WEBVTT

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I

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I

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I

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I'm gonna keep it going, I'm gonna keep it going, I'm gonna keep it going, so I ain't got nothing.

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So, Leo, since our last session, how have you been feeling?

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Not so good, but I've been dreaming of the French team winning ENC before lifting the

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SI Hammer with shifters in France being the best country in Rainbow 64.

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This is not going to work.

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We need something heavier for you.

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I think I've got just the idea.

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I saw this on TikTok.

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I'm going to hypnotise Leo. Leo, you have to look ONLY into the pendant, okay?

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Only into the pendant.

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You are no longer French.

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No longer French.

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P4 is not going to lift the hammer.

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Lift hammer.

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On the count of three, you are going to wake up and have a reasonable Rainbow Six take.

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Rainbow Six take.

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One, two, three.

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When does Stomp and Play?

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I'm Diamond One.

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It is time to send some EML teams to the Salt Lake City Major.

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We got two really important qualification games today, and we have the upper bracket final as well.

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My name is Anne, I'll be your host for today, and joining me in the studio we have Alfama and Fresh.

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Guys, I think it's quite the privilege that we get to send the first teams to the Salt Lake City Major.

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Cannot wait. We will finally know we've been playing through kickoff for the last few weeks, every single region has.

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But by the end of today, we will know two EML teams that will qualify to the Salt Lake City Major.

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And I think it's especially important with how big the roster menu was to really see who really comes up on top,

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who made the best changes, who had the best players, and it's all decided today.

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Right, I want to take a look at the bracket to see where we find ourselves in the middle of this kickoff playoffs.

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So here yesterday the lower bracket we said goodbye to Fnatic, we said goodbye to Rebels as well.

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Today we'll be jumping into the upper bracket again as we look at match 5 and 6 and the winners of each of those will be sent to the Solid City Major.

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And I think so far, no big surprise here.

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Maybe secret, not being that over bracket,

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but if we look on paper at the top teams with CG2,

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we see Falcons with CVP,

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those three are really the ones that impressed us the most

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during kickoff, at least during the group stage.

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Twisted Minds here with, I guess, all of their sheer talent.

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They made it back, they made it here, beating Fnatic,

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which I think was already a statement itself

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in the way they did it.

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We're looking at it, Jack, and we're thinking,

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can we define a new top four, you know?

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Well, I think we're gonna have to.

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That's what the next couple of days are about playing out.

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But yeah, it's good because we've previously, over the last entire year, we've been saying we've got a top three.

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It's an untouched top three and everybody else is fighting for fourth.

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Now it feels like we've kind of got six teams. Yes, of course, there's better teams.

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The Falcons as well are up at the top, but we've got six teams fighting for those four spots.

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And genuinely, it could be any combination of the four.

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We have a busy day today though. We have three versus three in total.

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As we mentioned, those two qualification games and the winner of both of those games

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will then play the upper bracket final later today as well.

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So we're gonna lock with some competitive games. We might be here until like 2am

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Yeah, it's right all the way and if we look at these two matchups

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I think we have a matchup of of strategy in Falcons versus VP

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Right, that's really about theory and about good ideas of this and then we have a matchup of fire power

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She are fire power between G2 and Twisted Minds. Yeah, very excited about the two different play styles

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We're gonna see also almost feels like a boxing on the path

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You know this little brawlers going out, but then this is a real strategist fighters as well

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But yeah, I can't wait and then whoever wins out of the brawling out of the strategy side

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They play off against each other to see who is ultimately the you know

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John before we get into those games

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I feel like we've been talking so much about the importance of today, right?

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We know that the qualification to the major is on the line and that probably is the most important thing for these players

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But especially when we look ahead there's more at stake today, especially already thinking of the six-hundreds

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For example, yeah, it's big ticket Thursday

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It is the one with a cash price to win, guaranteed $8,000 for whoever makes it in the top two of

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EML by winning today, guaranteed 175 SA points and more will be waiting for you at the Soul Lake

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City Major and you will qualify directly to Phase 2 because you will be the top two seats of EML.

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Yeah I think that's the important, the qualification strengths Phase 2, that of course gives you the

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best chance, not only at the Major but it gives you an increased starting point to get the best

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chance for that, things like the Sixth Invitational point. Of course we're very very early down the

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We are in the kickoff tournament, but teams will already be thinking about, you know, positioning themselves for trying to qualify to the six-invitational, even though it's so far away.

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You guys got me convinced. I'm buying a ticket. That was really, really convincing talking about, you know, the six-invitational and everything coming up as well.

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But especially for our first two teams in this matchup, right? We talk often about this top four that we have inside of EML.

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We talk about Falcons. We talk about Votus Pro, kind of maybe merging into that conversation.

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conversation, but the real challenge for Fortis Pro here is to take down Falcons in a best of three

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to qualify to the Major and that's going to be difficult because they haven't been able to do

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that inside the tier one circuit over the last three years, but the roster has changed and that

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might lead to opportunities. Yeah this might be the biggest proof that the roster of a whole was

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worth it, it is the biggest test they could have in anywhere in the league maybe facing G2, but I

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think facing Falcons has it's you know it has a special place for any EML teams and like like

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I'd like to say that every time when we play a team, they want to take us down.

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There is special motivation for everyone that takes on Falcons because of their prestigious role.

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Now, verse pro for me, I think over the last two years, I wouldn't have ever used the word innovation

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when it comes to verse pro. Maybe a lack of innovation would be the only time I would have ever thrown around for them.

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But verse pro this stage, they are innovating.

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Now, they're going to go up against Solid Snake, the newest operator in the pool.

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We've seen a lot of attackers really use Solid Snake to get information.

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They've innovated. They put all of their roamers out there on a mute jammer. Solid Snake cannot find any information if a player is inside of the mute jammer.

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This engagement actually goes against Verstpro. They're on the defense here. But when the Solid Snake goes to clear the middle floor and this is Rebels that they were up against back in the group stage,

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realistically, that happened again, and then the player flanks got a double kill, won the round for Verstpro. That was a big innovative play, and this is the Verstpro.

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And this is the best part, this is the reason why, well not just me, but a lot of people

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fall in love with this new look best part.

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And this is the reason why kids should never trust their phone.

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All these skits on their damn phones these days.

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One thing I want to say about those videos, really will put together, of course, Big Proctor

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or Production Team 4, stitching all that together, it makes it look so appealing.

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Thank you, you make things easy.

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Big thumbs up.

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Well, we have to talk about our opponents as well, right, because for Falcons, you're

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probably expecting them to make it to an international event, especially with this new change and

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the roster and looking at how their group stage went, I mean, the victory state, God,

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were really dominant, a 7-0, a 7-1, a 7-2.

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Yeah, and they're a little slip up to secret along the way, but apart from that, everything

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else was so, so dominant. I think this team was already a complete team when they came

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into, it came into 2026. They then moved on, they badded in Dume as well, especially

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Tyler. He's been the best raid player over then solo top on the roster. He's spotted

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in naturally. Everything's feeling very good. This feels like the typical same old Falcons,

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with that added flower of June as well. It will make them one of the most formidable opponents in the entirety of World Siege, Leo.

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Yeah, and I think if we look at this roster, we think the strength, right, the idealing of Liquefac.

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We think of the firepower with June now, we saw it off. We think of the clutch potential from Brite.

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But I think what's teach everything together is their ability consistently to have the composure in rounds like this one.

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It's a 3v3, they're attacking, they have 26 seconds left.

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As you can see, you have Blackbird and Nomad on Lair here at the doorway of Toxin,

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and you have three defenders on the bomb site, and the key thing here is they have intel gathering.

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You have a drone that feeds information.

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And based on that, users who are still upstairs are going to bait a drop onto the hatch, onto the bomb site,

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and then look at Blackbird.

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He takes his 1v1 on a guy close, Jume is not paying attention, he's looking at a trade potential,

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he gets that kill, they 2v1 the guy, and they 2v1 another guy.

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So they transform, that's 3v3, inch 2,

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Another 2v1, another 2v1, and another 2v1.

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And that's the beautiful, I guess, display of team play and cohesion that this team has.

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And that's what puts them ahead of everyone else.

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So many rounds in Siege aren't played out in a 5 vs 5.

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You get to these kind of nitty-gritty 3 vs 3s,

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where you've got loads of variable factors that you might have lost your verticality

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or your hard breach or something that you've lost in the round,

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and you've got to figure out a way through it.

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Falcons are great at micro-managing those situations,

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like we've just seen there, to win the round.

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And there's one player really in charge of that, right?

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inside the round when things don't always go to plan. We're talking about the IGLs.

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You said as well, Leo, this match will come down to the strategic part of it.

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And when we're looking at both these teams and their IGL, we need a masterclass from them.

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Yeah, it is an ideal showdown to define who's going to get to select city.

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I think that we're looking at two teams that have heavy and really good understanding of

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modern siege, that have a deep tactical strategy. I think that if we look at

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At Nego I think it stepped up massively the strategy depth of the G-Spro.

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Leakefac is the staple ideal of EML along with Savage.

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I think that if we look at this, we look at a jewel of the two Frenchmen

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leading in English, their roster. I know you like that because they're speaking English,

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but are you a lot like Christopher? Exactly, we can agree.

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And then we can agree that we're going to see a match of who's got the best innovation,

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who's got the best tactical play, and I just love to see it because that's my kind of seed.

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I'm not so much into the Fiverr, although I find it entertaining, but I do think that

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the strategy we're going to see on this play is the best.

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Absolutely, both teams obviously have a lot of firepower on them, but they've got some

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great minds that are underpin it as well.

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They do, but I want to bring it back to that kind of pressure about VORS for having to

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take down Falcons today, or it might be that special kind of element that they can add

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today to take down Falcons.

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I think there's a bit of surprise element, right?

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The thing is, VP, you've seen a bit of them, just because of the kickoff and the group stage,

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They had to play a BF3 to get him.

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But however, that's only so few votes that you can watch

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to kind of guess what's their playstyle,

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what are they cooking, are they rushing all the time,

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what are their pace, because still,

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we're looking at a VBA so drastically different,

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dramatically different.

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Dramastically different.

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From the last two stages,

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that they can abuse that as much as possible.

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Maybe new maps, maybe maps that we've not seen yet,

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maybe new strategies.

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Those are things that Falcons, they cannot afford.

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Falcons, they have hundreds of votes of them

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I think that's a good thing.

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Yeah, I think that's a good

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thing. I think that's a good

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thing. And changing Jun has

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not been a chance of being

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talent. Yeah, exactly.

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Breed is looking very chill. I

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will say. I don't think he's

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doing the office was coming.

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You know, he's just getting

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ready to run again. You're

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just young really. What are

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you doing? No, I don't know

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what's going on. But yeah, no,

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I think realistically that the

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VP. The VP talk is a really

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curious one because. The five

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of our nc's, you know, three

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Russian players, one of them

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they've got a lot of different

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styles and ideas. So they

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probably feel in this very big

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honeymoon phase right now where

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they've got all these different

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styles and ideas that are coming

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at them and everything seems to

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be working out and they're doing

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really, really well off the back

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of it for Falcons. That makes

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them a really difficult opponent

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because like you say, you've got

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limited information on their maps

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on how they play those maps on

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how deep their struggle is as

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well. So there's a lot going on

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for them and that makes it

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dangerous for Falcons who are

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probably just to be honest,

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the game. We're going to pick

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the best three. Yeah, so we're

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going to see them flex that

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map pool again. You know, we

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talked about how we think we

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suspect that they've got a big

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of map pool. They're going to

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pick into cafe, which is a map

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we've not seen them on yet this

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stage. They will, of course,

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because they're playing cafe,

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they will be starting out on

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the attack because Falcons will

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start on the defense. That's the

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big trade off in any best

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three when you pick the map.

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The opponent will pick the

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starting side, which on a lot

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the start inside, which on a map like Hatha, you can snowball defenses very quickly.

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Yeah, and also it's funny because it used to be the top one map of the old VP roster,

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you know, it's a map on which Pasha, Dan are used to perform really well.

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Never let it through.

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Never let it through, and this time you will have to play it under Neko's vision, we'll

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see how that changes.

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For Falcons to be clear, if it's open, I'm not surprised at all.

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Yes, it is a map that VP likes, but it's also, we've just seen Falcons demolish Tristan

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and 972 on it in the in the in the clip that I showed before Falcons absolutely love it and they've been one of the best teams really in the world

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That's adapting the map as soon as it was in the met pool

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This is completely coincidental

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But we both created a clip for each of the teams in our free map both of them on law and now we're gonna get to see them

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Head to head on left so I think that's gonna be an absolute bomb burner

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Both so far feel very very competitive and then should we get there on bank now last year

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We ended up talking to VP about quite a lot because they were forced to play quite a lot

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and they ended up losing it

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quite a lot as well. But

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clearly this is a brand new

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VP. It isn't however new

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falcons and falcons we know for

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the longest time. Bank is being

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one of blessed any you to have

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so many good teams at Bank. You

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know the secrets of this

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world. The G two's of this

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world, the falcons of this

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world, they all absolutely

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bank and I'm excited to see if

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we get that if VP are also

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there as well. Do you think

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we might get that? Do you

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think I think there's a good

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chance to get that? I think

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this this specific feels very

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competitive to me. We're

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We're reaching a point where we're only eliminating the worst teams, we're keeping the best ones, so the level is getting closer every time, the opponent gets harder every time, so we're reaching a point where we should be thriving to always have a 2-1, always go to the third map in this position.

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I feel like it's obviously helping for us to throw in the situation as well, they're all playing from the same room, right? If you do want to kind of extend that honeymoon period when your roster gets together, being able to play together, be on that bootcamp, suspectably on lower ping as well, we know how much this really helps with the play.

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Yeah, it helps them bounce just when you can look each other in the eyes and you can really fresh out theory

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You can bond as a team. You can become brothers when you're in the room together

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That's so much harder online

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So it's good to see the fact they've done a bootcamp for the whole of kickoff so far and I started being ranked together

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Even before the the kickoff started and they are still doing it

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I still see the streams from skies from Neko where they all play together

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It helps the communication flowing and we've seen it before lots of question mark about the English speaking players that

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You know didn't know English very well

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They go for example skies. These guys they've learned it. They've experienced it and now they're grinding in ranking in the camp as well

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As we can see all the players at their PC and hopefully all with their jerseys on as well

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The match is almost ready, which means we can bring in our

34:06.480 --> 34:10.440
Arcasters for today for the first two matches for joined by fluke and demo

34:10.440 --> 34:14.060
I think it's fair to say that you two landed some really good qualification games today

34:14.660 --> 34:21.160
Yeah, I'm super excited. I think these are gonna be great games. I came into this call super happy ready for these two games

34:21.160 --> 34:25.160
I think that's going to be

34:25.160 --> 34:27.060
the first map. I think that's

34:27.160 --> 34:29.060
going to be the piece out to

34:29.160 --> 34:31.060
get them into a map free. I

34:31.160 --> 34:33.060
think cafe has to happen for

34:33.160 --> 34:34.060
them. Lair. I think the way

34:34.160 --> 34:35.060
that Falcons applied a layer.

34:35.160 --> 34:37.060
I mean, they said, no GK. Don't

34:37.160 --> 34:38.060
forget as well. Like not too

34:38.160 --> 34:39.060
long ago, like they are just so

34:39.160 --> 34:41.060
good at that map. I think that

34:41.160 --> 34:43.060
they're going to be the

34:43.160 --> 34:45.060
best way to get them into a

34:45.160 --> 34:47.060
map free. I think cafe has to

34:47.160 --> 34:49.060
happen for them. Lair I think

34:49.160 --> 34:50.060
with the way that Falcons

34:50.060 --> 34:52.060
the game. It's the only

34:52.160 --> 34:54.060
chance that you can get back

34:54.160 --> 34:55.060
to the game. It's the only

34:55.160 --> 34:56.060
chance that you can get back

34:56.160 --> 34:58.060
to the game. They are just so

34:58.160 --> 35:00.060
good at that map. And certainly

35:00.160 --> 35:01.060
for cafe. I mean, Jack, you

35:01.160 --> 35:02.060
talked about it. It's the

35:02.160 --> 35:03.060
snowball potential on cafe,

35:03.160 --> 35:05.060
which I've always terrified. Do

35:05.160 --> 35:06.060
you look at maps like cafe

35:06.160 --> 35:08.060
maps like consulate? You know,

35:08.160 --> 35:10.060
those runs can really start to

35:10.160 --> 35:11.060
rack up. That's the only where

35:11.160 --> 35:14.060
I have for VP. But even if we

35:14.160 --> 35:15.060
get the bank, I mean, Falcons

35:15.160 --> 35:17.060
and bank. I mean, that is. I

35:17.160 --> 35:18.060
don't know. I just think it's

35:18.060 --> 35:23.060
of course, I think. Thank you

35:23.060 --> 35:24.060
very much. Oh, wonderful desk.

35:24.060 --> 35:26.060
I didn't even get to my bit with

35:26.060 --> 35:28.060
Leo and I'm sad about that

35:28.060 --> 35:30.060
because I like doing comedy bits

35:30.060 --> 35:32.060
with Leo. He's such a funny guy.

35:32.060 --> 35:34.060
Did you know this when you first

35:34.060 --> 35:36.060
met him or was? You know, were

35:36.060 --> 35:38.060
you like this guy is a human

35:38.060 --> 35:40.060
guy? No, I just I just kind of

35:40.060 --> 35:42.060
thought Leo was just this, you

35:42.060 --> 35:44.060
know, this French guy that

35:44.060 --> 35:46.060
would really cool. We're

35:46.060 --> 35:50.060
I want to replicate him going, I'm diamond one.

35:50.060 --> 35:58.060
Because he needs to do it properly with the echo. Anyway, sorry, I watched the whole show. I watched the little bits. I find them funny.

35:58.060 --> 36:04.060
We are here! How can this is about as bright? This is not a fully dual diamatch.

36:04.060 --> 36:09.060
Obviously this is in really lovely stakes, but there is also a consolation prize of dropping down.

36:09.060 --> 36:16.800
But there is also a consolation prize of dropping down towards the lower bracket. We are still within the battling back and forth

36:16.800 --> 36:19.300
They'll find themselves still with a chance of getting qualifications

36:19.300 --> 36:24.880
But we start here on cafe and there is the fun little thing about cafe as well demo is this was

36:25.140 --> 36:30.560
Part of the last best of three these two teams technically great against each other last year in October

36:30.560 --> 36:35.940
It was obviously slightly different rosters for both of these two teams bigger in the side of bird as pro

36:35.940 --> 36:57.940
But that is pro even win it out. They were on to the defense in the second half and they got pretty much all of them only dropped a single defensive round. So if we're talking about history of a cafe, though, so I ask you a falcon start on attack, technically, the better might lean into that is pro.

36:57.940 --> 37:02.580
I think the key thing though for VP is obviously it's the change up to this roster, isn't it?

37:02.580 --> 37:09.140
It's the new players being brought in, it's the kind of identity of the team changing where we have the IGL switch.

37:09.140 --> 37:12.980
They're going to English, that's kind of been, you know, the talk of VP hasn't it been this stage?

37:12.980 --> 37:19.940
Just how much they've kind of changed is what we're used to seeing from VP, which is kind of the same old, same old for a lot of years, wasn't it?

37:19.940 --> 37:23.540
So yeah, I think for VP coming onto cafe, we'll see what they can do.

37:23.540 --> 37:30.080
I think this is again going to be a really tough half always is I think for any side starting off in the attack your first man on cafe

37:30.140 --> 37:34.880
You need to be switched on really really early. I think whenever they get through the defenses though

37:34.880 --> 37:37.340
I think that they should be fine. I think they've been pretty solid

37:38.060 --> 37:41.980
In terms of what they've put up in the defensive side of things so far this stage

37:42.740 --> 37:47.780
But I am expected again shields will probably play a part in you know things don't go theses way

37:47.780 --> 37:51.820
They've got all the shields open too. Don't forget. They've got Monday up. They've got the blitz

37:51.820 --> 37:54.820
You've got the Blackbeard, all of your disposal.

37:54.820 --> 37:57.220
But for the first tramps, not often to go for it.

37:57.220 --> 37:59.660
Instead of putting more of a kind of U-tail focused, isn't it?

37:59.660 --> 38:01.740
See the castle be brought in from Valken's.

38:01.740 --> 38:04.260
It's going to be destroyed by the Habana.

38:04.260 --> 38:06.820
And that big old U-tail dump from the Yng and the Capita

38:06.820 --> 38:09.180
we're still waiting.

38:09.180 --> 38:12.380
Now, obviously, we've had a bit of talk in the desk earlier on

38:12.380 --> 38:15.460
about Solid Snake and the applications of the Sinky Man

38:15.460 --> 38:17.820
and his ability to call on those and how teams

38:17.820 --> 38:18.780
have been playing against them.

38:18.780 --> 38:20.140
And most notably, teams in this game

38:20.140 --> 38:25.980
bring in the information denial, just stuffing with the dirty and being as powerful as it

38:25.980 --> 38:30.780
liked to. Oh no! That was like when you were in the movies and sitting 3D.

38:30.780 --> 38:36.300
Soliton opens it up, gets rid of Rorik, Neko finds Brede, and they're all a go here across

38:36.300 --> 38:40.460
the soft floor trying to blind and smash their way in. Falcons, they've lost out two of their

38:40.460 --> 38:44.940
opening players, including the backline Maestro that is Brede, so instead trying to find a second,

38:44.940 --> 38:47.180
can rebuild Doom though. He's a bit loose and solid cocked.

38:47.180 --> 38:48.580
What in the gym?

38:48.580 --> 38:52.860
Hanging in white and pounces to bite the head off of this

38:52.860 --> 38:55.580
Virtus.Pro approach now, though.

38:55.580 --> 38:57.540
Everything's almost reset itself.

38:57.540 --> 38:59.180
Dan swings his way in towards Whiskey,

38:59.180 --> 39:00.220
pastures on his shoulder.

39:00.220 --> 39:01.980
They can try and double up for a bit of support.

39:01.980 --> 39:04.860
But at this point, Falcons, they can rotate their way

39:04.860 --> 39:05.700
back up white.

39:05.700 --> 39:07.700
They've been able to get themselves back into the site.

39:07.700 --> 39:10.380
Doom's got himself a little bit safer here, demo.

39:10.380 --> 39:13.020
Maybe if they put a little bit more gas in the tank,

39:13.020 --> 39:14.660
VP could have got it.

39:14.660 --> 39:19.860
I think there might be a mistrone and now this is the dangerous position for VP so

39:21.940 --> 39:23.940
I'm also gonna try and double up

39:24.500 --> 39:29.180
Well, here we go. Yeah, there is from June. No problem. All mixed room easy swing on a cigar shop

39:29.180 --> 39:34.300
And I mean there's no you tell I mean done. I'd used all this candela's and really on the cafe

39:34.300 --> 39:38.980
Top floor if you don't have that you tell anymore, and you're gonna be at the disadvantage in the man count

39:39.100 --> 39:42.740
It's really tough because you're walking into a massive open room

39:42.740 --> 39:46.860
and there's so many different angles that you have to try and face check in the crossfires.

39:46.860 --> 39:48.860
There's disgusting gym.

39:49.640 --> 39:52.740
There's an overpeak there, that does give Pasha an opportunity.

39:52.740 --> 39:53.740
Out of clutch.

39:54.040 --> 39:56.160
So look at his HP though, not favourable for him.

39:56.160 --> 39:59.460
Gonna try and open up that long angle and we'll do that successfully.

39:59.460 --> 40:00.740
He's like, oh, didn't have a peek.

40:01.140 --> 40:02.440
Pointing to one bullet.

40:02.440 --> 40:04.440
It's gonna be enough to take him out and Pasha.

40:04.740 --> 40:08.160
Able to land one shot, but again, just look at this, the face checking.

40:08.160 --> 40:11.740
He's just unsure, has to check off of these different angles and he fakes there.

40:11.740 --> 40:15.780
the top floor. I mean, I would

40:15.780 --> 40:17.780
say half of the top floor just

40:17.780 --> 40:18.780
ran out of gas. Didn't they

40:18.780 --> 40:19.780
once they lost some players?

40:19.780 --> 40:21.780
Yeah, it's the sad thing, right

40:21.780 --> 40:23.780
because you sort of. I think

40:23.780 --> 40:25.780
they just got caught at the

40:25.780 --> 40:27.780
worst possible time, right?

40:27.780 --> 40:29.780
Think about the how the class

40:29.780 --> 40:31.780
is coming through. Obviously

40:31.780 --> 40:33.780
this before just, uh, and then

40:33.780 --> 40:35.780
you've got this positioning

40:35.780 --> 40:37.780
rolling down the candelas from

40:37.780 --> 40:39.780
the top of skylight. You're

40:39.780 --> 40:40.780
getting these positions, but

40:40.780 --> 40:46.380
positions, but as Dan is rotating to try and assist elsewhere, Neko just goes a little

40:46.380 --> 40:50.020
bit too deep, gets caught and crossfire. They lose somebody at the same sort of second,

40:50.020 --> 40:53.820
and if one of those kills had gone away, it's a bit rough, but the fact that it was

40:53.820 --> 40:59.340
happening whilst the two other Virtus Pro players were trying to get some support, Falcons

40:59.340 --> 41:03.740
probably didn't know that, but they're lucky because of it. There was nobody to try and

41:03.740 --> 41:08.540
get the trades back in, get the refrags back in as they really supplied them in position.

41:08.540 --> 41:15.300
way. Ju, I mean doing Ju things, right? Getting himself into those little positions. What else

41:15.300 --> 41:19.580
do you expect? 10 seconds remaining. Yeah, you don't want to see that though, VP. You

41:19.580 --> 41:23.060
don't want to see Saul Plumman Juve already off to the races to get, because we know what

41:23.060 --> 41:30.660
those two men can do if they get an opportunity just to grab a game. So yeah, VP as expected,

41:30.660 --> 41:37.180
the shields coming to play. Niko very proficient on the run as we know. I mean, you look at

41:37.180 --> 41:42.820
the lineup here for VP. You kinda expect the uh, the Freezer to take no with the sense gadgets

41:42.820 --> 41:48.900
that you can kinda cut off the lines of sight in towards Cote, in towards uh, kinda long

41:48.900 --> 41:54.700
corridor in beside VIP. Smoked off the uh, the Freezer holes. That's kinda what we're

41:54.700 --> 41:59.900
expecting to see from Dan with that operator. He's gonna be carefully getting taken out

41:59.900 --> 42:04.340
and roaming June. I know what he's like, lots of peeking. Only know where he is now and

42:04.340 --> 42:07.700
He's kind of trapped though, all it takes is for someone just to kind of hold him here and

42:08.360 --> 42:15.200
Jurem is going to be stuck, however, you look at the lineup though from VP, they have no nades, so they can't really deal with him in a great manner.

42:15.980 --> 42:23.020
C4 towards the window, get shot out, full me once, shame on me, Stolatov won't get the open and kill with the C4 twice in a row, but

42:23.400 --> 42:30.640
there's that hold, right, as soon as he tries to leave, he's caught, but what if he doesn't try to leave, or what if he tries to fight his way out, you can already see Stolatov

42:30.640 --> 42:37.640
trying to offer some support as best you can. They're like trying to sort of get a bit of covering fire, but ultimately as you said, no grenades.

42:37.640 --> 42:43.640
They can't just stick it. They can't just wait. They have options fine, but the options might be hopping in on the back of flashes.

42:43.640 --> 42:48.640
It's not going to work. When you do not have either a rower to cover off the Christmas door or the wedding door even,

42:48.640 --> 42:52.640
and you don't have anything to just sort of obscure your motion from bullets.

42:52.640 --> 42:58.640
Either way, they've had to sort of pick up, go for the rotate. June can enjoy another day in and stairs here so they can make their way in.

42:58.640 --> 43:04.680
towards the paycheck side and back to the site instead he expected to put

43:04.680 --> 43:08.840
some more come over towards the site and I mean he's got himself his own pocket

43:08.840 --> 43:13.840
gadget where he can set himself up once again Pasha though this be the first

43:13.840 --> 43:19.960
full engagement cut the hole half he's hoping a bit of a rotate but there it

43:19.960 --> 43:24.920
is great little pinch on towards the back was offering some support now demo

43:24.920 --> 43:27.400
that in the middle of the site there's a battle against him on the inside of

43:27.400 --> 43:29.400
It's gonna raise a couple of warning symbols

43:30.320 --> 43:35.280
Yeah, I mean that monty though look the information though able to keep that for it includes the sense which

43:35.640 --> 43:38.700
Will be dropped as June don't forget how's that?

43:38.700 --> 43:41.200
Goyo canister as well to try to block off that windows

43:41.200 --> 43:45.520
So close for the aggressive swing, but not gonna work out for impassion

43:45.520 --> 43:51.120
It was exactly where Jim's gonna be the jump is there and the trait is good VP maintain the lead two to three

43:51.120 --> 43:56.120
They're making sure they're in these positions, but users are trying to fight back and pre-day.

43:56.120 --> 44:00.120
That's the second time he's taken a bite from a gun up in distance as Neko puts the pressure in.

44:00.120 --> 44:04.120
They know exactly where the last player is, so they're going to try and go for the plant.

44:04.120 --> 44:07.120
You can see it's being pinged for him, but he's got a long distance to cover,

44:07.120 --> 44:10.120
and he's got to try and find a longer, less safe way around.

44:10.120 --> 44:14.120
And now a post-plant with a Monty on one side, and Rorik on the other.

44:14.120 --> 44:15.120
Virtus Pro.

44:15.120 --> 44:18.120
There's almost the example of what I was talking about after the first round there demo,

44:18.120 --> 44:22.520
that demo when they can get themselves into the trade positions as they did there they can keep on

44:22.520 --> 44:28.040
top of it last time they got rottenly timed and called out this time they drove the pace

44:29.400 --> 44:33.240
yeah and there wasn't much going on i think kind of during the first half they struggled with

44:33.240 --> 44:38.600
him early on you know he didn't really have the the useful to deal with a player in that corner

44:38.600 --> 44:43.720
but i just think the mounting force in his way in through bakery was so important to have that

44:43.720 --> 44:45.720
you know, they're going to be

44:45.720 --> 44:47.720
going to be able to get that

44:47.720 --> 44:49.720
information. You know, being

44:49.720 --> 44:51.720
able to pick off and say, Okay,

44:51.720 --> 44:53.720
there's one behind bakery.

44:53.720 --> 44:55.720
Duma's rotated in towards

44:55.720 --> 44:57.720
wedding and that double up that

44:57.720 --> 44:59.720
pinch on the wedding that was

44:59.720 --> 45:00.720
crucially needed to get rid of

45:00.720 --> 45:01.720
German. Yes, they may have

45:01.720 --> 45:02.720
trained our body, but because of

45:02.720 --> 45:03.720
that strong opening kill where

45:03.720 --> 45:04.720
something was able to walk down

45:04.720 --> 45:06.720
red stairs. That was very

45:06.720 --> 45:08.720
important for that side to have

45:08.720 --> 45:09.720
that one man advantage and they

45:09.720 --> 45:10.720
just kept training like you said,

45:10.720 --> 45:12.720
so yeah, I think the Monty

45:12.720 --> 45:18.240
very very strong the shields keep it working you know we see teams um like secret look how proficient

45:18.240 --> 45:23.120
you can be as a side if you have a shield player obviously they've got savage uh just think shields

45:23.120 --> 45:28.000
as much as what maybe the game has tried to change the shields and tried to hinder as much as possible

45:28.000 --> 45:32.880
uh speaking as as a shield made myself still you can still make it happen you really can just

45:32.880 --> 45:38.000
feel a little bit more careful and also i think with the kind of buffs to to foreign for example

45:38.000 --> 45:42.800
also makes things very difficult for shields, but still as prevalent as ever in the game.

45:46.000 --> 45:50.560
Wow, let's take a little bit of a moment. One of the things that might be quite fun is how this

45:50.560 --> 45:55.200
game is going to pull itself out defensively between these two teams. Coming into this play

45:55.200 --> 46:00.160
day, across all of the sort of play days in the teams that we've had so far, they are the top

46:00.160 --> 46:05.200
two defensive win rate teams. Falcons, just a little bit higher than everybody else. Okay,

46:05.200 --> 46:10.960
10% higher than everybody else, but 6 feet of 22, compared to the 21 of 33 for first pro.

46:10.960 --> 46:16.880
That sort of gives a bit of a drive as to how they're pretty locked in towards the game itself.

46:16.880 --> 46:22.480
I suspect these attack rounds to be the sort of diamonds in the mine as we find ourselves already

46:22.480 --> 46:26.400
digging and looking for some sort of glory and victory here, but a shield maybe being surrounded,

46:26.400 --> 46:32.400
gone a little bit too deep, caught out, and there's two for Falcons. They just weren't quite able

46:32.400 --> 46:36.160
to connect the parts of the approach there. We saw them trying to move in on towards white,

46:36.160 --> 46:42.480
trying to move in across here on Libre, and unfortunately for that caught out and punished

46:42.480 --> 46:50.880
across the board. That's in the idea that VP wanted to go for, take early ground in towards

46:50.880 --> 46:55.600
that mid-floor. Secure reading is your kind of staging ground, use that shield by like the way

46:55.600 --> 46:59.600
that they use the Fatcher to remove any form of traps that could have been on the door frames,

46:59.600 --> 47:05.920
But timing just was not on the side though for Neko. Just could not lock down the castle and

47:05.920 --> 47:10.360
typically I mean if a castle comes up against the Blitz, the castle loses that. Every single

47:10.360 --> 47:15.440
time pretty much so yeah unfortunate that the Blitz just couldn't find him. I think E-Fight

47:15.440 --> 47:20.200
doesn't know how lucky he was that he rotated Infrared pillar just at the right time and yeah

47:20.200 --> 47:26.520
I think for VP losing that Blitz, also losing Pasha on the 3v5 a minute left, you just have to

47:26.520 --> 47:30.060
try and play off kills and I mean for Falcons as long as they can just step

47:30.060 --> 47:38.320
tight play the trade game should have no issues at all I mean yeah it's a standard

47:38.320 --> 47:41.280
it's almost that trade game it's almost that sort of being in the position to

47:41.280 --> 47:45.860
refrag game that yeah okay she's saying something obvious it always decides the

47:45.860 --> 47:50.320
games but here it's really good the make or break for Virtus.Pro's rounds they

47:50.320 --> 47:53.400
weren't able to get themselves entirely locked in this damage being done over the

47:53.400 --> 47:59.400
Jump and roar until the next to go down, quickly followed by Dan, leaves, just, just, guys.

47:59.400 --> 48:02.400
Hello! He was outside the building briefly there, didn't he?

48:02.400 --> 48:05.400
I don't think he clocked. I'm pretty sure he used his jump from top floor down,

48:05.400 --> 48:07.400
and then came into the window behind him.

48:07.400 --> 48:09.400
Okay, I thought he just hopped out. Okay.

48:09.400 --> 48:10.400
I'm pretty sure he did.

48:10.400 --> 48:11.400
I did not clock.

48:11.400 --> 48:13.400
Yeah, but you have a window, I'll tell you.

48:13.400 --> 48:16.400
So that was a real Chris Kamara moment for me.

48:16.400 --> 48:19.400
It's like, it's where I'm at the window. I thought I couldn't subbed.

48:19.400 --> 48:21.400
I'm pretty sure he did.

48:21.400 --> 48:28.440
I mean that that for VP is one of those where I think if you kind of lose that opening kind of dual

48:28.640 --> 48:33.120
Especially losing it by two and you're in the five free position man advantage in cafe

48:33.120 --> 48:38.720
That's where the defenders can really start to snowball because there are a lot of rooms where it's just very open

48:38.720 --> 48:41.280
You think about pillow you think about the top floor the map angles

48:41.280 --> 48:46.140
You need to face check and if you don't have players you can kind of trade you off and cover those angles

48:46.140 --> 48:52.540
It's so tough to get for everyone knows the pain of attacking cafe if you're at the man disadvantage everyone knows what it's like

48:52.860 --> 48:58.060
And again for falcons. They're a team which aren't going to give you those opportunities to get back into it

48:58.700 --> 49:04.700
And they're always going to just play very passive. I mean you look at brady just sat in an echo cam inside

49:05.340 --> 49:07.340
Waiting for vp to have to make a move

49:09.500 --> 49:13.100
But silver vp, I like I do like the attempt though. I think it was a good idea

49:13.100 --> 49:34.720
I mean, we've seen a lot of sort of fall through games. I think in the history of the soil. It's sometimes comes that argument of

49:34.980 --> 49:41.620
Are you just looking for the two or are you looking for, you know, a sort of single-site win to get that locked down and just sort of nail it

49:41.620 --> 49:47.360
and blah blah blah but you know I think pretty much every single team would be happy leaving

49:47.360 --> 49:52.500
the attack side of this with two. As I said though, it's the weird thing that plays into

49:52.500 --> 49:57.580
the idea of these two teams both being the two best EML defending teams. It means that

49:57.580 --> 50:02.940
when you do get one of those ones, you know, maybe it's worth a bit more than a one against

50:02.940 --> 50:07.380
a slightly worse defending team, right? Maybe that translation will hit a bit heavier because

50:07.380 --> 50:14.380
Well, with their statistics of 5-1 half and their defences pretty much passed the course for these two teams.

50:18.380 --> 50:23.380
See, our VP want to go about this top floor now.

50:24.380 --> 50:27.380
We're successful here the last time we've seen them.

50:27.380 --> 50:34.380
It was down to a pretty good movement for Falcons and VP not having the trade game as what we've seen previously.

50:34.380 --> 50:38.380
I mean they were able to get themselves into the building pretty quick with that big old utility dump

50:39.780 --> 50:43.340
I mean you look at the bands though, no shields which certainly the

50:43.660 --> 50:47.100
sort of reason I would say why VP were able to win at that cafe

50:47.100 --> 50:50.900
They brought the shield to slow the pace there and gather a lot of information and just played off of it

50:51.220 --> 50:53.220
So a good band from Falcons

50:54.660 --> 50:58.660
Dan with the glass now because he shot gonna expose himself

50:58.660 --> 51:02.700
So I think I'm a smoke gonna be popped nobody from Falcons is gonna have a peek

51:02.700 --> 51:04.900
You're gonna know what's gonna be a blast on the other side of that.

51:04.900 --> 51:07.300
And really the two smokes remaining for himself.

51:07.300 --> 51:09.900
And here comes the utility dump in towards Pixel C4.

51:09.900 --> 51:11.900
Out! But that is...

51:11.900 --> 51:17.900
Just further back from that C4 and no danger whatsoever of getting picked out by that.

51:17.900 --> 51:19.600
Minute 20.

51:19.600 --> 51:21.700
Still need to try and get themselves in towards Piano though, Fluke.

51:21.700 --> 51:24.500
That's kind of the heartbeat, isn't it, of this bomb site.

51:24.500 --> 51:28.700
You can control Piano, you can't open up those long lines of sight

51:28.700 --> 51:31.300
and can really punish those defenders at range.

51:32.700 --> 51:34.700
Well, I think I'm trying just...

51:34.700 --> 51:37.500
Oh, Stapler out! He's out of the building again, Demo!

51:37.500 --> 51:40.300
He was like, oh, sorry, did you not see that in the last round?

51:40.300 --> 51:42.500
Fine, I'll jump out the building again.

51:42.500 --> 51:44.300
See if I can try and find my way back in.

51:44.300 --> 51:45.800
In the meantime, Doom takes...

51:45.800 --> 51:47.000
Well, Doom gets a bit...

51:47.000 --> 51:47.700
NAKO!

51:47.700 --> 51:48.300
Ooh-hoo!

51:48.300 --> 51:51.800
Spins and turns and decimates inside the middle of the site.

51:51.800 --> 51:54.900
He wants to plant, but he's still surrounded, right?

51:54.900 --> 51:58.400
He cannot entirely dedicate, but because they were in this position before,

51:58.400 --> 52:01.200
so instead, they focus on getting the clothes down.

52:01.200 --> 52:04.040
on Solotov and use this, they double up again.

52:04.040 --> 52:05.200
They get themselves in a position,

52:05.200 --> 52:07.720
that's the first, there's the second.

52:08.920 --> 52:10.200
Gets himself a second to reload,

52:10.200 --> 52:12.120
but now they have the kit planted,

52:12.120 --> 52:13.320
they have the long watch,

52:13.320 --> 52:14.860
they have their way across the game.

52:14.860 --> 52:17.120
And I mean, just a great idea here,

52:17.120 --> 52:19.160
obviously the first body happened out the window.

52:19.160 --> 52:21.200
They used that as their go, go, go sign.

52:21.200 --> 52:23.160
They knew that there would be slightly less of a fight

52:23.160 --> 52:25.120
inside the site and that man, Neko,

52:26.200 --> 52:29.720
he dictated how that round went with a triple kill.

52:29.720 --> 52:40.720
Yeah, massive from Neko. And did you see the way the glass was used? The glass obviously popped it right on the cigar shop door, as I mentioned, nobody from Falcons is going to challenge that glass.

52:40.720 --> 52:50.720
Yeah, that smoke comes up, you know, not to pick it. But because nobody's holding onto that door now because they're terrified that a glass is going to be there, it allows Neko just to walk in.

52:50.720 --> 52:56.460
I mean, that's the beauty of kind of almost baiting the glass head against the glass guys.

52:56.460 --> 52:57.460
You can't peek it.

52:57.460 --> 53:01.340
And then because nobody saw him, the door Neko was in and he picks up a beautiful double

53:01.340 --> 53:02.340
kill.

53:02.340 --> 53:06.540
And because we seen the jump out earlier and they knew about Solotov, Neko was able to

53:06.540 --> 53:10.140
ping out Solotov downstairs beforehand too.

53:10.140 --> 53:13.500
So they knew where the two remaining players are and then, yeah, you just pay that post

53:13.500 --> 53:14.500
plan.

53:14.500 --> 53:19.580
But really, I just want to highlight how smart it was using that glass to stop Falcons

53:19.580 --> 53:24.460
from holding on to just a slight door and a line of the player to spread in and get the things.

53:24.460 --> 53:27.580
And we know that after is like a theater, right? It's so quick at killing people, he says.

53:27.580 --> 53:31.500
Yeah. But that's pretty changed too. Easy to control. Nobody has any excuses now.

53:32.220 --> 53:37.180
I think, yeah, it's an joy of it because obviously, DMRs are pretty good right now,

53:37.180 --> 53:41.340
don't they? Yeah, they're pretty solid. And they've sort of tried to make other guns a little bit

53:42.060 --> 53:47.980
tastier. And I mean, Twitch on a DMR was sort of everything he has to do. And then we've seen

53:47.980 --> 53:55.260
that other gun get buffed and we've seen other guns try and rise up and I like that there are other

53:55.260 --> 54:00.140
guns than DMRs in the game even though you once described me whilst we played ranked together

54:00.140 --> 54:07.340
as a DMR merchant yep which I still yeah I mean I don't argue with it you're lucky there was no

54:07.340 --> 54:21.340
Oh no! Sky is unlucky! That's just... Imagine like the slow-mo fall as you're looking at a grenade, like, you're probably wondering how I got here.

54:21.340 --> 54:28.340
I must do one of those magnetic grenades and so they'll get lead shoes on or something, because I have to just fall them right down the hatch.

54:28.340 --> 54:31.340
Stuck through his pocket. Oh wow, that's a shame. That's a...

54:31.340 --> 54:34.340
Sandwix. Thank you for entering the game, guys.

54:36.340 --> 54:38.340
We have now an opening kill.

54:38.340 --> 54:42.340
It's actually the second time throughout this game that Virtus.Pro has been able to get the opening kill.

54:42.340 --> 54:46.340
And there's a weird fun to visit, actually. The last time, it was a very different Virtus.Pro roster.

54:46.340 --> 54:49.340
The last time they sort of played Cafe in that game against Secret,

54:49.340 --> 54:53.340
the opening kill dictated how the entire round went every single time.

54:53.340 --> 54:56.340
And they did not get many. They only got three.

54:56.340 --> 55:02.120
They've really struggled to get a handle on towards the early aggression game here and the roster changes that they've had

55:02.560 --> 55:08.520
Have really actually sort of lit a spark in a game that used to sort of procedurally hope old-sverte's program

55:12.240 --> 55:18.080
I mean, it's just because the effect of it changes the fact that they have these shields and we see a few shield coming in from Neko

55:19.400 --> 55:23.360
Fuses obviously got to bring that shield, but you know, we like to have after the multiband

55:23.360 --> 55:28.360
There's also going to be pretty good at just clearly general util on this bombsite.

55:28.360 --> 55:33.360
And there's no goos that they have to worry about this time as Palpheas have not chosen

55:33.360 --> 55:38.360
to bring it into their lineup, but he's still looking to remove some different bits of util,

55:38.360 --> 55:42.360
think about the bloke of camber that June had, maybe a jammer as well.

55:42.360 --> 55:47.360
And even just trying to get people to clear that on that bombsite.

55:47.360 --> 55:50.760
There was a fuse, uses, on the warden.

55:51.760 --> 55:57.860
I know all that's happening over for Bakery this time, as we can see, so he's just gonna be a bit of a lone wolf on that side.

55:57.860 --> 56:02.260
And here comes the drop, using that sense. This was the expected take, the first time they went here, it is.

56:02.260 --> 56:08.660
Now gonna work for them really, really well, in goes the fuse, and Red Egg tries to go for the jump over, but...

56:08.660 --> 56:11.660
I think this diffuser being planted now should be a lockout.

56:11.660 --> 56:14.060
I've seen many teams winning from this spot.

56:14.060 --> 56:15.900
If I get some star for this war,

56:15.900 --> 56:18.460
recording on upstairs and oh dear,

56:18.460 --> 56:22.060
uses up against the shield and Neko's there with a pistol.

56:22.060 --> 56:25.900
VP, that is a really strong kitchen attack.

56:25.900 --> 56:29.180
Soon as the util went in, they were straight on for the idea

56:29.180 --> 56:31.900
of just getting the plant down as quickly as we can.

56:31.900 --> 56:35.220
So, so, so, so, we raised the point,

56:35.220 --> 56:38.060
we raised the question of how many attacks are you after.

56:38.060 --> 56:40.860
We sort of said two is acceptable and three.

56:40.860 --> 56:46.460
three in this manner as well.

56:46.460 --> 56:53.860
They're fired up and you sort of painted the scene in the idea that this is going to be a three map best of three, which is fair. But what happens if

56:53.860 --> 57:05.860
furthest. How much of this game do you think in this map? Do you think first pro need to get under their belts before we hit layer for them to potentially to other series? How much of a mental shift?

57:05.860 --> 57:12.580
I mean, the thing about Falcons, I think as a side where, look, we have seen them have

57:12.580 --> 57:14.180
heavy losses throughout their career.

57:14.180 --> 57:18.580
You know, it's one thing, you know, we've always said about Falcons is, you know, there's

57:18.580 --> 57:22.100
so many good opportunities to venture up these, and it just hasn't happened for them.

57:22.100 --> 57:27.740
And there is that element where, you know, they get to those finals for a reason, don't

57:27.740 --> 57:28.740
they?

57:28.740 --> 57:29.740
And I think you can never really count them out.

57:29.740 --> 57:33.860
It is always the kind of sense with Falcons that's kind of been their DNA, where they

57:33.860 --> 57:39.860
will always try and find a way to get to position they win, but never actually win. It's always a funny one for Falcons.

57:40.860 --> 57:44.860
But certainly I think whenever it comes to best of freeze, we know they're a team which will just go into it.

57:45.860 --> 57:52.860
And I think, looking at the remaining two maps, I mean as much as what the bank can be called with the sider, we know it's going to favor Falcons massively.

57:52.860 --> 57:59.860
I think it's... you know, bank is one of those sort of monolith maps, right?

57:59.860 --> 58:04.860
When you know that you frequently talk about teams and their runs and their records and blah blah blah,

58:04.860 --> 58:08.860
and you break a swap, it's fine. And records are meant to break records, right?

58:08.860 --> 58:10.860
But usually they're broken on the biggest stage.

58:10.860 --> 58:17.860
If the need doesn't happen inside sort of league play, and that's that risk that everybody sort of attributes to

58:17.860 --> 58:22.260
They're sort of team and map combos, but it's a very fine a Virtus.pro.

58:22.260 --> 58:26.460
And I'll be honest, there was a couple of questions I had about how this Virtus.pro would hit against this team.

58:26.660 --> 58:30.160
Because you look at the records that they've sort of had to get them here and yeah, fine.

58:30.360 --> 58:32.260
They're able to sort of beat out G2.

58:32.260 --> 58:35.660
But it was G2's opening playday, the second playday for Virtus.pro.

58:35.660 --> 58:38.560
It went kind of far and since then G2 got better and better and better.

58:38.560 --> 58:41.560
They warmed up in towards it. They have the opposite of a honeymoon phase.

58:41.560 --> 58:47.160
Whereas, otherwise, the points that Virtus.Pro have been taking have been against the teams

58:47.160 --> 58:50.920
that they should be beating, as weird as it is to say.

58:50.920 --> 58:55.320
This against Falcons is another one of those sort of true test maps, and I'm really glad

58:55.320 --> 58:58.160
to see them hitting it with such ferocity here.

58:58.160 --> 59:04.280
If you can imagine that they walk away with 4-2-1-1, then pressure is certainly on Falcons,

59:04.280 --> 59:08.320
and Falcons have certainly tried to play, I think, the more aggressive style of C-Chad

59:08.320 --> 59:12.520
out of the two. I don't think me and Fackles haven't been shy of going for the jump house

59:12.520 --> 59:18.720
playing cafe the way you can expect cafe to be played. But VP certainly matched it really

59:18.720 --> 59:24.080
well and tried to control the game as much as they can using the shields very effectively.

59:24.080 --> 59:28.000
Big solid snake has been a big talking point of course during this stage of his addition

59:28.000 --> 59:32.200
into the game and oh yeah and then they're using really well just for information speaking

59:32.200 --> 59:37.560
of info look at that bathroom camera. Oh no Dango's soul top again that was me and it's

59:37.560 --> 59:43.160
Sometimes the issue of Solotov though isn't it? It's either he will play a massive port in the round or he lives for 30 seconds

59:43.160 --> 59:45.440
So that was to the player that was on the Val'kamp

59:45.440 --> 59:50.840
So they knew he was gonna be peaking that as he did that Solotov just tried to challenge it I guess and lost out

59:52.000 --> 59:55.280
But I guess it's the engagement right as he said Solotov's play style

59:55.280 --> 59:56.400
He's gonna try and send it

59:56.400 --> 01:00:00.960
He's gonna try and get himself in users does get barric they still got the reading what's going on the blackbeard players

01:00:00.960 --> 01:00:03.360
They would get one more you talk about how good they are with the shield

01:00:03.360 --> 01:00:08.680
and he just keeps on going and going and going uses this the next to fall but he gets himself as third for the round

01:00:08.680 --> 01:00:10.180
So he's putting his work

01:00:10.180 --> 01:00:14.920
Now it's just this narrow fire fight once again. They'll stick the plant once again

01:00:14.920 --> 01:00:17.780
It's a post plant once again. It's a post plant with a shield as well

01:00:17.780 --> 01:00:23.680
And I mean how do you get your way round? There's no way you can get the player up that grenade is gonna be the end of it

01:00:23.680 --> 01:00:25.680
But it's actually through the journal. Oh

01:00:26.260 --> 01:00:29.660
Dear oh dear oh dear and well that's a four to half

01:00:29.660 --> 01:00:32.700
But I'm wondering what our desk is gonna say about it all

01:00:33.360 --> 01:00:43.360
Thank you very much. What a convincing first half from Vrotus where we put pressure on their shoulders, on this map, on the attack as well, and they are delivery, especially with that round from Pasha that kickstarted it.

01:00:43.360 --> 01:00:54.360
Yeah, we said that it was a potential map that the defense could snowball on, and Falcons certainly had their run of it in the first three rounds. If we roll the clip from Pasha, you'll see just how much Vrotus were actually really struggling.

01:00:54.360 --> 01:00:57.700
really struggling. This is round two. They were really, really struggling to clear out

01:00:57.700 --> 01:01:01.380
Bakery. It was a full Bakery-sided attack. They gilly-dallied, they decided maybe we

01:01:01.380 --> 01:01:04.820
want to go top floor. Actually, we're going to go back to Bakery, and it was all up to

01:01:04.820 --> 01:01:09.420
Pasha to just get a free-k to open the round up completely that then enabled that Bakery

01:01:09.420 --> 01:01:10.420
attack.

01:01:10.420 --> 01:01:14.260
Strategically, that's where we lost this round, and they really did. They didn't have an answer

01:01:14.260 --> 01:01:17.620
to what Falcons were throwing at them, the shape that they were getting thrown at them,

01:01:17.620 --> 01:01:21.380
but Pasha opened it up, they managed to find a way to win it, they got the plant now, and

01:01:21.380 --> 01:01:24.980
From there, Leo, they managed to kickboard and they managed to springboard on.

01:01:24.980 --> 01:01:30.280
Yeah, relying on some individuals most of the time, but still strategically, what a way to close rounds.

01:01:30.280 --> 01:01:38.280
You look at the round where they're upstairs, for example, and Neko is rushing through the long bar here, finds an opportunity, kills the player in cocktail, kills the player in bathroom, boom.

01:01:38.280 --> 01:01:42.580
They've got the maladantage, then that's it. One player is holding white stairs here, making sure he gets the kill.

01:01:42.580 --> 01:01:44.680
Arguably should have killed the two of them, but that's fine.

01:01:44.680 --> 01:01:48.280
Even in that situation, look at the way VP is set up. They're in a 2v1.

01:01:48.280 --> 01:01:51.880
The player is in the freezer, one is in the cigar, one is going from the other side, free kill.

01:01:51.880 --> 01:01:56.360
And then around after, when they're attacking basements, that's a fortunate first kill, let's be honest.

01:01:56.360 --> 01:02:00.280
But then look at this, those scents took over here, they run through the smoke, they don't care,

01:02:00.280 --> 01:02:04.040
they go for the plant, look at how he will get covered. He starts to go to the plant,

01:02:04.040 --> 01:02:08.280
and look, one player comes to the double door here, the smoke, instead be covered and killed.

01:02:08.280 --> 01:02:12.760
Instead, we're looking at a team that plays well together, manages to get the opening kill,

01:02:12.760 --> 01:02:19.340
Yeah holds upstairs as well when someone retakes. That's a VP that is perfectly able to understand what the win condition is

01:02:19.540 --> 01:02:21.440
When even they don't have the man of the edge

01:02:21.440 --> 01:02:25.440
Yeah, find that openity found a gap on one of the most defendants that have mapped in a meta

01:02:25.440 --> 01:02:29.160
And that's exactly what you want like said defend the side in map. They they did start slow

01:02:29.160 --> 01:02:31.140
They say strategically lost the first three rounds

01:02:31.140 --> 01:02:37.380
I just found one way to win that second round and then from that they really kicked on and they want every single round in that second quarter

01:02:37.800 --> 01:02:40.000
Of the game and it was so clean as well

01:02:40.000 --> 01:02:45.860
You're listening to what they're saying if you're seeing how these attacks unfold. Yeah, it's it's a wonderful start for a furthest

01:02:45.860 --> 01:02:51.520
Pro they're going now on the more comfortable side on defense and looking at the operator bends. What are we seeing so far?

01:02:51.520 --> 01:02:55.620
So good right there banning the monstery. I think they're expecting some kind of shield play on the side of Falcons

01:02:55.620 --> 01:02:59.780
I wouldn't say necessarily this is the strongest suit of Falcons, but I understand why okay

01:02:59.780 --> 01:03:03.600
So they might go for a triple shield span actually yeah, just keep it away from them

01:03:03.600 --> 01:03:07.300
Breda does hop on them from have from time to time from Falcons actually they're gonna get rid of the mirror in the

01:03:07.300 --> 01:03:09.300
the top floor, but also both

01:03:09.300 --> 01:03:10.300
of the middle floors because

01:03:10.300 --> 01:03:11.300
whenever you're defending the

01:03:11.300 --> 01:03:12.300
middle floors and cafe, you'll

01:03:12.300 --> 01:03:13.300
put the mirror in his army up

01:03:13.300 --> 01:03:14.300
on the top floor. You can then

01:03:14.300 --> 01:03:15.300
play through the top floor

01:03:15.300 --> 01:03:17.300
much easier, so it makes those

01:03:17.300 --> 01:03:19.300
attacks much more simple.

01:03:19.300 --> 01:03:20.300
Alright, and when we bring it

01:03:20.300 --> 01:03:21.300
back to our casters, I have a

01:03:21.300 --> 01:03:22.300
question for for demo. You're

01:03:22.300 --> 01:03:23.300
really critical of what

01:03:23.300 --> 01:03:25.300
first perhaps to do in this

01:03:25.300 --> 01:03:27.300
map here on cafe. How are you

01:03:27.300 --> 01:03:28.300
feeling about that statement

01:03:28.300 --> 01:03:29.300
now?

01:03:30.300 --> 01:03:31.300
Critical me.

01:03:31.300 --> 01:03:32.300
No.

01:03:34.300 --> 01:03:35.300
You've barked up the wrong

01:03:35.300 --> 01:03:36.300
tree there.

01:03:36.300 --> 01:03:41.580
there man. You've done everything you need. You've done everything you need. You've got

01:03:41.580 --> 01:03:48.380
badges and everything. Buried the old dam under the old oak tree. What ever happened

01:03:48.380 --> 01:03:54.980
to old oak? Don't ask. Don't ask us. Go back to the A pack. How are you feeling? How are

01:03:54.980 --> 01:04:00.660
you feeling, Denny? Answer this question. Obviously, for VP, they needed to come in

01:04:00.660 --> 01:04:04.460
and hit the ground running. You know, we know whenever you pick a map like this, you're

01:04:04.460 --> 01:04:07.580
you're not going to have the site choice. And that's always the case. I mean, we've seen

01:04:07.580 --> 01:04:12.140
it time and time again, maps at cafe, especially maps like consulate, where whenever you're

01:04:12.140 --> 01:04:16.180
picking the map, you then have to start on the bad side and teams just are not up the

01:04:16.180 --> 01:04:19.660
straps for it. You're kind of thinking, why did we pick the map if we know this was the

01:04:19.660 --> 01:04:25.300
site choice? So yeah, credit the VP. They've really come out, hit it well. Again, the shield

01:04:25.300 --> 01:04:30.420
gameplay coming for extremely well. I'm also very shocked that I'm seeing a double shield

01:04:30.420 --> 01:04:37.420
I wouldn't say Falcons are necessarily the premier shielding.

01:04:37.420 --> 01:04:42.420
Yes, your pretty can play it, but I wouldn't say it's like the style of Falcons.

01:04:42.420 --> 01:04:49.420
Falcons is very much if I finds the gap, finds where they want to try and pressure, and they all just go for it.

01:04:49.420 --> 01:04:52.420
That's usually how you see Falcons triangle.

01:04:52.420 --> 01:04:55.420
Well, they tried to call, it's out the window and one right back.

01:04:55.420 --> 01:04:58.460
Back! There goes Jude, there goes your gridlock.

01:04:58.460 --> 01:05:00.260
Before they're even able to really get any tracks,

01:05:00.260 --> 01:05:05.020
thing is down as well, which means all that rotatable play is well rotatable.

01:05:05.020 --> 01:05:09.820
In the meantime, Falcons just come try and drive themselves in across the floor above the site as well,

01:05:09.820 --> 01:05:13.540
think about where the loss has been and think about what they still have to get done,

01:05:13.540 --> 01:05:15.740
so that making sure that they're in the pace.

01:05:15.740 --> 01:05:20.460
The way they haven't really gone for the direct clear on towards the top means that they have a bit more time to work with,

01:05:20.460 --> 01:05:31.100
But the worry is, with those cans, those 2c4s in danger that might start to present it, some almost gets all of the sledge there, sell it off, takes a big bit of damage in the meantime,

01:05:31.100 --> 01:05:39.260
and a bit of kit-big-election from the fancy gadgets of Solid Snake, and they can try and utilise that going forward still.

01:05:39.260 --> 01:05:45.860
Double down on the soft, it shouldn't take themselves too long, and actually in the words of Fresh, no dilly-dallying now.

01:05:50.460 --> 01:05:55.660
I think for Balkans this is pretty typical of what we expect to see, isn't it, on a kind of

01:05:55.660 --> 01:06:01.180
Bakery attack. Oh sorry, Freezer attack, because that's what we're going to be eyeing up. You've

01:06:01.180 --> 01:06:09.100
got the Ying there too. I mean no real intention at the moment of going anywhere near VIP, and you

01:06:09.100 --> 01:06:13.420
know there's two players kind of located towards that side of the map. You've got Dan and Pasha

01:06:13.420 --> 01:06:18.460
over towards that. I wonder if there's any people who try and use the Candelas to try and block it

01:06:18.460 --> 01:06:24.540
Pashas went to the re-tick up the stairs and Solotov is shutting down and Bride almost getting taken out and I mean to lose him

01:06:24.540 --> 01:06:26.540
That would have been massive for VP

01:06:27.020 --> 01:06:32.700
He's taken down the game without using the candelas with him in Vega. Oh Solotov gets picked off that a great shot

01:06:33.740 --> 01:06:37.820
Beautiful take there on towards the going for the blind. We've got 30 seconds now

01:06:37.820 --> 01:06:41.420
The pressure comes on towards the side but he just misses the man Bride

01:06:41.820 --> 01:06:45.180
Hooked angles and rotating around the bars couldn't quite net him the kill

01:06:45.180 --> 01:06:49.240
They're still trying to shepherd some clear space, but look at the positions that they're in

01:06:49.240 --> 01:06:53.140
In fact has to cover from one side. They are aware of him as Rorik's holding down

01:06:53.460 --> 01:06:55.460
with that LMG cork

01:06:56.180 --> 01:07:02.660
In the cross 10 seconds needs to try and plant a dropping blind here demo for this pro

01:07:03.380 --> 01:07:05.380
five two

01:07:06.100 --> 01:07:12.540
Yeah, big from VP. I mean Falcons looked as though things were going to plan and then they just capitulated

01:07:12.540 --> 01:07:18.140
I mean obviously the idea was to use the ying to blind off the guys in towards VIP

01:07:18.300 --> 01:07:26.220
But that pick from Dan was crucial because you picked off the slice the player sat on the hatch the player who would have been playing the

01:07:26.220 --> 01:07:32.260
Vertical angles and once you eliminate soliton there's then that kind of element of oh dear

01:07:32.500 --> 01:07:36.460
We've lost the only guy who could have stopped them rotating in and around the site

01:07:36.460 --> 01:07:39.700
You know stop them using that hatch so you look at this guy's position

01:07:39.700 --> 01:07:44.260
immediately lose to the sort of dice he then retakes in towards Razor and then

01:07:44.260 --> 01:07:47.860
because they're not entirely sure where he's went it just wastes more and more

01:07:47.860 --> 01:07:53.220
time and you look at where Skies was at that final kill right over towards Bunker

01:07:53.220 --> 01:07:56.780
which again could have been covered for a but they just didn't know where he was

01:07:56.780 --> 01:08:02.380
so very important for Dan to take that challenge get that even man count I also

01:08:02.380 --> 01:08:06.260
think those on Elm where Falcons were really hoping that there would be an

01:08:06.260 --> 01:08:11.220
opportunity for E-Fight to kind of go for that backstab. But he loses out that engagement

01:08:11.220 --> 01:08:15.060
to the chanker, and then from that point, both players above have to drop the hatch.

01:08:15.060 --> 01:08:18.200
It's going to be a meat grinder.

01:08:18.200 --> 01:08:24.500
Welcome. A lot to do for the conversation. Instead the game will keep itself moving on

01:08:24.500 --> 01:08:29.860
and on and away we go. And you know, you sort of look at how the teams have been applying

01:08:29.860 --> 01:08:32.820
themselves as well. Obviously we've talked about how brilliant Neko was in the opening

01:08:32.820 --> 01:08:36.660
Half how, you know, his shield play was a big driving factor, he was 8 and 2.

01:08:36.660 --> 01:08:38.420
First now he's 8 and 3.

01:08:38.420 --> 01:08:39.220
Oh no.

01:08:39.220 --> 01:08:43.700
But, him and Pasha have been just all over the place throughout this,

01:08:43.700 --> 01:08:46.420
and that was led by Pasha, you know, trying to fight his way up the stairs,

01:08:46.420 --> 01:08:47.380
caused some problems.

01:08:47.380 --> 01:08:49.780
Think about then, Breedei almost getting caught immediately.

01:08:49.780 --> 01:08:51.780
It's a bird of pro that didn't want to just sit there.

01:08:51.780 --> 01:08:55.540
They didn't let Falcons stand up, and this is part of that growth that they were talking about.

01:08:55.540 --> 01:08:57.140
There it is, the DUMBLE!

01:08:57.140 --> 01:09:02.740
As I say, if the man delivers, they do not let Falcons

01:09:02.740 --> 01:09:08.020
set up they are refusing to allow to be comfortable they are refusing to allow to

01:09:08.020 --> 01:09:12.580
wrestle in their laurels and they are refusing to be like the Virtus Pro we

01:09:12.580 --> 01:09:19.360
remember because this is the Virtus Pro of today yeah much better VP really

01:09:19.360 --> 01:09:24.220
dominating the opening of this round for his last time they you know they

01:09:24.220 --> 01:09:29.220
did allow Falcons to kind of set up some form of attack this time not gonna be

01:09:29.220 --> 01:09:32.980
the case. Look at who they've lost. They've lost a banner. There's full castle barricades

01:09:32.980 --> 01:09:39.100
up on windows and kind of areas such as the bar doors. Guys just find users as he walks

01:09:39.100 --> 01:09:43.380
across the trades there from EFAC. But at this stage it's just going to be down the

01:09:43.380 --> 01:09:48.740
salt of an EFAC, playing out of their minds and finding these picks with VP. They've got

01:09:48.740 --> 01:09:53.620
the man advantage, a two-man advantage to be in fact, and only after just trying to kill

01:09:53.620 --> 01:10:03.620
They have time, time to work with here to try and keep themselves off of this sort of dying post.

01:10:03.620 --> 01:10:06.620
How can these two work together?

01:10:06.620 --> 01:10:08.620
The T-facts watching on towards pillars.

01:10:08.620 --> 01:10:10.620
There's the pressure on the T-facts way down.

01:10:10.620 --> 01:10:13.620
I mean, they've got the long watch from the train as well at the back end.

01:10:13.620 --> 01:10:15.620
They're making sure that they have all their options covered.

01:10:15.620 --> 01:10:18.620
There's a couple of pings on towards the player, but it's in narrow little angle.

01:10:18.620 --> 01:10:24.660
He's got it just eat through and they surrounded him look at that network that they built around the last player

01:10:24.660 --> 01:10:26.980
Then they pinched on to the final one. They just

01:10:27.500 --> 01:10:33.500
Made sure that they had to read on the advantage made sure that they had the knowledge of that approach and then they had

01:10:33.900 --> 01:10:39.860
Three of their four players sort of actively watching it in some regard, right? The fourth was in the washroom

01:10:39.860 --> 01:10:41.860
the fourth was not far away

01:10:42.100 --> 01:10:44.100
but

01:10:44.100 --> 01:10:48.140
I mean, it's like, you know,

01:10:48.200 --> 01:10:50.140
I mean, it's like, you know,

01:10:50.200 --> 01:10:52.200
finally time for the time out.

01:10:52.200 --> 01:10:54.200
And we've had a very passionate

01:10:54.200 --> 01:10:56.180
speech once upon a time from

01:10:56.180 --> 01:10:58.180
Licky fact on a cafe. I mean,

01:10:58.180 --> 01:11:00.180
where did they want to push?

01:11:00.180 --> 01:11:02.180
He's talking and they're just

01:11:02.180 --> 01:11:04.180
not listening. We don't get the

01:11:04.180 --> 01:11:06.180
lessons in this time, but I

01:11:06.180 --> 01:11:08.180
can imagine it's equally

01:11:08.180 --> 01:11:11.180
frustrating. Well, gonna need

01:11:11.180 --> 01:11:13.180
a bit of magic from Falcons

01:11:13.180 --> 01:11:17.140
pull this back if they want to give themselves that one map advantage going

01:11:17.140 --> 01:11:21.140
to their map pick which is still to come layer we won't be seeing layer no

01:11:21.140 --> 01:11:24.580
matter what back on the other hand still up in the air to see if we get there or

01:11:24.580 --> 01:11:32.660
not for Falcons it's a lot of pressure on them don't forget I think for Falcons

01:11:32.660 --> 01:11:36.260
even though they've had that roster change they're losing shite go through

01:11:36.260 --> 01:11:41.260
actually it was kind of you know the face of that team for how many years and a

01:11:41.260 --> 01:11:48.460
They change losing him. You then go and pick up June. I mean, top player in the world. We know that.

01:11:50.060 --> 01:11:54.860
So I think for Falcons, you can expect them to hit the ground rolling, aren't you? You can expect

01:11:54.860 --> 01:11:58.460
business as usual. Which I think we see that during the stage. It's kind of business as usual with

01:11:58.460 --> 01:12:04.540
this side. But yeah, I think it's just more the changing VP. I mean, that has been it, hasn't it?

01:12:04.540 --> 01:12:09.180
It's just we did a lot of expect this from VP coming into the stage with, you know,

01:12:09.180 --> 01:12:14.180
And talking about the team making changes, it wasn't just you brought in new players.

