WEBVTT

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MacGyver

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Mother

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The

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son

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is

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La la la la...

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Pa pa ru de ru de.

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Pa pa ru de ru de.

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Sai su shiv ru de.

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Sai su shiv ru de.

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Ute ku u choro.

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Ute ku u choro.

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Sekras ke pichoro.

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Sekras ke pichoro.

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La la la la...

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La la la la...

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There's no one in the world who can do it.

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There's no one in the world who can do it.

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There's no one in the world who can do it.

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This is not a good lane, right? Just hands down not a good lane for Shaker Pango, but...

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Satanic gets to the top lane, and that is going to be the death of Witt, so making a very early rotation on the Neko.

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SSS taking quite a bit of damage, but El Misha is going to get telekinesed by 9 class.

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Verifier keeps them alive a little bit longer, but last right click should be enough.

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So two kills for ParaVision, they get another ensnare.

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As SSS and Satanic just completely surrounding Skowfield.

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Three dead.

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They look like they want to fight 45.

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They're in a pain.

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Well, they find no one.

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He's already in half HP.

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He pops his BKB and just dies.

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And just like that, the rest of ParaVision now on the run.

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You see the Shatterstrike with the Agents up front and Satanic along with the Sonic

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Wave.

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They're the Mega Mepho all in one

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Special as they get the roar finally onto the Queen of Pain Dark Mago blinks out now with the BKB

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We live wonder directly on the Mega Mepho as Satanic gets dropped

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SSS next on the list as for that for para vision

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They're like he's fine super important if he gets TP canceled now, I don't know. I feel like they could have chased

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HP

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Gonna hit the soundtrack in satanic. Let's continue the pressure here. Those stuff are gonna keep them alive

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A little bit longer at satanic! That's instant gaze! Was that a shadow strike? Oh my god!

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Alright, talking about this

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skill field on the clock we're doing a lot of work against SSS. Wits is there but the blinding light should keep him safe

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I think the one who's played it the most recently that was very close to a kill

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has been Yammich and what Yammich does is he doesn't skill battery assault. He goes 0-4-3

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and the way he interacts with lanes is just putting down cogs and then spam that time.

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Oh baby. Did he actually have vision there?

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Very. Very tanky Slardar with that active scepter. He can bait.

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Convade all you want. He takes the focus fire, Whitzruss runs away, realizes he does nothing.

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Pipe activated, which was just purchased by nine class,

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sold by not a two, and is a dead tangler

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for likely the rest of this game.

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Dark Mago does blink out of time this time.

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He might still die.

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Still dies after the blinks.

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No one trying to finish the job, can't quite do it.

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About to come out, surely.

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Surely they've realized that they have lost this game.

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Surely it will dawn on them at some point.

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They're going to start farming the fountain fortification.

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They have not been baited in yet to the forfeit

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as Witt's dies in his fountain.

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One last sonic wave for the road is Dark Mago.

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One last 1v5 death for him.

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You find a kill and you force an objective. Now you need to execute on this.

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No, but Centaur jumps right in. They're going to get the roar onto Ty. Long as he's in a lot of trouble, it gets telekinesis, gets killed off.

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And this is a complete disaster for Heroic now. They couldn't get Roshan in time and it's going to cost them dearly.

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Clearly even Makoto is staying alive thanks to the pipe, three dead for Heroic.

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36k lead here for Aurora.

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Alright, keep it up.

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Nightfall jumps in, tossed back, tie long, gonna get Aurora, it is reflected, is dead, doesn't have buyback and yeah.

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Weaver is packing the punch now, cages down.

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I did like your John Lennon impression by the way, it's very good that much.

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finds the support on the back line Yuma. They do have to actually fear him a bit now.

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If the Vibeck comes up again from Tylone, feels like the third time this game, the Dark Rift, is activated.

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Whisper comes through with another pit of Malathana Makoto. Pop the BKB.

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Tylone, this is going to be direct if you go down the impetus, doing so much work, can't find the distance.

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But there's Naipaul with the amatoss. Ultra kill for the Beast Mode himself. Yuma on the run.

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GG is called. Harpoon is too fucking good. Raaay for Naipaul.

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But now they put themselves in a very precarious spot, a nice coil to cancel out the rolling

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thunder, will snap it and there's the sharp shooter, gets off the rolling thunder, and

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he will survive.

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You could argue they definitely should be here to protect this, right?

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You have mana, advantage, and dollop.

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Oh, he's going to jump in with the balustripe.

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He kills off Mira, and the tormentor is still not dead, finally.

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here up finding another connection they get the macro fire there's the harpoon that syndrome

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think is OP but he's obviously wrong because don bricker dies right after using it they

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still want to fight it you have buyback with a solar guardian there's another miss boundless

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strike WS bops the BKB exorcism is activated as well as they're going for the rasta he's

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looking at the wall like Blair witch project he's dead 90 seconds no way to get back

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of the game either as Tyler already had to use the refresher another rolling thunder at the ready

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they did uses the cheese is going to be fine for now you might balance strikes in he wants to get

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really aggressive uses the wukong command nullified off the yule's though turned into the soldier

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kills off kori their creeps in their base they do have to be careful knife fall no longer in

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this fight as he is really really low could be passed the cheese potentially that's about

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Balmer Strike gets dodged from the phases and Nightfall jumps in, destroys Tylong, and Yuma follows suit, and that might do it, surely.

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Oh that was so sick the underlord ultimate to break the tree the monkey king was sitting

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on just a lot of percentage base that is from the fire store my back from that time of

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these days in a few hole after the two support they've already lost and snaking snaking doesn't

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have either sketer you need to get involved here as malryan stolen pulverizer is used

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on top of him, now really might die back here.

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Trying to trample away, he's still caught

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inside the pit of Malice, Nisha's gonna chase him.

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But Nisha, Rallar of Mana,

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on the other side of the fight, Amar.

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He was dealing with the rest of the team,

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there's Nisha, getting a very nice vortex.

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He doesn't have any edges though, so he's gonna die.

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This poor Rubik was even there,

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and it's caught him while rolling, so playing again.

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Going back onto Nike, I'm getting some deja vu right now,

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but it's Skeeter that's here this time around,

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found the strike, not enough damage to kill,

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Miki activates the focus fire and just rips through Mal-Reen. Overclawed, who's so full

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catching up the rubik, does have the shot so lifts himself forward. Ace though, doesn't

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care about it, still wants to get into the base, rolling through him. Are they gonna

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keep going? Shackleshot was thrown as well. Power shot misses, but holy I'm necessary.

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He still ended up with a dead crit. Epi-Senter! Epi-Senter, Paaro, everything missed, alert!

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They've already killed Rok-Mal-Rin, a boss about to die as well to these right-glitz, he goes down, Skeeter can do almost nothing, he GGs out!

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I think that's like max range. We'll almost certainly die here in Yotaro. Won't be able to bail him out. Miro participating in his second kill of the game.

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Look at Tiny. Actually recognizing just how devastated they are on Bot lane. Actually, to make this rotation, Avalanche goes out onto Miro.

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You want to bring him down safe. Beautiful shackle onto LAR.

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The hero dies!

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Ooh!

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Oh my god!

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That's how we did it.

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Put by the Impairment Art.

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Didi. Didi picked up my Mero Mero.

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Could actually try to roll back in, but he's been silenced up right now.

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Kiritich though with the rage chasing down Law.

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They want to kill this Tiny and they are going to get him.

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Is this fight going to still continue?

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Kiritich rushing forward.

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Just this Radiance putting in so much work.

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They have very much work and there is a roll mirror with the double damage comes in onto your Toro

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And they kill him off just get shackleshot

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Doesn't connect but you can save ideas get back and they kill your Toro before you can find an opportunity for a thunder

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Give it to you now looking towards Patrick. We'll be able to run it down get an ultra kill give this man a rampage

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Well, Roshan, oh the host they just call to smoke GPK goes to break set smokes

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We'll be able to get back.

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Law has jumped very far forward here.

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Law is not close to his team.

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The jump forward from Kiddichid with the blink dagger.

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They just blow up this widespread.

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Yatorama as well.

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One shot from the loot.

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Take away a third of his HP.

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He's going to try to stand his ground,

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but there's absolutely no way he can do it.

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Even with the BKB Eclipse, it makes no difference.

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and I'm going to show you some

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of the highlights of the

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game.

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Here's the highlights.

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.

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.

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.

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.

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.

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.

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.

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.

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.

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.

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I've got two non-idiots that know all about Dota.

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We've got Jenkins, of course.

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He's a regular here.

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This is the new upcoming analytical talent,

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resident Nipo expert, Wee-Hart.

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No, not according to Satanic.

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No, no, Satanic, not according to Satanic.

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He thinks you're an idiot, but you know,

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you can't win them all, brother.

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Can't win them all.

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I mean, you gotta pick your fights, you know?

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You're saying you will fight him, then?

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I will not see anything on camera.

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That's the way to do it.

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save it for the green room. Why don't we take a look at some of those results that we had yesterday

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because there were some again really incredible games but I mean also some very one-sided series

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which did surprise me given the caliber of opposition. You know you can see up there we

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started the day with ParaVision versus SA Rejects. SA Rejects did really well to take a map from

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ParaVision. ParaVision came in, started the day a little bit on tilt. Then we had Aurora,

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Heroic another 2-0, but that doesn't tell the story that should have been a 2-1

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Heroic really kind of just surrendered the second game in classic heroic. I could have been an upset to actually

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I think her play very well, but they just fell short on the draft

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Then we had the team liquid team falcons game. I'll actually save talking about that till the end

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Let's just skip to bet boom versus spirit. It is a classic matchup guys

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But I think that boom are the eventual winners of this tournament

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I think they've looked the best of any of the teams we've seen here

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I think they're carry and that often they have currently the highest KDAs in this tournament

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Kiritage has like a 16 KDA which is like it's ridiculous

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It basically means is like getting 16 kills and assess every single game compared to like one death which is on average

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It's super so many games play through it's a it's incredible for a carry player

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You know, I get it but these carry players they're out here playing life stealer and fasting when they're about that

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I really respect it. I think caretich like finally we're seeing him shine, but Miro

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Like that stat is

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Impressive because offlaners you're playing these heroes that are getting in there. You know like every other game

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He's Beastmaster like and he's playing some sort of like summons here that like he gets

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Into the fray off later the guy that you send just send in in the front line

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You know, just like put him in there, you tank the death, and I'll do my job, you know?

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Yeah, but somehow like this guy is...

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I know. I'm not gonna die.

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And I think part of it is like he's top net worth at the end of every laning stage.

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That's how it feels right now, and usually it's not just by, you know, like a couple hundred gold.

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Like he's top net worth because he stomped his lane, and he's a thousand above the enemy carry at worst.

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So he just ends up in this situation where like, he's not playing Dota.

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He's playing a different game from everybody else post-lingu stage seems to be one of the more versatile

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Offlanders as well obviously we had an interview with the ma where a ma was I mean he was joking

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But with the mother's always a kernel of truth in the humor

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And you know he said that he's only playing two heroes right now and it's bristleback and tide

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Whereas in the arrows it's all over the place

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You know and kind of like has a bit more freedom to choose what he wants

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And it's a good point to segue it into

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Vulcans

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You know they I had high hopes for them especially with the new patch coming in

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But it just hasn't worked out that way they've looked very flat and disappointing in last night

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They got mauled by team liquid. It was crazy. I've covered a couple of series from team Falcons

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some games they looked like

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The best team in the tournament and then some games they look

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So uncle he's like they're just getting called out on the map. There's no team plays coming out

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they feel lost maybe communication issues draft is not necessarily an issue

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they've been playing the same years over and over again as I said I'm not as

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long they play like four or five heroes actually have a stat on that I'm gonna

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talk about it later yeah yeah Falcons I mean yesterday in this series obviously

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he tried the monkey king off lane good idea which I actually think

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conceptually it was sound it just didn't pay off but they they have

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this oracle that's kind of like so the point of the monkey against the laundry

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is you get the jingle stacks on the bay right yeah exactly but then they have

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this oracle to dispel it so it's just it becomes a whatever matchup yeah I

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feel like there's times in the history of Falcons that Amar has done this sort

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of thing where he'll take a hero that's kind of off meta put it into the

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off lane enemy team respects it because it's Amar like you have to

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But then he still does it and then you don't really get that like

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You know a mar we talked about mural being top-net worth like Falcons has always functioned off of a mar going into the off lane

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Like somehow winning the lane with heroes even that don't normally win the lane and like snowballing on net worth

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And then having like three carries, you know skaters really more of the off-laner sometimes for Falcons

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But yeah, that just it didn't really happen last night. I also find it very funny by the way that liquid did ban

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tight hunter in bristleback yes I mean he's been spamming this here yeah actually yeah I mean

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you know he's gonna have to do what he has done in the past I mean you know obviously I remember

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when he first came through as a pro and people said he's got a hero puddle not a hero pool you

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know it was always the timber etc but then he you know he did learn other heroes expanded

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might just be a patch where he has to do that again if falcons are gonna have any sustained

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in success. But moving on to the next topic, Jenkins, you move to Serbia and then you become

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an expert in smoking.

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That's a good one. That's a good joke. Yeah, basically there's this meta of pre-game smokes

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that has been happening, I think since Las Velakia actually, maybe a little bit before,

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where people smoke just to get vision and try to find where the enemy team is, not

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even to go get a kill. And now what we're seeing is the early game pregame

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mudda has evolved where teams were showing liquid here but a lot of teams

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are doing this are going for a portal smoke they go to the portal then they

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smoke and then they kind of converge on the rune but from a an angle that is

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just preposterous so I wanted to take a look at what happens in this game here

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versus falcons they run into crit it's not exactly the best positioning

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you know crit if he was a little farther out of position it might have

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an easier kill on him, but Nisha does end up picking up this kill here.

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And this is a classic millenial though.

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The team is smoking and he's like, yeah, you guys go ahead, I'm just going to kill

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Ty.

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And then he goes, oh shit, I could have killed this guy and then he blinks in, but they missed

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out on the first blood.

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Yeah.

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The team was there.

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They did.

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And he had to skill blink, which did actually hurt his lane a little bit, but I just wanted

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to showcase like the types of smokes the teams are doing because I feel like a lot

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of the time we have interviews, you know, we're chatting, trying to get into the game.

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You don't see the pregame stuff, but genuinely, if you can get a kill or you can get four bounty

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runes because you make a really good play, it makes the entire game unbelievably easy.

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Like Dota is such a snowballing game.

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The earlier you do important stuff, the more of an impact it has, the more of a butterfly

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effect that it has.

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So it's cool to me to see the meta evolve of what teams are doing pregame.

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Pretty much there's never any situation where there isn't a smoke, even though the

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smokes are not necessarily even for kills.

26:31.440 --> 26:33.880
It's just to run up a high ground, oh, my smoke broke.

26:33.880 --> 26:36.840
Okay guys, they're there, that's it, that's the meta.

26:36.840 --> 26:39.800
Also as well, you've been focused on some of the matchups

26:39.800 --> 26:44.600
that we've seen that might not necessarily be even, let's say.

26:44.600 --> 26:47.040
Yeah, I would like to engage in some confirmation bias

26:47.040 --> 26:48.580
with you fellows.

26:50.120 --> 26:52.840
There's a few in here that we kind of knew

26:52.840 --> 26:55.760
that would have the high win rates.

26:55.760 --> 26:57.680
Beastmaster versus Pango, we talked about

26:57.680 --> 27:00.520
roaring him during the roll.

27:00.520 --> 27:05.520
Batrider versus Pango, same thing, like any BKB piercing disable seems to have a very good win rate against Pango.

27:05.520 --> 27:10.520
Obviously, Lifestealer versus Tiny, this one has looked incredible every time that it's been picked.

27:10.520 --> 27:14.520
And I think this stat was taken before the Batboom series ended, so that would be even higher.

27:14.520 --> 27:18.520
Tiny versus Queen of Pain, and does anybody remember what the first one was?

27:18.520 --> 27:19.520
Slaughter Hoodwink.

27:19.520 --> 27:20.520
It was Slaughter Hoodwink.

27:20.520 --> 27:21.520
Yes.

27:21.520 --> 27:24.520
That one was funny to me, because I'm just imagining, like, tiny little squirrel.

27:24.520 --> 27:25.520
No armor here.

27:25.520 --> 27:26.520
Really low armor.

27:26.520 --> 27:30.760
low armor, you run through the trees, he crushes, he sees you because you get the

27:30.760 --> 27:35.400
crows of haze on crush, you're just dead, right? So that one makes a lot of

27:35.400 --> 27:39.240
sense to me, but I didn't think it would be that bad. Like 86% win rate or

27:39.240 --> 27:42.080
whatever that was is pretty incredible. Like a Sauter thrives on these kills.

27:42.080 --> 27:46.080
Like if he has this one hoodwing, for example, that he just crushes with the

27:46.080 --> 27:50.320
shard, all the days is like one to hit and he might just die. Sauter

27:50.320 --> 27:53.880
loves this type of gameplay. He loves to be an assassin. It's the way to

27:53.880 --> 27:56.920
boost his game because then suddenly the map opens up and you get these kills and

27:57.420 --> 28:05.300
Yeah, get Roshan get Tormentor, suddenly snowballing the game. So from bad matchups to heroes. We've just not seen at all

28:05.880 --> 28:10.140
Yeah, some heroes I'm so surprised that I've been completely uncontested

28:10.140 --> 28:14.640
I've played a lot of pups coming into here and I've looked at ESL as well

28:15.440 --> 28:17.860
I'm very surprised to see nobody playing

28:17.860 --> 28:23.860
I think Temporal Assassin, or banning it even, I feel like it's one of the better carries right now in the match.

28:23.860 --> 28:29.860
3S PGL, it was effectively the hero of that tournament, it was getting first phase banned out towards the end of the match.

28:29.860 --> 28:31.860
I've seen a lot of Sven too in Pro level pubs.

28:31.860 --> 28:37.860
Yes, and Sven with the Magnus of course, I think since Collapse is not here then we're probably not going to see it.

28:37.860 --> 28:45.860
The Slark, the Slark got buffed quite hard, his laning is in menace right now because of his third spell, the Saltwater Shift.

28:45.860 --> 28:54.460
I think this hero is probably the best hero in this hero pool, the unseen, that has not been picked yet

28:54.460 --> 29:02.160
and then there's like the clings, again, couple of nerfs but in pubs it's so hard to play against this hero

29:02.160 --> 29:07.160
he's a very strong laner, he still does the same, goes in with throughout the map, you need to buy a sentry

29:07.160 --> 29:13.060
everybody has to have a dust on him, he's super tanky, you go on him he starts like doing the death pack things

29:13.060 --> 29:19.420
Yeah, I feel like these heroes, they kind of got ignored completely because of how people came in here.

29:19.420 --> 29:25.300
All chemists is broken, laundry is broken, and they're just focusing on these heroes, but they kind of just forgot about...

29:25.300 --> 29:31.220
I mean, it's possible we might see some of those crazy ones today, because as I'll show you on the schedule,

29:31.220 --> 29:35.620
we've got some match-ups where people certainly aren't shy about experimenting.

29:35.620 --> 29:41.940
I'll just work our way back when obviously Team Liquid vs. Bet Boom, based on yesterday, that's going to absolutely go hard.

29:41.940 --> 29:51.600
Paravision versus Aurora looking to see if puppies Paravision can essentially get their shit together because obviously they've been having

29:51.840 --> 29:58.240
Some issues I think it's fair to say but winning somehow and then still powering through so ready to

29:58.240 --> 30:01.520
It's just like the disrespecting their enemies in the first game and then they're waking up

30:01.520 --> 30:04.280
Yeah, and then they start playing good. Yeah, yeah

30:04.280 --> 30:06.480
And then we've got Falcons versus spirit

30:06.480 --> 30:09.400
Obviously, we'll be talking about that one on the desk in just a moment

30:09.400 --> 30:14.440
But starting out the day as if it was destiny as if it was scripted

30:15.120 --> 30:19.680
Heroic versus the South American rejects. You hate to see it. It's just sad

30:19.840 --> 30:24.280
Secondly group stages of China versus China and now we have the South America of South America

30:24.280 --> 30:27.160
And you know what? I'm a little bit worried

30:27.800 --> 30:32.680
About heroic for a couple of reasons first yesterday's performance

30:32.920 --> 30:37.480
Obviously, it's never nice to go to bed on a loss that you know should have been a win

30:37.480 --> 30:40.580
Yeah, you could have easily won that second map took it through a game three

30:40.580 --> 30:48.240
But on top of that as well remember what KJ said about having played SA rejects and how demoralizing it is to SA reject

30:48.240 --> 30:53.640
Yeah, they've got the heroic org. They've got the badge. This is just a bunch of players from their region

30:54.120 --> 30:57.920
Without any org without any support. Yeah, this is the this is the exact point

30:57.920 --> 31:00.920
I wanted to raise to you guys and talk about actually is like

31:01.560 --> 31:03.560
just fresher because

31:04.080 --> 31:07.400
Both of these teams have played each other a lot

31:07.480 --> 31:11.940
And you know back when SA rejects was Peru rejects. It was the same thing

31:11.940 --> 31:17.280
Yeah, in fact, they were kind of a crushing heroic there for a while in a lot of the qualifiers as we can see here

31:17.520 --> 31:22.440
But not once has this team played on land

31:22.600 --> 31:24.680
they've never played on land and

31:25.520 --> 31:28.360
part of me feels like South American rejects

31:29.120 --> 31:35.720
They're almost fearless like they're they're just feeling good vibes. You know whereas heroic

31:35.720 --> 31:39.720
the game of Dota 2. I was

31:39.720 --> 31:41.720
talking about the expectations

31:41.720 --> 31:44.720
in general like. There are

31:44.720 --> 31:46.720
expectations that they they're

31:46.720 --> 31:47.720
the South American team, right?

31:47.720 --> 31:49.720
Like they're the one that's like

31:49.720 --> 31:51.720
saving the region bringing the

31:51.720 --> 31:53.720
region up. This is the

31:53.720 --> 31:55.720
qualifier team doesn't even

31:55.720 --> 31:57.720
have an org and I'm also

31:57.720 --> 31:59.720
worried. That maybe today

31:59.720 --> 32:00.720
we're not going to get

32:00.720 --> 32:01.720
objective Dota because

32:01.720 --> 32:02.720
there's some emotions

32:02.720 --> 32:03.720
involved there that are

32:03.720 --> 32:08.760
game of Dota 2. I was just going to say that Heroic seems like a more structured team.

32:11.000 --> 32:17.160
They're more composed in the game. They have this obvious plan that they have talked about before

32:17.160 --> 32:21.160
and they're pretty much just trying to execute it. Sometimes, as we've seen yesterday,

32:21.160 --> 32:26.280
they're just falling short in the draft. Whereas South American Rejects, I feel like

32:26.280 --> 32:31.720
they're an emotional team. They have this Dark Mago guy, he goes mid. He always wants to win

32:31.720 --> 32:38.120
win the lane so we can snowball the other lanes and basically like relying on this random

32:38.120 --> 32:40.680
aspects of the game that you can't really control.

32:40.680 --> 32:45.960
You can pick a better matchup, but most teams will realistically try to do an even matchup

32:45.960 --> 32:46.960
on the lanes.

32:46.960 --> 32:51.840
So they're just, to me, they're an emotional team that if they're feeling good right

32:51.840 --> 32:53.880
now I feel like they have great chances.

32:53.880 --> 32:56.120
Yeah, I totally agree.

32:56.120 --> 33:03.360
I feel like if heroic, if there's no emotions involved on the side of heroic,

33:03.360 --> 33:07.540
and I'm talking in terms of the pressure, because I agree, they're a way more structured team.

33:07.540 --> 33:10.220
Like they just play good, fundamental Dota.

33:11.180 --> 33:17.720
Hypothetically, if both teams are playing that, I think heroic wins every single time.

33:18.520 --> 33:23.760
But as I rejects our emotional team and they're coming in with that emotional momentum, right?

33:23.760 --> 33:28.280
They're feeling themselves. They've got crazy hero picks that they're that they're doing, you know

33:28.280 --> 33:32.220
They've got the young prodigy that's like playing necro in the in the safe lane

33:32.640 --> 33:36.360
It's also tie-long versus wits on land like these guys are from

33:36.920 --> 33:43.280
Pain game. They were they're the two prodigies that were discovered together on the same team

33:43.280 --> 33:47.160
They know each other, you know, there's there's a there's a lot of interesting storylines going on here

33:47.160 --> 33:52.120
Well, let's get into one of them speaking of Thailand. We've been on Thailand watch here

33:52.120 --> 33:59.480
we've watched a lot of heroic on this panel it has not been a very kung fu

33:59.480 --> 34:06.760
panda-esque performance from him this tournament. The most played hero? You guys see that?

34:06.760 --> 34:12.760
Which the most played hero is? I feel like I've talked so much about this. I can do it, I can do it.

34:12.760 --> 34:20.360
I'm chicken alright though. The one outlier of course is Bango. I think this is a very high

34:20.360 --> 34:24.160
high skill hero, like basically for anybody that didn't watch the previous Heroic series

34:24.160 --> 34:27.920
and you're tuning in because you got SA vs SA Bloodbath, which has been a very long time

34:27.920 --> 34:35.800
since this happened. Basically the criticism is that Tylong, young, genius, prodigy player,

34:35.800 --> 34:40.600
we want to see him on something where there's some skill expression, but he continues

34:40.600 --> 34:45.040
asking for Viper and he continues getting Viper and Bristleback and these boring heroes

34:45.040 --> 34:48.360
where there's just not as much skill expression on the hero.

34:49.000 --> 34:51.720
And so we are seeing some games where he's pucked.

34:51.720 --> 34:54.640
We are seeing some games where he's sanking Beastmaster.

34:54.760 --> 34:57.680
They're a bit in the middle ground where there's more skill expression,

34:57.680 --> 35:01.520
but you're still getting that lane cheese and he looks so good.

35:01.680 --> 35:03.760
Even in the pango games, which I said, our outliers,

35:03.760 --> 35:07.120
both his pango games, but he looked he looked good in them.

35:07.120 --> 35:09.320
Yeah, he played very well in those games.

35:09.520 --> 35:11.560
And so I think for heroic,

35:11.560 --> 35:14.800
if there was this like internal deliberation

35:14.800 --> 35:16.800
that they're clearly having, you know,

35:16.800 --> 35:19.360
you have this young player who's asking for something,

35:19.360 --> 35:22.400
he doesn't really have the experience of lands

35:22.400 --> 35:24.720
under his belt, but he has players that do

35:24.720 --> 35:26.040
and they can tell him.

35:26.040 --> 35:26.960
I'll bring we her in.

35:26.960 --> 35:28.800
Obviously as a former pro, right?

35:28.800 --> 35:30.680
Yeah, let's say you're in a position,

35:30.680 --> 35:32.280
you want to play a hero,

35:32.280 --> 35:33.960
but the hero might not be very good,

35:33.960 --> 35:35.360
or might not fit the team,

35:35.360 --> 35:37.080
or might not even fit your style of play,

35:37.080 --> 35:39.560
but you've convinced yourself it's good.

35:39.560 --> 35:40.400
Andrew Kosh.

35:40.400 --> 35:43.400
Yeah, is it the coach's job to stop you?

35:43.400 --> 35:47.400
Well, back in my day, you know, when I wanted to do something like this,

35:47.400 --> 35:53.400
Puppy would generally bring out the machete, so he would tell me no.

35:53.400 --> 35:57.400
Yeah, pretty much I'll be forced to play the hero. I'm not sure how they do it these days.

35:57.400 --> 35:59.400
I feel like it's a very similar manner.

35:59.400 --> 36:02.400
I mean, Puppy is still bringing out the machete, I'm pretty sure.

36:02.400 --> 36:08.400
You do have to give him a chance first, so Tyloon, he's been given many chances on this Viper,

36:08.400 --> 36:12.520
but it's just not working and this is where the coach needs to just put an

36:12.520 --> 36:15.560
enter the coach the captain even the entire team the players could just

36:15.560 --> 36:19.560
come to him like hey man we know you're doing really good on these heroes why do

36:19.560 --> 36:24.200
you insist on playing Viper and then try to like convince him and if he doesn't

36:24.200 --> 36:28.360
understand basically it's like okay I'm done listening you're not playing

36:28.360 --> 36:34.760
Viper go next yep okay good okay J on the other hand Jenkins he's been I

36:34.760 --> 36:40.000
I think pulling out some amazing kind of pics and really showing how far he can push the

36:40.000 --> 36:45.000
meta and you can see here these just very unique position fives.

36:45.000 --> 36:49.360
Yeah, KJ is not only an absolute gigachat outside of the game.

36:49.360 --> 36:51.920
He is a gigachat in the game.

36:51.920 --> 36:56.800
I think every time the Zeus comes out we're like, I'm not so sure about this.

36:56.800 --> 37:00.720
And then he has like a crazy pop off game, you know, we're walking to the green room

37:00.720 --> 37:05.740
I mean I hear my ear first blood and it's just KJ has gotten first blood in his line

37:06.180 --> 37:11.360
He's also played the Dawnbreaker, which has been very interesting from five position

37:11.360 --> 37:15.240
Every other team seems to be thinking that's a core death profit. I

37:15.840 --> 37:18.440
I'm not sure entirely like

37:19.240 --> 37:21.920
Completely what the idea is we asked him about it

37:21.920 --> 37:25.360
I think he was a little bit like cards to the chest because he doesn't want to reveal everything

37:25.560 --> 37:30.120
But he told us with Zeus it was it's like decent at laning

37:30.120 --> 37:36.040
It's very convenient because you have Invis detection through the word for free. Yeah, the words for free

37:36.040 --> 37:39.800
They did extend the range of that. So that's that's definitely a little bit of a buff

37:39.800 --> 37:43.200
But no luck though. No locked up. Like so there's got to be more to it, right?

37:43.200 --> 37:46.740
There's got to be a lot more theory to it. It's just that obviously his main priority is

37:47.680 --> 37:52.920
Whitting it winning a tournament and I can't see the connection between dawn death profit and Zeus

37:53.620 --> 37:57.540
The way I guess a heroic can because there we always look at the drafts. What are they doing?

37:57.540 --> 37:58.540
and then they win.

37:58.540 --> 38:01.820
Things I feel both of them are much better than the Zeus.

38:01.820 --> 38:03.700
They actually offer things.

38:03.700 --> 38:09.880
Like Dombrak has the ultimate global protection and this profit is like super strong on lane

38:09.880 --> 38:13.620
and then in the game if he has like one or two items, he has a decent lane, gets a few

38:13.620 --> 38:17.420
towers with his team, suddenly he's like a little bit more tanky and he needs to get

38:17.420 --> 38:18.820
focused in the teamfight.

38:18.820 --> 38:24.140
But Zeus, Zeus is just damage, just pure damage and pretty much nothing else.

38:24.140 --> 38:25.140
Some dewards.

38:25.140 --> 38:27.220
Which is awesome for a 5 position.

38:27.220 --> 38:30.100
I think he just loves to kill to his teammates. I think he just likes to

38:32.100 --> 38:37.720
Said he's building like it's called zooms anyway. Yeah, it sounded when he was on panel with us. He was convincing himself

38:37.720 --> 38:39.220
It was good

38:39.220 --> 38:44.380
So we are about to get in the draft you can see the common heroes there in the middle

38:44.380 --> 38:46.620
Probably we'll see some of those but can't

38:47.260 --> 38:55.140
Understate this lots of speciality picks and also because of the history of these two teams the rivalries the storylines

38:55.140 --> 38:58.140
Don't be surprised if you see something crazy here.

38:58.140 --> 39:01.140
You can't forget about the school field Nick, Nick Sassan and Kulkur.

39:01.140 --> 39:05.140
Like all these four players, they have like niche heroes. They really like playing.

39:05.140 --> 39:10.140
Yeah, they know each other so well. You can even see the first band here is the Dark Mago.

39:10.140 --> 39:11.140
The Dark Mago Kulkur.

39:11.140 --> 39:12.140
Kulkur, it's like...

39:12.140 --> 39:13.140
It's scary.

39:13.140 --> 39:18.140
This guy's been playing this in SANA for decades at this point.

39:18.140 --> 39:21.140
A decade at this point. I'm sure you played against this guy many times.

39:21.140 --> 39:22.140
I did.

39:22.140 --> 39:27.820
It's tiny and gunkka and like nothing else right and there we have a lot of fun

39:28.120 --> 39:30.980
Which is crazy because that's one of the unseen heroes

39:33.620 --> 39:38.920
That's crazy dude caps is not mego does play it

39:41.100 --> 39:48.300
But I feel like there's a reason we're about to find out why it's gotta be is it there's no way you just first pick

39:48.300 --> 39:50.820
Huskar right is that is that it?

39:50.820 --> 40:03.360
because every other he is my little host everybody's back to you Jenkins over to you Jenkins I don't know

40:03.360 --> 40:10.060
guys like I know we can we just take a moment of silence I just want to take a

40:10.060 --> 40:16.500
little small you just have a break a small break I think I'm about to go to his

40:16.500 --> 40:30.180
I know everyone watching at home as well based on the reddit comments that I was reading yesterday in the in the match thread

40:30.560 --> 40:35.860
All the fans are sick of this too by the way. It's not it's not like just some weed tumble din

40:35.860 --> 40:41.060
I feel like heroic noses. They definitely know this. I'm on a hundred percent

40:41.060 --> 40:46.220
I do not have any doubt in my heart that heroic noses and I think this is a bit

40:46.500 --> 40:51.220
I think they're bidding they're gonna assume it's Thailand Viper on South American

40:51.220 --> 40:54.420
and they'll flex it to like and they're probably gonna just flex it to maybe King

40:54.420 --> 40:59.180
Jungles yeah maybe five or that's that's very low chance no more

40:59.180 --> 41:04.060
realistically you just be a post three I mean I could be genius there was there

41:04.060 --> 41:08.620
was a meta where King Jungles was playing five Viper I do remember that

41:08.620 --> 41:15.100
this was the thing in an SA Dota for a while I you know you know I respect

41:15.100 --> 41:21.060
the most out of any human being who has ever lived, Sisyphus. This guy, this guy knows how

41:21.060 --> 41:26.340
to live life. He was happy. And I feel like Ty Long has achieved inner peace, just pushed

41:26.340 --> 41:30.820
him to Viper Boulder up the hill over and over again. It keeps rolling back. And he's

41:30.820 --> 41:39.980
just, he's happy. So if it works, it works now. I mean, I, I respect continuing to double

41:39.980 --> 41:46.540
down on your ideas like especially when it's not working this is one situation

41:46.540 --> 41:49.660
where maybe it's okay because it's against essay rejects it's against a

41:49.660 --> 41:54.460
team they probably beat with viper like maybe this is the reason he likes

41:54.460 --> 41:57.380
vapor maybe he just screamed against South American really so many times

41:57.380 --> 42:01.500
realized the only way they can beat him is with Viper you shit on dark mcgillan

42:01.500 --> 42:04.740
laying it with Viper and he doesn't know he doesn't know what to do so you

42:04.740 --> 42:08.380
might go here's all suffered against Viper but again the problem with

42:08.380 --> 42:14.880
Heroic is not the lane on Viper. He does good on lane on Viper. He just suffers after laning stage, always on Tylo.

42:14.880 --> 42:16.880
He seems a bit lost on what he has to do.

42:16.880 --> 42:20.380
I'm gonna lock into the flexing idea. I think this is also a bait.

42:20.380 --> 42:26.380
I think this is a bait that has to be classic hoodwink.

42:26.380 --> 42:33.880
In no Huskar ban yet, like this is still a potential 18-pick for Heroic.

42:33.880 --> 42:38.940
That's especially if dark will go reveals his obvious hero mid

42:40.600 --> 42:42.480
Super punishable

42:42.480 --> 42:47.360
Viper tusk. I mean that's a good offline. That's a good offline. That's a good save for a potential hoscar

42:49.440 --> 42:56.760
Maybe they thought South American rejects might actually pick the hoscar dark muggle I've seen him play it and pubs I

42:57.480 --> 43:03.860
Think it could open up like an opportunity for a later hoscar pick if South American is completely forget that the series

43:03.880 --> 43:09.400
this they do have the 24th pick but nowadays on against Oscar there's not

43:09.400 --> 43:15.060
many heroes you can pick Viper being one of the only good ones

43:15.060 --> 43:19.880
Paskar Rubik Rubik has been played by both the supports on Horobic

43:19.880 --> 43:25.120
yeah such a such a god to your support like for both roles I have changed my

43:25.120 --> 43:30.400
perspective on Rubik in this patch he used to be this this guy who's like a

43:30.400 --> 43:35.920
lot of damage right he gets to steal good spells low cooldown basically can spam it because of the

43:35.920 --> 43:42.720
fastest last patch you can choose mana cost or like big aoe now he's a save now he has both facets

43:42.720 --> 43:48.800
inside he's like normal toolkits his 15th talent has the mana reduction but i see this hero more

43:48.800 --> 43:55.360
as a backline save from the shot i feel like this hero needs to buy the shot and pretty much

43:55.360 --> 44:01.200
just spam-feed both on the high damage enemy heroes and just sit and chill and now they have two saves

44:01.200 --> 44:08.320
Tusk and Rubik maybe setting up for a Huskar. Yeah I totally agree the shard I'm super convinced on

44:08.320 --> 44:14.000
this thing it's busted. It's too much it's too much rain. Way too much. So much value.

44:14.560 --> 44:18.640
Repositioning abilities and Dora generally are kind of broken. I feel like these boys

44:18.640 --> 44:22.400
about to get Huskar that's that's what I'm feeling here. It could happen right now if

44:22.400 --> 44:26.080
If they want to pick it, they should be on 18 now, so they can have the balance.

44:26.080 --> 44:30.720
I think the Rijks have a really strong draft though, I mean these are the heroes that are

44:30.720 --> 44:35.520
doing well in this patch at this tournament, they've got the monkey that's been super

44:35.520 --> 44:37.760
valued, the pango of course.

44:37.760 --> 44:41.760
Hypothetically, Viper offline shit on a monkey, right?

44:41.760 --> 44:42.760
They did swap this.

44:42.760 --> 44:48.040
Sure, they could start this 3 on South American Rijks and Viper level 1 is not

44:48.040 --> 44:49.040
that strong.

44:49.040 --> 44:55.160
potential he might actually get dove under the wave in the beginning of the game.

44:55.160 --> 44:59.160
I personally think this is the biggest way you punish Viper offline is you have to start

44:59.160 --> 45:03.840
as three to the degree where I think that even heroic should think of starting as three

45:03.840 --> 45:05.680
to protect from that.

45:05.680 --> 45:08.360
It happens quite often in pub 2.

45:08.360 --> 45:13.240
The early smokes matter a lot when you have a Viper or like Necro in the game, one of

45:13.240 --> 45:17.160
these offlaners that will just dominate the lane if you don't kill them at level

45:17.160 --> 45:20.480
And they went for the Muerta.

45:20.480 --> 45:24.880
They don't go for the Huskar, instead they go for something that's probably better for

45:24.880 --> 45:25.880
the game.

45:25.880 --> 45:30.400
You do very well against Monkey in this matchup because Monkey's all physical, Muerta's fine

45:30.400 --> 45:31.400
against that.

45:31.400 --> 45:32.400
Hango's all physical too.

45:32.400 --> 45:36.840
Hango's all physical, like Enchantress does nothing to Muerta.

45:36.840 --> 45:39.080
Shame for, I mean Hoodwing is the only one, right?

45:39.080 --> 45:40.080
Yeah.

45:40.080 --> 45:41.080
Hoodwing does a little bit of damage.

45:41.080 --> 45:43.080
A little bit of burst, but it's not enough.

45:43.080 --> 45:45.560
No, it's not, not nearly enough.

45:45.560 --> 45:50.840
They're still communes themselves open for a Oscar on a right, but I don't think it fits the lineup anymore

45:50.840 --> 45:57.380
I think right now the Oscar idea should probably just crap that since it's just basically a late idea and nothing more

45:58.520 --> 46:00.520
They're they're banning the tyloon fuck

46:02.060 --> 46:09.260
They're assuming they understand yeah, they're right now the big they know they they think it's gonna be a viper

46:09.260 --> 46:13.940
roughly and then some Thailand 23, probably Spirit Hero is what they need.

46:13.940 --> 46:19.500
They need some sort of like mobile hero that can lock people down so the Murta can do damage.

46:19.500 --> 46:22.260
Maybe give some space and vision in teamfights as well.

46:22.260 --> 46:23.980
Storm would be pretty banging actually.

46:23.980 --> 46:26.340
I mean, it's a great storm game right now.

46:26.340 --> 46:29.260
Yeah, it's there's not, there's not good disable for him.

46:29.260 --> 46:33.460
If they want to just go with something that's more, I know for Thailand they

46:33.460 --> 46:38.000
they pick like off meta, not actual mid laners.

46:38.000 --> 46:40.660
If they want to do that, Sand King, it's still fine.

46:40.660 --> 46:43.360
It's done well in lane against Pangolier.

46:43.360 --> 46:46.920
And it gives a little bit of extra team fight,

46:46.920 --> 46:50.260
because I feel like Heroic doesn't really have any right now.

46:50.260 --> 46:52.420
I mean, South Magans, they have a flex, too.

46:52.420 --> 46:54.380
They can put monkey mid carry, and they

46:54.380 --> 46:56.140
can put pangol mid or offline.

46:56.140 --> 46:56.900
Yeah, that's true.

46:56.900 --> 46:57.700
That's a bit dangerous.

46:57.700 --> 47:00.380
If you go for something like an Ember Spirit on Heroic,

47:00.380 --> 47:01.820
they might just put the monkey mid

47:01.820 --> 47:03.380
and then pick a different carry.

47:03.380 --> 47:09.800
Or they could probably look for, I think the best hero against Murta should be Axe on the offlane, if I'm not mistaken.

47:09.800 --> 47:13.040
Since he can always just call through BKB and Blademan.

47:13.040 --> 47:17.680
Obviously not working through BKB, the Blademan, but when he's not BKB, it's a big problem.

47:17.680 --> 47:19.680
He gets caught out, he might just die in one call.

47:19.680 --> 47:23.180
So they should look for a solution for the Murta, anyways.

47:23.180 --> 47:25.680
I love the Axe suggestion. I think that's amazing.

47:25.680 --> 47:31.080
It's like, as long as the game goes, it just gets better and better for Axe, and it starts good.

47:33.380 --> 47:38.380
I don't think I like that ban too much.

47:38.380 --> 47:42.380
At the same time there's too many spirits.

47:42.380 --> 47:44.380
Yes, sorry to interrupt.

47:44.380 --> 47:51.380
Kotl has been played by Thailung, but I would have thought Spirit would be a better ban, but there's too many spirits.

47:51.380 --> 47:54.380
Can't ban them all.

47:54.380 --> 47:59.380
And it's a Thailung Viper.

47:59.380 --> 48:02.500
Let's get we'll have a good moment of silence here Richard. I

48:03.380 --> 48:08.220
Think it's a horrible Viper game as well. I mean I look at the heroes. They've got like it's not good into the inch

48:08.220 --> 48:10.220
It's not good into the pango

48:11.860 --> 48:13.380
like

48:13.380 --> 48:18.980
The problem they've had every time they picked it is it's been really immobile either hasn't been in the fights or it gets

48:18.980 --> 48:22.900
Kited in the fights or it gets outboxed in the fights. That's literally how he's lost

48:23.140 --> 48:25.300
Well, let's let's talk objectively, right?

48:25.300 --> 48:31.300
Forget about Tyrone Viper objectively. Viper right now on mid lane, he is generally strong, wins his lane,

48:31.300 --> 48:35.300
but he has a big problem when there's an enchantress on the enemy team. Enchantress will sink creeps,

48:35.300 --> 48:42.300
and the enchantress has the possibility of diving under the tower, which is the one thing Viper suffers so much,

48:42.300 --> 48:47.300
that I would probably never want to play it into an enchantress.

48:47.300 --> 48:53.300
They did fix their problems on Heroic with the Mars. They have the lock down, they have the space for the Muerta to clean up the kills.

48:53.300 --> 48:58.340
kills they have two saves I feel like heroic has a very solid lineup I'm just

48:58.340 --> 49:05.420
worried now I want to talk about Thailand Thailand Viper good on lane not so much in

49:05.420 --> 49:09.180
the game feels like to me like every time I've seen him here play Viper he's

49:09.180 --> 49:15.340
been very lost past 15 minutes I hope they had a talk maybe fix it maybe they

49:15.340 --> 49:20.020
pull out a marksman yes and there's the axe nailed it yeah bang and take

49:20.020 --> 49:23.780
That's a hundred dollars to you. We have all good. Yeah, so it's tylong viper against

49:24.500 --> 49:29.300
Dark mega pangu and then we have monkey versus murta. I think murta wins that matchup

49:30.020 --> 49:32.020
But they do have the axe of course

49:32.580 --> 49:35.300
Double safe on heroic. I think

49:36.340 --> 49:39.140
If I were to remove the fact that tylong is playing viper

49:39.700 --> 49:41.300
If you think heroic has this in the back

49:41.300 --> 49:44.980
But since this guy has not looked very good on the viper on the viper lately

49:44.980 --> 49:47.940
I feel like it might be too uncomfortable and might make too many mistakes

49:47.940 --> 49:50.940
still going to go with her, even Rubik.

49:50.940 --> 49:54.940
Hypothetically with the charge should be quite good against Axe, right?

49:54.940 --> 50:03.940
Yeah, you two saves, you can either like throw the axe away and he's not, you know,

50:03.940 --> 50:07.940
blade mail spinning on you or you can grab the person that gets taunted.

50:07.940 --> 50:08.940
That seems pretty good.

50:08.940 --> 50:11.940
And honestly, I do like the Mars.

50:11.940 --> 50:16.940
I felt like Kurok has a lot of damage, they have a lot of, you know,

50:16.940 --> 50:19.340
good laning, et cetera, et cetera, combos, whatever,

50:19.340 --> 50:21.220
but they needed some big teamfighter,

50:21.220 --> 50:25.340
some really easy, like here we're gonna fight right here.

50:25.340 --> 50:26.860
And Enigma doesn't count, like that's,

50:26.860 --> 50:28.260
you need some setup for the Black Hole, right?

50:28.260 --> 50:29.500
Something like that.

50:29.500 --> 50:31.460
Mars was a perfect pick for them.

50:31.460 --> 50:34.460
It does cause the problems that we're talking about

50:34.460 --> 50:35.960
where you have the Thailand Viper,

50:35.960 --> 50:38.620
but I think overall draft, it makes a lot of sense.

50:38.620 --> 50:41.940
Whisper is like one of the best Marses in the world.

50:41.940 --> 50:44.540
We just see him playing other stuff usually.

50:44.540 --> 50:49.740
I'll bring in our commentators and ask what they think and then Sun's Fan will talk about what he had for breakfast or something.

50:49.740 --> 50:54.140
It is Sun's Fan at Syndran. It's another Tyloon Viper game. You must be thrilled.

50:54.140 --> 51:02.740
He's 1 and 2 on Viper. We have cast the 2. Just saying. I have never seen him win on Viper Syndran. Have you?

51:02.740 --> 51:09.140
I just wonder what this guy, how much aura he has in this team. You see him on camera. He's just sitting there chilling.

51:09.140 --> 51:11.140
Like, do whatever you want, Tylong.

51:11.140 --> 51:14.380
We'll give you the first pig viper even when we see no enemy heroes yet.

51:14.380 --> 51:15.500
You've been so good.

51:15.500 --> 51:16.500
No.

51:16.500 --> 51:17.500
Move it.

51:17.500 --> 51:19.300
Let's hold stuff together.

51:19.300 --> 51:22.780
The game just started.

51:22.780 --> 51:29.620
As we get into the game, this is an elimination series between Heroic and the Rejects,

51:29.620 --> 51:31.060
also known as South American Rejects.

51:31.060 --> 51:35.740
We're just going to shorten it today just for ease of execution and whatnot.

51:35.740 --> 51:38.140
We get to see a couple of cool heroes.

51:38.140 --> 51:43.940
I mean, Huerta, we've seen a few times, she can be kind of exciting, depending on how the game goes.

51:43.940 --> 51:48.340
Mars is always a good classic, but really Axe is just the game.

51:48.340 --> 51:51.340
Love that hero. Always fun to watch.

51:51.340 --> 51:55.540
Always fun to watch, always fun to play, with a little bit of an asterisk.

51:55.540 --> 51:58.340
There are some lane matchups that are atrocious, but Mars is fine.

51:58.340 --> 52:02.740
So, should be a decent game for Frank and one of his best heroes.

52:02.740 --> 52:04.940
So, that'll be exciting to see.

52:04.940 --> 52:08.100
I will say, just to round out this whole Tylong Viper thing.

52:08.100 --> 52:14.180
I think in terms of the drafts we have cast with him on Viper, this is the best one for playing a round Viper.

52:14.180 --> 52:19.820
Because they have double save supports and Mars, which is like a pseudo save against some of the heroes you're facing.

52:19.820 --> 52:23.500
Particularly Ench, the arena is good against.

52:23.500 --> 52:28.620
And it's also just like more zone control and AoE protection.

52:28.620 --> 52:34.100
So they've done a better job of setting up the Viper for success, but as we have pointed out,

52:34.100 --> 52:36.220
I do think there's a lot in this game

52:36.220 --> 52:38.200
riding on El Misho on the Enchantress.

52:38.200 --> 52:41.100
I think with solid rotation to mid,

52:41.100 --> 52:43.540
you can really ruin Viper's early momentum.

52:43.540 --> 52:46.700
And the good news for him is the guy he's leaving alone

52:46.700 --> 52:49.780
would be Monkey King, who lanes very well into Mars.

52:49.780 --> 52:52.860
So it's not impossible to leave the monkey

52:52.860 --> 52:54.660
for a little bit for a minute to go mid

52:54.660 --> 52:57.460
or at the very least to just enchant a creep,

52:57.460 --> 52:59.060
send it mid and not need it bottom

52:59.060 --> 53:01.980
to just float the lane against what I'm assuming

53:01.980 --> 53:04.420
will be the Mars-Tosk combination.

53:04.420 --> 53:08.460
So interesting though, this is a classic rivalry.

53:08.460 --> 53:11.020
The two best teams in SA hands down.

53:11.020 --> 53:12.180
Let's see who's best today.

53:12.180 --> 53:13.780
It does feel like they're playing around the Viper

53:13.780 --> 53:14.620
quite a bit like you said.

53:14.620 --> 53:15.540
They got the two saves.

53:15.540 --> 53:19.540
They have a front-liner in Mars initiation with Mars.

53:19.540 --> 53:21.500
And Viper's just there.

53:21.500 --> 53:24.460
As he should be, he's just there.

53:24.460 --> 53:27.420
Yeah, so we're debating the idea

53:27.420 --> 53:29.380
that the Viper, this could be some mind games

53:29.380 --> 53:31.620
that it was a flex today, and that everybody's

53:31.620 --> 53:35.620
just going to assume it will be Tylong and then they could put it off lane and get a different mid.

53:35.620 --> 53:39.620
And that might have been the case, and they just decided against it because they were like,

53:39.620 --> 53:44.620
well, if we're playing off lane Viper into Ench Monkey, if anything goes wrong, it won't have a game.

53:44.620 --> 53:49.620
If the enemy starts three bottom, the panel is talking about that as an option to try to shut it down.

53:49.620 --> 53:54.620
I don't know if I'm... What do you think? Do you think it was a flex or that they're just like,

53:54.620 --> 53:57.620
you know what, Tylong? Third time's the charm.

53:57.620 --> 54:00.620
Well, this would be his fourth game, I guess, but he lost the last two.

54:00.620 --> 54:04.900
I think if they lose this game, they don't pick it again. That's my yeah, I think this is the one

54:04.900 --> 54:05.680
They're right

54:05.680 --> 54:10.960
I think the next if they do win this game then they can truly flex it right yeah, but yeah

54:10.960 --> 54:15.860
I I originally thought it was a flex, but I mean we have once you're into the drop you're like

54:16.660 --> 54:20.700
Doesn't look that bad for Viper really it's triple melee cores

54:21.340 --> 54:25.220
they haven't I mean maybe they didn't feel the need to hard counter cuz

54:25.220 --> 54:38.220
He hasn't performed particularly well, maybe we're over-hyping that, but the only time we'll tell this game will prove a lot to this, again, Elimination Series, so, want to get off to a good start.

54:38.220 --> 54:45.220
There's also always the thing that, when you look at stats, let's say you're 0-2 with Viper, or 1-2.

54:45.220 --> 54:47.220
And Dark Mago's just dead. Just a nice little casual.

54:47.220 --> 54:48.220
That's a good start.

54:48.220 --> 54:51.220
Right-click, he eats the tree as well.

54:51.220 --> 54:56.980
Like, um, let's say you're 1 and 2, but your losses were against the best team of the tournament.

54:56.980 --> 54:59.580
It was like, are you supposed to lose faith then?

54:59.580 --> 55:01.660
Was it just because that team's just better than you?

55:01.660 --> 55:04.900
Uh, and I don't know who they won against.

55:04.900 --> 55:08.060
I know the games we cast where they lost was against, you know, solid teams.

55:08.060 --> 55:10.980
So it wasn't like, okay, this just isn't good.

55:10.980 --> 55:16.060
Um, and arguably this might be one of the weakest opponents they're gonna face in the rest of the tournament, right?

55:16.060 --> 55:16.560
Yeah.

55:16.560 --> 55:17.500
Maybe it'll work here.

55:17.500 --> 55:34.000
I think we're probably over analyzing the whole, this guy should be on these playmakers, which I think it's probably generally true, I think in the games that we cast, the Viper just didn't fit the playstyle that they were going with at all, like not even remotely close.

55:34.000 --> 55:39.240
This one does feel a little bit better to me, and obviously the first blood certainly helps.

55:39.240 --> 55:45.960
Now the question is, when will El Misho join the party in that mid lane and start to take advantage a bit of the Viper?

55:45.960 --> 55:47.680
I mean, it's basically necessary at this point.

55:47.680 --> 55:51.560
Tylong has to wave on his own hill, so he can zone, he can play the full-on.

55:51.560 --> 55:53.400
Obviously, this is a great hero for him.

55:53.400 --> 55:55.320
When you're good at Haskar, you're good at Viper.

55:55.320 --> 55:58.200
That's just how it is in mid, because they have such a shared skill set.

55:58.200 --> 56:04.600
They're all orb walkers that are exploiting lane placement, so he knows the tricks.

56:04.600 --> 56:08.920
He knows what to do here to try to bully the pango as much as possible.

56:08.920 --> 56:12.160
Pango now barely overtakes position 4 in net worth minute 3.

56:12.160 --> 56:14.120
Yep, 7 CS.

56:14.120 --> 56:17.860
Vipers 14 and 3 which isn't you know this doesn't look like an absolute landslide victory

56:17.860 --> 56:23.740
But considering that the panko also died. He has almost doubled up on net worth already by the viper

56:25.200 --> 56:28.960
In other lanes up top this should be a fun time for X

56:28.960 --> 56:32.620
I think X hoodwing is an incredibly powerful lane hoodwing just seems like

56:33.360 --> 56:38.600
The four of the tournament together with rubik. Oh, this is the dead shot, but that's a matter Frank

56:38.840 --> 56:42.940
He's only level three right now, so it doesn't have berserkers called to in the battle hunger at the moment

56:42.940 --> 56:50.240
Yeah, so it's a good shout to go to battle hunger here. You can really bully the level three timing of this lane is very very strong

56:51.100 --> 56:55.860
Looks like they made sure for acts to get way more experience to then school field who is going for the kill here

56:55.860 --> 57:01.320
I want to King jungles and should get it all nice fear, but a new battle hunger will finish the job

57:02.860 --> 57:04.860
School field really wanted that one apparently

57:04.860 --> 57:12.740
Yeah, so not too shabby in the top lane now as here's the mid lane action is Almey show

57:12.740 --> 57:17.900
He was the one that's supposed to be the saving grace, but he gets taken out the holocore blocks him in with the shard

57:17.900 --> 57:25.100
So tylen with another kill to his name. Yeah, there's a couple of ways of doing this move with bench either. Oh boy

57:26.140 --> 57:28.140
That's actually really big here. Oh

57:28.780 --> 57:32.120
Well, that's a huge kill though Yuma. I didn't think he'd be in

57:32.120 --> 57:38.320
in peril at all but caught off guard apparently by Frank who now has berserkers call.

57:38.320 --> 57:43.720
I think on paper the radiant lane is just stronger up here. So I'm not too surprised they find kills.

57:43.720 --> 57:50.220
The one I'm wearing in particular is obviously amazing. So we got this dichotomy here where the safe lane of heroic isn't doing well

57:50.220 --> 57:57.600
but the mid lane is stomping which you know is probably overall good news for them because we just want to see a game from

57:57.600 --> 58:02.000
Tylong on this hero where he gets to pop off so we can have that justification of why they value it.

58:02.000 --> 58:04.160
Because we've only seen like the flawed version.

58:04.160 --> 58:13.600
Yeah. Oh, Dark Mago. Uh, uh, okay. Not sure what that was, but Tylong still winning the lane.

58:13.600 --> 58:14.720
It feels like...

58:17.440 --> 58:21.920
When Dark Mago just has these moments in some of the games we cast where it's just like

58:21.920 --> 58:27.040
face palm, like worthy, just over aggression. We've had a couple of blinks on Queens of

58:27.040 --> 58:35.320
pain, where he just goes too deep, just maybe trying a bit too much when he's under pressure

58:35.320 --> 58:39.560
to overcompensate. I think this is a, we've had other players in the past that had that

58:39.560 --> 58:43.320
weakness and overcame it. I think one good example that you love referencing a lot is

58:43.320 --> 58:49.960
GPK, where when he had a bad laning start, he would do his best to try to solve it by

58:49.960 --> 58:54.560
making super high-risk plays, and then if they don't work out, you're just screwed.

58:54.560 --> 59:00.020
I just think the risk reward of some stuff mago does whether he's winning or losing just isn't like it's just hard to justify

59:00.180 --> 59:04.580
This is not worth it. Oh, they kill him again here. They're trying to qualify the creeps as well

59:04.580 --> 59:10.120
So he is struggling by along with the bifurse strike on the high ground the pango goes

59:10.640 --> 59:14.000
Only so far as you might is killed off in the top lane

59:14.000 --> 59:20.540
So there is some semblance of a comeback here for the rejects as that top lane still in their favor

59:20.540 --> 59:26.460
But this mid lane is a complete disaster. This is what the siege creep to so this is a very good strategic move to

59:26.900 --> 59:31.460
Attack here. It looks like they're not gonna actually stick around and control the wave

59:31.460 --> 59:34.060
They're kind of try to bring Tylong to top to

59:35.660 --> 59:38.660
Spread the pressure out now. Is he gonna fight Frank?

59:39.700 --> 59:42.460
I'm gonna find El Misho. I'll find El Misho instead

59:43.060 --> 59:45.060
Nice casual kill

59:45.060 --> 59:51.420
As Yuma would love to take that home, but Tai Lung is like hey, I've lost twice on this hero as Frank is actually found by T.O.

59:51.420 --> 59:56.620
Look for traps him in the shards. Yeah, he actually bugs out there with that dead shot nowhere to go

59:56.620 --> 59:58.620
That's not a good TP

59:58.660 --> 01:00:00.660
So Tai Lung now

01:00:00.660 --> 01:00:02.660
six and zero

01:00:03.460 --> 01:00:07.940
Got all that talk. I love I love when stuff like this happens. It's just so funny

01:00:07.940 --> 01:00:11.820
You know like this is not this is not what they should be doing

01:00:11.820 --> 01:00:14.740
They had two bad games on it. Why do they keep running it?

01:00:14.740 --> 01:00:19.420
And then you immediately just see the archetype game where he owns like crazy

01:00:22.460 --> 01:00:27.600
It does hit level six on this street with the rolling thunder. Oh, it didn't get the chain though. That's not great

01:00:27.600 --> 01:00:32.120
I don't really have much backup anyway. Don't dive the tower this time though. All right

01:00:32.120 --> 01:00:37.320
He backed off. It's a level three enchantress. I don't think you're killing him. No, not really

01:00:37.320 --> 01:00:46.320
It also, this also begs the question like from the perspective of rejects, were they worried about the Viper Flex?

01:00:46.320 --> 01:00:52.320
Did they think that this was just smoke and mirrors and it was definitely going to go offline after Tylong's losses so they picked Pango?

01:00:52.320 --> 01:00:54.320
Because they set themselves up for this problem.

01:00:54.320 --> 01:01:00.320
Oh boy, I mean tips on to Tylong and that is another death to Darkmonger, 0 and 4 start.

01:01:00.320 --> 01:01:04.400
As Schofield wants to go on the olicor, but more backup has arrived for heroics

01:01:04.400 --> 01:01:07.960
So Schofield's gonna drop as well or is he tries to get up the field?

01:01:07.960 --> 01:01:11.360
No, it takes out eventually. Witz comes in. This is desperation though

01:01:11.360 --> 01:01:18.040
They need to get something but the arena from whisper into the spear. Witz is dead and they find a connection on the El Nisho

01:01:18.120 --> 01:01:22.040
My goodness the only player having a good game at this point now is Frank

01:01:24.600 --> 01:01:26.600
That is a domino of

01:01:26.600 --> 01:01:32.600
It's a symphony of sausage. Yeah, pretty much symphony of sausage here from the rejects. That is a

01:01:33.800 --> 01:01:35.800
Boy, I mean

01:01:37.040 --> 01:01:39.740
I think what they pointed out in the panel really

01:01:41.600 --> 01:01:46.600
You're not always gonna be able to pop his old before the chop comes through and that tie-long joins the party

01:01:46.600 --> 01:01:50.120
And now the love is spreading sender and Frank falls

01:01:50.840 --> 01:01:55.840
Second death in just a couple minutes as this advantage is starting to grow now for heroic

01:01:56.600 --> 01:01:58.600
I mean if you all the core

01:01:59.040 --> 01:02:04.640
No, yeah, this it really rings true what they were talking about in the panel of dark mongo, right that this team

01:02:04.960 --> 01:02:10.520
Seems to ride or die with his early start. It was we have pointed this out and you picked

01:02:11.080 --> 01:02:16.920
They're gonna get you my hair. Yeah, didn't want to go into the tower. He'll kill off scofio. It'll cost him his life

01:02:17.720 --> 01:02:22.540
Certainly worth it for the rejects. So you you have a player who's very much

01:02:23.520 --> 01:02:26.100
We have called it emotional in his playstyle

01:02:26.600 --> 01:02:32.200
and you picked him pango into what could still be a mid viper, so really, really bad lane matchup

01:02:32.200 --> 01:02:35.300
and then you failed to really protect him and get him online

01:02:35.300 --> 01:02:39.400
as a matter of fact it was a cascading effect that was infinitely worse than if he had just lost his lane

01:02:39.400 --> 01:02:42.400
because they kept bringing over additional heroes to have them die too

01:02:42.400 --> 01:02:44.100
Time to feed the viper

01:02:44.100 --> 01:02:49.500
Yeah, so effectively if Mago could have played this lane defensively and lost it

01:02:49.500 --> 01:02:54.400
that would have been much, much better than bringing every move they did that didn't work

01:02:54.400 --> 01:02:59.620
Yeah, and this is so easy to say in hindsight because obviously heroic are doing a very good job at matching the movement

01:02:59.620 --> 01:03:00.940
That's why the moves are failing

01:03:00.940 --> 01:03:04.060
It's because the olikars on top of it King jungles is on top of it

01:03:04.060 --> 01:03:07.440
And even you saw whisper rotating that time to put the arena down

01:03:08.320 --> 01:03:12.460
He does have his old can he possibly get off the shield crash? No

01:03:13.140 --> 01:03:18.860
Another death dark mago. How dare he farm under the tier 2 tower at nine and a half minutes here?

01:03:18.860 --> 01:03:24.300
I mean, I know this is kind of a brutal realization to come to but it's your own fault

01:03:24.400 --> 01:03:30.960
during this position. Like it's self-inflicted pain, I think. Yeah, I think going into that

01:03:30.960 --> 01:03:35.840
matchup, Pango versus, I mean, Pango versus Viper versus Fuscar versus Quap. It's like the

01:03:35.840 --> 01:03:39.520
three worst matchups in the entire game for Pango. Yeah, they're just super hard. You just have to

01:03:39.520 --> 01:03:42.960
tank it. Yeah. It's just one of those things. That's how it is. It's hard. If you're gonna,

01:03:42.960 --> 01:03:47.600
if you're gonna try to solve it with an int rotation, it needs to be either before Pango

01:03:47.600 --> 01:03:52.000
is completely carp stomped out of the lane, or you're gonna bring the hoodwing as well,

01:03:52.000 --> 01:03:56.400
Which is exactly to mirror what Heroic did. A lot of the moves in mid, they've brought both supports.

01:03:56.400 --> 01:04:02.240
They've just pulled them off the sides and brought them into collapse here onto the pango three times now, I think.

01:04:02.240 --> 01:04:04.960
That's what you needed to do early, and now it's too late.

01:04:04.960 --> 01:04:09.600
Like, there is a world where you kill this Viper, but you need three or four heroes to do it.

01:04:09.600 --> 01:04:14.160
And it needs to be far enough away from the tower that Whisper doesn't just TP and press two buttons and win.

01:04:14.160 --> 01:04:14.500
Yeah.

01:04:14.500 --> 01:04:17.360
So it's really, really difficult now on speed.

01:04:17.360 --> 01:04:25.940
So what are we looking for? We're looking for Axe to get his blink and blade mill and then hopefully be the big player for rejects because

01:04:25.940 --> 01:04:32.820
as it stands, the Monkey Lane also went really poorly, right? Wits went for the rotation mid and dive.

01:04:32.820 --> 01:04:34.820
Skullsfield found.

01:04:34.820 --> 01:04:36.820
Falling this.

01:04:36.820 --> 01:04:40.320
Tag King will slow him down, rebuked for the road and Spear finished the job.

01:04:40.320 --> 01:04:43.320
Rebuked us so much damage from Tag Team. It's crazy.

01:04:43.320 --> 01:04:51.320
It counts as a melee attack, so it's also why it procs orb effects.

01:04:51.320 --> 01:04:55.320
Oh well, attack modifiers orb effects.

01:04:55.320 --> 01:04:57.320
Thanks, Perch.

01:04:57.320 --> 01:04:59.320
More than welcome.

01:04:59.320 --> 01:05:01.320
We still do call it orb walking though.

01:05:01.320 --> 01:05:03.320
That term never changed.

01:05:03.320 --> 01:05:05.320
Attack modifier walking. I wonder why that didn't catch on.

01:05:05.320 --> 01:05:06.320
Yeah.

01:05:06.320 --> 01:05:08.320
Just like Amplify damage rune.

01:05:08.320 --> 01:05:10.320
Don't get me started on orb walking.

01:05:10.320 --> 01:05:13.200
I am still a proponent that it should literally be deleted.

01:05:13.200 --> 01:05:16.320
Okay. What would you do then to compensate the heroes? Just have it.

01:05:16.320 --> 01:05:18.880
Literally anything. There's a thousand ways to buff heroes.

01:05:18.880 --> 01:05:20.960
Give me a suggestion. What should Viper get when it loses all of it?

01:05:20.960 --> 01:05:21.840
One armor.

01:05:21.840 --> 01:05:24.000
Okay. That seems like a great fair trade-off.

01:05:24.000 --> 01:05:25.200
Yeah, why not?

01:05:25.200 --> 01:05:28.080
I wonder how much this win rate is going to drop by from now.

01:05:28.080 --> 01:05:28.720
Dark Mago.

01:05:31.360 --> 01:05:32.320
So you'll be able to get out.

01:05:32.320 --> 01:05:34.080
We'll just take cools out of the ice shards.

01:05:34.080 --> 01:05:36.000
You hate the things that make heroes unique and cool.

01:05:36.000 --> 01:05:38.000
We talked about this yesterday. You blamed me for it.

01:05:38.000 --> 01:05:39.200
You said I don't like cool stuff.

01:05:39.200 --> 01:05:44.620
Yeah, the difference is, when you're using Harpoon on a tree, no one is crying other than you.

01:05:44.620 --> 01:05:51.320
If you're orb-walking somebody as Viper or Huskar, one of those two people wants to die, okay?

01:05:51.320 --> 01:05:53.000
Oh, it's pretty easy to die to orb-walking.

01:05:53.000 --> 01:05:53.500
Yeah.

01:05:54.400 --> 01:05:55.600
So they can get their wish.

01:05:57.200 --> 01:05:58.300
How about you play better?

01:05:58.300 --> 01:06:00.200
It's not fun. It's not a fun mechanic.

01:06:02.200 --> 01:06:05.900
I think a lot of people would argue that playing against Lone Druid's bear in Lane is not fun either.

01:06:05.900 --> 01:06:06.900
Something you could do to com-

01:06:06.900 --> 01:06:07.900
So you should just delete the bear.

01:06:07.900 --> 01:06:12.740
something you can compensate is give him more range when using uh...

01:06:12.740 --> 01:06:15.780
more attack range when using poison attack

01:06:15.780 --> 01:06:18.520
that's all so more more attack range you already has more

01:06:18.520 --> 01:06:19.380
it's fine

01:06:19.380 --> 01:06:20.340
yeah

01:06:20.340 --> 01:06:23.380
again there's a million ways to put the buff

01:06:23.380 --> 01:06:25.620
let's not get into this discussion

01:06:25.620 --> 01:06:27.880
already have the

01:06:27.880 --> 01:06:30.140
sarf mago has to start off your morning angry

01:06:30.140 --> 01:06:34.380
sarf mago has his diffusel al micho spotted here

01:06:34.380 --> 01:06:35.880
already got off his heel

01:06:35.880 --> 01:06:40.000
I'm going to put down the following and that shot finishes the job.

01:06:40.000 --> 01:06:44.960
I kind of interesting that Thai long, I mean I guess it's just a totally different build.

01:06:44.960 --> 01:06:46.680
I went for treads instead of the boots of travel.

01:06:46.680 --> 01:06:52.160
I figured regardless of the build, because he's going more right clicking now with the

01:06:52.160 --> 01:06:53.160
hurricane pack.

01:06:53.160 --> 01:06:56.440
But I figured if you're dominating that much, I figured you know, boots of travel is

01:06:56.440 --> 01:06:58.040
just a go-to isn't it normally?

01:06:58.040 --> 01:07:01.600
Yeah, most of the time mid-vipers do tend to go that.

01:07:01.600 --> 01:07:07.880
I think the reason mid-vipers mostly go travels is because they mostly don't go right click.

01:07:07.880 --> 01:07:10.320
If you do go right click, I think this build is appealing.

01:07:10.320 --> 01:07:14.440
I'm not going to say it's just straight up better, but I think from his perspective there's

01:07:14.440 --> 01:07:15.440
two ways of thinking about it.

01:07:15.440 --> 01:07:16.440
I'm snowballing.

01:07:16.440 --> 01:07:18.240
I should get travel so I could go everywhere.

01:07:18.240 --> 01:07:19.600
The other one is I'm snowballing.

01:07:19.600 --> 01:07:22.320
I'm going to farm up a storm and carry the game.

01:07:22.320 --> 01:07:25.800
And his side lanes don't need help, so he can do whatever he wants.

01:07:25.800 --> 01:07:29.880
And this will ramp up his farming speed, it will ramp up his combat prowess, he'll

01:07:29.880 --> 01:07:35.680
just have more health, more attack speed, just a shred switch, etc. So I don't mind it.

01:07:35.680 --> 01:07:41.760
Maybe if the early game went worse, he would have got travels. What else? It's an interesting

01:07:41.760 --> 01:07:47.440
hero. Honestly, there's quite a few heroes rather in Dota at this point that have this

01:07:47.440 --> 01:07:52.440
potential. Like almost every carry goes either a shreds or a phase, depending on what hero

01:07:52.440 --> 01:07:58.080
they are. Very few heroes do one or the other. There's like a handful of heroes

01:07:58.080 --> 01:08:01.800
Where it feels like you can go either a treads or face almost everybody is only one of them

01:08:01.800 --> 01:08:03.000
Yeah

01:08:03.000 --> 01:08:09.140
So my first one of the rare mids that can go treads and travels not very many heroes that seem to fit this archetype

01:08:10.360 --> 01:08:12.360
It's kind of cool

01:08:12.920 --> 01:08:14.920
Bottom lane they've got plans

01:08:15.000 --> 01:08:19.560
Onto wits not gonna commit though is whisper whisper does have his blank

01:08:19.560 --> 01:08:23.660
I definitely could have gone for that but didn't want to Frank is getting close to his bike

01:08:23.660 --> 01:08:27.660
And that is, I think we both agree, when they need to do something.

01:08:27.660 --> 01:08:32.660
Honestly, I think it's almost their only chance is to play off of him.

01:08:32.660 --> 01:08:38.660
This is just generally good advice about Dota in most games, also in pub games,

01:08:38.660 --> 01:08:41.660
is whether you're losing or winning, play around your strong hero.

01:08:41.660 --> 01:08:43.660
That's just a simple way.

01:08:43.660 --> 01:08:46.660
It's a good way to simplify the game and make successful moves.

01:08:46.660 --> 01:08:50.660
If you keep helping your weakest hero, then in every situation

01:08:50.660 --> 01:08:55.680
that the enemy team has more players or stronger heroes than you, you're going to bleed, which is exactly what happened mid, right?

01:08:55.680 --> 01:08:59.780
Rijek's kept trying to help their weak hero, and they just lost every engagement.

01:08:59.780 --> 01:09:05.680
Whereas if they had played around X, perhaps they could have dove them where it's atop and actually got this hero into the game two minutes earlier,

01:09:05.680 --> 01:09:07.680
and then maybe he could have recovered everything.

01:09:07.680 --> 01:09:12.680
So I definitely recommend just listen to Frank, do what he wants.

01:09:12.680 --> 01:09:14.680
And if it fails, so be it, right?

01:09:14.680 --> 01:09:17.680
Because like, the alternatives just get dominated out of the map.

01:09:17.680 --> 01:09:19.680
So play with your strong guy.

01:09:19.680 --> 01:09:27.160
Frank did, uh, avoid a gank there, and Dark Maga already used a Swashbuckle rolling Thunder, but the Telekinesis?

01:09:27.160 --> 01:09:31.360
He has enough to get the kill, there's the Blinkin' from Frank, so that is the reveal.

01:09:31.360 --> 01:09:37.240
Into the Sharpshooter, into the Dunk, so Ty Long, 10x kill streak, by the way,

01:09:37.240 --> 01:09:42.280
finally ends, and Frank will be the recipient of all that juicy gold and XP.

01:09:42.280 --> 01:09:45.000
Got over 1k gold for a kill at minutes 16.

01:09:45.000 --> 01:09:46.360
That is insane.

01:09:46.360 --> 01:09:52.480
It's just there's like never a hero that's beyond god like at 16 minutes. So seeing that number just feels ridiculous, right?

01:09:52.480 --> 01:09:54.480
You got a thousand four gold

01:09:55.000 --> 01:09:58.300
And then okay, this should be this should inspire

01:09:58.720 --> 01:10:05.360
Rejects to just play with acts now obviously that was the dream scenario where tusk isn't nearby to protect and rubik doesn't have his

01:10:05.360 --> 01:10:07.360
Shard yet

01:10:07.360 --> 01:10:10.160
He's gonna spot this this could be really big

01:10:10.160 --> 01:10:16.880
Good. He's gonna jump in a little bit early, Frank goes in with kills off Yuma, a double

01:10:16.880 --> 01:10:19.360
dunk. What a beastly move.

01:10:19.360 --> 01:10:20.960
They're gonna steal it too.

01:10:20.960 --> 01:10:29.840
That is an unreal flip of the script. Rosh not very happy with this situation apparently.

01:10:29.840 --> 01:10:34.000
As Rubik on the trees, he's gonna get taken out. Frank didn't have enough to get the

01:10:34.000 --> 01:10:38.240
actual dunk but four dead for her rowing.

01:10:38.240 --> 01:10:43.240
What the hell just happened? Frank, the tank, beast mode enabled.

01:10:45.240 --> 01:10:46.240
Tylocke?

01:10:46.240 --> 01:10:47.240
Okay, 1v4.

01:10:47.240 --> 01:10:50.240
Yeah, they get the Aegis on Dark Mago.

01:10:50.240 --> 01:10:54.240
He has pikes I feel safe, but like this is just the dream.

01:10:54.240 --> 01:10:55.240
Oh, dream.

01:10:55.240 --> 01:11:00.240
He actually even taunts Roached, so he's just getting a bit more spins off.

01:11:00.240 --> 01:11:04.240
Alright, Heroic just lost their entire lead by the way.

01:11:04.240 --> 01:11:05.240
Yep.

01:11:05.240 --> 01:11:10.220
top net worth by a thousand and pango is in a playable game state now he has

01:11:10.220 --> 01:11:14.640
diffusal almost level 12 and has the ages so a little bit of pick me up here

01:11:14.640 --> 01:11:20.480
for dark moggo 0 6 and 1 now okay so here's the thing that it's kind of funny

01:11:20.480 --> 01:11:23.120
that I just talked about this concept playing around you strong hero what did

01:11:23.120 --> 01:11:26.120
heroic just do they went for an objective when their strongest hero was

01:11:26.120 --> 01:11:30.560
dead yeah so they played without their strongest hero and put themselves in a

01:11:30.560 --> 01:11:34.680
potentially compromised position and the rationale was probably rejax

01:11:34.680 --> 01:11:37.760
aren't going to think we're going to do this, right? It's like, why would they think we're

01:11:37.760 --> 01:11:41.640
roaching? But you have to remember, you're not showing anywhere on the map and you have

01:11:41.640 --> 01:11:46.000
more to tusk. It's not rocket science to put two and two together and be like, we should

01:11:46.000 --> 01:11:49.680
probably check this. And if they're not there, whatever, you know, then Monkey King

01:11:49.680 --> 01:11:54.440
wasted 150 gold to check, and you can go back to playing the map. So there's this

01:11:54.440 --> 01:11:58.320
thing, the risk reward of that from Heroic is completely unreasonable, and they could

01:11:58.320 --> 01:12:02.400
have made the same play 30 seconds later with a Viper and maybe they just win the

01:12:02.400 --> 01:12:09.960
game so that is good for us now it's gonna be entertaining right now this

01:12:09.960 --> 01:12:16.880
anything can happen that was that was something else Frank literally 1v5ing

01:12:16.880 --> 01:12:21.960
here to get the rejects back in this game and he's now close with all this

01:12:21.960 --> 01:12:26.480
influx of gold closest to TV I mean that's it's kind of crazy right acts

01:12:26.480 --> 01:12:30.040
generally is not a hero that brings you back in the game he kind of usually

01:12:30.040 --> 01:12:33.200
Snowballs winning positions and takes it over he had

01:12:33.760 --> 01:12:37.960
Imagine if acts didn't have two good moves back to back how diar this would be looking right?

01:12:37.960 --> 01:12:42.800
Yeah, so they really really needed this and it does happen occasionally, so man look at the wind graph

01:12:44.680 --> 01:12:50.080
There was an 86 percent or a 10 minutes and indeed we're back to even so

01:12:51.000 --> 01:12:52.280
Okay

01:12:52.280 --> 01:12:54.280
20 minutes coming up. There's tormenter

01:12:54.520 --> 01:12:58.900
Radiant have ages and have pretty good heroes to fight there if they want to so they can consider it

01:12:58.900 --> 01:13:11.900
They also pick up the Desolator, which makes it a lot easier to kill, so wouldn't be surprised to see the Radiant team look for that nice play here from the monkey king going for some surprising ward placements, okay?

01:13:11.900 --> 01:13:13.900
Looks to be fine.

01:13:13.900 --> 01:13:17.900
It's hopping all around the place. We'll be okay. Oh, there's a courier. Hello.

01:13:17.900 --> 01:13:19.900
Oh, nice.

01:13:19.900 --> 01:13:24.900
He has the ward to play off of here. That's why he feels very safe sniping this. He knows exactly where the enemy moved to.

01:13:24.900 --> 01:13:26.900
That will be de-warded.

01:13:26.900 --> 01:13:28.900
Yeah, you'd think so.

01:13:28.900 --> 01:13:30.900
And as a smoke comes to be for Heroic.

01:13:30.900 --> 01:13:36.900
Yeah, their game, their call here is we think that the Rejects are going to go for Tormentor

01:13:36.900 --> 01:13:37.900
since they have Aegis advantage.

01:13:37.900 --> 01:13:42.900
We're doing this very reasonable way of line of thinking, but a bit of a mind game here.

01:13:42.900 --> 01:13:44.900
Rejects just aren't down there at all.

01:13:44.900 --> 01:13:48.900
And potentially because of what Monkey King just scouted, they're making the,

01:13:48.900 --> 01:13:51.900
they're coming to the conclusion that this is exactly what Heroic are doing.

01:13:51.900 --> 01:13:55.900
And now if Heroic don't take the Tormentor themselves, they're actually wasting a ton of time.

01:13:55.900 --> 01:14:00.960
They've been moving as five heroes down here for the better part of a minute and in the meantime Pango is just free farming top

01:14:01.060 --> 01:14:03.660
Monkey King is killing two curriers and farming their triangle

01:14:04.060 --> 01:14:11.020
They're losing nothing. So this this has to be a takedown or you just lost like 2k gold. Yeah, so interesting pick up

01:14:11.020 --> 01:14:14.400
Is this common now? I forgot that they even changed the axe for Mars

01:14:16.180 --> 01:14:18.180
Basically his second item

01:14:18.820 --> 01:14:24.540
That is not common. I want to say that's the old facet where I don't think it lowered cooldown before so that's

01:14:25.900 --> 01:14:30.900
Oh yeah, getting restoration for killing people within the arena.

01:14:30.900 --> 01:14:34.900
Yeah, it's basically a better version of the facet.

01:14:34.900 --> 01:14:37.900
This heals more, it gives more damage, and it lowers cooldown.

01:14:37.900 --> 01:14:42.900
So they figured that the facet version was not worthy of an axe, which I would agree with.

01:14:42.900 --> 01:14:46.900
Oh, arena does connect. Witt's though not going to get pinned to anything.

01:14:46.900 --> 01:14:50.900
He puts down his Wukong, so he gets speared right out of it into the falling,

01:14:50.900 --> 01:14:54.900
into the snowball, and into the grave. Nicely done from Heroic.

01:14:54.900 --> 01:14:58.340
He was very alone over here. Probably just didn't expect it.

01:14:58.340 --> 01:15:02.980
We didn't really, I mean it didn't occur there technically, but we didn't really talk about the

01:15:02.980 --> 01:15:07.340
breaking of the trees with Mars Arena very good against the Monkey King as Ty Lung.

01:15:07.340 --> 01:15:12.840
He's getting gone on to a shwack into the rolling thunder, sharp sugar as well, but he has a hurricane pike

01:15:12.840 --> 01:15:18.500
and now extra bodies, but Frank jumps in with the blade man looking for the shot, the sphere is there, but

01:15:18.500 --> 01:15:22.000
they get the snowball just in time. Ty Lung is more than fine.

01:15:22.000 --> 01:15:24.680
Now, Frank, is that having to run away?

01:15:24.680 --> 01:15:28.280
Skullfield taking the brunt of this damage, he'll be ticked out easily,

01:15:28.920 --> 01:15:32.520
and Frank blinks away to safety, so it could have been a disaster there for Rejects.

01:15:33.000 --> 01:15:33.680
Yeah.

01:15:34.400 --> 01:15:35.600
Better get out of there.

01:15:36.480 --> 01:15:39.320
I like their idea to try to go on the Viper.

01:15:39.320 --> 01:15:43.480
I think doing it this close to the tower with this hero combination just isn't quite enough.

01:15:44.280 --> 01:15:48.800
If Pango and Axe could have lined that up a little bit better, maybe there's a kill,

01:15:48.800 --> 01:15:53.120
but still good response from heroic protecting ty long here and

01:15:54.720 --> 01:15:59.600
trying to stabilize but isn't it okay let's turn back time 10 minutes ty long was 10 0

01:16:01.040 --> 01:16:08.720
he's now level 14 the pangos level almost 16 isn't that like unbelievable this is like turbo mode

01:16:08.720 --> 01:16:16.240
one player is 0 6 1 the others 11 1 3 yeah and the 11 1 3 player is behind on experience by

01:16:16.240 --> 01:16:20.800
almost two levels. That is really crazy. So obviously the net worth still isn't

01:16:20.800 --> 01:16:24.800
Viper's favorite, but only by 1500. Like this lead isn't meaningful anymore in

01:16:24.800 --> 01:16:28.400
that matchup itself. I still think Heroic's lineup overall going to

01:16:28.400 --> 01:16:33.120
stretch in this game is, I just think it's probably better on paper especially

01:16:33.120 --> 01:16:37.840
than where some matchups are really good. Arena becomes a very useful tool

01:16:37.840 --> 01:16:45.120
later. But I have to say, with Whisper going aggs, I think you're kind

01:16:45.120 --> 01:16:52.080
of how to say you're kind of pigeonholing yourself a bit with this build where Mars himself is not

01:16:52.080 --> 01:16:58.720
going to be a major threat you are you're truly just set you're making yourself an arena only right

01:16:58.720 --> 01:17:03.680
like you're putting 4,000 gold into just upgrading that ability the stats aren't that great if you're

01:17:03.680 --> 01:17:08.080
having an insane game of Mars you can consider you know we've seen a mar in the past just carry

01:17:08.080 --> 01:17:12.080
with this hero and whisper actually had a super good game so there were options you could have

01:17:12.080 --> 01:17:17.080
could have gone BKB, could have gone Damage items, could have gone Aura's, but he went for the X.

01:17:17.080 --> 01:17:23.080
So now they want some payoff with this arena. Gonna try to look for Dark Muggle, Aegis has expired, and it's a nice find.

01:17:23.080 --> 01:17:30.080
Snowball could follow into the calling, easy pick off, and the player will miss, so the Enchanters will get away.

01:17:30.080 --> 01:17:38.080
Nice TP there from Milomitio. Whisper definitely thought he was turning the corner. So they only get the one, but it's a good kill.

01:17:38.080 --> 01:17:40.080
SMY by the way for Tylon.

01:17:41.600 --> 01:17:43.600
No way that's real. What?

01:17:44.900 --> 01:17:48.600
What 8.6% that cannot be real.

01:17:49.240 --> 01:17:51.640
I'm sure it counts all the spears you're so farming right?

01:17:51.640 --> 01:17:53.160
Oh, I guess.

01:17:53.160 --> 01:17:56.400
You have Soul Ring, you're spear farming all the timing waves.

01:17:56.400 --> 01:17:58.400
Still, that's three out of five.

01:17:58.400 --> 01:18:01.100
If that was actually a Tempt on heroes, I'm pretty sure you're kicked.

01:18:01.200 --> 01:18:05.740
Like genuine. You're out of the scene, not just the team. That's an Exodus game.

01:18:05.740 --> 01:18:16.840
X is like that. There's another one there. All right, three out of 36. So, all right,

01:18:16.840 --> 01:18:22.880
what are we looking at now? So, close to BKB for Monkey King. Pango is halfway to AGGs.

01:18:22.880 --> 01:18:29.640
Oh, Whisper's found here. AGGs call. You can get to use the Wukong's command. Just

01:18:29.640 --> 01:18:31.900
the full stun lock, it's an impact.

01:18:34.340 --> 01:18:38.460
I'm interested to see if his ags ends up being useful.

01:18:39.480 --> 01:18:40.320
Yeah, the Mars one?

01:18:40.320 --> 01:18:44.160
Most of it is dependent on somebody dying in the arena.

01:18:44.160 --> 01:18:46.280
So you basically have to be the aggressor.

01:18:46.280 --> 01:18:49.920
I mean, you get the 10 seconds CDR, which is whatever,

01:18:49.920 --> 01:18:51.480
and I think it does something else, right?

01:18:51.480 --> 01:18:53.680
I mean, the big thing is when heroes...

01:18:53.680 --> 01:18:55.080
It does last long.

01:18:55.080 --> 01:18:56.280
What is arena normally?

01:18:56.280 --> 01:18:57.920
Is that a full second extra?

01:18:59.640 --> 01:19:06.640
I'm actually unsure. Let me check that real quick. Just how long it lasts now.

01:19:06.640 --> 01:19:10.640
Because his ability has been nerfed. Yeah, it's one more second. So you get one second more of Arena.

01:19:10.640 --> 01:19:16.640
It's a couple of little things, right? Because they recognized once again that the facet just wasn't good enough to be the eggs.

01:19:16.640 --> 01:19:19.640
But I don't know, I'm still not overly impressed with this.

01:19:19.640 --> 01:19:27.640
But I will say the big upside here, if you kill anyone in the Arena and where it is part of it, getting plus 35% attack damage on that hero,

01:19:27.640 --> 01:19:30.140
When she converts it to magic is crazy strong.

01:19:30.140 --> 01:19:31.940
So I get the idea.

01:19:31.940 --> 01:19:35.940
It definitely has a lot of upsides, but it's conditional.

01:19:35.940 --> 01:19:37.040
Yes, exactly.

01:19:37.040 --> 01:19:40.440
And conditional items and builds just have this...

01:19:40.440 --> 01:19:41.440
You know.

01:19:41.440 --> 01:19:42.440
They were thinking about rush like,

01:19:42.440 --> 01:19:44.640
okay, let's not make that mistake again, guys.

01:19:44.640 --> 01:19:46.440
Ironically, this time it probably would work.

01:19:46.440 --> 01:19:47.440
Yeah, absolutely.

01:19:47.440 --> 01:19:50.140
But they're clearing the perimeter first.

01:19:50.140 --> 01:19:51.140
This is a strong timing.

01:19:51.140 --> 01:19:52.740
You mentioned the Sanjinyasha on Tylong,

01:19:52.740 --> 01:19:54.140
of course buying that against Axe.

01:19:54.140 --> 01:19:55.640
Go field spotted.

01:19:55.640 --> 01:19:57.040
That'll be a 3D.

01:19:57.040 --> 01:19:58.360
All right, see you later.

01:19:58.360 --> 01:20:01.560
Um, is this enough for them to think about the rush?

01:20:01.560 --> 01:20:02.560
Maybe.

01:20:02.560 --> 01:20:09.600
As long as they cover the perimeter, now that they, you know, rolling thunder obviously

01:20:09.600 --> 01:20:13.920
annoying, but the axe call being the big one, I mean, they really do have some good options

01:20:13.920 --> 01:20:18.440
for the rejects, Wu Kongs as well.

01:20:18.440 --> 01:20:19.600
You can scout with creeps.

01:20:19.600 --> 01:20:21.400
Kaya's Sane, Junkie axe by the way.

01:20:21.400 --> 01:20:24.480
I was going to say old school build, I think that's the wrong word, but not

01:20:24.480 --> 01:20:30.960
Not a build I've seen as much lately, but it's a surprisingly good item on the hero,

01:20:30.960 --> 01:20:33.240
so don't mind it.

01:20:33.240 --> 01:20:37.440
There were some other options, of course.

01:20:37.440 --> 01:20:38.880
Does chasmstone work on call?

01:20:38.880 --> 01:20:39.880
On call?

01:20:39.880 --> 01:20:40.880
Yeah, sure.

01:20:40.880 --> 01:20:43.400
Looks like that would be a really good value item, no?

01:20:43.400 --> 01:20:44.400
Yeah, that's true.

01:20:44.400 --> 01:20:46.840
You see heroes like hoodwink buy it for...

01:20:46.840 --> 01:20:49.200
I mean, it definitely should work.

01:20:49.200 --> 01:20:50.720
I also think skullfield should buy one.

01:20:50.720 --> 01:20:51.720
Tylong, he's spotted.

01:20:51.720 --> 01:20:53.240
It's going to be a full smoke.

01:20:53.240 --> 01:20:55.240
They don't fully connect

01:20:55.640 --> 01:20:57.560
Anticipating there to be good protection also

01:20:57.560 --> 01:21:01.120
This is a pretty bad spot to jump Tylong because he can pike to the high ground

01:21:01.720 --> 01:21:04.060
So I think maybe wisely with the lack of information

01:21:04.720 --> 01:21:09.240
Dark Longo is going to have his agonim scepter revealed here as well. That's a big big power spike

01:21:09.440 --> 01:21:11.160
Now the dream situation here

01:21:11.160 --> 01:21:15.640
I think for the radiant is to jump on Mars and for the radiant you just want to get a good arena off

01:21:15.640 --> 01:21:18.480
It's very kind of a binary situation here

01:21:18.480 --> 01:21:23.640
I'll whisper this potentially good arena there, not going to go for it.

01:21:23.640 --> 01:21:26.440
He only sees the Ench, doesn't want to over-commit on this.

01:21:26.440 --> 01:21:29.160
Ench with the four stuff in the backpack, alright, it's going to swap it in.

01:21:29.160 --> 01:21:30.160
Probably a good idea.

01:21:30.160 --> 01:21:31.160
Let's see Tylong.

01:21:31.160 --> 01:21:36.680
Okay, they use the Viper's Strike on to the Ench and there's a rolling thunder response

01:21:36.680 --> 01:21:39.640
from Dark Mago, but that's a full disengage, although they get the balance strike on

01:21:39.640 --> 01:21:40.640
the Tylong.

01:21:40.640 --> 01:21:43.720
Still pretty healthy, which is already going to pop to me, KB, with the Wukong as

01:21:43.720 --> 01:21:44.720
well.

01:21:44.720 --> 01:21:45.720
Did they have the same KJ, gets the telekinesis?

01:21:45.720 --> 01:21:48.240
They're gonna be able to take out Schofield though to start this fight

01:21:48.240 --> 01:21:53.020
So you can see the Viper is all alone a little bit late on the arena the spear completely whiffs

01:21:54.520 --> 01:21:59.040
The Moertha comes in with the ult and they delete wits from the face of the map

01:21:59.560 --> 01:22:02.560
Just gets two shot there. This fight is not over yet

01:22:02.560 --> 01:22:10.560
The Arthaga spotted punched up in the air. There's the Falvo and the dunk onto Yuma the biggest kill the double from Frank again

01:22:10.560 --> 01:22:17.560
And Spear comes out not going to be doing too much as KJ looks to be next on Frank's list, shot number three.

01:22:18.560 --> 01:22:23.560
Yeah, we should, I hope we get a replay of this. This is just not good enough formation for Heroic at this level, right?

01:22:23.560 --> 01:22:29.560
Viper cannot be on an island for ten seconds without protection. The only thing they got on him was a defensive telekinesis.

01:22:29.560 --> 01:22:34.560
Where's the Tusk snowball? Like, if you're waiting for Blink call from X, it did happen.

01:22:34.560 --> 01:22:40.000
happen and Tusk was still unable to connect so they kind of just left Tylong out to dry.

01:22:40.000 --> 01:22:44.880
He just got soloed, he didn't get soloed, but he got very minimal protection.

01:22:44.880 --> 01:22:46.520
He's just the centerpiece of your strategy.

01:22:46.520 --> 01:22:48.040
You can't just let this happen.

01:22:48.040 --> 01:22:53.760
He's genuinely being 2v or 3v1 for the better part of how long, like Teolokor is killing

01:22:53.760 --> 01:22:54.760
Schofield here.

01:22:54.760 --> 01:23:01.440
And unfortunately, I think the telekinesis, if he had just put it down the south side.

01:23:01.440 --> 01:23:04.400
Put him down toward Whisper so he can arena for you, put him down to your Tusk so

01:23:04.400 --> 01:23:09.060
So he can snowball for you, like this is very backwards from Heroic, and it's gonna cost

01:23:09.060 --> 01:23:10.060
them dearly, right?

01:23:10.060 --> 01:23:14.700
That was a pretty major loss now, they don't lose Roche, which is the good news, cause Wittz

01:23:14.700 --> 01:23:20.260
was the casualty here, so they couldn't kill the big guy, but it's still, and also of

01:23:20.260 --> 01:23:22.420
course, I mean, mechanically, some misplays, right?

01:23:22.420 --> 01:23:26.740
Whisper misses the spear completely, even though he has shard so he gets a zero connection.

01:23:26.740 --> 01:23:27.740
Back in live.

01:23:27.740 --> 01:23:28.740
Okay!

01:23:28.740 --> 01:23:31.740
Good news for Heroic is they will still get the Roche.

01:23:31.740 --> 01:23:33.740
They will, which is a bit surprising.

01:23:33.740 --> 01:23:38.740
Yes, they didn't have enough in the tank to take Brochot themselves.

01:23:39.740 --> 01:23:43.740
That's very good news. Aegis is the best item in the entire game against Axe.

01:23:44.740 --> 01:23:50.740
So, that is going to help Yuma a lot in the coming fight with safety and confidence.

01:23:50.740 --> 01:23:54.740
Interesting choice that they give it to him, to be honest. I thought they were going to put it on Tylong.

01:23:56.740 --> 01:23:57.740
But...

01:23:57.740 --> 01:24:04.460
Yeah, it feels like a transformation here, but it does offer that layer of protection

01:24:04.460 --> 01:24:06.980
where if you get called, before you can get anything off.

01:24:06.980 --> 01:24:08.620
Yeah, I get that rationale.

01:24:08.620 --> 01:24:12.580
It's just in every situation where you get ulti off in this game, you don't die.

01:24:12.580 --> 01:24:18.740
Whereas Viper can very much just bully like crazy in the frontline, because it's a hard

01:24:18.740 --> 01:24:25.700
commitment to take down you so many stats, but you know, maybe the overall call here

01:24:25.700 --> 01:24:32.500
is for trusting in Yuma to carry it and if you if you want to hit towers I still

01:24:32.500 --> 01:24:35.640
don't know who's better to put it on to be honest she might want to buy it as well

01:24:35.640 --> 01:24:41.180
because it's going right click. Okay wait did Tylong stop his Scotty? So he bought

01:24:41.180 --> 01:24:44.660
an ultimate orb and now he's going BKB so he decided to do things in

01:24:44.660 --> 01:24:48.640
different order. Okay this is basically my team isn't helping me with the

01:24:48.640 --> 01:24:56.080
saves. I personally think he should finish the Scotty. That's a pretty

01:24:56.080 --> 01:25:00.480
expensive stopgap I have to say. Right, I think finish the Scotty and you just need to,

01:25:00.480 --> 01:25:05.920
as a team, just need to protect him better. This is having a casual hold to or

01:25:05.920 --> 01:25:09.200
it's atrocious value. It's one of the worst items in the game for what it

01:25:09.200 --> 01:25:13.080
costs, which is obviously by design, because if this was an economy purchase

01:25:13.080 --> 01:25:14.760
it would be the most broken item ever.

01:25:14.760 --> 01:25:18.960
Cylon, he's getting gone on, and the Wukong's again and everything.

01:25:19.320 --> 01:25:20.760
Very easy kill.

01:25:21.760 --> 01:25:27.360
Alright, let's think about another thing in this game, except the actual game state.

01:25:27.360 --> 01:25:29.660
Let's think about the mental here. You were 10-0.

01:25:30.460 --> 01:25:33.260
You were completely on top. Your teammates were tipping you, you were crushing it.

01:25:33.260 --> 01:25:36.960
You're a young player, playing a high stakes game on land, a little bit of an experience.

01:25:36.960 --> 01:25:39.160
And it feels like your world is coming crashing down.

01:25:39.160 --> 01:25:42.260
It's like, I was winning this game so hard, where did it all go wrong?

01:25:42.260 --> 01:25:52.260
You're cutting your item build in half to readjust, and then, even though you're doing that when you're farming, your teammates still aren't protecting you in the mid lane when you're farming.

01:25:52.260 --> 01:25:57.260
Yeah, we brought this up at the beginning, they have two saves, especially with the Shard onto the Rubik.

01:25:57.260 --> 01:26:03.260
So how are you going to communicate and how are you going to adjust your playstyle in the game to fit these conditions?

01:26:03.260 --> 01:26:08.260
The mental side of things is arguably the most important thing, whether you're stomping or getting stomped.

01:26:08.260 --> 01:26:12.700
Keep getting objectives, this guy losing these really important heroes.

01:26:12.700 --> 01:26:14.340
It's costing them a lot of gold though.

01:26:14.340 --> 01:26:16.660
He gets a little injection here, Cinder.

01:26:16.660 --> 01:26:17.780
Yeah, that's good.

01:26:17.780 --> 01:26:19.540
You can hit buildings.

01:26:19.540 --> 01:26:24.100
Yeah, I think he's going to think twice about hitting anything right now, but eventually.

01:26:24.100 --> 01:26:27.780
I just, it's very important for Heroic that they are getting these objectives

01:26:27.780 --> 01:26:29.140
because they're getting mega out farmed.

01:26:29.140 --> 01:26:32.100
And that's obviously a consequence of how much they're grouping up.

01:26:32.100 --> 01:26:34.660
They're not grouping up with Tylon.

01:26:34.660 --> 01:26:39.940
He's like the one guy who has no protection in the moments, just, uh, yeah.

01:26:40.820 --> 01:26:46.740
Not the greatest from Heroic, and unfortunately, I think if you look at this tournament as a whole,

01:26:46.740 --> 01:26:50.740
the games we've cast of them, they have just been prone to make some pretty critical errors.

01:26:50.740 --> 01:26:55.100
We had the series as well yesterday, where either it was yesterday or the day before,

01:26:55.100 --> 01:26:57.740
where they were in a really good position and kind of just dropped the ball.

01:26:57.740 --> 01:27:06.580
So, gotta tighten up and avoid those critical mistakes, because in terms of individual skill

01:27:06.580 --> 01:27:08.840
and in terms of snowballing, this team is incredible.

01:27:08.840 --> 01:27:12.260
Some games they're like elite level where they just do everything right seemingly for

01:27:12.260 --> 01:27:13.460
the first 15 minutes.

01:27:13.460 --> 01:27:16.580
You gotta bring it home.

01:27:16.580 --> 01:27:21.860
This is a crucial moment, ages for one minute, I genuinely think Rejects just shouldn't

01:27:21.860 --> 01:27:22.860
fight.

01:27:22.860 --> 01:27:24.580
Like just wait this one minute and make your life a lot easier.

01:27:24.580 --> 01:27:26.580
We're gonna start it off.

01:27:26.580 --> 01:27:31.440
Well, as they're going to find a connection again at the time on Teji, there's the snowball save,

01:27:31.440 --> 01:27:36.400
Aegis already consumed, there's the arena with the spear, but the Viper is already dead!

01:27:36.400 --> 01:27:40.160
Double kill for Wittz and now Heroic on the run.

01:27:41.900 --> 01:27:43.660
They're going to try to protect their...

01:27:44.600 --> 01:27:48.560
Warrant up, but she's just going to get called, she kills off Frank inside the call,

01:27:48.560 --> 01:27:54.600
but now connections are made, stun locked, four days, triple kill for Wittz now.

01:27:54.600 --> 01:27:58.600
And this is just going to continue on for Dead for Heroic.

01:27:58.600 --> 01:28:01.600
Feels like we have seen this a time or two.

01:28:01.600 --> 01:28:04.600
They did get the saves eventually, but it just felt too late.

01:28:04.600 --> 01:28:06.600
Like he had such little HP at that point.

01:28:06.600 --> 01:28:10.600
He was already down to a third when he got snowballed, and the arena comes in.

01:28:10.600 --> 01:28:13.600
But again, this is a compounding problem, right?

01:28:13.600 --> 01:28:17.600
Because of the previous Deaths Viper had, when he was the strongest hero,

01:28:17.600 --> 01:28:20.600
he is now missing the item that would have saved his life there, which is the PKB.

01:28:20.600 --> 01:28:23.600
He still doesn't have it because of prior two to three deaths.

01:28:23.600 --> 01:28:31.960
Yes. So everything you're seeing on fold is just a consequence of previous errors just paying, just costing even more.

01:28:31.960 --> 01:28:38.080
And if you lose this game to Roy, it's gonna be hell of a bit more.

01:28:38.080 --> 01:28:38.580
Oh yeah.

01:28:38.580 --> 01:28:45.580
It's like you had everything your mid hero was 10 and 0 at 12 minutes, or 13 minutes, whatever it was, or set us down.

01:28:45.580 --> 01:28:49.080
They didn't arrange barracks, but there's enough heroes up to try to fight this out.

01:28:49.080 --> 01:28:52.080
They got Tyrone Wukong's command, all the companies is back in.

01:28:52.080 --> 01:28:52.580
Okay.

01:28:52.580 --> 01:28:56.020
Don't force that away, Tylong. Staying alive.

01:28:56.020 --> 01:28:58.500
Your favorite item, the harpoon, was pulling him in.

01:28:58.500 --> 01:29:00.940
That's right. Very important to bring that up.

01:29:00.940 --> 01:29:01.740
This...

01:29:01.740 --> 01:29:05.500
Ballastrakh's not gonna hit, but Tylong is still low enough for them to take out.

01:29:05.500 --> 01:29:06.700
Oh, it hurts!

01:29:06.700 --> 01:29:11.340
He has five acts if he needs to use it as the rejects.

01:29:11.340 --> 01:29:14.740
They're not able to finish the full set. There are some seeds here as well.

01:29:15.580 --> 01:29:16.380
And Yuma...

01:29:17.100 --> 01:29:19.860
Maybe enough to defend at the very least, but this...

01:29:19.860 --> 01:29:25.200
Five deaths now on the Viper after starting 10 and 0. He's been 1 in 5 since.

01:29:25.200 --> 01:29:32.780
Fuck me, man. This is… I feel like… I don't know. I feel like Kaffs is just like…

01:29:32.780 --> 01:29:37.660
I think he's run out of palms to face in at this point. You're watching this as…

01:29:37.660 --> 01:29:40.940
I think this is one of those games that's just when you go as a coach afterwards, win

01:29:40.940 --> 01:29:44.980
or lose, and you need to rally the troops and figure out what to do for the next game.

01:29:44.980 --> 01:29:47.820
I think you have a bit of a challenge ahead of you here.

01:29:47.820 --> 01:29:52.580
Oh, I think they stack. Am I not mistaken that they stack the telekinesis and snowball?

01:29:52.580 --> 01:29:56.980
They might have also. A lot is worth. I don't know if that would have changed much.

01:29:56.980 --> 01:30:03.140
I think the moment the pango roll connects, he's going to be able to roll through and finish the job too.

01:30:05.140 --> 01:30:10.260
It's really great teamfight execution from Regents. They're exploiting every moment of opportunity they get

01:30:10.260 --> 01:30:13.220
and isolating and killing the correct targets.

01:30:13.220 --> 01:30:17.460
So as much as we're criticizing some mistakes from Heroic, got to give props where it's due, right?

01:30:17.820 --> 01:30:23.020
rejects from a terrible position have managed to swing this game completely around making tons of good moves

01:30:23.580 --> 01:30:25.580
and now oh

01:30:26.100 --> 01:30:28.100
Excellent condo. That's cool. Oh

01:30:29.980 --> 01:30:37.060
Now this doesn't break anymore, it would have been insane the old condo would have been a gimme here against viper and mars, but it's still it

01:30:38.340 --> 01:30:42.240
Drastically increases the damage of calling. Wait, it does break. What do you mean?

01:30:44.660 --> 01:30:46.660
Wait, what am I saying?

01:30:47.820 --> 01:30:51.820
You're saying you're being correct. You're spreading lies.

01:30:51.820 --> 01:30:56.820
Forget what I said. It's good against Viper. It's good against Viper and Mars.

01:30:56.820 --> 01:31:00.820
I had a brain fart. How does that work with...

01:31:00.820 --> 01:31:04.820
Oh, the jump in, on to Moertha. There's the safe. Fast snowball. Good. Alright.

01:31:04.820 --> 01:31:08.820
Frank already popped the BKB. Run to the damage now, onto the tusk will be the sacrifice for Haro.

01:31:08.820 --> 01:31:12.820
Dark Mago has already used his rolling funders. There's a piece of air from Yume.

01:31:12.820 --> 01:31:16.180
Up the DKV, avoid the stun from Darth Mauga, along with the Boundless Strike as well.

01:31:16.180 --> 01:31:17.180
Oh, the second one.

01:31:17.180 --> 01:31:18.180
Oh, it's on the run.

01:31:18.180 --> 01:31:21.580
Good buyback on the little Tesla, there's the Viper Strike on to the axe down and out.

01:31:21.580 --> 01:31:24.780
And now Witt's kind of all alone, puts down the Wukong's command, gets the Jinglu stacks

01:31:24.780 --> 01:31:25.780
as well.

01:31:25.780 --> 01:31:27.500
Good spear to buy some space.

01:31:27.500 --> 01:31:30.420
As Yuma is going to focus on the Enchancers, gets the break, but they're going to

01:31:30.420 --> 01:31:31.900
lose Whisper in the midst of all this.

01:31:31.900 --> 01:31:32.900
Oh!

01:31:32.900 --> 01:31:35.340
Big Boundless Strike from Witt's coming in with that short of the telekinesis.

01:31:35.340 --> 01:31:37.060
Tatum is destroying him.

01:31:37.060 --> 01:31:40.460
Witt's will drop to the deck as Darth Mauga, the last remaining member, but

01:31:40.460 --> 01:31:46.460
not for long. Heroic prevail in a fight after losing fight after fight after fight.

01:31:47.660 --> 01:31:52.140
Are they back in it now? The critical difference this time. They passed the buyback. Fast snowball

01:31:52.700 --> 01:31:56.540
and the initiation was on where to not viper. Those were the two main differences and of course

01:31:56.540 --> 01:32:01.820
Tylong has a bkb this time. So heroic they find a timing now they finally have some stuff

01:32:01.820 --> 01:32:07.100
and ironically after we just said this is an insane kanda that's the worst fight that

01:32:07.100 --> 01:32:10.940
They've had all game, more or less, but this was a mixed bag right.

01:32:10.940 --> 01:32:12.620
This is a great snowball very early.

01:32:12.660 --> 01:32:13.980
He's on 85% health.

01:32:14.020 --> 01:32:17.380
So and some serious damage coming out of that, obviously onto the

01:32:17.380 --> 01:32:19.060
the only course you pointed out he will die.

01:32:19.460 --> 01:32:23.900
But with this call down and with the role being BKB'd off by Yuma,

01:32:23.900 --> 01:32:25.780
he gets to play the fight big Lotus there too.

01:32:25.780 --> 01:32:29.140
And this call, this call hits totally different story, but not

01:32:29.140 --> 01:32:31.420
connecting from Frank and was fine.

01:32:31.420 --> 01:32:33.340
I had this whole time too.

01:32:33.660 --> 01:32:33.980
Yeah.

01:32:34.580 --> 01:32:35.140
Interesting.

01:32:35.140 --> 01:32:39.140
Finally, this axe has not paid off. I don't think they've got a kill inside the arena.

01:32:39.140 --> 01:32:40.140
They didn't use it at all.

01:32:40.140 --> 01:32:42.140
No. But, didn't need it.

01:32:43.140 --> 01:32:51.140
You'd think even, like, maybe that's a downside of it as well, but having the axe just using it on somebody that's about to die could also be a huge benefit.

01:32:51.140 --> 01:32:54.140
Just to get that restoration and the attack damage.

01:32:54.140 --> 01:32:56.140
Absolutely. I think it's... I agree.

01:32:56.140 --> 01:32:57.140
Just put it down.

01:32:57.140 --> 01:33:02.140
There shouldn't be a fight without it being used when it's this long. You have to get some arena off, but...

01:33:02.140 --> 01:33:07.140
Alright. Weird game. Entertaining game though.

01:33:07.140 --> 01:33:11.140
That's all we can hope for.

01:33:11.140 --> 01:33:15.140
Alright, so Tylong like you said, his BKB is done, and oh boy.

01:33:15.140 --> 01:33:22.140
It's still going to be a casual ultimate order, changing to an AC now.

01:33:22.140 --> 01:33:29.140
Hmm. Still think the Scotty would be fine. I mean he just wants more armor for protection against Monkey King I'm guessing, and Pango.

01:33:29.140 --> 01:33:31.140
It makes sense to get a plate mail

01:33:31.480 --> 01:33:36.580
Item of course in the build. Just the order is a bit and he's going for the 60 minute build here all good

01:33:38.340 --> 01:33:43.180
There'll be six slotted like none other dark mago spotted nice roll up though into the rolling thunder

01:33:43.180 --> 01:33:47.140
I'm gonna try to turn this around stolen. It is stolen. He's like you mr. KJ

01:33:47.140 --> 01:33:50.460
But boundless strike destroys the olacor as Tyler again

01:33:50.460 --> 01:33:53.180
I left his own device is gonna heal up next to a cheese

01:33:53.180 --> 01:33:57.740
I believe as dark mago rolling around gets the swatch not really gonna hit too much for the shield

01:33:57.740 --> 01:34:01.940
Crashing is there, tie-long. Getting to the low ground, but he gets blocked by the trees. Triple kill for Whips.

01:34:01.940 --> 01:34:05.640
And now, again, no arena usage.

01:34:06.640 --> 01:34:07.340
I am...

01:34:07.840 --> 01:34:09.440
...four dead for Heroic.

01:34:10.940 --> 01:34:11.840
Uh-oh.

01:34:11.840 --> 01:34:14.940
This axe has been completely useless.

01:34:15.540 --> 01:34:19.340
It's been Whispers' worst purchase of the tournament, because he's got no value out of it.

01:34:19.340 --> 01:34:22.540
It feels like that was another, as you mentioned, another fight without the spell even being used.

01:34:22.540 --> 01:34:25.340
It's low enough that you just throw it out anyway, like the cooldown.

01:34:25.340 --> 01:34:25.840
Yeah.

01:34:25.840 --> 01:34:31.500
I get that you don't want to waste it if people are BKB and they're just gonna run through it or you don't have a good

01:34:31.500 --> 01:34:35.140
Target to isolate like of course like you don't want to use it for nothing

01:34:35.140 --> 01:34:41.680
But once again if you're in a position where it doesn't get used that means the fight was bogus to begin with right like you

01:34:41.680 --> 01:34:46.400
Have to find better fight selection than this so that you can activate the potential of the hero

01:34:47.040 --> 01:34:49.140
It's just so much wasted net worth

01:34:49.920 --> 01:34:54.080
This is two lanes minimum indeed made is gone top is gone

01:34:54.080 --> 01:34:57.240
They if they made the call. Oh, no, man. They're still two to one

01:34:58.000 --> 01:35:00.400
Don't think we're hitting to your force here. I think we're taking Roche

01:35:00.960 --> 01:35:06.280
If you're the reject side and they're pinging it already if they get this ages surely this is

01:35:07.040 --> 01:35:08.620
I mean, I say surely it's in the bag

01:35:08.620 --> 01:35:13.960
But you never know I would be more worried for heroic in this position than I would for rejects because I think they're just more

01:35:13.960 --> 01:35:15.960
prone to make these late game errors

01:35:16.120 --> 01:35:17.800
I think for

01:35:17.800 --> 01:35:19.520
rejects this one

01:35:19.520 --> 01:35:25.080
But a better track record of converting these positions to consistent wins as of late.

01:35:25.080 --> 01:35:28.800
This stage is going to be Dory monster wins on the Monkees.

01:35:28.800 --> 01:35:32.000
Also refresher for Dark Mago, you've got a cheese on axe.

01:35:32.000 --> 01:35:35.200
By the way you mentioned the Viper being healed in the previous fight, that was another

01:35:35.200 --> 01:35:37.280
greater Lotus from Rubik.

01:35:37.280 --> 01:35:39.040
And King Jungles, that was actually a cool play.

01:35:39.040 --> 01:35:42.240
He did it while rolling through the Viper in the cube so you could reach him.

01:35:42.240 --> 01:35:46.760
So he did his best to help out his buddy.

01:35:46.760 --> 01:35:52.400
But once again, unfortunately, the timing of the Tylong finally getting the help he needs

01:35:52.400 --> 01:35:57.280
is too late.

01:35:57.280 --> 01:36:01.320
And I said, if you're losing this game, you're not picking him Viper again.

01:36:01.320 --> 01:36:05.840
He has got to have a really hard time accepting this loss, I think.

01:36:05.840 --> 01:36:08.400
It's like, guys, this is why we picked...

01:36:08.400 --> 01:36:10.400
I destroyed this game.

01:36:10.400 --> 01:36:12.400
I mean, they basically won the game.

01:36:12.400 --> 01:36:13.400
Absolutely obliterated.

01:36:13.400 --> 01:36:15.640
You can't ask for more of me.

01:36:15.640 --> 01:36:18.920
And still, it wasn't enough.

01:36:18.920 --> 01:36:22.920
Dark Mago has a refresher, so the shard can be passed around, it's actually going to be

01:36:22.920 --> 01:36:23.920
on wits.

01:36:23.920 --> 01:36:30.720
I was thinking Frank might take that, Double Claw seems to be a game-ender in many games

01:36:30.720 --> 01:36:31.720
from the past.

01:36:31.720 --> 01:36:37.120
It doesn't really have room to hold it though, unless he wants to drop his boots I suppose.

01:36:37.120 --> 01:36:43.320
Yeah, these refresher shards seem to be just backpack items, you pop BKB then

01:36:43.320 --> 01:36:46.360
and then you replace it with the shard.

01:36:49.080 --> 01:36:51.080
I wonder if this is the first condo tournament,

01:36:51.080 --> 01:36:52.600
the purchase of the tournament.

01:36:52.600 --> 01:36:54.960
I think I haven't seen this item bought a single time

01:36:54.960 --> 01:36:55.960
in like two months.

01:36:55.960 --> 01:36:56.800
No.

01:36:56.800 --> 01:36:57.640
So.

01:37:00.040 --> 01:37:01.960
Still very interesting that I somehow thought

01:37:01.960 --> 01:37:03.400
it lost its break, but there you go.

01:37:03.400 --> 01:37:05.400
Like when items just disappear from the game,

01:37:05.400 --> 01:37:08.360
almost you can't forget what's going on.

01:37:08.360 --> 01:37:09.920
I mean, technically it doesn't say it breaks.

01:37:09.920 --> 01:37:10.840
It says disables pass.

01:37:10.840 --> 01:37:12.440
Yeah, I mean it's.

01:37:12.440 --> 01:37:15.040
Okay. Now we're really trying to help me out.

01:37:15.680 --> 01:37:16.280
I don't think there's a good...

01:37:16.280 --> 01:37:17.780
You're still really good at your job.

01:37:17.780 --> 01:37:19.340
I don't think there's a good excuse for that.

01:37:19.340 --> 01:37:20.940
Sometimes you just fuck up, okay?

01:37:20.940 --> 01:37:22.140
It is what it is.

01:37:23.740 --> 01:37:25.540
I think I fucked up less than Heroic in this.

01:37:25.540 --> 01:37:26.040
That's very good.

01:37:26.040 --> 01:37:28.740
With the Wukong to create some space,

01:37:28.740 --> 01:37:32.040
try to get these last pair of Barracks whispered to his town.

01:37:32.040 --> 01:37:32.540
Call?

01:37:32.540 --> 01:37:33.740
Actually called as well.

01:37:33.740 --> 01:37:36.540
I can't get up and get saved from the Snowball,

01:37:36.540 --> 01:37:37.640
but they're gonna be going the other way.

01:37:37.640 --> 01:37:39.640
Heroic found her right on top!

01:37:39.640 --> 01:37:40.540
It's a slug!

01:37:40.540 --> 01:37:42.140
Disaster, man!

01:37:42.440 --> 01:37:48.400
Heroic, gonna have to buy back in mass to have another Wukong's command if they want to use it

01:37:48.400 --> 01:37:52.960
They will there's the arena finally the first time in the last 15 minutes

01:37:52.960 --> 01:37:56.840
We have seen this fell and Swisper trying to make something happen

01:37:56.840 --> 01:38:00.600
Skowfield still living on the outskirts of this nobody has died

01:38:01.000 --> 01:38:05.680
Though from the reject side, but of course wiper will take a tumble

01:38:05.840 --> 01:38:10.120
And now this should be coming to an end a triple kill for the enchantress

01:38:12.440 --> 01:38:18.280
Yep, she's just getting free-hidden on slow field is spotted, but there's one last dunk from Frank

01:38:18.920 --> 01:38:20.760
He's gonna fall for this effort, but

01:38:21.560 --> 01:38:25.800
You can buy back and just help finish this game as gg is called

01:38:27.000 --> 01:38:33.960
And the South American rejects well they take game one not not in the fashion that we were expecting necessarily

01:38:35.000 --> 01:38:37.000
But I think

01:38:37.080 --> 01:38:41.000
Regardless of how good the viper actually looked here. I don't think we're gonna see

01:38:42.440 --> 01:38:48.080
I this is this is just going to be a test of mental fortitude. Honestly. This is just a soul crushing loss

01:38:48.400 --> 01:38:53.840
For heroic as far as I'm concerned they I mean understandably look very stunned here

01:38:54.560 --> 01:38:55.640
That one sucks

01:38:55.640 --> 01:39:00.680
But sometimes these games happen where you just mess up if you're a great team you can come back from this

01:39:01.280 --> 01:39:03.280
rejects take game one

01:39:04.120 --> 01:39:11.120
They do and a very solemn and somber heroic there because ultimately and we're definitely gonna talk about it

01:39:11.120 --> 01:39:20.840
You get off to a start like that the game should be in the bag and especially given we thought we were gonna be eating humble pie on the desk

01:39:20.840 --> 01:39:24.960
We saw the viper start eight kills by eight minutes

01:39:25.440 --> 01:39:32.520
In the mid lane including the first blood on the pango that it was laning against. This is it now you transition into the wind

01:39:32.520 --> 01:39:35.440
I maybe this hero just doesn't do any I have a

01:39:35.440 --> 01:39:39.440
I think it's a very weird

01:39:39.440 --> 01:39:41.440
comparison. Just hear me out

01:39:41.440 --> 01:39:43.440
on this one. I feel like

01:39:43.440 --> 01:39:46.440
Viper is like a really good

01:39:46.440 --> 01:39:49.440
drug for heroic, but one that

01:39:49.440 --> 01:39:51.440
just completely destroys your

01:39:51.440 --> 01:39:54.440
insides, you know, and you get

01:39:54.440 --> 01:39:57.440
addicted to it. Like it's

01:39:57.440 --> 01:40:00.440
just I can see what they see

01:40:00.440 --> 01:40:02.440
in it. You know, you're

01:40:02.440 --> 01:40:04.440
absolutely god tier 17 year

01:40:04.440 --> 01:40:11.680
destroying and then this happens and then you fall off like this and it's so

01:40:11.680 --> 01:40:15.880
tempting to go it wasn't a viper it wasn't a viper we just played bad and

01:40:15.880 --> 01:40:20.520
it's like well okay but you're putting yourself in a position where this can

01:40:20.520 --> 01:40:25.040
happen you know you're in a situation where you're always hanging off of a

01:40:25.040 --> 01:40:29.280
precipice and you can fall at any moment and then you get behind and it

01:40:29.280 --> 01:40:33.440
looks like this I feel like it's similar to me we were seeing slaughter mid at

01:40:33.440 --> 01:40:38.280
maybe Wulakia 6 or 7, where it also felt really tempting

01:40:38.280 --> 01:40:40.400
because it owned every hero in the mid lane,

01:40:40.400 --> 01:40:43.880
but then the moment it fell off, sure, you'd win the lane,

01:40:43.880 --> 01:40:45.920
but then the enemy mid laner, some Beastmaster

01:40:45.920 --> 01:40:47.680
or whatever who's like, or Ember Spear,

01:40:47.680 --> 01:40:49.320
who's like rampaging the game

01:40:49.320 --> 01:40:51.720
and having way more of an impact in the mid game.

01:40:51.720 --> 01:40:53.760
I hope they see that.

01:40:53.760 --> 01:40:55.440
I really hope they see that.

01:40:55.440 --> 01:40:56.760
I like that this game was competitive.

01:40:56.760 --> 01:40:58.240
Shoutouts to South American Rejects.

01:40:58.240 --> 01:41:01.400
They did amazing, but we have to talk about the Viper.

01:41:01.400 --> 01:41:02.880
Yeah, I mean, I'll tell you who did amazing.

01:41:02.880 --> 01:41:08.120
We have Frank Frank the tank that act picked that you called he was a beast with it

01:41:08.120 --> 01:41:10.120
He did his job and more

01:41:10.840 --> 01:41:16.120
Just comes down through the South American Regis again being I feel like an emotional team

01:41:16.120 --> 01:41:21.320
If you look at the game objectively from the beginning you have dark matter going made in a bad matchup

01:41:21.440 --> 01:41:28.120
He gets a bad block. So the lane is on my presale. I feel like his first test with him basically giving up

01:41:28.160 --> 01:41:30.160
he kind of like

01:41:30.160 --> 01:41:35.360
got tilted in my opinion from Viper and he just did the kill and that snowballed into another kill

01:41:35.360 --> 01:41:39.440
and it snowballed into like the entire team instead of thinking about the game objectively

01:41:39.440 --> 01:41:43.680
they just looked at the Viper they just wanted him they just wanted him gone so they wanted to

01:41:43.680 --> 01:41:47.360
try to kill him a couple of times they failed and suddenly like Tylung is on this like

01:41:47.360 --> 01:41:53.520
10 kill streak right and this is where the Viper comes into play again as we're gonna see in

01:41:53.520 --> 01:42:01.120
like in all teamfights, Tyloong is not comfortable playing after lane exchange on Viper.

01:42:01.120 --> 01:42:06.320
The entire game, he's been getting caught out and putting his team in a bad position.

01:42:06.320 --> 01:42:11.840
The rush fight that we saw, again, Tyloong was dead, he was too late on the fight,

01:42:11.840 --> 01:42:14.960
they felt rushed, they went to rush pit, they made a big throw.

01:42:14.960 --> 01:42:17.680
Moments later, Tyloong again getting caught out.

01:42:17.680 --> 01:42:23.120
Again, the team falls apart after that and it just kept happening over and over and over again

01:42:23.120 --> 01:42:26.240
and I still feel the root of this problem is this Viper.

01:42:26.240 --> 01:42:28.720
It's not to make any rejects, they smelled blood.

01:42:28.720 --> 01:42:32.640
Frank, especially, he saw his chances.

01:42:32.640 --> 01:42:34.240
He was very good against the Murta though,

01:42:34.240 --> 01:42:36.640
the biggest problem he dealt with swiftly.

01:42:37.280 --> 01:42:39.600
Yeah, such a good pick from them.

01:42:39.600 --> 01:42:41.680
And amazing gameplay as well.

01:42:41.680 --> 01:42:44.560
Like when you have a mid laner who is just feeding,

01:42:44.560 --> 01:42:46.080
it's just absolutely feeding.

01:42:46.080 --> 01:42:47.360
Classic Dark Magal, you know,

01:42:47.360 --> 01:42:49.120
we're next game, he'll be fine.

01:42:49.120 --> 01:42:50.640
But I thought, I was like, this one is over.

01:42:50.640 --> 01:42:52.400
I've seen this before, like in my pubs,

01:42:52.400 --> 01:42:57.820
I've seen it in in Dark Mago's game play for 10 years that the guy starts feeding

01:42:57.820 --> 01:43:03.620
It just does not stop, you know, but somebody had to come in one of the other course had to come in and like save the day and

01:43:04.700 --> 01:43:09.160
That's almost never gonna be the carry unless you're talking like super like in but after a laning stage

01:43:09.160 --> 01:43:16.000
Like basically the off laner has to be the savior and Frank was he was hitting like two three-man calls at the very least on

01:43:16.560 --> 01:43:20.920
Very important heroes and then eventually dark Mago is able to catch up

01:43:20.920 --> 01:43:27.920
I mean look at this eight minutes thirty seconds into the game eight oh in three on viper

01:43:27.920 --> 01:43:33.520
Yeah, yeah, but I mean it's like it's like I said we before we went into the game like yes

01:43:33.960 --> 01:43:38.320
Laning phase pangos not gonna have a good time, but then once these teamfights start out

01:43:38.320 --> 01:43:43.320
You just got viper and he's on an island you got panga rolling around knocking them everywhere

01:43:43.320 --> 01:43:46.440
I mean and also just to say about the clip that's happening here

01:43:46.440 --> 01:43:48.740
This was the moment the game re-entered.

01:43:48.740 --> 01:43:52.540
And this again comes from Tyloonk just dying 30 seconds ago.

01:43:52.540 --> 01:43:55.740
As you can see he came in 3 seconds too late to the fight.

01:43:55.740 --> 01:44:00.740
If he was alive, the team would have probably taken the approach differently and not been everybody in the pit.

01:44:00.740 --> 01:44:03.040
He probably would have had somebody scouting.

01:44:03.040 --> 01:44:05.640
The thing is, it would have been more comfortable, more calm.

01:44:05.640 --> 01:44:12.140
I feel like Tyloonk dying usually gives his team a bad vibe and they feel like they need to do something, right?

01:44:12.140 --> 01:44:18.300
And that's probably why they even rushed this Roche. And when they didn't know we had to do anything, they had full control of the game.

01:44:18.300 --> 01:44:24.640
All they had to do is farm the Muerta, get him to like a satanic, maybe some SNY, because Axe is a bigger problem.

01:44:24.640 --> 01:44:26.740
And that's about it. That's all they had to do.

01:44:26.740 --> 01:44:33.440
That's a really crazy call by the way. I mean, obviously from Frank, I mean, but also to go Roche there, like,

01:44:33.440 --> 01:44:39.640
and any team has Axe, Blade Metal, Blink, Snowballing, like, what, what are they, what are they?

01:44:39.640 --> 01:44:43.380
You got to give credit to Witz, he's the guy who's sitting on the Trigae vision of the

01:44:43.380 --> 01:44:44.380
ocean.

01:44:44.380 --> 01:44:49.320
Frank wouldn't have been able to do that call without Monkey giving full information for

01:44:49.320 --> 01:44:50.320
him.

01:44:50.320 --> 01:44:53.200
Another reason why the monkey is so strong right now.

01:44:53.200 --> 01:44:55.480
You've got another couple of clips you want to look at, right, Wei?

01:44:55.480 --> 01:44:56.480
Yeah.

01:44:56.480 --> 01:45:00.280
So basically what I was talking about, you see Tai Lung here, he's just middling

01:45:00.280 --> 01:45:01.280
on an island.

01:45:01.280 --> 01:45:05.240
This is already like the third time it's happened.

01:45:05.240 --> 01:45:08.040
He's just alone, supports are not there with him.

01:45:08.040 --> 01:45:11.320
heroic they have this structure they're playing they're playing very well and in

01:45:11.320 --> 01:45:15.240
this teamfight as well he's in the river while they're looking for a fight he has

01:45:15.240 --> 01:45:20.280
no place he does not belong there being on the low ground is basically

01:45:20.280 --> 01:45:24.360
guaranteeing you're gonna get caught out so again Tyloon always getting caught

01:45:24.360 --> 01:45:28.800
out the the team is playing cohesive the other four players but they have

01:45:28.800 --> 01:45:33.040
this factor the wild factor and they seem like they're kind of falling

01:45:33.040 --> 01:45:36.640
apart because of how Tyloon is playing in this game and it's mainly

01:45:36.640 --> 01:45:42.800
because of the Viper. He does nothing like this in general. It's only on the Viper. He's played four games on Viper so far.

01:45:42.800 --> 01:45:44.960
He's one and three. Every time is the same thing.

01:45:44.960 --> 01:45:49.640
He just does good on lane and then completely gets lost, gets caught out everywhere on the map,

01:45:49.640 --> 01:45:52.320
and just keeps feeding and his team is just crumbling apart.

01:45:52.320 --> 01:45:57.320
This is the most like polarizing example of it, of like the best early game into the worst late game.

01:45:57.320 --> 01:46:02.320
Like there is no better example of exactly what we're talking about than literally the game that just happened.

01:46:02.320 --> 01:46:05.160
to the point we were like, we're just wrong.

01:46:05.160 --> 01:46:06.760
Like they have a better read on this than we do.

01:46:06.760 --> 01:46:08.800
We didn't think that the fall off could happen

01:46:08.800 --> 01:46:11.440
from that much of a peak.

01:46:11.440 --> 01:46:13.400
And they have the game in the bag.

01:46:13.400 --> 01:46:15.200
All they had to do was just chill, you know,

01:46:15.200 --> 01:46:16.280
or the wild card.

01:46:16.280 --> 01:46:18.200
All right, guys, we've got to go to a break.

01:46:18.200 --> 01:46:20.560
The South American rejects found themselves

01:46:20.560 --> 01:46:21.760
in the Viper's Nest.

01:46:21.760 --> 01:46:22.600
They didn't care.

01:46:22.600 --> 01:46:24.920
We'll see you in a moment.

01:46:24.920 --> 01:46:26.880
Everybody, we are back to test the knowledge

01:46:26.880 --> 01:46:28.880
of our pro players for the last patch.

01:46:28.880 --> 01:46:30.040
I'm here with KJ.

01:46:30.040 --> 01:46:32.880
KJ, do you read the patch notes?

01:46:32.880 --> 01:46:33.400
No.

01:46:33.400 --> 01:46:34.280
OK, great.

01:46:34.280 --> 01:46:35.040
Good start.

01:46:35.040 --> 01:46:36.680
Does someone read them to you?

01:46:36.680 --> 01:46:38.800
Like a baby.

01:46:38.800 --> 01:46:42.160
No, I read, but you actually learn by playing.

01:46:42.160 --> 01:46:44.320
Oh, you're one of those guys.

01:46:44.320 --> 01:46:47.880
Pretend like you're very hardworking, but you know.

01:46:47.880 --> 01:46:51.800
Oh, I'm a play by doer kind of guy, right?

01:46:51.800 --> 01:46:53.280
That's the way you learn.

01:46:53.280 --> 01:46:53.960
It's better.

01:46:53.960 --> 01:46:54.760
It's a better way.

01:46:54.760 --> 01:46:55.200
You're the pro player.

01:46:55.200 --> 01:46:56.320
Reading is better.

01:46:56.320 --> 01:46:57.800
I'm not going to argue with you.

01:46:57.800 --> 01:46:59.480
Well, that's not going to help you here, probably.

01:46:59.480 --> 01:47:01.200
But maybe it will, we'll see.

01:47:01.200 --> 01:47:03.800
We're gonna ask you questions about the patch.

01:47:03.800 --> 01:47:06.840
You have three minutes to get as many right as possible.

01:47:06.840 --> 01:47:09.240
So if you don't know, I suggest you just guess

01:47:09.240 --> 01:47:10.520
so we can move on.

01:47:10.520 --> 01:47:11.840
It's about how many you can get right.

01:47:11.840 --> 01:47:12.920
Are you ready?

01:47:12.920 --> 01:47:13.760
Da.

01:47:13.760 --> 01:47:14.600
Da.

01:47:14.600 --> 01:47:15.440
Da vai.

01:47:15.440 --> 01:47:18.080
Da vai, la ma, let us begin.

01:47:18.080 --> 01:47:20.280
Okay, prior to 7.41, the Tormenter

01:47:20.280 --> 01:47:22.000
could deal damage to neutrals.

01:47:22.000 --> 01:47:23.120
Is that true?

01:47:23.120 --> 01:47:23.960
Yes or no?

01:47:25.960 --> 01:47:27.080
It's false.

01:47:27.080 --> 01:47:29.280
False, it was true big dawn.

01:47:29.280 --> 01:47:31.280
You could damage neutral units.

01:47:31.280 --> 01:47:32.920
Let's move on.

01:47:32.920 --> 01:47:35.280
Flash Heap was nerfed.

01:47:35.280 --> 01:47:36.400
True or false?

01:47:36.400 --> 01:47:38.040
True.

01:47:38.040 --> 01:47:40.840
True was actually false.

01:47:40.840 --> 01:47:43.080
No, it's true.

01:47:43.080 --> 01:47:45.000
It's false, I remember now.

01:47:45.000 --> 01:47:45.720
Yeah, that's OK.

01:47:45.720 --> 01:47:47.200
But they changed their way of scales.

01:47:47.200 --> 01:47:48.320
That's true.

01:47:48.320 --> 01:47:50.400
Void Spirit's 8th Remnant was charged.

01:47:50.400 --> 01:47:51.280
False, false, false.

01:47:51.280 --> 01:47:52.520
Cat Falls, that is right.

01:47:52.520 --> 01:47:53.240
It used to.

01:47:53.240 --> 01:47:53.800
They changed that.

01:47:53.800 --> 01:47:54.760
Well done.

01:47:54.760 --> 01:47:57.360
What is the active smell of metamorphic mandible called?

01:47:57.360 --> 01:47:58.920
Bug out, arachnid assailant.

01:47:58.920 --> 01:48:00.920
We're talking about Dota?

01:48:00.920 --> 01:48:03.920
Yep, that's in the game. Metamorphic Mandible.

01:48:03.920 --> 01:48:05.920
That's in the game.

01:48:05.920 --> 01:48:07.920
It's bug out.

01:48:07.920 --> 01:48:10.920
It's not bug out, that's a trick one. Something else is called bug out.

01:48:10.920 --> 01:48:12.920
I don't even know which heroes it is.

01:48:12.920 --> 01:48:15.920
It's a neutral item, no one that makes you small.

01:48:15.920 --> 01:48:20.920
Ah, in 7.41B the only thing, only one thing lost true sight, what was it?

01:48:20.920 --> 01:48:22.920
Here is spell. No, no, wait, wait, wait, wait, wait.

01:48:22.920 --> 01:48:25.920
Is there only one thing lost true sight? What was it?

01:48:25.920 --> 01:48:27.920
I know, I know.

01:48:27.920 --> 01:48:29.080
I know, I know.

01:48:29.080 --> 01:48:30.520
Take your time.

01:48:30.520 --> 01:48:32.520
There's not a timer.

01:48:32.520 --> 01:48:33.520
There is a timer.

01:48:33.520 --> 01:48:35.760
I know, because I need something to do.

01:48:35.760 --> 01:48:38.920
You should just say something.

01:48:38.920 --> 01:48:39.840
Anything.

01:48:39.840 --> 01:48:40.680
No, I know.

01:48:40.680 --> 01:48:42.680
I know you know, but it doesn't matter at this point.

01:48:42.680 --> 01:48:43.680
You've wasted.

01:48:43.680 --> 01:48:45.120
Here's the name.

01:48:45.120 --> 01:48:46.360
No, no, no.

01:48:46.360 --> 01:48:48.360
Neutriac, because of Necronomicon, Necronomicon.

01:48:48.360 --> 01:48:49.960
Necronomicon, he got it right.

01:48:49.960 --> 01:48:50.960
It was Necronomicon.

01:48:50.960 --> 01:48:52.800
It only cost you half your available time.

01:48:52.800 --> 01:48:55.800
I cannot reveal which of the following.

01:48:55.800 --> 01:48:57.000
Wires.

01:48:57.000 --> 01:48:57.600
That's right.

01:48:57.600 --> 01:49:00.440
Okay, we're making some room. Good job on the essence is still

01:49:02.160 --> 01:49:09.560
Yeah, I'm not reading fast enough go ahead balance vast wiser audacious only one exists still

01:49:13.680 --> 01:49:17.680
I think why is exist? I don't know. No don't have XP anymore

01:49:17.680 --> 01:49:21.960
Yeah, no, you can't ping that someone should buy wise. It's audacious. Sorry, buddy

01:49:21.960 --> 01:49:26.680
I was gonna go for that. Okay, which of the following heroes did not have their base armor increased by one?

01:49:26.680 --> 01:49:29.480
Terrorblade, Anti-Mage, Legion or Death Prophet?

01:49:29.480 --> 01:49:32.380
They did not have their base iron crystal ball on it, it was.

01:49:32.380 --> 01:49:34.080
They can literally take damage.

01:49:34.080 --> 01:49:36.180
It was Terrorblade.

01:49:36.180 --> 01:49:38.180
Terrorblade?

01:49:38.180 --> 01:49:38.780
Yeah.

01:49:38.780 --> 01:49:40.080
Everyone says that. No.

01:49:40.080 --> 01:49:41.380
It was Legion Commander.

01:49:41.380 --> 01:49:42.080
So sad.

01:49:42.080 --> 01:49:42.780
Yeah.

01:49:42.780 --> 01:49:44.180
What's the innate?

01:49:44.180 --> 01:49:47.680
Which of the following heroes cannot miss a pill of units while flying?

01:49:47.680 --> 01:49:50.480
Batrider, Wyvern, Dragonite or Lina?

01:49:50.480 --> 01:49:52.680
I think Dragonite is fixed, right?

01:49:52.680 --> 01:49:54.680
It's Dragonite.

01:49:54.680 --> 01:49:55.680
It's Dragonite.

01:49:55.680 --> 01:49:59.120
No, it's actually Witcher Wyvern Dragonite. Can miss now.

01:49:59.120 --> 01:50:01.800
Can miss there. Can miss. Yeah, that's on me.

01:50:01.800 --> 01:50:06.840
Lone Druid only received one change. What was it? Attack speed buff? Attack percentage buff.

01:50:06.840 --> 01:50:09.040
That's right! We go to one more! Quick, quick, quick, quick!

01:50:09.040 --> 01:50:13.440
Which of the following heroes did not receive a change in every single patch?

01:50:13.440 --> 01:50:15.280
Do a little tiny tinker or bat.

01:50:15.280 --> 01:50:16.680
Boom. No, no.

01:50:18.680 --> 01:50:19.680
It was...

01:50:20.680 --> 01:50:21.880
Which one do you think it was?

01:50:21.880 --> 01:50:23.280
The 7.41.

01:50:23.280 --> 01:50:25.280
Which one do you think it was?

01:50:25.680 --> 01:50:28.360
I mean, I don't remember.

01:50:28.360 --> 01:50:31.900
Because Tinker changed, Doom changed, Doom got nerfed, Talon,

01:50:31.900 --> 01:50:34.500
Tinker got nerfed, they didn't go down to the ground.

01:50:34.500 --> 01:50:36.700
That Tiny was...

01:50:36.700 --> 01:50:37.800
It's Tiny or Bat.

01:50:37.800 --> 01:50:39.800
Now, Tiny or Bat, which one?

01:50:44.900 --> 01:50:47.140
Yeah, I tried it once better than I was!

01:50:47.140 --> 01:50:48.780
Alright, fantastic!

01:50:48.780 --> 01:50:49.940
Correct!

01:50:49.940 --> 01:50:52.380
Well done. Thank you for coming, KJ.

01:50:53.740 --> 01:50:55.580
Read the match notes next time.

01:50:55.680 --> 01:50:58.760
I mean, you need to play with Survivor and all these things.

01:50:58.760 --> 01:50:59.760
Oh, okay, here we go.

01:50:59.760 --> 01:51:00.760
The play by doing...

01:51:00.760 --> 01:51:01.760
Okay, thank you so much, KJ.

01:51:01.760 --> 01:51:02.760
Excellent.

01:51:02.760 --> 01:51:03.760
You did play by doing.

01:51:03.760 --> 01:51:16.960
We will see more play by doing by Team Heroic at PGL Valakia Season 8.

01:51:16.960 --> 01:51:17.960
Welcome back.

01:51:17.960 --> 01:51:24.600
KJ there, and he's got bigger problems on his plate than patch note memorization

01:51:24.600 --> 01:51:31.720
right now. They are down against South American rejects. He has told us himself the psychological

01:51:31.720 --> 01:51:36.760
damage that being behind against his local rivals without an august done to them. And

01:51:36.760 --> 01:51:42.120
now heroic have really got to dig deep. And also be honest with themselves.

01:51:42.120 --> 01:51:57.400
Yeah, we are beating a dead horse here which you know, requires even more discussion of

01:51:57.400 --> 01:52:03.320
why that can happen. How is it possible that it feels like everyone can see something and

01:52:03.320 --> 01:52:09.680
yet they keep going back to the same thing? Like I said previously, I respect a team

01:52:09.680 --> 01:52:12.080
that has their own ideas and says,

01:52:12.080 --> 01:52:17.080
we know ourselves better than you know us,

01:52:17.280 --> 01:52:20.040
but at some point you have to look at the statistics,

01:52:20.040 --> 01:52:23.880
at some point you have to feel the anecdotal evidence.

01:52:23.880 --> 01:52:27.060
At some point someone's gotta step up and say something

01:52:27.060 --> 01:52:29.520
and try to make a change, at least try,

01:52:29.520 --> 01:52:32.520
like go out trying something different.

01:52:32.520 --> 01:52:35.960
Yeah, I mean, I will say, I won't put it all on Thailand

01:52:35.960 --> 01:52:39.560
because, I mean, I thought like the Mars,

01:52:39.560 --> 01:52:41.840
we didn't have time to get into it before this game.

01:52:41.840 --> 01:52:44.160
There was a lot of missed combos.

01:52:44.160 --> 01:52:46.600
He did miss a couple of spears.

01:52:46.600 --> 01:52:50.720
But again, to me, looking at this game,

01:52:50.720 --> 01:52:52.760
that was just played objectively.

01:52:52.760 --> 01:52:55.840
Let's forget about Tyloon being a Viper.

01:52:56.840 --> 01:52:58.880
Heroic played pretty well.

01:52:58.880 --> 01:53:01.400
The laning stage, the way they evolved from there,

01:53:01.400 --> 01:53:04.360
the way they opened the map,

01:53:04.360 --> 01:53:10.840
Objective taking as well was a good priority. I feel like they went with the right timings. They just had a rough time because

01:53:11.520 --> 01:53:13.520
Tyloon was

01:53:15.000 --> 01:53:16.500
Yeah

01:53:16.500 --> 01:53:20.160
Viper again, I mean KJ looks dumb

01:53:21.640 --> 01:53:23.640
I mean I just

01:53:24.400 --> 01:53:31.800
Anyways, what I was saying is heroic as for looked amazing, but because Tyloon was making a lot of mistakes

01:53:31.800 --> 01:53:41.000
they crumbled. If he does not become emotional, does not tilt, and just focuses and plays with

01:53:41.000 --> 01:53:46.800
the team together, I think Heroic can have a great and easy game.

01:53:46.800 --> 01:53:52.240
Yeah, I agree. I really, you know, I personally don't think Viper scales like it used to,

01:53:52.240 --> 01:53:58.320
but you're totally right when you say there's no reason, there's no reason to get caught

01:53:58.320 --> 01:54:01.280
out like he did, especially with such a high net worth.

01:54:01.280 --> 01:54:06.480
so many times like it wasn't like once yeah like 45 times it is it is my

01:54:06.480 --> 01:54:11.400
opinion that if you are ten and oh on any hero including a crystal maiden or a

01:54:11.400 --> 01:54:17.320
pledge and you lose the game it is your fault that is such an insane KDA to have

01:54:17.320 --> 01:54:22.920
at the time that he had it at it means you've made some mistakes perhaps it's

01:54:22.920 --> 01:54:26.720
on his teammates with more experience to identify that and say like hey buddy like

01:54:26.720 --> 01:54:30.080
you played insanely well you're super high skill but that means there's

01:54:30.080 --> 01:54:35.280
more pressure on you not to die here. And maybe you have to play safer. Maybe you can't

01:54:35.280 --> 01:54:39.220
take that midway farm that you think that you can get away with or wouldn't matter so

01:54:39.220 --> 01:54:42.720
much that you died. Like you're basically like Mr. President in that game when you have

01:54:42.720 --> 01:54:44.320
a 10-0 kill streak.

01:54:44.320 --> 01:54:49.920
The game tells us all the information actually. We don't need to talk to Heroic. Basically

01:54:49.920 --> 01:54:55.880
after a couple of deaths from Viper, Heroic actually went behind him and then he kept

01:54:55.880 --> 01:54:59.480
doing the same moves on Viper and then Heroic got baited into bad fights and not

01:54:59.480 --> 01:55:04.680
only the Viper died, but he killed his entire like all of his teammates as well in the teamfights.

01:55:04.680 --> 01:55:10.120
So they understand that he had this issue last game. They tried to fix it, but I feel like a

01:55:10.120 --> 01:55:14.440
discussion in the game like stop feeding, stop going there. Usually it's bad for the team energy,

01:55:14.440 --> 01:55:20.040
right? So what they did instead was just follow him. They follow them into the bad place.

01:55:20.040 --> 01:55:25.080
Yeah, but I think this is actually now also having an effect here on the draft, right?

01:55:25.080 --> 01:55:29.640
Okay, he's got the Viper. We saw them take the Tusk. It's 0-3 for Heroic,

01:55:30.280 --> 01:55:34.920
but I feel they have to take the Tusk to maybe try and save the Viper.

01:55:34.920 --> 01:55:36.680
You know, he's going to have those saves, right?

01:55:36.680 --> 01:55:40.840
That was the whole point, and because of his positioning in the first couple of this,

01:55:40.840 --> 01:55:42.520
he was nowhere close to the teammates.

01:55:42.520 --> 01:55:46.520
But then eventually, as I said, Heroic did manage to go behind the Viper.

01:55:46.520 --> 01:55:48.760
They tried saving him, but it was already too late.

01:55:49.560 --> 01:55:51.960
Software mechanics already had all the items they need to

01:55:51.960 --> 01:55:55.780
basically stand the ground in a teamfight and pretty much not care about

01:55:55.780 --> 01:56:02.940
the Viper anymore. There won't be a monkey king in the gang so that's

01:56:02.940 --> 01:56:08.900
something for heroic at least. Complete repeat of the draft. Rinse and repeat.

01:56:08.900 --> 01:56:15.300
I mean, Pango and Monkey now? I would... Monkeys out this time. I would love to

01:56:15.300 --> 01:56:22.100
see the Huskar come out and run the Viper, I mean now it's a little rough

01:56:22.100 --> 01:56:25.860
though because Viper doesn't destroy a Kez like he destroys a monkey king. I think

01:56:25.860 --> 01:56:30.780
it's in the off lane. Enchantress, Pango and Kez are all kind of good, kind of

01:56:30.780 --> 01:56:34.700
very good against Huskar in the game. Of course if it's a Pango mid it can

01:56:34.700 --> 01:56:39.900
still be off lane. There is a very high chance Pango just gets demolished

01:56:39.900 --> 01:56:43.980
once again but they do have last pick on on South American reeks. So the

01:56:43.980 --> 01:56:49.860
Huskar is not a big of a threat right now and not only that, Huskar plus Viper in the same

01:56:49.860 --> 01:56:50.860
team.

01:56:50.860 --> 01:56:51.860
Yeah you don't need it, that's true.

01:56:51.860 --> 01:56:56.740
I mean he destroyed mid lane on Viper anyway last game, maybe just pick something different

01:56:56.740 --> 01:57:02.820
for Whisper that you can't Mars anymore into Kez, like that was a very rough matchup.

01:57:02.820 --> 01:57:06.260
Maybe they like tighthunter the Kez?

01:57:06.260 --> 01:57:10.260
Tighthunter is pretty good against the Kez generally.

01:57:10.260 --> 01:57:17.660
I think on lane, since Kizz has super high natural base damage, very low attack speed, just anchor smashing him once

01:57:17.660 --> 01:57:24.260
can be detrimental to his damage on the Tidehunter, and basically like, they can guarantee they would just free farm.

01:57:24.260 --> 01:57:31.260
I don't think he stops the Kizz from farming, so basically just like trade farm all the time, and they do, they do go for it, it's quite nice.

01:57:32.260 --> 01:57:36.260
Yeah, I mean I like it, I think, just a better hero than Mars right now too.

01:57:36.260 --> 01:57:41.740
too but you know what I mean is the vipers locked on it's a mid it's a mid

01:57:41.740 --> 01:57:47.380
viper I mean unless they pull up the Yuma viper but I don't think he owned

01:57:47.380 --> 01:57:51.980
with it last game he destroyed Dark Magone lane but then he destroyed his

01:57:51.980 --> 01:57:57.260
teammates so if the if you can just not have the mid game not repeat the same

01:57:57.260 --> 01:58:03.220
mistakes maybe they had to talk I think more to again is actually good I would

01:58:03.220 --> 01:58:08.340
be surprised if South American rejects don't ban Muerta, all this physical damage between

01:58:08.340 --> 01:58:09.840
the Kez and the Pango?

01:58:09.840 --> 01:58:16.020
Well, if they do want the Muerta, they will probably ban the Axe, and since they don't

01:58:16.020 --> 01:58:21.340
have Last Pick or Last Ban, it's probably just like, if the Axe ban comes out, the

01:58:21.340 --> 01:58:25.460
Muerta ban will come out most likely.

01:58:25.460 --> 01:58:27.820
The ban is a nice talker instead.

01:58:27.820 --> 01:58:31.780
Maybe looking for a bike?

01:58:31.780 --> 01:58:36.780
Is there a reason for this nice talker ban? I feel like it's probably because of the carry that they're going to pick to him.

01:58:37.780 --> 01:58:41.780
Because right now, nice talker does not look like a good hero to pick into Heroic's lineup.

01:58:42.780 --> 01:58:47.780
On the other hand, South American Rejects, they have very strong lanes. They have very strong mid-to-league game.

01:58:48.780 --> 01:58:54.780
I love Pango. Kills proved themselves once again in this tournament to be just an absolute beast of a hero.

01:58:54.780 --> 01:58:59.900
of a hero he's like I think it's 12 and 2 right now currently he's insane

01:58:59.900 --> 01:59:05.100
winrate and most is his 9 and 2 on the carry and 2-0 on the on the mid lane so

01:59:05.100 --> 01:59:11.420
11 and 2 currently I think satanic played it with quite a big success I

01:59:11.420 --> 01:59:15.420
think he has declared himself the greatest he did declare himself yeah he said I'm the best

01:59:15.420 --> 01:59:24.180
Yes, kids. Yeah. Just love kids. I am the best. We are is bullshit. Yeah. That's true.

01:59:24.180 --> 01:59:27.820
Forget about that. You offer us all, didn't he? I'll make sure every time I come here

01:59:27.820 --> 01:59:35.620
to remind everybody what satanica said. And they go blood. Oh, I've seen. Yes. It's

01:59:35.620 --> 01:59:39.860
funny how the day we talk about it, we see the hero. I mean, I had a feeling, especially

01:59:39.860 --> 01:59:43.580
in this game, but, you know, with obviously this is the lower bracket, you're going

01:59:43.580 --> 01:59:46.960
to go out, time to get funky with the drafts.

01:59:46.960 --> 01:59:53.060
It's still a nice locker band, doesn't make sense, but I guess it's a frank thing.

01:59:53.060 --> 01:59:54.060
Expand into that.

01:59:54.060 --> 01:59:58.780
Only what South American regies want to do, because they have pango they can put both mid

01:59:58.780 --> 02:00:05.500
and off lane, they have two minutes to think about the hero, plenty of time.

02:00:05.500 --> 02:00:07.580
Now there's a bloodseeker.

02:00:07.580 --> 02:00:10.740
I have not seen much of it in professional play lately.

02:00:10.740 --> 02:00:14.180
Is it still the ultra counter to pango that it used to be?

02:00:14.180 --> 02:00:15.180
Yes.

02:00:15.180 --> 02:00:16.180
Oh yeah.

02:00:16.180 --> 02:00:21.580
I don't really know if it's the ultra counter but rupture will always be good against pango

02:00:21.580 --> 02:00:22.580
here.

02:00:22.580 --> 02:00:26.420
It basically forces you to either TP out or stop your roll and this is something you

02:00:26.420 --> 02:00:31.080
don't want on pango but the thing is now in this patch pango has been buffed so much

02:00:31.080 --> 02:00:35.660
on his swashbuckle and agonies that he just doesn't care at some point.

02:00:35.660 --> 02:00:39.740
When he gets to level 15 he gets a swashbuckle cooldown reduction talent.

02:00:39.740 --> 02:00:43.900
is to level 20 he gets shield trash reduction down combined that with an agonist nocturine

02:00:43.900 --> 02:00:47.820
suddenly he's just like he doesn't even want to use roll because he just has infinite spells

02:00:47.820 --> 02:00:51.900
washbuckling and shield crash over and over again so imagine it's not as bad as it used to be

02:00:54.940 --> 02:01:02.860
okay room master yeah i haven't seen a brew win yet here in velahia but it's definitely good

02:01:02.860 --> 02:01:08.060
uh i i think in this situation there's like almost nothing that can burst him down before

02:01:08.060 --> 02:01:14.080
his split and more importantly there's not much to kill the pandas when he does

02:01:14.080 --> 02:01:18.080
split which I think is how most people are countering brew these days it's

02:01:18.080 --> 02:01:21.560
disruptive in team fights you can throw the tide up you can throw the viper up

02:01:21.560 --> 02:01:25.520
if he's 9-0 because Dark Mago is feeding his brains out I really I really do

02:01:25.520 --> 02:01:29.640
like it I think it brings the draft together although I do like the blood

02:01:29.640 --> 02:01:34.520
secret to really good against Kez and pango obviously but even Kez like the

02:01:34.520 --> 02:01:37.760
hero runs around really quickly he's in and out of fights like he wants to

02:01:37.760 --> 02:01:43.580
play on mobility and obviously rupture prevents all of that I feel like this

02:01:43.580 --> 02:01:50.000
game is basically Tyloong holding nine people hostage yeah I mean I agree with

02:01:50.000 --> 02:01:54.640
your brother it's it's crazy he can make or break this game by itself I usually

02:01:54.640 --> 02:01:58.120
on Viper usually the one who wins the early game and then he's the one who

02:01:58.120 --> 02:02:02.120
throws the metal again so basically as this Tyloong versus himself pretty

02:02:02.120 --> 02:02:06.880
much I can't even make a prediction because it's such it's so crazy to

02:02:06.880 --> 02:02:09.000
me the end of throwing so many games.

