WEBVTT

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Oh

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My dear, my dear, my dear,

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She will not come away,

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She will not come away.

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There's all the tier 2's up, so there's going to be an additional fortification coming out as well.

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Speed does catch tofu though.

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Oh, what did he do?

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You're kidding!

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What's that?

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Has the Zerups in chance to survival by the looks of it?

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Jump, XM.

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He's right into the holding arms of Mikke,

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then they do jump in with the big avalanche-loss combination of the two heroes,

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but XM is down anyway.

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Ekky does die, Jonathan,

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but nobody else has really taken that much damage.

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Maybe Mika, he's got an agents of them. They do find them the first time. Sheeran jumping

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again, trying, but here comes Ace, with the rolling thunder, running over the dreams of

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Vici Gaming.

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Alright, Hiroga are going to try to get out of their base. They'll find Techies. They

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will. Jumping in is Ace with a DKB able to take out Yolokor and look at this. Mika

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coming in with a big rapid attack with the Hiroa. They don't have anything.

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The black hole there did he get did it get canceled instantly? He might have been stunned simultaneously by the kids

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I think of course that's gonna just stun everyone and this is gonna turn into a team life

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This game is not even remotely because I was expecting

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Well we've heard with the deso and the force war okay, all right take it and share you have died

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I'll just enter it.

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Uh, I...

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Mira? Okay.

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Okay.

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Bear, as well as Ember now.

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How many are there in the smoke?

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Bear is stunned. Bear can't get DKB off.

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Making tons of damage.

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Oh, look! A damage coming up!

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Nobody has to take photo in conjunction.

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It's three dead instantly.

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They just evaporated.

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Four dead for Xtreme, and now XXS left all alone.

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He's still having an agent for another two minutes, Makoto, zipping in the two heroes that are getting caught inside this.

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Will Nightful from the Kono, he will. He catches Voicebrick and Triple S, but they don't.

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Evening hot to save for now, but no one still eventually dies.

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Triple S, he'll have access to the Ravage.

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Then they are terribly getting jumped upon by WS. He's getting bashed. There's no target for a Sunder.

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Zatelik might just die here. Finally he gets a Sunder from Ducalus. That'll keep him alive.

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He's trying to break up the fight on the back and I don't know what nightfall, fight the secondary

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proto, he's going to catch up to the Terraply, he saves him for a moment, but that moment

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will end.

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He dies, does have 5 acts available, will utilize it, and turn him with everybody else.

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Kaori left behind in the face, doesn't have the maneuver ability to get up by himself,

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will eventually die, does have 5 acts, at the same time WS pulling back to the

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Terraply, what about the 5 acts, they kill him off, they get the huge, they get

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the huge catch.

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GG is called Aurora!

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You need to win this fight.

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They spot the Talny.

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He is in, but we have the detection to see where the ledge went.

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He's getting away. He's getting away from this one.

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And finally, Armed snipes the backline again with a call coming from the arrow.

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He's got the team protector and the board.

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And tomorrow's VP already burned. They're trying to focus down the Rubik.

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Big save will fall that's too dead on the side of that boom, but also inside of EP Kaname is locked in GBK with Miero

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They get so much benefit out of their early stuns when the fight is clubbed up like this

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Be torn to shreds regardless

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The call and that is a dead hoodwink again buyback expended from the win runner

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Mr. Gay is number one with the change by doing a good amount of work save will survive the telekinesis himself

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Meanwhile, focus fire on the Keratich for the cold embraces keeping him alive for now.

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Embarrassed about striking to the right click, remember he has a beautiful jump in from the arrow.

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The MKB enough from Keratich and that should do it. That's a dieback.

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Best lad's carriers in the game.

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Even though, as I say that, Salazar hasn't queued up.

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Oh, see, goes in, actually starts the initiation out onto a bar followed outside the rolling down to a GPK.

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Solar Guardian will be there too.

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Malrin is the primary target and he's gone.

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The bear was trying to finish off Roshan. Gryth goes into the Roshan pit.

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Unfortunately though, they get it on BB Team to kill and the Aegis back on Giddich,

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snaking the supernova Wobbob on the outside. But the stuns mean nothing without follow-up damage,

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so his team is still being eviscerated. They even bring down the bear in the end.

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And he played Wobbob 3, he knows that Gryth is hurt.

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The dogs were enough you can see how big the stack was was 1000

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He's getting caught out right now.

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The last of the ages to play around with.

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Not dead, just hit, but finally you will fall.

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He's caught up on the high ground, but a very nice,

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fun and wave, pushing all the heroes away from the egg.

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Having it burst onto the left track,

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it also connected onto the cancel as well,

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on the far side of the site.

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Cans is dying, but the channel heal

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keeps the tactic alive.

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Now instead it's going to be nice for that

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ends up dying.

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No one controlled him perfectly,

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and Cans is now ready to turn around

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and get the damage into the fight.

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He brings down Kaori.

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WS is right next to no one with Makoto, the SSS gets the storm on Makoto preventing him from easily killing off no one.

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Finally no one got by, but Makoto will have to sacrifice his life for it and nobody is left that can deal with Zatani.

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He is going ham, he's got himself an ultra kill.

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Here we go, Dark Margo.

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Here come a bus.

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9th class, Skogil though.

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He's going to the backband, there's no interest in the loan druid.

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He wants the chance and he's going to get him with the break and the inhale, but they need more damage.

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He's going to come in from Dark Margo in the tentacle,

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gets off the ramp to death,

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but shredding through these heroes,

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and he gets out with the grappling claw.

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You're kidding me.

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Dark Margo really wants to at least bring him down,

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force the cast to die,

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man to dodge,

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to get out of the stun,

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get out of the roots.

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Unfortunately, he can do nothing about the spirit vessel.

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He will eventually die,

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and El Misho, Dark Margo, they escape.

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MUSIC

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Getting with the big team fight, they're gonna bait though, force them out of the base.

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Amar, he comes out through lots of gush, there's the Icarus, dive forward, no supernova just yet snaking.

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Nice little laser, but it gets cancelled out, there's the rabbit, he connects onto Nero and the Emberspirit.

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They can make your Nero, yes!

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At long loss, Kiritage will join him in the grave as well.

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The double kill for Mal-Reed.

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As GPK is forced to run, they do have to get in the water though.

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However, he can activate the BKB, dragging this anchor.

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He needs to get out of here. Don't get entangled. Don't get hit.

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Unfortunately he can do neither. And he ends up dead!

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Come on. Still unkillable.

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Now he's gonna try to find anybody else a weaker target.

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Maybe get the dieback out of Crit.

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I think the beast will come out.

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They should be able to get a dieback. Crit is gone!

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Dieback though will be there for Zankig.

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He's coming back, hoping to do something else to keep this game going.

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Storm spirit right next to Skeeter.

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He did a lot of damage from the right clip, he's out of mana, but he's barely managed to limp his way back into the fountain.

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Tomorrow we'll take out the final sea of four towers on behalf of Skeeter.

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They want to end this game here and now, Laurel trying to do what he can, zipping this way and that.

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Trying to get everybody and they just get Skeeter.

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But the throne.

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But the throne is destroyed, the game is over, Gigi won't play.

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Seems like it's...

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Dan, the rest of her roll, it comes to the rescue, because now Vyla has just put herself in a very bad position.

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There comes New Magdral here into the side, this isn't the case with Rollin Thunder.

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That's gonna be Ari down, and onto the chase, good overgoal by Whitebawn, and the shards almost block everybody's escape.

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But only catches BZM, but still, a value target to find. BZM, full gate kill, Tylong with the double, looking for even more.

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The oligore spells we pulled on, Whisper has a surge, and you'll push Tylong forward with surge and Rollin Thunder.

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but it doesn't actually give him that's true big fire rcy spotted at a toss good

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to be at the bottom of the epicenter and there's the soul by the dude comes out

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beforehand the olacor is dead now to focus on to the tiny actually believe

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the shadow blade off he is doomed so he's gonna brush it up there actually

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was reflected as well the egg plays just in time and now the roar right

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on top of the St. Kate's High Long.

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Gonna get stunned from the egg that's how it can be safe.

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Or was it the drinking buddies?

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Who knows what the hell's happening anymore.

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They kill off yet another.

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Despite being doomed, Yuma gets the triple,

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and they're gonna get more fried chicken.

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And that is a huge team fight for heroic.

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In two ways, they don't have anything like it now.

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You know, nothing.

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They have three farming foes.

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It's a big advantage.

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Start Mega gonna get jumped will be worth a lot of money if they can get him

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He's not gonna be the easiest target, but they've got so many heroes around

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He's just siphoning truth though now the black hole and the hook shot it just holds everyone down

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They can't kill it

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They got him one time, but that was about all they got

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If you came losing pike was looking for the last one it dragged back in my room instead and just gets three shot

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All onto the Embers grid.

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Lorinov is in some danger.

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He's not gonna be able to get out.

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Frank, he's trying to refresh and get the second Black Hole.

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But the AOE do this.

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It prevents the Ursa from doing anything.

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The second Black Hole emerges.

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They've got absolutely everybody.

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Dume is just running around inhibiting everybody

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from miles from doing anything.

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the monster forward and now they isolated the terrible blade, Gyataro,

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who does manage to get off the Sunder, much of what he finds as fun as he needs,

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yet he does, he puts out quick, Snake equals to wait him in the grave very shortly,

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and Gyataro is just mowing through these heroes, getting out the right clicks,

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but he's still dying himself, he's so low, he already expended the Sunder,

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and now he's gonna return to life without access to an Aegis,

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and also no matter if they want to keep fighting this,

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but no, Panto actually blinks forward the Overgrowth,

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Long is in the code with the Crozier getting in the additional damage, helping Vajra to bring down Malry.

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Now Amar, BKB pops the EZ to get the hell out of here. Yathura will refresh, pop the Metamorphosis again. Amar...

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Oh!

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Central not here.

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N'Gal, Barstrike is out. N'Kort, you adapt. Those clouds make it happen for long.

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He doesn't care, but he's the global size, still long. Long of silence, as well with the red moon.

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He's gonna ride the Zip TP away, he's gonna make it.

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Greetings, Dota fans, and welcome back to PGL Valahia Season 8.

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You saw there on your screens all of the group stage games, they're done.

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We're in the playoffs now, we're only talking about potential winners.

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And speaking of winners, we've got a bunch of winners on the panel.

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Not me, I'm Richard Lewis, your host, but never won anything in my life.

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However, these guys are the greats.

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We have, of course, Jenkins looking very dapper today, sipping from a goblet.

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That is coffee, because we're all absolutely exiled.

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That's Kyle.

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They go wreck this PGL sound guy, revenge for everyone in Twitch chat there.

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But of course, a real winner, someone who's won Dota games, Dota tournaments.

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Sometimes.

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Sometimes, yeah, but won at life in general.

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It is we are.

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How are you boys doing today?

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Doing great this fine morning.

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How about you, Jenkins?

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I'm doing fantastic.

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It's the first time there's been two South American teams

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in the Wallachia playoffs since season two and that was that there wasn't all the best teams at that

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one you know so that that's the one that has a lot of building the strength of the Valahia brand

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everyone knows what my building but now it's serious business so when we it's the first time

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and so essays back this is the story of that serious business let's take a look at the Swiss

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a brackets does of course a reminder it is the best format in all of esports you you win

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three you're through you lose three you're out you go into a double elimination bracket

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but it went right down to the wire for some of these teams and I'll tell you I'll get the mouse

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talk out of the way amazed they made it to the last day all things considered not a real lineup

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dead team walking so to speak but Lorinoff nearly did it nearly did it again the ultimate

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king of the standings game a legion we covered that on the panel yesterday you've got a

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shed a tear for NA every time you think wow they're getting their shit together we have

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close but no cigar they could have done so much better i'm i'm disappointed but obviously there's

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a lot of other teams as well like tunra for example just bombed out yandex previous winners yep

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zero three to go to show you never know how surprised me pretty surprised it's pretty

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yandex since they won the last season and they came in from second place yeah the last

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That's relevant, yes sir.

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Even Spirit was...

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Spirit was struggling.

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Like struggling, right?

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It's still struggling, right?

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I mean, it's gotta be said, talking about Spirit,

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obviously for everyone at home,

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if you are just joining us in the playoffs,

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no collapse on Spirit, it's a big miss.

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Yeah. But still, I would have expected them

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to be a little bit more comprehensive,

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but also as well, one of those teams,

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they can just level up whenever they want, I feel like.

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Yeah, for sure.

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It depends, especially when you have a team like Spirit,

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or I feel like there's something to that team

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that makes them, whenever they get a new player,

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whether it's a stand-in for a small duration of time

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or a new player, like, you know, Satanic joining the team,

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they still have the same identity,

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which I think is really, really cool.

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Like, if you watch this series

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and you look at Spirit's movements within the series,

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their positioning in the fights has improved a lot.

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It looks like the Maposhka iteration of Spirit.

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Obviously, you know, minus the crazy,

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collect-like-collapse factor.

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And that roster is always going to have a special place

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in the hearts of a lot of, you know, Dota fans.

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But the way that they play fights looks like Spirit,

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even though, like, it's essentially a bunch of new players

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and then a stand-in as well.

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So it's really, really cool to see you just

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master class-scene fighting from these.

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I mean, obviously, we were watching it back

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from the comfort of the hotel, but what a series this was.

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It was a 75 minute game, right?

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Yes.

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But you...

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The longest game in the tournament,

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we'll talk about what that might mean in a moment,

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but I mean, I don't know,

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I love both of these teams, you know?

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I wanted both of them to be there in the playoffs

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and watch them move forward,

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but they really left it all out on the mat.

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Yathro does shine in these late game scenarios.

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He is the late game player for me.

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And Ani vs Yataro is the classic at this point.

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Yataro seems to be getting the better of Ani.

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Do you think Yataro is top one player of all time in Dota?

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Like, what would your top one be?

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Cinder instead of Puppy, which I think also that makes sense.

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But Yataro is in the conversation for sure, right?

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Puppy's had a longer career with great achievements for sure.

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And now as a coach we're about to see him maybe win even more.

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But Yataro, on the other hand, he's just been very stable, always at the top throughout these years.

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He's been playing, he won TI twice, Riyadh. I mean, he's got great achievements under his belt.

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I think we've got a content piece going. I was talking to Cinder in about it yesterday, where he had to pick his personal best in each position.

24:15.320 --> 24:17.640
I think he had Yataro on that, so I mean...

24:17.640 --> 24:19.480
That's the number one carry. Yeah, yeah, yeah, absolutely.

24:19.480 --> 24:20.200
Absolutely. That's the best.

24:20.200 --> 24:23.560
What can you say? Also as well, we were talking about game length.

24:23.560 --> 24:29.240
just quickly. If you're at home and you've got a intrinsic sense of timing, you're not

24:29.240 --> 24:35.600
wrong. This has been a lot quicker. We're on about 40 minutes average game time, the last

24:35.600 --> 24:40.500
Valahia, where everything was at 2-1, all the games were 60 minutes, it felt like the

24:40.500 --> 24:45.880
average game time there was 43 minutes. Doesn't sound much longer in the context of things,

24:45.880 --> 24:49.400
but three whole minutes longer average game is crazy.

24:49.400 --> 24:56.600
Oh yeah, that was the walkie we had the day where Liquid beat the record for like the longest day of eSports.

24:56.600 --> 25:03.100
They started in the morning, won a series, had to wait out a series, and then had to play a series after that.

25:03.100 --> 25:07.100
Oh my god, that was brutal. I think they just released a video on that actually.

25:07.100 --> 25:09.100
Oh, I'll have to check that out for sure.

25:09.100 --> 25:10.100
Why don't we jump in?

25:10.100 --> 25:17.100
On that subject, I do feel like the games are going to get longer because when you come into a tournament, group stages, where you try things out,

25:17.100 --> 25:25.100
some teams tilt, some teams are very confident, and then play-offs start, the game changes a little bit.

25:25.100 --> 25:30.100
You kind of like start playing a bit more safe and it tends to like drag out the games a bit more.

25:30.100 --> 25:35.100
You don't take the risks of going high ground without the ages, forcing bad fights.

25:35.100 --> 25:41.100
Teams usually tend to like play a lot safer and then games should go higher on average.

25:41.100 --> 25:45.100
We're going to play a game with you Weihar because you're new to our panel,

25:45.100 --> 25:51.260
what we did on day one we all picked three heroes we thought we're going to be in the

25:51.260 --> 25:52.260
matter.

25:52.260 --> 25:59.860
I'm bringing it back guys, listen we have to take our licks if we're wrong.

25:59.860 --> 26:04.780
Now I will say out of the three of us, all Dommie Trihard looks to have done the best.

26:04.780 --> 26:07.940
He was like the brode right there.

26:07.940 --> 26:11.540
Lone Druid was a moonshot at that point that's so funny.

26:11.540 --> 26:16.500
So he's done really well, I'll get mine out of the way, I'll just explain it to you Weehaw,

26:16.500 --> 26:22.220
I thought Nightstalker might be prevalent because a lot of rundown support backline

26:22.220 --> 26:28.060
heroes feel really good right now, I definitely thought this was PL's part as a carry and

26:28.060 --> 26:31.780
I thought Primal Beast midline would just be really good, you know wave manipulation,

26:31.780 --> 26:36.060
not a lot of bad matchups, total bullshit, I'm a 1k loser.

26:36.060 --> 26:39.460
I also think you had a good prediction, I feel like Nightstalker should be picked

26:39.460 --> 26:42.900
lot more often because we see all these like spirits mid lane queen of pain and

26:42.900 --> 26:47.380
sparks they're very squishy and the supports nowadays they're they're not

26:47.380 --> 26:51.420
the like hard to kill supports nice fucker can you vision and kill them right

26:51.420 --> 26:54.780
now that's true and it's had a lot of success when picked yeah tournament all

26:54.780 --> 26:58.580
right I do maybe I'm on the other hand though been nerfed quite hard so I can

26:58.580 --> 27:02.300
it's been picked you are right about that it's been picked quite a lot but

27:02.300 --> 27:06.980
not very successful we did see PL as well like satanic tried the tiny PL so

27:06.980 --> 27:13.700
I feel like players are thinking about the heroes like these are the exciting ones people people want to try

27:13.700 --> 27:17.460
I was going for the moon shots fyi. Yeah, no, I don't want to do this to you

27:17.460 --> 27:22.660
But I'm gonna do it to your awkward and uncontested. This is not a quarter. It's just not the existence

27:22.660 --> 27:27.480
I think that I still think that hero is someone's someone's gonna whip that shit out

27:27.480 --> 27:30.700
That's like a satanic like guys pick me our court. No one be five

27:30.700 --> 27:38.200
Yeah, it could be a nine-class thing I'm sorry with the loan druid, so I mean it's like it's a much better support and

27:38.200 --> 27:43.840
I can tell you that yeah, I mean I think I think that here are going to the runes dropping a bubble on the rune

27:43.840 --> 27:49.240
You're just like guaranteed to secure you can even just steal a water room. That's impact right there

27:49.240 --> 27:51.420
I think it's I think it's all right. Yamaha's did play Pudge

27:52.120 --> 27:58.080
And I think those were like the two games that they won one the other one they should have one

27:58.080 --> 28:03.060
I was actually against South American rejects that game was just back and forth 15 K Goldie both ways so

28:03.940 --> 28:09.020
It's a confident hero and he's lost too fast. It's so I feel like things don't really balance here right now

28:09.060 --> 28:15.620
Yeah, we can also check him with the items. This is another thing. We've been talking about as the meta is set before our eyes

28:16.100 --> 28:20.840
Your thoughts gentlemen on this one boots and bearing to the moon

28:21.880 --> 28:24.780
93% weird on boots or bearing is insane. I

28:24.780 --> 28:31.040
I mean, I mostly did the bad writer. Well, I was thinking that it's bad writer and we've had a lot of better months of this

28:31.040 --> 28:37.160
I was gonna say I think the situations in which it's being picked like we saw it as on Bristol a spotted against

28:37.680 --> 28:41.160
Viper Venom and it's like in that game if you get boots of bearing

28:41.160 --> 28:47.000
You're just nullifying two heroes that are otherwise like very cancerous. So I think that one makes sense

28:47.000 --> 28:48.520
It's not that many picks

28:48.520 --> 28:54.040
Some of the interesting ones are like essence distiller 40 picks and 63% win rate is like legit

28:54.040 --> 28:59.440
High for an item that's not expensive at all. This is a support item. Very good item

28:59.440 --> 29:05.400
It's very cheap. It's like $1,000.75 if I'm not mistaken and it gives you vision on the enemies

29:05.400 --> 29:11.320
And you can put it on the ground. That's to me. That's why because in the last patches

29:11.360 --> 29:19.280
They've been trying to go away from this like site like bounty track not giving vision on of the enemy heroes

29:19.840 --> 29:21.840
Now they just bring this item in

29:22.520 --> 29:25.040
Make it cheap and you can put it on the ground

29:25.360 --> 29:29.920
It's I'm surprised it's not being played all the more actually and bought a lot more

29:30.120 --> 29:35.560
Harpoon had like a 76% win rate or something crazy. You also harpoon is a feel-good item

29:35.560 --> 29:36.880
It feels so good, dude

29:36.880 --> 29:39.480
I mean you're winning you're gonna buy the harpoon you're gonna finish it

29:39.480 --> 29:43.060
If you're not you're probably gonna leave it on the echo and then go for maybe bikinis and stuff

29:43.060 --> 29:48.640
So that's actually echo also bigger win rate echo also had a high win rate and which is which is kind of surprising

29:48.640 --> 29:50.640
I guess because

29:50.640 --> 29:54.660
Well actually, yeah, I don't know monkey tiny just like heroes. Here's right now

29:55.960 --> 30:01.260
Tiny is the guy probably yeah, we can take a look at the playoff bracket as well while we continue our meta description

30:01.260 --> 30:07.580
This is what's coming at you over the course of the day a reminder that it is indeed double elimination

30:07.580 --> 30:13.220
So your favorite team in the playoffs does lose they have a second life. It's all good

30:13.220 --> 30:17.160
You can see we're gonna be talking about the top two power vision

30:17.160 --> 30:25.360
SA rejects were all gaming versus heroic the secondary team coming in. I mean, I don't know like maybe just every game here is awesome

30:25.360 --> 30:31.480
Liquid Falcons, but boom spirit. These are all like classic encounters worthy of a final and

30:32.020 --> 30:36.060
Yeah, you can see that's gonna be the order of the game on your screens

30:36.140 --> 30:41.880
Which brings us nicely to talking about paravision versus SA rejects

30:41.880 --> 30:46.820
And I think we'll start with the underdogs the essay rejects. We had

30:47.300 --> 30:49.940
King jungles from heroic on the sofa the other day

30:49.940 --> 30:54.880
He was joking about how it feels like lose to a team like that with no organization

30:55.200 --> 30:58.080
No backing when you're wearing the heroic badge

30:58.220 --> 31:03.400
But you know we had to tell him like as he knows, you know essay rejects are good

31:03.400 --> 31:09.060
They're legit. They belong in the playoffs. They're pretty good. They've had a great showing so far. I do believe

31:09.060 --> 31:15.940
They can beat Perry, but I gotta say, they just came from the series, Perry just came

31:15.940 --> 31:21.640
from group stage against South American Regis, exactly the same matchup, and they beat South

31:21.640 --> 31:22.640
American Regis.

31:22.640 --> 31:27.060
The game they lost, because it was a 2-1, was against a lone druid in line class.

31:27.060 --> 31:28.660
Yeah, we're going there.

31:28.660 --> 31:35.380
But when they didn't have that, I have to mention, South American Regis only got

31:35.380 --> 31:41.540
10 kills in both games they lost against Perry. They have been stomped the last time.

31:42.740 --> 31:50.100
They'll keep it draft interesting though. Yeah, both of these teams actually have very unique picks,

31:50.100 --> 31:55.300
you know, maybe on another meta. These wouldn't come across as like super unique, you know,

31:55.300 --> 31:59.300
Enigma, for example, everyone thinks of this hero as a very good hero. It's only been picked

31:59.300 --> 32:03.620
five times in this tournament. So it's actually quite off meta right now. But Frank is like,

32:03.620 --> 32:05.780
He's a spammer for the Zero.

32:06.180 --> 32:07.780
We have to mention the Kunka.

32:07.940 --> 32:14.340
Dark Kudo is like the one guy that for some reason just insists if you give him Kunka, he'll take it.

32:14.340 --> 32:15.180
He loves Kunka.

32:15.180 --> 32:17.980
And the stuff that he does in the games, like...

32:18.220 --> 32:20.740
I mean, he has always played kind of like an offlaner.

32:20.740 --> 32:25.540
He just runs in like a crazy person, front lines for his team, like he's the first point of contact.

32:25.700 --> 32:28.820
His team, whatever team he's on, they know that he's going to do this.

32:28.820 --> 32:31.740
They play around it and they like counter initiate.

32:31.740 --> 32:37.900
So he's been doing that a lot on Kunka, where he just builds like super tanky, satanic, BKB, runs in,

32:37.900 --> 32:40.940
like it looks like they're going to get him, and then they just don't.

32:40.940 --> 32:46.140
He, BKB, maybe exes himself, sends himself home, comes back and like turns around the fight.

32:46.140 --> 32:50.860
It's very goofy and funny to watch, but like obnoxious to play against.

32:50.860 --> 32:55.740
I played so much against this guy in pubs, Dark Mago, and he's always very aggressive.

32:55.740 --> 32:58.860
He never stops, even if he's the lane, or he wins the lane, it doesn't matter.

32:58.860 --> 33:01.020
This guy never stops. He's relentless.

33:01.020 --> 33:09.620
And I think Kunkka is a hero that fits him well, because he can be that guy, he is naturally tanky, he is confident in the hero and he buys always damage items.

33:09.620 --> 33:14.320
He never goes this magical like, I don't know, buying agonies, that thing, you know?

33:14.320 --> 33:21.120
He just goes like physical damage, shadowblades, satanic details, AC. I love that from him. I love his confidence.

33:21.120 --> 33:24.820
And if they're gonna do well, I think it's mostly based on the mid lane.

33:24.820 --> 33:30.740
What's been going on with ParaVision? Because I feel like it was only maybe two

33:30.740 --> 33:35.260
or three Valahi years ago. We were talking about this team as you know a

33:35.260 --> 33:41.560
genuine contender to win the event and also they had this like crazy play

33:41.560 --> 33:45.340
style where they would like just lock in you know a typical ParaVision draft

33:45.340 --> 33:49.900
was like five heroes no stuns all run at you win in 30 minutes that's what

33:49.900 --> 33:52.780
it felt like and I don't know if they've lost a little bit of their

33:52.780 --> 33:58.460
identity or something but they haven't felt as potent for a while.

33:58.460 --> 34:05.860
I think in group stage so far they've looked a bit shaky at times and then they look unbeatable.

34:05.860 --> 34:06.860
It's so wild.

34:06.860 --> 34:14.500
Birmingham, same thing, exact same thing, patch came out they looked flawless all of a sudden.

34:14.500 --> 34:20.640
From what we've seen and heard in the interviews there is some, I don't want to say like

34:20.640 --> 34:23.640
internal issues because it's not like that. It's more like they're working on

34:23.640 --> 34:29.400
themselves. There's disagreements, there's tears that are happening and then

34:29.400 --> 34:34.520
they're, you know, working together to repair those tears and I think they're

34:34.520 --> 34:38.280
undergoing a process of like constantly doing that. They've got a psychologist

34:38.280 --> 34:41.480
that they're working with. They're like they're talking, they're talking

34:41.480 --> 34:45.280
about like how to communicate better, how to say like, hey you know we like

34:45.280 --> 34:47.520
I don't like that you're doing this in the morning, you're having these

34:47.520 --> 34:52.040
coffees and you think you're going to the corner and I can't smell it but I

34:52.040 --> 34:54.920
could smell that what you're doing in the corner you know and could you please

34:54.920 --> 34:59.760
leave the room when you're doing that. He's using you and I'm talking about me

34:59.760 --> 35:02.960
obviously. I didn't want to say I didn't want to say because he feels bad about

35:02.960 --> 35:05.660
his parts you know but you know they're they're they're working on they're

35:05.660 --> 35:08.280
working on things like communicating with each other and I think that just

35:08.280 --> 35:11.680
causes like sometimes there's a little bit of tension in the game sometimes

35:11.680 --> 35:13.880
there's stuff like a lone druid support being picked because they're

35:13.880 --> 35:16.800
trying to figure themselves out but I really hope that they can do it

35:16.800 --> 35:20.640
And from what it's looked like, as you said,

35:20.640 --> 35:24.200
we like, they have figured it out coming into the end

35:24.200 --> 35:25.200
of the group stage here.

35:25.200 --> 35:27.640
I was watching last night from actually

35:27.640 --> 35:30.240
South American reject perspective there.

35:30.240 --> 35:31.200
You know, I was watching Frank.

35:31.200 --> 35:33.080
It's like, what's my boy Frank up to?

35:33.080 --> 35:36.760
And you know, here he's executing a gank onto S cubed.

35:36.760 --> 35:38.440
And then all of a sudden, oh, no one's there.

35:38.440 --> 35:41.040
Okay, I'm gonna walk back to the direction

35:41.040 --> 35:42.620
of safety of my tower.

35:43.480 --> 35:44.920
Oh, they're satanic.

35:44.920 --> 35:46.880
Okay, well, I'm gonna walk back the other way.

35:46.880 --> 35:48.200
Okay, Dukals is blocked out.

35:48.200 --> 35:50.200
Nine classes coming in from the right.

35:50.200 --> 35:54.400
And sometimes you're just watching these top tier teams.

35:54.400 --> 35:57.320
This reminds me a lot of Aurora when they were at peak

35:57.320 --> 35:59.480
and you have these ganks that they're executing.

35:59.480 --> 36:01.120
They seem to be coming from all angles.

36:01.120 --> 36:02.360
And I wanted to show how they do that

36:02.360 --> 36:04.920
without losing farm or map control.

36:04.920 --> 36:07.240
So here we have no one, eight minutes into the game.

36:07.240 --> 36:09.280
First pushes out the lane, secures the room,

36:09.280 --> 36:10.440
gets the shield rune.

36:10.440 --> 36:11.640
He moves his camera around a lot.

36:11.640 --> 36:14.360
He sees just the teepee from Queen of Pain.

36:14.360 --> 36:20.520
He doesn't even see the fight as it's progressing, he just says that TP has been committed, so I know that Queen of Pain is locked in here.

36:20.920 --> 36:31.420
He TP's, the situation does not present itself where he can go in automatically here, so he waits, he waits until the opportunity presents itself with Frank, and also what else is he waiting for?

36:31.420 --> 36:35.420
Satanic on the bot lane, also moving his camera, sees the TP,

36:35.420 --> 36:40.420
Q's the wave, pushes the wave out so he's not going to lose any creeps for doing this.

36:40.420 --> 36:45.420
Casually commits to the portal and you can see that he's watching no one like lingering around there.

36:45.420 --> 36:46.420
So there's some really good communication here.

36:46.420 --> 36:50.420
Dodges the tower vision, dodges the creep vision, and then comes in at this angle.

36:50.420 --> 36:53.420
And I also watch nine classes and do calls perspective.

36:53.420 --> 36:56.420
I don't want to bore you guys with five more minutes of essentially the same thing.

36:56.420 --> 36:57.420
It's the same thing.

36:57.420 --> 36:58.420
They're all doing their own stuff.

36:58.420 --> 37:03.540
stuff, they efficiently wrap up whatever it is that they're doing. Nobody rushes in to the

37:03.540 --> 37:08.820
gank. They just say, okay, a TP has been committed here. Queen of Pain is stuck here. Bristleback

37:08.820 --> 37:13.060
is overcommitted. We're lingering in a position where we can go on them if we want to. Like,

37:13.060 --> 37:16.740
we can delay this for long enough that everyone can show up and then boom, all of a sudden they

37:16.740 --> 37:20.260
have the numbers, but they don't have the numbers in like a shit way, you know, where

37:21.060 --> 37:25.140
you're wasting time or they're wasting resources by doing that. It's in a very

37:25.140 --> 37:29.780
efficient way and like I said I could keep showing you this almost every single

37:29.780 --> 37:34.540
gank that they've been doing in that series same thing they're converging

37:34.540 --> 37:38.260
all of their heroes at once at a really efficient timing that's also synced up

37:38.260 --> 37:41.020
with other timings and not wasting any resources on the map.

37:41.020 --> 37:45.660
I want to add on to that is that when it happens in this matter like the voice

37:45.660 --> 37:49.220
that you saw pushing the wave before TPing, Satanic as well pushing the

37:49.220 --> 37:52.860
wave before TPing, that means they're very comfortable, the communication is

37:52.860 --> 37:58.540
very calm usually when the team is stressed feeling under a lot of pressure you know that some like

37:58.540 --> 38:04.860
bad coms some guys like tilting because he's dying then they make like these bad tps they don't

38:04.860 --> 38:08.940
push out the wave they tp then the power is getting hit they're missing out on farm the

38:08.940 --> 38:15.340
gang might not be successful but no these guys showed a lot of calm and it just it proves that

38:15.340 --> 38:22.220
they're in a good state they they feel good right now and yeah i mean they feel they feel

38:22.220 --> 38:27.280
Goods about nine class even when he's picking heroes that don't necessarily work

38:27.280 --> 38:31.000
I think they feel there. Yeah, I think they feel better about him

38:31.000 --> 38:36.800
He's making years that don't necessarily work. I know the whole team legit thinks this kid is a genius

38:37.920 --> 38:42.260
You can see that South American rejects their drafts are on the right. They

38:43.040 --> 38:46.300
Really struggled to deal with the zero pool like in game one

38:46.300 --> 38:50.640
They have four bands one of them was on slaughter because the heroes just in but at triple s plays it amazing

38:50.640 --> 38:52.640
three bands for nine class.

38:52.640 --> 38:54.640
Then they pick laundry, you know,

38:54.640 --> 38:55.640
Paravision gave them the freebie

38:55.640 --> 38:57.640
there in the next game.

38:57.640 --> 38:58.640
Three bands for nine class,

38:58.640 --> 39:00.640
monkey IO Rubik.

39:00.640 --> 39:01.640
And then in the third game,

39:01.640 --> 39:03.640
three bands for nine class,

39:03.640 --> 39:04.640
and then picking the enchantress

39:04.640 --> 39:06.640
first to block pick nine class.

39:06.640 --> 39:08.640
And then he picks the coddle.

39:08.640 --> 39:09.640
There are some patches where

39:09.640 --> 39:11.640
Paravision wants to do this

39:11.640 --> 39:12.640
and they simply do not have

39:12.640 --> 39:13.640
enough nine class heroes that

39:13.640 --> 39:14.640
are strong and they can't do

39:14.640 --> 39:15.640
it.

39:15.640 --> 39:16.640
And to be honest,

39:16.640 --> 39:17.640
that's when they really

39:17.640 --> 39:18.640
struggle.

39:18.640 --> 39:19.640
Their drafts don't look as

39:19.640 --> 39:27.040
They don't have this like special sauce in the draft that other teams don't have but they for sure have it right now

39:27.040 --> 39:29.440
I'm I'm really curious how other teams

39:30.040 --> 39:33.660
Especially especially South American rejects after the series, but they couldn't figure it out

39:33.660 --> 39:40.660
How do they adjust now? It is crazy to me that teams are targeting 9 plus. You look at Parry vision. They have

39:41.220 --> 39:46.640
Satanic they have no one, you know, these guys like they're kind of scared when you play against them

39:46.640 --> 39:51.620
certain heroes so they don't care about that they just targeting nine class and

39:51.620 --> 39:57.500
it reminds me of somebody else from liquid a long time ago they were targeting

39:57.500 --> 40:03.580
as well as a four position gh yeah liquid they always banned out his IO the

40:03.580 --> 40:08.140
this is a very similar scenario I mean valve band out his earth shaker

40:08.140 --> 40:12.500
essentially yes and keep in mind he had miracle at the time yes again you have

40:12.500 --> 40:17.500
these like star players but all things can seem to care about is the four poles.

40:17.500 --> 40:22.100
Well I think we've got a couple of greats you know playing the game right now I

40:22.100 --> 40:28.620
mean you know and the thing Paribas you can do in any draft is flex any hero

40:28.620 --> 40:33.300
into four that's why so many people want to take away the specialist picks I

40:33.300 --> 40:39.460
guess. Once again three bands yeah one of them is targeting both the cows and

40:39.460 --> 40:45.460
And then picking the Monkey King, taking it from him.

40:45.460 --> 40:50.460
Basically the Night Picking, and Monkey's been one of the most contested carries of the tournament right now.

40:50.460 --> 40:54.460
And these both teams, I feel like they can play it on 4.

40:54.460 --> 40:58.460
I think I'm pretty sure Asoscofield will play it in pubs as well.

40:58.460 --> 41:01.460
He's got to be able to play it. It's so up his alley.

41:01.460 --> 41:04.460
Honestly, actually, that's something we didn't talk about.

41:04.460 --> 41:10.800
In terms of like style of four position in the world, Schofield and 9-class are the most similar.

41:10.800 --> 41:16.860
The other person, the only other person that I think can pull off this play style is Soxa.

41:16.860 --> 41:22.160
But Soxa can also do the, like he's more the ranged guy.

41:22.160 --> 41:24.860
Soxa can just do everything when he's like peak.

41:24.860 --> 41:26.360
But that guy's floasted.

41:26.360 --> 41:27.460
Yeah, that guy's floasted.

41:27.460 --> 41:31.760
But Schofield's like this guy is gonna be in your base, you know, five minutes in.

41:31.760 --> 41:33.060
Why is he there? You're chasing him.

41:33.060 --> 41:35.980
You don't kill him or you kill him. It's not worth it nine glasses

41:35.980 --> 41:40.820
Same thing occurs to go into your base as a monkey and just like literally sit put a water down

41:40.820 --> 41:45.140
Oh, I'll just sit and kill you. He's gonna be level one at that 12 minutes in killing courage

41:45.140 --> 41:49.900
I just wish clockwork was a little bit better right now. So we could see his clockwork. They do they do play it

41:49.900 --> 41:53.300
I know yeah, they're still picking it. I I would love to see it. I know there's

41:54.060 --> 41:55.940
There's some

41:55.940 --> 42:02.060
That's a contentious issue among clock players because we've seen it and there's sometimes where we saw like speed

42:02.060 --> 42:07.740
legitimately griefing with the Cogs because he would you know Cogs his teammate in and then get

42:07.740 --> 42:13.500
rooted so he can't walk on the Cog to like lower it so his team can walk out so it can grief but

42:13.500 --> 42:21.420
it also they do a lot of damage the the Cogs were Cogs. They went for Beast Rubik heroes I think

42:21.420 --> 42:27.500
pair very well Beast can obviously go three lanes right now Rubik top support of the tournament

42:27.500 --> 42:34.540
right now and South American Rejects they pick pangol into the Beast Master. I love this. I've

42:34.540 --> 42:40.940
talked about this in the... Oh there you go. There you go. Come out finally. Put a pin. You are the

42:40.940 --> 42:48.220
Mepo expert so come on. Waxler. We were literally just talking about this. Yes I love the pick.

42:48.220 --> 42:54.380
I think there's a couple of dangers in the draft but if they manage to get rid of them

42:54.380 --> 42:58.900
This guy will have a great time. Yes, this guy. There's all the three heroes

42:59.020 --> 43:03.780
This is generally when you like start thinking about mepo that don't really do much against him

43:03.900 --> 43:06.380
Pango used to be good in the past because of the shield crash

43:06.820 --> 43:12.700
Depending on the heroes hit the more heroes the more shield you get now. It's a certain just a set number

43:12.700 --> 43:17.540
So both all three heroes monkey ring and pango suffer against the monkey right now

43:17.540 --> 43:23.900
So for the people that read the mepo changes and thought this is really complicated

43:23.900 --> 43:30.160
I'm going to keep moving here in chat what what changed about Mipo in 7.41

43:30.160 --> 43:36.400
Cuz I know you can get a basher on him now, right? So in 7.41 this hero got buffed quite hard

43:36.800 --> 43:42.580
Now all the Mipos can use items. They all have the same items as the main Mipo

43:42.660 --> 43:49.400
So basically there's almost no difference between the the Mipos and then you can basically share

43:49.400 --> 43:54.740
cooldowns. Let's say you want to buy Daegon. You can use Daegon on any Mipo now.

43:54.740 --> 43:59.480
Before you can only use it on the main one. And with the new items like

43:59.480 --> 44:03.560
Consecrated Wraps, there's this new build going on with Sanjun Yasha, and then

44:03.560 --> 44:07.280
you buy Consecrated Wraps, and then each Mipo individually has their own shield.

44:07.280 --> 44:13.320
No, you're kidding dude. That is toxic. That is so toxic. So wait, if I get a

44:13.320 --> 44:17.960
BKB, and I BKB one of the Mipos, all of the Mipo BKB is going cooldown, right?

44:17.960 --> 44:21.240
they go and cool down yes they share cool downs but you can use it on any meeple

44:22.280 --> 44:28.360
so yeah it's your target in one meeple the other guys yeah yeah yeah and then you go out you'll have

44:28.360 --> 44:35.560
to go on another so is basher good then uh the way basher works and other like stat proc items

44:35.560 --> 44:41.160
work right now like mouth from basher they split the percentage on the number of meeples

44:41.800 --> 44:45.960
basher has a 25 percent and there's five meeples then each meeple will have a five percent chance

44:45.960 --> 44:51.320
of bashing. So they actually they're not that good but evasion does not get split. So buying a

44:51.320 --> 44:58.360
butterfly on a Mipo all Mipos will get the same amount. What I would love to see from

44:58.360 --> 45:03.000
South American Rejects is an elder type and actually I think it's the best hero and the

45:03.000 --> 45:07.560
counter to Mipo. I hope nobody listening from the guys who play pub against me.

45:07.560 --> 45:13.720
But they went for the queen. Queen is great against Mipo once she gets the agonies.

45:13.720 --> 45:20.720
Meepo doesn't necessarily suffer as much as Meepo's team does when Queen gets Agonyx.

45:20.720 --> 45:24.720
You know also a very interesting thing about the...

45:24.720 --> 45:27.720
Oh wow, they go for the Earthshaker counter, okay?

45:27.720 --> 45:28.720
I don't like that.

45:28.720 --> 45:30.720
Because of the Mega Meepo?

45:30.720 --> 45:33.720
I don't like that because Meepo generally doesn't care about the sphere.

45:33.720 --> 45:37.720
I believe it's a staple as a counter to Meepo.

45:37.720 --> 45:40.720
You think, what can I do to kill the Meepo?

45:40.720 --> 45:46.720
Let's pick Shaker. He always stuns, he always damage. The heroes got nerfed so many times in the past.

45:46.720 --> 45:53.720
And on top of that, Meepo right now, with the build he usually goes, he does not care about Shaker.

45:53.720 --> 46:00.720
Queen is the danger here. If they get to snowball on the Queen, and Queen doesn't get to aggro in his plus 2 items,

46:00.720 --> 46:03.720
I feel like Meepo will literally take over the game and end it.

46:03.720 --> 46:08.720
Queen vs. Pugna is interesting too, because previously Pugna really destroyed Queen with the Nether Ward.

46:08.720 --> 46:14.120
But now you can get a blade mail on queen and you can use all of your spells and just insta kill the pugna

46:14.120 --> 46:18.080
Because the blade mail reflects the nether war damage back to pug man. Oh, yeah

46:19.880 --> 46:26.080
So you can like you can like destroy pug now with this one because he does not have anywhere near as much HP as you

46:26.080 --> 46:32.520
Which what what will the earthshade could play them? This seems like an off lane, right? Yeah. Yeah

46:32.520 --> 46:37.760
Well, actually, it could be a 4-pulse.

46:37.760 --> 46:39.440
Yeah, it could be 4, right?

46:39.440 --> 46:41.920
Yeah, I mean, Monkey is carry, right?

46:41.920 --> 46:44.280
Yes, it seems like they want Monkey carry here.

46:44.280 --> 46:49.480
So I believe Monkey carry queen made Bang-O-Fling 4 shaker, which is even worse against

46:49.480 --> 46:50.480
people.

46:50.480 --> 46:52.240
It kind of just does nothing, in my opinion.

46:52.240 --> 46:54.440
Yes, you have the Fisher for you, he's done.

46:54.440 --> 46:57.680
You have the Echo, but I feel like as a 4-pulse, you don't have enough levels

46:57.680 --> 47:01.440
to do the damage.

47:01.440 --> 47:04.680
I'm loving this Parry lineup right now.

47:04.680 --> 47:08.320
I feel like we could just see the Mipo only and you would just be like, yeah, this is

47:08.320 --> 47:09.320
me.

47:09.320 --> 47:13.240
If I'm this Mipo, I'm going to be fiving this game and Invoker to back up.

47:13.240 --> 47:14.240
That's a banger.

47:14.240 --> 47:18.880
This is a great pick, especially against all South Americans who just line up.

47:18.880 --> 47:21.680
All these five heroes, they suffer against Invoker.

47:21.680 --> 47:26.480
His lane is going to be Queen favorite, but Invoker is just chilling.

47:26.480 --> 47:29.200
He's going to get some levels in Quass, get some region on the lane, and then

47:29.200 --> 47:30.720
he's going to have a lot of impact anyway.

47:30.720 --> 47:36.160
kind of crazy as well because SA Rejects drafted there so fast it was

47:36.160 --> 47:41.240
like they had an idea right away and then boom you throw a meepo in the mix

47:41.240 --> 47:45.640
and all of a sudden it just looks like it's gonna be a real rough game for them

47:45.640 --> 47:50.800
basically I'm gonna say I'm gonna see this if South American Rejects don't

47:50.800 --> 47:55.200
deal with the meepo in the first 20 minutes of the game which basically

47:55.200 --> 47:59.120
means taking over his map shutting down his camps maybe even blocking some

47:59.120 --> 48:06.080
camps, maybe killing him, finding him in the jungle once or twice, they're gonna have a very hard time, very hard time.

48:06.960 --> 48:14.660
If they can, they do have A.W. Stuns, they do have the Queen of Pain, you know, it's not like one of those

48:14.660 --> 48:21.040
Mipo games where it's totally free, but that's because they didn't last pick it, right? They picked it, they

48:21.040 --> 48:24.880
picked it third, like this was a confidence. Yeah, I love the confidence. This is, they just think

48:24.880 --> 48:32.640
it's a genuinely good hero and that you can't counter it if you play to its timings.

48:32.640 --> 48:39.280
And I agree. I think Invoker works really well here. It's really good against a lot of the other

48:39.280 --> 48:44.640
heroes on SAVE Rejects. You have some good Cataclysm combos. As you know, we saw in the graphic,

48:44.640 --> 48:50.640
I personally think Invoker is really busted. Like I had, I saw this like rank 300 Invoker

48:50.640 --> 48:56.880
grandmaster spammer going for the shard that makes you do damage in the ghostwalk and then going for

48:56.880 --> 49:02.000
the cataclysm. He was just walking around farming creep waves in viz, killing jungle camps, killing

49:02.000 --> 49:06.400
heroes. Like there's a lot of really cool stuff you can do on this hero. I'll bring in our commentators

49:06.400 --> 49:11.600
up there on the big screen. You know them, you love them. It is of course Suns, Fan, and Synran.

49:11.600 --> 49:16.720
Nice t-shirt today, free from any food stains, Shannon. Thank you. We're evolving. What do

49:16.720 --> 49:18.520
What do you think of this Meepo game?

49:18.520 --> 49:20.320
I guess you don't get the cast a lot of Meepo's.

49:20.320 --> 49:24.280
Did they pick it for Wee-Haw because this feels like a dream cast now.

49:24.280 --> 49:25.280
It feels like they do.

49:25.280 --> 49:26.280
Yeah.

49:26.280 --> 49:28.680
I mean, Wee-Haw knows better than anybody what a good Meepo game is.

49:28.680 --> 49:29.680
He says this is free.

49:29.680 --> 49:30.680
Wow.

49:30.680 --> 49:31.680
She's shocking that Meepo.

49:31.680 --> 49:32.680
Excuse me, that Wee-Haw.

49:32.680 --> 49:33.680
Yeah, you're basically a Meepo.

49:33.680 --> 49:34.680
It would be fair.

49:34.680 --> 49:35.680
He does have a chance.

49:35.680 --> 49:42.560
Even on DC in the past, he had a very good track record of knowing when it was

49:42.560 --> 49:44.200
a very good Meepo game.

49:44.200 --> 49:46.600
Even against here is what you would think are relatively good counter.

49:46.600 --> 49:51.240
I will let you weave that into your storytelling. The game is live gentlemen. Have a great cast

49:51.600 --> 49:58.360
Thank you very much Richard very kind of you as we get into game number one between South American rejects and a pair of vision

49:58.360 --> 50:00.560
there is the Mipo that we are talking about and

50:01.760 --> 50:06.480
What counters this hero center and on the slab the things that I look at obviously the earth shaker

50:06.480 --> 50:09.720
But as we have said it's gonna be kind of a low-level earth shaker

50:10.080 --> 50:14.440
The pango can be a bit annoying the shadow strike ag seems like the biggest thing

50:14.440 --> 50:17.460
But then you do have mega meepo to kind of pseudo counter that

50:18.420 --> 50:24.220
Yeah, your thoughts. I mean, excuse me. There's a couple of things here. First of all, I don't know for a fact

50:24.220 --> 50:28.140
How it interacts with me mega meepo will get to that in a second. Let's see if they're actually gonna fight here

50:28.140 --> 50:30.700
Not the best fissure ever so not gonna lead too much

50:32.100 --> 50:35.600
So obviously the reason the scepter is really crazy is that you put it on so many meepos

50:35.600 --> 50:39.360
And once the shadow track expires you'd like make this aoe explosion around yourself

50:39.360 --> 50:42.640
Which as we pointed out might be more dangerous for the teammates than yourself

50:42.640 --> 50:46.920
But if you do that and then you mega me po I wonder if the shadow strikes are still running

50:47.200 --> 50:52.680
You know what I mean on the mega me pose or if they get or if they get dispelled instantly you take the damage right away

50:52.680 --> 50:53.940
That's what I don't know

50:53.940 --> 50:59.560
I'm assuming they keep running when you combine the me pose and then they all explode on the mega me po and around it

50:59.560 --> 51:04.680
I would think I don't think you just remove the shadow strikes from the game right like when you dispel them

51:04.680 --> 51:10.320
They explode so looks like a demo mode situation here. Go ahead and disconnect. Give it a whirl. I'll not do much

51:10.320 --> 51:12.320
Okay, I gotta pay attention here. This is really

51:12.640 --> 51:13.840
it's a landing stage

51:13.840 --> 51:15.140
i need to pay attention to you

51:15.140 --> 51:18.080
i gotta pay attention to mepo because we need to see every second of this hero

51:18.080 --> 51:19.200
so we can

51:19.200 --> 51:20.560
criticize it

51:20.560 --> 51:23.520
obviously the queen acts as a problem potentially

51:23.520 --> 51:28.160
uh... pango is a mixed bag where he's really tanky against mepo but he's not

51:28.160 --> 51:31.600
necessarily the biggest output especially as an offlaner

51:31.600 --> 51:32.880
um...

51:32.880 --> 51:36.440
and then i i don't know they didn't really talk much i think about the

51:36.440 --> 51:39.280
interaction with monkey king which i think is one of the better carries

51:39.280 --> 51:41.920
against mepo and also one of the better carries against nine classes

51:41.920 --> 51:47.640
turns out. Wittz will grab that first blood together with Amisha. This change to Ringmaster

51:47.640 --> 51:52.560
with the three Impellment Arts level one is something else with a hero like Monkey King,

51:52.560 --> 51:54.040
you just keep chasing people down.

51:54.040 --> 51:57.000
Yeah, but we're not seeing him all that often for whatever reason.

51:57.000 --> 51:59.400
I think the hero is really good, um, but...

51:59.400 --> 52:04.000
I mean, we talked about it the other day, but the souvenirs technically kind of get

52:04.000 --> 52:05.520
worse that you're adding a fourth.

52:05.520 --> 52:06.520
Yeah.

52:06.520 --> 52:09.600
Because you're not getting as much consistency, but you do get the Unicycle, which is

52:09.600 --> 52:14.580
extremely powerful. We've seen it do good things I think a single time ever in a

52:14.580 --> 52:19.280
pro game but it looks awesome every time which is more important. And you know for

52:19.280 --> 52:23.860
pro players morale is important and you're you're having fun. Yeah. When

52:23.860 --> 52:28.520
you're playing. I actually do think that if this hero I mean maybe he's good

52:28.520 --> 52:31.000
enough I don't know I feel like there's gonna be a change to how

52:31.000 --> 52:35.520
souvenirs work if they want all of these to be on the hero. As another kill

52:35.520 --> 52:39.500
Well, 9-class takes the tumble in the top lane, so...

52:39.500 --> 52:41.500
Elmisho is just owning this lane.

52:41.500 --> 52:45.500
Yeah, S.A.R. doing quite well. They're going to share the Sun Strike damage as well.

52:45.500 --> 52:50.020
It's mostly just Elmisho is just beating 9-class really hard in the hero-to-hero matchup and

52:50.020 --> 52:55.420
just outplaying him in the lane right now, and SSS can't really offset it very much.

52:55.420 --> 53:00.220
So this is great news for the side of S.A.R.E.J. to start off, especially their top lane.

53:00.220 --> 53:02.940
But it's not like the other lanes are going that poorly either.

53:02.940 --> 53:07.200
We haven't talked about this yet. I think this is his best laning hero in all of Dota actually the Queen of Pain

53:07.200 --> 53:10.800
I think his lane mechanics on this in particular are very very good

53:10.800 --> 53:16.740
It's that or tiny that I'm looking for with him, but tiny made not really a thing right now to the same extent as it used to be

53:17.460 --> 53:22.040
But I've been very positively impressed by his farm and his ability to dominate lanes on Queen

53:22.040 --> 53:25.380
So he's doing well against Invoker relatively unsurprisingly of course

53:25.940 --> 53:30.780
And down bottom they're getting enough on the shaker pangolin as well. This is not a good lane

53:30.780 --> 53:36.280
Right just hands down not a good lane shaker fangirl, but satanic gets to the top lane

53:36.280 --> 53:42.380
And that is gonna be the death of wit so make me a very early rotation on the meatball SSS taking quite a bit of damage

53:42.380 --> 53:44.800
El Misha is gonna get telechem east by nine class

53:45.300 --> 53:48.460
Very fire keeps them alive a little bit longer, but last right click should be enough

53:48.460 --> 53:56.600
So two kills for para vision they get another and snare as SSS and satanic just completely surrounding skill field three dead

53:56.600 --> 54:03.240
very early quotation from the position one I don't know if I've ever seen a carry

54:03.240 --> 54:07.460
go through the gate earlier yes that's great minute like two two twenty two

54:07.460 --> 54:11.060
thirty but what better hero to do it I mean that's why he's doing it oh he's

54:11.060 --> 54:15.320
trying to go through the gate well wait he canceled why well he got boundless

54:15.320 --> 54:19.040
truck oh yeah he's worried about the whip after of course nevermind yeah now

54:19.040 --> 54:21.480
that the whip is not there on me show he's just gonna die

54:21.480 --> 54:29.320
That's two colors comes through as well. Does anyone want to play bottom or I guess yeah, just push this you got the pugna now

54:29.960 --> 54:35.360
All good. Yeah, Frank is doing a very nice job against these creeps here

54:35.360 --> 54:40.960
I would argue this might not be as good as it seems because sure you do kill the ring master

54:40.960 --> 54:43.820
But you lost two full waves on bottom on Mipo

54:43.920 --> 54:49.400
So effectively when you're returning to this lane now pango is gonna be out leveling you and in addition look at this wave

54:49.400 --> 54:54.280
It's also in his tower. So you're probably going to lose a tertiary wave here on the Mipo for your rotations

54:54.380 --> 54:58.640
He's still top that worth and I think it was a good move overall, but if he had the choice in hindsight

54:58.640 --> 55:01.740
I think he would have rather gone through the gate than get that last ring master kill

55:02.660 --> 55:05.380
But he had no choice right if he keeps channeling the gate

55:05.380 --> 55:09.480
They're gonna stop him with the weapon he might have died so he did the right thing gotten to the circumstances

55:09.480 --> 55:15.320
But yeah Frank is super happy on off-lane pango with this. Oh, yeah, 20 CS minute for

55:15.320 --> 55:20.640
4 and almost level 5. He's going to have an excellent game on Pango, or at least the

55:20.640 --> 55:25.120
conditions for it, which is very good news, because it's a decent Pango game, I think.

55:25.120 --> 55:28.760
The only real problem is Roar. Satanic is still top.

55:28.760 --> 55:33.160
Yes, he is. They real hate for this ringmaster, it seems.

55:33.160 --> 55:37.400
Satanic can continue to chase 9-class and help out if needed as well against the

55:37.400 --> 55:42.160
telekinesis on the other side of the fissure, so Amishou gets to right again. So Satanic

55:42.160 --> 55:46.600
killing spree three zero and one to start this game and it's going to be a tier

55:46.600 --> 55:51.880
one tower at five minutes I don't think I've ever I can't remember seeing an

55:51.880 --> 56:00.240
early game like this in like years this is a dream game this is very I mean

56:00.240 --> 56:03.720
this is going to be such an odd game already now Mipo will be underleveled

56:03.720 --> 56:10.360
shaker will have nothing but panko will have level six minute 530 in the

56:10.360 --> 56:12.560
The rest of the game is quite normal, right?

56:12.560 --> 56:16.920
But also, of course, Monkey King courtesy of being pressured so hard is also level 3.

56:16.920 --> 56:17.920
He's going to go mid.

56:17.920 --> 56:21.080
This is a really unexpected move for no one.

56:21.080 --> 56:26.560
That is a dead invoker, so the position ones are rotating like we've never seen before.

56:26.560 --> 56:27.560
Very entertaining.

56:27.560 --> 56:29.360
I love stuff like this.

56:29.360 --> 56:32.400
One of the more memorable games we've cast together for me in the last couple of years

56:32.400 --> 56:35.760
was when Mal-Reen was playing mid-Monkey King in an impossible matchup, and he

56:35.760 --> 56:38.480
just started roaming level 3 and never came back.

56:38.480 --> 56:40.000
He's kept running from lane to lane.

56:40.000 --> 56:43.280
I love when players get to show their creativity.

56:43.280 --> 56:47.320
I think sometimes the game in the way that it works

56:47.320 --> 56:49.760
doesn't necessarily lend itself all that much

56:49.760 --> 56:51.120
to being really creative with like,

56:51.120 --> 56:52.560
let's say something like tri-lanes

56:52.560 --> 56:54.880
or juggling sometimes with a hero

56:54.880 --> 56:56.200
or making moves of this kind.

56:56.200 --> 56:58.360
So it's really cool to see when players kind of

56:58.360 --> 57:00.420
force each other to think more outside the box

57:00.420 --> 57:03.640
and do unusual things like gating at minute 230

57:03.640 --> 57:05.200
on the carry and therefore the other carry

57:05.200 --> 57:08.760
goes in ganks mid and I love this

57:08.760 --> 57:11.340
because it's off-script.

57:11.340 --> 57:15.100
Yep, it's not going by usual...

57:15.100 --> 57:17.000
Yeah, exactly. That's your favorite.

57:17.000 --> 57:18.800
Bring it up every time.

57:18.800 --> 57:20.740
Satanic about to get ganked.

57:20.740 --> 57:22.740
She'll crash to start things out.

57:22.740 --> 57:25.300
Clips down the Earthbind as Ducalus makes his way over,

57:25.300 --> 57:27.140
but it's not looking good for the Nipo,

57:27.140 --> 57:30.540
although Frank never used his ult, apparently,

57:30.540 --> 57:31.740
as he's now trying to get away

57:31.740 --> 57:34.440
because the rotations have come in full force for paravision.

57:34.440 --> 57:36.940
Nicely played there under pressure from Satanic.

57:36.940 --> 57:40.940
He got two back-to-back Earthbinds during the wind-up of Rawling Thunder,

57:40.940 --> 57:45.940
which is important because if he casts them too early in the animation,

57:45.940 --> 57:47.940
he might actually have got the old off in the end,

57:47.940 --> 57:50.940
but then Rubik's there for a telekinesis for the third delay,

57:50.940 --> 57:52.940
and they actually do manage to get him out of trouble,

57:52.940 --> 57:55.940
so well played there for par vision.

57:57.940 --> 58:00.940
Yeah, I'm very curious about how this game's going to develop now

58:00.940 --> 58:05.940
with this start on me, but so uncommon to see this.

58:05.940 --> 58:10.700
Okay, it's not like he's morbidly underleveled either. It's fine. Like he's as a matter of fact

58:10.700 --> 58:14.580
He's a level ahead of monkey king who's having a much worse time made everything that's happened

58:14.580 --> 58:20.220
Yes, he is nine class not having a great time either as he will get dropped one and three star for him

58:20.700 --> 58:26.180
Have it cast in voker yet on this patch and the the old eggs and shards are always gonna be the hot topic

58:26.180 --> 58:30.900
So there in is there a go-to or is it kind of all over the place?

58:30.900 --> 58:34.540
I mean, I still think cataclysm is generally the go-to, right?

58:34.540 --> 58:45.540
For the shard, I'm not sure what he's going to prefer here. I think the EMP upgrade is really good this game against these heroes.

58:45.540 --> 58:51.540
Monkey King, Pango, just having that little bit of a pull is really nice.

58:54.540 --> 58:59.540
I would probably pick that, but like Jenkins was talking about, maybe there's some new Ghost Walk tech that's really powerful.

58:59.540 --> 59:03.540
I just love the UI for this. I think the way Valve implemented that was beautiful.

59:03.540 --> 59:06.540
Yeah, on the very cool period it looks. It's very intuitive.

59:06.540 --> 59:12.540
Decalis spotted, SSS coming in from the tree line, gets the roar on to the ringmaster with the Sunstrike to follow.

59:12.540 --> 59:17.540
He's dead, one for one, support for support. Frank coming in with the rolling thunder, finally.

59:17.540 --> 59:21.540
Sonic wave right on top of SSS, just getting perma stunned here.

59:21.540 --> 59:24.540
Do they have the damage? Yes, as Wittz makes his way over.

59:24.540 --> 59:30.580
over level five position one monkey king nine class being pursued not by Frank

59:30.580 --> 59:35.780
fissure just clips him it's really eager here actually want to keep going I don't

59:35.780 --> 59:40.500
think so I would have been a little bit too crazy as a matter of fact okay they

59:40.500 --> 59:45.340
can't reach him matter of fact he is fine so I said this before I'm gonna

59:45.340 --> 59:52.740
say it again okay this Ags and Shard idea for invoker mm-hmm the next big

59:52.740 --> 59:56.540
patch my wish is that happens for every hero I think that's awesome it's almost

59:56.540 --> 01:00:00.540
like a facet that you're purchasing it so but then every hero needs to have

01:00:00.540 --> 01:00:05.220
multiple options that's right syndrome that sounds like an insane undertaking if

01:00:05.220 --> 01:00:09.180
you're a game designer it's your that is the most fun thing to do all right so it's

01:00:09.180 --> 01:00:12.860
your dream but you don't think it's actually gonna of course not why would

01:00:12.860 --> 01:00:18.860
I think it's just making sure here I don't know maybe if it goes if maybe

01:00:18.860 --> 01:00:22.700
in a few years I could see it but no in the next year probably I think

01:00:22.700 --> 01:00:29.040
I think giving every hero like 2-3 shards and scepters is an insane...

01:00:29.040 --> 01:00:31.540
I mean they kind of did it for Agni's labyrinth, right?

01:00:31.540 --> 01:00:32.040
Yeah.

01:00:32.040 --> 01:00:33.040
Out of those ideas.

01:00:33.040 --> 01:00:34.040
I guess so.

01:00:34.040 --> 01:00:35.040
I don't know.

01:00:35.040 --> 01:00:37.640
I think it's a little bit easier in a PvE game though.

01:00:37.640 --> 01:00:40.480
Because then it's like it doesn't need to be that balanced, right?

01:00:40.480 --> 01:00:41.480
Yeah.

01:00:41.480 --> 01:00:42.480
Pugna.

01:00:42.480 --> 01:00:48.520
In a bit of trouble, Tornado will help him out, Dark Mago will get the kill eventually

01:00:48.520 --> 01:00:49.520
with the Shadow Strike.

01:00:49.520 --> 01:00:50.520
What was that D.B.

01:00:50.520 --> 01:00:54.520
I looked like he had two debuffs.

01:00:54.520 --> 01:00:58.520
You're the analyst.

01:00:58.520 --> 01:01:02.520
Maybe it's not the knife and shadow strike.

01:01:02.520 --> 01:01:05.520
Oh that's the same debuff, right?

01:01:05.520 --> 01:01:09.520
Does it have two icons on the debuff bar? One for slow, one for damage?

01:01:09.520 --> 01:01:15.520
I saw the pugnest debuff bar when he was dying. He had two debuffs on him and I was like, what was the second one?

01:01:15.520 --> 01:01:17.520
Was it a knife?

01:01:17.520 --> 01:01:20.400
Oh, was it a knife? Oh, that's what you meant by knife. I thought you meant shadow strike.

01:01:20.400 --> 01:01:22.640
Oh, okay. Yeah, maybe you're right. Maybe there was a knife too.

01:01:23.720 --> 01:01:24.520
I was just...

01:01:25.120 --> 01:01:28.240
At first glance, didn't recognize the icons, so I was like, oh, is this something new?

01:01:28.240 --> 01:01:28.740
But...

01:01:29.160 --> 01:01:31.080
I probably just... It's... It's early.

01:01:31.080 --> 01:01:32.480
South American, reject.

01:01:32.480 --> 01:01:33.080
Oh, see ya.

01:01:33.080 --> 01:01:33.520
Oh, up.

01:01:33.520 --> 01:01:35.440
Oh, Follis gets deleted.

01:01:35.440 --> 01:01:37.800
Welcome back to the land of the dead immediately.

01:01:37.800 --> 01:01:39.640
SSS in a lot of trouble now.

01:01:39.640 --> 01:01:43.440
It's gonna get off the roar, but the Sonic Wave is there with the Wukong's command to follow it up.

01:01:43.840 --> 01:01:46.440
Easy kill. Double, in fact, for Dark Mago.

01:01:47.520 --> 01:01:53.120
And I can see SSS going for the Helm of the Dominator build of course, and we'll be going

01:01:53.120 --> 01:01:54.720
for the Overlord as well.

01:01:54.720 --> 01:01:55.720
Yeah.

01:01:55.720 --> 01:02:02.000
I mean, SA rejects, I think, making a lot of successful moves, right?

01:02:02.000 --> 01:02:08.000
Sure, six of the nine kills are on supports, but the only hero on the radiant who's having

01:02:08.000 --> 01:02:11.600
a good game at this point, truly good game, is the Mipo.

01:02:11.600 --> 01:02:14.880
Invoker had a bad lane matchup and doesn't recover that fast if he doesn't find

01:02:14.880 --> 01:02:22.520
kills and I mean I'm obviously gonna defer to we house judgment when it comes

01:02:22.520 --> 01:02:27.180
to me both but at first glance me I don't think this is like free free and

01:02:27.180 --> 01:02:31.700
let's go if you will get combo tier if it was we had be free yeah for which team

01:02:31.700 --> 01:02:42.980
though I don't know I'm just I think this game state for essay rejects as far

01:02:42.980 --> 01:02:46.540
I'm concerned is good enough like we have said if they don't contend with the Mipo at all

01:02:46.540 --> 01:02:47.740
He can 1v5

01:02:47.740 --> 01:02:54.220
I don't know if it's that simple like if the other heroes are struggling enough that Mipo can just win this one himself

01:02:54.300 --> 01:02:56.300
He is going Sondranyasha

01:02:56.620 --> 01:03:00.500
First off so a lot of status resistance will be very good against shaker pango

01:03:01.420 --> 01:03:06.140
And then he's going to go for the eggs so standard there is dragon last not a thing anymore

01:03:06.140 --> 01:03:08.500
I just think Sondranyasha is too good. Oh

01:03:08.500 --> 01:03:15.900
Oh, that must have been max damage needed from no one that was a half HP bar

01:03:16.860 --> 01:03:18.860
325

01:03:20.020 --> 01:03:22.020
340

01:03:22.380 --> 01:03:25.580
He has kaya wait, why is that 340 on?

01:03:29.900 --> 01:03:36.020
Yet the kaya right that's 10% spell amp and Sunstrike deals 325 so ours at 340. Let's do more math here

01:03:36.020 --> 01:03:40.820
This is how we find bugs, Shannon, right a letter to Gabe.

01:03:40.820 --> 01:03:45.040
This is how we discover that Invoker has been bugged for five years and dealing too little

01:03:45.040 --> 01:03:46.040
damage.

01:03:46.040 --> 01:03:47.040
Yeah, that's what we need.

01:03:47.040 --> 01:03:48.040
A cataclysm buff.

01:03:48.040 --> 01:03:51.540
Frank, gonna try to set something up.

01:03:51.540 --> 01:03:56.420
They panic, shadow struck, and rolling thunder will meet him into the whip.

01:03:56.420 --> 01:03:59.340
He's down the strike, sonic wave, the worst.

01:03:59.340 --> 01:04:01.840
Try not to get any chances there.

01:04:01.840 --> 01:04:02.840
Why would you?

01:04:02.840 --> 01:04:05.840
Washcloth will easily take out the fellas now.

01:04:05.840 --> 01:04:07.340
Oh, there's the bike! Did you see him?

01:04:07.340 --> 01:04:08.640
I actually did not.

01:04:08.640 --> 01:04:10.340
Oh my God, you're so fast!

01:04:10.340 --> 01:04:11.640
Very sad to see that.

01:04:11.640 --> 01:04:14.640
The Wheel of Wonder finally coming out of the nine class takes the tumble as well,

01:04:14.640 --> 01:04:18.040
so three dead South American rejects.

01:04:18.040 --> 01:04:18.840
We need a replay of that.

01:04:18.840 --> 01:04:20.840
They specifically got the kill because of Unicycle.

01:04:20.840 --> 01:04:22.040
You do not want to miss the Shannon.

01:04:22.040 --> 01:04:24.040
This is your moment.

01:04:24.040 --> 01:04:25.040
How did I miss the Shannon?

01:04:25.040 --> 01:04:26.340
He went on...

01:04:26.340 --> 01:04:27.440
He went really fast.

01:04:27.440 --> 01:04:30.540
I mean, how can you go that fast on a Unicycle anyway?

01:04:30.540 --> 01:04:32.640
Did we ever find out how fast it was?

01:04:32.640 --> 01:04:36.560
still no source on that. Let's have a look here. So first of all, I think using Sonic

01:04:36.560 --> 01:04:39.880
Wave here is kind of crazy. It's showing a lot of respect to a par vision. I mean, you're

01:04:39.880 --> 01:04:45.240
like 4v1 here. Maybe you're hoping or anticipating some rotation. Look at your top right corner.

01:04:45.240 --> 01:04:50.880
Here comes. Oh baby. That is almost bumped into him, but he got stopped. That is sick.

01:04:50.880 --> 01:04:54.480
What happens if you run into them? I think he goes to just get knocked off. It should

01:04:54.480 --> 01:04:58.480
stun them. I'm on board with that. Because if you get attacked, like they can easily

01:04:58.480 --> 01:05:02.520
stop it. I genuinely don't even remember what it does. So I think it just knocks

01:05:02.520 --> 01:05:06.960
you off just like if you hit a tree or something. SSS being pursued by three

01:05:06.960 --> 01:05:11.640
members of South American rejects. Looks like he's gonna stay alive as Frank is

01:05:11.640 --> 01:05:15.160
now having to run away because reinforcements for paravision finally

01:05:15.160 --> 01:05:20.120
coming to beat. Axes continuing to do a lot. Wits on the treeline with the

01:05:20.120 --> 01:05:24.320
battle on strike to slow this down. Frank yeah another swashbook coming up

01:05:24.320 --> 01:05:28.320
so we'll be able to get out of the diffusal now.

01:05:28.320 --> 01:05:33.440
It's Satanic though. Okay, Frank's sticking around. Earn charge on him. Now he's gonna use the rolling thunder.

01:05:33.440 --> 01:05:39.320
There's the Echo Slam onto the Mepo, Frank. Not the best route, but he finds eventually the Satanic kill.

01:05:39.720 --> 01:05:44.480
And that is all you can ask for. He is still alive on this trickle of HP with the shield crash. Now into the

01:05:44.480 --> 01:05:48.400
battle is Double Kill for Frank, who is staying alive throughout all of this.

01:05:48.680 --> 01:05:53.480
ParaVision can just not finish off this pango that they left alone against creeps for 10 minutes.

01:05:53.480 --> 01:06:01.200
Shocking development, SSS. Sonic Wave reserved for him. Another kill for South American Rejects. A 4 for 2

01:06:02.660 --> 01:06:04.500
Disgusting display.

01:06:04.500 --> 01:06:10.040
Yeah, it's kind of interesting to see this. I mean my experience playing with and against Mipo.

01:06:10.040 --> 01:06:16.240
A lot of the time Mipo just doesn't interact with the game at all until he has eggs. Like sometimes you just farm jungle

01:06:17.600 --> 01:06:19.600
until minute 20 and

01:06:19.600 --> 01:06:23.100
And, uh...Satanic is choosing to be very active.

01:06:23.100 --> 01:06:28.600
No one's gonna find a nice solo pick here to stem the bleeding a little bit, but he's trying to be very...

01:06:28.600 --> 01:06:31.600
Or choosing to be very active on the Mipo, but it is costing him.

01:06:31.600 --> 01:06:35.600
This is two deaths now, and it might not sound like the end of the world when you're getting these trade fights,

01:06:35.600 --> 01:06:38.600
but this hero really much is a hero that wants to play from ahead.

01:06:38.600 --> 01:06:42.600
And he's even with QWAP, and he's only 1k head of Pango.

01:06:42.600 --> 01:06:47.100
I wonder if this would have been better from Satanic to just not fight at all.

01:06:47.100 --> 01:06:50.780
Like just farm. If your teammates create space and make distractions.

01:06:50.780 --> 01:06:52.980
Okay, I'll just see if there's playstyle though.

01:06:52.980 --> 01:06:53.940
Looks to be dead.

01:06:53.940 --> 01:06:55.340
Yeah, he's very dead, man.

01:06:55.340 --> 01:06:57.100
Full snap sets it up as well.

01:06:59.340 --> 01:07:02.340
So yeah, how close is he to the agonim scepter?

01:07:02.340 --> 01:07:03.140
Not very.

01:07:03.140 --> 01:07:03.940
That's the SMY.

01:07:03.940 --> 01:07:05.220
That's the SMY 3K, almost.

01:07:05.220 --> 01:07:06.900
Yeah, that is quite a bit.

01:07:07.700 --> 01:07:11.980
And for no one, he's had the meteor hammer for a bit now.

01:07:11.980 --> 01:07:14.860
And what does he have coming out of the courier?

01:07:14.860 --> 01:07:17.860
He had Octorine, who's a travel.

01:07:17.860 --> 01:07:20.860
Okay, he changes mine from Octorine then.

01:07:20.860 --> 01:07:23.860
So going for the split push potentially,

01:07:23.860 --> 01:07:26.860
considering that maybe they feel like they're a little bit behind now.

01:07:26.860 --> 01:07:29.860
Travel's into flight, I mean it's very good to play with Beastmaster with Travels.

01:07:29.860 --> 01:07:32.860
This super feels good item.

01:07:32.860 --> 01:07:35.860
It's gonna travel top and gate bottom.

01:07:35.860 --> 01:07:39.860
This is a very cloaked play,

01:07:39.860 --> 01:07:42.860
like you're not gonna expect this from the side of SA Reject,

01:07:42.860 --> 01:07:45.520
rejects unfortunately for no one

01:07:45.520 --> 01:07:47.820
there's only monkey down here and he's

01:07:47.820 --> 01:07:51.500
probably not gonna try much so a lot of

01:07:51.500 --> 01:07:53.060
waste of time will keep him at the

01:07:53.060 --> 01:07:55.020
bottom of the net worth can we call them

01:07:55.020 --> 01:08:00.340
SAR? SAR yeah isn't SARs a disease

01:08:00.340 --> 01:08:02.620
yeah I was going to say that's singular

01:08:02.620 --> 01:08:05.260
so maybe it's okay and it's cold snap

01:08:05.260 --> 01:08:07.220
onto wits and the meteor will be

01:08:07.220 --> 01:08:10.060
used to decorate the ground a bit for

01:08:10.060 --> 01:08:11.700
no one messed up right he stopped his

01:08:11.700 --> 01:08:17.300
meteor hammer? Maybe he thought he had ATOS already. Well, I think he just interrupted his own hammer, no?

01:08:17.300 --> 01:08:21.700
Hmm. It didn't go off. All right. Okay, how early morning? Oh, that was a unicycle. Oh!

01:08:22.900 --> 01:08:24.580
Unicycle sighting.

01:08:24.580 --> 01:08:30.020
Imagine if Rubik could steal the souvenirs. He can't? I don't think so. That's stupid.

01:08:30.500 --> 01:08:34.580
If he could, you could have bike on bike action. You could actually have a traffic accident in the river.

01:08:35.540 --> 01:08:39.220
What happens if two unicycles collide without anyone seeing?

01:08:39.220 --> 01:08:42.660
I really hope if that were possible, there's a scratch.

01:08:42.660 --> 01:08:45.540
You hope for a crash. Interesting.

01:08:46.540 --> 01:08:49.340
You know, there's people out there that've watched Formula One like that, right?

01:08:49.340 --> 01:08:50.300
Yeah, that's true.

01:08:50.860 --> 01:08:52.500
Wouldn't surprise me if you're one of them.

01:08:52.860 --> 01:08:55.340
To be fair, it is really fucking boring.

01:08:55.340 --> 01:08:56.540
My brother loves it, though.

01:08:56.540 --> 01:08:57.980
Yeah, that sounds miserable.

01:08:57.980 --> 01:09:00.900
Smoke on both sides, actually running away from...

01:09:01.500 --> 01:09:02.180
from...

01:09:02.980 --> 01:09:03.860
...SAR?

01:09:05.420 --> 01:09:06.540
I don't feel right saying that.

01:09:06.540 --> 01:09:07.260
Really?

01:09:07.260 --> 01:09:09.260
S-A-R?

01:09:09.260 --> 01:09:10.260
Yeah, that's fine.

01:09:10.260 --> 01:09:12.260
I've been saying South American rejects every time.

01:09:12.260 --> 01:09:13.260
It's just too much.

01:09:13.260 --> 01:09:14.260
Call them rejects.

01:09:14.260 --> 01:09:15.260
It's all good.

01:09:15.260 --> 01:09:16.260
Actually, yeah, I will.

01:09:16.260 --> 01:09:17.260
The rejects.

01:09:17.260 --> 01:09:18.260
It sounds like a movie.

01:09:18.260 --> 01:09:19.260
Let's go field.

01:09:19.260 --> 01:09:21.260
One of the rejects is going to go high ground, gets the stun off, though,

01:09:21.260 --> 01:09:23.260
his whips from above, gets the balance strike.

01:09:23.260 --> 01:09:25.260
The other one, it gives a little bit of space.

01:09:25.260 --> 01:09:26.260
So one support dead.

01:09:26.260 --> 01:09:29.260
Hero Roar go up onto the rolling thunder for Frank,

01:09:29.260 --> 01:09:31.260
who's also one of the rejects onto the reject team

01:09:31.260 --> 01:09:34.260
for the dire side in this game.

01:09:34.260 --> 01:09:36.260
Okay, important info.

01:09:36.260 --> 01:09:41.980
They got out alive on all of them, on the side of Regix here.

01:09:41.980 --> 01:09:45.540
It's kind of impressive that they suffered zero casualties.

01:09:45.540 --> 01:09:49.020
They only get the pugma, not the biggest of deals, and of course, while this is happening,

01:09:49.020 --> 01:09:55.300
Satanic will be free farming, and this is what I was expecting a bit more of, less involvement

01:09:55.300 --> 01:09:56.820
and just more jungle time.

01:09:56.820 --> 01:09:59.220
Axe is complete in a hundred gold.

01:09:59.220 --> 01:10:02.820
This is when this hero really transforms, but I just...

01:10:02.820 --> 01:10:07.680
of Pain is keeping up pace so well here that I'm not really all that worried for

01:10:07.680 --> 01:10:12.600
for Rejects here about the upcoming Tormentor slash Roshan timing. They have

01:10:12.600 --> 01:10:15.720
what it takes to fight. It's basically perfect that he's getting his

01:10:15.720 --> 01:10:19.920
axe as Mega Mipo is coming out, because this is like a mega ramp up in power

01:10:19.920 --> 01:10:25.080
for both heroes simultaneously. Mipo usually really tramples the game when

01:10:25.080 --> 01:10:31.480
he has this kind of power spike ahead of everyone else, but it's on par. So

01:10:31.480 --> 01:10:34.320
So keep your eyes on Dark Mago.

01:10:34.320 --> 01:10:35.440
Keep your eye on the box.

01:10:35.440 --> 01:10:36.440
It has been tornadoed.

01:10:36.440 --> 01:10:37.720
It has been sun-stricken.

01:10:37.720 --> 01:10:40.920
It has been killed.

01:10:40.920 --> 01:10:41.920
Nice kill there.

01:10:41.920 --> 01:10:44.600
No one will use beater hammer to finish off this tier one now.

01:10:44.600 --> 01:10:45.600
Time it did go off.

01:10:45.600 --> 01:10:47.240
There was less pressure.

01:10:47.240 --> 01:10:49.800
He was less nervous when it was being used on a tower.

01:10:49.800 --> 01:10:50.800
Understandable.

01:10:50.800 --> 01:10:52.040
So, all right.

01:10:52.040 --> 01:10:53.040
Timing approaches.

01:10:53.040 --> 01:10:54.040
20 minutes.

01:10:54.040 --> 01:10:55.040
Oh, right?

01:10:55.040 --> 01:10:57.040
What the hell he?

01:10:57.040 --> 01:10:58.760
A vision there I guess.

01:10:58.760 --> 01:10:59.760
Okay.

01:10:59.760 --> 01:11:00.760
I mean he saw Rubik blink away.

01:11:00.760 --> 01:11:04.760
Rubik has stolen Blink, so one of the best spells to have in this game.

01:11:04.760 --> 01:11:07.760
I'm just surprised he uses Roll. This is kind of a big deal.

01:11:09.760 --> 01:11:14.760
You could argue that par vision with the information that Roll is down could just take the Torm.

01:11:14.760 --> 01:11:18.760
That's an aggressive Blink from Dark Mawgaw, but everything's a retreat.

01:11:18.760 --> 01:11:24.760
Did it just take Torm? No Roll? Is that enough? I mean, you have Meepo? I think so.

01:11:24.760 --> 01:11:28.760
Alright, they're just... that's... okay, I really didn't like that rolling thought.

01:11:28.760 --> 01:11:32.520
thing that it doesn't connect, I mean whatever, you make mistakes, but the timing of that choice

01:11:32.520 --> 01:11:40.360
is what bothers me here. This is a fight that I think Rejector would love to take with their axe

01:11:40.360 --> 01:11:46.760
pop reveal, but now it goes for free to far vision and you're not trading for Roche because your

01:11:46.760 --> 01:11:53.080
lineup is mediocre to say the least of killing Roche on. Is this still the same shard it is?

01:11:53.080 --> 01:11:59.220
Not great, as they find a connection onto the queen of pain, deafening blast, the box

01:11:59.220 --> 01:12:02.400
will save him as the knife does hit to nine class.

01:12:02.400 --> 01:12:05.920
Wheel of wonder off to Satanic, pretty good, into the sonic wave, but the air shaker is

01:12:05.920 --> 01:12:07.500
still dead.

01:12:07.500 --> 01:12:14.880
So now, Rejectx on the run, SSS looking for a primal roar target will not be found.

01:12:14.880 --> 01:12:20.480
All set and done, now we have a 2K lead for par vision.

01:12:20.480 --> 01:12:27.800
That is of course the Tormentor and now Roshan becomes the next prime objective any Mipo lineup that is

01:12:29.640 --> 01:12:31.640
The objective

01:12:31.640 --> 01:12:36.120
Okay, I actually want to go in here rolling Thunder very aggressive Frank using the roll up as well

01:12:36.120 --> 01:12:37.720
No one he gets

01:12:37.720 --> 01:12:41.480
Inhibited by the diffuser blade and Frank again kind of a wasted rolling Thunder

01:12:42.400 --> 01:12:44.400
Now this could set up the Rosh

01:12:44.720 --> 01:12:49.760
If they get Tormentor off of one wasted roll and then Rosh off the other this is just not okay

01:12:50.480 --> 01:12:54.480
It's... and that does seem to be the case.

01:12:54.480 --> 01:12:57.480
Baravision, would you like another objective, sir?

01:12:57.480 --> 01:13:00.480
Electable.

01:13:00.480 --> 01:13:07.480
Okay. I don't know. Feels a little bit... rushed from Frank here.

01:13:07.480 --> 01:13:10.480
He's having a really good game. I don't think he needs to be Superman.

01:13:10.480 --> 01:13:14.480
Just played for the right opportunities together with his teammates. Doesn't have to force moves.

01:13:14.480 --> 01:13:17.480
I will say, he started out as the top net worth for a bit.

01:13:17.480 --> 01:13:22.720
He's bottom net worth of the cores. I just switched with invoker really good timing. No one come on now

01:13:23.040 --> 01:13:28.660
Make me look like a moron. Oh, that's not no one doing that. Come on. No one

01:13:29.000 --> 01:13:31.420
Yeah, click a creep God's sake

01:13:32.680 --> 01:13:34.600
Use your Midas

01:13:34.600 --> 01:13:37.360
Made you look I missed the night did not actually

01:13:38.240 --> 01:13:40.240
I do miss Midas and over I

01:13:41.240 --> 01:13:45.440
Feel like he benefited from the level so much. That's just not yeah, it's good

01:13:45.440 --> 01:13:47.440
The levels was the main part for Invoker.

01:13:47.440 --> 01:13:49.440
I mean, who even buys Midas now?

01:13:49.440 --> 01:13:51.440
It's only the heroes that interact with it.

01:13:51.440 --> 01:13:53.440
In terms of like...

01:13:53.440 --> 01:13:57.440
I guess Doom is the only hero that buys it that doesn't interact with it

01:13:57.440 --> 01:13:59.440
in some sort of...

01:13:59.440 --> 01:14:03.440
advantageous way, like Arc Warden or the ones that copy it, basically.

01:14:03.440 --> 01:14:05.440
I think...

01:14:05.440 --> 01:14:07.440
And that's the key. It's just a hard item to balance, right?

01:14:07.440 --> 01:14:10.440
You don't want it to be useless, but you also don't want it to be overpowered,

01:14:10.440 --> 01:14:12.440
so everybody's just buying Midas.

01:14:12.440 --> 01:14:14.440
What was the XP boost? It was 3x?

01:14:14.440 --> 01:14:17.440
Uh, it wasn't that much, I think. It's 2.5, I think.

01:14:17.440 --> 01:14:19.440
Okay, so make it 1.5.

01:14:19.440 --> 01:14:22.440
Yeah, I guess. It could have some...

01:14:22.440 --> 01:14:25.440
Or just get more gold. I'm fine with that. It's El Misho.

01:14:25.440 --> 01:14:29.440
Gonna get roared in Sunstrike Dead.

01:14:29.440 --> 01:14:34.440
This hero pairing is going to only get scarier over time as Cataclysm.

01:14:34.440 --> 01:14:39.440
Probably at some point becomes a consideration, but no one's actually going EKB first, as it looks.

01:14:39.440 --> 01:14:41.440
Playing the slow game on Invoker.

01:14:41.440 --> 01:14:46.040
I mean, I guess he doesn't have the most obvious setup for Kata, except Roar, so he can Kata

01:14:46.040 --> 01:14:47.040
one hero.

01:14:47.040 --> 01:14:51.140
Nice try there with the Distiller.

01:14:51.140 --> 01:14:54.760
9-class almost clipped the monkey, flying around.

01:14:54.760 --> 01:14:59.240
It's a very good item against that hero.

01:14:59.240 --> 01:15:00.480
No connection made.

01:15:00.480 --> 01:15:03.680
How long does it last on the ground?

01:15:03.680 --> 01:15:06.480
Is that how we tried to use it?

01:15:06.480 --> 01:15:10.680
I think he was trying to clip the monkey in the trees to get vision over him, right?

01:15:10.680 --> 01:15:12.800
It lasts eight seconds, I believe.

01:15:12.800 --> 01:15:15.160
When you cast it on the ground, 15 seconds.

01:15:15.160 --> 01:15:17.440
15, that's a pretty long time.

01:15:20.240 --> 01:15:22.640
Yeah, I think that's a cool item.

01:15:22.640 --> 01:15:23.480
I could see.

01:15:25.960 --> 01:15:27.200
I mean, we see it in games

01:15:27.200 --> 01:15:29.320
where there's no obvious target as well.

01:15:29.320 --> 01:15:31.280
They don't necessarily only buy it for a special cost.

01:15:31.280 --> 01:15:32.520
I think for now it just feels like

01:15:32.520 --> 01:15:34.720
just a good item pretty much no matter what,

01:15:34.720 --> 01:15:35.880
which maybe is too good,

01:15:35.880 --> 01:15:38.360
but I don't think it's egregious or anything.

01:15:38.360 --> 01:15:44.860
Hey, whoa, the unicycle, he needs to learn to drive on me, so that's why he's on rejects.

01:15:44.860 --> 01:15:51.560
He got rejected from driving school, driver's license has been rejected, revoked, sad.

01:15:51.560 --> 01:15:56.360
Well, as an avid biker myself, I can tell you, driver's license is not necessary to

01:15:56.360 --> 01:15:57.360
ride a bike.

01:15:57.360 --> 01:16:00.760
That's a good point, Cinderan.

01:16:00.760 --> 01:16:04.360
If anything, but it is a unicycle.

01:16:04.360 --> 01:16:06.960
I feel like you need some sort of certificate, at least.

01:16:06.960 --> 01:16:10.820
While you at least need carnival you at least need to learn to bike like blitz you need

01:16:12.540 --> 01:16:14.840
That is a really old-school reference

01:16:17.640 --> 01:16:18.620
Oh

01:16:18.620 --> 01:16:24.580
Earthbind which is gonna have to use the wukong's command and he stay alive here is the question

01:16:24.580 --> 01:16:26.580
Nobody else there by the invokers coming though

01:16:27.180 --> 01:16:29.980
A little bit of micro from satanic no one in the tree line

01:16:29.980 --> 01:16:35.100
gets the tornado, beautiful balance strike doing quite a bit, but there's the deafening

01:16:35.100 --> 01:16:40.100
blast, he can no longer attack, and wits will fall. Did require no one's services though.

01:16:40.100 --> 01:16:45.820
That took them so long. And actually no one arguably tornadoed a little bit too early because

01:16:45.820 --> 01:16:49.620
he let him get the Jingu stack first, or rather he did not let him get the Jingu stacks first

01:16:49.620 --> 01:16:53.620
before he nated, but we do get the job done and of course there was an Aegis to

01:16:53.620 --> 01:16:58.660
back it up anyway and this Aegis will likely expire so all in all doesn't really matter

01:16:58.660 --> 01:17:03.700
all that much he was just so far away from anybody else there on which connection

01:17:03.700 --> 01:17:11.380
onto pugna the palace is goodbye I get smoked goodbye what is pugnas innate now

01:17:11.380 --> 01:17:18.580
still the it was the one that you chose it's both you can cast spells and use

01:17:18.580 --> 01:17:22.140
items while channeling and you get the spell amp per destroyed town yeah so

01:17:22.140 --> 01:17:26.780
you basically got the one that people generally did not take among the fastest

01:17:26.780 --> 01:17:32.380
Which was the tower bonus the one that was almost always taken in pro. I think that one's kind of

01:17:32.980 --> 01:17:37.700
Maybe this is lame to say I think it's kind of interesting actually, but not on a support

01:17:37.700 --> 01:17:43.540
Hmm, it makes more sense that this was more core oriented, but we only see its support unfortunately

01:17:43.540 --> 01:17:47.780
Which I do miss the days of like pug in the mid. Mm-hmm. It doesn't have to be like the staple

01:17:47.780 --> 01:17:49.780
But should be able to throw it out every once in a while

01:17:50.140 --> 01:17:55.700
Yeah, you don't have the healing never word anymore, which was the one that basically was taken every year

01:17:56.780 --> 01:18:01.880
Tier two tower for paravision. Their H is about to expire. Do you think they got they don't really get much out of this?

01:18:01.880 --> 01:18:04.940
It's decent. They're in okay. They're in a pretty good spot on the map

01:18:04.940 --> 01:18:07.620
I think 4k gold isn't perhaps the dream position

01:18:07.620 --> 01:18:11.500
I think they would have liked to be a little bit more ahead than this in theory, but it's good enough

01:18:12.940 --> 01:18:17.420
As long as as rejects don't get to find a good team fight before the next ages

01:18:17.420 --> 01:18:21.880
I think you're not all that worried try to high ground with the next one. Meepo has completed his Scotty

01:18:21.880 --> 01:18:23.880
So is there a

01:18:23.880 --> 01:18:26.820
That was the right way.

01:18:26.820 --> 01:18:30.880
Nipo before would hit a ceiling and then just drop off a cliff.

01:18:30.880 --> 01:18:34.480
Does that still exist, or is it a little bit more fluid now?

01:18:34.480 --> 01:18:36.080
It's more fluid.

01:18:36.080 --> 01:18:41.040
The hero has more game potential than it did before, mainly courtesy of Mega Nipo being

01:18:41.040 --> 01:18:42.040
introduced to the game.

01:18:42.040 --> 01:18:44.880
Have you even seen him use it yet?

01:18:44.880 --> 01:18:45.880
No, I don't think so.

01:18:45.880 --> 01:18:47.120
But you have to buy it.

01:18:47.120 --> 01:18:53.520
It's just mandatory item on the hero.

01:18:53.520 --> 01:18:59.160
I'm trying to decide who I like better if this goes to like 50 plus minutes, because like

01:18:59.160 --> 01:19:04.680
Mipo will not be as powerful then, he'll still be useful, compared to old days.

01:19:04.680 --> 01:19:08.120
But then you have Invoker and Beastmaster, who are like two late game monsters, right?

01:19:08.120 --> 01:19:10.400
Yeah, like late game is like double roar, double cat-a.

01:19:10.400 --> 01:19:14.600
Yeah, but at the same time on the dire you have, I think Queen of Pain is one of

01:19:14.600 --> 01:19:18.800
like the, if I had to pick a top five late game hero, she's on that top five.

01:19:18.800 --> 01:19:25.060
So you have that, and I feel like Ultra Late Game Monkey King also scales very well.

01:19:25.060 --> 01:19:31.520
And Shaker is one of the X-Factor true late game heroes where as BKBs go lower, the value

01:19:31.520 --> 01:19:34.400
of stuns goes up massively, and you can't refresh BKB anymore.

01:19:34.400 --> 01:19:39.560
So a hero like Shaker actually has way more potential late game because you can now

01:19:39.560 --> 01:19:44.200
meaningfully outlast the BKBs and actually do something where in the past some hero

01:19:44.200 --> 01:19:47.800
engages with BKB on, then they refresh BKB, and then you have to wait for 12 seconds

01:19:47.800 --> 01:19:53.480
do anything. Now it's only seven. I'll also say Rubik's late game is also discussed. True.

01:19:54.200 --> 01:19:57.720
Yeah, there's a lot of potential. Our vision are getting a lot more out of the map right now

01:19:57.720 --> 01:20:04.040
though. They're just playing way more effectively. This isn't mainly objective gold. They're just

01:20:04.040 --> 01:20:09.880
getting way more farm. Nipo is in multiple places at once and the Rejects are very concerned

01:20:09.880 --> 01:20:13.160
about formation. So they're playing very tight together and of course that means

01:20:13.160 --> 01:20:16.600
you're not farming as much. So they need to find a fight then. If they're going to play this

01:20:16.600 --> 01:20:20.840
this many heroes together at all times. If you're not fighting, you're losing. So look

01:20:20.840 --> 01:20:21.840
for trouble.

01:20:21.840 --> 01:20:26.600
You're not first, you're last. It's a great Ricky Bobby used to say. You probably don't

01:20:26.600 --> 01:20:27.600
know that reference at all.

01:20:27.600 --> 01:20:28.600
Oh, it's basketball.

01:20:28.600 --> 01:20:29.600
Nope.

01:20:29.600 --> 01:20:30.600
It's a movie.

01:20:30.600 --> 01:20:35.600
Oh, close enough. That was my second. That was my second. That was the only option.

01:20:35.600 --> 01:20:39.960
Going to be spotted. Downless strike. Echo slam. Sonic wave. The works. He gets

01:20:39.960 --> 01:20:42.080
off the mega meatball, but it's not enough.

01:20:42.080 --> 01:20:44.520
Big kill.

01:20:44.520 --> 01:20:51.520
And Roche, unfortunately, for rejects 30 seconds from even knowing when that is.

01:20:51.520 --> 01:20:55.520
Well, Satanic thinks they have another ward than they do, so he pinged it out incorrectly.

01:20:55.520 --> 01:20:59.520
So they're probably also going to keep this ward in the radiant jungle for the next three minutes.

01:20:59.520 --> 01:21:02.520
So, good news for the side of rejects.

01:21:02.520 --> 01:21:06.520
And Parvizion most likely are going to do absolutely nothing until Satanic spawns.

01:21:06.520 --> 01:21:08.520
They should be playing defensively here.

01:21:08.520 --> 01:21:11.520
But instead, the Colossus offering himself off in the river.

01:21:11.520 --> 01:21:16.100
Getting aggressive, but SSS comes in with a nice roar into the life, drains some strikes,

01:21:16.100 --> 01:21:18.100
Knacken actually does get onto the box.

01:21:18.100 --> 01:21:26.100
The boundless strike now, which joining the party, SSS, trying to get out, but he is going nowhere but the grave, three dead for Paravision.

01:21:26.100 --> 01:21:31.100
I feel like they are just, with Mipo dead I think they're just too far out on the map here.

01:21:31.100 --> 01:21:40.600
This is, it sucks to play super defensive and kind of hide behind your towers, but the power level when Mipo's down, you just don't stand a chance of controlling the map.

01:21:40.600 --> 01:21:44.880
And if what happened happens, you're gonna bleed out heroes.

01:21:44.880 --> 01:21:48.600
You just need shaker or pango or whatever to run into literally anything,

01:21:48.600 --> 01:21:50.280
and you're just getting free kills here.

01:21:50.280 --> 01:21:51.080
They're not gonna be hesitant.

01:21:51.080 --> 01:21:53.440
I mean, Skofi would never do this if Mipo were alive.

01:21:53.440 --> 01:21:56.240
He's just blinking up on the high ground blindly, knowing he has protection.

01:21:56.240 --> 01:21:58.600
Invoker trying to save from the top left with a tornado,

01:21:58.600 --> 01:22:01.480
but Frank still gets in, and this fight's already lost.

01:22:01.480 --> 01:22:07.840
So I think kind of just throwing away 3,000 gold there or 4,000 for no gain.

01:22:07.840 --> 01:22:10.340
I think this is a pretty big blunder from Parvizion.

01:22:11.340 --> 01:22:12.840
Huppie's not going to be happy.

01:22:12.840 --> 01:22:15.340
Nope. Sharpeny is Miss Shetty as we speak in the background.

01:22:15.340 --> 01:22:17.340
I'm actually hearing the grinder from here.

01:22:17.340 --> 01:22:18.840
Oh, that's what that sound is.

01:22:18.840 --> 01:22:20.340
Yeah, that's right.

01:22:20.340 --> 01:22:21.340
I thought that was you clicking your mouse.

01:22:21.340 --> 01:22:23.340
No, no, no. It's his grinder.

01:22:25.340 --> 01:22:27.340
There's nine blasts being pursued now.

01:22:27.340 --> 01:22:28.340
Fissure holds them in place.

01:22:28.340 --> 01:22:30.840
Easy, easy. Pickens for the rejects.

01:22:30.840 --> 01:22:33.340
Butterfly now on line 0 for Satanic.

01:22:33.340 --> 01:22:38.340
The question is, how fast can Wits get an MKB?

01:22:38.340 --> 01:22:41.340
That's 2K in the bank right now.

01:22:41.340 --> 01:22:43.340
And does he want it? That's the other question.

01:22:43.340 --> 01:22:44.340
You don't think so?

01:22:44.340 --> 01:22:48.340
I don't know if he should be itemizing to kill Mipho, or to kill everybody else.

01:22:48.340 --> 01:22:50.340
It's not like MKB is bad against anybody else.

01:22:50.340 --> 01:22:52.340
No, I mean it's okay. I'm just, I'm thinking...

01:22:52.340 --> 01:22:54.340
A nullifier would be pretty safe there.

01:22:54.340 --> 01:22:59.340
A nullifier is really good against Pugna, and you could maybe consider just some more stats.

01:22:59.340 --> 01:23:02.340
I think something like Scotty is actually also really valuable in a game like this.

01:23:02.340 --> 01:23:09.340
If you can survive the first initiation of Paravision, if you can survive the Rorakata or getting jumped by the Mipo,

01:23:09.340 --> 01:23:16.340
Monkey King is an equilibrium hero in late game, right? If you have enough tankiness, you have two health bars.

01:23:16.340 --> 01:23:20.340
So, there's a lot of really major value. I wouldn't even mind seeing...

01:23:20.340 --> 01:23:27.340
I mean, you probably don't buy Satanic in this slot, but I think Satanic in the next slot after whatever he's getting now would be good.

01:23:27.340 --> 01:23:31.940
No one, I mean, we hyped up this Axe and Shard, and he's done for neither.

01:23:32.500 --> 01:23:34.180
He's getting a Sheepstick now.

01:23:35.660 --> 01:23:39.180
Surely he'll get Axe at some point, when he's six-slotted.

01:23:41.620 --> 01:23:45.900
And we have a Smoke on both sides, so this could be a turning point in the game.

01:23:45.900 --> 01:23:47.900
Roche available now.

01:23:50.420 --> 01:23:54.180
Scans are out, I don't think they've made any connections.

01:23:54.180 --> 01:23:58.020
Let's go field.

01:23:58.020 --> 01:23:59.900
Really good positioning here for 9 class.

01:23:59.900 --> 01:24:00.900
Really nice.

01:24:00.900 --> 01:24:01.900
He's going to break the smoke.

01:24:01.900 --> 01:24:03.580
Yeah, they're going to go on to 9 class.

01:24:03.580 --> 01:24:04.580
He is dead.

01:24:04.580 --> 01:24:06.340
Let's have Bayevac if they really want to fight.

01:24:06.340 --> 01:24:07.940
I thought he was going to stay in the tree line.

01:24:07.940 --> 01:24:10.460
It seemed like his read was that they were coming and he was going to break the smoke

01:24:10.460 --> 01:24:11.460
with Glimmer in the tree.

01:24:11.460 --> 01:24:12.460
He might want to fight.

01:24:12.460 --> 01:24:13.460
Frank's ult is down.

01:24:13.460 --> 01:24:17.660
They have Sheepstick now for no one, which I don't think Rejects know about.

01:24:17.660 --> 01:24:19.580
This is just going to be a single kill.

01:24:19.580 --> 01:24:21.580
It's not the end of the world.

01:24:21.580 --> 01:24:27.960
I think 9-class just gave in to temptation to go and fatebolt the wave, but in essence, he was in a very good spot there in the trees, still.

01:24:28.760 --> 01:24:32.000
It's A-OK, he dies instead of his teammates, the smoke is used.

01:24:33.040 --> 01:24:34.500
And we are approaching.

01:24:35.000 --> 01:24:39.500
It's respawn, and then surely there's going to be some big fight over this roche.

01:24:39.600 --> 01:24:48.340
If, I would say, if Reject gets this Aegis, I would favor them to win the game off of that, whether they get to use it or not, I think this timing for Mipo is really important.

01:24:48.340 --> 01:24:57.340
No one gets the opening, he gets boundless struck though, the Coltsnaps gonna hold Skowfield in place to tornado and now to surround tactics.

01:24:57.340 --> 01:25:03.340
It's a pretty easy one for paravision. That's 50 seconds, that could be Roche just like that.

01:25:03.340 --> 01:25:10.340
Exactly, that's why this is such a good find. They need to get to work though, there's one minute before Roche on move so they have to start it now.

01:25:10.340 --> 01:25:13.340
And now the question is, can we get some delay from...

01:25:13.340 --> 01:25:14.340
Did they spot it?

01:25:14.340 --> 01:25:15.340
Don't think so.

01:25:15.340 --> 01:25:18.780
There's an arcane rune though, for no one. That is filthy.

01:25:19.900 --> 01:25:22.300
They look like they want to fight 45.

01:25:22.300 --> 01:25:26.700
They find no one, he's already at half HP, he pops his BKB and just dies.

01:25:27.660 --> 01:25:29.980
And just like that, the rest of Paravigio now on the run,

01:25:29.980 --> 01:25:31.900
you see the Shatter Shrike with the Agnes after on the Satanic,

01:25:31.900 --> 01:25:33.020
along with the Sonic Wave.

01:25:33.020 --> 01:25:35.260
Frank is there, the Mega Mipo all in one.

01:25:35.980 --> 01:25:39.100
Special as they get the roar finally onto the Queen of Pain.

01:25:39.100 --> 01:25:41.660
Dark Mago blinks out now with the BKB,

01:25:41.660 --> 01:25:45.980
Wheel of Wonder directly on the Mega Meeple as Satanic gets dropped.

01:25:45.980 --> 01:25:50.780
SSS next on the list as four dead for ParaVision.

01:25:50.780 --> 01:25:51.420
Uh-oh.

01:25:51.420 --> 01:25:57.020
Despite not having the Earth Shaker, the Rejects still win the fight easily.

01:25:57.980 --> 01:26:00.300
It means everything to find no one there.

01:26:00.300 --> 01:26:05.500
And he's gonna be kicking himself because he can play his idea probably from his perspective.

01:26:05.500 --> 01:26:08.860
A nice try from Nine Class to steal here with the Tree Dance.

01:26:08.860 --> 01:26:12.140
more than familiar with treed ends of course playing that on rubik but didn't

01:26:12.140 --> 01:26:20.380
get the steal he got the banner that's at least something from no one's

01:26:20.380 --> 01:26:23.700
perspective you know shaker is dead and survived before so I think he wanted to

01:26:23.700 --> 01:26:27.260
have an offensive position to see the rotation in and then go for potentially

01:26:27.260 --> 01:26:30.020
a better fight or some meaningful scouting you're gonna see the replay

01:26:30.020 --> 01:26:33.060
here but they have the info and the vision on them and they get to kill him

01:26:33.060 --> 01:26:36.620
before he gets the escape if this if he was on the left side of the

01:26:36.620 --> 01:26:40.120
Roche pit and he doesn't get initiated on with a totally different following sequence.

01:26:40.120 --> 01:26:43.820
Alright, let's see. He's gonna mega Mipo. Does he take this? Oh, I think all the screams went off.

01:26:43.820 --> 01:26:48.320
I think they went off. Look, it could be a visual thing only, but I think they all went off. I think so, too.

01:26:49.280 --> 01:26:51.280
That's okay. Maybe not as

01:26:52.960 --> 01:26:58.720
good of a counter as I thought is in the Mipo countering the co-op. I think the matchup for Queen is just fine.

01:26:59.760 --> 01:27:02.160
That is some despair right there.

01:27:02.160 --> 01:27:10.080
there. What is 9 class thinking? To tag this image. Was he thinking what are we doing?

01:27:10.080 --> 01:27:15.800
Why did I listen to Weha? Why?

01:27:15.800 --> 01:27:20.240
I wonder if he was disappointed with himself there or with no one. Or both.

01:27:20.240 --> 01:27:21.440
Yeah, true.

01:27:21.440 --> 01:27:24.440
But clearly not. Feeling himself right there.

01:27:24.440 --> 01:27:29.080
He's just going to go on the Monkey King and he is indeed going for the nullifier.

01:27:29.080 --> 01:27:35.080
complete the finalist can have a data list too so with swing his options no

01:27:35.080 --> 01:27:41.400
okay there this flying out so Puck not not gonna survive anymore Rubik not

01:27:41.400 --> 01:27:46.360
gonna survive anymore if he jumps them doesn't really do anything against the

01:27:46.360 --> 01:27:48.960
other heroes though

01:27:48.960 --> 01:27:57.280
I have to say, looking at this, uh, I don't know if- oh, hang on.

01:27:57.280 --> 01:28:01.200
He's dead on the show.

01:28:01.200 --> 01:28:02.200
Poor observer.

01:28:02.200 --> 01:28:03.720
I was having fun with you.

01:28:03.720 --> 01:28:04.720
Yeah.

01:28:04.720 --> 01:28:05.720
It's okay.

01:28:05.720 --> 01:28:07.440
No one gets a kill.

01:28:07.440 --> 01:28:09.760
Um...

01:28:09.760 --> 01:28:12.640
Interesting to see DiCala not go for Lens.

01:28:12.640 --> 01:28:17.820
I feel like Pugna is one of those heroes that I would argue almost needs the item,

01:28:17.820 --> 01:28:24.500
He's going force-glimmer into pipe of all things pipe. They want protection against queen. It makes sense

01:28:24.500 --> 01:28:31.100
It's just it's a real feels bad for pugnit to play without lens because range is just such a big

01:28:31.100 --> 01:28:34.580
Yeah problem for this guy, especially later in the game. You need positioning

01:28:34.980 --> 01:28:38.660
So I think the Colossus has the hardest game out of anyone in the server to play now

01:28:38.660 --> 01:28:41.700
It's just so difficult to get value out of your spouse playing to nullifier

01:28:41.700 --> 01:28:45.780
You don't have cast range and your hero got nerfed. I mean

01:28:45.780 --> 01:28:52.800
pretty rough. See if you can make it work though. I mean realistically what's

01:28:52.800 --> 01:28:56.420
his best play now? Probably stand back. What about a kinesis to open things up?

01:28:56.420 --> 01:29:00.400
This is an ages-carrying monkey king of course. Let's go field.

01:29:00.400 --> 01:29:04.040
Let me say Tannick in place. It's the Wheel of Wonder. They have everybody here

01:29:04.040 --> 01:29:06.440
trying to get the Mega Mepo off, but the Wheel of Wonder holds him in place.

01:29:06.440 --> 01:29:10.480
Finally he goes off and now he's very very healthy as Dark Magal wants to

01:29:10.480 --> 01:29:13.520
continue the pressure. That's just gonna be a casual TP out for say Tannick.

01:29:13.520 --> 01:29:22.520
They lose the Earthshaker as SSS, oh there's a haste, just nearby, not gonna be able to find it though, so it ends up being a trade.

01:29:22.520 --> 01:29:23.520
That was.

01:29:23.520 --> 01:29:24.520
Fork for Offlane.

01:29:24.520 --> 01:29:27.520
Super clutch from 9-class, I hope we get a replay of that.

01:29:27.520 --> 01:29:29.520
He saved Mipo's ass big time.

01:29:29.520 --> 01:29:36.520
He was TPing out with the Mipo, Monkey King was mid animation on the stun coming out of the Aegis and 9-class gets an instant telekinesis cancel.

01:29:36.520 --> 01:29:38.520
I feel like he's fine now.

01:29:38.520 --> 01:29:39.520
Super important.

01:29:39.520 --> 01:29:42.520
If he gets TP canceled, I don't know. I feel like they could have chased him down.

01:29:42.520 --> 01:29:43.800
Hp

01:29:43.800 --> 01:29:46.560
And if the soundtrack is satanic wants to continue the pressure here

01:29:47.000 --> 01:29:54.000
Those stuff are gonna keep them alive a little longer as satanic that's instagib. Was that a shadow strike? Oh

01:29:54.760 --> 01:29:59.400
My god, we need a replay of that. That was filth incarnate

01:30:00.280 --> 01:30:02.280
Holy shit

01:30:05.640 --> 01:30:08.840
This game is so stupid sometimes, but fuck me pro though

01:30:08.840 --> 01:30:16.640
You know what feels bad about that. Oh my god. Oh, yeah, I like to watch Jesus

01:30:16.640 --> 01:30:22.120
And now the hydrant attempt for the rejects and we're gonna see the replay. It's more important

01:30:22.120 --> 01:30:24.360
Okay, just look because we could

01:30:25.360 --> 01:30:30.960
How does it work? So he's in non mega Mipo gear. Yeah, so the shadow strike on all four, right? Yeah

01:30:31.000 --> 01:30:36.320
So they're all gonna explode and that means he takes. Oh my so so what's that?

01:30:36.320 --> 01:30:42.440
So he takes four shadow strikes on each or four screens on each of them, right? Yeah. Yeah, that is so disgusting

01:30:44.000 --> 01:30:47.980
No one's regretting life decisions here. Why did we listen to we hop?

01:30:51.480 --> 01:30:55.720
Well, that's one lane for rejects and now they are in the driver seat 15 K lead

01:30:56.400 --> 01:30:58.320
Very very comfortable now

01:30:58.320 --> 01:31:04.480
I mean this is effectively in old though that this game was over right because Mipo just wouldn't have any timing anymore and

01:31:04.480 --> 01:31:10.040
And under many circumstances now, it's obviously bad by all means it's bad

01:31:10.040 --> 01:31:13.780
But it's extra bad because of quap as we just saw illustrated there

01:31:14.400 --> 01:31:19.420
This isn't just any 15k lead against the Mipo. It's with one of the best counters and one of the best late gamers

01:31:19.640 --> 01:31:22.300
Dark Mago is almost level 27

01:31:24.440 --> 01:31:26.440
That's pretty good

01:31:26.720 --> 01:31:31.800
Yep pretty good and he has the he has the 25 talent for a blink cooldown reduction

01:31:31.800 --> 01:31:34.820
So 3 second cooldown on blink with Octorine Core,

01:31:34.820 --> 01:31:38.280
means he can almost effectively chain silence.

01:31:38.280 --> 01:31:41.040
He has a 1.75 second silence every three seconds.

01:31:41.040 --> 01:31:42.840
He's insanely tanky.

01:31:42.840 --> 01:31:45.480
Are you surprised he went for that over the other one?

01:31:45.480 --> 01:31:46.320
Not really.

01:31:46.320 --> 01:31:47.400
I think it's really good this game.

01:31:47.400 --> 01:31:48.800
You want to just keep silencing Nipo,

01:31:48.800 --> 01:31:50.800
you want to keep silencing the supports.

01:31:53.000 --> 01:31:55.320
I think it's really, really strong here in the end.

01:31:55.320 --> 01:31:56.520
He's just not going to die, right?

01:31:56.520 --> 01:31:59.760
4.5K health, bloodstone, axe.

01:31:59.760 --> 01:32:05.480
he's so decked out once he getting nice is there she was yeah he has a she was

01:32:05.480 --> 01:32:10.400
oh my god he's six-slotted like fully six-slotted this isn't just one of the

01:32:10.400 --> 01:32:13.200
mistreads he's he's starting to replace his item

01:32:13.200 --> 01:32:18.320
yeah he changed his mind or what he changed his mind away from she was

01:32:18.320 --> 01:32:21.440
he's going linkins instead all right so I'll say it usually we don't bring it

01:32:21.440 --> 01:32:24.760
up because spotlights kind of met against me ball mischance

01:32:24.760 --> 01:32:29.160
Pretty good, the roar on the Dark Mago. How much HP do you have? Do you need any more?

01:32:29.160 --> 01:32:35.260
Deathly blast on top of him, pops the PKB, and Satanic gets Sonic waved. Where the hell did he end up?

01:32:35.260 --> 01:32:37.260
The Megamepo was activated. Did he take it?

01:32:37.260 --> 01:32:38.260
He dug indeed.

01:32:38.260 --> 01:32:42.260
He stays alive a little bit longer, but SSS not gonna have that luxury.

01:32:43.260 --> 01:32:46.260
There's a TP out for no one. Megamepo out.

01:32:46.760 --> 01:32:48.760
Could have been worse, but still not good.

01:32:49.260 --> 01:32:51.760
You can see they just do not have the damage to kill off Dark Mago.

01:32:51.760 --> 01:32:55.760
Let's follow Rubik the Frog while this happened. Oh, he TP'd today. It's so boring.

01:32:57.000 --> 01:33:04.080
Man, what a game from Darth Marvel. This has been just I was I was hyping up his quap in the early game. I don't regret it.

01:33:04.800 --> 01:33:07.720
This guy is exceptionally good on this hero and

01:33:09.520 --> 01:33:12.760
Has really put the team on his back this game 13-0 and 16

01:33:13.840 --> 01:33:20.120
Pangos 10-0 and 15 they have two beyond godlike heroes by the way against par vision one of the top dogs of the tournament

01:33:20.120 --> 01:33:27.560
Not a bad look. Game number one for the Rejects here in this hole is going to be pivotal.

01:33:28.760 --> 01:33:33.720
It's basically game ending if you lose this fight. Let's see if Parvizion can find something.

01:33:33.720 --> 01:33:38.440
Two tier two tops, they might just give this up honestly. Yeah, you might not, you might choose

01:33:38.440 --> 01:33:44.680
not to fight. Yeah, let's just be the case. No Beastmaster, no, no fun. Just overwhelming

01:33:44.680 --> 01:33:51.260
Blink non-pango. There's the pipe to help Satanic stay alive from the 20 Scream of

01:33:51.260 --> 01:33:58.240
Pains that he will suffer through. Yep. How much damage is Scream of Pain? 460 with

01:33:58.240 --> 01:34:03.040
the talent and 20. So four of those go off simultaneously from the Shadow

01:34:03.040 --> 01:34:06.840
Strikes and then you cast it yourself. That's like a 2,000 AoE nuke. Not

01:34:06.840 --> 01:34:11.560
including. That's without Sonic Wave. Yeah, so that's another 625 pure and

01:34:11.560 --> 01:34:13.560
None of that counted Spellium

01:34:13.640 --> 01:34:19.920
So we're probably looking at a dark mago combo that goes off on Mipo where four shadow strikes explode

01:34:19.920 --> 01:34:24.480
You cast scream and sonic is probably something along the lines of 3,000 pure after reduction

01:34:24.720 --> 01:34:30.360
So you need you need the pipe to mitigate and at least turn it into like say 2,500

01:34:31.760 --> 01:34:36.980
Something like that dark nine class they finally catch the rat bastard jumping around as a frog

01:34:37.600 --> 01:34:39.600
Now they find the butler to call us

01:34:39.600 --> 01:34:42.240
Ah, yeah, he's dead.

01:34:42.240 --> 01:34:46.760
So both of Hort's dead as the Balanestripe kind of leads him?

01:34:46.760 --> 01:34:47.760
Slam.

01:34:47.760 --> 01:34:48.760
Yeah.

01:34:48.760 --> 01:34:52.080
Love the build from Witt's, by the way, ending up going the Nullifier into Scotty.

01:34:52.080 --> 01:34:56.080
I really like this approach of not countering Nipo.

01:34:56.080 --> 01:35:00.880
I think this is a great read, and I would like to see him not by MKB now either, even

01:35:00.880 --> 01:35:02.680
if he wants the final slot instead of the treads.

01:35:02.680 --> 01:35:06.480
I think I'd rather have a Swift Blink or something like that, because Nipo's

01:35:06.480 --> 01:35:07.520
just not a problem for him.

01:35:07.520 --> 01:35:08.880
It's not his responsibility.

01:35:08.880 --> 01:35:14.600
He wants to kill supports, he wants to kill Invoker, and Mipo will be dealt with by Big

01:35:14.600 --> 01:35:19.160
Boy Quap.

01:35:19.160 --> 01:35:22.040
Diffusal used to be a thing on Mipo as well, we're not seeing that anymore, it's just this

01:35:22.040 --> 01:35:24.400
game popping onto it.

01:35:24.400 --> 01:35:27.920
It's occasionally a pick up, I don't think it's like death, oh and speaking of death

01:35:27.920 --> 01:35:28.920
though, SSS.

01:35:28.920 --> 01:35:33.720
He had to use his roar, now DKB, Sonic Wave finds him and he's surrounded.

01:35:33.720 --> 01:35:35.720
Last day of the game.

01:35:35.720 --> 01:35:42.040
Yeah, that's Mipo taking a full rolling thunder into the wheel of wonder as wits with the Wukong's command

01:35:42.240 --> 01:35:45.820
Satanic finally gets off the mega Mipo, but he has been controlled all game long

01:35:46.220 --> 01:35:51.000
And this is only a matter of time before he bites the dust digs it up and now they can surround him

01:35:51.640 --> 01:35:55.160
Wukong still up gets off the blink actually might be look at the other side of the wall

01:35:55.480 --> 01:35:59.640
Fisher holds him in place just a little bit longer. It's dark moggo. Yeah, Ducalus

01:36:00.080 --> 01:36:04.960
Tries his best to life drain, but it's not to be that's an instant buyback there from Satanic

01:36:05.720 --> 01:36:07.640
And that means Reject's now on the run.

01:36:07.640 --> 01:36:08.840
Bash hits for Frank.

01:36:09.920 --> 01:36:11.760
That's Blink up in three seconds.

01:36:12.440 --> 01:36:13.680
Gonna get rooted though.

01:36:14.040 --> 01:36:17.200
It's off the roll up and the Blink, he's good to go,

01:36:17.200 --> 01:36:19.960
so they get nothing out of the buyback from Satanic.

01:36:19.960 --> 01:36:21.840
What a sick disengage there.

01:36:21.840 --> 01:36:24.320
That was a meeple buying back with Blink and chasing them

01:36:24.320 --> 01:36:28.080
and both Pango and Qwap get out unscathed.

01:36:29.080 --> 01:36:32.320
Really, really nicely played by the Rejects once more.

01:36:32.320 --> 01:36:39.040
I mean, the thing that's kind of interesting about this in a bigger sense in terms of the tournament is that

01:36:39.040 --> 01:36:45.360
usually when you go into day one of playoffs like this with Swiss, the 3-0 teams are facing 3-2s.

01:36:45.360 --> 01:36:48.240
So you would think there's like some relatively clear tiering.

01:36:48.240 --> 01:36:51.440
A lot of the time day one of playoffs like this has some one-sided series 2-0s.

01:36:51.440 --> 01:36:52.440
Oh boy.

01:36:52.440 --> 01:36:53.440
Say, Tannick?

01:36:53.440 --> 01:36:54.440
No.

01:36:54.440 --> 01:36:55.440
Oh my god.

01:36:55.440 --> 01:36:56.440
It never gets old.

01:36:56.440 --> 01:36:57.440
It never gets old.

01:36:57.440 --> 01:36:58.440
It never gets old.

01:36:58.440 --> 01:36:59.440
Lots of people get obliterated.

01:36:59.440 --> 01:37:00.440
I love it.

01:37:00.440 --> 01:37:01.940
I love it.

01:37:01.940 --> 01:37:02.680
More.

01:37:02.680 --> 01:37:03.880
So filthy.

01:37:03.880 --> 01:37:04.680
Come on, Z-Tenny.

01:37:04.680 --> 01:37:05.480
Keep playing.

01:37:05.480 --> 01:37:07.480
You can die again.

01:37:07.480 --> 01:37:08.880
I'm not cheering against the team.

01:37:08.880 --> 01:37:10.600
I just don't like Nipo, but that's

01:37:10.600 --> 01:37:12.280
my personal bias against the hero.

01:37:12.280 --> 01:37:14.680
That's understandable.

01:37:14.680 --> 01:37:16.480
What a game, though, from the rejects.

01:37:16.480 --> 01:37:17.320
I think this was.

01:37:17.320 --> 01:37:18.000
That was awesome.

01:37:18.000 --> 01:37:18.840
This was class.

01:37:18.840 --> 01:37:20.280
This was very high-level plays.

01:37:20.280 --> 01:37:21.640
I love the way they played the map.

01:37:21.640 --> 01:37:25.280
I love the way they distributed the resources.

01:37:25.280 --> 01:37:29.040
Obviously, special shout-out to Darkmago playing.

01:37:29.040 --> 01:37:34.040
One of the best games I've seen him play in a long time on the QWAP, Frank on the Pango also popped off.

01:37:34.040 --> 01:37:37.040
I mean, everybody just did a really, really solid job this game, so...

01:37:37.040 --> 01:37:41.040
Yep, and everybody helped slap down that Mipo, Richard.

01:37:42.040 --> 01:37:46.040
They did, and yet I was reliably informed by a Mipo expert.

01:37:46.040 --> 01:37:49.040
This was the three-year Mipo game of all time.

01:37:49.040 --> 01:37:51.040
What happened, Rihar?

01:37:51.040 --> 01:37:56.040
A lot of things happened this game. I have to give credit to a soft-making rejects.

01:37:56.040 --> 01:38:01.320
understood Queen gets very strong as Nipo. They held it down, didn't make too many mistakes,

01:38:01.320 --> 01:38:06.800
basically just got the items on the Queen and then they kept bullying this Nipo out of the game.

01:38:06.800 --> 01:38:13.880
But I feel like they have a big issue in play right now. No one did not look like they were

01:38:13.880 --> 01:38:17.960
successful in this game. There's something going on. I'll just say it, right? Like,

01:38:17.960 --> 01:38:23.360
because you know, I don't know these people, right? So, but I might be a body language

01:38:23.360 --> 01:38:29.060
experts and no one is usually the chillest guy he comes in and he's all

01:38:29.060 --> 01:38:34.300
smiles all jokes does the interviews says all the right things this event it

01:38:34.300 --> 01:38:37.820
feels like some things going on because every time he dies he's got his head in

01:38:37.820 --> 01:38:43.100
his hands he's pulling funny faces the vibes are off Andrew. I mean say Tannick

01:38:43.100 --> 01:38:47.980
as well right like this kid came onto the scene being like absolutely fearless

01:38:47.980 --> 01:38:53.060
you know you would watch him get a rampage camera would pan to him and he

01:38:53.060 --> 01:38:58.580
be completely stoic like nothing is even happening it's just another day in the office

01:38:59.460 --> 01:39:06.020
and yeah I mean you can see it reflected in the gameplay situations where no one is walking up high

01:39:06.020 --> 01:39:13.140
ground or satanic is you know running in insta dying buying back like no one denying the colors

01:39:13.700 --> 01:39:19.700
yeah yeah it's just there's little tilt tilt place happening and you know I wonder if it goes back

01:39:19.700 --> 01:39:25.300
to something that like King Jungle said which is it feels kind of bad to be struggling so much

01:39:25.300 --> 01:39:31.860
against a team called South American Rejects you know like they don't they don't even have an org

01:39:31.860 --> 01:39:36.340
they team like a joke team but when you look at the players that they have

01:39:37.620 --> 01:39:45.220
they're extremely top tier players you know Dark Mago had like the best run in one of the best

01:39:45.220 --> 01:39:51.060
runs in like South American Dota history of being tier one team scofield as well like probably best four position

01:39:51.700 --> 01:39:58.820
out of South America wits is from the like now you know the the the South American what was the team that

01:39:58.820 --> 01:40:04.820
Amar played on the mud golems or not mud golems fuck sakes but creep wave creep wave like they're

01:40:04.820 --> 01:40:10.580
calling them the South American creep wave now the team that uh both wits in thailand came from

01:40:10.580 --> 01:40:15.840
right so like the guy is just a product I mean this is this is yeah this is

01:40:15.840 --> 01:40:19.580
monstrous and a perfect hero for him by the way right like Queen of Pain a hero

01:40:19.580 --> 01:40:22.820
that with the Bloodstone build and the DKB you can just jump in be a

01:40:22.820 --> 01:40:30.500
complete madman you know rattle cage to to boot like there are no damage I

01:40:30.500 --> 01:40:35.680
remember saying there was a game yesterday we were asking for the

01:40:35.680 --> 01:40:39.980
Mipo from Yuma and they were there was a Queen of Pain on the other side

01:40:39.980 --> 01:40:42.760
And I'm thinking of the age-old like I play a lot of Queen of Pain and

01:40:43.700 --> 01:40:44.860
free

01:40:44.860 --> 01:40:49.220
Queen of Pain current agonist scepter like Nipo own co-op because she's a blink hero

01:40:49.220 --> 01:40:52.100
You can just chain root her and she feels really really bad

01:40:52.100 --> 01:40:55.780
So I had that idea of the match up in my head and then after seeing this it's like oh

01:40:56.220 --> 01:41:02.740
Okay, I understand why Yuma didn't want to play Nipo into the Queen of Pain like the potential there if you're not playing

01:41:02.740 --> 01:41:08.780
playing peak Dota, if you're not playing like Prime's Satanic, like, you're right, he killed

01:41:08.780 --> 01:41:11.260
his team dude, like he was insta killing his team.

01:41:11.260 --> 01:41:15.980
It's a similar situation to pre-Agonem's right now as well, that's why I mentioned that

01:41:15.980 --> 01:41:19.940
they have this timing, they have to deal with the Mipo or else he can just bully the

01:41:19.940 --> 01:41:24.500
Queen of Thin before she gets to her timings, which is like level 20 agonem's plus, like

01:41:24.500 --> 01:41:25.500
Sanchi, Kaia, BKB.

01:41:25.500 --> 01:41:26.500
Something to say a lot.

01:41:26.500 --> 01:41:27.500
It becomes pretty hard.

01:41:27.500 --> 01:41:31.780
To be honest, they had this timing, they had it, they got the Roshan, the Mipo

01:41:31.780 --> 01:41:36.420
was top nivort he was really fat he had the necessary items to do it but they

01:41:36.420 --> 01:41:40.620
did lack in the aggressive in his apartment and I think this comes again

01:41:40.620 --> 01:41:45.340
to no one he had only three deaths this game compared to satanic having seven

01:41:45.340 --> 01:41:50.060
deaths but I feel like he made a couple of mistakes that set back the team

01:41:50.060 --> 01:41:55.980
entirely and maybe because it's morning I'm not sure but I think if

01:41:55.980 --> 01:41:59.940
he steps up this next game satanically out of his mind I mean no

01:41:59.940 --> 01:42:05.660
No one's the veteran man. There ain't no excuse to not be fresh in the morning when you're you know pushing 30 years old

01:42:05.660 --> 01:42:10.940
Right, you gotta know you the all these you know in the morning. You get hard. I would know nothing about that

01:42:13.420 --> 01:42:15.820
It doesn't get hard in the mornings when you're old that's

01:42:18.620 --> 01:42:20.620
Why do we take a look

01:42:22.260 --> 01:42:24.260
Welcome at the paddle

01:42:26.100 --> 01:42:28.100
14 minutes Andrew

01:42:28.100 --> 01:42:36.100
Yeah, this was the beginning of the end, and I know I say that a lot, but that's usually the clips that we send in here.

01:42:36.100 --> 01:42:42.100
Just a flawlessly played team fight from South American Rejects. This is something that they're really good at.