01:12:14.180 --> 01:12:18.180
You're changing the IGL. You're changing the language of the team.

01:12:18.180 --> 01:12:21.180
You know, it's massive compared to anyone else.

01:12:21.180 --> 01:12:25.180
I mean, what team in the league has had more changes, really,

01:12:25.180 --> 01:12:29.180
than if you actually look at it from a fundamental basis?

01:12:29.180 --> 01:12:32.180
Oh, man.

01:12:32.180 --> 01:12:35.180
I mean, yeah.

01:12:35.180 --> 01:12:38.180
It's just been a brilliant sort of resurgence.

01:12:38.180 --> 01:12:43.940
this was a game that I sort of had a bit of an eye on because you can only really weigh a team by the

01:12:43.940 --> 01:12:48.020
best team that they've beaten in some regards in recent industry right you can sort of look at it

01:12:48.020 --> 01:12:52.900
you could be like yeah they pulled off a 7-1 they pulled off a 7-2 but the opponent matters a lot and

01:12:53.460 --> 01:12:59.140
that in the case of Falcons is always the big thing Falcons obviously sort of you know had changes

01:12:59.140 --> 01:13:03.540
but let's be honest their change was swapping one of the greatest of all time players for one of the

01:13:03.540 --> 01:13:09.100
of the greatest of all time players. It's a mix that nowhere, as you said, compared to

01:13:09.100 --> 01:13:15.940
Vance Pro, the biggest fundamental core changes going into this, especially from the history

01:13:15.940 --> 01:13:20.820
that the roster had, and I'm not going to say comfortable, they'd sort of been because

01:13:20.820 --> 01:13:24.020
they weren't having a great last year, but you get comfortable playing in an environment

01:13:24.020 --> 01:13:28.980
and then suddenly you've got to not just move city, but move country and move language and

01:13:28.980 --> 01:13:35.300
move out of the map solid. The IQ is gone. That means that pulse has certainly become

01:13:35.300 --> 01:13:39.380
a lot more of a problem if not already but you know we talked about the use of shields

01:13:39.380 --> 01:13:46.660
here and this is unfortunately a bit of a shy approach. Yeah Falcon is playing with that

01:13:46.660 --> 01:13:53.060
man disadvantage. No C4s though remaining on the side of VP, they've used both of them.

01:13:53.060 --> 01:14:07.060
So at least we're at the gym. Not much to worry about in the shield department. Use this, try and use the shotgun to make a little bit of a hole over the top and use those condensers and I'm sure conjunction with the Blackbearder should be sprinting on through.

01:14:07.060 --> 01:14:18.060
Yeah, here comes Jume, the condensers are up, we were shot. Here comes the prefire, but nope, he's gone, he's down the hatch. So Falcons, they have been able to take the top floor control but they haven't found any kills for it though.

01:14:18.060 --> 01:14:20.500
So VP, wise enough to get out of there.

01:14:20.500 --> 01:14:27.100
Now, but a minute left, a minute, potentially all left, the Falcons on this map before we

01:14:27.100 --> 01:14:28.700
hurt them towards our second.

01:14:28.700 --> 01:14:33.700
Be fair, this wasn't their map to pick, but as Neko finds himself one more before it's

01:14:33.700 --> 01:14:40.740
traded out, whilst being hot-droned around, I mean, hot-droned by the opponents, it just

01:14:40.740 --> 01:14:42.740
sort of becomes.

01:14:42.740 --> 01:14:50.420
statement of how much of it has really been theirs to take. 40 seconds now opening up their

01:14:50.420 --> 01:14:54.500
verticality they only really have a single option for a plant. Here comes the smoke casters for the

01:14:54.500 --> 01:14:58.740
cover and well there's the break on towards the laser gate on the door itself. They've obviously

01:14:58.740 --> 01:15:02.260
still got to get themselves around and try and get the pressure on towards the plant. It'll only

01:15:02.260 --> 01:15:06.980
be deactivated for so long but without that body put out in the middle and no C4s. They're just

01:15:06.980 --> 01:15:12.340
going to swing on. Where's the vertical cover demo? Where's the support? Well it's under pressure.

01:15:12.740 --> 01:15:16.740
As we see, they rotate their way up, the shotgun swings the corner, but it's a two versus one,

01:15:16.740 --> 01:15:17.740
users.

01:15:17.740 --> 01:15:20.740
All that is left but not for long for this pro!

01:15:20.740 --> 01:15:22.740
What a show!

01:15:23.740 --> 01:15:24.740
Yeah, no cover.

01:15:24.740 --> 01:15:26.740
Easy swing for VP.

01:15:26.740 --> 01:15:28.740
They know exactly where they want to kill it, Slamman.

01:15:28.740 --> 01:15:29.740
With the defuser.

01:15:29.740 --> 01:15:32.740
Also welcome to mention the pulse rotate above, using the scatter,

01:15:32.740 --> 01:15:36.740
seeing that users who was going to hold the flight to them went to the other side.

01:15:36.740 --> 01:15:40.740
I'm sure that pulse would have won either ways in the perfect position.

01:15:40.740 --> 01:15:41.740
But yeah, VP, big statement.

01:15:41.740 --> 01:15:48.740
And what way are we going? Oh, this sign says, do a quick break before we're back with the desk.

01:20:41.740 --> 01:20:55.900
I don't think we were supposed to be sitting here or expecting to be sitting here before

01:20:55.900 --> 01:21:00.140
that first map. Thinking about this, but there's one player in particular. We have to talk

01:21:00.140 --> 01:21:05.340
about Pasha being a big instrument here. Yeah, he was he was so good. We had this round

01:21:05.340 --> 01:21:10.540
that we've shown right now in in half time, but he continued that he really had a variable

01:21:10.540 --> 01:21:14.680
game to him on the attack. He was finding the Lexus, finding the big kills. But then

01:21:14.680 --> 01:21:17.600
once he got onto the defense, he was making those plays, especially on the source, the

01:21:17.600 --> 01:21:21.820
big double plays that open rounds up. Those are not necessarily like strategical, like

01:21:21.820 --> 01:21:26.400
extra is better than wire strap. That is just a player making a place to open a round up,

01:21:26.400 --> 01:21:30.280
having the energy. It's so good. That's the jolliest you'll ever see. But he is having

01:21:30.280 --> 01:21:33.760
a great time. I mean, he used to be the one that carried the energy for the roster.

01:21:33.760 --> 01:21:35.800
Doesn't need it anymore. Everyone else is going crazy.

01:21:35.800 --> 01:21:42.200
Everyone is, I think, stemming from that energy, and I think also the fact that he's liberating that confidence,

01:21:42.200 --> 01:21:46.800
that he's feeling that confidence against a team like Falcons, he's really pushing the rest of the team.

01:21:46.800 --> 01:21:50.800
And then you think that's only him, and then you look at Dan in the last round,

01:21:50.800 --> 01:21:55.800
and you can still feel that confidence stemming from Pasha, because what a round for him.

01:21:55.800 --> 01:21:57.800
So he's on a rune, and he's playing the cocktail deep here.

01:21:57.800 --> 01:22:00.800
First and foremost, he wins the first gunfight onto the Cigar player.

01:22:00.800 --> 01:22:02.800
Then this is Ki here, look at what he's doing.

01:22:02.800 --> 01:22:07.400
He uses the smoke at the advantage, pushes in, gets a kill with the pistol, look at the ammo.

01:22:07.800 --> 01:22:10.800
He has barely any ammunition, it does not reload here, it's got four bullets.

01:22:11.800 --> 01:22:15.800
Four bullets, he still holds that door, he still wins the god fight with four bullets.

01:22:15.800 --> 01:22:18.800
Then now he reloads, does not go and wins another one.

01:22:18.800 --> 01:22:22.800
Like, just with the pistol, that move to go through the smoke, get a triple kill,

01:22:22.800 --> 01:22:26.800
holding the door with 17-7s left, with only four bullets, and he still wins it.

01:22:26.800 --> 01:22:31.800
It feels so good talking about that, because we highlighted Boric over the most of the group stage of how good he was as a rookie.

01:22:31.800 --> 01:22:36.080
was as a rookie. The game on Monday, when they played on Monday, we were highlighting

01:22:36.080 --> 01:22:41.520
the two players, and now it's Patrick and Dan. Again, just the team, everybody is doing

01:22:41.520 --> 01:22:42.520
everything.

01:22:42.520 --> 01:22:44.680
Yes, and I like what you guys are saying, because when we were talking about Vornus

01:22:44.680 --> 01:22:48.120
Perot and this kind of new iteration with him, we talked about these two players now

01:22:48.120 --> 01:22:53.760
specifically being let off the leash by this new IGL and allowed to shine right. And that's

01:22:53.760 --> 01:22:57.680
happening right now. We're seeing that with the IGLs inside this matchup. We put them

01:22:57.680 --> 01:23:01.160
against each other this year with a bit of a showdown, but looking at their stuff so

01:23:01.160 --> 01:23:03.860
So far, I mean, Neko is clearly winning that matchup.

01:23:03.860 --> 01:23:09.600
Yeah, I think also because Neko is the one that manages to use the gaps open by his teammates,

01:23:09.600 --> 01:23:13.400
whether it's Pasha, whether it's Dan, he's the one that caused the right things after

01:23:13.400 --> 01:23:14.400
this.

01:23:14.400 --> 01:23:18.180
You said it before, I think, and you called it with the Pasha triple kill, Jack, at the

01:23:18.180 --> 01:23:19.180
beginning.

01:23:19.180 --> 01:23:23.020
It was, he starts with trying to clear a basement and doing a first ball take.

01:23:23.020 --> 01:23:24.020
It does not work.

01:23:24.020 --> 01:23:25.020
They are lost.

01:23:25.020 --> 01:23:26.020
They don't know what to do.

01:23:26.020 --> 01:23:27.520
Suddenly Pasha finds the kills on the right stairs.

01:23:27.520 --> 01:23:29.880
Then he adapts all of the strategy around that gap.

01:23:29.880 --> 01:23:34.760
where Neko is really leading right now because he knows how to punish the opposing team as

01:23:34.760 --> 01:23:40.200
soon as one of his teammates finds the opportunity. We were fortunate enough to be able to listen to

01:23:40.200 --> 01:23:44.520
some of the team comps in that game and he's very easy flowing. If his teammate is getting a gap,

01:23:44.520 --> 01:23:48.200
he is like, let's go for it, let's hit it now. Everybody needs to go now, doesn't matter what

01:23:48.200 --> 01:23:52.200
you're doing, go now. And it's very decisively via gelling from him. And obviously that was a big

01:23:52.200 --> 01:23:56.840
concern, you know. French to English, will it work out? Very clearly and fast, yes it is working

01:23:56.840 --> 01:24:01.180
I mean so far it is right they find themselves on that map point to make it to Salt Lake City major

01:24:01.180 --> 01:24:03.980
And we're looking at the responses so far on the side of focus

01:24:03.980 --> 01:24:08.140
This has not turned him to a standard day at the office for B-Day that is one thing for sure

01:24:08.140 --> 01:24:10.240
But we'll talk about map to you after the break

01:24:26.840 --> 01:24:30.140
I'm breaking next to the body now, I'm trying to get this energy, I'm never signing out

01:24:30.140 --> 01:24:33.260
I'ma keep the courage, it ain't nothing but

01:24:33.260 --> 01:24:37.840
I'm breaking next to the body now, Oh, I feel a boost up in my money now

01:24:37.840 --> 01:24:40.480
If I can't get it down, I'm just running up

01:24:40.480 --> 01:24:43.780
I'ma keep the courage, it ain't nothing but

01:24:46.180 --> 01:24:48.500
I'm going to the world now

01:24:56.840 --> 01:25:03.840
Let's get started.

01:27:56.840 --> 01:28:07.360
The IGL showdown that currently is being won by Neko inside this matchup, they find themselves

01:28:07.360 --> 01:28:11.200
on map points to make it to Salt Lake City and here's a chance for Falcons to bounce

01:28:11.200 --> 01:28:12.920
back on their own map pick.

01:28:12.920 --> 01:28:17.000
We're going to go to Lair and license a little bit on the steps, on storylines going into

01:28:17.000 --> 01:28:18.000
this map.

01:28:18.000 --> 01:28:19.600
It is a map that they absolutely love.

01:28:19.600 --> 01:28:24.040
They played it during the group stage, they 7-0 DK, they 7-2 Twisted Mine on it, but on

01:28:24.040 --> 01:28:28.840
On the other side, VP, they also played it against Rebels and also 7-2 Rebels, you know?

01:28:28.840 --> 01:28:29.340
Yeah.

01:28:29.340 --> 01:28:32.440
So we're looking at a map historically that Southings absolutely love,

01:28:32.440 --> 01:28:35.640
that they've showed recent history that they're dominating on it.

01:28:35.640 --> 01:28:39.440
However, you know, VP still can play well on it.

01:28:39.440 --> 01:28:39.940
I would agree.

01:28:39.940 --> 01:28:42.440
And I think why the both teams seem to really like the map.

01:28:42.440 --> 01:28:45.140
If you think about how the map plays out, it's usually multi-flawed.

01:28:45.140 --> 01:28:48.240
You're dealing with at least two flaws in every single attack that you do.

01:28:48.240 --> 01:28:52.040
You've got to unravel the whole mess of utility, player positions, everything there.

01:28:52.040 --> 01:28:56.940
Both of these RGLs are quite decisive, and they usually will make exactly the right call for their teams.

01:28:56.940 --> 01:28:59.640
And that's why both of these teams are very comfortable attacking it.

01:28:59.640 --> 01:29:00.840
That's why they're strong on this map.

01:29:00.840 --> 01:29:08.540
So, I feel like this will be another very contested map, but Falcons, maybe over the longer term, have a slightly higher preference for them.

01:29:08.540 --> 01:29:11.940
They will start attack, which I like for them, because they can be proactive.

01:29:11.940 --> 01:29:17.140
They will be the ones that are leading the base in theory, because they are the ones that are forcing VP to react.

01:29:17.140 --> 01:29:21.640
I think that's an opportunity for the man on your screen here, Liquefac, to push his team to find some gaps.

01:29:21.640 --> 01:29:24.880
because that's how Lair is played. You pressure certain areas of the map,

01:29:24.880 --> 01:29:28.840
you wait till one of them folds, and then you can commit and crack the center of the map,

01:29:28.840 --> 01:29:30.680
which most of the time is the bomb site.

01:29:30.680 --> 01:29:35.000
So I think he has to deny it in his own hands, you know, it's fine.

01:29:35.000 --> 01:29:36.520
They're very experienced team.

01:29:36.520 --> 01:29:39.320
They can bounce back in the BO3 and hit the reset button.

01:29:39.320 --> 01:29:40.360
Well, we need it from them as well.

01:29:40.360 --> 01:29:44.280
We need a response from Falcons to keep themselves alive in this matchup.

01:29:44.280 --> 01:29:45.720
The series continues on Lair.

01:29:45.720 --> 01:29:55.720
What is it? What is it? Well,

01:29:55.720 --> 01:29:57.720
what is lurking in this layer

01:29:57.720 --> 01:29:59.720
demo? Will it be falcons that

01:29:59.720 --> 01:30:01.720
can finally wake up from the

01:30:01.720 --> 01:30:03.720
nest and saw a little bit or

01:30:03.720 --> 01:30:05.720
as the bear of Virtus Pro

01:30:05.720 --> 01:30:07.720
decided. Mm Falcon is a very

01:30:07.720 --> 01:30:10.720
tasty bird this time of year.

01:30:10.720 --> 01:30:13.720
Well, still the fans are

01:30:13.720 --> 01:30:17.560
win the first map. Everyone will kind of go in and say, oh, no, no, the one, the second.

01:30:17.560 --> 01:30:21.480
But still a lot of people have in faith that Falcons can still pull it back on

01:30:21.480 --> 01:30:26.360
Lair. Last time they played it was a 7-0 out team for themselves up against

01:30:26.360 --> 01:30:34.440
GK. But Falcons on the attack is where they go. I believe last time wasn't it

01:30:34.440 --> 01:30:39.120
the defensive map they had against GK, I think it was. So certainly the attacks,

01:30:39.120 --> 01:30:41.920
We didn't see a massive amount from Falcons last time they played it.

01:30:43.120 --> 01:30:46.520
Yeah, well, I mean, we didn't see a lot in our game with the matches.

01:30:46.520 --> 01:30:49.520
Yeah, so they're from the defense, obviously 7-0ed.

01:30:49.920 --> 01:30:53.120
And then when they played that long before against Swiss Combined,

01:30:53.120 --> 01:30:56.120
they opened on the defense and they got four of those

01:30:56.120 --> 01:30:58.920
before going on to their attack and 100% in their attack.

01:30:58.920 --> 01:31:03.920
Anyway, so technically, it's the same over this year in our split,

01:31:04.320 --> 01:31:08.320
they are better on attack because they have won four of their four attacks

01:31:08.320 --> 01:31:15.720
they've had, but also getting 10 of their 12 defenses, that's pretty good. I would put

01:31:15.720 --> 01:31:22.760
that in the pretty good column, I think. We've never seen them play a full half on the attack,

01:31:22.760 --> 01:31:28.640
which I think will be a nice change to see, won't it? But yeah, I think VP, looking at

01:31:28.640 --> 01:31:32.640
the bands that they've went for, yep, take down the shield, take down the grin, I mean,

01:31:32.640 --> 01:31:37.560
what more can you say, it's just really strong bands form up, like LAR, obviously with the

01:31:37.560 --> 01:31:42.120
utile WXXC over towards the kind of mezzanine and towards rock stairs.

01:31:42.120 --> 01:31:45.560
Grimm is fantastic at that and also over towards art window too.

01:31:47.400 --> 01:31:50.600
Standard, uh, Electride band two from Falcons.

01:31:50.600 --> 01:31:51.880
Angle's band, Angle's kid.

01:31:51.880 --> 01:31:55.080
Gonna make sure that that main breach has opened up a lot easier.

01:31:55.880 --> 01:31:59.400
But I think the uh, the kicker is probably gonna be this crashes as always.

01:31:59.400 --> 01:32:03.480
I mean that's an operator which we have seen such a high pick right,

01:32:03.480 --> 01:32:06.680
I think throughout every region just how strong that operator is.

01:32:06.680 --> 01:32:08.680
I think he's ready for it.

01:32:08.680 --> 01:32:11.680
I think Falcons have got, you know, semi-decent answers to it, though.

01:32:11.680 --> 01:32:15.680
You've got the Flores, which can also kind of, if she does place the shield down,

01:32:15.680 --> 01:32:17.680
it can force it off and go for the destroy.

01:32:17.680 --> 01:32:20.680
But even having the Captain, I would say, try and pinch her.

01:32:20.680 --> 01:32:23.680
You know, there are options here for Falcons that go up against the clash.

01:32:23.680 --> 01:32:26.680
So we'll see how they can deal with it.

01:32:26.680 --> 01:32:30.680
But I think for Falcons, it's just, they kind of set up, get the breeches open,

01:32:30.680 --> 01:32:32.680
clear away bits of utility.

01:32:32.680 --> 01:32:44.440
Also, if I douse their demo, so I wonder if he's going to go for his kind of classic backstab where he looks for that gap fluke, or is he going to be used more in the sense of track somebody and try and go for the kill from below.

01:32:44.440 --> 01:32:51.280
I think he's going to try and get the track in the kill from below. Like, you know, you can see that he's sort of fishing out opportunity and he's never a man to say no towards it.

01:32:51.280 --> 01:33:01.280
But at the same time, whilst his attention is being drawn in, the position he could get into underneath this clash, especially if you think about the sort of route, and there is the track immediately on towards the clash hit.

01:33:01.280 --> 01:33:03.000
with the gun six or anything on the cover.

01:33:03.000 --> 01:33:04.000
They know the Daemons is below

01:33:04.000 --> 01:33:05.280
and the clutch has to retreat.

01:33:05.280 --> 01:33:08.080
They cannot stay there, skirt, on the stop.

01:33:08.080 --> 01:33:10.080
They have to try and get themselves back somewhere safe

01:33:10.080 --> 01:33:10.920
and safe and further away.

01:33:10.920 --> 01:33:13.480
And you can see exactly why E-Fax on this position

01:33:13.480 --> 01:33:15.520
with Doom also covering in case anybody tried

01:33:15.520 --> 01:33:17.920
to swing on towards the Daemons.

01:33:17.920 --> 01:33:19.120
They just made sure Falcons

01:33:19.120 --> 01:33:21.680
that they could clear this position pretty cleanly.

01:33:21.680 --> 01:33:24.040
Slight worry, no hard breach left.

01:33:24.040 --> 01:33:27.560
That means that the actual mezzanine site wall

01:33:27.560 --> 01:33:29.520
is gonna remain reinforced.

01:33:29.520 --> 01:33:34.520
So this is going to be really difficult now for Valkyries to have any resemblance of a plon.

01:33:34.520 --> 01:33:38.520
I mean, it was already going to be difficult whenever there is a chanker breathing down your neck.

01:33:38.520 --> 01:33:43.520
So might have to be killer orientated here from Valkyries because try to get in now about that breach being open.

01:33:43.520 --> 01:33:46.520
How do you clear away the player in behind that desk?

01:33:46.520 --> 01:33:51.520
And yeah, it looks to be that Kills is going to be in the menu because Bride has had to make that big old cross.

01:33:51.520 --> 01:33:53.520
It takes a bit of damage from the flames too.

01:33:53.520 --> 01:33:56.520
I don't know, this is up in the air it feels like.

01:33:56.520 --> 01:34:01.920
Yeah, you know, maybe a bit of mis-prep here, and they sort of shot themselves in the foot.

01:34:01.920 --> 01:34:04.420
The first fight, the shot in the face, Solotov goes down.

01:34:04.420 --> 01:34:06.620
They lose that capitao, they lose the pressure,

01:34:06.620 --> 01:34:10.520
doom in the meantime, going for the pressure on towards the back stab on top green,

01:34:10.520 --> 01:34:13.520
whilst Breda is drawing attention here, so they've gone wide, they've gone for kills,

01:34:13.520 --> 01:34:16.820
but they've only got 30 seconds to try and make everything land together,

01:34:16.820 --> 01:34:20.520
and still both the Chanka and the Clash try and break their way through.

01:34:20.520 --> 01:34:24.520
That man is perfect in these sort of conditions, and these conditions call for a shotgun.

01:34:24.520 --> 01:34:29.520
the last body. That is now

01:34:29.520 --> 01:34:31.520
seven rounds in a row for

01:34:31.520 --> 01:34:32.520
Virtus Pro over these two maps,

01:34:32.520 --> 01:34:34.520
but says we look at the top

01:34:34.520 --> 01:34:37.520
center. This one only says one.

01:34:37.520 --> 01:34:39.520
I mean, that's an easy round for

01:34:39.520 --> 01:34:41.520
VP, isn't it? Didn't really have

01:34:41.520 --> 01:34:43.520
to do a whole lot just played

01:34:43.520 --> 01:34:45.520
behind their util using the

01:34:45.520 --> 01:34:47.520
clash using the chanka. I mean,

01:34:47.520 --> 01:34:50.520
in terms of Falcons, pretty poor,

01:34:50.520 --> 01:34:52.520
not. But I think it's pretty

01:34:52.520 --> 01:34:58.840
poor. Not opening up the, you know, the, the, the mezzanine wall, not clearing out certain

01:34:58.840 --> 01:35:05.320
positions, getting stalled out by the clash. I mean, it's very uncharacteristic, all of

01:35:05.320 --> 01:35:11.600
that side, is it? I mean, I don't know, it's, yeah, it's too easy for VP. It just does not

01:35:11.600 --> 01:35:15.680
look as though he's sweated at all. I mean, that pause as well, I mean, just a drive swing

01:35:15.680 --> 01:35:20.120
from Solotov. You know there's always going to be something playing there behind that

01:35:20.120 --> 01:35:26.120
Yeah, I mean it's usually a person with keeper barricades and I think there's only one of

01:35:26.120 --> 01:35:31.040
those or you'll have to clash sometimes and I think there's only one of those.

01:35:31.040 --> 01:35:34.040
It's just they had all the options to make that a powerful place, right?

01:35:34.040 --> 01:35:36.800
They had everything that would cause problems there.

01:35:36.800 --> 01:35:40.120
They're playing the T'Chanko which is the long range arms off keeper way way of holding

01:35:40.120 --> 01:35:42.040
on towards that position as well.

01:35:42.040 --> 01:35:46.240
When they double band your electricity, you know that they're going to get that cross

01:35:46.240 --> 01:35:50.080
wall open. Which means that you know you have to play it kind of hesitantly and you'll probably

01:35:50.080 --> 01:35:54.320
have both walls open and they'll probably try and go for the oh no what do you mean they didn't

01:35:54.320 --> 01:35:59.600
bring enough hard breach to open up both walls oh well then we're overkitted for holding this

01:35:59.600 --> 01:36:05.440
position we have more than we thought we would and yeah I mean we're not saying it's entirely the

01:36:05.440 --> 01:36:09.840
difference of a single hard breach charge but it would have made life a lot easier

01:36:12.720 --> 01:36:13.360
changing that

01:36:16.240 --> 01:36:21.240
See if Falcons can try and recover after that first round.

01:36:21.240 --> 01:36:24.240
You can see the Bridei this time.

01:36:24.240 --> 01:36:26.240
Gonna go on the Blitz, that comes into play.

01:36:26.240 --> 01:36:31.240
I mean typically we see the Blitz kinda be used to clear away the roamers in towards that mid-floor.

01:36:31.240 --> 01:36:35.240
There are quite a few of them, got two players.

01:36:35.240 --> 01:36:38.240
Ready to go, oh they actually tries to cover the Blitz.

01:36:38.240 --> 01:36:41.240
I mean they still do get the Blitz but they did move the smoke though.

01:36:41.240 --> 01:36:47.240
So, down goes Dan, Falcons, yes they thought sublix, but that smoke is the very important one.

01:36:47.240 --> 01:36:54.240
We've seen smokes do great damage in this bombsite, mostly for stalling out the staircase right now where we see the echo camera.

01:36:54.240 --> 01:37:00.240
So, not having the smoke now in combination with that echo, it's a little bit more riskier.

01:37:00.240 --> 01:37:04.240
So I think for Falcons, they have a lot more time to deal with than what they normally would.

01:37:04.240 --> 01:37:09.040
Yeah, I would sort of say it's one of those high-risk, high-potential-reward plays.

01:37:09.040 --> 01:37:11.840
I mean, maybe you need to make it as your smoke as your first-foot forward.

01:37:11.840 --> 01:37:17.240
But it's Pasha, and Pasha had the best map doing exactly those kind of plays in the previous map.

01:37:17.240 --> 01:37:20.840
Of course he's going to bring more of that energy, it's because he's really, really good at it.

01:37:20.840 --> 01:37:24.640
Here now, pressure's on towards the players inside the little Nukin Avenue.

01:37:24.640 --> 01:37:27.440
They've still got half the wall open, the Chanker to play a little bit of keep away,

01:37:27.440 --> 01:37:29.640
and the Echoes just get that read through.

01:37:29.640 --> 01:37:32.840
But the man advantage is that important part.

01:37:32.840 --> 01:37:37.420
They have a little bit more time, the ramp, and it's off, we're draining their way across

01:37:37.420 --> 01:37:39.800
as they expect somebody to try and push up.

01:37:39.800 --> 01:37:43.380
Currently, Virtus Pro, they're just keeping themselves a bit further away, and that is

01:37:43.380 --> 01:37:45.900
in some effect the benefit of the Echo, right?

01:37:45.900 --> 01:37:49.920
They can get a read on it exactly when the pressure starts to come in from certain locations,

01:37:49.920 --> 01:37:52.800
without fully needing to be in those places.

01:37:52.800 --> 01:37:57.080
You can see both Pasha and Dan watching Echo drones, watching these sort of positions,

01:37:57.080 --> 01:38:01.640
they're getting a little bit of an adventure up here, Neko, and unfortunately, the adventure

01:38:31.640 --> 01:38:36.640
was what they were after and you know I think for VP it was at the position where if they

01:38:36.640 --> 01:38:40.160
just sat inside they would get demolished so that's why they went a little more aggressive

01:38:40.160 --> 01:38:45.200
with Neko trying to take up that position but just too many bodies to deal with them.

01:38:45.200 --> 01:38:48.680
You know, Rorick was kind of, I would say, manmarked by E-Fact pretty much that whole

01:38:48.680 --> 01:38:49.680
entire round too.

01:38:49.680 --> 01:38:53.960
He had to try and hold the backside and it just left the 3v2 overwhelmed that we've

01:38:53.960 --> 01:38:54.960
seen.

01:38:54.960 --> 01:39:00.280
So yeah, for Falcons a good response, just for VP the wrong game not working out as planned.

01:39:00.280 --> 01:39:05.280
So they're gonna run it back though, and then go for it again, however they have dropped

01:39:05.280 --> 01:39:10.840
at the chanker this time, so that's gonna be kind of a different operator being brought

01:39:10.840 --> 01:39:11.840
down.

01:39:11.840 --> 01:39:14.040
I believe it's gonna be a mute, and that's probably down to the fact there's a lot of

01:39:14.040 --> 01:39:17.040
solid snake and there's some damage being played by Falcons.

01:39:17.040 --> 01:39:20.400
Oh yeah, I mean you need things to slow them down, right?

01:39:20.400 --> 01:39:22.120
You need things to try and cause problems.

01:39:22.120 --> 01:39:27.040
You need, in effect, what was worth and so brilliant for you in Cafe, which was those

01:39:27.040 --> 01:39:31.360
little stabs as I said before, perhaps just going for those plays because those plays are working

01:39:31.360 --> 01:39:38.080
really, really well. And once you find the balance, get yourself a little bit more sort of mystery of

01:39:38.080 --> 01:39:43.760
foot and then buy yourself a bit more of an opportunity to cause problems. Combined with the

01:39:43.760 --> 01:39:48.960
mute, as we've already said, great player, great sort of balance, great operator against this approach

01:39:48.960 --> 01:39:53.680
and maybe things will be a little bit more problematic, but I'm really presuming the potential

01:39:53.680 --> 01:40:01.600
calls that come through from E-Fact. Here is the day, Mars almost hoping somebody pops in.

01:40:01.600 --> 01:40:06.320
Easy bit of removal there with the grenade and just get rid of anything and everything on the

01:40:06.320 --> 01:40:13.840
other side. Can't actually see the prox. But that one should be able to get rid of it and that lets

01:40:13.840 --> 01:40:20.000
them have an easy access. Yeah massive horizontal take down profile is completely different than

01:40:20.000 --> 01:40:24.520
than what they went for last time, maybe realizing and seeing that hey, you know, there's the

01:40:24.520 --> 01:40:31.240
visual they've got on you now, maybe our roam hoppy operators aren't going to be as effective.

01:40:31.240 --> 01:40:34.960
So now for VP, the players above, what did they do?

01:40:34.960 --> 01:40:39.440
I mean, really look at Pasha all the way in towards that top floor, he has an impact grenade,

01:40:39.440 --> 01:40:41.480
so we could try and make a vert hole.

01:40:41.480 --> 01:40:46.000
You see if he can catch somebody by surprise, there is a player on set of vert holes upstairs

01:40:46.000 --> 01:40:49.000
right now, that's going to be Skye's.

01:40:49.000 --> 01:40:54.760
They have rotated Chim upstairs. They may be trying to backstab these roamers upstairs, so I mean for Falcons, it's

01:40:55.280 --> 01:40:57.280
You're just waiting for that first pick, aren't they?

01:40:58.000 --> 01:41:02.960
Yeah, they're sort of hoping they can get the catch on with the lineup that they thought is quite aggressive

01:41:02.960 --> 01:41:07.920
But otherwise right now, I mean it's still what trying to hunt on towards the skies, you know, he's under a bit of pressure

01:41:07.920 --> 01:41:12.880
It's a Jamos in a 1 vs 1, but you can see the drones were in their way round making sure they can't swing on

01:41:12.880 --> 01:41:18.440
But Rory actually gets the opener even whilst the beings around it here, three days being cooked, the pressure's being put on

01:41:18.440 --> 01:41:21.240
June's able to find one kill on the switch round from the rotation.

01:41:21.240 --> 01:41:25.940
They still got this player above in his own fight, in his own engagement, and he was just caught.

01:41:26.940 --> 01:41:32.340
And that gives them now a minute and a man advantage, but here is that player and that play

01:41:32.340 --> 01:41:36.240
we talked about that could really just shift the balance on the scales.

01:41:36.240 --> 01:41:42.040
Not aware enough as the answer to the question I was about to say, if that went a little bit longer

01:41:42.040 --> 01:41:45.540
now a three versus three, but they're aware somebody isn't on the site, but

01:41:45.540 --> 01:41:47.340
We're going to play the game.

01:41:47.340 --> 01:41:48.980
All the great little ones who

01:41:48.980 --> 01:41:50.580
punch trapped the man in the

01:41:50.580 --> 01:41:52.240
box. Get the man's cover and

01:41:52.240 --> 01:41:53.480
get everybody else. But as

01:41:53.480 --> 01:41:57.780
pro, they bounce back to one.

01:41:57.780 --> 01:41:59.180
VP players in sight doing the

01:41:59.180 --> 01:42:00.840
business. I mean, some cracking

01:42:00.840 --> 01:42:02.480
shots that I didn't think they're

01:42:02.480 --> 01:42:03.880
gonna win out. I mean, against

01:42:03.880 --> 01:42:06.460
that DMR the SMG 11 just

01:42:06.460 --> 01:42:09.460
better. Yeah Falcons. I mean,

01:42:09.460 --> 01:42:10.560
other Falcons were in pretty

01:42:10.560 --> 01:42:12.360
good stead. They were able to

01:42:12.360 --> 01:42:14.300
kill the rumor upstairs, and

01:42:14.300 --> 01:42:18.300
the game. You know, it's not

01:42:18.300 --> 01:42:20.300
like it's going to be later on,

01:42:20.300 --> 01:42:22.300
but by the time that vigil got a

01:42:22.300 --> 01:42:24.300
kill, Falcons were kind of

01:42:24.300 --> 01:42:25.300
stalled out in the bomb site.

01:42:25.300 --> 01:42:28.300
They just couldn't get into it.

01:42:28.300 --> 01:42:29.300
So again for Falcons, you think

01:42:29.300 --> 01:42:31.300
they look good and then maybe

01:42:31.300 --> 01:42:33.300
just fundamentals kind of failing

01:42:33.300 --> 01:42:34.300
them. However, I do think that

01:42:34.300 --> 01:42:36.300
the addition of having the

01:42:36.300 --> 01:42:38.300
vigil and the mute, it just

01:42:38.300 --> 01:42:39.300
slows down that approach from

01:42:39.300 --> 01:42:40.300
Falcons. You know that day most

01:42:40.300 --> 01:42:41.300
is having issues couldn't get a

01:42:41.300 --> 01:42:43.300
lock. Obviously kept track. The

01:42:43.300 --> 01:42:47.500
that's just VP adapting and

01:42:47.500 --> 01:42:48.100
counter into a mentioned. You

01:42:48.100 --> 01:42:49.060
bring that new in. That's

01:42:49.060 --> 01:42:50.700
going to help you a lot against

01:42:50.700 --> 01:42:51.500
that lineup that Falcons have

01:42:51.500 --> 01:42:56.700
been bringing. Now any time out.

01:42:56.700 --> 01:42:58.500
Sort of get in the conversation.

01:42:58.500 --> 01:42:59.700
I'm not going to say out of the

01:42:59.700 --> 01:43:00.700
way, but they really need

01:43:00.700 --> 01:43:01.700
something to calm it down and

01:43:01.700 --> 01:43:02.860
also probably calm down

01:43:02.860 --> 01:43:05.860
Virtus Pro, right? Maybe maybe

01:43:05.860 --> 01:43:07.700
there was a part of the Falcons

01:43:07.700 --> 01:43:09.300
roster that sort of went, okay,

01:43:09.300 --> 01:43:10.900
you know, we're a team that can

01:43:10.900 --> 01:43:12.500
do our resets, get ourself back

01:43:12.500 --> 01:43:16.660
So, maybe that they'll find themselves out of that first map, the adrenaline will go

01:43:16.660 --> 01:43:19.700
down a little bit and we can sort of, no.

01:43:19.700 --> 01:43:21.380
No is the answer.

01:43:21.380 --> 01:43:26.180
They've sort of hit the ground running once again and Valkyrie's just trying to do something

01:43:26.180 --> 01:43:28.980
to scan the flow there, June, guess the one.

01:43:28.980 --> 01:43:33.860
They've got the follow through as well, but just a play back in of Pasha to retake that

01:43:33.860 --> 01:43:35.060
verticality.

01:43:35.060 --> 01:43:38.620
Everything that was done inside the site was pretty magical.

01:43:42.500 --> 01:44:00.500
I mean it was so simple for VP the last time in towards that top floor just had to kind of sit in their hands and just use their util because the general attack from Falcons just missing a lot of key steps

01:44:00.500 --> 01:44:04.500
I mean, it was so simple for VP the last time in towards that top floor.

01:44:04.500 --> 01:44:07.500
Just had to kind of sit in their hands and just use their Util.

01:44:07.500 --> 01:44:10.500
Because the general attack from Falcons is just missing a lot of key steps.

01:44:10.500 --> 01:44:12.500
They didn't open up main breaches, for example.

01:44:14.500 --> 01:44:16.500
But looking at the lineup, I mean, Brita this time on the ace.

01:44:16.500 --> 01:44:19.500
A dedicated hard breacher in the lineup.

01:44:20.500 --> 01:44:23.500
It's still the only one, so, again, just have to be careful.

01:44:24.500 --> 01:44:27.500
But I think the news is though, looking outside of VP,

01:44:27.500 --> 01:44:30.500
Falcons don't have to worry about that main bridge to the impact they have.

01:44:33.500 --> 01:44:38.500
I mean it's always to sort of gamble in the risk reward in some ways, right?

01:44:38.500 --> 01:44:43.500
Sure, they've now got the ace, they've got the Selmas, it's not a huge amount more hard breach than they had.

01:44:45.500 --> 01:44:46.500
Can't breach that mate, can't breach it.

01:44:46.500 --> 01:44:49.500
You can't breach that, as far as I know.

01:44:49.500 --> 01:44:53.500
That's not a breachable point, but you never know.

01:44:53.500 --> 01:44:56.500
They've obviously got the cover to make sure no one can go in on this swing.

01:44:56.500 --> 01:44:59.500
Oh, in fact, I was hoping you'd get a bit lucky there.

01:44:59.500 --> 01:45:03.500
The brief is open. No impact trick to at least limit this side.

01:45:03.500 --> 01:45:08.500
It's usually just used as a bit of an open eye, but obviously no impact to go for any side of the trick.

01:45:08.500 --> 01:45:13.500
It's out of a C4, but that's not probably where they wish to spend that.

01:45:13.500 --> 01:45:17.500
Obviously the Daymos back does immediately bring out the snake.

01:45:17.500 --> 01:45:20.500
It brings out a slight change in the approach. They've had great success with the Daymos,

01:45:20.500 --> 01:45:28.020
it just changes the sort of course that they can ride on their way in. Otherwise a similar sort of ideal

01:45:28.020 --> 01:45:32.660
here on the defense. They're not opted for the clash. They didn't expect to death, probably be a bit

01:45:32.660 --> 01:45:38.900
more of a sort of bounce against it. But instead, still got themselves locked in, still got all

01:45:38.900 --> 01:45:44.020
of the pressure removing the chankers, swingspot and also removed the head of Dan, who got a little bit

01:45:44.020 --> 01:45:49.620
adventurous. We'll expose the glas though, they know what bit they're up against.

01:45:50.500 --> 01:46:00.500
And having this breach open, I mean there's nothing stopping him. If I could for a wonder, oh, Rorik tried to pick off the glass, but he wasn't ready for Britei, holding on to the flank,

01:46:00.500 --> 01:46:05.500
shuts him down in towards Skybridge, and things are going from bad to worse now for VP.

01:46:05.500 --> 01:46:12.500
They lost that opening pick, and now they've lost the second. And a minute left for Balkans. They can just take their sweet time of it, June.

01:46:12.500 --> 01:46:19.460
of it June fully tanks the Razorbloom. Pasha an easy swim for him. However, Solotov is

01:46:19.460 --> 01:46:25.460
there, but he also goes down to Dan the Razorbloom values off the scales.

01:46:25.460 --> 01:46:30.980
Yeah, Dan got himself a nice little combo. That's the sky's drift by to go for the plot.

01:46:30.980 --> 01:46:38.260
Oh, oh no! Mr. C4! Didn't Mr. Fallout 3 fight? Doesn't know where the plot is. Oh, he's

01:46:38.260 --> 01:46:42.660
Got the wrong side! Oh ho ho ho ho! Shakespearean tragedy!

01:46:43.500 --> 01:46:47.540
We get to see it, and unfortunately, now that is probably don't.

01:46:49.380 --> 01:46:56.500
Oh, unlucky. I mean, I think the logical thing is, the last time they seen the ace, was Skybridge, you know?

01:46:56.500 --> 01:47:02.780
So it would have been logical from the joe in through the Skybridge window, and it may be in Fortis Breach, that's probably why he was looking there.

01:47:03.260 --> 01:47:04.980
But no, came in the backside.

01:47:04.980 --> 01:47:08.980
I mean, I think it's a good

01:47:08.980 --> 01:47:12.980
chance. Yeah. VP now calling the

01:47:12.980 --> 01:47:14.980
time out. So we just seen

01:47:14.980 --> 01:47:16.980
Falcons use theirs and now VP

01:47:16.980 --> 01:47:18.980
are going to go for it. And it's

01:47:18.980 --> 01:47:20.980
it's. I think it kind of

01:47:20.980 --> 01:47:22.980
highlights that how important

01:47:22.980 --> 01:47:24.980
it is for VP to take these next

01:47:24.980 --> 01:47:26.980
two defensive rounds. You know,

01:47:26.980 --> 01:47:28.980
it may be a case where they know

01:47:28.980 --> 01:47:30.980
how good Falcons have been on the

01:47:30.980 --> 01:47:32.980
defensive half. I mean, you look

01:47:32.980 --> 01:47:38.020
side so I think VP know and more important they respect how good Falcons are in this map.

01:47:40.580 --> 01:47:45.940
There's also the fun element now the second half of this map after the like half time time

01:47:45.940 --> 01:47:51.700
out where we get to our desk well we listen to our desk. It's just only gonna be what the game is

01:47:51.700 --> 01:47:58.420
right from that point onwards just gonna sort of sit it's a lot of conversation pauses moments and

01:47:58.420 --> 01:48:05.300
all of that sort of built in here on the first half and you can see he's almost one of the best

01:48:05.300 --> 01:48:17.540
clutches of the day but not quite now was it enough of a conversation four rounds deep both

01:48:17.540 --> 01:48:23.460
timeouts used two rounds until the half can they break the deadlock or the other question can

01:48:23.460 --> 01:48:27.460
Falcons do better than they did on Dostoevsky.

01:48:31.460 --> 01:48:37.460
They get to have another top floor, see if he can say run up that again.

01:48:37.460 --> 01:48:44.460
I'm actually surprised that the one operator that they changed, actually, yeah just the one.

01:48:44.460 --> 01:48:50.460
It's no more foreign and it said that the top comes in and the form is actually pretty good value as well, don't forget.

01:48:50.460 --> 01:48:56.020
In terms of what the tub's gonna achieve, I mean without the two electrification operators that counter it,

01:48:56.020 --> 01:49:02.700
the best tub is gonna stall out, you know, a few couple seconds, you know, realistically in the grand scheme of things.

01:49:02.700 --> 01:49:07.260
But if that's what they think, okay, maybe we need the 30 seconds denial and go for it.

01:49:07.260 --> 01:49:13.660
Because in terms of value elsewhere, I mean, Daemus has been banned out, so in terms of freezing yourself to get the thing off you,

01:49:13.660 --> 01:49:16.460
I mean, that's not gonna be the reasoning.

01:49:16.460 --> 01:49:19.460
So I think it is just gonna be stalling at the base for a little bit longer, but...

01:49:19.460 --> 01:49:23.460
I don't know. Maybe just wants a DMR. Who knows?

01:49:23.460 --> 01:49:29.460
I mean, there are players who have played to Brawl and...

01:49:29.460 --> 01:49:34.460
Oh! Okay, good. Good to buy the chanker. Yeah, you're gonna go off about that, aren't you?

01:49:34.460 --> 01:49:39.460
Yeah, yeah, yeah. It's... Okay, get the idea, freeze it, and then send somebody to Skybridge to then shoot off the Fermite Charge,

01:49:39.460 --> 01:49:45.460
but they're not gonna let you do that, as they exhibit it. And now you've lost the chanker.

01:49:45.460 --> 01:49:47.460
Yeah, yeah, yeah.

01:49:48.500 --> 01:49:52.460
Okay, well there's exhibit. I guess we got the explanation of why they were bringing the tibra out.

01:49:53.600 --> 01:49:59.440
But the point I was gonna make is there are players that have played tibra out and not for a single Zotokanister.

01:49:59.440 --> 01:50:04.000
And just wanted him for the gun, so it's not the most unusual.

01:50:04.000 --> 01:50:07.060
I think Ollian Link's were talking about it at NAL on a game the other day.

01:50:09.900 --> 01:50:14.080
Anyway, there goes the Janko. They still got the smoke so they can still do some of the long range hold.

01:50:14.080 --> 01:50:22.660
and all the C4 gets the Nomad and Pasha gets himself one as well so in one fell swoop

01:50:22.660 --> 01:50:26.500
two bodies gone but they're still trying to clear some of the ground underneath

01:50:26.500 --> 01:50:30.700
as well and hoping they can sort of get a bit of a lucky catch in the meantime

01:50:30.700 --> 01:50:38.180
what was a nice lead has dwindled away yeah all of a sudden VP about the two

01:50:38.180 --> 01:50:43.620
man swing and they're back in front in terms of the denial they've still got

01:50:43.620 --> 01:50:45.940
three smoke canisters that they can utilise.

01:50:46.700 --> 01:50:49.620
So it's not going to be easy for Falcons to get in and go for the plan,

01:50:49.620 --> 01:50:51.340
and there's still a deployable shield, and...

01:50:51.900 --> 01:50:54.460
...nessers have gone six still on the side of June.

01:50:54.980 --> 01:50:57.220
They're not going to be able to get rid of that shield.

01:50:57.620 --> 01:51:01.700
So with this DMR, Dan is in the perfect position to challenge on aggressively,

01:51:01.980 --> 01:51:02.980
onto the door.

01:51:03.460 --> 01:51:07.380
In goes the canister as well, just to freeze out the rounds ever so slightly,

01:51:07.380 --> 01:51:12.380
and, oh, the gone six was pulled out, but Dan able to kill him as he did lose the shield,

01:51:12.380 --> 01:51:16.380
But that's still a kill for a shield, but that's a pretty good trade in my books.

01:51:18.880 --> 01:51:22.880
Wow, with the position still partially smoked off and one more smoke canister in pocket.

01:51:22.880 --> 01:51:26.380
As long as they can get that loosed and thrown, well, sort of now,

01:51:26.380 --> 01:51:28.880
the less deep off last spot isn't going to be tenable.

01:51:28.880 --> 01:51:30.880
They're going to have to try and drive themselves even deeper.

01:51:30.880 --> 01:51:33.380
Preday, you can't survive there, buddy.

01:51:33.380 --> 01:51:36.880
Oh, you can't survive anywhere. It seems like there, I mean,

01:51:36.880 --> 01:51:39.380
you know, they would have had to drive themselves in.

01:51:39.380 --> 01:51:44.620
What a response from timeouts, right? Two timeouts in a row. Both of them have met a success for the team that took them.

01:51:45.900 --> 01:51:47.580
Will this be an even half?

01:51:50.180 --> 01:51:51.940
I mean, it's big for VP to get that round.

01:51:53.220 --> 01:51:54.300
Under their arm.

01:51:55.380 --> 01:51:57.140
So at least they won't lose the half.

01:51:57.660 --> 01:52:01.220
Best they can do is draw it against, uh, Falcons.

01:52:02.620 --> 01:52:06.660
But I mean, that top certainly was the kind of compensation part of it we had this round.

01:52:06.660 --> 01:52:13.340
I mean to be fair, I mean I think stalling out that breach was also pretty good.

01:52:13.340 --> 01:52:19.980
Not the exterior breach, the inside breach, and then the smoke just hits them where it hurts and yeah, just stalls out the round.

01:52:19.980 --> 01:52:25.740
So I think there is a moment where whenever Falcons lost those two bodies very closely back to back,

01:52:25.740 --> 01:52:30.140
they just didn't really know where they wanted to go from there and they took too much time.

01:52:30.140 --> 01:52:31.660
And then that's where the smoke gets you.

01:52:34.660 --> 01:52:36.140
Wow, so that's pride.

01:52:36.660 --> 01:52:41.180
perfect bounce back in and you know if we talk about the power of the first map

01:52:41.180 --> 01:52:45.060
right we talk about who was popping off Neko and Pasha absolutely sort of

01:52:45.060 --> 01:52:50.220
running the boards down here ten and two just he's that player that seems to have

01:52:50.220 --> 01:52:55.420
a map that brings the statistics but he doesn't kind of quietly throughout the

01:52:55.420 --> 01:52:59.980
map itself right he's had a 3k at the start there's another 3k fine it's been

01:52:59.980 --> 01:53:03.660
the run of what he's been doing but he just keeps himself active he keeps

01:53:03.660 --> 01:53:09.360
himself sort of raise a step in and put the pressure on maybe he did need that to

01:53:09.360 --> 01:53:15.220
brow for the DMR for the 3k so let's off needs to kill up onto skies and that is

01:53:15.220 --> 01:53:20.600
actually as it gets created out oh and another double down okay it's back and

01:53:20.600 --> 01:53:24.120
forth demo I'll get my point later for now we're still exploding tools to start

01:53:24.120 --> 01:53:27.360
yourself pre-day once I try and drive his way in has a bit of cover on

01:53:27.360 --> 01:53:31.040
protection here from users they're just sort of stepping and scanning and moving

01:53:31.040 --> 01:53:34.720
and making sure that they've got a little bit of awareness on all of the approach. You can see

01:53:34.720 --> 01:53:37.680
that they want to try and cut themselves across. I think he wanted that grenade to make you go

01:53:37.680 --> 01:53:40.160
a little bit further, but it's all right. He could pick up another one.

01:53:41.760 --> 01:53:45.200
He can step himself in, watch towards the swing position at the back, but

01:53:45.200 --> 01:53:48.800
what if this happened within the opening 30 seconds, not a bit of a quiet 30 seconds,

01:53:48.800 --> 01:53:52.320
but look at this. You just get that sort of no man's land here in the middle of that mode,

01:53:52.320 --> 01:53:57.520
between all six players. Treasures have been dug. Who's going to make the move first? That's the

01:53:57.520 --> 01:54:01.880
question but I mean typically for the horizontal tights I think the only kind of

01:54:01.880 --> 01:54:04.960
issue the attackers have is you're going in the bottleneck you've got two doors

01:54:04.960 --> 01:54:09.560
it's the only way in from this side of the map and whenever you have got traps

01:54:09.560 --> 01:54:13.680
which I mean it all depends if they've been naded off though as we've seen the

01:54:13.680 --> 01:54:18.760
kind of ability of solace like been able to use a grenade and grab another one

01:54:18.760 --> 01:54:22.720
but I think he has made it this door so solace should know it's clear to walk

01:54:22.720 --> 01:54:28.480
the game detected. Good

01:54:28.520 --> 01:54:29.520
look at this from you. It's

01:54:29.560 --> 01:54:30.480
going to go above. I mean,

01:54:30.520 --> 01:54:31.160
there's a hatch open to him.

01:54:31.180 --> 01:54:31.780
Is that going to be possible?

01:54:31.820 --> 01:54:33.280
Yes, it is. And the whole

01:54:33.320 --> 01:54:34.580
gets spotted out. Nobody's

01:54:34.620 --> 01:54:35.680
still alive. Ingo's are going

01:54:35.720 --> 01:54:36.480
to be calling Shirley Falcons

01:54:36.520 --> 01:54:37.280
are going to put up the back

01:54:37.320 --> 01:54:40.280
of this. And yes, they will.

01:54:40.320 --> 01:54:41.880
Two versus two now. Everything

01:54:41.920 --> 01:54:42.880
is sort of traded out.

01:54:42.920 --> 01:54:44.680
Everything is a battle back

01:54:44.720 --> 01:54:46.680
and forth. And all is Neko

01:54:46.720 --> 01:54:48.280
goes down and then follows.

01:54:48.320 --> 01:54:51.280
It is an even half between

01:54:51.280 --> 01:54:55.280
two teams and it is even more desk for us you say?

01:54:58.280 --> 01:55:03.280
So far inside this matchup but we have to talk about this side on Virtus Pro.

01:55:03.280 --> 01:55:05.280
We're seeing some incredible stuff, specifically from one player.

01:55:05.280 --> 01:55:08.280
We've already talked about it Pasha and Dan, but specifically in this one,

01:55:08.280 --> 01:55:09.280
Dan has been showing up.

01:55:09.280 --> 01:55:12.280
Yeah, what's impressive is he's doing it with the U30 base of Eredor as well.

01:55:12.280 --> 01:55:16.280
You can see him holding the most important location here,

01:55:16.280 --> 01:55:20.880
and the best with Azani, then using his default to get a kill with another round.

01:55:20.880 --> 01:55:24.640
Another round, he's playing Thorn for example, the other one is playing Tabarrao,

01:55:24.640 --> 01:55:29.360
he's playing all of the utility base of Verterus and getting the most crucial frags inside the round

01:55:29.360 --> 01:55:30.680
to stop the adext from Farkens.

01:55:30.680 --> 01:55:34.560
I believe Solotov actually called it the most annoying form trap he's ever had to deal with

01:55:34.560 --> 01:55:36.800
in terms of the, that was the form trap that he died to.

01:55:36.800 --> 01:55:40.360
Yeah, Dan's been absolutely the man inside of this map specifically.

01:55:40.360 --> 01:55:41.360
He's been so good.

01:55:41.360 --> 01:55:43.120
I think Free Free for Farkens, bro.

01:55:43.120 --> 01:55:44.760
I think, I actually think Farkens have been great,

01:55:44.760 --> 01:55:48.760
But Dan's a big factor as to why that's probably even inside of this game so far.

01:55:48.760 --> 01:55:55.760
And even then, by the way, there was a round where we almost believed in the skies when V3 and when everything goes well for Falcons when they play right,

01:55:55.760 --> 01:55:59.760
the individuals on the side of VP are fighting back a huge, individual part.

01:55:59.760 --> 01:56:05.760
That has had a great series so far. I mean, we're talking about this map, but we also talked about the whole of the series so far.

01:56:05.760 --> 01:56:10.760
Look at that, 76% cost for this whole series. He's making life really rough for Falcons.

01:56:10.760 --> 01:56:12.600
He kills with one map and a half, by the way.

01:56:12.600 --> 01:56:13.720
That's completely insane.

01:56:13.720 --> 01:56:17.720
It's exactly what we anticipated was going to be the strong suit of this roster when

01:56:17.720 --> 01:56:18.720
it came together.

01:56:18.720 --> 01:56:24.040
It was having Dan, Pasha, Rorik as the lead, as the entry line, and then the rest of the

01:56:24.040 --> 01:56:25.040
team.

01:56:25.040 --> 01:56:26.040
They're really coming together.

01:56:26.040 --> 01:56:29.440
I feel like the more we advance, I don't see the end of the honeymoon yet.

01:56:29.440 --> 01:56:32.280
I see actually that they're taking more and more space.

01:56:32.280 --> 01:56:33.280
Yeah.

01:56:33.280 --> 01:56:36.560
They've been pretty good, but I will say for Falcons, I think, specifically for Falcons

01:56:36.560 --> 01:56:38.840
as well, they had a really tricky start to the game.

01:56:38.840 --> 01:56:40.560
They banned the way they came, they banned the way they banned it.

01:56:40.560 --> 01:56:45.000
They had to deal with so much late-bound utility, it was only once we got to the third band

01:56:45.000 --> 01:56:48.200
that they were able to get rid of that as army, once they did they actually found some

01:56:48.200 --> 01:56:51.920
success, so a 3-3 half on-line is not to be sniffed at either.

01:56:51.920 --> 01:56:55.760
Ok, so what do you want to see from Falco's in the second half then?

01:56:55.760 --> 01:56:59.200
I think there needs to be a reaction to the way that VP had been attacking.

01:56:59.200 --> 01:57:03.800
So far, with the way we've seen their attacks on Café, it was all about opportunity seeking,

01:57:03.800 --> 01:57:07.880
whenever they could not find a gap, somehow they were created, one guy would come, lurk,

01:57:07.880 --> 01:57:10.080
find an opening and then from that they would snowball.

01:57:10.080 --> 01:57:12.200
They need to be very close to each other, avoid that gap.

01:57:12.200 --> 01:57:14.040
It's definitely showing overlap, that's what we saw.

01:57:14.040 --> 01:57:16.000
At least two or three of the cafe attacks.

01:57:16.000 --> 01:57:18.000
Aaron's pasture found a lurk, found a 3k.

01:57:18.000 --> 01:57:19.520
Nacoa went round 4 on cafe.

01:57:19.520 --> 01:57:21.440
Found a lurk through the middle of the bomb site.

01:57:21.440 --> 01:57:23.360
Found a 2k to open the round up.

01:57:23.360 --> 01:57:26.560
If Falcons can shut that down, that's where they'll find success.

01:57:26.560 --> 01:57:32.640
You can see they've actually got rid of the flim and the Monty as well.

01:57:32.640 --> 01:57:35.200
So, and Bandit and Mira again, splitting the lanes.

01:57:35.200 --> 01:57:36.160
Yeah, I think that's fine.

01:57:36.160 --> 01:57:39.360
I don't think K2B are at this level of pace that important.

01:57:39.360 --> 01:57:43.460
I think they can always bring, like we see here, the Kali, you can always get rid of it from below.

01:57:43.460 --> 01:57:46.260
So I think Woldinai itself is not such a big thing.

01:57:46.260 --> 01:57:49.460
I think removing the shield makes sense, but you went all the way to remove one.

01:57:49.460 --> 01:57:53.160
I mean, you're still needing Naeko. He can still play... play it simply, like very...

01:57:53.160 --> 01:57:54.160
You can even play few shields, okay?

01:57:54.160 --> 01:57:55.160
Yeah, yeah, yeah, that's fine.

01:57:55.160 --> 01:57:59.560
I feel like with this game being 3-3 so far on the second half, it could be anybody's game!

01:57:59.560 --> 01:58:01.160
We'll see how this next map plays out.

01:58:02.460 --> 01:58:04.660
And didn't ask you for a controversial opinion this time.

01:58:05.560 --> 01:58:06.560
Don't like it?

01:58:06.560 --> 01:58:10.360
No, I think maybe she's just interested that you're a new positive guy

01:58:10.920 --> 01:58:15.100
What's your last repulsive of any night you have a little poster above your desk now?

01:58:15.280 --> 01:58:17.880
That's like a little cat hanging on tree that says hanging man

01:58:19.560 --> 01:58:21.560
Yeah, I'm a sign on this on the side

01:58:21.560 --> 01:58:23.560
What movie is that from? There's one that was like, uh,

01:58:25.560 --> 01:58:27.560
Oh, it's from Captain Henry, isn't it?

01:58:28.560 --> 01:58:33.560
Probably, a lot of things. It is. I remember it so well. It's from every scene in the cooking scene and he cuts his tail off.

01:58:33.560 --> 01:58:39.940
Yeah, yeah only the culture among us would know that reference now. I need to watch the cat nap movie again great film fantastic

01:58:44.340 --> 01:58:46.340
It's a classic anyway

01:58:48.260 --> 01:58:50.260
Well reload

01:58:52.040 --> 01:58:54.040
Well, we find ourselves

01:58:55.280 --> 01:59:00.560
Driving in here six apiece and we have a car Lee maybe a direct response towards the class

01:59:00.560 --> 01:59:02.960
Yeah, I guess we will see

01:59:04.040 --> 01:59:07.800
If that is how it's gonna get self-driven in obviously one of the

01:59:07.960 --> 01:59:10.760
Electrics is banned got the kite himself as well

01:59:10.760 --> 01:59:13.640
So she could utilize to try and remove that bit of a problem

01:59:13.640 --> 01:59:17.020
But it seems like actually two bodies in a body cop film

01:59:17.020 --> 01:59:21.680
I would watch solid snake and Deimos there being a little bit sneaky here underneath

01:59:21.680 --> 01:59:24.020
I think I'm gonna try and punch their way up or instead

01:59:24.560 --> 01:59:29.200
Sort of pluck at the heartstrings of the players that might be holding these positions demo

01:59:29.200 --> 01:59:38.200
Yeah, those two operators, also known as Shikoo's entire operator pool, right there, in a nutshell.

01:59:38.200 --> 01:59:42.200
Again, dangerous in this matter, a lot of information you can gather from both of them.

01:59:42.200 --> 01:59:48.200
Here comes the clash though, like you mentioned, they have a Cali, so it shouldn't be too much of an issue.

01:59:48.200 --> 01:59:55.200
However, remember the Cali isn't even needed as Dune takes a hefty amount of damage from that demo from downstairs.

01:59:55.200 --> 01:59:58.800
well gonna be opened up to the ace of the fundamentals of making sure those

01:59:58.800 --> 02:00:05.200
breaches are opened up it's done successfully here by by VP K-trick

02:00:05.200 --> 02:00:10.480
though was able to get parts of that Selva charge and a C4 gonna get the

02:00:10.480 --> 02:00:15.440
other okay now there is a bit of an issue because they cannot get him through

02:00:15.440 --> 02:00:20.040
that gap unless they can shrink and get themselves in it's gonna be kind of the

02:00:20.040 --> 02:00:26.340
same issue that member Falcons had where they were kind of corralled into the door frame

02:00:26.340 --> 02:00:31.740
in towards mezz so very important that C4 was used to remove that Selbin in June Matthews

02:00:31.740 --> 02:00:36.340
gives the clash away for what reason. Literally I was just about to say I did a great thing

02:00:36.340 --> 02:00:40.060
you know beating out the Carly picking up the shield took a bit of damage fine but it

02:00:40.060 --> 02:00:43.060
doesn't leave the hole. Put the shield on the back, press find the back, reverse Galaxian

02:00:43.060 --> 02:00:47.660
lost to their head. Now Dan, he's at least being pressured back in here two players want

02:00:47.660 --> 02:00:52.380
swing on to water but they have to read on it and use it as like I don't really care. Let him watch.

02:00:53.020 --> 02:00:57.900
Gets the double down. Deimos is now underneath as well but so is the Kaid. Causing problems here.

02:00:57.900 --> 02:01:01.580
E-Fax take it a bit of damage but it means that well they're just going to try and drive themselves up.

02:01:01.580 --> 02:01:04.780
We have to head guard as pro. Do this as well as they asked me before whilst they know that

02:01:04.780 --> 02:01:09.340
somebody's off the site. Let's try and drive in but the Tshanka is doing absolutely everything

02:01:09.340 --> 02:01:15.580
to keep him at bay right now. Breeday, the composer at work and his new piece is Keepaway.

02:01:15.580 --> 02:01:18.920
Pasha in the meantime says, well, my new piece is kill away.

02:01:18.920 --> 02:01:19.920
Goodbye, look at that.

02:01:19.920 --> 02:01:22.420
Gets more one, there's Neko getting another,

02:01:22.420 --> 02:01:24.980
and now it's a 2 vs 4 vs 3,

02:01:24.980 --> 02:01:26.420
as they're trying to stop in the plant itself,

02:01:26.420 --> 02:01:30.080
but a post plant situation comes together, a 2 vs 1.

02:01:30.080 --> 02:01:33.220
This guy's finally locks it in, but look at the verticality.

02:01:33.220 --> 02:01:35.920
You've got Pasha right underneath the kit.

02:01:35.920 --> 02:01:39.720
Perfect operator to do it with the gear that he has got.

02:01:39.720 --> 02:01:42.220
He can sort of play this for time as much as he wants,

02:01:42.220 --> 02:01:45.220
and well, now there's one, there's two,

02:01:45.220 --> 02:01:50.220
He has a shotgun, hoping he's gonna hold out, but he just misses the angle of the opportunity!

02:01:50.220 --> 02:01:52.220
Pasha escapes!

02:01:52.220 --> 02:01:57.220
And now he has the openings, he's got a time list to perfection, he's baiting, he's holding, he's...

02:01:57.220 --> 02:01:59.220
Let go!

02:01:59.220 --> 02:02:04.220
He has one, maybe one more of these he can pull off, but as we cross that second,

02:02:04.220 --> 02:02:07.220
DEFINITELY it's Pasha's round!

02:02:07.220 --> 02:02:12.220
I think he's pointing and saying, you are that guy, Pasha.

02:02:12.220 --> 02:02:14.220
Did you see the reaction of Soltholf?

02:02:14.220 --> 02:02:19.220
I'm not even kidding. I'm

02:02:19.220 --> 02:02:21.220
pretty sure he could have. He

02:02:21.220 --> 02:02:24.220
could have diffused it twice.

02:02:24.220 --> 02:02:26.220
100% The first time was

02:02:26.220 --> 02:02:28.220
enough because Pasha did not

02:02:28.220 --> 02:02:30.220
have the holes pre made, so he

02:02:30.220 --> 02:02:32.220
is shot going in here there and

02:02:32.220 --> 02:02:33.220
everywhere. And I think at that

02:02:33.220 --> 02:02:35.220
moment, you just have to chance

02:02:35.220 --> 02:02:36.220
it. But then he could have went

02:02:36.220 --> 02:02:38.220
on a second time. It was for

02:02:38.220 --> 02:02:39.220
Pasha was kind of should I go

02:02:39.220 --> 02:02:41.220
should I not? I'm not sure

02:02:41.220 --> 02:02:45.940
second time and it was repach was kind of should I go should I not go should I go should I not go

02:02:45.940 --> 02:02:53.140
and again I think Solov could have stuck it so oh I mean the reaction was Solov he knows he should

02:02:53.140 --> 02:02:58.980
have had that knows he should have had that because he did well would get even get himself in the 1v1

02:02:59.620 --> 02:03:05.300
you know but I think come back to VP and we'll talk about what VP did really well with they

02:03:05.300 --> 02:03:10.340
assessed the fact okay we've messed the breach up we can't get in the traditional way so we have

02:03:10.340 --> 02:03:13.020
We have to try and strong on our way in.

02:03:13.020 --> 02:03:14.980
And I think there was a moment where they were like,

02:03:14.980 --> 02:03:16.740
okay, how do we do that?

02:03:16.740 --> 02:03:20.460
But as soon as they seen that the Cade was downstairs,

02:03:20.460 --> 02:03:21.860
they knew they had the manifest.

02:03:21.860 --> 02:03:23.900
They straight away came and slapped the Cade

02:03:23.900 --> 02:03:25.180
and went upstairs with his teammate.

02:03:25.180 --> 02:03:27.220
And then it becomes a 3v4 on the side.

02:03:27.220 --> 02:03:28.220
And they used that shield,

02:03:28.220 --> 02:03:30.020
which is what they've done so well this day,

02:03:30.020 --> 02:03:33.220
just use those shields and that shield got them in.

02:03:33.220 --> 02:03:35.260
And once they're in, they know about the Cade

02:03:35.260 --> 02:03:37.180
and gonna have to try and go for a flank on the staircase.

02:03:37.180 --> 02:03:40.100
They dealt with that and they get that diffuser now.

02:03:40.100 --> 02:03:51.100
and then we've picked out, talked about the soltile thing already, but still, for VP to get themselves in after the breach not working out for them, job well done, and assessing the weaknesses, realising that we have that man advantage, let's roll with that.

02:03:54.100 --> 02:03:57.100
Well, four to three, that's pro, and they've got themselves off.

02:03:57.100 --> 02:04:03.340
So, pretty strong start. We sort of talked about what Falcons can do and what Falcons

02:04:03.340 --> 02:04:08.940
have done on this map in recent memory, and unfortunately they've already taken a lot

02:04:08.940 --> 02:04:14.700
more rounds lost than they have across their previous two times playing it, right? They've

02:04:14.700 --> 02:04:19.580
struggled and maybe that's the sort of gambit they wanted to come towards here. But, they

02:04:19.580 --> 02:04:23.380
were happy to lead it up, they were happy to sort of make the statement that, oh yeah,

02:04:23.380 --> 02:04:27.180
You know, we've seen your game on this map, we've played our own game on this map.

02:04:27.180 --> 02:04:32.120
We have a sort of recent play of it too.

02:04:32.120 --> 02:04:37.580
Three days ago they took a 7-2 against Rebels obviously on it as well and the first best

02:04:37.580 --> 02:04:42.420
of three that they had to play their way through and then, you know, that was sort of picked

02:04:42.420 --> 02:04:46.620
against them as well and that was one where most of it was one on the defense, fine.

02:04:46.620 --> 02:04:51.780
And they were able to get two of their opening three attacks in here.

02:04:51.780 --> 02:04:53.220
Oh, big risk.

02:04:53.220 --> 02:04:55.660
The user isn't quite able to net the damage on towards them,

02:04:55.660 --> 02:04:57.420
but look at the flood that they're trying to make happen.

