WEBVTT

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I

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We continue on the march towards Salt Lake City here for Oceania, it's APL kickoff week

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three guys and it is time to send two Osteams home today looking forward to both dressed

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in black because it's going to be a funeral.

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I have no idea what you said Jake because you muted in discord.

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It's good to be here, I'm going to assume that you've put up a beautiful intro.

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I thought it was probably about the response I wanted from you anyway, with what I said.

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So it kind of works out fine.

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We've got a good day ahead of us.

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Yeah, yeah, very excited.

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Good to be back.

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Otis has been really fun to watch so far, it's some of these storylines to develop.

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The run through the long market now is really beginning to develop, so key to track it.

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Let's go to the SAL groups, of course they played out, what was it, early morning, last

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I'm not too sure exactly when but big results nevertheless in the group stage imperial eSports at the bottom of it

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They're not going to be continuing on and loud guys continue to just struggle ever since that giant organization joined this game

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Yeah, very disappointed to see a partner team

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struggling the way in which they are

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I think we have the the bracket as well to look across that in terms of this how that seeding is playing out already for

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4SAL, several of the teams already preceded Team Liquid Alienware and Feria already threw

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to those semifinal positions and they've kind of set themselves up for a strong platform

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and it really does feel like it is another case of the classic top 4.

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The only caveat to that may be loss being able to make a run, but NIP, the proverbial

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4th team does look very, very strong and so that first match, actually, in the quarterfinals

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should be very, very engaging.

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Of course, four teams getting through means for Furio, Team Liquid, Team Liquid, Alia

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where they pretty much won best of three away.

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Here is the Salt Lake City Major.

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Of course, if you're in the area or you plan on going, tickets available now, you could

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scan the QR code and make your way over for what's going to be an amazing major considering

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all the changes in the offseason.

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A good way to kind of kick off the campaign year.

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Good to have another major back on board as well.

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So it's bound to be a really good one.

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Of course, our attention is pretty much going to be focused on APL again today as we've kind of gone through the little week-out focus

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that we do have the challenge of series to talk about as well does and so

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Tier 2 is always going to be a big factor

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Now mind you this is going to be a

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Conversation which I'm not sure why the graphics not changing

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Okay, well, I mean either way, well, yeah, we got challenge a series to

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Yeah, we have the the the APEC siege fans. The siege is 10 year anniversary behind us and looking at the 10 years ahead

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We're making some very exciting changes to the APEC tier 2 ecosystem

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That will better unify what is already the most exciting league region in the world

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Introducing the APL Challenger circuit

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Let's start with our format

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All teams will compete in an online best-of-one single elimination bracket with pink

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Just kidding

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The APO Challenger circuit is composed of the OCE rivals the SEA bootcamp community series and North Rebellion

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Each tournament will have two stages for stage one starting in May and stage two starting in August

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Each stage is broken down into three distinct phases. Let's start with phase one players

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Play-ins are comprised of four single elimination best-of-one play days, the best of three qualification games.

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Each day, you qualify two teams. Get knocked out, it's no stress. You can compete in every play-in day until you qualify.

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Next up you ask, the regular stage will take out 8 qualified teams from planes and put

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them up against each other in the best of 1 single round robin to decide who are our

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top 4 teams per region.

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Finally, how stages culminate in a 4 team double elimination best of 3 bracket to decide

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who will be the stages champion and take over lion's share of the prize pool and perhaps

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And more importantly, Challenger Circuit Points.

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What are Challenger Circuit Points you are?

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These points are the lifeblocks of the APL Challenger Circuit

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and will be used to qualify teams into the Challenger Series in 2027,

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where teams will have the opportunity to qualify into the APL,

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as well as the culmination of APL Challenger Circuit.

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The Gauntlet in OCE, the Elite Community Series in SEA,

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the rebellion finals in. So what are you waiting for? Start your path to pro now and sign up for

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the stage one players and start your ascendancy to becoming pro.

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Oh, welcome back as we now move forward for today's action guzz for Oceania. Of course, there's

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always we're going to be touching on the other regions as well before we kind of dive deeper

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into today's action. It is the wider APAC, so we kind of have to touch on everything.

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APAC North, which we had the other day, which we were actually able to get a good viewing of that

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because which saw some interesting results and certainly some interesting games. C.A.G's

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air militant job on D plus K is saw them go into the upper final, but they won 7-1 and 7-2.

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The scars, Alephona and Agen, that was really good as well. And certainly the scars a little bit

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bit of a scare the fact that it went to Fortress. Yeah, it certainly got very, very intriguing

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that particular series, but I think that the biggest talking point really has to be D plus

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Kia and not for all the right reasons. Unfortunately, they really did drop the ball in that CAG

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matchup in that upper semi final two. And then so hopefully they'll be able to pick themselves

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back up, make that run in the lower bracket and potentially we see a rematch later on

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between the two. We had Asia yesterday on the Saturday for

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a pack as usually is the case and no surprise in terms of probably some of these results.

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Let's be real souls heart through good for unreal nightmare. Unreal nightmare of course

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winning their best of three over HL. Tyree Esports earlier that day, but they're not

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being able to back it up. Probably going in as the underdogs. Let's be real team. Orca

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though with a two zero win over the new look. Alibi roster sets them up in the upper final

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alongside weight boat gaming. We'll see if they can challenge the best in Asia. Of course,

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is the two slots in Asia. So for the likes of orchid, taster, elevate, and souls heart,

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those teams are all pretty much sprouting at least for that second spot.

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Yeah, again, the storyline persists. It's way better taking on the world. They should

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take that slot and then the additional one really is very much up in the air. I don't

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think there's really a strongest second horse in that race at the moment.

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I'll get the feature round from this phase action of Asia as well. I don't know, nightmare

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versus her gel tirade esports, which was in the second map.

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It was in the second round, and it was a 1v2 post plant retake.

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A sun strike.

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It's that kill.

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He wants to get straight onto that kit,

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and Shadow is coming in, of course, to try and deny.

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Not too much craziness about this, to be honest.

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I mean, outside of the fact that Shadow is on 1 HP,

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and they cannot find a way to kill him,

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I don't know what they're doing.

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To be completely honest, this is actually probably more

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a low light than anything. Yeah, probably HL. And the unfortunate kind of development

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from that wasn't really actually kick-sided by Mentor for Unreal Nightmare.

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Well, the thing is they bottled that round and then it developed further from there against

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them. They went on to actually lose that series and Unreal took the victory to one as we look

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across at the post bracket and again to reiterate just the one major slot on offer for these

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guys, Enterprise are performing as expected very very strongly. They had that three map

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result against Anios, but they were able to seal the deal and lock back in which was a

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positive for them. And so the rest of these teams looking to scrap away and try to find

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the level of competitiveness required to be a potential underdog in that eventual grand

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final match that we're expecting.

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Enterprise, by the way, they do not play today. Neither the Chiefs, so in terms of organizational

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support are quite a bit missing on this given Sunday. They wait for their matches next week

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in terms of the games that we will be having for today. We start in the lower bracket with

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Rock, Alepho versus six targets. Then we kind of go back up man. Alepho Academy still got

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to play their match in the upper bracket to determine who's going to go and play against

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enterprise and team any of us the team that surprised us last week us waiting the winner

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of rock LFO and six targets.

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Yeah, I think the first match of the day for me has the likelihood to be one of

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the more competitive, it may not have the most compelling storylines

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necessarily, but I still think from a raw competitive standpoint, it should be

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a really strong game.

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And then to put the cherry on top, I suppose for the finale as well, I want

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to see more any else.

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I think they've shown some really, really positive signs so far.

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Again, pushing EP can't be understated just how impressive that was.

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So they could be the team really to make that lunge through the lower bracket. And of course that starts here tonight

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We'll go to rock LFO first up for our matches

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We get underway here and the team in which hasn't always had a lot of success in the oceanic region

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God's fair to say but they never stopped trying and certainly have had good moments in the past

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You think back to when machine first came in certainly a bit rocky

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But he started to find his footing a little bit snow previously on that six targets roster kind of leads the way now and

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I think when you look at a play like ACOG, how many times probably over the last year or two have we kind of said he's David, but what he's got certainly potential.

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I think it's just all about kind of putting it all together, having a really good day.

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Yeah, absolutely. The potential is there. It's a lot of it's just execution based.

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I think if they find they're putting in a little bit of confidence and kind of can play into the length of the best of three that may suit them.

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Unfortunately for them so far, it has been a rough beginning to kick off.

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I think most notably that the standout for them and unfortunately, it's not necessarily a positive is that attacking win rate

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They've had the eight rounds they played so far in kickoff and just being able to sculpt one of those

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So attack is going to be a big focal point for them today

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And we'll see if they would refine that a little bit

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Yeah, I think that if they can bring their strength which is fracking power with loyal earth and a cog and even sometimes machine

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You can certainly run around and pray, yeah, there's loyalists showing us the guns, we'll

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see if he can show us the guns inside of the server, yeah, I think they're a fair chance.

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It's a difficult one to get a read as we head over to six targets, their opponent.

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I mean, it's probably fair to say this is a pretty even matchup.

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I think we said it already in the sense that the first game today might be the closest,

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it might just not be the most compelling siege.

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Yeah, exactly. In terms of being high, high level, I think expectations are pretty low

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in that regard. But again, I actually do respect the amount of experience that's inside of

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this server. It surpasses, you know, matches of this caliber in the past in the sense that

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a lot of these guys have actually now been kicking around for quite some time. If you've

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been watching those for a prolonged period over the last 12, 18 months, you will know

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the vast majority of these players pretty well at this point. And so, again, I think

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for RockAlifo, vocal on attack, find some confidence, find that when you play into this

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best of three, because again, it could end up being actually more so a test of endurance in

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the sense that if this extends, it's all about just trying to maintain consistency for longer than

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your opponent can. Yeah, I think that for this team, in terms of aspirations, it's a bit difficult

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to really kind of garner because you're not probably going to make the major, you're not

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As good as enterprise you know that they all know that we all know that but what is a past mark for a rock outlet phone

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Right is it just simply?

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Getting to that lower bracket quarter final match against an EOS being competitive potentially beating them

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But hard to probably envision that after an EOS and how competitive they were against enterprise

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It's difficult when it comes to the osu! region in terms of setting expectations and goals

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But I think it's just got to be about being competitive. That's the main thing same thing as well with six targets

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like it's just all about the competitive you've got to try and do as best as you can in terms

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of the matches that you play against the top teams.

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You've gone back to Rock LFO here, but yeah, they're in for a good day.

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There we go.

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Whoa.

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Well, I mean, I just lost a lot of color in their faces.

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I mean, it did quickly highlight some of the stats on offer for this team and again,

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bit of a rough opener. Again, it was that 0-2 result against Ben Elfo, fairly one-sided

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especially on map number one of that series. Ripo package of 60, six targets came out of

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the gates relatively strong in their matchup comparatively. They did of course fall short,

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hence they're in this level bracket position, but a competitive three-mapper against Shite

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Academy. The map win coming across on a border, it was a 7-2 on that particular map, but probably

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lacking a little bit more depth from some of the larger maps that we saw take place in that particular series,

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Lair and Labs notably, where they strategically, particularly on attack, found it really, really

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challenging to connect the dots. I think as they, again, as they played into the series,

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they gained a little bit more confidence and experience and these guys need as much time

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in the server as possible and so we'll see how that plays out. We do actually have a very compelling

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story in the sense of a head-to-head for this particular matchup. The master versus the

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Padawan, Snow formally on this team has jumped ship and so comparing the performance between

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himself and Nico, who as we've mentioned a couple of times throughout kickoff thus far,

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is currently the oldest or the most mature player in OS and has loads of experience at this level

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and so yeah you can see these two go on up. He's got wetables beaten by a couple of months

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I'm pretty certain for Nico. Oh it's not the greatest mental to have in terms of being the

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oldest in the region but he's still in the 26th like he's not that old he's fine. He's young

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and he's playing really well and I think that's a testament to Nico over the course of his career

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never really giving up always trying his hardest always showing that he's willing to learn and

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have fun. He seems like he has a lot of fun inside of the server and I think that's going to be

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You know, a big help for them in this match for six targets is having someone like Nico for what should end up being a pretty close game between these two teams.

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He can be a difference just with the voice of reason with strategy calling, etc.

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And the same for Snow, a time to maybe try and stand up, help lock LFO and be a difference maker, a little bit more impact outside of finding frags.

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What can he impact in terms of helping the team strategically and with communication as well?

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and I'm sure that he'd love to get a win over his master.

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Yeah, I think I'm picking up on the point there in terms of Niko and mental.

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That was very evident in their matchup.

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I quite literally think every time we went to play a game,

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he was laughing and joking around, win, loss, indifferent.

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It didn't really matter what was happening.

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So, this thing like the vibes are really good in that camp.

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And so, sometimes mental can be one of the more challenging components of the game.

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And so, if they've already got that down power to Niko specifically,

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can kind of keep the energy and the and the vibes good for his team if they can then tap

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into the strategy a little bit more refined bat then they should be able to maintain a

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higher level of performance going forward in this bracket and potentially again in this

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series if it ends up being a grindy three map style encounter that could be a pretty

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significant difference maker maintaining energy levels and focus throughout the entire match.

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Let's go to the map videos for the series and where we will be playing for an elimination

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game cafe consulate and if required we go to the oceanic favorite house is cafe selected

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by six diets consulate by rock LFO.

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I mean, yeah, probably not too much to dissect here for these two teams outside of the fact

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that class has been the decider rather than the kind of map along with say like a shallow

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and Chalet typically usually picks pretty often from the region. So good to see. Branch again in

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terms of the cafe and the consulate selections. Yeah, I'd expect this to be very grind heavy,

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slow style siege. Again, with some of the attacking woes you've seen, particularly from the likes of

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Rock, Alaphaux anticipating them to start out on attack on consulate, that's going to be a big

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talking point. But yeah, a lot of these maps typically very set play heavy, going to be slow

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going and it's going to be very execution based and making sure there's one percent is a correct

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well no more waiting around let's get underway it is the first round of the low bracket in

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ospa apl loser is out of kickoff winner progresses forward and plays again later this afternoon

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against team adios which will be a task in itself and this game though in this series

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you know you win this and you can probably walk away from the stage thinking yeah we weren't too

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bad at least we got to win and you know you get the opportunity against anios

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anything can then happen there I mean you lose this though girls and it's but

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you know back to back best three losses and you're out it's a lot harder to take

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something positive away from the stage yep absolutely yeah definitely for see

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the winner of this finding the annual smart shop quite challenging and again

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I don't want to help on it too much but if it ends up being a close three map

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And as extended they're going to go into that match pretty fatigued as well

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Which is they're going to hide in the the difficulty curve for them

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So whoever wins this if they want to stand a chance get to the annuals

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It needs to be a pretty dominant 2-0 in my opinion and I just I don't really foresee that happening, but

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Who knows

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We'll wait and see

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As into cafe we go rock alpha starting out on defense bands are mirror a rune grim and a glass

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Attackers need to locate and defuse bombs.

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So I picked up six targets when I began on the attack, but I was talking inside of the server early on.

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Entity was the highlight man. Last week, guys, if you recall, four, six targets, but ultimately ended up being a loss.

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The highlight coming on 9 Heaven Labs with the Monty Shield clutch play.

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play. Not on the Monty to begin and it is available. Rock

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Alpha was not great last week. Seven one loss on the last seven

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five loss on Chalet competitive at each other's second match

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against man eSports. It's hard to really pick the favourites and

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tag going into this series, which that in itself is exciting,

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But if you did have to give it to someone, kind of just edge in closer to Rock LFO, simply based on the matches that we saw back in the opening week.

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Castle in play here from defense, it's going to call for you to clearance from the attack in terms of the level of explosives that they do have available.

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it does feel a little limited on the surface and they probably don't want to over-invest

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the summer utility into that, so it actually looks pretty strong in terms of the Compier

33:16.800 --> 33:24.120
4 Rock-Alofo, they can leverage the cost of barricades appropriately, someone's to be

33:24.120 --> 33:31.480
invested here over towards top red which makes sense, double rappel in play, and so it's

33:31.480 --> 33:37.600
double Drain Specialist as well, the Twitch and the Brava Combination, and

33:37.600 --> 33:43.280
should be able to deal with the Hatch here from the Wamai, and maybe even deal

33:43.280 --> 33:48.880
with Mute Jammer as if necessary as well. Looks like the defense is going to

33:48.880 --> 33:52.420
contest pretty long angles of the wall's frost rooms, ACOG was up close and dropped,

33:52.420 --> 33:57.840
but got a kill. Finds Niko who had the cutoff held. That's a sharp shot from him.

33:57.840 --> 34:04.840
Pick elsewhere also going the way of Rock Alifo, and so it's a 4v3.

34:04.840 --> 34:09.840
And just not at the time that you really want that for 6 targets either in the setup.

34:09.840 --> 34:13.840
You lose the nomads and the lack of air jabs.

34:13.840 --> 34:18.840
Air jabs can help just kind of solidify the space that you can take on this top floor.

34:18.840 --> 34:24.840
It's all double nitrogen too for Rock Alifo.

34:24.840 --> 34:30.440
They'd be very happy now with this situation heading into the last minute. You got the extra player advantage six targets

34:31.160 --> 34:36.780
Don't really have a whole lot of utility outside of two flashes two smokes. I mean, they're quite limited now

34:37.640 --> 34:39.240
They had have opened up washrooms

34:39.240 --> 34:44.280
They can take these positions that we see from Orion, but you just then got a stork cross look into machine

34:44.480 --> 34:46.240
losses out the shots

34:46.240 --> 34:52.340
And then they get rid of density as Syro was able to get on the flank doctor kill now push over towards pixel Orion loses out the machine

34:52.340 --> 34:55.460
L is positioned nicely as Rock

34:55.460 --> 34:57.460
Elepho take the opening round.

34:57.460 --> 35:00.460
Top floor defense is this.

35:00.460 --> 35:02.460
Pretty as you consolidation there

35:02.460 --> 35:04.460
late round from the defense aided

35:04.460 --> 35:06.460
off the back of two unanswered

35:06.460 --> 35:08.460
kills at the beginning of the

35:08.460 --> 35:11.140
round.

35:11.140 --> 35:13.140
In terms of expectations, then

35:13.140 --> 35:14.940
for this half.

35:14.940 --> 35:16.940
I don't know. It's really hard to

35:16.940 --> 35:18.780
assess again given the.

35:18.780 --> 35:20.340
Grinding nature of a map like

35:20.340 --> 35:26.260
at times, especially if the two teams inside of the server have proven so far at least

35:26.260 --> 35:29.460
to not be the strongest of attacking teams. They've actually been pretty solid defensively

35:29.460 --> 35:34.340
and so I'm sure we'll see that storyline develop as well, but as I mentioned before,

35:34.340 --> 35:39.020
Rock Alpha, just the one attacking round one so far out of eight opportunities, six targets,

35:39.020 --> 35:49.380
five out of 14, so about a 35% get ready. Defensively, our Rock Alpha stood at 42%, six targets 61%.

35:49.380 --> 35:54.520
So Rock Alpha, at least purely based on the one series we've seen so far, again, how much of that you want to take that?

35:55.020 --> 36:01.280
I would take it with a great assault, but I think that in combination with some of the historical data suggesting that they need a very, very strong

36:01.380 --> 36:08.580
half-year, 4-2 is the bare minimum for me, that they can then go into the attacking half with the ability to go on and close out the game.

36:08.580 --> 36:22.500
early days only one round probably then take too much away even from the first half unless

36:22.500 --> 36:28.160
this ends up being I think anything better than a four two so five one or six zero in

36:28.160 --> 36:33.100
favor for rock LFO would be a real big win for them in the half for two half though I

36:33.100 --> 36:38.260
think you're sitting still very much in the camp of yeah this is going to be a close series

36:38.260 --> 36:43.740
It would go to the second half, six targets will then, you know, likely do something similar.

36:46.020 --> 36:54.900
It was eight o'clock though, that kind of kick started it all, but in the end it was one kill for every single member of Rock LFO, sharing the love of the opening route.

36:57.060 --> 36:59.900
Now density goes on to the volunteer, and who saw her early to Orion?

37:01.260 --> 37:05.460
Oh, it's no trying to find the headshot angle, at least gets rid of the Selmas.

37:05.460 --> 37:15.180
back on the opening week for six targets it was actually so no it was last week

37:15.180 --> 37:17.780
they played they didn't play on the opening week they were the the one

37:17.780 --> 37:22.740
upper quarter final game that missed out but you know last week of Ryan I

37:22.740 --> 37:27.860
thought had a very very solid day out density had big moments and Kyvenix as

37:27.860 --> 37:32.660
well certainly had moments as well which is always what you want to see guys

37:32.660 --> 37:37.620
is new names, new faces performing. And I think that's what you're kind of going to get from

37:37.620 --> 37:39.660
six targets led by Nico.

37:42.540 --> 37:46.620
Yeah, who knows how long term this particular project will be, but I could foresee a couple

37:46.620 --> 37:51.660
of these baby plays maybe going on and developing their talent elsewhere in future, depending

37:51.660 --> 37:53.740
on how things do shape up for this roster.

37:55.140 --> 37:57.180
So definitely potential on the team.

37:57.180 --> 38:05.180
5v3, let's see though if they can convert here. 70 seconds on the clock, Loewe is still lurking up above, finds a good time in there on to Kyvenix.

38:05.180 --> 38:09.180
But is forced back by density, the Monty able to take that space back in return.

38:09.180 --> 38:19.180
So not the absolute end of the world for six targets, and with that picked back onto Loewe, surely from here forward too, the round is likely theirs.

38:19.180 --> 38:23.860
is machine isolated towards prep his position known a cock as well position known Orion

38:23.860 --> 38:28.580
can combat 45 seconds rest of the team that just needs to collect yeah I mean they tried

38:28.580 --> 38:33.300
to play into that room game spread the map vertically and it just hasn't worked credit

38:33.300 --> 38:41.180
to six targets think they machine I got both just got one appears density in freezer yeah

38:41.180 --> 38:44.660
just kind of tried to send it in a little too early and I think it's the eagerness of

38:44.660 --> 38:51.540
the 4v2 that baited in six targets. They still had 40 seconds left. Oh my days. ACOG just

38:51.540 --> 39:01.300
goes nuts. They steal the round in a 2v4. That is a huge thrown round from six targets.

39:01.300 --> 39:05.940
A massive missed opportunity. Should have won that round. You had the Monty. You had

39:05.940 --> 39:11.300
them inside. You had 40 seconds. You had two players extra. You easily could just flood

39:11.300 --> 39:15.180
together, and they just started to kind of go in one by one.

39:17.500 --> 39:18.540
Yeah, absolutely.

39:18.900 --> 39:20.940
I look back at that replay package.

39:21.300 --> 39:23.940
Well, did enough to then be able to fall back and arrive at this point.

39:23.940 --> 39:25.220
Had information both players.

39:25.220 --> 39:25.620
Yeah, why?

39:25.620 --> 39:27.100
Why is he pushing himself?

39:27.300 --> 39:30.300
Yeah, instead of waiting for the Monty job, it was a solo push through.

39:31.060 --> 39:35.980
A-Cock had to convert and a really, really good job, actually, to position himself

39:36.460 --> 39:38.860
and clean him in all of those engagements.

39:38.860 --> 39:44.260
but Six Tigers not leveraging the amount of control and advantage that they had afforded

39:44.260 --> 39:49.580
themselves in that round. They did all the hard work early, but unfortunately, late

39:49.580 --> 39:51.740
round conversion was a little bit of a mismatch.

39:51.740 --> 39:56.580
That's where Six Tigers have to use a round like that as a learning moment. We can kind

39:56.580 --> 40:01.020
of go back and say, well, what went wrong and had we not secure that round, it's pretty

40:01.020 --> 40:06.260
obvious. And those are the kind of things that you learn in scrims and you've just got

40:06.260 --> 40:11.780
to play together as a team. Maybe it was a miss call, it was a miss cue. To me on the

40:11.780 --> 40:16.700
replay, Ryan just kind of went, oh, they have you by yourself. That creates the 1v1 opportunity.

40:16.700 --> 40:21.740
You give that over to a player like ACOG who can certainly frag out. Well, it got the

40:21.740 --> 40:26.540
back into the round. It should have been around with the six targets and it would have put

40:26.540 --> 40:31.300
them in a very nice early position to get an attack around here on cafe in the first

40:31.300 --> 40:33.540
I don't know if this is their map pic.

40:36.340 --> 40:41.060
So you do want to secure a cafe before heading over to consulate if you ask six targets.

40:42.820 --> 40:49.540
I think rock alifo, like many teams in OZ just play off momentum and feeling and how they're going on the day.

40:49.540 --> 40:52.540
They can kind of rise up a couple of levels if they start well.

40:54.380 --> 40:57.140
Get the momentum on their side nice and early, hitting good shots.

40:57.140 --> 41:01.100
You look at ACOG four kills already, the kind of player that'll just think, yep, I'm on today.

41:01.300 --> 41:09.300
And Skybinix will just lurk over towards Cotail, shot-throwing out from both sides as he pops the fire extinguisher.

41:09.300 --> 41:14.300
And is now allowed to reposition to his fireplace and mining for the third round.

41:20.300 --> 41:24.300
It's been pretty efficient top floor clear from six targets.

41:24.300 --> 41:32.540
targets. It's all now about converting that into pressure on the horizontal. It's a pretty

41:32.540 --> 41:40.860
spread defense at the moment from Rockale of Foe. I'm going to attempt to isolate here

41:40.860 --> 41:48.740
over towards reading and wow. Okay. So that's the difference though. I don't think it rhymes

41:48.740 --> 41:51.380
on anything wrong there. You're playing the snake, you get a ping, he's trapped in the

41:51.380 --> 41:55.480
side you've got him on the cross he just loses the swim it's as simple as that I

41:55.480 --> 42:01.160
don't think he does anything wrong there but mechanically gets beaten she did

42:01.160 --> 42:07.680
go down for rock alipso so even numbers this is that six targets did a decent

42:07.680 --> 42:11.280
job of getting this off-floor control in the time they matter it's still 60

42:11.280 --> 42:15.000
seconds left a couple of very low so again another winnable round for six

42:15.000 --> 42:20.000
targets here only attack it's just all about executing down the stretch laying

42:20.000 --> 42:27.200
around. Loyalty another tag onto him. One HP, just kind of an express ring and pushing down white.

42:28.080 --> 42:33.760
Well, Acox positioning here has been really, really good. Low on HP, but he allows Sira to go for

42:33.760 --> 42:38.560
the swing. He's bought so much time for his team, pushed down 90 though, but it's been cut down.

42:39.280 --> 42:43.120
Density, the last one left. Winnable. Hang on, winnable.

42:43.120 --> 42:50.060
20 seconds, Loyalty is very very low, the density is already shown, he's got the clutch

42:50.060 --> 42:53.980
factor, the problem is the time and he doesn't have the kit and a lot the way that Snow's

42:53.980 --> 42:59.000
playing this over towards Pillar, safe, calculated, played the kit, forced the time, 10 seconds

42:59.000 --> 43:03.880
he has to kill and clear, he goes for the timing swing and Snow hits the shot and Rock

43:03.880 --> 43:07.960
Alaphau make it three straight to kickstart this series.

43:07.960 --> 43:11.360
Yeah, a good fight back in that round.

43:11.360 --> 43:16.240
They forfeited the top control pretty quickly, pretty early on, and so they had to back themselves

43:16.240 --> 43:22.680
into win a couple of King Engagerings, especially if it was that reading laundry-esque position,

43:22.680 --> 43:24.400
and they did exactly that.

43:24.400 --> 43:29.280
The snake got slammed, the vert didn't quite land, a cook bought really good time by playing

43:29.280 --> 43:34.040
and valuing his life on the Malusia as well.

43:34.040 --> 43:38.200
A lot going right there for Rock Alifo in that round, I think they'll be pretty pleased.

43:39.840 --> 43:43.040
And we'll lose him and now the Brava also off the board.

43:45.640 --> 43:47.640
Look back at the replay, you can see the start here, right?

43:47.640 --> 43:56.840
He gets the ping, he got this drone as well forward, which gave him the confidence to swing that knowing he was trapped in on the left side, but just lost the battle.

43:57.440 --> 44:03.840
And then towards the end, even here, like eight seconds on the clock, even if density gets that kill, grabs Kit,

44:03.840 --> 44:11.320
He doesn't have time to find the next kill which forces him into a planting position and therefore then

44:11.840 --> 44:17.960
Likely means he can't really win the round anyway, which is just off the back of snow playing the patience game

44:19.160 --> 44:24.920
Sitting tucked in times he's swing nicely at the end so that if he even does lose it at that point

44:25.000 --> 44:29.120
They're probably still not gonna lose the round anyway 3-0 start for rock out of the boat

44:29.120 --> 44:35.360
as they take out top floor, bottom floor and the middle floor. We're going around the world.

44:39.360 --> 44:43.200
Back to the top floor bar and cocktail, which was their most dominant round. We'd

44:44.000 --> 44:48.000
you kind of look at the three rounds three alive at the end of the first and then two alive and

44:48.000 --> 44:54.720
two alive with multi kills from acog and snow. Those two rounds in particular six targets

44:54.720 --> 44:57.120
certainly had opportunities, definitely in the second round.

45:03.520 --> 45:07.640
So far, the battle of the panel on the master, though, is going the way of snow.

45:07.680 --> 45:09.120
Nico, you have to fire a shot.

45:14.160 --> 45:15.320
Oh, Sethi falls.

45:18.560 --> 45:20.600
Machine with an aggressive pick down below.

45:21.720 --> 45:23.640
With the shotgun able to net that kill.

45:24.720 --> 45:33.240
So it's another strong start to the round for this defensive unit.

45:33.240 --> 45:38.440
Six targets have had flashes so far, but it just seems like overall Rock Alaphore, the

45:38.440 --> 45:39.720
stronger of the two so far.

45:39.720 --> 45:42.720
How much of that is purely based on the starting sides?

45:42.720 --> 45:46.600
I'm not going to get an answer to that as the game develops, but it's three to one for

45:46.600 --> 45:49.200
open kills so far.

45:49.200 --> 45:54.800
now trying to contest over the Ward Shop and ACOG slammed. The response there from

45:54.800 --> 45:57.840
Loyalov keeps it still in the advantage of defense.

45:57.840 --> 46:00.400
Wow, the eagle. Yeah.

46:00.400 --> 46:05.920
It's a 3v3. Again, another opportunity for six targets and we've answered his stop

46:05.920 --> 46:08.720
with a black bear and making waves in this round.

46:08.720 --> 46:16.480
Every, every chance again for Pinchaget, but it's these last minute end of round scenarios

46:16.480 --> 46:18.720
that Rock Alaphore is just being a bit better at.

46:19.600 --> 46:24.400
Having the Blackbeard available to help push in towards the site, clear out maybe a position like

46:24.400 --> 46:29.600
Washroom. There's certainly 8, 6 targets but they probably want density gun up at the moment

46:29.600 --> 46:34.480
because he's the one hitting the shots in this fourth round. Drone over towards Stax does find one.

46:36.160 --> 46:40.240
Carbonix with a minute left will look to make his way inside of the building,

46:40.240 --> 46:44.480
gets the air jab placed and now the move comes from density,

46:44.480 --> 46:52.480
Into the water, Washington. He takes a big chunk of damage, but then the headshot, traded by Loyalith, and then Niko will fall without making an impact again.

46:52.480 --> 46:58.980
Clivenix by himself in a 1v2, and this is where for Machine and Loyalith, you don't want to give him the 1v1s.

46:59.480 --> 47:07.480
Machine will finish off Niko with a Nitro Self, as Clivenix has got 40 seconds to navigate this 1v2, and he hits the headshot on the Loyalith,

47:07.480 --> 47:19.480
holding the angle rather than sitting back but machine locks in gets the kill lovely angle from machine went to the 1v1 and it's a fourth round for Rock LFO.

47:20.480 --> 47:28.480
Yeah, that's really good work there from machine in terms of his positioning and overall composure to cleanly get that kill.

47:28.480 --> 47:35.360
Kai was never really realistically going to read that position. It would have been a pretty

47:35.360 --> 47:41.720
remarkable prediction if he had have prefired that position. It was quite an unusual play

47:41.720 --> 47:46.240
there. The machine typically you would expect to be able to watch cocktail, but density had

47:46.240 --> 47:52.360
massive impact in this round. The black bit was very, very difficult to deal with. Larger

47:52.360 --> 47:57.240
reason why six targets even looked remotely competitive in this round.

47:57.240 --> 48:01.680
Just falling short of the mark, Niko failing to have significant impact on

48:01.680 --> 48:05.920
the scoreboard in this round once again. In terms of utility he's been fairly

48:05.920 --> 48:10.600
strong but in struggling to hit the scoreboard we know that he can at times.

48:10.600 --> 48:14.960
And so Rock Alaphore now have sort of reached that four round benchmark that

48:14.960 --> 48:19.000
I was mentioning prior where given maybe some of their weaknesses on attack that

48:19.000 --> 48:22.240
we've seen historically they need to have a strong base to play off. They've got

48:22.240 --> 48:26.920
that now anything from here and it starts to tilt more and more in favor of

48:26.920 --> 48:30.000
them actually being able to close out this map but if they're able to do that

48:30.000 --> 48:36.240
being the selection of six targets then it really opens up the series for them.

48:39.160 --> 48:43.640
I'm head back to kitchen I mean again a cafe can play in this way and then I

48:43.640 --> 48:47.280
think what we've seen from six targets does suggest we wouldn't be surprised

48:47.280 --> 48:50.800
they go and win you know the next two attacking grounds and we end up back in

48:50.800 --> 48:54.640
a safe position and the other factor of this is going to be then still switching at the heart.

48:56.480 --> 49:00.480
I think six targets very much can bring it back on their own defense. It's just

49:00.480 --> 49:05.360
critically when it gets to that five, one, six, zero, you then left with no room for error. You

49:05.360 --> 49:12.240
cannot make any mistakes whatsoever. Nico was disappointed with his first half,

49:13.280 --> 49:17.680
zero and four and had an opportunity in the previous round when it was in a 3v3,

49:17.680 --> 49:22.240
density was popping off. Lobby's aggression, pushing into washroom, still got the kill.

49:24.160 --> 49:25.280
Just needed a little help.

49:29.200 --> 49:32.480
Shane on the clash, at least having a good game, 5-1.

49:36.000 --> 49:38.800
Shane's a good example as well of a player coming in last year,

49:39.760 --> 49:46.000
sort of a rookie year at the pro league level and taking a bit of time to adapt. But evidently,

49:46.000 --> 49:50.800
the more time you spend at this level, the more that you will improve.

49:52.480 --> 49:56.320
Sara gets the opening kill onto Orion. That's his second opening death.

49:57.520 --> 50:03.120
And it means it's four of the first five rounds that Rockalifor have had the opening kill.

50:03.120 --> 50:06.880
Just doesn't help on the attack of Kafei when you're consistently down a player.

50:07.520 --> 50:08.640
Well, it's a force I can't say.

50:08.640 --> 50:10.000
I think we're in a strange bit of a clash.

50:11.040 --> 50:12.800
Supply by Gori utility as well.

50:12.800 --> 50:14.800
Niko needs to land a flash out here.

50:16.000 --> 50:24.320
The only thing that forces him out here is the Niko bolts, so Niko will wait for this

50:24.320 --> 50:30.080
Goyo to flash and then he'll lay these bolts.

50:30.080 --> 50:33.520
Is the bolt, the shame picks up his shield and he survives.

50:33.520 --> 50:38.680
You know what, as low as he is, and he has been pushed back by the utility, he didn't

50:38.680 --> 50:39.680
panic.

50:39.680 --> 50:44.920
I mean, that's a waterfall from Kyvenix, there's not much you can do about that.

50:44.920 --> 50:47.280
That's a really good utility to clear out the clash.

50:47.280 --> 50:49.080
But they're also now in a position

50:49.080 --> 50:50.520
where they may still lose the round anyway,

50:50.520 --> 50:52.600
because it's such a big stack bakery.

50:52.600 --> 50:54.000
It means that for the rest of the defense,

50:54.000 --> 50:55.520
they know exactly where everyone's coming from.

50:55.520 --> 50:58.760
And so the yellow ping onto Snow,

50:58.760 --> 51:01.240
his position is known inside of cooking.

51:01.240 --> 51:02.880
So I think Clive Nix wants to try and focus

51:02.880 --> 51:04.040
on finding A-Cog.

51:04.040 --> 51:05.320
Now he's looking for the clear.

51:05.320 --> 51:06.800
Still has that yellow ping.

51:06.800 --> 51:08.720
He wants to leave it there, get the free kill.

51:08.720 --> 51:09.640
He's got four.

51:09.640 --> 51:11.320
Now looking for the ace against A-Cog.

51:11.320 --> 51:12.920
It does still have an Hydro swing around.

51:12.920 --> 51:14.320
Oh my goodness!

51:14.320 --> 51:18.180
ACOG hits the headshot while getting pre-fired swung.

51:18.180 --> 51:19.820
He doesn't hit that headshot.

51:19.820 --> 51:22.080
He probably dies.

51:22.080 --> 51:23.120
But it doesn't matter.

51:23.120 --> 51:23.960
They win the round.

51:23.960 --> 51:25.960
It's five-nothing to Rock LFO.

51:27.760 --> 51:29.040
Now, unfortunate for Kai.

51:29.040 --> 51:31.520
Again, in the clutch, having a really good read.

51:31.520 --> 51:34.240
That one is strongest of the ones we've seen so far,

51:34.240 --> 51:37.240
but ACOG is just so sharp in the clutch.

51:37.240 --> 51:40.260
It's one of his key standout features.

51:40.260 --> 51:42.320
Does a really good job there to hit the headshot,

51:42.320 --> 51:43.620
get the job done.

51:44.320 --> 51:50.640
Another messy round a little bit there for six targets the bakery flush out wasn't ideal

51:50.640 --> 51:52.680
And even once the clash finally foul

51:52.680 --> 51:58.080
I lost picks elsewhere because machine did a good job to afford a bit of time for his team to start repositioning

51:58.080 --> 52:01.720
Sorry, I was able to put small back at this entire time as you could see in the replay

52:03.040 --> 52:08.320
I was able to apply pressure left high in this one versus two able to split them

52:09.960 --> 52:13.920
But I think it's caught sharp shot from a cog a five

52:14.320 --> 52:16.320
Zero lead for Rock Alathon

52:24.200 --> 52:27.300
Your climbing x8 and 5 density 5-5

52:27.640 --> 52:35.960
Both playing really well, but he has FD 1 5 because 0 5 Orion 2 5 and with a couple of opening deaths to his name and

52:36.840 --> 52:38.520
Yeah, I mean

52:38.520 --> 52:46.360
Six targets will look back at this match and they will look back at this first half and think she's we could have gotten some rounds

52:46.360 --> 52:49.280
like three alive two two one one

52:49.720 --> 52:56.680
That's back-to-back one P ones one by six targets and yet potentially another opening kill depending on set these

52:57.560 --> 53:01.600
Status is down, but we'll get revived you would imagine

53:01.600 --> 53:08.600
Okay, it's full of trap.

53:08.600 --> 53:10.280
And Orion goes down anyway.

53:10.280 --> 53:11.280
Opening death again.

53:11.280 --> 53:14.080
Three-foot Orion in the last four rounds.

53:14.080 --> 53:17.840
Sira will rub Saltland for the wins by calling him a noob.

53:17.840 --> 53:25.120
Orion, of course, was very impactful for Six-Tigets last week.

53:25.120 --> 53:30.480
And sets Rock-Alifo up now in a wonderful position for a 6-0-1 half on Six-Tigets'

53:30.480 --> 53:42.960
map pic so six targets now would drop down over towards red but that's straight

53:42.960 --> 53:46.980
into the arms of the information gather from machine who down below on the

53:46.980 --> 53:52.720
pulse could be in a position to make sure I try oh my goodness he gets at

53:52.720 --> 53:57.120
least one you take that he's probably looking at this now they get how did I

53:57.120 --> 54:03.280
I'll get this guy. You might just get him anyway, because she is having an absolute

54:03.280 --> 54:10.640
wonderful half, as is his team. Rock LFO. Six nothing in the first half of cafe.

54:57.120 --> 55:00.720
You can die, ain't no sense, we too high

55:00.720 --> 55:04.320
Don't even need no conversation

55:04.320 --> 55:08.320
Don't wait, we're moving, it's a situation

55:08.320 --> 55:12.920
Girl, we can kinda tear like a concentration

55:12.920 --> 55:16.920
So stars on the floor tonight, stars on the floor tonight

55:16.920 --> 55:21.120
So I see, I been bogged down, nowhere to crawl now

55:21.120 --> 55:24.120
I be looking for a good mood, I be tryna shake a bad day

55:24.120 --> 55:26.120
I've been running through the red race

55:26.120 --> 55:28.120
Here got a case of brown now

55:28.120 --> 55:30.120
But you looking like a live check

55:30.120 --> 55:32.120
Eyes wet, leave that little frown down

55:32.120 --> 55:34.120
Get my line, will you run into a town now

55:34.120 --> 55:37.120
We don't even need no conversation

55:37.120 --> 55:39.120
The way you move in is to sit

55:39.120 --> 55:41.120
To get ready to shine

55:41.120 --> 55:45.120
You ain't connected like the constant phase times

55:45.120 --> 55:47.120
Two stars are caught in line

55:47.120 --> 55:49.120
Two stars in a car tonight

55:49.120 --> 55:53.120
It don't require no contemplation

55:53.120 --> 56:22.840
We return to a beat down apparently I mean something that I think we anticipated coming

56:22.840 --> 56:27.800
the series guys. I think we said this pretty confidently and that we probably expected

56:27.800 --> 56:34.840
this series to be even in nature. I mean, it can still be you have best of three is

56:34.840 --> 56:38.360
that go all three maps and it's kind of a beat down on one map and then a beat down on the

56:38.360 --> 56:43.240
other. The concern though for six targets is this is their map pick. And so you go to

56:43.240 --> 56:47.720
console it now and you know, we're not going to be entirely sure as to how comfortable

56:47.720 --> 56:52.200
and confident they will be on that map as we get the bands Grimm, Snake, Castle and

56:52.200 --> 56:56.200
to runny. It's a long way back now, six straight required for six targets.

56:56.200 --> 57:02.820
Yeah, the first half certainly a grind, no short of a grind for six targets. They found

57:02.820 --> 57:05.980
themselves in a couple of pretty good positions over the course of the half where they failed

57:05.980 --> 57:12.300
to convert, but largely Rock-Elephore dominating five of the six opening kills seemed to have

57:12.300 --> 57:16.420
pretty good reads in terms of game plan that had a lot of information over the course of

57:16.420 --> 57:21.000
the half as well that they were able to leverage, you could see the develop, the pulse, etc.

57:21.000 --> 57:26.000
And UtilGam is also very strong from them, so overall do a really good job at six targets.

57:26.000 --> 57:29.000
Again, probably not playing to full potential, it's what we'd...

57:29.000 --> 57:33.000
...but it's a state that I also don't think that they played particularly bad either.

57:33.000 --> 57:37.000
I'll probably genuinely outclass them in their opposition in that first half.

57:37.000 --> 57:45.000
But now they're on to attack! Will they have the same woes in terms of finding this game or map winning round?

57:51.000 --> 57:58.200
Yeah, and go back to the opening round, by the way, which was every single player on

57:58.200 --> 58:01.320
Rock L if they got one kill.

58:01.320 --> 58:05.420
So it was a team ace, and you kind of look at where the numbers have now gone after six

58:05.420 --> 58:08.360
rounds, and it's, yeah, they're all pretty much equal.

58:08.360 --> 58:11.560
The difference being seven for machine five for ACOG, and then six for the other three

58:11.560 --> 58:17.520
is like, that's what you want, like, you're never really going to get it all that often.

58:17.520 --> 58:22.720
you'll have cases where individuals will pop off and individuals will have a quiet one but on the

58:22.720 --> 58:27.760
average your goal really should be to have a stat line such as that where all five players are

58:28.480 --> 58:34.000
conveniently contributing at a similar level and on the flip side a good example you know

58:34.000 --> 58:38.000
he's for six targets like Kybin x86 he had a good moment he got a 4k in a single round

58:38.000 --> 58:41.840
density he's had some good moments but outside of that you know Ryan Zethi and Nico

58:41.840 --> 58:46.480
had three kills combined for the three players after six rounds so you're not getting enough out of

58:46.480 --> 58:50.440
them now that we go defense this is when usually it's going to be a little bit

58:50.440 --> 58:53.840
easier to kind of ease yourself in and find some pics and and feel more

58:53.840 --> 59:00.400
comfortable but you're not comfortable when you're 6-0 down that's the issue

59:01.040 --> 59:08.040
oh I bridge I should go on Australia for 8 o'clock sorry I'm throwing the head back

59:08.040 --> 59:11.840
it's never a fun feeling as a Hibana and you miss the line up

59:11.840 --> 59:13.840
Not better to make amends.

59:13.840 --> 59:15.840
Minus 40 on the clock then.

59:15.840 --> 59:17.840
That's the Fire Plays on the exterior.

59:17.840 --> 59:19.840
Very natural for a top floor attack.

59:19.840 --> 59:22.840
A lot of utility has been invested though.

59:22.840 --> 59:24.840
Oh, the machine just drops the skyline.

59:24.840 --> 59:26.840
Yeah, they just want to push, get aggressive.

59:26.840 --> 59:28.840
Machines having it all time in here.

59:28.840 --> 59:30.840
Ninety-two. Can he get the next one?

59:30.840 --> 59:31.840
No, up close.

59:31.840 --> 59:33.840
Short and a Ryan Niko combined.

59:33.840 --> 59:35.840
One v one.

59:35.840 --> 59:38.840
This would be a fitting way to close out the Zopity map.

59:38.840 --> 59:42.600
Zeikov puts an end to it, it's 7, nothing!

59:44.480 --> 59:44.980
Wow!

59:44.980 --> 59:46.900
I can't believe it was a 7-0!

59:46.900 --> 59:49.780
Darn in a flash, never gonna get it done on attack as well.

59:50.100 --> 59:53.100
Really strong presentation there from Rock Alifo.

59:53.100 --> 59:58.860
It's only one map, they'll need to show it across potentially one or even two more if it does go the distance.

59:58.860 --> 01:00:03.100
But that wasn't even their map selection, so they're off to a perfect start.

01:05:08.840 --> 01:05:10.840
Oh

01:05:38.840 --> 01:05:40.840
Oh

01:06:08.840 --> 01:06:10.840
Oh

01:06:38.840 --> 01:07:02.360
We are surprised to start the day here for APL OZ Week 3.

01:07:02.360 --> 01:07:08.160
Rock Aleppo 7-0-6 targets in a matchup that we labeled to be competitive.

01:07:08.160 --> 01:07:13.280
close, difficult and kind of ascertaining who was the favorite or the under favorite.

01:07:13.280 --> 01:07:18.400
Well, certainly the case now is set. It's Rock LFO's series to lose from here. When you win the

01:07:18.400 --> 01:07:24.240
first map, your opponent's map kicks seven-nothing. Yeah, absolutely. A code leading the charge,

01:07:24.240 --> 01:07:30.960
eight and two at 160 EPS, but not too far behind despite this low light here. It has a machine,

01:07:30.960 --> 01:07:36.800
155 EPS, nine and three, having what I would probably regard as a listed in my memory,

01:07:36.800 --> 01:07:41.360
one of his best, if not best, map play to the T1 level. He was phenomenal, had a

01:07:41.360 --> 01:07:45.600
couple of really high impact clutch moments. Good example, he had defense on the

01:07:45.600 --> 01:07:51.680
poles. Again, he was a standout in the replay package and six targets. They'll

01:07:51.680 --> 01:07:54.480
have to take this one on the chin, unfortunately. Nothing quite going their

01:07:54.480 --> 01:07:57.800
way. They found themselves in a couple of decently wittable positions over the

01:07:57.800 --> 01:08:02.960
course of those seven rounds, but just failed to confer. And one of the most

01:08:02.960 --> 01:08:08.960
tally metrics of the dominance on this map. The end was that opening kill battle 6 out

01:08:08.960 --> 01:08:14.160
of the 7 rounds in favour of Brock Alaphaux and testament to their ability to convert.

01:08:14.160 --> 01:08:18.560
They weren't all easy rounds to convert, but clearly they were able to get them across the line.

01:08:21.040 --> 01:08:25.680
This is where you see the fight back from Six targets. You're facing elimination from kickoff.

01:08:25.680 --> 01:08:31.280
You got 7-0 on your map, Pete. You got to show you something and do so early heading into Concealer.

01:08:31.280 --> 01:08:37.280
The second map of this series, the Rock Alaphote, you win this one and potentially quickly,

01:08:37.280 --> 01:08:42.780
well maybe it won't be such a long wait for your series later today against the Maneos

01:08:42.780 --> 01:08:47.340
for six targets, got to in console it, get it to Clubhouse, have an opportunity to stay

01:08:47.340 --> 01:08:50.280
alive and kick off.

01:08:50.280 --> 01:08:57.520
And one of the saving graces maybe for six targets in this map before the series will

01:08:57.520 --> 01:09:04.160
be the starting sides. Rock, Alaphote have yet to prove enough on their attacks so far.

01:09:04.800 --> 01:09:08.960
In kickoff, very limited data set, and obviously we only saw the one attacking

01:09:08.960 --> 01:09:13.840
around back on Cafe. But a good tester for them here on Consulate with momentum,

01:09:13.840 --> 01:09:18.960
while and truly on their side, they should be feeling good heading into cons and it is their

01:09:18.960 --> 01:09:23.760
selection as well. So in terms of the preparation, the game plan here, they should have a really clear

01:09:23.760 --> 01:09:29.280
idea what they want to try and execute. And we'll see if they're able to translate that

01:09:29.280 --> 01:09:36.640
inside of the server as for the bands Blackbeard and Smoke in wave number one and the Grimoire

01:09:36.640 --> 01:09:37.840
Warden to follow.

01:09:42.000 --> 01:09:47.760
The vibe seemed decent enough for six targets. I think that's where Nico really shines. He's

01:09:47.760 --> 01:09:52.480
smiling, he's happy, they've got seven zero. There's a couple of ways you could look at it. Maybe

01:09:52.480 --> 01:09:58.000
some people would prefer a little bit more calls for alarm but I like the fact

01:09:58.000 --> 01:10:03.080
that you go into the second map keep the vibes high it's a reset opportunity okay

01:10:03.080 --> 01:10:07.420
first map nothing worked you got 7-0 it happens you know what else happens is

01:10:07.420 --> 01:10:11.640
teams actually can come back and win the next map off to getting 7-0 it you know

01:10:11.640 --> 01:10:15.560
sometimes it's map dependent flow and just nothing's really working in when

01:10:15.560 --> 01:10:19.880
you kind of break down a lot of the rounds on that opening map you had three

01:10:19.880 --> 01:10:26.520
clutches from Rock LFO. So if you even just swap those three rounds in the

01:10:26.520 --> 01:10:31.280
other direction, it's a 4-3 scoreline whole different ballpark. It's a whole

01:10:31.280 --> 01:10:36.880
different game. Insane, I mean that didn't happen and you now go to consulate

01:10:36.880 --> 01:10:40.880
with Rock LFO, it tails up and they'll feel very confident coming into their map

01:10:40.880 --> 01:10:45.880
big starting on the attack first as we had basement in the opening round.

01:10:49.880 --> 01:10:56.960
And Triggy, line up as well here for the basement.

01:10:56.960 --> 01:11:00.800
Objective first up from the side of the attack machine, again, persisting in shielding the

01:11:00.800 --> 01:11:02.760
introduction of the sensors, wow.

01:11:02.760 --> 01:11:09.000
So maybe indicative that we see Rockalifogo for a more direct approach here, in towards

01:11:09.000 --> 01:11:10.000
sight.

01:11:10.000 --> 01:11:15.520
We're deployed from six targets, so they're not shying away from playing aggressive, and

01:11:15.520 --> 01:11:18.840
This arrow probably fortunate to get away with that one.

01:11:18.840 --> 01:11:24.120
So I think it's been one that doesn't overstay his welcome too much as the source will be

01:11:24.120 --> 01:11:26.120
valuable through the mid-round.

01:11:26.120 --> 01:11:28.120
Well, he's on drone.