01:42:42.100 --> 01:42:49.100
I think a criticism that I would have of the team, obviously they're new to the tier one scene right now,

01:42:49.100 --> 01:42:55.100
making it into the playoffs is like, if they can't fight, they can look a little bit off where they're lost.

01:42:55.100 --> 01:42:58.840
They're lost, but if they do fight, if you're in a situation where you are fighting them

01:42:58.840 --> 01:43:06.280
like SA, they're the archetype of team that comes from SA for Dota's history is like they

01:43:06.280 --> 01:43:07.380
will out fight you.

01:43:07.380 --> 01:43:09.120
They will pick repositioning heroes.

01:43:09.120 --> 01:43:13.120
They will pick heroes like Pango where there's just a, if there's a skilled discrepancy

01:43:13.120 --> 01:43:16.880
in the team fights, like they can be lower net worth and they'll still beat you in

01:43:16.880 --> 01:43:17.880
the fights.

01:43:17.880 --> 01:43:18.880
And we can see that there.

01:43:18.880 --> 01:43:21.220
Like they just, they use the little corners of the map.

01:43:21.220 --> 01:43:26.480
willing to take the risk of like separating, you know, they're not like

01:43:26.480 --> 01:43:28.900
spear where they'll stay together. They'll be like, no, no, no, we'll just

01:43:28.900 --> 01:43:33.460
in a teamfight environment. We'll just keep chasing. Yeah. I mean, having a stint in

01:43:33.460 --> 01:43:38.420
South America myself, I understand that they do enjoy teamfights. And we saw like

01:43:38.420 --> 01:43:42.260
fast 20 minutes. They didn't get the teamfights they were looking for and

01:43:42.260 --> 01:43:46.020
they kind of looked a bit lost. They were like the Queen was sitting inside

01:43:46.020 --> 01:43:49.060
the tier three for like a couple of minutes, having all these big items.

01:43:49.060 --> 01:43:59.060
She was like DKB, Aghanim, Sanchkai, she was like 4000 HP and she's just like sitting scared because she's basically waiting for the enemies to come to them and they're not coming.

01:43:59.060 --> 01:44:01.060
34 minutes, near the end.

01:44:01.060 --> 01:44:12.060
Yeah, we had to highlight this one. I think it was the scream of pain, the 8000 damage, and oh no actually no, this is where...

01:44:12.060 --> 01:44:18.060
I was talking about no one, I'm sorry. This running into high ground, this kills the team fight.

01:44:19.060 --> 01:44:21.760
Yeah, that's a that's a insta kill right there. Like

01:44:22.760 --> 01:44:25.960
I I agree with what Cinder is saying, you know, Earthshaker is dead.

01:44:26.360 --> 01:44:29.960
So they think that's like, they're not going to be playing on the high ground

01:44:29.960 --> 01:44:33.200
so I can understand the mistake. Yada, yada, you play, I guess, an SA team.

01:44:33.200 --> 01:44:34.260
These guys don't give a shit.

01:44:34.260 --> 01:44:36.800
You know, they're going to be in position to fight you.

01:44:36.800 --> 01:44:38.960
They're going to simply try to outskill you.

01:44:38.960 --> 01:44:42.300
Like shout outs to Frank for his positioning there.

01:44:42.300 --> 01:44:45.160
Like very disruptive, breaking any smokes.

01:44:45.160 --> 01:44:47.160
If if there's anybody that walks up the high ground,

01:44:47.160 --> 01:44:51.300
like he can instantly punish which he did and it was like the arguably most

01:44:51.300 --> 01:44:54.960
important hero for him to catch. I have to say this is like an unnecessary play

01:44:54.960 --> 01:44:58.740
you have the shaker dead as you mentioned the Invoker is just running up the hill

01:44:58.740 --> 01:45:05.000
they have basically Russian guaranteed and he decides to make this weird place I

01:45:05.000 --> 01:45:11.280
hope he gets just a little bit like more conscious of his teammates and his

01:45:11.280 --> 01:45:14.780
positioning I think if they do that next game they will put up a better fight

01:45:14.780 --> 01:45:19.860
Because I feel like this is not the part we thought this is puppy for this is where puppy needs to step in and like

01:45:20.720 --> 01:45:22.620
They need to talk that's what they well

01:45:22.620 --> 01:45:26.320
I mean based on them GG and out the way they did I think they're probably having that right now

01:45:26.640 --> 01:45:33.780
We're gonna take a break when we come back. We're gonna find out if paribish and get rejected and put into the lower bracket

01:45:33.780 --> 01:45:35.780
We'll see you in a moment

01:46:14.780 --> 01:46:30.500
The human body was built to move.

01:46:30.500 --> 01:46:37.460
Not trapped at a desk in one singular posture for 12 hours a day.

01:46:37.460 --> 01:46:40.460
It's time your chair evolved.

01:46:40.460 --> 01:46:42.460
This is Secret Lab Titan EVO.

01:46:44.460 --> 01:46:46.460
Ergonomically engineered for you.

01:46:47.460 --> 01:46:48.460
Gamers.

01:46:48.460 --> 01:46:49.460
Hybrid workers.

01:46:49.460 --> 01:46:50.460
Officers.

01:46:51.460 --> 01:46:53.460
And they will every move.

01:47:10.460 --> 01:47:35.260
I'm not sure if this was buffed, but Alchemist looks really strong right now.

01:47:35.260 --> 01:47:36.820
Both are in the buff, I think.

01:47:36.820 --> 01:47:37.820
Wow, really?

01:47:37.820 --> 01:47:38.820
Yeah.

01:47:38.820 --> 01:47:39.820
Why?

01:47:39.820 --> 01:47:41.820
Just buffed. Just one basic buffed.

01:47:41.820 --> 01:47:44.820
It is probably like top damage in every single game, right?

01:47:44.820 --> 01:47:46.320
Yeah, it's a good one.

01:47:46.320 --> 01:47:50.820
Biggest buff, I guess Phoenix, because it's my hero right now.

01:47:50.820 --> 01:47:52.320
Everyone's banning it.

01:47:52.320 --> 01:47:53.320
That's true.

01:47:53.320 --> 01:47:55.820
It's my hero, so it's good.

01:47:55.820 --> 01:47:57.820
I can tell a couple heroes.

01:47:57.820 --> 01:48:00.820
If you get the most buffed, it's Alchemist and Fungalir.

01:48:00.820 --> 01:48:01.820
Oh, okay.

01:48:01.820 --> 01:48:03.820
I think it's like the most broken heroes right now.

01:48:03.820 --> 01:48:06.320
Hangalir, you think is one of the most broken ones?

01:48:06.320 --> 01:48:08.320
It's like, first pick hero.

01:48:08.320 --> 01:48:09.600
Be self-fam.

01:48:09.600 --> 01:48:10.720
Maybe a lot of them.

01:48:10.720 --> 01:48:12.880
Oh, that's a good answer.

01:48:12.880 --> 01:48:13.760
Just not that much.

01:48:15.040 --> 01:48:18.320
Most nerfed, I would say, Warlock.

01:48:18.320 --> 01:48:20.720
I don't see this hero in my games anymore.

01:48:20.720 --> 01:48:23.280
Come on, come on, Kairos still spamming that thing, you know?

01:48:23.280 --> 01:48:24.960
Hero spammers are still doing it.

01:48:24.960 --> 01:48:26.240
There's got to be someone worse.

01:48:28.480 --> 01:48:29.200
That's Warlock.

01:48:29.200 --> 01:48:29.600
Okay.

01:48:29.600 --> 01:48:31.440
I think Kairos is playing right now.

01:48:31.440 --> 01:48:34.000
Haskra, he's still good, but...

01:48:34.000 --> 01:48:36.160
Is it spicy or we can not have spicy anymore?

01:48:36.160 --> 01:48:36.560
Sure.

01:48:36.560 --> 01:48:37.360
You cannot push.

01:48:38.320 --> 01:48:39.680
So a bit nervous, but...

01:48:39.680 --> 01:48:42.120
A bit biased coming from your guys' team, though, huh?

01:48:42.120 --> 01:48:43.360
Yeah, maybe.

01:48:43.360 --> 01:48:43.960
Maybe.

01:48:43.960 --> 01:48:45.840
Worst hero I think is Tinker.

01:48:45.840 --> 01:48:46.440
Tinker?

01:48:46.440 --> 01:48:48.160
Yeah, Tinker is dead.

01:48:48.160 --> 01:48:50.400
Aw, but we saw so much Tinker.

01:48:50.400 --> 01:48:52.400
You know, turrets could be pretty good, huh?

01:48:52.400 --> 01:48:53.560
No, I don't think so.

01:48:53.560 --> 01:48:56.720
I think the problem of this hero is those matrix

01:48:56.720 --> 01:48:58.760
because it's unreal to kill this hero

01:48:58.760 --> 01:49:02.160
and now you can just full commit and kill him.

01:49:02.160 --> 01:49:04.320
Well, if anybody knows it's you, sounds good.

01:49:04.320 --> 01:49:05.160
Great answers.

01:49:08.320 --> 01:49:18.860
Welcome back, your eyes do not deceive you, Paravision are right up against it now, SA

01:49:18.860 --> 01:49:25.400
rejects, they managed to squeak into the playoffs but they are ahead in this opening series

01:49:25.400 --> 01:49:27.840
and they deserve it.

01:49:27.840 --> 01:49:32.540
They deserve it, they are playing very well, I love the aggression, they are not crumbling

01:49:32.540 --> 01:49:37.040
the bullying parry when they get the chance actually.

01:49:37.040 --> 01:49:41.640
man that will not stand for that you saw puppy there he's like listen it's time

01:49:41.640 --> 01:49:49.400
I have to say you know like I I'm very surprised that this can this looser style

01:49:49.400 --> 01:49:53.360
these elementary mistakes that we have was highlighting they're kind of in a

01:49:53.360 --> 01:49:59.200
puppy team puppies notoriously clinical authoritarian usually he's

01:49:59.200 --> 01:50:03.720
playing for the team but also true he can he can be an authoritarian presence

01:50:03.720 --> 01:50:08.040
within the game, you know, I'm just looking at the body language here from the boys and

01:50:08.960 --> 01:50:14.900
Things are looking a lot more relaxed, you know, I would I would like to think well, maybe not with satanic

01:50:14.900 --> 01:50:18.100
But he always looks like this things are thank you just a little bit angry

01:50:18.800 --> 01:50:24.400
Because when you play me pull you you cannot give you everything you need a lot of focus to play this here

01:50:25.040 --> 01:50:28.180
micro the the here's and whatnot and a

01:50:28.560 --> 01:50:33.280
Lots on me but does does hit harder than different heroes. Yeah

01:50:33.720 --> 01:50:36.420
I think Puppy should be telling him to bike consecrate perhaps as well.

01:50:36.420 --> 01:50:36.920
Yeah.

01:50:36.920 --> 01:50:38.320
He would have definitely helped against the magic.

01:50:38.320 --> 01:50:39.920
You know what they need?

01:50:39.920 --> 01:50:41.320
Sure.

01:50:41.320 --> 01:50:41.820
Sure.

01:50:41.820 --> 01:50:45.620
When you do these tasks that are very difficult,

01:50:45.620 --> 01:50:48.320
you experience something called ego depletion.

01:50:48.320 --> 01:50:52.320
And if you're doing any non-automatic tasks,

01:50:52.320 --> 01:50:53.720
again, which presumably, you know,

01:50:53.720 --> 01:50:55.420
applying a very complicated Dota here,

01:50:55.420 --> 01:50:57.620
if he wants to play something like the Mipo,

01:50:57.620 --> 01:50:59.720
you gotta have that sucralose in your brain.

01:50:59.720 --> 01:51:04.520
So I hope you had a lovely coca-cola or lemonade between the...

01:51:04.520 --> 01:51:06.720
Maybe puppy could feed him a sugar cube.

01:51:06.720 --> 01:51:08.720
Keep your palm flat.

01:51:08.720 --> 01:51:13.720
If they are a serious team, they will have a nutritionist that is telling them this.

01:51:13.720 --> 01:51:18.720
Unironically, the research is there. Give this kid a sugar cube.

01:51:18.720 --> 01:51:22.720
It works. The research is there.

01:51:22.720 --> 01:51:26.720
For the purposes of PGL, this is not actual dietary or medical advice.

01:51:26.720 --> 01:51:27.720
You should Google it.

01:51:27.720 --> 01:51:28.720
Go with you.

01:51:28.720 --> 01:51:32.160
Mountains of it. I thought you could be there Andrew. We're not getting sued today

01:51:33.840 --> 01:51:39.240
South America is looking much better though. Yes. Oh, yeah, they've had they've had you look at them for sure

01:51:39.240 --> 01:51:44.360
All sure smiles everywhere. They're ready. Well, I mean, it's like it's like KJ said man

01:51:44.360 --> 01:51:51.360
They've been cruising along, you know, the the the the of normal good. Yeah, they don't oh, that is that no one likes to see this

01:51:51.960 --> 01:51:53.960
I mean

01:51:53.960 --> 01:52:00.260
He understands, he understands that he made a couple of mistakes and as a middle-laner, you know again the ego super high

01:52:00.260 --> 01:52:04.800
You gotta do something about it. You can't accept the mistake. It's very unlike him as well

01:52:04.800 --> 01:52:07.900
We have cuz I mean I've literally been on panels where we've been talking about

01:52:08.240 --> 01:52:14.920
Paravision strength is that always steady in the mid-lane always. Yeah people of no one at all. Yeah, absolutely

01:52:15.640 --> 01:52:22.520
So this is uncharted territory meanwhile essay rejects definitely right to be all smiles right now

01:52:22.520 --> 01:52:25.960
Now, no org, no pressure it seems.

01:52:25.960 --> 01:52:30.760
And coming from the last series as well, where they again, they got 10 kills combined total

01:52:30.760 --> 01:52:36.320
in two games against Perry on the side of Southwark and Regix, they got demolished in

01:52:36.320 --> 01:52:37.880
the last series they played against.

01:52:37.880 --> 01:52:43.200
Now, they just beat them and they didn't have a 9 class laundry, so they must be feeling

01:52:43.200 --> 01:52:45.080
very good about themselves.

01:52:45.080 --> 01:52:49.720
And I was just about to say Monkey King is there and it has been picked first again.

01:52:49.720 --> 01:52:53.200
It's been banned quite a lot this tournament. I'm surprised it's getting through.

01:52:53.200 --> 01:52:56.200
Maybe Paris is not respecting this hero enough.

01:52:56.200 --> 01:53:03.200
The flexibility it offers, the carry potential, I think it could be one of the best late game of carries.

01:53:03.200 --> 01:53:07.700
It depends on the item build. That's the most interesting thing about this hero.

01:53:07.700 --> 01:53:11.700
You can always go a different route, depending on what you're matched up against.

01:53:11.700 --> 01:53:13.200
Okay, now I go for a kill.

01:53:13.200 --> 01:53:18.700
Now I really hope that St. Canak had a sugar cube, because he goes from one really complicated,

01:53:18.700 --> 01:53:21.620
Yes. High skill hero to another really complicated...

01:53:21.620 --> 01:53:24.820
Remember the Kes Taylor's as well. I think we only had him at B tier.

01:53:25.940 --> 01:53:30.900
He's been spamming it so much I could see him climbing in the tier list,

01:53:30.900 --> 01:53:33.060
which of course he really cares about where he scores in that,

01:53:33.060 --> 01:53:35.420
probably more than where he scores in the tournament.

01:53:36.300 --> 01:53:40.220
But yeah, I mean, a 5-1, 83% winner, he's like half the reason

01:53:40.220 --> 01:53:42.780
why Kes has such an incredible record at the tournament.

01:53:42.780 --> 01:53:45.780
The one loss I got to mention was against South American Rejects.

01:53:45.780 --> 01:53:51.780
They played 3 kids games last time they faced each other and the one loss was because of the night class only.

01:53:51.780 --> 01:53:53.780
Ah, there we are.

01:53:53.780 --> 01:53:55.780
I would not count that as a loss.

01:53:55.780 --> 01:53:56.780
No, that's fine.

01:53:56.780 --> 01:53:57.780
In my heart, it's still 5-0 right now.

01:53:57.780 --> 01:53:59.780
Yeah, no, that's fine, that's fine.

01:53:59.780 --> 01:54:02.780
So, they're going back to the original ideas they had in the last series.

01:54:02.780 --> 01:54:08.780
They basically like, revisited the plan they came in today and probably mentioned last time it went pretty well.

01:54:08.780 --> 01:54:11.780
How about we just go back to that, yeah.

01:54:11.780 --> 01:54:14.780
Yeah, so, you know, going back to that,

01:54:14.780 --> 01:54:23.780
Master was a hero that they valued really highly in that series Enchantress, which is out of course both teams play Enchantress.

01:54:25.780 --> 01:54:27.780
They took the Necro out as well.

01:54:28.780 --> 01:54:29.780
S.A. Rejects.

01:54:30.780 --> 01:54:31.780
Interesting.

01:54:32.780 --> 01:54:40.780
I agree. We've been hoping and fairy-crafting on the morning panels that we're going to see a bit more Necro than we have, but it just doesn't really happen for us.

01:54:40.780 --> 01:54:47.780
I'm not sure if that was a misclick or an intentional ban, because no one...

01:54:47.780 --> 01:54:49.780
Yeah, who's... I mean, I guess it's...

01:54:49.780 --> 01:54:52.780
No one Necro is not something I think of when I'm...

01:54:52.780 --> 01:54:54.780
Triple S, I guess. I think he's an acro player.

01:54:54.780 --> 01:55:00.780
Acro player is, again, very underwhelming compared to what the other heroes can offer.

01:55:01.780 --> 01:55:04.780
Then they bust out the collar with the kids. It's the classic.

01:55:04.780 --> 01:55:07.780
Probably gonna be in my class here, because hopefully I set it to mid.

01:55:07.780 --> 01:55:11.380
And I love this pangol pick from South American Regix.

01:55:11.380 --> 01:55:14.500
I think that one of the teams that understand the strength of this hero,

01:55:14.500 --> 01:55:19.460
right now, to me, this hero is a first thing material, very strong overall.

01:55:19.460 --> 01:55:23.060
Ideally, you put a mid, can go off-link, so there's a flexibility there, too.

01:55:23.780 --> 01:55:26.580
And classic hoodwink, the most picked hero of the tournament.

01:55:26.580 --> 01:55:31.460
For hoodwink, I genuinely believe she's the hero that has benefited the most from the

01:55:31.460 --> 01:55:33.780
possibility of a casual chasm stone.

01:55:33.780 --> 01:55:41.800
Like that is simply a stat that you could not get without buying a 6,000 gold item, you know this like a we increase so

01:55:42.720 --> 01:55:46.580
You know, we just never saw what Dota looked like when

01:55:47.040 --> 01:55:56.060
Support heroes like hoodwink who have these like small a we's were getting 70 extra is like a crazy amount relative to how big the spell is and

01:55:56.160 --> 01:55:59.960
It's only what like 900 gold. It's it's super worth

01:55:59.960 --> 01:56:04.440
800 gold, yeah. 800 gold. Super worth not having like a wand in your inventory for this

01:56:04.440 --> 01:56:08.280
Casemstone that we've seen some like crazy Bushwax in this tournament. Yes.

01:56:08.280 --> 01:56:13.280
That thing like vacuums you in, man. It's nuts. I mean the way I'm looking at

01:56:13.280 --> 01:56:18.400
South American energies, they're playing this like very comfortable heroes. They

01:56:18.400 --> 01:56:23.240
have this monkey. He's probably gonna go some desolator on the safe lane. They

01:56:23.240 --> 01:56:26.280
have the Spango. He's gonna choose to go Macellar or Diffusal depending on

01:56:26.280 --> 01:56:31.240
the matchups. They have this wood wing, the classic supportive pick when everything else

01:56:31.240 --> 01:56:36.120
is kind of banned, teams do enjoy it. Parry comes out with the Largo though, surprising.

01:56:36.120 --> 01:56:43.880
So they go with the F squared Largo. The one time we saw Largo in the mornings it

01:56:43.880 --> 01:56:50.000
lost, it didn't look good. But they did beat S.A.R. with this exact combo, the

01:56:50.000 --> 01:56:52.960
Cautal Largo. Cautal Largo is so much healing and

01:56:52.960 --> 01:56:58.960
You basically are gonna have infinite mana and infinite HP and another partner for the Colo.

01:56:58.960 --> 01:57:02.960
So this nine class is looking like he's gonna play Colo.

01:57:02.960 --> 01:57:07.960
And so far he has a great partner, even in kids. A great fit.

01:57:07.960 --> 01:57:12.960
So, okay, let's see. Dark Magoo. What would you... I'm looking at this guy.

01:57:12.960 --> 01:57:17.960
I'm like, he is not gonna husk or he's not gonna do any of these like cheesy counters to puck.

01:57:17.960 --> 01:57:20.960
But he will conk. That's banned. He will Tiny as well.

01:57:20.960 --> 01:57:27.960
Tiny was his go-to strier to be Tiny being played as a carry.

01:57:27.960 --> 01:57:34.960
Oh, the nice talker. The Richard Lewis special. You're talking about it.

01:57:34.960 --> 01:57:35.960
The RL.

01:57:35.960 --> 01:57:37.960
That's my nickname as well.

01:57:37.960 --> 01:57:40.960
And Niko, unfortunately, we don't see him in this tournament anymore,

01:57:40.960 --> 01:57:45.960
but Navi did play nice talker against the puck mid. I think it's one of the best.

01:57:45.960 --> 01:57:47.960
If not the best hero against the puck.

01:57:47.960 --> 01:57:52.160
the book. That's exactly what I was thinking when the pic came out. Dark Magoo does play

01:57:52.160 --> 01:57:57.480
in mid. I remember playing against this guy, playing Night Stalker when I played way, way

01:57:57.480 --> 01:58:02.600
back in the day. So like he's done this for years. What was your matchup? What were you

01:58:02.600 --> 01:58:07.640
losing with? I was not the person mid, but I was at a mid laner that was against him

01:58:07.640 --> 01:58:11.120
and it might have been a puck or something like that. I mean he just played it. Like

01:58:11.120 --> 01:58:15.560
there was a while people just tried to play these like carry off lane heroes mid.

01:58:15.560 --> 01:58:18.560
I mean, Dark Mago has done this for his entire clan.

01:58:18.560 --> 01:58:25.060
They still have the flex on my stalker. They can put him offline and mid, because Pango, again, can go both offline and mid.

01:58:25.060 --> 01:58:27.860
I think both are very strong against the Puck on lane.

01:58:27.860 --> 01:58:32.060
Nice stalker, a little bit better on the mid lane.

01:58:32.060 --> 01:58:33.060
Yeah.

01:58:33.060 --> 01:58:38.060
He loves... My stalker enjoys having this, like, experience in Gold Bones that he gets on the lane.

01:58:38.060 --> 01:58:40.260
He's very strong on the lane, even though it's daytime.

01:58:40.260 --> 01:58:43.060
They are just naturally high, like, base stats and base damage.

01:58:43.060 --> 01:58:46.900
Interesting to see where they want to put it.

01:58:46.900 --> 01:58:47.900
He's getting that sugar in.

01:58:47.900 --> 01:58:48.900
You see that?

01:58:48.900 --> 01:58:49.900
He's getting that sugar.

01:58:49.900 --> 01:58:51.900
Looking at the lips as well.

01:58:51.900 --> 01:58:54.180
Yeah, that's good noises.

01:58:54.180 --> 01:58:57.180
Thank you for that.

01:58:57.180 --> 01:59:00.060
We've just been reported on Twitch now.

01:59:00.060 --> 01:59:01.060
It's over.

01:59:01.060 --> 01:59:02.060
Okay.

01:59:02.060 --> 01:59:03.500
We still have YouTube and TikTok.

01:59:03.500 --> 01:59:04.500
Correct.

01:59:04.500 --> 01:59:05.500
Kick.

01:59:05.500 --> 01:59:06.500
We are available everywhere now, guys.

01:59:06.500 --> 01:59:07.500
That's so.

01:59:07.500 --> 01:59:09.420
Watch on the platform of choice.

01:59:09.420 --> 01:59:15.260
So Perry is assuming this is going to be a carry monkey because they're buying the mix

01:59:15.260 --> 01:59:21.260
and probably going to bet on another support right now, means SCRJX will probably have,

01:59:21.260 --> 01:59:23.380
you know, they'll probably have heroes.

01:59:23.380 --> 01:59:25.260
Gotta take out the clockwork.

01:59:25.260 --> 01:59:26.260
Specials.

01:59:26.260 --> 01:59:27.260
Yeah, absolutely.

01:59:27.260 --> 01:59:30.820
And he busts out the ancient apparition.

01:59:30.820 --> 01:59:35.060
Now I don't have a lockdown to allow him to use his ultimate properly.

01:59:35.060 --> 01:59:38.660
But also good with the into the lago, stop all that.

01:59:38.660 --> 01:59:43.300
To the logo and the Kotl which have amazing sustain as well. Yes, so great

01:59:44.260 --> 01:59:47.060
I'm loving the essay rejects draft. I really am I

01:59:48.500 --> 01:59:53.800
Think they have overall very solid lineup. They're just a little bit lacking in the lockdown department

01:59:54.300 --> 01:59:56.300
Pango can kind of fix that

01:59:57.020 --> 02:00:03.320
You have a stun on the hood wing. They're not the most reliable things you would like to have as an a player

02:00:04.740 --> 02:00:07.480
But if they do hit it he has a great setup here

02:00:08.660 --> 02:00:16.660
So last picking, presumably five position, yeah, there's not much you can get, it's like a big gotcha pick.

02:00:16.660 --> 02:00:20.660
So they get something that's like, generically good and fine.

02:00:20.660 --> 02:00:26.660
You can layer all of the ground targeted bullshit J'Hero does into the Monkey King ult.

02:00:26.660 --> 02:00:29.660
You know, you can play at a distance against a Nightstalker.

02:00:29.660 --> 02:00:32.660
There is a pango mid after all. They decided to put the Nightstalker open.

02:00:32.660 --> 02:00:43.660
Again, Pango is a very good matchup into the Puck online because of the way Pango does a lot of physical damage, Puck has no armor.

02:00:43.660 --> 02:00:50.660
If he buys a Blistone as well on Pango, suddenly once Washbuckle starting level 3 is going to hit very hard.

02:00:50.660 --> 02:00:54.660
You add that over and over again, he gives you advantage.

02:00:54.660 --> 02:01:00.660
And you can see there on the screen as well, this is no one who did look a little bit tilted on his invoker.

02:01:00.660 --> 02:01:07.580
First time he's playing puck this tournament. He's very good at pucked. I mean the comfort is very good with invoker

02:01:07.580 --> 02:01:13.140
to you. That's very hard game right now. Yeah, I couldn't agree more. This seems like it's gonna be a miserable experience

02:01:13.140 --> 02:01:16.580
If like one thing goes about. Yeah, this is really gonna test his mental

02:01:17.220 --> 02:01:23.380
Pretty good Kaz game though all things considered right playing against a night stalker in lane daytime like hypothetically

02:01:23.380 --> 02:01:26.520
You should shit on him right jacquero plus Kaz sounds

02:01:26.520 --> 02:01:34.360
Devastating for a night stalker like Schofield is legit gonna have to get boots and wave cut some something like that

02:01:34.680 --> 02:01:39.060
The way I'm seeing it South American rejects. They have answered Paris lineup quite nice

02:01:39.520 --> 02:01:46.300
But the lane on the offline might prove problematic and this case my snowball because on Paris side

02:01:46.300 --> 02:01:49.840
I'm just worried about kids. Yes, like if kids gets to snowball our control

02:01:49.840 --> 02:01:55.380
We've seen satanic over and over again. He buys his items. He takes control of the map and suddenly he's just deleting

02:01:55.380 --> 02:02:00.180
heroes left and right. Roshan is dying in like three seconds. Classic Kiz. This is what I'm

02:02:00.180 --> 02:02:04.420
worried about from South American. Yeah, they can manage to fix the Kiz issue. They could

02:02:04.420 --> 02:02:08.340
probably just get away with like any team fight due to the nature of the heroes. Yeah,

02:02:08.340 --> 02:02:12.260
totally. And it's, you know, hypothetically, a really sick AA game, but there's so many,

02:02:12.900 --> 02:02:16.660
there's so much mobility on the other side and not a lot of lockdown. So it's like,

02:02:16.660 --> 02:02:22.740
if you can hit the, if you can hit the AALT, like somehow it's really good. But I think

02:02:22.740 --> 02:02:25.000
I think that's going to prove to be pretty cool.

02:02:25.000 --> 02:02:27.200
At least Alargo will not have the freedom to just like,

02:02:27.200 --> 02:02:28.700
yeah I'm just going to heal everyone.

02:02:28.700 --> 02:02:29.700
Yeah, that's true.

02:02:29.700 --> 02:02:30.700
I think you can do it.

02:02:30.700 --> 02:02:38.140
It might not be strong in and of itself, but I think in this game it's the pick of the...

02:02:38.140 --> 02:02:39.140
It has a place.

02:02:39.140 --> 02:02:41.480
This is definitely a great pick.

02:02:41.480 --> 02:02:44.220
Like props to whoever came up with this.

02:02:44.220 --> 02:02:49.300
It could turn out to be devastating because it's not the strongest laner and I think

02:02:49.300 --> 02:02:55.460
A lot of the times you do want to punish a Largo a little bit in lane because he's not also a strong laner.

02:02:56.580 --> 02:02:58.580
I really like Paravision's draft to be honest.

02:02:58.580 --> 02:03:00.020
I'm going with South American Rejects.

02:03:00.820 --> 02:03:01.780
Yeah, I believe in that.

02:03:01.780 --> 02:03:03.060
That's how I trust him.

02:03:03.060 --> 02:03:05.060
Is it on draft or on play?

02:03:05.060 --> 02:03:06.340
Because I think on play.

02:03:06.340 --> 02:03:07.140
I think on both.

02:03:07.380 --> 02:03:08.340
On both, okay.

02:03:08.660 --> 02:03:11.860
I feel like if Paravision loses this there's something up.

02:03:11.860 --> 02:03:14.260
Last game was the satanic show and it did not happen.

02:03:14.260 --> 02:03:15.860
This game is again the satanic show.

02:03:15.860 --> 02:03:24.860
Alright, well guys, we're about to get into the game, but first, against all of his self-preservation instincts, we have SirAction Slacks if you wanted to see a puppy.

02:03:25.860 --> 02:03:35.860
Absolutely. Yep, we are here with the goat of Dota himself puppy. Puppy, great to see you here. Can we even talk a little bit about last game? I mean, that seemed like the vibes were kind of off.

02:03:35.860 --> 02:03:40.860
What was it like walking in the booth of that game? Do you want to talk about that at all or should we skip it?

02:03:40.860 --> 02:03:45.240
I mean, it's a morning game. It's the first game of the day. It's like

02:03:46.200 --> 02:03:50.600
It's a classic thing that our team kind of is used to that we kind of screw up a

02:03:51.400 --> 02:03:56.240
We just screw it up, you know, sometimes I mean, it's good for the viewers. So it's really for them, right?

02:03:56.760 --> 02:04:03.040
For sure. It's better for them. Great. Now you draft this time. Oh, we will see SS getting first blood SSS

02:04:03.040 --> 02:04:04.720
So congratulations

02:04:04.720 --> 02:04:11.960
This draft is very reminiscent of last tournament. Jekiro, Largo, first pick Kez. Are you aware that this is season 8?

02:04:12.400 --> 02:04:18.520
Yes. Okay. Cool. Why this tournament? I mean we're not seeing Lone Druid not even picked or banned, you know?

02:04:18.640 --> 02:04:25.360
Pretty crazy to me. What was the playing going in here? I mean, they are very good against Lone Druid and we are perhaps not that good with it.

02:04:25.360 --> 02:04:26.560
So

02:04:26.560 --> 02:04:30.520
there's no point risking to them because we already lost trying to do the Lone Druid strategy against them.

02:04:30.520 --> 02:04:36.520
Well, fair enough. Well, we got to get into the game. Obviously, it's starting just real quick, then do you think that this one is in the bag?

02:04:36.520 --> 02:04:39.520
Will we be going to a game three, or will it be kind of tough?

02:04:39.520 --> 02:04:41.520
This one, we have better chances for sure.

02:04:41.520 --> 02:04:49.520
Thank you so much, Puppy, an excellent job, and we'll head straight into the game with our two casters, Sunspan and Cinderan.

02:04:49.520 --> 02:04:52.520
Thank you so much, Sir Action Slacks.

02:04:52.520 --> 02:05:01.520
Puppy is very, very calm, very calming influence. I was not expecting that. I thought there'd be more of a hammer being thrown down.

02:05:01.520 --> 02:05:04.520
I mean, you saw he had his hands behind his back, right? What do you think was in there?

02:05:04.520 --> 02:05:07.520
He's just, that's true, the machete, or he was just clenching really hard.

02:05:07.520 --> 02:05:12.520
Also, I have an answer to what I saw last game. I just realized, look at Puck. He has a constant debuff on him.

02:05:12.520 --> 02:05:17.520
It's Fortune favors the bold. That was the icon I didn't recognize when Kwap was chasing.

02:05:17.520 --> 02:05:23.640
Hango was in the neighborhood and this is just on you non-stop. So very important to get that clarified of course

02:05:23.640 --> 02:05:29.800
Thank you so much. Everybody was wondering about it. Yeah, I got so much interaction on every social media platform

02:05:30.960 --> 02:05:35.600
So I'm happy to let you guys really into social media. Yeah, you love it more than anyone

02:05:35.600 --> 02:05:40.000
Yeah, I've given you I've given you guys the the answers now so we can put it to rest

02:05:40.000 --> 02:05:44.600
When's the last time you made a social media post without being prompted to do so? I see a bushwhack top

02:05:44.600 --> 02:05:49.920
Yeah, I make a couple posts a year at most I think that's not even that sounds like a lot maybe not even yeah

02:05:49.920 --> 02:05:51.920
Maybe one one or two

02:05:52.680 --> 02:05:59.880
Very impressive for a talent is thank you speaking of talent. We get to see it the rejects play again versus paravision

02:06:00.920 --> 02:06:02.920
Do you think they have a good chance of?

02:06:03.000 --> 02:06:06.700
To owing this um I think so I I

02:06:07.400 --> 02:06:13.080
Think I agree with puppies take overall that this they have a better chance in this game on par vision side

02:06:13.080 --> 02:06:18.240
I see it the same way. I just the main concern I have based on what happened in game number one is

02:06:18.520 --> 02:06:22.680
If no one is having just a bad day or gets off to a bad start

02:06:22.680 --> 02:06:26.440
I think their lineup is extremely dependent on puck to function

02:06:28.320 --> 02:06:30.520
This lane should play itself more or less

02:06:31.160 --> 02:06:37.680
I say that there's no way to cast it. It's right. So much damage as the acorn shot bounce so many times

02:06:37.680 --> 02:06:41.840
You have to pop the fairy fires Frank down to one who won battle versus Ducales as we have a pause

02:06:41.840 --> 02:06:47.440
So what the horse happens here has everything on cooldown

02:06:48.360 --> 02:06:52.360
Actually, that's untrue. He can switch discipline in one second and then he might have some stuff

02:06:58.800 --> 02:07:05.080
They usually have a timer on these things yeah, I didn't give you multiple choice does he does Frank liver die

02:07:05.080 --> 02:07:07.080
I think Frank lives into cause dies

02:07:07.080 --> 02:07:13.200
Okay, Frank is very dead and Satanic dies afterwards.

02:07:13.200 --> 02:07:17.380
Ducalus the only one to live along with Skowfield, but not for long if they're going to keep

02:07:17.380 --> 02:07:18.380
right clicking each other.

02:07:18.380 --> 02:07:20.180
Dual breath now on the Skowfield.

02:07:20.180 --> 02:07:23.340
Ducalus with the right clicks and he will eventually vomit.

02:07:23.340 --> 02:07:24.340
Cinderin was so right.

02:07:24.340 --> 02:07:25.340
I got one of them right.

02:07:25.340 --> 02:07:26.780
I said Ducalus dies.

02:07:26.780 --> 02:07:30.060
Skowfield the victor in all of this though.

02:07:30.060 --> 02:07:32.820
I actually thought Nistok was going to be able to walk that off, but I guess

02:07:32.820 --> 02:07:35.020
he was too crippled by Jakira.

02:07:35.020 --> 02:07:39.360
I didn't check how long the slow duration is day stalker right now, so that's right white use

02:07:39.360 --> 02:07:46.720
I mean just the fact that they got a two-for-one trade up here is insane to me on paper like night stalker hoodwink in lane

02:07:46.720 --> 02:07:52.840
Winning this is wild. So and this is a head of kez minute 3 30 on net worth

02:07:52.840 --> 02:07:57.160
I thought this was gonna be the biggest gimme lane of the whole series like

02:07:57.560 --> 02:08:03.440
Kez jacquero into a daytime night stalker should just be a freebie, but put one gets strong and they're

02:08:03.440 --> 02:08:08.040
We are leveraging Night Soccer's good base stats to just stand his ground with high armor

02:08:08.040 --> 02:08:10.880
and a lot of HP and letting Hoodwing do the trading.

02:08:10.880 --> 02:08:13.780
So well done so far up there.

02:08:13.780 --> 02:08:18.240
In the mid lane we're seeing what WeeHow is talking about, Pango non-stop in the face

02:08:18.240 --> 02:08:21.120
of no one with all this physical damage.

02:08:21.120 --> 02:08:26.280
Puck rocking a base armor of only the three is going to take basically, yeah he gets

02:08:26.280 --> 02:08:32.200
it reduced to one with the orb of light and then Pango spells hit like a truck.

02:08:32.200 --> 02:08:36.520
So that lane is going very well for Rejects too.

02:08:36.520 --> 02:08:40.040
At the very least though for par vision, bottom lane is where it's at.

02:08:40.040 --> 02:08:46.260
The Monkey King with another support might be able to run this lane against Largo Caudle,

02:08:46.260 --> 02:08:49.300
but AA doesn't really have the best time here, it doesn't interact with the lane very

02:08:49.300 --> 02:08:50.300
well.

02:08:50.300 --> 02:08:55.340
It seems to be the case for AA generally, unless you have a cold feet specific duo.

02:08:55.340 --> 02:08:58.380
Exactly, this is the trade off that you take here.

02:08:58.380 --> 02:09:03.740
What do you think about AA in the game because obviously the you know the ice blast versus the likes of coddle the likes of the frog

02:09:04.060 --> 02:09:08.100
I've been you know in the past been very good counters, but getting it off

02:09:08.980 --> 02:09:15.660
Without a huge amount of lockdown does seem a bit difficult. Yeah, that's the toughest part here is actually connecting it

02:09:15.660 --> 02:09:18.940
I think the dream targets are kez and Largo

02:09:19.580 --> 02:09:23.580
Obviously when Largo gets the eggs that is going to be a higher priority

02:09:23.580 --> 02:09:29.580
But yeah, hitting Kez with Ice Blast, one of the hardest heroes to hit, because he's just very mobile,

02:09:29.580 --> 02:09:35.580
he has all sorts of stuff, by nature he assassinates heroes really fast, so a lot of the time if you go for counter play he's already out.

02:09:35.580 --> 02:09:39.580
What stuns do you have? Monkey King stun and a Bushwack.

02:09:39.580 --> 02:09:43.580
Well, if you get a pango combo, then we're talking.

02:09:43.580 --> 02:09:47.580
If he gets to stun lock somebody, then it's bottom lane wits.

02:09:47.580 --> 02:10:02.580
Yep, he looks to be dead, gets off the balance, pops the fairy fire, can dodge a little bit, he's been dodging a lot of the illuminates very nicely, but only so far that can take you as SSS gets his second kill of the game, also had the first blood while puppy was talking.

02:10:02.580 --> 02:10:07.580
Yep. Now, it's night time. So what is going to happen?

02:10:07.580 --> 02:10:09.580
A new hero has entered the arena.

02:10:09.580 --> 02:10:13.580
Yes, NS is going to be very strong now.

02:10:13.580 --> 02:10:15.580
Yep, Midnight Feast.

02:10:15.580 --> 02:10:21.140
Just keep an eye on that satanic might just be doled here out of his own lane crippling fear now

02:10:21.140 --> 02:10:23.180
They're not gonna be able to set it up on anything owning him

02:10:23.740 --> 02:10:29.180
Meanwhile the six-minute power rune has to call us was trying to check out top. It's gonna cost him his life

02:10:30.060 --> 02:10:32.820
No one gets the bottle at the very least for paravision

02:10:37.300 --> 02:10:42.700
Talk to me about the night stalker your favorite hero of all time all one of them in the past, okay?

02:10:42.700 --> 02:10:46.380
Yeah, the midnight stalkers under and used to be a mid player everybody

02:10:46.380 --> 02:10:52.140
I know it's tough to believe because most of his career was as a support feeding on Pudge zero and nineteen

02:10:52.140 --> 02:10:55.580
Yep, every game that's his most famous game is zero and nineteen Pudge

02:10:59.140 --> 02:11:01.920
I would argue with that, but it's all good for the sake of it

02:11:02.980 --> 02:11:04.060
I

02:11:04.060 --> 02:11:06.700
Mean and this has been changed quite a bit over the years, right?

02:11:06.700 --> 02:11:12.500
He now has a new ability once again the midnight feast which allows you to life steal and it's has the

02:11:12.500 --> 02:11:16.100
built in component of being able to eat creeps at night time so that was the old

02:11:16.100 --> 02:11:19.300
shard this is a worse version of that shard but you're getting it for free

02:11:19.300 --> 02:11:24.020
however you start every game at day since you don't have that facet anymore

02:11:24.020 --> 02:11:27.140
that allows you to start the game at night which makes your I think the

02:11:27.140 --> 02:11:30.580
reason this hero isn't picked more in Prodota is that you just feel like you're

02:11:30.580 --> 02:11:34.660
too exploitable in the laning stage but if Frank and Schoolfield here can

02:11:34.660 --> 02:11:38.660
show that you can play against Kez, Jakiro and draw or win I think this

02:11:38.660 --> 02:11:42.060
hero should go up in priority like to me that's the Achilles elevate is the

02:11:42.060 --> 02:11:44.940
first five minutes. If that works, you're a pretty good hero.

02:11:44.940 --> 02:11:47.480
Oh, it's about to get ganked, blinding light into the lick.

02:11:47.480 --> 02:11:48.500
TP's coming though.

02:11:48.500 --> 02:11:50.860
Boundless strike onto the Jekiro, along with the Bushwack.

02:11:50.860 --> 02:11:52.900
You can see the Night Stalker has arrived.

02:11:52.900 --> 02:11:56.340
The coil's going to slow them down, but the call is should fall.

02:11:56.340 --> 02:11:58.940
Let's go down to Dark Mago, so everybody basically

02:11:58.940 --> 02:12:00.180
coming down to this lane.

02:12:00.180 --> 02:12:02.820
Yeah, partying the bottom lane.

02:12:02.820 --> 02:12:03.860
Puck.

02:12:03.860 --> 02:12:05.540
And a jaunt next to Skullfield.

02:12:05.540 --> 02:12:09.100
This could be a weird situation here.

02:12:09.100 --> 02:12:11.500
That gets Bushwacked and a crippling fear,

02:12:11.500 --> 02:12:15.100
which is going to be his kryptonite this game.

02:12:15.100 --> 02:12:17.180
What a hard counter to that hero.

02:12:17.180 --> 02:12:18.100
Good one.

02:12:18.100 --> 02:12:19.340
Thank you.

02:12:19.340 --> 02:12:22.100
Darkmago, not going to be able to find a connection to SSS.

02:12:22.100 --> 02:12:25.020
I mean, we've seen in the past some weird itemization

02:12:25.020 --> 02:12:28.060
like four staff on puck to try to counteract that.

02:12:28.060 --> 02:12:30.300
Or of course, BKB, do you think he's

02:12:30.300 --> 02:12:32.020
going to have to go for something like that?

02:12:32.020 --> 02:12:35.380
Yeah, I think BKB might be better.

02:12:35.380 --> 02:12:36.020
Darkmago.

02:12:36.020 --> 02:12:38.540
Now he has to step up, frog stomp, yeah.

02:12:38.540 --> 02:12:39.500
Does get licked.

02:12:39.500 --> 02:12:40.780
Now they showed the ward.

02:12:40.780 --> 02:12:43.180
Might like that. Showcrash available.

02:12:44.880 --> 02:12:46.080
That'll put an end to it.

02:12:46.080 --> 02:12:49.180
So now they know for a fact this vision here, because Largo looked in from the low ground.

02:12:49.480 --> 02:12:51.180
Um, a nice alliteration there.

02:12:52.180 --> 02:12:53.080
Um...

02:12:53.380 --> 02:12:57.180
In the meantime, top tower fell at minute 7-something, by the way.

02:12:57.280 --> 02:12:59.280
So, Kez lost his tower...

02:13:00.180 --> 02:13:02.280
to a night slother who wasn't there.

02:13:03.080 --> 02:13:06.580
Uh, kinda crazy that this is going this well. That's still the...

02:13:06.780 --> 02:13:08.580
biggest surprise in all of this for me.

02:13:08.580 --> 02:13:15.380
I mean the rejects are just clearly very much informed today.

02:13:15.380 --> 02:13:18.380
Now entering this mid game, how are they going to start fights?

02:13:18.380 --> 02:13:22.860
We talked about puck and how integral that is to the side of par vision.

02:13:22.860 --> 02:13:27.060
And the radiant lineup, you don't really have any catch, right?

02:13:27.060 --> 02:13:32.140
Like there's no, well bush whack, but I'm not going to count that as a reliable setup.

02:13:32.140 --> 02:13:36.900
So really you're heavily reliant on either getting a monkey stun from the trees into

02:13:36.900 --> 02:13:41.460
some sort of night stalker connection or of course pango finding a big role but

02:13:41.460 --> 02:13:44.900
they will itemize their way out of these problems pango is going to buy defusal to

02:13:44.900 --> 02:13:50.580
help with the keeping heroes in place and that's not for first item dagger so then

02:13:50.580 --> 02:13:54.380
you can get up on top of in particular puck and kez really hate being silenced

02:13:54.380 --> 02:13:59.500
and this is of course one of the longest duration silences in the game six

02:13:59.500 --> 02:14:03.140
seconds when you have it maxed out

02:14:03.140 --> 02:14:06.460
I wonder if he's going to buy his scepter later.

02:14:06.460 --> 02:14:07.700
That has also been changed.

02:14:07.700 --> 02:14:09.500
The NS scepter is very interesting.

02:14:09.500 --> 02:14:11.420
What does it do now?

02:14:11.420 --> 02:14:16.580
You get more move speed and attack speed with Hunter in the night, which is now your innate.

02:14:16.580 --> 02:14:20.620
And if you kill an enemy hero, you reset all your cooldowns, except your holds.

02:14:20.620 --> 02:14:23.580
So that means you could technically kill someone with crippling fear and then go on to the

02:14:23.580 --> 02:14:24.580
next guy.

02:14:24.580 --> 02:14:25.700
Mamo getting gone on.

02:14:25.700 --> 02:14:26.700
Oh, he gets deleted.

02:14:26.700 --> 02:14:27.700
Wow.

02:14:27.700 --> 02:14:28.700
That is a lot of burst damage from Paravision.

02:14:28.700 --> 02:14:31.700
I'm going to try to turn that around on to El Misho as well.

02:14:31.700 --> 02:14:36.980
Frank comes in with his old activate along with the crippling fear trying to focus down the frog not enough damage though as Frank will now

02:14:37.160 --> 02:14:42.780
Retreat no one very deep all alone now as the rest of the team kind of getting out of dodge

02:14:42.780 --> 02:14:50.020
Let's get the illusory orb off and no more follow-up. It seems as this is all five members of paravision here now

02:14:50.020 --> 02:14:52.020
Another loser you or does take out scofield

02:14:52.900 --> 02:14:57.020
So paravision show up in numbers and they get rewarded as a nice clean win for them

02:14:57.020 --> 02:14:59.260
That's also Dark Ascension down, so

02:14:59.780 --> 02:15:06.780
They've got a nice little bit of breathing room. Puck is now top of the net worth which is a great look for no one after a tough game one

02:15:08.300 --> 02:15:10.300
Given that he had to lane into pango here

02:15:11.040 --> 02:15:17.580
Should be feeling very happy with the game state going for the witchblade. I'm assuming next could be the four stuff

02:15:17.580 --> 02:15:19.580
Like you said or blink

02:15:20.140 --> 02:15:22.540
Usually it's just is blink when you're not playing in something like in us

02:15:23.460 --> 02:15:25.460
um I

02:15:25.460 --> 02:15:31.060
I personally kind of like the blink more, if maybe you can buy blink and force, that would be one option.

02:15:31.060 --> 02:15:39.620
Or you can buy blink BKB, and the BKB upside over the force staff is that you counter nullifier, which is a very popular night stalker item.

02:15:40.340 --> 02:15:44.580
Because you want to stay on top of heroes and force staff is the counter, so.

02:15:45.300 --> 02:15:46.820
Um, we'll see.

02:15:47.380 --> 02:15:54.340
Frank, to try to get there, we'll go Midas after blink, is it in his quick buy? I don't know how much I like that. I feel like that's very slow.

02:15:54.340 --> 02:15:56.340
I think if you go Midas you go it now

02:15:58.740 --> 02:16:00.740
Which he might see

02:16:02.660 --> 02:16:04.660
Little smoke action from para vision

02:16:05.980 --> 02:16:11.460
Opens up though with the reject starting an app and now the night stock are completely isolated attempted TP

02:16:12.180 --> 02:16:13.660
He's dead

02:16:13.660 --> 02:16:16.220
Stun from Kaz by the way Kaz going battle fury

02:16:17.820 --> 02:16:21.220
Interesting well only onto the hood when here's dark manga able to take out do call us

02:16:21.220 --> 02:16:25.860
This is a 1v1 battle, let's go for the first AA blast of the game on to Satanic, it's up the veil though.

02:16:25.860 --> 02:16:28.180
No detection, oh that one sucks.

02:16:28.180 --> 02:16:33.140
Let's go for it, still suffering the consequences of being near no one after that game 1 disappointment.

02:16:33.140 --> 02:16:37.060
You can see the rage in his eyes as he gets that double kill.

02:16:40.340 --> 02:16:41.460
Fueled by Vengeance.

02:16:42.820 --> 02:16:45.460
Questions, who is he raging against though? The machine?

02:16:45.460 --> 02:16:45.780
Yes.

02:16:46.340 --> 02:16:47.540
Or himself?

02:16:47.540 --> 02:16:48.340
Or his team?

02:16:48.340 --> 02:16:49.540
Rage against the machete.

02:16:51.220 --> 02:16:59.040
Yeah, you just have to have detection, right? That's pretty much the story of that situation.

02:16:59.040 --> 02:17:05.680
They have detection, they kill Kez. But it's something you sometimes just kind of forget

02:17:05.680 --> 02:17:10.320
about, honestly, when you're playing against this hero, that you just have to have that

02:17:10.320 --> 02:17:13.680
early in the game. A lot of the times, even on a pro level, the same thing happens

02:17:13.680 --> 02:17:16.600
against Murana. Like you get your first fight and you're like, oh, right, we don't

02:17:16.600 --> 02:17:20.040
after the texture gets more like shadow

02:17:20.040 --> 02:17:24.920
for the rest of the game should be just sitting with a dust on ice talker

02:17:24.920 --> 02:17:29.920
getting his blink so not going to be the mitis first

02:17:29.920 --> 02:17:32.500
or go to ol frank

02:17:32.500 --> 02:17:34.160
break the tank

02:17:34.160 --> 02:17:39.400
as s s s on the lago only a thousand from ag's

02:17:39.400 --> 02:17:41.920
uh... pretty good timing is going with coddle so

02:17:41.920 --> 02:17:46.400
a lot more influx of mona as well for i think the

02:17:46.400 --> 02:17:59.400
The one game we cast the Largo on this patch, we got the Ags quite a bit later, definitely suffered for it, but we'll see, definitely off to a pretty good start, 2-0 and 2 right now for SSS.

02:17:59.400 --> 02:18:09.400
It's making a really big difference that 9-class just gets to play like this, it's just stacking the Triangle every minute, they're getting a lot of farm on either Largo or Puck with these Chakra injections.

02:18:09.400 --> 02:18:16.600
to call us at least but just overall map economy being won by par vision mainly on that right

02:18:16.600 --> 02:18:22.120
side of the map just getting way more value out of the triangle then of course uh the side of

02:18:22.120 --> 02:18:25.720
rejects who aren't really even i mean they've stacked but they haven't farmed them yet they

02:18:25.720 --> 02:18:30.760
better make sure they don't get stolen ice blasts going bottom uh i'll follow up just for fun

02:18:31.480 --> 02:18:35.080
interesting just to remind lago that there is an ice blast in the game yeah

02:18:35.080 --> 02:18:36.080
Yeah.

02:18:36.080 --> 02:18:40.680
Yeah, battle theory pretty close for Satanic.

02:18:40.680 --> 02:18:45.540
Yeah, I wonder what gives, like, why that is the choice here.

02:18:45.540 --> 02:18:50.140
Maybe it's a, like, an overall team consideration thing of what pace they're looking to play

02:18:50.140 --> 02:18:51.140
in the game.

02:18:51.140 --> 02:18:57.320
It's like, okay, Puck and Largo are playing heavy mid-games, so I need to outscale.

02:18:57.320 --> 02:18:59.120
I think you can make an argument for both builds.

02:18:59.120 --> 02:19:04.880
I think you could have also gone Falconblade into the, like the Deso route here with Axe.

02:19:05.780 --> 02:19:10.940
Try to play like that. Maybe this one is more stable against something like Nightstalker,

02:19:10.940 --> 02:19:14.000
where you're just a little bit more farm focused and a little less fighting,

02:19:14.000 --> 02:19:16.860
because the risk reward of fighting is worse, and then...

02:19:17.260 --> 02:19:19.960
Just try to get so many items that he doesn't counter you anymore.

02:19:20.600 --> 02:19:21.880
Triple Melee core.

02:19:22.560 --> 02:19:24.560
Maybe have something to do with it.

02:19:24.560 --> 02:19:24.920
True.

02:19:24.920 --> 02:19:28.760
Plus the Deso, most people on your team are doing magic damage, you know?

02:19:28.760 --> 02:19:30.760
Yeah, you don't synergize with many. That's true.

02:19:31.560 --> 02:19:36.760
Oh my goodness, ice path into the macro onto two supports, Elmisho.

02:19:37.560 --> 02:19:39.260
They walked right into that one.

02:19:39.260 --> 02:19:40.760
No one there to clean up.

02:19:41.060 --> 02:19:42.560
He has to use the coil, huh?

02:19:42.960 --> 02:19:43.460
Huh?

02:19:44.760 --> 02:19:46.760
The boss is going to get a nice little treat here.

02:19:48.360 --> 02:19:49.760
It was about as much of a

02:19:50.760 --> 02:19:52.460
problem as he could have given them there.

02:19:53.060 --> 02:19:55.460
On the AA, yeah, they just walked into a setup.

02:19:55.760 --> 02:19:58.560
Not much to do there for the supports.

02:19:58.760 --> 02:20:06.620
Frank is lounging very leaning. Yeah, I'm very interested to see how well this hero does regardless of there being an AA

02:20:06.620 --> 02:20:08.120
We just

02:20:08.120 --> 02:20:13.360
Haven't seen a lot of it since the nerfs. Yeah, I want to see when he has a good game gets an axe at a reasonable time

02:20:14.000 --> 02:20:15.940
And the fact that he went at first is a bit unusual

02:20:15.940 --> 02:20:21.880
I guess compared to when we see it in the past, but it typically be like a kaya into the axe

02:20:21.880 --> 02:20:26.600
He has coddle. That's probably why that's true. You'd think that's that is the reason

02:20:28.760 --> 02:20:33.180
You can rely on that consistent influx of mana to play a more greedy build.

02:20:33.980 --> 02:20:45.560
Mid tower will be claimed by the rejects here with no contention, puck coil on cooldown, so probably the right choice to not try to contest that.

02:20:46.100 --> 02:20:49.940
And all in all, par vision I think are just kind of comfortable.

02:20:49.940 --> 02:20:54.240
Like, they're getting through these early game night times without many casualties, they just get to farm.

02:20:54.240 --> 02:21:02.840
And as a result, Night Soccer is now well at the bottom of the net worth for the cores, not even close to anybody.

02:21:02.840 --> 02:21:08.840
Everybody else is keeping up nicely. That's the hero. Doesn't farm very fast.

02:21:08.840 --> 02:21:13.240
Yeah, I mean, it also feels like both teams are kind of content to just chill.

02:21:13.240 --> 02:21:21.740
Yeah, I don't know if I like that much from Reject's side. I think this is the timing in the game that you theoretically would like to do something.

02:21:21.740 --> 02:21:26.900
Your Nightstalker bought Blink. If he wants to farm, he should have bought Midas, so that already sucks.

02:21:26.900 --> 02:21:33.660
He was going to buy Midas and now he's going towards BKB instead, buys the Ogre Club, Axe, whatever.

02:21:33.660 --> 02:21:35.160
Like the issue is...

02:21:36.740 --> 02:21:37.540
Okay, he's...

02:21:37.540 --> 02:21:40.120
Oh boy, Nightspath clips him, good bye.

02:21:42.600 --> 02:21:45.160
Very least he did spend a good amount of his gold recently.

02:21:45.820 --> 02:21:46.320
Yep.

02:21:47.920 --> 02:21:50.940
Kills are few and far between here in the last five, six minutes.

02:21:51.740 --> 02:21:58.740
I wonder if we can see a number of total stacks. I don't know if they showed that earlier and I just missed it, but I feel like they're so... they look at that.

02:21:59.420 --> 02:22:03.420
Caudal has had a mission this game. 14 camp stacks.

02:22:05.020 --> 02:22:06.020
Yep, that's a creeper.

02:22:06.020 --> 02:22:07.020
Not to explain this 3K lead.

02:22:07.580 --> 02:22:08.080
Yep.

02:22:09.100 --> 02:22:14.100
It's a majority of it. It's not really the kill gold that's been putting Parvizion in the lead.

02:22:14.100 --> 02:22:20.660
And of course the biggest winner in all of that is Puck who has been taking a lot of stacks

02:22:20.660 --> 02:22:26.500
which this hero generally doesn't so has access to unusual levels of net worth and that of

02:22:26.500 --> 02:22:29.420
course is going to bring no one toward that early BKB.

02:22:29.420 --> 02:22:35.260
That's right they want to go for the Largo Ice Blast does hit and that is a dead frog.

02:22:35.260 --> 02:22:36.900
Popsi Essence ring though.

02:22:36.900 --> 02:22:40.620
Maybe not dead after all.

02:22:40.620 --> 02:22:41.620
What expires first?

02:22:41.620 --> 02:22:43.620
Ice Blast expires first he's fine.

02:22:43.620 --> 02:22:47.420
Okay, thank you, then I thought yeah, that's ensuring definitely saved in there

02:22:50.580 --> 02:22:52.960
Another wasted opportunity for

02:22:54.380 --> 02:23:01.580
Rejects yeah, they had our farm if they had the ice blast shard, which I'm assuming he's gonna go for after this first glimmer cape

02:23:02.420 --> 02:23:05.940
As opposed to the second get glimmer cape that he's gonna get yep

02:23:08.140 --> 02:23:10.140
Yeah, probably gonna I mean

02:23:11.180 --> 02:23:13.180
Maybe

02:23:13.180 --> 02:23:16.980
Yeah, I'm trying to think about whether you actually even want to buy that here. It's pretty expensive

02:23:17.680 --> 02:23:20.920
for the zero to buy shard and what I mean by that is that

02:23:21.500 --> 02:23:24.060
there's a lot of value for a in having

02:23:24.780 --> 02:23:29.300
Other items such as the one he's queuing up. I think blink dagger could be a very interesting purchase

02:23:29.820 --> 02:23:33.380
College will not even die to the night stalker. So that also fails

02:23:35.100 --> 02:23:37.260
Really much to write home about for reject

02:23:37.260 --> 02:23:42.900
I was expecting a better mid game given the landing stage where things I was expecting more small

02:23:42.900 --> 02:23:49.100
More aggression just get on top of them and see what happens, but they have yeah kind of put the

02:23:49.420 --> 02:23:51.420
Foot off of the pedal for whatever reason

02:23:52.500 --> 02:23:57.380
Maybe it is just about the bkb's that need to come out from the likes of night stalker and whatnot. He's

02:23:58.260 --> 02:24:00.780
Has enough for mithril hammer. So a recipe away

02:24:02.860 --> 02:24:04.860
But

02:24:04.980 --> 02:24:11.300
How what is wits going for us wits has deso mage slayer there's bank shard bank shard, which again aggression

02:24:11.300 --> 02:24:19.300
Yeah, it's another added to the list, right? Having mage-layer and not fighting, probably a little bit weird, but...

02:24:19.300 --> 02:24:25.300
Alright, gonna get forced to roll here as Dark Mago was scared of the puck connection.

02:24:25.300 --> 02:24:34.300
And now it's charm enter time, but they are evacuating the premises just full-on giving it up to par vision

02:24:34.300 --> 02:24:40.300
and might also bleep a quick blink here from Frank, still gonna get stalker.

02:24:40.300 --> 02:24:45.860
Yeah, I'm stunned out. Dark Mago is nearby, but that's not nearly enough.

02:24:47.360 --> 02:24:49.360
Zero and four start for Frank.

02:24:50.200 --> 02:24:54.080
We like the Night Stalker in theory, but hasn't done anything with it yet.

02:24:54.080 --> 02:24:57.880
I mean, the funny thing is what I thought was going to be hard is what was easy for him,

02:24:57.880 --> 02:25:00.040
and what I thought was going to be easier has been the hard part.

02:25:00.280 --> 02:25:03.240
Like, the lane went so much better than I thought it would,

02:25:03.400 --> 02:25:07.080
but then the transition into first and second night hasn't really given him any.

02:25:07.080 --> 02:25:10.680
So, now he's stuck in this awkward spot where

02:25:11.280 --> 02:25:12.880
this hero isn't really

02:25:14.020 --> 02:25:15.620
contributing much.

02:25:16.120 --> 02:25:18.720
And yeah, his net worth is not going to look any

02:25:18.720 --> 02:25:21.020
any better until he wins a fight here, so

02:25:21.240 --> 02:25:23.800
free Torm for the side of Parry,

02:25:23.800 --> 02:25:27.000
and of course they barely take damage from this, courtesy of Largo Caudal.

02:25:27.000 --> 02:25:29.480
Very cool AoE healing combo.

02:25:30.080 --> 02:25:34.040
So they don't even need to reset anything, they can just keep farming and doing what they were doing.

02:25:34.040 --> 02:25:36.040
Oh

02:25:36.080 --> 02:25:43.160
The luxury satanic with the Manta is now going for a bkb of his own just farming up a storm here

02:25:46.560 --> 02:25:48.560
Feels like the rejects are just lost

02:25:50.840 --> 02:25:52.840
They're not doing anything

02:25:53.360 --> 02:25:55.960
This lead just continues to grow for para vision

02:25:56.680 --> 02:25:57.880
7k now

02:25:57.880 --> 02:26:04.120
Yeah, everything to do is find a pick off and then go for Roche and it feels like a cookie cutter type of template

02:26:04.120 --> 02:26:10.200
Yeah, I think I think you're right. They're just waiting for the BKB's but in hindsight maybe not

02:26:10.440 --> 02:26:15.640
It's also a matter of they did make a couple of moves that just got countered and failed right there's another one

02:26:17.200 --> 02:26:21.160
But no one already has the BKB they can be able to take out the jacquero at the very least

02:26:21.160 --> 02:26:23.160
Please dark mago in the rolling thunder

02:26:23.160 --> 02:26:27.160
Paravision look for a soft reset SSS keeping everybody healthy

02:26:27.160 --> 02:26:32.160
Now it's a night stalker old down pango as well

02:26:32.160 --> 02:26:35.160
I mean this could be Roche for paravision actually

02:26:35.160 --> 02:26:37.160
These cooldowns are extremely meaningful

02:26:37.160 --> 02:26:40.160
You have ice blasts still which is nice if they're in the pit

02:26:40.160 --> 02:26:44.160
But you need to throw at the right time, you need to have the right read

02:26:44.160 --> 02:26:47.160
And if you fail the timing they're just going to heal to full

02:26:47.160 --> 02:26:49.160
But for now it's going to be mid tower

02:26:49.160 --> 02:26:53.800
and they're gonna feel super strong knowing these key cooldowns are unavailable so this is very very easy

02:26:54.600 --> 02:26:57.640
let's give them a little bit of time here to finish the job

02:26:59.880 --> 02:27:01.800
guys we'll do that together with puck

02:27:03.640 --> 02:27:06.280
and let's see if it is indeed going to be the roche hit

02:27:07.560 --> 02:27:10.840
or an invasion perhaps of dark mageau's triangle here

02:27:10.840 --> 02:27:13.400
oh boy adding in soul secondary here

02:27:14.040 --> 02:27:17.080
yep it's all theirs and now

02:27:17.080 --> 02:27:23.340
Well, it's Roche.

02:27:23.340 --> 02:27:27.420
No roll, no ascension.

02:27:27.420 --> 02:27:28.980
No dice.

02:27:28.980 --> 02:27:29.980
No plays.

02:27:29.980 --> 02:27:30.980
Yep.

02:27:30.980 --> 02:27:31.980
One team.

02:27:31.980 --> 02:27:36.420
I mean, courtesy of a lot, there's also been some good smoke breaks, right?

02:27:36.420 --> 02:27:39.820
Like, sure, in this one they connected on the Jakiro and killed him, but the college

02:27:39.820 --> 02:27:45.020
was still the first point of contact, and he made sure that his teammates were AOK.

02:27:45.020 --> 02:27:47.580
out of the eight deaths on his team are Jekiro.

02:27:47.580 --> 02:27:48.580
A wits.

02:27:48.580 --> 02:27:54.420
Coil's already been expended, and the stun comes out from Guess Who, Kez.

02:27:54.420 --> 02:28:00.140
The down goes, the position one monkey king, and they're going to try to set something

02:28:00.140 --> 02:28:01.140
up on the Largo.

02:28:01.140 --> 02:28:04.540
Alright, this is attempt number two, Essence Ring, again this time.

02:28:04.540 --> 02:28:05.540
They got him.

02:28:05.540 --> 02:28:06.540
Yep.

02:28:06.540 --> 02:28:10.020
Seems like that's their first kill in a very long time.

02:28:10.020 --> 02:28:12.580
At least Core.

02:28:12.580 --> 02:28:18.740
from jacquero they have the last core they killed was uh puck minute seven or minute eight

02:28:19.540 --> 02:28:24.980
it's actually kind of fun to look at the top in the head in the graphs there's just jacquero's face

02:28:24.980 --> 02:28:36.420
six times and a couple towers oh okay all right oh my oh all right kez broke the game yeah he

02:28:36.420 --> 02:28:42.960
Oh, his courier could actually die here. That's a BKB. It's pretty unfortunate timing for the pause here

02:28:44.100 --> 02:28:46.520
If that BKB gets killed he might actually die

02:28:47.460 --> 02:28:51.920
Gaben has some things to say about this game. It seems there's no Largo and

02:28:52.920 --> 02:28:54.920
So this is a 5v4

02:28:55.340 --> 02:28:58.280
When monkey King responds that is even TPing on the outpost or the tower

02:28:58.960 --> 02:29:00.960
But you have ages

02:29:00.960 --> 02:29:06.560
Go? No. The same person. Go? No way.

02:29:06.560 --> 02:29:07.960
All caps as well.

02:29:07.960 --> 02:29:08.960
Yep.

02:29:08.960 --> 02:29:15.760
Good old Ducalus. Ducalus is quite the character. One of my favorite players in Dota right now.

02:29:15.760 --> 02:29:18.880
Seeing him type in all caps there reminds me of, you know there are people out there

02:29:18.880 --> 02:29:22.880
that use caps as their hotkey for push to talk, right?

02:29:22.880 --> 02:29:24.960
Okay. Yeah, it makes sense.

02:29:24.960 --> 02:29:28.600
Just reminds me of that. Like people in old Dota, when everybody used to use push

02:29:28.600 --> 02:29:32.280
to talk. I think voice activation is more common nowadays than it was. I use it for scoreboard.

02:29:33.080 --> 02:29:38.680
Caps Lock? Yeah, but I disable Caps Lock. Oh, I see. Okay, so it's just a non-key. Yeah,

02:29:38.680 --> 02:29:43.400
that makes a lot of sense, actually. I just, there's so many, I just have so many various people

02:29:43.400 --> 02:29:47.560
just typing with Caps Lock. If you think about it, Caps Lock has got to be one of the most useless

02:29:47.560 --> 02:29:52.360
keys on the keyboard, and it's in a very prominent spot. That's a very fair case, yeah.

02:29:52.360 --> 02:29:56.520
For European keyboards, is it usually in the same, you know, that left position?

02:29:56.520 --> 02:29:58.920
Yeah, it's always there on every keyboard.

02:29:58.920 --> 02:30:00.720
I don't think I've ever seen a keyboard that didn't have caps.

02:30:00.720 --> 02:30:01.420
You never know.

02:30:01.420 --> 02:30:03.120
You guys like to do some weird things.

02:30:03.120 --> 02:30:10.920
I think the most useless keys on in terms of the prevalence

02:30:10.920 --> 02:30:13.120
on the keyboard, like the position they're given are like the keys

02:30:13.120 --> 02:30:18.020
to the right of space, like the secondary alt key, the old GR.

02:30:18.020 --> 02:30:20.820
I guess there's like some situations where you can actually use that.

02:30:20.820 --> 02:30:25.120
No, I use it to make sure I use it to type at because on Danish keyboards

02:30:25.120 --> 02:30:28.460
you do that differently than on an American keyboard,

02:30:28.460 --> 02:30:29.500
just shift to, right?

02:30:29.500 --> 02:30:30.240
Yeah.

02:30:30.240 --> 02:30:31.720
For me, it's Alt-GR too.

02:30:31.720 --> 02:30:33.400
So it has functionality for me.

02:30:33.400 --> 02:30:36.360
But on international keyboards, Alt-GR is kind of useless.

02:30:36.360 --> 02:30:37.960
And the secondary Windows button,

02:30:37.960 --> 02:30:39.480
have you ever pressed that in your life?

02:30:39.480 --> 02:30:40.080
No.

02:30:40.080 --> 02:30:41.560
So it just did space.

02:30:41.560 --> 02:30:43.280
Probably when I've cleaned my keyboard.

02:30:43.280 --> 02:30:43.680
All right.

02:30:43.680 --> 02:30:44.800
Yeah, that's good.

02:30:44.800 --> 02:30:46.680
That's the key that always looks pristine.

02:30:46.680 --> 02:30:48.040
Yeah, that's the good news.

02:30:48.040 --> 02:30:50.120
The other Windows key you do use,

02:30:50.120 --> 02:30:51.960
so you can swap out the keys at any time.

02:30:51.960 --> 02:30:52.760
It's like a backup.

02:30:52.760 --> 02:30:53.760
Oh, that's smart.

02:30:53.760 --> 02:30:54.400
Yeah.

02:30:54.400 --> 02:30:55.940
very important

02:30:55.940 --> 02:30:58.580
you know the the keyboards that annoy me are when the

02:30:58.580 --> 02:31:00.260
actually the one that we have in the hotel

02:31:00.260 --> 02:31:03.740
the shift key on the left is half the size

02:31:03.740 --> 02:31:08.180
right of a normal shift that I'm used to

02:31:08.180 --> 02:31:11.140
very important discussion here by the way is the satanic

02:31:11.140 --> 02:31:15.500
is back, it's acorn shot the macro player onto two though

02:31:15.500 --> 02:31:18.220
can get bushwhacked and have a size to come from frank no

02:31:18.220 --> 02:31:21.700
not in range of satanic they will get to call us again

02:31:21.700 --> 02:31:23.260
seems to be

02:31:23.260 --> 02:31:30.520
The pattern here as El Misho swiftly taken out by Satanic and now 1v1 battle between the Night Stalker and Kez who gets

02:31:30.880 --> 02:31:36.240
Sharp-shootered in the face still has the Aegis of course that I want to put too much effort into this

02:31:36.240 --> 02:31:41.940
They lost Dark Mago off-screen to no one so in the end Satanic doesn't really get punished with pause

02:31:43.260 --> 02:31:45.320
Yeah, even though he didn't get his BKB delivered

02:31:45.320 --> 02:31:47.640
He still places way out of that even without losing Aegis

02:31:47.640 --> 02:31:54.600
So not really much once again for the radiant side and Witt's never connected. He just went bottom to farm. So

02:31:57.280 --> 02:32:00.240
Situation another par vision victory

02:32:03.000 --> 02:32:08.280
And given how this game has gone so far in the control of there in this should for all intents and purposes be a

02:32:09.160 --> 02:32:12.640
very nice night time coming up ages for

02:32:13.920 --> 02:32:15.600
60% of it

02:32:15.600 --> 02:32:18.240
So probably nice stalker doesn't want to fight during that part

02:32:19.360 --> 02:32:23.160
Now when it's over there should be a BKB on monkey king though, so that would help

02:32:24.680 --> 02:32:30.960
Clearly the issue for rejects this game has been setting fights up on their terms and no one is approaching

02:32:31.360 --> 02:32:33.360
ridiculous peaks here

02:32:33.360 --> 02:32:36.100
Going to get himself now the Parasma

02:32:38.080 --> 02:32:44.360
And spite of informing so much Kaz is still way ahead too. They're just getting way way way more. It was only a matter of time

02:32:45.600 --> 02:32:48.260
But yeah, no one was top net worth for basically the whole game.

02:32:49.140 --> 02:32:51.740
Up until Satanic takes the reign,

02:32:51.740 --> 02:32:53.560
and yeah, they haven't really felt much pressure.

02:32:53.560 --> 02:32:58.800
Felt like they really wanted no one to have a good game after the Rage from Game 1, of course.

02:32:58.800 --> 02:32:59.840
The Rage.

02:33:00.720 --> 02:33:03.980
I don't know how to call it Rage, more so than just Tilt.

02:33:03.980 --> 02:33:06.900
True... It was a look of true disappointment.

02:33:06.900 --> 02:33:08.600
Face-bombing twice, I think, in the game.

02:33:08.600 --> 02:33:10.440
It was clearly disappointed, not...

02:33:11.400 --> 02:33:13.000
Not fully woken up yet.

02:33:13.000 --> 02:33:14.300
Hope he's in an interview.

02:33:14.300 --> 02:33:16.300
The first game of the day is rough.

02:33:16.300 --> 02:33:18.300
Some people are just not morning people, man.

02:33:18.300 --> 02:33:19.300
I can empathize with that.

02:33:19.300 --> 02:33:22.300
Yeah, but you still show up to work and do a fabulous job.

02:33:22.300 --> 02:33:24.300
Oh, thank you so much, Shannon. You.

02:33:24.300 --> 02:33:26.300
Despite looking the way you do, it's just really well done.

02:33:26.300 --> 02:33:28.300
I knew it was going to be back soon.

02:33:28.300 --> 02:33:30.300
It was just a matter of how.

02:33:30.300 --> 02:33:32.300
Do you shower in the morning?

02:33:32.300 --> 02:33:33.300
I have a great face for shower.

02:33:33.300 --> 02:33:34.300
Or night. Are you a nighttime shower?

02:33:34.300 --> 02:33:35.300
I'm a morning shower.

02:33:35.300 --> 02:33:36.300
Okay.

02:33:36.300 --> 02:33:38.300
It doesn't look like it.

02:33:38.300 --> 02:33:40.300
Thank you. That's another one.

02:33:40.300 --> 02:33:42.300
I should have answered the question.

02:33:42.300 --> 02:33:49.780
I'm gonna group up for this tier 2 bot minute and a half on the Aegis.

02:33:49.780 --> 02:33:52.380
Speaking of showering in the morning, you have a funny story from that.

02:33:52.380 --> 02:33:57.740
I don't want to talk about that no more that has been my entire trip in a nutshell.

02:33:57.740 --> 02:34:02.940
No hot water, my room is really miserable.

02:34:02.940 --> 02:34:09.220
But what's not miserable for ParaVision is that they are in the lead and they could

02:34:09.220 --> 02:34:11.540
very well push this to a game 3.

02:34:11.540 --> 02:34:14.420
So 10k now, they just one minute left on it.

02:34:14.420 --> 02:34:17.660
I feel like there has to be a win over Petriona, right?

02:34:17.660 --> 02:34:19.620
And if there isn't, okay, well, maybe it's now.

02:34:19.620 --> 02:34:20.940
Yeah, they try to go for the cat,

02:34:20.940 --> 02:34:23.100
as they will get life number one.

02:34:23.100 --> 02:34:23.940
Okay.

02:34:24.780 --> 02:34:26.020
And they get it a second time.

02:34:26.020 --> 02:34:28.540
No rolling thunder, there is no one trying to make space.

02:34:28.540 --> 02:34:29.820
Pops to BKB, gets the coil,

02:34:29.820 --> 02:34:31.660
the several heroes and the rest of the air vision

02:34:31.660 --> 02:34:32.500
can now connect,

02:34:32.500 --> 02:34:34.220
but BKB from Frank allows him to get away.

02:34:34.220 --> 02:34:36.300
Almesha the first of fall.

02:34:36.300 --> 02:34:37.260
All they lost was one,

02:34:37.260 --> 02:34:39.460
but they did expend basically everything for this.

02:34:39.460 --> 02:34:43.900
They have no solution to this puppy, he just jumps into four heroes and they can't fight back.

02:34:45.260 --> 02:34:51.820
Really nicely identified from no one there to get the, just control the entire backline as the Aegis gets burned, and I have to question,

02:34:52.300 --> 02:34:59.140
you're a South American Regis this game, you've made very few successful moves, almost in general, then you choose to fight one minute into the Aegis.

02:34:59.140 --> 02:35:04.140
Frank is going to die inside of his own ult, so even if I buy back and Satanic almost falls,

02:35:04.140 --> 02:35:07.640
it could be Illuminate, heals him up along with the Largo now, uses the Raptor Dance,

02:35:07.640 --> 02:35:13.640
get a little bit of extra HP, and this should be a full lane for Paravision, if not more.

02:35:13.640 --> 02:35:16.140
And they're up to pull, like nothing happens.

02:35:16.140 --> 02:35:17.640
Largo things?

02:35:19.640 --> 02:35:22.140
SSS just singing his song.

02:35:24.640 --> 02:35:27.140
Looks like they'll just get the melee and run away.

02:35:27.140 --> 02:35:33.380
Crap. That's surprising given that there's 15 seconds in NS, but maybe they thought there was going to be a moment of opportunity for

02:35:34.420 --> 02:35:36.420
Rejects to get something going

02:35:36.820 --> 02:35:38.820
But yeah, I don't know

02:35:39.220 --> 02:35:42.100
There's just something that feels wrong about their

02:35:42.660 --> 02:35:47.620
Passiveness and then they choose to go with one minute left on ages. That's when they strike

02:35:48.420 --> 02:35:52.500
And I understand that there's obviously some like levels to this where okay

02:35:52.500 --> 02:35:54.180
He was clearly out of position

02:35:54.180 --> 02:35:57.140
They felt like that was a good time to kill him and they were obviously successful

02:35:57.400 --> 02:36:02.420
But I think this first kill on pango is worth on kez is worth less than nothing

02:36:02.740 --> 02:36:05.620
Because you're using key cooldowns then you can't take the follow-up fight anyway

02:36:05.620 --> 02:36:10.300
So what was the plan after you get the ages like let's imagine no one does not go in on puck

02:36:10.300 --> 02:36:14.060
I still don't think you can kill the kez a second time. So it's kind of just

02:36:14.740 --> 02:36:16.740
relatively pointless

02:36:17.020 --> 02:36:19.020
And just making so much easier for party

02:36:19.020 --> 02:36:24.400
Okay, this one looks a little bit better rolling thunder ice path comes out though from the Jepiro

02:36:24.400 --> 02:36:28.200
But it's not enough to keep satanic alive a huge kill for the rejects

02:36:28.740 --> 02:36:30.740
And they certainly would like more of that

02:36:31.020 --> 02:36:35.240
Yeah, finally something for them connecting correctly

02:36:36.320 --> 02:36:39.020
Full chain stun satanic can't get his BKB off

02:36:41.120 --> 02:36:45.080
Can they do anything with this though, that's the issue the objectives are already gone

02:36:45.080 --> 02:36:49.180
You don't really have the ability to push any towers and now day time is arriving

02:36:50.780 --> 02:36:54.200
And paravision are just staying tight together as four here, so not giving them any

02:36:55.160 --> 02:36:56.680
additional

02:36:56.680 --> 02:36:58.680
freebies

02:37:04.760 --> 02:37:10.240
So paravision just gonna buy their time wait for this next rush obviously wait for the respawn on Satanic

02:37:12.320 --> 02:37:14.320
And see what else they can get going here

02:37:15.080 --> 02:37:23.240
And for Rejects, pretty much, I don't know, it feels like they have to contest this Roche or the game just might end.

02:37:23.240 --> 02:37:28.200
Yeah, I think so too. This is a mandatory contest. Now they will have a bachelor's of health.

02:37:29.880 --> 02:37:34.600
Could make a difference. It is very nice to find an opportune moment to stun Kez

02:37:36.360 --> 02:37:43.240
when he's trying to. Orpuk even. Orpuk, I think that kill is really hard. Honestly that's the biggest

02:37:43.240 --> 02:37:47.240
problem I have for Regix, even if this game goes later, like 20 minutes, like who's gonna kill this

02:37:47.240 --> 02:37:53.960
puck? He's gonna be a monster. This is a another traditional tempo mid laner that has just got

02:37:53.960 --> 02:38:00.120
so much love in terms of scaling potential. In a way, he shares that quality with Queen of Pain.

02:38:00.680 --> 02:38:06.600
With both heroes, you go back five years, they were like really, really strong for,

02:38:07.640 --> 02:38:12.280
say, the first 20, 25, 30 minutes, and then toward the truly late game, they were kind of

02:38:12.280 --> 02:38:15.520
of taper off in strength, feels like puck can win games

02:38:15.520 --> 02:38:17.840
when it's 17.

02:38:17.840 --> 02:38:21.720
That's like the biggest carry of the game, even.

02:38:21.720 --> 02:38:23.120
Discuss who's a better late game.

02:38:23.120 --> 02:38:25.240
Who's being puck and kez, which is kind of ridiculous

02:38:25.240 --> 02:38:26.120
when you think about it.

02:38:26.120 --> 02:38:27.720
Different kind of play styles for sure,

02:38:27.720 --> 02:38:32.120
but would definitely agree.

02:38:32.120 --> 02:38:35.120
We've seen so many puck games where they end up losing,

02:38:35.120 --> 02:38:36.920
but puck didn't die the whole game.

02:38:36.920 --> 02:38:40.320
Like, that's not that unusual.

02:38:40.320 --> 02:38:44.220
If puck is really the one that you need to focus then

02:38:44.960 --> 02:38:47.240
Maybe double a Bissell as the way to do it

02:38:48.400 --> 02:38:55.400
Night Stalker blinks in like you know, you got the bash from the swashbuckle or if you go a Bissell on pango even

02:38:56.240 --> 02:38:58.240
still hard though

02:38:59.960 --> 02:39:06.040
Now he has the octarene as well on no one and I'm trying to think of this from the position of let's say in my eyes the

02:39:06.440 --> 02:39:09.560
best puck player in the world in late game is Nietzsche

02:39:10.320 --> 02:39:16.520
I wonder what his win rate is in the last like three years on puck when the game goes beyond 45 minutes

02:39:16.520 --> 02:39:18.520
I think it's got to be

02:39:19.660 --> 02:39:21.660
Like above 80%

02:39:21.660 --> 02:39:23.660
Really? Above 80?

02:39:23.660 --> 02:39:29.960
I would think so. Yeah, huh. I think when Nisha reaches late game on puck, he just doesn't lose like that's just my experience with it

02:39:29.960 --> 02:39:34.840
Obviously, it's easy to have biases when you start seeing you're like, yeah this player on this hero

02:39:34.840 --> 02:39:38.680
You just see so many crazy pop-off moments and you're like, yeah, this guy just doesn't lose him

02:39:38.680 --> 02:39:42.360
i could see seven but it's just like eighty is a lot

02:39:42.360 --> 02:39:46.400
uh... i would say in a game like this with the current drafts

02:39:46.400 --> 02:39:48.760
i think it's a major

02:39:48.760 --> 02:39:51.200
fuck up if par vision lose now

02:39:51.200 --> 02:39:53.200
really carcanchal

02:39:53.200 --> 02:39:55.240
carcanchal gargantuan

02:39:55.240 --> 02:39:56.320
excuse me

02:39:56.320 --> 02:40:01.080
as a suraction slacks ism yeah i could talk to him in the green room of it

02:40:01.080 --> 02:40:04.880
just like the icu lowers every time yeah it's like to get back up

02:40:04.880 --> 02:40:06.880
Yeah, he gave me Tsar.

02:40:09.360 --> 02:40:15.280
Ag's now on line for the Kaz. There's a coil onto two already. Iceblast completely avoided.

02:40:16.040 --> 02:40:20.700
And as Largo goes in, and that is two supports dead, just like that paravision.

02:40:20.700 --> 02:40:21.200
Yeah.

02:40:21.200 --> 02:40:26.020
And basically just do whatever the hell they want. Some cutting going on by the monkey, but...

02:40:26.640 --> 02:40:28.480
Roche is up, so...

02:40:28.480 --> 02:40:32.480
I would assume that paravision just take him out pretty swiftly here.

02:40:32.480 --> 02:40:40.400
Yeah, 30 seconds should be enough with Kez and the Bard.

02:40:40.400 --> 02:40:44.300
And we haven't even talked about Croke of Genius to amp the puck even further.

02:40:44.300 --> 02:40:47.760
Like, I was just talking about how good of a puck being this is in a vacuum without

02:40:47.760 --> 02:40:48.760
that teaming.

02:40:48.760 --> 02:40:51.120
And this just makes it even better.

02:40:51.120 --> 02:40:53.600
So yeah, wow.

02:40:53.600 --> 02:40:55.600
That is a fast roche.

02:40:55.600 --> 02:40:56.600
Disgusting!

02:40:56.600 --> 02:41:01.240
fail for you some would say night soccer already at half HP has to night

02:41:01.240 --> 02:41:11.800
fall away yep this is gonna be a tier 2 for paravision

02:41:12.240 --> 02:41:19.820
surprisingly tier 2 still up in the mid lane very unusual that that's the last

02:41:19.820 --> 02:41:25.820
one alive I will say yeah won't be there for long though so don't worry we

02:41:25.820 --> 02:41:32.820
you can pretend it fell first in a minute

02:41:32.820 --> 02:41:35.960
trying to wrap my head around what way

02:41:35.960 --> 02:41:39.420
rejects can even initiate a fight to deal with this incredible strength that

02:41:39.420 --> 02:41:43.060
part of your showing at this point

02:41:43.060 --> 02:41:45.700
but you got to pick your poison are you going on the park which is a borderline

02:41:45.700 --> 02:41:48.180
impossible kill are going on the case with ages

02:41:48.180 --> 02:41:49.740
largo

02:41:49.740 --> 02:41:52.820
i think there's so many they're proposing so many problems here for

02:41:52.820 --> 02:41:59.540
rejects to deal with that I feel like it's very difficult to picture how to

02:41:59.540 --> 02:42:02.260
take a fight and we've already seen in this game that they've struggled to do

02:42:02.260 --> 02:42:07.820
it to begin with now that they have some items I you know you want to make a

02:42:07.820 --> 02:42:11.300
plan here if you just randomly engage you're not gonna like there needs to

02:42:11.300 --> 02:42:16.020
be some sort of idea and I'm not seeing it so I wonder what they're

02:42:16.020 --> 02:42:19.500
gonna decide I but the best thing I could come up with is if you can

02:42:19.500 --> 02:42:23.500
like kill the caudal and jacquero early and kind of play kite with ns ulti maybe

02:42:23.500 --> 02:42:27.540
I think going on cores just isn't going to work and unfortunately that also means

02:42:27.540 --> 02:42:31.380
by extension the AA kind of sucks because that's what AA does is go on cores

02:42:31.380 --> 02:42:38.100
with ice blast but the execution is going to be ridiculously hard.

02:42:38.100 --> 02:42:42.260
Witz is going to once again go for Scotty. I like it less this game than the

02:42:42.260 --> 02:42:45.180
previous one even though he's against all this healing because I think like

02:42:45.180 --> 02:42:51.620
you said I think they need stuns. So what if probably liked an abyssal but maybe your

02:42:51.620 --> 02:42:54.420
stats are just too shit then to actually kill anything?

02:42:54.420 --> 02:42:56.180
I don't think there's a good solution.

02:42:56.180 --> 02:42:57.380
No, maybe not.

02:42:57.380 --> 02:42:59.420
There's a solution for Ducales.

02:42:59.420 --> 02:43:00.420
Okay.

02:43:00.420 --> 02:43:03.900
And I think Paravigin used to fighting without him because he died basically every single

02:43:03.900 --> 02:43:06.500
fight. They get the hex onto the puck, he gets forced up to the other side but

02:43:06.500 --> 02:43:10.780
a phase shift dodges so much damage. Willow is helping out as well. No one. Loser

02:43:10.780 --> 02:43:16.700
Orbs to the other side, Dark Mago trying to finish him off, but another phase shift keeps him healthy, so no one survives.

02:43:17.100 --> 02:43:20.580
And like we said so many times, so much used now for Rejects.

02:43:21.260 --> 02:43:23.940
Now the resources completely down and out.

02:43:24.740 --> 02:43:28.500
And Satanic can feel pretty confident to just go in this deep.

02:43:29.380 --> 02:43:34.260
Obviously still has the Aegis, might have to use it, gets licked up, but the cripple here can hold him in place, Frank.

02:43:34.460 --> 02:43:36.700
He's gonna be the one to tick out instead.

02:43:36.700 --> 02:43:43.960
as the Vale will keep Satanic out of reach of the rejects and now the

02:43:43.960 --> 02:43:49.340
buildings are gonna start getting demolished. That was a pretty valiant effort

02:43:49.340 --> 02:43:52.100
honestly. They were close to killing the puck which I didn't think was gonna

02:43:52.100 --> 02:43:56.380
happen but the Hex obviously allowed them one minor moment of eternity but

02:43:56.380 --> 02:44:02.060
still you hex him. He gets saved by a little lick repositioning and ever so

02:44:02.060 --> 02:44:07.580
slightly gets the BKB off and once Puck is BKB you can't come so it was a good

02:44:07.580 --> 02:44:15.020
try the par vision or just too strong in this one secondary lane to fall here and

02:44:15.020 --> 02:44:18.980
now just seems like a formality to get the mega so you definitely want to stick

02:44:18.980 --> 02:44:24.180
around with your Aegis and knowing that nice stalker has cooled on an ult

02:44:24.180 --> 02:44:30.300
Kazling it up Kaz in this tournament until this game 10 and 2. Yeah pretty good

02:44:30.300 --> 02:44:34.260
Now 11 and 2 in the course. Nice man.

02:44:34.260 --> 02:44:40.000
That's a young man right there. I'll tell you what. Goes in onto the monkey king in a pretty precarious spot.

02:44:40.000 --> 02:44:44.660
Ice blasts, buzz hit a couple of heroes, but the monkey king already half dead.

02:44:44.660 --> 02:44:47.660
Trying to fight his way out of it. He's fighting against an Aegis right now.

02:44:47.660 --> 02:44:52.420
So that's life number one. The Dark Bago ult ends. Ducalus gets the poor step out of the ring.

02:44:52.420 --> 02:44:57.220
The Satanic Insta-BKBs, they've already taken out the Night Stalker and now the rest are

02:44:57.220 --> 02:44:59.060
just going to fall.

02:44:59.060 --> 02:45:01.220
Double kill for no one.

02:45:01.220 --> 02:45:06.340
Looking for El Misho on the outskirts of his base, attempted TP, not successful.

02:45:06.340 --> 02:45:08.540
The call is to make sure to die, so...

02:45:08.540 --> 02:45:13.220
They're keeping tradition alive here.

02:45:13.220 --> 02:45:18.980
Now it's going to be Mega Creature Paravision as the GGs should come.

02:45:18.980 --> 02:45:26.460
Maybe thinking about what they want to do in game 3.

02:45:26.460 --> 02:45:35.200
Maybe picking, if you want to play like this, then go heroes that farm and buy Midas.

02:45:35.200 --> 02:45:37.500
Don't buy Blink is my recommendation.

02:45:37.500 --> 02:45:41.580
It's Dark Lago trying to delay this as long as possible.

02:45:41.580 --> 02:45:44.700
Satanic is literally farming in their fountain.

02:45:44.700 --> 02:45:45.700
Jesus.

02:45:45.700 --> 02:45:48.900
He gets hacked, sharpshooter just gonna brush it off though.

02:45:48.900 --> 02:45:52.700
The creep's still alive, so backdoor's not gonna kick in Dark Mago.

02:45:52.700 --> 02:46:00.700
Not gonna get too much health from his teammates, and as the Raptor dance comes form, and that's a triple kill for Satanic, and finally, the GG's come out.

02:46:00.700 --> 02:46:05.700
Probably gonna call that 15 minutes ago, for being honest, but hey, what can you do?

02:46:06.700 --> 02:46:13.700
Yeah, this seems like... I'm not gonna call this strategic error in terms of the draft, because I kinda like the idea of what they were trying to go for.

02:46:13.700 --> 02:46:20.100
They just weren't able to fight the right fights and you know props to par vision on playing a very solid mid-game

02:46:20.500 --> 02:46:26.780
Wow look at the contrast between current no one and no one in that last game all smiles seems very happy with the performance

02:46:26.780 --> 02:46:28.800
He's woken up. It's I wouldn't he be he had a

02:46:29.580 --> 02:46:36.860
Outstanding game on purpose that actually flawless 11 1 & 8. Hmm not bad. Okay. Well that means we're going to a game 3 Richard

02:46:37.780 --> 02:46:42.460
It does and what wasn't flawless was our analysis which was

02:46:42.460 --> 02:46:47.620
horrendous we really thought the South South American rejects draft is gonna be

02:46:47.620 --> 02:46:51.700
amazing it didn't really pan out that way but I've got to say Paravision

02:46:51.700 --> 02:46:55.900
Cinder and hit the nail on the head of contrast from game one to game two vibe

02:46:55.900 --> 02:47:00.260
seemed to be up everyone's back and puppy did say you know look in that

02:47:00.260 --> 02:47:04.420
interview we did with Slacks we've had the talk you know yeah to be honest

02:47:04.420 --> 02:47:09.820
my shitty yeah he's this is why he's a perfect coach for them and this is

02:47:09.820 --> 02:47:15.780
why I will always root for them because I think they represent like all of us a

02:47:15.780 --> 02:47:19.580
little bit where there's obviously just a little bit of toxicity on the team

02:47:19.580 --> 02:47:25.180
negative emotions but from the talking to no one a lot and knowing what the

02:47:25.180 --> 02:47:30.100
vibes are on the team like they're getting into arguments they're fighting

02:47:30.100 --> 02:47:34.140
yes it's happening but they're solving they are actually having the

02:47:34.140 --> 02:47:38.060
conversations they're actually listening to each other and they're

02:47:38.060 --> 02:47:42.580
improving you know what I'd like to see a whole tournament where they just have a

02:47:42.580 --> 02:47:47.300
solid mentality the entire time yes of course but it's also really nice to see

02:47:47.300 --> 02:47:53.140
those tears happen within a series itself and then they can solve it very

02:47:53.140 --> 02:47:57.060
quickly between game one and game two because a lot of teams can't do that once

02:47:57.060 --> 02:48:00.620
they lose the mental like that it's just it's just straight up gone it's

02:48:00.620 --> 02:48:03.500
you know like well on one side you've teams like liquid that just never seem

02:48:03.500 --> 02:48:08.980
to lose the mental, but I feel like it's much more human to admit that like this game is

02:48:08.980 --> 02:48:09.980
stressful.

02:48:09.980 --> 02:48:12.260
You're playing at the highest possible level.

02:48:12.260 --> 02:48:14.540
Like the pressure is on.

02:48:14.540 --> 02:48:15.920
Sometimes you're going to break.

02:48:15.920 --> 02:48:19.420
Maybe something is more often than others, but when you do break, you need to go to

02:48:19.420 --> 02:48:22.460
the boys, listen to them, talk to them and come back together.

02:48:22.460 --> 02:48:24.060
And they did it in this, in this game.

02:48:24.060 --> 02:48:26.060
It's like the puppy difference.

02:48:26.060 --> 02:48:27.060
Yeah.

02:48:27.060 --> 02:48:29.700
They look really rough on camera in game one.

02:48:29.700 --> 02:48:33.100
And yeah, this is the type of difference that coach can make.

02:48:33.100 --> 02:48:38.040
They bring out the energy, they tell the boys, yo, it's fine, let's just forget about

02:48:38.040 --> 02:48:43.280
game one, let's go into game two, get a better plan, be confident guys, you got this, no one

02:48:43.280 --> 02:48:45.940
probably woke up from game one to game two.

02:48:45.940 --> 02:48:49.240
And I think South American really, they suffered this game.

02:48:49.240 --> 02:48:50.240
Why did they suffer?

02:48:50.240 --> 02:48:52.080
They had an amazing start of the game.

02:48:52.080 --> 02:48:54.320
The first 10 minutes, they went great.

02:48:54.320 --> 02:48:57.720
Mid lane, he was almost double the net worth of the puck.

02:48:57.720 --> 02:49:01.880
Off lane, they got the power like 5 minutes 30, a matchup they were supposed

02:49:01.880 --> 02:49:02.880
to lose.

02:49:02.880 --> 02:49:09.440
And, past 10 minutes, they got scared, they stopped doing the plays, they stopped moving around the map,

02:49:09.440 --> 02:49:14.800
they were just content farming, and Peri took that opportunity, they started farming stacks,

02:49:14.800 --> 02:49:20.480
they had so many stacks in the triangle, ancients, the 9th class was just spamming chakra

02:49:20.480 --> 02:49:26.800
on no one, just basically double orb this wave, double orb these two camps, farm this, farm that,

02:49:26.800 --> 02:49:31.920
Zero deaths on 9th class as well, we just decided we're going to get as fast as possible

02:49:33.600 --> 02:49:37.040
South American USA. Always been my stride, they didn't do anything about it, yeah.

02:49:37.040 --> 02:49:42.160
I saw you thinking that. I was not, I was not, but it's worth it for no one because

02:49:42.720 --> 02:49:48.720
you know as much as I do believe in Voker is also like a staple hero for him, when he came back

02:49:48.720 --> 02:49:53.120
onto the scene and was like the you know the old guy coming back he really was not old,

02:49:53.120 --> 02:49:53.960
He's just bald.

02:49:53.960 --> 02:49:54.800
Mid-twenties.

02:49:54.800 --> 02:49:56.600
Yeah, he comes back into the scene, you know,

02:49:56.600 --> 02:49:58.680
and has this like dominant performance.

02:49:58.680 --> 02:50:00.080
He was playing puck like every game,

02:50:00.080 --> 02:50:01.840
and really bad matchups and winning with puck.

02:50:01.840 --> 02:50:04.200
So to me, like new age, no one,

02:50:04.200 --> 02:50:05.660
this is a comfort pick for him.

02:50:05.660 --> 02:50:08.480
So if there's some sort of issues

02:50:08.480 --> 02:50:10.520
in terms of confidence in the team,

02:50:10.520 --> 02:50:11.860
just give him stacks,

02:50:11.860 --> 02:50:14.320
give him his best hero that he's comfortable on,

02:50:14.320 --> 02:50:17.200
let him like carry 1v5 own in a game,

02:50:17.200 --> 02:50:19.000
get that confidence back, go into game three,

02:50:19.000 --> 02:50:21.720
and you know, we'll see the pair vision

02:50:21.720 --> 02:50:22.560
we all know and love.

02:50:22.560 --> 02:50:26.460
I mean, I'm glad you brought that up and I'll get Weehaw's opinion on this obviously as a player.

02:50:26.460 --> 02:50:33.160
I do feel Paribish can have this tendency, especially in game 1s, to maybe over cook a little bit in the draft.

02:50:33.160 --> 02:50:39.560
And, you know, a lot of that does get channeled through 9-class because he will literally play anything.

02:50:39.560 --> 02:50:50.060
And I just think when they keep it simple and people get their best heroes, you put Satanic on a, you know, a hypercarry and you give no one a reliable mid, they just look better.

02:50:50.060 --> 02:50:55.740
they do and this is the main reason why a lot of things ban 9 classes heroes in the first phase

02:50:55.740 --> 02:50:59.820
because they do this experimenting thing and then when it works it looks scary

02:50:59.820 --> 02:51:03.980
and teams have to adjust and suddenly they're focusing on a support player when they have

02:51:03.980 --> 02:51:09.820
satanic and no one as i mentioned in the beginning of the series but i think giving satanic kids

02:51:10.380 --> 02:51:16.220
he's looked amazing right now i think he's five in zero or six in one now but but you remember

02:51:16.220 --> 02:51:19.020
But as you said at the start of the series, that one lost 9 class.

02:51:19.020 --> 02:51:20.020
We counted it at 60.

02:51:20.020 --> 02:51:24.460
In my heart, the one lost doesn't exist, because it was a 9 class loan druid.

02:51:24.460 --> 02:51:25.540
We don't talk about that.

02:51:25.540 --> 02:51:28.060
So in my heart, he's 6-0, statistically, he's 6-1.

02:51:28.060 --> 02:51:32.580
Wasn't there some crazy reddit guy that wanted to get in touch with 9 class and say, I

02:51:32.580 --> 02:51:34.140
pioneered the loan druid thing?

02:51:34.140 --> 02:51:35.340
I think I saw a thread like that.

02:51:35.340 --> 02:51:36.340
Some VIPO guy?

02:51:36.340 --> 02:51:37.340
Yeah, maybe.

02:51:37.340 --> 02:51:38.340
It was insane.

02:51:38.340 --> 02:51:40.340
It's like, you're not pioneering anything, bro.

02:51:40.340 --> 02:51:41.340
We're talking about 9 class.

02:51:41.340 --> 02:51:42.900
And I'm not touching that talk.

02:51:42.900 --> 02:51:43.900
Yeah, good.

02:51:43.900 --> 02:51:44.900
I'm saying that.

02:51:44.900 --> 02:51:49.660
Why don't we take a look at the 24-minute comparison here?

02:51:49.660 --> 02:51:51.060
We've been talking about Night Stalker.

02:51:51.060 --> 02:51:53.260
Is he going to come into the meta?

02:51:53.260 --> 02:51:55.460
Largo, we thought, would be out of the meta.

02:51:55.460 --> 02:52:00.980
Obviously, unbelievably strong last patch, just a must ban in competitive play.

02:52:00.980 --> 02:52:01.980
But here we go.

02:52:01.980 --> 02:52:04.020
This is what they looked like in the head-to-head.

02:52:04.020 --> 02:52:09.260
It's kind of cool on this patch to see, like, on last patch, every off-laner was

02:52:09.260 --> 02:52:10.860
a Largo player.

02:52:10.860 --> 02:52:15.500
Now we have the first patch where if someone's playing it. They are a Largo player

02:52:15.500 --> 02:52:18.060
It's because he was really overpowered on the first patch now

02:52:18.060 --> 02:52:20.020
We're seeing the people who just like really vibe with it

02:52:20.020 --> 02:52:22.020
Would you say it's become a specialist here?

02:52:22.220 --> 02:52:28.140
Yeah to a degree it kind of it kind of is and like triple S seems to be the only person that can make it work

02:52:28.140 --> 02:52:31.580
Like even 33 couldn't really make it work. He has a

02:52:32.220 --> 02:52:36.180
Crazy amount of network over Frank like Frank was struggling

02:52:36.180 --> 02:52:38.540
I think this is the big issue that we've seen with Night Stalker

02:52:38.540 --> 02:52:42.540
It's a classic issue of if you fall behind you're far and just

02:52:42.860 --> 02:52:49.060
Yes, he went for a might as I think after the blink figure. He had a cute up couldn't get to it

02:52:49.060 --> 02:52:50.060
I mean you can see here by the way

02:52:50.060 --> 02:52:56.300
This is super nice from do call us just pre emptying. Yeah TP into the into the trees like it

02:52:56.660 --> 02:53:00.780
Sealed the deal for the game like just a small little play like that and it starts a team fight

02:53:00.780 --> 02:53:03.740
It's right in front of the enemy base. You kill one hero. You take the base

02:53:03.740 --> 02:53:10.880
I still see a massive issue as I saw right now. They basically pick these heroes. They want to be their aggressors

02:53:10.880 --> 02:53:14.180
They pick nice talker Y so they can deal with the puck, right?

02:53:14.180 --> 02:53:15.980
You have this guy here silence

02:53:15.980 --> 02:53:18.940
He buys blink on nice talker and he just believes the puck

02:53:18.940 --> 02:53:21.980
I don't feel like they have a great solution for that on the side of Perry

02:53:22.160 --> 02:53:26.540
So he had a lot of freedom especially with the how the lane went. He had a fast blink

02:53:26.780 --> 02:53:28.780
But then they just decided

02:53:28.780 --> 02:53:34.180
we're not gonna do anything just let them farm and I think this is a very very

02:53:34.180 --> 02:53:38.340
bad plan if you draft in this way you need to be the aggressor you need to

02:53:38.340 --> 02:53:43.540
go and do what the years are supposed to be doing because as we can see they

02:53:43.540 --> 02:53:48.420
just relax too much and just give parry like all the items only puck has a

02:53:48.420 --> 02:53:52.420
BKB satanic is like again got to this point we have four items he's

02:53:52.420 --> 02:53:56.260
killing roshan in like five seconds and then he has ages and just deleting

02:53:56.260 --> 02:54:00.120
everybody who's sitting in front of them and it's a big problem they're focusing on this

02:54:00.120 --> 02:54:01.120
legion.

02:54:01.120 --> 02:54:05.540
We'll see if they are able to reset in the same way that Paravision did.

02:54:05.540 --> 02:54:09.940
So yes thanks to some puppy power Paravision have tied up the series, we'll see who's

02:54:09.940 --> 02:54:11.780
going to win after the break.

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Back in your every move.

02:55:46.780 --> 02:56:00.080
Hero changes, map changes, a lot happened in 7.41, so we decided to catch up with the

02:56:00.080 --> 02:56:05.980
pros and see what they thought were the biggest changes to their gameplay.

02:56:05.980 --> 02:56:12.140
I would say I get to farm more ancients as a mid player because the sidelaners don't

02:56:12.140 --> 02:56:15.020
have their ancients anymore, that's probably the biggest change.

02:56:15.020 --> 02:56:20.300
I think it gives me more opportunities to pick different heroes every game, instead of

02:56:20.300 --> 02:56:26.300
just playing one or two heroes, like Jakiro Varlak and overall, the game becomes more tense,

02:56:26.300 --> 02:56:27.300
like it's faster.

02:56:27.300 --> 02:56:28.300
Oh, it's faster!

02:56:28.300 --> 02:56:29.300
Yeah, it's, yeah.

02:56:29.300 --> 02:56:34.140
I mean, we can see in this tournament, games are ending like 30 minutes, 35 minutes.

02:56:34.140 --> 02:56:37.580
It's not anymore, we are playing at 11 p.m., so yeah.

02:56:37.580 --> 02:56:41.980
For sure it's your heroes, but the lane is almost the same.

02:56:41.980 --> 02:56:47.580
where I'm gonna play after the lanes in the master lane of the mid game it's there

02:56:47.580 --> 02:56:54.740
my gameplay what was I playing last match I feel like TA was really dumb

02:56:54.740 --> 02:56:59.340
last patch you know she's more of like a normal hero so I feel like that

02:56:59.340 --> 02:57:05.220
affected me because I love TA super TA spammer and what has affected me I mean

02:57:05.220 --> 02:57:10.340
I feel like last patch kind of buffed me because I mean I'm like an aggro

02:57:10.340 --> 02:57:13.860
player and I don't like the fact that there were ancients I just have to farm farm farm

02:57:14.820 --> 02:57:18.660
I feel like definitely Tundra was happy with the ancients and they were suddenly got removed

02:57:18.660 --> 02:57:22.020
yeah yeah I like the new safe fling I feel like this patch is nice for me

02:57:22.660 --> 02:57:29.140
to be honest it's just some new addition heroes like Beno and maybe Ange

02:57:30.340 --> 02:57:35.220
but the biggest changer is probably I think Wolo and Jackiro has been picked less

02:57:35.220 --> 02:57:42.220
But I don't know, it feels the same when you see Kairi still playing that 2-0 always.

02:57:42.220 --> 02:57:46.220
So you just kind of feel like there is a much changes in this patch.

02:57:46.220 --> 02:57:49.220
I know, completely changed everything.

02:57:49.220 --> 02:57:51.220
Yeah, now it's meat is not 1v1.

02:57:51.220 --> 02:57:53.220
Now it's like, stay 5v5.

02:57:53.220 --> 02:57:57.220
So I know everything changed. I don't know how to end anymore.

02:58:05.220 --> 02:58:11.380
Yes, welcome back. Vibeshift for ParaVision, and now we go into the draft.

02:58:11.380 --> 02:58:14.700
But I will say this, the essay rejects, you never know what you're going to get.

02:58:14.700 --> 02:58:17.060
We talked about it at the start of the show.

02:58:17.060 --> 02:58:20.100
They will pick off meta stuff, they will pick crazy stuff,

02:58:20.100 --> 02:58:23.140
they've got pocket picks that they can dominate the game with.

02:58:23.140 --> 02:58:26.700
So there's lots to think about as we head into this decisive draft.

02:58:26.700 --> 02:58:30.260
I want to talk about what they can do better from last game.

02:58:30.260 --> 02:58:34.260
So Game 1 and Game 2 were very similar for South American rejects.

02:58:34.260 --> 02:58:43.420
They did this 10-minute aggressive plays after a good laning stage, and basically, even in Game 1,

02:58:43.420 --> 02:58:46.420
they were content with just giving enemies free farm.

02:58:46.420 --> 02:58:49.500
The Mipo was top-newered for like 20-25 minutes.

02:58:49.500 --> 02:58:54.540
The difference between Game 1 and Game 2, Parry did not make the same mistakes.

02:58:54.540 --> 02:58:55.300
Yes.

02:58:55.300 --> 02:59:03.020
Parry in Game 1, as I talked about no one, he did give many opportunities to South American Rejects

02:59:03.020 --> 02:59:08.620
to open up the game. The game too, he woke up, he did not make the same mistakes and suddenly Barry

02:59:08.620 --> 02:59:13.340
looked unstoppable. What I want to see them do is if they commit on a draft that's focused on early

02:59:13.340 --> 02:59:18.460
aggression, they need to make it happen. And I love this pick as well. Well I mean we talked about

02:59:18.460 --> 02:59:24.300
it right? Yesterday Slardar, it seems to be forgotten about. He might be still the most

02:59:24.300 --> 02:59:30.700
successful hero of the patch. He's certainly here in Valahia. He's certainly right up there

02:59:30.700 --> 02:59:37.820
and obviously there you go obviously it can be a bit of a flex as well but i mean just seems to be

02:59:37.820 --> 02:59:42.700
very strong from the midline i mean already queen is kind of locked into mid so solder is not going

02:59:42.700 --> 02:59:49.900
to be a flex because putting solder into queen yes is is bold yeah make triple triple us playing it

02:59:49.900 --> 02:59:54.940
as solder is a weird one because i feel like we forget about it because it's kind of

02:59:54.940 --> 02:59:59.580
of boring and it sometimes makes it through the draft,

02:59:59.580 --> 03:00:02.340
but like the pros don't forget it, you know?

03:00:02.340 --> 03:00:05.180
It's they always like slam pick this immediately.

03:00:05.180 --> 03:00:08.100
Like Phoenix is another one where the heroes are just kind of

03:00:08.100 --> 03:00:12.280
they don't feel like exciting, I guess, to see picked,

03:00:13.220 --> 03:00:15.420
but the pros like they really, really like getting them,

03:00:15.420 --> 03:00:17.060
but they're not like crazy lane dominated

03:00:17.060 --> 03:00:18.100
or anything like that.

03:00:18.100 --> 03:00:20.140
Just like if you have a starter on your team right now,

03:00:20.140 --> 03:00:22.900
it feels like you always win the carry to carry matchup.

03:00:22.900 --> 03:00:33.200
He's so tanky when you can go for like Blink Dagger, BKB, and it effectively is like you have aura items, you know, you don't even have to have the agonum scepter or anything like that.

03:00:33.400 --> 03:00:38.500
I think he's just generically good for very vanilla reasons right now, which is why it's like easy to forget him.

03:00:38.700 --> 03:00:40.900
It feels like they're speedrunning this track by the way.

03:00:41.000 --> 03:00:41.500
Both.

03:00:41.500 --> 03:00:44.400
Yeah, I mean the first game was the same.

03:00:44.700 --> 03:00:47.900
Very fast draft, but also as well, very different.

03:00:47.900 --> 03:00:54.700
And the Necroban again from Peri, this may be some hidden info, some scrim information that we're not aware about.

03:00:54.700 --> 03:01:01.300
And obviously the Ember and the Puckban from Sara because of the Queen, picking first pick Queen like that.

03:01:01.300 --> 03:01:04.300
You need to deal with his counters or else he's going to have a bad time.

03:01:05.300 --> 03:01:06.900
Going for the classic Enchantress.

03:01:06.900 --> 03:01:12.900
Yeah, El Misho has played this hero as long as I haven't known the guy.

03:01:12.900 --> 03:01:16.480
Opens up the map a lot so the Queen can get the space she needs.

03:01:16.480 --> 03:01:24.060
Right now the way I see this hero working, you need to open the map in order for the Queen to get a minimum of two items.

03:01:24.060 --> 03:01:25.560
And that's either...

03:01:25.560 --> 03:01:31.900
In this room it has been lost a couple of times, but I do believe in a Sanchukaya better, and then the second one should be Aghanim.

03:01:33.120 --> 03:01:35.520
They go for the voice spray to answer the Queen of Pain.

03:01:35.520 --> 03:01:36.560
No, I understand the...

03:01:36.560 --> 03:01:37.700
Nothing, no one here as well.

03:01:37.700 --> 03:01:41.860
Yeah, I understand the puck band because it's no one and he just dominated with it

03:01:41.860 --> 03:01:47.220
But actually in this tournament, I would say the hero he's looked the best on for me is void spirit

03:01:47.620 --> 03:01:49.620
Like the the stuff that he does

03:01:50.580 --> 03:01:53.060
We showed a little bit of it in like the pregame

03:01:54.020 --> 03:01:55.380
clip where

03:01:55.380 --> 03:02:00.660
His mechanics are just really good. Like he doesn't miss ether remnants. He's on every single rune

03:02:00.740 --> 03:02:03.220
He's moving his camera around even at like two minutes into the game

03:02:03.220 --> 03:02:07.000
You can see he clicks to the side lanes to see if there's a small rotation

03:02:07.000 --> 03:02:12.720
He can make if somebody like over commits just feels like right now the way that no one operates within this team

03:02:12.720 --> 03:02:14.720
Like void spirits are really good hero for him

03:02:15.480 --> 03:02:21.660
South American region for the winner. What are the worst win rates? That's why the laughing. Oh, yeah, we just we we miscollect us something

03:02:22.020 --> 03:02:26.040
That they play it. No, which which will will play this one

03:02:26.040 --> 03:02:30.680
Yeah, you would play you saw which there it he played it once and lost twice with it

03:02:30.680 --> 03:02:34.240
Any chance this could be a support one or maybe I mean

03:02:35.000 --> 03:02:37.000
this

03:02:38.240 --> 03:02:42.160
They have to sort of cook a little bit more right with this drop that they can't be disobvious

03:02:42.160 --> 03:02:46.520
I agree like feels like a waste of skill field. They have 24

03:02:46.520 --> 03:02:50.520
So I assume they want to keep it open and the terribly comes out

03:02:51.360 --> 03:02:53.200
Yeah, as I mentioned before

03:02:53.200 --> 03:02:56.560
South American regis if they want to commit on the early game draft

03:02:56.560 --> 03:03:00.540
They need to bring the aggression but seeing as game on game two didn't really go that way

03:03:00.540 --> 03:03:07.440
I would love to see this go in a different direction like you know for late game some insane late game hero and put the winter on for

03:03:08.000 --> 03:03:11.100
For the side of yeah for which maybe some faces void

03:03:11.920 --> 03:03:17.200
Windrunner on floor and then pick PL comes to the terrible. Oh you every time a terribly comes out

03:03:17.600 --> 03:03:19.740
It's not a bad deal game by any means

03:03:20.080 --> 03:03:23.760
there's the lane is gonna be a bit rough against father, but

03:03:23.760 --> 03:03:30.760
But they don't have a way to deal with them, Mario.

03:03:30.760 --> 03:03:34.280
Still don't believe in this one, Ron.

03:03:34.280 --> 03:03:38.620
Since the patch came out, I've only seen the heroes mostly lose, the only one I've actually

03:03:38.620 --> 03:03:40.960
seen win on the heroes, actually Nightfall.

03:03:40.960 --> 03:03:41.960
I saw it.

03:03:41.960 --> 03:03:44.880
He saw four pubs in a row.

03:03:44.880 --> 03:03:45.880
Oh, okay.

03:03:45.880 --> 03:03:49.040
I think Mikkei might have played it here.

03:03:49.040 --> 03:03:53.720
I'm trying to remember it was early in the tournaments, and an elderly man.

03:03:53.720 --> 03:03:57.720
I think it comes out as the winner and player as well, but in my opinion, I think that feels better.

03:03:57.720 --> 03:04:04.720
What do you guys think about, you know, on the topic of PL, what do you think about Naga siren against Terrablade?

03:04:04.720 --> 03:04:09.720
It's also like one of the best matchups in the game, and I feel like that does better against Slardar and Lane.

03:04:09.720 --> 03:04:16.720
It's a weird matchup, because Naga doesn't really deal well with the Terrablade.

03:04:16.720 --> 03:04:20.720
PL on the other hand, he has this like non-stop illusions that come out.

03:04:20.720 --> 03:04:25.380
it's like limited in that sense and since it's only physical damage you kind of

03:04:25.380 --> 03:04:29.680
take all the peel the trouble is for you so probably does have an easy time

03:04:29.680 --> 03:04:33.800
killing the illusions whereas in peel it just keeps making them over and over

03:04:33.800 --> 03:04:38.000
and over again it just never stops it's hard to get the damage in on the

03:04:38.000 --> 03:04:42.360
peel I mean they could also just simply run the wind as a carry you're gonna

03:04:42.360 --> 03:04:47.320
go for maelstrom magic damage you've a good early game against TV and then

03:04:47.320 --> 03:04:53.700
Play for some yeah four position. I mean looking at the tournament right now. It's it's been played as Kerry

03:04:53.860 --> 03:04:59.460
Though the win ranger. Yeah, I do believe it's a bad win ranger game because of the matchup

03:04:59.620 --> 03:05:02.920
Boyd Spirits a lot of both very good against the windrunner

03:05:02.920 --> 03:05:08.580
Mm-hmm, and my pain TV is very good too as he will get MTV at some point and if he does

03:05:09.420 --> 03:05:11.880
It's just impossible to get on top of the finnablay

03:05:12.920 --> 03:05:16.780
It's overwhelming damage and the windrunner just very low armor here

03:05:17.320 --> 03:05:19.320
that doesn't really buy armor items

03:05:19.320 --> 03:05:22.320
buys a lot of stats but no armor

03:05:22.320 --> 03:05:25.160
the shaker ban pairing

03:05:25.160 --> 03:05:28.880
respecting the skullfield shaker

03:05:28.880 --> 03:05:32.200
from game 1

03:05:32.200 --> 03:05:35.320
and then a 5 pulse ban from South American Regix

03:05:35.320 --> 03:05:40.600
i can't believe phoenix made it through until the very last ban phase that's crazy

03:05:40.600 --> 03:05:44.600
they're kind of sticking to the last game and where both teams are kind of

03:05:44.600 --> 03:05:46.600
using the last pick as a support.

03:05:48.600 --> 03:05:50.600
That's a Grimstroke, very good against Pangos.

03:05:50.600 --> 03:05:52.600
Oh yeah, and QWOP too.

03:05:52.600 --> 03:05:53.600
And QWOP, yes.

03:05:55.600 --> 03:05:57.600
Probably gonna see another support here, unless...

03:05:57.600 --> 03:06:00.600
I would really love to stay against this Void.

03:06:00.600 --> 03:06:02.600
I think they need to go late game.

03:06:02.600 --> 03:06:05.600
They're playing very well on the waiting game.

03:06:05.600 --> 03:06:08.600
The thing is, they're drafting for the early game.

03:06:08.600 --> 03:06:11.600
They should play for the late game for sure.

03:06:11.600 --> 03:06:13.600
They will have much better chances.

03:06:14.600 --> 03:06:19.600
There's plenty of time to think about it, whatever it's going to be, but...

03:06:19.600 --> 03:06:22.600
They're saving a lot of time.

03:06:22.600 --> 03:06:25.600
Generally what you need to do when you have absolute last pick.

03:06:25.600 --> 03:06:31.600
It's really hard in this patch to find something that's like gotcha pick.

03:06:31.600 --> 03:06:33.600
Yeah, the cheese, the last pick cheese.

03:06:33.600 --> 03:06:36.600
Yeah, it doesn't really exist anymore.

03:06:36.600 --> 03:06:40.600
A lot of the time, the cores are so good, you're stuck in this position where you're like,

03:06:40.600 --> 03:06:42.600
Like do we do a

03:06:42.600 --> 03:06:48.680
Winner-carried we do some weird swap like you have to do something weird to your draft to get yeah gotcha pick

03:06:48.680 --> 03:06:53.520
I also feel as well like teams are just so wise to the last pick cheese pick no

03:06:53.520 --> 03:06:58.400
It's like you're never gonna get that perfect her scar game. Yeah, you shouldn't they're just they're just gonna pan it out

03:06:58.400 --> 03:07:02.920
I mean even the faces boy right now obviously has a bad match up against the sardar. Mm-hmm. Yeah, it's true

03:07:02.920 --> 03:07:07.200
But no one didn't care last game. He picked book into the pango. We didn't care

03:07:10.600 --> 03:07:16.640
I mean clockwork is still in the pool. It's just it's go feel clockwork. Yeah, it's I mean it's good like with inch

03:07:16.640 --> 03:07:19.980
It's good with the heroes that sIR have

03:07:20.620 --> 03:07:26.640
But against you don't do much against void spirit like terribly doesn't really care about clockwork mental damage

03:07:26.800 --> 03:07:30.640
Clockwork cogs like I'm not sure if anybody shares this feeling

03:07:30.640 --> 03:07:37.160
But when I play against clockwork and he comes to the lane and uses his second spell and he just pushes cog after cog

03:07:37.160 --> 03:07:38.860
Mm-hmm. I

03:07:38.860 --> 03:07:43.060
I really want to abandon the game. It just makes me furious.

03:07:44.780 --> 03:07:49.300
Well, and there it is. Get ready to be furious with you.

03:07:50.300 --> 03:07:51.140
You get cocked.

03:07:51.340 --> 03:07:53.300
I love the way Scofield plays clockwork.

03:07:53.500 --> 03:07:56.900
I mean, seriously, like his clock is on another level.

03:07:57.100 --> 03:07:58.460
I just love how he plays.

03:07:58.660 --> 03:08:00.620
He's always on the other side of the map.

03:08:00.820 --> 03:08:02.500
Legit. Nobody plays it like him.

03:08:02.700 --> 03:08:04.340
And I think they should.

03:08:04.540 --> 03:08:07.940
I think people should look at Scofield as an example of what you can do with

03:08:07.940 --> 03:08:13.620
like like you're saying we cogs are so disruptive the way he uses it is to

03:08:13.620 --> 03:08:17.860
like abuse the map where if he'll run at your wisdom shrine completely alone

03:08:17.860 --> 03:08:21.380
he'll run to your side of the jungle and he'll just he'll just watch you he'll

03:08:21.380 --> 03:08:25.140
like a peeping Tom in the corner he'll just watch you farming all four heroes

03:08:25.140 --> 03:08:28.380
have to run on him he presses cogs hits one at like the guy that can chase him

03:08:28.380 --> 03:08:32.420
with blink and then runs off down the river super speedy like he always

03:08:32.420 --> 03:08:35.460
makes a ton of space on this here are more than other clockwork players

03:08:35.460 --> 03:08:39.360
Dude, there are a lot more focus. It is the thing will Paribish and fall into the trap

03:08:39.360 --> 03:08:43.980
We've seen so many teams in the past of if he's on the other side of the map stealing your shit

03:08:43.980 --> 03:08:50.100
Are you gonna chase him? No, don't chase go field never chase go field on club. I was chasing to the end of the world

03:08:52.900 --> 03:08:54.900
Little role by this you know drop

03:08:55.320 --> 03:08:56.860
but

03:08:56.860 --> 03:09:00.060
In this game judging from the last two games, I

03:09:00.060 --> 03:09:04.020
I feel like Perry again has the better leg game.

03:09:04.020 --> 03:09:09.180
Once the time against the MKB, the overwhelming damage with the corrosive haze, no one has

03:09:09.180 --> 03:09:12.740
like good piercing slows to the BKBs for the winner.

03:09:12.740 --> 03:09:16.500
I feel like if the Ghost of the leg game, Perry is heavily favored.

03:09:16.500 --> 03:09:19.940
South American Rates do have the Queen of Pain, which is a wild card.

03:09:19.940 --> 03:09:23.980
It can either really pop off or be completely underwhelming as we've seen in the past

03:09:23.980 --> 03:09:25.300
in this tournament.

03:09:25.300 --> 03:09:28.460
I would go for Perry at this time.

03:09:28.460 --> 03:09:29.660
I do like the draft.

03:09:29.660 --> 03:09:36.660
I think we saw this exact matchup, like no one versus Dark Mago, Void Spirit versus Queen of Pain in the previous series,

03:09:36.660 --> 03:09:40.660
and no one did very well in lane, like he dumpstered him.

03:09:40.660 --> 03:09:44.660
Dark Mago did max scream, he didn't have a single level in Shadow Strike,

03:09:44.660 --> 03:09:49.660
so that might have been part of why he did so well on the Void Spirit.

03:09:49.660 --> 03:09:55.660
Yeah, so I mean, it's just, it's really cool to see in Dota, like, when you have the same thing repeated,

03:09:55.660 --> 03:09:58.660
like what did the players learn from the previous one?

03:09:58.660 --> 03:10:02.580
Obviously, I think we'll just go repeat the same thing and like if it ain't broke don't

03:10:02.580 --> 03:10:06.220
He's the type of guy was played this one-to-one match. I probably practiced it a couple of times

03:10:06.220 --> 03:10:10.180
We know exactly what is yeah, yeah, but for mega like what what's he gonna do?

03:10:10.180 --> 03:10:16.180
He's got to change it up. What's he gonna do? Well ask our commentators because I can hand you over now as soon as fan and syndrome

03:10:17.140 --> 03:10:19.140
Game three

03:10:19.340 --> 03:10:24.300
Paravision versus South American rejects otherwise known as rejects of course

03:10:24.300 --> 03:10:32.240
Yeah, we get your I think actually your favorite hero clockwork is picked. Yeah, I'm interested to see what you think about that

03:10:32.240 --> 03:10:33.840
I also want to mention

03:10:33.840 --> 03:10:39.740
The hero that I used to hate watching because it was every single game for eight years

03:10:40.180 --> 03:10:45.740
Hmm is terribly, but it has been a while. I will allow this. Okay

03:10:46.020 --> 03:10:50.280
I'm sure Satanic is asking your permission to win this good. You should

03:10:50.280 --> 03:10:54.700
respect your elders as they say. The hero in your top right here is probably one

03:10:54.700 --> 03:10:57.540
of the most crazy heroes of the tournament so far. They got their hands on

03:10:57.540 --> 03:11:03.660
that, the Slardar, going to be run by Triple S, and they're comboing it with

03:11:03.660 --> 03:11:07.380
Terbler. So clearly the physical damage is not going to be a concern for the

03:11:07.380 --> 03:11:11.940
side of par. They've got that in spades. And the part, the Terbler picks actually

03:11:11.940 --> 03:11:15.060
very stable here, right? Like the heroes you saw at the time, you saw the

03:11:15.060 --> 03:11:19.260
pango, you're good against that. I would say you're pretty decent

03:11:19.260 --> 03:11:22.860
against Windranger as well, even though it was picked into you. I don't think that match-up

03:11:22.860 --> 03:11:28.380
is that bad anymore. And of course, playing with the Slardar just makes things even better.

03:11:30.380 --> 03:11:34.860
Yeah, I think this is a good setup for a type of game that Satanic is in his element with,

03:11:34.860 --> 03:11:38.620
where he is the true hard carry of the lineup. He has amplification from teammates,

03:11:38.620 --> 03:11:44.700
and he just gets to farm a ton and win late. I agree with Lee. I don't think this dire

03:11:44.700 --> 03:11:50.220
line-up wins late game. Even though they have QWAP, who is still a late game monster, I just,

03:11:50.220 --> 03:11:54.380
I've lost a bit of faith in this carry Windranger. I'll be honest with the changes. I think this new

03:11:54.380 --> 03:12:01.580
Axe is not as good as the old one was. She lost obviously a lot of the value out of Tangled,

03:12:01.580 --> 03:12:07.980
which was what made this hero broken as a carry. It was that facet. So I don't know,

03:12:07.980 --> 03:12:12.380
I just don't really consider it that good of a carry. And I understand there's some

03:12:12.380 --> 03:12:15.820
merit to it here you're good against Lara and you're all right against

03:12:15.820 --> 03:12:20.260
Terablade but I didn't have that hell yeah factor when this hero was picked

03:12:20.260 --> 03:12:28.140
now so we'll see we shall no one's gonna be playing the void spirit which has

03:12:28.140 --> 03:12:34.500
looked a bit underwhelming depending on the game but I feel like in this game to

03:12:34.500 --> 03:12:39.220
me it makes a lot more sense because it's kind of a do everything you don't

03:12:39.220 --> 03:12:49.220
You don't need to necessarily do all the damage, but you can set things up for Satanic and of course Slaughter to just finish the job, so I think that makes a lot of sense.

03:12:49.220 --> 03:12:59.220
But yeah, I think a lot is on the shoulders of Darth Maaga on the clock. In Game 1 he was disgustingly affected. The Skullfield getting gone on and destroyed by 9 classes illuminate.

03:12:59.220 --> 03:13:03.220
This is a very, very good lane partner for Slardar.

03:13:03.220 --> 03:13:10.220
Caudal can give you double crush, and one of the concerns for Slardar in the early laning stage is

03:13:10.220 --> 03:13:13.220
a crush is relatively expensive for the size of your mana pool.

03:13:13.220 --> 03:13:16.220
You can see it costs 100 mana and his pool is 300.