02:04:57.420 --> 02:04:58.620
Greedy has to roll on back.

02:04:58.620 --> 02:05:00.660
There's just pressure, pressure, pressure here.

02:05:00.660 --> 02:05:03.340
Coming in from the side of the lockers, keep us up.

02:05:03.340 --> 02:05:07.900
To hold on and try and slow this roll in, Demi.

02:05:07.900 --> 02:05:10.620
Yeah, that flash, she's going to try and stall things

02:05:10.620 --> 02:05:11.580
as best they can.

02:05:11.580 --> 02:05:13.700
And you know, it's not a good picture.

02:05:13.700 --> 02:05:15.460
What they're going to see is, again, the catch

02:05:15.460 --> 02:05:17.500
being on board solid top, a great little pitball.

02:05:17.500 --> 02:05:18.220
Look at that!

02:05:18.220 --> 02:05:22.140
Using the fingerstiff for that quick ADS and the BLEX,

02:05:22.140 --> 02:05:25.060
a great combo to have, and Neko takes full advantage

02:05:25.060 --> 02:05:26.620
of downing Solotov.

02:05:26.620 --> 02:05:28.580
And I don't think Solotov's gonna be in a big position

02:05:28.580 --> 02:05:29.420
to get picked up too.

02:05:29.420 --> 02:05:32.060
Dan now with the glasses, just all the cheeses

02:05:32.060 --> 02:05:33.740
working out here for VP.

02:05:33.740 --> 02:05:37.100
Oh, the mice, they're living.

02:05:37.100 --> 02:05:39.580
Users swings one bat though at three versus three.

02:05:39.580 --> 02:05:41.380
They still have the clash on the board.

02:05:41.380 --> 02:05:44.100
You can hear the shield warring away,

02:05:44.100 --> 02:05:47.100
making this approach slightly slower, slightly more risky.

02:05:47.100 --> 02:05:50.540
We have another sort of no man's land territory, but the cross towards the kit

02:05:50.540 --> 02:05:54.940
It's much closer to the fight that it was a second before Dan 12 and 4

02:05:55.220 --> 02:06:00.480
Just picked up better and better since the break look a roic on the far side going for the rotate towards the hatches

02:06:00.980 --> 02:06:04.020
Hoping to see if he can get a pin towards the player the C4

02:06:04.980 --> 02:06:06.980
Almost gets the player

02:06:07.780 --> 02:06:12.060
The closest slip you can see was waiting for somebody in the meantime. He faxed wings out

02:06:12.060 --> 02:06:15.960
There's pasture bites back at the timer here demo seven seconds in a class

02:06:15.960 --> 02:06:21.960
that. And it's separation. I

02:06:21.960 --> 02:06:23.960
mean, this one will just fade

02:06:23.960 --> 02:06:25.960
its way across. No time is

02:06:25.960 --> 02:06:27.960
going to hold F. But unfortunately

02:06:27.960 --> 02:06:30.960
that doesn't stop a shotgun. Yeah,

02:06:30.960 --> 02:06:32.960
you can see the VP very similar

02:06:32.960 --> 02:06:33.960
to the round of Falcons where

02:06:33.960 --> 02:06:35.960
they wanted to wait until a

02:06:35.960 --> 02:06:37.960
player can rotate upstairs and

02:06:37.960 --> 02:06:39.960
utilize that hatch. But the

02:06:39.960 --> 02:06:40.960
player in the hatch. Didn't

02:06:40.960 --> 02:06:41.960
really have the impact that

02:06:41.960 --> 02:06:43.960
they were looking for Falcons

02:06:43.960 --> 02:06:45.960
you're out of time. You know,

02:06:45.960 --> 02:06:46.960
the Goyo was kind of dealt with

02:06:46.960 --> 02:06:47.960
the first half and then the

02:06:47.960 --> 02:06:48.960
clash gets you in the second.

02:06:48.960 --> 02:06:49.960
So yeah, really tough for VP. A

02:06:49.960 --> 02:06:51.960
lot of time denial there for

02:06:51.960 --> 02:06:53.960
Falcons. But it was. I mean, it

02:06:53.960 --> 02:06:55.960
was just a massive trade of

02:06:55.960 --> 02:06:57.960
Utah was that from both sides.

02:06:57.960 --> 02:06:59.960
And I think whenever you kind of

02:06:59.960 --> 02:07:01.960
have operators like Goyo like

02:07:01.960 --> 02:07:04.960
the clash, it's just eats up so

02:07:04.960 --> 02:07:06.960
much of your time here in

02:07:06.960 --> 02:07:07.960
Lair. And like we mentioned

02:07:07.960 --> 02:07:09.960
before, especially on that

02:07:09.960 --> 02:07:11.960
attack, we're trying to go

02:07:11.960 --> 02:07:18.360
Tryna go horizontal those two doorways are just bottlenecks. Yeah, yeah, and I

02:07:21.440 --> 02:07:27.320
Mean at this point for four I wanted a good game, and I think I'm guessing it's good man

02:07:27.800 --> 02:07:32.520
Good map great map. It's stepping up, but I think both teams back and forth every round is enough

02:07:35.920 --> 02:07:39.400
Yeah, I think that I mean the fact obviously we've already had to the tree

02:07:39.400 --> 02:07:47.320
Yeah, it's been traded every single round there's only one round where the opening killer hasn't told us how it's gonna go as well

02:07:57.760 --> 02:08:01.480
There was a clip that came through my feet the other day where Tom Joe Sherlock

02:08:02.080 --> 02:08:03.680
wonderful UK streamer

02:08:03.680 --> 02:08:08.680
said the exact same word at the exact same time and there's exact same cadence as jazz.

02:08:08.680 --> 02:08:12.680
And now I want to sort of try and, you know, you can't repeat the magic.

02:08:12.680 --> 02:08:13.680
And we're obviously on the back.

02:08:13.680 --> 02:08:16.680
It's going to be like that twin thing where the twins can say what they're thinking.

02:08:16.680 --> 02:08:17.680
Yeah!

02:08:17.680 --> 02:08:19.680
Are you twins with Tom? Is that what we're going to try and test today?

02:08:19.680 --> 02:08:23.680
No, but we're obviously like, we're slightly in the future compared to the broadcast.

02:08:23.680 --> 02:08:24.680
The streamer's guess.

02:08:24.680 --> 02:08:26.680
So I got to guess what I think Tom Jo shall like.

02:08:26.680 --> 02:08:28.680
Let's say at a certain point.

02:08:28.680 --> 02:08:31.680
Shall I count you down and we'll see what word you say.

02:08:31.680 --> 02:08:32.680
Ready?

02:08:32.680 --> 02:08:34.680
3, 2, 1

02:08:36.120 --> 02:08:36.920
PSEEEE

02:08:36.920 --> 02:08:38.920
I don't know, I don't know, I'm not dead

02:08:39.320 --> 02:08:41.320
I bottled it, I've bottled it

02:08:42.120 --> 02:08:42.620
Damn

02:08:43.880 --> 02:08:44.680
Oh wow

02:08:45.880 --> 02:08:47.320
They're playing the game here

02:08:47.320 --> 02:08:48.920
I love this game

02:08:48.920 --> 02:08:50.120
Love the mini game

02:08:50.120 --> 02:08:52.920
Freeze the wall, catch the wall, freeze the wall, kill Neko

02:08:53.640 --> 02:08:55.640
Oh no, that's a wall

02:08:58.600 --> 02:09:01.240
Still going, still one more tub as well

02:09:01.240 --> 02:09:07.240
There we go. Finally it will be used. Only two EMPs left for Auric, so he really needs to make this count.

02:09:09.240 --> 02:09:18.240
I mean, this is it. I mean, this is the make or break. If this wall gets opened up, then yeah, VP can very swiftly start looking at us like executing it will.

02:09:19.240 --> 02:09:24.240
So yeah, good for VP. Just showing the kind of factor change in how strong he is now.

02:09:24.240 --> 02:09:29.240
Not gonna have the same old woes that you used to have with the tub and the cave trick.

02:09:29.240 --> 02:09:33.080
So yeah, we'll see now how VP kinda wanna pivot.

02:09:33.080 --> 02:09:37.400
I mean with that breach open, you obviously have to be very careful of using that because

02:09:37.400 --> 02:09:41.600
we know it can be held from above, from these defenders with all their revert angles that

02:09:41.600 --> 02:09:42.600
they've opened up.

02:09:42.600 --> 02:09:47.960
So just comes down to if VP wanna try and go above and try and fly onto them.

02:09:47.960 --> 02:09:50.840
Which I wouldn't say they're really primed to do so.

02:09:50.840 --> 02:09:54.520
They're still very much interested in trying to open up another site wall.

02:09:54.520 --> 02:10:07.520
He goes to the final EMP, now that WAL is going to be ultimed up, and this makes I think E-Fight's job very difficult now, because he's in the bombsite, and there are many places that he can really sit that's going to keep him safe.

02:10:07.520 --> 02:10:16.520
Once he tries to put the pressure back out, sort of breathe out of it, but Dan doubles down, gets himself the second for the round, but it's 14th for the map.

02:10:16.520 --> 02:10:24.520
As he puts the pressure on towards the verticality, but look at the timer down, 21 seconds, having to sprint through his own fire for the hope, but a kill, but Jume locks down one side,

02:10:24.520 --> 02:10:34.520
Paster in the meantime in Skye's double it up, just leaves Jume alone, but he's in the vertical, so he has just that little sliver of hope, but the sliver is something that can be shot at point proven, can't quite catch.

02:10:34.520 --> 02:10:39.880
catch the man with the kit for three seconds it's Pasha the pushes on and

02:10:39.880 --> 02:10:48.200
traded rounds is still the name of the game cool as ice

02:10:48.920 --> 02:10:54.160
Oh big for VP I mean they knew exactly what they wanted didn't they they

02:10:54.160 --> 02:10:58.280
didn't have any real issues I mean everything went to plan it just took

02:10:58.280 --> 02:11:01.160
them a while which I mean it's gonna take you a while if you're up against the

02:11:01.160 --> 02:11:05.260
you get it open. That's very

02:11:05.260 --> 02:11:07.260
key. And then they kind of

02:11:07.260 --> 02:11:09.260
pivot. They think, okay, we're

02:11:09.260 --> 02:11:10.260
not going to go fully upstairs.

02:11:10.260 --> 02:11:11.260
We're still going to focus on

02:11:11.260 --> 02:11:13.260
getting now the kind of interior

02:11:13.260 --> 02:11:15.260
site will open up, which they

02:11:15.260 --> 02:11:17.260
did. And I mentioned a fact now

02:11:17.260 --> 02:11:19.260
as the loan site player, which

02:11:19.260 --> 02:11:21.260
I mean, I think playing the

02:11:21.260 --> 02:11:23.260
loan man in that bombsite is

02:11:23.260 --> 02:11:27.300
that's not the only way to get

02:11:27.300 --> 02:11:29.200
the ball. No man in that bomb

02:11:29.200 --> 02:11:31.300
site is tractors. It is so

02:11:31.300 --> 02:11:33.200
difficult because once

02:11:33.200 --> 02:11:34.240
everything is around you, where

02:11:34.240 --> 02:11:35.240
you step that's going to be

02:11:35.240 --> 02:11:36.340
safe and really for even

02:11:36.340 --> 02:11:38.340
there wasn't. There was no

02:11:38.340 --> 02:11:39.340
position that he could have

02:11:39.340 --> 02:11:40.340
sat that would have kept them

02:11:40.340 --> 02:11:42.340
out of harm's way. And then I

02:11:42.340 --> 02:11:44.340
also want to highlight the

02:11:44.340 --> 02:11:46.340
the capitol upstairs. Pasha

02:11:46.340 --> 02:11:48.340
using the flames to cover off

02:11:48.340 --> 02:11:50.340
those site angles allows the

02:11:50.340 --> 02:11:51.340
format to walking through the

02:11:51.340 --> 02:11:57.340
I think VP, they had the game plan in front of them and they just folded step by step by step and it worked out well.

02:12:01.340 --> 02:12:14.340
5-4, 5-4 vs. pro. Two rounds, separate them from being able to get themselves in towards, so like confirmed and pushing their way on here.

02:12:14.340 --> 02:12:20.420
I'm trying to just lock in that final of a stretch, and obviously it doesn't mean the

02:12:20.420 --> 02:12:23.780
run is done for Falcons, it would drop down towards the lower bracket, there would have

02:12:23.780 --> 02:12:28.900
one more chance, one more swing, getting themselves in on towards the major, the kickoff event,

02:12:28.900 --> 02:12:33.580
even getting themselves in on the confirmation, but the margins are not what you would want

02:12:33.580 --> 02:12:35.860
from this team.

02:12:35.860 --> 02:12:42.860
They can be a bit sharper than my three to one count was earlier

02:12:42.860 --> 02:12:48.860
They've got themselves in this good punch, but it's still that punchiness that I've loved about this

02:12:48.860 --> 02:12:52.860
Virtus Protein. They always seem to, you know, if they're on the back foot, if they're on the front foot,

02:12:52.860 --> 02:12:56.860
they make sure that they don't slow down, they double down, they put the braces on, they go,

02:12:56.860 --> 02:13:02.860
okay, fine, we've traded a body over there, but we've got the intel, let's use it, let's operate on the back of it

02:13:02.860 --> 02:13:08.540
I really love that sort of network of energy they've applied and supplied throughout this

02:13:08.540 --> 02:13:15.940
here's another narrow fight and Pasha catches Likifak and just another perfectly orchestrated

02:13:15.940 --> 02:13:23.380
trap will there be revenge Solotov knew somebody was coming but always the drone reveals the

02:13:23.380 --> 02:13:27.340
position it doesn't have to take this fight Solotov not yet not until he's got a bit of

02:13:27.340 --> 02:13:36.940
support. Well the need's trying to find a kill back. Because VP, I've been able to get

02:13:36.940 --> 02:13:43.340
that opening pick and... often really came out a response to Falcons. Oh I think the

02:13:43.340 --> 02:13:48.060
Gladi scope just picked up the yellow with solid solvices. And really first and after

02:13:48.060 --> 02:13:52.180
this kind of trade, get a kill back and level up in a 44, but oh dear here comes the shield.

02:13:52.180 --> 02:13:56.620
That's he you don't want to see and he's also been blocked off by, looks to be the explosive

02:13:56.620 --> 02:14:00.220
pipe and he takes a lot of damage. Actually it's from his own Goyle if it was knaded off.

02:14:01.020 --> 02:14:06.460
So yeah, Solotov just has to sprint through, take a lot of damage from his own gadgetry.

02:14:07.580 --> 02:14:12.700
And now for VP, they can really start to kind of lock in the pincers and start pressuring these

02:14:12.700 --> 02:14:19.420
points, getting that shield forced in towards the green side. The chanker is going to be there

02:14:19.420 --> 02:14:23.180
to try and hold it off. In the course of smoking, I was going to allow the glass to move in.

02:14:23.180 --> 02:14:27.660
The flame will go in but it doesn't look to be troubling these attackers and

02:14:27.660 --> 02:14:31.100
then it needs to be carefully done so they can step out of the smoke.

02:14:31.100 --> 02:14:32.860
Gonna go for it again.

02:14:32.860 --> 02:14:36.860
I mean just a slow and steady approach from BPs working really well for them.

02:14:36.860 --> 02:14:42.380
At this point now, 30 seconds, they're gonna see if they can drive themselves in.

02:14:42.380 --> 02:14:44.860
More of this trade game, more of this network in this pressure.

02:14:44.860 --> 02:14:46.940
And only one of those smoke casters, but all those.

02:14:46.940 --> 02:14:51.940
Shumika fires left in pocket and left ready to pop and pounce.

02:14:51.940 --> 02:14:56.940
20 seconds, swings out, cord out, double down once again.

02:14:56.940 --> 02:14:59.940
Uses all that's left but not for long.

02:14:59.940 --> 02:15:01.940
The hardest bro.

02:15:01.940 --> 02:15:05.940
They are sitting on a precipice of greatness,

02:15:05.940 --> 02:15:08.940
sitting on plane tickets to Salt Lake City.

02:15:08.940 --> 02:15:11.940
And boy, this is a plane.

02:15:11.940 --> 02:15:14.940
They have built themselves part by part.

02:15:14.940 --> 02:15:21.940
I mean, this is fantastic for

02:15:21.940 --> 02:15:23.940
VP. They just they know exactly

02:15:23.940 --> 02:15:25.940
what they want. I mean, I just

02:15:25.940 --> 02:15:27.940
want to mention as well. That

02:15:27.940 --> 02:15:29.940
angle that the buck was holding

02:15:29.940 --> 02:15:30.940
for pretty much the entire

02:15:30.940 --> 02:15:31.940
round downstairs, just waiting

02:15:31.940 --> 02:15:33.940
for someone to swing in towards

02:15:33.940 --> 02:15:34.940
art. What did they do? He swung

02:15:34.940 --> 02:15:36.940
and it just led into that

02:15:36.940 --> 02:15:38.940
kill. You know, they're covering

02:15:38.940 --> 02:15:40.940
each other so so well, and I

02:15:40.940 --> 02:15:42.940
just think it is because they

02:15:42.940 --> 02:15:47.540
I just think it is because they get that opening pick, and they do so well in front.

02:15:48.820 --> 02:15:53.020
You know, for Falcons, they were desperate to try and get that kill back, but it just never came for them.

02:15:55.500 --> 02:16:03.220
Falcons have to try and dig deep, and find two rounds back, or else they'll be going into that lower bracket.

02:16:04.860 --> 02:16:09.700
For a team like Falcons, you just want to do it here, now don't you? You want to make sure you lock it in?

02:16:09.700 --> 02:16:15.540
I mean, obviously for VP, it's just massive. You know, I think you kind of mentioned as

02:16:15.540 --> 02:16:19.860
well about, you know, the games that they've had. They beat the kind of first round of

02:16:19.860 --> 02:16:25.260
a G2 have had. They make likes of, you know, fanatic keratics, lost the shifters, which

02:16:25.260 --> 02:16:28.300
I think, you know, we've seen some gaps there where they were going to be throwing away rounds

02:16:28.300 --> 02:16:31.820
that they should have had. We want to see them do it against the other group. We want

02:16:31.820 --> 02:16:35.700
to see them against Secret. We want to see them against Falcons to show that they are

02:16:35.700 --> 02:16:39.780
the real deal that this team really has turned a corner for good and here it is

02:16:39.780 --> 02:16:42.900
they have they've done it you know they've submit themselves as well these

02:16:42.900 --> 02:16:47.820
top teams and if they can take it too clean against Falcons it's massive for

02:16:47.820 --> 02:16:50.620
the confidence which is only gonna face this thing this site's only gonna get

02:16:50.620 --> 02:16:58.220
better not seeing anything here double down with their soft control obviously

02:16:58.220 --> 02:17:03.460
still got the shield as well it's just has been sort of our lesson to future

02:17:03.460 --> 02:17:08.900
teams of maybe we ban more shields against this team. Let's pull them out of the hands of Neko.

02:17:10.740 --> 02:17:12.740
There's that attack with them.

02:17:15.140 --> 02:17:19.540
That's just been so repeatedly driven, repeatedly paced.

02:17:23.300 --> 02:17:27.620
Here, two minutes. They've got the chance at Intel. Breeday on the Echo.

02:17:28.580 --> 02:17:32.580
Once you might be really leaving anything to chance, you can see obviously Neko's sort of

02:17:32.580 --> 02:17:35.580
face check in takes a lot of damage

02:17:35.580 --> 02:17:38.080
on the first, but anyone else would be dead.

02:17:38.080 --> 02:17:39.880
Yeah, it goes going to be massively important.

02:17:39.880 --> 02:17:42.380
Remember when we sort of talked about these sort of plays?

02:17:42.380 --> 02:17:43.880
There's one that nets itself.

02:17:43.880 --> 02:17:46.980
It wasn't a smoke that went solo,

02:17:46.980 --> 02:17:50.080
but they had to led by the drone demo.

02:17:50.080 --> 02:17:53.180
Yeah, great little play down the shields.

02:17:53.180 --> 02:17:56.580
Or we can do something that you want to try and target away from VV

02:17:56.580 --> 02:17:59.180
using the echo in conjunction with a great double swing.

02:17:59.180 --> 02:18:01.780
They go no chance at all.

02:18:01.780 --> 02:18:07.200
So I'm actually quite fortunate for Falcons too that Rorik had left the Blackbird at the perfect time that the Echo comes in.

02:18:07.200 --> 02:18:10.160
Because Rorik was behind the tricker the entire time.

02:18:11.180 --> 02:18:12.180
BP?

02:18:12.980 --> 02:18:19.180
I've been able to secure their mid-floor control now. They can start using the vertical operators in Dan and with that sledgehammer.

02:18:21.380 --> 02:18:24.380
Oh, still a lot of utile that they have to try and go up against.

02:18:24.380 --> 02:18:28.780
You must do the go-yo canisters and oh look at this use of dodging nades on both sides.

02:18:28.780 --> 02:18:37.780
Able to tuck his way in, source connector, and that comes around as well, and double down on that soft destruction from above.

02:18:37.780 --> 02:18:43.780
But no pixel, this is the issue for VP, Falcon's doing very well, just to kind of step in their hands.

02:18:43.780 --> 02:18:48.780
Yeah, they've capped themselves at a slight bit of distance, they've capped that cool.

02:18:48.780 --> 02:18:55.780
As I said before, you know, when we're sort of running around this, with how early the timeouts were from both teams, they only had the game ahead of the pre-day!

02:18:55.780 --> 02:19:00.300
all right you hit you at the pre-fire but there's one but only 20 seconds to try

02:19:00.300 --> 02:19:02.940
and keep on pushing and they still got this utility to have to push their way

02:19:02.940 --> 02:19:06.220
through you can see the blinds coming out so it's up takes a lot of damage

02:19:06.220 --> 02:19:11.880
June though trades out one find two June the all important superstar player

02:19:11.880 --> 02:19:19.820
gets the picks he needed they make sure they look in just one more but just one

02:19:19.820 --> 02:19:25.180
more and then just one more and then just over time

02:19:25.780 --> 02:19:27.780
Falcon's still alive for the meantime

02:19:29.980 --> 02:19:32.140
One rounds all they need to kick it into OT

02:19:32.140 --> 02:19:36.360
I mean that round was just kind of made from dealing with that shield very early on wasn't it?

02:19:36.860 --> 02:19:42.220
I mean they knew the wincon you eliminate the shields you eliminate the kind of I was a vision and

02:19:43.260 --> 02:19:45.820
The way that they want to execute with that shields, you know

02:19:45.820 --> 02:19:50.980
I mean Neko is just so good at just almost bullying anyone he's up against and just you want a better ground

02:19:50.980 --> 02:19:52.460
He'll take that better ground

02:19:52.460 --> 02:19:54.460
See you remove that

02:19:54.460 --> 02:20:02.100
And then VP, obviously playing for the man does advantage, have to go in and kind of, you know, blind-check themselves and take these positions where I'm at, she is.

02:20:02.700 --> 02:20:06.060
And Falcons did very well at just making sure they keep that man advantage.

02:20:07.260 --> 02:20:11.740
So for Falcons, aren't able to win downstairs again?

02:20:12.140 --> 02:20:16.660
But I think the worry though, Fluke, is that has been the only bombs that Falcons has been able to win.

02:20:17.020 --> 02:20:20.060
They have not been successful up near VP of one at twice.

02:20:20.060 --> 02:20:26.020
yep and yet here we are once again they obviously opted for it rather than

02:20:26.020 --> 02:20:29.820
trying out Bunk's briefing was there other one or I mean well they're not

02:20:29.820 --> 02:20:36.180
gonna do the fourth though they're not that clear so yeah but only one they

02:20:36.180 --> 02:20:39.700
just have to make it sort of land once and to be fair you look at how the

02:20:39.700 --> 02:20:45.460
split right it was a big clutch potential situation the very first time but it

02:20:45.460 --> 02:20:50.980
almost went their way, almost sort of pulled itself out and towards the one versus one

02:20:50.980 --> 02:20:54.360
as the one versus one often is to do.

02:20:54.360 --> 02:20:56.900
Pasha just securing it.

02:20:56.900 --> 02:21:03.060
Since then again, only two rounds now where the entry kill hasn't dictated how the rest

02:21:03.060 --> 02:21:04.060
of the round is going.

02:21:04.060 --> 02:21:06.980
It's usually been a statistic that has let in towards Falcons' favor.

02:21:06.980 --> 02:21:10.820
They've been able to sort of make a cap, I guess, a bit of it, and a big bit of it depends

02:21:10.820 --> 02:21:11.820
on who they get.

02:21:11.820 --> 02:21:14.420
They get Neko, they get that shield, they get that power player.

02:21:14.420 --> 02:21:18.420
All right, they're sort of looking at that sort of decent position at the same time.

02:21:18.420 --> 02:21:23.420
Maybe shutting down Dan with how he's been playing throughout these days.

02:21:23.420 --> 02:21:27.420
16 kills on this map, 25-11 throughout the series so far.

02:21:29.420 --> 02:21:36.420
Making sure that he just keeps on putting the pressure on, but Pasha's also sprung to life a bit.

02:21:37.420 --> 02:21:43.420
Unfortunately, for the side of Falcons, you don't really have anybody that's leaning too far ahead.

02:21:44.420 --> 02:21:50.420
very early hold here for falcons from june

02:21:50.420 --> 02:21:54.420
over towards the

02:21:54.420 --> 02:21:58.420
operations room

02:21:58.420 --> 02:22:02.420
flash also backing things up

02:22:02.420 --> 02:22:05.420
you know you always have the chancas hat in the back

02:22:05.420 --> 02:22:09.420
you can afford to use bits of time denial very early on

02:22:09.420 --> 02:22:13.420
using the goya canisters you can see the smoke as well

02:22:13.420 --> 02:22:17.820
Over towards rock and stairs, you could delight the inevitable push that's going to come in from that shield.

02:22:18.820 --> 02:22:23.220
Passion. Again, working downstairs, using that skeleton key to open up a lot of these different angles.

02:22:24.020 --> 02:22:29.220
And really, for useless, now he's in a bit of a pinch here, and all the flashbang comes in, but still,

02:22:29.220 --> 02:22:33.820
useless, able to connect with a shotgun. Pacha is gone.

02:22:34.620 --> 02:22:39.020
Nothing pick goes in favour to Falcons, and now for VP with that man disadvantage.

02:22:39.020 --> 02:22:41.620
How do they break through this smoke that's going to try and facecheck the shotgun?

02:22:41.620 --> 02:22:43.620
But never mind, look at this, we're using this.

02:22:43.620 --> 02:22:46.120
Slippy maneuver into bathroom is where he goes.

02:22:46.120 --> 02:22:48.120
The clash is gone.

02:22:48.120 --> 02:22:50.120
VP are gonna try and force the lead.

02:22:50.120 --> 02:22:51.620
We're gonna be able to fight two kills.

02:22:51.620 --> 02:22:53.120
That was pretty well.

02:22:53.120 --> 02:22:55.120
They shall be like, using his flames.

02:22:55.120 --> 02:22:56.120
What the heck?

02:22:56.120 --> 02:22:59.620
Yeah, I was gonna say, finding kills isn't really the way that they wanted that to go.

02:22:59.620 --> 02:23:02.620
I said if they could try and get rid of one or the other, but unfortunately,

02:23:02.620 --> 02:23:05.120
they're gonna have their own players to shield.

02:23:05.120 --> 02:23:06.620
They can buy themselves some space.

02:23:06.620 --> 02:23:08.120
We set up brilliant NAKOs played.

02:23:08.120 --> 02:23:10.120
This is slips his way in, slips his way back out.

02:23:10.120 --> 02:23:14.280
out the destruction's coming on the other side but it's otherwise a fully fronted just a shalt

02:23:14.920 --> 02:23:21.320
onto the desk and now two falcons players left on the back end. Neko takes a lot of damage

02:23:21.320 --> 02:23:31.160
Solotov gets one but it just leaves one for three versus one. They confirm their place in the top

02:23:31.160 --> 02:23:37.640
two soft lake city in that side point skalore and they defeat falcons knocking them down to the

02:23:37.640 --> 02:23:43.560
the lower bracket they run it's a done demo but a lot of lessons to learn before a potential rematch

02:23:44.120 --> 02:23:51.320
and that's a statement for VP getting themselves in to Salt Lake. Celebrations galore for VP.

02:23:51.320 --> 02:23:55.240
I mean don't forget VP will also play later on this evening so let's stop over for them yet

02:23:55.240 --> 02:24:00.280
they still have to go on and play in that winners match but for VP they've secured their spot to

02:24:00.280 --> 02:24:07.400
the states. Wow we've secured our spot on a one-way ticket to a lovely break let's go

02:27:37.640 --> 02:27:39.640
I

02:29:07.640 --> 02:29:27.640
What a hell of an achievement for a team that made material drastic roster changes new coach, new IGL, new nationalities within the team. They ripped up their old formula. They created a brand new formula for a team that made material drastic roster changes new coach, new IGL, new nationalities within the team.

02:29:27.640 --> 02:29:34.640
for a team that made material drastic roster changes, new coach, new IGL, new nationalities within the team.

02:29:34.640 --> 02:29:39.640
They ripped up their old formula, they created a brand new formula, and at the first opportunity,

02:29:39.640 --> 02:29:47.640
they're the first team to qualify to the Salt Lake City Major, and also to do it against one of the best teams inside of World Siege Falcons,

02:29:47.640 --> 02:29:48.640
one hell of an achievement.

02:29:48.640 --> 02:29:54.640
Yeah, because you take down a team that has not lost to BO3, the EML, in a long, long time, very long time.

02:29:54.640 --> 02:30:01.640
They dominated the ML last stage. Stage 2 they win it. Stage 1 they dominated it up until they lost it to G2.

02:30:01.640 --> 02:30:06.640
It is a team that has been known to be the best team out of Europe in terms of consistency.

02:30:06.640 --> 02:30:12.640
Evan went secret 1-EWC. Evan when they went into the Grand Final of FSI, who was the favorite FSI?

02:30:12.640 --> 02:30:18.640
It was still Falcons because they're expected to be a top team. To take them down, that means that they won't be top 2.

02:30:18.640 --> 02:30:22.120
Yeah, that is a big news that means also that they are gonna

02:30:23.160 --> 02:30:29.900
Eventually maybe miss so like city if they lose the next match. So, you know, it puts them on a really tricky spot

02:30:29.900 --> 02:30:35.480
I'm not too worried about them in the sense that I think that you know having a having their back against the wall is exactly the

02:30:35.480 --> 02:30:42.240
Kind of opportunity for them to grow. It is you mentioned already briefly a new coaching staff over on the side of rotas pro as well

02:30:42.240 --> 02:30:44.820
We get to speak to them as we have them on the line

02:30:44.820 --> 02:30:50.320
Congratulations, Dark, on qualifying to the Salt Lake City Major. Please, tell us how you're feeling.

02:30:51.320 --> 02:30:56.320
Hello everyone. First, sorry for the camera. I don't know why, but the internet looks like it's not so good in the moment.

02:30:56.320 --> 02:30:59.320
But I think we use all the energy in the game, right?

02:31:00.320 --> 02:31:02.320
Just being very proud for all the play.

02:31:03.820 --> 02:31:05.320
All the work you can do.

02:31:06.320 --> 02:31:12.320
Dark, in terms of the players, you have quite a few players not used to necessarily being at the international event, you know?

02:31:12.320 --> 02:31:16.920
It's the first time for Rorick, the French guys especially, only ever been to one before.

02:31:16.920 --> 02:31:21.200
Was there much NAVs before the game?

02:31:21.200 --> 02:31:25.160
To be honest, I think they even don't think about that.

02:31:25.160 --> 02:31:29.840
I'm feeling they're on the game like real experienced guys and they showed that today,

02:31:29.840 --> 02:31:30.840
right?

02:31:30.840 --> 02:31:35.160
So I'm thinking, for sure, like they have some players here who are going to have the

02:31:35.160 --> 02:31:39.920
first experience but they play like big guys today, you know?

02:31:39.920 --> 02:31:43.220
And I think looking at you guys play today, I thought we saw another map again, we saw

02:31:43.220 --> 02:31:44.220
Café.

02:31:44.220 --> 02:31:48.260
I feel like we see more and more of you guys and the more I look at it, I'm like, I don't

02:31:48.260 --> 02:31:49.700
know how limited your map pool is.

02:31:49.700 --> 02:31:54.900
Like I feel like in such a short amount of time, having made such big changes and changed

02:31:54.900 --> 02:31:58.860
IGL, somehow you have an extended map pool for BO3s.

02:31:58.860 --> 02:32:02.340
You feel the same or do you think there's still a lot of work to do before going to

02:32:02.340 --> 02:32:03.340
the City Major?

02:32:03.340 --> 02:32:08.140
Yeah, I think we have a more work to do before going to Major because work with nine maps

02:32:08.140 --> 02:32:13.340
is really hard and we have some things we don't show, we don't play bank on this stage.

02:32:13.340 --> 02:32:17.340
I don't remember if we have a more map she didn't play, probably was just bank now.

02:32:17.340 --> 02:32:21.260
But anyway for the major, for sure you need more things right, so it's time for we focus

02:32:21.260 --> 02:32:22.260
on that.

02:32:22.260 --> 02:32:26.220
And the work like it was enough for sure for kickoff, kickoff is like a more fast than

02:32:26.220 --> 02:32:27.740
any stage.

02:32:27.740 --> 02:32:36.300
So it was my choice to choose a map, but I have the minimum maps good you know.

02:32:36.300 --> 02:32:43.300
So, thanks God the playoff was just too best of three because we cannot do too much more than that, so now it's time to focus on the major.

02:32:43.300 --> 02:32:46.300
That's awesome, thanks so much for sharing all these insights.

02:32:46.300 --> 02:32:51.300
Better time to online now, regain the energy as well for the next years that you're playing.

02:32:51.300 --> 02:32:53.300
Thank you for your time.

02:32:53.300 --> 02:32:55.300
Thank you, thank you everyone.

02:32:55.300 --> 02:33:00.300
I love how you just casually dropped the fact that they only had material for 2v3.

02:33:00.300 --> 02:33:04.000
Guys, if you're 3-2-play, it doesn't matter.

02:33:04.000 --> 02:33:06.940
They're into stage 2, the solid stage, and that's all they're gonna care about.

02:33:06.940 --> 02:33:09.540
Yes, the big tech box is ticked off, right?

02:33:09.540 --> 02:33:14.940
That qualification to the major, the first team worldwide that has made it to the major.

02:33:14.940 --> 02:33:22.160
Big congratulations once again to Virtus.Pro, and once again, to do that in the fashion that the EDI is 7-2 on map 1,

02:33:22.160 --> 02:33:24.360
just making sure this doesn't go to overtime as well.

02:33:24.360 --> 02:33:27.000
For the second map here, it is incredible.

02:33:27.000 --> 02:33:28.360
Yeah, well, I think there is...

02:33:28.360 --> 02:33:30.160
I'm not gonna say there was doubt in the first round.

02:33:30.160 --> 02:33:32.160
that was the first time, but

02:33:32.160 --> 02:33:34.160
the group that they were in

02:33:34.160 --> 02:33:35.160
relatively, I think inside of

02:33:35.160 --> 02:33:36.160
the ML were quite weak. So it

02:33:36.160 --> 02:33:37.160
was expected that they would

02:33:37.160 --> 02:33:38.160
come through in the upper

02:33:38.160 --> 02:33:39.160
bracket alongside you to which

02:33:39.160 --> 02:33:40.160
is exactly what they did. But

02:33:40.160 --> 02:33:42.160
then to go on from there in a

02:33:42.160 --> 02:33:43.160
best of three against Falcons,

02:33:43.160 --> 02:33:44.160
that was why I think a lot of

02:33:44.160 --> 02:33:45.160
people felt this would be the

02:33:45.160 --> 02:33:47.160
real test. Can they come through

02:33:47.160 --> 02:33:48.160
it? Can they escape? I know

02:33:48.160 --> 02:33:49.160
demo right at the start. You

02:33:49.160 --> 02:33:51.160
know, doing it, it's all

02:33:51.160 --> 02:33:53.160
Falcons and then they go out and

02:33:53.160 --> 02:33:54.160
they put in a dominant

02:33:54.160 --> 02:33:56.160
dominant performance largely

02:33:56.160 --> 02:33:57.160
in parts of that man on your

02:33:57.160 --> 02:33:58.160
screen. Naco, you know,

02:33:58.160 --> 02:34:03.160
You know, organizing his two troops, getting them ready, getting them going, but it wasn't just Neko.

02:34:03.160 --> 02:34:06.160
Particularly Dan and Pasha on those big game moments.

02:34:06.160 --> 02:34:12.160
To find a way to win a round, it was just big pop-off, multi-kill, after multi-kill, after multi-kill from those guys.

02:34:12.160 --> 02:34:18.160
I just felt like Lera was a repeat of Café, in the sense that the guys that were the enablers, in the end, where the entry line was Dan,

02:34:18.160 --> 02:34:23.160
it was Dan and Tasha, it was them finding a gap, finding a kill. The very first round, when they're on demos,

02:34:23.160 --> 02:34:27.160
they don't have a way to problem solve the top-lot, they're facing the clash,

02:34:27.160 --> 02:34:29.840
they're facing the smoke in the main stairs, they don't have any solution.

02:34:29.840 --> 02:34:31.160
Who finds the gap?

02:34:31.160 --> 02:34:34.840
Deimos from the downstairs, kills the clash, boom, then gets the main stairs player,

02:34:34.840 --> 02:34:36.320
and then that's it.

02:34:36.320 --> 02:34:38.320
From that then, Neko makes the right call.

02:34:38.320 --> 02:34:42.600
But the main thing and the hardest thing was trying to break apart the defense from Falcons.

02:34:42.600 --> 02:34:47.240
They tried to play the right way, but at the end it is a firepower game,

02:34:47.240 --> 02:34:50.760
you know, it is about the shooters, and then Pasha today,

02:34:50.760 --> 02:34:53.240
far ahead and shoulders above everyone on Falcons.

02:34:53.240 --> 02:34:55.120
Yeah, and I understand the darkest day as well, like you know,

02:34:55.120 --> 02:34:58.920
We've used all of our energy in that game. We hope that they will save a little bit for later

02:34:59.200 --> 02:35:03.320
Because we know that Gordus for will not be playing that upper bracket final later today

02:35:03.320 --> 02:35:05.480
We can have a look at the brackets and see where we find ourselves

02:35:05.480 --> 02:35:09.040
They're locked in for that match seven the last match really playing today

02:35:09.280 --> 02:35:14.520
That means we're gonna have to determine their opponent as well the next qualifier to the Salt Lake City major

02:35:14.520 --> 02:35:16.800
But that also means you to brush upon it

02:35:18.760 --> 02:35:20.760
So one of them is missing the major

02:35:20.760 --> 02:35:24.760
I mean, Falcons just get absolutely

02:35:24.760 --> 02:35:26.760
eradicated out of this up bracket.

02:35:26.760 --> 02:35:28.760
Puts them into low bracket. That

02:35:28.760 --> 02:35:30.760
means at best they will finish

02:35:30.760 --> 02:35:32.760
third. What that means for

02:35:32.760 --> 02:35:34.760
Falcons. What that means for this

02:35:34.760 --> 02:35:36.760
core is this is the worst ever

02:35:36.760 --> 02:35:38.760
EML result since since BDS took

02:35:38.760 --> 02:35:40.760
on this call since they took on

02:35:40.760 --> 02:35:42.760
League back solid top users and

02:35:42.760 --> 02:35:44.760
Breeday. Obviously they've changed

02:35:44.760 --> 02:35:46.760
human recently. That team has

02:35:46.760 --> 02:35:48.760
finished in the top two.

02:35:48.760 --> 02:35:55.340
That team has finished in the top two for BML every stage two years fluff this stage this kickoff

02:35:55.340 --> 02:35:56.960
They will now be third out burst

02:35:56.960 --> 02:36:00.880
I want to come on say that by saying and I will find excuses that this is kickoff

02:36:00.880 --> 02:36:02.440
This is a very condensed form

02:36:02.440 --> 02:36:06.640
It is a condensed format three weeks long and it is very much true to a bracket and the way it's made

02:36:07.000 --> 02:36:09.720
Because I think that if you had had nine play days

02:36:09.920 --> 02:36:14.660
It's exactly the kind of things where the consistency will help you and then you have a longer playoff

02:36:14.920 --> 02:36:17.520
No, it's not coffee. I'm just look at me that way

02:36:17.520 --> 02:36:20.080
I mean, it was the first, but the three they played and they lost.

02:36:20.080 --> 02:36:21.800
And they're the real twin, one best free.

02:36:21.800 --> 02:36:24.240
They could have fallen off in the best position possible.

02:36:24.240 --> 02:36:25.440
Yeah, they only played one.

02:36:25.440 --> 02:36:28.400
We talk about this in the way that we put them to a high standard, right?

02:36:28.400 --> 02:36:29.840
We expect them to make it a top two.

02:36:29.840 --> 02:36:33.000
Expect them to even make international finals and windows as well.

02:36:33.200 --> 02:36:35.880
But then again, it shows that there is no reason more to do for Falcons.

02:36:35.880 --> 02:36:38.400
But they get to do it tomorrow against Secret in their matchup.

02:36:38.760 --> 02:36:39.400
We...

02:36:39.400 --> 02:36:40.480
And top two as I...

02:36:40.480 --> 02:36:41.040
It is.

02:36:41.040 --> 02:36:41.480
It is.

02:36:41.480 --> 02:36:46.640
But I want to have to stop you crashing out because there's still so much more left for us here in the EML.

02:36:46.640 --> 02:36:52.640
We have another best of a right. We have a really important qualification match because we have to send yet another team to the solid

02:36:52.640 --> 02:36:55.380
Lake City major that's either gonna be trust the minds or G2

02:40:16.640 --> 02:40:42.080
Well, I hope you've got your popcorn ready for this song.

02:40:42.080 --> 02:40:47.080
is going to be absolute cinema

02:40:47.080 --> 02:40:48.080
between these two teams. If you

02:40:48.080 --> 02:40:50.080
like chaos, aggression, passion,

02:40:50.080 --> 02:40:52.080
all start players. You got to be

02:40:52.080 --> 02:40:53.080
watching this game between G two

02:40:53.080 --> 02:40:55.080
and twisted minds because it is

02:40:55.080 --> 02:40:57.080
about to go down a qualification

02:40:57.080 --> 02:40:58.080
game to the major that is what

02:40:58.080 --> 02:41:00.080
is at stake for these two teams.

02:41:00.080 --> 02:41:01.080
And we're looking at chica once

02:41:01.080 --> 02:41:03.080
again, aiding that popcorn as he

02:41:03.080 --> 02:41:05.080
was doing earlier. We have our

02:41:05.080 --> 02:41:07.080
own as well because we are so

02:41:07.080 --> 02:41:09.080
ready for this game to dive into

02:41:09.080 --> 02:41:10.080
it. I want to start talking about

02:41:10.080 --> 02:41:13.720
the thing that set this all up with all of the popcorn.

02:41:13.720 --> 02:41:16.080
Speaking of this roster, we haven't seen him in a little while

02:41:16.080 --> 02:41:17.720
because they got first in the group,

02:41:17.720 --> 02:41:19.560
the thing we kind of hope and expected to see

02:41:19.560 --> 02:41:21.280
from this all star roster.

02:41:21.280 --> 02:41:22.920
But please again, to remind people,

02:41:22.920 --> 02:41:24.920
can you describe the G2 that we're seeing

02:41:24.920 --> 02:41:26.160
with the changes to this roster?

02:41:26.160 --> 02:41:27.560
Yeah, of course I can.

02:41:27.560 --> 02:41:29.640
Once I've got popcorn outside of my mouth, yeah.

02:41:29.640 --> 02:41:30.960
G2, they made massive changes.

02:41:30.960 --> 02:41:33.200
They brought Benjo, they brought Shaco in.

02:41:33.200 --> 02:41:35.320
They've got some of the best talent on Earth,

02:41:35.320 --> 02:41:36.640
some of the biggest fragment power,

02:41:36.640 --> 02:41:38.880
and it's easy just to break that down and just say,

02:41:38.880 --> 02:41:40.840
Yeah, they're all just about the gun twice.

02:41:40.840 --> 02:41:42.520
They have a very modern way of playing.

02:41:42.520 --> 02:41:44.320
It's very high risk, very high reward.

02:41:44.320 --> 02:41:46.040
A lot of phone offers, a lot of great offers,

02:41:46.040 --> 02:41:48.680
a lot of demo snake, grim, capsa.

02:41:48.680 --> 02:41:49.760
Blitz, you can see that.

02:41:49.760 --> 02:41:51.640
Dukkobi from something is very fast.

02:41:51.640 --> 02:41:55.160
He's very in your face, and it's very aggressive.

02:41:55.160 --> 02:41:58.240
And I think we've seen the entrance of Shaco

02:41:58.240 --> 02:42:01.400
inside this roster, I think really gel so well.

02:42:01.400 --> 02:42:03.480
He made everything so that he would fit in there.

02:42:03.480 --> 02:42:04.600
He plays still the star role.

02:42:04.600 --> 02:42:06.920
He still plays the demo, still plays the asemi.

02:42:06.920 --> 02:42:10.280
plays the thing that made him the best entry of the league,

02:42:10.280 --> 02:42:12.320
and I think the way that they surrounded him

02:42:12.320 --> 02:42:13.360
with the right positions,

02:42:13.360 --> 02:42:15.440
Benjah as a lurker, Stompin as the right line,

02:42:15.440 --> 02:42:17.720
we're seeing a team that is really well put together,

02:42:17.720 --> 02:42:19.600
and that justifies why they top their group.

02:42:19.600 --> 02:42:21.640
Leo, when does Stompin play?

02:42:21.640 --> 02:42:22.480
Well, right now.

02:42:22.480 --> 02:42:24.360
He does play right now.

02:42:24.360 --> 02:42:25.880
It is gonna play against Twisted Minds, right?

02:42:25.880 --> 02:42:27.560
The roster that we wanna speak about as well,

02:42:27.560 --> 02:42:29.840
because they kind of show us that aggression as well.

02:42:29.840 --> 02:42:32.480
They like to be very fluid all over the map,

02:42:32.480 --> 02:42:34.400
and that first series that we saw from them,

02:42:34.400 --> 02:42:36.560
the best of three, it was a close one against that,

02:42:36.560 --> 02:42:38.060
But still it was a 2-0.

02:42:38.060 --> 02:42:40.960
I think we really saw the twisted minds that we expected against Fnatic.

02:42:40.960 --> 02:42:44.760
I think more or less throughout the group stage, we saw twisted minds that was confident on defense,

02:42:44.760 --> 02:42:47.160
but not so confident in their own abilities on attack.

02:42:47.160 --> 02:42:50.960
When they came to Fnatic, they were really just throwing bodies, they were throwing shit,

02:42:50.960 --> 02:42:53.860
they were having a lot of fluidity and a lot of fun with it.

02:42:53.860 --> 02:42:55.760
Yeah, sorry.

02:42:55.760 --> 02:42:57.460
Imagine if this is what you'd eat popcorn right now.

02:42:57.460 --> 02:42:59.460
If we're all just eating popcorn, then yeah, why not?

02:42:59.460 --> 02:43:02.860
But yeah, no, I think that's, you know, they realized they remembered the twisted minds,

02:43:02.860 --> 02:43:06.720
the the the identity that they had and it gets fantastic it really showed that

02:43:06.720 --> 02:43:10.380
especially that second map on the AM and lbs it really is dominant whether they

02:43:10.380 --> 02:43:14.140
can do that again today against G2 will be will remain to be seen. This is the

02:43:14.140 --> 02:43:17.220
biggest push and mark because in terms of playstyle this went from a Fnatic that

02:43:17.220 --> 02:43:21.260
was completely scared and feared and then they struggled with confidence and

02:43:21.260 --> 02:43:25.220
obviously you can bully someone that feels like they cannot fight back it's

02:43:25.220 --> 02:43:28.420
not gonna be the same story today against G2. No because they play a way more

02:43:28.420 --> 02:43:31.900
aggressive team right I feel like that's where it might clash in regards to the

02:43:31.900 --> 02:43:33.900
two teams here, both showing that aggression.

02:43:33.900 --> 02:43:38.400
Yeah, to me, we're looking at the two teams that are the most aggressive in the lane.

02:43:38.400 --> 02:43:42.560
If you look at the playstyle, I mean, let's take a look at these two teams playing against the same opponent.

02:43:42.560 --> 02:43:43.060
Right.

02:43:43.060 --> 02:43:43.560
Tufnatic.

02:43:43.560 --> 02:43:50.400
Doki with a triple kill, here, the hard roam, the aggression on every side, picking players outside.

02:43:50.400 --> 02:43:54.900
You know, there is no respect to Tufnatic here, he's just G2 bullying them the entire time.

02:43:54.900 --> 02:44:01.400
And even in this scenario, you know, this was, if I remember all, this was 2v5 that he won, just the entire thing.

02:44:01.400 --> 02:44:05.000
What do you mean if it's with Twisted Mind here? Do you see them respecting Fnatic? No, they don't!

02:44:05.000 --> 02:44:09.880
They run in, they go aggressive, this was a 3v5 that they won, another one.

02:44:09.880 --> 02:44:15.080
I mean, we're seeing teams on both sides that pull Fnatic, that play super aggressive,

02:44:15.080 --> 02:44:20.040
that pick outside, like one more pick outside here, by the way, one more step forward side here as well.

02:44:20.040 --> 02:44:24.840
That one, boom! I mean, we're looking at teams that are not afraid to take risk,

02:44:24.840 --> 02:44:29.400
that are not afraid to take individual good fights, that might seem like they're not unwittingable,

02:44:29.400 --> 02:44:34.920
and they win it. Feels like this cluster styles, it's not in the cluster styles, it's two styles exactly the same in each of us face.

02:44:34.920 --> 02:44:38.680
It feels like we're in for a bomb bomb. Yeah, it's a saloon brawl, straight to school like City.

02:44:38.680 --> 02:44:42.520
Yeah, I mean you can't, you have to take risks here. You can't leave things, you can't save maps,

02:44:42.520 --> 02:44:46.360
you can't save strats or anything. It's a qualification game, probably the most important

02:44:46.360 --> 02:44:50.680
best of three that you're playing instead of the whole Kiko fight, especially talking about the SIPoints.

02:44:50.680 --> 02:44:55.640
Talk about everything, but we're looking at the maps for the series again, but not on there.

02:44:55.640 --> 02:44:59.880
Yeah, and I liked that 4G2 because the last two teams they played with Jack was LSI.

02:44:59.880 --> 02:45:00.380
Yes.

02:45:00.380 --> 02:45:01.800
They played against FaZe.

02:45:01.800 --> 02:45:02.920
Yes, they did, and they won.

02:45:02.920 --> 02:45:04.120
They won 7-0.

02:45:04.120 --> 02:45:04.920
Wow.

02:45:04.920 --> 02:45:06.040
Okay, the World Champions, right?

02:45:06.040 --> 02:45:06.520
Yep.

02:45:06.520 --> 02:45:08.200
Then they played it against M80.

02:45:08.200 --> 02:45:09.240
The major champions.

02:45:09.240 --> 02:45:10.360
And they won it 7-4.

02:45:10.360 --> 02:45:11.000
Wow.

02:45:11.000 --> 02:45:15.160
So they've played some of the two best teams in the world and destroyed them both.

02:45:15.800 --> 02:45:17.160
Oh, do you want to know something funny?

02:45:17.160 --> 02:45:17.720
What's up?

02:45:17.720 --> 02:45:21.400
The last time Christian Mane played the map, they lost it 7-2.

02:45:21.400 --> 02:45:23.000
So Falcons inside of kickoff.

02:45:23.000 --> 02:45:25.080
Yeah, now that feels like it's on Roth 1.

02:45:25.080 --> 02:45:29.120
However, we will go to border as well falcons now if we've not seen them play in tier one

02:45:29.120 --> 02:45:33.160
But for both of these teams gunfight heavy teams on a gunfight heavy map of border

02:45:33.400 --> 02:45:38.320
Whatever happens, there's gonna be some big plays made on that. Oh, we will be I'm so excited for this matchup

02:45:38.320 --> 02:45:43.640
Especially with the maps that we have but we can take it to our casters to ask them if they are feeling just as excited as we

02:45:43.640 --> 02:45:49.520
Are about those matches a little bit less excited. I'm a little bit less excited. I have to I have to be honest right now because

02:45:49.920 --> 02:45:51.920
You know deminice sat here at home

02:45:51.920 --> 02:45:56.920
I mean, it's just so far away

02:45:56.920 --> 02:45:58.920
and production sat there eating

02:45:58.920 --> 02:46:01.920
popcorn. It's cheers, boy. Little

02:46:01.920 --> 02:46:03.920
divas. All of you. What do we get

02:46:03.920 --> 02:46:07.920
home demo? We get a handshake

02:46:07.920 --> 02:46:09.920
and a well done with a We didn't

02:46:09.920 --> 02:46:11.920
even get the cats and we got

02:46:11.920 --> 02:46:13.920
commiseration. He's thrown us as

02:46:13.920 --> 02:46:15.920
a terrible throw. You know what

02:46:15.920 --> 02:46:17.920
are you doing? We are what are

02:46:17.920 --> 02:46:19.920
we ducks ducks at the pond? Come

02:46:19.920 --> 02:46:23.520
Hey, I don't think you have a reason to be upset. Okay. You got a great match to cast

02:46:23.520 --> 02:46:30.260
I'm gonna sit here get it with our popcorn and then I want you to take it away for a great qualification game between G2 and twisted

02:46:30.260 --> 02:46:31.880
Mines

02:46:31.880 --> 02:46:37.440
Fine when she puts it like that. Maybe it's just a previous experience as a teacher

02:46:37.600 --> 02:46:44.040
But I feel educated. We're gonna have a great time here the audience thing G2 is gonna have an even better time and

02:46:44.040 --> 02:46:52.220
and we'll be selling the popcorn that Leo threw on the floor to anyone who wants it later on this broadcast.

02:46:52.220 --> 02:46:53.140
Demo!

02:46:53.140 --> 02:46:58.980
GP2 vs Twisted Minds! How do you think this one is going to shake out?

02:46:58.980 --> 02:47:06.480
Oh, this is a fun one! I mean, you've got obviously G2, the new looking G2 with the players that they've brought in.

02:47:06.480 --> 02:47:10.780
Obviously this phase, that was the talking point, and then you've got Twisted Minds.

02:47:10.780 --> 02:47:12.780
players that have been

02:47:12.780 --> 02:47:14.780
in the last couple of years.

02:47:14.780 --> 02:47:16.780
We've seen these players at

02:47:16.780 --> 02:47:18.780
international events before. It's

02:47:18.780 --> 02:47:20.780
not so these are like newcomers.

02:47:20.780 --> 02:47:22.780
Um, it was just kind of they were

02:47:22.780 --> 02:47:24.780
like locked out last year, weren't

02:47:24.780 --> 02:47:26.780
they? But it's good to see them

02:47:26.780 --> 02:47:28.780
back in. Look, I think twisted

02:47:28.780 --> 02:47:30.780
minds are always going to have

02:47:30.780 --> 02:47:32.780
that aggressive play style where

02:47:32.780 --> 02:47:34.780
they'll do things that is a

02:47:34.780 --> 02:47:36.780
little bit different than what

02:47:36.780 --> 02:47:38.780
we're seeing from other teams

02:47:38.780 --> 02:47:41.580
and, you know, was successful against them.

02:47:41.580 --> 02:47:43.460
They always kind of said, was,

02:47:43.460 --> 02:47:46.700
oh, we were kind of expecting more at a Twisted Minds.

02:47:46.700 --> 02:47:48.180
And I remember distinctively,

02:47:48.180 --> 02:47:50.140
it was whenever GK played against Twisted Minds

02:47:50.140 --> 02:47:51.580
and they did an interview at Packball,

02:47:51.580 --> 02:47:53.380
and he said, we were expecting

02:47:53.380 --> 02:47:55.860
for more crazy things from Twisted Minds,

02:47:55.860 --> 02:47:57.220
but we didn't really see that.

02:47:57.220 --> 02:47:58.660
So I think for Twisted Minds,

02:47:58.660 --> 02:48:01.100
we just want to see them play their style of the stage,

02:48:01.100 --> 02:48:03.060
which does that off the cuff style.

02:48:04.260 --> 02:48:07.900
Well, off the cuff might be off the tough route,

02:48:07.900 --> 02:48:15.300
As we get ourselves in towards this opening map, I think Boulder is going to be an absolute feast for all of us.

02:48:15.300 --> 02:48:21.700
But, well, we have another 2-0, or, well, we have, I suppose, a series that goes a little bit of the distance.

02:48:21.700 --> 02:48:28.900
G2 versus just Mines. All these two teams will confirm themselves, as we've just had before, at Salt Lake City, precious aside points.

02:48:28.900 --> 02:48:37.100
And, well, there's a sort of good idea here for G2 who's started this split.

02:48:37.100 --> 02:48:41.940
They're only lost against furthest pro and then since then have just looked better and better and better demo

02:48:43.060 --> 02:48:44.260
Yeah, it's good

02:48:44.260 --> 02:48:50.780
They go for all from G2. It's the stage that they probably wanted it was to hit the ground pretty well and you know finishing first in their group

02:48:52.020 --> 02:48:57.860
Making it so all they have to do is win just a match and then they're into the major is is what they're after

02:48:59.100 --> 02:49:04.500
Obviously for G2 whenever it comes to like later you're kind of expecting, you know, this utility dump

02:49:04.500 --> 02:49:09.140
You know, Si, who aren't scared to play this map, I think they have a pretty good record on it.

02:49:09.140 --> 02:49:12.840
Over the past couple of months, I think it's 5-1 at the moment.

02:49:12.840 --> 02:49:15.640
Last time they won it was up against an 80.

02:49:15.640 --> 02:49:20.740
So, you know, it is a good back for G2, all in all, whenever you kind of look at the stats for it.

02:49:20.740 --> 02:49:23.500
G2, just doing the basic try.

02:49:23.500 --> 02:49:27.240
Doing a little bit of util here and there, making sure the bridges are opened up.

02:49:27.240 --> 02:49:31.640
I mean, G2 with the electrification bands, that's always going to kind of happen.

02:49:31.640 --> 02:49:41.640
You're more looking at J-Lab though in the kind of hot seat, a very aggressive standpoint here from the Izami in towards operations and now makes that rotate back in place very close towards the breach.

02:49:41.640 --> 02:49:45.640
I mean this is the kind of place that, you know, could net you a kill, could catch somebody by surprise.

02:49:47.640 --> 02:49:55.640
They want to try and just creep their way in here, Shiko, slipping himself forward. He's obviously sort of been one of the top performers throughout the league this split.

02:49:55.640 --> 02:50:01.860
Well, Ducky won't quite be able to push out Hasham as he does before a man famous for his peaks and positions

02:50:01.860 --> 02:50:07.240
He's propped up and ready to pop down anybody that steps up those stairs themselves

02:50:07.240 --> 02:50:13.480
It's still a bit of a fact finding fun information here as Ben just gonna get the read on who's watching him on the side of art

02:50:14.360 --> 02:50:18.940
But otherwise the only thing it painted is a little bit of a route in towards the site step by step

02:50:19.240 --> 02:50:21.920
Ducky over the top now the opening underneath

02:50:21.920 --> 02:50:25.600
It might cause them some worry, but it's going to be the approach here.

02:50:25.600 --> 02:50:28.960
The blinds quickly round the corner, swung in, they're looking for the breach.

02:50:28.960 --> 02:50:30.320
We can hear the ADS being burned.

02:50:30.320 --> 02:50:31.360
You assume it's on the stairs.

02:50:31.360 --> 02:50:32.400
There's the go, go, go.

02:50:32.400 --> 02:50:33.760
And he's going to pull himself back.

02:50:33.760 --> 02:50:36.080
And I cannot find a safe place.

02:50:36.080 --> 02:50:37.360
He's got one.

02:50:37.360 --> 02:50:38.680
An oasis in the smoke.

02:50:38.680 --> 02:50:40.720
There's nobody swings up on the back, but we can see.

02:50:40.720 --> 02:50:42.960
Benja wasn't a million miles away.

02:50:42.960 --> 02:50:44.360
Look at that positioning there.

02:50:44.360 --> 02:50:45.080
Now it's the post.

02:50:45.080 --> 02:50:46.440
There's Benja getting one.

02:50:46.440 --> 02:50:47.480
There's an important shotgun.

02:50:47.480 --> 02:50:49.800
And it locks in for the second follow-through.

02:50:49.800 --> 02:50:51.040
But now they know about his position.

02:50:51.040 --> 02:50:55.320
So we actually relocate to Stokey, drives his way across a great little change there.

02:50:55.320 --> 02:50:58.980
From the side of Hashop, he's been guessing, it's a very important swing for them to try

02:50:58.980 --> 02:51:03.300
and lock in and now, the Strix guys could get a bit of support and a bit of structure

02:51:03.300 --> 02:51:07.940
at Hashop, there he is, pop right over from the top rope, gets one, better get some self

02:51:07.940 --> 02:51:10.900
a second, make it three!

02:51:10.900 --> 02:51:18.340
But 15 seconds here, demo, P9, all that is left on the longest watch possible, the past

02:51:18.340 --> 02:51:23.000
They know where he is now, so they've just got to try and sprint their way past him now

02:51:23.940 --> 02:51:27.740
Stopping to secure the site at this point. They know exactly where he's coming from

02:51:28.580 --> 02:51:32.220
And they'll just pop out and get the round win almost but

02:51:32.900 --> 02:51:34.900
G2 adapt and change

02:51:36.140 --> 02:51:43.020
Yeah, I mean G2 I think that they were very surprised that somebody was still alive on the rocket stairs

02:51:43.020 --> 02:51:51.820
players. Because I mean, I think for us, he just found the perfect little circle there.

02:51:51.820 --> 02:51:55.420
Make sure he didn't die to the flames because it's all around them. I mean, it turns a G2.

02:51:55.420 --> 02:51:59.100
I mean, strategically, I think they've got a pretty vinyl haven't they? It's just somehow

02:51:59.100 --> 02:52:05.820
hatch on survive. He sees it alive. But still, I think G2, you know, they have the players

02:52:05.820 --> 02:52:09.820
up there. They have the players you can just go in, banja, right in the money just finds

02:52:09.820 --> 02:52:13.260
the free piece. You know, gets them out of that hole that they were maybe in after Hasham

02:52:13.260 --> 02:52:17.500
was able to get the second pick. I mean, that's the thing with GT. I mean, they're probably

02:52:17.500 --> 02:52:22.020
the only team who you kind of look at and think they could just go and get whatever

02:52:22.020 --> 02:52:26.100
player they want. You know, that's just how they operate, isn't it? Like, how many teams

02:52:26.100 --> 02:52:33.220
can go and get a shite going to Benji? You know, that's the thing with GT coming into

02:52:33.220 --> 02:52:38.900
it is we've seen how many players come and go at this side, always having players you

02:52:38.900 --> 02:52:41.540
you just think, oh, you know, just fantastic players in the right.

02:52:41.540 --> 02:52:44.380
You know, I kind of mentioned before, you know, losing lawyer, losing

02:52:44.380 --> 02:52:47.900
Blaz, I thought really good players, especially near the end,

02:52:47.900 --> 02:52:50.340
especially outside, but they really came into it well.

02:52:50.340 --> 02:52:52.460
But the team thought, no, we need to make a change.

02:52:52.460 --> 02:52:55.020
And, you know, you just go and get Shaikou and Benji.

02:52:55.020 --> 02:52:55.940
It's just ridiculous.

02:52:55.940 --> 02:52:59.020
And, you know, I think that's a comment that maybe Jack can talk about G2,

02:52:59.020 --> 02:53:02.220
where, you know, we've seen the individuals perform,

02:53:02.220 --> 02:53:04.460
but we want to see more of a team performance.

02:53:04.460 --> 02:53:06.620
Because we know the individuals, we know you can all step up,

02:53:06.620 --> 02:53:15.620
But whenever you kind of get to the international level, whenever you're up against the other regions, especially up against Brazil, you need everyone singing from the same hymn sheet, don't you?

02:53:16.620 --> 02:53:22.620
Oh, yeah. I mean, like, if they're not, then it's like when you have castes all trying to sing together.

02:53:23.620 --> 02:53:28.620
Which is a horrible sound. And we've heard it on tech tests before.

02:53:28.620 --> 02:53:36.740
The name is just a video of us doing that for Wellerman from a different, from a Parasaside,

02:53:36.740 --> 02:53:38.240
but the first Parasaside?

02:53:38.240 --> 02:53:45.020
We are terrible singers, it's a private video for just that reason, and Shoki, well privately

02:53:45.020 --> 02:53:49.780
please remove yourself from the area, you are not allowed to participate in the rest

02:53:49.780 --> 02:53:50.780
of this round.

02:53:50.780 --> 02:53:56.300
Shilad, close on the corner, the second followed through, almost catches, and you're elsewhere,

02:53:56.300 --> 02:53:57.300
they drive in!

02:53:57.300 --> 02:54:03.100
does without Hashom though, gets out of the same second, so, twisted mind, they're just

02:54:03.100 --> 02:54:07.500
pushing out there, sort of making sure that we've got one, let's see what else we can

02:54:07.500 --> 02:54:12.180
sort of net at 4-3, still are a f***ed shit, whoo!

02:54:12.180 --> 02:54:14.780
How'd you do that?

02:54:14.780 --> 02:54:16.580
My eyes are too old.

02:54:16.580 --> 02:54:22.660
I mean, look at the G2, it's very individual isn't it, everyone just kind of finds A-picks

02:54:22.660 --> 02:54:27.420
somewhere, isn't it? And this is maybe the worry that we've had with G2. It's, you know,

02:54:27.420 --> 02:54:32.700
yes, they've got the potential to go off and have individuals shine, but, you know, it

02:54:32.700 --> 02:54:38.540
is very risky of a play, but they just keep finding the kills. I mean, Twisted Minds are

02:54:38.540 --> 02:54:44.540
really giving things a lay right now. Don't we call, comes in, gonna be off of her hash

02:54:44.540 --> 02:54:49.460
off, has to go for the prone play now, and again, he can just TP back to the site if

02:54:49.460 --> 02:54:53.340
He needs to be actually bait now and see if he can catch better by surprise

02:54:53.340 --> 02:54:57.020
I think it's work vengeance and fell for the bait. He hurt the TP, but no

02:54:57.980 --> 02:54:59.980
Stompin in the 1v2

02:55:01.020 --> 02:55:03.020
And P9 the TP

02:55:03.860 --> 02:55:06.700
Stompin was not expecting the scope post

02:55:07.460 --> 02:55:12.860
Swings and roundabouts, isn't it? Looked to be the G2 were breaking away and then a 2v3

02:55:13.300 --> 02:55:15.300
From twist of mind secures the round win

02:55:15.300 --> 02:55:21.300
Well, they were able to get themselves sort of pushed back round.

02:55:21.300 --> 02:55:25.300
You know, they didn't really want to play toughly.

02:55:25.300 --> 02:55:27.300
It's not always been the thing Twisted Minds have done that.

02:55:27.300 --> 02:55:30.300
It's a great idea to court him on the reload, put the pressure back in,

02:55:30.300 --> 02:55:34.300
but G2 have that ability to get these kills from these insane positions.

02:55:34.300 --> 02:55:40.300
He said, teleport brings him back around, the flash comes out, and, you know, they lean in.

02:55:40.300 --> 02:55:42.300
Right, it's one of the things that's often great about this team.

02:55:42.300 --> 02:55:45.580
about this team, it's one of the things that's caused so many problems for other teams is

02:55:45.580 --> 02:55:53.100
Twisted Minds having no fear. They have just built themselves. These monuments of bravery

02:55:53.100 --> 02:55:57.500
and they're more than happy to introduce you to the brickwork that goes into it.

02:55:59.660 --> 02:56:03.900
One apiece and benches off to a very strong start over these opening two rounds,

02:56:03.900 --> 02:56:06.380
but Hashom is not a million miles away himself.

02:56:06.380 --> 02:56:17.580
And we get this deadlock.

02:56:17.580 --> 02:56:22.860
So the top floor not working out for Twisted Lines but the basement certainly is and instead

02:56:22.860 --> 02:56:28.460
of maybe going back in towards the top floor they just continue along with the rotation

02:56:28.460 --> 02:56:29.460
into the midfloor.

02:56:29.460 --> 02:56:35.260
That's what G2 have to go up against and we'll see how G2 want to approach this.

02:56:35.260 --> 02:56:39.660
I mean, they still line up. We're certainly going to be using that sense, isn't it?

02:56:39.660 --> 02:56:42.860
You know, we know that this sense is a great time here in the mid-floor where you can cover off

02:56:43.260 --> 02:56:48.060
not only just the angles in the bomb site, but also the angles that can be held from above with the verts.

02:56:49.180 --> 02:56:52.300
Still for G2 though. I mean, Doki on the shield here.

02:56:52.300 --> 02:56:55.820
I'm looking to see if he can enter in towards Skybridge and enter in towards Green.

02:56:56.860 --> 02:57:00.060
I mean, certainly I think for Doki, you know, he himself has had to adapt his game,

02:57:00.060 --> 02:57:02.940
isn't it? It's on a different role. We've kind of seen him on this stage.

