:50.320 --> 04:25:51.440
Astralis is T side.

04:25:51.440 --> 04:25:53.800
So this could very well be the writing on the wall.

04:25:53.800 --> 04:25:54.720
This could be a 3-0.

04:25:54.720 --> 04:25:56.440
Yeah, it's one of those tough things where, again,

04:25:56.440 --> 04:25:58.400
like stairs are going to have to be that star that they need.

04:25:58.400 --> 04:26:00.920
I mean, this guy is a yard player on both sides of the map.

04:26:00.920 --> 04:26:02.120
And usually he's very effective.

04:26:02.120 --> 04:26:03.640
He's going to have to do even more today.

04:26:03.640 --> 04:26:05.840
The other person I'm going to be looking at is Ryu, bro.

04:26:05.840 --> 04:26:08.160
Ryu has been really, really struggling throughout the course

04:26:08.160 --> 04:26:08.600
of his series.

04:26:08.600 --> 04:26:10.760
To be fair, no one's really lighting the world on fire.

04:26:10.760 --> 04:26:12.400
But he's been a marked weakness.

04:26:12.400 --> 04:26:15.000
And he's their ramp player, CT side, playing it alone,

04:26:15.000 --> 04:26:15.920
obviously.

04:26:15.920 --> 04:26:17.520
He's their lobby hold guy.

04:26:17.520 --> 04:26:19.480
And this is a foot team that will push lobby

04:26:19.480 --> 04:26:22.040
and it's gonna make Reed responsible for having to hold that.

04:26:22.040 --> 04:26:23.480
And going back to the cemetery angle,

04:26:23.480 --> 04:26:25.960
again, this guy just holds angles, no other operas do.

04:26:25.960 --> 04:26:27.400
He's gonna push hut with a knot.

04:26:27.400 --> 04:26:30.280
He's not afraid to take these crazy unorthodox plays

04:26:30.280 --> 04:26:32.200
that people just can't really anticipate.

04:26:32.200 --> 04:26:34.840
And with the form that Footer looking in so far this series,

04:26:34.840 --> 04:26:36.600
everyone's firing on all cylinders,

04:26:36.600 --> 04:26:40.280
it's very hard to find a way to believe in Astralis.

04:26:40.280 --> 04:26:42.600
Yeah, I mean, like we all in the talent,

04:26:42.600 --> 04:26:44.160
we thought this was gonna be a three, two,

04:26:44.160 --> 04:26:45.600
it was gonna be all of the maps.

04:26:45.600 --> 04:26:47.240
It's gonna be competitive at the very least.

04:26:47.240 --> 04:26:52.000
But here's the thing, if Astralis do win, you get that extended break, right?

04:26:52.000 --> 04:26:56.640
If you're coming in, you're the momentum team, young guns, gets in your head a little bit.

04:26:56.640 --> 04:27:00.360
I mean, there really is a window back for Astralis there, if they can win this.

04:27:00.360 --> 04:27:04.400
And this is where all the pressure is on Rugga and Hooksy, right?

04:27:04.400 --> 04:27:09.160
We were talking about how this team, when the pressure is on, they can crumble a little bit,

04:27:09.160 --> 04:27:11.440
they can start bickering and just getting frustrated.

04:27:11.440 --> 04:27:15.400
We saw that yesterday, we saw that in multiple games in the past as well, so far in this event.

04:27:15.400 --> 04:27:18.360
So if I'm hooks and ruga, I'm giving the speech at a tournament right now.

04:27:18.360 --> 04:27:20.860
My guys forget about map number one, I'm never to wake up.

04:27:20.860 --> 04:27:22.160
This is our map.

04:27:22.160 --> 04:27:24.920
Take we need to pull this one off and they can't.

04:27:24.920 --> 04:27:26.800
I really believe they can switch it around.

04:27:26.960 --> 04:27:29.640
They have the experience in the form of folksy have experience in the form of

04:27:29.640 --> 04:27:29.960
ruga.

04:27:30.120 --> 04:27:32.320
They even have experience in the form of stare and yabby to

04:27:32.320 --> 04:27:33.600
can't forget like yabby, man.

04:27:33.600 --> 04:27:34.760
He's been paying for such a long time.

04:27:35.160 --> 04:27:37.440
You have the more established talent.

04:27:37.440 --> 04:27:40.560
You have the more experienced person, much more high pressure situations.

04:27:40.760 --> 04:27:44.000
This is where you show why you deserve this trophy.

04:27:44.120 --> 04:27:44.880
If not, it's over.

04:27:44.880 --> 04:27:47.600
It's going to be one of the fastest of best of fives ever.

04:27:47.600 --> 04:27:48.800
I think what's crazy about those,

04:27:48.800 --> 04:27:50.320
how we talked at the beginning of the game,

04:27:50.320 --> 04:27:52.480
how one of the issues that Flut could face in this game

04:27:52.480 --> 04:27:53.600
is that it's a best of five.

04:27:53.600 --> 04:27:55.640
That there is a different level of composure

04:27:55.640 --> 04:27:57.680
you have to be able to have and mental stamina

04:27:57.680 --> 04:28:00.040
to be able to go deep the distance.

04:28:00.040 --> 04:28:01.760
They haven't had the face that fear yet, right?

04:28:01.760 --> 04:28:03.960
I mean, they just blanked out Astralis and two mats

04:28:03.960 --> 04:28:05.520
only allowing them five rounds a piece.

04:28:05.520 --> 04:28:08.160
So they're not feeling real tired at this point.

04:28:08.160 --> 04:28:09.680
In fact, they're juiced up and killed.

04:28:09.680 --> 04:28:11.120
Here's a stat for you.

04:28:11.120 --> 04:28:12.360
I'm not sure about the numbers,

04:28:12.360 --> 04:28:16.600
But I believe in the past 12 CSGOs, the advent of CSGO, right?

04:28:16.600 --> 04:28:21.760
I believe we've only seen like maybe four or three or four reverse sweeps in the best of five,

04:28:21.760 --> 04:28:22.760
especially in the big events.

04:28:22.760 --> 04:28:23.260
It's pretty rough.

04:28:23.260 --> 04:28:27.660
So it's going to be the Astralis pulling off almost a night impossible for them to get this win.

04:28:27.660 --> 04:28:29.260
No, I think foot's going to find this trophy, man.

04:28:29.260 --> 04:28:30.560
I think this is finally their moment.

04:28:30.560 --> 04:28:32.160
It's the perfect environment to do it.

04:28:32.160 --> 04:28:32.860
You're in the studio.

04:28:32.860 --> 04:28:33.660
You're feeling comfortable.

04:28:33.660 --> 04:28:35.560
You've got lots of home soil firing.

04:28:35.560 --> 04:28:37.860
I mean, this seems like everything's aligning for foot.

04:28:37.860 --> 04:28:39.460
So it's always that trophy here in a second.

04:28:39.460 --> 04:28:40.060
All right.

04:28:40.060 --> 04:28:42.060
So we are going to go to a break when we come back.

04:28:42.060 --> 04:28:45.500
It's gonna be you, kids, now or never for Astroalus.

04:28:47.220 --> 04:28:50.420
She said she loves you, but she can't love me.

04:28:50.500 --> 04:28:51.940
But I love you!

04:29:06.140 --> 04:29:07.780
I won't play window anymore.

04:29:08.060 --> 04:29:09.060
What's going on?

04:29:42.060 --> 04:30:00.580
The human body was built to move, not trapped at a desk in one singular posture for 12 hours

04:30:00.580 --> 04:30:01.580
a day.

04:30:01.580 --> 04:30:02.580
It's time your chair evolved.

04:30:02.580 --> 04:30:03.580
This is Secret Lab Titan Evo.

04:30:03.580 --> 04:30:06.500
It's time your chair evolved.

04:30:06.500 --> 04:30:08.920
This is Secret Lab Titan Evo.

04:30:10.860 --> 04:30:14.500
Ergonomically engineered for you, gamers,

04:30:14.500 --> 04:30:17.540
hybrid workers, artists,

04:30:17.540 --> 04:30:19.380
backing your every move.

04:31:19.380 --> 04:31:21.380
I

04:32:49.380 --> 04:32:51.380
Oh

04:34:19.380 --> 04:34:37.100
These Grand Finals went live at 503pm local time here in Bucharest.

04:34:37.100 --> 04:34:41.620
It's been an hour and 40 minutes to get through the first two maps in such dominant fashion.

04:34:41.620 --> 04:34:45.220
It's not enough right now for foot to win the Grand Final and lift the trophy.

04:34:45.220 --> 04:34:47.340
They got to try and set records as well.

04:34:47.340 --> 04:34:52.020
through some of the previous Grand Finals at the HLTV MVP level events that we've had.

04:34:52.020 --> 04:34:56.620
The least I could find was Maus getting 18 rounds against Vitality at Pro League Season

04:34:56.620 --> 04:34:58.420
21 Finals.

04:34:58.420 --> 04:35:00.100
Astralis is sitting at 10 right now.

04:35:00.100 --> 04:35:04.220
FOOT is speedrunning these Finals and they're doing it in such a dominant way that Astralis,

04:35:04.220 --> 04:35:07.740
we haven't even been able to talk about them getting into any of these maps.

04:35:07.740 --> 04:35:12.220
Ancient was a wash, Mirage was just them getting wiped off the map and now we switch

04:35:12.220 --> 04:35:16.540
to Nuke where it could get even worse because this is a map that Astralis picks so FOOT

04:35:16.540 --> 04:35:18.980
What gets to start on the CT side, the stronger side on the map?

04:35:18.980 --> 04:35:22.500
Right, and they've just had good starts every time, and they've been able to turn it into

04:35:22.500 --> 04:35:26.980
just a dominant first half, and it's really sad to see Astralis bring this level to the

04:35:26.980 --> 04:35:31.420
Grand Final, because we mentioned how they haven't necessarily always been close maps

04:35:31.420 --> 04:35:34.820
between these teams, but at least they've been one side of blowout back and forth,

04:35:34.820 --> 04:35:35.820
right?

04:35:35.820 --> 04:35:39.500
Astralis is not answering the call right now whatsoever, and this could end up being

04:35:39.500 --> 04:35:42.580
one of the fastest BFIs we have ever had with the way Filtre playing at the

04:35:42.580 --> 04:35:43.580
moment.

04:35:43.580 --> 04:35:46.120
Yeah, I mean, they're pacey, they're hitting their shots, they're very decisive

04:35:46.120 --> 04:35:50.720
at the moment and obviously the other side of that coin too is just absolutely no resistance

04:35:50.720 --> 04:35:54.480
from the Astralis side as they sat down at the PCs today.

04:35:54.480 --> 04:35:58.960
Third map of these grand finals could be the deciding map for foot as we're set to go live

04:35:58.960 --> 04:35:59.960
into the pistol.

04:35:59.960 --> 04:36:03.480
And the conversation between maps for Astralis, yeah you have the big one about waking

04:36:03.480 --> 04:36:07.800
up, about everybody getting locked in, everyone focusing, not going out 0 and 3 in these

04:36:07.800 --> 04:36:09.240
finals, more than anything.

04:36:09.240 --> 04:36:11.920
And the conversation had to focus on the start of this map.

04:36:11.920 --> 04:36:14.960
You started out the first map down 7, nothing before getting your first aim with

04:36:14.960 --> 04:36:21.680
the second map. Like this has been an absolute disaster. We see Longster putting his in ears

04:36:21.680 --> 04:36:22.680
in.

04:36:22.680 --> 04:36:26.960
Yeah, getting ready for this one shaping up for Nuke that we're hoping will end in celebration

04:36:26.960 --> 04:36:32.080
of a tournament win. This team coming into this event, definitely a team you would have

04:36:32.080 --> 04:36:36.320
in the conversation as a dark horse, but weren't in the top predictions to be the

04:36:36.320 --> 04:36:40.120
team that would win the trophy. We thought this would fall to a more favorite team,

04:36:40.120 --> 04:36:43.760
a more experienced, terror vision, vision, even Astralis we expected to be better

04:36:43.760 --> 04:36:48.720
Mongols maybe we would have said had a chance coming into this. Yeah, but paravasion that have

04:36:49.400 --> 04:36:55.520
Obviously not stepped up and we've seen them get smashed by foot and now they're looking to do the same thing to Astralis

04:36:56.040 --> 04:37:02.320
Alright ladies and gentlemen third and possibly final map of this best of five. We've got foot stepping out

04:37:02.320 --> 04:37:06.600
They're gonna be on the CT side. It's all eyes on a straws to see what level they can bring

04:37:07.120 --> 04:37:09.120
Can they get into this final at all?

04:37:09.120 --> 04:37:14.080
Looks like they want to go straight towards the upper bomb site or the Abbey drop down

04:37:14.080 --> 04:37:16.020
the vents, maybe attack towards the ramp room.

04:37:16.020 --> 04:37:20.480
This little attention towards the upper site is going to pull Kribbeni's dualies close.

04:37:20.480 --> 04:37:25.160
Kribbeni gets peeked and destroyed.

04:37:25.160 --> 04:37:26.160
He goes down.

04:37:26.160 --> 04:37:28.200
Demon is going to be taking a pause for a second.

04:37:28.200 --> 04:37:29.200
Nothing, jokes come over.

04:37:29.200 --> 04:37:30.200
Take that next contact.

04:37:30.200 --> 04:37:33.560
Demon also taking the headshot and that takes the sting out of the attack.

04:37:33.560 --> 04:37:36.240
His trawler slowed down, foes get hard cleared.

04:37:36.240 --> 04:37:38.360
They just can't catch a break whatsoever.

04:37:38.360 --> 04:37:44.000
Foot have just dragged themselves back into the pistol round and done it in a stylish fashion. It's now Yabbi

04:37:46.120 --> 04:37:51.760
Now you do have that chance now foot to get a good start again and start racking up these CT rounds

04:37:51.760 --> 04:37:57.640
It's been two maps of play already and Astralis still haven't gotten the message that foot is gonna fight you for every single inch

04:37:57.640 --> 04:38:01.720
They're coming for you every time you get something foot is gonna be right around the corner

04:38:02.120 --> 04:38:07.480
You know, I mean how unexpected is this how many times do you see teams go this aggressive on a retake?

04:38:07.480 --> 04:38:09.200
especially when you lose a player.

04:38:09.200 --> 04:38:11.540
Now, because Kriven is so pushed up and so far advanced,

04:38:11.540 --> 04:38:12.980
the rotation is able to get there in time

04:38:12.980 --> 04:38:14.540
to take that fight at that moment.

04:38:14.540 --> 04:38:17.340
You just don't see CT teams fight like that.

04:38:17.340 --> 04:38:19.600
Most teams try and rotate to get ahead of the next play.

04:38:19.600 --> 04:38:20.340
Yeah.

04:38:20.340 --> 04:38:20.660
Hold on.

04:38:20.660 --> 04:38:23.060
Astralis is going to be investing into this one.

04:38:23.060 --> 04:38:24.260
So a technicality has come out.

04:38:24.260 --> 04:38:25.140
There you go.

04:38:25.140 --> 04:38:26.740
P250.

04:38:26.740 --> 04:38:29.420
That's all you've got to work with if you're Astralis here.

04:38:29.420 --> 04:38:31.860
And you haven't been able to burst through in the first timing.

04:38:31.860 --> 04:38:34.100
But you're hoping Yabi can sneak his way out

04:38:34.100 --> 04:38:34.900
with the flashbang.

04:38:34.900 --> 04:38:39.360
It's effective to blind the Raptors player to gets it under control though it gets a second kill

04:38:39.360 --> 04:38:42.660
But both openings here for a strong as a chance to get into the site

04:38:42.660 --> 04:38:47.380
But cemetery goes in peels away with an advantage and now you have to play a post-bomb

04:38:47.380 --> 04:38:51.340
The bomb is even planted yet and they're always ready to fight so if it come in

04:38:51.340 --> 04:38:55.660
They don't allow the bomb plant and they will make sure that they do not get upset in the second round

04:38:55.660 --> 04:38:58.840
Yeah, three on one and you know when the bomb gets tapped you've got basically a

04:38:58.900 --> 04:39:03.180
I mean you just can move in you just have so much freedom coming in as that guy's occupied a

04:39:03.180 --> 04:39:05.580
A little pause, long sevens and issues.

04:39:05.580 --> 04:39:07.740
I'm not happy to snap the headset on there.

04:39:07.740 --> 04:39:09.580
I think he's tangled up there, so he's

04:39:09.580 --> 04:39:11.660
going to be getting pulled down by the headphones.

04:39:11.660 --> 04:39:12.620
We've all been there.

04:39:12.620 --> 04:39:14.380
Yeah, wires getting in the way.

04:39:14.380 --> 04:39:17.420
Yeah, looped around the handles.

04:39:17.420 --> 04:39:19.020
We're going to make sure you got the right one,

04:39:19.020 --> 04:39:21.620
and you don't want to be getting steps coming to the left.

04:39:21.620 --> 04:39:22.100
I don't know.

04:39:22.100 --> 04:39:23.460
Apparently, some players just never

04:39:23.460 --> 04:39:25.460
fixed that across the entirety of their life.

04:39:25.460 --> 04:39:27.780
We've heard of some players playing with some inverted sound.

04:39:27.780 --> 04:39:29.060
It's like the craziest thing in the world.

04:39:29.060 --> 04:39:31.420
I don't even know how it works.

04:39:31.420 --> 04:39:32.780
your brain never registers.

04:39:35.460 --> 04:39:38.580
I mean, this is fantastic to see foot get into this position to

04:39:38.580 --> 04:39:41.380
start off this year. We got to see a glimpse of them at the end

04:39:41.380 --> 04:39:44.860
of 2025 when they went out to Shanghai, they knocked FaZe

04:39:44.860 --> 04:39:47.380
clan out of that tournament and really showed that, okay, this

04:39:47.380 --> 04:39:50.140
is a team we could all get excited about. Didn't expect

04:39:50.140 --> 04:39:52.420
them to rise this quickly, though, and coming into this

04:39:52.420 --> 04:39:55.420
season. I mean, the statement performance in Krakow, the

04:39:55.420 --> 04:39:58.540
teams that they were really challenging and making themselves

04:39:58.540 --> 04:40:01.260
look like a real tough team in a G2 immediately coming out

04:40:01.260 --> 04:40:05.820
Hunter saying that foot reply like a top 10 team right now and they're shooting real hard

04:40:05.820 --> 04:40:08.460
I think I want to take the next step make

04:40:08.900 --> 04:40:12.740
Again includes just nearly looking like they're gonna make it through just missing out in playoffs

04:40:12.740 --> 04:40:18.740
But they always managed to level up and they keep leveling up and I loved hearing the interviews about how you know

04:40:18.740 --> 04:40:20.660
Some players have had options to go elsewhere

04:40:20.660 --> 04:40:25.460
But they've decided that none of those are appealing they know they've got a great five-man squad here

04:40:25.460 --> 04:40:28.100
And they like what they're doing and it's it's really paying off

04:40:28.100 --> 04:40:32.920
Oh cool you had an interview gave like the old classic and answer was like we're not really like most other teams

04:40:32.920 --> 04:40:36.880
We're more we're more akin to a family which which we've heard from many teams over the years

04:40:37.340 --> 04:40:40.520
To his credit though someone who's been coaching Navi

04:40:40.520 --> 04:40:43.720
What I think he had like two and a half years than on the as a coach of the Navi junior

04:40:43.920 --> 04:40:48.560
Especially with a bunch of these guys he mentioned he's been coaching jokes since tricks was 15 years old

04:40:48.800 --> 04:40:54.000
So I mean you got to imagine the level of I mean you're working with someone that closely for that long

04:40:54.000 --> 04:40:57.560
And with the team that closely for that long you get an opportunity like this finally

04:40:57.560 --> 04:40:59.820
This is what you've been working for, for years.

04:41:01.100 --> 04:41:03.100
I think this team is really kind of united

04:41:03.100 --> 04:41:04.940
and banded around that common goal.

04:41:04.940 --> 04:41:06.220
Obviously, of chasing this down

04:41:06.220 --> 04:41:08.740
and just look at how focused they've been all day today.

04:41:08.740 --> 04:41:12.340
Average age, 19 years old, I believe, as well.

04:41:12.340 --> 04:41:15.380
New age players, new gen players coming in hot.

04:41:15.380 --> 04:41:17.620
Two to nothing for foot.

04:41:17.620 --> 04:41:21.580
Astralis muster up a couple of D-goals at AK-47 on Ryu.

04:41:21.580 --> 04:41:29.840
He's trying to have something that can do some damage to this foot economy.

04:41:29.840 --> 04:41:34.320
You know you took a number of players down in the last round, so if that AK can get something

04:41:34.320 --> 04:41:36.960
going at least you keep them somewhat modest.

04:41:36.960 --> 04:41:41.000
Looks like he's going to take damage on the cross.

04:41:41.000 --> 04:41:44.840
Yeah, but he wants to bait some of these CTs in towards swinging wide to spam and

04:41:44.840 --> 04:41:47.560
some of these kills, trying to get for you the opening to maybe pick someone off

04:41:47.560 --> 04:41:48.560
who's distracted.

04:41:48.560 --> 04:41:51.560
Obviously he hasn't worked out nearly as clean as he would have liked.

04:41:51.560 --> 04:41:54.560
The rest of the player is going to come in front of the smoke wall.

04:41:58.560 --> 04:42:02.560
Nice shot from Rio, good reaction, he does get dinked up, brought very very low but

04:42:02.560 --> 04:42:04.560
good advantage provided, 5 on 4.

04:42:04.560 --> 04:42:06.560
Yeah, tosses that AK off.

04:42:06.560 --> 04:42:09.560
But are you going to expect Juerks to be in this position already?

04:42:09.560 --> 04:42:12.560
Shadow, Rio was completely tunnel visioned on the right fall.

04:42:12.560 --> 04:42:15.560
Now Krobeny is going to catch, hopefully he's going to fall.

04:42:15.560 --> 04:42:23.560
And now Kribeni can just peek up, take another, and look towards Heaven and tell Longsther that, in fact, Stara is no longer in vision, so he's either committed to that Heaven or not.

04:42:23.560 --> 04:42:25.060
Fight, or he's down on the lockers.

04:42:25.060 --> 04:42:29.360
And it's heard him drop down off the ladder now, so I mean, Longsther's tracking by sound this whole time.

04:42:29.360 --> 04:42:33.760
Stara's gonna take the fight, Kribeni. Lovely triple kill from the captain of foot.

04:42:33.760 --> 04:42:36.360
I love the way Jirg celebrates round ones, even like that.

04:42:38.060 --> 04:42:39.660
You got to. Keep the energy up.

04:42:41.660 --> 04:42:42.560
Three to nothing.

04:42:42.560 --> 04:42:47.360
And Astralis is going to come in with their first buy of this third map.

04:42:47.360 --> 04:42:54.360
Mac 10 on Hooksy, passed over in AK-47, it was Yabi who dropped the Hero AK in the previous round,

04:42:54.360 --> 04:42:56.760
so he needed one replenished to him, it's Hooksy who takes the hit.

04:42:56.760 --> 04:43:04.360
Round four set to begin, and I mean the first two maps of Astralis never got started until seven, eight rounds in.

04:43:04.360 --> 04:43:09.760
It can't be the case here, we've said that a lot in this series because we're still waiting for it to happen.

04:43:09.760 --> 04:43:28.300
I mean, outside of Launc Street, we don't know any of the players here from CSGO days

04:43:28.300 --> 04:43:29.300
as well.

04:43:29.300 --> 04:43:34.860
It's just cool to see a completely fresh team for the CS2, and right now, playing the

04:43:34.860 --> 04:43:38.860
game as intended to be played with some space, with some aggression, and they now have

04:43:38.860 --> 04:43:41.260
to deal with some of the wrong because the straw is trying to charge out of the

04:43:41.260 --> 04:43:44.500
height into the site. It's actually worked very well for Astralis to break through

04:43:44.500 --> 04:43:48.460
this upper bomb site, blasts come in, demon goes over the top trying to make it happen,

04:43:48.460 --> 04:43:51.740
but it will be Astralis to finally break through with the wrong way.

04:43:51.740 --> 04:43:54.860
Yeah, great double kill for Hooksy. This time well prepared for that retake to

04:43:54.860 --> 04:43:57.900
come in much quicker than expected previously. Last time they tried to

04:43:57.900 --> 04:44:00.780
plant the bomb, the swing came immediately on the tap. Hooksy so

04:44:00.780 --> 04:44:03.580
prepared for the run out from heaven. First kill with the MAK10,

04:44:03.580 --> 04:44:06.700
swaps out, gets a second, and foot get knocked out with the upper play.

04:44:06.700 --> 04:44:12.140
So, Astralis makes it a little pacy aggressive round with that upper bust and it works perfectly.

04:44:12.140 --> 04:44:15.900
Money is going to be an issue for foot in the next round.

04:44:15.900 --> 04:44:20.660
Krebbeni can drop one over, but you can see cemeteries at 50, longs at 450, they're going

04:44:20.660 --> 04:44:21.660
to be missing a few things.

04:44:21.660 --> 04:44:25.580
So, a chance for Astralis early to break them and as we keep mentioning, Astralis

04:44:25.580 --> 04:44:28.660
needed to get rounds on the board before round 8.

04:44:28.660 --> 04:44:31.700
This is a great chance to break the economy, start getting that breathing room, start

04:44:31.700 --> 04:44:36.140
getting to a point where you have the rounds necessary to survive and work for

04:44:36.140 --> 04:44:44.460
the second half, but then you can add a little bit more on top and a timeout is

04:44:44.460 --> 04:44:48.900
taken. This one by foot, first time we've seen them pressured this early on, but as

04:44:48.900 --> 04:44:53.220
I just outlined the economic situation, they want to have the talk to make sure

04:44:53.220 --> 04:44:56.740
that it doesn't come to a crashing halt here way too early on their CT side of

04:44:56.740 --> 04:45:01.460
Nuke. They've really enjoyed playing with the lead with an extreme advantage

04:45:01.460 --> 04:45:04.660
in both of these first two maps. It's let them have extreme confidence,

04:45:04.660 --> 04:45:11.140
Let's let them just build into this crazy momentum that Astralis can't handle so not wanting to disrupt that here early on nuke going into round 5

04:45:13.940 --> 04:45:15.940
Op will be in the hands of cemetery

04:45:16.780 --> 04:45:19.300
FAMAS on jugs longs has a deagle

04:45:20.540 --> 04:45:22.540
Rifles otherwise

04:45:22.940 --> 04:45:27.020
The Astralis also have to establish that they can win rounds in a different fashion, right?

04:45:27.020 --> 04:45:30.140
You're not gonna be able to win this game just by hitting that a ball so over and over

04:45:30.140 --> 04:45:32.700
No, but you can't break their economy by doing it.

04:45:32.700 --> 04:45:35.300
And you do have them on the ropes, economically.

04:45:35.300 --> 04:45:38.780
See what they call in this round for Astralis.

04:45:38.780 --> 04:45:42.780
Gonna be the outside smoke to point straight away.

04:45:42.780 --> 04:45:47.540
Got Krebbeni, who's playing all the way back in garage.

04:45:47.540 --> 04:45:50.860
So no information really being picked up in terms of how many players are gonna be

04:45:50.860 --> 04:45:52.260
crossing towards secret.

04:45:52.260 --> 04:45:54.260
That's gotta be in the back of the mines here afoot.

04:45:54.260 --> 04:45:56.260
Do you want to just call their bluff?

04:45:56.260 --> 04:45:57.260
Take the gamble.

04:45:57.260 --> 04:45:59.260
No one's gonna be walking down secret to B.

04:45:59.260 --> 04:46:03.180
They're about to find out shortly though. Astralis do intend to hit this A bomb site again

04:46:04.940 --> 04:46:09.380
What's the setup looking like here for the CT side we got demon up on the rafters

04:46:09.380 --> 04:46:13.460
You got lounge on high it's a strong setup, but a missed PC utility jokes can stand at the back of the site

04:46:13.460 --> 04:46:15.020
It's fine. This isn't this is all a fake

04:46:15.020 --> 04:46:18.780
They want to show the upper exec so that they can cross without any utility without a smoke wall

04:46:18.780 --> 04:46:22.260
Krebbeni here's these footsteps and calling it out stairs watching for his feet at the moment

04:46:22.260 --> 04:46:24.420
Lauch's is Digo to defend this cross on the initial play

04:46:24.420 --> 04:46:26.780
No, with under a minute left on the clock,

04:46:26.780 --> 04:46:28.660
Clarence's Deagle is now blinded,

04:46:28.660 --> 04:46:30.220
so they get across the first point.

04:46:30.220 --> 04:46:32.180
Cemetery's missed with the AWP,

04:46:32.180 --> 04:46:33.780
and where does Hooksy go now?

04:46:33.780 --> 04:46:34.780
His teammates are dying.

04:46:34.780 --> 04:46:36.900
Alper Stair has died on top main.

04:46:36.900 --> 04:46:37.740
There's the ball.

04:46:37.740 --> 04:46:39.900
I'm gonna fall in the decision to come back up to A

04:46:39.900 --> 04:46:40.940
and try and split it fire.

04:46:40.940 --> 04:46:43.340
The vet has been a deadly decision.

04:46:43.340 --> 04:46:45.100
That falls in favor of foot.

04:46:45.100 --> 04:46:47.660
It's Fosy and Riu left at a 2v5,

04:46:47.660 --> 04:46:50.100
and they just can't do anything about this round.

04:46:50.100 --> 04:46:51.820
Yeah, it does feel like a little bit of a crazy idea,

04:46:51.820 --> 04:46:52.940
but the round's not done yet.

04:46:52.940 --> 04:46:55.100
Ryu and Fuzzi bring it right back into a two on three.

04:46:55.100 --> 04:46:57.580
There's no kids if this bomb does get planted.

04:46:57.580 --> 04:46:59.220
Yeah, Ryu now waiting at the vent.

04:46:59.220 --> 04:47:02.180
When does Demon decide to go up the ladder?

04:47:02.180 --> 04:47:04.260
Samurai is now arriving towards secret.

04:47:04.260 --> 04:47:06.260
Great recovery to this round for Astralis.

04:47:06.260 --> 04:47:08.180
This did not look like there was gonna be a shot

04:47:08.180 --> 04:47:09.340
in hell at winning this,

04:47:09.340 --> 04:47:11.300
but Ryu takes the risk to come up the vent.

04:47:11.300 --> 04:47:13.100
Fuzzi gets his kill out hot.

04:47:13.100 --> 04:47:15.540
Now Ryu gotta be looking at Heaven.

04:47:15.540 --> 04:47:16.660
He gotta move on here for it.

04:47:16.660 --> 04:47:18.500
There's no kid available.

04:47:18.500 --> 04:47:20.500
They've only got one flashbang.