03:13:16.220 --> 03:13:18.220
So you very quickly run out of juice.

03:13:18.220 --> 03:13:23.220
But with Caudal, every time you're in close proximity to anything, you can just crush for free.

03:13:23.220 --> 03:13:26.220
So it's very hard for Clockwork to try to play offensively here,

03:13:26.220 --> 03:13:30.520
here and it begs the question if this is the right laning setup from South American

03:13:30.520 --> 03:13:34.200
Rejects to begin with overplaying clock with pango bot and just pulling waves but

03:13:34.200 --> 03:13:40.600
seems like the mindset is we will try to pressure tear blade with enchantress I

03:13:40.600 --> 03:13:46.040
don't know if that's gonna work because pango's damage is bad against TB yes

03:13:46.040 --> 03:13:50.160
11 base armor pango can only deal physical damage this would have been

03:13:50.160 --> 03:13:53.280
better actually with the old pango where shield crest was magical yeah that

03:13:53.280 --> 03:13:56.980
would have helped them a lot for this lane matchup, but does it can't really do that?

03:13:56.980 --> 03:13:59.040
I don't know if this is going to pay off.

03:13:59.040 --> 03:14:00.700
Oh, maybe Elvishill pops off?

03:14:00.700 --> 03:14:02.500
You got the impetus against Terribli?

03:14:03.000 --> 03:14:04.200
He's not going to skill it, though.

03:14:05.280 --> 03:14:05.900
That's too bad.

03:14:05.900 --> 03:14:06.700
Until later.

03:14:07.740 --> 03:14:09.200
It's not good enough on level one.

03:14:10.000 --> 03:14:10.500
So.

03:14:11.740 --> 03:14:12.740
Alright, talk to me about this.

03:14:13.580 --> 03:14:16.980
Skilfield on the clock, we're doing a lot of work against SSS.

03:14:16.980 --> 03:14:20.200
Witz is there, but the blinding light should keep him safe.

03:14:20.200 --> 03:14:24.260
Yeah, so like we pointed out what we generally see from clockwork players

03:14:24.260 --> 03:14:27.840
I think the one who played it the most recently that was very close to a kill

03:14:28.400 --> 03:14:32.600
Has been Yamich and what Yamich does is he doesn't skill battery assault. He goes 0-4-3

03:14:33.320 --> 03:14:37.920
And the way he interacts with lanes is just putting down cogs and then spam

03:14:38.920 --> 03:14:40.920
Baby, did he actually have vision there?

03:14:41.440 --> 03:14:46.980
My goodness. I think he caught a glimpse of him with the clockwork walking over maybe through the trees

03:14:46.980 --> 03:14:52.140
But yeah, what clockworks will, or rather what some clockworks have seen at least will

03:14:52.140 --> 03:14:55.740
do is they'll just max cogs and just use them from range.

03:14:55.740 --> 03:15:00.380
Because when you have the big cogs, you could knock people into the cogs from the inside.

03:15:00.380 --> 03:15:02.300
You cannot do that with the small ones.

03:15:02.300 --> 03:15:05.580
So you, or rather when they are inside.

03:15:05.580 --> 03:15:08.420
So if you walk out of the cogs and you start shooting them at people in the cogs,

03:15:08.420 --> 03:15:09.980
they don't get burned.

03:15:09.980 --> 03:15:14.740
So you kind of have to either, you're choosing now between keeping them in or walking

03:15:14.740 --> 03:15:18.020
out and then shooting things at people who are outside the Cogs.

03:15:18.020 --> 03:15:22.860
The upside to that trade off now is, since the Cogs aren't big anymore, you can only

03:15:22.860 --> 03:15:24.940
get out by destroying it.

03:15:24.940 --> 03:15:28.620
The old Cog you could take one monoburn and then walk through.

03:15:28.620 --> 03:15:29.620
So it's a give and take.

03:15:29.620 --> 03:15:34.460
Is that a bug though that you can't, you're saying when they're in the Cogs and you

03:15:34.460 --> 03:15:36.540
walk out and you shoot a Cog at them?

03:15:36.540 --> 03:15:37.540
Yeah.

03:15:37.540 --> 03:15:38.620
I actually did notice this in my game.

03:15:38.620 --> 03:15:39.620
I thought it was bugged.

03:15:39.620 --> 03:15:40.620
Oh, it's bugged.

03:15:40.620 --> 03:15:41.620
That's intended.

03:15:41.620 --> 03:15:42.620
Yeah.

03:15:42.620 --> 03:15:44.120
Why?

03:15:44.120 --> 03:15:48.320
I think it's a balancing thing. I think if you could also knock them inside that would be kind of crazy probably

03:15:48.640 --> 03:15:53.680
Like how would it work? I guess you could bounce and then be immune. I would

03:15:54.080 --> 03:15:59.500
You're just chain. Yeah, sure. I mean there's tons of ways to balance. I would say it's not intuitive though, right? I agree with that

03:16:01.640 --> 03:16:04.040
That explains my poor clockwork performance

03:16:04.040 --> 03:16:06.960
It caught me off guard myself, you know, I made the exact same mistake in this new patch

03:16:06.960 --> 03:16:10.700
I picked clock and I was like all right. I'm gonna cock them walk out and shoot the cocks and I'm like

03:16:10.700 --> 03:16:12.700
Why is nothing happening? Yeah

03:16:12.700 --> 03:16:18.200
I don't even know if it was listed in the patch notes that that got changed

03:16:18.200 --> 03:16:22.100
I feel like I would have remembered because that is one of the heroes I pay attention to

03:16:23.100 --> 03:16:24.340
What could be wrong?

03:16:24.340 --> 03:16:28.620
What was listed was that you can walk through the cogs yourself like they lower under you and then you get out

03:16:28.620 --> 03:16:30.620
It was a bit vague. Yeah

03:16:31.220 --> 03:16:36.660
Might find an opening yarn tonight class. No never mind. Just walks through hasn't skills third skill point yet here

03:16:36.660 --> 03:16:39.820
It's go filled maybe considering the two and battery assaults to

03:16:39.820 --> 03:16:45.660
try to put some more pressure up here. Now what is clear is that this is a lane

03:16:45.660 --> 03:16:48.880
matchup has worked out very well for them. Windranger is dwarfing the

03:16:48.880 --> 03:16:53.220
opposition, almost a thousand against the slaughterer, obviously a lot of that

03:16:53.220 --> 03:16:58.020
coming from the nice power shot assassination kill. So it's a good

03:16:58.020 --> 03:17:01.820
start this time around for the rejects compared to game 2. And what we both

03:17:01.820 --> 03:17:06.020
want to see I'm sure is more activity, like just look for more fights,

03:17:06.020 --> 03:17:09.140
You have a clockwork. You have the mid-quap that popped the hell off.

03:17:09.140 --> 03:17:13.320
Yeah, imagine this lineup for Rejects not being across.

03:17:13.320 --> 03:17:14.320
Yeah.

03:17:14.320 --> 03:17:16.320
It's like, really, what is the point?

03:17:16.320 --> 03:17:16.820
Yeah.

03:17:16.820 --> 03:17:19.320
Every single one of those heroes wants to be involved.

03:17:19.320 --> 03:17:23.320
Yeah, I really think they're going to try to up the tempo in this one.

03:17:23.320 --> 03:17:26.320
And I think it's the right approach, especially against Terablade.

03:17:26.320 --> 03:17:28.320
I don't think you want to take it slow.

03:17:29.320 --> 03:17:32.320
This is an interesting dynamic that's going to be in this game.

03:17:32.320 --> 03:17:35.820
The fact that they have Chakra Magic against the monobron of Clockwork actually makes it a little bit...

03:17:35.820 --> 03:17:40.520
a little bit worse with the cog spam I know this is not relevant for the game

03:17:40.520 --> 03:17:43.780
but of course that means I want to talk about it you got to hold that thought

03:17:43.780 --> 03:17:50.340
astral step for no one tell me show pretty healthy though yeah as the heels

03:17:50.340 --> 03:17:57.500
in spades I say that satanic shows up and a couple casual right click a little

03:17:57.500 --> 03:18:02.700
but now out of range should be fine yeah not fast enough to catch up to

03:18:02.700 --> 03:18:03.700
Bench.

03:18:03.700 --> 03:18:07.460
Anyway, what do you think of the Clockwork Ags?

03:18:07.460 --> 03:18:08.460
Just out of curiosity.

03:18:08.460 --> 03:18:10.060
Now that you've had a chance to...

03:18:10.060 --> 03:18:11.500
Well, maybe you haven't used it.

03:18:11.500 --> 03:18:12.500
I haven't bought it.

03:18:12.500 --> 03:18:13.500
Of course you haven't.

03:18:13.500 --> 03:18:14.500
Piece of garbage.

03:18:14.500 --> 03:18:16.780
Okay, that's uncalled for, but...

03:18:16.780 --> 03:18:19.260
It's such a cool item now.

03:18:19.260 --> 03:18:22.420
This is what I envisioned for it when they first introduced Overclaw.

03:18:22.420 --> 03:18:24.700
Yeah, that it like, empowers all of your abilities.

03:18:24.700 --> 03:18:27.500
Yeah, I mean, technically it did, but it was like, one of them was obviously just

03:18:27.500 --> 03:18:28.620
what everybody was using it for.

03:18:28.620 --> 03:18:31.540
SSS getting pushed out of the cogs, Skofield.

03:18:31.540 --> 03:18:32.540
Oh!

03:18:32.540 --> 03:18:38.320
Nicely done. We'll take the wisdom shrine. Elmisho gets the others. A sonic wave deletes Dukalis

03:18:39.320 --> 03:18:42.560
So South American rejects showing up in full force here and

03:18:43.240 --> 03:18:45.840
Classics both field just walks in and

03:18:46.880 --> 03:18:51.480
Drops down some nice cogs there and gets both wisdoms. That is pretty nice for them

03:18:51.720 --> 03:18:55.120
It's gonna mean a much lower level six for caudal and grim stroke

03:18:57.600 --> 03:18:59.240
So a nice delay

03:18:59.240 --> 03:19:02.440
What do I think about the X I think conceptually the way it works is cool

03:19:04.160 --> 03:19:09.760
And it's like with every patch velvet trying more and more to bring block three back, you know like the good old days

03:19:10.880 --> 03:19:15.800
It's just not enough yet. Like the hero still has the glaring issue of it doesn't farm

03:19:16.440 --> 03:19:19.280
So how can you play a hero that can't farm as a core?

03:19:19.280 --> 03:19:24.040
I think the one patch they did the most to try it actually was the one where battery assault that double damage to creeps

03:19:24.040 --> 03:19:29.200
I think that one well the problem is they did that for like 20 other heroes to yes

03:19:29.240 --> 03:19:35.240
Yeah, I suppose. But that gave him a chance at doing it, but I do like that they reverted that.

03:19:35.240 --> 03:19:41.240
Because I think just giving every hero a wave clear and farming is just not that great.

03:19:41.240 --> 03:19:46.240
Mark Mago might want to go on. He doesn't have the Sonic Wave, Skofield's creating so much space.

03:19:46.240 --> 03:19:50.240
He's actually going pretty deep in no one with the Astro Step away to call us super dead, Frank.

03:19:50.240 --> 03:19:56.240
Not a whole lot of mana, but in that rolling thunder we'll force out no one into his base.

03:19:56.240 --> 03:19:58.560
Lot of early pressure here from the rejects

03:19:59.400 --> 03:20:05.520
It's fascinating. This is the same team that played the game. We just watched it's like I know where were they? It's kind of crazy how

03:20:06.400 --> 03:20:11.280
How much you can change from game to game with mindset and just adjusting one

03:20:15.000 --> 03:20:18.400
Wait, how do you kill him? He didn't even know it was just a power shot

03:20:18.400 --> 03:20:23.720
Yeah, I mean here doesn't have much HP magic damage the fact that he just comes in for a quick

03:20:23.720 --> 03:20:27.620
Hit and run through the gate is hilarious.

03:20:27.620 --> 03:20:31.200
I mean there must have been something else that hit him first right like why was he low to begin with?

03:20:31.200 --> 03:20:35.440
He was just farming the lane and pango was mid. Yeah, I didn't see. So why was he in kill range?

03:20:36.800 --> 03:20:38.800
He's just farming our lane like this. Yeah

03:20:39.880 --> 03:20:46.080
Hey man, that was actually really good. I should not have hit boxes are bigger than I thought I guess

03:20:46.280 --> 03:20:48.720
That is some Achilles shit right there. He died from

03:20:49.320 --> 03:20:51.320
He's getting shot through the I

03:20:51.320 --> 03:20:55.360
I don't know what you call it the the tiniest little bit of your heel

03:20:56.720 --> 03:21:03.000
Was enough to take out the tear blade. Oh, so he took 324 damage from neutrals beforehand. That's what they're showing, so

03:21:03.720 --> 03:21:05.080
huh

03:21:05.080 --> 03:21:11.220
From rabble rounds. Oh, oh, it was an inch creep. No, that doesn't list as neutrals does it?

03:21:13.760 --> 03:21:15.100
Think swell

03:21:15.100 --> 03:21:20.680
But and have the damage trying to take out these skelly boys with all that rally damage

03:21:20.680 --> 03:21:27.960
But honestly, this is really worrisome at this point for for par vision. I think this is just not a good enough laning stage

03:21:27.960 --> 03:21:29.960
I know they're unfavorite in it

03:21:30.280 --> 03:21:32.240
Given the specialty enchantress factor

03:21:32.240 --> 03:21:37.800
But I think the wind ranger has got way more than she bargained for in the top lane with the multiple slaughter kills

03:21:38.040 --> 03:21:43.120
No one's in a lot of trouble here as a haste room for dark mago has to go into the cogs of scope

03:21:43.120 --> 03:21:49.120
You know the sonic wave hits them and no one that drops to the deck nine class next on the list an eight one

03:21:49.120 --> 03:21:55.620
advantage for the rejects looking like game one rejects. Yeah, and the problem

03:21:55.620 --> 03:21:58.200
this time around for par vision in comparison to game one is that I don't

03:21:58.200 --> 03:22:01.180
think they have nearly as much fight in them this early. Terribly needs to farm.

03:22:01.180 --> 03:22:05.660
Void Spirit has a bad, really bad start here. Look at the net worth discrepancies

03:22:05.660 --> 03:22:11.620
on the cores. This is alarmingly bad. Like Slardar 2.8k, Void Spirit 3k.

03:22:11.620 --> 03:22:15.340
You're 2k down on both core positions and on top of that the enemy team has

03:22:15.340 --> 03:22:21.820
one of the best scaling force in the game in Ench. So this is a very, very big 5k lead.

03:22:21.820 --> 03:22:25.060
Another nice power shot clipping him there. And I like this from no one. I don't think

03:22:25.060 --> 03:22:28.660
he had any better play than this, but you know, it's just going to get Sonic to die.

03:22:28.660 --> 03:22:34.020
Maybe if he was clutch and got the step off before the wave clips him there, he probably

03:22:34.020 --> 03:22:35.020
still dies.

03:22:35.020 --> 03:22:38.860
Well, the panel, and you did talk about this, the fact that Reject did have to

03:22:38.860 --> 03:22:39.860
get off to a good start.

03:22:39.860 --> 03:22:40.860
Oh yeah.

03:22:40.860 --> 03:22:42.660
They're not going to have late game. But this is, I'm sure far better than

03:22:42.660 --> 03:22:44.540
anybody could have anticipated.

03:22:44.540 --> 03:22:52.460
This is well into the dream scenario for them and 9-class trying to delay the push, well

03:22:52.460 --> 03:22:59.700
edge creeps are a bitch, so you are still going to lose your tower.

03:22:59.700 --> 03:23:01.100
Wits will finish the job.

03:23:01.100 --> 03:23:02.100
Skullfield?

03:23:02.100 --> 03:23:07.940
Just being in like, classic Skullfield fashion.

03:23:07.940 --> 03:23:13.420
If you ask me, I don't know what percentage of this game I would give a 7k lead to

03:23:13.420 --> 03:23:18.400
this team at minute 12. It's like a very, very low percentage. So they've nailed it. They've

03:23:18.400 --> 03:23:21.460
done all things right with good laning, good rotation.

03:23:21.460 --> 03:23:25.600
They really need this kill. Frank with the swashbuckle. He's still stuck on the high

03:23:25.600 --> 03:23:29.760
ground though, trying to kill off the phantom's embrace. Not going to be in time, although

03:23:29.760 --> 03:23:33.360
the rolling thunder, no. Another second he may have lived, but...

03:23:33.360 --> 03:23:37.440
The fact that that was close is kind of... I think maybe he...

03:23:37.440 --> 03:23:40.160
I mean, if he got the swashbuckle onto the low ground, he probably is fine.

03:23:40.160 --> 03:23:42.800
Yeah, or the shield crash. I think it just turned incorrectly.

03:23:42.800 --> 03:23:45.160
Uh, just wrong-facing.

03:23:45.160 --> 03:23:47.160
Nothing comes for free.

03:23:47.160 --> 03:23:49.160
Or, well, does it.

03:23:49.160 --> 03:23:51.160
SSS has no mana.

03:23:51.160 --> 03:23:53.160
She's running into the cogs.

03:23:53.160 --> 03:23:55.160
You know how the hero works?

03:23:55.160 --> 03:23:58.160
Anyway, Skofield sacrifices himself.

03:23:58.160 --> 03:24:02.160
Now, some heals coming out from 9-class, finally.

03:24:02.160 --> 03:24:05.160
And they will protect their stacks.

03:24:05.160 --> 03:24:07.160
So, Skofield trying to be cute there, but...

03:24:07.160 --> 03:24:09.160
Well, he was cute.

03:24:09.160 --> 03:24:11.160
That's cute. Yeah.

03:24:11.160 --> 03:24:15.160
Successfully cute, but not successfully taking any stacks.

03:24:15.160 --> 03:24:18.160
So this stops the bleeding a little bit. Now we're down to 5k again.

03:24:18.160 --> 03:24:20.160
Still very good in the way of the rejects.

03:24:20.160 --> 03:24:23.160
But keep in mind, their lineup, in terms of teamfight prowess,

03:24:23.160 --> 03:24:25.160
they have a lot of damage, but they don't have a lot of control.

03:24:25.160 --> 03:24:27.160
There's the clockwork and there's a pango roll.

03:24:27.160 --> 03:24:30.160
Shackleshot are not going to count as a reliable solution,

03:24:30.160 --> 03:24:32.160
especially not against these types of heroes.

03:24:32.160 --> 03:24:34.160
Against Terrablade it can be hard to land it correctly.

03:24:34.160 --> 03:24:37.160
Against Voidsper it's obviously very hard.

03:24:37.160 --> 03:24:43.100
and Slardar often times will be very fast and be the initiator so we'll see

03:24:43.100 --> 03:24:48.380
they can find the picks if nothing else this is what you want to do regardless is

03:24:48.380 --> 03:24:51.620
try to constrict the map like make it smaller so terribly it doesn't get to

03:24:51.620 --> 03:24:58.260
just push out with illusions try to box them in yeah they're trying to bait

03:24:58.260 --> 03:25:03.820
El Misho but Paravision not biting because they've been punished every

03:25:03.820 --> 03:25:09.880
single time this game. No one has Spirit Vessel will be going for the shard so that he can

03:25:09.880 --> 03:25:14.160
actually get some farm on this hero and looks like Paravision are looking to smoke now.

03:25:14.160 --> 03:25:18.000
Yeah what do you think about the vessel? This is not something a lot of players go anymore

03:25:18.000 --> 03:25:19.000
in Void Spirit.

03:25:19.000 --> 03:25:20.000
Oh!

03:25:20.000 --> 03:25:24.320
On the Dark Mago, the science comes a little bit late and the Ink Swelt does hit. Can

03:25:24.320 --> 03:25:29.040
they find a connection? Dark Mago, Illuminate, does do a decent amount of damage but

03:25:29.040 --> 03:25:32.280
now the reinforcements are there. Sonic Wave completely avoided, I do believe from

03:25:32.280 --> 03:25:35.460
No one, or maybe not, it's hard to tell in that instance.

03:25:35.460 --> 03:25:39.360
Either way, it's enough damage as no one's surrounded.

03:25:39.360 --> 03:25:41.760
So Tannick gonna dodge the ball,

03:25:41.760 --> 03:25:43.400
and then he'll put it into this fight, so.

03:25:43.400 --> 03:25:44.680
That's a pretty big oof, though.

03:25:44.680 --> 03:25:46.840
That was just bad execution.

03:25:46.840 --> 03:25:48.840
They failed to jump onto the quapsures

03:25:48.840 --> 03:25:49.680
in the middle of the creep wave,

03:25:49.680 --> 03:25:51.760
so they didn't connect with the Aether remnant.

03:25:51.760 --> 03:25:53.040
She blinks out and then

03:25:54.040 --> 03:25:57.560
overzealously chases him into the tower.

03:25:57.560 --> 03:26:00.400
So effectively, no one just gave a kill

03:26:00.400 --> 03:26:05.600
over to South American Rejects there, which is, of course, for them more than welcome.

03:26:05.600 --> 03:26:08.800
Another insane start for Dark Mago on the QWOP.

03:26:08.800 --> 03:26:10.360
We saw him pop off, I mean, one.

03:26:10.360 --> 03:26:11.600
This could be a repeat.

03:26:11.600 --> 03:26:14.560
Now, this time he doesn't have the Mipo, but guess what?

03:26:14.560 --> 03:26:17.800
There's other illusions that you can throw your Shadow Strikes on.

03:26:17.800 --> 03:26:22.760
We haven't talked about that yet, but when Terrible pops Manta and has Conjury Images,

03:26:22.760 --> 03:26:27.880
those Shadow Strikes do a ton of damage in fights.

03:26:27.880 --> 03:26:32.820
So unsurprisingly, Dark Mago is going to make that item a priority here and go Kaia Veil

03:26:32.820 --> 03:26:34.380
into Ag's next.

03:26:34.380 --> 03:26:39.700
If you can do that again, Satanic's going to be having nightmares of Queen of Pain.

03:26:39.700 --> 03:26:42.380
And clearly, they pick the first phase.

03:26:42.380 --> 03:26:46.060
If it's the Arcana, I wouldn't mind that myself if I'm being honest.

03:26:46.060 --> 03:26:47.060
Yeah, okay.

03:26:47.060 --> 03:26:48.060
Yeah.

03:26:48.060 --> 03:26:50.060
Just saying.

03:26:50.060 --> 03:26:52.700
Understandable, I guess.

03:26:52.700 --> 03:26:55.340
You can have it.

03:26:55.340 --> 03:26:56.340
Thank you.

03:26:56.340 --> 03:26:57.340
I don't have the Arcana.

03:26:57.340 --> 03:26:59.340
No, that's unfortunate.

03:26:59.340 --> 03:27:01.340
It's the one year I didn't buy anything in the battle pass.

03:27:01.340 --> 03:27:04.340
It's fine though, sure you can get it anytime soon.

03:27:04.340 --> 03:27:07.340
I don't play the hero at all, so it really doesn't matter.

03:27:09.340 --> 03:27:12.340
It is still, we agree that that is one of the singular best sets.

03:27:12.340 --> 03:27:14.340
We made it here, Liss, that's number one.

03:27:14.340 --> 03:27:15.340
We both had it up there.

03:27:15.340 --> 03:27:17.340
Don't feel spotty, it's filled off.

03:27:17.340 --> 03:27:19.340
Nice and easy.

03:27:20.340 --> 03:27:22.340
That's a hook shot now though.

03:27:22.340 --> 03:27:24.340
A little bit late to the level 6 party.

03:27:24.340 --> 03:27:26.580
Now this is one of the things that has changed with Clockwork as well.

03:27:26.580 --> 03:27:31.060
And this patch is that level 15 talent I actually think is really, really strong.

03:27:31.060 --> 03:27:33.740
You get minus 10 second hookshot cooldown on 15.

03:27:33.740 --> 03:27:38.100
And what that does is when you hit 18, your hookshot is a 20 second cooldown.

03:27:38.100 --> 03:27:42.380
And there's a ton of fights where you get to have an additional cast.

03:27:42.380 --> 03:27:43.380
The lower cooldown?

03:27:43.380 --> 03:27:44.380
Yeah.

03:27:44.380 --> 03:27:45.380
The original AXE.

03:27:45.380 --> 03:27:46.880
Oh, the original AXE.

03:27:46.880 --> 03:27:48.820
It lowered it, I think, to exactly 20.

03:27:48.820 --> 03:27:50.420
Yeah, that sounds right, actually.

03:27:50.420 --> 03:27:54.020
So yeah, now you just have that at 18 with that talent.

03:27:54.020 --> 03:27:55.900
And the other talent isn't very good.

03:27:55.900 --> 03:27:56.900
So I think you're just generally going

03:27:56.900 --> 03:27:58.620
to take that battery assault damage is not.

03:27:58.620 --> 03:28:00.100
And one day it will be good.

03:28:00.100 --> 03:28:01.260
I promise you.

03:28:01.260 --> 03:28:03.580
That is cool.

03:28:03.580 --> 03:28:05.020
That is a long-ass TP.

03:28:05.020 --> 03:28:06.540
Oh my god.

03:28:06.540 --> 03:28:09.940
They actually walked just around him,

03:28:09.940 --> 03:28:12.500
saw the Illuminate cast, and assumed he would walk back.

03:28:12.500 --> 03:28:15.140
But he stuck around in the trees,

03:28:15.140 --> 03:28:16.780
subverting expectations.

03:28:16.780 --> 03:28:17.280
That's right.

03:28:17.280 --> 03:28:20.140
Standing still is the best thing to do against a pro.

03:28:20.140 --> 03:28:22.140
can counter strike and dota

03:28:22.140 --> 03:28:25.140
yeah

03:28:25.140 --> 03:28:27.140
speaking of which

03:28:27.140 --> 03:28:29.140
there has been a pudge game

03:28:29.140 --> 03:28:31.140
we haven't seen it though ourselves

03:28:31.140 --> 03:28:32.140
unlucky

03:28:32.140 --> 03:28:34.140
one day

03:28:34.140 --> 03:28:36.140
now me show couples with skull field

03:28:36.140 --> 03:28:38.140
creating a lot of space here again

03:28:38.140 --> 03:28:41.140
I'm sure will be crushed will be killed

03:28:41.140 --> 03:28:43.140
it's a pretty good death

03:28:43.140 --> 03:28:44.140
for long

03:28:44.140 --> 03:28:47.140
you know that's the most tilting thing that you say

03:28:47.140 --> 03:28:48.140
when we play

03:28:48.140 --> 03:28:51.800
Does that is a long time ago every time I die like that was a good death?

03:28:52.560 --> 03:28:57.100
Yeah, you're always really happy when I died then I didn't mean it though. I do mean it now

03:28:58.440 --> 03:29:00.440
and the crush

03:29:00.680 --> 03:29:03.020
And Almeysha in a lot of trouble

03:29:03.540 --> 03:29:08.380
Do they have the job? Maybe they don't have enough to finish the job untouched was pretty annoying

03:29:09.020 --> 03:29:13.900
Darkmongo joins the party go back to try to initiate on him with all these ancients nearby the rolling thunder coming as well

03:29:13.900 --> 03:29:20.800
Darkmonger is extremely low, does get taken out. A huge kill for Paravision as they get the bash onto the enchantress. Another death

03:29:21.480 --> 03:29:24.000
to the dire lineup as SSS

03:29:25.280 --> 03:29:27.120
finishes the job there.

03:29:27.120 --> 03:29:31.080
That is a... Showing some signs of life. Very aggressive blink

03:29:31.680 --> 03:29:35.200
from Queen. You do not currently have a Bloodstone, Octurine,

03:29:35.840 --> 03:29:37.480
and BKB.

03:29:37.480 --> 03:29:42.800
So blinking into trouble like that. Maybe he just wasn't anticipating the soulbind counter play.

03:29:42.800 --> 03:29:46.600
It was very swift from the colis, but that's a very very costly mistake

03:29:47.200 --> 03:29:51.300
That's half your lead gone. You lose your bot tower and you lose your curve

03:29:51.300 --> 03:29:55.240
my club was looking to potentially be top net worth once again and

03:29:57.360 --> 03:30:02.120
Losing some ground here. You can see in the last five minutes gained 1,000 gold less than the terror blade

03:30:02.420 --> 03:30:08.680
So actually 1300 so she was ahead of him and that distance has been narrowed you got to be a little bit careful

03:30:08.680 --> 03:30:14.960
I mean this is Dark Mago's biggest strength and weakness in my opinion is this aggressive play when it works. It looks insane like he's

03:30:15.520 --> 03:30:16.840
No one

03:30:16.840 --> 03:30:21.520
Playing to the limits of the hero. He nailed it in game one with zero deaths this time around

03:30:21.520 --> 03:30:24.960
It was a bit too early and a bit too weak of a position to be in to do it

03:30:25.280 --> 03:30:29.160
And it sucks for him obviously because that could have maybe been a good fight with some co-op spells, but

03:30:30.760 --> 03:30:35.080
Bargueson took it for that reason. This lead has been cut into dramatically now

03:30:35.080 --> 03:30:41.240
I thought this was going to be one of those 7k leads into 12k into this game winning

03:30:41.240 --> 03:30:44.800
And this is what I was about to bring up fact that para vision

03:30:44.800 --> 03:30:50.160
They have a really good Roche lineup in terms of killing Roche all they need to do is find the pickoff

03:30:53.280 --> 03:30:58.120
Which Scofield has been the one to die this game classic

03:31:00.240 --> 03:31:02.240
It's just shelling down here

03:31:02.240 --> 03:31:06.500
trying to either be the target or at least get information. Maybe planning

03:31:06.500 --> 03:31:11.500
something around the tormentor could be the idea. This is a big moment. I'm gonna

03:31:11.500 --> 03:31:17.660
be smoking behind. This is not that telegraphed because the waves top and

03:31:17.660 --> 03:31:23.580
mid are around the middle of the wave so perhaps this can work but it looks

03:31:23.580 --> 03:31:26.780
like our vision have a pretty good idea and they're gonna smoke themselves

03:31:26.780 --> 03:31:30.580
now. This could be a good old-fashioned full clash but who is

03:31:30.580 --> 03:31:34.980
getting jumped. No one with the ink swell. They get the bash onto Dark Mago. The rolling

03:31:34.980 --> 03:31:38.740
thunder a little bit too late. No, actually he gets there in time. Trying to get to the

03:31:38.740 --> 03:31:42.580
low ground. The Sonic wave comes out from the sideline. 9th class is the first to fall as

03:31:42.580 --> 03:31:47.420
Wits gets a double. Just like that, Rejects have the number advantage. No one with the

03:31:47.420 --> 03:31:52.580
astral into TP. Do they have the bash? They have the shackle and the kill. And

03:31:52.580 --> 03:31:57.660
now Rejects are the ones that can potentially go for Roche. Although, looks like Dark

03:31:57.660 --> 03:32:02.000
Mago did fall to SSS at the big one. Chased him down, Corosive Hayes was on him so I knew

03:32:02.000 --> 03:32:05.800
where he was going and went for the blink crush in the tree line so I found that at the very

03:32:05.800 --> 03:32:09.840
least on the way out. But yeah that was what I was going to say here. It's so much about

03:32:09.840 --> 03:32:13.120
who gets the initiation. If QWAP doesn't get to play it makes a huge difference. We saw

03:32:13.120 --> 03:32:16.240
that in the previous fight. Now this time around they do get the jump with Slaughter

03:32:16.240 --> 03:32:19.280
but the follow through from Void Spirit wasn't there. He was being boxed out

03:32:19.280 --> 03:32:27.240
by the pango which was crucial for this becoming a one fight for the dire side. I think

03:32:27.240 --> 03:32:32.740
I think we're wanting to go for Tormentor, but just not enough time, and Satanic was taking up a lot of space here.

03:32:32.740 --> 03:32:33.240
Yep.

03:32:34.240 --> 03:32:37.240
Gonna have to chill. They can still stick around the area though.

03:32:38.240 --> 03:32:39.740
Doesn't look like they're going to.

03:32:39.740 --> 03:32:43.740
Quap TP's top while she could gate, if they're looking to fight.

03:32:45.240 --> 03:32:50.740
But instead it looks like it's the other way around, looking for Queen up top, but...

03:32:51.740 --> 03:32:55.740
just took the singular wave and then went off into the jungle.

03:33:27.240 --> 03:33:34.200
They open up on him not the best target puts inside the cogs of skull field it seems and I can go bowling a bit

03:33:34.200 --> 03:33:36.120
That's meta

03:33:36.120 --> 03:33:39.920
It doesn't coddle on his team though. So feels less bad. This is a

03:33:40.640 --> 03:33:43.200
classic old combination always think about

03:33:43.760 --> 03:33:47.840
When Miracle was playing Terra blade with Kuro coddle or gh coddle

03:33:47.840 --> 03:33:51.920
Excuse me, I guess it was at the time in almost all their cases and they were just walking around together

03:33:51.920 --> 03:33:57.280
non-stop spamming on illusions. You'd have meta way more frequently. I don't know

03:33:57.280 --> 03:34:01.060
exact the exact math for this with level 4 chakra with how many seconds you cut

03:34:01.060 --> 03:34:04.840
away from the meta but I want to say you make the cooldown almost half. If you

03:34:04.840 --> 03:34:09.480
just spam him whenever it's ready. Not bad, not bad. Gotta be careful though

03:34:09.480 --> 03:34:13.040
down this stretch as we've talked about when you have more illusions, more

03:34:13.040 --> 03:34:20.360
quap massacre in bounds. Just needs to separate them. Yeah well it's easier

03:34:20.360 --> 03:34:22.760
set them down if they won't need to do damage in the fight.

03:34:22.760 --> 03:34:24.160
Very easy for Satan.

03:34:24.160 --> 03:34:28.800
Oh, not in range for Skowfield.

03:34:28.800 --> 03:34:31.440
Good thought though.

03:34:31.440 --> 03:34:34.080
But looks like Tormentor will go the way Paravidion.

03:34:34.080 --> 03:34:37.720
Yeah, if they were to contest here this week.

03:34:37.720 --> 03:34:38.720
Right, right.

03:34:38.720 --> 03:34:40.080
Can't kill her without a starter.

03:34:40.080 --> 03:34:41.080
Okay.

03:34:41.080 --> 03:34:44.920
Caudal has no ulti, so this is very slow.

03:34:44.920 --> 03:34:45.920
Rocket's gonna scout.

03:34:45.920 --> 03:34:46.920
Caudal now.

03:34:46.920 --> 03:34:48.320
This case is too good.

03:34:48.320 --> 03:34:50.280
The 9-class shard.

03:34:50.280 --> 03:34:53.000
It's very nice to get for free.

03:34:53.000 --> 03:35:01.560
Two Solar Vines charges and 100% Illuminate Heal up from 70.

03:35:01.560 --> 03:35:03.160
Just a very nice upgrade in general.

03:35:03.160 --> 03:35:08.320
It was a phase when support caudals would generally buy this after lock it, but looks

03:35:08.320 --> 03:35:12.920
like the standard nowadays is to get a secondary utility item which is coming out right now,

03:35:12.920 --> 03:35:13.920
the Glimmer Cape.

03:35:13.920 --> 03:35:14.920
There it is.

03:35:14.920 --> 03:35:15.920
There it is.

03:35:15.920 --> 03:35:21.200
A big item needs to see some payoff for this for South American rejakes if they want to win this game

03:35:21.200 --> 03:35:24.320
because they've lost basically their entire lead in terms of economy.

03:35:24.820 --> 03:35:30.420
You could argue that they're still ahead in terms of like the right relative strength of the lineups right now.

03:35:31.720 --> 03:35:34.420
But you've got to be careful with Satanic getting too big.

03:35:34.920 --> 03:35:39.520
The MKB, the panelist talking about important item this game, playing into the Windranger.

03:35:40.120 --> 03:35:42.920
Still doesn't have it, but only 1k to go.

03:35:42.920 --> 03:35:50.440
And are they just going to fall into the same trap of last game it's feeling like you're just going to chill and be like

03:35:50.440 --> 03:35:52.440
It's fine guys. Just relax will farm

03:35:53.360 --> 03:35:55.360
I

03:35:55.640 --> 03:36:01.520
Wonder if they do that what like first of all who's making that call and why because the last couple of fights

03:36:01.520 --> 03:36:05.080
They took were fine right like they're doing well in the fights. They're picking

03:36:05.920 --> 03:36:11.880
So have we seen strange? I mean school feels making a lot of space, but has he hooked on an enemy a single time yet?

03:36:12.920 --> 03:36:16.160
That's a good question.

03:36:16.160 --> 03:36:17.160
One out of two apparently.

03:36:17.160 --> 03:36:19.080
You see it, one.

03:36:19.080 --> 03:36:23.480
She's cast the spell twice in 25 minutes.

03:36:23.480 --> 03:36:24.920
I don't remember the one.

03:36:24.920 --> 03:36:25.920
No.

03:36:25.920 --> 03:36:28.640
The trust that he hit though.

03:36:28.640 --> 03:36:30.680
I believe it.

03:36:30.680 --> 03:36:36.760
Did they put any semblance of that old facet where Hookshot gave like barrier into this

03:36:36.760 --> 03:36:38.520
hero or did they get rid of it all?

03:36:38.520 --> 03:36:39.680
Hey, it doesn't exist anymore.

03:36:39.680 --> 03:36:41.520
Like hooking teammates lowers the cooldown.

03:36:41.520 --> 03:36:42.520
No, none of it.

03:36:42.520 --> 03:36:47.520
I like there was some promise with that, but just didn't materialize, unfortunately.

03:36:53.020 --> 03:36:54.520
He's gonna go for Orchid.

03:36:55.520 --> 03:37:00.520
That's a late Orchid on clock after this four-staff.

03:37:00.520 --> 03:37:02.520
I don't know if I agree with this.

03:37:02.520 --> 03:37:06.520
I feel like it's gonna come out when Slaughter obviously will have his BKB,

03:37:06.520 --> 03:37:12.800
BKB, Turbolet as Manta, and might also want a BKB later, regardless, um, against Pango and

03:37:12.800 --> 03:37:16.460
QWAP. And Void Spirit, against Void Spirit, it's going to be good for a while, because

03:37:16.460 --> 03:37:22.080
no one is showing his hand. He's going, uh, eggs with this, uh, point booster, which

03:37:22.080 --> 03:37:26.800
is not a very, uh, popular pick up anymore on Void Spirit. We see it in very few

03:37:26.800 --> 03:37:30.720
games, but against Queen of Pain and Pango, it feels like a really good value proposition.

03:37:30.720 --> 03:37:32.720
to get the double silence.

03:37:32.720 --> 03:37:35.720
Rosh not to have to use no one.

03:37:35.720 --> 03:37:37.720
He is clearly in there.

03:37:37.720 --> 03:37:39.720
He will. The crush ensures it.

03:37:39.720 --> 03:37:41.720
Got him.

03:37:41.720 --> 03:37:46.720
Felt confident there are two jumps right into his face and that opens up.

03:37:46.720 --> 03:37:48.720
For the big man.

03:37:48.720 --> 03:37:51.720
Yeah, and Satanic has a damage ring, so this could be a very scary fight for the rejects.

03:37:51.720 --> 03:37:54.720
As long as no one is getting picked off like you did with Invoker in game number one.

03:37:54.720 --> 03:37:57.720
The crush SSS is going to get really aggressive on the Frank.

03:37:57.720 --> 03:37:59.720
Will pop the ult after the roll up.

03:37:59.720 --> 03:38:03.880
of the roll-up, no, actually cannot get it up in time and he will drop to the deck instead

03:38:03.880 --> 03:38:08.360
and Witt's now on the run, already at half HP, he can't go anywhere, Solarbind keeping

03:38:08.360 --> 03:38:14.700
him in place. It's way too easy for ParaVision and yeah, with that MKB just ripping right

03:38:14.700 --> 03:38:18.960
through the Windrunner, they should be able to get this tier 2 and, well, we can at

03:38:18.960 --> 03:38:24.360
least force out the fortification and Roche is really the bigger objective anyway.

03:38:24.360 --> 03:38:27.800
So now, Paravision looking good, again.

03:38:27.800 --> 03:38:31.440
It was, I want to say, minute, six or something?

03:38:31.440 --> 03:38:32.560
They've done seven pay?

03:38:32.560 --> 03:38:34.240
Is that maybe an exaggeration?

03:38:34.240 --> 03:38:36.400
That's an exaggeration, but it was very hard.

03:38:36.400 --> 03:38:37.640
There's like 30 seconds in the game.

03:38:37.640 --> 03:38:39.080
They've done like 10,000 golds.

03:38:39.080 --> 03:38:39.960
Crazy.

03:38:39.960 --> 03:38:41.120
How did they come back on that one?

03:38:41.120 --> 03:38:42.040
Up Sonic Wave.

03:38:42.040 --> 03:38:43.360
Open to get silenced.

03:38:43.360 --> 03:38:44.360
No one.

03:38:44.360 --> 03:38:45.800
Try to keep the pressure on.

03:38:45.800 --> 03:38:47.440
They get the crush, SSS.

03:38:47.440 --> 03:38:51.200
It's enough damage from Satanic to punish again.

03:38:51.200 --> 03:38:53.080
This is just not it, right?

03:38:53.080 --> 03:38:56.520
You have two dead cores and you're just YOLO hoping for the best.

03:38:56.520 --> 03:38:57.520
Skullfield.

03:38:57.520 --> 03:39:04.080
Leading out additional kills for no reason, like this was an, I don't know, I just don't

03:39:04.080 --> 03:39:07.360
think that could ever really work against the team of this caliber you're going to see here.

03:39:07.360 --> 03:39:09.440
So here's your replay.

03:39:09.440 --> 03:39:12.720
There's a hookshot connection that's way earlier in the game, that was the hookshot

03:39:12.720 --> 03:39:13.720
that hit.

03:39:13.720 --> 03:39:18.800
In case you forgot those 15 minutes ago or whatever, 10 or 15, just to show you

03:39:18.800 --> 03:39:19.800
that it did.

03:39:19.800 --> 03:39:20.800
Thank you so much.

03:39:20.800 --> 03:39:21.800
That was wonderful.

03:39:21.800 --> 03:39:24.800
Yeah, here goes the Roche as well.

03:39:24.800 --> 03:39:29.800
I mean, this has got to feel really bad for South American rejakes if they end up losing this game.

03:39:29.800 --> 03:39:32.800
They had a 6 or a 7k lead minute 11, I believe it was.

03:39:32.800 --> 03:39:33.800
Like 2 minutes in a game, right?

03:39:33.800 --> 03:39:34.800
Yeah, that's insane, man.

03:39:34.800 --> 03:39:36.800
Enemy team had negative gold on all heroes.

03:39:36.800 --> 03:39:39.800
They picked up like 20 bounty runs on spawns.

03:39:39.800 --> 03:39:40.800
I don't understand.

03:39:40.800 --> 03:39:41.800
Oh, that's insane.

03:39:41.800 --> 03:39:43.800
Gotta nerf that.

03:39:43.800 --> 03:39:47.800
Now, no one will grab his aggs for his efforts,

03:39:47.800 --> 03:39:50.800
and he's going to start working on another Manta.

03:39:50.800 --> 03:40:00.800
So he and Terribleed could be Mantle Brothers, and once again the clockwork, if he were to finish the Orchid, I think this would be a relatively uninteresting pickup for him.

03:40:04.800 --> 03:40:09.800
And the rejects, now it's tough, right? Now there's Aegis on Terribleed.

03:40:09.800 --> 03:40:11.800
Yep, now it's Defense Mode.

03:40:11.800 --> 03:40:14.800
Not where you want to be.

03:40:14.800 --> 03:40:23.120
Alright, it's only a 4K lead, it feels so much more in favor of Paravision right now.

03:40:23.120 --> 03:40:24.120
By the nature of the lineups.

03:40:24.120 --> 03:40:29.520
They get the science, they get the crush, they get the kill, my goodness, so no one

03:40:29.520 --> 03:40:32.760
with the Agatom Scepter really putting in work this game.

03:40:32.760 --> 03:40:36.640
It's going to force out the eventual BKV for Dark Mago, but it's just not close

03:40:36.640 --> 03:40:37.640
yet.

03:40:37.640 --> 03:40:42.160
And we talked about this before, the Agatom Scepter not really very popular anymore

03:40:42.160 --> 03:40:43.160
in Void Sphere.

03:40:43.160 --> 03:40:47.920
I guess a quap with no dispel or BKB. It's very good temporarily

03:40:50.080 --> 03:40:54.580
They get a nice kill and half a tower almost go field will you get out?

03:40:57.720 --> 03:41:03.120
Let's go field all the hookshot hits the creeps into the TP successful maneuver

03:41:07.040 --> 03:41:12.000
That doesn't count towards his percentage sadly, you know it was a good play see

03:41:12.000 --> 03:41:16.600
Context matters here. I would count that as a hit hook.

03:41:16.600 --> 03:41:23.000
Okay, I would argue that it shouldn't be counted in the statistic at all because it was a neutral creep who don't move.

03:41:23.000 --> 03:41:24.000
So?

03:41:24.000 --> 03:41:27.000
So there's no skill involved in hitting.

03:41:27.000 --> 03:41:31.500
That's not true. We've talked about it before. Pros get faked out by things standing still.

03:41:31.500 --> 03:41:34.000
Neutrals are just really good against pros.

03:41:34.000 --> 03:41:35.000
Okay.

03:41:38.000 --> 03:41:39.000
Runes as well.

03:41:39.000 --> 03:41:40.000
Yeah.

03:41:40.000 --> 03:41:42.000
Oh, he did get it.

03:41:42.000 --> 03:41:44.000
That's your arc. Wait, did they get rid of that arc ward?

03:41:44.000 --> 03:41:45.000
I think they did.

03:41:45.000 --> 03:41:46.000
Oh, where he sucks the runes in?

03:41:46.000 --> 03:41:47.000
Yeah.

03:41:47.000 --> 03:41:48.000
Yeah.

03:41:48.000 --> 03:41:50.000
I actually think so.

03:41:50.000 --> 03:41:54.000
His facets are very, very interesting.

03:41:54.000 --> 03:41:55.000
Whits.

03:41:55.000 --> 03:41:56.000
He spotted.

03:41:56.000 --> 03:41:58.000
Kinkswell initiation.

03:41:58.000 --> 03:42:00.000
The silence is there.

03:42:00.000 --> 03:42:03.000
They don't have to crush until now.

03:42:03.000 --> 03:42:05.000
Another kill on a core.

03:42:05.000 --> 03:42:07.000
70 seconds of no whits.

03:42:07.000 --> 03:42:09.000
Magnetic field still pulls runes.

03:42:09.000 --> 03:42:16.260
So and the 1.5 all attributes is an 8 for getting a room. Oh, yeah, that's still a thing

03:42:17.680 --> 03:42:20.440
This is honestly just a very I

03:42:21.520 --> 03:42:24.020
Don't know how to put it just a weird game like

03:42:24.640 --> 03:42:26.320
Such a huge leap for rejects

03:42:26.320 --> 03:42:31.960
They mess up once or twice in part vision play very cleanly around that the hardest part of the game is where they played the best

03:42:32.480 --> 03:42:34.480
And now they kind of just get to

03:42:34.480 --> 03:42:37.920
They get to have their way.

03:42:37.920 --> 03:42:41.120
Yeah, just calmly just run lane to lane and do whatever they want.

03:42:41.120 --> 03:42:44.880
Because now Terribly it's too strong, they have the healing, they have the damage amped

03:42:44.880 --> 03:42:50.720
from Slardar, so Rejects just seem incapable of mounting any defense.

03:42:50.720 --> 03:42:53.160
Puppy was right, Cinder and they just had to wake up.

03:42:53.160 --> 03:42:54.160
Yeah.

03:42:54.160 --> 03:42:57.480
Skullfield likely to die to these right clicks indeed.

03:42:57.480 --> 03:43:01.680
Satanic now has a Scotty.

03:43:01.680 --> 03:43:08.060
How are they winning minute 30 when they were 8k down minute 11 or 9 or 7k excuse me as a very

03:43:08.060 --> 03:43:13.680
Let's just keep changing the count 20k down minute 4. That's how are they in incredible performance

03:43:14.200 --> 03:43:17.760
They were able to be up by more net worth that existed on a map at the time

03:43:17.760 --> 03:43:22.760
I mean obviously if you dissect it and you look into this game there were one or two key moments where rejects just

03:43:23.440 --> 03:43:27.600
Didn't it didn't click it didn't land. I think dark mago in this game on his co-op

03:43:27.600 --> 03:43:29.600
He's just had too many deaths that were unnecessary

03:43:30.440 --> 03:43:36.620
The first one close to their own outpost on the right really slowed him down a lot and then he got caught multiple times

03:43:38.880 --> 03:43:41.360
Following that by the slaughter plus void spirit, which is tough

03:43:41.360 --> 03:43:45.240
I mean, it's it's a hard matchup for co-op when you can just get jumped and burst by those two heroes in

03:43:45.600 --> 03:43:50.640
Combination and unfortunate for him now that he does have the BKB. It feels a little bit too little too late now

03:43:50.760 --> 03:43:56.280
Yeah, two sides down. We finally unlocked this heroes potential for the game

03:43:57.600 --> 03:44:01.040
Can you overcome this 2% win expectancy?

03:44:03.840 --> 03:44:04.600
Not looking good.

03:44:04.600 --> 03:44:08.200
Math likes radiant, shockingly.

03:44:08.200 --> 03:44:13.000
I don't know, I would say they win one in 50 times.

03:44:13.000 --> 03:44:14.040
50, huh?

03:44:15.600 --> 03:44:18.520
Hmm, maybe that's not far off.

03:44:18.520 --> 03:44:19.840
It's a big, terrible, Shannon.

03:44:19.840 --> 03:44:22.120
He's 10K up on Windranger.

03:44:22.120 --> 03:44:22.960
Yep.

03:44:22.960 --> 03:44:24.240
It's an exceptional pairing,

03:44:24.240 --> 03:44:26.120
the terribly caudal for this reason.

03:44:26.120 --> 03:44:29.120
Caudal loves to stack for you. He can make...

03:44:29.120 --> 03:44:33.620
He just ramps you up the whole game. Just constantly makes you make more illusions and have more meta uptime.

03:44:33.620 --> 03:44:37.620
And of course now with Demon's Eel, he also gives you more of that. So...

03:44:37.620 --> 03:44:42.620
Pretty damn crazy how these heroes combine.

03:44:42.620 --> 03:44:50.620
Very classic combination from... I'll say it was popularized mainly in 2016-17.

03:44:50.620 --> 03:44:54.120
Still works to this day. What do you know?

03:44:54.120 --> 03:44:58.680
I had to call us, we'll get a free Shard for his Ink Swall.

03:44:58.680 --> 03:44:59.680
Thank you, Trent.

03:45:03.120 --> 03:45:06.640
The good news for the rejects is there's a lower Bracket.

03:45:06.640 --> 03:45:08.360
Yeah, okay, I was gonna say the same thing.

03:45:09.360 --> 03:45:10.360
That's the good news.

03:45:10.360 --> 03:45:11.720
There's the Silver Lining here.

03:45:11.720 --> 03:45:13.800
The bad news is the way you go there.

03:45:13.800 --> 03:45:14.920
I think that's what's...

03:45:14.920 --> 03:45:16.520
This is not a surprising result.

03:45:16.520 --> 03:45:19.120
I was very surprised that they smashed them that hard game one.

03:45:19.120 --> 03:45:23.480
Honestly, I was expecting this to be a 2-0 for Parry, so with that perspective,

03:45:23.480 --> 03:45:28.800
I don't think this has been a bad showing at all from the rejects the issue I have is not the result

03:45:28.800 --> 03:45:35.540
It's the way they lost game 2 and 3 is a little bit worse. It's not what you said. It's how you said it

03:45:36.520 --> 03:45:37.760
Okay

03:45:37.760 --> 03:45:40.240
Sorry, go ahead. Yeah. No, it's fine. That's good

03:45:43.080 --> 03:45:47.840
It's not how you lost that is actually I fucked that up that's right good job

03:45:47.840 --> 03:45:49.840
It's a tough game. It's hard to...

03:45:49.840 --> 03:45:51.840
It's first game of the day, just like Kuffy said.

03:45:51.840 --> 03:45:53.840
Scofield dead.

03:45:53.840 --> 03:45:55.840
He dead.

03:45:55.840 --> 03:45:58.840
Nope, gets a hookshot. His percentage has gone up now.

03:45:58.840 --> 03:45:59.840
SSS in a lot of trouble.

03:45:59.840 --> 03:46:02.840
Rolling Thunder is there, and now it's gone.

03:46:02.840 --> 03:46:05.840
And now you're gonna stabilize with Kahnl.

03:46:05.840 --> 03:46:07.840
Oh boy, Dark Mago.

03:46:07.840 --> 03:46:10.840
Blinks in all by himself.

03:46:10.840 --> 03:46:11.840
Why?

03:46:11.840 --> 03:46:12.840
One versus five.

03:46:12.840 --> 03:46:13.840
Why?

03:46:13.840 --> 03:46:15.840
And it goes about as expected.

03:46:15.840 --> 03:46:17.120
Oh my god, man.

03:46:20.120 --> 03:46:21.120
Bloodlust.

03:46:24.600 --> 03:46:28.000
There's no ogre in this game as far as I know.

03:46:28.000 --> 03:46:28.840
El Mishel.

03:46:28.840 --> 03:46:30.240
Got one on the casting desk.

03:46:31.680 --> 03:46:32.600
Thank you.

03:46:32.600 --> 03:46:33.600
It was me.

03:46:33.600 --> 03:46:34.440
Oh, shit.

03:46:36.280 --> 03:46:38.480
And this'll be Mega's four pair of vision.

03:46:39.920 --> 03:46:41.800
Once it got to a certain point of the game,

03:46:41.800 --> 03:46:44.000
it just felt way too easy.

03:46:44.000 --> 03:46:48.320
They don't even need to, they can just eight click in a way.

03:46:48.320 --> 03:46:50.440
It's just too simple.

03:46:50.440 --> 03:46:54.920
And I could have seen this type of way

03:46:54.920 --> 03:46:58.160
of this game playing outcoming if they had an even start.

03:46:58.160 --> 03:47:00.120
This wouldn't have surprised me.

03:47:00.120 --> 03:47:01.880
But man, with the depth that they were at,

03:47:01.880 --> 03:47:05.680
this is kind of ridiculous that they get Megazut 35.

03:47:05.680 --> 03:47:06.520
That's crazy.

03:47:07.440 --> 03:47:08.760
Absolutely crazy.

03:47:08.760 --> 03:47:11.240
And now it's just about riding at home here.

03:47:11.240 --> 03:47:13.800
Just, uh, you can, you can chill for Roche if you want.

03:47:16.100 --> 03:47:19.400
Or maybe you just find an opening and finish the job.

03:47:19.760 --> 03:47:20.040
See.

03:47:24.760 --> 03:47:26.200
I even went with the focus fire.

03:47:26.200 --> 03:47:29.160
Can't take out SSS does not want to get in front of it.

03:47:29.160 --> 03:47:29.240
I can wait.

03:47:29.240 --> 03:47:29.800
I can wait.

03:47:30.280 --> 03:47:31.040
I will set the.

03:47:35.200 --> 03:47:35.720
They're running.

03:47:35.720 --> 03:47:36.080
They're running.

03:47:36.080 --> 03:47:36.640
They're running.

03:47:36.640 --> 03:47:37.040
Sheesh.

03:47:37.040 --> 03:47:38.240
We need to wait with the.

03:47:41.240 --> 03:47:45.240
That's a cool little box. I've never seen that before.

03:47:45.240 --> 03:47:49.240
Very cool. Very tanky Slardar with that Agnus Scepter.

03:47:49.240 --> 03:47:54.240
He can bait. He can bait all you want. He takes the Focus Fire. Witzruss runs away.

03:47:54.240 --> 03:47:56.240
Realizes he does nothing.

03:47:56.240 --> 03:47:59.240
Pipe activated, which was just purchased by 9 class.

03:47:59.240 --> 03:48:01.240
Still by Nanna 2.

03:48:01.240 --> 03:48:05.240
That is a dead panglier for likely the rest of this game.

03:48:05.240 --> 03:48:08.240
Dark Mago does blink out in time this time.

03:48:08.240 --> 03:48:10.240
He might still die.

03:48:10.240 --> 03:48:15.240
They'll die after the Blinks, no one trying to finish the job, can't quite do it.

03:48:17.240 --> 03:48:24.240
Not the buildings will fall here as GG's about to come out, surely, surely they've realized that they have lost this game.

03:48:24.240 --> 03:48:27.240
Surely it will dawn on them at some point.

03:48:28.240 --> 03:48:36.240
They're going to start farming the fountain fortification, they have not been baited in yet to the forfeit as Wist dies in his fountain.

03:48:36.240 --> 03:48:42.240
One last sonic wave for the road is Dark Mago. One last 1v5 death for him.

03:48:42.240 --> 03:48:49.240
Gigi's called, AirVision. After the game 1 blunder, looked pretty easy, game 2 and 3.

03:48:51.240 --> 03:48:56.240
A little bit of an asterisk, maybe, on the first 10 minutes of the game.

03:48:56.240 --> 03:49:02.240
But yeah, aside from that, they were just better in the second and third game after waking up.

03:49:02.240 --> 03:49:06.120
But yeah, what a strange way this game ran out.

03:49:06.120 --> 03:49:08.880
I could have never imagined this lead

03:49:08.880 --> 03:49:10.080
would drop that quickly.

03:49:10.080 --> 03:49:12.480
And well, credit to PowerVision.

03:49:12.480 --> 03:49:13.840
They found the moment of opportunity.

03:49:13.840 --> 03:49:15.760
They got it done and make this look, as you said,

03:49:15.760 --> 03:49:16.880
quite easy after all that.

03:49:16.880 --> 03:49:19.200
PowerVision, maybe the first team in the history of Dota

03:49:19.200 --> 03:49:23.680
to have a 20K lead when the game started, Richard.

03:49:23.680 --> 03:49:26.880
Yes, yes, an interesting statistic, a very real one,

03:49:26.880 --> 03:49:28.120
too, Shannon.

03:49:28.120 --> 03:49:31.920
I mean, look, as we said on the panel,

03:49:31.920 --> 03:49:33.840
as it occurred to us.

03:49:33.840 --> 03:49:35.700
Yeah, we talked about the South American rejects

03:49:35.700 --> 03:49:39.120
and how maybe they should think about going to late game

03:49:39.120 --> 03:49:40.900
and drafting around the late game.

03:49:40.900 --> 03:49:43.760
Once again, got off to an amazing start here.

03:49:43.760 --> 03:49:46.560
And then after that, it was all paravision.

03:49:46.560 --> 03:49:49.080
Repeat game one, game two.

03:49:49.080 --> 03:49:51.560
Once again, they make the same mistake.

03:49:51.560 --> 03:49:54.560
They picked this draft, that's early game focus.

03:49:54.560 --> 03:49:59.320
They do a much better job of destroying paravision.

03:49:59.320 --> 03:50:00.960
The first 15 minutes of the game,

03:50:00.960 --> 03:50:11.360
They showed so much aggression with the gates, rotations on the runes, and then just to repeat, they stop it as a TP against you.

03:50:11.360 --> 03:50:13.360
Yeah, exactly. You're always on the clock.

03:50:13.360 --> 03:50:15.360
The lag game is overwhelming. You're on the clock.

03:50:15.360 --> 03:50:22.860
And Paravision just showed, played again, their draft, their timings. Yeah? Not much more to that than that.

03:50:22.860 --> 03:50:29.980
I mean, the moment that Satanic picked up the MKBE, it was just all paravision for the rest of the game.

03:50:30.540 --> 03:50:44.580
Like, Saurdor-amp plus Satanic doing right-click damage, even like an illusion hitting was like chunking Windranger for like 10% of her HP. It was really insane.

03:50:44.580 --> 03:50:50.900
between tribes to make an impact on the leg game but this is not enough this

03:50:50.900 --> 03:50:56.080
hero thrives when he has partners that can help him survive and they have this

03:50:56.080 --> 03:51:00.840
explosive damage that they just have no answer to no save no frontline they

03:51:00.840 --> 03:51:06.240
have pangol so the thing is PB is such an explosive heroes slavar that nobody

03:51:06.240 --> 03:51:11.760
can just go in front end up feeding away kill after kill everything fight

03:51:11.760 --> 03:51:33.760
Yeah, there's gotta be something to break down here for S.A.R., like, I'm sure this game exposed fundamental issues in their gameplay, considering how far ahead they were, which was 7-0 and 3 at a point, and to lose from that point has gotta feel really rough.

03:51:33.760 --> 03:51:37.200
And then on the flip side, for ParaVision,

03:51:37.200 --> 03:51:39.880
they kind of seem like the modern tilt team,

03:51:39.880 --> 03:51:43.240
like the Bat Boom of old, where it would depend on which

03:51:43.240 --> 03:51:44.760
like GPK you get.

03:51:44.760 --> 03:51:46.600
I kind of feel like that's been ParaVision

03:51:46.600 --> 03:51:49.720
the last few tournaments is super polarizing.

03:51:49.720 --> 03:51:53.600
Either you get this flawless team where they're all

03:51:53.600 --> 03:51:54.800
showing up at the right time.

03:51:54.800 --> 03:51:56.200
They're all making the right moves.

03:51:56.200 --> 03:51:57.640
Their synergy seems to be there.

03:51:57.640 --> 03:52:00.840
Or just blunder games.

03:52:00.840 --> 03:52:09.240
So, I think for them it's like, not even gameplay they need to continue working on, it's just keeping it together within a game.

03:52:09.240 --> 03:52:13.920
And SlaDar's supremacy continues. Look at that kill participation.

03:52:15.120 --> 03:52:24.960
Classic assassin hero. This guy standing out to me every time he plays on these assassin heroes. SlaDar fits perfectly into his hero pool.

03:52:24.960 --> 03:52:30.040
And again, SlaDar is going up in his talks right now. I'm not sure how this hero went past.

03:52:30.040 --> 03:52:33.320
I feel like teams realize that the group stage this year is very dangerous.

03:52:33.320 --> 03:52:36.760
It's got already like a lot of games, so this is the 21st game, I believe?

03:52:36.760 --> 03:52:37.260
Yeah.

03:52:37.260 --> 03:52:39.960
Maybe that's 75% of winning, so now it's even higher than that.

03:52:39.960 --> 03:52:40.460
Yeah.

03:52:40.460 --> 03:52:43.040
I feel like teams should really prioritize this year on the first phase.

03:52:43.040 --> 03:52:46.720
I think, like I said, it just gets ignored because it's vanilla.

03:52:46.720 --> 03:52:49.640
Like what it does is really vanilla for the game, you know?

03:52:49.640 --> 03:52:54.040
Big stunner, amplification, tanky guy, but it's so strong.

03:52:54.040 --> 03:52:56.840
I do want to talk about the inexperience from South America.

03:52:56.840 --> 03:52:58.280
I think this is the biggest problem.

03:52:58.280 --> 03:52:59.800
I feel like they're just not comfortable.

03:52:59.800 --> 03:53:07.480
They showed such a good grid game in all three games, early like 15 to 20 minutes,

03:53:07.480 --> 03:53:11.880
and then they just crumble. They should really look into that when they go into the laminations.

03:53:11.880 --> 03:53:16.280
All right, we're going over to Slux now. He's a devil worshiper. I think he's talking to Satanic.

03:53:17.800 --> 03:53:20.040
Absolutely. That is right. We are here with Satanic.

03:53:21.960 --> 03:53:25.640
Just like that. Absolutely. Satanic, welcome to the interview, my friend.

03:53:25.640 --> 03:53:29.000
Let's talk a little bit about game one. I was sitting in that green room. I'm there

03:53:29.000 --> 03:53:34.700
with wee-haw ex-pro player meepo spammer and he keeps saying here comes the concentrated

03:53:34.700 --> 03:53:39.300
wraps here comes the wraps they never happened why didn't you buy wraps on that hero he wanted

03:53:39.300 --> 03:53:46.100
me to ask you directly because wraps is bullshit item on meepo because wraps is bullshit item

03:53:46.100 --> 03:53:50.260
on meepo why don't we process that one on panel you damn noob thank you so much for

03:53:50.260 --> 03:53:54.940
clearing that one up suck a little bit about your performance that game you picked up that

03:53:54.940 --> 03:53:59.740
Kazan game to first pick insta pick terriblate of course you always play

03:53:59.740 --> 03:54:03.580
terribly non-important do you feel like you are the world's best Kaz now

03:54:03.580 --> 03:54:08.180
because there was a debate in the last Valakia which was the best Kaz player is

03:54:08.180 --> 03:54:12.300
it you is there someone you look up to yeah of course I'm the best so you don't

03:54:12.300 --> 03:54:15.900
look up to that guy on Reddit you don't care about that guy what don't

03:54:15.900 --> 03:54:19.940
worry about it all right cool moving on what is your favorite character to

03:54:19.940 --> 03:54:23.500
play these days who's your favorite hero to try as a carry in your pubs

03:54:23.500 --> 03:54:24.500
Yes, of course.

03:54:24.500 --> 03:54:25.500
Yes, of course.

03:54:25.500 --> 03:54:29.740
I think that might be a lie though, because I watched some high-level replays, and I don't

03:54:29.740 --> 03:54:34.140
want to leak this out here, but we did see the carry terror blade several times in your

03:54:34.140 --> 03:54:35.240
pubs.

03:54:35.240 --> 03:54:36.240
You think that's good?

03:54:36.240 --> 03:54:42.340
Bro, I played two pubs, maybe, one I insanely ruined because I don't care.

03:54:42.340 --> 03:54:48.540
On CS it's fun to play, I play on CS like 70% of my games, and I smash every

03:54:48.540 --> 03:54:51.100
game even if I don't care, like mode.

03:54:51.100 --> 03:54:53.460
So this year is just a fun to play.

03:54:53.460 --> 03:54:54.540
OK, OK, good to hear.

03:54:54.540 --> 03:54:56.060
Do you feel like there's a lot of pressure

03:54:56.060 --> 03:54:58.740
on you to win these games out of everyone else on your team?

03:54:58.740 --> 03:55:00.940
Because, and we saw game one with the QWAP,

03:55:00.940 --> 03:55:03.380
QWAP exploded all those Mipos instantly,

03:55:03.380 --> 03:55:04.740
your team kind of fell apart.

03:55:04.740 --> 03:55:06.660
Any time it seems like you're having a rough time,

03:55:06.660 --> 03:55:08.420
the team's having a rough time, do you feel pressure

03:55:08.420 --> 03:55:10.020
from your team, or is there someone else

03:55:10.020 --> 03:55:12.180
that it's important that they win?

03:55:12.180 --> 03:55:14.820
I mean, I would say I did my job on Mipo,

03:55:14.820 --> 03:55:18.620
and my team should make the difference in the game.

03:55:18.620 --> 03:55:20.860
Like, I did my job in 10 minutes.

03:55:20.860 --> 03:55:27.740
destroyed like top completely so my team should win the game and me connecting

03:55:27.740 --> 03:55:31.860
everywhere taking objectives but in this game it's like when completely bush it

03:55:31.860 --> 03:55:36.860
I would say it's like our first loss with me by the way like we won a lot of

03:55:36.860 --> 03:55:42.660
meat with me but it's our first loss in third game yeah it was prejudice I

03:55:42.660 --> 03:55:48.740
was it was a bit pressure like I tried to I said in game that's okay

03:55:48.740 --> 03:55:51.140
It's not funny, it's chill out.

03:55:51.140 --> 03:55:57.300
It's fine because the game was super rough in the early game because we lost lanes, like

03:55:57.300 --> 03:56:00.740
me, we lost, Top was super fucking hard to lost.

03:56:00.740 --> 03:56:04.620
And it was not easy, but I knew we could do it.

03:56:04.620 --> 03:56:06.220
Okay, well, fair enough.

03:56:06.220 --> 03:56:08.140
Puppy said it was because it was a morning game.

03:56:08.140 --> 03:56:11.940
He said that in the morning your team needs a little time to wake up.

03:56:11.940 --> 03:56:16.340
Would you agree with that or is that copium from your coach for not doing his job?

03:56:16.340 --> 03:56:22.740
I did my job, but not not you not you. I of course you did your job. I understand your question

03:56:22.740 --> 03:56:28.360
I am saying like he means that we didn't play good enough

03:56:29.580 --> 03:56:33.040
Who cares about game one anyway, you won the series you did fantastic

03:56:33.040 --> 03:56:36.220
It was great seeing para vision come out yet again. Congratulations on that

03:56:36.220 --> 03:56:37.820
I can't wait to see your next one my man

03:56:37.820 --> 03:56:41.980
You want to do a memeable clip where you do the Satan thing, you know, that's your new thing

03:56:41.980 --> 03:56:43.980
Yeah, you want to do one of those for us?

03:56:43.980 --> 03:56:47.740
Okay, great. Thank you so much guys. We'll throw it back to you

03:56:49.260 --> 03:56:54.320
I love I love swag so much, dude. That was an absolute car crash. We did to me

03:56:54.520 --> 03:56:57.620
But let's start with the important part you you were called out we have

03:56:58.060 --> 03:57:02.060
Raps are bullshit. I am on me, but I'm guessing he means you just don't know what you're talking about

03:57:02.060 --> 03:57:07.200
I have time my ground this this guy is newest playing me pause playing me before he was even born

03:57:07.300 --> 03:57:12.280
So I'm saying raps is still the item. I have 700 games to prove it

03:57:12.280 --> 03:57:14.920
When it's it's fine. He's the pro player right now

03:57:14.920 --> 03:57:21.000
And he's on me, but it was in that gave you said first loss with me pro by the way and then blame this team

03:57:25.600 --> 03:57:29.400
Agree with him I completely agree with him. He did his job. He did more than his job

03:57:29.400 --> 03:57:36.080
Actually, it's Billy should have lived his team. He gave everything to his team on a silver platter and his team just disappointed

03:57:36.080 --> 03:57:41.040
I understand it. I don't know. I don't know if you should be if you should be out there

03:57:42.280 --> 03:57:47.720
your team, especially when you've just won the series, incredible stuff, but anyway forget

03:57:47.720 --> 03:57:51.640
all about that, congratulations to Pyrovision, we're gonna go to a break when we come back.

03:57:51.640 --> 03:57:58.200
After that break it's heroic versus Aurora, we'll see you in a moment.

03:58:42.280 --> 03:58:54.640
The human body was built to move, not trapped at a desk in one singular posture for 12 hours

03:58:54.640 --> 03:58:55.640
a day.

03:58:55.640 --> 03:59:00.240
It's time your chair evolved.

03:59:00.240 --> 03:59:05.400
This is Secret Lab Titan Evo.

03:59:05.400 --> 03:59:09.920
The only thing you can do for you, gamers, hybrid workers,

03:59:09.920 --> 03:59:13.160
artists, and back in your every move.

03:59:43.160 --> 03:59:49.640
Welcome back to PGL Valahia Season 8 where the great games are going to continue.

03:59:49.640 --> 03:59:51.800
We've got a wicked matchup now to talk about.

03:59:51.800 --> 03:59:56.520
It is Heroic vs Aurora and I think for the morning crew, the early shifters, it's the

03:59:56.520 --> 04:00:01.480
first time we've had to talk about Aurora and kind of where they were at since day

04:00:01.480 --> 04:00:02.480
one.

04:00:02.480 --> 04:00:06.120
So, obviously, came through the playoffs looking really good.

04:00:06.120 --> 04:00:08.960
One of the form teams in all of Dota right now.

04:00:08.960 --> 04:00:17.960
Yes, they've played against Peri, their CIS matchup, to get into here, and they looked really good, they looked like they were in shape, they're ready.

04:00:17.960 --> 04:00:30.960
And the last time, I want to talk about the matchup as well, the last time they met each other, Heroic and Aurora was in PGL last season, where Heroic took the victory 2-1, but Aurora played with V2 instead of Nightfall.

04:00:30.960 --> 04:00:31.960
Yes.

04:00:31.960 --> 04:00:34.960
So they've proven they can beat these guys.

04:00:34.960 --> 04:00:36.960
And we love Nightfall.

04:00:36.960 --> 04:00:43.840
nightfall Andrew's favorite player in all of Dota big fan of night God we have not seen a better

04:00:43.840 --> 04:00:51.520
carry than him since prime nightfall you know we've meme about the BKB TP stuff but to me that

04:00:51.520 --> 04:00:56.560
just goes to show how far he's come because he's actually one of the most active carries in Dota

04:00:57.360 --> 04:01:02.000
he will play you know wind ranger and play super active on this patch actually making it work

04:01:02.000 --> 04:01:08.080
he plays Ursa, he'll rotate towards mid on Ursa, but we see him also going for like faceless Void,

04:01:08.080 --> 04:01:12.480
ultra late game, we were trying to discuss we like is there any hero who actually out carries Void

04:01:12.480 --> 04:01:18.000
in the late game? Not really. Mon Druid like Nightfall doesn't touch this hero historically

04:01:18.000 --> 04:01:22.880
speaking, but he's still been able to do it. Like this guy is one of the most adaptive players

04:01:22.880 --> 04:01:29.440
in in Dota currently, and it's just crazy the difference between new Nightfall and old

04:01:29.440 --> 04:01:33.840
nightfall. And I'm thinking you just mentioned the lone druid. I think this might be the hero to be

04:01:33.840 --> 04:01:37.120
the face of the void league I'm sure because you have the bear you don't really want to

04:01:37.120 --> 04:01:40.960
chrono the bear. You don't care about getting chronoed that's true. Just sitting somewhere in

04:01:40.960 --> 04:01:44.880
the fountain farming with this bear. And it's good to bring up lone druid I mean obviously

04:01:44.880 --> 04:01:50.000
nightfall you know we probably I don't want to say been critical in the past but I think in

04:01:50.000 --> 04:01:53.680
you know he's got a signature hero I'd say it's not to say he's one dimensional but he's got

04:01:53.680 --> 04:01:58.080
heroes he likes to play. When we looked up the number of games that he had on the lone

04:01:58.080 --> 04:02:04.480
drew it when he started just picking it up here he was like nothing literally nothing yeah um so good

04:02:04.480 --> 04:02:09.440
for him you know and he is the windranger player of the tournament i think he loves playing this hero

04:02:09.440 --> 04:02:14.000
i saw them pops right before he came here again i mentioned this before they had like

04:02:14.000 --> 04:02:18.640
he played four winner of pups in a row and won all four of them so he's definitely an

04:02:18.640 --> 04:02:22.240
enjoyer of this hero even though it doesn't have the great of a win rate right now we've

04:02:22.240 --> 04:02:29.240
You've also got an interesting clash of personalities, as how we're framing it, to talk with you

04:02:29.240 --> 04:02:30.240
about this one.

04:02:30.240 --> 04:02:31.240
The difference in the middle-ness.

04:02:31.240 --> 04:02:35.240
Yes, so we see here the heroes they play, they're completely opposite.

04:02:35.240 --> 04:02:37.240
Oh my god.

04:02:37.240 --> 04:02:39.240
Actually, let's start with Mikoro.

04:02:39.240 --> 04:02:42.240
Mikoro is a classic mid-flashy player.

04:02:42.240 --> 04:02:47.240
Ember spirits, Torn spirits, Void spirit, you know, occasional puck, and then you

04:02:47.240 --> 04:02:48.240
have Tylo.

04:02:48.240 --> 04:02:49.240
He plays Hoskar.

04:02:49.240 --> 04:02:50.240
He plays Viper.

04:02:50.240 --> 04:02:51.240
He plays Beastmaster.

04:02:51.240 --> 04:03:00.000
heroes eat Mikoro's hero for dinner so I think Mikoro is maybe a bit scared here

04:03:00.000 --> 04:03:03.560
and we're gonna see some first days like Oscar bands, Viper bands. Here's the

04:03:03.560 --> 04:03:07.400
Ping-Wing. I don't think we've seen the best of Tylon at this event yet I think

04:03:07.400 --> 04:03:12.000
he's been very ineffective not because he's playing poorly it's like we

04:03:12.000 --> 04:03:16.120
talked about with KJ in the interview they're picking heroes that aren't

04:03:16.120 --> 04:03:19.320
like his signatures you know they've had him on bristle made and stuff

04:03:19.320 --> 04:03:23.880
like this and that's contributing to his stats being as low as they are because I mean this

04:03:23.880 --> 04:03:27.320
kid had one of the higher KDAs at the last season of PGL.

04:03:27.320 --> 04:03:30.240
Did you see Mikoto's by the way is 11 KDAs?

04:03:30.240 --> 04:03:33.520
This guy always has the most insane KDAs at the Wallachias.

04:03:33.520 --> 04:03:35.280
I don't know what it is.

04:03:35.280 --> 04:03:36.840
He's probably number one if I had to guess.

04:03:36.840 --> 04:03:40.680
I have a clip here that I'm going to talk about in a second about his KDA.

04:03:40.680 --> 04:03:43.120
Oh I thought that was the thing.

04:03:43.120 --> 04:03:44.120
Yeah I thought that was the thing.

04:03:44.120 --> 04:03:45.120
No, no, no.

04:03:45.120 --> 04:03:47.120
You can jump in.

04:03:47.120 --> 04:03:50.560
Tyloon KD did mention Tyloon plays this here as well.

04:03:50.560 --> 04:03:53.680
So this is what I'm talking about, the kill that abandoned Hope.

04:03:53.680 --> 04:03:59.120
So Kaori currently is the lowest KDA from the group stage that has made it into the playoffs,

04:03:59.120 --> 04:04:03.120
with 15 of the 16 lowest having been eliminated.

04:04:03.120 --> 04:04:11.600
Yet Kaori is here. Why? Mikoto has the second highest KDA in the group stage, 11.38.

04:04:11.600 --> 04:04:19.360
and this is because Kaori is using his hero to position himself between Mikoro and the enemies,

04:04:19.360 --> 04:04:25.360
effectively giving this guy good games, even when he's losing. He lost the game of Queen of Pain,

04:04:25.360 --> 04:04:30.080
he was 14 and 3. He died 3 times in a losing game. His whole team had more than 6th.

04:04:30.720 --> 04:04:35.840
So basically Kaori is enabling Mikoro, he's actively doing and looking every game to enable

04:04:35.840 --> 04:04:40.640
this guy as much as he can. And Mikoro is doing a great job at taking the space,

04:04:40.640 --> 04:04:45.520
bringing the aggressiveness and just playing out the map pretty much like carrying alongside

04:04:45.520 --> 04:04:50.640
Eiffel in the entire game. I just want to say that I think it's really nice of Aurora to not

04:04:50.640 --> 04:04:56.320
have kicked Kaori after his three heroes got nerfed and now they're playing with this handicap of

04:04:56.880 --> 04:05:03.680
playing horrible heroes. He is averaging one kill per game and ate this. He is still every game

04:05:03.680 --> 04:05:10.560
Warlock Phoenix hero. He still got the heroes they're just worse. You know I'm memeing

04:05:10.560 --> 04:05:15.620
obviously they're making it work and that's the thing like you give a

04:05:15.620 --> 04:05:19.560
specialty player their specialty heroes no matter how the meta is they're gonna

04:05:19.560 --> 04:05:23.720
make it work especially if it's just a support and you're first picking it so

04:05:23.720 --> 04:05:26.440
already the game's not gonna be so great for them if you're like

04:05:26.440 --> 04:05:29.920
hypothetically first picking a hero you have all of these picks to at least

04:05:29.920 --> 04:05:34.920
soft counter it yeah I mean it all makes sense it shows the strength of

04:05:34.920 --> 04:05:38.520
his fundamentals right because you know when you're in one of those patches

04:05:38.520 --> 04:05:43.720
where all your heroes get nerfed, and you're still winning games in one of the most winningest

04:05:43.720 --> 04:05:48.160
teams right now. You know? That's what he's doing so well, so.

04:05:48.160 --> 04:05:51.560
Yeah. Or as usual, as most teams that play as

04:05:51.560 --> 04:05:54.560
heroic do, they ban out the Hostcar in first place.

04:05:54.560 --> 04:05:59.360
Yeah. I gotta give credit to Ilong, man. He must have done something in pubs to these

04:05:59.360 --> 04:06:06.120
guys. This guy's Hostcar is being respected every single time he plays here. It's crazy

04:06:06.120 --> 04:06:11.320
to me that you have a first thing you're basically afraid of a house car in first phase every time

04:06:11.320 --> 04:06:15.720
you're playing yeah when we basically haven't seen it from her yes it's banned all the time yeah

04:06:16.440 --> 04:06:21.000
so that's why i'm assuming i forgot he did this it's been a while

04:06:22.280 --> 04:06:29.240
kj is looking into my soul right now i know this is exactly what he's talking about he's

04:06:29.240 --> 04:06:35.960
right he's got the mouth twitch he is locked in oh he locked back in yeah he's

04:06:35.960 --> 04:06:40.160
keeping it up today yeah that's a that's a 95 percentile lock in right

04:06:40.160 --> 04:06:45.640
there can we zoom in a little bit I know yeah like can you see how extreme can

04:06:45.640 --> 04:06:54.120
we go well heroic with the rubik aura with the tiny and cagey with the

04:06:54.120 --> 04:07:03.640
here do you read lips what they well he said I love you yeah I'm gonna say he's

04:07:03.640 --> 04:07:13.680
I thought he said I love you to me personally he's a committee we got UK

04:07:13.680 --> 04:07:19.120
today yes so the rubik obviously we saw King Juniors have an absolute monstrous

04:07:19.120 --> 04:07:24.920
game on the Rubik to get them through into the playoffs. And speaking of monsters, we've

04:07:24.920 --> 04:07:30.720
got the Rockman, we've got Tiny coming through, merged as a really solid carry dispatch, definitely

04:07:30.720 --> 04:07:35.800
first pickable, first phase pickable. First phase pickable, if you somehow managed to

04:07:35.800 --> 04:07:41.400
get the ban out on the lifestealer, I think this is Tiny's biggest problem. Currently

04:07:41.400 --> 04:07:48.600
the carry matchups, this is the worst somebody can do to Tiny.

04:07:48.600 --> 04:07:57.400
I'm sure that Aurora, like, a heroic anticipated the potential Tiny because Rubik is super good against Tiny.

04:07:57.400 --> 04:08:03.400
It's stealing avalanches, like, devastating, right? You get to say a wee increase in cooldown reduction,

04:08:03.400 --> 04:08:08.760
everything on one of the best stuns in the game and the cast range is insane, right? Like, Tiny has

04:08:08.760 --> 04:08:13.400
really small cast range is kind of what balances the ability. Rubik obviously has essentially

04:08:13.400 --> 04:08:17.240
infinite cast range. He's a better Tiny. He's a better version of Tiny. So I guess

04:08:17.240 --> 04:08:24.920
Aurora just says well, that's just not what tiny is played around like he's about being this like silver edge harpoon insta burst you down carry

04:08:25.640 --> 04:08:29.280
It's it's good any you know we can take the rubik out in the fights because it's a carry tiny

04:08:29.680 --> 04:08:31.480
For us, but

04:08:31.480 --> 04:08:38.120
Monkey King available. How how does that play in this matchup? We have I believe monkey enjoys playing his tiny

04:08:38.120 --> 04:08:43.340
We're actually high base armor. He can stand his ground with the ultimate and the jingle stacks. I

04:08:43.340 --> 04:08:45.340
I

04:08:45.340 --> 04:08:51.020
Wouldn't mind seeing it. I think monkey should it's definitely like top priority on a lot of things right now

04:08:51.020 --> 04:08:55.540
Yeah, just if if life still gets banned. Yeah, which unless it digs bad. Yeah, it's it's too good

04:08:55.540 --> 04:09:00.340
It's it's almost a no-brainer. I feel like playing tiny into life. So you're always gonna feel bad

04:09:00.380 --> 04:09:03.020
Yeah, no matter what items you buy you always gonna be

04:09:04.580 --> 04:09:06.580
Unfavorable

04:09:08.900 --> 04:09:10.900
Taking their time with the pigs

04:09:13.340 --> 04:09:22.140
Just looking at the other heroes that like match up well, they're banning out the pango

04:09:22.140 --> 04:09:27.960
and the puck, they're kind of focusing a little bit here, Mikoto.

04:09:27.960 --> 04:09:32.260
Mikoto obviously still has a lot of spirits to play with.

04:09:32.260 --> 04:09:35.860
Beast after Still in the Pool, Tyrone plays it as well.

04:09:35.860 --> 04:09:42.460
You know who matches up very well against Tiny that Whisper does play that's Necrophos.

04:09:42.460 --> 04:09:51.980
I know people are not a huge fan of it in the off lane, otherwise we would probably see like triple S or DM

04:09:51.980 --> 04:09:58.940
picking it up. Okay now it's you can't do it. That's kind of cool, right? Yeah, yeah. I think this is kind of cool though.

04:09:58.940 --> 04:10:05.580
It's like in the off chance that it did happen, you simply cannot against a Shadow Demon through BKB.

04:10:05.580 --> 04:10:10.860
You are purging the Ghost Shroud. It's one of the roughest matchups in the game for Necro.

04:10:10.860 --> 04:10:16.060
It's not the roughest matchup great job on the coach for or he did this job. Yeah, he came prepared

04:10:16.060 --> 04:10:19.940
He knows they play necro. He knows tiny. Yeah, there's a problem with the necro

04:10:19.940 --> 04:10:26.340
Yeah, they just pick shadow demon. So now with like lucky can necro with tiny with with lifestealer necro out like the

04:10:26.820 --> 04:10:33.980
Other one that I could see if you do want to answer tiny for heroic is undying like whisper has played it in this tournament

04:10:34.700 --> 04:10:40.140
Granted, I think they had alchemist. They did like alch on alch on dying giving the undying agonim scepter

04:10:40.860 --> 04:10:50.860
But I just, you know, Tiny has looked unstoppable other than in the games where teams have actually given it the respect that I think it deserves encountering it with the life stealer, for example.

04:10:51.860 --> 04:10:52.860
And the Viper.

04:10:52.860 --> 04:10:54.860
The Tai Lung Special.

04:10:54.860 --> 04:10:55.860
Tai Lung Special.

04:10:55.860 --> 04:10:56.860
Yeah.

04:10:56.860 --> 04:10:57.860
Indeed.

04:10:57.860 --> 04:11:01.860
Something I don't like seeing this team play.

04:11:01.860 --> 04:11:03.860
They haven't had that much success with it.

04:11:03.860 --> 04:11:04.860
Yeah, it's true.

04:11:04.860 --> 04:11:07.740
I mean, we saw them, I don't know which game it was,

04:11:07.740 --> 04:11:11.540
it might have been the liquids, where they had the Viper

04:11:11.540 --> 04:11:13.860
and it just never seemed to be able to get into fight.

04:11:13.860 --> 04:11:15.700
They, they natures profited the Viper.

04:11:15.700 --> 04:11:16.700
Yeah, that was it, yeah.

04:11:16.700 --> 04:11:18.180
And I mean, obviously it's team liquid.

04:11:18.180 --> 04:11:21.980
Yeah, and I, I love, I love the idea of like,

04:11:21.980 --> 04:11:23.780
you just up the tempo against this hero.

04:11:23.780 --> 04:11:27.340
He is not good at like making counter rotations

04:11:27.340 --> 04:11:29.380
and natures profits like the number one hero

04:11:29.380 --> 04:11:31.100
to up the tempo for mid.

04:11:31.100 --> 04:11:32.580
Mikoto doesn't really play it.

04:11:32.580 --> 04:11:34.540
At least he hasn't in a very long time.

04:11:34.860 --> 04:11:42.100
Well, I did mention Aurora's mid player Mikoto, he likes to play the spirits, so Viper does

04:11:42.100 --> 04:11:44.020
go very well into those match-ups.

04:11:44.020 --> 04:11:48.980
Yeah, I really don't want to see Talun playing Viper, I don't, I want to see this guy play

04:11:48.980 --> 04:11:49.980
flashy heroes.

04:11:49.980 --> 04:11:52.220
He's a young guy, up and coming, far playing.

04:11:52.220 --> 04:11:53.220
I agree with you.

04:11:53.220 --> 04:11:54.220
I don't give him Viper.

04:11:54.220 --> 04:11:55.220
I 100% agree.

04:11:55.220 --> 04:11:56.220
It's too much.

04:11:56.220 --> 04:12:00.780
Yes, he's going to win his lane, but come on brother, like you can do better than

04:12:00.780 --> 04:12:01.780
us.

04:12:01.780 --> 04:12:08.840
give us some voice queen of pain something or all the beasts mm-hmm classic obviously good

04:12:08.840 --> 04:12:14.680
good spell for rubik distilled in the form of raw as well so since he doesn't have the passive

04:12:14.680 --> 04:12:19.320
rubicking easily if you let now I think it was like very simple click raw click passive this

04:12:19.320 --> 04:12:24.380
possible yeah this is a hero that should hypothetically do pretty well against a

04:12:24.380 --> 04:12:29.360
viper mid right you just shove the lane out with like bores and an axis and better than

04:12:29.360 --> 04:12:33.280
the spirits right it can even be quite good against the vipers because the

04:12:33.280 --> 04:12:39.000
boards and level 3 they start like hurting hurting a lot and they slow too

04:12:39.000 --> 04:12:44.000
much for the vipers to deal with so I do like this as a mid-pick it's like

04:12:44.000 --> 04:12:47.680
potentially it could be a man still sticking with like this kind of more

04:12:47.680 --> 04:12:51.160
standard mids now just not going the spirit direction where you're gonna get

04:12:51.160 --> 04:12:54.320
like dumpstered I agree I think that's why the heroic early picked

04:12:54.320 --> 04:12:58.040
vipers because they realized against Makoto's hero pool like his prospect

04:12:58.040 --> 04:13:03.600
It's literally good against all the spirits. That's what Viper has been picked against for as long as I've played Dota

04:13:03.600 --> 04:13:09.520
You do shut down Mikoro only, but not necessarily in-game. On the other hand you do shut down Tyloon the entire game.

04:13:09.520 --> 04:13:11.520
Yeah, that's true. That's true.

04:13:11.520 --> 04:13:13.520
And she's good at the Viper as well.

04:13:13.520 --> 04:13:18.520
They have Last Pick on Aurora, so they're keeping the Beast as open.

04:13:18.520 --> 04:13:22.520
We will see KJ on the Zeus most likely.

04:13:22.520 --> 04:13:25.520
He's been playing that. It's been so good.

04:13:25.520 --> 04:13:30.000
good he explained a little bit of his theory crafting behind it saying that you

04:13:30.000 --> 04:13:33.920
know it's nice you can play greedy and instead of building support items you

04:13:33.920 --> 04:13:38.840
just essentially build the core items because you've got so much gold. The

04:13:38.840 --> 04:13:42.280
thing I'm worried about on Heroic right now is they don't have a lot of lockdown.

04:13:42.280 --> 04:13:47.320
You have this Viper that's gonna go probably two or three and then you

04:13:47.320 --> 04:13:51.920
have Zeus and Rubik both don't have any package lockdown. I guess Rubik does have

04:13:51.920 --> 04:13:58.320
as fun but it's very short duration. Now you've got big giant pits of malice. They did fix it with

04:13:58.320 --> 04:14:04.640
the Underlord but it's not as ton per se. No, no. It's good in the early game, it gets a bit harder

04:14:04.640 --> 04:14:08.800
once enemies get PKBs to lock them down. So right now, everybody don't really have a way of

04:14:08.800 --> 04:14:14.000
initiating, they don't really have a way of locking down targets either, but they do have

04:14:14.000 --> 04:14:20.800
strong lanes. Or are going to keep it open so they have freedom to do whatever they want

04:14:20.800 --> 04:14:22.800
on this one.

04:14:22.800 --> 04:14:29.640
Yeah, and giving WS last pick, I feel like this is one of the off-laners that, okay,

04:14:29.640 --> 04:14:30.640
they banned the timber.

04:14:30.640 --> 04:14:34.760
Yeah, even respecting what is considered the most awful hero in the world.

04:14:34.760 --> 04:14:38.280
Because we are the me-po panel now, I was going to ask, because obviously, humor's

04:14:38.280 --> 04:14:39.280
in the game.

04:14:39.280 --> 04:14:41.120
Is it a me-po game?

04:14:41.120 --> 04:14:43.280
You mean like Tiny Mid, Beef Off?

04:14:43.280 --> 04:14:44.280
Yeah.

04:14:44.280 --> 04:14:46.280
Oh, sorry, for the other side.

04:14:46.280 --> 04:14:49.520
Oh, well, I'll let we answer.

04:14:49.520 --> 04:14:50.520
It's not really me.

04:14:50.520 --> 04:14:57.800
Not really. The lane is looking rough. On carry you can almost always get away with the lane,

04:14:57.800 --> 04:15:04.040
but I think if you're left 1v1 usually, you want to have the edge, and I think if it's a beast master,

04:15:04.760 --> 04:15:09.640
you do not have the edge. So that's already like, for me, a big reason why not to pick this.

04:15:09.640 --> 04:15:16.280
Maybe they blunder and they pick it if the Queen of Pain ban comes out, because I totally

04:15:16.280 --> 04:15:19.720
agree with what you're saying. Of course, I have to use a meepo goat. If you tell me it's

04:15:19.720 --> 04:15:24.920
It's a good Mepo game. I trust it. I trust it. I trust the history

04:15:25.680 --> 04:15:30.000
But they could still make the mistake right the plenty of teams have done that before we've questioned like oh

04:15:30.000 --> 04:15:35.180
They picked Medusa without banning anti-mage surely anti-mage comes out and then it does and they go we forgot yeah

04:15:35.180 --> 04:15:37.180
It does it does happen

04:15:37.360 --> 04:15:39.400
Okay. Well, that's cool. They're they're really

04:15:40.880 --> 04:15:46.320
Yeah, I mean enigma we saw like five picks in this tournament or something like that. It was not

04:15:46.320 --> 04:15:52.240
I think my players themselves actually, yeah, that's why they're probably scared of it

04:15:52.240 --> 04:15:55.660
The thing is when you play a hero like especially a specialist hero

04:15:56.220 --> 04:16:00.580
You tend to be more scared of it even though the enemies generally don't play that hero

04:16:00.740 --> 04:16:04.060
So you start thinking about it in the bands and the pigs what do we do?

04:16:04.060 --> 04:16:07.220
They do if they pick this and they come out with the band

04:16:10.100 --> 04:16:11.780
WS is

04:16:11.780 --> 04:16:13.780
one of the scariest

04:16:13.780 --> 04:16:19.640
Off-laner last pickers in Dota. I would say like some off-laners you can just put them on

04:16:20.140 --> 04:16:23.700
Whatever hero last pick first pick they're gonna do the same thing, but WS

04:16:23.700 --> 04:16:26.700
I feel like if this guy has a free game like do not forget he was

04:16:27.220 --> 04:16:33.760
Rank one on the leaderboard of when he like came into competitive Dota like the other is

04:16:35.500 --> 04:16:42.780
So they assumed yeah worth respecting I guess like if you know just to have a more normal game or I have such a normal draft

04:16:43.780 --> 04:16:48.060
I feel like if they think if they can just play like standard Dota, they're gonna win the game.

04:16:48.060 --> 04:16:51.180
I do understand why the Nipo came out, it's because of the Enigma ban.

04:16:51.180 --> 04:16:53.500
It looks like they won at the Nipo.

04:16:53.500 --> 04:16:55.700
Enigma is very good against Nipo.

04:16:56.200 --> 04:16:58.460
Weaver, solid, solid K.

04:16:58.460 --> 04:17:01.580
I feel like this is the hidden hero of the patch,

04:17:01.580 --> 04:17:05.260
and probably one of the best carries right now.

04:17:05.260 --> 04:17:08.340
From what I've played in pubs, this hero has shined.

04:17:08.340 --> 04:17:12.020
He has basically 10% free damages by sending us to a hero.

04:17:12.020 --> 04:17:24.420
And we haven't seen that many teams play this hero right now, but the games they played, they had like 90%, I think it's like 4-1, 5-1, they've had a lot of success.

04:17:24.420 --> 04:17:36.020
I think I remember seeing Aurora, Centaur, the weaver before, or maybe it was another team, but you know, any hero that wants to just like, slowly poke you down in lane obviously is not so good against Centaur.

04:17:36.020 --> 04:17:41.420
Just thinking for WS, like what is a, what is the last pick hero they can get, you know?

04:17:41.420 --> 04:17:44.420
He could still be a beast, although we would be against the beast.

04:17:44.420 --> 04:17:46.420
Yeah, they went for the centaur.

04:17:46.420 --> 04:17:48.420
It's hard to put the beast thing as the Viper.

04:17:48.420 --> 04:17:51.420
Yeah, they definitely needed like...

04:17:51.420 --> 04:17:54.420
Well, they didn't need it, but it's good to have a little bit more disable.

04:17:54.420 --> 04:17:58.420
SD plus centaur combo too is like such an easy setup.

04:17:58.420 --> 04:18:02.420
Even on that hero like Weaver, that's, you know, pretty hard to catch.

04:18:02.420 --> 04:18:05.420
SD in prison and the centaur stomp, that's guaranteed.

04:18:05.420 --> 04:18:07.420
Centaur also very good this game.

04:18:07.420 --> 04:18:09.420
Like, lots to run away from.

04:18:09.420 --> 04:18:14.680
Shit against underlord like right you it's hard to run away from the pits especially annoying for it's a bit annoying

04:18:14.680 --> 04:18:20.400
But that's kind of all they have though, but that's it. Yeah, it's an aerobic lift. Mm-hmm. Yeah, I like it a lot and

04:18:21.060 --> 04:18:23.440
with centaur players, I feel like there's the

04:18:24.600 --> 04:18:29.020
master tier and higher centaurs where they somehow hit top net worth and

04:18:29.900 --> 04:18:34.820
Maintain it and they look really really good on the hero and it can actually like carry the game collapse is one of them

04:18:34.820 --> 04:18:41.480
WS is one of them and then there's the centaur players that just do their thing based on they essentially become a support to me

04:18:41.480 --> 04:18:46.300
WS is one of the like higher tier centaur players that if you give it to him last pick he will actually

04:18:47.300 --> 04:18:51.600
Run away with the game. It's I'm looking at heroic. They have pretty good lanes

04:18:51.800 --> 04:18:54.600
I'm not sure exactly how the weaver versus centaur is gonna go

04:18:54.600 --> 04:18:58.280
I assume both are gonna farm kind of hard to stop each other from farming

04:18:58.600 --> 04:19:02.000
On the other hand other lanes look are looking pretty good for heroic

04:19:02.000 --> 04:19:08.020
Yeah, so I kind of favorite them going out of the lanes. I feel like what or has the better mid to the game draft

04:19:08.740 --> 04:19:13.160
Exception tiny tiny is gonna suffer against the weaver in this game

04:19:13.160 --> 04:19:18.840
We were generally just becomes a beast when she when he gets like this will there's a sharp as like a bkb

04:19:18.840 --> 04:19:21.240
Mm-hmm, and it's hard for tiny to kill the bugs

04:19:21.240 --> 04:19:24.560
So they have the better matchup on the carry on here right in late game

04:19:24.560 --> 04:19:26.120
I just

04:19:26.120 --> 04:19:32.640
Love this because we have the classic like Aurora has completely standard vanilla normal Dota and then heroic

04:19:32.640 --> 04:19:34.640
It's like who's going where?

04:19:36.320 --> 04:19:43.320
King jungle support Zeus Viper tie-long mid like last pick weaver good carry not super

04:19:43.920 --> 04:19:48.880
Unstandard but with her oak like they're playing their own style. I have to mention. I'm so disappointed. They give Viper again

04:19:48.880 --> 04:19:52.000
I can't get this out of my head. I this guy can do better

04:19:52.000 --> 04:19:57.240
I know he wants to play it sometimes. He obviously plays it a lot, but it is so much against me that I got tired of it

04:19:57.240 --> 04:19:59.240
I think I even altered it at some point

04:19:59.640 --> 04:20:04.720
But yeah, let's see how it goes. I mean, no, we've got a little bit of time to talk about it

04:20:04.720 --> 04:20:09.960
I mean KJ said in the interview we're never forcing him onto the heroes

04:20:09.960 --> 04:20:13.480
Like he always agrees when we pick stuff even when he's picking things

04:20:13.960 --> 04:20:18.280
We don't think he should be picking but he's a young guy that just came into the scene like

04:20:19.200 --> 04:20:21.040
Doesn't necessarily know what's best for him

04:20:21.040 --> 04:20:29.040
I agree with that. That's why you have people like Poppy and KJ, captaining teams, they will tell you what's good because they know and have a better experience.

04:20:29.040 --> 04:20:33.040
Well, we might get some insight into this now. We've got slacks on the sidelines.

04:20:34.040 --> 04:20:39.040
Absolutely, my friends. I am here with the biggest brain in the building. Mr. Caps, Caps, great to see you again.

04:20:39.040 --> 04:20:46.040
I've got to ask you about this draft. We have three of your players who have not yet played their heroes at this tournament.

04:20:46.040 --> 04:20:52.040
tournament. Yes, very risky in my opinion but I'm not a coach. Why this game? Why now?

04:20:53.080 --> 04:20:59.000
I mean it's pretty straightforward. It was like a battle of who has balls to pick the tiny first

04:20:59.000 --> 04:21:05.160
and they had the balls to pick it first and then we have to counter the tiny right? I think we

04:21:05.160 --> 04:21:12.200
pick the most usual counters that people are using this tournament. I think Zeus is a good

04:21:12.200 --> 04:21:18.360
one that we've been using it's pretty cool we want to games with it and as long

04:21:18.360 --> 04:21:22.320
as like thailand hasn't a kid has played Viper this game this tournament so it's

04:21:22.320 --> 04:21:28.680
just Yuma with the weaver and Whisper with the underdog right? Do you typically win

04:21:28.680 --> 04:21:35.200
battle the balls? It depends on the patch I think it's 50-50 for us I

04:21:35.200 --> 04:21:40.080
would like to say that we do but yeah it depends. You're lucky you can still

04:21:40.080 --> 04:21:46.200
do a 50-50 you know sometimes you lose one of them balls to issues. Let's talk

04:21:46.200 --> 04:21:49.720
a little bit about this draft a little more. I did want to ask about this

04:21:49.720 --> 04:21:53.640
Tylong thing. You might have saw Wee-Haw's reaction when Tylong is put on a hero

04:21:53.640 --> 04:21:59.080
like Viper, traditionally a dumb-o hero but he's very very good at it. Does he

04:21:59.080 --> 04:22:02.200
like to play kind of standardy good heroes or does he want to be on

04:22:02.200 --> 04:22:06.000
something flashy and you're the guy that says no young man no no no fun.

04:22:06.000 --> 04:22:12.720
He really likes Viper. You believe it or not, he fucking loves this hero, he's most of the

04:22:12.720 --> 04:22:18.000
times that he's playing Viper, he's the one that asks for it. Honestly this tournament the only

04:22:18.000 --> 04:22:23.200
game that I didn't pick a hero that he didn't ask for it was I think against Parry when we pick a

04:22:23.200 --> 04:22:29.920
Puck Blind on 13. All other games he basically wanted to play the hero that we gave him.

04:22:29.920 --> 04:22:34.800
Okay well it has some good father figure right there. Let some of the children get what they

04:22:34.800 --> 04:22:38.720
want deny the others do what's best. Let's get into this exciting game. Thank you so much,

04:22:38.720 --> 04:22:42.480
Caps. It's always a pleasure and we'll get straight into the action with our casters,

04:22:42.480 --> 04:22:50.480
Suns fan and Cinder wind. Wow, very positive throw. Thank you so much, KJ. In the top lane,

04:22:50.480 --> 04:22:54.400
it's going to get first blood, so good timing on the throw. Learned a little bit too much

04:22:54.400 --> 04:22:59.200
about slacks as balls, I think, but we'll just move on. We didn't learn enough. I

04:22:59.200 --> 04:23:03.440
feel like there's more to that story. We're going to ask in the green room and then we'll

04:23:03.440 --> 04:23:11.760
update you guys in game 2 so stay tuned. Until then we can talk about this game where Aurora

04:23:11.760 --> 04:23:17.040
will face off against Heroic and yeah I mean I think that is kind of the story. We've seen

04:23:17.040 --> 04:23:21.040
it time and time again with Ty Long playing these flashy heroes which he is not this time

04:23:21.040 --> 04:23:26.800
around. Hope Stomp does hit Yuma. Staying alive though is WS now taking the punishment.

04:23:26.800 --> 04:23:32.560
In fact Yuma gets the kill on Mira. WS falls after and now Heroic in a very good position

04:23:32.560 --> 04:23:38.320
this top lane? I think there's some X factor to these King Jungle Zeus lanes and the games we've

04:23:38.320 --> 04:23:42.320
seen so far in this tournament, which is the familiarity factor. I think the way Aurora just

04:23:42.320 --> 04:23:46.160
played that situation, they were not at all expecting this output to come out from the Zeus.

04:23:47.280 --> 04:23:53.760
He did a ton of damage there, 1,300 damage. That was a laning stage fight the Zeus did,

04:23:53.760 --> 04:23:58.720
with just arc lightning and attacks. That's what happens when you stack heroes into him.

04:23:58.720 --> 04:24:03.680
They're just gonna, you know, keep taking the arc lightnings, both of them, as he spams them out.

04:24:03.680 --> 04:24:05.240
Didn't do their homework, mm-hmm.

04:24:05.240 --> 04:24:11.400
I mean, they shouldn't be surprised it's picked, but I think that instance of the fight, I understand what they were trying to do in the Weaver,

04:24:11.400 --> 04:24:16.600
and I actually think WS timed it perfectly. What you want to do is, you want a disruption into stomp,

04:24:16.600 --> 04:24:19.000
but you don't want to stomp instantly when he comes out of disruption.

04:24:19.000 --> 04:24:26.240
You want to wait until he uses Shukuchi so that you use the stun duration to block movement duration, basically.

04:24:26.240 --> 04:24:31.240
So W has played it perfectly and they still both died, which in essence means it was a bad idea.

04:24:31.240 --> 04:24:34.240
They shouldn't even have tried is what the conclusion has to be there.

04:24:34.240 --> 04:24:37.240
So that's very good news for Heroic in their top lane.

04:24:37.240 --> 04:24:39.240
In the mid lane, Tylong is playing against Beastmaster.

04:24:39.240 --> 04:24:42.240
I 1,000% agree with the panel, by the way.

04:24:42.240 --> 04:24:46.240
I don't like seeing him on this hero, and I understand that he wants to play it himself.

04:24:46.240 --> 04:24:48.240
The coach says he loves it.

04:24:48.240 --> 04:24:54.240
I think there is a time and a place for stuff like this where players who...

04:24:54.240 --> 04:24:57.000
How to say let's say it's his let's say it's his best hero

04:24:57.000 --> 04:25:03.660
Okay, let's entertain that idea that he's the best viper and he's the best viper in the world if that doesn't work with how the team's

04:25:04.240 --> 04:25:07.700
Structure is functional in the games like their archetype of lineups

04:25:07.860 --> 04:25:11.120
Who's taking charge when how you build the rest of the drafts?

04:25:11.200 --> 04:25:14.160
Then I just don't think you should pick the hero well

04:25:14.160 --> 04:25:17.880
Let's go with this argument that he is the best okay viper in the world

04:25:18.000 --> 04:25:22.200
Right, this isn't exactly a hero that just takes over games anyway. No, I agree

04:25:22.200 --> 04:25:29.200
I feel like a lot of times it's kind of an anti-carrier, an anti-pick for a specific hero that gets broken or whatever the case may be, or just dominating the mid lane.

04:25:29.200 --> 04:25:33.700
Beastmaster's gonna be fine. Like, yeah, he might get bullied a bit, but he'll survive and he'll get his form.

04:25:33.700 --> 04:25:36.200
He's drawing the lane on Beast.

04:25:36.200 --> 04:25:42.200
Our good old, surely this hero beats Beastmaster, Kanundrum is in play again, and no.

04:25:42.200 --> 04:25:45.200
Apparently Beastmaster can also draw with Viper.

04:25:45.200 --> 04:25:54.200
So, I don't know, Makoto has been a phenomenal player for quite a while, and I think he's even grown more in the last six months.

04:25:54.200 --> 04:26:02.200
He seems super stable to me, really knows limitations. He's getting some health now, so this is not really a fair fight with Enchantress in the mix.

04:26:02.200 --> 04:26:04.200
And now, also, Shattered Evil.

04:26:04.200 --> 04:26:10.200
Oh boy, TP's are coming, it's going to be too late. Tylong drops as Mira claims his second kill of the game.

04:26:10.200 --> 04:26:14.880
the game. They can very easily leave Tiny alone against Underlord because it's

04:26:14.880 --> 04:26:19.800
Underlord and therefore... Yeah let's talk about it because I feel like this hero

04:26:19.800 --> 04:26:26.240
either... he doesn't really pop off. What's the right wording for this? He's either

04:26:26.240 --> 04:26:31.080
very valuable for his team or just completely a non-factor and there's not

04:26:31.080 --> 04:26:35.520
much in between. In this game do you like the matchups? It is triple melee.

04:26:35.520 --> 04:26:37.520
Yeah, Firestorm is very good this game.

04:26:39.520 --> 04:26:42.520
And I assume you want to buy Auras this time around?

04:26:42.520 --> 04:26:44.520
Yeah, I would think so.

04:26:44.520 --> 04:26:46.520
And also Atrophy Aura is obviously incredible against Tiny,

04:26:46.520 --> 04:26:48.520
because he has so much base damage that you're blocking out.

04:26:48.520 --> 04:26:50.520
Mera will punish here.

04:26:50.520 --> 04:26:52.520
It's a clear counter pick to Tiny.

04:26:52.520 --> 04:26:54.520
Caps also said it in the interview.

04:26:54.520 --> 04:26:57.520
We were playing a game of chicken with who was going to pick Tiny first.

04:26:57.520 --> 04:26:59.520
They did. We picked the counters.

04:26:59.520 --> 04:27:02.520
I mean, I understand this is not a matter of,

04:27:02.520 --> 04:27:04.520
I don't think Heroics Heroes make sense.

04:27:04.520 --> 04:27:10.400
I think they do make sense. I think every pick has a clear purpose, but as I said before, I just don't

04:27:10.400 --> 04:27:14.740
I don't vibe with Tylong on Viper. That's just my opinion. That's the same with Bristle.

04:27:14.740 --> 04:27:20.420
Like I think this archetype hero, not for him as a player, but necessarily only, but also for Heroic as a team

04:27:20.420 --> 04:27:23.940
I think they're best when the mid player is aggressive and active.

04:27:23.940 --> 04:27:28.300
And we'll see if they can cover their bases with this. What I do love is that they're sticking to their Zeus.

04:27:28.300 --> 04:27:32.900
They have total faith in this. They're the only team playing it. They haven't lost yet.

04:27:32.900 --> 04:27:37.900
So, obviously, King Jungles is going to feel very good about that.

04:27:37.900 --> 04:27:42.900
And that's an instance where it's not just their winning by half an stance. It's only been two games.

04:27:42.900 --> 04:27:43.900
So he's looked really good in both games.

04:27:43.900 --> 04:27:44.900
Yeah, it's a super high impact.

04:27:44.900 --> 04:27:49.900
It's kind of like an ace, first damage, WS dead, Centaur not tanky enough here.

04:27:49.900 --> 04:27:54.900
A lot of rotations from the supports early on from Heroic hasn't really helped in mid lane all too much,

04:27:54.900 --> 04:27:57.900
but that top lane seems to be on lockdown at the moment.

04:27:57.900 --> 04:28:05.420
I would say in a potentially a little bit of a similar fashion to the previous game we

04:28:05.420 --> 04:28:08.740
just watched, this is a game where Heroic's lanes can go very well and they can build an

04:28:08.740 --> 04:28:11.260
advantage and then the question is how do you convert?

04:28:11.260 --> 04:28:14.780
Because you don't have, the panel talked to us, you don't have any catch, underlord

04:28:14.780 --> 04:28:16.660
and rubik as you're locked on.

04:28:16.660 --> 04:28:21.300
So Stampede is going to be amazing for disengaging, demonic cleanse eventually could

04:28:21.300 --> 04:28:24.900
be a really good ability too, boots of bearing would be amazing if they get that

04:28:24.900 --> 04:28:26.020
on edge.

04:28:26.020 --> 04:28:31.300
So they have tools to just kind of play keep away and farming if they want to.

04:28:31.300 --> 04:28:37.180
Yep, so you Viper Strike onto the Tiny, KJ with some blocks and that's going to be a nice

04:28:37.180 --> 04:28:38.680
pick off for Heroic.

04:28:38.680 --> 04:28:39.680
Good rotation.

04:28:39.680 --> 04:28:41.180
Yeah, Knifeful not expecting that.

04:28:41.180 --> 04:28:45.460
KJ was just kind of messing around with the Wisdom Shrine but wasn't actually going

04:28:45.460 --> 04:28:46.860
to be going for it.

04:28:46.860 --> 04:28:50.860
He did force out some TP's but punished a bit.

04:28:50.860 --> 04:28:52.860
Yeah, pretty good.

04:28:52.860 --> 04:28:55.700
I thought that top one was going a little bit better for Heroic but Center's actually

04:28:55.700 --> 04:28:58.200
Farming quite well despite having a 2S already.

04:28:58.200 --> 04:28:59.700
That's a little bit surprising.

04:28:59.700 --> 04:29:04.200
Yeah, they have kill power, but they don't have like consistent...

04:29:04.200 --> 04:29:06.900
They can't non-stop harass him. That's the weakness of Zeus.

04:29:06.900 --> 04:29:08.200
You're burning your life for it.

04:29:08.200 --> 04:29:10.400
Man, he is getting manhandled right now.

04:29:10.400 --> 04:29:12.700
Every time he shows up to lane, there's several heroes.

04:29:12.700 --> 04:29:14.900
Fiend's Gate, too late.

04:29:14.900 --> 04:29:15.500
Yeah.

04:29:15.500 --> 04:29:16.700
Isn't being a wasted ult here.

04:29:16.700 --> 04:29:19.200
Oh, I say that, but they actually keep him at the same time.

04:29:19.200 --> 04:29:23.000
Surprise factor, Makoto, taking a Stampede, but he will not get away.

04:29:23.000 --> 04:29:24.400
That is to the Blood Grenade.

04:29:24.400 --> 04:29:28.660
They showed up at the exact same, that was synchronized, very nice.

04:29:28.660 --> 04:29:29.660
That's beautiful.

04:29:30.860 --> 04:29:34.240
Miran now getting chased by Yuma, early rotation from him as well.

04:29:34.240 --> 04:29:36.640
I think he's possibly fine here.

04:29:36.640 --> 04:29:38.840
Really? You think he's possibly fine? That's really interesting.

04:29:38.840 --> 04:29:40.040
That's right, he is fine.

04:29:40.040 --> 04:29:40.640
Alright.

04:29:40.640 --> 04:29:42.840
Missed the stop? Yeah, I was right that time.

04:29:43.740 --> 04:29:47.840
Can't say possibly is you're wavering, but you're not really choosing.

04:29:47.840 --> 04:29:49.740
I'll be more committed next time.

04:29:49.740 --> 04:29:50.300
Thank you.

04:29:50.300 --> 04:29:51.340
Be right or wrong?

04:29:51.340 --> 04:29:51.840
That's right.

04:29:51.840 --> 04:29:52.340
Brace it.

04:29:52.340 --> 04:29:53.140
I'll be right.

04:29:54.400 --> 04:29:59.400
We'll be the Agonist Scepter from Makoto eventually.

04:29:59.400 --> 04:30:07.400
We haven't really got to cover this yet, but I think this is a traditional counter to Viper, actually the Enchantress. It's not inherently that obvious necessarily.

04:30:07.400 --> 04:30:12.400
Viper struck. PPs are coming, but he's going to be long dead before they arrive.

04:30:12.400 --> 04:30:23.400
Nice aggressive maneuvers once again from Heroic. Now what I was going to say about Ench versus Viper, it's an interesting matchup because I'd argue Ench is a really good counter early, and then later Viper strike obviously is a big problem for your untouchable.

04:30:23.400 --> 04:30:29.920
untouchable this is big though but also you know Viper doesn't like being dove in

04:30:29.920 --> 04:30:33.600
its tower which is what happened mid yeah but that's kind of the only

04:30:33.600 --> 04:30:36.920
successful move Aurora have pulled in the game so far everything else has been

04:30:36.920 --> 04:30:42.240
all heroic and they look to keep the chase on here can you see this okay

04:30:42.240 --> 04:30:45.040
you cannot see the thread in fog otherwise you would have moved it

04:30:45.040 --> 04:30:49.320
and that would be quite the feature that would be an insane buff for chasing

04:30:49.320 --> 04:30:53.760
Yeah, got him though. How many of the stacks they steal? Was it just a hard camp?

04:30:53.760 --> 04:30:58.320
The medium camp, they took some of that and that's it. Okay, so the ancients remain.

04:30:58.320 --> 04:31:02.160
That's a lot of Shadadiemann's time effectively being mitigated here.

04:31:02.160 --> 04:31:07.120
At Camp Bicodo, there's the Stampede, the counter to the Viper Strike.

04:31:07.120 --> 04:31:11.680
But still, he's taking heavy damage. He wants to stick around a bit. It's the

04:31:11.680 --> 04:31:16.280
Olocor taking the damage now. Nice Telekinesis as Kaori. Yeah, they do get the kill with

04:31:16.280 --> 04:31:21.020
the axis it was a trap that's good bait actually there's very clear the fully

04:31:21.020 --> 04:31:22.940
premeditated was like i'm gonna go here

04:31:22.940 --> 04:31:25.260
they go on the instantly stampede

04:31:25.260 --> 04:31:27.460
and then they do manage to

04:31:27.460 --> 04:31:29.820
get a kill out of it so a nice

04:31:29.820 --> 04:31:31.140
turn around play

04:31:31.140 --> 04:31:32.300
now tyler

04:31:32.300 --> 04:31:33.580
things pretty

04:31:33.580 --> 04:31:38.380
he's got the serious damage he's he's zipping around totally fine

04:31:38.380 --> 04:31:40.420
tough net worth in the game all three now

04:31:40.420 --> 04:31:41.820
on the side of aurora

04:31:41.820 --> 04:31:45.460
in spite of heroic making all these successful yeah kills they're not

04:31:45.460 --> 04:31:50.820
Finding efficiency elsewhere. So Aurora just getting more economy out of the map

04:31:51.660 --> 04:31:57.820
And you can see on the CS centaur sitting at 77 way ahead of the weavers 51

04:31:58.820 --> 04:32:05.460
Beating him up by 30 at 10 minutes. Yeah, oh he's taking a beating here telekinesis back into Yuma

04:32:05.940 --> 04:32:09.500
So the usual cinder and curse three deaths now to the centaur

04:32:09.500 --> 04:32:14.340
He's still top my work. Yeah, zero and three in your top net worth. That's kind of absurd. Isn't it?

04:32:14.340 --> 04:32:19.180
Yeah, that's that's creeps for you does have helmet the Dom and he's gonna be going for pipe

04:32:20.100 --> 04:32:22.900
Yeah, makes sense. Which is very good this game

04:32:22.900 --> 04:32:26.620
It's like four out of the five is all magic the best item he can buy

04:32:26.620 --> 04:32:32.060
I wonder if he's also going to get I mean, what's he gonna get after I?

04:32:32.780 --> 04:32:38.700
Don't think the axe is necessarily that good, but it's also not that considering heroic don't have immediate burst

04:32:38.700 --> 04:32:43.140
So I think you can very reliably save people that get gone on if you get eggs

04:32:43.380 --> 04:32:49.860
It is pretty you could drive around. Yeah, it is but I still think it could be fine. You can drive around the tiny

04:32:50.860 --> 04:32:53.940
In teamfights can be interesting to rise that you're actually

04:32:55.380 --> 04:32:56.700
I don't think it's that good this game

04:32:56.700 --> 04:33:01.500
It's just it's specifically like we how was talking about the weaver matching for tiny is really annoying

04:33:01.700 --> 04:33:06.780
So giving him some additional I'm not I'm not sure if it's if it's the right purchase

04:33:06.780 --> 04:33:12.420
I just I don't think it's out of the question what I think would be probably a weak ish purchase would be the crimson

04:33:12.420 --> 04:33:18.380
I don't really think there's any place for that here. So then what else would you buy dagger and then?

04:33:19.980 --> 04:33:24.580
Shiva heart what what's good here, right? Yeah, both of those great

04:33:24.940 --> 04:33:27.300
Shiva is not nearly as good on centaurs it used to be

04:33:27.940 --> 04:33:31.100
It doesn't amplify your spells anymore bloodstone. Oh

04:33:32.300 --> 04:33:34.300
All right, it's kind of

04:33:34.300 --> 04:33:39.360
I'm trying to imagine I've run into this issue on this patches wall and sent our where you

04:33:40.000 --> 04:33:45.340
Sheevas was like a go-to. Yeah, never felt bad, but now not so much. I mean the hoof slump is huge, but that's

04:33:45.900 --> 04:33:47.380
not really

04:33:47.380 --> 04:33:49.380
that useful and

04:33:49.420 --> 04:33:53.180
The armor is really just against the I mean you do need armor

04:33:53.860 --> 04:33:56.500
For me, this is I know that you're saying it's a bad item

04:33:56.500 --> 04:33:57.820
I think Lotus is fine honestly

04:33:57.820 --> 04:34:02.140
Yeah, Lotus is always good, especially against the Honor Lord, but Blademail must be completely dead,

04:34:02.140 --> 04:34:05.020
because this feels like a solid Blademail game, if it's...

04:34:05.020 --> 04:34:08.500
Yeah, it's just not that. At least it's not trending. That doesn't mean it can't work,

04:34:08.500 --> 04:34:12.820
but nobody seems to really be buying it, so it's probably not on his radar in addition to...

04:34:13.620 --> 04:34:17.660
Dota is funny like that, where sometimes you don't even necessarily need to change an item,

04:34:17.660 --> 04:34:21.500
you just need Topsin to play it on stream, and then suddenly people just buy it, you know?

04:34:21.500 --> 04:34:22.300
That's right!

04:34:22.300 --> 04:34:25.700
It's actually the amount of copying that goes on in the pro scene,

04:34:25.700 --> 04:34:27.860
where people just see something working

04:34:27.860 --> 04:34:29.260
and then they're like, hey, that's a cool idea.

04:34:29.260 --> 04:34:30.300
I'm gonna try that.

04:34:30.300 --> 04:34:31.420
And then if you win with it yourself,

04:34:31.420 --> 04:34:32.460
you're like, oh, it was a good idea.

04:34:32.460 --> 04:34:35.820
And if you lose, like, meh, whatever, like it can...

04:34:35.820 --> 04:34:38.140
If that were true, everyone would be buying eBlades.

04:34:38.140 --> 04:34:39.420
I mean, the sample size though,

04:34:39.420 --> 04:34:41.260
sometimes it's just ridiculously small.

04:34:41.260 --> 04:34:42.720
Like people can make up their minds

04:34:42.720 --> 04:34:44.140
based on very few games.

04:34:44.140 --> 04:34:46.940
And it's kind of funny to see how influential

04:34:46.940 --> 04:34:49.180
individual games sometimes are for...

04:34:49.180 --> 04:34:51.140
I think that's hard for the course

04:34:51.140 --> 04:34:52.980
when a game is this deep, right?

04:34:52.980 --> 04:34:55.140
With so much depth, like no one's actually gonna,

04:34:55.140 --> 04:34:58.240
even when the patches quote unquote figured out

04:34:58.240 --> 04:34:59.360
not really

04:34:59.360 --> 04:35:00.680
for being honest

04:35:00.680 --> 04:35:03.560
i mean that's very true you're gonna try to try to set that basically

04:35:03.560 --> 04:35:06.920
you're trying to break things down into simpler parts because you can't fathom the

04:35:06.920 --> 04:35:07.800
entire game

04:35:07.800 --> 04:35:09.680
like dot it is

04:35:09.680 --> 04:35:12.240
dot it can't be solved

04:35:12.240 --> 04:35:14.200
it's it's way too

04:35:14.200 --> 04:35:16.960
there's way too many facets to it

04:35:16.960 --> 04:35:20.000
not anymore

04:35:20.000 --> 04:35:21.960
all of the u.s.

04:35:21.960 --> 04:35:23.320
very sad

04:35:23.320 --> 04:35:26.720
wanted to kill his family but can't even do that. It was a centaur, right?

04:35:26.720 --> 04:35:27.320
Yes it was.

04:35:27.320 --> 04:35:28.320
Okay, good.

04:35:30.320 --> 04:35:31.920
Would have been awkward otherwise.

04:35:32.920 --> 04:35:34.720
Well, could have been a bastard.

04:35:36.720 --> 04:35:38.320
Raised by wolves maybe.

04:35:39.320 --> 04:35:41.920
As heroic grouping up to take this tier one mid,

04:35:42.320 --> 04:35:47.520
Whisper has the early ATO's. So we've seen the ATO's into aggs a decent amount of time.

04:35:47.520 --> 04:35:49.320
So that, to me,

04:35:49.320 --> 04:35:53.360
See what else? Yeah, he is going axe next. So not going for auras this time around

04:35:54.320 --> 04:35:57.680
We've seen that work. We've seen it not work. I don't know it

04:35:58.040 --> 04:36:01.780
What would you do this game? Is this the correct choice? I mean, I think again

04:36:01.780 --> 04:36:09.400
I'm gonna bring it up triple melee into underlord hit an Alice with a toast that does sound really good on paper to me

04:36:09.760 --> 04:36:14.280
It's also just a limitation of the line. They don't have catch as we talked about so I think you just I

04:36:14.880 --> 04:36:18.600
Think it's good given the constraints of their lineups by a to some underlord

04:36:18.600 --> 04:36:21.660
But if you had a lot of cash, I don't think you should have bought it

04:36:21.660 --> 04:36:25.100
I think then I would have rather seen a pipe. Can you have too much cash?

04:36:25.920 --> 04:36:27.920
No, but you can definitely have too little

04:36:28.720 --> 04:36:30.720
So

04:36:30.760 --> 04:36:32.760
Fair enough. I mean, it's

04:36:33.060 --> 04:36:38.260
It's fine. I but again, I genuinely don't think it's also knowing whisper

04:36:38.260 --> 04:36:41.040
Like you think about how this guy likes to build and play

04:36:41.040 --> 04:36:46.340
I don't think of him as like the stereotypical Ato's underlord. He's doing it out of necessity here

04:36:46.340 --> 04:36:52.940
But I like it. I like it given the constraints of their lineup, but here's the once again

04:36:52.940 --> 04:36:57.780
the issue. Yeah, the early lane stage went quite well. You found a lot of kills anyway,

04:36:57.780 --> 04:37:03.340
but you're not really getting ahead. Are you winning the scaling? By just buying Atoast,

04:37:03.340 --> 04:37:07.340
this is a fighting item, okay? So if you're buying this item, you want to fight. If you're

04:37:07.340 --> 04:37:09.780
then not looking for plays, it's dead gold.

04:37:09.780 --> 04:37:13.660
Well, I think Underlord, no matter what he buys, it's the same purpose.

04:37:13.660 --> 04:37:14.660
I suppose.

04:37:14.660 --> 04:37:17.240
But you're gonna want to fight as well, right? That's fair

04:37:17.240 --> 04:37:21.680
Which I would argue pipe is actually really good this game too is whispers gonna run into a bunch of them gets roared

04:37:21.680 --> 04:37:29.540
And the impetus just shredding him right too much damage. I fall doing that as well stampede JK lull

04:37:29.540 --> 04:37:31.280
I'm just gonna run away

04:37:31.280 --> 04:37:33.280
Yeah, this is gonna be a problem

04:37:33.520 --> 04:37:35.520
for heroic and

04:37:36.680 --> 04:37:43.200
Here's the really big issue a lot of the time with lineups that don't have stuns the way you solve that problem late game

04:37:43.200 --> 04:37:48.920
is you buy hex. It doesn't work against centaur. It's like the one stun or one

04:37:48.920 --> 04:37:53.400
enemy hero that you really don't want that problem against, which is part of

04:37:53.400 --> 04:37:56.000
why I think this last pick centaur is just brilliant here. The lane matchmen to

04:37:56.000 --> 04:37:59.200
weaver is good and stampede is just going to remain the best ability of

04:37:59.200 --> 04:38:04.160
this game. I just I don't see it. But you can steal it. That's true.

04:38:04.160 --> 04:38:06.600
It's actually not that hard to see. And you can chase them. If you can steal

04:38:06.600 --> 04:38:10.600
stampede you can equalize it. But the problem is weaver as a carry

04:38:10.600 --> 04:38:15.040
doesn't buy a Bissell. That's the stun that you buy against Empied. It's one that keeps

04:38:15.040 --> 04:38:20.320
them in place, but you don't have a hero that can buy it. Wyvern. Viper can't buy a Bissell.

04:38:20.320 --> 04:38:24.560
Man, they could really use a Wyvern this game. Actually, yeah. Weaver can't really buy it.

04:38:24.560 --> 04:38:27.940
I don't know. For me, this is a little bit of a checkmate, and it's part of... We were

04:38:27.940 --> 04:38:34.960
talking about... Checkmate! Okay. Okay. Let's not... Checkmate, you say. Is Whisper

04:38:34.960 --> 04:38:40.360
going to be joined by everybody, it seems, to kill off a Bambi? Maybe the checkmate

04:38:40.360 --> 04:38:43.200
I'm with you, maybe it's a bit too of a...

04:38:43.200 --> 04:38:47.960
You've been agreeing with me, even when it makes you look like a moron consistently this term.

04:38:47.960 --> 04:38:50.260
I really appreciate that, Makoto, raising up his arms.

04:38:50.260 --> 04:38:52.260
It's all reflection, you could learn from that.

04:38:52.260 --> 04:38:54.260
No, I can't, I'm American.

04:38:54.260 --> 04:38:57.260
Makoto now on the run, we'll get away.

04:38:57.260 --> 04:39:01.260
So, let's not call it a checkmate, what's the mild version?

04:39:01.260 --> 04:39:03.260
It's a check.

04:39:03.260 --> 04:39:05.260
It's a bit of a check here.

04:39:05.260 --> 04:39:07.260
Yeah, that rolls right off the line.

04:39:07.260 --> 04:39:09.260
It's not a catch-22, I can't use that for this.

