I
Welcome to the second day of EML kickoff where all our teams will play for the second
time today except for G2 and Falcons.
They will play for the first time with their new lineups and we are very excited to see
them for the first time.
My name is Anne, I'm your host for today and joining me in the studio we have Alphama
in Fresh.
I'll follow your particular you had an interesting way today to warm up for the broadcast
I mean, you know me. I love stitch so I felt like it was just you time to go play ranked
And I did not have to wait for the G2 match to go and see Shaco because I actually face Shaco in ranked
And I won't be disclosed if he stole my yellow or if I did it all
He was in follow queue I was in a stack it's not even fair
But no, no, he was actually super excited, he was warming up for the game, he was teasing
his teammates for not playing ranked with him, he was feeling great about the game against
VP today so I cannot wait to see him great with Warmup into the day.
I took a slightly different approach to Warmup, you know Leo, I was watching a North American
pro tear apart your North American player tier list, which was also very entertaining.
I love that. Yeah, no, totally
understandable. Well, while
they kick off tomorrow, we've
already had one day of our kick
off here. We could have a look
at the standing so far to see
where we find ourselves with
these teams. Well, most of them
having played that first game.
Once again, a repeat of the
format. We are working with two
different groups. Best of one
around Robins in the group
stage. The bottom team will
eventually drop out and we will
move into our double
elimination bracket to
eventually send four teams over
teams over and upon to the Salt
Lake City major and looking at
this group, a cheeto in the
middle, having not played that
first game yet, but especially
for a group B Jack, I think
that is the most exciting one
because I feel like that one
could come really close at the
end. Yeah, I think so. I think
obviously we've not seen
Falcons in this group yet, but
certainly the game from
twisted minds against Secret
yesterday really put the calm
amongst the pigeons. I think
that shows there's going to be
three very, very strong teams
in this group and then GK and
Rebels making their entrance
into the league. I think we'll
also that be a big part of
the team. I think we'll also
that be there fighting there
and about so I think it's going
to be a very, very
competitive grouping in group
B. And that's before we even
seen probably the best team on
paper in that group even play.
Yeah, rebels maybe already have
won the most important match
which was against GK, which is
probably the weakest team in
that group. If you look on
paper, so if you look at this
geeky already on the back foot
already after only one play
day, and that's just the beauty
of this format. You know, we
And one of them will have to be the fifth and so far it's looking like he can't group B because if you look at the other teams, it's going to be rough to beat them.
It will be for sure. And then Secret, of course, having had that lost yesterday.
While they don't play today, we can have a look at our schedule to see our four matches of the day.
It is an off day for shifters and Secret. We will not be seeing them in action today.
And you look at those big matches later today. G2 versus Virtus. Pro and Falcons versus Rebels.
The first two times we'll see these rosters in action, maybe the main course and the dessert for today.
But then we're warming up with some games, and especially that first one,
I feel like that one might end up being a really important one,
Leo, in regards to the positioning in that group.
Yeah, absolutely. I mean, if we look at our group play again,
you know, you think of the teams that are in it,
and you think that Fnatic and Heretics,
they might be looking at each other right now and think,
okay, wait, my weakest opponent is gonna be Fnatic,
my weakest opponent is gonna be Heretics.
Because look at the rest of the group.
Shifters disparate Heretics 7-1, they're in full force.
VP won the first game convincingly as well.
Who else is left to play? G2, with a new super team with Shaikou, with Stomp and with Benja.
I mean, at this point, if I'm fanatic or heretics, I'm putting it all onto this game.
Jack, I think it is the most important one of their group.
Yeah, I agree. I think when you're in this kind of condensed format and condensed schedule,
every point matters so much more because you only have four fixtures in this format,
versus the nine fixtures that you'd normally get in an EML stage.
It means results have to happen straight away.
And this is the game that both of those teams will be focusing on.
Now we saw a lot yesterday in just that first day, right?
We saw very dominant games, 7-1, 7-2s.
We saw new organizations, but we also saw new players.
Eight new players in total in the EML.
It's quite a lot for a fresh year, eight rookies in total.
And I think it's very clear, Leo,
that two of these rookies in particular stood out to us the most.
Yeah, I think Rorik especially.
And I look at Zera as well.
If I look at these two, they were the ones with the better stats.
Linko was there as well.
I chose to put Zera because it's impressive to me
that he is able to put double digits when his team goes down 7-1.
And I mean if you look at the way he played, he was actually the only reason they won that
only round.
For Rorik, it might be early, but I'm starting to see a little bit of Hadrian in him, in
the way he plays.
You know, he's a kind of a flex support, playing on the back foot as an anchor onto the bomb
side, the DMRs on the attacks, and I felt like he was playing really passive, casually
dropping double digits, not a single multi-kill, but so, so deadly.
And yeah, if we look at the tips here, you're gonna see Zara, and this is what I meant by
being so good at this, is that he gets the two first picks here with Kassel, gets the
third one here.
He's the only reason they even got close to winning that round.
Jack, after that, he literally wins the round by himself.
Yeah, I think so.
And this is what we became used to seeing from him in terms of the challenger series,
the run that him and his team went on, was him and Riaz making these big, double, triple,
quadruple kill plays to win the round face team.
So he was the one that was trying to give his team a little bit of gusto and a little bit of fight, but it didn't quite pay off in the end.
Yeah, now we're seeing VP and we're seeing Warwick play here around this team.
I like the energy that I saw from this guy. I like to see him also win important gunfights, whether it was in the middle of the rounds, as a flex.
You can see him here on the hard bridge. You know, he was playing all of the utility base operators, but also always winning those important gunfights.
This is what I meant, maybe not the shiniest multi kills, but the frags that matter and consistently to drop double digits on his first ever pro debuts. That's cool.
It is, it is a player that we definitely expected to be making this step up for a little while though.
On the side of heretics, we're playing again in that first game here all the day against Fnatic.
We talked about that a little bit, especially the importance of it, because with Group A right, you expect G2 to be making it through,
But apart from that, it could almost be anybody's game
who, or anybody's play, rather,
who misses out on that very final fifth spot.
I think the issue with the schedule that we have,
Jack, we talked about that, is if you snooze,
you end up really losing,
because you only play four games in this format.
Yeah, I think in reality,
we had questions before the day started yesterday.
Would shifters show consistency?
Would that new picker work?
Same with VP, had to blend those teams in.
They're the other two teams in group A.
Aside from G2, the Heretics and Fanatics
got to play against both of those teams came out with statement yesterday came out with statement
victories and now look really really strong so what that means realistically for fanatic and
heretics is this might be the game that decides whether they're in 4-4-5th place because of the
relative performances that they put out yesterday and therefore it means those points are extra
important in today's game yeah honestly if you look at this from the standpoint of fanatic
also they actually need a bounce back just in terms of experience if you look at that roster you
You know, they had a consistent call for the players, they added also two new players to the lineup, but those are experienced as well, you know, that shot especially had played for a long time.
They're expected to use that experience, made the game a little bit closer than Heretics did. They should be the favorite here.
If they cannot beat a team like Heretics, who just jumped, who has got two new rookies in there, including one that didn't get a single kill yesterday, I mean, they need a weaker opponent to start off the kickoff a better way.
And I think this is maybe like a comeback story for this roster, because then they do need that little bit of confidence to maybe start the engine and I don't see, you know, I don't see any other better chances than against a team like this.
I feel like the more things change, the more things stay the same with Fnatic in reality, in the, you know, we're still talking about a roster with Rookies coming into it, still talking about a roster that seems to lose clutches all the time.
time they lost a free versus one clutch yesterday. Um, but a roster that does show potential and does
have, you know, good goodness on a Croxton wizard. They played pretty well yesterday,
especially Croxton on that entry, but they still came short in terms of results. So I agree with
you there, Leo. This is a game that Fnatic in theory are favourites in, but they need to come out,
they need to prove. And I guess the challenge to Fnatic is they actually need to dominate this
game and get a big victory. They should, especially if Ron Caldwell started metering at the end as
well. I think something we noticed with this roster yesterday was that there is maybe a bit of
bit of a lack of direction when it comes to panic, right? Knowing that there maybe isn't
always that clear voice to guide them in a specific direction. And when we look at their
opponents, there was something clear that was lacking as well. In regards to the side
of team heretics, Leo, it seemed like when they played Bank and map that we've seen so
much from them, they really lacked some adaptation there.
Yeah, that's the big issue to me. I mean, if you keep on losing, if you lose 6-0, you
go through a full rotation of bombsite, three different ones, and you do that twice, and
don't see the adaptation, they run the same strategies. Where is the adaptation there?
Come on, you've just been ruined for three rounds in a row. Halfway through the defense,
this is when you start throwing the normal strats out of the window and you come up with
something new. I did not see that from that team. I don't know who needs to step up. Maybe it's
between the core of the older players, maybe someone like Dora, who was the support that was
carrying magical last season. Maybe it needs to come from the rookies. And I don't know who else,
But at some point, it's not only about the fragging, it's about finding ways in the theory or in the strategy to counter their opponents.
And I just did not see that yesterday. Where was the reaction?
Yeah, it was quite poignant too. It was quite blatant to see that shifters were just very easily counter-strattling these guys.
I think maybe the map veto will play into a kind of game of map that they've not shown, but I think a big performance is needed.
Obviously, we just showed Zara where he was managing to get a couple of rounds, a couple of big plays,
but the rest of the team steps up. The guy on your screen, Acre there, played a lot of shields in challenger series,
didn't really see that yesterday, so maybe seen a little bit more out of him from map.
Are you talking about Visa? I'd love to see where we're going. Is there potential for another bank?
Is there another fortress? Maybe no. Leo, we're going to Laird.
Alright, that's an interesting one, because if I look at Fnatic's record, they actually did not play the map match in the ML at Stage.
In fact, the last time we played it was during the SI quals,
and they played against the tier 3 teams that they beat Steven 0 on it, and then they played Twisted9.
And it was extremely close. They barely beat them 8-7, actually sorry, they barely lost it 7-8 against Wisted Minds.
Goes to show that it's not a map that they play very often, but they know how to play it.
Exact same story for Heretics.
Back as GGOT, they were playing it in the Challenger series, played it three times.
Barely beat Turk's Telephone at 8-7 as well. Very close.
It seems like a very average match for the two, but the main thing for me is
Heretics did not show that many strategies on it.
There was not many thoughts that Flady could anticipate.
There is no more, maybe, contrastriding.
That is something that is secured compared to playing Bank yesterday.
It's a little bit worse, to be honest.
If you say that it's kind of an average map for these two teams,
when we need a statement victory from either of them,
if they want to keep themselves alive in this group in its early days,
but this map will matter for sure.
The first game is ready, so we'll head to our casters, Fluke and Demo.
Thank you very much, Desk, and we are back together, Demo.
game. The only thing that
happened. That's the only
thing that happened. I mean,
that's that's an old timer in
my books. So certainly given
the first player of all the
changes. We really did not
know what I was going to pan
out with the new players. Look
there's still teams that will
play later on tonight. We
still haven't seen. There's
quite a big one in particular
that I'm I like to book about.
Obviously, you know, Oh yeah.
I think it's probably a first
play day to forget in many
instances because he did not
look great at all. Where it's
kind of fanatic similar to
kind of what Jack said. You
know, you can take different
players at the team, but the
team still playing the same way.
Doesn't matter how many players
they come in. Um and that's
always kind of being the issue
with finance. You know, it's
that's always kind of been the issue with fanatic. Whatever it is that the culture of the club,
it's just the same thing over and over again that we've seen throughout the past stages. And look,
there's still time to kind of turn it around. But like the desk was mentioning, a very limited
amount of days that you get here, you know, with kickoff, whereas only going to be five playdays.
So I think overall for fanatic, they need to come in here and have a big win up against
that's how it takes you should be right for the picking based on how they did yesterday.
Well we get to go on towards left. Obviously we did not have this yesterday but it's a
map that is pretty familiar and as we sort of highlighted by the desk before it, it's
going to be the statement of game for the games that at least two teams right. We actually
had the perfect slew of great games yesterday when it's 7-1, 7-2, 7-3, 7-4. Maybe this
will be a seven five that would be I don't know why we do that can I put
channel points on that and then they said six six if we do that we've
completed rainbow six these ports so we go we have to then move on to a different
game both electrics ban so instead get aggressive outside mirrors on the board
they've got the key but they can just extend here demo yeah I'm really
interesting point that Leo made in the desk was heretics not really going with shields which
a little bit of surprise because we know that they've you know they've got shields in the
locker we've seen them play out throughout tier 2 but not seeing them implement into their game
wherever shields are kind in the matter is a bit of a tough one. EPO! Opening up the outside
mirror window opening up the breach just to play a little bit more of an aggressive position because
don't forget this is a mirror window that you can simply walk up and she had to go into the crevice
and so really if you don't have an ash or the kind of ranged heart breach that you'd like to have
it's a bit of a nightmare and look at who's been able to pick off the ace so that mirror window
is going to stay put it's not going to go anywhere anytime soon it feels a little bit
like a lack of preparation there obviously we didn't really see the engagement we didn't see the
system that he picked but that was something that DPEC was actively sort of swinging in he wanted
that fight. He wanted this to be a pressure position, and, you know, not having a second
person just sort of keeping a keen eye and not sort of dedicating it and whatever, could
just be a first round sort of shake. A first round shake was the big problem for Heretics
yesterday, right? And you do wonder, well, how many rounds do we get into this, where
it starts to be this, oh no, oh no, oh no, things are happening again.
Minute 30, gone. They started to get themselves castle windows open, but no pressure on towards
Rocket stairs in fact is entirely locked in so it's a bit of an awkward approach here without any hard breach at all
They just kind of have to send it on towards our window onto this potential top green and come towards a narrow fire fight
Crocs takes the first bite, but you know pull back you can see door is trying to make an extension
They doubled up on that staircase and they're kind of just a bit isolated here, don't they?
Yeah, because these reinforce both the bathroom walls that lead in toward rocket stairs
It's just a single doorway that Riaz essentially has to go in towards and it's a tricky one to try and manage
So I think for heretics obviously trying to play off the the idea of just use the guns
But you can see the patience from fanatics work out really well for them not giving heretics any form of momentum
They're stalling the round out. I
Think that's it right as soon as they lost
They lost the open up and they're able to get one back, but there's that's not trading back and forth
They just have to send it.
Let's see if they can try and get themselves Dougie in there as Riaz gets himself a kill in the first round.
Maybe a sign of better things, but that's not the sign of the times.
And the times are sort of saying there's only 20 seconds left.
You use the time for the pressure on towards the side to tell the construction.
On towards the keeper barricade, Snake's just going to see if he can get the king.
Yep, you are being watched from the opposition either side and swings out.
Guess one.
A two versus two, you're going to see if they can tuck the plant, crocs and wizards.
Oh, it's like they've got to try and swing to the engagement themselves and over the top,
round the side, where's the rotate, there's the drop, there's the second, that queen!
Get yourself locked in! How have they done it, demo?
Oh, my.
I mean, Heretics really did not have a great opener. They lose the hard breach.
No walls are going to get opened up.
You also kind of seen the setup from Heretics.
it was kind of spread out across the map.
Just these kind of entries looking for those pics,
trying to scatter throughout that top floor
and find their aggages.
I thought, like, you're really good job
of just kind of closing down the clock.
Maybe it's that kind of DNA
that they'd be fresh talked about with Fnatic
where, you know, they're in a winning position
and then they just flip out of their hands
and you really don't know how that happens.
I mean, actually, with a quick switch to the pistol,
I mean the drop shit as well the cover. Wow, but think fanatic they'll be kicking themselves
that's another round you have to argue they probably should have won.
You don't even have to argue. Like, okay, there's about 40-50 seconds left. It's 5 vs 4.
Of course they're making a crash means they'll probably pop away. They don't have a hard
breach they're entirely spread out on the map. The positions that we had we could sort
you'll see from the side of heretics is one in operation, there was one I think approaching
from Skybridge on the far side, whether they were on the windows in the mirror or they were
on vision green, I can't tell you, they eventually ended up in green, one in the art window and
then one in the bathroom. Nothing was opened on towards the site, it wasn't already opened,
they used a lot of that utility and their flashes to get rid of castles and stuff so
they didn't really have anything to do with the swing, it just turned into a swing fight
And, I mean, fact later then, we're being able to isolate it down the way that they did.
But at the same time...
Oof.
It's not an unknown...
part of fanatic playbook, unfortunately, is having things go away from them when they shouldn't.
They gotta see if they can try and just bring this one back together after attack pause there.
They are gonna...
We saw a brief taste of what the site is gonna be on Lab.
that. Yeah, changing it up.
Also seeing that, uh, straight
away for heretics. Noticing
that was going to be the
basement. Shield comes into
play, you know, and then that's
obviously something that I just
mentioned. We didn't really see
heretics utilize shields. Um
compared to what we've seen
obviously inside the tier two
circuit. And they can play the
shields. We know that they can.
you know, it's a very important
game in the grand scheme of
things. Both teams losing
yesterday. It's an opportunity
for one another to.
Pry on your opponents. Maybe
morale momentum, whatever you
want to call it. So the rest
of them, um, so certainly I
would like I want to see how
that shield kind of plays out.
I'm curious to see how that
happens, but. Infraffinatic
is just a richer head
underneath the tap. A little
Yeah, certainly, uh, weird way to end round one.
I like that Deepak has one of those little, um, model figures that you used to draw reference
from.
It's just kind of like falling over.
There he is.
He's a little bit sad.
Can we stand him up?
He's the puppet master.
He's just a little guy.
I mean, I see an R2, so I wonder, is that going to be C3 for you one day?
Oh...
Making the connection there.
Mmm.
Anyway, you know it's going to be one of those days when we've already started analysing the things...
...behind the players.
Um...
Both of these two teams as well, we'll be playing...
...tomorrow.
Oh, not tomorrow, sorry. Next playday.
No, not tomorrow.
Um, so they're still in the run of things one day.
I remember how the days of the week were.
Obviously, Monday, Tuesday, Wednesday, isn't it, next week?
Uh, that finishes it off. I don't know.
I think so. Am I right with that? I think I'm right.
And I...
I can't be bothered to fact check you by looking over at what it is.
Our schedules are...
You know, we jump between a lot of leagues. We're in a lot of different places a lot of different times.
I think this is an actually because I did a I helped and jumped in yesterday in lieu
of stick dares to fell in the well and also I think casting with somebody else
later on this week nice but that was a treat that is we don't know as a trader
you'll have to see history gas there'll be a mystery gas in a mystery region if
If you are just joining us, welcome, the day is still very young, we are one round deep
in the first game and it was, well Fnatic got the opening kill and the start of it
but then it sort of fell apart from heretics, full-shending it in towards the site with
what little they had left but they made it work, built on the back of a triple kill from
a
we see the news is a way back down here and towards the basement them
it
but yeah
ends
harridt ex
take them with the sheels
so again think about is going to give them a lot of value and
also if the four
edit as well
you know whatever we can analyze how they did yesterday
and it was one of the
that's going to be a good
opportunity to get the
team to do that. Kind of
adaptation. No one thing that
really helps. I think the
teams if you're struggling is
just bring a she was killed.
Yeah, it's his gaps almost a
lot of the kind of play styles.
You know where it's going to
give you that information. It's
going to let you take grand a
lot easier, which are sometimes
things that seems to struggle
with. And if that is the case,
which I think it was with bank.
Take the shields utilize that.
for heretics. Straight away, that's what I mean with a monty. Just walk in, take the ground.
And how often is this contested, right? How often are people trying to hold on towards the
warehouse, the storage, and, you know, driven themselves all the way up towards the site,
they can sort of keep an eye on towards the LSDAS, make sure nobody pings their way down,
and just keep going. He's not being subtle about it. And this brilliant use of Snape,
just sort of putting the drive forward there on this new operator, the gadgetry that it can
can sort of apply themselves to, they're already knocking on the doors.
There's verticality to pay attention to, fine, but the shield is...
They're still opening the versicles, they're still opening their angles,
they're just getting themselves in close and tucked in enough to maybe try and
swing around the corner but deadshot.
Taking their head off of Riaz and I mean, what a way for them to
buy themselves a little bit of safety, don't they?
Yeah, but still these rumours upstairs, that's going to be the tricky thing
that Heritage needs to try and go up against.
You can try and use these impacts and I mean this is what it's all about
Isn't it you could use that verticality just put pressure on them
They all in are in a position to go for the plant. That's the issue because they know these vertical angles are involved
And here we go finally the month he's gonna be able to try and go for a plan
All versus five or versus four actually as it comes together that's what does get caught out earlier on and now
They get themselves all back, there's a gadgetry to lock it in, you've got the verticality,
but you've got to fight them flat now.
You've got to try and find a way to fight back in.
You've only got 30 seconds and you know you're up against the Monty regardless of the health
and what do you really have to deal with it?
Well, nothing.
You've used all your smoke canisters, used your impacts and you've been a bit impactless.
Croxton gets one suddenly, actually all flots away from them and oh they just could
not find a safe place to set themselves up there and oh.
you. You can see the approach
from heretics. It was using the
Monty and the solid snake. The
reason why that combination is
really good is as a Monty as a
shield. Yes, you're great at
taking the ground, but I always
find if you're playing the
shields walking into a room that
hasn't been drummed is always a
slight issue because if you turn
the wrong way at the wrong time
and somebody swings, you maybe
did check the corner. You're
going to be dead. So certainly
corner you're gonna be dead so certainly walking into a room with multiple crossfires is an issue
for shields to use in the solo snake early on to ping and say okay nobody's in that room you can just
walk in i think that was a really good heads up play from heretics to get the kind of foot rule
established but not dealing with the roamers above sure you can just run past them but you look at
the position the heretics were forced into they were all stuck in one room you know because those
two vertical angles are above, that eliminates positions that Fnatic need to check on the
rating. They're going to know where they are because they check where they aren't.
One piece. We'll square it up here and curious what we'll sort of get as a development of
hands, right? Because we, you know, when we've got this cool stone, we've got this
dedication. I assume Mera's going to go, because he plays a good Mera player, they use the
extensions pretty well, they sort of get themselves the chance here of doubling down here before
before it gets cut off the way, but there is a slightly different approach
in terms of what they're going to watch for, otherwise the approach from
Heritage and the adaptation is that big conversation point, right, because we
didn't really see any of that yesterday, different map, fine, you're on towards
bank, but it's still something where you have to have those procedural responses
towards what goes ahead of here, no problem, getting the more like benefits
to the band, they put together maybe an impact trick to come through here or
or something, in fact, there was this cat-head that was wanted to swing onto that would be the biggest waste of a janker.
Yeah, yeah.
Especially on this side, you know, the janker, we know how good he is, where he can deny that default plant coming in from the up-wall.
So, certainly, key hat operator up is a key win condition here for Fnatic.
You did touch upon, you know, potential fans in the mirror, yes, certainly gonna be a consideration,
But even the Izami too, we know how strong that operator is just to try and control the flow of things in towards ops
That shot so he has to fall back from said position and he goes straight in towards
Office and again can use those keep the barriers in behind the desk another strong position
Izami that they can play in
At the moment, it's just really good at prep work here from heretics. You've gone the basics, right?
You've got your walls opened up. You still got plenty of view tilt
It depends on how you want to use that. Sure, it's going to be the capitol over the top trying to clear into a rock instead.
Well, see if I can try and pinch this position, because last time they struggled to get a wrap around and then just made it work.
A bit of a heavy blow, I'm drifting off. There's some of the work done there by the barna, the angle, it's a possible route, and it's still just exchanging gadgetry, right?
right it's still just resting the post look like they wanted to go exactly on
what you called there over the top towards this position force dead shot
out see if he gets caught as he goes for the rotate round he's used the keeper
to buy himself a little pop of the space but he's not entirely out of the woods
just yet instead pops to swing the other way and there's a lot of holding it's
almost that sort of Western showdown waiting for the first person to make a
move and nobody is quite putting their head out at the same second as somebody
and still, I believe there's at least a C4 underneath, on Dora's position.
So if they go towards the default plant here, there should be a full bit of that pressure.
There's the first.
Haku gets one, Deadshot gets Riaz right back on towards the bathroom window.
There's still this rotate, and there's that position I talked about.
The destruction onto Dora, but he's got to cross a bit of a divide here, and he's the
one with the kit, and he's a little bit alone, with only 20 seconds left.
Lolo, but it's the pressure on, but Haku goes down at the same second, it's a three versus
three technically, but that gets leveled out by Deadshot who keeps doubling down on this
sight and position, goes for the pickup before he goes to the plant because he's all that's
left, but he's not left alone very long.