02:02:09.000 --> 02:02:14.080
I think heroic of, you know, KJ is so honest and open about it.

02:02:14.080 --> 02:02:17.960
I just think right now, mentally, they are just not in a good place.

02:02:17.960 --> 02:02:21.600
And I think when it's like that, it's hard to make clear concise calls,

02:02:21.600 --> 02:02:24.800
particularly in the mid game when you've got to play objective though.

02:02:24.800 --> 02:02:28.720
You know, I hope they all agreed on this, you know, that like this is

02:02:28.720 --> 02:02:32.160
something that they discussed and this is not like factions forming

02:02:32.160 --> 02:02:36.000
within the team where there's like some people are fine.

02:02:36.000 --> 02:02:40.100
We can play the viper again. You know, I hope they're all like, okay, let's clean up the midgame run it back

02:02:40.100 --> 02:02:46.220
I'll go with the south American rejects. Yeah, all right. Let's see what happens. We've got slacks on the sidelines for some insight

02:02:47.320 --> 02:02:54.640
Absolutely guys. Yes, I am here with caps team heroic now caps our panel has spent the entire time yapping about what cowards

02:02:54.640 --> 02:02:56.840
They were they see something not working out and they're like

02:02:58.800 --> 02:03:04.320
Yeah, you've lost a lot on viper, but I have a lot of respect for a guy that sticks to his gun stick to his

02:03:04.320 --> 02:03:10.260
Kaho knows all right. Why are we still picking this hero even though it's not working out? Is it just cuz you're the big balls?

02:03:10.260 --> 02:03:12.260
Or what's the deal?

02:03:13.800 --> 02:03:17.140
Actually Ty long asked for it. He was like let's do the same, please

02:03:17.960 --> 02:03:24.680
Please I just did it, you know, but what later wanted to do it again. He felt really confident doing it

02:03:24.680 --> 02:03:29.280
I don't think we lost because of the Viper. I think we played really bad in general

02:03:29.280 --> 02:03:33.280
We had a game completely and we made some really questionable decisions

02:03:33.280 --> 02:03:38.300
I don't think the the reason of us losing this game was because we had Viper and

02:03:38.840 --> 02:03:41.360
Anyone that say so is completely wrong

02:03:41.760 --> 02:03:47.120
So the the thing is if you go and look at our qualifier games as against Sar

02:03:47.120 --> 02:03:51.440
We have a lot of history if you look at the older drafts of us playing against them

02:03:51.440 --> 02:03:56.880
They ban Viper first base every game because Dark Mago doesn't have heroes against Viper apart from the sniper

02:03:56.960 --> 02:04:02.400
So and you did win. Yeah that lane. Yeah, we did win that lane pretty hard

02:04:03.280 --> 02:04:08.900
Like it's just a matter of matchups and he's stirring the region things later and the tyloon just got first one

02:04:08.900 --> 02:04:13.260
He just got first blood you dumb bastards on panel you dumb idiots. That's why you're retired

02:04:13.260 --> 02:04:20.320
That's why he's coaching as I'm talking about let's get into the game and get in with some casters that definitely should also retire

02:04:23.260 --> 02:04:27.840
Yep, that sounds like a good move here game number two between heroic and

02:04:27.840 --> 02:04:29.640
and South American rejects.

02:04:29.640 --> 02:04:31.640
Here we go again, the Viper.

02:04:31.640 --> 02:04:33.200
I mean, I agree with him, though.

02:04:33.200 --> 02:04:33.800
He's right.

02:04:33.800 --> 02:04:36.160
They did not lose because of the Viper lesson.

02:04:36.160 --> 02:04:39.000
And we were saying that, hey, we're not part of the panel.

02:04:39.000 --> 02:04:41.800
I just want to separate ourselves as far as possible

02:04:41.800 --> 02:04:43.160
from Jenkins.

02:04:43.160 --> 02:04:44.080
The other two are OK.

02:04:44.080 --> 02:04:46.640
Just Jenkins, want to make that very clear.

02:04:46.640 --> 02:04:47.960
Even though we're business partners

02:04:47.960 --> 02:04:49.680
and we're losing a lot of money together,

02:04:49.680 --> 02:04:51.960
so want to separate myself from him right now,

02:04:51.960 --> 02:04:53.440
just to play it safe.

02:04:53.440 --> 02:04:54.600
But yeah, Viper again.

02:04:54.600 --> 02:04:56.840
And I actually respect this.

02:04:56.840 --> 02:04:57.600
I do too.

02:04:57.600 --> 02:05:01.600
because you know it wasn't the Viper's fault.

02:05:01.600 --> 02:05:03.600
And again, it's against Triple.

02:05:03.600 --> 02:05:07.600
I mean, Brew doesn't really count, I guess, but Triple may lay cores.

02:05:07.600 --> 02:05:09.600
And he's already gotten first blood against the Pangas.

02:05:09.600 --> 02:05:12.600
There's a very important distinction to make when we say it's not Viper's fault.

02:05:12.600 --> 02:05:16.600
I do think it was largely Viper's fault, but I don't think it was the pick's fault.

02:05:16.600 --> 02:05:21.600
And as the coach, he's in there, his player is asking for a do-over,

02:05:21.600 --> 02:05:25.600
which is essentially Tylen saying, guys, I fucked up, or we fucked up.

02:05:25.600 --> 02:05:26.600
One or the other.

02:05:26.600 --> 02:05:31.600
That game was, Viper was amazing for what it was supposed to do.

02:05:31.600 --> 02:05:35.600
And then they just, like he said, made some, I think questionable decisions was a great way to put it.

02:05:35.600 --> 02:05:38.600
That was a very positive word, even, for what they did.

02:05:38.600 --> 02:05:42.600
I think they just flat out really messed up in that previous game.

02:05:42.600 --> 02:05:46.600
So, especially with what he's saying with some more context, which is obviously interesting,

02:05:46.600 --> 02:05:48.600
these teams know each other very well.

02:05:48.600 --> 02:05:52.600
They know Dark Mago can't deal with this hero, and you saw it last game that he couldn't.

02:05:52.600 --> 02:05:55.600
They just, they threw the game away.

02:05:55.600 --> 02:06:01.720
So if your mid player is not scared to run it back and show that he's got what it takes,

02:06:01.720 --> 02:06:02.720
that's fine.

02:06:02.720 --> 02:06:07.920
Now, what sucks here is, if they lose this game as well on the Viper, you're going to

02:06:07.920 --> 02:06:12.120
leave the tournament and be like, what could have been if we just weren't so stubborn?

02:06:12.120 --> 02:06:14.520
But I very much respect them.

02:06:14.520 --> 02:06:18.600
Under tier one, this is another death.

02:06:18.600 --> 02:06:24.200
The silver lining here, Sinner, if they lose this game, they won't be picking Viper

02:06:24.200 --> 02:06:29.040
Because they'd be out of the tournament so that is a silver lining. It's for somebody at least. Yeah

02:06:29.040 --> 02:06:34.880
I think he's a bit frustrated the coach. Hmm. I feel like he actually revealed quite a bit

02:06:35.360 --> 02:06:39.360
Basically talking shit about dark mobby. He can't play against wiper other than sniper

02:06:39.360 --> 02:06:41.400
Hey, how often do you hear that directly right?

02:06:41.400 --> 02:06:46.920
Just giving this much like the liberation on a hero pool of an opposing player is quite unusual

02:06:46.920 --> 02:06:48.400
But I I think

02:06:48.400 --> 02:06:50.720
Caps from the position that he's in is also, you know

02:06:50.720 --> 02:06:55.600
trying to both protect himself and his team a little bit from, you know, public pressure and it's like,

02:06:55.600 --> 02:06:59.280
you guys are watching us lose on Viper, you're gonna think we're just complete morons,

02:06:59.280 --> 02:07:05.760
so he probably feels like he has to go a little bit out of his way to justify how they're thinking and maybe show a bit more than you're usually comfortable with.

02:07:05.760 --> 02:07:12.880
And I get it, like, obviously fan bases of Heroic are very passionate, and they have a lot of fans in the South American region

02:07:12.880 --> 02:07:19.440
are obviously gonna give them a ton of shit for losing a game like the last one, so, I think it's really good to hear a little more of that.

02:07:19.440 --> 02:07:25.780
Top lane Frank's gonna get some accompanying with a couple supports. They do take out KJ actually turn into a try be try

02:07:26.280 --> 02:07:32.240
But for all the ones losing it at the moment double kill for the enchantress and look at the supports dead

02:07:32.240 --> 02:07:37.040
look at the contrast from this game to the previous one in the support play of

02:07:37.800 --> 02:07:44.280
Rejects right this time. They're not going mid. They send an ice ogre there one time to give some armor to dog mago

02:07:44.280 --> 02:07:46.280
But unfortunately he died while he was on the way there

02:07:46.280 --> 02:07:52.640
They are not compiling all of their resources. They're not sending everything into mid to try to help him

02:07:52.640 --> 02:07:56.240
There's like mago get your shit together, buddy. You're on your own

02:07:56.240 --> 02:07:59.960
Yeah, and there are ways of dealing with this kind of pressure

02:07:59.960 --> 02:08:04.520
I think if you want to get better at laning into the impossible matchups

02:08:05.320 --> 02:08:07.000
watch

02:08:07.000 --> 02:08:08.120
Malrin

02:08:08.120 --> 02:08:13.560
He is the best. Yeah, just pull those waves pull waves get creative mess with equilibrium

02:08:13.560 --> 02:08:16.240
Whatever you need to do if the lane is completely hopeless. You can't even do that

02:08:16.240 --> 02:08:19.640
You go jungle you roam you TP bottom and kill them on level three like

02:08:20.400 --> 02:08:23.600
You're the game isn't forcing you to stay here, right?

02:08:23.600 --> 02:08:28.920
I mean Delacorte makes his way over with the tag team scofield taking the brunt of the damage gets a nice push

02:08:28.920 --> 02:08:33.920
Wack though as Almeesha joining the party so Tylong is take a swashbuckle under the cover of the tower

02:08:34.440 --> 02:08:40.180
Tylong does die, but first dark moggo goes down so no more XP for the pango

02:08:40.180 --> 02:08:47.340
Still having a completely miserable game is all that wants to finish off. Scofield does so getting chased by the Wild Wing Ripper

02:08:47.340 --> 02:08:49.140
When does it have?

02:08:49.140 --> 02:08:54.740
What's a cool down on this ability again hurricane 30 seconds, so he's gonna live like oh he took the watch okay

02:08:55.700 --> 02:08:59.100
He's not afraid no bird. All right fair enough. Okay. Okay. He's fine

02:08:59.740 --> 02:09:03.660
So yeah again contrast to game one now. They do help the pango, but it's both supports

02:09:03.660 --> 02:09:08.100
It wasn't just one of them rotating and I still feel like that wasn't clean like hoodwink came in

02:09:08.100 --> 02:09:10.440
in five seconds before.

02:09:10.440 --> 02:09:13.360
Oh my God, is this still happening?

02:09:13.360 --> 02:09:16.220
Blood right, we'll talk about that here in just a moment.

02:09:16.220 --> 02:09:18.180
Not enough to save KJ.

02:09:18.180 --> 02:09:19.340
But yeah, Bloodseeker picked,

02:09:19.340 --> 02:09:22.060
I haven't cast this hero in years.

02:09:22.060 --> 02:09:22.900
Literally.

02:09:22.900 --> 02:09:24.900
Stark Moga able to traverse the terrain there

02:09:24.900 --> 02:09:25.980
to get out of the ice shards,

02:09:25.980 --> 02:09:28.500
but just trying his best to leech some X

02:09:28.500 --> 02:09:33.500
because eight CS versus the 22 and 10 of Tylon.

02:09:33.540 --> 02:09:35.220
But yeah, let's talk about the Bloodseeker,

02:09:35.220 --> 02:09:37.140
a traditional counter to Pango,

02:09:37.140 --> 02:09:39.440
which you just can't roll.

02:09:39.440 --> 02:09:40.860
It's insanely effective.

02:09:40.860 --> 02:09:41.680
You need to get Lincoln's.

02:09:41.680 --> 02:09:43.140
You need to get Lotus something.

02:09:43.140 --> 02:09:44.680
And then haven't seen it against Kez,

02:09:44.680 --> 02:09:45.940
but it makes sense with all the mobility

02:09:45.940 --> 02:09:47.240
that Herald offers as well.

02:09:48.380 --> 02:09:51.660
I think the matchup against Kez is a double-edged sword though

02:09:51.660 --> 02:09:55.740
because if Kez enters with, say Ravensville,

02:09:55.740 --> 02:09:57.180
just gets on top of you, he's one of the carries

02:09:57.180 --> 02:09:59.820
that just deals so insanely much damage so fast

02:09:59.820 --> 02:10:01.780
that the mobility aspect doesn't even necessarily

02:10:01.780 --> 02:10:02.980
get to come into play.

02:10:02.980 --> 02:10:11.980
And also, looking at the bigger picture here for Heroic, did you need to double-counter-pick the pango when you're already shitting on his lane?

02:10:11.980 --> 02:10:16.980
No, Dark Moga, the TPs are coming in, he's going to pick a full Viper strike, Wits even making his way over.

02:10:16.980 --> 02:10:21.980
We saw this in game one as well, he's going to take a snowball though, get stuck inside the shards, and that's a juicier kill.

02:10:21.980 --> 02:10:23.980
He's worked way more than the pango right now.

02:10:23.980 --> 02:10:27.980
So, Ty Long is going to be super happy about that exchange, Dark Moga with the shield crash.

02:10:27.980 --> 02:10:35.680
They will be able to finish up Tiling eventually as KJ drops as well. It's just a complete massacre in the mid lane

02:10:36.720 --> 02:10:38.720
this is

02:10:38.880 --> 02:10:41.900
So so so important for dark moggo that this happens

02:10:42.300 --> 02:10:46.980
He gets the he got the bounty for the kill as well, right? No, he didn't it was actually school field to kill the viper

02:10:47.060 --> 02:10:53.680
Unfortunate for him, but he gets a lot of experience. He gets some breathing room and doubles his CS in three seconds

02:10:53.680 --> 02:10:58.680
I mean, he's still in trouble, right? He's got boots, but he has to go back to base.

02:10:58.680 --> 02:11:02.680
I wonder if there's a world they've stacked, actually. I was going to say that.

02:11:02.680 --> 02:11:10.680
Stacking these camps to the bottom right of mid and just farming those with Swashbuckle and Shield Crash,

02:11:10.680 --> 02:11:14.680
probably going to be the play. And this is where it's going to cost, right? You can't win everywhere.

02:11:14.680 --> 02:11:18.680
So, Heroic are going to have an awesome time on Tide.

02:11:18.680 --> 02:11:24.340
I think they're going to have a better game, just having Tide on their team than the Mars.

02:11:24.340 --> 02:11:29.020
If you can't fuck up the itemization on Tide, nearly as much, I think.

02:11:29.020 --> 02:11:34.260
Yes, for what it's worth, I got his line of thinking in the last game, they just didn't play well, right?

02:11:34.260 --> 02:11:40.960
That's just it. There's a lot of things you can dissect in the game, but when it all boils down to it,

02:11:40.960 --> 02:11:47.260
they just didn't play that well, and then every item pick is going to look bad, and maybe draft hero picks are going to look bad.

02:11:47.260 --> 02:11:54.260
The execution needs to go with it. We didn't mention this, but this is the best off laner in the entire game against Kez.

02:11:54.260 --> 02:12:00.260
When people were picking Kez in previous tournaments from the last months, they were banning Tide,

02:12:00.260 --> 02:12:06.260
because specifically he was the only off laner in the extremely safe lane or favorite patch that could actually just stand in the lane and do well.

02:12:06.260 --> 02:12:12.260
And you're seeing why here. He is winning the lane against Kez, which is very good news.

02:12:12.260 --> 02:12:19.260
And in addition, Witt's had to rotate mid to bail out Dark Mago once again, so even more help for Whisper, plus the tower.

02:12:20.020 --> 02:12:23.780
He's gonna get insanely far. Let's see all the core will go down here.

02:12:23.780 --> 02:12:29.300
I also, I was gonna mention this this game is gonna be a test of which which is worse, right?

02:12:30.260 --> 02:12:35.540
Heroic are 0 and 3 with Tusk. They're 1 and 3 with Viper, of which we've cast all their losses.

02:12:35.540 --> 02:12:38.780
And on the other side, Brewmaster doesn't want to game this tournament,

02:12:38.780 --> 02:12:44.220
But he's coupled with the biggest winner of all of them in gas, so what is the stronger force?

02:12:44.220 --> 02:12:46.300
Uh, three games. Yeah, zero and five.

02:12:46.300 --> 02:12:51.100
Oh, you could argue it's the same for Viper and Tusk for this team, but it's a one team.

02:12:51.100 --> 02:12:53.100
Yeah, it's on one team.

02:12:53.820 --> 02:12:55.820
Darkmaga gonna take the Viper strike.

02:12:55.820 --> 02:12:56.940
As the children this time.

02:12:56.940 --> 02:12:59.500
Oh, he does. Has the rolling thunder as well, Whisper.

02:13:00.060 --> 02:13:00.700
No ravage.

02:13:00.700 --> 02:13:00.780
He's a party.

02:13:00.780 --> 02:13:00.860
No ravage.

02:13:00.860 --> 02:13:01.340
Skilled.

02:13:02.140 --> 02:13:02.940
Oh, he came in with...

02:13:02.940 --> 02:13:03.820
I thought he was holding it.

02:13:03.820 --> 02:13:05.260
Yeah, he has ravages with us.

02:13:05.260 --> 02:13:06.620
Oh, good attempt.

02:13:06.620 --> 02:13:09.620
Darkmaga will TP out.

02:13:09.620 --> 02:13:13.620
Five hero rotation, no kill. They want to get the tower though, it looks like that's probably the case.

02:13:13.620 --> 02:13:18.620
This is something you relatively often see on Tide in like just farming lanes.

02:13:18.620 --> 02:13:22.620
It's that you just go 0-3-3, or excuse me, 0-3-4, 0-4-3.

02:13:22.620 --> 02:13:28.620
Yeah, it's going to cost him a kill on Pango there, that he didn't have a point in Ravage.

02:13:28.620 --> 02:13:33.620
Which then begs the question, does this rotation even make sense to begin with when you're going to Ravage?

02:13:33.620 --> 02:13:35.620
It got them the tower.

02:13:35.620 --> 02:13:37.620
It's still fine, I think.

02:13:37.620 --> 02:13:39.620
An old classic tide hunter.

02:13:39.620 --> 02:13:45.620
Back to the lane he goes, and he's actually going to go first item blink, so he's going to get ultra-aggressive.

02:13:45.620 --> 02:13:49.620
It's very good for his teammates to have early blink ravage, so...

02:13:49.620 --> 02:13:53.620
Final split, King Jungles will be going to the King fountain.

02:13:53.620 --> 02:13:56.620
But only him.

02:13:56.620 --> 02:14:00.620
Yeah. Talk to me about Bloodseeker though, other than the obvious.

02:14:00.620 --> 02:14:02.620
Have you seen this hero at all?

02:14:02.620 --> 02:14:08.700
Not much. The only player I really look for it in is Chrysalis. He's like the most likely to run it

02:14:11.200 --> 02:14:14.880
It does feel like other than the rupture aspect yeah has

02:14:15.720 --> 02:14:21.060
Like against melee carries is especially good. Yeah, I would agree. I

02:14:22.280 --> 02:14:28.260
And I just the main thing that has me questioning the bloodseeker pick a little bit is that if you're taking it to counter pango

02:14:28.260 --> 02:14:31.860
Don't you already feel like you have him cornered with your Viper mid?

02:14:31.860 --> 02:14:37.020
Like you talked about it from the coach's perspective. We know that this pango is going mid. We know he's gonna lose

02:14:37.820 --> 02:14:40.640
To tie-long he's gonna destroy him which happened again

02:14:41.340 --> 02:14:46.260
So does your carry really need to counter the mid hero? Shouldn't you be looking to counter the kez more?

02:14:46.260 --> 02:14:51.940
And it's this your best solution to kez if it is I totally get it if you think this is the best counter carry

02:14:51.940 --> 02:14:54.680
I just kind of don't believe that

02:14:55.220 --> 02:15:00.900
Like there's like other options that would be better for that specific matchup as that would if that was what you were looking for

02:15:01.860 --> 02:15:03.860
I don't know if Beastmaster is in the pool.

02:15:03.860 --> 02:15:10.860
Faceless Void definitely was, but maybe you're concerned about Void plus Tidebend being a little bit too cooldown reliant.

02:15:13.860 --> 02:15:18.860
But yeah, I'm a little bit in the dark when it comes to countering Kez with carries.

02:15:18.860 --> 02:15:20.860
I just don't know what is considered.

02:15:20.860 --> 02:15:22.860
Yeah, he's just the best carry.

02:15:22.860 --> 02:15:28.860
Yeah, I mean every hero has some sort of solution to it.

02:15:28.860 --> 02:15:37.860
Witz, by the way, is going to finish his mage slayer, which will be quite useful in reducing

02:15:37.860 --> 02:15:39.340
some damage.

02:15:39.340 --> 02:15:44.260
Not the best mage slayer game, I suppose, but it's all right.

02:15:44.260 --> 02:15:45.260
You said Witz?

02:15:45.260 --> 02:15:46.260
Yeah.

02:15:46.260 --> 02:15:47.260
Isn't he getting mage slayer?

02:15:47.260 --> 02:15:48.260
Was I misreading the itemization?

02:15:48.260 --> 02:15:49.260
Oh, maybe.

02:15:49.260 --> 02:15:50.260
Oh, he's got it.

02:15:50.260 --> 02:15:53.260
It's coming up.

02:15:53.260 --> 02:15:54.540
It's a good item on Kaz, right?

02:15:54.540 --> 02:15:58.060
It's really nice to get all the regen from it so you can spam your farming spells

02:15:58.060 --> 02:16:03.140
more it's nice to get some tank ability it does decent damage obviously with the

02:16:03.140 --> 02:16:10.700
since the improvement of the passive which is by the way called don't look

02:16:10.700 --> 02:16:16.180
when you think the passive mage layer is called slayer of mages was pretty close

02:16:16.180 --> 02:16:20.500
actually it's called mage slayer now we're having a really great day that day

02:16:20.500 --> 02:16:25.500
zero inspiration the source comm was down at that time is it gonna take the

02:16:25.500 --> 02:16:30.400
Vail from Witt, but he's gonna take a full rupture and it's only a matter of time before he drops

02:16:30.480 --> 02:16:32.480
Okay, good kill for Ty long

02:16:33.360 --> 02:16:37.400
I mean maybe the play for him is to not get 10 kills without deaths

02:16:38.520 --> 02:16:42.640
Sprinkle in a couple so there's no comeback mechanic there. Yeah, and keep him grounded

02:16:43.400 --> 02:16:46.260
Hey, don't want to get too cocky. Yeah young players. That's right

02:16:47.880 --> 02:16:53.480
The fusel now there for dark moggo. I can't remember what time he got it last game, but slower than this

02:16:53.480 --> 02:16:57.080
This is a better game for him. It's still not great.

02:16:57.080 --> 02:16:58.880
He's still bottom net worth of the course.

02:17:03.680 --> 02:17:05.080
Faster than average, really.

02:17:06.880 --> 02:17:09.480
I mean, these stats, you always got to take them with a grain of salt when it

02:17:09.480 --> 02:17:12.880
comes to what is in the build on average. Is he missing?

02:17:12.880 --> 02:17:16.680
Like, let's say the average pango goes up of corrosion, which is not true,

02:17:16.680 --> 02:17:19.980
but just as an example, then obviously this will be fast because he skipped over

02:17:19.980 --> 02:17:22.980
corrosion. He also doesn't have a magic stick because he was laying against

02:17:22.980 --> 02:17:28.460
Viper so you know this like it's always it's I think what's more interesting

02:17:28.460 --> 02:17:31.460
comparing to the last game where it's definitely faster than previous game nice

02:17:31.460 --> 02:17:35.140
kill on the all the core here from wits we're just in the middle of nowhere there

02:17:35.140 --> 02:17:42.820
to be honest but all right bring some back a bit and whisper has his blink so

02:17:42.820 --> 02:17:48.620
now the question is I actually almost has shard as well so that is especially

02:17:48.620 --> 02:17:54.900
actually good against Pango and Kaz, and I mean, Brew can pop Primal still.

02:17:54.900 --> 02:17:59.620
Yeah, it's not good against Brew, but it's very good against the two other cores, and

02:17:59.620 --> 02:18:04.300
it has some merit against Hoodwink too, to be honest, just preventing her from using

02:18:04.300 --> 02:18:10.380
Scurry through trees and just keeping her in place, it's very nice.

02:18:10.380 --> 02:18:14.300
But primarily I would imagine targeting the Kaz with this.

02:18:14.300 --> 02:18:20.400
Once again, I wouldn't want to see them target their entire strategy around Dark Mago, I think

02:18:20.400 --> 02:18:22.500
he's already countered enough.

02:18:22.500 --> 02:18:26.900
Find ways to deal with Kez, your itemization should counter Kez, and the shard for me

02:18:26.900 --> 02:18:31.740
takes that box quite well, so it's all good.

02:18:31.740 --> 02:18:39.220
And Witt's trying to get some form in the bot lane, he's going to get some action.

02:18:39.220 --> 02:18:43.500
Only two members of Heroic here, they're going to use the Viper Strike.

02:18:43.500 --> 02:18:50.500
Veil is activated, put the sentry down for the vision, gets off the grappling claw, now whisper joins the party and that should be the death of the bird.

02:18:52.200 --> 02:18:54.700
Nice pick off for Heroic as they have now a 3k lead.

02:18:55.700 --> 02:18:58.400
Got a question a little bit how...

02:19:00.300 --> 02:19:05.500
...Reejik, so she was into, spent their resources here, just both supports huddled together in their own triangle.

02:19:06.000 --> 02:19:10.400
If Witz is going to farm down here on Kez, I feel like you need a buffer hero there.

02:19:10.400 --> 02:19:15.080
Like, either Ench can tank the gank for you, or you can put Hoodwink there to offer some sort of protection.

02:19:15.080 --> 02:19:20.120
Putting both supports together in the triangle, I think, is a little bit nonsensical. Like, who are you even protecting there?

02:19:20.120 --> 02:19:21.120
Yeah.

02:19:21.120 --> 02:19:27.820
If you want to win this game, you need Kez to thrive, so either he should play safer areas to farm, or you need to be there for him.

02:19:27.820 --> 02:19:32.640
And that's what they're going to do now. So, Witt's returns to bottom, but this time, Hoodwink in his back.

02:19:32.640 --> 02:19:34.640
Oh, can I miss the sharpshooter though?

02:19:34.640 --> 02:19:35.640
Yeah, and there's some power here.

02:19:35.640 --> 02:19:36.640
And he's out.

02:19:36.640 --> 02:19:39.140
Yeah, we'll pop the veil to get away, it seems.

02:19:39.140 --> 02:19:40.140
Yeah.

02:19:40.940 --> 02:19:46.360
Rook will not lose anything this time. They have done the water ready to go and they know there's no Ravens Vail

02:19:46.360 --> 02:19:51.200
So here whisper okay, they use it right off the bat still have the ravage as well

02:19:51.200 --> 02:19:57.480
If needed this is a big kill again back-to-back onto wits. They're gonna lose a support, but who cares

02:19:57.960 --> 02:20:02.360
You kill the carry twice in a row well worth it. That is gonna be

02:20:03.240 --> 02:20:05.240
Wits hurting now

02:20:05.240 --> 02:20:09.200
One and four I didn't really said four deaths. Yeah, he's been targeted quite hard

02:20:09.200 --> 02:20:13.520
It's just it's just solid play from her or a great recognizing. This is the threat of the game

02:20:13.520 --> 02:20:17.800
This is what we need to shut down deal with pango in the first three minutes. He's he's screwed

02:20:18.640 --> 02:20:21.160
redirect your resources on to the bigger picture and

02:20:21.480 --> 02:20:24.720
I like that they're not trying to brute force kills on brewmaster

02:20:24.720 --> 02:20:30.520
I think it's just a very good pick this game. You're likely going to waste your time. Just let him have a game. It's okay

02:20:31.240 --> 02:20:34.240
The hero is not going to carry if Kaz has nothing

02:20:34.240 --> 02:20:41.080
In contrast to last game where Frank could actually really take over and lead his team to victory on X

02:20:41.580 --> 02:20:46.260
Brewmaster can't do the same thing because you have a lot of utility

02:20:46.260 --> 02:20:50.860
You have a lot of control and fights you have decent damage, but you're not going to be the one jumping and killing a core

02:20:51.700 --> 02:20:57.480
As easily so are they gonna try for it again? I mean they still have ravage. Why not? You see him

02:20:58.200 --> 02:21:01.240
They do not they did see him on the ward just briefly

02:21:01.240 --> 02:21:08.620
This ward from Heroic is really nice by the way, the one in the water.

02:21:08.620 --> 02:21:13.820
Outside of general range of sentries that will be placed to cover your own ops.

02:21:13.820 --> 02:21:19.240
So they're drawing a line, so they actually do want to go for this again.

02:21:19.240 --> 02:21:23.420
Last tide is running away from the line.

02:21:23.420 --> 02:21:26.820
Let me sure we'll be killed off by Yuma, rather inconsequential kill here.

02:21:26.820 --> 02:21:30.100
Yes, let's talk about you a little bit. Has the Mjolnir now and

02:21:30.980 --> 02:21:31.940
I'll have to hold that thought.

02:21:31.940 --> 02:21:33.540
This is very scared.

02:21:33.540 --> 02:21:36.940
Yeah, he I mean, he should be it's going to be the BKB next.

02:21:36.940 --> 02:21:38.900
Oh, wait a second. He's going to run it.

02:21:38.900 --> 02:21:40.580
OK, this is really awkward.

02:21:40.580 --> 02:21:42.580
He was trying to get a lotus.

02:21:42.580 --> 02:21:43.820
He can't tip you out.

02:21:43.820 --> 02:21:45.620
Even the bloodseeker on his way.

02:21:45.620 --> 02:21:46.820
You pretty good.

02:21:46.820 --> 02:21:49.460
Juke, though, they're pinging.

02:21:49.460 --> 02:21:50.580
He must be here.

02:21:50.660 --> 02:21:52.020
Process of elimination.

02:21:52.020 --> 02:21:53.100
One ride not going to hit.

02:21:53.100 --> 02:21:53.700
Oh, my God.

02:21:53.700 --> 02:21:55.700
I actually just got it.

02:21:55.700 --> 02:21:57.220
Stukes?

02:21:57.220 --> 02:22:00.980
That bird can really squawk.

02:22:00.980 --> 02:22:02.260
Sure can.

02:22:02.260 --> 02:22:04.180
Little Woody Woodpecker.

02:22:04.180 --> 02:22:05.940
Same voice actor, too.

02:22:05.940 --> 02:22:10.020
Dead in the water onto the pangolier.

02:22:10.020 --> 02:22:11.500
Margot blinks out to safety.

02:22:11.500 --> 02:22:13.860
Defusal is very good this game, by the way.

02:22:13.860 --> 02:22:15.980
The monoburn against Tide, against Bloodseeker,

02:22:15.980 --> 02:22:18.420
against Viper, all three of these heroes.

02:22:18.420 --> 02:22:20.140
In particular, Tide and Bloodseeker.

02:22:20.140 --> 02:22:21.060
All right.

02:22:21.060 --> 02:22:26.060
Last time this happened, Axe got a game-winning call, we can call it.

02:22:26.060 --> 02:22:28.060
This is very different from the previous one.

02:22:28.060 --> 02:22:31.060
But this time, Tylong, well, number one, there's no Axe.

02:22:31.060 --> 02:22:35.060
And Tylong's alive this time when attempting the Roche.

02:22:35.060 --> 02:22:40.060
This is a fight that the Radiant would love to take with Bruce Blit, but they are not in position.

02:22:40.060 --> 02:22:46.060
So nicely, you know, set up a heroic gear, good ward placements, boxing them out with a tide.

02:22:46.060 --> 02:22:48.060
This is way more textbook and stable.

02:22:48.060 --> 02:22:52.620
Now they have good vision on this war. Do they want to try anything on El Misho? I'm assuming yes.

02:22:54.380 --> 02:22:57.420
Just going to spell steal and leave. Okay, we'll get the Enchant.

02:22:59.740 --> 02:23:03.500
Very good. Looking for more. Take off shield crash with it.

02:23:05.660 --> 02:23:13.260
Anything dispellable on Kez? 20 abilities that he has? Yes, you can dispel some of them.

02:23:13.260 --> 02:23:20.900
I'm just gonna say save things because it's this kind of break still it does

02:23:20.900 --> 02:23:25.460
okay just check I went back to the green room and I looked at the items change

02:23:25.460 --> 02:23:29.460
log and I was trying to figure out what made me think it and I still don't know

02:23:29.460 --> 02:23:35.540
why the old age the best the best thing I came up with was I was thinking

02:23:35.540 --> 02:23:39.300
okay well probably some other way of breaking a change with the last time

02:23:39.300 --> 02:23:42.960
Silver edge got changed and what it did was when it lost its grip

02:23:42.960 --> 02:23:44.960
It was like years ago

02:23:44.960 --> 02:23:46.960
I don't know man sometimes

02:23:46.960 --> 02:23:48.960
Okay, Cinder, sometimes she just

02:23:49.320 --> 02:23:52.520
You're just getting old just accept it accept fate

02:23:53.440 --> 02:23:56.040
As the tormentor will be attempted now from heroic

02:23:56.880 --> 02:24:01.280
So have yet to see a ravage. Yeah, there's no contesting here from the radiance

02:24:01.280 --> 02:24:07.340
So just be nice and free and who is the shark gonna go to I think they're hoping to get it for free on the rubic

02:24:07.340 --> 02:24:10.340
I would imagine, unless he just bought it, he did not.

02:24:10.340 --> 02:24:11.540
Let's see here.

02:24:11.540 --> 02:24:14.620
It's either him or Tusk.

02:24:14.620 --> 02:24:16.500
It'll be the Tusk, so Drinking Buddy.

02:24:16.500 --> 02:24:17.260
Unlucky.

02:24:17.260 --> 02:24:18.180
Well, it's still good.

02:24:18.180 --> 02:24:19.340
It is.

02:24:19.340 --> 02:24:23.580
But the Rivig one's probably better.

02:24:23.580 --> 02:24:25.180
It is nice, though, with Drinking Buddies

02:24:25.180 --> 02:24:27.180
to give you a teammate armor and move speed.

02:24:27.180 --> 02:24:29.500
That's very nice against Caz.

02:24:29.500 --> 02:24:31.180
No bush wax knocking ahead.

02:24:31.180 --> 02:24:32.980
Can you get Rolling Thunder with the roll up

02:24:32.980 --> 02:24:35.020
to try to counteract some any?

02:24:35.020 --> 02:24:37.020
Very nicely done, actually.

02:24:39.020 --> 02:24:43.020
We get Tylong coming in with a Viper Strike now. He is already pretty low.

02:24:43.020 --> 02:24:47.020
Has the Aegis, of course. It doesn't mind dying here, Darth Manga with the Swashbuckle.

02:24:47.020 --> 02:24:50.020
Punch up in the air. Faroq's just trying to get out into their base.

02:24:50.020 --> 02:24:55.020
Tylong doing his best not to feed away the Aegis, but he will.

02:24:55.020 --> 02:24:57.020
Are they gonna stick around here with Split? No.

02:24:57.020 --> 02:24:58.020
Okay.

02:24:59.020 --> 02:25:01.020
Just a little bit of a...

02:25:01.020 --> 02:25:07.420
What's becoming a traditional, unfortunately at this point, mid-game slight blunder from

02:25:07.420 --> 02:25:08.420
heroic.

02:25:08.420 --> 02:25:12.500
Just, you know, they're in a good position, they have Aegis, Bloodseeker gets jumped

02:25:12.500 --> 02:25:17.260
and they're coming to his aid and it just gets even worse than if he just died himself.

02:25:17.260 --> 02:25:24.380
And that's also, we haven't talked about this that much, but this is why I personally

02:25:24.380 --> 02:25:28.300
don't like Tylong and Viper is not because I don't think he's good enough at the

02:25:28.300 --> 02:25:29.300
hero.

02:25:29.300 --> 02:25:33.300
I don't think the hero is playable. It's not because I think it's bad against this team.

02:25:33.300 --> 02:25:39.220
It's because the way Heroic end up playing as a team, when they have to play reactionary,

02:25:39.940 --> 02:25:43.700
Tylong can't make big plays like this. And I think a lot of the games that they win

02:25:43.700 --> 02:25:46.580
is because when enemies make moves like this onto Yuma or whatever,

02:25:46.580 --> 02:25:50.980
Tylong comes in and has a massive high-impact play on any sort of spirit,

02:25:50.980 --> 02:25:56.020
or puck, or pango, whatever you name it. This hero doesn't work that way.

02:25:56.020 --> 02:26:05.020
So either the team needs to get better at playing around Viper, or he himself needs to lead more, to get things the way he wants.

02:26:05.020 --> 02:26:11.020
And sometimes that can be the thing, like we always talk about with inexperienced players is,

02:26:11.020 --> 02:26:18.020
are you going to have the confidence and are you going to have the knowledge to, with these way more experienced players, tell them to play the way you want.

02:26:18.020 --> 02:26:23.020
Like you... It's just so different from every other hero he plays, right?

02:26:23.020 --> 02:26:25.020
So whisper

02:26:25.420 --> 02:26:29.180
Take the initiation feel if I'm looking for the same you will get the snowball

02:26:29.180 --> 02:26:35.100
He's gonna back into the number of good blinkers the blink for whisper now the rupture onto the penguin

02:26:35.100 --> 02:26:37.100
He's just gonna TP out so we'll be fine

02:26:37.380 --> 02:26:39.380
And now the primal split

02:26:39.540 --> 02:26:44.620
recipient of the stun blood right is there to try to give him some cover and he's stuck inside the creeps

02:26:44.620 --> 02:26:47.580
And he's just gonna get bursted down by el me show

02:26:48.260 --> 02:26:51.860
And you pick this viper we talked about how it's good against pango

02:26:51.860 --> 02:26:58.340
He dumpstered the hero hangle is second in net worth now. Yeah, and viper is almost at the bottom

02:26:58.340 --> 02:27:01.340
I mean mission failed mission failed again

02:27:03.580 --> 02:27:08.340
And you can understand from tylenx perfect after game one why he's like we messed up

02:27:08.340 --> 02:27:09.220
I want to play it again

02:27:09.220 --> 02:27:13.100
Did you guys see what I just did and they were tipping him there were laughing they were cheering

02:27:13.100 --> 02:27:15.100
He was completely obliterating the game

02:27:15.220 --> 02:27:20.220
This game state is worse now than the one in the last game was in the last game

02:27:20.220 --> 02:27:25.500
They were still up by a good amount here and Thailand was still very very strong this time. He's fifth in that worth

02:27:25.500 --> 02:27:31.500
I don't really think the Viper matchups are good anymore. I don't think you're good against Pango anymore

02:27:31.540 --> 02:27:35.840
He has so much physical damage, so you don't get a lot of value out of corrosive

02:27:36.540 --> 02:27:40.260
And chance-race I think it's going to be a thorn in your side the entire game

02:27:40.260 --> 02:27:42.900
We didn't talk about it. Let me show that much in the mid late game last game

02:27:42.900 --> 02:27:47.420
But he was he was punching this like it was just killing him every fight and

02:27:47.420 --> 02:27:51.580
And what's going to stop Ench from just freely hitting here?

02:27:52.700 --> 02:27:53.820
You can't just rupture her.

02:27:53.820 --> 02:27:57.420
You need to reserve it for the pango and you can't just burst her because you don't have burst.

02:27:58.140 --> 02:27:58.900
Get a conda.

02:27:59.380 --> 02:27:59.860
That's right.

02:28:00.500 --> 02:28:01.620
Well, you already have Viper.

02:28:02.780 --> 02:28:03.820
Maybe we don't want to Viper strike.

02:28:05.260 --> 02:28:06.220
Tidehunter conda.

02:28:06.260 --> 02:28:07.780
Imagine the gush conda.

02:28:08.780 --> 02:28:09.660
Yeah, dirty.

02:28:09.740 --> 02:28:10.660
That's the stuff.

02:28:12.020 --> 02:28:12.780
Into Dagon.

02:28:14.020 --> 02:28:14.700
Ah, yes.

02:28:15.300 --> 02:28:16.180
All the burst.

02:28:16.180 --> 02:28:19.180
Dagon feels like a dead eye, but I don't like those changes.

02:28:19.180 --> 02:28:23.180
Really outing yourself as a turbo player with this build suggestion, I have to say.

02:28:23.180 --> 02:28:25.180
Eedly, of course.

02:28:25.180 --> 02:28:28.180
Nice play from Schofield, he's out.

02:28:28.180 --> 02:28:33.180
Beautiful play there with the sharpshooter getting himself on that little cliff.

02:28:33.180 --> 02:28:39.180
And this is where I feel like it's getting scarier for heroic is this hero,

02:28:39.180 --> 02:28:45.180
despite all the deaths on Kaz, 2-4, top net worth in the game,

02:28:45.180 --> 02:28:49.180
And I think unquestionably, the hardest carry in this particular game,

02:28:49.180 --> 02:28:53.180
and it's not close. I don't think Bloodseeker really scales that well.

02:28:53.180 --> 02:28:57.180
Again, I haven't seen it here in a long time, and he offers some good counters to the lineup,

02:28:57.180 --> 02:29:00.180
but in terms of just fighting...

02:29:00.180 --> 02:29:04.180
Bloodseeker has one additional glare in this game that we haven't talked about yet.

02:29:04.180 --> 02:29:08.180
I think Bloodseeker lineups are at their best when your teammates have burst,

02:29:08.180 --> 02:29:11.180
because then you activate thirst early in fights,

02:29:11.180 --> 02:29:14.180
and you get to take over, and you get to run through the entire team and just cleave them down.

02:29:14.180 --> 02:29:21.660
them down. You don't get heroes low fast here. Tide has mediocre damage, Viper needs time to

02:29:21.660 --> 02:29:28.380
deal damage over time, and your support's burst is like, it's okay, but it's not like wild.

02:29:28.380 --> 02:29:31.860
Like you have some sort of lion going in with EarthSpike Finger of Death, and enemy hero's

02:29:31.860 --> 02:29:39.180
like 40% and Bloodseeker comes in, boom. So Yuma, I think, can't play these like

02:29:39.180 --> 02:29:43.620
easy clean up Bloodseeker fights, and then I just think the hero's way worse. At

02:29:43.620 --> 02:29:48.440
This point to me is just not even really a good pick until I see it.

02:29:48.440 --> 02:29:54.520
I want to see that fight where I'm like, okay, this is why it ruins Kes, and hasn't happened yet.

02:29:54.520 --> 02:29:57.880
And we haven't really had a real fight where he's just attacking anybody.

02:29:57.880 --> 02:29:59.380
That's true.

02:29:59.380 --> 02:30:02.060
He's just been farming away, but again,

02:30:02.060 --> 02:30:06.000
at the same pace as Kes, despite Kes having way more deaths, I mean,

02:30:06.000 --> 02:30:08.880
Bloodseeker, Mr. Yuma, one and one,

02:30:08.880 --> 02:30:13.120
had a lot more time to farm it's still basically the same net worth at this point

02:30:13.120 --> 02:30:18.720
yeah this this again this often happens in bloodseeker games specifically because

02:30:18.720 --> 02:30:23.200
of the way the structures are lined up so but you can see the positives you can

02:30:23.200 --> 02:30:26.560
it's like it it's the classic glass half full or half empty kind of thing

02:30:26.560 --> 02:30:29.600
because there's also major upsides to the hero like you're good against pango

02:30:29.600 --> 02:30:33.360
obviously you had a good laning stage it's a brewmaster well you didn't

02:30:33.360 --> 02:30:36.000
you didn't know your matchup to be fair but it went fine so

02:30:36.000 --> 02:30:40.000
This game has been alright, but I haven't seen a big payout.

02:30:40.000 --> 02:30:44.000
Now this is an early hex on Tide.

02:30:44.000 --> 02:30:47.000
So this unlocks some new plays, a whisper.

02:30:47.000 --> 02:30:51.000
I'll be spotted. That could be a huge ravage. Not going to use it outright.

02:30:51.000 --> 02:30:54.000
Finally will. Focusing on Dark Mawgur they get him.

02:30:54.000 --> 02:30:57.000
And now you may in the cover of his BKB taking out the panda broolings.

02:30:57.000 --> 02:31:00.000
One of them drops to the deck. The fire one looks to be next.

02:31:00.000 --> 02:31:03.000
The sharpshooter does miss.

02:31:03.000 --> 02:31:08.200
on the low target on the tusk but heroic they get what they came for

02:31:08.200 --> 02:31:13.160
you get a pango kill it cost them ravage and the bloodseeker bkb charge

02:31:13.160 --> 02:31:15.480
uh... and it was their hex reveal

02:31:15.480 --> 02:31:17.080
it's fine

02:31:17.080 --> 02:31:18.040
but i

02:31:18.040 --> 02:31:20.240
think heroic were hoping for more than that

02:31:20.240 --> 02:31:23.360
to be honest this was such a big timing

02:31:23.360 --> 02:31:26.000
there's a kind of a late rabbit he blinked in

02:31:26.000 --> 02:31:29.440
didn't initially ravage would have hit three people

02:31:29.440 --> 02:31:31.280
i think it seems to be

02:31:31.280 --> 02:31:35.960
He blink hext and then they want the fight to develop so he can hit a fat

02:31:35.960 --> 02:31:41.800
ravage but they just didn't fall for it. They let Pango die and got out. The

02:31:41.800 --> 02:31:44.840
burst blade was used though which is nice for the side of heroic that's going to

02:31:44.840 --> 02:31:48.840
align with ravage more or less coming off cooldown simultaneously. Yeah and one

02:31:48.840 --> 02:31:54.880
good news for Yuma is he's 700 from ag so that's gonna be the double rupture.

02:31:54.880 --> 02:31:59.000
Yeah we'll see how effective that is it could have big impact. And it gives

02:31:59.000 --> 02:32:05.200
some initial damage too which doesn't sound like much it's 13% pure but in a

02:32:05.200 --> 02:32:08.760
game where you're starving for some initial damage to build up your thirst

02:32:08.760 --> 02:32:14.360
this can help get the heroes into kill range earlier

02:32:14.720 --> 02:32:24.680
okay so those from 10% to 13 or does it go from yes it's just 3% more wow

02:32:24.680 --> 02:32:25.840
This is so trivial.

02:32:25.840 --> 02:32:26.340
Oh, Tyla.

02:32:26.340 --> 02:32:27.340
It's not on top of the other one.

02:32:27.340 --> 02:32:30.840
He's spotted, has the pop of BKB in retreat, gets the Viper Strike off,

02:32:30.840 --> 02:32:33.940
as Frank does not have Primal Split.

02:32:33.940 --> 02:32:36.680
Tyla's just trying to run away, and he will.

02:32:36.680 --> 02:32:40.680
Drinking buddies to keep Pio Lacorre alive.

02:32:40.680 --> 02:32:42.680
He's getting kited now.

02:32:42.680 --> 02:32:45.680
Taking an Echo Slash, as there is the Bloodseeker at.

02:32:45.680 --> 02:32:46.680
You're right.

02:32:46.680 --> 02:32:48.680
What a trivial amount.

02:32:48.680 --> 02:32:49.880
I mean, I don't know why he even changes.

02:32:49.880 --> 02:32:51.680
I mean, I feel like double rupture's enough, but...

02:32:51.680 --> 02:32:53.280
It goes from 10 to 13.

02:32:53.280 --> 02:32:55.440
It's not like it gets 13 more.

02:32:55.440 --> 02:32:56.440
It's just 10 to 13.

02:32:56.440 --> 02:32:57.560
I mean, 23%.

02:32:57.560 --> 02:32:59.840
Is this max HP or current?

02:32:59.840 --> 02:33:01.200
I think it's max, no?

02:33:01.200 --> 02:33:02.480
I mean, 23%.

02:33:02.480 --> 02:33:03.800
No, it's current.

02:33:03.800 --> 02:33:06.560
It's current 13 up from 10.

02:33:06.560 --> 02:33:08.520
Man, that is, you're right.

02:33:08.520 --> 02:33:10.160
It might as well not do it almost

02:33:10.160 --> 02:33:15.040
and then do something slightly better of another time.

02:33:15.040 --> 02:33:16.160
Okay, all right.

02:33:16.160 --> 02:33:18.640
Well, 3%.

02:33:18.640 --> 02:33:21.320
It all adds up, but not by as much as I thought it would.

02:33:21.320 --> 02:33:22.760
No, no.

02:33:22.760 --> 02:33:25.460
I mean, 23 maybe, you're right, that would be a bit too crazy.

02:33:25.960 --> 02:33:28.460
Skullfield's gonna tank into the smoke, gets hexed.

02:33:29.460 --> 02:33:32.260
And the Primal Split goes off, so they wanna fight it seems, despite not having the hood ring.

02:33:32.260 --> 02:33:33.660
Does have the Vibeck, they really want it.

02:33:33.660 --> 02:33:36.360
They're climbing connections though, onto the Bloodscape, club to BKB.

02:33:36.360 --> 02:33:40.160
There's the Ravage onto several heroes, which gets a nice Echo Slash though,

02:33:40.160 --> 02:33:42.060
as the Tusk and the Puppet go-separate stay alive.

02:33:42.460 --> 02:33:46.360
Kez is really low, gets a Lotus it looks like, to get to a decent amount of HP.

02:33:46.760 --> 02:33:52.360
As Tusk completely isolated, the Snowball will delay, but will not survive the onslaught here.

02:33:52.760 --> 02:33:55.760
I... Okay, a little more delayed than I thought.

02:33:55.760 --> 02:33:56.760
Yeah.

02:33:56.760 --> 02:34:00.760
So, I won for one with a buyback coming out from scope.

02:34:00.760 --> 02:34:04.760
And they really have to disengage there. They used both ruptures, so...

02:34:04.760 --> 02:34:07.760
I mean, they want to fight now on the right-hand side.

02:34:07.760 --> 02:34:12.760
Right onto the brewmaster. He's going to get cleaned up. No primal split to work with.

02:34:12.760 --> 02:34:15.760
That was pretty bold. I guess they made the wreath that Wits was for.

02:34:15.760 --> 02:34:17.760
They jumped in Dark Mago, getting it really deep.

02:34:17.760 --> 02:34:20.760
Does not have rolling thunder here. Wits goes in extremely deep.

02:34:20.760 --> 02:34:23.200
He keeps his luck, gets out of the Raptor Dance, tie-lung dead.

02:34:24.200 --> 02:34:27.240
Get the bash now onto the Rubik, grappling claw as well,

02:34:27.240 --> 02:34:29.240
as he gets tied to a tree.

02:34:29.240 --> 02:34:31.600
Every mechanic in the book tries to stay alive,

02:34:31.600 --> 02:34:32.960
his kez is now getting pretty low.

02:34:32.960 --> 02:34:34.160
Gonna get the four staff,

02:34:34.160 --> 02:34:35.560
he will survive the onslaught here,

02:34:35.560 --> 02:34:37.640
they get the bash, onto Yuma,

02:34:37.640 --> 02:34:38.960
grappling claw to the Hydra,

02:34:38.960 --> 02:34:40.920
and the ogres are not gonna kill him off,

02:34:40.920 --> 02:34:43.280
and Yuma dies instead.

02:34:43.280 --> 02:34:45.600
Heroic, just bad luck there.

02:34:45.600 --> 02:34:48.040
So close to getting the kez, but no cigar.

02:34:48.040 --> 02:34:49.840
Alright, let's unpack what just happened.

02:34:49.840 --> 02:34:54.280
You used Ravage and both ruptures, so you had none of your big spells left.

02:34:54.940 --> 02:34:59.240
And in trade-off, they used Pango Roll and Brew Split.

02:35:00.180 --> 02:35:04.340
But given the circumstances, first of all, they just went for the Brew Kill, 100 to 0,

02:35:04.340 --> 02:35:07.940
which I thought was a bold move, but it actually worked since Kez wasn't nearby.

02:35:08.320 --> 02:35:11.220
But you just got to see the strength of what...

02:35:11.620 --> 02:35:14.540
Like, how much it matters that this Kez is uncounter at this point.

02:35:14.540 --> 02:35:16.700
He enters the fight on half HP, right?

02:35:16.940 --> 02:35:19.640
He doesn't even have his entire kit, but Pango gets to play,

02:35:19.840 --> 02:35:22.120
because there's no ruptures and they know this.

02:35:22.120 --> 02:35:24.760
And the Kaz feels completely safe because there's no stunts.

02:35:24.760 --> 02:35:28.280
So he can just go in, use this, kill the first hero.

02:35:28.280 --> 02:35:30.000
And I just, I have to question that heroic

02:35:30.000 --> 02:35:31.160
where so eager to fight,

02:35:31.160 --> 02:35:33.360
I think they have to recognize just how much it matters

02:35:33.360 --> 02:35:35.120
that they don't have ruptures.

02:35:35.120 --> 02:35:38.240
And in fairness, this was pretty damn close.

02:35:38.240 --> 02:35:39.560
Really nice pair.

02:35:39.560 --> 02:35:42.000
Witz is also insanely good on this hero, by the way.

02:35:42.000 --> 02:35:42.840
We didn't talk about that.

02:35:42.840 --> 02:35:44.760
I think he's his best hero in all though.

02:35:44.760 --> 02:35:47.040
Okay, the fight, primal split.

02:35:47.040 --> 02:35:48.480
Not available, actually is available.

02:35:48.480 --> 02:35:49.520
They'll get the Rubik.

02:35:51.160 --> 02:35:52.600
Nice little pick-off there.

02:35:52.600 --> 02:35:56.200
Grappling Clive, this is with the Aegis now onto the Kez, by the way.

02:35:56.200 --> 02:36:00.080
Gonna have to use the Veil to get away, but that is a trade for the BKB on Tilem.

02:36:01.800 --> 02:36:03.120
Another counter initiation.

02:36:03.120 --> 02:36:06.960
The Ravage comes out, going for the Brew, they get it before the Primal Swift comes out

02:36:06.960 --> 02:36:10.200
and now a rupture onto El Misho.

02:36:10.200 --> 02:36:11.080
Okay.

02:36:11.080 --> 02:36:13.920
So apparently it was on a 4x kill streak.

02:36:13.920 --> 02:36:16.120
Yeah, they get something back the other way now, Heroic do.

02:36:16.120 --> 02:36:18.320
That cost them the Ravage, but they don't have Aegis.

02:36:18.320 --> 02:36:23.740
That has already gone the way of the rejects, and Tormentor is also up if they fancy that.

02:36:23.740 --> 02:36:25.900
Kez obviously kills that super fast,

02:36:27.840 --> 02:36:31.500
because Kez just has to kill everything super fast as it turns out.

02:36:33.880 --> 02:36:38.140
Still a worthwhile trade for the Radiant if they get to realize the value of the Aegis now.

02:36:38.140 --> 02:36:38.860
That's the...

02:36:40.020 --> 02:36:42.380
That's the challenge? Oh, he just gets caught like this though.

02:36:42.380 --> 02:36:43.700
Yeah, that's the Hax.

02:36:44.020 --> 02:36:45.520
Mudraith's coming as well.

02:36:45.520 --> 02:36:48.520
Ooh, and he wasted his ult on Life 1, so now he doesn't have it.

02:36:49.020 --> 02:36:50.020
Could be killing again.

02:36:50.220 --> 02:36:53.220
Gonna try for the Swatchbook, gonna give it some space, Raptor Dance.

02:36:53.520 --> 02:36:56.220
And I'm not gonna go for it, it's the Echo Slash, doing so much damage!

02:36:56.220 --> 02:36:59.020
And now the shield crash to follow, Yuma on the run.

02:36:59.020 --> 02:37:01.520
Can you outrun the chicken? Can he still the chicken?

02:37:01.520 --> 02:37:04.020
They will, but at the cost of the Bloodseeker.

02:37:04.820 --> 02:37:06.620
Dark Lago finishes the job on the Yolo Core,

02:37:06.620 --> 02:37:10.020
as a TP attempt with the Rolling Thunder will put that to an end.

02:37:10.020 --> 02:37:11.020
It is stolen.

02:37:12.020 --> 02:37:15.020
Maybe for a later fight, as Whisper is gonna fall.

02:37:15.520 --> 02:37:19.520
Big fat watermelon. It gets split open.

02:37:19.520 --> 02:37:23.520
That's probably worth an ages, I would say. Three for one.

02:37:23.520 --> 02:37:27.520
And you get ages and a death. You get a minute of

02:37:27.520 --> 02:37:31.520
uncontested farm. So, and on top of all that,

02:37:31.520 --> 02:37:35.520
look at Dark Moggo's net worth. Top of the game.

02:37:35.520 --> 02:37:39.520
Yeah, who would have thought that he got dumpster in land? He gets to buy Lincoln's now.

02:37:39.520 --> 02:37:43.520
So, this is when things get tricky.

02:37:43.520 --> 02:37:47.520
And I love the first kill, I think get out, right?

02:37:47.520 --> 02:37:51.520
It's very understandable that you get tempted to stay, but you have to recognize you used everything there.

02:37:51.520 --> 02:37:56.520
You have no punch, no hex, no ravage, so you can't kill Wits outright.

02:37:56.520 --> 02:37:59.520
It's fortunate for them, honestly, here that they get to kill him in the end.

02:37:59.520 --> 02:38:05.520
This was very close, but at the very least they do get that one on their way out the door.

02:38:05.520 --> 02:38:08.520
He did not have BKB at that point, so now Wits with BKB, good luck.

02:38:08.520 --> 02:38:10.520
Yeah.

02:38:10.520 --> 02:38:15.560
I wonder if he's going to buy a Lincoln's too on pango and why not excuse me on on

02:38:15.560 --> 02:38:21.260
Kez on Kez yeah why not this is a hero that really thrives off of buying

02:38:21.260 --> 02:38:25.580
multiple damage items and maybe having BKB and Lincoln's is too defensive but

02:38:25.580 --> 02:38:30.980
it has enough damage regardless like especially yes the serrated shiv as

02:38:30.980 --> 02:38:34.840
well which is the dream neutral for this hero to find serrated shiv with

02:38:34.840 --> 02:38:39.240
attack speed I don't think it gets much better than that yeah time for

02:38:39.240 --> 02:38:44.280
Tormin maybe looks like it got a medallion and kes with a lot of minus armor from the deso

02:38:45.120 --> 02:38:49.460
It'll take down that tour me. No problem. Who's gonna get the shard it is

02:38:51.160 --> 02:38:53.120
Frank

02:38:53.120 --> 02:38:55.120
Uninspiring shard

02:38:56.920 --> 02:38:58.920
Gets ruptured

02:39:00.960 --> 02:39:02.480
All right

02:39:02.480 --> 02:39:05.400
Be more embarrassing if you died in fountain while rolling. Yeah

02:39:05.400 --> 02:39:10.160
Yeah, remember to press your buttons kids, and you get out still not over yet

02:39:10.820 --> 02:39:17.480
Yeah, that was the link in trivial. They did successfully break it and go through but not quite enough and

02:39:18.200 --> 02:39:22.440
As a result unsurprisingly, you know, my is going to buy a pistol blade

02:39:23.580 --> 02:39:25.440
so now

02:39:25.440 --> 02:39:29.720
Ironically the hero that we talked about does it really need more countering now it does

02:39:31.040 --> 02:39:32.120
the

02:39:32.120 --> 02:39:34.120
Pango is actually so strong that

02:39:35.400 --> 02:39:39.800
you have to find additional solutions even though you have blood seeker and you

02:39:39.800 --> 02:39:46.880
smashed him in lane. Crazy. Normally we don't see a comeback like this from a

02:39:46.880 --> 02:39:52.080
pango I feel like I don't know it feels like the laning stage matters a lot but

02:39:52.080 --> 02:39:56.120
able to bounce back big time here. Yep.

02:39:56.480 --> 02:40:01.000
As Tylong not stuck with a random ultimate orbit his inventory this time

02:40:01.000 --> 02:40:10.160
as Demantem and going for AC again this time against all the physical damage of the pango

02:40:10.160 --> 02:40:16.120
and kez yeah you just have to there's no better item here you have to go you have to buy a

02:40:16.120 --> 02:40:20.960
massively defensive item I suppose Shiva's could be a consideration but I think AC's

02:40:20.960 --> 02:40:29.600
just better overall but you needed one of the two I just I don't think my first match

02:40:29.600 --> 02:40:31.600
That's up to it anymore. That's my biggest concern.

02:40:31.600 --> 02:40:33.600
I also respectfully disagree with this.

02:40:33.600 --> 02:40:35.600
I don't think this is a 55-45 game for me.

02:40:35.600 --> 02:40:37.600
What is it, 70-30?

02:40:37.600 --> 02:40:39.600
Yeah, probably something like that. In my eyes, I just...

02:40:39.600 --> 02:40:42.600
I have seen enough Kes games now to know.

02:40:42.600 --> 02:40:47.600
It just seems to... It just always happens, man.

02:40:47.600 --> 02:40:50.600
I don't know, this win expectancy might be based off of pub games,

02:40:50.600 --> 02:40:52.600
or we still don't fully know how the...

02:40:52.600 --> 02:40:53.600
We never will.

02:40:53.600 --> 02:40:56.600
...how the prediction works, but if it... whatever sample it uses,

02:40:56.600 --> 02:41:03.480
I feel like Kez wins this game way more than half the time.

02:41:03.480 --> 02:41:06.560
We'll see if they get some p-rupture, if they get the hex opening.

02:41:06.560 --> 02:41:12.040
The good news for the Dire is that there's no save on Rejects for now, they're going

02:41:12.040 --> 02:41:16.320
to have to itemize that for the Kez, so if you do find that blink hex into Ravage, you're

02:41:16.320 --> 02:41:17.720
probably killing him.

02:41:17.720 --> 02:41:19.760
Oh, here comes the Q.

02:41:19.760 --> 02:41:21.260
Oh yeah, okay.

02:41:21.260 --> 02:41:22.400
I think it was expiring.

02:41:22.400 --> 02:41:23.400
He just did it for fun.

02:41:23.400 --> 02:41:27.140
Yeah, but you think you want to stay in a little bit longer. It's fun. It's a morale play

02:41:27.140 --> 02:41:33.060
I don't know if it expires when you lose it if you're mid-roll. Oh, why would it because you lose the spell cares

02:41:33.300 --> 02:41:35.300
There's no way that

02:41:35.800 --> 02:41:38.780
No way you're saying exorcism just disappears

02:41:39.340 --> 02:41:45.940
You steal it. I mean we don't have to put every spell in the same box because this is Dota and not all spells are created equal

02:41:47.780 --> 02:41:50.580
I think he stopped it himself too. I'm just saying

02:41:50.580 --> 02:41:58.580
Wouldn't it be the most rubic thing ever if there was literally one spell that just stopped randomly when you lose the ability and every other spell continues?

02:41:58.580 --> 02:41:59.580
I wouldn't be surprised.

02:41:59.580 --> 02:42:01.580
Maybe there is a spell. It's not that one.

02:42:01.580 --> 02:42:06.580
How many dev hours?

02:42:06.580 --> 02:42:08.580
Was it worth it in the end?

02:42:08.580 --> 02:42:15.580
Relatively speaking, how many dev hours do you think Morphling and Rubik have compared to every other hero combined?

02:42:15.580 --> 02:42:16.580
80%?

02:42:16.580 --> 02:42:20.580
80% of all programming time is those two heroes.

02:42:20.580 --> 02:42:21.580
Yeah, I think so.

02:42:21.580 --> 02:42:23.580
Really? That's no way to...

02:42:23.580 --> 02:42:24.580
Okay, maybe it's a slight...

02:42:24.580 --> 02:42:27.580
80% of all hours on two heroes.

02:42:27.580 --> 02:42:28.580
Maybe 70%.

02:42:30.580 --> 02:42:36.580
I will say that I think Rubik and Morph individually have probably taken more dev hours than any five heroes combined.

02:42:36.580 --> 02:42:43.580
I'll tell you this, other than the modeling, actually coding abilities very fast, very easy.

02:42:43.580 --> 02:42:50.340
easy. But yeah, Rubik, Morphling, that it's something else, man. Okay, in conjunction

02:42:50.340 --> 02:42:59.140
with Lincoln's, Lincoln's and Lotus are also very, very difficult to get right. Same kind

02:42:59.140 --> 02:43:03.100
of idea. Very quiet game now. Nobody really looking

02:43:03.100 --> 02:43:09.020
for action. Pango is about to get 25, that is obviously a huge talent choice for him

02:43:09.020 --> 02:43:12.900
to get. He should be the fastest 25 by landslide here, which is the case. The

02:43:12.900 --> 02:43:17.140
The second highest level here on the game is Bloodseeker at 22.

02:43:17.140 --> 02:43:21.960
That's going to be an inherent advantage for the side of rejects coming up.

02:43:21.960 --> 02:43:26.240
And he's going for OctoRing Core on Dark Mago here.

02:43:26.240 --> 02:43:29.180
We saw, was it him buying refresher yesterday on the pango?

02:43:29.180 --> 02:43:30.180
Yeah.

02:43:30.180 --> 02:43:31.180
Today.

02:43:31.180 --> 02:43:32.180
Oh, was that last game?

02:43:32.180 --> 02:43:33.180
Yeah.

02:43:33.180 --> 02:43:34.180
Oh, okay.

02:43:34.180 --> 02:43:35.180
I think that was worth considering here too.

02:43:35.180 --> 02:43:39.060
I understand you're against rupture, but in every situation where you're not ruptured,

02:43:39.060 --> 02:43:40.580
it's really nice to do a second one.

02:43:40.580 --> 02:43:45.340
could have also maybe yeah I don't know what else you would consider upgrading

02:43:45.340 --> 02:43:48.260
your blink is probably too early here they're about that yeah they're gonna

02:43:48.260 --> 02:43:51.620
get some major power specs here octarene soon for the brewmaster along with that

02:43:51.620 --> 02:43:56.180
20 talent which lowers the cool in a primal split so yeah I have uptime a

02:43:56.180 --> 02:44:02.900
lot of time on that primal split data less refresher not as I was gonna say

02:44:02.900 --> 02:44:05.900
if it was octarene I would have liked refresher more so I'm happy about that

02:44:05.900 --> 02:44:14.300
on Frank. And yeah the Dark Mago, I don't know how much he wants to hold on to buy back but

02:44:14.300 --> 02:44:20.860
could get the Octi-Tai long. The pressure, he's hasted though. What's this, maybe thinking

02:44:20.860 --> 02:44:24.700
about it? Okay there's the smoke. This is a pretty good move to make, you know you're

02:44:24.700 --> 02:44:29.500
entering the fight into a two-thirds HP Viper after that break connected from the

02:44:29.500 --> 02:44:31.500
Good link

02:44:32.380 --> 02:44:36.620
Still timid about it heroic and good defensive formation tide has refresher as well

02:44:36.860 --> 02:44:43.140
So refresher tide and AC Viper versus the refresher brew as the new big reveal on that side

02:44:43.420 --> 02:44:47.460
Kez could buy a Daedalus but won't have buyback and he's opting to save for that

02:44:48.500 --> 02:44:51.700
As he makes his way up top to push the wave and this should be the end of it

02:44:51.700 --> 02:44:55.120
Now there's not gonna be a fight because they're definitely not fighting without wits there

02:44:55.120 --> 02:45:00.120
Yeah, he's trying to get quick buy plus Daedalus, now he has it, so...

02:45:00.120 --> 02:45:02.120
Or at buyback. No, he doesn't wait.

02:45:02.120 --> 02:45:06.120
Oh, I think he might have misread his, uh...

02:45:06.120 --> 02:45:09.120
His buyback math. He needs 400.

02:45:09.120 --> 02:45:12.120
I'll kill two heroes, he'll be fine.

02:45:12.120 --> 02:45:15.120
Or one. I mean, just press two buttons and guess something's gonna die, right?

02:45:15.120 --> 02:45:17.120
That's how the hero works.

02:45:17.120 --> 02:45:19.120
Yep.

02:45:19.120 --> 02:45:23.120
I feel like we always downplay the skill it takes to play this hero well.

02:45:23.120 --> 02:45:26.240
well it's an extremely high-skill expression heroes just less obvious to

02:45:26.240 --> 02:45:30.120
viewers compared to something like Invoker. It's because we don't like the hero.

02:45:30.120 --> 02:45:36.800
We're not biased against teams or biased against heroes. Our heroes both of us

02:45:36.800 --> 02:45:40.120
don't like seeing succeed and don't like to see played you hate terror played in

02:45:40.120 --> 02:45:45.080
Lion. I am not the biggest fan of KB.

02:45:45.080 --> 02:45:48.520
KJ. Oh, Frank dropped the BKB.

02:45:48.520 --> 02:45:51.720
That's the reaction. That's the end of this. Just get the hell out.

02:45:52.760 --> 02:45:56.360
They're sticking around. Maybe a, uh, false...

02:45:57.560 --> 02:45:59.560
flank here. False, uh...

02:45:59.560 --> 02:46:01.560
I can't even think of the word anymore.

02:46:01.560 --> 02:46:02.560
False.

02:46:02.560 --> 02:46:07.160
They're gonna jump in. KJ, gonna be the recipient of this rolling thunder.

02:46:07.160 --> 02:46:10.160
He's dead to rise. Rupture onto the panga will TP out.

02:46:10.160 --> 02:46:13.960
So now what? Primal splits already been used. Are you actually fighting here?

02:46:13.960 --> 02:46:19.000
Whisper jumps in, gets the ravage, AWP is gonna connect onto 2, they take out the hoodwink,

02:46:19.000 --> 02:46:23.000
as Wit's on the cover of Dorcas will be able to get out for now as El Misho isolated,

02:46:23.000 --> 02:46:26.840
killed off, double kill for Yuma. That's a nice fall away for Kes.

02:46:28.440 --> 02:46:33.080
Alright, good fight from Heroic. It's gonna cost him King Jungle's buyback, but I think that's

02:46:33.080 --> 02:46:38.120
decent, especially if you get this additional kill, potential roach. Oh, pops a refresher,

02:46:38.120 --> 02:46:42.200
can't get the Primal Split off, he can get some space though, and he will be able to

02:46:42.200 --> 02:46:48.280
use it if he wants to start Mago. He's just getting hounded by Ty Long! My goodness! That

02:46:48.280 --> 02:46:50.720
is a fast attacking Viper right there!

02:46:50.720 --> 02:46:56.920
Yep. Together with Bloodseeker, this is really good news for our Roic. Time to get that

02:46:56.920 --> 02:46:57.920
Roshan.

02:46:57.920 --> 02:47:04.160
Frank, you're good on health. You should probably just rush straight into the pit here.

02:47:04.160 --> 02:47:09.160
And I can't help but wonder is Kez actually going to try this.

02:47:09.160 --> 02:47:18.360
Well, Kez has some pretty cool Roche Pit interactions, obviously.

02:47:18.360 --> 02:47:23.080
You can grapple to the trees across, you can Echo Slash into the pit without going in.

02:47:23.080 --> 02:47:26.560
But yeah, this is the key part of the fight that we're looking for every time is Dark

02:47:26.560 --> 02:47:27.560
Vago getting ruptured.

02:47:27.560 --> 02:47:33.400
If yes, and he TP's out, you have a 4v4 essentially, but Ruvik buys back into 5v4

02:47:33.400 --> 02:47:37.400
Hero started dropping low, so Yuma actually gets to do his thing.

02:47:37.400 --> 02:47:44.400
I will say, Lincoln's used to be way better on Pango when BKB worked the old way.

02:47:44.400 --> 02:47:45.400
Yes.

02:47:45.400 --> 02:47:47.400
Now that it's debuffing you, you can cast literally anything.

02:47:47.400 --> 02:47:50.400
It won't have an effect, but it will pick off the Lincoln's.

02:47:50.400 --> 02:47:55.400
Get back into live, crank, pop in the BKB again.

02:47:55.400 --> 02:47:58.400
I don't believe he used it in actual fighting.

02:47:58.400 --> 02:48:00.400
He's buying some decent time here.

02:48:00.400 --> 02:48:02.400
HP, Push Black's not gonna hit.

02:48:02.400 --> 02:48:05.900
Kez available to go, 20 seconds for Dark Mago, there's the Veil.

02:48:05.900 --> 02:48:11.900
Oh, she's getting extremely low, looks like it will go to Heroic as the Impenis doing a lot of damage to Whistler, Meanwhile, Tylong Company.

02:48:11.900 --> 02:48:17.400
Trying to focus onto Whitz, he's ruptured, he's gonna go down with the Raptor Death, trying to keep him alive, but Impenis is still doing massive damage.

02:48:17.400 --> 02:48:22.400
Finally, Raptor Death comes down and Whitz is now gonna get ravaged, and that is a dead chicken man.

02:48:23.400 --> 02:48:25.400
A little bit too much.

02:48:25.400 --> 02:48:31.000
for the rejects to handle as heroic get all the goodies on

02:48:31.000 --> 02:48:34.340
right they still have a second banner apparently yeah

02:48:34.340 --> 02:48:38.780
down ages for four and a half on the tie long is this is one of

02:48:38.780 --> 02:48:41.900
the most awkward positions to be in as a core was what pango

02:48:41.900 --> 02:48:45.540
was in there he sees this fight unfold he has 10 seconds

02:48:45.540 --> 02:48:49.060
remaining on his respawn and he feels like he buys back it's

02:48:49.060 --> 02:48:53.060
just such a waste to TP in too late to the fight so I think

02:48:53.060 --> 02:48:55.460
As rejects, you have to make a clean call there.

02:48:55.460 --> 02:48:59.700
Either you fight with the buyback of Pango, if you see some sort of angle.

02:48:59.700 --> 02:49:04.060
Or you just have to give it up. I think this was the worst case scenario.

02:49:04.060 --> 02:49:09.020
A flat 4v5 against everything you went in. It didn't work.

02:49:09.020 --> 02:49:13.620
This is really big for Heroic. Not only do they get the Roche, they have the time to

02:49:13.620 --> 02:49:16.340
Siege mid, Tylong going to work.

02:49:16.340 --> 02:49:18.820
Seeing the replay here...

02:49:18.820 --> 02:49:20.620
Just not enough in the tank, right?

02:49:20.620 --> 02:49:23.120
Ruhmaster doesn't even have split here.

02:49:23.120 --> 02:49:24.920
Ench doing some good damage, but...

02:49:26.220 --> 02:49:27.020
Yeah.

02:49:27.020 --> 02:49:29.920
Even, I think that was a Lotus passed over from Skullfield onto Wittz,

02:49:29.920 --> 02:49:32.320
but the cheese, huge on Tylong.

02:49:32.320 --> 02:49:34.620
Otherwise, he loses Aegis, which, you know...

02:49:35.720 --> 02:49:38.020
They would have won the fight regardless.

02:49:38.020 --> 02:49:39.820
But now he even retains that.

02:49:41.620 --> 02:49:45.820
Yeah, so Heroic now in the driver's seat.

02:49:45.820 --> 02:49:47.420
Not a back and forth this series.

02:49:47.420 --> 02:49:49.740
These games are impossible to predict.

02:49:49.740 --> 02:49:52.260
We have the same one panel too.

02:49:52.260 --> 02:49:54.020
I like the picture he painted of it.

02:49:54.020 --> 02:49:57.900
It's Tai Lung versus his inner demons.

02:49:57.900 --> 02:50:01.180
And it looked like the demons were going to win.

02:50:01.180 --> 02:50:04.140
Speaking of demons, Bloodseeker.

02:50:04.140 --> 02:50:06.060
I'm going to get the rupture on the Skowfield.

02:50:06.060 --> 02:50:07.540
I'm going to get to the other side.

02:50:07.540 --> 02:50:08.940
We're only thunder from Dark Moga.

02:50:08.940 --> 02:50:11.300
Look at the impetus and the damage coming out from Wits.

02:50:11.300 --> 02:50:14.780
They finally take out Yuma and now whisper on the run.

02:50:14.780 --> 02:50:15.900
But not for long.

02:50:15.900 --> 02:50:24.900
and you get the rubik as well as the thai, it's a heroic, punished pretty damn hard here, they do retain aegis still because thailand was not anywhere to be seen

02:50:25.900 --> 02:50:35.900
what's the structure here from heroic? you just took the mid lane of barracks, you have pretty good waves and you just spread incredibly thin with aegis

02:50:35.900 --> 02:50:41.240
Viper is far away from anybody else and you kind of just yolo in on this

02:50:41.240 --> 02:50:45.280
hoodwink the first hero to show up. There's five enemy heroes missing. That's

02:50:45.280 --> 02:50:48.380
honestly I know you're up a lane of barracks I feel like you're just back

02:50:48.380 --> 02:50:50.820
to being behind again because now you're not even gonna realize the value of

02:50:50.820 --> 02:50:53.760
your ages either. Two minutes on that your heroes respond in a minute.

02:50:53.760 --> 02:50:58.180
Rejects can choose not to fight and then it just expires or they can try to

02:50:58.180 --> 02:51:02.300
press the issue here and maybe even get a lane. That felt very very

02:51:02.300 --> 02:51:08.500
unnecessary like a bit safe here I mean if they knew that there was no buybacks on

02:51:08.500 --> 02:51:13.340
the bloodseeker yeah and Rubik they would go for this and the thing is I

02:51:13.340 --> 02:51:18.180
don't really mind that much regardless it's just you the map plays also super

02:51:18.180 --> 02:51:21.800
valuable if you want to push here okay I was almost dead yeah it's this tower is

02:51:21.800 --> 02:51:26.800
one for sure. I'm gonna force out the glyph to...

02:51:26.800 --> 02:51:28.800
Alright.

02:51:29.800 --> 02:51:31.800
Anti-Olecore.

02:51:31.800 --> 02:51:33.800
Got these the drinking buddies to get away.

02:51:33.800 --> 02:51:36.800
Dark Mago creating some good space here.

02:51:36.800 --> 02:51:39.800
Tylong trying to defend, but the barracks are melting.

02:51:39.800 --> 02:51:40.800
10 seconds for the Bloodseeker.

02:51:40.800 --> 02:51:42.800
Dark Mago stuck inside the shards.

02:51:42.800 --> 02:51:45.800
Always funny to see as Frank will pop the BKB in retreat

02:51:45.800 --> 02:51:48.800
so the barracks will not go down here.

02:51:48.800 --> 02:51:50.800
On the Dark Mago...

02:51:50.800 --> 02:51:53.800
Bop in the refresher to get out of the Vistul!

02:51:53.800 --> 02:51:54.800
All the Vistul!

02:51:54.800 --> 02:51:55.800
Get the Vistul proc!

02:51:55.800 --> 02:51:56.800
Hello!

02:51:56.800 --> 02:51:58.800
Dark Mago dead.

02:51:58.800 --> 02:52:00.800
That was nice.

02:52:00.800 --> 02:52:04.800
He tried to... I like how Dark Mago tried to play that to the limit.

02:52:04.800 --> 02:52:05.800
This is what he does as a player.

02:52:05.800 --> 02:52:08.800
He got the math wrong with the respawn timer on Bloodseeker.

02:52:08.800 --> 02:52:09.800
Stayed too long.

02:52:09.800 --> 02:52:11.800
But what he was trying to do there was very good.

02:52:11.800 --> 02:52:15.800
He was trying to box out enemy heroes from interacting with the push on the racks.

02:52:15.800 --> 02:52:17.800
They do get the set,

02:52:17.800 --> 02:52:23.160
But it's gonna cost him his life, which probably could have accomplished the same thing, but just with better timing.

02:52:23.160 --> 02:52:24.820
Nice kick into X!

02:52:24.820 --> 02:52:28.780
Oh yeah, thank god. They have so much damage, so much lockdown.

02:52:28.780 --> 02:52:32.720
Kez now dead, so two big cores down for Reject.

02:52:32.720 --> 02:52:38.200
They both have buyback. 30 seconds on the Aegis, so they aren't getting some value.

02:52:38.200 --> 02:52:42.240
Yeah, this has a, oh, a carrier kill. That looks like an AC.

02:52:42.240 --> 02:52:43.540
Yeah, that was Frank's AC, dude.

02:52:43.540 --> 02:52:48.100
They're gonna try to go for a throw, they're gonna force these buybacks.

02:52:48.100 --> 02:52:49.500
I love this play from Harov.

02:52:49.500 --> 02:52:54.140
They have the shard on the Tylong out of mana now though, but his Aegis is expiring in 10

02:52:54.140 --> 02:52:55.140
seconds.

02:52:55.140 --> 02:52:56.140
One tier 4 down.

02:52:56.140 --> 02:52:57.140
They have Glyph, no?

02:52:57.140 --> 02:52:59.140
Surely you buy back here.

02:52:59.140 --> 02:53:03.300
Tylong getting some mana back and this is going to be another tier 4 down to put the

02:53:03.300 --> 02:53:04.300
Roshis banner as well.

02:53:04.300 --> 02:53:07.260
Be sure with the DKB to force them out, there's buyback number 1 to 10.

02:53:07.260 --> 02:53:09.340
That's going to force everyone out for Harov at least for now.

02:53:09.340 --> 02:53:10.820
Try to blink out.

02:53:10.820 --> 02:53:11.820
There's the primal split.

02:53:11.820 --> 02:53:16.780
Whisper in place. Looks like he's going to be the one to die for Hurok if he's actually going to

02:53:16.780 --> 02:53:21.020
refocus now at the time with the BKB. There's the very late buyback from the Dark Mago.

02:53:22.220 --> 02:53:26.220
As Almeiso just fighting up against Yuma, losing that battle. That's a lot of HP back

02:53:26.220 --> 02:53:29.420
into Bloodseeker's pocket. He's going to use the refresher as he's going to use

02:53:29.420 --> 02:53:33.660
the rupture now onto Wits who pops the BKB and can only just stand still now. Using the

02:53:33.660 --> 02:53:36.780
Raptor Dance to get some HP back, he's outnumbered right now. He has to use the Raptor

02:53:36.780 --> 02:53:39.340
to go on the Whisper. There's another Raptor coming out with the guard since there'll be a

02:53:39.340 --> 02:53:43.840
be a dieback for the Kez, if they're able to take another lot of damage from the US, they get the kill out to Kez.

02:53:43.840 --> 02:53:48.840
As Yuma will eventually die to this El Misho enchantress who's just been right-clicking,

02:53:48.840 --> 02:53:52.540
two her hearts can temp and now double buyback for Heroic as Whisper on the high ground,

02:53:52.540 --> 02:53:55.840
the Swashbuckles not going to finish the job, Dark Mago now in a lot of trouble.

02:53:55.840 --> 02:54:00.040
Gets wall response in the air, snowball to save, it was nice to be reflected it looks like.

02:54:00.440 --> 02:54:05.640
Links out to safety, gets hacked and that's going to be a dieback for Dark Mago as well.

02:54:05.640 --> 02:54:09.040
And surely that is enough for Heroic to force a game three.

02:54:09.340 --> 02:54:11.340
Viper's gonna win again!

02:54:13.140 --> 02:54:16.040
Yeah, Tylong showing this game through and through.

02:54:16.040 --> 02:54:18.540
Why they're right here for survival here.

02:54:19.540 --> 02:54:21.140
Oh my god, this is...

02:54:21.140 --> 02:54:22.540
All right, let's see that.

02:54:22.540 --> 02:54:26.140
Last niche effort. Only one core alive, not for long.

02:54:26.140 --> 02:54:28.840
Brewmaster dies by his back, Tylong.

02:54:28.840 --> 02:54:31.440
Can just focus on the ancient now.

02:54:33.840 --> 02:54:36.540
That's the last buyback expended, the kickback.

02:54:36.540 --> 02:54:43.960
This Enchantress getting bounced left, right and center, double kill for Yuma as GGs will

02:54:43.960 --> 02:54:47.640
come out and Game 3 on the way.

02:54:47.640 --> 02:54:51.440
That was entertaining.

02:54:51.440 --> 02:54:55.080
These five, these games are just a bloodbath, right?

02:54:55.080 --> 02:54:56.000
It's so chaotic.

02:54:56.000 --> 02:55:02.240
I think I would love to see either team really clean it up for Game 3.

02:55:02.240 --> 02:55:06.160
Also whoever wins this going further in the tournament, I think you have to have

02:55:06.160 --> 02:55:11.000
few blunders it's super entertaining to watch but I think neither team really

02:55:11.000 --> 02:55:15.120
playing to the limits of their ability so hopefully in game number three we get

02:55:15.120 --> 02:55:18.360
to see some serious level up but that was hella entertaining super

02:55:18.360 --> 02:55:21.080
unpredictable I don't even know where to start but I don't know.

02:55:21.080 --> 02:55:24.160
And Viper wins, Richard. Viper wins.

02:55:24.160 --> 02:55:30.160
No we all lose, Shannon, is how that works. No let's be let's be real yes

02:55:30.160 --> 02:55:34.360
okay Viper does win you are technically correct they did not win

02:55:34.360 --> 02:55:40.920
because of the Viper and they did not win because of Tylung. This was a couple of monster performances

02:55:40.920 --> 02:55:47.400
here. Great pick on the Bloodseeker despite it having not been picked previously and of course

02:55:47.400 --> 02:55:53.560
the Tide pretty much did all the heavy lifting that enabled Tylung not to die as much. Yeah,

02:55:53.560 --> 02:56:00.840
Tide the much better pick than Mars, the better hero for Whister overall. Tylung, he cleaned up

02:56:00.840 --> 02:56:05.480
his game. Yeah, the roof that he did wrong. There were fewer deaths in the mid game. Yes,

02:56:05.480 --> 02:56:10.760
for sure he realized the mistakes and this game he did not have those moments. He did not go away

02:56:10.760 --> 02:56:16.920
from the team. He did not keep dying alone. He just went and played the heroine game. The one we

02:56:16.920 --> 02:56:22.440
saw the four guys do the last game. Basically, Tylong just joined us. Probably looks like they

02:56:22.440 --> 02:56:27.720
had a serious discussion about it. Yeah, it does. Like this is the heroic that we all

02:56:27.720 --> 02:56:34.480
know and love where like the way Whisper was playing the fight was so beautiful

02:56:34.480 --> 02:56:38.040
and this is why for a long time he was considered top three offlanders in the

02:56:38.040 --> 02:56:41.880
world even when SA wasn't on the map nobody cared about this region they

02:56:41.880 --> 02:56:46.000
weren't good and still Whisper was the guy you know you see him running in

02:56:46.000 --> 02:56:49.720
first bodying making space for his team taking a lot of damage going down

02:56:49.720 --> 02:56:53.520
to 20% 8 20% HP getting out of the fight and then

02:56:53.520 --> 02:57:00.480
Re-initiating with a huge ravage in like every fight. He's like using his HP as a resource using his body

02:57:00.480 --> 02:57:05.720
Which he has to and then doing the very difficult thing of getting out surviving and then still ravaging afterwards and hitting a big

02:57:05.720 --> 02:57:11.680
Ravage on important heroes. See I totally agree monster performances from a lot of people on heroic

02:57:11.680 --> 02:57:13.560
They completely cleaned it up

02:57:13.560 --> 02:57:19.040
South American rejects by no means was this a bad game from them either like it was scrappy

02:57:19.040 --> 02:57:24.380
It was a bloodbath. It was true SA Dota, but that's peak like that's that's what we want to see for a series like this

02:57:24.380 --> 02:57:25.600
I

02:57:25.600 --> 02:57:28.480
Think the bloods you're coming out to Yuma outperformed

02:57:29.320 --> 02:57:30.880
Himself in this game

02:57:30.880 --> 02:57:36.920
This year looked really good against the pangol every single fight. Yeah, we aren't in question about whether it was the ultra

02:57:36.920 --> 02:57:38.920
Counter or not yet still is

02:57:39.680 --> 02:57:44.000
For sure they made they made a star have such a difficult game

02:57:44.000 --> 02:57:48.340
They could not teamfight basically because Barth Mago is the one supposed to go in first

02:57:48.340 --> 02:57:53.860
They obviously have the brew but you kind of want the pango to roll in and do a lot of like damage and control

02:57:53.940 --> 02:57:59.620
They just couldn't do it. Yuma played very well a great pick for the first time in this tournament as well

02:58:00.780 --> 02:58:06.860
It's funny because brew and tide hunter are two offlaners that were very popular at the start of 7.41

02:58:07.420 --> 02:58:10.540
and then both kind of fell off a little bit and

02:58:10.540 --> 02:58:15.060
And I wasn't sure with either of them like which one is still good

02:58:15.060 --> 02:58:19.500
It seems like tide is still really good like top three off laners probably

02:58:20.340 --> 02:58:27.300
Right now and this game is just another one of those games that proves it this guy was he was so beefy

02:58:27.500 --> 02:58:33.220
He was participating in like every single kill. I love the hex pickup

02:58:33.220 --> 02:58:36.900
Like the sheep stick was really good. It's super necessary. It meant that they could

02:58:36.900 --> 02:58:43.140
set up for kills without having to blow everything, or maybe if it was on a very important core, he'd get hexed

02:58:43.880 --> 02:58:47.200
into Chainstone with the Ravage, which we saw plenty of times.

02:58:47.200 --> 02:58:50.240
Like, Nellling was Whisper carrying when it came to the teamfights.

02:58:50.280 --> 02:58:55.080
The guy was also carrying when it came to pick offs as well. Like, just full on my shoulders, boys.

02:58:55.080 --> 02:58:58.640
Like, I got this. I'm Whisper. I'm, you know, top off laner. I got this.

02:58:58.640 --> 02:58:59.680
Yeah, really good.

02:58:59.680 --> 02:59:05.640
Going back to the Viper, the first team, I mentioned before, he did not lose because

02:59:05.640 --> 02:59:10.640
Because the Viper itself, the hero, is Tai Lung how he played on the Viper.

02:59:10.640 --> 02:59:12.480
He changed his gameplay up.

02:59:12.480 --> 02:59:14.240
I don't know if they want to do it again.

02:59:14.240 --> 02:59:17.640
I feel like he still could play other heroes and have a lot more impact.

02:59:17.640 --> 02:59:22.880
To me, this Viper, this game, sure he didn't feed alone, but it still doesn't seem like

02:59:22.880 --> 02:59:26.640
Tai Lung has the impact he could bring into the game.

02:59:26.640 --> 02:59:31.240
But I'm also going to say, you know, Andrew said when Tai Lung's ahead like that,

02:59:31.240 --> 02:59:35.320
you know, and on the Viper and therefore immobile and vulnerable.

02:59:35.320 --> 02:59:39.380
else around him it is the VIP mod it is get down mr. president right and they

02:59:39.380 --> 02:59:43.660
played that way whisper did so much work he did in keeping the cares off him or

02:59:43.660 --> 02:59:46.960
hitting the cares with a damage reduction or you know putting the dead weight

02:59:46.960 --> 02:59:52.060
on somebody so they couldn't close the viper down you can't play around you

02:59:52.060 --> 02:59:55.420
know it's not feasible to everyone else on the team has to change their game

02:59:55.420 --> 02:59:58.980
suit one of them and I like what calf said in the interview to by the way

02:59:58.980 --> 03:00:02.460
the fact that it's good against all of dark mega's hero pool we were

03:00:02.460 --> 03:00:06.780
theory-crafting this at the start. We weren't sure if that's exactly why they were prioritizing

03:00:06.780 --> 03:00:12.220
it so highly, despite the Viper performances in the last few days that kind of got the criticism.

03:00:12.220 --> 03:00:16.300
So it was really nice to hear that confirmed. But if you're going to do that, you need to have

03:00:16.300 --> 03:00:19.660
the team playing around it. You need to have the team in that comfort zone, and it didn't

03:00:19.660 --> 03:00:24.540
look like they were until this game. So it's very cool to see them have the talk and then

03:00:24.540 --> 03:00:27.660
make that transition and hopefully go into game three with a little more confidence. We

03:00:27.660 --> 03:00:28.660
We see something really competitive.

03:00:28.660 --> 03:00:34.360
We've really seen the good, bad and the ugly of the Viper drafts, but this was the very good.

03:00:34.360 --> 03:00:39.160
This is Whisper, and his game, this was him at 27 minutes.

03:00:39.160 --> 03:00:40.160
Like, look at the item.

03:00:40.160 --> 03:00:41.160
First big item.

03:00:41.160 --> 03:00:42.160
So fast.

03:00:42.160 --> 03:00:43.160
Hex.

03:00:43.160 --> 03:00:44.160
Like 27 minutes.

03:00:44.160 --> 03:00:49.960
The blink dagger into Hex timing is, there's very few games that you're going to go for

03:00:49.960 --> 03:00:56.160
this, but in the games where it works, it results in some pretty crazy stuff.

03:00:56.160 --> 03:01:01.480
able to just blink in here and hacks the pango so he can't get anything off good

03:01:01.480 --> 03:01:05.360
lord what a rough game dark mago had and he had a rough game one as well and

03:01:05.360 --> 03:01:08.760
they had to come back of course but you know feeding his brains out and in this

03:01:08.760 --> 03:01:12.040
game it was like he had a good early game but then whisper was like no no no

03:01:12.040 --> 03:01:15.080
you still don't get to play Dota and if whisper wasn't there then you most

03:01:15.080 --> 03:01:18.840
like no no no you don't get to play Dota you're ruptured and then we can

03:01:18.840 --> 03:01:24.720
look at this team fight you've picked up first we have yeah they played this

03:01:24.720 --> 03:01:32.000
so good on Heroic but I want to highlight this rupture. Toppango rolls into the fight,

03:01:32.000 --> 03:01:37.120
he gets instantly ruptured and immediately has to TP out. This shows the flow in the draft

03:01:37.120 --> 03:01:43.080
and just such a great last pick from Heroic and the kiss here makes a huge mistake that

03:01:43.080 --> 03:01:47.560
he's gonna get punished for. He basically took all this damage, he didn't use one Eco

03:01:47.560 --> 03:01:53.160
Slash in this entire fight and then he ran himself away from full HP and lost 70%

03:01:53.160 --> 03:01:59.480
HP to a rupture and then he had to BKB TP out. It's a crucial mistake that has led to them losing at the Roshan fight a

03:01:59.800 --> 03:02:04.660
Minute later and him not having a BKB. So this bloodseeker pick for me is yeah

03:02:04.660 --> 03:02:08.480
It's the deal breaker. I feel like they were in such a dangerous position heroic

03:02:08.480 --> 03:02:14.760
We could have lost this game. They were very close to losing this game one teamfight away, and they would have probably lost at least two raxes

03:02:15.440 --> 03:02:19.100
This busier made a difference. All right. Well, thanks a lot gentlemen

03:02:19.100 --> 03:02:26.320
So thanks to the careless whisperer or grabble to go outside take a break and have faith that they can win the series

03:02:26.320 --> 03:02:28.320
We'll see if they do after the break

03:02:49.100 --> 03:02:51.100
I

03:03:19.100 --> 03:03:28.100
The human body was built to move, not trapped at the desk in one singular posture for 12 hours a day.

03:03:30.100 --> 03:03:36.100
It's time your chair evolved. This is Secret Lab Titan EVO.

03:03:37.100 --> 03:03:46.100
Ergonomically engineered for you, gamers, hybrid workers, artists, that can use every move.

03:03:49.100 --> 03:04:11.860
Hey everybody, we are asking the experts.

03:04:11.860 --> 03:04:18.380
We have Lizard here, an expert, Unk, to ask who are the top 5 Unks in Dota, still good

03:04:18.380 --> 03:04:20.660
to old players?

03:04:20.660 --> 03:04:23.220
Actually an Ankh in a couple of months as well.

03:04:23.220 --> 03:04:24.220
A real life Ankh.

03:04:24.220 --> 03:04:25.220
A real life Ankh.

03:04:25.220 --> 03:04:26.220
Yeah, yeah, yeah.

03:04:26.220 --> 03:04:30.860
But when it comes to Ankh players, I just have to think to my old days when I played

03:04:30.860 --> 03:04:32.260
and to see who I played against.

03:04:32.260 --> 03:04:33.260
And who's still around?

03:04:33.260 --> 03:04:35.260
I played with Netta.

03:04:35.260 --> 03:04:36.260
He's still around.

03:04:36.260 --> 03:04:37.260
He's fit.

03:04:37.260 --> 03:04:38.420
You're putting him last.

03:04:38.420 --> 03:04:40.380
I'm putting him, yeah, sure.

03:04:40.380 --> 03:04:43.100
I'm putting him last because he's the first one that I could think of.

03:04:43.100 --> 03:04:44.100
Okay, that's good.

03:04:44.100 --> 03:04:45.100
Sorry.

03:04:45.100 --> 03:04:46.100
Netta is.

03:04:46.100 --> 03:04:47.100
And he has a teammate?

03:04:47.100 --> 03:04:50.700
No, he doesn't have a teammate, but he played with Snake King, I believe, is he?

03:04:50.700 --> 03:04:51.700
Oh, okay.

03:04:51.700 --> 03:04:52.700
I believe so.

03:04:52.700 --> 03:04:53.700
He's also an Ankh.

03:04:53.700 --> 03:04:55.220
With old age, you would lose your memory.

03:04:55.220 --> 03:04:56.900
So Snake King will be on the court?

03:04:56.900 --> 03:04:57.900
Exactly.

03:04:57.900 --> 03:05:00.500
The old secret isn't really working out well.

03:05:00.500 --> 03:05:01.500
Snake King is there as well.

03:05:01.500 --> 03:05:02.500
Okay.

03:05:02.500 --> 03:05:05.500
For third, we're going with, can I do a coach?

03:05:05.500 --> 03:05:06.500
Please.

03:05:06.500 --> 03:05:07.500
Puppy.

03:05:07.500 --> 03:05:08.500
That's boomer status.

03:05:08.500 --> 03:05:11.580
That's past Ankh, my friend, but yes, we'll put boomer status for great.

03:05:11.580 --> 03:05:12.580
Grandpa.

03:05:12.580 --> 03:05:13.580
Grandpa.

03:05:13.580 --> 03:05:14.580
Grandpa.

03:05:14.580 --> 03:05:15.580
Grandpa.

03:05:15.580 --> 03:05:16.580
Grandpa.

03:05:16.580 --> 03:05:20.980
doing an interview genuine ancient popin is there okay I'm gonna you know what

03:05:20.980 --> 03:05:23.780
like I've been doing the West let's do the East a little bit we're going to do

03:05:23.780 --> 03:05:28.380
go with Bach Bach that's a very good one he's still playing they're still

03:05:28.380 --> 03:05:32.900
kicking in there you know diapers are on they're playing Dota very good

03:05:32.900 --> 03:05:38.500
choice who's your number one old player but is the best still currently still

03:05:38.500 --> 03:05:43.620
the last one will be fly like he's still fly the best player he's still

03:05:43.620 --> 03:05:49.380
playing, certified on status, maybe real life honk as well. I'm not really sure but

03:05:49.380 --> 03:05:53.100
that's my top five. I know you put them as number one because he's the only

03:05:53.100 --> 03:05:59.380
person that is buffed. Right, your muscle mass. Exactly. I value people by their muscle mass.

03:05:59.380 --> 03:06:03.100
That's fantastic. All right protein shakers, well I hope you guys enjoyed that one.

03:06:03.100 --> 03:06:06.180
We'll see you next time.

03:06:06.180 --> 03:06:15.740
Well, it's been the opposite here, Slacks.

03:06:15.740 --> 03:06:20.580
We're not talking about Unks, we've been talking about the young prodigy of Ty Lung.

03:06:20.580 --> 03:06:25.180
We go into another draft for Heroic, and by the way, you can see here, over on the side

03:06:25.180 --> 03:06:29.300
of SA Rejects, they're all having a long conversation about what they're going to

03:06:29.300 --> 03:06:30.800
do, very heated.

03:06:30.800 --> 03:06:37.680
But yes, over in the case of heroic as we head into this draft the question becomes do they do it again?

03:06:38.800 --> 03:06:44.160
Yeah, I'm gonna pick the vipers again. Yes, they will I on ironically think South America rejects might ban it

03:06:44.680 --> 03:06:47.520
Because they will it is what you did say in the interview

03:06:47.520 --> 03:06:53.960
That's how it usually went which for me the fact they haven't been banning it that should tell you something in my opinion

03:06:53.960 --> 03:07:00.160
But after what happened in that last game, even though I don't think the vipers was the X factor by any means

03:07:00.160 --> 03:07:04.960
they may elect to ban it because clearly a roll of a point to prove about picking it.

03:07:04.960 --> 03:07:10.660
Yeah, I mean it's just the fact that they've played so much against each other like

03:07:10.660 --> 03:07:16.160
inter-regionally that the meta between these two teams is naturally going to

03:07:16.160 --> 03:07:21.400
be different than these teams against some sort of international team that I

03:07:21.400 --> 03:07:25.320
can understand going back to the Viper. I'm really glad to have

03:07:25.320 --> 03:07:32.440
confirmation. Caff said it's about Dark Mago's hero pool. So I feel like that's why they should

03:07:32.440 --> 03:07:38.120
actually ban it, because what else is he, what's he gonna play? What is he gonna play that's not

03:07:38.120 --> 03:07:43.400
good against, that is good against Viper? There's just, there's just nothing. All I know is I'm

03:07:43.400 --> 03:07:48.280
gonna play, if I'm gonna meet Dark Mago in my pubs in the next few days, I'm gonna be picking

03:07:48.280 --> 03:07:52.920
Viper, because this guy is struggling against Viper. He's both games given in first blood,

03:07:52.920 --> 03:07:59.720
And then he like he just can't stop dying to this wiper. I feel like it looks to me very emotional

03:07:59.720 --> 03:08:02.520
It's he's he's kind of tilting it looks like

03:08:03.240 --> 03:08:06.440
Maybe it's that's why they prioritize it so much and heroic

03:08:07.160 --> 03:08:09.160
Planet themselves

03:08:10.000 --> 03:08:12.000
That's a twist

03:08:13.280 --> 03:08:15.280
My channel and eat your heart out

03:08:15.280 --> 03:08:28.420
I mean obviously they won a house car and then South American guys banded they understood it quite fast and

03:08:28.920 --> 03:08:30.920
Hero you do steal the pango

03:08:31.120 --> 03:08:33.120
Sir still love the monkey

03:08:33.400 --> 03:08:35.400
Flex pick just strong carry overall

03:08:35.920 --> 03:08:40.760
Yeah, we just set up this entire narrative. No, but I'm happy. I really am happy

03:08:40.760 --> 03:08:45.360
We're gonna get to see Tyloon play a different hero, but one he hasn't won on yet potentially

03:08:45.360 --> 03:08:50.400
If it is one more with Viper, then it doesn't matter. Yes, I believe they did not win last game because of the Viper

03:08:50.400 --> 03:08:55.780
I believe the Viper was just a big whatever. Yeah, he was a passenger. If you wanted him to play Blossier whisper

03:08:55.780 --> 03:09:00.080
They don't play so good. I feel like that could have been it, you know

03:09:01.040 --> 03:09:05.600
Could have had already like a winner, but no sure he played very well in the pango games, too

03:09:05.600 --> 03:09:09.720
We're just meeting. No, he did. Yeah, but he he's a he's an excellent pango

03:09:10.760 --> 03:09:15.320
And it could also be whisper pango in the offline, you know, it's flexible for this team

03:09:15.800 --> 03:09:19.720
Honestly, just look at the KDA when he's playing wiper Bristol is KDA. It's

03:09:20.560 --> 03:09:27.760
Pretty bad. Maybe the thought process was because Viper did dumps to the pango in lane both times

03:09:27.760 --> 03:09:34.080
We saw it they take the Viper out because they wanted the pango and it's gonna go mid most likely

03:09:34.080 --> 03:09:38.640
They they did give it to Tyloon last time they picked it. He played very well

03:09:38.640 --> 03:09:44.320
They did lose that game, but he played very well. He died one time in 51 minutes

03:09:44.440 --> 03:09:51.040
Like he had a lot of impact and the reason why the loss was definitely not final. Yeah, so it looks like the

03:09:51.960 --> 03:09:56.420
Counterpick to pango is to give him two bad lanes for Queen of Pain mid

03:09:56.460 --> 03:10:01.760
That's true. Good very good for Queen of Pain and then Monkey King safe lane no matter where pango goes. It's

03:10:02.360 --> 03:10:05.640
Gonna be pretty rough and that's when you pull out the pango carry

03:10:05.640 --> 03:10:11.840
It's coming, Yuma, he's already done the unseen today.

03:10:11.840 --> 03:10:14.840
He is that type of guy, I could see it.

03:10:14.840 --> 03:10:18.080
Realistically there's a very low chance of a pango going carry.

03:10:18.080 --> 03:10:21.040
I feel like going mid against the queen is still fine.

03:10:21.040 --> 03:10:22.040
Yeah, I'm going to hero.

03:10:22.040 --> 03:10:23.040
Pango is the type of hero.

03:10:23.040 --> 03:10:27.680
I think Dark Mago had a hard time against the Viper, but the matchup is honestly not

03:10:27.680 --> 03:10:28.680
that bad.

03:10:28.680 --> 03:10:30.240
Viper has barely any armor.

03:10:30.240 --> 03:10:31.720
All you have to do is get a good block.

03:10:31.720 --> 03:10:34.760
You get a good block, you're going to have a decent lane.

03:10:34.760 --> 03:10:40.840
Level 3, level 5, you're gonna start like pushing back into the Viper and that's why Pango is so good in mid lane right now

03:10:40.840 --> 03:10:47.120
Even against the Queen, even against 99% of the matchups. He doesn't care. He's just gonna be strong, solid

03:10:47.120 --> 03:10:54.000
He's gonna have an even matchup, maybe even get a surprise like kill on any mid laner because this guy does too much damage

03:10:54.000 --> 03:10:55.000
Yeah

03:10:56.320 --> 03:11:01.000
They go for the hoodwink once again, hero of the tournament so far. I think most of it right now

03:11:01.000 --> 03:11:03.000
Most picked, yeah

03:11:03.000 --> 03:11:11.160
As it looks like it does so much damage a very rise up. I believe in the chasm stone buff a lot

03:11:11.160 --> 03:11:14.920
sure, I think this thing is crazy on

03:11:15.720 --> 03:11:22.600
Heroes that have some small but impactful a we that has especially the ones that could not afford to go for the

03:11:23.160 --> 03:11:26.880
6,000 gold a we increase items and hoodwink is like

03:11:26.880 --> 03:11:31.560
like the number one for that bushwhack literally vacuums everyone into a tree

03:11:31.560 --> 03:11:37.160
it's it's like dark seer vacuum but it stuns how broken would that be it looks

03:11:37.160 --> 03:11:43.640
like in the puck man they're respecting title quite a bit they think this might

03:11:43.640 --> 03:11:48.520
still be off lane panko it could be although the matchup is like pretty bad

03:11:48.520 --> 03:11:56.040
this is interesting previous the previous patch and previous to la here we

03:11:56.040 --> 03:12:01.640
saw the tree was one of those very highly contested heroes you know you've got

03:12:01.640 --> 03:12:07.480
the ultimate you've got the fact it just gives you such good vision with the

03:12:07.480 --> 03:12:13.160
shards so yeah but it we haven't seen it a lot this time around. It still is the

03:12:13.160 --> 03:12:17.680
case that this hero is a very strong online he does have the same shot it's

03:12:17.680 --> 03:12:22.760
just not as much as it used to be last match it did get nerfed quite a bit

03:12:22.760 --> 03:12:28.620
But generally the idea of the hero hasn't hasn't changed much. I love him with monkey king. All right, I'll say that yeah

03:12:28.620 --> 03:12:34.040
I think it's a really good partnership. Yeah, it's a good the good setup for with the monkey ring

03:12:34.040 --> 03:12:37.320
Yeah, this big a always ton like ravage free and toolty

03:12:38.040 --> 03:12:43.720
Even just the sustains to get so you can get the jingoo stock. Yeah, like the healing

03:12:44.200 --> 03:12:49.820
Plus healing and armor. Yeah, like it's really good any hero that's giving monkey just like a little bit of

03:12:49.820 --> 03:12:54.460
defensiveness or save is so good for him he gets a jingu one big balance boom

03:12:54.460 --> 03:12:59.340
useful HP you know what I'd love to see this game from rubik rubik can become a

03:12:59.340 --> 03:13:04.700
better queen so queen gets her agonies gets two three more items we've all

03:13:04.700 --> 03:13:08.420
seen it does a lot of damage high-impacting team fights rubik can

03:13:08.420 --> 03:13:12.860
do that I haven't seen a rubik against the queen yet go agonies and just try

03:13:12.860 --> 03:13:16.380
to get his first the shadow strike in the blink you get those two spells

03:13:16.380 --> 03:13:20.780
suddenly you're the better queen you have bigger cast range you have a star on top of it you can

03:13:20.780 --> 03:13:27.980
fateful the queen i would love to see that they went for the brew on heroic this time

03:13:27.980 --> 03:13:32.940
mm-hmm it's like they're stealing heroes these guys have a lot of experience with each other

03:13:32.940 --> 03:13:40.060
still yet to win at the tournament as well yeah i just lost last game mm-hmm and it did not look

03:13:40.060 --> 03:13:45.020
very good as well it didn't but if there's anybody that i would trust to win with brew

03:13:45.020 --> 03:13:49.580
It is maybe 33 and whisper.

03:13:49.980 --> 03:13:54.940
Oh, and you know what question we have to ask because it's heroic.

03:13:56.180 --> 03:13:56.740
The meatball.

03:13:56.740 --> 03:13:57.620
There'd be a meatball.

03:13:57.660 --> 03:13:58.340
Yes.

03:13:58.420 --> 03:13:59.060
Read my mind.

03:13:59.060 --> 03:13:59.860
I'm a meatball.

03:13:59.900 --> 03:14:01.140
Dance queen.

03:14:01.220 --> 03:14:04.260
I could, I could see Yuma of all people doing it.

03:14:04.340 --> 03:14:06.740
I think it would be rough.

03:14:07.060 --> 03:14:07.860
It's too much.

03:14:08.020 --> 03:14:09.820
We, we saw it was a lot.

03:14:10.180 --> 03:14:12.220
It was a lot to deal with for Satanic.

03:14:12.380 --> 03:14:13.460
I think it's one queen.

03:14:13.460 --> 03:14:14.100
You could deal with it.

03:14:14.100 --> 03:14:17.220
satanic could have dealt with it he had different problems it was actually not his

03:14:17.220 --> 03:14:22.700
fault his team did make a lot of mistakes but not the wraps so didn't have

03:14:22.700 --> 03:14:27.660
the wraps as well the crash item according to satanic but this game there's a

03:14:27.660 --> 03:14:31.340
tree and protector which is pretty good against the meatball yeah that the

03:14:31.340 --> 03:14:37.140
ultimate a queen lion has an aoe spike there's a monkey a lot of physical

03:14:37.140 --> 03:14:41.660
damage but again an aoe stun I think this is too much for the meatball yeah

03:14:41.660 --> 03:14:43.540
He could prove me wrong.

03:14:43.540 --> 03:14:44.540
No, no, no.

03:14:44.540 --> 03:14:47.220
Satanic tried, Yuma could, definitely.

03:14:47.220 --> 03:14:55.740
It's Mipo players, they have this like, intelligence, high IQ about Dota and, you know, they don't

03:14:55.740 --> 03:14:56.740
accept being wrong.

03:14:56.740 --> 03:15:00.100
I mean, they can just go like tiny still in the pool.

03:15:00.100 --> 03:15:04.380
I think they can just go for like, generically good hero that's really hard to counter.

03:15:04.380 --> 03:15:08.660
You're not going to get life stealered because there's already a monkey king.

03:15:08.660 --> 03:15:10.820
Definitely a great tiny game right now.

03:15:10.820 --> 03:15:11.820
the two supports.

03:15:11.820 --> 03:15:13.460
He has been suffering against the zero.

03:15:13.460 --> 03:15:15.140
83% win rate against Queen.

03:15:15.140 --> 03:15:21.700
He doesn't like the two stuns for, I think it's 5 seconds, 6 seconds to combine if you

03:15:21.700 --> 03:15:24.060
chain them properly.

03:15:24.060 --> 03:15:26.260
And a lot of burst damage as well.

03:15:26.260 --> 03:15:30.140
See the time and time again just tiny coming in with the Shadowblade.

03:15:30.140 --> 03:15:31.220
Top of the Queen.

03:15:31.220 --> 03:15:33.220
Just one stun.

03:15:33.220 --> 03:15:34.220
Dead.

03:15:34.220 --> 03:15:36.220
About lion

03:15:36.260 --> 03:15:39.580
Dispatch and loving land the finger. He can get stacks

03:15:41.180 --> 03:15:46.940
More and more just by right clicking some do down and I see a lot of people doing this like shadow blade build on lion

03:15:46.940 --> 03:15:48.940
I don't know. I'm not gonna see that

03:15:50.460 --> 03:15:54.900
Well life stealer is pretty nice against tree here a natural manta builder

03:15:55.180 --> 03:16:01.180
So you're gonna have the dispell rage takes off the trio as well helps them picking tiny as well

03:16:01.380 --> 03:16:03.780
Yeah, not a good match up into the monkey though

03:16:04.220 --> 03:16:06.220
Not great in a monkey

03:16:07.340 --> 03:16:09.340
But as you said it does stop the tiny

03:16:10.140 --> 03:16:16.660
Probably were worried that if they do ban the lifesteal instead of the nice talker the tiny would have been would have gotten banned

03:16:16.660 --> 03:16:19.500
So they maybe thought it's kind of pointless

03:16:20.660 --> 03:16:23.100
And if they pick tiny then they can get life stealer

03:16:24.260 --> 03:16:29.460
Maybe yeah, it would require some weird swapping of heroes, but it's possibility because they

03:16:29.460 --> 03:16:31.460
Yeah

03:16:32.660 --> 03:16:34.660
All right primal

03:16:35.860 --> 03:16:37.860
I generally don't

03:16:38.020 --> 03:16:41.780
See a good scenario for this primal. He's gonna give out

03:16:42.580 --> 03:16:44.260
rubic spells

03:16:44.260 --> 03:16:50.260
Not very good into lifesteal, but it does stop the role. I feel like this is what the idea of of this hero

03:16:50.580 --> 03:16:52.580
Yeah, they just kind of just want to stop the pango role

03:16:53.300 --> 03:16:57.300
Get the bkb piercing disable against lifestealer and against pango

03:16:57.300 --> 03:16:59.940
Very good. I agree with the Rubik point though like

03:17:00.700 --> 03:17:02.960
It's hard. It's hard. It's really hard

03:17:02.960 --> 03:17:07.140
I'm gonna steal an instantly user with bigger cast range and suddenly your BKB person is able to just

03:17:08.140 --> 03:17:14.180
It's being used against you. Yeah, pretty much. So even Primal once he gets a BKB, Rubik can just spell steal

03:17:14.620 --> 03:17:16.620
Use it against him and interrupt it

03:17:16.940 --> 03:17:18.580
Quap monkey

03:17:18.580 --> 03:17:21.560
decent decent pairing there's no time to worry about I

03:17:21.560 --> 03:17:26.240
So I generally like South American Releases, line-up more, but Heroic has been playing more

03:17:26.240 --> 03:17:27.240
as a team.

03:17:27.240 --> 03:17:31.160
They're just playing better in my opinion as a team together.

03:17:31.160 --> 03:17:34.680
South American Releases on the other hand, it feels like their gameplay is very random

03:17:34.680 --> 03:17:38.960
most of the time, and they're just basically reacting to what happens in the game.

03:17:38.960 --> 03:17:43.960
So I think Heroic has a good chance.

03:17:43.960 --> 03:17:44.960
Yeah, I agree.

03:17:44.960 --> 03:17:48.560
I mean, momentum can carry you.

03:17:48.560 --> 03:17:49.560
It definitely can.

03:17:49.560 --> 03:17:53.260
They look good when they're snowballing when they're fighting, but after watching the last game

03:17:53.260 --> 03:17:58.980
I feel like heroic is playing more stable more structured more like we would expect from them

03:17:58.980 --> 03:18:03.820
And last chance for South American team one of them is gonna go out unfortunately true

03:18:03.820 --> 03:18:06.420
I think as well though. It's got to be said like

03:18:07.420 --> 03:18:10.860
Thailand's proved the point now with Viper in his mind move on

03:18:13.580 --> 03:18:15.580
Hopefully that's gonna help

03:18:16.300 --> 03:18:18.300
So

03:18:18.300 --> 03:18:27.260
Yeah, I mean, there is a world where it goes late game, and Herok just loses to the crazy

03:18:27.260 --> 03:18:28.260
late game.

03:18:28.260 --> 03:18:29.260
Good to hear.

03:18:29.260 --> 03:18:30.860
All right, well, you know what we have to do?

03:18:30.860 --> 03:18:33.260
We have to go back a little bit of slacks on the sidelines.

03:18:33.260 --> 03:18:34.260
Yeah, absolutely.

03:18:34.260 --> 03:18:35.500
What a treat, my friends.

03:18:35.500 --> 03:18:37.540
We are here with Cavs again, Cavs.

03:18:37.540 --> 03:18:38.540
You were right.

03:18:38.540 --> 03:18:39.540
Well done.

03:18:39.540 --> 03:18:40.540
Looking great.

03:18:40.540 --> 03:18:41.540
Absolute big smiles from you and the boys.

03:18:41.540 --> 03:18:45.580
But let's move on from this game because we got to get our heads in the next one.

03:18:45.580 --> 03:18:50.060
one. Do you guys just not believe in Lone Druid in South America? I mean, you guys don't want

03:18:50.060 --> 03:18:53.260
to pick it. You don't want to ban it. You think this guy's garbage? What's the deal?

03:18:53.900 --> 03:18:57.900
Against every single other team I ban it in first phase. The heroes are stupid right now,

03:18:57.900 --> 03:19:01.500
but unfortunately, South America has no Lone Druid players.

03:19:01.500 --> 03:19:06.780
Hey, they have market days open, boys. Get in there. You could be on the top team. Fantastic.

03:19:06.780 --> 03:19:09.020
If you are a Lone Druid player, please email me.

03:19:09.020 --> 03:19:12.460
Okay emails. Wow, you we will kick someone on the

03:19:13.180 --> 03:19:17.660
Fantastic as they're in game three Jesus. All right, let's talk a little bit about brewmaster brewmaster

03:19:17.980 --> 03:19:24.020
Didn't do too amazing last time and you guys seem to value it. It's the first time you guys picked it so far on this guy

03:19:24.020 --> 03:19:26.940
What are your wife? I think the brewmaster

03:19:28.220 --> 03:19:30.220
last game he did a lot

03:19:31.580 --> 03:19:38.820
And I think it's one of the best heroes against monkey king the actual monkey king both in lane and in the game

03:19:38.820 --> 03:19:43.880
And it had some other good matchups as well like their supers don't do anything against blue master

03:19:44.060 --> 03:19:47.160
So I think it was a really good pick. All right. We got to get in the game

03:19:47.160 --> 03:19:49.380
So I'm gonna steal one from mr.

03:19:49.380 --> 03:19:53.020
Cinder in the back we were talking about what is the best counter to a queen of pain mid

03:19:53.020 --> 03:19:55.020
You know huskar was brought up

03:19:55.260 --> 03:20:01.500
Viper was brought up and now we see the ping aleer is this lane that you're happy about or is this just a survive kind of deal

03:20:01.500 --> 03:20:05.620
I think this is a very skill matchup

03:20:05.620 --> 03:20:07.940
I think it can go both ways

03:20:07.940 --> 03:20:14.740
usually if the quad player is like really sharp and knows the matchup really well

03:20:14.740 --> 03:20:20.420
she tends to win by a little bit but Tylo is a really good laner so I think we

03:20:20.420 --> 03:20:24.660
should be fine on this one. So with that you think Dark Mago sucks at quad that's

03:20:24.660 --> 03:20:27.780
that's good to know thank you so much for that insight we're gonna see if you

03:20:27.780 --> 03:20:31.340
guys do well in the game the game is well underway let's take it to two

03:20:31.340 --> 03:20:36.860
very unsharp guys Sunspan and Cinderan. Thank you so much always a nice

03:20:36.860 --> 03:20:41.860
positive throw from SirActionSlacks, the least toxic person in our scene.

03:20:41.860 --> 03:20:47.860
As we get into game number three between Heroic and the Rejects, I was actually shocked to hear what he said.

03:20:47.860 --> 03:20:51.860
I feel like Qwap dumpsters this hero, am I crazy?

03:20:51.860 --> 03:20:56.860
I think it's a better match for Pango than you would expect.

03:20:56.860 --> 03:20:57.860
Really?

03:20:57.860 --> 03:20:58.860
Yeah.

03:20:58.860 --> 03:21:00.860
I'm really bad then I guess.

03:21:00.860 --> 03:21:02.860
I would agree it's Qwap favorite, which is also what he said, right?

03:21:02.860 --> 03:21:05.860
If the Qwap knows all the details and plays the lane very well,

03:21:05.860 --> 03:21:11.000
She can get an advantage and I think this has been dog moggo's best laning here on the entire tournament

03:21:11.000 --> 03:21:15.560
So this is a game to prove that you have got what it takes, you know

03:21:15.560 --> 03:21:19.360
You're playing lane that let's say it should be favorable. Let's say it's 60 40

03:21:19.360 --> 03:21:25.260
We want to see the 60 40 results. You don't want to draw or lose in particular against Tai Long who is now

03:21:26.000 --> 03:21:27.480
running

03:21:27.480 --> 03:21:31.440
A more active hero it has to be said I feel like we've talked it to death

03:21:31.440 --> 03:21:33.960
But I just think it's super important for how the game is gonna run

03:21:33.960 --> 03:21:37.380
So we'll bring it up one last time when he's not playing viper and is playing something like this

03:21:37.380 --> 03:21:44.420
It means the archetype strategy that you wrote is playing will be very different. Oh my that is an unexpected kill to say the least

03:21:44.660 --> 03:21:49.580
Geez Louise is Frank getting harassed out by KJ. Looks like he will live

03:21:50.400 --> 03:21:53.840
Okay, you're gonna wrap around the trees to see if you can get one last fade bolt

03:21:54.660 --> 03:21:56.660
for the win

03:21:56.660 --> 03:22:01.660
That's just the weirdest place to hide out of all of them.

03:22:01.660 --> 03:22:02.660
Just look still.

03:22:02.660 --> 03:22:05.400
Uh, does not want to use Fade Bolt.

03:22:05.400 --> 03:22:06.660
Just kill him already.

03:22:06.660 --> 03:22:08.660
Uh, just use Fade Bolt.

03:22:08.660 --> 03:22:11.300
Okay, so there's the kill that we're expecting.

03:22:11.300 --> 03:22:13.380
He wanted to delay the death as much as possible, I guess.

03:22:13.380 --> 03:22:14.380
That might have actually been strategic.

03:22:14.380 --> 03:22:15.380
Oh, okay.

03:22:15.380 --> 03:22:16.380
Yeah, fair enough.

03:22:16.380 --> 03:22:18.700
Just, uh, waste additional time from the core.

03:22:18.700 --> 03:22:23.460
If he's positive he's getting the kill, I could argue he can wait as long as he

03:22:23.460 --> 03:22:24.460
wants.

03:22:24.460 --> 03:22:28.340
In the mid lane, Tylong is actually currently ahead against QWAP.

03:22:28.340 --> 03:22:30.820
I don't know how this is, but I need to watch this replay.

03:22:30.820 --> 03:22:33.020
This is a very good look.

03:22:33.020 --> 03:22:34.540
Two points in shadow strike.

03:22:34.540 --> 03:22:35.540
Yeah.

03:22:35.540 --> 03:22:38.380
It's like just nothing you can do as a melee hero.

03:22:38.380 --> 03:22:41.380
Tylong is good.

03:22:41.380 --> 03:22:42.380
Yep.

03:22:42.380 --> 03:22:43.580
Gotta be good at the resource management.

03:22:43.580 --> 03:22:46.140
Finally, a skillful hero we get to see him play on.

03:22:46.140 --> 03:22:47.700
Although he is all in two on.

03:22:47.700 --> 03:22:48.700
There you go.

03:22:48.700 --> 03:22:49.700
Nice swashbuckle.

03:22:49.700 --> 03:23:02.460
Damage Darkmog'ro can't quite get the kill 22 and 5 right now, it's a 16 and 0, so Darkmog'ro

03:23:02.460 --> 03:23:07.700
is going to get some help from the tree, but we haven't seen him a little bit now.

03:23:07.700 --> 03:23:10.580
Yeah, that's going to be an X factor here for sure.

03:23:10.580 --> 03:23:13.980
When you add that into the mix, Darkmog'ro should definitely be winning the lane, right?

03:23:13.980 --> 03:23:19.020
Not only do you have a favorable matchup, but you also have global assistance.

03:23:19.020 --> 03:23:23.560
And on top of that, Skullfield is even going to help cover a water room for you here, along

03:23:23.560 --> 03:23:27.340
with King Jungles, I suppose it's... even.

03:23:27.340 --> 03:23:31.700
Well, Skullfield, this is actually kind of awkward for the Rubik.

03:23:31.700 --> 03:23:36.980
In the middle of nowhere, no mana for Lyft, now that he used Fate Bolt.

03:23:36.980 --> 03:23:41.180
But he might just be strong enough with that damage reduction to stand his ground,

03:23:41.180 --> 03:23:43.500
and that is indeed the case.

03:23:43.500 --> 03:23:47.540
Ailing Sel will be used for Skullfield, and Blood Grenade will cancel it out.

03:23:47.540 --> 03:23:50.340
I don't think there was any reason to sell yet, to be honest.

03:23:50.340 --> 03:23:53.540
Like, it looked good because he was walking away or whatever, but

03:23:53.540 --> 03:23:57.540
could have waited until he were in the cover trees. That Lugrinate did 300 damage.

03:23:58.540 --> 03:23:59.540
You think about it? Yeah.

03:24:00.540 --> 03:24:01.540
Pretty powerful.

03:24:01.540 --> 03:24:02.540
Very nicely done.

03:24:02.540 --> 03:24:07.540
Now, I was super surprised to see the kill top. I just think Primal has no business finding a kill in this lane

03:24:07.540 --> 03:24:10.540
and realistically speaking that's the only one he's going to get.

03:24:10.540 --> 03:24:16.540
Now that Yuma is level 3, almost 4, he's going to have a point in range, he's going to get more points in feast and just kind of stabilize this lane.

03:24:16.540 --> 03:24:25.240
Down the bottom, I was a bit surprised to hear Caffs say he thinks a Brewmaster is good against Monkey King in the game as well.

03:24:25.240 --> 03:24:30.840
I understand that in Leaning it's quite good, but actually historically speaking, Monkey King has been good against Brewmaster's Split.

03:24:30.840 --> 03:24:38.840
One of the better heroes is just killing him off. I don't know if that has changed, or if I'm missing something here with how they interact with the soldiers,

03:24:38.840 --> 03:24:43.340
but maybe you're just too tanky, maybe you're too fast, or the speed of everything is better.

03:24:43.340 --> 03:24:51.340
But either way, I would expect this to be a matchup that Witz is very experienced in, that's the other thing.

03:24:51.340 --> 03:24:58.340
He plays a lot of Monkey King and Brewmaster had, especially a couple of months where a lot of people were playing it at the beginning of 741 as well.

03:24:58.340 --> 03:25:06.340
It was pretty popular, so you'd think he is in his wheelhouse here with the Monkey.

03:25:06.340 --> 03:25:10.340
Also against Pangoro, another thing that the arena is good against.

03:25:10.340 --> 03:25:17.300
Pushback's gonna find the quap. Dark Maga though, gets some help from El Misho as Thiolacor

03:25:17.300 --> 03:25:23.780
and a bit of Trouble Tile Lung creating some space, threatening the rolling thunder. Thiolacor

03:25:23.780 --> 03:25:28.300
will live, and a regen goes the way of the pango, and when you talk about no more deaths,

03:25:28.300 --> 03:25:32.580
well Wittz joins the party up top as a dead lifestealer.

03:25:32.580 --> 03:25:34.060
Rotating the monkey through will do that.

03:25:34.060 --> 03:25:36.780
What do you think of the primal in the game itself, because the panel kind of

03:25:36.780 --> 03:25:44.960
talked about easy rubik steals it does go to rage though yeah I as usually got

03:25:44.960 --> 03:25:49.120
away the pros and cons I am a little bit more pessimistic about this pick than I

03:25:49.120 --> 03:25:53.240
am optimistic I see the point in pulverizing life-sealer and the pango

03:25:53.240 --> 03:26:00.440
but the rubik is a major downside and that question is if you kill people when

03:26:00.440 --> 03:26:05.400
you pulverize them as well I is honestly it's it's fine I think I don't

03:26:05.400 --> 03:26:10.400
I think it blew me away, and a lot of the time my final gets last picked, it's like, okay, this was really strong.

03:26:10.400 --> 03:26:13.400
It's alright.

03:26:15.400 --> 03:26:23.400
And sometimes that's all it takes. I think for comparison, I think the axe picking game 1 was better on paper, than what it brought to the game.

03:26:23.400 --> 03:26:26.400
But, understandably you're not picking axe this game.

03:26:26.400 --> 03:26:29.400
Yuma, already two deaths to his name.

03:26:29.400 --> 03:26:31.400
Use rage, they have.

03:26:31.400 --> 03:26:33.400
They haven't impaled by the chase.

03:26:33.400 --> 03:26:39.560
up there. Frank will be the one to take the wisdom, interestingly, so. I wanted to try

03:26:39.560 --> 03:26:46.360
to get some steel action, but not to be. Wasting some time here, he will inevitably die, I would

03:26:46.360 --> 03:26:52.360
think. Nope, never mind. Unless Tylon hits this one, he does. Of course he does. Alright,

03:26:52.360 --> 03:27:01.760
course. 700 up on Pango against QWAP right now.

03:27:01.760 --> 03:27:03.480
Yeah, I really, really good.

03:27:03.480 --> 03:27:05.600
I did not have anticipated that.

03:27:05.600 --> 03:27:08.960
And he's going to be accelerating his game off of that toward a fast mage layer.

03:27:08.960 --> 03:27:10.640
Actually, he's going to walk into WITS here.

03:27:10.640 --> 03:27:12.880
Yes, walk into the rolling thunder.

03:27:12.880 --> 03:27:15.080
It gets cancelled initially, Wukong's command.

03:27:15.080 --> 03:27:19.480
See if Talon can get another stun here and his whisper on the outskirts.

03:27:19.480 --> 03:27:20.480
Nice dodge.

03:27:20.480 --> 03:27:24.440
into the soldier so Kylong will just go back to the middle lane.

03:27:24.440 --> 03:27:28.440
The fact that he got this changing of the guard just as part of the ability is so strong.

03:27:28.440 --> 03:27:35.000
Oh the Invisorin looks like it will go to Darth Maestro.

03:27:35.000 --> 03:27:36.000
Much needed for him.

03:27:36.000 --> 03:27:37.000
Yep.

03:27:37.000 --> 03:27:40.160
So in the end, kind of a wasted rotation from Kylong.

03:27:40.160 --> 03:27:43.480
It's... am I missing something?

03:27:43.480 --> 03:27:45.520
Why is Kuat buying Soul Ring every game?

03:27:45.520 --> 03:27:49.440
I think I understood the logic when they were... I was talking to we about this,

03:27:49.440 --> 03:27:53.420
We understood the logic when they were going the bloodstone though, but I've seen people go soul ring no matter what now

03:27:53.820 --> 03:27:56.060
Maybe it's just trending and just works go for the ball

03:27:57.560 --> 03:28:01.500
Well, we don't know I've just we've seen other clock games now where they didn't go and they go soul ring every day

03:28:01.500 --> 03:28:05.340
Oh, it's gonna get the sonic wave on the tie long still healing up through it though

03:28:05.340 --> 03:28:11.780
The swashbuckles there Frank comes in level six has the pulverize but the invests gonna keep them alive a little bit longer

03:28:11.780 --> 03:28:16.420
There's the pulverize a little bit late, but Ty long still falls to dark mago shadow strike

03:28:16.420 --> 03:28:22.900
That's Frank now being pursued as the stick that doesn't matter if he gets to lift it in well, okay

03:28:23.220 --> 03:28:27.160
It's the kill makes them work for it a little bit. Yuma does not get his free five health

03:28:28.160 --> 03:28:31.920
Is that five still? It's 10 though. They changed that

03:28:32.600 --> 03:28:34.600
Actually don't remember it's 10

03:28:35.680 --> 03:28:39.520
Quite a lot of time spent there for life so they're for very little gain

03:28:40.120 --> 03:28:42.520
Unfortunately for him, but important for the team

03:28:42.520 --> 03:28:49.140
And of course this primal beast play it exists for now, but once rubik hits level six this gets a lot harder

03:28:49.640 --> 03:28:51.640
to execute

03:28:52.560 --> 03:28:55.960
So rubik with level four arcane supremacy gets 240 cast range

03:28:56.480 --> 03:28:59.720
If you add any cast ring on top of that, it's very easy to pulverize

03:29:00.200 --> 03:29:05.000
The primal himself or if you want to pulverize the monkey king of course or queen of pain

03:29:08.520 --> 03:29:11.040
You think he's gonna go aether lunch just for that fact um

03:29:11.040 --> 03:29:16.380
Um, I think I would rather just see him by regular utility items like Force, Glimmer.

03:29:17.020 --> 03:29:20.380
But, I mean there is a world where Lens is good, I just don't know if he's like that.

03:29:20.380 --> 03:29:24.140
You should get a casual chasm stone in preparation for the pulverize.

03:29:24.140 --> 03:29:26.620
Also, a bigger AoE at the pulses.

03:29:26.620 --> 03:29:27.120
Yeah.

03:29:28.380 --> 03:29:30.980
Sounds like a overkill.

03:29:30.980 --> 03:29:31.480
Oh.

03:29:31.480 --> 03:29:32.340
Charged through.

03:29:32.340 --> 03:29:34.780
And if they get the hacks on top, there's the pulverize.

03:29:34.780 --> 03:29:38.740
Rage did come through, gives him some good magic resist and Frank now on the run.

03:29:38.740 --> 03:29:46.220
Hey, KJ gets infested, much kill threat through they have is not much because Dark Mago shows

03:29:46.220 --> 03:29:48.940
up so the squirrel will fall.

03:29:48.940 --> 03:29:50.940
Eventually.

03:29:50.940 --> 03:29:51.940
Denied.

03:29:51.940 --> 03:29:52.940
Nice from KJ.

03:29:52.940 --> 03:29:53.940
Very nice.

03:29:53.940 --> 03:29:54.940
Tylan joining the party as well.

03:29:54.940 --> 03:29:56.940
Gets the rolling thunder onto the lion.

03:29:56.940 --> 03:30:00.380
That'll be an easy kill.

03:30:00.380 --> 03:30:01.380
Another one for KJ.

03:30:01.380 --> 03:30:03.180
Just stealing all of them.

03:30:03.180 --> 03:30:04.180
He's gonna pop off.

03:30:04.180 --> 03:30:05.180
Shout out to Yaps or?

03:30:05.180 --> 03:30:06.180
Your favorite.

03:30:06.180 --> 03:30:09.620
I heard he's doing well, that's good.

03:30:09.620 --> 03:30:18.580
In an episode with Kezu on his video series interviewing Unks.

03:30:18.580 --> 03:30:20.220
What does Kezu think of Kez?

03:30:20.220 --> 03:30:24.020
Was he upset that his namesake was taken from him?

03:30:24.020 --> 03:30:32.580
I think he wasn't celebrating the collaboration event enough, since that was the game he

03:30:32.580 --> 03:30:34.580
was named after.

03:30:34.580 --> 03:30:36.580
Nice

03:30:36.900 --> 03:30:40.100
To just not answer your question at all. Yes, you're more than welcome

03:30:41.300 --> 03:30:45.140
I would do well in politics. It's all about just answering a question. You weren't asked

03:30:45.140 --> 03:30:49.220
Yep deflecting and then talking about something that's not interesting. So people tune you out. Yeah

03:30:50.500 --> 03:30:54.500
We have to sound smart at the same time. It's hard. I don't think you have to do that. That's true

03:30:54.820 --> 03:30:56.820
Yeah, we've

03:30:57.940 --> 03:31:00.180
Guy is gonna be the first purchase for dark mago

03:31:00.180 --> 03:31:11.740
Okay, and it will be the Radiance Life Stealer, and Mage Slayer will be the first choice for

03:31:11.740 --> 03:31:14.240
Tylong.

03:31:14.240 --> 03:31:18.540
So when you go Mage Slayer, do you not go Diffusal?

03:31:18.540 --> 03:31:19.700
You can do both.

03:31:19.700 --> 03:31:24.740
I think most of the time it is not the correct build.

03:31:24.740 --> 03:31:28.980
I wouldn't mind if he does both here because they're both very good for different reasons,

03:31:28.980 --> 03:31:29.980
but...

03:31:29.980 --> 03:31:31.980
It does delay your axe significantly.

03:31:31.980 --> 03:31:33.980
And you guess the item I miss on Pango?

03:31:33.980 --> 03:31:37.480
You miss the neutral item that gave you...

03:31:37.480 --> 03:31:39.480
Oh, that was good too, but no.

03:31:39.480 --> 03:31:41.980
Um, what would you miss on Pango?

03:31:41.980 --> 03:31:44.480
That was, what's that called? Mystic something?

03:31:44.480 --> 03:31:45.980
It was tier 4, right?

03:31:45.980 --> 03:31:46.980
Yeah.

03:31:46.980 --> 03:31:48.980
So it's tier 3 at first and then tier...

03:31:48.980 --> 03:31:49.980
Beyond Busted on the...

03:31:49.980 --> 03:31:50.980
The Silence.

03:31:50.980 --> 03:31:51.980
Yeah.

03:31:51.980 --> 03:31:53.980
Uh, would you miss on Pango?

03:31:53.980 --> 03:31:54.980
No.

03:31:54.980 --> 03:31:55.980
It's not coming to mind, actually.

03:31:55.980 --> 03:31:56.980
Maelstrom.

03:31:56.980 --> 03:31:57.980
Oh, really? That's the one you missed.

03:31:57.980 --> 03:31:58.980
I was thinking about it, I was like,

03:31:58.980 --> 03:32:06.700
missed that I should just know I should know my if somebody likes something don't put them

03:32:06.700 --> 03:32:10.660
down like when you eat the what do you think is the best burger you've ever had don't tell

03:32:10.660 --> 03:32:20.220
somebody that they're an idiot I'd never get sold Frank just about to finish the blink

03:32:20.220 --> 03:32:25.060
here another hundred gold of course he's gonna have to come out of the VTV I mean the problem

03:32:25.060 --> 03:32:27.700
But even when you get this, maybe you have the Spell Steal.

03:32:27.700 --> 03:32:28.620
I got Fully Combo.

03:32:28.620 --> 03:32:29.900
Do they have the damage?

03:32:29.900 --> 03:32:32.140
Oh, Whisperr trying to get off the map, but he does.

03:32:32.140 --> 03:32:33.140
There's the Overgrowth.

03:32:33.140 --> 03:32:34.460
Can they kill the Brulings?

03:32:34.460 --> 03:32:36.780
But you were coming in from the south, buffed the rage,

03:32:36.780 --> 03:32:38.660
tried to kill off Skokul, but the Sonic Wave

03:32:38.660 --> 03:32:40.100
is going to clean them up nicely.

03:32:40.100 --> 03:32:43.140
So Bruemaster dead to right.

03:32:43.140 --> 03:32:45.740
That's Tylong now infested in the rolling thunder.

03:32:45.740 --> 03:32:48.060
Unfortunately, for him, he doesn't go any faster with that.

03:32:48.060 --> 03:32:49.940
But they do find the connection to Dark Mago,

03:32:49.940 --> 03:32:51.580
which is all that matters.

03:32:51.580 --> 03:32:55.260
So two for one, and as Elmisho likely to be next.

03:32:56.980 --> 03:33:00.340
Although, hiding as long as he can, but no way out of that corner.

03:33:02.420 --> 03:33:04.560
Alright, really important there that Whisper gets his ulti off.

03:33:04.560 --> 03:33:08.660
Sure, he does end up dying in the end, but bought a lot of time for his teammates to rotate over.

03:33:09.860 --> 03:33:10.360
That's...

03:33:10.820 --> 03:33:14.500
In spite of, I would say, pretty clean spellcasting from the Radiant,

03:33:14.500 --> 03:33:17.660
just couldn't get the kill, which means it was not a good idea.

03:33:17.660 --> 03:33:22.520
But it's one of those situations in one of those heroes where it can be a little difficult

03:33:22.520 --> 03:33:28.960
to gauge just how tanky actually is when you go for it, but that costs them dearly.

03:33:28.960 --> 03:33:33.360
Alright, link dagger reveal into the pole.

03:33:33.360 --> 03:33:34.360
Well that looked weird.

03:33:34.360 --> 03:33:36.880
That looked weird to you.

03:33:36.880 --> 03:33:37.880
Which one?

03:33:37.880 --> 03:33:38.880
Which part?

03:33:38.880 --> 03:33:39.880
Pulverize.

03:33:39.880 --> 03:33:40.880
Looks like it was going faster than normal.

03:33:40.880 --> 03:33:43.000
It's the visual, but not the actual stun.

03:33:43.000 --> 03:33:45.720
Alright, I'll pay attention to that coming up.

03:33:45.720 --> 03:33:46.720
Really important.

03:33:46.720 --> 03:33:51.720
Just getting the bug reports in. That's right. Because we are ending beta soon here.

03:33:54.720 --> 03:34:02.720
Yeah, once he gets his BKB, I mean, it's still good, but spell steal, polarize, scale it, guess what? That goes through BKB as well.

03:34:04.720 --> 03:34:08.720
It's going to be a lot on the shoulders of KJ, needs to be in position to get those off.

03:34:08.720 --> 03:34:13.720
And you can't, the problem for Frank is you can't itemize against this. It's the same issue that Enigma has against Rubik,

03:34:13.720 --> 03:34:19.720
which that matchup changed a lot when they changed Linkens and BKB in combination.

03:34:19.720 --> 03:34:22.720
Because you're used to be able to counter Rubik with Enigma by having both

03:34:22.720 --> 03:34:25.720
and then you could just blink BKB Blackwell and he couldn't Spellsteal

03:34:25.720 --> 03:34:30.720
because he couldn't cast the other spells on you, but now, same problem for Primal.

03:34:30.720 --> 03:34:34.720
I don't think there's any point in buying Linkens, because Rubik is just going to faple you from a thousand range Spellsteal.

03:34:34.720 --> 03:34:38.720
All of his spells are instant so you don't even waste a millisecond of his time

03:34:38.720 --> 03:34:40.720
and he'll do the same thing.

03:34:40.720 --> 03:34:44.060
you'll do the same thing. So you still have to buy the BKB because your Primal Beast, like

03:34:44.060 --> 03:34:51.000
this hero can't really play without this item in my opinion. So don't really have a choice,

03:34:51.000 --> 03:34:53.360
but doesn't feel the best about it.

03:34:53.360 --> 03:34:54.360
Yeah.

03:34:54.360 --> 03:34:57.680
Alright, so Yuma just about to finish his Radiance now.

03:34:57.680 --> 03:35:01.360
I whisper close to Ag's as well. There's a pretty strong timing coming up here for

03:35:01.360 --> 03:35:03.360
the Heroic Squad.

03:35:03.360 --> 03:35:11.120
And Tyllung as expected will not be going for mage layer plus diffusal.

03:35:11.120 --> 03:35:14.480
He's curing up dagger next and then shard.

03:35:14.480 --> 03:35:22.120
So very utility heavy builds rather than thinking about an earlier agonims.

03:35:22.120 --> 03:35:30.040
See if this pays off, power run, on loco, it's bottom, haste for dark mago.

03:35:30.040 --> 03:35:35.380
site for him. He's going to do his standard Kaia into Veil, and then we'll see where it

03:35:35.380 --> 03:35:40.280
goes after that. It's usually just X. I think in this game you can maybe make a case to

03:35:40.280 --> 03:35:45.080
get BKB first, because I think your X is actually not very good here compared to many

03:35:45.080 --> 03:35:49.920
games you've seen in play. It's good against Brewmaster Split, but that's kind of it.

03:35:49.920 --> 03:35:54.800
There's no illusions, there's no obvious way of connecting on multiple heroes because

03:35:54.800 --> 03:35:57.720
Spherox lineup by nature is going to be pretty fragmented.

03:35:57.720 --> 03:35:59.600
We'll find El Misho here.

03:35:59.600 --> 03:36:01.620
He's going to get the Overgrowth off.

03:36:01.620 --> 03:36:02.620
He can't steal that.

03:36:02.620 --> 03:36:04.120
It's already on cooldown.

03:36:04.120 --> 03:36:07.320
I've tempted TB, he's actually fine here.

03:36:07.320 --> 03:36:08.320
Wow.

03:36:08.320 --> 03:36:09.320
He's just going to get out.

03:36:09.320 --> 03:36:14.880
There's an interesting steal here though from King Jungle, stealing the natures guys.

03:36:14.880 --> 03:36:17.280
If he would have been patient it might have killed him by just stealing Overgrowth.

03:36:17.280 --> 03:36:19.280
He wouldn't use Overgrowth then.

03:36:19.280 --> 03:36:21.280
Yeah, probably not.

03:36:21.280 --> 03:36:23.080
Alright, there's the Radiance over there.

03:36:23.080 --> 03:36:30.280
Find the connection onto the queen of paint, Darth Maungo in a lot of trouble, blinks out Tyllanc, pursuing Sharpshooter, not quite there.

03:36:30.280 --> 03:36:41.560
Very close as meanwhile, Scofield able to kill off KJ, might be at the cost of rank, topsy up where there's a big sonic wave on the three heroes.

03:36:41.560 --> 03:36:46.720
Darth Maungo back up and healthy, but Tyllanc is as well as he gets a little infestation.

03:36:46.720 --> 03:36:57.720
Pretty big kill trade. I think that's relatively even, even though you traded Primal for a support, because the Ruvik was 4-0, so a lot of gold for Schofield, and that's going to accelerate his blink purchase.

03:36:57.720 --> 03:37:06.720
I think in the grand scheme of things, that's probably worth it, but only because he was on the street, and because of the relative impact that Lion's Dagger is going to have.

03:37:06.720 --> 03:37:12.460
hero is some heroes just transform completely when they get their first

03:37:12.460 --> 03:37:16.700
item. Lion I would argue is one of them where you go from being like overall

03:37:16.700 --> 03:37:21.000
okay as like mainly a counter initiation or a combo hero when you get

03:37:21.000 --> 03:37:24.060
blink you suddenly become one of the best initiators in the entire game so

03:37:24.060 --> 03:37:30.580
it's very very big to get that item as early as possible no shit but some

03:37:30.580 --> 03:37:35.460
games the lions get caught in this awkward like farming stage and you

03:37:35.460 --> 03:37:39.280
You don't want to show, so you kind of have to get the gold, but it's bad to show on lanes

03:37:39.280 --> 03:37:42.200
because then you're not a threat on the map, etc.

03:37:42.200 --> 03:37:45.500
So getting a little injection there is going to help him out a ton.

03:37:45.500 --> 03:37:48.360
I think he got 400 gold for the Rubik's kill.

03:37:48.360 --> 03:37:50.360
200 to go.

03:37:50.360 --> 03:37:54.400
A sub-20 blink is okay, especially for Skowfield.

03:37:54.400 --> 03:37:57.160
The way he plays the game in general, he will be dying a bit more than some other

03:37:57.160 --> 03:37:58.160
force.

03:37:58.160 --> 03:38:01.800
He's playing more sacrificial, so just to be expected that he will be a little

03:38:01.800 --> 03:38:14.160
later on his timings. It's a farm brew, gotta say. I'm just staying up there. And I'm curious

03:38:14.160 --> 03:38:18.400
to see if my theory about this against Monkey King is right, because I had a little bit more

03:38:18.400 --> 03:38:23.480
of a negative outlook on it than Katz does. So let's see when Push comes to shove how

03:38:23.480 --> 03:38:28.120
it actually goes without a Deso. It is. Okay, so Deso now completed for Whits.

03:38:28.120 --> 03:38:33.120
This is when he starts hitting a lot harder, fairly missing there on the distiller.

03:38:33.120 --> 03:38:35.760
That means he gets to re-initiate potentially.

03:38:35.760 --> 03:38:38.960
Did the enemy see that A-Wee or is it hidden?

03:38:38.960 --> 03:38:41.320
I think it's hidden for the enemy, right?

03:38:41.320 --> 03:38:42.320
They don't see the ring.

03:38:42.320 --> 03:38:43.320
Oh, they do.

03:38:43.320 --> 03:38:44.320
They see it?

03:38:44.320 --> 03:38:52.080
Well, spectators, we see it, so I guess that should be the same, yeah.

03:38:52.080 --> 03:38:57.160
I must admit, I think I've played against this item very, very little in games.

03:38:57.160 --> 03:39:04.780
It's more of a pro item, I would say, but, huh, okay, can't answer that question.

03:39:04.780 --> 03:39:07.680
It's too new, Shannon, we're all new.

03:39:07.680 --> 03:39:09.680
In our own ways.

03:39:09.680 --> 03:39:10.680
Yeah.

03:39:10.680 --> 03:39:14.360
And whispered top net worth, as you said, not something we see all too often on a Baroo

03:39:14.360 --> 03:39:15.360
Master.

03:39:15.360 --> 03:39:17.360
Looking quite good for Dark Mago too though.

03:39:17.360 --> 03:39:18.360
Does that minus?

03:39:18.360 --> 03:39:19.360
Of course.

03:39:19.360 --> 03:39:20.360
Swap.

03:39:20.360 --> 03:39:26.240
It's a, I would say it's generally a good sign for rejects when Dark Mago is high

03:39:26.240 --> 03:39:29.360
up on the net worth that generally means the game is going quite well if it

03:39:29.360 --> 03:39:32.760
happens in the earlier portion and the last game it obviously didn't happen

03:39:32.760 --> 03:39:38.200
with the pango they recovered he got top net worth and they still lost but that

03:39:38.200 --> 03:39:44.480
game had some wild engages I think this one might play out a little more I

03:39:44.480 --> 03:39:49.840
say I'm not gonna say predictably as in it's obvious who is going to win

03:39:49.840 --> 03:39:52.760
fights but I think it's gonna be more structured by the nature of the

03:39:52.760 --> 03:40:03.840
lineups. Yeah, I think things have kind of tapered off a bit. Both teams bit content to

03:40:03.840 --> 03:40:08.800
farm away, so Blink Dagger for the tree. And you're saying that they don't itemize the

03:40:08.800 --> 03:40:14.520
shard anymore? Generally no. It's just they got nerfed so hard. Can you think of a shard

03:40:14.520 --> 03:40:18.960
that ever got nerfed that much from one patch to the next? I mean, there's been a lot

03:40:18.960 --> 03:40:30.440
it's a crazy nerf boomerang online now well boomerang used to be an eggs right

03:40:30.440 --> 03:40:37.800
on the way that got nerfed by becoming a shard oh wait what what what why did it

03:40:37.800 --> 03:40:41.480
become nerfed by becoming a shard because it's also you mean you made the

03:40:41.480 --> 03:40:44.960
ability worse but cost a third of the price you're not counting those then I

03:40:44.960 --> 03:40:47.840
guess I mean that doesn't there wasn't really the questions and no I'm not

03:40:47.840 --> 03:40:54.680
counting the question was stupid I've learned to not argue it's just not worth

03:40:54.680 --> 03:40:59.400
it yes really nice to win arguments for once it's not a victory it's just one

03:40:59.400 --> 03:41:04.360
person chooses not to participate it sounds like my life I'm just I'm just

03:41:04.360 --> 03:41:12.320
voting absent KJ assassinated by Frank who is still working on the BKB about

03:41:12.320 --> 03:41:15.400
600 away from the recipe.

03:41:15.400 --> 03:41:18.000
It's called abstain, right?

03:41:18.000 --> 03:41:19.080
It's the official term.

03:41:19.080 --> 03:41:21.480
When you show up and you cast a vote, that's nothing.

03:41:21.480 --> 03:41:23.600
It's called abstain, right?

03:41:23.600 --> 03:41:25.840
But if you don't vote, it's abstaining.

03:41:25.840 --> 03:41:28.280
Well, at least in Denmark, for example,

03:41:28.280 --> 03:41:30.320
there's a technical difference between not showing up

03:41:30.320 --> 03:41:31.840
to vote and voting blank.

03:41:31.840 --> 03:41:33.000
We call it blank.

03:41:33.000 --> 03:41:36.280
It's where you hand in a vote, but it's nothing on it.

03:41:36.280 --> 03:41:37.560
Because then you have participated

03:41:37.560 --> 03:41:38.920
and you're counted as a vote.

03:41:38.920 --> 03:41:40.360
But it's a vote on nothing.

03:41:40.360 --> 03:41:41.720
I think that's what abstain is, right?

03:41:41.720 --> 03:41:47.880
So you technically you're present you're voting and you're choosing not to pick any option. Yeah, okay, so abstain. I like that work

03:41:49.040 --> 03:41:52.280
Can you abstain from talking? Yeah by all means

03:41:52.920 --> 03:41:54.300
You know what?

03:41:54.300 --> 03:41:58.280
If you want to just talk about this yourself go ahead look at look at Yuma

03:41:58.520 --> 03:42:01.880
Take it away. Yuma is right-clicking a tower. The tower

03:42:02.600 --> 03:42:04.600
will fall

03:42:05.160 --> 03:42:07.280
BKB now for Frank

03:42:07.280 --> 03:42:12.600
That's enough talking for me.

03:42:12.600 --> 03:42:17.280
You could keep it together for 10 seconds.

03:42:17.280 --> 03:42:18.280
I abstain.

03:42:18.280 --> 03:42:20.960
Nice to stiller hit onto Skollfield.

03:42:20.960 --> 03:42:23.920
Got a nice spot on Sharp Shooter right on his face.

03:42:23.920 --> 03:42:25.400
Yuma is going to get overgrowth.

03:42:25.400 --> 03:42:28.800
And that means he's going to lose 10 HP Cinder and...

03:42:28.800 --> 03:42:32.320
That's a pretty important spell to just throw out the window to try to save a lion.

03:42:32.320 --> 03:42:33.680
This is a moment of opportunity now.

03:42:33.680 --> 03:42:37.920
For the side of heroic see if they want to do anything with it. Their lineup is

03:42:38.480 --> 03:42:41.280
Not that best at taking Roche. You have lucky shot though

03:42:42.400 --> 03:42:43.360
but

03:42:43.360 --> 03:42:45.280
Life stealer is

03:42:45.280 --> 03:42:49.540
Notariously not the greatest Roche killer. I've only feast worked on Roche

03:42:51.320 --> 03:42:53.320
That would be something else

03:42:53.320 --> 03:43:04.360
So we did go for it regardless, I mean it's still, I think it's fine, it's just a great

03:43:04.360 --> 03:43:05.360
item overall.

03:43:05.360 --> 03:43:09.560
Farming speed, team fighting output, gonna look to finish his Kaya Sange next, and then

03:43:09.560 --> 03:43:14.360
I imagine BKB must be on the menu here, like playing without that item in this game is

03:43:14.360 --> 03:43:18.240
a little bit too greedy if you get caught in some sort of stun chain between Pango,

03:43:18.240 --> 03:43:22.080
Hood, Wing, and Rubik, so just cover your bases, but let's see.

03:43:22.080 --> 03:43:27.080
I mean, what team is happier with the current state is very passive, I would say.

03:43:27.080 --> 03:43:30.080
And overall, I kind of like the Radiant game, of course.

03:43:30.080 --> 03:43:35.080
I like the Radiant a bit more because they have two PKB piercing abilities later in the game between Primal and Triant,

03:43:35.080 --> 03:43:41.080
and I just think Quap and Monkey King, in my eyes, have good matchup in late game.

03:43:41.080 --> 03:43:48.080
Again, I'm ready to be proven wrong about the whole Brumaster vs. Monkey interaction.

03:43:48.080 --> 03:43:54.080
So I would prefer rejects currently in this game, but it's very...

03:43:55.080 --> 03:44:02.080
I mean, maybe it's the long game with the Primal, or rather the Brewmaster. You get that refresher.

03:44:02.080 --> 03:44:09.080
You can pop out early, so the Monkey King just has to have all his focus on six Pandas, you know?

03:44:09.080 --> 03:44:19.520
plus you just spilled jingoo very important with tornado really important

03:44:19.520 --> 03:44:26.760
there and with the spell right wait does the tornado dispel I don't think it

03:44:26.760 --> 03:44:30.240
does actually I don't think so but the spell does you all's the spells and

03:44:30.240 --> 03:44:35.800
tornadoes I think tornado only tornadoes which is unusual now I got hungry

03:44:35.800 --> 03:44:41.120
say tornado so many times what it's like tornado I don't know what is that tuna

03:44:41.120 --> 03:44:48.320
kato what do you call this in English it's like it's a way of having filet it's

03:44:48.320 --> 03:44:54.080
like you have a nice cut of beef and then it's surrounded with a wrap of bacon

03:44:54.080 --> 03:44:59.640
it's called English that's called wrapping something in bacon that's

03:44:59.640 --> 03:45:03.520
gotta be a word for this hang on i've never heard the word for it

03:45:03.520 --> 03:45:05.320
uh...