04:39:09.260 --> 04:39:13.980
Yeah, I want to say they're a brave new world. Just go with that one. They're in a bit of a brave new world here

04:39:13.980 --> 04:39:16.740
Yeah, you got everybody understands. Yeah, sure

04:39:18.460 --> 04:39:23.780
So I am I'm trying to put myself in the position of either team in this spot

04:39:23.780 --> 04:39:30.100
And I'm just thinking what would you'd want to do as heroic that isn't just brute-forcing into fights of towers

04:39:33.740 --> 04:39:39.220
I wonder if they feel like they can be confident in the long game because of the weaver matchup

04:39:39.260 --> 04:39:45.180
into Tiny? I don't think this is a that good Viper game. That's my problem. Like, even if

04:39:45.180 --> 04:39:48.700
Tylong gets very farmed, he's playing against Demonic Perch. Shadowdim is going to get

04:39:48.700 --> 04:39:55.020
break eventually, which would be a huge problem. Enchantress, that matchup swings. It's very

04:39:55.020 --> 04:39:58.620
good for Entry early when she can dive you in towers. Then it's bad for a bit against

04:39:58.620 --> 04:40:02.700
Untouchable if you're the target. But if you get to, let's say you get Pyke on Entry,

04:40:02.700 --> 04:40:07.660
you can actually kill Viper as a support. Yeah, so that's just... The more you talk about,

04:40:07.660 --> 04:40:13.780
The more it does sound like a checkmate especially when you have a tiny that literally is a rook that can go diagonal

04:40:13.780 --> 04:40:17.100
That's crazy. Yeah, it's kind of like a queen, you know. Yeah, it is a queen

04:40:17.100 --> 04:40:19.780
Yeah, and the king all in one. Wow, he's the carry

04:40:20.500 --> 04:40:24.900
The pit of malice into a lot of damage from mr. KJ Mira will die

04:40:24.900 --> 04:40:31.860
This is the kind of place that can make so under lord connecting and then you chain with pit into ATOS into pit

04:40:31.860 --> 04:40:33.860
Well, that's gonna work

04:40:33.860 --> 04:40:40.840
KG does not want to deny himself to Roche, wants to continue here as Kaori getting chased by Yuma, biting their time,

04:40:41.220 --> 04:40:46.680
fight for strike right on him, and the fact that he gets broken, untouchable, useless there.

04:40:46.680 --> 04:40:47.980
Yep.

04:40:47.980 --> 04:40:50.300
And that's another death so charged for Yuma.

04:40:51.460 --> 04:40:55.220
It's gonna be going for the dragon lance, and they're actually pinging out Roche. I like this.

04:40:55.420 --> 04:41:00.380
Yeah, this is good. This is the kind of stuff they need to do. Once again, I'm thinking about Heroic's lineup.

04:41:00.380 --> 04:41:06.700
what you're doing is you're forcing things to happen. If you don't do anything, Aurora aren't necessarily going to bring fights to you.

04:41:06.700 --> 04:41:12.440
So you have to take the initiative, you find a kill, and you force an objective. Now you need to execute on this.

04:41:12.440 --> 04:41:16.420
No, but Centaur jumps right in. They're gonna get the Aurora onto Ty Long.

04:41:16.420 --> 04:41:19.400
He's in a lot of trouble. He gets telekinesis, gets killed off.

04:41:19.900 --> 04:41:24.140
And this is a complete disaster for Heroic now. They couldn't get Roshan in time.

04:41:24.140 --> 04:41:30.820
And it's gonna cost them dearly even Makoto staying alive. Thanks to the pipe three dead for heroic Yuma has to scurry away

04:41:30.820 --> 04:41:32.820
Now the Roche will go to Aurora

04:41:33.420 --> 04:41:38.560
Well, we'll go to the other side of the other side and then go to Aurora. Yeah checkmate

04:41:40.540 --> 04:41:42.100
Yeah

04:41:42.100 --> 04:41:43.780
once again

04:41:43.780 --> 04:41:46.100
For heroic it makes sense. I

04:41:46.540 --> 04:41:50.900
It totally makes sense what they're doing and I think they have the right motivation for doing it. It's just very hard

04:41:50.900 --> 04:41:54.900
So you need to have pristine positioning there, you need to have really good formation.

04:41:54.900 --> 04:41:59.900
And probably on top of that, maybe hope a little bit that the initiation of the roar isn't clean.

04:41:59.900 --> 04:42:03.900
You have no solution to your Viper getting roared. It's just gonna die.

04:42:03.900 --> 04:42:08.900
You have no save. I mean, he bought the Shard on Rubik for the Tolkienesis, but they just ran him down anyway.

04:42:08.900 --> 04:42:12.900
You just, sure, you toss him away, you just stampede, right, and just run into him.

04:42:12.900 --> 04:42:16.900
He wasn't even demonic perched on the Viper, they never used the ability, they didn't even need it.

04:42:16.900 --> 04:42:22.740
Tiny is only going to get worse from here. He's about to get these Shadowblade and then suddenly

04:42:23.060 --> 04:42:27.920
Going to pack way more of a punch and of course eventually he's going to break Viper too. So

04:42:29.700 --> 04:42:33.720
Tough times ahead, Tylung is going for Ags or excuse me

04:42:34.240 --> 04:42:40.680
Shiva's to try to mitigate that issue. He already has the Ags. He wants armor and the upgraded corrosive skin, but

04:42:41.220 --> 04:42:46.340
Once again the breaks will be an issue. I think he asked about BKB this time

04:42:46.340 --> 04:42:55.360
I was going to say it feels really bad against roar feels bad demonic purge still I mean he's not does it have eggs yet I guess

04:42:55.740 --> 04:43:02.760
But like you're trying to think of you know the classic viper build with this nose dive is to go bloodstone, right?

04:43:02.760 --> 04:43:05.500
I just I don't know if he survives

04:43:07.300 --> 04:43:12.860
You can even you can get your nose dive off and pop your bloodstone you get roared purged and just

04:43:13.660 --> 04:43:15.660
blown up by tiny

04:43:16.340 --> 04:43:26.340
To me, at this point in this game state, if the gold is even, I've considered a radiant favorite game, so to me, they're very, very far ahead with 8K.

04:43:26.340 --> 04:43:34.340
A massive lead, and Heroic have to dig deep to find some solutions. Maybe the Underlord Axe could be of big help.

04:43:34.340 --> 04:43:36.340
Wow, they actually kind of hip-stomp onto the Weaver.

04:43:36.340 --> 04:43:37.440
I'm not sure if it does, even on purpose,

04:43:37.440 --> 04:43:39.140
but you was gonna be able to get the time-lapse off

04:43:39.140 --> 04:43:40.340
and stay safe as a result.

04:43:40.340 --> 04:43:42.740
The Olicor not gonna be alive much longer.

04:43:42.740 --> 04:43:45.660
It goes down to the right clicks as WS will live

04:43:45.660 --> 04:43:46.980
through the Weaver.

04:43:46.980 --> 04:43:50.820
And again, Ty Long left alone and dead.

04:43:52.980 --> 04:43:55.420
KJ, one more impetus for the road.

04:43:55.420 --> 04:43:59.060
Double kill for Kaori as the dragon lands

04:43:59.060 --> 04:44:02.420
and he's packing a bit of a punch.

04:44:02.420 --> 04:44:04.460
Yeah, that wasn't even a clean initiation.

04:44:04.460 --> 04:44:06.860
You went on the weaver, you got time-lapse off,

04:44:06.860 --> 04:44:10.100
and, fortunately, the disruption save

04:44:10.100 --> 04:44:13.140
is gonna be able to solve that situation.

04:44:14.140 --> 04:44:15.060
And of course, if nothing else,

04:44:15.060 --> 04:44:16.160
you baited her or again to a fight

04:44:16.160 --> 04:44:17.380
that just wasn't good for them,

04:44:17.380 --> 04:44:20.320
and Viper becomes the centerpiece of the fight.

04:44:20.320 --> 04:44:22.780
Unfortunately, even with no dive,

04:44:22.780 --> 04:44:25.020
you're just not tank enough.

04:44:25.020 --> 04:44:26.940
And by extension, when Viper is in this position,

04:44:26.940 --> 04:44:28.420
I just think it's a really bad hero.

04:44:28.420 --> 04:44:30.700
I think Viper has always been delicate

04:44:30.700 --> 04:44:34.060
in the sense that it feels like he's been in this position a lot yeah it's like

04:44:34.060 --> 04:44:39.540
either Viper has more or less two modes you're either snowballing your lane and

04:44:39.540 --> 04:44:43.140
really really strong and like this unkillable monster in the mid game or

04:44:43.140 --> 04:44:48.980
you're just a pinata and the way I look at it when you pick it it's to break

04:44:48.980 --> 04:44:54.620
someone that can like a bristleback that you just end their game by being

04:44:54.620 --> 04:44:57.580
having this break available all time or it's because you're gonna win your

04:44:57.580 --> 04:45:05.580
lane so hard that they can't do anything. When both of those are not true, it never goes well, it feels like.

04:45:05.580 --> 04:45:11.580
Yeah. I think the Centaur pick really messed his game up, to be honest.

04:45:11.580 --> 04:45:18.580
Tylong could have probably found a lot more impact with the conditions that he did have, if Stampede wasn't in the game.

04:45:18.580 --> 04:45:25.580
So it's also easy to look bad in one of the best counter matchups to your hero in general.

04:45:25.580 --> 04:45:31.580
No, that's drafting for you. That's why I personally don't think Viper's a second pick ever right now, to be honest.

04:45:31.580 --> 04:45:33.580
For the Aurora, that's a little bit crazy.

04:45:33.580 --> 04:45:35.580
Yeah, I don't think they have the damage here.

04:45:35.580 --> 04:45:40.580
Whisper, the roots will continue. Shadow Demon from afar, not enough.

04:45:40.580 --> 04:45:46.580
Okay, if you wanted to really YOLO here, you could actually blink across and try to kill him in the base.

04:45:46.580 --> 04:45:51.580
Small misstep for Aurora, otherwise it'd be a pretty damn good game.

04:45:51.580 --> 04:45:54.800
not killing him there isn't all that bad. You take over that area if the map you force

04:45:54.800 --> 04:46:00.360
him out. Let's see if they can find an opening here onto... They're kind of running around

04:46:00.360 --> 04:46:03.960
in duos and trios but can't quite find the initiation now. They're going to see the tiny

04:46:03.960 --> 04:46:05.800
nice silkenesis. Tylong?

04:46:05.800 --> 04:46:12.320
Yeah, that's a higher value target here. Tylong, going to take some impetus damage

04:46:12.320 --> 04:46:14.960
and not fucking 20 for it though.

04:46:14.960 --> 04:46:16.680
That's the support 5.

04:46:16.680 --> 04:46:21.440
He's not far away from Hurricane Pike either and that's when that hero really starts to

04:46:21.440 --> 04:46:22.440
get disgusting.

04:46:22.440 --> 04:46:26.240
I mean realistically speaking you could demonic purge the Viper and then pike it with an Ench

04:46:26.240 --> 04:46:28.120
can solo you.

04:46:28.120 --> 04:46:33.040
That's pretty bad news that your mid hero getting killed by two supports 100-0.

04:46:33.040 --> 04:46:37.320
So another good reason to buy BKB I suppose.

04:46:37.320 --> 04:46:40.200
Now here's a timing finally for Heroic.

04:46:40.200 --> 04:46:42.080
Axe under Lord Axe Zeus.

04:46:42.080 --> 04:46:43.080
This helps.

04:46:43.080 --> 04:46:47.240
two additional global abilities, some more lockdown, or routes at least.

04:46:48.440 --> 04:46:49.440
This has to pay off.

04:46:49.600 --> 04:46:52.560
Like, if you don't make successful moves in the next five minutes,

04:46:53.200 --> 04:46:55.440
then these items, I'm not gonna say they work for naught,

04:46:55.480 --> 04:46:56.720
but this is when they're the best.

04:46:56.960 --> 04:47:03.560
So, look to utilize this timing before the BKBs start coming out on the radiant.

04:47:03.600 --> 04:47:05.360
We're actually close to one on Centaur.

04:47:05.560 --> 04:47:07.240
Obviously Beastmaster has had his for a while.

04:47:08.960 --> 04:47:10.480
Wonder if Tiny's gonna buy one eventually.

04:47:10.480 --> 04:47:22.300
Yeah, nightfall looking pretty mantis style echo saber and the silver edge and not far

04:47:22.300 --> 04:47:26.940
away from finishing the full harpoon gives him like this is the hero that has benefited

04:47:26.940 --> 04:47:35.100
the most from harpoon changes just to be able to reposition as a okay rubik was there

04:47:35.100 --> 04:47:42.780
classic Avatar's instagib. Tier 2 Tower will be Aurora's and it's still a couple

04:47:42.780 --> 04:47:45.360
minutes away from knowing when Roche will spawn so they can kind of just

04:47:45.360 --> 04:47:50.300
play this slow. It is a very big tiny I think you know for all intents and

04:47:50.300 --> 04:47:52.940
purposes I think this has been a good game from Yuma on the weaver as well.

04:47:52.940 --> 04:47:56.940
Kerry on the other side of the coin here is 4-0 and 3 he's buying the

04:47:56.940 --> 04:48:00.660
right items he's doing the right things. We was pointing out that this

04:48:00.660 --> 04:48:03.780
is a good carry to carry matchup against Tiny but I think it can be a

04:48:03.780 --> 04:48:07.940
little bit double edged when if Tiny's ahead he's one of the carries that can

04:48:07.940 --> 04:48:12.060
burst you so fast that you don't get to use time-lapse so it's not it's not

04:48:12.060 --> 04:48:19.820
fully one-sided unlike certain other carry matchups but a BKB on Centaur by the

04:48:19.820 --> 04:48:25.660
way yeah he has it now very nice I like now that you have BKB I think eggs

04:48:25.660 --> 04:48:32.420
gets better eggs gets way better we were considering lotus yeah I think

04:48:32.420 --> 04:48:33.520
That could have been fine.

04:48:33.520 --> 04:48:37.280
How come we never see a heart on this hero?

04:48:37.280 --> 04:48:37.940
You do.

04:48:37.940 --> 04:48:38.760
Very rare.

04:48:38.760 --> 04:48:39.800
It's like a luxury.

04:48:39.800 --> 04:48:42.640
Even with the machinist blood being added to it.

04:48:42.640 --> 04:48:43.320
Yeah.

04:48:43.320 --> 04:48:47.080
It just feels right to have a big fat, juicy heart on Centaur.

04:48:47.080 --> 04:48:48.520
You know?

04:48:48.520 --> 04:48:49.040
Sad.

04:48:49.040 --> 04:48:52.440
I think the thing that can be a little bit tricky with that, oh hang on, tie long.

04:48:52.440 --> 04:48:54.120
Oh, they didn't see him.

04:48:54.120 --> 04:48:55.360
Oh, that was so close.

04:48:55.360 --> 04:48:55.960
Too good.

04:48:55.960 --> 04:48:56.440
Wow.

04:48:56.440 --> 04:49:00.960
That was, I think they were 100 or 200 night vision away from killing him on the spot there.

04:49:01.960 --> 04:49:02.960
Didn't get it.

04:49:04.460 --> 04:49:05.960
They will have to accept.

04:49:06.960 --> 04:49:10.460
Not finding a little snack in the night. They didn't get Ward out though.

04:49:11.460 --> 04:49:13.460
So maybe they'll find him there again later.

04:49:13.460 --> 04:49:15.960
And now actually he is walking right under Ward.

04:49:15.960 --> 04:49:17.960
They have eyes on the prize.

04:49:18.960 --> 04:49:20.460
Are they gonna go for him? No.

04:49:20.460 --> 04:49:21.960
They're making the move bottom instead.

04:49:21.960 --> 04:49:22.460
Whisker?

04:49:22.460 --> 04:49:23.460
Gonna get...

04:49:23.460 --> 04:49:24.460
Permistar.

04:49:24.460 --> 04:49:26.460
He gets two mana, all those in amp damage room.

04:49:26.460 --> 04:49:27.460
Okay, I was like, how the hell are they?

04:49:27.460 --> 04:49:28.960
Is he dying so fast on the Lord?

04:49:28.960 --> 04:49:31.260
But, well, this is what can happen on it.

04:49:31.260 --> 04:49:33.380
Well, now they got the break from the Silver Edge.

04:49:33.380 --> 04:49:36.220
The Nimbus comes out,

04:49:36.220 --> 04:49:39.020
but Tylong's gonna take a ton of damage from this impetus.

04:49:39.020 --> 04:49:41.460
Gary can't quite finish the job, though.

04:49:41.460 --> 04:49:43.100
As they do find some trouble with the Tiny,

04:49:43.100 --> 04:49:45.580
his Nightfall getting out very quickly there.

04:49:45.580 --> 04:49:47.500
Harpoon helping out quite a bit.

04:49:47.500 --> 04:49:49.540
And Yuma, the Underlord's already dead,

04:49:49.540 --> 04:49:51.540
and Yuma is going ham onto Nightfall,

04:49:51.540 --> 04:49:52.860
but can he finish the job?

04:49:52.860 --> 04:49:54.500
Absolutely not.

04:49:54.500 --> 04:49:55.580
No time lapse.

04:49:55.580 --> 04:49:58.860
So three deaths for the heroic Yuma is spotted.

04:49:58.860 --> 04:50:03.780
Stop off the mark, but nightfall connects gets the avalanche and that should be enough

04:50:06.220 --> 04:50:08.580
Hey, Tylong survived once that's good

04:50:10.260 --> 04:50:12.260
Everybody else wasn't so lucky

04:50:14.940 --> 04:50:20.260
But yeah, just a nice sequence there again from Aurora after killing under Lord this team fight gets really easy

04:50:20.260 --> 04:50:23.060
There's no mitigation for the tiny because on the Lord's all rising there

04:50:23.060 --> 04:50:30.200
And yeah, in this unfortunate development, I feel like this Atos and Underlord has done

04:50:30.200 --> 04:50:35.900
more or less nothing, so perhaps it could have been better for him to have an aura.

04:50:35.900 --> 04:50:39.540
At the same time though, what you have found, the type of fights you want, it feels like

04:50:39.540 --> 04:50:42.320
everything in this game is on Aurora's terms.

04:50:42.320 --> 04:50:47.420
Every fight that's chosen is the one they pick, so we're basically playing on their

04:50:47.420 --> 04:50:48.420
timings.

04:50:48.420 --> 04:50:56.020
underlord aggs and zoos aggs simultaneously and you didn't get to make a move so yeah it's rough

04:50:56.020 --> 04:51:05.940
I for a 16 to 13 game a 15k lead is quite telling at 29 minutes it's just Aurora's game is so much

04:51:05.940 --> 04:51:17.540
easier to play and the map is shrinking by the minute roshan 140 yep turned into a very casual

04:51:17.540 --> 04:51:23.380
game all of a sudden for Aurora, and it started off at a feverish pace. Heroic was all over

04:51:23.380 --> 04:51:28.420
the place, but you kind of mentioned it. Despite having the kill lead, even early on they were

04:51:28.420 --> 04:51:33.620
still kind of breaking even on the farm. So once they stopped getting those kills, that's when

04:51:33.620 --> 04:51:38.180
Aurora really started to take off. They're not going to see a blink dagger from Mira.

04:51:40.740 --> 04:51:46.100
So not opting, I mean, they don't need the ag, I mean not that kill bite, I think. I mean if

04:51:46.100 --> 04:51:49.780
the game even last that long. That would probably be as much as I know. I think the daggers better

04:51:49.780 --> 04:51:54.660
anyway. I think this is good. If you want to have a reliable reach for the save, of course,

04:51:54.660 --> 04:51:58.580
Thunder God's Wrath is a little bit of an x-factor in this. It can be hard to blink save if the

04:51:58.580 --> 04:52:03.780
enemy team initiates, but in every other situation this will be very handy to have.

04:52:06.580 --> 04:52:10.580
Yeah, okay, it's go time for Heroic. I think they have this sense of urgency that we'd

04:52:10.580 --> 04:52:13.380
better get something done here. They're not going to wait for Weaver to get Daedalus.

04:52:13.380 --> 04:52:15.380
They'll deal with it with a crystal is

04:52:15.780 --> 04:52:20.200
And try to see if they can find an angle now Aurora seemed to have the same idea

04:52:21.540 --> 04:52:25.340
Well, they clash up here. That's a really really good angle

04:52:26.140 --> 04:52:29.380
Spotted okay, they're not gonna initiate. I'm gonna reposition

04:52:30.420 --> 04:52:35.500
How long is daring them to initiate and they will they will oblige get the primal roar

04:52:35.500 --> 04:52:42.140
There's a telekinesis say but the impotence is shredding him and he's just dead. They baited them kind of

04:52:42.140 --> 04:52:53.140
They dared them to fight really. The buyback as you're coming out from Thailung as Yuma has to pop the time-lapse, so has that BKB active with Shikuchi away though. They're not doing any damage to Aurora.

04:52:54.140 --> 04:52:57.140
Thailung back in the fight. He's gonna get post-stomp though.

04:52:58.140 --> 04:53:08.140
Whispers there, tries to control. There is the impetus from afar, not quite enough to finish the job, and Makoto jumps in. He wants to do that, and they will get it thanks to Kaori's impetus.

04:53:08.140 --> 04:53:18.140
So a dieback for the Viper, they dared them to fight and Aurora said okay, lol, they lose nobody.

04:53:18.140 --> 04:53:28.140
Yeah, I don't know. I feel like I'm a broken record but the Viper just isn't Vipering.

04:53:28.140 --> 04:53:33.140
No, he goes in front, he even gets saved by Rubik and he still can't fight.

04:53:33.140 --> 04:53:37.060
He buys back. That was two Viper lives and one save.

04:53:37.060 --> 04:53:40.140
And he still just barely did anything.

04:53:40.140 --> 04:53:42.640
So this game is...

04:53:42.640 --> 04:53:44.480
Did I kill him?

04:53:44.480 --> 04:53:47.480
Or what?

04:53:47.480 --> 04:53:51.980
Okay.

04:53:51.980 --> 04:53:55.400
Nothing more needs to be said.

04:53:55.400 --> 04:53:57.040
Okay, nobody said no.

04:53:57.040 --> 04:53:59.540
So I'm going.

04:53:59.540 --> 04:54:01.400
That's pretty funny, actually.

04:54:01.400 --> 04:54:03.400
I like that

04:54:03.400 --> 04:54:09.200
When the Viper's still dead here, Aegis is on the Beastmaster, so Nifol has been in trouble, gets rooted twice, he's dead

04:54:09.280 --> 04:54:14.560
It's a pretty big kill. That's pretty nice. Finally something. Yeah, they need a lot more of that. Yeah

04:54:14.880 --> 04:54:16.880
It's step one of

04:54:18.040 --> 04:54:20.040
10 probably

04:54:22.480 --> 04:54:24.480
Nifol can just chill for a bit now.

04:54:25.160 --> 04:54:27.160
He has no other choice.

04:54:27.160 --> 04:54:28.960
No, he could be screaming.

04:54:28.960 --> 04:54:29.960
Oh, true.

04:54:29.960 --> 04:54:30.960
A fair suggestion.

04:54:30.960 --> 04:54:33.520
He could fall out of his chair.

04:54:33.520 --> 04:54:35.520
What would Envy do?

04:54:35.520 --> 04:54:36.520
Envy.

04:54:36.520 --> 04:54:38.720
What would Envy do?

04:54:38.720 --> 04:54:43.880
Envy would try to extend this to 60 plus minutes, and then it's a flip of the coin.

04:54:43.880 --> 04:54:46.960
Actually, for him, it's a flip of the dice, if we're being real.

04:54:46.960 --> 04:54:48.840
A little bit different.

04:54:48.840 --> 04:54:53.600
And if the die ends on the edge, then he wins.

04:54:53.600 --> 04:54:55.000
So it never happens, yeah.

04:54:55.000 --> 04:54:56.000
That's right.

04:54:56.000 --> 04:55:02.480
So I retired he realized the dice on edge strategy didn't quite work. We're never

04:55:02.480 --> 04:55:07.440
gonna have anyone like him again are we? Really sad.

04:55:08.320 --> 04:55:16.700
This tier one is still up are you kidding? Wow. Yep not anymore though. That is

04:55:16.700 --> 04:55:18.700
Tower number three.

04:55:18.700 --> 04:55:19.700
Yep.

04:55:23.700 --> 04:55:26.700
Alright, well, they have a Daedalus for Yuma.

04:55:27.700 --> 04:55:29.700
Definitely packing a bit of heat now.

04:55:29.700 --> 04:55:30.700
Okay.

04:55:30.700 --> 04:55:31.700
They have the Global Initiation on him,

04:55:31.700 --> 04:55:35.700
Makoto gets off the roar and nightfalls away.

04:55:35.700 --> 04:55:37.700
No way to cancel that.

04:55:37.700 --> 04:55:40.700
Yeah, that's another problem with not having a stun

04:55:40.700 --> 04:55:42.700
except Telekinesis.

04:55:42.700 --> 04:55:45.700
You're also dealing with the nightfall against Nightfall

04:55:45.700 --> 04:55:47.700
And his team, oh, here comes

04:55:48.040 --> 04:55:50.040
Oh

04:55:50.200 --> 04:55:52.200
Poor thing

04:55:52.200 --> 04:55:56.520
Just fun. I thought it tie-long, but he's back to the fountain

04:55:57.160 --> 04:56:02.520
Deep in thought on camera. Why did I pick Viper? I think he's still will I ever learn?

04:56:03.280 --> 04:56:06.000
Will I ever still it's kind of interesting? I'm not

04:56:07.280 --> 04:56:11.720
The team obviously thought Viper was fine. Yeah, so it's not like they're just

04:56:11.720 --> 04:56:14.660
just bowling to the whim of this young man.

04:56:14.660 --> 04:56:17.060
No, I mean, it's tongue in cheek, right?

04:56:17.060 --> 04:56:18.060
I get it.

04:56:18.060 --> 04:56:19.060
He loves the hero.

04:56:19.060 --> 04:56:20.060
He thinks it's good.

04:56:20.060 --> 04:56:21.700
They probably have good success with it in scrims, so of course they're going to believe

04:56:21.700 --> 04:56:22.700
in it.

04:56:22.700 --> 04:56:24.380
I personally just think it's too early to pick it.

04:56:24.380 --> 04:56:28.060
I think if you want to give Ty Lung that archetype hero, it needs to be picked late,

04:56:28.060 --> 04:56:30.060
and I would still rather not see it.

04:56:30.060 --> 04:56:35.980
But if you have to, then at the very least, he's like a star player, right?

04:56:35.980 --> 04:56:38.740
You've got to give this guy good conditions so he can win the game.

04:56:38.740 --> 04:56:40.860
It's like how to say.

04:56:40.860 --> 04:56:44.120
If you gave Prime some mail first pick in your draft, but the hero was heavily

04:56:44.120 --> 04:56:48.000
counterable. Now EG back then did first pick him Storm, but that was because Storm was

04:56:48.000 --> 04:56:52.580
fucking broken. Yeah, so he could play it into anything. But if he couldn't, they

04:56:52.580 --> 04:56:56.820
probably wouldn't have picked it first, right? Balda never realized that Storm

04:56:56.820 --> 04:57:00.980
changed after that, so he's still the first picking Storm for the next five years, but

04:57:00.980 --> 04:57:05.700
it's all good. Alright, here comes Viper, and they run away. The biggest

04:57:05.700 --> 04:57:09.780
counter to Viper is just turn tail and run. That's right. That's why he has

04:57:09.780 --> 04:57:15.020
dive though so he can catch him. Unfortunately it's like 400 range now. It used to be like

04:57:15.020 --> 04:57:20.980
double. Yeah it was quite strong and it was at its best. This hero has definitely suffered

04:57:20.980 --> 04:57:25.460
quite a bit from the sequencing of nerfs, right? I guess they've been a lot of. Surprised Aurora

04:57:25.460 --> 04:57:29.740
is not pushing the envelope, they still have ages for a little over a minute. But they're

04:57:29.740 --> 04:57:36.900
not grouping up so maybe they want to go for a Tormy. Feels like a bit of a slow

04:57:36.900 --> 04:57:43.860
play though. Yeah I mean maybe you would I don't know if you want to brute force this Aegis. I think

04:57:43.860 --> 04:57:51.220
it's actually okay to just play map. If you know you're you know you're in control you can wait

04:57:51.220 --> 04:57:56.580
for Heroic to move out. Maybe you find a free pick and you go from there. Makoto might become

04:57:56.580 --> 04:57:59.460
that free pick. Well he has the Aegis so I think he kind of doesn't mind this.

04:57:59.460 --> 04:58:10.400
us. Um, that is deep the case. Just chill. Keep on farming. You know you're out farming

04:58:10.400 --> 04:58:17.400
them. You've got probably two thirds of the map under your control.

04:58:17.400 --> 04:58:21.000
Do you think if there was a hero, this is going to be so random. I'm sorry.

04:58:21.000 --> 04:58:24.000
Okay. Where their ultimate was passive.

04:58:24.000 --> 04:58:25.000
Yeah.

04:58:25.000 --> 04:58:33.000
And all it did was doubled rune effects for yourself.

04:58:33.000 --> 04:58:34.000
Yeah.

04:58:34.000 --> 04:58:36.000
Would that be good?

04:58:36.000 --> 04:58:37.000
Yeah.

04:58:37.000 --> 04:58:39.000
I think it's not consistent.

04:58:39.000 --> 04:58:42.000
I think quadruple damage sounds pretty broken.

04:58:42.000 --> 04:58:45.000
Well, it's not even double right now, so it'll be 3.6.

04:58:45.000 --> 04:58:46.000
Yeah.

04:58:46.000 --> 04:58:48.000
Essentially quadruple.

04:58:48.000 --> 04:58:49.000
Okay.

04:58:49.000 --> 04:58:51.000
I'm just a thought.

04:58:51.000 --> 04:58:57.500
I think you pick that hero and you buy damage items, and then when you get a damage rune you one-shot people with every crit.

04:58:57.500 --> 04:59:00.000
I mean, just get Tornaded by Invoker.

04:59:00.000 --> 04:59:05.500
Sure. Just ward his jungle so he doesn't get farmed, you know.

04:59:05.500 --> 04:59:06.000
That's right.

04:59:06.000 --> 04:59:10.000
Good old like encounter number one in 2012.

04:59:10.000 --> 04:59:13.000
I agree though. I prefer Tower hero.

04:59:13.000 --> 04:59:20.500
Yeah. I mean, I would too because that suggestion was somehow even worse, which is honestly quite incredible.

04:59:20.500 --> 04:59:23.500
You found the way. Interesting blank pick up here from Yuma by the way.

04:59:23.500 --> 04:59:25.500
Not an item you see on Weaver all that often.

04:59:25.500 --> 04:59:27.500
He's going for divine.

04:59:27.500 --> 04:59:31.500
Yeah, you're it. You know where this game is at.

04:59:31.500 --> 04:59:34.500
Tylong's not going to carry, so you've got to do it yourself.

04:59:34.500 --> 04:59:38.500
No more Aegis, Knifals. Alright, let me just take that tower real quick.

04:59:38.500 --> 04:59:40.500
There's wings, and now I think we just play him up again.

04:59:40.500 --> 04:59:42.500
Oh, okay, maybe not.

04:59:42.500 --> 04:59:45.500
K-Ori is so strong. He has Witchblade, Hurricane Pike.

04:59:45.500 --> 04:59:47.500
He's going Muinchart next.

04:59:47.500 --> 04:59:49.500
And why not? He's a core now.

04:59:49.500 --> 04:59:57.060
Of course, some seriously incredible matchups for impetus, Viper and Underlord, neither hero

04:59:57.060 --> 05:00:01.500
with BKB until now, Viper just got it.

05:00:01.500 --> 05:00:07.060
Finally, Katoi Long, a little bit of help, but I mean there's additional problems with

05:00:07.060 --> 05:00:08.620
mid Viper in this patch if you think about it.

05:00:08.620 --> 05:00:10.900
I think old Sheevas was just better for you.

05:00:10.900 --> 05:00:16.180
I don't think the AoE increase matches the Spellamp, or rather, yeah, of the previous

05:00:16.180 --> 05:00:17.180
one.

05:00:17.180 --> 05:00:26.580
The old build with Shiva into Bloodstone is therefore, it might be better when it's fully

05:00:26.580 --> 05:00:31.260
completed but the lead up to it is worse.

05:00:31.260 --> 05:00:36.180
And knowing how much Viper cares about tempo, that probably isn't overall nerf.

05:00:36.180 --> 05:00:38.240
And I don't know if you could just buy Bloodstone before.

05:00:38.240 --> 05:00:42.140
He had it queued up instead of BQB but he's like, I can't even play my hero against

05:00:42.140 --> 05:00:43.620
the breaks.

05:00:43.620 --> 05:00:50.820
So I have to get a BKB, now the cart, was that the full cart on the way?

05:00:50.820 --> 05:00:51.820
A thousand to go.

05:00:51.820 --> 05:00:53.620
Watch out for the Rubik's Steel now.

05:00:53.620 --> 05:00:55.940
A thousand to go, oh yeah, that's very bugged.

05:00:55.940 --> 05:00:58.500
You said somebody explained that to you, right?

05:00:58.500 --> 05:01:03.900
Yeah, so I think it was PTP that tested it and he said it's inconsistent.

05:01:03.900 --> 05:01:05.980
Oh, that's nice.

05:01:05.980 --> 05:01:06.980
That's Dota.

05:01:06.980 --> 05:01:09.940
Basically, the only core and...

05:01:09.940 --> 05:01:11.540
Look at the size of those pits.

05:01:11.540 --> 05:01:16.640
That is a lot as Tylon trying to dive in, pops the BKB, he wants to fight,

05:01:16.640 --> 05:01:19.540
he is going to regret that decision, his knife almost two shots him,

05:01:19.540 --> 05:01:24.040
we'll have to run away though, is WS on the run, Yuma can't quite kill him off.

05:01:24.040 --> 05:01:29.040
Another pit, taking up the entire space here, K-Ori just stands in it with the impetus,

05:01:29.040 --> 05:01:34.040
but there's the roar, onto the weaver with the avalanche to follow Yuma dead.

05:01:34.040 --> 05:01:36.040
Does have buyback.

05:01:36.040 --> 05:01:42.040
They better be careful. There's still a lot to work with here for Aurora.

05:01:42.040 --> 05:01:48.040
Demonic Furg on a tie-long. He's just stuck there now. The BKB up by the Beastmaster is going to run away for now.

05:01:48.040 --> 05:01:52.040
His tie-long just trickling down the hoof-stomp double-edge finishes him off.

05:01:52.040 --> 05:01:58.040
This should open up. Well, it would open up Roche if he was up anytime soon. It's actually a very late spawn.

05:01:58.040 --> 05:02:03.040
There's Whisper on the high ground. Not going to go out.

05:02:03.040 --> 05:02:06.040
They're not going to get away, rather, as Nightfall blinks in.

05:02:06.040 --> 05:02:10.040
And now the buildings will face some consequences here.

05:02:14.040 --> 05:02:19.040
This is probably Megas, if you don't buy it back.

05:02:19.040 --> 05:02:23.040
45 seconds with these heroes, Beastmaster Tiny.

05:02:23.040 --> 05:02:26.040
It's pretty quick. There's even Siege creeps.

05:02:26.040 --> 05:02:28.040
Um...

05:02:28.040 --> 05:02:31.040
At bare minimum, two lanes.

05:02:31.040 --> 05:02:34.540
Absolute bare minimum. They can even heal up with Entrush. That's very nice.

05:02:35.340 --> 05:02:36.740
More staying power.

05:02:38.540 --> 05:02:42.540
Oh, McCartout still has a roar up his sleeve onto the Rubik.

05:02:42.740 --> 05:02:44.340
He's dead as well.

05:02:45.140 --> 05:02:50.340
As Nightfall finds a little Zeus action next to the fountain, he gets instigated, the Olocor.

05:02:50.540 --> 05:02:54.040
Oh, he tried. Well, he can't toss to nothing, unfortunately.

05:02:54.040 --> 05:02:54.740
Yeah.

05:02:56.040 --> 05:02:57.140
A good attempt.

05:02:57.540 --> 05:02:58.840
Yeah, this looks like...

05:02:58.840 --> 05:03:05.880
Megas, but they'll have one last chance before Megas if they buy Pegasus and Aurora know this so they're just gonna back off

05:03:06.820 --> 05:03:09.220
Take the bot racks completed here with Ench

05:03:09.820 --> 05:03:11.320
and well

05:03:11.320 --> 05:03:15.640
The other court gets off the toss on a Kory, but that's not an easy target to kill the other court is

05:03:15.640 --> 05:03:20.600
However, as nightfall just destroys his face as you not barely gets the time-lapse

05:03:21.160 --> 05:03:26.020
Often time he will survive is now nightfall on the low ground harpoon again

05:03:26.020 --> 05:03:32.400
Just being so so good on this hero. Yeah, it's crazy. That's heroic. I'm not gonna really find much

05:03:33.040 --> 05:03:36.640
There's 90 seconds and no shadow demon. I still wants to fight apparently

05:03:37.600 --> 05:03:39.600
Thinking better of him. He is

05:03:39.940 --> 05:03:44.580
Completely six-slotted. So I know you love this new harpoon. Do you think it's too good? Come on?

05:03:44.580 --> 05:03:47.340
Don't be that guy. I'm not talking about the don't be that guy

05:03:48.580 --> 05:03:52.620
Why do you always need to be because of you neutrals are not interesting at all

05:03:52.620 --> 05:03:57.180
That is not because they're not and it is you can play and you complain you complain if it was because of me

05:03:57.180 --> 05:04:01.700
People's brains because of me. We would have had the better version which is they would have been removed three years ago

05:04:01.700 --> 05:04:09.340
Okay, it's not because they were I came around to the neutrals. Okay, but you left them from the start. No, I didn't

05:04:09.500 --> 05:04:12.740
That's untrue. What do you mean? I like the concept

05:04:12.740 --> 05:04:17.280
I thought the implementation was it and then eventually they got there and then they listen to you getting

05:04:17.740 --> 05:04:21.820
Complaining over and over and over the infect their brain with that disgusting fungus that is you know

05:04:21.820 --> 05:04:27.380
They got there though. That was because they listened to me. Yeah, well, then they just shouldn't have listened down neutrals

05:04:27.380 --> 05:04:29.780
They might as well be it's not my fault. It's not my fault

05:04:30.580 --> 05:04:32.580
Okay, so back to harpoon

05:04:34.300 --> 05:04:36.300
700 cast range

05:04:36.300 --> 05:04:38.300
Is that maybe a bit too long?

05:04:38.500 --> 05:04:44.460
It's fine. What if it's 500? It's fine. It's still good, right? It's fine. It's fine as it is. Yes

05:04:45.020 --> 05:04:47.780
Understood. Just make stats worse. Yep. Okay

05:04:48.460 --> 05:04:50.180
Fair enough

05:04:50.180 --> 05:04:56.120
I think I really want to nerf it just increase the cooldown by 0.5 seconds. Yep, that's great

05:04:58.060 --> 05:05:01.160
As usual the thing I liked about it is

05:05:02.200 --> 05:05:05.660
And now I know this is gonna sound funny because he has a blink

05:05:05.660 --> 05:05:10.020
But it gives you an option to not have to go blink on every single freaking hero

05:05:10.220 --> 05:05:15.300
That doesn't have a mobility spell as a carry. I I'm gonna get very very very good

05:05:15.300 --> 05:05:17.720
I think we're kind of on the same page with the no

05:05:17.720 --> 05:05:22.700
We're not you're wrong the concept of being able to jump to trees like this with an item. I think it's fine

05:05:22.860 --> 05:05:28.120
Yeah, you just always want to tweak the numbers, you know, just leave it alone. That's called balancing

05:05:28.120 --> 05:05:35.080
Let it be as the great John Lennon once that was actually Paul McCartney. You got me there almost as up

05:05:35.300 --> 05:05:37.300
Okay, is that enough damage? Yes

05:05:38.000 --> 05:05:40.000
Yuma deleted

05:05:40.400 --> 05:05:41.800
Yep

05:05:41.800 --> 05:05:48.020
Now the roar onto the high ground with a bunch of X's errors errors errors because Ty Lung picked Viper

05:05:48.340 --> 05:05:54.400
There's the cart to save the Beastmaster. Don't think he really needed it for being honest here. The buyback comes out

05:05:57.140 --> 05:06:02.220
Wait let it be was it John Lennon or Paul McCartney actually I don't know who wrote that song

05:06:02.980 --> 05:06:05.700
Wasn't it John Lennon? It might yeah, maybe it was John Lennon

05:06:05.700 --> 05:06:09.980
I was I mean I wasn't confident in correcting you because it's your band, but you didn't know so

05:06:09.980 --> 05:06:13.580
Well, I mean, yeah, I don't know who, I mean, what, what's the song, uh,

05:06:14.140 --> 05:06:14.740
let it be?

05:06:15.020 --> 05:06:15.740
No, not let it be.

05:06:15.740 --> 05:06:16.380
Oh, okay.

05:06:17.140 --> 05:06:19.060
I only know one of the songs that Paul McCartney wrote.

05:06:19.060 --> 05:06:19.260
But here we go.

05:06:19.260 --> 05:06:20.380
Welcome to the Black Parade.

05:06:21.060 --> 05:06:21.980
Yep, that's the one.

05:06:21.980 --> 05:06:22.220
Yeah.

05:06:22.540 --> 05:06:23.780
I'd love to hear the Beatles do that.

05:06:23.780 --> 05:06:25.500
Let's get some AI audio on that.

05:06:25.500 --> 05:06:27.300
Oh, yeah, nothing like AI audio.

05:06:27.540 --> 05:06:28.180
It's great.

05:06:28.500 --> 05:06:31.740
One of the better additions to the world in the last 10 years.

05:06:31.740 --> 05:06:35.500
AI was actually used to finish the last Beatles song.

05:06:35.500 --> 05:06:37.300
So that one, I didn't mind as much.

05:06:39.980 --> 05:06:46.980
Three minutes on the ages for Aurora to try to finish this game.

05:06:46.980 --> 05:06:50.980
Oh! A fight!

05:06:50.980 --> 05:06:51.980
Very good.

05:06:51.980 --> 05:06:54.980
Who are you cheering for? Who's your money on?

05:06:54.980 --> 05:06:55.980
Paul McCartney.

05:06:55.980 --> 05:06:56.980
I am.

05:06:56.980 --> 05:06:58.980
John Lennon was too weird for me. Sorry about that.

05:06:58.980 --> 05:07:00.980
And when you're weird, you can't fight.

05:07:00.980 --> 05:07:01.980
Okay.

05:07:01.980 --> 05:07:08.980
I mean, the whole Yoko Ono thing is just, let's not get into that, but if you've seen that Chuck Berry clip, you know what I'm talking about.

05:07:08.980 --> 05:07:16.460
Nifal takes a Viper Strike. Harput is 2-OP apparently. 700 range says Cinderan. It's too much to handle.

05:07:16.460 --> 05:07:20.820
We can't have the item be good for more than a month. Let's get rid of it. Let's delete it.

05:07:22.980 --> 05:07:28.180
36k lead here for Aurora. Yep. Keep it up. Nifal jumps in, toss back.

05:07:28.180 --> 05:07:31.280
Ty Long is gonna get Rored. It is reflected.

05:07:31.280 --> 05:07:33.780
He's dead. He doesn't have Vi back in Yacht.

05:07:34.440 --> 05:07:37.340
Weaver is packing the punch now. Aegis down.

05:07:38.980 --> 05:07:41.980
I did like your John Lennon impression by the way, it was very good that point.

05:07:41.980 --> 05:07:44.980
Alright Paul, finds the support on the back line, Yuma.

05:07:44.980 --> 05:07:46.980
They do have to actually clear him a bit now.

05:07:46.980 --> 05:07:52.980
As the buyback comes out again from Tylong, it feels like the third time this game, the Dark Rift, is activated.

05:07:52.980 --> 05:07:55.980
Whisper comes through with another pit of Malice on him because it pops the BKB.

05:07:55.980 --> 05:07:59.980
Tylong, this is going to be a dieback if you go down to the impetus, doing so much work, can't find the distance.

05:07:59.980 --> 05:08:04.980
But there's Nifo with the Avatar. Ultra kill for the beast mode himself, Yuma on the run.

05:08:04.980 --> 05:08:08.340
GG is called Harpoon is too fucking good.

05:08:08.340 --> 05:08:10.340
Rampage, poor nightfall.

05:08:10.340 --> 05:08:14.100
Because he hooked a tree with the fucking Harpoon, Cinder.

05:08:14.100 --> 05:08:15.460
And shut your mouth.

05:08:15.460 --> 05:08:16.820
You shouldn't be balancing this game.

05:08:16.820 --> 05:08:17.540
Let's go.

05:08:17.540 --> 05:08:19.220
And that's just game number one for Aurora.

05:08:19.220 --> 05:08:19.620
That's right.

05:08:19.620 --> 05:08:22.260
If Harpoon had 500 range, none of this would have happened.

05:08:22.260 --> 05:08:23.620
You're absolutely correct.

05:08:23.620 --> 05:08:24.660
You suck.

05:08:24.660 --> 05:08:29.060
You would have changed everything.

05:08:29.060 --> 05:08:34.020
Oh, well, that was, to be honest,

05:08:34.020 --> 05:08:40.640
Kind of the same game for 30 minutes, and it was just a matter of when or we're gonna close it out like that

05:08:40.640 --> 05:08:43.180
This was I don't think heroic took a single good

05:08:44.500 --> 05:08:46.500
Convincing fight after the mid game

05:08:47.060 --> 05:08:52.920
And I just think that's the wrong approach to placing against this team go to play faster our puns too good Richard

05:08:53.700 --> 05:08:55.340
it is

05:08:55.340 --> 05:08:59.600
My mortal enemy the harpoon kills walruses anyway

05:09:00.220 --> 05:09:03.380
Let's talk about this viper and this heroic game

05:09:04.020 --> 05:09:12.380
I I just don't know I gotta be honest with you we we I'm glad to have someone with profession experience backing me up on this

05:09:12.380 --> 05:09:18.260
Cuz I just didn't do anything again. I'm not sold on this viper last time we talked to KJ

05:09:18.260 --> 05:09:22.500
I did mention the viper thing like why are giving your tyloon

05:09:23.020 --> 05:09:29.320
Vipers and bristlebacks and stuff and he basically called it brain damage sometimes. Yes. Yeah, it's not mine

05:09:29.320 --> 05:09:36.320
And again, I'm not sure whose call it was, but I just don't believe it's the best fit for the team.

05:09:36.320 --> 05:09:40.320
The guy can do so much more and he's just forced to click nose-life.

05:09:40.320 --> 05:09:43.320
It's disappointing, to be honest.

05:09:43.320 --> 05:09:46.320
He has so much potential to be like the star player.

05:09:46.320 --> 05:09:49.320
He can carry games on his back right now.

05:09:49.320 --> 05:09:51.320
But yeah, he's playing very well.

05:09:51.320 --> 05:09:58.320
I get the idea, you know, conceptually, like you have a star player coming in, they say they want to play something.

05:09:58.320 --> 05:10:02.640
play something I mean I believe caps when he says like Ty Lung says that he wants to play he clearly

05:10:03.360 --> 05:10:10.480
really enjoys the hero he has the confidence but also like you know kids will eat ice cream until

05:10:10.480 --> 05:10:16.720
they fucking explode like you can't you can't trust him like this is where the experience needs

05:10:16.720 --> 05:10:21.520
to come in where you say well look dude like you're our best player like we need you to have

05:10:21.520 --> 05:10:26.000
play options because when the game is getting rough and we're running out of play options like

05:10:26.000 --> 05:10:29.480
like we need our best player to be able to make the moves.

05:10:29.480 --> 05:10:31.800
And you simply cannot do that on Viper,

05:10:31.800 --> 05:10:34.000
even if you win the lane.

05:10:34.000 --> 05:10:36.120
The last patch is different from this one as well.

05:10:36.120 --> 05:10:37.520
Like maybe you could get away with it,

05:10:37.520 --> 05:10:39.960
but you can just go jungle on Beastmaster.

05:10:39.960 --> 05:10:41.120
You know, Makoto doesn't care.

05:10:41.120 --> 05:10:41.960
He's chilling.

05:10:41.960 --> 05:10:43.920
He has a better mid game than Viper does

05:10:43.920 --> 05:10:45.600
despite the laning stage.

05:10:46.640 --> 05:10:50.280
I mean, also as well, like in a mobile hero,

05:10:50.280 --> 05:10:54.000
you're getting like blink rods at the start of the fight

05:10:54.000 --> 05:10:59.340
about a time you've walked away, a reset, the fight's over because you're so slow, you can't get back in.

05:10:59.340 --> 05:11:05.660
I don't know, there was just so many teamfights where they literally, like, the Aurora just walked away from the Viper

05:11:05.660 --> 05:11:07.720
and the Viper couldn't catch them or do anything.

05:11:07.720 --> 05:11:10.600
To me, it seems there's a repeat.

05:11:10.600 --> 05:11:18.740
Generally, when Ty Long is playing these heroes and the team ends up losing, he dies a lot with barely any kills.

05:11:18.740 --> 05:11:24.100
and says it's it's a sign of he's not comfortable maybe he's asking for the

05:11:24.100 --> 05:11:27.860
hero because of the lane but he's not comfortable playing these heroes in the

05:11:27.860 --> 05:11:31.380
later part of the game and a lot of these games you see and they go mid game

05:11:31.380 --> 05:11:36.500
they go late game just doesn't feel that good I can I can tell from from his

05:11:36.500 --> 05:11:42.560
PD actually. On the flip side Aurora played flawless Dota in this game like

05:11:42.560 --> 05:11:48.220
borderline flawless 18 and 2 on nightfall immaculate tiny performance

05:11:48.220 --> 05:11:52.260
Despite being first pick first phase picked. Yes. I mean they run the

05:11:53.460 --> 05:11:59.700
Classic combo that spirit has liked for many years now, which is the tiny centaur throwing him in the card is very powerful

05:11:59.700 --> 05:12:04.100
You can toss the centaur in it's double stun follow up lots of damage to beefy boys

05:12:04.220 --> 05:12:09.600
Also with the SD to set up like just very well-rounded draft and then Makoto

05:12:10.540 --> 05:12:15.940
Basically played carry beast from the mid lane. There was not much pressure on him the entire game

05:12:15.940 --> 05:12:21.180
You know, he was hitting good Roars in every fight too. He got reflected once but that was by choice

05:12:21.700 --> 05:12:25.860
That's a big problem as well in the draft. They have this like Beastmaster

05:12:26.380 --> 05:12:29.340
Pick very early on and it's just not getting answered

05:12:29.500 --> 05:12:34.740
We saw last patch dispatch is the same. Mm-hmm like if you don't answer the Beastmaster

05:12:34.740 --> 05:12:39.360
You're gonna have big problems the guy can farm so fast with the his tool kit

05:12:39.360 --> 05:12:45.360
And then he just becomes this roar machine that basically deletes heroes.

05:12:45.360 --> 05:12:55.360
I would actually like to see Beast or Sand King for Tyloam, because I feel like it fits into that category of you want a hero that's always going to do well in lane.

05:12:55.360 --> 05:12:58.360
Beast will always do fine. Sand King will always do fine. You can farm stacks.

05:12:58.360 --> 05:13:01.360
But then it's a hero who actually has play options.

05:13:01.360 --> 05:13:06.640
Like you can burrow strike three people in a teamfight you can roar the right person and solo kill them

05:13:06.640 --> 05:13:09.000
like there's things that you can actually do with these heroes to

05:13:09.520 --> 05:13:15.520
Express your skills. So it gives them kind of like a mix of both worlds where they clearly want these like lane winners

05:13:16.000 --> 05:13:18.000
But then you're also getting something that

05:13:18.460 --> 05:13:21.120
Will always do fine and then you can have play options later

05:13:21.120 --> 05:13:25.680
Yeah, tiny has been one of the heroes of the tournament. We've talked a lot about it

05:13:25.680 --> 05:13:28.800
We talked about avalanche just what a spell Jenkins

05:13:28.800 --> 05:13:37.800
Yeah, it's a very good spell. I mean, effectively, BKB piercing, like, essentially, because it's now an aura.

05:13:37.800 --> 05:13:45.800
I will go back to that every single time. The Rubik lift back here actually kind of greaves as it leads to a four-man avalanche,

05:13:45.800 --> 05:13:49.800
which before it was like, whoa, four-man avalanche, what's he setting up for?

05:13:49.800 --> 05:13:56.800
Motherfucker, he's setting up for himself. You get a tree cleave and then a tree toss on Core Tiny right now,

05:13:56.800 --> 05:14:01.800
And it's like 2500 AoE physical damage.

05:14:01.800 --> 05:14:03.680
If he crits, it's over.

05:14:03.680 --> 05:14:04.320
So much damage.

05:14:04.320 --> 05:14:05.800
It's so much damage.

05:14:05.800 --> 05:14:09.200
Yeah, so I mean, honestly as well, I think we've got this.

05:14:09.200 --> 05:14:13.080
This is the unbelievable build.

05:14:13.080 --> 05:14:17.320
I, I personally believe this second item that he has,

05:14:17.320 --> 05:14:21.000
the mantle style, is like the number one counter

05:14:21.000 --> 05:14:22.240
to Viper in the game.

05:14:22.240 --> 05:14:25.720
All of the heroes that get countered by Viper,

05:14:25.720 --> 05:14:31.080
A lot of the heroes that get countered by Viper are in a weird spot for building Mantastal,

05:14:31.080 --> 05:14:38.480
but I've seen like Lornoff, for example, go for Mantastal Huskar to counter the Viper because you can dodge the Viper Strike.

05:14:38.480 --> 05:14:44.640
You can dodge the thing that's either destroying you and kiting you, reducing your attack speed through BKB.

05:14:44.640 --> 05:14:47.960
All of these things Tiny doesn't like. Even being broken, he doesn't like.

05:14:47.960 --> 05:14:49.840
You press Mantta, you dodge it. It's a projectile.

05:14:49.840 --> 05:14:54.080
Like, I feel like a lot of people don't realize that. It is a dodgeable projectile.

05:14:54.080 --> 05:14:57.760
You get this and it's like why are you picking Viper at that point?

05:14:57.760 --> 05:15:02.480
And I think it's because the heroes that he counters often don't like building Manta,

05:15:02.480 --> 05:15:06.120
but then you just do it and it's not like Manta is generally that bad of a carry tiny item.

05:15:06.120 --> 05:15:07.480
He's fine building it anyway.

05:15:07.480 --> 05:15:08.520
It's not bad by any means.

05:15:08.520 --> 05:15:11.480
And as you said, the dodge factor, the Viper becomes kind of like...

05:15:12.280 --> 05:15:13.640
What's his purpose?

05:15:13.640 --> 05:15:15.360
I only want to spell. It's good, yeah?

05:15:15.360 --> 05:15:16.360
Yeah, yeah.

05:15:16.360 --> 05:15:19.160
You wanted to highlight something as well at 41 minutes, I believe.

05:15:19.160 --> 05:15:23.360
Yeah, so leaving Tylox here on the side, I think Heroic

05:15:23.360 --> 05:15:29.600
did the best their draft could do. They did not play bad at all. Like they tried their best, but

05:15:29.600 --> 05:15:34.880
they have a big problem, a big hole in the draft, and we talked about this in the beginning. They

05:15:34.880 --> 05:15:40.880
have no lockdowns. You can see here in this fight, Aurora is just playing. They don't care. They

05:15:40.880 --> 05:15:46.160
know the only lockdown they have is some like measly Rubik's tongue that barely lasts at all.

05:15:46.160 --> 05:15:51.800
Maybe he feels an avalanche, but he's just dying in like one time, and then there's a pit. So

05:15:51.800 --> 05:16:02.800
So all they have to do is just kite the pit out, if Viper ulties, and you don't mount a dodge, stamp he down, and they just keep doing this over and over and over again, and you can see they're struggling.

05:16:02.800 --> 05:16:12.800
They're struggling to get a single kill. Weaver, instead of buying Lincoln's, which will help him survive and maybe take better fights, he went for Blink, because he's tired of these heroes running away.

05:16:12.800 --> 05:16:18.800
So he just wants to buy a Blink, get in there, maybe hopefully get a kill, but since he doesn't have a Lincoln's, it's hard.

05:16:18.800 --> 05:16:23.620
Reward or something like one avalanche. He was dead. Yeah, so obviously huge drop flow off

05:16:24.220 --> 05:16:31.180
If they had if they had at least one guy to control properly maybe initiated who I think they would have had much better chances

05:16:31.180 --> 05:16:33.560
Again, they did not play that by any means no

05:16:33.800 --> 05:16:37.800
And we talked to King jungles about it. He said like we just were doing this to ourselves

05:16:37.960 --> 05:16:42.900
So hopefully it's a habit they can break and speak in a break. We're gonna take one now

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05:18:00.080 --> 05:18:01.580
Officers.

05:18:01.580 --> 05:18:04.580
And back in your every move.

05:18:25.580 --> 05:18:29.020
Everybody, analyst time with Mr. T. Governor.

05:18:29.020 --> 05:18:33.220
We are looking for the top five supports of PGL Velakia Season 8.

05:18:33.220 --> 05:18:34.060
What do you got for me?

05:18:34.060 --> 05:18:36.700
All right, so fifth place on the Slap Inn Benamonza.

05:18:36.700 --> 05:18:37.220
Benamonza.

05:18:37.220 --> 05:18:37.860
Easy lane.

05:18:37.860 --> 05:18:39.780
You put three points, plague ward, you run in the jungle,

05:18:39.780 --> 05:18:40.820
you farm all the creeps.

05:18:40.820 --> 05:18:41.300
Got it.

05:18:41.300 --> 05:18:41.940
Piece of cake.

05:18:41.940 --> 05:18:42.500
Piece of cake.

05:18:42.500 --> 05:18:44.700
Fourth position, I'm going to go in Chantris.

05:18:44.700 --> 05:18:45.180
All right?

05:18:45.180 --> 05:18:47.340
You take a little creep, you push down the lane, easy.

05:18:47.340 --> 05:18:49.060
You heal your ally if you need to.

05:18:49.060 --> 05:18:51.020
You also have Agnem's little friends.

05:18:51.020 --> 05:18:52.740
The jungle just going all crazy and shit.

05:18:52.740 --> 05:18:53.180
Christ, yeah.

05:18:53.180 --> 05:18:53.660
Wonderful.

05:18:53.660 --> 05:18:54.780
Also get two creeps.

05:18:54.780 --> 05:18:55.260
OK.

05:18:55.260 --> 05:18:58.820
Fourth, third, didn't think this far ahead.

05:18:58.820 --> 05:18:59.900
I'm gonna go silencer.

05:18:59.900 --> 05:19:00.740
Silencer, newcomer.

05:19:00.740 --> 05:19:02.740
I don't think people will respect it.

05:19:02.740 --> 05:19:06.260
Decent lane with Glaive, global, skirmishing heroes.

05:19:06.260 --> 05:19:08.300
Shh, no dota.

05:19:08.300 --> 05:19:09.140
Very good.

05:19:09.140 --> 05:19:10.620
Number two, Phoenix, all right.

05:19:10.620 --> 05:19:11.820
Super easy to play.

05:19:11.820 --> 05:19:13.700
You have Fire Spirit, she's still the jungle.

05:19:13.700 --> 05:19:15.540
You just soak it all up, you have Sunray,

05:19:15.540 --> 05:19:17.500
you get to heal some dudes, get to kill some dudes.

05:19:17.500 --> 05:19:19.700
Sure, first pick, first ban, yeah.

05:19:19.700 --> 05:19:20.540
Yep, done.

05:19:20.540 --> 05:19:23.740
Number one, Rubik, it's a Wuking Wraith pat.

05:19:23.740 --> 05:19:30.060
Tundra all they you know back in the day they win a ti with it. That's because it's a slow blob. He's like look look look now Rubik though

05:19:30.820 --> 05:19:33.580
Done, okay, no damage easy. All right

05:19:34.300 --> 05:19:40.740
If I agree with this man all five of those heroes are some of our most picked most bands and now you know why thanks to T

05:19:49.180 --> 05:19:53.500
Yeah, thanks to T for reminding me that wraith package was a thing I'm depressed now

05:19:53.740 --> 05:20:09.740
But whatever, just as well we've got a great series ahead. Heroic, they have to bounce back and maybe just maybe based on what KJ said in the interview from yesterday, maybe they might just go for broke here and just like unleash the beast.

05:20:09.740 --> 05:20:18.740
Because they're aware this is a problem, it's been a problem across multiple series now. Like, you know, you're in the upper bracket guys, come on, you're again down.

05:20:18.740 --> 05:20:22.700
I feel like it's the last hope of South America in the upper bracket right now, right?

05:20:22.700 --> 05:20:28.660
I would love to see these guys pull a better game. I think mostly from the draft it comes

05:20:29.940 --> 05:20:33.800
Yeah, Tai Lung it's time time to shine. This is your moment

05:20:34.160 --> 05:20:38.020
What you've been waiting for? I mean at some point there they will lose enough

05:20:38.540 --> 05:20:43.420
Doing this that they will learn the lesson. I really hope that it's after this game. I

05:20:43.420 --> 05:20:51.000
I think that there's a world where the adjustment is too much and they, you know, first-faced slam

05:20:51.000 --> 05:20:53.340
pick-a-puck or something like that and it's not good.

05:20:53.340 --> 05:20:58.220
I don't think they should go that extreme, you know, the virtue often lies between two

05:20:58.220 --> 05:21:04.500
extremes and I think the where that is is up to CAFs and the team to decide but I

05:21:04.500 --> 05:21:06.300
think we can all agree it's somewhere in the middle.

05:21:06.300 --> 05:21:10.900
I would love to see, like I said, the Sand Kings, the Beast Masters of the world.

05:21:10.900 --> 05:21:14.900
if you want him to be on these less standard mid laners,

05:21:14.900 --> 05:21:16.780
go for it, that's all good, man.

05:21:16.780 --> 05:21:18.340
Just something that has options

05:21:18.340 --> 05:21:21.460
because the kid is unbelievably good at Dota

05:21:21.460 --> 05:21:24.460
and we just wanna see the potential realized

05:21:24.460 --> 05:21:27.660
at the very least, like lose while doing that

05:21:27.660 --> 05:21:29.180
so you can see what it looks like.

05:21:29.180 --> 05:21:33.100
Yeah, I did mention about tilting in series,

05:21:33.100 --> 05:21:34.580
in general in tournaments,

05:21:34.580 --> 05:21:36.940
something is still during the middle of the series,

05:21:36.940 --> 05:21:39.140
something's just wake up tilted,

05:21:39.140 --> 05:21:46.420
something to just fully recover after like a full tilt game and I feel like this is where KJ realizes

05:21:47.300 --> 05:21:54.660
guys I think it did not go so well maybe take his team outside have a little chat you know

05:21:54.660 --> 05:22:00.580
let's change this let's change that let's have a better positive attitude outlook maybe pull out

05:22:00.580 --> 05:22:08.660
something better I think they can do it I believe in her I think Aurora is playing pretty well

05:22:08.660 --> 05:22:11.500
and it showed great promise in the group stage as well.

05:22:13.180 --> 05:22:15.940
If anyone is gonna beat Heroic Aurora,

05:22:15.940 --> 05:22:17.340
I think it's Heroic actually.

05:22:17.340 --> 05:22:18.180
They can do it.

05:22:19.900 --> 05:22:22.620
Yeah, you can see the Beastmaster won't be featuring

05:22:22.620 --> 05:22:27.340
in this game, but was picked by Aurora in the last one.

05:22:27.340 --> 05:22:30.380
So obviously, Hero, they valued greatly.

05:22:30.380 --> 05:22:33.780
Seems like LoanDroid is not gonna be seen

05:22:33.780 --> 05:22:35.860
from the band recently.

05:22:35.860 --> 05:22:37.380
Alchemist on the other hand,

05:22:37.380 --> 05:22:42.040
I feel like we haven't seen that as well, but not only was it bad, but it was completely ignored as well.

05:22:42.040 --> 05:22:42.540
Yes.

05:22:42.540 --> 05:22:49.200
Yeah, I think, I don't know, it just didn't look good in any of the games I personally saw,

05:22:49.200 --> 05:22:55.200
which I was very surprised about because I think at the previous tournament online before we came in,

05:22:55.200 --> 05:22:59.340
I have like a 70% win rate or something, it was like really crazy.

05:22:59.340 --> 05:23:02.740
I'm super okay with Alchemist being meta. I mean, I know it's bad.

05:23:02.740 --> 05:23:05.400
See people complaining about it, but it's like from a visual

05:23:06.260 --> 05:23:10.740
standpoint like seeing people get agonist sectors and doing cool stuff with it is it's quite awesome

05:23:10.740 --> 05:23:15.260
I mean I I enjoy that quite a lot loan drew it has a different story

05:23:15.260 --> 05:23:20.040
I've seen some guy just hitting jungle camps on one side while the bears on the other and the life doesn't matter at all

05:23:20.040 --> 05:23:25.480
Well, you can make that the case for alchemist to like how can this is the loan to it and maybe here's the bear

05:23:25.480 --> 05:23:28.440
You know like the loan was just hitting the bear is boring

05:23:28.440 --> 05:23:33.440
The bear is boring but the queen of pain or the void spirit I think is cool.

05:23:33.440 --> 05:23:37.440
That's my argument. I think those heroes are very fun and cool to watch.

05:23:37.440 --> 05:23:41.440
I can definitely say I do not enjoy playing against Alchemist because again you don't...

05:23:41.440 --> 05:23:42.440
Me too!

05:23:42.440 --> 05:23:48.440
...never find this guy. He's just farming some camps next to his tier 3s but playing with Alchemist I can't enjoy it.

05:23:48.440 --> 05:23:49.440
Yeah!

05:23:49.440 --> 05:23:54.440
Because I'm getting a free aggurins all the time and suddenly the game becomes super fun.

05:23:54.440 --> 05:24:02.760
Yeah, classic woodwind, casual support, team's pick at this tournament, and the pango.

05:24:02.760 --> 05:24:09.080
I think my top hero of this patch right now, from my personal experience, pubs,

05:24:09.080 --> 05:24:14.760
competitive, this hero always looks good, almost never fails to have a quite powerful impact.

05:24:14.760 --> 05:24:20.360
I feel like mid is his lane as I've kept saying this, much better than the offlane.

05:24:20.360 --> 05:24:27.320
You can use the advantage of the XP and gold and there's one thing I saw most of the teams actually do on pango

05:24:27.320 --> 05:24:31.200
That I don't agree with is that they actually max shield crash

05:24:31.200 --> 05:24:35.560
I feel like you should max swashbuckle and then passive

05:24:35.640 --> 05:24:39.440
But what the teams do right now they max swashbuckle and then go full shield crash

05:24:39.440 --> 05:24:45.040
Some some people don't even skill it at all the passive. So what why do you think you should max the pass of them?

05:24:45.040 --> 05:24:47.040
He has a great level 10 talents

05:24:47.040 --> 05:24:54.540
whether he buffs his passive, plus the armor reduction. I think it brings up to 11 if I'm not mistaken.

05:24:54.540 --> 05:25:01.040
At level 10, if you swashbuckle support, you almost guarantee he's gonna get a passive, a broken.

05:25:01.040 --> 05:25:09.040
Minus 11 armor, plus add a Blistone to that, suddenly like minus 13 armor, like I don't know, minute 12.

05:25:09.040 --> 05:25:13.040
Yeah, it's pretty stupid. You're just once washed and you're dead. It's really, really bullshit.

05:25:13.040 --> 05:25:17.140
One shot some heroes like ringmaster for example that has no armor. He does get one shot

05:25:19.200 --> 05:25:21.640
Yeah, just choosing to go for like the greedy air approach

05:25:22.320 --> 05:25:24.320
farming jungle camps staffs

05:25:25.360 --> 05:25:28.600
It's not even necessarily the greedy approach though. It's your crush idea

05:25:28.600 --> 05:25:33.600
I think it's like they think they fight better because they survive the defense all down. Yeah goes down

05:25:34.520 --> 05:25:39.400
But offensively maxing swashbuckles post passive with a blight stone is a much better option

05:25:39.400 --> 05:25:41.800
I guess obviously it depends where we'll see it.

05:25:41.800 --> 05:25:44.280
Heroic have played it in the off-lane and mid.

05:25:44.280 --> 05:25:46.880
Tylen played it once, lost with it.

05:25:46.880 --> 05:25:49.600
So we'll see what build Ty...

05:25:49.600 --> 05:25:53.000
Because obviously it's Tylen, so he might be listening to it.

05:25:53.000 --> 05:25:56.520
We forgot to mention, the host car went past first phase.

05:25:56.520 --> 05:25:57.520
Also true.

05:25:57.520 --> 05:26:00.920
Yeah, for the first time in a very long time against Heroic.

05:26:00.920 --> 05:26:03.240
Not only Aurora, but other teams too.

05:26:03.240 --> 05:26:05.360
They always banned host car for first phase.

05:26:05.360 --> 05:26:07.080
This time they were not scared of it.

05:26:07.080 --> 05:26:08.960
You think it's because maybe they are one game up

05:26:08.960 --> 05:26:11.000
They're like, hmm, we get to try it.

05:26:11.000 --> 05:26:12.920
Let it through, like, yeah.

05:26:12.920 --> 05:26:14.120
Yeah.

05:26:14.120 --> 05:26:16.240
I think that makes sense, honestly.

05:26:16.240 --> 05:26:19.880
Like, if you have an entire draft to handle it,

05:26:19.880 --> 05:26:21.120
maybe you can do it.

05:26:21.120 --> 05:26:23.620
Ooh.

05:26:23.620 --> 05:26:26.560
Largo against the monkey.

05:26:26.560 --> 05:26:27.720
I've seen this before.

05:26:27.720 --> 05:26:29.200
They prefer putting the Largo.

05:26:29.200 --> 05:26:30.880
They assume maybe monkey's a carry.

05:26:30.880 --> 05:26:32.120
It's still open right now.

05:26:32.120 --> 05:26:35.640
But if Largo is a carry, sorry, monkey is a carry.

05:26:35.640 --> 05:26:38.720
Largo has a great matchup against the monkey,

05:26:38.720 --> 05:26:40.520
because he can just dispel the passive.

05:26:40.520 --> 05:26:44.280
So the monkey will not be a threat for a pretty long time,

05:26:44.280 --> 05:26:47.200
actually, until he gets BKB in the game as well.

05:26:47.200 --> 05:26:49.960
He can always do it in the middle of teamfights.

05:26:49.960 --> 05:26:53.520
Just very strong in the lane, too.

05:26:53.520 --> 05:26:57.840
Yeah, I like that this is becoming Largo's niche.

05:26:57.840 --> 05:27:01.160
Before, it felt like you would just get this hero

05:27:01.160 --> 05:27:04.480
that shreds teamfights, keeps his entire team alive.

05:27:04.480 --> 05:27:05.760
It's unkillable, yada, yada.

05:27:05.760 --> 05:27:06.680
It's all like in today's.

05:27:06.680 --> 05:27:08.160
It doesn't matter what it's against him.

05:27:08.160 --> 05:27:15.000
Yeah, yeah, anything, but now it's like you pick it when the dispel is good and then you get all the other stuff eventually

05:27:15.000 --> 05:27:20.640
It's not as good as it was before but the dispel is like I mean the only other offensive and defensive spell in the games

05:27:20.640 --> 05:27:25.640
Oracle Q and then you have to have Oracle on your team. So it's it's really really good

05:27:25.640 --> 05:27:30.720
And you're also getting the HP regen when you dispel things as well. So, yeah, definitely

05:27:30.720 --> 05:27:32.800
They're getting a lot of value out of this lot of work. Yeah

05:27:34.160 --> 05:27:36.160
It dispelled the shield crush to true

05:27:36.160 --> 05:27:45.880
yeah okay cool that's it seems like this is a one two and three right in the

05:27:45.880 --> 05:27:52.240
first few picks on four heroic whisper does play it a lot but I can also see I

05:27:52.240 --> 05:27:59.200
mean King jungles has been playing Zeus like greedier think is gonna do a lane

05:27:59.200 --> 05:28:04.480
nuking maybe yeah I mean tofu did it yeah oh yeah tofu did it so maybe the

05:28:04.480 --> 05:28:09.060
ideas like I mean her spells level one are pretty crazy like spirit siphon got

05:28:09.060 --> 05:28:14.320
buffed the Q got buffed like the mana to damage ratio for that spell is crazy

05:28:14.320 --> 05:28:20.020
good now you know silence is very good against Largo in the game maybe the

05:28:20.020 --> 05:28:24.700
idea is okay this profit it could go laning is Largo magical damage always

05:28:24.700 --> 05:28:28.700
good against Largo and yeah silence basically was dropped into zero until

05:28:28.700 --> 05:28:33.380
he gets a BKB he will probably not be able to fight as good as he wants to

05:28:33.380 --> 05:28:38.380
I think we've seen this so many times in this tournament.

05:28:38.380 --> 05:28:42.380
Very standard, especially between Kaori and Mira.

05:28:42.380 --> 05:28:47.380
Mira has looked like probably the best hodling in the tournament so far.

05:28:47.380 --> 05:28:53.380
He has been a monster when it comes to running around the map and getting kills.

05:28:53.380 --> 05:28:55.380
That's a crazy stat line.

05:28:55.380 --> 05:28:59.380
This guy is just hodling every game, rampaging people.

05:28:59.380 --> 05:29:01.380
He does it in pubs all the time, too.

05:29:02.380 --> 05:29:03.380
And...

05:29:04.380 --> 05:29:06.380
Jaquiro seems like he got nerfed, but not really.

05:29:07.380 --> 05:29:10.380
Like, he got this, like, 20 mana cost on passive.

05:29:10.380 --> 05:29:12.380
Not passive, sorry, on the liquid fire.

05:29:12.380 --> 05:29:14.380
Yeah, not a passive anymore.

05:29:15.380 --> 05:29:18.380
But team is still picking this hero, so going for it.

05:29:18.380 --> 05:29:21.380
I think, yes, the nerf is there, but it doesn't really affect it too much.

05:29:21.380 --> 05:29:23.380
20 mana is not that much.

05:29:23.380 --> 05:29:28.380
Jaquiro's stats are incredibly good, so it's not the biggest nerf.

05:29:29.380 --> 05:29:33.220
in the world. My guy's back.

05:29:33.220 --> 05:29:39.380
Yeah, I was living at the last PGL Bellaghe. He seemed to get picked quite a lot.

05:29:39.380 --> 05:29:44.020
People were really getting value out of like certain commotion like

05:29:44.020 --> 05:29:47.380
Shatney, I'm with Ian Volcker and the Shackles and all stuff. Yeah, that was a good one.

05:29:47.380 --> 05:29:52.020
It was really doing work and then obviously the new patch is coming and we haven't really seen

05:29:52.020 --> 05:29:55.940
him. I think it's been once this tournament. I mean he lost both facets, right? Yeah.

05:29:55.940 --> 05:30:00.420
He lost the Wrecking Hicks and the big ward, but now he has like the Urna Konda.

05:30:00.420 --> 05:30:04.900
Yeah, it's a medium-sized ward, which I think is more realistic for Dota players.

05:30:05.540 --> 05:30:07.220
The DP... Right name as well.

05:30:07.220 --> 05:30:13.300
Yeah, yeah, Urna Konda. The DP plus Shadow Shaman is a very good, and also picking it in anticipation

05:30:13.300 --> 05:30:18.500
of the puck perhaps. Shadow Shaman DP is really good. Like if you can just hex people

05:30:18.500 --> 05:30:22.820
and stun them into all of her spirits, it's a lot of damage. Sets up for the silence too

05:30:22.820 --> 05:30:29.300
On a hero like pocket and they still go for it. They they still say well, Makoto is so good at this hero that

05:30:30.500 --> 05:30:35.620
It it doesn't matter you have shadow shaman also shadow shaman doesn't really like the pokey heroes that much like you're a

05:30:35.620 --> 05:30:42.260
Backline jumper you can silence him. You can kill him chase him down. So that matchup does go both ways to that degree

05:30:42.260 --> 05:30:43.820
I don't want to rush into it

05:30:43.820 --> 05:30:48.140
But if it's like heroic have had the talk right now, they have the 24 pic and

05:30:48.780 --> 05:30:51.020
monkey pangol DP is not

05:30:51.020 --> 05:30:57.020
necessarily fixed on any lane, keeping it open. So there's a still possibility of

05:30:57.020 --> 05:31:02.060
monkey carry, monkey 4, DP mid, DP offlane, DP 5, pango mid, pango offlane.

05:31:02.060 --> 05:31:06.140
There's so many things they can do right now. Maybe they're gonna give Tyloon

05:31:06.140 --> 05:31:14.940
this much needed flashy hero on mid lane on 24. Aurora seems to think this is

05:31:14.940 --> 05:31:19.620
gonna be an offlane pick, probably DP mid, monkey carry, pango, judging by the

05:31:19.620 --> 05:31:25.620
Why do you think they ban Doom? Is it for the Largo?

05:31:25.620 --> 05:31:29.620
Maybe something they're going to pick.

05:31:29.620 --> 05:31:36.620
I guess so. I mean, there have also been some carry dooms.

05:31:36.620 --> 05:31:39.620
We've seen Tylong play some Bristle mid.

05:31:39.620 --> 05:31:44.620
So there is the off chance of like maybe they're just banning for the game.

05:31:44.620 --> 05:31:48.620
Like you said, it's like the number one counter to Largo.

05:31:48.620 --> 05:31:50.620
Like we can talk to but

05:31:50.960 --> 05:31:55.540
My personal experience with puck against doom the doom is annoying, but it's at some point

05:31:55.540 --> 05:32:01.760
It just gets almost impossible for doom to do me. Yeah, so I still think matchup is in favor for puck

05:32:01.760 --> 05:32:04.500
And that's why I didn't really assume they banned it for puck

05:32:04.860 --> 05:32:10.620
Maybe he just had a bad experience and what happens you have a pub some random day where you play three puck games

05:32:10.620 --> 05:32:12.620
And you just get doomed three times

05:32:12.900 --> 05:32:17.620
It does happen and it doesn't fix you as well to translate into the professional games

05:32:18.620 --> 05:32:27.740
Fizzle's Void Band and Enigma again, but this time from Aurora last time, Heroic Bandit,

05:32:27.740 --> 05:32:32.860
Aurora assumed they were going to pick me up, and it's Dwarf's turn.

05:32:32.860 --> 05:32:34.820
Oh, the Night God or something.

05:32:34.820 --> 05:32:36.900
No, it makes sense why they banned Enigma.

05:32:36.900 --> 05:32:39.820
But not the last one.

05:32:39.820 --> 05:32:42.940
I do think Doom is pretty good against Wurzandling.

05:32:42.940 --> 05:32:45.180
That could be a possibility.

05:32:45.180 --> 05:32:49.180
Now, the Fistless Void ban, they're scared of delaying.

05:32:49.180 --> 05:32:55.180
They don't have... I mean, Jekyll is pretty good to combo with the Chrono.

05:32:55.180 --> 05:32:59.180
But that's when he gets, like, later levels higher, levels in Ultimate Agedance,

05:32:59.180 --> 05:33:02.180
and stuff. Hoodwink is kind of decent too.

05:33:02.180 --> 05:33:07.180
So, what is, like, the most devastating last pick here?

05:33:07.180 --> 05:33:11.180
I mean, I guess something that would lane good against Ursa for Whisper,

05:33:11.180 --> 05:33:18.180
Or they could pick something for Tylong to just like stomp the game, maybe more likely whisper.

05:33:18.180 --> 05:33:26.180
Maybe a Sky? A Dawnbreaker. So it's a DP5.

05:33:26.180 --> 05:33:28.180
6-9, nice.

05:33:28.180 --> 05:33:32.180
Mid-Pango, often Dawnbreaker, carry Monkey.

05:33:32.180 --> 05:33:40.060
Ursa Monkey has always been Ursa's favorite, but now since Monkey has this new thing where

05:33:40.060 --> 05:33:45.140
he hides in his ultimate, he can kind of kite out the enrage.

05:33:45.140 --> 05:33:49.340
So the matchup did change a little bit in favor of Monkey.

05:33:49.340 --> 05:33:53.500
It's just, let's just see how Ty gets on with the Pangolier really.

05:33:53.500 --> 05:33:54.500
That's the big question.

05:33:54.500 --> 05:33:57.500
Obviously as I said, he's played it before, lost to him there.

05:33:57.500 --> 05:33:58.500
He's finally not playing Viper.

05:33:58.500 --> 05:33:59.500
But it's not Viper.

05:33:59.500 --> 05:34:00.500
He's playing Pangolier.

05:34:00.500 --> 05:34:01.500
Let's go.

05:34:01.500 --> 05:34:07.260
mid-hero for the youngest player in Dota. Yeah, it's good. I like this a lot more.

05:34:07.260 --> 05:34:12.260
I think Kurok also has a lot of cool play options in the game. They have very good

05:34:12.260 --> 05:34:17.180
tower push between the DP and the Shadow Shaman, of course. They have decent

05:34:17.180 --> 05:34:23.400
team fighting, you know, Monkey King ring, Pango roll. They have great combos,

05:34:23.400 --> 05:34:29.340
Shadow Shaman plus like any other hero and then Dawnbreaker also jumping in

05:34:29.340 --> 05:34:35.100
from global like that's a really good combo just saving like a death profit or a monkey king with

05:34:35.100 --> 05:34:40.540
the dawn breaker at 10% hp that has a lot of impact in these potential team fights yeah that's what

05:34:40.540 --> 05:34:46.300
i'm gonna say the dawn all time to the death profits like pretty pretty good yeah it's good

05:34:46.300 --> 05:34:50.300
it definitely fed the impact of missing the lockdowns in the last game and now they just

05:34:50.300 --> 05:34:56.380
decided to go all in the lockdowns uh at the same time i am worried because our orders line up

05:34:56.380 --> 05:35:01.100
in the late game, it's very scary. Playing as this Largo agonims,

05:35:01.100 --> 05:35:04.780
bug that's like invulnerable 99% of the time.

05:35:04.780 --> 05:35:07.820
Orsa agonims, you can't lock them down anymore suddenly.

05:35:07.820 --> 05:35:12.620
I feel like, I feel like Heroic is on a timer, but since they have this DP5,

05:35:12.620 --> 05:35:16.060
they're gonna probably want to play out lanes aggressively, and just like open

05:35:16.060 --> 05:35:18.540
map, they have these wards, they can take objectives,

05:35:18.540 --> 05:35:21.980
the Roshan, Tormentos, whatever. They're probably gonna try and like

05:35:21.980 --> 05:35:25.820
focus on getting early to mid, late, and then it's going high ground.

05:35:25.820 --> 05:35:31.820
if they don't I'm pretty worried for them. Yeah, I totally agree. I mean if the fights, if the game

05:35:31.820 --> 05:35:37.820
goes later and the fights go long Aurora has insane heroes for those fights like Largo is

05:35:37.820 --> 05:35:43.260
going to continue healing, Puck will be un-catchable, deal stacking damage or such exact same thing.

05:35:43.260 --> 05:35:49.180
Like the fights are just super easy to play. I'm going for let's go South America. Yeah,

05:35:49.180 --> 05:35:54.620
I mean we all want to come back. It's like you know we just got to get over these mental

05:35:54.620 --> 05:35:59.740
Barriers, I believe they can do it, but yeah, it's gonna be a great game and now we go over the slacks on the sidelines

05:36:00.660 --> 05:36:06.800
Hey everybody. Yep. We're here jobs. Come on in. We have jobs from liquid walk by KP wanted to have them in here

05:36:07.580 --> 05:36:12.220
So good to see two coaches with such respect. How bad do you think his draft was?

05:36:13.900 --> 05:36:17.620
Well, just guess I mean it's him. I mean, it's golden. It's good for sure

05:36:17.620 --> 05:36:21.960
All right, well good there. Now you did copy some homework for some other coaches.

05:36:22.280 --> 05:36:28.340
Another team just played and had Jekiro, Largo, Puck. Are you, did you watch that series?

05:36:28.780 --> 05:36:34.100
The, like, Perry? Yeah, the Perry with Mr. Puppers. Yeah, I watched it. Yeah. Okay.

05:36:34.600 --> 05:36:39.060
Copied homework and didn't even change it too much. Learned from the best, you know. Oh, okay, okay.

05:36:39.060 --> 05:36:43.260
Well, talk to me about this one, Japs. You know these two teams very well.

05:36:43.700 --> 05:36:45.900
Do you like this one? Do you think this is gonna work out?

05:36:45.900 --> 05:36:51.660
I mean, I liked them both but we played loli and saurora and I feel like I've seen this before and

05:36:52.020 --> 05:36:54.020
It's gonna be rough for heroic

05:36:59.340 --> 05:37:05.900
Now in an earlier interview you said team liquid was the worst team at the event you said that they were quote-unquote dog shit

05:37:07.620 --> 05:37:09.620
Why do you think they're so bad?

05:37:10.860 --> 05:37:12.860
This is I'm not on the team

05:37:12.860 --> 05:37:18.700
That is true. That is true. That was a mistake. Okay. Last question here for you guys. I'm going to need you to call it out.

05:37:18.700 --> 05:37:22.320
Who do you think is going to get first blooded? Who's the weakest link on these teams?

05:37:25.140 --> 05:37:26.140
Kyory.

05:37:26.140 --> 05:37:31.580
Kyory, who's going to get first blooded today? You. Me. Jesus Christ. That's a direct threat.

05:37:31.580 --> 05:37:35.940
So we're going to go ahead into the game and I'm going to get myself a lawyer. Thank you guys so much.

05:37:36.980 --> 05:37:38.420
Thank you very much.

05:37:38.420 --> 05:37:43.860
Learned a lot in that interview heroic versus Aurora game number two is upon us

05:37:44.540 --> 05:37:46.540
We got some switch ups in there in

05:37:47.460 --> 05:37:53.700
Yep, and you got your favorite hero you have a lot of favorite heroes it seems and downbreakers one of them love dawn

05:37:53.940 --> 05:37:59.340
She's doing well this tournament too. She's five and one so one of the best score lines out of any and

05:37:59.780 --> 05:38:04.900
We'll be definitely put to the test here the Ursa matchup is I mean he picked it into Ursa

05:38:04.900 --> 05:38:09.780
so it's an interesting lane that can kind of go both ways early, especially with Shadow

05:38:09.780 --> 05:38:14.340
Shaman to help you against the Ursa, just Dawn loves playing with any sort of reliable

05:38:14.340 --> 05:38:19.420
lockdown and most likely Kaori is not going to skill Ice Path until maybe level 4, at least

05:38:19.420 --> 05:38:25.420
if they want to have offensive potential, you usually go 102 or sometimes 201 on the

05:38:25.420 --> 05:38:29.420
Jikiro, but we'll see, maybe he'll get a value point Ice Path to stop Shackles,

05:38:29.420 --> 05:38:33.540
otherwise I actually think Heroic might find themselves in a favorable position into

05:38:33.540 --> 05:38:35.540
the Ursa with Dawn. This lane is very, very strong.

05:38:35.540 --> 05:38:36.540
Okay.

05:38:36.540 --> 05:38:41.180
But let's give it a bit of time and see what Kaori thinks about it. In the mid lane, happy

05:38:41.180 --> 05:38:44.500
to see this, the panel. I mean, we're all on the same page here, it sounds like. We want

05:38:44.500 --> 05:38:46.660
Tylong to play active.

05:38:46.660 --> 05:38:48.260
I'm a survivor, personally.

05:38:48.260 --> 05:38:51.140
Okay, yeah. Well, you always have to be the contrarian. Also, when I have good

05:38:51.140 --> 05:38:52.980
ideas as a Ruler, you're established.

05:38:52.980 --> 05:38:57.500
No, your idea is nerve, nerve, delete, delete. I don't want to be here anymore.

05:38:57.500 --> 05:39:01.500
That's not true. I've suggested buffs before. I think we need to bring Pudge back,

05:39:01.500 --> 05:39:02.500
for example.

05:39:02.500 --> 05:39:05.940
Oh, that's a gimme, they're just pandering to the crowd now.

05:39:05.940 --> 05:39:10.500
I think a lot of fans actually are sick of Pudge because they get to play against it all the time.

05:39:10.500 --> 05:39:14.340
No one is sick of it, everyone loves playing Pudge, it's the most picked hero for a reason.

05:39:14.340 --> 05:39:18.500
Well, I feel like I get to pick it very much anymore, but I love it.

05:39:18.500 --> 05:39:21.220
That's because you went 0-in-19 in a competitive match.

05:39:21.220 --> 05:39:21.780
That is not why.

05:39:21.780 --> 05:39:22.740
So they're talking about this.

05:39:24.420 --> 05:39:25.460
I'm a changed man.

05:39:26.740 --> 05:39:28.420
Wait, I can't remember, did you win that game?

05:39:28.420 --> 05:39:30.020
I don't remember, I actually think we did win.

05:39:30.020 --> 05:39:32.140
Yeah, you'd think so it was very

05:39:33.260 --> 05:39:37.460
I was so close to greatness. Yeah, the milk award will never close

05:39:37.980 --> 05:39:43.380
He's ever gonna happen. I could just lean on the fact that I was trying to get that as a cope

05:39:43.780 --> 05:39:45.780
He could have just ran down mid

05:39:46.500 --> 05:39:48.660
secured victory for us all the memes

05:39:50.580 --> 05:39:52.580
Well nightfall gets to play his

05:39:53.340 --> 05:39:58.620
Maybe his best hero. Yeah, Ursa at least the classically best hero for him. Yeah

05:39:58.620 --> 05:40:03.620
He's very comfortable on it. And how does this look in terms of matchups?

05:40:03.620 --> 05:40:11.620
Good against Dawn when you start scaling especially. The pango matchup I think is also pretty decent.

05:40:11.620 --> 05:40:19.620
You courtesy of having enrage and also going BKB a lot of the time, you have two decent ways of dealing with the pango roll and buying yourself time.

05:40:19.620 --> 05:40:26.620
And into the Monkey King, that is like we all pointed out a little bit different than it used to be. That used to be heavily Ursa favored.

05:40:26.620 --> 05:40:32.120
Now that Monkey King has changing of the guard, he has some play against it, but it's still...

05:40:32.120 --> 05:40:38.620
Ursa is one of the few carries that can kill Monkey in the ring, which will inherently always be a nice advantage to have

05:40:38.620 --> 05:40:43.620
than if you get some sort of... let's say Monkey gets Ulti off, but you hit a Bushwack, then this guy can actually kill you in the ring

05:40:43.620 --> 05:40:47.620
whereas most carries kind of just like, okay, we're kiting him, kind of deal.

05:40:47.620 --> 05:40:50.620
Pressure up top, but they can't really fully commit.

05:40:50.620 --> 05:40:55.220
Now, McFaul is going to turn it around on Tothiolikor for quite some damage here with the boots.

05:40:55.220 --> 05:40:57.520
He's really laying into him as a matter of fact.

05:40:58.420 --> 05:40:59.620
I don't know, we'll stop there.

05:41:00.420 --> 05:41:04.220
And yeah, as far as side lane matchups go, the bot lane is also quite interesting.

05:41:04.220 --> 05:41:05.920
Actually, something can actually happen right now.

05:41:06.420 --> 05:41:09.420
Of course, Monkey King, one of the...

05:41:09.820 --> 05:41:12.620
You would think instinctively that this is a decent matchup for Monkey

05:41:12.620 --> 05:41:15.120
because he's good against most melee offlaners in general,

05:41:15.120 --> 05:41:16.920
but Largo is actually really annoying,

05:41:16.920 --> 05:41:19.820
because you can just let him get his stacks and then just perch them instantly.

05:41:19.820 --> 05:41:21.520
Yep, they all lick-a-roo.

05:41:21.520 --> 05:41:26.020
Uh, and also, it's hard for monkey to stick on his target against frog-song.

05:41:26.820 --> 05:41:30.520
And then you combo that with bushcrack. I would say this bot lane, as far as I'm...

05:41:31.020 --> 05:41:32.520
I would say it's a roar of favor.

05:41:33.520 --> 05:41:34.020
Which is...

05:41:34.020 --> 05:41:36.020
Very unusual for an off lane.

05:41:36.020 --> 05:41:39.020
Not very easy to do with a melee hero into monkey king.

05:41:39.020 --> 05:41:41.820
But, they're trading pretty evenly for now.

05:41:41.820 --> 05:41:43.520
So, it's all good.

05:41:43.520 --> 05:41:45.520
And what about Donberg here later in the game? Because...

05:41:45.520 --> 05:41:49.960
In terms of setup for the Solar Guarding, is this something that is absolutely required?

05:41:49.960 --> 05:41:54.920
Because we've seen some games actually work out where they don't really, or teams in general, don't really have that setup.

05:41:54.920 --> 05:42:03.720
I would say it's not mandatory, but it's very good when you have one or two stuns because it just opens up like Dawnbreaker's decision-making tree in the game.

05:42:03.720 --> 05:42:04.820
You just have more options.

05:42:04.820 --> 05:42:07.920
But I wouldn't say it's fully mandatory.

05:42:07.920 --> 05:42:14.820
Sometimes it can be really good to have Donalds, just as a counter-engage, and you don't necessarily ever need to use it offensively in the game.

05:42:14.820 --> 05:42:19.460
Here, it's quite nice against Coil, I would say.

05:42:19.460 --> 05:42:24.860
So, if Makoto ever thinks about making a play with the supports, Dawn can maybe counter-act that.

05:42:24.860 --> 05:42:27.060
And also, the hero's been changed a bit now.

05:42:27.060 --> 05:42:29.260
The axe doesn't work the same way anymore.

05:42:29.260 --> 05:42:34.260
You don't have the facet that lowers the cooldown of your spells when you hit stuff.

05:42:34.260 --> 05:42:36.220
Almost killed Mira there.

05:42:36.220 --> 05:42:38.060
Nice try from Whisper.

05:42:38.060 --> 05:42:43.180
So, I would say the standard way of playing Dawn now is more like the older way,

05:42:43.180 --> 05:42:48.980
where you're playing more around swaying your hammer and less of that around your old, which I think most people think is more fun to watch anyway, so...

05:42:51.380 --> 05:42:52.180
Nice horseback!

05:42:52.180 --> 05:42:53.980
Yeah, Nightfall joins the party!

05:42:55.180 --> 05:42:56.780
The hammer onto the high ground though.

05:42:57.380 --> 05:42:58.880
Good amount of mobility, but...

05:42:59.780 --> 05:43:01.080
See the shackle come out?

05:43:01.380 --> 05:43:03.080
Nightfall and company have the numbers though.

05:43:03.080 --> 05:43:06.780
Still, of course, almost certainly gonna go down first flood to Nightfall.

05:43:07.380 --> 05:43:10.180
Definitely a good sight to see for Aurora fans.

05:43:10.180 --> 05:43:17.180
The early rotation from the supports, and off to a pretty good start in the mid lane.

05:43:17.180 --> 05:43:20.180
How is this supposed to go in the mid lane?

05:43:20.180 --> 05:43:23.180
Well, first of all, this is not the mid here.

05:43:23.180 --> 05:43:25.180
This is not the matchup.

05:43:25.180 --> 05:43:29.180
I wish this was the matchup. I missed death profit mid.

05:43:29.180 --> 05:43:33.180
Oh, silencing the swashbuckle tie-long.

05:43:33.180 --> 05:43:37.180
I can be able to get the stun off end time, a coat-out, waning risk to the low ground.

05:43:37.180 --> 05:43:40.300
Very far is a little early, but has the illusory orb.

05:43:40.300 --> 05:43:42.420
Tylen is not going to stop though, that Crip Swarm.

05:43:42.420 --> 05:43:43.740
And that is enough.

05:43:43.740 --> 05:43:46.140
I don't know if Tylen did anything actually.

05:43:46.140 --> 05:43:49.180
But in the end they get to kill Whisper.

05:43:49.180 --> 05:43:50.140
Getting gone on.

05:43:50.140 --> 05:43:54.000
Lots of fury swipes as the Olocor does find one.

05:43:54.000 --> 05:43:55.500
Actually we'll walk away.

05:43:55.500 --> 05:43:57.720
But now the seven, actually buying back for the wisdom

05:43:57.720 --> 05:43:59.220
shirt, okay?

05:43:59.220 --> 05:44:01.260
I don't know if he's going to get here.

05:44:01.260 --> 05:44:02.100
He's too late.

05:44:02.100 --> 05:44:03.100
No.

05:44:03.100 --> 05:44:05.340
That feels atrocious.

05:44:05.340 --> 05:44:06.540
Unless they can get Nightfall.

05:44:06.540 --> 05:44:10.500
He does get clipped by the hammer, but he's got those boots.

05:44:10.500 --> 05:44:12.700
Yeah, that feels bad, man.

05:44:12.700 --> 05:44:13.540
Right there.

05:44:13.540 --> 05:44:14.740
That feels real bad.

05:44:16.980 --> 05:44:20.580
I mean, tell me, if he got it, would that still

05:44:20.580 --> 05:44:21.300
have been worth it?

05:44:21.300 --> 05:44:23.980
Like, I feel like without a kill, I don't think so, actually.

05:44:23.980 --> 05:44:27.180
I feel like this wisdom shrine, we've talked about the nerfs.

05:44:27.180 --> 05:44:29.260
I'm not saying you'd give it up, necessarily,

05:44:29.260 --> 05:44:31.700
but it can't be that important anymore.

05:44:31.700 --> 05:44:33.420
I mean, it's a cheap buyback.

05:44:33.420 --> 05:44:37.280
Let's say he gets the wisdom shrine and a creep wave in tower.

05:44:37.280 --> 05:44:38.840
I think that's fine.

05:44:38.840 --> 05:44:41.000
It's not that expensive to buy back now.

05:44:41.000 --> 05:44:43.760
The buy back being on cooldown doesn't matter because he's not...

05:44:43.760 --> 05:44:48.440
It's highly unlikely he's going to need it before it would be ready again anyway.

05:44:48.440 --> 05:44:51.440
It's kind of a low risk thing where you see a moment of opportunity like,

05:44:51.440 --> 05:44:53.040
alright I'll go for it.

05:44:53.040 --> 05:44:56.540
I mean how much did it cost him? Probably like...

05:44:56.540 --> 05:44:57.660
What's that?

05:44:57.660 --> 05:44:58.160
No clue.

05:44:58.160 --> 05:44:58.960
300?

05:44:58.960 --> 05:45:02.160
The current buy back cost for him is 366, so probably like 350 gold.

05:45:02.160 --> 05:45:03.200
That's a decent chunk.

05:45:03.200 --> 05:45:04.520
That's a pretty big deal.

05:45:04.520 --> 05:45:06.720
It's quite a lot of gold, to be fair.

05:45:06.720 --> 05:45:07.560
But again,

05:45:07.560 --> 05:45:08.400
You're trying to play it off.

05:45:08.400 --> 05:45:09.240
That's a big deal.

05:45:09.240 --> 05:45:11.480
He's bought a net worth of the cores by a long shot.

05:45:11.480 --> 05:45:12.320
Right.

05:45:12.320 --> 05:45:13.160
But let's say you play,

05:45:13.160 --> 05:45:16.920
Let's say you pay 350 gold for the Wisdom Shrine

05:45:16.920 --> 05:45:17.760
and a creep wave.

05:45:17.760 --> 05:45:18.680
Surely.

05:45:18.680 --> 05:45:19.800
But you didn't get it.

05:45:19.800 --> 05:45:21.560
No, but I'm saying what he was hoping to do.

05:45:21.560 --> 05:45:22.400
What is wrong with you?

05:45:22.400 --> 05:45:24.600
How does your brain work this way?

05:45:24.600 --> 05:45:25.760
You're asking me if it was worth it?

05:45:25.760 --> 05:45:26.600
No, it fucking wasn't.

05:45:26.600 --> 05:45:27.440
Thank you.

05:45:27.440 --> 05:45:28.280
You got nothing.

05:45:28.280 --> 05:45:29.920
I'm saying was it worth it from his perspective

05:45:29.920 --> 05:45:30.760
while we were trying to do?

05:45:30.760 --> 05:45:31.960
Yes, it was a good idea.

05:45:31.960 --> 05:45:35.400
but it what didn't work okay thank you there you go thank you so i'm so sorry

05:45:35.400 --> 05:45:38.560
i have to spell it out no it's not a very difficult concept it's just it's very

05:45:38.560 --> 05:45:42.920
frustrating to hear someone not give a definitive opinion and always dance the

05:45:42.920 --> 05:45:46.680
line you know you like chat you bt just make up your mind no i actually gave you

05:45:46.680 --> 05:45:49.920
a definitive answer i just a bad example just didn't understand it chat you

05:45:49.920 --> 05:45:53.200
bt always gives you a definitive answer even when it's wrong that's what i like

05:45:53.200 --> 05:45:59.000
about chat you it's fine it's fine i'll keep it simple didn't ask chat you

05:45:59.000 --> 05:46:02.080
It was bad, it could have been good.

05:46:03.340 --> 05:46:05.340
There you go. Now I'm speaking your language.

05:46:05.340 --> 05:46:05.840
Thank you.

05:46:05.840 --> 05:46:06.840
Hope you learned something.

05:46:08.340 --> 05:46:09.700
Are you able to change?

05:46:11.200 --> 05:46:12.000
I'm able to.

05:46:12.000 --> 05:46:14.400
There's been three up here for quite a while for Aurora.

05:46:17.000 --> 05:46:18.000
They're gonna get this tier one.

05:46:18.000 --> 05:46:20.340
You can see nobody on the minimap for Heroic

05:46:20.340 --> 05:46:22.000
is gonna come anytime soon.

05:46:23.400 --> 05:46:26.000
They're just sacking this right off the bat.

05:46:26.000 --> 05:46:28.800
Classic Jakiro level 5 tower bush

05:46:29.620 --> 05:46:31.620
Yeah, just nothing

05:46:32.500 --> 05:46:36.280
Yeah, this hero I thought over the nurse. I don't remember anymore

05:46:37.220 --> 05:46:42.300
It was literally every game using play. They got 20 monoclast and liquid fire. That was the main thing

05:46:43.220 --> 05:46:47.900
And the damage scaling of liquid fire. It's better on level four, but worse on

05:46:48.620 --> 05:46:52.700
Also slightly better on level three, but just worse on the lower levels, which is what you know

05:46:52.700 --> 05:46:57.140
What J'Kyro was doing in every pro game was just bullying lanes level 1, 2, and 3

05:46:57.140 --> 05:47:01.100
So they nerfed level 1, 2, and 3 essentially, but the rest of the heroes more or less the same

05:47:02.940 --> 05:47:07.260
It's it's still good. It's just not ridiculous. This is so interesting

05:47:07.260 --> 05:47:12.100
There are two supports just shadowing nightfall basically at all times in the last few minutes

05:47:14.260 --> 05:47:20.900
That means that frog man's having himself time bot lane WS. He's chilling. Then again, so is monkey

05:47:20.900 --> 05:47:27.980
And WS compared to Triple S that we saw earlier today on the Largo will be going Kaya because

05:47:27.980 --> 05:47:29.420
he does not have Caudle in his team.

05:47:29.420 --> 05:47:31.860
So his timing is later.

05:47:31.860 --> 05:47:35.900
It makes a pretty meaningful difference compared to the game that we just saw.

05:47:35.900 --> 05:47:37.340
But they still value this.

05:47:37.340 --> 05:47:42.820
I wonder if they've been screaming to be honest when you see these two teams run that trio

05:47:42.820 --> 05:47:43.820
of heroes.

05:47:43.820 --> 05:47:49.580
The Puck Largo, Jakiro is quite noteworthy when a lot of other teams are playing.

05:47:49.580 --> 05:47:51.580
no Largo and no Jekiro.

05:47:51.580 --> 05:47:55.300
A bit telling perhaps of their practice partners.

05:47:55.300 --> 05:47:59.980
KJ was looking for rotation, might just end up using Exo here for the tier one if they

05:47:59.980 --> 05:48:02.260
can't quite catch the frog.

05:48:02.260 --> 05:48:07.980
WS will show up to lane eventually, there's the swashbuckle into the silence, Yumat.

05:48:07.980 --> 05:48:11.060
It's off the Wukong as well, that should be the kill on the Dolf, I'd say that,

05:48:11.060 --> 05:48:13.060
but the Lotus actually healing him quite a bit.

05:48:13.060 --> 05:48:17.820
Longer has ult, he does go down, but now they put themselves in a very precarious

05:48:17.820 --> 05:48:18.820
spot.

05:48:18.820 --> 05:48:23.260
cancel out the rolling thunder will snap it and there's the sharpshooter gets off

05:48:23.260 --> 05:48:30.700
the rolling thunder and he will survive that unless he can't drive

05:48:30.700 --> 05:48:35.760
good for now he doesn't have boots though oh yeah they've corrected quickly

05:48:35.760 --> 05:48:39.780
he can't get out or shock they actually will find him the solar

05:48:39.780 --> 05:48:42.940
guarding comes in now able to dodge it thanks to the face shift this turn it's

05:48:42.940 --> 05:48:46.340
good old-fashioned team fight all of a sudden as Makoto is the one to die to

05:48:46.340 --> 05:48:53.020
Yuma the overextension from Aurora the bait of the bait of the bait that was

05:48:53.020 --> 05:48:56.540
cool some cool counter plays from both teams

05:48:56.540 --> 05:49:00.700
not all it didn't really change much in the grand scheme of things but nice

05:49:00.700 --> 05:49:04.540
illustration of the potential entertaining and now the supports are

05:49:04.540 --> 05:49:09.380
shadowing night on the bot lane instead and frog is tough let's tie along

05:49:09.380 --> 05:49:13.380
with that shadow blade has an arcane rune now nice boots finally does have

05:49:13.380 --> 05:49:24.380
Don't break her very good at this. Didn't really notice how many of them Largo got, but she was there to protect and take at least the majority of it.

05:49:24.380 --> 05:49:27.380
And it's now going to head.

05:49:27.380 --> 05:49:33.380
This is going to be a nice backstab on a WS, so another attempt and another kill.

05:49:33.380 --> 05:49:36.380
Yuma claims it.

05:49:36.380 --> 05:49:43.120
So, lots of rotations from Herok, all over the map, I mean the fact that KJ was able to get,

05:49:43.120 --> 05:49:46.720
I don't know how he got such high levels.

05:49:46.720 --> 05:49:50.360
He took some space in mid, if you remember, when Bang goes off a bit.

05:49:50.360 --> 05:49:54.240
But I think that was maybe only one wave, so it's still quite decent.

05:49:54.240 --> 05:49:57.040
I mean he's going to get level 7 now.

05:49:57.040 --> 05:49:58.160
XO is ready in 30.

05:49:58.160 --> 05:50:00.600
What do you want to see as a death profit?

05:50:00.600 --> 05:50:03.800
It's not exactly like a Zeus type where you're going to get, you're going to

05:50:03.800 --> 05:50:07.160
some farm you're gonna get some nice zaps a lot of burst damage later that's

05:50:07.160 --> 05:50:11.620
profit totally different play style yeah it can be tricky to itemize on this

05:50:11.620 --> 05:50:16.060
hero as a support because usually it's like in team fights is equilibrium base

05:50:16.060 --> 05:50:19.280
where you're trying to tank damage so that you can leverage the healing of your

05:50:19.280 --> 05:50:26.160
hero see if he hits this phew to mess but well gotta be tough to play your way

05:50:26.160 --> 05:50:31.600
out of this one or the olacor so DP's problem as a support a lot of the

05:50:31.600 --> 05:50:34.960
time is buying meaningful tank items that keep your lives you can use your

05:50:34.960 --> 05:50:39.320
Siphons and in this game you just run the risk of if you get caught by Ursa with

05:50:39.320 --> 05:50:42.280
any net worth you realistically have to support you're probably just gonna die

05:50:42.280 --> 05:50:47.260
anyway so he will be buying items to distance himself for that reason he's

05:50:47.260 --> 05:50:51.840
buying four-step Glimmer because he can't buy core DP items since they'll

05:50:51.840 --> 05:50:56.320
be too late so would you consider rules to still be in consideration for the

05:50:56.320 --> 05:51:01.120
hero even as a support especially into Ursa I think that's not a bad idea

05:51:01.120 --> 05:51:06.080
You can get a bit creative with it, obviously great against Enrage as usual.

05:51:06.080 --> 05:51:09.520
Jules, if you're unfamiliar with that concept out there is...

05:51:09.520 --> 05:51:10.520
Out there.

05:51:10.520 --> 05:51:13.920
I know you're not unfamiliar with it, because we've talked about it a lot.

05:51:13.920 --> 05:51:16.400
For once I believe you know something, so that's good.

05:51:16.400 --> 05:51:17.400
Oh, thanks.

05:51:17.400 --> 05:51:23.320
Jules is unaffected by status resistance, so that's full duration on Enrage.

05:51:23.320 --> 05:51:24.320
Yuma.

05:51:24.320 --> 05:51:26.200
Sharp shooter, that's a lot of damage.

05:51:26.200 --> 05:51:30.880
Makoto's there with the coil as well, and that is too easy for Aurora.

05:51:30.880 --> 05:51:36.560
They could have saved him there with a TP and a Donalty, but maybe not.

05:51:36.560 --> 05:51:39.840
Too much uncertainty, they didn't know where the other heroes were, so they're going to

05:51:39.840 --> 05:51:41.800
sell him.

05:51:41.800 --> 05:51:47.080
And in relatively similar fashion to the previous game, Aurora just getting more out

05:51:47.080 --> 05:51:48.080
of the map.

05:51:48.080 --> 05:51:51.400
Now the difference between game one and two here is this time around, Heroic have fewer

05:51:51.400 --> 05:51:53.640
kills even to go with it.

05:51:53.640 --> 05:51:56.720
So not really putting all that much pressure in the panel, talk about this, you're

05:51:56.720 --> 05:52:01.720
You're playing a tempo lineup. You have Death Prophet, Shadow, Shaman Support, and Dawnbreaker.

05:52:01.720 --> 05:52:05.720
You want to make moves. You want to threaten the enemy. You want to force them to respond to you.

05:52:05.720 --> 05:52:12.720
So every time Aurora is successfully pulling off moves, they're like double value, because the pressure isn't even on them.

05:52:13.720 --> 05:52:18.720
Every time Heroic rotate defensively is a victory in and of itself.

05:52:18.720 --> 05:52:22.720
You just want to give Ursa a lot of time and space. He is going to carry this game.

05:52:26.720 --> 05:52:31.520
I will say, heroic do have a good line up to contest Roche.

05:52:32.040 --> 05:52:35.880
Yep, I think that's going to be a very important role in this game for them.

05:52:37.560 --> 05:52:40.640
It's not like the old days, I feel like, where if Ursa doesn't get Roche,

05:52:40.640 --> 05:52:42.800
you just lose, but obviously it feels bad.

05:52:43.240 --> 05:52:44.960
Those were looking back.

05:52:44.960 --> 05:52:45.680
It's actually crazy.

05:52:45.680 --> 05:52:46.680
That was actually a thing.

05:52:46.680 --> 05:52:48.520
Like you don't get Roche or Ursa.

05:52:48.520 --> 05:52:51.720
You just lose most of the time, Mira.

05:52:52.840 --> 05:52:54.680
We'll be trying to get away, but you know,

05:52:54.680 --> 05:52:58.920
Okay, Ballastrate completely whips, which will allow him to just TP out.

05:52:58.920 --> 05:52:59.420
Oof.

05:53:00.620 --> 05:53:01.120
Yeah.

05:53:01.120 --> 05:53:05.420
He almost did not look all too pleased on his player camera there, understandably.

05:53:06.420 --> 05:53:09.020
He's been a very stable player, but everybody makes mistakes.

05:53:10.920 --> 05:53:12.760
Fortunately for him, it was on a quick one kill.

05:53:12.760 --> 05:53:15.360
It wasn't on a critical moment.

05:53:15.860 --> 05:53:18.160
Those are coming in four minutes, as you know.

05:53:18.760 --> 05:53:21.460
20-minute timing in this game is where it's all at.

05:53:21.460 --> 05:53:26.300
The Ursa gonna be found now though. There's the offensive solar guardian and nice kill

05:53:27.060 --> 05:53:30.660
Very easy and whisper rocking his favorite dawn breaker build

05:53:30.660 --> 05:53:34.100
I see this guy do this more than any other player the orchid rush

05:53:35.220 --> 05:53:41.980
And that's very nice when you're not playing the eggs build anymore this item. Oh, I love love love this

05:53:43.020 --> 05:53:47.700
Very cool play. Yeah, they have the minus armor from pango. They have XO

05:53:47.700 --> 05:53:54.060
Well, if Aurora realized though, they could poke them out of there.

05:53:54.060 --> 05:53:56.660
This is pretty slow without a serpent.

05:53:56.660 --> 05:53:59.100
They're not close.

05:53:59.100 --> 05:54:00.100
They're going to hit the mid tower.

05:54:00.100 --> 05:54:02.700
I think they've realized what's happening.

05:54:02.700 --> 05:54:06.500
Well if they did, if they had, they would probably push this a bit more aggressively.

05:54:06.500 --> 05:54:12.100
They are timid, I guess they're just not expecting it at all as a matter of fact.

05:54:12.100 --> 05:54:13.100
Nice crowd.

05:54:13.100 --> 05:54:16.100
Yeah, very nice play.

05:54:16.100 --> 05:54:22.740
So 5 minutes to the ages on Yuma, he has mage slayer and going for a deso.

05:54:22.740 --> 05:54:28.100
Yeah, mage slayer of course against puck and Largo, a nice item.

05:54:28.100 --> 05:54:33.900
So we'll limit that spell damage and now Aurora going for a smoke of their own.

05:54:33.900 --> 05:54:38.100
How come we're not seeing that necro item very often?

05:54:38.100 --> 05:54:39.100
The Corsier?

05:54:39.100 --> 05:54:40.100
Yeah.

05:54:40.100 --> 05:54:43.100
It's minus, wait is that the one that's minus HP regen as well?

05:54:43.100 --> 05:54:44.100
Yeah, yep.

05:54:44.100 --> 05:54:46.100
Against like a Largo type?

05:54:47.060 --> 05:54:50.900
Yeah, I don't know who you put on maybe the death broth it yeah, that's true

05:54:50.900 --> 05:54:53.640
We could definitely buy that I think that could be a good idea in this game

05:54:53.640 --> 05:54:57.320
It's just very expensive so supports generally can't really get there

05:54:59.140 --> 05:55:00.900
And to be honest I think

05:55:00.900 --> 05:55:04.340
As is often the case with Dota when new items are introduced if they're

05:55:04.980 --> 05:55:10.840
Complex it's harder to identify when to buy it. Yeah like consecrated wraps, which is like oh it's broken

05:55:10.840 --> 05:55:13.620
I could buy it on every hero every game, which was you know

05:55:14.100 --> 05:55:19.100
And that got nerfed very quickly which of course you were very unhappy about because you think broken things are great

05:55:19.100 --> 05:55:23.260
I don't like that item though. That's okay. So that one was fine. Yeah harpoon is cool

05:55:23.260 --> 05:55:29.100
It's fun. You love harpoon therefore that gets to be broken. You didn't like the wraps therefore that doesn't get to be broken

05:55:29.100 --> 05:55:32.660
So understood. Okay, let's discuss something very complex

05:55:32.660 --> 05:55:37.760
Okay, something fun to watch or play don't nerf that nerf something else about it

05:55:37.900 --> 05:55:42.100
Understood. Okay. Consecrate a wraps not fun in any way. Meanwhile

05:55:42.100 --> 05:55:46.100
Frog, very fun, likely to die.

05:55:46.100 --> 05:55:49.100
Frog, good design, will die.

05:55:49.100 --> 05:55:51.100
Let's dumb this down, shall we?

05:55:51.100 --> 05:55:55.100
So is it fun to play with eggs on Largo?

05:55:55.100 --> 05:55:57.100
Yeah, of course it is.

05:55:57.100 --> 05:56:00.100
Okay, so then why did they nerf the eggs instead of other parts of the hero?

05:56:00.100 --> 05:56:03.100
Well, you're not nerfing, you're still buying eggs.

05:56:03.100 --> 05:56:05.100
It's still fun because you're clicking twice.

05:56:05.100 --> 05:56:07.100
That's what makes it fun is clicking twice.

05:56:07.100 --> 05:56:11.100
As long as clicking twice is effective in the game

05:56:11.100 --> 05:56:15.500
in the game in some way, people will buy it and they will click twice and have fun.

05:56:15.500 --> 05:56:16.500
You see?

05:56:16.500 --> 05:56:17.820
You see how it works?

05:56:17.820 --> 05:56:18.820
That's amazing.

05:56:18.820 --> 05:56:19.820
Jesus.

05:56:19.820 --> 05:56:22.780
I didn't know it was this simple all along.

05:56:22.780 --> 05:56:27.620
You just need to give people more buttons than it's...

05:56:27.620 --> 05:56:30.020
I'm fine with certain deletions, like Tinker.

05:56:30.020 --> 05:56:32.020
Go ahead, just delete the entire...

05:56:32.020 --> 05:56:33.020
I don't care.

05:56:33.020 --> 05:56:34.020
He has a lot of buttons.

05:56:34.020 --> 05:56:35.020
He's really fun.

05:56:35.020 --> 05:56:37.460
Yeah, but people do not have fun playing against him.

05:56:37.460 --> 05:56:38.460
It's like the techies.

05:56:38.460 --> 05:56:39.960
Then they just need to pick at themselves.

05:56:39.960 --> 05:56:41.840
It's like old techies, that's the reason they got rid of it.

05:56:41.840 --> 05:56:42.840
Techies have one button.

05:56:45.360 --> 05:56:47.600
Ah, two buttons. He had remote, mine and trigger remote.

05:56:47.600 --> 05:56:48.600
Yeah, excellent.

05:56:48.600 --> 05:56:49.600
Oh, great.

05:56:50.560 --> 05:56:51.560
Anywho.

05:56:52.080 --> 05:56:53.080
Torment time!

05:56:53.920 --> 05:56:55.680
Let's see, Mercer's in position.

05:56:55.680 --> 05:56:57.160
They are playing to Aegis though.

05:56:58.280 --> 05:56:59.280
But Heroic are...

05:57:00.280 --> 05:57:01.280
kind of slow.

05:57:01.280 --> 05:57:02.280
Yeah, but they should...

05:57:02.280 --> 05:57:04.560
You could argue they definitely should be here to protect this, right?

05:57:04.560 --> 05:57:06.080
You have mana advantage and dawn.

05:57:06.080 --> 05:57:08.360
Oh, he's gonna jump in with a battle of strife!

05:57:08.360 --> 05:57:14.120
He kills off Mira, and the Torments are still not dead, finally it gets taken out, but that

05:57:14.120 --> 05:57:17.120
is the wrong team picking it up if you're Aurora.

05:57:17.120 --> 05:57:20.080
Both supports dead, a great snipe from Heroic.

05:57:20.080 --> 05:57:23.520
So they were there, with fewer heroes than I was expecting, but it was good enough because

05:57:23.520 --> 05:57:25.160
of the timing of it.

05:57:25.160 --> 05:57:29.240
Really nice play from Yuma and Whisper there, getting the connection.

05:57:29.240 --> 05:57:32.440
Yeah, Aurora caught.

05:57:32.440 --> 05:57:33.440
Amazing.

05:57:33.440 --> 05:57:34.440
Little bit.

05:57:34.440 --> 05:57:40.440
We're gonna find another frog, kill potentially. The coil is on three heroes, but it's not gonna do much.

05:57:41.440 --> 05:57:47.440
Easily clean up Mr. Largo. Nothing's looking a lot better for Heroic.

05:57:47.440 --> 05:57:49.440
Deserved tip here.

05:57:49.440 --> 05:57:54.440
It all started from that buyback from Whisper early on. He got tipped, and then he took it personal.

05:57:54.440 --> 05:58:00.880
This is what I like to see, by the way, from any team really, but of course from Heroic

05:58:00.880 --> 05:58:05.520
as well as a usually offensive team is capitalizing on advantage.

05:58:05.520 --> 05:58:08.480
I think a lot of teams that we've got to cast in this tournament just haven't done it

05:58:08.480 --> 05:58:09.480
that well.

05:58:09.480 --> 05:58:14.080
In particular today it was glaring in the South American Rejects series, not capitalizing

05:58:14.080 --> 05:58:15.080
on advantage.

05:58:15.080 --> 05:58:20.240
But this play is enabled by the fact that you've already taken Roche, so it's

05:58:20.240 --> 05:58:23.920
so much easier to access or feel confident going to this area and recognizing that

05:58:23.920 --> 05:58:26.080
That's the play Aurora will make, because guess what?

05:58:26.080 --> 05:58:29.000
They can't make the Roche play, because you've taken it away from them.

05:58:29.000 --> 05:58:33.080
So they turned a kill into a Roche into a Tormentor.

05:58:33.080 --> 05:58:36.400
All of that happened in a five-minute sequence,

05:58:36.400 --> 05:58:40.640
and really, really beautifully set up here from Heroic, so...

05:58:40.640 --> 05:58:42.600
Now, it's a matter of just riding the wave.

05:58:42.600 --> 05:58:46.560
You're gonna lose the Aegis in 30 seconds, but you're still...

05:58:46.560 --> 05:58:49.760
You can tell also from the map movements now, they just feel confident, right?

05:58:49.760 --> 05:58:51.640
It's like they flick the switch,

05:58:51.640 --> 05:58:57.640
where they recognize we have an insane timing, we're very strong, even if our agent is expiring, we're going to play on the enemy side of the map.

05:58:57.640 --> 05:59:04.640
And I think they should stay there, and this is one of the biggest upsides to Dawnbreaker, is she can play your side of the map

05:59:04.640 --> 05:59:09.640
in farm camps that you generally don't have access to when you're playing in an aggressive position, and then she can still connect to all the place.

05:59:09.640 --> 05:59:16.640
So this is just compared to almost any other offlaner, this is also one of the assets of Underlord, by the way, similar logic.

05:59:16.640 --> 05:59:23.180
When you're playing with your four men squad on the other side of the map, you are still not sacrificing farm on your site

05:59:23.380 --> 05:59:27.020
So economically this just makes a ton of sense to play this now. They did retreat

05:59:27.020 --> 05:59:29.840
I'm actually not sure why because they have really good offensive vision

05:59:30.360 --> 05:59:33.060
I would have liked them to stay up there look for a fight, but

05:59:33.580 --> 05:59:35.580
Maybe they're waiting for an item timing or something

05:59:38.300 --> 05:59:42.340
Monkeys close to BKB, that's probably why well, this is a big fight

05:59:42.780 --> 05:59:44.780
Upcoming if they find anybody

05:59:44.780 --> 05:59:47.820
Largo is still not strong. He doesn't have eggs yet.

05:59:47.820 --> 05:59:50.740
It's actually quite pretty damn poor.

05:59:50.740 --> 05:59:53.460
Scanouts, they have an idea. Thai Long?

05:59:53.460 --> 05:59:57.160
In this room.

05:59:57.160 --> 06:00:01.820
So the smoke breaks but Pango doesn't show.

06:00:01.820 --> 06:00:06.540
So now they're confused maybe about why their smoke even broke to begin with.

06:00:06.540 --> 06:00:08.900
So they're just gonna call it off. Lack of information.

06:00:08.900 --> 06:00:12.700
Well, K.O. is trying to kill the wave and he'll kill himself too.

06:00:12.700 --> 06:00:14.700
There we go.

06:00:18.700 --> 06:00:20.700
Now BKB enters for Yuma.

06:00:20.700 --> 06:00:21.700
Yeah.

06:00:21.700 --> 06:00:23.700
Now he's truly in fighting shape.

06:00:23.700 --> 06:00:24.700
Love that they smoke right away.

06:00:24.700 --> 06:00:26.700
Heroic is so much stronger right now.

06:00:26.700 --> 06:00:27.700
Like this is not even close.

06:00:27.700 --> 06:00:30.700
Largo doesn't have axe, so his hero isn't particularly useful.

06:00:30.700 --> 06:00:32.700
You just picked up a fresh BKB on Monkey King,

06:00:32.700 --> 06:00:35.700
which makes him very good against the puck pressure.

06:00:35.700 --> 06:00:37.700
So that's only really the Ursula to concern.

06:00:37.700 --> 06:00:38.700
And I think if so...

06:00:38.700 --> 06:00:39.700
Oh boy.

06:00:39.700 --> 06:00:40.700
Especially if he catches first.

06:00:40.700 --> 06:00:43.000
Oh my god, he just gets destroyed!

06:00:43.000 --> 06:00:44.000
Not a chance.

06:00:44.000 --> 06:00:49.500
Definitely didn't need all the ults, but better safe than sorry when it is the position 1 of the enemy team.

06:00:51.400 --> 06:00:54.200
And with that, the lead continues to grow now for Heroic.

06:00:55.000 --> 06:00:56.700
Oh, hang on, Kaori.

06:00:57.000 --> 06:00:58.600
They saw him immediately on the TP.

06:00:58.600 --> 06:01:01.000
Oh no, man, let's talk about an instant death.

06:01:01.700 --> 06:01:04.700
Just came back to life, TP's in dice 2 seconds after.

06:01:06.500 --> 06:01:07.800
And I have to say, I don't know...

06:01:07.800 --> 06:01:12.800
Were you expecting in both of these series today the teams to be as close as they've been?

06:01:12.800 --> 06:01:16.800
Overall? Like, two of these teams were 3-0 in the Swiss, mind you.

06:01:16.800 --> 06:01:25.800
That's, of course, Aurora and Parvizion. They won the Swiss bracket, whereas Heroic and, of course, SA Rejects just barely made it through 3-2.

06:01:25.800 --> 06:01:32.800
I'm surprised. I thought at least one of the series was going to be a 2-0. This obviously still can, but Heroic in a commanding position.

06:01:32.800 --> 06:01:37.340
I think the first series game one felt more like an anomaly, I guess

06:01:37.900 --> 06:01:43.080
It felt more like para vision just not showing up right not to take credit away from

06:01:43.520 --> 06:01:45.400
essay rejects, but

06:01:45.400 --> 06:01:48.400
That's just my feeling on it. It's gonna find a monkey on the trees

06:01:48.400 --> 06:01:51.840
It's how the BKB now is gonna get gone on bite night fall popsy and rage

06:01:52.440 --> 06:01:58.200
And that is the death of Yuma big big kill for Aurora. No ulti ready, so he couldn't change

06:01:58.680 --> 06:02:00.680
positions against the Ursa

06:02:00.680 --> 06:02:03.800
My foe's gonna munch on him. That's a nice find.

06:02:04.800 --> 06:02:08.800
Now, if they're really lucky, Roshan spawns now. Let's see if they are.

06:02:09.300 --> 06:02:13.300
The answer is no. Two minutes fifteen though, so you don't know this.

06:02:17.300 --> 06:02:21.500
Whisper is... Okay, this is one of the things that's so crazy about Dawnbreaker in the right game.

06:02:21.500 --> 06:02:24.300
He is two levels ahead of his other cores.

06:02:24.300 --> 06:02:27.420
Just, again, nature... The nature of how this girl plays the map.

06:02:27.420 --> 06:02:31.220
Oh, that's a death waiting to happen for death profit.

06:02:31.220 --> 06:02:32.780
And oh, a double find.

06:02:32.780 --> 06:02:34.220
Yeah, that's a domino effect.

06:02:34.220 --> 06:02:35.460
Save your buddy syndrome.

06:02:35.460 --> 06:02:37.540
Just fuck your teammates, man.

06:02:37.540 --> 06:02:39.260
That's what I say.

06:02:39.260 --> 06:02:40.580
You live a lot longer that way.

06:02:40.580 --> 06:02:42.380
That's why you play Slay the Spire now.

06:02:42.380 --> 06:02:42.860
That's right.

06:02:42.860 --> 06:02:45.020
No teammates necessary, unless you play multiplayer.

06:02:45.020 --> 06:02:45.540
Yeah.

06:02:45.540 --> 06:02:48.420
I mean, in my understanding, Slacks

06:02:48.420 --> 06:02:50.100
wants to play with you, but you've said no.

06:02:50.100 --> 06:02:51.900
No, to Dota, not Slay the Spire.

06:02:51.900 --> 06:02:53.380
Yeah, I know.

06:02:53.380 --> 06:02:54.780
You said fuck your teammates.

06:02:54.780 --> 06:02:55.500
Solar Guardian.

06:02:55.500 --> 06:02:56.780
You've already been in the game entirely.

06:02:56.780 --> 06:02:58.780
They shift out, just everything, whisper!

06:02:58.780 --> 06:02:59.780
Very, very, very good!

06:02:59.780 --> 06:03:00.780
My goodness!

06:03:00.780 --> 06:03:01.780
They are...

06:03:01.780 --> 06:03:03.780
What is happening after you praise them?

06:03:03.780 --> 06:03:05.780
It's like they listen!

06:03:05.780 --> 06:03:06.780
And a curse activated!

06:03:06.780 --> 06:03:08.780
Oh wait, we're doing well!

06:03:08.780 --> 06:03:10.780
Let's fuck it up!

06:03:10.780 --> 06:03:12.780
This is very strange.

06:03:12.780 --> 06:03:14.780
I mean, the Monkey King death...

06:03:14.780 --> 06:03:16.780
That's a good smoke, it happens.

06:03:16.780 --> 06:03:18.780
Everybody else after that is like...

06:03:18.780 --> 06:03:20.780
This feels very orchestrated.

06:03:20.780 --> 06:03:21.780
You know what's happening on the map.

06:03:21.780 --> 06:03:23.780
It's a very unnecessary cascading effect

06:03:23.780 --> 06:03:25.780
to lose 5k gold like this.

06:03:25.780 --> 06:03:32.780
Just no, no matter how you spin it, it's also a good play from Aurora, but they got way more than they bargained for.

06:03:32.780 --> 06:03:36.780
Maybe, you know, maybe you kill the Monkey King and you find one more somehow.

06:03:36.780 --> 06:03:38.780
Like, maybe you find the Death Prophet after, so be it.

06:03:38.780 --> 06:03:41.780
But then to find DP, she gets help from Shaman, they both die.

06:03:41.780 --> 06:03:44.780
And then they find another, and then sh- oh, don't you worry.

06:03:44.780 --> 06:03:48.780
Sylong doesn't have Swash for four seconds, has the roll up no ult either.

06:03:48.780 --> 06:03:52.780
This is effectively a team wipe over the course of a minute.

06:03:52.780 --> 06:03:57.420
It's it was a 6k lead before that point by the way now. It's basically even yeah

06:03:57.420 --> 06:04:01.780
They lost their entire advantage and now Roche is gonna be up in 30 seconds. I mean look at this graph

06:04:01.780 --> 06:04:05.400
It's tangled be up by then basically of course a famous song by nickel back

06:04:06.700 --> 06:04:08.700
This is ugly

06:04:09.980 --> 06:04:15.940
Is that a nickel back some thoughts photograph, but there's a meme with look at this graph, and then he's holding up a graph

06:04:17.020 --> 06:04:19.020
But I haven't seen that one

06:04:19.020 --> 06:04:22.900
Do you like Nickelback all right? I think they get too much. Yeah, I

06:04:24.300 --> 06:04:28.340
Get so much shit. I mean they're not amazing. They're also not terrible. There it is. Nice

06:04:30.100 --> 06:04:33.820
Yeah, I like them a couple good song exactly. That's kind of where I'm at to me

06:04:33.820 --> 06:04:36.720
It was just became a meme to hate them exactly

06:04:36.720 --> 06:04:41.300
It's kind of like with you know when Justin Bieber got popular was also like you just had to hate Justin Bieber

06:04:41.300 --> 06:04:46.080
I can't relate with that one as rush will go the way of Aurora. So that's rush number two

06:04:46.140 --> 06:04:48.140
That's nightfall. We'll get the goodies

06:04:49.020 --> 06:04:57.980
Okay, so we praised heroic for taking advantage and turning into more and more now they lost

06:04:57.980 --> 06:05:01.340
that entire advantage and Aurora did the exact same thing turning it into more and more.