02:57:02.940 --> 02:57:07.280
Whenever you bring in Banging you bring on Shai, but there's kind of see-off in Doki's thunder a little bit

02:57:08.760 --> 02:57:11.860
So him and the shields certainly a sight to the halls

02:57:16.500 --> 02:57:18.660
Spray through push back down green stairs

02:57:18.940 --> 02:57:22.860
He's got the ability to get himself a little bit more not like that though

02:57:23.580 --> 02:57:26.840
They just kept on driving the flash comes around the corner

02:57:26.840 --> 02:57:29.900
There's somebody trying to offer a modicum of support, but in the meantime

02:57:29.900 --> 02:57:36.480
reloading. They're just being caught all over here. Four versus three. What was that first

02:57:36.480 --> 02:57:41.360
loss turns into two return gains? And they now have that body balance in towards their

02:57:41.360 --> 02:57:47.040
favour as well as the proposed aggressive position here. But there's still a watch going on and

02:57:47.040 --> 02:57:51.920
this is exactly it, right? Look, just, oh, it's, I mean, it was a gamble. Fine, but look

02:57:51.920 --> 02:57:53.880
at the health of Shaco and how close it was.

02:57:53.880 --> 02:57:59.520
I mean, Shaco is going too, and he thought, give me diamonds, there it is, this is what

02:57:59.520 --> 02:58:05.240
he can produce on his favourite operator. Hasham being tracked out by said diamonds,

02:58:05.240 --> 02:58:08.640
so exactly where both of these players are, it just feels like a matter of time before

02:58:08.640 --> 02:58:13.680
G2 are going to have full control of the bomb site. Look at where both players and Twisted

02:58:13.680 --> 02:58:17.760
Minds are, I mean, they're separate from one another, so in terms of trades, it's just

02:58:17.760 --> 02:58:22.280
not going to be there. Doki just waiting for him to get set up, and he's going to try and

02:58:22.280 --> 02:58:26.000
and go for that jump in and forces away in with that shield.

02:58:26.000 --> 02:58:28.200
In goes the sense, and I think stopping in Alamo

02:58:28.200 --> 02:58:30.120
maybe gonna try and challenge the player upstairs

02:58:30.120 --> 02:58:32.200
because they know it is gonna be a solo snooking.

02:58:32.200 --> 02:58:35.360
He's gonna go for the plant and oh, somehow,

02:58:35.360 --> 02:58:37.080
we're able to see a kill happening from above,

02:58:37.080 --> 02:58:39.000
but Alamo have the double, a good trade,

02:58:39.000 --> 02:58:42.280
and yeah, it's already matter of time for Hash on fell.

02:58:42.280 --> 02:58:44.600
G2, good bounce back that mid-floor,

02:58:44.600 --> 02:58:45.980
making it look very easy.

02:58:49.000 --> 02:58:49.920
What's he doing?

02:58:49.920 --> 02:58:51.200
What's he saying?

02:58:51.200 --> 02:58:52.040
What's he doing?

02:58:52.040 --> 02:59:03.160
sing it a song what song you have to guess I probably only made up I think

02:59:03.160 --> 02:59:15.000
withering heights by Kate Bush that song you know it nope wow all right what

02:59:15.000 --> 02:59:16.720
about the one that was in Stranger Things

02:59:16.720 --> 02:59:24.240
I know that one. Okay, let's say that then. For the sake of you and your understanding of

02:59:24.240 --> 02:59:36.200
media, let's say it was that sound. G1, G2 off, super back on G2 in the lead. Back to

02:59:36.200 --> 02:59:43.280
a stronger start. I like the Iron Man in the back of Shai-Kai's setup there, because he's

02:59:43.280 --> 03:00:00.800
like bonking his head so full rotate off the bomb sites only gonna end with one

03:00:00.800 --> 03:00:04.820
defensive winning here for twist of minds wasn't that basement they're gonna

03:00:04.820 --> 03:00:11.200
attempt now that top floor once more and didn't work out for the last time they

03:00:11.200 --> 03:00:19.880
over here. He's off the back of a Benjafreeca. I wonder what the change-up's gonna be. Now

03:00:19.880 --> 03:00:25.880
if you look at the bands here for Iverteam, there's gonna be two operators that were used

03:00:25.880 --> 03:00:31.360
in this first round. It was the Tachanka being plugged by P9, it's gone, and it was also

03:00:31.360 --> 03:00:35.760
that solid snake that, again I mentioned, Benjamaster was able to find the free piece

03:00:35.760 --> 03:00:41.860
So for all good bands for both sides has been operators which have been a problem for both of them

03:00:42.480 --> 03:00:45.940
So we'll see how they want to adapt mostly look at the twist of mind

03:00:45.940 --> 03:00:49.560
You know without that the chanker now you what's gonna be your main form of denial

03:00:49.560 --> 03:00:55.360
What kind of rubber you gonna take? I mean, I think it's a fairly easy cross over as that you you take away one flame operator

03:00:55.360 --> 03:00:57.360
You bring in another you bring in the Goya

03:00:57.800 --> 03:00:58.680
Yeah, oh yeah

03:00:58.680 --> 03:01:03.400
You need to sort of just do something else to buy yourself a bit of control right by yourself a little bit of

03:01:03.400 --> 03:01:07.000
of, okay, we can slow down what they're doing. We can slow down their bite-in. We've just

03:01:07.000 --> 03:01:12.840
seen multiple times G2 pushing advantage, pressing and pressing and pressing. And there

03:01:12.840 --> 03:01:16.040
was just one more example to add towards the list.

03:01:16.040 --> 03:01:20.360
I was going to say, are we about to get another example of stuff Hashom likes to do, which

03:01:20.360 --> 03:01:26.040
is be outside the building. Just take these fights, take these advantages. Obviously the

03:01:26.040 --> 03:01:29.320
mirror on the board, it buys them a bit of pressure, they can apply them towards operation.

03:01:29.320 --> 03:01:33.420
the twitch is gonna do their best to remove some utility or just looks away

03:01:33.420 --> 03:01:40.480
as the drone slips on by blinds over the top to swing round on towards this

03:01:40.480 --> 03:01:44.920
position the capitol will just force out the player oh it won't oh it will

03:01:44.920 --> 03:01:50.440
she'll add we stuck yeah entirely stuck the echo is doing its best just to try

03:01:50.440 --> 03:01:54.640
and blind people but that's not gonna slow down shaco pushes on gets the player

03:01:54.640 --> 03:01:57.000
have they bought enough time and it's actually I'm about to do something

03:01:57.000 --> 03:01:59.340
They'll buy them another- BUDDY, YES!

03:01:59.340 --> 03:02:01.080
Great positioning.

03:02:01.080 --> 03:02:03.500
On towards the swing, forced out by the Fenrymine,

03:02:03.500 --> 03:02:05.740
and they are suddenly back to square one,

03:02:05.740 --> 03:02:09.080
but with a less body than their opponents.

03:02:09.080 --> 03:02:12.080
Yeah, this is where Twisted Lines get very dangerous

03:02:12.080 --> 03:02:15.280
when you have players who will just go for the most random plays.

03:02:15.280 --> 03:02:17.680
And I mean, that's all in the f-com shotgun.

03:02:17.680 --> 03:02:18.920
Able will make it work for him.

03:02:18.920 --> 03:02:21.680
Kandala's will go out.

03:02:21.680 --> 03:02:23.480
And that should be a dead smoke, and it is.

03:02:23.480 --> 03:02:26.000
Doki takes a lot of damage through down to 1 HP,

03:02:26.000 --> 03:02:28.640
and there's Hashim again, makes the rotate in the bathroom.

03:02:28.640 --> 03:02:31.760
She's an absolute medicine, I mean, who wants to swing him?

03:02:31.760 --> 03:02:33.920
Who really wants to go up against this guy?

03:02:33.920 --> 03:02:36.960
Stumpin' able to find one to get it back into the 2v2

03:02:36.960 --> 03:02:38.320
and 40 seconds left.

03:02:38.320 --> 03:02:40.720
Stumpin's in the bomb site and Benji has to try and support him.

03:02:42.720 --> 03:02:46.880
I mean P9 puts down Stumpin and there's Benji getting one apiece

03:02:46.880 --> 03:02:48.960
and look at the health, it's almost even between the pair

03:02:48.960 --> 03:02:51.600
and no gadgetry, we have an old fucking shootout

03:02:51.600 --> 03:02:52.880
and Benji is the boy.

03:02:52.880 --> 03:03:01.340
way to make that stick and you just had such a cool drink afterwards no song this time

03:03:01.340 --> 03:03:05.420
from doki but that was a let's go tell that

03:03:05.420 --> 03:03:10.580
he's getting very jumpy isn't he doki he's getting into us that's where you know things

03:03:10.580 --> 03:03:14.480
are going well if he's always kind of rocking back and forth in this chair ready for the

03:03:14.480 --> 03:03:15.480
next round

03:03:15.480 --> 03:03:22.480
Well I mean this is the twist of my playstyle, this is Hashim, the guy fears nothing, doesn't

03:03:22.480 --> 03:03:26.520
get a video or Hashim will do the same thing.

03:03:26.520 --> 03:03:33.200
But really for Benj, again, the saviour of G2, 7 kills for the man.

03:03:33.200 --> 03:03:37.400
Equally so a check, I'm also in 7 kills, but the score line tells the different stories

03:03:37.400 --> 03:03:41.200
that G2, here in the lead, a two round buffer.

03:03:41.200 --> 03:03:46.400
I mean G2, I mean in that kind of opening they did the right things didn't they? Again that utility dump

03:03:47.400 --> 03:03:51.280
But they just again need to be careful for those plays that twist that mines can go for

03:03:52.560 --> 03:03:57.520
They'll still find a way G2 and that's all they care about as long as the rounds keep on coming their way they will mind

03:03:58.760 --> 03:04:01.240
And even with something as well good decision-making

03:04:01.400 --> 03:04:06.600
You know gets into the GV2 and just thinks right I need to make a play it just charges into the bomb site

03:04:06.600 --> 03:04:14.680
at this point now, driving themselves step by step further forward. It's obviously the,

03:04:14.680 --> 03:04:19.400
you know, we have the conversations about the strength of this map, right, and how it's

03:04:19.400 --> 03:04:24.680
going to be playing in towards the favour, and we get onto border. We have these two teams

03:04:24.680 --> 03:04:29.720
like to play. Would you shave waters a bit of the clip of the coin from Twisted Minds,

03:04:29.720 --> 03:04:34.360
or from that sort of side, or do you think they will have that extra element?

03:04:41.360 --> 03:04:42.360
Or are you unsure?

03:04:43.360 --> 03:04:44.360
I'm stumped you.

03:04:44.560 --> 03:04:47.120
I'm giving you too much to think about, too much aggression.

03:04:47.920 --> 03:04:49.120
I mean, there's too much...

03:04:49.240 --> 03:04:50.760
But this is going to be an aggressive game,

03:04:50.760 --> 03:04:52.800
because it was always going to be kind of stemmed that way

03:04:52.800 --> 03:04:54.320
with the players that we have on both sides.

03:04:55.280 --> 03:04:56.480
Yeah, yeah, yeah, entirely that.

03:04:56.480 --> 03:05:01.000
And but then I think that's the thing about border is when we eventually get that twisted minds the way they've been playing

03:05:01.440 --> 03:05:06.040
Mmm, I don't think this is a map that rewards it as well as border does right?

03:05:06.040 --> 03:05:10.900
It was close in the previous round because of that but imagine that happening on a map like border where

03:05:12.040 --> 03:05:16.240
You know it's sort of you're closer together to the rest of your team

03:05:16.240 --> 03:05:19.680
You're closer towards the support structure. You can get yourself backed up as a defender more

03:05:19.680 --> 03:05:27.440
I mean, I still think that being G2, I've also got quote-unquote aggressive right-players.

03:05:27.440 --> 03:05:30.760
I mean, a lot of them are what I would call right-wracks, we're looking at Doki, we're

03:05:30.760 --> 03:05:33.960
looking at Benji, you know, they put a hard right to what they're like, and I think in

03:05:33.960 --> 03:05:38.280
a map like Porter, where they'll be very proficient on it, you know, I think Porter does lean

03:05:38.280 --> 03:05:43.360
in sometimes to that kind of right-play style, where you can just find a gap and go massive.

03:05:43.360 --> 03:05:45.360
5-4.

03:05:45.360 --> 03:05:47.360
Now that's gone, they've lost the picks.

03:05:47.360 --> 03:05:49.360
It's the first route in, but the first route in

03:05:49.360 --> 03:05:51.360
might actually be Doki off to the races.

03:05:51.360 --> 03:05:53.360
Misses the first player if he can

03:05:53.360 --> 03:05:55.360
sneak on fire, but look at all the gacketry.

03:05:55.360 --> 03:05:57.360
They might be on the other side of this. Oh, none of it is!

03:05:57.360 --> 03:05:59.360
Gets him, gets one, gets out,

03:05:59.360 --> 03:06:01.360
and they get on the camera just to split second to

03:06:01.360 --> 03:06:03.360
late. Doki strikes back

03:06:03.360 --> 03:06:05.360
and almost gets himself another.

03:06:05.360 --> 03:06:07.360
Dove is a bit stuck right now

03:06:07.360 --> 03:06:09.360
in that corner.

03:06:09.360 --> 03:06:11.360
Just thinking he needs to cool down now,

03:06:11.360 --> 03:06:14.520
as the cooldown of Doki's done well to get that pick.

03:06:14.520 --> 03:06:18.400
Caused a little bit of panic I think in the site.

03:06:18.400 --> 03:06:19.960
Just to make sure that mines is thankful.

03:06:19.960 --> 03:06:22.120
How's that damage walked into the bomb site?

03:06:22.120 --> 03:06:24.960
And that G2, they have all that vertical pressure

03:06:24.960 --> 03:06:26.440
now they can apply from the hatch.

03:06:26.440 --> 03:06:29.560
And Shaco's just waiting for somebody to go for the peek.

03:06:29.560 --> 03:06:31.280
And oh, Benjo's seen the legs.

03:06:31.280 --> 03:06:33.200
He knows exactly where that L is.

03:06:35.120 --> 03:06:36.640
That's just gonna go for Benjo though.

03:06:36.640 --> 03:06:38.960
And the big ol' flashbang goes to the shots,

03:06:38.960 --> 03:06:40.440
but Shaco is there finally.

03:06:40.440 --> 03:06:43.880
Shaiiko gets the kill, he was holding on to that for a very long time.

03:06:43.880 --> 03:06:46.180
Yeah, as close as you like there.

03:06:46.180 --> 03:06:52.480
Now, 4 vs 3, but again, low timer, so if they can pop this in the right play, he gets them

03:06:52.480 --> 03:06:58.840
out of this shoulder, gets the follow through, close by P9, gets himself 2, but Stompin makes

03:06:58.840 --> 03:07:03.800
things level once again, but demo, we're in the red time here as Jake puts it, and now

03:07:03.800 --> 03:07:10.280
he's just watching his friends die around him, no kit, no vision, no idea, no round.

03:07:10.280 --> 03:07:19.720
He takes the gamble right in front of a hatch. He goes for that play and nobody from G2 was

03:07:19.720 --> 03:07:27.360
done the wiser and he picks up the double. I mean, Twisted Minds were really trapped

03:07:27.360 --> 03:07:32.240
in the bombsite for the majority of that round, but all it takes is that one moment of brilliance

03:07:32.240 --> 03:07:40.120
and it completely flips around on its head and Twisted Minds, it's a big play from P9,

03:07:40.120 --> 03:07:45.720
I mean, once again, being successful on the base, that's the only bombs like that they've won.

03:07:47.020 --> 03:07:49.020
So it gets them the two rounds, but...

03:07:50.020 --> 03:07:53.920
Victory G2, they know they don't have to play that base, but go into the next round.

03:07:53.920 --> 03:07:56.720
I think that's a bonus for G2, they can't go back here again.

03:07:58.320 --> 03:08:03.020
Yep, they've sort of got themselves, you know, a site that's going away from them.

03:08:03.020 --> 03:08:05.020
And in some ways, you kind of look at that and go,

03:08:05.020 --> 03:08:06.520
Yeah, okay, fine.

03:08:06.520 --> 03:08:08.720
Like, if you want the full two split, fine.

03:08:08.720 --> 03:08:11.880
we can work with that we can work against that

03:08:11.880 --> 03:08:13.400
all of that can be

03:08:13.400 --> 03:08:16.960
put together and pulled away from us we don't really care because as soon as we

03:08:16.960 --> 03:08:21.120
get on towards that other site we'll sort of dictate the fact that this is our map

03:08:21.120 --> 03:08:22.360
and

03:08:22.360 --> 03:08:26.840
i guess it's still the pressure on but it's not that the rounds have been

03:08:26.840 --> 03:08:28.920
you know a million miles away

03:08:28.920 --> 03:08:32.640
right there's the gt round which came down to the one versus two technically from the

03:08:32.640 --> 03:08:34.000
side of benjo this

03:08:34.000 --> 03:08:35.400
could be

03:08:35.400 --> 03:08:37.520
A score flip the other way around, twisted minds.

03:08:37.520 --> 03:08:41.240
They're not sort of curtailing their play style there,

03:08:41.240 --> 03:08:43.520
instead trying to breathe more life into water.

03:08:43.520 --> 03:08:44.360
Yeah.

03:08:44.360 --> 03:08:45.600
They are missing.

03:08:45.600 --> 03:08:48.680
Dove and Gillard sort of start putting bodies down.

03:08:48.680 --> 03:08:50.200
They're not always the sort of driving factor.

03:08:50.200 --> 03:08:51.600
Then you look at the spread of what's going on

03:08:51.600 --> 03:08:54.200
from the side of G2, and well, they're a team

03:08:54.200 --> 03:08:57.040
that often has five guns firing on their good days,

03:08:57.040 --> 03:09:01.000
and you don't really want to not be able to sort of

03:09:01.000 --> 03:09:02.080
catch up with that.

03:09:05.400 --> 03:09:11.900
Well, we go in towards this mid-floor, remember I said last time that G2 were here, it just

03:09:11.900 --> 03:09:13.600
felt too easy for them.

03:09:13.600 --> 03:09:17.520
You know, they were able to use the shield really successfully, so I'm a little bit shocked

03:09:17.520 --> 03:09:21.680
why they've kind of switched off that Blackbeard, but Doki had a lot of control on instead of

03:09:21.680 --> 03:09:26.520
it is going to be the Blitz on his trusted conductor, being Alamau.

03:09:26.520 --> 03:09:31.680
He's getting very proficient on the shields as we know, so we'll see where the Blitz kind

03:09:31.680 --> 03:09:32.680
of wants to go.

03:09:32.680 --> 03:09:39.680
It just kind of feels a little G2, it's going to be a full, top four assault, they're going to really try and work out these rollers and take that vulnerable control.

03:09:41.680 --> 03:09:48.680
Well, here's the attempt to drive all the way through, you can see they're just trying to see if, you know, there's anyone on the other side of it, but it's the mines.

03:09:49.680 --> 03:09:51.680
Well, here's the fight, there's one that's nearer than a bow!

03:09:52.680 --> 03:09:57.680
Prevenge for being the opening death the previous round, wants to try and catch up for lost kills.

03:09:57.680 --> 03:10:06.960
kills. Now, B9 gone, Tricks gone as well. They have the vertical control, but Hash on.

03:10:06.960 --> 03:10:10.920
He's tempted by a little bit of sneaky action on green stairs. He's held this position

03:10:10.920 --> 03:10:14.760
before, but when you've got a shield around the corner, and that's what you're about

03:10:14.760 --> 03:10:22.960
to find, there's the activation, and there's the assassination. Three, four, Alamo.

03:10:22.960 --> 03:10:26.320
Shalada's suffering elsewhere. He's doing his best to fight this way through, but don't

03:10:26.320 --> 03:10:29.820
We had it on watch. This is where I mean all of them are happy to find the bikes.

03:10:29.820 --> 03:10:35.820
And I said we wanted to see a little bit more from Dov this time round. It will not be the case.

03:10:39.820 --> 03:10:42.820
Oh, it was even easier, wasn't it? Well, that, that bunks attack.

03:10:42.820 --> 03:10:45.820
I mean, all credit to, to Mr. Carl.

03:10:45.820 --> 03:10:48.820
Big, big pop-off round for him.

03:10:48.820 --> 03:10:51.820
Usually I would say is the, kind of, one for the joke.

03:10:51.820 --> 03:10:54.820
Well, I'm sorry, I'm sorry. Demo, demo, demo. Mayday, mayday.

03:10:54.820 --> 03:10:56.820
We have to throw it back to our desk.

03:10:56.820 --> 03:10:58.820
All right, thank you.

03:10:58.820 --> 03:11:01.820
On pause for G2 with this first house so far.

03:11:01.820 --> 03:11:04.820
I mean, it's all down to a player that we see on the top of the scoreboard so far.

03:11:04.820 --> 03:11:06.820
Benja is having some incredible pop-up moments.

03:11:06.820 --> 03:11:07.820
Yeah, he really has.

03:11:07.820 --> 03:11:10.820
Benja's been spectacular through the first half, I think.

03:11:10.820 --> 03:11:13.820
He plays a role that's still a little bit supportive in nature at times.

03:11:13.820 --> 03:11:17.820
He plays a lot of the cutoff, a lot of the vertical lines of sight in terms of his role on G2.

03:11:17.820 --> 03:11:20.820
But he's picked up a lot of kills, including the huge one versus two as well.

03:11:20.820 --> 03:11:24.740
as well. So I think G2 could attribute a lot of that round success to him so far.

03:11:24.740 --> 03:11:28.420
Yeah, I think the main important thing is, you know, he's playing a role that

03:11:28.420 --> 03:11:31.700
means either he has impact either he doesn't, he can seem a bit of a

03:11:31.700 --> 03:11:35.060
baiter when the way he plays, you know, he plays as a lurker. So either he has

03:11:35.060 --> 03:11:38.340
information and brings that to the table, either he brings kills.

03:11:38.340 --> 03:11:41.700
But the most important thing is that when he did that, and you said it best,

03:11:41.700 --> 03:11:45.540
it's half between the round, right? It's the most important kills because

03:11:45.540 --> 03:11:48.740
those are the kills that will shift the balance at the last moment

03:11:48.740 --> 03:11:52.900
towards the end of the round, he will be in a mad advantage, or he will clutch it back

03:11:52.900 --> 03:11:56.660
based off his performance. And that's really what's made the difference for G2 so far.

03:11:56.660 --> 03:12:00.180
And it's worth noting actually that G2 are up against a really tricky player

03:12:00.180 --> 03:12:04.020
and potentially a tricky playstyle, but the only player that seems to be having that aggressive

03:12:04.020 --> 03:12:09.220
playstyle so far for Twisted Minds is Hasham as well, because he has been that usual annoying

03:12:09.220 --> 03:12:14.180
self, that player that you don't really necessarily want to play against. He's been aggressive,

03:12:14.180 --> 03:12:18.660
he's been prone in the weird and wonderful positions inside of the smoke, floating up to the

03:12:18.660 --> 03:12:24.580
bathroom window here, just flumping away, getting those kills, being a real thorn in the side of G2

03:12:24.580 --> 03:12:29.700
and yes they've managed to shut down everybody but Sean is at a tricky uproar, he can have big

03:12:29.700 --> 03:12:33.860
impacts, we saw P9 also have a big impact round where it's just a little bit unpredictable,

03:12:33.860 --> 03:12:37.940
if Sean manages to have some more unpredictable rounds he could be a threat to G2.

03:12:37.940 --> 03:12:41.380
What's interesting is the dynamic inside the team right, because if you look at most of the

03:12:41.380 --> 03:12:46.820
rounds what happens is Hashim is left alone on the vigil, on the scope post, on a really weird

03:12:46.820 --> 03:12:51.140
position, where he needs to get aggressive, he needs to be annoying, he needs to basically create

03:12:51.140 --> 03:12:55.700
disturbance for the side of G2, and then the rest of the team just plays back side, they peel off

03:12:55.700 --> 03:13:00.340
and peel off and peel off, like P9, for example P9 on that round, he's playing the anchor with the

03:13:00.340 --> 03:13:05.700
smoke, but all of this time has been burned on the other side by Hashown. So we're gonna see now,

03:13:05.700 --> 03:13:10.580
if switching to attacks is Twisted Mind, keeping that playstyle, that aggression, that unpredictability,

03:13:10.580 --> 03:13:16.020
the chaos, are they reverting back to a slow-paced attack, which I think will be their biggest downfall

03:13:16.020 --> 03:13:19.860
the team like G2. Well, they

03:13:19.860 --> 03:13:20.420
don't have the Monty in the

03:13:20.420 --> 03:13:22.460
day was at least to their

03:13:22.460 --> 03:13:23.020
disposal. Yeah, no Monty. No

03:13:23.020 --> 03:13:24.260
day most that you know, it

03:13:24.260 --> 03:13:25.260
indicates a little bit of

03:13:25.260 --> 03:13:26.260
fast paced forcing some team

03:13:26.260 --> 03:13:27.460
play around. They have got

03:13:27.460 --> 03:13:28.300
rid of the case in the Monday.

03:13:28.300 --> 03:13:29.500
You're not a fan. Is that what

03:13:29.500 --> 03:13:30.500
you're grimacing at Leo? Yeah,

03:13:30.500 --> 03:13:31.460
because then they will play as

03:13:31.460 --> 03:13:32.700
any then they will be mirror.

03:13:32.700 --> 03:13:34.300
Yeah, it's the same old the

03:13:34.300 --> 03:13:35.500
early one should be good. The

03:13:35.500 --> 03:13:36.540
ball of preaching should be

03:13:36.540 --> 03:13:37.140
good, but they're going to

03:13:37.140 --> 03:13:38.540
play into a lot of G2 utility

03:13:38.540 --> 03:13:39.540
that being said, G2 are not

03:13:39.540 --> 03:13:40.780
always known to be the most

03:13:40.780 --> 03:13:41.780
disciplined behind that

03:13:41.780 --> 03:13:43.380
utility, so they will find

03:13:43.380 --> 03:13:44.380
some opportunity. All right,

03:13:44.380 --> 03:13:45.380
let's see how twisted minds

03:13:45.380 --> 03:13:47.380
half

03:13:48.900 --> 03:13:52.820
And we're back damn I think Anne should interrupt them now I interrupt you

03:13:54.900 --> 03:13:56.900
She needs to be more

03:14:08.340 --> 03:14:11.940
Well, okay, how about this production I think

03:14:15.380 --> 03:14:20.140
them during the half-time break. The place is sort of ominous song that gets closer and

03:14:20.140 --> 03:14:21.860
closer. Oh, I'm thinking of Countdown again.

03:14:21.860 --> 03:14:23.860
You're thinking of Countdown again. I'm thinking of Countdown.

03:14:23.860 --> 03:14:27.460
You've named the show. Ah, I'm thinking of Countdown again.

03:14:27.460 --> 03:14:29.460
Scratch that, scratch that, scratch that.

03:14:29.460 --> 03:14:35.580
We're back in 14, GT. That electric band here. And what are your thoughts? Where's

03:14:35.580 --> 03:14:38.060
your head at? Do you remember what you were talking about?

03:14:38.060 --> 03:14:41.900
Oh, I was just trying to say, you know, welcome to the park. Because sometimes he doesn't

03:14:41.900 --> 03:14:47.900
get enough love, but I think he deserves. You know, it's actually quite good. I think

03:14:47.900 --> 03:14:52.460
those folks are saying something about, you know, Carl, Carl did really well in the scrims

03:14:52.460 --> 03:14:56.460
today, he dropped the sixth bomb, something like that. This kind of caught me surprised,

03:14:56.460 --> 03:15:00.220
so they're very harsh on him. So I always like it whenever there's a very good round.

03:15:00.220 --> 03:15:05.380
I certainly did that with a Blitz and yeah, four to half for G2. This looking good. I mean,

03:15:05.380 --> 03:15:10.140
the bands here, I don't really think are surprising. I mean, G2 go with the electrification bands,

03:15:10.140 --> 03:15:14.160
standard a map like lair or if you kind of look at the getting into the top floor

03:15:14.160 --> 03:15:17.560
it can be a bit of a nightmare for teams if you have to try and go through the

03:15:17.560 --> 03:15:20.560
kind of premise of having to deal with a bandit trick having to deal with a k-trick

03:15:20.560 --> 03:15:24.840
I don't know Bencha he's tried to hash home calls plan hasn't worked out for him

03:15:24.840 --> 03:15:31.560
no it takes a lot of skills to be able to pull off those sort of plays and well

03:15:31.560 --> 03:15:35.160
Bencha has it but he doesn't have it this round there's the catch on an

03:15:35.160 --> 03:15:42.840
aggressive as army. Keep it deployed. Slip the way out there and get the reinforce down

03:15:42.840 --> 03:15:48.760
the bar and hear them smashing it. He heals it back now. Is the drive across?

03:15:48.760 --> 03:15:54.360
Got it. Got more attention being played towards it. It's quick land grab but they're actually

03:15:54.360 --> 03:15:58.040
able to hold on to the utility there. Pull the shield back and get it redeployed.

03:15:58.040 --> 03:16:03.480
Yeah, it's not bad for Doki, keep the use up, place it down again.

03:16:03.480 --> 03:16:07.080
I mean, obviously that could try and get the smoke, somebody with Wink on here for G2.

03:16:07.080 --> 03:16:10.880
It's about using that time denial.

03:16:10.880 --> 03:16:13.680
So time is always going to be up against Twisted Minds here.

03:16:13.680 --> 03:16:16.680
And they still need to try and make headway in towards Mez.

03:16:16.680 --> 03:16:20.480
They've got Stomp in the deal with him, he's there with the shotgun.

03:16:20.480 --> 03:16:24.480
And Alamo, I mean, the Wink on the top of the row, it's the check of the smoke and Alamo

03:16:24.480 --> 03:16:25.480
goes wandering and gets punished.

03:16:25.480 --> 03:16:40.480
Doki able to get one kill, here comes the Blitz and Doth, charging straight in looking for Stolpen, but he says not today, Blitz. Not today. Shot can make another. No, just has a fade away shot. Here comes Doki with a support. Great stichy from Stolpen and Doki.

03:16:40.480 --> 03:16:46.480
And Twisted Lines, they have the lead, 5-4, and now they're down a man and 3-2.

03:16:46.480 --> 03:16:52.980
At this point now how can they try and sort of capitulate the force they've got the blind

03:16:52.980 --> 03:16:58.480
and they actually catch the player brilliant bait and cut and well unfortunately it doesn't

03:16:58.480 --> 03:16:59.800
last too long.

03:16:59.800 --> 03:17:04.760
You know the 1 vs 2, only Shaco and Stumpin to get through, how hard can it be?

03:17:04.760 --> 03:17:11.280
I think we're about to find out, 15 seconds and they've got themselves pings either way

03:17:11.280 --> 03:17:12.280
and there it is.

03:17:12.280 --> 03:17:15.440
Oh Dars get the head of Stumpin, get some stuff, a third for the round and it's going

03:17:15.440 --> 03:17:19.440
I'm going to try and bait the

03:17:19.540 --> 03:17:21.440
plant. Shaco has to drive

03:17:21.540 --> 03:17:23.440
himself forward. He's off in

03:17:23.540 --> 03:17:25.440
his background. Three seconds

03:17:25.540 --> 03:17:27.440
and I'll play very well there

03:17:27.540 --> 03:17:29.440
by Shaco. Prefile. Okay, almost

03:17:29.540 --> 03:17:33.440
There was a moment demo. I mean,

03:17:33.540 --> 03:17:35.440
the pocket shields still stayed

03:17:35.540 --> 03:17:37.440
up and just give some cover,

03:17:37.540 --> 03:17:40.440
but I mean for G2. Look, it was

03:17:40.540 --> 03:17:42.440
it was questionable and some

03:17:42.440 --> 03:17:48.600
really good synergy. I think from Doki and Stumpin wasn't to really stop that push coming in through Bathroom Hallway.

03:17:50.920 --> 03:17:57.880
But yeah, just for Twisted Minds, again the time just maybe got the better of them that time around.

03:17:59.800 --> 03:18:08.200
I mean, this was the, I was just so surprised. FIB3 and somehow GT had been able to pull it back, but this was lovely everything from Stumpin and Doki.

03:18:08.200 --> 03:18:17.800
the game. Like you said, almost.

03:18:18.200 --> 03:18:19.800
But still round winners around

03:18:19.800 --> 03:18:21.800
win for G2 has been scrappy at

03:18:21.800 --> 03:18:23.300
points like no doubt about it

03:18:23.300 --> 03:18:25.000
has been a fairly scrappy game

03:18:25.000 --> 03:18:26.300
and maybe the score line.

03:18:26.300 --> 03:18:28.200
Doesn't show how maybe close

03:18:28.200 --> 03:18:29.300
around have been some points

03:18:29.300 --> 03:18:31.000
or GT or maybe looking thinking

03:18:31.000 --> 03:18:32.000
which is about got away with

03:18:32.000 --> 03:18:33.600
that's a good thing you had that

03:18:33.600 --> 03:18:37.200
Well there's the top floor locked out and where do we go? Straight into the basement for G2.

03:18:40.800 --> 03:18:45.920
5-2, hmm that's wider and wider here and the pressure's sort of on for the side of Twisted

03:18:45.920 --> 03:18:50.720
Minds and we obviously see some very strong historical performances here. We talked about

03:18:50.720 --> 03:18:57.760
Lair and obviously G2 handing it 7-0 against FaZe and 7-4 against M80 and Twisted Minds in the

03:18:57.760 --> 03:19:03.600
the same Breslaut, 2-7 against Falcons. It's kind of going that way, right? We're sort

03:19:03.600 --> 03:19:08.400
of getting that taste of this map. We're seeing why G2 is so good at proper solving. And yes,

03:19:08.400 --> 03:19:12.160
there is these very close rounds. There is this very, very close moment over and over again.

03:19:13.040 --> 03:19:17.680
But maybe the brilliance is the fact that they can try and bring these ones back together,

03:19:17.680 --> 03:19:22.400
right? We've had, what, three different players from the side of G2 get at least 3k. We've had

03:19:22.400 --> 03:19:26.400
to one of the next classes from their team.

03:19:26.400 --> 03:19:29.400
And now we've got another open and kill their favor.

03:19:29.400 --> 03:19:33.400
They just seem to always have an extra little trick that can't be predicted.

03:19:33.400 --> 03:19:35.400
Stompin has gone down elsewhere.

03:19:35.400 --> 03:19:38.400
Ooh, move it. Cool out by a frag grenade.

03:19:38.400 --> 03:19:40.400
Oh, in fact, no.

03:19:40.400 --> 03:19:43.400
Okay, okay.

03:19:43.400 --> 03:19:46.400
I mean, look who's shot. He's been able to pick off the ace.

03:19:46.400 --> 03:19:51.400
So getting open that main kind of single wall breach that we would see in the horizontal takes

03:19:51.400 --> 03:19:56.560
Uncle takes is not going to be a possibility here for twisted minds. So they're going to

03:19:56.560 --> 03:20:01.740
have to try and go into again those kind of bottlenecks that we see on this bomb site

03:20:01.740 --> 03:20:06.880
in towards those two doorways. But just feels like again that the time I mean there's half

03:20:06.880 --> 03:20:10.560
there I'm gone and really what have twisted minds got to show for it. They've got their

03:20:10.560 --> 03:20:15.760
way in towards warehouse and that's really it. Not much else. I don't really think the

03:20:15.760 --> 03:20:20.080
options of going in towards the kind of mid four vertical take and G2 responded with two

03:20:20.080 --> 03:20:24.820
two kills now. There's down two, she'll have the tricks and oh well there's the glass able

03:20:24.820 --> 03:20:30.000
to pick up one, that goes all the way over. Still no fluke, I mean a minute or so left

03:20:30.000 --> 03:20:33.280
and oh my word she'll actually go for the dropies and the bombslayer.

03:20:33.280 --> 03:20:41.280
Oh, tricks this is anymore, oh no there is she'll add. Yeah that sort of peeled itself

03:20:41.280 --> 03:20:51.160
away yep and well six to six to how is this gonna shape its way up now as you

03:20:51.160 --> 03:20:54.800
sort of start looking towards border and at what point do they go right

03:20:54.800 --> 03:21:00.080
mental's a bit sort of pushed to a side do we just sort of look at the aspect

03:21:00.080 --> 03:21:03.400
if it was to get two defense rounds throughout this map but remember they

03:21:03.400 --> 03:21:08.560
were both on the same sites so even if they win this next one you might find

03:21:08.560 --> 03:21:12.640
themselves suddenly in this horrible pattern where they're only winning one side either side and

03:21:13.200 --> 03:21:16.320
from now on for full round they're going to be perfect!

03:21:24.080 --> 03:21:27.760
What a pressure for twists and lines that don't have to be perfect!

03:21:30.480 --> 03:21:35.200
I mean for G2 it has been kind of cruise control as of the past couple of rounds now

03:21:35.200 --> 03:21:41.120
now. That's free in a row. They're sitting pretty good stead to take this map in very

03:21:41.120 --> 03:21:46.400
convincing fashion as well. I mean, we're always looking for twisted minds. It was going

03:21:46.400 --> 03:21:51.200
to be a tough match up for them. I mean, this G2 side of hit the ground running, which is

03:21:51.200 --> 03:21:56.720
what they want. They needed, you know, for a G2 side who we always say, okay, what's

03:21:56.720 --> 03:22:00.000
this year going to be for G2? You know, you think about how many players have came through

03:22:00.000 --> 03:22:06.240
the door of this organization and you know they've only had you know just the one trophy

03:22:06.240 --> 03:22:12.400
between the old Penta G2 roster to obviously what we know with Alamo and Doki today.

03:22:12.400 --> 03:22:19.960
It's been a long time, been a long time, yeah, memories, I mean that's what three years

03:22:19.960 --> 03:22:25.600
since they won that invite you know it's time is moving but it's also I guess it's

03:22:25.600 --> 03:22:30.040
Sort of worth saying, I think, is that SI-2025,

03:22:30.040 --> 03:22:31.600
which is sort of the changes in the league,

03:22:31.600 --> 03:22:32.800
and the structure now is going together

03:22:32.800 --> 03:22:36.480
with the last time that we had a menoplayer roster

03:22:36.480 --> 03:22:41.480
at sort of T1 circuit major, obviously ENC,

03:22:42.000 --> 03:22:44.120
or EWC, whatever, last year,

03:22:44.120 --> 03:22:47.760
but within the realms of the majors and SI's,

03:22:47.760 --> 03:22:50.560
and such, and it was obviously this roster,

03:22:50.560 --> 03:22:54.400
and there's this element of wanting to fight the way back in,

03:22:54.400 --> 03:22:59.400
whereas G2 they're always consistent regardless of the fact of whether that was their last great triumph

03:22:59.400 --> 03:23:08.400
they're still a team of consistent performance and triumph and well not this round for their case

03:23:08.400 --> 03:23:16.400
he's gone, early first body can't twisted minds bring this one to an end or will we have as I said before

03:23:16.400 --> 03:23:22.400
our third clutch round for G2 player place your bets now

03:23:22.400 --> 03:23:32.400
I don't think it'll be him. No, that would be outside of the horse for the broken leg.

03:23:32.400 --> 03:23:41.960
And that case of it. Oh, for the jump out or the run out, whatever it was. That was in

03:23:41.960 --> 03:23:47.680
front of July. I think it was. Yeah, he's got the kill. Anyway, it's the one for one

03:23:47.680 --> 03:23:54.400
trades are still twisted mines able to have the advantage but a minute remaining and twisted

03:23:54.400 --> 03:23:59.680
mines I have to start thinking about maybe looking at getting the aggression towards

03:23:59.680 --> 03:24:03.400
his top floor and all of a sudden that is a bad challenge he was ready for the blitz but

03:24:03.400 --> 03:24:09.720
not expecting P9 to be with him so that leaders doubled down the man count G2 strike one benches

03:24:09.720 --> 03:24:13.680
there's two new pickups have to try and go for the clutch pencher this is happening that

03:24:13.680 --> 03:24:16.480
C4 gonna try and go a craft, they've been able to pick up Hatch-Chomp!

03:24:16.480 --> 03:24:18.680
They've all killed for vengeance, look at him!

03:24:18.680 --> 03:24:21.680
Going straight away to rotate and maybe looking for a flank.

03:24:22.980 --> 03:24:26.480
Well, they've got the shield, they know the pressure they need to apply, and almost a good one too,

03:24:26.480 --> 03:24:28.280
but they dropped the hatch as well, P9!

03:24:28.680 --> 03:24:32.680
Perfect place, there's a fight on green to lock it in and twist the mines, they get one.

03:24:32.880 --> 03:24:39.280
But, as I said, at the start of the round, it's not a matter of being able to take the tertiary,

03:24:39.280 --> 03:24:42.120
It's not a matter of being able to have one in your books.

03:24:42.120 --> 03:24:45.440
You have to do a perfect rotation of all of the sites,

03:24:45.440 --> 03:24:48.240
including the two that you've lost.

03:24:48.240 --> 03:24:51.820
So from this point onwards, it's

03:24:51.820 --> 03:24:53.200
got to be more of a lock in.

03:24:53.200 --> 03:24:55.240
And this is a sort of set.

03:24:55.240 --> 03:24:56.680
You're still looking at the spread,

03:24:56.680 --> 03:25:00.080
and you're still, unfortunately, missing

03:25:00.080 --> 03:25:01.920
a good chunk here of Twisted Minds,

03:25:01.920 --> 03:25:06.120
whether it's just the map, whether it's just the opponents,

03:25:06.120 --> 03:25:08.760
whether it's just a bit of a false start.

03:25:08.760 --> 03:25:15.080
Now is the time to have that sort of superhero third act and show up and remind people what you can do.

03:25:18.120 --> 03:25:19.320
Now there is the jump out.

03:25:20.640 --> 03:25:21.140
What?

03:25:21.960 --> 03:25:24.440
Like, was it just trusting no one was...

03:25:24.440 --> 03:25:26.680
Yeah, just holding that part of the back.

03:25:26.680 --> 03:25:27.180
Mm-hmm.

03:25:27.180 --> 03:25:28.180
Ha ha ha ha!

03:25:29.380 --> 03:25:33.560
I mean, it is although, I mean, yes, he gets the one, but he's out there.

03:25:33.560 --> 03:25:36.040
Is he really gonna be able to get back into the building?

03:25:36.600 --> 03:25:38.120
You know, that's the... there's a thing, is it?

03:25:38.120 --> 03:25:41.520
You know, yes, you're gonna get killed, but you're probably gonna die.

03:25:41.520 --> 03:25:44.080
And also, I think, don't forget, operator was the smoke.

03:25:44.560 --> 03:25:44.880
Yeah.

03:25:46.000 --> 03:25:48.520
So, you know, when you were like, I like it when Carl's having a good map.

03:25:48.960 --> 03:25:49.280
Yep.

03:25:50.000 --> 03:25:50.840
Would you add that?

03:25:52.840 --> 03:25:53.520
He's got seven.

03:25:53.520 --> 03:25:54.720
Bob, put some respect.

03:25:54.720 --> 03:25:55.200
He does.

03:25:55.400 --> 03:25:57.400
Yeah, yeah, he got, no, he got his one.

03:25:58.080 --> 03:25:58.560
Right.

03:25:59.520 --> 03:26:00.400
Like, I'm not.

03:26:00.400 --> 03:26:02.200
He's not better than scrims, according to Doki.

03:26:02.400 --> 03:26:06.480
Yeah, he's technically like, you know, that's a good cost round for him.

03:26:06.480 --> 03:26:12.480
I mean, G2 is pretty tight gripping, isn't it, based on all the ales?

03:26:12.480 --> 03:26:15.480
I mean, nobody's really out in front.

03:26:15.480 --> 03:26:18.480
It's everyone stepping up, and that's what you want, isn't it?

03:26:18.480 --> 03:26:21.480
I mean, for a side of G2, you can just don't want to be sat there,

03:26:21.480 --> 03:26:25.480
maybe Ben just got 18 kills, and then maybe the next map, then it shiked with 20.

03:26:25.480 --> 03:26:28.480
I mean, they wouldn't complain about that, but still, I think for the viewer,

03:26:28.480 --> 03:26:30.480
we want to see everyone step up and have a good performance.

03:26:30.480 --> 03:26:34.480
Oh, 100%. And I think that's sort of the point that I'm making about, you know,

03:26:34.480 --> 03:26:42.400
how this is playing in versus Twisted Minds and versus the sort of set up of these two teams because you're getting these big performances and you

03:26:42.400 --> 03:26:45.480
You know, should I go and stomp in two of the best rated players in the whole league?

03:26:46.520 --> 03:26:51.760
Benja not that far behind. Doki not that far behind. The only one under an 100 EPS to start today was Alamow

03:26:52.880 --> 03:26:57.520
Whereas on the other side when you're looking towards Twisted Minds and the sort of performance that they've been putting in

03:26:57.520 --> 03:26:59.560
Well, it's actually a similar sort of story

03:26:59.560 --> 03:27:09.560
Trix, P9, Jolad and Hasho, all of them were over 100 bts coming into this, Dov was the only one who was below, but again, 86, not a million miles off, so playing a support role. It's sort of tracks.

03:27:09.560 --> 03:27:25.560
Here, unfortunately, those missing links are just sort of showing a bit more, and it proves when you have a team that is as sort of agile and as violent as both these two rosters can be, well, it doesn't quite have the same results.

03:27:25.560 --> 03:27:33.840
results. Here. See if they can try and try some of the pressure in, cut themselves and

03:27:33.840 --> 03:27:41.760
watch across the top and no immediate fight. What's, what happened? Because he's, he's

03:27:41.760 --> 03:27:46.960
also in fur, right? But he has none, he's done remaining. So he can't open up the,

03:27:46.960 --> 03:27:53.200
the site breach. See, external breach. Yeah. That's what we guessed. I mean it wouldn't

03:27:53.200 --> 03:27:55.200
I've got tricked off, but I'm not going to be able to do it.

03:27:55.200 --> 03:27:57.200
How have another one been wasted?

03:27:57.200 --> 03:28:01.200
On the roof that we saw Breeday try and breach earlier, maybe.

03:28:01.200 --> 03:28:03.200
Why would he use two in the same...

03:28:03.200 --> 03:28:05.200
What do you mean he used two in the same one? Hello?

03:28:05.200 --> 03:28:07.200
Why would he use two in the same one? What happened?

03:28:07.200 --> 03:28:09.200
I don't even know.

03:28:09.200 --> 03:28:11.200
Who told you that?

03:28:11.200 --> 03:28:13.200
The observer.

03:28:13.200 --> 03:28:15.200
Oh, I didn't hear that.

03:28:15.200 --> 03:28:17.200
That's a weird one. I don't know.

03:28:17.200 --> 03:28:19.200
You know what they're hearing right now?

03:28:19.200 --> 03:28:21.200
They're hearing this one.

03:28:21.200 --> 03:28:23.920
push on towards Doki, then he's trying to double down. They have to ping on the player,

03:28:23.920 --> 03:28:27.760
but it's a shopping on the first corner, so it turns into a game of reactions and out-of-hours.

03:28:27.760 --> 03:28:32.080
Oh, not quite quick enough, but stomping. He's always sharp, pops out, gets one.

03:28:32.080 --> 03:28:38.160
Look at the second stomping! Bad heads of hand. And now, as Darv goes for the fight back in,

03:28:38.160 --> 03:28:43.520
it's a two versus two. There's a two versus one all down. To the man who goes first, kill

03:28:43.520 --> 03:28:49.840
this round in 20 seconds to find two more. And he's almost caught out by a razor bloom.

03:28:49.840 --> 03:28:52.640
He'll be slowed. He'll be bloody.

03:28:52.640 --> 03:28:54.760
And he'll be limping probably to the finish.

03:28:54.760 --> 03:28:58.800
No kit. They've got the cross peak as well.

03:28:58.800 --> 03:29:00.800
This point, you can't even get close enough

03:29:00.800 --> 03:29:02.160
for this first engagement.

03:29:02.160 --> 03:29:05.880
And well, that is all that they wrote.

03:29:05.880 --> 03:29:08.320
Strong, strong G2 match.

03:29:08.320 --> 03:29:10.400
Strong, strong opening for them.

03:29:10.400 --> 03:29:13.840
But this was obviously their pick.

03:29:13.840 --> 03:29:15.880
Let's just start with how this goes, demo.

03:29:15.880 --> 03:29:18.560
The up good all-round team for the G2.

03:29:18.560 --> 03:29:23.440
for a switch that mines. Yes, it wasn't their map, but you have gave a lot of momentum now

03:29:23.440 --> 03:29:29.760
before G2 are going to be feeling really good after a very convincing win. Commencing is

03:29:29.760 --> 03:29:36.720
sort of the underlined word here, followed by full stop. We are going to a break.

03:34:18.560 --> 03:34:38.000
What place is that?

03:34:38.000 --> 03:34:40.000
Thank you, boys.

03:34:40.000 --> 03:35:04.040
I don't know. I was thinking of another verb. Gold star for trying. Do you know what? Do

03:35:04.040 --> 03:35:08.140
you know what? I tell you what. Vibes are a massive part of safety. G2 have very clearly

03:35:08.140 --> 03:35:13.020
got the vibes, their mental's up, their mental's high, they've won the game, what's more, what's

03:35:13.020 --> 03:35:18.540
not to look? I just say that Dukie's scams are very offensive, that's the level of faith.

03:35:18.540 --> 03:35:23.420
Okay, okay. Okay, but the vibes should be high, right? Because they got step one done in this process

03:35:23.420 --> 03:35:26.940
here, they win their own map pick, they win the first map, that's the most important part, right?

03:35:26.940 --> 03:35:31.660
And the way they do it as well, I feel like that is what we need to speak about, it's clean, it's

03:35:31.660 --> 03:35:36.300
dominant. I would say it's somewhat convincing, I don't think it's dominant. I think that many

03:35:36.300 --> 03:35:41.820
Many of the rounds come back to a 2v2, to a 3v3, look at the amount of rounds where

03:35:41.820 --> 03:35:43.820
actually Twisted Nights are making this close, right?

03:35:43.820 --> 03:35:47.260
And so on the back of the double kill here on Stomp in on the very last round, that they

03:35:47.260 --> 03:35:48.460
are actually making it.

03:35:48.460 --> 03:35:52.060
Because if he doesn't get that double kill, I think that Twisted Nights have all the control

03:35:52.060 --> 03:35:53.300
they need to take the one side.

03:35:53.300 --> 03:35:57.540
The main thing is, Benja brought them multiple rounds, Stomp in on the back line brought them

03:35:57.540 --> 03:35:59.980
multiple rounds and Shaco as well.

03:35:59.980 --> 03:36:01.580
But isn't it the strength of G2?

03:36:01.580 --> 03:36:02.580
Yeah, that's...

03:36:02.580 --> 03:36:03.580
To win the critical gun fight.

03:36:03.580 --> 03:36:07.720
That's exactly what I was about to come back to you with here, we're talking boxing here, Leo is, yeah.

03:36:07.720 --> 03:36:11.400
They know that sometimes they're going to let rounds slip, but they know when they do.

03:36:11.400 --> 03:36:14.640
They've got stomping, they've got bencher, they've got doki.

03:36:14.640 --> 03:36:17.720
They even got, I don't know who's jumping out windows on smoke making plays here.

03:36:17.720 --> 03:36:19.160
Getting a triple kill is bits as well.

03:36:19.160 --> 03:36:24.400
I need to get triple kill, blitz as well, so, yeah, they've got the players to bring those rounds back, that's exactly what we'd expect.

03:36:24.400 --> 03:36:29.880
The main thing to me is that it is exactly the right playstyle to go into border, you see, you like to just...

03:36:29.880 --> 03:36:30.540
Oh!

03:36:30.540 --> 03:36:31.200
Yeah, yeah, yeah.

03:36:31.200 --> 03:36:32.000
Tell them a point there!

03:36:32.000 --> 03:36:32.920
What a transition!

03:36:32.920 --> 03:36:47.920
I was going to talk about that. I mean, we've seen crazy stuff already on there, players jumping out, a whole shebang, feel like border even fits in that playstyle way, way more and we can hopefully see even more aggression, more crazy plays, more chaos on the second map after this break.

03:37:02.920 --> 03:37:04.920
I'm breaking this and I'm partin' out

03:37:04.920 --> 03:37:06.920
Check the sex, sign it out

03:37:06.920 --> 03:37:08.920
I'ma keep it goin' til I ain't a nut

03:37:08.920 --> 03:37:10.920
I'm breakin' this and I'm partin' out

03:37:10.920 --> 03:37:12.920
I'm gonna kill, I'm gonna suck my money out

03:37:12.920 --> 03:37:14.920
Cause I can't get down from this runnin' up

03:37:14.920 --> 03:37:16.920
I'ma keep it goin' til I ain't a nut

03:37:16.920 --> 03:37:18.920
I'm goin' til I ain't a nut

03:37:18.920 --> 03:37:20.920
I'm goin' til I ain't a nut

03:39:32.920 --> 03:39:43.160
The pressure is on the shoulders of the Twisted Minds players as we look at them going into

03:39:43.160 --> 03:39:44.160
this matchup now.

03:39:44.160 --> 03:39:49.160
My main question is, do we see enough Twisted Minds of the Twisted Minds players?

03:39:49.160 --> 03:39:53.640
No, and I mean the basic explanation is that so far we see a Hashim play the aggressive

03:39:53.640 --> 03:39:57.240
role, we see Hashim on a vigil, on a scobo, trying to play aggressive, maybe on the blitz

03:39:57.240 --> 03:39:58.240
sometimes.

03:39:58.240 --> 03:40:03.200
problem to me is where's the tricks at this moment you know? Where's JL? Where are the

03:40:03.200 --> 03:40:06.700
other players that are supposed to be aggressive at the same time? Yeah. We're gonna go on

03:40:06.700 --> 03:40:10.400
to baller. This is a TDM map. Yeah. Twisted mines are not the heavy-favoriting

03:40:10.400 --> 03:40:14.440
this matchup, Jack. They're not expected to be G2. They're two maps away from the

03:40:14.440 --> 03:40:18.760
Seoul XCT Major. Let's take risks. They're still in upper bracket. So let's get all-on

03:40:18.760 --> 03:40:22.040
aggressive. I'd like to take you back just a few days ago. When Twisted Mines were in

03:40:22.040 --> 03:40:25.240
map 2 of their game against Fnatic, what were they doing? They were getting aggressive.

03:40:25.240 --> 03:40:40.240
they would be in twisting minds, they picked this map very, very clearly. Border is an aggressive map, they want to play it aggressively. If they don't, if they just lay down the falter, then they won't be going to Salt Lake City at least today. So we need to see that coming out from everybody around the shop.

03:40:40.240 --> 03:40:49.240
We will attempt to board the helicopter in a G2's case, maybe even all the way to Salt Lake City if they win the map too.

03:40:49.240 --> 03:40:56.760
Matt to make or break both their sort of route through and probably some hearts, but obviously

03:40:57.720 --> 03:40:59.720
This goes the way that you all think it's going to go

03:41:00.360 --> 03:41:03.640
Oh 86 percent of you you still got 14 cents going to strong. Heck yeah

03:41:04.920 --> 03:41:09.720
It's not over twisted minds. They have another shot another swing another chance to make it happen

03:41:09.720 --> 03:41:14.040
But g2 they're one map from securing their place. Yes another international event

03:41:14.040 --> 03:41:21.040
I think. Yeah, I think G two

03:41:21.040 --> 03:41:23.040
gonna be feeling pretty

03:41:23.040 --> 03:41:26.040
confident after a good showing

03:41:26.040 --> 03:41:29.040
on layer. Seven free is always

03:41:29.040 --> 03:41:31.040
pretty convincing in my books.

03:41:31.040 --> 03:41:33.040
So it is over to the side of

03:41:33.040 --> 03:41:35.040
twisted minds to win this map

03:41:35.040 --> 03:41:38.040
and push us into map number

03:41:38.040 --> 03:41:40.040
free. But I think for G two on

03:41:40.040 --> 03:41:42.040
border will be confident on

03:42:12.040 --> 03:42:18.040
as it did on the first map, sort of quick as you like. Locked in, 7-3 performance.

03:42:18.040 --> 03:42:24.040
Order itself, obviously, it was pointed out by the desk. It is, GDM is aggressive, it's quick, it's violent,

03:42:24.040 --> 03:42:29.040
and it covers pretty much all the bases at the same time. You need to be able to get yourself in,

03:42:29.040 --> 03:42:33.040
and have some of that sort of even footing and even balance here.

03:42:33.040 --> 03:42:36.040
And it's also the fact that if you said, obviously, we haven't already seen it from just your minds,

03:42:36.040 --> 03:42:38.040
Into one in the meantime

03:42:38.680 --> 03:42:45.760
Pretty nice map for G2 a couple of months ago. They took face-contour at 175 D plus gear 71

03:42:45.760 --> 03:42:50.760
It's just a map that they are happy to sort of bask in and

03:42:52.120 --> 03:42:54.220
They're kind of rooting themselves for wood

03:42:59.040 --> 03:43:01.040
Already getting some stress outside

03:43:03.040 --> 03:43:05.200
Back in around a hatch on opens up

03:43:06.040 --> 03:43:13.040
Well, stop it. Takes a peek at the main door and well, there's Hash on to punish him.

03:43:13.040 --> 03:43:19.120
That's good for Twisted Minds having an opening pick. See if they can follow up and have the

03:43:19.120 --> 03:43:24.040
opening round in their side, a Clio canister too. It's been spotted out.

03:43:24.040 --> 03:43:32.040
And there we go, it will be hot too. So just slow and steady at the moment.

03:43:32.040 --> 03:43:39.800
Here for twisted mines and oh no, Banja goes for a swing, tries to get a kill back and well,

03:43:39.800 --> 03:43:44.160
Jalad is there to punish him, G2 a bad start and stay right down two men within the first

03:43:44.160 --> 03:43:47.960
minute.

03:43:47.960 --> 03:43:51.600
Now the pressure starts to come over, they're looking to see if they can try and pinch this

03:43:51.600 --> 03:43:54.800
out as you said two men down and now we'll get that test of it.

03:43:54.800 --> 03:43:59.200
It's been a really nice procedural approach, the glass, I hope that they can get another

03:43:59.200 --> 03:44:02.800
a gift and it's a fight either side of a narrow door but they use that time to slip away.

03:44:02.800 --> 03:44:07.760
They maybe heard the throw come through and they go shite go gets one back and escapes

03:44:07.760 --> 03:44:11.640
and where's he off to? Maybe he wants to try and find Hashom. He's been causing problems

03:44:11.640 --> 03:44:16.320
down below and wow that's exactly it. He knows the fight is coming. They're trying to just

03:44:16.320 --> 03:44:22.040
get out of there shite go. Costing down gets caught by bees. Will they try and move on

03:44:22.040 --> 03:44:27.920
the back of this too much? Too much danger. Jalad survives but cost of a lot of blood

03:44:27.920 --> 03:44:33.920
and now the three versus three demo. Yeah, this is scary now for twist the minds and they have the glass in the black field.

03:44:33.920 --> 03:44:39.920
Oh, both they go both of them at the exact same time for somehow G2.

03:44:39.920 --> 03:44:43.920
I've turned the free V five into a free V one.

03:44:43.920 --> 03:44:51.920
I mean just pitch and pitch perfect and what else can you sort of say.

03:44:51.920 --> 03:44:53.920
I mean, what a sort of mental

03:44:53.920 --> 03:44:54.920
and momentum builder, right?

03:44:54.920 --> 03:44:56.920
Is the open of a G2 immediate

03:44:56.920 --> 03:44:58.920
back foot? Uh-oh. Two bodies

03:44:58.920 --> 03:45:00.920
taken very cleanly. Long period

03:45:00.920 --> 03:45:02.920
of time before the next thing.

03:45:02.920 --> 03:45:05.920
Somehow. I say like somehow how

03:45:05.920 --> 03:45:07.920
do they bite back? Shiker gets

03:45:07.920 --> 03:45:09.920
a 2 K rooms is we run like it's

03:45:09.920 --> 03:45:11.920
not. Yeah. You don't need to be

03:45:11.920 --> 03:45:13.920
a rocket scientist to be like

03:45:13.920 --> 03:45:16.920
Shikos good at siege. He can do

03:45:16.920 --> 03:45:19.920
that. It went from. What's

03:45:19.920 --> 03:45:29.920
It went from a 5v3 after the first minute to then a 0v3 after the second minute.

03:45:29.920 --> 03:45:35.920
It was certainly around which just fell away from Twisted Minds.

03:45:35.920 --> 03:45:43.920
And I think for Twisted Minds it was you're allowing Shaikou to go and get single picks and not be able to trade them back.

03:45:43.920 --> 03:45:49.520
I mean, obviously they killed onto Hash on downstairs. This kill right here was a perfect example

03:45:49.820 --> 03:45:55.860
You've let him go down and find a pick to get his team back into the game and nobody's got Hash on. Nobody's there to get that trade back

03:45:59.800 --> 03:46:04.500
Well at this point G2 off to at least the first round

03:46:05.600 --> 03:46:07.600
pretty sad view

03:46:07.600 --> 03:46:10.800
So look at the trade setup. You sort of look at the situations and

03:46:10.800 --> 03:46:17.680
You get the people that are firing and you know it's that worried continuation as it was before.

03:46:17.680 --> 03:46:22.880
I shall manage a lad we're able to get kills a piece obviously but really they were two of the

03:46:22.880 --> 03:46:27.920
three that were able to make it land on the previous map it's the extra wiggle room we need from them.

03:46:33.440 --> 03:46:37.840
So if you're still at mind it's going to be stunned by that first round that you know they had that

03:46:37.840 --> 03:46:44.160
two-man advantage and let it slip through their fingers. Now we'll be the top floor locked out so

03:46:45.120 --> 03:46:50.800
downstairs we go and into our vent and a workshop hold here from G2 and it looks to be a pretty heavy

03:46:50.800 --> 03:46:54.480
top floor hold which I mean is kind of expected whenever you're dealing with a bomb site

03:46:54.480 --> 03:46:59.360
that has full vertical fly that the defenders of Quipers can't use to stop attackers from planting

03:46:59.360 --> 03:47:05.680
inside of it. It is going to be the way to defend this bomb site even Alamo and the Solis just in

03:47:05.680 --> 03:47:10.480
case a quick plan was to come in, you still have that cover so nothing surprising here for G2.

03:47:11.440 --> 03:47:15.680
And for Twisted Mines, looks to be that they're going to try and use that Blitz as their focal

03:47:15.680 --> 03:47:19.920
point. Straight in we go, this should be an easy pick up, it will be if the Blitz gets one, but

03:47:19.920 --> 03:47:24.800
his swiftly trade it back, actually not finished off though, so there is an opportunity that maybe

03:47:24.800 --> 03:47:30.080
Tricks could get leveled back up, nevermind Alamow is there with the impact, Dom though able to take

03:47:30.080 --> 03:47:34.800
down Shaco, there's a big problem for Twisted Mines in that last round, so a good start for Twisted

03:47:34.800 --> 03:47:37.800
They've lost the blitz, but they haven't been able to get too close from it.

03:47:39.800 --> 03:47:44.800
Well, they hadn't advanced as before, demo, and well, we saw how that went.

03:47:45.800 --> 03:47:48.800
Swingin' that way out, and, oh, good take, Hash on.

03:47:48.800 --> 03:47:53.800
Just fires at Hammer's home on towards Adam Alff, puts it into the 4 versus 2.

03:47:53.800 --> 03:47:55.800
Benjamin and Stompin'.

03:47:55.800 --> 03:47:58.800
Everyone's gonna have to get killed in that opening round.

03:47:58.800 --> 03:48:02.800
They were the first two bodies gone, caught out, and now they're gonna see if they can try and match the heroics.

03:48:02.800 --> 03:48:08.580
the heroics they've done just before in the meantime we can hear the reveal we

03:48:08.580 --> 03:48:11.920
can hear the pressure and we can see that does be able to get a kill this sort

03:48:11.920 --> 03:48:15.580
of opening set up get himself in a little bit further on already matching

03:48:15.580 --> 03:48:20.640
a performance as he had to use the entire map it's actually the attempted

03:48:20.640 --> 03:48:24.000
fight being pinched out something has to go somewhere and Bencher actually gets

03:48:24.000 --> 03:48:30.840
on towards what he was entirely surrounded and he said good I have

03:48:30.840 --> 03:48:36.960
options. Shilad does get the endermies inside the site. They seem to have a reveal they're

03:48:36.960 --> 03:48:43.960
going for the plant itself. He expects to be swung but nobody's currently home instead.

03:48:43.960 --> 03:48:49.520
Missed an opportunity there based on expectation and now it's a bit of a tricky retake. He

03:48:49.520 --> 03:48:52.840
sort of baited the sound of the audio of the beepers. He's hopping back and forth. He's

03:48:52.840 --> 03:49:02.440
trying to find an option but just many many missed buses at this point 25

03:49:02.440 --> 03:49:05.480
seconds he knows they're gonna pull themselves further and further back he's

03:49:05.480 --> 03:49:10.760
expecting to be swung from behind him the other position isn't really gonna get

03:49:10.760 --> 03:49:14.320
to him in time instead it goes vertical brilliantly played there but twisted

03:49:14.320 --> 03:49:18.160
minds just swing round put a couple of bullets out give him some pressure and

03:49:18.160 --> 03:49:22.160
to the left of the left. I

03:49:22.160 --> 03:49:24.160
think he's going to get some

03:49:24.160 --> 03:49:26.160
styles of this around back.

03:49:26.160 --> 03:49:28.160
What a piece. Yeah, really good

03:49:28.160 --> 03:49:30.160
post plant there from twisted

03:49:30.160 --> 03:49:32.160
lines. Very safe. Good plant

03:49:32.160 --> 03:49:34.160
position. Good rotate as well. I

03:49:34.160 --> 03:49:36.160
felt from. Uh, July act moving

03:49:36.160 --> 03:49:38.160
his way in towards tellers knows

03:49:38.160 --> 03:49:40.160
that if the kid is going to start

03:49:40.160 --> 03:49:42.160
being diffused, he has an easy

03:49:42.160 --> 03:49:44.160
swing as the head holes were

03:49:44.160 --> 03:49:45.160
opened up. So yeah, twisted

03:49:45.160 --> 03:49:46.160
lines did well to hold onto

03:49:46.160 --> 03:49:48.160
you know, you can see the

03:49:48.260 --> 03:49:50.060
idea. It's using the

03:49:50.160 --> 03:49:52.060
operators that you can expect

03:49:52.160 --> 03:49:54.060
to see in borders that you

03:49:54.160 --> 03:49:56.060
look into the dream. You're

03:49:56.160 --> 03:49:58.060
looking at the documie. No

03:49:58.160 --> 03:49:59.060
man's going to be there to

03:49:59.160 --> 03:50:00.060
cover off the flanks. You

03:50:00.160 --> 03:50:02.060
know, they've got that

03:50:02.160 --> 03:50:03.060
recurrence. He also a shield.

03:50:03.160 --> 03:50:04.060
They've always had a shield in

03:50:04.160 --> 03:50:06.060
the previous two rounds. You

03:50:06.160 --> 03:50:07.060
know, you can see the

03:50:07.160 --> 03:50:08.060
difference between the

03:50:08.160 --> 03:50:10.060
players and the players.

03:50:10.160 --> 03:50:12.060
You know, you can see the

03:50:12.160 --> 03:50:14.060
difference between the

03:50:14.160 --> 03:50:16.060
players and the players.

03:50:16.160 --> 03:50:30.160
So obviously for G2 they should kind of expect that game flag. I think G2 maybe they lean in to maybe more traps, you know, if a shield is going to be consistently used, if they're going to use operators, like Dokby, where they're looking for these kind of cracks, what's in using the sounds.

03:50:30.160 --> 03:50:43.160
Traps is a really good way to go against that. And hey, look, the floor comes back in again. I mean, hey, for the shields and maybe the flag as well. Who knows?

03:50:43.160 --> 03:50:50.660
I do. Yeah. Okay. There's like two maps where I'm sort of excited to see an RX. It's this and it's bank.

03:50:50.660 --> 03:50:55.160
I was gonna say, I bet you're gonna say bank. Yeah. Because that's always the, the basement isn't it?

03:50:55.160 --> 03:51:00.160
Yeah. Always, always, always, always. You can go from the bottom to the top within like five seconds.

03:51:00.160 --> 03:51:06.160
It's useful. And here as well, it's the space that you can play around with getting in, getting out, getting yourself around.

03:51:06.160 --> 03:51:12.760
it's just great. But it doesn't always mean it happens. Like, you know, so it's a rare treat.

03:51:12.760 --> 03:51:17.200
That's the reveal of the position of the player. But does someone want to shoot at the barricades?

03:51:17.200 --> 03:51:20.520
They don't want to give away his position until more support comes. You can see them setting up

03:51:20.520 --> 03:51:25.560
on towards the side of past boat. And another drone is not quite sure where he's being watched

03:51:25.560 --> 03:51:31.240
for. Could he use being watched? How long can he keep himself alive? You can see Shai goes off

03:51:31.240 --> 03:51:35.240
They can't quite enter their way in towards East Stairs instead.

03:51:35.240 --> 03:51:40.240
They're off and underneath, and, well, Bender might still be on a drone.

03:51:40.240 --> 03:51:43.240
There's one more. How much utility could one Bender eat?