04:47:20.500 --> 04:47:22.100
Ryu with eyes at Heaven.

04:47:22.940 --> 04:47:25.980
A great turn around from Astralis, but can they convert it?

04:47:25.980 --> 04:47:27.860
Ryu, sharpshooting, loss comes in,

04:47:27.860 --> 04:47:31.180
and then Deemin with the distraction peeks at the right time,

04:47:31.180 --> 04:47:33.300
and Foote do convert it in the end.

04:47:33.300 --> 04:47:36.780
It's slow, so slow, so patient, no noise being made.

04:47:36.780 --> 04:47:38.860
Astralis could never locate where the retake

04:47:38.860 --> 04:47:40.500
was going to come from.

04:47:40.500 --> 04:47:41.780
I'll tell you what, I'm with you that.

04:47:41.780 --> 04:47:43.780
I mean, you throw the fake towards the upper bomb site

04:47:43.780 --> 04:47:46.020
to pull people to attention to the upper bomb site

04:47:46.020 --> 04:47:47.180
so that you can cross for free,

04:47:47.180 --> 04:47:48.660
but then jump in right up the vents

04:47:48.660 --> 04:47:50.620
without any real information.

04:47:50.620 --> 04:47:52.860
I mean, you see the AWP over on control side,

04:47:52.860 --> 04:47:57.020
But I'm surprised that's enough to kind of dissuade you from attacking into the lower bombsite

04:47:57.020 --> 04:48:00.700
They only have two players there so might have just been called out a spawn. They're just so dedicated to it

04:48:00.860 --> 04:48:04.540
But it does end up just being extremely ineffective

04:48:10.580 --> 04:48:15.040
All right, so looks he's saying you can't just sit around even with the bad advantage and expect it's gonna win

04:48:15.040 --> 04:48:17.540
You're gonna have to go make a player have to go find a kill at some point

04:48:17.620 --> 04:48:20.120
Try to get the guys motivated to fight back here a little bit

04:48:20.120 --> 04:48:25.120
He'll be pleased with this opening provided by Ryu, and the space it offers stairs he drops onto the mini-roof.

04:48:25.120 --> 04:48:26.120
Oh, feet spotted.

04:48:30.120 --> 04:48:34.120
Fosy's got the kill here on Demon, so now we're at a 5E3.

04:48:34.120 --> 04:48:37.120
Hard to see how his trawlers are going to lose this one now.

04:48:38.120 --> 04:48:44.120
He got information as well. You know you've got Krobeni trapped, so he can't make you a play to get you out of this situation.

04:48:44.120 --> 04:48:49.080
I gotta try and help him get out of the spot with some Utah and not a bad chance there but

04:48:49.080 --> 04:48:50.600
Fozy sends him to the sky.

04:48:50.600 --> 04:48:53.600
Yeah, hits the ceiling.

04:48:53.600 --> 04:48:55.100
Two on five.

04:48:55.100 --> 04:48:56.600
Joe's being watched as well.

04:48:56.600 --> 04:48:59.160
Yeah, you can be as patient as you need to if you're a Stralis right now.

04:48:59.160 --> 04:49:01.200
I would obviously know that.

04:49:01.200 --> 04:49:05.520
But at some point, Jigs is gonna have to make a move to go for a kill and lose his life

04:49:05.520 --> 04:49:07.240
in the process.

04:49:07.240 --> 04:49:11.280
53 seconds left in the clock and cemetery.

04:49:11.280 --> 04:49:15.920
I mean, I don't think they're going to be ultra motivated for any kind of a hunt, but you have a long time to try and survive.

04:49:15.920 --> 04:49:19.360
And if anyone even spots you out, if you give away your position once, it's pretty much done.

04:49:27.680 --> 04:49:30.080
Now we get to see how much they want to take the AWP away.

04:49:31.080 --> 04:49:31.960
It'd be valuable.

04:49:32.080 --> 04:49:33.520
Look at the money on the side of foot.

04:49:33.560 --> 04:49:35.240
They will be broken after this round.

04:49:36.080 --> 04:49:39.200
If he gets to keep the AWP, it'll be the only weapon they have moving forward.

04:49:39.200 --> 04:49:44.120
I think Hooksy at least recognizes how valuable it is to make sure that all

04:49:44.120 --> 04:49:47.280
is in play moving forward as an IGL just doesn't want to have to mess with it on

04:49:47.280 --> 04:49:49.480
the map.

04:50:01.360 --> 04:50:06.580
And he'll get away. No one checks towards CT spawn. Oh, Hooksy's coming right at the

04:50:06.580 --> 04:50:14.800
end. Here we go, cemetery, nice shot, straight to the dome. Probably surprises Hoaxie with

04:50:14.800 --> 04:50:18.800
the explosion. Could be a little happier with that one, Hoaxie.

04:50:18.800 --> 04:50:24.700
Try to get a kill, try to get a kill. Yes, yes.

04:50:24.700 --> 04:50:36.260
I just careful heaven and upwards I fly it's okay it's okay what is not okay is

04:50:36.260 --> 04:50:39.980
that we have to push each other so much to do stuff guys just fucking play the

04:50:39.980 --> 04:50:44.340
game we are free be to you cannot just sit and expect to win okay let's do

04:50:44.340 --> 04:50:49.300
something let's fucking grab the game all right so he's having the same

04:50:49.300 --> 04:50:52.660
conversation that we're having on the outside as well is what is they're

04:50:52.660 --> 04:50:55.580
going to have the attitude that they're here to win this grand final trying to

04:50:55.580 --> 04:51:01.100
instill that down the line down to his players as an experienced players that

04:51:01.100 --> 04:51:05.580
he's mentioned nerves have always been an issue and he can sense it

04:51:07.020 --> 04:51:10.220
you caught them here on the ropes you know you don't have they don't have a

04:51:10.220 --> 04:51:13.620
whole lot left behind this and again they're not really spotting outside

04:51:13.620 --> 04:51:17.180
I think you have the space to play with but if you keep walking down

04:51:17.180 --> 04:51:24.940
secret. Cemetery is lying away with the scope. Stralis, no. Okay, a little bit too quiet.

04:51:25.980 --> 04:51:27.340
We haven't made contact yet.

04:51:30.140 --> 04:51:34.700
Is it going to be a fight secret? Stralis right now might be thinking because of the

04:51:34.700 --> 04:51:38.380
financial situation. They don't know the ops in the field to play. I wonder if they expect

04:51:38.380 --> 04:51:44.540
the rest of the investment. 50 seconds. Stralis has gained so much ground outside.

04:51:44.540 --> 04:51:47.980
haven't done anything with it yet. One smoke remaining in the hands of Fosy.

04:51:47.980 --> 04:51:52.980
They're just waiting for a peek from Foote. They want Foote to provide the opening kill

04:51:52.980 --> 04:51:55.900
but it's good discipline. Foote aren't doing that. They're waiting.

04:51:55.900 --> 04:52:00.300
They're just playing container right now. They just want to see where the scaling is. Now's the time for information. Good kill.

04:52:00.300 --> 04:52:04.100
And it's a great timing for the peek as well there from Krebendi. He doesn't put himself at risk,

04:52:04.100 --> 04:52:05.820
doesn't expose himself to outside.

04:52:05.820 --> 04:52:10.660
And now the patience is paid off for Cemetery as well. Hooksy walks into him.

04:52:10.660 --> 04:52:15.960
If I beat three foot with weaker weapon looking so damn strong, they crush the straw list

04:52:16.320 --> 04:52:18.840
One kill from the straw list in that round

04:52:19.360 --> 04:52:23.520
And there's a massive sigh of relief as well here for foot economically

04:52:24.800 --> 04:52:29.660
That was a great opportunity to actually get into the half now hooks you up with a conversation again

04:52:29.660 --> 04:52:33.520
I think I think he's having the same kind of talk that we just heard in the listening because once again

04:52:33.520 --> 04:52:37.160
It's like you get outside you get two players in secret. They're watching for a push

04:52:37.160 --> 04:52:42.520
You get two or three players out in big garage, which control of credit and it just kind of pauses and settles there for like

04:52:42.760 --> 04:52:47.840
2025 seconds. So when you eventually make your move, there's no one supporting stare on his first move towards Lockers

04:52:47.840 --> 04:52:49.160
He gets killed for free, right?

04:52:49.160 --> 04:52:50.720
And then you get picked off in secret

04:52:50.720 --> 04:52:52.680
So it just feels like there's that moment where it hooks

04:52:52.680 --> 04:52:58.280
He's expecting people to be doing things on the road and finding information making some movement passing information on to him

04:52:58.280 --> 04:53:00.520
And it's not happening. We've got into it. Yeah, exactly

04:53:00.520 --> 04:53:02.560
He's like we've got into this position in the round now

04:53:02.560 --> 04:53:08.080
It's on you guys have some initiative and make a play and not be micromanaged to victory that by the time

04:53:08.080 --> 04:53:10.840
They do figure things out. They just don't really have time to recover the scenario

04:53:11.560 --> 04:53:15.040
Open the hands of foes you again a k and stare yabby and Ryu

04:53:15.400 --> 04:53:18.280
Hooksie back down to the well. He had a mac 10 for a moment

04:53:18.280 --> 04:53:21.840
Yeah, I mean you're not gonna get many chances like this in the half if you're a straw

04:53:21.840 --> 04:53:25.880
If you lose this one foot can start building money last time he had the mac 10 it was that upper bus

04:53:25.880 --> 04:53:27.880
enough very first gun rounds

04:53:28.080 --> 04:53:30.880
This time not gonna be the same outside smoke mistu

04:53:32.560 --> 04:53:38.140
Must have been Molly under the roof just to make sure it couldn't bounce. It just immediately gets used up leaves gaps outside

04:53:38.920 --> 04:53:44.320
Astralis don't have a huge amount of utility to continuously lay it outside with smoke. So

04:53:45.080 --> 04:53:47.680
It's already a tough round just from the get-go

04:53:50.520 --> 04:53:53.680
Cemetery wedding this whole time stair hasn't given him the look just yet

04:53:54.520 --> 04:53:57.840
Flash is out. He wants to come back for the angle who spotted the head

04:53:57.840 --> 04:54:00.780
But I think stairs out as well doesn't want to mess with the off off angle from demon

04:54:01.020 --> 04:54:05.500
Taken down low drops them all it's off bales out to the lower bomb sites of cemetery steps up even more

04:54:05.500 --> 04:54:08.360
Yeah, foes he's trying to find it, but look at this squeaky hut push

04:54:08.360 --> 04:54:12.720
It's gonna be a play forward towards hook see that Mac 10 will get the kill foes

04:54:12.720 --> 04:54:16.260
He also search him for the kill in cemetery outside. He's collected it

04:54:16.260 --> 04:54:21.480
So won't play the Mastralis they've got themselves into a 5v3, but let's see where they go from this point

04:54:21.480 --> 04:54:25.120
I think hooks he's gonna be calling out caution over towards squeak door saw the one push, right?

04:54:25.120 --> 04:54:29.600
He's gonna be saying we need to clear this as we move in. Let's see how diligent Astralis is

04:54:30.200 --> 04:54:33.960
Fosy can come down the vents to help out. Yabbi very well trained in this position

04:54:33.960 --> 04:54:35.960
How is Locke's gonna get away with this?

04:54:35.960 --> 04:54:41.360
I just don't see how he gets away with it. He gets one on Yabbi. Hooks he had to trade it does so

04:54:41.520 --> 04:54:44.720
Now with 30 seconds left you've got Jux now arriving up the ramp

04:54:44.720 --> 04:54:48.600
They don't know both players are there but you can have an idea because Demon was the ramp player

04:54:48.800 --> 04:54:51.640
Jux is gonna fly his way up. Heaven, Fosy's ready for that

04:54:51.640 --> 04:54:54.760
Good punishing kills coming in from foes in this round.

04:54:54.760 --> 04:54:57.120
Yeah, demon just gonna bail out with the AK-47.

04:54:57.120 --> 04:54:59.960
I've been a very tough battle for foot, actually.

04:54:59.960 --> 04:55:02.840
This is the most resistance Astralis has put up this whole time.

04:55:02.840 --> 04:55:07.920
Good kill from demon, but not smooth enough to allow you to go for the 1v2.

04:55:07.920 --> 04:55:10.280
He just wants his teammates AWP for the next round.

04:55:10.280 --> 04:55:13.480
35 HP, third round for Astralis though.

04:55:13.480 --> 04:55:16.720
Really important that foes he gets some impact there because

04:55:16.720 --> 04:55:19.920
I highlighted the fact you didn't have many smokes left if you're Astralis.

04:55:19.920 --> 04:55:25.820
The wall of smokes they did throw out was the double smoke in front of main, so you will be completely exposed if you wanted to go outside.

04:55:25.820 --> 04:55:30.120
And so, Fozy is the only player that can do anything once you realize it's the AWP out there.

04:55:30.120 --> 04:55:33.520
If you don't have the utility to block him off, then challenge with a sniper.

04:55:33.520 --> 04:55:37.320
Fozy has the confidence to do so, and the capability of getting the kill.

04:55:39.320 --> 04:55:43.520
I think Cemetery might have met a little bit over-eager on the AWP in this round.

04:55:43.520 --> 04:55:46.320
I think he was really frustrated. He never got a clean look at Stair.

04:55:46.320 --> 04:55:53.120
He didn't see Fosey drop down off a silo onto the boxes either, so probably catching him off-guard, having to encounter the AWP so soon.

04:55:53.720 --> 04:55:59.420
Yeah, could have maintained outside control without putting himself at risk, and then he could have rotated as well.

04:55:59.820 --> 04:56:05.420
But, yeah, it's just, there are little mistakes that happen when you're confident, I guess, right now with the way the final's been going.

04:56:05.420 --> 04:56:08.520
Able to muster up a pretty decent bi, all things considered, his foot.

04:56:08.920 --> 04:56:15.520
Cemetery with the AWP rifles around it, we're gonna go fast-paced, it looks like again, although it's just early pressure for now, no commitment at the moment.

04:56:15.520 --> 04:56:17.960
But here comes the drop in mini is Kerbedi gonna be ready

04:56:19.600 --> 04:56:25.560
One's already across the secret as well that happened so fast. That's fozy with an AWP who just makes the mad dash

04:56:28.160 --> 04:56:30.160
Couple times David a middle find

04:56:31.040 --> 04:56:33.600
The outside yard without any real presence on it

04:56:34.720 --> 04:56:37.440
The bait and switch with the AWP deep in the M4 close

04:56:37.440 --> 04:56:41.880
Semitre hoping he can peel away with one and then set up demon for destruction

04:56:41.880 --> 04:56:45.960
and that is exactly what happens gets the dink on Ryu as well spills the bomb to

04:56:45.960 --> 04:56:50.400
the floor and now recovery mission for Ryu stairs coming back just as Corbett

04:56:50.400 --> 04:56:55.040
he's pushing but that's unfortunate for Stare. You know he's got to be very sharp

04:56:55.040 --> 04:56:59.520
to win that fight he actually is so aware of that possibility and handles it.

04:56:59.520 --> 04:57:02.200
Yeah but these are the kinds of situations that foot can throw away with

04:57:02.200 --> 04:57:06.040
this sort of aggression over extended another good win for Stare cleaned up

04:57:06.040 --> 04:57:09.320
by Longs at least holding on to it and Ryu's like I'd love to trade that but I

04:57:09.320 --> 04:57:14.280
got no HP but what a shot on the AWP and it's all down to Longs in the 1v2 he's

04:57:14.280 --> 04:57:20.520
got good timing but obviously Ryu knows exactly where he is well maybe not oh my

04:57:20.520 --> 04:57:26.680
god okay Longs knows now he's gonna start chasing after him but has to do it

04:57:26.680 --> 04:57:29.880
so slowly wait I leave but now I can run him down Ryu's committing to the

04:57:29.880 --> 04:57:34.880
plant on his own team is not what's happening no Longs is leaving him he

04:57:34.880 --> 04:57:38.320
He thinks it's the A-Ball send and realizes it's not, and so back down he goes again.

04:57:38.320 --> 04:57:41.320
Yeah, but what's Fuzi doing? Why is he so far away? He's just getting into secret now.

04:57:41.320 --> 04:57:44.480
There was such a crazy opportunity for Launc to just steal this round on his own.

04:57:44.480 --> 04:57:45.880
Yeah, he had no idea, but...

04:57:45.880 --> 04:57:47.320
Still got good timing, and he has a kit.

04:57:47.320 --> 04:57:52.520
Oh, my God, Rio just peeks out, so now it's a 1v1, but there's no way Launc thinks Fuzi's not around, right?

04:57:52.520 --> 04:57:56.520
Like, he helps these guys to be with him, and so the misplay from Mr. Ross is actually gonna save him.

04:57:57.120 --> 04:58:02.400
We've got Launc's moving up to the double doors, but the smoke's down on the defuse, and he's got an AWP!

04:58:03.280 --> 04:58:04.320
He's missed the shot!

04:58:04.320 --> 04:58:06.660
Now he knows where he is and now the pressure's up.

04:58:06.660 --> 04:58:09.980
Fosy has to peek him and oh my God, as Charlest,

04:58:09.980 --> 04:58:12.940
that is going to be a tilt to...

04:58:12.940 --> 04:58:15.500
Longs, that round just kind of comes to him.

04:58:15.500 --> 04:58:17.060
Yeah, that's a crazy one.

04:58:17.060 --> 04:58:18.900
I think that's a situation where you have

04:58:18.900 --> 04:58:21.540
your more experienced players in a clutch situation

04:58:21.540 --> 04:58:23.860
and we've seen Hooks, he kind of talking to the boys.

04:58:23.860 --> 04:58:25.900
You imagine, Combs have been a little bit quiet.

04:58:25.900 --> 04:58:27.020
It seems like he's intimating

04:58:27.020 --> 04:58:28.520
that not as many ideas are flowing.

04:58:28.520 --> 04:58:30.580
People aren't talking as much as he'd like.

04:58:30.580 --> 04:58:31.820
I think that's another situation

04:58:31.820 --> 04:58:33.700
where you get Ryu and Fosy in this clutch.

04:58:33.700 --> 04:58:35.700
What is...Fosy doing?

04:58:37.420 --> 04:58:42.320
I- I- What really is crazy is there must have been a calm that was just dead long.

04:58:42.320 --> 04:58:42.820
Yeah.

04:58:42.820 --> 04:58:49.820
Because Rio was going up to heaven to go up the ladder into the upper bombsite, and got called off it to the lower bombsite, but Fosy never moved.

04:58:50.820 --> 04:58:54.820
So I wonder, but I'll tell you this, Astralis is finding way too much success outside.

04:58:56.820 --> 04:58:59.820
They're getting themselves into women poor situations.

04:58:59.820 --> 04:59:00.320
Oh!

04:59:00.320 --> 04:59:02.320
That is a great shot from the stair.

04:59:02.320 --> 04:59:07.320
Long's gonna be smashed into the ground so the stroll is a two-man advantage to kick off round 10

04:59:07.320 --> 04:59:11.760
Yeah, I mean this is this has been a stroll says bread and butter on this t-side is kind of fast aggressive plays outside

04:59:11.760 --> 04:59:14.200
They didn't cross without smokes. They've been able to find kills

04:59:16.400 --> 04:59:20.240
Footside to play a lot of rounds 3v5 2v5 very very quickly

04:59:21.800 --> 04:59:23.800
Cemetery start to pull it back though

04:59:23.880 --> 04:59:27.080
Realizing he's a player down not falling away on the first time it needs to fall away now

04:59:27.080 --> 04:59:29.740
Now, they're running down, he gets one extra kill.

04:59:29.740 --> 04:59:32.280
But it's Demon's rotation onto the B-Bomb site

04:59:32.280 --> 04:59:34.220
that is a worrying factor here for Astralis.

04:59:34.220 --> 04:59:35.620
It's a strong spot.

04:59:35.620 --> 04:59:37.260
What can Demon do?

04:59:37.260 --> 04:59:40.320
16 points in the M4, misses out on the first chance,

04:59:40.320 --> 04:59:43.000
peeks into the open and Ryu, sharp on the headshot,

04:59:43.000 --> 04:59:44.300
needed to grab that,

04:59:44.300 --> 04:59:46.000
and a missed opportunity from Demon.

04:59:46.000 --> 04:59:47.800
Yeah, there was a real chance there.

04:59:47.800 --> 04:59:50.900
Fast move from the map with Yabi with the Mach 10.

04:59:50.900 --> 04:59:52.160
Able to just get around the cover

04:59:52.160 --> 04:59:53.640
and then Ryu's ready for the follow-up fight.

04:59:53.640 --> 04:59:55.240
Triple kill in the round for Ryu.

04:59:57.080 --> 05:00:03.960
11 kills leading the way for Astralis, which is really good to see from one of the young

05:00:03.960 --> 05:00:05.440
new additions to the team.

05:00:05.440 --> 05:00:08.720
Especially with the map he's had, or the series he's had so far, you know.

05:00:08.720 --> 05:00:11.920
The ancient was a very slow start.

05:00:11.920 --> 05:00:19.120
So good to see him getting some impact in a couple of rounds here.

05:00:19.120 --> 05:00:20.120
Four T rounds.

05:00:20.120 --> 05:00:21.680
That's not bad at all for Astralis.

05:00:21.680 --> 05:00:23.680
Yeah, they're piecing them together.

05:00:23.680 --> 05:00:29.680
It'll be interesting to see if Hooksy keeps coming out, coming with these outside plays,

05:00:29.680 --> 05:00:31.680
especially very quickly, very aggressively.

05:00:31.680 --> 05:00:32.680
Look at this shot.

05:00:32.680 --> 05:00:33.680
Just a swing.

05:00:33.680 --> 05:00:34.680
Beautiful.

05:00:34.680 --> 05:00:35.680
This one is nasty.

05:00:35.680 --> 05:00:37.680
And then a great trade.

05:00:37.680 --> 05:00:39.680
Cemetery tries to stand and ground.

05:00:39.680 --> 05:00:40.680
He does a great job.

05:00:40.680 --> 05:00:43.680
It does everything he possibly can to keep them in the round and just the missed opportunity

05:00:43.680 --> 05:00:44.680
at that lower bomb site.

05:00:44.680 --> 05:00:48.680
So the most frustration that Foote has had to deal with today as well.

05:00:48.680 --> 05:00:50.680
First two maps were really pain-free.

05:00:50.680 --> 05:00:53.720
to play with the 7-0 leads to start both ancient and mirage.

05:00:53.720 --> 05:00:56.520
Yeah, finally some resistance from the opponent.

05:00:59.200 --> 05:01:01.440
Not a great buy here, four foot.

05:01:01.440 --> 05:01:03.680
Just one rifle, a premium rifle in play.

05:01:03.680 --> 05:01:05.800
You got jokes on the M4 and then you got FAMAS,

05:01:05.800 --> 05:01:08.720
for Crabbetti, MP9 and Fiegels.

05:01:08.720 --> 05:01:11.000
I feel like I said every single map by Casfoot though,

05:01:11.000 --> 05:01:12.200
you know, when they have the Fiegels,

05:01:12.200 --> 05:01:13.880
there's always a chance that one of these can't around.

05:01:13.880 --> 05:01:14.720
So...

05:01:14.720 --> 05:01:17.120
Well, they've already won one low buy in this half.

05:01:17.120 --> 05:01:18.360
Could be another one.

05:01:18.360 --> 05:01:22.360
This one's got the M4, the FAMAS, and the MP9 mixed in.

05:01:22.360 --> 05:01:26.360
Astralis is coming at this upper bomb site. Four players in lobby.

05:01:26.360 --> 05:01:28.360
Utility from the roof.

05:01:28.360 --> 05:01:33.360
Hooksy forcing the defense back just in case they're in hot. Now going to start executing with utility.

05:01:33.360 --> 05:01:36.360
Flashes go up. Here comes Hooksy, flying in with a back-touch.

05:01:36.360 --> 05:01:39.360
Good clearance, gets to the dink, but not the second kill.

05:01:39.360 --> 05:01:43.360
Posey though will. From hot, there's the push out. Can't punish the second player.

05:01:43.360 --> 05:01:49.660
player. Rear-round the side of the smokes, low HP finished off, but it's all about the secret play here of Cemetery.

05:01:49.660 --> 05:01:55.120
Hiding inside of the smoke as his teammates get ever closer. Can Cemetery really pull this off?

05:01:55.120 --> 05:02:02.600
No, he whiffs a couple, then the AK comes out, he does finish off the kill, but demons got one, and now he's down.

05:02:02.600 --> 05:02:07.920
But he took it out as low, and another foot-round done on the weaker weapons.

05:02:07.920 --> 05:02:11.000
How many back-breaking rounds can Astralis take?

05:02:11.000 --> 05:02:12.680
That's brutal.

05:02:12.680 --> 05:02:14.880
Hiding inside the smoke, the Baton switch

05:02:14.880 --> 05:02:16.200
never cleared out the bomb site,

05:02:16.200 --> 05:02:17.960
and the chaos of an upper hit,

05:02:17.960 --> 05:02:20.120
foot come out on top yet again.

05:02:22.200 --> 05:02:24.360
You cannot buy any kind of momentum

05:02:24.360 --> 05:02:26.640
if you're Astralis right now.

05:02:26.640 --> 05:02:27.840
The first couple of shots,

05:02:27.840 --> 05:02:30.000
Mischie thinks Semitre might just get spot on,

05:02:30.000 --> 05:02:31.880
missing the chance with a Semitre's AK

05:02:31.880 --> 05:02:33.680
that he picks up off the ground.

05:02:33.680 --> 05:02:35.080
Results in the final kill.

05:02:35.080 --> 05:02:38.440
Yeah, be upset. Obviously, and as the straw,

05:02:38.440 --> 05:02:39.880
it's another missed opportunity.

05:02:39.880 --> 05:02:43.120
Another low by way and going against them last year on the half.

05:02:43.120 --> 05:02:45.360
The straw has come into it with Galeel's on three.

05:02:45.360 --> 05:02:49.840
Tech nine, a single K-47 foot return to a strong purchase

05:02:49.840 --> 05:02:52.400
to try and round out eight rounds on the CT side.

05:02:52.400 --> 05:02:53.240
This has been crazy.

05:02:53.240 --> 05:02:55.520
It's been back and forth since round four.

05:02:55.520 --> 05:02:58.200
Neither team has won two in a row.

05:02:58.200 --> 05:03:01.000
Absolutely mental the way they've been brawling back and forth.

05:03:01.000 --> 05:03:03.880
Good kill from stair.

05:03:03.880 --> 05:03:05.380
Five on four provided.

05:03:09.180 --> 05:03:10.680
Demon has been good on ramp.

05:03:11.280 --> 05:03:13.280
He's starting to back away, just as the utility comes in.

05:03:13.280 --> 05:03:15.980
Dodges the flash, gets into the corner, gets back to the kill.

05:03:15.980 --> 05:03:16.980
He's blinded.

05:03:16.980 --> 05:03:19.680
He's being hunted down, and Demon tries to delay,

05:03:19.680 --> 05:03:21.680
but eventually gets threaded out by Fozy.

05:03:21.680 --> 05:03:23.380
Delays him long enough to get Longs in position.

05:03:23.380 --> 05:03:24.480
He needs to clear out towards secret.

05:03:24.480 --> 05:03:25.180
He's gonna check it.

05:03:25.180 --> 05:03:27.080
stairs watching, and now that one's easy.

05:03:27.080 --> 05:03:29.480
Longs never really convinced that he had to check the corner.

05:03:29.680 --> 05:03:31.780
So Longs gets away, or Starr gets away with one.

05:03:32.680 --> 05:03:33.780
Jugs arrives.

05:03:33.780 --> 05:03:36.980
How quick they are. Just opening up the doors, just fighting.

05:03:36.980 --> 05:03:40.780
Straight away, confident to peek. There's a dink on Yabbi as well.

05:03:40.780 --> 05:03:44.680
It's getting a little bit messy now, but E2v3, Semi-Tri coming close.

05:03:44.680 --> 05:03:47.680
AWP against two close quarters did land that shot.

05:03:47.680 --> 05:03:50.880
They're both now really low. This Deagle could take them.

05:03:50.880 --> 05:03:54.080
Or the FAMAS! That kills! How are they doing this?

05:03:54.080 --> 05:03:57.880
Round after round, footer fighting the way, and it's gone for Stare!

05:03:57.880 --> 05:04:00.080
Semi-Tri dropped him as well!

05:04:00.080 --> 05:04:03.080
You cannot catch a break if you're a strawless.

05:04:03.080 --> 05:04:04.700
And right at the end of the half,

05:04:04.700 --> 05:04:07.040
foot get another two rounds in a row

05:04:07.040 --> 05:04:08.880
and put an end to the back and forth.

05:04:08.880 --> 05:04:10.640
You can't make this up.

05:04:10.640 --> 05:04:12.520
How do you win this round?

05:04:12.520 --> 05:04:14.760
Astralis is in such good positions.

05:04:14.760 --> 05:04:17.640
This is gonna be, this is so crazy.

05:04:17.640 --> 05:04:19.120
Astralis, they gotta have someone in the org

05:04:19.120 --> 05:04:20.440
just making notes and just saying,

05:04:20.440 --> 05:04:21.880
let's just review all these rounds.

05:04:21.880 --> 05:04:23.240
We got the major coming up.

05:04:23.240 --> 05:04:24.880
We got a few more events coming up.

05:04:24.880 --> 05:04:26.800
We need to clean a lot of this stuff up.

05:04:26.800 --> 05:04:28.720
But foot has been able to get every single retake

05:04:28.720 --> 05:04:30.000
and hooks, he can only smile.

05:04:30.000 --> 05:04:32.920
You're going to just kind of laugh at exasperation.

05:04:32.920 --> 05:04:34.120
What are you supposed to do?

05:04:37.640 --> 05:04:39.880
Gotta say, you know, cemetery is a player

05:04:39.880 --> 05:04:41.120
that sometimes gets criticism.

05:04:41.120 --> 05:04:42.440
We're highlighting how his performance

05:04:42.440 --> 05:04:43.880
can be a little quiet at other events.

05:04:43.880 --> 05:04:45.600
He's having a great tournament here.

05:04:45.600 --> 05:04:48.160
And then in this final, the amount of impact moments

05:04:48.160 --> 05:04:50.160
you've got out of cemetery on the Deagle.

05:04:50.160 --> 05:04:51.920
In the previous round, he gets to the Deagle kill

05:04:51.920 --> 05:04:52.840
into the AK finish.

05:04:52.840 --> 05:04:54.680
This round, he's like, moving in with his teammate.

05:04:54.680 --> 05:04:55.640
It's just crazy.

05:04:55.640 --> 05:04:57.000
I mean, we've mentioned a couple of times,

05:04:57.000 --> 05:04:58.440
we've seen him play like, you know, outside of,

05:04:58.440 --> 05:04:59.680
you know, whatever kind of analysis

05:04:59.680 --> 05:05:01.400
you want to put on decision-making, he's fast.

