I
I like it, I just wanna, wanna, wanna, wanna
I'm ready to try right to be right
Cause I'm ready to, ready to
Take to her hunger, hamburger, mama, that's what I'm saying
The one thing I wanted so badly, was to be like this
Because it's just me, so I'm ready to fight for my life
And in a pack, all in two-fake minimum,
follow this powerhouse team from the 8-0 region.
It's the back of the Grand Final.
He's the deal with Red, they must shut it down.
Match and series pride for Rainbow Gaming
will be heading to the Grand Final.
No!
He's only the best in this region throughout this year.
They are the best that this region has got to robot.
Welcome back everybody to the APL. We're here for the second last weekend and thank you for the first time.
You and I are going down under for the Oceania. How do you feel to be back on the early morning shift?
It feels pretty good. You know it's one of those rotating skidges where you work very late for EML.
I worked very early for Oceania, south and north of AFF of course.
course and honestly it's been a while since we both was in there so why not go back we're covering
all three the subdivision the PL north south and now absolutely and of course we're qualified one
team from the APL through to the Salt Lake City major that was yesterday in Asia congrats to
Wayburn but of course we still have one more team to qualify from each of the three subregions
but let's talk about some of the other regions around the world to now South America League
has gone pretty damn deep and I gotta say Nick this bracket has been filled with far more upsets than I expected
yeah and things are only gonna get worse because we can look at the upper bracket
situation the whole like you know the new thruster in IP etc you know congratulations people qualified
look at the lower bracket seem like an alienware up against space that only one can make it further
so those upsets they're gonna keep on happening it's gonna be crazy sadly I haven't seen the games live
Every time I start going in splitter or I start streaming, everyone's saying,
yo, do you see the game through our insane last night?
Yeah, it's been a really crazy stage.
I think of all the regions,
SAEL has had one of the most crazy roster manias because of what happened with Furia
and Team Liquid Alienware.
Even Fluxo W7M, because they lost a player to Furia, NIP lost a player to Furia,
it's crazy to think that NIP, of all of the behemoth rosters in this region,
They're the first ones to qualify through alongside the new Furia roster and now our goats of FaZe Clan, the best team to ever touch the game, Team Liquid Alienware, which is the legacy of that old Furia W7M roster, arguably second best ever team to touch the game, they haven't qualified.
Neither Splox or W7M, which was kind of my wild card pick to be one of the best teams.
So it's crazy to think that we're going to only have two out of those three teams
qualifying through in that lower bracket.
SAL has been utterly gnarly.
But outside of that, I mean, you and me have already done a bit of EML.
I know NAL has gotten pretty deep.
I feel like we're kind of at the latter half of kickoff now.
It really feels like that Salt Lake City Major is creeping up on us.
He's going to get up best for sure.
And the only thing actually we should think is we should make the better
and all of these areas regions.
And you mentioned ACL has a couple of question marks
about who's going to be the best team
in that piece of my making it.
EML has been equally surprising.
Like, honestly for ACL itself, when we get to the major,
who's going to win it?
I don't know.
Like, no one knows.
Great question.
We have no idea at the moment,
which we're still trying to suss out
who's actually going to make it from the APL.
So we've got three sub regions in APAC,
North Asia and OCE. APEC North
went down on Friday nights.
And we've got one more play to go
in the upcoming Friday.
We've already qualified one team
through to our grand finals.
But keep in mind here in APEC North,
we only get to send one team
through that Salt Lake City major.
At the moment, CIG are in the hot seat,
but they've got KineTropin D plus coming for them.
Yeah, so APEC North started off
in a very hot situation.
Scar is playing at a very high level.
a new tier X roster potential with new support staff and new players, Elevator No Name having
a very strong tournament and CIG in their first opening game.
But after all those crazy things, it's still back to where we thought it was going to
go originally, right?
CIG locked into the grand finals already and D plus aiming to go up against him for
a shot at the major with only keynote trope left standing in their way.
So Apec, no startups were surprising and this is somehow fit into what we thought
was going to happen all of AST here.
Yeah, perhaps the stills chance for an upset of course D plus the only team from a pack north that made it to Si and they are still in a position where they need to win two games. C A G obviously the big beast to take down. Let's talk about yesterday though about three sub regions. Asia is a little bit special because that this region has performed the best internationally in recent history, which means that they get two spots through to the major instead of one like O C E and a pack north. That means we've already qualified way
through to Salt Lake City after they beat Orchid yesterday in that upper final.
And I mean, Waveball, you always guess them up every time they work this
Apex South weather and it's very justified. They are the best team
consistently the last year and a half or so in the entire GF APO. But on the
other side there's a bit of a comeback store happening, right? Lower bracket
run, they start 2-0 Fury, 2-0 Elevate and then took down Salt's Heart in a
crazy two one fashion only team
orchid is standing in their way
now and I mean that's such a
deserving way to qualify for
something as a second spot
right lower bracket run in the
very beginning. Yeah, this was
an insane match yesterday to
qualify either day star or
souls are to that qualification
match against team orchid. It's
insane to think that these guys
play in the very first round
of the upper bracket and souls
heart beat day star. Of course,
Daystar are the team that went to six
Invitational and even though they didn't do incredibly there
This is a team with a lot of potential, but it came down to seven seven on the last map
And this is our played out pick it couldn't get crazier than this
It has any other operator than a black beer close on that door
I
Don't has to play another like they have to play together and shutting down the attack and just stealing around
but it comes down to just a 3v1 gunfight up against a freaking shield and that shield meta
It's been around now for it feels like two years. Yeah, much in the exact numbers there, but it's been over so long
Yeah, it has it's been two years. I think it probably has been it's it's been a hell of a lot of time
Especially, you know black beer being reworked into a more conventional shield with all the other shield buffed operators
But regardless like that match there is a big one soul side obviously
They were a pack cup champions in January day start with the Si lcq champions in January
And they start and I'm getting the better of them the qualification match to come in Asia is going to be team
Orca, which is the former fury roster, you know like holises team up against day start
That's going to be a crazy game winner goes to the grand final with way bone also goes to the major
But one more sub region up for grabs and that's what's on tonight anger
It is of course OC my home region. It's the Aussies and the Kiwis going head-to-head now this bracket
We have to make a bit more progress. You'll notice compared to Asia. We gotta keep on games to play
Yeah, we do we uh, I guess I guess it's like, you know one week behind the Kirby fuel
But it is what it is now. There's so many teams and players in your tier two points you want
Players are getting a shot at this region
I don't know half of the players right now and I always it's always been a region where you know
There's one or two really good teams and they're gonna fight for publication the rest
who cares kind of thing right but with all the roster changes and expectation
changes it's like Enterprise locked in first but who's second who's third I
feel like OZ is super open due to the nature of all these changes yeah so what
lies ahead for this region for OZ as it's standard in this bracket the
playoffs it's a lot of questions that still need to be answered of course we
expect that EP is going to be the favorite team. They've been the best team in OC for a long time,
but there are some up-and-coming talent and there's a mountain to climb for Chiefs. And as you can see,
they are depicted very heroically, shield on the back, sword in hand, but they have a long way ahead
of them to make it through to that grand final. Chiefs, the most successful organization in
in history in OCE, of course, the biggest OCE org.
They've also merged with the OBLIS organization.
It's now part of the same org.
And they have former players from EP,
former players from other up-and-coming rosters
as well in the circular spheres, guys.
But they have a lot of good teams to get through.
Of course, Chikademi, Rock LFO,
and eventually Enterprise.
Of course, they're gonna have to meet their ex teammates.
And also ex players like Chicksor and Brenda,
who have represented Chiefs before, it's a long road ahead for Chiefs or any of these other
other dogs if they ought to make it through the major.
Yeah, that's the thing, right?
The big note we're talking about, you know, EP being locked in the first place and everybody's
minding who's going to come for them.