01:11:28.120 --> 01:11:31.360
There was a drone on top of that bench, so they now know, rocked out the foe, that he's

01:11:31.360 --> 01:11:33.960
repositioned up above, he's persisted.

01:11:33.960 --> 01:11:35.960
So machine goes to chase.

01:11:35.960 --> 01:11:42.960
And so they're forced back.

01:11:42.960 --> 01:11:51.360
You can carve it down as Jacob finds the opening kill.

01:11:51.360 --> 01:11:54.800
It's not ideal for six targets if you're going to be continuing to lose that metric

01:11:54.800 --> 01:12:03.240
back on cafe six of the seven rounds went the way of Rockale of Foe in terms of the

01:12:03.240 --> 01:12:09.840
opening kills and it starts in the same fashion here on console at an early advantage for

01:12:09.840 --> 01:12:15.080
the attack you can now really start to take some space and have many different ways to

01:12:15.080 --> 01:12:16.560
entry into the espacement.

01:12:16.560 --> 01:12:19.360
Especially with machines on that blitz.

01:12:19.360 --> 01:12:24.280
And the regress is not a bad idea, but you don't want to over invest in this.

01:12:24.280 --> 01:12:28.680
Nico does get snow through the wall, traded though by Loyola.

01:12:28.680 --> 01:12:32.320
So even with that regress, they're outnumbered.

01:12:32.320 --> 01:12:35.160
And so therefore the trade game just goes the way of Rock Island 4.

01:12:35.160 --> 01:12:38.040
And now, from a one player dev, it's a two or two.

01:12:38.040 --> 01:12:43.400
For density and Orion, it is just going to have to be sit basement and hope that Rock

01:12:43.400 --> 01:12:48.120
Alive Oat fumble this.

01:12:48.120 --> 01:12:54.960
Pretty much, Marcho from Orion deployed, does land, so I'm really loyal to pretty long HP

01:12:54.960 --> 01:12:59.400
as well and into the DMR Fombo here, it could be a little dicey.

01:12:59.400 --> 01:13:01.520
Yeah, this is winnable now.

01:13:01.520 --> 01:13:05.420
pick on the machine gets rid of the blitz and therefore you don't have to shoot

01:13:05.420 --> 01:13:09.940
into a shield and then you catch a cog on the turnaround around the angle with

01:13:09.940 --> 01:13:15.500
Loyalith's siren low on health but they get rid of Orion still winnable for

01:13:15.500 --> 01:13:20.420
density he's shown he's got the clutch factor at the pro league level and

01:13:20.420 --> 01:13:23.900
Loyalith steps into the razor bloom density can still win this with 20

01:13:23.900 --> 01:13:29.540
seconds left try to find the first round in the series four six targets he got

01:13:29.540 --> 01:13:35.020
I'm not tagged up. Can't probably swing that again. Great angle. Great double kill. And

01:13:35.020 --> 01:13:41.260
six targets are finally on the board. Yeah, again, another good clutch from density. You

01:13:41.260 --> 01:13:47.900
can add that to the portfolio for the year. He's had quite a few already displaced by

01:13:47.900 --> 01:13:53.860
the frag grenade, but able to hit the swing and really nice angle there. It looked a little

01:13:53.860 --> 01:13:59.380
volatile for Rock, Alaphaux and yeah, unable to convert that rounds and good clutch moments

01:13:59.380 --> 01:14:05.980
from six targets and they win their first round of the series. And is that maybe just

01:14:05.980 --> 01:14:11.460
a bit of a peek inside as to what to expect for this half with Rock LFO and their attacks

01:14:11.460 --> 01:14:12.460
under the microscope?

01:14:12.460 --> 01:14:23.820
Well, the fact that they get a round win, finally, after getting 7-0, the fact that

01:14:23.820 --> 01:14:26.380
they were able to win one of the clutches. And this is what I was kind of talking about

01:14:26.380 --> 01:14:31.340
coming into this map back on cafe. There were many rounds such as that and all of those

01:14:31.340 --> 01:14:37.420
rounds went the way of rock alifoe. If it had happened again, the start on consulate,

01:14:37.420 --> 01:14:42.460
it's just the demons in the back of your mind that just make you think today's not our day,

01:14:42.460 --> 01:14:50.180
but a huge clutch from density around having a helping hand as well in that round. He's

01:14:50.180 --> 01:14:54.340
nitrocell onto machine. I think really changed the course of that round, the lack of shield

01:14:54.340 --> 01:14:58.960
to be able to push and aggress directly on top of them and get up close meant you have

01:14:58.960 --> 01:15:03.400
to play this more longer angle fights gave six targets the ability to kind of maneuver

01:15:03.400 --> 01:15:11.200
around swing the angles that they wanted to swing from the next step now you you want

01:15:11.200 --> 01:15:14.920
to clutch the next step is can you get an opening kill can you start a round off on

01:15:14.920 --> 01:15:25.720
positive note who do you took clearance earlier than everyone would see you for

01:15:25.720 --> 01:15:31.000
rock alpha currently posturing for this more direct hit on towards side as

01:15:31.000 --> 01:15:36.760
opposed to the map clear although I think they'll leave their options open

01:15:36.760 --> 01:15:42.680
I restrict themselves too much Nico placing at his last about camera I

01:15:42.680 --> 01:15:44.680
I believe inside of console.

01:15:45.680 --> 01:15:47.680
LoL has worked below on the Snake.

01:15:49.180 --> 01:15:51.680
Trying to utilize that info gathering on the Raider.

01:15:52.180 --> 01:15:53.680
It was a little bit limited in the last round.

01:15:53.680 --> 01:15:55.680
It did initially help with the map clear the late round.

01:15:55.680 --> 01:15:59.680
Its impact was not just he would have liked.

01:16:00.180 --> 01:16:01.680
An interesting light position here.

01:16:01.680 --> 01:16:02.680
Zephy down below.

01:16:03.180 --> 01:16:04.680
Grip's the barricade.

01:16:06.680 --> 01:16:08.680
But the AirJab will prevent him from running out.

01:16:08.680 --> 01:16:12.960
out. There's a good little perceived amount of pressure though for the rest of the attack

01:16:12.960 --> 01:16:18.680
which is still stacked outside for the CEO hit.

01:16:18.680 --> 01:16:29.080
One with loads so he's going to be very very careful as he moves around here. Won't have

01:16:29.080 --> 01:16:35.240
as much of a reaction time if someone kind of starts shooting him. We have a maybe tank

01:16:35.240 --> 01:16:41.680
to heal too and then fire back and put the pressure on from below, which you've got to

01:16:41.680 --> 01:16:43.760
be mindful of someone like Zethi.

01:16:43.760 --> 01:16:50.200
And to Haco that got a pick onto Orion, but they did lose machine and Haco's now going

01:16:50.200 --> 01:16:51.960
in for the plant inside a CEO.

01:16:51.960 --> 01:16:53.680
Kymen exists to shot onto Loyola.

01:16:53.680 --> 01:16:58.640
Haco got off at temporarily, great swing, great pressure and six targets are looking

01:16:58.640 --> 01:17:01.160
pretty switched on here on Consulate.

01:17:01.160 --> 01:17:03.840
Yeah, good plant denial.

01:17:03.840 --> 01:17:09.000
Have to hit the timing required to put pressure on that plant.

01:17:09.000 --> 01:17:13.160
And Rock LFO was a hard commit, they didn't split the push, no pressure yellow, no one

01:17:13.160 --> 01:17:17.080
admin side or up spiral, for instance, they may be trying to hit some kind of backstab,

01:17:17.080 --> 01:17:19.160
it was a full commit.

01:17:19.160 --> 01:17:25.200
And with that brings the risk of the nitro denial or finding a mistiming, etc.

01:17:25.200 --> 01:17:31.040
Unfortunately, it was the case for them in that round.

01:17:31.040 --> 01:17:36.160
should get the last kill right now. So two nothing start for six targets.

01:17:38.000 --> 01:17:43.440
When they came into the game smiling and happy and confident, two rounds in, more of the same.

01:17:45.440 --> 01:17:48.960
I think Rock Allefour will be stressing too much after the first two rounds, they probably

01:17:48.960 --> 01:17:52.160
felt like they maybe should have won the first one, second one was just a case of CO meeting,

01:17:52.160 --> 01:17:56.880
which can at the best times be a very difficult side to attack into. You kind of either have to go

01:17:56.880 --> 01:18:01.440
for that default hit which is you have so much utility that you're aware that you have to deal with

01:18:02.240 --> 01:18:08.800
otherwise you go kind of admin across and try and go for a meeting here that takes a lot more time

01:18:08.800 --> 01:18:16.640
you've got to clear more things once kind of opt for this co hit it's very difficult to sort of

01:18:16.640 --> 01:18:21.920
pull back from it and rotate later in the round because then you've got so little time so it's

01:18:21.920 --> 01:18:25.080
it's kind of a one way or the other decided at the beginning of the round.

01:18:29.280 --> 01:18:33.460
Six targets have been very, very happy though with the way things have shaped up to start

01:18:33.460 --> 01:18:35.840
console and are to getting seven out on cafe.

01:18:37.920 --> 01:18:41.240
And I said it before, I mean, like you can have a best of three series that's close in

01:18:41.240 --> 01:18:46.840
terms of the series, even if the maps themselves are not close, it's not all that uncommon.

01:18:46.840 --> 01:18:53.920
No, the tertiary is where Rock Alpha really have to make it count.

01:18:53.920 --> 01:18:59.480
It's pretty forgivable on cons in this style, head-to-head to lose your attacks and primary

01:18:59.480 --> 01:19:03.880
in the secondary sites, but whether it be split or on this occasion over towards expo,

01:19:03.880 --> 01:19:09.000
these are the must-win opportunities that they need to really ensure that they maximise

01:19:09.000 --> 01:19:18.440
And for 6 targets I'll eagerly be looking for this clean first rotation.

01:19:18.440 --> 01:19:20.880
The Blitz is back in play for Rock Alifo.

01:19:20.880 --> 01:19:23.560
I like that into the warden bear.

01:19:23.560 --> 01:19:26.720
Maybe a little surprise we don't see the Glaz deployed.

01:19:26.720 --> 01:19:31.800
Maybe for something like a bench hit.

01:19:31.800 --> 01:19:35.600
Given the primary hard breach here that's certainly not on the agenda.

01:19:35.600 --> 01:19:38.680
So I do wonder what the game plan is for Rock Alifo.

01:19:38.680 --> 01:19:41.860
The stack yellow stairs at the moment, so it could be some kind of flood either above

01:19:41.860 --> 01:19:45.760
or then horizontally through into site directly.

01:19:45.760 --> 01:19:50.960
There's patiently gathering information at the moment.

01:19:50.960 --> 01:19:55.440
Sira has information, some good info I think on second floor at the moment, maybe even

01:19:55.440 --> 01:19:59.440
spotted Orion there on the Echo as well.

01:19:59.440 --> 01:20:01.240
That could be quite impactful.

01:20:01.240 --> 01:20:06.040
And then machine on the snake, you can lurk on radar and then call what the anchor self

01:20:06.040 --> 01:20:07.040
is on the site as well.

01:20:07.040 --> 01:20:12.540
Oh, I didn't even get the kill so some really good reads there so far from Rockala folk

01:20:13.660 --> 01:20:16.560
Can repel up and the safety of the pearl use the radar one of the

01:20:17.600 --> 01:20:20.920
Probably more overpowered features of that gadget minute 30. Oh

01:20:23.000 --> 01:20:26.720
Well, the climatics was in a chance to maybe get that headshot, but

01:20:27.240 --> 01:20:28.840
It's a snow

01:20:28.840 --> 01:20:34.400
quick with the trick up and Rockala for it finally getting off the mark here on console and making a statement

01:20:34.400 --> 01:20:39.720
in this third round is they get an opportunity to finally get boots into the building spread around

01:20:40.340 --> 01:20:45.220
Get active and get aggressive. You look at a lineup such as this. It's just all about aggression

01:20:45.860 --> 01:20:47.860
And it works out absolutely

01:20:48.780 --> 01:20:52.740
Superfection on the ball for consular their first attacking round win

01:20:54.480 --> 01:21:01.020
Another big moment for machine today good entry on the snake and then was able to repel up feed information for that

01:21:01.740 --> 01:21:03.500
pop floor clear

01:21:03.500 --> 01:21:07.300
The Yellow Stairs stacker like that, you know, approach from Rock Alaphore

01:21:09.740 --> 01:21:11.580
And it worked out quite cleanly for them

01:21:11.580 --> 01:21:15.580
And so with that they've been able to stabilize the score line as we introduce

01:21:16.060 --> 01:21:20.620
the additional bands will remain to hold with the half and then return back to the primary and secondary sites where

01:21:21.380 --> 01:21:25.300
Rock Alaphore, we're very very eager to try and lock back in and win at least one of those

01:21:25.820 --> 01:21:31.620
Now the snake does get taken out so machine targeted and then the Goyo as well to be dealt with which

01:21:31.620 --> 01:21:36.660
which may indicate that Rock Alpha will once again try and go direct when we return to

01:21:36.660 --> 01:21:38.620
the top floor.

01:21:38.620 --> 01:21:56.340
Oh, just for good measure, just in case it comes back to life.

01:21:56.340 --> 01:21:57.340
Just keep on firing.

01:21:57.340 --> 01:22:04.620
be like a movie villain or something. You get the feeling this one's going to be a lot closer on

01:22:04.620 --> 01:22:09.820
Consulate. You add a benefit there for Rock Allepho already having the first map of the

01:22:09.820 --> 01:22:13.180
pocket means there's not as much pressure if it does kind of get down to the wire.

01:22:14.220 --> 01:22:18.220
You get to something like a 5-5 scoreline. The more of that pressure will go the way

01:22:18.220 --> 01:22:25.580
Six targets facing potential elimination. A little response as well from Six targets,

01:22:25.580 --> 01:22:31.980
They put Chyvonix on the vigil as we go back down to basement, we'll be curious to see how

01:22:33.420 --> 01:22:37.820
aggressive he gets on the room or whether or not it'll just be something like a visa hold

01:22:38.540 --> 01:22:41.740
to deny a potential entry position then just drop hatch.

01:22:49.660 --> 01:22:52.540
Potentially top floor as well on the thorn.

01:22:55.580 --> 01:23:02.120
But if I'm gonna be honest guys based on this line of this looks directly this is

01:23:03.420 --> 01:23:08.480
They bring the glass again because the waterman been waiting to see this they could that's right here the

01:23:09.140 --> 01:23:15.620
EMP probably they can impede the nitrogen also. I like this. I think it's a very strong potential

01:23:16.060 --> 01:23:18.060
Provided they have the smoke coverage against them

01:23:20.540 --> 01:23:23.020
It also means climate extensity not here

01:23:23.900 --> 01:23:29.060
All this push in the comedic's nevermind does get a kill bought yellow. He just rotated so quickly

01:23:29.660 --> 01:23:32.380
Density as well both of them just got on the move

01:23:33.340 --> 01:23:39.740
There was too much of a stack pushed through yellow and not enough through the breach and that meant the rotating

01:23:40.060 --> 01:23:45.900
Chyberdix and density when they pushed back down. They just had three players essentially staring right at them

01:23:48.460 --> 01:23:50.460
And I don't think

01:23:50.460 --> 01:23:55.020
Rook alpho were prepared for that double push down yellow stairs

01:23:57.660 --> 01:24:01.580
No, yeah, just disconnect a little bit there fell apart

01:24:05.220 --> 01:24:10.400
I'm able to leverage the glass over through the breach and start crushing forms a platternile

01:24:11.180 --> 01:24:13.940
And then losing those battles over towards the yellow proving to be

01:24:14.660 --> 01:24:16.660
very costly

01:24:16.660 --> 01:24:22.580
So now in a 1v3, not over just yet.

01:24:22.580 --> 01:24:29.820
Not into a 3 man crossfire, it should be a sealed deal for the defence at this point.

01:24:29.820 --> 01:24:36.420
So now we'll rotate it back towards Breach, has a minute to work with.

01:24:36.420 --> 01:24:43.420
And Niko's already aware of the fact that he's going back over to Breach, repositions.

01:24:43.420 --> 01:25:03.420
Niko knows he doesn't want to peek this because if he peeks it and dies then it's 1v2, 30 seconds, so it's just going to be forced to run in, that's the right way to play it, it'll be 6 targets, 3 to 1.

01:25:03.420 --> 01:25:07.420
Easy as you like for Deco and Coat.

01:25:07.420 --> 01:25:20.420
Fascinating round though, considering it had the breach potential for Rock Aller-Foe in the same round that we saw the double roam employed by six targets.

01:25:20.420 --> 01:25:32.420
It meant that if they had have probably flooded a little bit more through breach or certainly more aware of a potential flank down yellow stairs, that absolutely could have worked for them.

01:25:32.420 --> 01:25:39.060
I think they just got caught on the timings and maybe wasn't expecting such a quick rush

01:25:39.060 --> 01:25:46.060
back down yellow stairs from those rooms.

01:25:46.060 --> 01:25:50.860
So he returns to top floor and the band of the Goyo will that be influential enough here

01:25:50.860 --> 01:25:56.540
for Rock Allerfo to finally get a result across the line on one of the primary slash secondary

01:25:56.540 --> 01:25:57.780
sights here on concert.

01:25:57.780 --> 01:26:01.140
The only round win for them has come off the back of Expo piano and sure if they could

01:26:01.140 --> 01:26:03.800
double down that regarding it two and a half it's really not too bad but I think

01:26:03.800 --> 01:26:09.600
giving themselves an opportunity to net the third would be really influential and

01:26:09.600 --> 01:26:13.080
allow them if they can flex their muscle defense like they did back on cafe to

01:26:13.080 --> 01:26:21.060
maybe close out this series in a two-zero fashion. Nice investment of

01:26:21.060 --> 01:26:28.960
utility still on the I mean half of the map and so perhaps six targets very

01:26:28.960 --> 01:26:33.760
trapped heavy lineup. They are expecting still that map sweep across, trying to force the clear

01:26:33.760 --> 01:26:41.280
bending, etc. Mip-mose combo also in play. So trying to disrupt the info gather potential as well

01:26:41.280 --> 01:26:48.240
here for the attack. I still can't help but shake the feeling that it will be more direct though

01:26:48.240 --> 01:26:52.000
from the attack and they might try and double down for CEO maybe try and introduce the yellow

01:26:52.000 --> 01:26:57.680
drop as well. Does have a different point of difference. The lineup is very much suggested

01:26:57.680 --> 01:27:01.600
that's the case like I said the day must blow in exchange for the snake to try and

01:27:01.600 --> 01:27:06.080
gain information and apply a bit of pressure on the bird as well but initial

01:27:06.080 --> 01:27:09.240
spawn indications are showing pressure for the user side so maybe that isn't the

01:27:09.240 --> 01:27:13.520
case and so they will play into the extension machine already getting in

01:27:13.520 --> 01:27:17.600
the face of Kai, hard bridge to try and prevent him from escaping but he does a

01:27:17.600 --> 01:27:25.440
good job to get out. Oh what a shot from Kai but it's yeah they looked a lot

01:27:25.440 --> 01:27:32.280
Sharpa here on console at six targets starting to get the feeling clubhouse will be needed

01:27:32.280 --> 01:27:36.440
to separate these two teams just with what we've seen so far in the first arc is Kyvenix

01:27:36.440 --> 01:27:43.600
it's another wonderfully timed headshot and this round is looking like it's done already

01:27:43.600 --> 01:27:47.680
5e2 nothing machine could do on the Monty never really got involved stuck on the wood

01:27:47.680 --> 01:27:53.440
break a cop playing behind him Kyvenix you can't fall back at some point but he's all

01:27:53.440 --> 01:28:03.100
systems go and gets some damage into machine as well for good measure before finally going

01:28:03.100 --> 01:28:08.920
down with the job done in the round from Kyvinix and now to put the finishing touch on from

01:28:08.920 --> 01:28:15.600
six targets it's only machine that's left Ryan finishes him off four to one the lead.

01:28:15.600 --> 01:28:22.600
They have very definitive defence there. Again, positive signs for Kai here.

01:28:22.600 --> 01:28:28.800
Was not only able to escape break room, but then uses the ranged hard breach hole created

01:28:28.800 --> 01:28:34.460
through that position against the attack. Hits a clean shot on rappel. It leaves machine

01:28:34.460 --> 01:28:40.800
on an island on the Monty. They never really got in a position to go for the U-Tool clearance

01:28:40.800 --> 01:28:47.120
that was required. Defenders protect your bombs. So you're at 4-1 school line and it

01:28:47.120 --> 01:28:52.200
all comes back to this tertiary side of expo. Rockalipho want to have a realistic chance

01:28:52.200 --> 01:28:58.400
in going on to win this map. I need to show you some good siege here in round 6 and get

01:28:58.400 --> 01:29:10.400
this result to go their way. Yeah, I mean it's a long way back now for Rockalipho.

01:29:10.400 --> 01:29:18.800
And some of us kind of said back on cafe in the in the first map if this goes 5-1 5 defensive rounds of console

01:29:18.800 --> 01:29:21.680
I mean that is a really really good half for six targets

01:29:23.920 --> 01:29:29.760
There's a world which that if rock alifo pinch one here go defense themselves clearly maybe the map proving to be

01:29:29.760 --> 01:29:33.280
difficult for both of these teams to attack into then things can change quickly, but

01:29:34.480 --> 01:29:39.280
That kind of starts with getting this round win becomes ever important now for rock alifo

01:29:39.280 --> 01:29:44.880
to get this final round of the half, get the two attacking rounds and then see what happens in the second half.

01:29:44.880 --> 01:29:48.880
Niko going for the window peeking, knows how close he was.

01:29:49.880 --> 01:29:55.880
That was certainly a real opportunity to get the opening kill for Niko's, performed much better here on Consulate.

01:30:09.280 --> 01:30:23.760
Okay, I think this is a little intriguing, let's see how this does develop in the round.

01:30:23.760 --> 01:30:32.360
Oh, aggressive from Kai, he doesn't back down, slow falls, it's the Deimos out of play.

01:30:32.360 --> 01:30:33.360
Big loss.

01:30:33.360 --> 01:30:38.360
He doubles down with the second, and Rock-Alo-Fo not even allowed his side of the building

01:30:38.360 --> 01:30:40.380
and all I could do was shake his head.

01:30:40.380 --> 01:30:42.760
How has he been allowed to do that?

01:30:46.340 --> 01:30:47.860
We just haven't been able to get these shields

01:30:47.860 --> 01:30:48.760
involved early in the round,

01:30:48.760 --> 01:30:50.500
so I had him in his half rock LFO.

01:30:50.500 --> 01:30:52.340
He's chasing over towards yellow,

01:30:52.340 --> 01:30:53.820
and he loses out to Zethy,

01:30:53.820 --> 01:30:56.300
outplays him beautifully on yellow stairs.

01:30:58.460 --> 01:31:00.040
That's a round changing moment,

01:31:00.040 --> 01:31:02.100
because Orion actually died at that same time,

01:31:02.100 --> 01:31:03.460
machine gets that kill onto Zethy,

01:31:03.460 --> 01:31:05.300
and it's a 3v3.

01:31:05.300 --> 01:31:06.900
Instead, now it's a 4v2,

01:31:06.900 --> 01:31:10.020
Make it one with ACOG falling, it's only Loyalith left.

01:31:10.660 --> 01:31:14.740
And half time break is back hitting in favour for six targets.

01:31:14.740 --> 01:31:17.980
A five to one lead is a real statement.

01:31:18.260 --> 01:31:22.700
After getting seven out on CAFE, they respond in this half beautifully.

01:31:23.900 --> 01:31:27.220
Dominant from start to finish for six targets,

01:31:27.420 --> 01:31:29.940
a five to one lead heading into the second half.

01:33:36.900 --> 01:33:43.020
Well, in some ways, I probably wasn't expecting this half-life there. This has been the series

01:33:43.020 --> 01:33:49.660
of unexpected results so far. Go 7-0 on the first map, 5-1 in the second, in favour of

01:33:49.660 --> 01:33:54.540
six targets. They go on the attack now, and for Rock, I'll vote. Well, now they find themselves

01:33:54.540 --> 01:33:57.540
a long way back, and we're looking more likely that we head to Clubhouse.

01:33:57.540 --> 01:34:03.700
Feels like it's shaping up that way. I don't know. I feel like we still have the way to

01:34:03.700 --> 01:34:10.540
I mean of course we pre-cursed the the second half of cafe with the fact that attack could be a challenge and also that was cleanly

01:34:10.540 --> 01:34:16.060
Converted quickly by rock alifo. They said they know guarantee that will be the case here for six targets

01:34:16.060 --> 01:34:18.060
They require two to get across the line

01:34:18.460 --> 01:34:25.260
And we'll see how easy or difficult that may end up being replay package of the last round of the house

01:34:26.580 --> 01:34:28.580
Snow got caught first

01:34:29.660 --> 01:34:32.900
And the second not too far behind in Siro

01:34:33.700 --> 01:34:37.700
So unfortunately that Rock Alifo never really able to get things going on that tertiary attack.

01:34:40.200 --> 01:34:46.200
And so heading into the second half we'll see how six targets are able to shape up.

01:34:47.200 --> 01:34:55.200
We're going to attempt to convert top floor up first as anticipated and very arid and I'll have a defense set up from Rock Alifo.

01:35:03.700 --> 01:35:11.860
There's a world in which this will end up being defender sided and Rock, Alpha can get their way back into this map

01:35:17.180 --> 01:35:24.260
It's just one of those kind of rare cases isn't it really kind of they well with with these map selections the right way around

01:35:24.260 --> 01:35:31.020
Or did we get it wrong so far? It's just been pretty crazy for both teams on the opposition's respective map pig

01:35:31.020 --> 01:35:43.660
That's why in this early start to a stage, roster swaps changes, you don't put too much

01:35:43.660 --> 01:35:46.980
value into the map Vito all that much.

01:35:46.980 --> 01:35:50.660
All these teams are capable of winning on pretty much every map anyway.

01:35:50.660 --> 01:35:57.060
It's kind of once you get to the biggest stuff, the majors, the SIs, the real best of the

01:35:57.060 --> 01:36:03.500
best teams that's when the map you know certainly is way more important

01:36:03.860 --> 01:36:11.280
I should prove for Nico struggled back on the opening map on cafe just a single

01:36:11.280 --> 01:36:19.660
kill went one and seven five and two here on consulate and not a single player

01:36:19.660 --> 01:36:24.660
for Rock LFO going positive I one of the positive aspects that's kind of set on

01:36:24.660 --> 01:36:28.740
cafe was that everyone on Rock LFO played to a pretty much similar level or the

01:36:28.740 --> 01:36:32.820
downside of that is if everyone now is playing to a similar level and no one is

01:36:32.820 --> 01:36:36.260
before me you get this kind of result

01:36:39.860 --> 01:36:46.580
I'm in point all around and utility now to be dumped in by a Ryan from copy

01:36:46.580 --> 01:36:54.300
I'm wearing in that hard bridge turn to make this extension unpeakable for the defense.

01:36:54.300 --> 01:37:00.740
Raiora in play here from Niko as well.

01:37:00.740 --> 01:37:08.100
I'm kind of positioned to lurk for this spiral, but there's barbed wire in his way and makes

01:37:08.100 --> 01:37:12.980
that a little bit treacherous.

01:37:12.980 --> 01:37:17.980
I'm ticking smoke from density, looking to layer now utility alongside Zethia to push forward.

01:37:19.480 --> 01:37:20.980
And they hit the go button.

01:37:21.480 --> 01:37:22.480
They have time.

01:37:22.480 --> 01:37:23.480
Logic bomb.

01:37:23.980 --> 01:37:25.480
And Kaia sends it forward.

01:37:29.480 --> 01:37:32.980
40 seconds left, still nothing found. This will be a free kill.

01:37:32.980 --> 01:37:39.480
Sartre just caught us sleep with the wheel and six targets have made a very swift attack and a waterway to start the second half.

01:37:39.480 --> 01:37:44.480
It's back and forth.

01:37:44.480 --> 01:37:51.480
30 seconds to leave six targets in the best position as they cook down by himself.

01:37:51.480 --> 01:37:52.480
Rock out a vote.

01:37:52.480 --> 01:37:54.480
Just offering little resistance overall.

01:37:54.480 --> 01:37:56.480
It's six to one.

01:37:56.480 --> 01:37:58.480
May as well start cooking up Clubhouse.

01:37:58.480 --> 01:38:00.480
It is going to be required.

01:38:00.480 --> 01:38:04.480
This is just too easy for six targets on Consulate.

01:38:04.480 --> 01:38:08.480
Very much seems to be shaping up that way at the moment.

01:38:08.480 --> 01:38:13.000
one of those strange series where dominance on the opposing map picks seem to be the play.

01:38:13.000 --> 01:38:19.200
There was a good clear there overall from six targets they played util quite nicely,

01:38:19.200 --> 01:38:22.560
enabled Kai to be able to sneak forward in through front desk.

01:38:22.560 --> 01:38:28.120
And they are able to convert from there, rock a la foe.

01:38:28.120 --> 01:38:34.520
At the death we'll call their tactical time out to see if they can find the last gasp here on

01:38:34.520 --> 01:38:42.440
on console. Yeah, I mean, it might also be just sort of a preemptive time out to talk

01:38:42.440 --> 01:38:46.880
about the series as a whole and in some way because let's be completely honest. I think

01:38:46.880 --> 01:38:53.360
the ability to get back into this one on console it is pretty slim. So it'll just be probably

01:38:53.360 --> 01:38:57.360
a case of the basics. Try and get back to basics. Can you can you find a way to just

01:38:57.360 --> 01:39:02.560
get a little success? Can you get two rounds stream together some momentum? Most likely

01:39:02.560 --> 01:39:06.700
We're gonna go to this third map. It's a long way back five rounds straight very very unlikely

01:39:07.280 --> 01:39:13.020
But if you show something a little bit here on consulate then even if you do eventually fall over

01:39:13.420 --> 01:39:19.260
You can take some of that then going into club now. What a momentum shift and you have seven zero into six one

01:39:20.380 --> 01:39:23.020
Not what we expected after the first map

01:39:27.460 --> 01:39:29.460
Basement to go for Rock, Alaphote

01:39:29.460 --> 01:39:39.460
as the timeout expires look it's not impossible five defensive rounds straight

01:39:39.460 --> 01:39:48.060
certainly doable if you just kind of locked in where this game and I guess

01:39:48.060 --> 01:39:51.660
this series has kind of been won and lost a little bit guys it's definitely

01:39:51.660 --> 01:39:58.660
the opening kills we've paid 14 rounds for a 12 to 2 opening kill conversion

01:39:58.660 --> 01:40:02.160
That is significant to back on cafe

01:40:02.660 --> 01:40:06.820
You know of the seven rounds played six of those opening kills went the way of

01:40:07.540 --> 01:40:12.860
Of rock LFO only one opening kill for six targets, which they didn't convert and then here on console it

01:40:13.500 --> 01:40:16.740
It flips the other way around where for rock LFO

01:40:16.740 --> 01:40:21.180
They've only had the two opening kills and only converted on one of them the rest have gone the way of six targets

01:40:22.540 --> 01:40:24.540
But getting those early advantages

01:40:24.540 --> 01:40:28.780
just giving you the ability to kind of have those mid-round scraps where you

01:40:28.780 --> 01:40:31.820
throwing bodies at each other you've always got that one extra one in the

01:40:31.820 --> 01:40:35.260
back pocket clearly has been a determining factor in the serious

01:40:35.260 --> 01:40:42.380
machine that's not ideal and he's now falls back already half health

01:40:42.380 --> 01:40:53.900
I'm loyal of the sole defender on this top floor position.

01:40:53.900 --> 01:40:57.780
Under pressure and outside down the pall for Morian is a success.

01:40:57.780 --> 01:41:03.700
Going to return to form for Morian who struggled a little bit alongside the majority of his

01:41:03.700 --> 01:41:06.420
team back on cafe but 8 of 4 here on constant.

01:41:06.420 --> 01:41:07.420
He's been impactful.

01:41:07.420 --> 01:41:08.900
He's had some really good moments.

01:41:08.900 --> 01:41:18.440
Let's use a second entry kill for the map, bringing the total for the team up to 6 at

01:41:18.440 --> 01:41:21.920
this point in time of the 8, so that's impressive for 6 targets.

01:41:21.920 --> 01:41:29.240
ACOG, over towards Expo, alongside Siro, it's a 2-2 split here between the floors, although

01:41:29.240 --> 01:41:32.840
Siro is investigating a potential flank opportunity here.

01:41:32.840 --> 01:41:39.840
the gridlock that may be tricky but perhaps he can find a time in.

01:41:39.840 --> 01:41:55.760
There you go, showing some patience but just not getting rewarded, no one walking into

01:41:55.760 --> 01:41:56.760
him.

01:41:56.760 --> 01:42:02.240
Snow will just sit spiral in pretty much the same kind of play style and may get rewarded

01:42:02.240 --> 01:42:03.680
and will, Kaibinix.

01:42:04.640 --> 01:42:08.320
Probably not anticipating that angle, that position to be held.

01:42:08.320 --> 01:42:09.920
Brings it back to the 4 on 4,

01:42:09.920 --> 01:42:12.480
dropped down from Niko into server on the solid snake.

01:42:12.480 --> 01:42:17.120
Sees that it's relatively open, allows them six targets to push forward, takes space.

01:42:18.240 --> 01:42:20.560
There's back here, and now looks rather strong.

01:42:25.360 --> 01:42:29.600
Watch bomb as well for good measure, smokes to go out, and Zethy will get active on the glance.

01:42:29.600 --> 01:42:34.000
And finds the pick on the machine.

01:42:34.000 --> 01:42:37.160
Immediate elimination regains the advantage now for six targets.

01:42:37.160 --> 01:42:39.640
Snow from Bot Spiral could be the difference.

01:42:39.640 --> 01:42:41.560
Syro though he's gone hunting as well.

01:42:41.560 --> 01:42:44.840
Amitri from Orion keeps them still with the numbers.

01:42:44.840 --> 01:42:47.800
Snow, his presence now known, Bottom of Spiral.

01:42:47.800 --> 01:42:49.880
So they know there's only potentially one incitement.

01:42:49.880 --> 01:42:53.400
He's above, now they've got info on both of them.

01:42:53.400 --> 01:42:57.480
Down to density and Niko in the last six seconds of the round, Snow playing this perfectly,

01:42:57.480 --> 01:42:59.040
just sitting back waiting.

01:42:59.040 --> 01:43:04.920
going inside a cafeteria. ACOG, has he got the ability to deny? No. Drop down. A little

01:43:04.920 --> 01:43:10.960
pitch. Nico, losing that battle. Lee's dancing now in another clutch position. Doesn't get

01:43:10.960 --> 01:43:15.800
the kill. Probably thought he almost did.

01:43:15.800 --> 01:43:26.720
Wow. Okay. Gets pinched from behind and ultimately that's job done. Good work from ACOG up above

01:43:26.720 --> 01:43:31.360
initially and then dropped down to find the kill on to Niko and at that point

01:43:32.000 --> 01:43:35.680
no we flipped away from him understandably so I guess it looked like he was about to lose that fight

01:43:35.680 --> 01:43:39.600
but with two attackers looking at him in the post it was able to win out that little duel

01:43:41.360 --> 01:43:48.000
and they stay alive for a little while longer the pivot there from six targets and the spearhead

01:43:48.000 --> 01:43:53.600
from Niko on the snake was actually quite good in that round I liked the the game plan that

01:43:53.600 --> 01:43:57.200
They would have quickly employed, they knew that kitchen was safe, they could go for the plant, but

01:43:58.160 --> 01:44:03.120
it was a difficult position to then get out of, and Rock Alaphote did a good job to fight back.

01:44:06.560 --> 01:44:12.080
Well they keep themselves alive a little bit longer. A scrappy one, but 6-2 out of the time now,

01:44:12.080 --> 01:44:17.200
result for Rock Alaphote goes their way. That's really worth for it, really quiet for it.

01:44:17.200 --> 01:44:23.280
Six targets with that backside here, actually got some really good space off the radar from the snake.

01:44:23.600 --> 01:44:25.920
Niko just to continue with the good vibes.

01:44:31.040 --> 01:44:32.880
We win this next round though for Rock Hall of Foes.

01:44:32.880 --> 01:44:35.120
Suddenly then it's only three more rounds required.

01:44:35.120 --> 01:44:37.840
Looks a little bit more reachable, looks a little bit more likely.

01:44:42.800 --> 01:44:45.680
Vybdix will now take the role of the solid snake,

01:44:45.680 --> 01:44:49.520
which definitely has had a lot of influence so far here on Consulate.

01:44:51.520 --> 01:44:53.200
Sheen goes on to the clash.

01:44:53.600 --> 01:45:02.600
Okay, first floor, expo, piano, all the 9th round.

01:45:02.600 --> 01:45:19.600
The hard bridge already into work here from Orion and drones to follow to start pushing

01:45:19.600 --> 01:45:26.320
to likes of ACOG it's a big heavy vert hold here from the defense and six targets on the sand

01:45:26.320 --> 01:45:35.360
this solo looking to contest and flush this out. Fly as well on the snake this round and I anticipate

01:45:35.360 --> 01:45:40.320
him to be pretty influential in terms of either assisting on the top floor clear or he can instead

01:45:40.320 --> 01:45:46.880
look maybe bottom up and then find a pocket space in the in the side or try to force the defense back

01:45:46.880 --> 01:45:52.000
somewhere else. There's a repel position from him though, early. You can get a

01:45:52.000 --> 01:45:58.520
foothold inside of copy. Seems like they're pretty committed to clearing out

01:45:58.520 --> 01:46:01.200
this top floor.

01:46:03.200 --> 01:46:09.640
Ah, shot shot. And that's the gore down. Big emphasis down machine finding a good

01:46:09.640 --> 01:46:14.240
position on the clash and then the defense being able to play around that.

01:46:14.240 --> 01:46:18.240
There we go. One for one.

01:46:22.240 --> 01:46:26.240
Definitely can see the fact that Rock Island Fertile Fumble comfortable in the defense, and they did on the attack.

01:46:26.240 --> 01:46:30.240
Syro though, they take it very low over towards CO.

01:46:30.240 --> 01:46:34.240
That's Force Machine all the way outside.

01:46:34.240 --> 01:46:38.240
A wonderful little play to follow up from machine.

01:46:38.240 --> 01:46:43.240
Creates the space, gave him the opportunity, now it looks for the next target which is

01:46:43.240 --> 01:46:44.240
density.

01:46:44.240 --> 01:46:53.240
Niko close by as well, over the ward's long desk, all they're shooting into is the clash.

01:46:53.240 --> 01:46:56.240
Niko finds a kill onto Syro.

01:46:56.240 --> 01:47:00.240
Not a bad little profile, keeps things maybe winnable now.

01:47:00.240 --> 01:47:05.240
Niko density 2 vs 3 and it's a rotation down below but again there's so much vert in play

01:47:05.240 --> 01:47:10.240
play here. I don't quite know how they'll be able to make this work.

01:47:14.240 --> 01:47:18.080
30 seconds left through the round and Swarkella Foe will just stay alive here

01:47:18.080 --> 01:47:22.680
on console at 8 cog. 1 to 10 and 6 down.

01:47:22.680 --> 01:47:27.720
He could just... nothing really he could do against the clash.

01:47:27.720 --> 01:47:34.280
And this one is going to stay around a little longer in terms of this map.

01:47:34.280 --> 01:47:39.160
Density is great and he's got a good clutch gene about him but 9 seconds no

01:47:39.160 --> 01:47:43.960
kit. Clash shield still up does eventually get the kill on the machine not

01:47:43.960 --> 01:47:49.960
winning this one. More rounds needed on Consulate after the 6-1 start. Two in a

01:47:49.960 --> 01:47:53.840
row to Rock All or Four. They bring it back to 6-3. Three more rounds needed and

01:47:53.840 --> 01:48:00.680
enters the realm of possibility. Yeah it's also the tertiary ticked off as well.

01:48:00.680 --> 01:48:06.520
Okay, makes things a little more intriguing now in this series, but for six

01:48:06.520 --> 01:48:11.680
targets the expectation will be attacking back into top floor where they

01:48:11.680 --> 01:48:20.000
were able to win out on that first attempt. They got the opening kill in that

01:48:20.000 --> 01:48:25.040
attempt and in fact they've actually established a very long streak now six

01:48:25.040 --> 01:48:29.480
straight of opening kills. So they seemingly are putting themselves in good

01:48:29.480 --> 01:48:33.860
positions, but at least in the last couple of rounds, I haven't quite been able to convert that through the mid-round.

01:48:33.860 --> 01:48:40.600
I mentioned that RockAlpha had to try and activate machine on the clash, and while they took that really to the extreme,

01:48:40.600 --> 01:48:47.120
it actually worked out really nicely to find those two picks back very very quickly, then machine was able to play anchor work on-site itself.

01:48:47.720 --> 01:48:53.480
And so he definitely deserves credit there, whether or not he was the one calling that or not.

01:48:53.480 --> 01:48:58.760
He was doing a good job to keep that utility alive, and then he's been playing off that really really efficiently.

01:48:58.760 --> 01:49:08.120
So it's slowly developing into a position where Rock LFO can push towards OT. We're still a distance away from that though

01:49:09.880 --> 01:49:11.880
Let's see how top floor plays out this time around

01:49:11.880 --> 01:49:28.680
round. It's interesting as well as the open kills having the exchange skills either.

01:49:28.680 --> 01:49:34.680
9 rounds played, still 7 to 2 split in favour of 6 targets. The last 2 rounds, Orion, Khybenix,

01:49:34.680 --> 01:49:42.680
both getting the early picks, but Rock on the Phone binding better ways to stabilize.

01:49:42.680 --> 01:49:47.360
So the last thing for them to really now switch in favor is can they get a little aggressive

01:49:47.360 --> 01:49:53.680
on the defense, find the early advantages, really then put six targets under the pump.

01:49:53.680 --> 01:49:58.640
And the clash band is going to certainly be influential, I really saw it the one round

01:49:58.640 --> 01:50:03.920
But it had so much influence that it just isn't going to be available now.

01:50:18.760 --> 01:50:21.800
I had been across is clearly going to be the goal for six targets, though.

01:50:21.800 --> 01:50:23.560
No, CEO Shanigans.

01:50:25.240 --> 01:50:25.600
Yeah.

01:50:28.640 --> 01:50:35.120
It means that Akog is going to have to be versatile in this round to show that he is

01:50:35.120 --> 01:50:39.280
able to get the Shemekka launch shots to land in towards that admin site default plant

01:50:39.280 --> 01:50:47.320
position and with smoke banned out there's an increasing reliance on him to do his job

01:50:47.320 --> 01:50:48.320
efficiently.

01:50:48.320 --> 01:50:51.720
Of course there is the backup though, the Goya which may have been placed there, you've

01:50:51.720 --> 01:50:54.880
also got the Ekko, plant's enough potential as well here.

01:50:54.880 --> 01:50:57.880
What if they're probing site there's six targets?

01:50:57.880 --> 01:50:59.880
Oh, a Ryan guy is there to get it.

01:50:59.880 --> 01:51:01.880
Very aggressive.

01:51:02.880 --> 01:51:06.880
And think you have a plant and we'll go for it. They got to go up and kill once again.

01:51:06.880 --> 01:51:08.880
Is there denial? You do have the echo.

01:51:08.880 --> 01:51:11.880
The Gokai's are just not in the right place.

01:51:11.880 --> 01:51:13.880
A little too slow to react for Rock Outlaw for it.

01:51:13.880 --> 01:51:15.880
The pacing of six targets, catching them off guard.

01:51:15.880 --> 01:51:18.880
Ryan got plant down but it did cost him his life.

01:51:18.880 --> 01:51:20.880
And then two more fall quickly in the post plant.

01:51:20.880 --> 01:51:25.360
in the post plant. Six targets may have been able to rush in, get plant down and have the

01:51:25.360 --> 01:51:30.800
opening kill. But they end up in a two versus four. Make it a one before the retake from

01:51:30.800 --> 01:51:38.480
Rock LFO has been perfect. Clean. Wow. Didn't lose a single player in the post plant retake

01:51:38.480 --> 01:51:41.680
for Rock LFO. They bring it back to six, four.

01:51:41.680 --> 01:51:48.520
Yeah, then a good job to wrangle that one back. The plant was on cam. The BPC was watched.

01:51:48.520 --> 01:51:52.680
knew where it was going down and while they may not have got into Yokai in a position to physically

01:51:52.680 --> 01:51:57.080
deny that plan I think the amount of information that they still had on offer in the post which

01:51:57.080 --> 01:52:03.000
wasn't cleared by a pretty hasty attack there from six targets proved to be quite costly and Rock

01:52:03.000 --> 01:52:10.120
Alpha able to convert off that information very very nicely and so school line it's now six four

01:52:10.120 --> 01:52:14.920
and the only side of it's six tier one on attack has gone astray being that top floor selection so

01:52:14.920 --> 01:52:24.160
there. It's quite quickly now actually developing into a position where six targets are under

01:52:24.160 --> 01:52:28.440
a bit of pressure and their ability now to close out the map is very much in question.

01:52:28.440 --> 01:52:48.160
I'm surprised surprise three rounds straight for rock LFO. It's been incredibly

01:52:48.160 --> 01:52:54.080
Defender side of only two attacking rounds have been acquired in this map one a piece

01:52:58.480 --> 01:53:05.320
But it's seven consecutive opening kills for six targets that have now failed to convert though in the previous three rounds

01:53:05.320 --> 01:53:07.320
So like this comeback for Rock LFO

01:53:08.200 --> 01:53:10.680
The opening rounds haven't really changed

01:53:10.680 --> 01:53:16.080
It's those six targets that are getting these early picks and doing so on the attack just as they did on the defense

01:53:16.080 --> 01:53:23.520
It's just a real big testament then for Rock-O-L-Foat stringing together these last three rounds the way that they have

01:53:24.680 --> 01:53:30.720
You start to then imagine what will happen if Rock-O-L-Foat get a 5v3 or a 5v4 advantage early on

01:53:31.840 --> 01:53:34.360
They'll be too much for six targets to overcome

01:53:34.920 --> 01:53:36.920
Niko once again back onto the solid snake

01:53:37.400 --> 01:53:39.400
Machine with a chance there it is

01:53:39.400 --> 01:53:45.240
Their first opening kills since machine got it back in the third round and Niko goes down as well

01:53:45.440 --> 01:53:49.560
Logic Bomb may ring out from density, but there's not much they're going to be able to really do with it

01:53:54.360 --> 01:53:56.360
Six five is looking very likely

01:53:56.840 --> 01:53:58.840
Yeah, very

01:53:58.880 --> 01:54:01.380
It's like it's developed so quickly Rock Allofo

01:54:02.920 --> 01:54:09.120
Looking really really solid here on defense and I don't know if six targets have had that clutch ability about them on attack from what we've seen

01:54:09.120 --> 01:54:16.400
so far, it's a 3v5 and a 40, little in the way of control. Maybe if Orion can get an opening

01:54:16.400 --> 01:54:20.720
here onto snow, but even this is a very unfavorable fight. So I might be giving away his position,

01:54:20.720 --> 01:54:24.400
but that still wins the fight. Clean. Diffuse it down as well, this round's over.

01:54:28.480 --> 01:54:31.840
Diffuse is relevant when there's still a minute 20 on the clock, and they can find a

01:54:31.840 --> 01:54:34.320
heli, it's here, it's at the indentity, bring it back to a 2v2.

01:54:34.320 --> 01:54:40.320
little trade and it's not going to be enough though yeah we're in a 2v4 the one for one

01:54:40.320 --> 01:54:48.000
trade yeah that's a clean 1v3 now for Zethi it's got a minute on the Deimos and it's less

01:54:48.000 --> 01:54:51.720
about Zethi in this in these kind of scenarios and more about what the other three defenders

01:54:51.720 --> 01:54:54.600
are doing how they're playing off each other what positions and angles they're holding

01:54:54.600 --> 01:55:02.240
it's pretty simple you did never want to give him a 1v1 lay together hold tight angles have

01:55:02.240 --> 01:55:07.600
the swing and trade potential for every single player. Don't worry about the

01:55:07.600 --> 01:55:10.000
kick. Don't have to play it. Don't go hunting.

01:55:10.000 --> 01:55:14.360
Zethy's got it all to do and it's gonna got 40 seconds and Siege is a very

01:55:14.360 --> 01:55:20.000
difficult game to sort of run around with 30 seconds left. Just too many angles,

01:55:20.000 --> 01:55:23.120
too many vulnerabilities. Default gets shot out but he's positioned towards

01:55:23.120 --> 01:55:26.000
Botspiral now known.

01:55:26.000 --> 01:55:34.640
They could plays over wards piano, but Stan Syro will play basement together.

01:55:34.640 --> 01:55:39.600
And this is just a classic case of well, Zethi goes hunting, doesn't really find anything,

01:55:39.600 --> 01:55:42.340
doesn't even care about the kit and now just is forcing to the sprint.

01:55:42.340 --> 01:55:47.680
Does get one onto Syro, but not enough time left to the round.

01:55:47.680 --> 01:55:50.200
Have they still been about 20-30 seconds left at this point?

01:55:50.200 --> 01:55:53.280
It certainly would have been more possible, but no time remaining for Zethi.

01:55:53.280 --> 01:55:54.280
Snow gets the kill.

01:55:54.280 --> 01:56:04.680
And ever since that tactical timeout, 6-1 down, call attack, they've now been able to win four rounds straight, one more needed to force overtime.

01:56:04.680 --> 01:56:10.880
And you get the feeling that if it gets to OT, the six targets will know that they're on the ropes.

01:56:14.280 --> 01:56:23.280
It's culminating at the moment. It's building up to that eventuality that the pressure has really mounted down against six targets.

01:56:24.280 --> 01:56:31.280
It's the split site of choice though here for the final round of regulation.

01:56:31.280 --> 01:56:39.680
So Rock LFO taking a, I suppose, calculated risk here final round potentially here.

01:56:39.680 --> 01:56:47.240
If they are to go astray but they back themselves in, we'll see how this eventuates, I'm trying

01:56:47.240 --> 01:56:49.880
to throw six targets off here.

01:56:49.880 --> 01:56:53.400
I do wonder in terms of what the gameplay is going to be for them here.

01:56:53.400 --> 01:56:57.240
in the castle so expecting a pretty heavy extension probably some control up above

01:56:57.240 --> 01:57:02.920
with the the denarii as well and aid and I love the inclusion of the pulse as well very very

01:57:02.920 --> 01:57:07.240
traditional operator for this style of sight going as far back as to the original map where

01:57:07.960 --> 01:57:13.960
you can get so much information and it's going to aid with the double nitro line up here that the

01:57:13.960 --> 01:57:33.960
the defense has.

01:57:33.960 --> 01:57:38.240
How many times do we see these combats fall short and end up being a 7-5?

01:57:38.240 --> 01:57:40.440
That's going to be in the back of the line for 6 targets here.

01:57:40.440 --> 01:57:43.740
It doesn't matter what Rock Alaphore been doing for the last four rounds, we just win

01:57:43.740 --> 01:57:47.020
this one and map is done, we go clubhouse.

01:57:47.020 --> 01:57:49.260
ACOG has really locked in though.

01:57:49.260 --> 01:57:52.820
12 and 6, 5 assists as well.

01:57:52.820 --> 01:57:57.300
Two counter diffusers, got the multi kill for a 137 EPS, he's been the best player in

01:57:57.300 --> 01:57:58.300
the server.

01:57:58.300 --> 01:57:59.900
Both teams clearly.

01:57:59.900 --> 01:58:09.740
Rock Alaphore will know though, just hold your composure, play the right positions, force

01:58:09.740 --> 01:58:15.960
them into us, and they will very likely falter. Don't have to do too much. It's been a very

01:58:15.960 --> 01:58:21.600
defender side of Consulate. Niko finds the opening kill, and it is onto ACOG, and that

01:58:21.600 --> 01:58:28.200
could have huge ramifications. The Top Gunner is down for Rock LFO, another opening kill

01:58:28.200 --> 01:58:33.920
for Six Targets. The good news for Rock, those have typically been able to deal with being

01:58:33.920 --> 01:58:37.920
a player down. ACOG has always been a big factor in that.