06:05:01.340 --> 06:05:06.020
Orc was used on the pot pot, there's too many heroes to contest with, Whisper just

06:05:06.020 --> 06:05:11.860
blows up to the sharpshooter and the bleeding just won't stop for heroic.

06:05:11.860 --> 06:05:16.300
You okay there?

06:05:16.300 --> 06:05:17.300
I mean it's rough.

06:05:17.300 --> 06:05:23.200
I'm okay. I'm okay. Okay. Take it easy. Everybody chill. You take it easy. Heroic can still sort this out

06:05:24.700 --> 06:05:26.700
This is high ground attempt

06:05:27.260 --> 06:05:29.260
28 minutes in the game

06:05:30.140 --> 06:05:32.140
They have the banner

06:05:32.260 --> 06:05:36.700
It is out of range of most of the creeps just the range creep one is enough

06:05:37.220 --> 06:05:40.700
Exactly just keep that alive and Largo is playing his guitar and now

06:05:40.700 --> 06:05:47.100
Now, the Hex initiation, the link though into the battle is strike Makoto on the back line

06:05:47.100 --> 06:05:48.780
going to force out the Monkey King.

06:05:48.780 --> 06:05:52.100
It's probably going to break up here.

06:05:52.100 --> 06:05:54.100
They are healing.

06:05:54.100 --> 06:05:56.340
They are staying, I suppose.

06:05:56.340 --> 06:06:01.100
I wouldn't mind them just finishing the tower and then backing, but three and a half minutes

06:06:01.100 --> 06:06:04.100
ago you can get a little bit more control of the map.

06:06:04.100 --> 06:06:05.220
And they got what they wanted, right?

06:06:05.220 --> 06:06:08.260
They forced five heroic heroes back and now they can spill out onto the map and

06:06:08.260 --> 06:06:09.260
push all lanes.

06:06:09.260 --> 06:06:13.420
And then if you can do this and then pull off successful smoke, you kind of have an iron

06:06:13.420 --> 06:06:15.940
grip on 80% of the map at that point.

06:06:15.940 --> 06:06:20.820
So that's probably the dream scenario is Puck pushes top, Ursa pushes mid, you smoke now,

06:06:20.820 --> 06:06:26.340
kill someone, and then you're very, very strong in your positioning.

06:06:26.340 --> 06:06:31.460
See if Kaori chooses to use it, they're just warding for now.

06:06:31.460 --> 06:06:36.820
And wading in the wings, no smoke yet.

06:06:36.820 --> 06:06:40.000
You can tell the heroic are very timid about the situation. They understand the gravity

06:06:40.000 --> 06:06:43.820
of what's going on here. If they get caught they might just lose a game, actually.

06:06:43.820 --> 06:06:49.380
Which is kind of crazy to say out loud that when five minutes ago everything was looking

06:06:49.380 --> 06:06:53.660
so healthy it's just come crashing down. They'll find an opening though.

06:06:53.660 --> 06:06:58.300
Speaking of crashing down, K-O-R-E, we'll tank it. There's a boomerang in the midst

06:06:58.300 --> 06:07:01.340
here. Sharp Shooter hits the Monkey King as well. He's rolling Thunder by Tylong

06:07:01.340 --> 06:07:05.860
but he is all alone right now. There's actually a haste from Makota to pick up.

06:07:05.860 --> 06:07:07.360
It's alright though.

06:07:07.360 --> 06:07:08.360
Just biting his time.

06:07:08.360 --> 06:07:09.360
They got out.

06:07:09.360 --> 06:07:10.360
They didn't lose anyone.

06:07:10.360 --> 06:07:11.360
They killed Jaquiro.

06:07:11.360 --> 06:07:12.360
By time.

06:07:12.360 --> 06:07:13.360
Now this one, however.

06:07:13.360 --> 06:07:14.360
They will lose somebody now.

06:07:14.360 --> 06:07:15.360
It's the other TP.

06:07:15.360 --> 06:07:16.360
Never mind.

06:07:16.360 --> 06:07:17.360
Oh, Bushwack.

06:07:17.360 --> 06:07:18.360
Never mind again.

06:07:18.360 --> 06:07:19.360
Double never mind.

06:07:19.360 --> 06:07:20.360
Whisperer.

06:07:20.360 --> 06:07:21.360
Solo Guardian.

06:07:21.360 --> 06:07:22.360
Never mind again.

06:07:22.360 --> 06:07:23.360
He's out.

06:07:23.360 --> 06:07:24.360
You said he was out.

06:07:24.360 --> 06:07:25.360
You knew exactly how it was going to happen too.

06:07:25.360 --> 06:07:28.360
My instincts are always on point.

06:07:28.360 --> 06:07:33.360
Who's dying next?

06:07:33.360 --> 06:07:34.360
Jaquiro.

06:07:34.360 --> 06:07:42.200
a safe pick we could say yeah

06:07:42.200 --> 06:07:47.900
it's five deaths it's not that bad it's just the most likely hero to die bro

06:07:47.900 --> 06:07:50.360
well unless you think Aurora pulling off the move

06:07:50.360 --> 06:07:58.480
yeah kj on the death profit has go scepter now to go along with his

06:07:58.480 --> 06:08:03.200
four-step it's gonna go breeze after the fact nightfall this time should be

06:08:03.200 --> 06:08:09.280
able to get the Torn. This one's theirs, and it goes to nobody. They all have it.

06:08:09.280 --> 06:08:15.120
What? Wow. They're only one of the few players that buys the Shard and Jekiro, so yeah, they have

06:08:15.120 --> 06:08:20.560
all of them. He's writing his decision now. I don't know, it's also good to give... Effectively,

06:08:20.560 --> 06:08:24.880
if you think about it, you're pooling gold to your team by buying the Shard and then getting

06:08:24.880 --> 06:08:28.960
the Torn Enter, so then everybody just gets more gold. Yeah, but like we've already

06:08:28.960 --> 06:08:32.960
established, you don't give a shit about your teammate. Right. That's how you win in life.

06:08:33.200 --> 06:08:35.200
I don't think Jakiro's the right pick then.

06:08:35.200 --> 06:08:38.200
If you want to play for yourself, you pick Tekkis.

06:08:38.200 --> 06:08:40.200
That's a good place to place mines everywhere.

06:08:40.200 --> 06:08:45.200
He's going to jump in instantly, pops the BKB,

06:08:45.200 --> 06:08:47.200
whispers who he has his sights set on.

06:08:47.200 --> 06:08:49.200
He's stuck inside the wars, but finally gets out.

06:08:49.200 --> 06:08:53.200
Now Yuma with a putt ultimate as well as Naifo will get the distance out of the ring.

06:08:53.200 --> 06:08:57.200
Solar Guardian, not really any effect at all as now the macro pack comes in.

06:08:57.200 --> 06:09:01.200
But they actually take out Makoto, gets bashed really deep into the fight.

06:09:01.200 --> 06:09:03.760
The Boundless Strike takes another, that's Kaori.

06:09:04.760 --> 06:09:07.600
Is the Aegis still up for 40 seconds, Nightfall.

06:09:08.400 --> 06:09:09.360
He's being healed up.

06:09:09.360 --> 06:09:11.560
There's a Shieldroom there, Tylong gonna go forward,

06:09:11.560 --> 06:09:12.600
he gets it.

06:09:12.600 --> 06:09:14.360
Swashbuckle into the Shieldcrush.

06:09:14.360 --> 06:09:16.260
I don't have to take out the Ursa quite yet.

06:09:16.260 --> 06:09:17.640
Tylong, maybe he will get the kill.

06:09:17.640 --> 06:09:20.400
Yuma, double kill for the Monkey King.

06:09:20.400 --> 06:09:22.840
Turning things around is heroic.

06:09:22.840 --> 06:09:25.040
They're gonna get the frog on top of that.

06:09:25.960 --> 06:09:26.800
Yeah.

06:09:26.800 --> 06:09:29.840
That was just a perfect counterplay to

06:09:29.840 --> 06:09:32.880
What, under different circumstances, could be a fine initiation?

06:09:32.880 --> 06:09:36.760
The problem is you're blink jumping the DP and she got Ghostseptor off.

06:09:36.760 --> 06:09:39.000
If you get a fast dash, this fight is totally different.

06:09:39.000 --> 06:09:45.960
But KG gets to play the entire fight, gets to effectively kite out a full Ursa engagement,

06:09:45.960 --> 06:09:48.520
including BKB and Enrage.

06:09:48.520 --> 06:09:51.960
At that point, it doesn't really matter that you have the Aegis because your second life is so bad.

06:09:51.960 --> 06:09:52.960
So...

06:09:54.680 --> 06:09:56.960
Value for Mane in this Ghostseptor, look at the jump here.

06:09:56.960 --> 06:10:03.560
Bit unlucky, I guess, that he doesn't get the bash in the first two swings, but gets off that ghost and the beautiful War Trap from the Olycora as well.

06:10:03.560 --> 06:10:07.060
But just these couple of seconds here and there mean the world against Ursa.

06:10:08.060 --> 06:10:10.560
Don Ulti might not look like the best, but still...

06:10:10.560 --> 06:10:13.360
This right here, the rolling thunder hitting Makoto.

06:10:13.360 --> 06:10:14.360
Yeah, killing Poc was...

06:10:14.360 --> 06:10:15.360
That ended the fight, I think.

06:10:15.360 --> 06:10:16.060
...for sure, yeah.

06:10:18.560 --> 06:10:19.560
And then they took out Jakiro.

06:10:19.560 --> 06:10:22.160
And yeah, Nightfall has the Aegis here, so he kind of can't really...

06:10:22.360 --> 06:10:24.060
It's not terrible if he dies, it's not...

06:10:24.060 --> 06:10:28.980
Because he'll probably get away after, to be honest, but he has no point in playing offensively

06:10:28.980 --> 06:10:32.740
because they don't have any potential anyway, so he's just going to get out.

06:10:32.740 --> 06:10:34.580
Very nice from Eurolic, back we go.

06:10:34.580 --> 06:10:40.700
Bit of a rollercoaster, Jinx, what do you say when you both say Jinx?

06:10:40.700 --> 06:10:41.700
Say Jinx again.

06:10:41.700 --> 06:10:42.700
No, you don't.

06:10:42.700 --> 06:10:43.700
Yes you do.

06:10:43.700 --> 06:10:44.700
Chats for something else.

06:10:44.700 --> 06:10:45.700
Chats for FPT it.

06:10:45.700 --> 06:10:49.300
So we get all our information as Monkey King, going to get Solar Guardian that's going

06:10:49.300 --> 06:10:50.300
to heal him up a decent amount.

06:10:50.300 --> 06:10:55.060
They find the puck, the full Starbreaker combo as well, and Makoto dead again.

06:10:55.860 --> 06:11:01.060
Very unexpected, Niffl is going to jump in, they still want to fight apparently, the Exorcism now pops, Ghostblade as well.

06:11:01.060 --> 06:11:12.740
KJ is just going to get cleaned up easily. Meanwhile, WS on the frontline as this frog, they get the Hex, they get the nullifier, they get the rolling thunder as well, they get the founder strike, and Niffl completely destroyed.

06:11:12.740 --> 06:11:17.460
They get the shield crash on basically everybody as Aurora, down and out with 4.

06:11:18.340 --> 06:11:20.340
Mira now on the run

06:11:20.580 --> 06:11:26.500
He's probably not getting away from monkey game. Yeah, they're gonna continue to pursue they get a little bit of vision there

06:11:26.500 --> 06:11:32.260
And that should oh, okay. I thought you got deleted. Sorry about that. He's dead. Oh, okay. This time. Okay

06:11:33.860 --> 06:11:36.140
It's the song gonna hit it will wow

06:11:39.660 --> 06:11:43.460
You didn't catch that one. It's all about the LD. Oh, you don't catch it. You just didn't care

06:11:43.460 --> 06:11:45.460
I was drinking my hot water.

06:11:45.460 --> 06:11:48.460
Yeah, but he didn't spill it everywhere, so it must not have been funny enough.

06:11:48.460 --> 06:11:49.460
No, it wasn't funny.

06:11:49.460 --> 06:11:50.460
That's fine.

06:11:52.460 --> 06:11:54.460
Yeah, another great fight, and again, similar logic.

06:11:54.460 --> 06:11:56.460
The Ursa getting kited and Puck dying.

06:11:56.460 --> 06:11:58.460
Puck has a BKB and doesn't get it off.

06:11:58.460 --> 06:12:03.460
This is a very uncharacteristically weak performance from Makoto on Puck.

06:12:03.460 --> 06:12:06.460
This guy is supposed to be at least top three in the world on Zero,

06:12:06.460 --> 06:12:09.460
and they've had his number in a couple of fights.

06:12:09.460 --> 06:12:11.460
The Shaman Hex, the Orchid,

06:12:11.460 --> 06:12:14.160
And even with the BKB, he still gets killed.

06:12:14.160 --> 06:12:17.260
He needs a link? Oh, he does have a BKB, right?

06:12:17.260 --> 06:12:20.260
I think he needs disc, to be honest.

06:12:20.260 --> 06:12:22.760
I think it's a safer choice, but maybe it's too...

06:12:22.760 --> 06:12:26.760
The problem when you buy disc is you're getting no offensive value,

06:12:26.760 --> 06:12:29.760
so he's probably worried that he's not scaling enough.

06:12:29.760 --> 06:12:35.060
He's gonna go for the Octarene, which is kind of an in-between thing,

06:12:35.060 --> 06:12:37.360
where you have more defensive and offensive properties,

06:12:37.360 --> 06:12:39.760
the more health pool, low cooldown spells,

06:12:39.760 --> 06:12:43.200
But I still think with an Octurine if what happened just happens again. He still dies

06:12:43.200 --> 06:12:47.680
I don't think it's going to change anything they over killed him by quite a bit and now

06:12:47.680 --> 06:12:53.520
Monkey King is even worse to deal with butterfly completed huge against Ursa hates buying MKB

06:12:54.720 --> 06:12:58.440
Now he's putting nightfall in a tough position itemization wise. What are you going to choose?

06:13:01.640 --> 06:13:08.620
You ma the puck here and he sees him too with the war. Oh, he actually gets chopped down, but

06:13:08.620 --> 06:13:09.620
What?

06:13:09.620 --> 06:13:16.020
I'm gonna save it.

06:13:16.020 --> 06:13:20.220
Still smoked up on three for Heroic.

06:13:20.220 --> 06:13:22.020
And Roche is now up.

06:13:22.020 --> 06:13:24.620
That's a big one.

06:13:24.620 --> 06:13:25.620
Yep.

06:13:25.620 --> 06:13:27.460
Teolokor has level three Serpents.

06:13:27.460 --> 06:13:29.140
Pretty quick Roche potentially.

06:13:29.140 --> 06:13:31.420
Level three Exo as well.

06:13:31.420 --> 06:13:34.460
Very nice support levels now on Heroic courtesy of those one team fights.

06:13:34.460 --> 06:13:37.900
And then they're gonna start starting ever so slowly and then leave.

06:13:37.900 --> 06:13:45.200
Okay, well, they didn't really want to do it anyway, just saying hello to Roche, checking that everything is all right.

06:13:45.700 --> 06:13:46.700
Do they have a smoke?

06:13:47.000 --> 06:13:48.700
Did you mention the refresher on Tylong?

06:13:49.100 --> 06:13:49.700
I did not.

06:13:50.200 --> 06:13:51.700
That is quite early.

06:13:51.700 --> 06:13:54.800
Yeah, that's maybe one of the earliest I've seen.

06:13:55.600 --> 06:13:56.400
Pretty cool, though.

06:13:59.400 --> 06:14:02.700
Until fuck hits 25, which is very far away.

06:14:02.700 --> 06:14:06.080
He's level 20 on Makoto. Pango's almost 25. It's a little like, yeah.

06:14:07.020 --> 06:14:11.500
Quite the discrepancy there. Until Bugs 25, this Rolling Thunder is very reliable.

06:14:11.500 --> 06:14:16.240
I don't think Ursa's gonna solo you in Abyssal, and there's not much other damage.

06:14:18.940 --> 06:14:20.940
Here it goes. Heroic.

06:14:22.940 --> 06:14:27.780
After a great start and then a massive bump in the road, we are back on track.

06:14:27.780 --> 06:14:38.580
all the goodies ages on Yuma level 25 so bigger ring and the cheese goes to DP

06:14:38.580 --> 06:14:44.620
for now and get a lot of leverage out of this if you survives the initial go

06:14:44.620 --> 06:14:49.620
Is he actually out? Wow. Surprising.

06:14:54.620 --> 06:14:57.620
Tylong gonna focus now on finishing an Abyssal Blade.

06:14:59.620 --> 06:15:12.620
Yuma is very, very big. 24 charges or stacks on the desolator. Butterfly now, Nullifier along with a BKB, Mage Slayer running out of room.

06:15:14.620 --> 06:15:22.580
And his counterpart in Nightfall's Ursa trying to finish the MKB go through that butterfly

06:15:27.060 --> 06:15:30.260
Yeah, it just feels really bad having to buy this but there's just no way around it

06:15:30.260 --> 06:15:35.160
I think so I'm just he's almost done by the way from a code. Oh, so I did switch. Yeah, I did

06:15:35.780 --> 06:15:37.780
okay

06:15:37.900 --> 06:15:43.060
Made the same judgment call, but I understand why he didn't like it to begin with I think maybe he just has to settle for it

06:15:43.060 --> 06:15:49.840
But it's it's kind of one of those lesser evil situations neither option is great or well octereen is great

06:15:49.840 --> 06:15:52.780
But it has downsides disc you only buy what you really have to

06:15:53.300 --> 06:15:55.980
But it does feel like he really does so

06:15:56.540 --> 06:15:58.540
Good buy it now you will

06:15:59.500 --> 06:16:02.580
All right Yuma on the high ground serpent wards placed

06:16:04.060 --> 06:16:06.060
Defense needs to be mounted from Aurora

06:16:06.060 --> 06:16:08.060
Oh, here we go.

06:16:08.060 --> 06:16:09.060
Trying to get out the wars.

06:16:09.060 --> 06:16:11.060
The yellow for is there with the hacks, Tylon.

06:16:11.060 --> 06:16:12.060
Ult number one.

06:16:12.060 --> 06:16:14.060
Not going to be that effective.

06:16:14.060 --> 06:16:16.060
It's zoning quite well.

06:16:16.060 --> 06:16:19.060
That's going to be the glyph he has for fresher, as you mentioned.

06:16:19.060 --> 06:16:24.060
Well, actually, I thought maybe they were just going to put down the Wukong's command there and just go for it, but...

06:16:24.060 --> 06:16:29.060
All right, I'll take it a bit easy looking for an entry pick instead.

06:16:31.060 --> 06:16:32.060
Oh, there it is.

06:16:32.060 --> 06:16:41.560
Going to go for it onto the frog, Wukong's command with a boundless strike, he's on the outskirts though, pops the BKB, they do get the tower, that is a huge ass ring, that's knife fault.

06:16:42.560 --> 06:16:47.060
Close to the barracks now and Aurora actually going to defend, all they lose is the tower.

06:16:52.060 --> 06:16:54.560
Maybe wait for the next Wukong's and then go again.

06:16:54.560 --> 06:17:01.060
Yeah keep in mind they do have a refresher shard on Yuma, so if they want to go for the double ult eventually.

06:17:02.060 --> 06:17:06.060
They could wait too though. 45 seconds you will have it naturally again.

06:17:06.060 --> 06:17:09.060
You kind of want to get your other spells up and running too.

06:17:09.060 --> 06:17:14.060
Use a lot of stuff there. 50 seconds now for Donalty, 90 for Exo.

06:17:14.060 --> 06:17:20.060
But I think very... I don't think there's any reason not to use the Aegis in this position.

06:17:20.060 --> 06:17:28.060
So I'd like to see them look for a smoke or just barrel down bottom again when Exo is about to be ready.

06:17:28.060 --> 06:17:32.540
Some decent overlap here, Exo's up in a bit over a minute and you've got two minutes on the Aegis.

06:17:34.540 --> 06:17:37.260
It feels like it's possible to finish that lane.

06:17:40.060 --> 06:17:42.780
Interesting pick up, Mira goes for a nullifier.

06:17:45.020 --> 06:17:47.020
I love this from Tylong, by the way. He's going AC.

06:17:47.020 --> 06:17:48.220
I think it's super good this game.

06:17:48.700 --> 06:17:51.900
On pango. This is an occasional item. We see the hero by.

06:17:53.740 --> 06:17:56.780
You get all the defensive armor.

06:17:56.780 --> 06:18:03.780
You get all the armor against Ursa, which is great, and it's very valuable for a monkey king to have a teammate by AC, so you don't.

06:18:04.780 --> 06:18:07.780
And all your spells obviously have synergy with Minus Armor, so...

06:18:07.780 --> 06:18:09.780
Oh, they already have an AC now.

06:18:10.780 --> 06:18:11.780
Oh, they do.

06:18:12.780 --> 06:18:13.780
You're right.

06:18:14.780 --> 06:18:15.780
Then I like it less.

06:18:16.780 --> 06:18:19.780
I already have it on Dawn. I don't think you need to double dip here.

06:18:19.780 --> 06:18:20.780
See if they realize.

06:18:21.780 --> 06:18:22.780
Surely.

06:18:22.780 --> 06:18:29.780
Hasn't bought any components yet, so maybe he just has an old quick buy and hasn't updated it as possible.

06:18:29.780 --> 06:18:34.780
Alright, we're going to see exactly what I talked about. They are going to try to siege this with a nice timing here.

06:18:34.780 --> 06:18:38.780
Exo in 5. Want to use the Aegis.

06:18:38.780 --> 06:18:39.780
And...

06:18:39.780 --> 06:18:41.780
What's up, Rochebanner?

06:18:41.780 --> 06:18:46.780
Kind of far away. Did they place it? Yeah, they did.

06:18:46.780 --> 06:18:48.780
It reaches the siege creep, so...

06:18:48.780 --> 06:18:50.780
Yeah, the single siege creep right now.

06:18:50.780 --> 06:18:52.780
That's good enough. The Siege Creev isn't going to move.

06:18:52.780 --> 06:18:54.780
Oh, the first one did.

06:18:54.780 --> 06:18:56.780
Well, this one won't.

06:18:56.780 --> 06:18:58.780
Oh, now? Like that, okay.

06:18:58.780 --> 06:18:59.780
Then it will...

06:18:59.780 --> 06:19:03.780
Got a nice silence out of the Monkey King. Into the macro pie. This could be life number one.

06:19:03.780 --> 06:19:06.780
Very wasted, it feels like, from heroic.

06:19:06.780 --> 06:19:08.780
Rolling center from Ty Long, going to create some space.

06:19:08.780 --> 06:19:10.780
Find a find, Mira. Not able to find the connection.

06:19:10.780 --> 06:19:13.780
That's a very deep dive from Yui. He's going to get bashed up though by Nightfall,

06:19:13.780 --> 06:19:16.780
focusing all his efforts on the Monkey King, turns into the Soldier Boat,

06:19:16.780 --> 06:19:21.260
into a tango now as well as WS being hounded by Tylong,

06:19:21.260 --> 06:19:25.460
still healing through most of it as Tylong gets another rolling thunder.

06:19:25.460 --> 06:19:30.900
What are they able to do here is Makoto getting absolutely destroyed by the right clicks,

06:19:30.900 --> 06:19:32.500
able to blink out just in time though.

06:19:32.500 --> 06:19:35.900
They get this full set of barracks and now the hex onto the Ursa,

06:19:35.900 --> 06:19:41.100
Nifo in a lot of trouble, gets licked to safety as WS is going to be able to get back to fountain.

06:19:41.100 --> 06:19:45.340
And now they orchid onto the puck and now they're jumping from Nifo that can be able to take out Whisper.

06:19:45.340 --> 06:19:49.980
So a full set of racks for heroic it cost a monkey king dawnbreaker

06:19:50.780 --> 06:19:55.100
That's a really good defense. Honestly, you were down almost 15k there and

06:19:55.740 --> 06:20:00.780
The enemy team had ages advantage. Yeah, you lose a lane of barracks, but we're 43 minutes in it's not that big of a deal

06:20:00.780 --> 06:20:05.420
I think that's a a big overall win for or despite losing some real estate

06:20:05.420 --> 06:20:10.260
Yeah, I feel like that first when losing the ages in that capacity out of position

06:20:10.260 --> 06:20:14.740
Yeah, you force your team to go in and then it didn't go as well as it could right

06:20:14.740 --> 06:20:20.140
Right, it felt a little less organized than it could have been, they tried to open the

06:20:20.140 --> 06:20:23.580
fight with an offensive monkey king jump in, there were other ways of doing this, you could

06:20:23.580 --> 06:20:27.900
have popped Exo in the serpent wards and just slowly siege, you could have popped the Wukong's

06:20:27.900 --> 06:20:31.860
command again and just stood in that and hit the barracks, I think both of those options

06:20:31.860 --> 06:20:36.580
probably would have worked better than what they did, and yeah this is such a big swing

06:20:36.580 --> 06:20:41.140
because the fight itself was like 6k or 7k and now there's all the downtime where

06:20:41.140 --> 06:20:44.460
You don't get to play the map and when you list this late in heroes farm really fast

06:20:44.460 --> 06:20:47.220
So the total loss will probably like 10,000 gold

06:20:48.780 --> 06:20:54.620
And a tier 2 tower now top so this means all the lanes will be open. Oh, excuse me mid tier 2 is still up for

06:20:55.380 --> 06:20:57.380
Heroics, so they have that lane safe

06:20:59.060 --> 06:21:03.140
Yeah, boy boy this game is a roller coaster that's graphics

06:21:04.220 --> 06:21:08.100
Seems like it's bad to get an advantage. You know just yeah destined to lose it

06:21:08.100 --> 06:21:13.100
That's why Aurora is happy to be down 4k.

06:21:13.100 --> 06:21:16.100
Yep.

06:21:16.100 --> 06:21:21.100
Tyla is coming for the AC.

06:21:21.100 --> 06:21:23.100
Alright, okay.

06:21:23.100 --> 06:21:24.100
I'll tell them.

06:21:24.100 --> 06:21:25.100
Interesting.

06:21:25.100 --> 06:21:31.100
I mean, I will say one thing about it is he is kind of on his own.

06:21:31.100 --> 06:21:33.100
In a lot of these fights.

06:21:33.100 --> 06:21:34.100
Yeah.

06:21:34.100 --> 06:21:35.100
Doning.

06:21:35.100 --> 06:21:36.100
That's true.

06:21:36.100 --> 06:21:44.700
That's enough to warrant it but could argue for Shiva's then with the same logic right more a we the slowest nice vision

06:21:46.100 --> 06:21:50.020
I mean considering that dawn already has one I would have rather seen

06:21:54.460 --> 06:22:00.160
It's also a better value proposition defensively because it's it's cheaper and gives more armor the same slide

06:22:00.160 --> 06:22:03.420
That's a feels good item for lakin as well.

06:22:03.420 --> 06:22:05.740
This is a nice pick up here, the scottie.

06:22:05.740 --> 06:22:10.120
Or yuma, that's going to help against Largo's heals of course.

06:22:10.120 --> 06:22:13.620
And just overall with the kiting of Ursa, it's very valuable.

06:22:13.620 --> 06:22:15.640
Well, let's maxed out now, right?

06:22:15.640 --> 06:22:16.640
Like what do you replace?

06:22:16.640 --> 06:22:19.180
I guess you replace Macelei for Satanic.

06:22:19.180 --> 06:22:22.140
Probably the plan here.

06:22:22.140 --> 06:22:25.140
Still has refresher and cheese on their team, lest we forget.

06:22:25.140 --> 06:22:30.140
So that was not used by Heroic, she still has a couple of advantages going forward.

06:22:30.140 --> 06:22:32.620
She's still sitting on the death prophet, don't really...

06:22:32.620 --> 06:22:37.440
This is the problem, and it's actually kind of meaningful that this has happened to Dota, right?

06:22:37.440 --> 06:22:40.780
Heroes get six slotted so much faster, so by extension,

06:22:40.780 --> 06:22:43.980
Cheese is a support item already at 40 minutes.

06:22:43.980 --> 06:22:45.980
The cores don't even want it anymore.

06:22:47.180 --> 06:22:51.420
As I say that, Dawn actually has a greater healing load as right now, so maybe she could take it instead,

06:22:51.420 --> 06:22:55.420
but she is about to finish a nullifier momentarily.

06:22:55.420 --> 06:22:57.820
We'll help them kill the Puck, but of course...

06:22:57.820 --> 06:23:02.300
of Yuma wanted to start the fight night falls gonna fight it for him he's

06:23:02.300 --> 06:23:06.140
bashing them up right away there's the wukong's command number one but he has

06:23:06.140 --> 06:23:10.000
the damage no he turns into a soldier but I shortly after but they had the

06:23:10.000 --> 06:23:13.900
connection on the nightfall so it's gonna be a one-for-one carry for Kerry

06:23:13.900 --> 06:23:18.340
don't see that too often as Makoto using the macro fire to his advantage to

06:23:18.340 --> 06:23:24.620
take out KJ on the death profit now they're on the hunt chase the olacor

06:23:24.620 --> 06:23:28.460
extremely low, Makoto would love to finish the job on him at the very least.

06:23:29.460 --> 06:23:32.140
Now the illusory orb, it will not hit.

06:23:33.780 --> 06:23:36.140
How far can they go with that burst right here?

06:23:36.140 --> 06:23:37.220
What the hell is that?

06:23:37.740 --> 06:23:38.260
Okay.

06:23:38.420 --> 06:23:42.740
The world has completely torn apart, it seems.

06:23:45.420 --> 06:23:47.740
Who was leached to the zero point of the map?

06:23:48.740 --> 06:23:49.540
Was it the orb?

06:23:49.940 --> 06:23:50.540
I don't know.

06:23:51.380 --> 06:23:52.780
Well, it's all right.

06:23:52.780 --> 06:23:56.180
The game is coming out in a bit, don't have time to fix it for launch.

06:23:58.380 --> 06:23:59.880
Trovade is about to end.

06:24:02.480 --> 06:24:07.280
Oh, the problem with this refresher is he doesn't have time to put in an inventory.

06:24:07.280 --> 06:24:07.880
Yeah.

06:24:08.480 --> 06:24:09.280
I mean, it is...

06:24:09.480 --> 06:24:12.680
Now that it doesn't work on items, you BKB and then you swap it, but...

06:24:13.480 --> 06:24:15.880
It's dying before that even comes to be.

06:24:17.180 --> 06:24:17.780
Yeah.

06:24:18.480 --> 06:24:20.780
Maybe Yuma is a little bit too eager. I don't know.

06:24:20.780 --> 06:24:23.780
Like, he's just jumping in first like this every time seemingly.

06:24:24.280 --> 06:24:25.780
When you also just... wait.

06:24:25.780 --> 06:24:26.780
You just insta- God bless.

06:24:26.780 --> 06:24:30.780
I think the ideal situation here is that you Wukong's from the tree, right?

06:24:30.780 --> 06:24:32.780
Like, you wanna do that to start the fight.

06:24:33.280 --> 06:24:36.780
And in order to do that, you need either Shaman to open the fight

06:24:36.780 --> 06:24:39.780
or you need to stun into insta-ultying but not jump in.

06:24:40.280 --> 06:24:43.280
I don't know if he- did he have the shark toggled and he jumped in by mistake?

06:24:43.280 --> 06:24:45.280
He jumped in with Primal Spring, right?

06:24:45.780 --> 06:24:46.280
Yeah.

06:24:46.280 --> 06:24:47.780
Oh, that is...

06:24:50.780 --> 06:24:54.780
the face of regrets

06:24:54.780 --> 06:24:57.780
you know all about that, you look in the mirror every day

06:24:57.780 --> 06:25:00.780
that is right and I make that exact face

06:25:00.780 --> 06:25:04.780
look in the mirror, put my head in my hands and I'm like where did it all go wrong

06:25:04.780 --> 06:25:08.780
and then for whatever reason I never learn and I do it again every morning

06:25:08.780 --> 06:25:09.780
that's right

06:25:09.780 --> 06:25:10.780
unfortunate

06:25:10.780 --> 06:25:12.780
it's almost comforting at a certain point

06:25:12.780 --> 06:25:13.780
yeah

06:25:13.780 --> 06:25:14.780
you're misery

06:25:14.780 --> 06:25:17.780
you get used to, get addicted to a certain kind of misery

06:25:17.780 --> 06:25:19.780
what song is that from?

06:25:19.780 --> 06:25:22.820
sounds like you can get addicted to a certain kind of sadness right and imagine

06:25:22.820 --> 06:25:25.060
dragons no

06:25:25.060 --> 06:25:27.980
something like that yeah get addicted to certain kind of sadness oh it's somebody

06:25:27.980 --> 06:25:29.700
I used to know by gotcha that's right

06:25:29.700 --> 06:25:34.780
and I was close from 2011 yeah well I guess you've got the right decade

06:25:34.780 --> 06:25:36.140
yeah it hits the right D

06:25:36.140 --> 06:25:37.980
right then

06:25:37.980 --> 06:25:40.460
I already forgot what news who you said it was

06:25:40.460 --> 06:25:43.460
imagine dragon yeah yeah okay right

06:25:43.460 --> 06:25:47.420
all right Aurora now they have a bunch of goodies on their side ages cheese

06:25:47.420 --> 06:25:49.420
Roche banner and shard

06:25:51.340 --> 06:25:53.340
Right now the shard is on Largo

06:25:55.420 --> 06:25:58.480
Hmm, that can't be okay. It's not ours. That makes a lot more sense

06:26:01.060 --> 06:26:05.100
He's in it for the long haul by the way now WS he took the Enchander's bobble

06:26:05.820 --> 06:26:11.680
So we're planning for a 60-minute error if we whisper the bash is there and BKB down for nightfall now

06:26:14.700 --> 06:26:16.700
That's kind of a big deal

06:26:17.420 --> 06:26:20.420
Are they actually going to wait 80 seconds you think?

06:26:22.420 --> 06:26:24.420
I mean why not?

06:26:25.420 --> 06:26:30.420
You've got three and a half minutes on Aegis. You have the enemy in their base. You're not in a hurry.

06:26:30.420 --> 06:26:32.420
You have Enchantress, Bobble.

06:26:33.420 --> 06:26:37.420
WS is probably like, hey guys, can we siege in 25 minutes?

06:26:37.420 --> 06:26:40.420
I want to recraft my Bobble twice.

06:26:40.420 --> 06:26:42.420
God, that's such a cool item.

06:26:42.420 --> 06:26:48.020
Oh, there's one on the shaman too. They're really planning for this, huh?

06:26:48.020 --> 06:26:52.900
Interesting. I feel like in pro play this is almost never the right choice.

06:26:52.900 --> 06:26:55.300
I want to see a curio into a bobble.

06:26:55.300 --> 06:27:01.220
I'm thinking about that. But I guess every time you recraft a bobble, then you lose

06:27:01.220 --> 06:27:02.740
the curio, right?

06:27:02.740 --> 06:27:04.620
No, the cure effect stays, I think.

06:27:04.620 --> 06:27:05.620
Does it?

06:27:05.620 --> 06:27:06.620
I think so.

06:27:06.620 --> 06:27:07.620
Maybe I don't know.

06:27:07.620 --> 06:27:11.620
I mean, it's such a niche thing. It like never happens in pro games, right?

06:27:11.620 --> 06:27:17.140
I guess it should be said that Enchanter's bubble doesn't do nothing until you recraft it

06:27:17.140 --> 06:27:21.500
It does give 10% more effectiveness if you're timeless but that they have yeah

06:27:21.500 --> 06:27:26.860
And if the alternative tier 4s were just very bad then this might have been the best option

06:27:26.860 --> 06:27:31.300
Even if you don't recraft it. Yeah, some of the tier 4s are just not good

06:27:32.220 --> 06:27:34.220
really

06:27:35.900 --> 06:27:37.900
Okay coil coil

06:27:38.340 --> 06:27:40.340
And it's on the roster

06:27:40.340 --> 06:27:44.340
Gonna get a full shackle. You don't see that very often at 50 minutes in the game.

06:27:44.340 --> 06:27:46.340
And then he's gonna die.

06:27:48.340 --> 06:27:50.340
Get down his Ernakonda.

06:27:50.340 --> 06:27:52.340
Yoink.

06:27:53.340 --> 06:27:56.340
And yeah, surely it's time to...

06:27:56.340 --> 06:27:57.340
Yep.

06:27:57.340 --> 06:28:00.340
Turn the screw again and go high ground, especially 5v4.

06:28:00.340 --> 06:28:04.340
Now you know for sure more or less that there should be a buyback on this Shaman,

06:28:04.340 --> 06:28:06.340
but you know he doesn't have this, which is nice.

06:28:06.340 --> 06:28:07.340
Nice.

06:28:07.340 --> 06:28:11.260
And, yeah, into the base we go.

06:28:11.260 --> 06:28:12.980
This Largo is a beast.

06:28:12.980 --> 06:28:17.660
Yeah, he's got shards, so that's double Lincoln's now, 25 talent.

06:28:17.660 --> 06:28:21.340
It's nightfall working on the tier 3s.

06:28:21.340 --> 06:28:28.140
They're going to get it, Roche Banner very far away, extended thanks to good old Roche

06:28:28.140 --> 06:28:29.580
number 4, I believe.

06:28:29.580 --> 06:28:31.940
It's a very, very long reach.

06:28:31.940 --> 06:28:33.780
Yeah, these are...

06:28:33.780 --> 06:28:35.220
And they can't reposition them with a wing.

06:28:35.220 --> 06:28:37.620
They need to go in and force staff them, if they want to kill them.

06:28:37.620 --> 06:28:40.220
This is just going to be a lane if they don't do anything here.

06:28:40.220 --> 06:28:43.220
You can see Aurora just waiting in the wings.

06:28:43.220 --> 06:28:46.220
Makoto is getting drained a bit.

06:28:46.220 --> 06:28:48.220
They're actually going to force the backpack on Arosa.

06:28:48.220 --> 06:28:50.220
There's Tylen with the rolling thunder.

06:28:50.220 --> 06:28:52.220
Meanwhile, the Hex on the death prop.

06:28:52.220 --> 06:28:54.220
He's in very deep get's bash up the solar garden.

06:28:54.220 --> 06:28:55.220
He's not going to save him.

06:28:55.220 --> 06:28:58.220
Down goes KJ, down for 90 seconds in fact with the macro fire.

06:28:58.220 --> 06:29:00.220
Pretty good placement onto two heroes Arosa.

06:29:00.220 --> 06:29:01.220
That's a dieback for him.

06:29:01.220 --> 06:29:04.220
Already advantage for Aurora, but to get the Hex they get.

06:29:04.220 --> 06:29:12.520
That is the Aegis being expired now as Tylong gonna try to roll up right on top of funk. Very nice timing, and they kill him.

06:29:13.080 --> 06:29:15.080
Beautifully done.

06:29:15.800 --> 06:29:20.120
Can they get more as a real question? Does Aurora still want to fight? Nice fall. Not too scared.

06:29:21.080 --> 06:29:23.640
I don't know if I've ever seen this in a game before, what just happened.

06:29:23.640 --> 06:29:24.340
That was sick.

06:29:24.340 --> 06:29:30.400
He did double boundless strike. Boundless refresh boundless on the puck. Yeah, he used such a refresh truck for that kill.

06:29:32.040 --> 06:29:34.040
Definitely, Makoto was not expecting that.

06:29:34.220 --> 06:29:39.340
got licked in as the Wind Waker now apparently. The Siege Creeps is still on it. The Siege Creeps will

06:29:39.340 --> 06:29:43.900
actually just solo the Barracks now. It's an Agnus Scepter picked up by Knifle so he can use

06:29:43.900 --> 06:29:50.540
his enrage while stun. Yep. Not while silenced though unless he has the BKB. That's one lane for

06:29:50.540 --> 06:29:55.180
Aurora. They only have the Orchid for that. Oh excuse me they have DP sounds too. So two

06:29:55.180 --> 06:30:01.740
tools. The DP sounds is not very reliable though. But then it felt like... oh hang on

06:30:01.740 --> 06:30:08.620
that's a nice pick. It felt like Heroic's entrance into the fight just went horribly wrong, right?

06:30:08.620 --> 06:30:12.620
Like DP just got killed instantly, and Shaman's a boot on the buyback.

06:30:12.620 --> 06:30:14.300
Yeah, I didn't even know how she got back there.

06:30:15.100 --> 06:30:18.700
Just full wrap around, I think, but considering that, I think this result could have been way

06:30:18.700 --> 06:30:22.620
worse. Like you were 3v5 after a very short time. You can see on the minimap here,

06:30:22.620 --> 06:30:27.580
he's wrapping around from the back on DP, gets hexed. He has a BKB himself,

06:30:27.580 --> 06:30:33.000
and Ghost Scepter, and Four Step, and Grieves and gets nothing off and KJ's reaction understandably frustrated here.

06:30:35.160 --> 06:30:39.120
This could have been so much better if he pressed his BKB when he went in there.

06:30:39.120 --> 06:30:39.620
Yeah.

06:30:39.620 --> 06:30:45.320
You'd think he might survive the Ursa, and then there's not much else to worry about beyond that, but...

06:30:46.160 --> 06:30:48.540
...they still aren't this that refresher. Jesus.

06:30:49.280 --> 06:30:54.900
Double boundless, and he also gets out afterwards on Yuma, so keeps the game alive.

06:30:54.900 --> 06:30:59.540
these enchanders wobbles only six minutes away now

06:30:59.540 --> 06:31:02.860
oh man that's the fact that that's more exciting than tier five items

06:31:02.860 --> 06:31:06.580
that's the state of things

06:31:06.580 --> 06:31:10.100
all because of you all because your complaints okay

06:31:10.100 --> 06:31:13.540
I blame you on tier fives do you really think

06:31:13.540 --> 06:31:18.060
but I've made a big difference I do you sound logical

06:31:18.060 --> 06:31:22.100
but you have no idea what you're talking about yeah that's the problem

06:31:22.100 --> 06:31:23.540
I've heard so many people.

06:31:23.540 --> 06:31:27.020
And you're the kind of, you don't sound logically,

06:31:27.020 --> 06:31:28.180
you just, you have very-

06:31:28.180 --> 06:31:29.180
I sound very passionate.

06:31:29.180 --> 06:31:30.780
You sound very passionate and convinced,

06:31:30.780 --> 06:31:32.500
but you also have no idea what you're talking about.

06:31:32.500 --> 06:31:33.740
I mean, of course, nobody does.

06:31:33.740 --> 06:31:35.140
That's why you shouldn't listen to anybody.

06:31:35.140 --> 06:31:37.020
They're professional game designers.

06:31:37.020 --> 06:31:37.940
Don't listen to your community.

06:31:37.940 --> 06:31:38.980
They're idiots.

06:31:38.980 --> 06:31:40.420
Okay, well, you're a professional game designer,

06:31:40.420 --> 06:31:41.860
so you'd think you would know something about game design.

06:31:41.860 --> 06:31:42.980
That's true. I didn't want to bring that up

06:31:42.980 --> 06:31:44.620
because that tells people, but you know.

06:31:44.620 --> 06:31:45.460
Yeah.

06:31:45.460 --> 06:31:49.580
As a game designer, I'm a bit of a game designer myself.

06:31:49.580 --> 06:31:55.580
I must say, the changes to Harpoon are quite clever.

06:31:55.580 --> 06:31:56.660
Yeah, it's good for the game.

06:31:56.660 --> 06:31:59.660
Yeah, it's very good.

06:31:59.660 --> 06:32:02.700
In fact, I think if I were a game designer for Dota,

06:32:02.700 --> 06:32:04.860
anything you say I would just do the opposite.

06:32:04.860 --> 06:32:07.540
And it's probably, in terms of the track record,

06:32:07.540 --> 06:32:10.860
I think this will be the greatest game of all time.

06:32:10.860 --> 06:32:13.060
I mean, it already is, but we hit a new peak

06:32:13.060 --> 06:32:15.980
with the greater wrist.

06:32:15.980 --> 06:32:17.180
OK.

06:32:17.180 --> 06:32:22.780
Makoto looking to get agonim scepter, which would replace his treads

06:32:23.340 --> 06:32:25.640
Could buy it, but obviously the buyback a little bit more

06:32:26.300 --> 06:32:29.100
Important right now. Yeah, he is level 25. So

06:32:30.020 --> 06:32:33.740
Coil going through rolling thunder pretty big deal

06:32:39.660 --> 06:32:41.660
It's a huge deal

06:32:41.660 --> 06:32:45.060
Did we see it in the previous fight?

06:32:45.060 --> 06:32:46.060
I didn't notice it.

06:32:46.060 --> 06:32:48.360
I didn't notice if he called Pango, but obviously that is-

06:32:48.360 --> 06:32:49.360
My long!

06:32:49.360 --> 06:32:50.360
Abyssled!

06:32:50.360 --> 06:32:51.960
Do they have the damage?

06:32:51.960 --> 06:32:52.960
Absolutely!

06:32:52.960 --> 06:32:57.240
Nightfault demolishes him and a five versus four now.

06:32:57.240 --> 06:33:01.140
May Sharpshooter and Lick the Olocore, and he's dead too.

06:33:01.140 --> 06:33:02.800
No buyback on either of them.

06:33:02.800 --> 06:33:04.600
Is this how it ends?

06:33:04.600 --> 06:33:05.600
Not like this, man.

06:33:05.600 --> 06:33:08.360
We wanted a big epic fight at 56 minutes.

06:33:08.360 --> 06:33:10.480
Two heroes dead out of position, no buys.

06:33:10.480 --> 06:33:14.160
And they know the Shaman doesn't have his because he died back in the mid-fight.

06:33:14.160 --> 06:33:18.480
So Aurora is going to be very confident and try to poke and prod to buy and to force out

06:33:18.480 --> 06:33:19.480
this.

06:33:19.480 --> 06:33:20.480
Oh, he actually misses boundless strike.

06:33:20.480 --> 06:33:22.880
A good force out from the Jekiro.

06:33:22.880 --> 06:33:31.800
So this Wukong is just to buy a little bit of time, but the fact that he uses it here,

06:33:31.800 --> 06:33:34.400
I think indicates that Pango doesn't have my...

06:33:34.400 --> 06:33:35.400
Yeah, this is very...

06:33:35.400 --> 06:33:36.400
Like, why else would you use it?

06:33:36.400 --> 06:33:37.400
It's very, very telegraphed.

06:33:37.400 --> 06:33:38.480
What's going on here?

06:33:38.480 --> 06:33:41.920
This is Megas for sure, Aurora has zero reason to go back.

06:33:41.920 --> 06:33:43.200
Absolutely none.

06:33:43.200 --> 06:33:46.920
If they had buyback they would have used it to defend the first set here probably.

06:33:46.920 --> 06:33:54.080
So yeah, just, I think, okay, this is kind of cute, they're looking for, yeah, they

06:33:54.080 --> 06:33:58.280
need a wave but they also try to turn this into maybe hitting Monkey King down their

06:33:58.280 --> 06:33:59.280
mice.

06:33:59.280 --> 06:34:03.880
And at the bottom lane is still close by so no backdoor protection yet, 30 seconds

06:34:03.880 --> 06:34:04.880
for Pango.

06:34:04.880 --> 06:34:07.880
But yeah, I don't see how you defend this.

06:34:07.880 --> 06:34:12.680
And to add insult to injury, Roche is up at 15, so...

06:34:12.680 --> 06:34:13.480
With Megas...

06:34:13.480 --> 06:34:14.480
Oh boy.

06:34:14.480 --> 06:34:16.080
You should be able to get the next Roche.

06:34:16.080 --> 06:34:18.580
You still have a refresher short and cheese.

06:34:18.580 --> 06:34:19.680
Man, what a shame.

06:34:19.680 --> 06:34:23.580
There's been so many tooth and nail fights and taking turns at winning stuff.

06:34:23.580 --> 06:34:26.680
This was not...

06:34:26.680 --> 06:34:28.680
Not the ending we were hoping for, but...

06:34:28.680 --> 06:34:33.580
Oh, of course we were like, they get one last try to make a crazy defense.

06:34:33.580 --> 06:34:35.860
One last stand.

06:34:35.860 --> 06:34:39.220
Unfortunately for us, it might be without tier five neutrals

06:34:39.220 --> 06:34:44.100
because they could rush and go straight for it.

06:34:44.100 --> 06:34:44.600
Mira.

06:34:44.600 --> 06:34:46.900
Mira, finding another connection.

06:34:46.900 --> 06:34:47.980
They get the macro pie.

06:34:47.980 --> 06:34:50.180
There's the harpoon that Cinder and think is OP.

06:34:50.180 --> 06:34:52.140
But he's obviously wrong because Don

06:34:52.140 --> 06:34:53.900
Bricker dies right after using it.

06:34:53.900 --> 06:34:54.580
Yeah, very.

06:34:54.580 --> 06:34:55.660
Kager, they still want to fight.

06:34:55.660 --> 06:34:57.580
Do you have buyback with a solar guardian there?

06:34:57.580 --> 06:34:58.980
Another missed boundless strike.

06:34:58.980 --> 06:35:01.460
WS pops the DKB.

06:35:01.460 --> 06:35:03.420
Exorcism is activated as well

06:35:03.420 --> 06:35:06.600
As they're going for the Rasta, he's looking at the wall like Blair Witch Project.

06:35:06.600 --> 06:35:09.900
He's dead. 90 seconds. No way to get back in the game either.

06:35:09.900 --> 06:35:11.620
His title, he already had to use the refresher.

06:35:11.620 --> 06:35:13.080
Another rolling thunder at the ready.

06:35:13.080 --> 06:35:15.780
He uses the cheese. He's going to be fine for now.

06:35:16.620 --> 06:35:19.500
Yuma, Boundless strikes in. He wants to get really aggressive.

06:35:19.500 --> 06:35:22.020
He uses the Wukong's command. Nullified off the Yulz though.

06:35:22.020 --> 06:35:23.940
Turns into the soldier. Kills off Kaori.

06:35:24.620 --> 06:35:26.740
There are creeps in their base. They do have to be careful.

06:35:26.740 --> 06:35:29.540
Knife fall no longer in this fight as he is really, really low.

06:35:29.860 --> 06:35:31.660
Could be past the cheese potentially.

06:35:31.660 --> 06:35:48.660
As the Boundless Strike gets dodged by Mephages, a nightfall jumps in, destroys Tylong, and Yuma follows suit, and that might do it surely, as it creates continuing to pound on the Tier 4s. Only two alive now for Heroic.

06:35:50.660 --> 06:35:56.660
Five V2 with no Monkey King Ulti and BKB.

06:35:56.660 --> 06:35:59.660
Last ditch effort at Whisper Rapier.

06:35:59.660 --> 06:36:06.140
Like a rapier in a five-man starbreaker. Oh god. He's gonna die in the fountain. Well, there was no divine yet

06:36:06.140 --> 06:36:10.880
I guess. Oh, all right. Well, Gigi's called and Aurora

06:36:12.100 --> 06:36:15.300
Looking very good in this series. It was a hard-fought one though

06:36:17.220 --> 06:36:20.220
Yeah, they went they do went to oh this game was back and forth

06:36:20.220 --> 06:36:25.540
I don't know if you want to take the possible the negative angle on that for either team side a lot of big plays

06:36:25.540 --> 06:36:33.140
some mistakes here and there, but ultimately Aurora would be, I would say, maybe slightly better and easier to execute game plan in the end.

06:36:33.140 --> 06:36:33.640
Yeah.

06:36:33.640 --> 06:36:34.340
Do get it done.

06:36:34.340 --> 06:36:39.740
So, Heroa go to lower bracket and Aurora going to be facing off against ParaVision in the playoffs.

06:36:41.340 --> 06:36:46.440
That is correct, Sunsvan. And we're going to try and break it down a little bit here on the panel.

06:36:46.440 --> 06:36:54.540
We did say if it went late game, we felt Aurora had the better draft for that, but it also does feel to me that

06:36:54.540 --> 06:37:01.940
Heroic missed the timing and probably should have closed that game out. They did miss a big timing. They went

06:37:02.940 --> 06:37:09.260
Pretty good on the laning stage. Yeah, actually took advantage of the how the lanes went to control of the game

06:37:09.700 --> 06:37:15.140
but at some point they started crumbling for them they started like dying one by one and

06:37:15.820 --> 06:37:22.620
Aurora just took over just to throw it again later on for heroic to take control again and then

06:37:22.620 --> 06:37:27.080
It's just it's just a repeat like it just happened back and forth with this while this entire game

06:37:27.080 --> 06:37:30.380
I feel like Aurora in the end they have the better heroes for the late game

06:37:30.380 --> 06:37:35.860
So obviously it's gonna be like yeah extremely hard for right when it's they need to all play too much

06:37:35.860 --> 06:37:39.000
I mean I will say Makoto played out of his mind. He did absolutely

06:37:39.820 --> 06:37:45.040
Actually insane as usual on puck like this guy's probably top one in the world right now for puck

06:37:45.180 --> 06:37:51.500
You can see why they would like first phase pick it even when it can get entirely countered. They still go for it

06:37:51.500 --> 06:37:59.580
Yeah, unbelievable game from Aurora. Honestly, I'm not unhappy with what I saw from Heroic

06:37:59.580 --> 06:38:07.180
in this game. I feel like this is just more in line with what we would expect from them.

06:38:07.180 --> 06:38:11.500
As you can see here, it was literally, they had a massive goal. If anything, they threw

06:38:11.500 --> 06:38:15.340
this. I think they're going to go back to the hotel and they're going to talk about

06:38:15.340 --> 06:38:19.780
this game as like, okay, the draft was good. We like this new style that we're

06:38:19.780 --> 06:38:23.560
playing with you know Tylong actually being on a playmaker it looked good but

06:38:23.560 --> 06:38:28.500
we threw this game how can we not throw because the thing is like you give a

06:38:28.500 --> 06:38:32.980
team like Aurora a single chance and they're gonna they're gonna go to

06:38:32.980 --> 06:38:36.260
town you know like they're gonna they're gonna take advantage of that. To me

06:38:36.260 --> 06:38:40.980
actually in this in this in this game Tylong is actually his panel player even

06:38:40.980 --> 06:38:45.580
though he lost. Yeah. I feel like he had so much impact in this game. I went to

06:38:45.580 --> 06:38:47.780
I'm playing in like 50 minutes.

06:38:47.780 --> 06:38:52.380
Playing, you know, plays the hero well and certainly much more impact than the Viper.

06:38:52.380 --> 06:38:52.880
Definitely.

06:38:52.880 --> 06:38:54.180
And Viper is less as well.

06:38:54.180 --> 06:38:58.880
100% his tile, they should probably give these types of heroes more to Tyloon.

06:38:58.880 --> 06:39:02.980
And I feel like if they have just a small talk about how not to throw the games,

06:39:02.980 --> 06:39:06.680
maybe look at this replay, they will probably do a lot better in the next series.

06:39:06.680 --> 06:39:09.480
I'll bring this back to what KJ said as well when he interviewed him.

06:39:09.480 --> 06:39:14.180
He said that when you're in a tournament, the teams that go on to do well are generally

06:39:14.180 --> 06:39:20.900
the ones that can not take mental damage from defeats, particularly defeats like this, where

06:39:20.900 --> 06:39:27.060
you should have won. So we'll see if they're able to reset in the lower bracket. But yeah,

06:39:27.060 --> 06:39:31.700
I definitely think they're going to have lots to talk about in specifically this game, more

06:39:31.700 --> 06:39:35.180
than the first one. It's like either they don't take mental damage at all, which I would

06:39:35.180 --> 06:39:38.860
say is more in line with like how liquid operates, or they do take mental damage

06:39:38.860 --> 06:39:44.420
like ParaVision, but they're able to talk about it and work it out. For Heroic, I feel

06:39:44.420 --> 06:39:49.580
like they're a bit of A, bit of B, where they're really chill guys, so there probably won't

06:39:49.580 --> 06:39:55.380
be a crazy amount of mental damage. And then also they are capable of talking about things.

06:39:55.380 --> 06:39:59.740
Aurora on the flip side doesn't need to do any of this because they're just winning.

06:39:59.740 --> 06:40:07.660
They're playing fundamentally very good Dota. This guy, when he plays Hoodwink, I hate

06:40:07.660 --> 06:40:12.420
to say this because I feel like it's so cliche, but there are some player hero combinations

06:40:12.420 --> 06:40:17.920
that it feels like it's creeping up the charts of maybe you should consider banning it just

06:40:17.920 --> 06:40:22.860
because you know it's like 5-in-1, okay he's pretty good, 6-in-1, 7-in-1, 8-in-1, at what

06:40:22.860 --> 06:40:28.900
point do you think like this team is too reliant on this and let's just see what they play

06:40:28.900 --> 06:40:29.900
like without it.

06:40:29.900 --> 06:40:34.100
Well, all good with the item build as you saw, he went null fire, on hoodwink.

06:40:34.100 --> 06:40:35.100
That was so good.

06:40:35.100 --> 06:40:37.740
against a DP and the monkey is great.

06:40:37.740 --> 06:40:43.100
Well, they're certainly reliant on Makoto, who had an amazing game, and he's with Slack now.

06:40:44.300 --> 06:40:50.140
Absolutely. Yes, I am here with Makoto, my man, coming in, making the enemy say, Makoto, no!

06:40:52.780 --> 06:40:57.580
Hello! Anyway, welcome to the interview, my friend. Do you remember anything about Game 1?

06:40:57.580 --> 06:41:02.860
Anything at all? I mean, Game 2 was very eventful, but what stood out to you from Game 1?

06:41:02.860 --> 06:41:05.540
Game 1, actually, I cannot forget what I played.

06:41:05.540 --> 06:41:08.140
Can you tell me what I played?

06:41:08.140 --> 06:41:09.740
It was Beastmaster, you remember that?

06:41:09.740 --> 06:41:11.980
Okay, it was Beastmaster.

06:41:11.980 --> 06:41:14.220
Game 1 was kinda like...

06:41:14.220 --> 06:41:16.940
I mean, we kinda expecting Viper to like...

06:41:16.940 --> 06:41:19.340
We kinda expecting Viper to get picked by them,

06:41:19.340 --> 06:41:21.420
and then like we just kinda ready for it.

06:41:21.420 --> 06:41:23.340
And then like after all that,

06:41:23.340 --> 06:41:27.580
we just like need to not bleed in early, early game,

06:41:27.580 --> 06:41:32.540
so after like 20 minutes happened in the game,

06:41:32.540 --> 06:41:36.860
I feel like we kind of secured the late game that one.

06:41:36.860 --> 06:41:37.860
Yeah, absolutely.

06:41:37.860 --> 06:41:40.620
And you guys are doing a great job coming back from these games.

06:41:40.620 --> 06:41:43.740
Although I have to say, don't you think it's a little rude

06:41:43.740 --> 06:41:44.900
to come back like that?

06:41:44.900 --> 06:41:47.020
Like, wouldn't a really proud team just

06:41:47.020 --> 06:41:49.860
gg out when they're that behind, especially in game two?

06:41:49.860 --> 06:41:51.620
You guys were absolutely getting pooped on.

06:41:51.620 --> 06:41:54.260
I mean, is it really worth winning a game

06:41:54.260 --> 06:41:55.900
to come back like that?

06:41:55.900 --> 06:42:00.460
I mean, it's always, I mean, DotA is not early.

06:42:00.460 --> 06:42:10.960
I mean, you can always play Dota like for one hour or two hours and it depends on how well the team is and then how you guys like communicating in the mid game.

06:42:10.960 --> 06:42:14.360
So it's still like fun to like winning and late game.

06:42:14.860 --> 06:42:19.160
That was genuinely one of the dumbest questions I've ever asked and your professionalism answering it.

06:42:19.160 --> 06:42:20.560
I really do appreciate that.

06:42:20.860 --> 06:42:24.860
Puck and Game 2 signature hero for you. Absolutely goaded Puck.

06:42:24.860 --> 06:42:30.720
I have to ask you about a certain moment though. You got refresher boundless struck by that monkey king

06:42:31.160 --> 06:42:36.520
Yeah, definitely someone that he was targeting. What did you feel? Did you feel like that was necessary?

06:42:36.520 --> 06:42:43.060
I think it was kind of like my mistake. I was expecting to like I can use my death spell like

06:42:43.420 --> 06:42:47.620
But maybe I suggest just be KB and a linker on the way from the Wukong

06:42:47.620 --> 06:42:51.160
I mean that one kind of my fault there.

06:42:51.160 --> 06:42:57.760
So you think that's on you whereas the enemy is literally refreshing just to try to kill you. You're just a mid man

06:42:57.760 --> 06:43:03.820
You're not the biggest deal here, but you take that as your responsibility for while you died nothing against them. Uh-huh. Yeah

06:43:04.640 --> 06:43:07.920
That's a pro player right there, man. I should have dodged it. That's hype

06:43:07.920 --> 06:43:08.520
All right

06:43:08.520 --> 06:43:10.920
Gotta say ask you though in that second game

06:43:10.920 --> 06:43:16.360
Did you guys feel like you might have any point gonna lose it because it certainly looked pretty rough

06:43:16.360 --> 06:43:19.920
Especially with her own going up and fighting guys right in front of the fountain

06:43:19.920 --> 06:43:27.680
I mean we're kind of like not in a good position like game to I feel like we are kind of give a lot of kill like early on like I know

06:43:28.200 --> 06:43:36.020
We know like they are kind of like keep running on us because they have like monkey pangol and then like down because that have like early temple and then I

06:43:36.800 --> 06:43:41.680
Mean we just bleed a lot and then but on the on the game

06:43:41.680 --> 06:43:45.000
I feel like if we are somehow can make it like 40 minute game or like

06:43:45.000 --> 06:43:49.600
50-minute game and then like the network looks even it we will win

06:43:49.600 --> 06:43:53.520
eventually yeah and you guys definitely look like you were prepared for that the

06:43:53.520 --> 06:43:57.240
draft reflected that of course and you made it happen so well done so next up

06:43:57.240 --> 06:44:00.880
is ParaVision you were facing off against them are you excited about that

06:44:00.880 --> 06:44:07.140
what do you think about their mid their mid I mean no one was probably like top

06:44:07.140 --> 06:44:11.840
five like mid laner right now I feel like he's consistent and also he's

06:44:11.840 --> 06:44:14.240
He's playing very good for this only.

06:44:14.240 --> 06:44:15.920
But you did say was.

06:44:15.920 --> 06:44:17.600
You said was top five.

06:44:17.600 --> 06:44:19.560
Is that what I'm hearing right there then?

06:44:19.560 --> 06:44:20.720
You did say middle.

06:44:20.720 --> 06:44:22.240
He was top five.

06:44:22.240 --> 06:44:23.560
No, he's the five.

06:44:23.560 --> 06:44:24.400
Okay, okay.

06:44:24.400 --> 06:44:25.240
No problem then.

06:44:25.240 --> 06:44:27.040
No problem, absolutely respectful so much.

06:44:27.040 --> 06:44:27.880
All right, thank you so much.

06:44:27.880 --> 06:44:30.360
Congratulations where you can't wait to see that next game.

06:44:30.360 --> 06:44:33.120
We'll see more from our panel coming up now.

06:44:33.120 --> 06:44:34.240
Thank you, Swax.

06:44:34.240 --> 06:44:36.320
I love how part of his interview technique

06:44:36.320 --> 06:44:39.080
is trying to make nice people say horrible things

06:44:39.080 --> 06:44:40.520
about other nice people.

06:44:40.520 --> 06:44:43.140
I think he did misspeak, genuinely.

06:44:43.140 --> 06:44:44.680
No one's like ranked 19 right now.

06:44:44.680 --> 06:44:47.320
Like this guy is high on the leaderboards.

06:44:47.320 --> 06:44:48.960
He's up there with like the young guys.

06:44:48.960 --> 06:44:51.640
So I really, I do think Makoto actually respects him a lot.

06:44:51.640 --> 06:44:52.480
Yeah, totally.

06:44:52.480 --> 06:44:55.440
It's completely, I'm gonna say, obviously,

06:44:55.440 --> 06:44:57.240
we've had a good look at Aurora now.

06:44:57.240 --> 06:44:59.360
I mean, looking very, very strong.

06:44:59.360 --> 06:45:01.160
And he's a big part of the reason, right?

06:45:01.160 --> 06:45:03.320
I think, you know, moving forward,

06:45:03.320 --> 06:45:05.800
you're talking about people having heroes

06:45:05.800 --> 06:45:06.880
you don't wanna give to them.

06:45:06.880 --> 06:45:09.400
I mean, his puck is insane.

06:45:09.400 --> 06:45:13.480
His puck is insane, his ember spread is insane, his bow spread is insane, his tone spread,

06:45:13.480 --> 06:45:16.360
all of this year is looking insane right now, I think he's just playing very well throughout

06:45:16.360 --> 06:45:21.240
the tournament and obviously the second highest KDA in the group stage definitely shows that.

06:45:21.240 --> 06:45:27.240
And yeah, they fixed their 2-1 series in the group stage, so they won 3-3s, right,

06:45:27.240 --> 06:45:30.040
2-1 all of them, this time they went 2-0.

06:45:30.040 --> 06:45:31.720
And the last point, Toby, go to break out.

06:45:31.720 --> 06:45:32.920
The last point, very important.

06:45:32.920 --> 06:45:41.640
Kari keeping up the low KDA stats in winning games. If you want to be a good position five,

06:45:41.640 --> 06:45:46.680
run in there, feed your brains out, blame your cores, do the Kari.

06:45:46.680 --> 06:45:52.840
Do the Kari, it works. Right, thanks a lot guys, been great hanging out. Obviously from us

06:45:52.840 --> 06:45:57.240
we're going to be gone, but that means good news, you are getting not just empty chairs,

06:45:57.240 --> 06:46:00.840
you're going to have Shiva, Teghub and Lacoste, so stick around.

06:46:32.920 --> 06:47:00.480
The human body was built to move, not trapped to death in one singular posture for 12 hours

06:47:00.480 --> 06:47:06.520
It's time your chair evolves.

06:47:06.520 --> 06:47:10.480
This is Secret Lab Titan Eva.

06:47:10.480 --> 06:47:16.480
Ergonomically engineered for you.

06:47:16.480 --> 06:47:17.480
Gamers.

06:47:17.480 --> 06:47:18.480
Hybrid workers.

06:47:18.480 --> 06:47:19.480
Operates.

06:47:19.480 --> 06:47:22.480
And in your every move.

06:47:22.480 --> 06:47:26.440
Hey everybody, we are testing the knowledge of our pro players about the last patch and

06:47:26.440 --> 06:47:30.680
and I brought to you the biggest brain man I could find.

06:47:30.680 --> 06:47:31.840
There wasn't a lot to choose from.

06:47:31.840 --> 06:47:34.000
ATF, thank you so much for joining us.

06:47:34.000 --> 06:47:34.840
Yes.

06:47:34.840 --> 06:47:36.040
Yes, great.

06:47:36.040 --> 06:47:37.920
We're gonna have a challenge for you today.

06:47:37.920 --> 06:47:40.360
Three minutes to answer as many questions

06:47:40.360 --> 06:47:42.360
about the patches possible you gotta try to guess me

06:47:42.360 --> 06:47:43.760
as you can, right?

06:47:43.760 --> 06:47:45.220
When it comes to patches,

06:47:45.220 --> 06:47:46.960
is that something that you let the nerd like

06:47:46.960 --> 06:47:48.960
how we do for you and then he just tells you

06:47:48.960 --> 06:47:51.540
or do you buckle down and read that shit?

06:47:52.760 --> 06:47:55.560
It used to be like I used to like,

06:47:55.560 --> 06:48:01.520
I just like bring some chips and then I would like prepare myself like food as if I'm entering cinema.

06:48:01.520 --> 06:48:02.020
Yeah.

06:48:02.020 --> 06:48:04.280
And start reading the page like, no, no.

06:48:04.280 --> 06:48:08.080
Nowadays I just come and like, I read and I'm like, oh, too boring.

06:48:08.080 --> 06:48:09.080
Damn.

06:48:09.080 --> 06:48:11.200
Well, that is not good for this challenge.

06:48:11.200 --> 06:48:12.400
Let's see how well you do.

06:48:12.400 --> 06:48:14.400
Ladies and gentlemen, let's start things off.

06:48:14.400 --> 06:48:16.880
Get the popcorn ready, the snacks ready.

06:48:16.880 --> 06:48:20.200
Which of the following neutral item enchantments are still in the game?

06:48:20.200 --> 06:48:22.560
Is it boundless, vast, wise, or audacious?

06:48:22.560 --> 06:48:23.560
Boundless.

06:48:23.560 --> 06:48:28.900
Downless, that was very confident for an incorrect answer, but we'll take it audacious

06:48:28.900 --> 06:48:32.300
I know I thought that it's very sad you and I are big

06:48:32.820 --> 06:48:35.580
Someone should purchase why spammer you can't do that anymore

06:48:36.140 --> 06:48:38.620
What's the following heroes did not have a game breaking bug?

06:48:39.140 --> 06:48:46.100
Meepo Warlock Chen or Rubik only one warlock did have a game where it breaking but this rubik then yes

06:48:46.100 --> 06:48:48.180
But you've already answered warlock. Okay

06:48:48.180 --> 06:48:51.760
My producer is going to give you Rubik. He has an ATF stand.

06:48:51.760 --> 06:48:55.860
Which of the following heroes did not have their base armor increased by one?

06:48:55.860 --> 06:48:58.800
Terrible anti-mage, legion or death profit?

06:48:58.800 --> 06:49:01.800
Literally taking no damage.

06:49:01.800 --> 06:49:05.800
Nothing increased by one? I think it has to be legion?

06:49:05.800 --> 06:49:09.800
That's right! The only person to get that one right? Well done. How'd you know?

06:49:09.800 --> 06:49:12.800
Yeah, because it's on the facet. He lost the armor and he got like...

06:49:12.800 --> 06:49:13.800
Ah, very wise.

06:49:13.800 --> 06:49:15.800
...received one, changed through all of it.

06:49:15.800 --> 06:49:16.800
Projectile, projectile.

06:49:16.800 --> 06:49:21.280
projectile. Projectile, you're correct! I didn't even get to read this one, well done, it is just

06:49:21.280 --> 06:49:26.800
a projectile, but which of the following spells does not have 10 bullet points of change information?

06:49:26.800 --> 06:49:31.440
Is it elder dragon form, finger of death, tinker's deploy turns, or divided we stand,

06:49:31.440 --> 06:49:34.640
aka what had the shortest description of those four?

06:49:36.800 --> 06:49:42.800
10 bullet points of change, it has to be finger of death. You're right, holy shit! I don't

06:49:42.800 --> 06:49:44.360
No one's got that one either.

06:49:44.360 --> 06:49:46.640
Techies is now able to plant bombs mid-flight.

06:49:46.640 --> 06:49:47.440
True or false?

06:49:47.440 --> 06:49:47.740
True, true, true.

06:49:47.740 --> 06:49:48.240
True.

06:49:48.240 --> 06:49:49.540
Next.

06:49:49.540 --> 06:49:50.540
Thank you very much.

06:49:50.540 --> 06:49:54.040
Darkseer's vacuum was not modified this patch.

06:49:54.040 --> 06:49:56.640
True or false?

06:49:56.640 --> 06:49:57.480
Yes, true.

06:49:57.480 --> 06:49:59.480
True.

06:49:59.480 --> 06:50:01.120
No, once again modified.

06:50:01.120 --> 06:50:01.620
What?

06:50:01.620 --> 06:50:02.320
I wasn't wrong.

06:50:02.320 --> 06:50:03.320
That's not me.

06:50:03.320 --> 06:50:04.120
Sorry about that.

06:50:04.120 --> 06:50:05.480
Which of the following heroes did not

06:50:05.480 --> 06:50:08.760
receive a change in every single one of the patches?

06:50:08.760 --> 06:50:10.960
Doom, Tiny Tinker, or Batrider?

06:50:10.960 --> 06:50:12.960
Only one of these was not featured.

06:50:12.960 --> 06:50:14.960
That is incorrect.

06:50:14.960 --> 06:50:16.960
But I did like the confidence area.

06:50:16.960 --> 06:50:17.960
It was bad, Ryder.

06:50:17.960 --> 06:50:18.960
But that did receive a change.

06:50:18.960 --> 06:50:20.960
But in all three.

06:50:20.960 --> 06:50:22.960
Oh, fuck.

06:50:22.960 --> 06:50:23.960
Going too quick.

06:50:23.960 --> 06:50:25.960
Which of the following was not

06:50:25.960 --> 06:50:27.960
a concentrated RAPS nerf cost?

06:50:27.960 --> 06:50:28.960
Cost, cost.

06:50:28.960 --> 06:50:29.960
Okay, got it.

06:50:29.960 --> 06:50:30.960
Next.

06:50:30.960 --> 06:50:31.960
Quick, quick, quick.

06:50:31.960 --> 06:50:32.960
Pudge.

06:50:32.960 --> 06:50:33.960
Pudge.

06:50:33.960 --> 06:50:35.960
Fleshy was nerfed.

06:50:36.960 --> 06:50:38.960
No, it was buffed.

06:50:38.960 --> 06:50:39.960
It was buffed.

06:50:39.960 --> 06:50:43.440
That is correct. Well done. 30 more seconds.

06:50:43.440 --> 06:50:46.840
What is the active spell of metaphoric mandible called?

06:50:46.840 --> 06:50:49.840
Bug out. Bug out. Bug out. No, it's not bugged out.

06:50:49.840 --> 06:50:51.840
It's metamorphosis. Metamorphosis. Metamorphosis.

06:50:51.840 --> 06:50:53.840
No, it's not that either. You keep getting excited.

06:50:53.840 --> 06:50:56.840
It's pupate. It doesn't matter how excited you get.

06:50:56.840 --> 06:50:58.840
It's pupate. I actually thought it was metamorphosis.

06:50:58.840 --> 06:51:01.840
Pupate. It's very important to be the only thing lost.

06:51:01.840 --> 06:51:03.840
Only one thing lost. True sight. What was it?

06:51:03.840 --> 06:51:05.840
A neutral? A spell? A shop?

06:51:05.840 --> 06:51:07.840
A neutral. A neutral. That's correct.

06:51:07.840 --> 06:51:09.840
What was it? Book of the Dead. Book of the Dead.

06:51:09.840 --> 06:51:11.840
Come on.

06:51:11.840 --> 06:51:13.840
It's a false.

06:51:13.840 --> 06:51:15.840
It's right.

06:51:15.840 --> 06:51:17.840
That was probably the most questions we got through.

06:51:17.840 --> 06:51:19.840
Not the highest correct one.

06:51:19.840 --> 06:51:21.840
I think I did set you up one.

06:51:21.840 --> 06:51:23.840
So I'll give you a 10 correct and a wrong three

06:51:23.840 --> 06:51:25.840
because I did read a question incorrectly.

06:51:25.840 --> 06:51:27.840
Stop asha on the things I take.

06:51:27.840 --> 06:51:29.840
This.

06:51:29.840 --> 06:51:31.840
Yes, I take this item a lot.

06:51:31.840 --> 06:51:33.840
I never read it.

06:51:33.840 --> 06:51:35.840
I'm not sure what it is.

06:51:35.840 --> 06:51:37.840
I'm not sure what it is.

06:51:37.840 --> 06:51:41.840
Yes, I take this item a lot. I remember it was fucking with the mofises.

06:51:41.840 --> 06:51:46.840
Yeah, bug out was a different spell. I think it was someone's talent or something.

06:51:46.840 --> 06:51:48.840
I think it was like a weaver thing.

06:51:48.840 --> 06:51:49.840
Something was bug out.

06:51:49.840 --> 06:51:53.840
It was tricky. If something was bug out with the next elimination point, but no, it is pupate.

06:51:53.840 --> 06:51:57.840
So now you get to learn something new, and you're one of our top scorers.

06:51:57.840 --> 06:51:59.840
Best of the best.

06:51:59.840 --> 06:52:05.840
Cool. Thank you so much. We'll see you guys more at FBGO Volacius Season 8.

06:52:07.840 --> 06:52:14.920
We'll see you next week.

06:52:14.920 --> 06:52:17.920
Yeah, well, I guess season eight

06:52:17.920 --> 06:52:19.920
continues with the upper bracket

06:52:19.920 --> 06:52:21.520
in the second half of the date

06:52:21.520 --> 06:52:23.120
is here, and that's why you see

06:52:23.120 --> 06:52:24.160
me. I'm sure I'll take you

06:52:24.160 --> 06:52:25.760
through this half of the day

06:52:25.760 --> 06:52:27.580
together with the cost and T

06:52:27.580 --> 06:52:28.760
gov. We got a lot to talk

06:52:28.760 --> 06:52:30.840
about because our first series

06:52:30.840 --> 06:52:32.840
here or third series overall

06:52:32.840 --> 06:52:33.840
is going to be liquid down

06:52:33.840 --> 06:52:34.840
because a little bit of a

06:52:34.840 --> 06:52:40.840
Yeah, very fun between the two teams, always very technical, very like high skill, all the little intricacies in draft and play.

06:52:40.840 --> 06:52:43.840
It is a treat to watch these two teams play against each other.

06:52:43.840 --> 06:52:45.840
Yeah, they play against each other a lot.

06:52:45.840 --> 06:52:52.840
They do, they do. In 2026 there was one team, don't want to spoil anything today until we show it on the screen.

06:52:52.840 --> 06:52:55.840
Yeah, really ruined it yesterday.

06:52:55.840 --> 06:53:03.840
But look at this one. It was Team Liquid who was victorious every single time so far in 2026.

06:53:03.840 --> 06:53:07.900
because they have a lot of history between two of them and in 2024 team

06:53:07.900 --> 06:53:12.060
Liquid ever atrocious against Falcons it was Falcons years from the start to

06:53:12.060 --> 06:53:16.400
finish pretty much only winning one serious total but team Liquid they seem to

06:53:16.400 --> 06:53:21.720
be doing better overall and Falcons they're still yet to you know decide

06:53:21.720 --> 06:53:24.920
whether this is gonna be their year or no. Yeah they get pretty close in though

06:53:24.920 --> 06:53:28.200
because we saw our grand finals in that as well and it went all the way to

06:53:28.200 --> 06:53:32.600
game number five that must have been a good sign that Falcons. Yeah well

06:53:32.600 --> 06:53:35.660
in between the two teams you had Liquid having growing pains with the roster

06:53:35.660 --> 06:53:39.860
swaps at the start of this year and you had Falcons just in a major slump so it

06:53:39.860 --> 06:53:42.980
kind of feels like we are kind of hitting both teams leveling up and I think

06:53:42.980 --> 06:53:46.340
right now they are looking to be in pretty good form in the you know the TI

06:53:46.340 --> 06:53:49.140
season around the corner so I think this will be like a really nice test

06:53:49.140 --> 06:53:54.380
for both the teams. Yeah there's one asterisk we have to mention when we

06:53:54.380 --> 06:53:58.900
were talking about Team Liquid though Lacoste. Yeah that's their position

06:53:58.900 --> 06:54:05.900
I mean, Ekki looked really good, like we had an interview with him, kind of became a fan after the interview.

06:54:05.900 --> 06:54:12.900
See how animated he is, how much energy he's putting into everything, even though he said it's super easy to show up.

06:54:12.900 --> 06:54:17.900
But the things that I wanted to highlight is every single time this guy plays as a stand,

06:54:17.900 --> 06:54:21.900
and if he's at the tournament, the most important thing for me, first of all, is Matt Pings.

06:54:21.900 --> 06:54:25.900
Because Nightfall is in the tournament, he doesn't have the most Matt Pings,

06:54:25.900 --> 06:54:31.180
because Nightfall he just does his own thing, he micromanages everything, but to be more serious

06:54:31.180 --> 06:54:36.780
he's number one in assists averaging 17 assists per game and the number one in healing because if

06:54:36.780 --> 06:54:40.620
you look at the heroes that he has been playing, he's playing Io, he's playing Keeper of the Light

06:54:40.620 --> 06:54:44.060
and these are the type of heroes that he can go really greedy with, like if you look at the

06:54:44.060 --> 06:54:49.580
atomization, kind of rushing the eggs after picking up Holy Locket on Wisp, this is something

06:54:49.580 --> 06:54:53.580
that Nine Class as well does, just goes greedy and then on the Keeper of the Light from

06:54:53.580 --> 06:54:56.380
from position four you have a lot of great scaling as well.

06:54:56.380 --> 06:54:58.780
Yeah, you say that maybe the map being,

06:54:58.780 --> 06:55:02.060
so he knows not as serious, but if you have a stand-in,

06:55:02.060 --> 06:55:03.380
because I don't know how many maps he's got.

06:55:03.380 --> 06:55:05.220
You're telling him to shut the hell up, you know.

06:55:05.220 --> 06:55:06.420
I know your blades.

06:55:06.420 --> 06:55:07.820
Yeah, yeah, you're not a...

06:55:07.820 --> 06:55:12.500
Luckily, Ekki plays very kind of similar to Boxie,

06:55:12.500 --> 06:55:13.860
where he wants to play into the map,

06:55:13.860 --> 06:55:15.220
he wants to be the aggressor.

06:55:15.220 --> 06:55:16.500
He doesn't care if he dies,

06:55:16.500 --> 06:55:18.780
if the rest of his team can use it.

06:55:18.780 --> 06:55:20.140
So I feel like just natural,

06:55:20.140 --> 06:55:22.620
if you compare Ekki, Boxie together,

06:55:22.620 --> 06:55:24.420
I think you're allowing him to do these map pings.

06:55:24.420 --> 06:55:25.940
You're allowing him to explore the game

06:55:25.940 --> 06:55:29.020
because he's kind of like a shadow of boxy,

06:55:29.020 --> 06:55:30.260
but a copy of boxy.

06:55:30.260 --> 06:55:31.940
That's a better way of phrasing it.

06:55:31.940 --> 06:55:34.820
Okay, so not too annoying with the pings.

06:55:34.820 --> 06:55:35.980
Because he did say in an interview

06:55:35.980 --> 06:55:37.860
that he was very vocal,

06:55:37.860 --> 06:55:39.420
and I guess that would be a good thing then

06:55:39.420 --> 06:55:40.260
to communicate.

06:55:40.260 --> 06:55:41.260
Yeah, I was thinking about you ping,

06:55:41.260 --> 06:55:42.220
you got to say something.

06:55:42.220 --> 06:55:43.260
Either it's good or bad,

06:55:43.260 --> 06:55:44.460
this is how Dota players work.

06:55:44.460 --> 06:55:47.780
It's actually 150 pings just on one player.

06:55:47.780 --> 06:55:49.020
It's just when the game goes tough,

06:55:49.020 --> 06:55:54.420
He's like really toxic, he's not toxic.

06:55:54.420 --> 06:55:56.420
Do pinks on spells count?

06:55:56.420 --> 06:55:58.420
It's mapping.

06:55:58.420 --> 06:56:00.420
Yeah, that's even worse.

06:56:00.420 --> 06:56:02.420
Out of position, you're out of position, you're out of position.

06:56:02.420 --> 06:56:06.420
But you can also do a sonic wave, sonic wave, sonic wave.

06:56:06.420 --> 06:56:09.420
Somebody should go 5D.

06:56:09.420 --> 06:56:13.420
Alright, let's focus our attention on Team Liquid's opponents for today.

06:56:13.420 --> 06:56:18.020
It is Falcons and I feel like Tiga Falcons has been doing very well.

06:56:18.020 --> 06:56:23.060
you say they started in the slump at the start of this year, but this is a squad that

06:56:23.060 --> 06:56:25.540
seemingly has gotten themselves together again.

06:56:25.540 --> 06:56:29.620
No, yeah, for sure. I think the end of the last patch, they were kind of lost in the

06:56:29.620 --> 06:56:34.260
source of all their heroes being popular. When the patch happened, I think they got

06:56:34.260 --> 06:56:37.140
pretty happy with the fact that some of their heroes got nerfed and they got to

06:56:37.140 --> 06:56:42.100
refine themselves. And yeah, I just feel like in general Falcons have just kind

06:56:42.100 --> 06:56:45.220
of reinvented themselves. Even though we're seeing some of the same strategies

06:56:45.220 --> 06:56:49.180
come to play. It is just, you know, a patch diff I think for the scene. Yeah, but they're

06:56:49.180 --> 06:56:53.500
also playing some of the classics as well. The classics are kind of back during chances.

06:56:53.500 --> 06:56:58.400
It looks good. The pango is good. They tried Timbersaw. It didn't work out for them. His

06:56:58.400 --> 06:57:03.900
weaver is definitely back. Some of the position fours are also in meta. The ones that Crit

06:57:03.900 --> 06:57:09.260
likes to play, he's been known to be like the best hoodwink player. Rubik is

06:57:09.260 --> 06:57:14.500
back as well on top of that. So heroes that are kind of are known to the team

06:57:14.500 --> 06:57:17.080
And it seems like they needed to make a couple of switcheros.

06:57:17.080 --> 06:57:19.580
You know, Skeeter, he had to adapt from the carry role.

06:57:19.580 --> 06:57:21.180
He's had to start playing Lone Druid,

06:57:21.180 --> 06:57:23.780
something that he didn't play too much throughout his career.

06:57:23.780 --> 06:57:28.280
Yeah, and it's always nice to, like, speculate about what the teams might do,

06:57:28.280 --> 06:57:31.180
but, you know, we're pretty close to the players,

06:57:31.180 --> 06:57:34.780
and sometimes, Tika, wouldn't you just want to ask?

06:57:34.780 --> 06:57:36.180
Yeah, I thought I'd break the mold this time.

06:57:36.180 --> 06:57:38.180
I decided last night, at midnight,

06:57:38.180 --> 06:57:39.900
I saw him playing a pub, just a message of ma.

06:57:39.900 --> 06:57:41.500
I thought, why do my own prep?

06:57:41.500 --> 06:57:43.300
Let's just ask him ma himself.

06:57:43.300 --> 06:57:56.300
So I was asking him, you know, please, give me, leak me some strategies and he said, you know, if I get bristle and tide, you know, if I don't get sorry, bristle and tide, I'll auto lose, you know, I'm bad at every other here, I can only win this, we're gonna ban slaughter 400%.

06:57:56.300 --> 06:58:02.300
So I had to look at the stats of course. I needed to know, is he actually leaking strats or is he just pulling my leg at midnight?

06:58:02.300 --> 06:58:12.300
And luckily, for the sake of our conversation, he is actually truly a two dimensional player, four games bristleback, 100% win rate, three games tide hunter, 100% win rate.

06:58:12.300 --> 06:58:15.320
He cannot win an underlord Timbersaw and he was correct with Falcons.

06:58:15.320 --> 06:58:18.060
They have played against Slardar one time and lost against it.

06:58:18.060 --> 06:58:22.960
They've banned it six times and weirdly enough, three games it's been fully ignored by both

06:58:22.960 --> 06:58:23.960
teams.

06:58:23.960 --> 06:58:29.280
So they don't like playing Slardar, they can't beat Slardar and he gave me three accurate

06:58:29.280 --> 06:58:30.280
bits of information.

06:58:30.280 --> 06:58:32.960
Yeah, and I think those Slardar ignored drafts.

06:58:32.960 --> 06:58:38.900
If we think five days ago, day one of the group stages, Falcons was the only one.

06:58:38.900 --> 06:58:42.780
Because of this man right there, because of Amar, they let the Alchemist through because

06:58:42.780 --> 06:58:44.820
everybody was so afraid of the Alchemist.

06:58:44.820 --> 06:58:49.140
Amar is like, don't worry, I can beat Alk if I get tied on the lane.

06:58:49.140 --> 06:58:55.500
And so we had drafts that were very different from any other drafts because we just had

06:58:55.500 --> 06:58:59.780
Alchemist in first pick and the whole draft revolves around that.

06:58:59.780 --> 06:59:02.780
Times changed, meta changes.

06:59:02.780 --> 06:59:05.780
I don't think we're going to see Alchemist as much because it seems to be kind of

06:59:05.780 --> 06:59:06.780
figured out here, Lacoste.

06:59:06.780 --> 06:59:12.380
Anything in particular you think we will see because Slardar is going to get 100% banned.

06:59:12.380 --> 06:59:16.460
What's the next one? We have the Alchemist, we have the Slardar, what's next?

06:59:16.460 --> 06:59:23.180
Out of course, I would say I'm going to be leaning towards Tidehunter if possible.

06:59:23.180 --> 06:59:26.780
Not just because he's going to be playing it on the other side as well.

06:59:26.780 --> 06:59:31.500
Liquid would definitely want to get something good that is kind of that unkillable.

06:59:31.500 --> 06:59:36.700
We had a graphic the other day also showing a bit of a statistic when it comes down to

06:59:36.700 --> 06:59:42.480
to ace, like how effective he is when he's playing his blink initiators and when he doesn't

06:59:42.480 --> 06:59:47.000
buy a blink dagger, so most of the time he wins when he doesn't buy a blink dagger.

06:59:47.000 --> 06:59:51.120
He had some very interesting ideas, how to itemize with Bristleback as well, so this

06:59:51.120 --> 06:59:54.360
year I was going to get highly contested, both of the teams do want to get the hands

06:59:54.360 --> 06:59:58.840
on it, completely different than what Amar does, because he's building it with bongo

06:59:58.840 --> 07:00:02.860
boots, he's trying to play slightly different, sure you're going to be getting Lotus

07:00:02.860 --> 07:00:05.940
Or but he wants to be tanky like the way ace plays

07:00:05.940 --> 07:00:12.300
He's collecting the information for the team and being that guy that kind of runs in and out multiple times

07:00:12.300 --> 07:00:16.580
He was also playing the reason why he was going for bongo boots is that he was playing against a lot of slows

07:00:16.580 --> 07:00:21.660
Then a man says like there's also it does give him a bit of a soft reset and then he could come back in again

07:00:22.140 --> 07:00:22.640
Yeah

07:00:22.640 --> 07:00:26.220
I just want to see ace look towards a hero that can play into the game and fight

07:00:26.220 --> 07:00:29.740
I like seeing like in that the back ride is they just feel good when he's on them

07:00:29.740 --> 07:00:32.820
because not only the scaling that you mentioned buying bongo boots and whatever

07:00:32.820 --> 07:00:39.220
I feel like he's also enabling ecchi because like you know what ecchi and I can go do something or if ecchi wants to go kill elsewhere

07:00:39.540 --> 07:00:42.200
You know ace will be staying so I feel like I I like seeing

07:00:42.620 --> 07:00:45.980
You know ace on a hero that can at least join a couple more fights

07:00:45.980 --> 07:00:50.540
I don't I'm not really a fan of like the underlords when sitting back and only hitting the creeps

07:00:50.540 --> 07:00:53.660
I want to see him kind of introduce himself to to some of these earlier fights

07:00:53.660 --> 07:00:57.740
Yeah, something that ecchi also talked about in an interview is you did mention Batrider

07:00:57.740 --> 07:01:02.460
He also talked about the hero. I think this hero is going to be contested because they want to be running it as a core

07:01:02.460 --> 07:01:06.380
He said I'm gonna make it work from position 4 because the hero is so good

07:01:06.380 --> 07:01:10.540
This is his most played hero after all, but we've seen yesterday as well

07:01:11.540 --> 07:01:14.740
It looked really good just going for like bloodstone rush

07:01:15.300 --> 07:01:19.200
Crellos crows year as the like new type of a build she was guard

07:01:19.580 --> 07:01:22.740
People are talking about going this giga build from the off lane

07:01:22.740 --> 07:01:26.820
I don't necessarily need to buy auras so you can go with the different stuff

07:01:26.820 --> 07:01:29.660
And this is the type of a stuff that I also want to be seeing from ace

07:01:29.660 --> 07:01:32.580
I mean everything about liquids recent games are just like

07:01:33.140 --> 07:01:37.640
Skirmishing pressure right when we look at their hero pulls like you are just seeing like eccy's picking up the eye

07:01:37.640 --> 07:01:40.160
We're here in a boxy. He last played it in 2024

07:01:40.160 --> 07:01:43.460
So it's not as if this was a liquid specialty in the last couple years

07:01:43.460 --> 07:01:47.020
It's kind of eccy reintroducing it to the roster. You're talking about the bat rider

07:01:47.020 --> 07:01:51.780
They're playing the nature's profit mid like they really are trying ways to overlap heroes

07:01:51.780 --> 07:01:56.220
that is possible to break down your opponent. And historically, that is kind of the way to

07:01:56.220 --> 07:02:03.220
beat Falcons. The hero that I'm missing from these ones is Queen of Pain. Are both teams

07:02:03.220 --> 07:02:07.580
just not going for it or is he straight up game banned? They're playing at the 0% win

07:02:07.580 --> 07:02:15.100
rate on Nisha and Malrin that went two out of three games on Queen of Pain. It's also

07:02:15.100 --> 07:02:19.140
not like Malrin's most successful heroes because when I was checking the numbers

07:02:19.140 --> 07:02:25.380
the other day, what he was been playing. Like, he was sitting at exactly 50% in a professional

07:02:25.380 --> 07:02:30.060
career with Queen of Pain. This is not the hero that you do be like, oh, that's Maureen

07:02:30.060 --> 07:02:34.660
Classic, you know, even though he's probably level 30, like he is on 15 different heroes.

07:02:34.660 --> 07:02:37.340
But at least it goes back to the other way where I felt like when Nisha takes the

07:02:37.340 --> 07:02:41.140
Queen of Pain for Liquid, when you look at Maureen's hero pool, he doesn't really

07:02:41.140 --> 07:02:44.660
want to play the primal. The Sion King is a little weird. The Pango is weird.

07:02:44.660 --> 07:02:47.900
Even the voice group, you could argue, can be a little bit awkward against it. So

07:02:47.900 --> 07:02:52.180
I think Queen of Pain in general against Falcons kind of makes your draft quite nice

07:02:52.780 --> 07:02:56.100
So we'll see if that is contested and Amar did not lie to me

07:02:57.020 --> 07:03:01.260
400% banning slaughter it is the first ban in their draft

07:03:01.260 --> 07:03:02.940
So thank you very much. I'll just get it out of the system

07:03:02.940 --> 07:03:09.060
We've seen way too many good combos with the slaughter IOs, Kez, pretty much any carry that's gonna be right-clicking

07:03:09.460 --> 07:03:14.380
TBs we've seen good amount of TBs as well and then they are gonna be removing IOs

07:03:14.380 --> 07:03:19.480
So that's going to leave a lot of other good heroes in the pool, like Lone Druid,

07:03:19.480 --> 07:03:24.680
the Batrider is still in, we saw a good amount of Phoenix as well, this hero has been like even Hoodwink.

07:03:24.680 --> 07:03:29.380
I think that could potentially be a good opening for Falcons because of the break mechanic.

07:03:29.380 --> 07:03:33.680
Tide is super popular, Berserlback is out, but having break mechanic feels really nice to have.

07:03:33.680 --> 07:03:37.980
It's not a matter of like you're putting Ekky into like a very specific style of play, right?

07:03:37.980 --> 07:03:39.980
He's only played five heroes so far in the tournament.

07:03:39.980 --> 07:03:42.780
You've banned out the IO, if you pick the Hoodwink for crit,

07:03:42.780 --> 07:03:45.460
Now you have a choice between Kotul, Rubik or Tusk.

07:03:45.460 --> 07:03:47.660
Sure, he has other heroes to play like the Lion

07:03:47.660 --> 07:03:48.980
and stuff that you've seen in qualifiers

07:03:48.980 --> 07:03:50.540
for his other teams he's played for,

07:03:50.540 --> 07:03:53.300
but you are kind of putting Eki into a,

07:03:53.300 --> 07:03:56.140
that's like more, like a difficult position in the draft.

07:03:58.540 --> 07:04:00.100
You're taking a little bit of time also

07:04:00.100 --> 07:04:03.260
for the eventual pango ban.

07:04:03.260 --> 07:04:05.180
With Beastmaster and the Bat now removed,

07:04:05.180 --> 07:04:07.300
it means that the Queen of Pain is still in the pool

07:04:07.300 --> 07:04:09.380
if they'd wanted to go for that.

07:04:09.380 --> 07:04:11.820
That's typically a first phase ban,

07:04:11.820 --> 07:04:16.300
Especially I don't know do we have to I don't think we have to mention alchemist in this draft anymore

07:04:16.300 --> 07:04:20.260
But it still should be on the radar. Yeah, it might be here that we

07:04:20.800 --> 07:04:24.660
We see I'm also wouldn't be shocked if we just it just gets ignored

07:04:24.660 --> 07:04:29.540
I'd be happy to see that as well. I think teams have got to the point of truly understanding it

07:04:30.380 --> 07:04:36.060
And we had during the patch when 7.41 dropped it was life stealer was the random first phase ban

07:04:36.060 --> 07:04:40.960
I think people nowadays would be laughing at each other like we were banning life stealer really and now

07:04:40.960 --> 07:04:44.640
I think Alchemist might become that hero, maybe in the next one.

07:04:44.640 --> 07:04:46.240
I do really have to ban it.

07:04:46.240 --> 07:04:52.120
It was good, but alas, it could do go for the loan to it.

07:04:52.120 --> 07:04:55.360
So Tide is still available if they want to go straight away

07:04:55.360 --> 07:04:56.720
for the Tide.

07:04:56.720 --> 07:04:58.400
They have the pick out of phase, so they

07:04:58.400 --> 07:05:00.640
could get hoodwing for themselves.

07:05:00.640 --> 07:05:04.760
But Alchemist is going to be the option.

07:05:04.760 --> 07:05:06.800
I want to see what Falcons are

07:05:06.800 --> 07:05:08.880
going to be doing with that Alchemist,

07:05:08.880 --> 07:05:10.840
because whenever playing against Spirit,

07:05:10.840 --> 07:05:14.960
They did pick it two times and then win lose one game with it

07:05:14.960 --> 07:05:19.160
And and they played it with hoodwink all of these like very good agonim scepter

07:05:19.400 --> 07:05:21.480
That you can get like they had tight hunter

07:05:21.480 --> 07:05:26.880
They had the primal beast from the mid lane which is the big one like if you get that this is the game that they

07:05:27.000 --> 07:05:30.920
Completely stomp spirit. I mean it's kind of a an interesting position for liquid

07:05:30.920 --> 07:05:34.440
Right because if they don't ban out the primals the tight hunters these big heroes

07:05:34.600 --> 07:05:37.220
You could see a world of Falcons on their top found the only

07:05:37.220 --> 07:05:43.660
So not the top the number 12 band. Yes, they ban Ursa insta pick then a primal or a tide on pick 13

07:05:43.660 --> 07:05:49.180
Right, and there's like you already protected you get to reveal sure you're revealing double core, but it's very strong

07:05:49.460 --> 07:05:53.260
The other option Falcons have is casually pick their their hood wink

07:05:53.460 --> 07:05:57.660
They don't care the draft progresses liquid one reveal two heroes the liquid

07:05:57.660 --> 07:06:02.820
They are respecting this potential like power play of locking in an offline instantly in the next phase

07:06:02.820 --> 07:06:06.660
And they are getting rid of them because normally when you have like the last pick in the phase

07:06:06.660 --> 07:06:09.420
He's like, you don't care too much about Tide as you can respond, right?

07:06:09.420 --> 07:06:10.420
Uh-oh.

07:06:10.420 --> 07:06:11.660
What's the problem?

07:06:11.660 --> 07:06:13.660
Bristle and Tide out.

07:06:13.660 --> 07:06:18.580
Yeah, statistically, Falcons have lost, yes, correct.

07:06:18.580 --> 07:06:23.220
But our job is to try and make this sound a lot closer than it actually is, yeah.

07:06:23.220 --> 07:06:28.180
Now the underdog story begins, you know, cue the Rocky music, a mark and do it.

07:06:28.180 --> 07:06:33.420
He was playing, uh, yeah, you know, he was playing a Doom last night.

07:06:33.420 --> 07:06:36.340
That's why I messaged him because I was like, hmm, I need to do my prep at one

07:06:36.340 --> 07:06:40.980
in the morning, very healthy I know. You have to doom my prep. Exactly, thank you very much

07:06:40.980 --> 07:06:45.660
for that one Locost and I don't expect to see it here in the Laundruid but just

07:06:45.660 --> 07:06:49.180
for a random hero out there for no reason. Yeah we've seen different approaches to

07:06:49.180 --> 07:06:53.220
Laundruid, the extra minus armor, having like Alchemist as well where

07:06:53.220 --> 07:06:57.420
everybody's tanky enough so they don't die, supports that are very annoying and

07:06:57.420 --> 07:07:00.580
we've seen like Crystal Maiden as a response, we saw Techies with the

07:07:00.580 --> 07:07:07.940
if Razor was like slightly better hero that would be like Falcons probably go to against

07:07:07.940 --> 07:07:12.700
Lone Druid as well. I think Razor is fine. I think he's okay but if we compare him to

07:07:12.700 --> 07:07:17.300
the previous patch where he was Giga it's kind of hard to justify picking the Razor

07:07:17.300 --> 07:07:21.420
but a lot of the other heroes as well got nerfed so maybe we could see it later down

07:07:21.420 --> 07:07:25.820
the line and that hoodwing that we mentioned just too good of a hero right now because

07:07:25.820 --> 07:07:30.860
of the like itemization. We've seen something similar yesterday when it was extreme gaming

07:07:30.860 --> 07:07:35.620
playing against Laundroid, they picked up Tinker, they had Essence Distiller on hood wings so

07:07:35.620 --> 07:07:39.260
you always see the barrier that does allow you to keep vision on him, keep hitting him

07:07:39.260 --> 07:07:43.740
with another hero. So these two, they look pretty solid, like pretty solid opening from

07:07:43.740 --> 07:07:48.500
Falcons. The main thing against Laundroid is always to have cheap reliable stuns against

07:07:48.500 --> 07:07:53.140
them. A lot of the heroes you just mentioned want to do that. So that's exactly what

07:07:53.140 --> 07:07:59.340
And I wasn't too much of a, at least when you were doing the hero breakdown, like what heroes I like to see from Aves?

07:07:59.340 --> 07:08:04.060
Yeah, when you have a lone druid, I think that kind of instantly takes away my previous comments

07:08:04.060 --> 07:08:09.520
because when you have a hero at bed that's making all these plays, you want quick ways to shove waves to utilize it.

07:08:09.540 --> 07:08:11.040
So I like the endlodra.

07:08:11.040 --> 07:08:15.240
This is a stupid statement if somebody told me like, yeah, a lone druid's gonna be like a playmaker.

07:08:15.480 --> 07:08:17.480
You'd be like, what are you on about?

07:08:17.480 --> 07:08:22.680
Like, you can do whatever you want with this hero, you have basically an Invis hero running

07:08:22.680 --> 07:08:23.680
around the map.

07:08:23.680 --> 07:08:27.040
Oh yeah, he's broken, of course.

07:08:27.040 --> 07:08:31.800
The greatest thing with Loundrid, and why I always stand with the logic of the meta

07:08:31.800 --> 07:08:36.360
is never defined and we just sometimes get too settled in it, is the change to Loundrid

07:08:36.360 --> 07:08:39.360
in the patch was like nothing, right?

07:08:39.360 --> 07:08:42.600
So it was possible to play this in the previous patch, right?

07:08:42.600 --> 07:08:43.600
Technically.

07:08:43.600 --> 07:08:48.080
So why did it take a patch where he gets one sentence for people to start looking at him?

07:08:48.080 --> 07:08:52.240
That is the enjoyable thing. We could have been seeing this at many more tournaments.

07:08:53.360 --> 07:08:56.080
And in Falcons they don't actually... And we would have nerfed it earlier. Yeah,

07:08:56.080 --> 07:09:01.280
might be okay with that. Yeah, exactly. No, but the Rubik plus Underlord as a duo,

07:09:01.280 --> 07:09:05.920
I really like a lot that there's been a lot of thinking coming probably into this tournament

07:09:05.920 --> 07:09:09.360
as Meta developed how to be able to deal with this because Rubik is super strong as a

07:09:09.360 --> 07:09:13.840
position four underlord as well even after the nerfs the hero still feels really good

07:09:13.840 --> 07:09:19.920
so we saw like people not banning underlord we saw him open up on 13 completely ignoring it knowing

07:09:19.920 --> 07:09:24.880
that the teams are not going to be picking underlord interrubic so they take both of them

07:09:24.880 --> 07:09:29.920
and now they answer with the monkey king like they want to try to ruin this underlord but

07:09:30.560 --> 07:09:35.600
this is a super strong lane especially at the early levels level three especially with the two

07:09:35.600 --> 07:09:39.380
points in Firestorm and Pit of Malice and then you just keep them inside a pit,

07:09:39.380 --> 07:09:43.780
Fade Bolt reducing the spell damage, reducing the physical damage, but where

07:09:43.780 --> 07:09:48.740
are you gonna put the monkey because the alchemist going elsewhere? It could be

07:09:48.740 --> 07:09:52.540
monkey off lane. This could be monkey off lane as well. This is something that

07:09:52.540 --> 07:09:59.180
Amar did play previous like TI and maybe even before because he was really

07:09:59.180 --> 07:10:02.660
trying to make this hero work and then nine class ruined it for him

07:10:02.660 --> 07:10:06.820
because he was playing it as a position 4 and everybody started to ban that hero

07:10:06.820 --> 07:10:09.300
but this is the hero that he wanted to play from the on-plane as well.

07:10:09.300 --> 07:10:14.100
Liquid's line-up is, I can already envision it being so toxic where it's like you're holding

07:10:14.100 --> 07:10:18.180
the high ground with fire, storm and fable, storm skipping waves, the bear's out doing his

07:10:18.180 --> 07:10:22.660
silly things with agonins, even if you wanted to go rap you could then just twingate the bear

07:10:22.660 --> 07:10:27.620
on top of the rats, right? You have like the AC build, boom boom boom epic late game,

07:10:27.620 --> 07:10:31.060
like you're doing zero committal, you're literally just sending a bear for a portal

07:10:31.060 --> 07:10:34.740
to do it all for you, right? Yeah, he pops a BKB and just kills your buildings. This might

07:10:35.460 --> 07:10:42.100
actually be the strat. Liquid might be able to win this game by never actually fighting. It could

07:10:42.100 --> 07:10:46.580
just be like wave shove, stand around. You have to get to that point though, so that's something

07:10:46.580 --> 07:10:50.980
that Falcons supposedly should be getting ready for. For the sake of my enjoyment, I hope

07:10:50.980 --> 07:10:55.380
they get to that point. It's going to be a lot of toxic rain. One team wants to fight in

07:10:55.380 --> 07:10:59.620
the asset spray, then there's going to be Firestorm, Pit of Malice, Fadebolt on top of

07:10:59.620 --> 07:11:03.940
that the other team has Vukong's command so quite a lot of teamfight coming out between

07:11:03.940 --> 07:11:09.700
two of them and they will remove Techies. I still feel like Techies is such an underrated hero,

07:11:09.700 --> 07:11:14.100
like I'm okay seeing Techies in every single game because I mean how strong the Thaser is.

07:11:14.100 --> 07:11:17.380
Especially because I think maybe that's even an indicator that multi-team is going to the

07:11:17.380 --> 07:11:22.580
off lane, right? A five position Techies having that disarm, I'm like I don't want this free

07:11:22.580 --> 07:11:29.460
lane against me. That will then look towards other five position that can hurt a right-clicking

07:11:29.460 --> 07:11:31.460
core like the venomous

07:11:34.580 --> 07:11:40.660
This is something that you can't really like the venoplus laundry lane is just another level of toxic as well

07:11:41.220 --> 07:11:45.220
Also, rich and quite a lot of toxic when you throw the shield on the bear you send them in

07:11:45.860 --> 07:11:49.300
But if you're going that route against the alchemists, wouldn't you want the naeas?

07:11:51.060 --> 07:11:53.060
Or there's a lot there's a lot of

07:11:55.140 --> 07:11:59.060
Yeah, it's not no I wouldn't I just feel like with how liquid is drafting

07:11:59.460 --> 07:12:05.260
You know, often when you do this it does actually happen, but I personally don't want to see AA.

07:12:05.260 --> 07:12:13.760
I want the Venom answers, I want like the Grimstroke, the Lich, the lane combination to make the bear feel like he can kill and chase in the lane, and then play through the lane.

07:12:13.760 --> 07:12:20.260
They have a lot of good options, unlike what you didn't mention, like Venom, Grimstroke, Lich, maybe throwing Silencer into the mix as well.

07:12:20.260 --> 07:12:29.360
It's not like the best laning partner with Laundroid compared to the others, but it's very good against resetting the fight, especially Monkey, Pre-B, BKB, Phoenix as well.

07:12:29.360 --> 07:12:39.360
On the side of Falcons, do we feel like they have enough strong ag carriers for the Alchemist farm for?

07:12:39.360 --> 07:12:47.360
At the moment, I see no ag carrier. Monkey King can get one, but you want to have a couple right-click items, BKB,

07:12:47.360 --> 07:12:50.360
and often carry Monkey King to think about it as a third, fourth item.

07:12:50.360 --> 07:12:58.360
So to me right now, there is no clear ag user, but this could be the argument that Falcons are opting to play the old-school outcry.

07:12:58.360 --> 07:13:05.360
We'll go for Radiance, Blink Orchid, we'll jump the storm with the Orchid timing, Kill, Kill, Kill, Nisha can't play the game

07:13:05.360 --> 07:13:12.360
and then by that point, Monkey has items, you then give him like an axe 25 minutes into the game rather than 14 minutes into the game

07:13:14.360 --> 07:13:24.360
but that for sure is something to consider and you can see from the Bands of Liquid they are just assuming that the Monkey King is going to be into the offlane as they ban the double mids

07:13:24.360 --> 07:13:29.280
And they've done the sign it so so they are respecting just the idea of what

07:13:29.720 --> 07:13:32.940
Liquid can do like imagine trying to fight liquid they press global

07:13:32.940 --> 07:13:36.620
You don't win the fight then they shove waves laundry than ever to be gets online

07:13:36.620 --> 07:13:42.980
I feel like it would liquids lineup with discipline. You can still be down like 15,000 gold. Yeah, and fine

07:13:42.980 --> 07:13:46.180
Yeah in this game it seems like very

07:13:47.160 --> 07:13:52.480
Easy way of also coming back into the game, but it's also a very good lineup to play from ahead

07:13:54.360 --> 07:14:01.040
okay so another way of dispelling things they removed the taser from the

07:14:01.040 --> 07:14:05.160
equation but this is also good just being able to like you don't care too much

07:14:05.160 --> 07:14:11.520
about Phoenix it's very good in the lane against monkey king so I believe you

07:14:11.520 --> 07:14:16.520
can now yeah okay cool you're also real shame they don't have the base attack

07:14:16.520 --> 07:14:19.440
time acts right they got changed to the random token thing that all you would

07:14:19.440 --> 07:14:28.320
want to have like 7.4 oracle in this draft he rushes ag with the twin gate of

07:14:28.320 --> 07:14:33.920
underlord blow drew beggars so I'm really on this idea no outside of that it

07:14:33.920 --> 07:14:39.120
is just a the way that falcons kill a hero it's very single target you have

07:14:39.120 --> 07:14:43.040
to blow them up or I want to see some jump maybe void spirit or something

07:14:43.040 --> 07:14:47.640
that can just get into backlines I was thinking about yeah he can I was

07:14:47.640 --> 07:14:53.640
thinking maybe more of his axe is more valuable against the supports where you

07:14:53.640 --> 07:14:58.040
can silence the Oracle, play against Rubik as well. You have the real good

07:14:58.040 --> 07:15:01.400
follow-up coming up from the Monkey King as well, but they go with the Primal

07:15:01.400 --> 07:15:06.080
Beast, which was a good timing. We talked about it when they played it against

07:15:06.080 --> 07:15:09.840
Team Spirit. He was the one that got first Agatham set to, I assume Monkey King

07:15:09.840 --> 07:15:13.480
wants to be the second one as well. He wants to be having that extra bit of

07:15:13.480 --> 07:15:20.200
scaling, but I'm kind of digging a team Liquid's draft. I feel like this draft just screams...

07:15:21.160 --> 07:15:26.280
We can play the game at any time, and as you mentioned, T, we always have something to do on

07:15:26.280 --> 07:15:31.160
the map with the heroes that we have. It's pretty much on Falcons to truly break the map

07:15:31.160 --> 07:15:35.160
when they need to. When they get that second Aegis potentially, it's like, we are going to win

07:15:35.160 --> 07:15:38.280
the game right now. You cannot allow Liquid to get onto the map to make that.

07:15:38.280 --> 07:15:39.880
Ages or Ags?

07:15:39.880 --> 07:15:41.000
Ages.

07:15:41.000 --> 07:15:42.160
OK.

07:15:42.160 --> 07:15:44.720
But for Falcons as well, last time

07:15:44.720 --> 07:15:46.960
Amar actually played it was when he stood in the Submarine

07:15:46.960 --> 07:15:48.080
in the online tournament.

07:15:48.080 --> 07:15:49.400
He played the Offlane Monkey King.

07:15:49.400 --> 07:15:51.320
He went to Diffusal Blade, BKB.

07:15:51.320 --> 07:15:53.560
So we do actually have some recent knowledge

07:15:53.560 --> 07:15:55.000
of his itemization.

07:15:55.000 --> 07:15:56.680
The question is, how good is he playing?

07:15:56.680 --> 07:15:59.400
He's playing into an Oracle that can dispel his Gingus.

07:15:59.400 --> 07:16:00.720
What's his major game plan?

07:16:00.720 --> 07:16:02.440
I think if Amar falls short, we

07:16:02.440 --> 07:16:05.640
might not see this big, decisive aggression.

07:16:05.640 --> 07:16:09.080
So, favoring Liquid a little bit, despite the Alchemist.

07:16:09.080 --> 07:16:10.720
I feel like the Alchemist is addressed like,

07:16:10.720 --> 07:16:12.780
is it a non-factor here or just, you know,

07:16:12.780 --> 07:16:14.600
a decent hero but nothing outstanding?

07:16:14.600 --> 07:16:17.080
I favor Liquid for the idea that draft,

07:16:17.080 --> 07:16:18.920
but I can see them running into damage problems

07:16:18.920 --> 07:16:20.480
if Falcons do get online.

07:16:20.480 --> 07:16:23.800
Like, they can get quite, you know, quite tanky.

07:16:23.800 --> 07:16:25.000
Quite scary that way.

07:16:25.000 --> 07:16:28.720
Yeah, it could be, but I'm just really liking

07:16:28.720 --> 07:16:32.120
this green medicine draft from Liquid.

07:16:32.120 --> 07:16:34.400
Malrin also don't underestimate this guy

07:16:34.400 --> 07:16:38.440
coming out from the mid primal beast and Amar from the off lane I want to see

07:16:38.440 --> 07:16:42.280
like how much he's gonna be able to get from this lane because this seems to be

07:16:42.280 --> 07:16:45.720
something that they believe it's good because they saw the long druid they knew

07:16:45.720 --> 07:16:48.680
exactly what they're gonna be picking. And you can pick up the bear if you're

07:16:48.680 --> 07:16:56.560
primal. Yeah you can pick up anything. Yeah anything? Yeah primal can. I can add the primal can.

07:16:56.560 --> 07:17:00.380
Yeah that's a graphic. 7.42 let's add that to the game. Because the overall first

07:17:00.380 --> 07:17:05.740
I expected Liquid went for is the long druid. So you'd wonder like is it countered because we've seen on druid being

07:17:06.740 --> 07:17:13.060
Very difficult to deal with for some teams in oracles. They're always in the back line to keep this barrel live if he needs to

07:17:13.700 --> 07:17:18.220
I'm also watching what Mulreen is typing is like mercy on the lane, please

07:17:19.500 --> 07:17:24.940
Against the storm spirits. So want to see how much he's gonna be able to get that make us it was make it

07:17:26.420 --> 07:17:28.420
Reflecting the most monkey king

07:17:28.420 --> 07:17:30.700
All right, we're going to find out what's happening in this game.

07:17:30.700 --> 07:17:33.420
At first, we're going to check in with coach and slacks.

07:17:33.420 --> 07:17:34.060
That's right.

07:17:34.060 --> 07:17:35.340
I am here with Ali 2000.

07:17:35.340 --> 07:17:36.420
How are we so good to see you?

07:17:36.420 --> 07:17:37.740
I've been doing some research.

07:17:37.740 --> 07:17:40.420
I think this might be your first interview of 2026.

07:17:40.420 --> 07:17:41.420
Yes or no?

07:17:41.420 --> 07:17:42.900
Yeah, maybe we keep losing.

07:17:42.900 --> 07:17:44.700
I don't know if we won any playoff games.

07:17:44.700 --> 07:17:47.660
So yeah, that's not what I was going to say that for.

07:17:47.660 --> 07:17:51.580
Sorry, I was looking for the nice Ali 2000 medium thread.

07:17:51.580 --> 07:17:52.980
I don't know what happened to those.

07:17:52.980 --> 07:17:55.300
You haven't done a medium since 2025.

07:17:55.300 --> 07:17:57.460
Oh, like the blog blog.

07:17:57.460 --> 07:18:03.360
Where's the alley blonde dude? I'm just lazy. I don't know shame shame. Well, you know what you were also lazy on this draft

07:18:03.360 --> 07:18:06.820
We saw some uh, it loan drew an alchemist heroes

07:18:06.820 --> 07:18:07.940
We keep seeing over and over again

07:18:07.940 --> 07:18:11.260
But I have to imagine that this was a very unique draft

07:18:11.740 --> 07:18:15.060
Knowing what they were gonna pick very standardized heroes. Am I right on that?

07:18:15.380 --> 07:18:20.820
Yeah, it's a bit of like a meta draft because like they don't really play alchemists and then they think underlord and

07:18:21.340 --> 07:18:23.940
Loan jitter both broken and we won't try to beat it

07:18:23.940 --> 07:18:27.820
So it's just like a weird thing where we're not too sure on the meta to tournament

07:18:27.820 --> 07:18:29.540
So we have to sort of figure it out in this match

07:18:29.540 --> 07:18:35.500
Yeah, we definitely saw a lot of the old heroes that were spammed constantly in the group stage now things are changing a little bit

07:18:35.500 --> 07:18:41.740
But we're sticking to some guns really want to talk to you about ATF monkey King offline. What is the deal with this?

07:18:41.740 --> 07:18:43.740
What's the thought process?

07:18:44.100 --> 07:18:47.140
Honestly, we're not too sure about the lane like the first couple levels

07:18:47.140 --> 07:18:51.180
But in theory like monkeys supposed to be decent versus longer because you can get the jingle socks off the bear

07:18:51.620 --> 07:18:53.620
And then you have like eventual pressure on the lane

07:18:53.940 --> 07:18:59.540
And Amar for some reason sometimes he just has like these random heroes with like almost level 30 and monkeys one of them

07:18:59.540 --> 07:19:03.260
So we thought it'd be a good flex for this match. Well, thank you for such a great answer

07:19:03.260 --> 07:19:03.700
All right

07:19:03.700 --> 07:19:06.740
Well, it looks like the game is starting so we only have one question left

07:19:06.740 --> 07:19:11.940
This one's out there for all the outweigh fans the climate change deniers. What do you have to say to them?

07:19:13.220 --> 07:19:16.740
Keep doing your thing. All right. Keep on believing boys. Thank you

07:19:16.740 --> 07:19:25.620
Thank you very much Slax and AOI 2000. Team Falcons versus Team Liquid and Liz, one of

07:19:25.620 --> 07:19:28.740
the things we heard from Aoi was about this Monkey King. You were talking about it in the

07:19:28.740 --> 07:19:32.220
lane, but throughout the game we've seen a lot of teams try to find different answers

07:19:32.220 --> 07:19:36.140
to this lone druid. Will Monkey be able to hunt him down in the trees, catch him out

07:19:36.140 --> 07:19:39.340
while he's doing that annoying thing of just farming on the side of the map?

07:19:39.340 --> 07:19:44.820
Yeah, we have seen a lot of different teams try different ways of dealing with the

07:19:44.820 --> 07:19:50.980
Druid and with a bear, most of the answers were focused on the bear, like yesterday we

07:19:50.980 --> 07:19:55.460
saw nothing to say with a tinker. Usually it doesn't work. Let's see, maybe the monkey

07:19:55.460 --> 07:20:00.580
king is the way of searching for the druid himself while he's farming. If you get a couple

07:20:00.580 --> 07:20:06.660
of items on the monkey king you can jump across the trees, get perhaps where the

07:20:06.660 --> 07:20:07.820
druid is farming.

07:20:07.820 --> 07:20:13.040
Let's see if I'm not gonna accomplish that, 8 and 2 so far.

07:20:13.040 --> 07:20:15.180
In the lane should be, what do you think about this lane?

07:20:15.180 --> 07:20:17.440
We'll talk about it in a second at the bottom.

07:20:17.440 --> 07:20:22.400
Snakey falling very low, but Skeela will throw out the concoction onto Ace, and the Lord able

07:20:22.400 --> 07:20:23.400
to shake it off in the end.

07:20:23.400 --> 07:20:27.280
I think we have pretty cool lanes on both sides when it comes to volatility.

07:20:27.280 --> 07:20:32.100
I think there isn't like a clear side that has some kill potential on one side

07:20:32.100 --> 07:20:33.100
or the other.

07:20:33.100 --> 07:20:35.840
Oracle, not a hero tree, really see very often.

07:20:35.840 --> 07:20:41.720
spirit of Insania coming to play for Liquid once again. We'll see just how much he can

07:20:41.720 --> 07:20:46.600
do in the lane. He can burst quite a lot with Purifying Flames of course, but he can also

07:20:46.600 --> 07:20:53.600
dispel the Jingu stacks with the Q. So, might be good enough to deal with the Monkey King.

07:20:53.600 --> 07:20:59.600
You see how it goes as time goes on for now. Amoncret just contends to keep farming

07:20:59.600 --> 07:21:04.200
here. First game for Oracle at this tournament for Topu. I mean he only recently made

07:21:04.200 --> 07:21:08.360
the switch to 5 so I doubt there's a lot of tape that he's had on Oracle but I

07:21:08.360 --> 07:21:12.000
guarantee when he joins Team Liquid, part of the contract they like go train Oracle

07:21:12.000 --> 07:21:16.320
for a lot of practice. Oracle, Karel, all the Insania heroes, you gotta practice

07:21:16.320 --> 07:21:22.600
them, play them. Yeah, let's see. When he just joined of course he played a lot

07:21:22.600 --> 07:21:25.840
of position 4s from 5 and that's when they looked the best, right? Whenever

07:21:25.840 --> 07:21:30.760
they were playing these Weaver 5s, Path 5s, these kind of heroes they

07:21:30.760 --> 07:21:34.760
They looked like on a completely different level, but I feel like he found his stride.

07:21:35.760 --> 07:21:36.760
Talk to me about this primal.

07:21:36.760 --> 07:21:38.760
Do you have a concern about the primal beast?

07:21:38.760 --> 07:21:41.760
Prior to him having DKB, this feels like a pretty hard game for the primal.

07:21:41.760 --> 07:21:44.760
Can have the pulverized spell, there's roots to worry about.

07:21:44.760 --> 07:21:46.760
Can get telekinesis during the onslaught.

07:21:46.760 --> 07:21:48.760
It's not an easy game.

07:21:48.760 --> 07:21:52.760
And that's why he wrote Mercy, please, as the game was starting.

07:21:52.760 --> 07:21:54.760
You're playing into a storm spirit.

07:21:54.760 --> 07:21:56.760
The lane itself is first and foremost not too simple.

07:21:56.760 --> 07:22:01.360
I think they kind of had them in a really good spot when it comes to the drafts,

07:22:01.360 --> 07:22:05.960
banning out Qop and Puck, picking up Storm, knowing what Malrin likes to play.

07:22:05.960 --> 07:22:10.560
There aren't many heroes that were left in the pool that were good against Storm.

07:22:10.560 --> 07:22:14.360
There's like primal Sand King that he's been playing this tournament,

07:22:14.360 --> 07:22:17.360
and both are integrated into the Storm Spirit.

07:22:19.160 --> 07:22:24.560
Well, so far the very chilled passive early game everybody's dressed.

07:22:24.560 --> 07:22:25.760
It was a farming game.

07:22:26.760 --> 07:22:31.260
Between the HP pools, outside of that small little scummage that we saw at the bottom,

07:22:31.260 --> 07:22:33.260
everybody has just been contained to hit creeps?

07:22:36.260 --> 07:22:40.760
When you look at the heroes and their power spikes, they might come a little bit later.

07:22:40.760 --> 07:22:45.260
You need a couple of level 3s, at least before a kill is possible.

07:22:45.260 --> 07:22:51.260
Like I mentioned, the one on Oracle, but of course, across the map, everyone scales very well with it.

07:22:51.260 --> 07:22:55.260
When it comes to the Nuke spells, the level 2 Fatebolt, the level 2 Fire Spirits,

07:22:55.260 --> 07:23:02.540
as well with a level 2 bushback. So we might possibly see a first blood coming our way soon.

07:23:04.060 --> 07:23:07.740
What are the spells that Rubik wants this game? Like you know sometimes you have these games where

07:23:07.740 --> 07:23:13.820
everything you get is just s-t-y or incredible. Well I feel like there's a lot of small

07:23:13.820 --> 07:23:18.860
spells that are good for him this game. You can also steal pulverize by the way which is

07:23:18.860 --> 07:23:26.020
pretty good but when it comes to like one spell that you want to get I don't see

07:23:26.020 --> 07:23:31.380
bushwhack is probably the easiest to steal and the easiest one to cast all the

07:23:31.380 --> 07:23:36.460
time any of the Phoenix spells are okay but nothing to write home about right

07:23:36.460 --> 07:23:41.700
you get fire spirits whatever you're Phoenix he's caught inside right now the

07:23:41.700 --> 07:23:45.700
pit of malice get telekinesis rooted back into it will be double rooted

07:23:45.700 --> 07:23:48.980
right-click down and Echie draw the first blood on his Rubik.

07:23:48.980 --> 07:23:55.940
I guess the first blood and this lane of Underlord and Rubik is pretty cool.

07:23:55.940 --> 07:24:00.820
Underlord, like we have seen him in a lot of games but a lot of teams aren't

07:24:00.820 --> 07:24:05.300
actually abusing the Pit of Malice early on. A lot of teams are actually, well a lot of

07:24:05.300 --> 07:24:09.780
offlaners are foregoing the Pit of Malice altogether. But when you have heroes like Rubik,

07:24:10.500 --> 07:24:15.620
Dark Willow, Hoodman Keven, you use Pit of Malice, you let the root go through and then

07:24:15.700 --> 07:24:19.280
Then you follow up with another lift into the road.

07:24:19.280 --> 07:24:23.700
Mettledaw snaking respawns, you immediately head towards this lane to try to kill off Nisha,

07:24:23.700 --> 07:24:26.160
but unfortunately Liquid were ready with the response.

07:24:26.160 --> 07:24:30.540
Both supports are here for them, they kill off Malrin, lifting back snaking, he will

07:24:30.540 --> 07:24:32.340
survive.

07:24:32.340 --> 07:24:38.180
But they lost out due to the numerical disadvantage, nice response from Team Liquid.

07:24:38.180 --> 07:24:43.780
Just an illusion rune for the Storm Spirit, but still the refill is there, the kill

07:24:43.780 --> 07:24:45.280
is there, level advantage.

07:24:45.280 --> 07:24:48.200
They're not gone yet, snaking might actually get caught out here

07:24:49.300 --> 07:24:53.920
He will move forward, but he gets catches a sliver of vision on Oracle, so he's gonna be fine

07:24:55.560 --> 07:25:02.280
Hey, it looks like they will actually start pressuring the alchemist. They don't really fear the top lane anymore for a K

07:25:03.040 --> 07:25:07.080
There's a pressure coming in first pit of malice and the canesas back in

07:25:07.640 --> 07:25:10.320
They gonna keep him there and he's trying to do the damage

07:25:10.720 --> 07:25:13.840
Doesn't want to run under the tower so Ekki will just zap him with the fade bolt

07:25:13.840 --> 07:25:15.840
Look at the druid as well being here

07:25:16.180 --> 07:25:20.880
Okay, so Mickey perhaps recognizing the top lane is after all dangerous

07:25:21.140 --> 07:25:25.480
Playing into hoodwink and monkey king like they do have a lot of offensive offensive potential

07:25:25.480 --> 07:25:29.160
So instead rotating down bottom to farm behind the tower for now

07:25:32.600 --> 07:25:34.280
Long dreadman

07:25:34.280 --> 07:25:36.280
Long dread long dread long dread

07:25:36.280 --> 07:25:37.040
Snakey

07:25:37.040 --> 07:25:38.800
Quake it again in the pit of malice now

07:25:38.800 --> 07:25:45.800
What is starting to abuse the combination of the Pit of Malus plus the Root, because they have Telekinesis and they have the Root from the Fortune's End of Tofu?

07:25:48.800 --> 07:25:54.800
A really good start for the Underlord. We've seen a lot of games recently where Underlord really didn't shine.

07:25:54.800 --> 07:25:58.800
His laning stage was way too difficult, he had to itemize completely for himself.

07:25:58.800 --> 07:26:02.800
Not speaking of liquids, Underlord, just in general.

07:26:02.800 --> 07:26:07.800
But this is already a very good start for Ace.

07:26:08.800 --> 07:26:11.080
Wonder what build he's going to go for this game.

07:26:11.080 --> 07:26:12.640
Crimson could be decent.

07:26:12.640 --> 07:26:14.520
Pipe of inside not that great.

07:26:14.520 --> 07:26:18.880
I think actually even just Aghanim is eventually is really good on him this game.

07:26:18.880 --> 07:26:26.880
They have catch, but having some extra roots from behind with the old team, it can come in handy.

07:26:26.880 --> 07:26:33.040
A-Toss by the way is the item that he has queued up, so already wants to double down on the catch.

07:26:33.040 --> 07:26:36.800
Guess you're playing as a Prangler and Monkey King. You want as many roots as you can possibly.

07:26:36.800 --> 07:26:39.840
Speaking of monkey, he's getting ganked right now. They're coming from the mid lane team.

07:26:39.840 --> 07:26:43.240
They're going to be smoked up with the mid, the Storm Spirit and the two supports.

07:26:43.840 --> 07:26:46.520
Amar is going to try and get himself out high day as a tree right now.

07:26:46.520 --> 07:26:50.440
They're going to see him, Becky isolates him, lifts him back in towards Nisha.

07:26:50.800 --> 07:26:53.800
There's a fortune and pure fine flames, not even necessary.

07:26:54.200 --> 07:26:55.680
Just kill him off with the right clicks.

07:26:55.680 --> 07:26:59.800
Not super enjoyable to play versus all the nukes that they have on the other side as monkey

07:26:59.800 --> 07:27:01.040
and they have catch.