When you have player, the person, and relays who is just recently on that organization
getting benched and forming this new storage, Kenan Launchbox and Neptune, there's
a bit of a grudge match because you're going to want to go back as your old
teammates and say hey you might be better and you might not think that we were good enough but
we're gonna prove you wrong so there's so much on the line for this team roster right now in the
eventual hopefully for them head-to-head. Of course yeah they are the first game of the day of
course I'll be taking on Shire Academy let's talk about them in a moment but of course after
that we've got two more best of threes enterprise versus a man LFO now upper bracket final the
winner goes straight through that qualification match the grand final which will play
next Sunday. EP are without a doubt the favorite team in this region, right? Like they took the
best players from the old Chiefs roster and the best players from the old EP roster. They created
this super team here in OZ, but man LFO, they haven't lost a map yet and EP cannot boast that.
Of course, our final game of the day will be Rock LFO, which is a former tier. Yes, a literal
rock. The former TST roster, if you remember them from last year, they actually made quite a
splash for an up-and-coming team where a lot of the players came from tier two. They'll
be taking on the winner of chiefs and Chi Academy so absolute chockers day ahead. Let's kick off with
our first game of course chiefs e-sports club. This is a very different chiefs from the past but a
lot of familiar faces Pengu. It is and I'm a little bit curious about you know when a new team comes
together that's like the super team 2.0 if you will right because you have EP then you have
Chiefs is how they're going to fare in the initial season here in KGov versus the longevity
over a 6 month time span.
Because when you have a lot of experienced players like Relays, like player who's gone
to international territory multiple times last year, can they convey that to the roster
itself and give the players who are less international experienced up to stuff and
take their learnings as a whole team and better each other.
That's the thing who's gonna be the veteran who's the captain who's the agile who's the guy when you're down two or four rounds going guys
Don't worry about this. We got this
Yeah, very much like you're lacking a lot of the presence that player and relays had on that old enterprise team with Fisher guy
You're lacking a lot of the core frag is that that enterprise roster had of course in to Han and Bapin
But these guys are rock solid players regardless
You've also got some kind of jokes is that have been around on the scene for a while
a bit of a meme, a lunch box, up and coming young kid. Neptune has been in the scene for
what feels like a million years as a bit of an Ose OG, but he's never played on like a
championship winning roster before. So, Chiefs have a long way to go. And of course they
got Nate, who's the old coach of the Chiefs. He's been around for such a long bloody time
in the Ose region, been to international events before as well. And he's still
about coaching these boys? These boys. Yeah, I always love when we see Ney. I feel like he's a
person that works from the shadows. It's always like we're talking about the players. All of a
sudden we see like the player came like, oh Ney's there by the way. Oh by the way, this one is one
before. Yeah, etc. He feels like he lets his players shine. He would talk in the first and
he would just, you know, sit there in the back like, good job boys. Yeah, of course.
Let's talk about their opposition. Shy Academy, a brand new roster that came through the
the Challenger series, but with some familiar faces and some new ones as well.
So if you've been a bit of an Osoji, you'll remember Kakin,
he's been in the scene for what feels like an eternity.
Realers and Sean have also had a few stages now that haven't really excelled at the top level.
But for Rani and Arkham, this is their debut stage.
And I got to say, Sharkatomy has had a pretty incredible performance so far in the tournament.
The Challenger series, they really made their own.
They're opening game against six targets. They want to one, but of course it ended up losing and being sent to the lower bracket by
LFO, but if the challenge here is anything to go by these guys have a lot of potential
So we have really in real lose. Yeah, it's gonna be very
It gets even funny when you know that real is main used to be fakers back in the day
And I don't know why he stopped faking and now he's reeling. Yes
I swear to God, only Oz could do these things where it's just pure memes and vibes and people
saying, you know, I had my name for two years, ask, we'll change it.
Yeah, it's classic.
It's very, unfortunately, one of the facets of us that we love and we hate is these
guys cannot stop them aiming.
We call it a plumber's league for a reason, but of course these guys are trying to take
it to the next level, especially for shy Academy, August roster up and coming through
the Challenger series up against the biggest org in Australian esports in the Chiefs
sports club. So there is a massive target on Chiefs' back that Shaq Adami will try to strike.
But let's really hone in on two of the players from Shaq Adami. One's stuck out for me.
The first one is Kakin here. This guy has been in the scene since 2020. He's been around for
six years now. He grinded up from the tier two scene from the Challenger League at the time,
played tier one and he's played tier one over and over again and yet he's never placed better than
seventh and he's literally logging the camera right now dude like he knows we're talking about him
that's ridiculous honestly he had been the first up he said this guy's been around forever since 2020
I go yeah that's not that long mate but that's literally what six years six years ago
I want to contrast him with Arcanum, who is making his debut in the tier 1.
I remember when I co-streamed some of the Challenger series and I had so many people on Twitter
in a chat and in my Discord DM saying, guys, when are you going to stream Chikademy because
I want to see Arcanum.
It's his debut in the tier 1.
He's been in the OST ranked scene for ages, but as he was on our team, he was ineligible
to play at the top level.
So yes, real OG of the scene from the ranks perspective, if you've been watching for a
while you'll recognise the guy's name and he's keen to tear it up now in tier one.
With the experience of a player like Hakin on his team, just maybe he'll be able to test
something out.
But I think this is going to be a real tough game for shy Academy out there.
Getting knocked down a long bracket by Dan LFO, they're now going to take on the
Chiefs.
As we get into the Vito, let's have a look at what maps we're playing in this
best of three today.
break it down, break it down, break it down. So, oh, how do you send Fortress into Chalet?
So, before seeing the maps, I'm thinking, you know, with a lesser experience roster in Shag Academy,
maybe they'll go for more like cookie cutter maps, you know, go a little bit simple, you know,
we're talking about maps like Border, maps like Chalet, maybe to some degree, maps like Clubhouse,
where you can kind of counter strike your opponent. Consulate being very different and favorite,
that can go really well, or really wrong, extremely quickly. Fortress being a very
in your map, I think it's great for experience rostering and use actually, and then Shelly
is the cookie cutter map. So if they can survive Constrelate, this is looking pretty good.
Yeah, yeah for sure. Constrelate's where we kick things off, Chiefs picked it of course.
Chiefs saw Shikademy's last game where Shikademy lost 7-2 to ManLFO on this very map. I can
just say it looks Shikademy. I love the name, love the respect, hate logo. Guys,
What is this about how old are you?
Get your headscrewed on boys lock in it's time to take on the cheese. Good luck. Have fun come out in chat
Let's get into console it. Oh
man
It's uh
It's creative I'll give them that you know
Creative and the worst of ways no, I feel like it's a very non-none inspired non creative person
I think that's very creative. Yeah, that's about a new numbers
It doesn't matter how much he glazes and they're not changing the name to PENG Academy
Hey, hey, if they did they'd be worse off man. Have you seen Saiku and G2 current also as crazy Shaiku and G2
They've been holding over in email. They've been they've been cliff farming. They've been they've been smiling
They've been having some great performance and
Imagine if you had Shaik Academy make it to SOC right and they go up against G2 with Shaiku on the roster
That is a check they're gonna teach who's gonna milk that whole scenario this media for weeks
They would not be the panel on in the master
The Academy and the professor
You know, I feel like G2 would just be like you know guys will sponsor you for a season just because
Means like they would make something like that. I haven't like G2 blue or something these guys need it
but at this point, obviously, Oce doesn't have a lot of organizations in the scene.
Chiefs making their return with the new roster is great, but they want a very few organizations
left from A&E in the scene, which means a lot of these players are doing this as their
side hustle, while they've got full-time jobs or full-time study or whatever else
they've got.
It's the classic thing that happens at Oce, even for players that have organizations.
Most of these Aussie and Kiwi players have a day job.
why we call it a plumbers league. We don't mean that in any kind of negative way. Oh,
missed opportunity there for realers. When we say plumbers league, we mean it with the
affection that these guys are committed enough to play that they're doing it in their own
time on top of their already very busy schedules.