05:05:01.400 --> 05:05:02.240
He's kind of fast shot.

05:05:02.240 --> 05:05:06.600
The idea is hook see there is just is wild and even the patients and this is the thing

05:05:06.600 --> 05:05:09.720
you don't normally see this out of the inexperienced players the patients to just wait and say

05:05:09.720 --> 05:05:12.840
I'm gonna go up my teammate show up you know there's another world where he just takes the

05:05:12.840 --> 05:05:16.240
Deagle goes for a swing tries to get both kills but he's like you guys are expecting

05:05:16.240 --> 05:05:19.720
me to turn this corner those doors are about to open up and that FAMAS is about to bail

05:05:19.720 --> 05:05:25.280
me out of a tough place miraculous retake in eight to four lead foot just five

05:05:25.280 --> 05:05:30.840
rounds away from their first ever trophy at the professional level here at PGL Bucharest

05:05:30.840 --> 05:05:37.840
twenty twenty six

05:05:44.400 --> 05:05:46.060
yabby

05:05:46.060 --> 05:05:47.160
putting it ramp

05:05:47.160 --> 05:05:49.960
can get some contact coming as white

05:05:49.960 --> 05:05:52.440
cemetery given the responsibility

05:05:52.440 --> 05:05:56.600
to be solo outside with a p250 just jewel see how many you can get

05:05:56.600 --> 05:05:59.760
to clean water fozy can't do much about that

05:05:59.760 --> 05:06:02.000
Now Yabbi is starting to take a few back tracks.

05:06:02.000 --> 05:06:03.320
Huxi has been taken out as well.

05:06:03.320 --> 05:06:05.920
Seraph is at least getting one, but with Yabbi falling,

05:06:05.920 --> 05:06:08.120
it feels like this pistol is already done.

05:06:08.120 --> 05:06:10.000
I'm with Huxi, all I can do is laugh at this point.

05:06:10.000 --> 05:06:11.960
This is just crazy the way that they're dominating

05:06:11.960 --> 05:06:14.400
every single round, every single step.

05:06:15.440 --> 05:06:18.080
They are shooting so hard right now.

05:06:18.080 --> 05:06:21.040
The Charlottes just can't match the firepower whatsoever.

05:06:21.920 --> 05:06:23.880
They're into the side foot, still looking for fights.

05:06:23.880 --> 05:06:25.440
That bomb isn't even being planted yet.

05:06:25.440 --> 05:06:27.560
Eventually, Lance will take himself out of commission

05:06:27.560 --> 05:06:32.680
They put it down, but the round is already won by the time that bomb even gets planted.

05:06:32.680 --> 05:06:39.360
So with a pistol round loss, a 9-4 lead, foot are just charging towards the trophy.

05:06:39.360 --> 05:06:45.400
That is the fifth of six pistol rounds won by foot.

05:06:45.400 --> 05:06:51.240
We've mentioned so frequently how good they have been at getting good starts in these

05:06:51.240 --> 05:06:53.640
halves and it's just all starting with these pistols.

05:06:53.640 --> 05:07:00.320
The Stralis just have been unable to put up a fight in that regard.

05:07:00.320 --> 05:07:05.320
Then huge economic advantage on top of the advantage of the scoreboard.

05:07:05.320 --> 05:07:09.920
Mentioned at the start of this map, the HLTV guys striker, I asked him for it.

05:07:09.920 --> 05:07:10.920
I think I said I looked it up early.

05:07:10.920 --> 05:07:11.920
It was a striker.

05:07:11.920 --> 05:07:13.160
I don't want to take credit for it.

05:07:13.160 --> 05:07:16.320
Looking up, the lowest number of rounds an opponent has gotten, trying to find the

05:07:16.320 --> 05:07:18.960
quickest, best of five we've ever seen played at this level.

05:07:18.960 --> 05:07:25.960
Pro League season 21, Mal's putting 18 rounds against Vitality in a best of five loss.

05:07:25.960 --> 05:07:29.960
What's Astralis at 14 right now in this best of five?

05:07:30.960 --> 05:07:35.960
They've actually gone for the investment, Jason. They've thrown everything into this Astralis.

05:07:35.960 --> 05:07:42.960
I think you have to. For no other reason, even if it's not like the best in terms of like mid-maxing your odds, you seem to get some energy.

05:07:42.960 --> 05:07:47.680
They're trying to get down the vents and they managed to get that.

05:07:47.680 --> 05:07:49.480
They do lose a player though in teaming.

05:07:49.480 --> 05:07:50.480
Ooh, interesting.

05:07:50.480 --> 05:07:52.720
Yeah, Fosy's already rotated here.

05:07:52.720 --> 05:07:55.880
Started the round on the B bomb site in dark.

05:07:55.880 --> 05:07:58.480
The plant unfortunately is not going to be in the open.

05:07:58.480 --> 05:07:59.480
Lung's though.

05:07:59.480 --> 05:08:01.520
Oh, will he be able to recover it?

05:08:01.520 --> 05:08:02.520
Yes, he will.

05:08:02.520 --> 05:08:06.440
So even though Fosy has a chance at that, Lung has enough time to get the AK out

05:08:06.440 --> 05:08:08.400
and drop Fosy.

05:08:08.400 --> 05:08:09.400
Stand tucked in the corner.

05:08:09.400 --> 05:08:11.840
Jugg's spot has been known as well, but it does not going to matter.

05:08:11.840 --> 05:08:16.320
You can't even react in time. Disgusting. Flashbang is gonna come out, give some attention away.

05:08:16.320 --> 05:08:19.440
Cemetery spotted it and he just says, you know, you just, yeah, move out of the door.

05:08:19.440 --> 05:08:22.460
I don't want to fight this. I want to get the hell out of there. Smoke towards control

05:08:22.460 --> 05:08:25.980
side and checkmate. 10th round for foot.

05:08:25.980 --> 05:08:31.040
Good penny. I was waiting for the knife to come out of there.

05:08:31.040 --> 05:08:36.280
He was waiting for a second kill. Oh man, they're just running over Astralis right

05:08:36.280 --> 05:08:39.440
now. Bomb goes off.

05:08:39.440 --> 05:08:42.440
Well, that's your four-spot.

05:08:42.440 --> 05:08:45.440
Didn't do much.

05:08:45.440 --> 05:08:47.440
Foot now with double figures on the T side.

05:08:47.440 --> 05:08:51.440
That's even, I mean, you know, the weaker weapons, that was a 5-on-4 at 1.4 stars.

05:08:51.440 --> 05:08:55.440
They picked Demon off jumping into the vents.

05:08:55.440 --> 05:08:58.440
Kind of negated by the positioning when Foot gets downstairs,

05:08:58.440 --> 05:09:00.440
and then obviously Fosy goes down to equalize things,

05:09:00.440 --> 05:09:04.440
but always going to be hard retaking against stronger weapons in that lower bomb site.

05:09:04.440 --> 05:09:07.440
10-4.

05:09:07.440 --> 05:09:12.440
An incredible shelling for foot, one of the most exciting teams we've had in this first season of 2026.

05:09:14.440 --> 05:09:20.440
This is a matchup that we would have said coming into this, the most exciting rivalry we've had to start in this first season.

05:09:20.440 --> 05:09:24.440
Oh yeah, we've seen this so many times. It's been so back and forth.

05:09:24.440 --> 05:09:29.440
You're never fozy as well, right? As soon as they won the semifinals, it was just like, I know who we're going to face in the finals.

05:09:29.440 --> 05:09:32.440
It's going to be foot. We're just always fated to play against them.

05:09:32.440 --> 05:09:35.880
They played pro league in the third, fourth place to Sider.

05:09:35.880 --> 05:09:40.560
Shoss got the win, then now I'm moving into the grand final of PGL Bucharest,

05:09:40.560 --> 05:09:42.600
then it's not even really a competition.

05:09:43.280 --> 05:09:47.160
13-5, 13-5, currently 10-4 for a foot.

05:09:53.680 --> 05:09:55.680
Opening kills, fault in favor of the T's.

05:09:56.080 --> 05:10:00.240
Rosie and Hooksy both gone 5v3 with a minute left.

05:10:00.240 --> 05:10:07.240
Yeah, Jigs now at this point in the rounds with his one kill looking for a little bit more, but also going to prioritize keeping that AK-47 in his hands.

05:10:07.240 --> 05:10:12.240
He's the lone man away from the action, so going to tuck himself safely back towards T-Spawn. I really like that.

05:10:12.240 --> 05:10:16.240
Don't give them any toys, any tools necessary to come back in this. Good kill on the stair.

05:10:16.240 --> 05:10:20.240
Oh, foot. You don't have to commit to this just yet. That's quick kills coming out for Astralis.

05:10:20.240 --> 05:10:25.240
And all of a sudden, they're the ones to reverse the fortunes. Okay, low buy goes the way of the CT side.

05:10:25.240 --> 05:10:36.720
side. Don't do it to him, Jugs. 27 seconds. Yeah, you can't let that one go as far as

05:10:36.720 --> 05:10:41.620
I'm surprised foot let it go, to be honest. I'm surprised when they encountered resistance

05:10:41.620 --> 05:10:44.960
at that door when the MP9 made it in towards the control windows that they still wanted

05:10:44.960 --> 05:10:54.240
to try and force their way out. Caught in an unexpected situation. Well done from

05:10:54.240 --> 05:11:00.600
as Krebbeni just chucked out the utility, never knew the position of Ryu, and Astralis in the right place at the right time,

05:11:00.600 --> 05:11:04.260
but that's just the first step of money they'll have to take. Alps out in the hands of Fozzi.

05:11:06.760 --> 05:11:11.560
For a foot, the economy is dwindled and mostly disappeared. Three rifles and two pistols.

05:11:11.560 --> 05:11:14.200
They're coming right back to the A-Bombs. They're doing it with pace and aggression.

05:11:14.200 --> 05:11:26.700
one player down the vent. Oh my god they pause and they've done this quietly. That's the

05:11:26.700 --> 05:11:33.080
bomb though. Yeah that slows things down a little bit. Still spamming and another kill

05:11:33.080 --> 05:11:37.960
as well. So Starr really helping out Astralis here. You know you get one player down vent

05:11:37.960 --> 05:11:42.200
early unprotected. Start thinking Jokes can make a play if his teammates are still up

05:11:42.200 --> 05:11:49.640
he still can. Riu didn't hear that. Oh no Riu. Good night. Oh timing! That's kind of crazy.

05:11:49.640 --> 05:11:53.800
He gets away with that. Long's eventually trading him out. Fosy's coming back over to try and deal

05:11:53.800 --> 05:11:57.960
with the ramp threat. Can't afford to go down here. And so even though he misses the shot,

05:11:57.960 --> 05:12:01.880
he'll stay alive and back away. Yeah, different round if they get Riu for free from the lower

05:12:01.880 --> 05:12:05.720
bomb site because then they just drop back in. They've got a good foundation to settle into

05:12:05.720 --> 05:12:10.760
the B bomb site. But instead, Yabi's rotated down there and Fosy's off. Oh another missed

05:12:10.760 --> 05:12:14.840
shot. Longs is gonna head up the ladder. Economic damage would be great and he's got another kill.

05:12:14.840 --> 05:12:19.080
Oh this is winnable. 40 seconds on the clock. Does he try and rush the plant or does he play a little

05:12:19.080 --> 05:12:25.320
bit longer? I mean Stare from Heavens. Surely this is the move that wins him it. I don't know dude,

05:12:25.320 --> 05:12:28.840
this is nasty. And a good spot from Longs. Stare is gonna be so curious.

05:12:32.520 --> 05:12:36.680
How far is Stare? Oh my god, he's right above him. He's right above him. I think Longs will

05:12:36.680 --> 05:12:37.520
You'll see this eventually.

05:12:37.520 --> 05:12:38.400
It turns towards heaven.

05:12:38.400 --> 05:12:39.220
Oh, no, he can't.

05:12:39.220 --> 05:12:40.060
Oh, okay.

05:12:40.060 --> 05:12:41.360
That could have gone real weird.

05:12:41.360 --> 05:12:44.040
Yeah, hard to imagine he's gonna be right above you.

05:12:44.040 --> 05:12:45.240
Just the walkout.

05:12:45.240 --> 05:12:48.240
Nice idea from Locke's, not able to find the timing.

05:12:48.240 --> 05:12:49.320
10 to six.

05:12:51.120 --> 05:12:54.120
And Foot's gonna have to sit back on the just pistols.

05:12:59.840 --> 05:13:01.220
Lovely work from Stare.

05:13:03.600 --> 05:13:05.440
So solid for the Astralis organization

05:13:05.440 --> 05:13:16.440
Since he joins, he was a player earlier in the group stage through some of their struggles who was providing them some necessary impact as well to get through some of their games, some of their matches heading into these grand finals across the playoffs.

05:13:18.440 --> 05:13:22.440
Boosie, out in the open. Don't go down here. And you will. To Glocks.

05:13:22.440 --> 05:13:38.720
Well, then hopefully kill a floor of foot, that's nice, but I'm not going to surely see this

05:13:38.720 --> 05:13:39.720
go anywhere else.

05:13:39.720 --> 05:13:43.960
It's not going to be an overwhelm, there's no problem.

05:13:43.960 --> 05:13:48.080
Holds down mouse, one gets four kills, and all the foot players evaporate in front

05:13:48.080 --> 05:13:49.080
of him.

05:13:49.080 --> 05:13:55.340
Okay, so a little bit of breathing room here for Astralis. They've given themselves a couple of rounds to work with three in a row for Astralis

05:13:55.340 --> 05:13:57.860
You're exactly right money's built up as well. They've got a buffer

05:13:57.860 --> 05:14:01.060
This is like the best and most comfortable position they've been in in this series

05:14:01.060 --> 05:14:03.280
Yep, where you can finally say all right

05:14:03.280 --> 05:14:08.020
We can absorb a loss and still have a buy and still contest and move forward into this and you're on a bit of a streak and

05:14:08.020 --> 05:14:10.020
Foot is only at 10 rounds

05:14:10.620 --> 05:14:14.380
So you still got a chance to close this gap. You still got a chance to snatch this win away

05:14:19.080 --> 05:14:26.960
And conversation, if you can make it difficult, if you can make foot start to sweat, and they're

05:14:26.960 --> 05:14:33.160
right on the verge of closing out on a championship win, how do foot handle that?

05:14:33.160 --> 05:14:35.200
Well it's the other conversation that we would have, right?

05:14:35.200 --> 05:14:38.420
I mean we kind of got some answers at foot back in Stockholm when they handled the pressure

05:14:38.420 --> 05:14:41.920
on the playoffs against Malz, but you're still always going to be curious, especially

05:14:41.920 --> 05:14:45.720
when it's now a grand final, rather than a quarter final like that game was where

05:14:45.720 --> 05:14:50.160
you say is the pressure gonna come back now is are you guys gonna feel it but

05:14:50.160 --> 05:14:53.360
Astralis hasn't applied any to them throughout this series so it hasn't

05:14:53.360 --> 05:14:57.720
really mattered. We heard of Dust highlighting us while it's the best

05:14:57.720 --> 05:15:03.200
environment for them to do it. In the studio, Fozudo has taken himself the

05:15:03.200 --> 05:15:07.600
opening frag demon to respond at range against the AWP confident. Doesn't shy

05:15:07.600 --> 05:15:11.400
away from the fight even though he knows he's going up against the AWP and

05:15:11.400 --> 05:15:15.040
that kill will come through and free up Lounx. Yeah he's sliding into the

05:15:15.040 --> 05:15:16.420
They need to stay alive.

05:15:16.420 --> 05:15:18.340
Jugs needs this kill on the aggression and he's got it.

05:15:18.340 --> 05:15:19.840
Okay, that's going to take more attention

05:15:19.840 --> 05:15:21.020
away from Longson's position.

05:15:21.020 --> 05:15:22.780
I think he can go up heaven now and the idea

05:15:22.780 --> 05:15:24.320
has got to be come back to the upper bomb set

05:15:24.320 --> 05:15:26.680
at some point, but there's a lobby crunch.

05:15:26.680 --> 05:15:28.780
Yeah, good movement here from Astralis

05:15:28.780 --> 05:15:30.960
to experience players and Yabbi and Hoaxi

05:15:30.960 --> 05:15:34.020
taking up the next important steps of this round.

05:15:34.020 --> 05:15:36.120
How far does Yabbi go if he walks

05:15:36.120 --> 05:15:37.960
from this corner of cemetery running for him?

05:15:37.960 --> 05:15:39.700
But he just moved in at awkward jokes

05:15:39.700 --> 05:15:42.240
to respond immediately, though.

05:15:42.240 --> 05:15:43.540
Yeah, look at Demon playing away.

05:15:43.540 --> 05:15:44.840
He's looking for the reaction.

05:15:44.840 --> 05:15:48.680
Now you don't need to commit to this super hard. Stare playing over and control side.

05:15:48.680 --> 05:15:52.320
You still have Demon outside on the mini roof. Molotov into the position. Stare's gonna have

05:15:52.320 --> 05:15:54.080
to make a play. Gives up his location.

05:15:54.080 --> 05:15:57.880
Yeah, Stare's been the shiny life for Astralis though.

05:15:57.880 --> 05:16:02.880
20 kills. Double door swung open. Not giving the fight but denying the bomb plant. Slowing

05:16:02.880 --> 05:16:08.720
things down. Allowing time for Hoxie to rotate in but Stare's died. It's a 1v3 for Hoxie.

05:16:08.720 --> 05:16:11.200
They know where he is. He's gonna use up the utility.

05:16:11.200 --> 05:16:16.240
But it's just no way, surely, Hooksy can pull off this clutch, but he stepped out, he's taking

05:16:16.240 --> 05:16:20.880
the first, but Jokes wets on T4, Hooksy has that position, he knows he's down, he knows

05:16:20.880 --> 05:16:24.800
he can't go anywhere, but it's the problem of crossing the control room window.

05:16:24.800 --> 05:16:29.480
He has to get this kill instantly and he's gone and he tries to get back for that 1v1.

05:16:29.480 --> 05:16:32.880
Hooksy gives it a good go, it's a nice try, but it's not enough.

05:16:32.880 --> 05:16:36.080
A valiant effort out of Hooksy, that's a lovely first shot, it had to be that

05:16:36.080 --> 05:16:39.320
clean and that quick if he was going to have any chance, but what a hard spin

05:16:39.320 --> 05:16:40.320
to make.

05:16:40.320 --> 05:16:45.600
from foot. Great composure inside the bomb site. Especially when you can see that plant is harassed.

05:16:45.600 --> 05:16:49.520
They know a player's control side. The AK gives up the position. They're feeling uncomfortable out in

05:16:49.520 --> 05:16:54.480
the open, but Jugs just stands his ground. 21 kills here on this third and deciding map.

05:17:01.840 --> 05:17:05.440
Jugs been able to make a quick reaction. Realizing Yabbi's pushed in by getting their

05:17:05.440 --> 05:17:10.900
instant trade massive round from jerks at this point in the game and Astralis

05:17:10.900 --> 05:17:15.940
taking their final time out here man a foot side in contrast to Astralis

05:17:15.940 --> 05:17:20.060
foot side everyone show up on the opening map cemetery demon longs were

05:17:20.060 --> 05:17:23.780
just beast-moting with 16 kills apiece mirage it was longs with 20

05:17:23.780 --> 05:17:28.380
Kribeni with 16 now you've got jugs giving you 21 kills like absolutely

05:17:28.380 --> 05:17:35.220
crazy. This feels like the last legs that Astralis have to stand on. You talked

05:17:35.220 --> 05:17:38.780
about having one extra bye you can get out. This is it. This is the bye. This is

05:17:38.780 --> 05:17:43.460
you get the off after a foezy. And it's an uppercut. And you're done. Okay they

05:17:43.460 --> 05:17:46.380
want to they're gonna stutter stuff and it felt like the idea was there to

05:17:46.380 --> 05:17:49.100
hit that upper bomb site very quickly. I think maybe the utility of this I

05:17:49.100 --> 05:17:55.180
get an indication that Astralis would be ready for it. Two Mac 10s and

05:17:55.180 --> 05:17:57.980
and Fritz gonna readjust outside.

05:17:57.980 --> 05:17:59.780
Foze is up to contend with.

05:18:01.080 --> 05:18:03.080
Stairplane close towards Mini.

05:18:03.080 --> 05:18:07.080
They'll both be blocked off, lines of sight taken away by the smoke wall.

05:18:19.080 --> 05:18:21.080
I laugh if they turn into Mini.

05:18:21.080 --> 05:18:24.080
They're walking towards Stair.

05:18:25.180 --> 05:18:29.260
They're wrapping him as well. Just now it gets traded through that smoke.

05:18:31.500 --> 05:18:38.360
Reaction for Astralis, send players towards Lobby. Jokes is really committed to this though. Okay, this is a better angle. Much better.

05:18:39.820 --> 05:18:47.080
How many can Jokes get for in the last round? Walking towards him. Really would hope so. Going for the clearance. They nearly lined up.

05:18:47.460 --> 05:18:51.120
But it's the one for one. Great duck, but now Kravani is about to clear this upper bomb site.

05:18:51.120 --> 05:18:53.100
He's gonna hear some footsteps over towards Ramp Room as well.

05:18:53.100 --> 05:18:55.340
Also, he'll snook up in heaven. How do you get back into this site?

05:18:55.740 --> 05:18:56.900
You know they're over in lobby.

05:18:58.140 --> 05:19:00.060
Cemetery clears it cautiously, makes the run.

05:19:00.180 --> 05:19:01.340
You can plant the bomb now.

05:19:02.420 --> 05:19:03.980
And Kerbani just has such an advantage.

05:19:03.980 --> 05:19:04.940
Oh, he's giving it away.

05:19:05.220 --> 05:19:06.380
Okay, everyone calm down.

05:19:07.540 --> 05:19:08.700
All right, how many times in Mariah?

05:19:08.700 --> 05:19:09.980
Oh, okay, what are you, what are we doing?

05:19:09.980 --> 05:19:11.580
Kerbani, you're losing focus.

05:19:12.220 --> 05:19:14.700
Giving away a really important position and kill.

05:19:15.300 --> 05:19:16.820
Trying to find info for his team, I think.

05:19:16.820 --> 05:19:18.220
Just overextending a bit too much.

05:19:18.220 --> 05:19:20.300
This is a very tough spot for Demon to be in.

05:19:20.300 --> 05:19:26.300
That is, but demons aim can bail them out of situations, especially with Cemetery taking some attention away.

05:19:28.300 --> 05:19:34.300
Demon surely gets hard cleared here, looks away for the flashes they move in. Cemetery's got that kill. They get the trade on Demon.

05:19:34.300 --> 05:19:38.300
Cemetery alone, Deepfuse being stuck in a straw list, just going and stealing.

05:19:39.300 --> 05:19:44.300
The Fusal's stuck in the midst of it all, and Fosy landing the noscope at the end.

05:19:44.300 --> 05:19:48.300
Yeah, I don't think he ever actually heard the defuse click in. There was some gunfights going on when it actually started,

05:19:48.300 --> 05:19:50.260
so he might have just never realized

05:19:50.260 --> 05:19:52.340
that the fuse was happening.

05:19:52.340 --> 05:19:53.840
A tough situation to be in once

05:19:53.840 --> 05:19:54.540
Kerbeni goes down,

05:19:54.540 --> 05:19:58.900
but that that felt like that round was locked up.

05:19:58.900 --> 05:20:00.740
So there is that little bit of

05:20:00.740 --> 05:20:02.540
inexperience over eager factor,

05:20:02.540 --> 05:20:03.880
perhaps foot now that they're

05:20:03.880 --> 05:20:05.700
right at the edge of victory.

05:20:05.700 --> 05:20:08.020
Two rounds away from lifting the

05:20:08.020 --> 05:20:11.220
trophy here in Bucharest.

05:20:11.220 --> 05:20:14.460
And they crack in the post plant.

05:20:14.460 --> 05:20:16.220
A chance for Astralis slim.

05:20:16.220 --> 05:20:18.260
You see smiles on the face.

05:20:18.260 --> 05:20:23.620
of the Astralis players too, a sense of nothing to lose at this point. It feels like you're already

05:20:23.620 --> 05:20:28.500
as low as you're gonna go in this final and start pulling these rounds back. I mean,

05:20:29.700 --> 05:20:33.060
see how much the Astralis can do on Nuke. It doesn't feel like it's over. In fact,

05:20:33.060 --> 05:20:37.460
it might just be beginning. Fosy's got to kill our side on lounge. He'll go again. They're

05:20:37.460 --> 05:20:42.260
letting him warm up now with his ult down to three players. That's the other thing is like

05:20:42.260 --> 05:20:48.100
for most of the series, you've just had Astralis beat just by default. Just by the way,

05:20:48.100 --> 05:20:50.940
You're playing in the way that they weren't able to step up now

05:20:50.940 --> 05:20:55.020
You start giving them a little bit of belief a little bit of hope you give them some things to latch on to you give

05:20:55.020 --> 05:20:58.380
You give hooksy some things to tell his team that we're doing well

05:20:59.980 --> 05:21:05.220
Posey starts hitting shots that everyone's gonna start feeling more comfortable when the offer is becoming more and more online stairs

05:21:05.220 --> 05:21:09.940
Got 22 kills that he's delivered for you as well. Astralis is starting to wake up into the series

05:21:09.940 --> 05:21:12.940
They're just desperately trying to survive long enough to get through this map

05:21:12.940 --> 05:21:22.900
Good shot from Krabeni's D. Try and make it as expensive as possible here as well.

05:21:22.900 --> 05:21:27.820
Not a lot of money left over for Astralis. Yeah they got four kills in the previous round right

05:21:27.820 --> 05:21:32.260
even in the loss so okay there's the opportunity with the Deagle. Top shot to hit and Krabeni

05:21:32.260 --> 05:21:36.380
goes down last. Four players survive so that economic damage doesn't come through in any

05:21:36.380 --> 05:21:42.060
significant way. Astralis now just two rounds back the closest we've been at this stage.

05:21:42.060 --> 05:21:46.700
actually the first time we've been at the stage I should say you mentioned as

05:21:46.700 --> 05:21:51.180
well what 12 maps played only three of them went longer than 23 rounds yes

05:21:51.180 --> 05:21:58.920
around 21 now getting there Jason almost there I have to add the fourth to the

05:21:58.920 --> 05:22:04.980
pile so hoping that's not the case coolio getting on the mic this is the

05:22:04.980 --> 05:22:08.660
final timeout from foot is the final timeout in regulation well we've

05:22:08.660 --> 05:22:11.380
talked enough about the pressure angle one of the other angles we had

05:22:11.380 --> 05:22:14.800
mentioning that this is the first grand final of this stature that foot has been

05:22:14.800 --> 05:22:17.720
part of the first time they've played in a best of five the other question was do

05:22:17.720 --> 05:22:20.760
you have it in you do you have the energy to last through a best of five do you

05:22:20.760 --> 05:22:24.280
have the map pool to last through best five the mental strength to last through

05:22:24.280 --> 05:22:27.240
a best of five I mean at least the first two maps are extremely quick it

05:22:27.240 --> 05:22:30.280
felt like one map of power straight yeah again not tested and winds like that

05:22:30.280 --> 05:22:32.520
are gonna make you just feel more energized you know it's really

05:22:32.520 --> 05:22:35.760
deflating taking a loss when you've had all the leads in the world and then

05:22:35.760 --> 05:22:37.760
and will you be able to recover?

05:22:43.440 --> 05:22:44.560
Look at Spokes.

05:22:44.560 --> 05:22:46.760
Look at the way two things will eventually slow down

05:22:46.760 --> 05:22:48.200
if the other team starts waking up

05:22:48.200 --> 05:22:50.440
when you have to start respecting Fozys off outside

05:22:50.440 --> 05:22:51.840
when he gets a triple kill.

05:22:55.560 --> 05:22:57.400
Spokes, down to 40 HP.

05:22:59.160 --> 05:23:00.960
It's outside from Astralis.

05:23:00.960 --> 05:23:02.600
We'll let the Turlongs at all.

05:23:02.600 --> 05:23:05.400
Here's the reload, pass the side, goes in inaccurate.

05:23:05.760 --> 05:23:11.600
And then the rest of the push is get destroyed and that was after their last time out. Remember they're getting absolutely right now

05:23:12.120 --> 05:23:15.620
Astralis up to 10 and is this collapse for a foot on nuke?

05:23:16.320 --> 05:23:21.360
It's very very possible. I mean that's that's you're trying to hit you're trying to have a really cheesy round there

05:23:21.360 --> 05:23:24.800
Where everyone's kind of coming through the smoke trying to collapse on the point from two different directions

05:23:24.800 --> 05:23:26.800
Astralis just holding behind the smokes

05:23:27.120 --> 05:23:33.000
Again, they've played this team 12 times 12 maps that 14 maps if you include the two today at the start the grand final

05:23:33.000 --> 05:23:37.440
They know intimately the way that foot like to approach situations and what to expect on

05:23:37.440 --> 05:23:38.440
the other side.

05:23:38.440 --> 05:23:44.600
Haven't been able to contain it for the first two maps and most of this one.

05:23:44.600 --> 05:23:49.400
But finally they're able to temper the aggression from foot.

05:23:49.400 --> 05:23:53.640
And for the first time, Astralis look a little bit comfortable.

05:23:53.640 --> 05:23:58.800
Let's think about the money situation here for foot.

05:23:58.800 --> 05:24:00.360
Don't get any kills in this run.

05:24:00.360 --> 05:24:01.360
Don't get a bomb plant.

05:24:01.360 --> 05:24:04.960
We have a three-round losing bonus at the moment, so they'll get 2900.

05:24:05.960 --> 05:24:10.760
Sitting just over right around 3000 on pretty much everyone, a few players just over it.

05:24:10.760 --> 05:24:14.760
You have this AK-47 saved on Demon. He'll get no bonus money.

05:24:14.760 --> 05:24:19.960
And just the amount of money Astralis have now left over, even if you are to get to 12 rounds here for it at some point,

05:24:19.960 --> 05:24:22.760
but you take some damage in those rounds, you get it down to a 1v1.

05:24:22.760 --> 05:24:26.160
Astralis might actually even come out with a better purchase still than you.

05:24:26.160 --> 05:24:30.760
So, a lot of chances all of a sudden for Astralis to force this one to another map.

05:24:31.360 --> 05:24:36.360
Yeah, Foot have really let Astralis back into this third map.

05:24:36.360 --> 05:24:38.360
And you hope they aren't dwelling on it.

05:24:38.360 --> 05:24:41.360
Especially someone like Kerbetti who had that play up in Heaven.