03:51:43.240 --> 03:51:47.240
Seems to be the read through. He's still got two pocket proxies just in case.

03:51:47.240 --> 03:51:50.240
There's that drone finally caught out.

03:51:50.240 --> 03:51:55.240
And now it's Shiko gets targeted. It's been a lot of setup and prep up time.

03:51:55.240 --> 03:51:58.240
So he's trying to implement for the first kill on towards it.

03:51:58.240 --> 03:52:02.840
Yeah, I think the Benjy just, he doesn't know who's being watched, but that's the man that...

03:52:02.840 --> 03:52:04.440
That's a fairly close one.

03:52:04.440 --> 03:52:09.440
Yeah, Twitch's mind just making sure they lock down Benjy as best they can with the Missed C4, and goes to Nade.

03:52:09.440 --> 03:52:14.840
Alamau though, able to open things up, and Benjy exposes himself to GLaD, just walking in freewaying.

03:52:14.840 --> 03:52:20.640
Anywhere from the trade doesn't look to be, as though players are in towards Catwalk, and Nade will just tag up Alamau,

03:52:20.640 --> 03:52:23.840
but he doesn't know which way to look, he doesn't know where this player is, Shaiiko though.

03:52:23.840 --> 03:52:28.480
able to take down tricks another player in towards east-pastion also find in one

03:52:28.480 --> 03:52:32.620
but she had goes up the stairs and Alamo somehow goes off will be killed off now

03:52:32.620 --> 03:52:36.720
with a trick and stuff is there what a trade game from G2 and Hashom is in the

03:52:36.720 --> 03:52:40.920
middle of the bomb site but he doesn't have the kit and stomping will put an

03:52:40.920 --> 03:52:45.560
end to him from the verts wow weird round I think for both sides all of the

03:52:45.560 --> 03:52:50.960
fighting in towards waiting and in towards east this G2 you come away with

03:52:50.960 --> 03:52:55.000
it. Yeah, they just as he said

03:52:55.000 --> 03:52:57.000
it like sort of halfway through

03:52:57.000 --> 03:52:59.000
that great trade game there

03:52:59.000 --> 03:53:01.000
from G two. But the positions

03:53:01.000 --> 03:53:03.000
from G two are also a bit

03:53:03.000 --> 03:53:05.000
peculiar points, right? And I

03:53:05.000 --> 03:53:07.000
think, you know. Go on. Even

03:53:07.000 --> 03:53:09.000
have to say that they're in

03:53:09.000 --> 03:53:11.000
positions that should be

03:53:11.000 --> 03:53:13.000
punished by twisted lines. Yeah

03:53:13.000 --> 03:53:14.000
like planning towards can't

03:53:14.000 --> 03:53:15.000
walk and stuff. You know, you

03:53:15.000 --> 03:53:16.000
need to take your east control

03:53:16.000 --> 03:53:17.000
if you want to go waiting. But

03:53:17.000 --> 03:53:19.000
then again is a case where you

03:53:19.000 --> 03:53:23.400
position in towards east really difficult if someone knows how to play it well. So maybe

03:53:23.400 --> 03:53:27.160
that's the case for it. I don't know. I just felt as though they crouched walked into the

03:53:27.160 --> 03:53:31.960
map very early on trying to flood in through customs and they were hoping to find some

03:53:31.960 --> 03:53:38.360
picks, but she's never gave them any.

03:53:38.360 --> 03:53:43.000
I mean, so much sort of dedication obviously on towards Banjo below as well. We can see

03:53:43.000 --> 03:53:46.440
them circling that position from outside for a long time.

03:53:46.440 --> 03:53:50.280
long were they prepped up ready on that double door before wanting to try and

03:53:50.280 --> 03:53:53.760
swing their way across the cut what support they're waiting for and almost

03:53:53.760 --> 03:53:58.000
the caution of approach yeah they got the kill of the end yeah it came down to a

03:53:58.000 --> 03:54:03.720
trade game but it was one that G2 still had time to build surprises into and

03:54:03.720 --> 03:54:11.120
surprises of what sort of get you as point-driven

03:54:11.120 --> 03:54:19.080
Anyway, trading rounds still, still the option with the twisted mines to keep fighting their

03:54:19.080 --> 03:54:20.080
way back in.

03:54:20.080 --> 03:54:26.840
I think production's out to get me right now, they're not really, I love production.

03:54:26.840 --> 03:54:31.720
You know we made the joke, I made the joke, I'm taking full responsibility, I'll think

03:54:31.720 --> 03:54:36.160
on my own chip about them having popcorn and being spoiled.

03:54:36.160 --> 03:54:39.160
Well, they've just put a message in the production trap.

03:54:39.160 --> 03:54:42.160
There's cheesecake in the kitchen.

03:54:42.160 --> 03:54:44.160
I'm kicking off.

03:54:44.160 --> 03:54:47.160
Production, I'm kicking off. You're not too busy in cheesecake.

03:54:47.160 --> 03:54:48.160
I'm kicking off.

03:54:48.160 --> 03:54:50.160
Where's my cheesecake?

03:54:50.160 --> 03:54:52.160
I love cheesecake.

03:54:52.160 --> 03:54:55.160
In both cheese and cake, and cheesecake form.

03:54:55.160 --> 03:54:57.160
Well, great use of a quiche drone.

03:54:57.160 --> 03:54:59.160
Yeah, so say, well, you're rapping about cheesecake.

03:54:59.160 --> 03:55:02.160
It has a great little cake there for tricking the quiche.

03:55:02.160 --> 03:55:05.160
You're unable to get the mirror window as soon as it was placed.

03:55:05.160 --> 03:55:07.160
right place right time for the drone.

03:55:08.440 --> 03:55:12.200
Benja had that very strong mirror window that you place in towards 90.

03:55:12.200 --> 03:55:14.200
Just kind of control that break room door.

03:55:15.240 --> 03:55:16.760
But I'm not going to have that now.

03:55:16.760 --> 03:55:19.640
I mean this seems very classic here from Twisted Minds.

03:55:19.640 --> 03:55:21.320
They're going to go for the smoke. Play angles to Blitz.

03:55:21.320 --> 03:55:24.200
They have the Thatcher. In case the C4 does get leashed in July.

03:55:24.200 --> 03:55:27.320
He's going to go for the plant. However, not great from a post plant position though.

03:55:27.880 --> 03:55:29.720
Unless he's putting back the window, which I don't...

03:55:29.720 --> 03:55:31.480
Actually, he has his planters right at the window.

03:55:31.480 --> 03:55:34.840
So it is a really good post plant that you can hold from that window.

03:55:35.160 --> 03:55:38.680
But look at this retake though from G2, they found three kills!

03:55:38.680 --> 03:55:40.760
And that was up to Hashalman P9!

03:55:40.760 --> 03:55:44.360
Hashalman used Olive's U-Till though, so he can't really deny it with a fireball.

03:55:45.560 --> 03:55:48.760
So they're gonna say if they can pop their way out, but you know,

03:55:48.760 --> 03:55:52.520
how much of it is an actual Claymore? Where's the danger? Where's the draft? Well, there's

03:55:52.520 --> 03:55:56.200
the Claymore. Talked about it's a three versus one. Nobody though, because they can just win it

03:55:56.200 --> 03:56:00.600
by fighting their way back outside the building. Traded rounds, no more!

03:56:30.600 --> 03:56:34.600
they're going to go for the

03:56:34.600 --> 03:56:36.600
jump outs. But for just the

03:56:36.600 --> 03:56:38.600
minds, it's not what they want

03:56:38.600 --> 03:56:40.600
it. And they are going to go

03:56:40.600 --> 03:56:42.600
for the time out. I don't see

03:56:42.600 --> 03:56:44.600
they've seen something that

03:56:44.600 --> 03:56:46.600
they're not happy with. And

03:56:46.600 --> 03:56:48.600
they're going to go for the

03:56:48.600 --> 03:56:50.600
call and see if they can try and

03:56:50.600 --> 03:56:52.600
turn this around because at the

03:56:52.600 --> 03:56:54.600
moment it is very slowly

03:56:54.600 --> 03:56:56.600
hurling towards a G two series

03:56:56.600 --> 03:56:58.600
win and then G two. They will

03:56:58.600 --> 03:57:07.980
And that's it. And there's the conversation done. Now, obviously, I had a couple of games

03:57:07.980 --> 03:57:12.640
earlier where, you know, early time-outs, early sort of conversations in the game itself,

03:57:12.640 --> 03:57:17.500
but you can't let them build more and more events. Right? You can't let that distance

03:57:17.500 --> 03:57:21.840
get wider. What was the main sort of thing we talked about and the desk talked about?

03:57:21.840 --> 03:57:27.840
Because sometimes we all worked together and was missing parts of the roster. And I know

03:57:27.840 --> 03:57:33.080
I've been harping on it, but the longer this goes on you look at the balance spread on the side of g2

03:57:33.080 --> 03:57:37.440
You look at the spread on twisted mines. It's just unfortunate. You're not quite looking for them

03:57:37.440 --> 03:57:41.000
And yeah, it's a game of two halves everybody

03:57:41.000 --> 03:57:45.320
I'm aware but it was the same for both halves in the first map and you don't want it to be

03:57:45.640 --> 03:57:50.480
Three halves in a row because then you get to the fourth and feel like it's an impossible task

03:57:51.320 --> 03:57:53.320
Change otherwise

03:57:57.840 --> 03:58:02.840
Still chance for them to try and get this evened up. Still chance for them to try and balance this back in.

03:58:02.840 --> 03:58:07.840
Obviously the site that they're able to make work was this one in the W2 vs 1 situation,

03:58:07.840 --> 03:58:13.840
but getting in, getting a kit, the close plot is very well put together from the sides of Twisted Minds.

03:58:19.840 --> 03:58:22.840
And I'll trust that Minds need to try and find something.

03:58:22.840 --> 03:58:28.220
I think for G2, again, it's that spread of kills I'm interested in, it's that team performance.

03:58:28.220 --> 03:58:34.180
Whereas for Twisted Mind, you still have got those stragglers, I mean, Dove, in terms of the series.

03:58:34.180 --> 03:58:36.300
It's not being a good day for him.

03:58:36.300 --> 03:58:44.700
Overall, he's 2-13 across the two maps, and you'll get everyone on G2 above 11 kills between the two maps.

03:58:44.700 --> 03:58:50.500
So that kind of sums it up, everyone from G2 having a good day, whereas all it takes is just that

03:58:50.500 --> 03:58:52.940
What about disproportion in the daily apartment?

03:58:53.460 --> 03:58:54.740
And this is what can happen.

03:58:56.020 --> 03:58:56.660
Ash-Om?

03:58:57.340 --> 03:58:58.820
Now it's certainly been the...

03:58:59.140 --> 03:59:00.420
kill leader for...

03:59:00.860 --> 03:59:02.700
Twisted Minds. It's gonna see if he can open up.

03:59:02.940 --> 03:59:04.100
That opening pick is this.

03:59:04.100 --> 03:59:04.740
So close!

03:59:04.740 --> 03:59:06.140
Oh, wow!

03:59:06.380 --> 03:59:07.540
How does he do that?

03:59:07.860 --> 03:59:09.740
Ash-Om should have had him dead to right.

03:59:10.260 --> 03:59:12.020
Well, now wins the engagement.

03:59:12.500 --> 03:59:13.540
And even look at Dove.

03:59:13.540 --> 03:59:14.820
Oh, look at his HP.

03:59:15.940 --> 03:59:20.340
There's not gonna be much use now as a low HP blitz is certainly a sad affair to have.

03:59:20.500 --> 03:59:22.800
are you trying to do this?

03:59:22.900 --> 03:59:26.000
Yeah. For twist of mind. It

03:59:26.100 --> 03:59:27.200
looks to the team play just went

03:59:27.300 --> 03:59:29.100
out the window. Alamau out the

03:59:29.200 --> 03:59:30.700
window. You were saying. Well,

03:59:30.800 --> 03:59:31.800
there's two things at the window.

03:59:31.900 --> 03:59:33.300
The team play for twisted minds

03:59:33.400 --> 03:59:35.300
and also Alamau. Yeah, don't

03:59:35.400 --> 03:59:36.900
look at his HP. Now even works.

03:59:37.000 --> 03:59:42.700
Good mind will finish him off.

03:59:42.800 --> 03:59:44.900
Okay at this point now. This is

03:59:45.000 --> 03:59:46.300
the time for them to see if they

03:59:46.400 --> 03:59:47.500
can try and find that extra

03:59:47.600 --> 03:59:48.900
spark. We talked about how

03:59:49.000 --> 03:59:49.900
momentum could be a big thing

03:59:49.900 --> 03:59:54.780
versus three that G2 able to pull back in towards their favor from the deficit. There's always

03:59:54.780 --> 03:59:59.900
possibility in this game that it can happen the other way around, but it requires them,

03:59:59.900 --> 04:00:04.300
because he said get this trade game, get it locked down, and Jaco touched around on the radio corner.

04:00:05.420 --> 04:00:08.940
I'm gonna swing out, there's somebody propped up on the left, I believe it's stomping,

04:00:08.940 --> 04:00:14.460
there's no longer stomping, and they were asking, they're just sort of slowly piece by piece driving

04:00:14.460 --> 04:00:23.340
and the captain revealed. Now

04:00:23.460 --> 04:00:25.500
the double swing now a full

04:00:25.600 --> 04:00:27.540
versus nobody. Another round

04:00:27.660 --> 04:00:30.540
into words, G2's favor, and

04:00:30.660 --> 04:00:32.540
they are excited to see the

04:00:32.660 --> 04:00:36.460
wonders of Salt Lake City.

04:00:36.600 --> 04:00:38.560
Yeah, pretty pretty standard

04:00:38.700 --> 04:00:41.540
here from G2. Just getting the

04:00:41.660 --> 04:00:43.340
job done. So all they need to

04:00:43.340 --> 04:00:48.220
every single round. I mean, that's just that operator, not only in the Shaco, you know,

04:00:48.220 --> 04:00:52.820
love Elysian, but it adds so much value against the side that Twisted Minds and also a map

04:00:52.820 --> 04:00:56.460
like Border. You know, the values gained from the Goominds is really important. You look

04:00:56.460 --> 04:01:01.060
at that Goomind, they hit the glass and easy free fire there for him. I mean, really, this

04:01:01.060 --> 04:01:07.140
one, when I've got that kill and then the second, that was around, wasn't it? Don't

04:01:07.140 --> 04:01:14.140
I think, yeah, I probably would have left him alive if I had to impact him, but still.

04:01:14.140 --> 04:01:19.140
He's having a good day, he's having a good day.

04:01:19.140 --> 04:01:25.140
He's having a great second map, he was having a good first map to the point we commented on it,

04:01:25.140 --> 04:01:28.140
even when he jumped out of the building and he got his one.

04:01:28.140 --> 04:01:32.140
Here, that confidence has sort of grown and exploded.

04:01:32.140 --> 04:01:41.140
That's two of the idea, right, is let's not be shy, let's not be subtle, let's be big, bold, brash and bloody hell they're doing it.

04:01:41.140 --> 04:01:48.140
Yeah, yeah. I mean, across 15 rounds so far as Siege, we've got Stompin, who is 11 and 10 in the series at least.

04:01:48.140 --> 04:01:58.140
Doki is 12 and 10, Benjit is 14 and 8, Almau is 14 and 8, and Shaco is 14 and 8! It's a free of a kind!

04:01:58.140 --> 04:02:03.140
What's that worse? I'm not very good at card games.

04:02:03.140 --> 04:02:05.140
Well that'll beat your two pair. That'll beat-

04:02:05.140 --> 04:02:06.140
No! My two pair!

04:02:06.140 --> 04:02:08.140
And a two pair.

04:02:08.140 --> 04:02:11.140
My two pair of Pashomon's your last currently.

04:02:11.140 --> 04:02:14.140
It gets beat by a straight and anything up above that.

04:02:14.140 --> 04:02:16.140
Ah, that's a shame.

04:02:16.140 --> 04:02:18.140
Four to one.

04:02:18.140 --> 04:02:21.140
Twisted mines. Can they try and match?

04:02:21.140 --> 04:02:25.140
What they kill and sort of heal together here.

04:02:25.140 --> 04:02:27.140
There's the opener.

04:02:27.140 --> 04:02:32.020
That's that first body in towards their favorite the first time they've had that since the second round

04:02:32.020 --> 04:02:36.000
It's been a bit of a gap for a few rounds and that's the second. Okay

04:02:36.660 --> 04:02:40.940
They found a bit of a spark Shiko pops on towards one and

04:02:42.780 --> 04:02:45.820
Otherwise they're in a bit of a scrappy fight, but he's able to escape

04:02:46.260 --> 04:02:50.140
That's the important part and he doesn't want to leave just quite yet

04:02:50.140 --> 04:02:54.520
In fact support is coming up the stairs stomping. It's gonna double up now

04:02:54.520 --> 04:02:59.520
Now, all of this is being pinged by the snake from outside, but it doesn't matter!

04:03:00.520 --> 04:03:05.520
All the information in the world, but it doesn't mean that you can make it sing the way Saiko does!

04:03:05.520 --> 04:03:09.520
You have any options? P9 goes down? That's just pretty much everybody else, Benja!

04:03:09.520 --> 04:03:11.520
All that's left alone?

04:03:11.520 --> 04:03:16.520
Oh ho ho! Great play with the shield! They get them, he's off!

04:03:16.520 --> 04:03:22.520
Wait, wait, wait, oh, he's off to go and listen to our wonderful desk at halftime.

04:03:22.520 --> 04:03:25.520
What a final round, we just witnessed that.

04:03:25.520 --> 04:03:29.520
And then this so much just sends it off immediately after that round.

04:03:29.520 --> 04:03:34.520
What a first half in general, we're going to have to praise some players over on the side of G2.

04:03:34.520 --> 04:03:38.520
We heard the casters do it too, but this is a very balanced performance by them.

04:03:38.520 --> 04:03:43.520
Yeah, I think it's exactly what we expected from the moment coming back from there into border.

04:03:43.520 --> 04:03:46.520
We see the same aggression, we see the same team play on the side of G2.

04:03:46.520 --> 04:03:49.520
Whenever they fight against a nursery point, they do it together.

04:03:49.520 --> 04:03:51.520
They just trap operators as much as possible.

04:03:51.520 --> 04:03:55.520
When they're in the 3v3 like this Shaco goes and grabs the kills together.

04:03:55.520 --> 04:03:59.520
Yep. You see that aggression? Sometimes it pays, sometimes it doesn't. It doesn't matter.

04:03:59.520 --> 04:04:01.520
The risk taking is worth it.

04:04:01.520 --> 04:04:05.520
What's the problem Leo, if your Twisted Minds would have taken a brawl for G2?

04:04:05.520 --> 04:04:08.520
Well, you're facing some of the best gunners in the world.

04:04:08.520 --> 04:04:11.520
That's kind of the problem. So, we knew that Border was going to be a map pick.

04:04:11.520 --> 04:04:15.520
So, you know, we saw all the map pick and we're thinking, great, this is Twisted Minds being aggressive.

04:04:15.520 --> 04:04:18.520
They're going to try and play close. They're going to hit site fast.

04:04:18.520 --> 04:04:26.520
They're going to play with the Demos, with the Karim, with the Nomad, with all of this utility and all of this aggression in the glass as well.

04:04:26.520 --> 04:04:30.520
But if we know it, G2 certainly know it, and they were more than ready for it.

04:04:30.520 --> 04:04:33.520
And look at that triple kill that we just saw from Alemao, by the way.

04:04:33.520 --> 04:04:37.520
It's two jump outs, it's one against a bit where he impacts the Blitz and kills him, he doesn't care.

04:04:37.520 --> 04:04:41.520
He doesn't care if he's outside, he doesn't care if he's one hit away from a Blitz that can flash him.

04:04:41.520 --> 04:04:43.520
He doesn't care, he wins those gunfights.

04:04:43.520 --> 04:04:48.320
And so, in a scenario where the only thing, the only value that brings to Sunmind's table is,

04:04:48.320 --> 04:04:52.240
oh, we're going to play aggressive and we're going to play those shields and we're going to try to play chaotic,

04:04:52.240 --> 04:04:56.240
you're just trying to play G2 at their own game, you can't beat them, you can't beat them,

04:04:56.240 --> 04:04:59.080
because they're just the best at this game, at this NEML.

04:04:59.080 --> 04:05:03.560
Especially when G2 are playing as well as they're playing, you know, the fact of the matter is they're recovering rounds as well.

04:05:03.560 --> 04:05:07.000
The second round that they had, they're recovering a free versus five scenario.

04:05:07.000 --> 04:05:09.520
The team play on G2 is genuinely really, really good.

04:05:09.520 --> 04:05:11.560
Alomar seems to be knowing exactly what's going on.

04:05:11.560 --> 04:05:14.480
They seem to have a really good read on Twisted Minds.

04:05:14.480 --> 04:05:16.320
And when you're at Twisted Minds and you're on an entry,

04:05:16.320 --> 04:05:18.080
it's just kind of aggression, direct sight hits.

04:05:18.080 --> 04:05:20.440
It's shallow. You don't have to depth come up with some nails.

04:05:20.440 --> 04:05:21.320
That's kind of the problem.

04:05:21.320 --> 04:05:23.280
That's why we're seeing G2 be so dominant.

04:05:23.280 --> 04:05:25.080
Even though Twisted Minds have made those changes

04:05:25.080 --> 04:05:26.120
that we asked them to do,

04:05:26.120 --> 04:05:27.000
they are being more aggressive

04:05:27.000 --> 04:05:28.360
than we were bringing those operators.

04:05:28.360 --> 04:05:29.440
It's still quite shallow.

04:05:29.440 --> 04:05:31.960
And ultimately, when they get into a brawl with G2,

04:05:31.960 --> 04:05:32.960
G2 are coming out on top

04:05:32.960 --> 04:05:34.240
because on the balance of things,

04:05:34.240 --> 04:05:35.480
they've got the better players.

04:05:35.480 --> 04:05:36.840
But we can look at that even further

04:05:36.840 --> 04:05:38.960
and compare the best players of each roster

04:05:38.960 --> 04:05:43.520
really further showcase that depth that we're seeing here. We talked about how show, we talked about

04:05:43.520 --> 04:05:47.280
Shaco, but then still if they are their best performance and this is the difference between them?

04:05:47.280 --> 04:05:50.720
Yeah absolutely and the guy on the left hand side of your screen Shaco, he's just been dropping

04:05:50.720 --> 04:05:55.520
numbers every single map that he's joined for G2. That very last round that we saw,

04:05:55.520 --> 04:05:59.600
he very nearly won them that round. 1v2ing a blitz and a player behind him inside a

04:05:59.600 --> 04:06:05.120
palka, he's just got that aggression about him. It's interesting the smoke and the ward

04:06:05.120 --> 04:06:11.120
Really annoying for the rotations. Setups are gonna be impacted by that. They will need to play other champions.

04:06:11.120 --> 04:06:15.120
That's why they have to play the Thor, the Mute, and the Denari for the setup.

04:06:15.120 --> 04:06:19.120
That also means that Ying will be more efficient, that Blitz will be more efficient.

04:06:19.120 --> 04:06:21.120
It is a... well, Ying is not a banner.

04:06:21.120 --> 04:06:25.120
Yeah, Blitz is actually very, very usual in this scenario.

04:06:25.120 --> 04:06:31.120
Okay, but G2 only three rounds away from Salt Lake, so let's see if they close this out in how many rounds?

04:06:31.120 --> 04:06:34.720
Oh, thank you very much, and I still wanted you to sort of hit them

04:06:39.120 --> 04:06:41.120
Yeah, it's like positive affirmations

04:06:44.840 --> 04:06:46.840
How many rounds

04:06:48.560 --> 04:06:51.600
I'm just gonna take it one round at a time and the reason I say that is

04:06:53.640 --> 04:06:59.120
Oh, what fun, let's see what I'm gonna go for doesn't have the kit for it, but yeah

04:06:59.120 --> 04:07:06.180
Yeah, I was gonna mention that usually if we you know see them are in border top four typically straight in free sandwich

04:07:06.180 --> 04:07:11.920
Maybe try and get a flat down. Thank you. I'm picking up the hatch. Oh, yeah, this is this is a hot the hatch job

04:07:15.200 --> 04:07:18.280
Well, he's so ready for it

04:07:19.080 --> 04:07:21.760
There it is he calls it round. He's looking for the first

04:07:21.760 --> 04:07:23.760
Oh, he's picked up back with a burn!

04:07:23.760 --> 04:07:25.760
Oh, no!

04:07:25.760 --> 04:07:27.760
Loading new bike!

04:07:27.760 --> 04:07:29.760
There's two for tricks.

04:07:30.760 --> 04:07:34.760
Shaco does bleed in. They're just going to keep the pressure on, keep themselves driving in,

04:07:34.760 --> 04:07:38.760
but then it's the cross fight and the fire, the swing round almost catches the man on the rappel themselves,

04:07:38.760 --> 04:07:42.760
but at this point, a failure to launch.

04:07:43.760 --> 04:07:46.760
They're still just flying out the building. It's a great sort of response.

04:07:46.760 --> 04:07:50.760
Hashum going out the double door means that Stompin couldn't support the swing,

04:07:50.760 --> 04:07:53.960
swing couldn't support the break couldn't make his way in as he did the others

04:07:55.800 --> 04:08:01.880
could have been a very quick opener but started in tragedy and sort of continued in that manner

04:08:01.880 --> 04:08:12.360
for g2 yep better caught the bg's but uh definitely for g2 it's there's a round which i mean it just

04:08:12.360 --> 04:08:18.120
comes down to the one kill isn't it you have tricks to ice bomb sex g2's they probably won that

04:08:18.120 --> 04:08:29.900
I'm pretty sure they Sophia stand and they something double stunned the doorway so they should know that somebody's there and

04:08:30.760 --> 04:08:34.400
Just just need to check his angles and they are against punish because but

04:08:35.680 --> 04:08:41.360
The paper stop but I mean if he wins this one, I would be down to twist the minds give him a minute, but

04:08:41.360 --> 04:08:47.740
Look at this, this triple crossfire, this trio, just waiting for him since he gets up

04:08:47.740 --> 04:08:48.740
to the staircase.

04:08:48.740 --> 04:08:52.740
It should be a 3-2-1 swing as long as nobody overpeeks.

04:08:52.740 --> 04:08:56.460
So, well, well, hi Sean.

04:08:56.460 --> 04:08:57.460
I would disagree.

04:08:57.460 --> 04:08:58.460
Oh, he hit with the knot.

04:08:58.460 --> 04:08:59.460
He got him.

04:08:59.460 --> 04:09:00.460
Got him.

04:09:00.460 --> 04:09:01.460
Anyone want to kill?

04:09:01.460 --> 04:09:02.460
No.

04:09:02.460 --> 04:09:03.460
Go on.

04:09:03.460 --> 04:09:04.460
There we go.

04:09:04.460 --> 04:09:17.140
anyone want to kill? No. Go on. There we go. Alright. They get our opener. I'm sure

04:09:17.140 --> 04:09:25.660
he's pulling pranks on him. He's being sneaky. It's good energy there. I mean, you know,

04:09:25.660 --> 04:09:30.020
it's what they need right now, right? Let's be honest, if that round had gone away, we're

04:09:30.020 --> 04:09:33.900
probably not looking at a long rest of this series, as we sort of said before, how quick

04:09:33.900 --> 04:09:40.700
Water Day B, they almost needed something chaotic to reclaim. As weird as that is to say. If it was

04:09:40.700 --> 04:09:46.380
a sort of procedural round take, there's that feeling that it's still going, it's still a bit

04:09:46.380 --> 04:09:54.300
of it, it's still very high and intense. Taking around like this, where, you know, just the sort

04:09:54.300 --> 04:09:56.300
What a pick, but you're browned.

04:09:58.300 --> 04:10:00.300
It's just been playing.

04:10:02.300 --> 04:10:04.300
Good fun. Ah, good fun.

04:10:04.300 --> 04:10:06.300
Ah, thank you.

04:10:06.300 --> 04:10:09.300
Thank you, wonderful production team.

04:10:09.300 --> 04:10:12.300
I'm sorry to run about cheesecake so much.

04:10:13.300 --> 04:10:15.300
I just really want cheesecake man.

04:10:16.300 --> 04:10:18.300
Any brand will do.

04:10:20.300 --> 04:10:23.300
Do you like cheesecake? I feel like I'm a kind of person.

04:10:23.300 --> 04:10:28.300
I'm always the pens, I'm always the pens, but mostly I'll only use it.

04:10:28.300 --> 04:10:30.300
That's not true!

04:10:30.300 --> 04:10:32.300
That's not true!

04:10:32.300 --> 04:10:34.300
Whenever it comes to Cheesecake, that's...

04:10:34.300 --> 04:10:36.300
Okay, when it comes to Cheesecake, fine.

04:10:36.300 --> 04:10:39.300
Have you ever seen me be picky about desserts? Let's be real here, come on.

04:10:39.300 --> 04:10:40.300
Who's that?

04:10:40.300 --> 04:10:42.300
Hey, it's, you know...

04:10:42.300 --> 04:10:44.300
Do you earn desserts?

04:10:45.300 --> 04:10:46.300
And, uh...

04:10:46.300 --> 04:10:48.300
I've probably killed half of this game and...

04:10:48.300 --> 04:10:52.300
I've tried Cheesecakes, I must have lost a series of the day with a Cheesecake in my hand.

04:10:52.300 --> 04:10:57.300
We might be seeing one more map before I get to make a quick trip.

04:10:57.300 --> 04:11:04.300
They get this self-leveled up. They can actually try and find some sort of stability in this showdown.

04:11:04.300 --> 04:11:10.300
The first map, obviously, is 7-3, but there was generally a big chance where they weren't able to get anything.

04:11:10.300 --> 04:11:15.300
Most was sort of three rounds, though. Here they've been able to break at the same moment.

04:11:15.300 --> 04:11:20.300
They have to make sure that they can try and build some stability themselves, because this is the first time.

04:11:20.300 --> 04:11:25.820
They have threaded two rounds in a row across this showdown. It's either side of the half-time

04:11:26.780 --> 04:11:32.060
But it means that for the first time they feel like they have a bit of calm and control

04:11:33.300 --> 04:11:35.980
Now it's how much further they can get with it

04:11:39.460 --> 04:11:43.620
To us a slow approach nobody's in the building

04:11:44.780 --> 04:11:46.780
after almost half the round

04:11:46.780 --> 04:11:52.300
Target's probing and can really target I think Jalad here and he has used his last

04:11:52.300 --> 04:11:56.320
key of barrier in the exact same spot I think he's already used maybe two or

04:11:56.320 --> 04:12:03.260
three prior to it too. So if they do move that then the Islamic will be null and void.

04:12:03.260 --> 04:12:06.740
Still for G2 it's all about this E to control that is what they're trying to

04:12:06.740 --> 04:12:13.700
target. Oh Jalad picks up a kill on the Shai Go Dov, on the Stumpid and tricks on

04:12:13.700 --> 04:12:17.660
on the L now and P9 on the dookie and Hatshaw on the bencher.

04:12:19.500 --> 04:12:24.500
Okay, we're tied up with far and away the strongest round

04:12:25.580 --> 04:12:27.100
that we have seen so far.

04:12:28.260 --> 04:12:31.300
The smiles are on the faces of twisted minds.

04:12:31.300 --> 04:12:34.620
They are not done yet and great positioning,

04:12:34.620 --> 04:12:38.940
great awareness and also that network of this team

04:12:38.940 --> 04:12:40.100
is operating.

04:12:40.100 --> 04:12:43.420
The thing I've wanted so far throughout this is showing up.

04:12:43.700 --> 04:12:50.200
And that is such a big boon for them, just sort of spiritually and emotionally into the ethos of the game itself.

04:12:50.200 --> 04:12:58.200
Start shutting them down, start being that five-sided nightmare for your opponents to deal with.

04:12:58.200 --> 04:13:02.200
And start getting that spread across the team here.

04:13:02.200 --> 04:13:09.700
Now within the last two rounds, we have had a lot of the team actually start to get themselves close to even, right?

04:13:09.700 --> 04:13:14.700
It was a very different score. It was only really Hasham and Jilad that had, I think, more than two kills.

04:13:15.700 --> 04:13:17.700
Across all five of them.

04:13:17.700 --> 04:13:19.700
I'm going to hold a bit more on the side of Jax, but...

04:13:20.700 --> 04:13:22.700
What if Rove takes back?

04:13:25.700 --> 04:13:27.700
Three rounds though, Demo. Three rounds in a row.

04:13:27.700 --> 04:13:29.700
Three rounds separate them from a map, too.

04:13:29.700 --> 04:13:31.700
A map three, even.

04:13:31.700 --> 04:13:32.700
I can count.

04:13:32.700 --> 04:13:35.700
Shut up. Don't tell people I can't count. I can count.

04:13:36.700 --> 04:13:38.700
I don't understand anything.

04:13:38.700 --> 04:13:39.700
Yeah, you better.

04:13:45.700 --> 04:13:47.700
So, G2 in the hot sea.

04:13:47.700 --> 04:13:50.700
This game is slowly getting away from them.

04:13:50.700 --> 04:13:52.700
From where they were,

04:13:53.700 --> 04:13:56.700
seeing four rounds to one up.

04:13:56.700 --> 04:14:01.700
So now losing that lead and twisting the mines and clawing it back to full square.

04:14:01.700 --> 04:14:04.700
I need somebody to show up here from G2.

04:14:04.700 --> 04:14:08.900
I'm actually surprised that maybe the shields and you know coming to play now

04:14:08.900 --> 04:14:12.940
is obviously something that we know is in the arsenal of G2 are gonna be those

04:14:12.940 --> 04:14:17.540
shields I mean border. Think about Blitz, great map for him.

04:14:17.540 --> 04:14:22.500
Instead, still kind of go over this I would say more kind of subtly groups where

04:14:22.500 --> 04:14:26.100
it's mostly trying to open up these long lines of sight they still got the

04:14:26.100 --> 04:14:29.660
information up there. There goes the Dokobie and almost the Dokobie goes down

04:14:29.660 --> 04:14:33.900
and Shalad had the pink there but instead it's gonna be a big old flurry of kills

04:14:33.900 --> 04:14:36.700
Twisted mines come out on top, Shiko of the opening dead.

04:14:36.700 --> 04:14:38.200
Twisted mines.

04:14:38.200 --> 04:14:41.500
Have lost the east control but I don't really think they're too worried as they have found

04:14:41.500 --> 04:14:43.500
two killers in response to that.

04:14:46.500 --> 04:14:48.700
They still have this one body advantage.

04:14:48.700 --> 04:14:51.700
They still have that pressure and as you said they probably don't have to be too worried

04:14:51.700 --> 04:14:54.700
losing just Hashum because Hashum is off them.

04:14:54.700 --> 04:14:55.700
That point man, right?

04:14:55.700 --> 04:15:00.200
He's the one being that problemer and then you look towards the problem sold and it's

04:15:00.200 --> 04:15:01.200
Shiko and Benja.

04:15:01.200 --> 04:15:03.200
It's the docker being the daimos.

04:15:03.900 --> 04:15:11.200
Stumpin' though, from the next one more we hear a razor-blue and pop off, but no result and reward for it.

04:15:12.380 --> 04:15:15.980
In the meantime, Tricks in this position can drop the hatch, can't get out of there.

04:15:15.980 --> 04:15:20.660
He is his own support and as a trade comes out over two stories and two players.

04:15:22.660 --> 04:15:24.660
Now, it puts us into almost...

04:15:25.500 --> 04:15:29.700
There's a single pinch on this side that they might not truly be aware of, Alamo.

04:15:30.700 --> 04:15:32.700
Step by step and...

04:15:32.700 --> 04:15:38.600
to the right. Oh, just miss

04:15:38.600 --> 04:15:39.200
each other out. Drift their way

04:15:39.200 --> 04:15:40.600
down, get themselves rotated

04:15:40.600 --> 04:15:41.200
round. There's nobody to catch

04:15:41.200 --> 04:15:42.600
the follow through. They're

04:15:42.600 --> 04:15:44.600
looking for the spray through

04:15:44.600 --> 04:15:46.600
the. Oh, the floor is almost

04:15:46.600 --> 04:15:47.600
another vertical trade back and

04:15:47.600 --> 04:15:48.600
forth here. It's still a two

04:15:48.600 --> 04:15:50.600
versus two 45 seconds, and they

04:15:50.600 --> 04:15:52.600
almost got one player in a box,

04:15:52.600 --> 04:15:53.600
but they're the ones that have

04:15:53.600 --> 04:15:55.600
to try and plant demo. Yeah,

04:15:55.600 --> 04:15:57.600
still time here for G2 to figure

04:15:57.600 --> 04:15:59.000
out what they want to do.

04:15:59.000 --> 04:15:59.600
Doesn't look as if they have

04:15:59.600 --> 04:16:00.600
any drones. So information is

04:16:00.600 --> 04:16:02.600
going to be lacking for them,

04:16:02.600 --> 04:16:06.520
in this round. Are they going to go for the hatch truck? Yes they are. And he goes, Alamow,

04:16:06.520 --> 04:16:10.680
who just gets led up. Yeah, no idea that Jalab was in the other bombsite waiting for

04:16:10.680 --> 04:16:18.080
him. And I stop him. That's the one V2 he has to try and clutch up with 20 seconds left.

04:16:18.080 --> 04:16:22.880
Shotgun close on the door, but we won't even see it. Now, are we going to get a time out

04:16:22.880 --> 04:16:24.120
from G2? The energy?

04:16:24.120 --> 04:16:25.120
Should do, yeah.

04:16:25.120 --> 04:16:29.480
Yeah, it's been better and better, bigger and bigger and bolder and brashier from the

04:16:29.480 --> 04:16:36.140
side here just the mines and I mean at this point right sort of compare the

04:16:36.140 --> 04:16:39.920
vibes later in the latter half of the previous map to the fact that we have

04:16:39.920 --> 04:16:46.360
now had from their side four rounds in a row absolutely retaken momentum of this

04:16:46.360 --> 04:16:52.740
game it was a four to one half or a four to one game even since then G2 just

04:16:52.740 --> 04:16:58.720
fallen the drift fallen further and further away and we'll be the time out

04:16:58.720 --> 04:17:04.320
in the conversation here. Just to try and re-establish themselves a bit.

04:17:12.320 --> 04:17:20.960
G2, fucking puzzled in terms of how they want to go about this, as this has been a pretty

04:17:20.960 --> 04:17:28.600
desperate situation for them now. That is free attacks in a row, lost a full rotation

04:17:28.600 --> 04:17:30.600
for Twisted Minds has been successful.

04:17:31.600 --> 04:17:37.600
They've lost that lead that they had, done really well in the defensive half, but it has just slowly got away from them now.

04:17:37.600 --> 04:17:42.600
I mean, that opening kill stat, I think over these past four rounds, has also been pretty damning here for G2.

04:17:42.600 --> 04:17:45.600
They've lost every single one of them.

04:17:45.600 --> 04:17:51.600
So certainly the entry kills that stepped up big time for Twisted Minds, and really, you know, so has everyone.

04:17:51.600 --> 04:17:57.600
I mean, we kind of mentioned as well how the Replayers who were having off days, you know, you looked at Dove, you looked at P9 inside this map.

04:17:57.600 --> 04:18:05.600
You know, Dove has been able to break even. P9, 5 kills too, so twists that mines are slowly getting into this game.

04:18:09.600 --> 04:18:16.600
So, all leveled up, and then beyond it, but what will stop the run? What will stop the rain?

04:18:16.600 --> 04:18:24.600
There's otherwise been that control of the second half of this map and the control of a series that otherwise has been entirely out of their way for a long time.

04:18:24.600 --> 04:18:36.600
It's been a long time since we've been able to have this roster, sort of the breakout kids of the new system and we've had the old new system.

04:18:36.600 --> 04:18:44.600
If you remember it, when we were able to sort of get all these new regions and new potential teams coming into the mix, Meno was the area that impressed everybody the most.

04:18:44.600 --> 04:18:48.600
I did to know, you know, sort of, maybe, the fact about it.

04:18:50.600 --> 04:18:54.600
And if they can win this series and they can get themselves back in,

04:18:54.600 --> 04:19:00.600
bouncing towards the sort of first chance at getting to an international

04:19:00.600 --> 04:19:06.600
tier one main circuit event since last SI, 2025, well,

04:19:07.600 --> 04:19:09.600
I'm sure they'll be pretty happy with that.

04:19:09.600 --> 04:19:38.400
I mean, that's a kill that should never go in favor of all of them.

04:19:38.400 --> 04:19:45.400
That was a, that was a breezy day.

04:19:45.400 --> 04:19:50.400
Well, 5-4, twisted vines, they've lost his opening body, Hashrom's gone.

04:19:50.400 --> 04:19:54.400
But again, you know, we sort of said it in the round before, he's often that point man.

04:19:54.400 --> 04:20:01.400
Maybe he could have done a bit better in that engagement, but hey, we'll let him off this time.

04:20:01.400 --> 04:20:06.400
Otherwise, pressure on towards break and the pressure outside the building.

04:20:06.400 --> 04:20:10.320
You should have wants to see if you can try and you know find that little player

04:20:10.320 --> 04:20:13.440
It's step by step here from the side of G2

04:20:13.440 --> 04:20:17.120
They've got themselves a bit of a surround on towards break on towards the back of it

04:20:17.720 --> 04:20:19.960
Otherwise it's split pressure coming through but I'm out

04:20:20.440 --> 04:20:25.240
There's a bike taken out of him from P9's position lying down, but it's dubbed that has to cover

04:20:25.680 --> 04:20:29.760
Shows how awkward it is to enter on towards this map because there's always somebody else

04:20:31.200 --> 04:20:34.380
Takes on towards P9 good idea. Unfortunately. Whoa

04:20:36.400 --> 04:20:39.300
bad execution everywhere else.

04:20:39.300 --> 04:20:42.560
The ball that's left, Alamow has gone down

04:20:42.560 --> 04:20:45.300
amongst all of that, but is getting back up.

04:20:45.300 --> 04:20:48.180
So give them a four versus nobody.

04:20:48.180 --> 04:20:49.180
Benja has the cover.

04:20:50.660 --> 04:20:52.220
Yep, better from G2.

04:20:52.220 --> 04:20:53.540
Finally, getting a good,

04:20:53.540 --> 04:20:56.020
getting an established bit of ground in the map.

04:20:56.020 --> 04:20:58.980
East this time was taken for them.

04:20:58.980 --> 04:21:00.260
I mean, they have a bit of trouble

04:21:00.260 --> 04:21:02.040
they're getting in towards break.

04:21:02.040 --> 04:21:03.500
I actually thought it was quite good setup

04:21:03.500 --> 04:21:06.020
that they had their twisted lines,

04:21:06.020 --> 04:21:12.340
obviously have that kind of danger man towards break who made that impact all the minute very difficult for anyone pushing down that long corridor

04:21:12.740 --> 04:21:17.080
And then you had good cover as well dove using that long dmr to hold on to the break door

04:21:17.640 --> 04:21:19.640
and also the catwalk door

04:21:19.640 --> 04:21:21.640
but just also maybe

04:21:21.640 --> 04:21:26.780
Maybe just kind of it was kind of the breaking portal wasn't it you know G2 did very well to do a large room work waste a lot of

04:21:26.980 --> 04:21:28.980
Kind of utility that the defender sad

04:21:29.260 --> 04:21:32.460
And three two one they'll push in and they just win their engagements

04:21:32.460 --> 04:21:39.460
So, yeah, much better from G2. I think the opening kill, as I mentioned, that's something that needed to go in their favour.

04:21:39.460 --> 04:21:44.460
I mean, it is very lucky that that alum I was able to get that pick. You know, Hashem gets that kill.

04:21:44.460 --> 04:21:51.460
I mean, just imagine that the nightmare that G2 would have kind of moving him out of that position in towards bottom east.

04:21:51.460 --> 04:21:56.460
So, yeah, very important first pit that just went in favour of G2, so the timeout is good.

04:21:56.460 --> 04:21:58.460
It is going to be five rounds a piece.

04:21:58.460 --> 04:22:02.400
Now, here's what I wanted to see. We see a shield be brought in.

04:22:02.400 --> 04:22:06.040
Alamau has not used the shield so far in this attacking half.

04:22:06.040 --> 04:22:08.660
Where are they going to go with it? That's the question though.

04:22:12.260 --> 04:22:16.600
It's also how this is going to sort of get itself in on this early engagement, right?

04:22:16.600 --> 04:22:23.140
You know, the opening rounds, the opening kill has converted every single round outside of the very first one.

04:22:23.140 --> 04:22:26.360
That was the fun sort of thing to look at as the pattern of players.

04:22:26.360 --> 04:22:33.360
up here so I can say that worth

04:22:33.360 --> 04:22:35.360
starting to come up a little bit

04:22:35.360 --> 04:22:38.360
in that pair of shape because they're trying to cut that way across the wall

04:22:38.360 --> 04:22:41.360
waiting look at stomping on the other side they're going fast vicious and brutal

04:22:41.360 --> 04:22:44.360
and the shield can't quite cross the divide

04:22:44.360 --> 04:22:46.360
oh we really hoped he'd make that one work

04:22:46.360 --> 04:22:49.360
oh no it's back and forth

04:22:49.360 --> 04:22:52.360
can he get three? yes he can

04:22:52.360 --> 04:22:54.360
this is his bath room and he's cleaning up

04:22:54.360 --> 04:22:59.360
it's a second time. We've seen

04:22:59.360 --> 04:23:01.360
G2 try to go fast. Then it's

04:23:01.360 --> 04:23:03.360
the second time it has gotten.

04:23:03.360 --> 04:23:07.360
No, uh. Oh, twist that minds

04:23:07.360 --> 04:23:10.360
massive round gets them on the

04:23:10.360 --> 04:23:12.360
match point. Yeah, like you

04:23:12.360 --> 04:23:14.360
said G2. They tried to go for

04:23:14.360 --> 04:23:16.360
something quick again. And

04:23:16.360 --> 04:23:17.360
twisted minds were switched on

04:23:17.360 --> 04:23:19.360
for it. They were ready for

04:23:19.360 --> 04:23:20.360
that. And obviously you take

04:23:20.360 --> 04:23:22.360
down that lich and you can

04:23:22.360 --> 04:23:26.360
everything else is gonna ground to a hull and that was certainly the case.

04:23:27.360 --> 04:23:33.360
G2, a big ol' flash out of a rush, which is backfired massively on them.

04:23:35.360 --> 04:23:41.360
This was the important kill, was almost, maybe just needed to wait just a split second for that smoke to fully cover

04:23:41.360 --> 04:23:45.360
because certainly for tricks he seemed the body of the Blitz, wasn't it?

04:23:45.360 --> 04:23:54.720
Yeah, I think it's always that element of like if one of a bit of Gad tree moves two

04:23:54.720 --> 04:23:57.240
feet to the left, does it change the fate of things?

04:23:57.240 --> 04:24:00.760
Does a bit of smoke coverage change how optioned it is?

04:24:00.760 --> 04:24:03.840
And those are sometimes the conversations that happen when you're trying to rebuild

04:24:03.840 --> 04:24:05.760
a take on a round, right?

04:24:05.760 --> 04:24:09.360
It's the times you sort of go, well, maybe we had a standstill or a light wall here,

04:24:09.360 --> 04:24:10.360
and it would be a different time.

04:24:10.360 --> 04:24:13.360
Time to go with your different approach, maybe if you put a bit, but...

04:24:14.860 --> 04:24:17.360
All that sort of balances out when you're on 6-5.

04:24:18.160 --> 04:24:19.660
Just staring down the barrel of...

04:24:20.360 --> 04:24:22.860
Maybe an overtime, maybe an entire extra map.

04:24:23.360 --> 04:24:25.060
I don't know, I think the shield is still a bit...

04:24:25.360 --> 04:24:27.860
It can be the sticking point here, but what I love...

04:24:28.760 --> 04:24:31.360
Now, demo, and I hope it's not too little too late.

04:24:31.760 --> 04:24:34.660
All ten players leaning their mark into this game.

04:24:34.660 --> 04:24:37.560
It's what we wanted from the very beginning, and I'm really glad...

04:24:37.960 --> 04:24:39.860
To see Twisted Minds delivering on that front.

04:24:40.360 --> 04:24:51.800
the map is always gonna stick the more just based on their play style and of course, it

04:24:51.800 --> 04:24:54.120
is their map and they wanted to go here.

04:24:54.120 --> 04:24:58.200
That's still they need to be on their toes to G2, only need the one round to then push

04:24:58.200 --> 04:25:00.200
it into overtime.

04:25:00.200 --> 04:25:03.960
Yeah, it's also a good decision, maybe not.

04:25:03.960 --> 04:25:07.320
It's like, yeah, get out of there for the blitz comes for you, but instead of stomping,

04:25:07.320 --> 04:25:12.480
There's waiting for him. That's the opening pick going over in favour of G2 and they still have this full HP Blitz.

04:25:12.480 --> 04:25:18.800
The Alamo can utilise them, maybe transcend it in towards the Armoury wall, but with those feet holes, just to be a little bit more careful.

04:25:19.560 --> 04:25:22.560
You know the trick is there with the... what's the solace?

04:25:23.560 --> 04:25:27.560
But you can see that G2 have slowed the pace right on down after having that opening pick.

04:25:31.360 --> 04:25:36.680
Wow, the pace is about to get in this slow and steady root clear here across the top.

04:25:37.320 --> 04:25:41.320
There's obviously always the fifth. Somebody will come around the back and see stompings on the long watch for that.

04:25:41.320 --> 04:25:49.320
Now, how alone is Alomar going to be? Or do they just want this? The close space door almost got a bit of a gift.

04:25:49.320 --> 04:25:54.320
Does sneak out, goes to his own support structure. The calls will come out and will the collapse come together?

04:25:54.320 --> 04:25:59.320
No, look, it pulls off their plan. They were going to go for the plant. You can see the idea of it, but now they have to rethink.

04:25:59.320 --> 04:26:04.320
Because of those two players that got spotted here. Okay, let's go in. Let's enter on the tension.

04:26:04.320 --> 04:26:05.680
Let's try and get the clear elsewhere.

04:26:05.680 --> 04:26:08.280
We've got the verticality, but now they've got stomping.

04:26:08.280 --> 04:26:09.680
And now somebody else is slu-

04:26:09.680 --> 04:26:11.600
One back in for Benjen, knocks him out,

04:26:11.600 --> 04:26:13.960
looks for the second follow-through, it's the shield.

04:26:13.960 --> 04:26:15.680
They get the drop with four versus two,

04:26:15.680 --> 04:26:18.160
versus one versus a fight on the top.

04:26:18.160 --> 04:26:19.640
Floor haschum!

04:26:19.640 --> 04:26:21.120
He's doing his best to fight his way

04:26:21.120 --> 04:26:22.440
out of the awkward predicament.

04:26:22.440 --> 04:26:23.840
Benjen's gone for the plant.

04:26:24.840 --> 04:26:25.920
Okay, this secured.

04:26:25.920 --> 04:26:28.320
He's busy trying to find the other fights,

04:26:28.320 --> 04:26:31.640
and without a mouse still on the board and the blitz.

04:26:31.640 --> 04:26:33.400
Tricky is an understatement.

04:26:34.320 --> 04:26:39.760
I think to get a bit of a lucky spray through. I mean just point 30 seconds

04:26:39.760 --> 04:26:42.380
They've got one on the tip itself watching the hatch and going for the drop

04:26:42.380 --> 04:26:44.940
They've got one outside the double door and a shield

04:26:44.940 --> 04:26:48.300
They can try and get close and cause some problems. Alamow

04:26:49.060 --> 04:26:51.060
He's more than a damp hand with a blitz

04:26:52.320 --> 04:26:56.580
He's not quite able to get that one until he does. We are in OT

04:26:56.580 --> 04:27:01.580
the opening pick. You know,

04:27:01.580 --> 04:27:02.580
that time they had the opening

04:27:02.580 --> 04:27:03.580
pick and they saw the pace

04:27:03.580 --> 04:27:04.580
right down. Like you said, they

04:27:04.580 --> 04:27:05.580
were maybe iron up that plant,

04:27:05.580 --> 04:27:07.580
but then they got off. They

04:27:07.580 --> 04:27:08.580
thought, Okay, let's utilize

04:27:08.580 --> 04:27:09.580
the information that we have.

04:27:09.580 --> 04:27:13.580
Let's play those kills. They

04:27:13.580 --> 04:27:17.580
did extremely well with that.

04:27:17.580 --> 04:27:18.580
Obviously, Alaba did well with

04:27:18.580 --> 04:27:19.580
the blitz to isolate that player

04:27:19.580 --> 04:27:20.580
in the first place, but they

04:27:20.580 --> 04:27:21.580
didn't have the ability to

04:27:21.580 --> 04:27:23.580
I mean, this is the first time

04:27:23.580 --> 04:27:26.580
I've ever seen this. Um.

04:27:26.580 --> 04:27:27.580
Obviously, Alamab did well with

04:27:27.580 --> 04:27:31.580
the blitz to isolate that player

04:27:31.580 --> 04:27:32.580
inside of customs. I mean, much

04:27:32.580 --> 04:27:33.580
better from G two have been able

04:27:33.580 --> 04:27:37.580
to turn the ship around in quick

04:27:37.580 --> 04:27:38.580
fashion. So overtime is where we

04:27:38.580 --> 04:27:42.580
go. I mean, this is being a

04:27:42.580 --> 04:27:43.580
defender sided border. Who gets

04:27:43.580 --> 04:27:47.580
who gets to see half anyone now?

04:27:47.580 --> 04:27:52.260
Well checkers on a drone. So there we go. So they are the defenders

04:27:54.100 --> 04:27:56.100
Unless monthly has been picked by shot

04:27:57.780 --> 04:28:00.500
No, it wasn't a good camp cuz he was jumping

04:28:02.340 --> 04:28:04.340
Wow, I

04:28:04.660 --> 04:28:06.660
Mean what 40 afts

04:28:07.140 --> 04:28:09.860
Back and forth and decided border is fine

04:28:09.860 --> 04:28:16.020
But it's also the weird brutality of it because if you look at the sort of thread of how this map has come together

04:28:16.020 --> 04:28:21.540
traded rounds in the opening three big block of G3 rounds big block of twisted

04:28:21.540 --> 04:28:26.180
mine rounds and then trade rounds over the last place like this they had this

04:28:26.180 --> 04:28:29.700
sandwich of control in the middle and then almost warmed up to how each other

04:28:29.700 --> 04:28:35.820
is playing but again I'd love to see who we get three more rounds of it two more

04:28:35.820 --> 04:28:45.900
or will we get a whole another map I guess it's gonna be another entry another

04:28:45.900 --> 04:28:47.900
the dictated round.

04:29:15.900 --> 04:29:19.180
Phenomenal from Twisted Minds, don't you?

04:29:19.180 --> 04:29:21.460
It's called with bats down.

04:29:21.460 --> 04:29:25.780
There's a quick swing from Bob which won't be punished but still that opening two-piece

04:29:25.780 --> 04:29:27.340
for Twisted Minds is a massive-

04:29:27.340 --> 04:29:28.340
24 set!

04:29:28.340 --> 04:29:30.420
Yep, they really sort of set the pace there.

04:29:30.420 --> 04:29:34.140
The Seafield won't quite catch anybody outside but it means that they have to sort of re-evaluate

04:29:34.140 --> 04:29:37.620
everything because well both those kills happened outside the map.

04:29:37.620 --> 04:29:40.820
They weren't even able to begin getting themselves set up.

04:29:40.820 --> 04:29:41.820
We can obviously still see it.

04:29:41.820 --> 04:29:44.940
They've got a Fenrir Mide outside of the Northern balcony too.

04:29:44.940 --> 04:29:52.700
I've just got this watch on anyone that tries to approach that angle and here finally inside

04:29:52.700 --> 04:29:57.180
finally off to a bit of the races there's a camera just calling all of this in an awkward

04:29:57.180 --> 04:30:04.980
position to get rid of it but now if the reveal comes together can they try and stimulate

04:30:04.980 --> 04:30:09.900
a pinch the drone's work and cleverly P9 is out of there does not want to give them an

04:30:09.900 --> 04:30:15.420
easy captures. I want to give them a man of vantage possibility or even just to even sort of fight here.

04:30:17.420 --> 04:30:23.660
More veals, more attempts at slowing them down in a steady removal of utility, but

04:30:24.220 --> 04:30:27.820
with a minute on and how hands-off twisted mines have become,

04:30:29.340 --> 04:30:32.940
you know, they're just preparing for the three, two, one. Okay, let's push back.

04:30:34.940 --> 04:30:38.780
Yeah, I think just the mines have done a good decision here. Just pulling back,

04:30:38.780 --> 04:30:43.020
know that it's up to G2 to have to fight against a man dead for certain.

04:30:43.020 --> 04:30:44.420
Oh no, hash on!

04:30:44.420 --> 04:30:47.420
She looks away, and Sheik already dropped a good trade though, Jalan.

04:30:47.420 --> 04:30:50.620
Able to pick up Sheik when Stomp and got down from the hatch.

04:30:50.620 --> 04:30:54.420
So it's still going to be a man advantage to twist the mines 30 seconds left,

04:30:54.420 --> 04:30:57.300
and really what is the options for G2, they don't have many.

04:30:57.300 --> 04:31:00.220
Just have to be hatched, Stomp, P9 gets caught out through Benji,

04:31:00.220 --> 04:31:03.220
finds a black in underneath the hatch, and that's a 2v2.

04:31:03.220 --> 04:31:08.220
Well, 15 seconds, 2 vs 2 in the position,

04:31:08.220 --> 04:31:13.220
the back line here. The side

04:31:13.340 --> 04:31:14.440
of twisted minds, but a perfect

04:31:14.540 --> 04:31:18.740
watch for it has to cross one

04:31:18.840 --> 04:31:20.340
more fight to fight for

04:31:20.440 --> 04:31:23.740
Benja. Brilliant as ever buys

04:31:23.840 --> 04:31:25.740
them back in towards that round.

04:31:25.840 --> 04:31:29.740
G2. Once again. In the driver's

04:31:29.840 --> 04:31:31.380
seat. It's been a hot minute,

04:31:31.480 --> 04:31:32.420
and they've had to sweat their

04:31:32.520 --> 04:31:35.280
way back for it. But one round

04:31:35.380 --> 04:31:37.280
separates them from Salt Lake

04:31:37.280 --> 04:31:42.560
I don't know how he's been able to pull that off because really for G2 after the opening that they had in that round

04:31:42.560 --> 04:31:46.720
You think this is gonna be tough and get twist at mind did well to not give any picks away

04:31:46.720 --> 04:31:51.440
Just sat in their hands and then it got to the final minute and then P9's doing dances underneath the hatch

04:31:52.080 --> 04:31:54.080
Give G2 that opening

04:31:54.160 --> 04:32:00.240
You know what against the quality of players that you're up against in G2 you cannot give them that opportunity

04:32:01.680 --> 04:32:04.800
So imagine it being the best performance for G2 now in the series

04:32:04.800 --> 04:32:08.180
But honestly, I like this right here.

04:32:08.180 --> 04:32:14.260
GP9, like, he can get close to try and watch the bathroom hatch drop, he gets that.

04:32:14.260 --> 04:32:18.500
He completely forgets the hatch also above him is open.

04:32:18.500 --> 04:32:22.500
And G2 know that they've really got a lucky break with that.

04:32:22.500 --> 04:32:34.220
And G2 break that attack, and now they get the favour side, now they get the defence.

04:32:34.220 --> 04:32:41.960
This point, the one round separates them, but obviously think about where we were, we were 4-1 at one point for G2.

04:32:41.960 --> 04:32:46.360
Twisted Mind absolutely re-took control and they can definitely do it again.

04:32:47.360 --> 04:32:52.760
Just have to try and get themselves a little extra, and since the very first round,

04:32:53.600 --> 04:32:58.120
it's the first time that the opening kill didn't dictate how things went.

04:32:58.120 --> 04:33:03.120
So, anything is possible.

04:33:03.120 --> 04:33:06.120
It becomes the tagline that you can try and build here behind

04:33:06.120 --> 04:33:09.120
by trying to control the space, and they're doing that externally and internally.

04:33:09.120 --> 04:33:13.120
The combination, the lion charges go out, Daymos combined with,

04:33:13.120 --> 04:33:18.120
you see the Nomad, Vital for any sort of loose teams.

04:33:18.120 --> 04:33:25.120
It's almost everything that they can bring outside of what was banned to control the rune.

04:33:25.120 --> 04:33:29.620
In the meantime, you look towards it and you remember how G2 was playing, they kept themselves mobile.

04:33:29.620 --> 04:33:35.120
They were at points taking positions that we were like, that's a bit of a curious position, but they made it work.

04:33:35.120 --> 04:33:37.120
Because of their support for each other.

04:33:37.120 --> 04:33:41.620
And it took a time out for Twisted Minds to be able to rebuild on the back end of it in here.

04:33:41.620 --> 04:33:48.620
Just making sure that they can have a bit of a cover, but only actually all safe to move in alongside.

04:33:48.620 --> 04:33:52.120
It's kind of going back to the first round that we've seen Twisted Minds have.

04:33:52.120 --> 04:33:55.000
have the attack and a stemming in from Armory have a half-jump below.

04:33:55.000 --> 04:33:57.400
Trying to ping a player who could be inside of Brazil.

04:33:57.400 --> 04:34:00.200
The C4 gets leashed by Benja.

04:34:00.200 --> 04:34:03.040
They'll do a lot of damage to the Black Fear, but that's it.

04:34:03.040 --> 04:34:05.080
Just a bit of damage and P9 with a glance.

04:34:05.080 --> 04:34:06.040
Not expecting that.

04:34:06.040 --> 04:34:06.720
Lines two.

04:34:06.720 --> 04:34:09.520
Shiko will find Jolad though.

04:34:09.520 --> 04:34:12.240
It's still a bad thing to twist the mines.

04:34:12.240 --> 04:34:13.480
Well, this is the response, right?

04:34:13.480 --> 04:34:15.520
As I said before, remember it was a five versus three

04:34:15.520 --> 04:34:16.760
and they called it back from Loose Player.

04:34:16.760 --> 04:34:18.560
They have everything to track these players now.

04:34:18.560 --> 04:34:20.720
They can apply the pressure continually

04:34:20.720 --> 04:34:24.500
to those loose players and they can almost play keep away and sort of say

04:34:24.500 --> 04:34:27.340
let me either have to be on the site so we know you're there or we'll know where

04:34:27.340 --> 04:34:31.520
you are and we will hunt you down it's a different approach here from twisted

04:34:31.520 --> 04:34:37.740
minds that is netting sort of better results in some regards of it I mean the

04:34:37.740 --> 04:34:44.000
glass absolutely dictating the face I care gets one and all peanuts going down

04:34:44.000 --> 04:34:47.740
and the swing through is sort of you know there's time to get him back up as

04:34:47.740 --> 04:34:51.740
As there is time to maybe get Stompin' back up, there's the pins loose on the player.

04:34:52.740 --> 04:34:55.740
Over the top, he can't quite get it against the shields!

04:34:56.740 --> 04:35:01.740
They know where he is, and instead of going for the pick up, they're gonna try and battle back Shaco.

04:35:02.740 --> 04:35:04.740
There is the pick back up.

04:35:06.740 --> 04:35:11.740
And now, they've forced him further and further away, he's expecting the engagement, he's trying to get himself options,

04:35:11.740 --> 04:35:15.740
but he's on the other side of a mirror that's just working, and they want the pressure.

04:35:15.740 --> 04:35:20.220
right they want to smoke they've got the black bit on the reed he's baiting all the motion in the world but

04:35:21.580 --> 04:35:23.100
we are going all of the way

04:35:26.380 --> 04:35:32.940
oh twisted minds able to make their first armory attack a success

04:35:34.380 --> 04:35:39.740
we're not able to win that bombsite in regular time it had to be pushed to ot to make it happen

04:35:40.700 --> 04:35:44.300
and g2 on the favorite bombsite the only defense

04:35:45.740 --> 04:35:49.700
Now they have in the OT because they have to go back in the attack now. They've let it slip

04:35:50.540 --> 04:35:54.860
Here we go round number 15 is what we've been pushed to and the attackers out of

04:35:55.740 --> 04:36:02.540
One each round here in OT will it be the same old G2 gonna win another attacking round or will the defense regain control?

04:36:03.740 --> 04:36:07.660
I mean that round was so tense. I mean Shiker was really up against

04:36:07.660 --> 04:36:11.380
He actually seemed that that they didn't choose to go for the plant. They wanted to play for the kill

04:36:11.380 --> 04:36:21.380
Oh, here we go again.

04:36:21.380 --> 04:36:29.380
Seven apiece and we are struggling, but we're Alamo now on the Monty potentials in that

04:36:29.380 --> 04:36:30.380
light, didn't it?

04:36:30.380 --> 04:36:34.820
It brings almost a different element that we've not really seen from G2 throughout all

04:36:34.820 --> 04:36:37.140
of this and that might be the surprise, right?

04:36:37.140 --> 04:36:41.140
Although G2's found their last four attacks, three of them.

04:36:42.140 --> 04:36:44.140
Success comes when you can change things up.

04:36:44.140 --> 04:36:47.140
It's always the sort of biggest compliment that we pay towards this roster,

04:36:47.140 --> 04:36:49.140
and they've applied some pace, they've applied some differences.

04:36:49.140 --> 04:36:52.140
But here, having something that can be a bit stoic,

04:36:52.140 --> 04:36:55.140
well, what do you stop it with? All the traps in the world.

04:36:56.140 --> 04:36:58.140
It's seemingly the idea.

04:36:58.140 --> 04:37:01.140
It's a shield walking into a shield and right now,

04:37:01.140 --> 04:37:04.140
let's see if Alomar can find some safety in it,

04:37:04.140 --> 04:37:06.140
We will hustle towards map 3.

04:37:14.140 --> 04:37:16.140
Watch something. Enable a pick off.

04:37:16.140 --> 04:37:18.140
Some of the Denari traps there.

04:37:18.140 --> 04:37:20.140
Which is good news for Alamo on that shield.

04:37:22.140 --> 04:37:24.140
Still hunting for more. Let's let the pitstone in.

04:37:26.140 --> 04:37:28.140
Oh! Oh! Pops the Goyo! Tries to cook Hashimah.

04:37:28.140 --> 04:37:30.140
I'll take some of that damage.

04:37:30.140 --> 04:37:32.140
Nice little bait there from the Twitch drone.

04:37:32.140 --> 04:37:35.260
And Hash on that actually gonna stop some rope now

04:37:35.260 --> 04:37:38.620
I was gonna say stops and get the twitch around me at the desk, but the twitch was just sat there anyway

04:37:39.780 --> 04:37:42.800
So I mean the stuff perfect for for Shaco

04:37:43.540 --> 04:37:49.300
He will pick off a few bits of utile, but it's gonna be much more slow-paced around I feel for G2 just with that shield

04:37:51.280 --> 04:37:57.640
Doki takes a lot of damage and force further and further out there is they're not quite able to not to kill here on the loose player

04:37:57.640 --> 04:38:01.060
Jelad has taken bits of damage but still deals it back Shaco

04:38:02.140 --> 04:38:04.140
One, two, three, goodbye.

04:38:06.140 --> 04:38:12.140
And also escape, just one of the things that we said they were doing brilliantly, just sort of keeping hands off the doki.

04:38:12.140 --> 04:38:16.140
They were quite P9, getting things leveled up, but look at the sort of damage done towards him, right?

04:38:16.140 --> 04:38:19.140
He's got to be a bit of a push there, reading.

04:38:19.140 --> 04:38:23.140
Trying to breathe life into what was out of mouse approach here on the Monty.

04:38:23.140 --> 04:38:29.380
this next engagement as we hear the fun sound effect go its way they've got

04:38:29.380 --> 04:38:34.060
hash them underneath as well won't really be doing a huge amount the grenade will

04:38:34.060 --> 04:38:38.940
get rid of the shield needs a position trickier to sort of play on just gets

04:38:38.940 --> 04:38:42.780
out of there we're still gonna try and go for it I think because he just has this

04:38:42.780 --> 04:38:47.380
ACOG he's still challenge at range but that shieldy it's about to try and

04:38:47.380 --> 04:38:52.020
prone for cover for G2 it just feels as though they're gonna try and go for more

04:38:52.020 --> 04:38:56.260
plant-orientated kind of siege. You know, with that shield they can maybe just try and walk into the

04:38:56.260 --> 04:39:00.340
bomb site. But look where Trix is. He's over towards Arkhaz. He could be the man to play

04:39:00.340 --> 04:39:03.940
spoiler if they don't drone him out and check where he is, but I'm sure the Solid Snake would

04:39:03.940 --> 04:39:08.820
have spotted him out by now. Now they're gonna start slowly moving their way in and looking for

04:39:08.820 --> 04:39:12.660
that plant. Again, it is gonna be Alamow and the shield makes the dive now and try and get

04:39:12.660 --> 04:39:16.420
some self-tucked in behind the bomb chassis. And there's no denial. There's nothing for Twist

04:39:16.420 --> 04:39:20.800
the mines to do this all that they do find one and get the kill the rest on

04:39:20.800 --> 04:39:24.660
towards doki what whip that has bought them well enough by Benjen needs to go

04:39:24.660 --> 04:39:28.180
up fresh come out of the mouth drops the shield gets a kill and now he's gonna go

04:39:28.180 --> 04:39:32.380
for the plant itself pulls off not sure what the fear was they've got some

04:39:32.380 --> 04:39:37.140
concerns players underneath but there's the watch there goes the swing through

04:39:37.140 --> 04:39:43.620
three two great positioning it's nine seconds there were two buses one but

04:39:43.620 --> 04:39:49.500
This is a one versus one, and this is the late city for G2.