Now, mind you, that's how everybody started out initially back in year one, season one
in 2015, 2016. But now you might play while having a full-time job in O's domestically.
But let's say it goes to the Major, all your opponents more or less are full-time players
and they are very experienced.
It's such a quote-unquote unfair scenario, and it means if you're an O's member, you
have to work arguably even harder, even more, but you can't, because you limited on time.
Shock Academy, keeping up that pressure.
I could am just maintaining that admin control, meanwhile Relays takes down Realers.
Oh, fair. I was a bit confused.
Yeah, well, what a matchup, Relays and Reelers.
Relays are taking very low though after a little skirmish with Kakin,
who is going to fall back down to the basement after that don't-could-be-call-rings-on-out.
Arcanum though, trying to take the fight, Neptune, mate. You don't have flashbangs.
We need Lunchbox to come and support, Alcoms, the SMG12.
Arcanum takes down play, a good trade eventually, but losing that ramp is a pretty big deal.
Very big deal there. I can really actually seeks out the one-to-one by him swinging first because there's a triple push there
Coming from cheese when you're on that roam you have to make the aggressive push. Okay guys now. I'm stuck in the corner
I got multiple enemies coming at me
I have to be the one to seek out the gunfight to hope to fully go for one-to-one and this round is actually still winnable
From a shark Academy. They have evil eyes that can sap down relays and nets were half and one HP
They have a C4 in the pocket as well being tossed out right now potentially. Yep. Sadly doesn't find anything
But she's in the other side on the attack
They have all the tools that they need to execute they got buck for the quality
They got don't give you clean hack those cameras. They got flashes and kept a fire
They are in the prime position, but it gotta make it clean
You gotta figure out where we're gonna go in where we're gonna cut off the bombsite from and where are we gonna?
quite different to future because right now we're seeing a god dinner actually not
I cannot god dinner just rending around the building going breeze going yellow
going breeze going yellow but I think he knows exactly just about where he wants
to go it's pretty awkward that I try and execute here from the yellow stairs
on site yeah everything it is and the verticality is not pushing our rants
position how comes it okay be called this way through the smoke perfectly
well read but lunchbox can quickly get on that diffuse regardless and neither
try and suppress the situation real ass drops down below the gas taken out by
ranz and shot with the maestro the evil I will take down lunchbox big chance now
for Neptune to cover in the post plant finds one up above needs to find the
second one is it being covered oh my god it's taken down ranz now shot has to
1v1 and Neptune has all of the cards he dates him off perfectly played there's
also an information a drone on his position beautiful one versus three for
Neptune and it all happened right the smoke pre-fire the thorn trap blew up
the evil adds confirm the kill shortly after all those small details make
that so possible but then you got the verticality you got the good
position upstairs. I love it. And also something here, when you go for a smoke bang, there are
so many ways to go about it, right? Some people, they instantly pre-fire, some wait two seconds
because you think your enemy's gonna wait before sprinting in, some they dump the whole
magazine, some they do it in burst, some they one tap, he manages to find the first
pick and that makes the round winnable. But still, upstairs, Neptune's great positioning
has an extremely strong post-pand position.
Yeah, perfect. Especially the fact that Neptune was able to take down Kakin first.
If the timing had been just slightly off and Kakin had survived until perhaps the defuse was happening,
then it might have been a different story.
But regardless, a great start from Chikademy.
They got that down to a 3v1. They very nearly prevented that plant.
But the chiefs real instrumental operator in that round in my mind is the doccabee not only was it good for the rune clip
Punishing arcana, but also when you're running a maestro when you're running any operator that needs to be on his observation tool
That doccabee is an absolute menace when it comes to that execute
Every maestro round that I get to see I will cherish and enjoy because it is such a rare sight these days and
Not just that, but in my surround, when I'm bravaping in pick, I think it's even more rare,
because that's what everyone does, where you see the evil eyes and go,
okay, guys, let's get the bravap, let's just counter it.
That's how much the duel could be.
Let's give you a couple of seconds of counterplay, but if you instantly answer the phone call,
you can still hop on those evil eyes before the plant goes down like we just saw in the previous.
So let's take 2 for 2 as well, the newest operator to the game.
I would say at this point, every single region, I haven't seen NAL, but every other region that NAL I can confirm has a pretty high frequency
after using the Solid Snake, it's great for the roam clear, taking control, the flank watch
and you can actually get a lot of utility. You only start with one secondary gadget in your pocket, you know, one smoke, one flash, one nade, whatever
but with every death in the server, you will drop a little satchel, a little pouch
and you can walk over somebody's body and pick up one more secondary utility.
See, he might only start with one QNHG for Relays, but there's a world where he gets five more later on as the round progresses.
Technically nine more, nine more potentially.
Don't take even a QNHG!
We saw the last one, he had breaching charges to start, but he ended up picking up a Nade and using it at the end.
Wow, it detects four players on the shy Academy side, and that gives Relays the confidence to go aggressive once they try and make a play here.
He knows there's no one playing at that vending position.
This fire will keep them at bay for a brief moment.
Sean getting active, another four players detected but Ranz goes for a swing and because
Relay's had his gadget out he didn't manage to punish, Sneptree will fall with no response.
Bad timing, they had to commit the entire time as well, finally getting tossed down
now and they'll scan a cone of stools and now they should go for the push in spiral
and in top visa they have to go for the pitch right now.
Can they get shot down immediately?
This has been so good today. Wow, big impact there on to Gikena. And now the black bit
is such low HP, big pick for lunchbox. But well, real is, it real is, it's eventually
going to finish off Gikena. So it's just lunchbox left. One V4 all the way back in Admin,
or in Break Room to be precise, getting pre-fight through the wall as well. Second-last
flash goes out, no edge adds to utilize. He's actually going to go in on the back
of that flash, but Ranz will pick it. I believe that's three on the round for the bandit of Ranz.
Big plays from him and Chikademy, find their first round.
Very important that Ranz recognizes that medium breach is not going to be super important to
Bannetrick and work around and he becomes just like a really acro player. Sometimes you see a
bandit just be like, okay, my only job now is to breach. That's the only thing I'm going to
do. I'm never going to leave that position. He's like, no, no, no. If I die, that's okay,
because I'm just a gun with utility in pocket, like a C4 bar, but like that's it.
And he also has massive value on the round.
He was a person playing in a shoot position and playing top spiral, which makes perfect sense.
Meanwhile, they have a very common scenario play out.
It is a nightmare of every single team on console, top floor attack.
You get stuck in admin hauling.
You got the visas there, you got the break room, you're playing in coffin,
but you're fighting such an incredible crossfire.
And I think the only way you break that open, if you're on the attack, is you win the initial gunfight on the entry, on the visa stairs, where they have the bad timing with the solid snake looking in with the wrong second, and then top spiral window jump in, because if you don't get that top spiral control, you cannot play the hallway, because they can swing at any moment, they got the crossfire, etc.
So the entire round goes down to one or two gunfights that you must win
Which is why we often see teams need to attack, play heavy into utility, stuff like the Grim, the Capitao, the Flores, etc
To try and make it easier for them. Now of course Glass and Grim have been banned away and while the Flores did find some value
The fight didn't find the pick. Yeah
That's why you put your best frag, the person who you want taking as many gunfights as possible at that long desk position
Top spiral and that was Ranz. He's now 5-1
top frag for his team he really is keep an eye on him for the rest of this
rounds rest of this game perhaps of course last round we get to play in this
first half before the final band comes through so we'll see what are the
instrumental operators in the first round I definitely thought for Chiefs it
was Darker B but they're not playing it every round instead they're flexing
onto a couple of shields they're also hammering away at this solid snake
connection. So this guy has finally been hurt, the timing to get up alive, he'll take that.
Like I said before, if you find this pig on top spiral, that makes a top four push a lot easier.
And while this isn't a top four defense, you can't attack it in a similar fashion,
but she's supposed to spread out the healers, they're going fishing. Also mind you, the band
can use them to sort of snake with full intonation here, they're coming up to
the candela, so they push the top spiral. Okay, quickly realize though, back stat again.