05:24:41.360 --> 05:24:45.360
He's going to know very much as soon as he goes down there, he's just wondering why he was trying to be so active.

05:24:45.360 --> 05:24:47.360
Why he was trying to make such a play.

05:24:47.360 --> 05:24:50.360
I mean, this has been a team that do dwell on this moment and let those moments really affect him.

05:24:50.360 --> 05:24:52.360
We've seen it already this year.

05:24:52.360 --> 05:24:53.360
There's been a number of rounds.

05:24:53.360 --> 05:24:58.360
We mentioned the one in Cracow, most famously, but it looked like they were about to have a miraculous run into playoffs

05:24:58.360 --> 05:25:03.960
I'm a championship level event, lost to full USPs against G2 and never recovered from that moment.

05:25:03.960 --> 05:25:05.960
It's getting more difficult now.

05:25:05.960 --> 05:25:07.960
I'll be a burn entry.

05:25:07.960 --> 05:25:08.960
Running out.

05:25:08.960 --> 05:25:09.960
What?

05:25:09.960 --> 05:25:10.960
You actually got to kill.

05:25:10.960 --> 05:25:11.960
You actually got to kill.

05:25:11.960 --> 05:25:12.960
I'm so mad if I'm the Audi.

05:25:12.960 --> 05:25:13.960
Yeah, but how did that even happen?

05:25:13.960 --> 05:25:14.960
Okay, down the vents, did he make it, Jokes?

05:25:14.960 --> 05:25:16.960
Yes, he did.

05:25:16.960 --> 05:25:17.960
I like the decision.

05:25:17.960 --> 05:25:19.960
They haven't fully thrown all the money into this.

05:25:19.960 --> 05:25:21.960
You know, you'd still be...

05:25:21.960 --> 05:25:23.960
...gethely in this.

05:25:23.960 --> 05:25:25.960
Tom is on the other side of Silo.

05:25:25.960 --> 05:25:28.960
He's going to make footsteps. He's got to go back to get it.

05:25:28.960 --> 05:25:29.960
Jokes holding down ladder.

05:25:29.960 --> 05:25:33.960
So I guess at the moment it's up to Krebhne to figure out what the finishing move is.

05:25:33.960 --> 05:25:36.960
At this point too, Astralis has pushed in to take it over Lobby.

05:25:36.960 --> 05:25:41.960
There's a lot of time these guys have to hold on to this lower bomb site until Krebhne arrives.

05:25:41.960 --> 05:25:45.960
And there's a lot of real estate Krebhne has to cross with no support, no utility.

05:25:48.960 --> 05:25:51.960
And we talk about Krebhne being one of the stars of the show.

05:25:51.960 --> 05:25:54.960
One of the playmakers having a really tough map here in 16.

05:25:54.960 --> 05:26:01.460
Realize they're downstairs. It would be a great time for them to step up, but Astralis, now are they going to realize Jukes is pushed up here with the Tech 9?

05:26:01.460 --> 05:26:03.460
He's close. Foes, he's got utility out.

05:26:05.960 --> 05:26:11.460
It comes down to which side? Jukes decides to go. Krebbeni stepping out into the open. The bomb has made it into the site.

05:26:11.460 --> 05:26:14.460
Not like this, Astralis. Don't concede.

05:26:14.460 --> 05:26:17.460
Grand final point to this kind of buy.

05:26:17.460 --> 05:26:19.460
They have to retake the lower site.

05:26:19.460 --> 05:26:21.460
And they go past the Tech 9.

05:26:21.460 --> 05:26:26.880
Krobeni's AK, enters the feed, it's another one for Krobeni, and it's all on Hooksie.

05:26:26.880 --> 05:26:32.200
1v2 disastrous moment from Astralis as it looked like they were coming back into the game,

05:26:32.200 --> 05:26:37.400
but it might just fall away from them here and now, foot on a low buy again!

05:26:38.180 --> 05:26:43.980
It's a third time. The third low buy Astralis have lost, two in the first half, but none more devastating than this.

05:26:43.980 --> 05:26:48.620
They had the chance to get back into this game. They finally got a little bit of swagger going their way.

05:26:48.620 --> 05:26:54.780
They'd put them on the back foot and actually started clawing themselves into this third map.

05:26:55.660 --> 05:26:58.540
And now all of a sudden, the heart ripped out.

05:27:06.780 --> 05:27:12.620
They listened. That's a great call. That's the favorite foot strategy right there.

05:27:12.620 --> 05:27:16.620
I like that. And they listened. And let's say if it works out for the finish.

05:27:16.620 --> 05:27:18.620
It's just that simple sometimes.

05:27:21.620 --> 05:27:25.260
That's the fate this team have at each other. They've stuck together. They kept this five.

05:27:25.260 --> 05:27:30.620
Lunks has joined the squad and they've taken some unbelievable steps to kick off this year.

05:27:31.900 --> 05:27:35.620
Aggression outside, here from stair. Will they check him?

05:27:37.060 --> 05:27:40.100
They have a look but not really prioritizing that.

05:27:40.100 --> 05:27:41.380
Krobeni gets the trade.

05:27:41.380 --> 05:27:43.620
Yeah, really well done. Fosey's already fallen all the way off.

05:27:43.620 --> 05:27:47.880
Kerbeni's gonna walk across no impure and over the top of the smokes mini just resmoked right now

05:27:48.380 --> 05:27:53.420
Kerbeni's gonna make his way in towards secret that he's the only one demon drops off the roof. Yabbi hears that sound cue

05:27:56.780 --> 05:28:00.340
Fosy making a move into what's highs not alone. He's got hook see with him

05:28:00.340 --> 05:28:02.380
Yeah, no one's no one's gone downstairs yet

05:28:02.380 --> 05:28:05.780
This is a lobby crunch. They're executing Rio's pushing up ramp as well timing

05:28:05.780 --> 05:28:12.060
They meet each other at the same time, but hook see wins the engagement second player just runs on in cemetery with confidence

05:28:12.060 --> 05:28:15.880
Fosy's hanging around but he hasn't really found a comfortable spot to make it

05:28:15.880 --> 05:28:18.480
happen. He's waiting on his teammate to come back, gave a demon's, dealt with him.

05:28:18.480 --> 05:28:24.700
Cemetery to force Fosy away and put Yappy in the 1v2 to keep Astralis alive.

05:28:24.700 --> 05:28:30.260
He steps forward and takes down Cemetery. That's the bomb and it's

05:28:30.260 --> 05:28:35.940
Kruppeni, the leader of foot who has stepped up and delivered them so many

05:28:35.940 --> 05:28:39.140
important rounds at this competition. What do you do with only 20 seconds on

05:28:39.140 --> 05:28:42.480
the clock. The smoke just went down. You fight him. You get into the smoke and you

05:28:42.480 --> 05:28:48.820
fight him. He reacts. He turns and he keeps Astralis alive. Mad, a bold play

05:28:48.820 --> 05:28:52.340
from Astralis. Crunching Lobby and not even worrying about that lower bomb

05:28:52.340 --> 05:28:57.500
site. Intense trading back and forth. And foot's gonna have a scrappy buy to come

05:28:57.500 --> 05:29:01.220
in with. AK-47 Galil. Tech nine on jugs.

05:29:03.780 --> 05:29:08.720
One chance foot here in regulation on Nuke to take the trophy. It's right

05:29:08.720 --> 05:29:15.100
there for them. Big clutch there from the Abbey. Your experienced player able to step

05:29:15.100 --> 05:29:19.960
up and deliver you a moment when you need it. Is it going to be enough to force out over

05:29:19.960 --> 05:29:27.800
time? Cemetery Place of the Deague, 3 AK-47s, attack time for jokes. These weaker weapons

05:29:27.800 --> 05:29:32.800
have not matter for foot they've been able to win a number of these

05:29:39.800 --> 05:29:42.800
fozie's been great at getting this open and kill outside he's gonna get another one here

05:29:42.800 --> 05:29:45.800
Trebeni just walks right into his crosshair

05:29:47.800 --> 05:29:51.800
another one from Stad, demon from respawn it's gonna be a 3v4 here from foot

05:29:51.800 --> 05:29:54.800
they want to close it now in regulation

05:29:54.800 --> 05:30:01.800
Fosy's AWP has been so good outside though. He's been able to shave one off. They're having to pay the Fosy tax right now. He's got another one.

05:30:01.800 --> 05:30:04.800
That's going to cripple them. They just can't do anything about it.

05:30:04.800 --> 05:30:11.800
Fosy's waiting for the push in towards the upper bomb site. It falls to Cemetery. A 1v4. Astralis have stayed in it.

05:30:11.800 --> 05:30:14.800
They stayed alive and forced this one in to overtime.

05:30:19.800 --> 05:30:23.800
Incredible resilience from Astralis after the way the first two maps played out.

05:30:24.800 --> 05:30:26.800
They snapped into shape here on nuke

05:30:28.080 --> 05:30:31.600
Finally something positive to discuss within this flawless camp

05:30:32.280 --> 05:30:37.640
Forcing overtime a gritty gutsy comeback powered by stare with 26 kills

05:30:41.640 --> 05:30:44.520
The fourth time they go past 23 rounds

05:30:45.240 --> 05:30:48.940
In a map and we go to OT with the grand finals on the line

05:30:49.240 --> 05:30:52.080
The one time they played overtime as straws got the win

05:30:52.080 --> 05:30:58.720
I used to pick it up 16 to 12 when it's over T and foot didn't want a single round it was

05:30:58.720 --> 05:31:00.720
an overpass.

05:31:00.720 --> 05:31:04.080
Let's see if this is a little bit different because I mean it's you can you can feel it's

05:31:04.080 --> 05:31:07.940
palpable the way that this has shifted the way that all of a sudden it's foot who are

05:31:07.940 --> 05:31:12.060
struggling to find answers struggling to find ways to break in foes he has really started

05:31:12.060 --> 05:31:16.400
heating up with the AWP that's been a huge recipe stare already obviously we could talk

05:31:16.400 --> 05:31:22.160
about his impact. But Astralis is looking much more comfortable at handling what

05:31:22.160 --> 05:31:24.680
foot's bringing to the table. Part of it is they've broken, they broke that

05:31:24.680 --> 05:31:29.320
economy and regulation a couple of times so then they built up some utility and

05:31:29.320 --> 05:31:32.340
foot had to slow things down which is playing more into Astralis's wheel

05:31:32.340 --> 05:31:45.300
house. This team now have a timeout available with Dan as we've gone into overtime. We got

05:31:45.300 --> 05:31:50.060
cemetery boosted up in the box looking over the top of the smokes outside. Switch up though

05:31:50.060 --> 05:31:53.740
for Astralis's defense. Fozie starts with the AWP over in ramp room. Haven't seen that

05:31:53.740 --> 05:31:57.900
yet. I mean it's gotta feel good at least for a foot that you've got the off to

05:31:57.900 --> 05:31:59.900
Challenge fozie

05:31:59.940 --> 05:32:02.380
But yeah, no outside not here right now

05:32:03.100 --> 05:32:08.920
Cemetery spotted the arm of his target and he will get his kill re you stepping a little too far in the open that

05:32:09.180 --> 05:32:13.740
It's gonna get punished for that down the fence the rotation are ready for two to be a side of that

05:32:14.220 --> 05:32:19.460
I don't think I ever had any idea. He was there so clearly they were there just completely flabbergasted about his position

05:32:21.260 --> 05:32:25.340
Posey's rotated down though with the AWP so that lower bombsite isn't wide open in foot

05:32:25.340 --> 05:32:30.540
They're just pausing and waiting a minute on the clock for them to work the map. Krobenny's getting tons of intel. He's not his information play

05:32:32.980 --> 05:32:38.240
Tell him the team to freeze watch your flanks watch your back make sure they don't push you oh Krobenny

05:32:38.740 --> 05:32:44.100
And they'll never expect this is Strahles. This could be crushing. He's taking the right angle

05:32:44.100 --> 05:32:46.140
So as you can still save the day go after this kill

05:32:46.660 --> 05:32:50.340
It's kind of it's really step up. I mean they're considering his position because utility

05:32:50.340 --> 05:32:58.340
Yep, they completely hard clear him with utility and then bullets, demon breaks him, and they're in the lowest site.

05:32:58.340 --> 05:33:08.340
The 4v1 hooks, he's obviously walking his way down secret, but it's to his death, so much is now ready to take him away, and he won't do exactly that.

05:33:08.340 --> 05:33:15.340
So, smalls back in the faces of the foot players, they finally get a good buyout against, we head into overtime, money no issue, and they really make it work.

05:33:15.340 --> 05:33:17.340
Yeah, standing up to the task foot.

05:33:17.340 --> 05:33:19.340
They struggled so much to get those rounds.

05:33:19.340 --> 05:33:21.340
They only had one chance to close it out once they got to 12,

05:33:21.340 --> 05:33:24.340
but struggling towards the end of that T-side to put rounds on the board

05:33:24.340 --> 05:33:27.340
and snap back into shape as soon as OT begins.

05:33:27.340 --> 05:33:30.340
Lovely round from Kerbetti in the mid-round to flank Ramp Room.

05:33:30.340 --> 05:33:34.340
Bypassing Hooksy's presence outside, 13-12.

05:33:35.340 --> 05:33:38.340
And the implications of losing this one for the CT side.

05:33:38.340 --> 05:33:40.340
Look at the money over for Astralis.

05:33:40.340 --> 05:33:43.340
Even an OT with all the cash, this would be devastating.

05:33:45.340 --> 05:33:54.060
Well, Hooksy, plant elevated on the site, spraying away, getting to one.

05:33:54.060 --> 05:33:55.060
The trait comes in.

05:33:55.060 --> 05:33:58.060
Yappy, important to make sure he gets that extra kill.

05:33:58.060 --> 05:34:00.020
Wake up Ryu, running in from Heaven.

05:34:00.020 --> 05:34:01.940
I kill right back through the smoke.

05:34:01.940 --> 05:34:03.540
The lungs doubles up.

05:34:03.540 --> 05:34:04.540
Bombs dropped downstairs.

05:34:04.540 --> 05:34:05.540
Bombs dropped downstairs.

05:34:05.540 --> 05:34:07.060
This is a huge fake being made right now.

05:34:07.060 --> 05:34:08.060
Let's see though.

05:34:08.060 --> 05:34:09.060
Starr is still here.

05:34:09.060 --> 05:34:13.060
So we'll take that kill away and put Krobeni into a 1v2.

05:34:13.060 --> 05:34:16.300
It's going to be real tough for Krebbeni to win.

05:34:16.300 --> 05:34:18.140
He lands towards him and it slows him.

05:34:18.140 --> 05:34:20.700
It keeps him focused on the player in the vent

05:34:20.700 --> 05:34:22.620
and so frees up the flank from Ramp.

05:34:22.620 --> 05:34:24.700
Yeah, that's a nice rotation from Fozzie.

05:34:24.700 --> 05:34:26.140
I don't know if he got a glimpse of him

05:34:26.140 --> 05:34:28.100
going in towards the door, maybe right at the tail end,

05:34:28.100 --> 05:34:30.940
but got a clean look as he tries to cross over for the fight.

05:34:30.940 --> 05:34:33.780
Good hold again from Hooksy and Yabbi.

05:34:33.780 --> 05:34:35.460
Yeah, I mean, everyone just getting enough, right?

05:34:35.460 --> 05:34:36.540
Everyone getting their one.

05:34:36.540 --> 05:34:37.900
It's a team ace for Astralis.

05:34:37.900 --> 05:34:39.940
All five players get one kill.

05:34:39.940 --> 05:34:42.060
Are you even kind of swinging out for one to give them,

05:34:42.060 --> 05:34:46.740
put it into the two on two after that trade, but really nicely done on the initial contact

05:34:46.740 --> 05:34:51.420
on the initial move forward out of Hutton out of Squeak Door from the Astralis defense.

05:34:51.420 --> 05:34:54.820
A grimy battle, I thought the drop down vents might just do it, but Longs had to reload

05:34:54.820 --> 05:34:58.860
the weapon, was trying to get away, he couldn't hold back any kind of a push. Final round

05:34:58.860 --> 05:35:14.040
of this half of overtime.

05:35:14.040 --> 05:35:15.900
Do they come at it again?

05:35:15.900 --> 05:35:19.500
Hooksy, they molotov the top up but he's been able to find a spot there.

05:35:19.500 --> 05:35:20.500
There's no ratio.

05:35:20.500 --> 05:35:22.500
Hooksy getting one on the descent down as well.

05:35:22.500 --> 05:35:24.500
Hooksy with a purple kill?

05:35:24.500 --> 05:35:25.500
What?

05:35:25.500 --> 05:35:26.500
Hooksy's just got a four tank.

05:35:26.500 --> 05:35:27.500
Make it off five!

05:35:27.500 --> 05:35:31.420
That is an incredible moment from Hooksie. You do not see that every day

05:35:31.460 --> 05:35:38.340
But we go into overtime and it's the in-game leader stepping up with a massive hold. Sometimes you just got to do it yourself

05:35:38.340 --> 05:35:40.660
He's been asking for that all day long

05:35:41.660 --> 05:35:48.020
Individual heroics on top of the hut back-to-back upper bus and Hooksie shuts you down so

05:35:48.420 --> 05:35:53.180
emphatically there's this hook mine and sinker coming in towards the side that beautiful work

05:35:53.180 --> 05:35:55.180
from the Danish HCL.

05:35:55.180 --> 05:35:58.180
And that might just be enough to give Astralis enough energy

05:35:58.180 --> 05:36:01.180
to squeeze out an extra map in this grand final.

05:36:01.180 --> 05:36:03.180
Yeah, that's a big momentum swing in that direction.

05:36:03.180 --> 05:36:06.180
Let's see if Flitz Lockdown Defense can snap into place.

05:36:06.180 --> 05:36:08.180
They got to be so devastated.

05:36:08.180 --> 05:36:10.180
They've let Astralis back into this map.

05:36:10.180 --> 05:36:12.180
They've let them come back and force OT.

05:36:12.180 --> 05:36:15.180
Now you're playing at a disadvantage as Krebbeni falls.

05:36:15.180 --> 05:36:25.960
Outside smoke's deployed immediately for Astralis, but no one is going to work with him.

05:36:25.960 --> 05:36:28.160
It's all going to be at the upper bomb site currently.

05:36:28.160 --> 05:36:30.880
Two defenders here and actually Cemetery's going to be here with the AWP pretty quickly

05:36:30.880 --> 05:36:31.880
as well.

05:36:31.880 --> 05:36:34.200
He's playing up in Heaven at the moment looking outside, but he'll be at the upper

05:36:34.200 --> 05:36:37.160
site very, very fast, especially how this utility is coming out.

05:36:37.160 --> 05:36:41.360
Flash is completely blind in series, Hooksy's also blind, but it's Hooksy moving out

05:36:41.360 --> 05:36:42.360
with Ryu.

05:36:42.360 --> 05:36:43.360
They've got the kill.

05:36:43.360 --> 05:36:44.360
Flunked up the vent.

05:36:44.360 --> 05:36:47.960
and Astralis about to grab a map point on Nuke.

05:36:47.960 --> 05:36:49.360
Yeah, for the first time in this series,

05:36:49.360 --> 05:36:51.720
Astralis is controlling the tempo.

05:36:51.720 --> 05:36:52.860
They're controlling the pace.

05:36:52.860 --> 05:36:54.920
They're controlling the map tactically.

05:36:54.920 --> 05:36:56.660
You could see a little bit of nerves

05:36:56.660 --> 05:36:57.560
when that kill comes out.

05:36:57.560 --> 05:36:59.000
They help their ground for a moment,

05:36:59.000 --> 05:37:00.760
but just before the hit happens,

05:37:00.760 --> 05:37:02.000
the AWPer, cemetery,

05:37:02.000 --> 05:37:03.760
he commits himself deeper outside,

05:37:03.760 --> 05:37:04.920
allowing straps down the vents

05:37:04.920 --> 05:37:06.400
to go try and control secret,

05:37:06.400 --> 05:37:07.240
and all of a sudden,

05:37:07.240 --> 05:37:09.100
Jugs is left alone in the upper bomb site.

05:37:09.100 --> 05:37:11.480
Perfect timing to hit for Astralis.

05:37:11.480 --> 05:37:12.640
It's Spood who are struggling

05:37:12.640 --> 05:37:18.880
to get a grip on what's happening and we'll see if they can make a comeback of

05:37:18.880 --> 05:37:23.480
the row and they're down 13 to 15 two rounds behind

05:37:26.840 --> 05:37:33.760
chasing after cemetery as well throwing everything at this we'll hold on to it

05:37:33.760 --> 05:37:38.760
but foot they are collapsing here as soon as they see the finish line they're

05:37:38.760 --> 05:37:39.600
Right there.

05:37:41.520 --> 05:37:43.800
They just couldn't take the next step.

05:37:43.800 --> 05:37:45.360
Yeah, they had the opportunities,

05:37:45.360 --> 05:37:46.920
they had plenty of opportunities

05:37:46.920 --> 05:37:48.680
to get an advantage and take control of this,

05:37:48.680 --> 05:37:50.080
but Hooksies part of the reason why

05:37:50.080 --> 05:37:51.320
they just got shut down.

05:37:53.280 --> 05:37:56.040
I'm fucking spinning around like a baby lead dude.

05:37:58.400 --> 05:37:59.240
All right.

05:38:02.600 --> 05:38:03.440
That's a description.

05:38:03.440 --> 05:38:05.080
If you're, you know, Hooksies got an ace, guys.

05:38:05.080 --> 05:38:05.920
Hop him up.

05:38:05.920 --> 05:38:13.920
Two rounds left in overtime here. Will it be disaster for Foote and another map in this grand final?

05:38:13.920 --> 05:38:15.920
Looking likely.

05:38:15.920 --> 05:38:19.920
Remember in regulation Astralis found plenty of room and plenty of success outside in yard.

05:38:19.920 --> 05:38:23.920
You saw Foze just tested again there. He's starting to feel confident in his AWP.

05:38:23.920 --> 05:38:27.920
18 kills, 18 deaths for Foze on the map. A beautiful amount of opening frags.

05:38:27.920 --> 05:38:29.920
And Hooksy's just on fire.

05:38:29.920 --> 05:38:37.880
He didn't expect Hooksy to be the impact player here in overtime, but it certainly is.

05:38:37.880 --> 05:38:45.000
Opening kill, Stroll is stepping forward, down to four players here for foot.

05:38:45.000 --> 05:38:47.520
Hooksy controls Ramp Room, but it doesn't look like he wants to call the team over for

05:38:47.520 --> 05:38:48.520
the moment.

05:38:48.520 --> 05:38:53.920
He's going to back all the way out, head over towards Lobby.

05:38:53.920 --> 05:38:59.480
Jokes again, alone in the upper bomb site, Cemetery just goes up in Heaven.

05:38:59.480 --> 05:39:03.760
Last time here was great, but this time they don't chuck it out early enough oh

05:39:05.560 --> 05:39:08.640
Jokes and cemetery and pull it right back and look at this push

05:39:09.560 --> 05:39:14.200
With the triple towards the lobby it happens in just a blink of an eye

05:39:14.200 --> 05:39:20.120
Yeah, the IGL is going blow for blow on some big place here and overtime lovely to see good job from Krabati with the aggression

05:39:20.120 --> 05:39:24.680
Yeah, you love that from the crab man brilliant stuff. Oh, are we gonna get another overtime?

05:39:24.680 --> 05:39:27.600
Yeah, we might just a straw list called their time out here at OT

05:39:29.480 --> 05:39:33.880
talk things over their final chance and Hooksy gets an opportunity to call them

05:39:34.840 --> 05:39:40.840
into a potential map 3 victory to bring us on to the next map in these grand finals if they can get there.

05:39:42.680 --> 05:39:43.720
That would be Dust 2.

05:39:45.800 --> 05:39:51.560
Astralis, their first chance to win any of the maps we've played in the grand finals.

05:39:59.480 --> 05:40:04.540
I mean this would be just another feather in the cap though all foot if they were able to somehow

05:40:05.000 --> 05:40:08.920
Withstand and get this one into another all the time and then close the championship like that

05:40:09.440 --> 05:40:12.840
You'd have very few questions left about their mental fortitude

05:40:15.120 --> 05:40:17.120
Let's see if they've got it in them

05:40:19.440 --> 05:40:25.440
Step crossing outside without first smoke he's at red already moving forward. He's not alone. The bomb is making its way there too

05:40:25.440 --> 05:40:29.600
for Fanny spamming down but reuse the man to find him off the top of main.

05:40:29.600 --> 05:40:33.300
And now they've got a guy in vents who can actually cut off the rotation.

05:40:33.300 --> 05:40:36.880
Lance wants the equalizer. Oh, can't get it, Ryuu! What a shot!

05:40:36.880 --> 05:40:41.880
Yeah, needed that. Surely that's it. Now Astralis gonna be stepping into the

05:40:41.880 --> 05:40:46.960
next map of play. Dust2, it did not look like it was gonna be a requirement by any means.

05:40:46.960 --> 05:40:51.560
Not whatsoever with how dominant the first two maps were. It looked like

05:40:51.560 --> 05:40:56.440
foot have this all but this runs not over just yet not not yet but however with

05:40:56.440 --> 05:40:59.600
jugs here as well and very committed nobody's really hustling to get back up

05:40:59.600 --> 05:41:03.200
to the other side of the map despite this quiet now thankfully for them

05:41:03.200 --> 05:41:06.000
Astralis is being slow because they don't know the position the location of

05:41:06.000 --> 05:41:08.920
the second players they got to be careful everywhere they go however if

05:41:08.920 --> 05:41:12.080
footstay parked here it's not going to be a victory it's not even going to be

05:41:12.080 --> 05:41:19.080
close to a win Astralis stepping in towards main right now and this looks

05:41:19.080 --> 05:41:26.080
It looks like Dust 2 on the cards. This bomb gets planted. How are you supposed to retake this as Demon and Jokes? Two versus four.

05:41:27.080 --> 05:41:34.080
We've seen some incredible, miraculous, heroic retakes out of them previously, but I think this one's too far out of reach.

05:41:38.080 --> 05:41:43.080
Demon and Jokes now arrived at the top of the van. They're up the ladder. They've got a lot of Util.

05:41:43.080 --> 05:41:46.080
You're going to have to burn out this position if you're going to win this. You've got to have this killed clean.

05:41:46.080 --> 05:41:51.080
You're going to move contact into the side. They do burn it out, but a little bit too late.

05:41:51.080 --> 05:41:57.080
It's Jokes on his own. He won't be taken down, and it looked like we didn't have a chance in hell of seeing Dust 2,

05:41:57.080 --> 05:42:05.080
but somehow it is Astralis getting it done, finding themselves just in the make of time, and this final is still on.

05:42:05.080 --> 05:42:13.080
So, foothub championship point there, but not able to close it out, and this is what we were talking about on the panel before we went there, right?

05:42:13.080 --> 05:42:19.200
What happens when you're left stewing in your juices? Yeah, and this is something where this is an allegation

05:42:19.200 --> 05:42:21.540
They've been trying to be for quite a while dust, you know closing it out

05:42:21.680 --> 05:42:24.600
And when it comes down to the water with the precious early on when you have

05:42:25.200 --> 05:42:28.700
Victory right in your grasp. They let them slip right now

05:42:28.700 --> 05:42:31.200
Now the games are done quite done yet, but here's the warning thing for foot

05:42:31.200 --> 05:42:34.880
This is a starless coming alive. This is stair dropping a 30 bomb in that wind

05:42:34.880 --> 05:42:36.760
This is Oxy having a captain's game

05:42:36.760 --> 05:42:41.760
We saw that ace as well in overtime with a shutdown too so all of a sudden even though they are a map up

05:42:41.760 --> 05:42:43.000
We do have a game in our hands.

05:42:43.000 --> 05:42:46.000
Yeah, I mean, the foot has made a lot of progress over, you know,

05:42:46.000 --> 05:42:49.200
the season and, of course, telling the last year moving from Tier 2 into Tier 1,

05:42:49.400 --> 05:42:52.480
narrowly missing out on playoffs, finally making a playoff, winning

05:42:52.800 --> 05:42:56.600
against an elite team in a quarter-final match against a crowd in front of them.

05:42:56.600 --> 05:42:59.880
Right. But now this is the next hurdle to face as a squad to see if you

05:42:59.880 --> 05:43:01.800
actually get it across finish line for a trophy.

05:43:01.800 --> 05:43:04.640
And while they are two maps up in this best of five,

05:43:04.840 --> 05:43:07.040
they had their chances to close it here and they couldn't.

05:43:07.200 --> 05:43:08.960
And it was really kind of wild from the start.

05:43:08.960 --> 05:43:11.440
And you look at the first half of regulation after the 3-0 start

05:43:11.440 --> 05:43:14.800
from foot the next eight round stretch was just one for one for one like a tennis match

05:43:14.800 --> 05:43:18.880
because no one can really grab control of the game then the second half foot just ran out of fuel

05:43:18.880 --> 05:43:23.600
their t-side just really lacked the potency it used to have i feel like they kept feeding foezy free

05:43:23.600 --> 05:43:27.760
op kills outside multiple times their upper attacks were a bit disjointed you could tell

05:43:27.760 --> 05:43:32.160
they kept missing that molly on top hut so ct's kept being able to use that as sanctuary and

05:43:32.160 --> 05:43:36.000
catch them off guard as they spilled upper then you have the big mistakes right obviously

05:43:36.000 --> 05:43:39.840
think about kribini that rounded heaven where he steps outside and gives up a free kill

05:43:39.840 --> 05:43:44.900
then you have the two versus one where cemetery has the bomb outside lobby but

05:43:44.900 --> 05:43:48.240
instead of going outside he just kind of holds his ground and gives my guy to one

05:43:48.240 --> 05:43:51.080
view once who ultimately wins that round so there's just those little cracks

05:43:51.080 --> 05:43:55.200
performing yeah absolutely and that's the and when it comes down to games like

05:43:55.200 --> 05:43:58.820
there's a special against experienced teams like Astralis right now sure

05:43:58.820 --> 05:44:01.860
Astralis are also on paper a bit of a new line-up but right you can be real

05:44:01.860 --> 05:44:04.560
you're coming in and foes are coming in whatnot but that's the thing you

05:44:04.560 --> 05:44:07.800
when you're about to close things out you can't afford to make these tiny

05:44:07.800 --> 05:44:11.280
little mistakes because they can, you know, you can, I mean, your opponent can

05:44:11.280 --> 05:44:14.520
capitulate on that and that's been the problem here. We've seen

05:44:14.520 --> 05:44:18.080
them for many a time in the past as well, right? Yeah. And as you pointed out, dude,

05:44:18.080 --> 05:44:22.080
like they seem to run up a lot of ideas and just feeding through the outside was

05:44:22.080 --> 05:44:25.640
just, it was painful to watch. Like they have flashes, they have utility, but it's

05:44:25.640 --> 05:44:28.400
going for these dry swings, giving me, we're opening kill almost every single

05:44:28.400 --> 05:44:31.240
round. And then when they go in for the hits, you can clearly see it's a

05:44:31.240 --> 05:44:34.440
map they don't really have the prep on. It's also Stair was able to feast

05:44:34.440 --> 05:44:36.920
on them too outside. You know, he was kind of obviously their main yard

05:44:36.920 --> 05:44:39.280
player but also he would have times where he's inside many while through these

05:44:39.280 --> 05:44:42.160
out in yard and he was just tearing him up as well. It was one of those things

05:44:42.160 --> 05:44:45.200
where when we watched foot against Mongols yesterday and they pulled off

05:44:45.200 --> 05:44:48.520
that real big Duke when they're it was because Krabini dominated an outside on

05:44:48.520 --> 05:44:51.240
both sides of the map. He was an absolute nuisance to deal with. He felt

05:44:51.240 --> 05:44:54.480
like Krabini seemed woefully absent throughout the course of this game

05:44:54.480 --> 05:44:58.320
and again I think it is a situation where the pressure got the foot in

05:44:58.320 --> 05:45:01.080
this one and meanwhile Astralis was finally able to come alive. We've

05:45:01.080 --> 05:45:03.840
been talking about how they've been absent from the server this entire

05:45:03.840 --> 05:45:07.520
series so first two maps fly by this map they even got behind the 8th ball

05:45:07.520 --> 05:45:11.120
again it was you know 10-5 for example but all the sudden foosies started

05:45:11.120 --> 05:45:15.200
from a lot of the odd. Astralis just gave up essentially who seems like Joe Coloff.