03:45:05.320 --> 03:45:10.560
uh... give me a second here that's just standard dining in america anyway

03:45:10.560 --> 03:45:16.400
you just assume things are wrapped in bacon it's still says tornado i don't know

03:45:16.400 --> 03:45:19.200
there's the sage kaya

03:45:19.200 --> 03:45:23.680
and you're thinking bkb next for the club we'll see i think so yeah

03:45:23.680 --> 03:45:26.240
uh... i mean critical bloodstone i just think it's a little bit more

03:45:26.240 --> 03:45:27.520
volatile

03:45:27.520 --> 03:45:33.000
Yeah, we've seen people get punished with that before he already has the veil. No, he'll get it eventually, but yeah

03:45:34.440 --> 03:45:36.440
A thousand away from Agz on Tylong

03:45:38.120 --> 03:45:40.520
Both sides are just very confident that they're gonna get

03:45:41.240 --> 03:45:43.240
They're gonna have the advantage of late game

03:45:43.880 --> 03:45:48.820
Based on this plan last few minutes. I like this from Frank by the way going eggs

03:45:48.820 --> 03:45:51.880
I think you're not necessarily breaking all that much

03:45:51.880 --> 03:45:57.040
But you're getting a lot more output and you're trying to build your hero in a direction where it's less about the ulti and more about other

03:45:57.040 --> 03:45:58.040
stuff which is exactly what you want.

03:45:58.040 --> 03:46:02.840
Yeah, they get the hacks into the overgrowth, into the pulverize as well, where's the rubric

03:46:02.840 --> 03:46:04.080
when you need them?

03:46:04.080 --> 03:46:07.200
Too dead already for heroic.

03:46:07.200 --> 03:46:08.200
Clean find.

03:46:08.200 --> 03:46:10.200
And a primal split.

03:46:10.200 --> 03:46:11.200
Okay.

03:46:11.200 --> 03:46:12.200
That'd be too effective.

03:46:12.200 --> 03:46:13.920
They take a full sonic wave.

03:46:13.920 --> 03:46:16.320
They want to kill off the storm panda.

03:46:16.320 --> 03:46:17.820
It is getting away though.

03:46:17.820 --> 03:46:19.320
They find KJ on the back line.

03:46:19.320 --> 03:46:21.920
It's a five out of the hood because well they still want to fight Witt's trying

03:46:21.920 --> 03:46:23.520
to take out Whisper.

03:46:23.520 --> 03:46:27.520
We'll get away with the Earth Panda just barely. Now full HP again.

03:46:27.520 --> 03:46:32.520
Wap it really deep. They get the hex onto the lifestealer. This is such a disaster for Heroic.

03:46:32.520 --> 03:46:38.520
They are dying constantly now. They don't... I don't think they're gonna single kill this fight.

03:46:38.520 --> 03:46:41.520
And this costs the buyback as well onto a support.

03:46:41.520 --> 03:46:45.520
One more pulverize for the road and that is a full team life for the rejects.

03:46:45.520 --> 03:46:48.520
Six for zero.

03:46:48.520 --> 03:46:55.080
Sudden moment of opportunity just perfect and like as you pointed out it is so imperative that Rubik is where the action is

03:46:55.080 --> 03:47:00.240
And he just shows up too late if he steals the first pulverizer looking at a completely different fight now instead

03:47:00.240 --> 03:47:05.100
I mean you could just look at the fight break down there just the number of spells cast right a

03:47:05.440 --> 03:47:08.440
Radiant just got to have a complete field day there a

03:47:08.920 --> 03:47:12.680
Six case swing in the fight itself and shadow strikes

03:47:12.680 --> 03:47:14.060
Is that what I said?

03:47:14.060 --> 03:47:15.900
Seven Shadow Strike casts?

03:47:15.900 --> 03:47:19.980
I don't know how it counts if you hit multiple heroes with one if it counts as two.

03:47:19.980 --> 03:47:20.980
You know what I mean?

03:47:20.980 --> 03:47:21.980
Yeah.

03:47:21.980 --> 03:47:22.980
It's because of AoE, but...

03:47:22.980 --> 03:47:23.980
Yeah, that's true.

03:47:23.980 --> 03:47:25.700
It might have cast it seven times as well, honestly.

03:47:25.700 --> 03:47:26.980
The fight was long enough for it.

03:47:26.980 --> 03:47:28.540
We can start counting if you want.

03:47:28.540 --> 03:47:29.540
He just arrived.

03:47:29.540 --> 03:47:30.540
That's one.

03:47:30.540 --> 03:47:31.540
Yeah.

03:47:31.540 --> 03:47:32.540
Okay.

03:47:32.540 --> 03:47:33.540
I don't know.

03:47:33.540 --> 03:47:34.540
Six more seems unlikely.

03:47:34.540 --> 03:47:35.540
I'll say two.

03:47:35.540 --> 03:47:36.540
Yeah, two, yeah.

03:47:36.540 --> 03:47:39.740
Counting with Cinderant.

03:47:39.740 --> 03:47:41.740
Watching nothing else, of course.

03:47:41.740 --> 03:47:46.300
3, that's probably a 7 individual cast, this fight's half way through only

03:47:46.300 --> 03:47:50.300
Yeah, where's number 4? There it is

03:47:50.300 --> 03:47:53.300
Yeah, you're right

03:47:53.300 --> 03:47:55.800
5, I think ground cast 1 there

03:47:55.800 --> 03:48:00.300
Maybe, I'm not sure if you ground cast onto nothing it counts as

03:48:00.300 --> 03:48:02.300
Yeah, it still is, you're sparring

03:48:02.300 --> 03:48:04.300
That was 6 at least

03:48:04.300 --> 03:48:05.300
There's the 7

03:48:05.300 --> 03:48:09.300
Good job Valve, you have got the software under control we've established

03:48:09.300 --> 03:48:10.300
That's insane

03:48:10.300 --> 03:48:15.820
So, with human testing we've counted that it works, but yeah, that is a pivotal moment

03:48:15.820 --> 03:48:16.820
in the game.

03:48:16.820 --> 03:48:19.380
That is pretty much a complete disaster for Rogue.

03:48:19.380 --> 03:48:23.020
It's one thing to lose a fight, but that was just not even remotely close.

03:48:23.020 --> 03:48:27.300
Just got caught off guard by a successful move, and now in the driver's seat as we

03:48:27.300 --> 03:48:30.980
like to say, the Reject's looking very comfortable.

03:48:30.980 --> 03:48:34.500
It will be neither of our ideas for Dark Mago as it looks.

03:48:34.500 --> 03:48:36.820
Let's go field, we'll be dying here.

03:48:36.820 --> 03:48:37.820
Nice quick pick up.

03:48:37.820 --> 03:48:38.820
Nice steal.

03:48:38.820 --> 03:48:45.820
Very good spell steal for Rubik, having the hex here.

03:48:45.820 --> 03:48:48.820
He has insane cast range and already has blink, so very, very nice.

03:48:48.820 --> 03:48:50.820
It's just a better line version.

03:48:50.820 --> 03:48:52.820
Co-op is going, oh nevermind, he switched to BKB.

03:48:52.820 --> 03:48:57.820
Okay, well he had Octurine queued up and he decided, well, probably better.

03:48:57.820 --> 03:49:01.820
Man, Heroic love to go for Roche despite being behind.

03:49:01.820 --> 03:49:05.820
They're going to have to back away as the balance strike makes them a little bit worried.

03:49:05.820 --> 03:49:07.220
They will smoke though.

03:49:07.220 --> 03:49:08.420
Yeah, good coverage.

03:49:10.260 --> 03:49:14.140
Now, Misho has shard, by the way, so can look inside of the pit.

03:49:14.140 --> 03:49:16.260
This will not be a surprise.

03:49:16.260 --> 03:49:19.180
Yeah, now these trees have six minutes duration rank.

03:49:19.180 --> 03:49:21.420
Blinks out, he's fine, wits.

03:49:21.420 --> 03:49:24.620
Okay, so the smoke completely gets nullified.

03:49:25.580 --> 03:49:27.140
You see the essence to Cillar on the ground,

03:49:27.140 --> 03:49:28.180
no connection though.

03:49:35.820 --> 03:49:37.820
Very interesting game.

03:49:37.820 --> 03:49:40.820
Haven't yet seen the pulverize on the rolling thunder.

03:49:40.820 --> 03:49:43.820
Which I assume is the main reason they picked this.

03:49:43.820 --> 03:49:45.820
It still cancels, right?

03:49:45.820 --> 03:49:47.820
Yeah, well they've... oh, it keeps them in place.

03:49:47.820 --> 03:49:48.820
But they've also...

03:49:48.820 --> 03:49:50.820
But it doesn't cancel the ult entirely?

03:49:50.820 --> 03:49:51.820
It used to do that.

03:49:51.820 --> 03:49:54.820
I don't... well, maybe it still does then.

03:49:55.820 --> 03:49:56.820
We'll find out.

03:49:56.820 --> 03:49:58.820
Okay, instinct cancel on that.

03:49:58.820 --> 03:50:01.820
As Elnisha goes in, overgrowth after ready,

03:50:01.820 --> 03:50:04.820
and they absolutely blow up Yuma.

03:50:04.820 --> 03:50:07.420
First is from a hundred to zero in the blink of an eye

03:50:07.940 --> 03:50:13.420
And Tyla he still wants to fight they take a support for their efforts primal split still used here

03:50:13.620 --> 03:50:15.900
You know we take out another support in El Misho

03:50:16.620 --> 03:50:21.640
The cost is pretty heavy. There's a balance strike the kind of you were talking about get the connection on to whisper

03:50:22.540 --> 03:50:28.300
About to pop into his regular form, but now he's completely surrounded attempted TP might be out actually

03:50:28.300 --> 03:50:36.020
KJ also gonna blink out. Could have been a lot worse for her, but still pretty bad losing

03:50:36.020 --> 03:50:37.120
the lifestealer right away.

03:50:37.120 --> 03:50:38.620
Yeah, this is just...

03:50:38.620 --> 03:50:41.260
And this is a 1-4 lifestealer at the moment.

03:50:41.260 --> 03:50:45.780
It's lifestealer versus Lion in a nutshell. If you get jump-hext and there's no help,

03:50:45.780 --> 03:50:50.260
they have no defensive protection from their supports, he's just screwed. I feel like

03:50:50.260 --> 03:50:56.820
Rubik needs to buy the shard here to protect, to be honest. Doesn't have it yet though.

03:50:56.820 --> 03:50:59.980
KJ six shadow strikes there. Yeah, it's a lot

03:51:00.220 --> 03:51:02.220
I'm gonna count them again

03:51:02.340 --> 03:51:04.500
I'm good. I think honestly that could have been worse

03:51:04.500 --> 03:51:09.140
I think for a rogue as well if Frank pre-pop BKB when I went for the blink pulverize on the hoodwink

03:51:09.140 --> 03:51:12.580
I think putting just dies immediately and you still fight like even worse, but

03:51:14.100 --> 03:51:18.500
Two for two probably isn't the worst thing in the world. You see it here instant hacks the response

03:51:19.060 --> 03:51:25.180
But lion of course go field on the money here. Just a really clean kill of life stealer

03:51:25.180 --> 03:51:31.860
Connecting everything and yeah gotta be careful on Yuma as soon as smokes break

03:51:31.860 --> 03:51:35.760
You kind of have to pre-rage or you're just gonna get blink hacks and killed like this

03:51:36.260 --> 03:51:39.900
Maybe if you're anticipating a fight coming perhaps you start in infest

03:51:41.580 --> 03:51:43.580
Seeing the fight

03:51:44.100 --> 03:51:48.820
Or to use balance strike to connect with blitz takes out scofield Yuma gets the rage

03:51:48.820 --> 03:51:53.540
So he didn't die first this time if the trample is Frank is just decimating everybody in his pack

03:51:53.540 --> 03:51:57.780
2 for 3 with a buyback coming out from KJ, they find the stun off the tie-long,

03:51:57.780 --> 03:52:03.500
shot a strike applied, and Frank, getting close by as the foulness strike puts the

03:52:03.500 --> 03:52:09.780
tie-long into the grave. Lifestealer inside of the creep, we'll get to the

03:52:09.780 --> 03:52:14.620
other side of that impenetrable wall. But again, another fight goes the way of

03:52:14.620 --> 03:52:16.180
rejects. 10k lead now.

03:52:16.180 --> 03:52:20.740
Harugar only killing supports. I think their lineup is facing a very clear

03:52:20.740 --> 03:52:26.500
problem right now, they don't have enough damage. That's a very, very major issue to

03:52:26.500 --> 03:52:31.540
run into at 30 minutes, and some lineups inherently do this. I think that's one of the problems

03:52:31.540 --> 03:52:36.540
that Brewmaster lineups sometimes have, is if the Brewmaster doesn't snowball the game

03:52:36.540 --> 03:52:40.740
and you get to this part, like you're good at killing supports, you don't really threaten

03:52:40.740 --> 03:52:45.940
the cores that much, and Pango doesn't have real major damage yet. He's got mage

03:52:45.940 --> 03:52:50.420
You're not a flare on axe, but no, you know, like the Krem items that you would like to

03:52:50.420 --> 03:52:52.960
see Tylong have at this point.

03:52:52.960 --> 03:52:59.220
So you're just mathematically not out-damaging a co-op of the monkey, right?

03:52:59.220 --> 03:53:03.940
It's just not close, especially not when you're tanking a network behind.

03:53:03.940 --> 03:53:07.180
So this is going to be a nice Aegis pick up for Wits.

03:53:07.180 --> 03:53:11.780
We'll be transitioning this into a, it looks to be a Daedalus.

03:53:15.940 --> 03:53:44.940
I think the biggest concern for Heroic here is that...

03:53:44.940 --> 03:53:50.940
It feels like Dark Mago just doesn't lose from this position on QWAP.

03:53:50.940 --> 03:53:56.940
There are other problems in this game. Witz is 6-0-9, he's doing great for himself.

03:53:56.940 --> 03:54:01.940
You still haven't stolen Pulverize, I think, in 35 minutes. That play hasn't happened.

03:54:01.940 --> 03:54:10.940
So, if that's the case, this Primal Pick is great, because the one downside that I didn't like about it isn't coming into play, then, you know, wonderful.

03:54:10.940 --> 03:54:15.120
It's gonna be a free shard here for the lion. Don't think we'll see too much impact out of this

03:54:15.120 --> 03:54:21.100
I mean even in that last fight the full rise was canceled right away, so I may still want to fight family

03:54:22.220 --> 03:54:30.760
This quap is massive turn to disassemble here or excuse me. He just locked he locked you ma you might has the agri-mceptor now

03:54:30.940 --> 03:54:35.820
Again, it's not damaged though really. It's more survivability

03:54:35.820 --> 03:54:42.820
You don't know the answer to this, so I'm not going to ask you.

03:54:42.820 --> 03:54:47.820
I'm trying to remember when Bloodstone became disassembled, it wasn't always right.

03:54:47.820 --> 03:54:51.820
How would I not know that? How do you know I don't know that?

03:54:51.820 --> 03:54:53.820
Since when can you disassemble it?

03:54:53.820 --> 03:54:55.820
I don't know, no idea.

03:54:55.820 --> 03:55:01.820
At least I think he disassembled it, unless he just delivered the component and then he was like,

03:55:01.820 --> 03:55:05.280
And it was like, oh wait, I want Octarin and then immediately just summon before you use that.

03:55:07.680 --> 03:55:09.840
Anywho, let's keep talking about that.

03:55:09.840 --> 03:55:11.000
He is...

03:55:11.000 --> 03:55:13.080
...huge on the co-op.

03:55:13.080 --> 03:55:15.800
Octarin core means three second cooldown acts.

03:55:17.040 --> 03:55:17.880
Shadow strike.

03:55:17.880 --> 03:55:21.880
All that shit talk, Dark Mago, goes to another level center.

03:55:22.760 --> 03:55:26.080
Balance strike onto Whisper, gonna force out the primal split.

03:55:27.560 --> 03:55:29.960
Takes off the Jingu stacks, that's something.

03:55:29.960 --> 03:55:35.040
Actually doing a considerable amount of damage to the Monkey King is gonna get some help and there's the sharpshooter from afar

03:55:35.040 --> 03:55:38.980
So that's the ages down. There's the pulverized steel by the way

03:55:39.240 --> 03:55:44.440
That's the overgrowth though onto the life's here there is the infesto inside the primal beast himself

03:55:44.840 --> 03:55:47.080
And I try to reset here as he pops out

03:55:50.920 --> 03:55:55.600
Yep, that's a rubik against the monkey king that is this farmed it's just an unfortunate reality

03:55:55.600 --> 03:56:00.940
As the Wukong's command was still up this whole time, same with the Sonic Wave, didn't realize

03:56:00.940 --> 03:56:06.340
they had all these big spells at their disposal as Yuma now going to get the Lotus applied

03:56:06.340 --> 03:56:07.340
to him.

03:56:07.340 --> 03:56:11.180
Shadow Strike will continue to play hit another infested to Frank that seems to be the body

03:56:11.180 --> 03:56:12.800
of choice for him.

03:56:12.800 --> 03:56:14.900
Very happy inside of that disgusting fiend.

03:56:14.900 --> 03:56:18.380
He's going to get pulverized now, nobody to save him this time around, although

03:56:18.380 --> 03:56:23.100
Frank being pursued now by Yuma as everybody else is focusing onto Tyla.

03:56:23.100 --> 03:56:26.060
one more shield crash for the row, but they will have the damage to take him out.

03:56:26.560 --> 03:56:28.700
So eventually, Yuma does kill off the primal.

03:56:28.700 --> 03:56:31.000
It took two infests from him.

03:56:31.560 --> 03:56:33.300
Among God knows how many right clicks.

03:56:33.300 --> 03:56:35.940
I wish it showed right click attacks here.

03:56:36.000 --> 03:56:36.400
Yeah.

03:56:36.440 --> 03:56:37.540
Times a hundred.

03:56:38.340 --> 03:56:41.340
It's kind of crazy to look at this chart with 9000 damage life.

03:56:41.340 --> 03:56:43.940
So there and I was just going to make the comment that he has his dam.

03:56:43.980 --> 03:56:45.540
His bill is actually quite low damage.

03:56:45.540 --> 03:56:45.740
Right.

03:56:46.240 --> 03:56:48.020
But it was such a long fight.

03:56:48.020 --> 03:56:52.260
He got to stay in two in fests and, you know, have passive

03:56:52.260 --> 03:56:58.100
radiance burn, etc. But this damage is very slow and very spread. And as a result, the

03:56:58.100 --> 03:57:03.340
cores of the radiant once again just survive forever. Like they, this was with brumaster

03:57:03.340 --> 03:57:06.660
taking down the monkey king ages first. Of course, it was an unfavorable fight to begin

03:57:06.660 --> 03:57:11.300
with that you're fighting into the MK. But yeah, they, they run into the same brick

03:57:11.300 --> 03:57:14.900
wall once again, tie long here, had survived the lotus orb against overgrowth. So he

03:57:14.900 --> 03:57:15.900
doesn't have damage.

03:57:15.900 --> 03:57:18.740
The damage dealt. That's before reductions, I assume, right?

03:57:18.740 --> 03:57:19.740
Yeah, I think so.

03:57:19.740 --> 03:57:27.640
9000 damage primal himself has 4300 and then after reduction what is that going to be like 55 6000 me

03:57:27.640 --> 03:57:32.740
So most of that damage is just primal beast. I mean primals EHP is insanely high. Yeah

03:57:33.620 --> 03:57:38.740
Yeah, we pop up roar you get all that physical physical armor. He's bloodstone, too

03:57:39.520 --> 03:57:43.660
So yeah, I would a lot of that damage just on the primal beast

03:57:45.260 --> 03:57:48.780
That that's the problem that if you really want a chance of staying in this tournament

03:57:48.780 --> 03:57:51.780
They need to buy damage right now. Otherwise, I just don't think it's possible anymore.

03:57:53.280 --> 03:57:56.780
At Yuma buying BKB, after Basher here, I get it.

03:57:57.780 --> 03:57:59.780
But just like a Daedalus or something.

03:57:59.780 --> 03:58:02.280
Yeah, I just don't think this is going to keep working.

03:58:02.280 --> 03:58:07.280
Like you're relying way too much on circumstances that are unlikely to happen.

03:58:07.280 --> 03:58:09.280
Peru isn't killing Corse that easily.

03:58:09.280 --> 03:58:14.280
Sure, he killed the monkey there, but he was 1v1 for like 10 seconds and got a sharpshooter to help.

03:58:14.780 --> 03:58:15.780
That's not going to happen.

03:58:15.780 --> 03:58:21.360
Going Nullifier, I mean against a lion who has Ghost Scepter and Glimmer.

03:58:21.360 --> 03:58:22.820
Nullifier could also help.

03:58:22.820 --> 03:58:24.520
Crimson, is that still dispellable?

03:58:24.520 --> 03:58:25.020
No.

03:58:25.020 --> 03:58:26.160
Oh, I think that's right.

03:58:26.160 --> 03:58:28.260
So that's also another problem.

03:58:28.260 --> 03:58:32.460
That is very good against Brewmaster and the Lifestealer.

03:58:32.460 --> 03:58:34.080
So yeah.

03:58:34.080 --> 03:58:37.920
Tough times for Heroic.

03:58:37.920 --> 03:58:43.060
And Dark Mago now is effectively six-slotted with treads.

03:58:43.060 --> 03:58:45.900
He can swap those out for a final huge item.

03:58:45.900 --> 03:58:46.820
Wonder what that's gonna be.

03:58:46.820 --> 03:58:49.660
Hex, Dagon 5, maybe Refresher.

03:58:50.700 --> 03:58:54.940
See what he fancies, but he has so much net worth in.

03:58:54.940 --> 03:58:56.900
The other thing is levels.

03:58:56.900 --> 03:58:58.100
You saw in that Teamfight Monkey King,

03:58:58.100 --> 03:58:59.340
he had the big ring,

03:58:59.340 --> 03:59:00.740
because he already had level 25.

03:59:00.740 --> 03:59:03.180
Now, peanut pain also 25.

03:59:03.180 --> 03:59:04.140
Look at the other side.

03:59:04.140 --> 03:59:07.460
Highest level heroes on the dire, 23.

03:59:07.460 --> 03:59:09.380
So the experience is just a massive,

03:59:09.380 --> 03:59:11.020
it's like additional net worth.

03:59:11.020 --> 03:59:14.260
and lifestealer's 25s are some of the worst in the game as well

03:59:14.260 --> 03:59:16.020
so even if you had them it wouldn't be that big of a deal

03:59:16.020 --> 03:59:18.900
it's more just, the lead isn't only 18k gold

03:59:18.900 --> 03:59:22.820
it's also the value you want to assign to these talents

03:59:22.820 --> 03:59:26.300
which I think is very significant

03:59:26.300 --> 03:59:28.420
queen of pain 250 sonic wave damage

03:59:28.420 --> 03:59:31.500
you have the spell amp that's probably like 300 pure

03:59:31.500 --> 03:59:33.220
and monkey king of course the big ring

03:59:33.220 --> 03:59:36.700
what do you think about this as a 25 talent for lifestealer

03:59:36.700 --> 03:59:37.700
okay just hear me out

03:59:37.700 --> 03:59:40.700
Okay, you're already defending yourself.

03:59:40.700 --> 03:59:42.700
Hear me out.

03:59:42.700 --> 03:59:43.700
Okay.

03:59:43.700 --> 03:59:47.700
I know you're not gonna like this one because you don't like this late game kind of shenanigans,

03:59:47.700 --> 03:59:51.700
but gaming, so he gains 10 HP for hero kills.

03:59:51.700 --> 03:59:56.700
What if you increase that to 100? It's a level 25 talent, 100 each time you kill a hero.

03:59:56.700 --> 04:00:02.700
Super late games, you can see the finger get dodged, primal beast ult though, into the kill onto Ty Long.

04:00:02.700 --> 04:00:03.700
No way I know that one.

04:00:03.700 --> 04:00:09.120
100 it can make a 200 200 HP for each hero kill. I mean conceptually I don't mind it

04:00:09.120 --> 04:00:12.620
I don't know what the number is, but I think that's an interesting hundred's not enough

04:00:12.620 --> 04:00:15.180
It's like a good thematic talent for the hero. I think it's cool

04:00:15.820 --> 04:00:21.060
And you the hero gets larger physically of course that's very important. Yeah, it is

04:00:21.060 --> 04:00:24.480
I don't know what the number should be to me 100 sounds high

04:00:25.100 --> 04:00:30.160
Really, this is a level 25 but it does sound like it doesn't do anything unless you get kills Frank

04:00:30.160 --> 04:00:34.080
And he will pop that uproar of that agonist scepter.

04:00:34.080 --> 04:00:35.880
He has 84 armor.

04:00:35.880 --> 04:00:40.160
Yeah, keep in mind, break is not something you'd look at a life stealer for, but picking

04:00:40.160 --> 04:00:41.160
off beasts.

04:00:41.160 --> 04:00:42.160
There comes smoggo.

04:00:42.160 --> 04:00:47.040
He packs instantly onto the primal beast, able to get off the pulverize as well.

04:00:47.040 --> 04:00:48.040
No rubik nearby.

04:00:48.040 --> 04:00:51.520
Finally it's a primal split, but meanwhile, Darkmoggo just having his way with his course

04:00:51.520 --> 04:00:52.520
in the backline.

04:00:52.520 --> 04:00:57.360
He kills off KJ, buys back instantly Wukong's command, buying a lot of space.

04:00:57.360 --> 04:01:01.020
See from the other side, Amishu gets off the overgrowth, Dark Mago though.

04:01:01.020 --> 04:01:06.040
Mind to focus down, whispers, little Bruling, only the Earth Panda remains.

04:01:06.040 --> 04:01:07.540
Very tanky though.

04:01:07.540 --> 04:01:11.880
No Shadow Strike of Fly, there's the Hex on to the lifestealer, Frank is there with the

04:01:11.880 --> 04:01:17.200
Trample, Telekinesis saved, gets the Infest just in time onto his favorite target, it

04:01:17.200 --> 04:01:18.560
is the Primal Beast again.

04:01:18.560 --> 04:01:21.080
That means he can reposition back into the fray.

04:01:21.080 --> 04:01:25.160
There's the Pulverize, again Shadow Strike, Yuma has to pop his Rage down just to

04:01:25.160 --> 04:01:27.000
get away.

04:01:27.000 --> 04:01:33.880
little damage done to the radiant line-up as Yuma has to just limp back to base.

04:01:33.880 --> 04:01:37.800
Good defensive play for Heroic, not losing anything more than Rubik and his Bioback,

04:01:37.800 --> 04:01:43.320
but Tylong was dead, so it's a 4v5, and I think this is probably as well as that's

04:01:43.320 --> 04:01:45.000
going to go with those circumstances.

04:01:45.000 --> 04:01:51.520
You stay alive, but once again, you're staying in it, but are you getting to a position

04:01:51.520 --> 04:01:53.640
where you pose a real kill threat?

04:01:53.640 --> 04:01:58.040
The nullifier will be finally queued up now for the pango.

04:01:58.040 --> 04:02:01.360
Now there's a butterfly too on Monkey King.

04:02:01.360 --> 04:02:06.240
How on earth are you going to reliably kill this guy with the

04:02:06.240 --> 04:02:10.280
wet noodles you have in your team?

04:02:10.280 --> 04:02:14.000
It's tough to see it, but heroic have to find that solution or it's

04:02:14.000 --> 04:02:15.480
curtains for the tournament.

04:02:15.480 --> 04:02:17.960
This is an elimination game if you're just tuning in.

04:02:17.960 --> 04:02:22.080
Winner of this is top six. Loser is out.

04:02:22.080 --> 04:02:27.720
a lot on the line here for these two South American teams and how many kills

04:02:27.720 --> 04:02:40.080
do you think a life-server normally would get after 25 times? I'm expecting to ask that question. I feel like 10 is a lot, right? Yeah, that is. So 10 times 200 is 2,000. That's like the best case scenario.

04:02:40.080 --> 04:02:51.080
2,000 HP but conditional. Yeah. Think about it, Cinderan. I mean, like I'm saying, I don't mind the idea, I just don't know what the numbers. I'm telling you it's 200. Okay, that sounds like it.

04:02:51.080 --> 04:02:53.280
Listen to me. I'm listening to you. I

04:02:54.200 --> 04:02:58.240
Heard it both times you said listen up. Yeah, I listened the first time and I listened the second time

04:02:58.240 --> 04:03:00.240
You said the same number both times

04:03:00.840 --> 04:03:05.880
It was the same number again. I for some reason need your approval. You're like my father, but you're younger

04:03:05.880 --> 04:03:10.720
Oh, I don't know how that works. Is that a good thing? Yeah, I was test-tube, baby. Is that what it is?

04:03:12.480 --> 04:03:15.520
They're gonna be able to get Roche wits with the ages

04:03:16.640 --> 04:03:19.400
And now heroic gonna have a last stand

04:03:19.400 --> 04:03:27.400
Yeah, Mago can opt to buy refresher if he wants at the expense of buyback. I honestly wouldn't mind seeing that.

04:03:27.400 --> 04:03:32.400
I think you're in such a commanding position that you don't need the buyback in reserve to protect yourself.

04:03:32.400 --> 04:03:38.400
You have 5000 HP almost. And you're just...

04:03:38.400 --> 04:03:42.400
Again, the damage issue on the dire makes it so unlikely that you get burst at 100 to 0.

04:03:42.400 --> 04:03:48.160
You also have living armor that you can rely on, Crimson Guard, Primal Beast, excuse me, Primal Split,

04:03:48.160 --> 04:03:51.800
used by Whisper here defensively, just running away.

04:03:51.800 --> 04:03:57.000
Well Frank, gonna tank the gank here, but there are Foggos there, but this is 6,000 HPF to deal with.

04:03:57.000 --> 04:03:59.600
A sonic wave on the Thailand, now he's the rolling thunder away.

04:03:59.600 --> 04:04:03.400
Invest inside of him this time, just to try to keep the mid laner alive.

04:04:03.400 --> 04:04:04.400
Rock for all against.

04:04:04.400 --> 04:04:09.400
Rock for all, hands KJ, that's essentially a dieback I believe, so 70 seconds.

04:04:09.400 --> 04:04:15.640
And now you have a reliable primal ults except while you have BKB on cooldown, but if nobody has a stun

04:04:16.440 --> 04:04:21.000
This one's going full duration and he's 25. He's a tanky chompy boy

04:04:21.800 --> 04:04:28.740
When he activates uproar with max stacks, he has 84 armor like we saw before his heart 6k HP and a bloodstone

04:04:28.840 --> 04:04:32.680
And the lower he gets the higher his regen is thanks to behemoth blood

04:04:32.680 --> 04:04:38.680
I mean they can't kill this guy. How would they ever can't even see the ticks on his HP bar for God's sake?

04:04:38.680 --> 04:04:40.680
He looks like a raid boss.

04:04:40.680 --> 04:04:43.420
There's the ball of the eyes with the uproar.

04:04:43.420 --> 04:04:45.560
Eon just does proc on the primal,

04:04:45.560 --> 04:04:48.560
but able to get it off anyway, the primal split rather.

04:04:48.560 --> 04:04:50.600
Now the right click damage coming in from Frank.

04:04:50.600 --> 04:04:52.680
Yuma has to pop the rage in a retreat

04:04:52.680 --> 04:04:53.720
getting slowed to a crawl.

04:04:53.720 --> 04:04:54.720
Shadow Frank comes several,

04:04:54.720 --> 04:04:56.920
but the infest is gonna keep the lifestealer alive.

04:04:56.920 --> 04:04:58.640
Resets completely, but again,

04:04:58.640 --> 04:05:00.040
no damage really done.

04:05:00.040 --> 04:05:01.240
Three minutes on the ages

04:05:01.240 --> 04:05:03.120
and there's the refresher or the swing.

04:05:03.120 --> 04:05:04.600
Did you see the swashbuckle?

04:05:04.600 --> 04:05:05.920
The swashbuckle, the primal,

04:05:05.920 --> 04:05:14.920
Oh no, that's unfortunate, Lifestealer was hitting him for 4 seconds and I think he lost 15% HP.

04:05:14.920 --> 04:05:15.920
Shonky boy.

04:05:15.920 --> 04:05:17.920
Yeah, it's uh...

04:05:17.920 --> 04:05:22.920
Alright, they're gonna have 5 again, Tiling trying to create some space with the rolling thunder.

04:05:22.920 --> 04:05:26.920
He can get on the tree end, he can best on top of them as well, the Sonic Wave.

04:05:26.920 --> 04:05:29.920
He's gonna feel a lot of damage and the tree's actually gonna live as a result.

04:05:29.920 --> 04:05:37.440
And the pango is dead. No way to get back. Whisper gets another sonic wave put on his face back to the grave

04:05:37.440 --> 04:05:42.820
He goes now to down and out for heroic as they find a life stealer all alone

04:05:43.400 --> 04:05:48.400
Does have to buy back for that's likely the last to come he buys the abyss was the last ditch effort

04:05:48.400 --> 04:05:51.780
He's gonna need like ten divine rapiers try to defend this one though

04:05:51.780 --> 04:05:58.820
That is a second lane of Barracks in favor of the South American Rejects.

04:05:58.820 --> 04:06:02.460
Rejects no longer. They're gonna be the South American team that moves on in this

04:06:02.460 --> 04:06:05.940
tournament unless there's some miracle.

04:06:05.940 --> 04:06:07.580
Kurt, he's back to pups.

04:06:07.580 --> 04:06:11.580
Yeah, I don't think even with him in his prime he could come back from this deficit.

04:06:11.580 --> 04:06:17.900
This is gonna be Megas at the very least but still death timers for heroic.

04:06:17.900 --> 04:06:20.900
Plenty of time to continue pushing here.

04:06:20.900 --> 04:06:24.900
Yeah, it's time for some divine intervention here for Heroic.

04:06:25.900 --> 04:06:30.900
Yuma does have a divine rapier queued up, but so far away from finishing it.

04:06:30.900 --> 04:06:35.900
Sonic Wave was stolen and Frank just brushes off the damage. He's like, yep.

04:06:35.900 --> 04:06:41.900
Oh, actually, the sheep stick now, so they 7th slotted Dark Moggo. He eats his axe, I believe.

04:06:41.900 --> 04:06:46.900
Yeah, the... Frank's like, I'll take you with me into the Battle of Strike, into the Pulverize,

04:06:46.900 --> 04:06:54.900
into one last death in this tournament because Heroic have now been knocked out by the South American Rejects.

04:06:54.900 --> 04:06:57.900
Gigi's called an impressive display.

04:06:57.900 --> 04:07:04.900
Yeah, this was, that's what I was looking for when I was talking about an aftergame 2

04:07:04.900 --> 04:07:10.900
and halfway through this game I wanted to see a team with more clean execution and better structure

04:07:10.900 --> 04:07:13.900
and this was it from South America Rejects.

04:07:13.900 --> 04:07:21.140
really nicely played great strategy love the itemization and they just hit an insane timing they won that huge six for zero fight

04:07:21.140 --> 04:07:27.060
Got super tanky and there was no no coming back for heroic heroic out South American rejects in

04:07:27.940 --> 04:07:32.580
Richard that is the headline Suns fan and it's gonna be

04:07:33.340 --> 04:07:36.780
bitterly disappointing for heroic KJ himself

04:07:37.300 --> 04:07:41.340
Said that this was a team that you know they didn't want to lose to it

04:07:41.340 --> 04:07:45.140
It would be emotionally damaging if they did lose the South American rejects.

04:07:45.440 --> 04:07:47.940
They've had their number in an online environment,

04:07:47.940 --> 04:07:53.940
qualifier after qualifier after qualifier, only to come to a LAN environment and lose.

04:07:53.940 --> 04:07:57.380
And now they're going home with lots to talk about on the plane.

04:07:58.680 --> 04:08:01.080
They should have definitely been biker.

04:08:01.080 --> 04:08:02.780
Oh, he did it. He did it.

04:08:03.420 --> 04:08:04.620
One of us had to do it.

04:08:04.620 --> 04:08:07.680
No, I mean, look, all joking aside,

04:08:07.680 --> 04:08:11.120
I don't think it was draft related.

04:08:11.340 --> 04:08:16.840
No, I mean there was a point in this game where the heroic was falling off and

04:08:17.640 --> 04:08:24.740
Not having damage. Yeah, I agree with what we said this morning, which is South American rejects are an emotional team

04:08:24.980 --> 04:08:27.460
They are on an emotional high right now

04:08:27.460 --> 04:08:35.160
I can't imagine a situation that is going to feel higher than beating their regional rivals the very first time they play on land

04:08:35.160 --> 04:08:38.940
and since the inception of these teams,

04:08:38.940 --> 04:08:41.920
like this is a very, very big deal.

04:08:41.920 --> 04:08:45.280
The king has been usurped.

04:08:45.280 --> 04:08:46.800
There is a new king in town.

04:08:46.800 --> 04:08:49.360
It is the South American rejects.

04:08:49.360 --> 04:08:52.160
It's very disappointing for the heroic side

04:08:52.160 --> 04:08:53.000
and for heroic fans.

04:08:53.000 --> 04:08:54.880
You can only imagine how they feel.

04:08:54.880 --> 04:08:56.320
But I'm very curious to see

04:08:56.320 --> 04:08:58.640
when we do get the interview with them,

04:08:58.640 --> 04:09:01.840
if it feels like a passing the torch type scenario, you know?

04:09:01.840 --> 04:09:04.560
You know, and I'll ask you this week,

04:09:04.560 --> 04:09:09.600
Tylong, at the last fall of the year, I believe we even had people like Nisha putting this

04:09:09.600 --> 04:09:14.600
kid in their top five mids at the event, saying how good they were, how they were a little

04:09:14.600 --> 04:09:16.560
worried to play them.

04:09:16.560 --> 04:09:20.720
We saw him win lanes against some of the best in the business.

04:09:20.720 --> 04:09:26.280
And at this tournament, he just hasn't done it at all.

04:09:26.280 --> 04:09:31.080
I don't want to put all of the blame on young shoulders, but stars have to turn

04:09:31.080 --> 04:09:32.080
up.

04:09:32.080 --> 04:09:37.080
It's not looked that good in my opinion as we did the last season here.

04:09:37.080 --> 04:09:47.080
Partly this Viper bristleback thing, but at the same time, me this last game, they did ban out the Viper in the first phase.

04:09:47.080 --> 04:09:51.080
I'm not sure why they're scared of Dark Magoo Viper. It's not one of his signature heroes.

04:09:51.080 --> 04:09:54.080
I'd be scared of his Queen of Pain after these performances.

04:09:54.080 --> 04:10:04.080
It might have been a middle laner's call, basically trying to buy progames, maybe he didn't want to play third, maybe he was just scared to give it away, yeah?

04:10:04.080 --> 04:10:10.080
It feels like a middle laner problem here in the draft and at the same time, I didn't like you, my lifestealer.

04:10:10.080 --> 04:10:19.080
You picked this lifestealer in 4 heroes that are actually kind of good against lifesteal, yeah? They basically countered themselves.

04:10:19.080 --> 04:10:34.080
Maybe this comes from, as you said, they're playing against South American Rejects. They don't have an organization. It seems like these comments to me, they're like a little disrespectful towards them, but at the same time, that means they're kind of scared because of the Viper ban.

04:10:34.080 --> 04:10:36.080
And yeah, bad match ups.

04:10:36.080 --> 04:10:41.000
Not much of that's what that's why I'm curious to see how the interview goes

04:10:41.000 --> 04:10:45.500
You know just because I feel like it's one thing losing to these guys in the qualifiers

04:10:45.500 --> 04:10:47.360
but then they come on land and

04:10:47.360 --> 04:10:53.120
You see that South American rejects are taking games off and series off of like S tier teams

04:10:53.120 --> 04:10:57.040
And it's like holy shit. These guys are just good, you know, we talk about Thai long a lot

04:10:57.240 --> 04:11:03.280
But they have wits who's also a prodigy. They have dark Mago who has at this point

04:11:03.280 --> 04:11:10.960
he's a veteran of Dota 2. Like this guy has been on top SA teams, internationally performing SA teams,

04:11:10.960 --> 04:11:16.240
for as long as I've been working this job, which is a long time.

04:11:17.440 --> 04:11:24.080
Dark Magal definitely played Queen. First pick, in first place, very well. I like his confidence.

04:11:24.080 --> 04:11:29.200
He's basically, as you guys mentioned in the beginning, he's his best playing hero. And I do

04:11:29.200 --> 04:11:35.920
believe that every time he plays this hero he shines and if the next team that will play against him

04:11:35.920 --> 04:11:40.720
I would not be giving him Queen of Pain for sure. I mean it makes sense because a lot of his other

04:11:40.720 --> 04:11:45.040
heroes are like punishable in lane this is the one that is actually good in lane it's like

04:11:45.040 --> 04:11:48.560
hold on a second this dude's supposed to lose lane right Stark will go like he's

04:11:48.560 --> 04:11:52.480
he's on his like tanky beefy boys you give him a queen of pain he's good as well it's like

04:11:52.480 --> 04:11:57.520
oh he can do multiple things very very well instead of just this one thing specialty thing

04:11:57.520 --> 04:12:01.200
very very well it's a bit scary going back to it they stole the pango as well

04:12:01.200 --> 04:12:05.760
from dark mogul who just like fed both first two games like quite hard the

04:12:05.760 --> 04:12:10.680
first button both games while losing the middle in 1v1 yeah I mean this is

04:12:10.680 --> 04:12:14.280
what's interesting about just the draft and how it was constructed in each

04:12:14.280 --> 04:12:19.080
game it felt like even though heroic have played this team so many times it

04:12:19.080 --> 04:12:24.080
was like they were drafting not having to read on their opponents so

04:12:24.080 --> 04:12:26.880
anyway we'll get back to that point for now we're gonna hear from dark

04:12:26.880 --> 04:12:33.420
who is with Salax. Absolutely we are here with the MVP of the game Mr. Magoo. Good

04:12:33.420 --> 04:12:37.700
to see you Dark Magoo and thank you for translating appreciate you. So let's

04:12:37.700 --> 04:12:42.780
start things off. Gotta feel good beating a team like heroic. Does it mean

04:12:42.780 --> 04:12:46.060
something in particular special to you guys because you're no longer the

04:12:46.060 --> 04:12:50.220
South American rejects with this your South American royalty.

04:12:56.880 --> 04:12:59.520
between South America and Rio and Syria.

04:12:59.520 --> 04:13:02.040
How do you feel about that?

04:13:02.040 --> 04:13:04.480
It feels really good, to be honest.

04:13:04.480 --> 04:13:08.080
We won in Dream League, we won in the Cup,

04:13:08.080 --> 04:13:12.200
and it feels really good to play against Roy,

04:13:12.200 --> 04:13:15.560
to play against them, despite not having an organization,

04:13:15.560 --> 04:13:17.280
not having a support.

04:13:17.280 --> 04:13:22.400
It still feels really good, and we hope to play better

04:13:22.400 --> 04:13:24.000
against other international teams,

04:13:24.000 --> 04:13:31.000
like Paris-Vichon or Liquid and we hope to win the tournament, right?

04:13:31.000 --> 04:13:37.000
He said that he feels really good because they beat us the last qualifier, right?

04:13:37.000 --> 04:13:44.000
Yes, so it feels really good. We are improving to beat the other teams.

04:13:44.000 --> 04:13:50.000
Even though we don't have like a support, a financial support or a Nord support.

04:13:50.000 --> 04:13:54.480
This keeps us improving for us.

04:13:54.480 --> 04:13:59.000
Well, win this tournament and then I don't think it will be too long until we get that support.

04:13:59.000 --> 04:14:01.200
Yeah, absolutely hope so as well.

04:14:01.200 --> 04:14:03.100
Let's talk a little bit about those other teams.

04:14:03.100 --> 04:14:08.500
I was genuinely interested if you think that this was one of the most difficult series that you're going to have

04:14:08.500 --> 04:14:13.500
because they know so much about you or if you think that other teams might be even harder.

04:14:13.500 --> 04:14:19.500
You're asking yourself if you think that series would be the most difficult one, more than anything, because they know us, right?

04:14:19.500 --> 04:14:25.500
Or do you think there could be a more difficult game in the future?

04:14:25.500 --> 04:14:32.500
I feel that the most difficult game is against Parivision, I think it's like our rival to win.

04:14:32.500 --> 04:14:41.500
Contreroid, although we know each other very well, we know each other very well and we know that they had the Viper very well, and we know their strategy.

04:14:41.500 --> 04:14:46.500
The third game when the Coach got excited and gave a new strategy and destroyed it.

04:14:46.500 --> 04:14:48.500
So that's what we won.

04:15:02.500 --> 04:15:05.260
like one map, so it's kind of hard.

04:15:05.260 --> 04:15:10.260
So now for Roy, we know each other.

04:15:11.300 --> 04:15:14.780
So our coach told us about the ViperStrat.

04:15:14.780 --> 04:15:16.300
We know also the ViperStrat,

04:15:16.300 --> 04:15:19.740
so we could handle that, so it's okay.

04:15:19.740 --> 04:15:22.060
Okay, okay, and last question here for you.

04:15:22.060 --> 04:15:24.060
With this, it's a big moment.

04:15:24.060 --> 04:15:26.500
I wanna give you a little time to shout out

04:15:26.500 --> 04:15:28.220
to the homies, shout out to all the fans

04:15:28.220 --> 04:15:29.980
that are staying up late watching you guys.

04:15:29.980 --> 04:15:31.500
Anything to say to them?

04:15:31.500 --> 04:15:33.380
He could speak Spanish, right?

04:15:33.380 --> 04:15:34.500
Yes, of course!

04:15:34.500 --> 04:15:35.460
Are you kidding me?

04:15:35.460 --> 04:15:35.960
Yeah.

04:16:01.500 --> 04:16:05.500
He said that he's waiting for their support.

04:16:05.500 --> 04:16:08.500
It doesn't matter if we win or we lose.

04:16:08.500 --> 04:16:11.500
We are trying to keep ourselves better, you know?

04:16:11.500 --> 04:16:16.500
So he's making the support from the region, I think.

04:16:16.500 --> 04:16:17.500
Okay, great.

04:16:17.500 --> 04:16:19.500
Well, I hope they will give you support for the next team.

04:16:19.500 --> 04:16:21.500
It matters to me if you guys win, alright?

04:16:21.500 --> 04:16:23.500
I want that South America royalty, baby.

04:16:23.500 --> 04:16:25.500
Alright, well, thank you so much for your time.

04:16:25.500 --> 04:16:26.500
Thank you for translating.

04:16:26.500 --> 04:16:27.500
It was absolutely wonderful.

04:16:27.500 --> 04:16:28.500
Get some rest.

04:16:28.500 --> 04:16:29.500
Get out of here.

04:16:29.500 --> 04:16:34.500
much to do as your team waits for you and we will throw it back to the pale.

04:16:34.500 --> 04:16:39.940
Thanks Slacks. Yes, I'm glad he asked that question and answered exactly where I was going

04:16:39.940 --> 04:16:44.540
before the interview, which is, yeah, the SA rejects team said, we're going to just let

04:16:44.540 --> 04:16:48.300
the Viper through and whatever they do, we're comfortable. We're going to count with them.

04:16:48.300 --> 04:16:52.460
We know this team intimately at this point. To me, it's kind of funny that I said that

04:16:52.460 --> 04:16:56.220
because I feel like if Tyloon didn't have the random feeds in game one, this would

04:16:56.220 --> 04:17:02.140
have been a fast 2-0 with the same draft. So I don't see exactly where he's coming from

04:17:02.140 --> 04:17:07.300
with the strategy against Viper. To me, it seemed like this Viper went out of control,

04:17:07.300 --> 04:17:12.620
but they did end up beating it. I think Heroic banned it themselves in the last game, so

04:17:12.620 --> 04:17:17.220
they were definitely planning on giving Viper again, but Heroic had a different plan,

04:17:17.220 --> 04:17:18.220
of course.

04:17:18.220 --> 04:17:25.220
Just so interesting to see what was an intra-regional matchup

04:17:25.220 --> 04:17:27.660
go to like an international matchup.

04:17:27.660 --> 04:17:29.580
You know, they're on an international stage.

04:17:29.580 --> 04:17:32.100
And you have this meta that they developed in qualifiers.

04:17:32.100 --> 04:17:34.260
And things have changed so much that now

04:17:34.260 --> 04:17:37.180
South American rejects are like not banning the Viper.

04:17:37.180 --> 04:17:39.700
They're letting it through, still getting kind of owned.

04:17:39.700 --> 04:17:42.140
Just like how things change and how much of that

04:17:42.140 --> 04:17:45.860
is based on the emotions of being at a LAN.

04:17:45.860 --> 04:17:49.860
I hope going forward, South America rejects can continue the momentum because they look

04:17:49.860 --> 04:17:52.760
really, really awesome when they look good.

04:17:52.760 --> 04:17:55.560
Vibes reign supreme right now.

04:17:55.560 --> 04:17:57.800
Time for a quick break when we come back.

04:17:57.800 --> 04:18:02.320
Last night, Falkens had their wings clipped today, they're going up against Team Spirit.

04:18:02.320 --> 04:18:03.080
We'll see you in a moment.

04:18:45.860 --> 04:19:03.860
The human body was built to move, not trapped at a desk in one singular posture for 12 hours a day.

04:19:03.860 --> 04:19:11.860
It's time your chair evolved. This is Secret Lab Titan EVO.

04:19:11.860 --> 04:19:14.860
ergonomically engineered for you.

04:19:14.860 --> 04:19:18.860
Gamers, hybrid workers, artists,

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imagine your every move.

04:19:30.860 --> 04:19:34.860
Welcome back, it is time for Falcons vs Spirit,

04:19:34.860 --> 04:19:36.860
a classic encounter.

04:19:36.860 --> 04:19:39.860
We're going to start as well by talking about Falcons

04:19:39.860 --> 04:19:44.460
how they're adapting, if indeed they are, to this new patch.

04:19:44.460 --> 04:19:47.860
Because out of all of the teams here, I will say this,

04:19:47.860 --> 04:19:50.540
even though it was a rough day at the office for them yesterday,

04:19:50.540 --> 04:19:52.420
they're at least trying new things.

04:19:52.420 --> 04:19:54.900
They are trying to find what works.

04:19:54.900 --> 04:19:59.100
Falcons have been very up and down in this tournament.

04:19:59.100 --> 04:20:01.820
Some series, they look like they're in the best shape.

04:20:01.820 --> 04:20:05.980
And then some series, they look like just some random stack

04:20:05.980 --> 04:20:09.580
of five people feeding all around.

04:20:09.580 --> 04:20:13.140
It's wild how a team that has so much experience,

04:20:14.180 --> 04:20:15.500
they still have, obviously,

04:20:15.500 --> 04:20:17.780
they still have these communication problems.

04:20:17.780 --> 04:20:20.020
Is that what you think has been the problem?

04:20:20.020 --> 04:20:21.180
You think it is a communication?

04:20:21.180 --> 04:20:22.420
I mean, what else could it be?

04:20:22.420 --> 04:20:23.860
They've been playing together for so long.

04:20:23.860 --> 04:20:28.140
I feel like when you have this amount of time together,

04:20:28.140 --> 04:20:31.420
from my experience as well, and professional Dota,

04:20:31.420 --> 04:20:33.460
things build up between players.

04:20:33.460 --> 04:20:36.740
And usually that's when nobody speaks up,

04:20:36.740 --> 04:20:38.420
they just keep building up

04:20:38.420 --> 04:20:43.420
And it creates tension and problems, and as long as you keep it to yourself, you only make it worse.

04:20:43.420 --> 04:20:48.420
Now, whereas a new team, they would be inclined to speak to each other, try to fix their problems,

04:20:48.420 --> 04:20:53.420
because, hey guys, we're new together, right? You need to fix this, I need to fix that.

04:20:53.420 --> 04:20:56.420
But the more you play together, you get that friendship going on.

04:20:56.420 --> 04:21:00.420
It's kind of harder to be blunt about things between players.

04:21:00.420 --> 04:21:02.420
And yeah, that's where communication problems come in.

04:21:02.420 --> 04:21:03.420
Interesting.

04:21:03.420 --> 04:21:09.900
Now I did say they've been versatile, obviously not Omar so much, because he made the joke when we interviewed him,

04:21:09.900 --> 04:21:13.060
he's only playing two heroes right now.

04:21:14.020 --> 04:21:15.940
You can see the difference.

04:21:17.700 --> 04:21:22.300
As a result of what's happening in the off-lane, I suppose, it's had this compounding effect.

04:21:22.900 --> 04:21:25.180
The difference is immense between the two teams.

04:21:26.020 --> 04:21:31.540
Falcons, they seem like they have this composition they want to play.

04:21:31.540 --> 04:21:32.940
They came into the tournament prepared.

04:21:32.940 --> 04:21:36.740
They have only like certain heroes and you can see five averages per player

04:21:37.500 --> 04:21:44.420
They know exactly what they want from the graph and they're not going away from it while team spirit as a different story

04:21:44.420 --> 04:21:50.040
They have 8.5 8.4 games 8.4 story heroes different play

04:21:50.660 --> 04:21:56.100
They want to experiment to me they seem they came in here

04:21:56.700 --> 04:22:00.220
Nothing's really working out. They have but you guys are no cleaner. I feel like

04:22:00.220 --> 04:22:07.220
with every loss, actually with every game, not necessarily a loss, they just try new things until they find something that is suitable for them.

04:22:07.220 --> 04:22:17.220
Yeah, I was going to say, that statistic there is they have kind of tried to find something to patch it, obviously big shoes to fill without collapse.

04:22:17.220 --> 04:22:20.220
We know collapse has, you know, one of the goats.

04:22:20.220 --> 04:22:23.220
Yeah, I mean, you're filling in for one of the old-time greats.

04:22:23.220 --> 04:22:31.120
Whereas Falcons, I think they've played some heroes that they think work, even though no

04:22:31.120 --> 04:22:32.920
other teams are picking them right now.

04:22:32.920 --> 04:22:36.320
They've really tried to make the Timbersaw have impact, for example.

04:22:36.320 --> 04:22:37.720
Yeah, and they're not switching it up.

04:22:37.720 --> 04:22:40.160
It doesn't seem like they're playing while switching it up.

04:22:40.160 --> 04:22:41.160
Me, while all of us pick.

04:22:41.160 --> 04:22:42.160
Classic Falcons.

04:22:42.160 --> 04:22:46.240
Yeah, some guy playing 10 different heroes, two guys actually playing 10 different heroes.

04:22:46.240 --> 04:22:49.160
On Falcons, the average is like four and six heroes played.

04:22:49.160 --> 04:22:51.880
There's actually nobody in the team on Falcons who played more than six heroes.

04:22:51.880 --> 04:22:56.880
You saw that in the last series too with Heroic, in the position 5s I think it was like 1 with 10.

04:22:56.880 --> 04:23:03.880
I mean, Panto has played 5 or 6 silencer games. The last 5-6 games, Panto has been playing silencer only.

04:23:03.880 --> 04:23:06.880
So it just goes to...

04:23:06.880 --> 04:23:17.880
So here it is, these are the hero pools. Why do you think you've tried to brute force something like a silencer then when other teams aren't picking it?

04:23:17.880 --> 04:23:22.880
I mean, I personally think Silencer is a underutilized hero.

04:23:22.920 --> 04:23:26.220
I think it's pretty underrated in general

04:23:26.220 --> 04:23:27.800
and good against a lot of the meta heroes.

04:23:27.800 --> 04:23:31.200
I do wanna say in terms of this matchup,

04:23:31.200 --> 04:23:33.440
one of my favorite things about watching Spirit Falcons

04:23:33.440 --> 04:23:36.240
is, well, number one, Spirit is always very fun to watch.

04:23:36.240 --> 04:23:38.080
Falcons can be a bit boring.

04:23:38.080 --> 04:23:39.920
I think Spirit brings out the best in them

04:23:39.920 --> 04:23:41.480
in terms of entertainment.

04:23:41.480 --> 04:23:43.160
But it's also like, you know,

04:23:43.160 --> 04:23:45.880
you guys are talking about Spirit picking a lot of heroes.

04:23:45.880 --> 04:23:49.520
There's an element of they have to incorporate a stand in but also if you watch their

04:23:50.400 --> 04:23:56.860
ESL rally documentary like this is the way that they have thought about the game since Bipocha since silent where

04:23:57.640 --> 04:24:04.480
They believe that the way to play Dota is that if something is good against a certain hero

04:24:04.480 --> 04:24:05.840
It doesn't matter if it's meta or not

04:24:05.840 --> 04:24:11.840
They will pick it and they will just go down trying like they will lose with it whereas Falcons is the literal complete opposite

04:24:11.840 --> 04:24:13.840
so it's it's a

04:24:13.840 --> 04:24:20.200
Battle of play styles battle of ideas of the game of just forcing shit or picking things that are not meta that are just good

04:24:20.200 --> 04:24:26.280
Yes in this specific game. Yeah, so we see on the screen 41 minute tournament average game duration, but

04:24:26.740 --> 04:24:31.680
These guys have played before mm-hmm, and their average game duration was 44 minutes

04:24:32.040 --> 04:24:38.400
So it goes to show that team spirit in general how they like to play is give yato or this like in carry and

04:24:38.400 --> 04:24:45.400
and basically build from the laning stage just have a great game for the outflow

04:24:45.400 --> 04:24:50.400
to pretty much like 1v5 on some Terral Blade or Faces Void.

04:24:50.400 --> 04:24:52.400
Obviously with the help of the supports.

04:24:52.400 --> 04:24:54.400
But yeah, they're looking for the late game.

04:24:54.400 --> 04:24:55.400
He's a late game player.

04:24:55.400 --> 04:24:59.400
He's one of the best, if not the best, late game carry in terms of decision making, in my opinion.

04:24:59.400 --> 04:25:01.400
And then Team Falcons.

04:25:01.400 --> 04:25:05.400
They have a similar thing going on, but not relying entirely on a skater.

04:25:05.400 --> 04:25:10.760
They do like to farm a lot. They have a very greedy off-laner, Amar plays heroes like Monkey,

04:25:11.880 --> 04:25:19.540
always having timber and tide, Mars always being top of the network, or at least top three of the network, and they love stacking.

04:25:19.540 --> 04:25:27.840
They just love stacking so much because it benefits all three of their cores. All three are super greedy, my opinion, and they just...

04:25:28.200 --> 04:25:33.500
It's just natural. It's gonna go to the game if they play this type of game. And as the draft evolves,

04:25:33.500 --> 04:25:40.580
I'll also say, because we were having this discussion off-camera, I have been to enough

04:25:40.580 --> 04:25:45.660
Dota tournaments now that I usually get a sense when Falcons are just done, like they

04:25:45.660 --> 04:25:50.820
just defeat and like what I saw last night, I just kind of got that vibe that they're

04:25:50.820 --> 04:25:55.420
like look, we need to go home and figure out this meta in our own time rather than

04:25:55.420 --> 04:26:01.540
in front of everybody, you know, and I think Spirit will, I know, I think Spirit

04:26:01.540 --> 04:26:05.860
going to battle them. You think Spirit have been making lots of mistakes, right?

04:26:05.860 --> 04:26:11.020
I think Falcons have had better showings than Spirit in this tournament and worse

04:26:11.020 --> 04:26:16.100
showings as well but overall Team Spirit has been the team that looked worse to me

04:26:16.100 --> 04:26:21.700
compared to Falcons. Seems again they don't have an identity. I'm pretty sure

04:26:21.700 --> 04:26:25.060
that's why they gave Panto the last five CZM silencer because they probably

04:26:25.060 --> 04:26:28.180
found the hero that works for him but they keep switching the other players

04:26:28.180 --> 04:26:32.920
heroes because they just they don't know what they want it just feels from the

04:26:32.920 --> 04:26:36.960
draft they're just trying everything let's see what it works I just not been

04:26:36.960 --> 04:26:40.780
that successful actually the Falcons game last night to be fair against team

04:26:40.780 --> 04:26:45.220
liquid game one was a really long game and very devastating for them yeah you

04:26:45.220 --> 04:26:47.680
know King jungles talked about I will keep going back to that interview yeah

04:26:47.680 --> 04:26:51.920
the mental it was great the mental damage within a series it can be hard to

04:26:51.920 --> 04:26:57.320
shake that off in one series I would normally say Falcons is quite

04:26:57.320 --> 04:27:00.960
good at doing it but if it's damaging enough and if the vibes are bad enough

04:27:00.960 --> 04:27:05.840
it's rough. However when you have a day to think about things and to talk about it

04:27:05.840 --> 04:27:10.560
what team has more history of doing this? They went to it the one team in Dota

04:27:10.560 --> 04:27:15.360
history that went to a TI lost stayed together us five and then won the next

04:27:15.360 --> 04:27:19.560
one so they should hypothetically be resilient enough to deal with something

04:27:19.560 --> 04:27:22.920
like this. Well draft is on the way and we have

04:27:22.920 --> 04:27:26.440
Oscar getting first-feet banned against Falcons the classic

04:27:26.440 --> 04:27:33.400
And then a more bristle back they they still only picked it was thinking so and you can see as well

04:27:33.400 --> 04:27:39.480
They the Falcons even though they've been picking silencer. They've banned out the silence at this time. They obviously think it's really really good

04:27:40.920 --> 04:27:43.720
So yeah, they don't want to see Panto silencer even though

04:27:44.520 --> 04:27:46.520
It was it was shown a big weakness

04:27:46.520 --> 04:27:50.520
Big weakness. He just cannot deal with summon heroes.

04:27:50.520 --> 04:27:56.520
So last time Sonser was destroyed with Beastmaster first time and second time.

04:27:56.520 --> 04:27:59.520
Like obviously showing the weakness of the hero, right?

04:27:59.520 --> 04:28:04.520
I'm not sure if they still want to play it. History says he's still gonna play it.

04:28:04.520 --> 04:28:06.520
It's six games in a row.

04:28:06.520 --> 04:28:10.520
I understand just banning it because if the way to punish it is summons heroes,

04:28:10.520 --> 04:28:14.520
Amar doesn't really play those. That was always the criticism of him for a very long time.

04:28:14.520 --> 04:28:20.140
He does not play the summons so it does pretty much destroy all the other offlaners

04:28:20.140 --> 04:28:22.380
It just doesn't feel good to play into silencer

04:28:23.220 --> 04:28:26.980
Yeah, not that you mentioned it looks like a great ban actually. Yeah, yeah

04:28:28.540 --> 04:28:33.680
I was I was in last three months like it's like I didn't realize he played it that many times in a row

04:28:34.540 --> 04:28:41.040
And still with that many you know faster. He still has more different heroes than or equal to Falcon support

04:28:41.040 --> 04:28:43.040
Oh

04:28:43.040 --> 04:28:48.280
Has played four guys in this case he six hoda wink matches, and he's gonna be hoda wink again

04:28:48.480 --> 04:28:53.780
How does he get away with that after all these years first the washing machine incident to now this

04:28:55.240 --> 04:28:58.160
Unbelievable he does love this here. He plays that a lot in props to them

04:28:58.720 --> 04:29:04.280
But the bay is surprising to me. I feel like this. This is like the counter teams period have thought of for pangol

04:29:04.280 --> 04:29:10.920
generally not the worst but getting a grip off in the middle of a team fight is

04:29:10.920 --> 04:29:15.000
really pretty hard it is a guy that's rolling in and the nice thing the nice

04:29:15.000 --> 04:29:18.440
thing on pango you can just go for a lotus and then you turn the grip around

04:29:18.440 --> 04:29:22.480
on bane which interrupts the grip and then you just keep rolling you don't

04:29:22.480 --> 04:29:25.040
have that option against blood seeker because you have blood seeker will

04:29:25.040 --> 04:29:27.880
rupture himself but you'll still get ruptured well I'd love to see more

04:29:27.880 --> 04:29:32.120
things do this bullshit against pango it looks so good in the game it's the

04:29:32.120 --> 04:29:34.120
it is the ultimate counter.

04:29:34.120 --> 04:29:36.120
It kills the hero completely.

04:29:36.120 --> 04:29:38.120
And

04:29:38.120 --> 04:29:40.120
Laurel is one

04:29:40.120 --> 04:29:42.120
person who I would say

04:29:42.120 --> 04:29:44.120
will take the Monkey King mid.

04:29:44.120 --> 04:29:46.120
When I was talking about that documentary, he was a big voice

04:29:46.120 --> 04:29:48.120
in terms of, oh yeah, just give me this hero

04:29:48.120 --> 04:29:50.120
mid. It's not a tiny patch

04:29:50.120 --> 04:29:52.120
for a tiny mid, but I'll play tiny mid. It's not a monkey

04:29:52.120 --> 04:29:54.120
king patch, but I'll play Monkey King mid.

04:29:54.120 --> 04:29:56.120
He for sure does not

04:29:56.120 --> 04:29:58.120
think in terms of what's broken right now.

04:29:58.120 --> 04:30:00.120
He thinks of what's broken in matchups. He's one of the big voices

04:30:00.120 --> 04:30:04.520
voices there so I could see it he loves to play monkey man are you always meet

04:30:04.520 --> 04:30:09.000
again this guy and pops he's playing monkey pretty much like 70% of the time

04:30:09.000 --> 04:30:14.320
I think he definitely enjoys playing this hero and falcons are still like so

04:30:14.320 --> 04:30:19.540
spirit picks monkey king first then falcons picks pango and tiny both

04:30:19.540 --> 04:30:22.960
heroes in my opinion suffer against the monkey so I feel like they're

04:30:22.960 --> 04:30:26.120
shooting themselves in the foot by picking these heroes when this monkey

04:30:26.120 --> 04:30:30.680
still open to go mid lane if there's a pango mid or a tiny mid which is not

04:30:30.680 --> 04:30:35.000
seen this turn but it has been seen they're gonna have a big problem on

04:30:35.000 --> 04:30:38.000
the mid lane when it comes to the matchup because monkey thrives and

04:30:38.000 --> 04:30:45.200
lull is a good one. The big advantage Spirit has though or Falcons has is

04:30:45.200 --> 04:30:49.480
they have last pick so if it's very obviously a monkey mid if they don't

04:30:49.480 --> 04:30:53.080
pick like a carry that can also go mid or carry then you know Queen of Pain

04:30:53.080 --> 04:30:56.920
as an option I would say it's looking more and more likely that spirit wants to

04:30:56.920 --> 04:31:01.080
put monkey mid ideally if like cloth gets banned or some of these like typical

04:31:01.080 --> 04:31:04.720
like monkey owners mid and cloth is the big one

04:31:04.720 --> 04:31:09.560
cop is definitely a great option but vipers and not even or not manger can

04:31:09.560 --> 04:31:13.840
sometimes have a good matchup against the cream it's I'm my opinion it's a

04:31:13.840 --> 04:31:18.660
skill matchup you dodge that he dodged the screams but it's not a safe monkey

04:31:18.660 --> 04:31:23.600
monkey go mid monkey bad no it's a it's it's a skill matchup where monkey can do

04:31:23.600 --> 04:31:29.640
some Jingle's tax play and actually do great against Queen because he has no

04:31:29.640 --> 04:31:34.240
armor I just wonder if it's worth putting monkey mid just to get a skill

04:31:34.240 --> 04:31:37.640
match up though because wouldn't you want to do it wouldn't do it because it's

04:31:37.640 --> 04:31:41.520
definitely hard for monkey to do that but there's a possibility it's not

04:31:41.520 --> 04:31:45.800
that straight up it's it's in the cards it's in the cards yeah still

04:31:45.800 --> 04:31:55.400
Last pick on Falcons, I'm surprised Queen has not been picked yet. Falcons usually tend to pick Queen in the first phase when it's available.

04:31:55.400 --> 04:31:58.400
Maldorin, they did that a lot against Alchemist too.

04:32:00.400 --> 04:32:07.400
My legacy spirit as well, just do what Liquid did to Omar, right? They've took out the Bristle, take out the tide as well.

04:32:07.400 --> 04:32:10.400
Because he's saying they're the only two heroes I'm really playing right now.

04:32:10.400 --> 04:32:17.540
It is true. He's played both heroes, I think in total of 7 to 8 times, so 4 and 4 and 4 and 3.

04:32:17.540 --> 04:32:20.740
Speaking of shooting yourself on the foot, it's like...

04:32:20.740 --> 04:32:22.980
Yeah, 4 games on BB, 4 games on fire.

04:32:22.980 --> 04:32:26.040
He just says this in an interview and he's not kidding.

04:32:26.040 --> 04:32:27.340
No, it's just what I mean, man.

04:32:27.340 --> 04:32:28.080
It's serious.

04:32:28.080 --> 04:32:32.880
It's what I said. It's like whenever he jokes, the kernel of truth is always there.

04:32:32.880 --> 04:32:34.580
I think it's the whole nugget, you know?

04:32:34.580 --> 04:32:36.080
Yeah, it gives me the whole thing.

04:32:36.080 --> 04:32:40.840
The point is, it's just hilarious that he's just playing Tveros.

04:32:40.840 --> 04:32:46.360
I mean, it's the personality of some of these players that have come into the scene the last few years.

04:32:46.360 --> 04:32:49.720
They're very refreshing to play this way.

04:32:49.720 --> 04:32:55.400
I mean, I love it. Usually players, they don't mention anything about the strats or the plans they have in the game,

04:32:55.400 --> 04:32:59.800
but then our margins comes in and it's like, yes, I play BB every game, I play Tide every game.

04:32:59.800 --> 04:33:05.920
And it's like, yeah, now some everybody knows what you're doing, they don't even have to make an effort.

04:33:05.920 --> 04:33:12.480
He certainly does not care. Oh, no, he knows he's very confident and cocky

04:33:15.640 --> 04:33:18.180
Not a bad thing by the way, no, not a bad thing

04:33:18.180 --> 04:33:26.960
I mean if anything is he's literally one of those people he is no different from the shit-talking kid that got picked up by

04:33:27.400 --> 04:33:28.660
OG

04:33:28.660 --> 04:33:34.780
To now really I sleep smart. Yeah, exactly. He's we did tell us he's improved his diet health is better

04:33:34.780 --> 04:33:39.980
Lesburg is more sleep, but I'm I'm glad happy to hear that. Yeah, he's very confident. I

04:33:41.140 --> 04:33:46.500
Think cocky was a bad way to put it. I would say confident not high ego confidence and ego are two different things

04:33:46.500 --> 04:33:51.240
You need confidence you need ego as well, but you cannot let it take over. No, definitely not

04:33:52.940 --> 04:33:56.120
The band the second they're banging Malarine hero

04:33:57.140 --> 04:33:59.140
Viper is

04:33:59.180 --> 04:34:02.980
Malarine play Viper does it mean spirit is just gonna snipe the

04:34:02.980 --> 04:34:10.580
the queen I mean if they do that in Falcons could ban they could take

04:34:10.580 --> 04:34:15.220
pop they really want Queen against the tiny the tiny has it does have it does

04:34:15.220 --> 04:34:20.260
have an insane yeah I mean for good reason to his queen always like goes

04:34:20.260 --> 04:34:24.340
alone around the map trying to farm up when she gets algorithms and tiny to

04:34:24.340 --> 04:34:28.340
this guy with shadow blade that has like 600 damage per hit just finds the

04:34:28.340 --> 04:34:33.740
Queen somewhere stands for six seconds Queen disappears pretty much so I

04:34:33.740 --> 04:34:39.460
wouldn't I wouldn't be so sure they won the Queen on Spirit. Falcons probably do

04:34:39.460 --> 04:34:45.540
want the Queen of Pen. I mean you know what else is like a potential...

04:34:45.820 --> 04:34:50.520
I'm just trying to think for Malarine like what what you have 24 pick me he

04:34:50.520 --> 04:34:53.540
could just be pango they could just be doing the Falcons where they don't

04:34:53.540 --> 04:34:57.900
really okay so they went for puck. Spirit picks the puck in anticipation of

04:34:57.900 --> 04:35:03.900
of the queen being good. Now it feels bad to pick queen of pain. You can run the pango

04:35:03.900 --> 04:35:08.700
mid though and just be fine and play some offlaner for Amar.

04:35:08.700 --> 04:35:14.860
Yes. Puck against Tiny though, I feel like it's a similar situation to green of pain

04:35:14.860 --> 04:35:21.740
where Tiny is very good against the puck since obviously you have two stunts that can last

04:35:21.740 --> 04:35:26.340
up to five to six seconds if you chain them correctly and a lot of damage. And generally

04:35:26.340 --> 04:35:31.780
last patch, when Tiny was played mostly mid, it was picked against the puck as a counter.

04:35:33.140 --> 04:35:34.340
Then they go for mid pango.

04:35:37.380 --> 04:35:42.660
Yeah, that makes sense. I mean, we've talked about this matchup. It's between puck and pango.

04:35:42.660 --> 04:35:46.020
Pango is fine in the game.

04:35:46.020 --> 04:35:50.420
Pango, actually, has big advantage only.

04:35:50.420 --> 04:35:51.140
Big advantage.

04:35:51.140 --> 04:35:51.940
Big advantage only.

04:35:51.940 --> 04:35:52.820
Okay.

04:35:52.820 --> 04:35:57.220
and then the longer the game goes up until the puck is 25 that's when it completely turns around

04:35:57.940 --> 04:36:00.180
but puck is generally good against pango in the game

04:36:01.700 --> 04:36:05.940
but giving monkey free farm i don't know if you want to do that to yotu i think

04:36:08.260 --> 04:36:12.580
doom is gonna probably struggle against the monkey with the bane at hand

04:36:13.220 --> 04:36:17.060
the holding is pretty strong if i turn the match up but generally if they're left alone i think

04:36:17.060 --> 04:36:22.580
monkey likes this matchup yeah i mean bane is such a good body here because i'm thinking like

04:36:22.820 --> 04:36:28.580
If it's hoodwink doom and there's a weaker support you could probably punish the monkey just by

04:36:29.100 --> 04:36:33.660
Stunning him inferno blading him and it's enough damage that he can't turn around and jingoo on you

04:36:33.780 --> 04:36:36.740
But in this situation you have to get through a bane first

04:36:36.860 --> 04:36:43.660
Like I know for a very long time when it was the hoodwinks the dark willows these like lane dominating four positions the counter to it was

04:36:43.700 --> 04:36:49.820
Like nature's prophet or bane heroes that just man up against you high physical damage high armor

04:36:49.820 --> 04:36:53.620
They just hit you hit you hit you hit you and if they kill the bane down here

04:36:53.620 --> 04:36:58.740
I think monkey still free farms, and I think your tour was like more than happy in this game free for me

04:36:58.740 --> 04:37:00.940
I mean, I'm just gonna assume this game is gonna go to 50 minutes

04:37:00.940 --> 04:37:05.660
I think every game the series is gonna go to 50 minutes or like 45 and I think

04:37:06.020 --> 04:37:08.020
Since might go there

04:37:08.140 --> 04:37:12.060
Spirit is kind of favored. I feel like their cores are better puck in the league game

04:37:12.060 --> 04:37:16.880
Of course invulnerable 99% how to even kill a guy was not even doesn't exist

04:37:16.880 --> 04:37:21.040
And then monkey is just level 25. It's too strong. I'm gonna go with spirit

04:37:21.040 --> 04:37:24.360
Just ask you about the doom pick as well. Yeah, how do you feel about it?

04:37:24.840 --> 04:37:28.940
It's great against the puck if he can get the doom, but it's been known

04:37:29.520 --> 04:37:35.800
Once the game progresses it gets harder to hard to do because again, he's literally vulnerable 99% of the time

04:37:35.800 --> 04:37:42.320
He's off. He's out of the game doesn't exist. Yeah. Yeah, and yeah, definitely favoring spirit if it goes late

04:37:42.320 --> 04:37:47.120
really good against monkey and underlord like I was looking at the doom tiny

04:37:47.120 --> 04:37:51.160
stats and doom is a really good win rate against timing just tiny besides despite

04:37:51.160 --> 04:37:55.240
the status resistance just because of the raw percentage damage and I feel like

04:37:55.240 --> 04:37:59.320
this is really good against monkey this is really good against underlord as well

04:37:59.320 --> 04:38:04.160
so puck no bueno but the other two cores very good yeah as well tiny versus

04:38:04.160 --> 04:38:08.160
monkey nothing monkey favorites okay well we've broke down what we think

04:38:08.160 --> 04:38:11.960
about the draft. I'll throw you over the slacks on the sidelines.

04:38:11.960 --> 04:38:17.160
Absolutely. That is right. We are here with Alley 2000, Big Goat of Dota, my friend.

04:38:17.160 --> 04:38:21.680
You'll be in high stress in these elimination matches. This series, you are up against Team

04:38:21.680 --> 04:38:26.440
Spirit, a very scary team. They picked Bane, so I'm wondering, what is your greatest

04:38:26.440 --> 04:38:29.800
fear when it comes to these kind of events?

04:38:29.800 --> 04:38:34.760
Well, I think most Dota people is like losing, but I think it's like losing to yourselves,

04:38:34.760 --> 04:38:35.720
even more than your opponent.

04:38:35.720 --> 04:38:37.960
Like these things you can like the high chest

04:38:37.960 --> 04:38:40.200
and cause bad columns or like you don't get to play

04:38:40.200 --> 04:38:42.600
your own game and that's when it feels worse.

04:38:42.600 --> 04:38:43.440
Oh my God.

04:38:44.320 --> 04:38:45.280
That was a really good answer.

04:38:45.280 --> 04:38:46.360
Thank you, Maui.

04:38:46.360 --> 04:38:49.360
Which hero do you think is the smelliest on your draft

04:38:49.360 --> 04:38:51.280
if you smelled him in IRL?

04:38:53.480 --> 04:38:56.160
Kind of say probably Doombringer.

04:38:56.160 --> 04:38:58.800
They smell like fire, you know?

04:38:58.800 --> 04:39:00.080
Who do you think, the furry?

04:39:00.080 --> 04:39:00.920
Hoodwink, furry?

04:39:00.920 --> 04:39:02.840
Absolutely, that's disgusting.

04:39:02.840 --> 04:39:04.040
Let's talk a little bit about the match

04:39:04.040 --> 04:39:09.100
If we could stay on topic that'd be really great. We're saying Pangalore picked up in every single game today of you

04:39:09.100 --> 04:39:14.540
Of course have a level 30 Pangalore on Malrin. What do you think is it about this hero?

04:39:14.540 --> 04:39:16.540
We are seeing this over and over again

04:39:17.220 --> 04:39:20.940
Um, I mean he got he's faster. He just got some boss boss

04:39:20.940 --> 04:39:24.320
So like there's no double BKB and he can have double row which is sort of stupid

04:39:24.920 --> 04:39:28.440
And is there a good counter to that fast as you can? Bane? Bane?

04:39:28.440 --> 04:39:31.120
Do you think that that's the ultimate counter to Pangalore? Probably not

04:39:31.120 --> 04:39:34.480
You have to pick one counter to ping a leader that wasn't banged and you have to ask her as quick as you can

04:39:34.480 --> 04:39:39.640
Who would it be like I'm bloodseeker pick bloodseeker last game. Let's see what's good. Is it better than bang?

04:39:39.640 --> 04:39:41.640
Oh, is it better than doom?

04:39:42.040 --> 04:39:47.720
Why didn't you pick doom? We have shit. All right. Well, thank you so much a great interview

04:39:47.720 --> 04:39:51.120
Let's get over to the game. We're gonna throw it over to shit's fit

04:39:51.120 --> 04:39:54.540
I am so sorry. We're gonna throw it on over to Sunspat

04:40:01.120 --> 04:40:13.320
That was a great interview man oh man. Welcome to game one. That was like a

04:40:13.320 --> 04:40:17.720
fails of the week intro outro all in one what a god.

04:40:17.720 --> 04:40:21.480
Owie that is not. Yes of course of course goes without a second.

04:40:21.480 --> 04:40:26.040
This should be I mean this you're looking at this matchup playoffs you

04:40:26.040 --> 04:40:29.920
assume upper bracket no this is lower bracket believe it or not.

04:40:29.920 --> 04:40:33.360
I know Spirit does have a stand-in, but still.

04:40:34.520 --> 04:40:38.560
One of these teams will get 7th, 8th in this tournament.

04:40:38.560 --> 04:40:40.200
What were your predictions?

04:40:40.200 --> 04:40:41.080
I don't remember.

04:40:41.080 --> 04:40:44.560
I think I had both Yandex and Tundra going deep,

04:40:44.560 --> 04:40:48.000
so I was screwed after three days, basically.

04:40:48.000 --> 04:40:49.160
That's on par.

04:40:49.160 --> 04:40:52.520
So, I mean, what can you do?

04:40:52.520 --> 04:40:53.600
Sometimes you're just wrong,

04:40:53.600 --> 04:40:55.800
and when it comes to me, every time you're just wrong.

04:40:55.800 --> 04:40:57.120
That's right.

04:40:57.120 --> 04:40:58.560
I don't even know why I'm talking about the game.

04:40:58.560 --> 04:41:01.280
I must be chronically cursed just be wrong about everything.

04:41:01.280 --> 04:41:02.960
So who's gonna win this game?

04:41:02.960 --> 04:41:03.480
Say it now.

04:41:03.480 --> 04:41:05.440
No, I don't want to predict the player or team or anything.

04:41:05.440 --> 04:41:05.960
Do it now.

04:41:05.960 --> 04:41:08.120
I want to talk about something totally different, actually.

04:41:08.120 --> 04:41:09.680
They didn't talk about this much on the panel.

04:41:09.680 --> 04:41:12.520
I think the series yesterday is the hardest I've ever

04:41:12.520 --> 04:41:13.760
seen Spirit lose a few of three.

04:41:13.760 --> 04:41:16.520
I cannot remember a series where they got smashed that hard.

04:41:16.520 --> 04:41:18.600
That boom obliterated them.

04:41:18.600 --> 04:41:21.040
Neither game was even remotely close.

04:41:21.040 --> 04:41:23.000
Just a complete smackdown.

04:41:23.000 --> 04:41:24.960
And even with Spirit's history of being

04:41:24.960 --> 04:41:26.600
able to turn around difficult games,

04:41:26.600 --> 04:41:31.400
they didn't stand a chance. Falcons, they also got 2-0, but it was against the

04:41:31.400 --> 04:41:34.960
Liquid team where game one was close and long, and I just think they had more,

04:41:34.960 --> 04:41:39.720
showed more promise. So for me this, I don't really care about the drafts that

04:41:39.720 --> 04:41:44.480
much right now. I want to see Spirit just get something going. I think in the

04:41:44.480 --> 04:41:48.080
series against Betboom yesterday they, I don't know how many total kills they

04:41:48.080 --> 04:41:51.720
got across those two games, but it was miserable. Nothing seemed to work

04:41:51.720 --> 04:41:55.520
out. So let's see if they can just get off on the right foot, and then

04:41:55.520 --> 04:42:00.940
Afterwards we can start looking at some more depth, but I the game where back to you cause on tide and died 20 times

04:42:00.940 --> 04:42:05.660
No, that wasn't that serious that was better. Oh, yeah, that series went better for them

04:42:05.900 --> 04:42:09.400
I mean considering how that series against bedroom went yesterday

04:42:09.400 --> 04:42:15.160
It's kind of there's some serious curing in this tournament that those two teams meant in the upper bracket

04:42:15.160 --> 04:42:19.040
And it was not even remotely close that boom just looked like beasts right now

04:42:19.460 --> 04:42:21.700
Yeah, that boom are on another level for sure

04:42:21.700 --> 04:42:28.140
But can they finish the job not for us to answer in this series because they're not playing here

04:42:28.420 --> 04:42:29.980
Well, we see a bane

04:42:29.980 --> 04:42:35.380
Elemental as a mark will take the first nightmare of the game probably not the first the first that I've seen

04:42:35.380 --> 04:42:37.380
No, why is this here not pick more?

04:42:37.900 --> 04:42:39.700
It's always solid

04:42:39.700 --> 04:42:41.700
pain has some

04:42:41.700 --> 04:42:46.260
It's like out of the let's say classic very popular old-school fives

04:42:46.260 --> 04:42:50.700
I think it's the last one that doesn't have wave clear that genuinely is such a big part of it

04:42:50.700 --> 04:42:55.860
Yes, you can buy the shard to have mediocre wave clear. You're paying 1,400 gold for like some meh

04:42:57.060 --> 04:42:59.060
ability to kill creeps.

04:42:59.280 --> 04:43:05.060
The other one though is the stereotypical wind lane farm nothing hero was undying and then they made decay do a lot of damage

04:43:05.060 --> 04:43:09.960
to waves and have low cooldown so you can actually farm. And the reason that matters so much in modern Dota is the

04:43:09.960 --> 04:43:13.580
math is big. There's a lot of downtime and you don't want to just default fall behind and have a few

04:43:13.580 --> 04:43:17.700
utility items in the opponent. So Bane, I think you need to have a good reason because

04:43:17.700 --> 04:43:22.700
because the hero will just never have three-digit CS even in long games,

04:43:22.700 --> 04:43:24.700
which he doesn't farm.

04:43:24.700 --> 04:43:28.700
There'll be a double-rood onto Skeeter, making a fade bolt,

04:43:28.700 --> 04:43:31.700
which is very good against Tiny as we've established before.

04:43:31.700 --> 04:43:34.700
And I do think it's a shame, because I love Vayne.

04:43:34.700 --> 04:43:36.700
I think it's a very cool hero to watch.

04:43:36.700 --> 04:43:41.700
I think there's some very high-skill expression in terms of positioning and nightmare usage.

04:43:41.700 --> 04:43:45.700
I think it's one of the coolest saves in the game, because it's not really a save,

04:43:45.700 --> 04:43:48.460
make some very clutch plays with it at the high level.

04:43:48.460 --> 04:43:49.980
You can also fuck your team.

04:43:49.980 --> 04:43:50.540
That's right.

04:43:50.540 --> 04:43:53.220
That's why I love Wyvern.

04:43:53.220 --> 04:43:55.180
One of my favorite heroes, and Oracle.

04:43:55.180 --> 04:43:59.340
That game in the pit will drop to a crisp.

04:43:59.340 --> 04:44:02.940
The Firestorm, Batyuk, with first blood.

04:44:02.940 --> 04:44:04.860
Good to see for the, I mean, he's

04:44:04.860 --> 04:44:09.180
fell on some enormous gargantuan shoes and collapse.

04:44:09.180 --> 04:44:09.820
Yeah.

04:44:09.820 --> 04:44:12.260
But he's looked pretty solid other than that one-tied game

04:44:12.260 --> 04:44:14.460
which we won't discuss.

04:44:14.460 --> 04:44:16.340
It's been a little bit of a mixed bag.

04:44:16.340 --> 04:44:18.740
I definitely think it's been clear

04:44:18.740 --> 04:44:21.340
that it's been an individual overall downgrade,

04:44:21.340 --> 04:44:23.700
but it's hard to, like you said, it's hard to match.

04:44:23.700 --> 04:44:24.940
It's not gonna be a downgrade.

04:44:24.940 --> 04:44:27.940
But he has games where he looks, I would say,

04:44:27.940 --> 04:44:29.980
very competitive with, you know,

04:44:29.980 --> 04:44:31.460
this is world elite play, so,

04:44:31.460 --> 04:44:33.540
and he hasn't played much tier one.

04:44:33.540 --> 04:44:35.180
And then there's games where it's just, okay,

04:44:35.180 --> 04:44:38.740
you can tell the inexperience really seeping through.

04:44:38.740 --> 04:44:40.180
So, Cred.

04:44:40.180 --> 04:44:42.780
Cred, taking happy damage, has to pump the fairy fires,

04:44:42.780 --> 04:44:48.380
The balance strike did hit, and the last right click is enough for Panto to claim the squirrel,

04:44:48.380 --> 04:44:52.900
which apparently is the worst smelling hero on the Radiant lineup.

04:44:52.900 --> 04:44:56.020
That's probably Pangolier, if we're being honest, though.

04:44:56.020 --> 04:44:57.660
Yeah, nice work.

04:44:57.660 --> 04:45:00.460
It depends on how a demon smells, I guess.

04:45:00.460 --> 04:45:01.460
Maybe it's Ench.

04:45:01.460 --> 04:45:02.460
No.

04:45:02.460 --> 04:45:07.820
You know, it's like, classically and traditionally in lore, when there's like a really beautiful

04:45:07.820 --> 04:45:11.260
witch or whatever, and then when they drop their disguise, there's an absolutely

04:45:11.260 --> 04:45:12.260
disgusting hag.

04:45:12.260 --> 04:45:17.820
Maybe Enchantress is like that. It's all the enchantment and she's actually very gross. I see

04:45:18.900 --> 04:45:24.220
No Panto on the run. I appreciate you listening. That's better than usual. Panto's dead

04:45:24.940 --> 04:45:30.600
Malrin off to pretty good start 35 and 9 in fact all three cores off to pretty good starts for

04:45:30.940 --> 04:45:34.840
The Falcon side at least is there a better mid pango in the world?

04:45:34.840 --> 04:45:38.860
And if there is who is in connection when Callahan Quinn and

04:45:38.860 --> 04:45:42.540
And Mikoto, I guess, also very, very good.

04:45:42.540 --> 04:45:47.100
Taro, in a bit of trouble. Scorch Earth upon him with the infernal blade as well.

04:45:47.100 --> 04:45:49.020
Is he actually just gonna tick out here?

04:45:49.020 --> 04:45:52.540
What? Uh, okay.

04:45:52.540 --> 04:45:55.100
I'm not understanding what I'm seeing.

04:45:55.100 --> 04:45:56.540
Fall on the pushwack time, man.

04:45:56.540 --> 04:45:57.900
Okay, then he dies.

04:45:59.020 --> 04:46:01.660
All right, when they get the kill one way or another, is Panto.

04:46:01.660 --> 04:46:03.420
Under the cover of the tier one, Amar.

04:46:03.420 --> 04:46:06.860
He gets telekinesis by Rue. The last right click, not enough.

04:46:06.860 --> 04:46:07.740
Amar will live.

04:46:07.740 --> 04:46:14.360
This is just a try v try all of a sudden bushwhack on the rubik crit. That's his best hero for sure right now

04:46:15.040 --> 04:46:16.920
Ru's gonna get away

04:46:16.920 --> 04:46:23.620
Heavy damage to the tier one here. There was meaning to that though. The reason the Mar was kept inching away was he had three stacks on him

04:46:23.620 --> 04:46:29.560
Of Jingu so he needs to make sure yatora doesn't get the fourth hit. So he was like edging away narrowly

04:46:30.540 --> 04:46:35.980
Pretty clutch situation, but yeah with it yatora trying to jump back in again and get bushwhack that looks stupid

04:46:35.980 --> 04:46:42.440
But from his perspective it made a ton of sense the way he played that just lacked the critical information about the hoodwink's position

04:46:42.440 --> 04:46:47.040
So I could punish overall there from Falcons finding the killing enemy carry

04:46:50.160 --> 04:46:55.100
Still relatively stable overall and I would say when it comes to Laurel and I think about this player

04:46:55.540 --> 04:46:57.540
He has never been

04:46:57.660 --> 04:47:01.140
Like an excellent laner. I don't think that's his primary skill set

04:47:01.140 --> 04:47:06.860
So whenever Laurel is drawing his lane or only losing it slightly in either an unfavorable matchup or an even one

04:47:06.860 --> 04:47:11.620
I think that's good enough for spirit. Never been a dominator. He's just super good at playing

04:47:12.740 --> 04:47:19.300
Sacrificial mid so where he's either picked into a bad matchup or playing slightly behind and he's very good at making moves with the team

04:47:20.420 --> 04:47:26.580
So what I'm getting at is he's drawing basically with Malorin's pango and we hot as he pointed out

04:47:26.580 --> 04:47:30.540
Says this is a good lane matchup for pango. So my extension Laurel is doing very well

04:47:31.140 --> 04:47:38.140
into Mal'Reen. Mal'Reen even with a kill. And there even.

04:47:38.140 --> 04:47:42.140
Yep, on a support but still a kill.

04:47:42.140 --> 04:47:44.140
What do you think of Doom this game?

04:47:44.140 --> 04:47:45.140
Uh...

04:47:45.140 --> 04:47:49.140
I talked about the matchup with Puck Lake being, you know, hard to get that up.

04:47:49.140 --> 04:47:51.140
What about the rest? You can't heal with Jingu.

04:47:51.140 --> 04:47:53.140
He's very good against Monkey King later in the game.

04:47:53.140 --> 04:47:56.140
Getting Doom'd is just awful for that hero.

04:47:56.140 --> 04:47:59.140
Which is funny because old school, not the case.

04:47:59.140 --> 04:48:03.140
It was way better in the past but not being able to heal and I think something as simple as not being able to use

04:48:03.580 --> 04:48:06.120
Changing of the guard actually really sucks. Yeah, sure

04:48:06.280 --> 04:48:09.400
When you're old and you get doomed you can't reposition so you're actually stuck in place

04:48:09.400 --> 04:48:12.180
You're gonna get killed by the heroes that have the ability to do so

04:48:12.180 --> 04:48:14.880
I think this year was also great against Underlord

04:48:16.180 --> 04:48:19.000
Sure, if he goes in or ability can activate his auras, but like

04:48:19.840 --> 04:48:26.280
Jenkins pointed out percentage based damage is has always been a very strong solution to underlord because he's big and beefy

04:48:26.280 --> 04:48:28.160
And you just want to chunk him down

04:48:28.160 --> 04:48:32.660
Think it's a good pick and a mar, you know greedy off laner fiends gate place

04:48:32.660 --> 04:48:35.860
If they put a mar in a precarious spot under the tier 2 tower

04:48:35.860 --> 04:48:42.400
He's gonna use the deal on the monkey king with a mar gets absolutely destroyed and Mars probably like

04:48:42.960 --> 04:48:50.560
Five euros here minute nine. That's quite the commitment. They know who the carry is though. Yeah, that's right

04:48:52.080 --> 04:48:53.700
Skeeter is just

04:48:53.700 --> 04:48:58.100
Mirage yeah, don't worry about the tiny you can let him free farm. It's surely not gonna be a problem

04:48:58.340 --> 04:49:02.540
What is tiny's win rate at this tournament? It's offhand. It's pretty solid

04:49:03.100 --> 04:49:07.300
It's been picked a lot. It's I want to say it's like 60 would be my guess

04:49:07.300 --> 04:49:10.340
But there's also been some I want to say 60 in the carry position

04:49:10.860 --> 04:49:14.660
This is the overall win rate, but I think there's been one or two mid games that didn't go well

04:49:14.660 --> 04:49:16.820
So I would say 60 on Kerry is my

04:49:17.820 --> 04:49:20.660
Gut feel it's it's a very strong

04:49:21.540 --> 04:49:23.540
And I would not advise

04:49:23.700 --> 04:49:24.700
You don't have to worry about it.

04:49:24.700 --> 04:49:27.700
I have a lanched toss with the rolling thunder, Rubik.

04:49:28.700 --> 04:49:33.700
Eventually we'll fall surely, doing a nice ring around the Rosie, but only so much you can do.

04:49:34.700 --> 04:49:38.700
I'm snaking with his Alpha Wolf, going to pressure this Tier 1 tower.

04:49:38.700 --> 04:49:41.700
Falcons are very good at doing this when they're playing Ench.

04:49:41.700 --> 04:49:45.700
I think they maybe play better than any other team around Catapults.

04:49:46.700 --> 04:49:52.700
So, you saw the top Tier 1 tower fell really early with the 5 minute Catapult, and now the mid one with the 10-minuteer.

04:49:53.700 --> 04:49:56.500
So, really well done.

04:49:56.500 --> 04:50:00.500
Might cost a little bit of a casualty in the hoodwink.

04:50:00.500 --> 04:50:01.100
Indeed.

04:50:01.100 --> 04:50:03.500
Well worth it.

04:50:03.500 --> 04:50:05.000
The limit.

04:50:05.000 --> 04:50:08.500
OK, the way Falcons have played Enchantress for years

04:50:08.500 --> 04:50:12.100
is these early movements that take towers and then snaking

04:50:12.100 --> 04:50:13.800
will farm the enemy side of the map.

04:50:13.800 --> 04:50:16.300
And if he gets ganked, he's like, whatever, I'm a five.

04:50:16.300 --> 04:50:19.700
And if he doesn't get ganked, he's suddenly the fourth core of the game.

04:50:19.700 --> 04:50:23.500
So it's like, damn it if you do, damn it if you don't kind of situation.

04:50:23.500 --> 04:50:28.500
That's why defending these early towers is imperative, and I already think Falcons are in a very commanding position.

04:50:28.500 --> 04:50:34.500
We're only 11 minutes in. I know it's just 2k, but knowing this team and knowing how they play the map with these heroes,

04:50:35.500 --> 04:50:38.500
losing these towers is a massive detriment.

04:50:38.500 --> 04:50:40.500
Do you actually go in Radiance on Doom?

04:50:41.500 --> 04:50:42.500
That's pretty high, if so.

04:50:42.500 --> 04:50:43.500
Classic of Mawr.

04:50:44.500 --> 04:50:46.500
You can't take apart items anymore.

04:50:47.500 --> 04:50:52.500
I guess that was gyro. This is more you sell items or 90% value, whatever it was.

04:50:52.500 --> 04:50:54.500
Just surprised he's not bach mitis

04:50:54.840 --> 04:50:57.660
If you want to go awesome if you want to go farm heavy, you know

04:50:57.660 --> 04:51:00.900
He's setting up for the level 25 scorch earth permanent talent

04:51:00.900 --> 04:51:05.660
So radiance plus scorch earth all the time not bad. It's just it's a mar if he's going greedy

04:51:05.660 --> 04:51:10.780
He likes bach mitis. I don't think it's really that good undo him anymore comparatively, but

04:51:12.380 --> 04:51:14.460
If anyone were to do it it would be him

04:51:14.460 --> 04:51:19.460
Oh, Laurel actually died there for Malorraine.

04:51:19.460 --> 04:51:22.460
Not a killer I was expecting, Malorraine and Snake King together.

04:51:22.460 --> 04:51:28.460
We'll find a kill on the puck. Skitter is playing PB.

04:51:28.460 --> 04:51:33.460
Oh boy, another Doom Reserve for Monkey King and this time it will result in a kill for Amar.

04:51:33.460 --> 04:51:39.460
I'm going to see the ATOS early pickup.

04:51:39.460 --> 04:51:42.460
That's the double root onto the Enchantress. They can't quite finish.

04:51:42.460 --> 04:51:46.620
does die to the firestorm in the end. So, another couple of pick offs there for Falcons,

04:51:46.620 --> 04:51:51.180
Mal'Rain, his ult not really getting great effect out of it. He does have Diffusal Blade

04:51:51.180 --> 04:51:55.740
now, he's going to opt for the Shard first. And yeah, this is the build that I was interested

04:51:55.740 --> 04:52:01.100
in. So it is an ATOS into the Agz and then Shard for the Underlord, being able to put

04:52:01.100 --> 04:52:04.580
the firestorm on either Monkey King or Huck, pretty damn good.

04:52:04.580 --> 04:52:08.900
Yeah, it's not that great of a pipe game for once. So, like what are you buying

04:52:08.900 --> 04:52:09.900
that against?

04:52:09.900 --> 04:52:17.900
Sure, Tiny has some magic damage, but he's largely physical, Pango is purely physical, and in both instances, Crimson Guard is actually not that great.

04:52:17.900 --> 04:52:26.900
Yeah, you kind of have this, I want to say, almost exceptionally rare game for me on Unlord, where I don't like any of the two Aura's pipe or Crimson.

04:52:26.900 --> 04:52:36.900
I do like that he's going Ato's axe, but when you do go this build, it does put you in a position where you would like to skirmish a bit more, maybe farm a bit less.

04:52:36.900 --> 04:52:43.640
So look for him to combine with Laurel in smaller scale plays and leveraging this Atos purchase.

04:52:43.640 --> 04:52:45.960
Also a good item against Pango, of course.

04:52:45.960 --> 04:52:49.480
Yeah, he can still go on Aura later on in AC, which I think is very good this game.

04:52:49.480 --> 04:52:50.480
AC is good.

04:52:50.480 --> 04:52:51.640
That's obviously a later thing.

04:52:51.640 --> 04:52:52.640
Yeah.

04:52:52.640 --> 04:52:53.640
AC Vlad.

04:52:53.640 --> 04:52:56.040
I mean, is there a world where you could go AC Vlad's axe?

04:52:56.040 --> 04:52:57.040
I don't know.

04:52:57.040 --> 04:52:58.040
Vlad's is maybe decent.

04:52:58.040 --> 04:53:00.040
Maybe that's something you could do.

04:53:00.040 --> 04:53:01.040
But...

04:53:01.040 --> 04:53:02.920
You could go to Vlad's, you do it early though, no?

04:53:02.920 --> 04:53:03.920
Yeah, right, that's what I'm saying.

04:53:03.920 --> 04:53:04.920
Then you don't go Atos.

04:53:04.920 --> 04:53:07.920
then I think you would have gone Blad's rush into AC, but bad.

04:53:07.920 --> 04:53:10.400
I mean, the double root against three melee cores.

04:53:10.400 --> 04:53:11.280
It's good.

04:53:11.280 --> 04:53:11.760
It's good.

04:53:11.760 --> 04:53:15.040
And you could maybe even consider Glidener in this game.

04:53:15.040 --> 04:53:19.320
I think that wouldn't be all that bad.

04:53:19.320 --> 04:53:21.240
Underlord, one of the heroes that you would think

04:53:21.240 --> 04:53:23.840
actually would love the casual chasm stone

04:53:23.840 --> 04:53:26.200
with these two spells.

04:53:26.200 --> 04:53:27.880
We're not seeing that all too often.

04:53:27.880 --> 04:53:30.880
Snake Inc gets caught, double rooted.

04:53:30.880 --> 04:53:33.160
It's going to be a triple root pretty soon.

04:53:33.160 --> 04:53:39.600
easy to pick off. I'm surprised Spirit aren't falling further behind on net worth given the

04:53:39.600 --> 04:53:45.200
game state, so props to them for keeping this at a roughly 2k disadvantage. That's because

04:53:45.200 --> 04:53:50.760
Doom is saving for a sacred relic as we talked about. That definitely is a part of it. If

04:53:50.760 --> 04:53:54.680
MR had gone smaller items you would have a little more net worth but the payoff is going

04:53:54.680 --> 04:53:59.640
to be all that much greater when he finally does get there. I mean that's the one

04:53:59.640 --> 04:54:03.820
downside with the Spirit lineup is it's harder to make moves when you don't have an off-laner

04:54:03.820 --> 04:54:09.540
that's a true initiator until you get aggs and then you can do it globally which is great.

04:54:09.540 --> 04:54:13.860
And also their damage just isn't that inspiring.

04:54:13.860 --> 04:54:17.420
Like puck, the damage starts coming out when you get the Witchblade as that was flying

04:54:17.420 --> 04:54:20.500
out now, it is, so he's going to have that now which will be a big help, but until

04:54:20.500 --> 04:54:25.260
this point the support duo don't do that much damage unless you steal a really key

04:54:25.260 --> 04:54:28.260
ability.

04:54:28.260 --> 04:54:31.600
Yeah, there's no like obvious place for Puck early, I think.

04:54:34.020 --> 04:54:37.460
Good enough time though, just to get easier, potentially.

04:54:37.460 --> 04:54:42.780
Yep, and on the other side, Skeeter, the usual Ekko Saber into Shadowblade, Maureen.

04:54:43.220 --> 04:54:45.680
We already talked about the Diffusal, but it will be a blink.

04:54:46.180 --> 04:54:47.680
Now that he has his shard already.

04:54:48.180 --> 04:54:52.640
I had one swashbuckle on Puck and it did like 750 damage and burned a third of his mana.

04:54:53.020 --> 04:54:53.940
How is this...

04:54:56.080 --> 04:54:57.680
Puck is already too good, alright.

04:54:58.260 --> 04:55:02.940
Nah, I mean, I don't mind the puck is seeing some heat. That's fine with me.

04:55:02.940 --> 04:55:06.740
It's just the current version of Swashbuckledome is just insane.

04:55:06.740 --> 04:55:08.240
Absolutely crazy stuff.

04:55:08.240 --> 04:55:12.040
Another setup. Nightmare are gonna give enough time for Fiend's Gate to come through.

04:55:12.040 --> 04:55:13.740
There's a play. That's nice.

04:55:13.740 --> 04:55:15.740
Yeah, he's gonna lose a bit of gold here.

04:55:15.740 --> 04:55:17.740
Not that much actually.

04:55:17.740 --> 04:55:19.740
We'll steal the Scorch here.

04:55:19.740 --> 04:55:21.740
We'll put 600 away for finishing Radiance.

04:55:21.740 --> 04:55:26.240
This is an early shard on Underlord 2, so very good output when you do make these connections.

04:55:26.240 --> 04:55:34.120
I'm about to use the bottom he's trying now absolutely man to speak up so Rubik is nearby

04:55:34.120 --> 04:55:39.960
but I don't think that's gonna change anything sharp shooter now ring claims another kill for

04:55:39.960 --> 04:55:47.680
himself he's found the best tier one neutral and pango by far a possessed mask heals you

04:55:47.680 --> 04:55:52.520
for a flat amount every attack which obviously has crazy synergy with swashbuckle that's

04:55:52.520 --> 04:55:58.080
nice I don't know how much you heal when you hit a full wave if it's for creeps

04:55:58.080 --> 04:56:03.000
and you hit is it four times three strikes it used to be Panto he's found

04:56:03.000 --> 04:56:08.480
Adatoss not enough it's off the nightmare oh the swash or the push

04:56:08.480 --> 04:56:13.760
whack rather from crit it's gonna end up trading lives looks like but I

04:56:13.760 --> 04:56:17.520
remember the item that we were talking about in the other game yeah mine breakers

04:56:17.520 --> 04:56:19.520
That's right great item

04:56:20.280 --> 04:56:23.440
It was very very strong on specific heroes

04:56:25.480 --> 04:56:30.880
Was it it gave it had the silence and then the the guaranteed proc was magic damage per hit

04:56:30.880 --> 04:56:36.320
Yep, right which worked on each swash. Yeah, and swashbuckle back then had four strikes instead of three

04:56:37.320 --> 04:56:41.400
Change to do fewer strikes, but more flat damage. That was one of the ways he got nerfed

04:56:41.400 --> 04:56:45.920
when it was the hero because people were just rushing to fusel and it was even

04:56:45.920 --> 04:56:51.320
better than it is now. It's hard to imagine but it's in a strong place once

04:56:51.320 --> 04:56:58.160
more. You got spotted. Telekinesis not gonna do too much for you. Amar shows up

04:56:58.160 --> 04:57:06.240
with the Radiance Burn. I love this build. This is why Amar is one of the

04:57:06.240 --> 04:57:09.920
most entertaining players of all time, not just in modern day Dota. I

04:57:09.920 --> 04:57:17.520
I absolutely love this. It's a beans grip onto the pango. We talked about this and a nice setup for the pit as well

04:57:17.520 --> 04:57:22.880
But Malrin's gonna actually survive. In fact, it's Skeeter that might trade his life for it. Indeed, that is the case

04:57:22.880 --> 04:57:24.880
Yotaro turns into a soldier

04:57:25.760 --> 04:57:28.880
Osler pucking the midst of all of this and yeah, Yotaro gets to the high ground

04:57:28.880 --> 04:57:35.040
But Malrin catches up, Jinx, who stacks her there, but the swash is enough and three dead for spirit

04:57:35.520 --> 04:57:38.800
It was looking like a decent start to that fight, but yeah

04:57:39.920 --> 04:57:45.500
Skeeter ends up trading his life away, but it ends up being I mean that feels like Skeeter written all over it anyway

04:57:45.500 --> 04:57:46.200
Yeah

04:57:46.200 --> 04:57:51.920
The real carry is Amar and Mallory. I think you see the problem there with spirits hero composition right now

04:57:51.920 --> 04:57:54.640
They had a full duration fiends grip on the pangor old. They can't kill him

04:57:54.640 --> 04:57:57.920
Yeah, so he ended up like you said not even dying

04:57:58.480 --> 04:58:03.260
Five seconds grip not enough monkey king just doesn't have the output yet

04:58:03.920 --> 04:58:05.320
and

04:58:05.320 --> 04:58:08.560
Yeah, sure they do get the tiny but that is a very very bad trade

04:58:08.560 --> 04:58:14.280
They had to pay a way too high a price and yes if skater is gonna trade his life away

04:58:14.280 --> 04:58:16.760
I think what's so cool about a mark is that?

04:58:17.200 --> 04:58:22.080
It's one thing for an offlaner to just play greedy and have this like focus on himself in his builds

04:58:22.080 --> 04:58:24.840
It's just he's also very innovative right as we've seen so many

04:58:25.760 --> 04:58:32.560
Heroes rise to prominence because a marsh it was what they're capable of he loves buying items that know of the player

04:58:32.560 --> 04:58:34.960
Byes the Toro loves getting killed. Oh boy

04:58:34.960 --> 04:58:37.960
Unfortunately, no one, he just got soloed.

04:58:37.960 --> 04:58:39.960
That's a back-to-back death.

04:58:39.960 --> 04:58:41.960
Amp damage pango, Doom didn't even need to get involved.

04:58:41.960 --> 04:58:46.960
And the trade is going to potentially be in the Enchanges, which they can't even bring to half HP.

04:58:46.960 --> 04:58:49.960
This is level 2 heal only, it's only going to get worse from here.

04:58:49.960 --> 04:58:51.960
Classic snaking situation.

04:58:51.960 --> 04:58:53.960
AP lead for fountains.

04:58:53.960 --> 04:58:57.960
And remember, not that Amar hasn't been fighting at all, he's showed up a couple of times,

04:58:57.960 --> 04:59:02.960
but for the most part, he's been developing this Radiance, which is now starting to pay off.

04:59:02.960 --> 04:59:13.960
off, us looking good, Roman Bonser, and Batyuk gets sharpshootered and destroyed. Root gonna

04:59:13.960 --> 04:59:18.600
get killed as well with the Swashbuckler to follow, Laurel is there, there's the fiends

04:59:18.600 --> 04:59:22.680
griff again, can they actually kill Mallory, he gets off the shield crash and this coil

04:59:22.680 --> 04:59:26.480
is not gonna lead to much it seems, good attempt on the avalanche is Laurel on the

04:59:26.480 --> 04:59:31.480
run, whole face shift out, swashbuckled a lot of damage there, and that's gonna

04:59:31.480 --> 04:59:36.480
be the death of the puck as well. Spirit just can't get anything going.

04:59:36.480 --> 04:59:43.480
Yeah. It's a bit reminiscent of the BitBoom series from yesterday so far.

04:59:43.480 --> 04:59:48.480
Just that Spirit have a few more kills this time around but they're still getting absolutely trashed

04:59:48.480 --> 04:59:54.480
in the early portion of the game and this team over its many years of success has been probably

04:59:54.480 --> 04:59:58.480
the single best team in the world at coming back from bad situations.

04:59:58.480 --> 05:00:03.100
I haven't felt that vibe in the last half a year. I just think the

05:00:03.520 --> 05:00:09.440
Whether it's the game that changed or other teams got better at it or whatnot these magical spirit comebacks

05:00:10.040 --> 05:00:13.320
Just don't happen as much anymore. Maybe Miposhka was integral to it

05:00:14.200 --> 05:00:20.000
Who knows there's like a could be multiple different reasons, but this this position that this team is in this

05:00:20.000 --> 05:00:25.120
Well at the very least you can always rely on collapse stealing ages if they're gonna kill off that you

05:00:25.120 --> 05:00:30.040
with the bane as well and nothing absolutely nothing going spirits way

05:00:30.040 --> 05:00:34.320
right now yeah you don't have to collapse so that free ages steal per series he

05:00:34.320 --> 05:00:40.720
averages one at least in the best of three something you just count out now

05:00:40.720 --> 05:00:45.440
a mar with a bkb he continues the pressure under ruby but the swashbuckle

05:00:45.440 --> 05:00:52.880
was stolen still focus just do whatever the hell they want while really wants to

05:00:52.880 --> 05:01:20.880
I mean, it's not even remote close. It's a shame, you know, that when these two teams faced off over the years, a lot of the time it led to, as the panel's talking about, really close and exciting late games, we how was expecting every game in the series to go 50 minutes, I'm not getting that vibe here, man.

05:01:20.880 --> 05:01:25.600
And after yesterday, I can't say I'm too surprised.

05:01:25.600 --> 05:01:31.640
Spirits are just not in form, is probably the way to put it.

05:01:31.640 --> 05:01:36.520
And they have about this game and one more to wake up before it's too late.

05:01:36.520 --> 05:01:38.720
So it's time to figure it out.

05:01:38.720 --> 05:01:42.640
And on the flip side, Falcons, this is one of the best teams that are

05:01:42.640 --> 05:01:44.600
recovering from losses when they have a day in between.

05:01:44.600 --> 05:01:47.440
I feel like they do a very good job at recognizing what went wrong,

05:01:47.440 --> 05:01:48.440
make some adjustments.

05:01:48.440 --> 05:01:50.280
Thank you, AUI 2000.

05:01:50.280 --> 05:01:55.200
Yeah, a big part of it for sure, and they've done their homework and prepped for the series.

05:01:55.200 --> 05:02:02.440
This is a very cleanly played game so far, no major, no major hiccups, no major mistakes,

05:02:02.440 --> 05:02:03.440
good laning.

05:02:03.440 --> 05:02:06.080
Trying to go for a more balanced strike, just not hit though.

05:02:06.080 --> 05:02:08.080
They can't kill him without bangriff.

05:02:08.080 --> 05:02:10.080
Just BKB in a runaway if he wants to.

05:02:10.080 --> 05:02:12.080
That was all five.

05:02:12.080 --> 05:02:14.840
Five man rotation for nothing, yeah.

05:02:14.840 --> 05:02:15.840
It's rough.

05:02:15.840 --> 05:02:20.200
You know, if you want to look at the positive spin on this game, it's all Falcons,

05:02:20.200 --> 05:02:25.200
So they're playing great, I think all of their players are doing what they're supposed to

05:02:25.200 --> 05:02:27.720
do, solid execution of the strategy and the jobs.

05:02:27.720 --> 05:02:32.720
They did straight out the gates, good laning into good movement with especially the inch,

05:02:32.720 --> 05:02:37.480
I think has been, I think the first 10 minutes of this game were incredibly important even

05:02:37.480 --> 05:02:38.480
though it was too daily.

05:02:38.480 --> 05:02:42.960
I guess just so much of what's happened subsequently has been because mid and top tower were

05:02:42.960 --> 05:02:45.080
gone so early, we're just going to die here again.

05:02:45.080 --> 05:02:50.360
Yes, courtesy of and to add insult to injury Falcons about to have a huge power spike

05:02:50.360 --> 05:02:54.280
So you got eggs on Malorraine and you about to have double BKB flow Steeter and a mark

05:02:54.280 --> 05:03:00.460
Yeah, and what do you have you have eggs now on underlord which gets countered by the BKBs

05:03:00.560 --> 05:03:02.560
So your item does not have

05:03:03.080 --> 05:03:05.080
All that much value right now. I

05:03:05.720 --> 05:03:09.480
With that said, I I don't mind the build. I think it makes sense

05:03:10.080 --> 05:03:14.880
But it certainly is a problem that these it feels like butchers is itemizing to

05:03:15.080 --> 05:03:18.680
Solve problems rather than create problems

05:03:21.760 --> 05:03:27.040
So motion number one will go the way of falcons contested unsurprisingly yep

05:03:29.000 --> 05:03:31.240
We put you the ages on here there's

05:03:32.280 --> 05:03:36.280
Wonder okay. Well not now rain cuz he left. I would have put on now rain

05:03:36.280 --> 05:03:41.280
It hasn't died yet though, 6 and 0.

05:03:41.280 --> 05:03:49.280
Typically you put on tiny, if you're actually going for high ground, which is unlikely with this AHS thing.

05:03:49.280 --> 05:03:50.280
And with Falcons.

05:03:50.280 --> 05:03:53.280
Yeah, that's even more so the case probably.

05:03:53.280 --> 05:03:58.280
But they have been, I would say over the last, let's say half year or whatever they are.

05:03:58.280 --> 05:04:01.280
I feel like they've been trying to ramp it up a little bit with closing games out.

05:04:01.280 --> 05:04:07.880
And I don't I think what's interesting about that is I don't necessarily view that as a

05:04:08.720 --> 05:04:16.120
Showing of strength and a major improvement for the team because I think the way they were winning games before it was methodically very good

05:04:16.120 --> 05:04:20.560
That look right. It was just not that interesting to watch necessarily them close out the map

05:04:20.560 --> 05:04:24.280
No, that does not look right that this feels like 90 10 right now

05:04:24.280 --> 05:04:29.040
Yeah, if probably more but I think it's also that the economy and the game state is one thing

05:04:29.040 --> 05:04:33.560
But obviously what factors in our bias is that what the teams have shown so far in the game

05:04:33.640 --> 05:04:39.760
Or it's like you can look at this in a vacuum and then you let the best team in the world play both lineups

05:04:39.760 --> 05:04:47.200
Maybe the time only thunder goodbye, but these teams are not at the same level today so far

05:04:47.760 --> 05:04:49.760
There is one team that has shown up in

05:04:50.640 --> 05:04:52.040
this game

05:04:52.040 --> 05:04:55.760
Yeah, they are continuing to just run the show ours working on the

05:04:56.280 --> 05:04:58.280
Shiva's now

05:04:59.040 --> 05:05:05.420
Big fat pit not talking about the hero does that increase they should increase items to right like radiance

05:05:06.140 --> 05:05:11.840
The chasm stone. Yeah, I think so. It's all a we right just as area for that. Yeah

05:05:12.440 --> 05:05:15.040
Okay, so radiant scorched earth

05:05:15.600 --> 05:05:21.720
Very big range and then he's gonna go for ag so even bigger range for the a we do. Yeah

05:05:22.680 --> 05:05:24.680
very

05:05:24.680 --> 05:05:29.960
Yitoro has to go through the gate just to avoid.

05:05:29.960 --> 05:05:33.880
It was actually close to being doomed there, Amar was running over because he has a ward

05:05:33.880 --> 05:05:34.880
on the gate.

05:05:34.880 --> 05:05:39.160
It's gone full duration here, it's about to expire from Falcons, but they don't really

05:05:39.160 --> 05:05:40.920
need to play up there anymore.

05:05:40.920 --> 05:05:44.480
Yitoro, I believe he has BKB on the way.

05:05:44.480 --> 05:05:45.480
Yes.

05:05:45.480 --> 05:05:47.000
Okay, so this is-

05:05:47.000 --> 05:05:48.480
So he can technically fight?

05:05:48.480 --> 05:05:49.480
Yeah.

05:05:49.480 --> 05:05:52.160
The problem is your mid has died five times.

05:05:52.160 --> 05:05:53.920
And your Ruvik is dead.

05:05:53.920 --> 05:05:55.920
Nightmare and you're paying

05:05:56.200 --> 05:06:01.800
Actually use the fiends get and the fiends grip onto Malarine's out of mana now thanks to that with the wukong's command double

05:06:01.960 --> 05:06:06.360
Boundless as well. They lose Malarine to start. They lose the tiny. That's life number one

05:06:08.080 --> 05:06:13.700
Spirit showing some signs of life here. They will TP out at least for the puck great play from Panto

05:06:13.700 --> 05:06:19.080
That was very important. He gets off and nightmare on the rubik during the avatars

05:06:19.080 --> 05:06:23.860
so he doesn't die immediately it forces falcons or rather it baits them to

05:06:23.860 --> 05:06:27.300
overextend looking for the kill and then he gets the grip on pango that could not

05:06:27.300 --> 05:06:33.420
have been played any better by the bane so heads up from him finally something

05:06:33.420 --> 05:06:37.940
good for spirit it's not a game changer but it's a stepping stone he was

05:06:37.940 --> 05:06:42.220
seven announced that is a killing spree there yeah who got the kill it's

05:06:42.220 --> 05:06:47.300
Toro, all right, pretty much the perfect outcome.

05:06:47.300 --> 05:06:49.900
And he's working on Silver Edge, it seems.

05:06:49.900 --> 05:06:52.180
Crit is on his tail here.

05:06:52.180 --> 05:06:53.060
He's going to find him.

05:06:53.060 --> 05:06:53.980
Yes, he does.

05:06:53.980 --> 05:06:56.260
Bushwack hits.

05:06:56.260 --> 05:07:00.580
And here comes Amar TP attempt.

05:07:00.580 --> 05:07:01.580
TP successful.

05:07:05.580 --> 05:07:06.740
They forced that out.

05:07:06.740 --> 05:07:10.300
It's the first DKB user, just now it's down to eight.

05:07:10.300 --> 05:07:20.500
Just a recipe away now for Mark.

05:07:20.500 --> 05:07:27.980
Panto trying to be cured here, stealing the wisdom but already taken by Crit, fortunately

05:07:27.980 --> 05:07:29.740
for Panto though Crit doesn't see him.

05:07:29.740 --> 05:07:35.060
Otherwise he could just call over reinforcements and kill him but I would imagine Panto just

05:07:35.060 --> 05:07:37.180
waddles away.

05:07:37.180 --> 05:07:43.180
See the issue with Amar being so entertaining is people try to replicate this, myself included.

05:07:43.180 --> 05:07:48.180
And you just grief by being too greedy in off lane specifically.

05:07:48.180 --> 05:07:49.180
Yeah.

05:07:50.180 --> 05:07:52.180
Not everybody can be Amar.

05:07:53.180 --> 05:07:57.180
It takes the right team as well for that.

05:07:57.180 --> 05:07:59.180
That's true, he was on OG.

05:07:59.180 --> 05:08:02.180
I mean they had found success, they won a tournament together.

05:08:02.180 --> 05:08:04.180
It was PGL Arlington if I'm not mistaken.

05:08:07.180 --> 05:08:10.700
Toro in the tree line. Not gonna be spotted here by Skeeter

05:08:11.980 --> 05:08:18.360
It seems Gret with the initiation from Batyuk as well onto Malrin. Can they get another kill onto him?

05:08:18.360 --> 05:08:22.060
It's looking pretty good here. So back-to-back deaths for Malrin

05:08:22.580 --> 05:08:27.600
Setting him back just a bit. Only traded is the Rubik. As Amar

05:08:28.200 --> 05:08:29.700
How the hell did he get up there?

05:08:29.700 --> 05:08:35.560
He went to solo kill the Rubik, got telekinesis up to the high ground and then cast Doom and then Rubik died

05:08:35.560 --> 05:08:38.600
and burned out to the doom and then got four steps down play.

05:08:38.600 --> 05:08:40.360
So I see, thank you. That's a good play by play.

05:08:40.360 --> 05:08:43.320
Very welcome. All right, here comes skater.

05:08:43.320 --> 05:08:46.600
Gonna find himself a little nightmare is Bane.

05:08:50.440 --> 05:08:52.440
Uh-oh, don't look Nass in the ring.

05:08:52.440 --> 05:08:53.080
Not looking.

05:08:53.080 --> 05:08:56.840
Skater about to finish Harpoon, your least favorite item of the game now.

05:08:56.840 --> 05:09:00.040
Let's just not try to control your rage, please.

05:09:00.040 --> 05:09:01.880
Next time he uses on a tree.

05:09:01.880 --> 05:09:03.160
What are you talking about?

05:09:03.160 --> 05:09:05.240
It needs to be Mayday range.

05:09:05.240 --> 05:09:08.560
That's not what anybody said.

05:09:08.560 --> 05:09:11.040
500 is too low.

05:09:11.040 --> 05:09:12.440
Keep it as is, Valve.

05:09:12.440 --> 05:09:14.160
Don't listen to Cinderan.

05:09:14.160 --> 05:09:16.960
Don't let him ruin your beautiful game.

05:09:16.960 --> 05:09:20.040
I'm so sorry for ruining the game.

05:09:20.040 --> 05:09:21.680
You ruined tier 5s?

05:09:21.680 --> 05:09:22.960
That's for sure.

05:09:22.960 --> 05:09:24.200
I've seen them like five times.

05:09:24.200 --> 05:09:28.080
I'm holding you personally responsible for the tier 5

05:09:28.080 --> 05:09:29.360
state that we're at right now.

05:09:29.360 --> 05:09:30.240
OK.

05:09:30.240 --> 05:09:32.960
I think a lot of people will be very happy with that.

05:09:32.960 --> 05:09:33.920
Thank you so much.

05:09:33.920 --> 05:09:39.120
I don't think that's true. I think a lot of times people will disagree with me. I understand that I can take I can have hot takes

05:09:39.120 --> 05:09:41.120
This is not one of them though

05:09:41.120 --> 05:09:43.120
people like to your fives

05:09:43.440 --> 05:09:46.040
They're fun, or they were sorry past town

05:09:48.320 --> 05:09:50.320
Skater hits like a truck

05:09:51.680 --> 05:09:53.680
Amp, you know true and he has

05:09:53.680 --> 05:09:59.120
900 damage, I mean it's the I think it's the vet and the morphling maybe morph tiny and terror blade

05:09:59.120 --> 05:10:00.120
It's a big threat.

05:10:00.120 --> 05:10:05.240
Well, the fact that you're getting the magic damage aspect out of it as well, Skeeter, on

05:10:05.240 --> 05:10:08.160
the backside, will get a couple right clicks onto Batyuk.

05:10:08.160 --> 05:10:14.000
They're focusing on the Enchantress, Telekinesis, into the Pit Lord, Pit, as the Sharpshooter

05:10:14.000 --> 05:10:15.000
comes out and takes out Panto.

05:10:15.000 --> 05:10:19.040
In the meantime, you can see Skeeter just right-clicking, doing so much damage to her.

05:10:19.040 --> 05:10:22.080
Those have the Jingu stacks up, though, inside that Wukongus command.

05:10:22.080 --> 05:10:25.240
The Avalanche finds the fuck, and that is enough damage.

05:10:25.240 --> 05:10:31.500
Eater just deletes poor Laurel yet again the only remaining member for spirit is Yatoro

05:10:31.800 --> 05:10:36.940
Fortunately has a shadow blade so he gets out otherwise who would have been run down and it would have been a full white with doom

05:10:37.820 --> 05:10:40.240
unspent in that fight from a mar

05:10:41.020 --> 05:10:44.200
Yeah, true, and it is high ground time. They have the banner

05:10:44.760 --> 05:10:47.800
Oh wait, that's not the banner. That's just a flat is a banner

05:10:48.520 --> 05:10:50.280
I was like, huh?

05:10:50.280 --> 05:10:55.760
What have been a weird placement to say the least but not the banner that's for tier four is the creep wave banner

05:10:57.240 --> 05:10:59.240
Looks like a lane. Yeah

05:11:00.320 --> 05:11:02.080
Sure does

05:11:02.080 --> 05:11:04.080
Never mind. Okay

05:11:06.200 --> 05:11:10.160
All right, really respecting potential counterplay eventually I think that was a gimme

05:11:10.160 --> 05:11:13.960
I mean that that's a pick up a tree and just whack these racks down right there

05:11:14.520 --> 05:11:18.480
That's Balkans for you. I mean back in the green room. Richard is probably malding right now

05:11:18.480 --> 05:11:21.320
Now, cowards, he says, cowards.

05:11:21.320 --> 05:11:25.560
And if they see any play potential from Spirit there, I get it.

05:11:25.560 --> 05:11:29.800
But I think with the Bioback or Respawn Timers being like 20 seconds on,

05:11:29.800 --> 05:11:32.880
I feel like that was pretty damn safe.

05:11:32.880 --> 05:11:37.000
So even for Falcon standards, that was a little bit cowardly actually.

05:11:37.000 --> 05:11:38.800
Oh, wow, look at the city view.

05:11:38.800 --> 05:11:43.200
I mean, I have to use the terminology, right?

05:11:43.200 --> 05:11:44.200
It's apparently where we're at.

05:11:44.200 --> 05:11:47.840
All right, Monkey King, looking for a backstab.

05:11:47.840 --> 05:11:53.240
Unfortunately for him, Amar stands in the way here, but he's going to get connected with the Bane.

05:11:55.240 --> 05:11:57.940
Gatoro continuing on, we'll catch a glimpse of Amar.

05:11:57.940 --> 05:12:00.940
Shadowblade's expiring now, it needs to hide. Oh, they see him now.

05:12:01.240 --> 05:12:05.240
Yeah, they see that they see that they see them, Cinderan and Amar. We'll get out.

05:12:06.440 --> 05:12:07.240
Panto will.

05:12:07.740 --> 05:12:09.740
Panto will be greeted by a rock.

05:12:11.040 --> 05:12:12.340
Castle, Amar, like it.

05:12:17.840 --> 05:12:21.320
Looks like a free tormentor for Falcons now. Yeah

05:12:23.240 --> 05:12:25.240
Pretty straightforward

05:12:25.240 --> 05:12:30.200
Root will this be us. Oh, yeah, they should see that right? I think you see that on

05:12:30.960 --> 05:12:35.840
Don't think so. Maybe not last try. Yeah, good attempt. They will see the fatefuls. Oh

05:12:36.560 --> 05:12:38.560
Oh, we get stopped

05:12:39.240 --> 05:12:41.640
That's the time that Marvel solo Laurel. Oh

05:12:41.640 --> 05:12:46.960
Wow, dooming a puck, very difficult they said, very, very hard to accomplish.

05:12:46.960 --> 05:12:49.240
It's hard late game, but not right now.

05:12:49.240 --> 05:12:50.960
He's got Blink on Doom.

05:12:50.960 --> 05:12:55.000
Well it's late game for Amar already, look at his items for God's sake.

05:12:55.000 --> 05:12:56.000
Ridiculous.

05:12:56.000 --> 05:12:59.120
It doesn't mean it's late game for the puck.

05:12:59.120 --> 05:13:01.720
Still the laning stage for Laurel.

05:13:01.720 --> 05:13:04.760
Alright, high ground time here.

05:13:04.760 --> 05:13:07.920
Gonna continue out, imagine, into mid.

05:13:07.920 --> 05:13:14.720
They can wait for Roche, which is also completely fine, but Skidder is on the move.

05:13:14.720 --> 05:13:19.520
It's building time. Panto tries to go for something. It's gonna cost them.

05:13:20.520 --> 05:13:24.520
Sharp Shooter off the mark, Yatoro shows up basically all alone.

05:13:24.520 --> 05:13:26.720
Pantano will come and stand by back onto the vein.

05:13:26.720 --> 05:13:30.720
On the outskirts now, Crit and company will make it away safely.

05:13:30.720 --> 05:13:35.120
That's a big ol' down now as Panto is gonna get dieback for him.

05:13:35.120 --> 05:13:40.280
he gets burned to a crisp yeah you put the

05:13:40.280 --> 05:13:41.680
Wukong's command but you have no way of

05:13:41.680 --> 05:13:43.040
containing the enemy heroes when they

05:13:43.040 --> 05:13:45.440
pop BKB and they just run out without

05:13:45.440 --> 05:13:48.440
the grip there nice and easy disengage

05:13:48.440 --> 05:13:51.280
Dawkins take another big win and now

05:13:51.280 --> 05:13:54.720
Roche is spawning in 15 seconds so if

05:13:54.720 --> 05:13:58.640
only they check there's no and with

05:13:58.640 --> 05:14:00.520
Aegis in hand skater is going to be

05:14:00.520 --> 05:14:02.680
borderline invincible going next

05:14:02.680 --> 05:14:03.920
high grounds they have such a hard

05:14:03.920 --> 05:14:10.040
time killing him once. So twice will be a toll order.

05:14:10.040 --> 05:14:13.840
Indubitably, eh? Yes.

05:14:13.840 --> 05:14:19.720
Octurine next on the menu for Amar. Yep, basically has it.

05:14:19.720 --> 05:14:23.800
Pretty close. Not feeling the need for a refresher yet.

05:14:23.800 --> 05:14:30.120
No, he doesn't even have a Midas for his Octurine, but it stops the Nyscrawl as

05:14:30.120 --> 05:14:31.120
other stuff.

05:14:31.120 --> 05:14:34.120
I find back you, cancel his TP, easy kill.

05:14:35.620 --> 05:14:44.120
It's actually, we haven't talked about this, but I think part of Spirit's strategy in this game is trying to mitigate Tiny's damage with Atrofia aura plus Enfeeble in combination.

05:14:44.120 --> 05:14:45.620
That's a good point, yeah, that's kind of interesting.

05:14:45.620 --> 05:14:47.620
But it just doesn't really matter when he has BKB.

05:14:47.620 --> 05:14:52.120
Outside of BKB, Skater can actually do almost zero damage with both abilities present,

05:14:52.120 --> 05:14:56.460
But it's like you get the idea, but you never get to see it in

05:14:57.040 --> 05:14:58.880
in play much

05:14:58.880 --> 05:15:03.360
Because the lead is this astronomical now if it weren't then maybe skitter

05:15:03.360 --> 05:15:08.600
You know it could be expires without them already winning the fight you get the abilities on him and suddenly he's just there

05:15:09.440 --> 05:15:13.800
so I kind of I kind of like the idea of it a lot in theory, but

05:15:14.720 --> 05:15:19.640
You don't really get to implement it then it's not as cool. Here goes Roshan number two

05:15:19.640 --> 05:15:28.600
to the bird team, and okay, skater, make a slot, there we go.

05:15:28.600 --> 05:15:34.440
R didn't even bother showing up, hunting instead as an orchid for snagging, my goodness, talk

05:15:34.440 --> 05:15:39.000
about luxury, he's got Hurricane Pike drums and orchid.

05:15:39.000 --> 05:15:43.480
Yeah, Puck doesn't have Lincoln's or Ewell's yet, so.

05:15:43.480 --> 05:15:45.480
Oh, did he actually want to go for this?

05:15:45.480 --> 05:15:46.480
He gets the break.

05:15:46.480 --> 05:15:52.480
There's a Hurricane Pike Houston just getting bounced left and right. They do find Bambi.

05:15:52.480 --> 05:15:57.480
And a doom. Not quite enough, although he might take out the Balthan.

05:15:57.480 --> 05:16:02.480
She just comes out in front of Lady Cancel, Yatoro's ult finally gets it up with a BKB.

05:16:02.480 --> 05:16:08.480
The rest of Balthan is just on the outskirts. She's waited out. The TP is successful for Yatoro.

05:16:08.480 --> 05:16:10.480
Underwater probably didn't want to arrive there.

05:16:10.480 --> 05:16:14.480
Yeah, but you did not get the memo that they were not fighting because they're all dead.

05:16:14.480 --> 05:16:18.480
And Laurel got soloed by Skidder on the right side of the map before the fight broke out.

05:16:18.480 --> 05:16:21.480
So, yeah. Okay.

05:16:22.480 --> 05:16:24.480
Time to hit some buildings.

05:16:24.480 --> 05:16:27.480
The classic snaking dies, but for what?

05:16:27.480 --> 05:16:30.480
Situation. On edge.

05:16:30.480 --> 05:16:32.480
Yeah, it also takes a while, even with the break.

05:16:32.480 --> 05:16:36.480
Yeah, she's pretty tanky as Pike and 2500 HP.

05:16:38.480 --> 05:16:40.480
Alright, how many lanes are we looking at here?

05:16:44.480 --> 05:16:46.480
It's a full 50 seconds on under

05:16:48.960 --> 05:16:54.840
Given that they still have ages I don't think they're gonna back out this time. Oh, it is Falcon see never none. Yeah, they just have no reason to

05:16:56.120 --> 05:16:59.600
There's nobody who's gonna be able to kill this tiny twice

05:17:00.320 --> 05:17:05.120
Some in feeble instilotus. There we go back to the 700 damage

05:17:05.840 --> 05:17:12.960
Skeeter also has the flares Bota, which is insane on this hero 15% base damage and 30 attack speed when activated

05:17:12.960 --> 05:17:15.540
He also has a tree.

05:17:15.540 --> 05:17:17.540
Yeah, that's true.

05:17:17.540 --> 05:17:21.540
Nightmare tried a delay, but again, they have answers.

05:17:21.540 --> 05:17:25.540
Rolling Thunder ready to go.

05:17:25.540 --> 05:17:28.040
Opting not to use it yet.

05:17:28.040 --> 05:17:30.540
Five seconds for Underless, they will have five here.

05:17:30.540 --> 05:17:34.540
Yeah, they just give up the two sets and Falcons reset

05:17:34.540 --> 05:17:38.040
and the crazy thing is they still have three minutes on the age.

05:17:38.040 --> 05:17:40.040
They didn't use anything, they can just go top.

05:17:40.040 --> 05:17:42.040
They still have Link Doom as well.

05:17:42.040 --> 05:17:43.040
I'm not thinking about it.

05:17:47.040 --> 05:17:49.040
They can connect with the wave and...

05:17:50.040 --> 05:17:55.040
They have a nice injection of gold. Perhaps there's some items they'd like to complete. Dispersers there for now, Reenel.

05:17:55.040 --> 05:17:58.040
Worth mentioning, of course, this core is 1337. Just need to throw that out there.

05:17:58.040 --> 05:17:58.540
Oh, nice.

05:17:58.540 --> 05:17:59.040
It's important to remember that.

05:17:59.040 --> 05:18:00.540
A lot of people don't know what that means.

05:18:00.540 --> 05:18:02.040
Gotta focus on the meme numbers here.

05:18:03.540 --> 05:18:06.040
Not a very elite showing for spirit though.

05:18:06.040 --> 05:18:07.040
Well, that's fair.

05:18:07.040 --> 05:18:12.040
Skeeter, let's get the last damper spirit, surely.

05:18:12.040 --> 05:18:14.040
They need something to go right.

05:18:14.040 --> 05:18:16.040
Who's gonna destroy the banner?

05:18:16.040 --> 05:18:18.040
Somebody's gotta do it.

05:18:18.040 --> 05:18:20.040
Oh, let's toss in a little snaking.

05:18:20.040 --> 05:18:22.040
Yeah, that's okay. He's got sproing,

05:18:22.040 --> 05:18:25.040
because the Maher jumps in, goes for the doom onto Yatoro.

05:18:25.040 --> 05:18:27.040
Canceled it.

05:18:27.040 --> 05:18:29.040
The pit comes out from back to you,

05:18:29.040 --> 05:18:31.040
and the Maher actually melts.

05:18:31.040 --> 05:18:33.040
That's a lot of damage, but it's gonna cost them Yatoro,

05:18:33.040 --> 05:18:35.040
and he has no buyback.

05:18:35.040 --> 05:18:38.720
So with that, the buyback comes out from Amar as a full fiend's grip.

05:18:38.720 --> 05:18:42.480
The duration on Mal'Rain seems to matter very little in the grand scheme of things.

05:18:42.480 --> 05:18:43.480
They will use Aegis.

05:18:43.480 --> 05:18:53.360
And yeah, now that Amar is reconnecting, he has Doom still.

05:18:53.360 --> 05:18:59.560
Any kill here is going to be a crippling blow to Spirit without their carry for another

05:18:59.560 --> 05:19:00.560
minute plus.

05:19:00.560 --> 05:19:10.560
There's the Jumper from Mal-Rain, and Amar goes for the Doom onto the Underlord, and

05:19:10.560 --> 05:19:12.560
the Burn is just too much to handle.

05:19:12.560 --> 05:19:16.560
Skeeter with half HP, but they don't have any damage left.

05:19:16.560 --> 05:19:23.560
Laurel, on the outskirts of his base, it's just a time to call it, ladies and gentlemen.

05:19:23.560 --> 05:19:30.560
I went three dead for spirit. Game one, an absolute stomp for Falcons.

05:19:30.560 --> 05:19:34.560
A 40 minute stomping indeed.

05:19:34.560 --> 05:19:36.560
Yeah, Falcons went 40 minutes.

05:19:36.560 --> 05:19:39.560
For comparison, Spirit's game durations yesterday against Bedroom.

05:19:39.560 --> 05:19:41.560
38 and 34 minutes respectively.

05:19:41.560 --> 05:19:43.560
So we're in the wheelhouse.

05:19:43.560 --> 05:19:45.560
Yeah, the Falcons are slower.

05:19:45.560 --> 05:19:47.560
A little bit slower.

05:19:47.560 --> 05:19:55.560
Also, kind of sad for Spirit to be reduced to a how fast can you beat them kind of team?

05:19:55.560 --> 05:20:00.560
Still not calling GGs here. I mean, Yotaro's still dead for 8 seconds.

05:20:00.560 --> 05:20:05.560
Doing some fountain farming now. There's the orchid with the impetus. Damage.

05:20:05.560 --> 05:20:08.560
Huck takes the tumble. But don't worry, Yotaro's back.

05:20:08.560 --> 05:20:12.560
GGs called Falcons. Dominate.

05:20:12.560 --> 05:20:14.560
There's not really much to say about this game.

05:20:14.560 --> 05:20:19.320
I feel like Falcons just smashed their lanes, the mid game made good moves, bought the right

05:20:19.320 --> 05:20:23.320
items and this was easy, which is worrying for Spirit in game 2.

05:20:23.320 --> 05:20:28.600
Yep, I feel like this was very unexpected, Richard.

05:20:28.600 --> 05:20:30.000
It was unexpected by me.

05:20:30.000 --> 05:20:33.760
I was totally wrong in my assessment of this game and where the two teams were.

05:20:33.760 --> 05:20:38.680
Weha on the other hand nearly had it completely correct, although you did say this was

05:20:38.680 --> 05:20:41.240
going to go to about 50 minutes.

05:20:41.240 --> 05:20:43.520
Falcons dominated so much.

05:20:43.520 --> 05:20:45.520
They got out of there pretty quickly.

05:20:45.520 --> 05:20:53.400
Based on Team Spirit's performance, yeah, it did not go 50 minutes, but even to me this

05:20:53.400 --> 05:20:59.080
was a complete stump from Falcons, and this is also the spirit we have seen in this tournament.

05:20:59.080 --> 05:21:01.800
I feel like most of the games go like this.

05:21:01.800 --> 05:21:06.680
Again, I'm not sure identity issue or something, but this team has been struggling quite

05:21:06.680 --> 05:21:07.680
hard.

05:21:07.680 --> 05:21:09.680
It just shows in this game.

05:21:09.680 --> 05:21:13.680
Of course, Falcons being the reason they are, it took them 40 minutes to end this game,

05:21:13.680 --> 05:21:19.680
but if Spirit did put up at least a little bit better of a fight, this could be a league of 15 minutes.

05:21:19.680 --> 05:21:27.680
Yeah, I agree. I mean, we're going to watch a lot of highlights here of non-laning stage, you know, already 15k,

05:21:27.680 --> 05:21:30.680
Gold lead on Falcons.

05:21:30.680 --> 05:21:35.680
I agree with Sindarin, like everything after this point was just kind of,

05:21:35.680 --> 05:21:41.880
Maybe not Falcons playing with their food, but doing what they normally do, which is not the very risky

05:21:41.880 --> 05:21:45.480
and pushing high ground, ending the game and just kind of starving the enemy team out.

05:21:45.480 --> 05:21:51.280
We shouldn't forget that Falcons is a very good laning team.

05:21:51.280 --> 05:21:55.480
It's just the teams have gotten so good at laning as well that it is almost never an issue

05:21:55.480 --> 05:22:00.580
when they're playing against like the top six, top eight teams in the world, but they're very good at laning.

05:22:00.580 --> 05:22:04.780
That's what happened in this game. There were some really nice plays from like Crit in particular.

05:22:04.780 --> 05:22:09.300
you know, uh, catching Yatoro as he's like jumping between trees with

05:22:09.840 --> 05:22:15.900
with the bush whack, you know, things like that where like Yatoro, if he connects with the tree jump like he's going to get a kill

05:22:15.900 --> 05:22:18.920
there's little high skill things like that where you get a kill here or there

05:22:19.480 --> 05:22:24.560
He transitioned into a big gold lead and he's choking out the map. Just a classic Falcons victory

05:22:24.560 --> 05:22:30.680
Do you think they're choking out the map? I think they're just greedy. I think these three Falcons are just, they just love farming man

05:22:30.680 --> 05:22:37.000
They just love like getting camp after camp way better way. They don't even care about wing this game to me

05:22:37.360 --> 05:22:41.980
It looks like they just want to farm you guys you were thinking they're choking them up

05:22:41.980 --> 05:22:43.640
No, I feel like they're just

05:22:43.640 --> 05:22:50.500
Farming for that. They're choking out the jungle creeps and getting that juicy gold bounty. Yeah, I mean I'm modeling for Titan radiance

05:22:51.620 --> 05:22:53.460
Basically understands

05:22:53.460 --> 05:22:57.300
The way teams pretty plays and it's like I don't care. I'm just gonna go late

05:22:57.300 --> 05:23:03.620
I'm just gonna buy regions for a side amount classic. I mean looking back at team spirits history, which you know even with

05:23:04.380 --> 05:23:06.620
Stand-ins even with replacing certain players

05:23:06.620 --> 05:23:09.260
They have always had this identity of like they will never call GG

05:23:09.420 --> 05:23:14.100
You know it literally takes you fountain diving them if they have a play option in the game to exhaust

05:23:14.100 --> 05:23:21.580
They will exhaust it and they'll usually do a very good job at like connecting on those play options even from a massive gold

05:23:21.580 --> 05:23:25.180
Deficit so I suppose it kind of makes sense to just say all right

05:23:25.180 --> 05:23:32.440
Well, we're just going to farm to a point where that is impossible for you to do because we have so much net worth I

05:23:32.980 --> 05:23:37.740
Agree with you. I don't think Falcons is like talking between the course saying let's choke out the map

05:23:37.820 --> 05:23:41.680
But I think the Mars having this idea on his own. He's like, they're they're gonna go late

05:23:41.680 --> 05:23:45.020
We're gonna go late. I'm just gonna outfarm them and a good luck beating me when I have all these items

05:23:45.020 --> 05:23:50.580
I'm like this historically that that's what Falcons have just done in patch after patch after patch, right?

05:23:50.580 --> 05:23:53.700
Yeah, you know, we all remember the horror show of you know

05:23:53.700 --> 05:23:58.500
when they were winning tournaments with three strength cores is 70 minute games.

05:23:58.500 --> 05:24:00.300
They basically had it this game too.

05:24:00.300 --> 05:24:04.260
Pango counts as like a melee strength tanky guy,

05:24:04.260 --> 05:24:07.500
like three tanky cores is how they went and they did it again.

05:24:07.500 --> 05:24:10.860
Yeah, but I will say in this instance,

05:24:11.460 --> 05:24:14.420
I don't know, spirit zero resistance whatsoever.

05:24:14.420 --> 05:24:17.460
I mean, it was just like over pretty much after the landing phase.

05:24:18.020 --> 05:24:21.140
Once again, spirit has big problems right now.

05:24:21.140 --> 05:24:25.780
generally in this tournament I don't want to be too pessimistic but when they

05:24:25.780 --> 05:24:31.540
look like this in game one usually go to sink into just history saying yeah yeah

05:24:31.540 --> 05:24:35.420
that's what happens yep I mean we take a look as well just to underline the

05:24:35.420 --> 05:24:43.940
point Amar versus Yatoro here at 20 minutes this is an insane difference

05:24:43.940 --> 05:24:48.460
between Offlaner and Kerry like if this was one off laner versus one off

05:24:48.460 --> 05:24:52.900
laner sure it happens you tore was having a really rough time you know we

05:24:52.900 --> 05:24:55.780
talked about this guy as like potentially greatest Oda player of all

05:24:55.780 --> 05:25:00.100
time it's very unusual for him to have these games where things went really

05:25:00.100 --> 05:25:04.020
rough once again I would like to shout out crit I think Amar and crit is like

05:25:04.020 --> 05:25:09.580
when they're playing at a prime they are like one of the hardest lanes to

05:25:09.580 --> 05:25:14.100
deal with you know we've talked about Panto maybe struggling a little bit on

05:25:14.100 --> 05:25:21.620
this patch perhaps the previous patch of position fives dulled his senses a little bit and he

05:25:21.620 --> 05:25:25.120
needs to go back to the drawing board and practice the laning a little bit more because if he's

05:25:25.120 --> 05:25:29.280
like relying on he has to be silencer bane you know we're not in that jacquero tree

05:25:29.280 --> 05:25:33.220
and protector patch where it's just a free win for for five positions now like you've

05:25:33.220 --> 05:25:38.300
got to make those high skill plays the fairy fire baits so perhaps it is legitimately

05:25:38.300 --> 05:25:43.420
just like a laning skill issue right now for these guys and here's the graph as well

05:25:43.420 --> 05:25:51.700
at 30 minutes right yeah this is this is why I'm saying I feel like I'm not

05:25:51.700 --> 05:25:58.180
look at my I'm not as 19k network yeah this is why he just this game for him it's

05:25:58.180 --> 05:26:02.780
just him versus creeps like sure he finds some guy to do here and there but

05:26:02.780 --> 05:26:06.220
it's not like he's actively looking for it he's basically just like even with

05:26:06.220 --> 05:26:10.300
the inventory just running around from camp to camp where's the closest two

05:26:10.300 --> 05:26:15.700
set of camps that I can go to. Yeah, that's pretty much the entire game plan, yeah. The

05:26:15.700 --> 05:26:22.260
Radiance, I feel like Spirit has a big problem. I can't really tell, but obviously it's not

05:26:22.260 --> 05:26:26.380
my job. That's why they have a coach. I feel like they need to revisit some game plans.

05:26:26.380 --> 05:26:30.260
They need to change something. They've always been trying to do with all the different

05:26:30.260 --> 05:26:35.740
heroes they've been trying on every single player. Yeah, I'm not feeling too confident

05:26:35.740 --> 05:26:39.300
for Spirit right now. This is where Milan gets tested, I think, because Silent

05:26:39.300 --> 05:26:43.220
had obviously a lot of experience of having these like downward trends and then bringing

05:26:43.220 --> 05:26:47.980
the team up again. It's going to happen with any team, even like a world-class team. This

05:26:47.980 --> 05:26:52.260
is when you need to have the practice of like doing that talk. I know Corbin does that too

05:26:52.260 --> 05:26:56.700
for the team. I wonder if he's here, but these two guys in general need to go have

05:26:56.700 --> 05:26:58.820
the talk with the team and figure things out.

05:26:58.820 --> 05:27:05.060
Alright, thanks a lot guys. We're going to go to a break. We know that Spirit

05:27:05.060 --> 05:27:11.060
using a standing but it looks like collapses here we'll see what happens after this

05:27:11.060 --> 05:27:17.300
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05:28:53.340 --> 05:28:55.020
Hey everybody, here with the pros

05:28:55.020 --> 05:28:57.020
We have Sheber who is gonna give us

05:28:57.020 --> 05:29:01.260
top five level 30 hero she has and a tip for each one.

05:29:01.260 --> 05:29:03.980
Who's your least good level 30 hero?

05:29:03.980 --> 05:29:07.620
My least good level 30 hero, probably right now,

05:29:07.620 --> 05:29:08.460
Gikiro.

05:29:08.460 --> 05:29:09.660
Gikiro, because he's ass.

05:29:09.660 --> 05:29:11.580
He's got nothing to do with you.

05:29:11.580 --> 05:29:13.140
Give me a Gikiro tip.

05:29:13.140 --> 05:29:14.860
At the moment, I don't have Gikiro tips.

05:29:14.860 --> 05:29:17.740
If you have Gikiro tips, please tell me,

05:29:17.740 --> 05:29:19.020
because I need the Gikiro tips.

05:29:19.020 --> 05:29:21.020
I really do need the Gikiro tips, because I suck.

05:29:21.020 --> 05:29:22.420
Number four.

05:29:22.420 --> 05:29:24.980
Number four will be Crystal Maiden.

05:29:24.980 --> 05:29:25.980
Okay, Crystal Maiden.

05:29:25.980 --> 05:29:30.260
Biggest tip, get your shark early, farm that gold.

05:29:30.260 --> 05:29:33.540
Yeah, that's right, good for the boots and the lewaves.

05:29:33.540 --> 05:29:36.100
Very good, and buffed now in the last patch.

05:29:36.100 --> 05:29:37.100
All right, number three.

05:29:38.300 --> 05:29:41.820
Number three will be the Lich.

05:29:41.820 --> 05:29:42.980
Level 30 Lich.

05:29:42.980 --> 05:29:44.020
Level 30 Lich.

05:29:46.020 --> 05:29:49.060
The now that you deny is back on cooldown.

05:29:49.060 --> 05:29:50.980
Every time, know the lay.

05:29:50.980 --> 05:29:53.440
Get yourself every deny you can.

05:29:53.440 --> 05:29:54.940
You can leave your lane for it if you need to,

05:29:54.940 --> 05:29:57.440
or at least walk to the creep wave to get your denying.

05:29:57.440 --> 05:29:59.620
Octurine core on Lich for that?

05:29:59.620 --> 05:30:00.060
No.

05:30:00.060 --> 05:30:01.020
OK.

05:30:01.020 --> 05:30:02.820
Number two.

05:30:02.820 --> 05:30:06.700
Number two at the moment will be Ancient Apparition.

05:30:06.700 --> 05:30:08.380
Oh, that's your number two?

05:30:08.380 --> 05:30:10.180
Yeah, got a name.

05:30:10.180 --> 05:30:11.820
OK, OK, we got AA tip.

05:30:11.820 --> 05:30:14.300
OK, it fell down from number one,

05:30:14.300 --> 05:30:16.500
because Awee cold feet no longer a thing.

05:30:16.500 --> 05:30:18.580
And Awee cold feet get level 25,

05:30:18.580 --> 05:30:19.980
so you can get Awee cold feet.

05:30:19.980 --> 05:30:20.700
That's of course great.

05:30:20.700 --> 05:30:24.180
My main tip though is you have longer attack range than average.

05:30:24.180 --> 05:30:29.700
Make sure you use that and harass and right click and be the menace you need to be.

05:30:29.700 --> 05:30:30.900
Great advice for Elaine.

05:30:30.900 --> 05:30:34.140
Alright, number one, cheaper level 30 hero.

05:30:34.140 --> 05:30:35.140
Dark Willow.

05:30:35.140 --> 05:30:36.140
Willow, yeah.

05:30:36.140 --> 05:30:37.140
Alright, what's your tip?

05:30:37.140 --> 05:30:42.700
My tip is actually opposite to integration where you can use your long range but on

05:30:42.700 --> 05:30:47.380
Willow don't be afraid to get in there with your betlam and just sit in your W

05:30:47.380 --> 05:30:50.500
and just make sure that everybody gets miserably lucky.

05:30:50.500 --> 05:30:54.500
Okay, tips from Queen Sheever. There you have it my friends. Thanks for watching.

05:31:20.500 --> 05:31:49.500
Welcome back a wonderful hype intro there. I hope the game delivers, but it might not spirit are at sixes and sevens as the kids say it is going to be a tall order for them.

05:31:50.500 --> 05:31:53.620
come back in the series I think play in the way they did in Game 1.

05:31:55.140 --> 05:31:59.700
I've just noticed something about Team Spirit yesterday as well.

05:32:00.660 --> 05:32:07.300
Yataro has been struggling quite a lot on the lanes. Both two games yesterday for example

05:32:07.300 --> 05:32:12.660
there was a game where they picked this Fluna for him in a matchup that's okay.

05:32:13.460 --> 05:32:18.500
Four minutes in he's just hitting like creeps in the jungle. Unable to return back to lane

05:32:18.500 --> 05:32:25.300
same was the game before that and now in the last game we saw he's playing this monkey again

05:32:25.300 --> 05:32:31.460
struggling online not finding his place not necessarily his fault i think past heroes have

05:32:32.100 --> 05:32:36.980
big part in this he's yesterday played two silencer against the day he's played the bane

05:32:36.980 --> 05:32:42.100
i feel like these heroes are not necessarily the best in the patch you see like enchantress on

05:32:42.100 --> 05:32:46.980
the other side securing the game for his carry i'm pretty sure Yator would love to have that

05:32:46.980 --> 05:32:48.980
I think he would not mind.

05:32:48.980 --> 05:32:53.980
Yeah, this is, I think, one part they should revisit in their game plan right now.

05:32:53.980 --> 05:32:57.980
Kerry's loved getting the free-laning five positions.

05:32:57.980 --> 05:33:02.980
The undying and the enchantresses of the world feel really good to play with.

05:33:02.980 --> 05:33:04.980
You do need to give this guy a free-lane.

05:33:04.980 --> 05:33:05.980
Yeah.

05:33:05.980 --> 05:33:11.980
He's proven himself over and over again that he's able to carry games, he's able to have a lot of him back.

05:33:11.980 --> 05:33:18.420
I gotta give more credit to the man as a d-man. Just give him a good lane. They're taking monkey again

05:33:18.420 --> 05:33:21.580
I hope he sees a better partner in cases made this might

05:33:22.300 --> 05:33:24.300
safe lane. We saw

05:33:25.380 --> 05:33:28.300
The monkey in the tree earlier. I don't know

05:33:29.300 --> 05:33:34.740
But yeah, I agree with you. I think right now without the playmaking of collapse. You've got to give you a total win

05:33:34.740 --> 05:33:44.380
Yeah, they might think about putting the monkey mid this time against Malrin Pango monkey into Pango is a great matchup

05:33:44.380 --> 05:33:49.420
I do want to talk about Falcos last game too. I feel like I didn't mention that all

05:33:50.020 --> 05:33:53.900
The guys are looking good today compared to their other series

05:33:53.900 --> 05:33:58.100
They're gonna get up and down some series. They look like they don't know what they're doing

05:33:58.100 --> 05:34:01.580
They don't know what I thought it might be over film today because yesterday

05:34:01.580 --> 05:34:05.300
If he just looked like whatever, you know, they lost that super long game

05:34:05.300 --> 05:34:08.460
then they lost in like, what was it, like 37 minutes or something?