And, Gikana here on the Monty is trying to put a little bit of pressure here onto the
warden.
C4, batted out, doesn't find anything but a damage to his feet.
How does he look to play this?
He backs out, back and forth.
There used to be another ingredient here for the Chiefs.
Rans on a flank, but good shot from player, taken very low, but Rans misses a critical
gunfight for V4, and Chiefs aren't pretty close to that bomb site, while meanwhile
also very close to the top floor.
Yeah, she don't drop the hatch as you say you know it's good it's hot for a room
game instantly hit the plan it wasn't a bit of a challenge this could be good
Oh he gets one tap off on the side!
Chance holds the floor down on the objective now Neptune and play at a
ladder of which is very low on HP have a lot to do that bulletproof camera on
site will continue to field information on where that diffuser is
2v3 Neptune he's had a big impact here is a solid snake he detects
Kakin just hiding here in the side room.
Flashbang comes out, but that's a warden you're playing against, mate.
Those flashes won't do much.
Shotgun in close range.
Orbit guaranteed to win this fight as the drone baited out.
Kakin takes it down.
Neptune needs to win a seemingly impossible fight
as he walks into a goo mine.
Not a fun spot to beat.
And Kakin will easily close the round.
Shikademi find their second, and they're up two to one.
Very well played there for Shikademi.
You know, there's so much pressure in the server.
Chiefs, they have pressure top floor with the Monty just getting, okay,
we know exactly where the roamers are, and we're going to try and pressure them.
We saw the warden try and fight out with the Monty earlier.
Then we have two players downstairs trying to just fish for a kill,
and players finds the opening.
And that's huge because the player by the bomb side should start panicking
a little bit when his only supportive teammate dies in the nearby area.
Graus is getting pinged by the solid snake and Monty is dropping down,
But no, he actually finds a tiny angle onto Monty, one taps him,
asks the Bumps just about to go down, and that resets the entire round.
Because now Teeth, they lost to Monty.
They've actually lost most of the roaming game top floor,
because they dropped down the hatch to hit the Bumpside.
And that was the entire push from Teeth.
So, you're playing top floor, you're playing bottom floor,
you're roaming while anchoring.
And the communication is very clear there, through Chikademy.
At least from our perspective.
Nobody's over rotating. Nobody's over committing. It's like this is my job. This is your job. Don't worry guys
I got the bombsite. I can see the Munty like don't worry
He was just aiming at his head for a good two solid seconds before confirming the kill
So they had to control the entire time even though it didn't look like it for a second and the discipline is good
and in 3v2 they play power positions and
Leaving used the warden gadget something I don't see every day a warden actually turning on the glancers
Yeah, it's nice to actually see Warden use his gadget. I feel like often people just pick that operator because they're like
He's got a good kid and I feel like people have like the aura of picking selfish operators like your wardens
Oh, yeah, you've got rules. You're already
Your ash whatever it is. Yeah, people just do it for the aura, but no cake and he's a smart player
He does it for the util now
Now we've seen the final operator bands come through, Smoke, Tiki from Chiefs getting rid
of both the SAS boys on the defensive side, and shycademy getting rid of the solid snake.
That's fair enough, it was played pretty much incessantly, but we're now seeing a bunch of
other power-ups that didn't go banned being leaned into on both sides, Monty 4, Jakenna,
and notably the Mira makes its first debut for Rans here on that defense.
Mind you, the solid snake ban could not be better in this scenario.
Like I said, played in the first three rounds, plus, Chief's target banned the Mute in the
first rotation.
The reason why the Mute ban is so good is because that's one of the very common operators
on Consulate.
It's a very small compact map by the bomb site, and it stops from scanning people with the
Solid Snake Tracker.
So it really opened up the door for the information game.
Now you got a really acro-room here in Visa, from Arcanum on the visual.
And again it's about staying for as long as possible without getting caught and dying.
And then of course falling back step by step.
The Monty makes that a little bit more difficult though because this room clear backside on
server has been completely picked apart.
No operator right now evens except for our Yokai stun can really deal with the Monty.
The only C4 left in pocket is floor above that room clear so it can't do anything
either.
So it kind of feels like Arkadom has to make a huge play here on the room.
Just play around on the corner as well.
It's interesting, they're not hard clearing him here.
And without the Solid Snake, I guess it's a lot harder to do so.
Especially when there's the Echo continuing to just give them information on where these players are.
But Realus gets a little bit baited there.
Player takes him down. Arcanum's also been spotted on his retreat.
So this roam game is kind of nullified.
All it's doing is essentially adding a crossfire downstairs.
downstairs, lunchbox, he saw that form trap, the razor bloom just to the right of his scope,
but Jakenna's gonna fall, that's a real big costly mistake here for the Chiefs, Chycademy,
looking very solid as they continue to push their advantage deeper and deeper.
Player and Relays, the last two left, Aroma still at large, back on the bomb site now.
Very hard to break into this one with the Mira and the Echo up, the defuser on
the ground realize has four to find and well we'll find the first one this is a
nigh impossible task to clutch up here 20 seconds to play.
Oh and I try to space finds the first one hold up a second has the case close
right echo close nearby actually on drone surf for a second but he comes off
gets the final kill and another round of good discipline on defense. Chief's
entire pooch relies so much on the Monty going for a horizontal take
Nobody in the main breach really wants to run that round.
So the moment Jakena goes down, they lose all their information, they lose their pushing power, and nobody can walk into the bomb site.
Now I didn't see exactly how Jakena died, but he died in security door,
lighting to a guy hiding in the corner or something like that because there aren't many areas he could be threatened from.
So, Chiefs' attacks are two rounds in a row, have relied very heavily on a single player,
Jakena on the Monty, and both of those two rounds, he has died in a position where either
they missed some information, or he overstepped, or he was mispositioned.
Either way, Chiefs got to get back to the drawing board for this upcoming attack on
the future one, because they need one more round and a half.
They need that two floor split on their side, or three in a perfect world.
Also, Chiefs is map pick as well, so you expect them not to just hit half of the course but
actually exceed it, especially considering we're talking about Chiefs, you know, for
good to say, player unrealized, we're at a six invitation, or a lunchbox, Chikena, Neptune,
these guys have been in the scene for a while, last year, they played for very good teams,
you know, obviously Ludovico was where Lunchbox made his kind of debut, and his mark, Ludovico
were a very good team last year in the Oast region, third best team without question.
very close at competing with the old chiefs, of course, and even at EP at certain moments.
It was actually, I think it was a round difference of like one, or like one game difference that
stopped Ludovica from being at the APAC Finals instead of that old chiefs roster.
So LF doesn't want to miss out on a chance to do another upset, certainly not against
the Challenger Series level team like Shaiatami.
But I will say, like not knowing Shikademy having not seen the qualifiers and such, I'm very impressed with their gameplay.
Again, the discipline, the operating selection, the position that they play in when they're falling back, when they're playing the bombsite, it's very very solid siege.
They have made it difficult for cheese to find rounds.
This is like, sure, small misplays happen, everybody makes them.
But it's been Shikademy who's been the better teams so far.
Also, of course, in the much easier side here defense consulate, so I'm curious how they're gonna fare on the attack
Playing a smart off. They're not playing it like a young kind of juvenile roster peaking everything
And I think that's thanks to players like Sean who very much more supportive
He's got a brain for the tactical side of the game and like cake in as well. He's got that experience
You're seeing that the guy who's been just shung and my sure has to bring for the game
It makes sense and that's up now. You know, I'm seeing the vision
Because Sean was also playing Maestro on the base of defense and he played Ekko last round.
I love Sean.
Oh yeah, that's who Sean's up in my opinion, underrated player.
One of those guys that's like never really played for a mid or top pack team, always
been kind of at the bottom, but like he doesn't usually frag out, but man, he's doing
the dirty work that no one else wants to do.