Fnatic using the wincon, know they have plenty of flames, he's seen the chank you go off,
think the Goyos too, really difficult for Heretic to, I think just maybe kind of stalled
out in the mid rounds, you know, about a minute, 30, they've done a good job, they got all
the walls opened up, but they never really got to grips with starting to pressure, you
know, the site utility. I just think they need to move their pace a little bit quicker,
start burning up those to shankies, those goyos get rid of them for pressure onto the defenders,
but was it meant to be? Big for Fnatic, but the game plans went pretty well for them.
Just use the mirror windows, which again, you know, see the hesitation maybe for heretics,
at the mirror window that took him off, getting in towards bathroom quicker, putting pressure
on to the site players perhaps. Still deadshot, I mean he was a big nuisance I thought for
heretics, they couldn't really move him.
It's always been that role that he plays quite well there, right? It is nuisance. There
was the sort of when he first got picked up and joined the roster for Hebrew and I was
Maybe some of us know that as well.
The old wolves.
Yeah.
Big brain players, and what they would do with that shot
was be like, gold via nuisance, right?
Find your way in.
Quite fearless as a player.
Has, I think it's fair to say, mixed successes.
But when he is rolling in towards that fearlessness,
kind of play style is something that
catches a lot of people.
And he can somehow just thrive, quite isolated at points.
And he does that.
The monster's roster, he's trying to sort of develop that
amongst the thrusters as well.
And I think that's always been that sort of statement
of giving here, I think, two to eight,
potentially just on that site alone,
in that isolated position of being like,
oh, they're all around me, great.
I'm going to swing at a single angle
and probably find somebody.
Here?
Yeah.
New bands, especially Dokopy and Azami,
they get removed.
Ying, Ying, sorry.
Yeah, I think the Azami, again, a big nuisance.
I think also kind of
Limits dead shot a little bit because I'm gonna see how proficient he is in that operator
I think the is army band for this bombsets can be too much of a worry though
Because actually they're gonna go deep in the kind of holding upstairs using operators like the solace having that bit of soft disruption upstairs
Heretics, but I go for the whole room here upstairs. I'm full of the demos and the solid state
get a lot of value from it, and it could be scrappy, but Wizard has went unchecked towards
Rockets there, so pick them up flying!
Well there's the Grenade trying to force it back, Zara's able to get one more, but Wizard
he doesn't just want to leave because he's worried he'll get peeped from over the top,
and instead you've got Zara watching one way, but, bit of a desperate fight here to hold
on towards this verticality, they're sort of locked down on this approach, and they are
that buddy worse for wear, and also gadgetry-wise, look at what the vendors have left!
Right, single C4, and instead of the guy on the site itself, there's still flashes and grenades, and they're more than enough to work with, oh, and then they're actually shooting with that light bulb.
So at this point, very, very sort of comfortable approach, they can bring this one into land pretty peacefully, they've got that vertical terrain, they've got that territory, they've just got to try and make sure that they don't fall out by that loose flare.
You can see they've got the stretch of skybridge trying to cause problems and trying to make sure that they're in touching distance from causing problems.
But that is one more body off the board.
Dems just got the read on why the mozzie is turned to the mozzie.
Just got read their last rites.
You can detect all alone.
That's the engagement. They're going for the plant, but that was pretty smooth failing there.
The herisex.
Yeah, good job.
You see the power of having the information operators having themselves. They have the demos ex roaming upstairs a bit of a nightmare and
That was very very quickly and then I believe well
I've just got two kills in that side green window
I'm pretty sure just holding a cutoff stop them going for the retake perhaps up green
Which we see a very common thing if attackers are able to take control
of that top floor. Defenders will attempt to retake so yeah pretty much that. Lolo just
that over the angles doing his job well. May for Deepak always gonna be a difficult 101v4.
Yeah I think for heretics it looks like massive difference compared to yesterday isn't it? It
looks a lot better. Oh definitely and I guess the kind of these elements right is we can sort of
talk about the lack of adaptation. We can talk about why things went wrong from them.
But it was also their first sort of game, this sort of action, and shifters showed up with something to prove, and they proved it.
And it didn't happen the same way for every single team that we expected that from yesterday, but their gameplay was super well coordinated.
They made sure that they were built and built, and the growth that they've had, even with roster change, is something that was very apparent.
And it was stuff where as fanatic, a lot more roster changes, they had a lot more to try and pick up.
didn't have a great year last year. They're trying to rebuild on the side of that. This was that
must win game. This was that six point game that was still a reference before of it. It's not just
about sort of beating your opponents. It's about making sure that your most likely opponent
to not end up at the bottom of the board knows that you are that step ahead of them.
rolling on out. What's the heritage, so? Reloading. And bringing in that shield. I wonder if they're
going to be trying to challenge upstairs just based on their position. It's not the same
kind of instantaneous approach in towards garage as last time. I think they are going
to go for the robe hole. And wow, they're having quick work. Ed shot off the board. Immediately
whips out the scanner looking for more if he can.
Waiting for the meantime, but still roamers to be found.
I mean, Brock is locked all the way upstairs, and even Lola, I think they're aware of this
little angle he's holding.
So definitely the information game from Aratex is pretty strong in this round.
Yeah, there we go.
Cameron.
Great bit of intel.
Exactly where he is.
You can see the shield and Riaz is a bit of a wearer, isn't it?
Solo has the pinch on the back and Crocs is the sort of town who slipped into a trap
that he was not expecting and the very easy, well-coordinated pick-up, but they also didn't
overextend, right?
They made sure the Monty was drawing attention.
Lizard does find Zara in the meantime.
There goes your friend, there goes all that intel that was being sort of filtered through
the rest of the team pretty expertly, and well, they still have control here.
So at least both sets of stairs, that they're not quite in a position here it takes so they
can drive on unless they send a hack, then you're sort of sending yourself into the middle of the chaos.
Yes, you have the nanocons, but what you don't have is the full knowledge of intel.
What they now don't have is smoke canisters, so they cannot really play the range here, don't they?
Yeah, I was going to mention that, Deepak. He's out of smoke, so that Monty just has to wait for that fire to go,
and then he can simply go for the challenge, and that much Deepak can really do against that.
Your sess trying to run up and find a kill if you can, looks for the drone hole, and there was somebody there but...
It's them rotated off, but...
And for heretics, you have to make a decision.
They're aware of our wizards, holding the angle for them.
What? Dora loses again? Deepak, what's happened?
The faith in the shotgun.
Being a shotgun is what sort of drives you to a success point. Deepak is...
Full of faith, he's a believer.
And now, they don't believe that they can try and get this one locked in, still holding on towards his post.
the kid is there they know he's gonna make the transition well deep egg goes
three for three locks himself in can he get himself before he can just leave at
this point demo six seconds can't get the kid and back to site deep egg does
not contest this so won't probably an echo cam that's it all the way that
montee's losing that probably the echo gotta be didn't see it just in the
kill by I'm assuming. Echo, hits the Monty, pushes the shield to the side, he pick gets
the pick.
It's the belief of the shotgun. You don't need anything else. If you believe the English
shotgun will kill your opponent, it will. That's just part of the premise. It's in the
codes then.
I mean, for heretics, hopefully not really strong, you know, certainly the rune game,
I think has been obliterated, well, there we go, the rune game really, really good rune
clear from heretics, but just fades away in that mid-round, you know, similar to what
we've seen in towards that top floor bomb site too, where things look really good and
And then it kind of falls flat.
If the paratates can get themselves that three apiece left,
I mean, they're not a million miles away from it.
They get themselves onto a defense.
They get themselves a bit more sort of calm and in control
and a bit more confident across this.
It's already exceptional growth from what they had yesterday
because what they had yesterday was
another single sort of win on their defense.
They got on towards the attack and got one and then pulled itself away.
way so it's still a little bit of an untested idea but
fanatic on towards their side of things they got one attack against CP's defense
they could not get things rolling on that side and yeah okay it's
false because it's a new map it's a map that takes time to sort of build and
learn and get yourself injured you're always gonna have
more success on the other side but still it's almost just a highly
untruly tested element on the other half and if heretics can get themselves off
the 3-3 there, they could be in a really nice spot. Let's push this one over again, I don't
know if it was a 1-7-5, is that the, how was that?
Look at this. Wow.
Disgusting. Cheeky.
Shit. I mean the fact that, so we went for that, a lot of confidence that nobody's going
to be in that roof, I'll tell ya, but still, you have to, you know, what do I always say
So there is to do
well
The very foreign traps is they're not get anything is they quickly distract them with the twitch drone
Get themselves moving on the pressure the position. I was dead shot. Okay
Dead shot now has gotten another kill on towards the start
And get all of his kills have come from this diet
While starting on to the back and forth. I'm pretty sure on it. There was a rehost
Okay, maybe not all of his kills because he got two in the first round and then we had a rehost
So here's stats, maybe refresh, probably did refresh.
Either way, it's in that position.
It's a place where he's more happy and comfortable to play here.
Again, this is the three-jong.
We've seen the moon side of the site close to a plant,
but at this point it's the furthest away.
I think we've had them across the board,
just aggressively peeking there,
trying to throw the needle back on.
Yeah, I'm basically using DMRs.
I think they need a painkiller.
Headache at the moment.
Finally, they get rid of him, but yeah, I mean, he's done his job, look at the time
he's wasted.
Yep.
And certainly 40 seconds to go, staring down a clash.
This is so tragic for Erranton, there's just not a lot they can do against that operator.
Deepak finds an easy one for Lolo, and he has to look at this clash, I mean, Dora, then
in the thick of it, tries to go for the legs, but that just absolutely shredded down.
And after that, a 1v4, it's not going to work for him.
In fanatic, they hit the clash really well and that it's worked for them.
Yeah, I think that was the thing, right, hiding the clash brought a great element,
but it becomes that other side of things of what do you do when you reach a hurdle you don't expect.
We had that in the very first round where they lost their hard breach,
at least they were only hard breach, and they had to try and come up with Plan B, and Plan B was to get in and kill.
Okay, well there's the sort of response here from the other side of the fantastic of like,
well let's prepare for those sort of elements, let's bring Clash. Let's make sure that there's a movable problem.
Let's make sure that when they go for this wide approach, which they've done every single time,
it was the same approach pretty much every single time of, let's get some ops, let's get some pressure on Thor's bathroom,
we'll go for a bit of a breach, but they never really applied pressure on the breach.
the game. We're going to
have a little bit of a break.
We'll have the studio talk
about it. Thank you very much.
I'm glad we get to jump in just
a little bit as the players get
two minutes to discuss some
mid game tactics as well as we
can see here for that a better
start than yesterday, but still,
I feel like Jack so many of
these rounds are coming down to
the very last second. Yeah, we
were a little bit worried in the
very first one. We've because
the more things change the more
they stay the same fanatic
ending up losing it to another
This is what we want to see from our Queen Riaz, managing to get a late round, managing to get the Flamme down.
But once again, Fnatic lose another post-pump where they've got mana advantage.
However, Leo, their reaction to that was actually pretty good.
Yeah, and the leader of that was Deepak by the way, C here with the Intel game.
Bova calls for the multi-pushing, Deepak goes aggressive on the boosters, he finds a gap here.
That was a 5v3 by the way, that Deepak wins almost single-handedly by getting a triple kill on those boosters and then going to Roo to fall away.
to fall away. And the last round is the same thing. They keep the composure, they play
to the late round, they know how our ethics are playing and they peel off slowly and slowly.
Great reactions from Flatic so far. I will say this from the two teams doing the attack,
Jack. They do seem to offer a lot of gaps and that's way too many opportunities for
the opposing team to punish them. When they're in the lead, when they're in control, they
need better discipline. And I speak for both teams here when I say that. They need this
because that's what's making them the weakest so far.
Yeah, I think that's very quickly. That's why we kind of see these two teams being a kind of bottom of group A in terms of the
4th and 5th battle because they're both leaving quite a lot of gaps for the other to exploit.
As we said, the weight is heavy on this match of though. Can't you get that first point? So here it is come back. It's time for the second half.
And here we go. Back in towards the second half demo and I mean they were just saying the same stuff.
I sort of said, but better and with more
the most words I guess I disagree you did a burden either yeah it's nice
there you're from the heart that felt like a script what they were doing they
was like the first of a prompt you know the been the teleprompter I think I
think Leo walks around with a teleprompter and uses it in a safe way
we'll go to like the shops and you'll try and buy like a pint of milk and it'll
show it on the table it just pulls out of his pocket
it pulls out. Yeah, it's portable. If you are new, towards the season we get extended
mid round breaks, or half time breaks even, they do not eat into anyone's tactical pause,
the coach has been talked to the players, and it gives them more time to have a talk.
And then we throw it over to Atlas. We throw it over to them to break it down, which is
nice for two reasons. One, it means that we get to hear their opinions, we get to hear
their big brain smarts, we get to hear their amazing team. And two, they have to watch
the game now and they have to listen to customers. So who's the real winner here?
It's just like half time, isn't it? Everyone go in, grab a bottle of water and you go and
get the second half. Alex Ferguson's there.
and he gave him Sunday lads and he gave him Sunday anyway we are back in and
Monty has been removed none of that very quick on towards the breach here
I'm curious to see if we can get anything more on the side of things in terms of pace.
Because that's what I would say is one of the problems of heretics' approach.
Do you agree?
I think pace needs to be very important here for the finale.
Because you look at the line-up the heretics are bringing.
You have got essentially four denial operators.
You have to go through, again, the provisional smoke and the chanke,
you then have the goyos, and you also have that flash.
So there is a massive amount of util that needs to get worked for for fanatic and it's all a matter of timing
You know if you can pick off at the tank early pick up a smoke early
That will help you massively
But there is so many win conditions here for heretics and like I said timing is effective here for fanatic
Well, there's a bit of destruction there
Sort of forced out by the bolts and however much is being troubled in this path position
and the main destruction was the shield and the approach,
but I'm in at 30.
And for the sort of conversations of where people like to go
and where people like to try and rebuff them,
the clash is that pickup.
There's a slightly more privy and affid and effective.
There's a lot of pressure on swords here.
Operation Stairs, and you never really saw this driven,
right?
The main stairs were never a big point of contention
from Parasite, all the way up,
and as it gets caught out,
the follow-through comes from the side of Dad,
they're able to level things up and then it on.
Kind of stuck by the side of art window, but you see that impossible divide
that slowly being snuck around, they're about to find a class
that gets more slowly, further and further back, refiring on towards the shield
but all they've done is moved them with a kinder eye away.
The follow-through on Deepak here is the big emotion.
There's the plant.
Deepak is the cover. What's there to try and stop it? Nothing.
As they slip their way in, the shield is on the back
And there's finally the Chaka, but it's a split second too late post-plant. He was far too distracted
Whatever else is going on and now with the plastic I'm trying to build in but they lose the fight on the back end
They lose a gun they can try and have act actively
To bus this fall everything is open. There's a player underneath on the verticality as well
Probably as good as locked in here, don't we?
I mean, it's all about pace,
wasn't it? And you can see the
way that they move free ops. They
moved in towards rocket stairs.
They got control of men's really
early on. They burn through the
util. I think also a bit really
good job at hindering that
I think also a really good job at hindering that to Chanke, you know, putting pressure on the check.
We've seen that the Chanke getting demos tracked and immediately he's to me thinking I just can't sit here with my lineups
I'm gonna have to move else I could get floorbiting. So I think there's a good element where we're fanatic
We're creating pressure onto the camp key win condition operators that the heretics brought in abundance
So overall for fanatic, I mean that is a fantastic attack and you just catch heretics there
They're just a little bit slacking, missed one key bit of U-tail.
He didn't have those checkers out early on,
and that's what's going to happen.
As soon as that diffuser gets back there, just fanatic.
Exit the bottom site, they can play the long angles,
they can play from below.
Just a really good solid attack, considering what we're up against.
That's not easy.
I will tell you that now, that is not an easy attack to win,
based on the lineup that Heretic's had,
so really impressive for Fanatic's second remaining.
Well, five to two.
And that worry for heretics for that 7-5 is starting to feel further and further away.
Technically, it is still growth from yesterday. They got two rounds, but they probably want a few more.
And now's the time to get it locked in. As I said before, it was almost that attached, right?
You had shifters leading powerfully on towards Bang. They opened with the flawless half.
They just sort of kept on, kept fresh, you go in and kept themselves sort of looking in.
And here, I mean, that's the element of going sort of back to back.
You cannot sort of only have one, maybe two defensive round wins over how, like, two games,
right?
There needs to be a bit more growth.
I mean, there's a chance that they get none.
Right now, if Natic wins these next few rounds, then I don't think that would be a little defensive
over today and yesterday. That is probably the biggest worry of anything. Still time
there. Still early time. Let's see if the track comes together. There's a bit of an extension
around. They've obviously got this power position that was the mentality. They ended with multiple
bodies of the feet of D-Pack and the shotgun. Seems like it's still pretty slow and steady
here. The clash is once again on the border. No, the clash is stuck and they have to go outside a little bit.
Very slow. Still fine because I don't think anyone's in a position to really capitalize on this. You can
see that. He is really worried because he knows he's not between, well, the outside and the flames.
I'd hope for that kind of saying, go. Scott may as well go with it for heretics. Using this utility
to try and keep alive, but Lolo has to try and go through the flames and a whole gets picked.
A part by Deadshot had him on the track and easy takedown. Dan goes to the smoke.
Fanatic. I mean, it's kind of a similar lineup, isn't it, that they're going up against a lot of
plant denial coming in from heretics. And again, it's that haste they're moving through with Rias.
Expose themselves to the birds and that's an easy one for Wizards. A free V5 now.
Fanatic. I mean, they do have a habit of throwing it around so that they should win.
and then maybe turn the corner and make this one a success.
I mean they have to try and find some secret right now because otherwise it is all just
mysteries of how this is being pulled away from them.
Time to get themselves rotated round. Time to put the pressure like a portlock
because in the back of sight there goes Ackwee, caught out by Halber.
And here the five versus two is both top middle of your screen and what's left at the bottom
of the board. The first filters away. The second is pressure on. Swung like the sky.
If it's still half standing class shield, it's fanatic. Securing themselves. Map point.
Ready to try and push this one to bed. I mean, what can you do here, demo?
I mean, whenever you are swinging into storage and you see an attacker by the class shield,
that kind of sums up how the round has went for you. Um, not great, but time it gets called.
Yeah, time for them to chat. Obviously, unfortunately, we will not be able to have it
listens in. I don't think we don't understand it anyway. Yeah. Um, no, I don't let your Italian
has improved over the past month. Unfortunately, no, that's not on my Duolingo. That's a
But, I mean they have to try and find something because as I said if this next round goes
away from them, that's two days opening two player days of EML, no defensive round wins.
That's one of those records where you look at it and you go, as this happened before
and that's not something you want with that cadence of speech.
You're like that, has this happened before?
Not the, has this happened?
You don't want to be a 1 in a million that not only do you.
No.
And...
I mean, for fanatic, they're attacked, so I fear they're hitting me now right in the head.
I mean, they look at the lineup, they can see that it's a low-floor useful,
and they automatically go, right, because they're flying this certain way
because they want to try and lean in to all of the lineup,
they're not going to be roping.
So we just pick up the pace, we get really good pre-placed drones,
And we're inside the building, ready to open up flooring, ready to burn utility within a minute.
And that's what they're doing every time they see that heretics are just giving up all the money.
And fanatics are like, we'll take that, thank you very much.
And then they just win the round out, they just go through the motions, they go through standards,
save burn utility, pitch players out, use your own utility, they're doing that really, really well.
So don't want us to over-op fanatic, because I think they've came out really well,
really good response from yesterday, and that's what we want to see from them today.
Oh, yeah, I mean they had to step it back up, right?
We, as we sort of said a couple of times over, teams that are unknown factors,
this early on in the competitive year, when you're looking at every bit of stage ahead of you, right?
It's the start. You have to be able to start making these big swings early.
You have to be able to sort of try and find your meter.
You have to find your bar, and you have to kind of go in.
The impact, at least make that an impossible divide,
but it's still something that can have some pressure put onto it and it opens up
quantum pressure when you're moving there, so it's something you expect, but last time
it was a solid handle on towards operation. A solid bit of pressure here on this side
led on by the Capitale, led on towards this position. There isn't this same sort of shield driven
extension by the looks of it and said no, it's entirely locked down, they'll get this breach open,
They'll just take a bit more utility out in a different manner of source.
They're not going to play against that shield.
There, all the ADSs in the world, trying to open the tradition,
you could get them from underneath, theoretically.
But that is a lot of dedicated utility.
It is, I think, switching out the flash and the ADSs
is obviously going to be there to catch, in particular, the Captain Cavals.
You know, that's what they're aiming for,
because we know that D-Pen can just flame out top of the stairs
and there's not a lot you can really do against that,
apart from bringing in the denial, so I don't mind the adaptation from Ashley, but
in comes the burns. Is it gonna be enough though? He uses a guy with a try and keep
that player in the staircase. Ah, babe, he himself's gonna get flamed out, and yeah,
just has to get forced away, so good, you till dumb. But still have to try and take
position though, because as soon as those flames get extinguished, what's
still at me going straight back in? Don't forget ADSes, they regenerate.
Oh, they've been able to slip their way in, but the Blackbeard is holding on all the pressure in that shot!
And the cover! And there goes the Dechanca! They still have the smoke casters to try and deny the plant.
If it's the same method, instead they're going for the retail three as they were to get one pressure on the Blackbeard during their best but actually...
Massive, massive kill there. On towards Wizard of Shotgun.
He's holding out. Hope Croxton cannot quite make the connection.
Any body above them with 45 seconds left today must be enough to try and drift away in.
In the meantime, Zara, hyper aggressive on towards the breach and just took a bit of
threshold and we're going to see what follows the rest of that instead.
Just these sort of pre-swing and pre-fies putting damage on idle.
Way a bit of a misjudged sprint in there.
20 seconds, they've...on nobody they can immediately catch it.
Great dipper dive there from Axe Weed.
the last player. Riaz.
With the dig and they will get
the defensive round with the
first two play days demo. Now
the question becomes, and they
get more. Really good fight
back. I think from Riaz and
an aqua, not wanting to kind of
give away bathroom or towards
the staircase. They fought for
that. I mean, even using the
the chanker just to flame out
the players inside a bathroom, I
I thought was yes, maybe lost the check, but still not a bad play.
Because you very easily could have just cooked a blackbeard alive, but it was all about that fight back.
You know, heretics not sitting back trying to fight against the util.
You know, and I think for Fnatic, maybe they had a bit of an easy time in the previous rounds where
I get heretics just kind of fell back into the boms and tried to play against that util.
This is an occasion where heretics, they're not sitting back. They're going to try and take the initiative.
They're going to try and take the front foot and yeah, I like it.
I like that double hop in towards bathroom.
It's fanatic.
As soon as they, they can at the initial neutral,
got the support now for them.
They just didn't have anything left in the site.
Well, that's one site.
And that's the one site where most teams do twins.
So, where do we go next?
Well, I mean, he'll be down to the basement.
Because, I mean, theoretically, we'll have to win that anyway.
That's not, give them the comfort.
Let's try and dabble in the unknown a little bit.
Today must be a class removal, it's got a touch pad.
You've got the limitation now of that adapted sense.
It can't quite have the reliance and the shield that we've had.
I don't know if we'll be more successful.
I don't think it might force them to gun up a bit,
then just from the position of Dora, you probably won that sooner rather than later.
Still, at this point the balance seems to be a little bit more
in towards the killing favour of Fnatic, as it would make sense.
It's the three up headshot though. So it's in that sort of drive. He's either the first to go or you'll take a couple of people down with him.
Look at the bombs, that choice as well. Not interested in going in towards that basement.
Bad decision for Meridix. He worked well for him last time since then they will attempt the mid floor.
more. It'll be a clue though from Fnatic looking to fight against those rubbers upstairs, getting
players now based on the different pressure points over towards that green window can
get caught up the flight in towards green stairs which is a very common thing that's
easy from defenders these days. But again for Fnatic, I don't think the timing is going
to be that much of an issue this time though. You look at the line up from Heretics, much
more focused on holding up stairs. They brought in traps as well this time to try and stop
any kind of solo pushes, which Fanatic I think also done a really good job at whenever they
have that man advantage they would send somebody to the other side of the map just to be a
bit more of a nuisance. So if they have moved traps it's going to help them out quite a
bit if they do get themselves in position where there may be down a man inside the first
two minutes or so. Just, they're kind of working progress here and born trapped. Well, hit
Where's your deployin' silver?
They're a decent bit there, but they're pretty healthy.
There's limping though, and that's the added fact
of those razor blooms, and there's the first blood
in May for a fair dramatic.
There goes the man that can sort of watch through
a lot of the coverage on the plant as well,
and really sort of operate it here with the cap of the towels.
The smokes, they can try and destroy it,
otherwise it's gonna be a bit of a ferocious firefight here.
Over on the floor is the top,
that's trying to surround them in the same second,
but instead. Oh, a missed gift.