01:58:37.920 --> 01:58:43.100
Yeah, Cog was isolated from the rest of the team and whilst he's been really good

01:58:43.100 --> 01:58:46.940
the risk here in this particular round is he goes untreated and it's now

01:58:46.940 --> 01:58:50.500
mounting pressure against the rest of this defense. 6-T have taken a lot of

01:58:50.500 --> 01:58:54.100
ground on the opposing side of the map. They're pressuring horizontally both

01:58:54.100 --> 01:59:02.460
down below and above and they've got good info as well. Oh! Traded. Minut 10.

01:59:02.460 --> 01:59:06.420
Six targets still in an advantageous position. Kai may be able to be brought

01:59:06.420 --> 01:59:09.600
back up as well and if he is it's a five versus three and they look like they're

01:59:09.600 --> 01:59:13.860
in a strong position to close out this map. Yeah I'm looking at a very good

01:59:13.860 --> 01:59:18.980
position machine on the pulse with a nitro inside server. Can he be a

01:59:18.980 --> 01:59:22.500
difference factor? Snow can get info as well. Loyola goes down. Well this is just

01:59:22.500 --> 01:59:28.740
the classic old case of a fake comeback. Six one down, bring it back to six five

01:59:28.740 --> 01:59:34.660
and it all comes undone and this is why you do not want to give up these hefty

01:59:34.660 --> 01:59:39.760
leads one back for snow machine has kept himself pretty well hidden and hits

01:59:39.760 --> 01:59:43.900
the shot onto Kymanix but now getting shot in the back machine didn't know

01:59:43.900 --> 01:59:49.900
where those initial shots were coming from snow in a 1v3 clubhouse now very

01:59:49.900 --> 01:59:53.620
much on the cards 20 seconds with six targets they don't have to kid the

01:59:53.620 --> 01:59:58.180
moment solace you can read the plant from above he certainly can he's just

01:59:58.180 --> 02:00:02.540
gonna find out where it is there we go he finally has been able to find it will

02:00:02.540 --> 02:00:08.540
be able to deny in time. He will not. Shots don't land. It wasn't enough bullets in the SMG and

02:00:08.540 --> 02:00:18.460
we are done here on Consulate. All three maps required in this low bracket elimination series.

02:01:32.540 --> 02:01:40.380
2020 is starting on a very high note. I'm here in Tokyo, Japan for FPS. They X we've got the

02:01:40.380 --> 02:01:46.860
APAC Cup, the 1v1 now and of course the grand finals of the tier 2 North Rebellion plus stacks of

02:01:46.860 --> 02:01:52.620
community awards and fashion shows at the Japanese crowd have been unbelievable. This event as a

02:01:52.620 --> 02:01:56.300
whole the location the people everyone's been super nice the food of course here in Japan

02:01:56.300 --> 02:02:01.580
absolutely amazing great to be back for a second time and yeah hopefully can make it a third at

02:02:01.580 --> 02:02:07.180
some point we really need a major back in Japan so hopefully we can get that at some point in time.

02:02:07.180 --> 02:02:11.740
It's been an absolute privilege to be a part of this event and certainly can't wait to do more

02:02:11.740 --> 02:02:17.340
of it in the future. The view here is absolutely insane here in this amazing tower. We just wrapped

02:02:17.340 --> 02:02:22.380
up the rebellion grand final, the tier two event here for APAC North, absolutely banging.

02:02:22.380 --> 02:02:26.940
Great ball, we're actually, Jake and I really surprised that the quality of siege on offer

02:02:26.940 --> 02:02:31.020
and very excited to get ready for the grand final which again should be really really good

02:02:31.020 --> 02:02:33.660
to highlight some quality A-Pack siege.

02:02:33.660 --> 02:02:37.380
Of course yesterday, Jake and I casted a really big upset,

02:02:37.380 --> 02:02:39.260
Sol's Heart taking down Fear X.

02:02:39.260 --> 02:02:40.940
Didn't anticipate them to win that match,

02:02:40.940 --> 02:02:42.460
and they got it done in two,

02:02:42.460 --> 02:02:45.260
which was really awesome to see from their perspective.

02:02:45.260 --> 02:02:47.820
The Japanese crowd have been unreal.

02:02:47.820 --> 02:02:50.220
I can't wait to see if CAG can deliver

02:02:50.220 --> 02:02:52.260
for the Japanese fans against Sol's Heart

02:02:52.260 --> 02:02:54.260
in our A-Pack Cup Grand Final.

02:02:54.260 --> 02:02:56.740
The fans are going to keep doing it,

02:02:56.740 --> 02:02:58.620
and then for a Doppler, now it's out of the blue.

02:02:58.620 --> 02:03:01.380
And it's time to send it deep for I-9.

02:03:01.380 --> 02:03:03.080
And with my knee straight to the bong side,

02:03:03.080 --> 02:03:06.220
he takes a few kind of bullets from Modo.

02:03:06.220 --> 02:03:09.380
Ah, Cully, trying to beat a hero for C.A.G.

02:03:09.380 --> 02:03:10.580
When his team needs him,

02:03:10.580 --> 02:03:13.080
but D.D. is the last one standing,

02:03:13.080 --> 02:03:16.880
and a flawless round is one hell of a way to do it.

02:03:16.880 --> 02:03:19.280
Three years since their last appearance

02:03:19.280 --> 02:03:21.180
on international stage,

02:03:21.180 --> 02:03:24.880
and Sol's hard are champions here at APAC.

02:04:24.880 --> 02:04:31.880
I'm gonna keep it going, I'm gonna keep it going, I'm gonna keep it going for all you know.

02:04:54.880 --> 02:04:56.880
I'm breaking

02:11:24.880 --> 02:11:26.880
the

02:11:32.880 --> 02:11:39.540
Alrighty, so let's get back on the way with this series six targets and pushed us to clubhouse and Nico certainly had a great time

02:11:44.160 --> 02:11:46.840
Yeah, a lot of emotions for Nico in this series

02:11:46.840 --> 02:11:56.840
Roller Coaster, right behind the team, they're on consulate that six targets were able to get the job done just in regulation.

02:11:56.840 --> 02:12:04.840
They did skate off the four round streak that Rock LFO Rebel established, rounds eight through eleven in that second half on defense,

02:12:04.840 --> 02:12:08.840
but they're finally able to crack that split site on attack and get the job done.

02:12:08.840 --> 02:12:15.800
So both teams have still the others map selection and so this BESTA3 is well-primed for Clubhouse

02:12:15.800 --> 02:12:20.840
which is at least in my opinion probably one of the best tests in the pool as to who's better on the day

02:12:21.480 --> 02:12:28.600
and yeah it's been a bit of an up-and-down series so far but such is the nature of this kind of

02:12:28.600 --> 02:12:31.800
matchup and hopefully Clubhouse is another close encounter.

02:12:31.800 --> 02:12:38.800
It's fitting that we do go to the Oce House in Clubhouse to settle this one, two teams that...

02:12:38.800 --> 02:12:43.800
Yeah, I mean, I guess now as we head into Clubhouse, the first map was forgiven.

02:12:43.800 --> 02:12:46.800
If you six targets, you will six one up on Consulate.

02:12:46.800 --> 02:12:50.800
Yes, Rockall, if only you got on a bit of a roll and you closed it out and everything gets reset.

02:12:50.800 --> 02:12:54.800
Now it's irrelevant the first two maps to be completely forgotten in all facets.

02:12:54.800 --> 02:12:55.800
The good and the bad.

02:12:55.800 --> 02:13:02.040
We head to third and final map, a single map to determine the fate of these two teams here to kick off in Oceania

02:13:02.040 --> 02:13:06.020
We're not will play again later today against any of us losers. The time is done

02:13:11.840 --> 02:13:18.160
Rock Ella foe will be starting on defense how much influence made that have on the series and their

02:13:18.440 --> 02:13:25.760
Perhaps ability to gain a lead and and some confidence heading in to the second half as attack has proven

02:13:25.800 --> 02:13:29.240
to be a challenge so far, I don't really think the needle is going to change all too much

02:13:29.240 --> 02:13:32.200
on clubhouse, it might, it kind of depends, clubhouse actually can be quite an open map

02:13:32.200 --> 02:13:37.600
for the attack with the exception of basement, kind of just depends largely on how the team

02:13:37.600 --> 02:13:41.280
is going to play first to foremost, but then also the bands and what actually gets taken

02:13:41.280 --> 02:13:45.160
out of play given all the hard breaches up, maybe it will be a little bit more open for

02:13:45.160 --> 02:13:49.600
attack, it is the Kaid mirror off the board for defense and then on the side of attack,

02:13:49.600 --> 02:13:51.600
it's the Grim and Glaz benched.

02:13:51.600 --> 02:13:59.680
Which way you're leaning though Gus? The 7-0 Cafe, does that instill the confidence in

02:13:59.680 --> 02:14:05.400
Rock Hella Foe considering they also brought back Consulate or the reinvigoration of Six

02:14:05.400 --> 02:14:11.200
Targets, 6-1 Lead, what they were able to do. Which way are you kind of leaning or is

02:14:11.200 --> 02:14:14.680
it still just kind of on the fence now?

02:14:14.680 --> 02:14:21.560
Cool. Yeah, it's really tough to say it. Again, given neither of these teams have shown anything

02:14:21.560 --> 02:14:26.480
as well on clubhouse throughout kickoff it's kind of difficult to have a read as to where

02:14:26.480 --> 02:14:31.800
they're at on this specific map of course one that really tests fundamentals poor it's

02:14:31.800 --> 02:14:37.920
a tricky prediction I think I'm leaning still a little bit more towards rock alofo um if

02:14:37.920 --> 02:14:42.880
Aclock and machine in particular can be um super impactful we've seen that over the course

02:14:42.880 --> 02:14:49.080
of the series and of course loyalith and co can get on the action as well I think they

02:14:49.080 --> 02:14:53.320
might have a little bit more depth on offer, but that's not to discount some of the impacts

02:14:53.320 --> 02:14:58.440
plays we've seen and the skill on the side of Six Tigers, I don't mean Kai has been super

02:14:58.440 --> 02:15:02.040
influential in several rounds, they've got the clutch factor of density, they've got the vibes

02:15:02.040 --> 02:15:09.640
from Nico and the depth and experience that he can offer as well. So both teams have a lot of

02:15:09.640 --> 02:15:16.440
pros on their side heading into a map such as Clubhouse, so difficult read. I think for Rock

02:15:16.440 --> 02:15:20.000
Rockala foe though on defense. We need to see them stack around here

02:15:20.000 --> 02:15:24.580
Basement is a critical way to get things kicked off here. It's gonna be a must-win site in this series

02:15:24.580 --> 02:15:27.000
There's really no excuse for defense to not win out on basement

02:15:30.720 --> 02:15:33.680
My first few maps or runaway leads

02:15:35.400 --> 02:15:38.720
I was in the second it was the clawback by

02:15:39.720 --> 02:15:43.700
Rockala foe, but folding short of the end of regulation clubhouse Ken typically

02:15:43.700 --> 02:15:50.340
and usually by a little bit more back and forth. Loyalty creep down red stairs

02:15:50.340 --> 02:15:54.860
in towards lounge and looking to take the fight against Orion inside stop but

02:15:54.860 --> 02:15:59.820
just thinks better off it just surveying the area trying to scout out and get as

02:15:59.820 --> 02:16:04.140
much information as possible without an over invest in a fight they do have

02:16:04.140 --> 02:16:09.940
snow up in logic and machine around main stairs.

02:16:09.940 --> 02:16:14.940
It's not as if Rock LFO are just kind of sitting back doing nothing right now.

02:16:14.940 --> 02:16:20.820
They're getting aggressive, double kill from machine to run out kitchen to get rid of Kyven

02:16:20.820 --> 02:16:22.660
X towards dirt was wonderful.

02:16:22.660 --> 02:16:27.380
He does lose his life, but that's job done.

02:16:27.380 --> 02:16:30.860
And it's a successful start for machine and Rock LFO on the defense.

02:16:30.860 --> 02:16:31.860
Absolutely.

02:16:31.860 --> 02:16:34.900
Drop the Hibana as well and the Capitao.

02:16:34.900 --> 02:16:38.620
I would argue the two best operators for a basement here.

02:16:38.620 --> 02:16:45.620
They can be so impactful, opening hatches, letting you tilt for the execute, that's a big play, but maybe it won't matter.

02:16:45.620 --> 02:16:52.620
Six targets have been able to at least bring her back to a 3 vs 3 with Loyal of getting caught over towards Blue with bad timing.

02:16:55.620 --> 02:16:58.620
And so Rock Alpha are now looking to consolidate sight over towards Basement.

02:16:59.620 --> 02:17:03.620
Six targets trying to prep for this potential plant.

02:17:03.620 --> 02:17:07.380
still three exothermics and the secondaries available here in terms of

02:17:07.380 --> 02:17:10.420
hard breach for the attack, double impact for Syro though but he's over the

02:17:10.420 --> 02:17:15.020
way to church so that won't be denied. I do fear though in terms of the

02:17:15.020 --> 02:17:18.140
util layering for attack it may be lacking a little bit just double flash

02:17:18.140 --> 02:17:21.620
no smoke so that makes it quite tough for the job and also three gas babes

02:17:21.620 --> 02:17:26.440
available for A-gogging he'll start luring there soon. And not a lot of time left

02:17:26.440 --> 02:17:29.980
either 20 seconds and as you mentioned the gas babes for A-gog still two left

02:17:29.980 --> 02:17:32.740
So he can kind of smoke out the rest of this round

02:17:33.460 --> 02:17:37.620
Pops the ball can canister like they're at that point now for rock our flow when they know time

02:17:37.820 --> 02:17:41.100
The biggest crunching fact that Nico walked through the flames that man

02:17:41.100 --> 02:17:44.940
He was low Orion just sitting inside of the gas bay trying to brute force their way

02:17:45.100 --> 02:17:49.260
It's not gonna work rock out flow will take the opening round here on clubhouse

02:17:52.340 --> 02:17:57.140
Yeah, good groundwork established by machine and then a cock Bianca work onsite was good

02:17:57.140 --> 02:17:59.820
I think if six targets have their time again

02:17:59.820 --> 02:18:04.280
They maybe would have sent the dirt like in a little earlier and then you have to take that the small

02:18:04.540 --> 02:18:10.420
Chance of winning that fight if you do it opens it up massively because not only do you not have to worry about the anchor position

02:18:10.420 --> 02:18:16.540
But also the the util layering of the smoke canisters that were making the job and the the plant essentially impossible

02:18:16.940 --> 02:18:20.220
Of course would have been a very low percentage fight against that dirt player

02:18:20.220 --> 02:18:23.380
But I probably would have had to have been taken earlier in that sequence of events, but

02:18:24.380 --> 02:18:26.180
Not to be and

02:18:26.180 --> 02:18:30.220
and rock up if I do a good job to stabilize that round and not letting that opportunity slip.

02:18:30.220 --> 02:18:35.900
As I said before and I stand by, I think that basement here for defense is absolutely must win.

02:18:35.900 --> 02:18:40.900
If you start leaking rounds on that site, it really does compromise the rest of your rotation.

02:18:56.180 --> 02:19:10.300
The real work now begins though for Rockalifor on the defense.

02:19:10.300 --> 02:19:12.980
It's going to be Jim Bedroom and Cache and CCTV.

02:19:12.980 --> 02:19:17.340
These are going to be the sights that you need to be waiting just as much as basement.

02:19:17.340 --> 02:19:18.540
Basements are where you can't afford to lose.

02:19:18.540 --> 02:19:22.820
Niko, what a swift entry though in through garage to catch out Loyola.

02:19:22.820 --> 02:19:25.380
And then hits the second shot on Saasiro as well.

02:19:25.380 --> 02:19:29.860
You can see being at the trade Niko switched on at the start of the second round

02:19:31.820 --> 02:19:35.540
Love the good Niko send again, he's been a little quiet on the scoreboard, but

02:19:36.140 --> 02:19:39.980
He just has those flashes of billions of time that can be a difference makeup

02:19:40.740 --> 02:19:43.260
Showing that proactivity on attack really nice

02:19:44.780 --> 02:19:48.020
Because they're still not job done yet such as the nature of clockhouse

02:19:48.020 --> 02:19:53.300
It can be difficult still to break down the remaining layers of this defense and so they'll need to be methodical from here

02:19:53.300 --> 02:20:03.300
Fortunately, there's such a little time in util investment for Niko, it's so snappy and so clean that they now have so much to work with during the late round.

02:20:03.300 --> 02:20:13.300
They can gain information, they can dump this utility, they've still got the final exothermic, which has also been effective from Orion.

02:20:13.300 --> 02:20:16.300
They've been able to open the entire cache site across and con as well.

02:20:16.300 --> 02:20:37.020
I mean, I think Niko getting the open two kills around really set the rest in motion.

02:20:37.020 --> 02:20:38.020
You got the extra numbers.

02:20:38.020 --> 02:20:42.580
You've opened up a lot of space, put so much pressure on the remaining defenders in sight

02:20:42.580 --> 02:20:45.340
and then you kind of get this sort of result.

02:20:45.340 --> 02:20:54.340
It's clean. It's flawless from six targets. They take Jim bedroom with ease. It's all off the back of that double kill entry from Nico

02:20:54.340 --> 02:20:58.340
Over towards garage and six targets will get themselves an early attacking round

02:21:00.340 --> 02:21:03.340
Yeah, I think you still can't quite believe he was able to pull that off, but

02:21:04.340 --> 02:21:10.340
Sometimes that can be the name of the game on a map like club where you can catch your position off guard by going for

02:21:10.340 --> 02:21:16.260
there's hyper aggressive plays it's very unlikely that the rafters player if he

02:21:16.260 --> 02:21:18.660
doesn't react quickly enough is ever going to be looking in that general

02:21:18.660 --> 02:21:21.740
direction so to find the first grade and then to compound it quickly under the

02:21:21.740 --> 02:21:26.340
second over towards cash was yeah well executed there by Neko wasn't a

02:21:26.340 --> 02:21:28.940
particularly high risk sort of play either again I think was actually well

02:21:28.940 --> 02:21:36.940
calculated and so just keeping this rock alipho defense honest back to

02:21:36.940 --> 02:21:39.740
Bedroom 4, round number 3.

02:21:42.440 --> 02:21:46.240
Rock Alaphore, no doubt will be wanting to tidy up that map extension across.

02:21:46.240 --> 02:21:49.440
They need to make it more challenging to flush out CCTV, cache, etc.

02:21:50.240 --> 02:21:52.640
Not off of those opportunities for swift entry.

02:21:54.940 --> 02:21:58.640
Six targets, they may not even necessarily fully commit to map clearing this time around.

02:21:58.640 --> 02:22:04.240
I think that, again, especially the versatile left, they might not offer these days with the triple XO.

02:22:04.240 --> 02:22:11.240
There's also the strong possibility that they can go for a more jacuzzi-logic drop-centric kind of hit later anyway.

02:22:24.240 --> 02:22:27.240
I think I'm thinking about another rush in through garage.

02:22:27.240 --> 02:22:32.340
probably not to be and certainly with machine on the clash now I'm not going

02:22:32.340 --> 02:22:37.140
to be as easy to have the same success

02:22:41.260 --> 02:22:44.900
and third and final map of the series is when the pressure really mounts as well

02:22:44.900 --> 02:22:49.660
but you just haven't seen that on Nico's face he's just kept a cool calm the whole

02:22:49.660 --> 02:22:55.060
time he's got a lovely live drone as well onto snow inside a gym

02:22:55.060 --> 02:23:01.580
Frank and it does not quite make it over to snow.

02:23:01.580 --> 02:23:03.620
Snow eventually finished off though by Kyberdix.

02:23:03.620 --> 02:23:07.340
They expected potentially a peek over from that CC window.

02:23:07.340 --> 02:23:08.340
Syro didn't over-invest.

02:23:08.340 --> 02:23:13.340
Now they've been killed for six targets though and so far their attacks on Clubhouse are

02:23:13.340 --> 02:23:14.340
looking pretty good.

02:23:14.340 --> 02:23:15.340
There they are.

02:23:15.340 --> 02:23:19.060
They're getting good information being able to relay that.

02:23:19.060 --> 02:23:23.740
It's cozy open in the meantime and so that will catch the attention of machine

02:23:25.860 --> 02:23:32.400
Can they link up this attack with me code maybe sorry no client it's over to what central stairs I was a class get caught yes

02:23:34.460 --> 02:23:37.040
Eventually screen versus one this is really nice

02:23:37.940 --> 02:23:43.500
And I take a two to one lead on clubhouse attack. This is a great start for six targets. You have to wonder how did cafe?

02:23:43.500 --> 02:23:48.500
go the way that it did. I mean, admittedly, there were a lot of clucked rounds that went

02:23:48.500 --> 02:23:54.100
the way of Rock Island Foe, but still 7-0 and then into Consulate Wind and starting really

02:23:54.100 --> 02:23:59.420
well on Clubhouse. ACOG. Try as you might now in a post-plant situation where you've

02:23:59.420 --> 02:24:02.540
got to clear out the balcony position. It's not going to be possible. Can't even get through

02:24:02.540 --> 02:24:08.980
the first target in Orion. Six targets, two one-up. Early days on Club, but so far good

02:24:08.980 --> 02:24:12.700
signs for them. And to rock our road, they need to lock in quickly.

02:24:16.460 --> 02:24:20.220
Yeah. Disappointing as well. When you return to a site

02:24:22.260 --> 02:24:27.740
and show able to correct maybe some of the mistakes from last time out, but

02:24:28.020 --> 02:24:30.540
the resilience from six targets as well was able to shine through.

02:24:30.540 --> 02:24:33.700
They did find more entry and pressure towards that jacuzzi side.

02:24:34.300 --> 02:24:37.420
The clash was left on a bit of an island, didn't receive much support.

02:24:38.980 --> 02:24:43.860
good little pinch there from six targets and the information but even before that that they were

02:24:43.860 --> 02:24:49.460
gathering on site and pressuring from the exterior of the map as well was also pretty phenomenal

02:24:51.460 --> 02:24:55.780
six targets looking like the better of the two so far and a real tester now

02:24:56.420 --> 02:25:00.340
for rock alofo who might be able to find a bit of stabilization here basement if i tell you what

02:25:00.340 --> 02:25:03.140
those six targets are able to win this side it really will open things up

02:25:08.980 --> 02:25:20.200
This feels like the critical one does that you can you kind of said at the start

02:25:20.200 --> 02:25:23.520
you know prior to the opening round you've got to be winning basement on

02:25:23.520 --> 02:25:32.560
clubhouse defense and so far that's all they've been able to win means for six

02:25:32.560 --> 02:25:35.840
targets this is this is the free punch day you two one up you go back to

02:25:35.840 --> 02:25:37.600
basement

02:25:37.600 --> 02:25:42.120
And you know for well if you win this three attacking rounds and Rock, Alifo and

02:25:42.880 --> 02:25:44.880
pretty much

02:25:45.040 --> 02:25:49.080
On the ropes at that point and three attacking rounds of club is just good in general

02:25:49.080 --> 02:25:51.240
I think three half would be a win for six targets

02:25:54.760 --> 02:26:00.680
Hey cock this time is going to be the one that will play the clash he's easily being the best player for Rock, Alifo in the series oh

02:26:00.680 --> 02:26:08.200
Oh quarter the window density. I don't think was prepared for sorry to be quite literally standing right at the frame

02:26:08.960 --> 02:26:15.820
I think you'll rock out a photo. That's a good start. Nika wants to go hunting in response and wasn't expecting sorrow close right

02:26:18.440 --> 02:26:20.440
That's gonna be the right

02:26:20.520 --> 02:26:22.520
That's a freebie from sorrow

02:26:22.760 --> 02:26:24.760
Yeah

02:26:24.760 --> 02:26:30.600
Yeah Basin it's proving again to be very very difficult to not only worry about breaking

02:26:30.600 --> 02:26:36.040
down the side itself but even dealing with the off-site aggression here from Rock Hall

02:26:36.040 --> 02:26:37.040
or foe.

02:26:37.040 --> 02:26:43.520
And I mean that's positive science for them, able to confidently convert what will, I don't

02:26:43.520 --> 02:26:50.240
know how big the strongest side for defence on club.

02:26:50.240 --> 02:27:02.520
positioning offside. Right, mixture of aggression, composing themselves nicely. So much time

02:27:02.520 --> 02:27:06.600
here for the remaining members of Six Tigers to work with, but it's very low percentage

02:27:06.600 --> 02:27:13.520
from this point. They've still failed to fully deal with the Rome Loil of Bar. Sorry on screen

02:27:13.520 --> 02:27:19.480
now lounge snow as well working around this first floor they call elsewhere to

02:27:19.480 --> 02:27:29.320
find one Zephy we'll sit outside for the late trade and there's a minute now on

02:27:29.320 --> 02:27:33.960
the clock where six targets can milk the clock if they say wish yeah I don't

02:27:33.960 --> 02:27:39.040
think that'd be too upset considering this basement but probably upset in the

02:27:39.040 --> 02:27:41.800
way they lost the round like sorry just being able to get three kills over

02:27:41.800 --> 02:27:45.960
and coming in towards secret

02:27:45.960 --> 02:27:47.540
lounge.

02:27:47.540 --> 02:27:50.340
Maybe sensing a chance to play

02:27:50.340 --> 02:27:52.300
off of this yellowing pink and

02:27:52.300 --> 02:27:55.180
come win that battle. Loyal

02:27:55.180 --> 02:27:57.700
here's him coming through

02:27:57.700 --> 02:28:00.280
immediately turns around. So

02:28:00.280 --> 02:28:02.140
two to two, but it's just the

02:28:02.140 --> 02:28:04.020
basement round win so far for

02:28:04.020 --> 02:28:05.680
Rocca left, oh, and now for

02:28:05.680 --> 02:28:07.720
well for remainder of this half

02:28:07.720 --> 02:28:08.520
they need to do it outside

02:28:08.520 --> 02:28:10.720
basement as well.

02:28:10.720 --> 02:28:15.840
will be that both teams win out basements so you need to find that point of difference.

02:28:15.840 --> 02:28:20.640
You need to be able to win at least one of these additional sites to try and give yourself

02:28:20.640 --> 02:28:25.520
some kind of platform to then play off at least to convert in regulation.

02:28:26.640 --> 02:28:30.480
Maybe if I package that prior round it was basically just a mo down there on the first floor,

02:28:31.360 --> 02:28:33.840
courtesy of the defense.

02:28:33.840 --> 02:28:40.400
And so for six targets, it's about really locking back in as you said, they're not going

02:28:40.400 --> 02:28:41.400
to be too worried.

02:28:41.400 --> 02:28:43.240
I don't think about losing out on basement.

02:28:43.240 --> 02:28:50.920
They can direct their effects over towards CC and Cache, which we are yet to see play

02:28:50.920 --> 02:29:03.040
out, I believe, with the double selections of both basement and bedroom so far.

02:29:03.040 --> 02:29:11.480
time seeing cash in CCTV. Still a 2-2 score line round five. This is the most intriguing

02:29:11.480 --> 02:29:16.080
punks. If Rock Elefoe can get to a 4-2 half, puts them back into a really solid position

02:29:16.080 --> 02:29:22.080
even after giving up too early at taking rounds. These are the circuit breaker kind of rounds

02:29:22.080 --> 02:29:33.840
where big moments can have big ramifications. And the winner of this will play later tonight

02:29:33.840 --> 02:29:46.000
against Anios. Long day ahead, especially considering this is a three-mapper. The focus right now

02:29:46.000 --> 02:29:53.000
is all here on club.

02:30:02.000 --> 02:30:05.760
Machine took a chunk of damage over towards bedroom so pretty aggressive on the extension

02:30:05.760 --> 02:30:07.440
horizontally here for the defense.

02:30:07.440 --> 02:30:11.600
Man, we're actually progressed forward here.

02:30:11.600 --> 02:30:13.060
He considers it for a moment.

02:30:14.260 --> 02:30:15.940
Double-Logi-Stack from the attack.

02:30:18.100 --> 02:30:19.340
Who can hold their nerve?

02:30:20.700 --> 02:30:22.440
Loyalty also main stairs.

02:30:23.500 --> 02:30:25.400
It's pretty high risk at the moment for both teams.

02:30:26.900 --> 02:30:29.700
What's density? That gets the opening kill onto machine.

02:30:33.500 --> 02:30:34.300
Play the window.

02:30:34.300 --> 02:30:36.700
Nine seconds, you got the extra player advantage now.

02:30:41.600 --> 02:30:46.480
The machine has started so hard back on Cafe has just cooled off a little bit as the series

02:30:46.480 --> 02:30:53.840
on the truly has progressed and just meant he cogs being the main man for Rock LFO.

02:30:53.840 --> 02:30:59.840
Ryan on the flip side started really cold and certainly now making an impact here on

02:30:59.840 --> 02:31:02.240
Clubhouse.

02:31:02.240 --> 02:31:04.320
More drones to be sent in for more information.

02:31:04.320 --> 02:31:05.320
Can't explain the preach.

02:31:05.320 --> 02:31:06.320
They're just about to go out.

02:31:06.320 --> 02:31:09.680
I know full well that A-Cog is over towards Rafters.

02:31:09.680 --> 02:31:12.480
Niko also may be thinking about a potential pinch.

02:31:13.880 --> 02:31:16.160
And Niko will go down.

02:31:16.160 --> 02:31:19.540
Kaminix doesn't need the help from Niko or anyone else.

02:31:20.400 --> 02:31:24.400
He gets finished off by the shock drone of density

02:31:24.400 --> 02:31:25.600
and the two player advantage

02:31:25.600 --> 02:31:28.200
heading into the site execution point of the round.

02:31:30.600 --> 02:31:32.040
Well, Sara steps up though.

02:31:32.040 --> 02:31:34.200
The clash is posing problems,

02:31:34.200 --> 02:31:35.480
but it's chaded by Niko.

02:31:35.480 --> 02:31:39.360
Two V4, six targets in the advantageous position flank.

02:31:39.680 --> 02:31:40.880
I remember.

02:31:40.880 --> 02:31:42.680
Lulek gets one.

02:31:42.680 --> 02:31:45.280
Probably might feel as if he should have been able to get two.

02:31:45.280 --> 02:31:48.640
But finally enough, now playing behind the class shield

02:31:48.640 --> 02:31:51.360
is the attacking team.

02:31:51.360 --> 02:31:55.080
Snow paddling towards top red, hits the shot onto Khyberdix.

02:31:55.080 --> 02:31:57.400
10 seconds, and now the pressure falls back to six targets,

02:31:57.400 --> 02:31:59.480
because they're still going to get the kill onto the ground.

02:31:59.480 --> 02:32:00.960
Snow knows he can kind of fall back,

02:32:00.960 --> 02:32:02.320
forced him to push into him.

02:32:02.320 --> 02:32:04.080
Five seconds left.

02:32:04.080 --> 02:32:05.400
Lulek inside a cache.

02:32:05.400 --> 02:32:07.120
Density, going to the plate inside a CCTV.

02:32:07.120 --> 02:32:08.600
Easy kill onto Nico.

02:32:08.600 --> 02:32:10.160
density, hasn't got the time.

02:32:10.160 --> 02:32:12.640
Oh, the edge ad maybe does give him the moment.

02:32:12.640 --> 02:32:15.560
Nevermind pistol from Loyalith connects.

02:32:17.760 --> 02:32:20.440
Huge round win for Rock LFO.

02:32:20.440 --> 02:32:23.560
They were susceptible there in cash and CCTV.

02:32:26.040 --> 02:32:30.040
Well, that was one of the messier end rounds we've seen so far.

02:32:31.960 --> 02:32:36.080
The attack there of six targets finding it's so difficult there

02:32:36.080 --> 02:32:40.040
identify and actually execute upon the wing condition that they wanted there. I

02:32:40.040 --> 02:32:44.480
think obviously the flank made things a challenge. They were tossing up to be

02:32:44.480 --> 02:32:50.160
planted, go for kill, eventually very late they go for the plant option. Right

02:32:50.160 --> 02:32:54.480
around here, Loyola, posing problems. Density with the defuser doesn't go

02:32:54.480 --> 02:32:59.240
initially for the plant, then Niko gets caught out. As Loyola had already pushed

02:32:59.240 --> 02:33:04.760
forward, AirJab, arguably there saving his life as density shoots above him. If he

02:33:04.760 --> 02:33:09.000
He finds that first kill, the 1v1 actually probably favouring him there, DMR in hand,

02:33:09.000 --> 02:33:15.360
but that was a very real opportunity for 6 targets that I think they'll be quite disappointed

02:33:15.360 --> 02:33:17.200
they weren't able to convert.

02:33:17.200 --> 02:33:25.200
Another big round though still to be had due to those earlier attacking rounds gained

02:33:25.200 --> 02:33:31.480
by 6 targets, still one more put to that 3-3 half.

02:33:31.480 --> 02:33:37.360
They get to then go defense in the second half, a critical sixth round for both of these

02:33:37.360 --> 02:33:38.360
two teams.

02:33:38.360 --> 02:33:43.160
Rock LFO is trying to break in and get to that fourth defensive round.

02:33:43.160 --> 02:33:49.920
Set themselves up to have a buffer going into the second half on the attack.

02:33:49.920 --> 02:34:00.760
They're very competitive clubhouse though, as expected, and a fascinating series.

02:34:00.760 --> 02:34:10.880
Oh, what an angle from Kaivadex.

02:34:10.880 --> 02:34:14.200
Peppered it the first time, and then kind of doubled back, sorry they're in a good position

02:34:14.200 --> 02:34:15.200
to get the trade.

02:34:15.200 --> 02:34:25.400
One for one, immediate trade, but the Ash getting rid of all the Tuber out, imagine his

02:34:25.400 --> 02:34:30.420
happy days with the attacking team, and a chance at a breach, Syro does get down, good

02:34:30.420 --> 02:34:35.600
spray control from Niko, and six targets again with another player advantage, but it didn't

02:34:35.600 --> 02:34:37.600
help them in the previous round.

02:34:37.600 --> 02:34:46.480
No it didn't. The clash is still standing as well as Army. Triple Keyburn pocket for

02:34:46.480 --> 02:34:51.160
Snow if you can deploy this utility as well. You might be able to at least force out some

02:34:51.160 --> 02:34:56.760
of the explosives here from the attack. Still holding Thermo towards this cache site at the

02:34:56.760 --> 02:35:02.080
moment. I think slowly we're going to see them filter back down Rotate. Machine looking

02:35:02.080 --> 02:35:12.820
for information. Otsuniko, he has the diffuser in hand that is rotating out

02:35:12.820 --> 02:35:16.560
machine probably has very low data cross as well and probably ends up being a

02:35:16.560 --> 02:35:21.000
jacuzzi and a gym finish here for six targets.

02:35:21.000 --> 02:35:33.720
Okay, if I just go to try and bunk it down now and trust the process with the clash and

02:35:33.720 --> 02:35:38.600
the Izamis that they can provide enough defensive capabilities, I think I'll probably play the

02:35:38.600 --> 02:35:42.320
more aggressive role on the thorn when it comes down to the execute.

02:35:42.320 --> 02:35:48.320
It's a nice to be decent job considering it's a 4v3 to still have had construction

02:35:48.320 --> 02:35:54.020
locked down for as long as he did now opts to give it up and the time has been a concern

02:35:54.020 --> 02:35:59.300
for six targets a couple of rounds here on clubhouse may be again there you got the extra

02:35:59.300 --> 02:36:04.500
player but 40 seconds as it starts to dwindle down I'd like to see them find a way to start

02:36:04.500 --> 02:36:09.980
the execution phase around now rather than in 10 seconds time it's 30 seconds now like

02:36:09.980 --> 02:36:13.820
they've got to pick it up and snow finds an angle on to set the falling apart for six

02:36:13.820 --> 02:36:14.820
I can see him.

02:36:14.820 --> 02:36:23.820
I feel it's such an important round to win, 20 seconds, it's a con stack from the attack.

02:36:23.820 --> 02:36:24.820
I'm ticking.

02:36:24.820 --> 02:36:27.820
They've left this too late.

02:36:27.820 --> 02:36:29.820
Now it's a rush into sight.

02:36:29.820 --> 02:36:31.820
Lovely clear though from Densi.

02:36:31.820 --> 02:36:34.940
Almost getting the kill onto A-Cock towards Lodgy as well, but he falls and now down

02:36:34.940 --> 02:36:37.620
the Niko, 3 seconds.

02:36:37.620 --> 02:36:41.340
There's no backup plan, there's no time to go for a res, there's no time to change strategy,

02:36:41.340 --> 02:36:42.340
that's it.

02:36:42.340 --> 02:36:46.660
Rock LFO holds strong down a player for the vast majority of that round

02:36:47.340 --> 02:36:51.900
They win three round straight to take a two round lead heading into the half

02:38:42.340 --> 02:39:06.780
Well, I don't know what that halftime vibe music was, but it certainly doesn't match

02:39:06.780 --> 02:39:10.940
the intensity of what this series is offering us as we enter the second half of the final

02:39:10.940 --> 02:39:16.780
map. It's the do or die elimination game that's going right down to the wire. Six targets now go

02:39:16.780 --> 02:39:21.340
defense. They could only get the two attacking rounds and they got those early on inside the

02:39:21.340 --> 02:39:26.540
first three rounds and just couldn't get another, which puts Rock Galifaux in a better position.

02:39:26.540 --> 02:39:29.900
They go into the attack, yes, but they got a little buffer in terms of the scoreboard.

02:39:29.900 --> 02:39:42.540
Yeah, certainly it does feel though that the failure that's of winning it and maybe that

02:39:42.540 --> 02:39:48.620
additional attack could prove pretty costly.

02:39:48.620 --> 02:39:53.100
Just the time management on a couple of these occasions could end up ultimately proving quite

02:39:53.100 --> 02:39:54.100
costly.

02:39:54.100 --> 02:39:56.220
Could it to Rock Alipho they're able to stabilize.

02:39:56.220 --> 02:39:57.220
It's time to look really good.

02:39:57.220 --> 02:40:02.260
for 16 when they won rounds two, three, the double-v-attempt over towards Jim Bedroom,

02:40:03.140 --> 02:40:07.380
and it very much seemed like it was guiding towards an outcome where Rockaliphoe were only

02:40:07.380 --> 02:40:10.340
going to be able to be out-basement, and that would have been a pretty precarious position to

02:40:10.340 --> 02:40:13.700
find themselves in, but that was not the case. They were able to correct course

02:40:15.140 --> 02:40:20.260
with the lead hitting into the sack at half. It makes things very intriguing in the context of

02:40:20.260 --> 02:40:26.260
this series. We'll see if Rockaliphoe have the same expected woes though here on basement.

02:40:27.220 --> 02:40:30.900
the opening site choice as expected for six targets.

02:40:31.620 --> 02:40:35.740
The bands for this second half, Grim, Snake, Kaid and Bandit.

02:40:45.420 --> 02:40:47.820
Don't forget directly after this, we go back to the upper bracket,

02:40:47.820 --> 02:40:50.100
man, Esports versus Shot Academy.

02:40:50.100 --> 02:40:53.380
I know that will play Enterprise next week and then up a final.

02:40:57.220 --> 02:41:02.220
and Annie also waiting the winner of these two.

02:41:15.220 --> 02:41:21.220
Get the feeling this will be pretty much five stacks from six targets.

02:41:21.220 --> 02:41:26.740
I was actually in a Kyvinix, I wanna try and play some kind of role, I mean the fact that

02:41:26.740 --> 02:41:32.020
Seth is over the wall to pull, yes Kyvinix is main stairs, but this is a pretty common

02:41:32.020 --> 02:41:36.620
position to be, might give this one peak attempt and then we'll look to fall back down, he

02:41:36.620 --> 02:41:40.660
swings out of the corridor and that is a very ambitious play, Seth is though immediately

02:41:40.660 --> 02:41:45.580
there for the trade as the cover, but he too takes some damage.

02:41:45.580 --> 02:41:52.220
No vision for Ying, lost to the Ying certainly not ideal for the late round execution, but

02:41:52.220 --> 02:41:58.780
also will no longer be generating these goomines, speaking of stepped on by Loyola.

02:41:58.780 --> 02:42:03.860
Yeah, that may actually favor the attacks slightly in the sense that now A-Cog may have more

02:42:03.860 --> 02:42:07.900
freedom on the Blitz, although definitely not optimal losing the Ying.

02:42:07.900 --> 02:42:11.820
I think on the balance of everything probably is the slightly faking favor of six targets,

02:42:11.820 --> 02:42:12.820
but it's pretty minimal.

02:42:12.820 --> 02:42:14.820
That's why it loyal look down

02:42:17.020 --> 02:42:24.720
To the attack on being given much of an opportunity to kind of prime themselves for this Porsche 6 targets continue to lay a pressure and make it very awkward attack

02:42:25.820 --> 02:42:30.660
He is back up. We get to work with the skeleton key to further open up these floorboards

02:42:35.580 --> 02:42:39.500
There's still two big pieces of the puzzle for rock elevator up the blitz for the

02:42:39.500 --> 02:42:44.700
the late round entry, the capitol for the utility as well that can be laid, and the

02:42:44.700 --> 02:42:55.060
frag grenades of snow. Niko just took a big chunk of damage. Imagine that was from William

02:42:55.060 --> 02:43:01.580
with inside the kitchen, gets him just below half health. Instead of for me though, it's

02:43:01.580 --> 02:43:05.580
again the time and we saw this back in the first half, just a lot of late round executes

02:43:05.580 --> 02:43:09.020
for six targets left in little room on the attack with time.

02:43:09.020 --> 02:43:12.820
ACOG wants to push through blue, 20 seconds.

02:43:12.820 --> 02:43:16.100
Again, we got to get down to a late round execute.

02:43:16.100 --> 02:43:17.620
And Snow though at least opens up

02:43:17.620 --> 02:43:19.060
with a kill over towards blue.

02:43:19.060 --> 02:43:20.660
Machine does fall, so it is density.

02:43:20.660 --> 02:43:22.420
Still the player advantage with block L of vote.

02:43:22.420 --> 02:43:24.220
And Niko is after you, low on health as well.

02:43:24.220 --> 02:43:25.660
Same with low, let me make a call.

02:43:25.660 --> 02:43:27.460
Pistols get it off though from ACOG.

02:43:27.460 --> 02:43:29.020
Only Niko left.

02:43:29.020 --> 02:43:30.500
Gotta go and grab that kit though for Snow.

02:43:30.500 --> 02:43:31.980
Very winnable right now for Niko,

02:43:31.980 --> 02:43:33.700
but then beaten up by Snow.

02:43:33.700 --> 02:43:39.940
He grabs the kit gets the kill and the paddle one shuts down the master

02:43:40.940 --> 02:43:46.940
I got a little nervous there with so little time on the clock and then the razor bloom landing

02:43:48.220 --> 02:43:49.500
But

02:43:49.500 --> 02:43:54.220
Able to make it work and that is a big round for the attack to win out

02:43:55.380 --> 02:44:01.140
Very impressive that they've been able to get that result across the line and very disappointing for

02:44:01.140 --> 02:44:08.040
six targets who were disruptive on defense and did a good job at maintaining quite a bit of pressure over the course of that round but

02:44:08.760 --> 02:44:12.480
Rock alifoe were able to get it done if prompts the reattempt here

02:44:12.480 --> 02:44:16.820
Which is understandable given how strongly defender sided this site. It really should be

02:44:19.120 --> 02:44:22.520
But my word that is yeah, that is a significant round win

02:44:23.440 --> 02:44:30.540
That that could well be the the ultimate difference maker in this series rock alifoe have done a phenomenal job there

02:44:31.140 --> 02:44:40.040
You've got to be winning basement defense and well as you said, that could be a difference

02:44:40.040 --> 02:44:45.080
making now Rockalifo in the first round of the second half straight away in the attack.

02:44:45.080 --> 02:44:51.680
Takeout basement, three round differential, a nice buffer.

02:44:51.680 --> 02:44:53.400
It's a repeat attack from six targets.

02:44:53.400 --> 02:44:54.760
It kind of has to be at this point.

02:44:54.760 --> 02:44:55.760
You lose it again.

02:44:55.760 --> 02:44:59.800
You may as well then probably hang your heads a little bit at six to down.

02:44:59.800 --> 02:45:08.760
gonna be a long way back. Must win four six targets. For all intents and purposes, tournament

02:45:08.760 --> 02:45:16.760
on the line here in this eighth round. And Loyaluth finds an incredibly early kill on

02:45:16.760 --> 02:45:21.160
the Kyvenix. There's a second time now that Kyvenix has died on basement early on. This

02:45:21.160 --> 02:45:26.760
is even earlier though. That's a swift entry from Loyaluth. To be fair, probably catching

02:45:26.760 --> 02:45:32.200
Kai off guard in comparison to the previous round goes where he opted for the main stairs pressure

02:45:32.600 --> 02:45:34.760
It's not the pressure was brought to him

02:45:35.480 --> 02:45:39.160
But with double shield and an extra player this basement site is no longer

02:45:41.000 --> 02:45:43.000
fortified defensive

02:45:43.560 --> 02:45:45.560
Sight I mean it's it's vulnerable now

02:45:48.200 --> 02:45:50.200
Yeah, absolutely

02:45:50.200 --> 02:45:56.120
Zephyr has gone aggressive though, second floor. So there's blank potential on

02:45:56.120 --> 02:46:02.040
off the here, all five members up, no one sitting drones. Logipal not reigning

02:46:02.040 --> 02:46:04.840
out for his position should be pretty well masked and there's a big reliance

02:46:04.840 --> 02:46:11.080
on Zephyr now to find probably at least two picks. He has to find the right

02:46:11.080 --> 02:46:14.240
window, the right timing here, not leave it too late obviously, not go too early and

02:46:14.240 --> 02:46:19.760
then get caught. Asking quite a bit of Zephyr here, six targets. It feels like

02:46:19.760 --> 02:46:25.280
their best wing condition now at this point is that Frank

02:46:26.480 --> 02:46:31.520
oh the logic doesn't help yeah yeah that doesn't help that's a well-timed

02:46:31.520 --> 02:46:37.360
watching point from loyal if forced zafi down and into the fire

02:46:37.360 --> 02:46:42.160
jeez i bit rough in the chat for borough zafi but you know what he gives it

02:46:42.160 --> 02:46:46.320
just as much as he takes it and now a minute left need this kill here from

02:46:46.320 --> 02:46:53.760
Niko. Dima does connect onto snow, gets into half. And now sees the Monty has dropped down

02:46:53.760 --> 02:46:57.520
into sight. Lerl if another logic bomb will ring out, push down main stairs.

02:46:58.800 --> 02:47:01.600
Rock Alifo have got the numbers and they're going for the plant.

02:47:02.480 --> 02:47:06.560
Density has been downed as well. It's all falling apart for six targets.

02:47:06.560 --> 02:47:09.520
Oh, machine does get downed though and that will be a good denial.

02:47:11.440 --> 02:47:15.200
This is still a round that is alive, but Niko and Orion need to hit their shots.

02:47:16.320 --> 02:47:24.320
finished good dislodge Orion 1v3 plant now going down from loyal at the

02:47:24.320 --> 02:47:29.040
Ryan you got to get on the move and he just cannot find anything here from

02:47:29.040 --> 02:47:35.880
this position in blue into Arsenal machine will get finished off my behind

02:47:35.880 --> 02:47:40.160
the deployable shield is a cog is that his own shield and it's a cog that then

02:47:40.160 --> 02:47:45.920
holds the angle and gets them to match and series point six to here on Club

02:47:45.920 --> 02:47:54.880
house. Wow, I did not expect it to play out like this double back to back attacking round

02:47:54.880 --> 02:48:01.920
wins and on basement. It's been devastating for six targets. It's the site that is a must

02:48:01.920 --> 02:48:07.120
win and to lose it twice back to back is really got to hurt. And I think Nico's face probably

02:48:08.720 --> 02:48:12.800
tells the storyline here for six targets that he knows this game probably now over.

02:48:12.800 --> 02:48:15.160
He agrees with you. I think we'll head nod

02:48:16.560 --> 02:48:21.080
Four rounds straight at this point you pretty much can't really go back basement again

02:48:24.880 --> 02:48:29.880
So they go gym bedroom four rounds in a row required as we go back to the highlights in the previous round

02:48:29.880 --> 02:48:31.880
Well, we didn't even really get the

02:48:32.120 --> 02:48:39.260
Kill scene of Kymanix and how he went down so early Niko did his best, but yeah that made completely just dislodging him

02:48:42.800 --> 02:48:47.800
Attackers have discovered the location of a partner.

02:48:47.800 --> 02:48:49.800
10 seconds left.

02:48:49.800 --> 02:48:56.800
Obviously we saw the 6-1 lead that Six Targets had on Consulate. That ended up being a 7-5.

02:48:56.800 --> 02:49:04.800
It did showcase that there's always that capability of the comeback. Six Targets need four rounds straight to four, so T.

02:49:04.800 --> 02:49:16.800
Not impossible on clubhouse defense. I mean if there's going to be a map where you can, at least in this region, do it, it certainly can be clubbed, but it doesn't bode well that you lost basement twice to begin the half.

02:49:16.800 --> 02:49:31.400
I think it's also fair to say you kind of look at the wider picture guys in terms of

02:49:31.400 --> 02:49:36.560
the series the 7-0 beat down on cafe the comeback on consulate and now the lead on clubhouse

02:49:36.560 --> 02:49:41.560
Rock alifos being the better team. They've just got to now finish the job

02:49:41.560 --> 02:49:49.860
I'll be ruthless from this point and we'll see if they're able to get it done cleanly

02:49:49.860 --> 02:49:54.140
with potentially what would then be three attacks in a row on club and I think that

02:49:54.140 --> 02:49:56.640
would be a nice addition to their resume.

02:49:56.640 --> 02:49:59.220
That's a very aggressive peek, my word.

02:49:59.220 --> 02:50:00.220
It's not peeking.

02:50:00.220 --> 02:50:04.940
Kai's being very eager to attack early and hasn't worked out.

02:50:04.940 --> 02:50:08.420
That too from Niko, also falling short of the mark.

02:50:08.420 --> 02:50:14.820
Gallifaux with the advantage once more. It's such a low peak. Yeah, it's a low percentage swing, right?

02:50:14.820 --> 02:50:21.960
So you're at the window. You're trying to shoot a small pixel tiger on the roof, but he's looking at a window position where your

02:50:22.760 --> 02:50:27.920
Body frame is so much larger and in a set known position. It's just that it's not the right swing

02:50:28.240 --> 02:50:32.120
He'll learn from it. They'll learn from it. Zephyr lets out a bit of frustration on the Syro

02:50:32.760 --> 02:50:36.680
But all of the real talking has been inside of the servos rock out loud

02:50:36.680 --> 02:50:41.780
the game. They got the job done.

02:50:41.780 --> 02:50:43.780
They eliminate six targets from

02:50:43.780 --> 02:50:45.780
kickoff. It took a little longer

02:50:45.780 --> 02:50:48.780
than maybe they envisioned after

02:50:48.780 --> 02:50:51.780
the 70 on cafe. They got blind

02:50:51.780 --> 02:50:53.780
sided on their map pick of

02:50:53.780 --> 02:50:55.780
consulate. They were 61 down.

02:50:55.780 --> 02:50:57.780
They brought it back to 75 loss,

02:50:57.780 --> 02:50:59.780
but then seven to two here on

02:50:59.780 --> 02:51:01.780
clubhouse puts an end to this

02:51:01.780 --> 02:51:03.780
series. I'll move forward. They

02:51:03.780 --> 02:51:05.780
play it again later this

02:51:05.780 --> 02:51:12.460
Yeah, look, I think they put a really good cherry on top of this series, the way in which

02:51:12.460 --> 02:51:17.940
they were able to close out this third and final map, the big talking lane and talking

02:51:17.940 --> 02:51:21.740
point rather I suppose for Rock Gallifrey heading into this series was the attacking

02:51:21.740 --> 02:51:26.700
woes they faced in the first series here in Kickoff and the squad historically struggling

02:51:26.700 --> 02:51:31.060
with attack today though, it was arguably the big difference maker especially here on

02:51:31.060 --> 02:51:35.660
clubhouse, the way in which they were able to confidently basically work before to be

02:51:35.660 --> 02:51:39.780
Frank on the last few rounds was really, really impressive. And I think we've probably seen

02:51:39.780 --> 02:51:44.460
enough to be fair in this series to now say that the best of three at the end of the day,

02:51:44.460 --> 02:51:47.820
there's potential in that for these guys to actually show something and to be quite competitive.