Yeah, he's countering those star operators like the Blackbeard I see.
Legger is kind of pushing the door, fire comes out, forcing back.
Rans gets a kill, we might clear it down by god.
Rans gets a second, double your push, has to make the ankle.
They're both 1 HP on against the Sanger Fire.
Yeah bro, Sean is gonna have a field day with this Sanger Fire here.
Player and Relays, former Enterprise, stars now with no HP.
Relays finds a nice pick, neither of them can afford to take any damage.
For Rans, it's a headshot.
And now Relays, 1 flash remaining, but Rans pushes for 2.
Bit of hype in the camera is Kakin's happy about that another round on the board on defense for shy Academy
And again the communication is so good like they understand where the pressure is ago guys
Where's the shield and then you go? Oh admin ebb and ebb and okay. He's in break door
He's gonna push me off this flashbang. So the second the blight is gonna move forward
Instantly Shawn has the to shaka fire on the door stops the push and they can then get a stronger position
And then Chiefs they fly yellow stairs and they actually find a couple of kills great
But the main push the diffuser everything was in the other side of the map
So as long as I can either clear the front or the back
They can just turn all their guns in the same direction
And that's kind of been a big thing for me here for Chiefs
They have had a very linear push most of the rounds where there are so dependent on one key operator
or one key player position needs to find success, needs to find the pick, needs to break apart the round, and they don't.
And it has been Jakenna on the shields, twice on Monty, won the round there on Blackbeard, now currently hovering Monty again.
Either they need to get, you know, stronger than Lineartek, meaning that they cannot make a mistake, they cannot lose that gunfight,
and then it comes out to using more utility. I like the Nomad here, it stops the counter swings, stops that aggression,
Or they need more presence elsewhere. We call it phantom pressure, right when we work on the regions
Open that window open that breach
Pretend that you're everywhere, but nowhere and make sure Academy look at all these different locations
Because if you're watching any player from Shark enemy, they're looking exactly what she's are attacking from never really wondering
What the attacks gonna be they know what it's gonna be. Yeah
Yeah, you're dead, right?
And it's the last chance for chiefs to do so
Also, if you think back, you know, obviously it's 4-1 right now, Chikademy looking good.
If Chiefs can find a second round then on paper that's not so bad.
But reflect upon how this half has gone.
Firstly, it's been 4 in a row for Chikademy.
This hasn't been back and forth.
And what's more, the one round that Chiefs won was a 1 vs 3 clutch connection.
Those are the only three kills he's got in this game.
This could very easily be a 5-0 for Chikademy and potentially a 6-0 after this coming
rounds. The ADS is catching a lot of the youths, so man this is insane from real as what a big
counter. Varchi Kena is going to manage to get inside regardless. Is there going to be plant denial
coming from down below? Sean doesn't have any kind of C4 and he's out of impact today as they're
trying to deny the plant from the verticality, so Chiefs will confirm that plant. However,
Shikademy got the opening kill, so it costs Chiefs an opening pick in order to confirm
that plant. Ranz is locked out of the site, but he sees that laser, so he knows he's being
watch and he might be able to call his teammates over because it's come support
he actually gets a kill off the back of it as well. Neptune's gonna have to have a
big post plant now. Two players on the floor for Chikademy and time is
ticking away. It's only player three up and Chikademy can just stick the
counter defuse. What an unbelievable run on the defensive side. 5-1 for the
underdogs.
and they
No promises
So consequence
We have no time
to waste
We go from behind
on the beverage city
stay never 100 miles
an hour staying up
too late
let the life as a moment
take the day to day
instead of going out to have
just fucking you
They shine a lot on me, can't let them go away
They feel so far away, when all the sky is gray
I miss the sunny days
Be the head, relax instead
Let time show you the way
Don't complicate, hesitate
Enjoy your Sunday
We go from home to bed
Silly state
Like a hundred miles an hour
Staying up late
Letting life as a normal
Take the day by day
And it's getting warm
Till that's good to know
I want those
Yes, they're shining light on me
Can't let them go away
I'm a big, big star
I don't hang
When all the skies hang
I'm a sunny day
So, there's a compensation that we need to have, I'm not sure if pro players are ready
to have it.
Essentially, since they redesigned the laser secondary attachment and what it does, it
you faster at the speed by 5%, almost every single pro player across every region tends
to play it at a very high frequency.
And now rounds where it might win you or lose you a round.
And I think that in that previous one it might have been one of the small details as to why
Chiefs were not successful in the post plant.
When Bandy was sliding from main lobby, looking for that retake, he was just about
to step through that door, but then he sees a red laser dot to his right holding
his angle.
knows if he goes to the swing he will die immediately so he doesn't he looks at
the wall wait till that laser just disappear and then peeks at door instead
knowing when the enemy is watching him or isn't yeah it's really smart it
happens all the time in my games like I'm constantly seeing a laser and you're
right like it's such an advantage ran sees a laser is okay I'm not gonna
peek now he's probably just staring at the wall looking for that laser as soon
As soon as the laser disappears, it's time to swing and the guy on the side says,
damn, I just got timings. Like, no, you gotta have played, man.
You know, 5% increase ADS speed is not necessarily very quickly, very fast,
rather, and 5% on like a sub half a second ADS speed.
I see a point two, three seconds for most of them, I believe.
It's almost nothing. So I am just very curious on the
reasoning for why players have such a high tendency to play the laser scope.
I made a tweet last year saying, hey current pro players, what makes you pick up the laser side
um attachment because I feel like often in both ranked and pro play it actually exposes your location
and doki responded 52 saying it's like, I don't know but it just feels better, it feels right
I'm like, okay it feels right but like the enemy knows where you are half around
and then obviously as you also set off camera james
if you want to play around the laser you gotta aim at the door not the wall
and then do a microflick as they peek you.
That's like the workaround.
But having to go for microflick and pro-play
also very dangerous.
So I love this whole thing happening by the way.
I'm a huge fan of this.
You play ADS in the corner
where Relay says Karina and the Yeager
and it's such a power position to clear.
And they should take a block of demos downstairs.
It's gonna be so hard to work this angle.
And he's trying.
Wow, he actually got this down on Arcanum as well.
This is awesome. I really love this set up here from Relays and I feel like we don't see this type of siege these days
This just doesn't happen a lot and yeah, you already talked about this in the first half
It's so hard to push from admin hallway into the bomb site into top spiral and if they can't even get admin
Right, you know, they've been getting to that point. I
Should be big fan of this I tried this and ranked myself a couple times where I asked my team to play a Yeager
the IP a rookie that way you can survive and if you get native you won't
die you can if you have Rook armor you will never die to a grenade you always
get injured first now I'm gonna wrap all in and just look at flip the whole round
even if they get the kill here like the amount of you till and time this guy
has sunk is insane honestly realize could probably get back to site now
he's got no more ABS to protect him and he's now killed Arcadam no this
This is unreal, what a strat from Relay's, Netsha's there to support, Ranz goes down,
Shycademy are banging their heads against the wall over and over and it ain't working.
Disaster, the whole round is one of one single player Relay's, I mean, finding one kill is something,
finding two and staying alive, you can't enter the goddamn building.
Shycademy they have been exiting so far, that's why they got that five on small land.
They begin strategically, choose a setup, communication, discipline, but it does better.
If you can't clear that one corner, you cannot win this round, achieve it a great counter-strat, they stop the epic push.
Wowie, that's beautiful. What a way to redeem yourself after a pretty tragic first half.
Great start for Chiefs, and it could be that this is just a defender's paradise here on Consulate.
Maybe that one clutch from Chiefs is enough in that first round to get them across the line.
Now they just have to go six straight on defense and look, if they have a few more strats to pull out like that, it might just be possible.
Also, it's good for the mental. You had a really rough first half until it could have been settling in. Who knows?
Getting around like that, yeah guys, we're still back.