And now look at the movement that's coming around.
Dora has to be something but Croxon does it much better.
There's the motion from Dora a little bit too late,
but at the same time, all that's left now in a one versus two.
The only hope of keeping heretics of fighting.
They've got guns and shots either side, one above,
just watching and waiting, but neither has the kit.
40 seconds.
You can see the ping, the recollection of where
where they're going from, and Dora is just drifting in.
He's hoping he can get an engagement.
We saw the pings on the loose player on the back end,
going for trying to get one, and he almost does.
Dead shot, though.
Recollects for the fuser, and this is that problem, right?
Where can they approach from?
Where's the lockdown?
Either side of a narrow divide,
he's doing some damage, and he's able to guard
his way out there as well.
He keeps getting some success, and the timer keeps on ticking.
Neither of them have taken the drop.
All poor timing on smashing that mirror window,
missed the man go round might be able to get the comms and the clarity can't quite get the first break
It's gonna have to go directly underneath the nose
Fanatic 2 and nothing
Maybe if the ad points to Miro window yeah, we were operating that demo we operate in a fanatic win
And that point going all to them
Also worse time to punch a mirror window
It's weird that we said that but the hood really is a smart idea to go for it
But it is what it is. Look, I hope for that.
It's been a great job throughout the entire game.
I think they had the game plan down to a T for heretics.
Looks a little bit better than yesterday, but still, a loss is a loss.
Well, we'll take our quick break and head to a quicker break before we're back with
another break for Jastix. You understand?
Um, thank you. Also, I think it's just a bit of confidence, more like, going like exactly as nervous as we were yesterday.
It's more confidence and we kind of read them better than we did yesterday.
Yeah, I think we saw the problem solving at a coordination was much better than yesterday.
I think of many usage of the Capitowables, for example, you jumping in that bathroom window with the Blackbird didn't always go the right way,
but I think you were grading space for the rest of the team.
Not even that one.
Yeah, I know. I mean, you were doing your part, you know, and then that's the main thing is that I felt like I was watching a team today, whereas yesterday was a bit more disjointed.
I'm wondering who's really taking the charge in terms of calls, because I know that was an issue last year.
Is that something you guys have been trying to fix with having like one clear voice that calls the shots?
Yeah, well, it's supposed to be me, but today everyone decided to wake up a bit in the comms, and like Karfenhalve, DPEG, everyone was calling really well today, to be honest.
I mean, I guess, but normally we just trust whoever wants to say something, you know, okay?
Why what was the reason that you went to live today? And then I suppose the same for fortress yesterday as well, because these are maps that we've not typically seen fanatic play.
Well, we've been practicing fortress a lot.
that we've not typically seen
fanatic play. Well, we've been
practicing fortress a lot in
scrims, and we were quite
confident on it. Didn't go well
yesterday, but we still think
we're pretty good there. And
there. I feel like there's been
in our map pool the whole time
I've been on tonight. Just I
guess someone took us to it or
we never got the chance to play
it. But that happens, you know.
Think maybe today we found out
why that is the case because it
was a successful day on layer
for you guys here. Thank you
for your time, wizard and good
you guys here. Thank you for your time, Wizard, and good luck with your next games.
Thank you, thank you.
Looking back at that Lair game here, especially in the second half for Fnatic, right? Because
we had a bit of a chance to chat in between that halftime there for 40 attacks. Which
I was quite up to clear for. It seems to be more there today, but the problem solving,
Leo, on the side of Fnatic was much better on their attack than it was yesterday.
Yeah, I think there are two reasons for that. I think that first and foremost, yes, Fnatic
playing better. I also think that the game plan on the defense side for heretics was so so obvious.
I want you to pay attention to the operator lineup as soon as we change sides here. Look at the
operator lineup. Clash, Goyo, Tachenka, Smoke. What's the next round? Clash, Smoke, Ekou, Goyo.
What's the next round? Tachenka, Goyo again. They never adapted except for that one round
they actually brought traps and tried to play a bit more aggressive and even then they were doing
a turtle upstairs. My worry here, Jack was, yes, you wanted to play in burn time. The biggest
problem, it was a battle of the supports. Who won it? Deep egg by a Lord Magin. Literally,
if the only win condition for you is to burn enough time for your support to win the end
of the round, it's just not going to work. They gave way too much space to fan it. It was easy
to problem solve. Yeah, I think so. I think even though a week, I suppose a week, the way of
the way of summarising it would be a weak defence was put up by heretics in terms of their game plan.
We've seen Fnatic kind of struggle with extended rounds, people being a little bit unpredictable and clearing those positions,
but heretics didn't really show that today. They were just playing, as you say, for the later on.
But I was quite impressed with Fnatic's utility usage when they did need to clear our positions.
We saw the Capitao be used a lot, fire, flashes, grenades, all at the same time, like you say,
other than Wiz jumping in the bathroom window with a block being, that didn't go well.
that round that didn't go well.
Every other attack round they
controlled the pace of really,
really well. So I think for
fanatic, we asked them to make
a statement victory. They did.
They, you know, more or less,
there was a seven one victory
of them losing a clutch, so
they did do that and they
controlled a lot rounds. Well,
I think that's a really good
platform for them to kick on. We
said it was a it's not a
relegation six point. That's
what we would have called it
last year. It was a six point
for getting through getting into
the bracket. And I think, you
know, for that fanatic winning
that they'll be more than
thrilled with that.
game. They will be because
their next game is against
shifters, whereas if we look at
the side of heretics, their
next game is against G2. They
then play for this pro and then
that's them done for the email
kickoff, so they need to set up
that final game with a final
day rather and hopefully see
nobody overtake them. Should
they still be around that last
position when the final play
they comes around so work to do
for heretics going back to the
drawing board. There were two
rough losses in this first week
trying regain that momentum
For the A group we're jumping into the B group right now for our second game all the day out of the break
We'll have GK and Twisted Mites
of all the day has the most
meta representation in it. We
have a meta or going up against
a full meta team. And in fact,
it was a rematch of the Saudi
E League finals as well. Back
then it was won by twisted
minds. And if we're looking at
that, I mean, there was this
may have moved a little bit
Leo, but still it's a good
showing that the meta region
is feeding us very competent
players. Yeah, because if you
look at that view of five all
the way back then seven out of
the 10 players that were
that we're playing that grand final, the Saudi League finals,
they're actually in show one right now.
And, you know, Hungary was playing it,
Rexon was playing it,
and all five players on the side,
of course, in mind, we're playing it as well.
And Rory Caswell, who was playing on the side of DK,
back then, is also in the EML, thanks to Virtus.Pro.
So, goes to show that the talent in the region is there.
Yeah, I think so.
I think looking at the DK Rostow,
see, it didn't go too well for them yesterday.
They had a pretty tricky result.
But what I will say is right after the EML playday,
they were playing ranked as a five,
I think they were getting those
ropes and playing together. Just
absolutely destroy everybody
that came across. So I think
they know that it will be a
process and yes, they do have a
unique style, but you would
expect it to improve today. I
want to talk about the unique
style of it more, right? Because
it seems like it's really high
stakes high reward for this
team as well. Yeah, we have a
clip to display that too. Yeah,
and get really aggressive towards armor here, get the pick that's Sark's going super aggressive,
and then the rest of the team plays around, Thanos, Pleats, that explosive chaotic playstyle
jack, that's just the marker of GK. My only problem with it was, if you don't get the opening with a
tricky one, one trick pony thing like this, one trick strategy, then the fundamentals of the game,
they were not there. As soon as they stopped doing this kind of stuff, or when it stopped working,
They had no fallback strategy, the defaults didn't work.
And that's the biggest feeling I see with these guys.
Yeah, I think it's all well and good having bespoke strategies that you create
and these weird and wonderful fun creative stuff.
But you need the fundamentals to fall back on when that doesn't work.
You know, the fundamental stage to our thing, just to outperform the opposition.
I believe given these two teams, we will have an aggressive matchup because
Jeff, when we look at the playstyle of Twisted Minds, it's kind of similar to what they do.
Yeah, I think the Twisted Minds, they have an identity.
their identity is just going to play. It is aggression and it is coordination and that's what you will see.
You get lured into a false sense of security with these guys where, you know,
you'll think you're hunting them down, you'll think you're the predator and they're the prey
and then suddenly they will just explode out with three, four players and just absolutely lose the
moisture and that's one of the things that we saw yesterday in their game against Secret.
They ran into a lead because Secret could not hang with that and even though they know it's coming,
it's so hard to deal with and that's exactly what Mystic Lines are about.
That tour alone, back all the way at the end, getting thrown in packs and C4s.
And that must be how it feels.
When I was looking to other pro players when they were screaming Twisted Mines,
they always said, oh, they're so annoying to play.
They're annoying to play not only because they're individually skilled,
but because they're dressed collectively.
And that's the beauty of that roster.
We say chaotic playstyles like the one of Geeky can be annoying,
but they're also inconsistent.
When that roster of Twisted Mines plays chaotic, they do it together.
That's what's making them consistent.
And if there are two guys on that roster,
that make it especially consistent, especially after yesterday, it's Hashom and Tricks.
If we look at these two players and the performance yesterday, look at those statistics by the way.
The KDs is great, the cost as well, they were the ones getting aggressive and trading each other.
That's the beauty of a roster that has everything in it, between the coordination
and also the skill set to get aggressive.
Incredible clutch from Hashom that we saw yesterday and Tricks has been playing more of these
support operators really stepping up yesterday as well. I feel like this is the trademark
for Twisted Fines, something you see in these past two years. They are so fluid on the map.
They will keep moving. They will aggress like you two are saying in your face all the time
these two players being that big instrument for that kind of playstyle that we're seeing
from Twisted Fines. It makes me wonder though, what kind of map are we going to see? Are we going to
see a map that maybe really fits that playstyle, that aggression from these routines? I mean,
for example we saw border yesterday right that really shows for that potential aggression
this time we're going to consulate jack do you feel like it's kind of early or sorry do you feel
like this kind of similar playstyle we can expect this it's actually good heavy though
well the first thing i don't like is that 4 gk they're gonna start attack which means that
we still don't start defense which is a stronger side because that's where they can really exploit
although the aggression that they love right the second thing that i don't like 4 gk is that actually
This is, in my opinion, the best map of the Twisted Minds map pool.
They are on a five-win streak on it, and they played it during a side-quals against some of the best teams in Europe.
And at the same time, they also played against Geekay in those Saudi League finals, and they won it.
And on the side of Geekay, it's been very so-so, very 50-50, so it is heavily interesting for me that,
on one side, you've got the favorite map, and on the other, Geekay is ready to take them back on it.
They're really extreme scoundrels to me because they know them well, but still, a show of confidence for Twisted Mines to go on their favorite map.
Right, well, a favorite map seems very promising here for the side all Twisted Mines. Can they make it work once again? We'll send it to our casters.
Thank you very much, Anne, and we are so excited to get into all of our second showdown. That first one's a little bit slow demo, but do you think this one's going to be a bit more of a back and forth?
I just think this was gonna be
utter chaos based on both of
these two teams. And I'm
going to assist the game. I was
looking forward to the most this
week. Honestly, I respect. The
history of the players that we
have on each of the sides. You've
got G K. Obviously you're coming
in with that poor who pretty much
to the grand slam of tier two.
Let's be honest. They were really
really good inside that tier two
That's the combination that we love to see.
And their style of stage is just ballistic.
You know, it is so hyper.
You look at how they played on boarder,
the operator pool that they have,
the plays that they go for.
And then you look at Twisted Limes,
and you've got players there, like Hasham.
You know, he's got a peak in vint to them.
You know, in vint to them for himself.
The Hasham feet, that proves how impressive this team is.
And they're just wanna be in your face.
They get to start defense as well,
and Consulate, which is, I mean, G-Tank.
You better have something special because I can really imagine trying to get into this building.
It gets twist at mines. It's going to be a nightmare.
Well, nightmares and...
We can start, actually. We sort of had it yesterday.
The mines obviously got themselves off the 7-4, just hatching secret of all the teams to get themselves paced in.
They're sitting a little bit behind Rebels.
Apparently Rebels obviously still yet to play today, but if they can get themselves locked in,
Well, say Falcons beat Rebels, suddenly twisted minds are going to be a little bit clear at the top of this group and on the other sad side of that.
Okay, I could find themselves drifting Clouder and Father.
They need to make sure that they can keep this one level because, well, let's say that they get the three points and let's say Falcons beat Rebels.
I mean, every single team apart from secret in this group will be on three points and really nothing can be sort of filtered away.
from the hand of all of it, it starts there.
So, and with pretty predictable bands, I think you could say they're dying.
Yep, Surprise, Consulate, I mean, Griminiang, we know in terms of what GK can halot their sleeves,
those are two E-operators, so yeah, I think those are minds on their homework really well.
Which, I mean, I don't think it was a difficult assignment though.
I will say a lot of people will know what GK are really good at.
So yeah, pretty much a no-brainer.
Obviously for GK, I think the Fenrir, it allows players,
you know, like, starts who we know can just go on a wonder
and can find free player ban on nothing.
So I think the movement of trap frame is going to be great.
Goyo, obviously, whenever they...
You know, I think GK, they will always try and play for a plant.
You know, as much as what they're seeing is chaotic,
it's always with the intentional, get that diffuser down.
So removing an operator like the Goyo
is going to help them big time in that department.
So, yeah, I think the bans pretty much suit the storyline
of what both these teams are. Straight away, you see a
Thatcher on the top floor. Immediately you're thinking,
Okay, we're going to be shooting some C4s out.
That's going to be Clay pigeon shooting.
I think this is sort of the play.
And I mean, it's great.
It's one of my favorite little adaptations.
We obviously got to see it quite a little round and sort of
changes that turn.
You know that they're going to be just fucking everything at
this corner.
You know, there's going to be the play of destruction.
And then you sort of look at what there is and it's like, oh no, it's the smoke canister, right?
Now if they can gap, then they've got to get a rampage against the Shinninkel launcher.
That should be enough to deny it.
And the fact is not that we're really going to be able to do anything.
So you have to come up.
There are some approaches, and Hungry jumps the end on a shield,
and the other side, there's something that we've seen for a long time.
He's a Swiss army knight for the player.
He's more than happy to pick up any real operator and bring them in to those places also.
Even before she'll stop better, pretty solid blasts.
Then, trying to find something, but nothing can quite connect here.
They pull back to go in for the plant.
Rackle goes down, Rackle goes down.
Yeah, that is a big O-Dear.
What's the Packle caught from underneath?
Yeah, Garry's Hashem killed me, impacted,
and then they had pre-placed holes above.
Brilliant. I mean, oh, look at that lineup.
Yeah.
Really only played that by Hash on and all that really took me a bit by surprise. Hungry does get one the same time
Glad to find out and they know exactly where they are they keep it around but they're close to it
I know where the kids is
Oh
Just find one I was thinking well it's gonna take a while for them to play him out. Are you gonna be one now?
Now, Pashon, they get hungry.
I mean, this is it, this is cinema.
Goes for the recollection of the kit, 20 seconds though,
and well, here's the bit of emotion,
and the solace will know it's highly when he's planting,
he's gonna go underneath,
or just the last second, but now look how far
he's going away.
That's an impact.
There it is, the second play, the second place,
he's waiting, he's holding, he knows he can play against it,
as he waited too long, yes!
A post plant, Demo! A post plant with a monse. You can't really go that way. The laser grip means that he'll go down really quickly instead.
He buys himself the safety, buys himself a back line, hash on from the brilliance of his first stop.
Might have missed the moment. Here it goes for the long arm. He'll tin round in the corner. Hungry's gotta make a move.
movie gets himself in close and he gets the execute I said it was over demo I was wrong
he's back he's back everyone hungry somehow wins it I don't know how he's been able to win it
against a solace on a bombsite which is entirely destructible from below and he has an impact
But he never went for it.
I mean, it's a strange one from Ash on.
But he even still, I mean, how are they winning it from the 2v4? That's what I want to know.
I, it should have really come to us.
It's a funny old game, isn't it? It's a siege, funny old game.
I guess that's the, it's always the other way around, because we can sort of sit here and, you know,
we get the vision and often it'll come with the tagline of we don't really know
what they know we don't know what they could play it but you're playing with
solos underneath had to read I think he's got out three times sort of checked
and rechecked maybe at some point during the middle of that there was a miss call
or a miss call or a miss idea if they'd come off the plant and go back on the
plant and in this case that's why we held on but nobs of steel seven seconds held on to the plant
It was also great for him hungry as well because he had the immediate knowledge of oh, he's gone underneath
He's gonna try and get this position
Just took off took off somewhere else took off to a position where he wasn't gonna get caught
It took off to a place where they still have to be a bit of run and a bit of motion and
The first start is there's in here still with the shield gonna bring a blitz instead and still with the solace on the top floor
Hashem
just get the read make sure they know the approach is coming via visa and
Hope they don't get called out and found here. They can be a sneaky secret strike later on
Well, the first is on half of the hard breach there goes pack pull
I get an opening pick
Or twist the mines
But I suppose this is kind of what we expected though on constant defense
With the players that this team has where there's one I get into the thick of it and go for those fights
I was surprised to see him pull off the first kill.
Hash on, the lone man upstairs has been spotted out by Snake and Sarts.
Give that information over and just retreat back towards Spiral.
I suppose probably the plot process from DK is that we have the time and resources left for this guy.
In order to just let him sit there.
Well, maybe you should have because he's been a bit of a nuisance there towards
I asked because he was attempting to open up one of the visa hatches, but hash on
able to destroy those
Hellets and oh no hash off the jump out and got a kill. I
Mean he's trying to rebuild the sort of energy he lost from before
Yeah, let's be fair. He started the first round pretty much well mistakes made their stocks
Angelites getting some of the pressure back into the step. I hear the external run out
It's just a poor boy again who will be the one that pulls it up this time round another impact hungry
He's baited them all out hungry go free and get the kill Hashem. I
Mean
I love this game
Beautiful game. Oh
Fantastic, I mean it's a free be free 40 seconds bombsites blow by the way
Bomb site is below. We've seen no action towards the basement. It's all been
towards the top floor mid-floor. They still got a blitz that they can
utilize, or maybe try to just force their way in for a backside take, and that's
what they're gonna go for, hungry. Doesn't have smoke, so that is a little bit of a
mistake. Maybe should have thought about bringing in the smokes because he could have
done with some of them. Now they can't really have a good opportunity to block
off behind the site. He's gonna full send it now, but I slay these 1v1s, hungry.
He needs to try and find a pick and oh flashes one does he get it? Yes, he does
Well, I slid into won't be too funny doesn't have enough time to get the rest
Close but no cigar for hungry this time on the blitz
Just the minds get over the line, but oh
What could you say about that round? What fun?
I mean how is that round two?
like how we had this already.
There's history between the
cities, but there's history
between these two separate
players and these players in
general. Um, and those always
produce often the best results.
Right? I mean, find that
under loose, please. It's like
you know, there's like old spinning
things where it's like, uh, you
look through the gaps and it's
the stuff and it has all the different pictures and it turns into an animation.
We need that.
No, like the oldest horror animation effect is the whole animation effect.
Yeah, I kind of want it to be called.
Thank you for calling.
Um, yeah, okay.
Okay, fine.
We've had those two rounds.
But what about a crazy round?
We'll find out, I suppose.
We had...
What's next?
Uh, we, in fact, we don't have a back row on towards Vienna.
Um, so we get ourselves logs onto the first underground.
It's obviously the round before we get the bands through.
Yeah, I think so, I might get that.
What do you want to see?
What do you want to see out of this round?
What's next?
It feels like a taster menu from Essence Blumenthal.
You know, what's it going to be next?
What's he came up with?
I want to see a classic pack full clutch that almost goes horribly wrong
and sometimes does go horribly wrong.
Like, get a little bit of Mara shotgun.
That's what I want.
The Mara shotgun.
Yeah, we had a little bit of that yesterday.
Yep, there he is.
Oh, well.
We did, like, you don't make this up, you can't make this up!
Imposing Claymore on whether he gets shot through the window!
Yeah.
Uh-huh.
Okay.
Well, there's the previous, sort of, star player last standing of the first few rounds,
John.
Swapping match!
But also, the loss of the cap is half.
It's pretty heavy in terms of their, like, the wood-aggressive gadgetry, right?
They don't have any, uh, grim.
Obviously they don't have any candelas obviously, they sort of had that and then that was kind of it
You could try and lob the tracks thing as it grows some attention away and try and hit them with an air jab
But otherwise just sending flashes on the back of those grenades and you can try and get a kill on towards the back and
Upside down rappel with the super shorty
404 and GK they have got a full hold in the building and that gold's got himself into
what's happening right now and what is that? What is that? From P9? Just floor buying some?
What? But is there a Volcano? Is there any info? What was that?
It has to be.
Got to be!
Well that hasn't quite ended.
Fatball's able to get one more, what did I say I wanted at the start of this?
Fatball?
The Fatball in stain clutch.
And here's a minute to try and make that come together.
He was.
An early removal in the first two rounds, in fact he was the first remove.
In the first two rounds, the entry got both times, now he is all that is left.
They're trying to get themselves the lead back on to this after what was a pretty chaotic start
Look by the battery here on the free fire and sprays on but
Dervis able to get that drop no clutch just yet, but
It's weird as it is to say probably the sanest end of a round that we've had so far
Excellent sir
I mean, it's just aggression, aggression, aggression isn't it from twist up mines and
I mean, two kills coming from just wallbangs and floorbangs, what can you say about that
if you're GK?
I will make a point though, you look at the ban that GK went for, they went for the Goyo.
Other than the first round, they have not went fast to try and take ground and go for
plants, which is the kind of style of stage that we're used to seeing, you know, quick,
aggressive, that's the way GK would apply.
they've also banned the Fenrir. That would help them with the backstabs as people are going into those fast, aggressive, quick, bad plays.
They're not playing to their bands at the moment, I can see from GK. It almost feels they're trying to go a little bit slow,
and almost trying to say, okay, they're going to be really aggressive, let's try and sit back and let them pick us, let us swing that.
That's not working for them. I would rather just see them headbutt against just at mines, and just play their style of stage,
I'm not going to change the playstyle.
The operators have been, you know,
a little bit of mix with the saws,
the traps, maybe a little bit of denial here and there,
but for most part, it's pretty much the same.
It's twist that mind every single time.
And again, you look at the band from GK.
What have they also removed?
It's a chanker.
I just want to see them get these bombsites fast and aggressive and aim for those flags
because constantly it's already going to be a difficult map to attack no matter what
team you're playing at, it's just what the map is and the best success that we have
seen teams have on their attacks is by hitting these bombsites hard and fast.
At this point they have themselves at least the even spread of kills for how these rounds
played out. There hasn't really been anybody from the side of twisted minds
that's been continually the one stepping in on the other side of it. You sort of
look at problems with VK and you've got sarks in hungry, flying, popping in, but
outside of that. Three players, one close between them, that was one of the
problems that we actually sort of had from them yesterday. There really wasn't
a spread of action coming across them. They just could not get themselves sort
of in towards the game and in towards the killing side of it. And yeah, you're
looking at this approach you're looking at you are on the attack you're trying to
drive that energy but you can't just have the rest of the team at being able to
look it through the lab we have this juggling game
eventually about to come together remember how it went last time if they
don't have the security of these positions they don't have the awareness
well what you do you try and run a bit deeper in that case you have to try and
get this control of this position that kept that bolt start and shawm is almost
and try to go out there solid really much cooked yeah I'm surprised it's a
life but they have removed the player in that corner and that didn't go to the
plant they have the faster they can deny any form of C4's as long as you have
something below which they do resorts no oh fuck no this is the C4 they've
tried to swing in the windows a replant's gonna go down but now the
fire is gone the hair jab goes off is he gonna stick this is gonna try but no
Oh, the shotgun swing!
A look at the position now that tricks us into
f**king towards that same corner that Hatcham was in.
A 2v4 now for Sark's and Packbull,
they have to go up against.
Oh dear, Packbull must be kicking himself
that he missed that opportunity,
because that should have been a plan.
It's the element where it just doesn't feel like
things are properly connecting together
and it's, I guess, himself as four.
Well he locked in this final kill here on towards Backball.
I said there isn't really a single player that's entirely leading the charge and we
might be about to get an ace.
There you go, stuff.
Backball's able to get himself in.
Oh, he gets himself a second, a two versus one.
They're just going to peel themselves back low health on both P9 and Trixton.
I don't know about the player that's closed round.
to build up a pre-decent crossfire here as soon as he hits one contact the other will
swing but oh ho ho ho!
The Earth's activates in time there!
Good play to stop that one filtering away from them but again it's getting close.
Good crossfire!