05:34:09.180 --> 05:34:12.600
It seems like in this tournament specifically, it's always a 50-50 on which

05:34:12.600 --> 05:34:14.380
falcon is going to show up today.

05:34:14.380 --> 05:34:17.180
It seems like the good falcon showed up and spirit.

05:34:17.940 --> 05:34:18.180
Yeah.

05:34:19.460 --> 05:34:19.780
Classy.

05:34:19.780 --> 05:34:20.300
They're in trouble.

05:34:20.420 --> 05:34:21.180
Yeah, they're in trouble.

05:34:22.660 --> 05:34:29.220
I like the idea of keeping the Laurel flex open because he's a great monkey.

05:34:29.260 --> 05:34:30.580
He's so good at monkey.

05:34:30.580 --> 05:34:32.100
You know he wants to play it.

05:34:32.100 --> 05:34:34.220
He just wants an excuse to play it.

05:34:34.220 --> 05:34:40.220
And going back to TI history, like Yatoro's greatest strength

05:34:40.220 --> 05:34:44.140
is you can pick him something really late in the draft,

05:34:44.140 --> 05:34:45.980
something that has a lot of pressure on his shoulders

05:34:45.980 --> 05:34:47.220
to carry the game.

05:34:47.220 --> 05:34:49.060
And he will do it.

05:34:49.060 --> 05:34:51.020
If you just give him a game, he

05:34:51.020 --> 05:34:54.020
can clutch it out in 1v5.

05:34:54.020 --> 05:34:56.420
The only other player that's on par with this,

05:34:56.420 --> 05:34:57.820
I would say, is like Satanic.

05:34:57.820 --> 05:35:00.660
But Yatoro has a much deeper hero pool than Satanic.

05:35:00.660 --> 05:35:05.260
That's why Yatoro is the goat, and Satanic still has to prove himself.

05:35:05.260 --> 05:35:10.060
So I just love when Spirit is using that factor.

05:35:10.060 --> 05:35:12.000
It's an advantage they have on other teams.

05:35:13.000 --> 05:35:16.100
Phoenix started the event as one of the most contested

05:35:16.740 --> 05:35:19.940
and then kind of teams have been moving away from it

05:35:19.940 --> 05:35:23.440
and looking at some of these do more supports,

05:35:23.440 --> 05:35:25.740
but still a very solid pick.

05:35:25.740 --> 05:35:31.180
I do also want to talk about the bands. So, beside the Hosskar band, which is a respect to Malrin,

05:35:32.220 --> 05:35:39.820
Spirit banned out BB Amar Zero and then Alchemist. So, I want to talk about Alchemist and Falcons banning Sardar, Bat and Lone Druid.

05:35:39.820 --> 05:35:48.140
These heroes, in group stage, they kind of destroy everything. So, I feel like we're not going to see that much of these heroes.

05:35:48.140 --> 05:35:55.660
I feel like these are going to kind of become the staple bands from now on, but things are going to look for, except when something changes mid-series, for example.

05:35:55.740 --> 05:36:01.020
you know, meta evolves all the time in a tournament and during the middle of the series as well.

05:36:01.020 --> 05:36:06.920
And they go for the Grimstroke against the Pangle. This time I think it's a better solution than the Bane they had.

05:36:06.920 --> 05:36:13.420
Grim Phoenix is an interesting one because, I don't know, I mean these other Spirit heroes

05:36:13.420 --> 05:36:19.420
don't have like a crazy amount of synergy with Grimstroke in terms of like doubling any ability

05:36:19.420 --> 05:36:23.620
or even the Ink Swall on Monkey is, it's fine, it's not bad.

05:36:23.620 --> 05:36:24.420
It's whatever.

05:36:24.420 --> 05:36:31.700
but I'm looking for like an 18 pick that can use the Grimstroke fact and picking Tiny.

05:36:32.660 --> 05:36:36.660
In some worlds, not good against Phoenix because it's very hard to hit the egg.

05:36:36.660 --> 05:36:41.540
Tiny is a slow attack speed hero, but the current version of Tiny is kind of different.

05:36:41.540 --> 05:36:43.780
You're applying to like Shadowblade around and Burst supports,

05:36:43.780 --> 05:36:46.980
and Phoenix is very burstable and very worth bursting.

05:36:46.980 --> 05:36:51.300
So I actually think this matchup with the current state of Tiny is not as bad for Tiny.

05:36:51.300 --> 05:36:59.100
Also Falcons are having a repeat of last game's draft. Spirit changed things up a little bit.

05:36:59.100 --> 05:37:05.460
I don't really like the fact that they went Puck last game in a bad Puck game when they saw the

05:37:05.460 --> 05:37:11.140
final for example and they had the pangol which did very well on the lane against him. So I do

05:37:11.140 --> 05:37:16.620
hope Spirit picks a better hero, a better matchup especially when you know it's most likely

05:37:16.620 --> 05:37:20.620
gonna be a mid pangol because Malren is just a beast on this hero. He's level 30 on the

05:37:20.620 --> 05:37:27.420
heroes so how can we go for the Mirana overall solid hero I feel I haven't seen

05:37:27.420 --> 05:37:31.540
much of it in this tournament I think Parry played it quite a bit on Ducales

05:37:31.540 --> 05:37:36.740
maybe yeah yeah it's definitely good under red to hero you now get like a

05:37:36.740 --> 05:37:42.140
built-in attack modifier for extra damage it's a little bit weird of a

05:37:42.140 --> 05:37:45.180
spell but it's very good for trading and then of course you have tiny

05:37:45.180 --> 05:37:50.500
avatars into arrow combo that's super easy kills on the lane like this

05:37:50.500 --> 05:37:55.780
This is how Falcons always played with Marana, they have some Naga set up for it on the laning stage.

05:37:57.300 --> 05:37:59.700
Primal Beast, that's a solution to the panko.

05:38:02.100 --> 05:38:07.300
But Yuke did play Primal once, I believe, the tournament.

05:38:07.300 --> 05:38:13.300
So there's still an option of having Monkey mid or carry, Primal Beast off-lane or mid.

05:38:14.300 --> 05:38:16.900
But overall, I think they dealt with the Spango pretty well.

05:38:16.900 --> 05:38:19.500
They have Grim Ulti, they have Primal Beast Ulti.

05:38:19.500 --> 05:38:24.300
I think there's a cool interaction with Grimstroke Soulbind and Primal Beast Ulti,

05:38:24.300 --> 05:38:29.420
because when you use the Soulbind and the Primal Beast Ulti, I think the guy spins around or something,

05:38:29.420 --> 05:38:31.740
he does like around the world or something.

05:38:31.740 --> 05:38:35.980
I remember on Pudge, which is also a channeled ability,

05:38:35.980 --> 05:38:42.140
if you dismembered not the primary target of the Primal Ult, but the other guy,

05:38:42.140 --> 05:38:46.460
they would both be dismembered, but if you targeted the first guy,

05:38:46.460 --> 05:38:50.060
You would interrupt both dismembers to dismember the second guy.

05:38:50.060 --> 05:38:53.100
And then for some reason, the second one would also interrupt.

05:38:53.100 --> 05:38:55.980
So you can grief or you can have it be like really, really strong.

05:38:56.180 --> 05:38:57.580
I think they eventually fixed it.

05:38:57.580 --> 05:39:02.460
So I'm curious, like if you primal two guys, how does that work?

05:39:02.500 --> 05:39:04.260
Does it actually stun both heroes?

05:39:04.380 --> 05:39:06.380
I think it does.

05:39:06.500 --> 05:39:08.620
And it's funny that you mentioned that because that was in a period

05:39:08.620 --> 05:39:10.580
that was actually playing professionally.

05:39:10.780 --> 05:39:12.340
And I knew about that interaction.

05:39:12.340 --> 05:39:16.100
And then I have to test out like 20, 30 different heroes.

05:39:16.100 --> 05:39:21.440
I understand exactly how the ulti works and I don't grieve myself or my teammates in a real game.

05:39:21.440 --> 05:39:23.440
Because who you click matters, right?

05:39:23.440 --> 05:39:25.440
It matters so much, you could make the difference in a teamfight.

05:39:25.440 --> 05:39:27.440
Didn't we have it in Fafa here as well?

05:39:27.440 --> 05:39:28.440
We tested...

05:39:28.440 --> 05:39:29.440
We tested Red Interaction with Centaur.

05:39:29.440 --> 05:39:30.440
I know what you're thinking.

05:39:30.440 --> 05:39:34.440
We were testing what abilities can save from Primal Ulti.

05:39:34.440 --> 05:39:35.440
Yeah, yeah.

05:39:35.440 --> 05:39:38.440
Which is, Centaur Kart cannot, Tusk Snowball cannot.

05:39:38.440 --> 05:39:41.940
Like, pretty much nothing can save from Primal Ulti.

05:39:41.940 --> 05:39:44.940
Shadow Demon and Prison can.

05:39:44.940 --> 05:39:53.940
Yeah, there's a few... Dota is a weird game, man. It's a weird game. You just have to know each little interaction.

05:39:53.940 --> 05:39:58.940
Yeah. Spirit-binding out the Viper from Ammar. Obviously Viper against Monkey, a good matchup.

05:39:58.940 --> 05:40:03.940
I'm not sure how good it does on the offlane nowadays. I think it's pretty much like whatever.

05:40:03.940 --> 05:40:09.940
But since Phoenix kind of enjoys playing into the Viper matchup, you just slow down his attack speed on level 3

05:40:09.940 --> 05:40:12.940
because it's very hard for the Viper to play the lane.

05:40:12.940 --> 05:40:15.940
And how comes for the Marth Timber?

05:40:16.940 --> 05:40:20.940
He's a Timber player, so he's thinking about Timber against him. I think it's classic.

05:40:20.940 --> 05:40:25.940
I don't think he values this hero anymore. We've seen it pick quite a bit in the group stage.

05:40:25.940 --> 05:40:27.940
Not very successfully.

05:40:27.940 --> 05:40:28.940
He even said...

05:40:28.940 --> 05:40:30.940
It looks like they kind of got away from it.

05:40:30.940 --> 05:40:31.940
He said it's trash in an interview.

05:40:31.940 --> 05:40:35.940
I think it's trash, but since he is a Timber player, obviously he's going to think about the hero.

05:40:35.940 --> 05:40:36.940
Yeah.

05:40:37.940 --> 05:40:38.940
Generally how it works.

05:40:38.940 --> 05:40:47.940
Now make sense. Go against Tiny, go against headwind. You can use your tree, you know, insta-cut the tree and get a timber chain target. It's always really nice.

05:40:47.940 --> 05:40:54.940
That's where the bait comes in, and then you pick the timber, you go into the lane against Tiny, you get stunned at level 3 and you die and they're like, okay, the sphere's not that good.

05:40:54.940 --> 05:40:55.940
Yeah.

05:40:55.940 --> 05:41:04.940
You have a straight pit. It's pretty good to pack that. So they're thinking, they're keeping open the possibility of pango off lane.

05:41:04.940 --> 05:41:08.100
So this is where we you know, we got to talk about clean and pain again

05:41:09.740 --> 05:41:12.860
Still the pool they have 23 pick they just bam puck

05:41:13.500 --> 05:41:17.020
Very good against pango mid not great against tiny as we've talked about

05:41:17.940 --> 05:41:21.860
On the other hand it really good pick for Falcons. Yes

05:41:22.460 --> 05:41:27.180
Only stun. I mean they have primal ulti, but other than that is like soul bind

05:41:27.180 --> 05:41:32.500
I think and it doesn't really matter that much for Queen. She has a bikini. Yeah, I really care too much

05:41:32.500 --> 05:41:38.820
Okay, so look over the queen themselves zero percent winning against tiny so far in this tournament a

05:41:39.380 --> 05:41:46.740
Balds pick but it's pretty good against pangol still open on the pangol. So I'm not necessarily gonna have a great matchup

05:41:47.020 --> 05:41:48.820
What could they do?

05:41:48.820 --> 05:41:55.180
Ember spirit for an ember. Yeah, that's still available. It is the the parry classic that no one matchup against the queen

05:41:55.180 --> 05:41:57.180
He loves to play

05:41:57.420 --> 05:42:00.560
And the two spirits are all generally pretty good against the queen

05:42:02.500 --> 05:42:06.080
definitely seeing them pick an Ember here I think it fits the line pretty well

05:42:06.080 --> 05:42:11.380
and he can run to the back lines, find the Grimm, find the Phoenix before

05:42:11.380 --> 05:42:17.940
the Higgs, be annoying to the primal. It's Malorraine and it's Falcon so there's

05:42:17.940 --> 05:42:21.980
almost no point in suggesting the you know cool stuff like Nick's assassin

05:42:21.980 --> 05:42:25.980
you know like if it was a team that was more experimental there's a lot of

05:42:25.980 --> 05:42:30.180
cool stuff you can try against Quad mid but I feel like the most obvious one

05:42:30.180 --> 05:42:37.620
he plays is just Ember Spirit. It's a super good matchup in the game against Monkey King too.

05:42:37.620 --> 05:42:42.500
Actually that is one potential issue if you do that. Then you can Monkey mid and co-op safe lane.

05:42:43.380 --> 05:42:47.380
They could, yeah. I don't think they're that comfortable at the moment to do that. I mean it

05:42:47.380 --> 05:42:52.340
doesn't feel like they are, but that's definitely an option. At the same time Malry might just

05:42:52.340 --> 05:42:58.660
ask for pango and go for Doom again. Exactly what they do because Doom is generally very good

05:42:58.660 --> 05:43:05.380
against monkey and I think putting pango against the offlane monkey is worse than having mid pango

05:43:05.380 --> 05:43:09.780
against the queen yeah mid you always just push out the wave and farm okay and it definitely looked

05:43:09.780 --> 05:43:14.980
good last game I don't know if we can get away with the radiance again yeah well I mean how fast

05:43:14.980 --> 05:43:19.540
they play we'll see stomp their lanes like we did last game I'm sure it's not gonna stop him by any means

05:43:20.740 --> 05:43:25.620
but yeah I think if spirit doesn't have a wake-up call right now and start playing this game

05:43:25.620 --> 05:43:33.340
like an actual team, focus on the lanes, do better on Yachtoro, I feel like they're just gonna, we're not gonna see them anymore.

05:43:35.020 --> 05:43:37.620
Yeah, remind that this is of course a lower bracket game.

05:43:37.620 --> 05:43:40.420
This is, this is it. I mean, the pressure is on.

05:43:40.420 --> 05:43:41.420
The losing will be out.

05:43:43.020 --> 05:43:52.020
Yeah, and I do worry for Spirit, is it, are they in a situation where the vibes are kind of off, they just want collapse back, you know, like that.

05:43:52.020 --> 05:43:57.460
But if they check out at all, Falcons is on one today.

05:43:57.460 --> 05:44:01.740
Like, Prime Falcons has shown up, and they are going to get destroyed.

05:44:01.740 --> 05:44:06.780
But Team Spirit, historically, has been one of the most resilient teams in Dota history.

05:44:06.780 --> 05:44:11.520
So if there's any team that can go between Game 1 and Game 2 and have a totally different

05:44:11.520 --> 05:44:15.800
performance to me, it's Liquid and Spirit.

05:44:15.800 --> 05:44:21.700
So I really hope for competitive sake that that Spirit is who shows up in this game.

05:44:21.700 --> 05:44:29.060
Leaving the teams aside, purely based on draft, I would say Team Falcons, they definitely have the late game,

05:44:29.060 --> 05:44:33.700
because I feel like the Doom is just too good of a pick.

05:44:33.700 --> 05:44:38.420
The Doom will deal with the Monkey, Pango doesn't really care that much, sure there's a Primal,

05:44:38.420 --> 05:44:41.860
he might have a bit of a difficult time rolling in, but then there's Tiny,

05:44:41.860 --> 05:44:45.940
Tiny will make the difference against the Queen, it's going to be a rough one if it...

05:44:45.940 --> 05:44:47.940
Probably going to go to 40-45 minutes again.

05:44:47.940 --> 05:44:54.980
Well, we can get some insight into the draft, because once again, slacks is on the sidelines.

05:44:54.980 --> 05:44:57.100
That's right my friends, we are here with Mr. Milan.

05:44:57.100 --> 05:44:58.100
Good to see you again.

05:44:58.100 --> 05:45:00.340
I want to know about the vibes on Team Spirit, my friend.

05:45:00.340 --> 05:45:01.500
What is going on in that booth?

05:45:01.500 --> 05:45:02.700
How are they feeling?

05:45:02.700 --> 05:45:03.700
Is there confidence?

05:45:03.700 --> 05:45:04.700
Is there worry?

05:45:04.700 --> 05:45:06.340
What's up with the boys?

05:45:06.340 --> 05:45:11.220
I feel like every time you get smashed, like three games in a row like we did, your confidence

05:45:11.220 --> 05:45:15.980
is going to naturally get struck, but I feel like they're one of the best teams

05:45:15.980 --> 05:45:21.040
I ever saw with the atmosphere wise and they help each other get up and I think I do a pretty good job about like

05:45:21.260 --> 05:45:27.340
Trying to get people out of bad situations because it's just naturally for every human like if you get smashed like this

05:45:27.340 --> 05:45:32.540
You're just gonna feel down no matter if you want and whatever you want before so, but I think we matters we

05:45:33.800 --> 05:45:40.240
Drafted like call me. We drafted what we wanted. We knew what they're gonna get and like I think overall

05:45:40.620 --> 05:45:42.620
We did a pretty good job like bouncing back

05:45:42.620 --> 05:45:46.820
Yeah, I mean typically when I get smashed I bounce back all the time. It's a pretty good deal

05:45:47.100 --> 05:45:49.820
But I'm good to see that you guys are also bouncing back as well

05:45:49.820 --> 05:45:54.260
Let's talk a little bit about Grimstroke this hero typically is not picked in

05:45:54.700 --> 05:45:58.340
Crusader or below without some real good single target stunts

05:45:58.340 --> 05:46:02.020
I mean, it's a guarantee you guys seem to value it without very big ones

05:46:02.020 --> 05:46:04.740
I would say of course the ultimate from primal, you know

05:46:04.740 --> 05:46:10.300
Maybe quap dagger does the single target ability of the old really matter on that hero or is it all just a different kid?

05:46:10.300 --> 05:46:15.420
It's like you should value both combinations like combination under the inks well

05:46:15.420 --> 05:46:21.460
So you have like melees that go in and you should value the soul bind you should at least have one soul bind target

05:46:21.460 --> 05:46:28.600
Or there's third option where you can pick it under like if enemy has like a this huge carry like muerta or shadow fiend

05:46:28.600 --> 05:46:32.500
Like there's a third value. Well, I think this game we have pretty good melees under it

05:46:32.500 --> 05:46:36.500
And we have soul bind plus power as it's like that's one of the best combos

05:46:36.500 --> 05:46:44.380
Okay, cool. If you had to officially accept anybody in this building as a substitute for Team Spirit in the grand finals of this event

05:46:44.380 --> 05:46:50.780
That's a bad choice. That's a bad choice, but that's okay. All right. There's a lot of real question for you

05:46:51.780 --> 05:46:55.180
Selection slides. No, no, that's real question for you. It looked like you wanted to say something

05:46:55.340 --> 05:46:58.900
The panel thought Falcons had a much better late game

05:46:58.900 --> 05:47:03.740
Do you agree with this? Do you think that you guys can survive the early game with this draft because it is very you know

05:47:03.740 --> 05:47:06.300
You need some space. I think we have a better leg in

05:47:06.500 --> 05:47:12.100
Because we have like it's the past like I have whenever people discuss this

05:47:12.560 --> 05:47:15.640
Like how I discuss it. I think in vacuum that both teams play well

05:47:16.220 --> 05:47:21.280
With things go well for both teams and like your equal terms. Let's say I think we will have better leg in

05:47:21.700 --> 05:47:25.140
Well looks like first blood is about to go. I mean we can watch it together

05:47:25.140 --> 05:47:31.220
But I don't want to well know a virtualize. Let's cover that up right now and we'll go straight into the game

05:47:31.220 --> 05:47:33.220
Don't look at that. Okay. Thank you

05:47:34.180 --> 05:47:39.700
Thank you very much as we get into game number two poor Milan had to watch his team suffer first blood

05:47:40.260 --> 05:47:41.700
spirit versus

05:47:41.700 --> 05:47:48.900
The Falcons themselves says now cuz obviously with the 1-0 start. This is elimination series elimination game

05:47:49.420 --> 05:47:51.420
for spirit who I

05:47:51.580 --> 05:47:58.300
Think it's safe to say just didn't show up for that first game. Yeah, and I think Milan seemed very

05:47:58.300 --> 05:48:07.780
realistic about that fact, just said, our last three games we got smashed, that was, I would

05:48:07.780 --> 05:48:14.980
agree with that. But it's very good to hear that they're keeping the mental and they're

05:48:14.980 --> 05:48:20.060
staying productive, they're doing their best. I think for any team, as you said, it's

05:48:20.060 --> 05:48:23.460
always tough to lose that many games in a, I mean, it's three, right? But the way

05:48:23.460 --> 05:48:26.900
they lost the games is what's tough. Losing three games in a row happens to many teams,

05:48:26.900 --> 05:48:28.380
You can bounce back from that.

05:48:28.380 --> 05:48:30.740
I'm not so worried about the score of that.

05:48:30.740 --> 05:48:35.940
It's more how much can you transform your team quickly

05:48:35.940 --> 05:48:37.940
without making massive changes, which I feel like they

05:48:37.940 --> 05:48:38.900
haven't really done.

05:48:38.900 --> 05:48:41.580
They're still mostly drafting the same things.

05:48:41.580 --> 05:48:43.540
The panel is talking about pre-series that Spirit have

05:48:43.540 --> 05:48:46.780
played a wide variety of heroes, but the essence of what

05:48:46.780 --> 05:48:51.380
they're doing here seems fairly similar in style.

05:48:51.380 --> 05:48:55.580
And I think it's tougher to make a big transformation

05:48:55.580 --> 05:48:58.800
from a bad three losing streak into a good fourth game

05:48:58.800 --> 05:49:00.940
without major overhaul of some kind.

05:49:00.940 --> 05:49:02.960
And I don't really see it right now.

05:49:02.960 --> 05:49:07.100
So first things first, let's get off to a good landing stage.

05:49:07.100 --> 05:49:09.740
All right, that's been already tough in game one

05:49:09.740 --> 05:49:11.340
and against Bat Boom they also got rolled.

05:49:11.340 --> 05:49:12.180
So.

05:49:13.060 --> 05:49:15.540
Yeah, let's talk about some of the heroes in the game.

05:49:15.540 --> 05:49:20.260
So on your screen, snaking on his patented signature,

05:49:20.260 --> 05:49:22.380
Marana, you're like,

05:49:22.380 --> 05:49:24.580
is there anybody else even plays this here anymore?

05:49:24.580 --> 05:49:30.180
not very many looks at more than anybody else doesn't have a traditional set up

05:49:30.180 --> 05:49:34.060
for arrow but there's the bush whack there's avalanche toss helping out a bit

05:49:34.060 --> 05:49:42.300
as well yep and on the other side cinder man you got the doom again yeah mar we'll

05:49:42.300 --> 05:49:46.060
probably see a different build I assume but I mean similar matchup against the

05:49:46.060 --> 05:49:49.260
monkey king at least not necessarily I think if the conditions are the same

05:49:49.260 --> 05:49:53.220
why not why change a winning strategy I think last game they they got to farm

05:49:53.220 --> 05:49:57.220
as much as they wanted, they got to play the map and decide what fights were taken.

05:49:57.220 --> 05:50:01.420
So if this is going to go down a similar path, I don't see any reason to swap it out.

05:50:01.420 --> 05:50:05.500
Now I'm not going to complain if he goes, say, a drums build or whatever.

05:50:05.500 --> 05:50:10.300
I think that's fine, but knowing Amar, I think what this guy usually does.

05:50:10.300 --> 05:50:11.300
Amar going drums?

05:50:11.300 --> 05:50:12.300
Have we seen such a thing?

05:50:12.300 --> 05:50:13.300
We have.

05:50:13.300 --> 05:50:14.300
We have.

05:50:14.300 --> 05:50:21.380
I think what he generally identifies is, what can I get away with, I think.

05:50:21.380 --> 05:50:25.140
He's like he will build the greediest stuff that he can defend

05:50:26.100 --> 05:50:27.580
So if he's like we're in a good position

05:50:27.580 --> 05:50:31.460
He will buy greedy items if he feels like all right. We're losing early game too much

05:50:31.460 --> 05:50:36.900
I cannot possibly get away with this he won't but rather than certain other offline players

05:50:36.900 --> 05:50:40.060
Which is most of them will be like oh, I have a big advantage early

05:50:40.060 --> 05:50:44.820
I'm gonna snowball the game through aggressive plays. I'm ours like I'll snowball the game through farming

05:50:45.500 --> 05:50:47.900
And I mean who's to say what strategy is better

05:50:47.900 --> 05:50:52.400
better. It's depending on the patch, depending on the matchups between the players and the

05:50:52.400 --> 05:50:58.900
heroes and everything. It's way too much complexity in that, so if it works for him, why not?

05:50:58.900 --> 05:51:03.160
As we look at the Klopp vs. Pango matchup again, it's similar to the first series that we

05:51:03.160 --> 05:51:11.900
cast. And so far, Laurel off to a pretty good start, 19-4 vs. the 16-2, so just a slight

05:51:11.900 --> 05:51:12.900
advantage.

05:51:12.900 --> 05:51:20.400
I think this is Laurel's saying in game one that Laurel tends to not win lanes as much as certain other mid players.

05:51:20.400 --> 05:51:21.700
That's not his main skill set.

05:51:21.700 --> 05:51:25.700
I think this is his most dominant mid hero when it comes to actually winning lanes.

05:51:25.700 --> 05:51:29.700
Queen of Pain is the one that he gets most true wins on.

05:51:30.700 --> 05:51:33.400
Now, this is kind of a draw for now with Pango.

05:51:33.400 --> 05:51:37.900
It seems to be the state of affairs when we've seen this match played by other players,

05:51:37.900 --> 05:51:39.900
so probably pretty standard.

05:51:39.900 --> 05:51:46.140
And I would imagine as pango gets more levels it gets harder and harder for co-op to truly

05:51:47.740 --> 05:51:49.740
Twist the knife so

05:51:50.700 --> 05:51:51.980
Unlikely to

05:51:51.980 --> 05:51:55.780
Win it at this point by much. Yeah, but a lot of mainstays

05:51:55.780 --> 05:52:00.880
We got hoodwink played again by crit now rain again on the pangos. We're gonna see panto

05:52:01.500 --> 05:52:07.780
Likely die here crit fell first though pops the lotus to stay alive and now mar taking a beating from Yatoro

05:52:07.780 --> 05:52:14.500
who is playing the monkey king again despite the last game not going so hot for the spirit side.

05:52:14.500 --> 05:52:17.460
It's already better in the save lane. 2 for 1 trade.

05:52:18.260 --> 05:52:22.180
Doom is going to lose a couple creeps here to his respawn timer, so

05:52:23.140 --> 05:52:27.140
this should give Yatoro a much much better position in this lane. And of course,

05:52:27.140 --> 05:52:31.620
I think a very big difference between this game and game one for spirit is I just think

05:52:31.620 --> 05:52:40.100
I think Phoenix is top 3-5 in all of Dota right now, I don't know for me if Bane even

05:52:40.100 --> 05:52:45.700
makes top 10, which is a shame to say because it's an old school classic Panto, one of the

05:52:45.700 --> 05:52:49.620
best players in the world on it, I just don't think it's that good, sadly.

05:52:49.620 --> 05:52:51.380
So they'll put it on the shelf for now.

05:52:51.380 --> 05:52:54.140
I would imagine one of the big reasons they picked it is to counter the pango from

05:52:54.140 --> 05:52:57.420
the last game, which they did get a few full duration grips, the issue was they

05:52:57.420 --> 05:52:58.820
just didn't have damage.

05:52:58.820 --> 05:53:02.100
So, do they have the answers to the pango now?

05:53:02.100 --> 05:53:06.020
Because Soblin can be pretty damn good, but of course, you need a target.

05:53:06.020 --> 05:53:07.580
They have Soblin and Pulverize.

05:53:07.580 --> 05:53:08.900
I think it's decent options.

05:53:11.400 --> 05:53:15.260
Now, Laura will take a lot of damage from that swash, but we'll continue with the Shadow Strike build.

05:53:15.980 --> 05:53:17.260
Two levels on that right now.

05:53:19.120 --> 05:53:20.320
I assume you stop at two.

05:53:22.440 --> 05:53:24.400
If you go to one, two, it's generally two, one, four.

05:53:25.160 --> 05:53:27.320
If you wanted to go the other route, you would go three, one, one,

05:53:27.320 --> 05:53:29.600
and you generally do that if you're already winning the lane.

05:53:29.600 --> 05:53:31.600
If you're drawing, there's not much point fit

05:53:31.600 --> 05:53:34.400
because you're kind of just slowing down your own farm

05:53:34.400 --> 05:53:36.320
and with how this lane has gone so far,

05:53:36.320 --> 05:53:37.920
especially with Laurel having to go back to base,

05:53:37.920 --> 05:53:38.760
that's not gonna happen at all.

05:53:38.760 --> 05:53:40.120
Brett with a nice bushwhack

05:53:40.120 --> 05:53:42.160
and I was gonna look at his inventory

05:53:42.160 --> 05:53:45.000
to see if he had the chasm, whatever the hell it's called.

05:53:45.000 --> 05:53:45.840
Is that?

05:53:45.840 --> 05:53:46.680
Five minutes.

05:53:46.680 --> 05:53:49.080
That bushwhack was absurd, that range isn't the same.

05:53:49.080 --> 05:53:49.920
Yeah, it was.

05:53:49.920 --> 05:53:50.760
How was that?

05:53:50.760 --> 05:53:52.120
He put them on the edge, I think.

05:53:52.120 --> 05:53:54.600
Man, he is a god tier hoodwink.

05:53:54.600 --> 05:53:55.440
Yep.

05:53:57.320 --> 05:54:01.320
Six minute power on, Malarine will get the shield rune.

05:54:04.320 --> 05:54:07.320
He's gonna steal some farm as well.

05:54:07.320 --> 05:54:12.320
Does hit level 64, Lara, who just hit it now.

05:54:12.320 --> 05:54:14.320
Yep.

05:54:14.320 --> 05:54:18.320
But it's another good early lead for Falcon, similar to game one.

05:54:18.320 --> 05:54:26.320
Just things going better in spite of the two kills bottom that the atoro plus pantoline were able to get.

05:54:26.320 --> 05:54:30.120
The swing around with the following kill on Phoenix kind of equalizes that

05:54:36.080 --> 05:54:41.100
It just it seems like it's just tough for quap in this matchup to do enough damage

05:54:41.840 --> 05:54:48.500
To threaten pango with the barrier like you're you're getting him into slightly uncomfortable territory

05:54:48.500 --> 05:54:52.320
But you're missing like the last 10 15 percent to truly win the lane

05:54:52.320 --> 05:55:00.180
So I wonder if cops can experiment with something that can get them there early with like different

05:55:00.180 --> 05:55:01.180
itemization.

05:55:01.180 --> 05:55:02.180
I just don't know what it would be.

05:55:02.180 --> 05:55:06.940
But maybe part of the problem is that everybody by soul ring, right?

05:55:06.940 --> 05:55:10.440
Maybe if you got faster treads, perhaps you could squeeze out a little more advantage.

05:55:10.440 --> 05:55:11.840
Yeah, it could be.

05:55:11.840 --> 05:55:16.220
As you tour up, you're going to get ganked, but there's more action from below as Rue

05:55:16.220 --> 05:55:17.220
joins the party.

05:55:17.220 --> 05:55:21.660
You get the silence onto Amar and the balance strike is enough for Malarine, trying to

05:55:21.660 --> 05:55:26.820
get some revenge at Toro as the jingle stacks up snaking also here a lot of

05:55:26.820 --> 05:55:30.140
right-click damage to Toro no balance strike for quite a while so they're

05:55:30.140 --> 05:55:33.980
just gonna run him down double kill for Malorraine as I'll see if they run into

05:55:33.980 --> 05:55:40.620
the Grimstroke they kind of do that's rude finally spotted banks well only

05:55:40.620 --> 05:55:44.660
matter of time the Malorraine will not get the triple snaking will clean that

05:55:44.660 --> 05:55:49.460
one up surprised Laurel didn't want to get involved though I had to check if

05:55:49.460 --> 05:55:51.460
if you had TP ready, which you did.

05:55:51.460 --> 05:55:53.940
Just didn't show up.

05:55:53.940 --> 05:55:55.940
Amar, kind of bully him.

05:55:55.940 --> 05:55:57.780
Yeah, fully he had that level six.

05:55:57.780 --> 05:56:01.280
Yeah.

05:56:01.280 --> 05:56:04.980
So far for Amar, he is going the same build it looks like.

05:56:04.980 --> 05:56:07.260
But generally speaking, when, oh, hang on,

05:56:07.260 --> 05:56:08.700
Satorra, he needs to be careful.

05:56:08.700 --> 05:56:10.420
This cannot go wrong.

05:56:10.420 --> 05:56:12.940
And the primal TPing him, it is a really long one,

05:56:12.940 --> 05:56:14.540
so he ends up canceling it.

05:56:14.540 --> 05:56:16.500
So I would say, generally speaking,

05:56:16.500 --> 05:56:17.900
when Pango does early rotations,

05:56:17.900 --> 05:56:19.900
I think it's really important that QWAP can match.

05:56:21.240 --> 05:56:27.240
It's one thing that the lane is even, but if you're also either out of resources of TP on cooldown, Pango just gets way too much done.

05:56:27.240 --> 05:56:29.240
Like that bottom movement.

05:56:29.240 --> 05:56:32.240
Imagine if Queen of Pain can show up here with a sonic wave.

05:56:32.240 --> 05:56:35.240
It is Kyrgyzstan monkey, or is not...

05:56:35.240 --> 05:56:38.240
It is not Kyrgyzstan, but it's like not fucking me.

05:56:40.240 --> 05:56:42.240
But do not fucking...

05:56:44.740 --> 05:56:46.740
Yes, fucking. That's...

05:56:46.740 --> 05:56:47.740
That's the strat.

05:56:47.740 --> 05:56:49.740
MRDF is named that way for a reason.

05:56:49.740 --> 05:56:50.740
Yeah, pretty much.

05:56:50.740 --> 05:56:52.740
At the bottom lane we have some action.

05:56:52.740 --> 05:56:55.740
Malrin gets caught off guard, so Yatoro gets some revenge there,

05:56:55.740 --> 05:56:57.740
but MRDF is still level 5.

05:56:57.740 --> 05:56:58.740
He used to kill this creepy...

05:56:58.740 --> 05:56:59.740
There he goes.

05:56:59.740 --> 05:57:00.740
He gets to level 6 just in time.

05:57:00.740 --> 05:57:02.740
And that's going to be enough to take Yatoro out.

05:57:02.740 --> 05:57:05.740
But the sonic wave, getting MRDF dangerously low.

05:57:05.740 --> 05:57:07.740
Moonlight shadow for some cover.

05:57:07.740 --> 05:57:08.740
Oh, get him out.

05:57:08.740 --> 05:57:09.740
Shadow's right.

05:57:09.740 --> 05:57:10.740
Just barely.

05:57:10.740 --> 05:57:11.740
Denied?

05:57:11.740 --> 05:57:12.740
Last took.

05:57:12.740 --> 05:57:13.740
Denied, yes.

05:57:13.740 --> 05:57:20.740
The thing is that Marmite might have actually survived, but it's better to deny it.

05:57:20.740 --> 05:57:21.740
Yep, true.

05:57:21.740 --> 05:57:23.740
Pulverize finding Tiny.

05:57:23.740 --> 05:57:26.740
This is potentially a very big kill for Spirit.

05:57:26.740 --> 05:57:31.740
He's all alone, Crit and Snake trying to connect, but a little too late to the party.

05:57:31.740 --> 05:57:32.740
Okay.

05:57:32.740 --> 05:57:35.740
Spirit, not too shabby.

05:57:35.740 --> 05:57:37.740
They got a couple big kills.

05:57:37.740 --> 05:57:40.740
Skitter showing up late to the party.

05:57:40.740 --> 05:57:43.940
showing up late to the party. As a matter of fact, the party was over.

05:57:43.940 --> 05:57:47.740
Uh, he showed up and the club was closed, but the bouncer still threw him out,

05:57:47.740 --> 05:57:48.540
regardless.

05:57:48.940 --> 05:57:51.140
As long as there's no pizza, I think he'll be happy.

05:57:51.140 --> 05:57:51.940
Yeah, that's right.

05:57:54.540 --> 05:57:56.140
Gotta be careful with those parties.

05:58:00.740 --> 05:58:01.540
Bad Duke.

05:58:02.540 --> 05:58:05.840
Going for a first item? BKB? I see that, right?

05:58:05.840 --> 05:58:06.740
Yep. Okay.

05:58:06.740 --> 05:58:09.040
Makes sense. He wants to cover his pulverize.

05:58:09.040 --> 05:58:12.040
The only thing countering it is Doom.

05:58:12.040 --> 05:58:19.040
Figured he'd go blink first as the egg is placed right on top of Snake King, gets the Shadow Strike for his Troubles.

05:58:19.040 --> 05:58:21.040
Looks like he'll survive though.

05:58:21.040 --> 05:58:23.040
Hard to see a raindrop.

05:58:23.040 --> 05:58:27.040
I was actually very close to hitting a fire spirit there from Panto. That would have been a kill instead.

05:58:27.040 --> 05:58:33.040
Push Whack onto the Phoenix and yeah, they're gonna get the Phoenix instead. Malorraine picks that one up.

05:58:33.040 --> 05:58:41.120
More, a thousand into the ratings, we'll see if he keeps this built, depending on how the

05:58:41.120 --> 05:58:42.920
next couple minutes goes.

05:58:42.920 --> 05:58:47.600
Notoriously, one of those players that changes his mind a lot.

05:58:47.600 --> 05:58:48.600
Yep.

05:58:48.600 --> 05:58:55.240
And now without the facet he kind of has to decide, he can't just halfway commit one

05:58:55.240 --> 05:58:56.240
way or the other.

05:58:56.240 --> 05:59:03.240
you're actually stuck with your items

05:59:03.560 --> 05:59:06.240
good old devils bargain

05:59:06.240 --> 05:59:07.680
we'll miss you

05:59:07.680 --> 05:59:09.280
not really

05:59:09.280 --> 05:59:12.920
yeah that was kind of whatever

05:59:12.920 --> 05:59:16.680
the other one ends up being his shard though

05:59:16.680 --> 05:59:19.320
the two charges on devour

05:59:19.320 --> 05:59:23.760
with the massive improvement to the effectiveness of what you devour of course

05:59:23.760 --> 05:59:27.760
We've just been looking at his nails for quite a while. I hope he, I hope his hand's okay.

05:59:27.760 --> 05:59:29.760
Good to know.

05:59:29.760 --> 05:59:31.760
I guess you haven't noticed, but...

05:59:31.760 --> 05:59:32.760
That's how you, uh...

05:59:32.760 --> 05:59:35.760
No, you have too much time on your hands as a support.

05:59:35.760 --> 05:59:38.760
The old days, I could see that.

05:59:38.760 --> 05:59:42.760
You don't get any farm anyway. You're just sitting there half the time, going all 19 on Pudge.

05:59:42.760 --> 05:59:44.760
I mean his cam was just frozen, that's why it was fun.

05:59:44.760 --> 05:59:45.760
Oh, I missed that.

05:59:45.760 --> 05:59:47.760
He's been looking at his hand the same way.

05:59:47.760 --> 05:59:48.760
Back to you.

05:59:48.760 --> 05:59:50.760
Everything gets fired.

05:59:50.760 --> 05:59:58.360
Oh, that TP cancellation, Mal'Reen. Very nicely done.

05:59:58.360 --> 06:00:00.160
The creep's trying to help out as well.

06:00:00.160 --> 06:00:03.560
Don't think they're going to get the deny though.

06:00:03.560 --> 06:00:05.360
So three kills.

06:00:05.360 --> 06:00:08.360
Now Stalkin's taking a little bit of a lead now.

06:00:08.360 --> 06:00:12.660
Mal'Reen wasting no time insta-tps to base to refill and get his defusal.

06:00:12.660 --> 06:00:16.360
So now he's on to power spike number one for this hero.

06:00:16.360 --> 06:00:20.140
They're all thinking about snaking here.

06:00:20.140 --> 06:00:25.320
If he just throws all his spells, I think it's a kill, but might not want to do it.

06:00:25.320 --> 06:00:31.640
This is too valuable to look for something else, but maybe it was close.

06:00:31.640 --> 06:00:32.640
He did the math.

06:00:32.640 --> 06:00:34.080
I'll trust him over you.

06:00:34.080 --> 06:00:37.140
It's just if you're on top of the Marana, you should be able to hit all three spells

06:00:37.140 --> 06:00:38.560
before she gets two leaps off.

06:00:38.560 --> 06:00:43.560
You just cast them in the quick succession, starting with Shadow Strike as long as animation.

06:00:43.560 --> 06:00:54.520
We'd rather keep things available, but similarly to game number one, you look at the raw numbers

06:00:54.520 --> 06:01:01.360
and spirit, not much reason to be positive about this right now.

06:01:01.360 --> 06:01:04.720
4K down, all three cores on the radiant are bigger.

06:01:04.720 --> 06:01:10.760
Now this is a nice stack for back to back, brought out of this.

06:01:10.760 --> 06:01:13.760
I think this is the first realistic timing for Spirit to really get to the enemy.

06:01:13.760 --> 06:01:15.760
Uh-oh. That is bad timing.

06:01:15.760 --> 06:01:16.760
Oh, no.

06:01:16.760 --> 06:01:18.760
It'll be a while before he gets there.

06:01:18.760 --> 06:01:19.760
And steal the rest of these ancients.

06:01:19.760 --> 06:01:22.760
There weren't that many left, but they were the big ones.

06:01:22.760 --> 06:01:26.760
Yeah. A couple dragons for their trouble.

06:01:26.760 --> 06:01:28.760
Now, already with the Diffusal obviously.

06:01:28.760 --> 06:01:32.760
We'll be playing the Blink Chart, so kind of cookie cutter is what we've been noticing

06:01:32.760 --> 06:01:35.760
unless you go for a Mage Slayer instead of the Diffusal.

06:01:35.760 --> 06:01:36.760
Yeah.

06:01:36.760 --> 06:01:38.760
It's unsurprising, right?

06:01:38.760 --> 06:01:45.760
You buff Swashbuckle, Pango is going to build for Swashbuckle, you nerf Swashbuckle, Pango is going to build for Rolling Thunder and Shieldcrash.

06:01:45.760 --> 06:01:50.760
We don't need to look at Skeeter's inventory, we know exactly what he's going because the timies do not change.

06:01:50.760 --> 06:01:53.760
Pretty much a set build.

06:01:53.760 --> 06:01:55.760
Currently.

06:01:55.760 --> 06:02:03.760
And a more 3200 gold, so we're getting close to the decision, which the fact that you've held on to that much gold anyway, I think you've panicked already.

06:02:03.760 --> 06:02:05.760
He's got it.

06:02:05.760 --> 06:02:07.760
Love it.

06:02:07.760 --> 06:02:11.580
I mean once again similar to game one why not like you're getting away with it

06:02:12.080 --> 06:02:16.180
Spirit are not putting enough pressure. They're not punishing you for having so much dead gold

06:02:16.700 --> 06:02:20.420
Like in reality the MRs net worth right now is like 3k

06:02:20.860 --> 06:02:27.360
Because yes 4k in the bank. Yep. So this here is actually super weak, but they're not killing it. So

06:02:28.700 --> 06:02:30.700
Just keep ramping up

06:02:30.700 --> 06:02:35.700
Yeah, gets a sharp shooter onto Yatora to slow him down, sonic wave with the fire spirits looking for the deny.

06:02:35.700 --> 06:02:38.700
Not gonna happen, Malrin, a little too slow for once.

06:02:38.700 --> 06:02:40.700
Yeah, slowed on the attack speed, otherwise he had it.

06:02:40.700 --> 06:02:42.700
Now let's strike onto the pango.

06:02:42.700 --> 06:02:46.700
They get the silence as well as the egg right on top of the Wukong's command.

06:02:46.700 --> 06:02:49.700
Yatora takes out Malrin, it feels good about it.

06:02:49.700 --> 06:02:53.700
I'm just TPs in to get sold by him. Thanks for the help, buddy.

06:02:53.700 --> 06:02:57.700
It's literally all he did was just bind him and leave.

06:02:57.700 --> 06:03:03.340
him and leave. Why bother even? T-ping. You're not done with your radiance yet. Get back in

06:03:03.340 --> 06:03:10.340
the jungle, young man. Yep. And in classic MR fashion, can I get away with the greed? Yes.

06:03:10.340 --> 06:03:15.420
All right. I am maxing devour first after. Sounds good. After scorched earth, of course.

06:03:15.420 --> 06:03:23.420
So the 440 build, a lot of the time we see players go 144, but you know, no need to

06:03:23.420 --> 06:03:25.220
do that here

06:03:25.220 --> 06:03:30.120
just keep farming

06:03:30.120 --> 06:03:31.320
and there was a

06:03:31.320 --> 06:03:33.400
i mean the panel thought that

06:03:33.400 --> 06:03:35.120
falcons had better

06:03:35.120 --> 06:03:37.620
melan disagree do you have an opinion

06:03:37.620 --> 06:03:42.320
well the toss actually missed

06:03:42.320 --> 06:03:44.560
i like the dire league game better overall

06:03:44.560 --> 06:03:48.520
house as well how much by how much like fifty five forty five just

06:03:48.520 --> 06:03:51.840
uh...

06:03:51.840 --> 06:03:53.720
Not by landslide, like something like that.

06:03:53.720 --> 06:03:56.160
It's like a slight advantage, maybe.

06:03:56.160 --> 06:03:58.600
I think tiny's matchups aside from Monkey King

06:03:58.600 --> 06:03:59.920
are pretty good.

06:03:59.920 --> 06:04:03.080
And I think, I mean, when we talk late game,

06:04:03.080 --> 06:04:06.200
if we're starting to think about heroes are five, six slotted,

06:04:06.200 --> 06:04:08.080
if we're talking that kind of late game.

06:04:08.080 --> 06:04:09.000
Hard to beat Doom.

06:04:09.000 --> 06:04:10.920
It's a very good game for Doom.

06:04:10.920 --> 06:04:13.120
Quap and Monkey King are a total disaster

06:04:13.120 --> 06:04:13.960
for our guys for Doom.

06:04:13.960 --> 06:04:16.160
I think Primal is criminally underrated

06:04:16.160 --> 06:04:17.120
in the extreme late game.

06:04:17.120 --> 06:04:17.960
This is the hero of the absurd.

06:04:17.960 --> 06:04:18.800
Yeah, I agree with that.

06:04:18.800 --> 06:04:20.920
Very, very strong late gamer, but the problem is,

06:04:20.920 --> 06:04:27.920
You're not going to carry the fight yourself, you need some sort of backup, and if QWOP and or Monkey King are doomed, I just don't know if you have enough in the tank to kill.

06:04:27.920 --> 06:04:37.920
It's funny though, out of the three cores on Spirit, the hero that I think is worst late game is the Monkey King actually, because QWOP and Primal I feel like can absolutely take over.

06:04:37.920 --> 06:04:42.920
Monkey, I don't know if falling off is the right way to put it, he's definitely strong, but not to that level.

06:04:42.920 --> 06:04:47.800
level. And all in their own right are very powerful late gamers, but that's where Doom...

06:04:48.440 --> 06:04:52.040
There are certain heroes that Doom interacts with way better, like let's say you

06:04:52.040 --> 06:04:56.440
talk about the 10 best late game heroes, if you could quantify that somehow. Doom is very good

06:04:56.440 --> 06:05:00.520
against some of them and kind of okay against the rest. I would put Monkey King and Quap in

06:05:00.520 --> 06:05:05.080
the category that he owns, so let's just, you know, look at it from that perspective.

06:05:06.680 --> 06:05:11.400
It also means that realistically you're forcing two late game heroes in Quap and Monkey King to

06:05:11.400 --> 06:05:16.140
probably by Lincoln's so then that's part of their net worth going to that nice

06:05:16.140 --> 06:05:23.220
dodge on the gank here from little Laurel help get out if there was a good

06:05:23.220 --> 06:05:29.060
dark portrait potential that would have helped me tip the scales that really

06:05:29.060 --> 06:05:36.780
isn't now rain stunned up pulverize with the silence on top that's a very

06:05:36.780 --> 06:05:40.380
nice kill for spirit was not expecting that at all they were keeping

06:05:40.380 --> 06:05:48.100
themselves in the game it's not snowballing like last time but of course

06:05:48.100 --> 06:05:52.220
we talked about the doom and how he's just getting started now and then there's

06:05:52.220 --> 06:05:55.700
the different aspect to it as well we were when you start thinking about like

06:05:55.700 --> 06:06:01.020
current form and player hero combinations what would you rather have I

06:06:01.020 --> 06:06:03.980
think if I could play any late game I would like to have a more doom in my

06:06:03.980 --> 06:06:09.660
team just tends to be one of the best to ever do it on that hero late game

06:06:09.660 --> 06:06:18.200
Um, probably between him and 33, I guess the best picks for that hero-player combination.

06:06:18.200 --> 06:06:24.420
Yatoro is a beast on Monkey King sometimes late game, but he just, I don't know, it just

06:06:24.420 --> 06:06:27.180
hasn't felt like Yatoro is in, you know, top form.

06:06:27.180 --> 06:06:32.540
I feel like the hero also has kind of fallen off a bit.

06:06:32.540 --> 06:06:40.340
It feels like it's more snowball-y, like these balance strikes in the late game with the shard

06:06:40.340 --> 06:06:41.340
getting in really deep.

06:06:41.340 --> 06:06:44.980
It feels like he is not Yatoro but Monkey King.

06:06:44.980 --> 06:06:50.860
He's relying more on the cores than in the past, what I remember.

06:06:50.860 --> 06:06:55.620
Just a small observation of very limited games.

06:06:55.620 --> 06:06:56.620
Yeah.

06:06:56.620 --> 06:07:00.820
It's hard to say with the sample size we have so far.

06:07:00.820 --> 06:07:09.820
I mean the teams are still rating the hero uber high, it's getting like first phased a lot, which is quite uncharacteristic for monkey king when it's not flexed very much

06:07:09.820 --> 06:07:14.820
Yeah, I missed the position for killing courier strat, what happened to that?

06:07:17.820 --> 06:07:19.820
Jin Q, where you at son?

06:07:25.820 --> 06:07:27.820
Essence distiller on crit

06:07:27.820 --> 06:07:38.820
As you can see, the ganks well for Yatoro, balance strike, they won't connect it properly, as Crit in the tree line going to get some help from Moonlight, Shadow of the Trample is enough though.

06:07:38.820 --> 06:07:50.820
Now he has the dagger. So this is a big moment of opportunity for Spirit now. With Blink BKB on Primal, you can get a guaranteed pull rise with anything except Doom in the fight.

06:07:50.820 --> 06:07:56.820
Obviously catching Mal-Reen would be great, but they've already managed to kill him three times this game, which is nice.

06:07:56.820 --> 06:08:03.820
Compared to Game 1, I feel like Spirit are showing slightly better form, but in spite of that not really winning,

06:08:03.820 --> 06:08:08.820
or gaining an advantage that's too meaningful.

06:08:08.820 --> 06:08:10.820
Now we're going to look for the Tormenter.

06:08:10.820 --> 06:08:15.820
Falcons will trade that for more jungle creeps, riveting stuff.

06:08:15.820 --> 06:08:23.180
well careful now, well he got the shard though

06:08:23.180 --> 06:08:28.500
blood for blood, do the neutrals get more money from the shard injection

06:08:28.500 --> 06:08:35.220
syndrome? does the shard or the death occur first? probably the death

06:08:35.220 --> 06:08:41.860
what if that's how it is? is the tormentor a neutral? yeah it is

06:08:41.860 --> 06:08:44.860
Yeah, well, it does say neutral creep, doesn't it, when you die.

06:08:44.860 --> 06:08:47.860
So that's actually disrespectful that it says neutral creep.

06:08:47.860 --> 06:08:53.860
Yeah, it is a neutral, but neutral entity when Roche kills someone, it's not neutral.

06:08:53.860 --> 06:08:54.860
Right.

06:08:54.860 --> 06:08:56.860
Yeah, he gets named.

06:08:56.860 --> 06:08:59.860
Put some respect on the tormentor's name, please.

06:08:59.860 --> 06:09:03.860
You should name the tormentor Kunkka, I think, and then rename Kunkka because he doesn't like Kunkka.

06:09:03.860 --> 06:09:04.860
That's true.

06:09:04.860 --> 06:09:05.860
Hero.

06:09:05.860 --> 06:09:10.860
I think Kunkka would love to be a little magnet in the corner of the map as his legacy.

06:09:10.860 --> 06:09:13.860
That will probably be removed in a year.

06:09:13.860 --> 06:09:26.860
Of course, if you're new to this game and back in Warcraft 3, all the amazing loading screen art that Dota 1 had was drawn by an artist called Kunkka and a hero was named after him.

06:09:26.860 --> 06:09:30.860
Which is, I think the only hero in the game that's named after a person, right?

06:09:30.860 --> 06:09:37.860
I can't think of any other that Icefrog did that for, so that is a massive sign of respect, right?

06:09:37.860 --> 06:09:39.860
And we worked with him as well, the Juggernaut set.

06:09:39.860 --> 06:09:42.260
Yeah, he's made sets in Dota 2 that are beautiful.

06:09:42.760 --> 06:09:47.060
Ink's well initiation with the pulverized, that is a dead snaking.

06:09:47.060 --> 06:09:49.260
Nice and easy with the dagger, for real.

06:09:49.760 --> 06:09:51.960
Nothing comes for free though, yep.

06:09:51.960 --> 06:09:53.460
Oh, well, does it?

06:09:53.460 --> 06:09:55.960
Oh, it does, he's scared of the gate rotation.

06:09:56.960 --> 06:09:57.460
Understandable.

06:09:57.460 --> 06:09:59.460
Just, yep, very understandable as they're coming through.

06:09:59.460 --> 06:10:02.960
I thought maybe he was going to be able to get it in time, but it takes the safe route.

06:10:03.760 --> 06:10:05.660
These creeps aren't going to kill themselves.

06:10:05.660 --> 06:10:13.140
That's a BKB though, yeah, so Amar I think is in fighting shape now.

06:10:13.140 --> 06:10:19.660
Skeeter though a little bit farther behind on the BKB, so they probably wait for that.

06:10:19.660 --> 06:10:25.460
And Mal'Rain who has died a fair amount is, yeah, not that close to the fight, on the

06:10:25.460 --> 06:10:30.380
strike, onto Skeeter, Shadowblade, but they get to pulverize with the BKB into the

06:10:30.380 --> 06:10:32.860
Wukong, this has worked all of it.

06:10:32.860 --> 06:10:34.340
Nice kill for Spirit.

06:10:34.340 --> 06:10:35.460
Very good one to find there.

06:10:35.460 --> 06:10:46.620
We've got some good value out of the Splink Dagger already on Bat Yook.

06:10:46.620 --> 06:10:50.620
Definitely looks like Spirit could make this game more competitive than Game 1, and that's

06:10:50.620 --> 06:10:53.420
a good sign when you've been on a bad losing streak.

06:10:53.420 --> 06:10:57.820
Got to try to swing it around them here, but I get the rolling thunder right on top

06:10:57.820 --> 06:11:02.940
of the Monkey King, and of course, who curses better than Cinderan?

06:11:02.940 --> 06:11:03.940
No one.

06:11:03.940 --> 06:11:09.660
doing better than last game. Even after those two deaths, it still looks better. It could

06:11:09.660 --> 06:11:16.060
make it competitive. Nice, there is a chasm stone on Primal that you want to see.

06:11:16.060 --> 06:11:22.220
Yes, very good. Does he have one on Crit on Hoodwink? Not yet. I saw you seem like you

06:11:22.220 --> 06:11:28.860
prioritized that quite a bit. But not this game. The Lotus is the primary

06:11:28.860 --> 06:11:34.080
concerned wants to protect against the primal beast of course primal can't

06:11:34.080 --> 06:11:41.280
really deal with that problem ever in the game oh he's gonna walk into trouble

06:11:41.280 --> 06:11:44.980
speaking of problems have a toss to get the soul by an onto to though with the

06:11:44.980 --> 06:11:49.380
silence to follow that you conslock away sharp shooters gonna miss as a result

06:11:49.380 --> 06:11:53.020
tree not okay that was a lot more damage I thought his crit actually

06:11:53.020 --> 06:12:00.380
finishes it tp attempt snag king he's out no arrow

06:12:03.380 --> 06:12:07.180
I'll buy some more time for Malarina finish this agonist sub so they're

06:12:07.180 --> 06:12:12.820
gonna have this three big item spike for falcons I can't help but feel like

06:12:12.820 --> 06:12:17.220
other teams should try Marana I think after the buff to Celestial Quiver it's

06:12:17.220 --> 06:12:20.060
It's really worth giving it a more of a try.

06:12:20.060 --> 06:12:27.460
Celestial Quiver, that's the new innate where you start with magic damage on your shots.

06:12:27.460 --> 06:12:31.220
It was terrible on version 1, and then it got buffed a lot.

06:12:31.220 --> 06:12:35.380
It got plus 2 damage level 1 and then plus 3 per level.

06:12:35.380 --> 06:12:41.300
This is, it helps Marana's laning quite a bit, and I mean we're all like shadows

06:12:41.300 --> 06:12:45.620
still at pro level, it's such an amazing ability.

06:12:45.620 --> 06:12:51.060
So if she, I'd say generally speaking as a five, if Morana can win or break even in lanes,

06:12:51.060 --> 06:12:55.400
the utility that you get for it is very valuable.

06:12:55.400 --> 06:12:59.740
So I'm happy to see at least Falcon still leaving in this.

06:12:59.740 --> 06:13:02.340
Get down, Mr. President.

06:13:02.340 --> 06:13:03.340
That was nice.

06:13:03.340 --> 06:13:04.340
It didn't matter.

06:13:04.340 --> 06:13:05.340
It was a good highlight.

06:13:05.340 --> 06:13:08.500
In fact, if it cost him his life, that would be really sad.

06:13:08.500 --> 06:13:09.500
It might just...

06:13:09.500 --> 06:13:11.000
I'm rooting for you to live, Panther, because that was good.

06:13:11.000 --> 06:13:12.000
He's going to put down the egg.

06:13:12.000 --> 06:13:14.920
Mark has thought BKB now in retreat and he's out

06:13:16.400 --> 06:13:22.880
That was nice though seems like a complete coincidence. Oh for sure, but funny nevertheless

06:13:23.640 --> 06:13:25.640
And it was all for naught

06:13:26.040 --> 06:13:28.040
Mr. President Rue

06:13:28.680 --> 06:13:30.760
Just got one shot by a tiny instead

06:13:31.680 --> 06:13:38.000
It happens to the best of us only six charges on this desk so far for your Toro has the BKB now with echo saber

06:13:38.320 --> 06:13:40.320
Going for your harpoon

06:13:40.320 --> 06:13:45.780
Okay, just never gonna let that go it wasn't even that interesting of a moment to begin with but you just

06:13:46.320 --> 06:13:51.600
Yeah, that's what make the best memes. Yeah, you feast off of all those like small

06:13:52.440 --> 06:13:56.440
Little things that the mundane conversation right those are your favorite ones

06:13:58.120 --> 06:14:00.960
That's interesting so snake he's actually going pipe it looks like

06:14:03.080 --> 06:14:08.680
Yeah, unusual it's it's good against qualms, so it's fine. I want to have a we magic ball

06:14:08.680 --> 06:14:15.520
Barrier seems like a fine choice.

06:14:15.520 --> 06:14:19.860
That's the other thing about Marana 5, she can buy every item, more or less.

06:14:19.860 --> 06:14:24.680
Doesn't need any specific utility item, doesn't need cast range, doesn't need a dagger, so

06:14:24.680 --> 06:14:26.420
the hero can just get...

06:14:26.420 --> 06:14:29.140
If it's a good solar game you can buy that, you see in this game snaking is going drums

06:14:29.140 --> 06:14:35.740
pipe, you can buy Glimmer Force, Greaves Rush, just one of the...

06:14:35.740 --> 06:14:41.340
I think probably the five with the biggest arsenal of items is literally anything can work on this

06:14:41.580 --> 06:14:46.220
You can even rush orchid. I think if it's the right game for it to be honest

06:14:46.620 --> 06:14:48.620
That's because she's not a support center

06:14:49.740 --> 06:14:52.580
It's because your support with built-in mobility

06:14:57.700 --> 06:14:59.700
Don't need to even do that

06:14:59.700 --> 06:15:05.780
Nope, so the lead is growing for Falcons. It's slower paced than last game for sure

06:15:06.940 --> 06:15:10.040
The question is when can they go for this first rush or can?

06:15:10.700 --> 06:15:17.860
Spirit contest slash even take it themselves. It kind of feels like we're watching the same game in point eight times speed

06:15:18.500 --> 06:15:20.500
It's like yeah, I get the same

06:15:22.540 --> 06:15:25.100
Archetype of things that are happening here, so can spirit

06:15:25.100 --> 06:15:31.400
Flip the script somehow, or will Falcons just win in the exact same fashion twice in a row?

06:15:31.400 --> 06:15:33.800
Well, into the Roche pit we go. Roche number one.

06:15:33.800 --> 06:15:35.400
Where's Collapsing, you need him.

06:15:35.400 --> 06:15:38.700
28 minutes in, 5v4 situation.

06:15:38.700 --> 06:15:44.900
Parasy of Lucky Shot, this shouldn't take all that long.

06:15:44.900 --> 06:15:53.400
Spirit are gonna smoke. I feel like this is a little late. They scan the pit.

06:15:53.400 --> 06:16:02.400
And you can see snaking trying to create some space, it's going to get heart-poned, but Skeeter will end up getting the Aegis.

06:16:02.400 --> 06:16:05.400
So first, Roche for Falcons.

06:16:08.400 --> 06:16:13.400
And I believe they've hit all the Power Specs, right? They got the Ags, I assume, onto Pango, yeah.

06:16:13.400 --> 06:16:15.400
Even things are just going according to plan.

06:16:15.400 --> 06:16:24.400
I think if you want to beat this team, the best way to beat Falcons is just to break them out of their comfort zone in terms of just the game state being slow.

06:16:24.400 --> 06:16:32.400
I'll pulverize initiation onto snaking. 54% Spirit. Interesting.

06:16:32.400 --> 06:16:44.400
Don't know about that. So the thing about this team is, they're basically in almost all game states, unless they're playing against a very aggressive team, Falcons out farms everybody.

06:16:44.400 --> 06:16:50.900
So you need to, the kills that you find need to be worth more than Falcons are farming per minute more than you.

06:16:50.900 --> 06:16:52.900
Otherwise it's just not a winning play.

06:16:52.900 --> 06:16:59.400
They find a little bit that Uke actually gets hit by the essence to Scylla, but the Doom onto Yatoro attempted TP.

06:16:59.400 --> 06:17:02.900
Lot of damage. Is he going to stick out on a fountain and look like it?

06:17:02.900 --> 06:17:07.900
So down goes the carry of Spirit and the rest are falling fast back. Uke with a late BKV.

06:17:07.900 --> 06:17:10.900
Sonic Blade comes through as well for taking the brunt of that damage.

06:17:10.900 --> 06:17:15.100
sunray on the side light from Panto is the rest of spirit try to get the hell

06:17:15.100 --> 06:17:22.420
out of here that you too fat to hide really really unfortunate having such a

06:17:22.420 --> 06:17:27.720
huge model that definitely makes a difference for fog of war that'd be an

06:17:27.720 --> 06:17:32.580
interesting change you know you know one change I want to make that you're

06:17:32.580 --> 06:17:36.800
gonna hate oh that's most of fog of war should have like a point one fade

06:17:36.800 --> 06:17:42.320
time. And what is it now? Zero. I mean it used to, wasn't that one of the changes that

06:17:42.320 --> 06:17:47.280
happened between Dota 1 and Dota 2? Maybe. I think Fog changed and it used to have a

06:17:47.280 --> 06:17:52.040
fade time in Warcraft 3 I think. I don't remember it though. Yeah, by the way he TPed

06:17:52.040 --> 06:17:56.480
to tier 2, not that it matters here, Yatoro, since he would have died and found anyway

06:17:56.480 --> 06:18:01.440
against Doom, but his hope was to reconnect with his team and offer some help. I think

06:18:01.440 --> 06:18:05.880
that was a good idea to part on the tower instead of base. It was an unfortunate

06:18:05.880 --> 06:18:08.580
Sonic Wave is watching, it hit just hoodwink.

06:18:08.580 --> 06:18:12.840
Yeah, it was close to clipping three and only got to one.

06:18:12.840 --> 06:18:15.920
Don't really know if that would have changed all that much though.

06:18:15.920 --> 06:18:17.040
Maybe one more kill.

06:18:17.040 --> 06:18:19.880
That's Malrin, that's Yatoro.

06:18:19.880 --> 06:18:22.800
Not great body language here.

06:18:22.800 --> 06:18:28.720
It's all tabbing, looking at Reddit, making sure there's no threads yet.

06:18:28.720 --> 06:18:31.360
Big Reddit fan that, Yatoro.

06:18:31.360 --> 06:18:33.560
I think he just ran out of anime to watch.

06:18:33.560 --> 06:18:40.660
like what do I do now so far this color the color of his hair yeah has not worked

06:18:40.660 --> 06:18:44.020
out well I wonder which character inspired that when he does his tier list

06:18:44.020 --> 06:18:47.460
for anime it's probably based off of how good the hair has been for his pro win

06:18:47.460 --> 06:18:51.980
rate so I don't know which character has this one but anything in this short

06:18:51.980 --> 06:18:55.740
going down so the morana shard still gives the extra leap but now grants

06:18:55.740 --> 06:19:02.900
three temporary charges while leaps buff is active for celestial quiver is this

06:19:02.900 --> 06:19:07.800
strong is it okay it's okay it's kind of designed to try to make Marana more of a

06:19:07.800 --> 06:19:12.340
core but I still don't really I know what stopped her from being a sport for name

06:19:12.340 --> 06:19:17.400
the one change that ended her time as a core the change to acts wow you have

06:19:17.400 --> 06:19:21.620
stopped it from being a farming item that was Omega boring I'd like that one

06:19:21.620 --> 06:19:30.100
that you doomed up and now it's starting to snowball in Falcons favor to a

06:19:30.100 --> 06:19:35.460
large degree they have a minute and a half on the Aegis and most of the outer

06:19:35.460 --> 06:19:42.060
towers are out this tier two top and mid the only ones remaining

06:19:42.660 --> 06:19:49.180
Toro scavenging what he can here just trying to get a couple of waves and then

06:19:49.180 --> 06:19:53.020
leave just gonna stun this and jump away knows that they must be coming for

06:19:53.020 --> 06:19:58.060
him which is the case obviously have no clue where he went

06:19:58.060 --> 06:20:00.900
Oh boy. Oh, I'm blind!

06:20:00.900 --> 06:20:02.500
He actually went for the cam.

06:20:02.500 --> 06:20:06.220
It's ToroBKB, it's just TP. There's no Basher on now, right?

06:20:06.220 --> 06:20:07.260
Yep, indeed.

06:20:07.260 --> 06:20:11.060
Still, that Bushwack was pretty sexy.

06:20:11.060 --> 06:20:15.220
Now, he knocked it for the Lincolns, considering he is against Primal.

06:20:15.220 --> 06:20:18.700
That makes a lot of sense, and Basher is next.

06:20:18.700 --> 06:20:20.420
So that play exists for now for you.

06:20:20.420 --> 06:20:23.180
Have you seen the Primal ult on Pango ult yet?

06:20:23.180 --> 06:20:24.820
Like the interaction?

06:20:24.820 --> 06:20:30.740
I know for a fact that originally it literally canceled the old not just like you're not stunned

06:20:30.740 --> 06:20:35.420
It's not like fiends good. I just canceled the old feel like that got changed at some point because it doesn't make sense

06:20:35.420 --> 06:20:41.220
Why don't you go ahead and Google it? It's actually BT you remember if you time cogs perfectly to stop roll as well

06:20:41.900 --> 06:20:46.980
Right if you were like what if you were timed cogs perfectly and clock if you were approaching clock

06:20:46.980 --> 06:20:49.540
And you put cogs down when you were next to the cogs

06:20:49.540 --> 06:20:52.140
Yeah, it would break you out of ulti and knockback

06:20:53.080 --> 06:20:57.880
Which was a bug and that got fixed so I just I don't know the primal one was

06:20:58.260 --> 06:21:03.620
How long did that exist because the primal ultra interaction was at least like a year and a half

06:21:04.340 --> 06:21:08.780
Man, I could be I just don't remember seeing it recently, but maybe this still better

06:21:13.700 --> 06:21:18.500
We'll get a tweet from somebody of course, so we won't be checking because we didn't use

06:21:19.540 --> 06:21:22.660
Not as much, anyway.

06:21:22.660 --> 06:21:28.420
Crit, finds Will, and...bunk.

06:21:28.420 --> 06:21:31.220
Shoot them right in the butt.

06:21:31.220 --> 06:21:35.740
18k lead now.

06:21:35.740 --> 06:21:40.900
Tier 2 top is the last outer tower, I believe, so...

06:21:40.900 --> 06:21:42.300
Oh, he found Doom.

06:21:42.300 --> 06:21:43.980
Well, who found who, really?

06:21:43.980 --> 06:21:44.980
Yatoro.

06:21:44.980 --> 06:21:49.020
Yeah, he gets Doom, but there is the pulverized arrow coming.

06:21:49.020 --> 06:21:51.020
does have the XORO

06:21:51.420 --> 06:21:58.100
That is the death of the monkey king attempted TP, but the eternal blow actually thought that did cancel the PKB was still up

06:21:58.460 --> 06:22:00.460
We will survive

06:22:02.660 --> 06:22:08.140
Doesn't really matter for Falcons though they get with the they get the highest value target on the map. Yep

06:22:13.380 --> 06:22:16.460
You can see the top three networks in the game are on the spirit side

06:22:16.460 --> 06:22:20.940
It's just I mean I'm watching this game and I'd feel like what are what are spirit hoping for like?

06:22:20.940 --> 06:22:25.740
What's what's the plan like is there an item timing is there a specific place you want to fight?

06:22:25.740 --> 06:22:30.620
Is there an objective you want to fight for because I feel like they're kind of just running around trying to farm and

06:22:30.740 --> 06:22:35.300
Falcons are just farming more. So it's like this is just never going to be a winning strategy, right?

06:22:35.300 --> 06:22:39.620
Like are you just should you just maybe brute force more like go for a five-man smoke try to take a risk?

06:22:39.860 --> 06:22:43.740
Let's say it's a 20% probability that you win the fight handily and you lose the other 80

06:22:43.740 --> 06:22:46.700
That's still better than just bleeding out on the map and losing by default

06:22:47.200 --> 06:22:49.860
Just don't really see them taking all that much initiative

06:22:49.860 --> 06:22:55.140
Maybe it's just Falcons doing a really good job constantly pushing in waves and preventing you from feeling comfortable

06:22:55.340 --> 06:22:58.900
Even making a smoke plate to begin with but at some point

06:22:59.640 --> 06:23:03.020
You're gonna have to go for a big play of some kind snaking

06:23:04.300 --> 06:23:05.900
That's the pipe

06:23:05.900 --> 06:23:07.620
Yeah, he's gonna

06:23:07.620 --> 06:23:10.700
force out a sonic wave. So he does die

06:23:10.700 --> 06:23:11.700
Hi.

06:23:11.700 --> 06:23:15.020
Falcon's not going to be too blotted though.

06:23:15.020 --> 06:23:19.380
The fandom's embraced just too slowly to be able to leap in between them.

06:23:19.380 --> 06:23:22.900
So at least it's a kill for Spirit.

06:23:22.900 --> 06:23:27.500
I wonder what a heave map of this game would look like though.

06:23:27.500 --> 06:23:33.140
I feel like the vast majority of the game has still been played on Spirit's side of

06:23:33.140 --> 06:23:34.140
the river.

06:23:34.140 --> 06:23:37.220
We do get to see the Ags this time for a mark.

06:23:37.220 --> 06:23:38.220
Yeah.

06:23:38.220 --> 06:23:45.460
So that means now his doom applies mute, break, excuse me mute is the talent, got it the wrong

06:23:45.460 --> 06:23:46.920
way around with the words.

06:23:46.920 --> 06:23:51.260
So he breaks, which is going to get monkey then he can't get jingu stacks, although when

06:23:51.260 --> 06:23:54.500
you're doomed it's only the damage you benefit from them, the life steal.

06:23:54.500 --> 06:23:55.500
Oh boy, Laurel.

06:23:55.500 --> 06:24:01.820
Today we're going to have some major stun lock action here, can't blink out in

06:24:01.820 --> 06:24:02.820
time.

06:24:02.820 --> 06:24:06.300
Roo, tried to help out poor guy, gets harpooned into a TP.

06:24:06.300 --> 06:24:08.300
Stylish

06:24:10.620 --> 06:24:14.420
Yeah, a lot of Lincoln's being built here, so it's all finishes his

06:24:15.340 --> 06:24:19.760
Batyuk is building his and we already have two on the Falcon side now ring and war

06:24:21.180 --> 06:24:24.680
Of course also break up or doom. I don't think all about you

06:24:25.340 --> 06:24:28.800
Asked to use his be it can barely see his BKB his body is so large

06:24:28.800 --> 06:24:29.800
charge.

06:24:29.800 --> 06:24:30.800
Yep.

06:24:30.800 --> 06:24:34.520
Oh, your Torah going for the late game.

06:24:34.520 --> 06:24:36.280
Not even the Chanter's Bobble.

06:24:36.280 --> 06:24:39.640
Not even the cosmetics can save spirit.

06:24:39.640 --> 06:24:40.920
Unless it was made by Kunkka.

06:24:40.920 --> 06:24:41.920
Hmm.

06:24:41.920 --> 06:24:42.920
And you never know.

06:24:42.920 --> 06:24:45.080
There might be a hidden Easter egg in there.

06:24:45.080 --> 06:24:48.880
Imagine it turns out there's been a bug in the game for like seven years, or when

06:24:48.880 --> 06:24:51.640
you're wearing cosmetics you do plus one damage.

06:24:51.640 --> 06:24:55.160
Plus one damage, wow.

06:24:55.160 --> 06:24:56.160
Per item.

06:24:56.160 --> 06:24:57.160
Ooh.

06:24:57.160 --> 06:25:05.440
So the full sets like five damage pretty big win rate swing. I pay for that. Oh, you like pay to win now, dude

06:25:07.600 --> 06:25:12.800
I mean the arrow was always considered is there a pay to win it's usually pay to lose right?

06:25:12.800 --> 06:25:17.880
Yeah, my sister Rubik arcana like making more obvious what you're stealing the arrow from

06:25:19.840 --> 06:25:26.280
Marana very noticeable. Yeah, I believe it was affectionately called the sperm arrow, but not mistaken

06:25:26.280 --> 06:25:27.720
Not my words.

06:25:27.720 --> 06:25:31.680
Not canonically, but you do talk to slacks, so it's probably, and Jenkins.

06:25:31.680 --> 06:25:33.880
It was probably Jenkins, honestly, let's be honest.

06:25:33.880 --> 06:25:35.280
No, I didn't know Jenkins back then.

06:25:35.280 --> 06:25:36.280
Oh, really?

06:25:36.280 --> 06:25:37.280
I mean, I did, but I don't remember him.

06:25:37.280 --> 06:25:38.280
It was a golden age of your life.

06:25:38.280 --> 06:25:39.280
I didn't remember him.

06:25:39.280 --> 06:25:40.280
Yeah.

06:25:40.280 --> 06:25:41.280
It was only slacks.

06:25:41.280 --> 06:25:42.280
Yeah.

06:25:42.280 --> 06:25:43.280
Oh, okay.

06:25:43.280 --> 06:25:45.280
So before him, that was the golden age.

06:25:45.280 --> 06:25:46.780
Yeah, I guess so.

06:25:46.780 --> 06:25:47.780
Triple Bobble.

06:25:47.780 --> 06:25:48.780
Wow, they...

06:25:48.780 --> 06:25:49.780
That's right, Spirit.

06:25:49.780 --> 06:25:50.780
We're going to 60.

06:25:50.780 --> 06:25:55.480
Probably Falcon's the best team to pick this item against, but I don't think you're

06:25:55.480 --> 06:26:01.840
in a good enough spot to really get any 38% this is insane I just this is insane

06:26:01.840 --> 06:26:06.360
where is this where these percentages coming from I mean it's just not true

06:26:06.360 --> 06:26:10.280
is this chat GPT run is that what this is about is I know that Val was working

06:26:10.280 --> 06:26:15.120
on AI or like automation on steam or something I guess they stopped

06:26:15.120 --> 06:26:20.800
developing it and just left it in alpha you cannot convince me this is a

06:26:20.800 --> 06:26:27.700
two to one advantage. Yeah, this is Falcon's game to lose. I mean, I see it. It loves it

06:26:27.700 --> 06:26:33.300
loves Phoenix like game and it should love quap, but oh, yet Toro, yet Toro, they pop

06:26:33.300 --> 06:26:37.340
the link and they get the avalanche toss and the daily doom. He gets actually pushed

06:26:37.340 --> 06:26:41.020
out of the though. Thanks to the sonic wave. Sharp shooter is going to hit onto the

06:26:41.020 --> 06:26:45.460
primal beast, but he pops the BKV and see Skeeter pounded by that shadow strike

06:26:45.460 --> 06:26:49.740
to get the doom onto the quap onto the high ground. Malrin pushes them all around

06:26:49.740 --> 06:26:51.100
Can they actually finish him though?

06:26:51.100 --> 06:26:53.900
Star Storm is there, Swashbuckle is enough.

06:26:53.900 --> 06:26:57.940
So they get a kill, not the specific one that they wanted.

06:26:57.940 --> 06:26:59.780
I wonder if that was a misclick from R.

06:26:59.780 --> 06:27:00.860
Yeah, I was going to say he could have,

06:27:00.860 --> 06:27:02.060
because Lincoln's was definitely popular.

06:27:02.060 --> 06:27:04.980
Yeah, I want to say he meant to cast it on Monkey King,

06:27:04.980 --> 06:27:07.180
but just misclick, I would think so.

06:27:07.180 --> 06:27:10.900
But, well, they get a pretty much equally valuable kill

06:27:10.900 --> 06:27:11.740
in the Queen.

06:27:12.780 --> 06:27:13.700
Not terrible.

06:27:15.020 --> 06:27:17.220
And of course, with this excellent pickup.

06:27:17.220 --> 06:27:18.700
Oh, he went 25 times, what did he take?

06:27:18.700 --> 06:27:19.740
He took the mute.

06:27:19.740 --> 06:27:21.020
Oh my god.

06:27:21.020 --> 06:27:22.500
Why?

06:27:22.500 --> 06:27:25.220
Why would you do this, Amar?

06:27:25.220 --> 06:27:26.980
We want scorched earth.

06:27:26.980 --> 06:27:30.100
Well, if you do a monkey king, you can't BKB or TP.

06:27:30.100 --> 06:27:31.140
That's kind of a big deal.

06:27:31.140 --> 06:27:33.300
No, it's style points.

06:27:33.300 --> 06:27:35.260
Amar is all about style.

06:27:35.260 --> 06:27:35.820
I mean, look at him.

06:27:35.820 --> 06:27:39.060
Look at his classes and how he presents himself.

06:27:39.060 --> 06:27:42.620
Amar is all about money.

06:27:42.620 --> 06:27:44.180
That's probably true.

06:27:44.180 --> 06:27:46.460
As you can see, a pulverized onto the Pangolier.

06:27:46.460 --> 06:27:47.980
Malarine in a lot of trouble trying

06:27:47.980 --> 06:27:52.100
get some help with the Lotus, gonna be reflecting the Shadow Strikes but it's not enough, he

06:27:52.100 --> 06:27:56.900
picks out. Ninety seconds of no Malorraine now as Skeeter in very deep has the Aegis of

06:27:56.900 --> 06:28:00.220
course. Sticking around the Wukong's command a little bit too long and the Battle of Strike

06:28:00.220 --> 06:28:05.260
now into the Sonic Wave, Amar looks to be dead as well. Skeeter all alone. Still pretty

06:28:05.260 --> 06:28:10.140
damn strong, cannot get a tree yet. As Yatoro is gonna hound onto Crit, so trying

06:28:10.140 --> 06:28:15.140
to take out the supports beforehand is they still had to DKB TP for Skeeter. Okay.

06:28:15.140 --> 06:28:17.140
Triple kill for your Toro and hey, maybe

06:28:17.840 --> 06:28:24.540
ChatGPT slash Dota plus had something and knew something we did in Cinder and that was very expensive though

06:28:24.540 --> 06:28:30.780
You bought back two cores for that. Oh, I didn't I did not notice that. That's that's I don't know if you can really call that a win

06:28:30.780 --> 06:28:32.780
I suppose

06:28:33.700 --> 06:28:39.700
Rotmined that's good. Yeah, I appreciate that. Wow. That's a very skinny of that. Yeah

06:28:41.700 --> 06:28:44.580
Now make it morbidly obese version of that. Hmm

06:28:45.140 --> 06:28:47.140
Rot mind

06:28:48.980 --> 06:28:53.860
Okay, well spirit might push this below 20k, which will be an improvement

06:28:56.780 --> 06:29:01.540
At the very least and I do like the fact that they look for a fight knowing that doom was on code

06:29:01.540 --> 06:29:04.300
I think it's just so important the difference between fights where

06:29:04.860 --> 06:29:10.380
Yatoro gets to cast abilities and not it's just a completely different world now. Unfortunately here

06:29:10.380 --> 06:29:14.720
I think crits movement actually kind of grieved Malrin there. He got soulbound to him

06:29:15.140 --> 06:29:20.420
Perhaps there's a way out of that without the Soulbind, but regardless.

06:29:20.420 --> 06:29:26.000
So you can see the gold lead here was 28, so I did cut it down by 10k in spite of using

06:29:26.000 --> 06:29:27.000
two buybacks.

06:29:27.000 --> 06:29:31.400
Now, obviously that lead being smaller is a good thing, but if you were to kill either

06:29:31.400 --> 06:29:36.720
of the buybacking pours, the relative net worth difference would be even bigger.

06:29:36.720 --> 06:29:37.720
Yep, true.

06:29:37.720 --> 06:29:42.240
But you need to find that moment of opportunity first for Falcons, so might enter a little

06:29:42.240 --> 06:29:49.200
bit of a calmer phase here. Wee-ha did like Spirit Lake game. Maybe Wee-ha made

06:29:49.200 --> 06:29:56.080
the win expectancy graph and... I thought you said thousands. We didn't. No, Wee-ha liked

06:29:56.080 --> 06:30:01.960
Spirit Lake. Wait, no, we liked thousands. Yeah, I was gonna say because that was the

06:30:01.960 --> 06:30:06.360
whole story with Milan. Right. Oh yeah, Milan. Excuse me, Milan made the...

06:30:06.360 --> 06:30:11.440
They remind me of each other so much. Milan expected Spirit to do well.

06:30:11.440 --> 06:30:13.440
So, in league.

06:30:13.440 --> 06:30:15.440
So I'm along me at the graph. Okay, Aento.

06:30:15.440 --> 06:30:17.440
They're hunting. Arrow random now.

06:30:17.440 --> 06:30:19.440
Oh, that's...

06:30:19.440 --> 06:30:22.440
Well, snaking definitely beating the map pack allegations with that arrow.

06:30:22.440 --> 06:30:24.440
That was very far off the mark.

06:30:24.440 --> 06:30:26.440
Little do they know.

06:30:26.440 --> 06:30:28.440
I wasn't looking for anything.

06:30:28.440 --> 06:30:30.440
Tormentor's available.

06:30:31.440 --> 06:30:34.440
That would give a shark either hoodwink or tiny.

06:30:36.440 --> 06:30:38.440
Yeah, which one would you rather have? The hoodwink, I guess?

06:30:38.440 --> 06:30:40.440
I mean, the tiny shark isn't that good anymore.

06:30:40.440 --> 06:30:47.440
I think crash landing is okay, but all you have to do is punch his boomerang, which is nice.

06:30:47.440 --> 06:30:49.440
That's what they'll get.

06:30:50.440 --> 06:30:51.440
What do you mean that's what they'll get?

06:30:51.440 --> 06:30:52.440
Punch his Skeeter.

06:30:53.440 --> 06:30:55.440
Oh, it said, I saw Crit's name immediately.

06:30:55.440 --> 06:30:58.440
I was like, oh, it was because he took the shrine at the same time.

06:30:58.440 --> 06:30:59.440
That's right.

06:30:59.440 --> 06:31:01.440
I saw Crit, like, oh, okay, boomerang is good.

06:31:01.440 --> 06:31:03.440
Shannon, we're losing it here.

06:31:03.440 --> 06:31:05.440
Some of us, you're doing fine.

06:31:05.440 --> 06:31:06.440
Thank you.

06:31:06.440 --> 06:31:07.440
Skeeter?

06:31:07.440 --> 06:31:08.440
Okay.

06:31:08.440 --> 06:31:09.440
Dusted?

06:31:09.440 --> 06:31:16.400
Pop the lincoln's immediately with the phantom's brace and they're gonna back off and smoke the harpoon animation on a tree is so

06:31:16.400 --> 06:31:18.400
I keep thinking there's like a

06:31:18.560 --> 06:31:21.560
Rubik telekinesis the way that it looks it's so fast

06:31:22.920 --> 06:31:24.120
Noro

06:31:24.120 --> 06:31:27.280
They run into each other gets a balance right on the dude with a who comes man to follow

06:31:27.680 --> 06:31:31.520
They find the yatoro and he is dead

06:31:32.080 --> 06:31:35.460
It doesn't buy back though and now the damage being applied to Lamar

06:31:35.460 --> 06:31:39.660
He's going to drop to the deck. No buyback for him as Skeeter extremely low. No Aegis this time

06:31:39.660 --> 06:31:42.300
So two big cores dead for Falcons

06:31:43.500 --> 06:31:47.220
Despite losing Yatoro right away that you continuing on Malrin

06:31:47.860 --> 06:31:51.580
Slowing bad you to a crawl is going to take some trample damage going to brush it off

06:31:51.580 --> 06:31:56.380
Thanks to the shield crash though into the swashbuckle that you've running up out of HP and mana now

06:31:57.580 --> 06:31:59.340
Kind of lost their damage overall

06:31:59.340 --> 06:32:03.740
But they find the connection onto the Queen of Pain and that is technically a dieback for Laurel as

06:32:03.740 --> 06:32:11.340
as Bat Yook still up and running the fat juicy mess that is the primal beast able to blink out TP

06:32:11.340 --> 06:32:14.780
Oh, I thought he had the bash so close

06:32:15.620 --> 06:32:17.900
the arrow on Phoenix as well was

06:32:18.860 --> 06:32:23.980
Fraction of a second off connecting, but yeah, you can see the damage here the really big story in this fight

06:32:23.980 --> 06:32:26.460
Phoenix had a massive amount of impact there

06:32:26.460 --> 06:32:32.100
I just did tons of damage with Sunray onto the doom as well as tiny obviously these

06:32:32.100 --> 06:32:34.820
Tanky boy's percentage base damage. It's very good

06:32:35.620 --> 06:32:40.820
But even then still not enough and of course yet. I mean a Toro dying first is a very big problem

06:32:41.340 --> 06:32:46.180
Clearly, but I'm surprised spirit managed to keep that together. Yeah, you're gonna see the replay here

06:32:47.620 --> 06:32:49.880
Did he just not BKB at all?

06:32:50.580 --> 06:32:53.580
He just didn't BKB after opening right? Yes, he has a ready

06:32:53.580 --> 06:32:57.360
I mean, that's just a blunder right he gets a two-man stun pop your BKB for your old off

06:32:57.360 --> 06:32:59.760
and that's a totally different story.

06:32:59.760 --> 06:33:02.360
So a costly mistake for Yatoro.

06:33:02.360 --> 06:33:06.260
Yep, and Snake King is gonna be killed off by Rue.

06:33:06.260 --> 06:33:08.260
Primal Beast, he got out of dodge last time.

06:33:08.260 --> 06:33:10.260
He's gonna be so lucky this time.

06:33:10.260 --> 06:33:12.260
Monkey comes back in one second though.

06:33:12.260 --> 06:33:13.960
So Malorraine does have to be a bit careful.

06:33:13.960 --> 06:33:16.160
The swashbolt under the face will blink out though.

06:33:16.160 --> 06:33:17.560
And Abbot Chase is not a Malorraine.

06:33:17.560 --> 06:33:18.460
Fly near Fly to him.

06:33:18.460 --> 06:33:20.160
Yatoro jumps in.

06:33:20.160 --> 06:33:22.360
Crit near by, I guess the Bushwag onto the tube,

06:33:22.360 --> 06:33:23.860
but it's not gonna be enough as Malorraine

06:33:23.860 --> 06:33:25.660
can shield crash, but he will die.

06:33:25.660 --> 06:33:30.540
Amar, Lincoln's pop. Looking for an opening. Gets hit though. Gets bashed rather.

06:33:31.980 --> 06:33:40.620
And Amar. No, still has Doom actually. Yep, no Doom used. Has it been that long since the last fight?

06:33:40.620 --> 06:33:47.340
Doom is back up? Yep. It's a two-minute cooldown. Time flies. Yeah, time flies when you're dead for

06:33:47.340 --> 06:33:52.380
a minute and a half, then it's kind of ready again. That's true. Oh, AoE Doom? Okay, Amar.

06:33:52.380 --> 06:33:55.560
Um, feeling frisky. That's a big one down

06:33:57.580 --> 06:33:59.580
That's almost defensive there

06:34:00.580 --> 06:34:02.860
He needs to stop monkey from chasing into him

06:34:05.580 --> 06:34:07.700
Okay, well now you can count to two minutes again

06:34:10.420 --> 06:34:14.400
Spirit holding on though. They're looking a lot better interestingly

06:34:15.300 --> 06:34:19.820
Panto or excuse me rude choosing the stroke of fate damage talent on 20 rather than the

06:34:19.820 --> 06:34:24.440
Phantom hits to kill. Considering how good the Phantom has been this game at

06:34:24.440 --> 06:34:28.820
dealing with the supports, at dealing with Pango, I really thought he was gonna go

06:34:28.820 --> 06:34:34.740
for that one. It's super annoying, so I have to hit it six times.

06:34:38.020 --> 06:34:46.820
Nevertheless... or wait, it's not. Is it six or is it one? One more. Because like

06:34:46.820 --> 06:34:50.780
the phantom's embrace has nine attacks to destroy by default of which heroes

06:34:50.780 --> 06:34:54.980
count as three and the 20 tones is three hits to kill phantom so it just goes

06:34:54.980 --> 06:34:57.740
from three to four right

06:34:59.740 --> 06:35:06.820
right in the pit going for rush can't listen to cinder and anymore

06:35:06.820 --> 06:35:09.820
Rosh just wants to get out of the game.

06:35:11.820 --> 06:35:13.820
The classic Artor gift me out, Arrow?

06:35:13.820 --> 06:35:15.820
Oh, you got it!

06:35:16.820 --> 06:35:17.820
Not that that matters, man.

06:35:17.820 --> 06:35:18.820
Snipe.

06:35:18.820 --> 06:35:19.820
Well, it's gold.

06:35:19.820 --> 06:35:20.820
A little bit.

06:35:20.820 --> 06:35:22.820
It's like a 1500 gold swing.

06:35:22.820 --> 06:35:25.820
Sure, not the biggest deals, but style points.

06:35:25.820 --> 06:35:26.820
Yeah, that is style.

06:35:26.820 --> 06:35:28.820
And the mental damage.

06:35:29.820 --> 06:35:30.820
This is big though.

06:35:30.820 --> 06:35:33.820
The best item in the game against Doom.

06:35:33.820 --> 06:35:43.480
ages of the immortal, and it's not even close, so Yatoro now entering that ultra late game

06:35:43.480 --> 06:35:52.740
situation that he is known for being, how many players arguably the best to ever do it, he

06:35:52.740 --> 06:35:56.060
can pull this one off, he's gonna be able to buy a scottie here if he wants, he has

06:35:56.060 --> 06:36:01.700
him this quick buy, there she goes, he's sticking with one ultimate open, I'll really

06:36:01.700 --> 06:36:05.620
save and provide back makes sense even though he has ages I think recognizing

06:36:05.620 --> 06:36:10.100
that this game is still not in a favorable position but now what do you

06:36:10.100 --> 06:36:19.060
think the win expectancy is 18k down 50 50 if it was 30 before it's 61 39 for

06:36:19.060 --> 06:36:29.780
radiant wow I don't know still not really feeling this but you know some of

06:36:29.780 --> 06:36:32.320
Matchups for spirit. We're starting to look better and better

06:36:32.900 --> 06:36:34.440
They aren't

06:36:34.440 --> 06:36:37.740
Clean enough pain once a Margaets. I assume refreshers. Thanks

06:36:38.720 --> 06:36:43.760
There's nothing queued up, but yeah, I mean what else would it be? I don't think there's a better choice

06:36:45.180 --> 06:36:48.280
It's carrying it up now. I'm guessing he's gonna sell us radiance

06:36:49.520 --> 06:36:50.760
Or

06:36:50.760 --> 06:36:53.360
Yeah, he has to keep face boots. It's too important

06:36:54.000 --> 06:36:59.120
Tomorrow forcing everybody back the balance right now. There's the pulverize they find Marana

06:36:59.780 --> 06:37:06.640
But they find easy kill. Oh, yeah, you're right. Nice first on the outskirts is the AOE doom onto the Phoenix right now

06:37:07.300 --> 06:37:11.260
And that's gonna be the death of the Phoenix has to buy back a game still has the egg

06:37:11.260 --> 06:37:13.960
Wukong's command everybody's outside of it life

06:37:13.960 --> 06:37:18.540
You're not gonna proc thanks to the Lincoln tutorial continuing to chase Skeeter gets the top spec very nicely done

06:37:18.540 --> 06:37:23.740
The ink's was back in last too long Skeeter on the run with the BKB attempted TP. He's good

06:37:23.740 --> 06:37:31.260
And critical get up. Yeah, they have no way of cancelling this DKBTP when Lincoln's is ready unless they

06:37:31.780 --> 06:37:38.940
Break the Lincoln's first and then pulverize. It's literally the only way currently. Ah, well an exploding soup of if you want to be technical about it

06:37:40.500 --> 06:37:42.000
That's that your old British

06:37:42.000 --> 06:37:46.580
I'm not gonna have that pretty that's what you used to sound like a TI2 if I sounded like that. Oh, I've never changed

06:37:47.380 --> 06:37:50.420
So good. I love the posh accent

06:37:50.420 --> 06:37:58.020
So a trade off of QWOP plus Phoenix plus two buybacks for just the Marana.

06:37:58.020 --> 06:38:04.360
Pretty much very, very bad trade for Spirit, but they still have the Aegis and Cheese.

06:38:04.360 --> 06:38:07.620
And maybe they can force the issue here knowing that Duma's on cooldown. It's a big deal.

06:38:07.620 --> 06:38:12.520
Yeah, but this is great delayed tactics from Malorraine, rolling Thunder, relatively low cooldown.

06:38:12.520 --> 06:38:16.220
I'm assuming he took the CDR talent, indeed that is the case.

06:38:20.420 --> 06:38:22.120
And now, ooh, that's a big one, Refresher.

06:38:22.120 --> 06:38:25.080
We're talking about Primal Beast being absolute beastly late game.

06:38:25.420 --> 06:38:28.720
Ag's Refresher is the combo you usually see.

06:38:29.020 --> 06:38:30.820
Doesn't really have room for the Ags right now.

06:38:36.420 --> 06:38:38.320
Skeeter, looking for the kill onto the road.

06:38:38.320 --> 06:38:38.820
Okay.

06:38:38.820 --> 06:38:39.620
Is it gonna cost him?

06:38:39.620 --> 06:38:41.120
Okay, he's bounced left and right.

06:38:42.820 --> 06:38:43.420
Harpoon.

06:38:44.220 --> 06:38:46.120
BKB already activated from back to you.

06:38:47.420 --> 06:38:50.020
Gitaro turns into a courier.

06:38:50.420 --> 06:38:51.420
40.5 HP.

06:38:51.920 --> 06:38:53.920
Obviously with that second life to work with,

06:38:53.920 --> 06:38:55.420
they'd love to burn this.

06:38:55.420 --> 06:38:56.420
Yeah, they're trying to.

06:38:56.420 --> 06:38:57.920
Splashbuck with that hit, rolling thunder as well.

06:38:57.920 --> 06:38:58.920
They'll get life number one.

06:38:58.920 --> 06:38:59.920
Oh, this is a good dive.

06:38:59.920 --> 06:39:01.920
They're required to just stand on top of him with BKB now.

06:39:01.920 --> 06:39:02.920
They're gonna try to do it.

06:39:02.920 --> 06:39:03.920
Right on top.

06:39:03.920 --> 06:39:04.920
There's the bushwhack.

06:39:04.920 --> 06:39:05.920
He's muted.

06:39:05.920 --> 06:39:06.920
He's broken.

06:39:06.920 --> 06:39:08.920
And the atoro is almost certainly dead here.

06:39:08.920 --> 06:39:10.920
Sonic Wave too late from Laurel.

06:39:10.920 --> 06:39:12.920
He's gonna have to buy back into the game now.

06:39:12.920 --> 06:39:14.920
Control from Malarine on top of that.

06:39:14.920 --> 06:39:16.920
There's the avalanche onto a couple of heroes.

06:39:16.920 --> 06:39:17.920
Quap trying to stay healthy.

06:39:17.920 --> 06:39:18.920
Thanks for the close.

06:39:18.920 --> 06:39:24.920
now at full HP. Skeeter is the one that's low and absolutely isolated, dead to rights he has buyback.

06:39:26.920 --> 06:39:34.920
Okay, that was a really nice play from Amar by the way. Getting in with the set, it's so important in this situation that he gets self-dammed.

06:39:34.920 --> 06:39:40.920
So they can kill him twice. I say Aegis is the best counter, but that's obviously when you're doing the hero.

06:39:40.920 --> 06:39:42.920
Yeah, doing your self-dam.

06:39:42.920 --> 06:39:46.540
They're going really deep next to the tier 4 as we see the triple arrows come out.

06:39:46.540 --> 06:39:48.880
Everybody's level 25 at this point, it feels like.

06:39:48.880 --> 06:39:51.940
They find the support killer, instant buyback from Crit, Yatoro.

06:39:51.940 --> 06:39:55.800
Trying to focus on Malorraine, gets leashed next to Hoodwink, uh-oh.

06:39:55.800 --> 06:39:57.640
He's in a lot of trouble with Wukong's command there as well.

06:39:57.640 --> 06:39:58.940
The balance strikes with a lot of damage.

06:39:58.940 --> 06:40:02.060
Malorraine already had HP, swash him up, lose some of the outskirts, but he's still in trouble.

06:40:02.060 --> 06:40:05.140
Sunray just on the outskirts as well, he's trying to get together with something while he's dead.

06:40:05.140 --> 06:40:12.180
Bies back instantly, buyback on the Skeeter as well, but now the AoE do them again, coming to just absolutely decimate Spirit.

06:40:12.180 --> 06:40:17.940
Three dead they can't find the monkey king which would have been extremely valuable. Yeah, he had to buy the refresher for that

06:40:19.020 --> 06:40:20.340
Well worth it

06:40:20.340 --> 06:40:27.520
That is the most insane patience from Skeeter. He had buyback the whole time and he waited until they dove all the way

06:40:29.100 --> 06:40:32.220
Over to the defender's gate and then he buys back

06:40:33.100 --> 06:40:39.060
Like having the patience and the presence of mind to just let that develop for so long and not panic buyback to save your teammates

06:40:39.060 --> 06:40:47.180
is quite extraordinary. That was a very, very difficult set up to pull off from Falcons,

06:40:47.180 --> 06:40:52.340
avoiding that long, but pays off big time. Big thing is, they're all dead for 80 seconds

06:40:52.340 --> 06:40:57.780
and they know it. Yeah, so this is a clean 5-on-4 situation,

06:40:57.780 --> 06:41:00.540
potentially 5-on-3. If you can get the monkey chain, you'll

06:41:00.540 --> 06:41:08.660
know that's another dieback. There's a 4-to-5 from Spirit. Refresher

06:41:08.660 --> 06:41:16.660
charge for your Toro so he can have two ults here. Yep, Amar needs to get level 30 so we

06:41:16.660 --> 06:41:22.060
can see the scorched earth being constant. Very important for this game.

06:41:22.060 --> 06:41:27.380
Like that Snake King is the one hitting this tower while Skeeter waits for the tree to

06:41:27.380 --> 06:41:33.660
come back. And for Spirit losing a lane even two, it's whatever. Probably just letting

06:41:33.660 --> 06:41:40.900
doesn't matter just long-range delay tactics I think and knowing Falcons they

06:41:40.900 --> 06:41:43.980
might just be okay with one yeah I mean knowing Falcons the reason they're

06:41:43.980 --> 06:41:49.020
taking this barracks is that it's the highest GPM play on the map the actual

06:41:49.020 --> 06:41:54.900
creeps barely even matter but it's better than the jungle so and you're

06:41:54.900 --> 06:41:57.500
making progress for I mean obviously you're making progress for ending the

06:41:57.500 --> 06:42:02.700
game later it's half tongue-in-cheek but really this first lane is so

06:42:02.700 --> 06:42:07.620
insignificant at this point. 54 minutes in. The main thing that it offers, I think more

06:42:07.620 --> 06:42:12.340
important than the bigger creeps, is the ability to end. If you are finding the enemy team

06:42:12.340 --> 06:42:16.460
without buyback, those extra seconds that you would need to break the tier 3 tower,

06:42:16.460 --> 06:42:21.660
for example to go for tier 4s and finishing is potentially going to help them later.

06:42:21.660 --> 06:42:25.700
Now we're entering a really, really awkward stage though. Falcons with some key cooldowns

06:42:25.700 --> 06:42:30.140
on buybacks. That is the status to look at right here. You see almost nobody have

06:42:30.140 --> 06:42:37.180
them and it will have them only Grimstroke and Marana every core is out of play and this is where

06:42:37.180 --> 06:42:42.220
something like finding the doom would be enormous because not only will you take him out knowing

06:42:42.220 --> 06:42:46.460
he doesn't have buyback but he is the guy who will generally force your heroes to fold yeah so

06:42:47.580 --> 06:42:54.540
this is very very tense late game this 30k lead is quite small while buybacks aren't

06:42:54.540 --> 06:42:56.540
I think it matters at the least right now

06:42:59.300 --> 06:43:05.260
That's what's actually smoking so they want to take the initiative they have double doom in 20 seconds

06:43:06.060 --> 06:43:08.060
Yeah

06:43:08.700 --> 06:43:14.660
This is a prize that the radiance is staying in the inventory over the Lincoln's right now or Amar. Yeah

06:43:15.100 --> 06:43:20.060
And this is a one-fight game now if you get the right jump you win basically

06:43:20.060 --> 06:43:27.740
I guess he's gonna pop BKB then Lincoln replaces it could be a

06:43:30.260 --> 06:43:34.780
Very tense this could be the end of spirit or they could be forcing a game three

06:43:36.460 --> 06:43:40.700
Come smoke on smoke moonlight shadow is ready to if Falcons want the additional

06:43:41.300 --> 06:43:46.300
Bit of help there gonna take the D warden back out very conservative in a minute and a half

06:43:46.700 --> 06:43:48.700
They have to defend top

06:43:48.700 --> 06:43:52.700
This lane can stand for quite a while.

06:43:52.700 --> 06:43:56.700
Yatora will still show though, I guess this was a triple wave.

06:43:56.700 --> 06:43:59.700
With a change to double siege as well.

06:43:59.700 --> 06:44:01.700
It's triple siege at 60, right?

06:44:01.700 --> 06:44:03.700
I don't remember.

06:44:03.700 --> 06:44:04.700
I think.

06:44:04.700 --> 06:44:06.700
When is Catapult?

06:44:06.700 --> 06:44:07.700
Or sorry, Trebuchet.

06:44:07.700 --> 06:44:08.700
Oh.

06:44:08.700 --> 06:44:12.700
Yeah, that's what we would both like to see is the upgraded siege creep somehow.

06:44:12.700 --> 06:44:14.700
That would be cool.

06:44:14.700 --> 06:44:17.700
Put a creep in the siege creep.

06:44:17.700 --> 06:44:18.700
Okay.

06:44:18.700 --> 06:44:19.700
Just visual.

06:44:19.700 --> 06:44:20.700
Yeah.

06:44:20.700 --> 06:44:27.500
Alternatively, the catapults could transform at minute X where they start shooting like

06:44:27.500 --> 06:44:29.380
burning oil or something on buildings.

06:44:29.380 --> 06:44:30.380
Yeah.

06:44:30.380 --> 06:44:32.380
Damage over time or liquid fire like jacquero.

06:44:32.380 --> 06:44:33.380
That's right.

06:44:33.380 --> 06:44:34.380
That's a good thing.

06:44:34.380 --> 06:44:35.380
Just put jacquero in the catapult.

06:44:35.380 --> 06:44:36.380
Yeah.

06:44:36.380 --> 06:44:37.380
Moonlight shout out.

06:44:37.380 --> 06:44:38.380
All right.

06:44:38.380 --> 06:44:39.380
Alkins.

06:44:39.380 --> 06:44:42.700
Feels like a soft commit to try to find something here.

06:44:42.700 --> 06:44:43.700
I mean look at the vision, right?

06:44:43.700 --> 06:44:46.780
They have really good wards but Spirit are staying just outside of them.

06:44:46.780 --> 06:44:53.260
If they walk into the river here, they are gonna get jumped, but staying under the cover

06:44:53.260 --> 06:45:00.940
of their own vision, understandably, hogging this hill.

06:45:00.940 --> 06:45:07.780
Roshan, 20 seconds.

06:45:07.780 --> 06:45:11.500
And knowing Falcons, they're gonna try to abuse the fact that they have this top lane.

06:45:11.500 --> 06:45:12.500
Yeah.

06:45:12.500 --> 06:45:13.500
And the better worse.

06:45:13.500 --> 06:45:14.500
Wait for somebody to show up.

06:45:14.500 --> 06:45:15.980
They have full coverage around Rosh.

06:45:15.980 --> 06:45:21.260
trio of wards is just covering all entrance angles you can only surprise them with a smoke

06:45:22.060 --> 06:45:27.420
I say trio it's five wards and for spirits really hard to know when Roche is even up because if

06:45:27.420 --> 06:45:32.300
you scan obviously they're in this area anyway yeah that's true he is and they're contesting

06:45:33.420 --> 06:45:40.780
larl gonna show first the global belch announces to all starting to see some more buybacks come

06:45:40.780 --> 06:45:45.820
up now dooms is ready phoenix quap and mirana and

06:45:45.820 --> 06:45:51.260
there's marlin very deep he's gonna get a we do now try to run down is a marvin

06:45:51.260 --> 06:45:56.140
get stunned at the last moments that's one doom down yet torel popped this bkb

06:45:56.140 --> 06:45:59.820
though that's a really big cooldown i don't know if

06:45:59.820 --> 06:46:03.180
they saw it though but i would argue that's a bigger

06:46:03.180 --> 06:46:09.100
cooldown than the doom because a mark can just refresh that

06:46:09.100 --> 06:46:10.440
It looks like they want to wait.

06:46:12.440 --> 06:46:13.940
Slowly but steadily that top way.

06:46:13.940 --> 06:46:15.440
Did they see the BKB?

06:46:15.440 --> 06:46:17.100
That's what I'm saying, I don't think they did.

06:46:17.600 --> 06:46:21.600
If they know this, I would have liked to see them maybe try again, but...

06:46:23.900 --> 06:46:24.740
Patient!

06:46:25.940 --> 06:46:27.140
Okay, another one.

06:46:27.140 --> 06:46:28.940
Yeah, I mean, there's no doom. He did not use Refresher.

06:46:28.940 --> 06:46:30.300
What's the cooldown of this thing?

06:46:31.200 --> 06:46:32.500
100 seconds, okay.

06:46:35.340 --> 06:46:36.900
Getting close to the 60-minute mark.

06:46:36.900 --> 06:46:42.660
You see a great occasion now. It's just an occasion. Yep

06:46:44.740 --> 06:46:49.060
Snaking is actually scaling so hard. We haven't really talked about it, but like look at his items

06:46:50.500 --> 06:46:58.820
He's got Lincoln's Lincoln's lotus pipe drum. Oh, okay sonic wave onto a mar gets scared there

06:46:58.980 --> 06:47:03.140
Nice dodge there from Laurel snaking consumed his eggs. It's

06:47:03.140 --> 06:47:04.480
It's so rich, dude.

06:47:04.480 --> 06:47:07.360
What the frill, just to hold the gem, huh?

06:47:07.360 --> 06:47:08.320
Skeeter looking for the open.

06:47:08.320 --> 06:47:10.160
He gets the Adelaide to get this tree toss out.

06:47:10.160 --> 06:47:12.560
He'll be able to get the toss now onto Yatoro.

06:47:12.560 --> 06:47:14.640
Getting about a half HP here as the Sunray

06:47:14.640 --> 06:47:15.800
continuing to heal him up.

06:47:15.800 --> 06:47:17.440
The egg is now gonna stun Skeeter

06:47:17.440 --> 06:47:18.560
and he's in a lot of trouble.

06:47:18.560 --> 06:47:21.720
Remember, no Aegis yet as Amar finally gets the refresher.

06:47:21.720 --> 06:47:24.080
He gets the A and we do make kill off Yatoro.

06:47:24.080 --> 06:47:25.440
He does have buyback again.

06:47:25.440 --> 06:47:26.880
It has been so long.

06:47:26.880 --> 06:47:28.580
Infernal Blade onto Grimstroke as well.

06:47:28.580 --> 06:47:30.720
So a double kill for Amar as he now tries

06:47:30.720 --> 06:47:32.400
to exit the premises.

06:47:32.400 --> 06:47:33.880
them to TP, he's fine.

06:47:33.880 --> 06:47:36.120
They lose Skeeter in the midst of all this.

06:47:36.120 --> 06:47:38.480
Sebastian coming out from Malorraine.

06:47:38.480 --> 06:47:40.280
They avoid the rock throw and the mass TP's

06:47:40.280 --> 06:47:42.160
now for Falcons in general.

06:47:42.160 --> 06:47:43.400
You got your wish, Shannon.

06:47:43.400 --> 06:47:44.360
You got both your wishes.

06:47:44.360 --> 06:47:45.440
It's like Christmas.

06:47:47.360 --> 06:47:48.320
Doom is level 30.

06:47:48.320 --> 06:47:49.160
Oh, hell yeah.

06:47:49.160 --> 06:47:51.040
And we're reaching them in at 60.

06:47:51.040 --> 06:47:52.800
You love their tier five so much.

06:47:52.800 --> 06:47:54.480
You couldn't wait for this.

06:47:55.840 --> 06:47:57.360
Ah, let's talk about the tier five.

06:47:57.360 --> 06:47:59.920
So Yatoro wants Deso,

06:47:59.920 --> 06:48:01.920
Stygian rather and with Bobble

06:48:02.600 --> 06:48:07.380
Maybe Bobble can be interested now. I mean with the three Bobbles now. This is starting to get

06:48:07.760 --> 06:48:14.100
They have three on the radiant, right? Yeah, they they are gonna pay off right if you start recrafting. Yeah, you get there

06:48:15.920 --> 06:48:21.080
Okay, what are the interesting tier fives now, I just named them rift shadow prism now

06:48:23.040 --> 06:48:27.400
Dizzoon blood right could be pretty damn good on pango. I

06:48:27.400 --> 06:48:28.400
I would think.

06:48:28.400 --> 06:48:29.400
Pango, Doom.

06:48:29.400 --> 06:48:30.400
Divine Regalia.

06:48:30.400 --> 06:48:31.400
Final Beast.

06:48:31.400 --> 06:48:32.400
Divine Regalia.

06:48:32.400 --> 06:48:37.400
Every time we see this item used, they just die.

06:48:37.400 --> 06:48:39.400
Is there any merit to the Harmonizer?

06:48:39.400 --> 06:48:42.400
I guess the heroes in this game, it isn't good enough on them.

06:48:42.400 --> 06:48:43.400
Is that the Spell Damage one?

06:48:43.400 --> 06:48:45.400
It's pretty good on Co-op, no.

06:48:45.400 --> 06:48:49.400
So Harmonizer lowers the mana cost of all spells when they're off cooldown.

06:48:49.400 --> 06:48:51.400
The more spells are off cooldown, the cheaper your spells are.

06:48:51.400 --> 06:48:52.400
Oh, right.

06:48:52.400 --> 06:48:54.400
And the more spells are on cooldown, the more powerful they are.

06:48:54.400 --> 06:48:56.400
And since you're spamming your spells,

06:48:56.400 --> 06:48:57.720
This is really good on Queen.

06:48:57.720 --> 06:49:00.400
It's not good on Doom anymore because Scorcher of his Permanence.

06:49:00.400 --> 06:49:03.200
Yeah, he did take it indeed.

06:49:03.200 --> 06:49:04.200
There we go.

06:49:04.200 --> 06:49:05.200
Cool.

06:49:05.200 --> 06:49:06.200
I love the concept of this.

06:49:06.200 --> 06:49:09.480
I think it's my favorite new neutral item that's introduced.

06:49:09.480 --> 06:49:12.400
It's just a matter of the numbers and whether it should be tier 5.

06:49:12.400 --> 06:49:14.400
I would love to see this be more frequent just week.

06:49:14.400 --> 06:49:15.400
Anto with Divine Regalia.

06:49:15.400 --> 06:49:16.400
Okay.

06:49:16.400 --> 06:49:17.400
He's doing a lot of damage.

06:49:17.400 --> 06:49:18.400
Yeah.

06:49:18.400 --> 06:49:19.400
And it's a 1v5 game.

06:49:19.400 --> 06:49:21.400
I've said twice, I guess, but...

06:49:21.400 --> 06:49:23.000
Yeah, everybody has Bibex.

06:49:23.000 --> 06:49:28.600
time yeah it ran late enough that the bibex came back so

06:49:28.920 --> 06:49:36.280
deso on mirana making okay and he's a lot of things queued up as well

06:49:36.280 --> 06:49:39.720
yeah they're sort of debating what to get as it looks

06:49:39.720 --> 06:49:45.000
so amar's options i think fall in sky would be really good on the doom

06:49:45.000 --> 06:49:48.840
um just finding an additional way of connecting and getting on top of people

06:49:48.840 --> 06:49:51.640
with uh i mean i promise you have blink already

06:49:51.640 --> 06:49:56.540
We do yeah, but it's just it's added utility right. It's never underestimate that

06:49:57.260 --> 06:50:00.240
That was that the perfect item on your tour. I think it was right audacious

06:50:01.780 --> 06:50:06.580
Audacious bobble, okay. Oh wow. He's he's he's angling for the next one

06:50:10.980 --> 06:50:17.580
It's just this current bonus 50% so you can do the math right yeah, so 150 has to be it's 120 magic damage

06:50:17.580 --> 06:50:22.220
Okay, so he's taking more damage. I think so. I think it takes more damage too. I

06:50:23.100 --> 06:50:26.540
Actually don't know about that one if that's true. I would think it's all of them

06:50:28.060 --> 06:50:33.320
Well, then he's gonna get fucked he dies faster, but he hits like a monster he does I

06:50:34.740 --> 06:50:39.020
Don't know if an additional 5% incoming damage matters much if you do honestly

06:50:39.420 --> 06:50:45.640
Kind of gonna die regardless. I'm ours farming mid under the cover of moonlight shadow standing still with scorched earth

06:50:45.640 --> 06:50:50.640
Earth, fantastic, okay, smoke from spirit, it's a big ball.

06:50:50.640 --> 06:50:57.640
And right in, initiation on the snaking, Sonic wins, not only gonna hit one hero, the Glidebear onto two, it's gonna be popped next to the Lincoln's.

06:50:57.640 --> 06:51:01.640
Crit all alone, sharp shooter to get some distance, Arrow not gonna hit there.

06:51:01.640 --> 06:51:06.640
Now the re-initiation for Malrin to get the AoE Doom onto Baruch, he's in a lot of trouble, he's dead.

06:51:06.640 --> 06:51:09.640
Death number one for him, we're just gonna assume everybody has 5 back here, Malrin.

06:51:09.640 --> 06:51:13.640
Right on top of Rue, onto the high ground, there's the Sunray keeping him alive.

06:51:13.640 --> 06:51:15.640
Mal-Reen trying to finish it, he can't.

06:51:15.640 --> 06:51:18.640
Is that the second Doom used already?

06:51:18.640 --> 06:51:19.640
Or is that still the first?

06:51:19.640 --> 06:51:20.640
That was the first.

06:51:20.640 --> 06:51:21.640
He has Refresher swapped in.

06:51:21.640 --> 06:51:22.640
He's putting it in now?

06:51:22.640 --> 06:51:23.640
Yeah.

06:51:23.640 --> 06:51:25.640
And he did indeed go for the Fallen Sky, so a mark.

06:51:25.640 --> 06:51:27.640
And he has really long reach.

06:51:27.640 --> 06:51:31.640
Overwhelming Blink plus Fallen Sky into AoE Doom is no joke.

06:51:31.640 --> 06:51:32.640
Alright.

06:51:32.640 --> 06:51:36.640
Netoro with the Wukong's command to give some space so that they can take Roshan.

06:51:36.640 --> 06:51:37.640
It looks like they're going to get it.

06:51:37.640 --> 06:51:39.640
Snaking on the stone again.

06:51:39.640 --> 06:51:41.640
That would have been hilarious.

06:51:41.640 --> 06:51:44.340
Maureen in deep into PX, he's static the ages!

06:51:44.340 --> 06:51:45.840
How does that happen?

06:51:45.840 --> 06:51:47.600
You have so much time!

06:51:47.600 --> 06:51:49.360
Maureen inside the Wukong's command.

06:51:49.360 --> 06:51:50.320
Remember he has a second life,

06:51:50.320 --> 06:51:52.080
so he doesn't really care about dying so much here.

06:51:52.080 --> 06:51:53.480
Gets the rolling thunder on just in time.

06:51:53.480 --> 06:51:55.920
And now the A we do with the Avalanche

06:51:55.920 --> 06:51:58.560
to follow Yatoro with dead, has to buy back instantly.

06:51:58.560 --> 06:52:00.000
A we do still apply to Barayuki,

06:52:00.000 --> 06:52:01.360
he's trying to get out.

06:52:01.360 --> 06:52:03.040
Even pretty close as Maureen jumps in,

06:52:03.040 --> 06:52:05.640
there's the fallen sky again, paying off.

06:52:05.640 --> 06:52:07.560
That's a thigh back for the primal beast.

06:52:07.560 --> 06:52:08.720
Oh, thank you.

06:52:08.720 --> 06:52:11.320
I cannot believe Collapse not being here.

06:52:11.320 --> 06:52:13.640
It's only fitting the other team steals it.

06:52:13.640 --> 06:52:15.520
Of all the things that could go wrong,

06:52:15.520 --> 06:52:18.720
it's inventory management, and they don't get the ages.

06:52:18.720 --> 06:52:19.720
Oh my god.

06:52:19.720 --> 06:52:23.320
It's such a big mistake.

06:52:23.320 --> 06:52:25.840
Oh, not only does he not get the ages,

06:52:25.840 --> 06:52:27.800
he has to buy back because he dies.

06:52:27.800 --> 06:52:31.400
Malrin keeps the ages too.

06:52:31.400 --> 06:52:32.560
And no buyback on Proud.

06:52:32.560 --> 06:52:34.760
I mean, this could just be game off of not clicking

06:52:34.760 --> 06:52:36.120
the shield on the cobalt.

06:52:36.120 --> 06:52:38.000
It's unbelievable.

06:52:38.000 --> 06:52:40.160
Fortification, maybe the last of the game.

06:52:40.160 --> 06:52:43.960
Roche banner is placed. Remember the club has buyback, but Primal Beast does not.

06:52:45.400 --> 06:52:47.400
Rolling Thunder to give some space.

06:52:48.120 --> 06:52:50.120
Not to do much other than that right now.

06:52:51.360 --> 06:52:54.360
They get the mid lane and going for the megas which

06:52:55.800 --> 06:52:57.800
does mean quite a bit.

06:52:58.120 --> 06:53:00.280
They're doing so much and look at snaking with

06:53:01.440 --> 06:53:07.240
the Slayer, support Marana doing work. Arrows are coming. They still have the buyback, have an expender there.

06:53:07.240 --> 06:53:12.940
What are they waiting for here as Skeeter and snaking just decimating the buildings finally Laurel will pop the BKB

06:53:13.040 --> 06:53:19.240
Gets in the game with the buyback and tar with the BKB as well and who will concs command our poon four steps everything to save Skeeter

06:53:19.240 --> 06:53:21.240
He will live

06:53:21.320 --> 06:53:23.240
Laurel has to blink

06:53:23.240 --> 06:53:29.400
Arrow being avoided again now rain with yet another rolling thunder Amar looking for a doomed target doesn't have doom though

06:53:30.080 --> 06:53:34.080
So he's not looking for a do target. I guess we're gonna focus on the buildings again. All right

06:53:34.080 --> 06:53:40.080
Having to deal with this constant rolling thunder is so annoying and tier 4's are now down.

06:53:40.080 --> 06:53:44.080
Big initiation from Mal'Reen, stuck in the midst of all this, it's a lot of damage being applied,

06:53:44.080 --> 06:53:46.080
but there's the Sunray, gonna heal up everybody.

06:53:46.080 --> 06:53:48.080
And with that found, the soft reset.

06:53:48.080 --> 06:53:52.080
Still no primal for 20 seconds, Ancient Exposed, Skeeter's gonna focus on that right now.

06:53:52.080 --> 06:53:56.080
A we do in the backline, he gets the Fallen Sky as well, onto the Queen of Pain.

06:53:56.080 --> 06:54:02.080
In a lot of trouble, that is a dieback now for Laurel as they finish the Ancient while this happens.

06:54:02.080 --> 06:54:06.080
the game. You know, it's

06:54:06.080 --> 06:54:08.080
a really good game. It's

06:54:08.080 --> 06:54:11.080
Falcons two. Oh, very easy

06:54:11.080 --> 06:54:12.080
game for them. Man, it just

06:54:12.080 --> 06:54:13.080
makes you wonder what a sick

06:54:13.080 --> 06:54:14.080
game this ended up being. I did

06:54:14.080 --> 06:54:18.080
nothing. Spirit could pull

06:54:18.080 --> 06:54:20.080
this this late, but. What a

06:54:20.080 --> 06:54:21.080
crazy, crazy late game. This

06:54:21.080 --> 06:54:23.080
was and it obviously all goes

06:54:23.080 --> 06:54:24.080
back to earlier in the game.

06:54:24.080 --> 06:54:25.080
Imagine if in any of these

06:54:25.080 --> 06:54:26.080
two games spirit don't just

06:54:26.080 --> 06:54:27.080
get obliterated for 20

06:54:27.080 --> 06:54:28.080
minutes straight in the

06:54:28.080 --> 06:54:29.080
start like what if the game

06:54:29.080 --> 06:54:30.080
was close? What if they

06:54:30.080 --> 06:54:31.080
weren't so far behind so many

06:54:31.080 --> 06:54:32.560
in terms of the early game from start.

06:54:32.560 --> 06:54:35.360
What a game, Richard.

06:54:35.360 --> 06:54:38.960
It was, and great job you guys as well.

06:54:38.960 --> 06:54:41.960
You have nailed the key point I wanted to talk about,

06:54:41.960 --> 06:54:45.880
just the inherent irony of a collapse-less spirit losing

06:54:45.880 --> 06:54:48.800
a game due to having an age is stolen from them.

06:54:48.800 --> 06:54:50.840
I mean, you couldn't write this in the script.

06:54:50.840 --> 06:54:52.360
It's another Volatius special.

06:54:52.360 --> 06:54:53.400
Yeah, that was crazy.

06:54:53.400 --> 06:54:58.040
I mean, it's so tense even to watch a Dota game that

06:54:58.040 --> 06:55:04.200
this late because you know that every player feels that a single bad decision or a single

06:55:04.200 --> 06:55:09.880
good decision will result in you winning the game or potentially losing the game and being eliminated

06:55:10.920 --> 06:55:16.200
from the tournament. So for Malrin to be in this scenario where it's hyper late game

06:55:16.200 --> 06:55:20.600
though the fights have been really hard they have to get the key targets and still

06:55:20.600 --> 06:55:25.760
He can go into the the roast pit and do that one versus five

06:55:26.280 --> 06:55:30.680
What a god-tier clutch from him this guy has nerves of steel

06:55:31.720 --> 06:55:37.080
MVP of the series for sure all rain pangol scary hero level 30 always performs

06:55:38.200 --> 06:55:42.260
Just beautiful to watch I think Dora from Malrain's up again in spirit

06:55:43.200 --> 06:55:48.760
Feels like they woke up a bit too late in this game and they did put up a good fight in the end

06:55:48.760 --> 06:55:53.760
They didn't manage to do it, unfortunately, maybe now they can talk about how they can

06:55:53.760 --> 06:55:55.760
do better for the next tournament.

06:55:55.760 --> 06:56:02.760
Yeah, I just, I don't know, it's always horrible to go out on a mistake like Cinderin said.

06:56:02.760 --> 06:56:08.760
You know, the mistake you've made after fighting so hard and coming back into this series is inventory management.

06:56:08.760 --> 06:56:12.760
That's what's going to be the factor in you going out.

06:56:12.760 --> 06:56:15.760
That's just how it is in these like-game scenarios though.

06:56:15.760 --> 06:56:21.940
Even the small details that you would normally never make the mistake, it can happen because

06:56:21.940 --> 06:56:27.320
you're thinking about the weight of every single decision that you get lost in the minutiae

06:56:27.320 --> 06:56:30.200
and you forget about the really basic things.

06:56:30.200 --> 06:56:35.200
Now what's really strange is that it was Yatoro that made this mistake because this

06:56:35.200 --> 06:56:37.600
is just not something that he does?

06:56:37.600 --> 06:56:43.800
Yeah, and I think, Weehar, you mentioned it earlier, you know, Yatoros had some,

06:56:43.800 --> 06:56:48.000
I mean, obviously weaker games, I'd say, than what we would expect.

06:56:48.200 --> 06:56:50.960
Maybe partially his fault, maybe not.

06:56:51.160 --> 06:56:54.240
You know, it just felt he wasn't in some of these games.

06:56:54.440 --> 06:56:57.960
And then an uncharacteristic mistake at the end, you know, just...

06:56:58.160 --> 06:57:00.880
Not a villager to remember for the better.

06:57:01.080 --> 06:57:04.840
It happens. You get caught in the moment, you know, it's like 60-something.

06:57:05.040 --> 06:57:06.440
You're sitting there in the rush pit.

06:57:06.640 --> 06:57:10.720
You probably have like two extra items in the backpack after having six lost.

06:57:10.920 --> 06:57:13.080
Probably switching items around.

06:57:13.080 --> 06:57:15.080
It just happens

06:57:15.240 --> 06:57:19.080
Get tired he had banner cheese in his inventory when he

06:57:19.800 --> 06:57:24.440
They lost the game some people some players miss click it other things doing the event here

06:57:24.440 --> 06:57:27.620
I'm not sure exactly what happened here. Well, we're about to see the game stuff

06:57:29.160 --> 06:57:30.920
Okay, so oh

06:57:30.920 --> 06:57:34.960
He clicked he took the cheese. He wasn't ready first of all, okay

06:57:35.160 --> 06:57:41.200
So first he wasn't ready with his inventory then he clicked the cheese and then he took the banner and then he took the refresher

06:57:41.200 --> 06:57:51.440
I mean at some point you can't really blame the player anymore I feel like

06:57:51.440 --> 06:57:56.640
clicking three out of you know the four items and all three of them are just

06:57:56.640 --> 06:58:00.960
not what you're looking for not necessarily the players fault sometimes

06:58:00.960 --> 06:58:04.520
they just stack up badly the screen maybe it's a little bit on the right side

06:58:04.520 --> 06:58:08.880
maybe on top yeah can't can't fully blame them for sure yeah I think to be in

06:58:08.880 --> 06:58:10.500
that scenario in the first place.

06:58:10.500 --> 06:58:16.520
Any pro Dota player is going to think, well, we shouldn't be playing a 60 minute plus game,

06:58:16.520 --> 06:58:17.520
regardless.

06:58:17.520 --> 06:58:19.520
That means everybody has essentially made mistakes.

06:58:19.520 --> 06:58:24.440
Unless you're Falcons where you calculate, and then you have to be on the way to play,

06:58:24.440 --> 06:58:25.820
then you can go to 60 plus minutes.

06:58:25.820 --> 06:58:29.920
But I don't think, I actually, I remember seeing an interview with Laurel where somebody

06:58:29.920 --> 06:58:33.380
asked him, like, does he enjoy the late game Dota?

06:58:33.380 --> 06:58:34.380
Do they thrive in it?

06:58:34.380 --> 06:58:37.640
And he said, fuck no, we hate it, but we just keep going there, but we don't

06:58:37.640 --> 06:58:38.640
want to lose.

06:58:38.640 --> 06:58:40.360
So we'll keep trying, we'll keep trying.

06:58:40.360 --> 06:58:43.600
Like that Spirit is not the type of team that likes to do this.

06:58:43.600 --> 06:58:46.040
It's just that they're very good at it.

06:58:46.040 --> 06:58:50.640
But in this series, obviously Falcons was the dominant ones

06:58:50.640 --> 06:58:52.200
in the hyper light game.

06:58:52.200 --> 06:58:53.800
I mean, they definitely brought the better version

06:58:53.800 --> 06:58:55.120
of themselves in the series.

06:58:55.120 --> 06:58:56.200
Yeah.

06:58:56.200 --> 06:58:58.600
I mean, I will say this, you know, obviously,

06:58:58.600 --> 06:59:00.160
Falcons is still in the tournament.

06:59:00.160 --> 06:59:03.000
We saw them have a very rough day at the office yesterday

06:59:03.000 --> 06:59:04.000
against Team Liquid.

06:59:04.000 --> 06:59:06.840
And then, you know, few mistakes here and there

06:59:06.840 --> 06:59:07.920
in this series as well.

06:59:07.920 --> 06:59:12.120
So whether it's prime Falcons or not moving forward, we will see.

06:59:12.120 --> 06:59:14.400
But for now, I'll throw you over to Slacks.

06:59:14.400 --> 06:59:17.960
He's going to interview one of the Falcons players.

06:59:17.960 --> 06:59:18.440
Absolutely.

06:59:18.440 --> 06:59:19.640
Yep, I am here with Snaking.

06:59:19.640 --> 06:59:21.280
Snake, thank you so much for coming in.

06:59:21.280 --> 06:59:22.480
I've got to be honest with you, Snaking.

06:59:22.480 --> 06:59:24.400
I've seen your team several times.

06:59:24.400 --> 06:59:25.800
I've seen you several times.

06:59:25.800 --> 06:59:28.800
And you guys, your vibe right now

06:59:28.800 --> 06:59:31.920
is I've seen you happier to be in an exit interview than how

06:59:31.920 --> 06:59:32.680
you are right now.

06:59:32.680 --> 06:59:35.200
What is going on in the team after that series?

06:59:35.200 --> 06:59:37.480
I think we're just all exhausted.

06:59:37.480 --> 06:59:42.400
I think the emotions already rent really high really low throughout the various points of the game

06:59:42.400 --> 06:59:45.700
So I think everyone just relieved at the end of it. Yeah, absolutely

06:59:45.700 --> 06:59:49.520
It was a truly exhausting one not only I'm sure to play but to watch too

06:59:49.520 --> 06:59:53.800
I mean so many big high so many big moments don't even hardly remember game one

06:59:53.800 --> 06:59:57.800
I think you were enchantress on that one. Do you have any memories about game one that stick out to you?

06:59:58.240 --> 07:00:03.760
Yeah, I think we gated top at minute five and then like we just absolutely destroyed red dawns game

07:00:03.760 --> 07:00:11.160
Yeah, oh red on is that what we call our boy whenever he's lost. I like that. Okay. This was definitely a red on series that I

07:00:11.720 --> 07:00:13.720
Suppose sure

07:00:14.040 --> 07:00:19.240
All right, well, let's go to the more exciting in my opinion game that roast pit steel was unbelievable

07:00:19.600 --> 07:00:25.380
Super super hyped obviously you just saw it. Did you know in game that Yathrow picked up all those items?

07:00:25.880 --> 07:00:29.160
In that in the game or did you just see it for the first time on our replay?

07:00:29.160 --> 07:00:33.720
I mean we didn't know exactly what was left in the pit, but we just knew he did not pick up ages

07:00:33.760 --> 07:00:38.860
Because they took him like four seconds to pick up the ages and the stars eventually have blinking just blinked and stole it

07:00:39.040 --> 07:00:45.060
What was that conversation like was it him just saying guys? I'm going in was there any arguing was it you making that call?

07:00:45.060 --> 07:00:50.380
Can we talk a little bit about what communication is like in that hyper late game when everything is on the line?

07:00:50.380 --> 07:00:54.180
I think during that point everyone is just kind of dead silent

07:00:54.180 --> 07:00:59.780
It's just like everyone's just absolutely zoned in on what they have to do and then when Mallory saw the opportunity to take the ages

07:00:59.780 --> 07:01:03.700
He just went in and said watch me and then like everyone's just like coming in to help him

07:01:04.180 --> 07:01:10.960
He did watch me. That's that's a terrifying thing to hear from a mid laner at 65 minutes. Oh god

07:01:11.620 --> 07:01:15.640
So were you confident in that though? Did you think that everyone was in the right position? It was a good move

07:01:15.640 --> 07:01:20.740
I mean, I think once we got the ages steal and they were chasing stars like it was a desperate for them already

07:01:20.740 --> 07:01:22.260
I think there was no chance they wouldn't this fight

07:01:22.260 --> 07:01:26.420
But then they they kind of just kept chasing and they're just desperate at that point

07:01:26.420 --> 07:01:31.620
They lost absolutely well. We've talked to a team spirit before especially Laurel about late game scenarios like that

07:01:31.620 --> 07:01:33.940
He said that his team does not prefer them

07:01:33.940 --> 07:01:37.100
I know the Falcons typically does get in late game because you know

07:01:37.100 --> 07:01:41.860
It's you know the mathematical way you should not push high ground is the typical Falcon style

07:01:41.860 --> 07:01:45.760
Do you enjoy playing like games like that? Was that a you don't seem like it?

07:01:46.700 --> 07:01:51.140
Do you like it? I mean from my position as Marana in that game

07:01:51.140 --> 07:01:55.100
The game was about to be fun because like I hit level 30 necrobux no longer true site

07:01:55.100 --> 07:01:59.100
like they're not going to see anything. When I picked up the Octurine but never even got to use

07:01:59.100 --> 07:02:04.140
Octurine 30 on Marana and like they'll never see opponents at the late game at the stage.

07:02:04.140 --> 07:02:08.940
Yeah I always do see a huge smile every time that you get to get Marana or one of your iconic

07:02:08.940 --> 07:02:13.740
heroes. Is that your most enjoyable hero still? I mean if we get to play that game for 10 more

07:02:13.740 --> 07:02:17.100
minutes for sure it's the most it's going to be most enjoyable where they will not see us

07:02:17.100 --> 07:02:21.180
and we will see them. Hell yeah all right always a pleasure Sney thank you so much best

07:02:21.180 --> 07:02:22.740
Best of luck in your future games.

07:02:22.740 --> 07:02:24.740
Always fun to see the boys come out

07:02:24.740 --> 07:02:26.620
after a long earned victory.

07:02:26.620 --> 07:02:28.700
And we will see another victory coming your way

07:02:28.700 --> 07:02:30.100
with our panel.

07:02:30.100 --> 07:02:30.940
Good for you.

07:02:30.940 --> 07:02:32.420
You win with this panel.

07:02:33.540 --> 07:02:35.580
We're all winners, Slacks.

07:02:35.580 --> 07:02:38.380
Yeah, I don't know, he's just delirious, isn't he?

07:02:38.380 --> 07:02:40.500
It's been already a long day for the interviewers.

07:02:40.500 --> 07:02:42.860
He'll be here for more for the rest of the series.

07:02:42.860 --> 07:02:43.700
We won't.

07:02:43.700 --> 07:02:47.220
But anyway, wrapping it up, Snake King there,

07:02:47.220 --> 07:02:48.820
made me feel a little bit sorry for him

07:02:48.820 --> 07:02:50.860
because he says, you know, it would have been nice

07:02:50.860 --> 07:02:54.300
if you had 10 more minutes the game would have been fun.

07:02:54.300 --> 07:02:56.260
Yeah, I mean, SnakeHang, historically,

07:02:56.260 --> 07:02:58.620
he's gone a lot of farm, but he always buys the cut items.

07:02:58.620 --> 07:03:00.660
Like he's getting a lot of sword, pipe,

07:03:00.660 --> 07:03:02.100
he's going to protect his team,

07:03:02.100 --> 07:03:03.700
but he wants to play for the fun.

07:03:03.700 --> 07:03:04.940
He's a carry at heart.

07:03:04.940 --> 07:03:07.980
And all your daughter player can go 65 minutes and say,

07:03:07.980 --> 07:03:10.100
yeah, 10 more minutes would have been fine.

07:03:10.100 --> 07:03:12.220
Yeah, that has to be the focus.

07:03:12.220 --> 07:03:13.780
That is the donor mindset.

07:03:13.780 --> 07:03:15.660
Anyway, guys, it's been great hanging out with you

07:03:15.660 --> 07:03:16.940
over the course of the day.

07:03:16.940 --> 07:03:21.340
we are now going to a break and replacing the crew,

07:03:21.340 --> 07:03:24.140
you will see different people when we return.

07:03:54.140 --> 07:04:23.380
The human body was built to move, not trapped as a test in one singular posture for 12

07:04:23.380 --> 07:04:33.380
hours a day. It's time your chair evolved. This is Secret Lab Titan Evo.

07:04:33.380 --> 07:04:44.380
Ergonomically engineered for youth, gamers, hybrid workers, artists. Back in your every move.

07:04:53.380 --> 07:04:54.380
I'm good, I'm good.

07:04:54.380 --> 07:04:55.660
All right, very good.

07:04:55.660 --> 07:04:58.980
How much did you study the patch when it came out?

07:04:58.980 --> 07:05:02.060
Actually, I still didn't read all the patch.

07:05:02.060 --> 07:05:03.060
You did?

07:05:03.060 --> 07:05:04.060
Yeah.

07:05:04.060 --> 07:05:05.060
I did.

07:05:05.060 --> 07:05:06.060
You did?

07:05:06.060 --> 07:05:07.060
Yeah.

07:05:07.060 --> 07:05:08.060
I did.

07:05:08.060 --> 07:05:09.060
I did.

07:05:09.060 --> 07:05:10.060
I did.

07:05:10.060 --> 07:05:11.060
I did.

07:05:11.060 --> 07:05:12.060
I did.

07:05:12.060 --> 07:05:13.060
I did.

07:05:13.060 --> 07:05:14.060
I did.

07:05:14.060 --> 07:05:15.060
I did.

07:05:15.060 --> 07:05:16.060
I did.

07:05:16.060 --> 07:05:17.060
I did.

07:05:17.060 --> 07:05:18.060
I did.

07:05:18.060 --> 07:05:19.060
I did.

07:05:19.060 --> 07:05:20.060
I did.

07:05:20.060 --> 07:05:21.060
I did.

07:05:21.060 --> 07:05:23.300
I still didn't read all the patch here.

07:05:23.300 --> 07:05:25.580
You still have not read the entire patch notes?

07:05:25.580 --> 07:05:26.100
Yeah.

07:05:26.100 --> 07:05:28.740
Been out for a while, Wyman.

07:05:28.740 --> 07:05:32.740
What number patch are we on right now?

07:05:32.740 --> 07:05:34.900
741B.

07:05:34.900 --> 07:05:36.740
Is it correct or what?

07:05:36.740 --> 07:05:37.740
Yeah.

07:05:37.740 --> 07:05:39.220
All right.

07:05:39.220 --> 07:05:40.140
Let's get started.

07:05:40.140 --> 07:05:42.460
You want to move as fast as possible and pick the right

07:05:42.460 --> 07:05:43.140
ones.

07:05:43.140 --> 07:05:45.580
It's all about how many we get correct.

07:05:45.580 --> 07:05:46.300
Are you ready?

07:05:46.300 --> 07:05:46.780
OK.

07:05:46.780 --> 07:05:47.260
All right.

07:05:47.260 --> 07:05:47.860
Let's punch it.

07:05:47.860 --> 07:05:49.100
Here we go.

07:05:49.100 --> 07:05:54.300
Which of the following spells does not have 10 bullet points of change information on the original page?

07:05:54.800 --> 07:06:00.900
Elder Dragon form, Ring of Fire, Finger of Death, Deploy Turrets, or Divider We Stand.

07:06:01.400 --> 07:06:04.000
Each one of these has 10 bullet points, except for one.

07:06:04.900 --> 07:06:06.100
Which is the shortest?

07:06:08.100 --> 07:06:09.300
Uhh...

07:06:09.600 --> 07:06:12.300
If you don't know, you should guess. We're ticking down the clock here.

07:06:13.200 --> 07:06:14.400
What's the simplest one?

07:06:15.300 --> 07:06:16.600
Tinker's Deploy Turrets?

07:06:16.600 --> 07:06:19.380
No, no, that's very complicated, White Mon.

07:06:19.380 --> 07:06:20.900
It is not that one.

07:06:20.900 --> 07:06:22.740
It was Finger of Death, I'm afraid.

07:06:22.740 --> 07:06:23.580
So sorry.

07:06:23.580 --> 07:06:24.580
On to the next.

07:06:24.580 --> 07:06:27.140
Tessa's Raptor Dance provides magic immunity.

07:06:27.140 --> 07:06:28.460
True or false?

07:06:28.460 --> 07:06:30.580
Uh, false?

07:06:30.580 --> 07:06:33.300
That is correct, White Mon.

07:06:33.300 --> 07:06:35.180
Well done, they removed that.

07:06:35.180 --> 07:06:37.300
Which of the following does Bloodstone do?

07:06:37.300 --> 07:06:40.220
Gives 15 int, applies a disfail, blood pack,

07:06:40.220 --> 07:06:43.340
resturs mana, or you can deny yourself again.

07:06:43.340 --> 07:06:45.340
Uh.

07:06:45.340 --> 07:06:47.340
applies to basic misspell?

07:06:47.340 --> 07:06:48.340
Used to!

07:06:48.340 --> 07:06:49.940
They remove that in the new bloodstone.

07:06:49.940 --> 07:06:51.220
It gives 15 in now.

07:06:51.220 --> 07:06:52.180
So sorry, one more.

07:06:52.180 --> 07:06:52.680
15 in?

07:06:52.680 --> 07:06:53.740
Yeah, well, OK, well.

07:06:53.740 --> 07:06:55.580
We just improved your game a little bit.

07:06:55.580 --> 07:06:59.260
Partisan's brand will not do increased spell damage

07:06:59.260 --> 07:07:00.820
to which of the following?

07:07:00.820 --> 07:07:03.340
Lone Druid's Bear, Terribleid Illusions, Raith King's

07:07:03.340 --> 07:07:05.860
Skeleton, or Chen Zellet.

07:07:05.860 --> 07:07:08.060
But what is Partisan's brand?

07:07:08.060 --> 07:07:10.980
It is a neutral item that gives 9% additional damage

07:07:10.980 --> 07:07:12.780
to all player-controlled units.

07:07:12.780 --> 07:07:13.580
Oh, that one.

07:07:13.580 --> 07:07:15.300
Yeah, I see.

07:07:15.300 --> 07:07:22.460
Uh, I guess, uh, illusions?

07:07:22.460 --> 07:07:23.500
That aren't the illusions?

07:07:23.500 --> 07:07:24.940
I'm afraid not, Leibman.

07:07:24.940 --> 07:07:26.460
It's the Skelly boys.

07:07:26.460 --> 07:07:29.300
Skeleton boys, but it's OK.

07:07:29.300 --> 07:07:34.020
You can kill Zeus by using a blade mail in Nimbus now.

07:07:34.020 --> 07:07:37.020
True or false?

07:07:37.020 --> 07:07:39.060
False?

07:07:39.060 --> 07:07:40.060
That's true, Leibman.

07:07:40.060 --> 07:07:42.740
You're really pissing me off.

07:07:42.740 --> 07:07:43.980
Let's go to the next one.

07:07:43.980 --> 07:07:47.580
Techies is now able to plant bombs mid-flight during blast off.

07:07:47.580 --> 07:07:48.580
Yeah, true.

07:07:48.580 --> 07:07:49.580
Yeah, what do you know?

07:07:49.580 --> 07:07:50.580
All right, true.

07:07:50.580 --> 07:07:51.580
Have you done that?

07:07:51.580 --> 07:07:52.580
Yeah.

07:07:52.580 --> 07:07:53.580
Okay, great.

07:07:53.580 --> 07:07:58.900
Unlike allied heroes, enemy heroes are able to consume items left on the ground by a forager's

07:07:58.900 --> 07:07:59.900
kit.

07:07:59.900 --> 07:08:04.100
True or false?

07:08:04.100 --> 07:08:07.460
If you drop a nut, an enemy can come and gobble it up.

07:08:07.460 --> 07:08:08.460
Real?

07:08:08.460 --> 07:08:09.460
I think true.

07:08:09.460 --> 07:08:10.460
That is true.

07:08:10.460 --> 07:08:11.460
You're right.

07:08:11.460 --> 07:08:12.460
You can do that.

07:08:12.460 --> 07:08:13.460
You shouldn't.

07:08:13.460 --> 07:08:20.080
The following heroes did not have a game breaking bug in 7.41, Mipo, Warlock, Chen, or Rubik,

07:08:20.080 --> 07:08:22.580
but it first came out.

07:08:22.580 --> 07:08:23.580
Only one didn't.

07:08:23.580 --> 07:08:31.940
Yeah, I mean, Mipo and Chen for sure, Rubik or Water, maybe Water.

07:08:31.940 --> 07:08:36.180
Everyone says that one, but no, with Catalyst, it could instigate people.

07:08:36.180 --> 07:08:37.180
Very sad.

07:08:37.180 --> 07:08:40.780
All right, last one, 10 seconds, Darkseer's vacuum was once again modified.

07:08:40.780 --> 07:08:43.220
True or false?

07:08:43.220 --> 07:08:44.380
Did they change vacuum?

07:08:44.380 --> 07:08:45.380
Uh...

07:08:45.380 --> 07:08:46.380
Wipe on!

07:08:46.380 --> 07:08:47.380
False.

07:08:47.380 --> 07:08:48.380
False!

07:08:48.380 --> 07:08:49.380
That is... correct!

07:08:49.380 --> 07:08:51.620
They did not change vacuum, well done.

07:08:51.620 --> 07:08:54.220
Ladies and gentlemen, not too bad!

07:08:54.220 --> 07:08:56.860
Why don't we play a lot of these games?

07:08:56.860 --> 07:08:59.660
I think this is the best you've ever done, I want to be.

07:08:59.660 --> 07:09:03.780
How does it feel to be your own personal record of zero?

07:09:03.780 --> 07:09:04.780
It's good!

07:09:04.780 --> 07:09:05.780
Feel good?

07:09:05.780 --> 07:09:06.780
I don't know.

07:09:06.780 --> 07:09:07.780
Why did they keep fighting each other?

07:09:07.780 --> 07:09:11.780
I don't know, why they could be fighting each other?

07:09:11.780 --> 07:09:12.780
I'm so glad.

07:09:12.780 --> 07:09:13.780
Way on.

07:09:13.780 --> 07:09:17.540
We need to consistently see your improvement, every single Valakia.

07:09:17.540 --> 07:09:19.460
This is the best we've done yet.

07:09:19.460 --> 07:09:20.460
Thank you so much.

07:09:20.460 --> 07:09:21.460
Incredible performance.

07:09:21.460 --> 07:09:22.460
Thank you.

07:09:22.460 --> 07:09:26.380
And we'll have you back next time for season nine, but right now, you're still with

07:09:26.380 --> 07:09:37.220
PGL Valakia, season eight.

07:09:37.220 --> 07:09:41.660
as Richard promised, we have changed the people for the second half of the day. We are going

07:09:41.660 --> 07:09:45.380
to move from lower bracket to upper bracket. I'm Shiva Robbie, your host for this one

07:09:45.380 --> 07:09:50.660
together with LaCoste and Tiga. We'll talk all about the four teams. We'll be covering

07:09:50.660 --> 07:09:55.540
with the first two teams up diving straight into it with LaCoste. We got Aurora, we

07:09:55.540 --> 07:09:59.220
got Paravision and they are fighting for guaranteed top three.

07:09:59.220 --> 07:10:05.260
Yep, should be a banger. We saw Aurora not dropping a single series so far. They

07:10:05.260 --> 07:10:10.020
They look extremely crisp. I would say they did manage a couple of comebacks as well.

07:10:10.020 --> 07:10:14.740
This is a very resilient team that knows how to play these mid and super late game fights.

07:10:14.740 --> 07:10:18.020
I mean, I'm just happy that we have two teams that already played against each other in the

07:10:18.020 --> 07:10:22.020
group stage. It was a 2-1. So even though Aurora is looking really dominant, we have

07:10:22.020 --> 07:10:25.780
seen P-Vision take a game of them. That is, you know, room to build from, room to

07:10:25.780 --> 07:10:29.180
understand how to make this best of three competitive. Like all the best of threes

07:10:29.180 --> 07:10:30.980
we've been having today, it feels like.

07:10:30.980 --> 07:10:35.440
Yeah, it should be it should be a competitive best of three. That's for sure

07:10:35.440 --> 07:10:37.340
And when we're focusing on all these games

07:10:37.340 --> 07:10:42.880
We are we like to look at how the players have been performing and of course we look at great records

07:10:42.880 --> 07:10:47.020
But we also look maybe add a little bit less great records for some of the players like off

07:10:47.300 --> 07:10:51.260
Yeah, especially because you know you see the

07:10:51.700 --> 07:10:56.980
Supports are kind of right or darling like they they are playing here because what are you doing?

07:10:56.980 --> 07:11:02.820
They're playing for their carries, which their carries their mid laners because it does feel like they are

07:11:03.100 --> 07:11:07.080
Sacrificing themselves a lot in a way where they are getting those extra bit of a debt

07:11:07.080 --> 07:11:12.340
You see Kiori Mira and actually top three most that so far out of all 16 teams

07:11:12.340 --> 07:11:17.620
And then least that you have Mikoto and nightfall averaging slightly above two per game

07:11:17.620 --> 07:11:20.580
Which are still pretty insane. They've been winning most of their games

07:11:20.580 --> 07:11:26.580
So the stats are you know in their favor, but overall this is how things should be I would say

07:11:26.580 --> 07:11:29.340
I don't know how you feel about it. No, I kind of kind of agree here

07:11:29.340 --> 07:11:34.100
I think supports are the ones that need to at least post-fies into die a little bit in the early game to take the smoke

07:11:34.100 --> 07:11:39.980
Sports for me to die in the mid game to initiate the fight be the crazy man to allow people to shine and clearly based on the stats

07:11:40.060 --> 07:11:42.980
That's the layering that's allowing you know Aurora to look so good

07:11:42.980 --> 07:11:45.920
Yeah, would you then also judge if you see a support without any deaths? Oh?

07:11:46.860 --> 07:11:50.100
Yeah, I don't like to see that because we have seen it a few times

07:11:50.220 --> 07:11:55.140
Okay, depends on the hero right like if I'm seeing like a like a lion with zero death

07:11:55.140 --> 07:12:01.300
You're not going it for example yesterday. I think we had a zero deaths game on Windranger

07:12:01.300 --> 07:12:04.800
Yeah, I say that they also had like three four kills in both of the game

07:12:04.800 --> 07:12:10.300
So it does happen, but the Windranger is a bit of a damage that it's a lot. Yeah, it's here very much hero dependent

07:12:10.300 --> 07:12:14.520
But yeah, okay, well, we also look at some positive stats to go of course

07:12:14.520 --> 07:12:16.920
Yeah, when I saw you put your request in about supports feeding

07:12:16.920 --> 07:12:19.460
I was like, you know what I'll try and find a way to praise him instead

07:12:19.460 --> 07:12:21.100
So I had a look at the damage numbers, right?

07:12:21.100 --> 07:12:24.220
Sure the supports might have to die for the greater good of the smokes

07:12:24.220 --> 07:12:30.400
But I think kaiori he's one of the most aggressive fights that we're gonna see simply through the damage done in the laning phase

07:12:30.760 --> 07:12:34.000
And it's just kind of testament to to both position fights

07:12:34.000 --> 07:12:37.460
I think do Carlos as well is able to do that. Yeah, we do have the

07:12:37.900 --> 07:12:42.420
Damage numbers at the the minute six marks or so you went for why minute six

07:12:42.420 --> 07:12:49.380
So minute six was before the wisdom fight which naturally drags cause into engagements where you get to throw big spells

07:12:49.380 --> 07:12:52.960
to secure it. So I thought minute six felt quite nice, you know before the big

07:12:52.960 --> 07:12:56.700
breakdown of the game and you can see here you know speed at the top of all

07:12:56.700 --> 07:13:01.420
players for damage at six minutes with 3700 and all the top damage at this

07:13:01.420 --> 07:13:05.300
minute mark this is taking every player in the tournament by the way. It's mainly

07:13:05.300 --> 07:13:08.660
the fight right? Sure, Chiro Junior he's slotted in there quite nicely above

07:13:08.660 --> 07:13:12.500
Xnova but I think Kairi and DeKalis when you have players like Nightfall,

07:13:12.500 --> 07:13:15.700
Light Satanic, you want to do as much as you can in the lane so they

07:13:15.700 --> 07:13:20.180
can just disappear into the jungle and be insanely farmed so you know statistically

07:13:20.180 --> 07:13:23.460
kaiori to Carlos respect them in the lane they're going to bring the damage they're

07:13:23.460 --> 07:13:26.780
going to bring the fight yeah and if you're not ready things can go wrong yeah because

07:13:26.780 --> 07:13:30.700
like kaiori he's playing good you know he's still playing jacquero he's still

07:13:30.700 --> 07:13:34.620
playing his warlock venom answer phoenix is the big one this hero once you hit

07:13:34.620 --> 07:13:38.820
level two you're basically doing like 500 600 damage with the blood grenade

07:13:38.820 --> 07:13:41.380
yeah but even to Carlos right he's playing some of the same heroes you've

07:13:41.380 --> 07:13:44.980
mentioned that was saying from kaiori but he's playing let's say I'm a

07:13:44.980 --> 07:13:52.560
marana right and he's utilizing marana to chase down the lane hello we're talking about you yep that's exactly it and yeah it's just it's just fun when

07:13:52.560 --> 07:13:59.660
podfives have this mentality it makes the laning just a lot more enjoyable to watch yeah it has been it has been quite the ride speaking of

07:13:59.660 --> 07:14:07.020
enjoyable to watch for for example for paravision a lot of their last most recent games they were so they were like on a 17

07:14:07.020 --> 07:14:13.740
game win streak and since they got their win streak broken by Aurora of course it has been a bit

07:14:13.740 --> 07:14:19.420
rocky and they have been taking every series to a third game which obviously i'm incredible to them

07:14:19.420 --> 07:14:25.020
they came out on top of most of them but it does mean that the stability that they had before that

07:14:25.740 --> 07:14:31.020
is kind of lacking and i wonder if we kind of know what happened there like why where did

07:14:31.020 --> 07:14:36.140
the consistency go i feel like they are pushing the boundaries a little bit on their creativity

07:14:36.140 --> 07:14:41.380
And then that's maybe having some different opinions across the team and not even that like in the game

07:14:41.380 --> 07:14:44.660
I feel like this tournament compared to other ones when like a mistakes happened

07:14:44.660 --> 07:14:48.700
I feel like certain players just look more annoyed at the mistakes being made. Oh, yeah

07:14:48.700 --> 07:14:51.320
I don't think it's the same really like satanic had moments

07:14:51.320 --> 07:14:54.140
No one's had moments even during draft is like these reactions

07:14:54.140 --> 07:15:00.260
So it just feels a bit more of an emotional tournament for p-vision compared to some of their very disciplined ones that we've seen in the past

07:15:00.260 --> 07:15:03.880
Yeah, the double face bombs on camera. Yes, it doesn't help

07:15:03.880 --> 07:15:08.320
especially in a high-pressure game but we can look at some of the hero pools that

07:15:08.320 --> 07:15:12.040
they've been playing like it's very interesting to me what Satanic has been

07:15:12.040 --> 07:15:15.760
playing this term these are not like traditional carries by any means he's

07:15:15.760 --> 07:15:20.560
playing a lot of Kez and the two like like they've been very successful at

07:15:20.560 --> 07:15:25.240
sitting at 85% when right out of seven games but he's playing PL he's playing

07:15:25.240 --> 07:15:30.880
TB and he did bang out that one Nipo game so his hero pool looks completely

07:15:30.880 --> 07:15:35.520
different than other carry in the tournament. Yeah, all I'm saying here is it's Kez and

07:15:35.520 --> 07:15:41.600
some Scaly carries, that's basically it. There's been a lot of Kez. Yeah, quite a lot, but

07:15:41.600 --> 07:15:45.160
it really, I think when they look the best is the Kez that plays into the map. You're

07:15:45.160 --> 07:15:49.320
buying like, I mean he's to be fair, more battle fury compared to other carry players

07:15:49.320 --> 07:15:53.440
on the Kez, but still it's, he still plays into the game quite quickly on the hero.