4th defense conchulette, never been bitter, but we're talking about clutching and how the only
round on the tag that cheese managed to get was that 1v3 clutch for niptoons, right? Well,
the chiketting gets one clutch round of any sort. Well, we look at matchpoint,
and if they get a second clutch round, well, that's the map over. That's the first
upset happening in this BO3, and with this being cheese map pig, they need this,
like they need this now more than ever.
So they have to try and either play perfectly to not take any risks
and just hope that they're the better team
or they gotta play a little bit of risk in the back of the mind saying
guys we need to make a play, we need to do something right now.
If they're gonna try and go for those plays and seek out the aggression
I wanna see teams do it together.
Not one sole player acting in desperation trying to be the hero
but two or three people working together saying
hey let's make a coordinated play.
Like in that previous round, Rita just in the corner, yes, but the teammates slinging off his contact and break room and coughing and coughing and coughing.
There's a team effort with the star players standing out.
If you're trying to get me though, you can kind of play this with your advantage.
You can be like, alright, we don't have to do things the hard way.
We can try and cheese a few rounds here. Oh, I like that!
That is very cheeky from the glass. I want to know how did he get the angle?
I'm so confused. Where did he kill him from?
Yeah, the thim... the mirror was open.
Oh, okay. I was also like, why did Bandit see for the floor? I'm so confused.
The mirror shot went open, but it was smoked off so we didn't see it.
I was like, huh? That's cheeky.
Yeah, I like that. Nice counterplay there. Attempted from player.
Ranz though on the lurk. Man is really far, but he does fall down early.
11 and 4 on the scoreboard, but losing that fight does put...
check out a bit of an awkward spot they need to clear above.
Yeah. Oh, I'd love to see a bit of a big play there. Maybe the glass does smoke grenades and fades to breach pressure instead of just raw piece to hatch instead and dies and now throw my gun down as well.
The glass has no smoke grenades, has to make it here, play it off in Kakin, he gets injured, which I can't even be a great start, but then they get a bit stuck in the room clear and now they pay the price.
Oh, needs to be a big kill from Chikena, but he falls.
Archon of the Realers can very much clutch this, rotate, hold a bit, cooked, but it gets to it eventually.
Realers, he's had a pretty good game here, but he's only got 16 bullets in the Rony, so he has to make every last one count.
Realers forcing down that plant now as Relays looks to try and close the distance.
Him on lunchbox together on the ground floor with Neptune above.
Neptune, the solace from above, was trying to get information, but he doesn't get enough.
enough and now real is taking our lunchbox with she's in a very awkward spot great shots from relays though as he takes down
Real is dark in them one V2 with the AK in hand two flashes to work with as well
He should probably start getting to work with them
Goes and dukes back around again. They know where he is because that near with they're getting smashed great shot on the
Relays, but Neptune trades it back
It's another clutch on the basement for Neptune and chiefs find another defense around again
Shy Academy about 6 seconds away from round victory if they could stall that a bit longer.
That was a 2v4 of the initial kill that they got, then of course things they went the wrong way.
And I feel like this entire map of country has been about the fine details.
For example, when they get the pick with the glass, the bandit on the bomb site,
that is exceptional. They get the 5v4, the best star possible if you want on this map.
But then they take a huge risk.
Ranz upstairs just dry peeks the hatch right here.
No one has an impact grenade somewhere in Piano, called out probably by the glass and thermite from the breach.
And as I said, if glass goes on a smoke grenade in the breach,
or thermite starts flashing and baiting the pushing, or the side jiggle peeking trying to bait out the LL,
then Ranz can peek the hatch because now the LL is distracted.
You have set up a couple of different plays that can work out.
But Barrage is peeking at all these teammates supporting it anyway whatsoever, no drone, no baiting, no nothing.
You are literally risking the entire round on a 50-50 gunfight.
And when you get the opening pick, you shouldn't want to take an even fight, 50-50.
You should want to take a 60-40, a 70-30% chance on your favor,
because that's the purpose of building an opening pick.
It's that you can now do more as you have more available to you.
You have more players, more utility, and more bodies.
Rehost now as we get everyone back into it.
I don't know, I'm still a bit scared here for Chiefs, even though they're looking reasonably solid on this defense.
The only round that they've won convincingly, thank you, was with that Jager inside of Admin.
Every other round that they've won has been on the back of a clutch.
It was that 1v1 clutch or the 1v3 clutch, both times from net-trip.
The first round adding that final round, I am not convinced here for Chiefs.
here for Chiefs. I feel like Shai Academy is still a step ahead.
I'd have to agree with you. The fact that the round goes from
2v4 to a 1v1 tells the whole story. Chiefs didn't push except together for the retake,
didn't seek out the timings and the gunfights and I think it was, forget who it was for the
Ella when they came down to our security, they impacted the wall and then looked to their
right and then they get shoved in the impact roadside shortly after so there's
these very small things going the wrong way and this looks like she's a lack in a
bit of communication especially on their attacks both of it here in defense I'm
curious if we're gonna see shotgun any play slower and more strategically you know
step one step two step three once a guy's they got gaps everywhere let's
speed up our gameplay and actually skip some steps and just trying to either
to hit the side, I hit some kills in the room.
I'm climbing to this music today.
I don't know what it is, man, but we're killing it today.
Here's the scores so far with 3-5.
It was 5-1 though, favourite academy.
Choose to brought it back down a row.
But of course they're going to have to keep going
for different bombsites here.
That's the thing about winning on your defensive side.
You can't just hammer away at one that works.
You've got to show us depth across different bombsites.
sites and what's more chiefs can't just go back to admin and do the exact same
strat in admin. Like that ain't gonna work let's be real you're gonna have to
have a little bit more depth because I don't expect to see Chuck Adamy make the
same mistakes trying to clear it. Yeah that's the issue of poker strats is that
it's a strong strategy when enemy isn't expecting it or haven't seen it
and have to prep work forward. Now that's been shown we're gonna go guys
we take you know either this one operator or we have this one
position like a buck downstairs or whatever they want to do now they can
clear it easily so that's what the second rotation in my mind is the most
exciting because now we get to see the adaptations and the counts of play from
both teams and we get to kind of see if the if the rosters they have a deep
shot book or if they just have that one bombsite strapped they're gonna run
every single time. The other thing is playing one round well another one is
going to a bombsite like three times in a map and have a different
showcasing on it each and every single one of them. That's the real skill and tester.
And seeing the Jager hard-holding admin just brings me back to the good old days of the
Jager hard-holding Yellow stairs on Old Consulate. Man, like, take me back to the good old days.
Old Consulate was terrible and incredible. I loved it and I had it at the same time.
There's so many good strats on Old Consulate.
I'm trying to think, I still miss meeting, like when meeting, how it played out before
the rework where you're often doing like a deployable shield and smoke in the corner,
you have two single windows, black it on the rappel, but then you had these very, very
different ways of playing the map where the smoke would call his teammates for help
and there are three main ways to do it.
The deployables he made off the Yehra Valkyrie jump out piano window, back when you just
the ADS while jumping out of course, and you shoot the Blackbeard mid-air, or you have
this angle from the basement through the hatch and lobby, through the vert in the floor and
the ceiling, into the window opposite down rappel, or with a 3 second runout timer, you
could impact grenade the bottom garage wall, just like in current conflict, sprint up
the staircase outside and then see the ganna rappel.
So there are so many small intricate ways of countering the rappel player, but it
came down to mini plays and they knew that they all existed, but they didn't know which
one you were going to use.
I loved it.
You were one of the smart players that would play Mating, right?
Yeah, so Booncy and Sisu and myself and Penta, I want to say that we built that together
because we played it every single round and it was a matter of kind of one up in each
other.
And that's the great thing about having two good teams is Booncy would play
there for example, and then I'll be like, well, if I don't get any ADSs, I could
played there the same as him but my teammates get stronger so if I died around
his endover and then he would see that and go well if we don't get Jager at all and play it post C4 then we get more
information like you can't try to run up your opponent because you both did the
same thing and it made us both much better. Speaking of hard-holding positions
with a bunch of youths so let's look back at that first defensive round from
the Chiefs and what they did with that Jager. Man this was insane.