I think they knew they were gonna win that just based on reach others, where yes quite
I gap between them, but it's packed full sandwiched in the minute middle often
Yeah, just one C4
Mrs. EMP blast
Really at that point can't get much going
It's just a shame isn't it I think of your GK on everything right you cleared the player out of the corner you have that presence downstairs
Just that one missed bit of utile not being caught by the fatcher and that is what killed the round dead
What it happens does happen?
At this point here with how they've been able to sort of get themselves a bit of ground
How they've been able to uh
You know keep locking things down we're getting further and further away from that one round when let's be real
well, it should have probably been tested 9, it was I think 4 vs 2, and then massive massive
fight back in for Hungary, this could be a 4-0 right now, this could be, much of a good
strategy again, yeah exactly, but then it's also very similar to how it was yesterday
as I said, I mean Hungary went 1-7 yesterday, so he's been able to step back in, I was
going to kill an 8, actual 3-7, there's always this divide where I start, positive 10 and
But then the rounds that they got the two rounds was the first and it was the third and then other than that
They just got shut out by rebels and as I said before if they lose this
I'll find themselves still in sort of the equal company at the bottom of the boredom zero points against secret for
Oh radar was picked up with secret and they're probably gonna try and turn things back on. They're not playing today
Clarks has the reed
I think it's just gonna see if
he can slip his way around.
Does get a great take on
the scenario and get caught out
by the C4 as well. There's a
quick bit of motion hungry that
will find us. Here is that pace
demo that you sort of called for.
Yeah, that's better. Hit them
hard. Use the shields against
sarks. I mean, in terms of
pickups or GK, I think sarks is
some really good one to get.
You know, as much as what we
was a big kind of shiny light for that side. And we've seen him play really, really well,
despite the results of the team in general. So I think GK getting Sark's great pickup for him.
We know what he does. He just kills. That is his job. And he's very self-sufficient. He just goes
and does his own thing. Doesn't need to be somebody to look after him. He just goes off and he gets
results. And right now, I mean, Dover is pinched in not a great position. The rotate open to his left,
left, spiral to his right, pretty much our time though, exactly where he is too. At least
if they should have, then sort of call that out to his teammate Rex and goads down. Thought
a 1v3 now that Tricks has to clutch up. And he cannot. There is the most stable round
we've seen from this team. I would say probably, maybe even over the past few days actually,
But definitely today they get themselves locked in they made sure they had some pace in their approach
They made sure they were able to sort of collapse and close down what they needed to
From there sort of a bit more power for the course and they also didn't really give
opportunity for
It's me bought back into dr. Just in mind. They kept them in a bit of arms length
They made sure that they operate together. They had a trade game. This is the opener
That's a great pick up, but then Hungry comes around.
Almost immediately, the pressure was coming behind the Gnari at the same second.
There again, this trade game, they just made some sure they're on into the shoulders.
And that's sort of that nested result.
I mean, two attacks, I think, from the Saft is good for GK.
Don't forget the map.
So, overall, even if they lose this one, a 4-2, I'd still be happy with that if you GK.
getting the two attacks, very important consulate, have the opportunity to maybe get the third, who knows?
But uh, for Jika, that's more like it, isn't it?
Attacking twisted mines, going up against them, not playing as timid.
Take the initiative, take the aggression against them.
You've got a very capable shield player in the Forbidden Hungry. Use him, you know, blights can be so devastating, especially, you know, with an operator like your solid state, where you can get that.
you can get that just instant information. It's a great combination I have.
I'm not gonna have that gamble when this site was a pretty solid hold and it started with a swing out onto a player planting a plane
or it doesn't feel like twisted mines are going for that same sort of moment.
They're happy to have something go their way and then move on to an adaptation.
And here it is.
You know, still with a bit of that intel, still with a bit of drive, but not trying to stretch the fight outside the building as much as they did last time.
We feel a long way from Hash on running outside. We don't feel a long way from getting killed like that.
Yeah, a little bit more pain, isn't it? I think we've just mined this round.
Just looking to play a little bit more passive, and I think we're hungry with that shield.
We checked his corners, though he has not. That's an easy one for Hash on.
Because like the Gable 2 knows there's going to be one more following up behind.
behind the two towards spiral. We'll actually leave outside in the scaffolding.
Two towards yellow now.
Baxing. Try and go up against the- I mean just look at this, look at this, the mines
that they're covering all the- actually whatever they want. Went for a bit of a stroll towards
Baxing. Nobody's backed them up so it will be a missed opportunity for that trade hash
on. I mean the lone man to try and hold Baxing.
I mean, P9, a little bit of an off-the-peas position, Rexon goes down as well, gets cleaned up.
Dude's in a hole in my scouts. Oh! Cool. Woo!
We're from one almost exciting sort of bang into the nags.
Now I've dropped into sight for 40 seconds and a 4 versus 2 half.
Let us obviously sort of look at how that grows in towards it
with the comparisons and in a second we'll be able to pass it over towards our
wonderful desk for them to break that one down. Currently I mean these heads,
two attack grounds, pretty decent handle, pretty decent set up, pretty decent lock-in.
It just sort of grows in towards the idea of consulate. It grows in but we will go
Obviously it didn't go well, but they will stick to it no matter what.
When have we ever seen such a gunfire happen?
In the end they're winning the round, but they take unnecessary risks,
and that is what their identity is, Leo.
I just felt like every round was just a repeat.
Like the first round is a 5v3, they lose it.
The second round is another 5v3, no, it was a 4v2.
They win it still, but they went back to a 2v2.
Another 4v5, where Hashim is outside, gives back the meta advantage.
Every single round, they do the hardest part.
They get aggressive, they hit nasty shots.
Even on the last round, by the way, Dov, quick picks,
and just one step spaboole on that yellow window.
Beautiful play, right?
And then what do you see Dov do?
He just runs at the guy in front of top stairs,
and even though it's a 5-0-3,
and he could just be holding an angle,
he just sprints to them.
It's just, they will be relentless.
They will aggress all the time.
That's just the fun part about Twisted Mind.
I will say, though, for me,
Ask really needs to step up.
We had a pretty poor game yesterday.
He's having a really poor game today as GK get onto their defenses.
He was brought in for the experience from the South American League,
so he's the one that needs to drag them through this.
Well, the thing is with this game, though, are you not entertained?
It might be an S-tier email gameplay with so much chaos,
and I hope we get to see more of that in the second half.
Thank you very much, and we will find ourselves back in towards the second half.
Now, you said two rounds should be enough.
How are we about to get that full through read here, then?
I think the first round is very important, isn't it?
Is that we kind of have an ideal?
OK, GK in a good stead now, the pull-up back, one round between them,
or Twisted Minds come in, they get that first round,
and then it's a 5-2, and there's a free round gap.
So very, very important to see how this kind of second half will play out.
And it's all down to GK.
You know, they need to make sure they can tighten up this defense
and have a really strong half, because, like I said,
that's good stead. I think for
GK. We'll see what twisted
lines have in store for us.
Wonder how aggressive GK is
going to be in the defense
because I mean, as the desk.
Just showed us what GK do. I
wonder if I wonder if that's
going to carry over. Is it
going to be the same kind of
aggression at twisted lines
that against them? You know,
there was moments there were
play style so I just I just didn't see it I just didn't know
oh yeah about new teams isn't it oh it's always the best bit is getting a taste of
mystery right there's there's the elements of like chefs we're not chefs
they're like chefs with the lovely wrestler credits with the credits
Well, actually, okay. We're not allowed to be the critics.
We're not allowed to be the critics. Who says the critics?
We're the people that eat the food.
You go, oh no, this is delicious.
I thought I washed the dishes to be honest.
I thought I'd clean up this mess.
I get the drinks. That's what I do.
What is your where to see it?
You get to see these elements come together, and they will cook in private,
and then they will reveal these things to you,
and it's different on maps, it's different on energies,
but it's also different against who you go against,
You back a house team, you back a house sort of staff, you're...
Counter-batch, counter-batch, counter-batch,
before is a big important part, and as the verse goes,
a big important part is Hasham.
Removed early on, no lion chargers,
and when the sort of limitations are,
if you're looking at the bands of the Damons and the Dockabee,
now those Romans are going to feel a little bit fun
and freewheeling potentially here, don't they?
I like that, from GK, Jackson, what aggressive,
Swing in a window, kills them outside of the visa window, that's what you want to see if your GK start things off strong, assert that dominance against Twisted Minds, let them know that they're going in for a tough time in this hat.
Then at 40, they'll play with and twist the lines. They've got themselves a foothold in towards admin right now.
We can start going through the traditional way of how we've seen teams go for this admin side.
We will try and clear into the vending next case of threat to try and take into our front office
and eventually work your way into meeting before that plant.
I've got the glass here that I have a few smokes and also forget the capitao how smokes do assist.
this. So we would expect to see some pretty big value from P9 here. And it's gone. Everyone's
just trapping it. Oh, it starts a great swim in the spiral. It makes down Jaylad and really
that backside pressure you'd like to apply towards spiral, it's gone now. So for Twisted
Minds, they're going to have to try and pull off some miraculous kills because all three
of them are grouped up together right now. They have no pressure coming anywhere else
the map. Well here's just a swing through against the fire, tries to find the fight
either side of it but you can see that well Rexons don't have to take damage but otherwise
30 seconds you're in fine. But how do you get this to go down to the plant? How do you
get the coverage? As you get such a fire and Rexon gets P9 you're probably not going to
get anywhere. It's safe stocks for three and a flawless. As the opener up there, strong
you know, you're going to be
getting a strong first defense
there or Is it something where
we're getting a bit of a tail
on the attacks? Demo. Yeah,
really important. I think for
GK to get that rounds issues
that they're going to play now,
and I think in terms of first
defense things went perfect. You
get a really early kill on to
get star boy off off twisted
lines. You kill Hasham right
from the get go. Then you're
able to get a kill on the spiral.
You eliminate any of the backside
and then you just play the use
double man advantage really easy for GK just to sit their hands at that point so they can
assess what's our wincon. Oh we just sit back and let the util do the work and they did that
so over for GK, right start, push up mines, that's the top floor left now if she's suppose
it's good news but you'll have to go back there again don't forget, not opting for the
basement here GK, instead going for the mid floor. I mean you'll probably have to play
that anyway, you know we know of course it's like you're going to go for those two rotations.
I mean, split bomb site as well. I mean, I'm quite a fan of split bomb site.
I think you've seen some pretty good assessments of that during Invite with the split bomb site.
And certainly always an option. You have to be careful of war.
Let's see if they're on the twisted line side.
Got the drive in. We've talked about Monty being the sort of man of exploration.
Let's see if they can try and get a bit more control on this round, right?
Not get himself sort of picked apart on the approach piece by piece.
Axon obviously had a really sort of big lead through.
He wasn't the loudest over yesterday.
He's going to start it today.
Since then.
A bit more of a pressure in.
A bit more of a return.
Here's the quick break.
Get the work done.
Okay, so they go for something a bit cheaper.
the quick break. Ready, get the work done. In case they go for something a bit cheeky,
they're always possible and they're always likely. Again, it is that counter-strap,
that counter-prap. It's still a steady approach. Just admins this sort of coordinated quick
aggression that they were able to muster yesterday. Here it feels a little bit more subdued, a
little bit more mathematical, just to ensure that any of the games that they know each other too
well at is going to be locked in. Steady on the real utility and now 31st steps inside.
Thank you summed up pretty well, just nice and slow for just a mind, nice and passive,
they don't want to give that first pick away. Whenever you bring the Monty and automatically
you kind of get yourself a mentality, you want to take things slow, you wouldn't use that shield
to gain that information by off the back of it. Stay behind me. Good, we'll be spotted out,
So that should be fed through to Jaylad, he needs to be careful if there are Akko cameras
parted around the map.
You need to keep your time with it, you already seem in the last game, but an Akko can move
to a monthly and oh dear Hashom goes down, that's twice in a row now, he's going to be
the opening death.
A minute ten, just the mines, not any testing.
I'm starting to make a headway in towards the bombsite, but the issue is, here I am
They have to try and go for the guys with the bomb, I mean they're going to try and go for a plant, but surely they should be held from upstairs.
I mean this is sort of it, right? You've still got all of this pressure, there's the attack on the plant, an Echo drone.
Just going to get its way in and do some problems, there's the spray round, they get that Echo drone, but it buys time, it buys pressure.
The flash is over the top, but at this point they're still in there for a second plant.
There's the swing round, they're just going to get around the back of the monseed, the monseed is going to have to get the kit down.
Stop in a corner and hope you can get a fight first. They can get themselves this quick.
There's one more player that they're gonna try and circle here. Peels back and oh my gosh.
With the Monty as well and the smoke. One else that they're gonna throw at him.
More bullets as the handful goes either side.
Find they got the plant but we might be eyeing down the second floor.
There's in a row. Oh demo, we are in here.
We get ourselves tied right back up.
Yeah, flawless retake as well. Uh, they'll have to set how it is. It's a fantastic two rounds for GK. Um, you look at that rounds.
Obviously, the, the, the passive, the slow approach was what Twisted Lines wanted to go for. They wanted to use the Monty.
They always just wanted to go directly into the bombsite. Just ignore the players upstairs.
Now, I think that's fine. If you have players who can pest through the top floor, you can, again, try and go for the retake upstairs if you are successful with that plan.
But you lose Hash on right from the get go, someone who was giving great at that job.
Obviously the Echo was a big hindrance to Jlan, and as we know what's always going to
be if you're an Echo, the shields, you're going to shoot them up and spit them out.
And you can see that there was never a level for GK, and they knew they had the information.
They still got smokes there for denial.
If he wants to jump on a plant, fine, we have the man advantage.
We can play the retake, because Hash gave us that man advantage.
We can play that retake.
We've got that active information.
We can use the echo cameras.
Very impressive stuff from GK.
I mean, those two defensive rounds, that's exactly what you're after.
Just to get your way on that road, just try and sweep this half, which at the moment, it could be doable.
I mean, we've seen two flawless rounds.
What about a third?
Uh-huh.
I think it's very different to the pace that we had at the start of this game.
When I was the other way around there was multiple showdowns and multiple brawls here. I guess
You know maybe there's an element towards this map. Maybe it's gonna play a bit more traditional, but
Yeah, we saw exactly the same play there on towards the top of the hatch
Just get rid of that utility
Forces declare hash I'm in on the top and
Again, the line is all that they really have to try and control these looser players, right?
And it seems like that is a bit of a nuisance to them.
That is slowing them down.
That is giving them food for thought.
Alongside what is the nuke damage, alongside the limitation of their sort of heavy drone
info that kind of leaves it blind at points and looking at blind doesn't know about the
second player on coffin.
Oh, it's not the demo!
Double down for Dove!
Double down for Dove. What a way to sort of rinse the top of this floor.
Did you see the finger stem as well? Amidst that, that would have helped quite a bit for the Blitz.
And surely that's going to be grand done. I mean, you lose two rovers right from the rip.
So early on, the Blitz is still alive, still trying to push through. He's going to be frozen out.
He shoots out the seafloor as well.
Fat girl, a dog.
Looks to run away with a tail between his legs.
And hang on a minute, Aska's somehow appeared upstairs now as well.
What's going on? He misses opportunity.
GK, now there's another player upstairs that they can try to hunt.
Unbreaker, he is! He's towards the main door.
Is anyone in the bomb site?
I mean, if they can find results, they might need to be with this.
time to drop down, get to drop on towards the blitz but, bit of an awful position here
as the pressure starts to circle around to the site they've put themselves above, there's
one on the door itself so everyone can get one more lucky but there's more and more
avenues, open it up, just go it ready and execute it, so hungry, follow it hungry isn't it, he
has to make the play. At this point, 30 seconds, a 4 versus 2. Do they know that Hungry's
tucked all the way around? Oh, they seem pretty aware. And they get that one locked in now.
Surely should be the end. There's 20 seconds and it just takes one moment, but didn't expect
the drop. Send enough bodies at the problem. You can solve it and they've solved this sort
set up for themselves. At least one of the three.
Both teams having great success with the early blitz going for the roamers. And I mean moments
like that, your blitz picks up two opening kills within a minute. It's pretty easy just
to play the mana dump at that stage and yeah I think Twisted Lines did that really well.
And you see GK because they knew that they kind of made that lunder upstairs. Yes you
have roamers if they die sure but they need to be getting kills and you'd be
trading kills back to at least give the players insight above an advantage but
if you don't get them you could see that GK was really desperate to try and get
those kills back that's why you went upstairs with trying to catch them by
surprise but in the end whenever you're going for that retake you look at where
backstage look where hungry is they're not in a position to trade each other back
I am shocked that they knew Hungary was there.
I mean, I guess it's one of the things of like, maybe that was a discovered problem earlier on, if that makes sense.
Maybe they sort of had looked in towards it and had that awareness and compartmentalized the problems that they were trying to solve.
It was a full risk and hope to reward those strategies, right?
Right, if you lose two Romans that early, what do you do at that point?
You either go down and turtle, and then that gives a key and a thorn, and yeah, exactly, right?
Yeah, and especially against the team that you're off against, because you know Twisted Minds,
they're being very thorough right now. That's not their weakness.
And you'll just give them that advantage. So, double up, see if you can try and get lucky, they almost did.
Again, that thoroughness came back to one of them. Right, last is four.
And now with the blitz gun, follow through alongside the water, a little bit more of a change of pace.
Try and bring the yin double down with the snake and the grim and the lie and demo.
This is a very aggressive front foot forward and hope we can find them line up.
Okay. I don't know what I'm like.
We got that J-Lard, we did get that. Don't worry, we got that on camera.
Yeah.
I mean if I do that I die like what like give me a break
I think yeah listen sometimes you just gotta let him some it was surprised by the audacity
you know just like you wouldn't go for this buddy
Oh oh he can um certainly whenever you look at this from close to the lines it just seems
to be a little bit more. Okay, where's the gap? Where can we kind of explode with this
util that we have? You've got that game. You've got that great. We've got those traditional
operators that we used to see and have great success right in towards the stop for.
Swapping.
Box.
Moment for twisted minds. A little bit of a shotgun shell scattered around the map. Just
everyone in everywhere, pressuring all the entrances in towards the stop for. That clash
though what they got for that not a whole lot I think hungry could be the
kicker in this hand dogs first pick for him
oh that's right and get in the swing on towards hatch I'm gonna try myself a second
of space please almost caught out as well people actually get done instead
leaves a five at versus two still with a factor on the board and a missile I'm
I'm swinging it! Nooo!
Oh no, no, no, we saw that too.
Hungry gets the last.
That was a failure to launch. Was that another?
Another flawless.
The rounds they've won on defense have been flawlesses 100% so far.
That's not bad.
I did that for a third and there we go. A fourth?
time out first yeah I think uh we needed this because they've kind of lost momentum that they had in the first half haven't they
oh 100% it's slower than they were yesterday it's less confident that the energy that they sort of had in the game against secret here
whether it's because of the the work that went in before whether it's because the expectations of who they're up against
it does bring a bit of a tweaked energy and you see that they're trying to struggle to rally and find
those first feet in.
And it's sort of with the power that they had yesterday, with the sort of explosive attitude.
It's a lovely approach that they would want here, sort of lying down in little moments like that.
There's one of the mistakes in the game against me yesterday.
I also think, for Twisted Minds, you know, free out of the four rounds, it's been flawless
for GK.
And at that point, with that third flawless coming in, I think everyone's just going to
start their thinking, what do we do now?
You know, that's free attacks that we've had and we've been slammed on three of them.
You know what, it's almost a bit of self doubt where you're like, we'll have to find something,
hasn't even got an idea?
You're almost just kind of looking at each other thinking, does someone want to do something?
Well, let's see if that was the team talk, I suppose.
Was something done?
I mean, you've still got, I think, sort of changes in that line up here, right?
They've made sure that every single time, there's some consistencies that have been built in.
has been a pretty integral part of their approach, and that hasn't really changed because it has
been their attempt on a catch, but once it's gone, once it's back, they played around with a blitz
before it was banned, it was their only successful approach. They peeled off Capitao and the gridlock
that they tried to do to control the Rome game hasn't worked, and it feels like they're struggling
to piece together how the hold of E.K. wants to build onto this, how it works. And the other side
in another clash just keeps getting locked in it didn't play it for the open
three they sort of said make sure they plan something else haha now hungry can
play a clash and do hungry things and they don't really have anything to go
against the clash as well I mean there's been no nomad which is kind of being the
go-to counter isn't it clash yeah and no interest at all from this line so I
think hungry is gonna get so much value especially look at the lineup you know
against the mob thing against the ying you know the operation you want to get in
and take ground you can just stop that entirely so I think that clash is just a
great pick up for you just like last round. Be careful here and hold back for the shots down!
The fight was gonna kick the part but DMR eventually gets killed but he still
got his one that's all that matters. That's it right get this one get
yourself locked in here comes the support structure we talked about and
there's a clash. What's the problems he said nothing to deal with it what's
I'm gonna do
How much you can do you don't even have impact DMPs he has the
Hard-reach gadgets and now twist the mines just go try and change an approach here, but
They're gonna have this the thing the clash has legs. It will give you know what I could have her shit come to you
It's no problem for Hungary
I just don't know what options that twist that mines really have and I think for GK
It's that wind call remember the wind call that we talked about so far you just sit back and let me tell you do the work
They can do the exact same thing again
Well, there's another quick pick up here for rex and as I said before didn't have a quickest build in towards this map
He's found himself a secret success on the second half
Seemingly tricks about to swing into a pre-aim and let's get the drop on towards Starks to three thousand ever brilliant
Sort of unalien and unnoticed in some ways towards the pools
but you just have the consistency of the player you expected.
We said it before in the first half, what a great sort of adaptation,
what a great sort of player to get in now.
What do you do here? The beam will get you to reveal
and coins in with Zachary, and you're gonna get this.
Right, canister in ours!
But it was also the shoulder cover player here,
and now it's just a Monty filled out on the cam,
trying to get close and toe-toe,
but the shotgun says no, no. Fanatic.
They pushed themselves on to a potential map point here.
I'm not fanatic even, sorry, that was last time.
That was shit.
I'm still on an hour ago.
I know, I know, I forgot, my bad.
So you used to play for Fanatic?
Did you get a percentage point against that?
It's my bad. I was an hour ago, because I forgot the clocks went forward.
So...
What else are we going to say? This is also, is this wild?
You know, we've got, we've got Pac-Bull and Hungry there, is that, you know?
How far back do we go?
Team Liquid, ask us in the mix.
6-5, GKL16, and at this point they're just about to hit a moment because although it
wasn't a flawless, they're able to get a couple of the bodies down, they were still never
really putting pressure on towards the site, right?
It was still going completely wrong, but it was still going completely wrong on the
map, and sure, they took this site pretty cleanly, but it was a good close down on two
that is in some ways an easy adaptation and I say that to look at the lineup that we now have in the bottom. Yeah. Yeah. Yeah.
It's just playing into the strength, isn't it? I think for GK, it's always keeping us the lines guessing and to be fair, if you look at the way
Twisted Bines have played a lot of these attacks, I don't think they brought the correct operators to deal with a lot of the util.
I mean
You look now at the the maestro other than nades. What have you got?
I mean typically if there's like a maestro you see brava be the instant pick and we know how strong braver is against the maestro
You've still got the echo, you know, you don't see an IQ being brought in
And in terms of nades as well, sometimes they have like a metric
Low just that there. They only have three nades and there's no boys. I don't have to get rid off
Um, I just think it's a complete mismatch, you know this the twist that mines line up feels very
We're gonna try and walk in and find pics, but then you've got traps. You've got the Fenrir there
He's gonna stop that from happening
You know what where are the execute operators to just think twist the lines of kind of went all in on
We're just gonna try and see if we can find pics out of nothing
But with the way that you kept in plane. I don't think they're gonna allow that
Tracks here from the top go for this clear and
nobody to find but they make a foot they keep themselves ac they already got a lot of pressure
here on towards the top two corners we know that there's probably gonna be this approach
they know that they're probably gonna knock you those two rooms we're not gonna get that
same gift we have to make sure that we play into the expectation of let's get the clear
They're here, very quick.
Grenade, roof utility on the bottom of the yellow door,
but it's actually popped way on the outside.
Steady work, steady route,
and it's almost gonna feel like sort of a basement bank
in a second where all of the fighting
is going to explode on towards the plant plot itself.
Get themselves the route on surface.
Get themselves every possible option.
Nothing's really denied a plant outside on the wall itself,
so you assume Garret's roof has also been got,
but they're playing from a bit of rain.
got the echo. You've got the maestro, and now they've got P9.
They'll afford before though, but I mean the Wingon, it's just going to be the cameras, isn't it? You're going to have the maestro, you're going to have the echo, and that's what Twisted Minds are up against.
It's almost like, traditionally you talk about, oh, you're up against the timer, you look at smokes, the tank gets loyal.