04:39:49.500 --> 04:39:52.220
The chance isn't entirely gone for Twisted Vines.

04:39:52.220 --> 04:39:53.780
They dropped down to the lower bracket.

04:39:53.780 --> 04:39:55.820
There's one more opportunity, but we now

04:39:55.820 --> 04:39:58.260
have our two teams, our first two teams,

04:39:58.260 --> 04:40:01.180
and our top two teams of the ML.

04:40:01.180 --> 04:40:03.580
Easily one of the best over times

04:40:03.580 --> 04:40:06.020
I've went through past before this stage.

04:40:06.020 --> 04:40:08.820
Those last three rounds were just phenomenal.

04:40:08.820 --> 04:40:13.300
Hard to get a stage, but G2 just about got over the line.

04:40:13.300 --> 04:40:16.220
Well, that is all from our opening two games.

04:40:16.220 --> 04:40:19.860
We're gonna go to a quick break before we're back with the desk in game number three.

04:41:13.300 --> 04:41:15.300
I

04:42:43.300 --> 04:42:45.300
I

04:46:43.300 --> 04:46:48.300
good win. Yeah, I mean, pretty

04:46:48.300 --> 04:46:49.300
standard. I think border. They

04:46:49.300 --> 04:46:50.300
did some good preparation

04:46:50.300 --> 04:46:51.300
against us. We've played them

04:46:51.300 --> 04:46:53.300
like 100 times in scrims. So,

04:46:53.300 --> 04:46:55.300
uh, yeah, I mean, we fought to

04:46:55.300 --> 04:46:56.300
the end, which is very good to

04:46:56.300 --> 04:46:58.300
see. Uh, yeah, good game from us

04:46:58.300 --> 04:47:00.300
overall. Very happy. Nice Jack.

04:47:00.300 --> 04:47:01.300
Obviously with with you guys

04:47:01.300 --> 04:47:02.300
bringing venture back home,

04:47:02.300 --> 04:47:03.300
bringing back into Europe,

04:47:03.300 --> 04:47:05.300
bringing shake onto the roster.

04:47:05.300 --> 04:47:06.300
It was really important for the

04:47:06.300 --> 04:47:07.300
soup theme to hit the ground

04:47:07.300 --> 04:47:08.300
running straight away. How

04:47:08.300 --> 04:47:09.300
how happy are you that you've

04:47:09.300 --> 04:47:12.300
qualified at the first tent? Um

04:47:12.300 --> 04:47:18.300
I mean, if I'm going to be honest, I think the quality of some of the teams in our group were very, very bad.

04:47:18.300 --> 04:47:21.300
I don't think we had a real challenge until today.

04:47:21.300 --> 04:47:23.300
VP, maybe?

04:47:23.300 --> 04:47:28.300
Part of the VP match, which was our first game as a team, so things went good, things went bad.

04:47:28.300 --> 04:47:32.300
I think VP are a really good team, so I'm looking forward to our match soon against them.

04:47:32.300 --> 04:47:38.300
So yeah, I'm a little disappointed with the quality of the teams in our group, but we played very good.

04:47:38.300 --> 04:47:42.300
and we showed that our team is capable of winning rounds that we're not meant to win.

04:47:42.300 --> 04:47:45.300
And we also showed that we're having some good strats and good things at that.

04:47:45.300 --> 04:47:49.300
So it's all a process. We're working really, really hard of your week in scrims and stuff.

04:47:49.300 --> 04:47:52.300
So let's just see what happens at the major.

04:47:52.300 --> 04:47:56.300
You mentioned the previously when we interviewed you. You mentioned that you do two hours a fair year day.

04:47:56.300 --> 04:48:01.300
Do you think that it's unfair when people say it's just about the salary?

04:48:01.300 --> 04:48:04.300
It's unfair to me. It's unfair to me.

04:48:04.300 --> 04:48:10.300
Do you think it's unfair when people just assume that it's just a team full of gunners because you are putting in that hard work behind the scenes?

04:48:10.300 --> 04:48:17.300
Yeah, I mean, we do have extremely strong firepower on a team, but like if I'm going to be honest, I hate saying this.

04:48:17.300 --> 04:48:26.300
But Alomal is doing a great job behind the scenes, really putting an extra effort with the coaches and going into depth on the strats and all the different game plans we have for a different team.

04:48:26.300 --> 04:48:30.140
So that actual work is what's pushing us over the line in a lot of games.

04:48:30.140 --> 04:48:31.820
It isn't just our individual players.

04:48:31.820 --> 04:48:34.660
So big shout out to him and our two coaches,

04:48:35.140 --> 04:48:37.580
cameraman and Romalio always doing the work behind the scenes.

04:48:37.580 --> 04:48:39.940
So it's not just five crazy players.

04:48:40.100 --> 04:48:41.940
There is a big support staff behind us.

04:48:43.700 --> 04:48:45.940
Jack, congratulations on making the major.

04:48:46.500 --> 04:48:47.420
I have a gift for you.

04:48:47.420 --> 04:48:50.500
Do you want to know how you died on that last round?

04:48:50.500 --> 04:48:51.540
Please tell me.

04:48:51.540 --> 04:48:52.540
All right, let's take a look.

04:48:52.540 --> 04:48:53.140
Let's take a look.

04:48:53.140 --> 04:48:55.900
So you're holding this angle, very, very, very tight angle, right?

04:48:56.300 --> 04:49:00.300
Look at J-Lad, all the way deep armor. Get ready?

04:49:03.300 --> 04:49:04.300
Good night.

04:49:04.300 --> 04:49:07.300
It doesn't make any sense. It's not my fault.

04:49:09.300 --> 04:49:14.300
I literally said I have no idea what I died. I thought, like, me dying there loses the rent.

04:49:14.300 --> 04:49:16.300
And I was like, I have no idea how I died.

04:49:16.300 --> 04:49:17.300
So yeah.

04:49:17.300 --> 04:49:20.300
That's the rough part of holding a girl against Winston Mines. They will swing.

04:49:20.300 --> 04:49:24.300
That is very true. That is very true. I learned the hard way again.

04:49:24.300 --> 04:49:53.060
I'm going to go to McDonald's and get 20 chicken nuggets and probably like a nine bro.

04:49:53.060 --> 04:49:58.060
My teammates are probably going to do some map bans in theory, so you should probably ask them, to be honest.

04:49:58.060 --> 04:50:03.060
Alright, well we'll see if we can catch up with them. I think you have about 20 minutes, so you gotta make a run for it.

04:50:03.060 --> 04:50:04.060
See you guys.

04:50:04.060 --> 04:50:08.060
Yeah, enjoy your meal, good luck with the game, and we'll catch you later.

04:50:08.060 --> 04:50:10.060
See you later, councilor.

04:50:10.060 --> 04:50:12.060
Man's gotta do what a man's gotta do.

04:50:12.060 --> 04:50:17.060
Alright, we know we have to feel for like 30 minutes to wait for Dukie to get his mixtape.

04:50:17.060 --> 04:50:19.060
Do you know what, we started this game with popcorn in our hand.

04:50:19.060 --> 04:50:23.260
I'm wondering if we can get the production staff to go and get us nuggets because Doki's gonna have some as well.

04:50:23.260 --> 04:50:37.060
But yeah, no, I think just for you two, just to get back to, maybe get back to continue making international events at the first attempt with this roster, you know, it, and to do it in a way where they are working with good strategy.

04:50:37.060 --> 04:50:44.060
Yes, of course, they have amazing individuals, but the good strategy, the good map bands, that was a four really well prepared, complete performance that I thought.

04:50:44.060 --> 04:50:47.940
And we got to look at one player the player as MVP for this series as well

04:50:47.940 --> 04:50:51.260
I mean we're talking about that first round in overtime

04:50:51.260 --> 04:50:57.800
I don't think we've decided yet how Benja has pulled that round off, but somehow he did we talk about the guns

04:50:57.800 --> 04:51:03.160
Can we talk about the creation? But that just really comes down to his talent. It does it really does come down to his talent

04:51:03.160 --> 04:51:06.120
He's a game-winning player. He is an S-exemptational MVP player

04:51:06.120 --> 04:51:12.120
It does also come down to a little bit a little smidgen of Twisted Mounds. Yeah, there's there's a bit of luck

04:51:12.120 --> 04:51:18.200
There's three some minds playing positions that why why would you do that in the scenario if we if you won't take a look at that round?

04:51:18.200 --> 04:51:24.720
Especially guys it what what I find amazing is is danger master's game sense because he was on top floor on tellers, right?

04:51:24.720 --> 04:51:27.960
Yeah, and he makes the cool guys. I'm gonna drop workshop first and foremost

04:51:27.960 --> 04:51:31.080
Why is that they're under the hatch? No idea and then that guy behind the soda machine

04:51:31.120 --> 04:51:36.760
Why is he there to deny the plant and then another one swings like it's just the worst possible way to play this

04:51:36.760 --> 04:51:38.960
And I think when you play remember six age, you know

04:51:38.960 --> 04:51:46.240
You're always going to be suggest to fortunate timing unfortunate things that your opponents will do, but it's about you capitalizing on them specifically

04:51:46.240 --> 04:51:49.480
Oh, that's right. Now, Avenger won them the round. He said when he died there

04:51:49.480 --> 04:51:53.800
I lost the team around but then they managed to find a way they had the Monty

04:51:53.800 --> 04:52:00.640
It was a good shot call from from a lot of go below to kill the players that were clearly trying to deny blow and then push deep

04:52:00.640 --> 04:52:04.800
They had information that hungry once again those two rounds swing the other way

04:52:04.800 --> 04:52:07.720
We're going to map three right now and we're talking about a map free

04:52:07.720 --> 04:52:13.920
Will they want my who knows but actually those two rounds got to the solid same major it to be honest

04:52:13.920 --> 04:52:16.600
Twisted mine strategically won that game. I've also said yes

04:52:16.600 --> 04:52:22.360
The problem was in most of the attacks especially on set of G2 is they cannot get themselves into the building

04:52:22.360 --> 04:52:27.560
And there was two solutions either they went for a rush the Amaru play all the Blitz players none of them worked

04:52:28.360 --> 04:52:31.960
Let's be real. I'm outroll both of them. The first one with Amaru

04:52:32.000 --> 04:52:35.440
He just goes up and he knows completely that someone is behind them

04:52:35.440 --> 04:52:41.440
And the second one, he throws a smoke to cover himself, to run into tellers so that the bathroom player does not see him.

04:52:41.440 --> 04:52:44.440
And the smoke is misplaced, so when he runs into his smoke, he dies.

04:52:44.440 --> 04:52:49.440
So two rushes that don't work, and then the other times they don't play a shield, they're some super spread.

04:52:49.440 --> 04:52:50.440
And they're coming on the bottom.

04:52:50.440 --> 04:52:51.440
No one gets in the building.

04:52:51.440 --> 04:52:53.440
So they, all we heard in the comment was like,

04:52:53.440 --> 04:52:55.440
Oh, a player here, a player here, a player here.

04:52:55.440 --> 04:52:58.440
No solutions. Just information. No solution.

04:52:58.440 --> 04:53:00.440
And so finally they figure out,

04:53:00.440 --> 04:53:05.780
Ah, maybe playing a shield and getting behind it to get initial control to work.

04:53:05.780 --> 04:53:06.780
Are you clip farming?

04:53:06.780 --> 04:53:12.580
No, no, no, it's really what happened because then Alamo actually took the Blitz, they followed him and they won the round like this.

04:53:12.580 --> 04:53:19.380
And the last round, what is happening? He takes the Monty, he takes his control and he forces the pressure, he gets the initial control, thanks to the shield.

04:53:19.380 --> 04:53:22.180
But it took them a long time to figure out that was a solution.

04:53:22.180 --> 04:53:30.180
I'm glad we're getting a happy Leo as well, not a crash out Leo that we had earlier this week, I mean, in general we've done our big part of this day, right?

04:53:30.180 --> 04:53:35.380
There's still a whole Bessel 3 to be played, there's money on the line, there's SI points on the line,

04:53:35.380 --> 04:53:40.180
the pride of being able to win that upper bracket final as well in the first EML kickoff here.

04:53:40.180 --> 04:53:44.680
But I want to talk about the two teams that we've qualified to the Major so far.

04:53:44.680 --> 04:53:48.180
We have our Virtus.Pro NRG2, both teams coming from Group A, by the way.

04:53:48.180 --> 04:53:50.180
That is quite impressive if you think about it.

04:53:50.180 --> 04:53:53.680
Were these kind of the teams that we were expecting to see?

04:53:53.680 --> 04:53:57.180
Is this what we were maybe hoping for, thinking for at the beginning of the stage?

04:53:57.180 --> 04:54:00.580
Maybe not at the beginning of the stage. I think really G2 Sean

04:54:00.580 --> 04:54:02.900
I think I'll give you G2 absolutely for free

04:54:02.900 --> 04:54:06.900
I think at the beginning of the stage if you just said give me four teams going to the major the first two teams out

04:54:06.900 --> 04:54:09.620
You might out your mouth would have been G2 and Falcons

04:54:09.620 --> 04:54:14.340
Mm-hmm, and then maybe maybe secret just because they were in the most recent SI final

04:54:14.340 --> 04:54:18.940
Obviously, it's not transpired that way G2 have looked good and have done enough absolutely

04:54:19.260 --> 04:54:21.060
That's pro have been

04:54:21.060 --> 04:54:24.140
Stronger than and a lot of people thought they'd be in the mix for the major

04:54:24.140 --> 04:54:28.700
But much stronger than I thought a lot of people would be the fact they were the first team qualified the fact

04:54:28.700 --> 04:54:33.740
They did against Falcons was was huge amount. I expected both of them to make it

04:54:33.740 --> 04:54:36.780
I just did not know if VP was gonna make it through the other right exactly

04:54:36.780 --> 04:54:40.980
Yeah, it's the it's the fact that they managed to beat Falcons and send them to the lower bracket that may yeah

04:54:40.980 --> 04:54:48.140
Maybe everything you know how and I think that secret are gonna hate them for it Falcons secret tomorrow is gonna be your off face

04:54:48.140 --> 04:54:52.780
So like especially with the way that first initial match of wins, but um, I'm looking at my clock

04:54:52.780 --> 04:54:55.660
I think we bought doki maybe five minutes of time to go get his

04:54:56.440 --> 04:54:59.680
Right now. Yeah, probably but we bought a little bit of time

04:54:59.680 --> 04:55:02.800
We're gonna have to buy him and the whole of g2 a little bit of more time

04:55:02.800 --> 04:55:08.280
Right because they just come out of that very tense best of three despite only being a best of or well two maps

04:55:08.280 --> 04:55:14.340
Yeah, yeah, they still need some energy and some way to retain themselves going into this next year's because they still have to play

04:55:14.440 --> 04:55:18.280
Potentially for three or more hours coming into the second matchup

04:55:18.280 --> 04:55:20.480
So we're going to take a bit of a break after that.

04:55:20.480 --> 04:55:22.720
We'll talk a few things about all the regions.

04:55:22.720 --> 04:55:25.320
We'll set you up properly for the final match of today.

04:55:25.320 --> 04:55:26.880
We'd like to see you in just a few.

04:55:26.880 --> 04:55:55.880
I'm breaking decks in the body now, don't I get on the whole stuff and my money out, cause I can't make it down so let's run it out.

04:55:55.880 --> 04:55:58.880
I'ma keep it going to A-M-N-F

04:56:02.880 --> 04:56:05.880
I'ma keep it going, I'ma keep it going

04:56:05.880 --> 04:56:08.880
I'ma keep it going to A-M-N-F

05:02:25.880 --> 05:02:30.520
the top of the bracket final between the current best two teams in the EML still ahead of us.

05:02:30.520 --> 05:02:40.160
We're going to talk about G2 and Vortice Pro in just a bit, but to make sure the players have enough time to take a bit of a chill pill, you know, relax a little bit before they have to play yet another series.

05:02:40.160 --> 05:02:41.520
Playing some nuggets, getting nuggets.

05:02:41.520 --> 05:02:49.360
Yes, also very important. Stay hydrated, stay well-nutritioned as we talked about earlier with the T-Listers next entry.

05:02:49.360 --> 05:02:50.960
Where would chicken nuggets go?

05:02:50.960 --> 05:02:52.080
S tier?

05:02:52.080 --> 05:02:52.680
S tier.

05:02:52.680 --> 05:02:53.440
Healthy?

05:02:53.440 --> 05:02:55.280
No, absolutely not.

05:02:55.280 --> 05:02:59.280
They're way down there for the only Vigil that is.

05:02:59.280 --> 05:03:01.280
Fairly 20 is a one person.

05:03:01.280 --> 05:03:03.280
Yeah, for Vigilogues, though, Leo.

05:03:03.280 --> 05:03:05.280
Vigilogues are good.

05:03:05.280 --> 05:03:06.280
Just go try the Vigilogues.

05:03:06.280 --> 05:03:09.280
And I think if we could, we could talk about chicken nuggets for an hour.

05:03:09.280 --> 05:03:11.280
Well, I find it more interesting to have Texas talk about,

05:03:11.280 --> 05:03:14.280
and that is siege for us, but also around the world, right?

05:03:14.280 --> 05:03:17.280
Because we are not the only ones that are running a kickoff at this moment.

05:03:17.280 --> 05:03:20.280
There is kickoff in many other regions with different formats as well,

05:03:20.280 --> 05:03:23.280
but specifically over in the SAO story,

05:03:23.280 --> 05:03:27.220
are doing. And honestly, there's

05:03:27.220 --> 05:03:29.260
a few surprises because what is

05:03:29.260 --> 05:03:30.260
the current role champion doing

05:03:30.260 --> 05:03:32.260
in the lower bracket? Well, I

05:03:32.260 --> 05:03:33.260
asked this question to Falcons.

05:03:33.260 --> 05:03:36.260
Who knows? Face Falcons. Yeah,

05:03:36.260 --> 05:03:37.260
both of them lower bracket. Yeah

05:03:37.260 --> 05:03:39.260
secret as well. I mean, the two

05:03:39.260 --> 05:03:40.260
si finalists currently found

05:03:40.260 --> 05:03:41.260
themselves in the lower bracket

05:03:41.260 --> 05:03:42.260
unsure if they can even make it

05:03:42.260 --> 05:03:44.260
to the next national absolutely

05:03:44.260 --> 05:03:46.260
crazy. I think you know, and the

05:03:46.260 --> 05:03:47.260
world doesn't world where we see

05:03:47.260 --> 05:03:49.260
team liquid anywhere, which is

05:03:49.260 --> 05:03:51.260
previously furious. Drop down.

05:03:51.260 --> 05:03:52.260
Of course that would be where the

05:03:52.260 --> 05:03:56.220
would be where the bracket flip. So phase or waiting, the loser of team liquid and

05:03:56.220 --> 05:04:01.180
NIP, which would be absolutely crazy. Furia going up the new furia going up against Flux

05:04:01.180 --> 05:04:06.260
would be 7M. Winner, 7M play loss. I think realistically we've got most of the top teams

05:04:06.260 --> 05:04:10.780
in our sales still in the bracket. We probably will spend, will still send the four best

05:04:10.780 --> 05:04:14.380
teams overall. But yeah, seeing face down there certainly has put a time on stitching.

05:04:14.380 --> 05:04:18.660
I mean, it means that team liquid Alienware, NIP and face down out of the three, one of

05:04:18.660 --> 05:04:23.060
them will miss the major and that is huge that is massive in itself and the fact by the way that

05:04:23.060 --> 05:04:28.900
previously team liquid had waited three years to beat face in terms in terms of inside sl in a

05:04:28.900 --> 05:04:33.540
b03 it was since the Copenhagen major so in a scenario where they would lose to an ak they would

05:04:33.540 --> 05:04:39.300
be facing face again and by the way team liquid won that last matchup in sl they beat face club

05:04:39.300 --> 05:04:45.300
seven four on clubhouse the classical yeah it was really good it was the entire entire new roster

05:04:45.300 --> 05:04:54.460
Yeah, of course. But still, it was a, you know, it's a statement picturing, and they would face them again in the VO3, so it would be a huge for FaZe Clan if they would miss a major.

05:04:54.460 --> 05:05:05.460
I'm so excited for the Fury Flux or W7M game. I know people wrote them off, Flux or W7M. I don't know if you did when you was on the desk, Leo, but certainly wrote them off a little bit in the group stage, because I think they were a little bit here missing the group stage.

05:05:05.460 --> 05:05:06.460
They were behind at the beginning.

05:05:06.460 --> 05:05:11.740
But it's very much like, you know, Form is 10-3 plus permanent, they put up a huge victory against FaZe,

05:05:11.740 --> 05:05:17.140
and they go on. That gaming atmosphere here as well, that high-risk, high-willed team, really good game to watch out for.

05:05:17.140 --> 05:05:21.700
NA L is all happening next week. We can take a look at their brackets as well to see where they find themselves,

05:05:21.700 --> 05:05:27.540
what teams are in certain positions here so far. We are Cloud9 and Rebellion in the lower bracket as well,

05:05:27.540 --> 05:05:33.060
but looking quite rough for them, but then in the upper bracket, I mean, five years. They've had a phenomenal kickoff so far.

05:05:33.060 --> 05:05:37.180
That's the route to what is SSG, 1 of 30 and 5 FIES.

05:05:37.180 --> 05:05:42.820
One of those three rosters qualified into the Major is crazy, by the way.

05:05:42.820 --> 05:05:46.540
Given SSG, a completely new team, 1 of 30, no organization,

05:05:46.540 --> 05:05:50.260
and then 5 FIES JJ Blast, really, really putting in a great performance.

05:05:50.260 --> 05:05:52.500
So, stand forced in JJ to the Major already.

05:05:52.500 --> 05:05:56.220
I mean, it's an NA Major, you want to see them there, I want the entertainment.

05:05:56.220 --> 05:05:58.900
And if there's one entertainment to see of NAL, it's these guys.

05:05:58.900 --> 05:06:00.100
So come on, send them to the Major.

05:06:00.100 --> 05:06:03.100
because it's the only thing you can think of with entertainment in NA or not.

05:06:03.100 --> 05:06:04.820
Okay, that makes sense.

05:06:04.820 --> 05:06:07.020
We're going to bring things back to our region here,

05:06:07.020 --> 05:06:08.620
because we do have our upper bracket final.

05:06:08.620 --> 05:06:13.260
We have the quality of two big rosters.

05:06:13.260 --> 05:06:15.820
We're going to talk about Virtus.Pro first inside of this matchup,

05:06:15.820 --> 05:06:17.700
because they played that first years, right?

05:06:17.700 --> 05:06:19.740
And we can talk about both these two results,

05:06:19.740 --> 05:06:22.460
but I personally think Virtus.Pro taken down Falcons

05:06:22.460 --> 05:06:26.420
in how dominant it was, more dominant than G2 taken down Twisted Mind.

05:06:26.420 --> 05:06:27.900
That's to be complimented.

05:06:27.900 --> 05:06:36.900
Yeah, I think so. I think like Leo said, and Leo's a really good barometer for this. Leo expected Bertzper to make the major. Maybe I wasn't so short right at the start until I saw them play.

05:06:36.900 --> 05:06:45.900
Did not expect them to make the major with the possibility of winning the entirety of the ML kickoff. So I think even with the high expectations that Leo had, they've gone one step above.

05:06:45.900 --> 05:06:56.900
It looks perfect. You know, you've got Neko, IGL, you've got Skye's playing some of the cutoff roles. You've got the Russians at the front and a rookie who seems to just be like he should have always been here for absolute years.

05:06:56.900 --> 05:06:59.500
Nothing so far for VP is going perfectly.

05:06:59.500 --> 05:07:03.700
And I think if we compare them to G2 really, the main G2 strength has been Firepower, we've

05:07:03.700 --> 05:07:07.500
said it before, we've seen it also against Wisson9, for VP to meet still the team play.

05:07:07.500 --> 05:07:10.500
Yes, there is Firepower, but the team play itself, I think we saw it today.

05:07:10.500 --> 05:07:13.800
On a game against Lair, they are taking the burn spawn site, and you will see the team

05:07:13.800 --> 05:07:17.340
play here between Skies and Rorik, with the Satcher and Thermite, open the first bridge

05:07:17.340 --> 05:07:20.940
onto the wall, they will move on to the other side, and they're reaching the other side

05:07:20.940 --> 05:07:21.940
of the wall.

05:07:21.940 --> 05:07:24.460
Now what you need to pay attention to is these two guys, they're working the site.

05:07:24.460 --> 05:07:27.340
In the meantime, look at upstairs and look at who's there.

05:07:27.340 --> 05:07:30.140
Dan is applying pressure on the only players up top.

05:07:30.140 --> 05:07:34.140
And his goal here is basically to prevent them to deny the plant

05:07:34.140 --> 05:07:35.740
should Rory come in with the diffuser.

05:07:35.740 --> 05:07:38.700
Now he's going to go and get aggressive and get a pick on Brady.

05:07:38.700 --> 05:07:41.340
The main thing that you want to pay attention to is Pasha.

05:07:41.340 --> 05:07:44.380
Pasha at this moment is outside the bridge, still downstairs,

05:07:44.380 --> 05:07:45.820
the first one that we've seen opened.

05:07:45.820 --> 05:07:48.380
He could commit right now to the 3v1 on site.

05:07:48.380 --> 05:07:50.620
There is only one player on site, it's Leakefak.

05:07:50.620 --> 05:07:52.700
But instead he makes a very strong move.

05:07:52.700 --> 05:07:55.340
He stays to Dan in the comms. I'm gonna come upstairs with you.

05:07:55.340 --> 05:07:58.860
I'm gonna help you take down the guys up top so that the guys downstairs can play.

05:07:58.860 --> 05:08:02.380
The 2v1 on the guy on the anchor and the 2v2 upstairs.

05:08:02.380 --> 05:08:07.340
And so this is a critical move because Pasha then can help Dan. Dan is isolated right now.

05:08:07.340 --> 05:08:11.900
And so Pasha will use the bait created by Dan to get the kill on 2v3 day.

05:08:11.900 --> 05:08:13.660
And then Pasha can stay upstairs the whole time.

05:08:13.660 --> 05:08:16.620
This guy's in a rick in the meantime. They've eliminated Leakefak downstairs.

05:08:16.620 --> 05:08:21.580
And so Pasha the whole time has used Dan to get a backstab, kill the two players on top.

05:08:21.580 --> 05:08:23.740
And in this situation, Jume cannot do anything.

05:08:23.740 --> 05:08:27.460
Rurukens guys have taken map control, they're planting, and then Pasha gets his 3 kill.

05:08:27.460 --> 05:08:31.980
Now, that is to me, the main thing that changes between VP and G2, it is the team play.

05:08:31.980 --> 05:08:36.700
Because we're looking at a team that has the firepower, but at the same time, they know when to see an opportunity,

05:08:36.700 --> 05:08:38.300
sees it and play well together.

05:08:38.300 --> 05:08:44.580
And we saw the lack of that team play in some degree, 4 G2 on that map against 2C9 on the border.

05:08:44.580 --> 05:08:46.260
We saw the limits of their playstyle.

05:08:46.260 --> 05:08:49.820
When the gunfight doesn't work, when they don't get an opportunity, when they don't get the opening kill,

05:08:49.820 --> 05:08:51.420
what do they do? They freeze.

05:08:51.420 --> 05:08:57.160
I mean, we did see Virtus.Pro win this initial matchup, which is the very first matchup for this G2 super team.

05:08:57.160 --> 05:09:01.640
I think G2 is fair to say that G2 is bounced back after that, right? They've had a really good recovery from that.

05:09:01.640 --> 05:09:06.340
It's first games, maybe Jethers as well coming from that roster, but you already mentioned it.

05:09:06.340 --> 05:09:12.940
There are still a little bit of concerns. I mean, you know, the firepower is definitely there, but sometimes maybe the chaos also really comes up.

05:09:12.940 --> 05:09:18.020
Yeah, I think we're still, they're still figuring out the team and the process itself.

05:09:18.020 --> 05:09:22.020
Sometimes you can still feel like they're lacking some proposition behind Alamo.

05:09:22.020 --> 05:09:26.020
From listening to their comes in the last game, you can see that Alamo is trying to set up a plan,

05:09:26.020 --> 05:09:31.020
and then we see a lot of information about the position of the players, but we're lacking a direction.

05:09:31.020 --> 05:09:34.020
And it's not always clear, it's not always clear how to problem solve things,

05:09:34.020 --> 05:09:38.020
and the style of calling of Alamo makes it that they're very fun, very split.

05:09:38.020 --> 05:09:41.020
And so when they're split like this, they're starting to problem solve on their own,

05:09:41.020 --> 05:09:45.020
but that is one easy thing to fix, that's on your IGL to fix.

05:09:45.020 --> 05:09:52.220
Yeah, but it's not just our IGL in terms of fixing it. It's absolutely everybody, but I've got an example actually where it is a player

05:09:52.220 --> 05:09:58.700
That's not the ideal. It's doki. Now. You're probably wondering why am I starting this on a static as a factor opening the door?

05:09:58.740 --> 05:10:03.980
Well, doki hears that it's fascist DMR opening the door and what does he know about that?

05:10:03.980 --> 05:10:08.900
He then knows that actually he's got players out here all over the map

05:10:08.900 --> 05:10:11.900
and he's thinking, why would a

05:10:11.900 --> 05:10:13.900
fracture be opening the toppy

05:10:13.900 --> 05:10:14.900
store? They're going direct. So

05:10:14.900 --> 05:10:16.900
what does he do? He drags all of

05:10:16.900 --> 05:10:18.900
his players back to fountain back

05:10:18.900 --> 05:10:20.900
to fight get them back because he

05:10:20.900 --> 05:10:21.900
knows and he shot calls in the

05:10:21.900 --> 05:10:23.900
comms. They're twisting minds are

05:10:23.900 --> 05:10:24.900
going to go for something

05:10:24.900 --> 05:10:26.900
direct and he's completely right.

05:10:26.900 --> 05:10:27.900
Twisting minds are going for a

05:10:27.900 --> 05:10:29.900
blitz. Rush plant with the

05:10:29.900 --> 05:10:31.900
fascist to deny any utility and

05:10:31.900 --> 05:10:32.900
that one shot call that one

05:10:32.900 --> 05:10:34.900
little bit of intuition that

05:10:34.900 --> 05:10:36.900
doki has has absolutely just one

05:10:36.900 --> 05:10:43.700
G2 the round per and that's the thing that you to have they might still be a little bit off the back of our mouths a little bit

05:10:43.700 --> 05:10:46.260
Struggling at times, especially we saw it in terms of their attacks

05:10:46.260 --> 05:10:50.980
They didn't actually get into the map too well on boarder, but that intuition if they can play off the back of that

05:10:50.980 --> 05:10:54.780
It's so strong as soon as they had the cool and as well as the key call to them guys

05:10:54.780 --> 05:10:57.700
It's an arc I splint the it's the first time I see a team

05:10:58.260 --> 05:11:01.540
Wait for the plan to go down. Yeah, and then all we take at once

05:11:01.740 --> 05:11:04.380
They just waited for the blitz to go up and as soon as he was up

05:11:04.380 --> 05:11:11.380
3, 2, 1. One ran out radio window, I think. One jumped out vents window. At the same time, the two other two carcasses, it was beautiful to see.

05:11:11.380 --> 05:11:12.980
It was 3, 2, 1 on the pulse.

05:11:12.980 --> 05:11:18.380
At the moment where the entire TFG gets together and plays as a team, that's it. It's done for the guys in front of them.

05:11:18.380 --> 05:11:25.380
I also just love how you can tell that somebody has played maybe too much, or a lot of students, at least if you can hear what Operator it is by the sound.

05:11:25.380 --> 05:11:32.380
Yes, but it's not out there, or they're gone, or by the sound of what the Operator makes in general as well, but it's just, it's impressive.

05:11:32.380 --> 05:11:38.500
that is the reason why these teams and just one of the many reasons why these teams find themselves in the upper bracket final

05:11:38.500 --> 05:11:40.260
Here, but it is yet another best of three

05:11:40.260 --> 05:11:45.420
I would like to have a look at the map feature hopefully very soon to see what maps have been selected for this one

05:11:45.420 --> 05:11:50.660
We've seen a little layer today. I feel like from both these teams. There's definitely a chance that well, maybe see it again

05:11:50.660 --> 05:11:56.220
No, we're not never mind. I thought it was a layer being bad, but his labs you can bang bank against VP

05:11:56.220 --> 05:11:59.960
Interesting. Yeah, that's just it especially given the you know, they didn't get chance to show it

05:11:59.960 --> 05:12:03.960
you know, and then dark was

05:12:03.960 --> 05:12:04.960
very, very clear in the

05:12:04.960 --> 05:12:05.960
interview as it is. You're

05:12:05.960 --> 05:12:07.960
going to pick into clubhouse

05:12:07.960 --> 05:12:08.960
and that's a map that we've

05:12:08.960 --> 05:12:09.960
seen them do well on. It's a

05:12:09.960 --> 05:12:11.960
map that's very, very high up

05:12:11.960 --> 05:12:12.960
their preference list. And

05:12:12.960 --> 05:12:13.960
particularly for G two is a

05:12:13.960 --> 05:12:15.960
map that G two fundamentally

05:12:15.960 --> 05:12:16.960
have never really loved. I

05:12:16.960 --> 05:12:17.960
think it's worth saying they

05:12:17.960 --> 05:12:19.960
they play it. Don't get me wrong.

05:12:19.960 --> 05:12:20.960
Of course everybody plays

05:12:20.960 --> 05:12:21.960
clubhouse, but when you've got

05:12:21.960 --> 05:12:22.960
so much talent sticking, you

05:12:22.960 --> 05:12:24.960
know, a multiple hard breacher

05:12:24.960 --> 05:12:25.960
plus one shield. You don't have

05:12:25.960 --> 05:12:27.960
a lot of room for innovation,

05:12:27.960 --> 05:12:28.960
and that's what G two are good

05:12:28.960 --> 05:12:30.200
VP would pick into them.

05:12:30.200 --> 05:12:34.880
Yeah, also they dominated on that map during the first, during the groups.

05:12:34.880 --> 05:12:37.640
So I'm not afraid to see VP take it.

05:12:37.640 --> 05:12:39.360
I actually think that's pretty good for them.

05:12:39.360 --> 05:12:43.240
On the side of G2, obviously picking Lair after this week off,

05:12:43.240 --> 05:12:47.400
obviously having demolished phase 7-0, M87-4,

05:12:47.400 --> 05:12:49.400
and just wanted to date with the mines.

05:12:49.400 --> 05:12:52.760
You know that your opponent hasn't had time to really go deep dive into you.

05:12:52.760 --> 05:12:54.560
I'm assuming that VP was watching the game,

05:12:54.560 --> 05:12:57.960
but you don't learn that much and you can't come up with crazy strategies

05:12:57.960 --> 05:13:07.960
And then Shalei, which is an interesting one, because we look at two teams that have strong firepower, the half-preset plans, and I don't think I've seen a lot of Shalei yet from the beef.

05:13:07.960 --> 05:13:08.960
I'm not mistaken.

05:13:08.960 --> 05:13:09.960
They've played it once, so I'm not quite sure.

05:13:09.960 --> 05:13:11.960
Yeah, they've played it once, G2 not yet played it.

05:13:11.960 --> 05:13:13.960
So Shalei's actually become quite a low player.

05:13:13.960 --> 05:13:14.960
Yeah, that's how they do it.

05:13:14.960 --> 05:13:17.960
We used to play it all the time, it's definitely dropped off recently.

05:13:17.960 --> 05:13:20.960
All we do is play Lair, apparently, because we've had three Lair today.

05:13:20.960 --> 05:13:21.960
Three layers today!

05:13:21.960 --> 05:13:25.800
But yeah, looking at this map for you two and looking at the information that we have,

05:13:25.800 --> 05:13:28.760
also keeping in mind that Veritas Pro have that little break due to just the rest of

05:13:28.760 --> 05:13:31.960
the game, are we feeling in terms of predictions?

05:13:31.960 --> 05:13:32.960
It's always the same story.

05:13:32.960 --> 05:13:37.080
It's very often the team that just finished its match is always the team that has the

05:13:37.080 --> 05:13:41.200
most momentum with them and it's very often statistically the team that wins.

05:13:41.200 --> 05:13:44.760
That being said, I just find it so hard to write VP off at the minute.

05:13:44.760 --> 05:13:45.760
I agree.

05:13:45.760 --> 05:13:49.440
I just am looking for weaknesses and right now they're riding that wave of momentum

05:13:49.440 --> 05:13:55.020
I can't really find many that being said this will be a big test because it's another top team in a best of three

05:13:55.140 --> 05:13:59.620
With a break where you've gone down in terms of that emotion because you've got the high of qualifying

05:13:59.620 --> 05:14:03.020
You've then brought yourself to a lower. It's about getting self-energy back up

05:14:03.020 --> 05:14:06.740
So that is a big test for them. It's a past this test. I've sky's the limit

05:14:06.740 --> 05:14:10.820
Yeah, well, we've definitely hit the before with the vertus, but also skies is the limit

05:14:10.820 --> 05:14:15.060
But as this is our third game of the day means we're getting in new casters as well

05:14:15.060 --> 05:14:17.420
We got a deaf and pink we joining us and guys

05:14:17.420 --> 05:14:22.420
I don't know how you managed to do it, but out of the three games, I think you snatched like the highest quality game out of this one, though.

05:14:23.420 --> 05:14:24.420
Oops, we did it again.

05:14:25.420 --> 05:14:26.420
What just happened?

05:14:26.420 --> 05:14:28.420
You know we're after that.

05:14:28.420 --> 05:14:32.420
How are we feeling about this game though? I mean, we talked about the predictions a little bit. How are you guys feeling about it?

05:14:33.420 --> 05:14:36.420
Well, we've been having a bit of a yarn off here, me and Nick.

05:14:36.420 --> 05:14:39.420
And we've been very excited about this.

05:14:39.420 --> 05:14:43.420
For me, it's obviously like it's the new G2, it's a brand new VP.

05:14:43.420 --> 05:14:48.980
It's also kind of a changing of the guard because for the longest time the best team in Europe has been falcons

05:14:48.980 --> 05:14:54.060
They've been knocked down the law bracket the team challenging them previously was secret who stole the spot

05:14:54.060 --> 05:14:57.820
Yes, I final they've been knocked down to the law bracket only one of those teams gonna make it through

05:14:57.820 --> 05:15:00.660
So who's the next new best team in Europe?

05:15:00.660 --> 05:15:05.820
It's gonna be one of these two and yeah, I know Nick was saying that whole opposite between these two rosters

05:15:06.140 --> 05:15:09.820
Yeah, 100% and I mean looking at how to teach will fair it against with their minds

05:15:09.820 --> 05:15:14.100
I'm a bit worried for T2 actually, because if they play the same game against Virtus.pro,

05:15:14.100 --> 05:15:17.460
I think they're not going to make it to a third map. It's going to be a 2-0 clean sweep for Virtus.pro.

05:15:17.460 --> 05:15:24.180
I mean, on one side, VP just destroyed a stronger opponent than they do, you know. So I think that helps.

05:15:24.180 --> 05:15:30.020
You know, I think it's time to destroy the side who really takes that top spot inside the EML. The match is about to start.

05:15:31.500 --> 05:15:39.220
Thank you so much, and I'm so stoked for this game. It is our upper bracket final, and spiritually, it's our grand final.

05:15:39.220 --> 05:15:59.220
Here in EML, kickoff 69 to 31%, that's nice, but he too, I am so stoked to see which of these teams comes out ahead because as we've been saying, PENGU, this is a chance for G2 or VP to assert themselves at that vacant number one spot at the top of EML.

05:15:59.220 --> 05:16:02.340
It is, it is crazy that we're here.

05:16:02.340 --> 05:16:08.100
Virtus.Pro back in top form and you're thinking, ah, you know, it's a good old joystick era.

05:16:08.100 --> 05:16:15.860
No, no, no, it's a whole new, it's a RORIC, NAKO, SKYZE, three Russians, two Frenchmen speaking English together.

05:16:15.860 --> 05:16:17.860
It is a huge change.

05:16:17.860 --> 05:16:21.220
And I was saying this to you before this kickoff video started.

05:16:21.220 --> 05:16:24.820
This Virtus.Pro roster, they might be great in stage one.

05:16:24.820 --> 05:16:27.860
They might be great a couple months now after the major.

05:16:27.860 --> 05:16:31.700
The fact that they're here and they're being this good at this high level so quickly,

05:16:31.700 --> 05:16:35.700
that's the most surprising part for me, and they have been match consistent.

05:16:35.700 --> 05:16:40.580
And I think taking on G2, it'll be like that final meal in the coffin for G2 saying,

05:16:40.580 --> 05:16:45.060
hey, we're the top dogs, you might get second, both with the major, but we are top dogs.

05:16:47.060 --> 05:16:52.820
Of course it is. Typically all of that ego for G2, these guys are such characters,

05:16:52.820 --> 05:16:57.820
And they like me at the top. They are truly a super team now more than ever

05:16:57.820 --> 05:17:01.860
We keep saying that G2 keeps making roster changes. We're like guys get seriously down now

05:17:02.220 --> 05:17:08.000
There is super to before that was like super team like man. You've got super things like you've got shaka

05:17:08.000 --> 05:17:11.740
You got Alameda. You got doge on the same team. It's an insane roster on the flip side of that

05:17:12.780 --> 05:17:18.040
Virtus Pro have one guy who's made his debut into tier one this very stage

05:17:18.040 --> 05:17:21.240
And that's saying a lot because this stage isn't really a stage

05:17:21.240 --> 05:17:23.240
Just pick off and it's only been a few weeks long

05:17:23.600 --> 05:17:30.840
Rorick has already made such a statement for this roster and one another juxtaposition between these two teams as well

05:17:30.840 --> 05:17:33.640
Pengu something that will start off there before the stream started

05:17:33.800 --> 05:17:38.880
You've got G2 five different players from five different nations

05:17:39.360 --> 05:17:42.880
Three of which are from Europe two of which are from other continents completely

05:17:42.880 --> 05:17:47.640
So we've got five players across three continents five countries VP

05:17:47.640 --> 05:17:53.120
You've got the two OG Russians and Dan and Bash, you've got Roark, the new up-and-coming Russian,

05:17:53.120 --> 05:17:56.800
a scene that doesn't usually have a lot of new up-and-coming talent.

05:17:56.800 --> 05:18:01.920
And you've got Neko and Skies, these French players that are kind of on their way to becoming veterans.

05:18:01.920 --> 05:18:07.440
They've played a few seasons now, again the tier one scene, but haven't really made it to that very top level.

05:18:07.440 --> 05:18:11.240
And I think this new Russell with VP is their chance to change that.

05:18:11.240 --> 05:18:16.940
I mean, I'm expecting good things from them on defense because they're naturally playing

05:18:16.940 --> 05:18:17.940
much too much close to their players.

05:18:17.940 --> 05:18:21.340
I don't think the real challenge would be for G2 on the attack.

05:18:21.340 --> 05:18:24.680
But for this very first round of defense, they've got a very good job at layering out

05:18:24.680 --> 05:18:25.680
their options, right?

05:18:25.680 --> 05:18:29.840
They got stomped in on the clash playing main stairs, that's going to be the first

05:18:29.840 --> 05:18:32.960
point of contact because they've completely surrendered the roam game.

05:18:32.960 --> 05:18:37.140
That's why VP, they're storming the building, kitchen hat, top floor, just double droning

05:18:37.140 --> 05:18:40.760
everything making sure that there's no people ratting the corners, but that's going to be

05:18:40.760 --> 05:18:44.360
the first layer and the Fishing C4s beneath the kitchen hatch they have mirror windows

05:18:44.360 --> 05:18:49.040
on the back side of blue so they're saying if you go back side we got mirror, front side

05:18:49.040 --> 05:18:54.840
we got flash and inside of DP they aren't gonna have one super easy point of entry.

05:18:54.840 --> 05:18:59.880
G2 was saying we'll take the 5v5 when you get to this fight you'll have a tough time

05:18:59.880 --> 05:19:03.280
no matter where you attack on the front but DP do have good tools for this right?

05:19:03.280 --> 05:19:07.160
A Tristrone could maybe get a mirror window, camps on fire and the Blitz can easily find

05:19:07.160 --> 05:19:13.160
pick or interkill, so it really will just come down to perfection on the execute from both of these three teams.

05:19:37.160 --> 05:19:40.240
with these mirrors, one ash charge remaining for Dan.

05:19:40.240 --> 05:19:42.620
Yeah, if animal hears the blitz outside,

05:19:42.620 --> 05:19:43.740
once they break open this wall,

05:19:43.740 --> 05:19:45.540
I wanna see him call towards the stomp

05:19:45.540 --> 05:19:47.620
and say, hey, they're pushing a shield inside of dirt.

05:19:47.620 --> 05:19:48.820
It's the number one shield counter,

05:19:48.820 --> 05:19:50.260
so, of course, we need to clash.

05:19:50.260 --> 05:19:51.220
But on another look here,

05:19:51.220 --> 05:19:54.180
there are two separate Goryo canisters in the third tunnel.

05:19:54.180 --> 05:19:56.780
That's 40 seconds on this timer, that is 50.

05:19:56.780 --> 05:19:59.300
So, we know that pushing dirt right now

05:19:59.300 --> 05:20:01.100
is not really feasible whatsoever,

05:20:01.100 --> 05:20:02.500
and unless VP read into that,

05:20:02.500 --> 05:20:04.020
or throw that second canister,

05:20:04.020 --> 05:20:05.420
they cannot go dirt anymore.

05:20:05.420 --> 05:20:08.320
The T2 only have to worry about Blue, which has a hatch,

05:20:08.320 --> 05:20:10.620
buttocks and miniskairs, and a lot of kitchen hatch.

05:20:10.620 --> 05:20:12.620
They have maybe four or five angles to watch,

05:20:12.620 --> 05:20:15.020
but with five to finish the line and clash mirror windows,

05:20:15.020 --> 05:20:16.720
they can easily spot all the angles.

05:20:16.720 --> 05:20:18.920
That's quite rare for this busy job site.

05:20:18.920 --> 05:20:21.020
That's right, I think Goya here is an absolute killer,

05:20:21.020 --> 05:20:23.320
but he can never fire from their own,

05:20:23.320 --> 05:20:26.120
not just in the capitol, but in the gunfire itself.

05:20:26.120 --> 05:20:28.620
Rory manages to sneak up through and find an opening kill,

05:20:28.620 --> 05:20:31.720
while Doki's C4 will reply an aggressive play.

05:20:31.720 --> 05:20:33.420
At the clash at the bottom of the main stairs,

05:20:33.420 --> 05:20:38.260
Stompin has made it a fortress, the hidden veggies together are going to get very sneaky,

05:20:38.260 --> 05:20:39.260
dining packed in form.

05:20:39.260 --> 05:20:41.760
That's like Arsenal on the main stairs, Pasha and Dan.

05:20:41.760 --> 05:20:46.140
He threw it on through, and it's time for Dan to drop, but no, Stompin is there waiting

05:20:46.140 --> 05:20:49.580
to receive, and the American will finish up the round for G2.

05:20:49.580 --> 05:20:52.500
Oh, it comes down to such a small detail there, right?

05:20:52.500 --> 05:20:56.740
They did divert by the main staircase that originally, this is a praise-eating mid-game.

05:20:56.740 --> 05:20:57.740
Hello, Toki.

05:20:57.740 --> 05:20:58.740
Focus up, my guy.

05:20:58.740 --> 05:21:03.380
They did divert on the main stairs, and then they forced back Stompin.

05:21:03.380 --> 05:21:06.980
But they never made the word in the in both of the bottom stairs errors

05:21:06.980 --> 05:21:12.700
Is there there's a bottom stairs by the hallway that sees triple wall in church door and there's a bottom main that sees the bottom platform

05:21:12.860 --> 05:21:17.700
Stomper just put down the shield and just locked down both the hallway and the kitchen hatch from that same angle

05:21:17.820 --> 05:21:19.820
So very small detail

05:21:20.660 --> 05:21:25.660
That gets missed by VP on the other side it G2 never popped the second group find dirt tunnels

05:21:25.660 --> 05:21:28.520
And they found a kept in dirt that cause a anima by supplies himself

05:21:29.220 --> 05:21:32.940
And I know also does show right the turnaround time from base of three series

05:21:33.380 --> 05:21:38.300
Doggy finished up the first series, against Mr. Mines, instantly ordered some food,

05:21:38.300 --> 05:21:41.820
did the prep work, did the interview, great interview by the way,

05:21:41.820 --> 05:21:44.860
and then gets the food delivered pretty quick before the game starts.

05:21:44.860 --> 05:21:46.460
It's a gross multitasking.

05:21:48.260 --> 05:21:50.220
There's something that I was saying to you before we started.

05:21:50.220 --> 05:21:54.340
Don't they usually get a negative grade, but man, this is just incessant.

05:21:54.340 --> 05:21:56.860
These things have to go back to back.

05:21:56.860 --> 05:22:02.340
You can say this gives an advantage to G2, but on the flip side, they are so warm.

05:22:02.340 --> 05:22:09.980
Such a momentum-focused team, especially after a really big victory, 8-7 for their final map of the Twisted Minds.

05:22:09.980 --> 05:22:11.980
You'd be so gold-flying for Escalce D.

05:22:11.980 --> 05:22:13.980
Gold-flying for Escalce D.

05:22:13.980 --> 05:22:16.980
And on top of all that, we talked about the stakes of this game.

05:22:16.980 --> 05:22:21.660
Not only is it the label of Destiny U, but it's also actually a 65-S I.

05:22:21.660 --> 05:22:30.980
It's a 240 from 175, which is a pretty decent amount and will make a big difference for your standings on the Six Invitational Calendar.

05:22:30.980 --> 05:22:37.980
On top of that, it's about 4,000 euros, I'm sorry, 4,000 US, something like half a thousand euro, which is nothing to scoff at as well.

05:22:37.980 --> 05:22:39.980
So there's a lot going behind this game.

05:22:39.980 --> 05:22:47.980
Yep, you've already qualified for SLC, so there's pressure off, in a way, which might let you relax and play in this stride a bit more.

05:22:47.980 --> 05:22:50.980
It certainly takes you to, yeah, most parts of this game, definitely.

05:22:50.980 --> 05:22:52.980
If you're a favorist, you can do more than BP.

05:22:53.980 --> 05:22:55.980
This guy's pick, right?

05:22:55.980 --> 05:22:57.980
It feels forced to me.

05:22:57.980 --> 05:23:03.000
That's not a bad thing, but this is pretty much screaming that good old story of G2 wants

05:23:03.000 --> 05:23:07.760
Virtus Pro to feel that frustration and then ban the clash as the third operator and then

05:23:07.760 --> 05:23:09.660
G2 can shoot their real hand on defense.

05:23:09.660 --> 05:23:13.080
Now they're also bringing the mirror at the same time, twice in a row now.

05:23:13.080 --> 05:23:17.120
They're still in two different operators that are pretty troublesome to deal with at times

05:23:17.120 --> 05:23:19.000
and G2 can only give it a one.

05:23:19.000 --> 05:23:23.340
So G2 will be layering the strat right now saying, hey, we're playing strong rounds in

05:23:23.340 --> 05:23:26.920
the first three, but we got something secret coming to you in the last three.

05:23:26.920 --> 05:23:35.920
So I'm ready to pull with this information, right? They need to pick up at least one of these school following attacking rounds, because this can maybe only get harder from here, honestly.

05:23:35.920 --> 05:23:44.920
Yeah, I pile on that conversation about operators on the defense and add the Azami to it. The Azami is pretty powerful here, especially if you're able to get a good-ass mid-round.

05:23:44.920 --> 05:23:53.920
It's also gonna net Shiko a kill. That's the second best player in the EML, getting very active. The newest addition to G2, known for his firepower.

05:23:53.920 --> 05:23:59.040
VP, now without their Twitch won't be able to clear some more of this U2 on site, those

05:23:59.040 --> 05:24:02.880
Mirrors have one last counter as the Thorn Traps, however, you can always just shoot

05:24:02.880 --> 05:24:07.920
the Mirror himself, in this case that's Benjo, he goes down, not without a bit of HP damage

05:24:07.920 --> 05:24:10.880
to both Skies and Rorik on the VP side.

05:24:10.880 --> 05:24:15.600
Now VP, this is another obstacle of Stomping being alive, the Clash of the next showing

05:24:15.600 --> 05:24:16.600
up, Stomping.

05:24:16.600 --> 05:24:20.600
So Stalker rather gets taken down from the window angle, a good trade battle.

05:24:20.600 --> 05:24:22.820
Stomp and Anima are now last for this remaining.

05:24:22.820 --> 05:24:25.700
Kirin does have Alphys, one touch and fake, and Stomp and Alphys is now moved.

05:24:25.700 --> 05:24:27.620
Grige of Chikou is the end battle.

05:24:27.620 --> 05:24:33.200
It's very atypical to see so many kills come out of the window pressure,

05:24:33.200 --> 05:24:36.100
but Stomp and manages to sneak between.

05:24:36.100 --> 05:24:39.980
Alomar joins the fray, and it's just Skye's remaining.

05:24:39.980 --> 05:24:41.580
He's affected now by the 4-champ.

05:24:41.580 --> 05:24:44.460
A quick peek from one, but Alomar finishes him off.

05:24:44.460 --> 05:24:49.580
G2 continue fighting back, pressing their advantage, then closing the second round.

05:24:49.580 --> 05:24:53.580
Little bit uncharacteristic there for me, he's gonna start shooting for the fries!

05:24:54.380 --> 05:24:55.580
Where's the nuggets man?

05:24:55.580 --> 05:24:56.580
He's spitting the burger!

05:24:56.580 --> 05:24:57.580
Nuggets!

05:24:57.580 --> 05:25:00.580
First round's the burger, second round's the fries.

05:25:00.580 --> 05:25:03.580
We're spilling water everywhere, I mean this is prime G2, right?

05:25:03.580 --> 05:25:05.580
We're still clip farming.

05:25:05.580 --> 05:25:08.580
We got popcorn last week, we got a water bottle this week.

05:25:08.580 --> 05:25:13.580
His keyboard's fine, okay, nothing got harmed in the making of that water bottle, it's okay.

05:25:14.580 --> 05:25:17.580
Small mishap though from this side.

05:25:19.580 --> 05:25:21.580
They didn't push together in the end.

05:25:21.580 --> 05:25:25.580
I remember it was Neko who walked in on the condo here.

05:25:25.580 --> 05:25:28.580
He was seen in a second, and his teammates weren't ready.

05:25:28.580 --> 05:25:34.580
He walks in, and then his teammates are out of the building, only about to enter office.

05:25:34.580 --> 05:25:40.580
That's the VP where every single highlight reel, this kickoff event, they've been 3, 2, 1, they've been on the timing.

05:25:40.580 --> 05:25:43.580
But that right there, they're about 2 seconds off.

05:25:43.580 --> 05:25:46.580
If Neko walks into Master, while the guy who's in office,

05:25:46.580 --> 05:25:51.780
office, while you jump into your window, there's only two defenders. Either NRL will kill the guy

05:25:51.780 --> 05:25:56.820
going office, and then he dies to Neko, or vice-versa. Maybe you get that guaranteed trade kill,

05:25:56.820 --> 05:26:01.140
now you're playing 2v1 against Dumped. That's great, but because you're two seconds off,

05:26:01.140 --> 05:26:06.820
all of a sudden you get a 1v1, and a 1v1, and then you T2 force the 2v1 spin at the end of the round.

05:26:13.380 --> 05:26:13.880
Oh.

05:26:16.580 --> 05:26:20.580
The drone got so far, I want it to not kill the wall.

05:26:23.580 --> 05:26:27.580
I like that G2 are continuing to just change up their strategy on the defense.

05:26:27.580 --> 05:26:30.580
Obviously bomb sides are changing, but the operators are changing with it.

05:26:30.580 --> 05:26:32.580
They're not forcing that flash for all three sides.

05:26:32.580 --> 05:26:35.580
This is a much looser operator setup.

05:26:35.580 --> 05:26:37.580
No mirror, no clash.

05:26:37.580 --> 05:26:42.580
G1's army obviously will be instrumental for trying to hold on to the rafters,

05:26:42.580 --> 05:26:48.140
Rafters, but you're also supported by the Wamai who I feel like we've seen a bunch more recently which is now

05:26:48.580 --> 05:26:52.200
So I also noticed how they don't reinforce the bottom garage

05:26:53.220 --> 05:26:57.180
Because they cost a lot of reinforce costs for and it's kind of only really worth it

05:26:57.180 --> 05:26:58.480
You do all of them instead

05:26:58.480 --> 05:27:03.720
They've made holes for soft wall to make it harder to use any thermite utility on it

05:27:03.720 --> 05:27:09.780
Which then is kind of demanding if it had extra utils from skies on the florist because we don't actually have a lot of safe

05:27:09.780 --> 05:27:13.420
Soft bridge here for the other ones. They stress them thin, right?

05:27:13.420 --> 05:27:18.740
They got they got a peaked as strong into the operators, but also they played pick the Kali is for the Walden isle

05:27:18.740 --> 05:27:21.620
Well, probably not because they banned them in Kali. It's for the class

05:27:21.620 --> 05:27:27.040
Maybe if they hated defending operator, maybe the only thing Kali is responsible for is of course pop

05:27:27.780 --> 05:27:33.660
Some of the mites as many of the barriers, but the value has been minimal and G2 investing three people catwalk

05:27:33.660 --> 05:27:38.180
It was animal is playing bottom blue near two people on the rafters and it doubling force the wall

05:27:38.180 --> 05:27:43.320
So, VP of this burning utility, they have almost nothing left but the cap of fire and

05:27:43.320 --> 05:27:44.860
they've gotten nowhere in this round.

05:27:44.860 --> 05:27:49.540
D2 have locked them from entering the building in all the high value areas, leading Skies

05:27:49.540 --> 05:27:52.940
to go fishing below on the forest.

05:27:52.940 --> 05:27:54.940
Such a good strat, such a nice setup.

05:27:54.940 --> 05:27:57.740
Problem is Skies is in a crossfire here, Shai goes down one.

05:27:57.740 --> 05:27:58.740
How is Rekko alive here?

05:27:58.740 --> 05:27:59.740
I don't know.

05:27:59.740 --> 05:28:00.740
I don't know.

05:28:00.740 --> 05:28:03.860
Rekko is the only one with a DMR trying to clear these key of barriers.

05:28:03.860 --> 05:28:05.740
The fire was about to fry low key.

05:28:05.740 --> 05:28:06.740
He's done our survive.

05:28:06.740 --> 05:28:13.420
Besides the drop down below the open wall gives him extra angles, but they work both ways and may go shuts them down 45 seconds

05:28:13.420 --> 05:28:16.420
It's still one player up in the rafters for VP to deal with

05:28:17.940 --> 05:28:22.860
Somehow there's still four seconds left. Yeah, I'm still surprised. I feel like they're trying to just be eating

05:28:25.860 --> 05:28:28.740
Spamming trying to get out track with this is where he is

05:28:28.740 --> 05:28:30.740
The campfire is still cutting.

05:28:30.740 --> 05:28:33.740
Man, this is so hard for VP.

05:28:33.740 --> 05:28:35.740
Shaco eventually goes down, but damage has been done.

05:28:35.740 --> 05:28:36.740
Look at that clock.

05:28:36.740 --> 05:28:40.740
We know that VP don't have a lot of time left to G2, know it as well.

05:28:40.740 --> 05:28:43.740
They can have to breach this wall so quickly and start to get into action.

05:28:43.740 --> 05:28:48.740
They have a 4v3 advantage as Alamow from the top of the stairs tries to go through to the peak.

05:28:48.740 --> 05:28:52.740
We've got Benjyos, well, speed 35 at hand, sprays briefly for a moment.

05:28:52.740 --> 05:28:55.740
Stopper though to go big for two.

05:28:55.740 --> 05:28:59.020
Forcing Skies desperately inside, but he will fall!

05:28:59.020 --> 05:29:03.900
Stompin' from down below through the vert, found the plant denial,

05:29:03.900 --> 05:29:06.380
and pretty much everything that G2 needed.

05:29:06.380 --> 05:29:12.100
It's a picture-perfect counter from G2 and a rock-solid-cash defense.

05:29:12.100 --> 05:29:16.980
I mean, it really is. It's so hard to win CCT that the best ways off in the pocket strat,

05:29:16.980 --> 05:29:20.300
where you do things a bit different, they were doing a pocket strat for sure,

05:29:20.300 --> 05:29:25.260
because that was not the usual setup. VP kind of failing to pick it apart.

05:29:25.260 --> 05:29:31.560
I mean, Doki was exposed from the bottom-garage soft wall, proning in 90 the entire time,

05:29:31.560 --> 05:29:34.320
and no-one from BP is there to get the angle.

05:29:34.320 --> 05:29:37.800
Late around, maybe a small critical error as well, right?

05:29:37.800 --> 05:29:42.120
When you beast a catwalk off this wall with a cat opener, if you choose the left-hand

05:29:42.120 --> 05:29:47.000
side from catwalk into the breach, you're exposed from the bomb-side door.

05:29:47.000 --> 05:29:49.720
So you have a crossfire, and you cannot enter the bomb-side.

05:29:49.720 --> 05:29:54.280
If you beast the right-hand side, you actually have much less lines of angles that can see

05:29:54.280 --> 05:30:03.280
So they die because they arguably beat the ones at the wall, couldn't clear Doki efficiently, and it didn't get used to utility very strongly.

05:30:03.280 --> 05:30:14.280
They also had Kali, but there was no mirror, there was no clash, and there was no wall denial, so the Kali gadget the best it could do was try and bring them on my magnets and maybe get some keep-up barriers, and that was really it.

05:30:14.280 --> 05:30:16.280
So very low value around there from VP.

05:30:16.280 --> 05:30:24.280
Yeah, they're going to take their tactical time out. I got a question for you and perhaps a question that VP needs to be asking themselves in this tactical time out.

05:30:25.280 --> 05:30:34.280
It's two rounds now where I personally feel like VP did not have the perfect five operators to deal with the perfect five operators that G2 have on their defense, right?

05:30:34.280 --> 05:30:44.280
We've got to attack a re-pick. You can perfectly counter every single operator in the setup, whether it's the Mira, whether it's the Goya, whether it's the Izami, whether it's the Umi.

05:30:44.280 --> 05:30:50.220
kind of, right, the COVID operators but I feel like VP they spent their prep phase

05:30:50.220 --> 05:30:54.040
maybe not joining the site as much but like how do you balance joining the site

05:30:54.040 --> 05:30:57.520
to gain information so you can re-pick and pre-placing your drone so you can

05:30:57.520 --> 05:31:01.560
take map control fast and so you retain more drone for later in the run. How do you find

05:31:01.560 --> 05:31:06.640
that balance because I feel like VP maybe hasn't succeeded in doing so. I think often

05:31:06.640 --> 05:31:10.960
it's actually not a huge problem because the defenders are not gonna give you

05:31:10.960 --> 05:31:15.000
like four different problems to solve. You know, switch for the Goyo, ask for the Mirror

05:31:15.000 --> 05:31:20.120
Window, but then Kali for the Clash, and then Capita for the, you know, a Crucial Position.

05:31:20.120 --> 05:31:23.920
You should defend as a lead-in to make their trap heavy, or their plant amount heavy, or

05:31:23.920 --> 05:31:28.120
they got whatever setup that they have. Soft destruction, this may be right. That previous

05:31:28.120 --> 05:31:32.440
round, G2, like you pointed out, they had Softwall's bottom garage. So, we've been

05:31:32.440 --> 05:31:37.200
under the Soft Destroyer, and we're not gonna bring bottom and ramming strategies with them

05:31:37.200 --> 05:31:39.840
at all. So, they've been in the Forest because Forest is a bit of both. But then they've

05:31:39.840 --> 05:31:43.520
in the Kallings in case of Crash Mirror, but then you didn't bring those operators.

05:31:43.520 --> 05:31:47.680
So if you're right, it's really hard to get all the right tools, and we have struggled with this,

05:31:47.680 --> 05:31:50.880
but I think it's thanks to G2 and how they're choosing to play these rounds.

05:31:50.880 --> 05:31:54.480
It's been their good effort, not the lack of effort to reach pro.

05:31:54.480 --> 05:31:57.360
Now we saw the third upgrade that bands come out while we're yapping.

05:31:57.360 --> 05:32:01.840
Monty Target banned the way. I like this because the 3-0 op is going to be that stability

05:32:01.840 --> 05:32:06.160
crotch operator for a lot of tagging teams to kind of fall back upon to reset the tempo.

05:32:06.160 --> 05:32:13.160
And then verse 12, like you said yourself, a Sami, a high-body operating play on every single bombsite, gets pocket banned.

05:32:13.160 --> 05:32:20.860
But now we're gonna see Clash Mira open for every single bombsite that will ever play it, and Stumbin' has been phenomenal on both the previous two rounds on that operator, Fash.

05:32:20.860 --> 05:32:21.660
Firmary!

05:32:22.660 --> 05:32:30.660
Yeah, I gotta admit here, G2 obviously, they have a reputation for being like really aggressive, loosey-goosey, like ego swingers.

05:32:30.660 --> 05:32:35.160
And while Romaglio and Alamo are very strat-heavy guys, that's not what we know them for.

05:32:35.160 --> 05:32:36.720
Hold that ball for a second, Neko.

05:32:37.220 --> 05:32:40.020
Gets taken down by Doki lurking at the top of the stairs.

05:32:40.020 --> 05:32:44.460
Typically, your blitz needs to be the one finding those entry kills.

05:32:44.460 --> 05:32:47.460
That's why you pick the shield so you can clear things without droning as much.

05:32:47.460 --> 05:32:51.260
But to lose Neko is a very expensive pick for VP.

05:32:51.560 --> 05:32:54.060
We have a very similar thing happening here with Benj here in bar.

05:32:54.360 --> 05:32:58.460
It's marked because when Doki's overselling it and he killed a bunch of mid-jammer's pop floor,

05:32:58.560 --> 05:33:00.360
they're probably not going to double turn everything.

05:33:00.360 --> 05:33:04.660
Because his armor is much slower, they're a minute slower than the previous base with attack.

05:33:04.660 --> 05:33:08.660
They're gonna assume some things are clear because I already found the guy ratting, that was Bokey.

05:33:08.660 --> 05:33:12.500
But they're wrong, the drone is right there, check pool table above the corner.

05:33:12.500 --> 05:33:17.940
Benj is primed for a single or kill, the question is, does he go before the executing trade chaos,

05:33:17.940 --> 05:33:23.300
or does he wait until he's trying to go for a flank and hit a very late round flank and just deny the plan before example?

05:33:23.300 --> 05:33:29.540
That's the top position of a good plan. Exactly, he's gonna wait right now because T2 aren't feeling any pressure on the bomb site.

05:33:29.540 --> 05:33:34.020
The second they're signaling that they're gonna go for a play, he can hit a flank motor hatch if that's the issue,

05:33:34.020 --> 05:33:37.300
Walk down by the main or retake kitchen hatch control.

05:33:41.140 --> 05:33:43.140
Now he finally starts to make his move.

05:33:43.140 --> 05:33:46.740
He's not going to be standing, finds a free kill on the skies of the main stairs.

05:33:46.740 --> 05:33:49.300
Now does he drop down the load and actually stay upstairs?

05:33:49.300 --> 05:33:52.260
Just next question, he's dropped down the load and you're right.

05:33:52.260 --> 05:33:57.620
Now 3v4, the 20 seconds to play, VP they find a pick but they still have to deal with that clash.

05:33:57.620 --> 05:34:02.660
They're still utile on site, they will be walking into the thorn traps as a barbed wire.

05:34:02.660 --> 05:34:06.660
Now they just have to get desperate, they need to drop all the flashbang and pushing straight through it,

05:34:06.660 --> 05:34:14.660
Stomp and finds the kill. Once again, a hero play from G2 and all the locked VP out of the round.

05:34:14.660 --> 05:34:20.660
It will be forced straight for the defense as G2 take no prisoners.

05:34:20.660 --> 05:34:28.660
It's beautiful. Again, the layering, the strategy and if you're very pro watching the G2 game against Twisted Minds,

05:34:28.660 --> 05:34:35.660
We can outpace them, outstratagize them because they're not playing together, they don't have the crossfires, they're not layering their defense or their attack amounts.

05:34:35.660 --> 05:34:40.660
G2 are doing so many things differently and better against Virtus Pro.

05:34:40.660 --> 05:34:45.660
It almost feels like not saving strats, but playing to your enemy's leg.

05:34:45.660 --> 05:34:52.660
Against twisted mines, if you're stupid team of frackers like G2 they have, you can fight them 1v1s and take those gunfights.

05:34:52.660 --> 05:34:59.980
Other than VP, who are much more in team sync, you can play that team game and actually out strategize or out time them.