I love this so there's very very few things you could do better here
One of them is like bringing me jammer, but it's like they did, but they didn't even got EMPed and shoved in the window rappel
So they actually even thought about countering demos tracking from below for example. They thought ahead on it
So you send a jammer right now. So there was a jammer. That was just simply EMPed
So they literally had every single thing figured out
They knew the only way really is that I see realistically is if he lose the fight
Virtually against the balker demos to the floor and that's why he was so worried about looking down below him
That's the only fight you really has to worry about and that's it. You injured Arcellum early on it happens right here
It's not the kill confirm I guess and that was round the second demos dies to understand. I love real as he's just like this
I'm gonna go into it myself
In what universe is that gonna work bro like you need to have someone repelling in the other windows at the same time
Well, you need to have a native at the same time. That's just very ambitious from real is but I respect the grind
I guess I also don't mind the fact that it's actually the Jager playing this position not just for the U2
But for the gun as well like the 416 is one of the best weapons to be taking that vertical gun fight
Just because of the amount of damage it's doing the damage output like you're unlikely be finding a headshot
You're probably gonna be having to have penetration damage through the floor as well
Nali Nali stuff there on the defense, but of course next round we might get a chance to see chiefs go back to the top floor
I doubt they'll go through the same strap, but we'll have to see for now though
They have to turn their attention to piano and while they are stringing rounds together on the defense here Pingu that last one was a 1v1 clutch from that chin and
They need to have
Just a clean sweep with no mistakes because you let one through on this defensive side in Chakadami have match point
Yeah, we saw see a bit higher level of gameplay can tease like though the team that's expected to win and rival enterprises the
second dog top dog here in the in those
They even beat you like Chakadami in a clean fashion
but also big person shark enemy they have been a very solid team so higher
in consulate they've been excellent and the fact that they're leading 5-3 isn't
all their lucky and trees are playing awfully and you know shark enemies had
legitimate couple of rounds yes they started defense in five one half
whatever but the way the rounds were played out was good and it had great
attacks so far as well while they haven't won them
gotten close every single time well is it that one happened
They said the one at B, yeah, I mean that is a separate case, they don't have to worry too much about that.
Ooh, lunchbox gets detected down the snake, when you see from the top-down perspective, Snake using his gadget,
it really emphasises just how large a range Solid Snake has with that scanner, you can see a lot,
you get a lot of information and it does force lunchbox back immediately.
It's funny cause on some maps you pick up the solid snake for the simple reason of roam
clearing like you know what is clear and what isn't and almost like a goopy lurker.
On maps like Conchulet it's about knowing where the crossfires are and whether or not
they're holding a strong position or if they aren't.
And that's what they found out with the solid snake here.
They know that there's nobody holding like top viral, top visa hallway etc.
They're only playing by CEO, bathroom and top yellow.
And now when they get closer and closer, they can scan again and know exactly where they are.
But Nepgulzra's swing, takes down Keikin, now boxed in the ground.
Yeah, Ranz is an awkward spot as well, trying to move into this crossfire.
But with Jakena finding one, that does make it a little bit difficult now for Sharkademy
to get aggressive and try and reply.
Neptune as well, trying to engage his fight, but Shunt will finish him off.
Revive coming down, down below, but Jakena, man, he is dominating on this top floor.
finds another one as well and of course the player on the floor will bleed out. It's a
good round for Chiefs and they make a clean sweep, 3D fences in a row, but of course that
means it's time to go back up to the top floor after the ban phase.
Yeah.
Yeager ban. Yeager ban. Yeager ban. I don't know about that one, man.
Remember that you ban the Yeager, let's say all mine. Then what?
Nah. I mean, well, mine doesn't have as much catch as Yeager does. Ah, come on,
castle?
okay that's interesting like the solid snake baton on the other side though I
am curious if this is gonna be like a psych enemy going for shields now I
feel like shields could solve the attack in problems like getting in the
building and doing the wrong here because one time they got stopped from
entering admin the second time here not so far bombsite but the top four
attack they get in the building but they can't they can't pick up the
crossfires. It comes down to 50-50 blood fights, right? A shield could really help them getting
more information and getting more stability in the rounds. It called their attack time
out, likely to change around the strats. I'm very curious and we're gonna see a drastic
change or a minor change because sometimes you think the strat is good, you believe
that it's gonna work, but somebody made a misplay or the enemy got lucky timing or
whatever kind of reason that you might have. So, let's see. All that cook in that
I see a citizen, I see a Thatcher, that could be a direct attack, and the Capitao as well.
Yeah, they want to go for the good old CEO, because Thatcher almost always means CEO window,
jump in, plant, and EMP anything to throw at you.
But they got a triple C4, go you fight a Shanka.
There is no world in which you plant CEO window, not possible.
There's no smoke there man, there's no smoke.
No, there's no smoke but there's everything else and Chanka is the worst for this one.
I wonder if there's a possibility here.
So step one, you open up the windows and you start burning the Goya, is right?
Step two, you try and hunt this Pulse downstairs.
Once Pulse is dead, you get Arcanum to track the Tachanka and then you plant C.E.O.
You burn the Goya, you get rid of the vertical pressure from the Pulse,
you've got the Fatshita to deal with the C4s and the Tachanka is under a world of pain from the verticality.
I feel like it's obviously quite complicated and there's a lot of working parts a lot of room to go wrong
I feel like there's a potential to cook here for sure Academy
Yeah, not bad on paper now. There is one small counter play
But they give you built with there are mute jammers in meeting bombsite that can actually stop the chunk of from getting trapped
That's the shanker positions at least now you can then have cake in on the facture
EMP the new jammer before you track it there are counters
But it does mean that the step 1, 2, 3 is almost like step 1 through 6, that there's additional steps for what have to take to ensure that's happening.
I think the easier solution here is not to go CEO, although what you said, honestly, is not a bad idea at all.
But what happened last time they went for admin offices, because that's the other option, CEO or admin.
That's the only tool that's actually here in the console.
They didn't enter admin office last time, they got stuck out at the building when the rappels.
and we see launch blocks ready with a C4 contesting at the rappel.
We got mid jammers, the bandit tricking the walls, he's tanking the fire and he's gonna die.
Great bait though, they sell him at the wall, they fired it and there's the punishment.
Impact grenade, run out of straight though.
And that's gonna take away the ace with no more hard destruction.
That's actually a worthwhile trade bandit for ace.
I'll take it.
Maybe.
All right.
Oh, it's worth it if we kill Milus here.
Yeah, it's actually the Capitan, man. What an operator to take down.
It's interesting, like very rarely do we see teams hold on to Admin as hard as Chief seeming to want to in these last couple of rounds.
Because, as we saw in the Shaikhaidami defensive side, it's very powerful to just stall them out at this current position
where Shaikhaidami are now, at the Admin Hallways.
Now they got the Gorya Fire, the Shangan Penta Nile, and two more C4s.
One of which is a post downstairs in Lobby and Lounge.
That means there's like three separate wing conditions here for Cheese.
He's just one that has to work out.
C4 Pop doesn't find anything.
Akadem is tracking the post and responds to the note roughly where he is.
The issue is they can't chase Beneath.
They have to go for an upstairs attack and hope for the best.
The fire comes out, the Sen's wall is going to dissipate after a few seconds.
Achieve so in a good position.
Wow, trying to take the fight through the Sen's wall is an interesting choice.
And the support from Relays on the poles, this crossfire is not going to be fine, but
Arcanum takes down lunchbox three bullets remaining in that vendetta as he tries to
push for another kill, but with Kaken on the floor, it's a 1v3, good name.
It's actually my finish off relays, okay.
Keikin though, doesn't survive and as Jakana pushes aggressively, Arkadim is in a world
of pain, player is there, and another good round for Chiefs, that's four in a row on
this defensive side, building this momentum, and they're ready to overtake.