07:27:01.040 --> 07:27:03.520
They have multiple ways of catching him through the trees, right?

07:27:03.520 --> 07:27:06.960
The roots from Pit of Malice and Storm Spirit.

07:27:06.960 --> 07:27:07.960
Oh, now what?

07:27:07.960 --> 07:27:11.200
He's going to get ignored for now because they're looking towards Crit.

07:27:11.200 --> 07:27:14.760
He does throw the push right back onto Nisha, but Nisha has enough mana to still zip on top

07:27:14.760 --> 07:27:17.200
of him, dragging back Eki.

07:27:17.200 --> 07:27:19.440
Long range Fade Bolt, level 3 already.

07:27:19.440 --> 07:27:21.960
I'm a killing spree on this route.

07:27:21.960 --> 07:27:26.360
Level 5, Riverkeep took a lot of kills down bottom by the way, so definitely does

07:27:26.360 --> 07:27:27.360
help.

07:27:27.360 --> 07:27:30.640
Fade Bolt is one of the best kill securing spells.

07:27:30.640 --> 07:27:35.640
You know, Ma is returned into the fray right now, and Mal'Reen is gonna come over as well, but

07:27:35.640 --> 07:27:39.140
Amar is in trouble, he tried to activate the Wukong's command, but they tracked him out of it.

07:27:39.140 --> 07:27:41.140
Do they have the damage to kill him? They do not.

07:27:41.140 --> 07:27:45.640
Mal'Reen will interrupt it with the pulverize on the back lines, finding and killing Tofu.

07:27:45.640 --> 07:27:50.140
He arrived just in time. If he's two or three seconds later, Amar probably dies there.

07:27:50.140 --> 07:27:52.140
Yeah, they overstayed their welcome a little bit.

07:27:52.140 --> 07:27:56.140
I think they got baited by the Jingu stack purge from Oracle.

07:27:56.140 --> 07:28:02.380
Something that we mentioned earlier, like you can always spell it this early on in the game, so

07:28:03.060 --> 07:28:05.500
They thought they had a monkey. They didn't in the end

07:28:06.020 --> 07:28:08.700
the team fight from Falcons is actually pretty sick when you

07:28:09.460 --> 07:28:14.500
Combine the primal beast and the egg maybe even some Wukong's command over all of that

07:28:16.420 --> 07:28:20.180
Does the monkey just build us like he's playing carry I see he's going for eco-saber diffusal

07:28:20.180 --> 07:28:26.620
There's no other build. I mean there is a different build of a carry mode, but you always go carry

07:28:27.420 --> 07:28:29.420
More or less carry mode

07:28:30.420 --> 07:28:35.200
Even in front of me came right now they all gonna come through with the underlord the gate has been opened

07:28:35.200 --> 07:28:39.700
But unfortunately they're now re-encharged directly onto the lone druid. They bring him down now

07:28:39.700 --> 07:28:45.340
Ace is regretting having made the trip to the top lane Amar's will chase them onto the high ground activates the Jingu getting the

07:28:45.340 --> 07:28:49.660
ice deal, Ace does not have enough damage to kill him, gets pulverized, but they're also

07:28:49.660 --> 07:28:51.740
running out of damage in their own right.

07:28:51.740 --> 07:28:57.380
Maureen being left behind, he's out of mana, doesn't have a TP, will try to use it, Ekkises

07:28:57.380 --> 07:29:01.580
absolutely not, lifts him up, they will hold him in position and they should kill

07:29:01.580 --> 07:29:02.580
off this Prime.

07:29:02.580 --> 07:29:06.540
I think they're still pressuring the long route really well and they're alleviating

07:29:06.540 --> 07:29:10.260
any pressure from Alchemist at the same time, so yeah sure, you lose the Prime

07:29:10.260 --> 07:29:16.260
but you get the loan through it and no one is even, I forgot an alchemist is in the game by the way,

07:29:16.260 --> 07:29:18.260
he's just chilling down bottom.

07:29:18.260 --> 07:29:24.260
The fact that game yesterday where Vith was just like quiet, doing absolutely nothing hidden in the jungle for like 20 minutes.

07:29:24.260 --> 07:29:32.260
It's every carry's dream, right? He's sitting on 3.3k gold, 100 gold away from sacred relic,

07:29:32.260 --> 07:29:38.260
radiance is coming up and I really like the fact that they took something that can use the agonies.

07:29:38.260 --> 07:29:47.260
These four heroes that they had, Arkhan is included, before the primal beast, like every single Arkhan is more or less irrelevant.

07:29:47.260 --> 07:29:50.260
But the one on primal, it changes things.

07:29:52.260 --> 07:29:56.260
Also having a break into an Underlord, a necessary thing to have in the game.

07:29:59.260 --> 07:30:00.260
Can you break Arkhan's supremacy?

07:30:02.260 --> 07:30:03.260
I think so.

07:30:04.260 --> 07:30:05.260
Yeah, you can.

07:30:05.260 --> 07:30:06.260
You can

07:30:06.260 --> 07:30:07.260
You should be able to right?

07:30:07.260 --> 07:30:14.260
Yeah you can, I mean not really a thing that you usually think about, or think of, but

07:30:14.260 --> 07:30:18.260
not the worst thing to break I suppose

07:30:18.260 --> 07:30:23.260
12 minutes then, let's see who's going to get lucky with these runes at the mall, just keeping up the farm

07:30:23.260 --> 07:30:29.260
I haven't been able to completely remove the tower but I think one more solid push should be able to take the tier one

07:30:29.260 --> 07:30:33.260
Storm has arcane rune and shield rune

07:30:33.260 --> 07:30:37.020
And he just picked up a Kaia as well. So he's definitely ready to go.

07:30:37.020 --> 07:30:41.260
Unfortunately for him, Falcons seem to have awareness of this fact, and they're playing very carefully.

07:30:41.260 --> 07:30:43.260
No one is going to show around this nickname.

07:30:43.260 --> 07:30:47.760
Nisha though will still zip up top, just as Crit wonders by him.

07:30:48.760 --> 07:30:49.760
Everybody will live.

07:30:51.760 --> 07:30:55.260
They kind of anticipated this, right? Like you didn't get the room storm.

07:30:55.260 --> 07:30:57.260
It's not showing more or less.

07:30:57.760 --> 07:31:00.260
No one is pressuring mid. Now they are.

07:31:00.260 --> 07:31:06.540
So they didn't have a lot of info but they go quick for reveal himself China bush wacky misses onto a key that allows me

07:31:06.540 --> 07:31:08.260
Sure to find him in the trees

07:31:08.260 --> 07:31:13.060
Bring and zap him down a key. Unfortunately fade bottles on cooldown so you couldn't steal that kill

07:31:20.260 --> 07:31:23.340
Mara does manage to finish off that tower in the top side of the map

07:31:25.340 --> 07:31:30.220
Despite all those crazy movement that was happening from team liquid things have slowed down a little bit Falcons have been dodging

07:31:30.260 --> 07:31:35.940
quite well they have been they have a full radiance now the outcome is the

07:31:35.940 --> 07:31:42.140
refusal on the monkey king like they're playing the map very nicely a lot of

07:31:42.140 --> 07:31:44.900
stacks have been given to the primal beast as well and they're waiting their

07:31:44.900 --> 07:31:49.460
timing the timing is the blink on primal with the blink at least you can start

07:31:49.460 --> 07:31:57.060
things off the way you want oh that was so sick the underlord ultimate to

07:31:57.060 --> 07:32:03.260
Break the tree the monkey king was sitting on, oh ok that deserves a tip, I want to tip him too, that was so nice.

07:32:05.260 --> 07:32:11.560
It's the perfect play, perfect usage of the ulti, they had the ward right, the ward that scouted out the movement.

07:32:12.260 --> 07:32:18.860
Kudo's top 4 of course as well, you tip your support for the vision as you always should but very nicely done.

07:32:20.960 --> 07:32:26.060
If you want more you can't even matter that play, you're like yeah ok, Dota 2 is a cool game, sometimes it goes against you.

07:32:27.060 --> 07:32:32.560
If you know that it was on purpose, which in this case of course it was, sometimes it just happens.

07:32:35.500 --> 07:32:42.360
But okay, so no global presence anymore from Team Liquid, they cannot use the Underlord Ulti for the next fight.

07:32:42.760 --> 07:32:49.160
And at the same time, Primal Beast just completed his blink, so I expect the smoke to perhaps happen if they have one.

07:32:50.660 --> 07:32:52.660
Uses it on himself.

07:32:52.660 --> 07:32:57.220
See where they are able to get to. Unfortunately they don't necessarily have the greatest

07:32:57.220 --> 07:32:59.820
walls on the other side of the map.

07:32:59.820 --> 07:33:02.820
Well, Misha picks up at Invis' Rune as well.

07:33:02.820 --> 07:33:07.540
Don't draw it though. He might be a little bit isolated here, but no, Team Liquid.

07:33:07.540 --> 07:33:10.700
They're gonna stick around, play very close together.

07:33:10.700 --> 07:33:13.820
Oh, as they start leaving though, now Miki is gonna be vulnerable.

07:33:13.820 --> 07:33:18.140
Amar will be able to spot him with Mal-Reen jumping forward. They go with the trample.

07:33:18.140 --> 07:33:20.140
Who comes immediately?

07:33:20.140 --> 07:33:23.140
And Micky, super super super dead.

07:33:23.140 --> 07:33:26.140
They didn't anticipate the move on the Longdroid.

07:33:26.140 --> 07:33:29.140
They were sitting with supports behind the Storm Spirit.

07:33:29.140 --> 07:33:31.140
Oracle, it's all about...

07:33:31.140 --> 07:33:34.140
It's in the name.

07:33:34.140 --> 07:33:37.140
You have to pretty much know who's going to get going on.

07:33:37.140 --> 07:33:41.140
And because Storm was showing on the map, they expected the move to be on Storm.

07:33:41.140 --> 07:33:46.140
But Longdroid perhaps being a little bit too out there in the jungle.

07:33:46.140 --> 07:33:50.940
It's these camps right next to the defenders gate where you farm, but okay

07:33:51.660 --> 07:33:53.660
gets punished this time

07:33:55.020 --> 07:33:58.740
Still making decent inroads at his farm like he lowest of the net worth course

07:33:58.740 --> 07:34:02.460
But he does have that maelstrom and we've seen just how quickly that can change on bottom

07:34:02.580 --> 07:34:05.060
A lot of ATOS gets revealed onto snaking

07:34:05.620 --> 07:34:09.300
They don't manage to keep him within the pit of malice. He does leap away

07:34:09.980 --> 07:34:13.740
Becky wanting to chase fate box is available if he just gets a little bit of vision

07:34:13.740 --> 07:34:17.500
You could find this kill, but he's off-map, teepees out, snaking slime.

07:34:17.500 --> 07:34:19.860
The essence of the stiller didn't connect.

07:34:19.860 --> 07:34:22.900
If it did, of course, that's insta-kill, top lane monkey.

07:34:22.900 --> 07:34:26.940
Okay, drag back in by Nisha, and there we go, another fiends gate opening up.

07:34:26.940 --> 07:34:31.460
They're gonna bring in the reinforcements, and our mark cannot get himself out of your

07:34:31.460 --> 07:34:33.460
ace with a final swipe of...

07:34:33.460 --> 07:34:34.460
What is this weapon actually?

07:34:34.460 --> 07:34:35.460
I have no idea.

07:34:35.460 --> 07:34:40.580
Well, whatever it is, it gets the kill on the monkey.

07:34:40.580 --> 07:34:41.580
Some sort...

07:34:41.580 --> 07:34:42.580
It's not a sight.

07:34:42.580 --> 07:34:49.580
What a polearm, I don't know. It's a blade, like Demon Hunter's blade, right? Something like that.

07:34:49.580 --> 07:34:56.580
Yeah, we need all the people who play like dogs, they'll probably be able to tell us what this is.

07:34:56.580 --> 07:35:02.580
It hurts, in any case. He's sitting on plus 200 damage after getting a kill.

07:35:02.580 --> 07:35:09.580
You went for the shot first, okay. One minute faster than previous, he decided that you know what, I can use this right now.

07:35:09.580 --> 07:35:11.580
Get involved, get the extra damage.

07:35:11.580 --> 07:35:13.580
It's pretty cool when you have heroes like Storm.

07:35:13.580 --> 07:35:19.580
You can just put it on him, he jumps in, a lot of damage instantly from the firestorm.

07:35:19.580 --> 07:35:23.580
Misha, jumping onto Crit, Crit's gonna die here. This is so unfortunate.

07:35:23.580 --> 07:35:27.580
Him and Mal'Reen were literally sitting in the wings, hoping that the lone druid would show on the lane.

07:35:27.580 --> 07:35:30.580
They were there for like 10-15 seconds.

07:35:30.580 --> 07:35:34.580
Kind of sad that the moment Mal'Reen leaves is when everybody else shows up.

07:35:34.580 --> 07:35:37.580
Maybe for the best for him.

07:35:37.580 --> 07:35:42.580
But, yeah, this essence distiller, by the way, is going to do a lot of work in this game for Rubik.

07:35:42.580 --> 07:35:46.580
So far, he's been basically on point every single time.

07:35:46.580 --> 07:35:48.580
Just gives a lot of vision, right?

07:35:48.580 --> 07:35:51.580
It's really good versus elusive heroes when you think about it.

07:35:51.580 --> 07:35:53.580
Not only invisible heroes.

07:35:53.580 --> 07:36:01.580
And then Hoodwing, Monkey King, Phoenix, like all heroes that want to play the outskirts of the fights early on

07:36:01.580 --> 07:36:03.580
or try to use their mobility to escape.

07:36:03.580 --> 07:36:06.580
You can't escape from Storm if he has full vision on you.

07:36:06.580 --> 07:36:08.580
Yeah

07:36:08.620 --> 07:36:14.760
Marine does have an aggitin septum now the investment in Skeeter has paid off and now we sure are zips away

07:36:15.020 --> 07:36:20.880
They're gonna look through those with a pulverize. He's not gonna be able to grab a telekinesis was there before his spell merged

07:36:21.460 --> 07:36:26.220
Now they've even brought in the loan droid to the smith lane. Oh, I'm off yet again

07:36:26.220 --> 07:36:31.200
Oh, no, it happened again. He's she got cut once more by the underlord with the scheme's gate

07:36:31.200 --> 07:36:35.840
Amal's gonna end up falling. Now Rain does manage to demolish the supports on the back lines

07:36:36.240 --> 07:36:39.520
blinking in throwing up the uproar. So it's a 2 for 1 exchange here.

07:36:41.280 --> 07:36:46.880
And just very quickly he jumped the back lines gets gets rewarded with dd rune as well

07:36:48.480 --> 07:36:51.760
But damn are they killing monkey king 24-7

07:36:52.560 --> 07:36:59.680
The way he's dying is way too simple. I mean it looks simple, but it's not easy. Underworld is always on point with the fiends gate

07:36:59.680 --> 07:37:04.680
Which is why, by the way, Monkey has queued up a BKB, so that will be the next item.

07:37:04.680 --> 07:37:10.680
And maybe that's one of the differences between an offlane Monkey and your general position 2 or 1 Monkey King.

07:37:10.680 --> 07:37:15.680
At some point you have to be at least some sort of a frontliner, right?

07:37:15.680 --> 07:37:22.680
Like your teams, you need to contribute in that way as well, and BKB will be the item for him.

07:37:22.680 --> 07:37:25.520
Nisha, is it for what again?

07:37:25.520 --> 07:37:28.600
He's making... he's fine, he's out of the range.

07:37:28.600 --> 07:37:32.200
I might even see them decide to smoke up again here.

07:37:32.200 --> 07:37:36.600
And they're making sure that Tofu is never far away from Nisha.

07:37:36.600 --> 07:37:39.280
These two are just holding hands, like he's playing IO or something.

07:37:39.280 --> 07:37:41.480
Pretty much. But that's the job of the Oracle.

07:37:41.480 --> 07:37:46.360
Like, some heroes you can play the map, you can be a bit more active like Rubik.

07:37:46.360 --> 07:37:49.960
Perhaps farm a little bit with Fadebolt, with whatever spell you've got.

07:37:49.960 --> 07:37:54.440
As Oracle, you just have to hug one of the cores and that's it.

07:37:54.440 --> 07:38:02.960
And it also tells you like who they find to be the most important core in the game right now for them, which is kind of true.

07:38:02.960 --> 07:38:09.960
Alri, finding Nisha, Pomerize will be there, but the Oracle, will be able to bail him out, false promise also goes out onto the Rubik.

07:38:09.960 --> 07:38:13.960
Unfortunately, that does leave Tofu a little bit vulnerable. He will end up dead.

07:38:13.960 --> 07:38:19.760
Rubik with the stolen stun, throws it onto Ekky, onto Malrin, but he just did this to buy space,

07:38:19.760 --> 07:38:22.260
opened the opportunity for the Storm Spirit to escape.

07:38:22.260 --> 07:38:27.960
This could be a 3-1 tower perhaps as well, let's see if they pressure it, 20 seconds without the supports.

07:38:30.960 --> 07:38:37.260
Storm was a little bit too far out there, that was an issue here, like the two supports, Rubik and Oracle,

07:38:37.260 --> 07:38:42.160
absolutely despised having to go next to the high ground when your core is caught there, right?

07:38:42.160 --> 07:38:44.680
because they just expose themselves.

07:38:44.680 --> 07:38:47.440
Currently, they don't have any mobility items.

07:38:47.440 --> 07:38:51.680
Oracle, Rubik, both work really well with blinks, with glimmers.

07:38:51.680 --> 07:38:56.280
But of course, 20 minutes in when they bought a lot of small items,

07:38:56.280 --> 07:38:58.160
they don't have any of those.

07:38:58.160 --> 07:39:00.320
You know, those were the first five we saw a Skeeter show up.

07:39:00.320 --> 07:39:02.720
We showed Team Liquid a lot. Oh yeah, by the way, guys,

07:39:02.720 --> 07:39:05.720
there's an Alchemist in this game. We've got to deal with this at some point.

07:39:05.720 --> 07:39:07.440
I guess it's...

07:39:07.440 --> 07:39:09.480
When you think about it, I guess this is...

07:39:09.480 --> 07:39:11.360
which is something that Awi also mentioned.

07:39:11.360 --> 07:39:18.760
This is like a battle of ideas, both teams just executing two different strats, which are super meta.

07:39:19.760 --> 07:39:22.360
It's just a clash of ideas. Let's see which one is stronger.

07:39:22.360 --> 07:39:25.160
Nolondryd or the Alchemist, complain, ace.

07:39:25.160 --> 07:39:27.760
Will he use the Aghanim Scepter to go in for the fiend's gate?

07:39:27.760 --> 07:39:29.960
They find the Alchemist all by his lonesome.

07:39:30.260 --> 07:39:33.160
Perfect timing, because the rest of the squad is down bottom.

07:39:33.560 --> 07:39:36.060
There's no way Skeeter will be able to survive this.

07:39:36.060 --> 07:39:36.960
He goes down.

07:39:37.460 --> 07:39:40.060
Yeah, Mars able to steal their shrine on the other side, but...

07:39:40.060 --> 07:39:46.060
You need more out of this. They might get the underlords here.

07:39:46.060 --> 07:39:49.060
Drop shooter just to make sure that they break the Atrofeora.

07:39:49.060 --> 07:39:51.060
You do get the kill.

07:39:51.060 --> 07:39:57.060
So 1-1 trade, but losing Alchemist is not just a goal you lose, it's the time you're not farming on that hero.

07:39:57.060 --> 07:40:03.060
There's like the other side of the coin. He farms so quickly that it's whatever.

07:40:03.060 --> 07:40:09.060
The moment he respawns, he will continue getting towards his BKB, but of course you're absolutely right.

07:40:09.060 --> 07:40:11.060
Underlord, by the way, on

07:40:11.600 --> 07:40:16.740
similar lining for him is even though he did die, he did complete his aggro-acceptor, so

07:40:17.460 --> 07:40:19.460
Nothing of huge value was lost for him

07:40:20.340 --> 07:40:22.500
Then the stormtor is taking a while

07:40:24.540 --> 07:40:31.440
It's making hiking really tight here. Oh, man. I know heroic is not in this game, but we're in King Jungle Zeus

07:40:31.440 --> 07:40:38.440
One of the best things after the tourney is that especially in this patch by the way because

07:40:38.440 --> 07:40:44.160
you can expect at least a couple of heroes to be really low when Torm dies.

07:40:44.160 --> 07:40:48.200
Speaking of shards by the way and Tormenter really good shards on Rating.

07:40:48.200 --> 07:40:55.920
Like every single hero the shard is good on so a lot of value in the Tormenter.

07:40:55.920 --> 07:41:00.720
We have this BKB now for Amar, hanging towards an Echo Saber next.

07:41:00.720 --> 07:41:05.520
We'll also be able to scale and damage as this game progresses.

07:41:05.520 --> 07:41:08.960
And I guess it's also very annoying for these support heroes, losing mana and not being

07:41:08.960 --> 07:41:12.240
able to cause like a false promise that the very end of the fight can be a pretty big

07:41:12.240 --> 07:41:13.240
deal.

07:41:13.240 --> 07:41:14.240
Right, it can be.

07:41:14.240 --> 07:41:15.240
It's all about the positioning for them.

07:41:15.240 --> 07:41:19.040
They have to find the right items, the right positioning in fights, but I feel

07:41:19.040 --> 07:41:26.040
I feel like when I look at this game, are we going to get any real fair fights?

07:41:26.040 --> 07:41:30.040
Because Laundryd is getting really close to his agonist.

07:41:30.040 --> 07:41:33.040
And how does a Laundryd with agonist play?

07:41:33.040 --> 07:41:36.040
It's only the bear on the other side with Silver Edge hunting targets.

07:41:36.040 --> 07:41:39.040
And if you think about it, he's not going to be alone.

07:41:39.040 --> 07:41:43.040
There's always the Underlord with the ulti or the Storm Spirit to follow through.

07:41:43.040 --> 07:41:48.040
So I feel like they have cooked something up with the Laundryd.

07:41:48.040 --> 07:41:50.040
It's not only about him

07:41:51.040 --> 07:41:53.040
We'll see now a smoke

07:41:53.040 --> 07:41:57.660
Storm with his his posse his henchmen on a yet another mission

07:41:58.720 --> 07:42:00.720
Unfortunately, nobody will be around for this

07:42:01.800 --> 07:42:05.400
Alchins are gearing up for a smoke of their own so they actually want to play aggressively

07:42:05.400 --> 07:42:08.620
They might meet in the middle here if they decide to retreat from Team Liquid

07:42:09.120 --> 07:42:15.060
But they bring up the high ground potentially. They have their BKBs. It's upper monkey. It's upper alchemist

07:42:16.440 --> 07:42:17.940
Monkey

07:42:17.940 --> 07:42:23.060
The world bounce around. Ace is the one that's in front of them, but Ace is also very close to the rest of his team.

07:42:23.060 --> 07:42:24.580
Let's see how this happens with Anthold.

07:42:24.580 --> 07:42:28.100
Amar makes the initial jump, inhibits out onto Ace, beautiful pit of Malice.

07:42:28.100 --> 07:42:35.700
He will pop the Wukong's command, rush him through with the Anthloth, pulverize as well, but he's still alive, and there's the false promise from Topu.

07:42:35.700 --> 07:42:40.740
He'll sacrifice his life to keep Ace living a little while longer. Can Ace get the TP out? He can.

07:42:40.740 --> 07:42:43.940
The bear just showed up. Aghanim's just completed.

07:42:43.940 --> 07:42:48.020
and they might be able to kill the bear though unfortunately no way out of that

07:42:48.020 --> 07:42:53.300
one and Joku does end up failing in his attempt to save ace because ace pops in

07:42:53.300 --> 07:42:56.980
the fountain anyway. They both died in the end and you lose the spirit bear even

07:42:56.980 --> 07:43:03.820
though the way Tofu played was commendable on the Oracle considering that

07:43:03.820 --> 07:43:07.700
he doesn't truly have Storm is fine that he doesn't truly have a lot of

07:43:07.700 --> 07:43:12.620
items to work with like he wasn't afraid he just used Bates Edict and

07:43:12.620 --> 07:43:18.700
and waited. Waited for like a long time before actually popping his ulti on the underworld.

07:43:20.300 --> 07:43:25.500
Gonna buy a blink dagger on tofu now so positioning will be a lot better. Won't be as easy to just

07:43:25.500 --> 07:43:32.940
catch him off and kill him like that. Yeah it makes the game easier for him but to me Falcons are

07:43:32.940 --> 07:43:38.620
in an easier space right now to play the game. I feel like this is the part of the game where

07:43:38.620 --> 07:43:40.300
where their line up kinda comes together.

07:43:40.300 --> 07:43:44.180
They have the Aghanim Scepters, they have the BKBs, the Blinks.

07:43:44.180 --> 07:43:47.300
On the other side, the bear is, he can fight,

07:43:47.300 --> 07:43:49.020
but he's not ready yet.

07:43:49.020 --> 07:43:51.180
There's a lot of items that you need on the Loan Dread

07:43:51.180 --> 07:43:52.620
before he truly comes online.

07:43:52.620 --> 07:43:54.940
These, that he has queued up,

07:43:54.940 --> 07:43:58.180
of course being some of them, BKB as well,

07:43:58.180 --> 07:44:00.340
will be probably necessary at some point.

07:44:03.020 --> 07:44:04.180
You see a mass movement front

07:44:04.180 --> 07:44:05.740
seem liquid through the gates.

07:44:05.740 --> 07:44:09.800
It doesn't seem like they're setting up anything in particular.

07:44:09.800 --> 07:44:16.400
They will be scouted by an Observer Ward, so if I can snow exactly what's up.

07:44:16.400 --> 07:44:18.580
Into the pit by the way, is it?

07:44:18.580 --> 07:44:19.580
No?

07:44:19.580 --> 07:44:22.860
It seemed like it.

07:44:22.860 --> 07:44:28.580
That's one of the things that you can do when you feel that your power spike is there.

07:44:28.580 --> 07:44:31.940
Just force a fight around the pit.

07:44:31.940 --> 07:44:35.240
or now they're not really willing to commit.

07:44:36.840 --> 07:44:38.060
Whenever Falcons and Liquid play,

07:44:38.060 --> 07:44:41.160
always end up being this cerebral mid-game where,

07:44:41.160 --> 07:44:42.720
you know, it's mostly about positioning,

07:44:42.720 --> 07:44:44.220
one team will move this side,

07:44:44.220 --> 07:44:45.360
Falcons can sense it, they're like,

07:44:45.360 --> 07:44:47.500
okay, guys, now we have to sweep towards bottom,

07:44:47.500 --> 07:44:48.840
then Liquid senses it, okay, guys,

07:44:48.840 --> 07:44:50.640
now let's gather up around middle.

07:44:50.640 --> 07:44:51.740
There's many games I've seen

07:44:51.740 --> 07:44:53.760
if you need to where there's like four, five minutes

07:44:53.760 --> 07:44:55.800
where nobody's fighting at all, just moving.

07:44:55.800 --> 07:44:57.340
Yeah, you can be cerebral.

07:44:57.340 --> 07:44:59.960
All you want to, if the bear is sitting your towers,

07:44:59.960 --> 07:45:01.960
You'll have to go back and defend.

07:45:03.960 --> 07:45:09.960
Maybe a little bit of a miss timing, I feel like for Falcons there to just commit into the pit before the bear actually pushes in.

07:45:12.960 --> 07:45:16.960
Let me get himself pulverized here. They do get the telekinesis out onto Mal-Rin.

07:45:16.960 --> 07:45:19.960
They're even away from the Storm Spirit. Amar trying to break the fight in half.

07:45:19.960 --> 07:45:21.960
The Patsushite of the Hukongs come on up against it.

07:45:21.960 --> 07:45:25.960
Does have the BKB active though and it will expire so you want to retreat.

07:45:25.960 --> 07:45:30.520
Skidder also showing up but he gets caught with the Fortune's End, he gets held in place,

07:45:30.520 --> 07:45:35.720
now Reinstall able to jump in onto Ekki, and stable concoction, the Sharpshooter finally

07:45:35.720 --> 07:45:37.960
with the Pound Strike, they kill off the Rubik.

07:45:37.960 --> 07:45:41.160
Mikkei, okay, manages to get away his ball with the bear.

07:45:41.960 --> 07:45:47.720
Maybe the tip was a little bit too soon from the Rubik because of the BKB usage and just

07:45:47.720 --> 07:45:51.080
being unable to convert, in the end they do get the Rubik.

07:45:51.080 --> 07:45:56.340
not going into the pit just yet I think we're coming bottom to hopefully catch

07:45:56.340 --> 07:46:03.060
out the spirit bear here Amar chasing it down inhibit will go out okay we'll

07:46:03.060 --> 07:46:06.140
not be able to get this bear away he does have the savage role but Skeeter

07:46:06.140 --> 07:46:10.900
and Malereen willing to commit spells okay now that the bear is done what do

07:46:10.900 --> 07:46:14.340
we do do we go try to push a towel do we try to go into ocean slow down

07:46:14.340 --> 07:46:20.220
instantly raise one of course let's see I think the plan was to go into the

07:46:20.220 --> 07:46:26.060
pit in the first place but bears just showed up in the lane and they dealt with him first so yeah

07:46:26.060 --> 07:46:32.300
they convert back into the pit one thing that's kind of scary for me when it comes to liquid is

07:46:33.340 --> 07:46:39.260
the extreme lack of damage that they had in that last engagement like they actually did try going

07:46:39.260 --> 07:46:45.740
with primal beast at least a little bit he lost nothing like his hp bar was 100 percent

07:46:45.740 --> 07:46:51.500
Also about the support right? Comparing and contrasting the damage up would have a hoodwink to a rubik

07:46:53.820 --> 07:46:59.580
Maybe if you if you compare the two with with an oracle oracle is literally zero damage and fights

07:46:59.660 --> 07:47:03.100
It's all about the saves rubik on the other side. Okay, he can be you know

07:47:03.420 --> 07:47:06.060
Kind of scary if he spills steals the right spells

07:47:06.620 --> 07:47:08.620
We used to get a sharp shooter somehow

07:47:09.980 --> 07:47:13.540
Not the hardest as well to steal even though when you use sharp shooter

07:47:13.540 --> 07:47:18.540
you can still use bush back while channeling and they crush shot.

07:47:18.540 --> 07:47:24.380
Crit is a master at both rubik and the hoodwink so he'll know this and utilize his spells

07:47:24.380 --> 07:47:25.380
accordingly.

07:47:25.380 --> 07:47:29.180
There's a BKB up now for ace.

07:47:29.180 --> 07:47:32.420
So when do you think liquid will be the one that decide right guys let's go try and

07:47:32.420 --> 07:47:33.660
make something happen on the map.

07:47:33.660 --> 07:47:34.660
Never.

07:47:34.660 --> 07:47:36.660
They still have just have to wait until loan druid is six-otted.

07:47:36.660 --> 07:47:37.660
Never.

07:47:37.660 --> 07:47:38.660
Never.

07:47:38.660 --> 07:47:41.140
They have an extra hero on the map.

07:47:41.140 --> 07:47:44.760
They are here to just farm, rat, and play around the Spirit Bear.

07:47:44.760 --> 07:47:51.380
I truly think that the general idea around this lineup is for bears to drive them mad.

07:47:51.380 --> 07:47:54.200
And I think that's literally what's happening in every single game.

07:47:54.200 --> 07:47:57.420
LoneDrew is just driving people crazy.

07:47:57.420 --> 07:48:00.820
He rats and then he starts solo picking off your supports.

07:48:00.820 --> 07:48:07.380
Palkens smoked up a game with 3, trying to play aggressively here but as usual liquid

07:48:07.380 --> 07:48:12.240
We'll dodge, Ekki's already working back up onto the high ground,

07:48:12.240 --> 07:48:15.140
Andolot is chilling in front of the defenders' gates.

07:48:15.140 --> 07:48:18.140
Tofu might be the one that gets caught out here, but...

07:48:18.140 --> 07:48:19.140
That's Blink.

07:48:19.140 --> 07:48:23.480
That's Blink, Nisha's nearby him as well, so another smoke from Falcon's not gonna find

07:48:23.480 --> 07:48:26.320
a Nintendo target.

07:48:26.320 --> 07:48:29.620
If you want to find them, you need to go literally next to the defenders' gates,

07:48:29.620 --> 07:48:32.060
because that's where they're farming.

07:48:32.060 --> 07:48:36.060
The Druid, of course, with the bear, is pushing at top.

07:48:36.060 --> 07:48:40.140
Even though you don't see the bear in the lane, what he's doing and what every laundry

07:48:40.140 --> 07:48:46.060
does is he just casts Mjolnir on the creep every single time, so the lane naturally pushes

07:48:46.060 --> 07:48:47.060
in.

07:48:47.060 --> 07:48:49.060
Look at this.

07:48:49.060 --> 07:48:53.420
Basically first item like near coming in from Crit wants to be able to get some additional

07:48:53.420 --> 07:48:55.060
control and catch for his squad.

07:48:55.060 --> 07:48:59.580
A bit of an old school build on the footring crank, like not as popular anymore

07:48:59.580 --> 07:49:03.060
since the build up has been changed.

07:49:03.060 --> 07:49:05.060
Skeeter, is that enough?

07:49:05.060 --> 07:49:07.060
Just like you know what, let's just hop through here.

07:49:07.060 --> 07:49:10.060
Oh, on the other side of the map though, Ace will activate the ultimate.

07:49:10.060 --> 07:49:12.060
They're going towards Snakey and can they kill him before he eggs?

07:49:12.060 --> 07:49:14.060
They can, but I don't think he wanted to egg anyway.

07:49:14.060 --> 07:49:17.060
Not really a great place to do so. Rubik, maybe?

07:49:17.060 --> 07:49:18.060
Rubik?

07:49:18.060 --> 07:49:19.060
He's in danger.

07:49:19.060 --> 07:49:21.060
Poverize out on top of him.

07:49:21.060 --> 07:49:24.060
The trample comes through as well, but the force promised from Tofu.

07:49:24.060 --> 07:49:26.060
Ensures that this Rubik keeps living.

07:49:26.060 --> 07:49:27.060
He even stole Oslo.

07:49:27.060 --> 07:49:29.060
Unfortunately, as the spirit there comes back,

07:49:29.060 --> 07:49:32.060
now Reem finds out that he cannot go anywhere.

07:49:32.060 --> 07:49:35.500
Even Ace, happy to commit the full pit of Malice.

07:49:35.500 --> 07:49:37.200
And that is Primal Beast gone.

07:49:37.200 --> 07:49:39.660
Hamar coming across Nisha elsewhere on the map.

07:49:39.660 --> 07:49:42.060
Nisha feels like he can actually solo him right now.

07:49:42.060 --> 07:49:44.060
But he cannot because he's not alone.

07:49:44.060 --> 07:49:45.820
Skeeter comes in to help his ally.

07:49:45.820 --> 07:49:47.960
There's going to be the Glythe, you know, into the bush.

07:49:47.960 --> 07:49:49.360
Where can they bring down Nisha?

07:49:49.360 --> 07:49:51.360
Sharpshooter provides the damage.

07:49:51.360 --> 07:49:55.060
Nisha overplays his hand a little bit and gets punished.

07:49:55.060 --> 07:49:56.960
They were starting to...

07:49:56.960 --> 07:49:59.460
Oh, hey, Mikkei, what the hell?

07:49:59.460 --> 07:50:00.660
Yeah, dude.

07:50:00.660 --> 07:50:01.660
Mm-hmm.

07:50:01.660 --> 07:50:03.560
Wow

07:50:03.560 --> 07:50:07.580
Well, we'll see if they can at least well punished by killing off the bear here like here

07:50:07.940 --> 07:50:10.500
Make sure that it cannot escape and they do have the damage

07:50:10.500 --> 07:50:14.740
But Skeeter will not be happy about having to give up the ages so cheaply

07:50:15.540 --> 07:50:17.660
They pinged out your color as well. He blinks

07:50:18.500 --> 07:50:20.820
Quickly backwards and the lift as well was used

07:50:21.340 --> 07:50:24.220
Master chasing though on them. Yeah might go in

07:50:24.780 --> 07:50:29.220
There's gonna be the boundless track onto rubik unstable concoction thrown on to two fools

07:50:29.220 --> 07:50:31.220
So both of them are gonna end up dead

07:50:31.220 --> 07:50:34.660
The reach of this monkey king really cannot be underestimated.

07:50:34.660 --> 07:50:37.860
Save your friend syndrome actually kicking in right there.

07:50:37.860 --> 07:50:41.460
Oracle taught about saving the bear, couldn't.

07:50:41.460 --> 07:50:45.780
Rubik taught about saving the Oracle, couldn't. All three of them die in the end.

07:50:45.780 --> 07:50:50.020
But you could see the general idea that liquid have got with

07:50:50.020 --> 07:50:54.260
the line under the rocking, right? Just bounce on the bottom

07:50:54.260 --> 07:50:57.380
then just completely fight on a different side of the map because of the

07:50:57.380 --> 07:50:59.940
fiends gate, the bear is everywhere

07:50:59.940 --> 07:51:01.940
as well huge mobility

07:51:03.820 --> 07:51:07.500
They are right now being scouted they pop the dust on a mar

07:51:07.500 --> 07:51:11.180
So make it probably gonna end up using this there at the same time though

07:51:11.180 --> 07:51:17.960
The egg is popped as Misha jumped in was hoping to maybe force a fight by killing off a snaking but the egg came first

07:51:19.060 --> 07:51:21.780
Ace doesn't even bother going through the fiends gate at that point

07:51:24.420 --> 07:51:28.160
You're not too bad right like you you do force out an egg at least but

07:51:28.160 --> 07:51:31.160
How's the cooldown stat soon? The bear 15 seconds.

07:51:32.160 --> 07:51:34.160
Killing a resummoned bear hurts.

07:51:34.160 --> 07:51:36.160
At least killing the first one, whatever.

07:51:36.160 --> 07:51:40.160
The resummon, if he doesn't have the bear instantly online, it does slow things down.

07:51:40.160 --> 07:51:42.160
It's not even about the farm.

07:51:42.160 --> 07:51:44.160
It's just the fact that Lone Druid isn't on the map.

07:51:44.160 --> 07:51:46.160
The bear isn't pushing in.

07:51:49.160 --> 07:51:51.160
Falcon, now commander, 7k gold lead.

07:51:52.160 --> 07:51:55.160
I'm just gonna be pressuring the tier 2 tower in the top lane.

07:51:55.160 --> 07:51:56.160
Should be able to grab it.

07:51:58.160 --> 07:52:04.280
We now does the Bay re-summon come back for the laundry it in Nisha. I think he still wants another defensive item

07:52:04.280 --> 07:52:06.900
He has the PKB once the Lincoln sphere as well

07:52:09.160 --> 07:52:12.200
Cannot afford to be pulverized in these engagements

07:52:12.800 --> 07:52:15.560
There's an abyssal as well now chemist by the way, so a

07:52:16.440 --> 07:52:19.160
Lot of offensive items coming through for Falcons

07:52:19.320 --> 07:52:23.280
We shall break the smokes either the slow play up on the high ground

07:52:23.280 --> 07:52:26.360
He goes aggressively forward can't find a stun the will stop stun himself

07:52:26.360 --> 07:52:28.360
So this could be a dangerous position.

07:52:28.360 --> 07:52:29.700
War tunes in, holds him in place.

07:52:29.700 --> 07:52:30.800
But where is the damage?

07:52:30.800 --> 07:52:32.160
Where is the bear?

07:52:32.160 --> 07:52:34.360
The bear is being held in place by Malrin

07:52:34.360 --> 07:52:35.280
with the pulverizer.

07:52:35.280 --> 07:52:36.480
They cannot kill Skeeter.

07:52:36.480 --> 07:52:39.240
Now Malrin jumps onto the back lines looking for Nisha.

07:52:39.240 --> 07:52:40.960
Nisha gets saved though by Tofu.

07:52:40.960 --> 07:52:42.680
Should be able to leap out of this fight.

07:52:42.680 --> 07:52:43.840
The X will end up dead.

07:52:43.840 --> 07:52:46.360
Amar and the gang will corral around Ace.

07:52:46.360 --> 07:52:47.200
False promise though.

07:52:47.200 --> 07:52:48.800
Buys him a little bit more time.

07:52:48.800 --> 07:52:50.760
Tofu gets lifted back by Eki as Nisha

07:52:50.760 --> 07:52:52.480
jumps to the back lines looking for Crick.

07:52:52.480 --> 07:52:54.160
Able to bring down the Tofu.

07:52:54.160 --> 07:52:55.520
Both supports are gone.

07:52:55.520 --> 07:52:57.520
There's a pit of malice with Firestorm going out.

07:52:57.520 --> 07:53:01.000
It will eventually culminate in them losing the bear however,

07:53:01.000 --> 07:53:03.480
Amar with his BKB able to beat it down.

07:53:03.480 --> 07:53:07.640
But overall, Team Liquid fought that very well.

07:53:07.640 --> 07:53:09.640
It took a while before they got the damage out.

07:53:09.640 --> 07:53:12.640
But eventually they got the Firestorm doing a lot of work.

07:53:12.640 --> 07:53:16.920
They definitely did a very good kiting from them.

07:53:16.920 --> 07:53:18.920
From every single hero.

07:53:18.920 --> 07:53:20.920
It's not over though, pit of malice.

07:53:20.920 --> 07:53:22.920
They have found Malrin coming through the Fuse Gate.

07:53:22.920 --> 07:53:26.680
Nisha's out of mana, but they do have a stolen and stable concoction.

07:53:26.680 --> 07:53:31.160
Malrede forced to pop the BKB, he got off the pulverize onto ace and with the trample

07:53:31.160 --> 07:53:33.680
almost getting killed, but nobody's dying just yet.

07:53:33.680 --> 07:53:37.000
Amar is finally respawned, able to lay damage in onto ace.

07:53:37.000 --> 07:53:40.240
They killed the underlord, but Malrede died for it.

07:53:40.240 --> 07:53:43.480
It's not connected onto Amar, but perhaps not enough.

07:53:43.480 --> 07:53:46.320
Telekin, Nisa's though lifting snaking during the Icarus dive.

07:53:46.320 --> 07:53:48.720
They will get him too.

07:53:48.720 --> 07:53:50.560
What a nice rune to get, right?

07:53:50.560 --> 07:53:53.940
a casual region on the Storm Spirit helping everything out.

07:53:53.940 --> 07:53:57.440
He's still a full man, a full HP almost, so can't continue fighting.

07:53:57.440 --> 07:54:01.940
You know what, like this long druid, we've discussed the item build and everything,

07:54:01.940 --> 07:54:05.060
the shard that he's got, of course, extensively in other games.

07:54:05.060 --> 07:54:11.500
Savage Roar is, I mean, probably the strongest aspect of this guy right now.

07:54:11.500 --> 07:54:17.020
Aghanim is of course the main thing, but he's getting all these kills because of the Savage Roar.

07:54:17.020 --> 07:54:20.140
Like you can't do anything about it, like the moment, unless you have a BKB.

07:54:20.560 --> 07:54:24.960
Well, do they have reveal right now?

07:54:24.960 --> 07:54:30.440
They do, SS the Stiller, SS the Stiller is out, Nikkei has a BKB though, Activator on the

07:54:30.440 --> 07:54:32.440
bear, allows for the escape.

07:54:32.440 --> 07:54:36.040
At the same time, Smoke on the other side, Skeeter could be in trouble, Eki is channeling

07:54:36.040 --> 07:54:39.200
his own stun against him, throw it towards him.

07:54:39.200 --> 07:54:42.600
Unfortunately with these three heroes and they don't have the fair or the underlord,

07:54:42.600 --> 07:54:44.680
there's just not enough damage.

07:54:44.680 --> 07:54:47.760
They do have the essence of Stiller, but no vessel, nothing like that.

07:54:47.760 --> 07:54:55.760
Usually I have a feeling that most players don't regard Vessel as one of those items that you need to buy versus tanky boys.

07:54:55.760 --> 07:55:01.760
It's still good, but the problem of course is the amount of dispels that you have in the game right now.

07:55:01.760 --> 07:55:04.760
There's just a bunch of things that can dispel the Vessel.

07:55:06.760 --> 07:55:10.760
There's not a lot of damage versus Alchemist with Ult on.

07:55:10.760 --> 07:55:15.760
I'm also going to be the one carrying the gem from here on out as a heal on bear duty.

07:55:15.760 --> 07:55:19.760
Orley scouting, trying to ensure that they can hold onto the bear.

07:55:23.760 --> 07:55:26.760
We're getting a bloodstone build up from Ace.

07:55:26.760 --> 07:55:27.760
Okay.

07:55:29.760 --> 07:55:30.760
What you thinking?

07:55:30.760 --> 07:55:33.760
I think the spell weakness aura is pretty good.

07:55:33.760 --> 07:55:37.760
It's not only the active, it's the passive now plus the firestorm.

07:55:37.760 --> 07:55:42.520
storm like if you look at the damage dealt in the previous in this in the

07:55:42.520 --> 07:55:46.720
fight recap in the previous couple of fights underlord was actually almost

07:55:46.720 --> 07:55:54.800
always on top right next to the storm spirit so I like it smoke up by falcons

07:55:54.800 --> 07:55:58.320
let's see where they decide to go they have an observer what they just got it

07:55:58.320 --> 07:56:02.300
out this rubik you know where he's at but they want a bigger target than

07:56:02.300 --> 07:56:04.560
that I mean they'll settle for it and that's what they get to take

07:56:04.560 --> 07:56:21.560
Eki, Telekinesis out onto a mob, hit of malice, prevents the Oslo coming through from Mal-Reen, that's going to open up space for Nisha, goes in a little bit, but decides not to stay there, because Snider has found a bigger target, they have found the bear, Savage Role will be there, but it's not good enough, Amoslo comes through for the cleanup.

07:56:21.560 --> 07:56:26.560
Yeah, he tried to be sneaky, but there was a sentry ward for one extra minute remaining

07:56:26.560 --> 07:56:32.560
used by Phoenix a long time ago. It wasn't even the gem, I believe, that scouted him, which was just a sentry.

07:56:32.560 --> 07:56:36.560
And of course, Skidder being in the right position at the right time.

07:56:38.560 --> 07:56:43.560
So far, they are managing to contain the beast, the bear that is.

07:56:45.560 --> 07:56:50.560
This guy is still getting so scary and farmed. He's caught up to Alchemist, bro, in terms of the overall mid-lift.

07:56:51.560 --> 07:56:53.560
Oh, it's mostly on the bear.

07:56:53.560 --> 07:56:59.560
I mean, when you look at the druids, he's got five branches and a fairy fire.

07:56:59.560 --> 07:57:01.560
Massive impact.

07:57:01.560 --> 07:57:05.560
Is this bear or worse than yesterday's blight stone with one branch?

07:57:05.560 --> 07:57:09.560
I mean, you have more slots filled at least.

07:57:09.560 --> 07:57:12.560
I mean, it's less efficient.

07:57:12.560 --> 07:57:16.560
I mean, you want very few slots filled with extremely high impact items.

07:57:16.560 --> 07:57:17.560
Eventually.

07:57:17.560 --> 07:57:23.560
If this game goes long enough, I won't be surprised, but for now, it's only the bear that has items.

07:57:24.560 --> 07:57:32.560
Roshan has respawned, Falcons will discover him, decide to snatch another chain for themselves, get a banner and so...

07:57:32.560 --> 07:57:37.560
Liquid, like you say, have no interest in really doing anything at the moment, just let's keep farming.

07:57:37.560 --> 07:57:40.560
Liquid though, they actually come through the gate, they're gonna smoke up.

07:57:40.560 --> 07:57:45.560
Can they stop this? Tridon was stolen by the Rubik, so he goes in, they don't know that he's here.

07:57:45.560 --> 07:57:52.040
Okay, this could lead into something, but I don't know if they can make it happen.

07:57:52.040 --> 07:57:56.040
Primal Beast comes through right now, Halberr rides on the tofu, force the false promise

07:57:56.040 --> 07:57:57.040
himself.

07:57:57.040 --> 07:58:00.000
Ace did open up the fiends gate, but doesn't want to walk through underneath all of these

07:58:00.000 --> 07:58:03.040
heroes simultaneously and they now found the bear.

07:58:03.040 --> 07:58:07.200
This is the big ticket item, Harpoon to pull it back in, DKB activated by the

07:58:07.200 --> 07:58:08.200
bear.

07:58:08.200 --> 07:58:11.520
Once you get out of here, Misha, if I'm down high ground, as Lincoln's

07:58:11.520 --> 07:58:18.520
The sphere has been procged, DKB activated as well, him and Mikkei will connect to try and kill off this bear, even through the supernova.

07:58:18.520 --> 07:58:20.520
Snake King will end up dead.

07:58:20.520 --> 07:58:24.520
Afterwards the bear does die, but that's a trade that they might actually be willing to take on an high ground.

07:58:24.520 --> 07:58:28.520
Falcons end up losing crit, Ace trying to get himself away.

07:58:28.520 --> 07:58:31.520
DKB activated and no more lockdown available from Falcons.

07:58:31.520 --> 07:58:35.520
You'd think that this is more or less of a fair trade, right?

07:58:35.520 --> 07:58:38.520
Like 2 for 1, okay, you get the bear.

07:58:38.520 --> 07:58:44.020
But Bear has respawned instantly and is reconnecting. This is the reason why they have to fall back.

07:58:44.020 --> 07:58:49.020
Even though the BKBs and everything was used on Liquid, you cannot continue fighting them because the Bear is up.

07:58:49.520 --> 07:58:55.020
Ekky still has the stolen Tredon, able to leap in deep into the Falcon's jungle, finding Skeeter.

07:58:55.020 --> 07:58:59.020
Amar forced to pop the Wukong's command, hoping to zone them away.

07:58:59.020 --> 07:59:02.520
He succeeds for a little bit and Skeeter is relatively tanky. He's not dead just yet.

07:59:02.520 --> 07:59:09.560
Abyssal Blade now thrown back in onto Nisha Stormspirit will die Amar chases Eki down kills him off as well

07:59:10.880 --> 07:59:18.020
They managed to not only force them back, but they brought the bear so low in an instant the teeth might die again

07:59:18.400 --> 07:59:19.920
roughly

07:59:19.920 --> 07:59:21.240
He came

07:59:21.240 --> 07:59:26.480
To get this bear out of here silver edge as no BKB remember it was used in the previous fight

07:59:27.760 --> 07:59:31.120
Amar able to chase it ski pace with the street ants

07:59:31.120 --> 07:59:37.280
Eventually, he even popped BKB just to make sure he's not going to get sabotrored here.

07:59:37.280 --> 07:59:38.280
Nicely done by Amar.

07:59:38.280 --> 07:59:42.600
The main reason why he commits the BKB of course, and all this chase is because he knows there's

07:59:42.600 --> 07:59:44.160
no resummon.

07:59:44.160 --> 07:59:47.200
And it's super important to keep him on one bear.

07:59:47.200 --> 07:59:50.920
Only have resummon in 5 seconds.

07:59:50.920 --> 07:59:54.080
Yeah, but he'll have the hook cooldown afterwards, right?

07:59:54.080 --> 07:59:57.960
So you can still take a fight and know that there's only one bear for 90 extra

07:59:57.960 --> 07:59:59.960
seconds now.

07:59:59.960 --> 08:00:02.960
He just will go the way of Skeeter

08:00:03.960 --> 08:00:06.960
They're really having problems as the game goes longer

08:00:06.960 --> 08:00:07.960
Like actually killing his Alchemist

08:00:07.960 --> 08:00:09.960
They found him so many times by himself

08:00:09.960 --> 08:00:11.960
He manages to keep surviving

08:00:11.960 --> 08:00:12.960
Snake

08:00:12.960 --> 08:00:14.960
Well, he's not Alchemist so

08:00:16.960 --> 08:00:17.960
Very easy to kill

08:00:18.960 --> 08:00:21.960
The bear itself probably wouldn't be able to solo kill him

08:00:21.960 --> 08:00:24.960
But there was an Oracle with an additional purge

08:00:24.960 --> 08:00:33.120
It's hard to solo kill targets with mobility until you have agonins on the druid himself as well because then you can permai entangle them

08:00:37.200 --> 08:00:43.280
He's decided to go for the butterfly just arrived right now in the inventory a very very scary bear

08:00:44.280 --> 08:00:51.360
Do they have MKB's on the other side of course not right like no one is really buying MKB naturally especially not versus a bear

08:00:51.360 --> 08:00:52.860
so a

08:00:52.860 --> 08:01:00.540
Abyssal AC into a Swift Blink on Alchemist might have to reconsider in Bion and KB. We'll see disperser on the Monkey King

08:01:05.340 --> 08:01:10.200
Now Lena's gonna be going for hearts. This is not a hidden you see that much anymore. What happens to heart of Terrestre, man?

08:01:10.200 --> 08:01:13.860
I miss the days where every other game 45 minutes in someone's like, ah

08:01:14.220 --> 08:01:19.620
Let me try to become a raid boss. Well, Primal Beast truly is a raid boss

08:01:19.620 --> 08:01:24.300
Impersonation in Dota right like it's one of those heroes that can actually go for it

08:01:24.300 --> 08:01:30.020
I would argue that the refresher is also really good on him this game, but okay. He's going for a heart first instead

08:01:32.460 --> 08:01:34.460
Daiten feels

08:01:34.600 --> 08:01:39.860
Like it's good on PL and on PL alone because you can really abuse the top of box

08:01:40.980 --> 08:01:42.660
Gets his link ins feel broken

08:01:42.660 --> 08:01:45.460
But tofu is right there with the false promise to bail him out

08:01:45.460 --> 08:01:48.580
also has a blink dagger to try to stay away from the rest of Falcons.

08:01:48.580 --> 08:01:52.460
Dude, that Sharpshooter was actually on point, on Tofu as well,

08:01:52.460 --> 08:01:56.700
but he manages to blink out in the last millisecond.

08:01:59.700 --> 08:02:01.140
Certainly a very scary game.

08:02:01.140 --> 08:02:03.460
How quickly Falcons can burst these heroes

08:02:03.460 --> 08:02:06.460
if they have a way to stop Tofu from immediately healing them?

08:02:06.460 --> 08:02:09.460
The problem is Falcons are constantly on a timer.

08:02:09.460 --> 08:02:11.460
Like this push, more or less is on a timer

08:02:11.460 --> 08:02:14.460
because the bear is already on top lane doing the same, right?

08:02:14.460 --> 08:02:20.060
As you're pushing this year too, Bear is doing the same on top, and the question is, can you push through the pit of ballast?

08:02:20.060 --> 08:02:24.580
I'm gonna find out if they have a pit of ballast down Skeeter, chemical range activated.

08:02:24.580 --> 08:02:32.780
I'm not high ground, leading on to the tier 3 tower, and they're trying with this firestorm to zone him back, but it's just not working just yet.

08:02:32.780 --> 08:02:42.180
Wschwack coming out onto Ace, just get away for a moment, zip back in from Nisha, just can't access the backline, so Skeeter is still standing strong.

08:02:42.180 --> 08:02:45.520
Now Rhee is falling lower and lower, the firestorm is starting to have an impact.

08:02:46.560 --> 08:02:51.220
The bear is actually coming back, I expected him to continue ratting, he didn't for some reason.

08:02:51.760 --> 08:02:57.820
This was a long dive where the bear was literally just running from the druid to the fight.

08:02:57.820 --> 08:03:02.020
Right, like he wasn't really accomplishing a lot, but okay, bit of malice, things gave.

08:03:02.020 --> 08:03:07.980
Another one, Snake King able to Icarus dive away, Obstacle Scepter, Nisha will still be on him with the grab.

08:03:07.980 --> 08:03:12.120
It's a supernova available to try and buy time, but Miike says,

08:03:12.120 --> 08:03:17.060
I'm going to kill you no matter what. At the same time, Ace is caught between Skeeter and Amar right now.

08:03:17.060 --> 08:03:20.140
Tofu needs to force off him out into safety.

08:03:20.140 --> 08:03:23.340
Boss Promise activated on him as well as Skeeter is so low.

08:03:23.340 --> 08:03:25.500
Goes back in, gets some stuns out onto Nisha.

08:03:25.500 --> 08:03:28.100
There's a pulverize on the bear. They're trying to hold this bear back,

08:03:28.100 --> 08:03:31.060
but the bear pops BKB, rips through Malrin.

08:03:31.060 --> 08:03:34.100
So that's one kill already for Miike. Amar could also be in danger.

08:03:34.100 --> 08:03:37.340
The pit of Malus, if this BKB ends during the TP, he is screwed.

08:03:37.340 --> 08:03:42.340
But he got rooted instead. He is done down for the count. Double kill for Mickey.

08:03:42.340 --> 08:03:45.340
The rest of Falcon sent back into the base.

08:03:45.340 --> 08:03:50.340
You know what, like this Bloodstone actually with Oracle is doing so much damn work.

08:03:50.340 --> 08:03:52.340
It's not only about the spell weakness, about the active.

08:03:52.340 --> 08:03:55.340
It's this combination that they have with False Promise.

08:03:55.340 --> 08:04:00.340
It allows the Underlord to just stand in the front lines, use Firestorm,

08:04:00.340 --> 08:04:03.340
force out all the aggression on himself when the high ground push happened.

08:04:03.340 --> 08:04:08.900
And do you know what if you waste one BKB just one yeah, they're hunting you down

08:04:08.900 --> 08:04:15.460
And that's what happened alchemist uses BKB and after that he just needs to run like this whole fight here happens because they're

08:04:16.140 --> 08:04:18.780
Completely falling back to save the alchemist. Hmm

08:04:19.860 --> 08:04:22.140
One of those things that you invest so much in the Alchi

08:04:22.300 --> 08:04:24.460
You don't want to just let him die and say okay guys

08:04:24.460 --> 08:04:28.460
We'll take the next engagement. You have to do something to keep him alive. We're tall for the Alchi

08:04:28.460 --> 08:04:37.260
Oh boy. Well, he does still have that Aegis, not for much longer. Unfortunately, when he

08:04:37.260 --> 08:04:40.900
comes back into the game, he might not have a base. TF3 tower already gone. 2 heroes,

08:04:40.900 --> 08:04:45.140
quote, with the Bushwack. And we did have a stolen pulverized Tholden onto Skeeter. He's

08:04:45.140 --> 08:04:49.420
getting healed up massively by the Sunray and the chemical rage. But he shouldn't die

08:04:49.420 --> 08:04:53.300
here just yet. At the same time, Leisha looking towards Snake King, able to kill

08:04:53.300 --> 08:04:56.580
There is no supernova available for this fight and they whoa

08:04:57.620 --> 08:05:00.800
The damage from tofu the purifying flames

08:05:01.380 --> 08:05:06.060
Brodsky to low fate will finish them off. They just lost the alchemist. What's that like?

08:05:07.060 --> 08:05:11.540
Second perfect because I heard you I heard the ages being reclaimed as well. Oh

08:05:12.740 --> 08:05:14.540
Yeah, we've got to have a replay or not

08:05:14.540 --> 08:05:19.460
This is just how tight the timing was because that might have just been the very last tip. That's was pretty close

08:05:19.460 --> 08:05:23.140
That's one side maybe another one as well. They have two cores available

08:05:23.300 --> 08:05:25.300
But no buyback on the Alchemist.

08:05:27.300 --> 08:05:30.300
Yeah, no buyback on the Alchi. This guy actually could just be Megas.

08:05:31.300 --> 08:05:34.300
Can he get the tier 2 tower bottom and the bottom lane of Ratchet in a minute?

08:05:35.300 --> 08:05:39.300
I think they can backdoor it, right? With the bear. They probably can backdoor it.

08:05:41.300 --> 08:05:44.300
Is there something that this hero cannot do at this point?

08:05:44.300 --> 08:05:53.500
And Mikae, real hero still just randomly in the cheese store, he's just scouting here

08:05:53.500 --> 08:05:58.060
oh he actually caught Amar, the BKB, Amar is going to get Savage Roar, he can't kill

08:05:58.060 --> 08:06:01.780
his own BKB, he finally does but he's going to lose his life for godless, Crypt dies

08:06:01.780 --> 08:06:06.180
immediately afterwards, buyback forced in from the hood where Exkita finally got the

08:06:06.180 --> 08:06:09.860
money to buyback himself on the Alchemist, gets the Oblistal Blade out on the bear

08:06:09.860 --> 08:06:14.660
trying to bring it down, forced off and the left to make sure that the spirit bit does not die.

08:06:14.660 --> 08:06:18.980
Now Skeeter, brought closer to the rest of Team Liquid. He's far away from his own squad.

08:06:18.980 --> 08:06:22.660
He's being entangled, Claude! Up! He's about to die and die back here!

08:06:22.660 --> 08:06:26.020
Snake in, forced to pop the supernova just to zone back Team Liquid.

08:06:26.020 --> 08:06:31.540
Now Rene going in, paying Trample after the onslaught, able to get everybody low,

08:06:31.540 --> 08:06:34.580
but nobody's dying just yet. Ace finally loses his life.

08:06:34.580 --> 08:06:37.700
Try to activate the Bloodstone heal. Doesn't come out in time.

08:06:37.700 --> 08:06:41.600
He activates the Bloodstorm, but doesn't get the Firestorm, right?

08:06:41.600 --> 08:06:47.700
So no real damage available for him to spell steal from, but look at that damage from the Primal.

08:06:47.700 --> 08:06:50.900
That was like a perfect backline cast from him.

08:06:50.900 --> 08:06:55.400
They don't have a buyback, by the way, on Underlord. He's sitting on a thousand gold short.

08:06:55.400 --> 08:07:01.700
It's really difficult to go anywhere in the current state of the map versus this Laundry, though.

08:07:01.700 --> 08:07:04.500
So, Bushing is a fever dream for Vulcans.

08:07:07.700 --> 08:07:09.140
Mike Mike Mike

08:07:09.140 --> 08:07:11.460
Going for Octarin core next on the zero

08:07:12.740 --> 08:07:14.580
What's the Octarin for?

08:07:14.580 --> 08:07:16.500
Faster resummon

08:07:16.500 --> 08:07:18.820
And why not I guess there's a refresher

08:07:18.820 --> 08:07:20.340
I'm not buying refreshments there yeah

08:07:20.340 --> 08:07:22.740
He's screwing it up like he's screwing up the refresher too

08:07:22.740 --> 08:07:25.060
By the way Octarin also works on Savage Roar

08:07:25.060 --> 08:07:28.660
Which is it lowers it for from 15 to 11 seconds

08:07:28.660 --> 08:07:31.540
It's look Savage Roar is a massive spell

08:07:31.540 --> 08:07:34.740
You buy this shard as soon as possible on the lundroid as well

08:07:34.740 --> 08:07:40.880
We're in that last fight without Savage Roar, Marge just lives.

08:07:40.880 --> 08:07:43.500
Two lanes of Barracks down, Team Falcons.

08:07:43.500 --> 08:07:47.420
Gonna have all of these waves pushing in.

08:07:47.420 --> 08:07:51.020
We've seen yesterday what can happen at this stage of the game, Lone Druid.

08:07:51.020 --> 08:07:55.460
It's always just gonna be looking for a small opportunity to get that bear into your base,

08:07:55.460 --> 08:07:56.980
just to mollish every building possible.

08:07:56.980 --> 08:07:58.940
Yeah, he's buying the refresher by the way.

08:07:58.940 --> 08:08:01.740
I'm not really sure if one...

08:08:01.740 --> 08:08:02.740
Can the bear even use it?

08:08:02.740 --> 08:08:07.020
I've never seen anyone recently in our games buy it on the bear

08:08:08.020 --> 08:08:09.620
I suppose he could

08:08:09.620 --> 08:08:11.120
I don't see why not

08:08:11.880 --> 08:08:14.200
Just because of the double BKB is not all I'm saying

08:08:14.200 --> 08:08:16.500
Like you use the first BKB, the bear dies after

08:08:16.500 --> 08:08:17.380
You re-summon

08:08:17.880 --> 08:08:19.160
You refresh the BKB

08:08:21.480 --> 08:08:23.880
I'm really glad they removed the refreshable BKB

08:08:23.880 --> 08:08:27.880
I actually, right, can't refresh the items we talked about yesterday as well

08:08:29.320 --> 08:08:31.320
It's fine, you know, in your advanced age

08:08:31.320 --> 08:08:33.560
Sometimes memory gets slippery.

08:08:37.320 --> 08:08:41.320
Snake King and the boys, 10k gold lead that they have to deal with.

08:08:42.320 --> 08:08:44.820
They're actually going back for another Agen and Scepter on Skeeter.

08:08:44.820 --> 08:08:46.320
Who's gonna be the recipient of that one?

08:08:47.320 --> 08:08:48.320
Oh that's Octaneh.

08:08:52.320 --> 08:08:54.320
Fiends gate goes up, life meter also catches Snake King.

08:08:54.320 --> 08:08:58.320
There will be a pulverize onto Ace, but immediate hex onto Merlin.

08:08:58.320 --> 08:09:03.120
Mal-Reen now has to pop his own BKB if he wants to live, otherwise this bear could rip him apart,

08:09:03.120 --> 08:09:08.160
Savage Role comes out, a blue Abyssal the bear though Skeeter, trying to kill it but the false promise

08:09:08.160 --> 08:09:12.480
is on the bear itself, all of a sudden Skeeter might have fired himself way too far forward.

08:09:13.360 --> 08:09:16.720
He will be okay because Snake King does have the supernova on the high ground.

08:09:17.440 --> 08:09:20.160
Nikkei will lose the first bear, we'll have another one though.

08:09:21.280 --> 08:09:24.800
The fight's not over though, Amar, looking for an opportunity to pop the Wukong's command

08:09:24.800 --> 08:09:29.120
as the tranquil goes on until the backlight, Malrin able to find a double kill onto the two supports.

08:09:29.120 --> 08:09:33.520
Ace now feeling very isolated here, does have the BKB bloodstone going,

08:09:34.240 --> 08:09:37.040
and eventually they're all gonna have to leave him alone because

08:09:37.760 --> 08:09:42.080
Anisha comes back, buys into the game, he wants to end things here and now. They're looking

08:09:42.080 --> 08:09:46.320
towards Malrin, the defensive items are finished, beautiful pit of malice onto two.

08:09:46.320 --> 08:09:50.160
Ace will still be living towards the very end.

08:09:50.160 --> 08:09:54.400
Maureen and Snaking though, both of them die, Snape buys out immediately.

08:09:55.840 --> 08:09:59.520
They bought back on both the sports, Aki and Tofu, they're ready to fight again.

08:09:59.520 --> 08:10:03.040
Roche by the way has respawned, so it's another option for them of course.

08:10:03.040 --> 08:10:09.280
I feel like at this point they could have been a little bit maybe undisciplined,

08:10:09.280 --> 08:10:13.360
pressured the high ground with all five heroes, not okay, they go first into the pit, this is

08:10:13.360 --> 08:10:18.400
a short affair, nothing really massive will change, they probably will get to fight

08:10:18.400 --> 08:10:20.400
without primal beast anyway.

08:10:21.400 --> 08:10:23.400
We're buying rapia on Skeeto.

08:10:23.400 --> 08:10:25.400
I mean, I like this.

08:10:25.400 --> 08:10:29.400
There wasn't really any other big agonist target.

08:10:29.400 --> 08:10:32.400
He queued up another axe, but who'd you give it to?

08:10:32.400 --> 08:10:34.400
You gave it to monkey, you gave it to primal.

08:10:34.400 --> 08:10:36.400
The next obvious target is Phoenix.

08:10:36.400 --> 08:10:41.400
It's not the hoodwing, but both agonist scepters are pretty mediocre.

08:10:41.400 --> 08:10:43.400
Not worth it, so...

08:10:43.400 --> 08:10:45.400
Rapier, okay.

08:10:45.400 --> 08:10:53.460
they're still gaming them one lane of barracks separates them from being

08:10:53.460 --> 08:11:03.160
completely megalod laundry it finds with blink for the bear that's gonna be the

08:11:03.160 --> 08:11:11.440
next item even harder to catch up now this is what else does a bear need at

08:11:11.440 --> 08:11:17.220
at this point. Swift blink as well on top to jump the backlines, 20% demolished bonus

08:11:17.220 --> 08:11:25.780
on the buildings. Yeah. Let's see what Falcons will do here. So they have all their

08:11:25.780 --> 08:11:31.300
ultimates. DKBs are at the ready. Divine Rapier, I do not believe was scouted just yet. So this

08:11:31.300 --> 08:11:36.180
could be a nice big surprise. If Malrin is able to do what he's been doing in terms

08:11:36.180 --> 08:11:40.580
of getting to the backlines especially dealing with tofu maybe

08:11:40.580 --> 08:11:43.900
Mr. Rapier can turn the game around if they could catch the backlines right

08:11:43.900 --> 08:11:49.300
like it would be pretty massive the problem is it's you it's usually the

08:11:49.300 --> 08:11:53.700
storm spirits that the storm spirits job to jump your own backlines and he's

08:11:53.700 --> 08:11:58.500
been doing a fantastic job at that constantly catching the monkey king the

08:11:58.500 --> 08:12:00.860
supports

08:12:00.860 --> 08:12:04.860
He's just almost level 29, jeez.

08:12:04.860 --> 08:12:08.860
How many of our last games have gone over 15 minutes?

08:12:08.860 --> 08:12:10.860
We've had quite a few.

08:12:10.860 --> 08:12:12.860
You have to ask which ones happened, gang.

08:12:12.860 --> 08:12:17.860
I think we had like one game yesterday was 45 minutes and the other one was 48.

08:12:17.860 --> 08:12:20.860
But almost everything else has been 50 plus.

08:12:22.860 --> 08:12:24.860
Another shard.

08:12:24.860 --> 08:12:27.860
Pour the beer this time around for fetch.

08:12:27.860 --> 08:12:29.860
Because why not?

08:12:29.860 --> 08:12:32.620
He can be a little betrider of his own

08:12:33.860 --> 08:12:35.860
Bear rider

08:12:36.220 --> 08:12:38.820
So for also bought the a on desk here

08:12:41.300 --> 08:12:45.740
Love the items you have in an oracle. Oh, I'm up a quarter ultimate the fiends gate was there

08:12:45.780 --> 08:12:49.140
This lights here doesn't arrive in time though. Yeah this time round

08:12:49.140 --> 08:12:53.760
He does have disperser, of course, so isn't as easy to catch with the root

08:12:54.380 --> 08:12:56.380
You have to break the tree

08:12:56.380 --> 08:13:04.380
And so it begins, Miike, this bay is going to be perched around this area for a very long time to come.

08:13:04.380 --> 08:13:09.380
Are they waiting for their buybacks, I wonder, because they still have two minutes on the Agents.

08:13:09.380 --> 08:13:15.380
I'd be surprised if they didn't pressure and use that advantage when it comes to the buybacks on the other side.

08:13:15.380 --> 08:13:22.380
Okay, Alchemist does have his, but if he dies, he's dropping the rapier, of course, so that's a pretty massive deal.

08:13:22.380 --> 08:13:24.380
They have buybacks. Okay.

08:13:24.380 --> 08:13:26.500
What does alchemist buy next actually to keep sailing?

08:13:28.460 --> 08:13:32.200
What you drop even you I guess you can drop your phases you have swift link

08:13:35.000 --> 08:13:40.600
Do we start out to think like a bit outside the box, you know alchemist with data or something like this it may be

08:13:41.340 --> 08:13:45.900
Maybe something to tank him up as well. Any of the bigger items is decent on him

08:13:47.600 --> 08:13:50.700
They don't really have any MKB's on the other side

08:13:50.700 --> 08:13:56.700
So even a butterfly is honestly an option, not really the most common item on him of course.

08:14:20.700 --> 08:14:23.280
We all turn to the high ground so that there's an additional pit.

08:14:23.980 --> 08:14:27.300
They don't want to fight without the command, right? Wukong's command was wasted.

08:14:27.300 --> 08:14:31.940
And you know why? It wasn't lifted out. He harpooned himself out.

08:14:31.940 --> 08:14:32.940
Oh, no.

08:14:34.940 --> 08:14:38.740
Well, now they have a Roshan's banner dropped down, protecting the Sea Dragon.

08:14:39.500 --> 08:14:43.820
Anisha, they know that he can blue-hole, so they have to be very careful with their positioning.

08:14:43.820 --> 08:14:47.700
Trial lane jumps in, you're trying to get some spells out, but he got hexed.

08:14:47.700 --> 08:14:50.660
He's going to be forced back inside the pit of Manus right now.

08:14:50.660 --> 08:14:52.460
He does have BKB to pop though.

08:14:52.460 --> 08:14:55.260
He's activated on top of the trample.

08:14:55.260 --> 08:14:56.940
That'll keep him alive for a moment.

08:14:56.940 --> 08:14:58.460
Fourth promise, on signature.

08:14:58.460 --> 08:14:59.700
He's going onto a moth.

08:14:59.700 --> 08:15:01.100
And Kronzkommar is still not available.

08:15:01.100 --> 08:15:03.260
He's forced to boundless strike away into safety.

08:15:03.260 --> 08:15:04.940
But Nisha is out of mana right now.

08:15:04.940 --> 08:15:06.860
That's getting lift saved by Ekky.

08:15:06.860 --> 08:15:09.100
And Skeeter on top of him trying to beat him down.

08:15:09.100 --> 08:15:10.100
Look at that rapier.

08:15:10.100 --> 08:15:11.340
Unfortunately, he gets hexed.

08:15:11.340 --> 08:15:14.340
And now Mikke's bear goes directly towards the Alchemist.

08:15:14.340 --> 08:15:16.140
It's a carry versus carry battle.

08:15:16.140 --> 08:15:20.140
Both of them have VKPs active, but Mike decides to back for a while.

08:15:20.140 --> 08:15:25.140
Nisha still going low in terms of the HP and mana department.

08:15:25.140 --> 08:15:30.140
The fight is still ongoing. Amar able to get the jump onto Nisha.

08:15:30.140 --> 08:15:34.140
They get the additional stun with the Alchemist, but false promise once more from Topu.

08:15:34.140 --> 08:15:38.140
Ace dropping another pit of malice in the middle of this fight with the firestorm damage.

08:15:38.140 --> 08:15:41.140
Burning through this monkey king, he goes down.

08:15:41.140 --> 08:15:46.140
Still alive, still getting healed up, gets another 4-tank onto Mal-Reen, kills him off too.

08:15:46.140 --> 08:15:52.140
Team Liquid taking the longest teamfight you'll ever see in your life and emerging victorious.

08:15:52.140 --> 08:15:58.140
What are these circles? The area of effect from the Underlord is just insane.

08:15:58.140 --> 08:16:05.140
Of course the main damage dealer being the Storm 11k in the last fight, but so was Underlord.

08:16:05.140 --> 08:16:10.140
Second in hand, 7k, just a lot of percentage base damage from the Firestorm.

08:16:10.140 --> 08:16:14.280
My back from that time was least there's gonna be a blue hole onto the two support

08:16:14.280 --> 08:16:17.660
They've already lost crit and snaking snaking does not have buyback Skeeter

08:16:17.940 --> 08:16:23.900
He needs to get involved here as Mal'Reen stolen pulverizer was used on top of him Mal'Reen might tie back here

08:16:24.340 --> 08:16:28.300
Trying to trample away. He's still caught inside the pit of malice. Nisha is gonna chase him

08:16:28.540 --> 08:16:32.560
But Nisha run out of mana on the other side of the fight Amar

08:16:32.860 --> 08:16:36.700
He was dealing with the rest of the team. There's Nisha getting a very nice vortex

08:16:36.700 --> 08:16:39.820
He doesn't have an Aegis though, so he's gonna die does have buyback

08:16:40.140 --> 08:16:44.760
But the two supports have already been lost, Nikkei now, his bear will savage roar, so it

08:16:44.760 --> 08:16:48.160
blink up in a moment, so the bear should be fine.

08:16:48.160 --> 08:16:52.100
But Team Liquid have two heroes dead without buyback and Nisha finally going down at the

08:16:52.100 --> 08:16:53.100
end of the fight.

08:16:53.100 --> 08:16:57.340
It was a costly hold, but they did hold in the end, Malrin buying back, Amar buying

08:16:57.340 --> 08:17:01.500
back, Crit buying back as well, but the game goes on.

08:17:01.500 --> 08:17:05.140
There is no buyback on Rubik, I believe for 30 more seconds, the same more or less

08:17:05.140 --> 08:17:07.060
on Tofu they bought back at the same time.

08:17:07.060 --> 08:17:13.060
They will have the gold for it, if needed, but you have to fix every single lane.

08:17:13.060 --> 08:17:19.060
Snaking, unfortunately, like most of these fights, like he's trying to deal with the creeps because the drone is exposed, right?

08:17:19.060 --> 08:17:26.060
So, Nisha always has every info to catch him, or if it's not Nisha, it's the bear, it's always someone.

08:17:26.060 --> 08:17:31.060
And it's hard to defend this particular high ground because the creeps are pushing him from all sides.

08:17:31.060 --> 08:17:34.060
Chone is actually a quarter HP down.

08:17:35.060 --> 08:17:41.060
By the way, one of the longest fights that I have seen in a long time.

08:17:41.060 --> 08:17:47.060
The percentage base damage and the Bloodstone doing so much work for the Underlord.

08:17:47.060 --> 08:17:51.060
Just the constant heals, the constant percentage damage.

08:17:51.060 --> 08:17:53.060
The pits of Malice, man.

08:17:55.060 --> 08:17:58.060
Anywhere I move my camera, there's a pit of Malice on the ground.

08:17:58.060 --> 08:18:07.060
Nike, could be a disaster because Skeeter has a rapier in his inventory and he's alone on the map right now.

08:18:07.060 --> 08:18:13.060
The team needs to come closer. Amar does come through, gets the Fowler's Strike up, so they turn directly onto the player.

08:18:13.060 --> 08:18:16.060
Nike won't be able to save it, it dies during the pulverize.

08:18:16.060 --> 08:18:23.060
Luckily for the long-dread, he's on the other side of the map, of course unaffected, has an Octarene core and a refresher.

08:18:23.060 --> 08:18:27.060
So he is able to respawn it immediately.

08:18:28.060 --> 08:18:34.360
Skidder still has that rapier, has the Octavine, has the Refresher, waiting for another blink

08:18:34.360 --> 08:18:36.620
so he's gonna get the blink for himself.

08:18:36.620 --> 08:18:38.020
It seems like it, yeah.

08:18:38.020 --> 08:18:41.160
And actually an MKB queued up on the Altamist.

08:18:41.160 --> 08:18:44.260
I don't know why they didn't get it a little bit earlier on anyone because the Butterfly

08:18:44.260 --> 08:18:47.060
on Bear was very early bought, right?

08:18:47.060 --> 08:18:50.740
Like it was one of the first items that he got, one of the first bigger items that

08:18:50.740 --> 08:18:51.740
is.

08:18:51.740 --> 08:18:54.580
So, Skidder now will have the MKB.

08:18:54.580 --> 08:19:01.860
the buyback of course the 25,000 lead for team liquid at the moment hex now

08:19:01.860 --> 08:19:06.580
purchased for this underlord so even more control coming from ace they're just

08:19:06.580 --> 08:19:10.940
maxing out on everything item maxing at this point and to item max you need to

08:19:10.940 --> 08:19:17.900
get tier 5s yeah there we go what are we gonna see just delay for a minute

08:19:17.900 --> 08:19:21.100
gang so you can all just finish the right neutrals then we can resume the

08:19:21.100 --> 08:19:29.100
Unfortunately, no Enchanters. What's the name? Bobble. No one took it on Tier 4.

08:19:29.100 --> 08:19:34.100
Book of the Dead from Malorin, a Stygian Desilator from Nisha.

08:19:34.100 --> 08:19:40.100
I think people will always forget, given how much work he does in the early game,

08:19:40.100 --> 08:19:45.100
in terms of zipping around, using his spells, late-game Storm Spirit right clicks are pretty insane.

08:19:45.100 --> 08:19:50.100
They are and you benefit from them as well like with the shard with his agonies

08:19:50.100 --> 08:19:53.180
It's everyone around hits a little bit harder to

08:19:53.980 --> 08:19:58.140
The spirit bear by the way stigian desolator as well with audacious

08:19:58.140 --> 08:20:03.980
So hundred actually took the plus 10% incoming damage the bear is falling in these fights

08:20:03.980 --> 08:20:08.420
But I guess at this point you don't really care as long as you can get to target down from 100 to 0

08:20:08.420 --> 08:20:10.420
You always have a resummon

08:20:10.420 --> 08:20:12.420
Oh really?

08:20:12.420 --> 08:20:14.420
He just finished his aim on this bell.

08:20:14.420 --> 08:20:16.420
That is so unfortunate.

08:20:16.420 --> 08:20:18.420
He literally just put the item in the inventory.

08:20:18.420 --> 08:20:20.420
It was still on cooldown.

08:20:20.420 --> 08:20:22.420
Oh man.

08:20:22.420 --> 08:20:24.420
That sucks. That sucks.

08:20:24.420 --> 08:20:26.420
It was in the backpack. He tried to put it in.

08:20:26.420 --> 08:20:28.420
He dies right at it happens.

08:20:28.420 --> 08:20:30.420
Insane timing.

08:20:30.420 --> 08:20:32.420
Right when the roar spawns as well.

08:20:32.420 --> 08:20:35.420
So it's all roar. And they will try to fight it at scenes.

08:20:35.420 --> 08:20:37.420
But I don't really have a choice.

08:20:37.420 --> 08:20:39.420
There's no way you can win the game against an Aegis at this moment.

08:20:39.420 --> 08:20:42.420
he's at this moment another agents would be shits game in the

08:20:43.420 --> 08:20:46.420
how do you stop this you don't get to gonna give it up

08:20:47.420 --> 08:20:51.420
you cannot it seems like skier actually has a plan this is a man with the plan

08:20:52.420 --> 08:20:55.420
nevermind he just meant to buy the butterfly instead

08:20:55.420 --> 08:20:59.420
I was thinking maybe he's thinking of catching the loan to it

08:21:02.420 --> 08:21:06.420
they know it's a dieback so 75 seconds 4 vs 5

08:21:06.420 --> 08:21:11.700
The bear already doing its thing. Skeeter trying to jump on it, but my goodness

08:21:11.700 --> 08:21:15.620
He's getting ripped to shreds. Nisha is gonna go directly onto crit, activate his A on this.

08:21:16.140 --> 08:21:21.740
Nikkei still just putting pressure on damage onto Skeeter. Sunray will provide the heal, but Nisha jumps back in.

08:21:21.860 --> 08:21:25.360
The zip kills off the alchemist, the fine rapier is on the ground.

08:21:25.760 --> 08:21:30.900
Nikkei can do whatever the hell he wants with this bear. The false promise allows him to put pressure onto Amar.

08:21:31.420 --> 08:21:33.820
Eventually it does die. Amar looking towards Nisha,

08:21:33.820 --> 08:21:40.580
Refreshers once a second who comes to mind beautiful boundless like able to catch up to a key doesn't get the kill initially

08:21:40.900 --> 08:21:44.340
Eventually it does but that open up space for him to get brought back with the foretex

08:21:44.900 --> 08:21:49.060
Nisha brings down a mar Gigi is called team Falcons

08:21:49.500 --> 08:21:55.460
Drop game one and liquid will move into the rest of the series with the one game at once

08:21:55.460 --> 08:22:01.380
What a game to start the series just a beautiful performance from both teams loan through it after all

08:22:01.860 --> 08:22:03.540
seems to be

08:22:03.540 --> 08:22:08.960
The Osfrog of the matter looks like Falcons have learned the lesson that everybody else has learned so fast

08:22:08.960 --> 08:22:12.920
You're gonna play against a lone druid player. Just ban the hero, right Shiva?

08:22:14.200 --> 08:22:19.780
Yeah, but I would ban a hero myself and would walk over and do it myself because I I

08:22:21.060 --> 08:22:23.860
Generally love late game Dota be honest. I like it

08:22:23.860 --> 08:22:28.500
You're you know, you make an investment for the first 45 50 minutes of the game

08:22:28.500 --> 08:22:36.500
And then you get some epic moments and I feel like I was denied those in this game because the game was so

08:22:36.720 --> 08:22:40.920
Different because of laundry it being the bear man

08:22:45.280 --> 08:22:48.200
No, okay, I think the conclusion to the game

08:22:48.200 --> 08:22:50.980
I agree if at the way in which liquid got to that point was still

08:22:51.500 --> 08:22:54.760
Quite enjoyable. Yes the way that initials able to find the back line

08:22:54.760 --> 08:22:58.800
and unblock constantly getting these little tree cuts or just initiations, the rubric

08:22:58.800 --> 08:23:04.280
and oracle both saving whoever falcons jumped, there was a lot of discipline and execution

08:23:04.280 --> 08:23:06.040
required for Liquid to get here.

08:23:06.040 --> 08:23:10.600
It wasn't the same as maybe the Londoner games that we saw previously where you have

08:23:10.600 --> 08:23:15.840
like 20,000 building damage at minute 35, you're doing it all by yourself, main character

08:23:15.840 --> 08:23:19.520
syndrome, this felt like you needed layers to Liquid to be able to do it.

08:23:19.520 --> 08:23:22.840
But that does allow them to have this a bit of a global presence as well, when

08:23:22.840 --> 08:23:28.200
think about it, no commitment whatsoever from the lone druid himself. He can send

08:23:28.200 --> 08:23:32.820
out the bear, Storm Spirit zips in, you're scouting things out, maybe Twin Gate on

08:23:32.820 --> 08:23:36.500
top of that or Underworld's Gate to make sure you're outnumbering that you have

08:23:36.500 --> 08:23:41.200
enough control and the damage. I like the idea of this offline monkey king, it

08:23:41.200 --> 08:23:45.580
did look good in the first like 25-30 minutes of the game. It looked okay

08:23:45.580 --> 08:23:48.720
in the lane as well because you can jingoo off of the bear because he's

08:23:48.720 --> 08:23:53.600
hero and also allowing you to try to scout at the bear because he's like

08:23:53.600 --> 08:23:56.400
going to be always on a different side and then you bring plus one with the

08:23:56.400 --> 08:24:00.120
monkey king and try to kill the bear keep killing him constantly it was a

08:24:00.120 --> 08:24:04.160
good idea but it's just that team liquid they found the opportunities in

08:24:04.160 --> 08:24:08.000
this game to hold the high ground and make stuff happen on the map get the

08:24:08.000 --> 08:24:12.840
kills and pick a comeback in this game. The highlight for me was in the

08:24:12.840 --> 08:24:17.160
TOEFL we did make a really a lot of really cool plays. I appreciate that

08:24:17.160 --> 08:24:22.040
If I wasn't focusing on what the bear was doing, I was tofu that had my attention.

08:24:22.040 --> 08:24:27.640
Yeah, Lone Druid very quickly makes the game just a little bit awkward compared to other carries.

08:24:27.640 --> 08:24:30.760
You know, even just watching, it's like, ah, okay, Lone Druid.

08:24:30.760 --> 08:24:34.040
And for Falcons, we have to comment on, they fumbled this game, right?

08:24:34.040 --> 08:24:36.600
I feel like they utilizing out quite nicely.

08:24:36.600 --> 08:24:39.320
They go for one axe for the primal to break open a bit of the game.

08:24:39.320 --> 08:24:41.800
He goes back to then rush like AC Abyssal.

08:24:41.800 --> 08:24:43.080
They have the layering of stunts.

08:24:43.080 --> 08:24:44.280
They picked off Nisha.

08:24:44.280 --> 08:24:59.780
You're at the bottom steps to the Roshan area. It is really cool gameplay, but you have a 7000 gold lead, you go for the bottom racks, you die, you then get picked off multiple times, and you just don't have buybacks when Lick would get, you know, pretty much just chain-killing falcons for a couple minutes.

08:24:59.780 --> 08:25:05.280
And it's one major mistake, and Lick would go, thank you very much. We now command the entire game.

08:25:05.280 --> 08:25:10.480
They have one of the best heroes in the game to split push and to defend the high ground as well.

08:25:10.480 --> 08:25:14.680
You have Pit of Malice, which is just an insane spell by itself.

08:25:14.680 --> 08:25:22.380
Yeah, and then you have like Lyft, you have a cons like you're fighting inside your base with the Storm Spirit, Firestorm, Fatebolt.

08:25:22.380 --> 08:25:25.180
It's just too annoying and they don't have the sustain.

08:25:25.180 --> 08:25:31.780
You saw the atomization coming out from snaking, trying to build into pipe, maybe try to reduce some of that damage as well.

08:25:31.780 --> 08:25:33.580
So they have extra bit of survivability.

08:25:33.580 --> 08:25:39.580
wasn't enough, but Tofu, standout player, we saw in the end as well very cool play where he's using

08:25:39.580 --> 08:25:45.020
it on the Spirit Bear as well and then you have a blink dagger or a swift blink so he blinks because

08:25:45.020 --> 08:25:49.420
you can blink away because of the ulti from Oracle, he gets a kill on Alchemist and it's basically

08:25:49.420 --> 08:25:56.300
the end of the game. Yeah he also had 39 combined kills in assist, he had more than the Rubik,

08:25:56.300 --> 08:25:59.260
right? Normally when you think of Rubik, that's the one who wants to go do things on the map,

08:25:59.260 --> 08:26:04.420
But Tofu, he was always in these cheap fights and you know, his position was a little worse

08:26:04.860 --> 08:26:09.900
Then maybe the explosiveness of a monkey and out could come into play, but Tofu right players right time

08:26:10.060 --> 08:26:15.300
Yeah, he enabled Nisha a lot as well without I think that allowed him to get some great moments in as well

08:26:15.620 --> 08:26:20.220
Worth highlighting. Oh, absolutely. Yeah, I mean Nisha storm is just a different beast

08:26:20.220 --> 08:26:26.580
I was looking at his damage numbers. It's true the roof. It's like almost 90,000 damage in that game

08:26:26.580 --> 08:26:28.580
He was the damage dealer

08:26:29.260 --> 08:26:34.860
Oh, fun fact actually both Primal Beast and Monkey King had 69000 damage.

08:26:34.860 --> 08:26:36.380
Yeah, so that's our Primal only.

08:26:38.620 --> 08:26:42.540
Well we're gonna watch, I believe we're gonna watch Monkey Die a couple times.

08:26:42.540 --> 08:26:50.060
Yeah, we're gonna watch Nisha first. He did have a great game and he is also worth to highlight here.

08:26:51.180 --> 08:26:55.260
I feel like this performance on the storm, I mean this is recreatable even without the

08:26:55.260 --> 08:26:59.900
alone druid i think if you if you assume like a lone druid might be banned in the next games the

08:26:59.900 --> 08:27:05.100
the oracle storm combination was very strong yes why we were kind of afraid of how good

08:27:05.100 --> 08:27:09.100
liquids draft was in this game because when you have under rubik storm no matter what the waves

08:27:09.100 --> 08:27:13.180
will be shoved out and you'll get online like he and a lot of these good things like 16 20

08:27:13.180 --> 08:27:17.980
galvanized stacks he had what like 12 items available at the end of that game right so

08:27:17.980 --> 08:27:22.060
it was just a very much niche we'll always get online with this type of draft yeah and

08:27:22.060 --> 08:27:27.100
And we will see Monkey die now, as we are going to look at.

08:27:27.100 --> 08:27:28.860
Yeah, we'll have to see Monkey die in this meta.

08:27:28.860 --> 08:27:29.500
Getting three cuts.

08:27:29.500 --> 08:27:32.260
Twin gate, get them stunned straight away,

08:27:32.260 --> 08:27:33.780
and immediately they're keeping A's.

08:27:33.780 --> 08:27:34.580
They know what they did.

08:27:34.580 --> 08:27:38.740
But it looks like for professional e-gamers,

08:27:38.740 --> 08:27:39.740
it looks super easy.

08:27:39.740 --> 08:27:41.500
But you need to pay attention on the map.

08:27:41.500 --> 08:27:43.780
Make sure you have ult ready and cut him down immediately.

08:27:43.780 --> 08:27:45.740
This was the second time where he actually

08:27:45.740 --> 08:27:48.420
did it to Maureen at this point of the game.

08:27:48.420 --> 08:27:50.740
He's very good, very strong, because he did

08:27:50.740 --> 08:27:55.540
go for the wraps as well about the finish it he has eggs from the alchemist as well

08:27:55.540 --> 08:28:01.300
so I like this idea we did talk about some of like the best agonim scepter that alchemist

08:28:01.300 --> 08:28:05.860
can give there was always like pango queen of pain like void spirit these type of heroes but

08:28:05.860 --> 08:28:10.020
seems like they found the perfect hero for themselves as well it was a good strategy coming out from

08:28:10.020 --> 08:28:14.260
falcons but fell apart at the later stage of the game yeah one of those moments where I fell

08:28:14.260 --> 08:28:18.260
apart was the the clip we're gonna watch right now it was where team liquid was able to

08:28:18.260 --> 08:28:23.300
start a little bit of a comeback for themselves. Yeah, I think Falcons just, you can feel they're

08:28:23.300 --> 08:28:27.140
getting a bit carried away with their aggression a bit right, especially with the itemization on

08:28:27.140 --> 08:28:30.980
the Alchemist where you want to play into the map, you know, Primal, Alch, Monkey King, that's just

08:28:30.980 --> 08:28:34.660
three melee cores, I want to get really into the middle of the fight and we are going to see

08:28:34.660 --> 08:28:39.380
Nisha just constantly kiting around utilizing the Underlord as well to just keep dragging

08:28:39.380 --> 08:28:43.620
Falcons into awkward positions, move all the bears just chipping away at you. And yeah,

08:28:43.620 --> 08:28:49.620
For Falcons, this was the first fight of many to come where I feel like they just couldn't really keep Nisha in place.

08:28:49.620 --> 08:28:59.620
Splitting the fight in the triangle under vision and also having both of the supports, Oracle ulti comes out, and Rubik's shard, such an underrated shard as well where you can actually save others.

08:28:59.620 --> 08:29:10.620
So basically two saving supports at that point of the game where you can just go all in and knowing that everybody, like we saw these late game fights where everybody has four or five thousand HP,

08:29:10.620 --> 08:29:14.620
Which gives them just enough time to react like you don't necessarily need to rush anything.

08:29:14.620 --> 08:29:19.020
Yeah, nobody really rushed anything this game. I mean it lasted a very long time.

08:29:19.020 --> 08:29:21.900
I felt like everybody seemed to at some point just be happy.

08:29:21.900 --> 08:29:28.220
Use farming. We can take a look at how happy the storm and the lone druid were farming around 45 minutes.

08:29:28.220 --> 08:29:30.940
Yeah, and I just wanted to highlight this because of course you're mentioning you know,

08:29:30.940 --> 08:29:34.700
lone druid or you're not too excited about the late game. And look at McKay's,

08:29:34.700 --> 08:29:38.860
they're building damage 45 minutes into the game. 973.

08:29:38.860 --> 08:29:42.700
It's not even the Loan Druid game that we've seen before, look he was being honest.

08:29:42.700 --> 08:29:45.340
He was trying to kill heroes, he wasn't trying to kill buildings.

08:29:45.340 --> 08:29:47.020
Are you sure he wasn't just farming?

08:29:47.900 --> 08:29:49.420
He's 45 minutes into the game.

08:29:49.420 --> 08:29:50.620
Yes, that's my point.

08:29:52.620 --> 08:29:54.700
Yeah but Mikael also had a pretty impressive game.

08:29:54.700 --> 08:30:00.460
He did die twice relatively early on and then didn't die for good like 40-45 minutes

08:30:00.460 --> 08:30:02.380
pretty much because the game was 60 plus minutes.

08:30:02.380 --> 08:30:06.860
So I mean it does happen with the Loan Druid because he can play on the other side the

08:30:06.860 --> 08:30:13.680
the main guy is the spirit there. Yeah. And of course you, yeah, you talk about farming

08:30:13.680 --> 08:30:17.300
Shiva. They just quickly updated it just for you. Yeah. There we go. You happy with those

08:30:17.300 --> 08:30:22.700
numbers? 6709 last hits. Yeah, sure. If you're going to farm great numbers, keep it up,

08:30:22.700 --> 08:30:28.060
make it. That's very wonderful. I love how much like it's just I'm just used to seeing

08:30:28.060 --> 08:30:33.540
a different style of though. And I, and I recognize this still was very, very, let's

08:30:33.540 --> 08:30:37.980
honest game for a lot of people sure but it's also when you take one step back

08:30:37.980 --> 08:30:46.980
it's also boring like I was trying to you know do the whole panel thing but I

08:30:46.980 --> 08:30:50.700
agree with you all right I feel right now alchemist is a carry giving away

08:30:50.700 --> 08:30:54.220
eggs I'm happy Falcon's at least tried to be aggressive yet not farming three

08:30:54.220 --> 08:31:00.060
below drift people are complaining about alchemist being like this honest

08:31:00.060 --> 08:31:02.660
because he's giving them away as, getting extra bit of gold,

08:31:02.660 --> 08:31:04.620
and then we get hit by Laundruid,

08:31:04.620 --> 08:31:07.020
and then Alchemist seems like a normal hero

08:31:07.020 --> 08:31:10.500
compared to the other guy, or other two guys.

08:31:10.500 --> 08:31:14.100
I have a worry that this game, we talked about it,

08:31:14.100 --> 08:31:16.420
it was Falcons slipping up a couple of times,

08:31:16.420 --> 08:31:17.940
and if they didn't, they probably

08:31:17.940 --> 08:31:19.180
would've been able to close the game,

08:31:19.180 --> 08:31:20.500
like 40 minutes or so.

08:31:21.540 --> 08:31:23.580
Are they gonna draw the same conclusion

08:31:23.580 --> 08:31:25.620
and think, I hope we can give them Laundruid again,

08:31:25.620 --> 08:31:26.540
and we'll go Alchemist again,

08:31:26.540 --> 08:31:27.420
but this time we won't.

08:31:27.420 --> 08:31:28.260
Nope.

08:31:28.260 --> 08:31:29.260
Oh, no.

08:31:29.260 --> 08:31:31.600
going to do the boop.

08:31:31.600 --> 08:31:33.260
Well, we're going to find out because we're

08:31:33.260 --> 08:31:35.300
going to have a second game of this best of three

08:31:35.300 --> 08:31:38.140
coming here away after a break.

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Back in years every move.

08:33:59.260 --> 08:34:07.020
Team Liquid and Falcons are up against each other in the upper bracket, and we're heading

08:34:07.020 --> 08:34:08.760
into game number two.

08:34:08.760 --> 08:34:14.460
Game one went the way of Team Liquid after a long, drawn-up game where the main story

08:34:14.460 --> 08:34:17.180
of the game was Alchemist vs. Lone Druid.

08:34:17.180 --> 08:34:22.260
Two heroes that have been very strong throughout this patch already, I know the win rate

08:34:22.260 --> 08:34:26.220
of Alchemist hasn't looked that good, it's because every time someone let it through,

08:34:26.220 --> 08:34:28.660
they thought, we can counter it.

08:34:28.660 --> 08:34:30.660
and oftentimes that was the case.

08:34:30.660 --> 08:34:32.100
We're gonna find out where the teams

08:34:32.100 --> 08:34:33.660
are gonna take the drafts in game number two

08:34:33.660 --> 08:34:36.540
because I think everybody's very curious

08:34:36.540 --> 08:34:37.740
if the same thing will happen again.

08:34:37.740 --> 08:34:40.940
Lacoste gave it a big fat no, won't happen again.

08:34:40.940 --> 08:34:41.940
Let's see it banned out.

08:34:41.940 --> 08:34:43.620
Teague up, where do you stand on this?

08:34:43.620 --> 08:34:45.500
If it's the same pick order,

08:34:45.500 --> 08:34:47.740
I don't think draft really played into the last game.

08:34:47.740 --> 08:34:48.940
I think of course there's a lot of moments

08:34:48.940 --> 08:34:50.460
both teams could have won the game.

08:34:50.460 --> 08:34:53.400
Of course, Liquid eventually do winning it.

08:34:53.400 --> 08:34:55.660
But if it was to adjust draft slightly,

08:34:55.660 --> 08:34:58.380
I feel like on pick nine, taking the tight hunter

08:34:58.380 --> 08:35:01.900
when you see the laundry would have been a really strong option, not because of the meme

08:35:01.900 --> 08:35:06.660
style of, you know, you know, ATF only wins on two heroes. But I really feel like in regards

08:35:06.660 --> 08:35:11.100
to the draft, picking that Tidehunter, maybe the Alchemist wouldn't get banned, you still

08:35:11.100 --> 08:35:14.820
can pick Alk later in the draft, give an axe to the Tidehunter, and then you just have

08:35:14.820 --> 08:35:18.200
gosh, you get to play the game that Falcon has shown to be really strong with.

08:35:18.200 --> 08:35:21.180
But because you don't pick it straight away, it gets banned out, and the draft

08:35:21.180 --> 08:35:25.940
does go down a bit more of a creative approach with the monkey and other things.

08:35:25.940 --> 08:35:31.780
How much do you think the concept matters, like this is an upper bracket of course, if

08:35:31.780 --> 08:35:35.940
you are able to beat Liquid's lone druid.

08:35:35.940 --> 08:35:39.420
For the next series you'll face them again in the grand finals or something.

08:35:39.420 --> 08:35:40.980
Well I mean that's to be fair right?

08:35:40.980 --> 08:35:42.820
Yeah, you can always try.

08:35:42.820 --> 08:35:48.380
I mean we've seen these stubborn teams as well be victims of their own drafts so

08:35:48.380 --> 08:35:50.860
many times in Dota history.

08:35:50.860 --> 08:35:52.900
I think Poppy would be like a good example.

08:35:52.900 --> 08:35:55.460
He was like very stubborn as a captain as well.

08:35:55.460 --> 08:35:59.940
most of the time it did work out for him, but sometimes it just didn't.

08:35:59.940 --> 08:36:04.100
But let's see if they're going to decide to do the same thing.

08:36:04.100 --> 08:36:08.780
It just feels like it's too strong right now and coming into, like knowing that there's

08:36:08.780 --> 08:36:13.220
always this potential of getting solo killed and then having to buy back playing the

08:36:13.220 --> 08:36:16.780
fight 4v5 is just not good.

08:36:16.780 --> 08:36:17.780
Centuries are limited.

08:36:17.780 --> 08:36:20.420
We saw teams trying to pick up an earlier gem as well.

08:36:20.420 --> 08:36:21.980
We saw different approaches.

08:36:21.980 --> 08:36:22.980
This monkey king.

08:36:22.980 --> 08:36:29.380
like the dooms, double dooms, minus armor with slaughter, seems like nothing really works against

08:36:29.380 --> 08:36:34.260
this. I think also in that last game, it might have been a record, right, Amar with the gem got

08:36:34.260 --> 08:36:38.740
to kill on the bear tips, Mickey. It felt like within 10 minutes, game disappeared, he gets

08:36:38.740 --> 08:36:43.060
tipped game zero, like at least in regards to pacing. So Amar might want to want to tip

08:36:43.060 --> 08:36:47.300
in the next game, kind of fueled liquid a little bit. Well, with the alchemist and the

08:36:47.300 --> 08:36:48.300
alone drew it out.

08:36:48.300 --> 08:36:49.300
He's Pango time.

08:36:49.300 --> 08:36:51.300
He's Master on Pango, he's not nothing.

08:36:51.300 --> 08:36:53.300
Also, yeah, the white...

08:36:53.300 --> 08:36:54.300
No, go for it.

08:36:54.300 --> 08:36:55.300
No, I trust it bad.

08:36:55.300 --> 08:36:56.300
The place is not a hero yet.

08:36:56.300 --> 08:36:58.300
Keep going, not about the issues.

08:36:58.300 --> 08:37:04.300
Alright, well, another hero that has highly contested at the start is just a simple woodling,

08:37:04.300 --> 08:37:08.300
because people just like it so that they don't give way too much, but I think Falcons

08:37:08.300 --> 08:37:12.300
want to get something stronger, especially with the Pango and Plano.

08:37:12.300 --> 08:37:14.300
Queen of Pain Lane is well against Pango.

08:37:14.300 --> 08:37:15.300
She does.

08:37:15.300 --> 08:37:19.380
multiple options we've seen good amount of Grimstrokes as response to Pango

08:37:19.380 --> 08:37:22.740
straight away because later down the line this is something you talked about

08:37:22.740 --> 08:37:28.340
the doom this is something that Amar did play in the pubs so it's still gonna be

08:37:28.340 --> 08:37:32.220
monkey king they still believe in this hero they believe it and as a flex I

08:37:32.220 --> 08:37:36.460
don't think they're gonna be flexing it to position four this doesn't sound to

08:37:36.460 --> 08:37:41.540
me like something with crit foot play I have a question is there a lot of

08:37:41.540 --> 08:37:44.540
Does Ace really play it? I don't know if I've ever played it.

08:37:44.540 --> 08:37:45.540
He plays it. Yeah, he does.

08:37:45.540 --> 08:37:49.540
He's played it a couple times in this tournament, so they can dabble with it.

08:37:49.540 --> 08:37:56.540
It is one of his more aggressive offlanings that he plays when he, of course, joins the fight.

08:37:56.540 --> 08:37:58.540
But when I see him on pango, it's the same idea as Batrider.

08:37:58.540 --> 08:38:01.540
It's Batrider pango, same player style.

08:38:01.540 --> 08:38:07.540
Try to get a couple kills in the lane, get one item, go into the map, go crazy.

08:38:07.540 --> 08:38:13.860
So they have only one ban on the side of Falcons, so if they ban techies again,

08:38:13.860 --> 08:38:18.100
which is very annoying for monkey to play against, now they also shown, because of

08:38:18.100 --> 08:38:23.580
the taser of course, it's a dispell plus disarm. I don't think as an offlane monkey

08:38:23.580 --> 08:38:26.220
you want to be playing into anything. I mean they could also run it as a

08:38:26.220 --> 08:38:30.940
position 4 or just play it as a 5 from the offlane if necessary, but they're

08:38:30.940 --> 08:38:34.060
also shown that they can play different heroes, different way of dispelling

08:38:34.060 --> 08:38:36.820
things. I want to see how Falcons are going to be approaching this

08:38:36.820 --> 08:38:40.900
problem knowing that there are multiple ways of dealing with this monkey in the lane.

08:38:40.900 --> 08:38:44.900
Yeah, so in regards to the flex, like Skidden has only played it eight times in his career,

08:38:44.900 --> 08:38:50.580
last played in 2024, Malrin has played it a lot more, playing it 19 days ago, 37 games,

08:38:50.580 --> 08:38:55.780
played 76 minutes, win rate, sorry. So most likely when you look at monkey, I'm looking

08:38:55.780 --> 08:39:00.500
at offline to mid flex rather than mid to carry flex that we often see other teams do.

08:39:00.500 --> 08:39:10.540
Again, I feel like it had some logic behind it, especially because he goes, like, different

08:39:10.540 --> 08:39:11.540
to BKB.

08:39:11.540 --> 08:39:15.260
Like, the way he was playing Bristleback, even the Titanthir, he wants to get like, Bristle

08:39:15.260 --> 08:39:18.940
who's rushing BKB to be in the middle of the fight be annoying, Titanthir's going consecrated

08:39:18.940 --> 08:39:20.740
wraps to be in the middle of the fight.

08:39:20.740 --> 08:39:24.860
If you're able to farm the Diffusal from laning phase and then fight into a BKB,

08:39:24.860 --> 08:39:28.420
you could argue it's the same type of logic, very different from regards to the toolkit

08:39:28.420 --> 08:39:32.820
spells but at least in regards to tankiness it is going to be the same.

08:39:33.380 --> 08:39:38.260
I'd be okay if they just like open up straight up with silencer the stonks for this hero are

08:39:38.260 --> 08:39:43.060
through the roof right now the hero feels really strong because it doesn't allow pango to like

08:39:43.060 --> 08:39:47.700
play the game when he wants to get to roll especially at these early early levels so they

08:39:47.700 --> 08:39:53.700
will remove the phoenix beast master so they went with the other thing that we did mention

08:39:53.700 --> 08:39:59.140
during the previous draft where Underlord is still available and picking up Rubik on 13

08:39:59.140 --> 08:40:04.740
doesn't allow Team Liquid to pick Underlord for themselves but this opens up potential Underlord

08:40:04.740 --> 08:40:08.980
for Falcons if they want to pick it. For sure, it's a really nice way to just respect that you

08:40:08.980 --> 08:40:15.300
don't have enough bands in your draft. Should we be still having on our radar the Tidehunter?

08:40:15.300 --> 08:40:19.940
I think yes, no. Or is there something that sways either team away from it? I think it

08:40:19.940 --> 08:40:23.980
depends on the support combination from Liquid. If they have really strong laning

08:40:23.980 --> 08:40:27.740
supports then of course there could be an option on 18 to threaten it. If they

08:40:27.740 --> 08:40:31.260
have weaker laning supports, Falcons might be able to call the bluff and go

08:40:31.260 --> 08:40:35.180
yeah we can get through it, we have Rubik as well for fadebolt and lift. I think it

08:40:35.180 --> 08:40:39.660
really just depends on what Liquid show here.

08:40:41.180 --> 08:40:44.500
Both teams just keeping their draft very alive right? It's like the

08:40:44.500 --> 08:40:47.700
hoodwink, generic support, Rubik, generic support, pango two lanes, monkey

08:40:47.700 --> 08:40:52.500
two lanes both lineups also if you get good start to the game you buy one item

08:40:52.500 --> 08:40:55.340
and you break into the map I feel like I'm watching like a mirror draft happen

08:40:55.340 --> 08:40:59.420
yeah in regards like the pacing the laning everything just feels very similar

08:40:59.420 --> 08:41:06.260
right now between the two teams this is a bit more niche it is and it is most

08:41:06.260 --> 08:41:09.540
likely gonna be the carry yeah you're probably looking in there with Mickey

08:41:09.540 --> 08:41:13.060
support has been nerfed you don't have the kill shot facet anymore you don't

08:41:13.060 --> 08:41:17.140
have facet at all but this is not a thing up until you hit level 25

08:41:17.140 --> 08:41:20.940
You're also forcing the monkey king to go, are you really going to be the offender here?

08:41:20.940 --> 08:41:24.980
Like you're going to lane into a win ranger. You can never step up close to me. I'm a ranged hero

08:41:24.980 --> 08:41:27.580
I also have win run to be able to disengage from you

08:41:28.540 --> 08:41:33.100
It's a nice way for a liquid respecting how falcons are currently utilizing monkey king in the draft

08:41:33.540 --> 08:41:39.820
And then on 18 you potentially can still take like no queen of pain or like a ranged hero that threatens the monkey king

08:41:40.820 --> 08:41:44.580
And now monkeys are too late. I don't really want to play. Where do I go?

08:41:47.140 --> 08:41:49.620
If that's of course Pango going to a fling in that scenario.

08:41:51.220 --> 08:41:54.380
Yeah, at least with the Windranger they keep that Pango flex open.

08:41:54.380 --> 08:41:58.300
Falcons kind of has to close it a little bit now with two picks of their own.

08:41:58.300 --> 08:42:04.660
Skitter can find a carry if he can, and that then puts a bit more pressure on Liquid in that regard.

08:42:07.700 --> 08:42:10.500
Skitter's carol pool has been very limited.

08:42:10.500 --> 08:42:15.860
I mean they have no catch. He likes to play Veeber when there's not many things that can stop him.

08:42:15.860 --> 08:42:23.060
There's this answer that we talked about. This looks too good. Like it's very good against Windranger as well where you have if you have a good catch

08:42:24.860 --> 08:42:27.600
More releasing potential damage problems though for Falcons

08:42:27.600 --> 08:42:34.580
We're a tiny tiny sauce a lot of these issues. Yeah, and it actually keeps the drafts very kind of dynamic right with the latest

08:42:34.580 --> 08:42:38.820
Where they're gonna go. Yeah, I wouldn't mind that if Falcons do pick a low damage hero here

08:42:38.820 --> 08:42:42.600
I am concerned liquid are gonna be able to create their game

08:42:43.380 --> 08:42:45.620
And they do go for the tight hunter. So yeah

08:42:45.860 --> 08:42:54.300
They will push the monkey to just a different lane, but ATF 3-0 on the hero 100 and Rune-Rate

08:42:54.300 --> 08:42:57.860
will free farm in the Winter in Jalane, just doesn't really care.

08:42:57.860 --> 08:43:01.740
Shawl has a break from the hoodwink, eventual ways to kill him down the lane, but in regards

08:43:01.740 --> 08:43:04.940
to the early game, I think Amar is going to be pretty happy.

08:43:04.940 --> 08:43:12.300
Would you rather see the monkey safe lane, which is already, we said, might be difficult

08:43:12.300 --> 08:43:14.460
or mid?

08:43:14.460 --> 08:43:15.620
Which is going to be the easy?

08:43:15.620 --> 08:43:19.200
can just follow the pango into the end of the draft and then wherever the pango

08:43:19.200 --> 08:43:22.520
goes just stop the monkey there and go they should be pretty good for monkey

08:43:22.520 --> 08:43:27.040
that's the simplest answer. It is overalaspic for a falcon so they could be that.

08:43:27.040 --> 08:43:32.480
I mean if they want something like a task would be okay-ish it's like very

08:43:32.480 --> 08:43:36.440
good with Windranger always with the tank team gives you extra bit of a

08:43:36.440 --> 08:43:40.480
damage to kill Tidehunter I think Marcy if they're looking for another

08:43:40.480 --> 08:43:45.240
melee position four slash five because you can always like hooding four

08:43:45.240 --> 08:43:51.560
liquid at least is also potentially a flex they could run it from 4 or 5 but

08:43:51.560 --> 08:43:59.960
they do take the queen of pain that is also liquid's way of going put the

08:43:59.960 --> 08:44:03.560
monkey in the safe place yeah we don't think it's going to complete a game

08:44:03.560 --> 08:44:09.480
competitive 2024 please don't put it mid can we do that expect the queen of

08:44:09.480 --> 08:44:14.240
pain on 18 so it wasn't too much of a surprise and it really just enabled

08:44:14.240 --> 08:44:16.800
liquids lineup for the type of aggression that they have right it's

08:44:16.800 --> 08:44:20.740
Queen of Pain with Agax you fight and then Mickey's gonna get in and out of the

08:44:20.740 --> 08:44:25.260
fight, Pango's gonna open up the initiation so it's very very skirmish

08:44:25.260 --> 08:44:31.060
and very scary of course eventually fighting into globals and ravages it

08:44:31.060 --> 08:44:34.780
can get a bit awkward but yeah they have overwhelming teamfight on Falcons

08:44:34.780 --> 08:44:39.500
I don't think Team Liquid can match it they're very single target oriented

08:44:39.500 --> 08:44:43.820
at least early on Pango does some of course you have AoE from Queen of

08:44:43.820 --> 08:44:48.460
pain, but we're also talking about the global silence, tight hunter ravage, another circle

08:44:48.460 --> 08:44:54.060
that you can throw on top of ravage. So not the easiest way for Liquid to take some of

08:44:54.060 --> 08:44:57.980
these early engagements unless they're the ones initiating, but then again, there's

08:44:57.980 --> 08:45:01.780
this global silence that has been working out amazingly so far at Valakia.

08:45:01.780 --> 08:45:05.500
Liquid just needs to play with a lot of conviction right now. When you find a hero,

08:45:05.500 --> 08:45:07.340
it's like you already want the rolling thunder in place.

08:45:07.340 --> 08:45:08.340
Yes, yes.

08:45:08.340 --> 08:45:10.700
Global doesn't matter. You want the queen of pain to initiate with Sonic. So

08:45:10.700 --> 08:45:12.540
when you get global, it's like my damage is kind of low.

08:45:12.540 --> 08:45:17.380
fire rolling thunder like the heroes already dying and then like it's going to be 4v5 even

08:45:17.380 --> 08:45:18.380
during the global.

08:45:18.380 --> 08:45:21.180
So you want the initiation to be Queen of Pain, Sonic Waving?

08:45:21.180 --> 08:45:23.380
Because at the moment they are.

08:45:23.380 --> 08:45:26.460
Let's take a step back for a sec.

08:45:26.460 --> 08:45:28.660
Yes, that is one way to do it of course.

08:45:28.660 --> 08:45:31.660
I think Liquid naturally itemizes to deal with Sunset and Tidehunter.

08:45:31.660 --> 08:45:36.300
They're not afraid of buying BKBs or Lotuses across their cores, even Mantas.

08:45:36.300 --> 08:45:42.500
So it's more of in the early game, be aggressive, punish the Falcons, don't have damage.

08:45:42.500 --> 08:45:52.500
And as the game progresses, whoever has the item in play to keep themselves alive after the jump can do Queen of Pain potentially with the BKB, can be that error.

08:45:52.500 --> 08:45:57.500
What do we make of the Tiny Van? They are still respecting the Windranger support?

08:45:57.500 --> 08:46:01.500
Yeah, like technically, yeah.

08:46:01.500 --> 08:46:11.500
Okay, because at the moment I feel like the team fight on the side of Falcons is so overwhelmingly strong and on the side of Liquid they just don't have much and especially not assuming that there's going to be global silence.

08:46:11.500 --> 08:46:17.260
It's also the Queen of Pain can be played carried by Micae, so there is an argument that Queen can go to carry

08:46:17.260 --> 08:46:20.580
They put the tiny mid lane and then your your tricor

08:46:21.700 --> 08:46:24.420
One item with a couple levels

08:46:24.780 --> 08:46:27.100
Go, you know overlap each other and kill them out

08:46:27.100 --> 08:46:32.260
Yeah, I think it's also the idea about being able to kill the supports before the fight starts

08:46:32.260 --> 08:46:38.620
We've seen it so many times so far at Valakia where he gets Silver Edge and then he hunts down supports takes out for example

08:46:38.620 --> 08:46:43.360
silencer so that means there's no global silence and this is the hero that we

08:46:43.360 --> 08:46:47.080
also talked about I just really like Tusk in general because it gives you the

08:46:47.080 --> 08:46:51.680
save if whoever gets initiated on and it also gives you the damage to kill the

08:46:51.680 --> 08:46:55.240
beefy boys plus synergizes real nicely with the Windranger.

08:46:55.240 --> 08:47:00.600
Just give me like a casual clockwork, such a dude you jump in I'm pretty sure

08:47:00.600 --> 08:47:05.000
Ekki won't mind being the one if he's in playing even tofu you might be

08:47:05.000 --> 08:47:08.000
even bait out a global if your initiation is clear.

08:47:08.000 --> 08:47:09.880
But, okay, there's a trick.

08:47:11.160 --> 08:47:13.040
Much more just...

08:47:14.200 --> 08:47:15.120
Give them team fights.

08:47:15.120 --> 08:47:16.600
Good team fight.

08:47:16.600 --> 08:47:19.120
Like, it punishes the damage of Falcons,

08:47:19.120 --> 08:47:20.760
living armor into these heroes,

08:47:20.760 --> 08:47:23.880
might just make you unkillable in the early game.

08:47:23.880 --> 08:47:24.840
And when Queen blinks in,

08:47:24.840 --> 08:47:26.880
if she is the initiator of pre-BKB, living armor,

08:47:26.880 --> 08:47:29.240
whoof, very, very helpful.

08:47:30.680 --> 08:47:32.680
Well, that means Falcons need to reveal

08:47:32.680 --> 08:47:33.600
where that monkey's going,

08:47:33.600 --> 08:47:37.440
although Liquid kind of already forced the monkey to the safe lane.

08:47:37.440 --> 08:47:39.960
So what will they play up against Queen of Pain?

08:47:41.200 --> 08:47:43.960
I mean, Malrin potentially much going, you know what, I'll play it.

08:47:43.960 --> 08:47:47.480
And I feel like it's such a losing lane that it won't be good.

08:47:47.520 --> 08:47:49.040
I would like to see monkey just go carry.

08:47:49.160 --> 08:47:50.640
Malrin's also kind of talking right now.

08:47:51.880 --> 08:47:53.600
But most of his heroes are countered by Queen of Pain.

08:47:53.600 --> 08:47:55.120
Like he is the melee guy.

08:47:55.440 --> 08:47:56.280
Sand King.

08:47:56.280 --> 08:47:58.560
So he helps to overcome complicated things.

08:47:58.800 --> 08:48:02.720
But also to be fair, they are one of the best, if not the best,

08:48:02.720 --> 08:48:08.080
Sanking team I would say it just looks completely different whenever they play it compared to some other teams

08:48:08.240 --> 08:48:14.360
This is the hero that plays off of stacks. They have again insane amount of team fight on their side

08:48:14.360 --> 08:48:17.520
The in terms of spells that rubik can steal in this game

08:48:17.520 --> 08:48:22.320
There are some like decent ones, especially if you steal stuff from Queen of Pain like shackle rolling thunder

08:48:22.360 --> 08:48:25.640
Turn protector ulti some cheaper spells on top of that as well

08:48:26.560 --> 08:48:30.240
This time around they don't have ways on side of liquid to

08:48:30.240 --> 08:48:40.240
Just play the type of a game that they did play in game number one and eventually they will need to fight in the team Falcons overwhelming draft with all these big AoE spells.

08:48:40.240 --> 08:48:47.240
Yeah, I'm looking at Falcons who they invite the aggression and they will be the ones turning around the fights like Lacoste is mentioning.

08:48:47.240 --> 08:48:57.240
So I think the narrative a little bit was switched, right? I'm looking at Liquid. They have to play on the active runes, make sure Nisha gets the random amp damage or the regen to go break into the map.

08:48:57.240 --> 08:49:02.700
Asens to overlap some point things will get difficult it's more on item usage rather than the spell usage

08:49:02.700 --> 08:49:07.280
I think for liquid but yeah, I'm happy that we have seen it a shift of pacing from both teams

08:49:07.280 --> 08:49:12.000
Yeah, I mean we've got the 100% win rate mill marine sound king the 100% win rate tide hunter

08:49:12.600 --> 08:49:14.920
First time for Skeeter on the monkey king this event

08:49:14.920 --> 08:49:19.420
Oh if we're following the stats he didn't pick, you know tied up Bristol game one. He lost

08:49:19.420 --> 08:49:24.360
He now picks tide. It's unfortunate. We already know the result of the game. I'll start prepping for a game through draft

08:49:24.360 --> 08:49:29.760
Oh, I know that there's definitely one person that would like to see this one go a 2-0

08:49:29.760 --> 08:49:32.260
And that's of course coach Blitz who's talking to slacks right now

08:49:32.920 --> 08:49:37.080
Thank you so much shiver. Absolutely. What a great throw shiver. I appreciate you shiver

08:49:37.360 --> 08:49:42.720
Ladies and gentlemen, we are here with Blitz the big brains behind team of liquid a back again my friend

08:49:42.720 --> 08:49:47.840
I've game one draft pretty standard stuff eyes are up here. Don't look at yourself. All right

08:49:48.400 --> 08:49:50.200
Standard draft, you know a lot of heroes

08:49:50.200 --> 08:49:54.600
we've been seeing all day, every day, you guys clearly had a plan, went in against it.

08:49:54.600 --> 08:50:01.100
Game 2? A little bit wily here. Is that how you felt as a drafter? Or do I have it wrong?

08:50:01.100 --> 08:50:06.460
I think we just have a really good read on each other as teams. Like, I think, last game

08:50:06.460 --> 08:50:09.960
I think they had a really smart plan that we knew was coming. Actually they banned

08:50:09.960 --> 08:50:13.920
a bunch of heroes that we wanted to pick and probably we did the same to them. So

08:50:13.920 --> 08:50:17.080
I think we have good understanding of each other.

08:50:17.080 --> 08:50:20.560
matched with that way 2000 of course as he walks by. What a piece of garbage.

08:50:20.560 --> 08:50:25.920
I flipped you off actually. That's crazy. Wild. I wasn't expecting that.

08:50:25.920 --> 08:50:29.320
However, I want to talk to you a little bit about your substitute as well.

08:50:29.320 --> 08:50:32.520
This is my first chance to be able to talk to you with a little bit of time in.

08:50:32.520 --> 08:50:36.040
I know no one can replace Darth Boxy, but how's this guy holding up?

08:50:36.040 --> 08:50:39.880
Atke's been wonderful actually. I think he works really hard. He has a

08:50:39.880 --> 08:50:45.240
lot of ideas. He is relentlessly positive. Yeah, I like him a lot. I

08:50:45.240 --> 08:50:48.560
I think he's been a really cool addition.

08:50:48.560 --> 08:50:51.360
Is there anyone that you've had substitute that you did not like?

08:50:51.360 --> 08:50:53.600
And you don't have to name them, but you're a very positive guy.

08:50:53.600 --> 08:50:56.640
Every time that you guys do have a sub, you're very nice to them.

08:50:56.640 --> 08:50:59.760
Have you had anyone that you're like, wow, never working with that guy again?

08:50:59.760 --> 08:51:00.960
You don't have to say that.

08:51:00.960 --> 08:51:02.040
No.

08:51:02.040 --> 08:51:05.840
I think as a whole, I personally like all of our subs.

08:51:05.840 --> 08:51:06.520
Brow was great.

08:51:06.520 --> 08:51:07.320
He worked really hard.

08:51:07.320 --> 08:51:09.280
VTUNE is so cool.

08:51:09.280 --> 08:51:11.560
Like, has a lot of energy.

08:51:11.560 --> 08:51:13.960
Saber, when he stood in for us, we ended up playing with him the year

08:51:13.960 --> 08:51:19.680
after, so really liked him. I think that's all of our subs so far that we've had and I've

08:51:19.680 --> 08:51:22.880
liked all of them, yeah. We had Toby too and I liked Toby a lot, so.

08:51:22.880 --> 08:51:26.240
Okay, great. Good to hear. I mean, you guys have a pretty good vibes environment from what

08:51:26.240 --> 08:51:29.400
I've been hearing from him. I've had a chance to talk to Eki a lot. He's like, I just

08:51:29.400 --> 08:51:33.560
like the feel of this team. Like, they are positive, they are fun, they are able

08:51:33.560 --> 08:51:37.680
to listen to you. Is that kind of what most of your subs have said?

08:51:37.680 --> 08:51:41.640
I don't know if every one of them said. Can I also flamese Keter, by the way?

08:51:41.640 --> 08:51:46.260
do. So Skeeter is really worried that he's gonna lose his twink status. He

08:51:46.260 --> 08:51:49.000
said it's really important to him. It said somebody on Reddit said that he

08:51:49.000 --> 08:51:52.560
suffered twink death when he grew out his mustache and he said that comment

08:51:52.560 --> 08:51:56.040
bothered him for about three weeks and so I'm here to tell Skeeter he no longer

08:51:56.040 --> 08:52:00.440
looks like a twink. What can a guy do to continue that twink status? Is that

08:52:00.440 --> 08:52:04.120
something that he yearns for? I mean he's going for that like dune guy right?

08:52:04.120 --> 08:52:07.320
I forget his name. You remember that guy? Timothy Chalamet. Yeah he's going for the

08:52:07.320 --> 08:52:10.200
Chalamet. Personally like I think I'm a little bit too fat and unattractive

08:52:10.200 --> 08:52:16.400
to be a twink but like skater can pull it off so you know godspeed to him fantastic thank

08:52:16.400 --> 08:52:19.800
you so much for that innovative one we're about to see a fight here we could see first

08:52:19.800 --> 08:52:24.760
blood is it important if they get this first blood it's us getting first blood is it important

08:52:24.760 --> 08:52:29.560
um yeah I think so I don't think we're gonna get it actually well too bad they're turning

08:52:29.560 --> 08:52:35.040
around looks like they killed tofu how does that make you feel uh not incredible like

08:52:35.040 --> 08:52:40.000
bad actively bad well as an empath I can tell that you're having a very good time

08:52:40.000 --> 08:52:44.960
right now so let me go ahead and let you get to your team big old smiles we'll be back with you guys

08:52:44.960 --> 08:52:48.560
let's head it over to our caster snare and mr. Lizard

08:52:52.240 --> 08:52:58.080
well all we know mr. Lizard that we need to explore the twink meta both of us need to shave

08:52:58.080 --> 08:53:02.720
you know in honor of skid we need to get back to the twinkie days the twink maxing era yeah we

08:53:02.720 --> 08:53:09.280
need to lose a lot of weight though uh you know game one was an exploration between these two

08:53:09.280 --> 08:53:14.080
teams of what is the cheesiest dragon dota this much more honest this is a nice

08:53:14.080 --> 08:53:19.280
fair game who do you favor just looking at the draft at first hand at first hand

08:53:19.280 --> 08:53:23.280
I gotta say Falcons I completely agree with the panel I feel like they're

08:53:23.280 --> 08:53:27.600
seemed like eventually when it does come online is really strong but you know

08:53:27.600 --> 08:53:31.880
what maybe liquid like blitz said they know them they know them real well and

08:53:31.880 --> 08:53:35.200
they did allow them to have this position on monkey king that isn't

08:53:35.200 --> 08:53:40.020
Truly skitter is best hero out there. So maybe there's a method behind the madness

08:53:40.920 --> 08:53:46.360
Who's the who's who's drink maxing the most in this game of all these players our skitter for sure?

08:53:46.480 --> 08:53:48.960
No way, dude. Imagine a tofu shaped. Okay

08:53:50.000 --> 08:53:52.000
It's not the same though. Is it?

08:53:52.320 --> 08:53:53.920
What is the same?

08:53:53.920 --> 08:53:55.920
Tofu like a real pretty boy

08:53:56.200 --> 08:54:00.300
Tofu is pretty for sure handsome, but skitter is like a twink

08:54:00.300 --> 08:54:05.860
I will let us know in chat, you have to choose one twink, Tofu or Skeeter?

08:54:05.860 --> 08:54:09.940
Tofu or Skeeter, one for Tofu, Tofu or Skeeter, there we go, there we go.

08:54:09.940 --> 08:54:15.140
Well, Tofu is a man himself, right now playing on this tree and protector, should be able

08:54:15.140 --> 08:54:19.820
to keep the Swin Ranger in pretty good stead, keep her falling, not really too much that

08:54:19.820 --> 08:54:23.860
I'm expecting to happen to him, I mean there is some kill potential but tree is

08:54:23.860 --> 08:54:26.620
always just so annoying, especially when you start with these boots.

08:54:26.620 --> 08:54:30.260
He's playing another one of these protection-esque heroes, right?

08:54:30.260 --> 08:54:33.660
Like this time around, a little bit more active in the lane, of course, because he can actually

08:54:33.660 --> 08:54:35.420
right-click as well.

08:54:35.420 --> 08:54:39.460
Last game with the Oracle was mostly defensive bot lane, hoodwink.

08:54:39.460 --> 08:54:41.540
Not a damage on to Ekki.

08:54:41.540 --> 08:54:42.900
Should end up falling here.

08:54:42.900 --> 08:54:46.300
Skeeter will be the one to collect that kill, and an additional stack of intelligence

08:54:46.300 --> 08:54:47.300
for sneaking.