07:15:53.440 --> 07:15:58.200
Yeah, there was one hero also, the common hero group that we saw that we wanted to

07:15:58.200 --> 07:16:03.760
touch upon, because this is a hero that will be in contention, probably the puck, we have

07:16:03.760 --> 07:16:07.360
to talk about the Mikoto puck, yeah, or Lacoste, sorry.

07:16:07.360 --> 07:16:13.320
I mean, every time we mention this guy, he is mentioned, like we're talking about GPK,

07:16:13.320 --> 07:16:16.200
Nisha puck, Mikoto puck, definitely up there.

07:16:16.200 --> 07:16:20.680
And yeah, in the last 20 games that he played, he has insane win rate, he's sitting

07:16:20.680 --> 07:16:27.980
at like 80 plus win rate, he is just dominating and had to double check what has been

07:16:27.980 --> 07:16:32.620
happening, like when did they decide to pick the hero? So he's been picked in the first phase

07:16:33.260 --> 07:16:38.780
four times, 50% win rate. So the later they pick the hero, the win rate goes better for them. Mostly

07:16:38.780 --> 07:16:45.420
it has been picked out of those 20 games, like 14 times in the second phase, which does allow

07:16:45.420 --> 07:16:50.620
other teams as well to maybe sneak in some counter, but once it's last picked, it's kind of GG.

07:16:50.620 --> 07:16:55.340
Yeah, now he is incredible on the hero, but you are facing, you know, no one on the other

07:16:55.340 --> 07:17:00.340
other side, you know, most competitive game-side is Puck for no one. He knows this hero, he

07:17:00.340 --> 07:17:04.140
wants to also play Void Spirits and the Embers and the other heroes to try and punish it.

07:17:04.140 --> 07:17:07.780
So I think a lot of these drafts will be the consideration. Does P-Vision respect the

07:17:07.780 --> 07:17:11.180
Puck? Are they taking it for themselves? Are they pre-emptively picking heroes? Because

07:17:11.180 --> 07:17:16.700
I think both teams, if they see the read on the game that Puck can, just 1v9, I

07:17:16.700 --> 07:17:19.940
mean both teams are going to take it. But because of how much of a specialist both

07:17:19.940 --> 07:17:23.020
of these players are, they will consider it. Even though no one in this tournament,

07:17:23.020 --> 07:17:25.160
I think he he's only picked up the puck recently

07:17:25.160 --> 07:17:28.500
He's been opting more towards as you can see the invokers and the voice Brits

07:17:28.940 --> 07:17:34.220
Quite a quite a mix of heroes to be fair from the meddling unlike some of the other here players that we've had where they

07:17:34.460 --> 07:17:40.740
Kind of locking in tools. We say flash rack is the like more interesting one because they use it as a flex as well

07:17:40.740 --> 07:17:45.720
That is play it three times and also tight hunter. They're using they have like this

07:17:45.900 --> 07:17:51.620
Weird flex between tight and lash rack which other teams don't really want to use so it's something interesting

07:17:51.620 --> 07:17:59.620
When he was playing Tidehunter, they did lose that game, but it also looked very good because of the, like, how the rest of the team played around him.

07:17:59.620 --> 07:18:08.620
He didn't put any points in the gush, he was just sitting there completely free farming as well, and then going back to what Tidehunter does, farm some stacks, and then start to scale.

07:18:08.620 --> 07:18:13.620
Yes, with the left rack though, it's like a hero that they played against Aurora in Game 2, they win on Game 2.

07:18:13.620 --> 07:18:19.620
Game 3, I believe it gets fully ignored, and since then they just haven't really gone back for it.

07:18:19.620 --> 07:18:22.160
So maybe it's a hero that is in conversation gone

07:18:22.320 --> 07:18:26.840
It was kind of cool for group stage, but as the kind of the tournaments progressed we lose value in it

07:18:26.840 --> 07:18:30.920
But there's a hero that P vision hasn't really gravitated towards

07:18:30.920 --> 07:18:38.700
I would like to see it personally. Well something that we won't see is the kez actually first phase respected on the side of aurora

07:18:38.700 --> 07:18:41.200
So satanic will be forced to play something

07:18:41.900 --> 07:18:47.740
Different which we know he's capable of but obviously we saw the win rates and he has looked very good on that kez

07:18:47.740 --> 07:18:53.340
for this first game all the best of three it's gonna be Paravision on first pick so

07:18:53.340 --> 07:18:56.860
they've done that with their bands they have the Alchemist Lundruid and the

07:18:56.860 --> 07:19:01.020
tiny removed from the pool it will be Aurora that has overall last pick and

07:19:01.020 --> 07:19:06.780
second pick they remove Iocas Slardar and Monkey King and we'll see where they

07:19:06.780 --> 07:19:11.540
go with that it's the Phoenix yeah the Phoenixes, the Batriders, there's Rubik's

07:19:11.540 --> 07:19:16.100
Glinty because we see Queen of Pain picked up at the end now more often

07:19:16.100 --> 07:19:21.540
Pango, same story, and for a while those two heroes were first phase priority.

07:19:21.540 --> 07:19:26.960
Pango especially but seems like teams are still respecting potential Grimstroke

07:19:26.960 --> 07:19:31.420
coming out, Beast Masters as well. Any of these annoying spells we also seen like a

07:19:31.420 --> 07:19:35.460
bloodseeker earlier today. They're still gonna be picking it up because like

07:19:35.460 --> 07:19:39.140
even if you watched the previous series he was playing it into Grimstroke it's

07:19:39.140 --> 07:19:43.540
just too good of a hero. Like we're back in meta where Pango just does

07:19:43.540 --> 07:19:48.180
everything again. Yeah I mean it's even like the we saw earlier today as well in the heroic series

07:19:48.180 --> 07:19:52.900
right the pangolin to bloodseeker yeah you get ruptured okay sure I'll row on tp and I'll cancel

07:19:52.900 --> 07:19:57.700
my roll in my base right it's like there's multiple ways to counter what people the community deems

07:19:57.700 --> 07:20:03.940
to be like the hardest counter. Didn't bloodseeker still win? That wasn't rare drafting that was

07:20:03.940 --> 07:20:10.340
let's look at that. It was quite the beckham fourth and not just because of bloodseeker.

07:20:10.340 --> 07:20:16.100
All right, so we do have the pango still as the answer with instant two bands with the ursa and the windranger on the side of

07:20:16.100 --> 07:20:18.500
Paravision they are wasting no time

07:20:19.140 --> 07:20:24.100
Yeah, I want to see what they're going to be picking on 13 whether they want to get the rubik for themselves to block the

07:20:24.100 --> 07:20:28.340
Block the underlord pick maybe hoodwink. We haven't seen them play silencer yet

07:20:28.900 --> 07:20:34.500
They are not a silencer team. It's just going to be hoodwink. This hero is too good right now

07:20:34.580 --> 07:20:36.580
It just gives you pretty much everything

07:20:36.580 --> 07:20:44.580
It's also the fact that they're coming into the series right night for has played five carries so far. What are the five bands from p-vision?

07:20:45.340 --> 07:20:47.540
I've carries the ones that he's played

07:20:49.700 --> 07:20:54.820
Great prep from puppy. They loaded off the old website gone. All right boys. He's like position one

07:20:54.820 --> 07:20:59.500
I don't even need to look at other positions. It's on the top. Let's bend these heroes exactly. Yeah

07:20:59.940 --> 07:21:01.460
So again, we'll see how it works

07:21:01.460 --> 07:21:05.780
And of course we we did speak about the importance of puck with the pango getting picked

07:21:05.780 --> 07:21:11.900
The puck can be played in the mid lane, potentially forcing the pango to go off lane, sorry

07:21:12.860 --> 07:21:19.620
Yeah, the no one puck. We heard GPK talk about puck yesterday and he was was pretty clear that if you don't

07:21:20.580 --> 07:21:22.580
Slow him down in the lane stage, he used different words

07:21:31.580 --> 07:21:35.020
But that means that we should see from Aurora some pressure

07:21:35.020 --> 07:21:37.020
coming to that mid lane with the supports?

07:21:37.020 --> 07:21:42.020
I think teams are getting really good at picking heroes where you know the obvious counters

07:21:42.020 --> 07:21:45.020
where it's like, if they take, let's say the Void Spirit on Aurora

07:21:45.020 --> 07:21:50.020
I don't think people even care, you already have a Tide in the Phoenix that don't care much about the Void Spirit

07:21:50.020 --> 07:21:52.020
the Park in the matchup, sure the lane is a little annoying

07:21:52.020 --> 07:21:56.020
but throughout the game you can turn the game back around towards him

07:21:56.020 --> 07:22:01.020
so I like the confidence of picking it due to the draft setup so far

07:22:01.020 --> 07:22:14.400
Like Aurora, they do seem to think that Phasas Void is the counter to Tidehunter, because you don't care about Kraken Shell, like there's no way of you getting out of the chrono, this is pretty similar to Black Hole's back in the day's Doom on top of that.

07:22:14.400 --> 07:22:28.020
But he also played against Tidehunter in that one game, when he was playing Phasas Void, also did opt to go for Silver Edge, so having a break mechanic on top of having the hoodwink Alti, and the nox saves whatsoever on side of Paravision.

07:22:28.020 --> 07:22:31.420
So I might want to see something that's going to give them that extra bit of own

07:22:31.420 --> 07:22:36.600
Maybe some like shadow demon, maybe a ring master, but then again, you have limited amount of control

07:22:36.600 --> 07:22:41.740
Maybe they want to have something to deal with this faceless void. Yeah, I'd also like to apologize for the nightfall fans

07:22:41.900 --> 07:22:46.460
He has played five heroes, but one of them was void. He hasn't played alchemist yet

07:22:46.460 --> 07:22:53.280
So P vision not doing their prep correctly. Oh, because the fight. Yeah, the five carries bad. Actually, they let one through

07:22:53.520 --> 07:22:56.640
So yep my bad on that one miss read, but either way

07:22:56.640 --> 07:23:01.800
Yeah, very very strong planet from Aurora. It's pretty much just strong lanes that can do damage

07:23:01.800 --> 07:23:08.000
You're gonna know the cause we'll get online and I'm expecting a bit of pacing from P vision

07:23:08.000 --> 07:23:11.920
They're gonna go for the meeper. Well, hopefully this time around they ban out the queen of pain

07:23:17.520 --> 07:23:20.320
He also say what two daggers and another dagger then boom

07:23:21.200 --> 07:23:23.200
I've I've not seen that

07:23:23.200 --> 07:23:34.480
Yeah, I'm sure that they can work in the Queen of Pia, they're very much at bounding that.

07:23:34.480 --> 07:23:38.240
It's just to eat like sure you can make the argument of like the meeper player can micro

07:23:38.240 --> 07:23:42.520
the meeper is away and then they can do other things and blah blah blah or just ban it.

07:23:42.520 --> 07:23:46.960
So you get to play the meeper game you want to play right.

07:23:46.960 --> 07:23:50.720
But yeah on paper meeper is going to be pretty good here the just the the nets are

07:23:50.720 --> 07:23:57.040
just really nice. Yeah, exactly. I really hate to play into these root mechanics, especially if you

07:23:57.040 --> 07:24:02.640
have like extra follow-ups of silence into multiple routes into another low cooldown silence into ravaging

07:24:02.640 --> 07:24:07.760
to like leash from tight hunter. There's a lot of these low cooldown spells that are going to be

07:24:07.760 --> 07:24:12.960
very annoying for Aurora. Yeah, it's nice for the meepo where it's like you're going to have

07:24:12.960 --> 07:24:16.480
this like mid-portion of the game where you're quite tanky. If you do have like the

07:24:16.480 --> 07:24:20.920
the SCARDI, the MEGA MEPO, you can eat the corona for your team, not really care. Of course,

07:24:20.920 --> 07:24:25.800
as the game progresses even further, you can just die, right? It is kind of going to go

07:24:25.800 --> 07:24:29.800
back and forth in that regards. I think for P-Vision, they just need to find that four

07:24:29.800 --> 07:24:32.720
position that brings a bit more fight to the early game.

07:24:32.720 --> 07:24:35.800
Where's the core ET from the off lane?

07:24:35.800 --> 07:24:36.800
Where is it?

07:24:36.800 --> 07:24:38.440
Yeah. Hard to be found, huh?

07:24:38.440 --> 07:24:40.840
Coming down this game, that's the MEPO.

07:24:40.840 --> 07:24:45.360
Does it still make the glyph stronger? The glyph? Strong glyph?

07:24:45.360 --> 07:24:50.260
I'm not sure. No, is there a move speed? Did they remove that? I think they removed that part

07:24:55.260 --> 07:25:00.820
Like you saw ET players they have one job once they dive I gotta click that glyph for extra damage from the tower

07:25:00.820 --> 07:25:06.260
No, we're in the clear. It is momentum. It's your armor based on your move speed. So it's no more big glyph

07:25:08.200 --> 07:25:13.000
Okay, so husk are getting banned out there last we are looking for hero most likely for night class

07:25:13.000 --> 07:25:15.000
It will be the keeper of the light

07:25:15.360 --> 07:25:17.360
At the end of the day

07:25:18.120 --> 07:25:21.840
Yeah, it's just gonna secure the like the the early game pressure, right?

07:25:21.840 --> 07:25:25.040
It's the the tides gonna have multiple gushes you then go go to puck

07:25:25.120 --> 07:25:31.000
Just keep them on the map always have that manner and then through the the noise of puck tide and their laning phase

07:25:31.240 --> 07:25:34.320
Meepo then slot in behind and go. Thank you very much for the early game space

07:25:34.320 --> 07:25:37.640
I will try and take over from your success in the first 15

07:25:37.640 --> 07:25:45.280
But do you want to put Pango into the mid lane here, into the puck, or you want to throw him

07:25:45.280 --> 07:25:50.560
towards the Mipo, and then you try and find a hero to shut down the puck. It's quite an awkward

07:25:50.560 --> 07:25:55.000
debate, but I think it's kind of loose, loose potentially. I'm looking more for the off lane,

07:25:55.000 --> 07:25:59.280
I'm going through the hero list that WS does play. Trying to find that hero.

07:25:59.280 --> 07:26:02.520
They'll just do the thing that you guys said, the Void Spirit mid.

07:26:02.520 --> 07:26:12.560
It's the classic. Aurora just has a very clean looking lineup. It also has items, it can do

07:26:12.560 --> 07:26:16.880
everything you want, it can split push, it can take team fights, it can secure objectives,

07:26:16.880 --> 07:26:22.120
it can do a little bit of everything which is nice. The major fear is what can it do

07:26:22.120 --> 07:26:26.760
to P-Vision's best timing, which is that kind of 10-20 mark of the game, right?

07:26:26.760 --> 07:26:31.640
What about the keeper? What's his real purpose in this game? He doesn't provide

07:26:31.640 --> 07:26:37.480
you with much damage. The only hero that kind of benefits from the cooldown is Puck. You can use

07:26:37.480 --> 07:26:45.000
it on Nepo but it's like nothing crazy. Isn't it just helping the thumb of Titan Puck, right?

07:26:45.000 --> 07:26:49.160
Yes. You secure the lane, you make some stacks, you walk mid. Make some stacks,

07:26:49.160 --> 07:26:55.560
number one cap stacks, 17 stacks. That's a lot of stacks. That's for him.

07:26:55.560 --> 07:27:05.040
him that. I'm so sorry Illuminate accidentally took half of them, it's my apologies. I like

07:27:05.040 --> 07:27:09.680
Aurora's draft just for the simplicity of it. They have a very clear hurdle to get over.

07:27:09.680 --> 07:27:13.400
Once they do that it's more unknightful to show kind of chrono discipline. He has to

07:27:13.400 --> 07:27:17.320
just chrono the right guy, get the kill. Game should be easy, but I'm looking at like

07:27:17.320 --> 07:27:23.240
35 minutes plus for them to be happy. Before that I'm looking at Pvision to really utilize

07:27:23.240 --> 07:27:27.880
all these kind of like early little advantages they have the coil the meepo tankiness the fact

07:27:27.880 --> 07:27:32.920
tide is uncannable like you have to utilize that from p-vision how do they what's the deal

07:27:32.920 --> 07:27:37.480
how do you deal with the meepo well like what is the solution that aurora has or is it no longer

07:27:37.480 --> 07:27:40.680
the type of hero that needs to be solved in that way i mean they can also play a longer

07:27:40.680 --> 07:27:45.160
fight even without chrono they have a lot of annoying spells for meepo as well mega meepo

07:27:45.160 --> 07:27:47.160
got nerfed pretty heavily as well.

07:27:47.160 --> 07:27:49.160
90 second cooldown was it?

07:27:49.160 --> 07:27:51.160
I think it's now 120 maybe.

07:27:51.160 --> 07:27:53.160
Either way it's got up by like 30 seconds.

07:27:53.160 --> 07:27:55.160
Yeah.

07:27:55.160 --> 07:27:57.160
Okay so they're good basically.

07:27:57.160 --> 07:27:59.160
Aurora versus the Mipo.

07:27:59.160 --> 07:28:01.160
Just try that.

07:28:01.160 --> 07:28:03.160
Eventually good.

07:28:03.160 --> 07:28:05.160
Okay eventually good.

07:28:05.160 --> 07:28:07.160
As for Paravision you want to see them very active early on.

07:28:07.160 --> 07:28:09.160
Does it also mean a lot of rotations coming here from the supports?

07:28:09.160 --> 07:28:11.160
Or where is that aggression coming from?

07:28:11.160 --> 07:28:13.160
I just want to see a lot of confidence from the Taitantham.

07:28:13.160 --> 07:28:15.560
where he steps up into his lane and says, I'm on killable.

07:28:15.560 --> 07:28:17.060
Then I want no one to have the same aura.

07:28:17.060 --> 07:28:19.860
I just want to see them play as if they can't die,

07:28:19.860 --> 07:28:22.560
because that will then just cascade into a really scary game.

07:28:23.660 --> 07:28:25.060
Yeah, I kind of agree with that one.

07:28:25.060 --> 07:28:28.260
I think it's going to be like, they have to slow things down.

07:28:28.260 --> 07:28:30.260
This is not like super explosive lineup.

07:28:30.260 --> 07:28:31.560
It's not like too much damage.

07:28:31.560 --> 07:28:33.160
Supports from Aurora, they do a lot.

07:28:33.160 --> 07:28:34.560
So if they're paired up with the Woodford,

07:28:34.560 --> 07:28:36.760
who's not the most damage dealing hero in the game,

07:28:36.760 --> 07:28:39.060
especially at the early levels, I think that they're okay.

07:28:39.060 --> 07:28:40.660
I think they're going to be able to match up

07:28:40.660 --> 07:28:42.360
what they want to do on the other side.

07:28:42.360 --> 07:28:46.760
Do they have the freedom to go mid to annoy no one on this puck?

07:28:47.560 --> 07:28:51.200
Not the easiest hero to kill in this game, but they're definitely going to be there.

07:28:51.200 --> 07:28:54.100
But I'm not sure if they're good. Yeah, they could stand there, secure the rune.

07:28:54.100 --> 07:28:57.040
Okay, yeah, that's possible.

07:28:57.040 --> 07:29:00.740
OK, well, before we head into the game, we're first going to see who slacks found.

07:29:01.740 --> 07:29:03.740
I found one of the best in the world here.

07:29:03.740 --> 07:29:06.680
We have KP here for this team.

07:29:06.720 --> 07:29:09.120
Are you ready for the interview? No. Great.

07:29:09.120 --> 07:29:11.480
Let's start things off with some background info.

07:29:11.480 --> 07:29:16.280
Now I did some actual sleuthing for once in my life and I found something very interesting about you

07:29:16.280 --> 07:29:21.640
They call you the green machine this guy has come every single day with not one but two

07:29:21.960 --> 07:29:26.760
Machas you're a matcha drinker that is wild. What do you think that does to your brain?

07:29:26.760 --> 07:29:30.320
Why would you drink that disgusting amalgamation of liquid?

07:29:30.320 --> 07:29:35.920
I mean, I'm all about the matcha propaganda, you know like the performative male. That's me and

07:29:37.040 --> 07:29:40.800
You know, I'm an Asian, you know like Australian Asians

07:29:40.800 --> 07:29:48.120
So gonna fit in you know really bringing that in what doesn't have any positive benefits that might a that grass drink

07:29:48.300 --> 07:29:50.300
The I think it does

07:29:51.000 --> 07:29:53.900
That's really neat. Thank you so much for that insight fantastic

07:29:53.900 --> 07:29:57.260
Let's talk a little bit about the game yet again. We're seeing the pink layer come out here

07:29:57.260 --> 07:30:02.480
I think he's been every single game today, but surprisingly you guys get the faceless void now

07:30:02.480 --> 07:30:05.740
I think they banned five night ball heroes if that's correct

07:30:05.740 --> 07:30:10.200
They let one go through was that an insta lock on that void or was it something besides that?

07:30:10.800 --> 07:30:21.140
Uh, that's something I'm not gonna tell you, but, uh, sort of expected, sort of insoloc- yeah, but, yeah, kind of expected, bro.

07:30:21.140 --> 07:30:25.740
Alright, fair enough. Keep your secrets. Alright, last conversation here. Are you worried at all about this draft?

07:30:25.740 --> 07:30:29.920
Because we did see the boy come out, obviously, it's gonna be hype. We saw the meepo!

07:30:29.920 --> 07:30:33.200
This surprise pick, although it's never won a game so far.

07:30:33.200 --> 07:30:38.860
But we did see it come out. Was that a worry for you in your draft? Did you have to adjust to that, or was it okay?

07:30:38.860 --> 07:30:42.040
It's okay. I think pango is pretty good against people like

07:30:42.700 --> 07:30:44.700
it's just overall like a strong hero and

07:30:45.300 --> 07:30:48.300
we've also had some experience playing against a syrian scream, so

07:30:49.340 --> 07:30:53.120
Not surprised, you know, we know how to play against it. You know what we know what the hero does

07:30:53.220 --> 07:30:58.100
You know, it should be fine guys. Don't worry. All right sounds great. Well. Thank you so much for your time

07:30:58.100 --> 07:31:03.120
We are here the Macha man is ready to see how this one turns out. Let's pass it over to lizard and snare

07:31:03.120 --> 07:31:09.920
Thank you very much Slax and KP and here we go Liz at first blood has already been drawn by

07:31:09.920 --> 07:31:14.960
Parryvision this is a game where Aurora classic draw from them. Four protect one make sure that

07:31:14.960 --> 07:31:19.840
Nightfall is the big bad knocker in the late game but they are dealing with the Mipo and you

07:31:19.840 --> 07:31:25.920
big Liz the biggest Mipo spammer I know how free of a Mipo game is this? It's pretty free

07:31:25.920 --> 07:31:30.480
like when I'm looking at the Mipo I I agree with KP and what he said about pango I feel

07:31:30.480 --> 07:31:34.480
like Pango is one of the better heroes in the game against Mipo.

07:31:34.480 --> 07:31:38.480
Earthbinds and all that stuff, it can mess with you, but you can still shieldcrash through it.

07:31:38.480 --> 07:31:44.480
And guess what? Shieldcrash attaches on every single Mipo, giving you some insane shield after.

07:31:44.480 --> 07:31:48.480
Of course, Pango also got buffed, so you get some kills in the lane, like this one.

07:31:48.480 --> 07:31:52.480
In general, it's a good answer, but I don't think it's enough.

07:31:52.480 --> 07:31:56.480
For me, this still looks like a pretty damn free Mipo game.

07:31:56.480 --> 07:31:59.480
Like, you can do all the things that you want to do with Mipo.

07:31:59.480 --> 07:32:03.960
The itemization is free. You don't have to adjust into an early agonies or anything like that.

07:32:03.960 --> 07:32:09.880
You can move through the Twin Gates to harass the enemy carry because Faceless Void has nothing against the Meepo early on.

07:32:09.880 --> 07:32:13.480
Time walk, you cannot use that when you're Earthbound.

07:32:14.760 --> 07:32:17.720
And you have no concern about the time dilation after the poofs?

07:32:18.360 --> 07:32:23.400
No, not really. It's not something that you worry about at all on the hero.

07:32:23.400 --> 07:32:26.000
Like the matchup itself is really good for me, Paul.

07:32:26.000 --> 07:32:29.520
Until Faceless Void is like Giga-Farmed.

07:32:29.520 --> 07:32:32.000
Once he's Giga-Farmed, he literally does not care.

07:32:33.200 --> 07:32:34.600
Well, Faceless Void right now.

07:32:35.800 --> 07:32:37.680
I've already lost a hero in this lane, but...

07:32:37.680 --> 07:32:40.120
He's gonna be going for this early helm of the Dominator.

07:32:40.120 --> 07:32:43.680
It's his build only, right? Like, in previous patches,

07:32:43.680 --> 07:32:46.320
everyone was doing this build on Faceless Void,

07:32:46.320 --> 07:32:49.040
but right now I feel like he's the only one that...

07:32:49.760 --> 07:32:51.640
is still keeping the dream alive.

07:32:51.640 --> 07:32:53.000
He still builds the dorm.

07:32:53.400 --> 07:32:56.900
9th class, getting no blast back onto Kaori.

07:32:56.900 --> 07:33:00.200
Triple S will come through with the gush, but will he be able to close the gap?

07:33:00.200 --> 07:33:01.800
Blood grenade was dropped through.

07:33:01.800 --> 07:33:03.800
Kaori still flapping his wings away.

07:33:03.800 --> 07:33:06.800
9th class will have an illuminate blast ready in a moment.

07:33:06.800 --> 07:33:07.800
Not even necessary.

07:33:07.800 --> 07:33:08.800
It's Triple S.

07:33:08.800 --> 07:33:10.300
Get some anchor smash kill.

07:33:10.300 --> 07:33:11.800
Losers his courier, but definitely worth it.

07:33:11.800 --> 07:33:16.400
That's a second death on a Jekiro versus a Kaudal lane, by the way.

07:33:16.400 --> 07:33:19.700
Like in the last patch, this would never happen.

07:33:19.700 --> 07:33:22.000
Jekiro would solo zone both of you, but...

07:33:22.000 --> 07:33:24.000
Can we move the camera to Nightfall?

07:33:24.000 --> 07:33:27.000
Because Zatanic is just staying with one of the Mipo's notes.

07:33:27.000 --> 07:33:30.000
Nightfall is actually trying to run away.

07:33:30.000 --> 07:33:36.000
The Earthbind missed from Zatanic, unfortunately, so Nightfall got off the Timewalk and he should be fine.

07:33:36.000 --> 07:33:40.000
Mipo was still on his tail, but in the end it seems like he will give up.

07:33:40.000 --> 07:33:49.000
The Earthbind did miss because of the blinding light. It moved him a little bit too far back, so it didn't connect in the end.

07:33:49.000 --> 07:33:52.780
Satanic we've already seen in those tournaments just how effective it can be when you have a hero

07:33:52.780 --> 07:33:57.240
I can just you know play the map scout vision just create problems everywhere

07:33:57.240 --> 07:34:02.720
That's top lane end up using the phoenix yet again mirror with the observer or drop down behind the tail on tower

07:34:02.800 --> 07:34:08.320
able to catch up to the phoenix and the position fives are really not having fun this game keep in mind if you are Mipo in

07:34:08.320 --> 07:34:14.820
This game you're constantly eyeing a carry kill on the other side like you always want to use this twin gate

07:34:14.820 --> 07:34:20.820
One of the reasons why Mipo has played so much on the safe lane and no longer on mid.

07:34:20.820 --> 07:34:22.820
Top lane though, maybe a kill on Mira.

07:34:22.820 --> 07:34:24.820
The bind will come out, will the poofs be there?

07:34:24.820 --> 07:34:26.820
No, beautiful pushback from Mira.

07:34:26.820 --> 07:34:28.820
Could still have a hoodwink death here though.

07:34:28.820 --> 07:34:30.820
Will pop the fairy fire to delay it.

07:34:30.820 --> 07:34:32.820
But eventually it goes down.

07:34:32.820 --> 07:34:36.820
Carlos gets credit for the kill, but Titanic finally gets involved in some action.

07:34:36.820 --> 07:34:39.820
It's a choice that you can make, right?

07:34:39.820 --> 07:34:43.820
Like whenever you're rotating through the train gate, you can still poof back

07:34:43.820 --> 07:34:48.820
If an opportunity arises, you can get a support for an offering kill or a carry kill on the other side.

07:34:50.320 --> 07:34:53.820
Let's talk about this mid lane for a second. We've seen this lane many, many, many a time.

07:34:53.820 --> 07:34:57.820
Yesterday when we saw no one play this, he had the tree in protective behind him and that living armor

07:34:57.820 --> 07:35:00.820
allowed him to win this lane when he had no business doing so.

07:35:00.820 --> 07:35:04.820
But this seems like a more, you know, natural situation here in this mid.

07:35:04.820 --> 07:35:11.820
It's more natural in a way that no one is being heavily supported by a secondary hero, right?

07:35:11.820 --> 07:35:15.220
But at the same time, Puck is doing really well.

07:35:15.220 --> 07:35:20.140
This is a lane where Void Spirit should do a bit better in the laning stage itself.

07:35:20.140 --> 07:35:24.700
And then down the line Puck with the Dreamcull with the Silences has a better time.

07:35:24.700 --> 07:35:26.540
But so far so good for no one.

07:35:26.540 --> 07:35:27.940
Gonna have a dive.

07:35:27.940 --> 07:35:29.780
To Carlos just zoning back Mira.

07:35:29.780 --> 07:35:33.500
No one in 9th class is trying to make their way over, but they won't be able to catch

07:35:33.500 --> 07:35:36.540
up even Satanic coming through with one of the clones.

07:35:36.540 --> 07:35:37.540
WS though.

07:35:37.540 --> 07:35:38.540
That's the kill.

07:35:38.540 --> 07:35:42.540
He finds to Carlos before he's able to retreat to safety.

07:35:42.540 --> 07:35:45.540
Another kill, he's involved in three kills already on this pango.

07:35:45.540 --> 07:35:49.540
And you were mentioning how important he's going to be to deal with this Mipo later.

07:35:49.540 --> 07:35:53.540
I feel like the way he deals with Mipo is a bit different than some other heroes

07:35:53.540 --> 07:35:57.540
the panel talked about, like an elder titan who has been tested, I believe,

07:35:57.540 --> 07:36:02.540
recently, not in this tournament, but recently versus Mipo as well.

07:36:02.540 --> 07:36:05.540
Some of these heroes like Thimber-Saws and elder titans,

07:36:05.540 --> 07:36:07.540
They can literally solo the Mipo at some point.

07:36:08.540 --> 07:36:12.540
Pangolier, he's there to make your game as rough as possible, right?

07:36:12.540 --> 07:36:16.540
Like all the AoE stuns, and the fact that it's very difficult to kill him through the game,

07:36:17.540 --> 07:36:20.540
make the game a bit nasty for the Mipo.

07:36:23.540 --> 07:36:26.540
The shield will not know one. Mike decides to go to the top lane.

07:36:27.540 --> 07:36:30.540
He's on the way right now. Carlos is here too, and they will go up to Mira.

07:36:30.540 --> 07:36:33.540
The poofs will come out, would make falling very low.

07:36:33.540 --> 07:36:37.540
He's dead just yet. Will he burn out in the end? Icarus, I have applying the dots.

07:36:37.540 --> 07:36:43.540
Mira will end up falling. One is here looking for the steal on the Shrine of Wisdom.

07:36:43.540 --> 07:36:48.540
He wants to get it. On the other side Nightfall is doing more or less the same thing.

07:36:48.540 --> 07:36:52.540
He thought about it at least, but didn't commit in the end.

07:36:55.540 --> 07:37:02.540
Overall, when it comes to these two supports, like Hoodwing and Phoenix, in the early stages of the lane,

07:37:02.540 --> 07:37:06.540
bullies you, but through the game I feel like it's a pretty good matchup for Phoenix.

07:37:06.540 --> 07:37:12.180
Every time you will get a couple of fire spirits on top of the Hoodman, the hero just melts.

07:37:12.180 --> 07:37:19.100
Works with no HP, no magic resistance, so very difficult for Mira to stick around in

07:37:19.100 --> 07:37:20.980
the top laner.

07:37:20.980 --> 07:37:26.700
WS making good progress towards having that diffusal blade, and keeping a lot of eyes

07:37:26.700 --> 07:37:30.000
on him, but especially Satanic.

07:37:30.000 --> 07:37:33.080
What is the preferred build right now on this meepo?

07:37:33.080 --> 07:37:37.880
I would say that this hero currently is actually unexplored when it comes to build.

07:37:37.880 --> 07:37:41.720
I would say that there is a lot of different builds that you can go for.

07:37:41.720 --> 07:37:44.640
Cetanic, what I've noticed from him at least.

07:37:44.640 --> 07:37:48.680
Oh, first boss same, mid lane actually can connect onto both heroes, 9th loss and no

07:37:48.680 --> 07:37:49.680
one.

07:37:49.680 --> 07:37:52.920
They'll have enough damage to kill off 9th loss, unfortunately Kaori cannot escape

07:37:52.920 --> 07:37:53.920
this either.

07:37:53.920 --> 07:37:57.760
Strupples made his way towards this mid lane, does have access to ravage so

07:37:57.760 --> 07:38:02.760
So maybe they want to trigger the ravage bottom, have a twin gate rotation from the meepo, kill off the faces Void.

07:38:03.760 --> 07:38:09.760
It's definitely a viable option, when meepo has a couple of resources to work with, right now he's very low on mana and HP mid blade.

07:38:09.760 --> 07:38:13.760
They get a bushwreck out onto no one but doesn't manage to escape for now.

07:38:13.760 --> 07:38:16.760
Nine claws port back in, flies a chakra magic.

07:38:16.760 --> 07:38:22.760
Did he have a tango? He didn't have a tango. He didn't have a tango. He didn't have a crawling blade.

07:38:22.760 --> 07:38:28.200
I think there is this interaction between the pull from Void Spirit and the bushwhack that messed it up, right?

07:38:28.200 --> 07:38:31.400
Because the bushwhack just stopped working, it disappeared.

07:38:31.400 --> 07:38:36.600
There's a couple of spells that actually just mess up bushwhack.

07:38:36.600 --> 07:38:41.400
Like Void Spirit's pull is one of those and I believe Slark's leash as well.

07:38:41.400 --> 07:38:47.000
Like if a target is leashed and then you use the bushwhack, the moment the leash ends, the bushwhack ends as well.

07:38:47.000 --> 07:38:51.000
It's definitely unintended, but...

07:38:51.000 --> 07:38:58.320
small indie game very early in its development you know I mean the dota files

07:38:58.320 --> 07:39:05.920
in the game still say dota 2 beta we're not out yet eventually no one

07:39:05.920 --> 07:39:09.640
in my class we heard from the panel about how much my class lost the stack

07:39:09.640 --> 07:39:14.640
six camps stacked in total fire from my class this is one of the best things

07:39:14.640 --> 07:39:18.240
that you can do with coddle right like especially when you have someone as beefy

07:39:18.240 --> 07:39:24.000
as Tide on the offlane. You can feed him Ana, secure his lane, and then he's past the

07:39:24.000 --> 07:39:28.560
unkillable, right? At the same time, you've got... Okay, let's look at it again.

07:39:28.560 --> 07:39:30.800
Yeah, you're right.

07:39:30.800 --> 07:39:33.200
Just instantly disappears, right? Like the same moment.

07:39:33.200 --> 07:39:35.200
But yeah.

07:39:35.200 --> 07:39:39.440
Offlane, they're looking for Decalis. The pushback will not connect this time around

07:39:39.440 --> 07:39:42.520
in Decalis. No longer has access to the Icarus Tide though, so should still

07:39:42.520 --> 07:39:46.360
die in the end here. Doesn't seem like anybody need from Paravision has interest

07:39:46.360 --> 07:39:50.480
and saving him. You can potentially pressure the tower here, now that you have Kaori, three

07:39:50.480 --> 07:39:53.080
points into the liquid fire if tower should fall.

07:39:53.080 --> 07:39:59.560
Absolutely, one of the best usages of Jakiro in the last patch and in this one, rock up

07:39:59.560 --> 07:40:04.840
to a tower, just use your liquid fire 24-7 on it, make sure that it falls immediately.

07:40:04.840 --> 07:40:11.920
No one, doesn't have to worry about these supports, so you can play a bit aggressively

07:40:11.920 --> 07:40:15.320
in the name has his witch play being built up already has the quarter stuff

07:40:15.320 --> 07:40:21.520
into the or the oblivion stuff rather going for the witch play right it's

07:40:21.520 --> 07:40:26.840
very close to it constantly being fat man as well by coddle I love the

07:40:26.840 --> 07:40:31.480
adjustment by the way this build that nine classes rocking I've seen it first

07:40:31.480 --> 07:40:39.040
on GH maybe a bit over half of a year ago it became the standard and I just

07:40:39.040 --> 07:40:45.020
The Holy Locket glimmer cape build, like after Holy Locket what you build is up to you, but

07:40:45.020 --> 07:40:49.000
Holy Locket just makes your blast even better, and you're maxing out Chakra magic.

07:40:49.000 --> 07:40:52.800
You're not playing around Illuminate, you're playing around the mana, of course in the

07:40:52.800 --> 07:40:56.680
cooldown reduction that you will give to your teammates, a lot of really good things

07:40:56.680 --> 07:41:01.480
that you can reduce in this game, anything from Paco of course, and the Titan too.

07:41:01.480 --> 07:41:06.880
Titan is cleaning up the Tio on tower as the pango takes a pretty massive stack

07:41:06.880 --> 07:41:08.080
on the other side of the map.

07:41:08.080 --> 07:41:12.080
Doesn't have mana for WS, so won't be able to respond to any potential moves.

07:41:12.080 --> 07:41:17.200
Paravision is mounting one as we speak, but no real vision on the priority targets.

07:41:17.200 --> 07:41:18.240
They have to go back.

07:41:18.240 --> 07:41:22.720
They got scanned as well, right? Makes a pretty heads-up scan from Radiance.

07:41:22.720 --> 07:41:26.560
So they understand what is happening.

07:41:26.560 --> 07:41:29.280
Pangolier even TPing out. They want to fight this.

07:41:29.280 --> 07:41:30.880
Now keep in mind they have Chrono.

07:41:30.880 --> 07:41:32.400
They have Diffuse alone, Pangol.

07:41:33.040 --> 07:41:34.320
More or less they are ready.

07:41:34.320 --> 07:41:42.000
smoke up 3 heroes, Mikoto is going to be leading the charge here, oh Dukalus breaks the smoke

07:41:42.000 --> 07:41:46.140
but he's still going to jump on the back lines, looking towards 9 claws, could be a very straightforward

07:41:46.140 --> 07:41:50.560
kill, Mira gets the credit for it, he really wanted the puck though.

07:41:50.560 --> 07:41:54.280
The reward is the rune as well, puck is a hard kill, right, at the moment at least

07:41:54.280 --> 07:42:00.920
puck is not that simple to catch, no yawls, no agonist scepter and void spirit, so

07:42:00.920 --> 07:42:04.240
probably not the one that they expected to kill anyway, roughly.

07:42:04.240 --> 07:42:09.280
out into triple S, not enough damage yet and he still has the soul ring so he could pop the

07:42:09.280 --> 07:42:13.840
ravage at any given time. And to your point about the Yul Scepter, he's actually queuing it up right

07:42:13.840 --> 07:42:17.200
now. I'm not going to go for the axe of the spirit vessel on Makoto straight into the Yul Scepter.

07:42:17.200 --> 07:42:21.760
Coil lane. Makoto, will he be able to save Kaori here? Definitely not. No one able to help get

07:42:21.760 --> 07:42:26.640
the kill. Do Kyle is low? As he falls lower, Makoto decides, you know what? I don't want to

07:42:26.640 --> 07:42:31.440
commit for that kill, lest I die myself underneath the tier one. They had Pango and Swatming

07:42:31.440 --> 07:42:37.440
nearby but not close enough to truly commit. Also there's a neg available so

07:42:37.440 --> 07:42:43.600
going for that kill probably it wouldn't work in the first place.

07:42:45.240 --> 07:42:50.580
So far the game is pretty even like a 3k lead for pervision 6 to 6 when it

07:42:50.580 --> 07:42:57.640
comes to the kill score but I have to say from faceless void we had a couple of

07:42:57.640 --> 07:43:00.840
really good games but this this game worries me a little bit like you're

07:43:00.840 --> 07:43:04.180
You're playing into Dreamclaw, you're playing into Dead in the Water, you're playing against

07:43:04.180 --> 07:43:10.320
Meepo which, through the game, like maybe 35 minutes plus, it's a good matchup for Void,

07:43:10.320 --> 07:43:14.120
but before that point it's actually pretty damn good for Meepo.

07:43:14.120 --> 07:43:18.360
You can use your Agony Scepter to pull the Meepos out of Chrono, like you can of

07:43:18.360 --> 07:43:23.840
course use the Shard after the Chrono, you're naturally very tanky as well, so,

07:43:23.840 --> 07:43:26.160
not really an easy game for Nightfall.

07:43:26.160 --> 07:43:30.660
See if his team can make the space around him so that he can flourish in this moment in time.

07:43:30.660 --> 07:43:33.160
WS pulling into a blink dagger soon.

07:43:33.160 --> 07:43:38.660
I think it's pretty good from the side of Parryvision that, yeah, a couple of these smoke moves have come.

07:43:38.660 --> 07:43:42.160
Supports have been dying, but by and large the cores have been pretty much untouched,

07:43:42.160 --> 07:43:44.160
allowed to just get their items for later in the game.

07:43:44.160 --> 07:43:46.160
They have been, they have been chilling.

07:43:46.160 --> 07:43:49.160
Okay, 9 plus.

07:43:49.160 --> 07:43:51.160
I'd have to deal with the rolling thunder here.

07:43:51.160 --> 07:43:53.160
Coming through from WS.

07:43:53.160 --> 07:43:56.660
There's the follow up though, Mikoto looking for an angle to jump into.

07:43:56.660 --> 07:44:00.160
And Manclas has just been juking and dodging WS, not getting caught.

07:44:00.160 --> 07:44:03.660
Finally does get brought down, but that will allow Carlos to get off the Supernova.

07:44:03.660 --> 07:44:09.160
And here comes Zatanic, Earthbind out onto WS, just outside the range of the Supernova.

07:44:09.160 --> 07:44:13.660
So he's going to be able to run, getting himself away in the meantime, deep in the river.

07:44:13.660 --> 07:44:16.660
No one able to bring down Kaori and get back.

07:44:16.660 --> 07:44:19.160
Mikoto unable to punish the puck.

07:44:19.160 --> 07:44:27.160
They were thinking about going high ground even, but ok, in the end they take the 1v1 with a couple of big ulti's used of course.

07:44:27.160 --> 07:44:34.160
What happened to the chronosphere by the way? I didn't catch that one while all of this was happening.

07:44:34.160 --> 07:44:38.160
That's actually a very good question. Probably used on the Tidehunter right?

07:44:38.160 --> 07:44:44.160
That would make the most sense. But why as well? Because everyone was fighting through middle.

07:44:44.160 --> 07:44:48.440
Well maybe we'll find out what the replay, a triple S is on the front lines right now.

07:44:48.440 --> 07:44:53.520
Can I get hit with a sharp shooter potentially? No! Oh it does catch him, just at the very end.

07:44:53.520 --> 07:44:58.560
But there's no follow-up, he still has the stravage. He's also gone for the more aggressive build.

07:44:58.560 --> 07:45:03.880
Blink into the Vladimir's offering, making sure that he can both initiate and support the Meepo in the middle of these fights.

07:45:03.880 --> 07:45:11.560
He can defend, he can attack. It's a pretty standard build besides the Blink, I would say.

07:45:11.560 --> 07:45:19.300
like the Vlad's is very common on Tide, it's either Vlad's or Raps at the moment, the Blink one however is a bit different, right?

07:45:19.300 --> 07:45:27.560
Having Blink, he's making a statement that they want to play right now, this is their go-time and it's a pretty good go-time.

07:45:27.560 --> 07:45:34.560
Observers have obviously showed us the SNY being completed on the Mipo, this is a pretty big power spike on him.

07:45:34.560 --> 07:45:37.560
You don't really have to wait for way too many items.

07:45:37.560 --> 07:45:45.560
Honestly, there was an interview where he talked trash, they can't talk trash about raps, it's a pretty good raps.

07:45:45.560 --> 07:45:53.560
Ravage is going to be a Ravage on the 2, Mira is going to be the first one before here, and they break the leash on Mikoto, you're trying to get himself away.

07:45:53.560 --> 07:45:58.560
But Dukalis able to get the kill, a double for the Phoenix, more experience for the Flappy Bird.

07:45:58.560 --> 07:46:05.560
Down bottom, Knightfall could be in danger here, he doesn't have a Chronosphere anymore, slowed down by the Solar Bind, Earthbind is going to be there.

07:46:05.560 --> 07:46:11.560
It's going to be there, Ducales has the supernova out, it crashes, it stuns him and they kill him off with the sunray.

07:46:11.560 --> 07:46:14.560
It's a tannic first involvement in the game, very successful.

07:46:14.560 --> 07:46:19.560
And that's the problem that Faceless War will have, all until he buys Manta or VKB.

07:46:19.560 --> 07:46:24.560
That's one item that you can kind of, you can time it properly.

07:46:24.560 --> 07:46:30.560
It's very difficult to keep on all of these routes if you Manta and instantly time walk after.

07:46:30.560 --> 07:46:37.560
Keep in mind, the new build on Faceless Way that is becoming a bit more popular is Agon and Scepter.

07:46:37.560 --> 07:46:43.560
So maybe that's one of the reasons that KP didn't want to really talk about.

07:46:43.560 --> 07:46:45.560
The secret tech.

07:46:45.560 --> 07:46:48.560
I mean, the AoE stun vs Nipo as well, not too bad.

07:46:48.560 --> 07:46:51.560
Oh, J'Giro, the laser will come out, no one.

07:46:51.560 --> 07:46:55.560
There's a right-click damage with the switchblade, but now Nightful and WS have come through for the punish.

07:46:55.560 --> 07:47:02.560
We'll just throw out a token blast with the Illuminate, but he will end up dead.

07:47:02.560 --> 07:47:06.560
There's no saving him. They are still chasing the Phoenix, no dive.

07:47:06.560 --> 07:47:11.560
No dive available, no supernova either, so easiest killer of WS's life.

07:47:11.560 --> 07:47:14.560
They'll take the opportunity to also go through the Twin Gate.

07:47:14.560 --> 07:47:19.560
Unfortunately, while all this was happening, they do end up losing their tier one tower in the mid lane.

07:47:19.560 --> 07:47:24.360
A pair of visionaries are playing the map really well, they're getting good trade offs

07:47:24.360 --> 07:47:28.800
I have to still say, even after losing the two supports the trades are okay for them

07:47:28.800 --> 07:47:30.800
and they're just getting more out of the map.

07:47:30.800 --> 07:47:36.120
Mipo is farming basically the whole top, never being pressured at all.

07:47:36.120 --> 07:47:40.120
Once he gets the scouting, I think that's it for them.

07:47:40.120 --> 07:47:42.320
They literally have nothing to wait for.

07:47:42.320 --> 07:47:45.820
You were talking about the get in the water, Triple S wins immediately for that

07:47:45.820 --> 07:47:48.160
agonim shot before getting another item.

07:47:48.160 --> 07:47:54.460
It's so huge, like the value of that in war in this game is like through the roof, so I agree with this.

07:47:54.460 --> 07:47:58.460
I think that he should have rushed it and it's a good item to have.

07:47:59.160 --> 07:48:04.460
Smoke up by triple S and no one, but they were scouted through the mid lane and they get scanned out once again.

07:48:04.460 --> 07:48:08.460
So, Tidefall very safely will farm behind the tier 2 tower.

07:48:08.460 --> 07:48:10.460
They'll even TP out just to make sure he survives.

07:48:10.460 --> 07:48:15.160
Look at these heroes on the other side, like Faces Void, Void Spirit, Pango.

07:48:15.160 --> 07:48:17.460
No one likes playing into routes.

07:48:17.460 --> 07:48:19.460
Now you have an additional one.

07:48:19.460 --> 07:48:23.460
I don't think you're not giving up, they're gonna go through the twin gate.

07:48:23.460 --> 07:48:27.460
Nightfall, if he shows in this wave, they definitely will jump in immediately.

07:48:27.460 --> 07:48:30.460
Trouble ass ready with the blink, Ravage is gonna go in, get the dead in the water.

07:48:30.460 --> 07:48:34.460
Ravage not expended just yet, they might not even need it, as he's gonna fall anyway.

07:48:34.460 --> 07:48:36.460
Thanks for the damage of no one.

07:48:36.460 --> 07:48:40.460
Nipo in the meantime, got the earthbind, out onto the pangolia, preventing him from escaping as well.

07:48:40.460 --> 07:48:41.460
Double kill for no one.

07:48:41.460 --> 07:48:45.460
Calorie, absolutely no hope of escaping here my friend.

07:48:45.460 --> 07:48:48.800
Zatanic is on your ass and he is gonna kill you off.

07:48:48.800 --> 07:48:52.980
Triple S, unstoppable, Harry vision, dominating the maplest,

07:48:52.980 --> 07:48:55.580
19 minutes with a 10 cake, Odie.

07:48:55.580 --> 07:48:56.580
They absolutely are.

07:48:56.580 --> 07:49:00.420
This is the best imagined start that they could have had.

07:49:00.420 --> 07:49:02.540
The couple of series that they played recently,

07:49:02.540 --> 07:49:05.860
the first game of the series was always testing some tech out.

07:49:05.860 --> 07:49:07.940
If you remember, 9-Class Loan Druid as well,

07:49:07.940 --> 07:49:10.740
first game of the series versus Rejects.

07:49:10.740 --> 07:49:13.100
Then another game, I think they played Meepo into a Nerdshaker,

07:49:13.100 --> 07:49:13.980
which didn't work out.

07:49:13.980 --> 07:49:20.980
I think they took a little bit of time to refine their strats, and this is now looking very good.

07:49:22.740 --> 07:49:26.580
Wyn is faceless for Wyrd going to be ready. He still doesn't even have his Yasha from his Mantar style.

07:49:27.080 --> 07:49:29.080
Sitting with a maelstrom, helmet, a dominator.

07:49:29.780 --> 07:49:32.580
You need time, Lizard. You need to find space for him.

07:49:33.580 --> 07:49:34.580
At the faculty.

07:49:34.880 --> 07:49:35.380
I don't know.

07:49:37.180 --> 07:49:39.180
I'm dating. If there is 5v5, we fuck them.

07:49:43.980 --> 07:49:44.980
Spoiler alert.

07:49:44.980 --> 07:49:45.980
He did exactly that.

07:49:45.980 --> 07:49:46.980
Yeah, pretty much what happened.

07:49:46.980 --> 07:49:48.980
Bravish now expended again.

07:49:48.980 --> 07:49:50.980
He's going to catch onto three.

07:49:50.980 --> 07:49:52.980
Kaori is going to follow Mira into the grave.

07:49:52.980 --> 07:49:54.980
WS trying to get himself out of here.

07:49:54.980 --> 07:49:55.980
Swashbuckling away.

07:49:55.980 --> 07:49:57.980
But as the supernova pops,

07:49:57.980 --> 07:49:58.980
will he be past the range?

07:49:58.980 --> 07:49:59.980
Yes, he will.

07:49:59.980 --> 07:50:01.980
Rolling Thunder protects him for now.

07:50:01.980 --> 07:50:03.980
They even brought back on Mira just in case.

07:50:03.980 --> 07:50:06.980
A triple S with this blink dagger.

07:50:06.980 --> 07:50:07.980
We've seen a lot of these hide-under games

07:50:07.980 --> 07:50:08.980
where it feels like, you know,

07:50:08.980 --> 07:50:10.980
the hero's struggling to really get himself involved

07:50:10.980 --> 07:50:11.980
in the team fight.

07:50:11.980 --> 07:50:21.980
This was one of those games where you don't have to go for an early agonimus, it's actually the shard that is really strong on him.

07:50:21.980 --> 07:50:26.980
He gets the shard and the blink, like blink not only for the ravage but for the shards too.

07:50:26.980 --> 07:50:35.980
Keep in mind that he can blink in, the dead in water has a pretty bad range, so if you blink in it's easier to catch the void spirit.

07:50:35.980 --> 07:50:41.500
FacelessWid wanted to fight, he wanted to use the chrono, but Yag was already positioned

07:50:41.500 --> 07:50:45.060
so well that it just absolutely zoned him.

07:50:45.060 --> 07:50:50.100
Kuro, still hasn't really been able to utilize this dual scepter, and oh, unfortunately,

07:50:50.100 --> 07:50:54.660
he's gonna have time to contemplate his adding choices in the fountain as he's probably

07:50:54.660 --> 07:50:55.660
dying here.

07:50:55.660 --> 07:51:01.980
Triple S, Wicked Sick, man, Parry vision, just not giving Aurora any room to breathe,

07:51:01.980 --> 07:51:03.980
Zatanic, the Earthbind!

07:51:03.980 --> 07:51:05.980
It canceled a TP from J'Kuro,

07:51:05.980 --> 07:51:09.980
on the side of the map, no one thought about chasing WS and Mira.

07:51:09.980 --> 07:51:11.980
That C's no need to do so.

07:51:11.980 --> 07:51:16.980
Zatanic just continuing to farm up, almost has his agonim shard, already has a Skadi SMY.

07:51:16.980 --> 07:51:19.980
He wanted to chase them, but the Dream Coil was already spent.

07:51:19.980 --> 07:51:23.980
He missed with the initial Dream Coil, so he couldn't really continue.

07:51:23.980 --> 07:51:25.980
This is basically a textbook Mipo game.

07:51:25.980 --> 07:51:29.980
You have Skadi, you have your shard now, straight into the pit.

07:51:29.980 --> 07:51:37.260
There is a play from Aurora and the play is chrono around the pit and try to win that fight around the big objective because

07:51:37.780 --> 07:51:43.260
Generally, you don't really want to pressure high ground without getting ages on me poor most carries

07:51:43.780 --> 07:51:46.220
so that's a chance for them to

07:51:47.420 --> 07:51:50.940
Perhaps turn the game around at 16 KLE 22 minutes in is

07:51:51.620 --> 07:51:52.980
It's looking rough

07:51:52.980 --> 07:51:56.380
And it's not even like an alchemist loan drew it or whatever. It's just this me, bro

07:51:56.380 --> 07:51:59.940
And things have gotten even rougher. Aeon disk has been picked up for the puck.

07:51:59.940 --> 07:52:04.260
So the nightfall, if you was at least thinking, okay, we get a chrono on one of these cores,

07:52:04.260 --> 07:52:09.020
we can kill them off, they're all getting so difficult to kill. Titan, Mipo was super tanky,

07:52:09.020 --> 07:52:13.820
puck has Aeon disk. I don't know man, what moves can you even make right now for Aurora?

07:52:13.820 --> 07:52:19.180
I actually, I don't really know if they have the damage to kill anyone but the puck when

07:52:19.180 --> 07:52:22.860
it comes to cores. At the moment at least, they need way more time.

07:52:22.860 --> 07:52:27.820
Nicoto, Zed Park is going to find his counterpart from the mid lane, Triple S on top of him,

07:52:27.820 --> 07:52:31.660
doesn't even bother using Ravage, like you mentioned, dead in the water.

07:52:31.660 --> 07:52:34.220
The roots in this game are just so OP.

07:52:34.220 --> 07:52:36.860
In this situation, it worked a little bit differently.

07:52:36.860 --> 07:52:41.980
He used the ULTS to dodge it, but after the ULTS, of course, he gets coiled.

07:52:41.980 --> 07:52:43.980
The fight is absolutely over.

07:52:43.980 --> 07:52:49.780
Meanwhile, Mipo just chilling in the pit, by the way, hitting it.

07:52:49.780 --> 07:52:51.780
And for the teammates to arrive...

07:52:52.780 --> 07:52:54.780
Has a medallion as well.

07:52:55.780 --> 07:53:00.780
And look at the map-stake even. T1 bot and T1 middle still often quite healthy.

07:53:01.780 --> 07:53:02.780
I mean good luck pressuring though.

07:53:02.780 --> 07:53:11.780
Maybe Azucuro with suicidal tendencies can go next to the T1 tower if it's a couple of times, but he will not go out alive so...

07:53:12.780 --> 07:53:15.780
Somebody do a mental health check on Kari, won't do it bro?

07:53:15.780 --> 07:53:22.120
Yeah, there's just no way. There's no way for them to take objectives right now. They need to buy time on Radiant.

07:53:22.120 --> 07:53:28.880
The only way for them to get back into this game is by surviving for a really long time at Void.

07:53:28.880 --> 07:53:33.620
Triple S getting the jump onto the faceless Void. They force out the chronosphere, but it's not gonna matter.

07:53:33.620 --> 07:53:36.620
Sunray lasers him from outside his own bubble.

07:53:37.120 --> 07:53:39.620
Ducales will tip him for good measure.

07:53:40.180 --> 07:53:45.280
What a way to go down. And yet again, Triple S the blink shot just doing miracles on the map.

07:53:45.280 --> 07:53:46.280
Can I...

07:53:47.280 --> 07:53:50.280
It's not really a hot day. I think this game might be over.

07:53:50.280 --> 07:53:53.280
Ah, the possibility exists, okay.

07:53:53.280 --> 07:53:55.280
The possibility exists.

07:53:55.280 --> 07:53:59.280
24 minutes, 10 seconds, already on the high ground for Paravision.

07:54:00.280 --> 07:54:05.280
What can you do? You used the Chronosphere already, so your big teamfight spell is already gone.

07:54:05.280 --> 07:54:07.280
This is just one of those expo...

07:54:07.280 --> 07:54:08.280
Perfect.

07:54:08.280 --> 07:54:12.840
Gunsword, Ravage on the 3, both supports are going to get bursted down here.

07:54:12.840 --> 07:54:17.160
Dreamcube out onto triple S. Does at least have the roll up to protect themselves for a moment.

07:54:17.800 --> 07:54:20.520
But the space has been opened up, the racks are exposed.

07:54:21.240 --> 07:54:26.120
Satanic, very happy to just reap the rewards of destroying all of these buildings.

07:54:26.120 --> 07:54:30.200
They still have tier 2s, right? So if they want to end it, they have to go for the throne

07:54:30.200 --> 07:54:34.920
and most teams at this point, honestly, if this was a pub, they would probably just

07:54:34.920 --> 07:54:39.480
go through with the Aegis and everything that they've got I feel like this team is literally

07:54:39.480 --> 07:54:44.920
unkillable right now you have Vlad's bkb you have pipe as well on the phoenix the damage from

07:54:44.920 --> 07:54:52.680
aurora if you literally camp them under the fountain it's sad to say but it feels like the damage

07:54:52.680 --> 07:54:59.320
still wouldn't be there they need an extra item on every single core oh ws might need an extra

07:54:59.320 --> 07:55:01.320
But thankfully he has a Swashbuckle.

07:55:01.320 --> 07:55:03.320
Gymquale still down for another 25.

07:55:03.320 --> 07:55:12.320
Because of the tier 2's being up, he might be able to finish off the point booster and the aghanims before the next fight starts on the Pangolier.

07:55:12.320 --> 07:55:15.320
Maybe a Manta will be there for the Phasis Void.

07:55:15.320 --> 07:55:16.320
It's something.

07:55:16.320 --> 07:55:20.320
But these are your mid-game items.

07:55:20.320 --> 07:55:25.320
Nipo, he's already working with Skadi and I believe Butterfly is about to be completed.

07:55:25.320 --> 07:55:27.320
He's getting close.

07:55:27.320 --> 07:55:32.820
Nightfall, yes he's gonna have that mentor but you're still so far away from BKB.

07:55:32.820 --> 07:55:37.820
This game feels, I mean not like BKB absolutely saves you but it feels impossible to play without it.

07:55:42.820 --> 07:55:43.820
Avoid you mean?

07:55:43.820 --> 07:55:44.820
Yeah, yeah.

07:55:44.820 --> 07:55:46.820
If he goes BKB this game is over.

07:55:46.820 --> 07:55:48.820
I mean it already feels that way.

07:55:48.820 --> 07:55:51.820
If he gets the BKB, it's rough right?

07:55:51.820 --> 07:55:55.820
Because without it you die with it, you deal no damage.

07:55:55.820 --> 07:56:06.820
Mike, your options are limited. I think he needs to go all out on damage. Get some Yonir after the Manta and just hope that there is enough of Oomph in the Chronosphere from his allies as well.

07:56:07.820 --> 07:56:13.820
There's a butterfly now, so let's right click. Coming into this meepo. They're smoking. They want to hold top.

07:56:13.820 --> 07:56:20.820
Okay. See what kind of angle they can find here. WS will wander out through the Twin Gates. They drop a Makropire down.

07:56:20.820 --> 07:56:26.820
Still not doing too much because there's Illuminate Heal, there's Sunray. Literally full HP on Zatanic.

07:56:26.820 --> 07:56:31.820
Nice little pushwack. Hunter's Boomerang gets thrown through as well. But Zatanic just doesn't care, bro.

07:56:31.820 --> 07:56:38.820
There's just no damage. No one. Zoning back, Howery, who just gets caught easily by a triple S.

07:56:38.820 --> 07:56:41.120
Quick kill, forcing him to buy back.

07:56:41.120 --> 07:56:47.820
But what's getting accomplished is already used up the macropiles here, so no big magic damage coming in from this Jekiro.

07:56:47.820 --> 07:56:49.820
Earthbite going in, back on Kaori.

07:56:49.820 --> 07:56:53.220
Gonna get the buyback out of him, not just yet.

07:56:53.220 --> 07:56:53.820
Parry vision.

07:56:53.820 --> 07:56:55.820
Feel no need to overextend.

07:56:55.820 --> 07:56:58.320
They've taken the objectives, they've taken the lane of Rax.

07:56:58.320 --> 07:57:00.320
They can go bottom to secure the mega creeps.

07:57:00.320 --> 07:57:04.320
The buyback on Jekiro was still pretty good, I would say.

07:57:04.320 --> 07:57:09.980
It was necessary for the ice path if nothing else just for some extra control

07:57:11.240 --> 07:57:16.300
The damage itself is just not there from any of them and it's not one jacquero really to

07:57:16.860 --> 07:57:20.780
Help you out in that aspect in this current state of the game

07:57:20.780 --> 07:57:24.020
The cores need to do a little bit of heavy lifting

07:57:25.260 --> 07:57:28.820
That's the last time you saw a first agent beat this value for a team

07:57:28.820 --> 07:57:36.060
Using it to almost get a 4 Megas here. WS will get the roll looking towards the back lines trying to isolate mine class here

07:57:36.060 --> 07:57:38.680
As you have the damage to kill off this car. Oh, he does

07:57:38.820 --> 07:57:43.820
Cargo does go down, but there was a rabbit on the back lines from triple-air stopping night for from getting involved in the fray

07:57:44.020 --> 07:57:47.080
He just has to watch as Mira dies before his very eyes

07:57:47.460 --> 07:57:52.380
No buybacks available from the supports as Makoto jumping in looking for two colors

07:57:52.380 --> 07:57:56.400
Can't even kill off the Phoenix supernova is still available not even required

07:57:56.400 --> 07:57:59.740
They get the leash out of the voids for it. He's dead without buyback

07:58:00.600 --> 07:58:05.140
Titanic still has an aegis for another 17 seconds dream coil on the two

07:58:05.140 --> 07:58:08.620
They finally get the kill on pango as well as a buyback on hoodwink

07:58:09.020 --> 07:58:13.600
Faceless boy tried his best throughout the chrono, but to absolutely no avail

07:58:14.120 --> 07:58:16.120
GG well played is called

07:58:16.540 --> 07:58:21.120
Parry vision come through with the meepo and dominate against Aurora

07:58:21.120 --> 07:58:29.120
It's always nice to see newer and newer generations experience the thing that is called Mipo, you know, every now and then.

07:58:29.120 --> 07:58:39.120
I gotta say though, from Paravision, this wasn't only like a very good Mipo game versus heroes that aren't great against him, but also like overall the draft was fantastic.

07:58:39.120 --> 07:58:46.120
Yeah, in every aspect of Dota, Paravision excelled. Let's see what our panel thinks about this Mipo performance from them.

07:58:46.120 --> 07:59:03.120
The Mipo obviously fit right in. As Lacoste says though, it wasn't just the Mipo. Everything came together so well with the aggression. It felt like the timings that everybody had inside of Paravision was just all at the same time. It's like hey, game's over now.

07:59:03.120 --> 07:59:06.800
over now yeah all the clocks on their side were kind of synced in the same

07:59:06.800 --> 07:59:11.600
millisecond it did feel like this way because everything was just so crisp

07:59:11.600 --> 07:59:14.880
and this people pick I thought maybe they're gonna go with something

07:59:14.880 --> 07:59:20.040
different from the off lanes I'm like hey like I want some big stuff you know

07:59:20.040 --> 07:59:27.120
I want something that can act I wanted to see something that can actually like

07:59:27.120 --> 07:59:32.120
threaten the Nipo once he goes in because a lot of these spells are kind

07:59:32.120 --> 07:59:38.060
Like man, this is what has limited amount of damage. Maybe the sharpshooter may is gonna get to like the hit

07:59:38.060 --> 07:59:41.560
But there's also way too much healing coming up from both the supports as well

07:59:41.660 --> 07:59:46.640
Yeah, I said at the end of the draft I wanted pVision to utilize the early timing that they had this lineup

07:59:46.640 --> 07:59:49.560
I wanted to feel that aura of their off lane in the mid

07:59:49.560 --> 07:59:56.400
I was gonna step up into the game and they did like that if not times 10 right the tight hunter finished 9 0 15 all

07:59:56.400 --> 07:59:58.240
These clips are just

07:59:58.240 --> 08:00:03.040
Nothing from Aurora. They had no game to play now. It's like they're using chronos. I'll let you

08:00:06.040 --> 08:00:10.600
Guess how much heroin damage that will did in this game don't look at it. I'm not looking I would say

08:00:11.760 --> 08:00:15.080
2.7k okay, Shiva. What are we throwing in for a number in the mix?

08:00:15.920 --> 08:00:17.520
I'm going

08:00:17.520 --> 08:00:22.200
I'm going a little lower than that. No, okay. What number's that then I mean

08:00:23.120 --> 08:00:25.120
It's just yeah

08:00:25.120 --> 08:00:27.120
It was 4,000.

08:00:27.120 --> 08:00:29.120
Okay, okay.

08:00:29.120 --> 08:00:31.120
That's not, that's okay.

08:00:31.120 --> 08:00:33.120
Is it?

08:00:33.120 --> 08:00:35.120
Of course it wasn't the void game for the other game.

08:00:35.120 --> 08:00:37.120
He was meant to be...

08:00:37.120 --> 08:00:40.120
If we did network to damage, if we do that stats,

08:00:40.120 --> 08:00:42.120
which is kind of cool stats in Dota as well,

08:00:42.120 --> 08:00:44.120
like this is...

08:00:44.120 --> 08:00:46.120
Not Drillun, but not an easy game for him.

08:00:46.120 --> 08:00:49.120
Playing into really five different

08:00:49.120 --> 08:00:51.120
leashes and root mechanics.

08:00:51.120 --> 08:00:53.120
Playing into blinding light.

08:00:53.120 --> 08:00:56.960
It's just very difficult for him to play the game Solarbind on top of that.

08:00:56.960 --> 08:01:01.840
He ends the game with 1-0 and 4, and then Mipo, he's the one who didn't die.

08:01:01.840 --> 08:01:06.120
I mean, they didn't kill a core a single time we saw the same thing happen yesterday in the Spirit Series.

08:01:06.120 --> 08:01:11.240
And we brought up at the very start of the day how it was so important for supports to be the ultimate sacrifice

08:01:11.240 --> 08:01:14.200
and supervision if they're like, yep, only supports should die.

08:01:14.200 --> 08:01:18.240
Yeah, we can do it too. I mean, they just played such a great game.

08:01:18.240 --> 08:01:20.280
What are you pointing at, boss? I saw you pointing at the screen.

08:01:20.280 --> 08:01:22.680
Now I was playing out with the chiever that she was good at her job.

08:01:22.680 --> 08:01:23.680
Ah, okay.

08:01:23.680 --> 08:01:24.680
Ah, very well.

08:01:24.680 --> 08:01:25.680
Yeah, thank you.

08:01:25.680 --> 08:01:26.680
Fair enough.

08:01:26.680 --> 08:01:29.480
Back to you, Chiever, who's amazing at her job.

08:01:29.480 --> 08:01:30.480
No, no.

08:01:30.480 --> 08:01:31.480
I think the stand-up player here.

08:01:31.480 --> 08:01:39.320
I think we could give it to Zatanic, but it wasn't just the me-poping, right?

08:01:39.320 --> 08:01:40.320
Or was it?

08:01:40.320 --> 08:01:43.000
Like, what was the MVP team?

08:01:43.000 --> 08:01:45.320
To me, it's the Titan Tide.

08:01:45.320 --> 08:01:47.240
It's, like, triple S, all right?

08:01:47.240 --> 08:01:48.880
Pick 14 on the draft.

08:01:48.880 --> 08:01:50.240
Locks in the Tidehunter.

08:01:50.240 --> 08:01:56.520
Nightfall has the audacity to go I'ma pay my faces void into your tight hunter I'm better than you and he's like no

08:01:56.520 --> 08:01:59.400
You're not boss. Look at me. I'm the main character of this game

08:01:59.400 --> 08:02:04.180
I will obliterate you in the laning. Yeah, he had like ten minutes in he's the most farm hero in the game

08:02:04.180 --> 08:02:10.960
He is just creep skipping utilizing the farm dragging into the camps and putting a lot of pressure onto the enemy carry as well

08:02:10.960 --> 08:02:14.920
So that he can get the farm and also love the itemization picking up the BKB

08:02:14.920 --> 08:02:18.500
This is something that we've seen like it's a BKB against faces void

08:02:18.500 --> 08:02:23.020
You'd be like why is he buying it? He just wants to be able not get hit by rolling thunder

08:02:23.020 --> 08:02:28.340
He wants to remove the break mechanic from hoodwink if necessary and have extra bit of protection from himself

08:02:28.340 --> 08:02:31.700
We saw that when xx has played it here. I think he bought it like two times in a row

08:02:31.700 --> 08:02:35.540
Yeah, of course we talked about it after the draft was done

08:02:35.540 --> 08:02:40.740
They needed to have the late game that was there, you know, their their power spike was later basically

08:02:40.980 --> 08:02:42.980
Is there anything you feel like they could have done?

08:02:42.980 --> 08:02:48.780
early run to delay pair visions timing. I guess one of the concerns for them was

08:02:48.780 --> 08:02:52.520
they had the voice for inter puck matchup but as the laying kind of finished

08:02:52.520 --> 08:02:56.260
the void in the pocket the same like net worth and denies we didn't really get

08:02:56.260 --> 08:03:00.220
to see the voice for advantage that we sometimes now in other matchups. He

08:03:00.220 --> 08:03:04.180
also is forced to buy items that he doesn't want to buy where he's

08:03:04.180 --> 08:03:08.660
building into Yulcifer you're playing against Nipo so you want to get use of

08:03:08.660 --> 08:03:12.020
your abilities you're playing against buck trying to buy a little bit more

08:03:12.020 --> 08:03:17.140
time maybe remove the silence but it's just not happening. Yeah and you can just see how how much

08:03:17.140 --> 08:03:20.500
easier it is to you know when you look between the tide and the voyage right tide on one side to the

08:03:20.500 --> 08:03:24.340
voyage like you want to play through both of these heroes on either team but when you're a tide

08:03:24.340 --> 08:03:28.260
hunter already has you know Vlad's blink and really silenced ground you're not looking at a

08:03:28.260 --> 08:03:31.620
voyage where he can kill anything like Lacoste is mentioning it really is quite a sacrificial

08:03:31.620 --> 08:03:37.540
mid and then you have a real like afk zero damage carry hero plus pangolin who's already

08:03:37.540 --> 08:03:40.660
really conceding his game to me but like you really have three calls that oh

08:03:40.660 --> 08:03:47.140
hiding from the enemy team and also the clip playing like they're putting a lot

08:03:47.140 --> 08:03:51.260
of pressure on two different sides of the map like at this point of the game you

08:03:51.260 --> 08:03:55.600
know something is just not right like again faces void multiple root

08:03:55.600 --> 08:03:58.660
mechanics said they're making a move on one side making a move on the other

08:03:58.660 --> 08:04:03.500
side also love the fact that triple s like he made a move six minutes in eight

08:04:03.500 --> 08:04:06.580
minutes in he's there for the rune if necessary trying to outnumber the

08:04:06.580 --> 08:04:08.720
opponents and played a very active game of Dota.

08:04:08.720 --> 08:04:11.020
I mean that clip was also really cool because when they kill Nightfall,

08:04:11.020 --> 08:04:13.980
Static already has one Mipo running down below the small camp,

08:04:13.980 --> 08:04:16.180
anticipating maybe there's another guy there.

08:04:16.180 --> 08:04:18.220
If he is, then I can then net this guy,

08:04:18.220 --> 08:04:19.740
we get another kill and he goes right,

08:04:19.740 --> 08:04:21.540
there's no one here, he runs back then for the net.

08:04:21.540 --> 08:04:24.020
So it's like even in the simple void kill,

08:04:24.020 --> 08:04:26.660
he's micro-ing the Mipo to try and get even more and more.

08:04:26.660 --> 08:04:30.820
So yeah, just outplayed them in every aspect.

08:04:30.820 --> 08:04:36.540
Yeah. And then there is on one side supports being a little bit more helpful.

08:04:36.540 --> 08:04:37.540
Yes.

08:04:37.540 --> 08:04:38.540
And the others?

08:04:38.540 --> 08:04:42.460
Yeah, I just wanted to see the amount of healing coming out from these two combined.

08:04:42.460 --> 08:04:44.040
It is almost 20,000 healing.

08:04:44.040 --> 08:04:49.460
You have a Meepo, you have a Tidehunter, Puck doesn't utilize it as much, but it's mostly

08:04:49.460 --> 08:04:54.580
for Meepo having these two very strong supports sitting behind them with the Holy Locket.

08:04:54.580 --> 08:04:59.580
You have Pipe available, and this constant illuminates the Holy Locket on top of that

08:04:59.580 --> 08:05:02.500
15,000 healing in a 28 minute game.

08:05:02.500 --> 08:05:06.020
The Carlos nearly did as much healing as Knife would have damaged in that game.

08:05:06.020 --> 08:05:08.020
and outhear his damage, which is pretty ridiculous.

08:05:08.020 --> 08:05:09.020
That is just mental.

08:05:09.020 --> 08:05:14.020
Well, okay, so this was only game one, though.

08:05:14.020 --> 08:05:17.020
So, game two, what's the solution?

08:05:17.020 --> 08:05:19.020
Because we already established it wasn't just Mipo,

08:05:19.020 --> 08:05:22.020
it was like the whole team timing.

08:05:22.020 --> 08:05:24.020
Was it exactly the right point?

08:05:24.020 --> 08:05:26.020
I think it's the combination of, like,

08:05:26.020 --> 08:05:28.020
you pick the void into the titanter,

08:05:28.020 --> 08:05:31.020
and then you know the voidsport is good into Puck.

08:05:31.020 --> 08:05:33.020
Like, you haven't utilized your pango in the draft

08:05:33.020 --> 08:05:37.040
draft in the early picked, like flex it to a good position, you've kind of sacrificed

08:05:37.040 --> 08:05:42.200
him, whilst also picking a carry that then gets sacrificed. So I feel like they've never

08:05:42.200 --> 08:05:46.320
had a core other than voice for it that was like, and it's now our game. I think they

08:05:46.320 --> 08:05:50.080
just kind of picked into provision the entire time, giving them like the strategy they

08:05:50.080 --> 08:05:51.080
want.

08:05:51.080 --> 08:05:55.540
The lesson should be avoid picking like these two heroes together, maybe even because

08:05:55.540 --> 08:05:58.960
they seem to be lacking a lot in some of these early stages.

08:05:58.960 --> 08:06:03.040
It still sounds very confusing, because when someone says Void, are you talking about a Void spirit or faces?

08:06:03.040 --> 08:06:07.040
Yeah, the communication is absolutely in shambles. That's why they lost. Good point, Xivo.

08:06:07.040 --> 08:06:13.840
Void TP mid, bottom-down TP, like, ah, that didn't happen so many times in this game.

08:06:13.840 --> 08:06:18.640
Oh yeah, so then it does come down to drafts. Do we feel like this one's a draft

08:06:18.640 --> 08:06:25.040
lost on the side of Aurora or? I think if they played 10 games of this draft,

08:06:25.040 --> 08:06:29.600
this would probably be like bottom two performance. I think this draft can play better. It's just like

08:06:29.600 --> 08:06:34.960
the combination of everything from like this is a an okay draft. Like it's like nothing crazy but

08:06:35.760 --> 08:06:40.320
against what they have inside of ParaVision it doesn't really match well. Out of those 10 games

08:06:40.320 --> 08:06:45.360
how many of those like you put you know 10 even players how many times would the ParaVision draft

08:06:45.360 --> 08:06:50.960
win according to you? I'd say seven eight. Okay. They're still pretty good though. Yeah it's

08:06:50.960 --> 08:06:54.160
very good numbers. It's still pretty good. We're gonna find out what's gonna happen and how

08:06:54.160 --> 08:07:14.760
the draft will change in the second game after a break.

08:07:24.160 --> 08:07:50.620
The

08:07:50.620 --> 08:07:54.300
Human body was built to move with.

08:07:54.300 --> 08:08:01.380
Not trapped at a desk in one singular posture for 12 hours a day.

08:08:01.380 --> 08:08:04.260
It's prime, your chair evolved.

08:08:04.260 --> 08:08:08.620
This is Secret Lab Titan EVO.

08:08:08.620 --> 08:08:12.660
Ergonomically engineered for you, gamers, hybrid

08:08:12.660 --> 08:08:16.900
workers, artists, lagging at every move.

08:08:16.900 --> 08:08:26.380
Everybody, we're asking the experts we've got, we here, Mr. Ha, if you could, best laners

08:08:26.380 --> 08:08:27.380
in the mid.

08:08:27.380 --> 08:08:28.380
Top five.

08:08:28.380 --> 08:08:29.380
Laners, top five.

08:08:29.380 --> 08:08:30.380
We'll both hand?

08:08:30.380 --> 08:08:31.380
Sure, why not?

08:08:31.380 --> 08:08:33.540
All right, so then I start from number five.

08:08:33.540 --> 08:08:34.540
Number five.

08:08:34.540 --> 08:08:37.900
Number five, I would say Quinn, the right...

08:08:37.900 --> 08:08:38.900
Quinn!

08:08:38.900 --> 08:08:39.900
Yeah.

08:08:39.900 --> 08:08:40.900
That's number five.

08:08:40.900 --> 08:08:41.900
Number five.

08:08:41.900 --> 08:08:42.900
Eight times second place TI, Quinn.

08:08:42.900 --> 08:08:43.900
Yes.

08:08:43.900 --> 08:08:44.900
Okay, fair enough.

08:08:44.900 --> 08:08:45.900
Number four.

08:08:45.900 --> 08:08:52.540
Nothing to say nothing to say NTS. Okay. Okay. That's fair at number four. I think anyone's above Quinn. Sure

08:08:52.980 --> 08:09:00.700
Number three. I'm gonna go with no one. No one. Okay. That's good. He was in his prime. He was unbeatable unbeatable unbeatable now

08:09:01.900 --> 08:09:09.420
Beatable he looked unbeatable a few months ago, but now not they just got told you by Dark Mago not to take away from Dark Mago

08:09:09.420 --> 08:09:12.560
He's a pretty good millionaire, but not unbeatable. Obviously top two

08:09:12.560 --> 08:09:14.560
Second place goes to Nisha.

08:09:14.560 --> 08:09:15.560
Nisha.

08:09:15.560 --> 08:09:16.560
Yeah.

08:09:16.560 --> 08:09:17.560
Okay.

08:09:17.560 --> 08:09:18.560
That's pretty strong for second place.

08:09:18.560 --> 08:09:19.560
Jesus.

08:09:19.560 --> 08:09:20.560
Yes.

08:09:20.560 --> 08:09:21.560
All right.

08:09:21.560 --> 08:09:22.560
All right.

08:09:22.560 --> 08:09:23.560
Number one of all time.

08:09:23.560 --> 08:09:24.560
Number one of all time.

08:09:24.560 --> 08:09:25.560
Obviously because I'm on the leader and I have an ego.

08:09:25.560 --> 08:09:26.560
Yeah.

08:09:26.560 --> 08:09:28.640
I will see it with myself in my prime.

08:09:28.640 --> 08:09:29.640
Explain it.

08:09:29.640 --> 08:09:34.560
I was one of the most inconsistent mid-leaders in the world when I was playing.

08:09:34.560 --> 08:09:35.560
Yeah.

08:09:35.560 --> 08:09:39.200
But in my good days, I feel like nobody surpassing me.

08:09:39.200 --> 08:09:40.200
Okay.

08:09:40.200 --> 08:09:41.200
That's what I like to hear.

08:09:41.200 --> 08:09:45.400
you just got a nice little preview of what it's like to be his kid when he talks

08:09:45.400 --> 08:09:49.720
about his career 20 years from now but for now we'll keep it in reality and

08:09:49.720 --> 08:10:02.680
bring you back to the Dota you gotta respect the ego of mid players guys that's

08:10:02.680 --> 08:10:08.320
you know that that's what makes a good mid laner and in that top five that we

08:10:08.320 --> 08:10:13.840
made no one was featured he got his hands on the puck for this first game that we just watched and

08:10:13.840 --> 08:10:18.000
we're going to find out what's going to happen in game number two because the puck that we actually

08:10:18.000 --> 08:10:23.040
highlighted before the series even began was the Mikoto puck and we didn't get to see that one and

08:10:23.040 --> 08:10:28.800
maybe we get lucky in game number two game number one went the way of ParaVision. ParaVision has

08:10:28.800 --> 08:10:33.360
taken all series to three games ever since they lost their win streak so I'm assuming we're

08:10:33.360 --> 08:10:37.440
gonna we're gonna continue the trend here what does the war need to do to be able to make

08:10:37.440 --> 08:10:42.880
make that happen? I want to see something slightly more aggressive. I want to see

08:10:42.880 --> 08:10:49.640
Mikoto on a different hero. Like Puck. Puck most definitely. Ember, like he this is

08:10:49.640 --> 08:10:53.320
his most played hero. Queen of Pain, Beastmaster. Anything that puts a slightly

08:10:53.320 --> 08:10:58.120
more pressure for me. Void Spirit is okay most of the time. He's okay. And the Puck

08:10:58.120 --> 08:11:02.760
matchup as well is just in a lot of the games and all losing games, Void

08:11:02.760 --> 08:11:06.520
Spirit feels a bit of lackluster where you don't have the damage. This

08:11:06.520 --> 08:11:11.320
is like compared to Stormwind, he doesn't dish out as much damage and if you use your full combo,

08:11:11.320 --> 08:11:16.760
if you use both of the steps, you're on no man's land. I mean I'd take maybe a look towards

08:11:17.640 --> 08:11:22.440
a different lane. I think Nightfall got a little exposed in the previous draft, right? We spoke

08:11:22.440 --> 08:11:27.080
about the five carry bans, him playing for the five heroes that were banned. The only one left

08:11:27.080 --> 08:11:32.120
was the void, which they still then picked up into a tight hunter, which is kind of a losing

08:11:32.120 --> 08:11:37.000
lane for the void right to me I feel like it was such a basic script of watch your hero pool

08:11:37.000 --> 08:11:41.560
what do you want to play and I respect this a lot because that was my problem with the previous draft

08:11:41.560 --> 08:11:46.680
like you just too many bands went the way of nightfall to promote him straight away to the

08:11:46.680 --> 08:11:50.600
first phase like you know if first it wasn't picked it it would have been identical even

08:11:50.600 --> 08:11:55.640
also when range of bands and then nightfalls like do I void or do I find another hero to play

08:11:55.640 --> 08:12:00.680
like you don't really see like a bad carry anymore so again I respect the upgrade that

08:12:00.680 --> 08:12:01.820
That was my main problem.

08:12:01.820 --> 08:12:04.020
It was an instant pick for him as well.

08:12:04.020 --> 08:12:08.460
He does have some bad matchups in the lane, and this is not...

08:12:08.460 --> 08:12:14.180
It's very good against melee offlaners, not all of them, but it's good against most of them,

08:12:14.180 --> 08:12:18.060
because not many people want to be picking up the range often,

08:12:18.060 --> 08:12:20.580
or maybe there's going to be a casual Viper.

08:12:20.580 --> 08:12:24.520
Razor doesn't feel as good anymore, but throughout the whole game,

08:12:24.520 --> 08:12:27.120
there are very good heroes against Ursa.

08:12:27.120 --> 08:12:29.580
Doom definitely going to be up there.

08:12:29.580 --> 08:12:34.980
I think Dawnbreaker can square up relatively well if she's paired up with the strong position

08:12:34.980 --> 08:12:37.380
4 in the lane, especially at these early levels.

08:12:37.380 --> 08:12:40.660
Yeah, I mean, just any laning pressure I'm fine with, right?

08:12:40.660 --> 08:12:44.620
In the game, Batrider, Earth is pretty good against, but in the lane, Batrider can't just

08:12:44.620 --> 08:12:45.620
annoy you a lot.

08:12:45.620 --> 08:12:49.700
I could see P-Vision going for that type of route, pick up the Batrider, and Enigma

08:12:49.700 --> 08:12:53.980
isn't a hero, I think, triple S plays only one competitive game, but maybe other teams.

08:12:53.980 --> 08:12:57.660
This is BB, right, Miro, he would happily call for it on pick 18, just trying

08:12:57.660 --> 08:12:58.860
to demolish the lane.

08:12:58.860 --> 08:13:04.800
And there's multiple different ways through Alacost and I have mentioned to try and be our nursery the thing is though

08:13:04.800 --> 08:13:08.380
Aurora have done this before they first faced Ursa from multiple different patches

08:13:08.660 --> 08:13:10.500
You go, oh you can just counter it

08:13:10.600 --> 08:13:15.480
But then nightful still finds ways to win games on the hero like he knows how to play from this position

08:13:15.480 --> 08:13:17.480
He does it's not a tower damage

08:13:17.900 --> 08:13:22.660
Dealing good hero, but it's a hero that kills people and just like from the raw aggression

08:13:23.140 --> 08:13:25.420
Takes over the map and takes over the game

08:13:25.420 --> 08:13:29.260
I want to see Rubik maybe just straight out of the phase

08:13:29.260 --> 08:13:36.940
I would also be fine if nine class plays Rubik if Aurora doesn't want to pick it on 13 because it is a laning partner that

08:13:38.020 --> 08:13:41.820
Offlaners love to play especially with Ursa where you have something to lift them off

08:13:42.020 --> 08:13:47.100
Push them away away from Ursa when he wants to play aggressive and also want to see like because

08:13:47.380 --> 08:13:53.580
Usually you see these like I think it could be an okay again. Jack hero game. It's a super strong lane with Ursa

08:13:53.580 --> 08:14:01.580
It's another egg-hitter, double head-fills nice, they've been also pairing it up in the previous patches with Warlock, but Kory still does play.

08:14:01.580 --> 08:14:08.580
Yeah, you probably already mentioned it, but I like that it reduces Triple S's hero pool a lot.

08:14:08.580 --> 08:14:14.580
We did highlight him after Game 1 that he had a stellar performance on, of course, the Tide Hunter, which now shouldn't get picked.

08:14:14.580 --> 08:14:21.580
So, are we still going to expect a playmaker like that from the offline pool him?

08:14:21.580 --> 08:14:28.380
Maybe for a different style, like we've already mentioned, like the Beastmaster, you can still

08:14:28.380 --> 08:14:32.780
buy Helmedome, Overlord, you can take the other's tower, there's different ways to play

08:14:32.780 --> 08:14:37.780
through it, it doesn't need to just be the classic, I get kills in lane style here,

08:14:37.780 --> 08:14:39.580
it can be taking towers.

08:14:39.580 --> 08:14:45.060
So they do prioritize Puck, we saw the win rate of him, like 80 plus percent win rate

08:14:45.060 --> 08:14:49.160
when he picks it in the second phase in the last 20 games on Mikoto, Rubik still

08:14:49.160 --> 08:14:53.720
feels good like if you have an instant lift against buck i also want to see what triple s is

08:14:53.720 --> 08:15:02.120
going to be playing oh okay would it be the bristleback yeah i was thinking like easily i was thinking

08:15:02.120 --> 08:15:09.400
maybe more something niche for him but uh if you have phoenix on your team so night stalker doesn't

08:15:09.400 --> 08:15:14.280
feel as good people might instantly be thinking oh us a beat bristle right it's a it's a melee

08:15:14.280 --> 08:15:19.400
He likes it, but Bristle with the goo for the slow, the comfort wheels early on, like

08:15:19.400 --> 08:15:24.080
Bristle can actually play into this lane, because on paper I think a lot of you know, you know,

08:15:24.080 --> 08:15:26.920
of the donor players would assume the other way, and like Lacoste already mentioned with

08:15:26.920 --> 08:15:31.600
the 4-roll, if it is a Rubik or a Lion or some type of dude that can just throw one

08:15:31.600 --> 08:15:36.200
stun into the mix, that will be enough to throw the matchup towards the Bristle,

08:15:36.200 --> 08:15:39.600
and they're not shying away from picking calls, they do go for the Ember, against

08:15:39.600 --> 08:15:44.480
in the mid lane, you look towards voids for it, you look towards ember, tiny, just again,

08:15:44.480 --> 08:15:50.600
the melee guy that can just play into the CS game versus the puck.

08:15:50.600 --> 08:15:54.640
It also gives you a bit more pacing early on if you get rune control, and then you invade

08:15:54.640 --> 08:15:59.320
the jungle, chase the earthster, like whilst he's only got one component towards battle

08:15:59.320 --> 08:16:01.480
fury, it just complicates his game.

08:16:01.480 --> 08:16:07.200
It really does, but I like the way you talk about VS the bag because a lot of

08:16:07.200 --> 08:16:11.880
these offlaners they're really good level one level three against Ursa most of

08:16:11.880 --> 08:16:15.440
the time Ursa doesn't get that much out of the lane because you see him straight

08:16:15.440 --> 08:16:19.080
away level one you just click Ursa he just doesn't really do much so I want to

08:16:19.080 --> 08:16:23.160
see if they're gonna be start to maybe try to stabilize the lane a bit with

08:16:23.160 --> 08:16:27.280
potentially Warlock we did talk about the Jakiro maybe that could come out

08:16:27.280 --> 08:16:33.000
Grimstroke is also okay-ish in terms of like having someone to play with

08:16:33.000 --> 08:16:37.540
throughout the game it's not like the strongest maybe not stronger than Warlock

08:16:37.540 --> 08:16:41.460
in the lane but there aren't too many things that you want to leash there's

08:16:41.460 --> 08:16:45.620
some like good silences as well but double-fade bold

08:16:45.620 --> 08:16:52.420
true feels nice yeah double lift double lift double fade I wouldn't be too

08:16:52.420 --> 08:16:57.660
surprised if the other support for Kaori comes out at this time I mean I

08:16:57.660 --> 08:17:05.820
I see Rubik, I always think about Underlord, just being able to put a wall, hold your ground

08:17:05.820 --> 08:17:10.380
and you're then fighting around a pit of Malice at his protection for your supports as well.

08:17:10.380 --> 08:17:15.460
It's a very strong kill combo in the lane as well.

08:17:15.460 --> 08:17:17.740
So they want to make sure that Fulcrum can get his farm.

08:17:17.740 --> 08:17:18.740
That is it.

08:17:18.740 --> 08:17:21.860
When you pick Warlock in this patch, it's like, I press heal, I push the lane, I

08:17:21.860 --> 08:17:25.900
pull small camp, my turret will get what he wants in the first 10.

08:17:25.900 --> 08:17:30.080
You always have mana playing against Bristleback and the lane, you start with stick, so does

08:17:30.080 --> 08:17:34.860
Ursa, so whenever your heal is off cooldown, you're going to be healing Ursa and he's

08:17:34.860 --> 08:17:37.740
going to be getting extra bit of a value from the stick on top of that.

08:17:37.740 --> 08:17:41.300
I mean, the way I come to pick here is just, can be really fun, but you go-

08:17:41.300 --> 08:17:46.300
Yeah, you mentioned Lion, I think they might need to go towards something with the control.

08:17:46.300 --> 08:17:52.540
That's not the control, but it is an old-school build, like it's an old-school duo,

08:17:52.540 --> 08:17:59.940
Bristleback, plus keeper of the line, it's a bit of a different one compared to the old days where Bristle was like really man of thirsty.

08:17:59.940 --> 08:18:08.140
Nowadays he does have a level 10 talent as well. You have like building into Sol Ring if necessary, but there's nothing for this spot.

08:18:08.140 --> 08:18:11.240
There's literally no answers whatsoever. And this is spot on 13.

08:18:11.240 --> 08:18:16.040
Well, that is where you are going to look towards maybe even the carry having to throw in some help there.

08:18:16.040 --> 08:18:21.540
But yeah, it feels like one of those lineups that you're just trying to win the lanes.

08:18:21.540 --> 08:18:27.340
So then when Earth is going to buy a Fury, when Park has only a Witchblade, it's just uncomfortable for Aurora to play the game,

08:18:27.340 --> 08:18:30.940
like you're trying to have the same kind of team timings that we saw in Game 1.

08:18:30.940 --> 08:18:39.540
Yeah, like when all cores get the same timing in a Dota game, it's like, if the team utilizes it correctly, it's kind of impossible to play into.

08:18:39.540 --> 08:18:43.240
Do we feel like this time around Aurora is better prepared for a timing like that?

08:18:43.240 --> 08:18:49.140
Because at least Warlock, for example, offers the type of team fight that might be able to, you know, hold high ground?

08:18:49.140 --> 08:18:54.140
If it was 7.4, I'd say yes, because I think Grimoire would be very important here.

08:18:54.140 --> 08:18:58.140
But there's little Grimoire, so it's not as if Crayory can get the 7-minute golem, take a tower,

08:18:58.140 --> 08:19:01.140
equalize the map pressure and the kind of the tab regression.

08:19:01.140 --> 08:19:06.140
If you don't get kills in a lane, he can be quite awkward.

08:19:06.140 --> 08:19:12.140
I'm worried they made a better draft for themselves, but I guess it really depends on the off-laner.

08:19:12.140 --> 08:19:17.140
Like that's who, I want to see like the wall-op twin gate down there, like help him out a little bit at some point.

08:19:17.140 --> 08:19:19.140
That's how you can have great moves in this game.

08:19:19.340 --> 08:19:25.340
Right, so for this side of Aurora they have overall last pick they will go for most likely the off-laner

08:19:26.060 --> 08:19:31.020
At the end of it all whereas for paravision we need a hero for satanic

08:19:32.500 --> 08:19:34.620
He was a nice band. Yeah, it's pretty cool

08:19:34.620 --> 08:19:39.180
Well, I wouldn't be doing my job well if I didn't ask if it was still good me program if you want to set same high tempo

08:19:39.660 --> 08:19:41.260
It's a battle fury carrier

08:19:41.260 --> 08:19:45.460
So it's not as good because you like normally build into battle fury

08:19:45.460 --> 08:19:48.120
And this is something that you can't dispel your

08:19:49.300 --> 08:19:51.700
I'll argue it's fine. I think it's okay

08:19:51.700 --> 08:19:54.820
Yeah, okay, it's not as good as it would be in the previous one

08:19:54.980 --> 08:19:59.260
But if they think the personal corollane will farm fine and earth has to play back into the jungle

08:19:59.260 --> 08:20:03.300
If they give ember the active runes and he chases the earth sir. Meepo is gonna have a fine game

08:20:03.300 --> 08:20:06.180
Right is like the battlefury will be three four minutes late

08:20:06.180 --> 08:20:12.020
Whilst then meepo already has like SMY and components with Scottie potentially if he's also getting like four or five kills

08:20:12.020 --> 08:20:14.020
like the last game.

08:20:14.020 --> 08:20:18.020
But I guess worse comes to worse Aurora could always go for the off lane Queen of Pain.

08:20:18.020 --> 08:20:21.020
That is always possible.

08:20:21.020 --> 08:20:24.020
If it is a good game it's always, maybe it's worse.

08:20:24.020 --> 08:20:30.020
If they want lockdown like the real one they could get faceless voids for themselves.

08:20:30.020 --> 08:20:32.020
That's a good ban.

08:20:32.020 --> 08:20:36.020
Aurora's lineup even though it looks better than the last one

08:20:36.020 --> 08:20:39.020
it's still inherently greedy and low damage

08:20:39.020 --> 08:20:45.180
damage where we're kind of going to create the same narratives like then to survive the early game their lanes need to be farm focused

08:20:45.620 --> 08:20:49.980
And they need to decide when they enter the game at a later stage. That's not the argument for p vision

08:20:49.980 --> 08:20:53.820
It's like they really want to just go go go like getting earn a number go kill get

08:20:54.340 --> 08:20:57.980
One cheap aura be it wraps or something kind of

08:20:58.460 --> 08:21:05.140
Bristol go. Yeah, and previously we saw both coddle and Phoenix split the the duties for support items

08:21:05.140 --> 08:21:09.540
So I would imagine they'll try to do the same thing to get in line as fast as possible with that

08:21:09.540 --> 08:21:11.860
And we saw the healing stats right between the Kodo and the Phoenix

08:21:11.860 --> 08:21:16.420
It was like what 13,000 plus for Kodo 4,000 for the Phoenix like you have to respect the healing

08:21:16.420 --> 08:21:20.620
And when we talk about overall having low damage like into a pop line up you have to kill in coil

08:21:20.740 --> 08:21:23.020
There isn't really that big x factor right now

08:21:23.020 --> 08:21:28.300
So you throw a big golem and a coil and a face like it's a lot of things into it if you heal through it

08:21:28.300 --> 08:21:30.300
Okay, cool. Nice. Where's your fight now?

08:21:31.580 --> 08:21:33.580
But what is the carry for static?

08:21:33.580 --> 08:21:39.700
Is it just like a terrible day where you're just gonna kind of chill and going I just win the game. Yeah, it is cool

08:21:40.700 --> 08:21:46.940
I feel like they needed the late game security with this type of a draft just to have something to fall back to

08:21:49.260 --> 08:21:54.420
Now for offline for Aurora those terrible late fit into the same timing

08:21:55.180 --> 08:21:59.860
Category as the rest of their draft like do they do we feel like they have the similar cohesion?

08:21:59.860 --> 08:22:04.840
for that yeah I mean when bristle has like Lotus plus one turbo is gonna have

08:22:04.840 --> 08:22:09.140
Manton maybe even like butterfly or scottie and that's your big time what's

08:22:09.140 --> 08:22:15.460
wrong sorry I'm very excited it's it's a lot of damage early on in this lane

08:22:15.460 --> 08:22:20.640
against Phoenix and terribly these are like especially TB he's not a high HP

08:22:20.640 --> 08:22:24.700
hero once you have two points and frog stomp with like fadebolt even like

08:22:24.700 --> 08:22:29.100
blood grenade you it's a pretty similar way of underlord plus rubik the way

08:22:29.100 --> 08:22:33.180
the lane functions where you have this insane amount of damage in a small area and then you can

08:22:33.180 --> 08:22:41.660
pull them back in with the Delacaneses. So again this is no stun draft like they have literally

08:22:41.660 --> 08:22:48.460
zero silences and zero stuns against Buck and Ursa. Yeah no I think yeah Aurora I like the

08:22:48.460 --> 08:22:52.620
Largo pick just for the Dispels right like there's Phoenix spirits and there's roots and

08:22:52.620 --> 08:22:57.660
slows and things to make the fight clunky but nothing hard lockdown and now Largo he can be

08:22:57.660 --> 08:23:01.060
be the x-factor if he's able to you know save some heroes be a lot of cost is

08:23:01.060 --> 08:23:04.860
mentioning as long as the world don't bleed the entire map as long as their

08:23:04.860 --> 08:23:09.060
cause can get online at a respectable timing they can kite the method they

08:23:09.060 --> 08:23:12.660
can find ways to do as long as it's not at their tier three with a method you

08:23:12.660 --> 08:23:16.940
know smashing your buildings right but there's like so inherently scary with

08:23:16.940 --> 08:23:19.980
p-visions lineup like you know it's gonna get online you know it's probably

08:23:19.980 --> 08:23:24.540
gonna get an age is quite probably the first one for free potentially and it

08:23:24.540 --> 08:23:29.400
will just walk you down lanes and kind of demand that you fight it is this because

08:23:29.400 --> 08:23:33.260
because Aurora knows what's coming in terms of timing as well is that reason

08:23:33.260 --> 08:23:37.340
for them to potentially put more pressure on for example the mid lane

08:23:37.340 --> 08:23:42.820
because ember is probably gonna be the one setting the tempo I don't I'm just

08:23:42.820 --> 08:23:46.380
gonna throw it out there I think this is a game where Mikoto just doesn't

08:23:46.380 --> 08:23:50.940
die okay I matter if they win or lose you might end the game with

08:23:50.940 --> 08:23:51.940
actually having zero deaths.

08:23:51.940 --> 08:23:52.940
The Mikoto Puck.

08:23:52.940 --> 08:23:54.940
The Mikoto Puck too strong.

08:23:54.940 --> 08:23:58.940
And okay, so my win or lose, but do you have...

08:23:58.940 --> 08:24:07.380
I like Aurora, because TB is the BL and all type of a carry, but I do like the Ursa plus

08:24:07.380 --> 08:24:11.580
Puck, the 1-2 combo as well, and I think they can stall the game long enough as well

08:24:11.580 --> 08:24:14.460
to be able to get everything done for themselves.

08:24:14.460 --> 08:24:18.900
We said the same thing, maybe they can stall game one, maybe it's the same thing,

08:24:18.900 --> 08:24:19.900
like they have to stall.

08:24:19.900 --> 08:24:23.580
There has to be a discussion between the coach and the players, like, this is how we survive.

08:24:23.580 --> 08:24:27.460
Because if they don't do any improvement from game one, we can't just see a repeat of them

08:24:27.460 --> 08:24:29.420
just walking up the high ground like 25 minutes in.

08:24:29.420 --> 08:24:32.980
But they now know what's coming, so they're more prepared.

08:24:32.980 --> 08:24:35.460
They should be able to do a better job at delaying that timing.

08:24:35.460 --> 08:24:36.460
Depends on...

08:24:36.460 --> 08:24:37.460
Or at least wither in the storm.

08:24:37.460 --> 08:24:38.460
Sure.

08:24:38.460 --> 08:24:40.700
I mean, so how effective the 15-minute chat was, like, they need to be on the correct

08:24:40.700 --> 08:24:43.780
runes, they need to make the correct twin gate rotations, like one fault, and

08:24:43.780 --> 08:24:49.140
I can see P-Vision having the same ability to have their core timings just be so scary.

08:24:49.140 --> 08:24:57.020
And the Ursa that was overall first picked against the Coddle Bristleback, will he at least be able to farm and have a decent time?

08:24:57.220 --> 08:25:00.860
Lay's not gonna be as easy like you get hit by one blast couple of quills

08:25:00.860 --> 08:25:05.220
You're down to half HP pretty much. Okay. Well, we're gonna keep our eye on that for sure

08:25:05.220 --> 08:25:08.720
See how that plays out and of course see how the whole game plays out

08:25:08.720 --> 08:25:11.900
But before we do that, we are gonna check in with puppy who's talking to Slacks

08:25:12.700 --> 08:25:16.580
Thank you so much, Shever. Yep. I'm here with the goat. Mr. Puppy good to see you again, sir

08:25:16.580 --> 08:25:20.740
I want to talk to you a little bit about this draft obviously in game one

08:25:20.740 --> 08:25:26.220
We saw a lot of aggression you guys close that out really quickly. It seems like the same idea for draft 2 or my

08:25:26.740 --> 08:25:27.980
misinterpreting here

08:25:27.980 --> 08:25:32.780
Yeah, we kind of don't want this team to breathe into late game because they're very good at it

08:25:32.780 --> 08:25:38.580
And so we're trying to put pressure on them basically in this game also. Yeah, I worked out last time

08:25:38.580 --> 08:25:40.120
I do have to ask you though about the puck

08:25:40.120 --> 08:25:44.580
It seems like you guys don't have a lot of lockdown don't have any silence and even if you get an orchid

08:25:44.580 --> 08:25:48.180
got Largo to deal with to purge that off. Are you concerned about this puck at all?

08:25:49.380 --> 08:25:54.900
Um, not necessarily. It's more of like, do they have the damage enough to kill us when we're

08:25:54.900 --> 08:25:58.820
killing their towers? It's more like that because we're going to be starting to move in with our

08:25:58.820 --> 08:26:03.860
Bristol Bucks and Embers fast. We have Kotal to, you know, help with heals and stuff. So it's

08:26:03.860 --> 08:26:08.340
like, do you have the damage? It's basically show me the money. All right. Well, fair enough.

08:26:08.340 --> 08:26:11.700
You know, both of us are kind of Dota boobers at this point. We've been around for a while.

08:26:11.700 --> 08:26:15.700
Back in my day, people would never pick their cores first.

08:26:15.700 --> 08:26:16.700
I mean, that's crazy.

08:26:16.700 --> 08:26:19.180
Now the kind of meta is, let's get an Ursa first.

08:26:19.180 --> 08:26:20.100
Let's get a Puck first.

08:26:20.100 --> 08:26:21.100
Am I wrong on that?

08:26:21.100 --> 08:26:24.740
Or what happened to picking POS 5, POS 4, et cetera?

08:26:24.740 --> 08:26:25.580
You are wrong on that.

08:26:25.580 --> 08:26:26.380
You are wrong on that.

08:26:26.380 --> 08:26:27.220
Give me some examples.

08:26:27.220 --> 08:26:29.060
Come on.

08:26:29.060 --> 08:26:31.300
I mean, it's been ever since OG,

08:26:31.300 --> 08:26:33.900
I think entered the building with the way that they played.

08:26:33.900 --> 08:26:36.500
They usually always pick their heroes right away.

08:26:36.500 --> 08:26:39.660
And yeah, no-tailed heroes was always

08:26:39.660 --> 08:26:40.940
like last pick or something like that.

08:26:40.940 --> 08:26:50.540
So, like, it's been already done. It just proves that you have aggression on the draft, that you know what you're doing, and then you just want to roll in and outplay the enemy.

08:26:50.540 --> 08:26:56.340
Alright, well, we did see that in game one. Well, hopefully we'll see it in game two. Thank you so much for your time. Great answers. Goddamn!

08:26:56.340 --> 08:26:57.740
We'll pass it over to you guys.

08:26:59.140 --> 08:27:06.140
A clean gap up from Puppy as Aurora. Unfortunately, I've gotten the first blood off of one of his players in Parivision.

08:27:06.140 --> 08:27:10.340
You heard it from puppy big list. He wants them to play false. He wants them to be aggressive

08:27:10.340 --> 08:27:14.900
They need to take the fight to Aurora, but how where is the lockdown? Where is the control?

08:27:14.900 --> 08:27:17.460
Is Mikodo really just gonna bomb out of this game?

08:27:17.980 --> 08:27:22.860
Look, I guess the idea behind this kind of a draft is you don't need lockdown

08:27:22.860 --> 08:27:27.060
You don't need control if you're just constantly pressuring and taking objectives

08:27:27.100 --> 08:27:31.780
They're the ones that needs the lockdown. They're the ones that need damage and they're the ones that will have to

08:27:31.780 --> 08:27:38.580
very early on start defense but when I look at Aurora this draft of theirs you

08:27:38.580 --> 08:27:43.780
know when they were on like 17 18 game run every single hero that is in this

08:27:43.780 --> 08:27:48.180
game would have been in those drafts as well right they're on their absolute

08:27:48.180 --> 08:27:53.420
full comfort zone see how much they can get out of it night for the man who

08:27:53.420 --> 08:27:58.100
was granted the the first pick for his team gonna be allowed to play a much

08:27:58.100 --> 08:28:00.980
more you know here they can get involved a lot earlier than the

08:28:00.980 --> 08:28:06.700
faceless void. Oh absolutely, like still on a nurse you need to farm out a little

08:28:06.700 --> 08:28:11.300
bit right like you need to get your blink time timing perhaps with the BKB but

08:28:11.300 --> 08:28:15.420
of course you can join a lot earlier you can even pressure some objectives like

08:28:15.420 --> 08:28:20.460
cross or tormentor a little bit earlier than a faceless void as well so yep

08:28:20.460 --> 08:28:24.380
overall not the worst game for Nightfall on her side even though it

08:28:24.380 --> 08:28:29.940
was picked very early on. That was Corio taken away from him, was carrying a

08:28:29.940 --> 08:28:34.140
chainmail. Still early enough in the game that it will be back relatively shortly.

08:28:34.140 --> 08:28:39.460
It's counterpart, Zatanic, just trying to farm out, down bottom. Is there a kill

08:28:39.460 --> 08:28:43.540
threat here on WS and Murad, the Largo and the Rubik? Oh absolutely, I mean

08:28:43.540 --> 08:28:47.100
there is a kill threat on the Phoenix and the Terriblade, something that I

08:28:47.100 --> 08:28:52.260
believe Lacoste talked about in the panel as well. Like, Rubik and Largo are

08:28:52.260 --> 08:28:56.620
pretty damn scary. On the other side, Phoenix and Terriblade, the only way

08:28:56.620 --> 08:29:02.420
they get kills in this lane is with the next rotation or if someone is really out of position being too aggressive.

08:29:02.420 --> 08:29:04.220
Well, they're gonna go on to the Phoenix right now.

08:29:04.220 --> 08:29:09.020
Eucalyus does have access to the Icarus dive, but he gets catchy licked by WS, Mira.

08:29:09.020 --> 08:29:11.820
Claiming yet another kill by bringing it down to Cuddy's.

08:29:11.820 --> 08:29:15.220
You can't dive out. Like if you aren't frog stomped, then you're licked.

08:29:15.220 --> 08:29:17.020
Like one or the other will come.

08:29:17.020 --> 08:29:21.420
Dr. Lane, right fork, having to run underneath the T1 tower, getting more mana is TSS.

08:29:21.420 --> 08:29:23.820
Couldn't keep the whole chase going.

08:29:23.820 --> 08:29:29.440
Big fatal bonds from Kaori will zone back these parry vision heroes to getting a kill on coddle here

08:29:29.440 --> 08:29:34.740
He's trying to and indeed not just a kill on coddle. It's a double the fatal bonds were on the whole creep wave

08:29:35.020 --> 08:29:39.040
So nightfall beats into it brings them both down and down bottom

08:29:39.040 --> 08:29:44.500
They get a fade ball kill onto the terror blade things starting to fall apart right now for parry vision as to call us

08:29:44.780 --> 08:29:52.260
Lifted back as well. Ws is out of mana. So perhaps to call us can escape does that Icarus dive WS still chasing

08:29:52.260 --> 08:29:56.280
A little bit more damage is what they need, they popped it, they shield the wave, they

08:29:56.280 --> 08:30:01.640
want to get this kill, Miro has mana, and a second for the fateboard, but the Icarus

08:30:01.640 --> 08:30:02.640
dive will be there first.

08:30:02.640 --> 08:30:05.380
Okay, at least the Phoenix survives in the end.

08:30:05.380 --> 08:30:10.220
This whole idea that Poppy talked about, where they're literally just healing through

08:30:10.220 --> 08:30:13.920
everything and they're just bringing the fight to you, they don't need stuns,

08:30:13.920 --> 08:30:17.340
they don't need silences, it's a very good idea.

08:30:17.340 --> 08:30:21.080
On paper it works, but you need items, and the laning stage needs to go well

08:30:21.080 --> 08:30:22.080
for you.

08:30:22.080 --> 08:30:26.080
Now, the laning stage is not going that amazing.

08:30:29.080 --> 08:30:32.080
All this action does mean that Lakota was left alone in the middle.

08:30:32.080 --> 08:30:35.080
So he's getting his CS up in Nightfall.

08:30:35.080 --> 08:30:37.080
There was a couple of kill involvements that he was in,

08:30:37.080 --> 08:30:39.080
and a juicy closer towards having the battle fury.

08:30:39.080 --> 08:30:41.080
Facebook's flying out as we speak.

08:30:42.080 --> 08:30:45.080
The difference, of course, once again in this game

08:30:45.080 --> 08:30:47.080
is the keeper of the light when it comes to the network.

08:30:47.080 --> 08:30:51.080
He's already made a couple of stacks, he's making some more in the ancient.

08:30:51.080 --> 08:30:53.760
Keori with a warlock rotation.

08:30:54.880 --> 08:30:55.560
Okay.

08:30:56.080 --> 08:30:58.520
Let's have the fatal bonds at the ready again.

08:30:58.520 --> 08:31:00.400
Mira, looking for the telekinesis.

08:31:00.400 --> 08:31:02.200
They're gonna get the catchy lit frog stump.

08:31:02.200 --> 08:31:03.760
Look at the damage!

08:31:04.040 --> 08:31:07.080
Zatanic will be able to at least juke for a little while longer.

08:31:07.280 --> 08:31:09.720
With the fatal bonds, will it be enough to bring him down?

08:31:09.720 --> 08:31:10.520
Not initially.

08:31:10.520 --> 08:31:14.040
They're bringing 9-close over as well, hoping to try and save somebody.

08:31:14.040 --> 08:31:16.400
Bukalis dies in the meantime on the back edge of the fight.

08:31:16.400 --> 08:31:17.440
Oh, he's juke-ing!

08:31:17.440 --> 08:31:17.960
Is he's juke-ing?

08:31:17.960 --> 08:31:20.800
Trying to find Zatanic, but the young man is juke-ing.

08:31:20.800 --> 08:31:24.640
He's jiving, but unfortunately he is not thriving.

08:31:24.640 --> 08:31:27.080
WS finds him eventually and brings him down.

08:31:27.080 --> 08:31:33.440
Ah, the ward, this ward right here, the forelock used when he rotated, is what kills him.

08:31:33.440 --> 08:31:38.140
Because the jokes were good, usually when you're behind that tree under the tower, you're

08:31:38.140 --> 08:31:39.140
not in vision.

08:31:39.140 --> 08:31:44.400
So that's what he was expecting, but he managed to joke like three or four attempts

08:31:44.400 --> 08:31:45.400
on the lick.

08:31:45.400 --> 08:31:52.900
Ketchelik has a back swing and it does take a little bit to cast, but in the end it still didn't matter.

08:32:15.400 --> 08:32:21.760
Yeah, they're way too strong. Like this hero Largo is actually a pretty decent laner, not versus old heroes

08:32:21.760 --> 08:32:26.560
But versus Turblade, versus all these edgy cores that really don't have a lot of HP

08:32:26.800 --> 08:32:28.800
He thrives in these kind of lanes.

08:32:28.800 --> 08:32:32.040
Triple S is out of mana, so you can't keep peppering Nightfall with these Quillspray's

08:32:32.480 --> 08:32:38.400
Nightfall trying to get in front of him doesn't want to trigger the Quills, but unfortunately Triple S just outplays him

08:32:38.640 --> 08:32:41.440
with the Bristleback passive, able to bring down Nightfall

08:32:41.440 --> 08:32:48.680
Oh, the respect tip right on the other side as well, very nicely done by Bristleback.

08:32:48.680 --> 08:32:52.680
You can see Nightfall the moment he got to Windlace and Facebooks, he tried to get in

08:32:52.680 --> 08:32:57.220
front of him, hit him from the front, but in the end, maybe he should have just played

08:32:57.220 --> 08:33:00.440
Jaws and hit him immediately from behind.

08:33:00.440 --> 08:33:03.320
Okay, do we have a moment?

08:33:03.320 --> 08:33:06.160
Yeah, your favorite juke of all time in Pro Dota.

08:33:06.160 --> 08:33:07.160
There's two.

08:33:07.160 --> 08:33:10.240
If I remember, there is like the host juke around the tier one tower with the

08:33:10.240 --> 08:33:11.240
Alchemist.

08:33:11.240 --> 08:33:19.000
Yeah, that's the first one. The other one is the only one that I remember because he was getting a lot of praise on reddit

08:33:19.000 --> 08:33:24.320
It was wheeze against my team long time ago. He was playing some slaughter and he juked us for like

08:33:24.720 --> 08:33:27.280
Two minutes straight. We were chasing him across the map

08:33:27.280 --> 08:33:31.400
So it's the only one that I remember besides the cost because it hurts

08:33:32.680 --> 08:33:39.200
PTSD on now on pretty much remember PPG juking with Bane ESL 2014 underneath the tier one bottom I

08:33:39.200 --> 08:33:44.680
I think my old brain is cooked.

08:33:44.680 --> 08:33:47.560
Well, these stacks are cooked.

08:33:47.560 --> 08:33:50.200
Aurora is going to steal them away from ParryVision.

08:33:50.200 --> 08:33:53.960
So much hard work that's been done by 9-clots to get these stacks going, but Aurora just

08:33:53.960 --> 08:33:57.960
says we appreciate the investment, bro.

08:33:57.960 --> 08:34:00.440
That's an adjustment from the last game, right?

08:34:00.440 --> 08:34:04.160
The last game, they were free to take the stacks, they were free to just chill

08:34:04.160 --> 08:34:05.160
and farm up.

08:34:05.160 --> 08:34:11.160
time around Aurora recognizing the mistake and the invasion was really good from them.

08:34:15.160 --> 08:34:19.160
Chopless has been left alone here as a cuddle around the map stacking.

08:34:19.160 --> 08:34:22.160
He's actually farming now and I don't mind this as well.

08:34:22.160 --> 08:34:24.160
I feel like Keeper of the Light is one of those heroes.

08:34:24.160 --> 08:34:28.160
You can see that the skill build has changed a little bit as well for him.

08:34:28.160 --> 08:34:32.160
He's 2-0-2 right now so he can actually take a couple of those stacks on his own

08:34:32.160 --> 08:34:37.360
zone or maybe pepper them up a little bit for one of the cores, a bit more aggressive

08:34:37.360 --> 08:34:39.360
of course with this build.

08:35:02.160 --> 08:35:07.960
He will end up dying, double kill for the Ursa, the T1 tower should fall very soon afterwards.

08:35:07.960 --> 08:35:11.760
They're absolutely breaking them apart right now in the laning stage.

08:35:11.760 --> 08:35:15.260
I was wondering when Keori is going to use his O'Golomb.

08:35:15.260 --> 08:35:23.460
She had it for at least 15 seconds, unheard of, for this Warlock player not to just instantly spam it on the tower.

08:35:23.460 --> 08:35:25.260
Let's get the kill.

08:35:25.260 --> 08:35:32.660
And this also sort of worries me for Paravision, if they want to play this bold up line up to just pressure towers, right?

08:35:33.160 --> 08:35:35.160
That they talked about earlier.

08:35:35.660 --> 08:35:39.260
How to do that versus a warlock with fatal bonds with the Golem? It's...

08:35:40.360 --> 08:35:42.660
You have to be ahead, out of the laning stage.

08:35:44.660 --> 08:35:48.460
Despite all the kills that they've suffered, only a 1k gold lead at the moment.

08:35:48.760 --> 08:35:49.260
No one.

08:35:49.460 --> 08:35:54.260
Shadowing the two supports. Who is he gonna try to go onto here? Is this Kaori as a viable target?

08:35:54.260 --> 08:35:59.060
Flame got going, he has 0 points into the Searing Chain, so he can't really stop this guy.

08:35:59.060 --> 08:36:05.060
Kari just running further and further away, Tukalis comes through, doesn't have his ultimate, doesn't even need it.

08:36:05.060 --> 08:36:12.060
No one even commits the remnant forward, but Tukalis is able to get some burn damage out, they get the kill on Puck as well!

08:36:12.060 --> 08:36:15.560
This is much much better now for Paravision, off of this one play.

08:36:15.560 --> 08:36:17.560
And do you see the difference here by the way?

08:36:17.560 --> 08:36:21.560
The difference in this movement is Ember is involved with Karel.

08:36:21.560 --> 08:36:26.120
Something that we didn't mention at all like coral plus bristle really strong in the laning stage

08:36:26.600 --> 08:36:32.760
Coral plus ember literally broken through the game because you almost completely refresh the sight of this

08:36:33.400 --> 08:36:36.600
So you have double slight through the game all the time

08:36:38.280 --> 08:36:42.840
Let's not have that solitary point into the steering chains. I'm gonna go for the mage layer for himself

08:36:43.640 --> 08:36:49.160
Sight of this seven seconds level four chakra magic by the way six seconds cooldown reduction. So

08:36:51.560 --> 08:36:54.120
Can be can be kind of impactful at times

08:36:55.320 --> 08:36:57.880
In 25 you get the what three four slides

08:36:59.560 --> 08:37:01.560
Yeah, it becomes silly

08:37:02.120 --> 08:37:07.700
The highest impact I feel like it has very early on when heroes are still a bit squishy and then you can span it out

08:37:07.840 --> 08:37:09.840
post laning stage

08:37:10.640 --> 08:37:15.400
When you see a dog bottom they have kicked satanic out of the slain so WS put pressure on the tower

08:37:15.400 --> 08:37:19.600
It's kind of pretty much finished so we can start pulling into that agonim center for the logo

08:37:19.600 --> 08:37:23.640
And maybe they can hunt down the TeraBlade here.

08:37:23.640 --> 08:37:27.360
Zatanic is the one person that they don't want to get involved on the side of Paravision.

08:37:27.360 --> 08:37:29.600
They want them to just keep up the farm.

08:37:29.600 --> 08:37:32.360
Very similar situation to how what my four was I scored.

08:37:32.360 --> 08:37:33.360
Nicoto though.

08:37:33.360 --> 08:37:36.600
Dreamfile onto two in tandem with the chaotic off-ring.

08:37:36.600 --> 08:37:38.880
Yet again, nine classes, the first one to be bursted.

08:37:38.880 --> 08:37:41.440
Not enough lockdown for no one.

08:37:41.440 --> 08:37:43.080
People to remnant out to safety.

08:37:43.080 --> 08:37:44.640
That was a smoke, by the way.

08:37:44.640 --> 08:37:49.480
So on one side, the egg was used and the coil, overall, they do get the

08:37:49.480 --> 08:37:55.280
kill and perhaps a tier 1 tower will be taken with the warlock usage. You mentioned the Kayan

08:37:55.280 --> 08:38:01.320
on Largo, I feel like it's not what I feel like this hero objectively is a lot weaker

08:38:01.320 --> 08:38:05.800
than he used to be in the previous patch, but there are some nice things, like Hatchily

08:38:05.800 --> 08:38:10.800
gets a bit better, you get damage without agonies as well, not a lot of it, but it's

08:38:10.800 --> 08:38:11.800
something.

08:38:11.800 --> 08:38:18.000
Ultra bless will also get a nice free kill on the chaotic offering golem.

08:38:18.000 --> 08:38:23.440
Good gold injection as he is getting towards the PKB for himself.

08:38:23.440 --> 08:38:33.960
Vera has the stolen remnants, gets away from no one, very nicely done.

08:38:33.960 --> 08:38:35.120
So we are all here right now in this game.

08:38:35.120 --> 08:38:38.480
It still is a lot of fun that's going in towards the two carries and satanic in

08:38:38.480 --> 08:38:41.480
particular has just not showed at all since he's in the lane.

08:38:41.480 --> 08:38:45.040
He's gonna be chilling in this jungle, getting close towards having the manter.

08:38:45.040 --> 08:38:50.000
Here's also the main reason why, even though they have triple the kills on Aurora,

08:38:50.000 --> 08:38:55.160
the network is negligible, right, like the advantage. It's 2k on Aurora, it's

08:38:55.160 --> 08:39:00.200
it's something but it's not game-changing. This smoke could be game-changing if

08:39:00.200 --> 08:39:03.840
they can catch up to Nightfall. Triple S already has fatal bonds on top of him.

08:39:03.840 --> 08:39:06.880
They even ported Mira here to try and force this fight but they don't

08:39:06.880 --> 08:39:12.160
know about the pincer. Here comes no one. Directly on Kaori, the Swalock will die. He even

08:39:12.160 --> 08:39:16.880
brought the Terroblade here with the meta, but a big prize is knight for Syrian chains.

08:39:16.880 --> 08:39:21.880
Oh, unfortunately, he goes only onto the creep wave. Enraged for the Ursa, he jumps forward

08:39:21.880 --> 08:39:26.160
a little bit. Solar bind will be there, but he's too far away. Ursa, he's going

08:39:26.160 --> 08:39:30.320
to be good to get out of here. No one very unlucky that the creep wave was there for

08:39:30.320 --> 08:39:31.320
the Syrian chains.

08:39:31.320 --> 08:39:35.160
And they even talked about diving some longer, but just the TPs alone, the threat

08:39:35.160 --> 08:39:38.600
of the TP's that didn't go up and go through, prevented them.

08:39:38.600 --> 08:39:45.080
Actually Largo and Puck now without TP, but still on the enemy side of the map, just pre-farming.

08:39:45.080 --> 08:39:48.360
And these kind of moves are fine, like you get an objective,

08:39:48.360 --> 08:39:53.080
but there are never moves that you gain all too much from when it comes to

08:39:53.080 --> 08:39:56.280
networks. As Puck was farming mid, Largo was farming bottom.

08:39:59.480 --> 08:40:00.840
I think they're gonna try again.

08:40:00.840 --> 08:40:06.040
whatever space is being afforded tonight for you want to take it away

08:40:06.040 --> 08:40:11.280
he's forming in a safer place right now in the triangle by parry vision they don't

08:40:11.280 --> 08:40:14.080
want to allow the previous pace that was being set to continue where you just

08:40:14.080 --> 08:40:18.280
constantly being dove under your towers where every fight just feels like you're

08:40:18.280 --> 08:40:21.680
dealing with insurmountable damage

08:40:21.680 --> 08:40:23.680
I'll scan you.

08:40:29.180 --> 08:40:32.680
Makoto has his Witchblade, building into the blink dagger next.

08:40:35.180 --> 08:40:38.680
Unfortunately for what Lacoste said, he's already died once, you'll bet.

08:40:39.180 --> 08:40:45.680
Yeah, it is hard to kill the puck, but Ember, you know, like this hero is not that terrible versus pucked throw to game.

08:40:45.680 --> 08:40:48.680
You can chase him through, you have chains to work with.

08:40:48.680 --> 08:40:51.600
Usually that's not enough, but it is something.

08:40:51.600 --> 08:40:54.560
This time around, it did get the kill.

08:40:54.560 --> 08:40:58.600
When it comes to Puck overall, it's a very solid game.

08:40:58.600 --> 08:41:01.800
I was wondering if one of the supports might queue up a Norkid.

08:41:01.800 --> 08:41:08.040
I know it's not really the Caudal or the Phoenix when their supports build, but it's

08:41:08.040 --> 08:41:10.560
something that they can do.

08:41:10.560 --> 08:41:15.180
Of course, once they get the greedy plus 100, if the game goes that late, Hex is

08:41:15.180 --> 08:41:20.140
as an option for either one of the two supports, Aghanim's as well and Karel might be something

08:41:20.140 --> 08:41:23.940
to look into because of the lack of the control that they have. They have nothing.

08:41:23.940 --> 08:41:28.300
Speaking of the lack of control, do you think Matt 4 can afford to skip BKB in this game?

08:41:28.300 --> 08:41:34.700
He's skipping it, he's queuing up Basher by the way, for now. So, does he completely

08:41:34.700 --> 08:41:42.220
skip it? I don't think so. I feel like you still need a BKB after the Basher.

08:41:42.220 --> 08:41:45.820
smoke move was coming out from Aurora, but Ember's already t-beat out.

08:41:45.820 --> 08:41:50.540
Quadro will be able to avoid the Ursa, they have a very nice set of wards on the Twin

08:41:50.540 --> 08:41:55.020
Gate, but in the meantime, as they know what's happening with Aurora, Zatanic feels a bit

08:41:55.020 --> 08:41:58.940
of freedom to pop the meta, go middle with the Terrorblade and try to push over this

08:41:58.940 --> 08:41:59.940
tower.

08:41:59.940 --> 08:42:03.860
They don't have a BKB on Bristol though, so maybe just because they're late on the

08:42:03.860 --> 08:42:11.900
other side this can be unpunished, but okay, they got the tower.

08:42:11.900 --> 08:42:17.900
The only two times Zatanic has moved out of the jungle, he's just shown up, taken the tower, and will immediately go back to farming.

08:42:18.900 --> 08:42:23.900
This is kind of concerning to me, I'll be honest. The fact that Zatanic has been able, despite how tough the lane was initially,

08:42:24.900 --> 08:42:28.900
if he gets to that point where he becomes, you know, proper, proper Terrablade, I don't really see how Aurora deal with him.

08:42:29.900 --> 08:42:35.900
They have some AoE damage though. Like, it's not easy for them to take down the Terrablade, but when you look at the other side,

08:42:35.900 --> 08:42:42.020
If the game goes late, Largo is also a problem, Puck with Dream Coil with Parasma.

08:42:42.020 --> 08:42:46.300
These are all spells that can work in tandem versus Terribleate quite well.

08:42:46.300 --> 08:42:51.300
Keep in mind that Croak of Genius when you cast it on Puck, kinda does a lot as well,

08:42:51.300 --> 08:42:53.340
so it can be helpful.

08:42:53.340 --> 08:43:02.700
17 minutes in, only a 2k gold aid, SSS does not have that DKB, just arriving off

08:43:02.700 --> 08:43:11.180
the courier and he's gonna go immediately into a nullifier as his next item. Trying to get some

08:43:11.180 --> 08:43:22.780
offensive de-spells, the spells against this logo. Now parry vision, they smoke up but again

08:43:22.780 --> 08:43:27.820
observer wards are gonna be the saving grace here they have seen this entire movement. Aurora

08:43:27.820 --> 08:43:32.060
should be able to get out safely with no problems?

08:43:32.060 --> 08:43:36.900
The lane is pushing in, down bottom, so they can convert this into a couple of wards, maybe

08:43:36.900 --> 08:43:41.580
a tier one push, or if they decide to threaten rush as well.

08:43:41.580 --> 08:43:45.740
The trick about paravision and taking rush is they don't really have a ton of damage

08:43:45.740 --> 08:43:50.180
for it, but they don't have to waste too many resources because of bristleback and

08:43:50.180 --> 08:43:52.260
because of level 4 fire spirits.

08:43:52.260 --> 08:43:55.260
Rush literally isn't hurting you, it doesn't hit you.

08:43:55.260 --> 08:43:58.700
so you can slowly pepper it down and force a fight around it.

08:44:00.380 --> 08:44:03.380
Not playing around this area, they'd like to be able to find and kill first.

08:44:04.140 --> 08:44:06.660
Aurora though are very happy to just dodge for now.

08:44:07.140 --> 08:44:08.860
Looking for the next round of items, but no one.

08:44:08.860 --> 08:44:13.260
Has some vision now onto Kaori, Nightfall will be there to try and defend his position 5.

08:44:13.780 --> 08:44:15.420
Forcing Ember Spirit to have to retreat.

08:44:15.420 --> 08:44:17.220
Mark is here at the same time, Puck has shown up.

08:44:17.220 --> 08:44:20.140
Get the waning Rift out, they have Dream Quail available too.

08:44:20.380 --> 08:44:24.180
This is going to probably be a dead Ember Spirit, no way out of this one.

08:44:24.180 --> 08:44:26.180
Nightfall. Fade yet another kill.

08:44:28.180 --> 08:44:34.580
That's pretty much all she wrote and the question is 30 seconds. Is that enough maybe for the Ursa to even go into the pit?

08:44:34.580 --> 08:44:38.380
They're still scouting it by the way. Keeper of the light just constantly spamming spells.

08:44:39.100 --> 08:44:44.420
He's been scouting himself. He's standing right underneath an observable load. So Rago easily able to catch up.

08:44:44.420 --> 08:44:46.980
Paku also get involved. The vision

08:44:47.820 --> 08:44:51.620
is good enough that they know no one else is going to be arriving to help them out.

08:44:51.620 --> 08:44:55.880
But with these two hero kills, definitely fine for Roshu Tiyasa.

08:44:55.880 --> 08:44:59.460
Vision actually won these couple of last engagements, right?

08:44:59.460 --> 08:45:03.300
Like they saw the smoke, they knew what was going on, and Koro also, because of the lack

08:45:03.300 --> 08:45:05.380
of vision, dies in the end.

08:45:05.380 --> 08:45:08.780
Used Illuminate to scout Roshan, get scouted by the ward.

08:45:08.780 --> 08:45:12.980
They have a couple of really nice d4s that Mira planted, the one on the left and the

08:45:12.980 --> 08:45:15.300
one behind the tier 2 tower.

08:45:15.300 --> 08:45:19.100
This is where Bashar, Builder, Merca feels so great, because you went for a Bashar,

08:45:19.100 --> 08:45:22.960
You didn't commit for a BKB and you got an Aegis, so you don't really care.

08:45:22.960 --> 08:45:24.880
You're not that vulnerable.

08:45:27.220 --> 08:45:30.320
They did smoke on Parry, hoping to get there in time to interrupt the Roche.

08:45:31.080 --> 08:45:32.280
Sadly not gonna happen.

08:45:33.160 --> 08:45:35.880
So Basher will be flying out now, Fawcet Ursa.

08:45:36.760 --> 08:45:39.160
I feel good for Aurora, 4K gold leaf for them.

08:45:39.560 --> 08:45:42.360
But it's Parry vision that Fawcet will try and make some moves around the map.

08:45:42.360 --> 08:45:44.280
They've been smoked for like the last 30 seconds.

08:45:44.480 --> 08:45:46.280
They're just trying to force it, truly.

08:45:46.280 --> 08:45:51.840
even with the Terra Blade, because they understand that even though he's like this big carry-and-all be-all

08:45:51.840 --> 08:45:59.280
it's being a little in heroes that really scale well. Largo, Puck, and Ursa. Largo by the way, Aghanim's is, here.

08:46:00.780 --> 08:46:01.980
Here they come, Terra Blade.

08:46:02.780 --> 08:46:07.880
It could be Targonich here, they're pinging him out right now, Nightfall is showing up, wants to reveal the Basher.

08:46:07.880 --> 08:46:12.780
It's gonna be Ducales who breaks the smoke from server ward, was clocked out, but he gets the Icarus dive out.

08:46:12.780 --> 08:46:19.320
Zatanic, popping the meta, and he's here from Aurora, trying to get themselves back with a beautiful dream curl onto three on the backline.

08:46:19.320 --> 08:46:21.960
Enables Nightfall to just jump in and kill off Tukalis.

08:46:21.960 --> 08:46:25.040
Nightclas survives a little while longer, but eventually he dies as well.

08:46:25.040 --> 08:46:28.360
Now, Triple S, what can he do here? Can he protect Zatanic?

08:46:28.360 --> 08:46:30.840
Because Nightfall only has eyes for the Tyrablade.

08:46:30.840 --> 08:46:37.760
Life number one will be taken away, but Zatanic will die permanently in the fountain trying to respawn.

08:46:37.760 --> 08:46:39.600
Triple S doing his best to run.

08:46:39.600 --> 08:46:45.440
8, he took out a logo behind him, catching it, brings him close, kills him off, Aurora.

08:46:45.440 --> 08:46:48.640
Trade one Aegis for four hero kills down bottom.

08:46:48.640 --> 08:46:52.640
It was the nice idea from Paravision to stick around the tormentor.

08:46:52.640 --> 08:46:58.560
They knew that this fight was coming their way, but I feel like they overestimated their strength at this point.

08:46:58.560 --> 08:47:04.000
The BKB Bristle is cool. He runs into the enemy team, and maybe if you catch with a Quillsphere,

08:47:04.000 --> 08:47:06.640
a couple of these blink targets, they can't catch the backlines,

08:47:06.640 --> 08:47:12.400
but a bit too slow in the end because they already saw where Phoenix went, so the Puck and Yersa,

08:47:12.400 --> 08:47:18.400
they're already jumping the backlines. Coral and Phoenix, they just disintegrate immediately.

08:47:20.480 --> 08:47:25.440
Super, super fast. And unfortunately, we are seeing that at this moment in time,

08:47:25.440 --> 08:47:29.520
it's a talent spot hitting people. The burst damage isn't really there at this moment for

08:47:29.520 --> 08:47:34.800
Paravision. When he managed to take down the Aegis, used Thunder on Rubik as well,

08:47:34.800 --> 08:47:36.800
He did some work, but he's not there yet.

08:47:36.800 --> 08:47:38.080
Like, this isn't your...

08:47:38.080 --> 08:47:42.080
...terrible aid that can just stand and fight, versus pretty much everything.

08:47:42.080 --> 08:47:43.200
He's only...

08:47:43.200 --> 08:47:46.000
...he only has Manta and Dragonlands at this point, so...

08:47:46.800 --> 08:47:47.760
...not quite there yet.

08:47:49.120 --> 08:47:51.280
So Tanix face is like, what the hell's happening, guys?

08:47:52.640 --> 08:47:54.000
We're done, 18.

08:47:55.040 --> 08:47:57.360
10k gold in favor of Aurora.

08:47:57.360 --> 08:47:59.360
It's only 22 minutes into the game.

08:47:59.360 --> 08:48:02.160
And yes, like you said, eventually Terrible Aid will get there, but...

08:48:02.160 --> 08:48:03.520
...the game just ends before we're there.

08:48:03.520 --> 08:48:04.240
Doesn't really matter.

08:48:04.800 --> 08:48:11.300
This is Aurora's bread and butter, right, like the way they're playing the heroes, they're playing WS, I feel like, when he got into the steam,

08:48:11.800 --> 08:48:21.300
the heroes that they were picking him all the time, it was like a timber, then some casual support, but the moment Largo got explored as an offlaner, he started spamming it, and

08:48:22.300 --> 08:48:24.800
it was a big part of all those one tournaments.

08:48:26.300 --> 08:48:27.800
Level 15 soon.

08:48:34.800 --> 08:48:38.280
Just get a fight behind the tier 2, you know that the supernova is available since Tukala's

08:48:38.280 --> 08:48:40.960
died so quickly last time.

08:48:40.960 --> 08:48:51.920
He's thinking about Ember it seems like because Buck is connecting, won't catch him for now

08:48:51.920 --> 08:48:54.000
at least.

08:48:54.000 --> 08:49:00.920
He's building a ULT Scepter to try and get himself out of these super sticky situations.

08:49:00.920 --> 08:49:06.280
as a hero. Just to be broken for a bit, right? Like everyone was picking him when the tower

08:49:06.280 --> 08:49:12.200
heads were healing you as well in the previous patches. Then he fell out of favor a little bit,

08:49:12.200 --> 08:49:16.280
but in a game like this one, where nothing is threatening you and you don't have to go for

08:49:16.280 --> 08:49:22.200
any defensive items, it feels really good to play bug. Like you can just constantly go for

08:49:22.200 --> 08:49:28.520
the same build, blink, Parasma, you don't have to stray away from the beaten path.

08:49:28.520 --> 08:49:36.880
And it's good. It's just very good versus supports that don't have any catch that are squishy in nature

08:49:38.680 --> 08:49:43.480
Speaking of catch, Nightfall has indeed decided to go BKB and they've also caught the Carlos

08:49:44.160 --> 08:49:45.760
Southbrook

08:49:45.760 --> 08:49:47.440
Not too much you can do about that one

08:49:47.440 --> 08:49:50.240
But yeah, the bear is actually gonna come back for the BKB

08:49:50.240 --> 08:49:55.680
So as the Aegis has gone away, wants to ensure he doesn't die as quickly as he did like in the last fight

08:49:55.680 --> 08:50:01.680
He has to buy it. It's also, not only because of the control on the other side which is lacking,

08:50:01.680 --> 08:50:08.680
it's because of the Terrapins, right? Like you need to have this one hero that can jump and pop the BKB and kill him in it, mid lane, QW.

08:50:08.680 --> 08:50:13.680
WS almost brought down the QW there, but allies will stream in from Parry vision.

08:50:13.680 --> 08:50:15.680
There's the only back WS, hit him with the Searing chains.

08:50:15.680 --> 08:50:21.680
Zatanic just needs to catch up and lane a few more right clicks. He doesn't do it, but SSS does.

08:50:21.680 --> 08:50:29.680
And the last tick on the illusion damage ensures that the Bristleback gets a kill on Largo, but no knife will just jump onto Endless Spirit!

08:50:29.680 --> 08:50:33.680
Bristle upon in 2 seconds, it bash on the first hit!

08:50:33.680 --> 08:50:37.680
Oh no, Zatanic at least gets some revenge by chasing down this Rubik.

08:50:37.680 --> 08:50:41.680
But no one definitely did not expect to die that quickly.

08:50:41.680 --> 08:50:46.680
He didn't, but don't you think like this is a pretty decent trade for Paravision?

08:50:46.680 --> 08:50:52.680
considering the state of the game, there were 10kish behind, right, now it's 8k difference.

08:50:52.680 --> 08:50:58.680
Like, sure, you lose the Ember, but you force out the BKB, the first BKB on Ursa,

08:50:58.680 --> 08:51:02.680
you kill WS's Largo, and you get the kill on support.

08:51:02.680 --> 08:51:07.680
And Titanic was involved in all of these kills, right, so he's getting closer to the Skadi,

08:51:07.680 --> 08:51:11.680
I think these kind of trades are actually not that beneficial to Aurora.

08:51:11.680 --> 08:51:17.840
It's underneath vision right now, but nobody alive from Aurora to punish.

08:51:17.840 --> 08:51:18.840
They're pinging him though.

08:51:18.840 --> 08:51:27.200
There's a twin gate on top as well, but they need a bit more than just a puck.

08:51:27.200 --> 08:51:32.160
Puck does have a Parasmo, so he's starting to become a threat in his own right in the

08:51:32.160 --> 08:51:37.120
right click department.

08:51:37.120 --> 08:51:38.280
So where are we now?

08:51:38.280 --> 08:51:41.120
25 minutes in.

08:51:41.120 --> 08:51:44.120
both teams back onto their own sides of the map.

08:51:44.120 --> 08:51:46.120
Kauri will get caught and killed top,

08:51:46.120 --> 08:51:50.120
provide some gold for the agonim shot of December's bird.

08:51:52.120 --> 08:52:00.120
Kauri and Rubik have both done a pretty good job when it comes to providing their team good deep vision,

08:52:00.120 --> 08:52:04.120
but eventually when you play like that you will fall.

08:52:04.120 --> 08:52:07.120
WS got scouted, there's an observer ward that saw him,

08:52:07.120 --> 08:52:12.540
They might try to jump on top of them and it's gonna be no one hoping to open up the fight Nightfall and WS are right in front of them

08:52:12.540 --> 08:52:15.600
But again nightfall goes right back on to no one almost kills him

08:52:15.680 --> 08:52:21.420
Force him to have to retreat but Puck comes on the backlight double damage you got off the dream quail trying to kill ember

08:52:21.420 --> 08:52:26.720
But no the supernova with Sunray will heal up no one open the space for Aurora

08:52:27.160 --> 08:52:34.140
To retreat but definitely ensuring that no one doesn't die again. Okay the sustain that they talked about it seems like it

08:52:34.140 --> 08:52:39.140
started connecting like you saw the Sunray as well you saw the keeper of the

08:52:39.140 --> 08:52:43.400
light heals keep in mind that holy locket once applied it works on the ally

08:52:43.400 --> 08:52:47.880
heals as well so you get some bonus heal you heal the target and all of the

08:52:47.880 --> 08:52:53.180
healing is amplified on the target as well so one of the things why this

08:52:53.180 --> 08:52:58.380
combo with the Phoenix is pretty damn good it did also manage to finish off

08:52:58.380 --> 08:53:05.740
of that nullifier on Bristleback, so having a few more buffs that you can take away from

08:53:05.740 --> 08:53:06.740
Aurora.

08:53:06.740 --> 08:53:10.980
Makoto, yet again we see the narrative of this game continues that vision enables the

08:53:10.980 --> 08:53:13.060
supports to get killed off very easily.

08:53:13.060 --> 08:53:17.100
Elsewhere though, there is a fight breaking out towards the mid lane, Nightful and WS

08:53:17.100 --> 08:53:18.660
doing their best to escape.

08:53:18.660 --> 08:53:22.420
Hemsburg, not going to be able to connect and hold them in place.

08:53:22.420 --> 08:53:27.380
So Largo will just strum a song, and everybody just goes back to farming.

08:53:27.380 --> 08:53:32.380
They don't have Phoenix, right? They lost Phoenix, and Meta was used, so it's still a pretty decent rate.

08:53:32.380 --> 08:53:38.380
However, there's another combination when it comes to Chakra Magic that we didn't discuss.

08:53:38.380 --> 08:53:43.380
I think he just misclicked it here as he fed himself mana, but every time Satanic uses Meta,

08:53:43.380 --> 08:53:48.380
you will see Kota literally just follow him around and spam Chakra Magic on him.

08:53:48.380 --> 08:53:54.380
Why? Because Meta still does get reduced by the mana, so, yeah.

08:53:54.380 --> 08:53:56.380
It's a pretty good combination

08:53:57.260 --> 08:54:03.540
Put all our eggs into the satanic basket. We did it last game. It worked out matters. Well do it again

08:54:05.260 --> 08:54:06.580
He's getting really scary

08:54:06.580 --> 08:54:11.420
It's actually about to catch up to you this Ursa, which is crazy considering how his lane was going earlier

08:54:11.540 --> 08:54:16.220
And the ursa's bkb that he bought not so long ago is already on the

08:54:16.460 --> 08:54:18.900
7 seconds mark not terrible

08:54:18.900 --> 08:54:21.900
Of course can't drop down to six seconds and seconds any longer

08:54:21.900 --> 08:54:27.260
So it's still a lot of value in teamfights, but Aurora or 9k ahead.

08:54:27.260 --> 08:54:30.580
It doesn't feel that dire any longer for Perivision.

08:54:33.100 --> 08:54:35.060
The scariest part of the game has been survived.

08:54:36.260 --> 08:54:37.660
Not all about just scaling.

08:54:39.500 --> 08:54:42.700
Speaking of scaling, the greedy enchantments, of course, on both the

08:54:42.700 --> 08:54:47.180
Kotl and the Phoenix, and we talked about this earlier Phoenix down bottom, though.

08:54:48.580 --> 08:54:49.780
Again?

08:54:49.780 --> 08:54:51.500
Didn't he die on this exact same area last time?

08:54:51.500 --> 08:55:00.800
He just devoted to be honest. So he did something, you know, like he was in vision, he tried to devote, he did get the word, but of course, Puck is a bit too speedy for him.

08:55:03.940 --> 08:55:07.540
Sometimes supports have to sacrifice their lives for the team. What can you do?

08:55:08.600 --> 08:55:17.600
He's buying Hex, he's getting there on Phoenix, so eventually this support will be a problem for the Puck as well. Not only for him, of course, for anyone that gets Hexed.

08:55:17.600 --> 08:55:23.720
Not Ursa game, so we have to worry about Roshan consistently.

08:55:23.720 --> 08:55:25.840
Second Rosh is up.

08:55:25.840 --> 08:55:27.840
Big man ready to drop some swag.

08:55:27.840 --> 08:55:32.440
Of course, Parivision will know about this, and they have all their ultimates available,

08:55:32.440 --> 08:55:33.440
including the Supernova.

08:55:33.440 --> 08:55:36.200
Dukalus is about to respawn, so this can get scary.

08:55:36.200 --> 08:55:39.240
The Trosh is already on 50%, can they get here on time?

08:55:39.240 --> 08:55:40.240
No one.

08:55:40.240 --> 08:55:41.240
Tries with the Sniper Fist.

08:55:41.240 --> 08:55:44.240
They use up the Ursa, forcing Makoto to be the one to snatch the Aegis.

08:55:44.240 --> 08:55:48.040
He's good for the adjacent fights, go-septor, dispelled by the nullifier.

08:55:48.040 --> 08:55:52.940
But they couldn't connect in time with the Phoenix, so they have to let Aurora just walk away with the prize.

08:55:52.940 --> 08:55:54.740
But no, no one is just standing on the high ground.

08:55:54.740 --> 08:55:56.440
Two heroes caught inside the series chains.

08:55:56.440 --> 08:55:59.140
Here comes the Taniq with the right-click damage onto the Rubik.

08:55:59.140 --> 08:56:01.640
He tried to remin the wave, but he comes back!

08:56:01.640 --> 08:56:04.940
A misclick from Mira ends up dooming him.

08:56:04.940 --> 08:56:07.640
He's the only one to die so far though.

08:56:07.640 --> 08:56:10.840
Mikoto holding back the rest of Parry Vision with the dreamclaw.

08:56:10.840 --> 08:56:18.840
Yes, even though it doesn't seem like a big deal that perhaps that the puck picked the Aegis up, it's massive.

08:56:18.840 --> 08:56:23.840
Because puck isn't in any danger in this game anyway, right? Like they don't have any catch for him.

08:56:23.840 --> 08:56:25.840
The game is free for Mikoto.

08:56:25.840 --> 08:56:28.840
The Airstrials, by the way, they don't bullshit.

08:56:28.840 --> 08:56:32.840
Let's meet the Cajun on once on the world, so we will win the game.

08:56:32.840 --> 08:56:36.840
Okay. Fair enough. Fair enough.

08:56:36.840 --> 08:56:39.840
Strong confidence from no one on that one.

08:56:39.840 --> 08:56:43.680
With the Aegis pick, I feel like he's pretty damn right.

08:56:43.680 --> 08:56:46.680
Roshan Vanner by the way is still in the pit, no one picked that one up.

08:56:47.240 --> 08:56:50.680
But Erisan not having an Aegis is a pretty big deal, even though

08:56:51.080 --> 08:56:53.400
he does get some solo kills even without it.

08:56:57.440 --> 08:57:01.880
Skadi is finished, Daedalus is gonna be built up right now for the Stannik.

08:57:03.000 --> 08:57:04.520
Okay, let's real talk.

08:57:04.520 --> 08:57:08.360
How do they actually get to Tirablade and kill him now? What's the plan?

08:57:08.360 --> 08:57:15.720
Well, if you had Aegis on a Nerse on this hero, he would be able to just go completely

08:57:15.720 --> 08:57:19.240
YOLO on the Turbid and then the puck follows up with the Dreamcub.

08:57:19.240 --> 08:57:24.440
However, without an Aegis on Nerse, I think it's a little bit more difficult to do.

08:57:24.440 --> 08:57:29.200
Getting to the Turbid who's already with Skadi sitting behind the teammates is not

08:57:29.200 --> 08:57:34.240
going to be like you can still do it, but the problem is without the secondary life

08:57:34.240 --> 08:57:41.240
for NIRSA, it's almost a guaranteed trade. Even then, what if he suddenly does it at

08:57:41.240 --> 08:57:45.920
the last second, you die, he doesn't. He's got a pipe as well for some extra mobility,

08:57:45.920 --> 08:57:52.640
of course. Largo mid. Ryan Largo, yowls him into the air, Zatanic is here too, and well,

08:57:52.640 --> 08:57:57.640
I was told this is a tanky hero, but not any longer. Aurora end up losing their off-laner.

08:57:57.640 --> 08:58:02.520
The Snowlifier is actually doing so much work against Largo, I feel like at this

08:58:02.520 --> 08:58:07.160
point he just has to lick it off immediately and I believe that he can

08:58:07.160 --> 08:58:14.880
so maybe an option for him in future fights definitely wasn't expecting

08:58:14.880 --> 08:58:20.080
everyone to show up for that one so Aurora one of the rare situations where

08:58:20.080 --> 08:58:22.760
you'll see the team that has the ages being the ones that have to play more

08:58:22.760 --> 08:58:26.040
carefully than their opponent

08:58:26.040 --> 08:58:37.600
Kauri almost had the agonim scepter on the warlock, just needs 300 gold to get there.

08:58:37.600 --> 08:58:40.320
Did they have some vision down on the earth side?

08:58:40.320 --> 08:58:42.440
Feels like they just rotated everyone top lane.

08:58:42.440 --> 08:58:44.480
Going to go on to Ember spirits.

08:58:44.480 --> 08:58:48.800
He has no way out of this one, dreamcweld, gets ripped to shreds, not even a chance

08:58:48.800 --> 08:58:50.520
to get off that yule scepter.

08:58:50.520 --> 08:58:53.200
Does Nightfall have a bash button on his keyboard or something?

08:58:53.200 --> 08:58:54.200
It seems that way.

08:58:54.200 --> 08:58:56.760
Whenever Ursa is playing, hold that thought, Phoenix.

08:58:56.760 --> 08:59:01.680
Can the Colors get out of here, it has to be crossed into the supernova.

08:59:01.680 --> 08:59:04.800
I mean he's tired of dying, he died 9 times in this game, you know?

08:59:04.800 --> 08:59:06.680
You can afford him a little bit of space.

08:59:06.680 --> 08:59:10.040
Ricardo, I still wanted to chase him, but couldn't catch up to him in time.

08:59:10.040 --> 08:59:14.000
To be fair, he's sitting on 2.8k gold, that's just enough gold to buy a mystic

08:59:14.000 --> 08:59:20.440
staff so maybe one of the reasons why he's sick and tired of dying is because his

08:59:20.440 --> 08:59:23.360
economy is quite valuable for Perivision.

08:59:23.360 --> 08:59:27.920
The moment he gets Hex, this game does change a little bit because up to this point they

08:59:27.920 --> 08:59:30.840
have no real ways of dealing with a puck.

08:59:30.840 --> 08:59:35.480
The moment the Hex is there on Phoenix, it's pretty good because of multiple reasons, of

08:59:35.480 --> 08:59:40.400
course them having no catch is one of those, but he has built-in mobility.

08:59:40.400 --> 08:59:44.400
So you can always dive in, catch the puck, and then your teammates can follow through.

08:59:44.400 --> 08:59:48.120
It's like you mentioned earlier, a puck is in a situation where he doesn't have

08:59:48.120 --> 08:59:49.120
to build defensive items.

08:59:49.120 --> 08:59:52.880
He's less likely to build the Linkens, build the Aion discs, just gonna get caught

08:59:52.880 --> 08:59:54.880
by the Hex when it comes out eventually.

08:59:54.880 --> 08:59:57.520
Yeah, he's going for a nullifier next on the puck.

08:59:57.520 --> 09:00:00.760
So just all in full aggression from the puck.

09:00:03.480 --> 09:00:04.760
With that death on the Ember Spirit,

09:00:04.760 --> 09:00:07.760
the Aurora will feel the freedom to go take the tier two tower top.

09:00:09.400 --> 09:00:11.800
They're still playing the map.

09:00:11.800 --> 09:00:14.000
They recognize that there is a bit of a timer

09:00:14.000 --> 09:00:16.280
before the game becomes unnecessary impossible.

09:00:16.280 --> 09:00:19.640
But like, hey, guys, winning is much harder than it should be.

09:00:20.320 --> 09:00:22.680
So play aggressively while you can leverage

09:00:22.680 --> 09:00:29.560
this gold lead. So you believe no one? I believe no one. I mean I get his point as well but

09:00:29.560 --> 09:00:34.960
I don't think this game is that easy for them on the side of Paravision that is. I think

09:00:34.960 --> 09:00:41.800
this game is very very even even with a 12k lead on Aurora they're in a commanding position

09:00:41.800 --> 09:00:46.760
and their scaling is also pretty good. Keep in mind all of these fights that happened

09:00:46.760 --> 09:00:52.720
without a bkb on Largo and without his level 18 as well now he's got 18 he's

09:00:52.720 --> 09:00:58.320
got the bkb it should be fine out very shortly and on top of that he's got the

09:00:58.320 --> 09:01:04.760
partisan's neutral item so a lot of damage a lot of heals it cannot be

09:01:04.760 --> 09:01:09.200
stopped any longer from Largo will be there

09:01:09.200 --> 09:01:15.240
Oh, another pause.

09:01:15.240 --> 09:01:20.200
The last thing we want is for this game to be decided on the basis of technical issues,

09:01:20.200 --> 09:01:21.200
so...