02:51:47.820 --> 02:51:51.700
Yeah, absolutely. I think that they'll give it their best try. They'll know that going

02:51:51.700 --> 02:51:55.420
up against him, and he also isn't going to be easy after what they showed against Enterprise.

02:51:55.420 --> 02:51:59.380
But if I was going into that series from the perspective of Rock, I'll afford you know,

02:51:59.380 --> 02:52:04.660
and Chef Jeff they're the kind of team that they'll play up to their opponent just as much as they can kind of play down to their opponent

02:52:04.980 --> 02:52:09.140
So I think that for them. It's like well. Yeah, they they were great against AP

02:52:09.140 --> 02:52:10.620
But maybe AP took him a little bit lightly

02:52:10.620 --> 02:52:12.540
Maybe he didn't quite play at their best

02:52:12.540 --> 02:52:17.860
Maybe that match and that scoreline and the map taking center is a little inflated and we've got every chance that we can be

02:52:17.860 --> 02:52:23.180
Chef Jeff and Co the end of the day that team that annuals team they failed to even make pro league last year

02:52:23.180 --> 02:52:25.180
Of course, that was without Chef Jeff on the team

02:52:25.180 --> 02:52:27.460
So really the gap shouldn't be that wide

02:52:27.460 --> 02:52:31.300
it shouldn't be that massive. And so they'll probably take some confidence, especially after

02:52:31.300 --> 02:52:36.420
being warmed up earlier today, going into that series to come. And we are waiting to try and get

02:52:36.420 --> 02:52:43.220
an interview set up to close out this first series of the day. Because moving up this week,

02:52:43.220 --> 02:52:47.300
we do have the alpha bracket, which should be fascinating in itself. If many sports and show

02:52:47.300 --> 02:52:52.980
Academy, many sports, maybe on paper, the team you kind of look to assist a chest, they should

02:52:52.980 --> 02:52:55.500
should get it done, but who knows, Innos?

02:52:56.580 --> 02:52:57.540
Yeah, who knows, Innos.

02:52:57.540 --> 02:53:00.500
That could probably be our motto going forward, right?

02:53:00.500 --> 02:53:02.420
The only thing that really is a certainty at this point

02:53:02.420 --> 02:53:05.500
is Enterprise being the strongest by quite some larger,

02:53:05.500 --> 02:53:07.700
but it does feel like there's some serious talent

02:53:07.700 --> 02:53:09.220
developing behind the scenes.

02:53:09.220 --> 02:53:10.660
Men have looked pretty good at Chakadami,

02:53:10.660 --> 02:53:11.900
at Take Lips, as I think as well,

02:53:11.900 --> 02:53:13.620
to look competitive in that matchup.

02:53:13.620 --> 02:53:16.940
And yeah, I'm excited to see how that one does venture out,

02:53:16.940 --> 02:53:20.700
but I guess again, also in this particular series,

02:53:20.700 --> 02:53:22.660
credits are rocking getting that job done.

02:53:22.660 --> 02:53:25.620
We do have the map summary actually for this particular series.

02:53:25.620 --> 02:53:32.380
Let's have a look across at that, a recap of the clubhouse, Jake, which went by in a flash.

02:53:32.380 --> 02:53:38.660
Yeah, still kind of comprehend just how quickly and abruptly that this series came to an end.

02:53:38.660 --> 02:53:41.020
Basement defense felt like a certainty.

02:53:41.020 --> 02:53:47.660
Not only did Brock LFO win it first time out, but then they backed it up second and basically at that point it was match over.

02:53:47.660 --> 02:53:52.060
Yeah, I think where the surprise kind of came from was after the three rounds.

02:53:52.060 --> 02:53:54.860
it was two attacking round wins for all six Tigers.

02:53:54.860 --> 02:53:57.420
So you kind of then think, well, we've got a game on our hands

02:53:57.420 --> 02:53:59.740
that they're able to go and get the two early attacking rounds.

02:53:59.740 --> 02:54:02.980
So from there, you're thinking it's going to be a game.

02:54:02.980 --> 02:54:05.980
And yet you don't expect then what ended up really just

02:54:05.980 --> 02:54:09.260
happening, which was six rounds consecutive to Rock LFO

02:54:09.260 --> 02:54:11.900
off the back of that start from six Tigers.

02:54:11.900 --> 02:54:14.900
So the whole time you think, well, this kind of playing out

02:54:14.900 --> 02:54:17.260
as expected, where it's 2-1, sure,

02:54:17.260 --> 02:54:18.660
but then we get to 2-4 half.

02:54:18.660 --> 02:54:19.980
OK, let's see how things go.

02:54:19.980 --> 02:54:24.460
Then it's just two attacking rounds on basins and then all of a sudden you think, well, this is done.

02:54:24.460 --> 02:54:31.660
We've got the interview ready with machine and it's great to see. I'm expecting to see the bright lights.

02:54:31.660 --> 02:54:34.860
Where's the bright lights machine? Have you turned your lights on?

02:54:34.860 --> 02:54:41.020
I have my room lights on, so it's not that it's the sun.

02:54:41.020 --> 02:54:47.100
Yeah, so what is the deal with that, by the way? You're not obviously just playing fully blinded all the time.

02:54:47.100 --> 02:54:53.420
No, no, no, it's just the way it can't really bad. It's just very bad and low life. Okay. Okay. Well,

02:54:54.780 --> 02:54:59.500
congratulations on the win. First up, obviously, you got a long day ahead. You'll play team

02:54:59.500 --> 02:55:03.340
areas later today. But what was some of the takeaways from the series? Because it was a strange one,

02:55:03.340 --> 02:55:08.540
the 7-0 on cafe, but there were a lot of clutches. I don't think it was like a traditional 7-0.

02:55:08.540 --> 02:55:11.820
I think a lot of the rounds were close. And then obviously, consulate, they kind of

02:55:12.460 --> 02:55:16.620
probably blindsided you a little bit, go 6-1 up. You bring it back. So bringing it back, I think

02:55:16.620 --> 02:55:19.660
I think we saw the time out as alive as the coach

02:55:19.660 --> 02:55:23.060
and what was kind of set there to then get you guys

02:55:23.060 --> 02:55:24.500
on a bit of a roll again on Consulate,

02:55:24.500 --> 02:55:25.860
but ultimately falling short.

02:55:26.860 --> 02:55:29.140
Kind of just to tell you, in a playoff game,

02:55:29.140 --> 02:55:31.180
we weren't really playing our game and the attacks,

02:55:31.180 --> 02:55:32.940
we were playing terribly, the missing steps,

02:55:32.940 --> 02:55:34.500
it's just, is what it is.

02:55:36.220 --> 02:55:39.100
We'll fix that again to fix a couple of games.

02:55:39.100 --> 02:55:40.580
Yeah, defense is really good.

02:55:42.020 --> 02:55:44.860
We played our game, played together, played off each other,

02:55:44.860 --> 02:55:46.860
I don't know much about those stuff.

02:55:46.860 --> 02:55:48.860
Yeah.

02:55:48.860 --> 02:55:51.860
I guess of course looking across to that next game against Amios,

02:55:51.860 --> 02:55:54.860
what were your and the team's key takeaways from that AP match?

02:55:54.860 --> 02:55:56.860
Obviously they looked fairly competitive.

02:55:56.860 --> 02:55:58.860
Was that maybe a case of AP taking them lightly,

02:55:58.860 --> 02:56:02.860
or do you think that they're going to be a serious threat in that next match?

02:56:02.860 --> 02:56:04.860
That would be a hard thing to do.

02:56:04.860 --> 02:56:08.860
I think it's obviously, they seem pretty strong.

02:56:08.860 --> 02:56:12.860
I think AP may have underestimated them a bit.

02:56:12.860 --> 02:56:18.860
a bit easy, but we can play our game against them so.

02:56:18.860 --> 02:56:22.620
Lastly before we let you go have a shoot of course you've been playing for quite a while

02:56:22.620 --> 02:56:26.620
but last year was your real first ball right into the pro league level.

02:56:26.620 --> 02:56:29.820
What have you kind of taken from that year coming into this year because it seems like

02:56:29.820 --> 02:56:30.820
you've upped your game?

02:56:30.820 --> 02:56:35.660
Just being a little bit more comfortable, changing roles a bit.

02:56:35.660 --> 02:56:40.540
Sad about yelling last stage two last year so I was a little bit of a letting go for

02:56:40.540 --> 02:56:42.540
me getting more comfortable now with it.

02:56:42.540 --> 02:56:44.540
So that's good to hear

02:56:44.820 --> 02:56:47.680
Hopefully we can chat again later this afternoon. Shall we?

02:56:48.660 --> 02:56:50.660
Yeah, I fall to it

02:56:50.660 --> 02:56:56.460
Best of luck in your series against him any os as we move on to the schedule for today

02:56:56.700 --> 02:57:01.780
Again, we've got an upper bracket match to get through man out left. Oh versus shy Academy

02:57:01.780 --> 02:57:06.300
And then as we move to rock LFO will play team any os later tonight

02:57:07.220 --> 02:57:09.220
Yeah, absolutely. It's good to hear that from machine

02:57:09.220 --> 02:57:18.220
Obviously, he's continued to refine his game, just highlighting him quickly as an individual today, probably one of the better performances I think we've probably seen from him in totality, right?

02:57:18.220 --> 02:57:27.220
He went 23-19, good numbers, entry as well for him, 5-2, which was the highest net for the team as well, so credit to him also taking that leadership duty as well.

02:57:27.220 --> 02:57:32.220
So I'm quite excited to see them against Anyos, and hopefully we see a competitive rock Alaphaw.

02:57:32.220 --> 02:57:36.100
All right, well we go to the break you can see it on your time in about 13 minutes

02:57:36.100 --> 02:57:38.460
We'll be back for man Ella folk in Chicago

02:58:02.220 --> 02:58:04.220
I

02:59:32.220 --> 02:59:33.580
That's the swing!

02:59:33.580 --> 02:59:37.060
Cyber and Pulitzer are able to get one apiece with the kit so far away,

02:59:37.060 --> 02:59:39.220
and Canadian down upstairs.

02:59:39.220 --> 02:59:41.740
Wow, that was special.

02:59:41.740 --> 02:59:45.260
It's a one versus three to hold, and they're pushing him from behind.

02:59:45.260 --> 02:59:48.140
He's found one. He's got to get the vertical as well.

02:59:48.140 --> 02:59:51.340
They get pulled off him. We're down to the last three or four seconds.

02:59:51.340 --> 02:59:53.780
Ryder's got another. He's held on.

02:59:53.780 --> 02:59:54.980
He's going to do it!

02:59:54.980 --> 02:59:58.300
And PSU take the two-on win.

02:59:58.300 --> 03:00:01.900
Both players spotted, but the Reds didn't make it successfully.

03:00:01.900 --> 03:00:06.900
Oh, the other one, the sort of information from the piece.

03:00:06.900 --> 03:00:07.900
It goes this.

03:00:09.900 --> 03:00:11.900
Oh, yes, seven ends.

03:00:11.900 --> 03:00:17.900
They cement themselves as one of the greatest of all time.

03:00:17.900 --> 03:00:19.900
He's starting to get cooked alive, Ollie,

03:00:19.900 --> 03:00:20.900
but he's using the stem pistols.

03:00:20.900 --> 03:00:21.900
Look at this from the dark.

03:00:21.900 --> 03:00:22.900
Surely not.

03:00:22.900 --> 03:00:23.900
Brilliant.

03:00:23.900 --> 03:00:25.900
Let's play the year of my book.

03:00:25.900 --> 03:00:27.900
Place the game, hit the old body,

03:00:27.900 --> 03:00:28.900
didn't quite catch it.

03:00:28.900 --> 03:00:29.900
There's the-

03:00:29.900 --> 03:00:30.900
Oh, he got sent!

03:00:30.900 --> 03:00:35.300
He's going back. He's not quite sure. He

03:00:40.180 --> 03:00:43.340
This is an angle that he might be able to contest no, of course

03:00:43.340 --> 03:00:45.580
He takes just a bit of damage here walk

03:00:45.580 --> 03:00:47.020
I guess the step in one he clips though

03:00:47.020 --> 03:00:50.540
We'll get one training it into a 2v2 night. They push it on the side the bed and we'll lose out on this

03:00:50.780 --> 03:00:52.780
He clips the last alive on the Ella

03:00:53.380 --> 03:00:55.380
Spots the head and take that

03:00:55.380 --> 03:00:57.380
The ace for Wacca.

03:00:57.380 --> 03:01:00.380
He will down BC, Canadian, positioning to pick up,

03:01:00.380 --> 03:01:02.380
but that's going to result in a double-defeat

03:01:02.380 --> 03:01:03.380
from Vertical.

03:01:03.380 --> 03:01:05.380
Let's go for him and the round.

03:01:05.380 --> 03:01:07.380
Necrox, the final defender against Vertical.

03:01:07.380 --> 03:01:10.380
The ace, absolute domination.

03:01:10.380 --> 03:01:12.380
We don't believe in Magic, Michael.

03:01:12.380 --> 03:01:16.380
Team Wac does as they win the Mexico Major.

03:01:55.380 --> 03:01:59.380
I'ma keep it going, I'ma keep it going, so all of us messin'

03:04:55.380 --> 03:05:05.480
I should have a little break as we get back on the way here for APL kickoff Oceania week

03:05:05.480 --> 03:05:06.480
three.

03:05:06.480 --> 03:05:10.940
We turn our attention to the bracket may eSports versus shot Academy winner to take

03:05:10.940 --> 03:05:17.140
on enterprise next week to even get that opportunity and it opportunity in itself for one of these

03:05:17.140 --> 03:05:22.180
two teams guys to really get that chance to test themselves against the best.

03:05:22.180 --> 03:05:23.180
But it starts now.

03:05:23.180 --> 03:05:26.780
We're going to make these sports elephant have a look at that roster again

03:05:26.780 --> 03:05:33.420
I think there's an opportunity for them to be considered probably the favorites coming into this but after the last series who's to say

03:05:35.260 --> 03:05:39.660
Yeah, I think it seems has a very real opportunity to have impact today again

03:05:39.660 --> 03:05:45.540
They're pretty experienced actually quite a very different amount of levels for this particular team and so

03:05:46.140 --> 03:05:51.180
You combine that with the actual individual skill that they have on offer. I don't really question their skill or their experience

03:05:51.180 --> 03:05:56.700
it's more so going to be the level of coordination and synergy really that they do have on offer.

03:05:56.700 --> 03:06:00.460
We see good glimpses of that. Rock, Alifo, they were confidently able to get that result across

03:06:00.460 --> 03:06:06.300
line 7-1, 7-5. And so here against Shai Academy, they probably go in as, I wouldn't say like super,

03:06:06.300 --> 03:06:10.460
super, super strong favorites, but I think they'll be in decent footing to take this series,

03:06:10.460 --> 03:06:16.220
you know, quite confidently. Yeah, I mean, I think that they're a team that's got a lot of potential,

03:06:16.220 --> 03:06:20.300
but have also been around a while now and in terms of can they take that next step is the

03:06:20.300 --> 03:06:24.780
potential more than sort of where we've seen a lot of these players over the last year or so

03:06:25.420 --> 03:06:31.260
and I think if they can reach the highs, the highs that we've seen from them, yeah maybe they could

03:06:31.260 --> 03:06:36.700
have a really really good stage and who knows what could happen against an enterprise, you really

03:06:36.700 --> 03:06:41.980
just got to get yourself into that position to even have a shot at something. So I think that if

03:06:41.980 --> 03:06:46.140
they can get there, they can have some fun with it and a little bit like Annie Ross last week where

03:06:46.140 --> 03:06:52.220
You've got nothing to lose anyway. We got a fun little custom graphic to look at. It goes where

03:06:53.100 --> 03:06:57.980
we've taken two individuals that have been around together quite a long time, Hunter and Pluto.

03:06:59.500 --> 03:07:04.300
Yeah, these guys have been kind of brothers in arms as the graphic suggests for quite some time

03:07:04.860 --> 03:07:09.580
and statistically they've both gotten off to a really good start here respectively first and

03:07:09.580 --> 03:07:14.940
second on the team. Again, it is just the one that played, but they were able to really assist in

03:07:14.940 --> 03:07:20.140
getting that result across the line. So expecting these two to get off to a strong start in this

03:07:20.140 --> 03:07:23.340
series and hopefully to pile their team forward. Let's have a look across at their opposition

03:07:23.340 --> 03:07:30.140
of course. For today, it is shy Academy and it's kind of the benefit, so I suppose to some extent.

03:07:30.140 --> 03:07:35.340
But again, it's another team, but not quite the same world round that has experienced as man

03:07:35.340 --> 03:07:40.380
LFO, but they still have some heads on this team that are really, I think, quite disciplined and

03:07:40.380 --> 03:07:44.620
mature, taken to lead the charge of realism shot not far behind. And then those on the

03:07:44.620 --> 03:07:47.500
the wings of being able to have some impact as well so far.

03:07:47.500 --> 03:07:53.640
Yeah, they had a really good matchup against Six Targets last week where they won the first

03:07:53.640 --> 03:07:59.600
map on Lair and then got absolutely beaten up on Border to then respawned on Hedlin Labs

03:07:59.600 --> 03:08:04.880
where they got four attack half in the first half which set them up nicely going into the

03:08:04.880 --> 03:08:07.400
second half of the venture and closing that seven-four.

03:08:07.400 --> 03:08:11.560
You're right, I think, in the sense that the band of misfits, if you will, Kaken is now

03:08:11.560 --> 03:08:16.120
very much an old head in the region and it's been around a long time. But a lot of these

03:08:16.120 --> 03:08:21.000
guys have real and shot and shown good quality over the many years where, again, there's always

03:08:21.000 --> 03:08:27.560
been a case of good players just never really the ability to really compete with a region that has

03:08:27.560 --> 03:08:33.240
always had at least one or two powerhouse teams. That's been the difference. As we head over to

03:08:33.240 --> 03:08:37.640
the Vito's Loach Guzz, I'm imagining we're going to go Lair, Consul and Cafe.

03:08:37.640 --> 03:08:43.400
Yeah, you already saw the tracker, so I don't know why you're, I don't know why you're

03:08:43.400 --> 03:08:47.040
even bothering to try that trick, I saw it as well.

03:08:47.040 --> 03:08:50.200
Yeah, so the maps are a little bit more intriguing in this particular series.

03:08:50.200 --> 03:08:54.560
You see the likes of the Shelle don't make it through labs as well as the Verstaeva Stafel

03:08:54.560 --> 03:09:01.360
recently and also will be taken out, but yeah, large scale maps largely here for this particular

03:09:01.360 --> 03:09:03.280
series, especially there.

03:09:03.280 --> 03:09:06.640
And so that's going to test the attacking capabilities of Sheikademy, I think quite

03:09:06.640 --> 03:09:21.640
a bit consulate narrow passage ways. It's going to be difficult to break down and then cafe as well. You think about the exterior battles on this map. So I'm expecting this to probably lean quite heavily towards defense, which is typically the case in this kind of match anyway.

03:09:21.640 --> 03:09:26.920
Well, as we head into Lair, both of these two teams played this map in their first matchup,

03:09:26.920 --> 03:09:29.160
funnily enough, and won in different ways.

03:09:29.160 --> 03:09:34.920
Man, these waltz had a 5-1 half against Rock Allaphor on the attack of Lair, and on the

03:09:34.920 --> 03:09:40.440
flipside for Chacademy, they had a 5-1 half on Lair, but on the defense, which is usually

03:09:40.440 --> 03:09:42.440
more common occurrence.

03:09:42.440 --> 03:09:48.280
So it's going to be quite a fascinating first match to see which strength is going to prevail,

03:09:48.280 --> 03:09:52.920
the defense of Chacademy or the attack of men eSports.

03:09:54.040 --> 03:09:55.280
Bumlin, let's get underway.

03:09:55.280 --> 03:09:56.680
No elimination at stake,

03:09:56.680 --> 03:09:59.280
but both of these two have still got a loss in the back pocket

03:09:59.280 --> 03:10:01.600
if required while Bracket would have wait for loser,

03:10:01.600 --> 03:10:03.160
but not elimination.

03:10:03.160 --> 03:10:06.440
Again, win and you play enterprise next week

03:10:06.440 --> 03:10:08.360
in an upper bracket final,

03:10:08.360 --> 03:10:10.880
even just getting that chance and getting the opportunity

03:10:10.880 --> 03:10:12.240
to play against the best team in the region,

03:10:12.240 --> 03:10:16.120
learn from that and then potentially get another go at it

03:10:16.120 --> 03:10:22.680
is something that is very, very much useful for either of these two.

03:10:22.680 --> 03:10:24.240
Defense first up for man, LFO.

03:10:24.240 --> 03:10:30.080
So kind of funny that the team that attacked better on Lair last, or I guess for them, two

03:10:30.080 --> 03:10:34.320
weeks ago, starts defense compared to the team that did better on defense last week.

03:10:34.320 --> 03:10:35.840
We now start on the attack.

03:10:35.840 --> 03:10:40.560
Demands, Monty Blackbeard, double shield band, double hard recoil with Kaid and the

03:10:40.560 --> 03:10:50.080
They're probably then shaping up to be a lot of emphasis in terms of late-round denial

03:10:50.080 --> 03:10:51.080
here.

03:10:51.080 --> 03:10:55.620
There's going to be little to disrupt hard breach from the attack, and then also there's

03:10:55.620 --> 03:11:00.880
going to be quite a few battles exchanged in some of those choke points, then in response

03:11:00.880 --> 03:11:02.240
because of the lack of shields.

03:11:02.240 --> 03:11:08.000
So those that can stall that space are going to be very valuable on the side of defense,

03:11:08.000 --> 03:11:12.480
hence why we do see the Tchenka and the smoke straight out of the gates.

03:11:14.480 --> 03:11:18.360
And that will be in response to the likely default hit here on offer,

03:11:18.360 --> 03:11:21.880
but the versatility of the Tchenka means that you can actually space out either side,

03:11:21.880 --> 03:11:23.760
even if they go for the R6 back hit as well.

03:11:24.480 --> 03:11:30.800
I like the addition as well here, B is on to the warden with the glass available,

03:11:30.800 --> 03:11:32.760
the capitol also in play.

03:11:33.800 --> 03:11:36.800
He can position himself as a valuable anchor.

03:11:36.800 --> 03:11:38.800
out this round as well.

03:11:45.800 --> 03:11:49.800
I was just looking at the previous bands with both of these two in their first respective games.

03:11:49.800 --> 03:11:52.800
Our men at LFO really just don't like playing against the shields.

03:11:52.800 --> 03:11:57.800
They banned out the Blackbeard and the Monty on Lair, and then on the second one for Chalet,

03:11:57.800 --> 03:12:00.800
they banned Blackbeard, Monty and the Blitz.

03:12:00.800 --> 03:12:05.800
They actually didn't get a chance to even showcase their third ban on Lair because it did finish the 7-1 victory for me.

03:12:06.800 --> 03:12:07.800
need sports.

03:12:07.800 --> 03:12:12.920
Shokadami on the other side, only banned out the Monty once across three maps, that was

03:12:12.920 --> 03:12:17.600
it though, it was the only shield banned, so it is going to be something to keep an eye

03:12:17.600 --> 03:12:20.760
on.

03:12:20.760 --> 03:12:25.280
And Shokadami will probably have done their homework and realised we might only get three

03:12:25.280 --> 03:12:30.840
rounds with this blitz, so we might as well just bring it from the get go.

03:12:30.840 --> 03:12:39.660
Okay, early from Sean. Pretty uncontested already over towards me, so he has good space

03:12:39.660 --> 03:12:45.180
and layering pressure now onto the defense already pretty early on into the round. Chacademy

03:12:45.180 --> 03:12:51.220
will be pretty happy with this early result. Doesn't stand for much if they can't been

03:12:51.220 --> 03:12:55.060
activate the hard breach and start fostering for the plant, but it's at least something

03:12:55.060 --> 03:12:59.060
to keep the rest of this defense honest. It means that Beers as well is pretty occupied

03:12:59.060 --> 03:13:00.320
He wrote a quite a bit of pressure.

03:13:01.600 --> 03:13:04.560
Blitz into the warden there, doesn't quite mix.

03:13:04.560 --> 03:13:06.560
U2 clearance is good though.

03:13:06.560 --> 03:13:10.640
The Rotary making things challenging for beers and try Academy able to find at least the first two.

03:13:10.640 --> 03:13:12.640
Elements finds one back in the meantime.

03:13:13.320 --> 03:13:17.220
I think Bez did a decent job there. I know he doesn't get a kill, but he just kind of held things up.

03:13:17.220 --> 03:13:19.220
He was a little bit of a nuisance to deal with.

03:13:19.220 --> 03:13:22.900
Nice kill on to Elements though, the playing behind Sean, Kagan, very low in health.

03:13:23.400 --> 03:13:27.560
Sean, he can't hit his shots though and down to just Hunter. Still winnable though for Hunter.

03:13:27.560 --> 03:13:32.560
My cast babes left, but considering the health margins of Kagan and Arcanum, that never mind

03:13:32.560 --> 03:13:36.280
It's gonna be pretty easy in the end for Arcanum to hit that shot finds the angle

03:13:36.800 --> 03:13:41.540
And Sharkanumit will take the opening round and they do so on the attack

03:13:43.080 --> 03:13:51.080
Hmm. Yeah, look again really just a good tempo play there by activating the Blitz early and getting control in through Lobby

03:13:51.760 --> 03:13:55.760
They were able to flood in over one positions like the Warden for instance

03:13:55.760 --> 03:14:01.000
And so Manelofo did a full way at the seams pretty early on there

03:14:01.000 --> 03:14:06.800
But a lot of that was good utile placement from the attack and again good positioning from the Blitz

03:14:08.280 --> 03:14:13.000
And so play out in a little bit of a different fashion that maybe anticipated off the back of the bands with

03:14:13.680 --> 03:14:16.560
You know the hard breach denial capability second off the ball

03:14:16.560 --> 03:14:18.600
Probably expected to be a little bit more slow and structured there

03:14:18.600 --> 03:14:22.680
And maybe that was part of the reason why I did catch the defense out because it was anything but

03:14:25.760 --> 03:14:34.400
a really good set play.

03:14:34.400 --> 03:14:41.000
That's shook out of me off to a good start here on the opening map of Lair.

03:14:41.000 --> 03:14:42.000
He's there map pick.

03:14:42.000 --> 03:14:46.640
I mean, off the basis of the previous series though, I don't know how much we really put

03:14:46.640 --> 03:14:50.320
into the map picks on a day like today.

03:14:50.320 --> 03:14:54.440
Once again we'll bring the Blitz, I think you could make a pretty comfortable gaster

03:14:54.440 --> 03:14:58.440
men alpha will ban that blitz way up for the third round. They already have a history of

03:14:58.440 --> 03:15:02.680
just banning the shields anyway. And if Sean, Sean Academy are getting success from it,

03:15:02.680 --> 03:15:04.960
well, it makes it an even easier decision.

03:15:08.720 --> 03:15:09.960
The basement for the second round.

03:15:13.400 --> 03:15:18.720
Men alpha, when they played this map of where they only had two defensive round opportunities,

03:15:18.840 --> 03:15:22.320
they did win both of those was one of them on the top floor.

03:15:24.440 --> 03:15:31.800
So, attacking half that was so good as Hunter finds the early kill on Tarani, that's a wonderful

03:15:31.800 --> 03:15:33.300
shot at the window.

03:15:33.300 --> 03:15:37.700
Much better start from MED LFO, rush in now from shot, Beers tried to turn around to catch

03:15:37.700 --> 03:15:42.960
the timing on the pistol play from Shot, he just mis-times it, Shot has got at least a

03:15:42.960 --> 03:15:48.800
killed back and so far the Blitz has been very valuable for Chacademy.

03:15:59.280 --> 03:16:02.400
Versus four.

03:16:03.120 --> 03:16:07.600
Elements still up above though could probe and cause a threat especially

03:16:07.600 --> 03:16:11.120
it's the shycademy lineup suggesting that I want heavy vert control.

03:16:14.640 --> 03:16:17.920
In the meantime, over towards the LAS stairs, Sean's been able to gain ground now and transitions

03:16:17.920 --> 03:16:22.320
that in through warehouse and much like the last I may start posing a threat in towards site.

03:16:22.320 --> 03:16:27.760
Another one, one trade. Let's go for plant here. Maybe. That's how you tool.

03:16:29.600 --> 03:16:35.200
The gas babes are just pushing me out of that plant opportunity. Flash has been avoided there by

03:16:35.200 --> 03:16:38.840
Hunter as well as one gas babe left but over a minute Chokademy can control the

03:16:38.840 --> 03:16:44.080
tempo if they like. Their first floor control at all for the defense with

03:16:44.080 --> 03:16:48.400
K can still in security. The officer pointed difference here for the attack.

03:16:48.400 --> 03:16:53.560
Sean once again just covers his feet so quickly when the threat is there.

03:16:53.560 --> 03:16:59.400
I can have a head shot and now the trade to come through from Pluto.

03:16:59.400 --> 03:17:04.160
His might force K can down and certainly forced Sean to pull the pistol out and

03:17:04.160 --> 03:17:06.160
He's been doing well so far with that

03:17:07.640 --> 03:17:13.680
Kakin has now dropped. He's now basement as well to playing behind Sean play together inside the last 30 seconds

03:17:13.680 --> 03:17:19.480
They do have kit but arguably gonna need to find these two kills elements can also get info on the solace Kakin

03:17:19.720 --> 03:17:27.160
Desperately searching to find something out of possession got to down onto Pluto might not fully be aware of that a shotguns of the plant inside of

03:17:27.160 --> 03:17:33.880
The smoke it's actually gonna be revived from elements on to Pluto and then immediately Pluto just steps up headshot onto

03:17:33.880 --> 03:17:37.880
cake and shunt and got off the kit he was about half a second away got the

03:17:37.880 --> 03:17:41.800
pistol kill though onto Pluto forces the 1v1 needs to chase him down with the

03:17:41.800 --> 03:17:45.880
pistol elements hits the headshot and we are tied up to two.

03:17:45.880 --> 03:17:52.280
That was a very chaotic round shunt was alive for so so long in that round

03:17:52.280 --> 03:17:56.680
despite being the one to spearhead that attack initially on the blitz

03:17:56.680 --> 03:18:00.280
he valued his life nicely rest of the team tried to play around every sort of

03:18:00.280 --> 03:18:07.600
good late push from Kakin as an example. But it whittled down to a 1 vs 1 and

03:18:07.600 --> 03:18:14.520
Sean unable to close that gap. He was 50 seconds, died to look pretty good. The

03:18:14.520 --> 03:18:18.880
Vrez was quite impactful as Pluto then immediately responded with the late

03:18:18.880 --> 03:18:25.120
trade on to Kakin. Credit to Elements here he does a good job in spacing out

03:18:25.120 --> 03:18:35.520
the shield created that distance and was able to get the result just get the

03:18:35.520 --> 03:18:39.080
feeling there might not be a lot to separate between these two teams maybe

03:18:39.080 --> 03:18:49.920
a very similar level so the clash being brought now from Sharky so we'll go the

03:18:49.920 --> 03:18:58.400
blitz one more time and you would imagine should be the last time probably has

03:18:58.400 --> 03:19:00.960
actually been the most impactful operator that we've seen out of the

03:19:00.960 --> 03:19:08.400
attack for chicademy some NLFO will have a pretty easy decision made for them we

03:19:08.400 --> 03:19:13.220
get bunks and briefing not electing to go back to the top floor just yet for man

03:19:13.220 --> 03:19:16.960
LFO after they've lost it in the opening round want to see how they go on the

03:19:16.960 --> 03:19:22.300
territory site first. Beers is going to be the one to watch for me. Zero two

03:19:22.300 --> 03:19:27.160
Starkas but again in both of his deaths he's offered probably a point where he

03:19:27.160 --> 03:19:31.320
could have gotten something. I don't mind the idea of the flick turnaround shot

03:19:31.320 --> 03:19:37.120
again shot in the previous round. If he hits that headshot it's a wonderful

03:19:37.120 --> 03:19:42.220
play and in the first round he held good composure as well on the warden. Didn't

03:19:42.220 --> 03:19:47.680
get rewarded but it's like he keeps that same mindset he could have an impact in

03:19:47.680 --> 03:19:49.980
this half

03:20:19.980 --> 03:20:21.980
Is this the... this?

03:20:21.980 --> 03:20:22.980
Or is he?

03:20:22.980 --> 03:20:23.980
Yeah, he is.

03:20:23.980 --> 03:20:26.980
Yeah, this is a strange attack from Tracademy.

03:20:26.980 --> 03:20:35.980
I guess in some ways, when you go for this Send's direct play to try and block off the line of sight, the RIUs, it's an all-or-nothing play.

03:20:35.980 --> 03:20:41.980
And when it doesn't work the first time, you kind of have no choice but to probably just try and stick that plant down and hope for the best.

03:20:41.980 --> 03:20:56.980
I think very rarely do you see that play be successful, only against teams that are unsuspecting of it, against the best teams the top down clears, usually the best strategy on Bunk's briefing.

03:20:56.980 --> 03:21:08.340
I'm going to give Ben a photo of two to one lead, they'll head into the band phase as well.

03:21:08.340 --> 03:21:12.340
Arcadem does get a kill on two beers, I mean, they could have just done this one to get

03:21:12.340 --> 03:21:13.340
go.

03:21:13.340 --> 03:21:17.740
Elements with the advantage against Arcadem finally shuts him down, he's got five kills

03:21:17.740 --> 03:21:22.260
in three rounds, good start for him, cake, and you had to get involved here in the third

03:21:22.260 --> 03:21:26.940
round and now left with a lot to do, flies the kit, thinks about the plant, forces out

03:21:26.940 --> 03:21:34.380
spray from elements. The power of the solos just gets free information as to where that

03:21:34.380 --> 03:21:38.620
plant potentially could go down. Kagan drops the kit, picks it back up, he's playing some

03:21:38.620 --> 03:21:47.020
shenanigans. Yeah, it feels inevitable at this point that Kagan will fall with a half-baked

03:21:47.020 --> 03:21:52.940
attack and it doesn't quite work out. Kagan fakes it for yet another time, but man, Alepho

03:21:52.940 --> 03:21:59.100
are able to collect good work from beers on site does a good job to deny those attempts

03:21:59.100 --> 03:22:00.600
and stay alive.

03:22:00.600 --> 03:22:03.020
No, Sharki who denied the first one.

03:22:03.020 --> 03:22:04.020
Sorry, yes.

03:22:04.020 --> 03:22:05.020
It was going to.

03:22:05.020 --> 03:22:06.020
Yes, tonight the second.

03:22:06.020 --> 03:22:11.740
That's the thing though is that it's insulting injury because you died to the guy above anyway,

03:22:11.740 --> 03:22:17.180
which is typically what you want out of the RAUs is to be able to not just help with any

03:22:17.180 --> 03:22:21.020
horizontal pressure, but also because they're so tall to block off potential sight lines

03:22:21.020 --> 03:22:25.340
above but then Beas was gonna get the kill anyway like he literally just walked up to him there's

03:22:25.340 --> 03:22:32.540
just no one covering for the directs you know retail it's a strange round we'll watch it back here

03:22:34.460 --> 03:22:38.540
like like where's the rest of the team like look at this but I can't see that he doesn't

03:22:39.420 --> 03:22:43.260
exactly but like he doesn't even get like Beas isn't even going like got like killed but he was going

03:22:43.260 --> 03:22:49.340
to yeah and then the rest of it is just really yeah in case of probably being a little active on

03:22:49.340 --> 03:22:53.900
the defense and swinging and giving a chance back to the attack until finally it was shut down.

03:22:56.060 --> 03:23:00.780
Nothing really that Kakin could do there. The Blitz Band no surprises. The Clash Band makes sense

03:23:00.780 --> 03:23:04.460
considering you don't have any shield bands yourself so you kind of have to force the

03:23:04.460 --> 03:23:10.860
the Clash Band we saw in the previous round played by Sharky. You just can't go into the

03:23:11.420 --> 03:23:16.300
second portion of this half with the three shield bands and allow them to play the Clash.

03:23:16.300 --> 03:23:42.180
you're just gonna set yourself up for disaster we return to the top floor the

03:23:42.180 --> 03:23:50.620
blitz off clash as well so the shields have been decimated on this band phase last time

03:23:50.620 --> 03:23:54.660
we saw shunt gain really really good ascendancy and control over towards this main stairs

03:23:54.660 --> 03:24:00.420
position early on and that's not who one could going to be really a 5% option now for the

03:24:00.420 --> 03:24:05.820
attack it's probably going to have to lean back towards a more old school upside chip

03:24:05.820 --> 03:24:09.660
away the U-Tool with the kaiid and the band of bands and then try to draw out as much

03:24:09.660 --> 03:24:13.980
to that Denial U-Tool, of which there's quite a bit, Double Knight Show, the Chanker as

03:24:13.980 --> 03:24:17.740
well. Let's make this turn around and maybe that alleviates a little bit of pressure,

03:24:17.740 --> 03:24:24.580
but it's still going to be a struggle here. If you're the attack of Chakadami, you want

03:24:24.580 --> 03:24:31.820
to be trying to chip away at this defense and drawing out that utility as soon as possible.

03:24:31.820 --> 03:24:36.540
The longer you leave it, the stronger this defense hold gets. But there's the additional

03:24:36.540 --> 03:24:41.380
almond here a bit of back pressure as well so anticipating that to just split

03:24:41.380 --> 03:24:44.540
the attack a little bit doesn't necessarily have to be and it won't be a

03:24:44.540 --> 03:24:52.660
full stack upside which is you see a wise idea as elements almost gets caught

03:24:52.660 --> 03:24:58.220
there will be awkward last time out they did a good job in clearing out this

03:24:58.220 --> 03:25:02.900
position from beers aided though by the shunt shield they don't have that this

03:25:02.900 --> 03:25:05.860
time around and said beers will be a little bit more comfortable and

03:25:05.860 --> 03:25:10.100
Holding that anchor position as I say that though. There is some main stairs pressure now

03:25:11.300 --> 03:25:13.300
Don't mind this at all

03:25:15.660 --> 03:25:22.740
Good kill on to beers trade it immediately from elements which don't and it a good shot onto real is

03:25:23.500 --> 03:25:28.980
Element 6 and one has been a difference making so far for men on the phone after they succumbed in that opening round

03:25:28.980 --> 03:25:32.420
Kakin though gets rid of sharky. That's the janker at the board. That's a big pick

03:25:32.420 --> 03:25:38.740
A little trade down onto elements, but they lose Rani. Pluto shuts down shot, Kakin with it all to do.

03:25:39.740 --> 03:25:41.740
He's got 50 seconds.

03:25:41.740 --> 03:25:45.880
It's a clutch of 1 versus 2 with no utility left for the defense.

03:25:46.580 --> 03:25:50.140
He does actually have a drone in pocket along with the Selma.

03:25:52.220 --> 03:25:57.120
35 seconds, Kakin low on health. He is of course very cautious with his positioning.

03:26:02.420 --> 03:26:11.740
Pluto just giving him absolutely nothing but as in arms

03:26:13.340 --> 03:26:15.340
Just plain tucked in knowing

03:26:15.980 --> 03:26:21.340
Keg it'll take his time. He's trying to force them out not even close to the kit and this round should be done

03:26:21.340 --> 03:26:23.340
Man, LFO will go 3-1 up

03:26:24.540 --> 03:26:27.460
That's just wonderful patience from the two defenders

03:26:32.420 --> 03:26:41.420
Yeah, pretty confident response then back on the top floor.

03:26:41.420 --> 03:26:44.620
And I think that the Blitzpan there is certainly helping out.

03:26:44.620 --> 03:26:49.740
Yes, it was that main stairs pressure late, but it just made the disc clear here a little

03:26:49.740 --> 03:26:54.460
more stalled out a little more displaced elements did a really phenomenal job.

03:26:54.460 --> 03:26:59.420
Good prone off angle initially gets the second and was able to have continued impact throughout

03:26:59.420 --> 03:27:00.420
that round.

03:27:00.420 --> 03:27:07.280
And then also Walt disciplined in the two versus one to not over present opportunities there to cake and who had a good read himself

03:27:07.280 --> 03:27:09.720
But just there was not given those ones and so

03:27:10.320 --> 03:27:14.920
Can't really fault him for not being more competitive in that clutch attempts

03:27:15.440 --> 03:27:17.040
back to basement

03:27:17.040 --> 03:27:18.800
31 school and

03:27:18.800 --> 03:27:20.800
And so far this matches

03:27:20.920 --> 03:27:24.040
I'm just developing at the expected rate. I don't think we've seen

03:27:25.120 --> 03:27:29.840
Enough to really make too many assumptions as to how this one will develop further

03:27:30.420 --> 03:27:36.420
I think for Man LFO they'll be looking to find Successive Basement and it probably then all comes back down to Dorms which was

03:27:37.920 --> 03:27:42.220
Particularly underwhelming for Meshai kind of be last time out and if they can refine that maybe win it

03:27:43.500 --> 03:27:45.800
Then yeah, it makes for a very tight contest

03:27:45.800 --> 03:28:02.200
You know, it's probably just back to the script for Ben LFO after the blunder in the opening

03:28:02.200 --> 03:28:03.200
round.

03:28:03.200 --> 03:28:09.000
I remember as well they were very good on the attack back on week one of this map.

03:28:09.000 --> 03:28:15.120
We cannot really allow this to play in a conventional sense.

03:28:15.120 --> 03:28:19.960
They themselves though were quite good defensively hunter, I thought it was maybe going to get

03:28:19.960 --> 03:28:20.960
timed on the swing.

03:28:20.960 --> 03:28:23.160
The barricade was there though, he was always safe.

03:28:23.160 --> 03:28:27.800
Oh Microsoft, poor man Alaphote in this round.

03:28:27.800 --> 03:28:35.000
They're playing somewhat aggressively on this first floor and not just opting to fall back.

03:28:35.000 --> 03:28:38.960
I mean it is two minutes on the clock, you don't want to give up too much space too early.

03:28:38.960 --> 03:28:41.960
So they just play the stairs positions now.

03:28:51.960 --> 03:29:00.960
Honestly, Jacobi have done a decent job and maybe the hand of the snake and Harkin with potential air jambs is going to use the second one now.

03:29:00.960 --> 03:29:06.560
They just take as much control as possible and just force them back into these tucked

03:29:06.560 --> 03:29:10.560
in stare positions back towards basement, let them cake it on the sledge, open things

03:29:10.560 --> 03:29:12.760
up towards Armory.

03:29:12.760 --> 03:29:15.200
Well, they haven't netted a kill.

03:29:15.200 --> 03:29:18.200
I think this has been a decent attack so far for Chiketomy.

03:29:30.960 --> 03:29:41.360
That's a really strong mirror position from Hontar, although the attack's been able to

03:29:41.360 --> 03:29:45.840
split and activate that Hibana now, so that's a good work from Sharkadami, and now just

03:29:45.840 --> 03:29:48.720
lodging that particular position.

03:29:48.720 --> 03:29:56.960
I have to commit, should make a launcher though, that was not ideal, and a team kill from Sharki.

03:29:56.960 --> 03:29:57.960
Uh oh.

03:29:57.960 --> 03:29:58.960
Who's that anyway?

03:29:58.960 --> 03:29:59.960
Probably.

03:29:59.960 --> 03:30:06.520
That's a good little stack push from Chikademy and it wasn't really much that Pluto, Elements

03:30:06.520 --> 03:30:12.160
and Beers could do to help out Chaki and Hunter and give them a spot on the site now.

03:30:12.160 --> 03:30:14.920
Well, the trade game can certainly go towards the attack.

03:30:14.920 --> 03:30:17.680
Oh, Elements got his Yo-Kai stock, couldn't get out in time.

03:30:17.680 --> 03:30:19.360
He'll be disappointed with that one.

03:30:19.360 --> 03:30:21.360
And then Rani had him cover Chikademy.

03:30:21.360 --> 03:30:26.740
That was a wonderful attacking round on Basement to get their second attacking round win.

03:30:26.740 --> 03:30:27.840
Really well set up.

03:30:27.840 --> 03:30:28.840
Good teamwork.

03:30:28.840 --> 03:30:29.840
Good utility usage.

03:30:29.840 --> 03:30:34.000
the layering of the nades to push him back down to the stairs, and then the flames as

03:30:34.000 --> 03:30:38.960
well, really helping them clear that mirror position.

03:30:42.960 --> 03:30:45.040
That's rated two, one round to go in the half.

03:30:47.120 --> 03:30:50.080
Just get the feeling this is going to be a real tense series.

03:30:52.160 --> 03:30:54.960
Defenders, protect your bombs from being diffused by attackers.

03:31:29.840 --> 03:31:35.920
fiercely competitive game but again this base this sorry this dorm site is going to be very very

03:31:35.920 --> 03:31:39.920
interesting last time out of course we saw the failed sense play from shake hadami and whilst

03:31:39.920 --> 03:31:44.800
it hasn't necessarily been banned out they're going to refrain from going for that once more and I

03:31:44.800 --> 03:31:49.200
guess I probably understand it will given that it did fall short of the mark last time around

03:31:49.760 --> 03:31:54.480
they do still have a bit of a view to allowing that they can use for a similar-esque kind of play

03:31:54.480 --> 03:31:58.960
you can activate the capital smokes for instance cover lines of side etc and you have the green

03:31:58.960 --> 03:32:06.960
Bs as well to maybe try and disperse those deep on the horizontal denar. But consider

03:32:06.960 --> 03:32:10.960
top floor still to be a must contest. We didn't see much of that at all last time out and I

03:32:11.840 --> 03:32:15.680
would envision that we see a little bit more action above here from Shaka to me.

03:32:18.000 --> 03:32:21.280
Well it's with the opening pick of the round. That's a good headshot on to Sean.

03:32:21.280 --> 03:32:25.040
Get through to the grim note. Kawhi have launcher available for the remainder of this one.

03:32:25.040 --> 03:32:31.000
Active on the defense for men L4 and beers will double down on the first floor shuts down Rodney no don't give me

03:32:31.640 --> 03:32:33.200
Compliment him with the NS

03:32:33.200 --> 03:32:36.160
It says thank you very much. That's just the second kill of the half

03:32:37.160 --> 03:32:40.360
I just pick up the confidence going into the second half of men L4

03:32:41.080 --> 03:32:45.940
Looking like they'll get to that target of four defensive rounds unless cake and I can him

03:32:46.960 --> 03:32:49.760
Santer eels. Oh, this is just an absolute beat down

03:32:49.760 --> 03:32:55.600
to close out the half of NLF. Let's start it on shaky ground after losing the opening round

03:32:56.720 --> 03:33:01.680
but they were able to nail home the advantage by the end of the half for 4-2 lead heading into the

03:33:01.680 --> 03:33:05.680
second half.

03:33:19.760 --> 03:33:24.760
Get a hold of the nation, get a count of the nation

03:33:24.760 --> 03:33:27.760
Just come along and get a ride in

03:33:27.760 --> 03:33:30.760
This is how it should

03:33:30.760 --> 03:33:34.760
Come on, we've already begun

03:33:36.760 --> 03:33:39.760
Now keep your arms down to your side

03:33:39.760 --> 03:33:42.760
And move them in a circle

03:33:42.760 --> 03:33:45.760
The dirt just like that

03:33:45.760 --> 03:33:50.760
You're steaming up better get them hit this morning

03:33:50.760 --> 03:33:53.760
Here's the door, look out, yeah

03:33:53.760 --> 03:33:56.760
We gotta take this road, baby

03:33:56.760 --> 03:34:00.760
We got a long way to go

03:34:00.760 --> 03:34:05.760
Oh, there's the choo choo, baby

03:34:05.760 --> 03:34:08.760
I'll be flaking all night

03:34:08.760 --> 03:34:11.760
Yeah, yeah, yeah

03:34:11.760 --> 03:34:15.760
Yeah, yeah, it's the choo choo, baby

03:34:15.760 --> 03:34:17.760
But it depends

03:34:17.760 --> 03:34:21.760
Until the morning is fine

03:34:21.760 --> 03:34:23.760
Choo choo

03:34:26.760 --> 03:34:28.760
Choo choo

03:34:30.760 --> 03:34:34.760
It doesn't matter who you are

03:34:34.760 --> 03:34:37.760
Or what you do from 9 to 5

03:34:37.760 --> 03:34:42.760
To move you to keep us all calling out your name

03:34:42.760 --> 03:34:46.760
You're moving to the station for a ride

03:34:46.760 --> 03:34:49.760
In a thousand miles

03:34:49.760 --> 03:34:53.760
It's been a deathful sound

03:34:56.760 --> 03:35:00.760
So be it or try to find your own to live

03:35:00.760 --> 03:35:02.760
It's a free ride

03:35:02.760 --> 03:35:04.760
Need a boat

03:35:04.760 --> 03:35:15.360
Well, happy days from Ed Elifo at the end of the first half, she saw Sally there just

03:35:15.360 --> 03:35:18.320
briefly because I think you would have been pretty happy with their response after losing

03:35:18.320 --> 03:35:21.320
the opening round on Master and R6.

03:35:21.320 --> 03:35:27.240
Certainly would have raised a few alarm bells a little bit when you give up that site to

03:35:27.240 --> 03:35:31.920
the attacking team in the opening round, but they stabilized really nicely.

03:35:31.920 --> 03:35:37.080
And certainly not the back of just finding early advantages, being able to get four glass

03:35:37.080 --> 03:35:43.000
five opening kills, they started to probably get better really as the half went on outside

03:35:43.000 --> 03:35:46.720
of that one round in lab in round five.

03:35:46.720 --> 03:35:53.400
That was only the one big loss, I think, and then to close on a flawless note is a really

03:35:53.400 --> 03:35:54.720
good sign as well for them.

03:35:54.720 --> 03:36:00.000
So four to two and for men LFO again, back in the opening playday, they had a five one

03:36:00.000 --> 03:36:01.520
attacking half on there.

03:36:01.520 --> 03:36:06.640
So it's going to be interesting to see if that same attacking prowess is going to follow

03:36:06.640 --> 03:36:07.920
suit into the second half now.

03:36:07.920 --> 03:36:12.520
The band's Kaede bandit and along with the Thermite Monty.

03:36:12.520 --> 03:36:28.600
So we return to the top floor as anticipated, the band's somewhat similar.

03:36:28.600 --> 03:36:32.120
on the hard bridge denial just to try and ease and alleviate some of that pressure for the attack

03:36:32.120 --> 03:36:37.320
to not have to worry too much about that causing problems. The elimination of the thermite as well

03:36:37.320 --> 03:36:42.680
as an intriguing one here from Ash Academy, a thermite now with 3x thermics relatively strong,

03:36:42.680 --> 03:36:47.160
pretty well distributed, well versed in multi-discipline now, not just useful in terms of exterior

03:36:47.160 --> 03:36:51.240
hard bridge walls but also can be a little more versatile again in opening hatches etc.

03:36:51.240 --> 03:36:56.920
That comes into play for basement and so by restricting some of that utility you can try to

03:36:56.920 --> 03:37:04.440
slow down the attack, at least somewhat. In terms of the composition from the defense,

03:37:05.160 --> 03:37:10.280
Chakadamiya out of the gate, electing not to go the Tachanka route. Instead, they will bring the

03:37:10.280 --> 03:37:14.600
Ekru, so they do have the double-forma plant to know in that regard. Those have the Nitro as well

03:37:14.600 --> 03:37:23.560
for Kaken. So obviously how that looks to play out. Blackbeard though, that could be the ace up

03:37:23.560 --> 03:37:27.320
up the sleeve for this attack when you think about pushes through main lobby or the Black

03:37:27.320 --> 03:37:32.320
Beads ability maybe to contest the likes of the green side push etc.

03:37:32.320 --> 03:37:36.720
If Shark is able to utilize that shield correctly it could be quite powerful.

03:37:36.720 --> 03:37:42.040
On the topic of hard breach that's the primary that was up a base taken out, question mark

03:37:42.040 --> 03:37:44.040
and chat and Pluto gets caught.

03:37:44.040 --> 03:37:49.840
I don't know if Pluto's tries to either sneak into sight or caught holding a passive angle.

03:37:49.840 --> 03:38:10.840
way though it's advanced to defense. You could start for Shunt Academy. This is going to be the one site that you would imagine even for me now if I will be difficult to crack it will be the other sites where I think they'll have probably more success.