In this element, it's the cameras that you're up against, you know, the maestro peeking into that, you constantly with two of them.
it's gonna be a freebie and look at that DMR angle being held from Rex on a pixel hashalman with 40 seconds to go
Where is the win call? Where is the win gonna come from for Twisted Minds?
At this point the four versus three tricks takes the next little slimmer of damage
They're trying to push their way over the top but Rex pushes right back
What a drive and what a die by the side but it's not enough
This time this one
And GK is away, and what a return of form after what happened yesterday, after what fell apart from demos, today is their chance to regain some favour, who themselves leveled with Twisted Minds points wise.
Yeah, great game from GK, the idea of coming in, playing in that passive playstyle, let's
twist the mind, just keep on headline at brick wall, we all went off our utility and that's
what ended the util game was so strong for GK today.
Wow, what's strong is also our wonderful desk team, back after this break.
and we get to speak to them.
We have people on the line.
questions about this game and
the whole of email. So far.
Congratulations on your first
victory here, Purple. I'd like
to know what's the big
difference with yesterday that
led you to win the game today?
To be honest, I think yesterday
we just didn't play like
ourselves. You know, it was
our first game like as a whole
team together. First official
and having nurse got us a
little bit. We didn't, you
know, play play the way we
wanted to basically. So today
We more, you know, had a solid plan of what we wanted to do.
We stuck to it and it seemed to work.
Welcome back, Pac, first and foremost.
And then I just thought I'd ask you about Twisted Minds playing against them.
Obviously, it's the opponent that you've played against before,
but they've got a super unique and aggressive playstyle.
So how did you actually prepare against playing against them?
To be honest, I think you don't need to like change too much against them.
It's just you need to all be like individually switched on and make sure you have
you know, some traps so you don't get a backstab, but honestly, they didn't really feel like they were playing their normal style, like, especially on attack, every round on CEO, for example, I was like, proning top yellow, waiting for the flank, and like, no flank every game, like, they were basically doing, like, pretty default attacks, which is kind of surprising, yeah, because you're expecting them to always be lurking and backstabbing, so a little bit of a surprise.
What were the comes like from Hungary when he was outside his blitz and there was a was a solace in his face outside on the leader side
Yeah, to be honest, I
Saw I saw the guy jump out and I got off cam. I started expecting and I was actually just laughing
I was literally calling like guys that it's out on hungry like it was such a
Such a funny scene to look at
Thank you very much.
Congratulations on the victory.
Congratulations on stealing my elo in ranked earlier this week as well.
You actually destroyed me on Shale.
That was easy, yeah, I know.
I just want to ask you, looking at this roster,
you guys built something special, right?
Shepard as the head coach, you went and asked from Brazil,
you take Sarge from Fnatic.
I mean, I don't think anyone expected GK to look like you look like coming into EML.
Can you maybe let us know about the insights of the Crescent of the Worcester, how this
is all come about basically, how did you guys get together?
Well, so we were forced to make some changes because Rorak got the VP offer and we didn't
want to hold them in contract, it was his dream to play in VP.
So he went to VP, Skipper we lost a few months before and Krax didn't work out with him.
So we were kind of forced into making two changes in the team and yeah, I mean we tried
a lot of players we were traveling for like six weeks but yeah I mean we decided to go
with this lineup we think it has a really nice balance of everything like you know if
we want to do some slow stuff we have the goat shepherd to tell us how to do it if you
want to go like like idiots hungry is the king of idiots and then everyone else is
kind of like a little bit balanced in between so yeah I mean I think it's just a really
the next game. We're going to
see a really nice balance and
we have a nice plan for the
future. Right I think we say
this is one of the best of the
most positive way, so this is
a very creative roster that
we're seeing in email and
we're liking what we're seeing
so far with that first victory.
Thank you very much for your
time, people, and good luck
with your next game. Thank you
guys. See you. A good mixture
of players led them to this
first victory here today when
we look at this game as a whole
doing later on is looking for it from them.
I mean, I like the additions.
Chaos, maybe a little bit less on the defense
with GK being in a drive receive, Leo.
Yeah, I think the main thing is how do you
close the defense side, right?
Because in attack, I mean, they're lucky they get two rounds.
I'm going to be honest, because if you just look at the way
that Mr. Man was playing, they were dominating.
And realistically, they should have been a 5-1.
And if they didn't verbalize at them,
GK would have had less impact.
And we would have stolen away a few rounds there.
But the main thing is to me, the way that that wasn't changed, by the way, those shots are just crazy.
But the main thing to me is that the way that Twisted Mind was attacking,
like exactly what I would say, suddenly they pick the shield and the other ones are slow.
The other ones that become predictable.
Where were the flanks? What was that aggression that we know Twisted Mind's love?
It was not there. They were boxed in a frame, uncontrollable, attacking super slowly, step by step,
and all they had to do was just sit and wait until the time, and it worked really well.
I think both teams actually will struggle more on their attacks than their defences.
And I think that's why we saw that they were obviously on the defender side in map in control
and both had very dominant defenses in their own way.
GK like you say when they get a little bit creative and a little bit crazy with the King
of the Idiots on Hungary for example, as Pat Will said, not me, it can work against them
as well at the same time.
And the same with the aggression that Twisted Minds can show, that can work against them
when you've not got the fundamentals to fall back on.
And it was just GK managing to get it done on their defences being that little bit more
the game. We're going to be
going to be a little bit more
dominant. It makes that two
before clutch in the very first
round seems so much more
important. We did a bit of a
rookie watch at the beginning
of today. Take a look at all
of our eight rookies that we
have in this email here. One
of them instrumental to the
victory today for GK going up
against sarks in our heads
head because these are the two
players Jack that absolutely
popped off today. Yeah,
absolutely both of them. I
think this is the big thing
with Hungary. You're putting a lot of pressure on a relatively inexperienced front line in
Sarkis and Rexon. Rexon of course in his rookie stage and Sarkis still quite new into the league
of Kota rookie last year but both plays super well today Leo. Yeah and I mean Sarkis we know
of his consistent fragging ability we've seen that at the end of stage two last year and we see
that again I'm not surprised. Rexon is the one that you know I'm really happy about. He is the one
that I was looking forward to. I knew he had the T1 potential he showed it today. I mean dropping
I think double digits against a team like Twisted Mines with the skills that they have.
You know, this is something special, really happy about Raxan performing like this.
We will need these guys to be continuing carrying with the roles on GK, but today at least was
a success for sure.
It was worth the halfway point of our second day here and for everybody who's asking,
where's Stumpin', where's Shiko, where's G2, the wait is over.
G2 is playing against Virtus.Pro after this, don't go anywhere.
to see this new iteration of
the G2 Super team play a game
against Verdes, bro. G2 a lot
talks about this team about
that roster because in the
roster transfer window, they
absolutely cooked. Maybe the
best roster change we've seen
this season. Maybe the best
time. It is safe to say, Leo, this might be some of the best talent we ever see together in One Monster.
I mean, they wanted a super team. They got a super team. What do we do? What do we do when we lose?
We bring in the big guns. And that's been the strategy of G2 forever. You bring in the big guns
and you bring Benja, Stompen, Shaiko, all three together. On the back, you have Toki, you have
Alemao. I mean, now you look at this lineup and everybody is like, what is going on here? It is
It is an absolute super team.
Will it work in terms of chemistry?
Will it work in terms of synergy?
This is something, I guess, that we'll have to wait
and see today, the first time we see all these guys together.
Jack, I'm so hyped because it's such a big name.
Shaco representing another roster.
That feels special to me.
Let's just take you back about six years ago.
Would you have ever dreamed in 2019, 2020,
that Shaco would have ended up on G2?
No, not a cat in hell's chance.
But here he is. Obviously the part in Falcons. He's joined you to and I think this roster on paper has so much
Unbelievably raw talent that is almost too big to fail in terms of the amount of talent on this roster
Of course the core on the left hand side of your screen. We know we've seen them stompens
But you know really good on the bridge really good on the black line. They've had they've got doki
They've now got shaco. Like there's so much firepower and the last time Benjy was on this roster
they won a six-invitational as well. Like, they, I would anticipate with the amount of raw talent
they've got, they will absolutely fly through the European League. I think the test really will come
when we get to sort, like, when we get to the international, can they go deep, can they go far
for G2? Yeah, that's fair to say. Very exciting stuff for this roster though, finally getting the
scene in action. They're not the only roster who really changed a lot during that off period,
you'll be able to see the
team from the back. We're
really excited to hear it
because rodas Pro they have a
completely new look as well. In
fact, they have a new
language right? Speaking a new
language with that team with
that roster, and it allows for
one player in particular Jack
to really shine the rookie they
picked up. Rory Absolutely. Yeah,
right, Pack. Well, in that last
interview, just said that his
dream was to play for that
pro, and I think it's been a
long time coming. I think a lot
of people have been asking. Why
hasn't it happened earlier with
this roster in all honesty?
who's watched any of the national competitions knows this guy so he was
waiting for his debut he was waiting for his chance for this team and
yesterday he absolutely shine he looked so comfortable inside this new
vs pro roster and he was having a lot of fun playing a lot of difficult roles you
know playing around the team you said earlier earlier that he reminded you of
kind of Adrian S style of play and I think he looks so comfortable in it.
Yeah absolutely playing this anchor role playing the factual you seen here
Capitao you seen him on the Harbour Bridge with the Maverick you also saw him playing
the SMG11 on the mute, he plays all of the difficult positions in a passive way and still
gets away with it, double digits slowly, steadily, deadly player and already in his first pro
debut.
I love it.
I want to see him now perform against a full superteam like G2.
This is for him a huge test, but if we zoom out and we look at the roster itself, yesterday
was a big refill because yesterday they played Fortress, a new map in a map pool.
Yes, because Virtus.Pro has changed completely the way they play, because Neko is as yelling now.
And this is the biggest thing for me is, you're maximizing the firepower, I guess, on the side of Pasha or Rik and Dan,
and then you've got Neko able to play the shields, able to make a bigger map pool, able to play a modern way of flanks each.
And so that's something that I want to see tested against the big guns, and today that happens again.
It's always the maps that is a conversation point when we talk about Virtus.Pro.
So I'm really curious to see where this series will be taken as to will they get to see yet another new ish map
No, we're going back to console and just and again that Leo it seems like we'll be heading back to this now
Yeah, honestly, I'm not surprised. I mean Jack, you know, it's we've seen G2
Absolutely love that map for ages and and for the side of VP used to be a favorite
In fact, no one wanted to take them there
But that was with the old roster when they were playing slow and methodical and now with Neko
We don't know what they're gonna look like their entire map pool has been changed the strategies have been changed as well a new coach leading the vision in dark
I don't know what to expect from this roster on that map, but for G2 Jack
I think that's still a good news
Yeah, I think so I think
Consulate's a map that G2 when it first came back into the map pool G2 really tried to pride themselves on being the best team in the
World of Consulate they learned it
They ferocrafted it very very hard at that point and they've been solid on it since I think they played it only seven times across the last
in terms of this core in terms of
alumni yelling, but they won it
five times out of the seven.
You know, they went on quite a
long win streak only actually
lost it recently was the team
secret and the six imitation.
So realistically, it is
absolutely one of their favorite
maps, and they'll go on it
against anyone like you say
when you are against a team
like that as pro where you
might have scrimmed them in G2
and VP probably have scrimmed
each other at some point with
all the rossomania and the
changes going on.
If you've practiced against
them, you might know that they
play it, but you won't know
I think for G2 it's about focusing on internally what's the best map possible we can get on and that's exactly what they've done
They've got themselves back to Consular
Now there's a lot of changes to both these rosters right chemistry will be a big question mark for both these
We already saw that from Vortice Pro working out well for them, but Leo for the likes of G2 as well
I mean the fans have already been enjoying a little bit of their gameplay. They've been playing so much wing together
Yeah, and they've been streaming consistently outside of practice times after streams at night
you see Shai-ko streams with Alamo and Benzine ranked, Stomp and joining it as well, Doki joining it as well.
I like what I see because I feel like I see old enemies, old rivals joining back again and basically becoming brothers in arms.
I like the atmosphere on this roster. I want it to work. It's just the question, is it gonna work? That's the big question for me.
I like it as well, Leo, because I think it's a very, very deliberate effort and an appreciation from G2
that they know that they've just signed for the top talent without necessarily knowing how they will band together in terms of chemistry in terms of that brotherhood.
I think it was Doki who said actually he put out a bit of a bait tweet right before they started back for practice saying that there was new changes.
So they signed Ben, Joe and Shaco before they'd even screamed with them. You know, we talked, Pat Bull said that the GK trial for six weeks.
That's not the G2 way. G2 signed the players and then worried about trialing with them afterwards.
So I think when you've got that process you've you've got the talent
There's just no question about that you absolutely have the talent what you need to build is the chemistry and the trust that wins the championships
And I think that's why it's important that these players and the coaching staff and the G2 roster
Realize that they have to put in extra outside of practice including you know like you say playing ranked and I think that's really good from them
Practice is just a lead-up to this game. It's about to go down to G2 and Verna's throw Flukendemo take it away
Well, no more wasting demo. We
get into the game. Probably a
lot of people all over the
world of seeds are excited to
see and that very much includes
me. How will this team hit
heads with others? We're about
to find out. Well, okay. First
of all, I want to say from a
G two perspective of the
changes that happened this
I mean, you know, I'm the fish. I
literally went to the and put it
on my myself. I'm hooked already.
And then he had Shako and it's
just real mean. Just just take
me away. Take me away. You're
full paper. I mean, I'm not
going to be able to get it. I'm
the game. We have a bit of a
pause. If you haven't told we
get a little bit more of a
breath in a moment, but it's
also in the other element. You
know, the with the
conversations of met conversations
of caliber with the conversations
of the fact that the sky's camera
gives us one pixel every now and
again. It's a little bit of a
conversations of the fact that Skye's camera gives us one pixel every now and again, you're
looking at Virtus.Pro having to step up in the response. You're looking at what we know
to be huge players, finding a mesh, finding an angle, but there's always a honeymoon period
with a lot of these teams, especially a team with a lot of excitement and they hit the
server with excitement. Suddenly things connect to an even more powerful way and that's something
that they have to go against, but
what we have to go against is
more wasting. We are back in
consulates like we've never left
demo. Let's start as
explosively as it did before.
Well, I mean, this is like very
high preference for both things.
I mean, this is a map that G2 love
going to is always one of their
high preferences and VP again. It's
the same. I mean, I think in terms
I think that was apparent. Whereas obviously with VP making, you know, also a huge change much more for God's
Even VP moving away from a Russian speaking side is already massive. You know, you think about that team
Since the Team Empire days, they always had that core, they always spoke that one language
And the scene of opening up and actually go English speaking was already a massive shock
you go. You go and get the
new players. You know, you
can go to the next level because
you thought they'll never do it,
but I also think there's an
element where in terms of the
Russian bowl of players that you
could get. It is very limited
and certainly work, but was
going to be the obvious choice.
You know, a player who's been
around the scene for quite a
while inside of here to tier
three. Um then you also bring
in. You know, the new players
you bring in skies. You bring
a nice boat. They're gonna bring
their own element to it. Obviously
It should be this new team with a lot of new ideas bouncing off each other, and we just have to see what works for them.
At this point, it's still kind of taking a second to sink in of seeing Shiker in the G2 jazzy, right?
You're still in his element, like, this isn't real.
Penguin's punching the air.
I hope this happens all part of the plan, who knows, whether this is a setup to get them
on, like you're standing on the road.
This is an event, it's so many payoffs, and I hope what we get is the payoff on the lead
in here to, some starters it often does on the disc map, on the top floor, now the limitation
the clash and keep a throw up. Go on, you won't get those extensions if we talk about multiple
times throughout the day, but when both those operations are applied and when they're not,
and then there's no bees, no blitz, limiting pace that can be applied here from the side
of G2.
It's sort of a lot of VP. It's gonna be pretty fast in the u-fold up. We've got the ying
and the glass. Of course that shields. In terms of G2, still got the denial smoke of the
chanke, so in terms of that kind of quick window push that we're used to seeing, should
have that covered. Certainly for VT, it should do the drill work in seeing where the weaknesses
are going to be. I mean they're still going down like the traditional way of clearing
away Utah, opening up an exterior reinforced wall for example, so certainly not like the
fastest of rushes that we're maybe used to seeing, still a little bit more of an added element to it.
Get over up that wall, it'll just kind of create that divide between the two bomb sites.
I still think that the kind of yellow sign is going to be the end goal here from VP,
just based on where they're setting things up. You have the gridlock for the flight protection too.
So Benjit may have a tough time attempting a flight. Still could maybe go go use that C4,
don't forget how destructible this bomb site is from below.
Here comes. There's that steady insertion of the pressure. We talk about the sort of
problems that some of the teams face when they come to a map like this. They were the
ones that we saw just on the map before. They weren't quite able to get their sort of eyes
and ideals in against each other. Doki takes the first scrap of damage, is in the aggressive
position. They're just going to bounce and maybe free lose to buy themselves some space
to go over to the rotate. That was the usage of that, but you can see it's double stacked
Yeah, it comes towards Yellow and Venture.
He's maybe that loose threat if he can push his way up behind these players at the right possible time.
I mean, you can see the outline there on the right-hand side of your screen.
Skies has those tracks thing as fine.
Venture doesn't have a C4, he can try and lose ground.
Here comes the go. Here's the pressure. Here's the blind.
Here's the swing out of the shotgun.
It's a wall as field, but they're fighting over side.
And it's actually about the force. Skies get soapy, Shiker gets warwick.
You need the activation, there's still more blinds, and there it is!
It's been quite a while, guys.
Had the intel, had the catch, and now
is the shield drives through the side of four versus one.
Stomp it.
All that is left alive, but not for long,
a brilliant execute.
Yeah, really well played for VP.
They took their time with it.
You know, they knew what the angle was going to be.
Shove that monkey in towards connector.
That's going to be the win-con.
We open up the bomb site, and then we just play off it.
You think about what they've done in the early game.
You know, they had the angles opened up that reinforce while it stopped anyone maybe trying to reinforce that side of the map.
It stopped players trying to go and support Doki, for example, inside a connector.
It had the flank protection. You had to gridlock tracks fingers to stop the flanks happening.
It was just very controlled from VP.
They never really let a kind of variable out of their, out of the spreadsheet.
They had it all controlled from the word go and G2.
They try and battle back, but against the shields with the crosslards that they had using the rings.
putting that low back down.
It worked really well for them, so a fantastic server vp, and don't forget, we're on Consulate.
This is where the attacks really matter.
Well, there was that start, and there was that
tent on shaky ground that didn't keep themselves sideways heading.
Walk down into the corner, and you can see how they can sort of
go from here on the crash to the expansion above, get that full rock down,
down they know what they're trying to do and it's a big stretch of the game, the mirror window,
that's stretched left fresh and then by elsewhere. Virtus.Pro were given time to cook in the previous
round, I think it's first to say. We had a lot of G2 players ready to operate and ready to activate
seemingly not quite able to do it just at the right time. Led by Skye's obviously getting the
triple kill on towards that top of Yellow Stairs position and I'm going to G2, you might see if
if they can try and lean out a little bit.
There's so many things that we can say
about the brilliance of the gun skill on this team,
but it sometimes takes time.
I'll take it!
To work together, sometimes it takes time.
Build the car that can sort of take you
over the finish line with the pace of the gun skill
that you know can be delivered here.
Still just be the busywack.
Vardis Pro are always Vardis Pro
in the many forms that they have taken.
And that will start with thorough busywork.
Oh, I'm steady. That's more for VP. I mean, the drill mark is really strong just for picking out the bits of util you don't send up. There's a hero and a do-her. They have a guy in this position.
Just all of this information they can formulate, what do you want to do, what's the idea going to be to stop their setup.
Again, still having that much as a focal point.
And just off it again, just backing the drones, making sure every stone is going to be turned over.
Leaving nothing to chance.
But right now for G2, a lot of pressure's coming towards them, they're sitting pretty upstairs, right on their 2.
Just worry about time ever so slightly around me just from VP because I'm in at 20 and I'm
saying they have a lot to show for it at the moment.
Well this is it right, we're almost in a mirror of the positions they held last time
but the site is in a different place. They still need to get this verticality and they've
got probably about 30 seconds left to do it in. Dan, ready to go for a quick break.
I'm just getting lucky but unfortunately the position we just held was enough that you
enough that you can see Rorik's entering above those Hadoki!
I just hope that he can keep firing into it.
Benji does get Dan, retakes that position for the Doki, but there's Skye once again
getting a threat either side as well.
How continually his being is, they just continually pop their heads into these problematic positions
and now, fine, they have verticalities, 40 seconds, Skye does go down, gets rocked by
Benji.
I guess they just want fully aware of him, but...
Oh my word, do they know they got the down on that player and do they know there's about to be in Sassling? They do now.
Shai-ko.
Oh, missed his-
The take-off for the Monty now, they know exactly where he is, it's the three versus nobody!
Powerful stuff.
Right from the get-go for VP.
I mean, already, you just know the Monty's not making it past the man in face.
I mean, that is- that's gonna be set in stone because that shield...
is such an annoyance for G2, especially towards Kinect.
That's twice now. The shield just walks in, and there ain't a lot you can do about it.
Like, that's... Obviously, we have to talk about that. It is a shield. It is a multi.
Unless you have a correct operator to deal with it, he is just an absolute nightmare. You have to leave that position.
You know, for VP, they are really just taking things slow. They want to try and control the game as much as they can.
I mean, there's certainly there's moments there in the game where you think okay, it's interesting from G2
I mean, don't be almost chasing the kill down towards visa, you know, any need to go for that
That's the question I would be asking given that man advantage over the VP like that
But overall for VP the game plan is there. I mean, it's apparent what we're gonna keep doing
And surely G2 the pennies gonna have to drop at some point. They're gonna play really slow playing more into that denial
At this point, though, you start to sort of look towards it of, okay, how much of this
is Teething problem, and how much is that level of preparation, right?
There's an element that comes from formula.
There's an element of scientific theory of when you have all these explosive elements
together, you can't quite know as well as you do if you have something a little bit
more balanced.
The changes to T2, I think it's pretty comfortable to argue, are some of the biggest of any roster
anywhere else.
You have some of the most storied players, you have returning players, fine, and you also have Shaco joining the roster.
A change that nobody probably could have predicted six months ago, and here actually hitting the boards together is going to take a little bit more time to get into that flow,
whereas on the other side, the changes that were sort of happening inside of Artis Pro, good backlines coming in, good reinforcement to existing structures.
It's like taking away the wooden beams and putting some steel in amongst it.
It's something that allows these changes to go in a bit quicker.
After he finds his way around, he's being surrounded and encircled.
He can't find a way out.
He struggles for the opening game so far.
He was the first death in a previous round
that he almost gets the Blackbeard, but it's the Grenade Force.
There's a bit more movement. It's a double down.
They were ready for the attempt from Spiral.
They were ready for Shiko as well.
And a G2 really ready for this game.
It does not seem to be the case.
Benjy, I'll try and pick up one and falls back to the safety of the bomb site, but I
mean for VP, surely it's just a matter of time before they get this over the line with
half the round still to go.
You've still got a shield, you've got Stokely Coal you can use, you've got Thrones, you've
got Flash, you've got everything right now that you need, a mid-stroke and a whiff, a
massive whip from Benja. That should have been a dead Blackbeard and how the jig is up.
They know exactly where he is stuck in towards Blue Hallway.
He's gonna have to try to fight back against the Blackbeard. He's just gonna keep him up.
He will win that engagement. You can see that VP, they've flooded into the bomb site.
Stop going for that diffuser and know exactly where he is in an easy prefire for Pasha VP.
a free zero attack start on consulate? My word.
I mean, I don't know if anybody expected it to start like this.
A little bit of a head and hands moment here, the bands will come through.
G2, struggling to find the gel that the super team is...
shaken as the time out comes understandably.
This early on, because what I mean
how have they been falling apart? It's tough to gauge. They just haven't been able to
to have any prediction of the Virtus Pro approaches.
If you would have had all of these names sort of put together, if you would have had
this entire lobby, you would have gone who is the player that is going to be
lighting up the killboard?
like this early probably only the French would have said skies actually they
might have also said Shaco who knows
oh I mean I didn't expect this don't think anyone expected this I mean if
someone predicted that VP would go free you up on the attack half
Get yourself down and get yourself a ticket because that is quite the
prediction for G2. It just seems a little bit disjointed over in the element
where you lose those first two rounds and now they're almost chasing to get some
kills. I mean Stomp and Doki and Alomow yet to get a kill is at the point now
where they're okay we need to do something here. I mean I'm sure everyone's
experience this. Whenever you're having a bit of an off start, whenever you're kind of chasing
the kills, they're not going to come to you. It's going to get even worse. So I think that might
be an element where G2 are now, where they're desperate to get those kills and you start going
off and doing your own thing. The team play kind of slacks in that department.