09:01:21.200 --> 09:01:22.200
Uh, oh no.

09:01:22.200 --> 09:01:23.200
Oh no.

09:01:23.200 --> 09:01:26.160
What did you see the problem was?

09:01:26.160 --> 09:01:27.480
Sound bug?

09:01:27.480 --> 09:01:28.480
Sound bag?

09:01:28.480 --> 09:01:29.480
Something?

09:01:29.480 --> 09:01:33.200
I wonder what the sound bug actually is.

09:01:33.200 --> 09:01:35.800
And there's a phoenix and a terriblade in the game.

09:01:35.800 --> 09:01:37.040
I'm not super shocked.

09:01:37.040 --> 09:01:42.500
Like whenever these two heroes are in, maybe it's just Largo, he's constantly playing

09:01:42.500 --> 09:01:43.500
music.

09:01:43.500 --> 09:01:51.260
Maybe he just hears constant tips in his ear, like what the hell man, this is tilting me.

09:01:51.260 --> 09:01:53.140
What does Gaven think about the chances here?

09:01:53.140 --> 09:01:59.460
They afford Aurora 68% chance of victory here in the second game.

09:01:59.460 --> 09:02:02.780
Terriblead has now officially become the most formed hero on the map, he's in

09:02:02.780 --> 09:02:05.900
the pole position.

09:02:05.900 --> 09:02:10.380
absolutely one of those carries that can take over the game with the Daedalus now

09:02:10.380 --> 09:02:15.140
the next stop for him will be the BKB to make the game a little bit easier for

09:02:15.140 --> 09:02:21.500
himself too for some easier access to Sunder if you're silenced by the puck

09:02:22.820 --> 09:02:27.380
should puck actually build any kind of item to respond to the upcoming X or

09:02:27.380 --> 09:02:30.460
just keep playing the ways and playing all the thing is he doesn't really know

09:02:30.460 --> 09:02:34.900
about it he probably can anticipate that Phoenix eventually will buy it like

09:02:34.900 --> 09:02:39.460
Phoenix or caudal both heroes it can't get it much better than Phoenix because of the built-in

09:02:40.500 --> 09:02:43.940
sort of a blink right like you don't have to buy mobility as well but

09:02:45.460 --> 09:02:47.220
for now he's just queuing up an olifier

09:02:50.020 --> 09:02:54.500
another pause uh-oh we hope it's not a serious issue here

09:02:58.660 --> 09:03:01.940
we've spent a very long time on this side of the map

09:03:01.940 --> 09:03:07.940
This Aegis, will expire in a minute from this puck.

09:03:07.940 --> 09:03:12.940
Is there a play that they can make, like trying to anticipate when the Aegis is going to expire?

09:03:12.940 --> 09:03:14.940
Immediately try to engage afterwards?

09:03:14.940 --> 09:03:20.940
On Peravision, yeah, I think both teams more or less are happy with their fighting chances right now,

09:03:20.940 --> 09:03:22.940
and can go for a fight.

09:03:22.940 --> 09:03:24.940
There isn't really anything big that you have to wait for.

09:03:24.940 --> 09:03:27.940
I guess there is on Peravision, you don't have egg.

09:03:27.940 --> 09:03:34.180
cooldown he used the defensively it's there for 76 seconds so

09:03:38.260 --> 09:03:43.140
so looks like we're gonna resume the game the bug refuses to go away but

09:03:43.140 --> 09:03:47.780
our players are soldiers they're not just gonna let some random bug interrupt

09:03:47.780 --> 09:03:50.900
this dota we're trying to get to 100,000

09:03:50.900 --> 09:03:56.340
I remember I let me remember one of the Valahia seasons wasn't it Valahia

09:03:56.340 --> 09:04:02.660
season five or four where we had the pause for like two hours and wasn't one of these players involved

09:04:03.380 --> 09:04:10.100
maybe on Aurora the Doom bug ah yeah yeah yeah yeah yeah remember that one I think we waited for

09:04:10.100 --> 09:04:16.980
quite some time so I'd be shocked if players played with the bug but let's see what was it back

09:04:16.980 --> 09:04:22.740
then like he he didn't have buyback right like that was the the buyback status was green but

09:04:22.740 --> 09:04:24.120
but he couldn't actually check it.

09:04:24.120 --> 09:04:24.960
Yeah.

09:04:27.480 --> 09:04:29.760
Well, the discussions are being had amongst them

09:04:29.760 --> 09:04:32.560
to try to decide what to actually come in for it.

09:04:32.560 --> 09:04:36.200
He's the calluses in Russian, by the way,

09:04:36.200 --> 09:04:37.760
of writing the same thing.

09:04:37.760 --> 09:04:38.920
He's like, with buyback,

09:04:38.920 --> 09:04:41.280
we were sitting here for two hours.

09:04:41.280 --> 09:04:43.880
We're gonna sit around here for two hours as well.

09:04:43.880 --> 09:04:47.720
He remembered.

09:04:51.040 --> 09:04:51.880
Nightfall.

09:04:52.740 --> 09:04:55.380
They're waiting for the admins.

09:04:55.380 --> 09:04:56.380
Oh well, okay.

09:04:56.380 --> 09:04:58.580
So it looks like we're going to have a little bit of time, man.

09:04:58.580 --> 09:05:00.500
How's your trip to Romania been?

09:05:00.500 --> 09:05:04.180
Actually, since we're going to be here for a while, ladies and gentlemen, unfortunately,

09:05:04.180 --> 09:05:08.260
it's not Sunswain and Syndruin, but we can still chat it up.

09:05:08.260 --> 09:05:09.260
It's been good.

09:05:09.260 --> 09:05:13.060
I'm casting from a chocolate-infested chair, by the way.

09:05:13.060 --> 09:05:17.980
Everywhere around me, there's a little bit of some sort of a crumb from Snickers

09:05:17.980 --> 09:05:18.980
and whatnot.

09:05:18.980 --> 09:05:22.980
in general it's it's pretty good shout-out to Sam's man and Cindy

09:05:24.980 --> 09:05:28.900
Everybody's been eating all the chocolate they want. I lost my sweet tooth like years ago

09:05:29.460 --> 09:05:33.740
It's very unfortunate. You see like literally every day I'd go buy a giant slab of chocolate

09:05:33.740 --> 09:05:37.480
Mm-hmm eat the whole thing probably was terrible for my dental hygiene in the long run

09:05:38.020 --> 09:05:43.340
You're looking very healthy like one thing that I do like quite a lot from most of you casters

09:05:43.340 --> 09:05:47.580
There's panelists as well, like everyone is going to the gym, yesterday morning there's

09:05:47.580 --> 09:05:52.140
Tiga in it, like every time I go there is one of you guys as well working out, a lot

09:05:52.140 --> 09:05:58.620
of players as well, who started taking care of themselves, so it's a nice adjustment.

09:05:58.620 --> 09:06:03.860
We're doing our best to defeat the basement dwellers stereotypes, even though a lot of

09:06:03.860 --> 09:06:05.140
us don't do that, you know?

09:06:05.140 --> 09:06:08.460
I mean, it's gym and Dota.

09:06:08.460 --> 09:06:09.460
Nothing else in between.

09:06:09.460 --> 09:06:10.460
That's been my life.

09:06:10.460 --> 09:06:12.460
Jim and Dota at the same time.

09:06:12.460 --> 09:06:14.460
We should be curling right now.

09:06:15.460 --> 09:06:17.460
As we are back in the game.

09:06:19.460 --> 09:06:22.460
Whatever annoyances that they have due to the sound,

09:06:22.460 --> 09:06:24.460
they will grin and bear it.

09:06:24.460 --> 09:06:26.460
And Nightfall, oh, okay.

09:06:26.460 --> 09:06:28.460
Just randomly finds Nightlaus,

09:06:28.460 --> 09:06:31.460
able to bring him down extremely quickly.

09:06:31.460 --> 09:06:34.460
He's a, like, it's kind of silly to say,

09:06:34.460 --> 09:06:35.460
but this here says-

09:06:35.460 --> 09:06:36.460
Oh, Midlane.

09:06:36.460 --> 09:06:37.460
Yes, Karen.

09:06:37.460 --> 09:06:38.460
He's in trouble right now.

09:06:38.460 --> 09:06:42.060
Look how much damage he's already taken. He's trying to run himself away with the BKB

09:06:42.060 --> 09:06:45.300
But no one has the ability to chase him to the ends of the earth

09:06:45.600 --> 09:06:53.260
WS doing his best trying to get himself out of here and his team has made the space to lift back from Mira saving the logo

09:06:53.260 --> 09:06:58.220
Kaori drops the chaotic offering onto no one's head and the spirit dies. Now Mikoto

09:06:58.500 --> 09:07:03.380
Trying to get onto this Bristleback BKB will not last forever as soon as it expires

09:07:03.380 --> 09:07:08.800
This Bristol-back is gonna end up dead to Kallus. No opportunity for him to do anything here.

09:07:08.800 --> 09:07:12.700
Still 18 seconds, no supernova, Mikoto not feeling fearful of anything.

09:07:12.700 --> 09:07:15.700
Ties off to him onto the high ground, kills him with the waning rift.

09:07:15.700 --> 09:07:21.640
And Aurora, you were talking about it earlier. What happens when they get the BKB on Largo?

09:07:21.640 --> 09:07:25.200
That's what happens, Lizard. They get baited into a terrible fight.

09:07:25.200 --> 09:07:30.740
That's a BKB on Largo, but that's also an overextension of a lifetime, by the way.

09:07:30.740 --> 09:07:32.740
You don't see many of those

09:07:33.680 --> 09:07:38.960
They chased him from their side of the map almost to the tier 2 tower, which is dead on the mid lane

09:07:40.460 --> 09:07:45.220
An impossible frog to catch once he gets the BKB you don't have cash for him

09:07:45.220 --> 09:07:49.980
Coddle, they get lifted back by Mira, steals the Illuminate Blaster's law from the Ruvik

09:07:49.980 --> 09:07:52.340
The Codo will be able to finish off said Coddle

09:07:53.260 --> 09:07:55.900
So that's four heroes down all of a sudden Aurora

09:07:55.900 --> 09:07:58.900
What a game was paused.

09:07:58.900 --> 09:08:03.300
I didn't look at this die for Paravision, but here they are inside the base, 20k gold

09:08:03.300 --> 09:08:05.860
lead and poised to take their first lane of Variks.

09:08:05.860 --> 09:08:06.860
It didn't look dire at all.

09:08:06.860 --> 09:08:07.860
It didn't look that bad.

09:08:07.860 --> 09:08:13.620
The game looked more or less even, but with a couple of really good pick offs, everything

09:08:13.620 --> 09:08:14.620
changes suddenly.

09:08:14.620 --> 09:08:19.980
When it comes to rush, of course it's not really there yet, two more minutes

09:08:19.980 --> 09:08:21.380
until it can respawn.

09:08:21.380 --> 09:08:29.240
So, a lot of time for Paralyzion to respawn, recuperate, maybe go for a fight, but whatever

09:08:29.240 --> 09:08:32.700
fight happens they cannot just all in on the Largo.

09:08:32.700 --> 09:08:37.980
This hero has way too much movement speed, he's level 20 with a 50% groving armor aura

09:08:37.980 --> 09:08:39.820
as well.

09:08:39.820 --> 09:08:41.860
You're not taking him down that easily.

09:08:41.860 --> 09:08:42.860
Not with the BKB.

09:08:42.860 --> 09:08:47.060
They need an Epistle Blade, and I'll say that, Troublesse immediately just buys Basha.

09:08:47.060 --> 09:08:51.740
If he had a pistol blade there and could prevent him from entering into the river, they probably

09:08:51.740 --> 09:08:56.860
could have killed him before he connects to the rest of the team, but now it's going

09:08:56.860 --> 09:08:59.340
to be a smoke from Aurora.

09:08:59.340 --> 09:09:05.260
Ducales is going to come across Nightfall here and Nightfall has been having a pretty

09:09:05.260 --> 09:09:07.380
good time dealing with this Phoenix.

09:09:07.380 --> 09:09:11.180
Thankfully for Ducales, he does manage to escape for now, but doesn't have a TP

09:09:11.180 --> 09:09:12.180
just yet.

09:09:12.180 --> 09:09:13.180
He's actually stuck.

09:09:13.180 --> 09:09:16.780
At least only 8 more seconds, you'll be able to TP out.

09:09:16.780 --> 09:09:22.520
He's behind the trees at least, hidden a little bit, so should be fine, but he just

09:09:22.520 --> 09:09:25.180
cannot find the space to finish off the hex.

09:09:25.180 --> 09:09:27.540
And at this point it feels like it will be a bit too late.

09:09:27.540 --> 09:09:33.380
If he's sitting on 4k gold to be honest, if he's going to go to the sidelines,

09:09:33.380 --> 09:09:37.440
Caudal as well, easy clap.

09:09:37.440 --> 09:09:42.140
This is basically the only place that he wants to be in, right, on the Phoenix,

09:09:42.140 --> 09:09:46.140
Unless he has to defend the high ground, you can just sit here until your hex is complete,

09:09:46.140 --> 09:09:52.140
because I think they just realized that they don't have the firepower to kill any single one of these heroes.

09:09:52.140 --> 09:10:00.140
And they knew it, like they drafted something without silences, without catch, without stuns.

09:10:00.140 --> 09:10:07.140
It's all on you, Titanic. The swift blink, once it's achieved, has to yield some massive returns for your team.

09:10:07.140 --> 09:10:12.140
By the way, Rubik's stealing spirit form is a sight to see.

09:10:12.140 --> 09:10:18.140
I don't think I've seen this spell stolen in recent time, at least.

09:10:20.140 --> 09:10:22.140
You know what happened to paying really well for this game, though?

09:10:22.140 --> 09:10:24.140
6-3 and 13 on the Rubik.

09:10:24.140 --> 09:10:28.140
Stolen some great spells. It's his left that saved the logo earlier on.

09:10:28.140 --> 09:10:31.140
He's got the shards, he's got the force staff, a lot of mobility,

09:10:31.140 --> 09:10:34.140
plus agonies, by the way, in 400 gold.

09:10:34.140 --> 09:10:37.320
We've been talking about the greedy enchantment on one side.

09:10:37.320 --> 09:10:39.720
Look at Warlock, you're the Coyote, you just...

09:10:39.720 --> 09:10:47.040
If you ask this guy what hero he wants to play, I think the answer will be either Warlock or Phoenix 90% of the time.

09:10:47.040 --> 09:10:51.140
There's another hero that I'm forgetting, I know he plays one extra.

09:10:51.140 --> 09:10:56.280
But he has Aghanim's and almost a Refresher oil on the Warlock.

09:10:56.280 --> 09:10:59.820
We've seen the high-impact golems that he's already dropped.

09:10:59.820 --> 09:11:03.820
No one in particular has really been struggling with the Warlock.

09:11:03.820 --> 09:11:07.820
I'm going to be going for a Bloodstone on no one, but...

09:11:07.820 --> 09:11:11.820
In one of those games, literally just is about

09:11:11.820 --> 09:11:15.820
can you keep the Terrablade alive long enough to dish out the damage.

09:11:15.820 --> 09:11:18.820
Nobody else was really going to provide it.

09:11:18.820 --> 09:11:21.820
There's the axe for the Rubik.

09:11:21.820 --> 09:11:33.300
to call it still here it's like he said she has nothing else he wants to do except finish

09:11:33.300 --> 09:11:39.980
off the sex maybe he can take the next wave let's see if he takes the next wave the problem

09:11:39.980 --> 09:11:46.420
is then he cannot continue farming here any longer almost has it just needs the recipe

09:11:46.420 --> 09:11:54.480
right now. And it's gold. Well, he gets to go home. Aurora will go for yet another date

09:11:54.480 --> 09:12:00.180
with Roshan. Full Rosh, man. There's no variety. He's just been hanging out with this bear

09:12:00.180 --> 09:12:04.420
all the time. This time around they do get the Aegis onto Ursa. Not going to be the

09:12:04.420 --> 09:12:08.260
pot carrying it around. There's a shard as well in the pit that they didn't pick

09:12:08.260 --> 09:12:13.780
up at first. Absolutely useless on Largo. His spells are almost no cooldown. They

09:12:13.780 --> 09:12:17.680
They give it to Warlock for now, they can give it to Puck, perhaps for the double coil.

09:12:18.380 --> 09:12:22.780
It's also not too bad, he's fully six-slotted of course, needs to make a spot for it.

09:12:23.180 --> 09:12:26.280
Okay, this could be interesting. Jenkins was telling me about some strange interaction,

09:12:26.480 --> 09:12:31.680
where if you get given the refresher shot, it doesn't share a cool-down with your own refresher orb.

09:12:32.780 --> 09:12:33.880
Ah, if you're given.

09:12:33.880 --> 09:12:35.380
If you're given, and he was given.

09:12:35.380 --> 09:12:36.380
Yeah, I see.

09:12:36.380 --> 09:12:38.580
And maybe that's why the logo picked up first to give it to him.

09:12:38.580 --> 09:12:40.280
We'll see if Kauri knows about this interaction.

09:12:40.380 --> 09:12:42.680
We're still 600 gold away from the full refresher though.

09:12:43.780 --> 09:12:50.700
I mean there's just a lot of new ways if items work of course since the last patch,

09:12:50.700 --> 09:12:55.580
things have been changed so, wouldn't be surprised if there's a bug, but they do have

09:12:55.580 --> 09:13:00.020
a banner and it seems like they will be happy to push mid.

09:13:00.020 --> 09:13:04.940
Double C dragon here, here they go.

09:13:04.940 --> 09:13:10.460
Harry vision, a spot in the top 3 requires them to win and they get the hex out onto

09:13:10.460 --> 09:13:14.460
to this ursa catch it will be there though from WS but they don't have the

09:13:14.460 --> 09:13:20.420
follow-up damage just yet my fault as he gets lifted back by a mirror satanic will

09:13:20.420 --> 09:13:24.980
take out the roshan banner he's constant blast coming in from the

09:13:24.980 --> 09:13:28.740
coddle will push back the creep wave now that the banner is gone even with a

09:13:28.740 --> 09:13:33.140
25k lead there are some things that are making this of course pretty

09:13:33.140 --> 09:13:37.140
difficult affair to push on the high ground metamorphosis from the

09:13:37.140 --> 09:13:42.140
with Blink, Daedalus, Skadi, it's always hard for closing games against him.

09:13:42.140 --> 09:13:46.140
But also, just this Chakra magic spell that we talked about earlier,

09:13:46.140 --> 09:13:52.140
I feel like every time they push high ground, Meta will be off cooldown, and you'll be able to use it.

09:13:52.140 --> 09:13:56.140
No one will be in trouble inside a Dreamclaw right now, get throughout the Yule Sector,

09:13:56.140 --> 09:13:59.140
but here is the Ursa, Nightfall.

09:13:59.140 --> 09:14:03.140
I don't know what no one gets to him in a previous life, he's taking his revenge right now.

09:14:03.140 --> 09:14:05.140
There's a buyback available on the Ember Spirit now.

09:14:05.140 --> 09:14:10.140
though. He did something to him in the previous game in his life so.

09:14:10.140 --> 09:14:17.140
Alright, we'll drop the golems. The first set, the first set since Refresher Orb is coming.

09:14:17.140 --> 09:14:21.140
Please get the orb first bro, honestly the interaction.

09:14:21.140 --> 09:14:26.140
Tier 3 tower about to fall, BKB activated by nightfall, he goes in just yet again,

09:14:26.140 --> 09:14:31.140
blows up to Carlos. No buyback on the Phoenix however.

09:14:31.140 --> 09:14:37.640
Now Aurora, not in the second lane of Barrick's peri-vision, unable to stop them with their numerical disadvantage.

09:14:37.640 --> 09:14:45.140
They have Meta, but I don't see the words of Meta without the Hex and Phoenix, without the Ember Spirit buying back.

09:14:45.140 --> 09:14:49.140
It's just impossible to engage.

09:14:49.140 --> 09:14:54.640
The Tannic now, maybe wanting to go in, DKB activated by him, they're looking towards the Rubik Kairuri though,

09:14:54.640 --> 09:14:57.640
buying the Space and Time to drop another set of Golems.

09:14:57.640 --> 09:15:01.480
And it seems the interaction does work that way because there's a third set!

09:15:01.480 --> 09:15:05.960
The stun goes out onto triple less, he just bought a crystal blade so he doesn't have money for the pryback.

09:15:05.960 --> 09:15:09.280
Lakoto also had a 3-hero dreamclaw on the back of the fight.

09:15:09.280 --> 09:15:13.520
They killed the terror blade, they killed Lakoto, they killed the game.

09:15:13.520 --> 09:15:18.800
GG well played, we are going to a deciding third game.

09:15:18.800 --> 09:15:23.560
Yeah, in what style as well? Just dropping all the golems down on the ground,

09:15:23.560 --> 09:15:28.280
and Borla of Kaori, like there's a reason why people are panning this hero against him

09:15:28.280 --> 09:15:35.520
when it was broken and when it was not, but in the end, from Paravision, they had an idea,

09:15:35.520 --> 09:15:41.400
they were pretty stubborn with it, no catch, no silences, they can push through without

09:15:41.400 --> 09:15:43.080
them, it didn't work in the end.

09:15:43.080 --> 09:15:46.400
It did not work in the end in Aurora, it worked out for them.

09:15:46.400 --> 09:15:49.920
Shiva, what do y'all make of this excellent performance from Aurora?

09:15:49.920 --> 09:15:56.040
Well, I'm taking back to the very start when we had a coach in here with Poppy and he said

09:15:56.040 --> 09:16:00.220
that he was planning to not let Aurora breathe into the late game.

09:16:00.220 --> 09:16:04.720
Aurora didn't have to breathe into the late game because they crushed the early game.

09:16:04.720 --> 09:16:11.120
I don't know how this turnaround happened for them, but it looked mighty strong, Lacoste.

09:16:11.120 --> 09:16:12.120
It really did.

09:16:12.120 --> 09:16:17.040
I mean, on the wings of Nightfall as well, he did die, had that really one funny death.

09:16:17.040 --> 09:16:18.280
It's always something with the Nightfall.

09:16:18.280 --> 09:16:19.280
It has to be.

09:16:19.280 --> 09:16:20.960
He's one of my favorite players to watch.

09:16:20.960 --> 09:16:23.520
There's always something comical about the gameplay.

09:16:23.520 --> 09:16:25.200
And he didn't die ever since.

09:16:25.200 --> 09:16:26.560
Like he was the one.

09:16:26.560 --> 09:16:29.600
This was also an instance response to Phoenix.

09:16:29.600 --> 09:16:31.400
People try to figure out, like, how are we

09:16:31.400 --> 09:16:33.400
going to counter this hero with Gabby's Silencer.

09:16:33.400 --> 09:16:35.720
Maybe Murana 5 to kill the egg.

09:16:35.720 --> 09:16:36.920
But why not Ursa?

09:16:36.920 --> 09:16:39.880
And so far, they look unstoppable with pretty much

09:16:39.880 --> 09:16:41.600
every single Ursa game that they played so far

09:16:41.600 --> 09:16:42.400
in the tournament.

09:16:42.400 --> 09:16:43.000
No, for sure.

09:16:43.000 --> 09:16:44.280
And in the laning stage, we

09:16:44.280 --> 09:16:48.280
were just found ways to outplay kind of every single lane,

09:16:48.280 --> 09:16:49.240
especially top lane.

09:16:49.240 --> 09:16:52.520
He saw the aggression from the bristle and the coddle, they tried to kill off the ursa

09:16:52.520 --> 09:16:55.360
and then Koyori just comes around with fatal bombs on the entire creep room

09:16:55.360 --> 09:16:57.440
double hero, getting a double kill

09:16:57.440 --> 09:17:00.720
and at that point Nightfall is like, thank you very much Koyori, you have done your job

09:17:00.720 --> 09:17:04.160
you can now go bottom, apply more pressure and yeah, the game just

09:17:04.160 --> 09:17:06.200
really just fell out of P-Vision's hands

09:17:06.200 --> 09:17:10.160
I will say respect to P-Vision, I think Satanik showed why

09:17:10.160 --> 09:17:14.000
the carry players with Terrible can make the game feel incredibly close

09:17:14.000 --> 09:17:18.520
he was always keeping up with the Nightfall network, he was a threat on their side

09:17:18.520 --> 09:17:23.640
the Chakra from the corridor making sure META was in play but after the pause came through

09:17:23.640 --> 09:17:28.680
there's a lot of all-chat between the teams during the pause and I feel like they lost a lot of focus

09:17:28.680 --> 09:17:34.040
right because WS was like halfway down mid lane, P vision was nearly dodging a gank whilst chasing

09:17:34.040 --> 09:17:39.320
the Largo and it just felt like if the pause didn't happen P vision probably don't make that play

09:17:39.320 --> 09:17:42.840
and then the game might be a little closer for maybe an extra 10 minutes Aurora probably

09:17:42.840 --> 09:17:47.480
will still win but I feel like the fight will be closer like they just post pause fed

09:17:47.480 --> 09:17:53.560
And then the game just disappeared basically it is when you see a Largo running away on the sliver of life

09:17:53.560 --> 09:17:56.720
Then he's like very speedy and he's singing the song of his people

09:17:56.960 --> 09:18:02.120
It's just you it's a recipe for disaster for the team chasing him rule one of donors

09:18:02.120 --> 09:18:05.960
Like you should never chase the guy that's me like nearly about to die

09:18:05.960 --> 09:18:10.080
If you know you're gonna kill him and longer that the best here and don't like baby like yeah

09:18:10.080 --> 09:18:14.040
You're gonna get me you're gonna get me and then you never get him. It's a

09:18:14.040 --> 09:18:19.540
I think he's going to be, oh, it's going to be him as a standout player.

09:18:19.540 --> 09:18:20.540
Yeah, I think he's going to expect in that.

09:18:20.540 --> 09:18:21.940
Yeah, for a good reason.

09:18:21.940 --> 09:18:23.280
We had like the whole segment.

09:18:23.280 --> 09:18:28.100
I did say that he's not going to die once, but he did die that one time.

09:18:28.100 --> 09:18:29.100
From one time.

09:18:29.100 --> 09:18:33.300
Yeah, and the Coda almost like no Codo, but they did catch him one time.

09:18:33.300 --> 09:18:38.620
And every single time I watched this guy play the hero is just too good, especially

09:18:38.620 --> 09:18:40.820
in a game where there are no stuns.

09:18:40.820 --> 09:18:42.220
This is always what worries me.

09:18:42.220 --> 09:18:48.780
they had a vision on side of our vision to be able to you know maybe try to end the game like or just

09:18:49.580 --> 09:18:55.820
Sustain through all this damage that they do have because they had the same supports in game number one with the Phoenix and Coddle

09:18:55.980 --> 09:19:01.940
But you know who also has healing it's Largo and he was healing them for ten thousand plus

09:19:02.460 --> 09:19:07.860
In 10k yep easy 10k and then both supports also slightly above 10k

09:19:07.860 --> 09:19:12.240
So they've seemed to figure out like how to deal with these two supports. You're gonna have heal

09:19:12.700 --> 09:19:17.220
One guy of our own is gonna pretty much out sustain the whole damage that you have

09:19:17.300 --> 09:19:21.740
Yeah, and at the end of the day a game like this when it potentially is going long

09:19:21.940 --> 09:19:23.940
We have to put some extra focus on the carries

09:19:24.460 --> 09:19:27.260
Especially after nightfall died the way it did that was really funny

09:19:27.260 --> 09:19:30.540
but we should have some extra focus on the carries later on in the game as

09:19:30.940 --> 09:19:34.700
We are gonna checking with the Ursa and the Terrablade. Yeah, of course

09:19:34.700 --> 09:19:39.840
So this was like the kind of scaling point of the game because nightfall had complete freedom in the lane

09:19:39.840 --> 09:19:43.180
He had this incredible net worth the hero damage still was like

09:19:43.600 --> 09:19:47.680
It kind of calm before the storm right it's gonna blow up relatively soon

09:19:47.680 --> 09:19:53.500
And I feel like again this was more to credit satanic that he was able to at least put up a fight with what nightful had and

09:19:54.200 --> 09:19:59.500
Yeah, this was again pre pause the the fact that you had nightful executing the the

09:19:59.500 --> 09:20:03.640
the ember, and then of course, satanic was able to kill off the lago and then chase down

09:20:03.640 --> 09:20:04.640
other heroes.

09:20:04.640 --> 09:20:09.260
Like the game, even though Aurora had the net worth, it felt like if pvision kept discipline,

09:20:09.260 --> 09:20:12.020
it could have been like a 60 minute game of full back and forth.

09:20:12.020 --> 09:20:13.020
Yeah.

09:20:13.020 --> 09:20:16.140
When he said executing, I thought you were going to be talking about Nightfall, DKB

09:20:16.140 --> 09:20:20.380
TPing out, because on the edge, it's like one of his classics, and then he's like,

09:20:20.380 --> 09:20:23.060
yeah, I've done my job, I killed a guy, I'm out.

09:20:23.060 --> 09:20:26.460
The problem with how bad the laning phase was for pvision, it was like one mistake

09:20:26.460 --> 09:20:33.500
from the Tera Blade, one bad method, one bad attempt of killing, if you don't actually get a kill and give yourself more breathing room,

09:20:33.500 --> 09:20:39.020
not if it will run you over. And that's just exactly what happened. We've already mentioned that Chase down in the lago, what tried to happen.

09:20:39.900 --> 09:20:45.340
Everything came crumbling down, but yeah, I enjoyed the fact that this was such a true carry vs carry matchup,

09:20:45.340 --> 09:20:51.420
even in such a one-sided game, Satanic was able to kind of give life to P-Vision, but it wasn't enough to have, you know,

09:20:51.420 --> 09:20:55.800
you know amazing or wasn't the second game yeah because what made it amazing

09:20:55.800 --> 09:21:00.420
because we know that the Ursa was first pick it was kind of dealt with we also

09:21:00.420 --> 09:21:04.900
know that puck has a hundred percent win rate this series so I want to just

09:21:04.900 --> 09:21:09.100
know where what is the biggest lesson that we're gonna see learn from this

09:21:09.100 --> 09:21:13.540
game like well if they let puck go through I want to see some stuns like

09:21:13.540 --> 09:21:17.740
they had the opportunity to do so they legit had zero silences zero stuns

09:21:17.740 --> 09:21:23.420
up until 40 minutes when Dukey picked up Hex, which was a bit of a later one. They definitely

09:21:23.420 --> 09:21:27.260
wanted to have that slightly earlier, just to have that extra bit of a lockdown. But even then,

09:21:27.260 --> 09:21:30.780
Rubik with the shard, because they got it from Tormenter, can easily lift you out of the trouble.

09:21:30.780 --> 09:21:34.700
So the fights are very difficult, if I think both of the teams are going to be looking to

09:21:34.700 --> 09:21:39.580
get Puck for themselves. But you're also going to be drafting accordingly and make sure that

09:21:39.580 --> 09:21:43.660
you have something to actually stun him, because it makes the game almost impossible to play.

09:21:43.660 --> 09:21:48.620
I mean, if it's Poppy, just look at your players, do a light chuckle, be like, you just lost lanes,

09:21:48.620 --> 09:21:52.300
you know, get good, and then motivate them through a little bit of flame, and then

09:21:52.300 --> 09:21:54.860
I'm sure Game 3 will be pretty more, pretty competitive.

09:21:55.500 --> 09:21:58.780
Well, let's see if that strategy is going to work out for Paravision,

09:21:58.780 --> 09:22:02.940
or if Aurora is going to continue their momentum. Game number three of this series, after the break.

09:22:43.660 --> 09:23:02.660
The human body was built to move, not trapped at a desk in one singular posture for 12 hours

09:23:02.660 --> 09:23:03.660
a day.

09:23:03.660 --> 09:23:08.660
It's time your chair evolved.

09:23:08.660 --> 09:23:12.660
This is Secret Lab Titan Evo.

09:23:12.660 --> 09:23:21.660
Ergonomically engineered for you, gamers, hybrid workers, artists, and back in your every move.

09:23:42.660 --> 09:23:47.300
Hey everybody, we are doing Ask the Experts today.

09:23:47.300 --> 09:23:52.580
We have expert Caster Sonspan is going to tell us the top five most entertaining players

09:23:52.580 --> 09:23:53.580
to watch.

09:23:53.580 --> 09:23:54.580
Go to history.

09:23:54.580 --> 09:23:55.580
Who's number five?

09:23:55.580 --> 09:23:58.060
That's a great question, Sir Action Slack.

09:23:58.060 --> 09:23:59.060
Thank you.

09:23:59.060 --> 09:24:00.060
Let me think.

09:24:00.060 --> 09:24:01.060
They said that you wouldn't touch me.

09:24:01.060 --> 09:24:02.460
Does it need to be in any order?

09:24:02.460 --> 09:24:03.460
Yes.

09:24:03.460 --> 09:24:04.580
Number five is the lowest.

09:24:04.580 --> 09:24:05.940
Number five is the lowest.

09:24:05.940 --> 09:24:06.940
They said you would not.

09:24:06.940 --> 09:24:07.940
All right.

09:24:07.940 --> 09:24:08.940
I'll pick one current player.

09:24:08.940 --> 09:24:09.940
Okay.

09:24:09.940 --> 09:24:10.940
Go ahead.

09:24:10.940 --> 09:24:11.940
Stop.

09:24:11.940 --> 09:24:16.820
player I choose I go higher up on your body go lower Amar is the current

09:24:16.820 --> 09:24:22.940
player Amar top five yeah absolutely he plays the off lane but he actually plays

09:24:22.940 --> 09:24:25.660
Kerry he doesn't give a shit about his teams I'm playing Kerry regardless of

09:24:25.660 --> 09:24:29.280
what layman layman and they actually catered their lineup to him their team

09:24:29.280 --> 09:24:34.140
to him which is very special Amar is awesome he just pop off to very fun to

09:24:34.140 --> 09:24:38.340
see yeah looking at the camera instead of I want to look at you that's very

09:24:38.340 --> 09:24:42.500
Thank you so much all right. How about number four number four and no

09:24:43.380 --> 09:24:45.380
See yeah, we're not gonna

09:24:45.940 --> 09:24:48.660
Kia taka. Yeah, yes

09:24:49.420 --> 09:24:54.580
He is I'm not gonna name the other player because it's my number one. Okay, but he

09:24:55.180 --> 09:25:00.380
You never know what's gonna happen either the best thing you've ever seen or completely atrocious

09:25:00.380 --> 09:25:05.840
It's almost like watching a sir action stacks, but you just know never know if he's gonna grief or win the game for you

09:25:05.840 --> 09:25:08.400
I actually doesn't really sound like you know that they're just the great

09:25:08.400 --> 09:25:14.680
That's more of a someone else, but I think he might be on the list. How's number three number three would probably be topson

09:25:15.120 --> 09:25:18.760
Thompson always has very crazy builds. I remember the

09:25:19.160 --> 09:25:24.080
Diffusal on gyrocopter against the bristleback on we and ti that literally won in the game. That was huge

09:25:24.080 --> 09:25:29.980
That was insane. Mm-hmm, and number two. Sorry am I taking your job? Would you like to say number two?

09:25:29.980 --> 09:25:37.500
And number two and number two I definitely have miracle miracle. I mean he might be the greatest player of all time

09:25:37.500 --> 09:25:40.980
At least for that span of period that he was actually playing he just pops off all the time

09:25:40.980 --> 09:25:44.700
Okay, insanely entertaining to watch and

09:25:46.140 --> 09:25:51.340
This is your job. All right great jobs with our sons fan, but who would you put his number one?

09:25:51.340 --> 09:25:56.280
It's not close sir action slacks. Yes. Thank you guys who my number one is sons fan TV

09:25:56.280 --> 09:26:01.360
I think I do know who your number one is my number one is eternal envy of course most

09:26:02.040 --> 09:26:03.160
hilarious

09:26:03.160 --> 09:26:08.240
Personality in the history of Dota he gets he puts energy drinks on people's heads

09:26:08.240 --> 09:26:12.680
Yep, you never know if his well his games always went 60 plus minutes a lot of chairs

09:26:13.440 --> 09:26:17.440
Absolutely just hilarious in all fronts. Do not follow him on Twitter. It is actually

09:26:18.240 --> 09:26:22.220
Horrific to see what he's been posting. Okay, but apparently he's very rich now

09:26:22.720 --> 09:26:26.240
Well rich in mind and spirit as well. Thank you so much. Thank you

09:26:26.280 --> 09:26:33.640
Thank you. Hey, thank you. Thank you for coming. Thank you. Thank you, and thank you dear viewer for making it through this piece

09:26:33.840 --> 09:26:36.000
That's ass. Goodbye

09:26:43.680 --> 09:26:45.680
I hope the players have been able to

09:26:46.200 --> 09:26:53.120
Relax as much as we have during that low break as we head into game number three Aurora and Paravision both of these teams right now

09:26:53.120 --> 09:26:59.000
Now top six here at PGA O'Lachia season eight, but winning this one game that's upcoming will

09:26:59.000 --> 09:27:05.120
guarantee you top three here as we are in the upper bracket semi-finals.

09:27:05.120 --> 09:27:09.360
And they're going to lie, both games so far, they were both pretty one sided.

09:27:09.360 --> 09:27:10.360
Oh, 100%.

09:27:10.360 --> 09:27:11.360
They are very stompy.

09:27:11.360 --> 09:27:12.360
Yeah.

09:27:12.360 --> 09:27:15.880
I don't think we've covered the best of three yet, where it's felt like that whiplashy,

09:27:15.880 --> 09:27:17.120
like from one game to the next.

09:27:17.120 --> 09:27:18.120
Yeah.

09:27:18.120 --> 09:27:20.760
So going into game three, it really falls like the little nuances of the draft

09:27:20.760 --> 09:27:22.260
are going to play a big factor.

09:27:22.260 --> 09:27:28.940
Nightful first stages here again to escape poppy roofless ban strategy of making sure he doesn't get to play his comfort

09:27:29.100 --> 09:27:32.140
We might actually see if fuck doesn't get banned

09:27:32.140 --> 09:27:37.700
We might see fuck squeezed in and get priority and maybe picked in the first phase as well

09:27:37.700 --> 09:27:40.420
Well, we have a change because both games so far

09:27:40.900 --> 09:27:45.900
Believe paravision has been first pick this time round it will be Aurora with first pick

09:27:45.900 --> 09:27:48.460
So a little bit of the first shift up there

09:27:48.460 --> 09:27:58.460
Which does mean P-Vision have to use a couple different bands, right? They have to put Slardar on their side, they still do the Elk Band, they're doing Last Time.

09:27:58.460 --> 09:28:02.460
So what was the hero that we're missing in regards to the Bango?

09:28:02.460 --> 09:28:09.460
And in regards to the First Phase Band, we saw a tiny band as well as Monkey King.

09:28:09.460 --> 09:28:13.460
So the Monkey King is one that is...

09:28:13.460 --> 09:28:18.700
Oh, first phase ban Ursa. Monkey King in.

09:28:18.700 --> 09:28:23.620
Yeah, Ursa is the investment ban. Like relatively low chance of a world first,

09:28:23.620 --> 09:28:27.980
take it overall, but good to get it out now. I mean you only have one ban in the

09:28:27.980 --> 09:28:31.420
second phase, so often you see that number seven on the ban like that is

09:28:31.420 --> 09:28:35.180
kind of the space to throw a freebie out for the future.

09:28:35.180 --> 09:28:39.580
But I thought Monkey King was broken in a good way.

09:28:39.580 --> 09:28:50.380
And they might run this as a position for as well for themselves still they are that type of a team that he goes for essence distiller

09:28:50.540 --> 09:28:54.980
He provides vision of his own then you have eight seconds of vision with the essence distiller

09:28:54.980 --> 09:28:59.940
Or they can just play it from the mid lane they could play it from the carry roll first pick it all right

09:29:00.340 --> 09:29:07.220
As predicted this is how tanks shift in Dota like you see a hero that is doing wallets undefeated in the serious

09:29:07.220 --> 09:29:12.260
why not shift the priority. But you had the win rate of how much it won when it was first pick,

09:29:12.260 --> 09:29:16.580
right? Because you had split them up for first pick. It was 50% on side of Aurora.

09:29:17.460 --> 09:29:21.380
Because that doesn't bring inspiration. That does go towards the hero, right? I think even in the

09:29:21.380 --> 09:29:26.340
interview of Puffy, he didn't mention that against Puck, outhealing and surviving the Puck is a

09:29:26.340 --> 09:29:30.740
good way to deal with not having the lockdown. Of course, their lanes were terrible, so we didn't

09:29:30.740 --> 09:29:35.380
really get to see it perfectly play out. But you can outheal the Puck, you can out sustain

09:29:35.380 --> 09:29:40.420
the puck you can out maybe even lock down the puck of course the most obvious way there are five picks

09:29:40.420 --> 09:29:45.460
now p vision give me some rubik like maybe like because i don't know if it's gonna survive they

09:29:45.460 --> 09:29:50.340
have the opportunity to pick rubik in the previous game as well but decided not to so i'm not sure if

09:29:50.340 --> 09:29:55.860
they have like different option or opinions how to counter this hero but i would love to see

09:29:55.860 --> 09:30:00.660
something give me something to lock it in you want to park all night stalker you know like

09:30:00.660 --> 09:30:02.660
Let's have a really confident...

09:30:02.660 --> 09:30:04.660
Doesn't Monkey also do okay against the puck?

09:30:04.660 --> 09:30:06.660
He's decent lad, yes.

09:30:06.660 --> 09:30:08.660
And he has all that flex potential.

09:30:08.660 --> 09:30:10.660
What's the reason to not pick the Monkey?

09:30:10.660 --> 09:30:12.660
And that's why it's picked right now.

09:30:12.660 --> 09:30:14.660
Well, they're taking so long.

09:30:14.660 --> 09:30:16.660
Because Triple S is really wanting the Night Stalker.

09:30:16.660 --> 09:30:18.660
Did they ever open with the Night Stalker?

09:30:18.660 --> 09:30:20.660
Probably not.

09:30:20.660 --> 09:30:22.660
I think they did it once.

09:30:22.660 --> 09:30:24.660
Let's do a soft high five so production doesn't get annoyed by the clap.

09:30:24.660 --> 09:30:26.660
I can't confirm.

09:30:26.660 --> 09:30:28.660
They did high five very gently.

09:30:28.660 --> 09:30:32.160
next talker. Very nice. We've

09:30:32.160 --> 09:30:33.960
seen him own on this hero

09:30:33.960 --> 09:30:35.860
once and it was the first game

09:30:35.860 --> 09:30:37.560
where he went like, wow, and

09:30:37.560 --> 09:30:39.260
there were rumors that they were

09:30:39.260 --> 09:30:40.460
going to replace the guy.

09:30:40.460 --> 09:30:41.760
And that doesn't seem likely.

09:30:41.760 --> 09:30:43.460
Well, the room is a sparing one

09:30:43.460 --> 09:30:44.560
to be very well, of course,

09:30:44.560 --> 09:30:46.660
you know, the contract,

09:30:46.660 --> 09:30:48.160
the motivation, all those papers

09:30:48.160 --> 09:30:48.960
that they actually have.

09:30:48.960 --> 09:30:49.960
It's actually the coach holding

09:30:49.960 --> 09:30:51.060
all the players contracts.

09:30:51.060 --> 09:30:52.660
That's it. No, it provided me

09:30:52.660 --> 09:30:53.760
a lot of how you have said

09:30:53.760 --> 09:30:54.860
because we also saw him on a

09:30:54.860 --> 09:30:56.160
slaughter. It is similar

09:30:56.160 --> 09:30:57.860
play style. It's just go,

09:30:57.860 --> 09:31:03.140
go go go go. I would actually be intrigued to know for the future that P-Vision actually

09:31:03.140 --> 09:31:09.060
have no papers during draft. Other teams they've got ward maps here everything. They've got like

09:31:09.060 --> 09:31:14.660
a puppy has everything in his head of course but it's old school versus plus years of Dota

09:31:14.660 --> 09:31:20.820
yeah in one head. There's one thing that I remember when they had the Night Stalker last time

09:31:21.620 --> 09:31:26.340
guess which hero Ducalus was playing? Phoenix. Yeah there was some counter synergy there.

09:31:26.340 --> 09:31:42.340
Yeah, I would say that it's not good, it's like as a Night Stalker player myself, I hate to have him on the enemy team, on my team, it's like double spirit vessel, triple mech type of a situation, you know, it's not the greatest.

09:31:43.340 --> 09:31:54.340
Yeah, it was definitely a little counter synergy, they still ended up winning that game of course, but it looked a little iffy here and there, but potentially because they won last time we won't sway them away from going for it again.

09:31:54.340 --> 09:31:56.340
It also helps...

09:31:56.340 --> 09:31:58.340
I think the Phoenix will be more of a...

09:31:58.340 --> 09:32:03.340
Let's see the next couple of picks for Aurora, if P-Vision are to take it.

09:32:03.340 --> 09:32:06.340
It's just nice against Nightful, right?

09:32:06.340 --> 09:32:07.340
If he is to go for...

09:32:07.340 --> 09:32:09.340
It's nice, Stalker. He's very nice.

09:32:09.340 --> 09:32:13.340
I am just... the more you do this, I just love it.

09:32:15.340 --> 09:32:16.340
Back to you, Lacoste.

09:32:16.340 --> 09:32:20.340
Back to me, yeah. I'd be okay with the Rubik on 13.

09:32:20.340 --> 09:32:24.980
It kind of blocks the underboard pick that Aurora could potentially get out.

09:32:24.980 --> 09:32:30.000
It is a good laning partner for Nightstalker, instant lift for Puck.

09:32:30.000 --> 09:32:33.940
It is a hero that nine class did play multiple times.

09:32:33.940 --> 09:32:35.740
So far he played it twice.

09:32:35.740 --> 09:32:38.660
There's going to be another counter.

09:32:38.660 --> 09:32:44.140
So Puck is, this is also a hero that you don't flex like this is mid.

09:32:44.140 --> 09:32:46.020
It was flexed in Dota history.

09:32:46.020 --> 09:32:47.020
People try to play this.

09:32:47.020 --> 09:32:48.980
Four mid-off lane, but not anymore.

09:32:48.980 --> 09:32:51.100
It's been very popular as a carry this event, no?

09:32:51.100 --> 09:32:53.340
Yeah, it could be a carry, no?

09:32:53.340 --> 09:32:54.740
Look at this.

09:32:54.740 --> 09:32:59.300
20 to 14 is carry, one to one in mid.

09:32:59.300 --> 09:33:00.660
What do you look off?

09:33:00.660 --> 09:33:01.460
Tiny.

09:33:01.460 --> 09:33:01.860
Yeah.

09:33:01.860 --> 09:33:03.100
No, I was talking about Puck.

09:33:03.100 --> 09:33:04.100
Oh!

09:33:04.100 --> 09:33:05.700
We were both like, I'm like, I'm like, I'm like,

09:33:05.700 --> 09:33:07.900
I got a kill for a snack and like, what are we?

09:33:07.900 --> 09:33:10.700
Like, I was trying to remember last time Puck was played

09:33:10.700 --> 09:33:11.940
as a carry.

09:33:11.940 --> 09:33:12.940
We both sorry.

09:33:12.940 --> 09:33:14.140
I was like, what's he yapping about?

09:33:14.140 --> 09:33:16.340
That was the most like, old, tiny take I've heard.

09:33:16.340 --> 09:33:18.100
It's like, I don't even consider

09:33:18.100 --> 09:33:19.700
pretending to be a mid-hero anymore.

09:33:19.700 --> 09:33:21.380
It's a complex like a couple of times.

09:33:21.380 --> 09:33:22.780
Like, go with like a campaign.

09:33:22.780 --> 09:33:23.820
I'm back to you guys.

09:33:23.820 --> 09:33:24.340
All right, no.

09:33:24.340 --> 09:33:24.860
We're good.

09:33:24.860 --> 09:33:27.020
Again, P-Vision, the way that they're drafting

09:33:27.020 --> 09:33:29.820
is the Phoenix band, of course, the print night stalker.

09:33:29.820 --> 09:33:32.580
The tiny that Aurora would have liked to have,

09:33:32.580 --> 09:33:33.820
you want to take it yourself.

09:33:33.820 --> 09:33:35.620
Like we've seen from the stats, most likely,

09:33:35.620 --> 09:33:37.780
the carry can be the mid, because you

09:33:37.780 --> 09:33:39.820
know, as Lacoste wonderfully mentioned,

09:33:39.820 --> 09:33:42.060
Puck only plays the mid lane.

09:33:42.060 --> 09:33:43.780
Unless it's Poppy trying to play at five

09:33:43.780 --> 09:33:45.460
on a whatever iteration.

09:33:45.460 --> 09:33:47.300
Yeah, he's like, you'll be here out here.

09:33:47.300 --> 09:33:51.420
We're going to pretend that you have some stomach problems and now I'm playing the

09:33:51.420 --> 09:33:54.420
greediest five ever possible.

09:33:54.420 --> 09:33:58.060
I'm just going to go four stars puck and run around and maybe win.

09:33:58.060 --> 09:34:02.500
It's like, well, it's the puppy puck five or it's the Kuroki plus five Razor that they

09:34:02.500 --> 09:34:03.500
go down in here.

09:34:03.500 --> 09:34:07.140
It's Dragonite back in the days as well with mech.

09:34:07.140 --> 09:34:11.100
The times have changed, but yeah, could we just do good of a hero.

09:34:11.100 --> 09:34:14.540
It gives you one-two combo with puck to be able to pretty much kill any hero on

09:34:14.540 --> 09:34:15.540
the map.

09:34:15.540 --> 09:34:18.340
because of the strength game, because of the items that you're buying into.

09:34:18.340 --> 09:34:23.220
I also want to see how Paravision is going to be playing with this Night Stalker,

09:34:23.220 --> 09:34:25.980
whether they're going to be trying to put as much pressure,

09:34:25.980 --> 09:34:30.780
because I've seen a couple of Night Stalker games where you leave the lane almost six minutes in,

09:34:30.780 --> 09:34:34.060
and then you start to put the pressure as much as you can,

09:34:34.060 --> 09:34:35.980
especially if you're getting some earlier levels,

09:34:35.980 --> 09:34:38.580
if your position four is staying out of XP range,

09:34:38.580 --> 09:34:41.260
so you get that level six, you have Alti available,

09:34:41.260 --> 09:34:42.860
and then you start to hunt them down.

09:34:42.860 --> 09:34:48.020
You also have this such non-committal damage for Aurora, you've got Power Short, you've got Sharp Shooter,

09:34:48.020 --> 09:34:53.380
Puck can jump in with a Core Disengager, everything's just off-screen damage that can assassinate one player.

09:34:53.380 --> 09:34:56.520
Very, very scary, but I think the Wind Ranger, it was inevitable.

09:34:56.520 --> 09:35:03.680
Into the Night Stalker, having the range carry, there's only been one range carry night for us to find the tournament.

09:35:03.680 --> 09:35:05.780
So I don't think P-Visual will be taken back by this.

09:35:05.780 --> 09:35:09.420
They still get the Rubik that we both love to see.

09:35:09.420 --> 09:35:12.860
It's Fade Bolt against Puck, any way to mitigate the damage.

09:35:12.860 --> 09:35:15.940
Puck scales her damage through items.

09:35:15.940 --> 09:35:18.180
You want Grasmur, and Sheevahs, and all this.

09:35:18.180 --> 09:35:22.580
Yeah, it's also a hero that scales in damage with right-click as well,

09:35:22.580 --> 09:35:24.500
so you are producing both damage now.

09:35:24.500 --> 09:35:28.780
And that's pretty much the reason why the hero is super good.

09:35:28.780 --> 09:35:30.580
They did answer this, Puck.

09:35:30.580 --> 09:35:33.380
Seems like pretty much everybody on the team was like,

09:35:33.380 --> 09:35:34.780
well, we couldn't play the game.

09:35:34.780 --> 09:35:36.700
We didn't have a single stun against the hero,

09:35:36.700 --> 09:35:43.180
and I have like three probably biggest counters except for maybe Shaman and Lion, but no counter

09:35:43.180 --> 09:35:47.260
on the lane. So what do you want to do on the lanes? It's landing stage against the puck or

09:35:47.260 --> 09:35:51.260
you want to just get something that will farm either way. Well, you would just get something

09:35:51.260 --> 09:35:55.740
that is like not like you might get some casual ember, you might get the sanking depending

09:35:55.740 --> 09:36:01.660
what they could flex this tiny to the mid lane, which I think I haven't really been impressed

09:36:01.660 --> 09:36:05.740
by mid tiniest from what I've seen, especially the game yesterday when Laurel played it. They

09:36:05.740 --> 09:36:10.740
They just looked disastrous going for Ekko Saber, then going for a blank dagger, especially in the losing game.

09:36:10.740 --> 09:36:14.740
I could see Mid Tiny being better this game, even though I think it was like one for one on the stats.

09:36:14.740 --> 09:36:17.740
Just for the fact that you can play on...

09:36:17.740 --> 09:36:22.740
Like, your Night Stoker will give you timings to play through, and you are another scaling core.

09:36:22.740 --> 09:36:26.740
I think Nisha showed how Ekko Saber of Tiny can work, but you need to find kills.

09:36:26.740 --> 09:36:29.740
You need to actually make things happen. Night Stoker will always invite that.

09:36:29.740 --> 09:36:33.740
So maybe it works out this time for PeaVision, but they're not trying...

09:36:33.740 --> 09:36:37.180
They are still keeping the flex alive, of course, between mid to carry.

09:36:37.180 --> 09:36:38.180
We get to see the clockwork.

09:36:38.180 --> 09:36:40.220
Is it also a little bit of a die pick?

09:36:40.220 --> 09:36:44.700
Because if Windranger is the carry, then the clock is a good support to go with that.

09:36:44.700 --> 09:36:47.300
Or are we just going to see a tusk?

09:36:47.300 --> 09:36:48.580
I'd lean more towards tusk.

09:36:48.580 --> 09:36:51.620
I think drinking buddies against Nightstalker is always going to be very good.

09:36:51.620 --> 09:36:53.620
But Nightstalker has his BQB timing.

09:36:53.620 --> 09:36:57.140
If you can just displace your teammate a little bit, it can be helpful.

09:36:57.140 --> 09:37:00.180
But utilizing pick 18, they don't want to use it on a support.

09:37:00.180 --> 09:37:02.140
They want a high value core.

09:37:02.140 --> 09:37:05.860
And any B could be piercing stun against the Night Stalker was very good.

09:37:05.860 --> 09:37:11.900
We also need to note how important the Distiller, what's the other urn, the Vessel?

09:37:11.900 --> 09:37:12.900
Is it Distiller?

09:37:12.900 --> 09:37:13.900
Yeah, cool.

09:37:13.900 --> 09:37:16.980
Distiller, Distiller, you put down Night Stalker, you just take his ultimate vision,

09:37:16.980 --> 09:37:17.980
right?

09:37:17.980 --> 09:37:21.380
So when he's running around and he's distilled, it's like, I've got eight seconds of it.

09:37:21.380 --> 09:37:22.380
Yeah.

09:37:22.380 --> 09:37:25.580
It's dormant for 15 seconds as well, so if you pick it up and then like another

09:37:25.580 --> 09:37:27.940
eight seconds, it's just too good.

09:37:27.940 --> 09:37:34.540
But yeah, Beastmaster, WS he didn't play the Beastmaster, it was like more exclusively played

09:37:34.540 --> 09:37:38.780
from the off lane when Bedboom plays it, so maybe they're thinking this is going to be

09:37:38.780 --> 09:37:43.660
the carry Beastmaster or this Windranger can be played as 4, this is something that Bedboom

09:37:43.660 --> 09:37:48.780
did go for yesterday and say was Godlike, he was beyond Godlike, didn't die a single

09:37:48.780 --> 09:37:52.820
time in that game, so the hero is still viable if they feel like they can find something

09:37:52.820 --> 09:37:53.820
better.

09:37:53.820 --> 09:37:59.820
with the jargon of the band. They are screaming. They need to protect this guy.

09:37:59.820 --> 09:38:02.820
Again, 23 pick is just going to go the way of the position 5.

09:38:02.820 --> 09:38:05.820
Keori getting respected with Warlock.

09:38:05.820 --> 09:38:12.820
Would you then respect his jikiro, the one he normally plays, or respect the tusk, the one who would pair well with the windranger?

09:38:12.820 --> 09:38:15.820
Like, are you going to respect the comfort or the good?

09:38:15.820 --> 09:38:19.820
I mean, there's also an argument towards the Venom monster as well, right?

09:38:19.820 --> 09:38:26.760
Super toxic laner make, you know, not so I could think about positioning win ranger is pretty good at just constantly whittling down heroes

09:38:26.760 --> 09:38:32.660
Yep, annoying them and it would be really good Marcy position five game. Oh, he could play it

09:38:32.660 --> 09:38:36.160
I don't remember if this is in his hero pool, but

09:38:36.680 --> 09:38:41.320
Pushing people out of Nightstalker silence. It's pretty much to save against tiny

09:38:41.320 --> 09:38:44.740
It's save against pretty much clock. It's just a very good overall

09:38:44.740 --> 09:38:47.980
They have a lot of mini stuns on top of that with Void with

09:38:48.580 --> 09:38:53.220
Tiny's avalanche like instant lift from rubik clock or quit battery assault

09:38:53.220 --> 09:38:58.920
So might not be like the best one but they are banning out the saving heroes because they know once they lock on to a target

09:38:58.920 --> 09:39:03.120
They want to kill it from hundred to zero. Yeah the last time kaiori played

09:39:03.540 --> 09:39:05.140
Marthys balls in

09:39:05.140 --> 09:39:10.140
2023 when he was like three years ago. Yeah, so probably not gonna happen unless he played it

09:39:10.140 --> 09:39:12.140
Task is the easier option.

09:39:12.140 --> 09:39:13.140
Yeah.

09:39:13.140 --> 09:39:20.140
But then, as we already mentioned, there are some obnoxious range terrors, sorry, like the Tracura and the Venom.

09:39:20.140 --> 09:39:28.140
We'll just see which route he wants to take. I think normally in this position, as long as Kira goes, I can help you win the lane nightfall, he'll probably get it.

09:39:28.140 --> 09:39:29.140
Venom it is.

09:39:29.140 --> 09:39:32.140
Yeah, the Venom is the most toxic of all.

09:39:32.140 --> 09:39:36.900
we know he has what like third highest hero damage of any player at the six

09:39:36.900 --> 09:39:41.980
minute mark in the tournament so far it's probably because of him playing

09:39:41.980 --> 09:39:47.700
Venom and other such heroes now the question is the tiny we did see carries

09:39:47.700 --> 09:39:51.300
being banned out on the side of Aurora but that is mostly protecting their

09:39:51.300 --> 09:39:56.900
beast master but tiny could still be carry and we are seeing no one talk so

09:39:56.900 --> 09:40:00.740
that does leave me to believe that maybe we're gonna get a fresh mid laner

09:40:00.740 --> 09:40:05.700
coming out? I mean Ember is always an option just to have mage layer buyer

09:40:05.700 --> 09:40:10.980
there's a lot of magic damage coming out from them but they go for the old-school

09:40:10.980 --> 09:40:16.380
classic when in doubt I think two Valachias ago he was on an insanely good

09:40:16.380 --> 09:40:21.980
win streak on satanic he was like maybe even 20 wins in it was just the

09:40:21.980 --> 09:40:26.940
insane a number but I also want to see cuz I was like it was in the back of

09:40:26.940 --> 09:40:31.560
my head but then I thought about you know Windranger she as a carry could

09:40:31.560 --> 09:40:34.740
potentially also build into the fuselblade against Medusa could be very

09:40:34.740 --> 09:40:39.000
effective yeah yeah pretty much a p-vision they are just put into a role

09:40:39.000 --> 09:40:42.920
like we have a Medusa that can stand her ground against the beast monster in the

09:40:42.920 --> 09:40:46.640
early game doesn't care about the puck damage we said about the sustain

09:40:46.640 --> 09:40:50.200
against the puck coil from the game Medusa can be that hero always

09:40:50.200 --> 09:40:53.720
walking up to objectives holding your position doing this stuff also I've

09:40:53.720 --> 09:40:55.840
not really seen puppy ever lean into the screen that much but it's a

09:40:55.840 --> 09:40:59.440
The Colossal. There must be something very important that we need to point out. By this item.

09:40:59.440 --> 09:41:03.040
Or he was trying to make the Colossal change his set.

09:41:03.040 --> 09:41:06.240
Or... Because in the pick screen you see the minimap.

09:41:06.240 --> 09:41:09.840
He might be pointing at the minimap, like smoke to this point.

09:41:09.840 --> 09:41:12.240
Because rather than describing it, he might be pointing at, hey let's go do this one.

09:41:12.240 --> 09:41:18.000
Or something more important, probably they have banana on their side,

09:41:18.000 --> 09:41:22.720
put that carrot cog cosmetic right now so that we have some veggie fruit

09:41:22.720 --> 09:41:24.880
combo for the team as well. Yeah, very strong.

09:41:24.880 --> 09:41:29.960
I prefer carrots myself. I really don't like the texture of bananas. So because of that, I am leaning towards p-vision

09:41:30.680 --> 09:41:32.680
Yeah, I think it's a carrot.

09:41:34.680 --> 09:41:38.120
Yeah, I do like what Paravision dresses for themselves every single time I watch

09:41:38.280 --> 09:41:44.580
Because I don't think they have the burst damage to kill Medusa and they can play around either night stalker to support

09:41:44.580 --> 09:41:49.820
They can hug pretty much any of the cores and they're gonna be feeling safe in this game

09:41:49.820 --> 09:41:57.420
The main thing Aurora has is the aggression that we saw from Game 2. They can win their lanes, they can create all these moments to be aggressive.

09:41:57.420 --> 09:42:04.620
Eventually I do feel like P-Vision are just scary to fight into, but they have the tools to be that really obnoxious laning team from Game 2.

09:42:04.620 --> 09:42:09.420
The question is, is Nightfall buffed when Nightstalker uses ulti?

09:42:09.420 --> 09:42:12.220
Because the night falls?

09:42:12.220 --> 09:42:13.420
Yeah.

09:42:13.420 --> 09:42:15.420
Thanks for explaining that, well that was a difficult one.

09:42:15.420 --> 09:42:18.500
When I had to think about it, it's like it's the first time.

09:42:19.940 --> 09:42:22.900
It was the last game actually, I wrote it down wrong.

09:42:23.980 --> 09:42:29.460
I need to know if this game has a similar, like if one team gets ahead,

09:42:29.460 --> 09:42:33.140
are we going to have a repeat of whoever gets ahead in the leading stage, like...

09:42:33.700 --> 09:42:37.780
I hope for all of us and the fans, it's not Stumpy.

09:42:38.180 --> 09:42:39.980
We've had our Stumpy game moment too.

09:42:40.540 --> 09:42:43.260
I know we're all not hoping for it, but I would love it.

09:42:43.260 --> 09:42:47.100
I think Medusa with 2-3 items can close out this game.

09:42:47.100 --> 09:42:48.100
Yeah.

09:42:48.100 --> 09:42:53.460
But also Venom also can just demolish the lane and the knife will pops off and then be

09:42:53.460 --> 09:42:54.460
... whatever.

09:42:54.460 --> 09:42:56.220
We're going to find out how it's going to play out.

09:42:56.220 --> 09:42:58.220
Thank you so much, Gen 1, for your insights.

09:42:58.220 --> 09:43:01.900
We're going to head over to Slex and starting my way with Coach KP.

09:43:01.900 --> 09:43:04.100
Yes, thank you for those insights, my friends.

09:43:04.100 --> 09:43:05.100
We are here with KP.

09:43:05.100 --> 09:43:06.460
KP, welcome back.

09:43:06.460 --> 09:43:09.460
Now things have changed a lot in this game.

09:43:09.460 --> 09:43:12.820
We saw the kind of the stomping and then the quickness and this one seems

09:43:12.820 --> 09:43:17.540
to be a little bit different for both of you guys. Medusa pick coming out last, that to

09:43:17.540 --> 09:43:21.380
me says long game. Is that how you're feeling it as well, or could this be a little crazy?

09:43:21.380 --> 09:43:27.540
I think we're gonna snowball. You think we're gonna snowball? Explain that to me, why?

09:43:27.540 --> 09:43:32.820
Okay, while Beast lane against Medusa, we think it's advantageous, 6-4. We're gonna

09:43:32.820 --> 09:43:36.260
get early Hamilton, we're gonna get his tower, we're gonna get his jungler on board,

09:43:36.260 --> 09:43:40.580
then we're gonna go kill the mid tower. After that Beastmaster's gonna go find the

09:43:40.580 --> 09:43:44.820
like 10 stacks of the ancients. He's gonna stomp me too in like, I don't know, like 14 minutes.

09:43:44.820 --> 09:43:48.100
Damn! Damn! Hell yeah! Got damn!

09:43:48.660 --> 09:43:53.700
Yeah! Not over the map. Yeah! All right! Okay! I don't think any of that's gonna happen,

09:43:53.700 --> 09:43:58.260
but that sounds pretty cool though. I like that story. You can pick Puck first. Is this real?

09:43:58.260 --> 09:44:02.500
Because last time you picked Puck, you assumed, I mean at least Puppy said that you guys would

09:44:02.500 --> 09:44:07.060
not be able to do anything. You'd be running at their towers. Too much momentum. This time,

09:44:07.060 --> 09:44:10.020
so they didn't counter pick it. This time we do see some counter picks coming in. Are

09:44:10.020 --> 09:44:12.020
What are you worried about at this time?

09:44:12.020 --> 09:44:14.020
It's Makoto Puck. He's the best puck in the world.

09:44:14.020 --> 09:44:19.020
I've been sarcastic the whole day, but this is actually a fact.

09:44:19.020 --> 09:44:23.020
I mean, they have counters that have NS, Tiny, Rubik is the sort of counter.

09:44:23.020 --> 09:44:27.020
So this game is a bit different. It's most of free, but my boy is going to do it.

09:44:27.020 --> 09:44:33.020
Now for you old school players out there, Tiny versus Puck Mid was actually a thing.

09:44:33.020 --> 09:44:35.020
It was a counter. Things have changed a lot.

09:44:35.020 --> 09:44:38.020
You do have no one, which is the most unqe of all players at this event.

09:44:38.020 --> 09:44:42.420
Do you think that this could go in Tiny's way or has that relationship now changed?

09:44:42.420 --> 09:44:47.020
It's changed. Like the gameplay is so different. They maxed like 3-throats or...

09:44:47.020 --> 09:44:49.020
Let's see if Funk still got it.

09:44:49.020 --> 09:44:52.020
Okay, well, we will find out. Thank you so much for your time. Good luck in your game.

09:44:52.020 --> 09:44:57.020
We will find out if Funk still has it, or if New Age Generation, 14 minutes, baby! Woo!

09:44:59.020 --> 09:45:05.020
Thank you very much Slacks and indeed KP striking a very positive posture about his squad, about his draft.

09:45:05.020 --> 09:45:11.320
draft and in this deciding game Lizard, upper bracket final Beckins $60,000 on the line.

09:45:11.320 --> 09:45:14.680
Which draft do you have the most confidence in? Do you agree with KP?

09:45:14.680 --> 09:45:19.260
I gotta say I do. I feel like their draft is really strong and we have seen this Beastmaster

09:45:19.260 --> 09:45:24.680
on the offlane a couple of times now already. Miro played a mean Beastmaster yesterday

09:45:24.680 --> 09:45:29.600
and you know, he peaced at 14 minutes. Those are rookie numbers. He did it in 13.

09:45:29.600 --> 09:45:33.600
So maybe there is a chance for WS as well even though it's not his most played hero

09:45:33.600 --> 09:45:40.440
to match that tempo and get a very early on Helm of Dominator, maybe Overlord as well,

09:45:40.440 --> 09:45:42.760
but we have two kills already by the way.

09:45:42.760 --> 09:45:46.940
We're about to get a third one potentially, Zatanic will eat the acorn shot, Axes will

09:45:46.940 --> 09:45:51.100
fly through as well, but had a magic stick, were able to get some of them one up back.

09:45:51.100 --> 09:45:56.360
We also had a deny, so we had a deny, we had the kill, and the way things are looking

09:45:56.360 --> 09:46:02.600
like now, Aurora, these CS numbers are kind of scary at the moment.

09:46:02.600 --> 09:46:07.720
they truly are, like they're doing well in all three lanes, Clockwork as well, by the way,

09:46:07.720 --> 09:46:10.320
playing versus a beast and a hoodwink.

09:46:10.320 --> 09:46:14.520
Clockwork is a sort of a hero that does need a little bit of an assistance from your laner

09:46:14.520 --> 09:46:20.120
and with the Medusa you aren't really getting a lot, plus he's playing into summons, right?

09:46:20.120 --> 09:46:24.800
So, battery assault, something that in the current patch is usually maxed out,

09:46:24.800 --> 09:46:29.400
like you are getting more levels of battery assault, like previous patches were all about

09:46:29.400 --> 09:46:30.400
the power cocks.

09:46:30.400 --> 09:46:32.400
Who's the other dead mirror?

09:46:32.400 --> 09:46:34.400
I've been shadowing the snake lady.

09:46:34.400 --> 09:46:36.400
Damn.

09:46:36.400 --> 09:46:38.400
I mean, so this what happened. You picked up a Sachi hero.

09:46:38.400 --> 09:46:42.400
Sometimes you get felled on. Top lane, they're going on to triple S in the nightfall.

09:46:42.400 --> 09:46:44.400
Gonna be able to pick up that Night Stalker.

09:46:44.400 --> 09:46:46.400
Okay, so a lot is going wrong right now, right?

09:46:46.400 --> 09:46:48.400
Medusa is not able to farm in her lane.

09:46:48.400 --> 09:46:50.400
Top, triple S, I think this is the biggest deal.

09:46:50.400 --> 09:46:52.400
He cannot be allowed to lose this lane.

09:46:52.400 --> 09:46:55.400
Because if this Night Stalker can't actually get involved in the game,

09:46:55.400 --> 09:46:58.400
it feels like another free-park game under those conditions.

09:46:58.400 --> 09:47:05.100
Yeah, Naisdokker was... he kinda came back into the meta, but he's still not the strongest

09:47:05.100 --> 09:47:07.720
laner out there in the first five minutes.

09:47:07.720 --> 09:47:11.360
So the first five minutes are more about surviving and doing what you can.

09:47:11.360 --> 09:47:13.800
So far it's not looking great for him.

09:47:13.800 --> 09:47:15.960
This is like it's set back to the fountain, Gang.

09:47:15.960 --> 09:47:17.120
They just need a power shot.

09:47:17.120 --> 09:47:19.280
Naisdok doesn't have the mana for it though.

09:47:19.280 --> 09:47:24.600
So that's something, but look how low he ticked out at 100 HP.

09:47:24.600 --> 09:47:25.840
It's as good as that, right?

09:47:25.840 --> 09:47:27.120
Like he cannot approach the lane.

09:47:27.120 --> 09:47:32.740
He needs to wait for the Sol, so when you get someone this low, it might even be better

09:47:32.740 --> 09:47:36.080
if you just die so you can reset and go back into the lane.

09:47:36.080 --> 09:47:40.500
Given that Nightfold is playing this Windranger, there was a period of time when we sometimes

09:47:40.500 --> 09:47:43.380
see the Diffusal Blade, as a carry item on Windranger?

09:47:43.380 --> 09:47:45.660
I don't think it's worth it, actually.

09:47:45.660 --> 09:47:49.980
When you're playing into the Medusa, I feel like the numbers are still a bit better

09:47:49.980 --> 09:47:52.180
when you go for the standard build.

09:47:52.180 --> 09:47:59.540
Right now my dudes are struggling anyway so he doesn't need to overthink this, Nira almost

09:47:59.540 --> 09:48:01.780
died to the damage from Dukalis.

09:48:01.780 --> 09:48:05.380
Not enough to take him out in the end, still had a fairy fire to consume as well.

09:48:05.380 --> 09:48:11.940
A couple of nice hits on the cogs by Dukalis like he's been doing a good job at least

09:48:11.940 --> 09:48:15.020
when it comes to keeping their mana low on the other side.

09:48:15.020 --> 09:48:20.260
9th class, couple of right clicks, a power shot, dead Rubik, might fall, I'm

09:48:20.260 --> 09:48:24.260
In the game of his life, 23-13 in the CS, Night Stalker has 4.

09:48:25.260 --> 09:48:31.260
Yeah, he has as much CS as his clockwork. Rubik has more.

09:48:32.260 --> 09:48:34.260
And Rubik has died 3 times.

09:48:35.260 --> 09:48:38.260
He actually might die here as well. Shackle Shot latches perfectly from Nightfall.

09:48:38.260 --> 09:48:43.260
They're gonna connect with the Venom Scale and SSS is dead, dead, dead.

09:48:43.260 --> 09:48:52.500
this stop lane is a disaster like there is nothing more to it I feel like at

09:48:52.500 --> 09:48:56.140
this point you have to figure out something different I guess you do have

09:48:56.140 --> 09:49:01.260
nighttime now and maybe your rotation from the support can happen to sway the

09:49:01.260 --> 09:49:05.940
circumstances but this is the problem when you're playing versus Venom if you

09:49:05.940 --> 09:49:09.620
start losing the lane the lane is done there is no creep skipping there is

09:49:09.620 --> 09:49:13.140
nothing like that you cannot creep skip into one of the longest slow

09:49:13.140 --> 09:49:18.460
in the game, by the way, Venomous Gale lasts for 15 seconds, so good luck trying to get

09:49:18.460 --> 09:49:19.460
the creep back.

09:49:19.460 --> 09:49:23.340
Adam Lane, they need to get some help into Satanic, his mana has all been burned away,

09:49:23.340 --> 09:49:28.460
a couple of more right clicks is all they need, and WS gets another kill on Satanic.

09:49:28.460 --> 09:49:32.580
I'm not sure they'll be able to chase down Ducalus, they will attempt to do so, Muran

09:49:32.580 --> 09:49:37.060
has Bushwack, throws it out, goes in, and through the Twin Gate, here comes Kaori

09:49:37.060 --> 09:49:41.220
with the Venomous Gale, WS with a double kill, you know, it makes us all that

09:49:41.220 --> 09:49:42.220
much worse, Lizard.

09:49:42.220 --> 09:49:47.220
You gotta admit Tiny. This guy needs blink dagger before we can even think about responding to hop the other lanes.

09:49:47.220 --> 09:49:53.220
I think we witnessed a very similar game where the Tiny went for Echo Saber because they just had no damage.

09:49:53.220 --> 09:49:59.220
Remember? He needed a blink, but they had no damage and he opted to go for Echo Saber.

09:49:59.220 --> 09:50:03.220
I feel like in this game he desperately needs to go for the blink.

09:50:03.220 --> 09:50:09.220
But I see another issue with their draft. It's the lack of damage before Medusa comes online.

09:50:09.220 --> 09:50:13.940
like who actually makes plays on the side of Paravision even with the tiny blink

09:50:13.940 --> 09:50:18.580
if they're not going to have the same damage that like in previous patches tiny

09:50:18.580 --> 09:50:22.920
was played mid because it was a different kind of a hero like blink

09:50:22.920 --> 09:50:25.860
Allah toss and the hero is dead

09:50:25.860 --> 09:50:29.780
this could be dead again here but you're just softening her up I already

09:50:29.780 --> 09:50:34.940
didn't come back to the twin gate still though Elm of Dominator is

09:50:34.940 --> 09:50:39.740
completed by the way I believe it's flying out the recipe so that's an

09:50:39.740 --> 09:50:45.620
additional creep that Beastmaster will be playing with. It felt like a nerve by

09:50:45.620 --> 09:50:52.260
the way when they separated the Raptors from the Razorback but honestly it

09:50:52.260 --> 09:50:57.740
wasn't like this hero feels as strong as ever played as a carry or as an offender

09:50:57.740 --> 09:51:01.740
even mid.

09:51:01.740 --> 09:51:06.080
They will come through, Kaori came through the gates, but this time around Paravision already for this.

09:51:06.640 --> 09:51:12.080
Three heroes also around, the Venomonzer and Zatanic, finally something is going right for the Deuza.

09:51:12.520 --> 09:51:16.980
It's a pretty good kill. Not only did they kill the Venom, they prevent any sorts of aggression.

09:51:17.340 --> 09:51:18.840
Once Footwink is back down bottom.

09:51:22.600 --> 09:51:30.080
Everything is going in the smith lane. No one still needs some boots, Makoto is level 7, also out farming this tiny right now.

09:51:30.080 --> 09:51:36.180
Bottom? Jeez, they're just not letting Zatanic breathe. Nightfall has come through the Twin

09:51:36.180 --> 09:51:41.020
Gate now as well. They're gonna have to reinforce the TP in with Triple S, but Focus Fire already

09:51:41.020 --> 09:51:45.060
extended onto Drukalus. Drukalus will be the first one to die, but Nightstalker trying

09:51:45.060 --> 09:51:50.140
to at least get the catch onto this Windranger and indeed with the TP from Tiny as well,

09:51:50.140 --> 09:51:53.780
they ensure that Nightfall is punished with his move to the bottom lane. They're

09:51:53.780 --> 09:51:59.140
just gonna be done just yet. Toss forward from Tiny. Triple S is out of mana, however.

09:51:59.140 --> 09:52:05.640
So WS will be safe for now, Bushwack holding back the timing. WS throws the primal roll out onto the Night Spoker.

09:52:05.640 --> 09:52:08.640
He doesn't die because the Senso conqueror got the Stomp.

09:52:08.640 --> 09:52:14.140
But eventually, SSS there with the Void, they find a Beastmaster kill.

09:52:14.140 --> 09:52:16.640
Some restabilization from the side of Paravision.

09:52:16.640 --> 09:52:20.640
They killed Nightfall, they killed the Windranger and they get the Beastmaster in the end.

09:52:20.640 --> 09:52:27.140
This is massive. And this kind of an aggression sometimes can't work, but sometimes the backfire is heavily.

09:52:27.140 --> 09:52:31.880
And I feel like considering they were dominating all three lanes, mid lane was even,

09:52:31.880 --> 09:52:34.720
but considering they were dominating the side lanes,

09:52:34.720 --> 09:52:37.840
maybe this kind of a play was a little bit premature,

09:52:37.840 --> 09:52:42.880
because it's like winning the lane hard and then going to the Wisdom Shrine to feed, right?

09:52:42.880 --> 09:52:49.180
That's how it felt, because they responded very nicely in a paravision with both the Night Stalker and with the Tiny.

09:52:50.720 --> 09:52:53.060
Well, they're not done. They're coming back right now.

09:52:53.060 --> 09:52:55.900
Shackle shot, lashes in onto the Rubik.

09:52:55.900 --> 09:52:59.580
9th class will certainly die Medusa, can she TP out? No.

09:52:59.580 --> 09:53:05.740
Beautiful bushwag from the trees, Mira holds down the Medusa, Kari gets a double kill,

09:53:05.740 --> 09:53:08.380
and Aurora, it's all gas, no breaks.

09:53:08.380 --> 09:53:10.140
Fans of Jacob Fartu it seems.

09:53:10.140 --> 09:53:14.780
This time it is a little bit different, there are no TPs and you know that they don't have

09:53:14.780 --> 09:53:20.220
TPs, they just use them to support the Medusa first time, so the moves very solid.

09:53:20.220 --> 09:53:24.640
So, King Grim right now for Paravision.

09:53:24.640 --> 09:53:30.500
This is the kind of a Medusa game where you're kind of all-inning on the Medusa and so far

09:53:30.500 --> 09:53:32.780
Satanic is really not having a good time.

09:53:32.780 --> 09:53:36.700
No one starts the assault onto Makoro, but the pushback on the Cogs is not going to

09:53:36.700 --> 09:53:37.700
be there.

09:53:37.700 --> 09:53:40.020
Dodged by the phase shift to Makoro, it's all good.

09:53:40.020 --> 09:53:42.340
They need a blink on Eidskalker, right?

09:53:42.340 --> 09:53:46.980
Like before these kind of moves happen, you can perhaps catchpuck with the lift

09:53:46.980 --> 09:53:51.460
into crippling fear, but everyone has to be in position here.

09:53:51.460 --> 09:53:59.420
The hoodwink doesn't have as easy options unfortunately, so the hoodwink will end up going down, quickly

09:53:59.420 --> 09:54:04.780
killed off, very necessary killed, give some gold towards Troublesse as he builds towards

09:54:04.780 --> 09:54:05.780
that blank target.

09:54:05.780 --> 09:54:10.420
He had a couple of really good Nightstalker games where he absolutely snowballed out

09:54:10.420 --> 09:54:19.300
of control this time around. Much more difficult of a job to do. Harder laning stage, harder

09:54:19.300 --> 09:54:24.860
first night. We still did get two assists and a kill in the first night, so it's still

09:54:24.860 --> 09:54:25.860
pretty good.

09:54:25.860 --> 09:54:30.860
Aurora intent on playing as a team right now. They'll bring the Beastmaster towards middle

09:54:30.860 --> 09:54:35.860
and show that they have further pressure onto the tier 3 tower.

09:54:35.860 --> 09:54:40.860
Or tier 1 tower, excuse me. Three heroes around it should die with the C-Dragging right behind.

09:54:40.860 --> 09:54:45.860
Not much that Tiny can do about this. Still doesn't have his own link dagger.

09:54:45.860 --> 09:54:49.860
The snowballing more or less commenced.

09:54:49.860 --> 09:54:57.600
The one thing that they haven't really been doing top lane, triple nades, let's see.

09:54:57.600 --> 09:55:03.240
Does manage to dodge the sharp shooter, can't do too much about the 9-4 focus fire, meantime

09:55:03.240 --> 09:55:07.620
back towards middle, not just plague was thrown in onto Ducales, being slowed down,

09:55:07.620 --> 09:55:11.600
Nekoto with the haste rune, should be able to chase him down but it's unnecessary,

09:55:11.600 --> 09:55:13.260
WS gets him with the wild access.

09:55:13.260 --> 09:55:17.420
No one was really close enough to get that deny, even with the gale being applied

09:55:17.420 --> 09:55:19.420
You couldn't really get there

09:55:20.220 --> 09:55:25.300
Yeah, I was going to say that they aren't really making any stacks for the beast and that because of that

09:55:25.300 --> 09:55:30.800
Maybe his Helm of Overlord will be a little bit slower, but if they're going to take every objective and a couple of kills

09:55:31.420 --> 09:55:35.600
He doesn't have to go to the triangle like you can just continue pressuring playing the map

09:55:36.900 --> 09:55:39.860
They might be able to punish you onto Makoto and they get him

09:55:41.060 --> 09:55:43.060
Nicely done by no one

09:55:43.060 --> 09:55:45.780
It's a pretty big kill. Get them very close to the blink dagger.

09:55:45.780 --> 09:55:49.660
Absolutely. Orb stolen by Rubik. Just a lot of damage.

09:55:49.660 --> 09:55:53.740
Rubik has always been one of these great versus punk heroes, Mira.

09:55:53.740 --> 09:55:56.100
Now let's get the hook shot out. Pushes this hoodwink.

09:55:56.100 --> 09:55:59.060
No one. No one. It's a double kill now for no one.

09:55:59.060 --> 09:56:00.340
Dude, this game is crazy.

09:56:00.340 --> 09:56:02.740
We're 12 minutes in and we have 19 kills.

09:56:02.740 --> 09:56:05.940
There's a 5k turned into 4k lead now.

09:56:05.940 --> 09:56:09.820
It's somewhere around that ballpark on Aurora, but uh...

09:56:09.820 --> 09:56:14.820
Okay, they're still managing to get a couple of kills on the other side.

09:56:14.820 --> 09:56:17.820
I'm not the over yet, 9 plus.

09:56:17.820 --> 09:56:20.820
Has a puck coming towards him.

09:56:20.820 --> 09:56:22.820
Doesn't want to drop the dreamclaw just yet.

09:56:22.820 --> 09:56:24.820
They did have the beastmaster there.

09:56:24.820 --> 09:56:28.820
The Kralis didn't get those cogs, they could have had the roll into the dreamclaw there,

09:56:28.820 --> 09:56:30.820
but it's just going to back off from farm instead.

09:56:30.820 --> 09:56:32.820
They were securing the rune as well for puck.

09:56:32.820 --> 09:56:37.820
He's got the arcane rune, which blade is very close for him.

09:56:37.820 --> 09:56:42.540
And he is what 100 gold away from dominators, a 13 minute dominator, right?

09:56:42.540 --> 09:56:49.040
Overlord that is, of course, actually pre-13 minute overlords, even faster.

09:56:49.040 --> 09:56:53.540
We need to check on how fast that is relative to the average, that's actually pretty crazy.

09:56:53.540 --> 09:57:00.580
It's super high, it's super fast when it comes to at least the averages of the tournament, I feel like it's top 3 overlords at least.

09:57:00.580 --> 09:57:05.280
We don't really see Beastmaster on offlane all too much, a couple of games here and there.

09:57:05.280 --> 09:57:08.960
What we're all gonna see now though is a blink dagger reveal because no one has smoked up with the boys

09:57:08.960 --> 09:57:14.520
They will find Mira and WS. They got the lift on the Beastmaster pushing him in towards the two colors

09:57:14.520 --> 09:57:18.560
Prime Oroa will buy some space, but he has a hook shot going back towards WS

09:57:18.560 --> 09:57:24.080
Do they have the damage to finish off this beast? He's just standing his ground still alive. They kill Tiny

09:57:24.080 --> 09:57:28.400
They kill Rubik. They kill the Clockwork or Oroa were ready the Beastmaster

09:57:28.880 --> 09:57:33.880
Even though he dies it's a trade that is well worth it. Mamakoto might even want some more as you see

09:57:33.880 --> 09:57:38.380
He's triple S, can't catch up to him, it's night time so the vision advantage is there for the night's local.

09:57:38.380 --> 09:57:43.780
I think the smoke and everything, the plan was good but the execution wasn't really all there.

09:57:43.780 --> 09:57:45.780
The Avalanche didn't connect, right?

09:57:45.780 --> 09:57:50.580
I think the Avalanche actually, the damage wasn't there on the Beastmaster at all, the initial one.

09:57:50.580 --> 09:57:58.580
So it kind of allows him, and gives him enough breathing room to use the ulti to get away, to bait them even deeper.

09:57:58.580 --> 09:58:03.180
And also the tier two, of course the only outpost for the Nightstalker to TP in.

09:58:03.180 --> 09:58:06.260
ETP is in, uses ulti but still isn't fast enough to connect.

09:58:06.260 --> 09:58:08.760
Look at the avalanche, I wonder if...

09:58:08.760 --> 09:58:12.760
I just got the gas and it's like, if they go on me, we kill them all, huh?

09:58:13.560 --> 09:58:14.560
Venom.

09:58:15.060 --> 09:58:16.060
Okay.

09:58:16.060 --> 09:58:18.060
Kauri understands his hero.

09:58:18.560 --> 09:58:20.560
It's noxious plague, bouncing around.

09:58:20.560 --> 09:58:22.560
A lot of damage dealt by him in that fight.

09:58:22.560 --> 09:58:23.560
Mm-hmm.

09:58:24.460 --> 09:58:25.960
Venom answer is one of those.

09:58:25.960 --> 09:58:27.960
It's not really a specialist hero mid lane.

09:58:27.960 --> 09:58:32.260
Okay, focus fire, shackle shot with the sharp hero as well, onto Zetanek.

09:58:32.260 --> 09:58:34.260
WS will also show himself here

09:58:35.140 --> 09:58:37.860
Utilizing the creep to make the kill happen on the Medusa

09:58:38.260 --> 09:58:41.460
That proud of Shaman still chasing trying to get more vision on these heroes

09:58:41.460 --> 09:58:47.600
They get a bushwack out onto no one, but the rest of the heroes aren't there because Makoto is zoning back 9 class into the base

09:58:48.260 --> 09:58:52.860
Avalanche toss no one finds the assassination onto Mira at the very least

09:58:53.860 --> 09:58:55.860
He's finding all these backline

09:58:56.980 --> 09:58:59.700
Assassinations all the time, but they saw now they see him

09:58:59.700 --> 09:59:03.700
He's being slowed down, Kaori hit him with the Essence Distiller, they have the vision.

09:59:03.700 --> 09:59:06.700
Nightfall doesn't have much mana, the spell does have the windrun.

09:59:06.700 --> 09:59:10.700
Private Role comes out on the Beastmaster, they will definitely be able to kill the Tiny.

09:59:10.700 --> 09:59:15.700
They were thinking about going Puck in the mid lane, but 20 seconds without Dark Ascension,

09:59:15.700 --> 09:59:18.700
so he couldn't really get on top of him over the cliff.

09:59:18.700 --> 09:59:24.700
There's a huge difference, by the way, between the nature of the two heroes, Tiny and Puck.

09:59:24.700 --> 09:59:26.700
Puck has a lot of built-in mobility.

09:59:26.700 --> 09:59:33.700
And on the other side, not only are you playing tiny that relies mostly on a blink, you're playing tiny into a Venom answer.

09:59:33.700 --> 09:59:41.700
And it is insanely difficult to find the right angle to enter the fight, because there's just these serpent words everywhere.

09:59:41.700 --> 09:59:44.700
That's what Keori said, if they go on me, they probably die.

09:59:47.700 --> 09:59:48.700
Unless...

09:59:48.700 --> 09:59:51.700
What did he buy, actually? Where did all his gold go?

09:59:51.700 --> 09:59:54.260
Did it go anywhere?

09:59:54.260 --> 09:59:57.340
Did he have gold? He's got 65 last hits.

09:59:57.340 --> 10:00:00.340
He's got something coming on the courier. Okay, it's a Midas. There we go.

10:00:00.340 --> 10:00:03.620
That's where the gold ends. The gloves and the Midas is...

10:00:03.620 --> 10:00:07.820
That's pretty much it. I mean, I get it.

10:00:07.820 --> 10:00:11.420
Considering how the game started, recovery Midas is

10:00:11.420 --> 10:00:16.180
perhaps the play. Of course, it does delay the blink dagger even further.

10:00:16.180 --> 10:00:19.660
It's not the worst item on Icealker as you can get some extra

10:00:19.660 --> 10:00:21.660
Attack speed going as well of course.

10:00:26.660 --> 10:00:27.660
No one looking for the shard.

10:00:28.660 --> 10:00:34.660
What's also kind of scary is all this time, throughout all the skirmishing, Nightfall hasn't shown up to the last two of them, so he's just been farming away.

10:00:34.660 --> 10:00:38.660
Already has the Mjolnir finished, top of the net worth, looking towards getting the Hurricane back.

10:00:41.660 --> 10:00:45.660
Just farming in the Radiant Triangle right now, so depriving Medusa of places where she can accelerate.

10:00:45.660 --> 10:00:50.140
can accelerate. And that's pretty much the main spot for Medusa to farm in right

10:00:50.140 --> 10:00:54.100
because you can farm the ancients, you can farm the medium camp so depriving

10:00:54.100 --> 10:01:00.580
those two spots from her is already a pretty good swing in gold for your carry

10:01:00.580 --> 10:01:05.500
but it's not only the end-all be all carry on on the side of Aurora. Nightfall

10:01:05.500 --> 10:01:09.340
definitely is the hard carry of the team but you have yeast and puck. All

10:01:09.340 --> 10:01:13.660
three cores scale very well in the end game.

10:01:13.660 --> 10:01:17.660
Smoked up by parry, but smoked by Aurora as well, so we could have a flash here in this mid lane.

10:01:17.660 --> 10:01:21.160
9 classes showing first, so he could be the primary target.

10:01:21.160 --> 10:01:22.660
Will he get out of here?

10:01:22.660 --> 10:01:25.160
With the bushwack, oh, he is gone.

10:01:25.160 --> 10:01:29.160
They try to go in with no one, but unfortunately he's gonna find himself getting primal road up.

10:01:29.160 --> 10:01:32.660
Triple S trying to buy some space and time to get him out of here, but it's not enough.

10:01:32.660 --> 10:01:35.660
Kaori put in too much dot damage.

10:01:35.660 --> 10:01:37.160
This tiny will die.

10:01:37.160 --> 10:01:39.660
They bought back on Rubik, hoping to re-engage.

10:01:39.660 --> 10:01:42.160
But Aurora, they get the kills and leave.

10:01:42.160 --> 10:01:49.160
It was a nice avatars combo from the Tiny, it wasn't that bad, but whenever he initiates

10:01:49.160 --> 10:01:53.520
he puts himself completely out of position, he's vulnerable, they catch him, any dot that

10:01:53.520 --> 10:02:00.440
is applied to him, it's very hard to get away after, even with the Medusa cover.

10:02:00.440 --> 10:02:02.000
But they are buying time.

10:02:02.000 --> 10:02:06.760
The idea definitely is there for Paravision, the Midas on the Night Stalker, right, like

10:02:06.760 --> 10:02:08.440
this is the sort of a game.

10:02:08.440 --> 10:02:13.860
They know that they're just cooked in the laning stage, but it didn't really go that well.

10:02:13.860 --> 10:02:17.440
So, gotta get the Midas, gotta go for the late game.

10:02:38.440 --> 10:02:43.160
idea that was coming he ends up dead immediately. That was probably fortunate

10:02:43.160 --> 10:02:47.560
because it could have lasted nine classes well he was right behind but it's

10:02:47.560 --> 10:02:51.240
connected on to a tree instead and this is basically rush for you.

10:02:51.240 --> 10:02:55.280
Pokerick is dead then seconds without him like even if he was alive I feel like

10:02:55.280 --> 10:03:00.240
they could still threaten the pit they have the helm of Overlord one or the

10:03:00.240 --> 10:03:04.720
other agonies for Overlord you go into the pit we've been talking about

10:03:04.720 --> 10:03:07.380
about this in the previous Beastmaster games as well.

10:03:10.080 --> 10:03:11.940
There is a rock kept on the other side though,

10:03:11.940 --> 10:03:12.880
so they will know.

10:03:16.720 --> 10:03:18.040
Gonna get jumped on by no one,

10:03:18.040 --> 10:03:20.160
avatars is there and they blow him up.

10:03:20.160 --> 10:03:22.600
In the meantime, Makoto and WS and Nira

10:03:22.600 --> 10:03:26.200
going onto nine claws and are able to assassinate the Rubik.

10:03:26.200 --> 10:03:28.960
It's a one-one trade and it does interrupt

10:03:28.960 --> 10:03:30.680
the Roshan a little bit for now.

10:03:30.680 --> 10:03:31.520
Can they?

10:03:31.520 --> 10:03:33.200
Are they actually going to go on this?

10:03:33.200 --> 10:03:35.200
Even without a windranger, okay?

10:03:35.960 --> 10:03:41.560
You just picked up the blink dagger on SSS, oh beautiful silence, but unfortunately WS still finds the Primal Wall,

10:03:41.560 --> 10:03:44.840
Nakota on the other side with an amplified damage rune.

10:03:45.520 --> 10:03:50.400
That's a big deal, because he just picked up the blink, imagine if he got out and they could re-engage with the blink dagger instead.

10:03:52.240 --> 10:03:57.840
They do delay rush at least, and even just delaying it, you're not only delaying rush on,

10:03:57.840 --> 10:04:01.120
you're delaying rush and subsequent pushes, right?

10:04:01.120 --> 10:04:08.620
and you're playing with Meduza. So you could see that Satanic wasn't even joining, he wasn't even next to the pit, he was just farming and out pushing top lane.

10:04:08.620 --> 10:04:17.120
So all of this, what they're doing, is mean stall. Just stall, stall, stall. Get to at least the butterfly stage of Meduza.

10:04:17.120 --> 10:04:24.120
Once you get that item, maybe a teamfight is actually possible. You saw how fast they could eliminate Windranger.

10:04:24.120 --> 10:04:33.120
And the same can be said for Puck. I feel like both of these heroes, they fall very quickly to the blink dagger from Nightstalker and the blink dagger from Tiny.

10:04:34.120 --> 10:04:38.120
Instead of taking Roche, the next objective they will go for is going to be his Tormentor.

10:04:39.120 --> 10:04:43.120
By the way, I went to check this timing on the Overlord. Second fastest was Patch.

10:04:45.120 --> 10:04:46.120
Which is kind of crazy.

10:04:46.120 --> 10:04:47.120
Crazy.

10:04:49.840 --> 10:04:50.840
WS.

10:04:51.120 --> 10:04:53.520
And then the boys, they get a shot, a hunted boomerang.

10:04:53.520 --> 10:04:55.520
Very nice shot to have in a game like this.

10:04:57.800 --> 10:05:00.600
It was between him and the Venom answer, right?

10:05:00.600 --> 10:05:02.920
So, a much better shot on the hoodlink.

10:05:02.920 --> 10:05:05.400
Venom's shot is also okay, but...

10:05:06.800 --> 10:05:08.000
Nothing crazy.

10:05:11.960 --> 10:05:13.760
9k gold lead for Aurora.

10:05:13.760 --> 10:05:23.760
But they do have the blink on Choppeless, building into a PKB, satanic, slowly but surely getting there on having this butterfly available.

10:05:23.760 --> 10:05:25.760
Already has the ego song in the inventory.

10:05:25.760 --> 10:05:32.760
You know what, if they can slow this game out, I do see a way back in. Like, you're 9k, but it's a Medusa game.

10:05:32.760 --> 10:05:41.760
9k behind isn't really insurmountable. Like, it's a lead that you can play around, especially when the couple of items arrive on the Medusa.

10:05:41.760 --> 10:05:46.960
I would say not only because of the nature of the Medusa draft, but because of the nature of Aurora's draft.

10:05:46.960 --> 10:05:54.360
If you look at their cores, extremely squish squish cores, Puck and the Windranger, right, and no saves on their side.

10:05:54.360 --> 10:06:00.160
Like, your only save is actually like an offensive roar to stop the target from dying,

10:06:00.160 --> 10:06:03.360
like a roar on a Nightstalker that is going on a Puck.

10:06:03.360 --> 10:06:07.560
You don't have any hero with disruption, roar.

10:06:07.560 --> 10:06:30.560
WS gets the roll out, but Night Slash isn't dead yet, finally he will die, no one went in, 8x boss on Kairuri already at half HP, the 8x maybe triple S though, coming through to try and bail them out, but to Kallis, his hook shot unfortunately put triple S in an awkward position, who now gets pushwacked into the corner, ticked down by Kairuri and killed off by Makoto.

10:06:30.560 --> 10:06:37.600
Yeah, this combination of heroes is supposed to work a little bit differently night stalker and clock when they go on a target

10:06:37.840 --> 10:06:44.280
Usually this is a very good combo. They have a lot of innate synergy like crippling fear in the area of effect

10:06:44.280 --> 10:06:47.040
And then cogs around so that's the target can't even move

10:06:47.640 --> 10:06:53.800
Unfortunately, I think he hit the board or just a casual melee creep. He hit something, but he didn't connect on the hero

10:06:57.280 --> 10:06:59.280
Results in them using a tier 2 tower middle

10:06:59.280 --> 10:07:05.280
So it's a very peculiar build by the way on Cogg, and it's very popular by the way.

10:07:05.280 --> 10:07:07.880
When you see this at first you're like, what the hell is going on?

10:07:07.880 --> 10:07:14.960
There's a blink clockwork, but in high level pubs like this is becoming a thing, like

10:07:14.960 --> 10:07:17.000
a lot of clockworks are opting to go for it.

10:07:17.000 --> 10:07:20.880
Just blink in, use Coggs, because you can now walk over them.

10:07:20.880 --> 10:07:24.280
It gives you enough time to maybe a Cogg a target and just walk away.

10:07:24.280 --> 10:07:25.840
You don't have to use the hook.

10:07:25.840 --> 10:07:28.760
you if you don't have a hook you can actually initiate.

10:07:28.760 --> 10:07:33.480
What remains if you have initiation, Makoto will do so onto no one, he has mirror as well

10:07:33.480 --> 10:07:38.360
with the bushwhack, crop shooter, no one will buy some time with his ULs but knows his

10:07:38.360 --> 10:07:43.200
life is forfeit.

10:07:43.200 --> 10:07:45.440
Killing spree for the Makoto puck.

10:07:45.440 --> 10:07:50.440
Yep, 13k lead, still buying time of course on Paravision, what's the Medusa check

10:07:50.440 --> 10:07:51.440
like?

10:07:51.440 --> 10:07:53.440
It's coming

10:07:59.560 --> 10:08:01.760
There's some Aurora just going in for the Roche

10:08:03.000 --> 10:08:06.640
My full has a hurricane bike. What do you think BKB throws to MKB?

10:08:07.640 --> 10:08:10.320
Nightful I'd like to see a BKB actually

10:08:10.640 --> 10:08:16.200
Maybe he goes for MKB now that he's got the Aegis, but I think BKB is quite necessary in this game

10:08:16.960 --> 10:08:18.680
MKB versus Medusa is fine

10:08:18.680 --> 10:08:22.960
You need it. She's got butterfly, but you will not be using the mkb if you are dead

10:08:23.360 --> 10:08:27.560
And without the bkb, I think he's still a pretty easy target to take down

10:08:30.560 --> 10:08:31.400
U.S.

10:08:31.400 --> 10:08:34.360
Christian envelope. He does have a bkb on the speedmaster

10:08:35.360 --> 10:08:37.120
Take down the tier 2 tower

10:08:37.120 --> 10:08:41.800
So pretty much all the outer towers out of real estate has been taken away from parry vision

10:08:41.800 --> 10:08:46.720
We're already in a situation where high ground defense has to sort of being thought about

10:08:48.680 --> 10:08:52.840
And you can see the way that they use their vision for Aurora, right?

10:08:52.840 --> 10:08:55.720
Like, there's one ward right next to the tier 3 on bot lane,

10:08:55.720 --> 10:08:59.960
there's one ward next to their wisdom shrine on top lane,

10:08:59.960 --> 10:09:02.760
so they don't want to leave anything to chance,

10:09:02.760 --> 10:09:05.320
they don't want to allow anyone to leave the base properly.

10:09:07.320 --> 10:09:09.240
They are doing that through the mid lane though,

10:09:09.240 --> 10:09:11.080
and I don't think they were scouted completely.

10:09:13.560 --> 10:09:15.560
All right, we'll just step outside the base a bit,

10:09:15.560 --> 10:09:21.560
Triple S utilizing his Midas, making sure OD Pixel won't be sad about unused Midas.

10:09:21.560 --> 10:09:23.560
That's the Midas.

10:09:23.560 --> 10:09:27.560
Triple S barely making it out, so he's going to be safe.

10:09:27.560 --> 10:09:33.560
And they won't find anybody, no one though, he just exits the base but blinks into safety just in time.

10:09:33.560 --> 10:09:39.560
They had a ward on the cliff, so the moment Smoke broke, he had vision on them as well.

10:09:39.560 --> 10:09:47.560
No one really wants to find a positive angle here.

10:09:47.560 --> 10:09:53.560
He doesn't have any BKBs on their side though, even though Medusa is somewhat ready to fight.

10:09:53.560 --> 10:09:56.560
No BKB on Nightstalker, no BKB on the Tiny.

10:09:56.560 --> 10:10:04.560
He isn't even going for one, he's going for a 4 staff next by the way, so some extra mobility from him.

10:10:04.560 --> 10:10:08.960
just wants to dodge minimum scale and hit that spell too many times he's like

10:10:08.960 --> 10:10:11.880
not again not again

10:10:13.720 --> 10:10:19.760
15k gold lead for Aurora still about three minutes remaining on the sages

10:10:19.760 --> 10:10:24.800
they're not pretending to play slowly oh no they found satanic satanic need help

10:10:24.800 --> 10:10:28.600
bushwack is out prime Aurora as well with the focus fire from nightfall they

10:10:28.600 --> 10:10:31.920
take down the doosa no buyback available for her to Carlos will die

10:10:31.920 --> 10:10:37.120
with in his own cogs and now triple S stuck on the far side of the fight he cannot do anything

10:10:37.120 --> 10:10:42.480
right behind him was no one who also got shackled again the counter synergy i believe clockwork

10:10:42.480 --> 10:10:49.040
blinked him cogged and just cogged his own heroes there so they were sitting ducks this was

10:10:49.040 --> 10:10:55.040
a disastrous fight for paravision exactly where you don't want to take the fight outside of your

10:10:55.040 --> 10:10:59.760
phase on the doorstep with a beast monster and a wind ranger who are very happy to come off the

10:10:59.760 --> 10:11:04.480
Mercil, Makoto, going forward, they find 9th class, they hit him with the bush right, they bring him down

10:11:04.480 --> 10:11:06.480
Go GG boys, go, go, go

10:11:07.040 --> 10:11:07.760
Oh wow

10:11:09.040 --> 10:11:14.480
Mira is so confident about how this game is going, he's instructing the opponent guys, just call GG because

10:11:14.880 --> 10:11:17.600
Honestly, I don't disagree with it, how on earth do you stop this?

10:11:18.000 --> 10:11:26.000
You still have Medusa, I feel like it's one of those heroes where a team is never going to GG out until the last bell

10:11:26.000 --> 10:11:30.080
until the throne falls you're sticking through like you have ways of dealing

10:11:30.080 --> 10:11:35.000
with Megas you have ways of scaling and it's a synthetic Medusa so okay

10:11:35.000 --> 10:11:40.400
Mira he wanted the GG but he's not going to get it speaking of Mira by the way

10:11:40.400 --> 10:11:46.780
has a Halberd killed off like Halberd is I know eternal shroud has been

10:11:46.780 --> 10:11:51.840
removed but Halberd is more dead than eternal shroud it feels like

10:11:51.840 --> 10:11:54.760
I'll still be fun to see.

10:11:54.760 --> 10:11:58.640
Tartanek playing the Versace hero, but this is not Gucci for him.

10:11:58.640 --> 10:12:00.240
Gonna get shackleshot at five.

10:12:00.240 --> 10:12:01.640
Focus fire will be there.

10:12:01.640 --> 10:12:04.360
Will there at least be a hookshot from Tukales to interrupt proceedings?

10:12:04.360 --> 10:12:05.880
And Triple S goes in, crippling fear.

10:12:05.880 --> 10:12:07.480
They fight the silent underwind ranger.

10:12:07.480 --> 10:12:11.240
They take life number one, but it will cost the life of the Nightforker.

10:12:11.240 --> 10:12:13.720
Bites back instantly alongside Tukales.

10:12:13.720 --> 10:12:15.360
Avalanche to us under Nightfall.

10:12:15.360 --> 10:12:17.560
Nightfall!

10:12:17.560 --> 10:12:20.760
He dies without being able to activate the BKB.

10:12:20.760 --> 10:12:24.840
and now triple S has space to rush forward to look towards Nira, couldn't kill him off

10:12:24.840 --> 10:12:29.680
just yet though. The rest of Aurora they just want to run but no one doesn't want to allow

10:12:29.680 --> 10:12:34.760
with the Avalon wing. What the hell is that? Four stops during tosses, changes the trajectory

10:12:34.760 --> 10:12:38.360
of the battle monster. It won't matter in the end. He gets used up and killed off

10:12:38.360 --> 10:12:39.360
by nine clocks.

10:12:39.360 --> 10:12:42.960
And he gets another kill and even though it did cost them a couple of buybacks, this

10:12:42.960 --> 10:12:47.360
is the kind of a defense that you really want from playing Medusa. The drink.

10:12:47.360 --> 10:12:50.280
Oh, he doesn't get over.

10:12:50.280 --> 10:12:52.880
got bounced back by the sharpshooter.

10:12:52.880 --> 10:12:55.960
Unfortunately, Drupalus can traverse these cliffs.

10:12:55.960 --> 10:12:56.960
Easily find him.

10:12:56.960 --> 10:12:59.600
Ducales will steal the kill, but he's OK.

10:12:59.600 --> 10:13:00.360
He tried to.

10:13:00.360 --> 10:13:02.760
Like, he was the sharpshooter to get over the cliff.

10:13:02.760 --> 10:13:05.000
But the angle wasn't really there,

10:13:05.000 --> 10:13:08.240
or the cliff was a bit too fat for it to happen.

10:13:08.240 --> 10:13:10.920
But Kudos to the clockwork.

10:13:10.920 --> 10:13:13.400
That last fight around the defenders' gate,

10:13:13.400 --> 10:13:16.000
just beautiful blink into the backlines to conk

10:13:16.000 --> 10:13:19.600
the Windranger completely out of the position.

10:13:19.600 --> 10:13:22.120
the main reason why they managed to kill her twice, right?

10:13:22.120 --> 10:13:23.800
Like she got clogged over the gate.

10:13:24.680 --> 10:13:26.480
That was his apology, Hookshot.

10:13:26.480 --> 10:13:27.680
To make up for the previous fight.

10:13:27.680 --> 10:13:29.240
He's like, guys, my badge, don't worry,

10:13:29.240 --> 10:13:30.680
I can still really play Dota.

10:13:33.520 --> 10:13:35.280
The lift back as well, of course,

10:13:35.280 --> 10:13:37.200
this one was just a beauty.

10:13:38.560 --> 10:13:39.840
How do you get away?

10:13:39.840 --> 10:13:41.520
You're right next to the gate,

10:13:41.520 --> 10:13:44.680
you're crippling fear as well by the Night Stalker.

10:13:44.680 --> 10:13:47.280
Just a perfect position to have this teamfight

10:13:47.280 --> 10:13:49.280
for parry vision, unlike the previous one.

10:13:51.280 --> 10:13:57.280
That will certainly buy some space and time, and the Medusa did not die, that's the most important part about that fight.

10:13:57.280 --> 10:14:04.280
They got an ancient granite golem by the will and beast master, but I swear this is one of those lineups where the 16% is 16, right?

10:14:04.280 --> 10:14:12.280
16% 18 actually at this point, 18% max HP, it does truly feel like all that great considering the heroes.

10:14:12.280 --> 10:14:16.280
It's something at least of course, it does make them a little bit tankier.

10:14:17.280 --> 10:14:22.280
Oh, he actually did end up going back to the defusal plate on the Windranger.

10:14:22.280 --> 10:14:23.280
Okay.

10:14:23.280 --> 10:14:28.360
So at start it's the BKB, the Mjolnir, the Shuriken pike.

10:14:28.360 --> 10:14:33.160
He didn't go for MKB though.

10:14:33.160 --> 10:14:34.480
I guess you do have Mjolnir.

10:14:34.480 --> 10:14:36.280
Right, so it's something already.

10:14:36.280 --> 10:14:38.280
You have some true strike.

10:14:38.280 --> 10:14:42.520
The Xanak is actually going to be the one that built MKB first, he's queuing

10:14:42.520 --> 10:14:43.520
it up right now.

10:14:43.520 --> 10:14:47.040
Despite how far behind they are, there was only one lane of barracks that was

10:14:47.040 --> 10:14:51.940
taken. So there's still a lot of available farm for this Medusa to really start to stack

10:14:51.940 --> 10:14:52.940
herself up.

10:14:52.940 --> 10:14:56.420
They have to be careful though. A couple of these heroes did use buybacks. They've been

10:14:56.420 --> 10:15:01.620
already slowed down quite a bit when it comes to their itemization. Your nice stalker is

10:15:01.620 --> 10:15:06.620
still pretty much sitting on only a blink dagger. That's it. Blink dagger Midas doesn't

10:15:06.620 --> 10:15:09.060
have a BKB yet.

10:15:09.060 --> 10:15:13.180
Only buyback in the game is sitting on this Tiny. And no one can perhaps afford

10:15:13.180 --> 10:15:14.180
to die.

10:15:14.180 --> 10:15:16.180
I think he really likes his agonies, Q up.

10:15:16.180 --> 10:15:21.180
It's not a great agonist scepter overall, currently,

10:15:21.180 --> 10:15:24.180
but it gives him another way of playing this game,

10:15:24.180 --> 10:15:27.180
considering there's a Venom answer on the other side.

10:15:27.180 --> 10:15:30.180
With the agonies, maybe when the high ground defense comes,

10:15:30.180 --> 10:15:32.180
he can just sit in the trees and use Wally on them.

10:15:32.180 --> 10:15:36.180
It doesn't have to actually super commit in the backlines.

10:15:36.180 --> 10:15:40.180
And in the event that Dukalus finds multiple heroes inside the Hookshot cogs,

10:15:40.180 --> 10:15:43.180
there's a lot of damage in a concentrated area.

10:15:44.180 --> 10:15:47.860
Nice 4, shoving up the squadron wave.

10:15:47.860 --> 10:15:55.260
There will be a tourney to go and collect again, so another shot on the cart for Aurora.

10:15:55.260 --> 10:16:02.340
They know about this from Parry Division, but unlikely they're gonna seep over to try

10:16:02.340 --> 10:16:04.140
and fight this.

10:16:04.140 --> 10:16:10.120
Defending it is not possible, but just having info that everyone is around the tournmenter

10:16:10.120 --> 10:16:16.600
will allow Medusa to breathe easier, leave the security of the high ground, hit a couple

10:16:16.600 --> 10:16:17.600
of creeps around.

10:16:17.600 --> 10:16:20.960
Seems like Gaben is smiling upon Paravision.

10:16:20.960 --> 10:16:25.920
Roshan is going to be fairly late, giving them a little bit more time to get their next

10:16:25.920 --> 10:16:26.920
round of items.

10:16:26.920 --> 10:16:32.440
They should have the BKB finished by then on the night's look at the release.

10:16:32.440 --> 10:16:36.120
He's the only one really quick queuing it up even on their side, right?

10:16:36.120 --> 10:16:43.620
To be fair, BKB for Paravision is a good item, but these heroes don't necessarily, besides the nice stalker,

10:16:43.620 --> 10:16:47.620
don't necessarily always want to buy it, like Tiny, when he's a carry, sure.

10:16:47.620 --> 10:16:50.620
When he's a mid lane, some games, not always.

10:16:50.620 --> 10:16:55.620
And there is a roar that you're playing into, so a lot of control even through the BKB.

10:16:58.120 --> 10:17:01.120
Makoto, going for a hurricane pike on this puck.

10:17:01.120 --> 10:17:05.120
So, also going to be involved in the right-clicking department?

10:17:05.120 --> 10:17:08.120
It's been a while since I've seen a pocket that didn't have Parasma.

10:17:08.120 --> 10:17:12.120
So, basically this game, he went for a 4-staff a lot earlier, right?

10:17:12.120 --> 10:17:18.120
And one of the reasons is the Night Stalker, and the whole itemization changes are due to the Night Stalker actually.

10:17:18.120 --> 10:17:24.120
With the 4-staff, he can actually push himself out of the crippling fear and then instantly phase shift.

10:17:24.120 --> 10:17:30.120
That buys him enough time, maybe his teammates can save him, maybe there's another 4-staff coming his way afterwards,

10:17:30.120 --> 10:17:34.680
It's usually doesn't that SSS this insta kill of the puck

10:17:37.560 --> 10:17:44.320
The smoke from parry vision didn't find anybody just yet, but now the Roars turn old squads understand the importance of the upcoming rush on

10:17:46.360 --> 10:17:51.640
Who will be the one to make the initiation they will dangles a tonic out on the high ground here, but

10:17:52.080 --> 10:17:58.520
It feels really strong Scotty butterfly Manta the Chrysalis also has a spell slinger at the neutral item

10:17:58.520 --> 10:18:03.600
very tough customer. Yeah they tried using the shackle shot on her but

10:18:03.600 --> 10:18:08.400
didn't really connect from the creep, he didn't latch.

10:18:09.720 --> 10:18:14.260
Back to number one in the network department. I think if you want to kill

10:18:14.260 --> 10:18:18.320
Medusa right now if you're Aurora you need to find the rubik. He's their

10:18:18.320 --> 10:18:22.280
main save right like he bought a very early shard he's got ATR lens as well.

10:18:22.280 --> 10:18:27.200
The range of the lift is actually pretty pretty significant so if you

10:18:27.200 --> 10:18:30.720
go in Medusa with Aurora or anything the lift will save it and you can see he's

10:18:30.720 --> 10:18:36.280
always sitting right on the edge of the range from the lift

10:18:36.640 --> 10:18:40.760
nothing was found by either of these teams during the smoke so the stalemate

10:18:40.760 --> 10:18:46.160
will continue Roshan up in 15 seconds but parry vision they do have multiple

10:18:46.160 --> 10:18:49.120
tools to be able to scout us out especially the rocket flare so they

10:18:49.120 --> 10:18:52.000
will know about this Aurora will not be able to just quickly cheese the Rosh

10:18:52.000 --> 10:18:56.520
I think they will fight it most likely it is still dangerous leading your

10:18:56.520 --> 10:19:05.720
high ground, but I think at this point they are kind of ready. Aghanim is on, tiny by the

10:19:05.720 --> 10:19:09.440
way, can be completed if he opts to not have buyback of course.

10:19:09.440 --> 10:19:15.360
They also pick up a Vladimir's offering on this Venom monster.

10:19:15.360 --> 10:19:19.840
So a lot of small items coming together for Aurora and big ones as well. I believe

10:19:19.840 --> 10:19:21.840
KB and Windranger is done.

10:19:23.840 --> 10:19:25.840
Rosh is being taken, I have vision.

10:19:25.840 --> 10:19:28.840
Rosh, you have the raw, but they're not really in position to contest this.

10:19:28.840 --> 10:19:29.840
They're too far.

10:19:32.840 --> 10:19:36.840
They'll be dealing with Roshan and Roshan bad now.

10:19:37.840 --> 10:19:39.840
This was obviously a conscious choice, right?

10:19:39.840 --> 10:19:42.840
It's not like they were kind of caught off guard.

10:19:42.840 --> 10:19:44.840
They knew that Roshan was coming.

10:19:44.840 --> 10:19:48.840
They opted to farm out top, to pressure the other lanes.

10:19:48.840 --> 10:19:54.320
and to get some more farm on the Medusa. We're going for an MKB next so possibly

10:19:54.320 --> 10:19:58.120
want to finish the MKB before the next high ground push.

10:19:58.120 --> 10:20:03.840
Windranger is inside their triangle but not able to catch up.

10:20:03.840 --> 10:20:07.840
Eastmaster and Poc on here so the catch is not there.

10:20:07.840 --> 10:20:12.440
Finally we do get the Parasmo coming out of this Poc so we'll have the right click

10:20:12.440 --> 10:20:15.440
damage as well as the defensive ability from the four-star.

10:20:21.440 --> 10:20:23.440
Have you thought the impact of this halberd yet?

10:20:23.440 --> 10:20:25.440
I mean, he hasn't used it, I believe. Not even once.

10:20:25.440 --> 10:20:28.440
It just got completed. We'll see how it works, something like that.

10:20:28.440 --> 10:20:31.440
There's like a pretty cool combo as well from Paravision, by the way.

10:20:31.440 --> 10:20:34.440
That's the Strongest with Tree Volume.

10:20:34.440 --> 10:20:36.440
Ah, the bonus physical damage.

10:20:36.440 --> 10:20:38.440
The bonus physical damage exactly.

10:20:38.440 --> 10:20:44.280
So if they managed to have this perfect high ground defense where cogs are choking them

10:20:44.280 --> 10:20:53.880
out in one spot with the stone gaze, it's a lot of it's like 67, 70%, 67 exactly, all

10:20:53.880 --> 10:20:55.000
means aside.

10:20:55.000 --> 10:20:57.920
That's the bonus risk of damage that you're getting from stone gaze.

10:20:57.920 --> 10:21:02.520
I don't know how they came up with the exact number.

10:21:02.520 --> 10:21:08.560
Aurora now in Siege mode, shoving in all of these waves.

10:21:08.560 --> 10:21:13.180
I mean, Satanic is like, I guess, you want me to just farm for free, I'll just hang

10:21:13.180 --> 10:21:15.840
out here on the high ground, you know?

10:21:15.840 --> 10:21:18.200
Going towards a Daedalus on this Medusa.

10:21:18.200 --> 10:21:22.600
How do you enter this base on the side of Aurora?

10:21:22.600 --> 10:21:23.600
It's never easy.

10:21:23.600 --> 10:21:27.440
Like, whenever you're playing versus Medusa, this is one of those age-old questions,

10:21:27.440 --> 10:21:30.040
like how do you break high ground versus a Medusa?

10:21:30.040 --> 10:21:34.520
You need a hero that can initiate properly, but you're not playing only versus Meduza.

10:21:34.520 --> 10:21:38.160
It's the same when you're playing versus Meduza Oracle, Meduza Shadow Demon.

10:21:38.160 --> 10:21:43.600
In this case, Meduza Rubik, you know that the Meduza will be front-lining, but you cannot

10:21:43.600 --> 10:21:45.080
initiate on her.

10:21:45.080 --> 10:21:50.920
So you have to hope for some sort of a pick-off first.

10:21:50.920 --> 10:21:54.360
At least they have the banner, so maybe they can play around that.

10:21:54.360 --> 10:21:59.520
You know I'm looking at this nice local whose bottom of the coordinate was even below the hoodwink

10:22:00.160 --> 10:22:06.360
Magnificent didn't buy Midas this game how far behind he'd be. Oh, this this would be a very very sad game for him

10:22:06.360 --> 10:22:08.760
This Midas was actually a very smart option

10:22:09.920 --> 10:22:12.520
You could argue maybe he won't be here if he

10:22:13.280 --> 10:22:16.520
Didn't buy my maybe it would be a better position for him

10:22:16.520 --> 10:22:19.920
But the way the lane starts it this needed to be done

10:22:19.920 --> 10:22:28.840
The US has a small army waiting around the bottom, and they have equipped him with a banner,

10:22:28.840 --> 10:22:32.400
so we'll see if they decide to actually mount this push.

10:22:32.400 --> 10:22:35.080
No Seagragons until, unfortunately.

10:22:35.080 --> 10:22:41.760
He has it in the inventory, so he's basically signaling that the push is about to start.

10:22:41.760 --> 10:22:46.600
We do need to be careful about SSS, it does not have a BKB, so we can get to the

10:22:46.600 --> 10:22:51.480
backlines. Crucially can maybe prevent Kaori from costing all of these really obnoxious spells.

10:22:54.440 --> 10:22:58.840
Okay, Satanic. Got pushed forward a little bit there, but clears out the wave. Oh,

10:22:58.840 --> 10:23:04.200
tossed back onto this knight who's Windranger. She's just dying so quickly. Look at the Medusa go!

10:23:04.200 --> 10:23:10.120
Satanic ripping through Nightfall. They get the first kill, even some of the Tree Valley

10:23:10.120 --> 10:23:13.560
optional. Primal Role is going to be there on Satanic, but immediately lift it back and

10:23:13.560 --> 10:23:17.560
Let's say 9-4. At least get the focus fire out to bring down SSS.

10:23:17.560 --> 10:23:19.080
He needs to retreat from this fight.

10:23:19.080 --> 10:23:21.560
Lakoto, quote, inside the Avalanche-Toss combination.

10:23:21.560 --> 10:23:24.920
Buyback. Stay alive for now. SSS, bought back.

10:23:24.920 --> 10:23:27.560
Let's ready to use BKB ad-dolphinous, however.

10:23:28.840 --> 10:23:31.960
With this buyback, I think they're ready to retreat.

10:23:31.960 --> 10:23:34.280
Like, they don't have Aegis on the wind range really longer.

10:23:34.280 --> 10:23:35.720
They're just falling back.

10:23:35.720 --> 10:23:38.920
They can continue playing the map, perhaps wait for the next solo of spells,

10:23:38.920 --> 10:23:42.680
wait for the BKBs to be up on Aurora, but that was it.

10:23:43.560 --> 10:23:50.440
They managed, like, in the end, the trade from Aurora was good, even though it looked very, very scary at the beginning, right?

10:23:50.440 --> 10:23:55.960
Like, the tossback on the Windranger was perfect, instantly blinked with the cogs, the cogs were in the right spot.

10:23:56.600 --> 10:24:02.840
Unfortunately, they lose the Night Stalker, and that makes this whole push kind of worth it for Aurora.

10:24:03.400 --> 10:24:06.120
Yeah, seven minutes where you can achieve a dieback from him.

10:24:07.000 --> 10:24:10.360
Go on the other side, Medusa did fight that without the Daedalus being available.

10:24:10.360 --> 10:24:13.960
The next time they try that, she'll actually be dealing somehow more damage than them.

10:24:13.960 --> 10:24:16.960
And Nightfall was just dropping so quickly.

10:24:21.660 --> 10:24:23.660
Shout out to Rory for buying that, Vlads!

10:24:25.160 --> 10:24:28.160
Make sure that you could survive the second life after you got off the focus file.

10:24:31.360 --> 10:24:33.860
Now Nightfall, let's have a disperser available.

10:24:34.560 --> 10:24:40.060
This kind of a game right now is more about patience and discipline than anything else.

10:24:40.360 --> 10:24:46.360
Like getting greedy and going for a big win usually does not work out.

10:24:46.360 --> 10:24:51.360
We've all been there in this same scenario versus the Medusa on the high ground.

10:24:51.360 --> 10:24:56.360
You have to poke, get the support, maybe an off laner, force the buyback and fallback.

10:24:56.360 --> 10:24:58.360
That's the best that you can do.

10:24:58.360 --> 10:25:05.360
Even with a 26k lead, it is very difficult to just super commit on the high ground and go all in.

10:25:05.360 --> 10:25:08.360
So far from Aurora, I'm seeing exactly that.

10:25:08.360 --> 10:25:10.960
Completing some items disperser is up on Windranger

10:25:12.620 --> 10:25:14.620
Next rush could also be on their mind

10:25:15.800 --> 10:25:21.680
Let's make today such a strange day of Lota in multiple games in this series and our prizes are what team Falcons

10:25:21.680 --> 10:25:25.060
We saw a massive gold leads, but the game still feel relatively even

10:25:26.000 --> 10:25:30.280
What the hell is going on with this? It's just like some of these teams with the nature of their heroes

10:25:30.280 --> 10:25:32.280
They're able to hold

10:25:32.520 --> 10:25:35.500
Of course in the falcon series it was a little bit different

10:25:35.500 --> 10:25:40.620
they had like a monkey king monkey king not really the same level of medusa when it comes to

10:25:41.260 --> 10:25:45.500
defending high ground so i would argue maybe this one is even even more difficult to

10:25:49.580 --> 10:25:56.060
so as the gale is now you had to buy out completely for this there is no buyback for satanic

10:25:56.940 --> 10:26:01.100
he doesn't i feel like he doesn't even have to save the buyback as long as he is not caught

10:26:01.100 --> 10:26:09.420
outside of the base. Killing him inside is so hard next to the Rubik. We've talked about this

10:26:09.420 --> 10:26:17.580
shard but I feel like it's not given enough space. It needs to be talked about even more.

10:26:17.580 --> 10:26:25.180
This shard on Rubik is a very, very cheap save, like 1400 gold for a very long distance reposition.

10:26:25.180 --> 10:26:30.180
Holding is now as a forced off as well, just a double down.

10:26:30.180 --> 10:26:35.180
By the way, did Miro use Halberd that last time?

10:26:35.180 --> 10:26:37.180
I actually didn't see it, I don't think so.

10:26:37.180 --> 10:26:47.180
Like the Hobart range is pretty solid, but I know it suffered some changes, the item itself.

10:26:47.180 --> 10:26:53.180
It's a different build up as well, you can't disassemble it anymore, but you can still dispel it.

10:26:53.180 --> 10:27:02.180
And that's one of the reasons why Halbert just completely fell off the roof, like this item is never picked up.

10:27:02.180 --> 10:27:05.180
When's the last time you saw Halbert?

10:27:05.180 --> 10:27:09.180
I'd be lying to you if I said I remember. It's been that long.

10:27:09.180 --> 10:27:13.180
In fact, I'd be lying to you if I told you this morning I knew Halbert was still in the game.

10:27:13.180 --> 10:27:17.180
Fair enough, yeah. It's in that kind of a spot.

10:27:17.180 --> 10:27:23.260
Like there aren't many items currently that are just completely forgotten. I feel like Hobbit is probably

10:27:23.740 --> 10:27:26.620
Even Heart of Tarask is being bought every now and then

10:27:28.180 --> 10:27:31.100
I'm actually looking through the item list to see what's even more forgotten than Hobbit

10:27:32.620 --> 10:27:34.620
Yeah, it seems to be pretty much it

10:27:39.260 --> 10:27:44.180
Some tips going to whatever tips for I'm going through the item list

10:27:44.180 --> 10:27:56.540
I'm trying to find an item that is less bought and less common but yeah, there isn't anything

10:27:56.540 --> 10:28:04.780
to have the short going the way of nightfall tormentor being taken so now we have access

10:28:04.780 --> 10:28:11.980
to the gale force from the swim ranger 32 k lead 44 minutes in Roche still down for another

10:28:11.980 --> 10:28:16.700
two minutes longspawn which does kind of benefit the night stalker being able to get his buyback

10:28:17.180 --> 10:28:19.660
used to the ult on the night stalker

10:28:20.300 --> 10:28:25.820
got the darkness but they don't follow him they're gonna smoke up immediately on the side of parry

10:28:25.820 --> 10:28:30.540
vision i don't know if they want to just smoke to retreat or try to play offensively

10:28:30.540 --> 10:28:35.900
there's a time they have to go bottom to deal with this black dragon too much damage tier

10:28:35.900 --> 10:28:44.060
3 tower actually gets taken by WS. Nice little rat play by WS they weren't able to pressure

10:28:44.060 --> 10:28:49.580
on their own so at least this way is possible. Why is there a random blood grenade on the ground?

10:28:49.580 --> 10:28:51.740
I don't know, like someone just dropped it.

10:28:56.060 --> 10:28:59.580
Multiple BKPs have emerged in the last couple minutes, we got one on the puck

10:28:59.580 --> 10:29:01.100
and we got one on the tiny now as well.

10:29:01.100 --> 10:29:08.060
So Tiny actually didn't complete the Daedalus, like I was looking at the small crit, like

10:29:08.060 --> 10:29:13.980
he had queued up the Daedalus, he still has it queued up, but okay, helps to go for a BKB

10:29:13.980 --> 10:29:14.980
instead.

10:29:14.980 --> 10:29:21.220
This makes me feel like they are willing to actually leave the comfort of their base,

10:29:21.220 --> 10:29:26.700
getting a couple of extra defensive items, might allow them to do so.

10:29:26.700 --> 10:29:29.620
rush is up in about 40 seconds.

10:29:31.620 --> 10:29:33.620
I mean, Medusa is pretty much capped out now, right?

10:29:33.620 --> 10:29:37.620
She can replace the boots, I suppose, but you can't stay in the base forever.

10:29:37.620 --> 10:29:38.980
At some point, you do have to play the map.

10:29:38.980 --> 10:29:43.380
I would argue you can stay for as long as you want to.

10:29:45.380 --> 10:29:49.180
First BKV usage of no one will protect him from the dream quell of Makoto.

10:29:49.180 --> 10:29:58.060
They get the 25 talents, so it's not the cost iron guarantee of staying alive that it used

10:29:58.060 --> 10:29:59.060
to be.

10:29:59.060 --> 10:30:03.820
I don't like BKB.

10:30:03.820 --> 10:30:07.380
Nightfall has satanic now, so he's also, the carries I kept out.

10:30:07.380 --> 10:30:10.300
They're like, as far as they're realistically going to get.

10:30:10.300 --> 10:30:14.580
I think there's a couple of Faggot centers, maybe shards that they can still go for,

10:30:14.580 --> 10:30:20.580
But more or less, yes, there is very little room to improve.

10:30:23.580 --> 10:30:30.580
Or I will explain the lack of DKB or no one to go straight into the ocean pit, pick up the Aegis, all the goodies that come along with it.

10:30:32.580 --> 10:30:39.580
Yep, so we're basically back to the same state we were in 10 minutes ago when they were pushing the high ground on the bot lane.

10:30:39.580 --> 10:30:45.180
pretty much the idea is the same put the banner down and try to execute this

10:30:45.180 --> 10:30:50.740
fight properly I feel that for Aurora to have a successful fight you need to find

10:30:50.740 --> 10:30:57.860
Rubik he does actually he does have buyback 200 gold is surplus even if he

10:30:57.860 --> 10:31:02.260
does die they can still manage to save the Medusa after with his buyback

10:31:02.260 --> 10:31:09.260
We also got link daggers so we can sit even further back in order to wait and ensure that the Medusa survives.

10:31:09.260 --> 10:31:14.260
Akuto just goes scout some vision on the high ground, taking the base for Nightfall to try and go in,

10:31:14.260 --> 10:31:18.260
but Nightfall gets tossed back. Unfortunately the primal roar goes out onto the Medusa.

10:31:18.260 --> 10:31:25.260
They can't kill Nightfall just yet. Galeforce used to push these heroes back as Aurora just tried to escape the base.

10:31:25.260 --> 10:31:30.260
The creep army is managing to take down the buildings. The melee racks will drop.

10:31:30.260 --> 10:31:33.700
So they don't get any kills here, but they do get what they came for.

10:31:33.700 --> 10:31:36.820
That was really difficult, but it was successful at the end.

10:31:36.820 --> 10:31:38.340
They do take down the site.

10:31:38.340 --> 10:31:41.380
Of course, when it comes to resources, Nightfall doesn't have to go base.

10:31:41.380 --> 10:31:46.420
He's got Satanic to work with, so he'll heal back up in a second.

10:31:48.660 --> 10:31:50.820
Range racks left remaining on the bot lane.

10:31:52.820 --> 10:31:55.940
So we're looking for somebody outside the map with the Nightstalker and the timing.

10:31:55.940 --> 10:31:57.380
Sadly, they can't find him.

10:31:57.380 --> 10:31:59.540
We're gonna go for the wraparound play here.

10:32:00.260 --> 10:32:03.700
9-4, he's gonna show middle, do they jump in big scouts?

10:32:03.700 --> 10:32:08.060
Avalanche talk with the tree volley, do they have the damage to kill him? No, not just yet.

10:32:08.060 --> 10:32:10.160
9-4 able to get away from this one.

10:32:10.160 --> 10:32:12.660
Ducalus a dog shot though, goes back towards Mira.

10:32:12.660 --> 10:32:15.160
Mira's forced to scurry away through the trees.

10:32:15.160 --> 10:32:20.660
9-4 with the BKB rushing forward, they get the primal roar out, but Static is still standing strong.

10:32:20.660 --> 10:32:23.760
Triple S would be the one that dies with the illusions and the right click damage.

10:32:23.760 --> 10:32:27.060
Able to rip through Kaori and take the first life from 9-4.

10:32:27.060 --> 10:32:30.060
Nightfall, they get pushed back with the power card.

10:32:30.060 --> 10:32:32.560
He's already used DKB. He doesn't have it available again.

10:32:32.560 --> 10:32:35.560
He'll steal away the Shackle Shot. He jumps forward with Nightfall.

10:32:35.560 --> 10:32:38.560
Shackle onto the Wind Ranger. There's going to be a Hextal Medusa

10:32:38.560 --> 10:32:41.060
being prevented from throwing in the right-click damage.

10:32:41.060 --> 10:32:45.060
She can't get to Nightfall. Nightfall turns and rips through Ducales.

10:32:45.060 --> 10:32:48.060
There's going to be multiple heroes caught in the Dream Quail now.

10:32:48.060 --> 10:32:52.060
Can they get out of here? Makoto. Just happy to have stolen out no one.

10:32:52.060 --> 10:32:57.060
Buyback on 9 Claws. We've only lost this Chaiori throughout this entire endeavor.

10:32:57.060 --> 10:33:02.060
It looked much scarier for Aurora, right? Like with the Medusa and the amount of damage,

10:33:02.060 --> 10:33:06.060
and the fact that Windranger actually didn't have a BKB after resurrecting.

10:33:06.060 --> 10:33:12.060
I thought that was a sure kill, but they did a pretty good job at just controlling everyone else

10:33:12.060 --> 10:33:14.060
on the other course, like the puck and the Beastmasters.

10:33:14.060 --> 10:33:20.060
A clockwork, of course, was just immediately deleted from the game

10:33:20.060 --> 10:33:23.360
he's bringing the most control for Paravision at this point.

10:33:24.560 --> 10:33:27.960
So yeah, sure, they get the Aegis and they get a kill,

10:33:28.460 --> 10:33:30.960
but it was a huge investment from Paravision.

10:33:31.160 --> 10:33:34.760
Buyback on triple S, on nine class, on the Coloss.

10:33:35.560 --> 10:33:37.360
Mira did use Halbert in that fight.

10:33:37.360 --> 10:33:40.360
He did, instantly, and I believe it instantly got Mantat.

10:33:41.460 --> 10:33:42.260
But he used it.

10:33:42.460 --> 10:33:43.060
He used it.

10:33:43.460 --> 10:33:46.460
It's something, you know, every little bit helps like he's got man,

10:33:46.660 --> 10:33:49.660
he's got Halbert, then after he can use the hex as well.

10:33:50.060 --> 10:33:56.060
The range is pretty significant on both titans, so he can actually use it to own the Medusa.

10:33:56.060 --> 10:34:01.060
Usually, that's a death sentence. Like if you get in the range as a support at this point,

10:34:01.060 --> 10:34:06.060
is Rapier up by the way, or you opted not to go for Rapier on the Medusa, okay?

10:34:06.060 --> 10:34:10.060
Yeah, I went just first, so now has multiple ways to get you to the Harbour.

10:34:10.060 --> 10:34:19.400
buybacks not available for anybody except tiny and the Medusa almost everyone

10:34:19.400 --> 10:34:23.260
on Aurora does have theirs available and Kari will pick up his buyback after

10:34:23.260 --> 10:34:27.380
finishing off this ancient camp. Hagen himself to run the Vennelmanster as well

10:34:27.380 --> 10:34:31.900
is pretty peculiar.

10:34:31.900 --> 10:34:36.900
Okay, a force. Hex on the high ground, looking towards Tiny.

10:34:36.900 --> 10:34:38.900
A follow-up though from the rest of Aurora.

10:34:38.900 --> 10:34:41.900
Drops you don't. Wow, that's a lot of damage.

10:34:41.900 --> 10:34:43.900
Actually, wait, he's taking so low.

10:34:43.900 --> 10:34:45.900
He ate the Noxious Plague.

10:34:45.900 --> 10:34:46.900
Nearly killed him.

10:34:46.900 --> 10:34:49.900
Thank God Mira was there, but Nightfall, look at the damage he's taking from this Medusa.

10:34:49.900 --> 10:34:51.900
Medusa does get disarmed.

10:34:51.900 --> 10:34:53.900
They need someone to chase forward.

10:34:53.900 --> 10:34:55.900
No one goes through Avalanche.

10:34:55.900 --> 10:34:57.900
They can bring down Nightfall and they do.

10:34:57.900 --> 10:34:59.900
Getting the right clicks out of him.

10:34:59.900 --> 10:35:01.820
Now they've got their heads back onto the Medusa.

10:35:01.820 --> 10:35:07.020
Stolen Primal Role goes into WS as Zatanic trying to buy space right now,

10:35:07.020 --> 10:35:07.940
upping the stone gaze.

10:35:07.940 --> 10:35:08.940
Nicola doesn't care though.

10:35:08.940 --> 10:35:12.380
BKB activated, jumps to the backline of the fight, kills Ducales.

10:35:12.380 --> 10:35:14.100
The shackles are out from Zatanic.

10:35:14.100 --> 10:35:16.540
But Nynclas trying to lift him back and keep him alive.

10:35:16.540 --> 10:35:18.300
Nynclas though, he can't do it again.

10:35:18.300 --> 10:35:21.540
But Zatanic is losing all of his mana, losing his life.

10:35:21.540 --> 10:35:23.900
The Medusa finally falls.

10:35:23.900 --> 10:35:25.860
Bi-Bak is there for her.

10:35:25.860 --> 10:35:28.140
So both carry players have bought back.

10:35:28.140 --> 10:35:30.220
Both of them only have one life to play with.

10:35:30.220 --> 10:35:32.980
A super heavy commitment from both sides, right?

10:35:32.980 --> 10:35:35.340
Like you said, Windranger on one, Medusa on the other.

10:35:35.340 --> 10:35:38.980
That lift was almost perfect to save Saitanik,

10:35:38.980 --> 10:35:41.380
but it didn't push him over the gale force.

10:35:41.380 --> 10:35:43.340
You saw that, he was just on the edge of the gale force,

10:35:43.340 --> 10:35:45.620
and because of that, he couldn't reach the high ground,

10:35:45.620 --> 10:35:47.820
gets bushwhacked and taken down.

10:35:47.820 --> 10:35:53.580
Sometimes it's just like, it takes so little to save your core.

10:35:53.580 --> 10:35:55.220
Gale force was used again.

10:35:55.220 --> 10:35:56.840
The users are still standing aground.

10:35:56.840 --> 10:35:58.340
The Carlos is coming back.

10:35:58.340 --> 10:36:00.340
There will be a 5v5 with her again.

10:36:00.340 --> 10:36:04.180
And Aurora don't actually want to take a fair fight, so they start backing up.

10:36:04.180 --> 10:36:12.180
Yeah, I think this is extremely dangerous without the BKB on Windranger, without the buyback and BKB pushing onto the high ground.

10:36:12.180 --> 10:36:14.980
You saw how quickly they could eliminate the Windranger.

10:36:14.980 --> 10:36:20.420
I feel like at this point, even through her BKB with the amount of physical damage that they've got, they can do it.

10:36:20.420 --> 10:36:27.060
I just got an agonimceptor in this monster now, so trying to make sure they have that

10:36:27.060 --> 10:36:30.180
little bit of extra oomph in the middle of the fight.

10:36:30.180 --> 10:36:36.140
He's got everything, there's very little that he can purchase now to improve his build,

10:36:36.140 --> 10:36:39.820
maybe an upgraded blink dagger, and that's about it.

10:36:39.820 --> 10:36:43.580
Agonimceptor by the way queued up by Nightfall, usually he buys this item a little bit

10:36:43.580 --> 10:36:48.660
earlier, but actually he buy it for me, he can buy it, Nightfall does it.

10:36:48.660 --> 10:36:49.660
Nightfall skips it.

10:36:51.540 --> 10:36:56.860
Okay, we are 53 minutes in, it's a 48k lead.

10:36:58.220 --> 10:36:59.220
Game is still even.

10:37:00.700 --> 10:37:02.020
50,000 Golden Balls.

10:37:04.100 --> 10:37:05.780
Well, not even, but it's closer than it should be.

10:37:05.780 --> 10:37:06.860
Sort of even, yeah.

10:37:06.860 --> 10:37:07.820
Much closer than it should be.

10:37:07.820 --> 10:37:09.020
Wouldn't call it necessarily.

10:37:09.020 --> 10:37:11.500
Even, this is an even game for a Medusa.

10:37:12.500 --> 10:37:13.900
Or an expected game.

10:37:13.900 --> 10:37:16.100
There's only two outcomes with the Medusa.

10:37:16.100 --> 10:37:18.540
The first one is you're winning your lanes,

10:37:18.540 --> 10:37:22.780
taking first rush and finching the game 25 minutes in with the first item like you get

10:37:23.820 --> 10:37:29.820
Butterfly Man time the game is over and this is the second scenario where you do badly in the

10:37:29.820 --> 10:37:34.540
lanes but you still cannot lose because you're one of the sickest carries in the game when it comes

10:37:34.540 --> 10:37:41.020
to defending the high ground. She bought out a BKB as well so we have 9 second BKB for the next

10:37:41.020 --> 10:37:42.020
X5 plus the Tenek.

10:37:46.520 --> 10:37:47.020
They have...

10:37:47.520 --> 10:37:53.220
35, right? Actually, wait, 20% magic resist reduction from Agoninceptor on Venomancer.

10:37:54.020 --> 10:38:02.520
Then you get 25%... No, it used to be 25%. Now it's 20% increased Spellamp from Hoodwing Shard.

10:38:04.220 --> 10:38:06.220
That's what happened to the Tiny earlier, by the way.

10:38:06.220 --> 10:38:08.020
And it can happen to any of these heroes.

10:38:08.020 --> 10:38:14.460
just the two supports on Aurora are all into damage on the other side the contrast is

10:38:14.820 --> 10:38:19.200
They're all in area control and saves and right now like

10:38:19.860 --> 10:38:22.020
It kind of works for both themes

10:38:23.300 --> 10:38:28.940
He does come down to execution. Can we actually get the damage numbers? I want to see what it looks like across this game

10:38:29.860 --> 10:38:31.860
I'm gonna see the Medusa's numbers

10:38:32.900 --> 10:38:34.900
Okay

10:38:34.900 --> 10:38:37.360
A lot on the Venos, not as much as I thought it would be, honestly.

10:38:37.360 --> 10:38:39.560
No, it's equally split. Roar?

10:38:39.560 --> 10:38:45.740
The Carlos is getting caught with the Roar, shot through with the Sharpshooter, no buyback.

10:38:46.380 --> 10:38:47.040
They're TPing it.

10:38:47.040 --> 10:38:50.140
They're actually just gonna TP in onto the outpost, they wanna exploit this timing.

10:38:50.140 --> 10:38:52.740
Satanic trying to get away, Satanic's been scouted!

10:38:53.440 --> 10:38:56.900
Can they catch up to him? He's trying, it doesn't have to be KB in his inventory.

10:38:56.900 --> 10:39:02.740
Should get lifted back, unfortunately, he does get to the Defender's Gate before the rest of the Roar are alive,

10:39:02.740 --> 10:39:04.740
so they won't be able to utilize that gene well.

10:39:04.740 --> 10:39:06.740
Mikoto though still wants to do something.

10:39:06.740 --> 10:39:08.740
Get Primal Roar for his efforts.

10:39:08.740 --> 10:39:10.740
Stolen by 9 class.

10:39:13.740 --> 10:39:15.740
They're still too passive.

10:39:15.740 --> 10:39:18.740
When it comes to high ground push, they understand that

10:39:18.740 --> 10:39:20.740
maybe there's no buyback, maybe there is a buyback,

10:39:20.740 --> 10:39:23.740
but in any case, pressuring the high ground

10:39:23.740 --> 10:39:26.740
is so difficult, even with the hero down.

10:39:26.740 --> 10:39:29.740
They have cheese, but once again,

10:39:29.740 --> 10:39:31.740
the storyline, the script is the same.

10:39:31.740 --> 10:39:34.740
Wait for the next stages, wait for the next banner.

10:39:35.740 --> 10:39:37.740
The thing is, we might be here for a while.

10:39:37.740 --> 10:39:39.740
It's not only about the banner.

10:39:39.740 --> 10:39:43.740
You take the banner and it should assure that you take the raxes, right?

10:39:43.740 --> 10:39:45.740
Like you'll get mega creeps.

10:39:45.740 --> 10:39:47.740
But it's Medusa.

10:39:47.740 --> 10:39:49.740
They will defend megas.

10:39:49.740 --> 10:39:52.740
You have to take down the heroes as well.

10:39:53.740 --> 10:39:55.740
Just picked up an octarene core on Mira.

10:39:55.740 --> 10:39:57.740
Dilrora is so rich right now.

10:39:57.740 --> 10:39:59.740
Just look at the inventories.

10:40:01.740 --> 10:40:08.740
Axe, Bland, Solarcrests, 4-star von Benno, Octareen, Hex, Aetherlands, Halbert on a hoodwink.

10:40:08.740 --> 10:40:11.740
All the cores completely maxed out.

10:40:11.740 --> 10:40:12.740
Hot there.

10:40:14.740 --> 10:40:16.740
Now they have an Aegis as well to play with.

10:40:18.740 --> 10:40:21.740
Meantime, poor old triple S still stuck in poverty.

10:40:22.740 --> 10:40:23.740
No, he's an ugly one.

10:40:23.740 --> 10:40:30.740
That's the Midas actually. He could buy out and get himself the nullifier as well, if he wanted to.

10:40:30.740 --> 10:40:37.340
but uh he's not by nullified that's what he's buying I see I see it actually is

10:40:37.340 --> 10:40:43.460
buying a halberd oh man the return of halberd gaming who knew that you might

10:40:43.460 --> 10:40:46.780
get two of them in the same game

10:40:46.780 --> 10:40:50.400
what he has to do with this courier though his own outpost is unsafe he's

10:40:50.400 --> 10:40:53.860
sending it to the other side of the map but Mira Mira Mira found it Mira got the courier

10:40:53.860 --> 10:40:59.420
no halberd for you buddy they are getting a hex on the other side so it's

10:40:59.420 --> 10:41:06.860
something? Who's hex is that by the way? Who's buying it? One of the sports or...

10:41:12.140 --> 10:41:14.300
I don't know. X? Okay.

10:41:14.300 --> 10:41:16.140
I'm just a Tannick. Where should I go and connect?

10:41:17.580 --> 10:41:22.780
Diana has been dropped down. And now Primal Role WS wants to go straight towards the Medusa.

10:41:22.780 --> 10:41:25.580
With the Focus Fire of Nightfall and the Shackletrot they might have a

10:41:25.580 --> 10:41:28.140
Wind Waker though will save her for the time being.

10:41:28.140 --> 10:41:31.420
She gets back, she's trying to survive, she pops the stone gaze.

10:41:31.420 --> 10:41:34.700
Do they have enough to kill her? Not just yet, she'll make it to the fountain.

10:41:35.420 --> 10:41:36.940
So she will heal up.

10:41:36.940 --> 10:41:39.340
Aurora couldn't get the kill onto her.

10:41:39.340 --> 10:41:42.380
Eucarlas sacrificed himself, but would gladly buy back.

10:41:42.380 --> 10:41:43.420
So now they want to re-engage.

10:41:44.060 --> 10:41:45.820
That looks like a Lotus fed to her, right?

10:41:45.820 --> 10:41:47.740
That's the last second underneath the fountain.

10:41:47.740 --> 10:41:49.180
Kind of like a great load of something there,

10:41:49.180 --> 10:41:51.980
to get a beautiful hookshot directly onto Kaori.

10:41:51.980 --> 10:41:54.060
Venomons is down. We're gonna be forced to buy back.

10:41:54.060 --> 10:41:59.260
Carlos though will die back for this satanic. Just trying to clean up the show shots that you'll do so roar

10:41:59.260 --> 10:42:03.940
They still get naked the war went out onto the Medusa. There's the focus fire

10:42:03.940 --> 10:42:07.560
They want to get the damage out on top of it, but it's not enough just yet satanic

10:42:07.660 --> 10:42:12.260
Still able to get back in lose rubik and they lose the nice poker both of them have to fight back

10:42:12.260 --> 10:42:18.620
This vkb protecting satanic a little while longer night loss you live a lift into the fountain allowing satanic to stay alive

10:42:18.620 --> 10:42:26.620
Healing up right now, Mikoto is going to be able to finish off no one and that is a dieback on the tiny Gigi is called.

10:42:26.620 --> 10:42:32.620
Satanic doesn't die, but the base is destroyed. Aurora are in to the upper bracket fight.

10:42:32.620 --> 10:42:38.620
I was wrong when I said they had to kill all the heroes, they didn't have to kill all of them, just most of them.

10:42:38.620 --> 10:42:46.620
Enforcement that was in to the fountain to finally manage to close this one out 59 minutes in with the 60k lead.

10:42:46.620 --> 10:42:52.420
lead for Aurora. How many times do you see this kind of an advantage? Very rarely do you

10:42:52.420 --> 10:42:57.060
see this kind of advantage and very rarely are we blessed with this kind of game. Shiva

10:42:57.060 --> 10:43:00.860
talk to me about what we can expect from the rest of the tournament from Aurora.

10:43:00.860 --> 10:43:07.220
Well, it's a 60 game, only in 60 minutes. I mean, it was pretty crazy that Paravis

10:43:07.220 --> 10:43:12.420
was able to hold as long as they did credits to them for trying to make the best of

10:43:12.420 --> 10:43:18.940
it. But at the end of the day, K.P. was right. He said, we are going to snowball. Snowballing,

10:43:18.940 --> 10:43:20.940
they just never really stopped.

10:43:20.940 --> 10:43:25.380
We'd look at the highlights. It's 26 minutes into the game. 15,000 gold lead ages on the

10:43:25.380 --> 10:43:29.180
windranger. Like, you couldn't ask for a better early game, right? Kaori on his Venom

10:43:29.180 --> 10:43:35.060
Master, with a breakdown of the saveflame, you know, threatening the offflame of P-Version.

10:43:35.060 --> 10:43:38.620
And then the Beastmaster, he did everything you want him to do in the early game.

10:43:38.620 --> 10:43:45.540
Yeah, just a very clean game, a very good game for Aurora, Nightfall's death at the top

10:43:45.540 --> 10:43:46.540
test.

10:43:46.540 --> 10:43:47.540
Yeah, the Cogs, the Cogs.

10:43:47.540 --> 10:43:51.860
The Dukie, Dukie Cogs, they were too good, but Nightfall always gets himself in this

10:43:51.860 --> 10:43:56.420
type of situation where something funny needs to happen, otherwise the game is not entertaining

10:43:56.420 --> 10:43:58.020
enough.

10:43:58.020 --> 10:44:03.540
Good game, I gotta say that I'm not sold out on the Nightstalker, like when I first

10:44:03.540 --> 10:44:07.660
read the change notes I was like, this is good, but it doesn't seem to drive

10:44:07.660 --> 10:44:13.140
Well, he got ruined completely forced to buy hands of Midas as well. You're basically playing 4v5

10:44:13.220 --> 10:44:20.460
Maybe even 3v5 because Medusa is not participating at these early fights at all and I'm looking at the damage numbers as well

10:44:20.740 --> 10:44:22.340
triple S

10:44:22.340 --> 10:44:29.280
She ever give me a number. What do you think how much damage night soccer did in this game in a 60 minute game? Yes

10:44:31.220 --> 10:44:33.220
He's gonna be at least a 15k

10:44:33.220 --> 10:44:39.580
And these are big numbers in this racket. I might lower it down. Alright 10k. No, it's

10:44:40.600 --> 10:44:43.000
At least two nightful arses from game one

10:44:45.280 --> 10:44:49.480
It's 8.7 that's two nightful arses from game one

10:44:50.880 --> 10:44:56.640
We'll take it. We'll take it. Yeah, that's that's not but is he supposed to be really damn clear isn't he supposed to be like

10:44:57.640 --> 10:44:59.320
giving control

10:44:59.320 --> 10:45:01.840
Yeah, he's meant to play through his off lane

10:45:01.840 --> 10:45:06.840
Safe lane doesn't crumble as quickly and then you can at least make moves.

10:45:06.840 --> 10:45:12.840
The problem for P-Vision was like the safe lane and the Medusa just kept dying, kept getting pressured.

10:45:12.840 --> 10:45:16.840
There was no safe lane to even consider and then it's like well you're gonna buy Midas.

10:45:16.840 --> 10:45:20.840
What's he gonna do? Buy Blank and try and help a under-leveled entire lineup.

10:45:20.840 --> 10:45:24.840
So I think they just had really good mode sacrifice and the net worth right?

10:45:24.840 --> 10:45:26.840
Was he like 1700 net worth?

10:45:26.840 --> 10:45:27.840
Yep.

10:45:27.840 --> 10:45:30.840
Kind of like post-blading phase like once it broke down around minute 5-6.

10:45:30.840 --> 10:45:35.240
It was just awkward across the board like in commendable attempt of a comeback

10:45:35.240 --> 10:45:42.320
But for Aurora based on how well they played they did kind of bake in multiple insurances to their lineup like always getting the ages

10:45:42.600 --> 10:45:47.000
Ensuring that even if they did die to the satanic with you so once it was like whatever

10:45:47.000 --> 10:45:52.920
You know with 48 kills to 16 unless we die back on nightfall and the coda and WS

10:45:52.920 --> 10:45:57.120
That's when maybe they can lose even had like here one tower in the mid lane

10:45:57.120 --> 10:46:01.560
So you have to go to like all tattoos. Yeah, the salient buildings to try to end the game

10:46:01.560 --> 10:46:04.200
Which I don't think they would even have enough at that point

10:46:04.380 --> 10:46:10.840
But yeah mirror on hood wink like I think this was half an hour ago where he was calling for aggressive GG

10:46:14.560 --> 10:46:19.640
I mean to be fair and maybe they should have I mean he asked for the GG and then the game got quite difficult after

10:46:19.640 --> 10:46:22.880
So of course, you know, sometimes you can get carried away in the moment

10:46:22.880 --> 10:46:29.880
Yeah, a little bit, but WS, an incredible form that's on the Beastmaster, and you know, exactly how, as you already mentioned,

10:46:29.880 --> 10:46:34.880
through the interview with Beastmaster, when you put it in the offlane, you are meant to be the conductor of the game.

10:46:34.880 --> 10:46:38.880
You don't put Beastmaster in offlane just to sit back and watch your team farm.

10:46:38.880 --> 10:46:41.880
You need to, you know, just lead your team the entire time.

10:46:41.880 --> 10:46:47.880
Yeah, and Simon, who was also helping the team the entire time, was of course the position 5 in Kaori,

10:46:47.880 --> 10:46:51.880
who is right now having his winters interview with Slacks.

10:46:51.880 --> 10:46:55.480
Thank you so much, Eever. Yes, I am here. Congratulations on that one.

10:46:55.480 --> 10:46:59.560
However, I have to ask a question here. 60k ahead.

10:46:59.560 --> 10:47:03.360
And you guys are having trouble ending that game. Why was it so hard?

10:47:03.360 --> 10:47:05.920
You guys were ahead the whole game.