03:38:10.840 --> 03:38:27.680
2nd open kill for Arcanum as well, has been their best, 7-4, it's got a 130 EPS, what

03:38:27.680 --> 03:38:33.000
this does is just slows things down as well, you lose hard breach, opportunity to open

03:38:33.000 --> 03:38:40.160
up mask is gone now as well, obviously there's the battle towards Maz, PS4, it's having

03:38:40.160 --> 03:38:43.840
a rough game at the moment, and I can get involved again. He goes 8 and 4 now and leaves

03:38:43.840 --> 03:38:51.760
Hunter in elements with a lot to do in this round. Very difficult. 2v4s are always possible.

03:38:51.760 --> 03:38:57.960
We've seen that alone today, but a master in R6 having to push into sight makes it closer

03:38:57.960 --> 03:39:06.480
to very, very low odds. And more damage from Kakin into Hunter with that shotgun as the

03:39:06.480 --> 03:39:11.480
the glasses were activated.

03:39:11.480 --> 03:39:20.720
I think Alamance is just at the point now where he's just hoping someone runs across

03:39:20.720 --> 03:39:25.200
his screen or makes a misstep or Hunter does catch out Arkadam.

03:39:25.200 --> 03:39:26.920
He was low but hit the headshot anyway.

03:39:26.920 --> 03:39:30.560
Vendetta out now for Alamance and suddenly it led to a bit more likely.

03:39:30.560 --> 03:39:34.320
If Sharkadamy go for a throw, Rani went for the peek, luckily those shots was there for

03:39:34.320 --> 03:39:35.320
cover.

03:39:35.320 --> 03:39:37.840
gets the trade leaves Hunter now

03:39:37.840 --> 03:39:41.980
one versus two knows where cakey is and should have the ideas to wish on his

03:39:41.980 --> 03:39:45.780
located as well he's got kid

03:39:45.780 --> 03:39:50.580
fifteen seconds

03:39:50.580 --> 03:39:51.980
sprays not landing

03:39:51.980 --> 03:39:54.960
and he knows now is in a position where he has to go over the kills or go over the

03:39:54.960 --> 03:39:58.640
plant he went for the first one didn't work out

03:39:58.640 --> 03:40:02.380
the good start to the second half of the academy

03:40:02.380 --> 03:40:04.380
Pretty clean. A little scary at the end.

03:40:05.820 --> 03:40:12.220
Typically, it can be like that with the day was still remaining, but overall, yeah, pretty good work there to be able to stabilize the round.

03:40:13.380 --> 03:40:21.020
And again, this lead, it continues to see so back and forth. These two looking very competitive at the moment. I think the matchups are lending itself to that.

03:40:22.580 --> 03:40:28.820
And so it's actually been quite enjoyable to watch so far in terms of standout players at least for Lair.

03:40:28.820 --> 03:40:33.920
I've got these first seven rounds, big shout out to Alamance who's currently sitting on

03:40:33.920 --> 03:40:38.980
a 180 APS, spawned 11-4, not sure if that's entirely inclusive of round seven yet, but

03:40:38.980 --> 03:40:41.860
he's posting big numbers and whilst there hasn't been a massive standout performer for

03:40:41.860 --> 03:40:47.220
Shackadamy, Arkham's also been hitting that scoreboard well and positive entry 2-0.

03:40:47.220 --> 03:40:52.860
So, both teams having some good glimpses at the moment.

03:40:52.860 --> 03:40:57.860
Basement, can this be a big determining factor for both teams?

03:40:59.860 --> 03:41:03.860
I like Men Elfo, they're not backing away though from leaning into the shields at teams this half.

03:41:03.860 --> 03:41:05.860
It's the Blackbeard initially for Sharky back around 7.

03:41:06.860 --> 03:41:09.860
There was an election here onto the Blitz for round number 8.

03:41:09.860 --> 03:41:13.860
Now of course that's a pretty high risk into the warden which was as well shown in that last round.

03:41:14.860 --> 03:41:16.860
So I wonder how that's to be utilized?

03:41:16.860 --> 03:41:23.660
utilized. I vividly remember doing this exact same setup previously as well on this position,

03:41:23.660 --> 03:41:31.660
so probably looking to fall off down blue, maybe trying to force or slash bait a warded in as a

03:41:31.660 --> 03:41:36.700
bit of a trap here. See if it works. I anticipate the shield is probably going to be used for map

03:41:36.700 --> 03:41:41.660
clear as opposed to a direct, but there is quite a bit of drone work actually, a bit of its basement

03:41:41.660 --> 03:41:45.420
side warehouse at the moment that I'm seeing the attack flick, so maybe that's indicative of

03:41:45.420 --> 03:41:53.820
something correct. Oh what a shot from Arkadim! Another opening kill from him!

03:41:55.740 --> 03:41:59.340
They've only had four in this entire map, he's had three of them.

03:42:01.900 --> 03:42:07.260
And this Hunter on the box, Sharky wants to start maneuvering around the map on the blitz.

03:42:07.260 --> 03:42:11.740
Elements wary though, the first floor pressure still there from K, Kid and Rani. Arkadim shot

03:42:11.740 --> 03:42:16.300
down by Pluto. That's a big kill for Manila Fo. Shots down the best player for Shai Academy.

03:42:16.300 --> 03:42:20.780
Sharky can't time the shot to the back from the Blitz. Elements gets rid of Roddy as well.

03:42:20.780 --> 03:42:26.860
He's 12-4. Lost his life, but numbers prevail. Manila Fo really opened up this round now. Down

03:42:26.860 --> 03:42:32.140
to Sharky and Pluto. Realers and Kaken are so low. For all intents and purposes, as that first

03:42:32.140 --> 03:42:39.020
nitrocell misses, this is Manila Fo's round to win. And Pluto hits the headshot. Kaken does still

03:42:39.020 --> 03:42:46.220
of a nitrocell. It's so low on health and with the blitz in play, this nitro has to

03:42:46.220 --> 03:42:52.420
connect. It doesn't. It got shot out. And Kakin is now in a very tricky position. Glass

03:42:52.420 --> 03:42:58.860
is activated. He absolutely shits on Sharky. And now in the best chance to clutch this,

03:42:58.860 --> 03:43:01.700
he cannot, though.

03:43:01.700 --> 03:43:19.540
I was looking across some of his spreadsheets, I can't comment on that, but wow, again another

03:43:19.540 --> 03:43:25.860
very tight close competitive round between these two we see once again the blitz creating

03:43:25.860 --> 03:43:30.820
space causing damage and making life tough for those on site and able to retain life

03:43:30.820 --> 03:43:38.400
in the late round, taking the perfect counter there at the end, got the first and then really

03:43:38.400 --> 03:43:41.260
snappy to be able to find the trade as well.

03:43:41.260 --> 03:43:45.580
Kakin has these really good moments at times and that's another one on display.

03:43:45.580 --> 03:43:53.100
I think it was actually more of a frustration clap more than a clutched clap but still 5-3

03:43:53.100 --> 03:43:54.100
men out of foes.

03:43:54.100 --> 03:43:55.100
Great buy.

03:43:55.100 --> 03:43:57.780
You'll take it any way you can.

03:43:57.780 --> 03:44:02.140
They get their first attacking round in the second half of two round lead, Kaken so close

03:44:02.140 --> 03:44:03.500
to clutching that.

03:44:03.500 --> 03:44:11.820
And of the three consecutive opening kills for Arkid and for Shaykademy, only one of

03:44:11.820 --> 03:44:16.820
them has actually converted into a round win, so he's setting them up, but they just haven't

03:44:16.820 --> 03:44:20.980
quite been able to bring it home late in the round.

03:44:20.980 --> 03:44:27.580
Four kills from Pluto in that round as well, by the way, and wins the 1v1 against Kaken.

03:44:27.580 --> 03:44:34.580
There you go, 10-4, elements 12-5, and those two have been sensational for man LFO.

03:44:57.580 --> 03:45:09.640
Bunks and briefing for the first time in the second half this is going to be the test for

03:45:09.640 --> 03:45:13.020
the Academy on the tertiary site.

03:45:13.020 --> 03:45:17.940
Three nitros, four impacts.

03:45:17.940 --> 03:45:20.260
Explosive belt is at full capacity.

03:45:20.260 --> 03:45:25.980
It is actually going to be the opening depth this time rather than the opening kill.

03:45:25.980 --> 03:45:33.220
And that's a big hindrance now for the defense, but a big knife yourself from Sean shuts down

03:45:33.220 --> 03:45:38.380
the rampaging elements and got some significant damage into the Blackbeard of Sharky, wants

03:45:38.380 --> 03:45:45.180
to fall to Realers and finally, Shaikademy can show poise in the middle portion of a

03:45:45.180 --> 03:45:51.340
round, K-Kin 2, and then gets them two and Shaikademy flip it, they get the opening death

03:45:51.340 --> 03:45:53.540
and then five very quick kills.

03:45:54.980 --> 03:45:55.820
Bang.

03:45:55.820 --> 03:45:58.160
Ha ha, very very snappy.

03:45:59.340 --> 03:46:01.540
And yeah, I mean well rewarded the way

03:46:01.540 --> 03:46:04.340
in which they were able to set up that particular round.

03:46:06.260 --> 03:46:08.740
It just adds another layer of interest

03:46:08.740 --> 03:46:10.540
in this particular first map.

03:46:10.540 --> 03:46:13.780
And if this continues going forward,

03:46:13.780 --> 03:46:16.820
we are going to be in for a long rest of three.

03:46:16.820 --> 03:46:19.580
It does feel like as the map rather develops,

03:46:19.580 --> 03:46:24.060
are getting increasingly better reads on one another. We do see the mirror now and the Grim

03:46:24.780 --> 03:46:26.700
also taken out of play.

03:46:30.700 --> 03:46:35.500
I think the other number that I'm looking across that's pretty intriguing for this matchup as well

03:46:35.500 --> 03:46:41.020
is the conversion rate in this series. It's five to four, so of the nine rounds played,

03:46:41.020 --> 03:46:46.540
only on five of those occasions has the open kill successfully being converted. Again,

03:46:46.540 --> 03:46:53.740
and kind of plays in tandem with the survival stat we're seeing where in a lot of these

03:46:53.740 --> 03:46:59.260
rounds only a couple of players left. There's a few exceptions to that but generally speaking

03:46:59.260 --> 03:47:04.260
we're also seeing a lot of early killers as well within the first minute or very close

03:47:04.260 --> 03:47:11.020
to it as well. So both teams have been very eager to take these early fights and I think

03:47:11.020 --> 03:47:13.620
it's testing a lot of the problem solving skills late round where we're seeing a lot

03:47:13.620 --> 03:47:21.460
those situations where it's like 2v2, 3v3 or equivalent. So yeah, we're just seeing these

03:47:21.460 --> 03:47:26.100
guys tested at the moment that the quality of the siege has been quite impressive to

03:47:26.100 --> 03:47:33.860
watch. We've returned to top floor then for round number 10. Do we see Shycademy equalize

03:47:33.860 --> 03:47:40.860
this goal and successful last time out on this site.

03:47:51.860 --> 03:48:01.860
This is Shai Academy's map picker on defense layer in this position to retake the lead soon enough.

03:48:01.860 --> 03:48:08.220
get the job done here and master R6 it's 5-5 and having a good chance to run this

03:48:08.220 --> 03:48:12.140
lead down and eventually take it themselves.

03:48:17.380 --> 03:48:24.060
Warbler R6 rounds though the opening kill has not been converted so a lot of the

03:48:24.060 --> 03:48:27.460
rounds of fighting players have been in the middle and late as I could have

03:48:27.460 --> 03:48:29.460
Another opening kill

03:48:31.800 --> 03:48:36.640
Maybe the opening death in the previous for him, but it did not matter. He does lose his life though at the window

03:48:37.840 --> 03:48:42.920
Shot will fall as well at the same time. That's the shit. That's the tanker dead. Oh, man

03:48:42.920 --> 03:48:47.620
I'll throw a shrink them here on top wall. Yes, I did not expect this

03:48:47.620 --> 03:48:49.900
I have one player inside the building

03:48:49.900 --> 03:48:56.340
Yeah, it looked really good at the opening there with Arcane and finding the opener

03:48:56.340 --> 03:48:59.780
and to hunt it, but the response has been very swift from this attack and it's been

03:48:59.780 --> 03:49:01.580
pretty low risk and low investment as well.

03:49:01.580 --> 03:49:05.020
They have so much utility now that they can work with for the remainder of the round.

03:49:05.020 --> 03:49:08.260
They have elements who can freely look below on the Daemons as well.

03:49:08.260 --> 03:49:15.540
There's the Grim for Chacademy, Nitro also unimpactful, Defuser going down, no ability

03:49:15.540 --> 03:49:16.540
to deny.

03:49:16.540 --> 03:49:32.600
He's going to have to do the impossible post-plank, it's got about 30 seconds, pulls that shock

03:49:32.600 --> 03:49:35.680
up, a good fall back over towards Botmain from Elements.

03:49:35.680 --> 03:49:41.240
He's not over-investing and pushing up into Kaken.

03:49:41.240 --> 03:49:43.240
And Sharky shield up.

03:49:43.240 --> 03:49:50.700
No, there's no way that Kakin can win this too many angles Pluto swings. He was low on health as well to map points for man LFO

03:49:51.400 --> 03:49:53.400
on the map pick of shy Academy

03:49:54.520 --> 03:49:56.520
As they take top floor

03:49:56.560 --> 03:50:00.540
Don't get a twist that this time has a chance to go to OT defense less strong

03:50:01.060 --> 03:50:03.360
Will they reinvest into a repeat?

03:50:04.320 --> 03:50:08.280
On master and R6 is the question now posed to shy Academy

03:50:08.280 --> 03:50:12.360
Yeah, that top floor.

03:50:12.360 --> 03:50:13.360
They're going to go live.

03:50:13.360 --> 03:50:14.360
Yeah, that hurts.

03:50:14.360 --> 03:50:20.160
It's an awkward position now where you can't, you could reattempt, but you probably do want

03:50:20.160 --> 03:50:21.840
to keep trying to switch it up here.

03:50:21.840 --> 03:50:23.160
Defenders, protect your bomb.

03:50:23.160 --> 03:50:24.160
No success there.

03:50:24.160 --> 03:50:28.600
Last time I'm out on this site, Fusha Academy, Man Elfo in a good position now.

03:50:28.600 --> 03:50:34.320
If they're able to close out their console at their pick up next, how much that accounts

03:50:34.320 --> 03:50:35.320
for?

03:50:35.320 --> 03:50:40.040
a little bit limited based on what we typically see in this region, but I think it's still fair to

03:50:40.040 --> 03:50:43.560
give them the respect that they deserve heading into that second map that they would be touted as

03:50:43.560 --> 03:50:52.760
priority firm favourites to be able to close out the series. So let's jump in there Matt.

03:50:53.320 --> 03:51:00.280
Match point round. Oh man, I'll be able to get it done right here, right now. It's been a pretty

03:51:00.280 --> 03:51:04.840
big reliance on both elements and Pluto in the fragging department so far. Again,

03:51:04.840 --> 03:51:10.260
They've been well facilitated. I think in terms of the shield plate from Sharky's been quite good so far.

03:51:10.260 --> 03:51:12.760
The info gathering has been good as well.

03:51:12.760 --> 03:51:21.760
Maybe he hasn't been able to hit the scoreboard necessarily, but he's been flexing on to what he needs to still have impacts with all the utility based ops so far.

03:51:21.760 --> 03:51:40.240
And again on the flip side Arkadam has had the last four opening kills for Shot Academy

03:51:40.240 --> 03:51:42.360
until Shot just went and did that.

03:51:42.360 --> 03:51:45.280
Hey kid, lost his life though.

03:51:45.280 --> 03:51:49.160
The hands of Pluto and Alamance, well it's the Pluto and Alamance show, but then two

03:51:49.160 --> 03:51:53.960
Two quick kills back from Arkham and Realus, and this round is almost done, we've already

03:51:53.960 --> 03:52:02.600
played 50 seconds, Sharki now by himself, it's a strange old basement site, Sharki vs

03:52:02.600 --> 03:52:08.440
Shon and Realus trying to just run him down through lockers, and Realus though there for

03:52:08.440 --> 03:52:13.000
help and Sharkatomi stay alive here on lair.

03:52:13.000 --> 03:52:16.760
That was quite literally the definition of blink and you miss it, 50 seconds into the

03:52:16.760 --> 03:52:22.040
round and it's already whittled down to a 1v2. Again, playing it nicely with the stat

03:52:22.040 --> 03:52:26.640
that I was kind of looting to earlier in terms of that opening engagement, typically being

03:52:26.640 --> 03:52:31.400
within the first minute of the round or close to it and that round was one of the more extreme

03:52:31.400 --> 03:52:40.000
examples of it. Maybe try Academy Thriving a little bit more in the chaotic nature of

03:52:40.000 --> 03:52:47.040
that round. But now is the real real test that they go back to the top floor. It's been

03:52:47.040 --> 03:52:52.680
one out successfully on a single occasion. They lost it out though back in round ten

03:52:52.680 --> 03:52:57.680
and if they push, if they are to push it to AT, they need to find it on the third attempt.

03:53:10.000 --> 03:53:21.800
I mean, typically, you probably back in Shikad, I mean, to close this down, Master and R6,

03:53:21.800 --> 03:53:27.360
keep it compact, don't give them the ability to find kills from the exterior positions,

03:53:27.360 --> 03:53:30.560
which is exactly what happened last time.

03:53:30.560 --> 03:53:35.160
And finally, enough though, they got the opening kill, yeah.

03:53:35.160 --> 03:53:42.480
Arcanum found the first pick at the two-minute mark so then it's a 5v4 defense master R6 and you go and then lose

03:53:42.960 --> 03:53:44.400
that round

03:53:44.400 --> 03:53:46.400
the way that they did

03:53:48.200 --> 03:53:53.600
To me that just suggests that Shai Academy themselves could have played that far more defensively and

03:53:54.080 --> 03:53:56.080
You would imagine based on this lineup

03:53:56.640 --> 03:54:00.200
After what happened last time that will be the case they drop

03:54:00.200 --> 03:54:05.520
If the Chanka they bring the echo this time so shock can also get some extra information

03:54:11.000 --> 03:54:15.100
The heavy emphasis on elements and Pluto like they just cannot be going down in bites

03:54:15.100 --> 03:54:19.960
They need to be getting a list who kills each if you think manlfo are gonna win this round

03:54:22.380 --> 03:54:26.880
As much as they're being aided by the others, they're the ones getting the kills they need to stay alive

03:54:30.200 --> 03:54:46.280
More probing down below 15 kills for elements and now plays a key role in this round trying

03:54:46.280 --> 03:54:52.520
to unlock some mezz control or if it's subtle X can transition below yes three death marks

03:54:52.520 --> 03:54:57.680
available it feels like the attack is waiting for him to try and unlock a bit of pressure

03:54:57.680 --> 03:55:03.360
and then others can activate else where all but it's hunter to find the first okay didn't see that coming

03:55:04.080 --> 03:55:06.400
Bears as well. Bears as well. That's the trigger point

03:55:07.680 --> 03:55:12.160
And it's not even the two key frag is caking is down on the floor too. They've done it again

03:55:12.880 --> 03:55:14.880
They started to get methanops control

03:55:15.600 --> 03:55:17.600
And it's all over shampai himself

03:55:18.400 --> 03:55:20.400
the lone echo

03:55:20.400 --> 03:55:23.780
There's nothing he's going to be able to do from server.

03:55:23.780 --> 03:55:30.300
He drops, doesn't get a chance to delay with the yokai, and it's going to be a 7-5 victory

03:55:30.300 --> 03:55:35.700
for Man LFO on the map pick of Shikadami.

03:55:35.700 --> 03:55:40.020
I'm not too sure what's going through the mind of Shot right now, but there's nothing

03:55:40.020 --> 03:55:43.500
you can do to win from that post-plan position.

03:55:43.500 --> 03:55:48.060
A bit of hope from others, and in the end a full team effort for Man LFO as they steal

03:55:48.060 --> 03:55:55.420
their opponent's map pick a 7-5 victory on the opening map of Lair sets them up nicely in this upper matchup

03:56:48.060 --> 03:56:51.260
I'm drinking dex and I'm partying up

03:56:51.260 --> 03:56:53.760
Don't lock in on my own shopping, my money's up

03:56:53.760 --> 03:56:56.260
Cause I can't get down so let's cut it up

03:56:56.260 --> 03:56:59.260
I'ma keep it going so everybody left

03:57:04.260 --> 03:57:06.260
I'ma keep it going, I'ma keep it going

03:57:06.260 --> 03:57:09.260
I'ma keep it going so everybody left

03:57:18.060 --> 03:57:25.060
I'm breaking next to the party now,

03:57:25.060 --> 03:57:30.060
I'm reckless and I'm just out and out.

03:57:30.060 --> 03:57:33.060
I'm a cute girl, it's a lame nut nut.

03:57:33.060 --> 03:57:35.060
I'm breaking next to the party now,

03:57:35.060 --> 03:57:38.060
I'm a ill-fated, stuck-in-my-money-wine.

03:57:38.060 --> 03:57:40.060
If I can't get down to the funny nut,

03:57:40.060 --> 03:57:43.060
I'm a cute girl, it's a lame nut nut.

03:57:43.060 --> 03:57:46.060
I'm a cute girl, it's a lame nut nut.

03:57:46.060 --> 03:57:48.060
I

04:00:46.060 --> 04:00:48.060
You

04:02:46.060 --> 04:02:54.820
Well certainly a fun one on Lea, back and forth guys was the name of the game there.

04:02:54.820 --> 04:02:59.340
In fact, actually after the first couple of rounds played out from round five until the

04:02:59.340 --> 04:03:05.780
end of it, it was just one for one, no real separation, back and forth, but the standouts

04:03:05.780 --> 04:03:10.620
very much for Man on the Phone, Alamance and Pluto were sensational, Arkham tried his

04:03:10.620 --> 04:03:16.860
best for shycademy and I think I think in the end a pretty fair score line but the bad news for

04:03:16.860 --> 04:03:22.780
shycademy is that was their map pick. Yeah it's unfortunate nature of this result for them but

04:03:22.780 --> 04:03:27.580
you're right very much was back in 4th break in brown count but in terms of just a lack of trends

04:03:27.580 --> 04:03:31.740
really being established elsewhere outside of more like the server white stats in terms of you

04:03:31.740 --> 04:03:37.100
know the opening kill time etc and the lack of conversions which was applicable to both teams

04:03:37.100 --> 04:03:41.660
in terms of epic kills going forward. The only other stand out really was actually the multi-kill

04:03:41.660 --> 04:03:46.700
potential from Man Alaphaux as you alluded to before, Elements and Pluto absolutely blocked

04:03:46.700 --> 04:03:51.740
off even beers with a 30k to kick things off and you add on top of that an Elements clutch,

04:03:51.740 --> 04:03:55.980
Pluto clutch, etc. Those were the big difference makers. They had two players that were performing

04:03:55.980 --> 04:04:00.700
at a very high level inside of the server and should I kind of be decent team-wide effort,

04:04:00.700 --> 04:04:05.260
just slacks in a couple of really key moments as close moments where it didn't go their way.

04:04:05.260 --> 04:04:12.500
Okay, and hence why it was a 7-5 in the end now look as we've seen time and time again winning the opposition's map pick

04:04:12.500 --> 04:04:16.180
But the bill and end all we're not going to catch try to be out from the series

04:04:16.180 --> 04:04:18.740
But it does put them down in a pretty common wise position

04:04:19.180 --> 04:04:22.660
Yeah, I mean especially learning the lesson even just from our last series that we played

04:04:23.540 --> 04:04:27.740
You know sometimes funny things that happen and teams just end up taking each other's map pigs

04:04:27.740 --> 04:04:30.740
It's not again uncommon by any means and there were good quality

04:04:30.740 --> 04:04:35.580
only signs from Shakeademy, I think, on Lair as well, to suggest that, yeah, they're going

04:04:35.580 --> 04:04:39.940
to be more incapable of going into the next map and still giving it a red-hot crack. I

04:04:39.940 --> 04:04:44.040
mean, the 7-5 victory, clearly suggesting that there wasn't a lot separating back and

04:04:44.040 --> 04:04:49.020
forth nature. It's really just kind of that early burst, really, that we saw from MNLFO.

04:04:49.020 --> 04:04:52.860
That was the main determining factor, which is kind of funny because it was Shakeademy

04:04:52.860 --> 04:04:58.980
that got off the best start possible, attacking ground on top floor Lair, and then it was

04:04:58.980 --> 04:05:03.060
just three straight from in LFO. And then that was it. And then from there was just back and forth. So

04:05:03.620 --> 04:05:10.180
we'll see what the console is going to bring for us in our next match, which again, it may be the map pick

04:05:10.660 --> 04:05:16.180
four men LFO, but I don't want to be discounted. Okay, to me at all. They still did a lot of really good things.

04:05:16.180 --> 04:05:20.420
Arkham was great in terms of getting opening kills. We went 14 in that department real as

04:05:20.420 --> 04:05:24.660
two zero as well. So that was certainly one element where I thought they were quite strong on there.

04:05:24.660 --> 04:05:28.100
If they could bring that to consulate, which consulate is a map where you can certainly

04:05:28.100 --> 04:05:34.540
Dominate in that area on both sides attack and defense and get a lot of those open kills and on on a really big map as well

04:05:34.540 --> 04:05:39.860
You can benefit greatly that the biggest downside for shy Academy was it didn't win a single clutch

04:05:39.860 --> 04:05:42.780
And they didn't have a single player get a multiple round at all

04:05:42.820 --> 04:05:47.340
So in terms of the raw fracking power and the power of elements and especially Pluto

04:05:47.780 --> 04:05:50.220
Was a big difference between the two teams

04:05:51.420 --> 04:05:54.820
Yeah, and they were playing key operators of our elements

04:05:54.820 --> 04:06:01.260
I think most notably there on the day most his ability to apply a lot of pressure early Brown gain information make that the vert

04:06:02.220 --> 04:06:09.180
Difficult to contest for the shack had me defense was very much a standout and then Pluto as well on the side of defense

04:06:09.180 --> 04:06:14.740
He had a very versatile map for so that versatility is going to be important on a map like console it and then I'll follow

04:06:14.740 --> 04:06:16.740
We'll be looking to replicate that result here

04:06:16.900 --> 04:06:20.260
Alrighty, let's get into console at the second map of the series again

04:06:20.260 --> 04:06:25.780
it is an upper bracket match. The winner will play Enterprise next week in an upper bracket

04:06:25.780 --> 04:06:32.040
final. The loser drops to the lower bracket from here onwards. Big match coming up, Man

04:06:32.040 --> 04:06:38.220
LFO and Shank Academy moving to Man LFO's map pick of Consulate. Excited to see if

04:06:38.220 --> 04:06:43.620
we continue to get this back and forth style that we got on Lair or if one of these two

04:06:43.620 --> 04:06:48.740
can really kick things off nicely on this second map. Get out to an early Gleed and

04:06:48.740 --> 04:06:49.740
hold strong.

04:06:49.740 --> 04:06:58.900
You know, but you're going to see how Man El Fero able to perform on attack and if they

04:06:58.900 --> 04:07:05.020
can just kind of hack away at a few of these rounds, grind away and give themselves a cushion

04:07:05.020 --> 04:07:06.260
to play off.

04:07:06.260 --> 04:07:10.140
I think Consulate can lend itself into being pretty versatile for attack these days.

04:07:10.140 --> 04:07:13.540
There's quite a few different options that you can try to deploy on pretty much all the

04:07:13.540 --> 04:07:14.540
sites.

04:07:14.540 --> 04:07:17.540
And I expect that these teams, I respect their depth.

04:07:17.540 --> 04:07:23.140
I think they'll be able to experiment with those as the match was developed.

04:07:23.140 --> 04:07:29.420
I second-floor first up the bands as well as Ami, Miro, Monty and the elements target

04:07:29.420 --> 04:07:30.420
there.

04:07:30.420 --> 04:07:33.900
Deimos is naturally very very strong on this map but identifying that he was particularly

04:07:33.900 --> 04:07:36.180
impactful back on Le.

04:07:36.180 --> 04:07:42.900
And so elements will now need to give it onto something else for console at least to begin.

04:07:42.900 --> 04:08:06.580
And now, if I may not have played Consulate back on the first week, but it was the deciding

04:08:06.580 --> 04:08:12.960
map in their series so even though this is their map pick today and it wasn't last time

04:08:12.960 --> 04:08:19.240
out it was still part of the pool so comfortability for them is definitely going to be on the

04:08:19.240 --> 04:08:29.000
higher note whereas for Shai Katabee they banned it last week against six targets.

04:08:29.000 --> 04:08:32.880
Fixed lair as well against six targets won that 7-5 this time on the wrong side of it

04:08:32.880 --> 04:08:43.600
losing 5-7, or at least 4 shycademy, they begin on defense here on Consulate, which is now

04:08:43.600 --> 04:08:49.360
officially the most played map this stage for Oscars, fun little stat.

04:08:49.360 --> 04:08:53.520
Have all the maps been played?

04:08:53.520 --> 04:08:57.440
So have, you know.

04:08:57.440 --> 04:09:01.520
Consulate sitting at a 58% defensive win rate.

04:09:01.520 --> 04:09:05.880
Sounds about right.

04:09:05.880 --> 04:09:10.600
So the Soul of the Snake on Repel, again a very very powerful tech that can be deployed

04:09:10.600 --> 04:09:11.600
on that operator.

04:09:11.600 --> 04:09:15.560
Honestly quite surprised that you can use it from the exterior of the building like that

04:09:15.560 --> 04:09:16.920
because it is so strong.

04:09:16.920 --> 04:09:19.800
You can gain information from relative safety.

04:09:19.800 --> 04:09:23.880
Oh that's the risk of when you enter the building as elements almost get in court there.

04:09:23.880 --> 04:09:30.400
Thanks a chunk of damage but fortunately for him not a headshot through the wall so he'll

04:09:30.400 --> 04:09:31.400
survive.

04:09:31.400 --> 04:09:42.400
Ground now taken over towards Admin side and Coffin as well. Sharky will identify the vending shield hold here.

04:09:42.400 --> 04:09:53.400
And now you look to Utildon to that position, Haunter to catch the rotation off, but as we can see with the benefit of outlines of the lack thereof over at the shield.

04:09:53.400 --> 04:09:56.680
The shield has already been vacated by the defense and Shake had him in.

04:09:56.680 --> 04:09:59.960
Now I need to play the backflip for a pretty long period of time here.

04:09:59.960 --> 04:10:04.520
I think they'll learn their time management this turn and their clearance and their pressure has been quite good.

04:10:06.440 --> 04:10:11.000
Yeah, the only downside is probably the health of the Blackbeard and certainly elements as well on the snake.

04:10:12.600 --> 04:10:14.600
Swing attempts from Pluto.

04:10:14.600 --> 04:10:16.600
Doesn't connect towards Long Desk.

04:10:16.600 --> 04:10:20.680
Only one Gaspe blare for Sean and there's 60 seconds in the round.

04:10:20.680 --> 04:10:28.340
How come does have a nitro available as well but the utility of the defense is starting

04:10:28.340 --> 04:10:29.340
to dwindle.

04:10:29.340 --> 04:10:33.560
Rani is going to play a lovely position here at Long Desk, doesn't probably get the benefit

04:10:33.560 --> 04:10:34.560
that he was hoping for.

04:10:34.560 --> 04:10:39.360
He gets pushed out of that position, more space being taken by the attack, realized with a

04:10:39.360 --> 04:10:44.580
nice double kill though onto Hunter and Viers.

04:10:44.580 --> 04:10:48.520
And puts like Adam in a very good position until that shot from Alamance and Rani falls

04:10:48.520 --> 04:10:53.640
to Pluto. The dynamic duo from the opening map are going nuts again. Pluto getting a

04:10:53.640 --> 04:10:59.720
second. Kakin pushes into site. Elements can hold. Wait for Pluto. They can push together,

04:10:59.720 --> 04:11:04.520
but Kakin gets the freebie. Didn't realize how up close Pluto and God didn't matter.

04:11:04.520 --> 04:11:12.040
What the hell are they doing? Just wait. Oh, they're giving that one to Kakin on absolute

04:11:12.040 --> 04:11:14.040
Silver Plano. Yeah

04:11:15.440 --> 04:11:20.760
Good work there. I can play it absolutely perfectly gets well rewarded

04:11:21.760 --> 04:11:24.560
filter effect though on to his position was

04:11:25.720 --> 04:11:27.720
And a bit of a yikes

04:11:28.560 --> 04:11:31.160
So they'll be looking to shake that one off going forward

04:11:31.160 --> 04:11:38.120
It really should have been with all the groundwork that had been established should have been a pretty straightforward round conversion

04:11:38.120 --> 04:11:40.120
therefore man LFO

04:11:42.040 --> 04:11:44.340
I'm just getting a little angry.

04:11:44.340 --> 04:11:45.340
Get out of there.

04:11:45.340 --> 04:11:46.340
Why is elements?

04:11:46.340 --> 04:11:47.340
Why is elements?

04:11:47.340 --> 04:11:48.340
I mean, you know what?

04:11:48.340 --> 04:11:54.380
Fair play to Kakin with the fact that he plays the crotch position perfectly so that

04:11:54.380 --> 04:11:56.780
he doesn't, if he's standing, he's just obviously dead.

04:11:56.780 --> 04:12:00.340
But by playing the crotch position, because of them, that swing from elements, he gets

04:12:00.340 --> 04:12:01.340
the 1v1.

04:12:01.340 --> 04:12:05.740
Even though he's in the middle of sight, he gets the 1v1, whereas if he's standing,

04:12:05.740 --> 04:12:09.540
he's just going to get instantly traded, probably dies to Pluto immediately.

04:12:09.540 --> 04:12:19.540
And so therefore for Alamance, why are you swinging in that position?

04:12:19.540 --> 04:12:20.540
Big clutch for Kakin.

04:12:20.540 --> 04:12:24.540
And you can see what it meant to him as well.

04:12:24.540 --> 04:12:31.860
Yeah, I'll see if that looks like the confidence here of Man-Alaphore if they're able to shrug

04:12:31.860 --> 04:12:32.860
that one off.

04:12:32.860 --> 04:12:36.620
I think again, they should feel pretty confident how they're able to take the map control, but

04:12:36.620 --> 04:12:43.020
Like a conversion death will hurt, it's a really good opportunity to take off the primary attack and

04:12:45.180 --> 04:12:49.660
we know how influential those can be as the rounds begin to stack over the course of the map.

04:12:53.100 --> 04:12:58.860
We're in here on the solos of Rhealors. Arcane them on the opposing side of Admin as well, so

04:12:59.740 --> 04:13:02.380
extended across the map. Oh, should I catamine?

04:13:02.380 --> 04:13:09.740
Man Alpharo trying to cut these crosses and Almond's able to get some payback realers

04:13:09.740 --> 04:13:13.460
with somewhat of an overpick that time out.

04:13:13.460 --> 04:13:16.420
Probably looking for a bit more information than just the raw kill, but Almond starts a

04:13:16.420 --> 04:13:17.420
good job of catching it.

04:13:17.420 --> 04:13:22.140
Yeah, he got the open kill in the first round, did realers, so probably a bit of a heat check

04:13:22.140 --> 04:13:23.900
moment, get shut down though.

04:13:23.900 --> 04:13:26.380
Watch the bomb rings out.

04:13:26.380 --> 04:13:31.820
Almond again has just been very solid for Chikadami and gets rid of Almond's on the

04:13:31.820 --> 04:13:33.820
jackal

04:13:36.020 --> 04:13:39.200
Is like an operator name it doesn't get called out all that often these days

04:13:39.940 --> 04:13:45.380
trade one for one shark you know, I could have both taking each other out leaves it in the 3v3 I

04:13:47.260 --> 04:13:52.500
Think you're pretty content with that for if you may now a foe getting rid of the solace individual removing all of that room pressure

04:13:53.460 --> 04:13:57.660
Knowing for well now that show academy are pretty much going to have the remaining three in sight

04:13:57.660 --> 04:14:03.100
Yes, he's still got two nitrosols to deal with and not ideal to lose a player of elements is stature

04:14:03.100 --> 04:14:07.100
But you get the hacked cams as well Pluto still alive in a logic form a couple of flashes

04:14:07.260 --> 04:14:11.500
But into the warden. It's a pretty even 3v3 heading into the final minute

04:14:11.500 --> 04:14:16.700
I think they're playing into the kayak without amps is gonna force the back here and Chuck had at me should be

04:14:17.260 --> 04:14:21.300
Hey, but I read that they'll be good enough to know the back hits the only option garage can't get opened up

04:14:21.300 --> 04:14:23.300
You just have to be careful of the yellow look, but

04:14:23.300 --> 04:14:28.300
Yeah, they'll focus their attention pretty quickly here.

04:14:28.300 --> 04:14:33.300
Okay, he can force two peers.

04:14:33.300 --> 04:14:38.300
So the back hit will be the play from NL and Fo.

04:14:38.300 --> 04:14:45.300
Which you're right, in the sense that Shark had a meat, really, they only need to keep their focus on one side, but now it's a two to three, four to five seconds.

04:14:45.300 --> 04:14:52.300
They'll play advantage, they'll send someone yellow, and they'll split the attack, or even vert, which is what Hunts will do now.

04:14:52.300 --> 04:14:59.660
playing the time nicely as long as they maintain good pace until a little slow

04:14:59.660 --> 04:15:04.180
of opening up the floorboards here over towards X-Board. They have been stored

04:15:04.180 --> 04:15:08.900
out a little bit. Sean is low on health. They run up across the doorway, works,

04:15:08.900 --> 04:15:14.620
running, and they're both dead. Okay, well they have the numbers and that to me

04:15:14.620 --> 04:15:20.060
just looked like the classic 321 go. Yeah. We'll play for them.

04:15:20.060 --> 04:15:23.220
I'll if I really good round there on the board here for concert one for one

04:15:23.220 --> 04:15:26.300
We continue to back and forth from lair over to consulate

04:15:28.500 --> 04:15:32.500
Yes, and good heads up stage there at the end is did a good job in isolating cake

04:15:32.500 --> 04:15:35.980
And then giving them that advantage just free them up a little bit more to send

04:15:36.300 --> 04:15:40.380
Like above to split that attack a little bit. So it wasn't overly one-dimensional

04:15:42.940 --> 04:15:44.940
So I credit to him

04:15:44.940 --> 04:15:51.940
Chakadami electing to go to the tertiary as opposed to the repair, understandably so.

04:15:51.940 --> 04:15:56.940
And we'll see how they go about defending the vert up above, testing the front desk horizontal.

04:15:56.940 --> 04:15:58.940
And what man alpha would like to do that?

04:15:58.940 --> 04:16:04.940
Once again, dipping into the shields, we've seen Shaki lean heavily into them.

04:16:04.940 --> 04:16:10.940
In fact, the last round out where he played the Thatcher has been the only round so far he hasn't played Jill.

04:16:10.940 --> 04:16:14.420
shield he essentially alternated between the blackbeard and the blitz back on

04:16:14.420 --> 04:16:20.300
there and so with just the blackbeard blitz available here with the Monty

04:16:20.300 --> 04:16:24.980
band out for a consulate I expect we'll probably see that trend begin once more

04:16:24.980 --> 04:16:28.420
where he flips between the two

04:16:40.940 --> 04:16:47.680
I mean the early signs though right now is men alifoe looked switched on they probably

04:16:47.680 --> 04:16:52.240
should have won the first round taken with the 3k wins a 1v3 clutch especially the 1v2

04:16:52.240 --> 04:16:54.640
at the end.

04:16:54.640 --> 04:17:03.480
Convies are being a 2-0 attacking style for men alifoe on a defender side of the map at

04:17:03.480 --> 04:17:06.680
least in the oceanic region and how it's played this stage.

04:17:06.680 --> 04:17:10.320
Sharki, I'm looking over the skylight, dropped top yellow.

04:17:10.960 --> 04:17:12.480
Imagine off the back of the...

04:17:14.160 --> 04:17:15.680
information that they would have gathered.

04:17:16.440 --> 04:17:18.360
Logic bomb rings out from beers.

04:17:19.520 --> 04:17:24.240
Sharki's just not really hearing a lot and just runs into the meat grinder.

04:17:24.480 --> 04:17:25.000
I...

04:17:25.680 --> 04:17:26.200
Yeah.

04:17:28.320 --> 04:17:29.520
I don't know what to make of that.

04:17:29.640 --> 04:17:30.640
Didn't quite work out.

04:17:32.200 --> 04:17:34.000
The elements probing here is dangerous.

04:17:34.000 --> 04:17:38.520
He's on site, but Sean he wins that fight in the meantime

04:17:39.720 --> 04:17:45.640
In that mouse beers he doesn't know how he's lost that battle. It's still at the yellow ping great shot from Sean

04:17:46.800 --> 04:17:52.080
Just trying to put as much direct pressure into the side elements has been able to clear him though at the bomb chassis

04:17:53.860 --> 04:17:58.960
One for one trades again leaves us in the two versus two it's been hot and heavy to start here on console it

04:17:59.200 --> 04:18:03.220
That's not might still you can spot real is just in time headshot from Pluto

04:18:03.220 --> 04:18:08.260
gets rid of the lion leaves Arkadam against the dynamic duo who have started

04:18:08.260 --> 04:18:13.300
hot again here on consulate elements and Pluto already ten kills each Arkadam

04:18:13.300 --> 04:18:19.220
has to shut them down one by one there's a minute left you don't have to take

04:18:19.220 --> 04:18:23.180
these oh you got the down to elements as well

04:18:24.100 --> 04:18:31.980
one we go on he's not gonna let him crawl through the doorway

04:18:33.220 --> 04:18:41.220
Oh, what a shot from Pluto. Knock it away. I was about to say that I could have had him

04:18:41.220 --> 04:18:46.660
lined up perfectly. Pluto hits a wonderful headshot. Man, how the photo will go back

04:18:46.660 --> 04:18:51.220
to backgrounds and their start so far and consulate bodes well. Could have easily been

04:18:51.220 --> 04:18:56.900
a three nothing start if not for the classroom cake and they're looking good.

04:18:56.900 --> 04:19:03.380
Absolutely, and yeah, you take that one out of the equation. It would have been a very,

04:19:03.380 --> 04:19:08.020
very strong start, but still the same good versatility in all the sides. I think that

04:19:08.020 --> 04:19:13.380
they approached all the objectives is looking really well consolidated. They're working

04:19:13.380 --> 04:19:20.060
well as a team and kind of hitting the right notes in each round, which is a comforting

04:19:20.060 --> 04:19:25.020
feeling for them. Now the bands for the remainder of the half, Denari and Blackbeard. So if

04:19:25.020 --> 04:19:31.540
I'm afraid to say she'll probably be the blitz. Shot here, an amazing shot on site.

04:19:31.540 --> 04:19:38.340
Nissan, unfortunate one for Beers. And then Arcane him up above on the vert. Highly impactful.

04:19:38.340 --> 04:19:43.420
And I tell you what, he was a fraction of a second away from winning that fight. Just

04:19:43.420 --> 04:19:45.740
better reaction time there from Pluto on the swing.

04:19:45.740 --> 04:19:50.740
Yeah, but good reaction to also get that kill on Talomans through the beams. I mean, it's

04:19:50.740 --> 04:19:54.740
not an easy shot to hit. Set him up to be in the best position possible to win the one

04:19:54.740 --> 04:20:03.780
be two this the numbers right now me like so elements of Pluto have got well

04:20:03.780 --> 04:20:08.740
elements got 21 polluters got 20 the next highest kills this is across the

04:20:08.740 --> 04:20:18.060
series is beers with seven for men LFO that is a staggering golf whereas the

04:20:18.060 --> 04:20:23.340
side of Chicago 15 for Arcanum 12 for cake in 11 for shot and 10 for real is

04:20:23.340 --> 04:20:30.620
Now you've got four players double digits versus two, but you're losing the series.

04:20:30.620 --> 04:20:38.780
Rani is really struggling at 3-13-01 on the entry and at 40% cost, he's not really been

04:20:38.780 --> 04:20:43.860
able to have the involvement he would like in this series.

04:20:43.860 --> 04:20:47.140
But the recipe is there really for Shrekademy, if you can find a way to shut down elements

04:20:47.140 --> 04:20:53.700
Pluto. Men are vulnerable. Very vulnerable. Easier said than done though.

04:20:59.700 --> 04:21:04.900
So the attack trying to isolate Arcanum almost works out for elements.

04:21:06.180 --> 04:21:10.900
Here again from this repel, we'll have to find that ping and now see that Arcanum has rotated

04:21:10.900 --> 04:21:16.340
back across. Pluto getting alive during that spiral. There's some playmaking potential here.

04:21:16.340 --> 04:21:21.860
if he could find a good timing, especially on the nook, so I can try to follow, call out the fending

04:21:22.500 --> 04:21:27.220
play. Oh, it's a good low. Oh, Pluto.

04:21:30.180 --> 04:21:33.140
Doesn't win the duel, but something to keep the defense honest.

04:21:34.100 --> 04:21:38.500
Got rid of the Vulcan canister as well. Popped that nice and early. Razerblum

04:21:39.220 --> 04:21:46.260
was triggered by Sharky. And not what you want as the nook as well. Now you're low on

04:21:46.260 --> 04:21:51.300
health just that lurk factor you're not going to feel as confident and comfortable moving around the map

04:21:55.300 --> 04:22:01.060
so probably now puts a bit more onto the shoulders of elements in this round on the solid snake

04:22:04.980 --> 04:22:08.180
higher angle position on lung desk for runny but he's going to be

04:22:09.460 --> 04:22:12.100
thinking about changing this up it's not realistic company

04:22:12.100 --> 04:22:17.100
Who wants to step on by Hunter, the push coming through from Manila Foe, looking to clear out Bending.

04:22:20.100 --> 04:22:25.100
And Plutus is in the sit and white position, because Hunter finds the opening kill.

04:22:25.100 --> 04:22:30.100
Plutus is going to be careful though, because that long desk position is double watched.

04:22:30.100 --> 04:22:35.100
He did go down to Realus, he probably wanted to get in on the action, but did so a little bit too soon.

04:22:35.100 --> 04:22:36.100
Sharky now pushing in as well.

04:22:36.100 --> 04:22:40.100
Rodney very, very low as Realus got beaten up over the wards long desk.

04:22:40.100 --> 04:22:45.200
long desk, good push from Sharky on the blitz, charging on up, gnarly little impact though

04:22:45.200 --> 04:22:51.780
from Rani, gets a big kill, but he's by himself trapped and Manel of Foe make it three straight.

04:22:51.780 --> 04:22:53.460
It's a sense of deja vu.

04:22:53.460 --> 04:22:58.580
So Academy win the opening round, Manel of Foe make it three straight.

04:22:58.580 --> 04:23:00.580
It's there all over again.

04:23:00.580 --> 04:23:05.020
Yeah, just another good little wave attack there from Manel of Foe.

04:23:05.020 --> 04:23:07.980
Sure Sharky goes deep with the fuser, but because there's been so much pressure mounted

04:23:07.980 --> 04:23:13.580
elsewhere and they are clearly communicating in a really good manner at the moment. It

04:23:13.580 --> 04:23:18.740
was pretty simple and straightforward to trade that out and convert the round. Good

04:23:18.740 --> 04:23:22.980
patient attack, it was a little slow going but it was also just the nature of the objective

04:23:22.980 --> 04:23:27.820
and the setup. They weren't really actually being, you know, stored out because they weren't

04:23:27.820 --> 04:23:33.900
making plays on clearing utility. So, they got it from NLFO, they now got a significant

04:23:33.900 --> 04:23:36.640
lead on attack, colants, three play package of that.

04:23:36.640 --> 04:23:38.840
Right, I love the good early pressure here

04:23:38.840 --> 04:23:40.640
that was established over towards top spiral.

04:23:40.640 --> 04:23:42.880
And sure, it didn't quite work out.

04:23:42.880 --> 04:23:44.080
In the end, what that allowed though

04:23:44.080 --> 04:23:45.880
was for the likes of Sharky to get active

04:23:45.880 --> 04:23:47.720
and others to lay utility

04:23:47.720 --> 04:23:50.560
and then create all of that space off the back.

04:23:50.560 --> 04:23:52.720
So, I will formulate it at attack.

04:23:54.960 --> 04:23:56.320
10 seconds to insertion.

04:24:00.000 --> 04:24:00.960
Five seconds remaining.

04:24:00.960 --> 04:24:02.600
I mean, the concern really for Sharkatomy

04:24:02.600 --> 04:24:08.160
the fact that Consolidate has had really good success in defense in this region.

04:24:08.160 --> 04:24:14.040
Of the 31 rounds played, 18-1 on defense, 13-1 on attack, and you 3-1 down on your defensive

04:24:14.040 --> 04:24:16.920
half.

04:24:16.920 --> 04:24:23.960
And the nightmare scenarios, again, continuing the fact that elements of Pluto are just dominating.

04:24:23.960 --> 04:24:28.960
And then throwing the good shield play from Sharky, who is happy to just sacrifice his

04:24:28.960 --> 04:24:34.560
KAD played the ultimate support role and Beers and Hunters getting some crucial kills and

04:24:34.560 --> 04:24:39.160
well, it doesn't put well, K can't get anything with a Nitro, it just feels like it's falling

04:24:39.160 --> 04:24:44.960
apart now for Sharkatomy in just even the little areas.

04:24:44.960 --> 04:24:55.960
That's forcing realism, I kind of to probably think do we have to get aggressive here.

04:24:55.960 --> 04:25:13.360
Reel's drops, looking at garner information outside of the garage breach, but the jerry

04:25:13.360 --> 04:25:18.960
of his push is on the opposing side and with the EMP on to the electroclaw, it should be

04:25:18.960 --> 04:25:24.400
pretty straightforward, good use of management from Hunter and there's already pressure

04:25:24.400 --> 04:25:27.600
Now mounting in towards the objective and once shark is up to get in there

04:25:27.600 --> 04:25:33.880
This is looking a little dangerous for shark out of me and they've left beers at the breach as well. Yeah, I could pinch pressure

04:25:39.040 --> 04:25:44.240
Kind of knows he needs to be impactful in the box bar and push down as Pluto gets the opening kill on the cake

04:25:44.240 --> 04:25:48.600
And no warden so no glasses down for the smokes and the flashers available for the attack

04:25:48.600 --> 04:25:54.360
Sharky falls to the natural cell of Sean for the immediate rate from Pluto slipping from real is those very effective

04:25:54.360 --> 04:25:57.320
He gets a double kill, but then just running around with the corridor elements is ready

04:25:57.320 --> 04:26:01.740
He gets them both real is an arcana. You know real has made an impact and got the two kills

04:26:02.380 --> 04:26:05.680
But credit goes the way of Pluto and elements again

04:26:05.680 --> 04:26:12.720
They're just so quick and switched on nothing run it can do against the rampaging Pluto make it fall straight for man LFO

04:26:12.720 --> 04:26:14.720
Who are now three rounds away?

04:26:14.720 --> 04:26:19.560
For booking their place in an upper bracket final next week. They are this close

04:26:24.040 --> 04:26:26.040
Wow, yeah

04:26:26.360 --> 04:26:27.600
But

04:26:27.600 --> 04:26:33.120
They're looking like they're in a commanding position at the moment. It prompts a time out from Shake Academy

04:26:34.320 --> 04:26:40.600
Did they have what it takes to dig deep and start a bit of a bounce back effort here? It's four in a row

04:26:40.600 --> 04:26:47.880
or the man-elephote. I can only imagine that the messaging from Sali here is to just keep

04:26:47.880 --> 04:26:51.280
out it. You guys are playing really well. I think their game plan that they've looked

04:26:51.280 --> 04:26:56.600
to implement is working nicely. They're playing the fundamentals well, splitting these attacks

04:26:56.600 --> 04:27:03.160
nicely. Everything feels like it's in sync as well, which is a testament to the team.

04:27:03.160 --> 04:27:08.840
Especially when you consider the ground number one, which was off the back of, yes, a good

04:27:08.840 --> 04:27:11.720
play from Kaken but largely a throw from Manila for I think their ability to

04:27:11.720 --> 04:27:18.440
recompose here and and play really well off the back of that is to be commended.