05:45:15.200 --> 05:45:18.080
Yeah. He was done. He walked up to the

05:45:18.080 --> 05:45:20.880
nation this game at some point so I mean it's like everybody kind of came up

05:45:20.880 --> 05:45:24.080
and started making some things happen to help them get this one into over time

05:45:24.080 --> 05:45:27.840
and ultimately get into a fourth map. Yeah absolutely and look credit

05:45:27.840 --> 05:45:30.880
words to you right I think Astralis we've seen this happen throughout

05:45:30.880 --> 05:45:33.520
the tournament we saw the eyeball this game for example map one getting

05:45:33.520 --> 05:45:37.760
completely just wrecked by J. W. Nisman, ancient, you think they grinds on the

05:45:37.760 --> 05:45:41.220
wallet, there was 11, 4, 11, 5 or something and they turn it around, right?

05:45:41.220 --> 05:45:43.560
Even here in New York, even though it was kind of back and forth in the first

05:45:43.560 --> 05:45:48.120
half, Foot won the pistol, then he won the following couple of rounds, all of

05:45:48.120 --> 05:45:51.760
a sudden, it's 10-4, 10-4, it's pretty much done, we're all talking about, oh

05:45:51.760 --> 05:45:54.560
this might be the fastest, best of five of all time and all of that, but

05:45:54.560 --> 05:45:59.360
credit where it's due, despite all the mistakes being made by foot, it was

05:45:59.360 --> 05:46:03.600
being punished by Fosy, by Stereo, by Hoaxes, some really good mid-rounding as well.

05:46:03.600 --> 05:46:06.240
We're losing a couple of players that are going for these lobby pushers.

05:46:06.240 --> 05:46:08.240
Many a time they did catch put off guard, right?

05:46:08.240 --> 05:46:11.760
That 1v2 comes to mind with Yaby when they were just pushing towards hard,

05:46:11.760 --> 05:46:13.760
because that looked like a round, it was running away from them.

05:46:13.760 --> 05:46:17.280
So credit words do you, it looked like it was it for Astralis,

05:46:17.280 --> 05:46:18.720
but they clung on to Presbyst.

05:46:18.720 --> 05:46:22.080
Like with bloody batted fingernails, fingernails, but it still clung on.

05:46:22.080 --> 05:46:26.080
I mean the question is, how much does this disrupt foot's momentum now?

05:46:26.080 --> 05:46:28.880
That's really tough to say, I mean I know that we have a little bit of a longer break

05:46:28.880 --> 05:46:32.160
usually that takes place in the best of five between you know the first three

05:46:32.160 --> 05:46:35.760
maps and when map four starts and so maybe that will give them enough time to

05:46:35.760 --> 05:46:38.880
hopefully have some sort of mental reset can go both ways of course yeah again

05:46:38.880 --> 05:46:41.520
this is their first map loss since the first map of the tournament right they

05:46:41.520 --> 05:46:44.640
went on a 10 map streak first best of five they've been in as well that well

05:46:44.640 --> 05:46:47.120
I mean you there's so many factors involved in this right it's also just

05:46:47.120 --> 05:46:51.160
the idea of winning a trophy like yeah they won Dracula and but that is a

05:46:51.160 --> 05:46:53.600
whole different I think the best you know was what ecstatic this all right

05:46:53.600 --> 05:46:56.920
right again you gotta remember like if you look at this particular thing at

05:46:56.920 --> 05:47:00.040
best of five, especially it's a marathon, not a sprint. And I felt like at the very

05:47:00.040 --> 05:47:02.980
end over there they'll all right we just got to run past the hurdle, just get past

05:47:02.980 --> 05:47:05.480
the finishing line, they try to speed things up a little bit,

05:47:05.480 --> 05:47:08.960
unforced errors being made as well, and that is what's going to cost them. And

05:47:08.960 --> 05:47:12.480
talking about the break right there, right now it is leading the way for

05:47:12.480 --> 05:47:15.160
Astralis because they finally get a breathing space, they've won the map,

05:47:15.160 --> 05:47:17.840
they've showed that people are starting to come alive, Ryu as well,

05:47:17.840 --> 05:47:21.240
ending that game, that map when 20 kills or something. So the individuals have

05:47:21.240 --> 05:47:23.720
come alive, they've got a little bit more faith happening, and you can see

05:47:23.720 --> 05:47:26.760
It's going to be a big relief for the team now.

05:47:26.760 --> 05:47:28.280
We've got time to settle down now.

05:47:28.280 --> 05:47:29.400
I know Dusty is coming up.

05:47:29.400 --> 05:47:32.760
I know it is a map pick from the side of foot.

05:47:32.760 --> 05:47:34.760
But yesterday, Astralis, I liked what they saw from them

05:47:34.760 --> 05:47:35.680
in the CD side.

05:47:35.680 --> 05:47:36.520
They looked very good.

05:47:36.520 --> 05:47:37.840
I'm sure it was 3D Max, but still,

05:47:37.840 --> 05:47:39.160
they look pretty solid overall.

05:47:39.160 --> 05:47:40.840
So right now, I'm Astralis, I'm super relieved,

05:47:40.840 --> 05:47:41.680
super happy.

05:47:41.680 --> 05:47:43.240
For foot, as he said, it can go either way.

05:47:43.240 --> 05:47:45.960
I mean, just laugh it off and be like, it's all good.

05:47:45.960 --> 05:47:47.080
We still have a map lead.

05:47:47.080 --> 05:47:48.040
It's our map pick coming up.

05:47:48.040 --> 05:47:49.640
We're still going to get the job done here.

05:47:49.640 --> 05:47:51.840
Or the tilt sets in.

05:47:51.840 --> 05:47:54.560
And considering how new these kids are, apart from longs,

05:47:54.560 --> 05:47:55.320
it could affect them.

05:47:55.320 --> 05:47:57.600
I do think, though, that the extended break helped set a little bit.

05:47:57.600 --> 05:47:59.920
They were immediately jumping in the dust two in the next five minutes

05:47:59.920 --> 05:48:01.280
after suffering the loss like that.

05:48:01.280 --> 05:48:03.640
That would probably be really tough to try to at least collect yourself

05:48:03.640 --> 05:48:05.320
and try to get mentally back checked in.

05:48:05.320 --> 05:48:07.960
I think that having this extended period will hopefully give some time

05:48:07.960 --> 05:48:11.040
to, you know, Julio, their coach, as well as Cabinny and the leader.

05:48:11.040 --> 05:48:13.240
And really even loss is kind of the emotional leader of the team

05:48:13.240 --> 05:48:14.200
in many, many ways.

05:48:14.200 --> 05:48:16.120
Just kind of trying to get everyone to stay focused.

05:48:16.120 --> 05:48:18.400
I mean, they've hit bumps in the road before and still been able

05:48:18.400 --> 05:48:19.400
to come out on top.

05:48:19.400 --> 05:48:21.280
This is obviously a much different state.

05:48:21.280 --> 05:48:24.720
But yeah, I think this break hopefully will help them have that reset moment.

05:48:24.720 --> 05:48:27.280
But as you said, now Stralis all of a sudden has her foot in the game.

05:48:27.520 --> 05:48:29.440
You know, they looked and totally absent until this point.

05:48:29.440 --> 05:48:32.560
Now they actually can see that there is some Lathe in the tunnel that they

05:48:32.560 --> 05:48:33.280
still have a way forward.

05:48:33.360 --> 05:48:38.360
I did kind of cross check what I said earlier at the beginning of just

05:48:38.360 --> 05:48:41.000
before Neat where I'm like, how many times have you had a reverse sweep

05:48:41.000 --> 05:48:43.240
in the best of five in a decently big event?

05:48:43.920 --> 05:48:45.520
It's happened twice since 2013.

05:48:45.720 --> 05:48:48.400
Once was Spirit vs VP in the Bed Boom events.

05:48:48.520 --> 05:48:49.920
I think it was Stockholm in 2024.

05:48:49.920 --> 05:48:53.600
And one was last year, the Thunder Peak event in Malta,

05:48:53.600 --> 05:48:56.120
where Furia pulled off a reverse sweep against Navi,

05:48:56.120 --> 05:49:00.040
twice in about what, 14 years, which is ridiculous.

05:49:00.040 --> 05:49:01.200
So if Astralis pulled it off,

05:49:01.200 --> 05:49:03.840
it's gonna be the third time in modern Counter-Strike history.

05:49:03.840 --> 05:49:06.480
Well, just to come out, obviously,

05:49:06.480 --> 05:49:08.720
Futs, Matt Peck, it's an AIM Fest,

05:49:08.720 --> 05:49:11.000
it suits that game style.

05:49:11.000 --> 05:49:12.280
You said you liked what you saw

05:49:12.280 --> 05:49:13.600
from Astralis yesterday.

05:49:13.600 --> 05:49:15.600
Yes, one thing that Astralis have struggled on

05:49:15.600 --> 05:49:17.240
in the city side, I've just been too passive,

05:49:17.240 --> 05:49:18.800
and it's mainly been, for me,

05:49:18.800 --> 05:49:21.760
The problem is Ryu and Yabi towards the B bomb side.

05:49:21.760 --> 05:49:22.600
They're just too static.

05:49:22.600 --> 05:49:24.200
They're just too kind of turtled up

05:49:24.200 --> 05:49:25.520
and that's something that's been exploited

05:49:25.520 --> 05:49:27.680
by many teams time and time again.

05:49:27.680 --> 05:49:30.040
What we saw yesterday was Yabi and Ryu

05:49:30.040 --> 05:49:32.240
going for a lot of these lower tunnel pushes, right?

05:49:32.240 --> 05:49:33.080
They're going for this crunch,

05:49:33.080 --> 05:49:36.200
just catching the default on 3D Marks of God.

05:49:36.200 --> 05:49:37.440
And then they'll flip it up as well.

05:49:37.440 --> 05:49:39.280
They'll have Steyer and Hoaxi playing

05:49:39.280 --> 05:49:41.040
towards short aggressively, you know,

05:49:41.040 --> 05:49:43.000
trying to go for these fast picks by Fozy.

05:49:43.000 --> 05:49:44.120
Fozy's not afraid to take a fight.

05:49:44.120 --> 05:49:45.840
He's going to be everywhere towards long doors,

05:49:45.840 --> 05:49:47.520
you know, pushing up towards mid, towards short.

05:49:47.520 --> 05:49:49.200
were pushing up towards upper tunnels.

05:49:49.200 --> 05:49:53.280
The caveat being 3D Max were a shadow of themselves yesterday.

05:49:53.280 --> 05:49:56.160
They played super passive, super tepid, super,

05:49:56.160 --> 05:49:57.560
just to unsure of themselves,

05:49:57.560 --> 05:49:59.120
that's not going to be the case with foot.

05:49:59.120 --> 05:50:01.600
So it feels like it's going to get very, very chaotic,

05:50:01.600 --> 05:50:02.960
very quickly on Dust2.

05:50:02.960 --> 05:50:04.600
Yeah, I mean, both teams have been kind of 50-50

05:50:04.600 --> 05:50:05.760
this year on Dust2, if I'm honest,

05:50:05.760 --> 05:50:07.040
but Foot does have the edge over,

05:50:07.040 --> 05:50:08.880
Shaz haven't beaten them directly.

05:50:08.880 --> 05:50:10.320
Very dynamic team, as we know,

05:50:10.320 --> 05:50:11.600
very aggressive team, as we know.

05:50:11.600 --> 05:50:13.400
I think what they do really well on this map though,

05:50:13.400 --> 05:50:15.040
is that they really keep you guessing

05:50:15.040 --> 05:50:16.400
on if they're committing for a cat cross

05:50:16.400 --> 05:50:17.240
or a mid-B split.

05:50:17.240 --> 05:50:21.320
They're so good at kind of conditioning you and kind of towing with the rotations a bit.

05:50:21.320 --> 05:50:23.000
They also make really big sweeping moves.

05:50:23.000 --> 05:50:26.120
So like, even if they take long a control early off of a spawn,

05:50:26.120 --> 05:50:30.040
they will back off of it, run everyone in the B tunnels and just do like a 5-B and B hits.

05:50:30.040 --> 05:50:34.680
They make these big sweeping changes that could sometimes be a little bit hard to pick up on.

05:50:34.680 --> 05:50:38.520
They have great anchors. I think Demon and Jigs are usually guys who can hold their own.

05:50:38.520 --> 05:50:41.320
But a Strauss in their own right, a very explosive Dust 2 team.

05:50:41.320 --> 05:50:43.480
They rarely default. They like to hit you hard and fast.

05:50:43.480 --> 05:50:46.200
And when you got a guy like Stare, who's playing the way that he's playing,

05:50:46.200 --> 05:50:49.880
He's going to be a great point man for them the one thing I will wonder about on this one though

05:50:49.880 --> 05:50:54.860
It's Ryu because I feel like I've seen a couple of different versions of Ryu throughout this tournament and really just throughout the series

05:50:54.860 --> 05:51:00.020
This is a guy very quiet. Yeah, he has been but he has his moments on new to kind of help you woke up

05:51:00.020 --> 05:51:04.840
And I get what's 20 kills at the end of absolutely when they were having success on dust two earlier this year

05:51:04.840 --> 05:51:10.140
What really surprised me about it was that even though Ryu was like a beat tunnels defaulted on T side

05:51:10.200 --> 05:51:14.300
The guy can just entry the guy can just create plays and make things happen

05:51:14.300 --> 05:51:19.300
And Yabbi's also been up to that this year too, you know, as an extremity player, he's been a playmaker at times in his own right.

05:51:19.300 --> 05:51:26.300
So, I do kind of wonder if Ryu can add that extra little X factor first, Chalice, on Dust 2, on the perimeter that might give them some other...

05:51:26.300 --> 05:51:32.300
I think the most important thing for Ryu is he's 100% going to be targeted quite often on that CD site for sure on Dust 2, right?

05:51:32.300 --> 05:51:38.300
And what we didn't see much from him yesterday, because it was a lot of action taking place towards mid, towards lower tunnels.

05:51:38.300 --> 05:51:42.140
with tunnels and he did work pretty well in Tannimani with Yabi, but what he needs to do

05:51:42.140 --> 05:51:46.220
in B bombs are very simple, Rich. Get it killed, stay alive, delay, stay alive and delay, and

05:51:46.220 --> 05:51:50.140
there's going to be a lot of these mid to B crunches taking place, and that instance

05:51:50.140 --> 05:51:53.780
what I want to see from Yabi and Ryu is, I mean if they're going to be playing a little

05:51:53.780 --> 05:51:56.660
bit more passive, decide where you want to take the fight. Just don't get contained

05:51:56.660 --> 05:51:59.460
on the B bomb side, because you're just going to get crunch, you're just going

05:51:59.460 --> 05:52:03.180
to get completely wrecked right there. So him and Yabi, the way they talk to each

05:52:03.180 --> 05:52:06.380
other, the way they kind of communicate, I feel is going to be so important. Look,

05:52:06.380 --> 05:52:09.980
If we're able to replicate what he did here in Nuka, I still feel like Astralis have a chance.

05:52:09.980 --> 05:52:12.140
I think the last thing mentioned is just the offers too, right?

05:52:12.140 --> 05:52:14.540
I mean, Cemetery is on pace potentially.

05:52:14.540 --> 05:52:18.500
If, when this grand final knee keeps up the numbers he's been keeping up, he's an MVP candidate.

05:52:18.500 --> 05:52:21.260
I mean, he's been really showing us good things with the sniper.

05:52:21.260 --> 05:52:23.780
Fuzzi, again, has been a revelation for Astralis with the AWP.

05:52:23.780 --> 05:52:26.180
You know, a guy who's come in and has done really great work.

05:52:26.180 --> 05:52:30.620
These are on a map now, like Dust2, where they can both really have an impact,

05:52:30.620 --> 05:52:34.660
whether that's defensively, you know, being dynamic, you know, taking picks on Catwalk.

05:52:34.660 --> 05:52:37.380
We've seen a lot of people going for like that boost into the lower tunnels peak,

05:52:37.580 --> 05:52:40.620
but also, you know, nading open smokes, just finding different timings to have

05:52:40.620 --> 05:52:43.220
impact. Both these guys have a lot of initiative in them.

05:52:43.340 --> 05:52:44.340
Let's see you can come on on time.

05:52:44.340 --> 05:52:47.260
I think I really liked what I saw from Fuzzi yesterday, where, you know,

05:52:47.260 --> 05:52:51.060
we'd go for the usual, the short foos trying to find a pick towards

05:52:51.060 --> 05:52:54.140
lower tunnels to try to find towards mid. And then you just mix it up.

05:52:54.140 --> 05:52:56.100
You know, he'll take a shot towards short. And then next thing,

05:52:56.100 --> 05:52:59.700
you know, like 15 seconds later, he's in front of long doors peeking

05:52:59.700 --> 05:53:02.900
into its car, trying to find a pick, just being so unpredictable.

05:53:02.900 --> 05:53:11.620
And listen man, Fosy, even though the first couple of maps are maybe not ancient, but even though map number two went so easily the way off-foot,

05:53:11.620 --> 05:53:17.900
Fosy still delivered. He was hitting a lot of shots as well. He was looking pretty solid overall and clearly on a new slow start on the CT side,

05:53:17.900 --> 05:53:25.300
he was just completely shutting down outside the yard. So, Dust2 is where he feels the most comfortable I feel, apart from maybe ancient at times, so to speak.

05:53:25.300 --> 05:53:27.900
So I feel like there's a real chance here. Map 5 could be on the cards.

05:53:27.900 --> 05:53:28.820
Double final thoughts?

05:53:28.820 --> 05:53:31.820
No, I agree. I mean, I think the other big thing on the offing front is Cemetery.

05:53:31.820 --> 05:53:34.660
It's unorthodox nature. I mean, again, he's a guy who would just sometimes take

05:53:34.820 --> 05:53:37.940
peaks other people won't or he'll take an angle that other people just don't expect.

05:53:37.940 --> 05:53:41.460
And that mystery factor has served him well multiple times in different maps

05:53:41.460 --> 05:53:44.420
throughout the course of the series. And he'll be once again called upon to do it.

05:53:44.420 --> 05:53:46.340
But it's also about the leadership of this foot team.

05:53:46.540 --> 05:53:50.100
You know, how do you get, you know, Probeni and Cooley all together and be like,

05:53:50.300 --> 05:53:52.700
look, guys, we are so close to this trophy.

05:53:52.820 --> 05:53:54.940
And yeah, we botched Nuke. Yeah, there was a bunch of mistakes.

05:53:54.940 --> 05:53:56.140
And we can look at that film later.

05:53:56.140 --> 05:53:58.500
You know, after the term, it's over and we're preparing for the next one.

05:53:58.500 --> 05:54:02.340
We'll take a look to that for right now. Don't worry about that. Let's focus on Dust2R pick.

05:54:02.340 --> 05:54:05.780
We have a game plan in mind. They knew that there was a chance that this map would get played.

05:54:05.780 --> 05:54:09.140
Yeah, they would have loved a 3-0, but they were prepared for it not to happen, I imagine.

05:54:09.140 --> 05:54:10.580
So let's see what they've got cooked up.

05:54:10.580 --> 05:54:14.740
It's going to be a bit of a hot day. I feel the winds have shifted a bit, right?

05:54:14.740 --> 05:54:17.300
I just feel it happening. I think Astralis is going to take Dust2R.

05:54:17.300 --> 05:54:20.340
I know it doesn't make sense overall, because they have lost to them in the past.

05:54:20.340 --> 05:54:23.380
It's a map they're usually not comfortable on. It is their opponent's map, but I feel

05:54:23.380 --> 05:54:28.260
I feel like that mental switch is what we needed for Astralis to kind of emulate.

05:54:28.260 --> 05:54:29.260
The Beyblade.

05:54:29.260 --> 05:54:30.260
The Beyblade.

05:54:30.260 --> 05:54:31.260
Yeah, he's spinning around, man.

05:54:31.260 --> 05:54:32.260
He's just spinning around.

05:54:32.260 --> 05:54:33.940
He's gonna bring all his haste trampled cars.

05:54:33.940 --> 05:54:36.260
I think he's just gonna potentially run away with this map.

05:54:36.260 --> 05:54:37.620
All right, well, thanks gentlemen.

05:54:37.620 --> 05:54:39.940
So, Futs have a one-hand on the trophy.

05:54:39.940 --> 05:54:45.220
Astralis will be looking to tie it up on Dust2 after the break.

05:54:45.220 --> 05:54:49.460
She said she loves you, but she can't love me, but I love you

05:55:03.700 --> 05:55:05.700
I won't play window anymore

05:55:45.220 --> 05:55:58.460
The human body was built to move, not trapped at a desk in one singular posture for 12 hours

05:55:58.460 --> 05:55:59.460
a day.

05:55:59.460 --> 05:56:08.820
It's time your chair evolved, this is Secret Lab Titan Evo.

05:56:08.820 --> 05:56:10.820
Phenomically engineered for you.

05:56:10.820 --> 05:56:11.820
Gamers.

05:56:11.820 --> 05:56:13.820
Hybrid workers.

05:56:13.820 --> 05:56:14.820
Artists.

05:56:14.820 --> 05:56:17.820
Gaming of every move.

05:57:08.820 --> 05:57:15.820
I'm going to kill you.

05:57:38.820 --> 05:58:03.300
What is going on everybody and a welcome to Wingmen where we play Wingman with one of

05:58:03.300 --> 05:58:06.900
of our wonderful CS pros and also have a little chat

05:58:06.900 --> 05:58:09.580
and get to know them a little bit better.

05:58:09.580 --> 05:58:12.940
Today we are joined by Launce of Furt.

05:58:12.940 --> 05:58:14.060
Great to have you here, bro.

05:58:14.060 --> 05:58:15.020
How are you doing?

05:58:15.020 --> 05:58:16.500
Thank you for having me good.

05:58:16.500 --> 05:58:19.580
Let's start focusing in on what we're here for, the gaming.

05:58:19.580 --> 05:58:22.900
This is the most important matchup of PGL boot grip.

05:58:22.900 --> 05:58:23.780
Right, you ready?

05:58:23.780 --> 05:58:25.940
Yeah, for Windows, we're in the tunnel.

05:58:25.940 --> 05:58:26.940
All right, let's do it.

05:58:26.940 --> 05:58:27.780
I'm nervous, man.

05:58:27.780 --> 05:58:28.980
You're going to have to carry hard, right?

05:58:28.980 --> 05:58:30.020
I have a static.

05:58:30.020 --> 05:58:31.460
You tell me what to do, you know?

05:58:31.460 --> 05:58:32.300
Follow me.

05:58:32.300 --> 05:58:33.140
Sorry.

05:58:33.140 --> 05:58:38.140
This project man, congrats, it's going super well, including now.

05:58:38.140 --> 05:58:41.140
What's that like as an experience?

05:58:41.140 --> 05:58:44.140
I mean, it's insane, right?

05:58:44.140 --> 05:58:48.140
Because especially I've played for so many years already, right?

05:58:48.140 --> 05:58:51.140
I'm playing since I'm 14 and now I'm 21.

05:58:51.140 --> 05:58:55.140
So it's seven years already of playing pro, kinda.

05:58:55.140 --> 05:58:59.140
So I mean for me it's enough because it was a long road.

05:58:59.140 --> 05:59:04.420
I got into a lot of stuff over the time, and yeah.

05:59:05.700 --> 05:59:08.020
But I'm happy, turned out good, and I'm happy

05:59:08.020 --> 05:59:10.460
that you guys gave me a chance, right?

05:59:10.460 --> 05:59:12.020
Yeah.

05:59:12.020 --> 05:59:13.620
Yeah, you've been playing, it's funny,

05:59:13.620 --> 05:59:15.660
because you've been playing for perhaps a longer time

05:59:15.660 --> 05:59:17.260
than maybe some people realize.

05:59:17.260 --> 05:59:20.300
In terms of the projects that you've been on before,

05:59:20.300 --> 05:59:22.620
what's your confidence in this foot project?

05:59:22.620 --> 05:59:23.940
Do you think it's the best...

05:59:23.940 --> 05:59:26.820
Yeah, yeah, yeah, by far, yeah.

05:59:26.820 --> 05:59:33.820
Player-wise, management-wise, everything, it's much better, and people know how to work.

05:59:33.820 --> 05:59:39.820
If I can call it like that, I feel in the other situations and other things we didn't have.

05:59:39.820 --> 05:59:43.820
But it was needed, to be honest.

05:59:43.820 --> 05:59:46.820
He's a monster. I'm hitting him.

05:59:46.820 --> 05:59:48.820
Look, I'll seek flash for you.

05:59:48.820 --> 05:59:50.820
Oh, one flash.

05:59:50.820 --> 05:59:52.820
Oh, he's behind me. Short.

05:59:52.820 --> 05:59:53.820
Yeah.

05:59:53.820 --> 05:59:54.820
Not bad, dude.

05:59:54.820 --> 05:59:55.820
Nice fight.

05:59:55.820 --> 05:59:58.820
Aimed off, you know, on the whole collection.

05:59:58.820 --> 05:59:59.820
But I wanted to war something.

05:59:59.820 --> 06:00:02.820
So when did you go pro?

06:00:02.820 --> 06:00:06.820
Professionally speaking, my first team, because I would call it professional, just because

06:00:06.820 --> 06:00:11.320
we were playing tournaments, we were playing for points, cap and stuff, but we had the

06:00:11.320 --> 06:00:14.980
schedule and everything right, so I would call it professional team.

06:00:14.980 --> 06:00:16.140
And it was when I was 14.

06:00:16.140 --> 06:00:18.580
It was like after six months I started playing CS.

06:00:18.580 --> 06:00:22.180
I met up with these guys through community servers

06:00:22.180 --> 06:00:23.420
as far as I remember.

06:00:23.420 --> 06:00:24.860
I'm not mistaken.

06:00:24.860 --> 06:00:27.700
And they were like, all these much more older guys than me

06:00:27.700 --> 06:00:30.380
and they said, I have good talent and we should make this team.

06:00:30.380 --> 06:00:31.860
And what year was that?

06:00:31.860 --> 06:00:33.460
2019.

06:00:33.460 --> 06:00:35.420
You guys have been playing the game for a much younger age.

06:00:35.420 --> 06:00:37.500
The scene has been more fleshed out, et cetera, et cetera.

06:00:37.500 --> 06:00:38.700
You add all these things together

06:00:38.700 --> 06:00:41.700
and it feels like people like you are creative.

06:00:41.700 --> 06:00:43.020
Does that make the same sense?

06:00:43.020 --> 06:00:44.300
I mean, yeah, it does make sense.

06:00:44.300 --> 06:00:47.780
But I think it's the same in everything.

06:00:47.780 --> 06:00:51.540
Like the way I see it is the old players, right?

06:00:51.540 --> 06:00:54.740
The 1.6 guys that made the transition into CSGO.

06:00:54.740 --> 06:00:55.260
Yeah.

06:00:55.260 --> 06:00:57.060
Like for them, it kind of applies.

06:00:57.060 --> 06:00:57.660
It's the same.

06:00:57.660 --> 06:00:59.580
Like they walked so we could run, right?

06:00:59.580 --> 06:01:00.820
OK.

06:01:00.820 --> 06:01:03.260
So I feel it's changed a lot from them,

06:01:03.260 --> 06:01:05.700
but it's because like people are changing.

06:01:05.700 --> 06:01:08.700
It's not only in CS, but it's everyone in real life.

06:01:08.700 --> 06:01:11.420
There is new changes everywhere, you know?

06:01:11.420 --> 06:01:15.820
And I think CS is just another situation.

06:01:15.820 --> 06:01:17.780
Yeah, you have this wiseness beyond your years.

06:01:17.780 --> 06:01:18.700
That's what I said before.

06:01:18.700 --> 06:01:19.740
Do you see that in yourself?

06:01:19.740 --> 06:01:23.540
Yes, but it's because I had...

06:01:23.540 --> 06:01:24.780
That's the thing, you know.

06:01:24.780 --> 06:01:27.340
I don't...

06:01:27.340 --> 06:01:30.540
Some people might call it crazy stuff.

06:01:30.540 --> 06:01:31.860
I've done it in my young years,

06:01:31.860 --> 06:01:33.700
but I'm calling them teenage years,

06:01:33.700 --> 06:01:35.580
so everything is possible, right?

06:01:35.580 --> 06:01:36.380
Yeah.

06:01:36.380 --> 06:01:38.860
And I feel I grew up a lot from these situations

06:01:38.860 --> 06:01:40.580
because honestly, I do feel

06:01:40.580 --> 06:01:42.780
and people who know me from my young age

06:01:42.780 --> 06:01:45.500
and who kind of kept in touch with me over the years,

06:01:45.500 --> 06:01:54.860
even when I fucked up, sorry for the effort, that yeah I mean I grew up a lot

06:01:54.860 --> 06:01:59.020
because I when I stopped not stopped playing CS but when I started losing

06:01:59.020 --> 06:02:04.580
focus in this CS I went on the real life side right I started doing everything

06:02:04.580 --> 06:02:08.420
that's possible out there meeting new people you know chit chatting with

06:02:08.420 --> 06:02:12.260
people getting into new places doing sports which I didn't do before and

06:02:12.260 --> 06:02:14.660
And that kind of opened eyes a bit for me, right?