10:47:05.920 --> 10:47:08.960
I don't know. Maybe we're just too scared to throw this game

10:47:08.960 --> 10:47:13.920
because we're an important game, so we have to play secure.

10:47:13.920 --> 10:47:16.400
All right. Well, you can't say on the interview that you guys were scared.

10:47:16.400 --> 10:47:19.840
You have to say we were too smart to end the game.

10:47:19.840 --> 10:47:24.000
You know we were too high level am I right? I mean you guys are big brains on that team

10:47:25.000 --> 10:47:28.760
Maybe maybe okay. All right. Well, that's the response that very well

10:47:28.760 --> 10:47:33.520
There's been allegations that you are a man that can only play Phoenix and Warlock

10:47:33.520 --> 10:47:39.880
We did see those but Venom answer in that game. There is more to you the meets the eye. Am I right?

10:47:41.960 --> 10:47:48.320
I mean I can play only what I can fix. Okay, great. Thank you this interview was going fantastically for me

10:47:48.320 --> 10:47:53.840
is very good. I did want to ask you about your opponents there. You've had a lot of experience

10:47:53.840 --> 10:47:58.000
against this team. Is it a team that you like playing against? Is it a team that you dread

10:47:58.000 --> 10:48:02.640
playing against? What's the vibe of them as they walk by? Make sure that you really ramp them up

10:48:02.640 --> 10:48:09.280
there. I mean, they're a really good team after the patch. They are really good. Yeah,

10:48:09.280 --> 10:48:15.200
because they have like good ideas like new heroes. So yeah, it's just hard to play against them.

10:48:15.200 --> 10:48:20.880
That was a big game. $60,000 I believe on the line if you guys won that one. So congratulations.

10:48:20.880 --> 10:48:25.160
Are you scared for your next game though? Alright, you said you had fear in this one.

10:48:25.160 --> 10:48:29.160
Is the fear dead? How do you make sure that you're not afraid in these games and you're

10:48:29.160 --> 10:48:37.680
just a badass conquering pause vibe? I mean I wasn't afraid. There we go! I just knew

10:48:37.680 --> 10:48:43.400
we like fucked up first game with draft and like we can come back. Okay so in these

10:48:43.400 --> 10:48:45.880
interviews you don't want to say that you fucked up there you gotta say you

10:48:45.880 --> 10:48:51.320
strategically fed you strategically morph them into a weak position and then

10:48:51.320 --> 10:48:55.480
you crushed them am I right yeah fantastic actually we're really learning a

10:48:55.480 --> 10:49:00.360
lot here okay final questions for you I want to know about the team comms in

10:49:00.360 --> 10:49:04.560
that game we got a chance to listen to you guys and there was some why won't

10:49:04.560 --> 10:49:08.720
they give up give up guys already while you're hitting the racks 30 minutes

10:49:08.720 --> 10:49:12.320
ago can we talk about that did you guys feel like that game was done a

10:49:12.320 --> 10:49:13.380
a long time ago.

10:49:13.380 --> 10:49:17.660
Yeah, it's like when we took like mid-tracks, I believe,

10:49:17.660 --> 10:49:19.140
like it felt like game over,

10:49:19.140 --> 10:49:23.260
but they kinda like using bias, trying to like death,

10:49:23.260 --> 10:49:27.300
like taking lotuses on size to feed Medusa money.

10:49:27.300 --> 10:49:30.260
And it's like, it's just risky to like commit

10:49:30.260 --> 10:49:32.860
if you like do something wrong,

10:49:32.860 --> 10:49:34.540
we can still like lose this game

10:49:34.540 --> 10:49:36.560
because Medusa can win anything.

10:49:36.560 --> 10:49:38.980
Absolutely, well, you were too smart,

10:49:38.980 --> 10:49:41.060
you were too strategic feeding,

10:49:41.060 --> 10:49:43.540
and you were too good to lose this one.

10:49:43.540 --> 10:49:46.060
Any fans out there to the Kairi fans,

10:49:46.060 --> 10:49:48.660
the lovers, everyone that knows you,

10:49:48.660 --> 10:49:49.900
what would you like to say to them?

10:49:49.900 --> 10:49:52.140
This is the most important part of the interview.

10:49:52.140 --> 10:49:53.540
Thank you for support.

10:49:55.180 --> 10:49:56.380
I appreciate it.

10:49:56.380 --> 10:49:57.220
That's it!

10:49:57.220 --> 10:49:58.060
He nailed it!

10:49:58.060 --> 10:49:58.900
That's all you need to do.

10:49:58.900 --> 10:50:00.620
Thank you so much for a great interview, my man.

10:50:00.620 --> 10:50:01.940
Can't wait to see you guys again.

10:50:01.940 --> 10:50:03.340
Absolutely fantastic.

10:50:03.340 --> 10:50:04.460
Throw it back to the panel

10:50:04.460 --> 10:50:06.460
for some more educational services.

10:50:07.580 --> 10:50:10.900
Well, you gotta respect the love of the people.

10:50:10.900 --> 10:50:12.900
and Medusa as well.

10:50:12.900 --> 10:50:17.020
You got to respect Medusa if you're trying to go high ground, you know, half an hour extra

10:50:17.020 --> 10:50:22.220
farming, definitely will do so and you got to just, you know, give your team the time

10:50:22.220 --> 10:50:23.580
they need to also feel comfortable.

10:50:23.580 --> 10:50:26.380
I think, I think K-Ori though, he seemed pretty comfortable with this.

10:50:26.380 --> 10:50:29.460
He seemed pretty relaxed and happy about this one.

10:50:29.460 --> 10:50:33.340
Yeah, you can tell from like game one, they said draft, game two and three, it's

10:50:33.340 --> 10:50:35.140
like, just have a bit of draft.

10:50:35.140 --> 10:50:38.540
Even like the confidence in the game, during game two, the pause, like, they were

10:50:38.540 --> 10:50:40.140
all chatting, like, you've lost this game.

10:50:40.140 --> 10:50:43.980
We unpause we win it happened game three. They're taking mid racks

10:50:44.700 --> 10:50:47.180
Same logic. Why aren't you calling GG guys? Yeah

10:50:47.180 --> 10:50:51.360
So it's like I feel like they have that kind of confidence and you know raw haven't yet won the two-on tournament

10:50:51.360 --> 10:50:53.480
They got a second place or a color did

10:50:53.980 --> 10:50:55.980
Yeah, but house this one

10:50:56.580 --> 10:51:01.100
Yeah, but we're talking about the old here. She was okay, but sure okay. I always done it

10:51:01.100 --> 10:51:02.580
He's good the rest aren't yet

10:51:02.580 --> 10:51:07.820
Maybe this time around they can all get good and win this tournament because they're looking to be in very very good form

10:51:07.820 --> 10:51:14.120
Yeah, I gotta agree. They look good. Before this, I would probably give advantage to Paravision,

10:51:14.120 --> 10:51:21.760
but it seems like they kind of misplayed, maybe had a bit of a draft issue. Game number two in this one.

10:51:21.760 --> 10:51:29.960
That's the game. Yeah. Also, I just got to say, Makoto, game number two, completely free game.

10:51:29.960 --> 10:51:35.080
Game number three, they pick every single possible counter. He still ends the game with the

10:51:35.080 --> 10:51:37.800
same amount of that's only one that through his name in both of these games

10:51:37.800 --> 10:51:41.800
that he played in park. Yeah I mean that seems to be something that tomorrow

10:51:41.800 --> 10:51:45.840
the team that they're facing against might have to be taking into

10:51:45.840 --> 10:51:49.400
consideration but who are they facing tomorrow we don't know that yet because

10:51:49.400 --> 10:51:53.480
there's still one more best of three to be played. That's right we're moving

10:51:53.480 --> 10:51:58.200
on to our next series. Bet Boom vs Liquid after a break.

10:52:35.080 --> 10:52:55.340
The human body was built to move with, not to have to to death in one singular posture

10:52:55.340 --> 10:52:59.280
for 12 hours a day.

10:52:59.280 --> 10:53:06.280
time your chair evolve. This is Secret Lab Titan Evo.

10:53:06.280 --> 10:53:15.280
ergonomically engineered for you, gamers, hybrid workers, artists, and in your every move.

10:53:29.280 --> 10:53:51.960
It's Bed Boom vs Team Liquid here for PJ Wallachia Season 8, and these two teams, well, they

10:53:51.960 --> 10:53:56.120
know each other through and through, I believe, Lacoste.

10:53:56.120 --> 10:54:10.120
Yeah, that is correct, Shiver. Absolutely. And yeah, this is going to be a banger of a series, because the Bibbidi-Babbidi team, or should we call them the Battle Bots, they're in a good form. They look very good.

10:54:10.120 --> 10:54:18.120
After seeing them in the group stage, probably the cleanest team that you've seen so far. Not sure what the question was, because I zoned out, but we did.

10:54:18.120 --> 10:54:35.120
I was trying really hard to find something that is best and then something with the B that requires on like something because you know they are doing very well so they're in the best form but obviously forms in the B.

10:54:35.120 --> 10:54:40.120
Backstreet boys are back because they're in the good form. Yeah, the boys are back.

10:54:40.120 --> 10:54:45.120
They're in the great form. I was saying Lacoste that they have played a lot of games against each other.

10:54:45.120 --> 10:54:51.860
They did. That is true. She were as well. I never doubt you in 2026 things are looking

10:54:51.860 --> 10:54:57.240
good for bad boom team. They did at least up until the lock here season eight, which

10:54:57.240 --> 10:55:01.340
was a couple of days ago and then team liquid managed to beat them. But every single time

10:55:01.340 --> 10:55:05.760
so far this year, it looked very good for bad boom team. But we go back to like even

10:55:05.760 --> 10:55:13.380
2025 that boom team, they were dismantling team liquid. Like at one point, team liquid

10:55:13.380 --> 10:55:16.900
It was like, ah, nobody beats us eight times in a row.

10:55:16.900 --> 10:55:20.220
Then they finally won a series, but they know each other inside

10:55:20.220 --> 10:55:20.980
and out.

10:55:20.980 --> 10:55:24.140
Liquid has pretty much just had BB's number throughout, of course.

10:55:24.140 --> 10:55:27.860
Again, like Nicole mentioned, BB finally overcoming it in season eight.

10:55:27.860 --> 10:55:29.220
So we'll have to see.

10:55:29.220 --> 10:55:32.340
I feel like they are just in, like you mentioned, just in and on another level

10:55:32.340 --> 10:55:37.500
right now, the qualifier that we saw prior to Valhalla here, they look kind of lost.

10:55:37.500 --> 10:55:38.500
They went to the lower bracket.

10:55:38.500 --> 10:55:41.900
I think they lost to like cheeky, breeky, random stack in the upper bracket.

10:55:41.900 --> 10:55:42.780
What a great name.

10:55:42.780 --> 10:55:48.860
great name. But then after that they were like, wait a second, why are we here? And then they played

10:55:48.860 --> 10:55:53.500
every game since, every series since, and it felt like they have a point to prove.

10:55:53.500 --> 10:56:00.140
Yeah, and for Red Boom as well, they have, and we say it every time we see them play,

10:56:00.140 --> 10:56:03.180
but of course they very much have their own identity and their own style.

10:56:03.180 --> 10:56:07.740
They definitely do. They are bringing in new ideas with the draft, and also I wanted to

10:56:07.740 --> 10:56:13.500
point out the way that they've been like playing with the certain heroes. They're pretty much the

10:56:13.500 --> 10:56:18.860
team that kind of invented Silencer and Dawnbreaker like a year or two ago and Dawnbreaker was like

10:56:18.860 --> 10:56:24.140
OP with the Agonyms sifter and if you look at when they played against Liquid they were the ones that

10:56:25.900 --> 10:56:30.220
they were playing against Lycan, Silencer, but they have the double global presence. They have

10:56:30.220 --> 10:56:34.460
the heroes that they feel kind of comfortable playing around Silencer, somebody that they

10:56:34.460 --> 10:56:37.620
they can hug, so Lycan is not going to be able to do as much.

10:56:37.620 --> 10:56:41.060
And then you see them picking Lycan against the silencer

10:56:41.060 --> 10:56:43.900
yesterday on Spirit, and we saw silencer suffering.

10:56:43.900 --> 10:56:46.340
Suffer in silence, dying to voles,

10:56:46.340 --> 10:56:49.140
and Miero had a really, really good performance on that hero.

10:56:49.140 --> 10:56:51.180
Yeah, I feel like this BB just has every pick,

10:56:51.180 --> 10:56:52.580
feels like it has purpose.

10:56:52.580 --> 10:56:54.300
Like, they'll make it, and then it's like,

10:56:54.300 --> 10:56:55.820
ah, then it'll come over with another piece.

10:56:55.820 --> 10:56:58.100
Like, every piece just goes into a bigger puzzle,

10:56:58.100 --> 10:57:00.460
and that is why they are so dominant.

10:57:00.460 --> 10:57:03.780
Yeah, same time on your screen just now,

10:57:03.780 --> 10:57:14.280
it is a key. This is team liquid with the stand in making a top six here with a key replacing boxy for this well, okay. And it has been working out.

10:57:15.040 --> 10:57:22.480
Very well, little bit rocky at the start, some might say, and that was also at the start when they faced that boom, but potentially now

10:57:22.980 --> 10:57:26.380
after so many more games, it might be looking entirely different.

10:57:26.380 --> 10:57:28.900
Of course, I feel like they are giving Aiki the freedom.

10:57:28.900 --> 10:57:30.540
I think that is always respect to Liquid.

10:57:30.540 --> 10:57:33.220
Whenever they have a stand-in, they basically ask the player,

10:57:33.220 --> 10:57:34.260
what would you like to do?

10:57:34.260 --> 10:57:36.140
How do you want to integrate into our team?

10:57:36.140 --> 10:57:38.300
And then they allow the player to shine where possible.

10:57:38.300 --> 10:57:40.100
And I think as the tournaments progress,

10:57:40.100 --> 10:57:43.100
we are seeing Aiki just get that confidence, the aggression we see.

10:57:43.100 --> 10:57:45.980
And of course, I think, laning with Ace,

10:57:45.980 --> 10:57:48.860
you are going to see a little bit of discomfort,

10:57:48.860 --> 10:57:50.220
I think, earlier in the tournament.

10:57:50.220 --> 10:57:52.020
At least we have some stats to kind of show that.

10:57:52.020 --> 10:57:54.580
I feel in regards to just generally the net worth

10:57:54.580 --> 10:57:55.980
that we see from the course.

10:57:55.980 --> 10:58:03.260
You know, BB, I think they are just incredible in how they create their economy, Kiritich at top, at the 10 minute mark with 4500 net worth.

10:58:03.260 --> 10:58:07.540
I mainly want to look towards kind of the bottom half of the net worth comparing, you know, Ace to Miro.

10:58:07.540 --> 10:58:12.100
I feel like BB, every pick they have is, we will win our lanes, we're liquid.

10:58:12.100 --> 10:58:16.100
Sometimes they have to sacrifice players in the draft, through Ekki's rotation or something.

10:58:16.100 --> 10:58:22.460
And Ace at the moment is falling down the pecking order of the net worth of player that we often see as like the greedy offlane.

10:58:22.460 --> 10:58:27.940
He isn't really kind of reflecting that at the moment, but that's because they're making Echie feel as comfortable as possible

10:58:27.940 --> 10:58:35.740
I think the reason why Kiritich is getting all of that farm is because his laning supports are like super strong

10:58:35.740 --> 10:58:40.620
They're focusing heavily on the lanes you see crystal maiden, wyvern, silencer

10:58:40.620 --> 10:58:48.020
Like even Lich and Bane, these are extremely strong position 5s that you're having trouble trading with as a position 4

10:58:48.020 --> 10:58:54.400
Like if you look at equis heroes, he's been playing, you know, he's playing his casual battle that he didn't show yet

10:58:54.400 --> 10:59:01.900
But Rubik couldn't playing the strong heroes, but what Katowomie is bringing. He's like you cannot trade pretty much saying that

10:59:02.420 --> 10:59:10.020
Yeah, it kind of feels though the way you guys are talking about these teams is the the strength from Bethlehem is a lot in the aggression

10:59:10.020 --> 10:59:12.520
And maybe then therefore early game

10:59:12.520 --> 10:59:17.440
whereas the strength from Liquid comes from the playing together mostly which

10:59:17.440 --> 10:59:22.920
normally happens more around 10 to 15 10 to 20 which has me maybe a little bit

10:59:22.920 --> 10:59:26.280
worried for the laning stage of Liquid for this upcoming game is that is that a

10:59:26.280 --> 10:59:30.840
fair assessment? I think it's hero-dependent. Liquid are very very happy to make these

10:59:30.840 --> 10:59:34.080
moves between Mikkei on the Windranger, power-shotting into the enemy

10:59:34.080 --> 10:59:37.800
triangle to get a clutch kill, naturally twin gate. I just saw that the

10:59:37.800 --> 10:59:42.440
comparison is BB supports will play strong lanes, ensure the farm and go fight

10:59:42.440 --> 10:59:48.080
Both liquid it's more like how do they utilize the TPs and the kind of the map move as like a majority?

10:59:48.080 --> 10:59:52.480
So I think you are right in that regard a comparison maybe a little bit earlier in the time there

10:59:52.480 --> 10:59:57.320
Yeah, I think the plus one situation from the off lane is what makes the difference because ace

10:59:57.880 --> 11:00:01.080
Usually doesn't tend to show up in these earlier fights compared to Miero

11:00:01.080 --> 11:00:07.120
Who is like playing like and sending his fault to the other lanes whether he's coming to the mid lane when he's playing

11:00:07.120 --> 11:00:11.920
Mars whether he's playing axe making a rotation he's playing on the other side of the map creeps keeping

11:00:11.920 --> 11:00:20.140
So there's always something that he's doing on the map. I think for a good reason ATF talks about him as being like the top three offlaners

11:00:20.140 --> 11:00:27.040
because Miro every single time like the guy just performs maybe last the eye wasn't like his best performance

11:00:27.040 --> 11:00:31.560
But everything else is top-notch. I'm so afraid if I'm looking at BV's drafts

11:00:31.560 --> 11:00:36.480
Like the four of the offline beasts are like an enigma probably might make a return at some point for him

11:00:36.480 --> 11:00:42.400
his acts as well like these are all the heroes that kind of I think popularized his play for the entire total community

11:00:42.400 --> 11:00:45.160
And you can make a case for them all being you know

11:00:45.800 --> 11:00:48.020
Pretty good right now in 7.41

11:00:49.040 --> 11:00:54.320
Yeah, pretty solid. We are in the draft here as well Rubik versus Phoenix is the trade

11:00:54.680 --> 11:00:56.960
Which seems pretty good on both sides

11:00:56.960 --> 11:01:01.000
I was wondering if there's anything left in the pool in terms of bands that we should be taking into account

11:01:01.000 --> 11:01:05.720
I've seen a lot of Ios get that but I don't know if either of these two teams are really IO teams

11:01:05.720 --> 11:01:12.960
Echie does play. Yeah, so Liquid more more so. I mean Boxy hasn't really played too much IO as of recently in the couple last couple years

11:01:13.000 --> 11:01:18.080
But we're adding Echie to the roster that like we can we can play it a couple if we want to

11:01:20.080 --> 11:01:25.700
We'll see which route they are gonna decide to take because we saw Phoenix in the previous series Phoenix plus keeper of the light

11:01:25.700 --> 11:01:28.440
It looked very good in game number one for paravision

11:01:28.760 --> 11:01:32.500
You did mention that IO as well if you have like double healing support

11:01:32.500 --> 11:01:37.000
You can out sustain so much damage that people are putting in relatively early on.

11:01:37.280 --> 11:01:44.880
But also seeing Betbum team picking up Rubik, knowing that there is potentially an underroar coming out.

11:01:44.880 --> 11:01:48.360
So just blocking that. This is something that Liquid really enjoys to play.

11:01:48.560 --> 11:01:54.400
And instead they are going to be using this opportunity, removing Silencer, while they have Phoenix

11:01:54.400 --> 11:01:56.720
and also picking Dawnbreaker, which is a counter.

11:01:56.720 --> 11:01:59.560
You hear that ulti, you just pop that ulti and stop it.

11:02:00.120 --> 11:02:02.320
Double value for sure. Very good ban there.

11:02:02.500 --> 11:02:06.700
I mean, also don't mind the dawn breaker because Ace will get to play his game.

11:02:06.700 --> 11:02:10.500
He can be really aggressive on the lane as well, depending on what BB picks here.

11:02:10.500 --> 11:02:14.500
Ekky can find the 4 position to give kill threat for the dawn breaker.

11:02:15.500 --> 11:02:17.700
I'll take two spirts back now. There's a lifestealer.

11:02:17.700 --> 11:02:21.100
Might not really be killing the lifestealer. This lane is a bit harder.

11:02:21.100 --> 11:02:24.300
You're pretty much playing on has he used rage if he has.

11:02:24.300 --> 11:02:26.500
You can maybe go for the kill if he hasn't.

11:02:26.500 --> 11:02:29.100
Then you are pretty much just aggroing the creep wave back.

11:02:29.100 --> 11:02:31.500
So I like the instant reaction there from BB.

11:02:32.500 --> 11:02:37.020
But is there a world where this Dawnbreaker is like a 4 or 5?

11:02:37.020 --> 11:02:45.300
Yeah, it's edge-double. It's a relatively good support, but I could also see them maybe picking up something like a Tusk to have a BKB piercing tool.

11:02:45.300 --> 11:02:52.380
Lanes well with the Dawnbreaker. Also love the combo between Phoenix and Dawnbreaker because Phoenix Egg turns him into daytime.

11:02:52.380 --> 11:02:59.780
And with the recent changes to Dawnbreaker's innate ability, you get that max damage straight away, so you will be pumping out the damage.

11:02:59.780 --> 11:03:02.800
Yep, it's a lane that you just need to be careful where if dawn is the offline

11:03:02.900 --> 11:03:06.940
Lich if you try to step up and be you know, I'm gonna do a little bit damage you just die

11:03:08.780 --> 11:03:11.520
Well at least you can gaze him out of the

11:03:12.300 --> 11:03:16.460
Whoop-de-doop. Yeah, whoop-de-doop will get potentially punished by the

11:03:17.180 --> 11:03:19.180
Sinister gaze. Yeah

11:03:19.220 --> 11:03:21.220
Was it Starbreaker something? Yeah

11:03:21.700 --> 11:03:23.140
Yeah

11:03:23.140 --> 11:03:29.460
Ace hasn't played downbreaker yet this this will I hear will be your first one if he does take it

11:03:29.780 --> 11:03:36.580
I played in the qualifiers. I was trying to remember like why it was memorable to me, but okay. Yeah, he went for like armlet into like

11:03:37.380 --> 11:03:45.920
BKB AC but he wasn't trying to be some orca. He was like, I am going yeah, right clicker. I'm this is the belt that might squeeze in depending on the game

11:03:45.920 --> 11:03:52.960
I'm okay. They don't have BKB piercing tools. I'm okay with him picking up the early orchid to try to deal with the lice dealer

11:03:52.960 --> 11:03:57.720
So you always have a kill threat and that's gonna be another hero that we mentioned where you have

11:03:57.720 --> 11:04:03.000
BKB piercing ability against the lifestealer that you can follow it up with the dawn breaker as well

11:04:03.000 --> 11:04:08.240
So you always have some kind of a play and also double even triple saving from team liquid

11:04:08.240 --> 11:04:08.480
Yeah

11:04:08.480 --> 11:04:13.600
I mean this is my liquid if they really want to keep Nisha in the draft you pick like the wind ranger here sure

11:04:13.600 --> 11:04:15.440
There's gonna be a potential offline to counter you

11:04:15.440 --> 11:04:21.520
But the idea of like having the combinations making sure life is it it's hard to now kill because tasks protect the dawn

11:04:21.520 --> 11:04:23.600
You then have the evasion from the carry

11:04:23.600 --> 11:04:29.840
It just complicates the lifestealer, the game progresses, and even when the lifestealer commits during the rage...

11:04:29.840 --> 11:04:31.800
Oh wow, that's an interesting one.

11:04:31.800 --> 11:04:33.040
...they're into lifestealing.

11:04:33.040 --> 11:04:38.400
Exactly, that is... I mean, the lifestealer is good because you get to just constantly get on top of the Tiny.

11:04:38.400 --> 11:04:42.040
You don't care about him hitting you, because of course you eventually get Agnes jumping inside.

11:04:42.040 --> 11:04:51.200
But maybe if Liquid are going to put the Tiny into the carry roll, they like the fact that Solar Guardian and Wars Punch is enough to sway the matchup back around.

11:04:51.200 --> 11:04:53.680
At least, that could be one consideration.

11:04:54.280 --> 11:04:57.560
Of course, the simplest look, Tiny is a flex here between Mid and Kari,

11:04:57.800 --> 11:04:59.680
Nisha and Mikke will happily play it,

11:05:00.080 --> 11:05:04.120
so they didn't want to kind of push their draft in a very specific direction,

11:05:04.360 --> 11:05:06.240
that the one ranger that I suggested would have done,

11:05:06.240 --> 11:05:08.720
it would have given a BB kind of a free pick on 18.

11:05:09.280 --> 11:05:12.480
So on 18 normally also we see a lot of mids being focused,

11:05:12.480 --> 11:05:13.680
and Puck is still in the pool?

11:05:13.680 --> 11:05:16.640
Puck, Ember, like even Queen of Pain, it feels nice.

11:05:16.640 --> 11:05:20.240
I would maybe lean towards more Queen of Pain and Ember,

11:05:20.240 --> 11:05:25.680
compared to puck even though like we've seen in the previous game it doesn't matter like this was even

11:05:25.680 --> 11:05:30.720
mid tiny into puck into night stalker and he still died only one time so the hero again

11:05:30.720 --> 11:05:34.720
feels strong especially with the atomization that he did go for picking up an early four staff to

11:05:34.720 --> 11:05:40.080
push himself out of the trouble you just have to consider the fact that your your heroes

11:05:40.080 --> 11:05:45.440
need items to do damage right like rubik and lich will amp up any core to go in but life

11:05:45.440 --> 11:05:49.440
so they need to farm like an amulet into an entire radiance. If you do pick a puck,

11:05:49.440 --> 11:05:53.200
you throw it on a coil. If your support's not getting good spells out, then they might just

11:05:53.200 --> 11:05:56.880
be able to brush it off, right? There is a lot of sustain that Liquid has between solo

11:05:56.880 --> 11:06:02.000
Guardian and Sunray, even the snowball save. And that's why BV, they opt to go for a bit more of

11:06:02.000 --> 11:06:06.640
just early game damage what the AMBA provides. You can even think about vessel in this game

11:06:06.640 --> 11:06:11.200
potential. Oh yeah, absolutely. Love that. You're playing against Tiny who has like throughout

11:06:11.200 --> 11:06:17.760
the game of 4 or 5,000 HP at the later stages of the game. But I like what the BB is doing in terms of

11:06:17.760 --> 11:06:22.800
damage reduction. You have this Ember Spirit Shield. You have Mage Slayer Buyer from the mid lane.

11:06:22.800 --> 11:06:27.840
You have Rubik's Fade Bolt, reducing the damage both physical and magical. And you also have

11:06:27.840 --> 11:06:32.080
Frost Shield on top of that. So pretty much every single hero, like you have Rage, gives you

11:06:32.080 --> 11:06:36.960
debuff immunity. So it gives you extra bit of a damage reduction from spells on top of that.

11:06:36.960 --> 11:06:40.400
It does feel like the damage that they're going to be outputting is going to get heavily

11:06:40.400 --> 11:06:47.400
reduced. You know Timbersaw is a bad hero when, like, BV needs an offlaner and we're

11:06:47.400 --> 11:06:51.040
not even thinking about it for, look at all Liquid's heroes, right? It's just kind of,

11:06:51.040 --> 11:06:52.040
it's just chill.

11:06:52.040 --> 11:06:59.040
Ooh. What about some... How about asking maybe some like, undying that could come

11:06:59.040 --> 11:07:01.040
by offlaner and dying for Bed Boom Team?

11:07:01.040 --> 11:07:04.640
Okay, I'll be honest with you, I looked at my notes and went undying, Timbersaw,

11:07:04.640 --> 11:07:06.920
ehh, ehh, and then I joked about Timber.

11:07:06.920 --> 11:07:11.640
Because you're playing against Tiny, like you're playing against a lot of strength heroes.

11:07:12.520 --> 11:07:19.920
I want that little bit of toxicity, the idea of like, deal with me and then suddenly Life Stealer and Enbukko,

11:07:19.920 --> 11:07:25.840
thank you so much for like, eating 10 minutes of the game up, we actually got to our items to then take over the tempo.

11:07:26.640 --> 11:07:31.160
I just want Mirror to be a bit more of a nuisance against Liquid.

11:07:31.160 --> 11:07:35.600
If you allow them to just sit back and hit their creeps then they will have the layering

11:07:35.600 --> 11:07:41.720
of punch and save and sustain and all that to take the fight.

11:07:41.720 --> 11:07:43.880
I just hope for our sake this is not a stompy game.

11:07:43.880 --> 11:07:48.200
The drafts don't look too stompy either way, it really feels like a battle of execution

11:07:48.200 --> 11:07:49.360
between the lineups.

11:07:49.360 --> 11:07:57.840
They could just double-burden two offlaners to just hold down the line, enabling those

11:07:57.840 --> 11:08:02.480
items, the tide with the axe rush and the gush, undernova firestorm, good waves just

11:08:02.480 --> 11:08:11.160
to keep waves shoved out.

11:08:11.160 --> 11:08:15.160
If they want to reduce the damage even more, they could just go with some like Kunkka,

11:08:15.160 --> 11:08:16.800
this is something that he plays.

11:08:16.800 --> 11:08:20.480
It's not like the best game for it, but they might need extra bit of a catch.

11:08:20.480 --> 11:08:25.080
That's why I'm thinking maybe something from the offlane, because I did say undying.

11:08:25.080 --> 11:08:28.280
It's a good pick, but it doesn't give them too much lockdown.

11:08:28.280 --> 11:08:31.440
Lyser gives you nothing, so it needs to be two supports.

11:08:31.440 --> 11:08:33.280
You also don't have DKB piercing tool.

11:08:33.280 --> 11:08:39.160
Eventually it's going to come down to that, but slightly less control compared to...

11:08:39.160 --> 11:08:40.660
Oh, they do go to the...

11:08:40.660 --> 11:08:41.160
Nice.

11:08:41.160 --> 11:08:42.480
It's liquid.

11:08:42.480 --> 11:08:44.280
Okay, so why...

11:08:44.280 --> 11:08:45.320
Like, is it...

11:08:45.320 --> 11:08:48.880
Then, because obviously the win rate is also not really there...

11:08:48.880 --> 11:08:50.360
Is it going to be good this game?

11:08:50.360 --> 11:08:53.240
Do we feel like all the bad things we said?

11:08:53.240 --> 11:08:58.080
I mean, it's the same thinking we did mention Undying, which steals the strength.

11:08:58.080 --> 11:09:01.600
This one does the same thing, has a bit of a more explosive damage.

11:09:01.600 --> 11:09:07.080
And again, damage reduction, stacking, and giving Timbersaw Aghanim a step to later on.

11:09:07.080 --> 11:09:08.560
He's going to feel nice.

11:09:08.560 --> 11:09:10.080
Yeah, the...

11:09:10.080 --> 11:09:12.960
Or the minions are like, oh, okay, that's what you're suggesting.

11:09:12.960 --> 11:09:15.440
All right, I see it.

11:09:15.440 --> 11:09:17.040
I mean, it's a good co-op game.

11:09:17.040 --> 11:09:20.240
Like, you're playing against Ember, Timber.

11:09:20.240 --> 11:09:26.940
Unless they can find a better overall carry pick, I feel like QWAP feels really nice against all of these heroes.

11:09:26.940 --> 11:09:30.940
Going back to the timber though, naturally we'll itemize and be annoying.

11:09:30.940 --> 11:09:36.540
I think the reason why I wasn't too excited to talk about it is just other players have made the hero feel squishy

11:09:36.540 --> 11:09:38.940
and not able to kind of step up into aggression.

11:09:38.940 --> 11:09:44.740
And Liquid, they have ways to kill them through Sunray, through Tag Team, plus you know Tiny or even Dawnbreaker

11:09:44.740 --> 11:09:48.540
in the first phase of the game. If you bring the right numbers, Timber will die.

11:09:48.540 --> 11:09:53.540
If you don't bring the right numbers, you don't respect him, he can do it, and they do just hit the Queen of Pain.

11:09:53.540 --> 11:10:02.540
It's still good of a Queen of Pain game to skip on. You're playing against like Timberlice Dealer, Goodlane in the midlane as well.

11:10:02.540 --> 11:10:08.540
Just unlimited scaling coming out from this hero. We said slightly limited lockdown on BedBoom Team.

11:10:08.540 --> 11:10:13.540
And I think Queen of Pain in this meta with itemization, with the Bloodstone, it just feels so nice.

11:10:13.540 --> 11:10:20.140
It's been a while since we had a random pick or a misclick in the draft, but it was great.

11:10:20.140 --> 11:10:24.380
We need Insania back on the team.

11:10:24.380 --> 11:10:29.340
There should be like a bigger sound for it, you know, in-game when it randoms a pick or

11:10:29.340 --> 11:10:30.340
a back.

11:10:30.340 --> 11:10:31.340
Yeah.

11:10:31.340 --> 11:10:32.340
We need to have like a good sound.

11:10:32.340 --> 11:10:33.340
That makes it like real obvious.

11:10:33.340 --> 11:10:34.340
Yeah.

11:10:34.340 --> 11:10:35.340
Yeah.

11:10:35.340 --> 11:10:36.340
That's true.

11:10:36.340 --> 11:10:38.340
Maybe the Queen of Pain was around, they just got lucky.

11:10:38.340 --> 11:10:39.340
Really lucky.

11:10:39.340 --> 11:10:40.340
Yeah.

11:10:40.340 --> 11:10:41.340
Damn.

11:10:41.340 --> 11:10:44.420
Do you feel like there's a clear favorite winner out of these two drafts?

11:10:44.420 --> 11:10:48.540
I like look-ups a lot, I think, even though I want to see the match-up again.

11:10:48.540 --> 11:10:50.660
We've seen it a couple of times throughout the tournament.

11:10:50.660 --> 11:10:52.380
This life stealer, Tiny, as well.

11:10:52.380 --> 11:10:56.020
There is a ways of playing around it, where you're taking out the supports, where you

11:10:56.020 --> 11:10:57.900
are, like you have a lot of saves.

11:10:57.900 --> 11:11:01.740
They have multiple ways of resetting the fight, slightly limited lockdown on the

11:11:01.740 --> 11:11:03.660
bit-boom team, as we said.

11:11:03.660 --> 11:11:08.500
And a lot of PKB piercing tools are other ways to reset the fight on side of Liquid

11:11:08.500 --> 11:11:10.100
if they don't feel like fighting.

11:11:10.100 --> 11:11:12.680
a good amount of explosive damage with the timber pick.

11:11:12.680 --> 11:11:16.400
The main thing is I feel like BB, they have the supports that can rotate to mid lane, so

11:11:16.400 --> 11:11:21.440
if Nisha ever steps up, gets hit by chains and then follow-ups, you'll just die.

11:11:21.440 --> 11:11:25.920
And if Nisha then has a quiet game, I could see Liquid feeling lost on the map, Tiny

11:11:25.920 --> 11:11:29.600
needing to farm like an entire shadow blade, Dawn always waiting for the solar guardian.

11:11:29.600 --> 11:11:33.760
So I think it's for BB to try and break as much as possible in the early game.

11:11:33.760 --> 11:11:34.760
Yeah.

11:11:34.760 --> 11:11:35.960
BB, break as much as early game?

11:11:35.960 --> 11:11:36.960
I just like both drafts.

11:11:36.960 --> 11:11:39.240
I feel like we actually are going to get a real competitive

11:11:39.240 --> 11:11:42.320
Dota game unlike the Stumpy Fest of the last best of three we had.

11:11:42.360 --> 11:11:44.120
OK, well, I think I can get behind that.

11:11:44.120 --> 11:11:47.480
I think we want just a competitive game one of the series.

11:11:47.480 --> 11:11:49.960
There's one person who would like a Stumpy game in favor of team Liquid.

11:11:49.960 --> 11:11:52.600
Of course, it's coach Blitz, who's now standing by with slacks.

11:11:53.600 --> 11:11:54.640
Absolutely, Sheeber.

11:11:54.640 --> 11:11:56.800
We are using our big brains for this interview.

11:11:56.800 --> 11:12:00.320
Coach Blitz, five wins in a row on save.

11:12:00.320 --> 11:12:03.880
You cannot tell me that you are going to let this rubic go

11:12:03.880 --> 11:12:05.640
and be the big six breaker.

11:12:05.640 --> 11:12:06.760
How could you let them?

11:12:06.760 --> 11:12:09.460
How much did you fuck up dude?

11:12:09.460 --> 11:12:14.560
I mean, they win with a lot of heroes, they're probably like the best team at this event right now, so it's tough to ban everything.

11:12:14.560 --> 11:12:16.560
I get four bans, what do you want from me?

11:12:16.560 --> 11:12:19.260
A ban rubik, that's what I want from you.

11:12:19.260 --> 11:12:24.760
But then they'll get pango, which I think they're like 4-0 with this event too, or like they'll get B's master, which they're like 4-0 with this event.

11:12:24.760 --> 11:12:27.360
Oh my god, that does sound pretty rough.

11:12:27.360 --> 11:12:29.360
Well that's okay, I want to talk to you about your guys' draft.

11:12:29.360 --> 11:12:32.460
You guys have your own very good style that I think that you guys play.

11:12:32.460 --> 11:12:37.100
You're playing your own heroes. You're not really caring about the meta too much. In my opinion, you're setting the meta.

11:12:37.100 --> 11:12:42.620
What's the special secret sauce in Team Liquid that make you guys play like you play?

11:12:42.620 --> 11:12:47.580
I think you just have to kind of like what you do. You do the things that you do. You don't think about it too much.

11:12:47.580 --> 11:12:51.020
And yeah, you just have to kind of believe in your own ideas sometimes.

11:12:51.020 --> 11:13:01.180
I believe in you. In an interview in 2022, you said that all timber players should be put onto an island and they should burn that island. Is that still true here today?

11:13:01.180 --> 11:13:06.780
I do not recall saying that but I guess if you said it I probably did so you know I like Miro

11:13:06.780 --> 11:13:11.420
he's a nice guy but if I said it I must have said it then yeah I guess all right thank you so much

11:13:11.420 --> 11:13:15.900
Blitz let's go ahead and party out of here and go watch the game over to you our casters

11:13:17.660 --> 11:13:22.860
thank you very much slacks we are here for another game to determine an entrance into the

11:13:22.860 --> 11:13:27.900
upper bracket final team liquid versus bet boom team when these two squads faced off in the

11:13:27.900 --> 11:13:33.020
the group stages, Betboom did come away with the 2-0 victory. Big Liz, you're looking at this draft,

11:13:33.020 --> 11:13:37.900
does Liquid have the potential here to turn that around? They do, they do. I feel like their

11:13:37.900 --> 11:13:43.500
late game potential is definitely there. They have a couple of patch favorites. When it comes to

11:13:43.500 --> 11:13:48.140
heroes, you have the Queen of Pain with an eventual agonist bloodstone, this tiny with

11:13:48.140 --> 11:13:52.220
the Silver Edge Harpoon, of course, just a lot of things that can go their way. But for that

11:13:52.220 --> 11:13:58.140
to happen, they have to have a decent laning stage. And Bed Boom, like we talked about it in the

11:13:58.140 --> 11:14:03.500
previous series that they played, their insanely strong top lane, Kiritich, in the laning stage.

11:14:04.460 --> 11:14:07.260
That was almost a cost of curse, that was going to be our new Kiritich.

11:14:08.060 --> 11:14:14.460
Still playing really high up here. He actually does have a tango to go back with, Kata only

11:14:14.460 --> 11:14:19.020
is the one that's almost getting the first blood off of Ekki. Already some skirmishing happening

11:14:19.020 --> 11:14:20.020
in the laning phase.

11:14:20.020 --> 11:14:24.220
Like you said, almost the casters curse right there as I'm talking about them in their laning

11:14:24.220 --> 11:14:25.220
stage.

11:14:25.220 --> 11:14:26.220
He does survive.

11:14:26.220 --> 11:14:29.300
Lich of course making the difference here on the top lane.

11:14:29.300 --> 11:14:32.340
This is a very strong lane between the lich and the lifestealer of course.

11:14:32.340 --> 11:14:37.140
Lich has some extra value now with the sacrifice that has been given back to our

11:14:37.140 --> 11:14:38.140
boy.

11:14:38.140 --> 11:14:41.900
At least it's not a minute zero sacrifice, right?

11:14:41.900 --> 11:14:45.500
As it used to be in some previous patches where you saw Lich just AFK under a tier

11:14:45.500 --> 11:14:51.740
to tower even on the mid lane. Like duo mid with sacrifice was a thing, lich.

11:14:51.740 --> 11:14:55.380
Trying to go onto the lich right now, star breaker will connect and tandem with the drink,

11:14:55.380 --> 11:14:59.540
the tag team. Easy kill, Ekky will draw the first blood from Kata Umi.

11:14:59.540 --> 11:15:04.380
It's so much damage between these two, right? Like when the tag team is up and star breaker,

11:15:04.380 --> 11:15:10.140
even though he was level 2, he didn't really have mana and he didn't have the

11:15:10.140 --> 11:15:11.980
time to use the frost shield.

11:15:11.980 --> 11:15:18.940
We've seen Nisha vs GPK, a matchup that we've seen time and time and time again, where Queen

11:15:18.940 --> 11:15:21.860
of Pain does tend to be the one that comes out on top.

11:15:21.860 --> 11:15:28.300
It's not such a bad matchup for Ember, in comparison to some other spirits and heroes

11:15:28.300 --> 11:15:32.560
that are playing in the co-op, it's still alright, like, yeah, Queen of Pain definitely

11:15:32.560 --> 11:15:35.980
is the hero that pressures, but eventually you have the chains, you have a lot of

11:15:35.980 --> 11:15:39.060
mobility.

11:15:39.060 --> 11:15:42.620
This is the first game that I'm not seeing Phoenix die in quite some time in the laning

11:15:42.620 --> 11:15:44.540
stage in the first two minutes.

11:15:44.540 --> 11:15:50.580
So if we'll just salve up behind the trees, come back with as close to full as possible.

11:15:50.580 --> 11:15:55.540
However, while all this was happening, Miro has been very happily just cleaning up creeps.

11:15:55.540 --> 11:15:59.860
A lot of percentages on both sides, by the way.

11:15:59.860 --> 11:16:03.940
Some percentage-based damage, of course, coming from the timber saw, some percentage

11:16:03.940 --> 11:16:09.680
heels coming from the Phoenix, eventually with the Sunray, everything that works very

11:16:09.680 --> 11:16:15.240
well in tandem with Tiny. It has a lot of HP. But of course, Life Stealer as well, likes

11:16:15.240 --> 11:16:20.720
playing into this kind of a core a lot. And I was frankly surprised because they had a

11:16:20.720 --> 11:16:25.600
lot of options and they opted to go for a Tiny. Like we saw that same matchup yesterday

11:16:25.600 --> 11:16:29.240
and Kiritic had Rampage. It has a Life Stealer.

11:16:29.240 --> 11:16:35.160
We'll see, perhaps the idea here, the one that the Silver Edge is that badly, thinking

11:16:35.160 --> 11:16:38.760
that it was going to be something with a hero worth breaking from the offlane, because they

11:16:38.760 --> 11:16:40.680
did pick it before they saw the offlane, no?

11:16:40.680 --> 11:16:45.160
Yeah, the Silver Edge is definitely one of the main reasons why this hero is strong,

11:16:45.160 --> 11:16:49.840
like it helps out quite a lot, but I feel that you can even still go for some sort

11:16:49.840 --> 11:16:53.320
of an earlier blink build with a BKB.

11:16:53.320 --> 11:16:57.920
From the safe lane, it's usually just the hard pawn, Silver Edge and your online.

11:16:57.920 --> 11:17:04.520
But these two items, no supports are safe on the map, you can hunt down heroes, not only

11:17:04.520 --> 11:17:06.920
the supports of course, the cores as well.

11:17:06.920 --> 11:17:13.160
Leesha, I'm gonna try and get this water rune right now from GVK, Ekky's coming through

11:17:13.160 --> 11:17:17.400
as well though, coming from the high ground, they are gonna TP in extra support with Katowami,

11:17:17.400 --> 11:17:20.840
blood grenade thrown onto the tusk, but Katowami, does he get the sinister gaze

11:17:20.840 --> 11:17:21.840
he does?

11:17:21.840 --> 11:17:25.560
This could lead to a kill, save coming through the river, Ekky tries to bail himself

11:17:25.560 --> 11:17:30.520
part of the eyeshots. Unable to do so, GPK collects his first kill. Even though

11:17:30.520 --> 11:17:34.440
TAC team was exceptionally strong on top lane, here on the mid lane versus the

11:17:34.440 --> 11:17:40.600
Frost shield versus Ember with the Flameguard as well. Couldn't really do a

11:17:40.600 --> 11:17:46.520
whole lot. Rubik and Phoenix kind of duking it out in the river by the

11:17:46.520 --> 11:17:52.760
way. What build do you think we're getting from Nisha? We've seen all

11:17:52.760 --> 11:17:58.440
style of the Queen of Pages, right? We've seen the early Kaya Sanj, we've seen the early Bloodstone,

11:17:58.440 --> 11:18:05.720
we've seen just straight up Aghanim's Scepter. What are you feeling here? I think this is a pretty

11:18:05.720 --> 11:18:11.720
good game for an earlier Bloodstone and an Aghanim's Scepter. Like Veil Aghanim's Bloodstone

11:18:11.720 --> 11:18:16.760
seems pretty solid. Now playing, pressure being put out right now. Ace is gonna eat some

11:18:16.760 --> 11:18:21.480
damage, nice and is the gaze to interrupt the Starbreaker. Bottomless, also some madness

11:18:21.480 --> 11:18:26.120
as happening that side as Miro able to dive in and kill off Tophu on the Phoenix.

11:18:26.120 --> 11:18:30.400
We talked about how strong Timber is versus the tiny same exact thing for Phoenix, like

11:18:30.400 --> 11:18:34.400
even with die without it, they have a lift for it so they can interrupt it, they also

11:18:34.400 --> 11:18:40.480
have Timberchain to continue chasing, they won't shy away from diving the tower as well.

11:18:40.480 --> 11:18:44.480
So we do see Phoenix dying on bot lane at the end.

11:18:44.480 --> 11:18:47.480
Master's Curse still remains strong, means you're not fired yet, good job.

11:18:51.980 --> 11:18:57.480
In this early game, Kiritich has spent a lot of time just trading with Ace, so hasn't been able to farm as much as he would like to.

11:18:57.980 --> 11:18:59.980
Do you see his CS numbers are relatively low?

11:18:59.980 --> 11:19:01.980
They might come back on top of him.

11:19:01.980 --> 11:19:04.980
Snares there, I shot, don't connect on Kiritich.

11:19:05.980 --> 11:19:10.480
The creeps, they just decided to help out Liquid a little bit, in at 6 runes.

11:19:10.480 --> 11:19:19.160
It will spawn bottom and it is going to be an illusion rune, based on yesterdays event

11:19:19.160 --> 11:19:23.000
you can't talk too much trash about this rune, actually had some really impressive place.

11:19:23.000 --> 11:19:28.200
It's pretty good in this kind of a game as well, even if you bait out a single spell

11:19:28.200 --> 11:19:31.520
just to use the illusion rune after it's kind of nice, but of course Queen of Pain

11:19:31.520 --> 11:19:35.040
right now in the current state is playing all around the soul ring and Scream of

11:19:35.040 --> 11:19:43.920
main spam so no shadow strike to perhaps a raid or the spell with the illusion room still okay

11:19:45.600 --> 11:19:50.160
tpk is hanging towards getting that early on looks like this will be a spurred vessel game for

11:19:50.160 --> 11:19:55.920
him absolutely i think this is a very good panel talked about it of course as well it's a very

11:19:55.920 --> 11:20:00.320
good vessel game he can go for a main spear i see a lot of mid laner is not going vessel

11:20:00.320 --> 11:20:04.960
He does have the rage here, able to get away from the starbreaker.

11:20:04.960 --> 11:20:10.800
Katalmi will return, has a frost shield ready to go if needed, so he'll be fine.

11:20:10.800 --> 11:20:15.320
Like you said, he did trade a lot on the top lane and because of that his CS is actually

11:20:15.320 --> 11:20:20.120
quite low, 30, but it did allow the supports to roam across the map.

11:20:20.120 --> 11:20:22.800
Some of those supports will actually come top to help him.

11:20:22.800 --> 11:20:27.000
Unfortunately, Ekki's already left, so the hero that they could maybe easily kill,

11:20:27.000 --> 11:20:28.000
no longer available.

11:20:28.000 --> 11:20:32.600
They still tried for the dawnbreaker though, but Gnito, now the synestic gaze was there,

11:20:32.600 --> 11:20:37.680
save has the telekinesis holding it until the last possible moment, brings back Ace, kills

11:20:37.680 --> 11:20:40.640
him off and justifies the rotation to the top lane.

11:20:40.640 --> 11:20:45.160
Interesting, he didn't even try to use the Celestial Hammer in a defensive way, he just

11:20:45.160 --> 11:20:50.160
tossed it on them instead to slow them down, which is in a way also defensive,

11:20:50.160 --> 11:20:53.440
doesn't save him of course at the end.

11:20:53.440 --> 11:20:57.280
Good kill, like they were really pressured on top lane, Lifesealer was not having

11:20:57.280 --> 11:21:03.840
good game at all at the start so it's something it doesn't he doesn't even have an armament by the

11:21:03.840 --> 11:21:09.680
way queued up triple gauntlet straight into radiance it seems like kata homey nisha's gonna jump right

11:21:09.680 --> 11:21:14.800
over this rubik and go directly towards kata homey easy kill with the two supports save did

11:21:14.800 --> 11:21:20.640
his best with the fateful but the damage reduction only level two gpk does find the steering

11:21:20.640 --> 11:21:25.600
change on two he's the one that's falling low first gpk would love to chase him down

11:21:25.600 --> 11:21:29.440
He finds out of resources, has to use the mana to retreat to safety.

11:21:29.440 --> 11:21:31.600
He's trying to do a lot on his own.

11:21:31.600 --> 11:21:37.600
He finds a regional rune of course as well, so the resources that he lost will be replenished immediately.

11:21:37.600 --> 11:21:41.600
But they don't have a lot of damage before the supports are 6.

11:21:41.600 --> 11:21:45.600
Cuny at level 6 on Lich, same goes for Rubik.

11:21:49.600 --> 11:21:53.600
Carefully finally having a little bit of space to farm.

11:21:55.600 --> 11:22:00.600
Where is Ekky gonna go next? Is he gonna go back top? Is there any kill potential if he shows up middle with Nisha right now?

11:22:02.600 --> 11:22:08.600
There could be. If GPK is without a remnant, but of course it's very unlikely to happen.

11:22:08.600 --> 11:22:12.600
I feel like on bot lane as well, there isn't really a kill potential here.

11:22:12.600 --> 11:22:17.600
On the timber saw he TP'd, but taking down the timber is going to take another hero.

11:22:17.600 --> 11:22:21.600
Like these two, I sincerely doubt that they can do it alone.

11:22:21.600 --> 11:22:28.240
Even game at 10 minutes who knew this was still possible in this patch

11:22:29.440 --> 11:22:31.560
Wait, he's got a new number by the way

11:22:32.280 --> 11:22:37.440
Thank you for 489 square roots. Did you know what it is? I know what

11:22:42.640 --> 11:22:48.920
Proper zoom I hear my coming from a key. I mean, it's it's kind of nice, you know, we're seeing something else

11:22:48.920 --> 11:22:53.920
It's also, it doesn't hurt anyone, you know, it's just meaming around.

11:22:53.920 --> 11:22:56.920
He isn't buying any mantles of intelligence and dropping them.

11:22:56.920 --> 11:23:01.920
He's just enjoying the contemporary memes.

11:23:01.920 --> 11:23:05.920
Not planting any trees in your base as he's pushing high ground?

11:23:05.920 --> 11:23:08.920
By the way, the mantle is no longer the meta.

11:23:08.920 --> 11:23:13.920
Right now it's full wizard stuff, or maybe even mystic stuff.

11:23:13.920 --> 11:23:18.440
Tell me, if he jumps upon it, there's gonna be a heal from Ace as he comes through.

11:23:18.440 --> 11:23:24.640
Unfortunately, although they tried to hold him back with GPK, they still end up losing both of their supports.

11:23:24.640 --> 11:23:28.160
GPK does live, Timbersaw just showed up looking towards Tofu.

11:23:28.160 --> 11:23:30.960
He's also carrying a passenger, brings Kiritage out of this.

11:23:30.960 --> 11:23:32.720
They burst down Tofu.

11:23:32.720 --> 11:23:34.720
Ace is gonna be able to get himself away.

11:23:34.720 --> 11:23:39.840
Nisha has a blink, and because the supports are dead, there's no way to hold him in position.

11:23:39.840 --> 11:23:43.760
A huge party on the mid lane. Literally every single hero in the game got here.

11:23:43.760 --> 11:23:47.360
I still are infested in the ancient timber saw as well.

11:23:47.360 --> 11:23:52.900
The one difference that you see from Liquid and from MedBoom is

11:23:52.900 --> 11:23:55.760
the majority of damage from one side comes from Queen of Pain

11:23:55.760 --> 11:23:58.160
and from the other right now it comes from the timber saw.

11:23:58.160 --> 11:24:01.660
So, if they're the ones and you could see it exactly right here in the graph, right?

11:24:01.660 --> 11:24:03.260
On one side 2k, on the other 2k.

11:24:03.260 --> 11:24:06.860
However, Queen of Pain was the first one to burst the targets down

11:24:06.860 --> 11:24:10.260
and because of that they come out on top in this exchange.

11:24:10.260 --> 11:24:16.500
It's going for the Veil by the way, the question that you had earlier when it comes to Nisha's

11:24:16.500 --> 11:24:22.340
item build, Sol Ring into the Veil, pretty much every single Queen of Pain right now is

11:24:22.340 --> 11:24:26.420
going for a variation of this build.

11:24:26.420 --> 11:24:32.100
It's pretty good, like you get some extra spell lifesteal with the Bloodstone, something

11:24:32.100 --> 11:24:38.060
that was in a way taken away from Qop, moved elsewhere.

11:24:38.060 --> 11:24:42.100
has the veil right now once they have the sonic wave available again with the solar

11:24:42.100 --> 11:24:46.820
guardian they're almost certainly make another move in the meantime just some

11:24:46.820 --> 11:24:52.220
ancient farming some cheese in using the smoke of deceit if he in the top lane

11:24:52.220 --> 11:24:55.580
what to use the eyeshow to try and protect himself snowball will come out

11:24:55.580 --> 11:24:59.700
as well I can't tell me already use the sinister gaze so doesn't have a

11:24:59.700 --> 11:25:03.820
secondary locked out onto the tusk they're still smoked rubik has his

11:25:03.820 --> 11:25:10.260
level six now. Okay, so let's try niche. Unfortunately, Syrian chains do not connect

11:25:10.260 --> 11:25:15.700
coming out of GPK. Let the very least be able to contest for this rune, get a

11:25:15.700 --> 11:25:18.660
haste on the top side. Let's see get the single rune on Queen of Pain, I don't

11:25:18.660 --> 11:25:25.120
think so. Never lucky so far on the qualp. Our throne is going the way of

11:25:25.120 --> 11:25:32.380
Ember. Is that his bird vessel coming up right now? Yes it is. I was wondering if

11:25:32.380 --> 11:25:37.660
feel actually still completed, because it's a really damn good game for Vessel.

11:25:37.660 --> 11:25:41.700
And there aren't really a lot of the spells, if any, on the other side.

11:25:41.700 --> 11:25:46.140
Eki breaks the smokes from the high ground, in the triangle here.

11:25:46.140 --> 11:25:49.860
Will buy some time with the snowball forward, going towards the rubik.

11:25:49.860 --> 11:25:53.420
And you just throw out the chain from his heads up from Katar, okay?

11:25:53.420 --> 11:25:56.380
Yeah, because he's gonna farm the ancients with it.

11:25:56.380 --> 11:25:57.900
He knew what he was doing.

11:25:57.900 --> 11:26:01.280
Ace, this is going to be the first victim of the Spirit Festival.

11:26:01.280 --> 11:26:03.080
Kiritage is there as well with the open wounds.

11:26:03.080 --> 11:26:05.840
Nisha though comes on the back line with the Sonic Wave.

11:26:05.840 --> 11:26:09.120
He not only brings down the Rubik, he immediately goes on to the ledge.

11:26:09.120 --> 11:26:13.380
Ace uses that opportunity to solo Guardian back towards the safe part of the fight.

11:26:13.380 --> 11:26:15.460
GPK cannot chase him.

11:26:15.460 --> 11:26:19.580
Nisha with the big plays makes it a 2-2 trade and saves the Dornbreaker.

11:26:20.840 --> 11:26:24.580
Nice ulti usage by Ace, dodging them on one side,

11:26:24.580 --> 11:26:27.580
re-entering the fight on the other, managing to stay alive.

11:26:27.580 --> 11:26:36.980
And Liquid, yesterday and in their previous series, they really love having Ace on these global access heroes.

11:26:36.980 --> 11:26:42.180
I feel they play a lot better when he is on the Underlord, on the Dawnbreaker,

11:26:42.180 --> 11:26:47.380
because they can spread themselves thin on the map, but still have everyone at the right time in the same spot.

11:26:47.380 --> 11:26:54.980
This time, of course, they were fighting around the Dawnbreaker, but usually they do not.

11:26:54.980 --> 11:27:01.740
Well, that's all happening on the other side of the map, Miro at the bottom is going to

11:27:01.740 --> 11:27:06.140
casually take the kill on top.

11:27:06.140 --> 11:27:07.140
Let's see what happens here.

11:27:07.140 --> 11:27:08.140
Do we have some comms?

11:27:08.140 --> 11:27:11.380
Oh no, just a quick cheap kill.

11:27:11.380 --> 11:27:12.380
Super easy for this Miro.

11:27:12.380 --> 11:27:13.380
He's going to smoke up.

11:27:13.380 --> 11:27:15.380
Oh, they found Nisha in the river.

11:27:15.380 --> 11:27:17.260
We're doing this on top of him.

11:27:17.260 --> 11:27:20.420
But save couldn't find the telekinesis so he's able to get away to safety.

11:27:20.420 --> 11:27:21.940
Tofu might not be so lucky.

11:27:21.940 --> 11:27:26.260
gets caught during the Icarus dive but he's supernova, they overlaid their stuns

11:27:26.900 --> 11:27:30.820
so they don't have enough control to actually kill him before he pops the egg.

11:27:30.820 --> 11:27:35.140
Yeah, they thought that they had him immediately, right, so they didn't really care too much about

11:27:35.140 --> 11:27:40.340
their stuns, they overlapped them and it does save Phoenix but it does force out an egg,

11:27:40.340 --> 11:27:45.140
which is still a significant spell for Team Liquid. When it comes to Phoenix in this game

11:27:45.700 --> 11:27:51.460
and the solo kill that Timber did on him, this early on it's really good for Timber.

11:27:51.460 --> 11:27:53.460
You're constantly bullying the Phoenix.

11:27:53.460 --> 11:27:58.760
However, down the line, when you max out your Sunray, it kind of goes both ways.

11:27:58.760 --> 11:28:03.460
Because you have a lot of percentage base damage versus a high HP hero.

11:28:06.460 --> 11:28:11.460
Let's see, hopefully if Team Liquid can pick up the Tormentor, get a free shot for Tofu.

11:28:11.460 --> 11:28:12.460
Always help.

11:28:12.460 --> 11:28:14.460
Build him to like a hex or something.

11:28:17.460 --> 11:28:20.460
Very, very even right now.

11:28:20.460 --> 11:28:25.240
Kiritich has been one of the recipients of happiness from everybody fighting around him,

11:28:25.240 --> 11:28:26.540
because he's finally being left alone.

11:28:26.540 --> 11:28:28.380
He was being pressured so heavily earlier.

11:28:28.380 --> 11:28:32.180
Now he can't build into the Radiance, has the Sacred Relic already,

11:28:32.180 --> 11:28:34.180
not too far away from having the Full Item.

11:28:42.380 --> 11:28:44.380
Don't break in the meantime, she has Echo Saber,

11:28:44.380 --> 11:28:47.740
so Ace is going to make sure that he's able to scale throughout the game as well.

11:28:47.740 --> 11:28:50.420
It kind of became the standard build.

11:28:50.420 --> 11:28:54.980
Like, when the patch hit, I noticed a couple of dawn breakers actually going for even an

11:28:54.980 --> 11:28:58.580
earlier agonist scepter, but right now, most of the time...

11:28:58.580 --> 11:29:02.940
Oh, well that thought, Miro, getting a snowball towards him, Ace is gonna make his presence

11:29:02.940 --> 11:29:08.140
known here as well, getting the stun from the Heaven, Starbreaker, even a Sonic Wave.

11:29:08.140 --> 11:29:12.420
Everything committed on the Timbersaw, and they succeed in killing him, Nisha, not

11:29:12.420 --> 11:29:15.260
Dungeons yet though looking towards safe on the high ground

11:29:15.540 --> 11:29:20.360
There's have allies coming in so liquid do not want to chase into an area where they have no vision

11:29:20.360 --> 11:29:23.940
I didn't have a vessel charge though, but they still want to take this fight

11:29:23.940 --> 11:29:29.000
Hey, we should jump the backland is gonna be a chain for us throwing in supernova comes out to make sure it disjoints

11:29:29.000 --> 11:29:36.180
Eki still going onto cut our only issues on the high ground the egg pops stumps two heroes both of them looking to fall and

11:29:36.620 --> 11:29:42.300
Team liquid at that was just beautiful perfect execution the fire supernova

11:29:42.420 --> 11:29:48.020
And the I supernova by the way used the snowball, completely negating Lich's ulti.

11:29:48.020 --> 11:29:53.580
Like it went on two targets and just disappeared, it couldn't really connect on to anyone, any of the heroes

11:29:53.580 --> 11:29:58.480
negated all of the damage, and in turn they get the kills instead.

11:29:59.920 --> 11:30:05.320
Miki also tells that opportunity into a tier one tower, mid tier one is being pressured as well.

11:30:05.880 --> 11:30:08.920
Okay, team liquid, all of a sudden just turning up the tempo here.

11:30:08.920 --> 11:30:15.920
Silver lining, which is never a great silver lining, but at least by dying Ember did get the vessel charge.

11:30:15.920 --> 11:30:18.920
And this vessel is super important for the Ember.

11:30:18.920 --> 11:30:25.920
In this kind of a game where you're playing versus a dawnbreaker with heals, versus all these tanky heroes, tanky boys on the side of liquid,

11:30:25.920 --> 11:30:29.920
the vessel amps up your damage by quite a lot.

11:30:29.920 --> 11:30:30.920
Oh yeah.

11:30:30.920 --> 11:30:36.920
We're not far away from them starting another fight because we have Aghanim's nearly being complete for Nisha.

11:30:36.920 --> 11:30:39.920
Solo Guardian back on line in about 10 seconds.

11:30:39.920 --> 11:30:42.920
I love how much uptime they have on the side of Team Liquid.

11:30:42.920 --> 11:30:45.920
Like the only big spell that you're really concerned about is Supernova,

11:30:45.920 --> 11:30:48.920
but everything else you're very happy to use as soon as it's available.

11:30:48.920 --> 11:30:52.920
You could even say that Sonic Wave is a very important spell for QWOP,

11:30:52.920 --> 11:30:55.920
but if a fight arises she can't do without it.

11:30:55.920 --> 11:30:58.920
Right, like even with Sonic Wave being an 80 seconds cooldown,

11:30:58.920 --> 11:31:02.920
once you buy the Aghanims, you're basically just playing around spamming Shadow Strike.

11:31:02.920 --> 11:31:08.800
There was a fight this morning, the Queen of Pain used Shadow Strike like 7-8 times, so

11:31:10.720 --> 11:31:12.520
Not a big source of damage.

11:31:12.520 --> 11:31:16.720
Dust out onto Mikkei, they steal the trust from him. Can they catch up?

11:31:17.120 --> 11:31:20.520
He does go back with the Avalanche, Ace coming in with the Solar Guardian.

11:31:20.520 --> 11:31:23.820
It crashes down onto the Rubik and they get the kill on him.

11:31:23.820 --> 11:31:26.720
Stun onto Timbersaw as well. Starbreaker also connects.

11:31:26.720 --> 11:31:32.320
Mikkei, still not dead. Eventually will fall, but let's see if Miro's gonna be able to escape away from this.

11:31:32.320 --> 11:31:36.320
You need a couple of more right clicks. Biosperits will connect, he gets away from the Starbreaker,

11:31:36.320 --> 11:31:39.320
but he ticks out to the burn damage of Topu.

11:31:39.320 --> 11:31:43.320
The Dawnbreaker ulti was pitch perfect right there.

11:31:43.320 --> 11:31:47.320
If it goes off like a second later, Tiny probably just instantly dies,

11:31:47.320 --> 11:31:52.320
and there's no counter play, no counter kills, but it's stunned Timber mid-chain.

11:31:52.320 --> 11:31:55.320
So he doesn't get to kill on the Tiny. Immediately at least.

11:31:55.320 --> 11:31:59.320
He still does get him, but it's a liquid favorite trait.

11:31:59.320 --> 11:32:04.320
Spawning very well to all these moves happening around the map.

11:32:04.320 --> 11:32:07.320
Aghanem's not finished, Vanesha.

11:32:07.320 --> 11:32:12.320
4K gold leaf, it seemed liquidate as we approached the 20 minute mark.

11:32:12.320 --> 11:32:17.320
Usually it's that bomb that plays the way the liquid is, right?

11:32:17.320 --> 11:32:22.320
They're the ones that mechanically just bully the opposing teams post and during the laning stage.

11:32:22.320 --> 11:32:25.320
But so far 4K lead, like you mentioned, 4 liquid.

11:32:25.320 --> 11:32:29.800
They're the ones just being a little bit more precise with all of their movements.

11:32:29.800 --> 11:32:36.500
And I'm kind of glad that we're seeing this, because this game could have went south real quickly for Team Liquid

11:32:36.500 --> 11:32:38.800
if the lanes didn't go as well as they did.

11:32:38.800 --> 11:32:43.460
I still think that the carry-to-carry matchup is not that great for the timing.

11:32:43.460 --> 11:32:47.260
We'll see though, he's in a pretty good spot right now too.

11:32:47.260 --> 11:32:50.800
Neck-to-neck with Leicesterler when it comes to the farm.

11:32:50.800 --> 11:32:55.000
It was a hit for a long time, but Leicesterler is the one person who really has not been showing.

11:32:55.000 --> 11:32:58.740
for most of this game doesn't mean that tiny has finished off his harpoon so

11:32:58.740 --> 11:33:01.620
can start to move with his team team liquid they want to go and fight right

11:33:01.620 --> 11:33:07.180
now yeah smoke up sonic wave agonies already okay to teach is the one that's

11:33:07.180 --> 11:33:10.140
coming in the river this the perfect target can you rage in time no we can

11:33:10.140 --> 11:33:14.860
not dead almost immediately sonic wave also puts an end to cut our omis life

11:33:14.860 --> 11:33:19.940
they jump forward China JGP cable he does have the safety remnant there

11:33:19.940 --> 11:33:23.260
might not be such luck for safe though he will steal scream of pain he

11:33:23.260 --> 11:33:26.980
He was really hoping to get the blink, not so lucky my friend.

11:33:26.980 --> 11:33:31.360
They charge him down, they have the reach, they have the damage, and that's another kill

11:33:31.360 --> 11:33:32.360
for Team Liquid.

11:33:32.360 --> 11:33:36.460
They were just caught with their hands down, right?

11:33:36.460 --> 11:33:42.980
Like the rush pit kind of prevented Lifestealer from seeing the smoke, and at the same time

11:33:42.980 --> 11:33:47.620
Tofu plants the ward because he knows his smoke broke so he knows that someone is there.

11:33:47.620 --> 11:33:50.900
He plants the ward, gives all the vision for the timing, and that fight, the moment

11:33:50.900 --> 11:33:52.900
life stiller is gone, it's just over.

11:33:54.900 --> 11:33:59.900
Kiritich, not really being able to scale as he'd like to, does have the omelette in his inventory but

11:33:59.900 --> 11:34:02.900
clearly still needs some time to get into fighting shape.

11:34:03.900 --> 11:34:08.900
He can fight? As long as he's not the one just instantly bursted down.

11:34:08.900 --> 11:34:13.900
If he has some info so he can rage first, then perhaps he was infested, but

11:34:13.900 --> 11:34:16.900
the way the fight started was impossible for him.

11:34:16.900 --> 11:34:20.020
I might come from through the Twin Gate, Kiritich and Tofu are coming through here

11:34:20.260 --> 11:34:25.160
And they know exactly where he is, and he's gonna try to go through the trees to get a better angle of initiation

11:34:25.600 --> 11:34:30.960
But something is spooking Kiritich, his team is telling him A, everybody is missing, need to get the hell out of there bro

11:34:30.960 --> 11:34:36.060
I didn't see anyone else on the map, everyone is basically top, and you also do not see the Tiny so

11:34:36.420 --> 11:34:41.900
Very interesting, by the way, VK is going for a Blink Dagger next, so value mobility over anything else

11:34:42.020 --> 11:34:45.760
He already has the Halbert, sorry, the Parphone

11:34:45.760 --> 11:34:49.760
and the Shadowblade, and next he's going for a Blink, okay.

11:34:49.760 --> 11:34:53.760
I guess that Lost Fight must have shown him that look, if I can catch Leistila first,

11:34:53.760 --> 11:34:57.760
we have the damage to 100 to 0 and just during one Avalanche top combo.

11:34:57.760 --> 11:34:59.760
He went Mithril Hammer, he changed his mind.

11:34:59.760 --> 11:35:04.760
Like a Blink and Shadowblade, like the whole point of this Shadowblade Silver Edge

11:35:04.760 --> 11:35:08.760
kind of a tiny build from the safe lane is, you don't need the mobility.

11:35:08.760 --> 11:35:10.760
You don't need the mobility that the Blink gives you

11:35:10.760 --> 11:35:13.760
because you have Shadowblade to move around quickly with Silver Edge eventually,

11:35:13.760 --> 11:35:21.160
And also the harpoon, right? So if you're going for a blink as well, I feel like your damage might be lacking in the mid game

11:35:22.960 --> 11:35:28.280
Stunner following his BKB while he's doing that the rest of his team is on the hunt

11:35:29.120 --> 11:35:31.120
Nisha leading the charge

11:35:31.640 --> 11:35:35.320
Unfortunately, there's no damage or no vision rather on any of these targets, so

11:35:35.880 --> 11:35:37.880
Looks like the smoke will go away with

11:35:37.880 --> 11:35:44.880
Well, if it does go wavered, they do have a tormentor down bottom to collapse onto if needed.

11:35:44.880 --> 11:35:48.880
Nisha has insistence on trying to make this work. He even pops the haste drone to run forward.

11:35:48.880 --> 11:35:56.880
Kitteditch, leaving into a safe area, so Katohumi will show not a life that they'll happily give up.

11:35:56.880 --> 11:36:06.880
Okay, Shadowstrike actually give him to Rubik. It's alright. He doesn't have an agonism or a shard or anything like that, of course to work with, but it's something.

11:36:06.880 --> 11:36:13.880
Like when it comes to spells in this kind of a game, the best thing that you can steal is probably Avalanche.

11:36:13.880 --> 11:36:18.880
I mean, there is Avalanche, which is simple to spam and to use constantly.

11:36:18.880 --> 11:36:24.880
But of course bigger spells like Sonic Wave or maybe Dawnbreaker's Ulti, they're also not too difficult to steal.

11:36:24.880 --> 11:36:30.880
Just that Avalanche gives you a lot of control, it's consistent, and it's a lot better than when Tiny uses.

11:36:30.880 --> 11:36:33.880
It's instant, longer range.

11:36:36.880 --> 11:36:41.080
It's up an Aether Lens as well, so making it a little bit easier for him to cast these spells

11:36:42.200 --> 11:36:47.600
Tofu will get unlucky as the Shard goes towards Tusk, but this is still a very good Tusk Shard

11:36:47.600 --> 11:36:50.880
Having the drinking buddies when you have a tiny carry, that feels pretty solid

11:36:53.960 --> 11:36:59.840
Some of these heroes really lucked out when it comes to the facets being removed but added back into

11:37:00.640 --> 11:37:05.540
the toolkit of the hero via the Shard or in some cases the Aghanim is like for Mars

11:37:06.880 --> 11:37:14.460
heritage is about to have fashion the awesome heroes behind him cut tell me

11:37:14.460 --> 11:37:18.280
doesn't have a smoke in his inventory but the rubik does rubik have one rubik

11:37:18.280 --> 11:37:24.460
does they didn't really make a move in a long while and this lead from liquid

11:37:24.460 --> 11:37:29.740
is just ever-growing 10k now and I'm not sure when they will be even ready

11:37:29.740 --> 11:37:34.820
to fight because they've had a bkb on the timber so for quite some time it's

11:37:34.820 --> 11:37:40.180
It's strange to see one of the cores purchase such a big investment for the mid-game and

11:37:40.180 --> 11:37:42.300
then just not use it in the mid-game.

11:37:42.300 --> 11:37:46.900
He's still waiting for this Bloodstone to finish from GPK, but he almost has it a couple

11:37:46.900 --> 11:37:50.340
hundred gold away, but he might not live through this thankfully he gets up.

11:37:50.340 --> 11:37:54.180
I would argue that Veil on him already enables him.

11:37:54.180 --> 11:37:58.340
Like you have the spell weakness aura that you can activate, you have the spirit

11:37:58.340 --> 11:38:01.340
vessel.

11:38:01.340 --> 11:38:05.980
because now the next fight is going to be facing into two DKBs, one on the tiny one on the dawn breaker.

11:38:05.980 --> 11:38:09.260
And the natives, by the way, because they weren't ready to contest this.

11:38:10.780 --> 11:38:15.980
A very strange game from that form, but considering how they usually play,

11:38:15.980 --> 11:38:17.340
they're being so damn passive.

11:38:20.860 --> 11:38:22.860
And not especially after that first couple of minutes,

11:38:23.820 --> 11:38:27.020
because they were trying and they did make a move or two, especially around the mid lane.

11:38:27.020 --> 11:38:31.100
They kept constantly skirmishing and fighting, but things have changed.

11:38:31.340 --> 11:38:38.340
Kiritich does have a basher now though, so I don't think they want to start the fight, but they are ready to respond.

11:38:38.340 --> 11:38:41.340
They're actually going to start the fight with a lot of ATOS. Going towards Ekki here.

11:38:41.340 --> 11:38:45.340
Snowball, back to Miro. Ice Shards will hold him in place, not allowed to lead.

11:38:45.340 --> 11:38:49.340
There's going to be a solo Guardian to try and keep Ekki alive, but it's not going to be enough.

11:38:49.340 --> 11:38:54.340
Huge Sonic Wave though, from Nisha, pushes back everybody and with the damage of Ace, they do kill Katahomi.

11:38:54.340 --> 11:38:58.340
The BKBs are activated, but they are about to expire.

11:38:58.340 --> 11:39:04.340
So Team Liquid come back to the safety of the high ground, that boom team will be...

11:39:04.340 --> 11:39:07.340
How do they even feel about this fight? You know, you get the kill, yes,

11:39:07.340 --> 11:39:10.340
but you sacrifice cut to homie, you use everything for this?

11:39:10.340 --> 11:39:13.340
Okay, but on the other side, if you think about it, Sonic Wave used,

11:39:13.340 --> 11:39:18.340
Phoenix Egg used very early on by the way in that fight, and in a very defensive spot,

11:39:18.340 --> 11:39:23.340
just to try and save the Tusk, you probably don't feel too bad about it.

11:39:23.340 --> 11:39:37.340
I'm not sure you traded the lich for the tusk, but it wasn't such a bad fight, and when you think about the long cooldowns, I think they have less of them. They can play the game a lot faster at this point.

11:39:53.340 --> 11:39:54.800
Kinetic is here, though.

11:39:54.800 --> 11:39:57.840
EKB activated by Mekke, Avalon cost combination.

11:39:57.840 --> 11:39:59.840
Kinetic just ends up dead.

11:39:59.840 --> 11:40:03.840
They will get immediate revenge with Miro diving through A's with the Timber Chain.

11:40:03.840 --> 11:40:06.840
The 2-2 so far, Miro is falling very low.

11:40:06.840 --> 11:40:12.340
Mekke right next to him gets out the damage to make it a third team liquid.

11:40:12.340 --> 11:40:15.340
Save their Tiny and punch back heavily against BatBoo.

11:40:15.340 --> 11:40:19.340
It's kind of cool to see just some slight adjustments to the build,

11:40:19.340 --> 11:40:23.380
making the matchup that is usually favored one way, go the other,

11:40:23.380 --> 11:40:25.380
which might die as well, probably will.

11:40:25.380 --> 11:40:27.380
But this BKB that's early from Tiny,

11:40:27.380 --> 11:40:29.380
in comparison to some others that we have seen,

11:40:29.380 --> 11:40:32.880
is not allowing the lifestealer to abuse the matchup,

11:40:32.880 --> 11:40:34.380
to use the open wounds on him,

11:40:34.380 --> 11:40:36.380
so Tiny is just able to actually man fight.

11:40:36.380 --> 11:40:38.880
A couple of cool interactions as well.

11:40:38.880 --> 11:40:42.380
Rubik killed Phoenix with the wall sponge, by the way, stolen.

11:40:42.380 --> 11:40:44.380
Even though Phoenix managed to get away,

11:40:44.380 --> 11:40:46.380
he did get the kill in the end,

11:40:46.380 --> 11:40:48.380
with the staff flying over the trees.

11:40:48.380 --> 11:40:49.380
Mikae?

11:40:49.380 --> 11:40:54.380
Mine's GPK, but it shouldn't really be a problem for the Ember Sturz.

11:40:54.380 --> 11:40:55.380
Bloodstone healing him up.

11:40:55.380 --> 11:40:59.380
He's actually turning on to Mikae with the Spurt Vessel as well, but he may have overextended.

11:40:59.380 --> 11:41:00.380
Ekky comes through.

11:41:00.380 --> 11:41:01.380
Woo!

11:41:01.380 --> 11:41:03.380
Barely getting out on GPK.

11:41:03.380 --> 11:41:05.380
Shout out to the Bloodstone heal for keeping him alive.

11:41:05.380 --> 11:41:10.380
The Bloodstone plus the Vessel active, you know, and a lot of magic damage coming from Ember Spirit.

11:41:10.380 --> 11:41:13.380
This was pretty scary for Mikae.

11:41:13.380 --> 11:41:17.380
If he doesn't have the BKB, those kind of kills can happen.

11:41:17.380 --> 11:41:23.020
even without the carries so has to be careful they do have a lotus of course on

11:41:23.020 --> 11:41:26.220
Phoenix I think this is a good heads up play

11:41:26.220 --> 11:41:30.100
tofu could have could have gone for anything you're a Phoenix right like

11:41:30.100 --> 11:41:34.420
the itemization truly does not matter way too much for the skill set that you

11:41:34.420 --> 11:41:38.960
have but the Lotus is so good this game versus the Lich versus the Ember the

11:41:38.960 --> 11:41:47.300
chains so many things to dispel away I'm a bit concerned

11:41:47.300 --> 11:41:51.140
about the progress of this ember spirits since he's gotten this bloodstone

11:41:51.140 --> 11:41:53.620
mean we're also getting vessel charges here and there

11:41:53.620 --> 11:41:58.260
you almost killed a tiny alone tiny was like half hp when he started

11:41:58.260 --> 11:42:04.900
ah okay sure sure but he did a lot like i i get you like uh

11:42:04.900 --> 11:42:09.300
his itemization did stall a little bit but so did everyone else's there's 12k

11:42:09.300 --> 11:42:13.460
behind isn't a good spot and he's doing a lot of work with what we

11:42:13.460 --> 11:42:14.460
what he has.

11:42:17.460 --> 11:42:19.460
Speaking of heroes who are trying to make the most of what they have,

11:42:19.460 --> 11:42:21.460
Kansai Omiya is going for that Aghanim Scepter again.

11:42:21.460 --> 11:42:23.460
He saw yesterday they played with the Blink Ags.

11:42:23.460 --> 11:42:25.460
It was actually quite effective.

11:42:25.460 --> 11:42:28.460
I mean, I want to see this kind of a lich in all of my games.

11:42:28.460 --> 11:42:31.460
Like, he won support item, Glimmer Cape.

11:42:31.460 --> 11:42:34.460
And it's like a fake support item.

11:42:34.460 --> 11:42:36.460
You think that Glimmer is to save someone?

11:42:36.460 --> 11:42:39.460
No, it's to set up the AoE Sinister Gaze that he gets

11:42:39.460 --> 11:42:42.460
with the Chain Frost and the Aghanim Scepter eventually.

11:42:43.460 --> 11:42:49.380
Slema capable of saving him from the Shadow Strike for now as Ekki trying to chase in after the Rubik, solo Guardian drops down

11:42:49.380 --> 11:42:51.180
should be a dead Rubik

11:42:51.180 --> 11:42:57.020
Sonic Wave also gonna be connecting onto Kataromy so both of the supports are gonna find themselves in the grave

11:42:57.020 --> 11:43:01.460
Yeah, Timber on the middle and wasn't able to connect, was fighting with the Tiny already

11:43:01.460 --> 11:43:05.620
Trying to flee back into the base, they have very good wards out so they don't know exactly where he's at

11:43:05.620 --> 11:43:08.180
I'll try to get closer to him but he pops the BKB

11:43:08.180 --> 11:43:12.980
Ekki coming back, he rolls to save him from some of his Chakram damage

11:43:12.980 --> 11:43:15.980
And then you're drinking buddies on the tiny and get out safely.

11:43:15.980 --> 11:43:21.980
They lose the two supports. They do delay the game until Aegis has been reclaimed.

11:43:21.980 --> 11:43:26.980
So maybe a fight that they could start off once Rubik and Lich are back in.

11:43:28.980 --> 11:43:33.980
They're playing this skirmish-like Dota very well on the side of Liquid.

11:43:33.980 --> 11:43:36.980
And don't shy away from using Solar Guardian for anything.

11:43:37.980 --> 11:43:41.980
But here it is, he's just not being able to exert any influence in this game.

11:43:41.980 --> 11:43:43.600
It's great for the Aghanim Scepter next.

11:43:43.600 --> 11:43:44.600
It's good.

11:43:44.600 --> 11:43:50.520
You go for Ags, especially when you're playing versus slow melee cores against you.

11:43:50.520 --> 11:43:53.040
Aghanim just feels natural, feels good.

11:43:53.040 --> 11:43:56.240
It's in a good spot as well for the lifestealer.

11:43:56.240 --> 11:43:57.240
Nice damage.

11:43:57.240 --> 11:44:04.240
We'll see if they'll ever feel comfortable like being able to get into the fight themselves.

11:44:04.240 --> 11:44:08.280
As a sands, Liquid are pretty much dictating the pace across the map.

11:44:08.280 --> 11:44:17.960
is farming freely, about to get an AC as well. Tofu of course did have to suck it up and

11:44:17.960 --> 11:44:20.440
just buy the shot himself. Game is on.

11:44:20.440 --> 11:44:30.240
That's alright, he has the greedy 2.2k gold. Supports are getting richer and richer, patch

11:44:30.240 --> 11:44:36.240
after patch year after year and now with the assured plus 100 gpm

11:44:36.240 --> 11:44:41.120
i feel like a lot of these range cores that play the outskirts of the map

11:44:41.120 --> 11:44:46.160
just always have items i'm super surprised that the structure isn't played more

11:44:46.160 --> 11:44:50.880
considering that raptor should be out here man

11:44:50.880 --> 11:44:55.840
oh look at mckay kata only is just gone heritage can't help them and ace

11:44:55.840 --> 11:44:58.400
gonna come through with the solar god if they catch rock heritage

11:44:58.400 --> 11:45:01.840
There's going to be a sonic wave on top of the Silver Edge hits that they delivered.

11:45:01.840 --> 11:45:05.200
Kibbitich does try to get out but will not be able to.

11:45:05.200 --> 11:45:08.240
Save Gettys best to run interruption with the stolen Solar Guardian.

11:45:08.240 --> 11:45:11.920
But all he does is put himself in the line of fire, get himself killed off.

11:45:11.920 --> 11:45:14.000
GPK can't even save them.

11:45:14.000 --> 11:45:16.960
At the end, they may be thought they're going to get a kill on Phoenix.

11:45:16.960 --> 11:45:20.240
He pops Supernova, Sunray to heal up his cores,

11:45:20.240 --> 11:45:25.040
and Team Liquid take a 4-4-1 fight on the high ground of Bedroom Space.

11:45:25.040 --> 11:45:27.920
I know that the panel didn't really want a stompy game

11:45:27.920 --> 11:45:29.920
but we're definitely getting one.

11:45:30.920 --> 11:45:32.920
They couldn't stop you, right? It just became this way.

11:45:32.920 --> 11:45:35.920
It didn't, but the moment I got a couple of items,

11:45:35.920 --> 11:45:38.920
I feel like it definitely started feeling that way.

11:45:38.920 --> 11:45:40.920
Now with the Silver Edge, with the Small Crit,

11:45:40.920 --> 11:45:44.920
the supports, they cannot be on the map if not surrounded by sentries.

11:45:44.920 --> 11:45:47.920
If you don't have vision, you're just instantly dying.

11:45:47.920 --> 11:45:50.920
Save as well, by the way, using Lyft,

11:45:50.920 --> 11:45:53.920
uncharacteristic to his nickname,

11:45:53.920 --> 11:45:59.040
So on himself and not on the lifestealer which in the end does kill the lifestealer

11:45:59.040 --> 11:46:05.760
But I guess you understand it's understandable because he has rage. You don't expect usually nice to die so quickly

11:46:07.800 --> 11:46:10.740
It's a lane of barracks 21k gold leaf a team liquid

11:46:10.740 --> 11:46:15.080
It feels like all of this started on that one gank that went through the Roshan where they managed to kill Kiritich

11:46:15.520 --> 11:46:21.120
After that liquid would just keep sweeping the map and it's not like Kiritich is just not confident enough to show up to these fights

11:46:21.120 --> 11:46:29.120
It's just a combination of heroes that is able on Liquid I feel like to get things done.

11:46:29.120 --> 11:46:37.120
They have so many heroes that can just start things off and get a pick off and finish any core.

11:46:37.120 --> 11:46:41.120
Because of the Solar Guardian, like you have a Dawnbreaker just chilling on her side of the map,

11:46:41.120 --> 11:46:47.120
Ace is farming the storm, he's just below Tiny and Queen of Pain when it comes to the Network.

11:46:47.120 --> 11:46:53.600
You mentioned the AC, the harpoon and the skull basher, so always able to connect.

11:46:55.440 --> 11:46:59.680
They're gonna smoke with Tofu and Mekke, go connect in with Nisha on the top side of the map,

11:46:59.680 --> 11:47:03.520
he's baiting a little bit and GPK will take the bait. Coming through for Nisha,

11:47:03.520 --> 11:47:07.040
he'll pop the illusion room to get out of the roots and now Mekke jumping the backline,

11:47:07.040 --> 11:47:11.920
they just want get it to it. Solar Guardian, it will not connect, save, beautiful lift back

11:47:11.920 --> 11:47:16.000
on the lifestealer. He'll get infested as well, so he's carrying some very pressure

11:47:16.000 --> 11:47:22.180
He needs to leave Dimbus although feeling brave and confident goes in by himself DKB active

11:47:22.180 --> 11:47:25.800
It's like me out on to ace. He doesn't have another solar guardian

11:47:25.800 --> 11:47:31.540
But he's so strong with his own harpoon get it it just now has higher HP trying to join the fight super Nova

11:47:31.840 --> 11:47:38.960
thrown in by tofu on the outside able to burn the life stealer and kill off cut the homie rich cut the homie buys back

11:47:39.040 --> 11:47:44.740
Returning to the fray he dropped out the chain frost has since the gaze on tofu that Nisha is there to provide assistance

11:47:44.740 --> 11:47:50.860
There's no way out of this one for Kata Omi. He will die back. They drag Nero back into the fray as well

11:47:50.860 --> 11:47:56.180
He's dead too. It ends up being a full team wipe and Nisha didn't even die!

11:47:56.620 --> 11:48:02.780
Full team wipe with two buybacks. Rubik bought back, Lich bought back. He died back as well

11:48:03.540 --> 11:48:09.860
Look at that damage like this item build with the Bloodstone with the Shadow Strike just constantly being applied onto everyone

11:48:09.860 --> 11:48:14.620
They call GG. There is nothing more to do. This was a master class by Team Liquid.

11:48:14.620 --> 11:48:19.060
They played the draft as well as you could expect them to play it. This last

11:48:19.060 --> 11:48:23.100
deck as well from Tofu, we gotta commend him for that. He has one hero to worry

11:48:23.100 --> 11:48:26.260
about and that's the Life Stealer because he has massive attack speed and

11:48:26.260 --> 11:48:29.860
rage. But if you're over the cliff, he can't reach you.

11:48:29.860 --> 11:48:34.620
Blitz is vindicated in how he drafted this. He is not afraid of the rubic on

11:48:34.620 --> 11:48:38.460
the side of that boom. Team Liquid secure victory as we send it back to

11:48:38.460 --> 11:48:42.060
the panel to analyze what just went down.

11:48:42.060 --> 11:48:48.580
I kind of was hoping for a nice back and forth game, because it's been a little while, I feel

11:48:48.580 --> 11:48:52.220
like we've seen that in the previous series, it wasn't really there.

11:48:52.220 --> 11:48:57.220
But this game was not back and forth, and I must say I'm baffled.

11:48:57.220 --> 11:49:02.180
Yeah, I think this is pretty much the beginning of what's going to became like Gabon level

11:49:02.180 --> 11:49:04.420
shellacking coming out from Liquid.

11:49:04.420 --> 11:49:05.820
This is where they bring the numbers.

11:49:05.820 --> 11:49:15.820
This is, you know, Tiny who wants to get involved in some of these early engagements compared to Lifestealer, who's just farming on the other side of the map, and Team Liquid, they are bringing in numbers.

11:49:15.820 --> 11:49:25.820
This is something that's said that Betoom does really well, but this time around it's going to be 4v5, Chain Frost, it's going to be doing some damage, but also they have insane amount of saves coming out from them,

11:49:25.820 --> 11:49:30.820
and they're going to be ready to clean up at this moment. You can see Mikkei, he's getting involved, getting a really good Avalanche.

11:49:30.820 --> 11:49:36.340
I feel like GPK just didn't have that impact early on, didn't have those two supports that

11:49:36.340 --> 11:49:38.580
he could plumb around and get the damage in.

11:49:38.580 --> 11:49:41.580
I mean you could see from the previous clip, right, the radiance in the last two is just

11:49:41.580 --> 11:49:44.460
completed after the four heroes of BB died.

11:49:44.460 --> 11:49:49.220
What happens if it's 20 seconds later where the lifestriner can TP in, there's a bit more

11:49:49.220 --> 11:49:50.220
of a fight?

11:49:50.220 --> 11:49:53.180
You know, Timber, he had an exceptional start to the game being top net worth,

11:49:53.180 --> 11:49:57.260
but unfortunately the reason why we don't see Timber is like his items don't really

11:49:57.260 --> 11:49:59.100
punch into the game that quickly, right?

11:49:59.100 --> 11:50:03.860
the dawnbreaker going for the echo saving the early bkb going for bash like you feel

11:50:03.860 --> 11:50:08.340
like every item like all right I want another fight and unfortunately September he just

11:50:08.340 --> 11:50:13.000
fell off like he had a really good early game but liquid identified it killed him and then

11:50:13.000 --> 11:50:17.540
we got to see you know this is classic liquid dota right it's overlapping heroes sweeping

11:50:17.540 --> 11:50:22.180
through the map getting quick kills blink on tiny niche you're going crazy once again

11:50:22.180 --> 11:50:28.540
like yeah bb just they fell so short so quickly he'll just just disappear it's

11:50:28.540 --> 11:50:41.540
It's like they kind of stopped playing. It's more about, I would say, liquids and execution throughout the game where they literally didn't make any of the mistakes, getting their BKBs, big fan of this Lotus Orb on Tofu.

11:50:41.540 --> 11:50:47.540
This is something that Nisha, I believe, did in the other game when he was playing Queen of Pain, when he was playing against Silencer.

11:50:47.540 --> 11:50:55.540
But there's a lot of talking going on between the teammates who's going to be buying what, knowing that he can go for more aggressive build, picking up eggs into Bloodstone,

11:50:55.540 --> 11:51:00.540
and you still have that cheap dispel on some of these earlier spells, so it does feel really nice.

11:51:00.540 --> 11:51:02.540
This is like the joy of Dota right?

11:51:02.540 --> 11:51:05.540
In drafting, Lifestealer is a good carry against Tiny.

11:51:05.540 --> 11:51:09.540
We've seen it demolish the hero, but because of the style of draft Liquid has,

11:51:09.540 --> 11:51:13.540
the Sunray, the Solar Guardian from the Dawnbreaker, the Tusk Punch,

11:51:13.540 --> 11:51:16.540
even the Queen of Pain being able to be explosive in the early game,

11:51:16.540 --> 11:51:19.540
it never really felt like we were watching Lifestealer versus Tiny.

11:51:19.540 --> 11:51:26.820
It literally just created so much momentum and fight that it didn't matter that there was on paper a counter because in the game

11:51:26.820 --> 11:51:28.820
Oh, you know characters. He never entered right?

11:51:28.860 --> 11:51:33.180
There's a big difference where they have multiple BKB pitching abilities

11:51:33.180 --> 11:51:38.060
That's why I really like this dawn breaker tusk and the co-op as a last pick overall

11:51:38.060 --> 11:51:43.780
Which did allow them to choose the target if they want to like if lifestyles isolated if they lock him down

11:51:43.860 --> 11:51:48.700
They could kill him from hundred to zero with the tiny's right clicks going through and also on the other side

11:51:48.700 --> 11:51:54.700
bit boom team you don't have that much save maybe you can put in a frost shield but that's about it

11:51:54.700 --> 11:51:59.820
yeah and this was a very fairly early dawn breaker pick and we said he was gonna have maybe uh maybe

11:51:59.820 --> 11:52:06.380
a tough lane but the tusk made a lot of life to the lane right so it's like with the tusk you just

11:52:06.380 --> 11:52:10.860
have survivability you have threat you don't really care about the the lich lifestealer you're

11:52:10.860 --> 11:52:15.260
just gonna chill and it worked out nicely real hard but the thing is with all the stat lines

11:52:15.260 --> 11:52:20.980
It's like nature will naturally look like he's meant to be the MVP in every game because he's going to have like double digit kills and assists

11:52:20.980 --> 11:52:25.160
But I think because of the tusk and the dawn, Nisha got to play with so much more confidence

11:52:25.340 --> 11:52:30.980
Hence why we are you know tipping the hat to someone else over the nature. Yeah big fan of this dawn breaker in general

11:52:30.980 --> 11:52:37.380
It does allow mid laners to especially these more aggressive ones like storm spirits embers queen of pains that are going in

11:52:37.580 --> 11:52:40.020
You don't have to pick up that early blink dagger

11:52:40.020 --> 11:52:47.060
You can go greedy Lotus from the position 5 straight away plus non-breaker allows you to go for like higher tier of items

11:52:47.060 --> 11:52:53.100
That allows you to pump in more damage like still be tanky because you know the dawn breaker ulti is gonna come if you're gonna be in danger

11:52:53.260 --> 11:53:00.100
Yeah, it meant that on the side of bedroom. They had a rough time and two people that maybe had a little bit of a rougher time than others

11:53:00.340 --> 11:53:01.940
Were GP came year

11:53:02.580 --> 11:53:08.780
Yeah, I just kind of look at their stats because after what looked like an okay early game

11:53:08.780 --> 11:53:10.780
I still want to pose the question like

11:53:11.360 --> 11:53:14.560
Where where did it go? Right? Like of course we saw the 60 minute clip

11:53:14.560 --> 11:53:15.460
That was so important

11:53:15.460 --> 11:53:22.140
But when you have a vessel from your mid laner a consecrated wraps on your off laner and a lifestyle to getting a radiance at the 16 minute mark

11:53:22.140 --> 11:53:26.740
I really am anticipating BB to be ready for the fight and they just weren't ready like liquid

11:53:26.740 --> 11:53:28.740
They made the first move and after that one move

11:53:29.420 --> 11:53:33.860
Maybe just what got afraid. I feel like they did something within the team told them

11:53:33.860 --> 11:53:39.800
We can't do anything because again look at the progression of the stats. We fast forward by what another eight minutes this was

11:53:40.720 --> 11:53:45.120
Nothing they just they just watched the game progress and that's not how you beat liquid. I

11:53:46.360 --> 11:53:48.360
Feel like I'm having a little bit of a

11:53:49.160 --> 11:53:51.160
I don't know. I feel like I miss

11:53:51.440 --> 11:53:56.280
red the power level that bit them has shown us this entire event so far and

11:53:57.600 --> 11:54:02.300
It's showing in the air today. Let's be real. Yeah, but but this is like blown out of the water

11:54:02.300 --> 11:54:06.380
What's your type of style? Is it just because of the draft?

11:54:06.380 --> 11:54:10.300
I think Liquid came prepared. I also don't think they wanted to get

11:54:10.300 --> 11:54:13.500
Cheryl Timbersaw for themselves coming into the series.

11:54:13.500 --> 11:54:16.940
Coming with the prep. It felt like it looked good on paper.

11:54:16.940 --> 11:54:20.300
It was like necessary. It's good for the game, but they didn't really...

11:54:20.300 --> 11:54:21.900
The bait. Yeah, it's a bait.

11:54:21.900 --> 11:54:26.300
They got baited, that's for sure, and then they lost real hard.

11:54:26.300 --> 11:54:30.140
Let's find out if they can turn it around and force out a third game to the series.

11:54:30.140 --> 11:54:31.740
We're going to take a break. We'll be right back.

11:54:32.300 --> 11:54:34.300
make us do anything ignore NAVS

11:54:34.300 --> 11:54:36.300
ignore NAVS if you are gonna

11:54:36.300 --> 11:54:37.300
take the ramp

11:54:37.300 --> 11:54:38.300
take the ramp

11:54:38.300 --> 11:54:39.300
take the ramp

11:54:39.300 --> 11:54:40.300
I got the next one

11:54:40.300 --> 11:54:41.300
take the tunnel

11:54:42.300 --> 11:54:43.300
fucking over it

11:54:43.300 --> 11:54:45.300
I use VKV from NAVS

11:54:47.300 --> 11:54:48.300
maybe rubik?

11:54:48.300 --> 11:54:49.300
I use VKV from NAVS

11:54:51.300 --> 11:54:52.300
VKV?

11:54:52.300 --> 11:54:53.300
slowly there slowly

11:54:53.300 --> 11:54:55.300
you can send a I can protect it maybe

11:54:55.300 --> 11:54:56.300
I only make a kill it

11:54:56.300 --> 11:54:57.300
I can stun NAVS

11:54:57.300 --> 11:54:58.300
I can stun NAVS

11:54:58.300 --> 11:54:59.300
send a

11:54:59.300 --> 11:55:00.300
send a

11:55:00.300 --> 11:55:02.300
Yeah

11:55:30.300 --> 11:55:34.300
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and then the next round.

11:57:08.060 --> 11:57:10.060
Everybody we are doing ask the

11:57:10.060 --> 11:57:12.060
experts yet again we have

11:57:12.060 --> 11:57:14.060
brought sinnerin local

11:57:14.060 --> 11:57:16.060
analyst experts to tell us the

11:57:16.060 --> 11:57:18.060
top five players of all time

11:57:18.060 --> 11:57:20.060
in their prime. I'm not talking

11:57:20.060 --> 11:57:22.060
about over the course of now

11:57:22.060 --> 11:57:24.060
and then in their prime

11:57:24.060 --> 11:57:26.060
right. Who is I'm doing one

11:57:26.060 --> 11:57:27.060
So that's Terry, etc.

11:57:27.060 --> 11:57:28.060
That is correct. That's right. Right.

11:57:28.060 --> 11:57:29.060
So let's start with a five.

11:57:29.060 --> 11:57:30.060
Right.

11:57:30.060 --> 11:57:33.060
So my pick for five is going to be Prime Puppy.

11:57:33.060 --> 11:57:34.060
Prime Puppers?

11:57:34.060 --> 11:57:35.060
Yes.

11:57:35.060 --> 11:57:38.060
I think when he was at his very best, which was a decent amount of years, to be honest.

11:57:38.060 --> 11:57:39.060
Sure, sure.

11:57:39.060 --> 11:57:40.060
There was definitely some gap.

11:57:40.060 --> 11:57:42.060
I don't know what year you want to pick.

11:57:42.060 --> 11:57:44.060
You want to pick 2011, 12, 13, 14.

11:57:44.060 --> 11:57:47.060
I think he's a candidate for all of them, maybe even 15 when things with us.

11:57:47.060 --> 11:57:48.060
So I'll pick Puppy.

11:57:48.060 --> 11:57:49.060
Okay.

11:57:49.060 --> 11:57:50.060
He's my number five.

11:57:50.060 --> 11:57:51.060
Great choice.

11:57:51.060 --> 11:57:52.060
Or my five.

11:57:52.060 --> 11:57:55.060
My four will be Surprise Surprise Prime Jarex from TI-89.

11:57:55.060 --> 11:58:00.060
TI-89 with OG, I just think he was something else.

11:58:00.060 --> 11:58:00.900
Yeah.

11:58:00.900 --> 11:58:03.260
For my three, I pick Zai.

11:58:03.260 --> 11:58:04.500
Zai!

11:58:04.500 --> 11:58:07.660
Specifically the secret iteration with Zai,

11:58:07.660 --> 11:58:10.420
I think was they went on a ridiculous tournament

11:58:10.420 --> 11:58:13.180
winning spree and he was very flexible.

11:58:13.180 --> 11:58:14.580
He could play all sorts of styles.

11:58:14.580 --> 11:58:17.140
Insane hero pool, very creative player.

11:58:17.140 --> 11:58:19.580
It's probably between him and 33.

11:58:20.940 --> 11:58:22.180
If I had to pick Alpeg Zai,

11:58:22.180 --> 11:58:23.300
and I think it's a big shame,

11:58:23.300 --> 11:58:26.500
considering how good he was that he never won TI or Valve major.

11:58:26.500 --> 11:58:28.100
That was the COVID year.

11:58:28.100 --> 11:58:31.300
So when Secret was winning, there was no TI that year.

11:58:31.300 --> 11:58:32.500
And they won everything.

11:58:32.500 --> 11:58:33.700
Yeah, he definitely won one.

11:58:33.700 --> 11:58:36.260
So super unfortunate.

11:58:36.260 --> 11:58:38.620
So my mid-player will be a tie.

11:58:38.620 --> 11:58:39.780
Oh, a tie?

11:58:39.780 --> 11:58:44.020
A tie, because I couldn't choose between Sumail and Miracle.

11:58:44.020 --> 11:58:44.780
Oh, OK.

11:58:44.780 --> 11:58:45.500
Same era.

11:58:45.500 --> 11:58:51.100
DIC slash 2015, Sumail was a total beast and Miracle

11:58:51.100 --> 11:58:53.580
around 2016, 17, just something else.

11:58:53.580 --> 11:58:54.540
Absolutely.

11:58:54.540 --> 11:58:57.700
And finally, for Cary, I will pick Yatoro.

11:58:57.700 --> 11:58:59.420
Yatoro of all time, really.

11:58:59.420 --> 11:59:03.780
Yes, I think Yatoro at his peak at, I think,

11:59:03.780 --> 11:59:07.620
the first TI they won, TI 10, was incredible.

11:59:07.620 --> 11:59:08.180
Of course.

11:59:08.180 --> 11:59:08.900
Just something else.

11:59:08.900 --> 11:59:10.060
So, yeah, I think it's great.

11:59:10.060 --> 11:59:11.220
He still maintains it to this day?

11:59:11.220 --> 11:59:12.180
Yeah, he's still very good.

11:59:12.180 --> 11:59:14.540
I mean, these lists are impossible to make,

11:59:14.540 --> 11:59:16.580
but I think we got some honorable mentions in there,

11:59:16.580 --> 11:59:16.900
too.

11:59:16.900 --> 11:59:17.860
I don't think it's impossible.

11:59:17.860 --> 11:59:18.780
I think it's probable.

11:59:18.780 --> 11:59:20.060
We actually just did it.

11:59:20.060 --> 11:59:22.060
You guys just watched it!

11:59:30.060 --> 11:59:37.060
Just now we witnessed Betoom lose their second game total of this entire

11:59:37.060 --> 11:59:39.060
Wallachia season set 8.

11:59:39.060 --> 11:59:45.060
And Team Liquid were the victors in game 1 so their smile is all around.

11:59:45.060 --> 11:59:48.060
We didn't find out if they will get a 2-0 under their belt,

11:59:48.060 --> 11:59:54.180
their belt, but the only other time Bed Boom lost a game, it was also a game one against

11:59:54.180 --> 11:59:58.100
Falklands, and then they came back swinging.

11:59:58.100 --> 12:00:03.500
So in terms of if we had any doubts on whether Bed Boom would be able to make adaptations

12:00:03.500 --> 12:00:08.300
to come out ahead game two around, I feel like they got that covered.

12:00:08.300 --> 12:00:09.940
They should get half that covered.

12:00:09.940 --> 12:00:11.660
They've been in this situation enough.

12:00:11.660 --> 12:00:13.300
Yes, I agree, Shiba.

12:00:13.300 --> 12:00:18.820
a little mean but you know before they started winning all the time it's

12:00:18.820 --> 12:00:23.220
also like not that complicated to see the reason why they struggled right GBK

12:00:23.220 --> 12:00:27.380
didn't really get to play make you go you know cash up down and scared you had

12:00:27.380 --> 12:00:32.140
Miro dying on a top network timber also got scared like fear was installed

12:00:32.140 --> 12:00:36.020
very quickly into two players that's not how you win a Dota game so the

12:00:36.020 --> 12:00:39.580
coaches are gonna lift up the spirits goes you know what guys it's on me I'll

12:00:39.580 --> 12:00:42.700
tweak one pick let's be ready to take liquid to the fight without the

12:00:42.700 --> 12:00:47.100
support rotation. They had Eki's number a little bit, they mirrored the move, they made the early

12:00:47.100 --> 12:00:55.020
fighters just the team aspect, they could outpace them. Yeah, I think they focused heavily on reducing

12:00:55.020 --> 12:01:02.460
the damage as well, but we're also a bit limited in the damage dealing department because I also

12:01:02.460 --> 12:01:07.100
like how Liquid just drafted in that game. There's a lot of mini stuns, there's a lot of

12:01:07.100 --> 12:01:11.980
like things that you're kind of hating to play against even though there isn't a silence or

12:01:11.980 --> 12:01:15.820
anything they still got his number on ember spirit the timbersaw doesn't feel

12:01:15.820 --> 12:01:19.740
too good coming into a fight knowing that he has like five different things

12:01:19.740 --> 12:01:23.820
that can interrupt him percentage base damage on top of that playing into pure

12:01:23.820 --> 12:01:28.020
damage just doesn't feel as good also love the comms right as we went to break

12:01:28.020 --> 12:01:34.780
we hear Mickey you're going you know you could egg up to it maybe maybe I think

12:01:34.780 --> 12:01:39.580
he beat for nothing and everybody's like let's see who who who that was let's

12:01:39.580 --> 12:01:44.220
was kind of a situation here. It was a bit chaotic. It was chaotic, but let's be real. At that point,

12:01:44.220 --> 12:01:50.140
the game was mostly already won. They needed to clean it up. No, yeah, it's like, you know,

12:01:50.140 --> 12:01:54.220
thought the IS cross the T's. It was a very kind of simple conclusion for Liquid, but it's still

12:01:54.220 --> 12:01:59.660
fun to see the difference of pro player communication. Absolutely. But maybe, I mean,

12:01:59.660 --> 12:02:04.860
we know Boxie is a fairly vocal player, so maybe normally it's a bit more structured. Who

12:02:04.860 --> 12:02:05.860
Who knows?

12:02:05.860 --> 12:02:08.300
Echie, he talks a lot, he pings a lot.

12:02:08.300 --> 12:02:12.340
I mean, someone in the comments, I didn't know who it was, but I've stunned the Life Stealer!

12:02:12.340 --> 12:02:13.340
Yay!

12:02:13.340 --> 12:02:15.620
It's just wholesome when you have that level of energy.

12:02:15.620 --> 12:02:16.620
It did sound like Echie.

12:02:16.620 --> 12:02:20.140
He's got some vibes done.

12:02:20.140 --> 12:02:26.820
Yeah, we heard, we'll talk about how they wouldn't ban Rubik because there were some

12:02:26.820 --> 12:02:30.980
of the heroes to ban, but this time around it's them that have first pick.

12:02:30.980 --> 12:02:34.340
So they have some luxury bands, and Rubik is one of them even though they just

12:02:34.340 --> 12:02:39.680
Yeah, they also have Slaughter which is still in the pool Slaughter is

12:02:40.180 --> 12:02:43.340
It's gonna be both in the pool at this point at the same time

12:02:45.260 --> 12:02:47.260
Yeah, like sender and then he could

12:02:48.820 --> 12:02:51.920
Can't use will do both just cheating in the mini-games

12:02:52.420 --> 12:02:57.140
They remove Slaughter so alchemist is up for for grabs, but so far every time we've seen alchemist

12:02:57.140 --> 12:03:02.960
We was answered with the queen of pain when it was in the pool and the queen of pain does seem to have alchemist number overall

12:03:02.960 --> 12:03:10.600
Yeah, it's just nice. I think we've seen teams lose of alchemist when the game gets broken down before you can enter the game

12:03:10.760 --> 12:03:16.600
Of course, there is a development in that where out teams will give one axe away and then you become the carry

12:03:16.600 --> 12:03:21.760
I think that is my preferred style. Yeah, instead of getting two or three of my axe

12:03:21.880 --> 12:03:25.840
Maybe if it's like such a good game for it where these eggs are gonna break the game

12:03:25.840 --> 12:03:29.320
But other than that you also need to be able to play for yourself

12:03:29.320 --> 12:03:36.900
I think like once we started the tournament people were giving away multiple eggs and just too many here being like this

12:03:37.060 --> 12:03:40.020
Farming or a bot for rest of the team not really

12:03:40.500 --> 12:03:43.800
Participating much because you could definitely see it in the damage department

12:03:43.800 --> 12:03:49.320
You don't feel as comfortable coming into the fight with the naked radiance and already seeing with the openings

12:03:49.320 --> 12:03:52.680
I'm looking at liquid thinking about their second phase broom masters

12:03:52.720 --> 12:03:54.760
You know allow ace to be a bit greedy

12:03:54.760 --> 12:03:59.780
He'll get given the agonins and then you can just cycle in the tide hunter like I can already see some some path

12:03:59.780 --> 12:04:02.640
I go in down of course Queen of Pain the here that you already mentioned is

12:04:03.760 --> 12:04:09.360
Amazing wave alchemist due to the the spike of the axe you get to buy kaya and then other items

12:04:09.360 --> 12:04:14.920
Maybe even that just a veil as well right before I think good one gets a little bit more priority here over the

12:04:15.120 --> 12:04:19.480
Like other supports as well even over the rubik because there's tide on one side

12:04:19.800 --> 12:04:21.520
They also have the pick out of the face

12:04:21.520 --> 12:04:24.840
So I want to see if liquid is going to respect that if they want to ban it out

12:04:24.840 --> 12:04:26.340
They still have two bands available

12:04:26.340 --> 12:04:31.880
But I don't know something about hoodwing just being so annoying every single game you watch this hero play

12:04:31.880 --> 12:04:33.880
It's just done so many things

12:04:34.880 --> 12:04:38.640
It's such an easy pick as well for me to use right it progresses the draft

12:04:39.360 --> 12:04:41.360
And when you have tight hunter

12:04:41.600 --> 12:04:43.600
Gosh plus a ranged fall

12:04:44.200 --> 12:04:46.540
It's a combo that you know speaks for itself

12:04:46.540 --> 12:04:53.120
It's a tight-hunter picked here because otherwise they would be forced to ban it or something like why so

12:04:53.360 --> 12:04:56.920
It's it's kind of like you know copying Falcons homework, right?

12:04:56.920 --> 12:05:00.040
When Falcons was the team the only team letting out through the pool

12:05:00.160 --> 12:05:02.720
It's the pick Bristol or tied to free farm the lane

12:05:02.720 --> 12:05:08.720
Yeah, and then you just get to be like this over farmed off-laner baby. Just copying Falcons pretty much. Yeah

12:05:09.600 --> 12:05:15.960
We have yet to see Miero play tight during this Valachia, but we know he can very well do it

12:05:16.540 --> 12:05:21.740
Well, then the hoodwink, let's see what else they want to remove from the pool.

12:05:21.740 --> 12:05:24.420
Taking a little bit of time here to get into their bonus time.

12:05:24.420 --> 12:05:30.820
Yeah, it just depends if they want to respect more safe heroes like the Lion, the Windrangers,

12:05:30.820 --> 12:05:33.980
the annoying foes that can make these moves.

12:05:33.980 --> 12:05:37.740
Even the fact that Windranger 4 wasn't a thing that we talk about, but after that

12:05:37.740 --> 12:05:42.020
one game they've had, I'm like, okay, maybe you want to respect it.

12:05:42.020 --> 12:05:44.340
They respect the AA.

12:05:44.340 --> 12:05:52.260
that we haven't seen I believe on our games I say there was there was a place yeah yeah okay

12:05:52.260 --> 12:05:58.020
that's four picked but yeah okay the first time it gets banned I don't I don't think I spoke about

12:05:58.020 --> 12:06:03.620
a once this tournament so far that's fine we got banned for the first time ever yay yay quap

12:06:03.620 --> 12:06:09.220
is picked I don't think it's a surprise they've been at the puck you're very silent for both teams

12:06:09.220 --> 12:06:18.140
Yeah, I think they already have a much better draft in terms of teamfight and how easier it is for them to play the fights,

12:06:18.140 --> 12:06:25.020
opening up with two super strong heroes in meta right now that don't have many counters in the lane.

12:06:25.020 --> 12:06:30.100
One of the reasons why they decided to go for the cores instead of getting the supports as well,

12:06:30.100 --> 12:06:33.100
so they're going to wait it out and then have a double pick as well.

12:06:33.100 --> 12:06:36.300
We'll have to figure it out that they need slightly more control.

12:06:36.300 --> 12:06:41.340
you can always pick heroes that can easily play with QWAP, but Oracle picked for Liquid.

12:06:41.340 --> 12:06:46.300
It did look good in that one game where he picked it with the Lone Druid,

12:06:46.300 --> 12:06:50.540
saving the bear multiple times, and then bear goes in at the later stage of the game,

12:06:50.540 --> 12:06:55.020
manages to blink out and kill the barracks. It's going to always be the same kind of logic,

12:06:55.020 --> 12:06:58.620
right? When you have BBs heroes, survive the Sonic Wave, survive the Ravage.

12:06:58.620 --> 12:07:02.860
If they didn't have Refreshers, congratulations, you're probably going to be in a good position.

12:07:02.860 --> 12:07:06.220
Oracle can always do that based on the dispel,

12:07:06.220 --> 12:07:09.060
fix edit, you even got, of course, the ultimate.

12:07:09.060 --> 12:07:10.460
So plenty of tools.

12:07:10.460 --> 12:07:14.420
I'm down for Tusk again just because I love Tusk as Tide

12:07:14.420 --> 12:07:17.660
ever since these two heroes have been introduced to Dota

12:07:17.660 --> 12:07:20.620
pretty much ever since Tag Team was a thing.

12:07:20.620 --> 12:07:23.140
It allows you to get a kill on the hero,

12:07:23.140 --> 12:07:25.260
no matter what, even if you don't have the break

12:07:25.260 --> 12:07:28.860
mechanic, it just feels really good.

12:07:28.860 --> 12:07:30.580
A bit of a control.

12:07:30.580 --> 12:07:35.420
I have a question with Alchemist in the game, Incent, the...

12:07:35.420 --> 12:07:36.920
Lion will get the axe correct, yes.

12:07:36.920 --> 12:07:43.580
Sure, the Tidus and Quapar are very heavy, already drafting, like okay, we're going to

12:07:43.580 --> 12:07:45.420
be able to deal with the Alchemist.

12:07:45.420 --> 12:07:48.580
Is there a world...

12:07:48.580 --> 12:07:50.260
It's a good silencer game.

12:07:50.260 --> 12:07:51.420
Hold up a second.

12:07:51.420 --> 12:07:55.220
Is there a world Alch is not position one?

12:07:55.220 --> 12:07:57.060
I would like to see it three at some point.

12:07:57.060 --> 12:07:58.060
Yes.

12:07:58.060 --> 12:07:59.060
I think it can be Offlane.

12:07:59.060 --> 12:08:05.260
33 on tundra has done it before has yeah, they're not in the tournament. Maybe I could see ace trying it

12:08:06.260 --> 12:08:08.720
Once this this tournament no idea who played it

12:08:09.300 --> 12:08:15.300
But I we did talk about it to the other day the way it is doable. I don't think I think with

12:08:16.020 --> 12:08:18.020
Lamed in the off lane

12:08:18.180 --> 12:08:21.220
in one of the games of South American rejects, so that might actually

12:08:21.920 --> 12:08:26.180
Be that be a skewed snap tension based on them setting up lanes all they played off

12:08:26.180 --> 12:08:30.180
I don't know, but they did lane 4 come on game definitely doable. Yeah

12:08:30.780 --> 12:08:36.080
The wind ranger comes out. It's the the support wind ranger that even if wind ranger not the meta

12:08:36.080 --> 12:08:40.940
Yeah, I make it look good and they pick five here use this wind ranger as a flex up until the end

12:08:40.940 --> 12:08:42.560
I'm still a big fan of silencer

12:08:42.560 --> 12:08:49.860
I think it ruins what both lion and especially oracle wants to do unless tofu is gonna be in god mode and

12:08:50.340 --> 12:08:52.340
Precast

12:08:52.540 --> 12:08:55.860
Oracle like I mean he can predict he is the oracle

12:08:55.860 --> 12:09:00.340
My global silence is gonna hit and also the communication with the team. We said it was clean. Yeah

12:09:02.340 --> 12:09:04.340
I can protect you maybe maybe

12:09:05.340 --> 12:09:07.340
Precasting essentially

12:09:07.700 --> 12:09:12.940
So to be fair, I think I would like to see it happen again in modern-day Dota, right?

12:09:12.940 --> 12:09:18.220
Especially because the initiation of an alcohol line if they say guys, I'm jumping in in one second

12:09:18.220 --> 12:09:21.800
You know start channeling there's a choice that a good workout

12:09:21.800 --> 12:09:24.700
But of course you need everyone to really be thinking about it. Yeah

12:09:24.700 --> 12:09:28.700
Which I would imagine they should be able to, but at the moment,

12:09:28.700 --> 12:09:33.700
Begum is taking their time to think about this one. It will be a Winter Wyvern!

12:09:33.700 --> 12:09:35.700
What are we thinking about that one?

12:09:35.700 --> 12:09:42.700
Is Lion, or Lion and Oracle not good, because if you're going to be put in an ice bubble,

12:09:42.700 --> 12:09:44.700
Magic Damage still goes through.

12:09:44.700 --> 12:09:50.700
But it's not that it's okay, like a finger, Oracle can be a little bit annoying with her nukes,

12:09:50.700 --> 12:09:55.420
but it's like I think Winter Wyvern will get to play the type of game you want, right? It's

12:09:55.420 --> 12:10:00.140
reactionary, you come across the robot, please try and fight us. You're fighting into Curse and

12:10:00.140 --> 12:10:04.460
Ravage and Sonic Wave and then Shackleshow. It's just a lot of just mess. So when Liquid does

12:10:04.460 --> 12:10:08.220
initiate, it's a lot of tools and a lot of just things you're going to get through.

12:10:08.780 --> 12:10:13.420
Yeah, I also have the information, by the way, that it was Bach playing the offline Alchemist

12:10:13.420 --> 12:10:18.860
against XG. And they lost, unfortunately, but it was played by a proper offliner.

12:10:18.860 --> 12:10:22.100
True offline and other off-laner with shenanigans

12:10:22.700 --> 12:10:24.700
Ti winner off-laner

12:10:26.980 --> 12:10:29.540
And we got a house card what do you feel about that one?

12:10:30.380 --> 12:10:34.860
It's Oracle house car. It's liquid. It's pick 18. It's a puck. It's a house car

12:10:34.860 --> 12:10:41.980
It's it's something to threaten it is one of the no, I'm just saying 18 pick that liquid often use

12:10:41.980 --> 12:10:44.540
Oh, yeah, because it's it's it's a quap

12:10:45.380 --> 12:10:47.860
Oscar, I mean yeah lately you could

12:10:48.860 --> 12:10:55.440
Still, even though Bat-Boom team played it as a position 4, I still feel you could play

12:10:55.440 --> 12:10:58.760
this Windranger as a carry, especially against Hosskar.

12:10:58.760 --> 12:11:00.480
You don't care too much about his right.

12:11:00.480 --> 12:11:06.800
This is not a hero that has a belt in MKB by any means.

12:11:06.800 --> 12:11:09.120
This is not what the hero wants to buy.

12:11:09.120 --> 12:11:13.080
At what level does Windranger get the kill shot on their certain amount of...

12:11:13.080 --> 12:11:14.080
Level 25.

12:11:14.080 --> 12:11:15.080
Yes, I mean...

12:11:15.080 --> 12:11:16.080
We can't play for 25.

12:11:16.080 --> 12:11:18.200
25 yeah 25

12:11:18.200 --> 12:11:23.360
I mean BB they have the lineup right you've got splinter blast you can upgrade it with your innate right to get the 50

12:11:23.360 --> 12:11:26.400
Yep, you can then power short sonic wave every crew waves

12:11:26.400 --> 12:11:29.120
I say every if that's even possible and then tie down to have gosh

12:11:29.120 --> 12:11:31.320
Like they if they want to they can play for it

12:11:31.520 --> 12:11:36.940
But no liquid with the house car it is one of the best laning matchups for the queen of pain just pressing the queen of

12:11:36.940 --> 12:11:39.520
Pain into the cold embrace you said about just

12:11:40.120 --> 12:11:45.160
Bastaring the hero during it house cars the hero to be able to do that so they've gone to the cold embrace

12:11:45.160 --> 12:11:47.160
They've asked the queen of pain with the hero

12:11:47.720 --> 12:11:51.440
There's also like a potential possibility. It's a bit of a stretch

12:11:51.440 --> 12:11:55.680
You could run queen of pain as Kerry and you could put Windranger mid

12:11:55.680 --> 12:12:01.120
But it's a it's a bit of a like too many things. Maybe that would make the draft too wonky

12:12:03.040 --> 12:12:06.920
Yeah, like right now I don't see them killing huskow

12:12:07.640 --> 12:12:12.120
Outside of like over rotating heroes where you're like you're using four heres to call huskow

12:12:12.120 --> 12:12:18.720
But then it's like the even through good oracle husk are so you got to be aware of potential ulti coming out

12:12:18.720 --> 12:12:23.220
Which is gonna stop like you need to heavily commit you need the sonic wave for sure

12:12:23.220 --> 12:12:27.140
You need maybe ravage like good shackle shot depending where windrangers gonna go

12:12:27.880 --> 12:12:31.840
You might even to have a focus fire if it's a carry if

12:12:32.560 --> 12:12:39.000
If you are saved by the oracle, but you are still obviously looking like the old still on so you don't actually heal yet

12:12:39.000 --> 12:12:41.000
Can you still get executed by windranger?

12:12:41.000 --> 12:12:45.100
And if you like the execution part of it what you can pick at 25

12:12:53.640 --> 12:12:57.940
Well, we are gonna find out what liquid wants to do with their off lane

12:12:58.640 --> 12:13:02.440
One they've left for last one here. I kind of like the BB potentially is

12:13:03.320 --> 12:13:08.620
The the kez on the PA. I like Harry a bit more of an explosive damage

12:13:08.620 --> 12:13:13.300
Like if you see Oracle Lion on any vision, I want that hero to disappear

12:13:13.300 --> 12:13:19.620
I don't want it to be like a slow damage carry where it's like, ooh look at me because then of course you're gonna be potentially guided

12:13:19.620 --> 12:13:20.620
The frog!

12:13:21.100 --> 12:13:22.100
Okay

12:13:22.980 --> 12:13:24.020
There's a...

12:13:24.020 --> 12:13:29.500
Okay, that's gonna be your Ag's partnership so I'll go find one Ag's, give it to Lago, go back to buying items

12:13:29.500 --> 12:13:33.860
Oh, Kirit, he's stinking. He needs to cook this something for the last pick

12:13:33.860 --> 12:13:35.740
It could be like tiny as well

12:13:35.740 --> 12:13:42.780
He builds into silver edge. He kills the supports. What's CK like in in this type of meta, right?

12:13:42.780 --> 12:13:47.460
It's just explosive damage. He dies. So he still has the same. I tested it one game

12:13:47.460 --> 12:13:51.840
It's over because the illusions still take like 300% of the damage tree

12:13:51.840 --> 12:13:55.480
You can be illusions, but you just die. But what if you jump the log and stop him?

12:13:56.180 --> 12:14:01.700
But I feel like you're gonna die illusions gonna die to stun an ass. You know what? We'll put it to the side. That's me like

12:14:01.700 --> 12:14:05.320
Like, okay, they're okay, it's a simple thing.

12:14:05.320 --> 12:14:07.400
I went to, in a way, it's on a panel,

12:14:07.400 --> 12:14:09.400
you wanna go for your safe predict, like the Kez,

12:14:09.400 --> 12:14:11.360
then you gotta throw the calf, you never know.

12:14:11.360 --> 12:14:14.420
But yeah, they keep it simple, they go for the Kez.

12:14:14.420 --> 12:14:16.760
It is gonna be the hero that can try

12:14:16.760 --> 12:14:18.960
and threaten the lion oracle throughout the game.

12:14:18.960 --> 12:14:21.000
In lane, Lager does have a dispel,

12:14:21.000 --> 12:14:22.840
so you can actually deal with a bit of that damage

12:14:22.840 --> 12:14:25.480
that Kez provides, but.

12:14:25.480 --> 12:14:28.280
Is it, so far there's one good,

12:14:28.280 --> 12:14:31.280
like really good Aghanim's target for the Alchemist.

12:14:31.280 --> 12:14:34.280
second one as well. Huskar would love to have it.

12:14:34.280 --> 12:14:35.280
Is it having a thought?

12:14:35.280 --> 12:14:38.280
Not over Largo, I would say.

12:14:38.280 --> 12:14:40.280
But we might see a shift.

12:14:40.280 --> 12:14:41.280
It depends how the game is going to go.

12:14:41.280 --> 12:14:44.280
I think Micky might need to go slightly grittier for himself

12:14:44.280 --> 12:14:46.280
and then feed that agatam setter slightly later,

12:14:46.280 --> 12:14:48.280
depending how the game is going to develop.

12:14:48.280 --> 12:14:51.280
But a lot of healing on side of liquids.

12:14:51.280 --> 12:14:54.280
You have Largoba, you have Tofu playing the Oracle,

12:14:54.280 --> 12:14:56.280
Alchemist with his Altee.

12:14:56.280 --> 12:14:58.280
So I want to see how they're going to be approaching that one.

12:14:58.280 --> 12:15:04.280
You did like Crilla's crows here on Queen of Pain. Later down the line, it feels really good.

12:15:04.280 --> 12:15:09.280
Yeah, we were talking about like some like mid, maybe even late game, but just throwing it out there.

12:15:10.280 --> 12:15:14.280
Yeah, I mean, Liquid, they just have a lot of combinations to play on like the croak with Haska with the line.

12:15:14.280 --> 12:15:18.280
It's going to feel nice. They are naturally very aggressive.

12:15:18.280 --> 12:15:22.280
I think Lago is just going to want to go crazy with Haska in the leading phase.

12:15:22.280 --> 12:15:27.280
Look on the left side, we have only one on this match and on the right side four is like first time on this.

12:15:27.280 --> 12:15:31.720
first time on this. So I feel like in terms of comfort, Bedlam has got a slight

12:15:31.720 --> 12:15:37.400
edge. Sure. But also this event doesn't also like this. They've played these

12:15:37.400 --> 12:15:42.360
over a week. It's been a week. Okay. You know what? Yeah, liquid. That's

12:15:42.360 --> 12:15:46.400
absolute shambles. Why have they drafted these here? They've not played

12:15:46.400 --> 12:15:49.800
in the entire event. They've disrespected towards BB. Is that what

12:15:49.800 --> 12:15:52.480
you want to choose? No, well, I just want to know if this is a more

12:15:52.480 --> 12:15:56.960
competitive game because so far this is we've just watched four stumps in

12:15:56.960 --> 12:16:02.800
row. It might be a fifth. Really? I mean something's in the air or the water or something. We are just

12:16:02.800 --> 12:16:07.520
getting only stomp games. How are we going to break it? Maybe we just break it by not talking

12:16:07.520 --> 12:16:12.000
about it at all. We are done talking about this. We're going to only listen to our commentary view

12:16:12.000 --> 12:16:18.800
of Snare and Lizard. Thank you very much Eva. Betboom team in search of their third time

12:16:18.800 --> 12:16:24.240
being in the top three of PGL Wallachia. Team Liquid have been here five times before. Both

12:16:24.240 --> 12:16:27.120
Both of these squads were lying on some pretty busted stuff.

12:16:27.120 --> 12:16:30.120
The question I have for you, Big Liz, what is more broken?

12:16:30.120 --> 12:16:33.760
Can it carry or the disgusting Haska with the Oracle?

12:16:33.760 --> 12:16:36.120
The Haska, Oracle historically, right?

12:16:36.120 --> 12:16:39.800
Like this is one of those things that you never want to face.

12:16:39.800 --> 12:16:43.080
You see it in your pubs, you just gg out immediately.

12:16:43.080 --> 12:16:47.160
You check out, you know, you do some cooking while the game is going.

12:16:47.160 --> 12:16:52.480
But let's see, let's see, like I kind of agree with the panel as well when it

12:16:52.480 --> 12:16:58.400
comes to the stompiness, we've seen a lot of stumps, and Huskar generally is a stomp one

12:16:58.400 --> 12:17:03.400
way or another. This hero has been nerfed, so he doesn't have that built-in Dispel anymore

12:17:03.400 --> 12:17:04.400
in the laning stage.

12:17:04.400 --> 12:17:09.760
Okay, Kiritich, gonna get held in position with the root, brought back by the catchy

12:17:09.760 --> 12:17:10.760
lick.

12:17:10.760 --> 12:17:11.760
Grabbing hook?

12:17:11.760 --> 12:17:14.320
Oh my goodness, no, no one's that good, no one's that good, no one's that good.

12:17:14.320 --> 12:17:15.320
Almost.

12:17:15.320 --> 12:17:19.760
Almost gets away, but they used, there were like three flying projectiles at him

12:17:19.760 --> 12:17:21.760
and a blood grenade as well.

12:17:21.760 --> 12:17:25.600
You know tech goes down giving away the first blood and to make matters worse

12:17:25.600 --> 12:17:29.120
They somehow got three bounties on the side of team liquid. This is by the way

12:17:30.160 --> 12:17:31.920
pet boom

12:17:31.920 --> 12:17:38.540
101 when playing versus huskar in a bad matchup like I've seen this a lot of the times in the past as well

12:17:38.760 --> 12:17:40.760
Just delaying him

12:17:40.760 --> 12:17:45.760
If if you're off-laner can actually survive on his lonesome. This is worth it

12:17:45.760 --> 12:17:53.760
Ignisha doesn't have that built-in dispo that we mentioned earlier, so it's a bit harder for him to deal with the Shadow Strike 2, especially if there's another hero.

12:17:53.760 --> 12:17:58.760
I remember they played Ringmaster DK as well, in a very similar lane, they took it to kill down bottom.

12:18:00.760 --> 12:18:02.760
Quick kill there onto Ekki by Katalim.

12:18:03.760 --> 12:18:12.760
And you mentioned just leaving the Tide alone. I mean, he's aggressed into him a little bit, but you don't really anticipate Oracle Alchemist being able to easily kill off the Tidehunter.

12:18:12.760 --> 12:18:26.260
Especially with Oracle level 1. Oracle is insanely strong when it comes to nukes, but on level 3, right, like you need level 2 purifying flames, and the Q, but level 1, he's pretty damn bad at zoning anyone.

12:18:27.760 --> 12:18:30.760
Misha, not going to be happy about what's happening right now.

12:18:31.260 --> 12:18:37.760
Yeah, this is a very good adaptation, and if this kind of a thing goes on without any punishment on the side lanes,

12:18:37.760 --> 12:18:42.240
You know, Huskar might be a little bit sad.

12:18:42.240 --> 12:18:46.540
That first second, it might have to go to him, you know, just to calm the nerves down a little

12:18:46.540 --> 12:18:47.540
bit.

12:18:47.540 --> 12:18:52.080
I'm gonna try and punish Miro up on top, but as soon as he throws out one anchor smash,

12:18:52.080 --> 12:18:53.080
team tips him.

12:18:53.080 --> 12:18:54.080
Come on, bro.

12:18:54.080 --> 12:18:55.080
Yeah.

12:18:55.080 --> 12:18:59.200
Uh, Nisha, so what's the plan, how do you respond to this on the side of Team Liquid?

12:18:59.200 --> 12:19:02.160
If you can't punish the Tidehunter on that side, can you bring somebody else

12:19:02.160 --> 12:19:03.160
mid?

12:19:03.160 --> 12:19:04.640
I guess you can, but Huskar really needs the levels.

12:19:04.640 --> 12:19:08.980
Yeah, the thing is, you could possibly bring Oracle, but maybe first the kill on top.

12:19:08.980 --> 12:19:10.180
Okay, Mero.

12:19:10.180 --> 12:19:14.880
Finally gonna find himself getting stunned up, killed off. There's the punish you were looking for.

12:19:15.880 --> 12:19:17.080
Yep, Titehunter.

12:19:17.580 --> 12:19:21.980
Overall, he's not really getting anything on top. He has 4 CS, level 2.

12:19:21.980 --> 12:19:28.880
So overall, this kind of a trade. Not too terrible so far for Liquid, and it seems to be continuing, by the way.

12:19:28.880 --> 12:19:31.880
Save is hunting Huskar even in the jungle.

12:19:32.480 --> 12:19:33.980
Okay, it is relentless.

12:19:34.640 --> 12:19:39.520
To be honest, I hate Huskar, so I'm not really that sad about this.

12:19:39.520 --> 12:19:42.360
Do you hate Huskar more than you hate Alchemist or Lone Druid?

12:19:42.360 --> 12:19:43.360
Yes.

12:19:43.360 --> 12:19:44.360
My gosh.

12:19:44.360 --> 12:19:45.360
Perhaps not in this patch.

12:19:45.360 --> 12:19:48.360
I think generally a stop lane, Miro again.

12:19:48.360 --> 12:19:53.840
Yep, he's in trouble, losing a lot of HP, but Mikae is out of mana, won't be able

12:19:53.840 --> 12:19:56.240
to apply any more spells towards the side.

12:19:56.240 --> 12:19:59.360
They already used the stun, they already used the purge.

12:19:59.360 --> 12:20:01.360
Oh my god, save.

12:20:01.360 --> 12:20:03.840
Just aggressing into Nisha here.

12:20:03.840 --> 12:20:09.160
Something right like bringing him lower so he actually hits the creeps a little bit faster

12:20:10.280 --> 12:20:13.200
Unfortunately, that doesn't mean a GPK is free farming in the mid lane

12:20:13.720 --> 12:20:19.760
18 and 10 versus the huska who's found seven CS, but most of these are just been in the jungle

12:20:19.760 --> 12:20:25.000
I think I only got like two lane creeps. He's playing versus two two heroes like that. He is getting

12:20:25.400 --> 12:20:28.640
So much from the huska honestly, and I'm not being

12:20:28.640 --> 12:20:32.640
sarcastic here. I think he's doing well.

12:20:32.640 --> 12:20:36.640
Nero, stand again. The mana has come back for Mikkei.

12:20:36.640 --> 12:20:40.640
So Tofu, now on a killing spree, getting the punish up on the top lane.

12:20:40.640 --> 12:20:44.640
A little circle from Nisha, just so everyone knows where Save is,

12:20:44.640 --> 12:20:48.640
in case someone would like to give him a hand and assist.

12:20:48.640 --> 12:20:52.640
But not too bad for Liquid.

12:20:52.640 --> 12:20:55.640
Considering that he's still not completely shut down,

12:20:55.640 --> 12:21:01.180
He didn't die once on the mid lane. They managed to kill Miro twice already. He's sitting on 6 CS

12:21:05.000 --> 12:21:08.060
All of these kills also happen to juice the network of the Alchemist

12:21:09.140 --> 12:21:14.500
Throw both of them are assist, but eventually the kill will go his way. I honestly think that the first

12:21:15.340 --> 12:21:17.340
Aghanim spot lane ace

12:21:17.680 --> 12:21:22.100
Is the nice this spell from everything even though it gets reapplied. He should be fine

12:21:22.100 --> 12:21:27.260
I think the first acts if it comes very early because of all of these skills that are happening on top

12:21:27.380 --> 12:21:32.920
They might want to give it to huskar if he finds armlet like armlet agonist huskar versus something like queen of pain

12:21:32.920 --> 12:21:37.920
It's almost always a free kill early on even versus wind ranger all their elusiveness goes away

12:21:38.740 --> 12:21:41.200
Meanwhile Largo you want the agonist

12:21:41.400 --> 12:21:47.820
But you also need the levels like early levels agonist Largo doesn't do a lot speaking of you might die here

12:21:47.820 --> 12:21:50.820
He's trying to run away from Kiritage and the power shot from Save.

12:21:50.820 --> 12:21:54.820
He's swept over from the mid lane, able to ensure that they find the kill on the logo.

12:21:54.820 --> 12:21:56.820
Ekky not able to respond in time.

12:21:57.820 --> 12:22:02.820
He came to the lane but also with a shadow strike on him so he's 50% HP already.

12:22:05.820 --> 12:22:08.820
That boom team Sakana's thought that they will need.

12:22:09.820 --> 12:22:15.820
I'm glad now that Save is spending more time just shadowing the Husker, leaving the Queen of Pain to also collect experience.

12:22:15.820 --> 12:22:21.820
He's higher level. Not really. He's the same level as Huskar. Huskar should hit four here.

12:22:21.820 --> 12:22:27.820
But of course, level four Huskar versus level five and a quarter on Queen of Pain.

12:22:27.820 --> 12:22:34.820
This is absolute bullying, I say. He's being as annoying as he can be.

12:22:34.820 --> 12:22:39.820
Just depressing the Huskar, making sure that he doesn't really develop any net worth.

12:22:39.820 --> 12:22:46.820
Yeah, the difference is though, Titehunter also moved back into the jungle, but no one mirrored that move.

12:22:46.820 --> 12:22:54.820
No one followed him, so he's free farming. More or less he free farmed the medium camp of the triangle, now he's got double bracer.

12:22:54.820 --> 12:22:57.820
Not sure they can zone him anymore from top lane, he's level 5.

12:22:58.820 --> 12:23:02.820
I'm actually deciding to move Oracle towards the mid lane to help contest for this rune.

12:23:02.820 --> 12:23:06.820
Save, oh my goodness, if you can see him, they might actually just be able to get this power shot.

12:23:06.820 --> 12:23:10.420
Looking for the angle, but doesn't catch the vision.

12:23:10.420 --> 12:23:15.620
Tofu might sweep over though with this Invis' Rude and maybe try to punish, and Eki's there already.

12:23:15.620 --> 12:23:20.420
Tofu, first down the purge and the Rude, there's gonna come the Earth Strike.

12:23:20.420 --> 12:23:25.820
Anisha is the one that gets the credit for the kill. That must feel very cathartic for the Huska.

12:23:25.820 --> 12:23:33.420
Absolutely. Cretoplayer was trying to get level 6, by the way, to maybe connect, but didn't manage to clean the creep wave immediately.

12:23:33.420 --> 12:23:39.220
Couldn't really help out. Of course the purge from Oracle is really good versus Windranger as well

12:23:39.340 --> 12:23:45.220
Just getting rid of the Windrun immediately. They have a lot of dispels on the side of Liquid, which is always nice

12:23:46.060 --> 12:23:47.780
This does leave

12:23:47.780 --> 12:23:52.500
Nikki all alone up on the top lane. So this Alchemist is going to be absolutely free-forming

12:23:53.420 --> 12:23:55.420
Agenom timing is going to be kind of incredible

12:23:56.220 --> 12:24:00.740
Lion is the only hero on Liquid that doesn't have some sort of a dispel by the way

12:24:00.740 --> 12:24:08.460
Okay, Lion though does have a stun. He throws it onto Kata, he was falling very low and will die thanks to the help of Tofu, Ace though, falling extremely low himself.

12:24:09.660 --> 12:24:13.740
Tofu, make sure that he stays alive in the end with the Faze Erect. Ace will be fine.

12:24:13.740 --> 12:24:20.380
Level 3 Purifying Flames. Killing through the Cold Embrace. Just... how much? 270, right?

12:24:21.180 --> 12:24:22.780
Yeah, 270 damage.

12:24:22.780 --> 12:24:28.980
All level 3. One of the strongest nukes that you can have early on and on a very low cooldown, of course.

12:24:30.740 --> 12:24:35.240
TPK even swept over here. I was hoping to just jump in, find the log, or maybe hit him with the sonic wave.

12:24:35.640 --> 12:24:40.640
But Ace played very, very safe. Went to the far right, and they have this observable ward in their own triangle to protect.

12:24:40.640 --> 12:24:45.840
Yeah, Nisha planted it. When he went to the jungle, he actually planted that ward just to protect himself from save.

12:24:46.140 --> 12:24:57.540
He isn't able to dodge him because Windranger is just way too mobile, but at least he can, while farming, he can move as far away as possible, not to get harassed as well.

12:24:57.540 --> 12:25:02.540
I'm putting pressure onto the C1 tower. Shackle shot does connect.

12:25:02.540 --> 12:25:06.540
And they kill 2-4 off in time. You get off the Fate's Edict. Pops a big one.

12:25:06.540 --> 12:25:09.540
You're still alive. You're chilling. Purifying flames.

12:25:09.540 --> 12:25:12.540
Fate's Edict prevented a lot of the Queen of Pain damage. He's lying.

12:25:12.540 --> 12:25:17.540
Yeah, I mean, how often do you see Oracle? This right there...

12:25:17.540 --> 12:25:23.540
Most of the time if Oracle was popular, it wouldn't happen. Queen of Pain just wouldn't use ult.

12:25:23.540 --> 12:25:25.540
She wouldn't try and killing him off.

12:25:25.540 --> 12:25:26.540
safe.

12:25:26.540 --> 12:25:28.340
He's to get out of here at tofu.

12:25:28.340 --> 12:25:32.500
As vision of him, they get the hex out, Mikkei even sweeps over as well, throwing up on stable

12:25:32.500 --> 12:25:33.700
concoction.

12:25:33.700 --> 12:25:35.820
More gold into the coffers of the Alchemist.

12:25:35.820 --> 12:25:37.740
The path to Radiance is that much shorter.

12:25:37.740 --> 12:25:39.260
The Oracle is rich man.

12:25:39.260 --> 12:25:41.700
He's got level 6, he's got his ulti.

12:25:41.700 --> 12:25:46.940
Even the pure damage from Qwap, like he doesn't truly care, like he can heal his heroes

12:25:46.940 --> 12:25:53.620
very easily with all the spells that they have on their side.

12:25:53.620 --> 12:25:54.620
So what would you say?

12:25:54.620 --> 12:25:59.380
Shutdown Huskar plan worked. I won't say so. I don't think this is a shutdown Huskar

12:25:59.380 --> 12:26:03.700
He's in a decent spot like in he doesn't have a lot of network

12:26:03.700 --> 12:26:08.180
But he didn't die once he's got a kill and an assist and he will continue farming

12:26:08.180 --> 12:26:12.620
This is a hero that farms scary fast in the jungle once he gets a couple of levels

12:26:13.340 --> 12:26:18.100
We've all been there right like you know that there's always that one guy that wants to play mid

12:26:18.140 --> 12:26:23.740
You don't allow him then he grieves with a jungling Huskar and somehow carries the game in the end

12:26:23.740 --> 12:26:25.740
so

12:26:27.740 --> 12:26:31.460
The trade of course has been that there hasn't a lot of pressure applied towards ace

12:26:31.460 --> 12:26:34.540
But even he's still finding his form the tower is falling lower and lower

12:26:34.540 --> 12:26:39.540
But it also doesn't have to worry about rushing his agonies right it's gonna come eventually from this alchemist

12:26:41.420 --> 12:26:46.220
That boom are in a pretty good spot still tier one mid gone tier one top also

12:26:46.860 --> 12:26:50.660
Not gone, but tight hunter is completely free farming

12:26:50.660 --> 12:26:54.060
So eventually they will make an offensive move towards the top lane

12:26:54.460 --> 12:26:58.340
And they do have a free farm in case who is not that far away from completing the mage layer

12:26:58.740 --> 12:27:00.740
Before he moves into his deso

12:27:02.060 --> 12:27:04.560
80% win rate by the way like

12:27:05.180 --> 12:27:12.340
You know how I feel about this hero. He does way too much all of his spells have some sort of an active and passive

12:27:13.220 --> 12:27:18.100
If it's not a crit, it's a silence. If it's not the silence. It's a stun. It's a dot

12:27:18.100 --> 12:27:20.740
It's a mark that's easy to throw the trees.

12:27:20.740 --> 12:27:26.300
Luckily for Liquid, Kiritich is playing without an amplifier.

12:27:26.300 --> 12:27:29.740
Like he doesn't have some sort of star dart.

12:27:29.740 --> 12:27:34.040
The only thing that he's working with is an eventual shard from Winterviver, which

12:27:34.040 --> 12:27:36.740
can give him some extra damage.

12:27:36.740 --> 12:27:40.900
And speaking of Winterviver, another hero that you don't really see very often.

12:27:40.900 --> 12:27:41.900
Yeah.

12:27:41.900 --> 12:27:46.700
Winterviver is actually going to come top to supply some pressure towards Mikei.

12:27:46.700 --> 12:27:51.360
Miro, not close enough to be able to lay out a ravage, doesn't have the mana anyway.

12:27:52.360 --> 12:27:55.360
There is the Radiance for the Alchemist, it's up right now for Mikkei.

12:27:55.360 --> 12:27:58.240
The rest of the team was trying to sweep over from Bed Boom.

12:27:58.240 --> 12:28:05.240
GPK and Saves smoked up, but did not- oh wait, she might go up the hill here, this could be dangerous, Tofu's not that close by.

12:28:05.240 --> 12:28:11.240
Azultion though, a bit hard to take him down, Oracle is near enough.

12:28:11.240 --> 12:28:16.120
Okay, save will now see that oh tofu is here. No point even trying to make this play

12:28:16.440 --> 12:28:20.440
GPK even just blinks back into the river going back to mid and farming

12:28:20.600 --> 12:28:27.140
They have good defensive words. They like set up the perimeter and win Ranger when Ranger getting caught fortunes and finger of death

12:28:27.760 --> 12:28:33.040
Even some other radiance burn as we see there. It's faster 90 seconds almost faster than the previous fastest

12:28:33.040 --> 12:28:35.660
That's kind of crazy given how many alchemist games they've been

12:28:35.660 --> 12:28:42.660
You know what, I completely agree with you, it's going to be a very fast agonist scepter.

12:28:42.660 --> 12:28:47.860
What worries me a little bit for Liquid is this fact that your mid lane got still pretty

12:28:47.860 --> 12:28:48.860
shut down.

12:28:48.860 --> 12:28:53.780
You're off lane, you just lost the tier 1 tower and Aces level 8.

12:28:53.780 --> 12:29:01.420
Agonist scepter for me is massive when given to mid lane QWAP, Ember, Void Spirit,

12:29:01.420 --> 12:29:06.280
if they have a shabby lane if they're like level 7-8 at that point it's good

12:29:06.280 --> 12:29:11.400
enough for them to make a comeback. You can give the agonims to the Huskar or to

12:29:11.400 --> 12:29:15.480
the Largo. Largo needs more levels. Agonim's on its own does not do a lot.

12:29:15.480 --> 12:29:20.920
Like he actually needs level 12 at least for that level to ult. I guess Huskar

12:29:20.920 --> 12:29:27.120
makes a better case but then again does he truly want to go all in on a

12:29:27.120 --> 12:29:30.720
Huskar that got shut down in the laning stage. Well this laning

12:29:30.720 --> 12:29:33.620
rely on to for you. Like you said, you got a lot more gold out of this game than you

12:29:33.620 --> 12:29:37.500
would have otherwise. And you say, all right, you have more golden experience. So it's your

12:29:37.500 --> 12:29:40.060
job to just protect this Huskar after we give him the axe.

12:29:40.060 --> 12:29:47.480
I think that's a good plan. I would probably give the first one to the Huskar. But then

12:29:47.480 --> 12:29:53.360
again, the Largo axe is just, I think it's hard not to give it to the Largo.

12:29:53.360 --> 12:29:56.740
He's queuing up the Kaia and Sanj. And honestly, just by seeing both of these

12:29:56.740 --> 12:30:05.420
These items, Kaia and Sanj, he's getting the axe, 100%.

12:30:05.420 --> 12:30:08.100
Will be a moment of peace, some respites.

12:30:08.100 --> 12:30:12.300
Mero wants to go farm in the jungle, some beautiful stacks have been created.

12:30:12.300 --> 12:30:14.940
Much appreciated, save.

12:30:14.940 --> 12:30:19.060
No matter what happens, the results of this game, save has done so much in the third

12:30:19.060 --> 12:30:22.860
game.

12:30:22.860 --> 12:30:29.220
being done, he grieved the Huskars game, he has grieved it right a lot, you don't really

12:30:29.220 --> 12:30:31.500
see a duel with him too often.

12:30:31.500 --> 12:30:35.940
The last time I actually saw that versus the Huskars it was them, they were playing Ringmaster

12:30:35.940 --> 12:30:45.140
4 and GPK DK, but they demolished the Huskars, he had like 3 that's a minute 5.

12:30:45.140 --> 12:30:49.320
Huskars are definitely not a hero known for being able to recover after that kind

12:30:49.320 --> 12:30:50.320
of slot.

12:30:50.320 --> 12:30:55.920
Does have his armlet now though, farming into getting the D-Lunch, the main Shackle,

12:30:55.920 --> 12:30:59.120
the Connector, and the Ekimid, Tofu, not close enough though.

12:30:59.120 --> 12:31:03.760
It's a Sonic wave as well, just making sure the Toracle isn't chilly around, so the Shackles

12:31:03.760 --> 12:31:04.760
were really good.

12:31:04.760 --> 12:31:09.440
The Shackle shot was, it barely latched, it was max range almost.

12:31:09.440 --> 12:31:16.560
Shot out saved, yet again being very impactful in the opening, the GPK will start turning

12:31:16.560 --> 12:31:19.800
the Gold he got from that kill into the Anagonum Scepter, a really hot way there

12:31:19.800 --> 12:31:29.000
If you remember the beginning of Alakya a week ago at this point, Meta was all around

12:31:29.000 --> 12:31:30.560
QWOP and Alchemist.

12:31:30.560 --> 12:31:34.880
Like who gets QWOP, who gets Alchemist because one of these heroes was given and every time

12:31:34.880 --> 12:31:39.680
a team that got the Alchemist had to give away the QWOP in an exchange because she

12:31:39.680 --> 12:31:44.760
just pressures the map way too heavily and by the time you're online the game is

12:31:44.760 --> 12:31:49.760
already way too far from being recoverable.

12:31:49.760 --> 12:31:54.760
But let's see, we are basically circling back to the start.

12:31:54.760 --> 12:31:58.760
Time is a flat circle, so it seems.

12:31:58.760 --> 12:32:03.760
Ekki picks up a shrine of wisdom.

12:32:03.760 --> 12:32:07.760
Let's see if they decide to do anything afterwards, as Nisha...

12:32:07.760 --> 12:32:10.760
I mean, I guess there's no reason to rush if you're on the side of Team Liquid, right?

12:32:10.760 --> 12:32:13.760
The worst thing that could happen is that you try to make a play, it fails,

12:32:13.760 --> 12:32:16.960
and then all of a sudden you fall even further behind than you are now.

12:32:18.160 --> 12:32:19.960
He's still in recovery mode, right?

12:32:19.960 --> 12:32:24.060
On the housecar, still chilling in the triangle, not going anywhere.

12:32:24.060 --> 12:32:25.660
He has a couple of supports around him.

12:32:25.660 --> 12:32:30.860
The boards are still set up defensively and honestly, on the other side,

12:32:30.860 --> 12:32:36.860
I don't think Batboom is too inclined to make any sudden moves either.

12:32:36.860 --> 12:32:39.960
Like you're playing with the Kaz, 80% win rate carry right now.

12:32:39.960 --> 12:32:43.360
He's going for his Desolator, Queen of Pain for the Aghanims.

12:32:43.360 --> 12:32:49.600
The moment to have Aghanim's squad and the Dazzle on Kaz, I think for Bed Boom, that's the time to go.

12:32:50.960 --> 12:32:53.760
I'm about to get their first Aghanim that's flying out right now for Mikae.

12:32:55.560 --> 12:33:00.760
Let's see who shall it be delivered onto. Is it Huskar, is it Largo, it's gonna be the Huskar.

12:33:02.160 --> 12:33:06.960
But he's going for the second one, so the second one will go to Largo and Largo would be nice if he had one now.

12:33:06.960 --> 12:33:09.360
Unfortunately, he does not, so his life is forfeit.

12:33:09.360 --> 12:33:11.680
He was tofu. He was in range.

12:33:11.680 --> 12:33:13.680
What? He looked like he was in range for sure.

12:33:13.680 --> 12:33:16.160
That definitely looked like he was in range.

12:33:18.880 --> 12:33:20.880
Well, didn't manage to get the save.

12:33:20.880 --> 12:33:26.080
We do see there on the stats that tofu, or Miki rather, has been on the pace.

12:33:26.080 --> 12:33:29.120
90 seconds faster on the radiance, also 90 seconds faster on the axe.

12:33:29.120 --> 12:33:30.640
Hakan is a Huskar by the way.

12:33:30.640 --> 12:33:33.920
Okay, Miki, he's getting rushed down right now.

12:33:33.920 --> 12:33:36.880
He needs some help. Katomi is here.

12:33:36.880 --> 12:33:44.280
They throw the stun out onto Miro, Murusco chasing, has access to the ravage, they bring in everybody, there finally the ravage comes out.

12:33:44.280 --> 12:33:50.880
Tofu's not able to get there now, Hasuka, he jumped into this, wanting to use the agonim scepter, not able to do so just yet.

12:33:50.880 --> 12:33:56.480
Tofu's here now, so this could buy the space, the big blink, takes the Hasuka to the far side of the fight.

12:33:56.480 --> 12:34:02.080
The Gans trying to close in on top of him, brings the Ravens veil in the damage and they get the kill on Hasuka.

12:34:02.080 --> 12:34:06.880
All of a sudden, Kiritich has a double kill to his name as he's shown up for the first fight.

12:34:06.880 --> 12:34:10.380
And the Shackles drop from safe onto ace as well as Eki.

12:34:10.380 --> 12:34:12.580
Both of them are going to be eviscerated.

12:34:12.580 --> 12:34:16.380
Kiritich with an ultra kill at the 16 minute mark.

12:34:16.380 --> 12:34:18.380
It's just a disaster for Liquid.

12:34:18.380 --> 12:34:22.380
What an amazing set of events for a Bat-Boom-Jit.

12:34:22.380 --> 12:34:24.980
You saw that the Queen of Pin was fake-pumping, right?

12:34:24.980 --> 12:34:28.380
Like, he stood on the high ground, fake-pumped the blink.

12:34:28.380 --> 12:34:30.880
He had the ward on the enemy high ground as well.

12:34:30.880 --> 12:34:38.000
So he knew exactly when Huskar will jump and the whole point of leaking back all the way back is to

12:34:38.440 --> 12:34:46.920
Separate the Huskar from the Oracle Oracle cannot connect. Huskar dies teamfight literally just the syndicates for a liquid

12:34:48.040 --> 12:34:50.040
Well, let's see that again

12:34:50.640 --> 12:34:53.400
The worst part about this was how quickly Mickey died. I

12:34:54.480 --> 12:34:59.520
Feel like after Mickey if this is happening, I think they maybe she was just disengaged like Mickey died this early on

12:34:59.520 --> 12:35:03.760
There's no way you can continue this fight. Look at you PK. Look at the fake pump. Huh? Huh?