04:27:20.440 --> 04:27:24.360
It just feels like the resistance is a little bit broken now for Shikademi on

04:27:24.360 --> 04:27:27.440
Lair. It's just kind of holding on for dear life with the back and forth around

04:27:27.440 --> 04:27:33.560
wins. But again you know kind of when we came into this map and I'm sort of

04:27:33.560 --> 04:27:38.040
trying to frame where a lot of the success for Manila is coming from in

04:27:38.040 --> 04:27:42.640
in terms of Pluto, elements, multi-kills, clutches,

04:27:42.640 --> 04:27:44.720
getting plant out, like a lot of these elements

04:27:44.720 --> 04:27:45.760
were all going the way in Manila.

04:27:45.760 --> 04:27:47.320
But there was nothing really for Shaikhaidami.

04:27:47.320 --> 04:27:49.920
The rounds that they were winning, which they were,

04:27:51.320 --> 04:27:53.280
there wasn't a lot really to it.

04:27:53.280 --> 04:27:55.000
They kind of just won some gunplay fights

04:27:55.000 --> 04:27:57.680
or they maybe got to pick onto Pluto or elements early.

04:27:57.680 --> 04:27:59.560
So a good example is back on lead.

04:27:59.560 --> 04:28:01.440
Why is Pluto had the opening death?

04:28:01.440 --> 04:28:03.840
Shaikhaidami won both of those rounds.

04:28:03.840 --> 04:28:06.920
So you're taking away pretty much 50% of the firepower

04:28:06.920 --> 04:28:10.080
Man on the flow with one of those two going down early. You're clearly

04:28:10.480 --> 04:28:14.840
try catamese win percentages up and there, but I haven't done that at all

04:28:14.840 --> 04:28:18.520
and console it. You know, credit to elements and Pluto, no opening

04:28:18.520 --> 04:28:22.080
deaths so far. So the state alive, the being impactful, the both already

04:28:22.080 --> 04:28:25.920
had a multi kill each Pluto with the one be one clutch. And the most

04:28:25.920 --> 04:28:29.320
damning part of this is for sure. Academy did one round. They won was a

04:28:29.360 --> 04:28:34.160
cake and clutch. It's been an incredibly dominant attacking half

04:28:34.160 --> 04:28:40.960
Four man on the phone forcing real is four jump out and it works. Shots down Sharky. Big play for real is

04:28:44.480 --> 04:28:47.200
Yeah, that's really nicely played the benefit of the shotgun being that

04:28:47.760 --> 04:28:51.200
Obviously you don't need to ADS and given the the dumpout change

04:28:51.200 --> 04:28:58.160
It's one of the strengths of that particular play style if you execute it correctly and by taking Sharky off the board

04:28:58.160 --> 04:29:00.880
That's going to alleviate quite a bit of pressure. The blitz has been impactful

04:29:04.160 --> 04:29:11.960
that's good work hey man I'm gonna be low though back into positions of power

04:29:11.960 --> 04:29:17.640
we see on the surface stairs and cake it does fall double double racer plume was

04:29:17.640 --> 04:29:21.640
set up nicely catches beers off guard he goes down we'll get brought back up but

04:29:21.640 --> 04:29:24.480
there's a lovely little setup for real as that he put earlier into the round as

04:29:24.480 --> 04:29:32.160
Pluto two falls my cake it did fall but check out of me maintain the advantage

04:29:32.160 --> 04:29:37.160
Welcome to the match, Ronnie, as Pluto says.

04:29:45.160 --> 04:29:53.160
It's like minute 30 and they have the snake, so they can still look to gain information, but in terms of breaking these crosses, it's going to be tough because you can't naturally play for trades.

04:29:53.160 --> 04:29:59.160
You need to somehow try and create favourable fights and win them in a straight-up fashion, in a heads-up fashion.

04:29:59.160 --> 04:30:01.800
Let's be tough. They have a couple of flashes they could maybe play off.

04:30:01.800 --> 04:30:04.120
Like the explosives they should

04:30:05.160 --> 04:30:08.320
Mean that the nail was in the coffin for this round barring some kind of

04:30:08.800 --> 04:30:12.280
Big solo play whether that be like elements of spiral or yellow or something

04:30:13.640 --> 04:30:15.840
It feels very low percentage from here

04:30:19.560 --> 04:30:23.520
Yeah, and 50 seconds left doesn't really leave them with now too much time

04:30:23.520 --> 04:30:27.680
They need to start figuring it out right here right now elements towards spiral

04:30:27.680 --> 04:30:33.480
If you can win this battle and clear out a way through spiral, it could unlock the round

04:30:33.480 --> 04:30:34.480
for them.

04:30:34.480 --> 04:30:35.480
Just a one-for-one trade elsewhere.

04:30:35.480 --> 04:30:36.480
Beers goes down to Rani.

04:30:36.480 --> 04:30:40.920
Hunter got a kill onto Arkham though, and it's suddenly a 2v2.

04:30:40.920 --> 04:30:41.920
Gun into the wall.

04:30:41.920 --> 04:30:43.680
And I think that might have distracted him.

04:30:43.680 --> 04:30:45.240
Rani was a sitting long desk.

04:30:45.240 --> 04:30:48.080
That's a big kill from Rani, and Shunt gets 1-2.

04:30:48.080 --> 04:30:52.480
Well that's at least a good way to close the heart for Shokadami, but they do still find

04:30:52.480 --> 04:30:54.160
themselves playing from behind.

04:30:54.160 --> 04:30:58.160
the four to two lead for MNLFO. It's with Swap Ross.

04:32:54.160 --> 04:33:08.360
So a big first half from Manila,

04:33:08.360 --> 04:33:10.160
so they get the four attacking

04:33:10.160 --> 04:33:12.060
rounds they go defense now set

04:33:12.060 --> 04:33:13.360
themselves up nicely their map

04:33:13.360 --> 04:33:15.360
pick there in cruise control they

04:33:15.360 --> 04:33:17.260
do drop the final round of the

04:33:17.260 --> 04:33:20.360
half and and really the best

04:33:20.360 --> 04:33:21.960
round that we saw from shy Academy

04:33:21.960 --> 04:33:23.760
it started off with the real is

04:33:23.760 --> 04:33:27.760
jump out, which got rid of the

04:33:27.760 --> 04:33:28.760
blitz and that really kind of

04:33:28.760 --> 04:33:30.760
set the rest of the round up.

04:33:30.760 --> 04:33:35.760
Yeah, big round. And the big

04:33:35.760 --> 04:33:36.760
half coming up. We'll see

04:33:36.760 --> 04:33:38.760
whether or not I can have it in

04:33:38.760 --> 04:33:39.760
them to fight back here on

04:33:39.760 --> 04:33:41.760
attack intercourse at a

04:33:41.760 --> 04:33:43.760
deficit. It's going to be a

04:33:43.760 --> 04:33:45.760
pretty challenging task. Double

04:33:45.760 --> 04:33:47.760
shield band as well to.

04:33:47.760 --> 04:33:48.760
Compound that pain for the map

04:33:48.760 --> 04:33:50.760
clear, and they'll be reliant

04:33:50.760 --> 04:33:57.840
Possibly, Azami and Goyo, they'll be off the board, but that's pretty half the course.

04:33:57.840 --> 04:33:59.840
Top floor to follow.

04:33:59.840 --> 04:34:05.960
Yeah, I'm curious as to what's maybe being discussed over the course of that two minute

04:34:05.960 --> 04:34:10.480
break, particularly from the side of Sharkadami as to what they want to do, heading into the

04:34:10.480 --> 04:34:12.480
second half or not.

04:34:12.480 --> 04:34:17.120
The state of the game, does that kind of change their approach and their strategy at all?

04:34:17.120 --> 04:34:18.120
Maybe not.

04:34:18.120 --> 04:34:22.840
be a case back in them and their systems in for this particular half but well

04:34:22.840 --> 04:34:26.520
they're gonna only have three rounds with the Blitz they know that we all know

04:34:26.520 --> 04:34:29.680
that man a la photo ban Monti blackbeard Blitz every single time when they're on

04:34:29.680 --> 04:34:32.480
defense every single map doesn't matter and that's what they've done so far and

04:34:32.480 --> 04:34:37.760
so you know sometimes when you think about blitz plays there's a couple of

04:34:37.760 --> 04:34:43.400
ways you can call so play it but if you ever did think about having a fast

04:34:43.400 --> 04:34:48.920
attacking round strap based off of a blitz. It can't be used after the three

04:34:48.920 --> 04:34:51.840
rounds have expired in this second half. They kind of have to bring it

04:34:51.840 --> 04:34:55.400
somewhat early and then that's in itself when you fall too down the

04:34:55.400 --> 04:34:58.080
questions that get kind of posed. So it'll be curious to see how they play

04:34:58.080 --> 04:35:02.280
around the blitz for the first three rounds and then knowing for well they're

04:35:02.280 --> 04:35:06.880
not gonna have the blitz and so they'll have to have essentially two sets of

04:35:06.880 --> 04:35:11.880
strategies because of the shield bands from Ben and LaFoat.

04:35:13.400 --> 04:35:20.600
Oh, this could be good for beers every time it's nicely just waiting and waiting and the patience pays off

04:35:20.600 --> 04:35:26.500
Well, he doesn't get rid of the blitz shot is long and he got the kill onto Arkham a lovely set play from beers and

04:35:26.960 --> 04:35:31.560
This round is over before it even begun as soon as they try to drop down top yellow

04:35:31.560 --> 04:35:37.000
It just met with so much utility and pressure cake in a shot of course fighting as they

04:35:37.640 --> 04:35:41.360
Possibly can but no one health them while they only got the one kill

04:35:41.360 --> 04:35:43.600
What do you do here for the next two minutes? Oh

04:35:48.280 --> 04:35:50.280
Okay, okay

04:35:50.280 --> 04:35:57.720
Yeah, I was gonna say that lonely pistol shot onto beers cake and has pulled off a 1v3 clutch though on this map already before

04:35:59.480 --> 04:36:00.880
This one

04:36:00.880 --> 04:36:06.720
Should prove to be quite a bit more difficult line scan goes out. That's the last one is available. No drone in pocket

04:36:06.720 --> 04:36:08.720
No, Frank. It's either

04:36:08.720 --> 04:36:12.460
Finally, enough one.

04:36:12.460 --> 04:36:15.980
His previous clutch from this position inside of meeting, but this time it's a whole different

04:36:15.980 --> 04:36:16.980
ball game.

04:36:16.980 --> 04:36:27.160
Doesn't have the kit, needs the push, needs to find the positions, all these defenders.

04:36:27.160 --> 04:36:29.360
Walking into a three-man cross.

04:36:29.360 --> 04:36:35.800
He's playing as well because he's essentially just trying to see, does someone pick a doorway?

04:36:35.800 --> 04:36:42.520
someone make one step a little too far on a peak attempt and then that gives me a 1v1

04:36:42.520 --> 04:36:47.020
but no one makes a misstep at all. Man LFO back to regular programming for them after

04:36:47.020 --> 04:36:51.280
losing the final round of the first half. They get back into the winning position and

04:36:51.280 --> 04:36:58.040
they take a 5-2 lead from here setting themselves up for a spot in that upper final. If I kind

04:36:58.040 --> 04:37:03.720
of do lose this, it'll be a low bracket position awaiting them next week.

04:37:03.720 --> 04:37:08.400
Yeah, clean work from beers in that last round, massive nitro, everywhere towards the yellow,

04:37:08.400 --> 04:37:11.840
doesn't allow that position to get flooded.

04:37:11.840 --> 04:37:18.240
The banshee alongside the barbed wire, playing a supporting role in that round.

04:37:18.240 --> 04:37:25.520
Chakadami tried to go for the full commit, and it definitely fell short of the mark.

04:37:25.520 --> 04:37:29.360
Top floor though, losing that a little more forgivable.

04:37:29.360 --> 04:37:34.000
I say that, but in the same breath, it is also the context of this match.

04:37:34.000 --> 04:37:35.280
I've given you how the first half played out.

04:37:35.280 --> 04:37:36.640
You're going to have to win it at some point.

04:37:36.680 --> 04:37:40.440
So perhaps later on, they can correct that.

04:37:40.440 --> 04:37:43.720
But for now, it's down to basement four round number eight.

04:37:44.560 --> 04:37:46.640
The blitz pick to assist.

04:37:49.440 --> 04:37:53.240
Maybe I'll see a similar kind of push to what Men Alpha actually deployed

04:37:53.240 --> 04:37:55.280
with majority on the back hit.

04:37:55.760 --> 04:37:58.160
And then you can work reals on the main bridge for the split pressure.

04:37:59.360 --> 04:38:05.440
And you've got to be winning these rounds now as well if you shy Academy while you still have the blitz available

04:38:05.440 --> 04:38:07.680
So first go out at failure now

04:38:07.680 --> 04:38:10.880
You got two more opportunities to use this blitz even if you know

04:38:10.880 --> 04:38:15.520
Sean can have success on it and they win the next two rounds becomes 5-4 then the blitz is gone and

04:38:16.400 --> 04:38:19.060
Look, I mean the blitz is not the B and all it's

04:38:20.200 --> 04:38:23.360
Beatable as we just saw in the previous round and they can win without it

04:38:23.360 --> 04:38:30.000
But it is going to be something that's predetermined in this second half in terms of that band will come through

04:38:30.000 --> 04:38:34.660
So if you do want to use it if you do feel like you need it to help facilitate these entries

04:38:35.200 --> 04:38:37.200
Got to make the most of it now. That's better

04:38:37.200 --> 04:38:40.840
I see I can make that entry because it's got a bit of help from Sean on the blitz

04:38:41.160 --> 04:38:44.640
So you won't have that in the in the next couple of rounds after the next one

04:38:46.080 --> 04:38:52.200
Advantage for sure Academy. It's all about now making the most of this again information for Sean on the blitz

04:38:52.200 --> 04:39:03.540
It's nothing Pluto can do but shoot the shield and the Blitz plate allows them to already

04:39:03.540 --> 04:39:10.540
being the server position. Again, really really quickly here.

04:39:22.940 --> 04:39:25.580
Just about patience now at this point. Probably trying to draw out a little bit of utility

04:39:25.580 --> 04:39:27.980
through gas babes and nitro.

04:39:27.980 --> 04:39:34.980
Shakami don't need to be too forceful at this point just yet.

04:39:34.980 --> 04:39:40.980
Hunter though is able to pluck one.

04:39:40.980 --> 04:39:41.980
Okay.

04:39:41.980 --> 04:39:44.980
He's done a good job over towards that pillar position.

04:39:44.980 --> 04:39:48.980
And while he is beat out, there's not really much that the attack can do.

04:39:48.980 --> 04:39:49.980
Just see that shot on the front line.

04:39:49.980 --> 04:39:51.980
Security finds the kill onto Pluto.

04:39:51.980 --> 04:39:52.980
Real is as well.

04:39:52.980 --> 04:39:54.980
Good back hit.

04:39:54.980 --> 04:39:56.980
Here comes elements though.

04:39:56.980 --> 04:40:02.980
A bit of damage in the Arkadim, stuck into a security, they lost Pluto, so it's all on to elements now to clutch up alongside Hunter.

04:40:04.980 --> 04:40:08.980
Oh, what a headshot. Huge control of the SMG from Hunter.

04:40:08.980 --> 04:40:13.980
And now can allow elements to get suppressor from behind, and he hits the shot onto realas.

04:40:14.980 --> 04:40:18.980
Well, this could be the nail going into the coffin.

04:40:18.980 --> 04:40:24.980
Arkadim knows, he's pinched, he's got to try and push, take the fight with at least one of them. Hunter was low, 30 seconds.

04:40:24.980 --> 04:40:30.020
And elements is on the move could shoot it from Arcanum to open up more lines of sight

04:40:30.660 --> 04:40:35.420
And try and take this battle rather than just opting to go grab kit and stick it

04:40:35.420 --> 04:40:40.880
He is trying to put the pressure onto elements now goes through the kit now trying to find the position to go for the plant

04:40:40.880 --> 04:40:42.880
But elements is on the movies reading this perfectly

04:40:43.980 --> 04:40:47.740
Elements is already up close. He's at the pillar now. I can you have to go for the kill

04:40:48.220 --> 04:40:53.220
But elements plays that perfectly what positioning he's wondering. What is he doing?

04:40:54.980 --> 04:41:01.960
I think they're both just as confused as each other, but for different reasons.

04:41:01.960 --> 04:41:02.960
Matchpoint, you're right.

04:41:02.960 --> 04:41:07.640
Wow, Man-LFO has really shone through here.

04:41:07.640 --> 04:41:14.240
On the second map, did not anticipate such a- what may end up being snappy, two-mapper.

04:41:14.240 --> 04:41:20.080
Overall, their teamplay is just being absolutely on point, and even in these kind of advantageous

04:41:20.080 --> 04:41:24.720
positions, Chakadami is finding it so difficult to get over that final hurdle right here for

04:41:24.720 --> 04:41:30.000
two but the flank unaccounted for Elywens has continued to use good run of form

04:41:33.920 --> 04:41:37.120
and then Hunt has done a really good job to stay alive as long as he did

04:41:38.640 --> 04:41:43.040
and gave Elywens just the perfect opportunity to hit another big play in this series.

04:41:47.840 --> 04:41:52.720
So four opportunities for Van Elyford to close this out and deservedly so they've had the best

04:41:52.720 --> 04:42:00.640
patches of play they've had the two best players just as it worked out for

04:42:00.640 --> 04:42:06.920
shy Academy here on console it was far more competitive maybe a missed

04:42:06.920 --> 04:42:12.440
opportunity for them on that map four rounds needed on the attack consulate

04:42:12.440 --> 04:42:18.200
it was done by men elephant the first half after this round the blitz goes

04:42:18.200 --> 04:42:26.380
away as well. It doesn't help that Akane is already down to half health this

04:42:26.380 --> 04:42:30.840
early on into the route who has been a real standout for Shou Academy alongside

04:42:30.840 --> 04:42:35.200
Realus. Shon's had some good impact plays. Kaken has always been good in the

04:42:35.200 --> 04:42:40.260
clutch but outside of the clutch moments Kaken has been quiet at times and

04:42:40.260 --> 04:42:44.260
And here, this goes down straight away. The snake dealt with already by Hunter.

04:42:55.260 --> 04:42:56.260
Start.

04:42:57.260 --> 04:43:02.260
Contractor, can we try and find a response in this particular round?

04:43:02.260 --> 04:43:05.260
It seems like they're eager to head the blitz up the bottom, trying to test this for...

04:43:05.260 --> 04:43:12.260
And now if I blink this one, they're not over peeking into this.

04:43:12.260 --> 04:43:19.260
Okay, providing info and it's the assist on Hunter.

04:43:19.260 --> 04:43:24.260
Yeah, I don't see how you're winning this one now.

04:43:24.260 --> 04:43:25.260
Elements can get involved.

04:43:25.260 --> 04:43:29.260
They've taken, again, the reposition or space over towards this hallway.

04:43:29.260 --> 04:43:30.260
Can't clear out vending.

04:43:30.260 --> 04:43:32.260
So that's forced the attack back down to just shot and cake.

04:43:32.260 --> 04:43:35.940
and it looks like it may be flawless and indeed it will.

04:43:35.940 --> 04:43:37.900
ManLFO, a quick work on Consulate.

04:43:37.900 --> 04:43:40.700
It's a true nothing series as they progress

04:43:40.700 --> 04:43:45.260
to an upper bracket final versus Enterprise next week.

04:43:45.260 --> 04:43:48.980
The Chikademy, they go to the lower bracket.

04:43:53.740 --> 04:43:57.580
Good work that four, ManLFO, a seven,

04:43:57.580 --> 04:44:01.900
two, and one ended up being a very, very, very quick series.

04:44:01.900 --> 04:44:06.060
And uh just overall honestly the teamwork that these guys displayed was great.

04:44:06.060 --> 04:44:09.660
Sure you look at the numbers and you you're going to be walking away thinking oh wow this

04:44:09.660 --> 04:44:13.180
was just an elements in Pluto farm show but I genuinely do think that the the teamwork

04:44:13.180 --> 04:44:16.380
the drone work the utility usage across the board from these guys was great.

04:44:16.380 --> 04:44:20.060
Round one was definitely a low life. If they could have that one over they would but from

04:44:20.060 --> 04:44:23.740
essentially that point onwards they played really really well.

04:44:25.420 --> 04:44:31.820
Now a solid series for Manila for Elements Pluto leading the way for their team by the end of it

04:44:31.900 --> 04:44:42.460
they combined for 55 kills between the two of them 31 the elements 24 to Pluto and a solid

04:44:42.460 --> 04:44:45.500
performance you know it's interesting as well for those two they didn't even really dominate on

04:44:45.500 --> 04:44:50.140
the entries I mean two zero for elements one two for Pluto with those two coming on or those two

04:44:50.140 --> 04:44:55.660
opening deaths coming on there it was actually Hunter who was predominantly the one involved in

04:44:55.660 --> 04:45:01.420
a lot of the opening engagements for the side with men out the phone going four four uh unfortunate

04:45:01.420 --> 04:45:03.420
of a strike out of me, but they

04:45:03.420 --> 04:45:05.420
did have some okay moments. I

04:45:05.420 --> 04:45:07.420
mean, taking in the clutch, we

04:45:07.420 --> 04:45:09.420
saw I can have some really good

04:45:09.420 --> 04:45:11.420
moments to where he was involved

04:45:11.420 --> 04:45:13.420
in like Hunter a lot of the

04:45:13.420 --> 04:45:15.420
opening engagements 25 for in the

04:45:15.420 --> 04:45:17.420
end for one for real is to in the

04:45:17.420 --> 04:45:19.420
opening kills. He had 15 kills,

04:45:19.420 --> 04:45:21.420
so did Sean. So I mean, you can

04:45:21.420 --> 04:45:23.420
kind of walk away if you strike

04:45:23.420 --> 04:45:25.420
out of me and think, Yeah, maybe

04:45:25.420 --> 04:45:27.420
on a different day, we could have

04:45:27.420 --> 04:45:29.420
either one or been certainly

04:45:29.420 --> 04:45:33.420
that. I mean, it's a great

04:45:33.420 --> 04:45:35.120
chance. Maybe would feel as if

04:45:35.120 --> 04:45:36.720
they could have done enough to

04:45:36.720 --> 04:45:38.220
win that one. And then who cares

04:45:38.220 --> 04:45:39.920
really then about consular. I

04:45:39.920 --> 04:45:41.520
don't think there's a massive

04:45:41.520 --> 04:45:42.920
gap between the two teams, but

04:45:42.920 --> 04:45:43.920
where there was a massive gap

04:45:43.920 --> 04:45:45.420
was very much the likes of

04:45:45.420 --> 04:45:46.920
elements of Pluto and certainly

04:45:46.920 --> 04:45:48.720
elements when it came to the

04:45:48.720 --> 04:45:50.420
map of consulate as he went

04:45:50.420 --> 04:45:52.420
absolutely nuts with an 18 for

04:45:52.420 --> 04:45:54.420
performance over 200 EPS is

04:45:54.420 --> 04:45:56.420
always something to be

04:45:56.420 --> 04:45:57.420
noteworthy. We got our

04:45:57.420 --> 04:46:04.120
You're into an upper bracket final versus enterprise, but I do have to ask how easy is it for you when you can just sit back and watch elements

04:46:04.120 --> 04:46:07.500
And put up with their fingers. He's just killed they come on the mall. It's easy for us

04:46:09.660 --> 04:46:13.220
Good work today, mate, I mean straight away. We'll look at the next game obviously

04:46:13.220 --> 04:46:17.840
That's probably gonna be more of a talking point than that one EP. Are you guys confident going into that one?

04:46:17.840 --> 04:46:22.800
Have you seen enough weakness that you guys can be competitive? Yeah, yeah, John Hunter inside of works

04:46:22.800 --> 04:46:24.800
I think I'll be able to pick him apart with the dog

04:46:24.800 --> 04:46:31.040
What about for you guys as the team coming into this stage? What were the goals that were set?

04:46:31.040 --> 04:46:34.480
And I guess are you meeting those goals now considering you're in an upper bracket final?

04:46:38.480 --> 04:46:41.920
Our goal is probably to win the kickoff stage. We're one of the teams I say together, so

04:46:42.640 --> 04:46:46.960
not really many excuses. We have a few role changes and elements coming obviously, but I think we're

04:46:46.960 --> 04:46:52.480
gonna do it. And last one before I let you go, but obviously as you've been speaking about your

04:46:52.480 --> 04:46:57.920
Enterprise next week. Do you just go into that entirely focused on yourselves and what you guys can do?

04:46:57.920 --> 04:47:01.720
Or do you put a bit of work into what they've been doing so far in kickoff?

04:47:02.600 --> 04:47:04.600
No, we'll just play the rounds in front of us

04:47:05.840 --> 04:47:12.680
Love the light to everyone but um, yeah, I think picking my part that hunt is vs. RG. Also, so be good

04:47:13.920 --> 04:47:15.920
Anything you want to say be it's before we let you go

04:47:17.440 --> 04:47:20.320
Yeah, real is to an O against him

04:47:20.320 --> 04:47:27.320
I'm doing it for you this time.

04:47:27.320 --> 04:47:31.320
Shout out Nikki, that's another one.

04:47:31.320 --> 04:47:32.320
Shout out Michelle.

04:47:32.320 --> 04:47:33.320
Alright, I'll leave it there.

04:47:33.320 --> 04:47:34.320
Alright, I'll leave it there.

04:47:34.320 --> 04:47:35.320
Thank you very much, beers.

04:47:35.320 --> 04:47:46.320
Alright, let's move on to our schedule as we've got Team Adios and Rock Alifory coming

04:47:46.320 --> 04:47:51.320
we've got team adios and rock

04:47:51.320 --> 04:47:54.320
alafo coming up for our next

04:47:54.320 --> 04:47:55.320
game, which certainly will not

04:47:55.320 --> 04:47:57.320
be starting at 7 p.m. That's

04:47:57.320 --> 04:47:58.320
for sure, guys. It's going to

04:47:58.320 --> 04:48:00.320
be starting pretty soon. And

04:48:00.320 --> 04:48:02.320
that's me for rock alafo back

04:48:02.320 --> 04:48:04.320
into the server for them. They've

04:48:04.320 --> 04:48:05.320
had a small little break

04:48:05.320 --> 04:48:07.320
watching along the man alafo

04:48:07.320 --> 04:48:08.320
game or at least preparing

04:48:08.320 --> 04:48:10.320
preparing for adios, but excited

04:48:10.320 --> 04:48:12.320
for this one along bracket game

04:48:12.320 --> 04:48:13.320
with a lot on the line. Yeah,

04:48:13.320 --> 04:48:14.320
the point of your thankful

04:48:14.320 --> 04:48:18.200
long maybe cut their prep short but honestly they're probably had enough of an opportunity

04:48:18.200 --> 04:48:22.120
to reset without getting too tired sitting around waiting so you're very very eager for

04:48:22.120 --> 04:48:25.520
that next matchup it should be a really good one to Clesar now.

04:48:25.520 --> 04:48:29.840
Alright well we're gonna head to a break when we do come back we are going to be seeing

04:48:29.840 --> 04:48:32.840
Panios and Rock Alibor fight for their tournament life.

04:50:29.840 --> 04:50:49.000
They come out wind-milling like an Englishman looking for a scrap, the talking of a scrap!

04:50:49.000 --> 04:50:50.000
Pino!

04:50:50.000 --> 04:50:52.400
If he goes uncontested, if the kit goes cold, that'll be devastating.

04:50:52.400 --> 04:50:54.600
The grenade goes through, that's the swing!

04:50:54.600 --> 04:50:58.880
Cyber and Bullet are able to get one piece with the kit so far away, and Canadian down

04:50:58.880 --> 04:51:00.880
Wow, that was special.

04:51:28.880 --> 04:51:30.880
What?

04:51:30.880 --> 04:51:32.880
W7s!

04:51:32.880 --> 04:51:34.880
They cement themselves

04:51:34.880 --> 04:51:36.880
as one of the greatest

04:51:36.880 --> 04:51:38.880
of all time!

04:51:38.880 --> 04:51:40.880
He's starting to get cooked alive, Ollie,

04:51:40.880 --> 04:51:42.880
but he's using his damn pestles! Look at this from the dark!

04:51:42.880 --> 04:51:44.880
Surely not. Brilliant!

04:51:44.880 --> 04:51:46.880
That's play of the year in my book.

04:51:46.880 --> 04:51:48.880
Place the game, hit the old body,

04:51:48.880 --> 04:51:50.880
doesn't quite catch it.

04:51:50.880 --> 04:51:52.880
Oh, my God, sir! The dash!

04:51:52.880 --> 04:51:54.880
He's going back!

04:51:54.880 --> 04:51:56.880
He's not quite sure.

04:51:56.880 --> 04:52:00.160
He has a few seconds to stick it, Nassil, stick it!

04:52:01.440 --> 04:52:03.600
This is an angle that he might be able to contest.

04:52:03.600 --> 04:52:05.760
No, of course, he takes just a bit of damage there.

04:52:06.240 --> 04:52:07.440
A walk, I guess, the second one.

04:52:07.440 --> 04:52:09.440
He clicks, though. Wilkhead one, turning it into a 2v2.

04:52:09.440 --> 04:52:10.400
And then they push it on the side.

04:52:10.400 --> 04:52:11.600
The bandit will lose out on this!

04:52:12.000 --> 04:52:13.920
He clicks the last alive on the Ella.

04:52:14.400 --> 04:52:16.400
Spots the head and takes the base.

04:52:16.400 --> 04:52:17.840
The ace for Waka.

04:52:19.040 --> 04:52:21.760
He willed down BC, Canadian, positioning to pick up,

04:52:21.760 --> 04:52:23.760
but that's going to result in a double-banging.

04:52:23.760 --> 04:52:26.300
Vertical left corner in the round,

04:52:26.300 --> 04:52:28.740
Necrox the final defender against Vertical,

04:52:28.740 --> 04:52:30.740
the ace absolute domination.

04:52:30.740 --> 04:52:33.740
You'll believe it, Magic Michael.

04:52:33.740 --> 04:52:37.240
Team one does as they win the Mexico Major.

04:52:37.240 --> 04:52:38.240
It's hard.

04:59:37.240 --> 04:59:39.240
I

05:00:37.240 --> 05:00:39.240
I

05:04:07.240 --> 05:04:33.900
So we've come to our final series of the day, guys, and it's a big one.

05:04:33.900 --> 05:04:38.700
Adios who showed really good points last week into taking a map off enterprise.

05:04:38.700 --> 05:04:42.540
Certainly going as the favourites against the Rock LFO team that's going to be playing

05:04:42.540 --> 05:04:47.420
their second series of the day and had some really, really good moments in that series.

05:04:47.420 --> 05:04:51.100
But if you go three maps and I think they definitely come into this as the underdog

05:04:51.100 --> 05:04:53.660
against an Adios team that showed a lot last week.

05:04:53.660 --> 05:04:54.940
Yeah, let's have a look at that.

05:04:54.940 --> 05:04:59.020
Adios scored as they continue to make waves here in Osoffleback.

05:04:59.020 --> 05:05:03.660
Yeah, successful up and coming, I suppose, to directory from the back end of 2025.

05:05:03.660 --> 05:05:09.500
they made it through to the SALCQ and were able to turn some heads and raise some eyebrows.

05:05:09.500 --> 05:05:14.460
In that particular regard, strong start over the course of this bracket to one of the chiefs

05:05:14.460 --> 05:05:19.420
and then unfortunately a 1-2 loss against EP but that too was a very respectable performance

05:05:19.420 --> 05:05:23.060
and it was kind of like a good check as to where EP may be at.

05:05:23.060 --> 05:05:28.060
I sort of walked away from that series thinking that EP were probably better off off the back

05:05:28.060 --> 05:05:31.300
of this result where they weren't forced to actually lock in and play well and we'd

05:05:31.300 --> 05:05:36.900
certainly saw that particularly in the closure of that series. It ended up being a pretty

05:05:36.900 --> 05:05:42.740
swift 7-0 on the third map, but still a lot of good takeaways for Anios over the course of that series.

05:05:42.740 --> 05:05:48.500
And it has very much cemented them as a dark horse about this bracket who can probably now

05:05:48.500 --> 05:05:53.780
actually go into matches, maybe not with the dark horse label I suppose, maybe even as the favorites,

05:05:53.780 --> 05:06:00.020
as the case for this peter. Yeah, I mean, I think that they've got to be the favorites just based

05:06:00.020 --> 05:06:05.460
from what we've seen in kickoff so far and Chef Jeff of I kind of said to begin this stage I'm

05:06:05.460 --> 05:06:10.580
never counting this guy on again he's just got the ability to rise to the occasion but I do wonder

05:06:10.580 --> 05:06:15.860
if there may end up being a hint today of rising below to the occasion and in a sense of like

05:06:15.860 --> 05:06:19.140
there are some things that can kind of play up and I think that they're a team that can do that

05:06:19.140 --> 05:06:22.500
play up to the strength of an EP and really bring the most they know they're the underdog they know

05:06:22.500 --> 05:06:25.940
they've got nothing to lose etc but what happens now when you're the favorite position what happens

05:06:25.940 --> 05:06:33.940
that when you are in the position where you've gained this sort of rider, you've played well to start the stage and you are now the favorites. Can you rise to that occasion?

05:06:33.940 --> 05:06:46.940
Their opponents, Rock LFO, again, played earlier today and mixed kind of result matchup, I think, for them where they were sensational when you think all the way back to the opening map.

05:06:46.940 --> 05:06:52.640
7-0 and yeah, obviously there's a couple of clutches in there as well guys, but 7-0 still 7-0

05:06:52.640 --> 05:06:56.560
They went six of those opening kills. They had flawless

05:06:56.560 --> 05:07:00.740
I mean everything that could go right went right for them and then you had a back and forth

05:07:00.840 --> 05:07:06.440
Consulate where obviously six targets got out to a six one leap and then they brought it back and then dominated on the club

05:07:06.440 --> 05:07:08.440
The standouts really were a call

05:07:09.320 --> 05:07:11.020
2813 you were two on on the entry

05:07:11.020 --> 05:07:16.180
He had a great day and then machine of snow with 23 and 22 kills were really good foils as well

05:07:16.180 --> 05:07:21.540
So I thought that they put in a really solid performance and I think I feel confident coming into this series

05:07:21.540 --> 05:07:24.260
And that they play their best they can knock off chef Jeff and crew

05:07:24.820 --> 05:07:28.700
Yeah, I totally agree. I think some of the hard hitters were doing some really good

05:07:28.700 --> 05:07:31.660
Probably most notably a cock at least from what we've seen in the past

05:07:31.660 --> 05:07:34.500
He was very very strong in that particular match and had impact

05:07:34.500 --> 05:07:39.900
But for me the one that stood out is kind of coming out of nowhere to have significant impact in the match

05:07:40.100 --> 05:07:43.820
Was machine he did a really good job. He's now at the point where he's been able to

05:07:43.820 --> 05:07:47.700
to obtain a lot of confidence and experience at this level.

05:07:47.700 --> 05:07:49.340
And as you were sort of talking about in the interview,

05:07:49.340 --> 05:07:50.700
it's just a matter of comfort for him,

05:07:50.700 --> 05:07:52.340
couple of different role changes,

05:07:52.340 --> 05:07:53.980
taking on the IGL responsibilities

05:07:53.980 --> 05:07:55.700
as well as being a learning curve for him.

05:07:55.700 --> 05:07:57.380
But it seems like, yeah,

05:07:57.380 --> 05:07:59.340
they found some good footing as a team.

05:07:59.340 --> 05:08:01.820
And sure, they might not go into this match

05:08:01.820 --> 05:08:02.740
necessarily as favorites,

05:08:02.740 --> 05:08:04.740
but they're not, I think they're worlds behind.

05:08:04.740 --> 05:08:07.500
They're this little world in which they can win this match.

05:08:07.500 --> 05:08:09.580
There's, yeah, it's not impossible.

05:08:09.580 --> 05:08:11.460
The most important interview that we had though

05:08:11.460 --> 05:08:14.540
was clarification around machine and the bright lights.

05:08:14.540 --> 05:08:16.860
He just simply sends his light off

05:08:16.860 --> 05:08:19.860
and then just apparently the rest of it just goes on his face.

05:08:19.860 --> 05:08:22.140
But when he turns his room light on, it looks normal.

05:08:22.140 --> 05:08:23.620
And we get to see the most of him.

05:08:23.620 --> 05:08:25.060
He gave a little example there too.

05:08:25.060 --> 05:08:27.380
Actually, he's listening or something there in front of us.

05:08:27.380 --> 05:08:30.380
But yeah, it's a very good interview.

05:08:30.380 --> 05:08:33.620
And machines, as we spoke to him in the interview,

05:08:33.620 --> 05:08:36.820
last year was his first real foray at the pro league level.

05:08:36.820 --> 05:08:40.580
I think it took a bit of time to probably get up to speed.

05:08:40.580 --> 05:08:46.800
He kind of said it himself a couple of different changes I gel etc. So excited to see his form continue

05:08:47.300 --> 05:08:52.540
Obviously, he's second serious of the day and the question really is fatigue or warm-up

05:08:52.780 --> 05:08:56.140
Which way do you kind of break it down guys? That's the big one where?

05:08:56.620 --> 05:09:02.380
You've got two ways you can look at it. You warmed up. You're ready to go or it's gonna be a long day and you fatigue

05:09:03.820 --> 05:09:07.920
Yeah, and here is kind of an example of that over the course of Si 25

05:09:07.920 --> 05:09:14.660
26 and in fact actually over the course of the last four invitations as a whole no team has lost multiple series in a single day

05:09:15.320 --> 05:09:19.000
That's a whole different level to and I was kicked off track of course

05:09:19.000 --> 05:09:25.120
But still a bit of a fun fact to demonstrate that yeah playing first isn't necessarily the biggest of disadvantages

05:09:25.640 --> 05:09:29.880
We saw an APAC north actually on Friday the team that was in the Rock LFO position

05:09:29.880 --> 05:09:34.680
They won their series of course ultimately then lost the follow-up series these things happen

05:09:34.680 --> 05:09:40.680
Map Vito's, and where we're going for the series, it'll be Clubhouse, Chalet and Fortress.

05:09:43.680 --> 05:09:44.680
Damn, I'm going to run again!

05:09:44.680 --> 05:09:47.680
It'll be five seconds ahead of me, so I'm afraid it's delayed.

05:09:49.680 --> 05:09:53.680
Yeah, I really love this map Vito. Clubhouse, Chalet, stock standard to kick it off.

05:09:53.680 --> 05:09:56.680
And then Fortress is the wild card, and I think that very much sets the stage of a series

05:09:56.680 --> 05:09:59.680
where a Rock-Alla foe just needs to try their absolute hardest to push it to the third map,

05:09:59.680 --> 05:10:03.680
where it should be a little more even kilter in the sense that it's a newer map,

05:10:03.680 --> 05:10:08.480
map is a bit more to be explored, Anios shouldn't necessarily have as much sort of just natural

05:10:08.480 --> 05:10:13.320
synergy on that map because of the newness nature of it. So, Rock LFO, they've got to

05:10:13.320 --> 05:10:15.320
go all in here on these first two maps.

05:10:15.320 --> 05:10:18.880
And a little similarity to Friday, though, guys. With Fortress being the decided, if

05:10:18.880 --> 05:10:24.640
you recall, Scar's LFO, no name. Fortress was the decider, and it ended up being very difficult

05:10:24.640 --> 05:10:28.680
to attack into Super Defender's side, and Scar's winning out there. We'll see if we

05:10:28.680 --> 05:10:33.120
do get to Fortress, if it will be required or not. For now, it's Clubhouse. Team Anios

05:10:33.120 --> 05:10:39.520
versus Rock LFO. From the high highs for Anios last week taking a map off enterprise and feeling

05:10:39.520 --> 05:10:43.840
like they can mix it with the best. And, you know, we kind of left that broadcast thinking,

05:10:43.840 --> 05:10:49.200
could this be a potential grand final rematch on the cards later on? Well, you've got to get

05:10:49.200 --> 05:10:53.680
through the low bracket and you've got to get through teams like Rock LFO. So it's still a long

05:10:53.680 --> 05:10:57.520
route ahead for team Anios. If they are to get back and have another crack at enterprise,

05:10:58.160 --> 05:11:02.880
and it starts now. Otherwise, if you lose this, then that map win against Enterprise means

05:11:02.880 --> 05:11:09.120
means nothing because you'll be out of kickoff.

05:11:09.120 --> 05:11:16.060
So the band's good to go, Kaid, Bandit, Grim, and Ying.

05:11:16.060 --> 05:11:20.020
And so that's actually going to significantly alleviate some of the hard breach troubles

05:11:20.020 --> 05:11:23.220
here considering what is still available.

05:11:23.220 --> 05:11:27.000
And instead of electing to take the hard breach off the board, we do see those execute

05:11:27.000 --> 05:11:32.780
heavy operators dealt with that is naturally going to make some of the power position

05:11:32.780 --> 05:11:39.140
clears and most notably rafters, a little bit more challenging but I don't think any

05:11:39.140 --> 05:11:42.860
else will be too displeased that they can get to work on the hard bridge and then elsewhere

05:11:42.860 --> 05:11:46.540
they'll be able to activate the likes of the shields etc. I think they'll have more than

05:11:46.540 --> 05:11:52.140
enough depth to play around those bands. Now as for this opening round, it is down

05:11:52.140 --> 05:11:57.940
in towards basement and the composition and early positions here from Alaphaux suggesting

05:11:57.940 --> 05:12:01.620
it's going to be a Rome and Peel style of defense.

05:12:10.660 --> 05:12:14.740
I do wonder how, I mean, and this is always the curiosity side of things as to rock

05:12:14.740 --> 05:12:19.380
out the vote, will it be the fatigue or will it be the warmer, you know, are they ready to go?

05:12:19.380 --> 05:12:25.140
I mean, fortunately for them, and I think it's a small factor, it depends on the series in between.

05:12:25.140 --> 05:12:31.740
How long does it go for? Does it, you know, extend it for an even longer day plus their series in general going to three maps?

05:12:31.740 --> 05:12:37.580
So you played a three mapper, but you only then waited for the two maps, which went by relatively quickly.

05:12:38.640 --> 05:12:41.640
So it's not like they've been sitting around waiting for that long.

05:12:41.640 --> 05:12:45.440
But by the time their series finished, as we may have a potential rush here from Adios,

05:12:46.280 --> 05:12:49.440
like you go have something to eat, a little bit of prep, a little bit of warm up.

05:12:49.440 --> 05:12:51.880
Oh, okay, that's a grassy from Syro, though.

05:12:51.880 --> 05:12:55.240
catches off wizard, completely unaware of the fact that there was a player inside

05:12:55.240 --> 05:12:59.720
Kitchen, the rush will come through. Chef Jeff taken Lopin into Arsenal along with

05:12:59.720 --> 05:13:02.040
Shaz, pissed the latter trying to catch someone in the hallway.

05:13:02.040 --> 05:13:06.760
Lodzjapog activated from Proxy, and Anil is looking to take quick control of the

05:13:06.760 --> 05:13:11.400
basement site. As AcoG falls, he was the big heavy hitter for Rock LFO back in the

05:13:11.400 --> 05:13:17.240
first series. Easy kill for a razor, Syro not aware of the retake.

05:13:17.240 --> 05:13:21.080
As Proxy just sits outside Secret, Shaz wants to commit for the plant and he can

05:13:21.080 --> 05:13:26.080
get it off. Never mind, no we can't.

05:13:26.080 --> 05:13:34.800
Oh, sharp from Machine and Loyalith as well. Machine in the meantime was able to survive

05:13:34.800 --> 05:13:40.920
the damage that was sent back his way and up above, so finds the kill in through secret

05:13:40.920 --> 05:13:45.520
of another chaotic end to the round there, but yeah, some good work there from Rock

05:13:45.520 --> 05:13:51.780
I mean, I think that for basement on club, if you're any of us, you think, well, why

05:13:51.780 --> 05:13:55.420
not see if we can catch them early, go for a quick hit through dirt.

05:13:55.420 --> 05:14:00.140
And what didn't help though, was when they lost wizard inside of, of, of lockup and this

05:14:00.140 --> 05:14:03.820
is a really good heads up play coming from a siren.

05:14:03.820 --> 05:14:08.140
Obviously a razor got the kill back, but then at that point it's three B three kind of a

05:14:08.140 --> 05:14:09.140
bit of a scramble.

05:14:09.140 --> 05:14:12.340
The attackers are quite split and a good retake from the defense.

05:14:12.340 --> 05:14:16.900
They'll be very happy that they were actually able to win that round because of what adios were doing

05:14:17.140 --> 05:14:21.700
And it was went for something and they were able to shut it down. That's a really good start for rock alifo

05:14:21.700 --> 05:14:27.260
It look it may be defense club basement yet all those elements in so we probably should be winning that more often than not

05:14:27.900 --> 05:14:33.540
But I think for what adios tried to do in that round. That's a good sign for rock alifo. They go to bedroom

05:14:34.180 --> 05:14:36.540
And it was not gonna be too fast either because it's again

05:14:36.540 --> 05:14:41.220
It's basement club and they're attacking and they're just gonna try and go for something didn't quite work

05:14:41.220 --> 05:14:43.220
that's fine, we move on.

05:14:51.620 --> 05:14:59.900
So we're a bedroom then for the follow up and an extension hash across the clash will be an intriguing addition this round

05:14:59.900 --> 05:15:02.300
I've seen a machine double in a quite bit

05:15:03.420 --> 05:15:06.620
I presume he'll post up top red and then peel back across

05:15:06.620 --> 05:15:13.800
and there should be enough traps elsewhere laid out by the fawn to minimize the effect

05:15:13.800 --> 05:15:21.140
of the back hit. As for the attack, it's double primary hard breach again with Grim and the

05:15:21.140 --> 05:15:27.020
Yngban hard breach is going to be pretty straightforward here. For the attack, I can

05:15:27.020 --> 05:15:30.300
be a big concern. A lot of this is going to be in terms of how much Utah they can layer

05:15:30.300 --> 05:15:38.860
for displacement and for execute later in the round. Loyalty the Zoto over towards

05:15:39.580 --> 05:15:45.660
CCTP to select out for a little while longer as cons now opened up. And this means that the defense

05:15:45.660 --> 05:15:49.740
kept on us over the course of the round. There's quite a lot of perceived pressure around the map.

05:15:49.740 --> 05:15:54.940
You need to be really mindful that no one's being able to lurk into the map or post up in a cross

05:15:54.940 --> 05:16:05.040
position. You can sense the hyper-vigilant, with a bit of the defuse in hand, he's over

05:16:05.040 --> 05:16:11.240
towards that central roof position, up above this jacuzzi breach, although the shield into

05:16:11.240 --> 05:16:16.800
the clash, that's not going to mix well for the attack, Loyola finds the first, and Machine

05:16:16.800 --> 05:16:20.560
is doing a good job stalling out this jacuzzi push and relaying that information.

05:16:20.560 --> 05:16:25.000
I'm trying to send it off together with the timing, but proxy was a tiny bit late and sorry

05:16:25.000 --> 05:16:26.460
Go to team kill and just know there as well

05:16:26.460 --> 05:16:29.480
Well, all that was happening lives it in to be to now because a cogs on the floor

05:16:29.480 --> 05:16:33.600
So that just mess things up for rock LFO when they were looking to be in a slightly better position

05:16:33.880 --> 05:16:37.920
That team kill has left it equal and Wizards can get the plant down inside a gym

05:16:37.920 --> 05:16:39.920
Sira gets him off it and gets the down

05:16:40.000 --> 05:16:43.560
That's a big plague from Sira and timed it perfectly

05:16:43.720 --> 05:16:46.720
Wizard was very close to getting that kit successfully down

05:16:46.720 --> 05:16:50.400
But even if he had of I don't think it would have mattered too much rock LFO

05:16:50.680 --> 05:16:58.840
Respond to get in the second round after adios continue to try and bring pressure play their game play their style rock LFO

05:16:58.840 --> 05:17:00.840
Got the answers twice

05:17:01.920 --> 05:17:03.400
Yeah, they sure do

05:17:03.400 --> 05:17:06.840
They're doing a good job at the moment. Any of us is timing there in the last round was not

05:17:07.480 --> 05:17:09.480
Not too far off the mark

05:17:10.120 --> 05:17:15.400
Eventually they were able to identify how to do with the clash and and they did so but

05:17:15.400 --> 05:17:18.640
unfortunately others elsewhere failed in the meantime some of the longer angles

05:17:18.640 --> 05:17:24.000
over what's calling etc. So positionally Rock Alifo doing a good job again

05:17:24.000 --> 05:17:27.760
despite the the hard bitch being available and it essentially being

05:17:27.760 --> 05:17:31.480
impossible to deny that's a couple of fringe cases that they are doing a good

05:17:31.480 --> 05:17:35.680
job at positioning accordingly off the back of that I've loved the utilization

05:17:35.680 --> 05:17:39.920
of the clash so far I'm probably anticipating that to be unavailable

05:17:39.920 --> 05:17:45.200
after this round we'll see but yeah credit to Rock Alifo there. Executing

05:17:45.200 --> 05:17:50.680
on their gameplay nicely here in the first couple rounds. May take a bit of time naturally

05:17:50.680 --> 05:17:59.000
for Anios to kind of just warm up a bit, but I think once we see Anios play closer to 100%,

05:17:59.000 --> 05:18:00.360
that's when the real test begins.

05:18:00.360 --> 05:18:06.240
Well, I mean, you say that, I don't disagree, but I think it's just the case of Anios, two

05:18:06.240 --> 05:18:10.920
rounds of tried something, two rounds Rock All of Vo, have been able to kind of cover

05:18:10.920 --> 05:18:15.480
it. And so that's really early use. And maybe then for Anios it'll be sort of a reflection

05:18:15.480 --> 05:18:19.320
point now where they go, okay, maybe some of the Roche plays aren't working, maybe we need

05:18:19.320 --> 05:18:22.200
to try and just break them down a little bit longer over the rounds. Like you look at the

05:18:22.200 --> 05:18:26.120
opening kills, two minutes, 23 minutes, 45 minutes, but the rounds are kind of ending

05:18:27.000 --> 05:18:32.040
pretty quickly, especially the clubhouse, say, but doesn't help as well as in both instances

05:18:32.040 --> 05:18:36.360
when Anios are trying to do something, it's Rock LFO that are getting the early advantages,

05:18:36.360 --> 05:18:40.040
getting those early kills. Wizard in the first round, Chef Jeff in the second round.

05:18:41.160 --> 05:18:46.520
It's meaning that they're kind of playing behind the eight ball, but they're the ones that are

05:18:46.520 --> 05:18:51.960
trying to set the tempo. It just doesn't quite fit. Rock other four looked pretty switched on

05:18:51.960 --> 05:19:00.520
right now. And this is Anios' map here. Not that I don't think that they could win on a

05:19:00.520 --> 05:19:05.240
chalet. Yeah, I think again, the map Mido staff isn't really going to probably play too much of

05:19:05.240 --> 05:19:09.980
the fact that the front of the leaves, but then Fortress is the real unknown in the third and final map if we get there.

05:19:13.340 --> 05:19:18.540
The thing around like this will actually benefit analysts more. A bit more time spent just getting into the right positions,

05:19:18.540 --> 05:19:24.740
deal with CC Bridge, get Compressor, all of these things that the checklist staff, they should be pretty good at.

05:19:24.740 --> 05:19:36.820
and a racer finds the pick on to snow there you go a bit of patience you find an angle

05:19:36.820 --> 05:19:46.380
through the doorway you find the pick there's the first open kill for annios in the half

05:19:46.380 --> 05:19:53.540
old start still have to contend with the cross from a cog and machine as well top

05:19:53.540 --> 05:19:59.140
red stairs did he just missed out like timing on why left him lounge not sure

05:19:59.140 --> 05:20:07.420
I thought he saw that was reacting and put secret in the way they're looking to

05:20:07.420 --> 05:20:18.700
grass. 50 seconds trying to flood into the site here, but they're going to figure out

05:20:18.700 --> 05:20:25.420
how to get past machine. Not all the access to top red on the longer angles. There you

05:20:25.420 --> 05:20:29.740
go. That smoke helps machines pushed off a little bit. So now they can hold the gun over

05:20:29.740 --> 05:20:35.140
the wards top red cut off one of those rotated players. Roxy could kill onto a cop. This one

05:20:35.140 --> 05:20:39.220
up close, catches that machine, wasn't aware of it, and only Loeweblet is left.

05:20:39.220 --> 05:20:40.580
Anyos, this is much better.