06:02:14.660 --> 06:02:18.860
And I had this period of time where in CS, I was very bad,

06:02:18.860 --> 06:02:25.060
but I got the edge in so many ways, mentality and life experiences in everywhere you can think of.

06:02:25.060 --> 06:02:27.860
And I always say I'm blessed for the path I had,

06:02:27.860 --> 06:02:31.260
because I feel that what I've done in these 21 years of life,

06:02:31.260 --> 06:02:33.460
I think not many people did in 40.

06:02:33.460 --> 06:02:38.260
And it's with good sides and bad sides, but that's helped me a lot in my young years,

06:02:38.260 --> 06:02:43.760
because now I'm feeling like a 30-year-old man stuck in a 30-year-old body.

06:02:43.760 --> 06:02:46.760
Well, to be clear as well, you still have young energy.

06:02:46.760 --> 06:02:47.760
Yeah, I mean...

06:02:47.760 --> 06:02:49.760
But just the other stuff, the...

06:02:49.760 --> 06:02:52.760
I mean, I have young energy in the game, because that's the thing.

06:02:52.760 --> 06:02:57.760
Like, I have some very little to no people close to me, right?

06:02:57.760 --> 06:02:59.760
I can count them on a finger hand,

06:02:59.760 --> 06:03:01.760
how many close people I have to me,

06:03:01.760 --> 06:03:02.760
and they're not nearly alive.

06:03:02.760 --> 06:03:04.760
I'm not as crazy as I used to be.

06:03:04.760 --> 06:03:07.160
I used to be high like when I'm at home, I like to chill.

06:03:07.160 --> 06:03:11.200
I like to do only sports, relax, spend time with my dogs,

06:03:11.200 --> 06:03:13.360
with my girlfriend and not do anything else.

06:03:13.360 --> 06:03:15.080
I like this chill side.

06:03:15.080 --> 06:03:16.320
So what are these sports you're getting up to

06:03:16.320 --> 06:03:17.160
in your spare time?

06:03:17.160 --> 06:03:18.880
You've referenced sports multiple times.

06:03:18.880 --> 06:03:20.120
Tell us about the sports you're doing

06:03:20.120 --> 06:03:22.640
and what kind of positive impact they have on you

06:03:22.640 --> 06:03:23.480
in your life.

06:03:23.480 --> 06:03:26.040
I mean, I tried mountain biking, right?

06:03:26.040 --> 06:03:26.880
Oh yeah.

06:03:26.880 --> 06:03:29.600
But I realized because especially in real life,

06:03:29.600 --> 06:03:31.920
I like to do a lot of energetic stuff, crazy stuff,

06:03:31.920 --> 06:03:36.920
And, basically, when I went with the bike,

06:03:36.920 --> 06:03:41.920
basically when I went with the mountain bike, I kind of, like, I loved it.

06:03:41.920 --> 06:03:44.920
I loved the single moment of it, but I realized it's pretty dangerous.

06:03:44.920 --> 06:03:45.920
Dude, it's crazy.

06:03:45.920 --> 06:03:49.920
Yes, and then I had to stop because I realized with my craziness,

06:03:49.920 --> 06:03:53.920
I would for sure break an arm or a leg, and then, again, it would put a stop to my career.

06:03:53.920 --> 06:03:56.920
But now, I'm doing as much as I can via ferrata.

06:03:56.920 --> 06:03:58.920
You know, you know via ferrata?

06:03:58.920 --> 06:04:00.920
I feel like I've heard that.

06:04:00.920 --> 06:04:05.240
is the thing with the harness and you have a helmet and you have to climb up the mountains on a fixed line.

06:04:05.960 --> 06:04:11.640
Oh, yeah, yeah. I know what you mean. Yeah, yeah. Yeah, yeah. I feel like the mountain made me

06:04:12.520 --> 06:04:18.600
well, who I am now, to be honest. Okay. Because the struggles you find in the mountain and I've gone

06:04:18.600 --> 06:04:23.640
through hard weather like crazy storms stuck in the middle of the mountain. I had to go back

06:04:23.640 --> 06:04:27.880
five hours. Then you're really scared for your life. Then the real stress kicks in.

06:04:27.880 --> 06:04:35.880
And I feel after those, as I said, the real-life situations outside the room, outside the tournaments,

06:04:35.880 --> 06:04:39.880
I feel they helped me a lot. That's why I have no pressure when we play.

06:04:39.880 --> 06:04:46.880
I don't feel any emotions, because I do think that if you have real-life experiences

06:04:46.880 --> 06:04:53.880
and you did enough in your life until one point, for me there is no way you can have this pressure on your mental.

06:04:53.880 --> 06:04:59.920
I don't see it possible and I think people who do it also these kind of activities or like just

06:05:00.480 --> 06:05:06.960
Knowing how to balance sports and career. They know I mean it's very important and once you kind of unlock both sides

06:05:07.120 --> 06:05:09.980
It's it's easier to work. It's much easier

06:05:10.800 --> 06:05:17.920
Yeah, I mean I completely agree with what you're saying and I would guess that's something you'd recommend then to other young

06:05:17.920 --> 06:05:19.920
Up-and-coming pros just people in general

06:05:19.920 --> 06:05:22.760
to be doing some sort of physical activity.

06:05:22.760 --> 06:05:24.760
It's as much important as they can.

06:05:24.760 --> 06:05:32.400
I've not guessed, like, doing sports and having good sleep and eating schedule, I think it's

06:05:32.400 --> 06:05:33.920
the most important thing.

06:05:33.920 --> 06:05:37.120
The advice you're giving is timeless, it's ageless.

06:05:37.120 --> 06:05:39.760
This applies to anybody of any age, any career.

06:05:39.760 --> 06:05:43.400
And I do think that a lot of kids are not doing it right now.

06:05:43.400 --> 06:05:47.080
And I don't want to see small kids go through what I want.

06:05:47.080 --> 06:05:54.440
I know it takes a lot of strength, a lot of resilience, and you have to be crazy in the head.

06:05:54.440 --> 06:05:59.080
I do think so that if I was not crazy in the head how I am right now I wouldn't have continued things,

06:05:59.080 --> 06:06:03.480
yes, especially on our seven months on the bench. I do think a lot of people just dropped

06:06:03.480 --> 06:06:08.280
right there, especially with the situations that have been going into my career. But I just

06:06:08.280 --> 06:06:13.720
didn't. It's just a mentality thing. And the good, like I want to say this for everyone

06:06:13.720 --> 06:06:18.200
at home because I saw on Twitter also write a lot of comments.

06:06:18.200 --> 06:06:23.840
I feel people should be aware of what you sign up into when you start playing professionals

06:06:23.840 --> 06:06:27.400
yes because they've got things you make a lot of money and you travel and you don't

06:06:27.400 --> 06:06:31.720
do anything you just sit in front of the computer but that's the whole thing.

06:06:31.720 --> 06:06:39.080
I think it's problematic, people think this is easy because once they get into a professional

06:06:39.080 --> 06:06:47.160
team and they don't do good results is not going to end up at all and I think upcoming kids should

06:06:47.160 --> 06:06:55.960
prioritize food, sleep, health and relationships like these four for me these four took me out of

06:06:55.960 --> 06:07:01.640
the slump right like when I realized those are the most important things in someone's life actually

06:07:02.840 --> 06:07:08.680
everything that thinks by itself and with that said we're done this has been wingmen

06:07:08.680 --> 06:07:15.720
with louse and parlor and uh yeah thank you all of you at home for joining us louse anything else

06:07:15.720 --> 06:07:24.600
you want to say no just go food must love everybody and peace

06:12:38.680 --> 06:12:40.680
...

06:12:40.680 --> 06:12:44.680
...

06:12:44.680 --> 06:12:47.680
...

06:12:47.680 --> 06:12:50.680
...

06:12:50.680 --> 06:12:54.680
...

06:12:54.680 --> 06:12:58.680
...

06:12:58.680 --> 06:13:02.680
...

06:13:02.680 --> 06:13:05.680
...

06:13:05.680 --> 06:13:15.720
The battle for the title of PGL Bucharest champions wages on welcome back from the extended break

06:13:15.720 --> 06:13:20.760
We're heading into the fourth map of this series if you're just joining us ancient and mirage with the first two maps

06:13:20.760 --> 06:13:23.680
Both of them dominant 13-5 victories for foot

06:13:24.040 --> 06:13:28.400
Nuke is the third map felt like it was gonna fall in their favor and the finals would be done nice and quick

06:13:28.400 --> 06:13:30.400
the game, but the game is

06:13:30.400 --> 06:13:31.400
going to be a little bit

06:13:31.400 --> 06:13:34.400
different. I mean, it's just

06:13:34.400 --> 06:13:36.400
a quick. Astralis said other

06:13:36.400 --> 06:13:38.400
ideas powered by 31 kills out

06:13:38.400 --> 06:13:40.400
of stair a timely ace out of

06:13:40.400 --> 06:13:41.400
Hooksie. They brought it to

06:13:41.400 --> 06:13:42.400
overtime and force a fourth

06:13:42.400 --> 06:13:43.400
map. And now for the first

06:13:43.400 --> 06:13:44.400
time in these grand finals, we

06:13:44.400 --> 06:13:46.400
get to ask the question. Does

06:13:46.400 --> 06:13:47.400
foot have what it takes to

06:13:47.400 --> 06:13:48.400
go this deep into a best of

06:13:48.400 --> 06:13:50.400
five and still come out on

06:13:50.400 --> 06:13:51.400
top. I mean, fortunately,

06:13:51.400 --> 06:13:52.400
it is dust two coming up

06:13:52.400 --> 06:13:53.400
next. I mean, two maps

06:13:53.400 --> 06:13:54.400
are still going to be very

06:13:54.400 --> 06:13:56.400
capable of playing even if it

06:13:56.400 --> 06:13:57.400
does go to overpass. So I

06:13:57.400 --> 06:13:58.400
going to let that one go.

06:13:58.400 --> 06:13:59.520
They get to map point.

06:13:59.520 --> 06:14:00.520
They get to tournament point.

06:14:00.520 --> 06:14:03.680
They let it slide and Astralis step up at overtime.

06:14:03.680 --> 06:14:06.320
They were sleeping for about two and a half maps in this Grand

06:14:06.320 --> 06:14:08.840
Final and foot really let them off the hook on Nuke.

06:14:08.840 --> 06:14:12.000
A couple of really, really rough mistakes that forced them to

06:14:12.000 --> 06:14:14.320
fall flat, forced them to fail to close things out in

06:14:14.320 --> 06:14:17.280
regulation and Astralis have the tenacity and the grit

06:14:17.280 --> 06:14:19.480
to bring it all the way back into a victory.

06:14:19.480 --> 06:14:22.200
So now we've got to play another one.

06:14:22.200 --> 06:14:23.400
Pistol round is live.

06:14:23.400 --> 06:14:24.920
Two flashes on Hooksie.

06:14:24.920 --> 06:14:26.000
Smoke on Ryu.

06:14:26.000 --> 06:14:27.660
No kits for the CT side.

06:14:28.880 --> 06:14:31.400
Three flashes and a second smoke available to foot

06:14:31.400 --> 06:14:32.360
for the rest of this round.

06:14:32.360 --> 06:14:34.160
It looks like they want to split the A bomb site.

06:14:34.160 --> 06:14:35.880
Cemetery will lurk with this P250.

06:14:35.880 --> 06:14:37.800
He'll play very, very late.

06:14:37.800 --> 06:14:39.000
And his teammates coming up, Kat,

06:14:39.000 --> 06:14:41.200
gotta have success if they commit to this.

06:14:45.200 --> 06:14:48.160
Last pistol round on Dust2, these two teams played.

06:14:48.160 --> 06:14:49.560
It was a very fast long rush.

06:14:49.560 --> 06:14:50.840
So Astralis set up for that,

06:14:50.840 --> 06:14:52.200
but it's Kat that is the problem.

06:14:52.200 --> 06:14:53.600
Yeah, Cemetery takes a while,

06:14:53.600 --> 06:14:54.880
eventually gets the head shot off.

06:14:54.880 --> 06:14:57.140
And also, entering that kill feed.

06:14:57.140 --> 06:15:01.640
And for foot, at least they had that long break in between, right?

06:15:01.640 --> 06:15:07.740
The extended break between the third and fourth map allowed them that reset and recharge after...

06:15:07.740 --> 06:15:11.600
Well, it's likely to be incredibly frustrating moments that are over on Nuke.

06:15:11.600 --> 06:15:15.700
And just coming to the pisteron and dominating it like this, it's got to feel good if you're foot.

06:15:15.700 --> 06:15:20.480
Yeah, I'm actually surprised that Cemetery was the one to kind of swing and make contact out towards long happening at the same exact time.

06:15:20.480 --> 06:15:23.480
So maybe flooding the comms of the defense was the idea.

06:15:23.480 --> 06:15:25.920
when we heard dust talking about cemetery as well,

06:15:25.920 --> 06:15:28.560
you know, making a case for himself to be the MVP of the

06:15:28.560 --> 06:15:30.440
competition on this very map.

06:15:30.440 --> 06:15:31.440
You know, we'll get his mouse.

06:15:31.440 --> 06:15:34.040
He was the essential piece of coming back into that game when

06:15:34.040 --> 06:15:37.760
they started so slow on dust to cemetery's impact in the CT side

06:15:37.760 --> 06:15:39.720
with the AWP was incredible.

06:15:39.720 --> 06:15:42.920
So he started here with a P 250 on that T side.

06:15:42.920 --> 06:15:45.520
We'll see if he can keep up this performance he had so far

06:15:45.520 --> 06:15:46.240
in this grand final.

06:15:46.240 --> 06:15:48.320
Yeah, he's had a good day in the office with the AWP.

06:15:48.320 --> 06:15:51.040
Probably a nuke, although I would say he was outmatched by

06:15:51.040 --> 06:15:53.560
by Fosey who kind of really came alive in that second half.

06:15:53.560 --> 06:15:55.720
The opt for him was it was a huge piece of the puzzle

06:15:55.720 --> 06:15:58.840
that Astralis needed that helped them come back on the map.

06:15:58.840 --> 06:16:00.280
So pissed around over to foot.

06:16:00.280 --> 06:16:01.200
We touched on it as well.

06:16:01.200 --> 06:16:02.640
Foot's just been dominant in pistols.

06:16:02.640 --> 06:16:04.000
That's six of seven played.

06:16:07.840 --> 06:16:10.840
So obviously, you have a great stat line in your favor

06:16:10.840 --> 06:16:12.480
when you're winning so many pistol runs.

06:16:12.480 --> 06:16:15.280
You're getting these good starts to maps.

06:16:15.280 --> 06:16:17.720
So back and forth over the first half of Nuke though.

06:16:17.720 --> 06:16:19.320
That was the key on the first two maps, right?

06:16:19.320 --> 06:16:23.440
7-0 starts, 8-1 starts that they were having on Ancient and Mirage, and then you get over

06:16:23.440 --> 06:16:26.720
towards Nuke and Astralis was able to respond much, much earlier and keep things a little

06:16:26.720 --> 06:16:27.720
bit closer.

06:16:27.720 --> 06:16:31.320
And it was not to say it was great from Astralis, I mean that first half was not great at all,

06:16:31.320 --> 06:16:35.440
I mean we still heard the first stretch from Pogsi, pleading with his team to actually

06:16:35.440 --> 06:16:40.200
have some initiative, make some plays, but they did just enough to stay in it and

06:16:40.200 --> 06:16:42.760
obviously we see that payoff down the line.

06:16:42.760 --> 06:16:45.760
Ongs has got to be careful, he looks like he wants to be a little frisky, he's

06:16:45.760 --> 06:16:48.480
got the Mac 10 as well, but he also has the bomb on his back, so you don't want

06:16:48.480 --> 06:16:52.080
him to be the leading player and get you kind of stuck into a commitment you don't really

06:16:52.080 --> 06:16:55.480
want to play.

06:16:55.480 --> 06:16:56.480
Team been watching for this push.

06:16:56.480 --> 06:16:58.160
He'll be able to get out fozied.

06:16:58.160 --> 06:17:01.680
Now around like this, not a big deal, but just keep your eye on that later on.

06:17:01.680 --> 06:17:06.680
Hooksy on the CT side is going to be playing towards that long A. And we've seen recently

06:17:06.680 --> 06:17:11.160
like part of his style of play that he's kind of brought in, he's been very, oh my

06:17:11.160 --> 06:17:12.160
god.

06:17:12.160 --> 06:17:13.160
Okay.

06:17:13.160 --> 06:17:14.160
Yabbi double B.

06:17:14.160 --> 06:17:15.240
Yeah, forget about Hooksy for the moment.

06:17:15.240 --> 06:17:16.240
That's crazy.

06:17:16.240 --> 06:17:19.520
freedom though with hooksy dine it opens up the people inside so you can move over with

06:17:19.520 --> 06:17:21.460
that ball to the B site finish.

06:17:21.460 --> 06:17:23.200
Yeah, he's going to come over towards CT spawn.

06:17:23.200 --> 06:17:26.760
He's hoping for another one, but just going to be too tough for the handle that.

06:17:26.760 --> 06:17:30.840
So as I was saying, hooksy playing out towards long, he loves to find a good timing to push

06:17:30.840 --> 06:17:31.840
out of the cave.

06:17:31.840 --> 06:17:32.840
Like he'll do it.

06:17:32.840 --> 06:17:34.600
He'll do it at very risky moments as well.

06:17:34.600 --> 06:17:37.480
And timing doesn't matter so much as what's happening on the map, but he takes he

06:17:37.480 --> 06:17:40.320
takes a good amount of risks and it's paid off from in the past.

06:17:40.320 --> 06:17:43.200
It's one of the recipes that helped them upset spirit back in Stockholm during the

06:17:43.200 --> 06:17:45.040
playoffs there.

06:17:45.040 --> 06:17:46.040
He was able to pull that off.

06:17:46.040 --> 06:17:46.920
So just keep your eye on that.

06:17:46.920 --> 06:17:48.040
I think we're going to see Hooksie

06:17:48.040 --> 06:17:49.480
mix that in like two to three different times

06:17:49.480 --> 06:17:50.320
throughout this half.

06:17:50.320 --> 06:17:52.320
And Strolls just can't afford to start slow here.

06:17:52.320 --> 06:17:54.080
They cannot afford to start slow.

06:17:54.080 --> 06:17:56.320
And it's been such a great start for Foot.

06:17:56.320 --> 06:17:58.160
Now you can really pile on the pain

06:17:58.160 --> 06:18:01.520
if you have that frustrating loss over in Foot Department

06:18:01.520 --> 06:18:02.280
in the last map.

06:18:02.280 --> 06:18:04.440
And you come out and you're a Strollist.

06:18:04.440 --> 06:18:05.920
If you can't start, if you win the pistol

06:18:05.920 --> 06:18:07.360
and if you're able to convert that,

06:18:07.360 --> 06:18:09.000
you can make them remember that.

06:18:09.000 --> 06:18:11.200
But if you come out here, you lose the pistol,

06:18:11.200 --> 06:18:13.200
lose the second round, lose the first-gone round,

06:18:13.200 --> 06:18:14.480
then Foot just forget about that.

06:18:14.480 --> 06:18:16.000
And it's just playing Dust 2 in front of them.

06:18:16.000 --> 06:18:22.080
Well, I imagine Astralis would have loved to have signed the waiver and just kind of skipped that long extended break

06:18:22.080 --> 06:18:24.880
after you've come back on Nuke and forced overtime to take the win.

06:18:24.880 --> 06:18:28.520
You're probably ready to get right back into things, feeling like you finally showed up to play the game.

06:18:29.480 --> 06:18:31.800
2-0, and the first buy coming in for Astralis.

06:18:31.800 --> 06:18:34.720
M4s across the board, no kits available, plenty of utility.

06:18:35.080 --> 06:18:37.800
You're not going to get that all about for Fosy either.

06:18:41.640 --> 06:18:44.200
I see some Util dropping to mid from Cemetery.

06:18:44.200 --> 06:18:47.200
Xbox smoke thrown out.

06:18:47.200 --> 06:18:49.200
Along smoke cover, down towards the doorway.

06:18:49.200 --> 06:18:52.200
Yeah, he's gonna be scamming through, trying to connect some shots.

06:18:52.200 --> 06:18:54.200
The grenade lands towards his face.

06:18:54.200 --> 06:18:56.200
He's moved up short, but there's a fight about to happen here.

06:18:56.200 --> 06:18:58.200
Multiple players around that short corner,

06:18:58.200 --> 06:19:02.200
allows it to push it towards him, and Stara is going to get both kills.

06:19:02.200 --> 06:19:04.200
Well, I don't even know how Long's got one. That's actually kind of crazy.

06:19:04.200 --> 06:19:07.200
Jolt's heard one fall back, not able to take advantage of it.

06:19:07.200 --> 06:19:09.200
Stara sticks around just way too long, picked off.

06:19:09.200 --> 06:19:12.200
Three on three we go, and Astralis' defense is scrambling.

06:19:12.200 --> 06:19:16.660
That's the kill you can't take that one hurts because yabby's got to move all the way back

06:19:16.660 --> 06:19:19.420
He's got to take a ton of risks spots the bomb jumping across

06:19:19.600 --> 06:19:24.340
But there's already a player inside the B bomb site this jugs. So no he scales back lurk smoke thrown out

06:19:24.340 --> 06:19:26.140
What's to make yabby nervous of that B site?

06:19:26.140 --> 06:19:31.840
I know they've got the player advantage here and they've got time just to remain composed hit that pause button wait for

06:19:31.840 --> 06:19:35.320
The next move yabby is the next move though right towards cemetery

06:19:35.320 --> 06:19:40.240
He'll take that kill so foot have to go into the B finish jokes is taking a lot of damage in the front

06:19:40.240 --> 06:19:44.840
He's 5 HP and Yabbi's about to just walk on in that smoke fades away at just the right time

06:19:45.000 --> 06:19:47.980
It was protecting jokes on that push in and then fades away

06:19:47.980 --> 06:19:50.360
Oh, he's gonna get that version of Yabbi and now foes

06:19:50.360 --> 06:19:56.440
He's blinded demon hunts him down through the window and foot when this closely contested around the mid-round that short fight

06:19:56.440 --> 06:20:02.040
Really decides everything the fact that demons able to chase back on stare. I'll tell you what they're really lucky in this round

06:20:02.040 --> 06:20:07.160
Jokes misses the Molotov over towards window it actually bounces and starts burning his teammate who's got to get off the bomb

06:20:07.160 --> 06:20:11.160
That could have been very easy for Yabbi to stop that and then you leave Jugs with 8 HP and a 1v2

06:20:12.160 --> 06:20:13.160
He recovers it though

06:20:13.160 --> 06:20:17.160
Recovers the situation, this one from Stair just swings out a little bit too far, couldn't get back into cover

06:20:17.160 --> 06:20:22.160
Ryu picked off on the cross and you can see just as the smoke fades, what a timely play to that smoke

06:20:22.160 --> 06:20:24.160
Otherwise Demon probably goes down

06:20:25.160 --> 06:20:27.160
And Cemetery's got the AWP kill early

06:20:27.160 --> 06:20:30.160
Not on the cross, it looks like he was trying to push up

06:20:30.160 --> 06:20:32.160
They wanted to get aggressive in towards tunnels

06:20:32.160 --> 06:20:34.160
And even Frozen got tagged

06:20:34.160 --> 06:20:39.160
A two for one special?

06:20:39.160 --> 06:20:45.160
Stern, likely to be caught here.

06:20:45.160 --> 06:20:47.160
And then, pulls out his Deagle.

06:20:47.160 --> 06:20:48.160
That was just one.

06:20:48.160 --> 06:20:50.160
Sandwich, you're getting pushed in the lower tunnels.

06:20:50.160 --> 06:20:51.160
Pulls out the Glock.

06:20:51.160 --> 06:20:52.160
And slaps Hoxie.

06:20:52.160 --> 06:20:54.160
So now we've got Yabi stuck with the Deagle.

06:20:54.160 --> 06:20:56.160
He's hit some nice shots, but maybe he can get one.

06:20:56.160 --> 06:20:57.160
Yeah, give him a chance.

06:20:57.160 --> 06:20:59.160
Yeah, that was the opportunity.

06:20:59.160 --> 06:21:00.160
Hasn't been able to connect it.

06:21:00.160 --> 06:21:02.160
Dima and Downs him inside of the site.

06:21:02.160 --> 06:21:05.160
And it is that ideal start here for foot

06:21:06.480 --> 06:21:11.640
For to nothing this next gun round. Yeah, this this this would really escalate things wouldn't it then

06:21:11.640 --> 06:21:16.520
It's like Astralis just get knocked into like the worst kind of deja vu where you start thinking back to maps one and two

06:21:17.000 --> 06:21:20.840
Starting out in those deep deep holes that you just can't possibly dig out of okay

06:21:20.840 --> 06:21:22.840
So shoots one on the cross

06:21:22.880 --> 06:21:28.120
It tags that one and then a second player tries to push lovely shooting from cemetery grabs an off-killing a clock one later

06:21:29.400 --> 06:21:31.320
Clean round from foot

06:21:31.320 --> 06:21:37.040
Round five beginning and the op on foe's he supporting out towards long but that flashbang doesn't work

06:21:37.040 --> 06:21:39.960
So cemetery takes an easy kill. Hope see dropped early

06:21:46.880 --> 06:21:50.680
Moving in Ryu has just moved forward with a great flashbang

06:21:51.160 --> 06:21:55.080
Activated him by yabby and comes away with two kills. You've carved up the attack

06:21:55.480 --> 06:21:57.600
Instantly with that kind of play. Yeah, get it right back

06:21:57.600 --> 06:22:00.840
That makes hope to see if you're a lot better after taking his death when he's watching things

06:22:01.320 --> 06:22:05.720
Nice timing to hit as well. Foot just never expected it whatsoever. Nice deep flashbang.

06:22:05.720 --> 06:22:08.120
But they're coming right back to the B bomb site. They're like, okay, you just threw it

06:22:08.120 --> 06:22:11.160
up her tunnels. You won't expect us to come right back to this. And they're correct.

06:22:11.160 --> 06:22:14.120
Everyone's shifted out of B. Ryu is going to be the rookie man there.

06:22:15.400 --> 06:22:19.160
How much can he do here? I mean, two kills already fantastic. But yeah,

06:22:19.160 --> 06:22:22.360
I mean, they're falling away from B thinking we've done enough to scare them off.

06:22:22.360 --> 06:22:24.120
But you ain't going to scare foot that easily.

06:22:24.120 --> 06:22:27.320
Yeah, it says a lot of just clearing out mid to make sure that if the D hit does come in,

06:22:27.320 --> 06:22:30.280
you don't have to worry about that prong of the attack. But obviously Ryu is never going to

06:22:30.280 --> 06:22:34.760
to be able to get back in so they're gonna have to play the retake but thankfully they have control of tunnels.

06:22:34.760 --> 06:22:39.960
You know, cemetery turning around. Oh, we missed the shot. When you commit to that you have to land it

06:22:39.960 --> 06:22:44.600
and now he's going down that is really freed up Astralis for this retake. They can come in from

06:22:44.600 --> 06:22:51.800
multiple sides no longer. Crap man again. Crap Betty. Oh my god he has destroyed them. Out from

06:22:51.800 --> 06:22:57.640
the window pitting Astralis against the wall and Ryu walks into his death as well.

06:22:57.640 --> 06:23:01.800
The leader of thought taking them a huge step further.

06:23:01.800 --> 06:23:05.280
Man, that one is a really tough blow to take

06:23:05.280 --> 06:23:06.120
if you're a strawless.

06:23:06.120 --> 06:23:08.840
It's starting to feel so similar.

06:23:08.840 --> 06:23:11.960
Look at how fast he reacts to the player up at window,

06:23:11.960 --> 06:23:14.160
grabs the AWPer with utility out.

06:23:14.160 --> 06:23:16.880
And again, I think we're having that similar conversation

06:23:16.880 --> 06:23:18.000
from Hooksy that we heard earlier

06:23:18.000 --> 06:23:19.640
and the listeners heard earlier a little bit

06:23:19.640 --> 06:23:21.080
just on the random audio.

06:23:22.400 --> 06:23:24.200
They're just kind of not expecting these plays

06:23:24.200 --> 06:23:25.160
coming at a foot still,

06:23:25.160 --> 06:23:26.720
despite the fact that they've been throwing

06:23:26.720 --> 06:23:31.720
Look at that Astralis, this whole series long, I mean this double kill, fantastic from Ryu, backs away

06:23:32.720 --> 06:23:36.720
Then you get this kill on cemetery in the tunnels, you wonder how are Fuuk gonna win this

06:23:36.720 --> 06:23:38.720
They're gonna have to deal with the retake coming from two sides

06:23:38.720 --> 06:23:42.720
But then he obviously realized it's that himself, but he knows okay, we can't just sit down here

06:23:42.720 --> 06:23:46.720
We're gonna be shooting ducks, I mean, he's able to just head out, get two at the window

06:23:46.720 --> 06:23:48.720
It's fantastic here from Fuuk

06:23:48.720 --> 06:23:49.220
What?

06:23:51.880 --> 06:23:56.160
I'm gonna holy fucking shit, baby bro, y'all.

06:23:57.720 --> 06:23:58.720
Bro, you see.

06:24:00.400 --> 06:24:02.520
Yep, that's just about how we're all feeling at this point.

06:24:02.520 --> 06:24:03.020
Yeah, I'm not.

06:24:03.020 --> 06:24:03.520
Absolutely.

06:24:03.520 --> 06:24:04.720
Yeah, you are insane.

06:24:05.120 --> 06:24:07.720
And now it's put Astralis back in the Doljums again.

06:24:07.720 --> 06:24:09.520
They've got no money to get a good buy out here.

06:24:09.520 --> 06:24:12.520
He's, Krebbeni's carving himself out like a position in now,

06:24:12.520 --> 06:24:15.920
in now like Pantheon of IGLs who are also like the stars of the team as well.

06:24:15.920 --> 06:24:17.320
Like he's having so much impact.

06:24:17.320 --> 06:24:20.160
frag and IGLs, we always talk about their benefit.

06:24:20.160 --> 06:24:22.400
Krobeni's doing just that here for foot.

06:24:22.400 --> 06:24:24.080
Good shot, yeah, we can't get another one.

06:24:24.080 --> 06:24:25.400
Krobeni to shut him down.

06:24:25.400 --> 06:24:26.920
Yeah, it's the impact he gets.

06:24:26.920 --> 06:24:29.560
Oh, oh, here we go, MP9 unleashed from a short.

06:24:29.560 --> 06:24:31.040
Ryu taking two.