08:54:47.300 --> 08:54:50.740
And he was leaving armor, by the way, as well used to try and save the hoodwink,

08:54:50.740 --> 08:54:54.660
but it didn't work out in the end, so another thing that you can't maybe use

08:54:54.660 --> 08:55:00.600
mid or top if needed now. Speaking of this lane, you're not really a fan I know of the

08:55:00.600 --> 08:55:05.640
off-lane Pangolier or how do you expect them to fare in this situation? On paper this is

08:55:05.640 --> 08:55:10.920
a pretty good lane for Salliser and Monkey King and there is some strength of course

08:55:10.920 --> 08:55:15.800
in the hoodwink hero but a lot of teams are just destroying all the trees by the

08:55:15.800 --> 08:55:19.560
way. The same way the same thing that they did versus Triant in the previous patch

08:55:19.560 --> 08:55:23.640
when he was absolutely busted they're also doing now to the hoodwink so there isn't

08:55:23.640 --> 08:55:27.020
It's really a lot of opportunities to use the bushwack without akron shot, making the

08:55:27.020 --> 08:55:29.500
hero a bit worse in the laning stage.

08:55:29.500 --> 08:55:34.500
Overall, I expect Monkey and Sonser to do pretty well down bottom.

08:55:34.500 --> 08:55:38.780
So if we had made a twin-git rotation, was maybe hoping that skier would advance further

08:55:38.780 --> 08:55:42.820
in the lane, could come in for the pincer maneuver, but it's Monkey playing very carefully,

08:55:42.820 --> 08:55:43.820
very safe?

08:55:43.820 --> 08:55:44.820
Yep.

08:55:44.820 --> 08:55:49.220
Because of that first kill on the hoodwink, the hard camp is blocked, so you couldn't

08:55:49.220 --> 08:55:54.580
really mess with the lane equilibrium and instead is snaking the tits level 3 and gets the pull off.

08:55:55.780 --> 08:55:59.700
Okay, we'll be able to get a D-Word here, locking off the small camp.

08:56:00.340 --> 08:56:03.700
So another sentry will need to be ferried off for snaking.

08:56:06.100 --> 08:56:10.980
Okay, can someone in the chat do the quick maths? Like this is a binary number in his nickname.

08:56:10.980 --> 08:56:15.300
I did it for the previous time he had it and it was pretty dumb. He just had a...

08:56:15.300 --> 08:56:19.840
It was also more or less in binary, but he had 67

08:56:21.960 --> 08:56:26.620
That was a keys those are the numbers, but this is this the same

08:56:28.080 --> 08:56:32.480
Isn't right the first one is is a one right so one plus two

08:56:33.240 --> 08:56:36.600
How many so the power of what is the last one?

08:56:36.600 --> 08:56:41.640
I'm sure there's some computer scientists out there in the chat that know this by heart, so

08:56:42.560 --> 08:56:44.560
They'll solve it

08:56:45.300 --> 08:56:50.720
I'm glad that Falcons have also solved the loan for a problem. It seems very easy to deal with if you just click the ban button

08:56:55.300 --> 08:56:59.480
Top lane now that tofu's returned here. Mika is just farming freely

08:56:59.480 --> 08:57:04.640
They don't really threaten the tide too much. So he's also doing this. You know what the last time we got here this morning

08:57:05.160 --> 08:57:09.780
I noticed this Cinder and Sonsman are using ShadGPT actually while

08:57:10.660 --> 08:57:13.060
Casting so why not just write that number down?

08:57:15.300 --> 08:57:16.300
Give me a sec.

08:57:16.300 --> 08:57:19.300
Alright, let me do the research.

08:57:19.300 --> 08:57:21.300
It better be something amazing to justify this, you know?

08:57:21.300 --> 08:57:25.300
There's a village in Africa that's not going to drink water for the next few days.

08:57:25.300 --> 08:57:28.300
Because of the usage of this one query.

08:57:28.300 --> 08:57:30.300
It's better be amazing, man.

08:57:30.300 --> 08:57:33.300
I don't really need to judge VPT, I guess.

08:57:33.300 --> 08:57:36.300
It's still 6'7".

08:57:36.300 --> 08:57:39.300
I was worried that's going to be it, yeah.

08:57:39.300 --> 08:57:44.300
Well, he should have just added another two.

08:57:45.300 --> 08:57:46.300
Plus two of them.

08:57:46.300 --> 08:57:47.300
Oh, okay, yes, yes, yes.

08:57:47.300 --> 08:57:48.300
Just to make it nice.

08:57:49.300 --> 08:57:51.300
One lane we haven't spoken about is the mid lane.

08:57:51.300 --> 08:57:54.300
Nisha versus Maureen, Queen of Pain versus Sanking.

08:57:54.300 --> 08:57:55.300
All that thought bottom.

08:57:55.300 --> 08:57:58.300
Skeeter, Lugrnate dropped on top of him after these.

08:57:58.300 --> 08:58:00.300
Will Swashbuckle came out, but...

08:58:01.300 --> 08:58:03.300
Will not actually have enough damage.

08:58:03.300 --> 08:58:05.300
Now they go back onto Eki, bound the strike.

08:58:05.300 --> 08:58:06.300
A couple of right clicks.

08:58:06.300 --> 08:58:07.300
They actually get the kill.

08:58:07.300 --> 08:58:08.300
The question is, will Skeeter escape this?

08:58:08.300 --> 08:58:12.300
ASSWASH in one second, Skeeter trying to choke him out here.

08:58:12.300 --> 08:58:16.300
Just needs the one Q! Nice! Beautiful jump into the tree.

08:58:16.300 --> 08:58:18.300
Skeeter manages to get out safely.

08:58:18.300 --> 08:58:22.300
ASS waited a little while. He waited a little bit too long in the end.

08:58:24.300 --> 08:58:28.300
It's a very volatile in the on-bottom. Like Sonser and Monkey are really not that weak.

08:58:28.300 --> 08:58:32.300
Queen of Pain will be trying to at least steal a couple of these stacks.

08:58:32.300 --> 08:58:34.300
But look at Sand King actually, TPing in.

08:58:34.300 --> 08:58:37.580
Rubik is already here, might be able to get the telekinesis.

08:58:37.580 --> 08:58:41.260
Fade ball first, telekinesis, there's gonna be a sonic wave from Nisha.

08:58:41.260 --> 08:58:44.220
Just to push back these two heroes, allow Tofu to escape.

08:58:45.500 --> 08:58:50.140
Not the worst, right? Like you do get the stack, like they stole a lot of them.

08:58:50.700 --> 08:58:55.420
They zoned them away as well afterwards. Pretty solid work from Nisha and Tofu.

08:58:58.540 --> 08:59:01.900
Nisha of course, we're most likely looking towards that bloodstone later.

08:59:01.900 --> 08:59:05.200
build is soo strong.

08:59:05.200 --> 08:59:11.700
It kind of replaces the casual Kassage build, of course Aghanim's as well, one of the most

08:59:11.700 --> 08:59:17.020
impactful co-op items, like we'll see, like this Tiro, when we started, actually Queen

08:59:17.020 --> 08:59:20.900
of Pain, M-Pango, when we started Valachia, where the hottest Tiro when it comes to

08:59:20.900 --> 08:59:24.940
the mid lane, everyone was trying to get their hands on these two.

08:59:24.940 --> 08:59:28.340
In this kind of a game, I think it's still pretty good, but you're playing into

08:59:28.340 --> 08:59:29.340
a silencer.

08:59:29.340 --> 08:59:33.820
So the game is a little bit harder, at least once Global is up, but Lane?

08:59:33.820 --> 08:59:38.020
Mikae, who comes with the Twin Gate as well, okay, they managed to get the hit onto Skeeter,

08:59:38.020 --> 08:59:43.260
Shackle Shot will be there as well, Bushwag called him in place to allow Aston Mikae

08:59:43.260 --> 08:59:44.260
to finish him off.

08:59:44.260 --> 08:59:48.140
It's the beautiful last second route.

08:59:48.140 --> 08:59:52.420
You know what, it feels like the carries should be doing this a little bit more

08:59:52.420 --> 08:59:57.100
often and they are starting to, like all these rotations, 3 minutes 10, to the

08:59:57.100 --> 09:00:01.820
enemy tier one tower to the mid lane even. We have seen a lot of carries do that move as well.

09:00:01.820 --> 09:00:07.420
I feel like in the last patch, it's not a new thing. It's not new tech. It was used before,

09:00:07.420 --> 09:00:11.420
but in the last patch it was kind of forgotten. Nightfall was the only one really doing it.

09:00:11.420 --> 09:00:17.100
Top lane at P. It was being triggered out, but Mikkei did manage to get into a deep enough

09:00:17.100 --> 09:00:20.860
position in the trees. There's no blink dagger just yet for Malry, so he can't completely

09:00:20.860 --> 09:00:22.860
Cross that distance

09:00:23.540 --> 09:00:30.260
By being top though he is giving away relinquishing the rule control right Queen of being should be getting the next one as well

09:00:30.260 --> 09:00:32.260
So arcane room for quap

09:00:33.220 --> 09:00:36.940
Manager decide to make a move towards that side of the map right because

09:00:37.420 --> 09:00:44.980
This sandstorm isn't as effective. That's taking towers as it used to be remember the patch where you had the miss chance from the tower

09:00:45.340 --> 09:00:48.140
It was pretty silly for sent in players

09:00:48.140 --> 09:00:53.860
And they're actually bringing in more resources, even TPing Snakey into the top lane.

09:00:53.860 --> 09:00:57.540
They really want to get this tower and force Mickey away from here.

09:00:57.540 --> 09:00:59.780
Amar has a Ravage and they know this.

09:00:59.780 --> 09:01:05.460
We'll see if Liquid want to respond in numbers.

09:01:05.460 --> 09:01:06.460
It's hard, right?

09:01:06.460 --> 09:01:11.380
Like we talked about the teamfight that they have on Falcons and just going headfirst

09:01:11.380 --> 09:01:13.620
into all of this is dangerous, Tofu.

09:01:13.620 --> 09:01:16.620
Entry down onto the ground, Tofu, caught with the last word.

09:01:16.620 --> 09:01:23.620
He will not die just yet, but with the blood grenade taking him out and a final anchor smash, Amar will collect his toll.

09:01:23.620 --> 09:01:31.620
And so was Nekin, plus 2 for him this time around, so 5 stacks on the silencer, getting really close to level 6.

09:01:31.620 --> 09:01:37.620
And their teamfight, more or less, with that global, will be completely activated.

09:01:37.620 --> 09:01:39.620
Combat medal.

09:01:39.620 --> 09:01:44.980
We just see Nisha in behind inside the radiant jungle, stealing as many of the stacks that

09:01:44.980 --> 09:01:46.460
have been made as possible.

09:01:46.460 --> 09:01:49.300
Rourin is still very close to having his blink dagger.

09:01:49.300 --> 09:01:51.300
A couple hundred gold away.

09:01:51.300 --> 09:01:52.300
Not too far at all.

09:01:52.300 --> 09:01:54.940
Of course when you're playing this mid-sand king it's all about the agonist timing

09:01:54.940 --> 09:01:55.940
as well.

09:01:55.940 --> 09:02:01.580
It's not only about the blink, so we might see him farm a little while longer even

09:02:01.580 --> 09:02:06.940
after the blink is done, although you can take some pick offs then.

09:02:06.940 --> 09:02:10.140
I'll help them a lot though when the sanking does have that axe.

09:02:10.140 --> 09:02:12.300
We do see a pango going for the mage layer or so.

09:02:12.300 --> 09:02:15.100
There may be some kind of way to mitigate this magic damage.

09:02:15.100 --> 09:02:17.420
A lot of damage mitigation by the way.

09:02:17.420 --> 09:02:21.660
On one side, the mage layer on the other you were talking about, it's right earlier.

09:02:21.660 --> 09:02:25.260
The fadebolt, the anchor smash as well.

09:02:27.660 --> 09:02:31.100
Winranger, she's actually going to have to be very careful before she has BKB.

09:02:31.100 --> 09:02:35.260
If she focus fires and it's in a position where she gets anchor smashed, gets fadebolted,

09:02:35.260 --> 09:02:37.260
But there's like zero damage coming there, you know.

09:02:38.260 --> 09:02:40.260
They're trying to invade with an Invisourum.

09:02:41.260 --> 09:02:43.260
Okay, see if they can get away with this.

09:02:43.260 --> 09:02:46.260
Now Rina's already used the sandstorm, has already used Barrow Strike.

09:02:46.260 --> 09:02:48.260
They have no detection.

09:02:48.260 --> 09:02:53.260
So they have to wait for this to be done with, and now they can maybe go for him.

09:02:53.260 --> 09:02:58.260
We're gonna try, there's the root, there's the sonic wave, Scream of Pain has also been used up and tried enough damage!

09:02:58.260 --> 09:02:59.260
Pushwax though!

09:02:59.260 --> 09:03:07.260
BUSCHWACK though! Echie came through and Mikkei just decided from downtown to throw out the power shot. What a G!

09:03:07.260 --> 09:03:14.260
My brain completely stopped working. I saw the BUSCHWACK and Hooming being there and then I saw the SHARP shooter also connecting.

09:03:14.260 --> 09:03:20.260
I'm like, wait, what the hell? How did the SHARP shooter connect if he's still there? That's okay. Very nice connection by Mikkei.

09:03:20.260 --> 09:03:27.260
We saw WITZ as well with the Windranger. We saw a couple of other players rotating on the enemy tier one tower just for a power shot.

09:03:27.260 --> 09:03:29.260
Yeah, it can be very effective

09:03:29.900 --> 09:03:34.560
Bottom, Skeeter will eat some damage from the Swashbuckle, Miichle is now complete for Ace

09:03:36.740 --> 09:03:41.120
One of the benefits though of them having this Wim Ranger be forced out of lane up on top

09:03:41.120 --> 09:03:46.340
They meant that snaking had to go there so that gave space for Ace to be able to farm up pretty freely on this pangolin, honestly

09:03:48.820 --> 09:03:51.420
Yeah, he's been doing pretty well down bottom

09:03:51.420 --> 09:03:57.420
Actually, they pressured the monkey a little bit harder than I initially expected.

09:03:57.420 --> 09:04:04.420
And when you look at the network, it's actually in the bottom, they're going for Echo Saber first,

09:04:04.420 --> 09:04:09.420
but not having really the best of times on the Monkey King just yet.

09:04:09.420 --> 09:04:12.420
And I feel like this Echo Saber build is pretty solid.

09:04:12.420 --> 09:04:16.420
In this kind of a game, I think that he can be a little bit sacrificial when it comes to his own farm.

09:04:16.420 --> 09:04:22.260
farm. Eventually he will get it, but initially I think he just needs to create space for the

09:04:22.260 --> 09:04:24.220
big teamfight to come over.

09:04:24.220 --> 09:04:29.860
Eventually, when he does have all his items, he can just stand in front and his mere presence

09:04:29.860 --> 09:04:35.020
on the map will buy space for the monkey.

09:04:35.020 --> 09:04:37.780
Queen of Pain is actually going for a little bit of a different build. She's cute up

09:04:37.780 --> 09:04:39.180
the Lotus Orb.

09:04:39.180 --> 09:04:44.760
Okay, you are playing versus Silence, right? That's the main reason why you need

09:04:44.760 --> 09:04:49.820
some sort of this spell. We have seen in the last couple of months a lot of

09:04:49.820 --> 09:04:53.000
different players find different avenues of dealing with the silences from mid

09:04:53.000 --> 09:04:57.880
storm spirits buying reefs even so Lotus is definitely an option for QOP.

09:04:57.880 --> 09:05:03.240
You could also go for an earlier BKB of course but your options are always

09:05:03.240 --> 09:05:07.960
Lotus, BKB and Jules. You don't really want Jules on QOP now the question is

09:05:07.960 --> 09:05:12.840
like BKB or Lotus, he finds more value in the Lotus.

09:05:12.840 --> 09:05:19.840
Can we have a fight breakout bottom? It's gonna be a blink, borrow strike directly on to Ekki, still alive for now on this hoodwink.

09:05:19.840 --> 09:05:23.840
It's revealed, Bushwak stolen and sent back towards him.

09:05:23.840 --> 09:05:25.840
Crick gets the kill on his counterpart.

09:05:25.840 --> 09:05:28.840
Yeah, the range of Bushwak on Rupik by the way is absolutely massive.

09:05:28.840 --> 09:05:33.840
Especially, I mean, doesn't even have a 8-row lens right now, but it's still pretty damn good.

09:05:33.840 --> 09:05:40.840
In general, the range on Bushwak got increased on hoodwink, so it's still a very nice pull to steal.

09:05:40.840 --> 09:05:43.240
Tofu, get ravaged by Amar.

09:05:43.640 --> 09:05:48.540
You've seen this before from him that in the early portions of the game he is not afraid to just expend a spell for support.

09:05:48.840 --> 09:05:50.240
But his team is still smoked up.

09:05:50.640 --> 09:05:54.740
Is this the bait play? Like I used ravage, go on me.

09:05:54.740 --> 09:05:57.540
But can they actually kill him? They're tipping in.

09:05:57.840 --> 09:06:01.640
Aki's coming. Aki is going right back to where he came from though.

09:06:03.740 --> 09:06:04.440
Amar.

09:06:04.440 --> 09:06:05.140
What happens?

09:06:06.240 --> 09:06:08.140
Maga, Amar, go back to where you came from.

09:06:10.840 --> 09:06:12.840
The T1 tower should get taken down here.

09:06:12.840 --> 09:06:17.840
No problems. Team Liquid have no desire to fight this just here.

09:06:17.840 --> 09:06:25.840
Top lane? Okay, the wind run will run away in the end. The epicenter was being channeled.

09:06:25.840 --> 09:06:29.840
So far, I would say Falcons have stabilized the game pretty nicely.

09:06:29.840 --> 09:06:34.840
You could see that Liquid were trying to play really fast, like invading the triangle, playing on the enemy side of the map.

09:06:34.840 --> 09:06:39.480
map, but these last couple of minutes have been more or less all Falcons, so we did manage

09:06:39.480 --> 09:06:47.120
to recuperate. And right now if you're liquid, it is hard to fight, right? You are playing

09:06:47.120 --> 09:06:53.640
into global. Even without Ravage, just the global alone is enough of a threat to negate

09:06:53.640 --> 09:06:57.960
Queen of Pains presence, active presence at least.

09:06:57.960 --> 09:07:03.760
Also to see Nisha on the other side of the map stealing the Wisdom Shrine from Falcons,

09:07:03.760 --> 09:07:08.480
like he picked up the one for his own team, so Liquid's feeling very good about themselves

09:07:08.480 --> 09:07:11.080
in the experience department and in the farm department.

09:07:11.080 --> 09:07:15.800
Halfway towards Agatom Scepter for Ace, Mjolnir pretty much finished for Mikay, we're about

09:07:15.800 --> 09:07:19.480
to have this Lotus Orb a couple minutes for Nisha.

09:07:19.480 --> 09:07:24.900
Have Bling though, Bling Consent King, Global on Silencer, I would still say that 4 Falcons,

09:07:24.900 --> 09:07:29.880
this is the time to not necessarily close out the map, but take a couple of towers,

09:07:29.880 --> 09:07:33.140
They took the tier 1 top, tier 1 mid, tier 1 bottom is left remaining.

09:07:36.260 --> 09:07:39.140
They're in no rush though. I feel like that's the power of Hawthorne's lineup.

09:07:39.460 --> 09:07:43.060
I don't think they're there playing necessarily versus something that pressures them early

09:07:43.460 --> 09:07:49.900
and the late game, on paper at least, if executed properly seems really damn strong.

09:07:52.100 --> 09:07:53.400
There's the Mjolnir for Mjk.

09:07:53.960 --> 09:07:55.400
Mjk V is gonna be the next item.

09:07:56.700 --> 09:07:58.400
All of the anti-global tech

09:07:58.400 --> 09:08:02.400
It needs to be built up by everybody on the side of Team Liquid.

09:08:02.400 --> 09:08:05.400
Yep, some Lotus's dual sectors, we'll see what the support's by.

09:08:05.400 --> 09:08:13.400
One of the strengths of the silencer of course is in fact that he's forcing you to buy items that you don't really want to buy.

09:08:13.400 --> 09:08:18.400
Like, you don't want to buy a Lotus on co-op. It's not your natural build up, but you have to.

09:08:19.400 --> 09:08:23.400
Let's see how Mars is going for his usual build. Consecrator wraps into Aghantim Sector.

09:08:23.400 --> 09:08:25.400
He's done that every game he's played the tide, right?

09:08:25.400 --> 09:08:31.520
right? I think more or less yeah agonimceptor is the one that you can change

09:08:31.520 --> 09:08:35.540
but I mean even consecrated raps is it's like it depends from one type player to

09:08:35.540 --> 09:08:41.880
another agonimceptor is pretty good here it gives you some extra vision I like

09:08:41.880 --> 09:08:45.400
to like when you're playing the sand king you really like something that

09:08:45.400 --> 09:08:49.840
can give you free vision and info in the backlines and just the gush alone

09:08:49.840 --> 09:08:56.640
is most of the time good enough he showed middle you would be dead by now

09:08:56.640 --> 09:09:01.360
now Reem was shooting up at epicenter this annoying little squirrel is

09:09:01.360 --> 09:09:07.200
rodent as elusive as ever we'll be able to stay alive because of it

09:09:13.600 --> 09:09:19.120
everybody's just farming farming farming farming so how many minutes you

09:09:19.120 --> 09:09:25.280
people getting on this one? It strikes me as a game that will end earlier than 15

09:09:25.280 --> 09:09:32.800
minutes like the last one we got the tier 5s I think we were already spoiled by

09:09:32.800 --> 09:09:36.400
these two teams. Bottom lane, Maureen will be able to find a power strike on

09:09:36.400 --> 09:09:41.760
Nisha but there is the living armor on top of him Nisha chilling sending out

09:09:41.760 --> 09:09:46.760
the loader so it is compete now. And they have a lot of stuns that they

09:09:46.760 --> 09:09:52.380
can stack up properly, chain together, but they have to be there, of course, in the same

09:09:52.380 --> 09:09:56.580
place at the same time and for that to happen they need some mobility, specifically in Rubik

09:09:56.580 --> 09:09:57.580
I would say.

09:09:57.580 --> 09:10:01.980
He needs to be the one that follows up with the lift and for now he doesn't really have

09:10:01.980 --> 09:10:04.780
a force staff or blink anything like that.

09:10:04.780 --> 09:10:10.460
It's a really good Rubik game by the way.

09:10:10.460 --> 09:10:13.780
There's a lot of cheap spells that you can steal but honestly just stealing blink

09:10:13.780 --> 09:10:17.940
from Queen of Pain is more often than not just enough.

09:10:17.940 --> 09:10:20.260
You know, just having this blink constantly.

09:10:20.260 --> 09:10:25.080
Well, eventually you'll have Aghanim Scepter, then you can steal the Shadow Strike.

09:10:25.080 --> 09:10:27.740
Blink and Shadow Strike can just cost play a crop of your own.

09:10:27.740 --> 09:10:29.100
Why not?

09:10:29.100 --> 09:10:32.460
Crit, we'll come across Ekky now.

09:10:32.460 --> 09:10:35.540
Bushwack will be thrown in onto Crit.

09:10:35.540 --> 09:10:36.540
Whoa!

09:10:36.540 --> 09:10:39.460
Shrapshuder, they don't even need the Sonic Wave.

09:10:39.460 --> 09:10:43.060
One battery of spells from Nisha, more than enough to kill off this Rubik.

09:10:43.060 --> 09:10:47.220
He just planted the ward by the way in the reverse so he had a very good vision on Rubik

09:10:47.220 --> 09:10:51.500
which Rubik did not have as it's night time.

09:10:51.500 --> 09:10:53.500
It should be the ward though.

09:10:53.500 --> 09:10:58.380
Well, although we're killing off the Rubik, Skeeter did finish off his desolator so we'll

09:10:58.380 --> 09:11:02.260
not be surprised to see once Rubik returns to the fray that they try to do something with

09:11:02.260 --> 09:11:04.940
this desolator, stack up those charges as early as possible.

09:11:04.940 --> 09:11:05.940
He's got that call.

09:11:05.940 --> 09:11:06.940
Desolator.

09:11:06.940 --> 09:11:12.340
There are a thousand gold away from having the full agonism sent king as well.

09:11:12.340 --> 09:11:15.080
I feel like they're kind of happy with that score.

09:11:15.080 --> 09:11:16.620
We're gonna try to force a fire top lane.

09:11:16.620 --> 09:11:19.140
80Center goes out with the ravage as well.

09:11:19.140 --> 09:11:21.340
Nikkei extremely low.

09:11:21.340 --> 09:11:24.260
He's gonna end up being brought down by the gush.

09:11:24.260 --> 09:11:25.680
Now of course the question is,

09:11:25.680 --> 09:11:27.900
can Amar escape from this position?

09:11:27.900 --> 09:11:29.700
He slowed down by Nisha on top of him,

09:11:29.700 --> 09:11:30.740
but he's so damn tanky.

09:11:30.740 --> 09:11:31.580
He's going back in.

09:11:31.580 --> 09:11:34.060
He's gonna come through with the rolling thunder.

09:11:34.060 --> 09:11:35.860
And he actually gets it stolen by Crypt.

09:11:35.860 --> 09:11:37.420
He's gonna go back onto the far side

09:11:37.420 --> 09:11:38.980
looking towards this Queen of Pain.

09:11:38.980 --> 09:11:40.300
They've put him with the follow strike.

09:11:40.300 --> 09:11:42.140
They need to hit him again with the other spin,

09:11:42.140 --> 09:11:46.300
But no, Tofu interrupts the play by just throwing out the massive roots.

09:11:46.300 --> 09:11:49.020
Swashbuckle ends up killing off Crit on the far side of the fight.

09:11:49.020 --> 09:11:51.580
Jump forward, Skeeter gets off the root calls, come on.

09:11:51.580 --> 09:11:53.420
Klegel's silence will be there as well.

09:11:53.420 --> 09:11:57.660
Gush to bring down Ace, slow him down, take away his armor.

09:11:57.660 --> 09:12:00.780
He gets away with the Swashbuckle, but he's getting healed up by Tofu.

09:12:00.780 --> 09:12:05.580
Amar runs out of damage, gets pushwacked instead, but he's still just not dying.

09:12:05.580 --> 09:12:07.340
Ace, Roots is there.

09:12:07.340 --> 09:12:09.740
Can he come back with the Swashbuckle? He can.

09:12:09.740 --> 09:12:15.020
They cancel him out with a root from Tofu, Ace delivers the damage and Amar will finally fall.

09:12:15.020 --> 09:12:21.580
Liquid, they're just a team that is so good at making most out of a pretty bad situation,

09:12:21.580 --> 09:12:26.940
like you start that fight 4 against 5, your Windranger is absolutely eliminated.

09:12:26.940 --> 09:12:33.420
Even the pango roll gets stolen, right? But heads up play by Nisha, the Sonic Wave,

09:12:33.420 --> 09:12:40.580
he used it before Rubik was even there and it's caught him while rolling. Top lane again.

09:12:40.580 --> 09:12:44.780
Going back onto Mikkei, I'm getting some deja vu right now, but it's Skeeter that's here this

09:12:44.780 --> 09:12:48.740
time around. Boundless Strike, bottom up damage to kill. Mikkei activates the focus fire and

09:12:48.740 --> 09:12:55.100
just rips through Malrin! And the tips of course instantly going kids away. They tried,

09:12:55.100 --> 09:12:59.860
they tried sending him back to the fountain the same way once again. This time around of

09:12:59.860 --> 09:13:01.860
Of course, no ravage.

09:13:01.860 --> 09:13:08.860
The hero is still pretty silly when it comes to the DPS it can output at this early on in the game, just the Mjolnir, nothing else.

09:13:10.860 --> 09:13:13.860
We could try to exploit this timing by smoking up with Ekki and Nisha.

09:13:14.860 --> 09:13:18.860
Crit did show for a moment through middle, they are pinging him out.

09:13:18.860 --> 09:13:20.860
We're gonna see how this all will happen again.

09:13:20.860 --> 09:13:23.860
Nioh is so close to dying, look at his HP then.

09:13:25.860 --> 09:13:28.860
There's the shackles as well, right? They're helping out.

09:13:28.860 --> 09:13:31.980
The HP he was on. Oh my goodness.

09:13:31.980 --> 09:13:35.660
They got crit'ed. Meantime, by the way, on the mid lane.

09:13:35.660 --> 09:13:41.580
This is like, we have praised the teamfights from Falcons, right? Like it's pretty, pretty strong.

09:13:41.580 --> 09:13:48.140
They have a lot of circles, a lot of AOE DPS. However, those kind of spots usually have

09:13:48.140 --> 09:13:53.420
a pretty long cooldown to their name as well, right? And Liquid, that's something that perhaps

09:13:53.420 --> 09:13:57.100
they can abuse and exploit if they play the game fast enough.

09:13:58.860 --> 09:14:03.500
Just got another scary item as well. Tofu just picked up his blink tiger so blink

09:14:03.500 --> 09:14:06.780
overgrowth is now on the cards. We saw in that previous fight that happened where

09:14:06.780 --> 09:14:09.780
Mika did die, how much value the overgrowth can bring to these team fights.

09:14:09.780 --> 09:14:16.980
Now Falcons already again. All their cooldowns are back. They want to try

09:14:16.980 --> 09:14:22.140
something. Smoke up on three. Amar is also heading in the same direction.

09:14:22.140 --> 09:14:29.260
Aghanim's right, Sand King Ags. Pretty big difference maker when it comes to the damage

09:14:29.260 --> 09:14:31.140
output of Falcons.

09:14:31.140 --> 09:14:37.020
Looks like Ekki will be the one to draw this. Funny enough they didn't go onto the high

09:14:37.020 --> 09:14:40.780
ground and on the triangle Nisha it just blinked. So if they had gone onto him here

09:14:40.780 --> 09:14:46.220
they would have had no way out. Ekki will gladly die. It means that Nisha doesn't.

09:14:46.220 --> 09:14:49.140
But he might not even lose his own life here.

09:14:49.140 --> 09:14:52.140
Monkey, he did scout him.

09:14:52.140 --> 09:14:53.140
He does.

09:14:53.140 --> 09:14:56.140
He did scout and he did manage to get off the push recto.

09:14:56.140 --> 09:14:58.140
A-Quantarot is stolen.

09:14:58.140 --> 09:14:59.140
He's still scarring.

09:14:59.140 --> 09:15:00.140
Hecky, trying to run.

09:15:00.140 --> 09:15:01.140
Blood grenade.

09:15:01.140 --> 09:15:02.140
Just to slow them down.

09:15:02.140 --> 09:15:04.140
The bombless misses.

09:15:04.140 --> 09:15:06.140
The gash does connect, however.

09:15:06.140 --> 09:15:08.140
So eventually my man will die,

09:15:08.140 --> 09:15:11.140
but dude, hashtag worth if I'm the hoodwink there.

09:15:11.140 --> 09:15:12.140
Absolutely.

09:15:12.140 --> 09:15:13.140
It's so much space.

09:15:13.140 --> 09:15:15.140
You basically forced four heroes

09:15:15.140 --> 09:15:18.140
under a tier two tower of their own.

09:15:18.140 --> 09:15:24.700
We thought there is a tormentor ready and available for them, so maybe they can after all make

09:15:24.700 --> 09:15:25.900
this ridder well.

09:15:25.900 --> 09:15:28.340
They get the kill and they get the shard after.

09:15:28.340 --> 09:15:31.980
Unfortunately, because the boundless and all of Skeeter's attacks missed, he doesn't

09:15:31.980 --> 09:15:32.980
get a castle strike.

09:15:32.980 --> 09:15:35.980
He was bad, man, didn't he?

09:15:35.980 --> 09:15:36.980
True.

09:15:36.980 --> 09:15:42.860
They will get the snaking shot, so bouncing glaives.

09:15:42.860 --> 09:15:43.860
Yeah.

09:15:43.860 --> 09:15:51.860
Yeah, I mean, out of the two shards, probably that 100% they didn't luck out.

09:15:51.860 --> 09:15:54.860
The shard on Rubik is very good.

09:15:54.860 --> 09:16:00.860
I think it's one of those shards that you can even think about buying most of the time early on.

09:16:00.860 --> 09:16:02.860
Out of the ladder, at least.

09:16:05.860 --> 09:16:07.860
I can knew exactly what he was doing.

09:16:07.860 --> 09:16:10.860
He had a smile on his face as you were saying that.

09:16:10.860 --> 09:16:12.860
Absolutely.

09:16:12.860 --> 09:16:19.860
Pudwink is that kind of a hero, right, like most of the time, if you are dying, you will be wasting a lot of time.

09:16:20.860 --> 09:16:23.860
Skari is a pretty neat spell to have.

09:16:24.860 --> 09:16:29.860
Smoke up on Liquid. Mikae, part of this as well, has a full BKB complete with the Crystallis.

09:16:30.860 --> 09:16:37.860
Love to be able to find somebody, but Falcons staying disciplined, staying on their part of the map, playing underneath their own vision.

09:16:37.860 --> 09:16:41.860
At this point, they can probably blow a target up, right?

09:16:41.860 --> 09:16:44.860
Like with Windranger, with Cristalus, with a focused fire.

09:16:44.860 --> 09:16:51.860
If you smoke up and go for a fight and initiate first, I think that's a very big, important aspect of the fight.

09:16:51.860 --> 09:16:54.860
You can get kills, but the Falcons are smoking.

09:16:54.860 --> 09:16:56.860
See if they can find anybody.

09:16:56.860 --> 09:17:00.860
Anisha is ahead of them, but they're gonna go towards where Ekki is.

09:17:00.860 --> 09:17:04.860
No way, dude, if he dies again, wasting a lot of their time, that'll be the best thing for him.

09:17:04.860 --> 09:17:12.860
Eventually the smoke will wear off. Tofu, he sees them, he breaks it, he blinks away, they dust as well and they do not catch him, he's still fine.

09:17:13.860 --> 09:17:21.860
Okay, no link done there. Ace comes through, wants to turn this into a fight that's favorable for Liquid. They're gonna throw out the focus fire, Tide has been the one left behind.

09:17:21.860 --> 09:17:27.860
Shackle shot, solar. A sonic wave rather, they end up killing him off, there's no Tide, everybody else has to run.

09:17:27.860 --> 09:17:30.860
They want more, they're still chasing, they have overgrown Blink.

09:17:30.860 --> 09:17:37.860
Blink. He has an amplified damage root as well. There we go. Blink forward, overgrows from Tofu. They catch out Mal'Reen. They have the reveal for him.

09:17:37.860 --> 09:17:46.860
He is going to try to get himself away. Shackle shot would be very long extension. Global silence is forced out just to try and buy space and time for Mal'Reen.

09:17:46.860 --> 09:17:51.860
They do end up getting, he's getting the kill onto Crit, but Mal'Reen cannot escape either. He loses his life.

09:17:51.860 --> 09:17:54.660
As Mikkei popped the BKB, able to chase him down.

09:17:54.660 --> 09:17:56.360
Skeeter inside the Wukong's command.

09:17:56.360 --> 09:17:59.360
How much further can he go? How much longer can he fight?

09:17:59.360 --> 09:18:01.360
The answer is not much longer.

09:18:01.360 --> 09:18:04.360
He dies surrounded by liquid heroes.

09:18:04.360 --> 09:18:07.360
They get full for nothing. They force them to use Wukong,

09:18:07.360 --> 09:18:11.360
force them to use the Global, and they don't lose a single hero.

09:18:11.360 --> 09:18:14.360
You know, these woodland critters are just breaking their ankles.

09:18:14.360 --> 09:18:16.360
I feel like this game is being won.

09:18:16.360 --> 09:18:20.860
If you try a smoke, you have so many big spells that you want to use,

09:18:20.860 --> 09:18:26.760
but you cannot like on one side of the forest there's three and scouting you on the other there's a hoodwink if you

09:18:26.760 --> 09:18:30.240
If you try and catch them they just blink away or hide through the trees

09:18:31.200 --> 09:18:35.120
It's a very annoying not only the game but series for Falcons

09:18:35.480 --> 09:18:38.680
lasting versus laundry it now they have to deal with this shit like it's I

09:18:41.240 --> 09:18:43.240
Rather deal with this though

09:18:45.760 --> 09:18:47.760
This is annoying

09:18:47.760 --> 09:19:06.240
I'm still an agonist, enjoyer. I think it has value for Windranger and Mikkei is the only

09:19:06.240 --> 09:19:09.880
one I feel like that they're still buying it, right? Out of all the carry Windrangers,

09:19:09.880 --> 09:19:16.600
everyone moved away from it. I have two hot takes. The other one isn't as hot. I think

09:19:16.600 --> 09:19:21.240
dragon is good on her and I even though Largo is picked I still think it's a

09:19:21.240 --> 09:19:26.440
garbage here right now. It's winning some games.

09:19:26.440 --> 09:19:32.000
Need to start our team instead of no Tidehunter no Largo. No Largo yeah.

09:19:32.000 --> 09:19:40.240
No Largo. No Largo. Nishanar has a lot of progress towards this BKB. We'll have it fairly shortly.

09:19:40.240 --> 09:19:44.680
I must say we haven't really seen Falcons be able to win that one big

09:19:44.680 --> 09:19:48.900
Decisive teamfight where they use all their spells and team liquid are completely unable to respond to it

09:19:48.940 --> 09:19:51.700
They're trying to do so again, but we have a smoke on both sides

09:19:52.300 --> 09:19:55.060
Eki gonna be the first one out Skidow will scout him

09:19:55.380 --> 09:20:00.300
There's gonna be the power strike and only connect on to Eki yet again the hoodwink will die

09:20:00.300 --> 09:20:03.000
But throughout the epicenter for it

09:20:03.700 --> 09:20:06.500
And has buyback by the way, I'm not even sure if he's

09:20:07.180 --> 09:20:11.040
Forstle even use it can they do rush fast enough? I don't think so

09:20:11.040 --> 09:20:33.040
What happens with that?

09:20:33.040 --> 09:20:35.600
Goodness, that was a quick response from Liquid.

09:20:35.600 --> 09:20:39.880
It was, but the stun missed and even if you connect on the stun, I feel like that fight

09:20:39.880 --> 09:20:45.480
isn't really yours to take. You're breaching high ground, you don't really have a lot of vision,

09:20:45.480 --> 09:20:49.960
so it's super hard to initiate, and after all you don't have epicenter, right? Like you just wasted

09:20:49.960 --> 09:20:56.680
one of your biggest toolties. Okay, one thing needs to be said. They need a blink of tide,

09:20:56.680 --> 09:21:02.600
and I clicked it, he is curing it up. It's obvious that they need some extra follow-up or some

09:21:02.600 --> 09:21:06.840
extra initiation, because the way that they're playing right now just isn't working.

09:21:06.840 --> 09:21:11.600
getting a hoodwink or getting a tree and it's never satisfying when you use a

09:21:11.600 --> 09:21:20.080
big ult. Yeah definitely not good enough. Aegis now in the hands of Mikkei. So Aegis,

09:21:20.080 --> 09:21:25.920
BKB agonies which just got completed building into the Daedalus. We also just

09:21:25.920 --> 09:21:31.680
got the BKB for the Queen of Pain. Okay so you have two ways now like you

09:21:31.680 --> 09:21:39.240
can deal with the global even if you use the bkb or lotus vice versa disperser

09:21:39.240 --> 09:21:43.640
eventually will come on the pangolier by the way he only needs around a thousand

09:21:43.640 --> 09:21:49.040
five hundred gold moors and you will have it everything coming together like

09:21:49.040 --> 09:21:53.000
every single hero is getting something to deal with it right the only hoodwink

09:21:53.000 --> 09:22:00.920
isn't you have grieves on tree and by the way pretty rich boy money bag tofu

09:22:00.920 --> 09:22:04.240
This is the bonus and goal you get when you're a twink.

09:22:04.240 --> 09:22:05.600
Yeah, twink max money.

09:22:05.600 --> 09:22:06.480
Twink max money.

09:22:06.480 --> 09:22:07.200
Here we go.

09:22:07.200 --> 09:22:08.720
That's his rapper name.

09:22:08.720 --> 09:22:11.200
Twink max.

09:22:11.200 --> 09:22:13.200
Nisha.

09:22:13.200 --> 09:22:15.440
Just letting Malrin know, hey man, it's not going to be easy.

09:22:15.440 --> 09:22:17.440
Bottom bottom, they do lift back, okay.

09:22:17.440 --> 09:22:19.320
Get the shackle shop out.

09:22:19.320 --> 09:22:21.760
They're going to focus fire out onto this Rubik.

09:22:21.760 --> 09:22:23.800
But like you said, at the same time, they are going in

09:22:23.800 --> 09:22:24.840
and they bring down Malrin.

09:22:24.840 --> 09:22:27.160
And he does die, but bottom A is now able to get off

09:22:27.160 --> 09:22:27.880
the rolling thunder.

09:22:27.880 --> 09:22:29.440
They're turning towards Amar.

09:22:29.440 --> 09:22:33.360
He does have Ravage, but who do they even go on? Where's the bonus damage?

09:22:33.360 --> 09:22:41.280
Nikkei still just throwing in these right clicks. Amar will eventually Ravage, but the Swashbuckle still does so much damage, he's still gonna die here.

09:22:41.280 --> 09:22:48.640
Amar goes down, now re-TPs in, does have the epicenter available, only able to get it onto Tofu, and even Tofu might not die for this.

09:22:48.640 --> 09:22:56.160
Eventually he does. Boundless Drive from Skeeter will remove the Aegis from play, as Ace does kill off Snaking, but can he escape from this?

09:22:56.160 --> 09:22:59.360
Well, he doesn't have to worry about escaping, it's an action, he's Skeeter!

09:22:59.760 --> 09:23:05.360
This BKB will not protect him, Mickey just does so much right-click damage, team Liquid.

09:23:05.560 --> 09:23:09.160
They have to give up an Aegis, but across the map they still end up wiping 4.

09:23:09.760 --> 09:23:14.160
Keep in mind that they fought 2 fights, right? They fought one on top and one on bot lane.

09:23:14.160 --> 09:23:19.760
On the top lane fight, one of the bigger reasons why they couldn't clean up from Falcons is they didn't have Wukong's command.

09:23:19.760 --> 09:23:20.960
It was already used on top.

09:23:21.160 --> 09:23:25.560
Well, when Sand King was dying, that's a pipe, I keep that in mind as well.

09:23:25.560 --> 09:23:29.920
That's for buyback because he died on the tier 2 on top lane and now he's hunted again.

09:23:29.920 --> 09:23:32.080
Misha, you're falling apart on Falcons.

09:23:32.080 --> 09:23:34.080
Right on top of him.

09:23:34.080 --> 09:23:36.480
Does that have a veil as he falls for the bonus damage?

09:23:36.480 --> 09:23:37.980
Of course he follows, it's Misha.

09:23:37.980 --> 09:23:40.780
He's gonna go in for this, but you'll miss the sonic wave.

09:23:40.780 --> 09:23:42.620
That's not supposed to be happening.

09:23:42.620 --> 09:23:45.240
And he gets tipped for it. However, at the same time,

09:23:45.240 --> 09:23:48.000
Cripp just gets brought down on the bottom side of the map

09:23:48.000 --> 09:23:50.500
because Miki and Ace are not playing any games.

09:23:50.500 --> 09:23:57.860
got tier 2 on the mid lane perhaps, the next stop for Liquid

09:23:57.860 --> 09:24:03.820
it's an 18k gold lead, Valkyrie is just getting demolished

09:24:03.820 --> 09:24:08.500
I hate to say it but Blitz might have been right about the Skid of Monkey King, we're

09:24:08.500 --> 09:24:11.500
just not really seeing the impact that we normally get from the carry monkeys

09:24:11.500 --> 09:24:17.740
I wasn't commenting that one just yet but very little impact from the Monkey King

09:24:17.740 --> 09:24:23.900
Absolutely. The way he was joining fights as well and when he was joining them, there's always

09:24:23.900 --> 09:24:29.500
something ready. It's like he isn't as comfortable on Monkey King as he is on most of his heroes.

09:24:29.500 --> 09:24:33.980
Look, well, this is happening. They're also fighting on the top lane. So you don't have to be

09:24:33.980 --> 09:24:40.140
afraid of this amazing teamfight composition if you're not necessarily teamfighting them.

09:24:40.140 --> 09:24:42.700
You're teamfighting them, but in two different places.

09:24:42.700 --> 09:24:49.440
oh boy this is not looking good and I'm are I mean you can get the temptation to

09:24:49.440 --> 09:24:53.020
want to ravage it but he had to know that he was gonna die relying very much

09:24:53.020 --> 09:24:56.380
on his team to come in for the cleanup

09:24:56.380 --> 09:24:58.180
Fuck this, what the? I have no respect for this guy.

09:25:00.180 --> 09:25:01.180
This fucking bitch.

09:25:01.780 --> 09:25:03.380
Oh, it's him.

09:25:05.980 --> 09:25:06.980
Damn.

09:25:06.980 --> 09:25:08.080
Damn, yeah.

09:25:08.080 --> 09:25:10.080
That was, that was something.

09:25:11.180 --> 09:25:12.480
Wow, that certainly was something.

09:25:12.480 --> 09:25:15.780
Back in real life, Skidder dying again inside his own Wukong.

09:25:15.780 --> 09:25:17.380
Mickey's just killing him.

09:25:18.280 --> 09:25:21.980
They are snatching his twin credibility right away from under his eyes.

09:25:21.980 --> 09:25:22.980
He is dead again.

09:25:22.980 --> 09:25:25.780
Malrinit, he's able to get the epicenter back onto Mickey.

09:25:25.780 --> 09:25:35.380
But there's not enough damage, Mikkei though, he might be damaged now as Amar has shown up, brings in the anchor smash, Mikkei does die, long lost, ace, him and Mikkei,

09:25:35.380 --> 09:25:46.980
for him and Nisha want to at least punish Malry for going this deep into the fight, managed to do so, Amar forced back into the base, his rivals just came back of cooldown but there's absolutely nobody to help him, four heroes dead again.

09:25:46.980 --> 09:25:55.180
A huge difference maker in this fight for Radiant, even though they lost it, was pretty obvious, right? Like the BKB on Sand came, everything changes.

09:25:55.180 --> 09:25:59.740
when you can actually sit in that sandstorm and just constantly dish out the damage of the stuns,

09:25:59.740 --> 09:26:07.580
however, 21k behind, I feel like that BKB needed to be there a little bit earlier in the game.

09:26:07.580 --> 09:26:11.980
Bloodstone now of course, completed on Queen of Bane. Out of all the additions to Cobb's builds,

09:26:12.860 --> 09:26:18.380
these are the two that I like the most, the Bloodstone that is being added to the casual

09:26:18.380 --> 09:26:22.700
build, and sometimes, once in every game, they aim on this, like a very early aim on this

09:26:22.700 --> 09:26:26.540
is also really nice. In this game you don't really need it, and you don't want it because

09:26:26.540 --> 09:26:34.540
you have BKB and Lotus as well. It would be way too defensive, but Nisha is doing a lot

09:26:34.540 --> 09:26:35.540
of work.

09:26:35.540 --> 09:26:40.240
We haven't really spoken that much about Ace, but he's also having like an incredible

09:26:40.240 --> 09:26:44.900
case in himself. He might be able to bring down Snake King here, Tofu will help him

09:26:44.900 --> 09:26:49.700
out. Well Tofu will steal the kill, but as long as Snake King is dead, he's

09:26:49.700 --> 09:26:54.580
7-0 and 10 on the pangol. Nisha 7-0 and 11. What the hell is happening?

09:26:54.580 --> 09:26:59.100
On the pangol here I feel like the whole game he was pretty chill, you know he

09:26:59.100 --> 09:27:03.200
didn't show face way too many times but when he did it was impactful and he

09:27:03.200 --> 09:27:06.980
didn't lose the lane. I think that's one of one of the reasons why you want to

09:27:06.980 --> 09:27:10.500
pick monkey is because he is one of those heroes that can dominate a lot of

09:27:10.500 --> 09:27:13.740
lanes speaking of monkey. Oh no monkey needs to get out of here trying to TP

09:27:13.740 --> 09:27:18.100
out but Mickey is on the other side with the shackle shot. Damn Mickey

09:27:18.100 --> 09:27:23.100
He must have really meant it when he said he doesn't respect this guy, always just finding him in the most awkward positions.

09:27:23.100 --> 09:27:29.100
The wording might have been a little bit different, a little bit harsh, but I agree, yeah.

09:27:29.100 --> 09:27:33.100
He's 25, by the way, already on the Winter Ranger.

09:27:33.100 --> 09:27:37.100
He's got Daedalus and almost the Satanic completed as well.

09:27:37.100 --> 09:27:40.100
Like, how do you even kill him after the Satanic?

09:27:41.100 --> 09:27:44.100
By the way, you know when Mamanque was moving to What's Up?

09:27:44.100 --> 09:27:46.100
You know what happened just before he died?

09:27:46.100 --> 09:27:49.100
He lost his courier with his demonage and he's trying to finish the NKB.

09:27:49.100 --> 09:27:53.100
So everything that could possibly go wrong is going wrong for Skeeter in this game.

09:28:01.100 --> 09:28:04.100
Valgans need to try and figure out something special.

09:28:04.100 --> 09:28:07.100
Are there any items on the horizon that can make a big difference?

09:28:07.100 --> 09:28:11.100
Is the refresher being built up by the tide but still a lot of time to go before you receive it?

09:28:11.100 --> 09:28:18.600
He's sitting on 2.6k gold, so it's realistic that he will complete it, and I think that's maybe the most impactful

09:28:18.600 --> 09:28:25.600
and the only impactful upcoming item from them. Of course the Monkey King bar that you mentioned as well,

09:28:25.600 --> 09:28:32.600
but it truly feels like it's down to a mark to change the state of this game with the refresher,

09:28:32.600 --> 09:28:39.600
because even with the Monkey King bar, there is a Scythianic now, complete from Windranger. You're still not killing her.

09:28:39.600 --> 09:28:42.680
Snae at this point is just proving to be food time and time again.

09:28:42.680 --> 09:28:45.560
He just shows for a second. So easy for them to kill him.

09:28:45.560 --> 09:28:48.360
Overgrowth into a food, catching up the rubric.

09:28:48.360 --> 09:28:50.520
Does have the shot, so lifts himself forward.

09:28:50.520 --> 09:28:53.760
Ace though, doesn't care about it, still wants to get into the base.

09:28:53.760 --> 09:28:55.320
Rolling through him.

09:28:55.320 --> 09:28:58.080
Are they gonna keep going? Shackle shot was thrown as well.

09:28:58.080 --> 09:28:59.200
Power shot misses.

09:28:59.200 --> 09:29:01.840
But holy unnecessary, he still end up with a dead crit.

09:29:01.840 --> 09:29:05.040
Every center, every center farrow, everything missed.

09:29:05.040 --> 09:29:06.640
And there are rabbit misses as well,

09:29:06.640 --> 09:29:08.720
but there's double PKBs on these cores.

09:29:08.720 --> 09:29:12.560
They've already killed off Malrin, a mother about to die as well to these right-glicks.

09:29:12.560 --> 09:29:15.120
He goes down, Skeeter can do almost nothing.

09:29:15.120 --> 09:29:22.480
He GGs out and Team Liquid have absolutely dominated game two.

09:29:22.480 --> 09:29:25.120
They've sent Falcons down to the lower bracket.

09:29:25.920 --> 09:29:32.480
The panel, me, myself included, we really saw the teamfight coming from Falcons and expected more.

09:29:32.480 --> 09:29:36.720
But the way that Liquid played was fantastic versus a big teamfight composition.

09:29:36.720 --> 09:29:42.520
One thing that they did is they kept the line very thin like they were all over the map never really connected

09:29:42.880 --> 09:29:49.920
Completely together, but ready to help each other out if a big team fight spell was used every single time epi or ravage

09:29:49.920 --> 09:29:54.760
We're wasted they bounced back they bounce back in incredible fashion team liquid

09:29:55.320 --> 09:29:59.200
Dominating here in game two Shiva. What are you in the gang? Think about this game?

09:30:00.440 --> 09:30:04.640
This was quite the difference from game number one and

09:30:04.640 --> 09:30:10.880
And Twerzy is very dominant, of course, from Team Liquid with some strong words from Mikkei,

09:30:10.880 --> 09:30:15.480
but it kind of summarized how he was able to play this game, I think, Lacoste.

09:30:15.480 --> 09:30:21.600
Mikkei was locked in. That's another player right there, you know, being a bit vocal, leading the team.

09:30:21.600 --> 09:30:26.320
He felt that he was strong in this game, and I really liked the fact how they were playing,

09:30:26.320 --> 09:30:32.080
understanding that with a lot of these big teamfight alties, all they have to do is wait,

09:30:32.080 --> 09:30:37.040
like don't, like don't go anywhere up until we have our items available,

09:30:37.040 --> 09:30:44.320
Lotus or Punquap, the Spell as well coming out from your carry, so going for a BKB and then Disperser as well,

09:30:44.320 --> 09:30:47.920
so they're just trying to get a pick, I was trying to force bad ravages as well,

09:30:47.920 --> 09:30:51.120
so this silencer kind of felt useless in this game.

09:30:51.120 --> 09:30:55.680
Yeah, I mean it's also, you know, liquid identifying with the lack of damage that we saw in 1000's lineup,

09:30:55.680 --> 09:30:59.280
it's between your Sion King with a Blink Dagger, maybe the Death Lich on the Monkey King,

09:30:59.280 --> 09:31:02.080
and if you just keep fighting, big cooldown lineups.

09:31:02.080 --> 09:31:06.560
If you're the one initiating on top of them, they're using Ravage defensively, global defensively.

09:31:06.560 --> 09:31:10.000
Like you mentioned with the Lotus, the BKB and Queen of Pain, you can brush it off.

09:31:10.000 --> 09:31:15.280
I think Liquid has identified how to perfectly beat what it looks like quite a slow looking lineup,

09:31:15.280 --> 09:31:20.000
but you really need to kind of get items online to hold your position and Liquid did not allow

09:31:20.000 --> 09:31:21.120
any of that to happen.

09:31:21.120 --> 09:31:22.480
Just throw the game down.

09:31:22.480 --> 09:31:24.960
That was indeed the exact example of it.

09:31:24.960 --> 09:31:28.320
Yeah, I mean there was like a small window in the game where Falcons were like

09:31:28.320 --> 09:31:31.880
getting a little bit you know we can go dive towers at a Mars dime behind like a

09:31:31.880 --> 09:31:36.120
tier 2 like yeah there was some glimpses of like aggression from Falcons but

09:31:36.120 --> 09:31:39.920
Liquid pounced it so quickly that you just felt like Falcons just couldn't do

09:31:39.920 --> 09:31:43.560
anything like all of these clips it's Liquid doing this, Liquid doing that, the

09:31:43.560 --> 09:31:47.680
netwap as well. I pretty much the entire time Liquid have all core scaling.

09:31:47.680 --> 09:31:54.120
I like the fact that Liquid just feels like they have identity how to win a

09:31:54.120 --> 09:31:58.860
game we saw it in game number one where they knew even though it was like 10 12

09:31:58.860 --> 09:32:03.460
K goal lead they didn't care too much about it they knew with what they have

09:32:03.460 --> 09:32:07.180
with the drafts they have they can kind of easily still win the game if they're

09:32:07.180 --> 09:32:11.100
not making mistakes and the normal real mistakes were made in that one and

09:32:11.100 --> 09:32:14.440
that even though it was a longer game especially in this one they kind of

09:32:14.440 --> 09:32:19.340
rolled over Falcons I just really want to see a future matchup of

09:32:19.340 --> 09:32:22.300
potentially liquid versus Aurora just for the fact that they have very

09:32:22.300 --> 09:32:26.680
different reads on Windranger. You see here, Mickey had the axe in his inventory. We had

09:32:26.680 --> 09:32:29.720
an interview with Nightfall saying that he doesn't like the item at all, and then we have

09:32:29.720 --> 09:32:35.120
Mickey utilizing it in multiple different games with the speed discouraging. Again, some

09:32:35.120 --> 09:32:38.040
people don't like it because they don't think it provides damage, but the way that Mickey

09:32:38.040 --> 09:32:42.560
uses it, it just... I feel like it's kind of cool.

09:32:42.560 --> 09:32:47.720
It's nice. It's like perma haste. It goes up to 640 movespeed. So once you use the

09:32:47.720 --> 09:32:52.400
focus fire you're moving constantly at 640 move speed without even using win

09:32:52.400 --> 09:32:56.200
run with her innate ability now just zoom in and zoom in out very hard to

09:32:56.200 --> 09:32:59.960
catch. Yeah someone also who was zooming in and zooming out was the Hootwink as I

09:32:59.960 --> 09:33:04.920
believe Eki is right now starting by with Slacks for Winning Interview. That's

09:33:04.920 --> 09:33:08.560
all yes we are here with Eki. Thank you so much Shever. A beautiful throw

09:33:08.560 --> 09:33:12.200
I appreciate you. Eki welcome to the interview my friend you gotta be

09:33:12.200 --> 09:33:16.880
feeling pretty good after that you just became Falcons baby. Yeah I'm feeling pretty

09:33:16.880 --> 09:33:19.280
good. I mean, that was a, it was a hype series. It was fucking fun.

09:33:19.840 --> 09:33:24.480
Absolutely. Game one was a little bit slow, if you may. And obviously you guys were

09:33:24.480 --> 09:33:28.440
probably not that big of a fan until we got past the 30 minute mark, right?

09:33:28.880 --> 09:33:33.800
Yeah, it's a laundry door moment. But I think we're pretty strong, but like,

09:33:33.960 --> 09:33:37.520
we have a lot of droids, so we got to slow down, but it's a yes. You know,

09:33:37.520 --> 09:33:40.080
we knew the game plan. We knew how it, how it looks with the LD.

09:33:40.960 --> 09:33:44.560
Absolutely. And it was played to excellent execution. Whereas we get a little

09:33:44.560 --> 09:33:48.820
nervous there. I know when the late game happens, typically Team Liquid does a fantastic

09:33:48.820 --> 09:33:53.640
job of getting their stuff together and getting back into that game. You got to witness that

09:33:53.640 --> 09:33:57.840
first hand as a substitute here at this event. So can you tell us a little bit of what that

09:33:57.840 --> 09:34:00.480
was like as someone that's not typically in that situation?

09:34:00.480 --> 09:34:06.080
I mean, for me, I don't know. I don't really feel any nerves. I just have this mindset

09:34:06.080 --> 09:34:11.520
where I know what I have to do in the game. I'm hyper focused on myself and I'm

09:34:11.520 --> 09:34:14.600
just enjoying doing that. I don't know. We're like cracking jokes every 10 seconds is like

09:34:14.600 --> 09:34:18.640
kind of vibe. I know it's like an official, but it's like so serious, but it's also like

09:34:18.640 --> 09:34:21.600
so fun and we're playing so good. So it's just kind of vibes. I don't know.

09:34:21.600 --> 09:34:26.160
Wow. I can tell the, uh, the, you're radiating just a beam of happiness right now. Get

09:34:26.160 --> 09:34:29.200
again to that series. So that's really cool to see. Let's talk a little bit about

09:34:29.200 --> 09:34:33.200
game two. Now I chose you because I have to pick the player that I think did the

09:34:33.200 --> 09:34:38.600
best in it. Unfortunately, the panel chose Mickey. Yeah, right. But he did

09:34:38.600 --> 09:34:42.120
have some really interesting comms in that one we got a chance to pop into some of your

09:34:42.120 --> 09:34:47.960
team comms and I believe the quote was I don't respect this effing guy I'm going in on him

09:34:47.960 --> 09:34:53.240
I'm going to kill this guy is this a weird calm out of the game or was that mostly the comms

09:34:53.240 --> 09:34:58.360
that is like the most average Mickey come I've ever heard of my life but yeah I mean I don't know

09:34:58.360 --> 09:35:03.640
it's like it's like it brings your energy up you know you're like yeah let's get up yeah so

09:35:03.640 --> 09:35:07.720
it's kind of like I respect them okay well good good but let's talk a little bit about your

09:35:07.720 --> 09:35:11.480
performance. That was really, really fun to see you on the hoodwink. A very popular hero,

09:35:11.480 --> 09:35:16.040
but you seem to play it very well, especially against a guy like Crit. That's a signature hero.

09:35:16.040 --> 09:35:20.440
So can you tell me a little bit about that pick? Was that you saying I want to play hoodwink?

09:35:20.440 --> 09:35:23.160
Was that them saying, can you play hoodwink? How'd that come to be?

09:35:23.800 --> 09:35:27.960
I mean, it's, it's Dota. It's like you had Jakiro Warlock last patch. Now you have

09:35:27.960 --> 09:35:31.640
hoodwink rubric on plus four. It's like, you just kind of exchange them, trade them

09:35:31.640 --> 09:35:35.800
where it is. Sometimes there's some differences between them. I can't really get into it.

09:35:35.800 --> 09:35:41.640
it's trade secrets but you know but I think yeah Hoodwink Rubik super super focused super good on

09:35:41.640 --> 09:35:46.200
me it's just like probably played better in the Rubik game than the Hoodwink game but you know it

09:35:46.200 --> 09:35:51.400
is what it is. I feel like Hoodwink is the type of hero you just do your job you press the stun

09:35:51.400 --> 09:35:55.800
you make the calls like I'm just like with Nisha on the sidelines doing some bullshit it's like

09:35:55.800 --> 09:36:00.520
that's all you gotta do it's a simple hero. Well it's absolutely fantastic to see an esports

09:36:00.520 --> 09:36:04.840
player that's so happy so thankful for being here and just seems like they're having a hell

09:36:04.840 --> 09:36:08.400
the time so appreciate you taking the time man any words out there you have a

09:36:08.400 --> 09:36:11.760
lot of new fans coming out from this tournament you know you're one of the

09:36:11.760 --> 09:36:17.080
liquid crew what would you like to say over there to all the new ek fans I'll

09:36:17.080 --> 09:36:20.920
go go ham go support us we're fucking owning we're we're making it guys

09:36:20.920 --> 09:36:26.280
finals yeah the production alright we're making it the finals that is the

09:36:26.280 --> 09:36:29.280
team liquid shit that they would never say on the main team they're

09:36:29.280 --> 09:36:33.320
cowards but this guy's a gigachat we're gonna see more from you and for

09:36:33.320 --> 09:36:36.600
Team Liquid coming up, back to you guys on the panel.

09:36:36.600 --> 09:36:40.200
Full positive energy from Ekki, well-deserved.

09:36:40.200 --> 09:36:42.360
This is a nice 2-0, of course.

09:36:42.360 --> 09:36:44.160
And coming in as a starting 4-team liquid,

09:36:44.160 --> 09:36:45.600
I'm sure the pressure is on the cost,

09:36:45.600 --> 09:36:46.720
but he's taking it like champ.

09:36:46.720 --> 09:36:48.120
Oh, yeah, he's a real champ.

09:36:48.120 --> 09:36:49.760
Every single time we see him on camera,

09:36:49.760 --> 09:36:50.920
I just love the energy.

09:36:50.920 --> 09:36:53.520
And Boxy probably out there, maybe

09:36:53.520 --> 09:36:56.120
he wasn't that good of an idea to take the break

09:36:56.120 --> 09:36:58.000
and think how well Ekki's playing.

09:36:58.000 --> 09:36:58.800
Oh, poor guy.

09:36:58.800 --> 09:37:00.200
I think the good thing with Ekki is, you know,

09:37:00.200 --> 09:37:01.400
you can see he just loves the game.

09:37:01.400 --> 09:37:01.900
Yes.

09:37:01.900 --> 09:37:06.780
like he's been one of those players where it's like he's been on teams off teams and liquid whenever when they need to stand in

09:37:06.780 --> 09:37:10.440
They always give it to the guy who like should be shining who should be on a team

09:37:10.440 --> 09:37:15.220
I think eckey's like he's doing his job now that when he does you know get boxy back on the roster

09:37:15.220 --> 09:37:20.520
I think some teams won't be looking at him going we want this aggressive little four player that runs around the map and his

09:37:20.520 --> 09:37:26.520
Vocal yeah some teams need that right yeah, I mean well when you have a guy who's doing every single interview

09:37:26.520 --> 09:37:29.860
That's what Dota players don't like to do as well, just throw him in.

09:37:29.860 --> 09:37:32.180
Take him as a media guy on top of that.

09:37:32.180 --> 09:37:34.440
Yeah, that will work wonders.

09:37:34.440 --> 09:37:38.980
Of course, Ekikam rests a little while and he doesn't know yet who he has a chance to be tomorrow

09:37:38.980 --> 09:37:41.140
because that's still up for the bake.

09:37:41.140 --> 09:37:44.100
We have one more series left to be played out.

09:37:44.100 --> 09:37:46.780
Stay tuned. It's BethBoom versus Spirit.

09:37:56.520 --> 09:37:58.520
Yeah, yeah, yeah, close it.

09:37:58.520 --> 09:38:00.520
Watch me, the my enemy.

09:38:00.520 --> 09:38:02.520
Oh, they fucked up, they fucked up, they fucked up!

09:38:02.520 --> 09:38:04.520
I killed him, I killed him, I killed him.

09:38:04.520 --> 09:38:06.520
I got him, I got him, I killed him, I killed him.

09:38:06.520 --> 09:38:08.520
They cannot fight, they cannot take...

09:38:08.520 --> 09:38:10.520
I might take a damage, but you know...

09:38:10.520 --> 09:38:12.520
I'm getting me for some reason.

09:38:12.520 --> 09:38:14.520
I can't do... I can't do...

09:38:14.520 --> 09:38:16.520
I don't know what's...

09:38:16.520 --> 09:38:18.520
Oh, what are you doing?

09:38:18.520 --> 09:38:20.520
I backed out at the perfect level.

09:38:20.520 --> 09:38:22.520
So, I'll kill someone.

09:38:22.520 --> 09:38:24.520
I'm sorry, I'm sorry, I'm sorry.

09:38:24.520 --> 09:38:26.520
Lucky for him

09:38:26.680 --> 09:38:28.680
You do

09:38:30.080 --> 09:38:32.080
Let's go baby

09:39:24.520 --> 09:39:31.520
built to move. Not trapped at a desk in one singular posture for 12 hours a day.

09:39:33.520 --> 09:39:39.520
It's time your chair evolved. This is Secret Lab Titan Evo.

09:39:40.520 --> 09:39:46.520
Ergonomically engineered for you. Gamers, hybrid workers, artists.

09:39:46.520 --> 09:39:48.520
and I'm going to show you how

09:39:48.520 --> 09:39:56.520
to do this. Back in your every

09:39:56.520 --> 09:40:02.520
move.

09:40:02.520 --> 09:40:04.520
Batman team spirit waiting to go

09:40:04.520 --> 09:40:06.520
head to head in a best of three

09:40:06.520 --> 09:40:08.520
to decide which one of these two

09:40:08.520 --> 09:40:10.520
teams will continue in the upper

09:40:10.520 --> 09:40:12.520
bracket on which team will drop

09:40:12.520 --> 09:40:14.520
down to the lower bracket. And

09:40:14.520 --> 09:40:19.920
days of the group stage with a 3 and 2 record that boom they have a little bit

09:40:19.920 --> 09:40:24.040
more of a luxurious position they came through the group stages three and oh

09:40:24.040 --> 09:40:29.760
and Tegov that is highly unusual yeah we had a little bit of a deep dive into

09:40:29.760 --> 09:40:34.880
history of BB because then at Valahia it's normally like oh they barely made

09:40:34.880 --> 09:40:37.800
it through their groups right look at Valahia one they went to three in the

09:40:37.800 --> 09:40:40.920
Swiss they didn't make it they didn't participate in two three or four but

09:40:40.920 --> 09:40:46.660
But then when you look at season 5, 6 and 7, they had to go all the distance in the Swiss

09:40:46.660 --> 09:40:47.660
stage.

09:40:47.660 --> 09:40:48.660
They did win.

09:40:48.660 --> 09:40:53.580
Flaher 5, they got top 4 and 3rd place in the following Vlaher, so they had really impressive

09:40:53.580 --> 09:40:55.980
results when they do get out of the Swiss stage.

09:40:55.980 --> 09:40:59.420
But to see them 3-0, that is not meant to happen.

09:40:59.420 --> 09:41:04.540
No, I mean they only played 7 matches so far and they're sitting at 86% win rate,

09:41:04.540 --> 09:41:06.860
so they dropped only one game.

09:41:06.860 --> 09:41:11.220
I would say that this is the best looking team for me so far in the tournament.

09:41:11.220 --> 09:41:15.620
We haven't seen like the most, all because they played very low amount of games,

09:41:15.620 --> 09:41:18.780
but they looked rock solid in pretty much every single match.

09:41:18.780 --> 09:41:20.380
Drafts are on point.

09:41:20.380 --> 09:41:23.100
I also liked the interview with Karrotage that he did have,

09:41:23.100 --> 09:41:26.100
like just showing a lot of personality as well,

09:41:26.100 --> 09:41:29.820
and also, you know, comparing it to some other carry players

09:41:29.820 --> 09:41:32.340
that they did have on the team.

09:41:32.340 --> 09:41:33.980
Joyful fella.

09:41:33.980 --> 09:41:38.140
Yeah, I feel like he's got the energies that you want to see from a carry player and you know

09:41:38.140 --> 09:41:42.540
We'll see if he can become you know, the best guy or he said night falls the best guy, but not at this event

09:41:42.620 --> 09:41:45.260
Yes, that's what he said and he didn't put himself in the top

09:41:46.060 --> 09:41:53.580
We don't know if he meant it's because he is or it's because satanic is because we asked him about satanic versus nightfall

09:41:54.140 --> 09:42:00.540
And he left it ambiguous whether it was him that's at the top today or whether it is knife or well

09:42:00.540 --> 09:42:05.520
I guess the good thing for him is you have pVision Aurora already in the upper

09:42:05.520 --> 09:42:10.020
bracket to me finals if he wins today then all three of them are progressing

09:42:10.020 --> 09:42:13.260
further into tournaments but at some point we will very quickly get an answer

09:42:13.260 --> 09:42:16.480
as they fight up against each other. They will go up against each other in the

09:42:16.480 --> 09:42:20.220
valley of your screen right here we should talk about save for a second

09:42:20.220 --> 09:42:25.140
because one here in particular stands out Lacoste. Yeah save Rubik for a good

09:42:25.140 --> 09:42:29.100
reason this is one of his most played heroes as well and it's fitting in

09:42:29.100 --> 09:42:35.580
nicely. We just heard Eki talk about Rubik Hoodwink. He's owning and you can see some of the builds he

09:42:35.580 --> 09:42:41.660
did with every single match on Rubik as well. But the essence distiller, this is the item of the patch

09:42:41.660 --> 09:42:46.780
pretty much when it comes down to Rubik because it does allow you to track someone. Basically you

09:42:46.780 --> 09:42:52.620
have true sight of an enemy for eight seconds and it does allow you to steal better spells in the

09:42:52.620 --> 09:42:56.620
fight plus also getting the Etherlands on top of that which doesn't upgrade into anything but

09:42:56.620 --> 09:43:01.900
still feels good on Rubik as like second third item just to keep the distance and get the good spells stolen

09:43:01.900 --> 09:43:08.300
definitely hero I think they'll see in high contention in the series and to be honest

09:43:08.300 --> 09:43:12.660
especially also the way Ekki talked about it probably a lot of other series to come as well

09:43:12.660 --> 09:43:21.180
save often regarded as one of the best position fours but Rue is in the top there as well

09:43:21.180 --> 09:43:26.580
take off how do we feel about team spirits form because they are not just playing with

09:43:26.580 --> 09:43:32.580
their full roster they have a stand-in they have Batjuk and he has shined, shown, shown

09:43:32.580 --> 09:43:36.580
yeah that's yeah yeah I thought I'd just leave you hanging for a second for a while

09:43:36.580 --> 09:43:41.140
and he has also shown good performance yeah and he has shown good performance and he shined

09:43:41.140 --> 09:43:48.100
in his own anyways um no I feel like you can see the kind of the the growing pains right

09:43:48.100 --> 09:43:51.060
we're adding back to the roster from the offlane I think in the online tournament

09:43:51.060 --> 09:43:55.300
they played it was kind of average coming into Velahir they won uh you know against

09:43:55.300 --> 09:44:01.140
Vici Gaming 2-1, they then lost to Falcons 2-1, they lost to Gaming Legion, like, sure they had the

09:44:01.140 --> 09:44:05.940
glow-up later down the line against Navi and XG to escape the Swiss stage, but you can really feel

09:44:05.940 --> 09:44:10.580
that they are kind of still understanding, like, how to integrate Batyuk to Rosta, but luckily,

09:44:10.580 --> 09:44:14.660
I thought, like, as you mentioned, Rue, he is always such a consistent fall position.

09:44:14.660 --> 09:44:18.980
The lanes have been a bit volatile, but at least Rue's hero pool is simplifying, I think,

09:44:18.980 --> 09:44:24.580
Batyuk's addition to Spirit. Yeah, that is for sure, and we have got maybe a limited

09:44:24.580 --> 09:44:29.620
hero pool but it doesn't stop us from letting you guys know what the most effective picks.

09:44:30.660 --> 09:44:35.220
Yeah for BedBoom team it's going to be a lot of hundred percenters because they dropped only one

09:44:35.220 --> 09:44:39.620
match but you can definitely tell the way they want to be playing. They are forcing out this

09:44:39.620 --> 09:44:44.020
lich pick so far at Valakia they picked it twice but also in the previous tournaments they are

09:44:44.020 --> 09:44:48.340
understanding that this hero gives them all very good laning. You are denying the

09:44:48.340 --> 09:44:53.980
the gold creep, the bounty creep as well, and silencer. I think this is going to be the key

09:44:53.980 --> 09:44:59.300
hero of the series as well, even though we saw it lose just now. Five matches coming out

09:44:59.300 --> 09:45:04.340
from Team Spirit, and also a bit of a different mix coming out from them. Yattaro playing these

09:45:04.340 --> 09:45:07.840
late game carriers, going for the terror blade as well. I know you're a big fan of

09:45:07.840 --> 09:45:10.820
Queen of Pain. You want to be seeing that hero quite often, which-

09:45:10.820 --> 09:45:11.820
Love it.

09:45:11.820 --> 09:45:12.820
Yeah.

09:45:12.820 --> 09:45:13.820
Just the new build.

09:45:13.820 --> 09:45:17.060
I actually do. I know you say it in somewhat of a sarcastic way.

09:45:17.060 --> 09:45:18.060
No.

09:45:18.060 --> 09:45:24.900
big queen of pain and joyer yeah I am usually sarcastic as well but I love

09:45:24.900 --> 09:45:39.300
quap. Okay, you guys are looking at each other. It's a good hero right? I think you over complicated.

09:45:40.180 --> 09:45:47.780
We made a good one. We agreed with it. That's handling. Move on then. We got Spirit on the

09:45:47.780 --> 09:45:52.100
radiant side, Metro on the side. We already slard our lone druid out, of course, Alchemist

09:45:52.100 --> 09:45:58.020
out as well. The Rubik we talked about is also out with Bear Rider being usual shadow demon as a

09:45:58.020 --> 09:46:04.260
first-phase ban, not so usual. Fucked me about that one. Yeah, so of course I respect towards, you

09:46:04.260 --> 09:46:08.420
know, save the lad that we have just spoke about. The win rate not looking too good, but

09:46:08.420 --> 09:46:15.220
the way that BB utilizes their supports, when you have one, just one save in the team to

09:46:15.220 --> 09:46:18.980
prolong fights, to skirmish, to run towards ruins, to contest wisdoms, it helps quite a

09:46:18.980 --> 09:46:23.740
a lot, I think that's what SD can excel at in the right hands. BB have shown that and

09:46:23.740 --> 09:46:29.620
I am a little worried for spirit because Panther has played 5 science of games in a row. Like

09:46:29.620 --> 09:46:35.300
does he know how to play other heroes now? Has he just got used to pressing like two and

09:46:35.300 --> 09:46:36.300
a half buttons throughout the game?

09:46:36.300 --> 09:46:37.300
It's still in the pool.

09:46:37.300 --> 09:46:41.540
That's my fear. Like what if BB takes it? Like Panther, and he's impressing Global

09:46:41.540 --> 09:46:45.420
for 5 games in a row. Like I hope he's been playing some other great heroes in

09:46:45.420 --> 09:46:46.660
his pubs just to make sure.

09:46:46.660 --> 09:47:14.660
Compared to Katomi, who has like different heroes, like Katomi Bane always was good, he played it as a position 4, his Winter Vibrant is a menace as well, he did play it the once, he did bring out the Crystal Maiden as well, so a bit of a different heroes that he's bringing to the table, and want to see how Sprit is going to be responding to this, there's still Pango available, but Pango also a lot of the times into beast doesn't feel as good, but sometimes you might need to take a hell.

09:47:14.660 --> 09:47:17.240
So for now, it's just going to be tiny for Spirit.

09:47:17.240 --> 09:47:24.840
The main thing, and I will repeat it on any series that I cover for BV is respect the fact that mid lane is a major focus for GPK.

09:47:24.840 --> 09:47:30.480
And you are going to have these rotations. It means that you have strong side lane supports that will go for the fight.

09:47:30.480 --> 09:47:35.040
You already mentioned Lich, Crystal Maiden, even Wyvern with Arctic Burn relatively strong in the lane.

09:47:35.040 --> 09:47:41.240
When the 5-6 minute window of the game opens, it will just be a major heat map on the mid lane.

09:47:41.240 --> 09:47:47.840
This is our bedroom place. They love to bring the numbers. I did mention it the other day where they kind of bring three

09:47:48.800 --> 09:47:55.420
Heroes to the mid lane every single time sometimes you'll see Miero being the fourth hero as well six seven minutes in

09:47:55.640 --> 09:48:00.680
Ready to rotate ready to just outnumber the opponents and I've been enjoying the type of Dota

09:48:00.680 --> 09:48:04.400
They've been playing their back to their own roots playing super aggressive Dota as well

09:48:04.480 --> 09:48:10.360
What not too many mistakes in the like mid game you always seen them like have an amazing time

09:48:10.360 --> 09:48:13.560
I also gotta mention GPK. I was checking some of the numbers

09:48:13.560 --> 09:48:18.320
He's not in top five for any of the like KDAs or anything

09:48:18.320 --> 09:48:23.480
Which is a bit of an odd one considering like how well he was playing every single

09:48:23.580 --> 09:48:29.240
LaLakia so far like he was always breaking records always being in that like top three when we talk about how good he was

09:48:29.240 --> 09:48:34.060
There was a good patch that where he just broke pretty much every single record. Yeah

09:48:34.600 --> 09:48:37.480
He's having a quieter. Yeah

09:48:37.480 --> 09:48:41.640
Even though the stat line is good with a spree, it's kind of more muted.

09:48:41.640 --> 09:48:44.960
Maybe it's more because other players on the team are shining,

09:48:44.960 --> 09:48:47.080
because then it kind of equals out, right?

09:48:47.080 --> 09:48:48.840
One thing to note with the Beastmaster on BB,

09:48:48.840 --> 09:48:52.800
the last two times they played it, Miro has gone for Helm of the Overlord.

09:48:52.800 --> 09:48:53.200
Yes.

09:48:53.200 --> 09:48:53.800
From the Offlane.

09:48:53.800 --> 09:48:55.920
He hasn't gone for Helm of Dom into Agniens.

09:48:55.920 --> 09:48:56.840
Some offlanings do.

09:48:56.840 --> 09:49:00.240
He has fully committed to the Overlord, which I don't mind,

09:49:00.240 --> 09:49:03.720
but you need to, if you're picking it and itemizing it like this,

09:49:03.720 --> 09:49:04.880
you have to play through him.

09:49:04.880 --> 09:49:07.920
You get helmet done, you want to take the enemy safe in the tower.

09:49:07.920 --> 09:49:09.920
He gets Overlord, you want to break into the map.

09:49:09.920 --> 09:49:12.720
I don't want to see BB drift away from the Beastmaster.

09:49:12.720 --> 09:49:14.080
I want to see them play through it.

09:49:14.080 --> 09:49:14.960
I spray it.

09:49:14.960 --> 09:49:18.480
You know, they do pick the silencer, now it's the sixth game in the row for Panto,

09:49:18.480 --> 09:49:19.560
but he has to press R.

09:49:19.560 --> 09:49:21.840
Yeah, it's not a first pick material hero,

09:49:21.840 --> 09:49:26.000
but it feels good on 13-14 to pick it up out of the phase.

09:49:26.000 --> 09:49:29.200
Tiny, however, against the Beastmaster, you have status resistance against Beast,

09:49:29.200 --> 09:49:30.800
which is going to be good.

09:49:30.800 --> 09:49:34.040
It's also a hero that becomes insanely tanky.

09:49:34.040 --> 09:49:40.940
You can also build in to S and Y if necessary, have extra bit of a status resistance just to be very difficult to control.

09:49:40.940 --> 09:49:45.900
And we saw Tiny just do well pretty much in every single match, Tiny just looks very, very good.

09:49:45.900 --> 09:49:50.640
Yeah, I'd like to think that the silencer is picked because you have the Tiny in that safe lane.

09:49:50.640 --> 09:49:53.100
Silencer into Zoo is a really weak lane.

09:49:53.100 --> 09:49:55.940
You hate things, sometimes you hate your tower getting pressured.

09:49:55.940 --> 09:50:00.340
It's always like the counter, you want to see it, you go, okay, I pick, you know, Beastmaster like.

09:50:00.340 --> 09:50:04.820
even enigma for the lane shore in the game Black Hole Fools awkward but just breaking the early game

09:50:04.820 --> 09:50:10.340
any zoo feels good so I think spirit of course respect that hence why the tiny pick is in play

09:50:10.340 --> 09:50:15.060
to stand his ground you don't really need help in a tiny lane but that is one thing to note if

09:50:15.060 --> 09:50:19.140
tiny suddenly moves towards mid lane you find the new carry as if it can't play into the

09:50:19.140 --> 09:50:25.620
Beastmaster Spirit may have some problems early niche yeah and I like against silencer just

09:50:25.620 --> 09:50:31.340
Just having like explosive damage or heroes that once they've initiated it doesn't matter if they're global

09:50:31.340 --> 09:50:34.540
We saw it in the liquid series right the focus fire the rolling funder

09:50:34.540 --> 09:50:40.820
You could argue that just the same thing you throw a chain for us in a fight global comes through you have to disengage from the chain

09:50:40.820 --> 09:50:42.420
Frost or kite away

09:50:42.420 --> 09:50:46.900
Whilst your enemies global it can feel quite awkward. Yeah, and I was also checking

09:50:46.900 --> 09:50:51.500
Good, I think the last five games or he played lecture in two different tournaments is

09:50:51.500 --> 09:50:59.100
He was the one that was maxing out his Nuke and Sinister Gaze as well, so like one valuable point in the shield early on

09:50:59.100 --> 09:51:04.600
because it doesn't scale as well, it gives you one extra second duration, it gives you extra 5% on top of that.

09:51:04.900 --> 09:51:11.000
But it's all about the Nuke, like this is why the hero is good, the hero has been nerfed,

09:51:11.000 --> 09:51:14.100
but it seems like we found a way, especially with the sacrifice,

09:51:14.800 --> 09:51:19.440
it starts from the second minute, so you can't do it straight away, but every single time you are

09:51:19.440 --> 09:51:24.680
kind of removing 150 gold if you think that they're gonna be killing the

09:51:24.680 --> 09:51:30.800
flag bearer creep you're getting almost 150 gold but looks really good I'd say

09:51:30.800 --> 09:51:38.520
that sound that that that lich in most of the games looked pretty solid I was

09:51:38.520 --> 09:51:41.720
trying to search lich when lipopedia and just started typing lich it's okay

09:51:41.720 --> 09:51:46.280
there we go that's why we're quiet oh ring monster we ring off is really good

09:51:46.280 --> 09:51:53.280
Having a skatepack into all of the single targets that BB has is going to be the main component.

09:51:53.280 --> 09:51:56.280
Even against the chain frost, the magic resist is going to help out.

09:51:56.280 --> 09:51:59.280
So I think just counter play is everything Spirit has right now.

09:51:59.280 --> 09:52:05.280
Global, a skatepack, tiny from invisibility, just avalanche tossing once they show themselves.

09:52:05.280 --> 09:52:08.280
It's quite a scary looking lineup.

09:52:08.280 --> 09:52:11.280
Another reactionary hero.

09:52:11.280 --> 09:52:14.280
Spirit is going, please, cross the river.

09:52:14.280 --> 09:52:19.280
Come find us. You'll kind of regret it if you don't kill us instantly.

09:52:22.280 --> 09:52:25.280
It also gives them protection against potential...

09:52:25.280 --> 09:52:30.280
Like you talked about Lycan, these Zoo Heroes, Beastmaster maybe from the Offlane.

09:52:30.280 --> 09:52:36.280
It gives you protection against both of the supports so they can hug Underlord

09:52:36.280 --> 09:52:40.280
if they did want to go for that route but seems like they don't want to

09:52:40.280 --> 09:52:44.760
to because you can also fight around Tiny, just hug each other and it's going to feel good.

09:52:44.760 --> 09:52:50.680
And Life Stealer on 18, we've seen that quite a lot as a response to Tiny. It's a hero that just

09:52:50.680 --> 09:52:55.560
doesn't die as easily, builds into Radiance, builds into Mantis-style naturally against Bit of

09:52:55.560 --> 09:53:00.360
Malice, against the Silencer as well, and it's a percentage-based damage. And we saw Tiny the

09:53:00.360 --> 09:53:05.240
other day having 5000 plus damage, so Life Stealer. Even though the hero has been nerfed,

09:53:05.240 --> 09:53:09.560
it's not like, oh, we're going to straight up first pick him. It's a very good pick here.

09:53:10.280 --> 09:53:15.280
Also, you buy Radiance, you can buy Manta, you don't mind buying BKB as well in the hero

09:53:15.280 --> 09:53:17.280
to have so much debuff immunity.

09:53:17.280 --> 09:53:19.280
You don't care about anything else.

09:53:19.280 --> 09:53:21.280
Because their damage is slow.

09:53:21.280 --> 09:53:27.280
Ringmaster Silencer and Firestorm, this is not the damage that you are afraid of when you're playing Life Stealer.

09:53:27.280 --> 09:53:30.280
Burst damage from Tiny, from Silver Edge with some kind of a follow-up.

09:53:30.280 --> 09:53:34.280
So I want to see what the mid-hero for Team Spirit is going to be.

09:53:34.280 --> 09:53:39.160
Is there an argument that you put the Tiny's mid lane and you find a new carry to at least

09:53:39.160 --> 09:53:40.840
try and outscale the Life Dealer?

09:53:40.840 --> 09:53:42.880
Because Tiny carry under an off lane.

09:53:42.880 --> 09:53:47.000
If you put a playmaker on the mid lane that also can't really threaten the Life Dealer,

09:53:47.000 --> 09:53:49.840
you might run into a problem like you're mentioning.

09:53:49.840 --> 09:53:51.800
Is there a chance Windranger gets Flexed mid?

09:53:51.800 --> 09:53:57.080
I know GPK plays it, but save at the moment I'm thinking it's a Windranger for save.

09:53:57.080 --> 09:53:59.080
The Flex potential seems pretty strong.

09:53:59.080 --> 09:54:02.680
It could be there, but because of save I wouldn't mind just seeing it in the

09:54:02.680 --> 09:54:06.520
4 position is one of the better players that can showcase even with all the

09:54:06.520 --> 09:54:11.020
changes to the hero and losing facets and whatnot. I mean you can see from spirit

09:54:11.020 --> 09:54:17.980
with the band's day they respect GPK just initiating and finding a way to start

09:54:17.980 --> 09:54:23.540
the fight. I kind of think that's what they need. Yeah I'd like to see

09:54:23.540 --> 09:54:27.780
some ember potentially for pit boom team just to have that mage layer bar

09:54:27.780 --> 09:54:31.900
there's a lot of spell damage tiny is a hybrid type of a carry but also

09:54:31.900 --> 09:54:38.060
reducing some of it. It's good against both of the supports as well. So we'll see if he's

09:54:38.060 --> 09:54:43.580
going to be going for it. But yeah, Queen of Pain is still available as well. It could, like we saw

09:54:43.580 --> 09:54:49.580
the itemization in the previous game, Rush, Lotus Orb from Nisha. It felt good. And then you get

09:54:49.580 --> 09:54:54.540
like your big item, Magnum Scepter. Then you can pick up a BKB, have multiple ways of dispelling

09:54:54.540 --> 09:54:58.300
things. And it's also an infest bomb for Leistor. Just something that can go in.

09:54:58.300 --> 09:55:03.100
I I mean it's not a playmaker. I have two rogue suggestions for GPK

09:55:04.060 --> 09:55:06.060
necrofos or kunko

09:55:06.380 --> 09:55:12.940
Necro just because if it is tiny to mid is awkward you force the tiny then to go to carry it's into lifestyle not happy

09:55:13.180 --> 09:55:19.260
Whatever mid counters necro you have the scaling through that or kunko. We've seen dark mago from South American reject utilize it

09:55:19.820 --> 09:55:23.180
There's not much damage on spirit. Yeah, I could be I'm fine with kunko

09:55:23.260 --> 09:55:26.140
I think this hero is slightly underrated

09:55:26.140 --> 09:55:33.400
Haven't been picked much but yeah slow damage allows you always to get the spells and the new type of a build as well with

09:55:33.940 --> 09:55:40.980
BKB rush. I mean it's not new but straight into Silver Edge. This is like built from a long time ago

09:55:41.060 --> 09:55:44.280
People have been building differently, but yeah, I could see Kunkka

09:55:44.280 --> 09:55:49.100
I feel like B.B already have shown that they have greed through that carry wanting a radiance

09:55:49.220 --> 09:55:53.980
The off lane wanting the helm of Dom into Overlord to take tower, but you're gonna play through the Beastmaster

09:55:53.980 --> 09:55:59.120
So you just want like a mid guy who's independent. Yeah, just you know, I play my lane. I'm chill

09:55:59.120 --> 09:56:03.100
They're batting out half-court primers on the counters. They just get the puck fair enough

09:56:03.100 --> 09:56:06.420
They go for a buck little bit of a playmaker nothing too crazy

09:56:06.820 --> 09:56:08.820
How is a puck still in the pool when G?

09:56:09.140 --> 09:56:15.500
Gpk is here a bit surprised that they managed to get that or why do we think spirit is prepared for it?

09:56:15.700 --> 09:56:21.980
For me, I'm tiny that tiny silencer throughout the whole game before he gets a dispel before he gets a bkb

09:56:21.980 --> 09:56:26.540
It's you're gonna feel threatened. They have no saves whatsoever on bedroom team

09:56:26.540 --> 09:56:31.660
So if you get the initiative before you know any kind of a save item coming out from the two supports

09:56:31.660 --> 09:56:33.940
So you're successful successful to dying

09:56:33.940 --> 09:56:39.080
I mean there isn't an argument where the pot can just go like which blade into like blink BKB, right?

09:56:39.080 --> 09:56:41.080
And then you have a game to play

09:56:41.500 --> 09:56:47.960
But I think yes for it respected the melee here the melee midlaners that can just be tankier

09:56:47.960 --> 09:56:53.620
If the puck needs time and items and thinks we're maybe don't respect that they're like, you know what we can deal with it

09:56:53.780 --> 09:56:55.780
Like because I'm mentioning with the here's they have

09:56:56.520 --> 09:56:58.780
Well, normally it's banned out against that boom

09:56:58.780 --> 09:57:02.020
So this is the first time he gets a chance to play it here like yeah

09:57:02.020 --> 09:57:08.580
I'm excited for it because if he picks it even with all the things you guys are mentioning that makes it not the ideal puck game

09:57:08.580 --> 09:57:11.300
I mean he must be very confident still go for it

09:57:11.300 --> 09:57:17.940
I mean the entire lineup of BB is like individual players that with items will shine and they eventually just don't care about

09:57:17.960 --> 09:57:22.960
the damage of spirit. The Tiny to life that you don't care. Underlord won't re-threaten

09:57:22.960 --> 09:57:28.160
a puck or the Beastmaster to life in the later portion of the game. The supports enable others

09:57:28.160 --> 09:57:32.120
to shine, but we already mentioned the cores aren't going to scale into the late game.

09:57:32.120 --> 09:57:37.040
So for BB, the puck also enables the map play. You pick it to skip waves. If you are

09:57:37.040 --> 09:57:40.240
getting caught off by a global, then the globals are available elsewhere.

09:57:40.240 --> 09:57:41.240
That's terrible.

09:57:41.240 --> 09:57:46.640
They do put the Tiny to mid and find the character trying to take them away from

09:57:46.640 --> 09:57:50.260
that time of the we're mentioning if they picked a mid laner here I would have

09:57:50.260 --> 09:57:54.860
been going like 95% win rate to dv I'm really struggling see how spirit when

09:57:54.860 --> 09:57:59.620
but the terrible aid in its ways to help yeah most definitely it's something

09:57:59.620 --> 09:58:03.380
that gives them the damage as well because they were lacking some and we

09:58:03.380 --> 09:58:08.420
did point out some of the issues so now after seeing the puck on 23 they

09:58:08.420 --> 09:58:11.900
decided to put tiny in the mid lane which has always been a good like

09:58:11.900 --> 09:58:15.940
you're building slightly differently as well so you will have your combo

09:58:15.940 --> 09:58:19.300
early years so you will have that extra bit of a damage you're building into

09:58:19.300 --> 09:58:24.160
Blindagger early as your first item and this gives you a hero that can play with

09:58:24.160 --> 09:58:28.100
both of the supports. I thought that maybe they don't get that hero that can

09:58:28.100 --> 09:58:31.060
play with both of the supports. These are like saving supports but they can

09:58:31.060 --> 09:58:35.420
also play aggressively so I want to have those two supports moving and trying

09:58:35.420 --> 09:58:38.300
to match the aggression that we've seen so far from BedBoom Team that they

09:58:38.300 --> 09:58:42.820
do bring to the mid lane. Yeah I mean for Spirit it's a very simple game

09:58:42.820 --> 09:58:46.500
It's keep the map alive as long as possible for your tour to get to his

09:58:46.860 --> 09:58:52.980
Manta butterfly mantis guardie whatever build he wants to go for but once he has like three items in terribly every matter is

09:58:52.980 --> 09:58:56.020
We met her for the Roche and we met her for like tier three

09:58:56.020 --> 09:59:01.100
We have to play around that. It's it's very much four guys protecting your tour was BB

09:59:01.100 --> 09:59:05.420
They have a lot more layering to opening the map to play the skirmish the fight and

09:59:05.700 --> 09:59:09.060
That you know the discipline of making sure you don't enable your Torah to find that farm

09:59:09.060 --> 09:59:13.500
Yeah, the way that that boom has been able to make it out of the group stage with three and no record

09:59:13.860 --> 09:59:20.340
We've been constantly praising them. They have been doing it in their own style with their own style of picks identity picks

09:59:20.340 --> 09:59:24.100
We feel that the same for this game. I would imagine how do we feel about that for two in spirit?

09:59:24.100 --> 09:59:28.900
Do we feel like they are showing an identity through this draft? No for sure. It's planted back on the side

09:59:28.900 --> 09:59:33.140
So it's the undefeated your Torah terabyte of the group stage like they are picking their own comfort as well

09:59:33.140 --> 09:59:38.500
Yeah, for sure tiny as a playmaker as well, but you he showed some really nice performances so far

09:59:38.500 --> 09:59:44.860
I'm not sure if he played Underlord yet, but his hero pool, no, this is gonna be the first showing of Underlord for him

09:59:44.860 --> 09:59:47.900
His hero pool is massive and this guy fits him nicely

09:59:47.900 --> 09:59:51.900
So I want to see if Team Spirit can still utilize him to maybe get it up in this first game

09:59:51.900 --> 09:59:53.900
Yeah, how do we feel if this game goes late?

09:59:54.180 --> 09:59:56.180
Because we know from Bat Boom, they

09:59:57.340 --> 09:59:59.300
They don't already let a game go late

09:59:59.300 --> 10:00:02.200
I think it's like a roller coaster game where it's like early game is

10:00:02.200 --> 10:00:07.080
BB mid game of spirit and then late game it could be like save

10:00:07.080 --> 10:00:11.560
Yeah, it's gonna find a raper. It was a game that yeah that he actually

10:00:11.560 --> 10:00:16.040
Focused fired the throne and the kind of owned the game which was like 60-minute plus so they they could scale

10:00:16.040 --> 10:00:19.140
With this type of a draft we're gonna find out how he's gonna play itself out

10:00:19.140 --> 10:00:21.140
We're heading over to the first game of bet boom and spirit

10:00:22.800 --> 10:00:29.720
Game one of that boom team versus team spirit. This is a historical matchup team spirit has 26 wins

10:00:29.720 --> 10:00:35.720
Betboom Team 24, this as close as you can get in these kind of rivalries and Lizard,

10:00:35.720 --> 10:00:40.720
you heard what the panel was talking about, 4-Protect 1 vs massive aggression in Skirmish,

10:00:40.720 --> 10:00:43.720
which do you think is going to prevail here in Game 1?

10:00:43.720 --> 10:00:48.720
Let's see, Betboom honestly are really damn strong when it comes to the Skirmish,

10:00:48.720 --> 10:00:52.720
when it comes to coming out swinging out of the laning stage, right?

10:00:52.720 --> 10:00:56.720
That's what they were known for, that's how they got into the tier 1 scene in the first place,

10:00:56.720 --> 10:01:01.680
the first iteration, whoever you talk to, whoever is scrimmed against them, whenever you would

10:01:01.680 --> 10:01:07.040
play against them, you would feel it. The laning stage, you can have a plan, you can have a late

10:01:07.040 --> 10:01:11.360
game plan, you can have a mid-game plan, but it all falls apart if you lose the laning stage, way

10:01:11.360 --> 10:01:18.800
too heavily. Already I'm looking at their setup and it's looking strong. You've got Lich,

10:01:18.800 --> 10:01:23.600
Lifestealer into the Underlord. At least Lifestealer will start the lane off with half HP,

10:01:23.600 --> 10:01:30.400
So it's something bot lane as well wind ranger into the terribly a lot of damage even though beast and terribly it

10:01:31.120 --> 10:01:35.600
It's an interesting interaction like terribly used to be picked into the beast quite a lot

10:01:35.600 --> 10:01:41.360
I feel like the things have switched a little bit in beasts favor depending on what the itemization is

10:01:42.600 --> 10:01:45.520
Also like that they have so much control on the side of bed from team

10:01:46.280 --> 10:01:52.000
The only hero that doesn't really have a son or any kind of lockdown is the life stealer, but you know get your pistol blade eventually

10:01:52.000 --> 10:01:59.920
Yeah, the only lane that is favorable on paper, at least for Team Spirit, should be

10:01:59.920 --> 10:02:04.040
is mid, right? Like you're playing Tiny into Puck, and this has also been a

10:02:04.040 --> 10:02:08.320
matchup that has switched through the years, like we've seen patches come and

10:02:08.320 --> 10:02:12.280
go, and Puck became stronger and stronger. Now Tiny used to be the

10:02:12.280 --> 10:02:17.640
counter to Puck, like it was Tiny ban, Dragonite ban and Sniper ban, like

10:02:17.640 --> 10:02:21.600
those were the three heroes that you always had to get rid of if you're

10:02:21.600 --> 10:02:26.600
picking Puck mid. So we'll see. He's still playing into a silencer and Tiny. This kind

10:02:26.600 --> 10:02:28.600
of danger is for GPK.

10:02:28.600 --> 10:02:32.600
It feels like Lall though needs to have a good lane because in vision of a world where Lall

10:02:32.600 --> 10:02:36.600
doesn't have a good lane, how does Team Spirit like open up the map? How do they like make

10:02:36.600 --> 10:02:39.600
sure that they can still keep playing, protect your tour while he's farming in the jungle?

10:02:39.600 --> 10:02:46.600
It's absolutely all on him. I feel like Heavy is the burden that he has to carry this game on the Tiny.

10:02:46.600 --> 10:02:51.240
And the combination of heroes that kind of intend and with him get kills

10:02:51.760 --> 10:02:57.600
Aren't really abundant right like you have perhaps beans gate to follow through from but you but that's a long call down

10:02:57.960 --> 10:03:05.180
Besides that I guess the ring master, but it's not like this tiny plus hood mink that almost always nets your kill

10:03:06.800 --> 10:03:11.220
Hope that that's CI winning mid laner can live up to prior reputation

10:03:11.220 --> 10:03:17.220
GPK of course, we know what GPK is capable of, unless you're very, very scary.

10:03:17.220 --> 10:03:20.220
What do you think is going to build in this game to help deal with the Global Silence?

10:03:20.220 --> 10:03:24.220
Is this a ULT's game? Is it going to try to build the Lotus like we saw previously from Nisha?

10:03:24.220 --> 10:03:30.220
I think not only because of the Global Silence, but because of the bit of malice

10:03:30.220 --> 10:03:33.220
and maybe an eventual agonies on the Underlord.

10:03:33.220 --> 10:03:38.220
Underlord, this should be a BKB game on Puck, like sooner than later.

10:03:38.220 --> 10:03:45.220
It's probably the safest option for him. Of course, it's costly, it does diminish over time,

10:03:45.220 --> 10:03:51.220
but it beats the other two when it comes to dealing with roots, not only the global silence.

10:03:51.220 --> 10:03:57.220
Speaking of one of our sources of roots, Bajuk. I'm guessing this is going to be a Crimson God game.

10:03:57.220 --> 10:04:01.220
It feels the most natural for the situation we're dealing with, the life-steal-eyed Beastmaster.

10:04:01.220 --> 10:04:04.220
Especially versus a Beastmaster that is queuing up a Helm of Dominator.

10:04:04.220 --> 10:04:08.780
like the moment you see Helm of Iron will I think there is no doubt about it

10:04:08.780 --> 10:04:12.860
you should be going for the Crimson Guard I think this is one of those aura bot

10:04:12.860 --> 10:04:17.860
games like you can go for Aghans as well eventually but I completely agree

10:04:17.860 --> 10:04:24.740
with with an early Crimson Guard being quite well in the CS department for

10:04:24.740 --> 10:04:28.580
Batja also down bottom Terra Blade is farming decently as well of course they

10:04:28.580 --> 10:04:34.020
can't really stop Miro from doing his thing Miro has been when it comes to

10:04:34.020 --> 10:04:38.500
in a lot of their series, the actual true carry.

10:04:38.500 --> 10:04:42.140
Like he just absolutely dominates games when he's given one of his heroes,

10:04:42.140 --> 10:04:46.740
like on Axe he's been doing extremely well on Slardar, on Beastmaster as well.

10:04:46.740 --> 10:04:51.620
I think one of the Beastmaster games he had a minute 13 helm of Overlords

10:04:51.620 --> 10:04:54.140
and just absolutely crushed the game with it, so

10:04:54.140 --> 10:04:57.620
I will see this time around how quickly he can get his hands on it.

10:04:58.860 --> 10:05:01.660
Top lane, Kiritid eating a lot of harass, but whatever.

10:05:01.660 --> 10:05:08.620
Yatoro, maybe getting ran down by Miro is gonna have axes. This could actually be a kill. Impalement Art will not connect onto Miro

10:05:08.940 --> 10:05:13.720
But he does not dive too deep. The boar will get killed off free gold for Yatoro

10:05:14.220 --> 10:05:19.260
He has another axis by the way, so it's really hard for the TV to get back into the lane

10:05:19.380 --> 10:05:24.660
There's a power shots as well. Keep that in mind. Maybe they can combo it up. Power shots, axes, aww

10:05:24.860 --> 10:05:31.540
Maybe the order was a little bit wrong, but it doesn't matter. Save will still activate the win run, rush forward, kill off Yatoro

10:05:31.660 --> 10:05:39.160
We mentioned it right, like immediately when the game started. Power shot, axes, it's kind of hard for the terribly to deal with all of this.

10:05:39.160 --> 10:05:46.660
TB into the Beast was a pretty good hero when Beast only had the boars, and that's it, when all of his damage was physical.

10:05:46.660 --> 10:05:53.660
But it's been quite some time now, especially in this last patch. Beast Masters have been just doing the axes and boars.

10:05:53.660 --> 10:06:00.660
So, hard to sustain yourself against all of that spam when he has a nul talisman on the Beast Master as well.

10:06:01.660 --> 10:06:06.660
That's going very well. Rue might also end up dying here.

10:06:06.660 --> 10:06:09.660
Crackle shot will latch. I think that's like max range.

10:06:09.660 --> 10:06:13.660
Rue will almost certainly die here in your Toro. Won't be able to bail him out.

10:06:13.660 --> 10:06:15.660
Miro participating in his second kill of the game.

10:06:15.660 --> 10:06:19.660
Look at Tiny. Actually recognizing just how devastated they are on bot lane.

10:06:19.660 --> 10:06:22.660
He's actually going to make this rotation. Avalanche goes out onto Miro.

10:06:22.660 --> 10:06:26.660
You want to bring him down. Save. Beautiful. Crackle on Toro and your Toro.

10:06:26.660 --> 10:06:27.660
Oh, dies!

10:06:28.660 --> 10:06:29.660
Ooh!

10:06:30.660 --> 10:06:31.660
That's tough.

10:06:32.660 --> 10:06:33.660
That's tough, buddy.

10:06:33.660 --> 10:06:34.660
And he doesn't have a TP.

10:06:34.660 --> 10:06:36.660
Let's just see what was wrong.

10:06:36.660 --> 10:06:37.660
Let's just show it up,

10:06:37.660 --> 10:06:39.660
as soon as the game is going up onto Rue,

10:06:39.660 --> 10:06:42.660
Shackle Shroff connects in onto this ringmaster,

10:06:42.660 --> 10:06:44.660
save with a double kill down bottom.

10:06:44.660 --> 10:06:47.660
Oh man, this bot lane couldn't have went any better.

10:06:47.660 --> 10:06:49.660
And keep in mind, like you rotating down bottom,

10:06:49.660 --> 10:06:51.660
Life Stealer is chilling.

10:06:51.660 --> 10:06:53.660
Like he's playing versus Underlord,

10:06:53.660 --> 10:06:55.660
one of the best matchups for him that he can have

10:06:55.660 --> 10:06:58.740
in the laning stage.

10:06:58.740 --> 10:07:00.180
Oh boy.

10:07:00.180 --> 10:07:06.180
And it's Kirit, the chlifestealer by the way. The key has a lot of heroes that he's comfortable on, but this is one of his signatures.

10:07:06.180 --> 10:07:08.220
Oh for sure.

10:07:08.220 --> 10:07:10.700
He has played 54 games of lifestealer

10:07:10.700 --> 10:07:13.940
with a 65% win rate.

10:07:13.940 --> 10:07:14.900
Bat boom.

10:07:14.900 --> 10:07:16.820
Bat boom and laning stage.

10:07:16.820 --> 10:07:19.380
I don't think there's a single team

10:07:19.380 --> 10:07:23.340
still out there that plays the laning stage as aggressively as they do.

10:07:23.340 --> 10:07:25.580
Okay, who would win between

10:07:25.580 --> 10:07:30.580
Bedboom and old school EG, the one that had crit on it, who were also like laning monsters.

10:07:30.580 --> 10:07:31.580
Bedboom.

10:07:31.580 --> 10:07:38.580
Bedboom. But EG would find a way to make the game super passive after 10 minutes.

10:07:40.580 --> 10:07:42.580
They snooze fast, they hit that snooze button.

10:07:44.580 --> 10:07:50.580
Well, we'll now have to see how Team Spirit will respond to this. Looks like they just left Miro alone.

10:07:50.580 --> 10:07:54.580
They literally just vacated the bottom lane. This just solely belongs to the Beastmaster right now.

10:07:54.580 --> 10:07:59.300
right now. It's just too big of a danger. Top lane Batyuk as well.

10:07:59.300 --> 10:08:02.500
Batyuk in danger here, they do have sinister gains, might not even be necessary.

10:08:02.500 --> 10:08:07.300
Skateback will come out, Shackleshot latches onto two, and here comes GPK as well.

10:08:07.300 --> 10:08:12.020
Doesn't have enough mana though for the Dream Quail, so we'll not be allowed to participate further in the fight.

10:08:14.020 --> 10:08:18.180
Team spirit, I think they got caught off guard a little bit with the position for Windranger

10:08:18.180 --> 10:08:23.220
initially. When the live stealer got picked, it just absolutely activated everything on their

10:08:23.220 --> 10:08:28.860
side, like Windranger being a strong 4 as well when it's in the hands of save.

10:08:28.860 --> 10:08:35.180
They found this DB solution but it ain't looking that great at the moment at least.

10:08:35.180 --> 10:08:41.260
Late game, sure, but 0-5 so far.

10:08:41.260 --> 10:08:44.420
That's not even like some faceless way to say, well even if I'm not getting farm I can

10:08:44.420 --> 10:08:49.100
show up once or twice, you know, throw out an ultimate, maybe get a free kill.

10:08:49.100 --> 10:08:51.540
The thing is, Turbulid is one of those heroes.

10:08:51.540 --> 10:08:55.060
Like, he can show up, he can use Meta, maybe pressure at Tier 1 Tower.

10:08:55.060 --> 10:08:57.060
It's always been like that, especially in this patch.

10:08:57.060 --> 10:08:59.060
I feel like as a carry you should join.

10:08:59.060 --> 10:09:03.460
But he's playing into a lot of long-range harass.

10:09:03.460 --> 10:09:08.060
So if you show up with the illusions, like, you lose all your HP without them even committing it.

10:09:09.940 --> 10:09:13.620
Elm of Dawn, by the way, with a T8, with boots, jeez.

10:09:13.620 --> 10:09:21.660
T1 tower already fallen, team's burnt, their map is starting to constrict, so Larl, we're

10:09:21.660 --> 10:09:23.500
speaking about how much impact he needs to have.

10:09:23.500 --> 10:09:27.860
He's gonna smoke with his two supports, try to utilize the haste rune that he picked up.

10:09:27.860 --> 10:09:31.260
Yeah, let's see if they read this move because no one is showing the middle lane,

10:09:31.260 --> 10:09:34.540
no one is showing top, Beastmaster needs to be snuffed out.

10:09:34.540 --> 10:09:38.500
They have haste of course, like you mentioned, so it should be a kill.

10:09:38.500 --> 10:09:40.860
This has to go well for them.

10:09:40.860 --> 10:09:45.120
cases out even open up a fiend's game just to make a hundred percent sure that

10:09:45.120 --> 10:09:50.720
they bring in the additional route Nero is gonna end up dead but it took four

10:09:50.720 --> 10:09:55.880
heroes to achieve this it forced escape pack from the ringmaster like that's

10:09:55.880 --> 10:10:02.600
how much damage she dealt to him like forced the escape pack just in case

10:10:02.600 --> 10:10:06.640
they get the kill that's the important part they do they do they waste a lot

10:10:06.640 --> 10:10:10.240
of your spells mid lane dreamcoyle if you're going out onto your lull they

10:10:10.240 --> 10:10:11.800
They even throw out the chain frost.

10:10:11.800 --> 10:10:13.400
Only bounces once back towards him.

10:10:13.400 --> 10:10:15.800
No, I say that, but the creep brought the loss back,

10:10:15.800 --> 10:10:18.920
bounced back towards him, earn a shadow's applied as well.

10:10:18.920 --> 10:10:20.680
Trying to get forward with GPK.

10:10:20.680 --> 10:10:21.840
When they hide in the tree,

10:10:21.840 --> 10:10:23.800
they're gonna sacrifice Rude to try and protect Lull,

10:10:23.800 --> 10:10:25.480
but save is not giving up on this one.

10:10:25.480 --> 10:10:27.160
Even Plant-Thun and Observer Ward

10:10:27.160 --> 10:10:28.920
has Power Shot at the ready.

10:10:28.920 --> 10:10:30.320
Is he gonna find the angle?

10:10:30.320 --> 10:10:31.880
Shackle Shot latches perfectly.

10:10:31.880 --> 10:10:33.200
There's the Power Shot too.

10:10:33.200 --> 10:10:35.160
Another application of this earn.

10:10:35.160 --> 10:10:37.400
We should be seeing a dead, tiny here.

10:10:37.400 --> 10:10:38.240
One more hit.

10:10:38.240 --> 10:10:39.640
Very unfortunate for Lull.

10:10:39.640 --> 10:10:46.480
mega kill, on save all the tips of course. He's getting towards his vessel by the way

10:10:46.480 --> 10:10:51.080
700 gold. We were just mentioning vessel last game and how players aren't necessarily going

10:10:51.080 --> 10:10:56.040
for it anymore but it's such a good vessel game. Underlord and Tiny.

10:10:56.040 --> 10:11:04.440
Oh boy. Tier 1 Tower will fall. The map is opening up beautifully for the side of

10:11:04.440 --> 10:11:11.200
bad boom team one kill to seven a 4k gold leader 10 minutes and you know like

10:11:11.200 --> 10:11:16.740
if the tiny is not really having a good game like how exactly do you open up these

10:11:16.740 --> 10:11:20.680
fights these upcoming fights yeah and I'm looking at his inventory and he

10:11:20.680 --> 10:11:24.840
actually has an echo saber chewed up this is not something that you expect

10:11:24.840 --> 10:11:27.880
from your mid lane tiny but you know what this is telling me this is telling

10:11:27.880 --> 10:11:32.320
me that he expects not to be able to actually make any plays early on so

10:11:32.320 --> 10:11:36.960
They're just doubling down and committing for later portions of the game with the Ecosaber perhaps.

10:11:36.960 --> 10:11:43.160
Let's see, maybe he'll buy Blink, but if he does not, how exactly do we start things off?

10:11:43.160 --> 10:11:45.160
That was my concern at the beginning, right?

10:11:45.160 --> 10:11:48.160
Glawl needs to do well.

10:11:48.160 --> 10:11:51.600
That rotation that he made bottom seems to have backfired in a way.

10:11:51.600 --> 10:11:55.260
Now, if you see a rotation coming from GPK and the boys, they are smoked up, heading

10:11:55.260 --> 10:11:56.260
top.

10:11:56.260 --> 10:12:00.040
They come across as Isle-Enter and free kill.

10:12:00.040 --> 10:12:04.040
This will zone back the rest of Team Spirit, so it should be an easy grab on the T1 Tower as well.

10:12:04.040 --> 10:12:06.600
Good positioning by the silencer by the way.

10:12:06.600 --> 10:12:12.040
Tiny was moving towards the triangle as well, so by dying he does save his life.

10:12:12.040 --> 10:12:15.040
Good position 5, gameplay right there.

10:12:20.040 --> 10:12:23.040
Team Spirit, some dire straits at the moment.

10:12:23.040 --> 10:12:27.040
At the very least while all this has been happening, Yattaro has been safely in his constant in the jungle.

10:12:27.040 --> 10:12:30.040
Getting as much net worth as you can for himself.

10:12:30.040 --> 10:12:35.040
They're completely switching up the itemization by the way.

10:12:35.040 --> 10:12:38.040
This isn't something that you see from the Turbolid as well.

10:12:38.040 --> 10:12:41.040
Mantaius, Orcid's second item almost never.

10:12:41.040 --> 10:12:45.040
Very rarely do you see that in every patch through History of Dota.

10:12:45.040 --> 10:12:51.040
However, if you combine the Orcid on him with the A-Toss that's coming on Underlords,

10:12:51.040 --> 10:12:54.040
maybe you have what it takes to take down Puck.

10:12:54.040 --> 10:12:58.040
Bottom lane, they're gonna be able to take down this ringmaster without too much difficulty.

10:12:59.040 --> 10:13:00.040
What's the score?

10:13:00.040 --> 10:13:03.040
Save is 6-0-2 on Windranger.

10:13:03.040 --> 10:13:04.040
Minute 12.

10:13:05.040 --> 10:13:10.040
Power shot and fate vault. The two spells that can kill steel quite often.

10:13:10.040 --> 10:13:12.040
Or secure kills.

10:13:14.040 --> 10:13:18.040
At this point, I don't think anyone can be mad at him. He made a lot of these skills happen.

10:13:18.040 --> 10:13:19.040
Oh for sure.

10:13:19.040 --> 10:13:20.040
Tall plane.

10:13:20.040 --> 10:13:23.040
Actually gonna go top. They chasing with this infested sento.

10:13:23.040 --> 10:13:30.240
You can get this. Oh, he moved back. Okay. He actually had more movement speed. So eventually he could have gotten in position to stun

10:13:31.760 --> 10:13:36.120
GPK though is gonna come through for the pin. So moving in in this through the triangle

10:13:36.800 --> 10:13:41.840
Wachuk has not shown himself just yet though. So they're gonna have to give up that chase. There's a sentry here

10:13:41.840 --> 10:13:45.640
I'm not sure if Buck actually walked over it when he was in vision at least

10:13:47.800 --> 10:13:52.280
They still don't have global spent we still bought level 6 13 minutes in

10:13:53.040 --> 10:14:02.040
Let me get next to a creep, bro. Come on, come on, just a little bit of experience

10:14:02.040 --> 10:14:06.680
here. There we go. Level 6 achieved now, does have global silence.

10:14:06.680 --> 10:14:11.440
By the way, check the timer. What did we say? Minutes 13-ish, helm of overlord.

10:14:11.440 --> 10:14:16.520
Oh wow. It's done. He has it. Once again.

10:14:16.520 --> 10:14:21.440
I think it was him in the last game that got it around the 13-minute mark as well.

10:14:21.440 --> 10:14:25.440
is extremely fast. I'm gonna try and do something about this on the side of

10:14:25.440 --> 10:14:28.480
Team Spirit. They smoke up. They want to utilize this global silence. They see

10:14:28.480 --> 10:14:31.200
a kid attached. If they can catch him before he can rage, this could be huge.

10:14:31.200 --> 10:14:34.600
Lawl though, the smoke will break. He can't catch up. He still doesn't have the

10:14:34.600 --> 10:14:39.120
blink dagger. I'm committing for this Echo Saber. They go towards Kataomi instead,

10:14:39.120 --> 10:14:42.960
but Kataomi will take it. But no, will they even get it is the question.

10:14:42.960 --> 10:14:46.880
Chain Frost expended. He is caught by the Shackle Shot of Save because of

10:14:46.880 --> 10:14:48.880
Corsave is there to interrupt the play.

10:14:49.880 --> 10:14:56.880
Look, this Equus Saber, I think it's a bit of a grief for their current state of the game.

10:14:56.880 --> 10:15:02.880
Eventually it might work out down the line, but currently it is truly a grief.

10:15:02.880 --> 10:15:07.880
Without the Blink Dagger, the only way you make this play is with Global first,

10:15:07.880 --> 10:15:10.880
and then you hit him somewhere from the trees with the Avalanche.

10:15:10.880 --> 10:15:15.880
It's daytime after all. Of course, Life Stealer will either rage or just faceboots away.

10:15:16.880 --> 10:15:22.220
So, an extremely hard move to make, until you have a blink on someone.

10:15:24.220 --> 10:15:26.300
Doesn't seem like that's going to be happening anytime soon.

10:15:26.300 --> 10:15:28.300
We do have a man to out on the terror blade at least.

10:15:29.460 --> 10:15:36.100
Yatoro, this is going to be the ultimate 4-Protect 1-1 versus 9-Carry game if they come out on top.

10:15:36.540 --> 10:15:41.180
GPK, of course not letting up on the aggression, they keeping the momentum going.

10:15:41.180 --> 10:15:44.300
Find another grab onto Rue, GPK on the killing spree.

10:15:44.300 --> 10:15:47.300
Yeah, no Dreamcull was used by the way, and he has Arcane Rune, so...

10:15:48.800 --> 10:15:50.800
The map is his playground.

10:15:51.800 --> 10:15:53.800
You can pick and choose on who to go to next.

10:15:55.800 --> 10:15:57.100
Maybe Rosh as well?

10:15:57.100 --> 10:15:59.600
Homoff Overlord, right? Like it's one of those things that you can...

10:15:59.600 --> 10:16:03.600
When you're this far ahead and in control, 7k ahead by the way.

10:16:03.600 --> 10:16:05.000
15 minutes in.

10:16:07.000 --> 10:16:09.800
Yatoro wise enough to leave the top part of the map.

10:16:10.800 --> 10:16:13.300
I can't believe when you see a Windranger, that's when you have to run.

10:16:13.300 --> 10:16:16.900
You're like, no, no, no, no, no, no, that position forward range is too scary at this point.

10:16:17.220 --> 10:16:21.140
He truly is with the vessel with level nine almost.

10:16:21.460 --> 10:16:23.500
You can solo heroes and they are straight into the pit.

10:16:24.500 --> 10:16:30.020
Whatever build you go for on the Beastmaster, one of the strength, there's so many strengths to this hero, by the way.

10:16:30.020 --> 10:16:35.020
And he's been met up for quite some time, but the thing is, if you go agonies, you can do rush.

10:16:35.820 --> 10:16:39.020
If you go Helm of Overlord, you can also do rush very early on.

10:16:39.300 --> 10:16:40.300
It will be scouted though.

10:16:41.300 --> 10:16:43.300
Yeah, but what can they really do?

10:16:43.300 --> 10:16:45.300
Just don't have a blink dagger on low.

10:16:45.300 --> 10:16:47.300
Okay, that's something.

10:16:47.300 --> 10:16:50.300
Kiritich lost his radiance, so that's going to delay it somewhat.

10:16:50.300 --> 10:16:55.300
One of couriers are dying recently with pretty important items.

10:16:55.300 --> 10:17:00.300
Yeah, they die with like PKBs, mantas, silver edges, and KBs.

10:17:00.300 --> 10:17:02.300
Yep, yeah.

10:17:03.300 --> 10:17:06.300
We need a courier protection plan.

10:17:06.300 --> 10:17:09.900
They're thinking about me. They have a DD in Puck.

10:17:09.900 --> 10:17:11.900
This tiny is kind of tanky though.

10:17:11.900 --> 10:17:14.400
Let's see how tanky it really is. They're gonna show on top of him.

10:17:14.400 --> 10:17:16.600
There's the vessel. Escape back. We'll be utilized.

10:17:16.600 --> 10:17:19.100
Global Silence will also come out with the Wheel of Wonders.

10:17:19.100 --> 10:17:20.900
So they go back onto Kataromi.

10:17:20.900 --> 10:17:22.900
That took a lot longer than they thought it would.

10:17:22.900 --> 10:17:26.400
Long barely survives. Had like 90 HP.

10:17:26.400 --> 10:17:28.700
Butchoo comes through the fiend's gate. They're looking to what's safe.

10:17:28.700 --> 10:17:31.500
He was able to windrun away. He's gonna stay living.

10:17:31.500 --> 10:17:33.900
GPK still has this amplified damage route.

10:17:33.900 --> 10:17:35.400
It's not the easiest fight in the world.

10:17:35.400 --> 10:17:37.800
Yachtarov took a lot of damage from that power shot.

10:17:37.800 --> 10:17:40.700
And GPK was really thinking about re-engaging here.

10:17:40.700 --> 10:17:43.800
But there is a Sunder. Yachtarov pops it. It'll be fine.

10:17:44.800 --> 10:17:48.600
You could see the idea behind that, right? And it was very nicely executed.

10:17:48.600 --> 10:17:52.600
They knew what they were doing. Putting Tiny up front, he has the Sogerax now, Ekko Saber.

10:17:52.600 --> 10:17:56.500
So he's a bit tankier than you expected to be, plus the escape act.

10:17:57.500 --> 10:18:00.000
Oh, look at this big power shot up to Yachtarov.

10:18:00.000 --> 10:18:00.700
No Sunder.

10:18:00.700 --> 10:18:03.000
Do not have access to the Dreamclaw, but they won't need it.

10:18:03.000 --> 10:18:07.200
Securities here as well throughout the open wounds now. We have a dead terrible

10:18:07.200 --> 10:18:12.680
I mean no Sunday like you said in tiny men also got caught mirrors there primal roll onto this Beastmaster

10:18:13.200 --> 10:18:17.640
He's dead to on Laurel two huge cores removed from the game

10:18:18.520 --> 10:18:24.080
And if you couldn't go into the pits earlier now, you definitely can and they're making it look so damn easy

10:18:24.080 --> 10:18:28.200
You know this lineup of steams period currently in this state

10:18:29.040 --> 10:18:31.040
It feels like it's some playable

10:18:31.040 --> 10:18:39.040
Yeah, Aegis will now go into their hands, since Birkin do absolutely nothing about this.

10:18:39.040 --> 10:18:43.040
And Kiritage, he's largely left alone, he's still just farming away.

10:18:43.040 --> 10:18:46.040
He's actually going to port to help out with this one.

10:18:46.040 --> 10:18:48.040
Or, or not.

10:18:48.040 --> 10:18:51.040
Just hit some creeps or hit some rush, whatever.

10:18:51.040 --> 10:18:56.040
Aegis can be given to him, it can be given to Buck as well, even Beast at this point.

10:18:56.040 --> 10:19:02.640
I mean, he makes a pretty good case when it comes to taking that first ages, but by the

10:19:02.640 --> 10:19:05.160
way, Puck didn't even itemize defensively.

10:19:05.160 --> 10:19:09.080
This whole game he's playing into global silence, into tiny, but when you get crushed

10:19:09.080 --> 10:19:14.320
in the lane as hard as they have been, you just don't come online fast enough.

10:19:14.320 --> 10:19:16.760
And instead, it completely flips around.

10:19:16.760 --> 10:19:20.360
It's Puck, he's the one that's hunting the silencer, not the other way around.

10:19:20.360 --> 10:19:26.080
We'll go for the shot next up, LOL, it's nearby here in the mid lane.

10:19:26.080 --> 10:19:31.120
GPK does have Dream Club, but probably not gonna overextend.

10:19:31.120 --> 10:19:32.240
Just buying time, right?

10:19:32.240 --> 10:19:37.200
If your team spirit right now, you kinda realize that long time ago, they're all in

10:19:37.200 --> 10:19:39.000
on buying time.

10:19:39.000 --> 10:19:43.600
Interestingly, just the A-toss on Underlord without going for Crimson, by the way.

10:19:43.600 --> 10:19:46.600
I think he did this maybe some other time as well.

10:19:46.600 --> 10:19:52.600
I've seen the Ato's build instead of clearly good crimson pickup.

10:19:53.600 --> 10:19:55.600
He wants to go Ato's into a pipe for this one.

10:19:56.600 --> 10:20:01.600
Also good. You're playing versus Buck versus Lich. A lot of magic damage on the other side.

10:20:03.600 --> 10:20:08.600
A little bit nicer if the Miro beast monster had more aggonyms, would have been even more effective, but what can you do?

10:20:10.600 --> 10:20:14.600
They won't fight around this ward perhaps, like they have decent vision, but not for long.

10:20:16.600 --> 10:20:20.720
All right, it's bad when we agree say that we pay right?

10:20:21.880 --> 10:20:26.280
No, absolutely like so far he has already made a very strong case

10:20:28.840 --> 10:20:30.840
Although the Beastmaster

10:20:30.960 --> 10:20:32.960
he's 115 but he has

10:20:34.280 --> 10:20:36.280
Activated the Windranger completely on bot lane

10:20:38.240 --> 10:20:40.240
But he died bro

10:20:40.880 --> 10:20:44.560
He's a feeder. Yeah, new Beastmaster. How to see there

10:20:44.560 --> 10:20:48.720
How many, how many does they even have one on beast and one on lich right? That's it

10:20:51.560 --> 10:20:55.500
You know going for the DKB now to follow up this blink dagger

10:20:56.840 --> 10:21:02.560
What timing will it coincide with it'll coincide with the mantel style on cure it each and whatever the hell

10:21:02.560 --> 10:21:04.680
GPK wants to buy because you can kind of do what he wants

10:21:05.520 --> 10:21:07.520
I wouldn't be surprised if he

10:21:07.520 --> 10:21:11.520
He could greed out for full Parasma on GPK.

10:21:11.520 --> 10:21:16.520
I hope that he does not, because in these kind of games, like a couple of that,

10:21:16.520 --> 10:21:22.520
and suddenly they're completely back in it, so it would give Team Spirit perhaps a chance to mount a comeback.

10:21:22.520 --> 10:21:24.520
He's actually queuing up a nail disk.

10:21:24.520 --> 10:21:29.520
And this became a very popular early mid-game item.

10:21:29.520 --> 10:21:35.440
No, there's gonna be a global silence, but he has so many dispellers that comes out of the illusion rune from the puck

10:21:35.520 --> 10:21:41.440
Trying to go back in onto this terror blade, Primal Role will be there, of course save is the one that gets the kill with the power shot

10:21:43.040 --> 10:21:44.280
You know I

10:21:44.280 --> 10:21:49.040
He picked up the illusion rune and I expected them to maybe even smoke make a play because of it

10:21:49.040 --> 10:21:54.480
Like usually we trash talk the illusion rune right like worthless just you don't get a lot out of it

10:21:54.560 --> 10:21:56.560
But in this game it's massive

10:21:56.560 --> 10:22:01.780
Rue, didn't manage to pick up the Shrine of Wisdom, probably dies for this, Focus Fire

10:22:01.780 --> 10:22:06.900
coming in from safe, he has a shot as well so he brings him back with the Gale Force.

10:22:06.900 --> 10:22:10.100
Two heroes brought down, I mean why not just push this here to tower, you still have an

10:22:10.100 --> 10:22:12.740
Aegis, the Beast Masters right here, let's go boys!

10:22:12.740 --> 10:22:14.140
More real estate to be taken.

10:22:14.140 --> 10:22:19.380
Two more minutes on the Aegis, you get a nice little rage buff from Ancient Underhide.

10:22:19.380 --> 10:22:22.380
Oh, Frenzy, you get the rage and the frenzy.

10:22:26.560 --> 10:22:28.960
Do we have the blink dagger for Lall though?

10:22:28.960 --> 10:22:32.900
Don't have the Global Silence, we probably have to wait for that to return but they still

10:22:32.900 --> 10:22:35.080
smoke up nonetheless.

10:22:35.080 --> 10:22:39.960
Unfortunately, because of how things have been going, they have like no vision.

10:22:39.960 --> 10:22:43.920
The only ward they have on the other side is sitting on the Twin Gate no less.

10:22:43.920 --> 10:22:46.360
But still, they're gonna try for this.

10:22:46.360 --> 10:22:51.360
Jump up, GPK though, goes in but he got jumped into the Avalon, she's gonna die extremely

10:22:51.360 --> 10:22:52.360
quickly.

10:22:52.360 --> 10:22:54.480
GPK is gone, Kiritage.

10:22:54.480 --> 10:23:00.760
He doesn't want to be a part of this one any longer need somebody to infest into Miro will provide the vehicle out of this fight

10:23:01.160 --> 10:23:03.500
That's all we did get caught by the impayment out

10:23:04.180 --> 10:23:09.600
DD DD picked up by Miro Miro could actually try to roll back in but he's been silenced up right now

10:23:09.600 --> 10:23:11.600
Can it is still with the rage chasing down law?