05:20:40.580 --> 05:20:44.820
And this is kind of how Envisioned them playing coming into the series.

05:20:44.820 --> 05:20:48.620
That looked far more controlled and calculated in terms of what they wanted to do, far more

05:20:48.620 --> 05:20:50.100
measured on their attack.

05:20:50.100 --> 05:20:52.940
They didn't rock, they didn't try to do anything over Zealous.

05:20:52.940 --> 05:20:57.900
It just kind of played the site and the round as it probably should be played out.

05:21:05.140 --> 05:21:11.580
Yeah, it was a nice little pivot there from Proxy. He found that way and kind of took

05:21:11.580 --> 05:21:15.100
it upon himself to find that window of opportunity and was able to execute upon it nicely, hit

05:21:15.100 --> 05:21:18.420
the one on ACOG, who he's credit actually had a good read on the breach being held,

05:21:18.420 --> 05:21:23.940
which was some good game sense from him, but loses out on that fight. And then it helps

05:21:23.940 --> 05:21:28.740
unlock the rest of the round and ultimately lead to a win for Anios. And so they've been

05:21:28.740 --> 05:21:33.740
able to at least find one on the initial rotation, basement, another essential free punch for

05:21:33.740 --> 05:21:38.780
them very tricky to envision attacking teams breaking down this site all too

05:21:38.780 --> 05:21:43.700
frequently and we'll see for rock alifo what kind of approach they want to go for

05:21:43.700 --> 05:21:47.860
at least there's purely on composition quite trap heavy from them you've got

05:21:47.860 --> 05:21:54.020
the Frost, Ella and Denari and so anticipating a lot of fights on the

05:21:54.020 --> 05:22:00.940
the fringe and on the entry of the map here for the defense. Yeah but also may

05:22:00.940 --> 05:22:06.860
be still in mindful of potential rush because of the clash ban and not banning the blitz

05:22:06.860 --> 05:22:12.380
away means that for any else they may actually look at this and think well we can rush this

05:22:12.380 --> 05:22:18.620
they might not expect it and they don't have a clash that we're going to rush into I mean

05:22:18.620 --> 05:22:22.780
the rest of the lineup maybe not fully suggested yet but like the kitchen control dirt play

05:22:22.780 --> 05:22:26.940
which is kind of what they tried to do last time okay the lineup that they brought here

05:22:26.940 --> 05:22:32.300
can do the same thing obviously don't have the doc could be anymore because that gets banned away

05:22:32.300 --> 05:22:37.340
so you're forced into making that change you don't bring the sledge maybe it's not needed

05:22:38.460 --> 05:22:42.300
but it's still largely the same concept if they want to play it the same way they can

05:22:45.180 --> 05:22:49.660
especially when you consider rock LFO I've got a large contingency on the second floor right now

05:22:49.660 --> 05:23:04.900
I think I'm tapping away at some of that drone economy. He's been pretty successful in that regard.

05:23:04.900 --> 05:23:14.820
And you all start committing to the map clear. Pool popped down. Shaz can make space. Blitz.

05:23:14.820 --> 05:23:19.660
Well, he's un-contested and will take off the head of Chef Jeff.

05:23:19.660 --> 05:23:25.060
He even has the time to sort of laugh at him in chat.

05:23:25.060 --> 05:23:27.860
Oh no, not going to catch that angle.

05:23:27.860 --> 05:23:30.540
Shaz is very much wary.

05:23:30.540 --> 05:23:36.580
Could start again though for Rock Outlet Fo.

05:23:36.580 --> 05:23:40.780
And so far, all the OP kills have been converted into round winces.

05:23:40.780 --> 05:23:46.460
Loyalith finds a second he goes six and one questioning Shaz's play on the blitz a razor gets tagged up towards

05:23:46.460 --> 05:23:52.020
Bar is gonna get aggressed by Sauron pushing over from main stairs and they're gonna make quick work of Adios in this fourth round

05:23:52.780 --> 05:23:55.420
On the verge of taking a three to one lead

05:23:56.340 --> 05:24:00.500
This Loyalith has confirmed the bedroom position is still very much theirs

05:24:01.420 --> 05:24:04.540
Wizard and proxy outside all the building

05:24:06.020 --> 05:24:08.140
And with a very difficult task ahead of them

05:24:10.780 --> 05:24:21.420
Well, good grenade, but I need a better shot in response to Wailorth.

05:24:21.420 --> 05:24:22.780
And a couple more for good measure.

05:24:22.780 --> 05:24:24.100
Just in case.

05:24:24.100 --> 05:24:26.460
You can never be too certain.

05:24:26.460 --> 05:24:29.460
You can never be too certain.

05:24:29.460 --> 05:24:34.780
Nothing Wizards can do now other than try to deny the flawless, very solid round from

05:24:34.780 --> 05:24:35.780
Rock LFO.

05:24:35.780 --> 05:24:40.740
I just wanted to play into the roam game, but the roam game has come out on top massively

05:24:40.740 --> 05:24:51.300
well if seven and one I was fine and fascinating when the when there's someone

05:24:51.300 --> 05:24:54.580
who's the last alive and they get called out for baiting but like I don't

05:24:54.580 --> 05:24:59.340
understand how he's baiting when chef Jeff just dies for Shaz gets caught

05:24:59.340 --> 05:25:03.300
outside of the balcony but not like all of the deaths had nothing to do with

05:25:03.300 --> 05:25:06.460
wizard but wizard gets called the baiting and I know they're joking I

05:25:06.460 --> 05:25:09.460
I know they're just, you know, playing the mind games, but it is always fascinating.

05:25:15.740 --> 05:25:16.580
I think I'll have to finish it off.

05:25:16.580 --> 05:25:18.940
Timeout immediately requested that by Team Anios.

05:25:18.980 --> 05:25:20.260
Not happy with this first half.

05:25:20.820 --> 05:25:21.340
3-1.

05:25:21.340 --> 05:25:23.620
I mean, it is Clubhouse, they're attacking into it.

05:25:24.780 --> 05:25:25.820
It's not the most uncommon.

05:25:25.820 --> 05:25:30.500
It's actually very common kind of scoreline right now, heading into this timeout.

05:25:33.300 --> 05:25:36.420
Yeah, again, I think it's fair to view Basement.

05:25:36.420 --> 05:25:41.060
You don't wave the white flag, but you see it as a bit of a free punch in terms of the attacking side,

05:25:41.060 --> 05:25:43.340
a little expectation to actually find results there.

05:25:43.340 --> 05:25:46.500
So I don't mind that they called attack timeout off the back of that,

05:25:46.500 --> 05:25:53.980
really trying to lock in for the next two rounds, formulate a plan to get this one across the line,

05:25:53.980 --> 05:25:58.060
in terms of reaching a respectable benchmark.

05:25:58.060 --> 05:26:04.860
Even if they win at least one of the next couple of rounds, it's probably not shaping up to be too bad for them.

05:26:04.860 --> 05:26:11.180
the more concerning fact is probably just rock alpha overall have deployed a pretty aggressive

05:26:11.180 --> 05:26:15.740
game plan at the moment and I think the way that they've been able to spread the map and

05:26:15.740 --> 05:26:18.780
enforce a lot of these ones has actually turned out to be quite favorable for them.

05:26:18.780 --> 05:26:19.780
them.

05:26:19.780 --> 05:26:42.320
That's kind of a boiler, then he carried it on, 71 star, two opening kills, and Syro

05:26:42.320 --> 05:26:51.080
with a 100% cost as well up to this point. 1-0 in the entry, 4-2. Just adding in extra

05:26:51.080 --> 05:26:55.000
help, long side Loyalty for good measure. It's funny though because in the previous

05:26:55.000 --> 05:26:59.920
series earlier today it was AtoG that was the star standout with 28 kills, just 1-3

05:26:59.920 --> 05:27:03.360
to kind of start right now. That's what you want. You don't always want to be the one

05:27:03.360 --> 05:27:09.800
who's dropping the 20 to 30 kill bomb. You want to believe in your teammates that they

05:27:09.800 --> 05:27:17.840
can do it as well and so far Loyalith is is the one doing it. And case in point

05:27:17.840 --> 05:27:21.680
you know for Proxy we think back I think for this Anios roster he's

05:27:21.680 --> 05:27:26.080
probably the one who was fracking out quite heavily last week against

05:27:26.080 --> 05:27:32.680
Enterprise. Certainly wasn't by himself. It can't just be Proxy. You need to get

05:27:32.680 --> 05:27:35.700
More out of wizard more out of a razor certainly as well

05:27:38.760 --> 05:27:44.120
Out of the time out and yes, we'll know two opportunities to get one

05:27:45.920 --> 05:27:48.560
Jim bedroom fifth round site choice

05:27:51.080 --> 05:27:57.040
Again pretty heavy utility brought into the round for rock LFO razor bones are made conquerors won't mind some loyalist

05:27:57.040 --> 05:28:02.640
Double nitrous are many impacts the Zoto canisters from the two borough

05:28:13.200 --> 05:28:18.320
Breaches and shaz goes down to snow. Oh, I think that was just an impact through strip onto the

05:28:19.200 --> 05:28:22.400
Jacuzzi bulk. Okay, that's I think pretty opportunistic, but

05:28:22.400 --> 05:28:28.520
And that's all the heads-up play from him gives Rock-Ala-Foe an advantage once again.

05:28:28.520 --> 05:28:33.320
I don't think starting to unravel here for any of us.

05:28:33.320 --> 05:28:40.000
Well they have, Shaz has not really been able to have the shield impact that we typically see

05:28:40.000 --> 05:28:44.960
from him as a very good shield player. And so far he's played nothing but Blitz except one

05:28:44.960 --> 05:28:49.040
round where he was on Blackbeard. In his 0-4 he just hasn't been able to have the impact

05:28:49.040 --> 05:28:53.720
help out to facilitate his attacks well that's unfortunate timing for machine

05:28:53.720 --> 05:28:57.680
you'll watch that one back and think are you kidding me it's the old classic hold

05:28:57.680 --> 05:29:00.720
the angle and in the last second you flick away and then you're dead it's

05:29:00.720 --> 05:29:03.360
happened to everyone

05:29:03.360 --> 05:29:07.400
in proxy getting the town onto the Loyalist but traded immediately and

05:29:07.400 --> 05:29:12.320
funnily enough by the razor bloom of acog and leaves wizard in 1v3

05:29:12.320 --> 05:29:17.440
this rock-e-lifo on the verge of getting themselves a fourth round accidentally

05:29:17.440 --> 05:29:24.040
pop the fire extinguisher sorry then pops him well the statements start right now from

05:29:24.040 --> 05:29:29.120
rock out there for they look warmed up certainly not fatigued at least on clubhouse the map

05:29:29.120 --> 05:29:39.840
picker vandios they are looking solid rock solid yeah getting a little funny a little

05:29:39.840 --> 05:29:43.400
difficult to read the body language of any other show if they're still just focused or

05:29:43.400 --> 05:29:49.480
or what's going on at the moment. Looks pretty quiet though across the forward, probably

05:29:49.480 --> 05:29:54.240
some mounting frustration over how a lot of these rounds are developing. I don't know

05:29:54.240 --> 05:30:04.240
what happened to the machine. But either way, into the final round of the half before the

05:30:04.240 --> 05:30:11.720
Roll Swap, it's Cash and CCTV, which oddly enough has been the only site. And I guess

05:30:11.720 --> 05:30:17.000
been able to win. They went conside last time, snort up at the clash over towards top red.

05:30:17.720 --> 05:30:21.960
I'm so proxied to go for the swing through Kennel's late. I expect that dynamic though

05:30:21.960 --> 05:30:26.280
to be a little bit different here for the final round with the clash banned out.

05:30:26.920 --> 05:30:31.080
Although the expectation is probably still consider, I imagine with Grimm ying off.

05:30:32.200 --> 05:30:36.280
Although maybe they try and brute force Garage, they can bring the Capitao,

05:30:36.280 --> 05:30:38.680
how many person you till with twitch

05:30:38.680 --> 05:30:45.680
certainly uh... possible

05:30:49.820 --> 05:30:53.400
on the other half and well it's not a must be a territory for any of us

05:30:53.400 --> 05:30:58.240
five one deficit on your map because not ideal

05:30:58.240 --> 05:31:01.800
by straight open kills converted into round wins well it's now with

05:31:01.800 --> 05:31:03.800
two multi-kill rounds.

05:31:07.800 --> 05:31:12.800
There's not a lot to look at right now for Annios and say, yeah, they're doing this right or they're getting this to go their way.

05:31:12.800 --> 05:31:14.800
They're dominating in the opening kills.

05:31:15.800 --> 05:31:18.800
Their one and only round win was, of course, this site though.

05:31:18.800 --> 05:31:22.800
So if they can do it again, 2-4-1-2 is more than fine.

05:31:22.800 --> 05:31:29.800
This is what I'd probably like to see for Rock LFO, can they bring some of that aggression

05:31:29.800 --> 05:31:34.000
that we've seen on the other sites, the cash and the CCTV, it can be difficult, but it

05:31:34.000 --> 05:31:38.560
might come through from someone like Loyalith, lurking bot main stairs on the soles to get

05:31:38.560 --> 05:31:45.960
a lot of information to my little drones, sorry, as well, over towards secret.

05:31:45.960 --> 05:31:49.920
And it's shaping up to be a very similar round, isn't it, for Antioch in terms of this

05:31:49.920 --> 05:31:55.560
Con control to try and get that doorway get someone to have gun up watching towards top red

05:31:55.560 --> 05:31:59.040
See if they can find a pick you get that pick and then you can flood site Syro

05:31:59.960 --> 05:32:03.040
And see if you can catch someone now proxy is over the walls kennel

05:32:05.720 --> 05:32:10.560
If you miss the vault the first time you don't go out the second time funnily enough there's a claymore there as well

05:32:14.080 --> 05:32:17.000
They're gonna miss play but the ball shot down

05:32:17.000 --> 05:32:25.800
In the meantime, calm pressure now mounting, Anios able to get that exothermic off, stored

05:32:25.800 --> 05:32:32.200
out momentarily by the final Zoto from Snow.

05:32:32.200 --> 05:32:35.120
Proxy contested down below from Lounge is a big fight.

05:32:35.120 --> 05:32:38.800
All the oil does not commit.

05:32:38.800 --> 05:32:45.600
Daniels know they've got the numbers now and then snow will fall and it is shaping up to

05:32:45.600 --> 05:32:51.640
play out almost identically to the last time we played this site until Acre got that killed

05:32:51.640 --> 05:32:57.080
from rafters and now wants to aggress in towards Cache knowing that the flood is coming.

05:32:57.080 --> 05:33:01.760
Shaz gets taken very low which is the one with the kit getting that down inside of Cache.

05:33:01.760 --> 05:33:06.800
Pistol killed for Shaz first of the half, talk about the right time, plant will be successful

05:33:06.800 --> 05:33:11.920
And while it immediately goes down, well, it's Deja Vu on Cash and CCTV for Rock LFO,

05:33:11.920 --> 05:33:16.560
which kind of leaves us at the half, two to four,

05:33:16.560 --> 05:33:19.200
half of the calls for both of these two teams,

05:33:19.200 --> 05:33:21.200
not a lot separating them in the end.

05:33:21.200 --> 05:33:28.000
Rock LFO just not able to really offer the same level of dominance on Cash and CCTV,

05:33:28.000 --> 05:33:30.560
the way that they did on the other sites.

05:33:30.560 --> 05:33:33.280
The machine's not going to give himself anywhere near enough time

05:33:33.280 --> 05:33:35.280
to be able to clutch this in a post-plan.

05:33:36.800 --> 05:33:43.000
And so any of us will get to the much needed second attacking round as the half comes to a close.

05:33:47.140 --> 05:33:54.800
And I'll steal it. Nothing machine can do. It's a four to school line in favor of rock LFO.

05:36:06.800 --> 05:36:13.320
Well, it's all groupie here in the opening map to four half leaps us

05:36:14.120 --> 05:36:16.120
really into the second half with

05:36:16.360 --> 05:36:20.080
The expectation now being for team anios to get to work on the defense

05:36:20.080 --> 05:36:23.520
I think that's fair to say a bit of a shaky start certainly

05:36:23.520 --> 05:36:29.720
I think they wouldn't have been too happy with a lot of the rounds that played out outside of the cash and CCTV sites

05:36:29.720 --> 05:36:31.720
But now that they go defense

05:36:31.720 --> 05:36:37.840
This will be locking time for Chef Jeff and the boys as we get the bands Monty Grimm,

05:36:37.840 --> 05:36:39.720
Kade and Banda.

05:36:39.720 --> 05:36:49.360
Yeah, replay package of the final round of the half.

05:36:49.360 --> 05:36:53.480
And it was a pretty successful attack of the C and Cache.

05:36:53.480 --> 05:37:00.440
The only side that ultimately was successful for Team Enios.

05:37:00.440 --> 05:37:05.660
a little phone now with the hope that they can find a little more variant success in

05:37:05.660 --> 05:37:11.900
terms of sites for this particular half. Again, it's basement first up, so expectations

05:37:11.900 --> 05:37:17.980
remain low to kick off this half. And we'll see what kind of defense is to be deployed

05:37:17.980 --> 05:37:23.940
here for manuals, at least early impressions. It will be a moderate investment offsite,

05:37:23.940 --> 05:37:28.540
the likes of jacuzzi will be reinforced off, GMO opened up, the mute in play to deny information

05:37:28.540 --> 05:37:36.380
as well. And then the mirror intriguing inclusion will hopefully bolster on-site on the off chance

05:37:36.380 --> 05:37:41.820
that Rock LFO do find some opening towards the objective, where it should be pretty well primed

05:37:42.700 --> 05:37:51.180
to try and deal with that.

05:37:51.180 --> 05:38:00.820
I'm sure Jeff keen to get a little cheeky here or at least just to buy some drones.

05:38:00.820 --> 05:38:05.140
But otherwise the consensus really for Team Anywhere so this round is to just play 5 stack

05:38:05.140 --> 05:38:06.140
basement.

05:38:06.140 --> 05:38:19.060
I can't like that, Kingdell, it just allows Loyola to get a drop away up here to smear

05:38:19.060 --> 05:38:24.180
window. So good teamwork right now from Rokkala Fo so far so good in terms of the checklist.

05:38:26.260 --> 05:38:29.620
I don't think they have much interest in going after this right now.

05:38:33.780 --> 05:38:37.060
That's where the droning for Rokkala Fo is so important to just really

05:38:37.860 --> 05:38:42.020
signify that they know for well yeah it's five stack let's pick up the pace let's start getting

05:38:42.020 --> 05:38:45.780
to work really quickly here make the most of it we don't have to worry about lurkers no one on the

05:38:45.780 --> 05:38:50.820
second floor. That's going to push down behind us. Not playing the scope off or anything

05:38:50.820 --> 05:38:58.580
like that. The one concerned probably actually is the lineup that they brought down. You

05:38:58.580 --> 05:39:01.380
know, it's a lot easier to play this five stack basement when you there's no sledge.

05:39:01.380 --> 05:39:06.260
There's no buck. There's no Ram. This floorboards aren't going to get torn up as much snow though

05:39:06.260 --> 05:39:13.180
finds the pick on the shaz. It hasn't been the best of games right now from Shaz. He's

05:39:13.180 --> 05:39:16.200
he's gonna find his second opening death in three rounds.

05:39:17.220 --> 05:39:19.460
Nice, Roccal found a really good position

05:39:19.460 --> 05:39:21.300
over towards blue, like they can actually,

05:39:21.300 --> 05:39:25.460
or, oh, well play for Acog to eat most of that nitro cell.

05:39:25.460 --> 05:39:26.540
There's two more available,

05:39:26.540 --> 05:39:28.500
drop down as well inside of the Smite Chef

05:39:28.500 --> 05:39:30.340
Jeff Caption Syro.

05:39:30.340 --> 05:39:32.340
This is where activated, proxy does fall

05:39:32.340 --> 05:39:34.700
to the pistol of Acog, and he got a second.

05:39:34.700 --> 05:39:37.580
So after eating that nitro, he goes pistol up

05:39:37.580 --> 05:39:39.840
on the next two, Loyola is down.

05:39:39.840 --> 05:39:45.040
And it's not exactly as if Rock-Ella 4 was fully healthy. How about another pistol?

05:39:45.420 --> 05:39:50.960
ACOB doesn't confirm the kill down to a raise. He played that nicely inside of Arsenal and a 2v3

05:39:51.300 --> 05:39:57.120
Awaits for the last 40 seconds as the machine can drop Moto gets rid of the default camera towards the hallway

05:39:57.300 --> 05:40:00.840
We'll get flamed out. It can't push in to church just yet

05:40:03.040 --> 05:40:05.040
Chef Jeff one versus three

05:40:05.040 --> 05:40:10.040
30 seconds on the clock, and all three players of Rock-Ala-Foe have taken a chunk of damage.

05:40:10.040 --> 05:40:19.040
It's just gonna play time here. Hope that they walk into him. Church is open, but he does have the walls opened up that he can swing look into it.

05:40:19.040 --> 05:40:28.040
A loyalist has already crossed, and Chef Jeff not aware of it. And a machine over towards Bot Mainside, the plant will go down, and Chef Jeff gets caught by snow.

05:40:28.040 --> 05:40:34.600
No, three players there for Rock LFO in three separate positions and Chef Jeff couldn't get an angle on any of them

05:40:35.200 --> 05:40:41.360
Really well played. He was surrounded and that is an attacking win on basement

05:40:42.280 --> 05:40:44.280
Perfect start for Rock LFO

05:40:45.520 --> 05:40:49.700
Not going to script at all there. Yeah on Chef Jeff's face

05:40:51.120 --> 05:40:52.600
Yeah

05:40:52.600 --> 05:40:58.600
starting to now wonder how Nios out of answers here on the open map of club. I don't think it really

05:40:59.800 --> 05:41:05.160
curses them too much in the context of the series and its entirety. I'm sure they'll be able to fight

05:41:05.160 --> 05:41:11.000
back quite well on the second, but I don't quite feel like they've got the same spark inside of the

05:41:11.000 --> 05:41:17.080
server that they've become renowned for over the last few months. Rockefeller playing some very

05:41:17.800 --> 05:41:21.480
structure, pretty straightforward simple siege at the moment, but they're executing upon it really

05:41:21.480 --> 05:41:37.480
Good example, as you're mentioning, right, the post plant positions, but even before that, like the U2 lowering in through blue, the Ying to help get all your pit control, like little moments like that are allowing them to leverage the shield of the blitz nicely, to gain pressure, to flush out the defense.

05:41:37.480 --> 05:41:45.800
They're not allowing any of us to get particularly comfortable in a lot of these rounds and good

05:41:45.800 --> 05:41:47.560
demonstration there on their first attack.

05:41:47.560 --> 05:42:02.440
That translates across well first to attack but also secondarily to basement as well.

05:42:02.440 --> 05:42:08.780
your bedroom and the pivotal point now for Anios on their map pick and facing elimination

05:42:08.780 --> 05:42:16.680
after what was a decent amount of success last week taking it up to Enterprise. They

05:42:16.680 --> 05:42:21.720
would have walked away from that series feeling as if, hey, we went that far. We can get them

05:42:21.720 --> 05:42:25.920
in the grand final, but this was the problem with dropping down the lower bracket so early.

05:42:25.920 --> 05:42:30.920
You gotta win this. Then another one. Then another one. Just to get to the grand final.

05:42:35.920 --> 05:42:42.920
Demos, Snake, Glace, Blitz. I had so much aggression in this lineup for Rockale Foe here for Jim Bantroon.

05:42:42.920 --> 05:42:44.920
You can get Machine out into the balcony.

05:42:44.920 --> 05:42:47.560
me.

05:42:47.560 --> 05:42:49.520
Maycock will eventually look to push through breach.

05:42:49.520 --> 05:42:53.920
You imagine Loyola trying to maybe get into that main stairs position along with snow.

05:42:53.920 --> 05:42:57.800
They can suddenly filter up rather than through.

05:42:57.800 --> 05:43:03.040
The siren just holds the angle for now outside Jacuzzi.

05:43:03.040 --> 05:43:17.500
That's a lot of information from the snake.

05:43:17.500 --> 05:43:21.160
So Snow will activate that across and then it's up to Rockalpho to decide where they

05:43:21.160 --> 05:43:23.080
want to best contest first.

05:43:23.080 --> 05:43:28.600
Machine with smoke in hand, he'll look to activate the glass on the exterior.

05:43:28.600 --> 05:43:33.640
There's maybe trying to find something there through the lodgy job although that's makes

05:43:33.640 --> 05:43:37.960
not really hit the mark.

05:43:37.960 --> 05:43:42.600
Now I'll swear, cash still being defended pretty aggressively by any of us that haven't

05:43:42.600 --> 05:43:47.400
elected to peel here instead of play the cross.

05:43:47.400 --> 05:43:49.360
There isn't any support for con.

05:43:49.360 --> 05:43:51.840
I like this hold for a razor.

05:43:51.840 --> 05:43:56.920
Maycog needs to be wary in years, a lovely push again from Maycog playing the blitz so

05:43:56.920 --> 05:44:01.960
well in the second half and Proxy falls to Loyola who gets the double digit kills.

05:44:03.320 --> 05:44:07.560
And it's all coming undone for Team Anios. Nothing on the Nitro from Chef Jeff.

05:44:07.560 --> 05:44:10.920
Wizard though, an impactful kill onto Syro. Or did he push through the breach?

05:44:13.160 --> 05:44:16.840
Probably just went too early. They had a pinch potential as Syro just waits for the rest to

05:44:16.840 --> 05:44:21.640
get through Con and start putting pressure onto Logi plus the balcony, but he just goes a little

05:44:21.640 --> 05:44:27.520
early. And then Wizard catches another one onto Machine. He too falls in the same position

05:44:27.520 --> 05:44:33.240
outside Jacuzzi. A bit of a mismanagement here, and somehow AcoG again and Loyalith,

05:44:33.240 --> 05:44:39.160
they push together to find a double kill towards Stash. Wizard blinded. What a round from AcoG

05:44:39.160 --> 05:44:47.600
on the Blitz. Yeah, it was really nice. He had to go for the heads up play and commit.

05:44:47.600 --> 05:44:51.280
Not entirely sure if he knew that it's too up close, but either way, he backed himself

05:44:51.280 --> 05:44:54.960
in and it's kind of one of those plays where if he dies there you can probably

05:44:54.960 --> 05:44:58.240
question it and be like what is doing running into two and exposing himself

05:44:58.240 --> 05:45:01.200
but on the flip side where you execute it nicely and critically you also have

05:45:01.200 --> 05:45:08.080
loyal off there is backup man it looks so clean really good job at unlocking that

05:45:08.080 --> 05:45:12.760
round and of course you're the pain for any of certainly compounding here on

05:45:12.760 --> 05:45:18.840
their map selection up first I'll go down to Basement try to bunk it down here on

05:45:18.840 --> 05:45:20.840
on the favorite side but

05:45:22.600 --> 05:45:26.420
Starting to feel like this first map has already been determined

05:45:30.640 --> 05:45:34.400
Yeah, I mean force straight is difficult even on clubhouse defense

05:45:36.840 --> 05:45:40.160
And what would even be more concerning for any of us then it's shallow

05:45:40.560 --> 05:45:44.680
Shallow follows this and I think that's gonna play to the strength of rock LFO

05:45:44.680 --> 05:45:50.000
I suppose the question fatigue or warm up well one team looks certainly warmed up

05:45:50.000 --> 05:45:56.760
and the other one looks like they're ice-cold. They change up in attack a

05:45:56.760 --> 05:46:00.400
re-pick for rock LFO they'll bring the solid snake they bring the candelas and

05:46:00.400 --> 05:46:03.760
with the ash they've got a lot of firepower in this round they've brought

05:46:03.760 --> 05:46:07.040
the buck I don't think they'll do anything silly in terms of looking to

05:46:07.040 --> 05:46:10.480
rush it'll be certainly a case of getting that kitchen control open up the

05:46:10.480 --> 05:46:15.940
with the Habana. Let the buck open up the floorboards, but then play aggressive on their

05:46:15.940 --> 05:46:21.600
entry in towards the site looking to take the fights.

05:46:21.600 --> 05:46:30.280
Entry through strip. It's the same play really for Anios here where Chef Jeff will just kind

05:46:30.280 --> 05:46:39.760
of linger main stairs, fall back, five on site. Triple Nitro brought for the defense.

05:46:39.760 --> 05:46:43.600
This is a very quick clear though for rock LFO.

05:46:43.600 --> 05:46:48.200
Snow will easily be able to do a lot of damage with the skeleton key to the floorboards.

05:46:57.000 --> 05:47:02.000
Yeah, it's not going to take too much longer for this attack to confirm that it is indeed all five down below.

05:47:02.000 --> 05:47:05.000
Memphis Nate, clear above and some drone work elsewhere.

05:47:05.000 --> 05:47:09.200
The vault potentially poses a threat though, seeing a couple of those cans being flicked by the defense currently.

05:47:09.200 --> 05:47:13.920
one garage, one bar, there's another one kitchen I believe as well. That's still fully active and

05:47:13.920 --> 05:47:19.280
with no IQ on the board, I think a lot of these are going to go unchecked. More than likely though,

05:47:19.280 --> 05:47:24.720
there's some really good positions. So that will leave the attack potentially vulnerable to the

05:47:24.720 --> 05:47:30.480
triple nitro line up here from the defense. Things look like they've been pretty successful

05:47:30.480 --> 05:47:37.520
over there at least so far. As in the meantime, ACOG with Defuser, he'll rotate oil pits side,

05:47:37.520 --> 05:47:40.760
So they may look to link up blue in the end here or through secret

05:47:42.040 --> 05:47:45.560
It's not necessarily going to be a commit down the hitch and the kitchen drop

05:47:45.560 --> 05:47:50.640
But as I say that a cock actually does rotate across so that probably actually plays into the hands of any us a little bit more again with the

05:47:50.640 --> 05:47:52.640
Welfare information that they should have

05:47:53.200 --> 05:47:56.320
At their disposal in these positions with the Valk

05:47:58.240 --> 05:48:02.200
And yes, I've yeah, no shortage of a read here as to what's going to take place, I don't think

05:48:07.520 --> 05:48:14.520
Blitz would have really helped them in this round though, heading into the last, you know, 40 seconds of around a 5v5, just to be able to push in clear position like blue.

05:48:18.520 --> 05:48:19.520
Oh, shut up.

05:48:20.520 --> 05:48:22.520
Yeah, that's pretty easily read.

05:48:24.520 --> 05:48:32.520
Two more in pocket though for Chef Jeff and the Razor. Rock on the phone though, I'm just going to say, well, we're going to send this into a gunfight in the last 20 seconds and hope that we come out on top.

05:48:32.520 --> 05:48:37.360
It's really all it's gonna come down to throwing some flashes chef Jeff's gonna have to get the glasses activated

05:48:37.360 --> 05:48:43.640
They already are can download from a cog again 20 towards church. It's got one more in the pocket 15 seconds

05:48:43.640 --> 05:48:48.860
I don't think this kid's gonna go down. This is just gonna end in a an all-in brawl heading into red time

05:48:48.860 --> 05:48:57.320
Oh my goodness. Oh my word rock LFO have just decimated on the entry that is so clean so clinical

05:48:57.960 --> 05:48:59.960
Wasn't expecting that at all

05:48:59.960 --> 05:49:01.960
the

05:49:02.060 --> 05:49:05.060
time.

05:49:05.160 --> 05:49:06.860
Aeneost has got ripped to shreds

05:49:06.960 --> 05:49:08.860
at the end there with 10 seconds

05:49:08.960 --> 05:49:10.860
on the clock by V five within

05:49:10.960 --> 05:49:12.860
those 10 seconds within five

05:49:12.960 --> 05:49:14.860
seconds.

05:49:14.960 --> 05:49:16.860
That was all she wrote a seven

05:49:16.960 --> 05:49:18.860
to demolition job on clubhouse.

05:49:18.960 --> 05:49:20.860
The map pick of Aeneost is

05:49:20.960 --> 05:49:22.860
stolen infactically by Rock

05:49:22.960 --> 05:49:24.860
LFO and headed to Chalet

05:49:24.960 --> 05:49:26.860
their map pick one up in the

05:50:26.860 --> 05:50:38.300
2026 is starting on a very high note. I'm here in Tokyo, Japan for FPS 8X.

05:50:38.300 --> 05:50:43.700
We've got the APAC Cup, the 1v1 Nows, and of course the Grand Finals of the Tier 2 North

05:50:43.700 --> 05:50:49.140
Rebellion, plus stacks of community awards and fashion shows that the Japanese crowd

05:50:49.140 --> 05:50:52.380
have been unbelievable. This event is a whole, the location, the

05:50:52.380 --> 05:50:56.660
people have been super nice, the food of course here in Japan, absolutely amazing. Great

05:50:56.660 --> 05:51:00.420
to be back for a second time and yeah hopefully can make it a third at some

05:51:00.420 --> 05:51:04.940
point. We really need a major back in Japan so hopefully we can get that at

05:51:04.940 --> 05:51:08.620
some point in time. It's been an absolute privilege to be a part of this

05:51:08.620 --> 05:51:12.320
event and certainly can't want to do more of it in the future. The view here is

05:51:12.320 --> 05:51:17.000
absolutely insane here in this amazing tower. We just wrapped up the Rebellion

05:51:17.000 --> 05:51:21.100
Grand Final, the tier 2 event here for APAC North. Absolutely bangin'

05:51:21.100 --> 05:51:24.660
Grand Final. We're actually, Jake and I really surprised that the quality of siege on

05:51:24.660 --> 05:51:29.120
offer and very excited to get ready for the Grand Final which again should be

05:51:29.120 --> 05:51:33.480
really really good if I like some quality A-Pack siege. Of course yesterday

05:51:33.480 --> 05:51:38.200
Jake and I casted a really big upset Sol's Heart taking down Fear X. Didn't

05:51:38.200 --> 05:51:41.520
anticipate them to win that match and they got it done in two which was

05:51:41.520 --> 05:51:45.420
really awesome to see from their perspective. Japanese crowd have been

05:51:45.420 --> 05:51:50.480
unreal. I can't wait to see if CAG can deliver for the Japanese fans against

05:51:50.480 --> 05:51:53.120
Sol's high enough, A-packed up, Grand Final.

05:51:53.120 --> 05:51:55.480
Just bombsite, they just keep doing it.

05:51:55.480 --> 05:51:57.360
And then for a stop one, now's out of bounds.

05:51:57.360 --> 05:52:00.120
And it's time to send it, T for I-9.

05:52:00.120 --> 05:52:02.880
Straight from the bombsite, he takes a two,

05:52:02.880 --> 05:52:04.960
Tana bullets from Modo.

05:52:04.960 --> 05:52:08.080
Ah, Cully, trying to be the hero for CAT.

05:52:08.080 --> 05:52:11.840
When his team needs him, but Dady is the last one standing.

05:52:11.840 --> 05:52:15.640
And a flawless round is one hell of a win to do it.

05:52:15.640 --> 05:52:18.000
Three years since their last appearance

05:52:18.000 --> 05:52:23.440
on international stage, and Solzhard are champions here at APAC.

05:56:18.000 --> 05:56:28.000
They are the best that this region has got to offer!

05:56:28.000 --> 05:56:36.720
Well, a dominating performance from Rock LFO guys on the opening map.

05:56:36.720 --> 05:56:40.120
It was Team Hanyos' map pick as well, 7-2.

05:56:40.120 --> 05:56:42.800
Not a result that we at all were expecting.

05:56:42.800 --> 05:56:47.280
I don't think we would have been sitting here shocked if it was a Rock LFO win, 7-5 or O-T

05:56:47.280 --> 05:56:49.280
or anything along those lines, but 7-2.

05:56:49.280 --> 05:56:52.280
Hades has got some work to do with going into Chalet.

05:56:52.280 --> 05:56:56.280
Yeah, I completely agree with that sentiment.

05:56:56.280 --> 05:57:01.280
I don't think that the end result in terms of map winner was particularly outlandish at all.

05:57:01.280 --> 05:57:05.280
But Rock Alaphob, genuinely being able to find another gear in this matchup,

05:57:05.280 --> 05:57:07.280
Tim Hades, again, maybe suffering from the lack of warm-up,

05:57:07.280 --> 05:57:12.280
S-3 or whatever the case may be, looked far more flat-footed in response.

05:57:12.280 --> 05:57:19.180
And Rock Alaphobes across the board were absolutely nailing both their defensive setups were really, really clean.

05:57:19.180 --> 05:57:25.180
And then I think more so an attack where they were able to just completely obliterate their opposition.

05:57:25.180 --> 05:57:33.880
Their ability to setup, execute, and then to have the synergy to pull off really late round plays as well on a couple of occasions was quite impressive.

05:57:33.880 --> 05:57:37.880
So I think there were a lot of good signs for them on that first map.

05:57:37.880 --> 05:57:42.520
And the question will now be, are they able to translate that across to the next map of

05:57:42.520 --> 05:57:43.520
Shelle?

05:57:43.520 --> 05:57:46.800
You would imagine Shelle is the perfect kind of map to play into the strengths of what

05:57:46.800 --> 05:57:47.800
we just saw from Rock Allerfo.

05:57:47.800 --> 05:57:52.840
So look at the map summary because you look at the opening kills, nine rounds of siege

05:57:52.840 --> 05:57:56.440
played and there was a 7-2 split in favour of Rock Allerfo.

05:57:56.440 --> 05:58:01.080
And funny enough, we actually got the full 100% completion on opening kill conversion.

05:58:01.080 --> 05:58:06.640
It doesn't always happen, it's always sometimes one or two that goes the other way, but fully

05:58:06.640 --> 05:58:09.960
converted on a hundred percent of the opening kill so they can continue to do

05:58:09.960 --> 05:58:12.400
that and dominate the first killed department going into a map like

05:58:12.400 --> 05:58:16.920
Chalet they're gonna be very difficult to stop yeah totally agree Chalet you

05:58:16.920 --> 05:58:20.520
can really snowball attacks so maybe the slow wind won't be the play but they

05:58:20.520 --> 05:58:24.640
pick up the tempo but now the way the fortunate thing is we will get an

05:58:24.640 --> 05:58:29.080
answer pretty soon so into Chalet second map of the series it is a lower

05:58:29.080 --> 05:58:33.760
bracket elimination game and he also continues they were great against

05:58:33.760 --> 05:58:38.720
enterprise last week but they now face elimination from a rock a big rock a

05:58:38.720 --> 05:58:44.200
solid rock but a rock that dominated on the opening map of clubhouse their map

05:58:44.200 --> 05:58:51.040
now of chalet awaits yeah I mean loyal it was absolutely insane in the opening

05:58:51.040 --> 05:58:56.720
map you went 12 3 2 3 on the entry at 157 EPS thought snow was really good as

05:58:56.720 --> 05:59:02.640
well 78% on the the cost and yeah any of us now facing potential elimination

05:59:02.640 --> 05:59:09.340
Masterwind shall lay and then Masterwind fortress that the unknown wildcard map at the end of the series if we get there

05:59:13.840 --> 05:59:15.840
Yeah, I think for me that that's probably

05:59:17.000 --> 05:59:23.880
One of the the takeaways is we don't really know what to expect on fortress at least from a rock alofo perspective

05:59:23.880 --> 05:59:29.000
I suppose yes, you could take away the AP result for annuals as I was very positive for them seven five

05:59:29.000 --> 05:59:33.520
in the context of that though, how good was EP actually on Fortress. There's a lot of unknown

05:59:33.520 --> 05:59:39.400
kind of variables because it's so little data to reference but I still wouldn't want to be taking

05:59:39.400 --> 05:59:44.040
my chances on Fortress but the unfortunate thing for Anios is that they will have to if they are to

05:59:44.040 --> 05:59:51.480
go on and win this series and even to get there. I need to throw some resilience here on Shalei,

05:59:51.480 --> 05:59:57.600
the bands for the first half of Glasium, Modusie and Di'nari. So a big focus on tracks for Rock

05:59:57.600 --> 06:00:04.200
and then Anios trying to mitigate some of that so execute heavy utility leaving both

06:00:04.200 --> 06:00:11.680
Fabrich and Shields up for grabs and I don't think RockAlifo are going to shy away from

06:00:11.680 --> 06:00:16.480
that all too much with some of the blitz back to back rounds at least on Clubhouse and he

06:00:16.480 --> 06:00:21.680
might see elements of that probably live on site dependent here on Shallay to keep things

06:00:21.680 --> 06:00:22.680
off.

06:00:22.680 --> 06:00:26.800
Yeah well what Anios really need to be doing here on Shallay defense to begin in the first

06:00:26.800 --> 06:00:31.360
half is bring the pressure play the windows don't be scared to take the gun fight strength take away

06:00:31.360 --> 06:00:37.200
the strength of rock LFO if you kind of just sit back here and allow them to take map control and

06:00:37.200 --> 06:00:41.200
get into good positions to get the early picks evidently as we saw on clubhouse they'll go and do it

06:00:42.400 --> 06:00:47.200
and funnily as I say that but Shaz on the castle has blocked off a couple of the windows so

06:00:47.200 --> 06:00:54.560
over towards bathroom and has been fortified and proxies want to watch as well very clinical last

06:00:54.560 --> 06:00:59.360
We probably didn't really have the game and clubhouse that he would have wanted to have

06:01:00.320 --> 06:01:08.080
Seven and eight wasn't bad and technically lost all the best player on the team for team anios. So it's it's all collective but

06:01:09.200 --> 06:01:14.720
It still happens here on the opening round of shall late because top floor bedroom and office

06:01:14.720 --> 06:01:28.240
And you got to see the three attacking rounds from Flock Aleppo on Clubhouse.

06:01:28.240 --> 06:01:32.080
Obviously one all three.

06:01:32.080 --> 06:01:41.280
Interesting little setup here from Snow, so he's looking to cover the LOS with his own

06:01:41.280 --> 06:01:46.240
are used so that you can get test bath in window but it doesn't seem like Rock

06:01:46.240 --> 06:01:50.280
Alaphawah are you gonna play off that too aggressively at least initially and

06:01:50.280 --> 06:01:54.280
Aniel certainly aren't peeking into it.

06:01:54.280 --> 06:01:58.280
Did I just stand off at the moment?

06:01:58.280 --> 06:02:01.280
One utility being deployed here.

06:02:01.280 --> 06:02:03.780
Don't be worried about it, we should still get to pre-fight through that but wait and see.

06:02:03.780 --> 06:02:08.280
Diffuser now progressing forward in through Solot that Proxy finds the first.

06:02:08.280 --> 06:02:13.700
Yeah, it's big for him big for the confidence and he also gonna need him to be a big fracker here on shall a

06:02:14.020 --> 06:02:16.020
Shatters getting a good pick on the machine as well

06:02:18.940 --> 06:02:22.300
It's not the any of them it has to do too much right now

06:02:22.300 --> 06:02:27.020
Just got a hold on the proxy gets caught shot in the back didn't realize the whole had opened up up close

06:02:27.020 --> 06:02:29.900
Big shot gone from wizard if he had a lost that fight

06:02:30.140 --> 06:02:34.780
They could have easily been overwhelmed. Love little choke points set up that they've gone over towards Piano

06:02:34.780 --> 06:02:42.780
Well, it has sent one over, got a tagging to Chef Jeff, double stack. Oh, got the player below. Shaz was prone. Thought he was in a good position.

06:02:42.780 --> 06:02:51.780
Loyalty switched on. 30 seconds. He is now very low. Snow won his battle against Wizard down to Chefy Jeffy.

06:02:51.780 --> 06:02:58.780
We know he's built for these moments. Snow and Chef Jeff, both identical HP.

06:02:58.780 --> 06:03:06.360
a chef chef is creeping on over through bedroom snow in bathroom 15 seconds and chef Jeff's playing this really nice

06:03:06.820 --> 06:03:13.100
Playing both angles snows exactly where snow is coming on on the solar side chef Jeff can play the mirror window as well

06:03:13.180 --> 06:03:20.580
Five seconds. I played this to perfection. No chance for snow to win this round a little ring around the Rosie

06:03:20.580 --> 06:03:26.140
It might not be the most clinical siege for chef Jeff locks in at the end

06:03:26.140 --> 06:03:32.740
Yeah, it's nice there from chef not overplaying his hand relying on positioning

06:03:33.660 --> 06:03:40.940
Doesn't capitulate under the pressure was able to remain composed just took enough fights here or there where it was pretty low risk and

06:03:41.500 --> 06:03:49.060
Then I was able to identify the plane the clock was he's best bats there late and a good commitment late in that round over towards bathroom

06:03:49.060 --> 06:03:50.580
So I played

06:03:50.580 --> 06:03:55.260
You know, it was a little ball to all a couple of moments there. I think a cogs March for there look the most menacing but

06:03:56.140 --> 06:04:00.420
that sort of backline mid to backline position that was being fortified there

06:04:00.420 --> 06:04:05.640
by Anios was able to hold just firm enough to get that result across the

06:04:05.640 --> 06:04:12.140
line and so now all eyes over towards dining for the follow-up here for round

06:04:12.140 --> 06:04:18.860
number two and with that mirror persisting in play here into this site I

06:04:18.860 --> 06:04:23.220
intrigued to see how that's going to be leveraged whether it's going to be more

06:04:23.220 --> 06:04:26.060
so for investment up above you can play some of these mirror positions down the

06:04:26.060 --> 06:04:30.140
low for longer LOS in towards dining as well and that may well be where wizard

06:04:30.140 --> 06:04:34.620
places that one and it is. We are curious about the second if it's going to be

06:04:34.620 --> 06:04:41.940
invested above to help sort of fortify this extension for the defense. The big

06:04:41.940 --> 06:04:47.620
commit, lot of vert, lot of util and chef Jeff probably remains as the only tier one

06:04:47.620 --> 06:04:52.700
player in the world that's played front of this kickoff. But I don't know if

06:04:52.700 --> 06:04:55.660
that's a appeal factor might take me a little while so actually I generate the

06:04:55.660 --> 06:05:00.660
numbers for that, but typically Thunderbird goes unplayed at almost every event.

06:05:09.660 --> 06:05:13.660
I know it's only the one round, but I think just really critical in the way that it was

06:05:13.660 --> 06:05:20.660
won for Anios, and Chef Jeff clutching up, played that perfectly, and just gives them

06:05:20.660 --> 06:05:25.940
little breather it's okay the first map wasn't great but a good response to

06:05:25.940 --> 06:05:29.540
begin on the second whereas if you lose that it's it's just more of the same

06:05:29.540 --> 06:05:37.280
pain good live drone towards west main they could quite follow up and chef

06:05:37.280 --> 06:05:40.760
chef back down he does love Thunderbird he's the only Thunderbird player in the

06:05:40.760 --> 06:05:45.580
world yeah I'll sound that before he's been played Thunderbird's been played

06:05:45.580 --> 06:05:53.940
three times over since the first of March oh very very low-play rate

06:05:56.700 --> 06:06:06.940
one for one trades proxy down same with Syro eggog again you could see back in

06:06:06.940 --> 06:06:11.220
the opening round eggog was itching to kind of get into the to the fray but it's

06:06:11.220 --> 06:06:15.420
just kind of stuck in solar while others around him were dying this time he gets a

06:06:15.420 --> 06:06:20.320
bit more forward and aggressive and finds two kills, gives Rock Ella foe the early advantage

06:06:20.320 --> 06:06:22.420
in the second round.

06:06:22.420 --> 06:06:29.260
Fanny dropped Ella foes.

06:06:29.260 --> 06:06:34.220
Oh, no, she had to slide.

06:06:34.220 --> 06:06:35.220
That hurt.

06:06:35.220 --> 06:06:36.500
Oh, that's careless though.

06:06:36.500 --> 06:06:44.260
Just walking past main front door.

06:06:44.260 --> 06:06:50.520
Station helps out with it. Wow that that hill's really really slow. That's a unique off we can

06:06:50.520 --> 06:06:54.000
Oh, I guess well around at this point is is pretty much over. Oh

06:06:54.920 --> 06:06:58.520
Hold up for for one second. Hold the foot for one second one be free do

06:06:59.520 --> 06:07:01.520
Oh, what are you doing? So

06:07:04.320 --> 06:07:11.680
Did they know no where Shaz we're shooting from maybe I mean suppressor makes it tough. Yeah, I mean you kind of just gave

06:07:11.680 --> 06:07:13.680
his back

06:07:14.260 --> 06:07:19.540
And so Shaz will rotate knowing that the collected kit will look for a dining plant

06:07:19.540 --> 06:07:22.680
So he goes back over to office. He's playing this as well as he possibly can

06:07:23.020 --> 06:07:27.720
He just can't seem to find out where the plant is going down. That's where lowland acog has done a decent job

06:07:27.720 --> 06:07:29.860
Yeah, you can't find it. Oh, you're in the post plan

06:07:30.620 --> 06:07:33.500
And he can't catch someone getting off the kit either

06:07:33.900 --> 06:07:39.300
And you didn't able to get at least one there now. It's gonna be the drop. They know he's gonna play the drop and he's pinched

06:07:40.060 --> 06:07:42.060
my decent effort from Shaz

06:07:42.060 --> 06:07:45.580
But it is rock on the board, 1-1.

06:07:45.580 --> 06:07:51.300
Okay, so Chef Jeff is actually not the only Thunderbird player in the world.

06:07:51.300 --> 06:07:52.300
What?

06:07:52.300 --> 06:07:53.300
No.

06:07:53.300 --> 06:07:57.300
So there's been, at least prior to this match, there were three rounds that Thunderbird has

06:07:57.300 --> 06:07:58.300
played.

06:07:58.300 --> 06:08:04.340
I mean, I'll let you have a guess as to what team or even what region you're playing.

06:08:04.340 --> 06:08:05.340
Okay, region.

06:08:05.340 --> 06:08:06.340
Yeah.

06:08:06.340 --> 06:08:07.340
Have a guess.

06:08:07.340 --> 06:08:08.340
Not A-Pack?

06:08:08.340 --> 06:08:09.340
Not A-Pack.

06:08:09.340 --> 06:08:10.340
Not APAC.

06:08:10.340 --> 06:08:15.340
I'm going to say EU.

06:08:15.340 --> 06:08:17.340
It was EU.

06:08:17.340 --> 06:08:20.340
Do you want to take a guess at the team?

06:08:20.340 --> 06:08:23.340
No, I'm only going to water.

06:08:23.340 --> 06:08:25.340
No, no, no.

06:08:25.340 --> 06:08:27.340
It was Shifters.

06:08:27.340 --> 06:08:29.340
It was Shifters.

06:08:29.340 --> 06:08:34.340
Shifters G2 on Fortress.

06:08:34.340 --> 06:08:36.340
It was the final round of that game,

06:08:36.340 --> 06:08:43.540
game, Lazmo, in round number nine, played the Thunderbird and they lost that round.

06:08:43.540 --> 06:08:46.820
Chef Jeff actually, prior to this match, was the only one to win two rounds on Thunderbird.

06:08:46.820 --> 06:08:52.020
They said he had 100% win rate, both times he picked it against Chiefs, but there you

06:08:52.020 --> 06:08:53.020
go.

06:08:53.020 --> 06:08:55.020
Until then, until just then.

06:08:55.020 --> 06:08:59.020
Yeah, well, I mean, it's a bit of it.

06:08:59.020 --> 06:09:02.460
Like, it's very difficult when you've got so many operators in the game to balance them

06:09:02.460 --> 06:09:04.180
So that they're all

06:09:04.180 --> 06:09:10.420
competitively picked at a either equal rate or even at the very least where they get picked at some points

06:09:10.420 --> 06:09:16.780
I think that your Thunderbirds, your Rooks or another one, Jacqueline's current state, there's a couple

06:09:17.820 --> 06:09:22.900
But like even just in that brief moment you see they're healing from the Kona station and how slow it is

06:09:22.900 --> 06:09:29.980
It's not like great, not that effective like there are buffs you could bring to Thunderbird that could make it more viable in the future

06:09:29.980 --> 06:09:33.860
It's quite interesting to me how it hasn't gotten attention for so long

06:09:38.620 --> 06:09:41.820
You know I under the third round no more Thunderbird for Chef Jeff

06:09:47.020 --> 06:09:49.480
Bar games we see for the first time here on shell a

06:09:51.660 --> 06:09:58.380
Judging by the setup for Rock Ella flow. Imagine there'll be a decent amount of focus over towards big window with the RAUs capotata

06:09:59.980 --> 06:10:06.620
They're at Barstock, Acoge on the Blitz will probably try and push through while he's just dead.