You know, it's like the phrase that you don't chase your losses, do you? No.
I know that all too well. Just one more game.
You can't end on a lost mate.
Now obviously, Virtus.Pro had the same chance of communication.
The mirror and the Monty Band sort of adds some limitation in towards these approaches too.
But again, the band spills sickly,
everything is for a prediction when you're at the start of the year.
Right, when you're at the start of the year with the roster mania and the shuffling that we've had throughout this.
The things that make things feel steady are always the first to be thrown off the ship.
to be thrown off the ship.
And now, they're seeing if they can find leaping cells in.
It is the first round that they haven't cross-shielded.
I see they did play a little bit of Black Peer
in the previous year instead.
Curious whether Ram's sort of gonna get deployed.
Pasha does find Benji, though,
and I don't get any deployment from Benji,
and look at the rest of the team here, Gemma.
how many kills the other four G2 players have.
Yeah, just to pick up your point in the ram,
the ram's really good for the top floor
in creating sound to mask the plant.
We'll see this a lot where you'll just throw the ram in,
it'll go off, you swing at the same time,
they don't hear you repel, you get the fuse down,
very clever thing to do,
and it also opens up vertical that you can use from below
if you do get that plant down.
Fires on, Neko is suffering, the fires,
guys something's a bit as well,
He's finally caught out in the double down.
Stomp in, gets to one.
Shiko finds step in for the map,
and puts us in the full versus three.
Now, Roryka's underneath.
Finally get a bit lucky onto the kill
and the player above the hatch itself.
They can still play with this tanker on the far side,
and they want to try and shut him out.
But look at the position Shiko's taken aggressively.
Wants to swing in, wants to get in his power position,
and the round has opened up all this root.
And oh, it's actually played out elsewhere.
he can't quite find the kill, he's hunting and hoping the player is still down and is
actually going to open up a different angle in a second.
It's time to reload, he can't hear the pickup being played out, you can see now the track
is going to come the way.
If he can operate this in time he's looking the wrong way, he's too late somehow.
Survives and gets out of there and Rorik a big missed moment but Skye's on his own
and Rorik can try and hold it underneath Doki.
I mean, I still had a mouse motion who got him. Was it through the floor? Yeah. Yeah. Yeah. Okay.
A lot to take in there. And for G two, it is not worked out well in the four B three. The initial
plant was obviously being stopped from the tank at me something just played as you till as you
was obviously being stopped from the T'Chanker.
They stopped and just played as you till,
as you expect in that position inside a meeting.
I must say for Rorik,
what he's been able to do downstairs is incredible.
The fact he's been able to see the kill,
it's the kill to check on that.
All right, there is so important,
just to correct that little bit of chaos.
I think from this, pretty much the same angle,
he's able to get the same kill onto Doki.
And then Rorik, kills that amount of the drops,
well, as he's trying to stop the plant going down,
Rorick had about 20 million things to do and he did them all.
Honestly, such a difficult position for Rorick.
And if Rorick had died at any point,
Rhyme's done, G2 win that.
So, okay, Rorick, the new pick up,
but this VP side, wow,
a very impressive step that he's done,
but G2, I mean, this has gotten out of hand really quickly.
Borrow down on the defensive half of Colt's slip.
Who do we call?
What do we do?
What do they do?
They've had their call. They've told their coach.
Obviously, there is now the half-time call that we get,
so they'll at least get that as a guaranteed conversation.
But what's the score going to be though?
That's the class that we get with that.
We easily get six early on the way it's going.
Well, Leo might need to re-look his EML player racing, Crackdok.
At this point, Virtus.pro so locked in, so driven on towards these positions, he's sad for being able to get himself in.
Crackdok, there's just so little kills coming against him.
I'm out, Doki, and Stump from the...
It's a weird thing because whenever the pickups happened, what did Fresh say?
He's not worried about the firepower of the team, he's worried about the team play.
Right now, we're not seeing the firepower.
Is the team play there? I don't think so.
Oh, they've gone quick. They've gone quick.
They're going for the park, they're hitting the shield, it's all covered.
There's Tycho and Doki, it's a knife!
That was almost...
Bit of a blow. Ooh, Doki. Beautiful take there. Almost gets the third as you well double-dinked. Punished for the grieve.
But at that point he's kind of well-earned. I don't know how to find a kill. Tasha, alone.
Oh, Vardispro tried something quick and sneaky. Unfortunately, he wasn't quite as stealthy as they would have liked.
And now with a kid in the position it is, everything revealed on a default.
P2 just need to play this smart. They have 2 T4s as well.
Just the same way. I mean, look at his HP. I mean, already Pasha's gonna be a little bit tibid going into these engagements, and now he does have the HP to back it up.
He has to line these engagements cleanly.
There's one clean kill, Banja, who's free fire but misses, and now there's one V2.
Look what the diffuser is though, I mean right in the middle of the bomb site.
Not favourable for him.
I'm trying to open up the portion off the wall.
I'm liking the fact that Alabao is going back to assist the stomper if he can,
or actually gets the other way around, stomping back to assist Alabao.
As long as they can just play this crossfire, it should be fine.
The smokes go in, but...
Flash it.
It's gonna be a matter of time and there is Alomar with the swing.
Yeah, better from G2.
I mean, obviously, for VP, they've tried something pretty flashy there, which is not what we're used to seeing.
It's usually a much more slower pace round. They were in there immediately.
Thankfully, somebody was there to capitalize on the opportunity.
I mean, I'm pretty sure Doki just ran through the smoke and stunned as he went through the plant.
Well, they had that, but let me quickly show you the very end.
Yeah, there it is.
drop the bomb to use it and then I was gonna sort of send the start of the
round yeah venture and try to be able to get kills stomp inside the round with
one but that was one kill between the three standing players of the roster
right that was one kill of course the three of them and now in the other end of it
by attackers suddenly you're getting some dirties suddenly you're getting some
out of mouth might be able to get themselves a second round still nowhere
what they would have liked but having a buffer gives them room to grow it they've
already done a massive work getting the single one because it feel like a little
bit far away as he said by this pro tried something that they don't usually try
yeah
here though in the continuation they've they've got a chance at a bit of a
roam here stomping on towards the solace they're playing that split sight that you
You like to think they're on.
Hm?
It is the split.
The important thing to note with the split is plenty of self-destruction.
You know, you think for that entire teller's bombsite,
every bit of that floor can be shot from below.
And that's, you know, typically how we see teams defend it.
The defender will sit in the basement bombsite,
and then they'll just play the variables.
So try to plant in that mid-floor bombsite.
It's going to be really difficult.
I mean, you can see obviously that the solace comes in to give that information to someone who does try and go into the plant.
I'm curious to see for VP how they want to approach it, but certainly we've seen teams try and take from the secret wall and work their way in through the basement.
That's also an opportunity for them.
But obviously for VP, I mean, if they want the top floor, they can have it.
Gt of no interest in rolling in towards that top floor.
But as we know for VP, hopefully they go back to what they had done previously before the last round.
use the drill work you know that's been a real strong point for them and it's
good to see them doing that again they've got the drawings in making sure
everything's gonna be clear they're not like anything by surprise
roaring just and then out we go check in I think for trap perhaps a bit of damage
though from lounge right now we'll be actually two players towards that side
Oh, there's the first.
Something's able to find a body only the third time over this half.
They've been able to get it, but every other time they haven't netted the results,
Shraiko gets a follow-through as Dan does get Doki.
Look at what they've removed there.
The Maverick's gone as well as the Blackbeard.
The limitation's now on the shield approach.
The limitation's on what hasn't already been turned open,
but the fact that Rorik is...
Not Rorik, even.
Neko is holding aggressively on towards this position.
Well, they've nothing to get that single ball open.
and they've got nothing to add.
A bit of split pressure, otherwise just opening in towards the door.
Dan got Shaco.
Probably sure why he was trying to fight his way out of that situation,
but never gonna question really what Shaco's doing.
He knows better than I do.
At this point, stomping on the solace could be that big deciding factor
and how do they approach this position?
Because they can't really get themselves other routes.
They have to really enforce the vertical fight
to find the fight elsewhere.
You can see how the mouse is waiting below.
So that's just an easy swing but it's traded right back out, recollects the kit, you still
got one C4 in pocket and as you can see there you still got the Salas, not a million miles
away and that is going to be that problem, the fact that, do they try, double down for
the fight, do they try and hope that they're not going to get C4 or do they try and go
for the fight itself, get the Salas tucked in on towards the corner, just touch round,
The drop as the solos getting the read there's the positions they will look the kit itself
But I'm gonna bait it around 10 seconds now into was the right time
Let's go to the plant this time. They got a stick at the C4 easy to lay and blow
Then easy rounds to sweep up
That's it
That's how you play the split use the solos keep that alive as long as you can and you can see just how easy it is and how
Difficult it is for the attackers. Well, um difficult for us, but not for our wonderful desk. Please take it away
right? Thank you very much as
the teams now get two minutes
to talk during the halftime
as well. We get to talk about
this game a little bit as well
because we're quite surprised
with what we're seeing an
amazing start for furnace
bro and especially on the
attack Jack. It seems like
skies is absolute key for this
team. Yeah, that he's been
absolutely key to the success
on the attack has been skies.
I think he's put a lot of the
gridlock as you can see on
his main operator played eight
kills for deaths. He's been
the one that's been holding
down the flanks holding those
cut off points due to an
aggressive team. They're gonna
peak a lot and he's been so good
at doing that. If we take a look
at some of the rounds that have
played out for skies, he is
basically outside dubbing him
the king of yellow stars because
he has been that good on the
other says cut off. Look at this
for holding the Monty, but it's
this intuition here knows that
he's in the face of two players
but also manages to hold the
flank down as well picks up
And that was just round one and round two by the way and most people would just go and follow the Monty
Instead he chose to stay behind and just punish the swings and something that we've seen from VP
It's both the use of the yin the use of the shields that as an execute the utility to win the gunfight
And then after a full rotations when they go 3-0, J2N starts adapting. They bring the Fran Fenrir, they bring the Thorne
They bring the traps to try and basically
stop the Slate Round Executes. The thing is VP adapts, they manage to have
Doric downstairs for example with the demo scaling those trap operators. So I
love to see that. I don't think it's really G2 playing poorly. I think it's VP
playing amazingly well so far. Now G2, they're fighting back. Two defensive
rounds, they're still in the pocket, they can switch to attack,
you know it's not all done yet. All I want to see now is carry on that
adaptation in that moment of their gaining into the attack side.
The issues here, the attack is definitely the more difficult side on this map to though
T2 have their work cut out for them. The second half starts now.
And we are back and demo. Sorry to rudely interrupt. Please continue.
Oh I forget. I'm sorry. Let me just pull you aside for a second.
I was gonna say like an extra free words by the way. Oh, were you? Yeah, I was okay listen
You know what happens? I I get you to throw and I've got to send it and if I don't yeah, and
Makes to do she like does that gesture where she looks at me from across across the internet
She runs her thumb across her throat and she threatens me if I don't get those throws quick
And you know, I I don't want to mess with that. She's fast. It's in her name. I can't outrun her. No, it's safe
Obviously, to be honest, this is not true. I can't be smart, John.
It's true. Anyway, we're doing a wonderful new thing when we get to the new government location.
I say, we say.
It's good to see them doing that.
They've gone through something, right?
Yeah. We're here for hours.
What do they do? They lure us over.
Occasionally in a studio as well.
TV.
Rose Adams.
I like how I'm just going to keep raising them.
Obviously we're doing this first session online,
in the KVM Scala.
The studio team, the wonderful production team,
they're all obviously still in the studio.
The other day, yesterday, as I started, they had cake.
And it was great for them.
This is a world that you and I haven't had just for a while.
But you don't get any.
Shut up.
These message kids will exist in the group chat and usually our desk is like a we got cake and now Leo was like
Oh now I really wish I was there was like a welcome to our world
welcome to
You
Home you don't need it. We got to go home
Anyway enough about my joking rant. Let's get into the serious video games
the boss G
Loose on the top floor or X about to find his first fight
He's gonna try and fight his way out because the longer he sits in waste the more likely he's gonna be just get surrounded
Alamau on the ashes the lines go in also try and waste time, but
Seems like the ash doesn't want the immediate smoke right now. I don't know. I was gonna pull out wait for some approach
Because look you've got bender on one side on the wind like sort of holding on you've got this track comes through
But it's on the other person patches here for some modicum of support
Well, it's Neko. They're fully surrounding this position of Alamow. They're like, you want to surround us, we'll surround you. And it's drowned into another bit of a showdown here, demo.
Well, there's still could be called though. That's going to be big. It should alert Alamow that someone was in towards Spiral and Stompin as well aware that someone's on his door.
Could be that boss G that's one shell rip. Who's that? The SMG Stompin?
Here we go.
Oof.
Up or down.
There I decide and I mean, they closed it.
What else can you sort of say?
Shut the door.
It does take a two...
It leaves us with a minute left.
Another call comes together.
At this point, think about where the site is here.
about this if sometimes you have to play the risk and reward if the two roamers get caught out what
do you do you turtle and let them set up around you or you try and find your way to being back in
they're gonna keep themselves back at the site don't know if that's gonna be the best play uh
most of the biggest g2 they still got vertical operational bend you can open up a lot of uh
the angles and just stops any flow in towards the bomb site so just playing for him above
It'd be an easy pause for Benji to play.
And really for G2, I mean, most of them can drop hatch if they want to.
They can work yellow if they want to.
They've got tons of options right now in terms of where they can go.
This feels like a matter of time.
I'm assuming that it's going to be the hatch drop from Doge in.
Maybe try and go for the plant on the rainforest wall.
Push the drop and it was opened up.
So I'm standing next to Moog who's a concrete bot.
Look, I mean, it's five players.
He has to run, find, and there's a flawless for G2
on their first outing on the attack.
I mean, that was just clinical, right? That was surgical.
We've always known that G2 could be a roster that plays very, very well in the attack, but...
That was team play, and that was team play with a capital T. They really had it nailed.
It was just... everything was locked in at the parts that needed to get it done.
Everyone was aware of where the others were doing. The fact that Alamo went in and then pulled back
shows that they were aware of threat that was coming towards them as well.
they sort of sense the sharks in the water and didn't want to give away that first opportunity.
Very, very well-weighted approach. It's also an opening attack here, and oh,
we're not going to go right down towards the base, and instead, off towards the top floor.
Now, it's, uh, I think seems interesting for G2. It's getting that ground back,
same with that I kind of talked about GK versus Swiss lines on our last console. Closing that gap,
making it 4-3 rather than 5-2. It's going to be a lot for the Morale and we'll make them start things
off well on this half and in for G2. After that, the offensive half that did not fill their way,
you have to do it all on the attacks. Looking at the lineup. That's past the furious coming in
with the blitz combo that too with the solid snake and we know that combination
get able to give correct calls to the blitz let's just rush the player down
trade combo to see if they can make it work in this round
well that's just not gonna make it work
this round now there's guys look they're in and they're off and they're all over the
shot here. The four versus two as soon as it starts does get a little bit leveled and
balanced by Rorek, but now he's all that is left. Doing his best to fight his way out
here from the corners. He's built himself into but tracked, targeted, post planted.
He essentially puts a badge. There it is. Shiko has the over the top and G2 fired up.
I mean, it's just a rush and a
half and look, they pick up the
kills. Um, Shaiq on the day most
doesn't matter what what the
tag is that he has attached to
his name. Shaiq one day most
it's always going to get for
results. Isn't it? Oh, it's,
you know. He then needs to be
the same way we got like the
It's you know
He then used to be the same way we got like the pulse to make sure J skin. Where's my
Shiker demo skin was it was just a skin of Chica like they import him as a model
Just a motor don't count
I like how he says that as if that's an unknown constant
Frick get in there
Frick's emote guy
So, G2, if they get this one logged in with the same pace, I mean, we were like, previously
four rounds in a row, on the attack.
Oh, that's crazy, and now here we are, two very solid rounds in a row for G2, but four
over the board.
It's a different style massively, isn't it?
You look how slow those first rounds were for VP.
I mean, they kind of sat the energy out of G2, didn't they?
where she too is how quickly can we win or lose the round they are just going
just pedal to the metal not looking behind them at all just going forward the entire time
they've got themselves this continual drive and we've obviously got Shaco on the demo once again
but now we've actually mentioned it might be something we get to pull the way it always becomes
this tricky element as well. Beside the Virtus Pro, what do you plan to remove? Hit Dundergrip.
Hit Dundergrip. And yeah, you could do the day most of the news as well, but so is the Dockabee.
So is the approach that they've sort of lived it there, right?
It feels hard to put anything out of this lineup right now.
And there's the reveal, the steady on-cat, but a decent vertical hold here as to be expected.
It was that round that Virtus.Pro did, but they tried to just smash and grab their way.
I think it was the site and it didn't quite work.
I think G2 is entirely going to go for the same instead.
Pressure over the top, his tools, his scans, his pawn trap will force them back and have all the pressures in before it actually gets the opener and the second.
Will he find himself a third?
Baster gets dropped in the meantime, there's two quick backs, and now he definitely wants this one to keep things at levels up.
He's doing his best, holding onto the narrow angles, but he's got to pull back and double up with his teammate here.
Good work to get them off to the right sort of right foot in the races, but same sort of time, great response.
Oh, Shiko has a track, however.
Big old piano on the way, can't read the needle onto the shot though, and I see the challenge back though.
In a minute ten of 3v3 the position at Shaiq was in it's all bad spot. I think G2 to be in something can maybe try and work his way
Intowards connector and we try and use the hatch
They're trying to salt those players inside a piano. I could be the game-changer
Bit of a pause
Bit of a break in the action as they want to run the numbers to reveal of the position from
That razor blue
Means that that slow and steady sneak approach isn't gonna work
But it buys them another ten seconds and that ten seconds right now is his goals. Doki though. He's finding diamonds
He's got down drops. Oh
He almost leans into the next engagement, but he's doing it to draw focus
But the plant is the thing. Shiker has got the kit back
Good if he just drops onto the wall to get himself locked in but oh no the hatch is being
watched back from above there's something getting one or two versus one.
They have the bings in the player!
Unbelievable swing there onto the wall to that last location, pulls off the plant!
Oh no! That could have been the moment.
Shaco's gonna have to just stick this one round but they know exactly where he is.
Can he get it locked in in time? He can but he can't get any further!
a monumental clutch from Neko.
He played yellow.
You know, he already started off well
in towards the top floor.
But in that second half,
whenever he had to fall back from that top floor,
he just sat on yellow stairs because he knew
if I can try and hold on to the connector
and stop a player from G2 playing that hatch,
my guys inside have a chance.
They have a fighting chance that they're not going to get picked off.
We've seen the traps.
We've seen him put up a fight.
He tried to stop players getting in towards connector.
you know, you can't go straight
up stairs and play that hatch
and you look at the value that
you got from that. And he just
put them in such a difficult
position. You know, G two work
their way in through that top
floor. They were able to use the
verticality. They challenge on
the players in towards piano. But
because they were able to use
the verticality, they were able
to use the verticality. They
were able to use the verticality.
They were able to use the
verticality. They were able to
in the first half. He's not
allowed to put the players in
towards piano. Because they all
left the top floor. It then
allowed that retake to happen.
We don't try to plant that
bomb site is difficult if you
have all the vertical angles
opened above you, and that was
the issue that Shaco had. But I
mean, I'm massive for Neko. I
think to get his team back into
this half because you could very
easily have went down the route
off. You've just built that
snowball the G to start it. You
And it's also important they probably follow up with a conversation because G2, one a million
miles away, we're all there, we all saw it.
Things showing up, how they have, I mean just big chunks of rounds, right?
People aren't just taking little nibbles of this game, they're putting in the force,
filling out a big slice, seeing as they can get as much as they can, and that take beautiful.
here Shaco I mean he was able to get the plant down on this position he didn't
trust that he did he could cement it maybe the bulletproof to have reveal
this frustration great great play there
the maker probably hit themselves once again in the lead and now they've had
that conversation can they just push this one towards the end no more chances
some chaps. Holy chaps to play great seed.
Five seconds left before insertion.
Here we go.
basement defense, back at it for VP.
And for G2, a really good roam player and then from there it was really simple for him just to finish things off.
See what VP want to do differently.
He have put the roamers upstairs again, and they've always done cookie-pound to that.
He came up with the exact same things he has now in Frianderly.
He's able to get a cut off, find two of them.
For VP, they're gonna hope that doesn't happen again and put up more of a fight upstairs.
Who liked the addition of the pulse?
Because look at this information that Neko's been able to feed over towards Pasha.
He can call out saying, yes, one guy has had a visa.
If Doki maybe wants to go towards the rappel, again, can feed that information first, so.
a good pick up and maybe that's something that VP were maybe they said no
we're lacking this we're lacking that kind of constant information that we can
get from these different operators like the pulse so see if it brings them any
value but Chiffy already has
going to be hyper aware and I need a chance to open to the map being retaken
It's the first time we've seen that today from three different teams.
Ash is just going to move on, he's not going out.
He's going to make them have to redo their homework, right?
He's going to keep this G2 team guessing on their first point of interest, their first
avenue into the building itself.
Still with that decent information grab, as I said before, they could remove the Daymos,
but now we get started Shiko.
As the tracks come together as the steady removal of utility elsewhere, here comes the final
bit of boots inside the floor just above the site.
They've done the top floor itself and everyone is back together, but two minutes gone here,
demo.
What they've done so far is check that the player is down to the basement.
And that's it. Minute left. You still have to do all the destruction with the ram, which Ben's just gonna attempt to do.
Don't forget, there's still the Miley, he's still got Goyos, and that's all I'm out since being in the mod, in the seat.
Now I have to try and get it thrown in, and just do a part of some form of Goyo canister.
Even Niko's still giving this information out.
C4.
What's a C4 do?
It's going to rip and hold Benji just shrugs it off.
30 seconds left.
D2.
Where are they going to plant?
Is it going to be towards yellow?
Is it going to be another hatch drop?
That's the question.
RK gets Rorek.
Five versus three.
Things are starting to sort of peel away at this point.
But with only 10 seconds as we scream in towards the red time,
there still has to be this collapse
The partner is being secured, attempted, one round, just takes a second to score here, and the score is actually showing up entirely from side of G2.
Then you exactly where that last man was, Pasha.
Gone. Game. Tied.
Two rounds to go.
Good from G2, making the execute work with, and really only a minute left, the time they got themselves in towards piano.
opening up the vertical angles, still enough time to remove utility, start gearing up for that
hatch drop, try and get that diffuser down again, then still having that backstab element.
And you've got stomping, it's just a nightmare, isn't it, to go up against an Edoquia feel for VP,
just here, there and everywhere, and then like, like, shag goes wild, as Solis said,
just that constant information at light game, not only does it obviously give information for G2,
knowing exactly where the remaining defenders are. I mean, if you've got like 20 seconds
to go and you're gonna get pinged by solo snake, you're gonna be like, well, death is
upon me. What am I supposed to do exactly where I am? There is that element 2 where VP, if
you can't get pinged by the light game, you think there's nowhere else I can go, all
the angles are opened up above me, I just have to accept what's gonna happen to me.
10 seconds remaining. Yeah, G2, porting rounds, square it up, you do not allow VP onto that
match point. VP from that top floor, it's where they go.
How much of the conversation was that site before? How much of it was a game plan and
how much of it was a round by round basis? See now is how the man gets on the black bin,
They try and drive their way in, clash obviously, sort of, crawl in, try and slow things down,
try and offer just a little bit more counter to towards it, but they have enough to deal
with it if they want.
They have few pockets full of frag grenades, the florets as well, and operator bit again.
I guess it's one of the things about ShaiKa, because you always feel like this is a ShaiKa
operator, but to be honest, a lot of them are.
here though game exceptionally balanced I think it's one of the fairest comments
to make about how this approach remember what we were talking about with G2 in the first
part nobody was really getting into the gun game at first and it was Shiker and Benja
now you look at the team almost all of them level and Shiker just continually going.
The match comes in, trying to strut this G2 side, and G2 is going to go for a different
approach to what they did last time, where it was just a quick rush in through yellow.
The admin clear is what they're attempting to have good operators to do it with, and
the floor has come in for that very reason, great clearing away vending, and then also
into the front desk, you can remove all the woods towards that desk, which is what's already
been done by VP.
That's really good information as well from the flores. Nobody in towards the front desk.
You can basically just take long. They're free and nobody's really gonna be able to challenge you.
You can have that flash, but...
Yeah, just push her back with the flores.
Really, pushing him from spiral, I think, is gonna be a pretty big position that you need to try and take.
And yeah, here we go. Doki's in along with Stompin' behind him.
And this is where he goes poking up onto the bombsite.