06:24:31.040 --> 06:24:32.480
Still not the panic station's full,

06:24:32.480 --> 06:24:33.320
because Juk's coming in.

06:24:33.320 --> 06:24:35.320
If he can get both kills and stay alive here,

06:24:35.320 --> 06:24:37.440
then it's a 2v2, and he can play with Krobeni,

06:24:37.440 --> 06:24:39.560
but he's going in confidently fighting.

06:24:39.560 --> 06:24:40.640
Hooks, he's gonna get his first kill,

06:24:40.640 --> 06:24:42.680
but speaking of, here's Krobeni,

06:24:42.680 --> 06:24:45.320
another moment needed from Krobeni.

06:24:45.320 --> 06:24:47.300
He's got it down into a 1v1.

06:24:47.300 --> 06:24:49.220
Can Fosy take this chance?

06:24:49.220 --> 06:24:50.540
No information on where he is though.

06:24:50.540 --> 06:24:51.380
Moving cat.

06:24:51.380 --> 06:24:52.860
Oh, he's got it.

06:24:52.860 --> 06:24:54.540
Oh, he's got it.

06:24:54.540 --> 06:24:56.780
He's going to win it on the P2000.

06:24:56.780 --> 06:24:59.300
That is a steal away right there from Astralis.

06:24:59.300 --> 06:25:00.620
It looks silly, but we'll just say,

06:25:00.620 --> 06:25:02.300
there's been a lot of moments of knives out

06:25:02.300 --> 06:25:03.300
throughout this event of players

06:25:03.300 --> 06:25:04.580
just not prepared for the fight.

06:25:04.580 --> 06:25:06.540
So, Krebbeni thinks he's got a little bit more time

06:25:06.540 --> 06:25:08.820
to operate and Fosy just closes the gap.

06:25:08.820 --> 06:25:10.380
Yeah, you say, Hoax, you're trying to capitalize

06:25:10.380 --> 06:25:11.220
on this moment.

06:25:11.220 --> 06:25:12.620
Okay, right guys, you're just one around,

06:25:12.620 --> 06:25:13.500
we shouldn't have.

06:25:13.500 --> 06:25:16.220
Let this be the turning point in this half.

06:25:16.220 --> 06:25:17.140
Let us build on this.

06:25:17.140 --> 06:25:18.580
I mean, they had that over on Nuke, right?

06:25:18.580 --> 06:25:20.480
The fact that they were running around sometimes

06:25:20.480 --> 06:25:22.140
or just didn't look like they should be picking it up,

06:25:22.140 --> 06:25:24.940
they were able to make the most of it in the end.

06:25:24.940 --> 06:25:25.780
Gotta take it now.

06:25:25.780 --> 06:25:26.820
Fosy's on the off.

06:25:28.100 --> 06:25:29.900
Money's not great here because of the amount of damage

06:25:29.900 --> 06:25:31.540
gone over the last year round.

06:25:31.540 --> 06:25:33.380
So you win this round, you do break them.

06:25:33.380 --> 06:25:35.380
You put them down to reach your guns.

06:25:37.060 --> 06:25:38.900
Frequently when they start 3B like this,

06:25:38.900 --> 06:25:40.540
they end up attacking into the B bomb site,

06:25:40.540 --> 06:25:42.340
whether it's a B split they transition into

06:25:42.340 --> 06:25:44.820
or just straight up heads up through the tunnel.

06:25:44.820 --> 06:25:46.220
Bomb has dropped back here as well.

06:25:46.220 --> 06:25:51.420
So for the moment, they're going to wait a little bit longer for a Kerbenny and Demon on the other side of the map to start feeling comfortable to call some plays.

06:25:51.420 --> 06:25:52.660
Going to clear out Xbox.

06:25:55.580 --> 06:25:57.020
Now utility up towards Short.

06:25:57.940 --> 06:26:03.380
Bomb is sticking around in the B tunnels though, so I imagine you force back the Short defense, drop into a mid to B split.

06:26:03.380 --> 06:26:06.020
No flashbang, not needed as Fosy misses the shot.

06:26:16.220 --> 06:26:22.520
And happy to be patient as foot as another round of smokes and delay utility come in from Astralis

06:26:24.460 --> 06:26:26.460
Bomb readjusting towards upper tunnels

06:26:27.160 --> 06:26:28.620
Defense sliding over as well

06:26:28.620 --> 06:26:33.820
They feel no more pressure on cat as long as that smoke is in place three defenders are going to be here

06:26:33.820 --> 06:26:38.500
They have the correct read that as we've seen throughout this series that hasn't always worked out for Astralis

06:26:38.500 --> 06:26:51.020
We got Ryu on the barrels. He's been good at B so far. Spraying away misses the first

06:26:51.020 --> 06:26:55.220
couple of points. Down the bulls completely, so Ryu goes down. Yeah, B out from side window.

06:26:55.220 --> 06:26:58.760
He's got himself a kill, but all the pressure now on-stair. He can only manage one. So

06:26:58.760 --> 06:27:03.180
a foot, split that B bomb site, get all the kills at the right time. Now he can

06:27:03.180 --> 06:27:08.060
get that plant through with just enough time to feel comfortable. So, Fozian Hooksie,

06:27:08.060 --> 06:27:12.400
Really in a spot we can consider this retake so you want to back away and save that all yeah

06:27:12.400 --> 06:27:15.040
Hooks you can drop an m4 over to a teammate in the next round foes

06:27:15.040 --> 06:27:20.980
He will still have the AWP obviously and then you can scrounge together a buy with the three rifles and some pistols around its

06:27:20.980 --> 06:27:24.300
MP9s perhaps but that's a around that you know again

06:27:24.300 --> 06:27:25.780
I just mentioned they have three players there

06:27:25.780 --> 06:27:29.260
But with the way that foot has been shooting in this game with the way that they attack in the bomb sites and how

06:27:29.260 --> 06:27:34.660
Efficient they are trading not always gonna get you the win just by reading the play kills just don't come out

06:27:34.660 --> 06:27:40.660
Great utility to isolate that flight where he was forced to swing when his teammate can't help him and that means sterile

06:27:40.660 --> 06:27:42.660
He can do is one for one

06:27:45.800 --> 06:27:49.380
Gotta feel great that you can lose around them and immediately respond

06:27:50.140 --> 06:27:55.500
Get back into things just continue where you left off. It's got to feel great once again

06:27:55.500 --> 06:27:57.780
Just digging that hole deeper for Astralis. Mm-hmm

06:27:57.780 --> 06:28:02.160
It's more like business as usual for foot who didn't enjoy the resistance Astralis gave them on nuke

06:28:02.160 --> 06:28:07.440
especially because the round that they lose is an unexpected round with like you shouldn't be winning that if you're a

06:28:07.440 --> 06:28:08.880
Strollers you're coming in with pistols

06:28:08.880 --> 06:28:11.600
You can drop the ball every now and then but the fact that

06:28:11.760 --> 06:28:17.060
Foot have to deal with a full buy on the other side one that has the off one that has the utility and you win it

06:28:17.760 --> 06:28:22.880
Straight away. I mean, it's just a great sign a great feeling for a foot that things are going to continue in this first half

06:28:22.880 --> 06:28:27.200
I mean they've shown they've got they've had the stronger mentality as a team as a unit throughout this series

06:28:27.200 --> 06:28:29.880
We haven't seen those cracks the way we have from Astralis and granted

06:28:29.880 --> 06:28:33.480
Astralis hasn't had the kind of success that foot has had over them as well.

06:28:33.480 --> 06:28:37.640
So there's that angle to it also, but foot lost tons of those low by rounds against Mongols yesterday.

06:28:37.640 --> 06:28:40.680
It never seemed to break them either. Maybe they're just used to it at this point.

06:28:41.880 --> 06:28:43.400
Five round lead heading into round eight.

06:28:45.720 --> 06:28:49.000
A long spot on Devin, but he's not going to take the AWP.

06:28:49.000 --> 06:28:51.560
Doesn't want to take the shot. We'll see if he heads that way at all.

06:28:51.560 --> 06:28:53.080
Cemetery drops down for the cross.

06:28:54.280 --> 06:28:59.080
I think I had the long corner smoke and a flash, so imagine he's going to challenge at some point.

06:28:59.880 --> 06:29:01.040
He is just going to do it immediately.

06:29:01.040 --> 06:29:02.680
So Smoke said, go, stare, actually gets

06:29:02.680 --> 06:29:04.320
called on the flash upon the peek up.

06:29:04.320 --> 06:29:05.280
Did the demon see him?

06:29:05.280 --> 06:29:06.480
Yep, he's going to hunt them down,

06:29:06.480 --> 06:29:07.360
but he gets called by a flashback.

06:29:07.360 --> 06:29:08.480
Demon still gets that kill.

06:29:08.480 --> 06:29:10.640
And Cemetery replies to Hooks.

06:29:10.640 --> 06:29:11.640
He threw the smoke.

06:29:11.640 --> 06:29:13.420
Yeah, you have to love this if you're

06:29:13.420 --> 06:29:14.720
preventing, if you're everyone on foot.

06:29:14.720 --> 06:29:15.480
There's no fear.

06:29:15.480 --> 06:29:17.440
Whoever's going first is never slowing down.

06:29:17.440 --> 06:29:19.080
So much space is created.

06:29:19.080 --> 06:29:21.680
Nature is a position of foesie.

06:29:21.680 --> 06:29:23.000
It's always trusting your teammate

06:29:23.000 --> 06:29:25.000
that they are going to get that kill in return,

06:29:25.000 --> 06:29:26.280
but they're going to be able to try it out

06:29:26.280 --> 06:29:27.080
if you go down.

06:29:27.080 --> 06:29:29.400
X Factor, you can see the push of the Avian Ryu.

06:29:29.400 --> 06:29:32.400
They need to burn out. Rosie immediately smoke is going to give away his position,

06:29:32.400 --> 06:29:34.200
but jokes is actually pushed out in middle.

06:29:34.200 --> 06:29:39.800
So he actually won't spot this flank coming up towards short, but you gotta make a noise.

06:29:39.800 --> 06:29:40.400
Oh, here we go.

06:29:40.400 --> 06:29:42.400
Corbin, the flight is going to deal with the short player.

06:29:43.000 --> 06:29:43.600
Are you gone?

06:29:43.600 --> 06:29:44.600
And you know the gaps.

06:29:44.600 --> 06:29:50.100
You know, Yavi is right here and then juice is waiting all round off to drop back down into CT.

06:29:50.100 --> 06:29:51.800
So jokes on the other side of the door.

06:29:51.800 --> 06:29:53.900
Here's the steps of the players running up short calls.

06:29:53.900 --> 06:29:57.200
Corbin, he comes back around long and it works out perfectly for foot.

06:29:57.300 --> 06:29:58.100
This is over, dude.

06:29:58.100 --> 06:30:06.100
Like look how lost Astralis just was in that 2vx, like they just had no idea, like, I mean, you have so much success out towards long

06:30:06.100 --> 06:30:12.100
It's a hard position to be in to read what's happening, you have no real information, but I mean, just not even being in those fights

06:30:12.100 --> 06:30:19.100
Kerveni finds you on the backstab, drop down from short on towards the ramp, and you've got one player in middle, they're just getting worked

06:30:19.100 --> 06:30:30.900
Oop, Fosy goes for a risk and ends up just getting completely caught, there's no falling

06:30:30.900 --> 06:30:36.860
back, he didn't have his gun out, bad timing there from Fosy in terms of thinking he was

06:30:36.860 --> 06:30:41.060
able to make that play, it's just not going to happen for him so, the AWP's gone, your

06:30:41.060 --> 06:30:45.940
best weapon, there's the eagle, the last hope and it's dead as well.

06:30:45.940 --> 06:30:56.940
Well, Yabi making a move. Not gonna make it up though. Demon would be prepared for any kind of a push. I think he might have even had the indication. He definitely heard it. And he's got a very precise shot. Ryu pushes upper as well behind Demon.

06:30:56.940 --> 06:30:59.940
Thong being planted. No danger of losing this round if you're foot.

06:30:59.940 --> 06:31:01.940
I ate one already.

06:31:01.940 --> 06:31:09.940
This is, I mean, again, it's like map one and two. It's just their speedrunning it at this point. 12 kills on Demon. 10 on Kerbini.

06:31:09.940 --> 06:31:14.940
Incredible. I mean, we look over at Astralis and...

06:31:14.940 --> 06:31:20.460
They're gonna get a buyout again, they're gonna have weapons, it hasn't meant anything.

06:31:20.460 --> 06:31:28.660
No matter where Foot called to go, they're just breaking in.

06:31:28.660 --> 06:31:31.940
Absolutely brutal, the way this half is playing out right now.

06:31:31.940 --> 06:31:37.420
Just after Astralis had that one ray of hope that shining glimpse after Nuke, Foot slammed

06:31:37.420 --> 06:31:43.500
the door, all up in the hands of Fozy, Astralis need to have that Nuke moment

06:31:43.500 --> 06:31:45.660
where they all come online, but beautiful utility.

06:31:45.660 --> 06:31:48.380
And of course he's jumping because why the hell not?

06:31:48.380 --> 06:31:50.940
Theemen were flying, just heading out unblockable

06:31:50.940 --> 06:31:52.220
there by Hooksie.

06:31:52.220 --> 06:31:53.780
And then we ended up in a situation

06:31:53.780 --> 06:31:56.180
where immediately it's an advantage for Foot.

06:31:56.180 --> 06:31:59.380
Dude, this is crazy.

06:31:59.380 --> 06:32:00.460
Smoke's broken.

06:32:00.460 --> 06:32:02.180
They're making all the right plays.

06:32:02.180 --> 06:32:03.380
And now Stare is caught on cat.

06:32:03.380 --> 06:32:04.020
He can't push.

06:32:04.020 --> 06:32:06.140
And now all of a sudden you have a situation where Yabby,

06:32:06.140 --> 06:32:06.900
he can't go anywhere.

06:32:06.900 --> 06:32:07.400
He's stopped.

06:32:07.400 --> 06:32:08.460
Good kill from Stare.

06:32:08.460 --> 06:32:10.580
They come through the smoke and Yabby does find one.

06:32:10.580 --> 06:32:13.460
All of a sudden a little success for Astralis.

06:32:13.460 --> 06:32:15.400
Yeah, some damage down through the smoke as well.

06:32:15.400 --> 06:32:18.880
So, Sematree dropped down to 8 HP from that spam.

06:32:18.880 --> 06:32:20.600
You gotta win this one if you're a Stralis.

06:32:20.600 --> 06:32:21.880
This has to be around victory.

06:32:21.880 --> 06:32:24.380
The only player I feel I can change this is Jux.

06:32:24.380 --> 06:32:25.340
Yeah, I'll rise on Jux.

06:32:25.340 --> 06:32:26.520
He's the one who's gotta make a move.

06:32:26.520 --> 06:32:28.920
Riu isn't getting pulled into the rotation whatsoever.

06:32:28.920 --> 06:32:30.380
And Jux isn't gonna be able to sit here

06:32:30.380 --> 06:32:33.080
without doing anything for too much longer.

06:32:33.080 --> 06:32:34.220
Not fast enough on the AWP.

06:32:34.220 --> 06:32:35.600
That's a tough angle to peek into.

06:32:35.600 --> 06:32:37.080
So, Demon backs away with the bomb,

06:32:37.080 --> 06:32:39.600
but maybe that kill makes a Stralis feel like they've,

06:32:39.600 --> 06:32:41.440
they've left long, vacated the premises

06:32:41.440 --> 06:32:45.040
someone could start shifting back into jokes as cross air in the timing is just so rough.

06:32:45.040 --> 06:32:49.120
Good win from Astralis, they needed it. Four players alive, build up some money.

06:32:49.120 --> 06:32:54.320
Yeah, really needed that one, but the issue is, foot have so much cash, so they're going to buy up

06:32:54.320 --> 06:32:56.320
and they're going to take their first time out here as well.

06:32:56.320 --> 06:33:01.040
Yeah, it makes sense. Astralis had to burn two already just to get some kind of a hold on this map

06:33:01.040 --> 06:33:04.960
or some kind of a standing in it. I can't believe that's the way it opened.

06:33:05.920 --> 06:33:09.040
And I can't believe that's the only death that Astralis took for the rest of the rounds.

06:33:11.440 --> 06:33:18.440
Two rounds, so available in the half.

06:33:18.440 --> 06:33:23.440
Yep, Faridah Fuxi.

06:33:23.440 --> 06:33:24.440
Thousand men's wards.

06:33:24.440 --> 06:33:29.440
It's got like, he's just like bouncing between positive and negative reinforcement today,

06:33:29.440 --> 06:33:30.440
isn't he?

06:33:30.440 --> 06:33:31.440
Just going back and forth.

06:33:31.440 --> 06:33:38.240
Dust2 a map in the five series these teams have played in 2026 excluding this grand

06:33:38.240 --> 06:33:46.240
They've only played it once before and Foot took that map 13 to 8.

06:33:48.240 --> 06:33:51.240
One of the maps that's in their pool and good shot from Cemetery.

06:33:51.240 --> 06:33:53.240
Too quick coming from an angle that Fozier didn't expect.

06:33:53.240 --> 06:33:57.240
Well, Fozier's AWP was able to try and made a couple of kills at the end of the last round as well,

06:33:57.240 --> 06:33:58.240
where it's gone instantly.

06:33:58.240 --> 06:34:01.240
And Foot's the best team at this event at winning five on fours.

06:34:01.240 --> 06:34:03.240
Well, that's because they keep just piling on the pressure.

06:34:03.240 --> 06:34:05.240
There's another one from Krebbeni.

06:34:05.240 --> 06:34:06.240
3v5.

06:34:06.240 --> 06:34:12.240
Well, Astralis, a missed shot at least, and Yabbi needed that, shot two, and then Ryu was found two as well.

06:34:12.240 --> 06:34:18.240
Okay, this is a massive turnaround from Astralis. Yabbi again, being the man to do it.

06:34:18.240 --> 06:34:23.240
Can't believe he cursed him like that. Jugs is just sitting back, he is wondering what the hell happened.

06:34:23.240 --> 06:34:27.240
And that's maybe like the biggest weakness of foot we've caught throughout their run, throughout this tournament.

06:34:27.240 --> 06:34:30.240
It's been like, sometimes they're just so eager. Hold on. Hold on.

06:34:30.240 --> 06:34:34.240
Jokes has got this down to 1v1, and nearly actually winning that still.

06:34:34.240 --> 06:34:41.680
They just they get so eager to like solve the problem right there that everyone kind of rushes to it and tries to bash their head through the brick wall

06:34:43.680 --> 06:34:48.540
Kind of like nuke when we're trying to win the trophy right there and then couldn't do it

06:34:51.320 --> 06:34:53.320
Great pitch

06:34:54.200 --> 06:35:00.160
And then after that it all collapses this is a three versus five lovely work from the Abbey who has the ak-47 to get those

06:35:00.160 --> 06:35:02.160
Headshots Ryu as well with one

06:35:02.160 --> 06:35:04.160
Clean work.

06:35:04.160 --> 06:35:07.160
A nice round win from Ryu right at the end of the day to close it out.

06:35:07.160 --> 06:35:12.160
Oh, well the money definitely affected now Foot's last buy is not looking...

06:35:12.160 --> 06:35:13.160
Oh my...

06:35:13.160 --> 06:35:17.160
Great, you got Galeel's Mac 10 and a single AK-47 for Jigs.

06:35:17.160 --> 06:35:18.160
This time it's...

06:35:18.160 --> 06:35:21.160
Oh my gosh, this time he's lucky to get away with that.

06:35:21.160 --> 06:35:23.160
Yeah, he really is.

06:35:23.160 --> 06:35:25.160
Here's the push into the tunnels.

06:35:25.160 --> 06:35:28.160
Jigs is coming back to check this, Ryu out in the open.

06:35:28.160 --> 06:35:30.160
Once that fight...

06:35:30.160 --> 06:35:31.160
Nicely done from Demon.

06:35:31.160 --> 06:35:35.180
from demon how long has he given that juice it's a win that fight now foesie

06:35:35.180 --> 06:35:38.560
is committed up demon does get a kill as well we got foesie go to the pistol

06:35:38.560 --> 06:35:43.280
all over well and foot will respond they get a grab a ninth round nine to three

06:35:43.280 --> 06:35:49.680
half I mean surely this is enough now for them to go win this trophy stairs so

06:35:49.680 --> 06:35:54.040
confused where are they he was the one who encountered

06:35:54.040 --> 06:35:57.120
preventing with that crazy timing early on right so I guess you might have

06:35:57.120 --> 06:35:59.760
thought that someone had slipped into the smoke who was hiding in it but

06:35:59.760 --> 06:36:03.880
But either way, it just goes to build upon that sense that Astralis for most of this half

06:36:03.880 --> 06:36:08.280
just felt like they were getting ran ragged with no clue where to move.

06:36:08.280 --> 06:36:12.960
I mean, it's hard to see how they won this now.

06:36:12.960 --> 06:36:19.160
Especially with their clip of pistol wins, they've won, what, six of seven so far.

06:36:19.160 --> 06:36:22.520
Just been dominant in that regard, and that kind of lends itself to all those hot starts

06:36:22.520 --> 06:36:23.520
we had.

06:36:23.520 --> 06:36:24.520
But look at the faces as well.

06:36:24.520 --> 06:36:27.120
Pure focus and seriousness on the foot side.

06:36:27.120 --> 06:36:35.120
I think Nuke would have been a nice wake-up call, that even when you feel like you're right there, ready to take the win, it can all slip away from you.

06:36:35.120 --> 06:36:39.120
On the pursuit of their first top-level championship.

06:36:39.120 --> 06:36:42.120
Left in a trophy.

06:36:42.120 --> 06:36:50.120
What is the rookie Tier 1 season, right? This is a team that played a bunch of Tier 2 events, you know, one, a few of them.

06:36:50.120 --> 06:36:56.120
But coming into the Tier 1 stage, you're going to the Tier 1 events, actually doing damage at these events, getting into the playoffs now,

06:36:56.120 --> 06:37:00.080
about to win a trophy. A lot of it's been eye test, right? A lot of it's been eye

06:37:00.080 --> 06:37:02.480
test. You're like, okay, these guys are a lot of fun to watch. These guys are really

06:37:02.480 --> 06:37:05.480
sharp. These guys are really aggressive. These guys are a little bit crazy, but

06:37:05.480 --> 06:37:08.760
then you start looking back in Stockholm with their top four finished

06:37:08.760 --> 06:37:12.280
there. Now you're looking here potentially a grand final trophy in

06:37:12.280 --> 06:37:16.360
their future. And then you start having some actual facts on the resume to

06:37:16.360 --> 06:37:20.920
secure your kind of feelings of the eye test. Been excited about the

06:37:20.920 --> 06:37:23.720
major. Yeah, been a really fun team to watch in this first season and

06:37:23.720 --> 06:37:26.680
It's culminating in a very nice showing here in these grand finals

06:37:26.680 --> 06:37:28.680
and then we can see what they'll be able to do with the Major.

06:37:30.000 --> 06:37:32.400
Certainly going to play spoiler to someone it feels.

06:37:36.160 --> 06:37:39.200
Flash going in, going to send cemetery forward into the fight.

06:37:39.440 --> 06:37:42.960
They're blinded and yep, they will continue their pistol antics.

06:37:43.320 --> 06:37:46.280
So clean, taking away both kills at short, enforcing Astralis

06:37:46.560 --> 06:37:48.880
into a last-ditch effort with three men coming out long.

06:37:49.280 --> 06:37:50.320
Everybody's going to detect him.

06:37:50.320 --> 06:37:52.200
They know exactly where their opponents are coming from

06:37:52.200 --> 06:37:55.640
And launch is going to position himself. He's going to jump up and try and help out.

06:37:55.640 --> 06:37:57.640
David getting tied to the smoke.

06:37:57.640 --> 06:38:00.920
Javi was instrumental in pulling a few rounds back in that first half.

06:38:00.920 --> 06:38:03.240
Well, he's going to do it again here in the Pisteron.

06:38:03.240 --> 06:38:05.640
He's the only player that can actually do anything about this.

06:38:05.640 --> 06:38:07.000
And it's another good headshot.

06:38:07.000 --> 06:38:10.040
All right, guys. Calm it down. No need to make these crazy plays.

06:38:10.040 --> 06:38:10.840
Not one yet.

06:38:13.480 --> 06:38:14.440
Getting the pause button.

06:38:15.320 --> 06:38:18.040
Cemetery's got no bullets in his USP. He's ran out entirely.

06:38:18.040 --> 06:38:19.960
I'm going to go back and up. Oh my.

06:38:19.960 --> 06:38:21.560
Oh, here's just a distraction. What a legend.

06:38:21.560 --> 06:38:25.120
He's just jumping around with his chest.

06:38:25.120 --> 06:38:27.280
He's like, yo, come shoot me and then the rest of his teammates.

06:38:27.280 --> 06:38:28.400
They would make the most of it.

06:38:28.400 --> 06:38:29.680
Now he's going to go to a better weapon.

06:38:29.680 --> 06:38:31.440
Oh, my god.

06:38:31.440 --> 06:38:33.320
That is just ridiculous.

06:38:33.320 --> 06:38:34.520
Give him a round of applause.

06:38:34.520 --> 06:38:36.520
That is so much style from Cemetery.

06:38:36.520 --> 06:38:38.360
You open up with a double as short.

06:38:38.360 --> 06:38:41.280
Then you're jumping up acting as a decoy human being.

06:38:41.280 --> 06:38:42.480
Like, you're just there.

06:38:42.480 --> 06:38:43.360
You just exist.

06:38:43.360 --> 06:38:44.040
You have nothing.

06:38:44.040 --> 06:38:45.240
You don't even have a weapon.

06:38:45.240 --> 06:38:47.400
And you're still fighting the impact, even with no bullets.

06:38:47.400 --> 06:38:48.000
Then you run.

06:38:48.000 --> 06:38:48.840
You pick up a gun.

06:38:48.840 --> 06:38:50.200
And you get the final kill.

06:38:50.200 --> 06:38:54.720
That's a kid who's playing for the team, who's playing for the win, that one goal always in mind.

06:38:57.440 --> 06:38:58.160
And a timeout.

06:38:58.160 --> 06:39:01.440
That's the first notable moment from the reload update that's provided something.

06:39:01.440 --> 06:39:01.940
Sure.

06:39:02.720 --> 06:39:04.160
And that, I love it.

06:39:04.840 --> 06:39:07.160
Yeah, the nonstop drive-by. This made me a little bit nervous.

06:39:07.160 --> 06:39:10.600
I was just saying, this is that moment where you see people jumping through smokes,

06:39:10.600 --> 06:39:12.800
trying to be aggressive at railing with these USPs,

06:39:12.800 --> 06:39:14.840
where I'm like, this is how you can lose this round.

06:39:14.840 --> 06:39:18.280
He turns around and shows him his booties, like, yeah.

06:39:18.280 --> 06:39:21.400
Runs down the shore and gets the Glock.

06:39:21.400 --> 06:39:22.160
Oh, wow.

06:39:22.160 --> 06:39:23.560
OK, foot 10 to 3.

06:39:23.560 --> 06:39:24.040
I don't know.

06:39:24.040 --> 06:39:27.240
You've just been completely wrecked in that last run

06:39:27.240 --> 06:39:28.720
of your strollers.

06:39:28.720 --> 06:39:30.600
And I think the problem is these are always

06:39:30.600 --> 06:39:31.960
the situations where it's like, if you're

06:39:31.960 --> 06:39:33.840
going to come back in this if you're a strollers,

06:39:33.840 --> 06:39:35.400
you need someone to carry you through a stretch

06:39:35.400 --> 06:39:36.640
and make a play that makes you feel

06:39:36.640 --> 06:39:38.480
like it's possible to come back.

06:39:38.480 --> 06:39:41.440
But there are individuals just haven't been here today.

06:39:41.440 --> 06:39:44.440
There's been none of that, except for Stare on Nuke.

06:39:44.440 --> 06:39:46.700
Yeah. It's been like isolated rounds.

06:39:48.900 --> 06:39:55.600
I think there's not been able to match the firepower of Foote, who as you mentioned at the start of the day, the fact that everybody's shown up for Foote.

06:39:55.960 --> 06:39:59.500
Well, you got lungs on the defense and jugs on the defense at this B bomb site.

06:39:59.500 --> 06:40:04.480
Astralis is going to be coming right at him and it's going to, this round is one or lost based off how this defense does pair it up.

06:40:05.220 --> 06:40:07.760
Because everyone else is so far away on the other side of the map.

06:40:09.080 --> 06:40:13.920
And no one's spotting all that deep. I got to be careful because this Molotov is going to go, is not going to be that effective.

06:40:14.440 --> 06:40:17.560
MP5, not great, but launch was trying to do his burst.

06:40:17.560 --> 06:40:20.520
He actually just has a distraction to set up jokes for two.

06:40:20.520 --> 06:40:22.640
Hoaxian Ryu, do get into the bomb site.

06:40:24.080 --> 06:40:25.560
They're clearing out mid together for the moment.

06:40:25.560 --> 06:40:27.560
Bombing planted. We have a retake on our hands.

06:40:27.560 --> 06:40:29.360
Demon does have a kit to work with.

06:40:29.360 --> 06:40:31.760
Problem is, one flashbang is kind of an issue.

06:40:31.760 --> 06:40:36.600
However, remember that foot has been very rock solid in retakes today.

06:40:36.600 --> 06:40:38.680
Well, that re-smoke to the door is just landing.

06:40:38.680 --> 06:40:41.080
It's fine. Sematru is going to be the one chucking the flash for his teammates,

06:40:41.080 --> 06:40:42.520
so he's going to be coming in late anyways.

06:40:42.520 --> 06:40:44.360
That smoke doesn't mean anything to him.

06:40:44.360 --> 06:40:52.640
can foot pull off another retake coming through demons bus the head MP5 MP9

06:40:52.640 --> 06:40:56.320
rather at that range not perfect but effective and now foes he's only got an

06:40:56.320 --> 06:41:02.360
MP5 and flying through the sky demon has just wings man he is a guy he was

06:41:02.360 --> 06:41:05.960
literally just flying around and getting headshots it doesn't matter he

06:41:05.960 --> 06:41:09.760
has no inaccuracy he did it at long just a few rounds back I think cemetery

06:41:09.760 --> 06:41:12.200
even got a jumping kill in this round as well so yeah they're just getting

06:41:12.200 --> 06:41:15.920
weird out there. It seems like everything's falling into place for this to be

06:41:15.920 --> 06:41:20.840
first ever trophy at the professional level and boy have they owned it today.

06:41:20.840 --> 06:41:23.840
Look how high he's in the sky!

06:41:24.840 --> 06:41:26.840
Yeah, what are you supposed to do?

06:41:26.840 --> 06:41:28.340
What can I do?