06:10:09.820 --> 06:10:13.420
That's a big kill for Antiox because Acoge's been playing the Blitz for really well in the series.

06:10:14.700 --> 06:10:19.660
The Shaz is going some decent fall. That's a lovely kill from Loyola. I thought it was Shaz

06:10:19.660 --> 06:10:26.860
for a second. Never mind. Oh, that literally the timing of the swing from Shaz plus the kill feed.

06:10:26.860 --> 06:10:31.340
I was like, oh he's got him. No, they haven't even hit him. Instead they lose Chef Jeff

06:10:34.940 --> 06:10:38.620
That was yeah, a little bit tricky. I'm gonna tell you on the clock

06:10:39.860 --> 06:10:45.420
Four versus four. Shaz though still has a good position on this mirror window

06:10:46.020 --> 06:10:50.920
Not entirely sure how Rock Island follow we're going to look about clearing outside of just a trade. Oh, you till done

06:10:50.940 --> 06:10:52.940
Actually, okay

06:10:53.460 --> 06:10:56.460
And it's caught him out. That's nice to fall

06:10:56.860 --> 06:11:04.400
Back and he also got the extra number again. I like the pacing though from rock LFO. There's still 50 seconds and raise it is low

06:11:06.700 --> 06:11:11.880
And they have now established this library control top floor is there for sira and snow

06:11:13.620 --> 06:11:15.540
I think at this point for

06:11:15.540 --> 06:11:22.780
a razor considering his health margins as he's over towards library stairs sira pushing it down. He's just instantly dead for y'all

06:11:23.420 --> 06:11:25.420
That's gonna say he could have honestly just

06:11:25.420 --> 06:11:30.400
pushed in towards wine and just sat and I don't know if he had any yoke he does

06:11:30.400 --> 06:11:35.100
have your guys yeah that's an intriguing position to hold in a 3v2 you

06:11:35.100 --> 06:11:39.300
know at that point the echo late in the round just play off the old guys and then

06:11:39.300 --> 06:11:42.740
proxy just swinging towards fireplace easy kill for snow with the fine

06:11:42.740 --> 06:11:47.900
self-impact and he's just instantly dead she's rock out there for just clutch

06:11:47.900 --> 06:11:53.740
up at the end sorrow and snow combine I mean you have to sort of pose some

06:11:53.740 --> 06:11:57.100
questions to Annie Austin how they played that other the reaction of machine

06:11:57.100 --> 06:12:01.060
I looked straight across at him at the conclusion of the van he just said what

06:12:01.060 --> 06:12:04.420
and for his arms up and I think that's a pretty good reaction to how that round

06:12:04.420 --> 06:12:07.900
kind of fell apart for any awesome maybe a sign that they just don't feel

06:12:07.900 --> 06:12:10.780
particularly comfortable the precious dying amount inside of the server they're

06:12:10.780 --> 06:12:15.580
trying to force plays where they don't necessarily need to but that loops back

06:12:15.580 --> 06:12:19.860
immediately to rock alifo who not just here on shallay but I think of some kind

06:12:19.860 --> 06:12:22.900
of planted that seed of doubt based on clubhouse where a lot of these high

06:12:22.900 --> 06:12:25.540
pressure set players in neutral dumps that they've been able to execute have

06:12:25.540 --> 06:12:33.740
generally been pretty clinical and it's unsettling, aneos. As we prepare for

06:12:33.740 --> 06:12:38.620
round four it's the Blitz off the board, we've seen a bit of playtime from

06:12:38.620 --> 06:12:42.740
Rockdealer foe historically and the Mirror which has been a main save for

06:12:42.740 --> 06:12:45.940
these defensive foes but just they really well coordinated clear some

06:12:45.940 --> 06:12:50.820
confident shots being taken, Syra catches the echo, Roxy goes searching because

06:12:50.820 --> 06:12:54.740
They've been started with information late in the round that then prompts wizard to fall out of that position

06:12:54.740 --> 06:12:56.740
Otherwise he gets stuck

06:12:56.900 --> 06:12:59.840
So there's some good systematic work on the attack there and Annie also

06:13:00.900 --> 06:13:04.080
Not quite looking as good as we've seen from them

06:13:12.300 --> 06:13:17.620
And it's early days three rounds played but the signs are there again, I think for Rock LFO that they've just got

06:13:18.260 --> 06:13:20.260
the ability to

06:13:20.260 --> 06:13:26.020
to outgun out frag annios even if they had a deficit i mean that was the by the way the very

06:13:26.020 --> 06:13:32.900
first round this entire series where the open kill was not converted of the two teams they were the

06:13:32.900 --> 06:13:38.020
first to overcome that deficit and you kind of look at the rounds and play one alive two alive

06:13:38.020 --> 06:13:43.140
two alive like they've been pretty close rounds of course the first one and the only one for annios

06:13:43.140 --> 06:13:50.580
was that chef-chef 1v2, where he was then able to play the timeout, add in the performance

06:13:50.580 --> 06:13:55.220
of Clubhouse and yeah, Rock Island photo, look themselves into a very solid position

06:13:55.220 --> 06:14:01.780
to take this series. The onus is on 2AOS to just rise to the occasion. Is that incapable?

06:14:01.780 --> 06:14:06.500
It's been a close contest on Shelley. Not that far off it, but as of right now they

06:14:06.500 --> 06:14:12.940
are off it. Don't dream an office fourth round. Back to the top floor. The only site

06:14:12.940 --> 06:14:19.620
where any of us have been able to find some level of success in proxy in bar.

06:14:22.020 --> 06:14:25.200
There's a lot of weight on his shoulders in this round with machine on the day.

06:14:25.200 --> 06:14:29.940
Moss doesn't have access to death mark proxy keynote,

06:14:33.100 --> 06:14:35.580
which may lull him into a false sense of security here.

06:14:35.580 --> 06:14:37.460
If he likes to push through dining hall,

06:14:38.940 --> 06:14:42.060
could come down to a timing as well here for both of these guys.

06:14:42.940 --> 06:14:44.940
Proxies seemingly does have a reed

06:14:46.060 --> 06:14:48.320
Sound made. Oh, here could be trouble here. Oh

06:14:49.540 --> 06:14:51.540
If you push this through my hundred percent dad

06:14:52.500 --> 06:14:54.500
Well machine now very much knows

06:14:55.060 --> 06:14:58.860
Machine makes no sense. Well onto the way onto wizard though. This is a

06:14:59.660 --> 06:15:01.660
He's trying to beat him

06:15:02.140 --> 06:15:05.500
Yeah, they just had a baby man while play for machine. Okay

06:15:06.460 --> 06:15:08.460
That was actually so calculated

06:15:08.460 --> 06:15:15.700
And then while that was happening downstairs upstairs. It's a bloodbath in favor of rock and let vote and

06:15:17.140 --> 06:15:23.140
Machine gets to play solo look down the first floor pressure on from below a co getting the plant down inside a bedroom through

06:15:23.140 --> 06:15:29.240
Closet the wall. It's a headshot onto a razor from Loy left chef Jeff sitting inside office wondering what is going on

06:15:31.860 --> 06:15:37.960
Geez I'm getting torn to shreds. Oh, yeah, they're getting beaten up now 3-1 and chef Jeff's not happy

06:15:39.240 --> 06:15:43.060
Well play from machine and you can always see the cogs turning in his head

06:15:43.060 --> 06:15:46.380
I think just from what we were able to see from the ob's perspective

06:15:47.260 --> 06:15:53.020
Here's the shot on the drone. So he knows full well as a player to my right. I'm hiding my

06:15:54.220 --> 06:16:00.300
Laser pointer. I haven't made a sound for a long time. He's got no idea how close I am. I throw out the death mark

06:16:01.060 --> 06:16:04.620
To insinuate them. I maybe don't know that he's there

06:16:04.620 --> 06:16:10.280
Bam, that immediately saw Proxy swing thinking I can catch him here, he's got no idea, but

06:16:10.280 --> 06:16:14.320
he was ready the whole time for that fight.

06:16:14.320 --> 06:16:17.600
He never even looked, he threw the death mark out onto the wall, he didn't even care,

06:16:17.600 --> 06:16:22.920
he didn't look, did nothing offer, he was just waiting for the swing.

06:16:22.920 --> 06:16:31.560
Yeah, it's been a pretty good day at the office, the machine, he's had a couple of, well not

06:16:31.560 --> 06:16:34.400
a couple, it's actually several moments now at this point and a similar kind of

06:16:34.400 --> 06:16:37.480
vein where he's actually outsmarting up the opposition and executing really

06:16:37.480 --> 06:16:41.320
nicely and again just looking comfortable inside of the server which is

06:16:41.320 --> 06:16:47.440
good for him and Rock Outlaw Foe but for Team Anios it feels like their chances

06:16:47.440 --> 06:16:50.520
in this series are starting to diminish from what we're seeing in terms of the

06:16:50.520 --> 06:16:54.120
playcams and stuff they do with a little bit quiet and deflated at the moment as

06:16:54.120 --> 06:16:59.240
well. They need those guys on the team like Chef Jeff to be the ones that are

06:16:59.240 --> 06:17:02.680
hyping up and about but I feel like every time we've seen his play cam he's just been dead silent

06:17:02.680 --> 06:17:06.040
and maybe indicative that these guys are running out of answers here in this series.

06:17:07.480 --> 06:17:09.720
Which is full credit to RockAlifo.

06:17:12.840 --> 06:17:15.080
Genuinely playing really well today.

06:17:16.840 --> 06:17:17.880
As for round five,

06:17:21.080 --> 06:17:23.640
I'm going to see the Twitch deployed here from Loyalov.

06:17:23.640 --> 06:17:30.640
and attempt to likely deal with proxy and his utility on the Fen Rear, the Razor Blooms as well.

06:17:30.640 --> 06:17:36.640
And on the flip side I like the addition of the Valkyrie, try and give any us a bit more

06:17:36.640 --> 06:17:40.640
comfortability, a bit more readability as to what's going on, because sometimes I feel like when they're getting

06:17:40.640 --> 06:17:46.640
started with information that's when they start to panic, and with no IQ on the board that information

06:17:46.640 --> 06:17:52.640
should persist for a good while before Rock Alpha can find it.

06:17:52.640 --> 06:18:09.320
Okay, the machine is just gonna play this careful. Yeah, never mind just overwhelmed two players there to get up

06:18:09.320 --> 06:18:13.760
Well, it does get rid of chef chef. Shars falls to Syro again anytime we see

06:18:14.320 --> 06:18:22.000
This kind of conflict mid-round rock LFO just seemingly always have the right players in the right positions to win the trade position

06:18:22.000 --> 06:18:24.000
Yeah

06:18:25.560 --> 06:18:29.780
Even though they're done with the blackbeard it's a lot cost you lost two players for it now

06:18:29.780 --> 06:18:36.720
It's a 4v3 or califo in good positions. They got breach opened up. They got sorry towards fireplace stairs

06:18:37.840 --> 06:18:40.620
Down library stairs loyal if you can move so I mean I

06:18:41.800 --> 06:18:48.640
Got a lot of control around this site and it's forced and he was really far back. It's hallway and wine and that's it

06:18:48.640 --> 06:18:54.640
Where's it has slipped back in towards storage? Shockturn thrown out from Loylet?

06:19:00.640 --> 06:19:05.640
I know there's one bloating, I know there's one storage and at that point you can ascertain that other one's probably wine.

06:19:05.640 --> 06:19:12.640
that's why I'm on to Wizard.

06:19:12.640 --> 06:19:16.840
They're just trying to put the pressure on with the utility first before trying to just

06:19:16.840 --> 06:19:17.840
rush their way inside.

06:19:17.840 --> 06:19:18.840
What a shot.

06:19:18.840 --> 06:19:23.400
And then, yeah, a little at that point, it's like, oh, that is playing some really, really

06:19:23.400 --> 06:19:24.400
good siege.

06:19:24.400 --> 06:19:25.880
Wonderful team breakdown.

06:19:25.880 --> 06:19:27.760
You push in through breach or fireplace stairs.

06:19:27.760 --> 06:19:28.760
I know there's one blue.

06:19:28.760 --> 06:19:29.760
He'll swing the hallway.

06:19:29.760 --> 06:19:31.400
I'm watching it dead instantly.

06:19:31.400 --> 06:19:35.560
teamwork, the coordination, they've just been far better than Anios today.

06:19:36.840 --> 06:19:41.400
Yeah, absolutely. They look super locked in just the entirety of this series.

06:19:44.120 --> 06:19:49.800
And we prepare then for the final round of half. Anios lose this, they are done.

06:19:50.600 --> 06:19:55.000
A 1-5 comeback attacking into Chalet with our website in this match. It's all so far away.

06:19:55.880 --> 06:20:00.200
And very, very doubtful. As good as these guys have been up to this point that they can salvage

06:20:00.200 --> 06:20:07.880
from here, they absolutely must win this next round. But at the moment, Rock Alaphawah honestly

06:20:07.880 --> 06:20:13.640
is all over them. Early, mid, late round doesn't matter, even in positions where they don't look

06:20:13.640 --> 06:20:19.400
particularly strong they're still able to find a win condition and synchronize on it at the same

06:20:19.400 --> 06:20:25.080
time and it just feels like that innate synergy at the moment is translating really nicely. Doesn't

06:20:25.080 --> 06:20:28.700
obviously help any of us that rock alpha basically letting every single shot

06:20:28.700 --> 06:20:34.440
it's uh they're putting themselves in the best position to capitalize on that

06:20:34.440 --> 06:20:44.120
well if double digits here on the shell a 22 5 across the two maps 30 entry has

06:20:44.120 --> 06:20:48.540
been the clear MVP and if they go on and win this here is probably MVP for the

06:20:48.540 --> 06:20:56.540
date. His wizard is crawling around solo. A similar position at clubhouse as well.

06:20:56.540 --> 06:21:01.980
There's 4-1 going into the 6th round and ultimately we saw Anios get that second round.

06:21:01.980 --> 06:21:07.260
And at that point thought, okay, well they'll go defense on club. That might help them out.

06:21:07.260 --> 06:21:10.860
And in a similar vein, you win this round, you go attack on Chalet, which is certainly

06:21:12.300 --> 06:21:18.300
viable. You can't help but get the feeling that it's kind of deja vu all over again and it may

06:21:18.300 --> 06:21:21.900
end up just then being the same result where Rock LFO go defense they lock in

06:21:21.900 --> 06:21:24.700
they win the last couple of rounds and it's all she wrote and then that's the

06:21:24.700 --> 06:21:32.220
end of an EOS and if you had to say that because after map 2 against Enterprise

06:21:32.220 --> 06:21:36.700
when they won it that they that would be their last map win I thought jeez you're

06:21:36.700 --> 06:21:45.940
crazy they played so well against DP yeah I don't know how much it would change

06:21:45.940 --> 06:21:50.660
of the story that I'm going forward into stage one, I'm probably still thinking at least

06:21:50.660 --> 06:21:53.900
right now, penciling it as just a bad day at the office, these can happen and it's a brutal

06:21:53.900 --> 06:21:57.780
format so you can get caught out.

06:21:57.780 --> 06:22:01.580
And also just highlighting how good Rock Alpha have actually played today and hoping that

06:22:01.580 --> 06:22:05.780
it's not a flash in the pan for them and this is a performance that they were able to iterate

06:22:05.780 --> 06:22:07.300
upon and build upon.

06:22:07.300 --> 06:22:12.900
It feels like this project is really starting to come alive for them.

06:22:12.900 --> 06:22:17.880
minute 20 remains here in round six it's just groundwork at the moment for the

06:22:17.880 --> 06:22:22.800
attack of info gathering all five still on the exterior before they contemplate

06:22:22.800 --> 06:22:25.680
their next move

06:22:27.440 --> 06:22:31.080
we're just unsettling this defense they once again rock off I've showed time and

06:22:31.080 --> 06:22:35.600
time again that they're willing to play a slow brand and it's been paying off for

06:22:35.600 --> 06:22:39.320
them for the most part couple of them they're taking a damage here they not

06:22:39.320 --> 06:22:42.020
could prove fatal. Yeah, sorry, falls. Okay.

06:22:45.120 --> 06:22:46.760
That's Jeff. That's the opening death.

06:22:46.760 --> 06:22:49.840
And that's all that matters is every one of us jumped in.

06:22:49.840 --> 06:22:51.840
He's just jumped in and got in the kill.

06:22:51.840 --> 06:22:54.680
And there's every word which sorry will just get brought back up anyway.

06:22:55.160 --> 06:22:58.160
But I lose snow while it's still low.

06:23:02.480 --> 06:23:03.440
Sorry, back up.

06:23:03.440 --> 06:23:04.600
Repel into solar.

06:23:04.600 --> 06:23:06.120
How does machine win that?

06:23:06.120 --> 06:23:08.160
Oh, Shaz would love that time again.

06:23:08.160 --> 06:23:13.040
the creditor machine for hitting those shots though mid-propell should have been dead for

06:23:13.040 --> 06:23:19.600
all intents and purposes and certainly will now be. And Wizard couldn't quite hit the

06:23:19.600 --> 06:23:28.920
shots. Loyalty 1v2, 1hp, it seems like Anios will at least get to this second round. Unless

06:23:28.920 --> 06:23:36.400
Loyalty puts in an all-timer, not gonna happen. One shot to the chest and that's it. So a

06:23:36.400 --> 06:23:41.040
two-four-half once again as was the case on the opening map.

06:25:36.400 --> 06:25:48.380
The

06:25:48.380 --> 06:25:53.840
Well, time to heat up inside of the kitchen for Chef Jeff and go Tim and

06:25:53.840 --> 06:25:58.340
you guys do what they did on cloud pass. They win one before the break.

06:25:58.340 --> 06:26:01.480
But as we saw on club house asked outside of the break it was rock

06:26:01.480 --> 06:26:05.380
for that then won three straight afterwards. They go defense now and all

06:26:05.380 --> 06:26:10.980
play for for Adios. They must win on Chalet to stay alive and kick off as we get into the bands.

06:26:12.580 --> 06:26:16.340
Yeah, it feels like they've afforded themselves a lifeline in Adios, a bit of a life raft,

06:26:16.340 --> 06:26:20.980
but it's not going to be around for long. They need to absolutely get off to a good start here on

06:26:20.980 --> 06:26:25.060
attack, come out of the gates strong. The second that Rock Alpha I bought a consolidated bit of

06:26:25.060 --> 06:26:29.140
momentum and confidence here on defense, I can't help but feel that there's every word in which

06:26:29.140 --> 06:26:36.260
this map can unravel pretty quickly and pretty dramatically so absolutely full focus here

06:26:36.260 --> 06:26:40.340
second floor annie else what can they bring to fight themselves back into this series

06:26:48.420 --> 06:26:53.380
it's going to be a fascinating one because i mean chalet has always been the kind of map

06:26:53.380 --> 06:26:59.560
map that plays closer to the 50% margins. But when you go and look at the statistics

06:26:59.560 --> 06:27:04.440
in the oceanic region for Chalet, again, along with Consular, they're the two most

06:27:04.440 --> 06:27:11.360
played maps. Chalet being number two. It actually has a whopping 73% defensive limit right

06:27:11.360 --> 06:27:15.320
now. Again, small sample size. We're only talking over the last couple of weeks and

06:27:15.320 --> 06:27:19.760
it's all match up dependent. Historically, Chalet has always been a fine map for attacking

06:27:19.760 --> 06:27:23.560
teams. It's a map where you can flow nicely. You can get early picks at the windows and

06:27:23.560 --> 06:27:29.400
the balcony positions, open things up. But it will be curious to see does this second

06:27:29.400 --> 06:27:36.120
half played a more of what we've seen recently, very recently, the last couple weeks, or can

06:27:36.120 --> 06:27:42.380
Team Anios play to the real strengths of Chalet, find picks early on in rounds, and then take

06:27:42.380 --> 06:27:49.680
map control and take space. Bedroom and office first up. And while this is not a must win

06:27:49.680 --> 06:27:54.540
One round, really want to avoid going 5-2 down from the second map straight, knowing

06:27:54.540 --> 06:27:58.540
for a while what then happened on Clubhouse thereafter.

06:27:58.540 --> 06:28:01.940
I like that.

06:28:01.940 --> 06:28:06.540
Five players on your team though, all going negative is not a good sign, it doesn't play

06:28:06.540 --> 06:28:07.540
well.

06:28:07.540 --> 06:28:17.700
A quick foothold already, remember if your solo, that raise is not shying away from taking

06:28:17.700 --> 06:28:22.580
map control, defence all around. As a good play. Yeah. I mean that's what you could do on

06:28:22.580 --> 06:28:27.300
Chalet though, you can catch them on the climbing stage, take these gaps that are open, they get

06:28:27.300 --> 06:28:32.180
rid of Loyloth and Aekong. Two of the heavy hitters for Rockalipho. This is the dream star for

06:28:32.180 --> 06:28:37.060
Anios. Now it's all about the conversion. Following through, completing this round,

06:28:37.060 --> 06:28:42.020
bringing back to 3-4. Squad 4 looks a lot nicer. This is much better for Anios. This will

06:28:42.020 --> 06:28:46.300
will fill them with confidence. Rockalifo have not lost around like this pretty much

06:28:46.300 --> 06:28:52.940
all series long. Wizard will get the plant down and this is going to be flawless. That's

06:28:52.940 --> 06:28:56.340
much better from Team Anios. Signs of life.

06:28:56.340 --> 06:29:05.740
A couple of right smiles as well from Anios which have been hard to come by in this series.

06:29:05.740 --> 06:29:09.460
Good little heads up play there, sending a razor aggro over towards Solar. Just catches

06:29:09.460 --> 06:29:18.820
Rock-Ellifo of God. And well, Sheshi's getting a little chatty. And that's always a positive

06:29:18.820 --> 06:29:24.660
sign for these guys. Yeah, that's style of play, just catching the defense card a little

06:29:24.660 --> 06:29:32.940
bit. Down to Kitchen, 4, round number 8. Let's see if Anios, if that means serious business

06:29:32.940 --> 06:29:34.940
So if that was a one-off

06:29:36.860 --> 06:29:40.160
Attackers have discovered the location of a bomb. Yeah, I mean that's a good way to frame it

06:29:40.160 --> 06:29:44.540
Right like is it just sort of like the one big power round where everything just worked

06:29:44.540 --> 06:29:47.940
They were able to get a timing into solar get good aggression take space

06:29:48.540 --> 06:29:54.620
Find the gaps in the defense and get some really early kills to give you a big numbers advantage to then filter through

06:29:54.620 --> 06:30:06.300
Obviously no repeat for Rock Island phone, but we'll be similar in nature as it's kitchen

06:30:06.300 --> 06:30:17.860
and dining for the next round.

06:30:17.860 --> 06:30:19.300
The banter begins in the chat.

06:30:19.300 --> 06:30:20.300
Yeah, I've got to say.

06:30:20.300 --> 06:30:22.300
It got a little I mean he got pretty quiet

06:30:22.740 --> 06:30:24.740
One way at least on clubhouse

06:30:25.300 --> 06:30:27.620
Hey, I know that's that's two rounds straight

06:30:27.620 --> 06:30:32.700
You know a full one scoreline looked pretty dabbing and well, I wasn't putting it a line through this series

06:30:32.700 --> 06:30:35.160
I probably was starting to think rock a la foe

06:30:36.420 --> 06:30:39.580
And it was a fired back and certainly now firing back in the chat

06:30:43.180 --> 06:30:47.140
They can be a confidence team and they get going they can be difficult to stop

06:30:47.140 --> 06:30:52.440
Yeah, chef fires up he's been very quiet both in the server and outside of the circuit fires up

06:30:52.440 --> 06:30:54.440
I think the rest of the team will really buy into that

06:30:56.620 --> 06:31:03.180
That find that moment by five still alive in two the eighth round again, it's an eraser work

06:31:04.860 --> 06:31:06.860
As you define the opener again here

06:31:07.140 --> 06:31:12.540
Well, they're just finding gaps in the defense and where the players are not positioned, but it's sorry that well

06:31:12.540 --> 06:31:14.540
That's hilarious. That's what he's gonna say something

06:31:17.140 --> 06:31:18.140
Oh, no.

06:31:19.140 --> 06:31:20.640
Oh, that's okay. It's all falling apart.

06:31:20.640 --> 06:31:21.640
All these rounds are just nothing.

06:31:21.640 --> 06:31:23.140
We tried to build it up.

06:31:23.140 --> 06:31:24.140
We tried to build it up.

06:31:24.140 --> 06:31:26.140
Again, they take good space, get into trophy,

06:31:26.140 --> 06:31:28.140
try and see if they can get someone into a position

06:31:28.140 --> 06:31:30.640
to play those long angles that were opened up by the defense,

06:31:30.640 --> 06:31:33.640
and they just get absolutely obliterated.

06:31:34.640 --> 06:31:36.140
Now the run out as well.

06:31:36.140 --> 06:31:38.640
It might be back-to-back flawless, but for both teams.

06:31:40.140 --> 06:31:41.140
And it will be.

06:31:41.140 --> 06:31:41.640
Wow.

06:31:41.640 --> 06:31:43.640
Flawless and then flawless.

06:31:43.640 --> 06:31:45.140
One apiece each.

06:31:45.140 --> 06:31:50.500
And that's a quick way for Rock LFO to just know, yeah, we've still got him. We're not

06:31:50.500 --> 06:31:57.020
capitulating here from 4-1 to 4-3, but now to 5-3. There's the answer back from Rock

06:31:57.020 --> 06:32:02.580
LFO as they're two rounds away from muting up Chef Jeff for the rest of this stage.

06:32:02.580 --> 06:32:11.020
Yep. Very snappy response there from the defense. Fanny is trying to find pockets of space and

06:32:11.020 --> 06:32:15.880
kinks in the armor I suppose of that setup and it almost worked but you're pretty reliant

06:32:15.880 --> 06:32:21.620
on timings and well they didn't find them in that instance and so we've had round nine

06:32:21.620 --> 06:32:28.740
bar the sight of choice. It's not over just yet for adios but again they'll need to try

06:32:28.740 --> 06:32:36.980
and formulate a response. So far not too many big trends have been established in this match

06:32:36.980 --> 06:32:40.580
in terms of like an open kill conversion, it's been a little lopsided, it's also been

06:32:40.580 --> 06:32:46.740
traded between both teams, exactly one to one. So it's been open kill, Anios, then

06:32:46.740 --> 06:32:50.380
LFO, and it's gone back and forth, back and forth over the entire course of this map.

06:32:50.380 --> 06:32:54.340
I suppose the big difference maker though, it's been those multiple kills, those big

06:32:54.340 --> 06:32:59.100
performances when the moment has called for it. We've seen Rock LFO with four moldies

06:32:59.100 --> 06:33:04.940
over the course of this map, not a singular one from Anios. We saw the one V2 clutch from

06:33:04.940 --> 06:33:22.080
chef jeff but pretty limited in scope in comparison.

06:33:22.080 --> 06:33:26.320
The pressure back on just like that if there was a momentary lapse in pressure for adios

06:33:26.320 --> 06:33:30.640
to bring it back to 3-4 it's flawless two rounds in a row you can go go a little room

06:33:30.640 --> 06:33:35.040
to breathe here. Instantly smacked back in the face with a flawless round from Rock

06:33:35.040 --> 06:33:39.520
LFO and the realization that they only need two more rounds now. In fact, one more to

06:33:39.520 --> 06:33:45.600
at least secure overtime. So immediately you've got to lock back in if your team

06:33:45.600 --> 06:33:50.240
Antios has got to try and find a way to get some success quickly.

06:33:50.240 --> 06:33:56.920
Obviously watching. Window towards the library hallway and got a small little tag

06:33:56.920 --> 06:33:59.920
on to Loyalty's reposition top line who stares.

06:34:08.920 --> 06:34:18.920
It's nice, really the outlier here. He stays office, you know, typically by games we've seen in the past, some teams like to do an office extension, but it's not really an extension, it's more of an office work.

06:34:18.920 --> 06:34:25.940
this utub out from wizard is key needs to ensure that this lands correctly in the

06:34:25.940 --> 06:34:30.200
rest of the team can action offer but also proxy able to data free beat the

06:34:30.200 --> 06:34:33.160
big kill for any loss

06:34:34.160 --> 06:34:38.200
yeah but yeah I still don't think they're gonna be aware of storage position

06:34:38.200 --> 06:34:43.120
in office shaz to just send the vault in off the utub dump

06:34:43.120 --> 06:34:45.120
He's battle library.

06:34:45.120 --> 06:34:47.120
Machine.

06:34:47.120 --> 06:34:51.120
Machine then gets rid of wizard plays bar stock perfectly. They went for a double split.

06:34:51.120 --> 06:34:57.120
Entry above and below machine wins his battle below. They completely outnumber them above.

06:34:57.120 --> 06:34:59.120
And Cyrus says you guys have talked it.

06:34:59.120 --> 06:35:07.120
It's about to be three match and series points for rock LFO on the verge of knocking out chef Jeff and team any os.

06:35:07.120 --> 06:35:13.200
Well, the theory behind the player was really not too bad that the mess clear with the YouTube

06:35:13.200 --> 06:35:15.600
dump, although Mez ultimately never did get clear.

06:35:15.600 --> 06:35:18.480
They were disrupted nicely by machine down below.

06:35:18.480 --> 06:35:22.440
We had the vert line aside, played that correctly.

06:35:22.440 --> 06:35:27.040
And so it all crumbled apart for Annie Austin, maybe a reflection of this kickoff bracket

06:35:27.040 --> 06:35:33.160
for them where unfortunately, they haven't quite probably met expectation now to be fair.

06:35:33.160 --> 06:35:40.520
That expectation grew quite quickly on them, maybe unfairly, but to peter out in a series

06:35:40.520 --> 06:35:44.040
0-2 would be certainly a surprise.

06:35:44.040 --> 06:35:51.840
They all call a tactical time-outs at the end of 6-3, the score line.

06:35:51.840 --> 06:35:57.640
Yeah, they still have died down into this tactical time-out for Team Anios as they discuss how

06:35:57.640 --> 06:35:59.560
they can get themselves back into this series.

06:35:59.560 --> 06:36:02.640
They need to win three rounds straight, start with that.

06:36:02.640 --> 06:36:09.760
These rounds though have just been very dominant in the second half.

06:36:09.760 --> 06:36:13.480
Two four losses into four alive.

06:36:13.480 --> 06:36:23.720
It's interesting, I do wonder the history of Sage how often you have a match, one map.

06:36:23.720 --> 06:36:29.040
So within a single map, all five players have a multi kill round.

06:36:29.040 --> 06:36:33.980
four players now or rock alipho they've had a multi-kill round a cock with a

06:36:33.980 --> 06:36:45.020
three-k loyalist sire and machine all with three case just missing snow and

06:36:45.020 --> 06:36:49.340
it's a good sign and it's pretty indicative as to kind of what we probably

06:36:49.340 --> 06:36:54.260
saw back on clubhouse as well just the overwhelming difference in terms of the

06:36:54.260 --> 06:37:00.020
gunplay. So when you look at the numbers across the two maps, approximately 14 and 15 after that,

06:37:00.020 --> 06:37:04.660
no one else has double digits across the two maps played for Anyos, which is staggering.

06:37:05.860 --> 06:37:09.780
And then you go and look at the side of Rock Allefro, all five of them are double digits. So

06:37:09.780 --> 06:37:17.860
it's five to one in terms of double digit plus KDA. And yet, 72 and for what could end up being 73,

06:37:17.860 --> 06:37:22.180
that still doesn't sit right with me. Like it's that's almost like 7070 territory.

06:37:24.260 --> 06:37:38.620
It's been an absolute beatdown when you break down the numbers and you break down the stats.

06:37:38.620 --> 06:37:41.860
Like there has not been a single round that a member of ANEOS has gotten a multi-kill.

06:37:41.860 --> 06:37:45.540
Chef Jeff, huge opening kill, but they've had these before, they don't always convert

06:37:45.540 --> 06:37:46.900
them even in the previous round.

06:37:46.900 --> 06:37:51.100
Proxy got the first pick on the Siren.

06:37:51.100 --> 06:37:55.620
Jeff himself the only round that he's had an open to kill prior to this they did not convert

06:37:57.540 --> 06:38:00.280
So like this is not a metric that I look at and think oh well

06:38:00.280 --> 06:38:04.140
They got the opening pick we're gonna win the round by no means is this round done just because that one picked

06:38:04.140 --> 06:38:06.820
It hasn't shaped up to be that way on the chalet

06:38:08.220 --> 06:38:14.260
Because Rock Island 4 have got the potential of getting all five their players. Yeah, three kills. Oh, there's this land

06:38:15.500 --> 06:38:17.260
No

06:38:17.260 --> 06:38:18.460
A little shot from Wizard.

06:38:18.460 --> 06:38:19.460
That's good coverage.

06:38:19.460 --> 06:38:20.960
That's very good coverage.

06:38:22.860 --> 06:38:23.660
Shot shot.

06:38:24.460 --> 06:38:26.860
And that's a big advantage now to Anios.

06:38:27.560 --> 06:38:28.560
Two minutes on the clock.

06:38:28.560 --> 06:38:29.760
Two player advantage.

06:38:30.360 --> 06:38:31.360
Control solo.

06:38:32.560 --> 06:38:35.760
It's their round to lose and their map to lose from here.

06:38:36.360 --> 06:38:37.260
Oh absolutely.

06:38:37.260 --> 06:38:39.760
Yeah, they're gonna at least extend this down to 6-4.

06:38:39.960 --> 06:38:42.160
Off the back of what's happened so far in this round.

06:38:43.460 --> 06:38:45.260
Machine good reposition.

06:38:47.260 --> 06:38:51.420
juggling the frag grenade thrown over towards closet

06:38:51.420 --> 06:38:54.540
now I just saw does that get through the gap and get shot at anyway

06:38:54.540 --> 06:39:00.380
there's no pain playing the patience game hoping someone slips in towards trophy

06:39:00.380 --> 06:39:04.300
and he can get a free beat machine just fighting to deal with life he's under so much pressure

06:39:04.300 --> 06:39:08.780
yeah this might end up being flawless which would be

06:39:08.780 --> 06:39:12.940
it's been a very strange second half if it does end up being flawless

06:39:12.940 --> 06:39:22.780
would be another one it's not chef Jeff falls to snow 64 seems inevitable

06:39:27.420 --> 06:39:32.660
and so you just plant the formality is a razor outside on the window he'll go for

06:39:32.660 --> 06:39:37.900
the revival wake up we got about 13 seconds or so

06:39:37.900 --> 06:39:45.280
It's one, but you've got two players still in the exterior that are very difficult to

06:39:45.280 --> 06:39:46.280
clear.

06:39:46.280 --> 06:39:47.280
Yeah.

06:39:47.280 --> 06:39:48.280
And at this point, there's just no time to get on the kit anyway.

06:39:48.280 --> 06:39:49.280
So it will be 64.

06:39:49.280 --> 06:39:51.360
Any of us will stay alive a little bit longer.

06:39:51.360 --> 06:39:52.360
Very good round for them.

06:39:52.360 --> 06:39:53.360
Started with Chef, Chef.

06:39:53.360 --> 06:40:00.400
I think where the round was probably, finally won, was the Loyalty run out attempt wizard

06:40:00.400 --> 06:40:01.400
with the cover.

06:40:01.400 --> 06:40:04.920
moment that was the game changing moment.

06:40:07.880 --> 06:40:08.480
Yeah, it was.

06:40:08.520 --> 06:40:11.800
Look, I don't really fault the run out of the cent there wasn't a particularly

06:40:11.800 --> 06:40:13.280
miscalculated play.

06:40:13.920 --> 06:40:17.720
I did for Solace, trying to even the man count, didn't account for the second

06:40:17.720 --> 06:40:20.520
player on repel and then equally a very sharp shot getting hit.

06:40:20.680 --> 06:40:23.560
Uh, half a second later, what about Lee's been one with him to the grave?

06:40:23.960 --> 06:40:28.040
You then can maybe reformulate the outlook of the ground and it could have

06:40:28.040 --> 06:40:30.360
been a little more favorable to the defense, but.

06:40:31.400 --> 06:40:37.560
regardless not to be and so now we're down to two strikes remaining at least

06:40:37.560 --> 06:40:41.320
for regulation here for Rock-Alifo to get the result across the line

06:40:41.320 --> 06:40:47.000
and every attempt it's down to dining trap heavy lineup very very trap heavy

06:40:47.000 --> 06:40:51.320
lineup for them so looking to just try and stall out this push as long as

06:40:51.320 --> 06:40:56.240
possible to shop the likes of the Blitz and probably to aid in them being it

06:40:56.240 --> 06:41:00.920
quite aggressive in terms of contesting and all this map control

06:41:01.400 --> 06:41:14.680
I'm through the last four rounds, I knew I was happy to get the opening kills and then

06:41:14.680 --> 06:41:18.080
obviously those four rounds it's all been on the attacking side.

06:41:18.080 --> 06:41:21.520
So they haven't struggled in that area, that's not really been their downfall.

06:41:21.520 --> 06:41:36.640
Just failed to convert on one of them and didn't get the other which was converted and

06:41:36.640 --> 06:41:39.040
that's the big difference.

06:41:39.040 --> 06:41:42.720
Again the scoreboard it's been closed but you look at a lot of the numbers and there's

06:41:42.720 --> 06:41:46.000
not a lot that really does suggest it has been closed.

06:41:46.000 --> 06:41:50.720
It's been a strange old game and it's probably a factor of the rounds that Annihous have won

06:41:50.720 --> 06:41:55.820
They've actually won pretty convincingly Rock, Alaphos won the close ones and also the convincing ones

06:41:59.000 --> 06:42:03.760
Kitchen dining two more match points that team annuals need

06:42:04.880 --> 06:42:08.220
To stave off if they had to force overtime

06:42:13.320 --> 06:42:18.520
Lot of utility in pocket still by the way for Rock, Alaphos considering Thorn, Alah, Capcant

06:42:18.520 --> 06:42:25.220
You typically will place all of that utility to begin with but you're still holding an EDD and grismaw and a resublin

06:42:33.000 --> 06:42:36.240
Now they're fine so what shows to win it out

06:42:38.600 --> 06:42:40.600
That's solid for any os

06:42:41.120 --> 06:42:47.180
Still heavily contested out of above rock alifo again trying to bleed out this attack as much as possible

06:42:47.180 --> 06:42:52.260
Loyalty it's a sharp shot on that jigsaw position eight o'clock as well. We'll hit the scoreboard

06:42:52.940 --> 06:42:58.740
That's insane that he gets that shot with the pressure from Shaz as well. That's a big time swing from Loyalty

06:42:59.100 --> 06:43:05.140
That is not easy with the blitz kind of staring down at you at the end of the hallway with machine getting that kill on to wizard

06:43:05.140 --> 06:43:08.260
Now it's a 3v2 proxy and Shaz got a clutch up

06:43:10.220 --> 06:43:15.700
There's 60 seconds to work with they lose proxy Shaz has to go pistol and you'll need to do so again for the remaining two players

06:43:15.700 --> 06:43:22.180
it's all down to Shaz. Pressure on. It's got a minute. Doesn't have to panic in terms of time.

06:43:22.180 --> 06:43:29.380
Loyalty also somewhat low on HP. One thing he does need to be careful of are the Goumines.

06:43:29.380 --> 06:43:34.420
Gigi called out from Sorrow already. But Shaz plays off his smoke. Here's the drop,

06:43:34.420 --> 06:43:39.620
goes for the pistol with no vision. Just hopes and prays. Into the razor bloom. That's not gonna

06:43:39.620 --> 06:43:45.300
help. Now debuffed and he just gets overwhelmed. Not much he can do and all the GGs come out and

06:43:45.300 --> 06:43:48.300
Nice try to show how he did as best as he could.

06:43:48.300 --> 06:43:52.300
But it's adding us that fallout of kickoff in Oast.

06:43:52.300 --> 06:43:58.300
After taking a map of Enterprise last week, they get 2-0'd by Rock LFO.

06:43:59.300 --> 06:44:07.300
That was a definitive performance. Some really good solid stage played by these guys over the course of...

06:44:07.300 --> 06:44:12.300
It's not the longest day ever, but certainly a bit of an endurance effort from them.

06:44:12.300 --> 06:44:17.580
them. I think they came into this match actually still quite fresh and if not

06:44:17.580 --> 06:44:20.760
anything warmed up to secure things off and they rather translate that in

06:44:20.760 --> 06:44:24.360
transition of course to match who really really nicely didn't allow any of us to

06:44:24.360 --> 06:44:27.540
gain too much comfortability certainly not much in the way of momentum over the

06:44:27.540 --> 06:44:32.260
course of this series. I think their attacks were super difficult and clearly

06:44:32.260 --> 06:44:35.140
showing enough to defend to get the job done.

06:44:35.140 --> 06:44:42.300
Now one of the two was absolutely insane in the series 28 and 8 3 0 on the entry 80% cost for the 158 EPS

06:44:42.300 --> 06:44:44.620
Clear cut MVP poor upstairs

06:44:44.740 --> 06:44:48.500
But he had a lot to do at the end of that round to keep them alive

06:44:48.500 --> 06:44:54.300
And well, it's can't really all just fall on one player to team effort after all and the team fell apart

06:44:54.860 --> 06:44:59.580
74 on a charlay after the 72 beat down on clubhouse for rock LFO

06:44:59.580 --> 06:45:05.660
So, they got a charge here in the lower bracket, they, of course, dropped their very first series

06:45:05.660 --> 06:45:09.700
against Maneesports, they beat Six targets today, they beat Aneos and now they're in

06:45:09.700 --> 06:45:14.460
a lower bracket semi-final where they await the winner of Shrek Catabit and Chiefs next

06:45:14.460 --> 06:45:15.460
week.

06:45:15.460 --> 06:45:19.420
It's going to be intriguing to see if they can continue this lower bracket run.

06:45:19.420 --> 06:45:23.500
For Aneos, this is not something that we had on the cards for them after their performance

06:45:23.500 --> 06:45:24.500
against Enterprise.

06:45:24.500 --> 06:45:29.220
No, so, as I mentioned before, they did have lofty expectations given what's been achieved

06:45:29.220 --> 06:45:33.560
by them through the back end of last year and the strong links as we've seen this year

06:45:33.560 --> 06:45:38.980
taking map off EP, no exception. Maybe they were inflated a little bit, but I still think

06:45:38.980 --> 06:45:44.340
they're petering out during the 2A fashion probably still below even a regular kind of

06:45:44.340 --> 06:45:48.340
expectation heading into that sort of series, right? So I think they'd be quite disappointed

06:45:48.340 --> 06:45:52.900
that they weren't able to execute on the day. But again, I still think that in terms

06:45:52.900 --> 06:45:56.420
of like stage one and then into stage two, they have a lot of growth about them. And

06:45:56.420 --> 06:46:00.580
So it puts a dampener on the team for a little bit, but I'm sure they'll come back stronger soon

06:46:01.460 --> 06:46:07.140
Well we spoke to him earlier today, and we will speak to him again machine welcome back

06:46:07.140 --> 06:46:12.780
I did say that look with you again, and here we are make congratulations. I said I was looking forward to him

06:46:13.500 --> 06:46:17.940
Yeah, yeah, exactly you take down chef chef and crew big result

06:46:18.740 --> 06:46:21.740
Curious because of course they took a map off enterprise last week

06:46:21.740 --> 06:46:28.400
So you would have had respect for them coming into this series, but to two zero of them seven two seven four total cruise control

06:46:28.520 --> 06:46:33.220
Dominated all the gunfights. I mean this was really as good as it probably was going to be. Oh

06:46:34.020 --> 06:46:36.020
Yeah, we played in sign

06:46:36.260 --> 06:46:41.540
Oh, yeah, we all played in sign. Just so many kills so many entries perfect back from them

06:46:42.680 --> 06:46:45.420
Yeah, we're like really happy with that result obviously I

06:46:46.340 --> 06:46:49.240
Want to talk about in terms of the day as a whole right house

06:46:49.240 --> 06:46:53.700
Do you feel like the best of three earlier actually helps you guys warm up because come back one of this series

06:46:53.700 --> 06:46:58.860
You guys were totally switched on. Did you think it was actually a benefit or we're getting a bit tired towards the end?

06:46:59.860 --> 06:47:03.380
I think it helps a bit, but I think the recent machine was also really good for us

06:47:03.380 --> 06:47:05.220
I put the guys in for walks

06:47:05.220 --> 06:47:11.100
I made food whatever just chilled out. But yeah, the game earlier helped us with any warmed up and stuff

06:47:12.740 --> 06:47:18.340
Now machine obviously Oceania as a as a region let's say pretty much in its almost entire history

06:47:18.340 --> 06:47:21.860
has always had at least one powerhouse team. We kind of have that a little bit at the moment

06:47:21.860 --> 06:47:27.620
with Enterprise, but as NAS proved, they are somewhat vulnerable. But does that give you

06:47:27.620 --> 06:47:31.220
confidence as a team that the rest of it, though, completely wide open? There is no

06:47:31.220 --> 06:47:36.260
dedicated number two team. It's not like as if you have to climb this massive ladder of teams

06:47:36.260 --> 06:47:40.900
above you. You guys are up to it as well. You can easily challenge Enterprise. Does that fill

06:47:40.900 --> 06:47:44.100
you with confidence that you can go all the way here and kick off in this low bracket run?

06:47:44.100 --> 06:47:46.100
really confident we can, you

06:47:46.100 --> 06:47:48.100
know, run a really deep run

06:47:48.100 --> 06:47:50.100
here and get at least up to the

06:47:50.100 --> 06:47:52.100
final. I'm really confident in

06:47:52.100 --> 06:47:53.100
that.

06:47:53.100 --> 06:47:55.100
Certainly a possibility

06:47:55.100 --> 06:47:56.100
machine. Congratulations again

06:47:56.100 --> 06:47:57.100
on the win. I'll break it

06:47:57.100 --> 06:47:59.100
semi final. Best of luck next

06:47:59.100 --> 06:48:00.100
week.

06:48:00.100 --> 06:48:01.100
Thank you.

06:48:04.100 --> 06:48:05.100
I mean, that's the point, though,

06:48:05.100 --> 06:48:07.100
guys, is it's an open region.

06:48:07.100 --> 06:48:09.100
EPC at the top.

06:48:09.100 --> 06:48:11.100
They're not, you know, infallible.

06:48:11.100 --> 06:48:13.100
They've got them up to a team

06:48:13.100 --> 06:48:16.100
team that's now been in there, you know, like funny things can happen.

06:48:16.100 --> 06:48:20.380
But I think that if look, if I was a player within this region right now,

06:48:20.380 --> 06:48:24.500
where we sit today, I think, geez, there really isn't like an absolute powerhouse

06:48:24.500 --> 06:48:27.980
second team. You know, we're not really, there's not two, three teams that are above

06:48:28.100 --> 06:48:32.420
everyone else. Like it's just a case of, can you get to a position where you get

06:48:32.420 --> 06:48:36.580
to challenge someone like an EP in a grand final? And they're again, they're not

06:48:36.580 --> 06:48:39.180
infallible. We could catch them on the date. We could go to the major.

06:48:39.180 --> 06:48:47.340
with confidence we go to our MVP for the day, which ended up being elements it ended up being a

06:48:48.260 --> 06:48:51.180
33 kill performance from 21 rounds of

06:48:51.700 --> 06:48:56.940
2.75 KD that is quite something for the man out of men LFO

06:48:56.940 --> 06:49:02.460
I think you know as great as a day loyal and hard we kind of forget this was an upper bracket game that sees them in an

06:49:02.460 --> 06:49:05.080
Upper bracket final and elements was absolutely insane

06:49:05.080 --> 06:49:08.640
Yeah, he just didn't have answers for him in this matchup.

06:49:08.640 --> 06:49:13.680
He was completely dominant, largely playing the Deimos on attack and that proved to be

06:49:13.680 --> 06:49:18.240
something that was a target band, as you can see here on the second map, but he was yet

06:49:18.240 --> 06:49:21.000
genuinely really impressive across the board.

06:49:21.000 --> 06:49:23.840
And on defense as well, as these highlights kind of are alluding to, he did a really good

06:49:23.840 --> 06:49:28.120
job in terms of like slipping in the back line, creating plays, applying pressure and

06:49:28.120 --> 06:49:30.120
most importantly above everything, having impacts.

06:49:30.120 --> 06:49:33.800
It wasn't just farming kills that meant nothing, he was having genuine impact in that match.

06:49:33.800 --> 06:49:37.020
So I well deserved MVP.

06:49:37.020 --> 06:49:41.100
And of course, Man LFO in that upper final now sat against the enterprise and as we're

06:49:41.100 --> 06:49:43.340
talking about, they're not invulnerable.

06:49:43.340 --> 06:49:47.860
Like they can have an off day and you can catch them at the right time and whether that

06:49:47.860 --> 06:49:50.780
be a grand final or an upper final remains to be seen.

06:49:50.780 --> 06:49:55.380
And again, reiterating on my point, thinking about Man LFO, Chiefs, Chikademy and Rock

06:49:55.380 --> 06:50:00.700
LFO, is there really much separating those teams?

06:50:00.700 --> 06:50:01.700
Separating the teams below APA?

06:50:01.700 --> 06:50:02.700
So is that the question?

06:50:02.700 --> 06:50:03.700
Yeah.

06:50:03.700 --> 06:50:07.240
essentially everyone but EP that's remaining yeah I think I would probably

06:50:07.240 --> 06:50:10.040
agree with the sentiment that we're in a phase at the moment where those guys

06:50:10.040 --> 06:50:13.080
can can trade wins pretty much on any given day it comes down to who plays

06:50:13.080 --> 06:50:16.320
better on the day I think it's like a huge difference in skill or strategy or

06:50:16.320 --> 06:50:20.760
anything in that regard so comes down to on the day execution the unfortunate

06:50:20.760 --> 06:50:23.860
thing is that we really have one slot and so I do hope in the sense that come

06:50:23.860 --> 06:50:28.800
towards the probably more so stage one stage two that that competitive drive

06:50:28.800 --> 06:50:32.120
compels these teams to actually get to a level where they can be seriously

06:50:32.120 --> 06:50:35.720
competitive against the EP. Again, I wouldn't rule about it as being somewhat competitive,

06:50:35.720 --> 06:50:41.200
but so in vision, EP still losing in kickoff is very, very difficult at this stage. So yeah,

06:50:41.200 --> 06:50:43.720
it's very close for that second place spot at the moment.

06:50:43.720 --> 06:50:50.600
As you can see down below South America League begins in 6037 minutes by any potential delays

06:50:50.600 --> 06:50:55.640
there. So you want to make sure that you go and tune in and watch arguably the strongest

06:50:55.640 --> 06:51:00.280
region in the world. Let's be honest, we can even say that from the APAC region. NIP versus

06:51:00.280 --> 06:51:07.300
lost one in the upper bracket following that you've got phase clan versus flocks so and as we saw at the top of the

06:51:07.300 --> 06:51:14.900
daggers you know it's team liquid alienware fury up both in good positions to qualify for the major looking pretty likely they will and

06:51:15.400 --> 06:51:21.780
When we say team liquid alienware we're talking about that core for of course that have been notable

06:51:22.620 --> 06:51:25.920
Throughout the last couple of years, but for the org the team liquid

06:51:25.920 --> 06:51:37.360
I mean, all my eyes, though, at that NRP loss game, those two are basically fighting for

06:51:37.360 --> 06:51:41.360
fourth best in the region and maybe able to snag a spot at the major so that will be a

06:51:41.360 --> 06:51:42.360
big one as well.

06:51:42.360 --> 06:51:45.960
Well, APL week three comes to a close.

06:51:45.960 --> 06:51:49.920
We had APAC North on Friday, Asia yesterday, OZ today.

06:51:49.920 --> 06:51:52.400
We've sent home quite a few teams.

06:51:52.400 --> 06:51:56.640
We still pretty much have our top teams in the position to expect them to be, but it

06:51:56.640 --> 06:51:58.640
all could change next week.

06:51:58.640 --> 06:52:02.800
We will return of course to the next Friday for APAC North Week 4 of EPL.

06:52:02.800 --> 06:52:06.960
It's been a wonderful journey and we're getting towards the tail end of this stage.

06:52:06.960 --> 06:52:09.040
Make sure you tune in again next week to see how it all pans out.

06:58:52.400 --> 06:58:54.400
You