05:34:59.980 --> 05:35:04.740
It's G2 peeking to the 1, it's them having to go your fire layer, it's them having to fall back stress,

05:35:04.740 --> 05:35:12.740
it them finding the opening picks or a trade almost every single time, they have been ahead at the vast majority of turns so far in Cobb House.

05:35:12.740 --> 05:35:23.620
Yeah, that they have VP have taken their tactical time out and found no rounds.

05:35:23.620 --> 05:35:28.780
It's gonna be so hard for them to find a way to get back into this game here.

05:35:28.780 --> 05:35:29.780
Hmm.

05:35:29.780 --> 05:35:36.220
I mean, this is also where the Monty ban is getting better, right?

05:35:36.220 --> 05:35:38.620
I mean, I would look like, guys, it's Monty time.

05:35:38.620 --> 05:35:39.620
We can, we can wrong everything.

05:35:39.620 --> 05:35:40.620
We can push everything.

05:35:40.620 --> 05:35:43.180
It's not like a big issue that's the clash either.

05:35:43.180 --> 05:35:51.380
Monty is like the one-shoot operator that can probably live against the clash because you don't get, you know, you get stunned but because you've got the extended shield,

05:35:51.380 --> 05:35:54.700
you can still kind of block bullets and kind of play a bit more ego.

05:35:54.700 --> 05:35:59.580
But if you're a Black Theater of Blitz, I mean, you have nothing to do with the clash.

05:35:59.580 --> 05:36:01.180
And we saw it there through a tunnel, right?

05:36:01.180 --> 05:36:04.060
They saw the clash and said, oh, I guess we go elsewhere.

05:36:04.060 --> 05:36:05.660
But the timer's running low.

05:36:05.660 --> 05:36:10.660
And this was the thing that I found interesting in the first three rounds of T-Fence of Usage

05:36:10.660 --> 05:36:12.660
They were quote-of-quote forced in the Clash

05:36:12.660 --> 05:36:16.660
But then you find out, they're not just in the Clash of Thane, they're a lot stronger than it is

05:36:16.660 --> 05:36:20.660
The Mirror, the Assam, the things, slow the slow these days actually

05:36:20.660 --> 05:36:24.660
Virtus.pro depend on one of those three problematic operators

05:36:24.660 --> 05:36:28.660
No matter which one they picked, there was gonna be a punishment

05:36:28.660 --> 05:36:31.660
Virtus.pro now, they're back on the Kali, that's great

05:36:31.660 --> 05:36:36.380
Because now there is actually a Clashless sight and a Mirror, so Dank can get INSANE value

05:36:36.380 --> 05:36:41.660
which compared to the CCT attack where he got almost none, it's going to be a different tale.

05:36:43.660 --> 05:36:50.660
Blackbeard also being used as a soft breach of the M and that's just another example of an operator that has a lot of pull bits of value here.

05:36:50.660 --> 05:36:57.660
The fact that we didn't see CCTV reinforced by G2 allows VP to get extra value out of that operator.

05:36:57.660 --> 05:37:03.100
operator and like we've said a big part of this is going to be imperative to make sure we get max value

05:37:03.100 --> 05:37:07.740
out of the best possible upline up for VP. I just noticed though we didn't even take out the default

05:37:07.740 --> 05:37:12.620
camera over towards uh jacuzzi which hopefully that happens later in the round when people start

05:37:12.620 --> 05:37:19.340
moving over there but at least VP have made very quick progress over on the Cache TCV so I don't

05:37:19.340 --> 05:37:21.900
really do we see this completely cleared within a minute.

05:37:21.900 --> 05:37:29.260
It's also his teeth who's saying hey we're gonna fall back, we hit like the two minute

05:37:29.260 --> 05:37:32.500
ten mark, we're happy, they're not gonna overcome it to the fight.

05:37:32.500 --> 05:37:34.100
And it's a very conscious decision.

05:37:34.100 --> 05:37:39.840
When you're playing this extensive hold on Jim and TCB Top 4, you can fight for the

05:37:39.840 --> 05:37:43.980
roam and get a couple of kills and if you get the 5v3 you win the round, then you get

05:37:43.980 --> 05:37:45.500
the 3v3, you lose the round.

05:37:45.500 --> 05:37:48.180
You will win or lose half the roam game.

05:37:48.180 --> 05:37:50.780
But again, what have these been doing every single round so far?

05:37:50.780 --> 05:37:53.520
They are layering the strats so they fall back now

05:37:53.520 --> 05:38:00.200
I got a strong bomb set with mirror windows the class of toxic babes and thorn racer looms and while you see the player positions are very close

05:38:00.200 --> 05:38:06.780
Together you do have docu ranting in the basement, and he's the perfect operator for this barb wire and racer looms all

05:38:07.160 --> 05:38:14.660
Pre-positioned on the side. He is just a walking gun. It's the other four members that an active utility Shaco swings ego challenge this time goes down

05:38:16.280 --> 05:38:20.740
Thankfully though even though Gams the first one before the Kali skies nice to open up the mirror

05:38:20.780 --> 05:38:26.660
Anyway, now he's trying to kill as well. Doki is gonna go for a big flank and if he finds Neko shoots him in the back

05:38:26.660 --> 05:38:33.140
This will be everything finds the first one. Goodbye to Rorik. Neko's now in the crossfire. Clash on one side. Doki on the other!

05:38:33.480 --> 05:38:35.480
Now Skye's in a 1v3!

05:38:35.480 --> 05:38:40.540
Sneal a mirror window, a bulletproof camera, and a clash staring at it.

05:38:41.040 --> 05:38:45.260
Even though Doki gets forced back, it really doesn't matter. Doki doesn't need to pick this.

05:38:45.260 --> 05:38:49.020
They can prevent the platform going down. Stomp it, can always make his way forward as well.

05:38:49.020 --> 05:38:57.180
It's a glitch after all. He has no threat. Stop them now. You're staring at him and this is another impossible round for VP.

05:38:57.780 --> 05:39:02.900
What a G2 we have seen today. This is G2 at their next level.

05:39:02.900 --> 05:39:07.500
They have shown us a brand of stage that we haven't seen from them in quite some time.

05:39:07.500 --> 05:39:13.220
And it is making VP look like amateurs, which has not been the case for the entirety of

05:39:13.580 --> 05:39:18.420
kickoff. Five rounds in a row and this is not a battle. It is a slaughter.

05:39:19.020 --> 05:39:25.700
Dude and doggies almost finished at both eating and drinking this meal. He's only powering up as this game will continue

05:39:25.700 --> 05:39:33.220
He's only gonna get stronger with every single round and maybe that's why he's racking right when he's playing the mirror hide in top floor

05:39:33.220 --> 05:39:37.820
He's probably eating his food when he's on the basement same thing. He's sitting there just

05:39:38.300 --> 05:39:41.060
fueling himself and playing a passive round

05:39:41.660 --> 05:39:46.460
Virtus.pro again the story will continue to be the same. They don't see the mirror with the clash

05:39:46.460 --> 05:39:51.260
Or sorry, they don't do the middle, they're with Kali, they don't deal with a clash with the Kayyadur.

05:39:51.260 --> 05:39:56.360
Dan is very early dead in these rounds with the Kali operator and he's the number one

05:39:56.360 --> 05:39:59.760
important counter for all these operas on the bottom side.

05:39:59.760 --> 05:40:01.260
We don't get to see it.

05:40:01.960 --> 05:40:08.260
So, again, this is the furthest protest being punished and not being allowed to problem solve.

05:40:08.260 --> 05:40:14.060
They've been doing this so well every single game till this very moment and right now, they're stuck.

05:40:14.060 --> 05:40:18.940
They don't know what the answer is going to be, and G2, they keep throwing them crossbows.

05:40:18.940 --> 05:40:23.580
Now, there's no clash. Stomach and DMR duty. They're going to take Calyphthirs,

05:40:23.580 --> 05:40:28.140
but this time, because his homies bend, they do it with the Yeager and Ullmite,

05:40:28.140 --> 05:40:32.380
because now what they need to do is survive the Capita, they need to survive the Utsi-Lispene

05:40:32.380 --> 05:40:35.900
thrown at them, the grenades, the fires, the slashes, etc. That's going to be their new win

05:40:35.900 --> 05:40:41.900
condition. So they have a Calyphthirs setup that's anti-Util, and then they have really good guns

05:40:41.900 --> 05:40:44.980
They can pick fights elsewhere, leave it intel from that soloist.

05:40:44.980 --> 05:40:46.580
Oh my god!

05:40:46.580 --> 05:40:48.580
What just happened on the journal?

05:40:48.580 --> 05:40:53.460
Then again, Cali, one of the first player, important operator.

05:40:53.460 --> 05:40:55.460
What's that claim we're gonna do?

05:40:55.460 --> 05:40:57.940
Is that gonna cease to cause a down for your team?

05:40:57.940 --> 05:41:01.540
And are you really gonna risk it when you down 0-5 and score?

05:41:01.540 --> 05:41:02.540
Exactly.

05:41:02.540 --> 05:41:05.140
Why was he even on the call at the beginning?

05:41:05.140 --> 05:41:07.140
I mean, no mirror, no flash.

05:41:07.140 --> 05:41:09.140
He must have slept at normal for better.

05:41:09.140 --> 05:41:16.120
I want to use it up right don't he impacts himself somehow. I don't know exactly what happened there, but he's had a laugh about it. I

05:41:16.880 --> 05:41:20.860
Don't think was it a gas pop. I think he was impact tricking. That's what he's been playing

05:41:20.860 --> 05:41:24.920
I think he must have got lit while impact tricking. Maybe that's pretty much then yeah

05:41:24.920 --> 05:41:26.920
He must have been getting shot at. I need to keep the wall

05:41:27.260 --> 05:41:32.620
Yeah, he hit the wall instead while he was getting shot at so he's already lit impacts himself doesn't really matter though

05:41:32.620 --> 05:41:37.820
I think there's heavily favored in this ground Alamo also on a bit of a rise has found guys

05:41:37.820 --> 05:41:42.300
Which is the daemons one of the x-factor operators here that would otherwise

05:41:42.940 --> 05:41:47.940
Be very difficult for G2 to deal with good pick those stomp and gets a little bit over zealous

05:41:48.300 --> 05:41:55.540
Picking the breach with the DMR and he loses his head back into the 3v3 and just maybe this is winnable after all for Virtus Pro

05:41:56.700 --> 05:41:58.260
Maybe just maybe

05:41:58.260 --> 05:42:01.660
Jesus win conditions are much lower than previous right

05:42:01.660 --> 05:42:06.120
They just have this force of handing out down stairs, and then they have guns on the bomb site

05:42:06.120 --> 05:42:10.680
Well cycle is fucking calibrator is with two walls being forced and some some is opening it up to be fair

05:42:11.080 --> 05:42:15.040
Jeff Bensimars in CCTV and then spoilers ratcheting below and all of pity

05:42:15.040 --> 05:42:17.540
I was wondering if that people was sticking play behind to the shield

05:42:17.920 --> 05:42:19.920
Is this spotted? What does he?

05:42:20.160 --> 05:42:21.660
I don't think it's fine.

05:42:21.660 --> 05:42:23.040
So Rathas are clear

05:42:23.040 --> 05:42:25.660
I don't think they do know because they would have isolated him if that was the case.

05:42:25.660 --> 05:42:26.160
Yeah, they would have.

05:42:26.160 --> 05:42:27.360
It means that in the late round

05:42:27.360 --> 05:42:28.160
huge ratcheting

05:42:28.160 --> 05:42:32.080
be so much information from the bulletproof camera that we'll be able to deal with Alamau.

05:42:32.080 --> 05:42:35.960
Never mind, Rorak actually spots him. I don't know whether he was spotted while he was in

05:42:35.960 --> 05:42:41.680
oil or he tried to climb up the ladder, but Benjenau in a 1v3, there's good info though.

05:42:41.680 --> 05:42:45.080
If you can find the first, alright, he's not coming full in for exactly where the plant's

05:42:45.080 --> 05:42:48.880
going down. As soon as they hear that shock on the no where he is, he trades himself,

05:42:48.880 --> 05:42:54.100
but eventually the kill is found from Virtus Pro. It's a 1-6 score and it's not what they

05:42:54.100 --> 05:42:59.940
want it but it's what they need to start this comeback. It's good, it's really good that the VP gets

05:42:59.940 --> 05:43:03.860
one round on the board and can maybe get a little bit better mental against the Typeswap because they

05:43:03.860 --> 05:43:08.500
need anything they can get right now. It's a best of three, anything can happen but I am curious

05:43:08.500 --> 05:43:12.740
what does the studio think about this performance from G2 so far? Well it's been really good so

05:43:12.740 --> 05:43:18.420
far, I mean we can look at a five-one-half year great tiny clawback from from Bro's bro there but

05:43:18.420 --> 05:43:22.980
I just want to know like how in the tactical brilliance have G2 pulled this first half up?

05:43:22.980 --> 05:43:28.980
It's so simple. It's so simple. I've got the formula RAM of how you can be 5-1 or put in your defensive half.

05:43:28.980 --> 05:43:37.980
You just need to eat a burger whilst you're playing. It is as simple as that from Doki, because Doki and G2, they've been enjoying their time playing today.

05:43:37.980 --> 05:43:41.980
Just use the right fuel. Look at this, look at this. Oh, oh, oh, let's go, let's go.

05:43:41.980 --> 05:43:46.980
One bite, and we just run around, and I talk at the same time, I'm invoking, and I talk like this.

05:43:46.980 --> 05:43:48.980
And it's enough. It just seems to work.

05:43:48.980 --> 05:43:50.980
The new thing is done with it

05:43:52.980 --> 05:43:54.980
The entirety the entirety

05:43:54.980 --> 05:43:58.660
Swallowing VP get the fries out and then the fries out get the fruit don't get the dogs out

05:43:58.660 --> 05:44:02.260
Don't get the fries out and then finish the fruit the fruit

05:44:03.260 --> 05:44:05.260
Look at this

05:44:08.420 --> 05:44:13.520
Miss clicking me mistaking outside of the screen miss input this input. Yeah, no

05:44:13.520 --> 05:44:16.280
Now, what is going on?

05:44:16.280 --> 05:44:19.120
I mean, this is what I meant, like, the team that just

05:44:19.120 --> 05:44:20.120
finished, look, a B.O.3.

05:44:20.120 --> 05:44:21.120
He's still eating.

05:44:21.120 --> 05:44:23.800
Well, yeah, he's just, he's just, he's just dying to just kill.

05:44:23.800 --> 05:44:25.600
The team that just won a B.O.3, that's a good idea.

05:44:25.600 --> 05:44:27.560
The advantage for the rest of the match.

05:44:27.560 --> 05:44:30.640
In all seriousness, now, in all seriousness, I think it actually comes down to a really,

05:44:30.640 --> 05:44:32.160
really good strategic outlook.

05:44:32.160 --> 05:44:36.360
I think you've got the cage and the bandit band, and then you've got Stomper playing

05:44:36.360 --> 05:44:37.360
on the clash.

05:44:37.360 --> 05:44:38.800
Now, why are G2 playing a clash?

05:44:38.800 --> 05:44:40.840
Why has Stomper found so much success?

05:44:40.840 --> 05:44:44.280
Then you can open walls easy, which is what Virtus.pro are going for.

05:44:44.280 --> 05:44:49.160
You're forcing, you're allowing the late round operators to come into play, the mirror that

05:44:49.160 --> 05:44:50.400
clashed the Azami.

05:44:50.400 --> 05:44:51.400
So what are G2 doing?

05:44:51.400 --> 05:44:55.000
They're layering, they're layering, they're layering, and then Virtus.pro are having to

05:44:55.000 --> 05:44:58.640
walk into a clash in the late round, having to walk into a mirror in the late round.

05:44:58.640 --> 05:44:59.920
They had to ban away the Azami.

05:44:59.920 --> 05:45:03.520
You can't get rid of all of them when you make your life easy in the start of the round.

05:45:03.520 --> 05:45:05.040
It becomes very hard in the late round.

05:45:05.040 --> 05:45:07.120
Stomping is eight up on the back of us.

05:45:07.120 --> 05:45:10.600
He's the best at punishing towards the late round, and just to highlight just how well

05:45:10.600 --> 05:45:14.200
all these strategies working well is because G2 have found the opening kill in 5 out of

05:45:14.200 --> 05:45:18.440
6 rounds, Shaco's won 3 of them, as soon as you get the man advantage and you play into

05:45:18.440 --> 05:45:23.120
a layered defense, you know that the back line is going to be beneficial from you because

05:45:23.120 --> 05:45:25.800
that back line is going to play with the man advantage and with the utility.

05:45:25.800 --> 05:45:29.320
So right now that seems to work, now they're switching on the other side in attack and

05:45:29.320 --> 05:45:31.840
it will be a different game because they need to be proactive.

05:45:31.840 --> 05:45:34.040
That being said, they are going to face exactly the same problems.

05:45:34.040 --> 05:45:37.000
They've banned the way the bandit decayed, so they're going to play since the same late

05:45:37.000 --> 05:45:40.000
and also, crucially, VP had found their way to breaches,

05:45:40.000 --> 05:45:42.000
so it's not even going to be easy to breach as well.

05:45:42.000 --> 05:45:45.000
So G2 are going to have to do some thinking on their feet.

05:45:45.000 --> 05:45:47.000
Well, G2 have a good start to the series.

05:45:47.000 --> 05:45:49.000
For sure, can they finish the Alva as well,

05:45:49.000 --> 05:45:51.000
or do Runners Pro maybe have something to say about that?

05:45:51.000 --> 05:45:52.000
For sure.

05:45:54.000 --> 05:45:55.000
By attack.

05:45:55.000 --> 05:45:56.000
Indeed.

05:45:56.000 --> 05:45:58.000
Well, a 1-5, it's not ideal,

05:45:58.000 --> 05:46:00.000
but at least it's something to work from.

05:46:00.000 --> 05:46:02.000
And if VP were going to win any of those rounds,

05:46:02.000 --> 05:46:06.000
the last round, at least,

05:46:06.000 --> 05:46:12.440
switches up momentum it's not five in a row anymore it's finally broken and VP

05:46:12.440 --> 05:46:16.600
now get to go to their own defensive half and do exactly what G2 did which is

05:46:16.600 --> 05:46:20.840
throw a bunch of curveballs I really like the way Jack put it when VP

05:46:20.840 --> 05:46:27.920
decided to spend both of their their bands you know preventing the hard

05:46:27.920 --> 05:46:33.480
breach it meant that then it allows G2 to focus on operators that are really

05:46:33.480 --> 05:46:39.800
powerful in the light round. I mean I love me a good old clubhouse skin that comes down

05:46:39.800 --> 05:46:47.040
to execute. It is the stable office map when described by pro players, analysts, it's for

05:46:47.040 --> 05:46:51.360
the mentors, it's stretchy, it's adaptation and counterplay and we saw so much of that

05:46:51.360 --> 05:46:57.040
in that first half. But I'm curious VP they can go for you know your curveballs, they

05:46:57.040 --> 05:47:01.640
can go for standard solid siege, they can go for whatever place that they desire. G2

05:47:01.640 --> 05:47:04.340
They showed us their version. Now VP got to show us theirs.

05:47:04.340 --> 05:47:06.600
They got a bit of a roam game, go with the Castle Barricades.

05:47:06.600 --> 05:47:07.100
Reload!

05:47:07.100 --> 05:47:09.720
Free fire onto Blue Thorns. Cleanse Pasha.

05:47:09.720 --> 05:47:11.060
Immediately.

05:47:11.060 --> 05:47:13.800
And this is the thing, when T2 get the opening pick,

05:47:13.800 --> 05:47:16.300
they have a tendency to just keep heating up

05:47:16.300 --> 05:47:18.680
and keep going further and further in the building.

05:47:18.680 --> 05:47:21.760
It's very important here in Kotaos that they don't go too quickly

05:47:21.760 --> 05:47:24.300
because it's as I said, it's about getting to the bumps

05:47:24.300 --> 05:47:26.600
of the right people alive with the right utility.

05:47:26.600 --> 05:47:27.760
Now Doki's dead.

05:47:27.760 --> 05:47:30.260
He took a bad gun fight, no more camps of fire,

05:47:30.260 --> 05:47:35.760
No more casual smoke, and then he has this scene and got shot by a rule mob top floor inside a gym. That's gonna be Neko.

05:47:35.760 --> 05:47:41.760
Yeah, Neko's also staying on Mewchammer as well, so he can't be targeted by that day most even if they have spotted the throats.

05:47:41.760 --> 05:47:43.760
He can play, Alamow will also fall.

05:47:43.760 --> 05:47:44.760
He dropped the hatch.

05:47:44.760 --> 05:47:46.260
On that nuke, yeah, he dropped the hatch.

05:47:46.260 --> 05:47:49.760
Maybe, unless he's knocked down from Main Stairs. Either way, he gets caught off guard.

05:47:49.760 --> 05:47:54.260
He was trying to do something a little bit off-paced with the nuke, and it really just didn't work for him.

05:47:54.260 --> 05:47:56.260
That is very classic Alamow.

05:47:56.260 --> 05:47:58.760
VP very much have an advantage.

05:47:58.760 --> 05:48:02.280
All we have to do is sit back, even Neko upstairs and Jimmy doesn't have to move at all.

05:48:02.840 --> 05:48:07.640
So I mean right, G2, very uncharacteristic team in terms of like, they play their own style of play.

05:48:07.640 --> 05:48:11.000
Most teams that they get to run to just go down here on cover, they speed up instead.

05:48:11.000 --> 05:48:15.640
It kind of works off, it works out rather well, it works on health, they got the thumbs up pressure,

05:48:15.640 --> 05:48:18.360
but Neko is still looking for a flank unsure if they're watching him or not.

05:48:18.920 --> 05:48:23.800
Great ID, 35-1, before he's traded on back by Shiko.

05:48:24.280 --> 05:48:28.600
By that point, Shiko is the last one standing. 1v2 though is very winnable here.

05:48:28.600 --> 05:48:36.600
Especially considering he still has one day most back remaining. He can use this to try and isolate one of these players get a little bit of information

05:48:36.600 --> 05:48:39.600
What's more, Rorick is one HP

05:48:40.600 --> 05:48:47.600
Here's the bullet here and there, but though Rorick with one health swings the hatch first, finds his head and secures VP a second round with that

05:48:47.600 --> 05:48:57.600
Honestly, it feels like a classic T2 round, where if they go down that motor hatch and they find the interkill, they rush the bomb site and Neko on the roam is completely useless

05:48:57.600 --> 05:49:04.100
But this is where VP can be a scary team. They have very strong individual performances and good team-playing communication.

05:49:04.440 --> 05:49:09.900
When they can punish G2 in the individual gunfights, that's when VP will be at their strongest.

05:49:10.100 --> 05:49:14.800
While VPs in tie-time on the attack, they were losing so many important gunfights.

05:49:14.800 --> 05:49:20.000
They were losing so many individual players, just either taking the best fight or just no 4-inches pure aim.

05:49:20.400 --> 05:49:25.400
It was a big talk about what's that being like 1-in-6 playing Kali, not really finding the value.

05:49:25.400 --> 05:49:34.400
Once VP gets fired up, as I was calling from T2, that's going to turn this hide, but they are down 2 to 5 in round count, so it's got to continue here.

05:49:34.400 --> 05:49:40.400
Right, you got to take that momentum and build it, build it, build it, and make T2 feel like the game is tripping away.

05:49:40.400 --> 05:49:44.400
So they cannot afford to lose this upcoming round or the next. They got to keep up that momentum.

05:49:44.400 --> 05:49:55.760
I noticed that around the VP, they actually didn't reinforce any of the church walls.

05:49:55.760 --> 05:50:00.040
Obviously, if you typically want to go for like an open hold, you're still reinforced

05:50:00.040 --> 05:50:01.040
one or two.

05:50:01.040 --> 05:50:04.280
I can only imagine it was because they ran out of reinforcements because they had so

05:50:04.280 --> 05:50:05.280
many off-site.

05:50:05.280 --> 05:50:10.840
I didn't see where they all went, but in the end, it was actually the lack of reinforcements

05:50:10.840 --> 05:50:13.640
that caused that first player on site to eventually die.

05:50:13.640 --> 05:50:16.600
So that's just a bit of unfortunate circumstance.

05:50:16.600 --> 05:50:19.680
It goes to show that like nothing comes for free in this game.

05:50:19.680 --> 05:50:22.000
You only have 10 reinforcements.

05:50:22.000 --> 05:50:23.000
You've got to use them somewhere.

05:50:23.000 --> 05:50:24.280
See, because of that choices.

05:50:24.280 --> 05:50:27.560
And you have to choose what you priority is on.

05:50:27.560 --> 05:50:30.720
At least nowadays, you share a pool of 10 reinforcements.

05:50:30.720 --> 05:50:32.560
If you go far enough back in the history books,

05:50:32.560 --> 05:50:36.000
you would get two reinforcements at each individual player.

05:50:36.000 --> 05:50:38.320
So you'd have a guy in the range who's now reinforcing his

05:50:38.320 --> 05:50:40.480
and you go, well, I came into it for him.

05:50:40.480 --> 05:50:43.440
I'm watching this guy not do it, and I can't help him.

05:50:43.440 --> 05:50:45.200
Now you can go, ah, man, this guy's annoying,

05:50:45.200 --> 05:50:47.800
but I guess I'll just do four walls and ten.

05:50:47.800 --> 05:50:50.120
Problem is these days, I end up doing six reinforcements

05:50:50.120 --> 05:50:53.360
and then I end up dying, because there's an ash

05:50:53.360 --> 05:50:54.560
in the bomb site while I'm finishing.

05:50:54.560 --> 05:50:56.040
Uh, it's okay.

05:50:56.960 --> 05:50:57.800
Die, Rindy.

05:50:57.800 --> 05:50:59.360
No, it's okay, we're all being there.

05:50:59.360 --> 05:51:01.640
It's like, guys, who didn't reinforce the freaking walls,

05:51:01.640 --> 05:51:02.480
boys?

05:51:02.480 --> 05:51:04.480
The one that pops off then gets to pick first.

05:51:04.480 --> 05:51:07.920
VP again, in the privacy, and they fall back immediately.

05:51:07.920 --> 05:51:09.920
They say we don't want CCCP control.

05:51:09.920 --> 05:51:12.600
I think that's the right call, because those who are spreading up that rest of their case

05:51:12.600 --> 05:51:16.320
and taking quick effort there and getting into action,

05:51:16.320 --> 05:51:19.160
instead of keep on going, it can classic T2, right?

05:51:19.160 --> 05:51:21.200
But doing something that you're not supposed to be doing,

05:51:21.200 --> 05:51:24.520
but if you find a kick fight on your Doki, that's going to be massive.

05:51:24.520 --> 05:51:25.640
That's my hide and the take.

05:51:26.840 --> 05:51:29.760
Oh wow, you really are so keen, so tempted to get aggressive.

05:51:29.760 --> 05:51:30.960
Finds a lot of damage.

05:51:30.960 --> 05:51:33.240
Why does Naker repeat that?

05:51:33.240 --> 05:51:35.720
Doki finds him, that's such a big play to take down.

05:51:35.720 --> 05:51:38.000
Also the Azami, so no more Keeper Barriers

05:51:38.000 --> 05:51:39.160
generating throughout this round.

05:51:39.160 --> 05:51:41.800
However, big kill for Skies to take down,

05:51:41.800 --> 05:51:43.400
Benja, no more Hibana.

05:51:43.400 --> 05:51:44.720
How do they deal with this mirror position?

05:51:44.720 --> 05:51:46.160
Well, it looks like they're just gonna pop it

05:51:46.160 --> 05:51:47.440
and place it in the opposite side

05:51:47.440 --> 05:51:49.280
and then completely give it up off this.

05:51:49.280 --> 05:51:52.840
However, it based Alamow to move inside into the C4.

05:51:52.840 --> 05:51:55.120
Dan is well aggressive on the doorway

05:51:55.120 --> 05:51:57.920
into Con finds his kill, leaving Shaiqo all alone.

05:51:57.920 --> 05:52:01.360
Now, tons of U2 for him, but it doesn't matter at all

05:52:01.360 --> 05:52:03.840
because he's just gonna peek and fall to Rorik,

05:52:03.840 --> 05:52:05.840
but a lot of fire there as well.

05:52:05.840 --> 05:52:10.080
From the Russian, as VP really closed the distance here.

05:52:10.080 --> 05:52:13.040
There's only two rounds in the lead for G2.

05:52:13.040 --> 05:52:15.800
This is VP looking a little bit more comfortable on defense

05:52:15.800 --> 05:52:18.800
and T2 having similar struggles as they did against

05:52:18.800 --> 05:52:20.720
Twisted Minds when they were attacking against them

05:52:20.720 --> 05:52:24.560
on border where the plan doesn't really fully come together.

05:52:24.560 --> 05:52:27.960
You have a couple of early deaths and then either you speed up

05:52:27.960 --> 05:52:30.560
further and lose more bodies or you slow down

05:52:30.560 --> 05:52:32.280
and start fucking on time.

05:52:32.280 --> 05:52:35.720
I think T2 had a good thing going, they're pushing opposite of Blackbeard, they got the

05:52:35.720 --> 05:52:38.920
Teemo's behind, they got those Teemo's for Shaco in the windows.

05:52:38.920 --> 05:52:43.800
Things were going well, but then they had the foresight, a C4 downstairs with the Thorn

05:52:43.800 --> 05:52:49.320
Trap information, and then falling back and playing the layers against T2, the same thing

05:52:49.320 --> 05:52:52.520
T2 did to them earlier, is genius.

05:52:52.520 --> 05:52:57.800
But I think if you're T2 right now, you need to recompose, because on CZTB attack now,

05:52:57.800 --> 05:53:03.320
This is probably going to be quite an easy attack you're going to find here on Clubhouse,

05:53:03.320 --> 05:53:06.600
but it usually comes easy if you take it nice and slow.

05:53:06.600 --> 05:53:10.920
Step one, accomplish it, check it off, and now step two.

05:53:10.920 --> 05:53:14.040
And this is the thing where the Krishmar Pratik 2 comes from my end.

05:53:14.040 --> 05:53:17.640
Do they have the consistency to do that playstyle?

05:53:17.640 --> 05:53:19.080
Because look at the operators.

05:53:19.080 --> 05:53:21.040
This is a step one, two, three.

05:53:21.040 --> 05:53:25.040
They got Sophia, asking both get your information and do self-destruction.

05:53:25.040 --> 05:53:27.560
They got Capital and Grim and Ying.

05:53:27.560 --> 05:53:34.420
heavy on the execute every single player here is vital to stay alive for as long as possible until they can spend the utility

05:53:34.640 --> 05:53:37.360
So this is you just test and you do that correctly

05:53:38.800 --> 05:53:43.080
I also can't help but notice we had VP do an end of prep phase

05:53:43.680 --> 05:53:48.120
Reinforcement over the rotate hole at the the top of C3 TV

05:53:48.120 --> 05:53:50.520
So if you do it right in the early prep phase

05:53:50.520 --> 05:53:53.000
They would have thought that this was an open hold with the rotate hole

05:53:53.000 --> 05:53:58.760
But no VP have actually double reinforcement just like G2 did so I really like this is the more modern take

05:53:59.360 --> 05:54:01.640
This bombsite man, it's crazy how the

05:54:02.040 --> 05:54:05.760
Seek has like these cyclic meta because

05:54:06.400 --> 05:54:10.480
Originally people double reinforces then they started to play in there with a rotate hole now

05:54:10.480 --> 05:54:12.480
We're back to double reinforcing it again

05:54:13.720 --> 05:54:20.120
VP are right on top of that header. I feel bad for Skye though. Oh no you did not

05:54:20.120 --> 05:54:24.400
Why I'm still injured but not the kill confirm I was gonna say he doesn't have a

05:54:24.400 --> 05:54:29.720
Yeager doesn't have all my capital can just clean him up so easily if that he

05:54:29.720 --> 05:54:34.160
doesn't get the kill confirmed very unfortunate but he found a good enough

05:54:34.160 --> 05:54:37.040
value for that to be worth it right I mean he doesn't do anything for this

05:54:37.040 --> 05:54:41.720
Chaco's in 20 health and two sippid at the tackers had to go to over there to

05:54:41.720 --> 05:54:45.880
get the revive but this was guys that gets difficult once the fire comes up

05:54:45.880 --> 05:54:50.880
from Shiko, he has no safety anymore. Again, no ADS, no on my disc.

05:55:15.880 --> 05:55:21.720
with low HP, he also tried to find him, aggressive peek from Scythe, he finds Jago before being

05:55:21.720 --> 05:55:26.500
traded back. Finally, G2, have clear rafters, but at what cost?

05:55:26.500 --> 05:55:30.320
They had a Sophia's Thumbarang pocket, they had a Grim Bean pocket, they had Boki with

05:55:30.320 --> 05:55:36.000
them, and again G2 not able to execute together and take that step 1, 2, 3. Now they're gonna

05:55:36.000 --> 05:55:40.320
pay the price, it's time for plan C. They cannot do plan A, they're also gonna send

05:55:40.320 --> 05:55:43.680
them to TV. They cannot do plan B, they're just going for a plan, now they're gonna

05:55:43.680 --> 05:55:47.760
for kills, they gotta go fishing, dance rings, you just punish my Benja.

05:55:47.760 --> 05:55:52.680
The thing is, because it's an open hold in connector, into cash, this gives so many avenues

05:55:52.680 --> 05:55:56.240
for Q2 to fight picks, however that works both ways as well.

05:55:56.240 --> 05:56:01.200
As VP fire back, immediately respond, they clean up on the connector side and just leave

05:56:01.200 --> 05:56:03.200
Alamow on his lonesome.

05:56:03.200 --> 05:56:08.680
1v3, and he really cannot get through that tiny little Hibana hole, another bit of hype

05:56:08.680 --> 05:56:09.680
from Rorik.

05:56:09.680 --> 05:56:15.280
VP are just trailing by a single round. They're making this comeback a reality.

05:56:15.280 --> 05:56:20.500
And they got that perfect bomb side rotation, and that's the thing that you really want here in Clubhouse.

05:56:20.500 --> 05:56:26.320
CCTV is gonna be the scariest thing to defend, because in terms of win conditions,

05:56:26.320 --> 05:56:31.560
you either get a couple of kills in Cattelgrafters, which guys, you found too, super worth it.

05:56:31.560 --> 05:56:38.280
But again, what happens if the Captain of Fire was put in a position in such a way that there is no safe area,

05:56:38.280 --> 05:56:40.000
that he just dies regardless.

05:56:40.000 --> 05:56:42.440
Well, now you're playing 5v4, you've lost carrographters,

05:56:42.440 --> 05:56:44.840
you can breeze, you can execute, you probably lose the round.

05:56:44.840 --> 05:56:47.400
CTTP is that volatile of a sight.

05:56:47.400 --> 05:56:50.040
It literally comes down to minute details

05:56:50.040 --> 05:56:52.120
on attacking one area of the map.

05:56:52.120 --> 05:56:53.760
G2, I think, very well timed,

05:56:53.760 --> 05:56:55.040
the tactical timeout right now

05:56:55.040 --> 05:56:57.640
to kind of figure out how they can reinvent themselves

05:56:57.640 --> 05:56:59.480
in the server and what different approach

05:56:59.480 --> 05:57:01.880
they must bring out because it's time

05:57:01.880 --> 05:57:04.200
to get around the board boys on the attack.

05:57:04.200 --> 05:57:07.280
Yeah, and you only need two rounds on the attack.

05:57:07.280 --> 05:57:07.920
How you doing?

05:57:37.280 --> 05:57:42.280
even it up, gives Romaglio a chance to talk about all three potential bombsites.

05:57:42.280 --> 05:57:44.280
And remember, they only need to win two of them.

05:57:44.280 --> 05:57:46.280
We also know what Romaglio's tactical timeouts are.

05:57:46.280 --> 05:57:51.280
He talks at the speed of lightning, and he throws 3,000 different

05:57:51.280 --> 05:57:54.280
strategic and tactical ideas at the team.

05:57:54.280 --> 05:57:59.280
And while most of these G2 players are not strategic tactical players,

05:57:59.280 --> 05:58:02.280
primarily they're really frag-oriented, usually like,

05:58:02.280 --> 05:58:08.480
Avenger, Shiko, Doki, but of course we know Alamow has such a mind for the game.

05:58:08.480 --> 05:58:12.240
He is obsessed over the minutiae of the play styles and how the game is played

05:58:12.240 --> 05:58:17.000
and he's teamed with Romalio before as well. So he knows what it's like to get

05:58:17.000 --> 05:58:20.800
into the nitty-gritty of it, throw all these ideas out and then decide with the

05:58:20.800 --> 05:58:24.880
round star what this attacking star wants you to see the setup from the defense.

05:58:24.880 --> 05:58:29.240
What are we gonna go for? We've got three tries. Just gotta get it right twice.

05:58:29.240 --> 05:58:33.480
I think it makes perfect sense to bring the Blitz into action.

05:58:33.480 --> 05:58:39.320
We often speak about the Monk, but Blitz favours GZ's plays a lot more, it gives Emma more

05:58:39.320 --> 05:58:44.080
agency as an individual, take a roam here, take a gun, buy ice, get a kill, for example,

05:58:44.080 --> 05:58:45.760
on the roam or buy the side itself.

05:58:45.760 --> 05:58:50.200
Where it is pro, they've gotten rid of the Capital, GZ went this time, we talked about

05:58:50.200 --> 05:58:54.600
the Capital, I think both of these are a really great job there, Capital is playable on every

05:58:54.600 --> 05:58:58.600
single attack, things are grim, so it's really going to be either or.

05:58:58.600 --> 05:59:05.080
If GZ's covering up the shields continues all my days, that is a wall play and a half on their own player.

05:59:05.080 --> 05:59:06.580
Classic benching club.

05:59:06.580 --> 05:59:08.080
Oh, what do you mean? That's what I mean!

05:59:08.080 --> 05:59:12.720
This is what they do! They get the pick and then they speed up and they drop the hatch and they die

05:59:12.720 --> 05:59:15.840
and they have themos and they have blitz and they have drones and everything.

05:59:15.840 --> 05:59:19.120
I've done this like four times on clubhouse already.

05:59:19.120 --> 05:59:25.840
In this kickoff event, just from the tour lulunan, it's so good and one-to-one trade is at the end of the world.

05:59:25.840 --> 05:59:30.560
It's the matter of converting that opening pick into a round victory.

05:59:30.560 --> 05:59:36.720
And by losing and trading one for one, what could have been a complete freebie, makes it harder.

05:59:36.720 --> 05:59:42.560
But I was gonna say, I wouldn't be too surprised if VP bring out a clash on the gym defense here based off animal splits.

05:59:42.560 --> 05:59:45.120
But we'll have to see, for now we're in the basement.

05:59:45.120 --> 05:59:48.720
They still got the blitz, they still got the Grim.

05:59:48.720 --> 05:59:55.600
But when that captain banned the way and saw the Snake now dead, they have much less information and ways to clear those tower positions.

05:59:55.600 --> 06:00:02.600
And they've slowed down a hell of a lot more than us.

06:00:02.600 --> 06:00:04.600
Now they've slowed down.

06:00:04.600 --> 06:00:07.600
Yeah, slowed down in just the wrong moment.

06:00:07.600 --> 06:00:09.600
And losing the snake is so unfortunate as well.

06:00:09.600 --> 06:00:11.600
If the snake had survived, it would have been perfect.

06:00:11.600 --> 06:00:13.600
Acre has a C4 preps.

06:00:13.600 --> 06:00:16.600
You could try and toss that into the hallway.

06:00:16.600 --> 06:00:17.600
Oh no!

06:00:17.600 --> 06:00:18.600
Oh no!

06:00:18.600 --> 06:00:21.600
It gets caught on the handrail.

06:00:21.600 --> 06:00:23.600
What an unfortunate moment there.

06:00:23.600 --> 06:00:37.100
I think the first C4 in the railing actually destroyed the second split I tossed up there, up for the floor.

06:00:37.100 --> 06:00:39.600
There's only one explosion happening, but most of it's gone now.

06:00:39.600 --> 06:00:41.600
I know I dropped down the motor hatch.

06:00:41.600 --> 06:00:43.600
It smells like a smoke grenade.

06:00:43.600 --> 06:00:47.600
Now Vince could push it at any moment as it casts far into behind them so they're stalking some spots.

06:00:47.600 --> 06:00:48.600
Here comes the push.

06:00:48.600 --> 06:00:54.600
Ah, Stomp and go straight into the smoke as well, finds one, but VP come out way ahead of the trades.

06:00:54.600 --> 06:00:57.600
All of the Shai-ko now, 1v2 looks very winnable though.

06:00:57.600 --> 06:01:01.600
Low HP against the two former Gen.G French players.

06:01:01.600 --> 06:01:04.600
He can target one, it's Neko.

06:01:04.600 --> 06:01:07.600
Brings out the Vendetta, but no.

06:01:07.600 --> 06:01:10.600
Because of the Mew Jammer, the deathmark will fail.

06:01:10.600 --> 06:01:12.600
He needs to recollect that diffuser.

06:01:12.600 --> 06:01:14.600
The Nade goes out, doesn't land at shot.

06:01:14.600 --> 06:01:21.000
He knows where they are, but I don't know if he's certain that they're both in that position as the two SAS operators hold back

06:01:21.000 --> 06:01:26.680
They make their way forward both in church now a little bit of a cheeky swing and Shaka will fall

06:01:27.160 --> 06:01:30.720
VP have run the gauntlet four rounds in a row

06:01:30.800 --> 06:01:38.040
Nay five if you count their final round on the attacking side and they've brought this back to an even scoreline

06:01:38.040 --> 06:01:46.400
It's such a beautiful way for Vertis Pro to clutch that around because generally speaking when Adela pushes through motor's door with Sombra and Hibana to that

06:01:46.680 --> 06:01:53.920
Intersight that is a very quick way for you to just steal the round. It's off-paced and it's not expected and Vertis Pro

06:01:53.920 --> 06:01:58.200
They do a really great job at helping Neko. He's in that part of the step. The mirror window

06:01:58.200 --> 06:02:01.440
He's got bottom main control and there was still a Casabaric at the motor door

06:02:01.440 --> 06:02:07.460
So he was only getting pressured from one single angle. The mirror window clears bottom main and Casabaric clears motor

06:02:07.460 --> 06:02:14.180
He only has to work at the bomb site and everyone tries to help him against the Blitz, against the Banner and then it's almost chaos

06:02:14.180 --> 06:02:18.420
They don't know who had the diffuser so they just double up in the two-eyed shaco

06:02:18.420 --> 06:02:24.340
And they play bottom main on the mirror window and they play bottom main staircase with a very strong crossfire thinking

06:02:24.660 --> 06:02:28.500
Maybe we have the diffuser without sure the moment the here cycle is planting

06:02:28.500 --> 06:02:30.340
They know it's made by the blue rotation

06:02:30.340 --> 06:02:35.060
One guy goes to the church bomb site into the rotate the other guys takes down the hallway

06:02:35.060 --> 06:02:37.700
they ensure another 2v1.

06:02:37.700 --> 06:02:41.500
That's the exact same thing that we spoke about, you know,

06:02:41.500 --> 06:02:44.900
10-11 rounds ago, the VP are a better team on paper,

06:02:44.900 --> 06:02:46.900
but each of them have better individual skill.

06:02:46.900 --> 06:02:48.660
When VP won the attack inside,

06:02:48.660 --> 06:02:50.660
they're having the same issues as you two are having right now.

06:02:50.660 --> 06:02:52.660
They're not getting that teamwork together.

06:02:52.660 --> 06:02:57.060
It's 1v1v1v1v1, and the vendors have this close conversation,

06:02:57.060 --> 06:02:59.060
and they're just helping each other.

06:03:01.060 --> 06:03:04.260
Even with the vertical grip back, that recall was a little bit too much.

06:03:04.260 --> 06:03:06.260
I'm going to do a handle.

06:03:06.260 --> 06:03:08.260
Caught in 4k, mate.

06:03:08.260 --> 06:03:10.260
Ah, man, you're dead right now.

06:03:10.260 --> 06:03:16.260
I will say, I feel like the G2 attacks have been closer than the VP attacks.

06:03:16.260 --> 06:03:18.260
And I think that's not the closest strategy is next level.

06:03:18.260 --> 06:03:23.260
I think VP really struggle to find an answer to the G2 setups when they were on defense.

06:03:23.260 --> 06:03:28.260
But, I think the reason why G2's rounds are closer isn't because of the better strategy,

06:03:28.260 --> 06:03:30.260
it's because they're just better at trying out.

06:03:30.260 --> 06:03:33.260
A lot of these rounds end up as 2v1s which look winnable,

06:03:33.260 --> 06:03:36.940
winnable, but we haven't had any successful clutches as of yet for G2.

06:03:36.940 --> 06:03:40.580
Throwback by the way, what about a class in 50s and security for the first time,

06:03:40.580 --> 06:03:43.780
Shaiku shots down Neku, but Pajikis would trade back to even numbers,

06:03:43.780 --> 06:03:46.620
4v4, but G2 they're not done just yet, they're not keep on pooping,

06:03:46.620 --> 06:03:51.460
they're not keep on fighting, Roaks in the site, walking things down, G2 actually

06:03:51.460 --> 06:03:53.860
not speeding up, it's going down the route, this is good.

06:03:53.860 --> 06:03:58.380
They know exactly where Pasha is, isolating ones though is not a good

06:03:58.380 --> 06:04:02.860
play here for Bencha, however, with G2 flooding the site, it makes it very hard

06:04:02.860 --> 06:04:07.400
to Pasha to try and clutch up 1v3 brings out the shield again. He can beat

06:04:07.400 --> 06:04:11.380
for infobis. He's gonna have to take the fight for the SMG! What an insane shot!

06:04:11.380 --> 06:04:17.220
Three kills in the round and Shiko goes down. It's just Alamo and Stompin. And

06:04:17.220 --> 06:04:22.300
Stompin is tucked away in this corner. Pasha, is he gonna check for it? He's not.

06:04:22.300 --> 06:04:27.900
He knows exactly where Stompin is now, but the plant has gone down here from

06:04:27.900 --> 06:04:32.140
Alamo. It jumps straight outside the young American on 12 kills with a 2.0

06:04:32.140 --> 06:04:37.920
KD is gonna be the deadly player watch in this round as Pasha he's got the class shield

06:04:37.920 --> 06:04:41.700
The best friend is trying to go for a ninja plant here. He can put the shields down

06:04:41.740 --> 06:04:47.660
No, you tell the dude that now it forces G2 to be the ones to make a move. He can try fake them out, but stop

06:04:47.660 --> 06:04:48.420
and

06:04:48.420 --> 06:04:52.300
Rips him apart from back stab and G2

06:04:52.740 --> 06:04:58.160
Finally get one single around of attack and with it they find that point

06:04:58.160 --> 06:05:06.080
The aggressive round that works out is the one against the mirror window and the clash.

06:05:06.080 --> 06:05:12.000
They circumvent the extension on CCTV, they hit connector, they hit office and they found

06:05:12.000 --> 06:05:17.320
a couple of kills early on and finally it actually works out.

06:05:17.320 --> 06:05:22.040
The clash operator, the most important one at that, is in the wrong area of the building

06:05:22.040 --> 06:05:24.160
not able to help the bombsite.

06:05:24.160 --> 06:05:28.400
But it's thanks to these and cutting off the rotation first, reaching Khan's single wall,

06:05:28.400 --> 06:05:34.800
holding the windows, making Pasha alone on an island off the side itself.

06:05:34.800 --> 06:05:37.360
Such wish you'd gone for G2.

06:05:37.360 --> 06:05:45.280
Verdi's pro, I'd have to go back to Jermigan, or go to CCTV to try and find one more run

06:05:45.280 --> 06:05:48.760
on defense to take himself into overtime.

06:05:48.760 --> 06:05:53.520
But if you ever were to want to rely on CCTV, man, as I said, it's such a volatile site,

06:05:53.520 --> 06:06:01.520
so dangerous. If you just have a bad death somewhere on the map, if you lose caliber of control, the entire round can end by that.

06:06:01.520 --> 06:06:05.520
So this VV has a play, perfect switch.

06:06:05.520 --> 06:06:08.520
Attackers are moving out to locate a bomb and defuse it.

06:06:08.520 --> 06:06:13.520
But we know they're capable of pushing OT here. They've just been outpaced.

06:06:13.520 --> 06:06:18.520
It's just so funny how the difference between these two teams and the way that they roll these rounds.

06:06:18.520 --> 06:06:24.240
Yeah, like VT constantly like okay this we're not getting it right. So let's try and

06:06:25.080 --> 06:06:30.080
Beat this strategy and they try to do that with G2. It's like well, we're not getting it right

06:06:30.320 --> 06:06:33.040
Let's just frag the hell out. If it's gonna get it, right?

06:06:33.880 --> 06:06:38.360
And look once you try enough times, yeah, you are statistically probably gonna get it right

06:06:38.360 --> 06:06:41.760
Maybe one out of six times. Maybe two out of six

06:06:43.400 --> 06:06:48.080
Again, I think a lot of rounds with each one they will live or die off the opening page

06:06:48.520 --> 06:06:59.520
Main just in one of those players rather, often first in battle, on both the receiving and of course of that, on giving, so gotta watch here for the first death.

06:06:59.520 --> 06:07:06.520
Now VP, they have operators like the echo, like the smoke, that are phenomenal as though the time gets on the board, but the issue is what are the rumors?

06:07:06.520 --> 06:07:13.520
It's Pasha and Main stairs, it's Dan inside a gym, they're trying to hold on to that room for as long as possible, but you still find pressure everywhere.

06:07:13.520 --> 06:07:18.400
Pressure everywhere. Windows, grenades, and delas. Solusnik scanning those player locations.

06:07:18.400 --> 06:07:21.600
G2 are doing split theory. They're waiting for that gap to appear.

06:07:24.880 --> 06:07:29.680
No pick as of yet. One minute 40 minutes left until this is the last of the clueless rounds for G2,

06:07:29.680 --> 06:07:34.640
but a big aggressive play from Rorik. Alamow goes down, but Shiko's found a kill elsewhere,

06:07:35.200 --> 06:07:40.560
looking for a second now, and he finds it! Guys, finally cut down on the rafters. That opens the

06:07:40.560 --> 06:07:43.400
The floodgates here for G2 to take control.

06:07:43.400 --> 06:07:47.080
Neko and Dan both low HP on the bomb site.

06:07:47.080 --> 06:07:48.560
Actually, Dan is leaving on the bomb site.

06:07:48.560 --> 06:07:49.400
They're both in con.

06:07:49.400 --> 06:07:50.240
They have to rotate back.

06:07:50.240 --> 06:07:51.640
They just managed to slip on through.

06:07:51.640 --> 06:07:54.800
Still two players in construction.

06:07:54.800 --> 06:07:57.920
They're cut off by Benjo on the bomb site.

06:07:57.920 --> 06:08:00.240
Just outside that connector window.

06:08:00.240 --> 06:08:02.120
How do G2 look to shape up here?

06:08:02.120 --> 06:08:04.000
There's a lot of cover for VP.

06:08:04.000 --> 06:08:07.480
And in the late round, that's the Yokai drone.

06:08:07.480 --> 06:08:09.840
The three of them will come into play for Neko.

06:08:09.840 --> 06:08:14.100
It's going to have to be an aggressive play here from Benj for the end of the round, trying to navel to save the game.

06:08:14.100 --> 06:08:14.800
Oh, that's timing!

06:08:14.800 --> 06:08:16.000
Moi jumps in the window!

06:08:16.600 --> 06:08:17.500
Finds the kill!

06:08:17.500 --> 06:08:18.640
Three on the round!

06:08:18.980 --> 06:08:26.140
The Dane has opened this game wide for G2, and Doki to foot down on Rorik!

06:08:26.740 --> 06:08:28.140
Neko 1v3!

06:08:28.940 --> 06:08:32.600
Bearing nine in hands, as he knows he's being hunted from behind by Benjah.

06:08:32.900 --> 06:08:36.240
Benjah has been massive in this round, a lot of damage onto him,

06:08:36.240 --> 06:08:41.440
But Sharco from way downtown covers that plant to perfection!

06:08:42.240 --> 06:08:48.740
The comeback is squashed and G2 finally put the nails in the VP coffin!

06:08:49.240 --> 06:08:51.440
There's two ways to look at this, if you're just pro, right?

06:08:51.440 --> 06:08:54.140
Oh my god guys, we lost and we almost came back!

06:08:54.140 --> 06:08:56.740
Waaah! No, no, they almost made the comeback happen!

06:08:56.740 --> 06:09:00.240
They challenged G2 and then learned a lot in those individual rounds.

06:09:00.240 --> 06:09:04.040
This is a great resolve for Verdi's pro to understand how to counsel him,

06:09:04.040 --> 06:09:07.160
going for Intimap 2 of Leric and Shalaya needed.

06:09:07.160 --> 06:09:09.960
But she too are laughing, they broke his butt and whew!

06:09:09.960 --> 06:09:11.240
We almost lost the boys.

06:09:11.240 --> 06:09:13.560
Don't worry, we'll be back after a quick break.

06:14:04.040 --> 06:14:22.040
G2 take the lead in this upper bracket final, but it got close, especially when G2 got over on the attack because despite that winning us, we see a bit of struggles on the attack sometimes.

06:14:22.040 --> 06:14:27.640
Yeah, it seems to be a consistent issue as we are seeing some of these rounds where they were dominating in defense, obviously,

06:14:27.640 --> 06:14:33.960
a strategy usually, 5-M1 after the end of the defense, that you assume that G2 will take this easily.

06:14:33.960 --> 06:14:37.600
However, here comes the problem with the way that they've been attacking clubhouse.

06:14:37.600 --> 06:14:41.080
As you can see, it's been a clear split-take most of the time.

06:14:41.080 --> 06:14:47.760
Most of the time what you see, you see them room clear, you see them have one player in the southern area, one player in the other.

06:14:47.760 --> 06:14:51.720
And so what happens is, they actually looked towards the defenders,

06:14:51.720 --> 06:14:56.720
And if the defenders don't move, if they don't give you an opportunity, like look at this, Alema is alone on Jacuzzi,

06:14:56.720 --> 06:15:01.720
Shaco in the meantime is alone in garage, if he does not find that pick, and if Benja does not find that pick,

06:15:01.720 --> 06:15:04.720
it's a 3v3 on site and they've got a control, right, and they lose.

06:15:04.720 --> 06:15:12.720
And so the main problem I see with G2 right now is, I do seem to think that they're mainly relying on those pick takes,

06:15:12.720 --> 06:15:18.720
and I'm waiting to see some default takes, or maybe some rushes, but maybe a bit of variety would help, I think.

06:15:18.720 --> 06:15:27.720
Yeah, and Laraside, if we take Larra away in their first game today, they've really struggled now attacking boarder, they've really struggled now attacking club ops, they've got over the line on both maps due to hero plays.

06:15:27.720 --> 06:15:37.720
Why have those hero plays come about? It's actually said Leo, they've actually really struggled to actually take map control and play through the layers that the defensive kind of presented them.

06:15:37.720 --> 06:15:46.720
They've then struggled and relied on one player to just open the round up. Yes, they've got good enough players, but I think that challenge will really come assault like when they're against better quality teams.

06:15:46.720 --> 06:15:52.400
I understand your take and I think you're cooking, but I think the reason why they get these hero plays because they're well nutrition

06:15:52.400 --> 06:15:56.080
I mean look it's continued during the whole map even

06:15:59.440 --> 06:16:01.440
Look at how beautiful this is

06:16:01.800 --> 06:16:03.800
It's just

06:16:04.040 --> 06:16:08.120
Yeah, I just think you know beautiful beautiful. He agrees

06:16:08.120 --> 06:16:19.280
I just I just love this moment of just pure cringe just just watching someone that was very

06:16:19.280 --> 06:16:28.320
that was very funny didn't spill water if you want to go ahead and turn in your ranked games

06:16:28.320 --> 06:16:32.960
you need to eat some fries and some burgers in the middle of the game it does not seem to work

06:16:32.960 --> 06:16:37.180
for the key however. It was not a great game for him.

06:16:37.180 --> 06:16:41.260
It's the immediate sugar crash that you're getting after fast food right?

06:16:41.260 --> 06:16:46.260
Yeah I don't know. I think maybe eating in the middle of the rounds, having all of your

06:16:46.260 --> 06:16:49.820
fingers greasy, fat fingering help of the time because of it, having too much of the

06:16:49.820 --> 06:16:53.300
crumbs on the key. I think he had too much on us to do list. I think that's maybe the

06:16:53.300 --> 06:16:58.980
reason why it wasn't worked out so far. Wake up, beat twisted minds, finish my meal

06:16:58.980 --> 06:17:05.140
And I will say, for all that slight criticism we did just have on the series now, they did manage to find a way.

06:17:05.140 --> 06:17:10.620
They are consistently managing to find a way and a route to victory, which is showing good resilience.

06:17:10.620 --> 06:17:14.980
I think Laird will be very interesting in that aspect, that I think it's a bounce back moment.

06:17:14.980 --> 06:17:19.260
It was VP's map pick, but I do think that Laird is a good map for them.

06:17:19.260 --> 06:17:24.820
They did just beat Foulthorne, one of the best teams in the ML on the map, so there's still hope for VP, I think.

06:17:24.820 --> 06:17:28.660
And the problem is, with the way you two played the attacks, they gave back some hope and momentum.

06:17:28.660 --> 06:17:34.660
Yeah? Okay. I think we should talk more about Lair and more about the continuation of this series after the break.

06:17:54.820 --> 06:17:56.820
I'ma keep it going til I ain't nothing left

06:17:56.820 --> 06:17:58.820
I'm breaking next to the bottom out

06:17:58.820 --> 06:18:01.820
Oh I feel I'm throwing stuff in my money bag

06:18:01.820 --> 06:18:03.820
Cause I can't get down so I spun it up

06:18:03.820 --> 06:18:06.820
I'ma keep it going til I ain't nothing left

06:18:09.820 --> 06:18:11.820
I'm going til I ain't nothing left

06:18:24.820 --> 06:18:26.820
I

06:19:24.820 --> 06:19:26.820
I

06:19:54.820 --> 06:19:56.820
I

06:20:24.820 --> 06:20:31.420
We're in the upper bracket finals in the middle of the series here and we already talked a

06:20:31.420 --> 06:20:33.860
little bit about Lair coming up as the next map in the series.

06:20:33.860 --> 06:20:36.940
We can talk about the map but I would like to talk about the stakes.

06:20:36.940 --> 06:20:39.940
What happens should either of these teams win the upper bracket final?

06:20:39.940 --> 06:20:42.620
So eventually the thing that happens is you win more SI points.

06:20:42.620 --> 06:20:45.180
The winner here gets 240 SI points.

06:20:45.180 --> 06:20:49.900
On top of that they get $12,000 and on top of that they get the first seed coming from

06:20:49.900 --> 06:20:50.900
EML at the major.

06:20:50.900 --> 06:20:54.300
That means that they will play weaker opponents than the team that they will be here in the

06:20:54.300 --> 06:21:00.700
final. So 65, uh, essay points different and $4,000 on top. And also, also, of course,

06:21:00.700 --> 06:21:04.860
Jack, bragging rights of winning the pickup. Absolutely. Yeah. You want to be the best

06:21:04.860 --> 06:21:09.100
team coming out of your region by far. You get all of that good objective support subjectively.

06:21:09.100 --> 06:21:13.740
You know that you've been better than absolutely everybody else. For G2, they've made two changes.

06:21:13.740 --> 06:21:17.740
They want to prove those changes were the correct changes to make for a team that was

06:21:17.740 --> 06:21:22.780
already going deeper in national events. The VP, obviously they're going into map two.

06:21:22.780 --> 06:21:30.520
They want to prove that, you know, with this team, with this changes, you know, they made the biggest change in this roster's history, that it was the right call.

06:21:30.520 --> 06:21:32.720
If they want kickoff, it would be massive.

06:21:33.280 --> 06:21:39.720
Well, that's just the SI points. It's the money. It's the seeding. Everything is on the line, and Lair is the second map in the series.

06:21:42.080 --> 06:21:52.380
Man, I could not be more stoked for this one, Penger. It is the effective grand final here, and we've gone up by 1% 52 hours in this map.

06:21:52.380 --> 06:21:54.380
I think I'm up 1%!

06:21:54.380 --> 06:21:56.380
Crazy bro, absolutely crazy.

06:21:56.380 --> 06:22:00.380
We can't, we can't count out VP, right?

06:22:00.380 --> 06:22:01.380
We're going to Lair.

06:22:01.380 --> 06:22:03.380
We've seen the play this map before.

06:22:03.380 --> 06:22:05.380
We've seen the play this map today.

06:22:05.380 --> 06:22:06.380
7-3 out of the Falcons.

06:22:06.380 --> 06:22:08.380
Nothing to scoff at whatsoever.

06:22:08.380 --> 06:22:13.380
After an absolutely insane defender-favoured clubhouse,

06:22:13.380 --> 06:22:14.380
what is coming on Lair?

06:22:14.380 --> 06:22:16.380
We're about to find out.

06:22:16.380 --> 06:22:24.020
Oh, I spy with my eye, it's a shungebang.

06:22:24.020 --> 06:22:26.020
We said this a lot.

06:22:26.020 --> 06:22:31.780
Oh, I'm gonna just smoke in disguise, but nope, flash the shunge, okay?

06:22:31.780 --> 06:22:34.300
I like it.

06:22:34.300 --> 06:22:40.220
You know, for a long time, a lot of people didn't play the shunge much.

06:22:40.220 --> 06:22:44.940
We have gone from shungebang being a bad reword to not really fun to- oh my god, he's really

06:22:44.940 --> 06:22:45.940
good actually.

06:22:45.940 --> 06:22:52.180
batting him now, the blow up that Sengar has had in the last like 12 months has been phenomenal.

06:22:52.180 --> 06:22:54.820
And I'm all for it. And I would like to see him on his side, honestly.

06:22:56.100 --> 06:23:00.740
I hear you the question, what is the biggest blow up in siege operators? Because I think we've had

06:23:00.740 --> 06:23:05.460
quite a few. Let's give me a top three. Okay, okay. Grim. Grim is, I think number one without

06:23:05.460 --> 06:23:09.860
thinking. I was gonna say Grim. Yeah. Grim, mind you, Grim, and this is crazy because like,

06:23:09.860 --> 06:23:15.460
I had to think about this the other day. Grim used to be an operator that would never get played.

06:23:15.460 --> 06:23:23.020
And they buffed the gadget in like 3 different ways, and they gave him like second-hand shotgun EMP can open like the whole shebang, played every round ever since.

06:23:23.020 --> 06:23:27.220
Because they would be worst operator ever to be put into siege.

06:23:27.220 --> 06:23:29.220
Which probably was true at the time of release.

06:23:29.220 --> 06:23:31.220
Oooooh... not ffff...

06:23:31.220 --> 06:23:32.220
Okay.

06:23:32.220 --> 06:23:36.260
I had a just in-game think on that, but probably not far from it yet, like very, very poor.

06:23:36.260 --> 06:23:40.660
We're talking like the current Jakku levels of that, right? Like really unplayable.

06:23:40.660 --> 06:23:41.320
Generally speaking.

06:23:41.320 --> 06:23:42.340
Hey, he's got nades now!

06:23:42.340 --> 06:23:43.560
Yeah, he's got nades.

06:23:43.560 --> 06:23:46.000
Doki did play it one round on the clubhouse or whatever.

06:23:46.000 --> 06:23:48.000
Uh, I lose that.

06:23:48.000 --> 06:23:50.500
But no, it's a good point actually.

06:23:50.500 --> 06:23:53.000
Although, I think Doki's pick is hard to play.

06:23:53.000 --> 06:23:55.200
So, almost never got played much in the past.

06:23:55.200 --> 06:23:57.200
And now, of course, with the rebus of the gadget,

06:23:57.200 --> 06:24:00.000
has seen a high amount of pick and bend rate.

06:24:03.000 --> 06:24:05.500
Oh, shoot, he's hiding behind this desk right there.

06:24:05.500 --> 06:24:08.000
Oh, rats, hush, hush, hush of the rat.

06:24:08.000 --> 06:24:10.500
He actually gets the perfect timing, but Skye's,

06:24:10.500 --> 06:24:13.500
wow, big C4 all the way out from the mezzanine.

06:24:13.500 --> 06:24:23.500
Goodbye to Stumpin. Two opening picks here. This is a very different kettle of fish to what we saw on Clubhouse. VP already looking very happy, but Shaka has a chance to sneak in the side.

06:24:23.500 --> 06:24:29.500
Is this more of G2 on attack, isn't it? It's like guys either were winning the round or losing the round in the first minute.

06:24:29.500 --> 06:24:33.660
mid. Doki great swing though. Text down Rower. Maybe he's not over just yet. Shai-ko

06:24:33.660 --> 06:24:37.020
also has himself with that scanner on the side of the snake. Onikunek goes out.

06:24:37.020 --> 06:24:42.700
He doesn't find much. He starts planting. They might just stick it. They're not literally

06:24:42.700 --> 06:24:47.500
watching. Two opening picks. Hello! Outside of the start of the round. The bomb site

06:24:47.500 --> 06:24:51.620
completely given up for free and Shai-ko managed to get in and plant. That's the power of the

06:24:51.620 --> 06:24:55.580
snake. You knew exactly where they were and where not on the bomb site. New room was cleared

06:24:55.580 --> 06:25:01.700
the plan. Sky is quite lacking on his vert upstairs but it's VP now that has to make

06:25:01.700 --> 06:25:07.700
a move. Shaka's just around the corner with his incredibly powerful F2 in close range.

06:25:07.700 --> 06:25:13.180
Okay. Might actually gotta enable this. Hasha has the cover perfectly but he's got to reload

06:25:13.180 --> 06:25:19.100
now and forced off the plan. Two players now on the ground for VP to Doki on the ground

06:25:19.100 --> 06:25:23.780
on the other side. It's all up to Sky. His way upstairs. That is unbelievable. A three

06:25:23.780 --> 06:25:29.020
3 vs 5, absolute theft from VP.

06:25:29.020 --> 06:25:30.660
You want to hate them, right?

06:25:30.660 --> 06:25:32.460
You want to hate G2 right now.

06:25:32.460 --> 06:25:33.860
How do they win these rounds?

06:25:33.860 --> 06:25:39.380
How do they continuously do this thing where they lose a player or two, they're completely

06:25:39.380 --> 06:25:41.540
locked out, they have no way to end with it?

06:25:41.540 --> 06:25:44.300
It's like they have no way to win really quickly.

06:25:44.300 --> 06:25:50.300
They're a scory of fire, two toxic babes, it is everything to be won on defense.

06:25:50.300 --> 06:25:52.820
And yet they make it look so effortlessly.

06:25:52.820 --> 06:25:58.420
starts off actually with Doki. Just walks in, just nice easy shot, then a single

06:25:58.420 --> 06:26:02.720
grenade from Shikou on Solid Snake, and then one of the most rarest types to see.

06:26:02.720 --> 06:26:07.920
Shikou planting! Round victory, big smiles.

06:26:11.520 --> 06:26:20.220
Sometimes it helps when you play as well as Shikou does, and I really don't want to discredit how

06:26:20.220 --> 06:26:23.020
how impactful the Solid Snake Operator was there.

06:26:23.020 --> 06:26:26.740
Whoops, I saw him approaching the bomb type in the base

06:26:26.740 --> 06:26:29.420
for one or two minutes away, and he brings out that scanner.

06:26:29.420 --> 06:26:30.500
He sees, oh, it's all clear.

06:26:30.500 --> 06:26:31.620
Okay, I know I can move up.

06:26:31.620 --> 06:26:33.220
There's no one hiding in this room.

06:26:33.220 --> 06:26:35.460
Okay, next room, perhaps a gadget.

06:26:35.460 --> 06:26:36.940
Okay, no one in the next room.

06:26:36.940 --> 06:26:37.780
I see a keyword barrier.

06:26:37.780 --> 06:26:39.860
I can made it, and then just go for a plant.

06:26:39.860 --> 06:26:40.820
That's perfect.

06:26:40.820 --> 06:26:43.340
The rest of G2 came into support as well.

06:26:43.340 --> 06:26:45.860
G2 are the perfect example of sometimes

06:26:45.860 --> 06:26:48.820
attack doesn't have to be that complicated there, right?

06:26:48.820 --> 06:26:53.460
Even when you see a million different layers of defense, like we did from Clubhouse,

06:26:53.460 --> 06:26:56.820
sometimes all you need is just to find the gap and then you're inside it.

06:26:58.580 --> 06:27:03.660
I suspect the question, how would we feel fair at international play

06:27:03.660 --> 06:27:07.100
up against the best teams in North America and Brazil, most importantly,

06:27:07.100 --> 06:27:09.100
and even teams like Wable from APL?

06:27:09.500 --> 06:27:12.820
Because that is where I'm thinking like, is this like a domestic thing where they can get away with it,

06:27:12.820 --> 06:27:16.060
or will they start to falter internationally?