06:41:28.340 --> 06:41:31.340
You just laugh at it and then I'm paying, feel the pain.

06:41:31.340 --> 06:41:36.340
Oh, this is something special from foot, well the way they're playing right now.

06:41:36.340 --> 06:41:38.440
It's a brutal stage for this to be happening if you're on the

06:41:38.440 --> 06:41:39.440
Astralis side though.

06:41:42.200 --> 06:41:47.320
That's a smoke. There we go. The archway. It's kind of awesome in a way though. Isn't it? Yeah.

06:41:47.320 --> 06:41:55.400
I like that. If we can replicate that, that would be really cool. Because it blocks long

06:41:55.400 --> 06:42:01.160
and you can still check the angle. I mean, it just looks nice. It just looks nice. I'm just

06:42:01.160 --> 06:42:03.960
trying to find a way. I know you are. Do you think it just looks nice? I just love this.

06:42:03.960 --> 06:42:08.760
Let's stick with that one. The smoke arch. Aesthetically pleasing. All it's all misses,

06:42:08.760 --> 06:42:13.300
it's Mark. Back to the B bomb site we go, I straw us up based off that last round, say

06:42:13.300 --> 06:42:18.280
okay we got everything we wanted, we broke in, we had the post plant which we lost, but

06:42:18.280 --> 06:42:22.680
surely they can't hit two jumping shots again. So let's go right back to it.

06:42:22.680 --> 06:42:27.900
Okay, Launce detecting them, calling up Jukes. That rifle starts spraying away, Launce

06:42:27.900 --> 06:42:30.960
is going to help him and now they line up. Fosey at least getting a kill to get

06:42:30.960 --> 06:42:35.000
them into the site, but a retake again for a foot. This time they have the player

06:42:35.000 --> 06:42:39.960
advantage and they're not really wasting time. They're up to the door, they're in already.

06:42:39.960 --> 06:42:44.440
Fosy calling that to Ryu, steps into the open. It's got to be Fosy with the clutch.

06:42:44.440 --> 06:42:47.480
And it goes off the wall. The damage done by Demon again.

06:42:49.400 --> 06:42:55.400
Surely this is it now. Foot are just coming into the bomb site, taking it back at Will.

06:42:55.400 --> 06:42:58.680
And it defuses as they reach tournament point.

06:42:58.680 --> 06:43:06.680
Just continuing the trend, the dominance and Astralis still have no answer. Time for that final time out.

06:43:06.680 --> 06:43:10.680
You might as well burn it, not like it's going to be the magical solution.

06:43:10.680 --> 06:43:16.680
But 13-5 on Ancient of the Opening map. 13-5 on Mirage as the second map.

06:43:16.680 --> 06:43:20.680
And another dominant victory here on the fourth map.

06:43:20.680 --> 06:43:26.680
An absolutely insane run for foot and insane performance in this series.

06:43:26.680 --> 06:43:32.680
series they dropped one map on the path to the grand finals. Two maps overall at

06:43:32.680 --> 06:43:34.680
PGL Bucharest.

06:43:34.680 --> 06:43:38.680
Launch aggressive towards top middle at least for you getting to here but

06:43:38.680 --> 06:43:41.680
Cemetery's up next.

06:43:41.680 --> 06:43:47.180
Astralis with the man advantage at the moment and Cemetery committed no falling

06:43:47.180 --> 06:43:51.180
back he's got his fight his way out of this one miss shot trying to drop utility

06:43:51.180 --> 06:43:55.180
he's got demons to protect him fighting there for each other time and time

06:43:55.180 --> 06:44:00.300
time again you can always rely upon your teammates inside of this foot squad and that has been the

06:44:00.300 --> 06:44:07.020
story of this team sticking together knowing what they're capable of and now getting to see the results

06:44:07.020 --> 06:44:13.500
the reward of their commitment to one another two kills away demon has got him locked into his top

06:44:13.500 --> 06:44:19.420
middle he's gonna force him into the fight Ryu burns away so can demon do it 24 kills

06:44:20.780 --> 06:44:24.780
but he's playing without information in this 1v1 stairs the one who knows exactly where he

06:44:24.780 --> 06:44:28.740
progressed. Demon seems to be hot on his heels, almost sensing it. He'll maybe even see the

06:44:28.740 --> 06:44:31.860
bomb is disappearing, but gonna slide over to the B-bomb so you'll hear these footsteps

06:44:31.860 --> 06:44:33.660
on the cross, and he's been spotted.

06:44:33.660 --> 06:44:40.820
Demon with confidence, going in with attack 9 straight away. Stare spamming him down to

06:44:40.820 --> 06:44:42.780
5 HP. Demon...

06:44:42.780 --> 06:44:44.780
He's got it!

06:44:44.780 --> 06:44:51.740
With confidence! Demonic from Demon, and Foot will win the championship here. PGL

06:44:51.740 --> 06:44:54.740
And an unbelievable release of emotions.

06:44:54.740 --> 06:44:57.740
It's got to be for this team that's been together so long.

06:44:57.740 --> 06:45:00.740
Adding Lawson for the absence of Mikaze,

06:45:00.740 --> 06:45:05.740
but for someone like Coolio, he mentioned he's been coaching Jukz since he was 15 years old.

06:45:05.740 --> 06:45:07.740
Imagine how proud he's got to be of this group,

06:45:07.740 --> 06:45:11.740
as they've risen through the ranks in the first season of 2026,

06:45:11.740 --> 06:45:13.740
and now taking their first trophy.

06:45:13.740 --> 06:45:16.740
And it's going to mean so much to everyone on this squad.

06:45:16.740 --> 06:45:23.740
For Astralis, deflation, obviously a team that would have expected themselves to play much better coming into the final.

06:45:23.740 --> 06:45:28.740
There were some weaknesses throughout this though, and it just proved to be too much for them to overcome.

06:45:28.740 --> 06:45:32.740
Yeah, it's been, I mean, for Astralis, it's a lot of it is the path, right, is the progression that they need to have.

06:45:32.740 --> 06:45:37.740
But in a season where we have watched legends of old fall, foot keep taking the next step.

06:45:37.740 --> 06:45:44.740
You are watching the rise of the next generation, your PGL Bucharest 2026 champions.

06:45:44.740 --> 06:45:51.740
It is foot e-sports.

06:46:14.740 --> 06:46:23.780
Guys, congratulations. Kulio, I wanted to start with you, Mr. Coach. You are the champions

06:46:23.780 --> 06:46:28.140
of PGL, Bucharest. How's that sound? How's that feel?

06:46:28.140 --> 06:46:34.340
I don't know what to say to Benes. I'm super proud of this run. We are just so fucking

06:46:34.340 --> 06:46:35.340
good.

06:46:35.340 --> 06:46:40.500
You are indeed. This team is very special. What's it like to lift the trophy with

06:46:40.500 --> 06:46:44.340
them and especially with Juerks, who you've been coaching since he was 15?

06:46:44.340 --> 06:46:50.340
This team is, as I said already, it's more than a family, so it's so good to win.

06:46:50.340 --> 06:46:55.340
I'm really happy that we could close this because on Nuke we give them a Christmas gift.

06:46:55.340 --> 06:47:02.340
I said it, we just sold so many rounds, but I think we showed today that we are much better team than them.

06:47:02.340 --> 06:47:04.340
It just feels so good.

06:47:04.340 --> 06:47:08.340
You showed amazing skill. Let me squeeze Puck by and speak to Cemetery.

06:47:08.340 --> 06:47:12.340
Cemetery, your AWP has been crucial to this team's success.

06:47:12.340 --> 06:47:15.420
What's going through your mind right now after lifting that trophy?

06:47:15.420 --> 06:47:18.260
I'm a bit excited. I have a lot of feelings.

06:47:18.260 --> 06:47:23.060
I'm very happy for us and it's all kind of...

06:47:23.700 --> 06:47:25.660
Well, thank you so much for your thoughts.

06:47:25.660 --> 06:47:27.260
Demon, I'm going to swing over to you.

06:47:27.260 --> 06:47:30.980
What an incredible last round. Talk us through that final 1v1.

06:47:30.980 --> 06:47:32.340
I don't know, I just...

06:47:32.340 --> 06:47:35.700
I got lucky a bit, he hit my fashion in the round, so...

06:47:35.700 --> 06:47:38.580
I got lucky. What was on our side today?

06:47:38.580 --> 06:47:41.300
And the skill was as well. Give yourself some credit.

06:47:41.300 --> 06:47:44.180
and Jurgs let me come over to you, sorry for the bump there.

06:47:44.180 --> 06:47:46.660
Yeah, so you lift, what did you say?

06:47:46.660 --> 06:47:47.700
Don't kill him, please.

06:47:47.700 --> 06:47:49.780
I'll try not, he's more likely to get me first.

06:47:49.780 --> 06:47:51.580
Jurgs, yeah, you lift the trophy,

06:47:51.580 --> 06:47:53.060
what's going through your mind right now,

06:47:53.060 --> 06:47:56.180
and yeah, you do it with your coach Kulio,

06:47:56.180 --> 06:47:58.420
who you've been working with since you were 15.

06:47:58.420 --> 06:48:01.100
I'm just super happy that we lifted the trophy

06:48:01.100 --> 06:48:03.260
with this team, I'm super happy.

06:48:03.260 --> 06:48:05.140
I'm playing with each one of these guys

06:48:05.140 --> 06:48:07.660
and yeah, I hope you keep going.

06:48:07.660 --> 06:48:10.180
I hope to see you guys go from strength to strength,

06:48:10.180 --> 06:48:14.180
Talking strength, what a strong IGL we have in the form of Krabani.

06:48:14.180 --> 06:48:21.680
What's it like for you to know that you have had an impact as an IGL and have brought the guys here to lift the trophy?

06:48:21.680 --> 06:48:29.680
It feels good that I can help the team, we're falling, we're shooting and with everything, it feels good.

06:48:29.680 --> 06:48:32.180
I'm glad it feels good.

06:48:32.180 --> 06:48:35.680
And finally we'll finish things off with Lowx.

06:48:35.680 --> 06:48:39.840
You know, first tier one trophy, a massive result.

06:48:39.840 --> 06:48:43.800
You get it done in your home country of Romania.

06:48:43.800 --> 06:48:45.800
What's this destiny?

06:48:45.800 --> 06:48:48.120
I mean, I think it's a destiny from that.

06:48:48.120 --> 06:48:49.400
I freaking call it like this, right?

06:48:49.400 --> 06:48:51.680
It was, I think it was the perfect timing,

06:48:51.680 --> 06:48:53.000
especially with the tournament.

06:48:53.000 --> 06:48:55.160
I remember I said like a couple of weeks ago,

06:48:55.160 --> 06:48:56.480
I think we'll make it through.

06:48:56.480 --> 06:48:58.080
But of course, I didn't expect to pull it

06:48:58.080 --> 06:48:59.800
between the grand final because again,

06:48:59.800 --> 06:49:01.960
not a lot of high expectations.

06:49:01.960 --> 06:49:03.000
But yeah, it's amazing.

06:49:03.000 --> 06:49:04.000
I'm feeling blessed.

06:49:04.000 --> 06:49:06.440
I got the chance to join this team, to be honest.

06:49:06.440 --> 06:49:08.640
They were such a strong squad, and I got the chance to join them.

06:49:08.640 --> 06:49:11.480
And now we can all prove the world together how strong we can be.

06:49:11.480 --> 06:49:14.680
And I can wait, to be honest, to go in the next tournaments.

06:49:14.680 --> 06:49:17.000
When we spoke before the tournament started,

06:49:17.000 --> 06:49:19.400
one of the questions on everybody's mind was,

06:49:19.400 --> 06:49:21.160
can you guys keep up the consistency,

06:49:21.160 --> 06:49:23.240
the performances that you've been putting up?

06:49:23.240 --> 06:49:25.920
You've certainly proved you can do that here.

06:49:25.920 --> 06:49:27.520
I mean, yes, of course.

06:49:27.520 --> 06:49:29.840
But now we just need to keep doing it, right?

06:49:29.840 --> 06:49:31.800
Because I think that's the hardest thing.

06:49:31.800 --> 06:49:35.080
I mean, I think it's, of course, it's not easy to get to the top,

06:49:35.280 --> 06:49:38.440
but it's easy to get to the top, but it's hard to maintain at the top.

06:49:38.440 --> 06:49:40.920
So I think we just need to go one by one and, yeah.

06:49:41.200 --> 06:49:45.200
And after this performance, do you see that trajectory in the future?

06:49:45.200 --> 06:49:46.720
What can we expect next?

06:49:48.640 --> 06:49:49.680
Yeah, I'm not going to say anything.

06:49:49.680 --> 06:49:51.920
I remember we play Vitality, so I don't want to say anything.

06:49:51.920 --> 06:49:55.840
I, we just play tournament by tournament, we enjoy, we do what we like.

06:49:55.840 --> 06:49:57.560
It's our dream, so, yeah.

06:49:57.600 --> 06:49:59.600
Thank you for the support and keep watching us.

06:49:59.600 --> 06:50:08.540
All right everybody, congratulations once again to everybody in here and at home give it up for your PGL Bucharest champions. They are foot

06:50:11.800 --> 06:50:13.680
There were a plod in here as well

06:50:13.680 --> 06:50:20.520
One of the coolest stories of the year in Counter-Strike a young team that have stuck together despite being tempted

06:50:20.520 --> 06:50:27.000
They've had the big offers could have gone anywhere and ultimately now lifted their first major trophy

06:50:27.000 --> 06:50:30.680
And that the run throughout this tournament is legit.

06:50:30.680 --> 06:50:32.360
They beat all the happy years.

06:50:32.360 --> 06:50:35.880
Yeah, I mean, people would have maybe had the caveat for some that, hey,

06:50:35.880 --> 06:50:36.960
the big dogs weren't here.

06:50:36.960 --> 06:50:38.040
We weren't on the big stage.

06:50:38.040 --> 06:50:41.520
But the path that this team took to go and beat Paravision,

06:50:41.520 --> 06:50:44.240
a top five team in the world, to go and beat Mongols,

06:50:44.240 --> 06:50:46.120
a top 10 team in the world, to beat Astralis,

06:50:46.120 --> 06:50:49.280
who have played like a top 10 team in the world throughout the course this year.

06:50:49.280 --> 06:50:53.240
That is a legit collection of scouts to get this trophy.

06:50:53.240 --> 06:50:56.320
And yeah, what a beautiful moment for an academy team

06:50:56.320 --> 06:51:01.040
to stick together, make one swap, which is Laos, who comes in, the Romanian winning on

06:51:01.040 --> 06:51:06.200
Bucharest home soil. It is just a fun team to get behind. It's easy to be a fan of this

06:51:06.200 --> 06:51:07.200
team.

06:51:07.200 --> 06:51:10.680
Easily. Not just, just look at the storyline, right? You start off this year, they come in

06:51:10.680 --> 06:51:14.200
as a replacement team, and then the Ascent has been beautiful to watch. You see them

06:51:14.200 --> 06:51:17.400
beating some big names, upset team. You're like, oh, they're an upset team. They're

06:51:17.400 --> 06:51:20.440
interesting to see. Go to EPL, place four, place right there. They're coming into

06:51:20.440 --> 06:51:24.520
here winning the first trophy as well. As you pointed out, Long's on home soil

06:51:24.520 --> 06:51:26.080
in Romain and getting the win.

06:51:26.080 --> 06:51:28.880
It's just such a great storyline and also just a fact

06:51:28.880 --> 06:51:31.320
of how bloody Newton happened,

06:51:31.320 --> 06:51:33.720
how bloody dominant they were in the grand finals.

06:51:33.720 --> 06:51:36.680
I think the team who for a lot of us were the favorites,

06:51:36.680 --> 06:51:38.400
you know, once you start to play off the bracket,

06:51:38.400 --> 06:51:40.280
a very deserved win and rich.

06:51:40.280 --> 06:51:41.600
We've got two more events this year,

06:51:41.600 --> 06:51:43.000
like two more events before the major comes in,

06:51:43.000 --> 06:51:44.120
they're gonna be playing the glass rivals,

06:51:44.120 --> 06:51:45.360
they're gonna be playing Atlanta,

06:51:45.360 --> 06:51:47.280
stage two of the major.

06:51:47.280 --> 06:51:48.760
If I have anyone going up against them,

06:51:48.760 --> 06:51:50.200
I'm talking about the top five teams,

06:51:50.200 --> 06:51:51.640
you're feeling a little worried.

06:51:51.640 --> 06:51:53.200
And imagine what this must mean for Longs.

06:51:53.200 --> 06:51:55.440
Remember Long Skies was in Cluj-Napoca with Flitton.

06:51:55.440 --> 06:51:56.920
They were one game away from the playoffs

06:51:56.920 --> 06:51:57.880
where he would have gotten a player

06:51:57.880 --> 06:51:59.560
from his home crowd in Cluj.

06:51:59.560 --> 06:52:00.920
Wasn't quite able to do it.

06:52:00.920 --> 06:52:03.160
But he did tell me he knew that he had one last chance

06:52:03.160 --> 06:52:05.000
to make something happen in his home country

06:52:05.000 --> 06:52:06.600
of Romania at this event.

06:52:06.600 --> 06:52:08.040
They had this one marked on the calendar

06:52:08.040 --> 06:52:10.280
as an opportunity to make something happen,

06:52:10.280 --> 06:52:12.840
to finally hoist a tier one trophy.

06:52:12.840 --> 06:52:15.400
And there he is right there in Bucharest,

06:52:15.400 --> 06:52:17.840
his home country, with the trophy in his hands.

06:52:17.840 --> 06:52:19.680
And he was one of the leading forces of the squad.

06:52:19.680 --> 06:52:20.680
Crazy story, you know.

06:52:20.680 --> 06:52:22.600
Remember, he came in for the play

06:52:22.600 --> 06:52:26.680
that everyone was saying was the best player on the roster that he was gonna

06:52:26.680 --> 06:52:31.680
represent like a master downgrade and he's sort of become like the spiritual

06:52:31.680 --> 06:52:36.000
leader of the absolutely same in all the interviews but he's the hype man he's the

06:52:36.000 --> 06:52:40.200
guy that's like never letting any situation you know get them down and

06:52:40.200 --> 06:52:44.160
you know you talk about dominance apart from that one half on new they did

06:52:44.160 --> 06:52:47.680
dominate every other half that they played here against the very good

06:52:47.680 --> 06:52:52.680
And also, just like, I feel like his age belies his wisdom, I might even say.

06:52:52.680 --> 06:52:53.680
You listen to him all the time.

06:52:53.680 --> 06:52:54.680
Oh, yeah, he calls like Dalai Lama.

06:52:54.680 --> 06:52:55.680
I know.

06:52:55.680 --> 06:52:59.680
It's like, he seems like a 40-year-old grizzled veteran the way he's speaking, but I love

06:52:59.680 --> 06:53:03.680
how, yes, this kind of, I would say, Mortley Krueger's four of them work together, but I

06:53:03.680 --> 06:53:06.680
don't think anyone in the right mind would have expected them to be at this level

06:53:06.680 --> 06:53:07.680
so quickly.

06:53:07.680 --> 06:53:10.680
And we're not even at the end of the season yet, right?

06:53:10.680 --> 06:53:13.680
We still have a couple more events remaining, so super impressive stuff.

06:53:13.680 --> 06:53:15.680
And I'm a foot fan right now.

06:53:15.680 --> 06:53:18.080
Yeah, another big thing I kind of want to point out is Cemetery.

06:53:18.080 --> 06:53:21.280
You know, he was kind of the one guy that maybe people kind of zoomed in on a

06:53:21.280 --> 06:53:24.480
little bit because there was a period of time where he was fragging below the

06:53:24.480 --> 06:53:26.080
standards of some of the other players on the team.

06:53:26.180 --> 06:53:27.480
This guy is the MVP of the tournament.

06:53:27.780 --> 06:53:30.080
In my opinion, I agree with you.

06:53:30.080 --> 06:53:32.880
Like coming into this event, coming into this matchup, he's 1.2 rated.

06:53:32.980 --> 06:53:36.180
And yes, demon had a hell of a throwing on dust, but cemetery is just

06:53:36.180 --> 06:53:37.980
up there throughout this entire tournament.

06:53:38.080 --> 06:53:40.480
And I do want to highlight this because this event has not just been

06:53:40.480 --> 06:53:44.080
a win for them, but also seen somewhat quite the pieces start to

06:53:44.080 --> 06:53:46.720
wake up start to believe in themselves because we're talking about

06:53:46.720 --> 06:53:49.320
Krabeni for a long time. We've been talking about how good Longs has been on

06:53:49.320 --> 06:53:51.880
this team. We've been talking about how Jigs has been kind of the star player

06:53:51.880 --> 06:53:55.200
so to speak, right? And it has been Demon and Symmetry kind of towards the bottom

06:53:55.200 --> 06:53:58.760
a little bit but he has both of them have really really stepped up. Obviously

06:53:58.760 --> 06:54:02.240
Carrigan shout out you know the one game he played tournament of his life

06:54:02.240 --> 06:54:06.440
but there you go. Jigs second highest rate of play with Symmetry considering

06:54:06.440 --> 06:54:10.160
again Rich he was the lowest rate of player for them all season having this

06:54:10.160 --> 06:54:14.040
level of performance. It's been incredible stuff. You know also

06:54:14.040 --> 06:54:18.240
remember like it's it's the hardest position it's the crazy position he was

06:54:18.240 --> 06:54:22.920
playing online and playing below the standard that he's delivered at this

06:54:22.920 --> 06:54:26.800
competition and people were saying you know maybe you need to look elsewhere but

06:54:26.800 --> 06:54:30.480
he's absolutely battered people here at LAN and it's all reminds me of you know

06:54:30.480 --> 06:54:34.160
Woxic was a little bit like that back in the day you know he didn't really care

06:54:34.160 --> 06:54:38.800
a lot about online plus he had Turkish internet so he had like 70-80 ping and

06:54:38.800 --> 06:54:42.600
his performance would be bad but when he got to Lanavans he was switched on

06:54:42.600 --> 06:54:46.600
he played, you know, 20, 30% better than he ever did online.

06:54:46.600 --> 06:54:50.600
It's actually just crazy how widely there should be the talent is on such a young team.

06:54:50.600 --> 06:54:53.600
I mean, you have Krabini, who is a legit fragging IGL.

06:54:53.600 --> 06:54:56.600
You have Longs, who's one of the best performing entry fraggers of the year thus far.

06:54:56.600 --> 06:55:01.600
You have Jubbs, who is that solid rock, that anchor, extremity player doing his job.

06:55:01.600 --> 06:55:06.600
You know, Demon is a guy who was probably the one that had the most hype around him coming into this year.

06:55:06.600 --> 06:55:11.600
Some of the other guys overshadowed him a bit, but he has really adjusted nicely these last couple of lengths

06:55:11.600 --> 06:55:14.400
the last deliver on that promise that he had kind of set last year.

06:55:14.400 --> 06:55:16.000
And then yeah, we already talked about cemetery.

06:55:16.000 --> 06:55:17.040
I think it's gonna be determined.

06:55:17.040 --> 06:55:18.200
I think Jukes is a close second.

06:55:18.200 --> 06:55:19.160
I think you can go either way.

06:55:19.160 --> 06:55:20.320
I wouldn't be disappointed.

06:55:20.320 --> 06:55:23.640
But yeah, it's just the fire powers Macrae's team and they just play with such

06:55:23.640 --> 06:55:25.000
a fearless play style.

06:55:25.000 --> 06:55:27.960
I don't care who they're up against, they're your foot, no matter what.

06:55:27.960 --> 06:55:31.920
And also for the side of the Cravenigia side, I'd give a shout out to his

06:55:31.920 --> 06:55:32.420
calling, right?

06:55:32.420 --> 06:55:34.640
He was calling circles around Hooksy.

06:55:34.640 --> 06:55:36.920
And Hooksy's a guy who's seen so far in his tournament.

06:55:36.920 --> 06:55:38.400
He's a guy keeping the common compose.

06:55:38.400 --> 06:55:41.240
He has some really good games as well individually speaking, as well as

06:55:41.240 --> 06:55:42.440
from the IGL inside of things.

06:55:42.440 --> 06:55:44.880
And Krabeni, you know, calling circles around such a veteran

06:55:44.880 --> 06:55:47.160
like that in such a high stakes game.

06:55:47.160 --> 06:55:50.160
Like just every tick box you could tick

06:55:50.160 --> 06:55:51.680
was ticked there by foot.

06:55:51.680 --> 06:55:53.640
Do you want to have a few final thoughts about Astralis

06:55:53.640 --> 06:55:54.920
before we get going?

06:55:54.920 --> 06:55:59.120
Obviously, a lot of people felt this was their trophy to lift.

06:55:59.120 --> 06:56:01.560
They have been beaten by the young upstarts.

06:56:01.560 --> 06:56:05.920
And honestly, they looked to capitulate.

06:56:05.920 --> 06:56:07.880
Probably got lots to think about right now.

06:56:07.880 --> 06:56:08.720
It's a tough one, right?

06:56:08.720 --> 06:56:10.880
Because obviously they've built this new international team

06:56:10.880 --> 06:56:12.840
and they were on a decent incline,

06:56:12.840 --> 06:56:14.720
you know, that third place finish at EPL coming

06:56:14.720 --> 06:56:16.280
to this tournament was a really nice look.

06:56:16.280 --> 06:56:17.720
They were pegged as one of the teams

06:56:17.720 --> 06:56:19.320
next to Mongols and ParaVision

06:56:19.320 --> 06:56:20.960
that were a favorite to win the whole tournament.

06:56:20.960 --> 06:56:22.040
They were on the easier side,

06:56:22.040 --> 06:56:23.960
the bracket that had a labored performance

06:56:23.960 --> 06:56:25.040
to get to this grand final,

06:56:25.040 --> 06:56:27.120
but credit request, do they do to get the job done?

06:56:27.120 --> 06:56:28.440
They made the final, which I felt was probably

06:56:28.440 --> 06:56:31.240
the bare minimum for them to meet

06:56:31.240 --> 06:56:32.720
somewhat expectations.

06:56:32.720 --> 06:56:34.160
But yeah, it's true that they were meant

06:56:34.160 --> 06:56:35.000
to win the whole thing.

06:56:35.000 --> 06:56:36.800
And it's also true that they just looked

06:56:36.800 --> 06:56:38.600
too sloppy too many times.

06:56:38.600 --> 06:56:39.600
And it finally caught up to them.

06:56:39.600 --> 06:56:41.080
You know, it almost happened against the I-ballers.

06:56:41.080 --> 06:56:43.440
They nearly got two-mode and knocked out in the quarter-finals.

06:56:43.440 --> 06:56:45.620
They'd had their struggle in the opening map against 3D Max.

06:56:45.620 --> 06:56:46.720
They dominated on Overpass.

06:56:46.720 --> 06:56:48.760
But that first map was definitely in the win.

06:56:48.760 --> 06:56:51.320
And this one, they got bulldoze for two maps.

06:56:51.320 --> 06:56:52.720
Yeah, they made the comeback on Nuke,

06:56:52.720 --> 06:56:54.880
but they were totally absent on Dust 2 after the break.

06:56:54.880 --> 06:56:56.040
And so it's just like, they're

06:56:56.040 --> 06:56:57.200
going to have to take a hard look in the mirror,

06:56:57.200 --> 06:56:59.400
because we talk about how promising some of these players

06:56:59.400 --> 06:56:59.900
are.

06:56:59.900 --> 06:57:02.720
But they did underperform in a lot of ways this tournament.

06:57:02.720 --> 06:57:03.400
Yeah, absolutely.

06:57:03.400 --> 06:57:05.200
Because if you remember, like day one,

06:57:05.200 --> 06:57:06.360
we had our two favorites.

06:57:06.360 --> 06:57:07.960
There was the Mongols in ParaVision, right?

06:57:07.960 --> 06:57:09.240
Then we had Astralis in Soot.

06:57:09.240 --> 06:57:10.840
And once Mongols and Farah Vizion got knocked out,

06:57:10.840 --> 06:57:12.680
you're like, yeah, this is Astralis to run away with.

06:57:12.680 --> 06:57:14.840
They should have the easiest side of the bracket as well.

06:57:14.840 --> 06:57:17.800
So disappointing, but I'm not going to necessarily,

06:57:17.800 --> 06:57:20.880
you know, just start smashing a long button quite yet.

06:57:20.880 --> 06:57:22.880
I still feel like they've had a really, really good season

06:57:22.880 --> 06:57:24.800
so far, a lot to look back to.

06:57:24.800 --> 06:57:26.520
And you can make up with the comms as well, right?

06:57:26.520 --> 06:57:28.640
They need to kind of focus a little bit more,

06:57:28.640 --> 06:57:29.680
a little bit of homework to be done,

06:57:29.680 --> 06:57:31.480
but not the end of the road at all, first of all.

06:57:31.480 --> 06:57:34.120
And foot with that trophy lift there,

06:57:34.120 --> 06:57:36.880
now third in VRS.

06:57:36.880 --> 06:57:40.160
So, I mean, we got a good glimpse into the future today, guys.

06:57:40.160 --> 06:57:42.240
Any final thoughts for our closing show?

06:57:42.240 --> 06:57:44.880
No, it's awesome to be able to do another event here in the Bucharest studio

06:57:44.880 --> 06:57:47.200
and get to watch a lot of fun stories throughout the event,

06:57:47.200 --> 06:57:49.120
working with a great crew. It's always a good time.

06:57:49.120 --> 06:57:50.240
All right, anything from you?

06:57:50.240 --> 06:57:52.640
Oh, likewise. It was good to be back here in Bucharest

06:57:52.640 --> 06:57:55.040
and I'm just happy to see such a great event

06:57:55.040 --> 06:57:56.480
and a bit of a surprise win from foot.

06:57:56.480 --> 06:57:58.000
I think it was a great storyline overall.

06:57:58.000 --> 06:58:00.800
Oh, thank you gentlemen for keeping me up through this flu.

06:58:00.800 --> 06:58:02.960
You made it through, Rich. You made it through.

06:58:02.960 --> 06:58:03.360
Good job, Carl.

06:58:03.360 --> 06:58:05.440
Thanks to all the PGL crew as well.

06:58:05.440 --> 06:58:12.240
and of course it's not over for the PGL tour. We're going to be in Astana next up so we're super

06:58:12.240 --> 06:58:16.720
psyched about that one. Always great to go back to these places where we've had some great

06:58:16.720 --> 06:58:23.360
crowd interactions also as well history in the making in more ways than one. It was HLTV's 24th

06:58:23.360 --> 06:58:29.040
birthday so how fitting is it that we see a new young team lift the trophy here in Bucharest.

06:58:29.040 --> 06:58:32.560
For all of you at home thanks for watching and we'll see you at the next event.

07:01:35.440 --> 07:01:37.440
I