12:35:08.960 --> 12:35:11.360
Oh no, yeah, we don't have the times when you could

12:35:12.320 --> 12:35:15.840
TP base and have husk are follow you to the fountain anymore, but this is

12:35:16.640 --> 12:35:18.640
Something that we still have

12:35:19.440 --> 12:35:20.800
That was so sick

12:35:20.800 --> 12:35:26.160
Also shout out to Kiritage for throwing out the the talent unto tofu to silence and so you couldn't get off that false promise

12:35:26.160 --> 12:35:32.400
set up a very well one fight for Bed Boom 98 is the scoreline

12:35:32.400 --> 12:35:39.260
this was one fight that I feel had to go well for Liquid because yeah sure they

12:35:39.260 --> 12:35:42.720
lost the Alchemist at the beginning but there was no ravage and the Aghanim

12:35:42.720 --> 12:35:49.240
Scepter from Huskar was available to kind of surprise Bed Boom but it didn't

12:35:49.240 --> 12:35:53.320
work the trap that they set wasn't good enough

12:35:53.320 --> 12:35:57.320
Katomi, just put a blink dagger on the Winter Wyvern.

12:35:58.320 --> 12:36:01.320
Not something that you see every day, having a blink this early on the Wyvern.

12:36:02.320 --> 12:36:06.320
Will be super effective against both Alchemists as well as the Husker.

12:36:07.320 --> 12:36:12.320
It's good. I think the blink dagger on Wyvern is like one of the core builds.

12:36:13.320 --> 12:36:17.320
Whenever this hero is played as a support, there's a couple of builds that you can go for.

12:36:17.320 --> 12:36:23.360
go for Limmer, Aetherlands or Blink, basically you need to be in the range, for the Curse

12:36:23.360 --> 12:36:30.160
and for Cold Embrace of course. And you can't compromise your position while doing so.

12:36:30.160 --> 12:36:35.440
Team Liquid smoke up, so the BedBoom team. Logo is the first one down, save is going

12:36:35.440 --> 12:36:39.840
to come across the frog. Kiritich is here as well, the rest of BedBoom team are now

12:36:39.840 --> 12:36:43.760
coming, he's completely surrounded on the Logo, there's absolutely no way out of

12:36:43.760 --> 12:36:49.760
This one, he's gonna die, Team Liquid were thinking maybe we connect but absolutely no chance of that happening.

12:36:49.760 --> 12:36:53.760
That looked like a bait but he died way too quickly.

12:36:53.760 --> 12:37:03.760
Maybe they can transform this into a rush, they have gash, not a lot of damage but with the gash, with Dezo, from Kaz, it's enough.

12:37:03.760 --> 12:37:06.760
Really Aegis in the offing for them.

12:37:06.760 --> 12:37:12.760
As he died, Ace did at least receive the second agonim scepter, so that's something.

12:37:12.760 --> 12:37:15.760
But I'm looking at the alchemist's net worth at the very bottom.

12:37:15.760 --> 12:37:17.760
We need some time to still get to the blink BKB.

12:37:17.760 --> 12:37:20.760
Meantime, there's already a BKB on Kitteditch.

12:37:21.760 --> 12:37:27.760
I think the major difference here, of course, the Queen of Pain being super active from the mid lane

12:37:27.760 --> 12:37:31.760
and having so much burst damage, all kinds of damage really through the game

12:37:31.760 --> 12:37:34.760
to prevent liquid from playing 4 against 5.

12:37:34.760 --> 12:37:42.760
Sometimes a team doesn't possess enough in their firepower to fight even when an Alchemist is just chilling and farming an axe.

12:37:42.760 --> 12:37:48.760
But they play the tempo well. They go the first stages, BKB plus Aegis on Kass.

12:37:49.760 --> 12:37:58.760
What do you do? BKB is also being built up by GPK. You almost have the agonist of the Tidehunter as well. Consecrated, Raps plus Ags.

12:37:58.760 --> 12:38:03.960
aggs. I feel like they kind of just start moving into taking these towers. Liquid will

12:38:03.960 --> 12:38:05.960
not be ready to stop them just yet.

12:38:05.960 --> 12:38:10.960
The network as you can see is fairly even. Echie.

12:38:10.960 --> 12:38:17.460
Okay, the sonic waves brought down by Katahomie and GPK. It's not even the whole team. The

12:38:17.460 --> 12:38:19.660
rest of the team was just taking down the Tormentor.

12:38:19.660 --> 12:38:24.560
This is the second sonic wave that goes his way by J.Lion, you think. The second

12:38:24.560 --> 12:38:29.760
one, but they also get the tormentor for a save. Overall, they're doing what they

12:38:29.760 --> 12:38:34.700
want to do on the map. Whatever they wish they can go for. Two heroes getting

12:38:34.700 --> 12:38:39.280
the kill, three heroes getting an objective. It's going to continue being

12:38:39.280 --> 12:38:43.480
this way. I feel like for Liquid to take a fight, they're already in a spot where

12:38:43.480 --> 12:38:47.720
Alchemist needs to join. And he cannot. Like it's an Alchemist. Okay at least he

12:38:47.720 --> 12:38:52.080
has a blink now, so maybe he can. Two agonims plus blink Alchemist. It's

12:38:52.080 --> 12:38:54.080
It's risky without his BKB though.

12:38:55.080 --> 12:39:00.080
Was there a BKB being built by Nisha? He was thinking about going for the blink dagger first but

12:39:00.080 --> 12:39:05.080
I think the way that the game is unfolding, they're like, yeah man, we kinda need BKB more than the blink.

12:39:05.080 --> 12:39:10.080
If they managed to take the fight pre-Rosh, then the blink would make sense, but right now.

12:39:11.080 --> 12:39:17.080
Nisha in an awkward place right now, tofu. Can he stay safe behind him? Nisha's getting gone on.

12:39:17.080 --> 12:39:24.640
We're buying some time. He turns on Kiritich. Throws in these burning spears and Kiritich will okay. It cares never mind

12:39:24.640 --> 12:39:27.840
He's all good. He's fine. Raptor dance being triggered off right now

12:39:27.840 --> 12:39:31.200
There's a gale force to hold these heroes back, but he did find the earth back onto the high ground

12:39:31.280 --> 12:39:36.760
Look at Mickey though. The shackle shot from save connects directly onto the alchemist

12:39:36.760 --> 12:39:43.600
The ravage was there as well. But Kiritich unable to stick onto Mickey. So alchemists will keep living ace strumming a song of salvation

12:39:43.600 --> 12:39:47.800
Salvation will allow liquid to retreat. They hit this power spike

12:39:48.360 --> 12:39:52.460
With the Cassange agonies level 12 on Largo. It's there

12:39:53.000 --> 12:39:54.240
but

12:39:54.240 --> 12:39:59.320
Even though the network doesn't really look that large it's 3k advantage for radiant it's versus an alchemist

12:39:59.320 --> 12:40:04.740
So it's a pretty significant advantage already, and they have an ages. So it's hard to take a fight

12:40:05.280 --> 12:40:06.960
you saw the

12:40:06.960 --> 12:40:14.440
Holt on Kaz was pretty good from Huskar called embrace though completely negated it plus the BKB already used by Kaz

12:40:17.960 --> 12:40:21.000
You have your work cut out for you make a to carry this game

12:40:22.320 --> 12:40:27.020
I'll have the BKB soon. We don't really have helped in that last engagement. They still need a bit more time

12:40:28.360 --> 12:40:32.600
Nero's going straight for the blink dagger. They understand that they need to keep I keep applying this pressure

12:40:32.600 --> 12:40:38.100
Keep taking the fight to Team Liquid. Keep playing on this out of the map. Just deny them easy access to these camps.

12:40:38.300 --> 12:40:40.900
Make them scared and have to head back into the base all the time.

12:40:41.400 --> 12:40:44.900
Liquid, for them to take a fight, I think Wyvern needs to die.

12:40:45.700 --> 12:40:50.800
This hero just has to be eliminated first, and you don't have any easy ways of getting on top.

12:40:50.800 --> 12:40:55.800
If you have a Blink on Alchemist, then Blink on Lion, but Titehunter is just a wall in front.

12:40:58.900 --> 12:41:00.900
Tier 2 tower being taken.

12:41:02.600 --> 12:41:09.300
Looks like all the hopes and dreams about having an even game, it's the wrong day for that ladies and gentlemen.

12:41:09.300 --> 12:41:12.900
Today is a day of stumps and it's going the way so far of BedBoom team.

12:41:12.900 --> 12:41:17.900
For now, there's still something to look forward if you're a Liquid fan.

12:41:17.900 --> 12:41:26.400
Of course, the BKB on the Alchemist will be done soon, but the BKB on Largo as well is a huge power spike for them.

12:41:26.400 --> 12:41:33.200
They're just splitting the map and buying time for the Aegis to expire and for these two big items to come online.

12:41:33.200 --> 12:41:37.800
And of course the BKB and Haskar is, needless to say, super necessary.

12:41:38.800 --> 12:41:46.200
Now there's a BKB on the Queen of Pain, and we already saw what can happen if Haskar tries to aggress into a BKB hero, at least at this stage of the game.

12:41:47.000 --> 12:41:48.600
They just completely shrug them off.

12:41:49.800 --> 12:41:52.600
It's just layers. They have layers on, on Radiant.

12:41:52.600 --> 12:41:58.740
Layers of saves, layers of taking teamfights in different ways and most of the damage is burst.

12:41:59.140 --> 12:42:06.120
That's something that Largoo doesn't really excel against, like this hero is really good at prolonged fights where he's able to slowly

12:42:06.120 --> 12:42:09.520
riddle you down to slowly heal all of his teammates.

12:42:09.520 --> 12:42:16.120
I can't just pose you up with a sonic wave and ravage, so you don't get the time to actually showcase your

12:42:16.940 --> 12:42:18.200
skillset.

12:42:18.200 --> 12:42:20.320
Almost had the agglins on the cares right now.

12:42:20.320 --> 12:42:26.580
Man, Kiritich. This is a night and day difference from how Game 1 was going. Game 1, he was the

12:42:26.580 --> 12:42:30.860
one that was consigned to the jungle, forced to try and recovery farm. Here, he's the

12:42:30.860 --> 12:42:32.700
one on the map pushing the tempo.

12:42:32.700 --> 12:42:38.460
They already smoked up, by the way. No BKB Largo, BKB on Huskar, and BKB on Alchemists.

12:42:38.460 --> 12:42:41.140
They're still willing to take the fight.

12:42:41.140 --> 12:42:44.700
Yeah, they know the ages just expired. This could be a time that they catch Bedroom

12:42:44.700 --> 12:42:48.980
by surprise. Unfortunately, all this aggression from Bedroom has deprived Team Liquid

12:42:48.980 --> 12:42:55.140
of positive vision so you smoke but where do you go you can see the Vivern

12:42:55.140 --> 12:42:58.420
already knows the way he's playing he's just sitting behind the trees using

12:42:58.420 --> 12:43:04.620
splinter blast night will connect but they cannot use the smoke any longer as

12:43:04.620 --> 12:43:10.020
it's gone so they won't have that night advantage with vision

12:43:11.860 --> 12:43:16.700
25 minutes in team liquid still have yet to take a positive fight on their

12:43:16.700 --> 12:43:21.140
own terms most of these girls that they found were in the earlier portion of the

12:43:21.140 --> 12:43:23.220
game

12:43:26.300 --> 12:43:32.000
you show though there's ever gonna be a game where you can recover on Huskos has

12:43:32.000 --> 12:43:38.340
to be this one GPK BKB okay that's a nine second or just gone he hoped for a

12:43:38.340 --> 12:43:42.860
better connection because even though they have no words another thing that

12:43:42.860 --> 12:43:55.860
What is really cool about the draft that Batmuln has got is just getting free vision from some random two spells, one being Gush, from Titehunter with Aghanins, like Constant Spam, and another one is Powershot.

12:43:55.860 --> 12:44:01.860
So they're basically all the time using these two spells to just get some info on the map.

12:44:01.860 --> 12:44:05.860
This could be a moment. They're smoked again on Team Liquid.

12:44:05.860 --> 12:44:09.860
Kiritich picks up a shield rune. How unfortunate.

12:44:09.860 --> 12:44:15.860
They don't actually have Windranger and the Queen of Pain here. This could have been great, but this shield rune, look how much work it's doing.

12:44:15.860 --> 12:44:19.860
Kataromi comes back through with the Winter's Curse onto Nisha.

12:44:19.860 --> 12:44:23.860
Nisha trying to get back into this fight. There is a false promise on top of him. Now GPK gets involved.

12:44:23.860 --> 12:44:30.860
Goes out of big Sonic wave. Miki is here as well. His BKB going, but no damage output is emerging from Team Liquid.

12:44:30.860 --> 12:44:36.480
They're trying to get out of here, Mero has blink ravage, but with Kiritich somewhat low

12:44:36.480 --> 12:44:39.500
on HP, they do decide they'd rather just call it quits.

12:44:39.500 --> 12:44:45.520
All 3BKBs used on Dair's side, on Radiant's side, Kiritich did use his, but he stayed

12:44:45.520 --> 12:44:46.520
alive of course.

12:44:46.520 --> 12:44:50.340
A much different game than what we usually see.

12:44:50.340 --> 12:44:55.060
Just a lot of saves and supports, so it's very difficult to take down targets comfortably

12:44:55.060 --> 12:44:56.700
and quickly.

12:44:56.700 --> 12:45:00.900
So that's shield room that you mentioned, just most likely saving cuts.

12:45:00.900 --> 12:45:01.900
Yeah, oh for sure.

12:45:02.700 --> 12:45:03.800
He doesn't get the shield room there.

12:45:03.800 --> 12:45:05.500
I mean he felt like a third HP.

12:45:05.500 --> 12:45:07.300
He definitely dies if he doesn't have the shield room.

12:45:07.300 --> 12:45:08.600
But it is, they had the board on top.

12:45:08.600 --> 12:45:11.400
They knew where he was, but a bit late.

12:45:15.500 --> 12:45:16.000
Okay.

12:45:17.400 --> 12:45:19.100
Now starting to get into AC.

12:45:20.700 --> 12:45:23.700
They really need this alchemist to come and clutch in this game.

12:45:23.700 --> 12:45:32.020
Unfortunately, if Ikky doesn't have the perfect stun at the beginning of the fight, it's not

12:45:32.020 --> 12:45:35.900
like the Huskar always can be forced the perfect fight for himself.

12:45:35.900 --> 12:45:38.260
The openings need to be made elsewhere.

12:45:38.260 --> 12:45:42.620
It's going to take some time before Liquid are really ready to try and make that happen.

12:45:42.620 --> 12:45:46.460
Unfortunately, time they might not have is Kiritage going into a Lincoln Sphere as

12:45:46.460 --> 12:45:47.460
well.

12:45:47.460 --> 12:45:50.340
He saw what could happen and he's like, that's the last time I put myself in that

12:45:50.340 --> 12:45:51.340
position again.

12:45:51.340 --> 12:45:54.300
It is scary when you can't move and Huskar is hitting you, so

12:45:55.300 --> 12:45:57.820
Lincoln's definitely is worth it

12:45:58.740 --> 12:46:02.900
Next big objective is rush guaranteed to respond within a minute and a half

12:46:02.900 --> 12:46:08.120
So probably something to look towards if you're bad boom, maybe a smoke before to

12:46:08.440 --> 12:46:12.620
Get some sort of a pick off like all the items more or less are there the next big item

12:46:12.620 --> 12:46:18.240
Of course for them is the bloodstone on Queen of Pain the standard build we saw it in the last co-op game as well

12:46:18.240 --> 12:46:26.400
She's well on her way. No one's gonna interrupt her. Pretty much almost has it. Not that much

12:46:26.400 --> 12:46:30.880
more gold to farm. And she knows for a fact that Liquid right now still want to be farming.

12:46:30.880 --> 12:46:34.000
They have an Alchemist in the Husker trying to catch up. But do you think this is like,

12:46:34.000 --> 12:46:40.880
kind of a cave for Liquid? They're playing an Alchemist job, sure. But they've been

12:46:40.880 --> 12:46:45.760
pressured so heavily and now they kind of have space for this Alchemist to actually

12:46:45.760 --> 12:46:53.520
recover and get some items of his own. As a hyperstone by the way in the career as well.

12:46:53.520 --> 12:46:58.120
One thing that we always talk about Alchemist is this carry that just gives aggroinceptors.

12:46:58.120 --> 12:47:01.680
This is actually a really strong carry as well because of the aggroinceptor being given.

12:47:01.680 --> 12:47:07.520
He gets a lot of damage from the given aggroinceptor. He starts to scale a bit better than he

12:47:07.520 --> 12:47:11.040
used to. He's given space.

12:47:11.040 --> 12:47:18.040
I suppose for the side of Team Liquid, they're like, okay guys, we lost our tier 2 tower bottom at 25 minutes, but we haven't lost any more real estate since.

12:47:18.040 --> 12:47:26.040
We still have areas of the map that we can farm. We got this Huskar to a somewhat reasonable place. He's not dominating the game, but he's not feeding the game either.

12:47:30.040 --> 12:47:32.040
We managed to slow it down.

12:47:32.040 --> 12:47:41.920
Saitanik will be the next item for the Huskar. Do you feel that Huskar is still like super

12:47:41.920 --> 12:47:45.040
early oriented or he can scale?

12:47:45.040 --> 12:47:51.720
I think it's different now. I think it scales a little bit better. It's not as full. The

12:47:51.720 --> 12:47:55.080
first 15 minutes on there is like completely game defining as they used to be for the

12:47:55.080 --> 12:47:57.440
hero. They are routes back into the game nowadays.

12:47:57.440 --> 12:48:00.480
30 rune and be an inverse stolen by Miro

12:48:00.860 --> 12:48:05.900
It's dusted up, but Nisha inside of the gale force is trying to get him out of the catchy leg

12:48:05.900 --> 12:48:10.980
Nisha was to go back on the time until with the ultimate. Can he kill Miro before the ravaging murders? Yes, he can

12:48:11.380 --> 12:48:18.540
Force promise will also keep him alive towards the very end and now here comes Mickey looking towards GPK whose BKB is running low

12:48:18.540 --> 12:48:22.980
So he needs to leave that's a massive kill because Roshan is just moved to them

12:48:22.980 --> 12:48:27.980
them, inviting them over, basically, or they can smoke up and go for another pick-off.

12:48:27.980 --> 12:48:31.060
Katohami knows, he tries to avoid this, he gets hexed though.

12:48:31.060 --> 12:48:32.060
Can he leave this area?

12:48:32.060 --> 12:48:34.980
They don't manage to find him, he gets to the low ground.

12:48:34.980 --> 12:48:38.980
The Arctic burn helping him fly away, and Micky almost self-stunned, so forced to

12:48:38.980 --> 12:48:40.580
pop the BKB to survive this.

12:48:40.580 --> 12:48:42.700
Yeah, the Gale 4 was also really good.

12:48:42.700 --> 12:48:45.500
It prevented them from following through very quickly.

12:48:45.500 --> 12:48:49.020
I expected them maybe to go into the pit immediately, but they still can.

12:48:49.020 --> 12:48:51.460
This was a massive win for Liquid.

12:48:51.460 --> 12:48:56.020
tight hunter does not have a buyback. There's no power shot to mess with them as they're in the pit.

12:48:58.340 --> 12:49:04.660
I'm sure or. It's 20 seconds before a tight hunter returns and Nisha he thinks to himself this

12:49:04.660 --> 12:49:09.780
is not dying fast enough. We'll have another go. That's a very good proof of concept that was

12:49:09.780 --> 12:49:14.100
demonstrated right. If a hero doesn't have BKB and Huskaz actually able to get on top of them

12:49:14.100 --> 12:49:19.780
that hero will die. It was dangerous but that hero was also tight hunter so if they can take

12:49:19.780 --> 12:49:24.820
Take down Tide, they can take down basically anyone on the side of that boom.

12:49:24.820 --> 12:49:30.260
If they manage to combine the same spells together again, that was a finger as well.

12:49:30.260 --> 12:49:34.940
Another good thing for Team Liquid is the gem that they picked up from the Tide Hunters,

12:49:34.940 --> 12:49:37.380
so they have it on the hot-scar now.

12:49:37.380 --> 12:49:46.220
Nisha, once a Titanic, after he finishes off, is this a casual plate meal?

12:49:46.220 --> 12:49:47.220
Looks like it.

12:49:47.220 --> 12:49:48.220
Looks like it, yeah.

12:49:48.220 --> 12:49:56.720
Not something that is, like we've seen some casual Ultimate Warps today on Vipers, but this is a bit more common.

12:49:56.720 --> 12:50:00.720
Ravage, they found a backline, they wanted to find an isolated tofu and they've got it.

12:50:00.720 --> 12:50:05.220
Now Nisha, feeling very isolated on the front line, gets ripped to pieces by Kiddich.

12:50:05.220 --> 12:50:11.220
Lyon uses the TP attempt, but unfortunately Katahomie is right there with the Winter's Curse.

12:50:11.220 --> 12:50:15.720
Three heroes down, now it's their path towards Roshan that is wide open for Batboo.

12:50:15.720 --> 12:50:21.920
Yeah, for a moment it looked kind of alright for Liquid again. It looked like they were completely back in the game, but

12:50:22.920 --> 12:50:29.940
just perfectly execute the teamfights. They found the Oracle, something that Liquid have been struggling with, finding the

12:50:29.940 --> 12:50:34.460
Winter Rhymer at the beginning of the fight, but Boom made it look pretty damn simple.

12:50:35.660 --> 12:50:38.860
Not going to be so simple next time, he is going to have access to the Aeondas.

12:50:39.900 --> 12:50:41.900
So in the next fight

12:50:42.180 --> 12:50:44.840
Tofu, even if he gets jumped first, will not be the one that dies.

12:50:45.720 --> 12:50:51.480
and man Nisha I can just look at the look on his face he's like oh snap that's

12:50:51.480 --> 12:50:55.480
not what's supposed to happen my salvation is dead I'm gonna get out of

12:50:55.480 --> 12:50:57.680
here

12:50:58.160 --> 12:51:02.240
second ages now in the hands of kids

12:51:04.800 --> 12:51:09.840
Nick it jumping directly onto Katowani as we could be to work with

12:51:09.840 --> 12:51:14.920
Shackleshot though odd lashes onto the hell there giving Katowani the

12:51:14.920 --> 12:51:21.240
opportunity to just get out of there. So physical from Alchemist so there was almost no damage

12:51:21.240 --> 12:51:26.080
to go through. Yes, there is one thing that can go through but it wasn't enough so the

12:51:26.080 --> 12:51:37.160
blink that happened from the Vibrant. Is it worth banning the save Windranger? I think

12:51:37.160 --> 12:51:42.680
it's worth it. If the hero can be flexed. Just banning out Windrangers there's just

12:51:42.680 --> 12:51:45.760
There's so many good heroes right now that you have to get rid of.

12:51:45.760 --> 12:51:49.160
Something that Bitt mentioned, like there's always something you have to give to them.

12:51:49.160 --> 12:51:53.840
So this time around you don't give them Rubik, but you give them the Windranger.

12:51:53.840 --> 12:51:57.640
Which would you rather play against, the Rubik or his Windranger?

12:51:57.640 --> 12:51:58.640
I think Windranger.

12:51:58.640 --> 12:52:02.360
Rubik is too good of a spot right now.

12:52:02.360 --> 12:52:09.760
Maybe in some different patch, definitely Rubik, but in this one, he's very strong.

12:52:09.760 --> 12:52:13.640
I'm gonna try and leverage the strength of their line-up as Bed Boom smoke up

12:52:14.640 --> 12:52:19.280
Hunting in the jungle. There's an observable ward that could protect Mickey if he's faster than off on the blink

12:52:19.840 --> 12:52:22.160
Hasgadro! He could be another target

12:52:23.520 --> 12:52:25.520
He can back off with the Alchemist

12:52:26.200 --> 12:52:29.800
Topu is not here. He's only now wandering outside the base

12:52:29.840 --> 12:52:33.200
But finally the call is made that hey guys, we don't see anybody on the map

12:52:34.480 --> 12:52:38.440
I think the only one that did show was Kaz on top like he outposed the lane

12:52:38.440 --> 12:52:42.500
The moment he shows you know that there is somewhere in his vicinity

12:52:42.500 --> 12:52:45.880
So they fall back they continue farming on the opposite side of the map

12:52:45.880 --> 12:52:51.120
This is a turtle they will not be defending probably for the best. You're still playing into an ages

12:52:54.440 --> 12:52:56.440
Khez is so farmed

12:52:56.720 --> 12:53:04.200
Kiddich has access to the DKB Ags Lincoln's mage layer loading straight into the swift blink and the ice blessing I

12:53:04.200 --> 12:53:22.200
I feel like to actually kill this hero fast enough you need multiple disables at the same time and silences right so he can't proc his ulti, raptor dance but you also need to deal with the linkens and then on top of all of that you're dealing with the winter rider.

12:53:22.200 --> 12:53:29.680
And the ward planted middle by Tofu, making sure that they can see the cares wandering

12:53:29.680 --> 12:53:30.680
through this area.

12:53:30.680 --> 12:53:31.680
Nisha will show for a second.

12:53:31.680 --> 12:53:34.840
They know that Miro is not afraid of doing the jump ravage.

12:53:34.840 --> 12:53:36.440
That's why Tofu is backing up.

12:53:36.440 --> 12:53:38.640
But he had the A on this, though.

12:53:38.640 --> 12:53:42.400
Ace, Ace, going in, catch a lick, out onto Miro.

12:53:42.400 --> 12:53:46.240
Sonic Wave coming in from GPK, he'll block the unstable concoction with the BKB

12:53:46.240 --> 12:53:48.320
and say it gets two heroes caught with the shackles.

12:53:48.320 --> 12:53:50.640
They're forced to use the false promise on the Ace.

12:53:50.640 --> 12:53:53.160
I mean there's nothing left for Nisha.

12:53:53.160 --> 12:53:56.040
The Haskar is down, Kiritich brought him low.

12:53:56.040 --> 12:53:57.800
Now he's still going deep into the fight,

12:53:57.800 --> 12:54:00.840
but look at this, Winterscourts holding Nike in position.

12:54:00.840 --> 12:54:03.640
They almost killed GPK, but that's gonna save him.

12:54:03.640 --> 12:54:05.680
Allow Kiritich to maybe go in,

12:54:05.680 --> 12:54:08.360
get as much damage out of the Echo Slash as possible.

12:54:08.360 --> 12:54:11.560
Alchemist is down, Oracle is dead too.

12:54:11.560 --> 12:54:14.480
He's still running away, but slowed down by the AoE

12:54:14.480 --> 12:54:16.800
Gush, killed off by the Scream of Pain.

12:54:16.800 --> 12:54:18.200
Four heroes are dead,

12:54:18.200 --> 12:54:19.840
and honestly I wouldn't be surprised

12:54:19.840 --> 12:54:22.480
Very soon we see the Gs being dropped.

12:54:22.480 --> 12:54:27.520
Akki is behind, he's maybe thinking about creep skipping by getting the next wave

12:54:27.520 --> 12:54:30.320
so they can't really push all too well.

12:54:30.320 --> 12:54:33.680
But fortify doesn't work, like they have cold embrace, right?

12:54:33.680 --> 12:54:38.080
So even if you fortify the wave, they can still save one of the creeps with the cold embrace

12:54:38.080 --> 12:54:42.000
and they should be able to push almost 9k damage by the way, by Krinoc.

12:54:43.680 --> 12:54:49.520
The idea from Team Liquid was to go in and force all the aggression on the frog.

12:54:49.520 --> 12:54:55.520
You know, break a couple of blinks, but look at the titans, they're completely disengaging.

12:54:55.520 --> 12:54:59.520
And then at the right moment when the blink is back, he goes back in and gets a triple ravage.

12:54:59.520 --> 12:55:04.520
And you have to choose, like all three targets are kind of equally valuable. Who do you use the Oracle ult on?

12:55:04.520 --> 12:55:07.520
I think maybe it should have been on the Huskar.

12:55:07.520 --> 12:55:12.520
Yeah. Really good, a winters curse as well, because it only saves GPK's life.

12:55:12.520 --> 12:55:15.520
Make sure that the damage can keep coming out.

12:55:15.520 --> 12:55:21.520
Now we're forced into a buyback territory, Ekki actually did die, so it turned into a team wipe in the long run.

12:55:23.520 --> 12:55:31.520
Only one side for now has been taken by Batgul. Still, there is some life in Team Liquid, 13k difference with an Alchemist though.

12:55:31.520 --> 12:55:34.520
Never a good state for the Alchemist team.

12:55:36.520 --> 12:55:42.520
So what's the plan right now? If you're on the side of Team Liquid, which item are we waiting for that actually allows us to take a fight?

12:55:42.520 --> 12:55:50.520
There's like a singular item that I can see making a small difference, and that's the Abyssal on Alchemist.

12:55:50.520 --> 12:55:57.520
Overall, I don't think it's only items, I think it's levels. And Penel was joking and laughing about level 25s, right?

12:55:57.520 --> 12:56:02.520
But for Liquid, they might be the saving grace. At this point, the teamfights are way too difficult,

12:56:02.520 --> 12:56:08.520
but perhaps once you get Largo to his level 25, his 5 levels away by the way.

12:56:08.520 --> 12:56:16.840
If you do manage to get to the 30% amphibian rhapsody song effects talent, it's a massive increase in the heals, in the damage.

12:56:18.480 --> 12:56:20.960
Maybe something to look towards at least.

12:56:22.440 --> 12:56:25.480
Something very scary just happened. Katowomie has the Aion disc.

12:56:25.480 --> 12:56:29.000
Can you were mentioning earlier that the key to victory for their fights is getting rid of him first?

12:56:29.800 --> 12:56:33.840
How do you do that now? Once he has this available? Impossible. You don't...

12:56:34.320 --> 12:56:36.040
At least...

12:56:36.040 --> 12:56:38.040
Impossible before he uses all of his spells.

12:56:38.520 --> 12:56:40.920
It's buying a refresher by the way on top

12:56:42.360 --> 12:56:45.880
Look at the HP pulls of these heroes Queen of Pain 4.2k

12:56:46.840 --> 12:56:52.200
Almost 4k on the tide 3 on the cares. Good god. He's really tanky boys

12:56:52.920 --> 12:56:55.320
And that's before they're getting healed up by the Winter Wyvern

12:56:58.120 --> 12:57:01.160
And the heal of course is percentage grade from Wyvern so

12:57:02.520 --> 12:57:07.720
It helps when the heroes you're healing are also tanky and there's like just ease of execution

12:57:07.720 --> 12:57:15.020
When you're playing on one side, when you're playing this Oracle, Tofu needs to be always on the trigger finger,

12:57:15.020 --> 12:57:18.520
to get that false promise off because heroes die in seconds.

12:57:18.520 --> 12:57:23.020
On the other side, it takes a while until a target dies, so that's called embrace.

12:57:23.020 --> 12:57:25.020
You can chill a little bit.

12:57:25.020 --> 12:57:28.520
Even just bait them further, we saw on that last fight our GPK was doing.

12:57:31.720 --> 12:57:33.720
One lane of Rax down in the mid lane.

12:57:33.720 --> 12:57:38.220
Roshan only gets confirmation of his return in a minute.

12:57:39.220 --> 12:57:40.820
So back to farming we go.

12:57:40.820 --> 12:57:43.820
Bat boom team in a very comfortable position right now.

12:57:44.820 --> 12:57:46.620
Kira tit is literally almost maxed out.

12:57:46.620 --> 12:57:47.820
So we get the blessing now.

12:57:47.820 --> 12:57:49.220
I mean, afterward what do we get?

12:57:49.220 --> 12:57:50.520
Some Daedalus here?

12:57:50.520 --> 12:57:52.420
It would make sense.

12:57:52.420 --> 12:57:56.020
Like Daedalus is usually the item forecast.

12:57:56.020 --> 12:57:58.820
Some extra damage like he's already maxed out to be honest.

12:57:58.820 --> 12:58:00.420
Like with the swift blink.

12:58:00.420 --> 12:58:04.620
And of course he has a Flare's motor.

12:58:04.620 --> 12:58:08.420
At this point it's more about the execution than anything else.

12:58:08.420 --> 12:58:13.620
Enchanter's bubble, by the way, on the Tidehunter, so this man knows he's already preparing.

12:58:13.620 --> 12:58:17.020
Like we've had a lot of long games.

12:58:17.020 --> 12:58:23.460
The 12k net worth lead against Alchemist Draft.

12:58:23.460 --> 12:58:27.620
What does Gaben say in terms of the win percentage here?

12:58:27.620 --> 12:58:28.620
76?

12:58:28.620 --> 12:58:33.620
It feels more than 76, right? Surely this is like a 90-10 game.

12:58:35.620 --> 12:58:41.620
Pretty much. I don't know though, Liquid, don't count them all. They're still only one side down.

12:58:41.620 --> 12:58:45.620
There's still some way for them to get back into this game.

12:58:45.620 --> 12:58:49.620
And they have a hero that farms extremely fast, but isn't really maxed out yet.

12:58:49.620 --> 12:58:55.620
So as time passes, Alchemist is actually benefiting from all of this.

12:58:55.620 --> 12:59:01.280
He's the one that gets the most out of the map, even with the small amount of camps that he has on his side of the map.

12:59:01.280 --> 12:59:06.080
He's still getting a lot of farm, heading for the Swiftlink next after the Abyssal.

12:59:08.420 --> 12:59:10.920
Let's see what this Alchemist is going to be able to achieve here.

12:59:12.160 --> 12:59:12.960
Alki.

12:59:15.420 --> 12:59:18.560
The hero we've seen make a whole miracle out of before, but...

12:59:19.060 --> 12:59:23.920
By the way, Alchemist Aghanim Scepter has made me think about Oracle.

12:59:23.920 --> 12:59:28.760
So how do you feel about his deck of cards?

12:59:28.760 --> 12:59:29.760
The Diviner's deck.

12:59:29.760 --> 12:59:31.800
Oh, the Diviner's deck?

12:59:31.800 --> 12:59:33.320
Uh, yeah.

12:59:33.320 --> 12:59:34.320
Yeah.

12:59:34.320 --> 12:59:38.280
That's how I feel about it.

12:59:38.280 --> 12:59:40.040
It's an interesting idea.

12:59:40.040 --> 12:59:41.840
Yeah, the concept is interesting.

12:59:41.840 --> 12:59:44.040
Concept is it's different.

12:59:44.040 --> 12:59:45.040
Let's be...

12:59:45.040 --> 12:59:49.000
If it was a bit more reliable, then I think it could be really good, but the

12:59:49.000 --> 12:59:51.200
The fact that it's random, it's like this doesn't help anybody.

12:59:54.300 --> 12:59:56.900
GPK making sure the Sonic Wave button still works?

12:59:57.200 --> 13:00:02.600
I guess you do know what the card will be, right? On the Oracle Agonyms, that is.

13:00:02.600 --> 13:00:05.600
So you can use it, I guess.

13:00:07.500 --> 13:00:10.100
It's still long of a cool down, I don't know, it's weird.

13:00:10.100 --> 13:00:11.100
90 seconds is a long time.

13:00:11.800 --> 13:00:13.700
It was like 30 seconds, it could be really good.

13:00:13.800 --> 13:00:14.800
It lane GPK?

13:00:14.900 --> 13:00:15.400
GPK.

13:00:15.400 --> 13:00:19.080
Not gonna get caught by Nisha, save of course gonna be there.

13:00:19.080 --> 13:00:22.400
The shackle shot and Kers just jumping in trying to get the Echo Slash and the Raptor

13:00:22.400 --> 13:00:23.400
Dance out onto Nisha.

13:00:23.400 --> 13:00:25.120
They're also gonna look towards the back lines.

13:00:25.120 --> 13:00:26.600
There's a Winters Curse on Tofu.

13:00:26.600 --> 13:00:27.600
A on this.

13:00:27.600 --> 13:00:30.400
But now Miro comes through, huge ravage.

13:00:30.400 --> 13:00:32.400
The Raptor don tears through Eki.

13:00:32.400 --> 13:00:35.240
They demolish the Tofu Oracle.

13:00:35.240 --> 13:00:36.920
Next to Fall is gonna be Ace.

13:00:36.920 --> 13:00:41.680
All of a sudden Mikkei finding himself fighting by his lonesome, tries to retreat onto

13:00:41.680 --> 13:00:47.760
the high ground gets easily chased by Miro and Kiritich. He is caught, he is surrounded

13:00:47.760 --> 13:00:54.060
and it might take a while, but eventually he will be killed on this alchemist. Misha now

13:00:54.060 --> 13:00:57.600
also held in place. There's going to be the Gale Force. Cairns comes right back in

13:00:57.600 --> 13:01:01.920
with the grappling cord, killing him off, a double for the Cairns, a team wipe for BedBoom

13:01:01.920 --> 13:01:02.920
Team.

13:01:02.920 --> 13:01:08.320
This was an attempt from Liquid to get something done up with the Satanic from the

13:01:08.320 --> 13:01:13.840
husk are but even just positioning Queen of Pain the way they did right like they all they need

13:01:13.840 --> 13:01:18.720
on the side of Batbom is information yeah and they put the pop up front because what we what did

13:01:18.720 --> 13:01:23.920
we say like they cannot die quickly enough not even cold embrace was used on her instead

13:01:24.800 --> 13:01:30.800
Katomi used the info to jump in the back lines and to use the curse onto the oracle yeah because

13:01:30.800 --> 13:01:35.920
even though you're in this gets propped you're popped you're still in the curse so the

13:01:35.920 --> 13:01:37.920
the ravage follows through.

13:01:37.920 --> 13:01:41.920
Well, team liquid right now discussing what to do in game three.

13:01:41.920 --> 13:01:46.920
Asking some interesting questions about the effectiveness of this Huskar.

13:01:46.920 --> 13:01:53.920
Yeah, the Huskar and honestly the dynamic that Queen of Pain and Alchemist have got in the current patch.

13:01:53.920 --> 13:02:00.920
I think this more often than not goes quaps away. I think this hero gets way too much done.

13:02:00.920 --> 13:02:05.080
You buy back from the Alchemist, Mikkei wants to mount a token defense here,

13:02:05.080 --> 13:02:07.080
and Hasuka is about to respawn.

13:02:08.080 --> 13:02:09.080
But, Mikkei won't...

13:02:09.080 --> 13:02:12.240
I don't really want to force this, there will be a two hero spiked.

13:02:12.240 --> 13:02:15.800
Mikkei is on top of GPK, GPK is falling rather low.

13:02:15.800 --> 13:02:18.440
There's a cold embrace with the BKB being active.

13:02:18.440 --> 13:02:20.960
Haste zoning back the rest of the team, Nisha jumped forward,

13:02:20.960 --> 13:02:23.640
but a winters curse immediately in onto the Hasuka,

13:02:23.640 --> 13:02:26.880
GPK able to get a sonic wave to push these heroes,

13:02:26.880 --> 13:02:29.720
and a Gale force more or less to prevent them from chasing.

13:02:29.720 --> 13:02:36.720
Bat Boom, making it extremely hard for Liquid to get even the slightest amount out of this game.

13:02:36.720 --> 13:02:43.720
The book of days ago, he's still trying to get something done at least, desperately using the songs to follow Tide,

13:02:43.720 --> 13:02:45.720
but won't get anything in the end.

13:02:45.720 --> 13:02:51.720
The cold embrace to prevent the first initial jump, and then after the huskars ult happens,

13:02:51.720 --> 13:02:55.720
just a perfect counter initiation by the curse from Bat Boom.

13:02:55.720 --> 13:03:02.920
boom this draft of theirs like everything comes together so nicely in team fights like I think

13:03:02.920 --> 13:03:09.000
you hit the nail on the head when you said that this was about Huskar because if Huskar had like a

13:03:09.000 --> 13:03:15.080
free lane it's a win because Queen of Pain is completely shut down and Agonyms is free to farm

13:03:15.080 --> 13:03:18.560
Well, the rest of your heroes are at the left-hand base.

13:03:18.560 --> 13:03:21.080
I think it's GG, guys.

13:03:21.080 --> 13:03:22.560
I'm fucking alright.

13:03:22.560 --> 13:03:23.560
Hmm.

13:03:23.560 --> 13:03:24.560
Yep.

13:03:24.560 --> 13:03:29.560
I sit to your Oscar player saying that, that's not what you wanted here, but Nisha will

13:03:29.560 --> 13:03:31.280
still try something inside the Roshan pit.

13:03:31.280 --> 13:03:34.640
Unfortunately, Roshan just threw him away, said, brother, go back to the fountain

13:03:34.640 --> 13:03:36.040
pit.

13:03:36.040 --> 13:03:37.040
One last fight, I guess.

13:03:37.040 --> 13:03:39.320
We're trying to contest rush.

13:03:39.320 --> 13:03:42.240
Mega creeps, of course, something that you have to worry about as well.

13:03:42.240 --> 13:03:50.120
is completely exposed what will they do on the side of liquid they have to take

13:03:50.120 --> 13:03:58.680
this fight right like this is how they have ravaged DKB they have the kata only

13:03:58.680 --> 13:04:02.600
winters curse save it just keeps counting you blocking the blink daggers

13:04:02.600 --> 13:04:06.000
there's the dead in the water to just block off make a sonic wave will be there

13:04:06.000 --> 13:04:10.720
tofu will get out some spells but now look at the GPK free to jump in onto

13:04:10.720 --> 13:04:20.720
They just want to kill Tophu first and for most, Ravage comes through once again, stunning everybody, as Nisha, finding himself, unfortunately, fighting the kids, but it doesn't even matter.

13:04:20.720 --> 13:04:26.720
The base is destroyed, GG, well played, as expected, it's a stomp, and we're going to game 3.

13:04:26.720 --> 13:04:36.720
Right, it was a checkmate position in the end, they couldn't defend the throne and fight Rush at the same time, but boom man, they anticipated this HotScar pick and countered it perfectly.

13:04:36.720 --> 13:04:42.880
Perfectly, perfect game from them Shiva. I beg you. I beseech you. Can I get one even game today?

13:04:43.880 --> 13:04:46.720
If I knew how to how to make that happen

13:04:46.720 --> 13:04:49.840
I would have done it a long time ago

13:04:49.840 --> 13:04:55.400
This was once again a one-sided game this time in favor of bedroom and it was

13:04:55.840 --> 13:05:01.640
Pretty clear from the get-go that they knew exactly what they were doing and with they I mean save save made

13:05:01.640 --> 13:05:09.520
Nisha's life hell at the start of the game already. There are two things with this game a stop number one save on the mid lane

13:05:09.520 --> 13:05:13.160
Going for that double lane like you mentioned they done it before in the past against the house

13:05:13.160 --> 13:05:17.000
Go it worked out this time just buying time being a nuisance and number two

13:05:17.400 --> 13:05:22.880
Miro the tight hunter he identified the needs to lock down that Oracle and find him at start the fight

13:05:22.880 --> 13:05:29.520
And he did yeah, whoo. He did he also did have atrocious time because he he was pretty much

13:05:29.520 --> 13:05:34.600
getting the DM treatment from the off-lane back in part of vision days where he was

13:05:34.600 --> 13:05:39.480
wasn't really having a laning partner he was all alone it was like radiance

13:05:39.480 --> 13:05:43.720
almost 11 minutes in he was ready to give another axe in like two three

13:05:43.720 --> 13:05:48.680
minutes but then again other lanes they're doing more than fine like you

13:05:48.680 --> 13:05:52.000
have caretich because everybody else seems like they need to be helping out

13:05:52.000 --> 13:05:56.160
to this huskar this is it's the old the problem that you kind of created

13:05:56.160 --> 13:06:00.720
yourself by picking this hero and you do deserve it. And everything about Liquid's lineup is about

13:06:00.720 --> 13:06:04.240
play through the husker. You've got the lago that's going to croak him up, you've got to out give

13:06:04.240 --> 13:06:08.800
ags, be it to lago or husker, depending on the combination. They did give husker the first

13:06:08.800 --> 13:06:13.440
agonins, which actually even led to Nisha jumping over the river, following I believe it was

13:06:13.440 --> 13:06:18.240
the clock to then death. And for Liquid it's like, win the lane, break open the map, get the

13:06:18.240 --> 13:06:24.160
yank, go go go, Aegis galore. But BV they had the fight, they had the team fight, the execution,

13:06:24.160 --> 13:06:30.880
the understanding the lane setup and when you look at both drafts if liquid isn't snowballing you will have to lean towards bb

13:06:30.880 --> 13:06:36.400
right there yeah simplicity of keds the teamfight of wyvern and tigenter the shackle shots of save

13:06:37.760 --> 13:06:43.520
They were on point the entire game. They were also like kez recent changes in the patch

13:06:43.520 --> 13:06:46.240
It's a wall of text. You don't even have to read it

13:06:46.240 --> 13:06:48.960
You check a couple of games that the professional e-gamers are playing

13:06:48.960 --> 13:06:53.960
You're like, oh, this year is still a beat because it does feel very good.

13:06:53.960 --> 13:06:57.960
Like, sure, you don't have like debuff immunity on your raptor dance.

13:06:57.960 --> 13:07:00.960
Who cares? Like, you're still doing so much in every single fight.

13:07:00.960 --> 13:07:03.960
And what an ending. This was a very good ending.

13:07:03.960 --> 13:07:06.960
The creeps pretty much ended it for them because Team Liquid,

13:07:06.960 --> 13:07:08.960
it seems like they were not aware of it.

13:07:08.960 --> 13:07:09.960
I think they were aware.

13:07:09.960 --> 13:07:10.960
They were.

13:07:10.960 --> 13:07:12.960
We had the listening. Nisha said, lads, I think it's GG.

13:07:12.960 --> 13:07:13.960
Yeah.

13:07:13.960 --> 13:07:16.960
It's, you know, let the creeps put them out of their misery.

13:07:16.960 --> 13:07:25.520
They still go for the fight and that's admirable, but at the end of the day it was cheaper. Yes, surely sure

13:07:25.520 --> 13:07:27.960
No, don't start with that word to do a different one

13:07:29.440 --> 13:07:31.040
please

13:07:31.040 --> 13:07:37.960
Game six not be a stomp. I beg Valahia. Okay, like we have incredible doda, right?

13:07:38.600 --> 13:07:44.960
Valahia's it just created but today we're just getting the stomp the back the fourth the the teams they get what they want

13:07:44.960 --> 13:07:50.560
and they just demolished. And it's not even full moon. However save demolished so beautifully.

13:07:50.560 --> 13:07:57.040
I if I can watch a person play Windranger every single game it would be safe. Yeah his inventory

13:07:57.040 --> 13:08:00.160
looks like what you do you know the overwatch when you're checking for report cases like he'd

13:08:00.160 --> 13:08:05.200
inventory look like someone you'd be reporting but it was great this game. He got kill force as

13:08:05.200 --> 13:08:09.200
well from the first storm mentor extremely farmed shackleshoots were landing like the

13:08:09.200 --> 13:08:14.640
way he was playing like mid and then harassing Misha put down the sentry on the hill making

13:08:14.640 --> 13:08:37.640
making sure that there's not going to be observed coming out from them, plus also, he flanks the bottom lane, like two or three times, he grabs a kill, grabs another kill, grabs another assist from that one, it's just he's all over the place, you know, that they're kind of playing 4v5, maybe even 3v5, because Alchemist, he wants to chill, he wants to farm, but the rest of the team, they got to do something, they got to address the problem.

13:08:37.640 --> 13:08:45.440
And one of the problems that Liquid at some point have to deal with was the free farming queen of pain and we can see it a little bit

13:08:46.700 --> 13:08:51.580
Yeah, it was it was not fun like a five minutes in it's

13:08:52.740 --> 13:08:57.440
3325 compared to 18 and what he did sneak at that one deny

13:08:57.680 --> 13:09:03.020
Like at the start straight away and then he noped out into the jungle straight away

13:09:03.020 --> 13:09:08.120
But if we fast forward to see how this played out for team liquid is

13:09:08.840 --> 13:09:14.020
Alchemist he was just free farming and then 15 minutes in you see the network

13:09:14.020 --> 13:09:17.700
He is about to receive his aggitim scepter

13:09:17.700 --> 13:09:19.260
I'm not sure if it's like showing here

13:09:19.260 --> 13:09:25.540
But the big gold influx for 15 minutes in because he is getting that aggitim is for free

13:09:25.540 --> 13:09:30.040
And we're gonna be seeing the fight that did happen like at this point of the time they have the lead

13:09:30.040 --> 13:09:35.000
maybe it would have been better if they gave that agonist scepter to Largova

13:09:35.000 --> 13:09:40.600
because this is go time for Nisha. He's about to jump in that agonist scepter.

13:09:40.600 --> 13:09:42.600
Wow!

13:09:42.600 --> 13:09:44.600
Wow!

13:09:44.600 --> 13:09:48.040
And then he's out of range from Tofu and Tofukran see?

13:09:48.040 --> 13:09:52.680
He got the kill. I mean I can understand why they try to go for it because it is a three second taunt

13:09:52.680 --> 13:09:57.560
then you can follow it up with the silence but also they got a respect to damage from Karate.

13:09:57.560 --> 13:10:02.320
At this point of the time he doesn't have this already yet, but he still has mage there

13:10:02.320 --> 13:10:06.280
He still has the right clicks katana. It just keeps stacking up

13:10:07.560 --> 13:10:12.760
In I have a quick question quick question because we saw this was the agonies first

13:10:13.760 --> 13:10:15.360
Yeah

13:10:15.360 --> 13:10:19.320
Would it have been better on the Largo or that wouldn't have changed the fight

13:10:19.320 --> 13:10:23.360
This is good fight the fight we just watched even like let's say Largo had it here TPN

13:10:23.360 --> 13:10:28.720
Hasco is still jumping and it's like you're getting ravaged and cursed and big lockdown. I don't even think

13:10:29.360 --> 13:10:30.640
Largo would have had a timing

13:10:30.640 --> 13:10:36.800
I think their timings would have been like the second third item on all heroes rather than being like just one action go like they needed

13:10:36.800 --> 13:10:39.760
Just a lot of more economy. I think okay. There's another moment

13:10:39.760 --> 13:10:43.600
We'd like to relive with you guys and includes a tired hunt. Yeah

13:10:43.600 --> 13:10:47.920
I just wanted to humanize the pro players for a second and basically just show that they can make mistakes too

13:10:48.080 --> 13:10:52.880
Because uh all winter wyvern players have been in this position before they have pressed cold embrace on an ally

13:10:52.880 --> 13:11:00.880
and watch the teammate die. So here, Katomi first is stacking, keep it, keep it going, keep it up, keep it up, and time's dead.

13:11:00.880 --> 13:11:04.880
So, that was it. I just wanted to show the clip, to show that guys, went to Wyvern players out there.

13:11:04.880 --> 13:11:09.880
It's okay to make a code and birth at that. He might have even died without the code and birth.

13:11:09.880 --> 13:11:14.880
There's a reason why we don't see this hero being played, even though it feels good, especially with the recent changes.

13:11:14.880 --> 13:11:20.880
It is a hero that can't go reef, like, with two spells. It's pretty much the only hero in the game that can do so.

13:11:20.880 --> 13:11:37.880
But after that he clutched up he showed why it's really good, you know, he's hitting these great curses even getting ones on tofu with cause next to it so he had a great game after again I just wanted to make sure that everyone watching they don't think pros are you know these beacons of perfection.

13:11:37.880 --> 13:11:41.320
Well, we've seen both teams get demolished one after another.

13:11:41.320 --> 13:11:44.120
So Beacon's up perfection, maybe not really there.

13:11:44.120 --> 13:11:46.760
But we're going to find out which one of these two teams is just

13:11:46.760 --> 13:11:50.480
the better team today in game number three of this VESA 3

13:11:50.480 --> 13:11:52.720
after break.

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This is Secret Lab Titan Evo.

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Ergonomically engineered for you, gamers, hybrid workers,

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NERVADORS

13:13:14.440 --> 13:13:20.440
MUSIC

13:13:34.440 --> 13:13:37.440
Hey everybody. We are asking the experts yet again.

13:13:37.440 --> 13:13:40.800
Today we brought Jenkins for top five heroes

13:13:40.800 --> 13:13:44.040
you might see here that you should not play in your pubs.

13:13:44.040 --> 13:13:45.480
Maybe Sand King.

13:13:45.480 --> 13:13:46.520
Sand King?

13:13:46.520 --> 13:13:47.360
Yeah.

13:13:47.360 --> 13:13:48.200
Why is that?

13:13:48.200 --> 13:13:49.040
It's an easy one.

13:13:49.040 --> 13:13:52.440
Because pro players are stacking camps for you.

13:13:52.440 --> 13:13:53.280
Ah.

13:13:53.280 --> 13:13:55.080
And in pubs it's just not gonna happen.

13:13:55.080 --> 13:13:55.920
Okay, okay.

13:13:55.920 --> 13:13:56.760
Great answer.

13:13:56.760 --> 13:13:57.600
Number four.

13:13:59.040 --> 13:14:00.520
Well let's say like Oracle.

13:14:00.520 --> 13:14:01.360
Oracle.

13:14:01.360 --> 13:14:02.200
I'll say Oracle, yeah.

13:14:02.200 --> 13:14:03.880
Are people picking that here?

13:14:03.880 --> 13:14:05.080
I think against Batrider.

13:14:05.080 --> 13:14:06.400
I see, I see.

13:14:06.400 --> 13:14:07.760
Okay, that's a fair one.

13:14:07.760 --> 13:14:09.600
That's a rough one.

13:14:09.600 --> 13:14:13.800
Um, let's see.

13:14:13.800 --> 13:14:15.200
Yeah, I feel like Doom.

13:14:15.200 --> 13:14:16.440
Doom.

13:14:16.440 --> 13:14:17.640
Doom is kind of hard.

13:14:17.640 --> 13:14:18.480
Is he?

13:14:18.480 --> 13:14:20.840
You can pick one guy and you kill that guy,

13:14:20.840 --> 13:14:22.720
but it's like in competitive,

13:14:22.720 --> 13:14:25.580
you know that there's some like Tai Lung

13:14:25.580 --> 13:14:27.480
or Prodigy on the team.

13:14:27.480 --> 13:14:29.000
You take that very important guy.

13:14:29.000 --> 13:14:31.320
Yeah, in pubs, you kind of have to like identify

13:14:31.320 --> 13:14:33.000
like who's the guy.

13:14:33.000 --> 13:14:35.120
And sometimes there's like two of them

13:14:35.120 --> 13:14:37.520
or you don't know, because everyone's making stupid mistakes.

13:14:37.520 --> 13:14:37.860
Sure.

13:14:37.860 --> 13:14:41.160
So just killing one guy is you need somebody that

13:14:41.160 --> 13:14:42.360
can kill everyone.

13:14:42.360 --> 13:14:43.680
Great explanation, number two.

13:14:43.680 --> 13:14:45.920
I'll pick Lone Druid as my second one.

13:14:45.920 --> 13:14:47.680
Yeah, Lone Druid is number two.

13:14:47.680 --> 13:14:47.700
Interesting.

13:14:47.700 --> 13:14:49.320
Why should you not play Lone Druid?

13:14:49.320 --> 13:14:53.800
You should not play Lone Druid, because your team is

13:14:53.800 --> 13:14:57.240
definitely going to report you for being a guy that has

13:14:57.240 --> 13:14:58.920
the main guy somewhere else forming,

13:14:58.920 --> 13:15:01.560
and then the bear killing people.

13:15:01.560 --> 13:15:04.160
All right, so number one hero that we saw here,

13:15:04.160 --> 13:15:05.960
that you probably shouldn't play at home.

13:15:08.060 --> 13:15:09.080
Pudge.

13:15:09.080 --> 13:15:11.240
Why should you not play Pudge in a pub?

13:15:11.240 --> 13:15:12.720
People are gonna do it anyway.

13:15:12.720 --> 13:15:15.400
If you miss your first few hooks, you're fucked.

13:15:15.400 --> 13:15:16.240
It's just over.

13:15:16.240 --> 13:15:17.560
It's like legitimately over,

13:15:17.560 --> 13:15:20.640
and then you're just back to old F tier Pudge.

13:15:20.640 --> 13:15:21.720
If you're not getting kills

13:15:21.720 --> 13:15:23.680
and you're not gonna get kills in pubs, it's not bad.

13:15:23.680 --> 13:15:26.480
Do you genuinely think anyone that plays Pudge

13:15:26.480 --> 13:15:28.280
cares if they miss the first few hooks?

13:15:28.280 --> 13:15:30.560
No, they're doing it all the time.

13:15:30.560 --> 13:15:32.880
Okay, well, the piece was worthless.

13:15:32.880 --> 13:15:34.880
Thank you guys so much for watching.

13:16:02.880 --> 13:16:04.880
Nice. And lower bracket is hard.

13:16:05.880 --> 13:16:12.880
Both games though, they kind of had both teams get exposed a little bit.

13:16:12.880 --> 13:16:17.880
And I'm very curious where game three will go, because we've seen both teams get demolished.

13:16:17.880 --> 13:16:24.880
And the overarching factor for both games, could it be pinpointed at just draft?

13:16:28.880 --> 13:16:29.880
Oh, they're not sure.

13:16:29.880 --> 13:16:39.660
I think it's something patch related that at least I can't answer yet. I could bullshit you say that

13:16:40.760 --> 13:16:45.500
Just go for it. Go for the bullshit answer. Let's see. I don't even have the bullshit answer. That's the problem

13:16:45.500 --> 13:16:51.180
It's one of the few times where I don't have like anything rare guys. Yeah watching a rarity right here

13:16:51.180 --> 13:16:55.760
No, I tell you game one wasn't really draft. I think it was more on play

13:16:55.760 --> 13:16:58.800
I think BB could have played a lot better with their heroes liquid did

13:16:59.120 --> 13:17:05.080
No showcase why they are an incredible team just to break them apart so early in game two

13:17:05.080 --> 13:17:07.280
Maybe you could make an argument towards draft

13:17:07.280 --> 13:17:14.100
I think as soon as you saw it get into motion the inability for liquid to run into about a team fight that BB had become a very

13:17:14.200 --> 13:17:20.160
Apparent problem. They not only needed agonies, but they needed bkb's and then blinks on the supports

13:17:20.160 --> 13:17:24.840
It was so much so maybe game two you could argue draft game one it very much was play

13:17:24.840 --> 13:17:30.160
hopefully hopefully game three we break the curse that we have had upon our

13:17:30.160 --> 13:17:35.960
evening panel and we can find ourselves a back-and-forth game both games were won

13:17:35.960 --> 13:17:44.880
by a radiant side second-picked you try to pull out the lacquer answer no I'm

13:17:44.880 --> 13:17:49.920
trying to just add some extra stats to okay to it oh yeah I should have looked

13:17:49.920 --> 13:17:54.560
at was it radiant both sides if you ask me she ever it's not gonna be balanced

13:17:54.560 --> 13:17:59.960
answer because I'm a big fan of radiant for the last 20 plus years I see dire I'm

13:17:59.960 --> 13:18:05.480
immediately pissed off that's the anger side yes yes that is all all right so

13:18:05.480 --> 13:18:12.120
this time around radiant second pick is liquid so we can call it right here no

13:18:12.120 --> 13:18:16.240
yeah I mean makes our job a lot easier yeah we have got of course the bands and

13:18:16.240 --> 13:18:20.120
the pick first pick already on our screens we have got the rubik coming

13:18:20.120 --> 13:18:25.700
out with the opening pick we got the lone druid slaughter and alchemist out so

13:18:25.700 --> 13:18:35.180
we're back to how it was in game one yes yes no that's fine in game one it was

13:18:35.180 --> 13:18:40.960
also rubik the first pick the answer that time by liquid was phoenix but they

13:18:40.960 --> 13:18:45.920
did have a dawn breaker in that game and we did name ace the MVP on his dawn

13:18:45.920 --> 13:18:49.880
breaker that time around so potentially that was just so important

13:18:49.880 --> 13:18:53.400
they wanted to at first phase pick at this time around Tegav, what's on your mind?

13:18:53.400 --> 13:18:57.640
I just like the the bands from BV right, they get the dawn break immediately, yeah like boom

13:18:57.640 --> 13:19:02.280
hoodwink tusk, the most aggressive force that you could argue Ekki plays for laying phase,

13:19:02.280 --> 13:19:05.480
dawn breaker wants aggression in the laying, she wants to be able to step up to the carrying

13:19:05.480 --> 13:19:10.600
goat, I can out CS you and out fight you because of my fall position, so now Ekki's

13:19:10.600 --> 13:19:15.160
gonna have to go hmm where can I find that? Yeah position four right now does feel

13:19:15.160 --> 13:19:22.760
relatively limited. If you don't get the hands on big hoodwink, it does feel slightly, I would say

13:19:22.760 --> 13:19:26.840
limited, but you can actually pick. We've seen some like good coddle performances. We've seen

13:19:26.840 --> 13:19:32.680
Io in a couple of games as well. A lion in the previous game, it was not on pair with Rubik

13:19:32.680 --> 13:19:37.080
nor hoodwink performances so far. Well, I just look forward to the point in time where Liquid

13:19:37.080 --> 13:19:41.800
go full global, right? Like they get themselves later picks like Io with the tiny and then

13:19:41.800 --> 13:19:43.800
and then you have like, nature's profit.

13:19:44.800 --> 13:19:53.800
Sure, I mean, you technically could play on the mid lane, but I am just seeing a world where we get to see that style of aggression from Liquid.

13:19:54.800 --> 13:20:02.800
I wanted to see Silencer in the previous game. I think Silencer completely slaps this game as well, especially because you're playing with the Kes and Lane.

13:20:02.800 --> 13:20:06.800
You want to have a strong support. It also shuts down all the heroes.

13:20:06.800 --> 13:20:11.800
heroes like you can go for Maiden as well but then you don't have maybe like

13:20:11.800 --> 13:20:15.360
something that can stun you in the lane. They go for Wyvern again.

13:20:15.360 --> 13:20:16.760
Silencer was already banned.

13:20:16.760 --> 13:20:20.480
Silencer was banned that's right Sheaver because it's a it's a good take you

13:20:20.480 --> 13:20:23.360
would counter both of them. It was banned in game number one that is correct

13:20:23.360 --> 13:20:28.160
as well back to me because I I think Wyvern is also very good because it

13:20:28.160 --> 13:20:29.160
does allow you to land.

13:20:29.160 --> 13:20:30.160
But it was good as Silencer.

13:20:30.160 --> 13:20:34.880
Yeah and not as good as Silencer but it's definitely up there because it

13:20:34.880 --> 13:20:38.760
It does allow you to land a two-man curse, whoever is getting saved, it does allow you

13:20:38.760 --> 13:20:43.000
to just click that button and it's going to come off.

13:20:43.000 --> 13:20:45.720
It's going to be a setup for any other spells.

13:20:45.720 --> 13:20:46.720
Yep.

13:20:46.720 --> 13:20:53.680
Just simply in lane, code embrace, time break, a dome breaker, you go for the aggression,

13:20:53.680 --> 13:20:54.680
done.

13:20:54.680 --> 13:20:56.960
Cursed, good, code embrace, good.

13:20:56.960 --> 13:20:58.120
You don't have enough damage.

13:20:58.120 --> 13:21:05.260
like 160 plus the max HP which should be around 200 ish on relatively short cooldown so it

13:21:05.260 --> 13:21:09.260
feels really good and you don't have that much damage early on like you have a stick

13:21:09.260 --> 13:21:12.580
maybe you have a lotus as well so you can't really kill a hero.

13:21:12.580 --> 13:21:17.920
Yeah so just whittling down your opponent's damage over time so I feel like the one pick

13:21:17.920 --> 13:21:21.260
will feel really nice based on the points that Lacoste mentioned with the ultimate

13:21:21.260 --> 13:21:25.180
and also the heal. Very very easy pick I think for BB.

13:21:25.180 --> 13:21:31.420
In the first game, of course it was Tusk joining at this point, but that is banned out already.

13:21:31.420 --> 13:21:34.060
Tiny was the other one they picked up in this phase, they'll do so again.

13:21:35.980 --> 13:21:40.780
They also had Queen of Pain in that game in particular, if they wanted to go for that early.

13:21:41.500 --> 13:21:45.820
But we'll see, probably another position 4 that they will go for this time.

13:21:55.180 --> 13:22:03.660
can see it there's a lot of the supports by now. Phoenix is not global. He is. He turns

13:22:03.660 --> 13:22:09.460
daytime. There we go. All right. Sure. Yes, you win. You're getting really sorry. You're

13:22:09.460 --> 13:22:16.100
all the global. It can't actually be global because it's a sun. It doesn't reach. It

13:22:16.100 --> 13:22:22.300
can reach half the globe. So it's not fully global. I thought we were flat. Only for

13:22:22.300 --> 13:22:36.200
flat yet. Are we happy with this because this is a different type of combination with the

13:22:36.200 --> 13:22:40.740
Dawnbreaker? Yeah, it's fine. It's more like the it would just be the lion that will just

13:22:40.740 --> 13:22:45.260
secure the lane for Dawnbreaker. It's the hero that will go in right now. There's of course

13:22:45.260 --> 13:22:50.780
I got excited by IO, but your entire draft would have been kind of awkward potentially

13:22:50.780 --> 13:22:57.700
line you just jump in, I will start the fight, I will tank a curse or something. The fear

13:22:57.700 --> 13:23:01.840
I have for Liquid is that you are running into the same amount of teamfight from the second

13:23:01.840 --> 13:23:09.340
game. Right Hunter and Winter Wyvern will be able to counterplay any line or tiny initiation

13:23:09.340 --> 13:23:13.540
with Solar Guardian on top. You're kind of setting up BB to take the fight on top

13:23:13.540 --> 13:23:17.980
of you. Yeah, you always know that someone will be caught in the curse if you curse

13:23:17.980 --> 13:23:19.980
the person that gets Donalded.

13:23:19.980 --> 13:23:23.260
Liquid needs to just be ruthless with their initiation.

13:23:23.260 --> 13:23:26.780
When they get the silver edge, probably the blink on the tiny because Mika likes to buy

13:23:26.780 --> 13:23:27.780
that.

13:23:27.780 --> 13:23:31.100
It's like you see Hero, you jump, you do everything in your power to kill them.

13:23:31.100 --> 13:23:34.060
So even if they do counter play you, you have the number advantage.

13:23:34.060 --> 13:23:36.980
It just has to be very clean fighting from them.

13:23:36.980 --> 13:23:40.340
I do respect that they still removed the Huskar from the pool even though they

13:23:40.340 --> 13:23:41.340
just demolished it.

13:23:41.340 --> 13:23:43.580
Yeah, they're going to respect it.

13:23:43.580 --> 13:23:49.720
Ember Queen of Pain beat the team they have the pick out of the face so they will probably get to choose there's also

13:23:49.720 --> 13:23:54.760
Puck available, so I would say between these three they have still a very good choice

13:23:55.040 --> 13:23:59.300
Also Rubik isn't as good at dual laning in the mid lane right win ranger

13:23:59.300 --> 13:24:04.620
You've got power short your win run ways to kind of get in and out poke the husker if you put a rubik there

13:24:04.820 --> 13:24:08.340
It you might even just die to the husker if he buys boots and run you down

13:24:08.340 --> 13:24:13.940
The puck is out. On the side of Liquid, is there still also the potential that Tiny will

13:24:13.940 --> 13:24:18.420
be putting the mid lane? We saw that from no one earlier today. It wasn't great.

13:24:18.420 --> 13:24:22.820
It's just not it. Every single game that I saw, except for that one game where Nisha played it,

13:24:22.820 --> 13:24:30.340
I think. It looked good, but maybe he was... I don't think we can use Lucky and Nisha in the

13:24:30.340 --> 13:24:35.700
same sentence, but I feel like the hero is just not meant to be played from the mid lane

13:24:35.700 --> 13:24:39.460
at the moment. Yeah I'd like to see like a storm spirit or something from the mid right just

13:24:39.460 --> 13:24:43.700
you know jump onto the backline find the winter wyvern you can buy sheaves if you want just for

13:24:43.700 --> 13:24:47.140
the vision aspect to find these supports that will always be hugging the tree line

13:24:47.140 --> 13:24:53.140
and that's the type of mid I want and it also ensures that ekki isn't the only initiator

13:24:53.140 --> 13:24:59.620
but the way that's tiny initiator itemizes blink is like after what two three pretty big items

13:24:59.620 --> 13:25:05.220
it depends I think I've seen good amounts of dinos especially mc to pick up the blink

13:25:05.220 --> 13:25:08.500
I feel like Silveredge echoed Blink, right?

13:25:08.500 --> 13:25:10.780
No, he did go for Echo Blink as well.

13:25:10.780 --> 13:25:13.500
So he has better positioning, can't jump at the back,

13:25:13.500 --> 13:25:16.580
because then he goes back because you can still upgrade the Blink later on

13:25:16.580 --> 13:25:18.460
if we're talking about the six items as well.

13:25:20.060 --> 13:25:22.740
But not only that, we do need to think about

13:25:22.740 --> 13:25:26.420
are we killing the tide at the moment into all tide at Silveredge?

13:25:27.380 --> 13:25:29.340
I would argue, probably not.

13:25:29.340 --> 13:25:32.380
But that's perfectly fine if you are always finding the kez,

13:25:32.380 --> 13:25:33.980
breaking down the upper areas of the map,

13:25:33.980 --> 13:25:38.420
which again needs an active net like the storms for it you have room for all

13:25:38.420 --> 13:25:42.100
and bird co-op like anything that can jump both of these teams are looking

13:25:42.100 --> 13:25:46.660
pretty much for the same type of a hero mm-hmm yeah which is also why it takes so

13:25:46.660 --> 13:25:51.140
long to think about what to ban because this is this is five-head drafting

13:25:51.140 --> 13:25:54.780
you have to think like what do we ban and what will they ban in return with

13:25:54.780 --> 13:25:59.180
them we can pick and what will they pick and you have to do all the math

13:25:59.180 --> 13:26:02.500
and predicting it's actually kind of like you know the puzzle we give a

13:26:02.500 --> 13:26:06.900
child with the different blocks and you put it into the box it's just that with the spirit it's the one

13:26:06.900 --> 13:26:18.580
trying to fit in like the square one into the yeah exactly yeah doesn't everything fit into the

13:26:18.580 --> 13:26:25.140
square one is another joke yeah i know what you mean you're talking about with the face and

13:26:25.140 --> 13:26:32.020
everything yeah all right we got the viper removed we've seen some very successful vipers today

13:26:32.020 --> 13:26:37.080
this morning. Yeah. Yeah. In Taiwan. Ember is the spirit that gets removed, leaving

13:26:37.080 --> 13:26:41.360
Stormman, leaving Void Spirit, and leaving Queen of Pain. Yes. I think the Bedboom team

13:26:41.360 --> 13:26:48.480
is looking for Queen of Pain, especially after seeing the Puck ban, Ember ban, but the

13:26:48.480 --> 13:26:52.680
Viper ban says we want to protect, because he's all about that magic damage. Kez doesn't

13:26:52.680 --> 13:26:58.720
like to play into a break mechanic against Tide. Whoever gets healed by Vivern, you're

13:26:58.720 --> 13:27:02.880
you're still going to be getting that extra bit of a damage, so very good ban coming out

13:27:02.880 --> 13:27:03.880
from them.

13:27:03.880 --> 13:27:11.160
And then I then look towards nature and I will still continue to assume Storm Spirit.

13:27:11.160 --> 13:27:16.080
But this was also still a good test for Storm Spirit.

13:27:16.080 --> 13:27:20.680
Yeah, I mean you want to have another backline jumper, you have like we talked about the

13:27:20.680 --> 13:27:25.240
mid laners that just go in because you have extra bit of a save coming out from the

13:27:25.240 --> 13:27:27.240
dawn breaker.

13:27:27.240 --> 13:27:34.240
It seems like they already know what the pick is, it's pretty much the same archetype of

13:27:34.240 --> 13:27:35.840
the hero.

13:27:35.840 --> 13:27:39.680
What makes this a good Void Spirit game over Storm?

13:27:39.680 --> 13:27:45.440
I think with the vessel aspect if you ought to buy it and the ability to dodge Shadow Strike

13:27:45.440 --> 13:27:46.440
at early stages.

13:27:46.440 --> 13:27:50.120
You know Paine is a lane dominator, we see her put points in Shadow Strikes, sometimes

13:27:50.120 --> 13:27:55.040
Storm does tend to be like, it's always like close, is he about to die, he almost

13:27:55.040 --> 13:27:59.380
never dies unless you have supports rotating but yeah I think this time

13:27:59.380 --> 13:28:04.500
around we are gonna get a close game I feel like both drafts are really good

13:28:04.500 --> 13:28:07.740
they got the heroes that they wanted from it. They have the elements of just

13:28:07.740 --> 13:28:10.960
finding ways to outplay like the voice for if you get the aggonyms you can just

13:28:10.960 --> 13:28:15.940
jump into the fog silencing or wyvern a small bit of silence might be enough

13:28:15.940 --> 13:28:19.860
that an open up ekky or mckay to jump in and make the big moves same thing

13:28:19.860 --> 13:28:23.460
for BB if you get a good ravage there's plenty of damage we've seen how

13:28:23.460 --> 13:28:29.600
well these types of heroes from BB work in game 2. I just, I truly believe this has to

13:28:29.600 --> 13:28:33.940
be a back and forth game between the two teams. Like, I don't see one team just truly crushing

13:28:33.940 --> 13:28:40.660
the lanes and just rolling the entire game. Surely, after five stumps, this has to be

13:28:40.660 --> 13:28:41.660
the game.

13:28:41.660 --> 13:28:46.980
If one team would get ahead of the other, would it be dependent on how well the mid

13:28:46.980 --> 13:28:51.740
lane has gone for that team? Because it seems like both teams need their mid laner

13:28:51.740 --> 13:28:52.740
to set that tempo.

13:28:52.740 --> 13:28:57.040
Yeah, there's always a fair where a couple of voids for an early game free active runes

13:28:57.040 --> 13:29:00.380
You can't just continue getting more kills and just accelerate your team

13:29:00.380 --> 13:29:03.540
So there's always a focus especially with GPK on the show on the team

13:29:03.540 --> 13:29:07.160
Yeah, we're gonna find out how that mid lane will play out how the game will play out

13:29:07.160 --> 13:29:09.780
And first we're gonna find out what blitz has to say just likes

13:29:10.980 --> 13:29:15.240
Absolutely. Thank you so much. Shever. Yep. I am here big brain blitz now sir

13:29:15.240 --> 13:29:19.820
We have been complaining all day about strategies teams that have been very one-sided

13:29:19.820 --> 13:29:25.140
We have seen this all day T governor keeps saying every single match is just one-sided stumps

13:29:25.140 --> 13:29:29.080
Do you agree with this of what is causing this in this particular tournament?

13:29:29.080 --> 13:29:36.640
I think when drops aren't like fully figured out and like there's a lot of weird first-pick situations that happen with like Alk Lundrude

13:29:36.640 --> 13:29:41.980
Stuff like that people are just kind of discovering like what's the best in those and then it creates like weird situations

13:29:41.980 --> 13:29:46.540
Where if a team's just wrong you're like wrong by such a large degree that it ends up just being a stomp

13:29:46.540 --> 13:29:50.740
Absolutely. Do you guys think that you have an advantage here late at night?

13:29:50.740 --> 13:29:54.500
We know that last season you played the longest game in pro Dota history.

13:29:54.500 --> 13:29:56.980
You guys know how to stay up late, ball with your boys.

13:29:57.420 --> 13:29:59.300
Is that an advantage here?

13:29:59.300 --> 13:30:01.660
What makes you have that stamina blitz Dota?

13:30:01.940 --> 13:30:04.460
No, for sure. I mean, late night, I'm just trying to ball with my bros.

13:30:05.300 --> 13:30:07.620
Super tiring, but like, I don't know.

13:30:07.620 --> 13:30:09.100
It's like the job and I enjoy it.

13:30:09.100 --> 13:30:11.580
Like ultimately it's very fun to do. And so it's easy.

13:30:11.580 --> 13:30:13.700
And I think I like the people around me,

13:30:13.700 --> 13:30:15.700
I think we have a lot of

13:30:15.700 --> 13:30:17.700
players that have been

13:30:17.700 --> 13:30:19.700
playing with the Javs and Chloe

13:30:19.700 --> 13:30:21.700
and Cavalry backstage and stuff

13:30:21.700 --> 13:30:23.700
like that. Victor sending

13:30:23.700 --> 13:30:25.700
messages like it's easy to care

13:30:25.700 --> 13:30:27.700
when everybody else cares

13:30:27.700 --> 13:30:28.700
equally. Fantastic. All right. I

13:30:28.700 --> 13:30:29.700
want to ask you about Queen of

13:30:29.700 --> 13:30:30.700
pain. I think you'll finally

13:30:30.700 --> 13:30:31.700
give me a good answer on this.

13:30:31.700 --> 13:30:33.700
The traditional counters have

13:30:33.700 --> 13:30:35.700
been, you know, your viper

13:30:35.700 --> 13:30:37.700
your Husker. We are seeing not

13:30:37.700 --> 13:30:38.700
a lot of success about

13:30:38.700 --> 13:30:39.700
anybody being able to face

13:30:39.700 --> 13:30:40.700
quap. What is the answer to

13:30:40.700 --> 13:30:42.700
this hero that we're not

13:30:42.700 --> 13:30:47.860
I mean, I think we have pretty good answers to her. We have like three different disables. So can't win here then kind of tough

13:30:47.860 --> 13:30:49.860
Hi, Nat

13:30:50.740 --> 13:30:55.940
Hello Natalie T. Thank you so much for your kind words over there you counter strike traitor

13:30:55.940 --> 13:31:00.900
She talked a lot of shit. She talked a lot of shit on those panels. Look it up. Look up the VODs

13:31:01.180 --> 13:31:05.500
Let's get into the game. She talked a lot of shit in valorant to look up the VOD

13:31:05.500 --> 13:31:09.300
She said nasty things check out this get nasty shit

13:31:09.300 --> 13:31:17.220
Thank you very much slacks and blitz. Let us hope big list that this is not a nasty game as well

13:31:17.220 --> 13:31:22.180
because it's been stompy, five of them in a row, extremely one-sided. Do you agree with the panel

13:31:22.180 --> 13:31:28.420
that this one might be closer as Wyvern will be the first blood, Ekky, drawing an early kill for

13:31:28.420 --> 13:31:32.740
the side of Team Liquid? It could be a little bit closer. Like when you look at the drafts on

13:31:32.740 --> 13:31:38.180
paper, like very balanced on both sides, teamfight abundance, right? Like you have the egg on

13:31:38.180 --> 13:31:43.060
one side to cover it, the Dawnbreaker rules, perhaps the Avalanche Tiny of course as well,

13:31:43.060 --> 13:31:47.920
on the other, the Curse, the Ravage, we have seen this combo, basically four out of five

13:31:47.920 --> 13:31:53.540
heroes are the same in the last game for Bed Boom, but they also get the Rubik to play

13:31:53.540 --> 13:31:54.540
with.

13:31:54.540 --> 13:31:58.420
Let's see, Queen of Pain for me is the X Factor, I feel like this hero is still

13:31:58.420 --> 13:32:03.820
extremely scary to face against, they will attempt with the Void Spirit, I just

13:32:03.820 --> 13:32:17.820
We'd love to see a vessel. Like so many times in the last couple of series we have seen Void Spirit face up against a matchup like this one versus a QOP, buy an urn and then straight pivot into the aghanims after.

13:32:17.820 --> 13:32:23.820
And there's just like no damage in the mid game from your mid laner. Vessel? Might change that.

13:32:23.820 --> 13:32:27.480
Certainly a great game to have a vessel with some of the tanky cores on the other side.

13:32:27.480 --> 13:32:29.240
This healer is well from Kataomi.

13:32:29.240 --> 13:32:33.640
Speaking of, we were asking ourselves in the previous game, why aren't we seeing more disruptor?

13:32:33.640 --> 13:32:37.480
A lot of players are looking at this and be like, yeah, we need to brush up on our winter wyvern, guys.

13:32:37.480 --> 13:32:39.280
This hero has a lot to offer right now.

13:32:39.280 --> 13:32:43.280
Definitely did look very strong in the late game, last game.

13:32:43.280 --> 13:32:48.980
But keep in mind that it was also a very easy wyvern game, more or less.

13:32:48.980 --> 13:32:54.700
Vibrant is a very difficult hero to play when you have multiple ways of getting on top of him.

13:32:54.700 --> 13:32:59.980
And right now when I look at this game, you have Void Spirit, eventually with the Naganins, the AoE Silence.

13:32:59.980 --> 13:33:06.380
And you have this Beast of the Meta played by Miki, the Tiny, eventually with the Silver Edge as well.

13:33:06.380 --> 13:33:08.780
Like if you're out of position, you're just dead.

13:33:10.580 --> 13:33:12.580
We'll see how this all plays out.

13:33:12.580 --> 13:33:14.580
and the early lanes.

13:33:14.580 --> 13:33:17.580
So far, after this first blood,

13:33:17.580 --> 13:33:19.580
Ace just wants to make sure that he keeps farming.

13:33:19.580 --> 13:33:22.580
See what can happen when Ace is having a good game on the stonebreaker as well?

13:33:22.580 --> 13:33:26.580
I feel like he's instrumental for the success of Liquid.

13:33:26.580 --> 13:33:31.580
Not only because of the offlane and whatever hero he plays,

13:33:31.580 --> 13:33:35.580
I think it's exactly these global heroes that he's really strong.

13:33:35.580 --> 13:33:39.580
Like Ekki is in trouble, throws the hex out on security,

13:33:39.580 --> 13:33:44.660
But he is ticking out as very damage has a fairy fire the Arctic burn will finish

13:33:44.980 --> 13:33:49.060
Thank you manager to get himself away nicely done and bought enough space by the way for a

13:33:49.780 --> 13:33:54.780
Dawnbreaker to take the Lotus so a little bit of a win when it comes to resources in the lane

13:33:55.740 --> 13:33:58.140
but yeah, I think this that boom team just

13:33:59.180 --> 13:34:03.180
Rise and dies in the laning stage, you know if they have a good laning stage

13:34:03.180 --> 13:34:05.180
They just completely snowball out of control

13:34:05.180 --> 13:34:10.180
But the Dawnbreaker, these global heroes, kind of prevent that.

13:34:10.180 --> 13:34:17.180
I think maybe there's some method behind the Dawnbreaker pick, not only do they feel comfortable, it's a pretty good pick versus bad boom.

13:34:17.180 --> 13:34:26.180
Out of harass going in onto Miike down bottom, doesn't really have any regen for himself, so Tophu will have to do the hard work,

13:34:26.180 --> 13:34:28.180
popping him with the salve when it's safe.

13:34:28.180 --> 13:34:36.780
He got the level 3, level 2 fire spirits, from this point it's a bit harder to actually

13:34:36.780 --> 13:34:39.660
harass the Tiny and the Phoenix.

13:34:39.660 --> 13:34:45.940
And picking off, like I kinda like this matchup for the Phoenix vs the Rubik, there isn't

13:34:45.940 --> 13:34:49.020
really a single spell that you still and you feel amazing about, like fire spirits

13:34:49.020 --> 13:34:53.420
are good, but not super impactful.

13:34:53.420 --> 13:34:59.780
Start to burn from Katal me just pushing back the dawnbreaker.

13:34:59.780 --> 13:35:03.740
If the game doesn't go as excellently as it does for the winter wyvern, if he doesn't build

13:35:03.740 --> 13:35:07.920
that super early blink dagger, is there another item that could have similar impact, maybe

13:35:07.920 --> 13:35:09.420
some early glimmer instead?

13:35:09.420 --> 13:35:10.420
Yeah, glimmer is fine.

13:35:10.420 --> 13:35:12.140
I think it's another approach, right?

13:35:12.140 --> 13:35:19.140
Like with glimmer, you still get to get close enough, but you have to be way

13:35:19.140 --> 13:35:20.140
better positioned.

13:35:20.140 --> 13:35:23.780
Well, I think they went to Ivan though. He's in trouble. Starbreaker was used up on top of him

13:35:24.180 --> 13:35:28.460
Echie throughout the blood grenade as well. So they secure another kill in the tops out of the map

13:35:29.020 --> 13:35:30.620
One thing that needs to be said as well

13:35:30.620 --> 13:35:33.900
There's a reason why we aren't seeing way too much Wyvern right now

13:35:33.940 --> 13:35:39.860
The laning stage itself is not that great one of the reasons perhaps why we're not seeing too much disruptor to

13:35:40.740 --> 13:35:42.740
The laning stage of sets heroes

13:35:43.380 --> 13:35:45.380
Has seen better days

13:35:45.380 --> 13:35:56.140
I was mid going, very even at the moment, Nisha passes, or if Korea died, it was carrying

13:35:56.140 --> 13:35:59.140
the urn potentially, thankfully the urn wasn't on it.

13:35:59.140 --> 13:36:03.020
Still early days, it'll be back relatively quickly.

13:36:03.020 --> 13:36:04.820
This is the end of Q for the vessel.

13:36:04.820 --> 13:36:07.780
This man is just not losing any lanes, you see.

13:36:07.780 --> 13:36:09.860
At worst, he evens.

13:36:09.860 --> 13:36:16.120
I'm sure he'd love to dominate GPK in mid after what happened in game 2.

13:36:16.120 --> 13:36:19.120
He's like, bro, that's not allowed to happen, oh ace!

13:36:19.120 --> 13:36:24.040
Echie was away from the lane for just a moment and ace gets punished.

13:36:24.040 --> 13:36:25.680
Very nice kill for Kiddetage.

13:36:25.680 --> 13:36:27.480
This was the classic, please, bro.

13:36:27.480 --> 13:36:28.480
It's minute 6.

13:36:28.480 --> 13:36:30.000
I need to control the rune.

13:36:30.000 --> 13:36:32.560
Please be passive, don't die.

13:36:32.560 --> 13:36:33.640
The same second.

13:36:33.640 --> 13:36:36.160
Your offline has been killed.

13:36:36.160 --> 13:36:37.880
See how lucky GPK gets.

13:36:37.880 --> 13:36:38.880
He will get unlucky.

13:36:38.880 --> 13:36:40.880
Nisha able to pick up the bottom shield rune.

13:36:44.880 --> 13:36:52.880
So when I actually try to utilize it directly onto GPK, they jump them, they have the earth spike, the hex, the damage is gonna be there to follow up since Tofu also jumped in.

13:36:53.880 --> 13:36:56.880
Three heroes surround the queen of pain and they do find a kill.

13:36:56.880 --> 13:36:58.880
Nisha is the one that gets the credit for it.

13:36:59.880 --> 13:37:00.880
What blitz did?

13:37:00.880 --> 13:37:06.880
Oh, but bottom look, Nike, ooh, able to juke past the lost hanker smash, didn't get caught by Muro on that one.

13:37:06.880 --> 13:37:12.880
They're still diving mid lane by the way, Vivern, Katalina should be fine, right, yeah.

13:37:13.880 --> 13:37:18.880
The Arctic burn being used should get away, but we just saw the power of Lyon.

13:37:18.880 --> 13:37:24.880
I think their last pick was a little bit easier to just choose from just because of having Lyon in the game.

13:37:25.880 --> 13:37:28.880
Look at this, early rotation from Nisha.

13:37:28.880 --> 13:37:32.880
Maybe for the minute 7 wisdom shrine, but he's a bit late.

13:37:32.880 --> 13:37:34.880
That was probably the idea.

13:37:34.880 --> 13:37:39.080
Actually, because of that top shrine might be contested.

13:37:39.080 --> 13:37:43.400
Okay, Kiddetitch is fighting against Ace right now, and he finds the Earth Spike.

13:37:43.400 --> 13:37:44.920
There's the Spellbreaker as well.

13:37:44.920 --> 13:37:48.200
He is surrounded, and has got a homing nearby.

13:37:48.200 --> 13:37:51.960
So is Tofu here, Kiddetitch with level 6 will pop out the Raptor Gaunt.

13:37:51.960 --> 13:37:54.760
Ace falling very low will eventually die to the tick damage.

13:37:54.760 --> 13:37:59.200
Tofu forced to dive away, but Silenced mid dive by Kiddetitch, forcing him to

13:37:59.200 --> 13:38:00.880
come right back into the spot.

13:38:00.880 --> 13:38:05.980
the tips. GPK shows up to get a double kill with the scream of pain and the tips of course

13:38:05.980 --> 13:38:11.520
rain down onto the Kinetit Raven. I gotta say, a rare miss from Nisha, right? Like this TP

13:38:11.520 --> 13:38:16.160
down to the bottom lane just enables this to happen. Not only do they lose their own

13:38:16.160 --> 13:38:20.720
wisdom shine, but they also do not take the enemies. A huge problem for heroes like

13:38:20.720 --> 13:38:27.320
Lion and Phoenix because they are extremely level 6 dependent. Lion maybe even more

13:38:27.320 --> 13:38:30.320
but they both made their ulti's early.

13:38:30.320 --> 13:38:34.320
We've also seen what happens when you give Kiritich a strong start on this K-Zero.

13:38:36.320 --> 13:38:40.320
You know, I thought Team Liquid ended up banning Monkey King in the first phase, right?

13:38:40.320 --> 13:38:43.320
Do you know why they banned that instead of the K-Zero?

13:38:43.320 --> 13:38:47.320
I think they just find it difficult to ban out all the right heroes.

13:38:47.320 --> 13:38:50.320
Monkey is also something that they're really good on.

13:38:50.320 --> 13:38:53.320
Decided to ban Bones, so decided to get rid of it.

13:38:53.320 --> 13:38:58.860
I think maybe picking the North lane is a little bit easier into the Kez than into the monkey with lane Nisha

13:38:59.280 --> 13:39:02.440
Get lifted back towards the T1 tower, but does have an astral step

13:39:03.080 --> 13:39:05.080
assimilates is available as well

13:39:05.320 --> 13:39:07.760
Eighth shadow strike there

13:39:07.760 --> 13:39:13.600
So we will need to heal up especially because Kiritich is on the way echo slash goes out not enough damage though Nisha will be fine

13:39:13.600 --> 13:39:17.840
I just love this rotation even though it wasn't fruitful by Kez

13:39:17.840 --> 13:39:22.960
I think this is one of those things that always has to be on your mind right now when you're playing a carry

13:39:22.960 --> 13:39:28.460
in the current patch, rotating through the Trinigate, rotating mid to help out around runes.

13:39:28.460 --> 13:39:31.960
He's gonna go right back to the top lane though as Kataromy returns.

13:39:31.960 --> 13:39:36.460
Ace will take quite a bit of damage but he'll be okay as a salve as well.

13:39:36.460 --> 13:39:39.460
Ekky was behind him in case Kiritik decided to dive.

13:39:44.960 --> 13:39:48.460
There are 4 kills on both sides by the way. The game looks more or less even

13:39:48.460 --> 13:39:52.460
but when you look at the experience, level 5 on Wyvern, level 5 on Rubik,

13:39:52.460 --> 13:39:57.960
The two supports on the other side are still level 4, which will slow their game down quite a bit.

13:39:58.960 --> 13:40:03.960
The moment you get finger on line, all sorts of options are there for you.

13:40:03.960 --> 13:40:07.960
The finger just activates the hero, and it activates Void Spirit as well.

13:40:07.960 --> 13:40:13.960
You have this tandem that can basically get any kill on the map, even Tidehunter at this point.

13:40:15.460 --> 13:40:21.460
One bright spot about the last couple of minutes with Team Liquid is that Mikay has an opportunity to farm pretty much unconsisted down bottom.

13:40:22.460 --> 13:40:27.900
There aren't many heroes that actually can contest the time.

13:40:27.900 --> 13:40:34.200
I feel like this hero just fares well against 90% of the offlaners right now.

13:40:34.200 --> 13:40:38.100
One of his strengths is just you've got the stun, you're right to damage it through the

13:40:38.100 --> 13:40:39.100
roof.

13:40:39.100 --> 13:40:40.100
Aki.

13:40:40.100 --> 13:40:41.100
Dead.

13:40:41.100 --> 13:40:43.100
Super simple kill.

13:40:43.100 --> 13:40:45.940
Oh, there's here another hero who damages through the roof.

13:40:45.940 --> 13:40:46.940
The GP K-Quap.

13:40:46.940 --> 13:40:50.220
We'll put the inverse rule.

13:40:50.220 --> 13:40:57.220
If they decide to sweep over toward where Ace is at, but another Curitich has shown himself in the triangle, Ace will go to the safer part to farm.

13:40:58.220 --> 13:41:06.220
Yeah, they're slowly but surely taking over the map. The D-Word, the stack camp also, taking away by Curitich.

13:41:08.220 --> 13:41:16.220
Level 4, still on the line. I feel like they need to incorporate the Dawnbreaker Ulti somehow in one of their next moves.

13:41:16.220 --> 13:41:22.160
Perhaps they're going to wait for Anisha to finish his bird vessel, only a couple hundred

13:41:22.160 --> 13:41:23.160
gold away.

13:41:23.160 --> 13:41:27.440
GPK has left this area, gone back home to replenish his mana.

13:41:27.440 --> 13:41:30.320
They will wait, but that boom will not.

13:41:30.320 --> 13:41:34.200
They're coming through the twin gate, Kiritich is here as well, they're looking towards

13:41:34.200 --> 13:41:38.000
this tide, Hunter Muro has the ravage, we'll throw it out, catches both Nikkei

13:41:38.000 --> 13:41:43.760
as well as Ekky, and both of them, dead before Ace can even think about using the

13:41:43.760 --> 13:41:50.160
solo guardian yeah that was probably the idea right use the solar guardian

13:41:50.160 --> 13:41:55.520
try to kill off tiny gluten this tight hunter that way but god damn there was no

13:41:55.520 --> 13:41:59.200
damage I feel like even if the if the solar guardian realistically went through

13:41:59.200 --> 13:42:04.280
all three of them just died yeah this was a perfect bait

13:42:04.280 --> 13:42:08.680
well the solar guardian will come middle onto this peanut page was inside

13:42:08.680 --> 13:42:11.120
the eighth of remnant I haven't been able to blurs the down just yet she

13:42:11.120 --> 13:42:22.120
All that the Sonic Wave, Nisha jumps through with the Aspire step, but Kata Omi throws the heels on GPK, keeping the Queen of Pain alive, and sending Ace back to the base in shame.

13:42:22.120 --> 13:42:31.120
That saved, just in a perfect position this time, living up to his name. I know we are going to of course talk about the Winter Skurs, Golden Brace that is,

13:42:31.120 --> 13:42:35.600
but it was Rubik who was there on time, to use the lift and the impale that he had

13:42:35.600 --> 13:42:38.880
so he bought enough time for the Winter Viren to actually TP in

13:42:39.920 --> 13:42:45.840
and he loved the Queen of Pain. Like this is one of those casual or classic

13:42:45.840 --> 13:42:52.640
Bat Boom laning stages. Okay, moves like that cannot happen again so that's two failed maneuvers

13:42:52.640 --> 13:42:59.440
from the side of Team Liquid. Multiple cores dead. If a move like that happens again,

13:42:59.440 --> 13:43:04.840
We've seen time and time again just how does Void's Bird can really struggle to assert himself in the game.

13:43:04.840 --> 13:43:06.040
It has an SLL.

13:43:07.540 --> 13:43:14.040
All means aside, this minute 6 to minute 7 is like crucial for every single game.

13:43:14.040 --> 13:43:17.940
Like, the first room that you take into a Wisdom Shine fight.

13:43:17.940 --> 13:43:24.540
If you miss out on the Wisdom Shine and you don't take one or the other, you're just constantly on a backflip.

13:43:24.540 --> 13:43:34.620
Echie, Echie, Echie, still in search of that elusive level 6, so close in the experience,

13:43:34.620 --> 13:43:37.780
40 XP away from that.

13:43:37.780 --> 13:43:44.440
Just find it, minute 13 after the next creep dice you should have it, so maybe some Twin

13:43:44.440 --> 13:43:48.340
Gates rotation by the lion into a Kazatempt is possible.

13:43:48.340 --> 13:43:53.260
Do you want me to show up for that one as well?

13:43:53.260 --> 13:44:01.260
Absolutely. Whatever kind of a move they're making, I think Void Spirit plus Lion are the combo right now, especially with the vessel on Void Spirit.

13:44:02.260 --> 13:44:09.260
Part of the move will hopefully have Ace alive though, because if he dies here, the moves all of a sudden are curtailed across the map.

13:44:09.260 --> 13:44:14.260
And sadly, that will be what happens. Ace tried to at least delay proceeding with the Starbreaker.

13:44:14.260 --> 13:44:20.260
Nisha and Tofu coming over, they glove the supernova, they pop a cure on the high ground, Kata Omi will be the first one to fall.

13:44:20.260 --> 13:44:31.260
Eggie trying to get the range for the stun onto Kez, they got him, tosses there as well with the Blood Grenade drop down, finger of death, but Kiddentage still alive but they prevent the raptor dawns from merging.

13:44:31.260 --> 13:44:40.260
Ravage will die, Ravage catches on to two, Nisha drags back in by save into the waiting arms of Miro and they kill off the void spirit.

13:44:40.260 --> 13:44:47.100
Ethan ends stolen by save prevents Mickey from pursuing the rest of the heroes on pet boom and the toss and the disengage

13:44:47.940 --> 13:44:54.380
Nice save by Muro there like with the ravage. They get a couple of extra kills. They get the voids critical overall. It started off

13:44:54.900 --> 13:45:02.600
Pretty well for liquid considering they didn't stack a single stun on the case like they timed everything perfectly to prevent him from

13:45:02.740 --> 13:45:07.460
Using raptor dance like if he uses raptor dance, he's just healed there. There were three heroes around him

13:45:10.260 --> 13:45:11.660
Very, very close call.

13:45:13.060 --> 13:45:14.260
But man, ace.

13:45:14.960 --> 13:45:18.060
Not being allowed to play Dota all the way he wants to right now on the stonebreaker.

13:45:18.860 --> 13:45:24.160
He just had no resources. The moment they found him, he was low on HP and on mana, so...

13:45:24.460 --> 13:45:26.360
...was a very clean kill.

13:45:29.560 --> 13:45:34.660
It's really scary that, like you said, if he'd actually gotten off the raptidons, he might have lived through this.

13:45:35.460 --> 13:45:39.860
Just one stun after another, and luckily for Liquid, they have an abundance, right?

13:45:39.860 --> 13:45:42.420
like every single hero offers something.

13:46:09.860 --> 13:46:12.800
Look at this damage, it's stacking up from GPK.

13:46:12.800 --> 13:46:15.100
Nisha has to simulate in a moment.

13:46:15.100 --> 13:46:17.960
He'll utilize it, try to get out of here, he's inside the trees.

13:46:17.960 --> 13:46:20.800
Ashe goes there, back towards GPK, can he at least kill him off?

13:46:20.800 --> 13:46:22.440
During the supernova, he can.

13:46:22.440 --> 13:46:24.080
The supernova now pops,

13:46:24.080 --> 13:46:26.940
stands for Kiritich as well as Mero.

13:46:26.940 --> 13:46:29.160
Tofu finishes off Kiritich.

13:46:29.160 --> 13:46:31.800
Can he get Mero? He can with the help of Ekky.

13:46:31.800 --> 13:46:33.300
Comes through with the finger of death.

13:46:33.300 --> 13:46:36.200
What looked like an abysmal fight for Team Liquid,

13:46:36.200 --> 13:46:38.440
in the end was saved by Nisha,

13:46:38.440 --> 13:46:43.880
And I have to say Tofu, Diag was pretty much perfect, a very defensive act, but at the same time,

13:46:43.880 --> 13:46:48.680
messed up a couple of kills. It was the worst start possible for Liquid, right? Like they

13:46:48.680 --> 13:46:54.520
lose the Tiny immediately, the Solar Guardian. Look at that damage from the Phoenix dude.

13:46:54.520 --> 13:47:00.680
1200 gold, 4.3k damage in the fight. 9 heroes dead in a 16 minute fight.

13:47:00.680 --> 13:47:05.560
And he's almost level 12 on Phoenix now. Is he higher level than Dawn?

13:47:05.560 --> 13:47:08.120
They're basically the same when it comes to experience.

13:47:08.120 --> 13:47:11.560
Despite with Solar Guardian, what was it on even?

13:47:11.560 --> 13:47:15.240
Was it on the Phoenix as he was diving through? It was, right? So yeah.

13:47:15.240 --> 13:47:20.200
Okay, I mean it's still a cool idea because remember what panel we're talking

13:47:20.200 --> 13:47:23.640
about? The cold embrace is a problem and so is

13:47:23.640 --> 13:47:26.040
the curse when you're using the Solar Guardian.

13:47:26.040 --> 13:47:29.400
So he managed to Solar Guardian in the back lines.

13:47:29.400 --> 13:47:31.960
Of course that means the tiny isn't getting any heals.

13:47:31.960 --> 13:47:36.960
Amazing, amazing girls. Yeah, all me, all me, all me.

13:47:39.960 --> 13:47:41.960
Very confident Nisha in that fight.

13:47:42.960 --> 13:47:44.960
I disagree, that was all tofu, that's all tofu.

13:47:45.960 --> 13:47:49.960
It was definitely 50% of the Phoenix play as well.

13:47:49.960 --> 13:47:55.960
Lion coming in clutch with another disable cinema.

13:47:55.960 --> 13:47:58.960
Absolute cinema from Nisha on that one.

13:47:58.960 --> 13:48:04.340
you know those are the kind of fights like results are not the standing right

13:48:04.340 --> 13:48:07.360
it just gives you that confidence boost you're like okay guys think we're going

13:48:07.360 --> 13:48:10.560
horribly but we can still do this I mean the game when it comes to

13:48:10.560 --> 13:48:16.960
network is still pretty close right 1k there is no advantage in one side or the

13:48:16.960 --> 13:48:23.040
other basically and they they did get themselves out of that experience

13:48:23.040 --> 13:48:26.840
poll that they were in when you look at the sports actually they're higher

13:48:26.840 --> 13:48:34.200
leveled now on on Liquid. Level 12 with Phoenix. Thanks. He makes that happen.

13:48:35.000 --> 13:48:41.720
Tito Fu, gonna be building the early Sheevers for himself. That's gonna be quite

13:48:41.720 --> 13:48:45.380
nice. Get some vision scouting on to Katiaomi as well as you do the initial

13:48:45.380 --> 13:48:47.920
Icarus dive.

13:48:50.760 --> 13:48:54.720
This just means that he understands the game is going really well for him,

13:48:54.720 --> 13:49:02.240
Right, like after all those kills, you kind of convert into an additional semi-core on Phoenix

13:49:02.240 --> 13:49:07.520
when the game goes well. Why the hell not? Transform yourself into Shivas. Unfortunately,

13:49:08.720 --> 13:49:13.760
into Shivas Builder, unfortunately Shivas isn't as great any longer versus Heals. Like it does

13:49:13.760 --> 13:49:19.600
nothing to them, but you do get a lot of Heals, a lot of armor that is, and some attacks

13:49:19.600 --> 13:49:24.600
speed slow, which is always nice, but like you said, the info.

13:49:24.600 --> 13:49:26.600
They might need some info here, Mikkei.

13:49:26.600 --> 13:49:27.600
There's a Shadowblade.

13:49:27.600 --> 13:49:28.600
They have Reveal with them.

13:49:28.600 --> 13:49:32.600
They have an Essence Dispiller, so they definitely know where he's at.

13:49:32.600 --> 13:49:34.600
Mikkei, slow down.

13:49:34.600 --> 13:49:36.600
GPK will just happily surround him.

13:49:36.600 --> 13:49:37.600
They steal the Avalanche.

13:49:37.600 --> 13:49:38.600
Oh, that's a big steal.

13:49:38.600 --> 13:49:39.600
He's literally killing them off.

13:49:39.600 --> 13:49:43.600
Yeah, not only do they kill him, but this is actually one of the best spells

13:49:43.600 --> 13:49:44.600
that you can steal.

13:49:44.600 --> 13:49:47.600
There's a lot of good spells in this game I have to admit.

13:49:47.600 --> 13:49:52.600
I feel, no matter who you click on, maybe besides the Dawnbreaker, post-old.

13:49:53.600 --> 13:50:00.600
Whatever spells, as long as you press R, and on any hero, on Liquid, you're gonna find something nice.

13:50:01.600 --> 13:50:05.600
So Sean, it's gonna be the next port of call right now. They have a Desolator on Kiddish.

13:50:05.600 --> 13:50:08.600
When they use this minus armor on the big man.

13:50:08.600 --> 13:50:11.600
Team Liquid, they're on fire to this.

13:50:11.600 --> 13:50:14.600
I think they are. Felix is close enough, so is Ace.

13:50:14.600 --> 13:50:21.040
Ok, Toku does not have the supernova as well, Celestial Hammer gets thrown into the pit,

13:50:21.040 --> 13:50:25.900
that boom, the jig is up and they will give up on this attempt, perhaps too early to force

13:50:25.900 --> 13:50:26.900
it right now.

13:50:26.900 --> 13:50:30.440
And you see with the scan they actually do know that they're falling back, they're

13:50:30.440 --> 13:50:33.720
not continuing the rush attempt.

13:50:33.720 --> 13:50:39.620
Like below 50% of Rosh actually was on 3k HP, but of course we'll be moving top

13:50:44.920 --> 13:50:46.920
Roshan starts making his way over

13:50:46.920 --> 13:50:49.220
I think they can take this fight on the quit

13:50:50.060 --> 13:50:53.800
This is like so tempting when you see the Roshan being this low

13:50:53.800 --> 13:50:56.600
It's just the nature of their heroes. You are playing into Ravage

13:50:56.600 --> 13:51:00.720
You are playing into a curse, but you also have an egg solar guardian on top like

13:51:00.720 --> 13:51:06.160
At least they could poke, not allow this to go for free, but we'll see maybe they decide

13:51:06.160 --> 13:51:07.560
it's too dangerous.

13:51:07.560 --> 13:51:12.960
Amira for now will just try to force through the C1 tower.

13:51:12.960 --> 13:51:16.080
They could get the tower, it's more space for them to be able to take it, and that's

13:51:16.080 --> 13:51:18.240
why Liquid are gonna work so hard to defend this one.

13:51:18.240 --> 13:51:20.400
I'm not gonna let it go for free.

13:51:20.400 --> 13:51:22.120
Atomi, they saw him.

13:51:22.120 --> 13:51:26.080
He gets jumped, the vessel is on top of him, he's inside, right now the climber

13:51:26.080 --> 13:51:29.640
cape has the Arctic burn to get over the trees, so he's fine.

13:51:29.640 --> 13:51:34.920
And that's the adaptation that you went for, right? Glimmer Cape, the difference from this game.

13:51:34.920 --> 13:51:43.440
And the second one, of course, is the abundance of magic damage on Liquid, so Glimmer Cape has some value in that aspect as well.

13:51:45.120 --> 13:51:48.980
So you keep your magic damage, Stormbreaker will now find passage in the fight a lot easier.

13:51:48.980 --> 13:51:50.480
DKB picked up Ace.

13:51:50.980 --> 13:51:57.280
And level 15, some nice talents to go for, continue farming, our bone next.

13:51:57.280 --> 13:51:59.280
This is a hero that just

13:52:00.340 --> 13:52:04.920
The item build that everyone goes for is basically no utility you aren't going for any

13:52:05.560 --> 13:52:10.720
Oras on dawn breaker. You're just going full-on right-click the BKB the harpoons

13:52:11.160 --> 13:52:14.700
Eventually you can go for an AC of course, but that's pretty much it

13:52:15.560 --> 13:52:19.460
That boom team have also hit a small power spike themselves BKB available for GPK

13:52:19.960 --> 13:52:26.520
I'm gonna try and utilize it. We are the one that's dangling out in front a very different bill from GBK by the way

13:52:27.280 --> 13:52:28.880
Right, like Kaya into BKB.

13:52:29.880 --> 13:52:30.880
Oh yeah, no Veil.

13:52:31.280 --> 13:52:33.880
No Veil, no Agonis Rush as well.

13:52:36.080 --> 13:52:37.880
See the Pays off here, you know?

13:52:38.880 --> 13:52:40.880
Shouldn't be able to get the Teo on Tower.

13:52:40.880 --> 13:52:42.880
Long lost on 28 HP.

13:52:42.880 --> 13:52:44.280
Here they come, GPK.

13:52:44.280 --> 13:52:45.280
Low 4 was the backlight.

13:52:45.280 --> 13:52:47.880
They wanna find and kill Topu and they do manage to do so.

13:52:47.880 --> 13:52:50.280
Sonic Wave also pushes Ekky into the depth.

13:52:50.880 --> 13:52:53.280
Two heroes brought down in the blink of an eye.

13:52:53.280 --> 13:52:54.880
Ace came through with the Solar Guardian,

13:52:54.880 --> 13:52:56.080
but it arrives too late.

13:52:56.080 --> 13:53:00.080
Both him and Nisha now to stop running. Nisha though might not be able to.

13:53:00.080 --> 13:53:08.080
Jumps away with the Astral Step. A GPK insistent on getting that kill. Chases him down. Mike wanted to get the Queen of Pain.

13:53:08.080 --> 13:53:12.080
Unfortunately the BKB kept protecting her and she's just gonna keep chasing.

13:53:12.080 --> 13:53:17.080
Get a ditch now on the high ground as well. Grappling Claw up, looking towards Mike. He doesn't have a BKB of his own.

13:53:17.080 --> 13:53:24.080
And he is gonna die. GPK! The second Hero 1 Bedboom team to find an Ultra Kill.

13:53:24.080 --> 13:53:30.320
who needs the veil, who needs the agonies. He found the next best thing and that's an arcane rune.

13:53:30.320 --> 13:53:35.280
As soon as that fight was starting, like just before he goes into the river, he gets an arcane rune,

13:53:35.280 --> 13:53:40.720
just activates the heroes so damn well. No mana was spent, he had a reduced cooldown,

13:53:40.720 --> 13:53:44.400
but all these skills, they do find a tight hunter by the way immediately because of the

13:53:44.400 --> 13:53:48.400
Silver Edge, they had a break, they had the abundance of damage, but the two supports

13:53:48.400 --> 13:53:53.600
of Liquid are so important to their fight and they just get blown up immediately.

13:53:53.600 --> 13:53:55.600
Let's start in Graves, excellent.

13:53:55.600 --> 13:54:01.600
Eki literally blinked into the fight, thinking he was going to be safe under the Solar Guardian, but...

13:54:01.600 --> 13:54:04.600
Yeah, they had other ideas for Bed Boom.

13:54:08.600 --> 13:54:12.600
BKB, very good usage of the 9 seconds on GPK.

13:54:12.600 --> 13:54:16.600
I think BKB's Scyl-Rage gets distilled, right? Distiller is on top, exactly.

13:54:16.600 --> 13:54:22.600
So he can't even run away, like once you use the Scyl-Rage, usually you can make a choice.

13:54:22.600 --> 13:54:26.560
go in, do I fall back? After the essence, they still are being applied to him. He didn't

13:54:26.560 --> 13:54:29.180
have a choice, like he had to continue fighting.

13:54:31.680 --> 13:54:39.840
Ultra kill, GDK, what a game from him so far. He is 11, 2 and 6 on the quad. And they

13:54:39.840 --> 13:54:44.300
hit themselves in ages right now. Handing some immortality towards Kiddich.

13:54:44.800 --> 13:54:49.180
11, 2 on the Queen of Bane. Was there an ultra kill? Okay, this game were...

13:54:49.180 --> 13:54:53.180
Yeah, that was right. Two cores, two ultra kills.

13:54:58.180 --> 13:55:03.180
Agadence is going to be next for GPK while Miro pretty much has his own ags right now.

13:55:03.180 --> 13:55:06.180
What's really scary, like you said, there was no tide and he still got the ultra kill.

13:55:06.180 --> 13:55:08.180
What happens if the ravage is what starts off the fight?

13:55:10.180 --> 13:55:15.180
At least for Team Liquid I guess you can look at it this way.

13:55:15.180 --> 13:55:20.180
They didn't manage to take down the tide, which is usually a huge problem for teams.

13:55:20.180 --> 13:55:28.180
So with the Silver Edge, with the damage that they've got, they can perhaps find a different way of entering a fight and dealing with the tide at the same time.

13:55:28.180 --> 13:55:34.180
It's could have been a very different fight if Phoenix was able to use the egg.

13:55:34.180 --> 13:55:40.180
But once again, Kiritage, this hero can't just does way too many things.

13:55:40.180 --> 13:55:44.820
I love Dota. It's a wonderful game but some of these heroes sometimes you know

13:55:44.820 --> 13:55:51.060
they make you question your decisions. Yeah. I feel like Phoenix needs to just

13:55:51.060 --> 13:55:54.500
start building that Aeon disc. You can't afford to be the one that dies first in the

13:55:54.500 --> 13:55:58.660
every fight. The problem of course with buying something like a Shiva's is you

13:55:58.660 --> 13:56:03.540
you become a lot tankier you have more armor but if you're silenced it

13:56:03.540 --> 13:56:08.980
still usually does not matter. Yes. Find himself silenced again.

13:56:08.980 --> 13:56:12.420
Left back, silence, bye bye, what do you need it?

13:56:12.420 --> 13:56:13.180
Baby?

13:56:13.180 --> 13:56:16.020
No, no, no, no, no, no, no, let's guess, let's guess, let's guess.

13:56:16.020 --> 13:56:21.760
And you know, another thing, another good thing about Kaz is, Falcon's rush goes on to the egg as well.

13:56:21.760 --> 13:56:26.440
So you can continue chasing, you can use it on the egg and get that extra attack sin.

13:56:29.980 --> 13:56:32.580
Do you see that Nisha almost has his egg in it right now.

13:56:32.580 --> 13:56:35.780
Actually completed it, just needs to be able to find a safe delivery.

13:56:35.780 --> 13:56:42.420
They're able to get to those backlines, able to get the silence onto the Rubik and Winter

13:56:42.420 --> 13:56:44.700
Ivan, perhaps.

13:56:44.700 --> 13:56:45.700
It's a big defense.

13:56:45.700 --> 13:56:52.140
I think having Aghanim on the Void Spirit basically makes a huge deal for the teamfights.

13:56:52.140 --> 13:56:55.580
Changes the way Liquid can play.

13:56:55.580 --> 13:57:00.900
A shot goes to Katya or me, better called Embrace.

13:57:00.900 --> 13:57:07.140
some bonus damage by the way 60% on Kaz, it got recently changed of course it's pretty good like

13:57:10.820 --> 13:57:16.820
this hero is unexplored I would say the Wyvern and all we're seeing it as a as a support mostly

13:57:16.820 --> 13:57:23.380
there's a couple of high MMR spammers on offlane as well abusing the book that you get there's

13:57:23.380 --> 13:57:28.900
a way basically the book applies 25% of temporary int all that top lane

13:57:28.900 --> 13:57:32.180
Misha in trouble, some quick wave is there, he does get off the disemylate

13:57:32.820 --> 13:57:35.220
jumps away, tries to TP out, but no

13:57:36.260 --> 13:57:40.100
save, made sure that he able to catch him out, saw the angle of a jump

13:57:40.580 --> 13:57:43.460
had the astral step stolen, so they ensure the kill on Misha

13:57:43.460 --> 13:57:47.220
Yeah, you have the step and you can't really joke when the distiller is on top

13:57:50.020 --> 13:57:52.020
Essence distiller, what an item on Rubik

13:57:52.580 --> 13:57:54.020
Yeah, what an item in general

13:57:55.860 --> 13:57:57.140
Pretty good, pretty decent

13:57:57.140 --> 13:58:00.420
That's an interesting voice line by the way, first time I see it.

13:58:03.620 --> 13:58:04.660
Smoke up right now.

13:58:05.300 --> 13:58:06.020
That boom.

13:58:06.340 --> 13:58:09.380
Do not want to let up any pressure on Liquid.

13:58:09.940 --> 13:58:12.580
And Simdan Mikkei, they're going to come across the supports instead.

13:58:12.580 --> 13:58:13.380
BKB.

13:58:13.380 --> 13:58:14.180
Eki.

13:58:14.580 --> 13:58:16.100
He's definitely dead here.

13:58:16.100 --> 13:58:16.660
Ace.

13:58:16.660 --> 13:58:17.780
It just doesn't even...

13:58:17.780 --> 13:58:18.740
Yes, BKB.

13:58:18.740 --> 13:58:20.420
He's definitely going to have to pop it.

13:58:20.420 --> 13:58:22.180
Europe makes himself known here.

13:58:22.900 --> 13:58:24.900
Ace, the question is, can he get out of here?

13:58:24.900 --> 13:58:28.940
The Blink Dagger is being disabled by the Shadow Strikes, Celestial Hammer can be pulled

13:58:28.940 --> 13:58:33.580
himself away, he can't let us fuck on a matter, they just have too much chase down!

13:58:33.580 --> 13:58:36.980
Ace is gonna lose his life as well!

13:58:36.980 --> 13:58:42.860
Never even managed to use the Harpoon man, and in such disrespect towards poor Ekky,

13:58:42.860 --> 13:58:46.980
they used their dots on him and then just played it away, and he's still just

13:58:46.980 --> 13:58:47.980
nice.

13:58:47.980 --> 13:58:54.820
I know the spell of course on him, so he literally just diminished.

13:58:54.820 --> 13:58:59.060
You know, seeing this Kaisan's peanut pain, I had a conversation earlier today with Vihar about this hero,

13:58:59.060 --> 13:59:03.140
and he was telling me he remains convinced that the Bloodstone build is the wrong way to build the hero,

13:59:03.140 --> 13:59:05.660
that it's supposed to be Kaisan's BKB eggs.

13:59:05.660 --> 13:59:10.420
And I'm looking at this and it's like, yo, this is some very strong evidence in favor of that argument.

13:59:10.420 --> 13:59:14.660
Yeah, but in the last game he also went for the Bloodstone build, right?

13:59:14.660 --> 13:59:18.020
Like the last cove game, and it also worked out very nicely for him.

13:59:18.020 --> 13:59:22.420
I guess it depends. Like Bloodstone does give you a little bit more sustain, right?

13:59:22.420 --> 13:59:29.420
Like you have that active and passive to work around with, it's pretty nice with the agonist, it's pretty nice with Sonic Wave.

13:59:30.920 --> 13:59:35.420
But to be fair, the last game you also had, what is the freest Queen of Pain lane of all time?

13:59:35.420 --> 13:59:36.420
True. True.

13:59:38.420 --> 13:59:46.420
I think Patch is still fairly new, so players haven't really completely agreed on the right builds.

13:59:46.420 --> 13:59:50.920
And I kinda like this state of the game, where everything is still a little bit unexplored.

13:59:50.920 --> 13:59:51.420
Oh yeah.

13:59:52.420 --> 13:59:56.420
I mean, Team Liquid did not wake up today thinking they'd be playing two games against Lyvin, did they?

13:59:57.420 --> 13:59:58.420
Probably not.

14:00:00.420 --> 14:00:03.420
Yet here they are, and Katya Omi is owning on this hero.

14:00:04.420 --> 14:00:05.420
GPK.

14:00:05.420 --> 14:00:07.420
Now he's gonna go back for the Bloodstone, you know.

14:00:07.420 --> 14:00:09.420
He can pretty much build whatever at this point.

14:00:10.420 --> 14:00:13.420
The Bloodstone makes a lot of sense because of the buildup.

14:00:13.420 --> 14:00:17.420
If you think about the previous builds for Queen of Pain, most of them involved.

14:00:17.420 --> 14:00:21.420
Sheva's why? Because it did have Vale incorporated in it, right?

14:00:21.420 --> 14:00:27.240
in it right now Veil is a part of Bloodstone so he's hitting his pretty

14:00:27.240 --> 14:00:30.920
big timer level 20 talent with Agonyx.

14:00:30.920 --> 14:00:31.920
Nisha?

14:00:31.920 --> 14:00:33.920
The slower did not hit.

14:00:33.920 --> 14:00:34.920
No it did not.

14:00:34.920 --> 14:00:35.920
Very lucky for him.

14:00:35.920 --> 14:00:38.920
His team has smoked up, heading in this direction.

14:00:38.920 --> 14:00:42.420
Maybe they can make a turn here, even Ekki has shown up.

14:00:42.420 --> 14:00:45.420
They have to blink head, they're gonna go out, they find GPK, they're trying to

14:00:45.420 --> 14:00:49.420
burst them, cold embrace and the lift back away from the Solar Guardian.

14:00:49.420 --> 14:00:54.540
Ace will jump onto Katowomie and kill him off with the Ravage, creating some separation in this fight.

14:00:54.540 --> 14:00:58.020
Kiritich looking to try and bring down Tofu, but the supernova will go out.

14:00:58.020 --> 14:01:00.140
Forces the rest of Bedboom team away.

14:01:00.140 --> 14:01:02.940
Ekki, beautiful Earthbite with their hacks onto Kiritich.

14:01:02.940 --> 14:01:04.260
Kiritich is gonna die.

14:01:04.260 --> 14:01:10.300
Nisha gets credit for the kill. Tofu though, Sonic Wave from GPK pushes both him and Tofu back.

14:01:10.300 --> 14:01:13.420
He jumps in, screams them both, gets a double kill.

14:01:13.420 --> 14:01:17.500
Turns what looked like a bad fight into a decent trade for Bedboom.

14:01:17.500 --> 14:01:21.000
It's a decent trade, but still, a very good execution from Liquid.

14:01:21.000 --> 14:01:25.000
Even though they didn't manage to take down Queen of Pain instantly,

14:01:25.000 --> 14:01:28.000
it was saved very nicely by the Viren and the Rubik.

14:01:28.000 --> 14:01:30.000
They still find a good separation.

14:01:30.000 --> 14:01:34.500
It was actually what I envisioned was going to be the voice job

14:01:34.500 --> 14:01:38.000
to separate Rubik and the Winter Viren from the fight.

14:01:38.000 --> 14:01:39.500
It was actually the Dawnbreaker.

14:01:39.500 --> 14:01:42.500
Popped the BKB and just chased those supports out of the fight,

14:01:42.500 --> 14:01:45.000
which allowed Liquid to take down Kaz.

14:01:45.000 --> 14:01:52.000
Very big grab to get Tens. We'll see that the Kiz was very far from his team. He thought he had more backup, but...

14:01:52.000 --> 14:01:57.000
Yeah, Ravage also. Not really too successful. Did it connect on to anyone?

14:01:57.000 --> 14:01:59.000
No, the BKB threw it on the timing.

14:01:59.000 --> 14:02:08.000
Yeah, the BKBs got used and Miro was in a good position to use the Ravage. Just the reaction time on the other side was way too good.

14:02:08.000 --> 14:02:14.560
Now this is what I'm talking about Lizzy, some even dota.

14:02:14.560 --> 14:02:17.760
Both sides can actually kill the main cores.

14:02:17.760 --> 14:02:22.960
The fabled stories of even dota that we haven't really seen.

14:02:22.960 --> 14:02:25.360
Let me not speak too soon.

14:02:25.360 --> 14:02:29.560
It's still a kill lead overall for backboom, or the gold lead is even.

14:02:29.560 --> 14:02:34.920
It's minute 30, gold lead literally does not exist, it's even like you said.

14:02:34.920 --> 14:02:38.320
This classifies as an even game, a close game.

14:02:42.320 --> 14:02:46.120
In the entire time, Mikae still has the potential to scale really well in this game.

14:02:47.120 --> 14:02:50.720
He didn't really get an opportunity to use the break on the tight hunter like he normally does.

14:02:51.720 --> 14:02:55.720
But eventually you'll have the Harpoon make it easier for him to just turn around on the tide.

14:03:01.920 --> 14:03:03.920
Level 21 on Tiny.

14:03:04.920 --> 14:03:11.920
Experience, like you mentioned earlier, has been a fixed problem for Liquid, but Tofu

14:03:11.920 --> 14:03:17.920
right now, Tofu caught again, does have an Icarus dive in two seconds, but dies way

14:03:17.920 --> 14:03:19.920
too quickly for that to factor in.

14:03:19.920 --> 14:03:25.320
Might not be done just yet, might still want to find somebody else, but thankfully

14:03:25.320 --> 14:03:30.480
Liquid have decided that that area is too dangerous to play, they will leave but look

14:03:30.480 --> 14:03:36.000
at this Miero. The smoke will break, he sees the dawn, but immediately both him and Ekki

14:03:36.000 --> 14:03:37.000
blink away.

14:03:37.000 --> 14:03:50.800
I'm going to be seeding this tier 2 tower. It should be quite straightforward for them

14:03:50.800 --> 14:03:57.680
to grab. Kiritich, wait for Butterfly here. So a bit of a different build as well from

14:03:57.680 --> 14:04:01.680
because he knows that the Tiny is very unlikely to be buying an MKB.

14:04:11.680 --> 14:04:15.680
I think the Bloodstone is flying out right now, so I wouldn't be surprised if Betbuy

14:04:15.680 --> 14:04:17.680
wanted to try force another fight at this moment.

14:04:17.680 --> 14:04:19.680
Ravage is online. There's a smoke though.

14:04:19.680 --> 14:04:25.680
They come, Nisha is going to be the one going in first, but GBK, God of the BKB, Ravage

14:04:25.680 --> 14:04:27.680
came from Miro as well, Nisha!

14:04:27.680 --> 14:04:28.680
Where'd she go?

14:04:28.680 --> 14:04:32.680
Got you baited and demolished by Batboo!

14:04:32.680 --> 14:04:33.680
Damn!

14:04:33.680 --> 14:04:38.680
Maybe he expected a Solar Guardian or something, but damn did he die quickly.

14:04:38.680 --> 14:04:40.680
Not even a second to get off the BKB.

14:04:40.680 --> 14:04:41.680
I mean that was all safe, right?

14:04:41.680 --> 14:04:42.680
Because you got the Insta Hex?

14:04:42.680 --> 14:04:44.680
Of course, of course.

14:04:44.680 --> 14:04:46.680
But still, you gave them like that opportunity.

14:04:46.680 --> 14:04:48.680
They were baiting, they were smoked right next.

14:04:48.680 --> 14:04:55.640
next but there was absolutely no time to react. They have a lot of stuns, they have a lot of

14:04:55.640 --> 14:05:02.440
disables and teamfight from Liquid but Solar Guardian is the only big utility save that they have,

14:05:02.440 --> 14:05:03.560
the heal more or less.

14:05:06.840 --> 14:05:11.960
If he just dragging waves he's gonna die for this right? There's no way. Save is here,

14:05:12.920 --> 14:05:18.040
the stiller is out, they know exactly where he is. Some other patch you would perhaps

14:05:18.040 --> 14:05:22.760
survive but they're still are being added. It's also gonna give away the gem even just drops it

14:05:22.760 --> 14:05:28.280
he's like here guys you got me here's your reward. There's like an idea there right like you drop

14:05:28.280 --> 14:05:33.400
the gem and then you continue running it kind of confuses them if you can hide it behind the tree

14:05:33.400 --> 14:05:39.000
but of course it's not really uh this wasn't really hidden it was right next to them

14:05:39.000 --> 14:05:45.000
They're reasserting the gold lead on side of Pet Boom.

14:05:45.000 --> 14:05:47.000
Only 3k though.

14:05:47.000 --> 14:05:50.000
Game is still very playable.

14:05:50.000 --> 14:05:54.000
Ace and Mika and Nisha set up very respectable networks.

14:05:54.000 --> 14:06:00.000
But as Nisha built next, he's actually going to go for a Silver Edge of his own.

14:06:00.000 --> 14:06:03.000
So if he goes Silver Edge, then he probably also goes Daedalus afterwards.

14:06:03.000 --> 14:06:05.000
They're just scaling a lot on the all three cores.

14:06:05.000 --> 14:06:07.000
That's something that they could have got, right?

14:06:07.000 --> 14:06:15.700
We talked about it earlier, every single core on Team Liquid can scale into heavy damage output later down the line,

14:06:15.700 --> 14:06:23.000
but a lot of that damage output, that is naturally physical, a lot of it will be negated by the cold embrace,

14:06:23.000 --> 14:06:26.700
so you still have to find the right execution to find the river.

14:06:27.700 --> 14:06:30.800
Smoke up right now by Liquid, this time around.

14:06:30.800 --> 14:06:34.800
Nisha's finger is definitely hovering over that BKB button.

14:06:37.000 --> 14:06:44.000
Still a hex available on save and we draw a line for a pretty large wraparound. Let's see if they'll get there in time.

14:06:45.000 --> 14:06:53.000
3.2 seconds by the way on the hex. And that's right now without any spells being used being cast around Jorvik.

14:06:54.000 --> 14:06:55.000
A DD.

14:06:56.000 --> 14:07:03.000
Unkitted Hitch no less. He does have the butterfly just picked up. Not sure that they scouted this out on the side of Team Liquid.

14:07:03.000 --> 14:07:07.000
They are on top of the high ground in the triangle.

14:07:07.000 --> 14:07:10.000
Nikkei is here as well.

14:07:10.000 --> 14:07:11.000
We'll start this fight.

14:07:11.000 --> 14:07:12.000
Nero trying to go back in.

14:07:12.000 --> 14:07:13.000
They find the back lines.

14:07:13.000 --> 14:07:14.000
They're looking towards save.

14:07:14.000 --> 14:07:16.000
They haven't killed him off just yet.

14:07:16.000 --> 14:07:18.000
There's a ravage that interrupts the Icarus dive.

14:07:18.000 --> 14:07:19.000
But finally, Rubik will die.

14:07:19.000 --> 14:07:23.000
He buys back Instant Tango as the Supernova gets destroyed

14:07:23.000 --> 14:07:26.000
thanks to all of these BKB carrying heroes.

14:07:26.000 --> 14:07:28.000
Nikkei down at Phoenix.

14:07:28.000 --> 14:07:30.000
Here Ace though going towards Kata only.

14:07:30.000 --> 14:07:32.000
He saves himself with the cold embrace.

14:07:32.000 --> 14:07:36.560
BKB now popped by the dawn breaker on the other side of the fight. They've lost a voice bird.

14:07:36.560 --> 14:07:39.580
They're going to be a winters curse to make sure they can't kill Kataromi.

14:07:39.580 --> 14:07:44.580
Kez will die to Mikkei though during his own BKB, but now Mikkei needs to try and TP out.

14:07:44.580 --> 14:07:51.580
Can't do it. Say having bought back, lifts him up, interrupts the TP, kills off the tiny, wins the fight for Bekbu.

14:07:51.580 --> 14:07:57.080
They had to buy back from Rubik more than worth it in the end to secure that disabled for the kill.

14:07:57.080 --> 14:08:01.640
Because of Kez being down, will they still go into the pit? I doubt it, right?

14:08:01.640 --> 14:08:07.760
Like they can, but it's going to be very slow and he's up in only 60 seconds, so...

14:08:08.360 --> 14:08:15.320
By the way, you mentioned BKB is being used on the Egg. It was only one that really mattered, and that was the Falcons Rush

14:08:15.960 --> 14:08:22.000
Kez with the BKB on. And you could see it right here. The initiation was actually pretty solid from Liquid and the Egg as well,

14:08:22.000 --> 14:08:24.000
But look at this! What the hell is going on?

14:08:24.000 --> 14:08:26.000
Like, he hit the... I mean, yeah.

14:08:26.000 --> 14:08:28.500
Just way too many hits from Kiritage.

14:08:28.500 --> 14:08:31.500
GPK added maybe one or two. That's it.

14:08:31.500 --> 14:08:36.500
And Katomi, of course, manages to curse here before falling immediately, so...

14:08:37.500 --> 14:08:40.500
A very good fight once again by Bed Boom.

14:08:41.500 --> 14:08:44.500
Fortunately, at least for Liquid, no rush taken just yet.

14:08:45.500 --> 14:08:47.500
You know what sucks about this entire fight?

14:08:48.000 --> 14:08:49.000
Save.

14:08:49.000 --> 14:08:51.500
Literally stole Hex just before he kills Alliance.

14:08:51.500 --> 14:08:53.500
I have the spell again, are you kidding me?

14:08:55.500 --> 14:08:59.500
Kiddich, unhappy about dying but smile young man you're winning!

14:09:00.500 --> 14:09:04.500
The 5k lead is still there, maybe he's actually worried about their scaling.

14:09:05.500 --> 14:09:14.500
When you look at these heroes on Liquid, as time passes, they have these 3 heroes, like 3 semi-cores that will scale evenly into the late game.

14:09:14.500 --> 14:09:17.820
Do you have an abyssal blade now?

14:09:17.820 --> 14:09:20.940
They have been lacking some of this disabled, especially when Ekky is brought down.

14:09:20.940 --> 14:09:23.660
So at least Ace can provide some of that.

14:09:23.660 --> 14:09:25.160
Are they confessed?

14:09:25.160 --> 14:09:27.660
They are connecting, but they are under a ward.

14:09:27.660 --> 14:09:30.940
They get scouted on this.

14:09:30.940 --> 14:09:34.500
Leesha, forced to jump away from the Queen of Pain.

14:09:34.500 --> 14:09:38.500
They have stopped the Rosh right now, so Liquid Cancell will get closer.

14:09:38.500 --> 14:09:42.060
There is going to be a jump onto Kataromy, so the Guardian does show up.

14:09:42.060 --> 14:09:44.460
Ace gets pushed back with the Sonic Wave, but Kata only dies.

14:09:44.460 --> 14:09:47.140
There's a ravage from Mero, we'll connect onto Ace.

14:09:47.140 --> 14:09:49.740
Ace dies thanks to the Rhapsodons of Kiritage.

14:09:49.740 --> 14:09:51.180
The rest of Liquid need to run.

14:09:51.180 --> 14:09:53.780
90 seconds no Dornbreaker, Grappling Claw.

14:09:53.780 --> 14:09:57.300
Getting the Keds closer as Nisha just forced to jump away multiple times.

14:09:57.300 --> 14:09:59.180
Will he take out? Yes he will.

14:09:59.180 --> 14:10:02.100
GPK follows him to bring him down with the scream of pain.

14:10:02.100 --> 14:10:06.580
Back into the main fight, Kiritage able to easily mop up and clean Eki off the map.

14:10:06.580 --> 14:10:11.900
Tofu diving back towards the Roshan pit, but they have so many tools of interruption.

14:10:11.900 --> 14:10:14.780
It ends up being a team-wide backboom.

14:10:14.780 --> 14:10:18.220
Sacrifice Kattaomi to win the fight and clean the ages.

14:10:18.220 --> 14:10:20.860
It was the Lifestun in the end that caught him.

14:10:20.860 --> 14:10:27.020
Caught the Phoenix, stopped him from tipping out, but it's the story of the support.

14:10:27.020 --> 14:10:30.380
I would say one support only that is so important.

14:10:30.380 --> 14:10:31.980
Kattaomi on the Vivern.

14:10:31.980 --> 14:10:34.860
Like, if you don't catch him, he's saving everyone.

14:10:34.860 --> 14:10:37.500
If you do catch him, there's a buyback.

14:10:37.500 --> 14:10:37.980
Yeah.

14:10:37.980 --> 14:10:39.660
It still doesn't truly matter.

14:10:39.660 --> 14:10:45.800
Like so much damage, Queen of Pain had a fantastic read, of course, due to the ward that is in the radiant jungle.

14:10:45.800 --> 14:10:50.960
So he blinks in, breaks the move, and just forces them into a really bad spot.

14:10:53.100 --> 14:10:55.840
So many resources committed to kill Katomi in the first place.

14:10:55.840 --> 14:10:56.460
Mm-hmm.

14:10:58.300 --> 14:10:59.100
Oh boy.

14:11:01.340 --> 14:11:05.860
What was at the point in time with 3K lead, in favor of Bed Boom,

14:11:05.860 --> 14:11:09.480
All of a sudden transformed into a 13k lead

14:11:10.180 --> 14:11:15.180
in Aegis and toe and GPK is tracking down the squads for it.

14:11:15.180 --> 14:11:17.180
Ah, this one looks rough, guys.

14:11:18.800 --> 14:11:20.800
This one looks rough, guys.

14:11:21.380 --> 14:11:23.380
You've all been there, Mikkei.

14:11:24.540 --> 14:11:29.000
What looked like it was going to be a decent fight, all of a sudden turns into disaster.

14:11:29.780 --> 14:11:32.060
Now you have lost the lane of racks in the mid lane.

14:11:32.620 --> 14:11:34.620
All the lanes are pushed in.

14:11:34.620 --> 14:11:41.620
GPK is at the top of the net worth and they smoke up again but this cannot fail

14:11:41.620 --> 14:11:44.300
this if this fails how do not gonna happen the rest of the game

14:11:44.300 --> 14:11:47.980
Nisha able to catch onto Miero but they need Mikkei to be here with the

14:11:47.980 --> 14:11:51.460
Silverage the tiny is still making his way over but right next to him is

14:11:51.460 --> 14:11:55.860
Kiritich who's gonna interrupt him even getting there. Kiritich needs to run away

14:11:55.860 --> 14:11:59.180
but he's not gonna be allowed to thankfully does have the Silverage no

14:11:59.180 --> 14:12:03.620
initial reveal but the tech damage is way too much from the cares on the

14:12:03.620 --> 14:12:08.580
on the other side, Ace at least try to do something towards Kata Omi, but as soon as the

14:12:08.580 --> 14:12:14.420
Starbreaker attempt is over, Kata Omi just kills himself, GPK just kills Ace, Misha getting

14:12:14.420 --> 14:12:19.540
caught out as well right now. Nope, actually, Gumi left alone, GPK wants an easier kill,

14:12:19.540 --> 14:12:24.700
going towards Ekke, Saze just throwing him towards the Lion. What can this man not

14:12:24.700 --> 14:12:26.500
do in this game?

14:12:26.500 --> 14:12:30.740
Hex, onto the Royce, he's calling as well, oh, and he got through the Twin Gates,

14:12:30.740 --> 14:12:32.280
It's all good, it's all good, it's all good, it's all good.

14:12:32.280 --> 14:12:33.980
Wait, you go through with the hex as well?

14:12:34.580 --> 14:12:35.900
Okay, and he goes...

14:12:37.900 --> 14:12:38.820
Okay, that's fun.

14:12:39.360 --> 14:12:40.700
I mean, they're still playing.

14:12:40.700 --> 14:12:43.160
They're keeping their spirits up, these kind of plays.

14:12:43.160 --> 14:12:45.200
Still being chased though, essence distiller, we'll see him.

14:12:45.200 --> 14:12:46.200
That's not BKB.

14:12:46.200 --> 14:12:47.740
There's BKB TP as well.

14:12:48.040 --> 14:12:50.240
Ah, but they have a lot of damage here, my friend.

14:12:50.240 --> 14:12:51.740
BKB TP might not be enough.

14:12:51.740 --> 14:12:54.200
Will BKB, the TP is not forthcoming?

14:12:54.200 --> 14:12:55.660
They're losing, by the way.

14:12:55.660 --> 14:12:57.160
He is going to die.

14:12:57.800 --> 14:13:00.060
Mega creeps are also being claimed in the base.

14:13:00.060 --> 14:13:04.880
Kiritich has no interest in anything but winning the game, and the game itself is won!

14:13:04.880 --> 14:13:06.480
GG well played!

14:13:06.480 --> 14:13:07.480
That boom!

14:13:07.480 --> 14:13:09.800
Earn a spot in the upper bracket fight!

14:13:09.800 --> 14:13:13.960
That was 4.5k damage dealt by Kanz onto a Tiny.

14:13:13.960 --> 14:13:19.360
Like I've never seen a carry dish out so much damage into a Tiny who's naturally a

14:13:19.360 --> 14:13:20.960
very tanky hero.

14:13:20.960 --> 14:13:21.960
He solos him.

14:13:21.960 --> 14:13:24.240
At the moment he solos him, Tiny has no buyback.

14:13:24.240 --> 14:13:25.880
I think this game was over.

14:13:25.880 --> 14:13:29.760
Everything else that just happened with Chasing Nisha, I think they just allowed

14:13:29.760 --> 14:13:32.840
him to have some fun, joked him around a little bit.

14:13:32.840 --> 14:13:37.860
They did indeed this last pair of Queen of Pain dominating the game, 48,000 damage from

14:13:37.860 --> 14:13:38.860
GPK.

14:13:38.860 --> 14:13:40.360
Shiva, talk to me.

14:13:40.360 --> 14:13:41.600
What do you think about this?

14:13:41.600 --> 14:13:45.960
Was this the promised even game that we've been yearning for all day?

14:13:45.960 --> 14:13:48.440
Well, it was more even.

14:13:48.440 --> 14:13:53.080
It was more even for sure, but I think we all just witnessed the GPK show.

14:13:53.080 --> 14:13:54.080
Let's be real.

14:13:54.080 --> 14:14:00.080
a phenomenal game and it's just when Queen of Pain has a phenomenal game

14:14:00.080 --> 14:14:06.160
Lacoste it is such a fun hero to watch go off. Oh absolutely I mean Queen of Pain

14:14:06.160 --> 14:14:10.880
probably one of the best mid laners in the current patch might even be like the

14:14:10.880 --> 14:14:14.320
best overall because of the scaling damage that you do have super strong

14:14:14.320 --> 14:14:18.240
laning and we saw Jupacate this time around going for a bit of a different

14:14:18.240 --> 14:14:21.600
build not going for the bloodstone straight away making sure that he is

14:14:21.600 --> 14:14:28.600
it's gonna be the one kind of carrying the team like it's insane how much slows they had at the start like I saw

14:14:28.680 --> 14:14:30.680
like 20 minutes in

14:14:31.000 --> 14:14:34.020
Ace was moving at hundred move speed you have a chatter strike

14:14:34.240 --> 14:14:38.680
You have a gush agonim scepter tight hunter and then one cue from winter wyvern

14:14:38.680 --> 14:14:44.640
It just slows you so much their chase potential as long as they get the initial kill they were very hungry

14:14:44.640 --> 14:14:45.040
Yeah

14:14:45.040 --> 14:14:49.320
I'm just scared for what baby can do in in the future of this tournament with the fact that they have the

14:14:49.320 --> 14:14:55.640
Tidewiving combo like just the idea of this type of trust and I'm just really afraid like they have the team fight

14:14:55.640 --> 14:14:58.240
They also have good lanes like they they saw like they check the boxes

14:14:58.400 --> 14:15:02.240
Was not ever allowing the alignments to feel like it's gonna default it right now

14:15:02.240 --> 14:15:06.120
You can see the ability just to go. Wow. That's just a robust looking lineup

14:15:07.560 --> 14:15:13.160
And also GPK had a point to prove you know 21 to 14. I don't know what point it was but he

14:15:14.800 --> 14:15:16.800
Proves it this game. Yeah, that was incredible

14:15:16.800 --> 14:15:20.460
Maybe it was something said in the hallways or something of the sorts.

14:15:20.460 --> 14:15:26.800
It was still for the first like 15-20 minutes, it did still feel very even.

14:15:26.800 --> 14:15:29.580
What really made these games Firewall out of control?

14:15:29.580 --> 14:15:31.420
Because of course Quap was doing well.

14:15:31.420 --> 14:15:37.980
It's the overwhelming teamfight, an ability to pick them off knowing that if Liquid like pre-BKBs,

14:15:37.980 --> 14:15:42.080
if they decide to get the jump, it's just going to be...

14:15:42.080 --> 14:15:47.440
They're going to be found themselves in a situation where there's going to be a ravage from the

14:15:47.440 --> 14:15:53.440
arrow, save, like, it's just too many things that also you could see that Ace never felt

14:15:53.440 --> 14:15:56.960
too comfortable coming into the fight because of the Winter Vibrant Alti.

14:15:56.960 --> 14:16:00.400
Yeah, I mean that is one of the problems, I guess with Dawnbreaker and these lineups,

14:16:00.400 --> 14:16:03.840
we mentioned it being kind of maybe something to think about in the draft, how does he want

14:16:03.840 --> 14:16:07.840
to throw in the fight? You need, you know, Nisha, Micae or Ekki to go in first to

14:16:07.840 --> 14:16:12.960
really just soak. So basically someone has to die on Liquid for the rest of the team to then utilize

14:16:12.960 --> 14:16:18.240
that spell being, you know, tanked, but it never really came across that way. And yeah, GPK, of

14:16:18.240 --> 14:16:24.080
course, the standout player, you get it. There's no debating this, I feel. Yeah, I think also in

14:16:24.080 --> 14:16:30.880
this draft, when it came down to the last pick for them on 23, locking down that Queen of Pane,

14:16:30.880 --> 14:16:37.200
it's not going to say seal the deal, but also they didn't really have that many options,

14:16:37.200 --> 14:16:43.320
Yeah, we were debating like whether this spirit or the other spirit, but it seems like a lot of times so far in this patch

14:16:43.680 --> 14:16:49.400
On 23 it feels like damage has already been done when you picked the hero the 24 picked again

14:16:49.400 --> 14:16:55.200
Doesn't feel like to have as much impact. No someone who has had impact every game for

14:16:55.800 --> 14:17:01.080
Betboom thus far is of course save and he's the one who's ready for his interview with slacks

14:17:02.200 --> 14:17:05.400
Thank you so much shiver. Yep save you have had a lot of impact

14:17:05.400 --> 14:17:07.800
not only in Betfum, but in the tournament overall.

14:17:07.800 --> 14:17:10.920
I think a lot of people have been copying your play style,

14:17:10.920 --> 14:17:13.600
your heroes, that was the first series

14:17:13.600 --> 14:17:16.760
we saw this ever-pitched Rubik lose from you.

14:17:16.760 --> 14:17:18.920
So quite some tough competition.

14:17:18.920 --> 14:17:21.680
How's this event feeling so far for you?

14:17:21.680 --> 14:17:22.600
I'm feeling good, man.

14:17:22.600 --> 14:17:25.000
I feel like we can win the tournament.

14:17:25.000 --> 14:17:27.120
You're definitely playing like you can win this tournament

14:17:27.120 --> 14:17:28.240
after what I saw.

14:17:28.240 --> 14:17:31.240
Liquid, big competition for you guys, you know?

14:17:31.240 --> 14:17:33.760
Somebody that has faced off against you many times

14:17:33.760 --> 14:17:38.160
feel particularly good to beat them? Are they your favorite team to beat?

14:17:38.160 --> 14:17:41.120
No, they're not favorite. I think we're kind of friendly to them.

14:17:41.120 --> 14:17:44.880
So now they're playing with the stand-ins, so they're not in their full power, so

14:17:44.880 --> 14:17:46.960
it's not like we're really happy.

14:17:46.960 --> 14:17:51.280
What is the best team for you guys to beat? Who do you feel good beating these days?

14:17:51.280 --> 14:17:57.840
Falcons, I guess. We beat them on the tournaments in the first time after Iread, I guess.

14:17:57.840 --> 14:18:00.640
Yeah, it feels fine to beat Falcons.

14:18:00.640 --> 14:18:07.200
Well, that was a hard fought series from where I was sitting, my friend.

14:18:07.200 --> 14:18:08.520
Did that feel that way to you?

14:18:08.520 --> 14:18:10.160
Was it everything kind of going the plan?

14:18:10.160 --> 14:18:12.320
It was quite a back and forth.

14:18:12.320 --> 14:18:17.600
Out drafts, out plays, how would you sum it up?

14:18:17.600 --> 14:18:20.760
Actually they played pretty good, even though their play would stand in.

14:18:20.760 --> 14:18:22.920
So your game for sure was not easy.

14:18:22.920 --> 14:18:27.240
I mean, they're like playing pretty good map, I guess, they're trying to find their

14:18:27.240 --> 14:18:32.840
plays you know it's kind of hard to pressure them they also tried on your map or something you know

14:18:32.840 --> 14:18:39.960
so the first you're playing good it was not an easy win draft wise I guess maybe second or game

14:18:39.960 --> 14:18:47.080
we have a little bit better draft but not sure fair enough now a lot of guys say that gpk huge

14:18:47.080 --> 14:18:53.080
part of the teams I would say MVP over and over do you agree with this you guys value

14:18:53.080 --> 14:18:57.080
different players different links on teams like liquid really value niches game do you

14:18:57.080 --> 14:19:00.120
Do you feel that way about your team right now?

14:19:00.120 --> 14:19:00.760
Usually, yes.

14:19:00.760 --> 14:19:01.920
I think it's our star.

14:19:01.920 --> 14:19:05.040
But this tournament, I think everyone is playing pretty good

14:19:05.040 --> 14:19:08.920
now, so it's not like we watched it one single player.

14:19:08.920 --> 14:19:10.640
And you could definitely tell from that series.

14:19:10.640 --> 14:19:13.120
All right, but you guys are up against Aurora next.

14:19:13.120 --> 14:19:15.440
In the semi-finals, it's going to be very exciting to see

14:19:15.440 --> 14:19:16.840
who wins that next match.

14:19:16.840 --> 14:19:18.440
What do you think about for Aurora?

14:19:18.440 --> 14:19:19.720
You guys are going to get some sleep.

14:19:19.720 --> 14:19:21.640
You think it's going to be tough?

14:19:21.640 --> 14:19:22.240
Yes, for sure.

14:19:22.240 --> 14:19:23.120
Not going to be easy.

14:19:23.120 --> 14:19:25.800
They're playing pretty good.

14:19:25.800 --> 14:19:27.720
Hey, will that go the same distance?

14:19:27.720 --> 14:19:30.560
We're going to go to three games on that as well.

14:19:30.560 --> 14:19:32.320
Must likely, yeah.

14:19:32.320 --> 14:19:34.360
Well, we're all extremely excited to see it.

14:19:34.360 --> 14:19:36.440
Thank you so much for your incredible time

14:19:36.440 --> 14:19:37.720
and your great plays.

14:19:37.720 --> 14:19:40.440
We'll see more from Save and from the boys

14:19:40.440 --> 14:19:41.920
over at the Bed Boom team.

14:19:41.920 --> 14:19:43.880
Coming up soon.

14:19:43.880 --> 14:19:46.360
Yeah, they get to face Aurora tomorrow.

14:19:46.360 --> 14:19:49.480
The two teams that went undefeated in the group stage

14:19:49.480 --> 14:19:50.880
as they're undefeated in series

14:19:50.880 --> 14:19:53.880
because there were a game dropped here and there.

14:19:53.880 --> 14:19:55.480
And they will go up against each other tomorrow

14:19:55.480 --> 14:19:57.120
that's actually takes place in the Grand Final.

14:19:57.120 --> 14:19:58.280
But I'm getting way ahead of myself

14:19:58.280 --> 14:20:01.040
because I think that seeing Bedboom move forward here,

14:20:01.040 --> 14:20:03.320
I don't think it's a complete surprise, Kaila Kost.

14:20:03.320 --> 14:20:06.260
No, after seeing what they've done in the group stage,

14:20:06.260 --> 14:20:08.960
I think that they were under a lot of people's radar

14:20:08.960 --> 14:20:11.000
in terms of being the best team.

14:20:11.000 --> 14:20:13.960
After seeing what they managed to pull off in the groups,

14:20:13.960 --> 14:20:15.360
not dropping a single game,

14:20:15.360 --> 14:20:17.840
and then we're gonna have a Grand Finalist

14:20:17.840 --> 14:20:20.000
who didn't drop a single series.

14:20:20.000 --> 14:20:23.660
So because both Aurora and Bedboom team didn't do it.

14:20:23.660 --> 14:20:25.460
So it's going to be very interesting.

14:20:25.460 --> 14:20:28.500
Yeah, I mean, there's two teams who have very clear, strong identities.

14:20:28.500 --> 14:20:31.060
We had the Blitz interview saying with the volatility,

14:20:31.060 --> 14:20:33.420
the stones here today, teams just trying to find themselves.

14:20:33.420 --> 14:20:35.980
I think Aurora and BB, like, they know who they are as teams.

14:20:35.980 --> 14:20:39.420
Like, they're basically forcing others to, like, test their own game.

14:20:39.420 --> 14:20:41.260
And that's why they are top three.

14:20:41.260 --> 14:20:44.020
Yep. And we started the day with the lower bracket, though.

14:20:44.020 --> 14:20:48.020
And we do need to talk about that because we sent two teams home.

14:20:48.020 --> 14:20:51.020
We sent home, Roic, we sent home Team Liquid.

14:20:51.020 --> 14:20:52.420
Oh, sorry, Team Spirit.

14:20:52.420 --> 14:20:53.420
Oh, wow.

14:20:53.420 --> 14:20:54.740
I'm leaking the script already.

14:20:54.740 --> 14:20:55.740
Hold on.

14:20:55.740 --> 14:20:56.740
My bad.

14:20:56.740 --> 14:20:58.380
Yeah, that's their home.

14:20:58.380 --> 14:20:59.380
Team Liquid.

14:20:59.380 --> 14:21:02.180
They've been known to pull off some magical lower bracket runs.

14:21:02.180 --> 14:21:03.180
This is their home.

14:21:03.180 --> 14:21:08.380
But yeah, the lower bracket, unfortunately, one of the South American teams, we had to

14:21:08.380 --> 14:21:09.380
send them home.

14:21:09.380 --> 14:21:13.900
But this also means that South American rejects secure themselves top six.

14:21:13.900 --> 14:21:16.180
And they're going to be playing against Team Liquid.

14:21:16.180 --> 14:21:18.500
They showed great performance today.

14:21:18.500 --> 14:21:21.700
Not going to be an easy matchup for them, but every single time I watch this team

14:21:21.700 --> 14:21:26.040
play, pleasantly surprised and seems like they are improving with each series that they

14:21:26.040 --> 14:21:27.040
play.

14:21:27.040 --> 14:21:30.940
I've really enjoyed just watching South American Rejects, it's just a treat to watch.

14:21:30.940 --> 14:21:35.340
The thought that they could potentially with Liquid losing in this fashion, I think finding

14:21:35.340 --> 14:21:41.340
some critical information against BB, there is an argument that Top 4 isn't impossible.

14:21:41.340 --> 14:21:44.220
Sometimes when you look at the lower bracket teams coming from round one, it's like,

14:21:44.220 --> 14:21:46.860
ah, they're probably going to lose in the next round.

14:21:46.860 --> 14:21:47.980
Those top teams, they're scary.

14:21:47.980 --> 14:21:53.260
But I feel like as long as South American readers just learn from today, it's competitive.

14:21:53.260 --> 14:21:57.260
Yeah, they keep moving forward and they keep dropping games here and there where you're

14:21:57.260 --> 14:21:58.460
thinking like, oof.

14:21:58.460 --> 14:22:04.860
But then they still go to game three and are able to learn and evolve and overcome.

14:22:04.860 --> 14:22:06.580
Let's see if they can do the same thing with Team Liquid.

14:22:06.580 --> 14:22:11.020
Of course, ParaVision and Falcons will also be playing in that lower bracket and they

14:22:11.020 --> 14:22:12.980
will be up first.

14:22:12.980 --> 14:22:16.860
Which might be important later on because the teams that win the first two series

14:22:16.860 --> 14:22:24.700
will go up against each other in the overall last series of the day with in between its Aurora versus

14:22:24.700 --> 14:22:30.060
Bedouin for the upper bracket finals. Falkens they are back but the question is are they back at

14:22:30.060 --> 14:22:36.220
being able to beat ParaVision at LAN so far in 2026 unable to beat them and if you remember they

14:22:36.220 --> 14:22:42.700
got eliminated by ParaVision from ESL1 Birmingham so that's a that's a true test I think

14:22:42.700 --> 14:22:48.820
Also they are powering up that they're fighting their groove. They're picking up some like they're picking new heroes

14:22:48.820 --> 14:22:52.900
But they're also picking the old-school classics as well. So that's gonna be a very interesting series

14:22:52.900 --> 14:22:59.160
Yeah, today was already a very interesting day. There's only two more days left after this one is done

14:22:59.160 --> 14:23:02.060
And it is almost done, but I do want to hear from you guys

14:23:02.980 --> 14:23:06.300
What you feel like stood out today most today?

14:23:07.180 --> 14:23:08.820
how

14:23:08.820 --> 14:23:10.820
Uninspiring spirit was

14:23:10.820 --> 14:23:17.380
I thought like they they've just been on like a downward trajectory, and I was like that just didn't I thought that'd be like a little

14:23:17.380 --> 14:23:22.840
And a little bit of going up again. No, it just didn't it's went down. So a lot of reflection

14:23:24.340 --> 14:23:28.460
Yes, and they've had coaching changes and multiple changes

14:23:28.460 --> 14:23:32.980
Yeah, still it's just like for spirit and like what you'd expect from the org in the last couple months

14:23:32.980 --> 14:23:34.740
It just feels like he's going

14:23:34.740 --> 14:23:39.620
How about you look off final thoughts final thoughts? I'm gonna go to bed the shiver

14:23:39.620 --> 14:23:44.820
and I'm gonna watch South American Ragex play some really good Dota tomorrow but we're gonna have to

14:23:44.820 --> 14:23:50.740
bid it out a little bit but overall good day of Dota like we had some one-sided games but

14:23:51.300 --> 14:23:56.100
this one was probably the best one that we've seen but in the morning there were some like really

14:23:56.100 --> 14:24:00.500
good games especially the South American Ragex one. Yeah they were they were very hyped I'm

14:24:00.500 --> 14:24:05.300
sure we're gonna get a lot more hyped games but not today because today is done tomorrow we will

14:24:05.300 --> 14:24:09.460
continue so we'll see you back again then for more PJ Malachi Season 8.

14:26:35.300 --> 14:26:59.860
It's not a song.