06:27:16.060 --> 06:27:19.500
And thank you because we'll continue to gain a very strong quality of assault xD major

06:27:20.220 --> 06:27:24.060
We'll find out actually in just a few weeks so super keen to see that progression

06:27:24.540 --> 06:27:28.220
For now, we're going to be stomping on the glass, the enemy is going to charge on the blitz

06:27:28.220 --> 06:27:32.300
Then it's not just there, then it's pushing power and stomping to expand on rorex

06:27:32.300 --> 06:27:34.060
And you need a bit of damage on the nake

06:27:34.460 --> 06:27:39.260
Yeah and it's perfect here, the fact that Doki is telling specifically the warden of nake

06:27:39.260 --> 06:27:41.260
The only operator that can counter the scrys

06:27:41.260 --> 06:27:48.260
However, Naker did manage to run back and find a mutual to stand on for a brief moment, so that has now cleared the death lock.

06:27:49.260 --> 06:27:53.260
Can't reinforce the wall despite that spare reinforcement, because Eleon has watched him over it.

06:27:53.260 --> 06:27:55.260
That would be too risky.

06:27:55.260 --> 06:27:59.260
To D2 now, they can get a player on that single display window that's right here with Benjyrius.

06:27:59.260 --> 06:28:05.260
He can grim things off, cover the cross, and the smoke, the ammo, and something on the glass can peek apart the bomb slide.

06:28:05.260 --> 06:28:12.260
As you've said, the only real answer here is Galvr this pro, is Naker on the warden, or a big C4 from him as well.

06:28:12.260 --> 06:28:18.260
The claim of medicine is impassioned, we've thrown out the bathroom window, so VP are getting desperate. They have to go for a swing in the height.

06:28:21.260 --> 06:28:24.260
Man, where does that kill come from?

06:28:24.260 --> 06:28:28.260
Stormtrooper's getting the objective. The note falls back out again.

06:28:28.260 --> 06:28:36.260
Alomar just on the verge of making his entrance. The smokes have come through and not found anything. Still numbers advantage for G2.

06:28:37.260 --> 06:28:46.260
But they are pretty much out of smokes now, completely in fact, so the Glyz now just becomes a DMR. As Benja has slowly rotted his way over to try and support the team.

06:28:46.260 --> 06:28:51.260
He's going to have to go G. He's got full HP and he's got the best gun for enabling Alomar.

06:28:51.260 --> 06:28:54.260
Oh my god, Sharko! Dan is down!

06:28:54.260 --> 06:29:01.260
And suddenly a 4v2 looks ever so winnable that Alamad doesn't have any smokes to prevent this crossfire.

06:29:01.260 --> 06:29:04.260
So he's gonna have to riskily make his way inside.

06:29:04.260 --> 06:29:10.260
Neko's only got that C4 now, there's no other U2 or 4v4 this pro, and in G2 they're just fanning out.

06:29:10.260 --> 06:29:14.260
They're gonna attack from four different angles at the exact same moment, down to find a pick.

06:29:14.260 --> 06:29:18.260
Oh, he's down, leaving just Neko, last alive.

06:29:18.260 --> 06:29:25.260
Four different players coming from four different directions. It's time to just go hunting. First kill, Shaco goes down.

06:29:25.260 --> 06:29:30.260
But instead of going to hunt the player, they're going to try and rotate, go to the other bottom side.

06:29:30.260 --> 06:29:35.260
He's going on to Benja. Stomp it! Has to cover while Alan is forcing that plant.

06:29:35.260 --> 06:29:41.260
The plant denied! Oh my god! That's a 1v4!

06:29:41.260 --> 06:29:44.420
I can't bloody believe it!

06:29:44.420 --> 06:29:50.220
NAKO has just saved VP around, they had no right to win!

06:29:50.220 --> 06:29:55.560
It's crazy to think the round started with NAKO getting tracked by the demos, forced

06:29:55.560 --> 06:30:00.380
to run for the hills, back deep into the bombsite, find that new jammer and somehow is the last

06:30:00.380 --> 06:30:03.860
player alive in the server to win that clutch.

06:30:03.860 --> 06:30:08.340
And on the other side, that was G2 losing the round because they wanted to do the right

06:30:08.340 --> 06:30:09.340
thing.

06:30:09.340 --> 06:30:14.940
Let's go for a plan, let's cover, let's take it nice and slow and take the safe option, right?

06:30:14.940 --> 06:30:17.740
And it costs them everything, right here!

06:30:17.740 --> 06:30:19.740
I thought they were going to push for the kill.

06:30:19.740 --> 06:30:24.620
There's 10 seconds left, they have 4 players in close proximity, Shai goes 1,

06:30:24.620 --> 06:30:28.940
Alamaw ran near the bomb site and then James starts sprinting trying to recover.

06:30:28.940 --> 06:30:33.740
Alamaw couldn't get deep enough into the bomb site because there wasn't enough time left on the clock.

06:30:33.740 --> 06:30:36.940
Plus there was a bootable camera watching that position the entire time.

06:30:36.940 --> 06:30:41.820
So you saw the frustration out of Kaggle's face and it's the complete episode story.

06:30:41.820 --> 06:30:44.460
The very first round, G2 had no business winning.

06:30:44.460 --> 06:30:47.500
They wanted 3v5, they were going to attack with nothing to begin with.

06:30:47.500 --> 06:30:49.740
No map control in the room, Q-N-O, nothing. They wouldn't.

06:30:49.740 --> 06:30:54.060
They never 4v1, he sees the tag of your life and they lose it.

06:30:54.060 --> 06:30:57.100
It is this complete chaos.

06:30:58.780 --> 06:31:04.140
Gonna ask you, what was the right decision to go for the kill or go for the plant in that 4v1?

06:31:04.140 --> 06:31:06.140
It's either all right, I think that's the thing.

06:31:06.140 --> 06:31:11.100
Both plays are right if you do them together, but if Shai-ku goes for a gunfight and Alan

06:31:11.100 --> 06:31:15.340
runs away, and then Benji starts panicking and starts bringing Shai to cover his equation,

06:31:15.340 --> 06:31:20.380
then you're doing two separate plans, and Neko has one plan, survive, and even if your

06:31:20.380 --> 06:31:26.780
plan goes down, it's to deny. So either you push the trigger and I'm out, or nobody goes

06:31:26.780 --> 06:31:31.020
out to fight. Shai-ku doesn't over swing, Benji doesn't over swing, and you just call the plant

06:31:31.020 --> 06:31:37.500
the self. As soon as Neko sees Eleanor on the other way, he knows that they're going to

06:31:37.500 --> 06:31:40.580
plant instead of kill, and suddenly the pressure is off him as well.

06:31:40.580 --> 06:31:46.260
A dance found an opening on his roam game. I don't believe is the hatch open for him

06:31:46.260 --> 06:31:49.420
to try and retrieve back. I did manage to catch it. The guy's going to find one as well

06:31:49.420 --> 06:31:54.380
on the pincher. The doke V has gone down. That's the primary roam. Clear a good shot

06:31:54.380 --> 06:31:59.740
to Rorik though. Bit of a repeat from Pasha. Stomp in under a lot of pressure. And also

06:31:59.740 --> 06:32:05.200
start activating the boogey drones to try and clear the third but he'll find a

06:32:05.200 --> 06:32:10.040
kill first the jackal comes in reaction a couple of days since the buffers come

06:32:10.040 --> 06:32:15.400
through finally goes down those guys thank you to the jackal already getting

06:32:15.400 --> 06:32:21.040
banged for buck out of this util so the worst operator in the game did you

06:32:21.040 --> 06:32:25.040
think you heard no he did he put him in use this category on his skill list

06:32:25.040 --> 06:32:28.200
He's gone Twitter and now he's played it twice here today alone

06:32:28.920 --> 06:32:33.760
It's a great job. Rage beating people as opposed to Oki or just proving yourself wrong about sure

06:32:35.840 --> 06:32:38.160
I think don't you just get told dude like this

06:32:38.760 --> 06:32:42.000
Like I we need more room clear and then somebody goes go play

06:32:42.760 --> 06:32:45.840
Go play solid snake dude. He goes nah, I don't like the gun

06:32:46.080 --> 06:32:50.240
I'm gonna play jackal because it kind of does like this thing

06:32:50.240 --> 06:32:55.840
but in a much inferior way, much worse of course, back level.

06:32:56.840 --> 06:32:59.240
Now this round has been weird as hell.

06:32:59.240 --> 06:33:02.640
So much warm pressing for both teams, VBs start first,

06:33:02.640 --> 06:33:05.240
he recovers, now they're frozen up off that wall,

06:33:05.240 --> 06:33:08.240
and I'm still half of his V, it's good to take the stun fight

06:33:08.240 --> 06:33:10.240
and the back of his V should be a free beat.

06:33:10.240 --> 06:33:12.240
Don't lie, why?

06:33:12.240 --> 06:33:15.240
Hell of a lot of damage, onto him, but he just goes for the pick anyway,

06:33:15.240 --> 06:33:17.240
he could fight it down.

06:33:17.240 --> 06:33:19.240
And that's gonna force Neko back 1v3 now,

06:33:19.240 --> 06:33:24.800
Now you two to speak of how does he find the kill against Alan out for comes down to a close range 1v1 good question

06:33:24.800 --> 06:33:27.980
Don't give me go another chance to clutch

06:33:28.280 --> 06:33:31.920
He's already landed a 1v4 1v3 looks even more winnable

06:33:31.920 --> 06:33:34.960
I'll amount low HP a little bit of damage onto the foot and he'll be finished off

06:33:34.960 --> 06:33:37.760
Thanks the flyer to get through back into site this Naco. I

06:33:38.600 --> 06:33:44.040
Don't think he knows it but G2 adjust around the corner both players go here and stop to make eye contact now

06:33:44.040 --> 06:33:49.800
Now it's a 1v1, Alamo in close range, and the Blitz will flash and finish off the kill.

06:33:49.800 --> 06:33:52.960
That time Alamo doesn't make the mistake of going for the plant.

06:33:52.960 --> 06:33:55.600
He hunts down Neko and puts him to rest.

06:33:55.600 --> 06:33:56.600
Must be an adaptation.

06:33:56.600 --> 06:33:59.280
You saw the distinct playstyle difference there, right?

06:33:59.280 --> 06:34:03.800
They were both walking into the stock room looking for the 2v1, weaselizing the Blitz

06:34:03.800 --> 06:34:04.800
for information.

06:34:04.800 --> 06:34:09.520
When they realized that Neko had rotated a deep into the bottom side, that's an Atomow,

06:34:09.520 --> 06:34:14.000
he goes to the push, his teammate covers it passively, and they then push it together.

06:34:14.000 --> 06:34:20.240
much better cohesion, much better coordination, and better communication, and G2 at once again

06:34:20.240 --> 06:34:25.360
they recover what should have been an incredibly difficult attacking round starting off in

06:34:25.360 --> 06:34:29.880
the wrong end of it. Like, the hard rounds are easy, and the easy rounds are hard. That's

06:34:29.880 --> 06:34:36.880
the g2 life right now.

06:34:59.880 --> 06:35:05.120
What really gets one leg up one step ahead of their opponents every single time?

06:35:06.320 --> 06:35:10.120
Also, I mean honestly big praise to Elamal. I think that was a phenomenal blitz round.

06:35:11.520 --> 06:35:18.360
He was utilizing the softball very well to hide his feet and crouching and not getting overly aggressive with ADS things.

06:35:18.360 --> 06:35:21.320
And then really securing the blind before playing to the play.

06:35:21.800 --> 06:35:26.720
We see quite often that a shoot player will kind of make one small misstep and just get shot in the toes.

06:35:26.720 --> 06:35:31.920
and they go for an ADS thing out of no one and they just die, he has been quite consistent

06:35:31.920 --> 06:35:36.160
on the few rounds he's been bringing out the shields today, but I'd love to see that.

06:35:36.160 --> 06:35:39.960
It's a such immense defining operator of course, I have those shields and notice for

06:35:39.960 --> 06:35:43.320
me look at it, they fend in Monty and they fend the Blitz.

06:35:43.320 --> 06:35:47.840
So the only immense shield left open now is gonna be a Blackbeard, this isn't like your

06:35:47.840 --> 06:35:52.360
usual shields cause you do have an AR rifle, so you cannot tend to take more gun fights

06:35:52.360 --> 06:35:57.080
and it's not at them I asked me an operator either so this could just get you to attack

06:35:57.080 --> 06:35:59.360
if there's another way for you to do this.

06:36:07.360 --> 06:36:11.360
I'll fight and then this is clear gonna look like for G2.

06:36:12.360 --> 06:36:17.360
On that ground floor looks like the archer with a bit of a lateral push what a great C4 on the doki though.

06:36:18.360 --> 06:36:21.360
Nago has been phenomenal today I tell you what.

06:36:22.360 --> 06:36:26.360
Great chance for him to really flex his muscles.

06:36:28.360 --> 06:36:31.360
G2 are making their way in this top floor. What a pressure now.

06:36:31.360 --> 06:36:34.360
As soon as the patch is done, he gets caught on his retreat.

06:36:34.360 --> 06:36:37.360
That was just a brief pixel moment for Stumpen to find that kill,

06:36:37.360 --> 06:36:41.360
but he finds the only bullet that matters, and it's straight between Pash's eyes.

06:36:41.360 --> 06:36:44.360
Now a lot less information for the Platinum Isle.

06:36:44.360 --> 06:36:48.360
In the late round, 4VP, as G2 continue to press the issue,

06:36:48.360 --> 06:36:51.360
they kind of want to go through a full clear on this top floor.

06:36:51.360 --> 06:36:56.360
We have to win this gunfight versus that old screver, and Neko is telling us no, he's not buddy.

06:36:56.360 --> 06:36:57.360
He's looking for the gap, but this matters.

06:36:57.360 --> 06:36:58.360
Oh my god.

06:36:58.360 --> 06:36:59.360
Oh my god.

06:36:59.360 --> 06:37:00.360
He's shooting three times, he's not anyway.

06:37:00.360 --> 06:37:04.360
The issue is, Dain got to kill the Shai Kuo, so he's supposed to trill in numbers.

06:37:04.360 --> 06:37:05.360
2v3.

06:37:05.360 --> 06:37:08.360
But plenty of time left in the round.

06:37:08.360 --> 06:37:12.360
Dain tap shot vertically actually, as he puts in the opposite area.

06:37:12.360 --> 06:37:13.360
Even just out of the mouth.

06:37:13.360 --> 06:37:19.360
1v3, no intel, and a defender waiting right out of the corner on top green.

06:37:19.360 --> 06:37:22.360
No intel, no diffuser as well.

06:37:22.360 --> 06:37:25.360
Thankfully for him, the top floor has mostly been cleared.

06:37:25.360 --> 06:37:27.360
Like you said, there's a player top green stairs.

06:37:27.360 --> 06:37:30.360
There's a auric on the smoke with one gas babe left.

06:37:30.360 --> 06:37:33.360
But now that the main R6 room has been cleared,

06:37:33.360 --> 06:37:36.360
it actually gives Alomar a lot more freedom.

06:37:36.360 --> 06:37:38.360
But fishing for kills on the vert, it's very unlikely to work here.

06:37:38.360 --> 06:37:40.360
That would be a blunder from G2.

06:37:40.360 --> 06:37:44.360
Alomar drops, covers the sound of the drop with a shot from the rifle.

06:37:44.360 --> 06:37:48.360
But it's in, it's a ring around the rosy as G2 decides to go.

06:37:48.360 --> 06:37:53.080
VP decided to go upstairs. First shot, but he doesn't expect Dan tucked away in the corner.

06:37:53.080 --> 06:38:03.280
Virtus.pro, re-stabilize, a good defense, converting their advantage, and with that it's 2-2 again, an even scoreline.

06:38:05.040 --> 06:38:08.720
VP having a much harder time matching the pace right now on Lair.

06:38:08.720 --> 06:38:14.160
It's a much, of course, bigger map. A lot of different areas where gunfights are going to be happening and seemingly out of nowhere.

06:38:14.160 --> 06:38:18.520
For our powers, you're kind of expecting where most of the fights were going to happen.

06:38:18.520 --> 06:38:22.500
So VP always had two defenders in the same area. They could hit across fires.

06:38:22.500 --> 06:38:24.260
That's probably what's happening here.

06:38:24.260 --> 06:38:26.460
There's a lot of individual 1v1s.

06:38:26.460 --> 06:38:29.960
Also, that's the 4 hit both of you straight in the dome, by the way. That's phenomenal.

06:38:29.960 --> 06:38:34.660
But a 1v1 with C4, a pre-fragment stomp in, another 1v1 in server.

06:38:34.660 --> 06:38:37.360
I get just constantly battling back and forth.

06:38:37.360 --> 06:38:40.960
And I think that's why, like, going into Lair, into Shalary,

06:38:40.960 --> 06:38:51.960
I tend to skew more G2 favourites, because I think that Khaotic's fan-out hairstyle with the lurk entries is gonna work a lot stronger in G2's favour than in this close.

06:38:51.960 --> 06:38:53.960
We'll have to see. It's tied up 2-2.

06:38:55.960 --> 06:38:56.960
And uh...

06:38:57.960 --> 06:38:59.960
I haven't noticed yet what there is gonna give.

06:38:59.960 --> 06:39:07.960
I still think G2 haven't fully figured out what hairstyle they prefer, like the fast versus the little bit less fast, because that'll be the one I have to skew, to be honest.

06:39:07.960 --> 06:39:12.840
But now they're playing top of that here. You see in the kite, you brought up two rounds in a row, that's a problem.

06:39:12.840 --> 06:39:21.560
That you can see with anti-counter it. Now you just EMP twice on a wall, three-mighted open, and then you're gonna get that first step accomplished.

06:39:32.040 --> 06:39:36.280
What's so windy here for the half? Is it just whoever it's up for two?

06:39:36.280 --> 06:39:42.120
or is the key defense should be more favored I don't know I don't I don't buy

06:39:43.000 --> 06:39:44.440
there being like

06:39:44.440 --> 06:39:50.000
Super defense for attack I very much finger comes down to kind of clubhouse like if you're good at tagging team on there

06:39:50.000 --> 06:39:53.880
Because you can pick it apart strategically. You can win a therapy of attack around

06:39:54.280 --> 06:40:00.800
But I think a lot of teams they fall into the trap of playing default attacks with very obvious what you're gonna do and

06:40:00.800 --> 06:40:04.000
And that's where a lot of teams get countered, right?

06:40:04.000 --> 06:40:08.540
For example, here, you have to chunk up entry G2, but how many times are they getting 4-client attempt?

06:40:08.540 --> 06:40:13.840
That's the none, right? So here, the chunk of them will shoot counter-banned, for example, to enable the Blitz and the Montymore,

06:40:13.840 --> 06:40:15.840
but they've been counter-banned by British Pro.

06:40:15.840 --> 06:40:20.520
So generally speaking, I think 3-3 is great for both teams, and then whoever gets that 4-fronted,

06:40:20.520 --> 06:40:23.840
if it's a 4-2, they're gonna have to just lead the head and the arm.

06:40:23.840 --> 06:40:24.840
charge.

06:40:24.840 --> 06:40:32.640
Stompin's been phenomenal with these thermally charges, breaching Doki's external wall and

06:40:32.640 --> 06:40:37.640
now the Ops wall as well, gaping hole in the VP defense, but of course that's just step

06:40:37.640 --> 06:40:38.640
one the hard breach.

06:40:38.640 --> 06:40:44.520
Now you've got to take some real control and poise for a plant and no doubt also go for

06:40:44.520 --> 06:40:48.440
a backstab because it's a G2 after all, that seems to be Doki at the moment outside of

06:40:48.440 --> 06:40:53.760
Lobby as guys get revealed on his retreat and of course Doki who's going to make his

06:40:53.760 --> 06:40:58.040
Wait, immediately up through the mezzanine and find both kills.

06:40:58.040 --> 06:40:59.640
Nice, almost finished off.

06:40:59.640 --> 06:41:01.200
Surely I'm not in the middle of this kill, but no.

06:41:01.200 --> 06:41:04.600
Rorik actually steals the opportunity from him.

06:41:04.600 --> 06:41:07.560
It's also a flank up from the main stairs to Neko.

06:41:07.560 --> 06:41:09.680
So, you two, go to be careful.

06:41:09.680 --> 06:41:11.760
This advantage could slip away very quickly.

06:41:11.760 --> 06:41:12.760
It's a big rebound.

06:41:12.760 --> 06:41:14.520
This guy here is too close to the vision pocket.

06:41:14.520 --> 06:41:15.520
Neko in the main stairs.

06:41:15.520 --> 06:41:17.000
Well, just step back, step.

06:41:17.000 --> 06:41:20.040
All of a sudden, G2, there's strong positions crumbling.

06:41:20.040 --> 06:41:21.840
Oh, no.

06:41:21.840 --> 06:41:25.560
Chico though, but the fire will eventually finish off Dan and

06:41:26.600 --> 06:41:32.580
Completely obliterate that hit position near his army. Good kill though from Stompin. He's backed up from the other direction

06:41:32.580 --> 06:41:34.580
This was a great pivot from Stompin

06:41:34.920 --> 06:41:39.200
The call that's enabled G2 to once again get an advantage problem is Stompin

06:41:39.200 --> 06:41:43.800
Chaka on the two opposite ends of this map of this bomb site

06:41:44.000 --> 06:41:50.840
One trying to go for a plant solo Stompin trying to bait on the other side and he is gonna stick it balls of steel for the Frenchman as

06:41:50.840 --> 06:41:54.020
As the two Frenchmen of VP now look to try and reply

06:41:55.040 --> 06:41:57.860
Dome's NAKO fine skies as well

06:41:58.720 --> 06:42:03.400
Stompin might have been alive on the other side of the building that Shaco says hold on young one. I could do it myself

06:42:04.600 --> 06:42:07.320
Big kills for Shaco big rounds and

06:42:08.120 --> 06:42:10.120
Cheeto once again in the lead

06:42:10.560 --> 06:42:15.600
Again speaking about the difference ways of playing and doing things out of the norm

06:42:15.600 --> 06:42:21.600
They're playing a 2v2 on complete opposite ends off the bottom side of the British coast.

06:42:21.600 --> 06:42:25.600
They're in the house, they're thinking, uh, what?

06:42:25.600 --> 06:42:27.600
They don't know what's going on.

06:42:27.600 --> 06:42:31.600
Because Stumpin's going for a fight and he finds the wall by a phenomenal play by the way.

06:42:31.600 --> 06:42:33.600
They all say in-game sound cue.

06:42:33.600 --> 06:42:34.600
And then Shaggers is planting.

06:42:34.600 --> 06:42:36.600
And maybe are they baiting us? Are they not?

06:42:36.600 --> 06:42:39.600
Like, what are we supposed to do with this hero right now?

06:42:39.600 --> 06:42:43.600
And again, there was no C4, there was no cameras, there was no basic pocket.

06:42:43.600 --> 06:42:49.240
They're forced to go for a swing, up against players like King Stompin, like Shaiiko, some

06:42:49.240 --> 06:42:54.360
of the best players the year pass will offer, some of the best players in the freaking world.

06:42:54.360 --> 06:42:59.600
So VP, I feel like they're stuck in a position where they need to win strategically, but

06:42:59.600 --> 06:43:05.400
the way G2 are playing their attack around is not super logical, so it's very difficult

06:43:05.400 --> 06:43:06.400
to do so.

06:43:06.400 --> 06:43:10.640
Adam Pasha has yet to find a kill, which has been one of the obviously meeting frackeries

06:43:10.640 --> 06:43:15.080
for British Pro after finding deep moments, that's of course making a little bit less

06:43:15.080 --> 06:43:17.620
of a toothless on the run game.

06:43:17.620 --> 06:43:25.360
Sharko has been insane on G2, in fact his stats for kickoff are better than any of his

06:43:25.360 --> 06:43:31.040
stats for Systematational for the EML Finals for EML Stage 2.

06:43:31.040 --> 06:43:37.040
He's actually managed to get so far up until now a 1.0 kill throw round, which is insane.

06:43:37.040 --> 06:43:43.940
He's the second best player in the league, 121 EPS, plus 19 on the KDE, and he's winning

06:43:43.940 --> 06:43:45.760
most of his entry fights as well.

06:43:45.760 --> 06:43:47.960
6-3 Ks and a clutch.

06:43:47.960 --> 06:43:51.640
He's been unreal, better than he ever was on Falcons.

06:43:51.640 --> 06:43:53.800
And yeah, I think he really has been on these.

06:43:53.800 --> 06:43:56.520
He's found a stride on G2.

06:43:56.520 --> 06:44:01.000
The one question that remains for Shiko is can he keep it up when it comes to a LAN event?

06:44:01.000 --> 06:44:04.600
Because he tends to drop off a little bit compared to his online performance once we

06:44:04.600 --> 06:44:06.160
hit those big finals events.

06:44:06.160 --> 06:44:16.160
Doki now on the entry, opening kill on disguise. He is chasing them down, hunting them, aided by the information from Shaco on the solid tank.

06:44:16.160 --> 06:44:24.160
Naiko on the bomb site, supported by two other lead-me players, Pasha upstairs, which just made his way back down, but he gets caught on the rotate.

06:44:24.160 --> 06:44:31.160
Stompon finds a narrow angle underneath the keeper barrier. He thought he was safe, but Stompon was there to cut him down.

06:44:31.160 --> 06:44:36.440
G2 is just, again, being allowed to do it, they're on the server, they're gonna take

06:44:36.440 --> 06:44:37.440
a risk, go for it.

06:44:37.440 --> 06:44:43.560
We delete in the system, in the playstyle, there's no risk, that's too high, and just

06:44:43.560 --> 06:44:45.120
reap all the rewards that you can.

06:44:45.120 --> 06:44:48.400
Then does spot Adam out, but honestly, at this point in the round, not the most important

06:44:48.400 --> 06:44:49.840
one, the solo snake is information.

06:44:49.840 --> 06:44:52.840
Oh my god, he's running through.

06:44:52.840 --> 06:44:57.200
Perfect, use it for the solo snake to protect that aggression, to get that information,

06:44:57.200 --> 06:45:01.040
Slow down the round for Shaka. What a split from Stompin!

06:45:01.040 --> 06:45:04.720
Traded back by Dan. 1v2 with Doki on the ground.

06:45:04.720 --> 06:45:07.120
Shaka wants to go for a plant. Does he know it's safe?

06:45:07.120 --> 06:45:08.160
Doesn't matter!

06:45:08.160 --> 06:45:10.560
Benja has his back!

06:45:10.560 --> 06:45:14.800
Another big round for G2. 4-2 split at the end of the half.

06:45:16.080 --> 06:45:17.680
Are G2 back, Kristymark?

06:45:18.720 --> 06:45:22.720
Now there were sloppy start and club powers in a difficult way to end it at least.

06:45:23.520 --> 06:45:26.000
They're in mighty good form here on Lair.

06:45:26.000 --> 06:45:29.600
Studio, how do you feel so far? A Vibe's good?

06:45:29.600 --> 06:45:34.800
Yeah, they might be back. I mean, we're looking at a G2 that are dominating this attacking house so far.

06:45:34.800 --> 06:45:38.200
At least the start, it could have been even more dominant.

06:45:38.200 --> 06:45:43.800
I like the word that Nick used. It is sloppy. And it is still sloppy. I think that the plaything is good.

06:45:43.800 --> 06:45:49.000
I think they get the enter kills, they get the man advantage. Most of the time they get the ground, which is an improvement from Clubhouse.

06:45:49.000 --> 06:45:54.600
But then there are situations like this one. That one V4, for example. Look at the positions. They're hesitating.

06:45:54.600 --> 06:45:59.960
They know that Neko is turning into a corner, and if we look at this one in particular you know,

06:45:59.960 --> 06:46:03.800
he takes the first 1v1, that's fine. At this point everyone should go for the kill here.

06:46:03.800 --> 06:46:07.880
Banja should just hold the rotate, instead he chooses to wallbang for no reason.

06:46:07.880 --> 06:46:11.400
And then there's no cover for the C4. So you know, there are some issues like this,

06:46:11.400 --> 06:46:16.840
it should be 5-1-4-D. Clearly exposed, this round where Shaco hits two nasty shots to win the round

06:46:16.840 --> 06:46:23.640
by the way, it's a 2v2 right? It was a 5v3 before that. So yes, it's good, yes they're dominating,

06:46:23.640 --> 06:46:27.240
But let's be careful, the end of round is still a little bit undisciplined.

06:46:27.240 --> 06:46:31.240
Yeah, you've got to be very, very careful not to go into results based analysis here,

06:46:31.240 --> 06:46:35.240
because you've got a 4-2 attack win for G2, which on paper looks incredible.

06:46:35.240 --> 06:46:39.080
But they're still struggling with some of the symptoms that we think, again,

06:46:39.080 --> 06:46:43.240
when they go to Salt Lake Major, Salt Lake City Major, now there's a fact.

06:46:43.240 --> 06:46:45.800
When they go to Salt Lake, they might well struggle against some of the top teams

06:46:45.800 --> 06:46:48.600
who won't necessarily give them the leeway that they've had tonight.

06:46:48.600 --> 06:46:52.760
There's a couple of rounds that we've just shown that either they've continued this clutch,

06:46:52.760 --> 06:46:55.800
All they've needed here are play, which has been quite a consistent thing tonight,

06:46:55.800 --> 06:46:58.280
that they will want to tighten up going into that major.

06:46:58.280 --> 06:47:02.280
Now the good thing is they're gonna go to defense, and especially in that side,

06:47:02.280 --> 06:47:07.000
they are less exposed. It's especially the kind of side where everyone has his own area to defend,

06:47:07.000 --> 06:47:11.000
they can coordinate many plays together, and their playstyle will thrive there in there.

06:47:11.000 --> 06:47:14.440
I think that where really they get punished is whenever they need to make a decision together

06:47:14.440 --> 06:47:18.200
in the late round, you can see that they're a little bit hesitant, still maybe because it's

06:47:18.200 --> 06:47:24.200
It's still in your team, couldn't put, you know, how high a judgment are we putting on GTA that

06:47:24.200 --> 06:47:28.200
because they didn't get a 6-0 or half and we're like, damn this team, we won't fuck it, right?

06:47:28.200 --> 06:47:30.200
How they got stuff off, exactly.

06:47:30.200 --> 06:47:34.200
Yeah, and it's like you guys are saying, right, you know, if the decision-making doesn't always go the way they want to do,

06:47:34.200 --> 06:47:36.200
at least they have those hero players to back it up with.

06:47:36.200 --> 06:47:38.200
We've heard what we're seeing in that first half here.

06:47:38.200 --> 06:47:42.200
We're looking at the operator bands right now, we're seeing a Monty, we're seeing a Bandit,

06:47:42.200 --> 06:47:43.200
this and Mira.

06:47:43.200 --> 06:47:47.200
It makes a lot of sense, they're playing against Neko,

06:47:47.200 --> 06:47:52.520
Neko is crutching on the shield on there especially because he wants to get the initial control on ups or the initial control on green

06:47:52.520 --> 06:47:54.840
That's what he does all the time. So remove his shield

06:47:54.840 --> 06:47:58.920
I anticipate that if you play the love like that blackbird will be the third ban in the end

06:47:58.920 --> 06:48:03.600
But I understand you take that focal point away from me. It does make a lot of sense

06:48:04.720 --> 06:48:06.720
You know

06:48:06.760 --> 06:48:12.960
They're gonna have to navigate that might be a lot of that foreign play that you see with a factor and a lot of just looking at the walls

06:48:12.960 --> 06:48:15.680
But once I get those walls open, they do have the extreme utilities

06:48:15.680 --> 06:48:21.880
See a lot of problems that you two are putting up as well with these operators on the defense only a few rounds away from blocking in this series

06:48:21.880 --> 06:48:23.880
Let's see how it goes

06:48:24.680 --> 06:48:31.880
My name is Dan I say Kali and I'm going to major I'm not sure that's doki bracing

06:48:31.880 --> 06:48:36.040
Danibans bro, because Royce would be shamed there right there like you're not wrong

06:48:36.040 --> 06:48:41.160
Dan is one of the only sorts of Kali mains if you wait that I can think of

06:48:41.160 --> 06:48:44.600
Obviously, Kino over in the NEL had a Shostan on a tank,

06:48:44.600 --> 06:48:47.760
where you could double it up quite frequently.

06:48:47.760 --> 06:48:50.160
But I would say this, Virtus Pro, they've been good at

06:48:50.160 --> 06:48:52.320
quote-unquote, do some mini-innovations.

06:48:52.320 --> 06:48:53.600
Playing some different operators,

06:48:53.600 --> 06:48:54.840
playing their own style of siege,

06:48:54.840 --> 06:48:57.080
and I mean, obviously, here in the On the Bracket final,

06:48:57.080 --> 06:48:59.600
they've done a formidable job at just creating

06:48:59.600 --> 06:49:00.840
their own way of doing things.

06:49:00.840 --> 06:49:02.600
What are you doing?

06:49:02.600 --> 06:49:04.200
They have, I can't deny, like,

06:49:04.200 --> 06:49:07.920
T2 have really stolen the conversation in this BO3 so far.

06:49:07.920 --> 06:49:10.000
It's absolutely just how it's all at the first

06:49:10.000 --> 06:49:14.220
five rounds of clubhouse work and the fact that they managed a four to split

06:49:14.220 --> 06:49:19.300
here on the attack of let like you said leg is achievable on the attacking side

06:49:19.300 --> 06:49:23.340
if you're a good attacking team on this map you can come over four to splits even

06:49:23.340 --> 06:49:27.180
against good teams and there's a chance here the VP can reply with just as good

06:49:27.180 --> 06:49:31.260
an attacking side but it's gonna be a very tough slog especially considering

06:49:31.260 --> 06:49:35.020
there's only one one attacking round so far in this series back on clubhouse

06:49:35.020 --> 06:49:42.720
They really have to get on their bike. Dan is on the Kali and there's no mirror, so it's like a less obvious choice for the attacking side

06:49:43.160 --> 06:49:49.500
But the day was down below for Pasha. He needs to have a big impact. By the way guys going always fix if he dies there

06:49:49.500 --> 06:49:51.500
We might have our own James Bonbon

06:50:01.100 --> 06:50:02.940
That's a rough one

06:50:02.940 --> 06:50:08.240
The dollar should by makes it harder because that split shield pressure is pushing to different angles

06:50:08.240 --> 06:50:10.780
It is taking that control that's that's gone now

06:50:10.820 --> 06:50:16.400
So you kind of rely over as like the demos to help with the wrong theories and with Pash been did on the next operator

06:50:16.700 --> 06:50:20.560
Life gets difficult now see then the Kali mean was going to the major

06:50:21.120 --> 06:50:25.560
Looking down the hauling and I mean this angle here that that's a heaven for Kali

06:50:25.560 --> 06:50:31.100
You're cutting off the bomb side in half at a tiny angle far away. This is basically

06:50:31.100 --> 06:50:36.220
unusable. Then again you're against the two players like your Shiko, like your Sponga,

06:50:36.220 --> 06:50:40.900
well oh, shotgun on the window. I mean you can't jump in, you have to respect the angle

06:50:40.900 --> 06:50:45.540
right now and just hold the angle from the exterior. Or push the window steep though with

06:50:45.540 --> 06:50:50.380
the SFG twice, what a double kill for Dan! He does play Kali, he is going to the main

06:50:50.380 --> 06:50:54.900
gen, he's just down the double kill, opening up the round, the Virtus Pro, Neko jumps straight

06:50:54.900 --> 06:51:00.900
up on the opportunity to gap, created by Dan on the Kali. Shiko and Doki now at the last

06:51:00.900 --> 06:51:06.180
remaining for G2 as Virtus Pro with their numbers advantage can slow down and consolidate.

06:51:06.180 --> 06:51:09.860
Just a great opening from Dan. He used the blackout on the window of display.

06:51:09.860 --> 06:51:12.100
Who can I guess shut down by Shai-ku and spot him.

06:51:12.820 --> 06:51:17.140
It's just Shai-ku rather in a 1v3 with those two going down and he's dead.

06:51:17.140 --> 06:51:18.980
And they spotted him from the other side.

06:51:19.700 --> 06:51:23.060
Beautiful close there from Neko. We see Dark congratulating the boys.

06:51:23.060 --> 06:51:26.420
That is a phenomenal start to the attacking half. Picture perfect.

06:51:26.420 --> 06:51:29.140
Though I gotta say Pasha doesn't look like he's having a fun time.

06:51:29.140 --> 06:51:36.860
time. Zero kills, zero assists, seven deaths, poor guy. We need his energy back in the team.

06:51:36.860 --> 06:51:42.220
Imagine what VP could be capable of once he gets out of this kind of losing appearance,

06:51:42.220 --> 06:51:45.500
starts getting into the game. He can be such a deadly player when he's in his moment.

06:51:45.500 --> 06:51:49.940
It's such a valid question, because mind you, he's not just a great player who's not really

06:51:49.940 --> 06:51:55.500
finding his stride. He's playing phenomenal power operators like the Deimos, consistently

06:51:55.500 --> 06:51:59.740
on important value operators. And so when you're not finding a person individually,

06:51:59.740 --> 06:52:04.780
you don't get to use your upper to gadget that is great for the team. You're losing so much.

06:52:04.780 --> 06:52:08.860
He's playing Thermite or Shield and like pushing and breaching and planting. He's like,

06:52:08.860 --> 06:52:14.060
he's still doing stuff, but he's quite literally playing Intrefrag operators and not finding the

06:52:14.060 --> 06:52:19.340
Intrefrag. And you see, I mean, there's gonna be some frustration, but Pasha is such a

06:52:20.140 --> 06:52:24.620
highest character person himself, at least towards others. I hope he can go easily on

06:52:24.620 --> 06:52:26.220
himself as well, like include a teammate and say,

06:52:26.220 --> 06:52:27.820
don't worry, next round is yours.

06:52:27.820 --> 06:52:31.500
Because we could be so good as humans at giving other people

06:52:31.500 --> 06:52:35.180
a second, a third, a fourth chance and supporting them throughout whatever

06:52:35.180 --> 06:52:36.460
difficulties they're going through.

06:52:36.460 --> 06:52:41.180
But the moment we spill some milk, we're like, oh my god, why was it your failure?

06:52:41.180 --> 06:52:43.100
How could I spill? How could I even do that?

06:52:43.100 --> 06:52:43.900
Ten of us, man.

06:52:43.900 --> 06:52:45.020
Spulping my soul.

06:52:45.020 --> 06:52:46.700
You make such a good therapist, dude.

06:52:48.140 --> 06:52:49.580
I mean, I'm awful with this myself, right?

06:52:49.580 --> 06:52:53.100
But you really should speak to yourself in your brain, your head,

06:52:53.100 --> 06:52:54.300
the way you would speak to others.

06:52:54.300 --> 06:52:56.300
But we don't we're much more critical

06:52:59.920 --> 06:53:01.920
Hopefully passionate kid

06:53:02.540 --> 06:53:04.240
Hopefully

06:53:04.240 --> 06:53:07.040
One round to get him on so that's a bit unfortunate that he doesn't

06:53:08.180 --> 06:53:11.420
If you really wants to open up the hatch you should have a shotgun second in there

06:53:14.500 --> 06:53:16.500
Besides

06:53:16.980 --> 06:53:22.320
Putting a DMR is it rock on the boss G by the way, don't give me boss G is a choice man

06:53:22.320 --> 06:53:27.760
It's been a while since you've seen that. You know, every time the DMR made it, it's been

06:53:27.760 --> 06:53:34.960
bit too much to not to go to me. I'm curious as to why it's really... Intentionated it or

06:53:34.960 --> 06:53:40.720
played some TDM earlier for one more floor? Because also there's a map where once you stop fighting

06:53:40.720 --> 06:53:46.240
on the bomb site, you're taking a lot of continuous shots. But it's not great for that. It's like a

06:53:46.240 --> 06:53:51.600
one-off reload, one-off reload, almost like a Cali, if you will. Like an old action weapon. I mean,

06:53:51.600 --> 06:53:55.600
I mean, I know you have two bullets, but it jumps so high you gotta wait to get between each shot.

06:53:55.600 --> 06:53:58.600
It wasn't quite like compared to a GMR.

06:53:58.600 --> 06:54:00.600
Oh, here you go!

06:54:00.600 --> 06:54:01.600
There you go!

06:54:01.600 --> 06:54:03.600
Flies the kill onto Alamow. That's huge!

06:54:03.600 --> 06:54:05.600
Don't discredit the Kali, I guess.

06:54:05.600 --> 06:54:07.600
It's the Kali. Don't discredit the boss D, I guess.

06:54:07.600 --> 06:54:09.600
Watch your Kali.

06:54:09.600 --> 06:54:11.600
Yeah, watch your Kali here.

06:54:11.600 --> 06:54:12.600
G2, though, do decide. Okay.

06:54:12.600 --> 06:54:15.600
With Alamow down, it's time to fall off back.

06:54:15.600 --> 06:54:18.600
The stomping still is playing his position on the staircase.

06:54:18.600 --> 06:54:20.600
He can chase a little bit more time.

06:54:20.600 --> 06:54:28.600
Here burn his last two gas babes, one more remaining, also some barbed wire in the pocket, it'd be nice for him to get that down, I don't think he's gonna get a chance to.

06:54:28.600 --> 06:54:34.600
I like it, almost, I just return to fall back here with the nade, last gas goes out.

06:54:34.600 --> 06:54:38.600
And they'll stick it, Doki's hiding in the, like, boss with the staircase, I don't think they know that he's there.

06:54:38.600 --> 06:54:44.600
So they can take this shield into the post, Doki spins behind his teamie all of a sudden, and he's 2v1.

06:54:44.600 --> 06:54:45.600
Here comes the swing, yeah, they find the one.

06:54:45.600 --> 06:54:46.600
Oh my god, you're right!

06:54:46.600 --> 06:54:49.600
And then Doki kills the Warwick, but Doki refracts it!

06:54:49.600 --> 06:54:52.000
Exit your stand right, Pengu, yet again!

06:54:53.600 --> 06:54:56.600
Nice chance there for VP, but G2's just one.

06:54:56.600 --> 06:55:02.400
Another little micro play. Outdoes and the VP, and low-key comes back for more!

06:55:03.100 --> 06:55:05.400
Double kill! The C75!

06:55:05.400 --> 06:55:07.400
He finishes off the round as well!

06:55:07.400 --> 06:55:08.900
It's a big 4K!

06:55:09.400 --> 06:55:12.000
For the Scotsman and G2!

06:55:12.400 --> 06:55:15.400
Reprise with a little bit more energy on their defense.

06:55:15.700 --> 06:55:16.700
So smart.

06:55:16.700 --> 06:55:23.340
So their first mini-play is Doki was hiding at the bottom of the staircase, and VP never opened the window at the bottom.

06:55:23.340 --> 06:55:30.040
That's obviously the first and second Virtus.Pro, but T2 utilized it, not to pile up and say, we're holding the staircase.

06:55:30.040 --> 06:55:33.040
They were actually saying, hey, we only have one player here, come get me.

06:55:33.040 --> 06:55:37.520
And then Stomp and go for the Acro Swing one for one, and then they're thinking, okay, the coast is clear.

06:55:37.520 --> 06:55:42.760
They had to do the Cali-T, they had the cutoff, but Doki then makes the first flank. That happens right in this moment.

06:55:42.760 --> 06:55:49.320
Then, the team at a built-in in Spenja can reinforce the wall downstairs, and they hear it from the verticality.

06:55:49.320 --> 06:55:51.720
So they go, ah guys, they fell back to reinforce the wall.

06:55:51.720 --> 06:55:55.480
Two seconds after they start doing that, that's when doggie goes for a flank.

06:55:55.480 --> 06:55:59.720
It's a really smart mini-play where you're playing into the mind of your opponent.

06:55:59.720 --> 06:56:05.320
Because again, we're talking about logical, strong siege versus unpredictability.

06:56:05.320 --> 06:56:10.440
In almost every scenario, the safest and best play to make if you teach who's at that moment

06:56:10.440 --> 06:56:15.080
is like fallback, reinforce the wall, you have 40 seconds left and manpower advantage.

06:56:15.800 --> 06:56:20.440
But we keep saying this thing with G2, they're not playing logical, so they're not gonna do that.

06:56:20.440 --> 06:56:25.160
And I think Virtus Pro is being a bit baited into it, kind of assuming what the outcome is,

06:56:25.160 --> 06:56:28.440
rather than taking a look at the outcome and looking at what's in front of them.

06:56:29.000 --> 06:56:33.240
That Impassionate is now 0-8, his individual struggles continues,

06:56:33.240 --> 06:56:38.040
and still, it's a close game where G2, frankly, they're clutching a lot of these rounds.

06:56:38.040 --> 06:56:42.920
Yeah, and whether it's a clutch or whether it's a play like you were talking about with

06:56:42.920 --> 06:56:46.920
Doki, you know, doubling back and backing up the second player, reinforcing off of it,

06:56:46.920 --> 06:56:47.920
he's still there.

06:56:47.920 --> 06:56:48.920
These are mind games, right?

06:56:48.920 --> 06:56:49.920
Yeah.

06:56:49.920 --> 06:56:53.080
When is the best time to play mind games against your opponent?

06:56:53.080 --> 06:56:55.200
When they lost five rounds of the role in Clubhouse.

06:56:55.200 --> 06:56:56.200
And about to get that!

06:56:56.200 --> 06:56:59.760
When it's been a really long day for them, because remember, VP played the first match

06:56:59.760 --> 06:57:06.000
today against Falcons, and when Pashry is going 0-8, these are the perfect conditions

06:57:06.000 --> 06:57:12.000
to start toying with your opponents. And G2 know that they are the masters of the mind games here in the U.

06:57:16.000 --> 06:57:23.000
Make your opponent question reality. Also, it's a tilt factor. If I'm dying to them, he's a desk spammer.

06:57:23.000 --> 06:57:27.000
You know, it's like, oh, why did that happen? And then you go through it, like, you could challenge him.

06:57:27.000 --> 06:57:32.000
First one to die to it, and then, like, your teammate dies as well. And you're like, why did no one refrag that?

06:57:32.000 --> 06:57:47.000
I'm thinking a refrag. Even though he's stopping for a big run out, he does get replied on, so good catch, but losing a thermite, I guess he's done most of his high breach. It's not the end of the world. It's still just not fun. Again, continuous aggression from G2.

06:57:47.000 --> 06:57:55.200
I have been trading a passive U2 and we've fallen with active use of heart breach and like Jage just said there is close secondary cannibals from Dan on the grimm so it's not like the incident of the world

06:57:55.720 --> 06:58:00.280
But it's usually worth to trade one to one if you're the defending team because you

06:58:01.280 --> 06:58:03.640
Use like a map control but you get a body. Oh

06:58:05.040 --> 06:58:07.480
Paul Shack was gonna fall there for a second, but no

06:58:07.480 --> 06:58:16.280
3v3 skill favours the defense here, but PP starts to try and take control of this top

06:58:16.280 --> 06:58:17.280
floor.

06:58:17.280 --> 06:58:22.280
Man, Asher is using every single last bit of his U2 with the candellas to open up space

06:58:22.280 --> 06:58:23.280
on this top floor.

06:58:23.280 --> 06:58:26.320
G2 just said, alright, we're going to fall back, we can give up that map control.

06:58:26.320 --> 06:58:27.320
We don't mind at all.

06:58:27.320 --> 06:58:31.240
We can play a late round goose chase in the 3v3.

06:58:31.240 --> 06:58:33.280
All of these G2 players are still on that top floor.

06:58:33.280 --> 06:58:39.540
Doki's actually been left all the way over in display, or rather it's in mask, sorry.

06:58:39.540 --> 06:58:42.540
And he's got the akina barriers to really fortify a position as well.

06:58:42.540 --> 06:58:47.300
He's spotted briefly by the green map to find the Blackbeard, and he will be finished off.

06:58:47.300 --> 06:58:51.220
Shiko as well gets up and active into the situation.

06:58:51.220 --> 06:58:53.620
The Blackbeard, insufficient.

06:58:53.620 --> 06:58:55.420
And damn, now the last one left.

06:58:55.420 --> 06:58:57.420
Three shots from the payload remain.

06:58:57.420 --> 06:59:00.140
And it will fall as well to Shiko.

06:59:00.140 --> 06:59:03.500
G2 continue battling, they do not abandon.

06:59:03.900 --> 06:59:08.860
That Azami player of Doki, in fact, they go and get re-aggressive again on to him.

06:59:09.420 --> 06:59:12.460
VP man, what a struggle it has been.

06:59:12.460 --> 06:59:17.180
And those two losses in a row put them in grim straights now.

06:59:17.180 --> 06:59:21.900
Trailing by two rounds to G2. Three rounds to G2, man, it's match point.

06:59:22.460 --> 06:59:24.380
Three chances for G2 to close.

06:59:24.380 --> 06:59:27.900
I'm in the past, three rounds have been so quickly over.

06:59:27.900 --> 06:59:33.180
It's just been D2 in, I want to say full control, you know, sometimes like it's trading the first pig

06:59:33.180 --> 06:59:38.620
or maybe D2 is the first player, but that mini-play in the mid-round, they get two or three kills in quick succession,

06:59:38.620 --> 06:59:45.500
they steal the show. And the great thing about D2 is that we want to have these guys at every international tournament, right?

06:59:45.500 --> 06:59:50.540
Because when they're doing really well, they're a great team to talk about. And when they're failing to meet expectations,

06:59:50.540 --> 06:59:56.460
they're also a great team to talk about. Like first set and the halftime show, right? Or the halftime vibe check that we call it.

06:59:56.460 --> 07:00:01.400
D2 don't get a 6-0 half. Oh my god, this team and their stop is not like the

07:00:01.400 --> 07:00:05.720
quotations for this roster and the organization itself is just so high.

07:00:05.720 --> 07:00:10.920
They're never gonna able to like achieve the fans expectations even if they

07:00:10.920 --> 07:00:15.400
play like near perfectly every single goddamn day. But this has been an

07:00:15.400 --> 07:00:20.360
impressive look going from the twisted mind match for D2 side and how they're

07:00:20.360 --> 07:00:25.280
playing the game strategically into Virtus Pro. And I'm genuinely baffled at

07:00:25.280 --> 07:00:30.280
how well it's working because I really really thought that the VP playstyle was going to be a G2 counter.

07:00:30.280 --> 07:00:35.280
The only thing missing that we keep saying is Pasha, who has not really hit the scoreboard yet,

07:00:35.280 --> 07:00:41.280
so missing individual performance, but outside of that, I still thought VP would have more of a fight with them.

07:00:45.280 --> 07:00:52.280
Look, I might get a little bit of drama for saying this, but you know what team G2 remind me of right now?

07:00:52.280 --> 07:00:57.280
It's FaZe Clan, because they can do both types of seeds, right?

07:00:57.280 --> 07:01:04.280
FaZe Clan are the kings in Brazil of playing that structure playstyle, but they still are in Brazil, so they know how to fight fire with fire.

07:01:04.280 --> 07:01:08.280
But I keep to structure, there's a lot to their all-or-the-plays.

07:01:08.280 --> 07:01:15.280
But in the hack, yes, but I feel like in D-Sense, G2 are really locked in, especially back on Mothouse, man.

07:01:15.280 --> 07:01:20.280
Like some of those DC-TV spats that they had, with like the fire, impact tricking the ace-tombers.

07:01:20.280 --> 07:01:26.280
This area was good, an insane foundation that's presented to the Pyramalio and

07:01:26.280 --> 07:01:31.280
endearing by Alamau as well. But they don't like get scared and shit the bed

07:01:31.280 --> 07:01:36.080
when things don't go according to plan A or plan B. Like even when there is no

07:01:36.080 --> 07:01:40.040
plan C, there's no plan D, they're just like, yeah I'll frag out, right? They

07:01:40.040 --> 07:01:43.920
could pay attention to the microplays as well, like Doki on the stairs backing up

07:01:43.920 --> 07:01:48.200
stomping. So many different layers, so many different play styles they can change

07:01:48.200 --> 07:01:53.640
between whereas VP definitely even though there's so much more adaptable than the old VP they still

07:01:53.640 --> 07:02:00.760
want to play one particular type of game. You can argue that a lot of great teams in Siege they're

07:02:00.760 --> 07:02:05.800
either good in the early or the late game you know getting opening pick and then stably converting

07:02:05.800 --> 07:02:10.280
that into a round victory maybe they're great at basically the wrong start. I think each one is great

07:02:10.280 --> 07:02:14.840
in the mid game they can lose players in the beginning and their round is still theirs to win

07:02:14.840 --> 07:02:19.120
But then they're a bit messy in how they get that first peek or how often they die first

07:02:19.120 --> 07:02:24.880
And of course you've seen in the four versus ones getting a bit sloppy and a bit messy with the how they want to play it out

07:02:25.280 --> 07:02:31.300
But being a good mid round team is a very good strength because it means that any round is winnable from almost any position

07:02:31.560 --> 07:02:34.080
And that's again that's a star player play style

07:02:34.520 --> 07:02:40.560
And you can see that by the fact that G2 have won three of the rounds where VP have found the opening kill out here on left

07:02:41.240 --> 07:02:44.080
Meanwhile, they've also won six opening kills

07:02:44.080 --> 07:02:48.800
or sorry five opening kills on this map so far. So they're winning the number of

07:02:48.800 --> 07:02:52.120
opening kills, they're also winning most of the times when VP gets the opening kill.

07:02:52.120 --> 07:02:57.760
I like his little smoke play but VP reading through the well.

07:02:57.760 --> 07:03:04.320
See you later Dan! That's a huge kill from the ward and perfectly played by Doki but then he falls

07:03:04.320 --> 07:03:10.000
back under his position after Shaco dies. The candela shots so he's safe for a little bit longer,

07:03:10.000 --> 07:03:15.220
Prep to C4 as well is enabled stomp to get aggressive flashbang comes out stomp

07:03:15.220 --> 07:03:19.860
And is in such a little rap position all the way advanced towards operations. That's really good

07:03:19.860 --> 07:03:24.520
He's retaking a position that was once British pros and I'm gonna expect as you can help look at the crossfire

07:03:24.520 --> 07:03:26.620
Neko goes down as well elsewhere on skybridge

07:03:27.060 --> 07:03:30.460
So this can be risk pro. They cannot fight back because it's fun

07:03:31.700 --> 07:03:33.700
Is this really how it ends?

07:03:33.700 --> 07:03:39.700
G2, they started with a bang, but they closed it so concisely.

07:03:39.700 --> 07:03:43.700
You gotta wonder, isn't a bird, isn't a plane now, it's a stupid team.

07:03:43.700 --> 07:03:48.700
And G2 are back on top of EML, where they belong.

07:03:49.700 --> 07:03:52.700
Was there really ever any doubt that they were gonna tug Europe?

07:03:52.700 --> 07:03:56.700
Maybe for a very smooth shot moment when the roster first won,

07:03:56.700 --> 07:03:59.700
and you could say they're gonna come a week together, maybe kick off,

07:03:59.700 --> 07:04:02.700
and then it's just one that's gonna be at their highest level.

07:04:02.700 --> 07:04:09.080
Honestly, both VP and V2 has found huge success already and is showing such a good lung damage

07:04:09.080 --> 07:04:10.080
to this roster, right?

07:04:10.080 --> 07:04:13.160
If this is their current level, give them that major.

07:04:13.160 --> 07:04:14.160
Give their states one.

07:04:14.160 --> 07:04:17.000
See where they can be three to four months from now.

07:04:17.000 --> 07:04:18.000
Don't go anywhere.

07:04:18.000 --> 07:04:19.000
We'll back up this quick break.

07:09:19.000 --> 07:09:26.840
I think it's about two hours

07:09:26.840 --> 07:09:28.840
since we last spoke to you.

07:09:28.840 --> 07:09:30.840
Quick but efficient day at the

07:09:30.840 --> 07:09:32.840
office, I guess. Very quick

07:09:32.840 --> 07:09:35.840
day. I haven't McDonald's and

07:09:35.840 --> 07:09:39.840
back refueled likes good. Yeah.

07:10:39.840 --> 07:10:45.200
book camp before was amazing facility right just literally it's actually too

07:10:45.200 --> 07:10:49.920
good like it's this it's actually too good like it's what's like we don't need

07:10:49.920 --> 07:10:54.440
it to be that good so yeah we're going there and means that King are going to

07:10:54.440 --> 07:10:59.040
Spain this weekend for holiday just for the weekend so yeah it's gonna chill a

07:10:59.040 --> 07:11:03.160
bit and then back to practice back on the ground and have some fun yes yeah

07:11:03.160 --> 07:11:06.640
you guys it's actually a good transition I was gonna ask you what are gonna be the

07:11:06.640 --> 07:11:09.840
next few days because you're basically the first to the job for you there yeah

07:11:09.840 --> 07:11:14.040
yeah perfect you get all the answers I needed I know I was thinking it's a weird

07:11:14.040 --> 07:11:17.760
spot because you guys are the along with we be the first two teams called effect

07:11:17.760 --> 07:11:20.440
to the major so we can't not we can't really start prepping you can't really

07:11:20.440 --> 07:11:24.840
know what's gonna what's gonna look like I'm actually picked in your your

07:11:24.840 --> 07:11:28.400
interest maybe in what you think CNL teams are gonna look like like because

07:11:28.400 --> 07:11:32.160
it's the first time we're gonna see them at the top international event yeah I

07:11:32.160 --> 07:11:36.240
haven't watched much of CNL I see me one team hasn't won a round yet and like

07:11:36.240 --> 07:11:42.560
four games. That's very interesting. They won't watch out. Yeah, the last game. Maybe

07:11:42.560 --> 07:11:47.360
they will be at the nature then. No, they're out. Lucky. I highly doubt that. Yeah, well,

07:11:47.360 --> 07:11:52.720
I'm through with the three of us. No, but yeah, I'm really excited to play against them.

07:11:52.720 --> 07:11:56.680
I think the format Warp State, we go into stage one. Is it all three of them? We have the

07:11:56.680 --> 07:12:00.600
team, but one will go in phase two directly. Okay, that's great. So I'm really looking

07:12:00.600 --> 07:12:05.040
forward to playing against the, that we didn't haven't really played many guys from there

07:12:05.040 --> 07:12:07.880
Before I think MC was in GE who?

07:12:07.880 --> 07:12:09.960
I think they're in the list as well.

07:12:09.960 --> 07:12:12.160
The mentalists, yeah, I've seen them.

07:12:12.160 --> 07:12:15.120
So yeah, I think Reeps is one of the best players right now,

07:12:15.120 --> 07:12:17.720
so they're all kinda crazy good, so.

07:12:17.720 --> 07:12:19.080
Yeah, gotta be an interesting major,

07:12:19.080 --> 07:12:21.080
gotta be an interesting major.

07:12:21.080 --> 07:12:22.080
All right, before we let you go,

07:12:22.080 --> 07:12:24.360
I think you've had quite an eventful day

07:12:24.360 --> 07:12:27.400
and we've kind of tried to highlight that for you

07:12:27.400 --> 07:12:28.760
with a bit of a package.

07:12:28.760 --> 07:12:31.760
You gotta have to listen to it and watch it as well.

07:12:31.760 --> 07:12:32.600
Watch it.

07:12:32.600 --> 07:12:34.600
Thank you boys.

07:12:34.600 --> 07:12:42.600
Oh, oh dear.

07:12:42.600 --> 07:12:57.600
I had a chicken burger on my mouth bro.

07:12:57.600 --> 07:13:03.600
And before I was just hyping up Shackle, I was going DERRRRR, he's DERRRRR, when he kills someone, my bad.

07:13:03.600 --> 07:13:04.600
It's kind of a female, yeah?

07:13:04.600 --> 07:13:12.600
The evolution by the, because we saw the first few rounds, half of the burger, then the round after, the rest of the burger like this, mid-round, you just...

07:13:12.600 --> 07:13:16.600
And then after a few rounds later, I see you grabbing the bag, and I see you pull out the fries.

07:13:16.600 --> 07:13:17.600
What's going on?

07:13:17.600 --> 07:13:25.600
Bro, my life, my life is so difficult, like, I need to eat mid-game, like, my mouse, my brand new Logitech Super Strike, Super Stroke, whatever it's called.

07:13:25.600 --> 07:13:35.600
It's like, it was very greasy from my mouth, from my hands in the burger, so like, the pain I have to go through, you know that pain is a game to touch their mouth.

07:13:35.600 --> 07:13:39.600
And then the crumbs getting in the keyboard and like the mouth.

07:13:39.600 --> 07:13:43.600
Ah, that's the epitome of high performance in EFL right now.

07:13:43.600 --> 07:13:53.600
Yeah, you think all these like e-sports performance guys are watching it and you're like, oh, you got to eat a banana before a game and I'm there stuffing a chicken burger in my mouth.

07:13:53.600 --> 07:13:56.600
And Jacob was hitting popcorn against your arm.

07:13:59.600 --> 07:14:00.600
Like, hold that.

07:14:02.600 --> 07:14:04.600
I feel free though. You have a really difficult life.

07:14:04.600 --> 07:14:06.600
I mean, just go into the Salt Lake City Major.

07:14:06.600 --> 07:14:08.600
You won the kickoff. You got to eat something.

07:14:08.600 --> 07:14:10.600
We're going to Spain. We're going to Spain for holiday.

07:14:10.600 --> 07:14:12.600
We're going to like to go now as well.

07:14:12.600 --> 07:14:14.600
So you have the rest of the evening off, but...

07:14:14.600 --> 07:14:15.600
I'm going to the pub now.

07:14:15.600 --> 07:14:17.600
Oh no! What a shame!

07:14:17.600 --> 07:14:19.600
The pub is clean.

07:14:19.600 --> 07:14:21.600
Yeah, it must be very rough. I feel free.

07:14:21.600 --> 07:14:26.400
I'm drinking water as a sports professional that takes care of performance at the end.

07:14:26.400 --> 07:14:29.520
I drank my first water in about a week yesterday.

07:14:29.520 --> 07:14:30.520
Congratulations.

07:14:30.520 --> 07:14:31.520
I'm proud of you.

07:14:31.520 --> 07:14:32.520
You're very happy.

07:14:32.520 --> 07:14:33.520
That was serious.

07:14:33.520 --> 07:14:34.520
It was very strange.

07:14:34.520 --> 07:14:38.720
Well, we'll keep you here any longer, because I think you have some appointments to be

07:14:38.720 --> 07:14:39.720
going to.

07:14:39.720 --> 07:14:41.000
Thank you very much for your time, Noki.

07:14:41.000 --> 07:14:44.640
Once again, congratulations on becoming champions for the EML, and I'm sure we'll

07:14:44.640 --> 07:14:45.640
be good to you.

07:14:45.640 --> 07:14:46.640
Thank you, America, guys.

07:14:46.640 --> 07:14:51.640
What a chance that was!

07:14:51.640 --> 07:14:53.640
You've got to feel for the man!

07:14:53.640 --> 07:14:56.640
He's got so much going on for himself in his live at the moment!

07:14:56.640 --> 07:14:58.640
He's just not listening, he can't drink water!

07:14:58.640 --> 07:15:02.640
Like everyone says, everything is a joke to this guy!

07:15:02.640 --> 07:15:06.640
Are you ashamed so much when you lose?

07:15:06.640 --> 07:15:10.640
You lose the game, you just browse, switch that to your Mb6,

07:15:10.640 --> 07:15:14.640
you go watch the livestream, you go watch the interview of the guy that just destroyed you.

07:15:14.640 --> 07:15:19.120
He just got 0-0-8 and then Jackson like, I mean in chicken boxes.

07:15:19.120 --> 07:15:20.120
Oh my god.

07:15:20.120 --> 07:15:23.800
I mean, let's be real, they should all be happy.

07:15:23.800 --> 07:15:26.280
All 10 players on the screen are gonna get to the next level.

07:15:26.280 --> 07:15:28.040
They will advance to the phase 2.

07:15:28.040 --> 07:15:29.520
They surprised many people.

07:15:29.520 --> 07:15:35.400
VP, what a comeback story, from being one of the worst teams in the ML stage 2 to a

07:15:35.400 --> 07:15:40.080
top 2 team here, having beaten, I think, thousands is the biggest thing that we need

07:15:40.080 --> 07:15:41.080
to focus on.

07:15:41.080 --> 07:15:44.480
If we look at the bracket, I think the biggest upset of the day, clearly.

07:15:44.480 --> 07:15:50.800
do it in a 2-0 fashion, which was, I think, very impressive, match 8 is the one I'm looking

07:15:50.800 --> 07:15:51.800
at.

07:15:51.800 --> 07:15:52.800
Oh, I don't want to think about it, yes.

07:15:52.800 --> 07:15:53.800
I'm like, I am devastated.

07:15:53.800 --> 07:16:03.480
It sounds like, oh, you've got to say, we are saying goodbye to Secret or Falcons.

07:16:03.480 --> 07:16:04.480
They are not coming with us.

07:16:04.480 --> 07:16:05.480
You've ruined my night.

07:16:05.480 --> 07:16:06.480
Thank you.

07:16:06.480 --> 07:16:10.000
That's like one of the memes on social media, like, you've got to get rid of one, and it's

07:16:10.000 --> 07:16:13.000
like pizza, burgers, like whatever, and you don't want to get rid of any of them.

07:16:13.000 --> 07:16:14.000
Chicken burger fries.

07:16:14.000 --> 07:16:17.480
I feel tomorrow. I don't want to get rid of any of them, but we've got it

07:16:18.240 --> 07:16:22.760
It's rough. It's difficult and then even the match like below that right we can talk like oh, you know

07:16:22.880 --> 07:16:27.520
With the way the bracket shape offs like either shifted or shifter's or just of mine

07:16:32.120 --> 07:16:36.440
Yeah, what about a great way to send them both to the major right now either a shifter towards with the minds

07:16:36.440 --> 07:16:40.160
I'll make it to the major which you're like, oh, you know, there's there's teams in that first match

07:16:40.160 --> 07:16:43.660
you both make it, but this is

07:16:43.660 --> 07:16:44.660
the way the bracket goes, right?

07:16:44.660 --> 07:16:45.660
And in these two teams, like in

07:16:45.660 --> 07:16:46.660
their position, they should

07:16:46.660 --> 07:16:47.660
capitalize off of the situation

07:16:47.660 --> 07:16:48.660
that they've been put in.

07:16:48.660 --> 07:16:49.660
And there's really good

07:16:49.660 --> 07:16:50.660
opportunity for them.

07:16:50.660 --> 07:16:51.660
Absolutely.

07:16:51.660 --> 07:16:52.660
And looking at the schedule

07:16:52.660 --> 07:16:54.160
again, we will have a really,

07:16:54.160 --> 07:16:55.160
really busy day because those

07:16:55.160 --> 07:16:56.160
first matches of the day will

07:16:56.160 --> 07:16:57.160
be qualification games.

07:16:57.160 --> 07:16:58.660
And then again, that last

07:16:58.660 --> 07:17:00.660
match has a very important

07:17:00.660 --> 07:17:01.660
point to it.

07:17:01.660 --> 07:17:02.660
It absolutely does.

07:17:02.660 --> 07:17:03.660
So if you're still with us,

07:17:03.660 --> 07:17:04.660
you'll need to still be with us

07:17:04.660 --> 07:17:05.660
this time tomorrow.

07:17:05.660 --> 07:17:07.160
Because that final match, yes,

07:17:07.160 --> 07:17:08.160
we will, of course, qualify

07:17:08.160 --> 07:17:09.660
teams in the first two.

07:17:09.660 --> 07:17:13.820
but the final match will determine whoever wins it will start the major in phase two,

07:17:13.820 --> 07:17:16.060
whoever loses it, yes, they will be qualified to the major,

07:17:16.060 --> 07:17:19.100
but they'll have to run the gauntlet all the way through from phase one.

07:17:19.100 --> 07:17:22.300
And so that means that basically you get to phase one, there are eight teams,

07:17:22.300 --> 07:17:24.700
half of them will be eliminated and will not continue in the major.

07:17:24.700 --> 07:17:25.980
You face elimination so much.

07:17:25.980 --> 07:17:29.580
It is a major blow to your chances of going further at the major.

07:17:29.580 --> 07:17:31.180
I think we also finished earlier than we thought.

07:17:31.180 --> 07:17:34.220
You guys think we should also just go to a pub or anything like that?

07:17:34.220 --> 07:17:34.940
We could.

07:17:34.940 --> 07:17:39.340
Well, yeah, may as well follow the example of one of the prime and leading example of

07:17:39.340 --> 07:17:45.020
players. Yeah, I agree. I

07:17:45.020 --> 07:17:47.020
mean, there's time for it. I

07:17:47.020 --> 07:17:48.520
mean, especially if you want to

07:17:48.520 --> 07:17:49.920
be watching us again tomorrow

07:17:49.920 --> 07:17:51.420
here. There's a ignore tomorrow.

07:17:51.420 --> 07:17:51.920
So maybe maybe maybe don't go

07:17:51.920 --> 07:17:53.480
tomorrow. Maybe go to sleep

07:17:53.480 --> 07:17:55.020
early so we can watch that as

07:17:55.020 --> 07:17:56.320
well. Catch all the action

07:17:56.320 --> 07:17:57.920
going on there earlier. But for

07:17:57.920 --> 07:17:59.340
us. We'll be back again. Same

07:17:59.340 --> 07:18:01.360
time. Same place tomorrow that

07:18:01.360 --> 07:18:03.360
will be five PM CST because we

07:18:03.360 --> 07:18:05.360
have a busy day with us tomorrow

07:18:05.360 --> 07:18:07.360
to qualification games once

07:18:07.360 --> 07:18:08.200
again. For now, we'd like to

07:18:08.200 --> 07:18:10.200
and we'll see you tomorrow.

07:18:38.200 --> 07:18:40.200
I