10:23:11.600 --> 10:23:14.460
They want to kill this tiny and they all gonna get him is

10:23:15.280 --> 10:23:18.120
This fight gonna still continue here. It's it's rushing forward

10:23:18.120 --> 10:23:24.420
Just this Radiance, pushing up so much work, and there is the raw mirror with the double damage comes in onto Yotaro.

10:23:24.420 --> 10:23:29.720
Can they kill him off just here? Shackleshot does connect, but he can save by just getting back,

10:23:29.720 --> 10:23:32.720
and they kill Yotaro before he can find an opportunity for a Sunder.

10:23:32.720 --> 10:23:39.120
Kiritage now, looking towards Padjuk, will be able to run him down, get an Ultra kill, give this man a rampage!

10:23:39.120 --> 10:23:46.120
A rampage at 22 minutes! Kiritage showing off the damage of this Life Stealer.

10:23:46.120 --> 10:23:49.720
And that was a fight in which they lose the puck immediately.

10:23:49.720 --> 10:23:55.520
They lost their mid laner, they fought 4 against 5, they cleaned up without even losing the ages.

10:23:55.520 --> 10:23:58.420
And we talked about Keratich on this lifestealer.

10:23:58.420 --> 10:24:02.420
And honestly, this is just one of those dream lifestealer games.

10:24:02.420 --> 10:24:07.120
Besides the Teruglitz, who eventually can become a problem, eventually. We're not there yet.

10:24:07.120 --> 10:24:09.720
Everything else is just free foods for you.

10:24:09.720 --> 10:24:14.620
Like these heroes just fall, the tiny one of the highest HP heroes in the game, right?

10:24:14.620 --> 10:24:18.980
early on just from base stats on top of that the Underlord there's nothing that

10:24:18.980 --> 10:24:24.500
you truly care about rage and go hit roar wasn't perhaps perfect because I

10:24:24.500 --> 10:24:28.540
believe won an illusion but it didn't really matter in the end they didn't get

10:24:28.540 --> 10:24:33.140
the Sunder off. Contrary he did more damage alone than the entirety of

10:24:33.140 --> 10:24:40.900
Team Spirit in that fight. 16,000 ahead is where Bedboom sit at the moment.

10:24:40.900 --> 10:24:46.620
Baciuq still doesn't have this pipe of insight, it's still short about a hundred gold.

10:24:46.620 --> 10:24:50.980
Does that change things though? Like I'm seeing a pipe in this game and there's a

10:24:50.980 --> 10:24:56.380
reason why we... like you mentioned the Crimson immediately right? And it was on

10:24:56.380 --> 10:25:00.420
my mind as well. Like if you were going to aura bot this game it feels like a

10:25:00.420 --> 10:25:04.100
good... it's a good pipe game sure as well but it's a really good Crimson

10:25:04.100 --> 10:25:10.180
early on. Yeah. Let's see he has the pipe.

10:25:10.900 --> 10:25:17.900
He has applied Gatoro, has the Orchage that really proved to be that effective in that previous fight, except for the kill on the GPK.

10:25:17.900 --> 10:25:29.900
I mean, that was the idea, right? Like that was the vision behind the Orchage, it worked out, they continued fighting and that didn't, but I'm not sure if it's going to work any longer.

10:25:29.900 --> 10:25:31.900
Puck has an A on this.

10:25:31.900 --> 10:25:39.380
Team spirit smoke up, we'll try to lead the charge somewhere.

10:25:39.380 --> 10:25:43.100
You have an observer that is scouting Miro at the moment and they'll see that the puck

10:25:43.100 --> 10:25:44.740
is nearby him.

10:25:44.740 --> 10:25:47.740
Maybe we could try something.

10:25:47.740 --> 10:25:54.580
But I don't know if you really want to be heading into these heroes at the moment.

10:25:54.580 --> 10:25:59.100
Where is he going Miro?

10:25:59.100 --> 10:26:02.100
Because they actually deviated from the roof going bottom.

10:26:02.100 --> 10:26:05.100
I feel like he's just finding the safest spot to farm in.

10:26:05.100 --> 10:26:08.100
Is he buying a point? There's no way he's buying a point booster, right?

10:26:08.100 --> 10:26:10.100
Like he has a BKB queued up, yeah.

10:26:10.100 --> 10:26:12.100
He's just going to farm. That's it.

10:26:12.100 --> 10:26:16.100
Like he knows that his own jungle is completely enemy infested, so

10:26:16.100 --> 10:26:19.100
he needs to find a different spot to farm in.

10:26:19.100 --> 10:26:23.100
And they are in that kind of a situation where just staying on your side of the map

10:26:23.100 --> 10:26:27.100
you won't be able to even leave the high ground.

10:26:27.100 --> 10:26:29.100
They're smoked right now on Bed Boom Team.

10:26:30.100 --> 10:26:34.100
They know that right now, Spirit are going to be playing this more spread out rat style.

10:26:35.100 --> 10:26:37.100
Hoping to catch one of them while they're at it.

10:26:38.100 --> 10:26:42.100
But Spirit are being very very diligent at making sure that there's no vision on top of them.

10:26:43.100 --> 10:26:45.100
The Korea from Lich though, well let's scout at Yatoro.

10:26:46.100 --> 10:26:47.100
They hit a dreamquill, he's up somewhere.

10:26:48.100 --> 10:26:50.100
But Larm managed to blink away, TP out, he's A-OK.

10:26:50.100 --> 10:26:55.100
Okay, so there's a positive and a negative here for Larvo

10:26:55.100 --> 10:26:59.100
because he used that smoke to get out on the map to farm their triangle, right?

10:26:59.100 --> 10:27:06.100
And he was farming it. Unfortunately, at some point, you have to show yourself in creepscape as well.

10:27:06.100 --> 10:27:12.100
So he got one wave, but initially immediately got snuffed out of the enemy side of the map.

10:27:12.100 --> 10:27:16.100
So he did get some farm, but he needs to get there again.

10:27:16.100 --> 10:27:19.880
Yatoro however on the other side has been doing a really good job at creeps

10:27:19.880 --> 10:27:24.440
skipping top, ratting the enemy side of the map but they did plant this very nice

10:27:24.440 --> 10:27:29.400
ward Katomumi did it behind the tier 2 tower so if he steps a little bit to the

10:27:29.400 --> 10:27:31.840
left they will see him.

10:27:31.840 --> 10:27:36.400
Doing his best to just keep this game going, also keeps cutting these waves up on top so

10:27:36.400 --> 10:27:39.440
alleviating the pressure from the sling.

10:27:39.440 --> 10:27:41.640
It's under vision though you see the pings immediately.

10:27:41.640 --> 10:27:45.320
Okay Yatoro, what's your game sense like my friend?

10:27:45.320 --> 10:27:49.120
You got this nope. He does not got this he's out. He's dead. He's dead. He's super dead

10:27:49.120 --> 10:27:52.660
Of course save is going to be the first one to initiate on top of her mobile

10:27:52.660 --> 10:27:58.500
Dracolot, Spirit Vessel out and you get burned away by the radiance. They even use the global

10:27:59.060 --> 10:28:05.060
Attempting maybe to help him mantas Sunder and TP out. It was like a nice plan. They don't have any

10:28:05.060 --> 10:28:08.760
Do they have a ULs actually they do. They do. It's an Windranger, so it won't even work

10:28:09.800 --> 10:28:12.540
They have a ULs on Windranger a Mantle on the lifestealer

10:28:12.540 --> 10:28:17.540
It's like, okay, this is definitely gonna be very easy for us to get rid of a global,

10:28:17.540 --> 10:28:19.540
easily kill the TV.

10:28:19.540 --> 10:28:21.540
Now we're back in the Roshan pit.

10:28:21.540 --> 10:28:23.540
We're about to have the biggest carry.

10:28:23.540 --> 10:28:25.540
Absolutely no way you try to contest this.

10:28:25.540 --> 10:28:29.540
Yeah, they cannot. AC, by the way, is 600 gold away on the beast.

10:28:29.540 --> 10:28:32.540
The courier already, I believe.

10:28:32.540 --> 10:28:34.540
Most likely has the recipe, right?

10:28:34.540 --> 10:28:37.540
Actually, not yet.

10:28:37.540 --> 10:28:41.540
A bit further away than I initially expected, but still pretty damn close.

10:28:41.540 --> 10:28:49.260
2nd Aegis goes back to Kitteditch, who now has a full modifier and is deciding to go

10:28:49.260 --> 10:28:52.540
into the Agon Emceptor as the route of progress.

10:28:52.540 --> 10:28:58.140
He's 6000 gold ahead of the tower.

10:28:58.140 --> 10:29:03.780
Very rarely do you see a life stealer farmed as well as a Turblete, yet the one being

10:29:03.780 --> 10:29:04.780
this far ahead.

10:29:04.780 --> 10:29:07.780
He's having a fantastic game on Nikes.

10:29:12.280 --> 10:29:16.280
Lola still searching for some extra items. He does have his BKB.

10:29:16.280 --> 10:29:18.780
Disassemble his Equal Saber to make it happen a little bit faster.

10:29:21.780 --> 10:29:24.280
Get a titch. It doesn't get Tim the Beast.

10:29:29.280 --> 10:29:32.280
So you just keep splitting. At what point does this start to change?

10:29:32.280 --> 10:29:35.580
Like, how strong does Terroblade need to be before Team Spirit feel like,

10:29:35.580 --> 10:29:39.780
okay, we can just back up the Terroblade, move with him as the focal point of the movement.

10:29:39.780 --> 10:29:42.080
He's getting there, but he's not there yet.

10:29:42.080 --> 10:29:44.080
Like, he has a Pike queued up right now.

10:29:44.080 --> 10:29:47.380
Of course, some extra mobility versus Life Stealer is always good,

10:29:47.380 --> 10:29:49.480
but I think he's under vision. Yeah, he is.

10:29:49.480 --> 10:29:50.780
He's under vision again.

10:29:50.780 --> 10:29:51.580
Well...

10:29:52.780 --> 10:29:55.780
Can you plan your next items in the fountain, buddy?

10:29:56.480 --> 10:29:58.480
There's more time to prepare.

10:29:58.480 --> 10:30:03.480
A pike will be completed by him, he plowed out as he was dying.

10:30:03.480 --> 10:30:07.480
Next stop, possibly Butterfly, like a pretty good one.

10:30:07.480 --> 10:30:10.480
Scuddy after.

10:30:10.480 --> 10:30:12.480
There's just a lot of things that he needs.

10:30:12.480 --> 10:30:16.480
But after the pike he needs one extra item and I think that they can take a fight.

10:30:16.480 --> 10:30:21.480
What kind of a fight? Probably a high ground defensive fight.

10:30:21.480 --> 10:30:27.480
One more item syndrome is a terrible disease to be afflicted with in Yatoro.

10:30:28.980 --> 10:30:34.480
The diagnosis is very positive at the moment for that, as the AC now also comes for the Beastmaster.

10:30:34.480 --> 10:30:37.480
And it's like a lot of these small little auras coming into play.

10:30:37.480 --> 10:30:40.480
Not so small, the AC, but you have a VLADS on Windranger.

10:30:40.480 --> 10:30:46.480
And I love to see this. I love to see a support buying VLADS on a hero that...

10:30:46.480 --> 10:30:50.480
There isn't really an item that you need on a Windranger, so why not?

10:30:50.480 --> 10:30:54.640
Aino just gets Vlad, supports your life stealer and Beastmaster at the same time.

10:30:55.980 --> 10:30:59.180
I still have Beastmaster playing together right now as we have an Infest.

10:31:00.280 --> 10:31:01.580
What are you showing from Team Spirit?

10:31:01.880 --> 10:31:05.780
The moment they do, their kerjaphth is gonna come in and indeed they go directly onto Batjuk.

10:31:05.980 --> 10:31:10.980
Global Silence is utilized, but he's been nullified, open wounded, almost killed off by Yattaro.

10:31:11.180 --> 10:31:14.780
Able to hit him with the Thunder, protecting the life of this Underlord.

10:31:15.680 --> 10:31:17.580
That'll buy some time, allow them to get back.

10:31:17.580 --> 10:31:19.480
Dream Quail on the back of these heroes.

10:31:20.480 --> 10:31:26.480
and I catch a few of them somehow, some way they managed to keep this underlord alive.

10:31:27.480 --> 10:31:30.480
That was a very selfless play by the Turrel Blade.

10:31:30.480 --> 10:31:36.480
The speed at which he used the Sunder, saving the underlord and possibly saving the high ground defense.

10:31:36.480 --> 10:31:38.480
They still did use Nethadol.

10:31:38.480 --> 10:31:42.480
And then the smoke up log goes there. Beautiful three-year-old court inside the Avalon,

10:31:42.480 --> 10:31:46.480
but it's not enough because Kiritich is on the other side, but Kiritich is alone.

10:31:46.480 --> 10:31:50.480
Honestly, it doesn't matter that he's alone because he's dishing out so much damage.

10:31:50.480 --> 10:31:51.480
He's only holding.

10:31:51.480 --> 10:31:52.480
He's only holding.

10:31:52.480 --> 10:31:53.480
He's only holding.

10:31:53.480 --> 10:31:54.480
The winner will be obvious.

10:31:54.480 --> 10:31:55.480
Lawl is down.

10:31:55.480 --> 10:31:57.480
Yattaro dies on the right hand side of the fight.

10:31:57.480 --> 10:31:59.480
They don't even need Curitich to be there.

10:31:59.480 --> 10:32:03.480
Save again with a power shot able to take out the TeraBlade.

10:32:03.480 --> 10:32:06.480
Nobody has lost their lives just yet from Bedboom team.

10:32:06.480 --> 10:32:09.480
Frost shield onto Curitich to prevent more incoming damage.

10:32:09.480 --> 10:32:11.480
This just feels so easy for them.

10:32:11.480 --> 10:32:13.480
These are supposed to be tanky heroes.

10:32:13.480 --> 10:32:14.480
Tiny is supposed to be tanky.

10:32:14.480 --> 10:32:19.900
Terribly, it's not supposed to be that vulnerable to the right clicks, but it doesn't matter, Peppuma just got far ahead.

10:32:19.900 --> 10:32:23.660
They're that far ahead, and they didn't even use Drinkel. The roar is still up.

10:32:23.660 --> 10:32:29.100
They have all their ulti's. There's the Drinkel now, on the 2, Nullifier also used up on the silencer.

10:32:29.100 --> 10:32:36.040
He's definitely gonna die here. The claws of Kiritich rip through him, 3 heroes down, none of them have buyback.

10:32:36.040 --> 10:32:41.180
This is at least one set of racks, if not 2, if not megas, if not the damn game.

10:32:41.180 --> 10:32:46.140
Pating the roar, not really using it just yet.

10:32:46.140 --> 10:32:52.740
Firestorm is still pretty damn annoying, like it hurts, it deals a lot of damage, but that's two sides now down.

10:32:52.740 --> 10:32:58.520
There's no tier 2 on bot lane. The question is, do they want to go or will they reset?

10:32:58.520 --> 10:33:04.000
Wait up some items, refresh on the mana. Puck is pretty low, like he doesn't have his ulti yet.

10:33:04.000 --> 10:33:13.000
It's all up to them. I feel like even with Puck having 50% HP, 50% mana, they could still go.

10:33:13.000 --> 10:33:22.000
It's a 30,000 gold lead almost in 32 minutes. It's about a comprehensive beatdown as you'll ever see.

10:33:22.000 --> 10:33:28.000
We need to call up a SunSpan and be like, yo, what level of shellacking is this?

10:33:28.000 --> 10:33:30.000
High level.

10:33:30.000 --> 10:33:32.000
Surely this is Gabyn level right?

10:33:32.000 --> 10:33:34.000
This is Gabyn level Shalaki.

10:33:34.000 --> 10:33:36.000
Haven't heard that one in a bit by the way.

10:33:38.000 --> 10:33:41.000
Now Taro, spamming the map with as many illusions as you can.

10:33:42.000 --> 10:33:46.000
It's the only way you can find the meager or monzoform that he has available to him but...

10:33:46.000 --> 10:33:48.000
This witch has an agoninceptor.

10:33:48.000 --> 10:33:49.000
What?

10:33:49.000 --> 10:33:50.000
Flying out to him, yep.

10:33:50.000 --> 10:33:52.000
The last item is there.

10:33:52.000 --> 10:33:54.000
Blade of Alexi flying out to him.

10:33:54.000 --> 10:33:56.000
Agoninceptor complete.

10:33:56.000 --> 10:33:59.000
Nice little area effect on Sinister Gaze.

10:34:00.000 --> 10:34:02.000
He's playing for blink dagger so

10:34:03.360 --> 10:34:10.380
In the game where Lich is about to become the primary initiator now I get the pipe on under lords. Ah, I see I see I see

10:34:11.160 --> 10:34:13.160
Long corn he played the long corn

10:34:14.680 --> 10:34:16.860
He's gonna go back for the crimson though on budget

10:34:19.920 --> 10:34:28.000
Both items will be necessary as your Torah will be building into BKB still a ways from getting it available

10:34:28.000 --> 10:34:37.120
Top, Miro, he's infested, Chatoro, will they scan to make sure this is the real one?

10:34:37.120 --> 10:34:40.680
They throw axes at a power shot, now they know, now they know, but it's too late, he's already

10:34:40.680 --> 10:34:41.680
starting to run himself away.

10:34:41.680 --> 10:34:43.040
Can they actually still go?

10:34:43.040 --> 10:34:44.040
They have smoke.

10:34:44.040 --> 10:34:48.520
Save as a blink dagger as well, he was thinking about it, the Boas charging forward to grant

10:34:48.520 --> 10:34:49.520
him a division.

10:34:49.520 --> 10:34:50.880
They still have an idea where he is.

10:34:50.880 --> 10:34:51.880
Save.

10:34:51.880 --> 10:34:52.880
Oh, beautiful.

10:34:52.880 --> 10:34:53.880
Galeforce catches out to two heroes.

10:34:53.880 --> 10:34:56.120
They won't be the Global Silenced, but it will not matter.

10:34:56.120 --> 10:34:59.960
Mirol has the BKB. They even use up on Topanto.

10:34:59.960 --> 10:35:03.160
He shackled to the trees, brought down by the focus fire.

10:35:03.160 --> 10:35:06.360
Beyond Godlike on the save Windranger.

10:35:06.360 --> 10:35:10.600
They're in the base. Look at that. Aghanim's on to the law with the sinister gaze.

10:35:10.600 --> 10:35:13.600
Didn't bring him close, but Kirtich couldn't catch up in time.

10:35:13.600 --> 10:35:18.760
No turtle bait for 30 seconds. Let's see if they can take down a side.

10:35:18.760 --> 10:35:22.360
Glyph, still on cooldown for two minutes.

10:35:22.360 --> 10:35:24.880
He has Aghan on the piece.

10:35:24.880 --> 10:35:30.880
They have everything. What item more do they need on their side? Everything is more or less there.

10:35:31.880 --> 10:35:37.880
Fireback on the silencer, but still 80 seconds without the global. Law jumps in, BKB active, but nobody's dying just yet.

10:35:37.880 --> 10:35:40.880
Mila Wonder tries to pull back Kataomi, but GPK will break up the fight.

10:35:40.880 --> 10:35:44.880
By going onto the back lines, Kiritich also rushing forward looking towards Law.

10:35:44.880 --> 10:35:49.880
A little bit of a nullifier. Just poking enough to have him back off from the fight.

10:35:49.880 --> 10:35:50.880
the fight.

10:35:50.880 --> 10:35:51.880
Tb is back.

10:35:51.880 --> 10:35:55.040
Kiritich no longer has access to an Aegis, doesn't have Infest either, so this could be

10:35:55.040 --> 10:35:56.360
a dangerous moment for him.

10:35:56.360 --> 10:35:58.200
They actually managed to kill Kiritich.

10:35:58.200 --> 10:36:02.800
Yatoro with the Metamorphosis has enough physical damage.

10:36:02.800 --> 10:36:04.440
Team Spirit, you were correct.

10:36:04.440 --> 10:36:08.800
It's going to be a high ground hold, but it's a successful one in the end.

10:36:08.800 --> 10:36:12.760
Pretty good respawn from Tb and TP straight into the fray.

10:36:12.760 --> 10:36:17.160
Life Stealer, this was like, you could argue the first mistake that Kiritich has

10:36:17.160 --> 10:36:21.240
made in the game and that's the offensive infest. Like he bought the agonims, used it

10:36:21.240 --> 10:36:27.700
on a BKB tiny, he tried to finish him off but in the end, paid with his life. The double

10:36:27.700 --> 10:36:34.120
pit of malice of course still working over time. This underwater hero, even in a 30k

10:36:34.120 --> 10:36:36.480
deficit, has a lot of impact.

10:36:36.480 --> 10:36:39.860
You actually did almost as much damage as Kiritichid.

10:36:39.860 --> 10:36:44.060
It's just the pit of malice and the nature of the spell. Especially with the Glyp

10:36:44.060 --> 10:36:50.060
Here you get plus 75 AoE and you can spam it whenever someone tries to go high ground.

10:36:53.560 --> 10:36:56.560
I would argue even a BKB on a Life Stealer wouldn't be bad, by the way.

10:36:56.560 --> 10:37:00.060
When you see how many routes they're playing with, the silence,

10:37:00.060 --> 10:37:06.560
like he does have Manta as a defensive item already, but it's truly not a bad BKB game.

10:37:06.560 --> 10:37:09.560
Speaking of BKB, that's what TB is queuing up, I believe.

10:37:09.560 --> 10:37:11.560
With that Life Stealer kill, he has it.

10:37:11.560 --> 10:37:13.560
Oh yeah, it's flying out as you speak.

10:37:14.060 --> 10:37:17.060
More protection available for your Toro.

10:37:17.060 --> 10:37:24.060
Unfortunately, Roshan has just now come back, so Team Spirit will be contesting to stop that boom from getting yet another Aegis.

10:37:24.060 --> 10:37:27.060
If they had an Aegis in that fight, just the games are over.

10:37:30.060 --> 10:37:38.060
Let's see, this deficit feels insanely hard to defeat, but Team Spirit, you know, they've been around for a bit.

10:37:38.060 --> 10:37:41.060
We have seen some insane comebacks on Spirit.

10:37:41.060 --> 10:37:42.060
They did have some comebacks.

10:37:42.060 --> 10:37:45.300
comebacks especially when you give your total like a proper hard carry like a

10:37:45.300 --> 10:37:50.460
terrible later and I like the itemization post pike by the way I was wondering

10:37:50.460 --> 10:37:54.660
he's going for if he's going to go for something bigger I think with the BKB and

10:37:54.660 --> 10:37:58.740
now the bloodtorn that he has queued up it's like cheapest bang for the buck

10:37:58.740 --> 10:38:03.140
like the BKB will allow him to actually survive most of these fights they

10:38:03.140 --> 10:38:08.420
kill him because he can't get some their own time teams bird making an

10:38:08.420 --> 10:38:11.020
aggressive smoke they realize that they cannot give away this ages they

10:38:11.020 --> 10:38:15.560
They have to prevent it somehow, but GPK is right in front of them with a passenger surprise

10:38:15.560 --> 10:38:16.960
that they might not want to see.

10:38:16.960 --> 10:38:20.680
The first person they reveal upon is on the silencer, he's dead, no buyback available.

10:38:20.680 --> 10:38:25.680
Now they also get the sinister gaze, Adolte long into the chain frost, Tiny dies in

10:38:25.680 --> 10:38:26.680
a blink of an eye.

10:38:26.680 --> 10:38:31.340
Kiritage now rushing forward, looking towards the terrible blade, Kitoro with the BKB

10:38:31.340 --> 10:38:33.840
active meta going, he's trying his best.

10:38:33.840 --> 10:38:34.840
What can he do here?

10:38:34.840 --> 10:38:37.040
Get the Sunder, Adolte, this cutter will be lich.

10:38:37.040 --> 10:38:51.540
I'll keep him alive for now, throwing the damage onto this puck, but eventually as his own BKB expires, his own life is taken, Gigi is called, and Bat Boom absolutely devastates Team Spirit here in Game 1.

10:38:51.540 --> 10:39:03.540
Just a dominant performance from Bat Boom, everything from the get-go. I think this was one of those clean examples of how laning stage can absolutely dominate everything that goes on through the game.

10:39:03.540 --> 10:39:09.540
Like if you win all three lanes, you do well in every single lane, it doesn't matter what kind of a late game you've got, you can't get there.

10:39:09.540 --> 10:39:16.540
They could not get there in the end and as a result, Betboom walk away with the victory. Save ends the game, 10, 0 and 17.

10:39:16.540 --> 10:39:19.540
Shiva, what do you make of this performance from Betboom?

10:39:20.540 --> 10:39:24.540
It is incredible for Betboom to have this strong performance.

10:39:24.540 --> 10:39:32.540
I also want to say it is incredible from Team Spirit to hold as long as they did, fully believing that there was a comeback possible.

10:39:32.540 --> 10:39:38.040
Whereas from a viewer perspective it seemed very unlikely, but I respect the attempt either way

10:39:38.040 --> 10:39:40.920
This was such dominance from Bedpoom though

10:39:41.140 --> 10:39:45.920
It was a very polite way of wording it. That's really nice. This was awful from spirit

10:39:45.920 --> 10:39:51.440
All right, the draft was just like miserable, right? You're playing against BB. You know, he's one of the most, you know

10:39:52.140 --> 10:39:55.780
Powerful life-steader players in the scene. You're picking a tiny silencer

10:39:55.780 --> 10:39:59.460
You're then offering up an underlord giving the 18 picked the BB

10:39:59.460 --> 10:40:04.460
It feels like the prep just wasn't brought to the drafting room for this game because unfortunately for spirit

10:40:04.460 --> 10:40:09.920
It's how some of their tournaments in the last couple runs have gone like just the drafting has let them down immensely

10:40:09.920 --> 10:40:14.340
At least in Birmingham against XG. They fought it immensely and it's our way in game one here

10:40:14.340 --> 10:40:17.040
I look at these heroes in combination. It's like

10:40:17.660 --> 10:40:20.980
Rewind the clock a year. It's not to you wouldn't see this type of draft from limits

10:40:20.980 --> 10:40:26.140
I mean BB outplayed them immensely. I just wanted to add I'm just I'm upset with spirit

10:40:26.140 --> 10:40:29.140
of how weak they presented themselves in the game.

10:40:29.140 --> 10:40:35.140
Yeah, we were kind of maybe sold, at least I was expected with an even series, even game, but then it didn't look like that.

10:40:35.140 --> 10:40:40.140
Definitely it didn't look like it. I mean the way it started as well is them diving the bottom tower,

10:40:40.140 --> 10:40:45.140
save and Miero playing behind enemy lines three minutes in, this tells you how the game is going to go,

10:40:45.140 --> 10:40:52.140
knowing that they can't really be killed. This switcheroo from Windranger carry to being in position four,

10:40:52.140 --> 10:40:56.620
Even without facets, even without kill shot, it still looks pretty damn insane.

10:40:56.620 --> 10:41:00.420
And a lot of his itemization on top of that, picking up relatively early earn.

10:41:00.420 --> 10:41:04.620
It does give him extra bit of oomph, extra bit of damage, extra bit of heal if necessary.

10:41:04.620 --> 10:41:09.540
And then Katowami rotates through the Twin Gates, so he kinda shuts down this bottom lane completely.

10:41:09.540 --> 10:41:14.220
Plus you're having a Beastmaster from the off lane, which means that he's gonna be going for the Helm build,

10:41:14.220 --> 10:41:18.100
which does allow them to pick up early Roche, pretty much take over the whole map.

10:41:18.100 --> 10:41:22.900
These two heroes, these two supports, they don't like to play into Beastmaster and Summons.

10:41:22.900 --> 10:41:26.980
Yeah, that's the other thing, right? You hop on the draft again, you see the Beastmaster,

10:41:26.980 --> 10:41:28.980
you know Mero is the guy that likes to play with no more.

10:41:28.980 --> 10:41:29.980
Yeah, he even loves to play it.

10:41:29.980 --> 10:41:33.540
So you pick Sionizer. If Tiny's the carry, then I can see some logic behind it, but

10:41:33.540 --> 10:41:36.940
then you take the Terrorblade, he gets Axe spammed out of lane, there's no game

10:41:36.940 --> 10:41:40.780
to play, right? So, yeah, I think BB just, they just showed some really strong

10:41:40.780 --> 10:41:46.060
understanding of the heroes they wanted and saved 10, 0, 17 on the Windranger League.

10:41:46.060 --> 10:41:48.700
You just couldn't ask for a better game one.

10:41:48.700 --> 10:41:52.020
I mean, it's just ridiculous, at this point.

10:41:52.020 --> 10:41:56.980
You could go from every single player on BB and their stats would just look impressive.

10:41:56.980 --> 10:41:58.480
11-1-10 on the lifestealer.

10:41:58.480 --> 10:42:00.300
Oh yeah, I cut the only guy twice though.

10:42:00.300 --> 10:42:03.860
I do think, you know, that's bringing the team down a little bit.

10:42:03.860 --> 10:42:04.860
Yeah, for sure.

10:42:04.860 --> 10:42:06.340
And you know who died the most in that game?

10:42:06.340 --> 10:42:07.340
Yattaro.

10:42:07.340 --> 10:42:08.540
He died 10 times.

10:42:08.540 --> 10:42:10.140
Nobody else was like even close.

10:42:10.140 --> 10:42:11.140
Roo died 8 times.

10:42:11.140 --> 10:42:15.380
I don't think, like, if we could check the stats, I don't think we would be able

10:42:15.380 --> 10:42:17.940
to find the game where Yathrow died the most time.

10:42:17.940 --> 10:42:19.860
Why didn't you ask me that ten minutes ago?

10:42:19.860 --> 10:42:22.860
Because I didn't know the score of the game that ended three minutes ago.

10:42:22.860 --> 10:42:26.380
But you predicted the playoff bracket, you should have been on the ball!

10:42:26.380 --> 10:42:30.140
So that's the thing, I feel like Yathrow has ten deaths, but the reason why you were

10:42:30.140 --> 10:42:33.740
praising Spirits of the Dead to keep the game alive, he was utilizing the folk really

10:42:33.740 --> 10:42:34.740
nicely.

10:42:34.740 --> 10:42:35.740
Right?

10:42:35.740 --> 10:42:38.420
That is why one positive from this game for Spirit is Yathrow with Terrorblade

10:42:38.420 --> 10:42:41.820
keeping his hero close to the illusions, cutting the waves, knowing where the vision

10:42:41.820 --> 10:42:44.460
at night time is between the tier two, tier three.

10:42:44.460 --> 10:42:49.220
He was doing everything in his power in the hope just to keep the macro game alive.

10:42:49.220 --> 10:42:50.940
But then everything else was just obsolete.

10:42:50.940 --> 10:42:51.940
It was just, yeah, nothing.

10:42:51.940 --> 10:42:56.780
Yeah, we're gonna relive a moment where, for example, Laura had a little bit of a rough

10:42:56.780 --> 10:42:58.180
time here, Lacoste.

10:42:58.180 --> 10:42:59.660
Yeah, I mean, look at this hero.

10:42:59.660 --> 10:43:05.700
He's sitting at 1800 plus HP with basically two items, and he's super tanky.

10:43:05.700 --> 10:43:09.940
He's very difficult to be killed, but this is just the same, like, using that

10:43:09.940 --> 10:43:13.380
earn that we talked about early on that he did pick up, and he has an observer

10:43:13.380 --> 10:43:17.380
as well in his inventory. So he's gonna plant it down, provide extra bit of a vision.

10:43:17.380 --> 10:43:21.380
You see Larl, he's trying to juke him, and they're playing like very aggressive at the moment.

10:43:21.380 --> 10:43:25.380
But the save, he does not want to let go. He lands the shackle, and he's like, he's dead,

10:43:25.380 --> 10:43:29.380
but he's not actually dead because you see this insane amount of HP in the end.

10:43:29.380 --> 10:43:33.380
He's still gonna be able to get the kill. And also gotta say, I'm not the biggest

10:43:33.380 --> 10:43:39.380
fan of the item that Larl did go for first. Because your safe lane's getting destroyed,

10:43:39.380 --> 10:43:44.380
He's going for Ekko Saber as his first item instead, maybe a Blink Dagger would have been a better choice

10:43:44.380 --> 10:43:46.380
because you still want to pick up the Blink Dagger.

10:43:46.380 --> 10:43:52.380
But I guess also it comes down to changes that did happen to Toss where it's now, like the slows are now tied to your shard.

10:43:52.380 --> 10:43:54.380
So it feels kind of eh, but still.

10:43:54.380 --> 10:43:58.380
We've seen this build from Manny's Nisha on the mid lane from the tiny.

10:43:58.380 --> 10:44:03.380
You go Ekko Saber, you then run through the map, get a couple kills, then you go back for like the utility.

10:44:03.380 --> 10:44:06.380
So maybe he envisioned the game to be different, but it didn't.

10:44:06.380 --> 10:44:11.340
You need to adjust, having tiny, having older accent power threads running around the map,

10:44:11.340 --> 10:44:15.100
not being able to initiate, just feels awkward.

10:44:15.100 --> 10:44:18.540
I think the whole game felt a little awkward from Team Spirit,

10:44:18.540 --> 10:44:22.380
and here's the hoping that Game 2 will be a little more competitive.

10:44:22.380 --> 10:44:23.580
We'll find out after a break.

10:44:25.100 --> 10:44:28.940
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Gamers. Hybrid workers. Artists. Back in your every move.

10:45:45.180 --> 10:45:53.180
Hey guys, we're back to test the pros knowledge of 7.41. I'm here with Miara, one of the

10:45:53.180 --> 10:45:57.180
brightest minds in Dota. How much did you memorize the patch when it came out?

10:45:57.180 --> 10:46:00.980
How much time I read it?

10:46:00.980 --> 10:46:03.580
Yeah, how long did you read it? How much did you study?

10:46:03.580 --> 10:46:05.980
Not that much actually.

10:46:05.980 --> 10:46:06.980
Great!

10:46:06.980 --> 10:46:08.980
About a few hours.

10:46:08.980 --> 10:46:10.980
A few hours, dude!

10:46:10.980 --> 10:46:12.380
Oh goodness gracious.

10:46:12.380 --> 10:46:13.780
Alright, well we have a challenge for you.

10:46:13.780 --> 10:46:18.180
You have three minutes to guess as many questions as possible about the patch.

10:46:18.180 --> 10:46:22.380
It's all about how quick you can do it and how correct you are.

10:46:22.380 --> 10:46:23.780
Are you ready to roll? Alright.

10:46:23.780 --> 10:46:24.380
I'm ready.

10:46:24.380 --> 10:46:25.180
Let's do this.

10:46:25.180 --> 10:46:33.180
Unlike allied heroes, enemy heroes are able to consume items left on the ground by a forager's kit. True or false?

10:46:33.180 --> 10:46:37.180
The neutral item that you dig around the tanks?

10:46:37.180 --> 10:46:40.180
Can enemies eat those things?

10:46:40.180 --> 10:46:42.180
Eat those things? Enemies?

10:46:42.180 --> 10:46:46.180
No, false.

10:46:46.180 --> 10:46:49.180
Maybe it's true.

10:46:49.180 --> 10:46:50.180
Well, you gotta pick.

10:46:50.180 --> 10:46:52.180
But I know allies cannot eat.

10:46:52.180 --> 10:46:54.180
Allies cannot, but enemies.

10:46:54.180 --> 10:46:56.180
Okay, enemies...

10:46:56.180 --> 10:46:58.180
Taking a long time with this!

10:46:58.180 --> 10:47:00.180
Let's say true!

10:47:00.180 --> 10:47:02.180
Ladies and gentlemen, he clutched it!

10:47:02.180 --> 10:47:04.180
It is true! Enemies can't eat it!

10:47:04.180 --> 10:47:06.180
That was a close one!

10:47:06.180 --> 10:47:09.180
Prior to 7.41, the Tormentor could it deal damage to neutrals?

10:47:09.180 --> 10:47:11.180
It no longer can. True or false?

10:47:13.180 --> 10:47:15.180
She could deal before the patch.

10:47:15.180 --> 10:47:17.180
That's right.

10:47:18.180 --> 10:47:20.180
And it can't anymore.

10:47:20.180 --> 10:47:22.180
True or false?

10:47:22.180 --> 10:47:23.180
False.

10:47:23.180 --> 10:47:27.040
Yeah, it actually was true actually yes, I could do that

10:47:27.040 --> 10:47:34.140
They can't sit all right. We'll move on which one of the heroes did not have their base armor increased by one

10:47:34.400 --> 10:47:41.140
Terribly animated Legion or death profit all of them did except for one. Oh, I think I do it for sure

10:47:41.580 --> 10:47:43.580
their blade

10:47:44.260 --> 10:47:45.980
template

10:47:45.980 --> 10:47:49.700
You think you're right under the back. Yes a lot of people saying that no

10:47:49.700 --> 10:47:52.340
Oh, it's Legion! He has so much armor already!

10:47:52.340 --> 10:47:53.540
Alright, moving on.

10:47:53.540 --> 10:47:58.260
Which of the following heroes has the most words on the original update page?

10:47:58.260 --> 10:48:00.580
Tinker, Chain, Rubik, or Dragon Knight?

10:48:02.100 --> 10:48:03.460
The longest description?

10:48:03.460 --> 10:48:04.180
Oh, the description.

10:48:04.180 --> 10:48:05.620
Yep, just the most words.

10:48:11.300 --> 10:48:14.260
I mean, every one of them has a huge...

10:48:14.260 --> 10:48:15.140
They were big.

10:48:15.140 --> 10:48:16.100
...date, but...

10:48:16.100 --> 10:48:22.340
hmm it's just a random let's say

10:48:24.980 --> 10:48:28.980
there's one there's one there's Chen okay let's go for Chen lock and Chen we

10:48:28.980 --> 10:48:33.100
gotta move now let's take care that's her and of course all that's pretty stuff

10:48:33.100 --> 10:48:37.100
essence distillers ground target ability cannot reveal which of the

10:48:37.100 --> 10:48:42.700
following in this units wards smoked units or units in the fog of war

10:48:42.700 --> 10:48:49.700
Cannot reveal. Yeah, ever use this item? When you press it? When you put it on the ground. Yeah. It cannot reveal.

10:48:49.700 --> 10:48:59.700
It cannot. Only one of these. Ah, words? That's correct! Words! Well done! There we go. We clearly just guessed, but no problem.

10:48:59.700 --> 10:49:07.700
Which of the following heroes did not receive a change in every one of the patches? Doom, Tiny, Tinker, or Batrider?

10:49:07.700 --> 10:49:11.060
All these heroes are in every patch except for one

10:49:11.860 --> 10:49:13.860
Okay, um

10:49:15.660 --> 10:49:20.980
Say tinker no no, of course not it wasn't tinker he was in everything

10:49:20.980 --> 10:49:25.500
It's bad writer I last time can we do it really quick? What's a lot of following heroes cannot miss uphill?

10:49:29.300 --> 10:49:33.580
They changed it only wintered wyvern cannot miss up till now. Okay, you did

10:49:37.700 --> 10:49:41.540
All of room for improvement, do you really need to know the patch to be a good player?

10:49:41.540 --> 10:49:43.860
I mean, if it's on the Russian language?

10:49:43.860 --> 10:49:46.420
Yeah, okay, that instant.

10:49:46.420 --> 10:49:47.920
This was just language barrier.

10:49:47.920 --> 10:49:49.420
I believe you 100%.

10:49:49.420 --> 10:49:51.220
I know how good you are.

10:49:51.220 --> 10:49:52.220
All right.

10:49:52.220 --> 10:49:53.220
Well, thank you for trying.

10:49:53.220 --> 10:49:55.220
You did an incredible job.

10:49:55.220 --> 10:50:00.500
Ish, let's get over and back to PGL Valakia season 8.

10:50:07.700 --> 10:50:14.700
He did do an incredible job in game one, of course, together with the rest of his squad,

10:50:14.700 --> 10:50:19.980
Bed Boom had a fantastic game one to the series against Team Spirit.

10:50:19.980 --> 10:50:22.740
This is, of course, a series in the upper bracket winning here.

10:50:22.740 --> 10:50:26.660
Will be a guaranteeing you top six and also continuing on in the upper bracket, which

10:50:26.660 --> 10:50:27.660
is fantastic.

10:50:27.660 --> 10:50:30.820
Loser will go to the lower bracket tomorrow.

10:50:30.820 --> 10:50:35.100
I just hope that game two is a little bit more close.

10:50:35.100 --> 10:50:36.100
Yeah.

10:50:36.100 --> 10:50:37.100
I sure hope so.

10:50:37.100 --> 10:50:40.220
I mean, they had a pretty slow entry to the tournament,

10:50:40.220 --> 10:50:42.380
playing against Falcons, they did lose that one,

10:50:42.380 --> 10:50:45.540
they played against Gamer Legion, got 2-0 as well,

10:50:45.540 --> 10:50:47.500
and then they slowly started to pick it up,

10:50:47.500 --> 10:50:48.740
lost the game against Navi,

10:50:48.740 --> 10:50:51.660
but they started to win the series, turn it around.

10:50:51.660 --> 10:50:52.980
Their best performance was yesterday

10:50:52.980 --> 10:50:53.980
against Extreme Gaming.

10:50:53.980 --> 10:50:55.340
This is where they looked the best,

10:50:55.340 --> 10:50:58.020
the drafts looked the best as well.

10:50:58.020 --> 10:51:00.300
I felt like in that series as well,

10:51:00.300 --> 10:51:01.700
they played as a team,

10:51:01.700 --> 10:51:04.140
like you could see what they wanted to do,

10:51:04.140 --> 10:51:06.700
but in this one, it felt like they were afraid,

10:51:06.700 --> 10:51:10.540
playing against Betboom. It feels like they were giving them so much respect what they

10:51:10.540 --> 10:51:13.220
can actually do, especially with the good start that they did have.

10:51:13.220 --> 10:51:18.640
Yeah, and I know, Teaguev, you were having a lot of focus on the draft for that Game

10:51:18.640 --> 10:51:24.020
One, and that seems like this could be an easy fix when we're going into Game Number

10:51:24.020 --> 10:51:28.820
Two. Where is it that you hope Team Spirit takes this draft?

10:51:28.820 --> 10:51:34.340
I think it's the tiny sign that's there to me. It creates a lot of problems down

10:51:34.340 --> 10:51:36.620
on the line, especially when you see the Beastmaster

10:51:36.620 --> 10:51:38.860
picking science after.

10:51:38.860 --> 10:51:40.900
You're kind of just inviting for counterpicks

10:51:40.900 --> 10:51:41.980
to come into play.

10:51:41.980 --> 10:51:45.220
And I think really strong drafting teams, the picks

10:51:45.220 --> 10:51:47.620
they put into play make the opponent have to think,

10:51:47.620 --> 10:51:49.420
and then you're surviving the draft.

10:51:49.420 --> 10:51:50.700
The way Spirit drafted that game

10:51:50.700 --> 10:51:53.020
was like they're conceding pick after pick, or it's like,

10:51:53.020 --> 10:51:54.180
oh, yeah, you can count to this.

10:51:54.180 --> 10:51:55.180
No, you can count to this.

10:51:55.180 --> 10:51:56.460
Oh, you know you can count to this as well.

10:51:56.460 --> 10:51:57.540
Oh, you're going to count to this?

10:51:57.540 --> 10:52:00.380
And at no point was there any pressure.

10:52:00.380 --> 10:52:03.460
So I just want Spirit to just create more punishment

10:52:03.460 --> 10:52:08.460
the draft, keep some heroes more open, just pick maybe stronger heroes that aren't exploitable

10:52:08.460 --> 10:52:13.500
to a beast monster that you saw from the first phase. But yeah, very much game one was just

10:52:13.500 --> 10:52:20.220
self-inflicted, just because it was so low, it can only go up to play. That is the joy

10:52:20.220 --> 10:52:21.380
of I guess a game one like that.

10:52:21.380 --> 10:52:26.060
Yeah, and we also have things turned around. So for game number two, the sides are flipped,

10:52:26.060 --> 10:52:29.780
so Batboom this time Radiant Spirit Dire and also the pick order flipped. So this

10:52:29.780 --> 10:52:36.660
time around it is the spirit with first pick with bedroom overall last pick and in terms of the draft

10:52:36.660 --> 10:52:42.180
we have a lot of similarities with a previous game but of course that beast master is removed from the

10:52:42.180 --> 10:52:48.420
pool I finally answered the cost question oh he asked about deaths on your Torah yeah so if a patch

10:52:48.420 --> 10:52:58.100
7.4 and 7.41 ending the game with 10 deaths he's only done it one time in both 7.4 and 7.41 and that

10:52:58.100 --> 10:52:59.660
And that was just now.

10:52:59.660 --> 10:53:00.940
This is another second time, technically.

10:53:00.940 --> 10:53:02.380
OK, when was the first one?

10:53:02.380 --> 10:53:03.660
It was a Clink's game.

10:53:03.660 --> 10:53:04.980
Oh, yeah.

10:53:04.980 --> 10:53:06.180
Oh, I might not surprise.

10:53:06.180 --> 10:53:08.340
Yeah, it's a kind of like the, I run around the map.

10:53:08.340 --> 10:53:10.020
I want to split push, keep the game alive.

10:53:10.020 --> 10:53:12.500
But yeah, for at least having double digit deaths

10:53:12.500 --> 10:53:15.380
on this patch and the last patch,

10:53:15.380 --> 10:53:17.340
yeah, only happened two times if you, of course,

10:53:17.340 --> 10:53:20.380
include the game we just saw, not a common occurrence

10:53:20.380 --> 10:53:21.460
for a player like you.

10:53:21.460 --> 10:53:23.820
Yeah, and if you click on those, if it's boss seed

10:53:23.820 --> 10:53:26.540
play, yeah, what would you like, mate?

10:53:26.540 --> 10:53:29.740
Is he the one with the highest number of deaths in those games?

10:53:30.140 --> 10:53:31.740
Oh, okay, I can check.

10:53:33.240 --> 10:53:35.240
In the meantime, by the way, Rubik and Hootwing,

10:53:35.240 --> 10:53:37.640
they were first-phase banned previous game,

10:53:37.740 --> 10:53:40.040
19 spirits, and now will be the opening picks.

10:53:40.140 --> 10:53:42.240
Echid talked about both of these supports in an interview,

10:53:42.240 --> 10:53:47.140
saying that they are D-position fives of the patch for a good reason.

10:53:47.240 --> 10:53:49.140
They just do way too many things,

10:53:49.140 --> 10:53:51.140
super good laners, super good scaling as well.

10:53:51.240 --> 10:53:53.040
Yeah, and if you let both through, you'll get one.

10:53:53.040 --> 10:53:53.740
What's it, T?

10:53:54.240 --> 10:53:54.840
He wasn't.

10:53:54.840 --> 10:54:00.500
It was the the 10 clings game death game was actually collapsed at 11 deaths and panto had 15 deaths

10:54:00.500 --> 10:54:03.520
Okay, it was that he also Birmingham with that would just so yeah

10:54:03.520 --> 10:54:10.280
Well, what I initially say just doesn't happen like he doesn't have the most deaths in any of the games. Yeah, right

10:54:11.320 --> 10:54:13.800
Crazy well anyway, we're back to draft

10:54:14.520 --> 10:54:17.780
So much better looking already of course because guess what?

10:54:18.000 --> 10:54:22.360
But wink rubik we heard from the interview of ecchi the two position forwards

10:54:22.360 --> 10:54:24.360
they are the Generators.

10:54:24.360 --> 10:54:25.360
That you just mentioned.

10:54:25.360 --> 10:54:26.360
I'm so sorry!

10:54:26.360 --> 10:54:28.360
I was just mentioning, I'm sorry, she right copied you.

10:54:28.360 --> 10:54:30.360
I was just about to mention it earlier.

10:54:30.360 --> 10:54:32.360
I'm sorry, of course, I wasn't listening.

10:54:32.360 --> 10:54:34.360
You guys made me stat check for like three minutes, alright?

10:54:34.360 --> 10:54:36.360
My brain was turned off, alright?

10:54:36.360 --> 10:54:37.360
I was, I'm sorry guys.

10:54:37.360 --> 10:54:38.360
Oh, you're good, you're good.

10:54:38.360 --> 10:54:39.360
Anyway, like I...

10:54:39.360 --> 10:54:40.360
We can talk about fresh things in the dark.

10:54:40.360 --> 10:54:41.360
Can I make my point then?

10:54:41.360 --> 10:54:42.360
Okay, cool.

10:54:42.360 --> 10:54:44.360
So anyway, like Echie mentioned in the interview.

10:54:44.360 --> 10:54:46.360
No, we can talk about a fresh part.

10:54:46.360 --> 10:54:47.360
I'm sorry.

10:54:47.360 --> 10:54:49.360
Because both of these, of course, fit in many different lineups.

10:54:49.360 --> 10:54:51.360
We are now in the second band phase.

10:54:51.360 --> 10:54:55.860
phase we've already have removed the underlord and the dawn breaker so some

10:54:55.860 --> 10:54:59.820
offlaners removed from team spirit maybe intending to make it to our life a

10:54:59.820 --> 10:55:09.900
little bit easier and that boom has now got one ban into the pick I'm just happy

10:55:09.900 --> 10:55:14.820
that we have Rubik and it is good that we have both of them it's very

10:55:14.820 --> 10:55:18.660
stable but it also means that this second phase is extra difficult right

10:55:18.660 --> 10:55:24.300
right now for the teams because they are so versatile. These two heroes fit into basically

10:55:24.300 --> 10:55:28.500
any type of draft you want to make. It feels good no matter what, no matter what. Like

10:55:28.500 --> 10:55:34.580
all laners love to play these heroes in the current arena. Wow, an early one this time

10:55:34.580 --> 10:55:38.540
round. GPK even more confident than before. And that's bold as well right because at

10:55:38.540 --> 10:55:42.300
least from picking Puck, nowadays Voidjper is like the main hero you look towards.

10:55:42.300 --> 10:55:46.100
Yeah. Out-sessing in the laning phase, naturally being able to itemize to be tanky against

10:55:46.100 --> 10:55:50.740
the puck but also maybe even press the puck at some points so the fact that you you banned

10:55:50.740 --> 10:55:54.980
half-girl pick puck and go you know what we don't care about your voice for it. Yeah I also want to see

10:55:54.980 --> 10:56:00.260
if they decide to go with the silencer one more time or if Panto is going to be playing something

10:56:00.260 --> 10:56:07.140
differently that's there's the answer straight away. And you guys said it it is good against

10:56:07.140 --> 10:56:12.820
puck. It is it is good like two supports now I want to see you did mention voidsperd I want

10:56:12.820 --> 10:56:16.820
to see if they want to pick it straight away or if they want to get something from

10:56:16.820 --> 10:56:20.100
Batyuk from the Offlane. I mean they could pick Voidspirit because they actually

10:56:20.100 --> 10:56:24.180
flex it. He plays it from the Offlane as well so they could have that flex open.

10:56:24.180 --> 10:56:27.620
There's also a very different silence again, right? Like picking into Beastmaster,

10:56:27.620 --> 10:56:31.940
you're asking to lose your lane, now it's like you don't see that type of hero. I think the

10:56:31.940 --> 10:56:37.780
Lycans and the others who heroes might be a consideration. Mero is that, but as we already

10:56:37.780 --> 10:56:41.860
mentioned with Voidspirit because I have started listening during the draft which is very helpful.

10:56:42.820 --> 10:56:48.220
is very very strong but expected it's not as if BB is going to be you know

10:56:48.220 --> 10:56:52.340
taken back by this the Panthers only playing science though is like the

10:56:52.340 --> 10:56:57.220
last three series now boys were into counter to puck yeah and there that

10:56:57.220 --> 10:57:02.020
flex potential needs still there so where does Betton want to take this

10:57:02.020 --> 10:57:09.020
one are there any usual suspects still the pool I feel like there should be

10:57:09.020 --> 10:57:10.020
B.B.G.

10:57:10.020 --> 10:57:13.020
Off the top of my head.

10:57:13.020 --> 10:57:18.020
Wait, that's not where I was expecting the energy and protectors, so that's your safe lane right there.

10:57:18.020 --> 10:57:21.020
That's kind of a cool way to draft it as well.

10:57:21.020 --> 10:57:27.020
As they know they can punish the silencer and lane with like an axe, a lycan.

10:57:27.020 --> 10:57:30.020
Like a really strong either zoo or laning hero.

10:57:30.020 --> 10:57:32.020
But if they pick it now, your Toro counts as it.

10:57:32.020 --> 10:57:33.020
Yes.

10:57:33.020 --> 10:57:38.020
If you don't pick it now, obviously you get to eat two more bans, your Toro has to pick his carry.

10:57:38.020 --> 10:57:41.060
you can find a way to punish a weaker lane like the silencer.

10:57:41.060 --> 10:57:44.660
Marta, a hero that we've only really seen, I think,

10:57:44.660 --> 10:57:47.940
Tomato liked it a lot. European qualifiers, they liked it like

10:57:47.940 --> 10:57:51.940
first phase pick and ban in the qualifiers, but just very, very

10:57:51.940 --> 10:57:55.620
formidable. You naturally itemize to deal with silencer, you don't really care.

10:57:55.620 --> 10:57:59.220
It's another hero that we've mentioned. You pop your ult, Global's in play,

10:57:59.220 --> 10:58:01.620
you don't care, you're already getting your right clicks out, right?

10:58:01.620 --> 10:58:04.420
Same kind of logic as like a carry win ranger.

10:58:04.420 --> 10:58:07.700
So the question is whether they want to be running this with Spirit from

10:58:07.700 --> 10:58:09.940
from the off lane or pick a different off lane.

10:58:09.940 --> 10:58:13.380
There's still like Tidehunter available,

10:58:13.380 --> 10:58:15.460
which can be parked in front.

10:58:15.460 --> 10:58:17.700
Their catch is okay-ish.

10:58:17.700 --> 10:58:18.780
It's nothing crazy,

10:58:18.780 --> 10:58:21.380
but this gives them lower cooldown catch.

10:58:21.380 --> 10:58:24.100
This is a hero that I don't think anybody else,

10:58:24.100 --> 10:58:28.100
except for Miero, did play at least, at least I haven't seen it.

10:58:28.100 --> 10:58:30.940
Okay, maybe they squeezed in a couple more games.

10:58:30.940 --> 10:58:32.500
But it's also kind of cool, right?

10:58:32.500 --> 10:58:34.980
You know, I'm already thinking of acts of BB themselves.

10:58:34.980 --> 10:58:37.260
And now, you know, Spirit take it away.

10:58:37.260 --> 10:58:41.700
course throughout the entire game, a blink blade battle on water is quite a fun way to

10:58:41.700 --> 10:58:46.860
deal with her, you know, an insane damage she can do. In spirit, it's a lot of just

10:58:46.860 --> 10:58:51.460
cheap heroes, like it's go go go, lots of scumish, lots of fight. You're really going

10:58:51.460 --> 10:58:55.100
to see them kind of just shine a bit more in this game, because they can actually

10:58:55.100 --> 10:59:06.100
play into the map unlike the last game. What the offender is now left for Miro.

10:59:06.100 --> 10:59:08.680
They have overall the last pick so

10:59:11.180 --> 10:59:13.900
They could see I mean we've seen

10:59:16.340 --> 10:59:22.000
Potentially doomed that could come out just to be able to take out Yattaro out of the game depending what he's gonna be picking

10:59:22.000 --> 10:59:26.240
So they have that extra bit of oomph. They did remove centaur, which is

10:59:26.900 --> 10:59:30.380
A bit of a saving hero once you get to the agonim scepter

10:59:30.380 --> 10:59:35.060
he builds into Lotus, so a lot of the annoying things that you can dispel, remove, remove

10:59:35.060 --> 10:59:40.880
the break, remove global silence. So this is a good ban. It also like potentially can build

10:59:40.880 --> 10:59:45.000
into aura items if necessary, but the cart is the big one. Having something that can

10:59:45.000 --> 10:59:50.500
save Muerta like post 30 minutes feels really good when Axe initiates with the blade mail.

10:59:50.500 --> 11:00:00.300
I also think of a carry that can continue kiting. The idea of you go in, you poke

11:00:00.300 --> 11:00:07.300
You poke a coil, you poke the pistol, you disengage, then actually you're taking the real fight, that's kind of how I'm looking.

11:00:07.300 --> 11:00:09.300
Is that like...

11:00:09.300 --> 11:00:28.300
I think Luna is really good. I think this is something that a couple of teams used as a response to Marta where you are playing off of your ulti and also picking up earlier Agadem Scepter even though the 40 second cooldown is now tied to your level 20 but you're also a Manta style buyer and you buy a BKB.

11:00:28.300 --> 11:00:34.380
two ways of dispelling things and it allows you to put that ulti onto your void spirit or on axe

11:00:35.660 --> 11:00:40.780
because I think it needs to be hybrid damage dealing carry. It also helps against the potential

11:00:40.780 --> 11:00:46.860
offlanes for Miro right like a brew master in play you can itemize with Lotus or Manta very

11:00:46.860 --> 11:00:51.980
quickly to deal with the global probably Lotus realistically and then your split against axe

11:00:51.980 --> 11:00:56.140
is so threatening if he jumps you you don't die you get split you don't care about anything else

11:00:56.140 --> 11:01:00.940
now in the game so consideration and Luna at least would stop thinking about the

11:01:00.940 --> 11:01:06.180
more beefy offlaners so it is arranged here as a carry that you're looking for

11:01:06.180 --> 11:01:08.620
for you Toro

11:01:11.260 --> 11:01:16.660
they have good amount of magic damage they have the blade mail BKB carrier on

11:01:16.660 --> 11:01:17.860
on acts that.

11:01:17.860 --> 11:01:19.060
Oh, that was right.

11:01:19.060 --> 11:01:20.540
No, please.

11:01:20.540 --> 11:01:21.860
No, I literally have nothing to say.

11:01:21.860 --> 11:01:24.740
I just cried.

11:01:24.740 --> 11:01:26.660
Just all getting on.

11:01:26.660 --> 11:01:30.380
Yeah, it was a great analysis.

11:01:30.380 --> 11:01:34.460
That was my best draft, I'll be honest.

11:01:34.460 --> 11:01:36.700
A lot of thought going into this one.

11:01:36.700 --> 11:01:38.500
Can we learn anything from the bands

11:01:38.500 --> 11:01:40.500
in terms of the center and the Kunkka?

11:01:40.500 --> 11:01:43.020
Or are those just comfort?

11:01:43.020 --> 11:01:43.860
It's the pickup.

11:01:43.860 --> 11:01:45.660
It's just something that makes them tankier,

11:01:45.660 --> 11:01:47.220
so they don't die straight away.

11:01:47.220 --> 11:01:48.820
I think they are looking for a hero

11:01:48.820 --> 11:01:51.460
that's gonna make Murta's life easier.

11:01:51.460 --> 11:01:54.580
Like Tidehunter is also still available

11:01:54.580 --> 11:01:57.660
in terms of like just counter initiating.

11:01:57.660 --> 11:02:01.660
We saw the same matchup yesterday against Silencer,

11:02:01.660 --> 11:02:03.740
where you would be going for like a BKB

11:02:03.740 --> 11:02:05.860
just to be able to counter initiate straight away.

11:02:05.860 --> 11:02:07.060
I think it was X-axis.

11:02:07.060 --> 11:02:07.900
He looked good.

11:02:07.900 --> 11:02:08.740
He looked really good.

11:02:08.740 --> 11:02:11.340
Like the double ravages that he was managing

11:02:11.340 --> 11:02:12.660
to punch out against Silencer

11:02:12.660 --> 11:02:14.540
against the refresher as well felt really good.

11:02:14.540 --> 11:02:21.840
The only way you could be swayed away from picking a Titan to surely is only picking Ursa or something, because I'm a bit surprised.

11:02:21.840 --> 11:02:28.040
I thought Titan was one of the strongest Offlaners at the moment, so banning out the center and the Kunkka.

11:02:28.040 --> 11:02:30.740
What about Morphling?

11:02:30.740 --> 11:02:31.440
For Spirit?

11:02:31.440 --> 11:02:34.040
For Spirit, yeah, it's another Mantabire.

11:02:34.040 --> 11:02:39.040
Can you turn into your own Perseval? Does that work? Can you turn into Muerta and then hit Perseval?

11:02:39.040 --> 11:02:44.640
Because now it's tied to your ulti, it's not your innate anymore, so it doesn't work.

11:02:44.640 --> 11:02:47.640
Like Grimstone can steal you from clones, but you can't...

11:02:47.640 --> 11:02:49.140
They go for the first option.

11:02:49.140 --> 11:02:52.640
Yeah, it was probably the best one, none of the ones that we mentioned.

11:02:52.640 --> 11:02:58.140
Because it's just going to repeat the reasons, double the spell,

11:02:58.140 --> 11:03:01.140
and also spell damage that plays with both of the initiators,

11:03:01.140 --> 11:03:03.640
and then you have global silence as well, so...

11:03:03.640 --> 11:03:07.340
That's a very good thinking from Spirit, very solid draft.

11:03:07.340 --> 11:03:10.940
It is a draft that kind of plays through its excessive lane, right?

11:03:10.940 --> 11:03:14.940
Like Luna plays her lane, then she retreats to jungle, getting like Mantar plus one,

11:03:14.940 --> 11:03:19.580
Axe will potentially win his lane and then run through the map and kill everything, same thing with Voidspirit.

11:03:19.580 --> 11:03:23.180
So for BB, they need to be aware of this, they need to respect the fact that Luna

11:03:23.180 --> 11:03:26.940
is very efficient with her farm, Axe and Voidspirit are going to keep trying to kill you.

11:03:29.340 --> 11:03:31.260
Like! They still go for it, okay.

11:03:32.380 --> 11:03:36.220
They love the zoo, they see this silencer and they're like, we want to ruin this guy.

11:03:36.220 --> 11:03:41.460
It seems like they came prepared seeing how many times like prior to this series Pamphlet played sounds are five times

11:03:41.460 --> 11:03:45.760
Yeah, I mean don't look at the stats there guys zero and four watch out. It's not looking too hot

11:03:45.760 --> 11:03:52.220
But I think I think how many of those were in the hands of me. I don't have he played it. Yeah, he has not played it

11:03:55.300 --> 11:03:59.400
So it is in regards to spirit, I think they they very much respected the potential

11:03:59.900 --> 11:04:04.560
Lichen pick right they already went to the acts who can be quite good against the like and just jumping him

11:04:04.560 --> 11:04:07.540
They have a lunar as well that is a carry that can stand to a ground

11:04:07.540 --> 11:04:10.880
She's not as squishy as she was in the past naturally itemizes for it

11:04:10.880 --> 11:04:14.100
I think spirit was always considering like an as an option

11:04:14.480 --> 11:04:19.880
But for BB they just got a very kind of clean looking draft like and should be able to farm his lane

11:04:20.120 --> 11:04:26.660
Morta will always be able to scale it kind of feels like a battle of kind of execution in the midgame with these two lineups rather than

11:04:27.000 --> 11:04:33.520
Really looking at either one just breaking I like their draft and this game number two on side of spirits so much more

11:04:33.520 --> 11:04:38.580
It's a very good scaling draft that supports can move around play with the mid lane as well

11:04:38.580 --> 11:04:44.260
And also carry a carry matchup this Agadam scepter want to see when Yathrow is going to be buying it because Luna

11:04:44.260 --> 11:04:49.860
She gets a lot of levels and you have pretty much two perfect heroes to jump in and get that eclipse going and we saw the

11:04:50.000 --> 11:04:54.120
Laughing at the end there, you know, they seem to be always in a good spirits. Yeah

11:04:54.120 --> 11:04:55.120
Yeah.

11:04:55.120 --> 11:04:56.120
Very good.

11:04:56.120 --> 11:04:59.640
Great, my big life and all that.

11:04:59.640 --> 11:05:03.920
No, but do you think then this game, to your lot, happy with the draft as well?

11:05:03.920 --> 11:05:06.520
Obviously, critical on game one, this is better.

11:05:06.520 --> 11:05:08.960
Again, the game was so...

11:05:08.960 --> 11:05:09.960
Ugh.

11:05:09.960 --> 11:05:12.120
But everything's better now.

11:05:12.120 --> 11:05:13.120
Everything is better now.

11:05:13.120 --> 11:05:14.120
That's what we want to hear.

11:05:14.120 --> 11:05:16.160
We also want to hear from Coach Milan with Slack.

11:05:16.160 --> 11:05:18.160
Thank you so much, Iver.

11:05:18.160 --> 11:05:19.660
Yup, I am here with Coach Milan.

11:05:19.660 --> 11:05:23.360
I've got to ask you, before you guys went into that game, after the draft,

11:05:23.360 --> 11:05:25.760
Lots of smiling, lots of laughing, what's going on?

11:05:25.760 --> 11:05:28.960
You guys ready to recover from Game 1 pretty easy, huh?

11:05:28.960 --> 11:05:30.960
I mean, they just had a first bit.

11:05:30.960 --> 11:05:33.660
I think it's like we throw our idea at them.

11:05:33.660 --> 11:05:35.060
It didn't work.

11:05:35.060 --> 11:05:38.060
Like some things are maybe not so close,

11:05:38.060 --> 11:05:41.960
but now they throw their idea at us and we'll see how it goes.

11:05:41.960 --> 11:05:44.760
I think like we don't have any pressure.

11:05:44.760 --> 11:05:48.860
We're just trying to do best we can and like going game by game.

11:05:48.860 --> 11:05:51.460
So like I think it's very important to just reset

11:05:51.460 --> 11:05:53.160
no matter what happened Game 1.

11:05:53.160 --> 11:05:54.820
And I think we can do it.

11:05:54.820 --> 11:05:55.960
Great! I'm glad to hear that.

11:05:55.960 --> 11:05:58.400
Yeah, we're looking for a much more competitive game too here.

11:05:58.400 --> 11:06:03.360
So I will ask you though, we did get the GPK puck again,

11:06:03.360 --> 11:06:05.880
and now we see the save, Rubik.

11:06:05.880 --> 11:06:08.040
Kind of scary picks to be giving them.

11:06:08.040 --> 11:06:10.300
Obviously, you know this team super, super well.

11:06:10.300 --> 11:06:12.520
You played against them a billion times.

11:06:12.520 --> 11:06:15.440
How confident are you after giving them those picks?

11:06:15.440 --> 11:06:19.440
I mean, they're just like great players, like save and GPK.

11:06:19.440 --> 11:06:24.640
Like if you buy like four save heroes, like 15 Ranger come out, etc.

11:06:24.640 --> 11:06:29.240
It's just like a lot of these Premier players, like TRS players, like two of them that won

11:06:29.240 --> 11:06:33.320
a bunch of tournaments, they just have like a lot of heroes, so you cannot ban them all.

11:06:33.320 --> 11:06:35.960
And you know, we choose to play against these.

11:06:35.960 --> 11:06:39.320
They choose to play against some of our good heroes, so we'll see what's up.

11:06:39.320 --> 11:06:40.320
Alright, fantastic.

11:06:40.320 --> 11:06:41.320
Last question for you then.

11:06:41.320 --> 11:06:45.080
So we had Yataro coming out, obviously on the Luna, kind of exciting.

11:06:45.080 --> 11:06:47.240
Luna has not won a game yet.

11:06:47.240 --> 11:06:50.080
Can you reveal what made her a special pick in this one?

11:06:50.080 --> 11:06:55.200
Luna is just one of the good carries, that is very limited pool versus Muerta, and Luna

11:06:55.200 --> 11:07:02.200
is just one of them, and she has a combination of magical and right-click, and it's like

11:07:02.200 --> 11:07:06.000
last pick, so you're going to get countered, and she's one of the heroes that has least

11:07:06.000 --> 11:07:08.000
countered, so I think it's pretty simple.

11:07:08.000 --> 11:07:11.440
Alright, well thanks for your fantastic answers here, very informative, do a pretty

11:07:11.440 --> 11:07:12.440
one, you laughing?

11:07:12.440 --> 11:07:16.000
I thought they were good, he just knew it, now I know that he had an actual

11:07:16.000 --> 11:07:17.000
answer.

11:07:17.000 --> 11:07:19.640
get out too much. But I think it's common knowledge.

11:07:19.640 --> 11:07:23.120
Alright, well hopefully it is common knowledge. Thank you so much. I know you're itching to

11:07:23.120 --> 11:07:28.600
get back into the game. So let's go ahead and see that game with my boy Lizard and Mr.

11:07:28.600 --> 11:07:29.600
Snare.

11:07:29.600 --> 11:07:37.240
Thank you very much, Slacks. Of course, team Spirit Liz, they are not falling into despair.

11:07:37.240 --> 11:07:41.240
They are living up to their name, maintaining optimism. When you look at this draft,

11:07:41.240 --> 11:07:43.920
do they have a reason to feel confident about game 2?

11:07:43.920 --> 11:07:50.080
I feel like they do. Nice to see Milan on a grand stage, by the way, as well coaching a big team.

11:07:51.280 --> 11:07:55.440
I think he coached them into a good position right now when it comes to the draft.

11:07:56.320 --> 11:08:02.160
You have a Void Spirit versus a Puck, plus a Silencer, so the mid lane overall should be in a much better state.

11:08:02.520 --> 11:08:07.440
Last game, Larl had just too much on his back that he couldn't carry out on his own.

11:08:07.600 --> 11:08:12.800
This time around, I feel like he has good supports, and he's a Void Spirit in a pretty decent matchup on the mid lane.

11:08:12.800 --> 11:08:20.800
Speaking of lane, this is interesting, they decided to put Panto down bottom instead of the hoodwink, what do you think the rationale is behind this decision?

11:08:20.800 --> 11:08:35.800
We're not going to have any trees down bottom, it could be one of the reasons, right? Like you're playing versus Trianth, you're cutting down all the trees because of that, so it's a little bit harder to use the bush back and it's a little bit harder for hoodwink to play around the trees against the support that can usually walk over them.

11:08:35.800 --> 11:08:42.800
So, it does make the lane a little bit weaker on the both side, but it makes the lane on top a lot better.

11:08:43.800 --> 11:08:45.800
Mid lane and all this is GPK.

11:08:45.800 --> 11:08:49.800
It stands at the moment. GPK does have this CS advantage.

11:08:49.800 --> 11:08:55.800
Also has access to this Living Armor, so it's one of the sustain and the regeneration will always be ahead of this whiteboard.

11:08:55.800 --> 11:09:03.800
I wonder if the Living Armor is actually the difference maker here, because so far GPK is doing really well in the part of the game where it's actually Larl,

11:09:03.800 --> 11:09:10.680
who's generally supposed to do better, right. This early on, you're melee, you have a lot of attack speed,

11:09:10.680 --> 11:09:14.840
your attack damage is nice and void spirit. CSing should not be a problem.

11:09:16.120 --> 11:09:18.520
On the side of the map we have Miro on his lichen.

11:09:20.280 --> 11:09:25.880
My god 46 games historically on this hero, 65% winrate. What doesn't he have 65% winrate on?

11:09:26.840 --> 11:09:33.320
Like he's a pretty mean offlaner in all scopes. If he's playing your blink initiators,

11:09:33.320 --> 11:09:39.880
Axe, Lardar's whatever, he does well, the summons as well, he can play in a pretty, pretty

11:09:39.880 --> 11:09:45.040
high fashion, so Lycan will be the hero for him here.

11:09:45.040 --> 11:09:48.920
I was calling for, in the last game as well, if you remember, I was calling for a hero with

11:09:48.920 --> 11:09:53.560
summons, even though they couldn't really fit it in, but so many supports right now

11:09:53.560 --> 11:10:00.360
are just screaming to get overwhelmed by summons, Lycan's, Beast Masters, all these

11:10:00.360 --> 11:10:05.840
kind of heroes, silencers, ringmasters, they just dislike playing into them.

11:10:05.840 --> 11:10:09.960
Well, then Kanto should be yelling at his team, guys, please do not let their well-liked

11:10:09.960 --> 11:10:12.560
form, but now Yatoro might be in danger here.

11:10:12.560 --> 11:10:16.800
We're cracked to stall out the like-in, Yatoro falling lower, but so is Miro, who's going

11:10:16.800 --> 11:10:18.400
to end up being the first blood here.

11:10:18.400 --> 11:10:20.560
It doesn't seem like any one of them.

11:10:20.560 --> 11:10:24.760
Say it, Peter Lucentame, but Yatoro just using it to create some space, get himself

11:10:24.760 --> 11:10:25.760
to safety.

11:10:25.760 --> 11:10:30.240
I noticed the panel mentioning by the way eclipse and how strong it is in this game

11:10:30.880 --> 11:10:32.640
There's a lot of things that

11:10:32.640 --> 11:10:37.640
Get spread out over a multitude of units right eclipse being one of those and so is a cross shot

11:10:37.640 --> 11:10:44.180
So even though it is pretty damn good at the same time when you have all these wolves running around when you have a helm of

11:10:44.200 --> 11:10:49.040
Dominator creep like the damage can be sometimes spread out thin and it works against you

11:10:49.040 --> 11:10:53.520
And so why is Panto getting attention?

11:10:53.520 --> 11:10:55.040
Because of the water room secure.

11:10:55.040 --> 11:11:00.700
Like, usually you see a middle laner tip the enemy's support this early on because the

11:11:00.700 --> 11:11:04.880
water room was secured on his side, but no one came for his water room, so you have

11:11:04.880 --> 11:11:07.040
to move back to the fountain.

11:11:07.040 --> 11:11:11.400
No plane, Triant actually rotating as well.

11:11:11.400 --> 11:11:15.400
I came to the Trinket, they left Yatoro back towards the rest of Bed Boon team.

11:11:15.400 --> 11:11:17.120
Yatoro eats another blood grenade.

11:11:17.120 --> 11:11:20.460
The wolves will flip at his ankles and he will end up dead.

11:11:20.460 --> 11:11:22.460
Save will be fine.

11:11:22.460 --> 11:11:24.460
He gets it with the right click, right?

11:11:24.460 --> 11:11:29.260
He's the one that starts things off the same way he did in game number one.

11:11:31.260 --> 11:11:34.260
Surely there's no way he doesn't die in this game, right?

11:11:34.260 --> 11:11:39.260
It's a much harder game to remain doubtless on a support roaming.

11:11:39.260 --> 11:11:42.760
Like you're playing versus a Void Spirit, eventual blink on axe.

11:11:42.760 --> 11:11:46.760
It's much easier to fall if you're slightly out of position.

11:11:46.760 --> 11:11:50.760
This is problematic though. Look at the CS difference between Yatoro and Miro here.

11:11:50.760 --> 11:11:53.760
Katoumi hasn't left yet. He's still sticking around.

11:11:53.760 --> 11:11:59.760
We will TP out though because they are trying to skip these waves, but they could potentially punish here.

11:11:59.760 --> 11:12:03.760
Axe is kind of low as well, trying to cut waves.

11:12:03.760 --> 11:12:05.760
Yeah.

11:12:05.760 --> 11:12:12.760
Oh, there's no TP fortunately for him on GBK, so this Puck can't just show up out of nowhere as he was doing in Game 1.

11:12:12.760 --> 11:12:17.400
Katomi is keeping tracks, you know, he's still following him, stalking the Axe.

11:12:19.400 --> 11:12:20.960
Just saying, hang on, what's up?

11:12:20.960 --> 11:12:24.760
Dead shot, we'll connect nicely, but Patrick should be able to get on strike safely.

11:12:25.760 --> 11:12:26.460
Zeus?

11:12:27.360 --> 11:12:27.960
Something?

11:12:27.960 --> 11:12:28.760
AA Blast?

11:12:28.760 --> 11:12:29.760
Minute 6 ruined.

11:12:30.560 --> 11:12:33.960
Josane is gonna go the way of GPK again, of course.

11:12:34.960 --> 11:12:39.160
They were stacking up on the side of Team Spirit to contest for a bottom, but sadly, just spawned top.

11:12:39.160 --> 11:12:40.560
GPK very happy about this.

11:12:42.760 --> 11:12:46.340
Yeah, within this of course the map opens up to plane is

11:12:47.040 --> 11:12:49.660
Definitely an option for them during nighttime with like and

11:12:50.660 --> 11:12:54.300
Didn't really have to play around him like you the lane has been

11:12:55.380 --> 11:13:00.600
Sufficiently pressured on top lane. I would say that like and is able to just chill on his own

11:13:01.880 --> 11:13:05.460
We did have a century ward behind the Luna so that will protect her from an inverse gank

11:13:05.660 --> 11:13:09.260
But they still bring back hata. Oh me. I'm just shame protect her

11:13:09.260 --> 11:13:15.060
Even though Katom is making all of these 4As to the top side of the map, hasn't impacted

11:13:15.060 --> 11:13:16.260
Kiriti to just farm whatsoever.

11:13:16.260 --> 11:13:18.660
Having a fantastic time in the lane.

11:13:18.660 --> 11:13:20.260
Because Silencer was the position 4, right?

11:13:20.260 --> 11:13:26.060
So you can't really dive to Murta with Silencer and Axe.

11:13:26.060 --> 11:13:30.220
So Murta is free farming, but what needs to be said, so is Batyuk, like he's just

11:13:30.220 --> 11:13:37.980
skipping waves behind the tower, getting a lot of CS.

11:13:37.980 --> 11:13:43.020
are about to pick up his helm on the Dominator? Of course he is. That's even

11:13:43.020 --> 11:13:46.440
faster by the way than in the last game. The difference of course is this time

11:13:46.440 --> 11:13:51.420
around it's without an old tally. Yes. And he isn't pressuring as much, he is.

11:13:51.420 --> 11:13:57.860
With Lycan, usually you don't go for any small intermediate items, you know

11:13:57.860 --> 11:14:02.240
like bracers and stuff. You can just instantly rush into the helm of

11:14:02.240 --> 11:14:06.780
Dom. Maybe a magic wand of course but that's about it. No boots even

11:14:06.780 --> 11:14:14.580
necessary right now about your and the jungle as well in the

11:14:14.580 --> 11:14:18.300
mid lane has level 7 which are being flown out to him if they pick up the

11:14:18.300 --> 11:14:21.980
right room can law go anywhere to try and leverage that and use his spells to get

11:14:21.980 --> 11:14:25.380
some kills right hold I thought he might need help himself he someone to

11:14:25.380 --> 11:14:29.900
come to him because TPK is used up the dreamclaw here but you will come and

11:14:29.900 --> 11:14:33.620
close the gap beautiful push rack on the two with the astral step finding

11:14:33.620 --> 11:14:35.940
both of the supports cut the homie will be the first one that gets

11:14:35.940 --> 11:14:41.620
First the doubt, save, trying to run himself away, but Batjuk on the chase with the right clicks able to find the kill.

11:14:41.620 --> 11:14:49.660
Rudo might not survive this, as GPK will kill him with the help of the units sporting from Miro across the map.

11:14:49.660 --> 11:14:58.680
It's pretty cool, this has become a standard by the way, from Lycan players to just constantly send their units across the map.

11:14:58.680 --> 11:15:05.360
Usually they do it in conjunction with the shapeshift, so they use the ulti to fax the creeps.

11:15:05.360 --> 11:15:10.000
But even without it, the Settar this early on of course brings a pretty strong nuke.

11:15:11.680 --> 11:15:15.080
I heard you can't definitely hopped, but still a good start from Team Spurt.

11:15:15.080 --> 11:15:17.000
They have now made sure that they kill save.

11:15:17.000 --> 11:15:19.600
You kill save, you're already on a much better track than Game 1.

11:15:19.920 --> 11:15:20.920
They're slowing him down.

11:15:20.920 --> 11:15:25.600
They recognize the true carry of that boom team, at least early on.

11:15:25.600 --> 11:15:26.600
Like he has...

11:15:28.400 --> 11:15:30.760
Can't allow him to be betteless in the full series.

11:15:30.760 --> 11:15:36.440
Well, how's the run of shadows?

11:15:36.440 --> 11:15:40.440
Do you think you should finish the Vessel before going for Agz or just go straight Agz right now?

11:15:40.440 --> 11:15:47.040
I think Vessel is like a standard build on Void Spirit, we'll see what he goes for.

11:15:47.040 --> 11:15:52.440
I think Vessel is good, Agz is a super impactful though.

11:15:52.440 --> 11:15:59.160
And when I look at Vessel in this game it doesn't strike me like the best item

11:15:59.160 --> 11:16:00.160
to go for.

11:16:00.160 --> 11:16:07.840
He did take the T1 tower on the top lane, Laurel has caught up to the puck in terms of

11:16:07.840 --> 11:16:11.040
his impact in the laning phase at least.

11:16:11.040 --> 11:16:14.480
He killed his courier, that kind of sucks, but let's have his pow trades.

11:16:14.480 --> 11:16:19.040
They're coming mid though, they summoned Wolf as well for the scout, the Settarist

11:16:19.040 --> 11:16:21.160
here makes me think they want to use the shapeshift.

11:16:21.160 --> 11:16:24.760
T1 tower has been taken, this is like your natural progression whenever you're playing

11:16:24.760 --> 11:16:31.160
like and you want to take every single objective as soon as possible tier one top transition into tier one mid

11:16:32.680 --> 11:16:36.280
His units with the satter already beating on the tower they force out the cliff

11:16:37.080 --> 11:16:40.240
They also pressured law in such a way that he had to leave. Oh, wow

11:16:41.240 --> 11:16:43.960
Get it each solo killing and so there

11:16:44.720 --> 11:16:49.000
Your one towers gonna fall as well. So despite things looking a lot better for this bird

11:16:49.000 --> 11:16:52.680
It could still be a disaster as they drop the dream coil out onto this hoodwink

11:16:52.680 --> 11:16:57.080
Falling low is ruined, Enchini will die, but he does drop the push-rack down before he does.

11:16:57.080 --> 11:16:59.140
Law can't finish off Kataomi, however.

11:16:59.140 --> 11:17:04.040
Saved, lifted him away, prevents the full combo, and is able to bet room to escape.

11:17:04.040 --> 11:17:08.680
This team is just so damn good at pressuring with the Karthi waves, you know.

11:17:08.680 --> 11:17:12.680
They're just good, coming strong out of the laning stage and pressuring the full map.

11:17:12.680 --> 11:17:13.880
Two gains in a row.

11:17:13.880 --> 11:17:18.180
And some things haven't really changed a lot, both lane, Kiritich.

11:17:18.180 --> 11:17:21.680
I know Rashem down, he did do the beautiful deadshot earlier, now he has a calling.

11:17:21.680 --> 11:17:24.800
Gavadjup will not be able to find the core that he needs

11:17:24.800 --> 11:17:28.280
and so quite a bit of damage, that was one lift

11:17:28.280 --> 11:17:31.080
couple hits and one fade bolt, you know, that half HP

11:17:31.080 --> 11:17:35.680
They didn't have pierced the rail, low mana on Muerta so couldn't really convert into a full kill

11:17:35.680 --> 11:17:40.520
Top lane Pak was thinking about going on Luna with the Lycan creeps but

11:17:40.520 --> 11:17:43.720
no Dreamclaw as well on him, so no ulti's

11:17:43.720 --> 11:17:47.200
no fun

11:17:47.200 --> 11:17:48.400
And I can...

11:17:48.400 --> 11:17:51.080
Bro, he's got the hell mother overload of almost there.

11:17:51.080 --> 11:17:52.640
Just 600 gold out.

11:17:52.640 --> 11:17:56.040
There's like a huge difference in the style of the offlaner

11:17:56.040 --> 11:17:57.920
that Team Spiritum got right now

11:17:57.920 --> 11:18:00.920
and what Nero is bringing to the table.

11:18:00.920 --> 11:18:03.080
Right on one side, it's very greedy.

11:18:03.080 --> 11:18:05.520
It's an axe. He needs Blade Mail plus Blink

11:18:05.520 --> 11:18:07.320
before he's truly active.

11:18:08.320 --> 11:18:10.960
And Trot connect beautifully onto Panto.

11:18:10.960 --> 11:18:13.440
The creep was scouting out where the silencer was.

11:18:13.440 --> 11:18:16.560
Team Spirit had to respond extremely quickly to kill the Alpha Wolf.

11:18:16.560 --> 11:18:24.820
He was doing a bit more than scouting, it almost killed him by the way, because Shapeshift was used on the other side to give him that extra damage and speed.

11:18:24.820 --> 11:18:25.820
Can't win.

11:18:25.820 --> 11:18:35.320
Luna Orbit will be used up by the Luna, so she's chilling. GPK doesn't want to aggress onto her, obviously he gets another rune, he literally has gotten all of them in this game.

11:18:35.320 --> 11:18:41.560
They controlled the runes very nicely for him and he lucked out with the initial runes, so...

11:18:41.560 --> 11:18:45.320
It truly makes a huge difference, what we...

11:18:45.320 --> 11:18:48.320
He towards safe. Pushwrap will be there long.

11:18:48.320 --> 11:18:51.320
We'll have not be able to get a quick kill just yet.

11:18:51.320 --> 11:18:56.320
Ruth, what a sharp shooter it missed, but eventually they do manage to bring him down.

11:18:56.320 --> 11:18:58.320
Ruth, let's take credit for that kill.

11:18:58.320 --> 11:19:03.320
And you can see that Void Spirit, by the way, opted not to go for a full vessel.

11:19:03.320 --> 11:19:07.320
Instead, he's going for shard next to help out a little bit when it comes to farming

11:19:07.320 --> 11:19:11.320
and straight into the agonies after, which is, I think, the proper move.

11:19:11.320 --> 11:19:16.680
When you look at these heroes on the other side, the max HP truly never goes way too high,

11:19:16.680 --> 11:19:23.560
and they have even a built-in Dispel on Muerta, so just buying a Vessel doesn't really feel that great,

11:19:23.560 --> 11:19:30.600
but it also feels that one of the most natural builds that Void Spirit wants to go for isn't there for him.

11:19:34.840 --> 11:19:39.800
Save going to be building into some Essence Distiller, of course, GPK.

11:19:39.800 --> 11:19:43.860
Think of progress towards the witchblade the most important thing though that team spirit

11:19:43.860 --> 11:19:46.780
They're not that far behind in the gold department. They're still finding far one the Luna

11:19:46.780 --> 11:19:53.180
She's steadily but surely climbing in the network charts. They're not I've been really able to find her in the jungle

11:19:56.540 --> 11:20:00.580
Some pressure out onto Laurel here gene flow will now be used up

11:20:00.580 --> 11:20:03.500
We don't have enough damage to get the full kill on to Laurel just yet

11:20:03.500 --> 11:20:07.220
You will be able to get off the decimulate jumping away with the astral step TPK chasing him

11:20:07.220 --> 11:20:10.220
The self-heal will come in from the earner's shadows.

11:20:10.220 --> 11:20:18.220
Yatoro will emerge from the jungle to put a Lucent beam out onto GPK, slow down his approach to LARO, and that should save the Void's bird.

11:20:18.220 --> 11:20:24.220
I love how Miro is trying to play a semi-loader, just not showing up to the fights, just using the shape.

11:20:24.220 --> 11:20:26.220
Overgrowth from Katohumi, they call it LARO!

11:20:26.220 --> 11:20:28.220
It's gonna work in the end.

11:20:28.220 --> 11:20:33.220
Oh my goodness, the vision granted by these creeps is just incredible from Miro.

11:20:33.220 --> 11:20:38.220
There's one thing to be said about Lycan-esque offlaners currently.

11:20:38.220 --> 11:20:43.220
There's no control, and sometimes that's detrimental for your team, right?

11:20:43.220 --> 11:20:47.220
You have an offlane without a stun, GG. It's too hard to play Dota.

11:20:47.220 --> 11:20:51.220
But their lineup has an abundance of control.

11:20:51.220 --> 11:20:55.220
You have Puck with Dream Coil, you have Lyft from Rubik, you have Overgrowth.

11:20:55.220 --> 11:21:01.220
So Lycan, I feel like, has a pretty good fit in this kind of draft.

11:21:03.220 --> 11:21:08.020
Bartjuk is trying to finish off this Blink Dagger. He is relatively close at this moment.

11:21:09.140 --> 11:21:11.700
On the other side of the map, would you ever smoke from GPK and save?

11:21:12.500 --> 11:21:16.020
They recognize that Yartaro is getting more out of this game than he should be.

11:21:16.020 --> 11:21:21.300
Unfortunately by the time they make this move, Yartaro has already gone all the way to the

11:21:21.300 --> 11:21:24.580
other side of the map. Yartaro, by the defender gates. Lull, he'll be the one that gets

11:21:24.580 --> 11:21:28.900
caught out instead. Save, list him back. They silenced Mop Mero with the creeps.

11:21:28.900 --> 11:21:31.300
Help the killer before he can jump away.

11:21:32.020 --> 11:21:37.620
At this time around they didn't really stack their stuns, they disabled him properly, he didn't manage to use a single spell.

11:21:38.180 --> 11:21:44.020
Just broke Dreamcull by the way, on his own as well, so that's killed very quickly.

11:21:46.500 --> 11:21:52.420
I think it's not that they're pressuring Luna and trying to find her, it's that they're not pressuring Axe.

11:21:52.420 --> 11:21:58.660
Like they recognize that Axe is not their prime target, like they never truly invaded the triangle.

11:21:58.900 --> 11:22:06.260
They never tried slowing the blink dagger down and he has his timing now, Axe has a blink, has blade mail

11:22:07.260 --> 11:22:14.420
And this is basically the two items that completely activate the team spirit. From this point on smokes

11:22:15.260 --> 11:22:18.060
Plays across the map are definitely possible

11:22:18.580 --> 11:22:23.380
We literally just bought a smoke as you were speaking, it's flying out to the Hoodmink. Hoodmink Axe is a very strong duo

11:22:24.380 --> 11:22:26.380
Group up, up to smoke

11:22:26.380 --> 11:22:30.760
let's see what they can find the scan from radiant will catch all of them

11:22:30.760 --> 11:22:34.620
actually he's a vision the distiller witness that distiller they go the

11:22:34.620 --> 11:22:38.740
creeps as well to find extra vision they will not get caught out by this even

11:22:38.740 --> 11:22:43.780
force to drop a bushwax just to hold back the wolves of the lichen

11:22:45.820 --> 11:22:49.840
keep in mind I believe that if you use the stiller on a smoke targets you

11:22:49.840 --> 11:22:56.340
still get vision of it no so it's not only visual debuff you know where his

11:22:56.340 --> 11:23:02.340
They're not done with this though, they're gonna continue with this movement, they're gonna come across Kiricic, what a calling!

11:23:02.340 --> 11:23:06.340
He manages to ensure that there is no possibility of them calling him.

11:23:06.340 --> 11:23:11.340
Rule triangle escape right now, we'll have the scurry stolen away, GPK hits him with a dreamclaw.

11:23:11.340 --> 11:23:14.340
He'll snap it, but the back is in his forfeit.

11:23:14.340 --> 11:23:17.340
In the back, like you said, Shree finds the overgrowth onto Batjuk.

11:23:17.340 --> 11:23:22.340
They need the rest of the team to come through, Meryl's dragon is gonna be here disabling the blink dagger of Batjuk.

11:23:22.340 --> 11:23:25.040
And I'm just holding and slow him down.

11:23:25.040 --> 11:23:28.140
It's a tier one tower, so it's a dangerous dive to go for.

11:23:28.140 --> 11:23:33.340
Hanzo though will just offer himself up as a sacrifice, giving Bachuk the way out.

11:23:33.340 --> 11:23:37.840
To that dragon, they dealt so much damage to the silencer.

11:23:37.840 --> 11:23:44.340
The reason why silencer hates playing it to summons is demonstrated quickly to us.

11:23:46.340 --> 11:23:50.340
They have Lobo by the way, they just didn't want to use it after a failed attempt.

11:23:50.340 --> 11:23:50.840
AXE!

11:23:50.840 --> 11:23:51.340
AXE!

11:23:51.340 --> 11:23:51.840
AXE!

11:23:51.840 --> 11:23:52.340
Dude!

11:23:52.340 --> 11:23:52.840
Kataomi!

11:23:52.840 --> 11:23:54.340
Let the brother live!

11:23:54.340 --> 11:23:55.340
Let him leave!

11:23:55.340 --> 11:23:56.340
Mero!

11:23:56.340 --> 11:23:58.340
Shows up with the dragon and they kill him off.

11:23:58.340 --> 11:24:00.340
Even if Kataomi dies, this is well worth it.

11:24:00.340 --> 11:24:01.340
Kataomi?

11:24:01.340 --> 11:24:02.840
Getting in the trees.

11:24:02.840 --> 11:24:05.340
The dust is used as he gets out.

11:24:05.340 --> 11:24:06.340
No way.

11:24:06.340 --> 11:24:06.840
Actually fine.

11:24:06.840 --> 11:24:08.340
And now they're thinking about re-engaging.

11:24:08.340 --> 11:24:09.340
They have save here.

11:24:09.340 --> 11:24:10.340
GPK.

11:24:10.340 --> 11:24:12.340
15 seconds away from having Dreamclaw.

11:24:12.340 --> 11:24:13.340
Mero.

11:24:13.340 --> 11:24:17.340
Are you taking a solid chunk of Lord HP just with this black dragon?

11:24:17.340 --> 11:24:20.340
He actually killed Axe with Fireball from the Dragon.

11:24:20.340 --> 11:24:25.340
He was in the right position just with the Dragon to use the Fireball to eliminate Axe under the Tower.

11:24:26.340 --> 11:24:28.340
They're creating so much space for Murata.

11:24:30.340 --> 11:24:33.340
Oh, you gave away Ashblastep. That's an amazing spell for Rubik.

11:24:33.340 --> 11:24:37.340
Mobility before you can... don't have to buy Blink or Force Thoth.

11:24:37.340 --> 11:24:39.340
Look at Silencer. He's dying.

11:24:39.340 --> 11:24:41.340
Silencer? He died to the wolves.

11:24:41.340 --> 11:24:42.340
Did you just die to Lichenwolves?

11:24:42.340 --> 11:24:43.340
Yep, he did.

11:24:43.340 --> 11:24:50.900
it once again it is demonstrated to us while it sucks why it sucks playing

11:24:50.900 --> 11:24:56.700
silencer into a lichen it's three wolves that are hunting him down yeah that's

11:24:56.700 --> 11:25:00.660
sure that he brought on Miro already having a pretty major impact on the

11:25:00.660 --> 11:25:04.820
game by the way that was without shape shift so just standard three wolves

11:25:04.820 --> 11:25:10.700
killed him no shape shift used I might have shape shift used now because he

11:25:10.700 --> 11:25:12.300
He smoked up with GPK in them.

11:25:12.300 --> 11:25:14.380
Kataomi gets an overgrowth on the three axe.

11:25:14.380 --> 11:25:15.860
Does still manage to find the core.

11:25:15.860 --> 11:25:18.300
They do blow up Kataomi, but they're gonna fight this.

11:25:18.300 --> 11:25:19.300
Get shot goes forward.

11:25:19.300 --> 11:25:22.140
Bajuk left behind to fail for himself against Kiritich.

11:25:22.140 --> 11:25:23.580
And Kiritich rips him apart.

11:25:23.580 --> 11:25:26.700
Luna, quote with the dream quill, unable to escape.

11:25:26.700 --> 11:25:30.300
She is gonna die granting a double kill to Kiritich.

11:25:30.300 --> 11:25:33.100
Rue, will he be able to get out of here himself?

11:25:33.100 --> 11:25:35.460
The shadow amulets will provide some cover,

11:25:35.460 --> 11:25:38.420
but no, my goodness save.

11:25:38.420 --> 11:25:45.420
Level 4 fade bolt and the Lucent beam to cancel out the TP, Rubik playing some really good Dota here

11:25:45.420 --> 11:25:52.080
These heroes are just melting and the Dota and the tips why they're even tipping him is actually the essence distiller

11:25:52.080 --> 11:25:56.240
Like he's constantly applying it on all the right targets. No one can escape

11:25:56.680 --> 11:26:04.060
You can't joke all of these wolves all of these heroes when you're under vision and keep in mind that essence distiller because of

11:26:04.060 --> 11:26:09.820
curiosity lasts longer it's a debuff duration applied to him so you can't

11:26:09.820 --> 11:26:13.900
even get rid of it without a discol. They're the ones playing a silencer but

11:26:13.900 --> 11:26:19.060
I feel like they're the ones that need a Lotus or Eul's or something at this point.

11:26:19.060 --> 11:26:23.100
Man we still haven't actually seen Baja be able to get the Blink or on a primary

11:26:23.100 --> 11:26:28.380
target. Every smoke that they've made so far has failed right and it was more

11:26:28.380 --> 11:26:33.100
or less a skill issue. Every time they smoked they got silenced they got

11:26:33.100 --> 11:26:39.740
interrupted in one way or another, Kirit is just very quick with his calling on the bot lane.

11:26:41.900 --> 11:26:47.660
Team spirit, 5k behind. It's crazy that you're 5k behind at 20 minutes and that represents a

11:26:47.660 --> 11:26:53.900
significant upgrade from game one. Miro, is that shapeshift? The shapeshift hasn't been popped just

11:26:53.900 --> 11:27:00.220
yet but he is chasing Natura with these walls. That's scary when a carry needs to run away

11:27:00.220 --> 11:27:07.420
away from the summons alone. Second game in a row that Nero is the top net worth in the

11:27:07.420 --> 11:27:12.940
game. He's about to have... what's he building with this? Is it an AC? There's no way this

11:27:12.940 --> 11:27:19.380
is an AC. It's an AC, almost has it. Just a thousand gold away from AC already. He's

11:27:19.380 --> 11:27:24.660
been farming for quite some time now. Go with the dream quail. They have the vision.

11:27:24.660 --> 11:27:29.220
No way out of this one. GPK, next yet another kill. Look at silencer. He's dead.

11:27:29.220 --> 11:27:35.340
I'm gonna die yet again to wolves yep can't even TP out. I feel bad for the observers because you see a hero

11:27:35.340 --> 11:27:41.060
He's running around alone and still some somehow dying without a hero being nearby. It's it's

11:27:42.860 --> 11:27:45.980
You feel the pain in my voice I've experienced I've been there

11:27:45.980 --> 11:27:49.700
I know how painful it is to play against this is PTSD for me right now

11:27:49.700 --> 11:27:55.900
The thing is like there was a couple of players with the patch hit in that's changed basically everything that started playing

11:27:55.900 --> 11:28:01.760
Lycan. Like high MMR players were even testing the Lycan on mid lane just because of this

11:28:01.760 --> 11:28:11.260
kind of a build. Of course it's not competitively far from being meta, but on the offlane it's

11:28:11.260 --> 11:28:13.500
definitely viable.

11:28:13.500 --> 11:28:22.020
Rusha number one, gonna fall the way of that boom team. We keep the Aegis towards heritage,

11:28:22.020 --> 11:28:28.020
Despite having participated in a couple of kills, he's been doing his best to just stay unnoticed, stay out of trouble.

11:28:28.020 --> 11:28:33.020
But soon he's going to have DKB and I think that approach is going to change once that item emerges.

11:28:33.020 --> 11:28:40.020
I feel like he's still very killable, right? That's why he was trying to be as passive farming all the safe spots.

11:28:40.020 --> 11:28:48.020
For the best, I feel like Moertha currently is in more or less the best state that Zero has ever been in as a position one.

11:28:48.020 --> 11:28:54.460
You just need to get to your items and he's slowly but surely getting there the mixed damage on the other side won't really matter once you get a

11:28:54.460 --> 11:28:55.780
DKB

11:28:55.780 --> 11:29:01.420
It's all about positioning though. You're still playing into a very volatile lineup like you have the axe with blink blade mail

11:29:01.820 --> 11:29:03.820
eventual DKB I

11:29:03.900 --> 11:29:08.140
Know there's 7k behind, but I won't write steam spirits off just yet

11:29:08.860 --> 11:29:12.620
You just also pick up that agonist after a faster that by a minute in average

11:29:13.540 --> 11:29:16.260
Considering how things were looking earlier for long. It's pretty good

11:29:16.260 --> 11:29:22.380
It's faster than average, but keep in mind that it's also without the full vessel.

11:29:22.380 --> 11:29:31.340
So there's your minute, 1k gold in the item and about 1k the recipe as well.

11:29:31.340 --> 11:29:36.300
Smoke from the team, magic.

11:29:36.300 --> 11:29:41.300
Something on the other side of the map here, getting closer towards his own BKB as well.

11:29:41.300 --> 11:29:42.300
Panto.

11:29:42.300 --> 11:29:45.300
Just paranoid, that's a TPR again.

11:29:45.300 --> 11:29:52.260
oh no he's not going to be able to because gpk they were smoked he couldn't find a more viable target

11:29:52.260 --> 11:29:59.060
today say well let's just pullypanto a little bit longer but they did use a coil and you know

11:29:59.060 --> 11:30:05.700
as a support there's always that silver lining that you're used to have some copium i'm so low

11:30:05.700 --> 11:30:13.380
level i respawn fast anyway here we go he's up in 10 seconds get a titch with the sages

11:30:13.380 --> 11:30:18.380
He's wanting to stop putting some damage onto the tier 3 tower here.

11:30:18.380 --> 11:30:20.740
They didn't just yet convert all their gold though.

11:30:20.740 --> 11:30:24.060
No BKBs, no AC, unradiant.

11:30:24.060 --> 11:30:26.060
This might be a bit premature.

11:30:26.060 --> 11:30:29.980
Let's see how far they went on Christmas.

11:30:29.980 --> 11:30:31.380
They bring in the Lycan ones as well.

11:30:31.380 --> 11:30:33.380
The Coiling is dropped down by a Kiritage.

11:30:33.380 --> 11:30:35.100
So we'll protect him from Batjuk.

11:30:35.100 --> 11:30:38.860
Batjuk still shy 300 gold for getting BKB.

11:30:38.860 --> 11:30:42.420
But eventually, Bedboom Team will be like, we've done enough, we've drawn enough

11:30:42.420 --> 11:30:44.220
for their heroes back into the base.

11:30:44.220 --> 11:30:45.940
That's retreat, play the game safely,

11:30:45.940 --> 11:30:47.700
no need to take unnecessary risks.

11:30:47.700 --> 11:30:48.700
It's understandable, right?

11:30:48.700 --> 11:30:50.820
Like 50 gold away from AC,

11:30:50.820 --> 11:30:53.020
BKB was literally in the courier flying out,

11:30:53.020 --> 11:30:56.140
so there's still a tier two tower on bot lane,

11:30:56.140 --> 11:30:57.740
ready to be taken.

11:30:57.740 --> 11:31:00.860
So this is the more disciplined approach,

11:31:00.860 --> 11:31:03.660
even though it is giving Team Spirit a bit

11:31:03.660 --> 11:31:07.060
of a breathing room for Axe to complete his level 15

11:31:07.060 --> 11:31:07.980
and the BKB.

11:31:09.580 --> 11:31:11.580
Luna, BKB was just picked up.

11:31:11.580 --> 11:31:16.100
They don't know this, but Puck also just grabbed an A on this, or the Batz grab an A on this rather, so...

11:31:16.100 --> 11:31:18.580
We need to make these moves happen before that item arrives.

11:31:19.780 --> 11:31:23.180
Laul might be happy to find his silencer, it's just doing absolutely nothing.

11:31:24.060 --> 11:31:26.300
There's the DKB for Batjuk, time to do something.

11:31:26.300 --> 11:31:27.500
They should initiate.

11:31:27.500 --> 11:31:28.660
They're smoked up.

11:31:28.660 --> 11:31:29.500
Killing Titch.

11:31:29.500 --> 11:31:32.460
If someone's standing in front, drops a calling again.

11:31:32.460 --> 11:31:34.460
But there's a DKB for Batjuk.

11:31:34.460 --> 11:31:36.100
Just unable to find the proper angle.

11:31:36.100 --> 11:31:37.820
They don't know where the tree is.

11:31:37.820 --> 11:31:39.580
They don't know where this Rubik is standing.

11:31:39.580 --> 11:31:42.580
The lack of vision preventing them from starting the fight.

11:31:43.580 --> 11:31:48.580
Wolves in the back, right? Hunting you, giving vision. That's the problem. Wolves are actually on top of Laurel, so...

11:31:49.580 --> 11:31:56.580
Another thing, of course, that you get from, like, not only is he killing supports with the summons alone, he's always giving vision to his teammates.

11:31:57.580 --> 11:32:02.580
That's enough info to just back out if necessary, or smoke out as well.

11:32:02.580 --> 11:32:07.340
Well, they really want to take this on the side of team spirit yet, or oh, it's the one that's standing outside

11:32:07.340 --> 11:32:12.940
It gets fear. Can they kill him before the fight gets really started the dream quail onto this Luna

11:32:13.300 --> 11:32:17.260
It's gonna hang around for a little bit kid. It's it hasn't been able to get fully involved just yet

11:32:17.260 --> 11:32:20.700
There's the global silence that the team will come back a little bit for now

11:32:20.900 --> 11:32:24.640
And so last half of his HP just to wolves at this time doesn't die

11:32:24.980 --> 11:32:30.980
Not about this engage if your team spirits right like yes, of course you wasted a very big spell

11:32:30.980 --> 11:32:35.240
That's the global silence, two minutes on cooldown, but you didn't use BKB on Luna.

11:32:35.240 --> 11:32:38.180
Shapeshift was used, and Dreamclaw on the other side.

11:32:38.180 --> 11:32:43.780
This might give them an opportunity to strike, now that the Aegis will be reclaimed in 30 seconds.

11:32:43.780 --> 11:32:47.380
Yeah, but look at these Lichenwolves shadowing right behind them, they know what's happening.

11:32:47.380 --> 11:32:51.480
Batjok still finds the Claw onto GBK, and Undersk will proc Gatoro.

11:32:51.480 --> 11:32:54.980
They'll be getting dragged back into the calling, doesn't manage to walk away from now.

11:32:54.980 --> 11:32:57.480
Kiddich still has Pierce the Veil.

11:32:57.480 --> 11:33:04.480
I can't tell me, just throwing out these nations graph, he blinks forward, doesn't find any targets for the overgrowth though.

11:33:04.480 --> 11:33:07.480
Team spirit will be forced to retreat.

11:33:07.480 --> 11:33:13.480
The walls are just following them, and it's like the walls are doing everything for Petbull.

11:33:13.480 --> 11:33:18.480
Look, there's just constant under vision, and you know what, it's not only that they're under vision,

11:33:18.480 --> 11:33:25.480
they're forced to use all of these defensive spells, or spells that could be used offensively, just to stay alive.

11:33:25.480 --> 11:33:31.080
Like in the last fight, they used Bushwag and Akron shot and everything else on the dragon and the wolfs.

11:33:31.080 --> 11:33:32.080
Axe.

11:33:32.080 --> 11:33:38.880
Axe now, essentially being Quad out here, does find a call, but he gets lifted back closer to where the rest of Dead Boon's team are.

11:33:38.880 --> 11:33:44.280
And he does not want to waste the BKB. He knew that no matter what he would die, overgrowth was available from Kataomi.

11:33:45.280 --> 11:33:53.280
I think we are really good inspired by all the vulnerable players. He's literally not joining fights with the main wolf.

11:33:53.280 --> 11:33:59.680
If the Lycan himself is just chilling in the back and he's just sending these creeps constantly

11:34:01.360 --> 11:34:03.360
This is what Dota has become now

11:34:03.600 --> 11:34:05.040
his middle

11:34:05.040 --> 11:34:09.680
The s3 tower not long for this world like and finally Danes if necessary to get involved

11:34:10.120 --> 11:34:12.120
On the high ground breaking the base

11:34:12.240 --> 11:34:18.240
There's gonna be a dream quail on the two law as well as this pants will court out over girls goes in beautifully done

11:34:18.240 --> 11:34:20.760
They kill off law and so barely survives

11:34:20.760 --> 11:34:26.240
has to wander back into the fountain without Lall and with Batjuk still being

11:34:26.240 --> 11:34:31.120
dead there's no potential to punish this move. Here's the whale still up, BKB

11:34:31.120 --> 11:34:35.560
still up, but so is Axe. It's okay they will be disciplined, they take one side,

11:34:35.560 --> 11:34:41.360
a couple of kills they fall back then they're playing this very nicely. It

11:34:41.360 --> 11:34:45.160
would be so easy to get baited into trying to go for another side but

11:34:45.160 --> 11:34:50.400
there's a buyback of course of the Void Spirit as well. This for sure has to

11:34:50.400 --> 11:34:54.000
be the cleanest series you've seen a team play across the multiple games.

11:34:54.000 --> 11:35:00.160
Super clean. Absolutely. Game one and now game two looks pretty much the same. I feel

11:35:00.160 --> 11:35:05.920
like Luna is in a weird spot right now. I think the hero is like the power spikes. You're

11:35:05.920 --> 11:35:10.200
strong in the laning stage, decent against a lot of heroes that are meta. Sure, it's

11:35:10.200 --> 11:35:15.440
hard to counter her, but there's like a very, very long downtime on her. It's like

11:35:15.440 --> 11:35:18.640
between the healing stage and the butterfly.

11:35:18.640 --> 11:35:20.640
I feel like this year, it's a long time.

11:35:20.640 --> 11:35:23.640
And I feel like this hero is useful,

11:35:23.640 --> 11:35:26.680
but not nearly as much as some other carries.

11:35:26.680 --> 11:35:27.840
We heard on the panel of Kostros,

11:35:27.840 --> 11:35:29.960
it's Kostre, the Aghanim Scepter.

11:35:29.960 --> 11:35:32.120
Yeah, that's a pipe dream right now.

11:35:32.120 --> 11:35:33.520
Because you still wanna get the butterfly,

11:35:33.520 --> 11:35:36.560
you might even want Stannix, Silverage.

11:35:36.560 --> 11:35:37.440
It's a good build.

11:35:37.440 --> 11:35:38.360
It can come in handy,

11:35:38.360 --> 11:35:40.280
especially versus heroes like Murta.

11:35:40.280 --> 11:35:42.520
But I feel like it is a little bit

11:35:42.520 --> 11:35:45.200
of a pop mentality when you're going for aggs.

11:35:45.960 --> 11:35:48.640
Most of the time you get it as last resort.

11:35:51.680 --> 11:35:52.400
Save.

11:35:53.400 --> 11:35:55.120
Does get a left back onto Pachuk.

11:35:55.120 --> 11:35:58.560
GPK closes the gap and won't get the BKB out of Pachuk.

11:35:58.560 --> 11:36:02.400
He's been so disciplined at not using this, but it eventually is forced out of him.

11:36:02.400 --> 11:36:03.520
Can they still chase him?

11:36:04.120 --> 11:36:06.080
Uh, they're gonna try.

11:36:06.080 --> 11:36:08.440
But Katoumi wasn't close enough with the overgrowth.

11:36:09.040 --> 11:36:10.360
Without the Dream Coil as well.

11:36:10.360 --> 11:36:19.080
It's used, you can't really continue, but a lot of blink daggers of course, one on rubik, one on treant,

11:36:19.080 --> 11:36:26.120
next time if they catch him out of position it will be very difficult to get away even with the vkb.

11:36:26.120 --> 11:36:27.800
How lichen is going blink dagger as well?

11:36:28.520 --> 11:36:35.240
It's actually surprisingly standard on lichen, just to be able to jump the backlines you can get for

11:36:35.240 --> 11:36:37.800
The overwhelming Gordus fifth link as well with it.

11:36:39.800 --> 11:36:43.400
So finally we'll see the like and join fights is what I'm hearing.

11:36:44.040 --> 11:36:45.320
That's what we hope for.

11:36:47.000 --> 11:36:52.040
Kiritich three minutes faster on his daily timing on this murder.

11:36:53.480 --> 11:36:58.440
This actually might be the easiest carry series Kiritich has ever played in his entire life.

11:37:00.040 --> 11:37:01.640
It seems that way for sure.

11:37:01.640 --> 11:37:11.640
He's 4-0-0, like he got a couple of really nice kills, but I feel the bot lane tier 2 save with the calling was actually instrumental to the state of the game.

11:37:11.640 --> 11:37:17.640
The fact that the first blink, blade mail, play from axe didn't work out, it just completely stops your playstyle.

11:37:17.640 --> 11:37:25.640
Instead of converting that perhaps into a tier 2 push, you're now forced to flee as you're losing your position 4.

11:37:25.640 --> 11:37:29.640
Fasten the fingers.

11:37:29.640 --> 11:37:33.320
Might decide to combo up together again on the side of team spirit

11:37:34.800 --> 11:37:37.120
The outro has the full hurricane pike

11:37:39.600 --> 11:37:41.600
Still in search of that butterfly

11:37:42.000 --> 11:37:48.320
He's got the gem as well when your carry is carrying the gem because the bulbs are just nasty and on top of you all the time

11:37:49.200 --> 11:37:52.200
He's also the only one that kind of clears them easily, right?

11:37:52.800 --> 11:37:57.440
Has lunar orbit can actually deal some extra splash damage to all of the wolves

11:37:59.640 --> 11:38:05.640
Wolves will go in search of some prey, and right behind the rest of Bed Boom Team, they see Yatoro.

11:38:05.640 --> 11:38:08.640
The wolves have done their job. He might be able to kill them very quickly.

11:38:08.640 --> 11:38:13.640
They could still set up for a big fight here. Lawl, the first one that gets caught out, Global Silence will be extended

11:38:13.640 --> 11:38:19.640
but the BKB from Kyrintzich, he, this blows up Lawl. Lawl has to buy back, save, stole the call.

11:38:19.640 --> 11:38:24.640
You did it to bring Badger and Yatoro back into the fight, into the waiting arms of Kyrintzich.

11:38:24.640 --> 11:38:28.640
He demolishes them both. Lawl as Lawl, bought back, trying to keep this fight going.

11:38:28.640 --> 11:38:29.640
That's the guy back there.

11:38:29.640 --> 11:38:32.640
The calling will be there and the overgrowth holds him within it.

11:38:32.640 --> 11:38:34.640
It's a dieback on the Void Spirit.

11:38:34.640 --> 11:38:36.640
There's no buyback on your Toro.

11:38:36.640 --> 11:38:38.640
Rue getting chased by the Lycan.

11:38:38.640 --> 11:38:41.640
Will at least be able to escape for now, but save is like not, then.

11:38:41.640 --> 11:38:43.640
It's not going to be that easy. Here we go.

11:38:43.640 --> 11:38:44.640
We're going to try and bring him back.

11:38:44.640 --> 11:38:45.640
Okay.

11:38:45.640 --> 11:38:46.640
He's survived though.

11:38:46.640 --> 11:38:48.640
TP's out, but you don't have a buyback.

11:38:48.640 --> 11:38:49.640
Colar like he bought back.

11:38:49.640 --> 11:38:50.640
He died back.

11:38:50.640 --> 11:38:53.640
Your Luna just absolutely evaporated.

11:38:53.640 --> 11:38:54.640
Disappeared.

11:38:54.640 --> 11:38:56.640
And so do your Rax.

11:38:56.640 --> 11:38:57.640
Of course you did save.

11:38:57.640 --> 11:39:03.640
Stealing the call, like not something that you... I mean, it's a very good spell on Rubik, of course.

11:39:03.640 --> 11:39:08.640
If you can get in and get out, and if you're in the lead, 7k damage by Muerta.

11:39:08.640 --> 11:39:14.640
This game is... even Axe resurrecting. I think this is just a matter of time.

11:39:14.640 --> 11:39:16.640
Yeah, this is Magus for sure.

11:39:16.640 --> 11:39:20.640
Axe, if he jumps in, will just die very quickly.

11:39:20.640 --> 11:39:25.640
Even gets hit with the dead shot there, making sure that he can't actually enter the fight.

11:39:25.640 --> 11:39:29.260
They're just throwing the nature's grass after him. They're like, dude, you're not getting here.

11:39:29.260 --> 11:39:31.360
Just go back to your fountain. That's where you belong.

11:39:31.360 --> 11:39:36.100
Yeah, the only angle that he could have attacked him from were the trees.

11:39:36.100 --> 11:39:40.560
But at this point, even if he blinks in, I think he just dies.

11:39:40.560 --> 11:39:43.760
Like, there's no way in hell he's getting any of these kills down.

11:39:46.200 --> 11:39:49.420
This has made all the more tragic a tutorial and bought out for you, Yggosong.

11:39:49.420 --> 11:39:54.920
Before that fight happened. So, he's not only did he not tap by it, but he's not going to for quite some time.

11:39:54.920 --> 11:39:58.520
Actually, the courier that was carrying the Eagle Song gave them some info too.

11:39:58.520 --> 11:40:03.720
Like they were smoked up, and the way that it was positioned and moving gave them full info on where he was.

11:40:03.720 --> 11:40:06.520
Made the fight a little bit easier.

11:40:08.520 --> 11:40:12.120
Well, Roshan, oh, the wolves, they just got the smoke.

11:40:14.520 --> 11:40:17.720
GPK goes to break that smoke, we'll be able to get back.

11:40:17.720 --> 11:40:21.320
Lala has jumped very far forward here, Lala is not close to his team.

11:40:21.320 --> 11:40:24.920
The jump forward from Jiddieshidr, the blink dagger, they just blow up this voice bridge.

11:40:24.920 --> 11:40:27.320
The Toro now as well. One shot from the loo-

11:40:27.320 --> 11:40:33.120
They went to take away a third of his HP, gonna try to stand his ground, but there's absolutely no way they can do it.

11:40:33.120 --> 11:40:35.920
Even with the PKB eclipse, it makes no difference.

11:40:35.920 --> 11:40:39.520
They make sure that they kill off Batrug as well. The call did absolutely nothing.

11:40:39.520 --> 11:40:41.520
GG, well played, is called.

11:40:41.520 --> 11:40:48.720
Betboom team, leaving absolutely no doubt as who is the superior Eastern European pros right now.

11:40:48.720 --> 11:40:53.160
Oh, absolutely. It's hard to even argue.

11:40:53.160 --> 11:40:56.160
Yatoro in the end, at least he managed to use one ulti before dying,

11:40:56.160 --> 11:40:59.160
but I believe that was the first ulti of the game that I have seen from him.

11:40:59.160 --> 11:40:59.660
Yes.

11:40:59.660 --> 11:41:04.960
Most likely, just master class of Betboom in every single lane,

11:41:04.960 --> 11:41:08.160
but more than anything else, the Lycan.

11:41:08.160 --> 11:41:11.040
More than anything else, Miro today had a standout performance,

11:41:11.040 --> 11:41:13.760
so did Save, so did Kiriti, so did Katowami,

11:41:13.760 --> 11:41:18.960
Shiva, can you all break down what on earth is the recipe to defeat that boom team?

11:41:20.480 --> 11:41:26.640
Well, I think for Team Spirit, I don't know if the recipe would have saved them in this case.

11:41:26.640 --> 11:41:31.360
I think this game too, we saw the right and the more obviously when the draft was already done,

11:41:31.360 --> 11:41:41.120
but then when the silencer died to the three wolves, just normal wolves, the tip's coming out,

11:41:41.120 --> 11:41:44.360
I think yeah, and then he died again

11:41:44.360 --> 11:41:51.100
They were pretty much killing them with the summon from like and and she was like they they did the homo for it comes down to

11:41:52.240 --> 11:41:55.020
What comes down to abusing this silencer?

11:41:55.300 --> 11:42:00.300
Because they picked it five times prior to this series and the they they had to do something about it

11:42:00.300 --> 11:42:05.440
And look at the game like three wolves running running around Mero pretty much staying on top of the network

11:42:05.440 --> 11:42:06.220
and

11:42:06.220 --> 11:42:13.340
Total score from team spirit in both of these games is nine kills. Ouch. That's such a big ouch

11:42:13.660 --> 11:42:18.300
It can't just have been the silencer. I refuse to believe that. Oh, no

11:42:18.300 --> 11:42:22.820
You can we can throw it we can throw a lot into it. I feel okay because in this game

11:42:22.820 --> 11:42:25.020
It's like the draft felt a little bit better

11:42:25.500 --> 11:42:30.300
But then it's like the puck appears you pick voice for it because you know getting pucks of BBs force out the voice

11:42:30.300 --> 11:42:33.900
spirit and then because they go for the tree and the water it's like you're

11:42:33.900 --> 11:42:37.620
kind of holding the offline pick you know that the silencer is going to be the

11:42:37.620 --> 11:42:40.700
fire there's no flexibility you know the voice who it's the mid like spirit are

11:42:40.700 --> 11:42:45.300
kind of forced into a weird position of reacting and then they bance kung-fu and

11:42:45.300 --> 11:42:48.540
centaur we've already mentioned the draft halfway through like warning

11:42:48.540 --> 11:42:52.420
against silencer Beastmaster like and other best heroes in game one they

11:42:52.420 --> 11:42:56.500
picked silencer into Mero's Beastmaster in game two they picked the

11:42:56.500 --> 11:43:06.500
not respecting Mero's lichen. Both games Mero has complete freedom. Both games Spirit had the chance to protect Panto's obsession with playing

11:43:06.500 --> 11:43:14.500
silencer. They didn't and they felt the wrath of it. No many other teams would have had like Mero is the lichen and beastmaster player. If he sees

11:43:14.500 --> 11:43:19.500
silencer, he's already telling his team, guys, I will carry this. We're already going to the next round. Like that's how good he is on these

11:43:19.500 --> 11:43:28.500
Yeah, they definitely caught them with the pantos down in this series because they were not ready for this dude to come out.

11:43:28.500 --> 11:43:32.500
It felt kind of forced, I gotta say, but these silencer picks as well.

11:43:32.500 --> 11:43:37.500
Second, like we said, when he saw it, it looked better, the draft overall.

11:43:37.500 --> 11:43:39.500
It's just that they didn't get to play the game.

11:43:39.500 --> 11:43:43.500
Yeah, the lad on the screen is it?

11:43:43.500 --> 11:43:49.740
Of course, in hindsight, if you throw Lycan into the band instead of Kunkuro Sentoh,

11:43:49.740 --> 11:43:52.380
then maybe this game is going to be slower, it's a bit more clunky,

11:43:52.380 --> 11:43:54.860
and then that enables the science to feel like it gets online,

11:43:54.860 --> 11:43:58.220
but yeah, you've just been outdrafted two games in a row,

11:43:58.220 --> 11:44:00.300
and BB have just kind of swatted away spirit.

11:44:00.300 --> 11:44:03.020
Like, there was no competition, it's crazy.

11:44:03.020 --> 11:44:05.260
We're praising Miero for both games, of course,

11:44:05.260 --> 11:44:07.740
but let's not forget, both games,

11:44:07.740 --> 11:44:11.740
GPK got his hands on his signature puck,

11:44:11.740 --> 11:44:17.180
And that is incredibly impressive and also impressive is probably what it's going to say just like right now.

11:44:18.780 --> 11:44:27.100
I hope so, Sheva. Yes, of course, we could not pass up talking to GPK getting that signature GPK puck two times.

11:44:27.500 --> 11:44:33.500
I got to feel pretty good about that, right? I think you just give us puck. We just pick puck.

11:44:34.940 --> 11:44:39.900
Absolutely. Do you think anyone is ever going to give you puck again at this tournament or is that the last time you're going to see it?

11:44:39.900 --> 11:44:44.620
I'm not sure. Actually in my view, I don't think Puck is super just strong hero

11:44:44.820 --> 11:44:47.260
but you know sometimes if you just pick Puck and

11:44:48.060 --> 11:44:50.500
you know just you give our team more

11:44:51.220 --> 11:44:55.380
Spacel map. Because if you pick Puck, they think this is not strong hero

11:44:55.380 --> 11:44:58.780
We're gonna fuck you mid, but if you don't fuck Puck, this game will be hard

11:44:58.780 --> 11:45:04.420
Yeah, what a surprise. You would say Puck is a bad hero after getting it twice and absolutely destroying

11:45:04.420 --> 11:45:08.300
So yes, I believe you. No way. He's a good hero. Alright

11:45:08.300 --> 11:45:10.600
Alright, well let's talk a little bit about that series.

11:45:10.600 --> 11:45:13.040
Clean, clean series.

11:45:13.040 --> 11:45:15.520
You guys seemed like you came in with a plan.

11:45:15.520 --> 11:45:17.200
You knew your enemy well.

11:45:17.200 --> 11:45:18.200
Is that how it felt?

11:45:18.200 --> 11:45:19.700
Is that accurate?

11:45:19.700 --> 11:45:20.700
Yes.

11:45:20.700 --> 11:45:24.680
I know we just chill two days.

11:45:24.680 --> 11:45:26.440
We free all group stage.

11:45:26.440 --> 11:45:27.440
We chill.

11:45:27.440 --> 11:45:29.440
We play today to scrims.

11:45:29.440 --> 11:45:30.940
We just feeling good.

11:45:30.940 --> 11:45:32.480
We wanna play more Dota just.

11:45:32.480 --> 11:45:34.040
We wanna play more games.

11:45:34.040 --> 11:45:35.800
I don't know what you can say.

11:45:35.800 --> 11:45:38.720
Is there a team you guys think you know better than Team Spirit?

11:45:38.720 --> 11:45:43.000
Is that one of the best teams that you guys know how to beat and how to play against?

11:45:43.000 --> 11:45:51.840
I'm not sure, but in Valahe we always win against them and now they don't have a collapse,

11:45:51.840 --> 11:45:55.240
but I think maybe it's more easy to play now against them.

11:45:55.240 --> 11:45:56.240
Not always!

11:45:56.240 --> 11:46:00.560
I mean, last time, yes, but I think it's six, yeah, yeah, so, all right, different

11:46:00.560 --> 11:46:01.560
guys.

11:46:01.560 --> 11:46:02.560
All right, cool.

11:46:02.560 --> 11:46:03.560
Well, let's talk about your next opponent.

11:46:03.560 --> 11:46:05.280
You got Liquid coming up.

11:46:05.280 --> 11:46:09.440
This is kind of a tough opponent, but one that you are very prepared for as well, right?

11:46:09.440 --> 11:46:16.160
We just want to play against them, we play scrim, one day ago it's draw, but tomorrow

11:46:16.160 --> 11:46:20.120
draw will not give you win, so yeah, we will see.

11:46:20.120 --> 11:46:22.560
Okay, okay, we will see, indeed.

11:46:22.560 --> 11:46:26.240
Have you been practicing anything besides your standard heroes in the mid?

11:46:26.240 --> 11:46:29.120
Are we still have some tricks up your sleeves?

11:46:29.120 --> 11:46:32.240
Are there new heroes we have yet to see from Beppu?

11:46:32.240 --> 11:46:35.800
We have, but if you can pick Puck, why not?

11:46:35.800 --> 11:46:37.480
Okay, correct.

11:46:37.480 --> 11:46:40.280
Well, good warning to our boys that were in liquid then.

11:46:40.280 --> 11:46:41.120
Thank you so much.

11:46:41.120 --> 11:46:43.640
And a clean, clean game, very fun to watch.

11:46:43.640 --> 11:46:46.520
And we'll see if we got those tricks coming up from GPK,

11:46:46.520 --> 11:46:47.720
I will find out soon.

11:46:47.720 --> 11:46:50.080
So will you, as we head back to the panel

11:46:50.080 --> 11:46:52.420
to get ready to see what's up for tomorrow.

11:46:53.480 --> 11:46:54.680
Thank you very much.

11:46:54.680 --> 11:46:58.400
And yeah, that was an easy way to have Puck

11:46:58.400 --> 11:47:01.200
for Bed Boom and to overcome Spirit.

11:47:01.200 --> 11:47:07.360
end of the day guys, it's going great over here but I will tell you what's on my mind

11:47:07.360 --> 11:47:11.280
because he has some funny words for the puck and how to deal with it.

11:47:12.000 --> 11:47:14.480
You got a buck on the lane, right? That's it, keep it simple.

11:47:14.480 --> 11:47:20.560
Don't fuck puck, puck. Fuck you. It's a rule back and forth. That's the beauty of Dota, right,

11:47:20.560 --> 11:47:24.880
especially with puck. It's so important in the lane to facilitate the hero and understand

11:47:24.880 --> 11:47:32.000
what you're gonna do against it. Yeah. Yeah. That's not it. No, this is a very, very interesting

11:47:32.000 --> 11:47:37.120
series. I think there's so much to learn from this for Team Spirit because they got blown out of the

11:47:37.120 --> 11:47:41.840
water and it didn't look pretty. They're gonna have a chance in the lower bracket. Yeah, they need

11:47:41.840 --> 11:47:46.160
to adjust. We did say that they looked the best yesterday when they were playing against Extreme

11:47:46.160 --> 11:47:50.960
Gaming. Everything was kind of going their way. They completely stomped them, especially that

11:47:50.960 --> 11:47:57.200
second game but they're gonna need to figure it out because today it just wasn't it.

11:47:57.200 --> 11:48:03.600
No today was just upper brackets and we had, I mean it might not seem like a team but the majority

11:48:03.600 --> 11:48:08.240
of the series were 2-0s. Yeah even like the heroic, the fact that it was a 2-0,

11:48:08.240 --> 11:48:12.400
heroic had a pretty good lead in the second game, it easily could have been going towards

11:48:12.400 --> 11:48:16.240
a game three both some South American teams putting up a decent fight but you know not

11:48:16.240 --> 11:48:21.440
not enough to progress. But yeah, the upper bracket really feels like it's just Eastern

11:48:21.440 --> 11:48:27.280
Europe versus Liquid now. It's Liquid holding back the front of how strong that region has

11:48:27.280 --> 11:48:28.280
of course become.

11:48:28.280 --> 11:48:31.960
A bit sad as we're seeing both the South American teams against each other in this

11:48:31.960 --> 11:48:37.180
lower bracket round one, but this also means that one of them is going to be having that

11:48:37.180 --> 11:48:38.680
guaranteed top six.

11:48:38.680 --> 11:48:43.520
Yeah, that's good. No complaints at all. Like any time you see a region like this

11:48:43.520 --> 11:48:48.260
you want to see them progress as far as they can and of course it flips it'll

11:48:48.260 --> 11:48:53.280
be your liquid potentially that's scary yeah I mean from here on out every

11:48:53.280 --> 11:48:57.320
series is going to be scary tomorrow the first two series are the most scary of

11:48:57.320 --> 11:49:00.520
course because that is what

11:49:13.520 --> 11:49:15.580
you

11:49:43.520 --> 11:49:45.580
you

11:50:13.520 --> 11:50:15.580
you

11:50:43.520 --> 11:50:45.580
you

11:51:13.520 --> 11:51:15.580
you

11:51:43.520 --> 11:51:45.580
you

11:55:13.520 --> 11:55:15.520
Papa Rudi Rudi

11:55:15.520 --> 11:55:17.520
Papa Rudi Rudi

11:55:17.520 --> 11:55:19.520
Science of Shihudi

11:55:19.520 --> 11:55:21.520
Science of Shihudi

11:55:21.520 --> 11:55:23.520
Mudeh Bukhanicya

11:55:23.520 --> 11:55:25.520
Sikraste Pitiica

11:55:25.520 --> 11:55:27.520
Sikraste Pitiica

11:56:43.520 --> 11:56:47.140
No, no, no, no, no.

11:56:47.140 --> 11:56:53.380
No, no, no, no, no.