Oh, he's from the royal general to the class, using the flame drawer, it's just about alive.
I mean, he was lucky to swing out there, you can see they've done a keyless to make sure nobody can change from the back to the this point.
The pressure they put onto the site and the shepherding work kept on to force them further and further back,
and the removal of that gloy, those blackfish should be able to suck himself in and get a plant in just a step.
And look, the pressure keeps going, but there is still a Neko, not too far away, but what can he do really to prevent this plant?
Nothing other than just going for the swing and hoping nobody's covering it.
Somebody is covering it, they went for the contact and got it on the pinch, stop and gets another.
And the clash might set up, if you get one more kill on the side of it, I'm gonna see if they can slip their way back.
That's that player on the back end, there's destruction from underneath.
The statistic that we have coming to this round demo, that outside of the first, the entry kill has dictated the result every single time.
and that has not changed since.
Yeah, great stuff from G2. I mean, Shiko being able to use the flores to see that nobody's in towards the front desk,
not contesting that side of the map. And what did G2 do? We'll take that straight away.
Fire Prism Spiral coming in from Long Corridor. And once you take that, this part here, this kill from Dope is so good,
is it establishes that bit more?
If you're in that position, you can then hold that tossing towards me.
And just go for a simple plan.
That is so important that you've got themselves into that position.
So again, it's just analysing those weaknesses and calling off the back of it.
G2, match point on their first outing.
Not bad if they can get this over the line.
I mean, they've sort of gone through the reign of emotions, right?
right there they were oh yeah again the softest way of putting it struggling but
also at the same time you know but as pro there's time to find our feet as well
they're trying to get themselves set up and they're just in their own way
struggling now but I think it's a different kind of thing right where I
love to be able to see the sort of stats on how they've operated half and and who
might have been able to drop off or who might have been able to get a position
because they're all pretty much leveled as well.
If they'd have been the other way, right?
If we'd have started on two people and attacked
what names should we vote as pro?
Might be the ones looking to pull plants in a row,
and Nato obviously got us 3k on the round that they did win.
And as I said before, the entry kill has been.
The 18-plus!
The guideline, that first little flag of like,
okay, we know which way this will swing,
which to be honest, just sort of shows
how well both teams are playing the trade game.
how important the entry is.
And what are they up to?
And Alamo's thinking about going for something quick.
Every's on that blitz,
he's always gonna be looking for the gap.
He spots every time it feels like
something about Alamo, if he sees an opportunity,
he's not gonna miss it.
Always goes for it if he can.
there we go perhaps jumping in towards bench might be the idea that you know it's
clear he's gonna go for it anyway a goo mine will stop his approach
does he have time to take it out he does and surely if you're passion you're
you're kind of screaming guys I think they're gonna come straight towards
piano and shy going to pick up Dan now they have lounge control for G2
Here's the approach, here's the pressure, and here's that chance for players to sort
of mark their name.
There's one for Rorik.
Gets himself round, but this is that sort of play right now.
The pressure's back on, Pasha gets one, ducked in on Tourta Blitz, who puts the fight up
and Pasha has the cover, and Doki has it from deep, a two versus two.
Skies and Pasha, Doki and Stompin.
Oh no, not at all!
instead it's over time!
Wow!
Oh ho ho!
VP!
Pulling out a reed?
Well, not even a reed take, but...
I mean, had to get into the bomb site, didn't they?
Stopped that plant going down!
G2!
They were 5v3, wasn't it?
I mean, it was a 5v3 that they were in.
And then the kills just dwindled away!
My word was, happened there.
VP, somehow stay alive!
I thought they were I thought they were done, but no, but I've got rally
Asher wasn't inside of
Is it here for free kill? I don't know you picked up a lot
I should get big double kill enable this fill that blitz
Wow
It's weird how Expo has been the strongest type of pretender so far as I go.
Like all the four times it was played, the attackers have only won it once.
Maybe there's something about it. I don't know.
Maybe it's just a risk and reward. It was where we saw Verdes Problees their first attack run.
They tried something risky and weren't rewarded for it.
G2 almost worked because they got themselves a decent star, but then Asher pointedly pulls back three kills.
Once was Cathay Garrister, and well, G2 were on their attack.
Couldn't always be like the preferred side for a map like Consulate, but here very much is.
Both teams have found four rounds in their attack.
Okay, on some front violence.
Good advice guys.
Wait, enemy!
Just for Shaco, it's like, you know, you ban away the daemons.
And usually it was, oh, you ban away the daemons.
They'll just play like no math.
You know, it doesn't care.
is new secondary, is new backup.
Oh yeah, I mean, why not, right?
Transferable skills.
I can find people and I can shoot them in the face.
Flaco has that ability and that power.
Pasha obviously was almost caught out earlier on,
he was able to escape and that's just a form of pop.
He can still utilize that C4,
he can still utilize that last brow canister if he needs to.
Borek though.
Ooh, has this gone uncontested?
It seems like they're aware, but Benj has to play this Titan, right?
And he doesn't win the fight, Rorick!
Removes the head of Benj, and now...
They have all the pressure above, so they have to put it inside the site as well,
and say, look, we have this man advantage, who wants a game of chicken and VP!
With an eye to the side, there's at least one for Alamalt,
but he's gonna be surrounding somehow.
Target's a target.
But as Loki goes down, it is just the Blitz laughing.
that one back. Wow. I mean,
the fight back from VP. I mean,
VP. It feels as though they do
give like a lot of ground away.
Don't they on the defense? Yeah,
it's not as though they're going
really heavy into the Rome game.
You know, they're very much
comfortable with letting G2 kind
of set up, which is the prize as
well for that basement because.
We've seen G2 have a really good
Standard pretty default out there. They just go above they buy this off destruction. They drop in they go for the plan
You know that was a different approach for G2
Where it was more focused than okay, let's move in and try and get these skills
Let's try and take the backside. You know, they sat off over the soft instruction
You kind of sit there and think what why change now, you know, they did very well in this basement going with a slow and steady approach
They tried to go fast. They tried to go aggressive and this time it hasn't worked for them
Well, we get all the way.
Well, we get ourselves all the way in.
The fact that it's now swapped over.
It's been multiple points in this game
where just one team has sort of grasped its control, right?
The fact that we're in an out-of-game action plane,
and the fact that so much the round trading has happened here
is a bit of a...
There's only one moment throughout this entire series
where a team has gotten a single round
that's then got their opponents out of sight.
It's just been blocks of control and blocks of confidence in a way, but there's the other side of this
Well, you are seeing these two teams get more and more and more confident as the game goes on
They're taking bigger risks
Looking for that sort of home run that they can send towards the end and it's everything you kind of want from these two team
But it's everything that you kind of
Let's get some of the work done here.
They have a bit of a worry right now.
So you look at the sort of set up right,
and you're thinking, okay,
they kind of probably want to approach on,
towards the little tuck plant spot,
get themselves through coffin,
get in the smoking position.
Load it back!
Then you've got the smoke,
you've got the tachanka.
So you're going to be playing a bit of a back and forth
game of attrition here.
And it starts on towards Doki.
Now can Doki get himself out of here?
Or can he waste a bit more time and drone utility?
and it's entirely surrounded on windows.
He doesn't know which way to lose the C4,
but as the first player enters on, it's going to be the shield over the top of the C4,
doesn't quite get the player to double down and does escape though.
The fact that he's been able to get himself out of that position is incredible.
A big VP probably thinking we should have had that right there.
The right's just based on where we were, but I mean, they used you to get him out of there.
I mean, this is a matchup where I don't think they've, VP haven't beaten G2, I think, in
the past, the past four times that they played each other.
So even for VP to be in this position now, where they could break that streak and beat
G2 is, is massive for the development of this kind of new VP side that we're seeing, it
almost had like, I rubbed my eyes and think, is this VP, is this the same thing we've
I've seen it for the past number of years and oh ho Dan!
Bites two from the skylight!
G2!
I've just, just taken this away, put some cuts!
I'm not even entirely sure what that was but I don't think G2 are either.
I said it was a game of attrition but when you're able to just
reheat it, the sight of the sight and get a couple of kills,
you're gonna try and find the reward at the end of his pendulum.
Guess one! Maybe they went a little bit too deep near Neko,
He's down with the kitten. He needs some shoulder support, but as the fire and the flames fall out all around him
He's holding on and hoping for the best and the best of the 45 seconds at time
They're separating them from the way in the pressure. There's a point here now. We answered the applying pressure
Blackbeard can creep his way around and get himself in a slightly better perspective
Facing but look at Dan underneath
Uses the explosion, gets the angle on towards the kit and the plot.
They've now got to clear the multi-story and they get at least one.
But Baster gets one right back.
18 seconds.
None of it's seen.
Vardest bro.
At one point, Luke Carmen collected.
Then things got a little bit...
...touching go.
And the dying pros are able to find it their way.
Now is that when to take them?
Yeah, fake for VP.
Finally.
Yeah, it went over G2 in quite a while.
Since we've seen Pasha and Dan beat this side,
they'll feel very good about that.
And this new roster, I mean, it is looking for VP right now.
And what if they cook?
Ah, you'll have to go and look in your kitchen
for this quick break before you bring it back
for our wonderful desk.
I'm breakin' next and I'm rockin' out
Though I am blowin' stuff and my money out
Cause I can't get down so let's run it up
I'ma keep it goin' so hang on
I'ma keep it goin'
I'ma keep it goin' so hang on
a big victory for Verdes Pro they do it again yet another win and this time over G2 I'm
pretty sure a lot of people have that coming on their bingo cards that means we get to
speak to Verdes Pro we get to pick their brains a little bit as we speak to the coach behind
this team dark congratulations on the victory you take down one of the highest anticipated
teams how are you feeling yeah really good to be honest is the first week for me testing
this team in the games right and it was a good week. I think today we have a lot of things
can do better but it was a good way to start the first few games right.
Yeah absolutely I mean the dark I see Neko behind you and I mean I need to ask you because
some of these attacks were actually super cool well coordinated I just want to look back
at round one for example where you have this execute on yellow you have the ying from the
bathroom window I hope you can see the screen here. I love this preset plan and I'm going
How much of that comes from your brain, or from Neko's brain?
Is that you bringing that playstyle? Is it Neko calling it?
Yeah, kind of both, you know.
Like, in Constellation, everyone always has a hard mark to attack,
and they cannot let a play default things as low.
So, I love to use these things before, too, and I don't remember.
Oh, I think this idea maybe wasn't something all do we use,
but in the same way, Neko and Skies use the same engine, G,
so they already know how to play together.
You can see both of them have a Neko and Shoot,
and the Skies behind, they play really well together, you know.
So, always, Skies is cute, the guy when contacting the shoot.
They play a very long time in that position, so that's a good thing for them.
Dark, how proud are you of the team today? Because they showed a lot of resilience,
especially after going 4-0 or the potential combat going into overtime,
but then being able to see out the game.
Yeah, we have a lot of good points, they show a lot of good things for sure.
Like we are starting to understand how this match play is going to work together in your officials.
But like I was saying in the beginning, we're going to have a lot of things we can fix,
because make a 4 attacks in console 8 is a dream, but in defense we really don't play well.
We respect too much, we give you space, they make a ban so like, you too make a really good plan about the smoke and touch anchor and we cannot give space if not for execution and we play a lot of hounds in defence like that, right?
So, have a fix to improve, but at least we get more points, right?
Yeah, nice. And then just for you, this is your third region now in terms of coaching, right? How are you finding it with comparisons to Brazil and A-PAC as well?
I think, you know, when you're talking about the top level teams, we are like already played these in big tournaments, right?
So nothing new to be honest
the difference is for sure like in the other teams, but
You know like we are I play against you too many many times in the last three years and also have a long time I don't know
That's awesome, it's great to hear from you, Dark
I wish we could ask you so many more questions
We have to move on as well. So thank you so much for your time and best of luck with what you're cooking with Verdes Pro
Thank you guys, and thanks for the support in us.
Thank you so much again, Daraq, and great to have these insights on who really is that big voice behind the team and also when the team is playing.
And we're seeing that come to fruition perfectly inside this game.
Actually, I feel like, you know, thinking back about that interview, you know, they won a game, they beat you too, Jack.
And still, he's like, yeah, there's so much we need to fix on defense, you know, we're giving them too much space.
space. He seems harsh, but I feel like they have big ambitions with this rush through
them. Yeah, I think so. I think it's important to celebrate the fact that they got the victory,
but they actually could have got a full three points today. And I think, you know, he realizes
that he realizes that the team are still new. It's still in its infancy in terms of
experience in terms of playing together. So they are going to have these types of days.
Even when they win, it's important that they still have the learnings that clearly these players
want to be playing at the top. They've clearly got what it takes to go to the top. So it's
important for them that yes they still celebrate but yes they also won as well.
And I don't think that was clear before this roster came to fruition because on one side
you've got Rory the rookie, on the other side you've got Neko and Skye. The first international
event they went to was EWC last year. We've never seen them on a big stage at a major or a side.
So the only two players really that had the potential to contend for Grand Finals
were Dan and Pasha. And now you look at this roster, you look at the evolution, you look at
at the resilience in that first B01 against G2. And you think, yeah, yeah, maybe the ceiling
is higher. Maybe Dark is right. Maybe they should not be happy with only winning 8-6.
They could have closed this earlier. And so I'm starting to believe that VP can really
become that top four team that we were missing last year, the consistent one, right? We have
the top three in Falcon's Secret and G2. Maybe we have a four-stream challenging it right
now. It might be early to call it, but so far they have that potential and they've showed
it.
could have closed earlier if it wasn't for Shiko's entries in that second half. He was
absolutely showing off. Maybe I'm the slowest for him first time in this G2 jersey. He's
putting up fights, but against Rourik, I think Leo, it just seemed a little bit impossible
today. Again, what another game for this rookie player?
We said today was going to be a test because now is the moment he's facing the lacrim de
lacrim, right? The top of the top of eSports and of EML especially. He's doing so well
there. Important frags all along and that triple kill on the rune with Vigil was key
by the way, to go all the way in overtime. Shiko on the other side, I mean, he always delivers.
First, pro-play, a first game with G2 at the top level, and he delivers! 14 kills,
5 opening kills, and despite that G2 cannot win. He was the main reason these guys were still in
race, and he brought them all the way in overtime. Not enough today, but honestly, it's not so much
G2 not playing well. It is VP playing incredibly well. Yeah, I think for Shiko, that's the quality
they know that they get a
proven trigger. That's going to
get kills regardless of the
situation. Whether there's zero
fall down over there for zero.
He's just going to keep getting
those kills, and that's exactly
what he got. But yeah, I think
both me and you, Leo, we are the
biggest fans of the Rorick
Fan Club right now. We are the
founding members, right? Because
he's been going absolutely crazy.
You know, it's now the third
time we've highlighted him just
on today's broadcast, but he has
been so instrumental in that
victory today. Star of tomorrow.
Yeah, you lost the seat. I mean,
it's not the last time we're
we're seeing French players on
today's broadcast either. In
fact, we have a kind of a
French party coming up out of
the break. The final game of
the day, Rebels versus
I'm breaking
I
to see the new iteration of
Falcons with that pick pick up
of June going up against the
French roster of Rebels. Big
things to talk about. Let's
dive into Falcons first. They
do have that interesting
pickup coming in here, picking
up a player that showed his
worth during a six
invitational grand final, but
in generally, we know this
roster is up to cooking things
right themselves. The core of
this roster also got third at
the same time, but it's
themselves. The core of this roster also got third at the 6th
invitation. That is not just anything to quickly brush over.
No, I mean, we look at Falcons as the most dominating team in
recent history in the ML and on international stages, no one has
achieved the level of consistency that they've had. The
problem is exactly the result of the consequence of that
consistency. Consistently reaching grand finals is great,
not winning a single title. That hurts. And for players that
like a fact, for example, that are so passionate about the game,
They want to lift hammers, they want to lift major trophies.
When you reach a certain point where it just feels like it's never going to happen,
that you have this glass ceiling, I advise anyone to go on the YouTube channel Falcons
and go watch the video about their journey at SI. And how they felt if they didn't win the
hammer there, it was the end of that roster. Jack, they made the choice to remove Shai-ku
and pick up Joom, and that was such a bold move.
Yeah, it absolutely broke the transfer window for me. I think Shiko versus Dume, the two players, obviously they removed Shiko, they had to make a change to their roster, didn't they?
They had to, you know, break something and it ended up being Shiko that ended up leaving and Dume coming in now on paper.
It kind of looks a little bit like a side grade. This is the 2025-2026 season stats for both players across the whole entire competitive year, both of them top 10 player rated in the wild with a 109 EPS.
very, very similar stuff. But I think importantly, I think,
Joom brings a new life, a new blood to Falcons, but he also brings a lot of flexibility in his
operator pool and the way that he plays, whereas Shraiko was a little bit more limited in that regard.
So, you know, I think this is a massive transfer. And the key thing for me, in my mind, is Joom comes
from Team Secret as well. So not only Falcons buffing themselves, they're also significantly
weakening a direct rival in Team Secret.
100%. And I mean, it's big shoes to fill, right? But I like to think about what their
coach tweeted, what's Too Flex tweeted after they made this roster change, right? Replacing
a legend like Shaiiko is never easy. You're not here to replace him. They see Jume as
a very valuable asset to this team. And obviously, he's shown his worth, right? He kept Secret
alive during that third map at the Sixth Invitational Grand Final, so big promises, very exciting
stuff for this roster in general. They have to take it up against a bunch of French players
and especially a lens going up against that core of the players that he's won a major with right
ellens is known to play with players like reading with leaky fuck as well so pressure on the shoulders
to show off against his former teammates and we saw pressure creates diamonds especially for rebels
yesterday with that first game check those player games do reactions from the steam they were hyped
yeah how big a victory was that yesterday you know these guys they grinded they went all the way
and they put in a performance
like they did 72 against GK a
win to start off. It's
absolutely perfect for them. No
wonder they were so hyped. No
and really, I think the one
line that struck with me with
the lens was we grind it all
way to be here, and that's what
made the difference. They had
the hardships. They went through
chair to for an entire year of
screens. And went all the way
and it paid off. And then
and went all the way and it paid off and I think to go and win that convincingly in your first pro game
I think it meant a lot for these players
And I think playing against Falcons today feels special for certain players
If I look especially at the younger ones if I look at lingo for example, you know all year a couple months ago
He was so happy to have played in a French land with Liquefac in a mix and win with him
In fact, he haven't tweeted about it and he said here and I will translate for you. Thank you for everything
It was a crazy experience. It was so cool. You're the best in game leader in the world
That's what lingo had to say about liquor fact is now about to play this guy
All the way in the ML at the highest level of his region
So there is a shift for me these guys have been looking towards Falcons for a long time. They're French
They were up on coming. They've seen these guys on the highest stages now
They get the chance to go and challenge them. This is feno saying liquor fact cycle. You guys are too strong too crazy
easy. This was him looking at Falcons play in the major, in the Munich major. Now they
get the chance to challenge them. I don't want them to feel admirative. I want them
to feel like they can beat them. And this is the beautiful story they get to challenge
their idols today.
It's a very nice way to put it. I was gonna say this feels very wholesome and then we're
gonna have to see them go up against each other inside the server. Question remains where
or exactly what map we'll be heading to for the final best of all of the day. We're going
you. Yeah, that's kind of just
what you want. It was a long
time by about actually for the
Falcons and their roster, but
they brought it. They worked
into the pool. They brought it
in, and it clearly suits that
playstyle anywhere. Any team
that's going to be the best in
the world is going to be good
on board because naturally
they're going to have the best
Fraggers, so I think that's
going to be good for them for
rebels. They go back on it. This
was the scene where they got
the victory yesterday and they
looked so comfortable. How much
can they change realistically
coming up as a tier two C of
the game. We have a lot of
players who are not in the
team. We often see they don't
have depth of strategy pool,
so I think there might be some
adaptations they might need
because if not falcons, we
know they've got 8 million
support stuff. They will have
studied that game and they will
be ready for it. Previous
results don't guarantee future
success. Can rebels replicate
that results on the border that
is ready some one more time.
and we have our French brawl ahead of us. A couple of guests and all eyes on June.
A special invite towards Falcon's roster.
Change the demo.
Yeah, I mean, Jack kind of said it. It's a side grade.
I think that was always one thing that certainly we kind of looked at Falcons and said,
right, if this team ever makes a change, you can't really upgrade.
You know, you look for that from all the majors or runner up places that they've had, you can, you know, you're ever gonna find an upgrade for those five players.
But you both find side crates. And you see the comparison pretty much like for like between D.M. and Shaka, you know.
So in terms of what Falcons have been able to get, yeah, it just thinks you should just be normal as always, isn't it?
You've got that same style of player, you can go in, make things happen, can drop silly numbers in the game.
That's what you must go to bring you. And obviously for June, I mean, it's going to be an experience for him. You know, he's off the secret. And he was there for, you know, a pretty long time as well. Don't forget a very long standing member of that team.
So for him now coming into, as you know, a very well established side in Falcons, he's almost going to have to get up the speed pretty quickly because we know Falcons and the expectations even with roster change. They're going to want to hit the ground running.
They don't, I guess it's the fairest way of doing it.
They're a previous teammate, like I did, where they didn't really hit the ground running.
They barely hit it, walking. I think the start-off is a bit of a crawling.
As G2 got fast around a bit before they found their feet into the game,
it stealthed on their defensive now falcons.
Let's see if they can try and get the change round.
But the opponents, a team that is built brick by brick
had a freeing showing here last time round but when we talk about the game in
obviously I got to cast the game yesterday and it really was a bit of a shutdown but
it wasn't that anything was too crazy right we saw some great control it was
great team play it was sort of the elements that were missing from the
side of their opponents GK here Falcons you assume will have that a little bit
more down and unlocked I can tell a bit more setup so the tricks that for the
trade yesterday might be something that they're trying to barter a bit better with this time
around.
Travels, they're starting themselves on attack, the flip of what they did, technically 100%
success rate yesterday on their attack and it started to take them on towards the armory
at Loughborough's, got the plant down, got themselves in and even lost the entry.
Let's see if that's something that they can try and build up behind once again but, thank
He's gonna drift his way around, keep himself a bit attentive and aware of where the chance
and the pressure comes together.
A lens is happy to sit and hold on hope that a body will drop down that hatch, but we have
the benefit of the sight that there's nobody really in towards that position at all and
then it ticked on.
Instead of rotating round in the pressure, it was the top square.
See Falcons not really playing into a massive heavy utility baseline up, and that's mostly
because of the bands that Rebels have been for.
No mere noizami, there's connections that you see on boarder, that sucker makes it the
whole, almost a double for Briney, he's only going to be able to fly in the run.
A landstance to Kit by the way, it's just a jump in the window, he's going to do so,
uses Will, pick up Fennel, he's pushing the door beside him and now a lambs.
Has to make a decision, does he go for the plant, no he stays, holds the angle, finds
the kill, but he overextends, exposes themselves to the solotop, or is able to get one of the
solotops out with a pistol, then over the last one is, think who also has a goo mine
in his, that's just gonna slum down ever so slightly, that won't be free that you
have to try and clump jump against them, probably because you can see them all retreated back
to the bomb site, they know they have the kit, minute left, what can they do?
Yeah, they don't have to overextend, they don't have to really sort of play with them, they
they've breezed out when they needed to and just inhale again themselves ready step back in
And hold on to this 45 seconds
You install us up and look at act to get through
I guess that's always been nice now right when you're up here being like this sure it's a side parade
But it's because of the brilliance they are and there's Jim
No again a jersey that it's surprised to see in
go get used to it. I would say that he'll get used to it pretty quickly. No gym, that
player, he'd be able to just slot in I think pretty seamlessly with this falcon's lineup.
I mean Rebels, you can see the idea was we'll just try and go quick, you know the pretty
light in the bomb site, which they weren't. I mean you think falcons go kind of towards
the other side of the map and hold in for CC. Maybe could have had the gap but big C4 I think
for Brinei that was very important to stop that initial push coming in. I've never seen the hesitation
from Rebels. I don't brawl for Falcons. I wouldn't say anything to a warrior. I'm out of the hole.
We are.
Not too crazy.
Everything for Rebels, I think the way that kind of Leo talked about it on the test.
You know, for some of these players and Rebels, they're going up against players that they've kind of admired for a very long time.
Which I think is always a difficult one.
You kind of take in and think, okay, those players who really like this team, but you kind of have to go and beat your team that you like.
The top one.
Well now, with the first sort of step taken away from them, it was actually sort of, you know, on the other side of it,
find their settlement defense, but rebels weren't immediately after the races.
They took the time to swim the game, and then they got six rounds in a row.
So, there's a chance for them to...
...build to the progress. The problem is...
...two kills between Pair and Marto and...
...all of them just be open up.
It means that you kind of want those players that stepped up a bit yesterday.
Lens was the MVQ that you had asked and not that far behind.
Linko as well, 93-73 respectively.
And Confidence needs to come early against the team like Falcons.
Falcons when you know you're up against names like this especially the familiarity of not only the sort of the org the roster the
Players but the players from within your region as well
well
obviously it lengths sort of so to tell it however historically in
Players didn't some of these sort of rookies coming in will probably have looked up
He's got himself a tight narrow angle, it has to be close to swing round, but back and forth, nobody's off, get the body to step,
he's got to file into the chance to slip his way across, and there it is, a beautiful pinch.
On towards June, utilising the sound and the audio cues to get himself in that position,
if you get one back, we're gonna keep driving.
We're going towards CC and hope that they can find out Solisoff, who's about to get into the next thing.
Gage, which gets one as a lens, gets used in the same second, they have to swing, but can't quite connect.
a 3 versus 2 demo. Good trades from Rebels. Good initial entry and they've been able to maintain
that opening pick now into the 2v3 and back. Against maybe going aggressive back. It's like
gobs to play. Good burnout. Flams against his three floor routine mates that we did win a major
with, don't forget. On the Demos, we'd get some pretty good value and being able to attract at
at least one of the two. One track left. The rebels are 40 seconds left if they can find
the information and where these players are and trying to gang up on one of them. It's
a good round for them but still for Falcons digging in deep. It's all over the rebels
it's bubbles in their court they have to make the move.
This plane though, what, 15 seconds?
They've got to make a move, they're still open to verticality and they're still trying
to contest against it but somehow slips away 9 seconds over the top.
Finding the engagement as they drop the actual around and they do get the kill.
They're ready for this, the player, they're ready for the cross.
A bold move there by Breidae but it isn't rewarded.
Want a piece?
there for effect though. Barely misses that in the kill. These are the few shots of the SMG.
Those allow Rebels to just see it over the line. I mean I think for Rebels just have that opening
pick and it just kind of plays out the way Border does. I think having that man advantage is very
important. And you can see how quickly the kind of top floor defense just fell apart for Falcons.
I mean it's one thing I'll always look at with that kind of Border top floor. It is like a Jenga
other games in the tier two circuit and Feta was certainly a player who kind of caught my eye.
I thought he had some really standout games, which is near the traffic. Was it the
kind of near the backside of whatever the last kind of tier two event was? Forget what it was.
Was it the finals? I think it was the finals. I think so. It falls whoever it was.
um pretty well so yeah it's good to see kind of new up-and-coming scene along with I mean the
lands are still here they're still going. They have a start but I mean it was paused temporarily but
they found a remote plus play again and put it the same for this round they lose June once again
the entry to two times in a row but also now lost in Nomad and she is very important on a map like
like this, especially if you know she's not really able to get any of her procs set up
because they haven't been able to get into the building to do that setup. So at this
point what do you do? Are you going to sort of trust that Falcons are going to have free
wheeling? Are you going to have to be very keen on the drone game? Make sure that you've
got a dead player keeping an eye on it but the limitation is now on towards the watch
on a map that is built around the circuit system that seems to just pump blood into
ability to remove blood from each other on this. There's still three day.
Back from construction as the track comes out, some supports, then rare, but oh hello.
Solace was much closer, gets rid of a lens and has a big, big blow.
I put some down. I have a 3v5, a 3v4 apologies, four Falcons, then at 30,
Nebulous don't really have a lot to play off a few players in towards the first floor and that's
really it no top floor control at all
Typically you'd want to try and get yourselves in towards that office utilize the hatch
It's just going to be this horizontal clear but you see Falcon's not wanting to move an inch
They know they don't need to
Have that advantage
looking for the inshores efak who has now rotate it back in towards waiting
they're spending quite a lot of time chasing this kill and then for efak
doesn't need to move and he moves against Brideg and towards back
if you're maybe trying to hold the crossfire with them
I guess Solotov will pop as well in a position where he could try and put some pressure down
the sort of main stairs themselves and lie on the top of it and there's that
pressure and there's that shutdown okay well as I talk about it it comes
together and doesn't quite come together but there does buy an opportunity here and the grenades
are just pre-firing and pre-firing them goes to the peek out hopes that they can try and catch him but
the timer once again takes itself closer and closer lower and lower three versus three and instead
uses the one that wants to step into this flank because he fact gets another no they've got to
push the site and push the player they're going to the pinch on towards the person who seemingly
survived everything and the source is just gonna get a little bit more time and another body
I mean, just expertly played
there by liquor fact that's
supported by the rest of
Falcons. Yeah, I think
Falcons just knew the wincon
didn't need to make any
foolish plays. E fact very
passive done very well not to
give himself up easily. I
mean, didn't give himself at
all. He still lived right
until the end. I thought he
was maybe a dead man there at
the end, but somehow pulls off
a kill and uses his air with
and use this as there with the coverage as well. Not a lot really happened there for Rebels, it just
felt as though whenever EFAC got that kill to make it to the 4v3, they just didn't really know
where they wanted to go from there, and they just kind of stalled out and they wasted a large portion
of the round. Does this kill here? That's not really came off and it felt like...
Vulcans, certainly he fights happy with that round, and we know whenever he gets animated, we're always in for a good time, aren't we?
Oh yeah, I mean we get clips. That's why we're all favourite.
For the short.
I mean, it's also the passion that goes both ways.
And I guess that's the element of...
When you have a new dynamic preventive team that has been a long-standing team for a long, long time,
You start to sort of get these ideas out as the new element and you, as a player, obviously
unbelievable the talent that we've seen what he can do, but there's always the conversations
of how his end comes together. He is quite vocal. He is locked in. We've all seen the
clips of him as well and the expressions he places when he beats his opponents and they
across the little searches. Uh, someone says like a fanfic. Um, but it's this element,
if you have someone else that has the fire that matches Lickifact, because the others
not so much, right? It's all up to a very passionate three days, been having a lot of
fun with it, and uses his use as cool as anything. You might be able to have a little bit more
fire with your fire, and they say you don't fight fire with fire, but if you want to make
a bigger fire is nothing I recommend more than, yeah you guessed it, more fire.
I mean, even to fall off on your point, think about who used to play Shaco.
Shaco didn't really get animated apart from times where he was getting frustrated.
That's really the only times we would have seen a lot of emotion coming in from Shaco,
so even in terms of just having more energy and switching out a player like Shaco,
we didn't really see that from. That's also gonna be really important.
Lem's opening pick takes down uses a long angle of blue. That's pretty much the exact same position that uses died in the last time
They were up here. It's a good start
In the limbs and the demos will get a lot of value out with the tracks and you will go for the Alice
See if you can find solotel food
To be inside of archives and almost stuck and hold just barely gets out of there. I think he takes one shot in the back
But still alive
I was about to say scrappy fights and then something like that gets pulled out, takes
the head off the lens, gets greedy on the trade round, replaces the C4, the GADJAP trying
to put the pressure on it.
The gym pause.
Oh, caught out!
Marto's all that's left.
A three versus one.
They have the cam as well.
They knew he was coming.
And now he's going.
I mean, it's like each there's pause, isn't it, from Jume.
Yeah, the first time we've seen it and he just plays that so well
Yeah, fantastic stuff from Jim. It's the thing is whatever you kind of look at that on kind of paper
You think okay, we're defending top floor
Why do we play a player bottom these stairs and beside you know tellers and archives? What why do we do that?
and the reason why is
is one, if you want to try and stem a top floor attack coming from east stairs, you have to
kill Junkrat. You can see 4 if you try and walk in towards east, because again that's
all sub-destruction. You can then flank you up towards east, if you want to try and pressure
him towards Catwalk, you can challenge him from that too. So if you kind of want to go
from east, it's not like this, you need to fight the player bottom east. At least you
see so many teams struggle with that position. You know, and you kind of think on the paper,
for a lot of nades at it. You know, that usually shields the deal, but sometimes it's not as easy
to stay in that whenever it comes to putting into practice. Rebels just losing out to that
same position. He's got so many teams faulted her against in Falcon, sitting pretty three rounds
to one. I think that's the sort of setup, right? It's almost the conversation point, a race at the
beginning of, you know, rebels, they won't do anything,
they're not really doing anything bad, right?
They're going for these grenades,
they're going for this whatever,
but they just won't punch much,
as they are being right now.
They're going yesterday with the solid.
This game is in its effect, solid in a similar way,
but fortunately for them, their opponents are prepared
for that, they're more than happy to sort of lean in.
They're also very communicative,
they're balancing their approach,
They're also just doing things like that, dude.
Trying to make friends.
Is that a C4?
People are looking over the top.
Won't quite go out the window, but it almost caught.
It's an A.
Changing back.
Ooh, be careful.
And here comes the Blitz as well.
It was in towards.
CC, but solid top.
Somehow wins this 1v1.
How often do you see that happen?
Technically it's the Blitz who walks over the kill, but not this time and maybe that's the big bang gone for Rebels.
They use that surprise factor of the Blitz and it's been shot down and he still has players.
Such as the Brazil rotate where Soltaus still is alive and well and how do you deal with him now?
He's losing players by the minute here.
In comes out from Sol the Snake and see a lot of them, but
I think cruise control has been enabled.
It's almost that the element of the changes that come towards a roster, this is that dynamic
of, well, this hasn't been a massive change of players in terms of structure.
been a massive change of players, but it's a side grade. They haven't really had to change
the recipes too much here Falcons, they've just sort of found ways to make them a little
bit more German. This is given them that solid ground here. They get another round, they
get themselves locked in, the timeout comes in from Rebels quite early on and the expectations
is always going to be, this is going to be your toughest game. When you sort of look
at the spread of things. When you look at how you're going to step in, when you're up against
Team Falcons, especially after the Rostamania, this is the one where you're like, oh yeah,
this is nowhere, it hasn't really changed. You're still going to be put through the ringer
And
Well the way around either side
I was here first
I mean this screams like an East take now, like usually with a Monty you try and walk your way towards East, establish control into our office.
Last time for Bath and Tellers it was just a bit flat wasn't it from Rebels where he didn't have the man advantage early on and he just really couldn't get himself back into the map.
So, when you look at the lineup, you've got options here.
I still think they're going to go with the kind of split pressure, where they try and get the Maverick in towards Vents,
and then you can open up the workshop wall.
I just kind of have that long line of sight looking straight into the heart of the bathroom bomb site.
So that's still going to be an option for them.
That's why I'm more as on the Maverick for this.
The older world's going to be reinforced, so it gives them the green light to go ahead and get that going.
Don't tell me they're gonna try and go for the jump in!
Can you see the Monty?
Looks like the window with the kit.
You'll see the Capitao to try and just cover in on the role play.
They want to roll the candelas through the drone hole.
It'll be the idea to get anyone that's inside the bathroom.
This point though.
Oh, there's the whole channel there.
Oh dear, oh dear.
Did he have the wrong fault?
What do you mean for that to be a smoke?
I would say, yeah.
I thought the way he smoked it at three guys.
It's just because he was covering the crime. He didn't want anyone to see that.
Unfortunately, we were there and, well, the idea was there.
Unfortunately, we'll put under execution the word lacking.
Right that one off.
Right that one on the insurance.
the game is it's always possible Oh that was a little bit weird that was a little bit just
after this very just gave up maybe it's not always possible kids kids give up desk take
it over thank you so much yes at the halftime once again we're gonna talk a little bit about
this first half that we've seen so far and feel like the way we set this match up and it's showing
in-game as well as it feels like it's big brother versus small brother of especially the french
players inside this roster. I mean Leo you set up with the tweets as well but it seems like
Falcons is just that different team on every aspect in this matchup. Yeah it feels like amateur
are versus pro players right so you see that they're struggling to get a foot in the building
whenever they do so I remember this tell us around whether they still cannot chase uh licky fact playing
the Solis in bottom square and they spend a whole round trying to chase her without a single trade
there. And then second problem I want you to pay attention to the scoreboard right now. Take a
look at Fehlo and Linko right now. Those are the two fraggers on the team of rebels. On a map like
Border, they are the ones supposed to get those entry picks. When Astaur, when Mato are going in
with the shields and LMG is standing in line charges, they are the ones that are supposed to go,
get in, get the entry kill, and get that ground. Problem is, out of six rounds, the two players
have a combined total kills of one. That is the problem right now for rebels. And I think the big
thing in the reason for that is actually the game against GK yesterday, rebels were able to get in,
they were able to find some space, they were able to gain some ground in the map and then work
through the map from there. Falcons are not giving rebels that space whatsoever, they weren't giving
them that space whatsoever. They were fighting for every single inch of the map and realistically the
only space that rebels were being allowed was the space that Falcons were allowing them to have.
they were fighting harder and with more team play than GK yesterday. So I think a big change in
mentality is kind of needed for Rebels. They were maybe a little bit too respectful of Balkans
and really weren't expecting them to fight as hard. Going into the second half, 5-1 down,
it is really difficult and especially now that you get on the defense, I would imagine
Falcons will be able to control the pace even more. Yeah, the main thing here is they're in the
defense and that means that they need to be proactive. They need to not respect them. They
They need to get aggressive.
That's all we want to see.
Show that disrespect against your big brother is as routine.
The players that you look up to, you've
got to make sure you bring the fight here.
If you want to get some points and potentially a victory
on the board, but the second half starts now.
So how much can they go?
Well, how much can they do, really,
in the sort of second half of this game?
Pressure's on, but as pointed out,
it is just a little bit of a bullying right now.
Remember, they've used their time out as well,
and that was their last conversation potentially, Falcons.
They just need to make it land twice,
and they weren't have Monty or a docker bee to do it,
but to be honest,
that's the never really slowed them down.
Rebels need to do a bit of soul searching
to get themselves back into the game.
There's Falcons.
There's no stress.
just relaxed in their lane, unbeathered, looking like a ration of food, yeah.
It's comfy, isn't it?
I think there's another one, there's another one, and a leather jacket, leather jacket,
It was the Northern Dara and big pushy hair.
Anyway, enough of that here.
Back and towards the freshers of Porter here.
And I think there's always the element of,
we talked about the kick of Porter.
We talked about it a bit yesterday as well.
It's a chaotic map, right?
It gives the new teams, it gives fresh teams
the chance to sort of build around the gun game.
But that's what's missing here, right? That's the story of the problem.
And you've got to get falcons on this, and yeah, it's a map that they didn't use to love, but...
It's always going to be a tough match up, isn't it, because it's falcons.
Yeah.
I'm thinking maybe, maybe somebody might stick their head out for a peek.
Oh, my god, it doesn't look as though... is that for that at the moment?
I'm curious to see if we're falconing what to try and stem their attack from.
Just so that he's gonna be in towards that east side.
Yeah, a mozzie-controlled drone as well.
I don't think Freddy's actually clocked it.
I think maybe he has now, as he's just been red pinged by the drone.
Oh yeah, it's certainly an east side here from falcons.
All them for though, for the, uh, the day most of the years.
I mean, June could probably go below and do quite a bit of work.
There's gonna ping a lens on the Balzy.
Now he goes.
And towards the bottom floor,
and so the Zumble will open up with the first pick.
Take down that L that we seen in towards TCTV.
That could start for Falcons, except with the man advantage.
Oh, that's one, but there's a response on the door and a double down.
As if I get scored out by lens as well.
You never have to shut down to those big sort of frags,
but when you still got these three on the floor, you know, it can always explode.
The problem is, that man advantage is to make sure that they keep that thread of the trade game.
They have to make sure that they're paying clear and clean attention towards this approach, because if they're not,
and that's where there might be those sort of slip-throughs,
which they're always good at finding and exploiting falcons.
They can look for opportunity, and June's actually going to try and get himself underneath.
Obviously, there's two Daemons tracks and there is somebody that's just on the bottom
with the metal stairs, built this way back up, but
the lens isn't shy of the engagement and in fact
oh, he's more than happy to clean it up
Use this, kinda use that fire extinguisher to maybe go for a quick kick, but
Back to the maro. I'm gonna swing for it however.
That'll does. That's gonna be found and opened up.
Perhaps we're used to trying to walk in towards that stairs though is his worry.
It's getting peering over towards it.
Two players actually dropped downstairs leaving it only one player
in the bomb site where they could maybe try and go for a plant as well.
Nobody's in a great position. That's the C4 but I don't think that's gonna be any luck.
No wrong plant position.
Somehow, Moro's been downed as well. Did he get downed via the flames of the most happened-bearer users?
He's downed two with a pistol.
What's with him? He's gonna find another one? Yes, he is!
Where has that came from?
Don't you grin! You know what you did!
It's- it's the rare user's grin.
He's grinning!
Went full yee-ha!
Like...
What was that?
That was John Wick mode.
someone plays them hard like DMB and just throw it over that clip that was
insane
you see some weird rounds tonight haven't we?
yeah I've never seen a board around like that play out
did he get down to a boil cast or is that how one of the players get down?
I don't know
Yeah, it must have happened on the plane.
He got down from the planes, yeah.
It was probably the plane that he couldn't have killed him.
I don't know what's happened there.
That's a strange one.
Six to one.
Good luck, Desk.
There's almost this element that you sort of...
I mean, just the way that they can make this happen is as if before, it's never truly like
that.
You're up against this caliber.
When you're up against these situations, until it's done, it's not done.
You assume GK is sort of watching this, like going like, yes, yes.
Like brutal revenge has been dished upon them and it might be even more potent than the
game that Rebels handed GK yesterday.
They can try and get themselves locked in here Falcons just need to push one more over the
line and now they've done it with even more odds against them and skill you're looking
at.
Or Asta, Linko and Feno, four kills between the three of them over the entirety of this
game.
I guess it's also fair to say the game has only been seven rounds.
Welcome, Stemming in from that east for today.
Didn't really do much last round apart from just getting the plant down, which those was the important thing.
It's all about blackbeards. It's there to establish kind of footballs.
Take that round as best as you can.
We're on out as well.
Just getting tagged up just a little bit.
That boss G trying to tag onto that Blackbeard,
but I think Mario actually takes more than what he's dished out.
He trots.
He's towards that first floor now.
It's lonely, but surely Falcons are just steadily making this approach, aren't they?
They're not moving fast because they're moving enough.
Well, they have the man advances.
They do almost get themselves leveled.
They're not quite aware of the positions, they don't have though.
Great take there, over the top, does get themselves level.
There's a second and a break.
This is isolated from the other two.
They're just taking it sort of step by step.
Now there is somebody obviously tracking this situation, but the worry is this.
As soon as they go one way, there'll be a support structure
that comes from somewhere else to handle after they get shot.
Oh, I see.
As soon as they go one way, there'll be a support structure that comes from somewhere else to hand the bastard get shot
Oh, and then the rest of him follows through so they know that he's down
That's gonna be the sort of read through the Grenade will bounce its way around and it there's the end of him
This great bit of movement there from lingo
Not quite happy for this to be done just yet
Self-estirred for the round and that's all the players that have been caught up, but no more is doomed drifts on in
A LEMS!
The old, steady hand is all that is left to try and grab this round and have our playday and keep it moving.
Hopping shotguns over the top for 20 seconds.
Just sending up the blinds to buy themselves a pocket of space.
I need to find a place that they can sort of put the shield on the back so it's tough on this site.
And it's tougher with that in that site.
It's a clean day for Falcons.
No issues at all for them.
I can see just Jim.
This has always been part of the family.
Has it for a very long time.
So credit the Falcons.
They kick off.
Falcons they kick off their kickoff in a fine fashion a seven one win against rebels
I think it's time that we kick off our shackles of the game and instead find ourselves in a wonderful place
And from your interview last stage, we know that you really care about the stats
So how would you rate your debut with Falcons going 11 and 3?
I'd say it was pretty good. I don't know if you saw in the stream how I died that one round
I literally got wall banged out of the surface literally mid falling down. He just wall banged me out. Otherwise, I could have been 11-2
Yes, 11-2, 11-2. That's all. Please update that on the steps. Thank you. We'll write it into the records
June, you was the talk of the transfer window, going from Team Secret to Falcons. How are
you enjoying it? How are you finding it? How did it come about?
Good. I mean, as you saw, pretty good, good start, I would say. Hoping for the best,
obviously, and hopefully we can win some titles, but obviously still just the beginning, I
would say. So, not getting too cocky yet.
I'm curious as to how is the team using you? Do you feel like you were slotted into, like,
basically fit the spot of Shiko? Are you guys reorganizing things a little bit so that you
can express your own playstyle? You don't play exactly the same way, you have your own
talent and I think that they can really leverage the way you play?
The moment I joined the team they told me they didn't want a second Shiko, they wanted
me for me. And that's why I think they adapted most of the stuff so it would work out for
me the best because they know, like, what my good parts are. I don't know what to say.
But yeah, I think that's what they said from the beginning. That's what we're just trying
to do, you know.
That's awesome. Well, we know this is a big opportunity for you as well. Right. We know
how much support stuff there is behind Falcons, how much opportunities are for you as a player
in this situation as well. What's been your favorite thing so far about joining Falcons?
I think I didn't expect him to be that funny.
Like, I was expecting, like, two flags,
Julia, to be a bit more serious,
but they're all just, like, super funny guys,
lovely to work with, just amazing so far.
That's awesome.
Sounds like the vibes really are there,
and it shows when you guys get those first three points
on the board.
Once again, congratulations,
and good luck with your next game.
Thank you.
Great to hear from Juve about what he's been enjoying
in this team so far, and it is absolutely showing off.
is playing off as well. 11 and
two official verdict right? Are
we given 11 and two on June's
day? So maybe we are. Do you
know what? He doesn't even need
it. 146 EPS. He's at a very,
very strong start to his life
with Alcans Leo. Absolutely. And
I think if we look at the way
he was playing in his game, I
mean, he was there from left
and center. I mean, as the as
the fragger already with a
with sentry in the defense, you
using the kite gun, like I like to call it, boom, the one taps and then here getting digit
killed and after that the C4, I mean, he was everywhere. And as soon as you join on the
attack as well, like, he doesn't miss you. They discover of the plant perfectly fine,
like, it's just, he's just in the zone, like, he's in the zone.
Yeah, he really was. I think actually a lot of the transfers that we've seen in terms of the,
you know, Shaq also had a good one in terms of G2, but Dume on to Falcon's Day also had a big
performance. That's what you
want when you join a new team.
You don't want to be kind of
like him. Have you won a power
statement performance? This is
why these guys. Busted it to
come and get me on this roster,
and that's exactly what happened.
We can take one look at the
results though, because I'm glad
we've had some closer games
that we had on the first day
that they seem to fly by this
one as well. But we got our
first overtime, which was
absolutely huge. A big upside.
I guess we can say for this,
bro, taking that victory over
G to a big thing for them.
the last spot. So far. We've
got a lot of players in
the group. We've got a lot of
players in general. When we
look at the standings as well,
that's going to show you that
I've heard is pro actually
find themselves first inside
that group getting these two
victories on the board has been
absolutely huge for them so
far. Heretics currently as that
last spots. Zero point so far
from these two games. They have
the work cut out for them.
Moving into Group B. Another
surprising result because when
we look at the Leo, you know,
Okay, yes, they've only played
when you're slipping in the kickoff.
Yeah, I mean, they were heavily surprised by Twisted Minds.
I would say this, every team will say it's so hard to play against these guys,
so I wouldn't be too worried.
The main thing for Secret will be
making sure they gain the points against Geek and Rebels.
Those are supposed to be on paper, the easy targets for them.
We'll need to wait for next week to see that,
but they have a full time to just basically rewatch what happened in Rome,
rework everything and make sure they get those wins
and those points that they desperately need as soon as kickoff starts again.
the game. Yeah, I think
it's a good one. Yeah,
speaking of next week, though,
secret do have the game against
GK one of the easier targets,
as you mentioned a big fight at
the bottom of that group there.
G two taken up against heretics,
a rematch or a recharge on, I
guess for G two. Heretics
maybe an opportunity to get
those first points on the
board there. Looking at this in
general Jack, any game that
really speaks to your mind for
next week, Monday. Oh, I think
Falcons twisted mind to big
one. I think any gaming group
be really is a big one. GKC as
we just saw with the stand
I think anybody could make it out anybody could get left behind. I think you know, I'm excited to see falcons and doom again, but then also the GK secret game. If secret have a bad result in that one, it could go very south. So yeah, those two games for me, definitely.
the first game of the year.
We're absolutely flying through
it here at the very final phases
of the second day at the email
kickoff, but that isn't without
a reason. Here is each enjoy.
You're in a lot because in just a
few minutes, quite literally
about 25 minutes. The first game
of the S. A l kickoff will start
as well. We'll keep you
entertained with some more
action there. First game on
that phase versus close current
world champion going up against
the rebuilds of the Loser
roster. Exciting stuff. So
We thank you for watching here at the email. We see you next week on Monday 6 p.m
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