The comeback continues and it just seems to be a case of extremely defender side conflict
right now.
This is kind of the tale that is as old as the map where you work, we've seen this so
many times before, but when you are a chiefs up against Chikademy, still in the one-to-one
comparison, it's okay for Chikademy to have worse attacking rounds, you know, it's Jesus
map pick, they're the ones that have more experience, etc.
It's still been Chikademy playing better on the defensive rounds before the side
swap I think.
Chis is not playing bad by me, so they're playing pretty good right now, they're
punishing Chikademy very well.
the admin holes, the crossfires, the aggression, but it still comes down to a one versus two.
Like it's still somewhat close.
So on paper, I would still say Shakimi had the better defensive sides, but both of these
two teams are the equal bad attacking rounds.
Nobody's really run away with it, approving that they can attack this map just yet.
Finally, a shield perhaps here.
Do my eyes deceive me, Deathmata, or let's get played this one.
3, 2, 1, oh he debated us!
No!
That is, that upsets me man.
Look Rans, Rani, Rani, whatever your name is, whoever you, if that is your real name,
whoever you think you are, you disappoint me.
Never mind, you got a free kill, he is my goat, I love him.
This wouldn't have gotten that kill if what I'm saying, that's a bokeh demarcule
right there.
I put you Canada go down first, there's a big kill, you had a big round that last
and he's also the vigil which is a great operator counter to this Deimos.
Oh, another run out prepped. Be careful of the gas pipe here. If you impact the wrong arrow,
you will just immediately blow up by the way. It happens all the time.
Shelly, trench door and constant yellow door is notorious for this kind of thing to go wrong.
I've seen a lot of insta kills from defenders onto attackers with an impact. Didn't we see a
double was it you and me casting was it me yeah Zenox casting yeah man I'll
church bottom mean that was insane dude I also saw earlier in this game one of
the cheesier Academy players on defense in the basement looking up towards the
visa door with an impact prepped to impact the gas pipe from below as
someone ran inside he missed now the player but it's a nice idea because you
can just insta kills kind of like a C4
When the movie guns go out they're being spent
Timing could not be worse is forced into the hip-fight animation. It doesn't find that pick
Check out me. This is the best shot of our attack and run victory. They've had so far five you four
Rome cured most of the map got the verticality the only issues player has found a gap
But it's me behind him looking for the CEO playing so dead player right next to them. Oh, no way. What's
good trade though from Kakin on the park but frustrating now for ShaiKan that
they lost to that player but they can't just go and look to replace here the
verticality is finished but it might not matter we've got the breach on the main
garage wall we've got backup verticality in Kakin it's a 4v2 this is
the most scarily loseable position in an advantage that you can have in
Rainbow Six 2v4 there's some magic about them the two tends to come
out ahead. The guys C4 on the side and a flanger and launchbox. There are two different ways
to win the round. Strongman are very nice, but I can finally connect the shots. They
mean just launchboxes. Give up that flank back towards the bottom of the nose, plant
a knife and no C4. Oh wow, wall bang as well for Arkanen. Big round for him on the
Deimos. An important round for Shai Katami. Matt Point on Jesus. Matt Pick is theirs.
And now Chicks have a big task ahead of them, they gotta go deep and push OT here, otherwise
it's curtains for Concealed.
Who goes to the bombsite honestly and just like throw a curveball?
I'm not sure if they're willing to risk the biscuit, so to speak, but this could be a matter
of going off the default paper, because that was probably one of the most default
basing rooms that we've seen in a while, plus the loss of Kena early on the individual
and the Shark Enemy took it apart.
They are flying, they are top floor and look at that they go to the bomb site.
Damn, you should be a coach or a player or something dude.
It makes sense man, I love it.
There's not many teams that are willing to play this bomb site but I think generally
this is one of the perfect times to go for it because the defaults aren't working.
You need just one round to guarantee overtime and that gives you a parachute.
Once you enter a T you play a best of three in terms of round count.
They just need to focus on one round right now.
So going off the paper and throwing that curveball could be the exact right thing to do.
I'm looking at the attacker replays, I'm not saying anything, but I had my hands up together.
There we go.
The Blitz has locked in.
I'm hovering the Blackbeard to go into the Blitz.
I also believe that Shackadding and what they've been eating so far is that shield
to give them some entries, to give them some information and the Blitz works on
different levels.
Yes, it's good to get in the building.
Jesu is good to go for 1v1 isolated kills with the flashbang, but it's also great to get in the bomb site and establish your plant later on, as it should cover your face and can tank a C4.
So it gives a new level here to the Academy and what they can do in the server.
From the Chiefs, it's a hard bomb site to play.
You gotta play all three floors, basement, the first floor, and top floor.
You gotta try and hold for a ton of different map control, and then ask the round progressives.
You have to recognize what the attack's gonna be, rotate accordingly and try and get crossfires and gunfires
And of course try and protect the C4 and the smoke operator that's going to deny the plant itself
So many things can go right, but many things can go wrong
That's one nitro cell gone, in fact the only nitro cell
Four impact between Neptune and Jakenna, but yeah, you typically want the nitro in the late rounds
Control the top floor taken here
This is going to be very much a vertical top-down take for Shycademy.
The roamers are not heavily contesting on the entries, but they are contesting elsewhere on this top floor of the map,
loitering around CEO Keen to try and flank later in the round.
As we've just noticed, Jakenna has info on where that blitz is making his way,
and he's going to feed that to Realist to look for a flank.
Probably useless for a C4 plan denial, but they use it for intel game instead to map out the locations in a droning network for a flank.
That C4 being the only one is an expensive one to use.
Like, in my mind, you only throw out that C4 if you launch park, if your finger guarantees a kill, and it did not find anything.
And this one a bit straight. They can get in lobby, they can challenge things on the roam, walk into that bomb site, and just get pressure on the defenders.
And again, there's no denial.
So, what does he have to do? He has to force a gunfight and then lose the initial one.
The grievous state of affairs for Chiefs losing that fight. This is a big moment now for Shycademy.
They're not trying to force the affair here. They're not trying to rush a plant.
They're trying to get as much control as possible.
And they've already baited out one of the flanks.
Relayz is all the way on the top floor.
But look, Relayz is watching him.
Lunchbox finding a critical kill, though, for the defense. Chiefs need it right now.
Oh my god, the Blitz gets melee.
Oh!
He just blinded, gets the bomb, gets the kill.
That's side control to the attackers.
The flank from the...
Sorry, the flank from Relays has to be successful.
That's the win condition.
Oh, and he does flick onto Realers.
Big kill.
A big flank opportunity now is Ranz and Arkham in the last two standing,
but surely the Blitz should win this gunfight against the Smoke
as he does.
It's time for Arkham to force this plant down.
He does eventually, but he would lose his life for it.
Ranz in a 1v2 on the Blitzknees to find this kill,
but Jakenna is there to not only get the kill,
but the response and a chance now to push overtime for the Chiefs.
The entire round comes down to Relay's flank in top floor
and a complete 50-50 gunfight.
I think everybody there knew it.
It was either make it or break it when they take that fight upstairs
because that opens up the flank, of course you can get the true one against the Blitz.
Honestly, Chicademy, I liked what they were doing.
The Blitz drop downstairs to distract the possibility of a C4 or a vertical plant denier
and he got isolated 1v1 kills.
Meanwhile, Arcanum, the daemus that usually wants to go for gunfights,
had to become the planter.
The issue is, in the post plant, when you are floor beneath the bomb site,
that's not where the Blitz is strong.
That's probably the one area in this entire map, in this entire strategy, where the Blitz should not be successful.
And we see it right here.
He blinds the player that's close, but they're both watching it.
The crossfire is good, and there shouldn't be a realistic way for Blitz to win that,
unless the teams, they just turn off their eyes and close them.
So, now we get into OT.
Both teams going 1-5 on the attack in half, not finding that success.
And there is one team that's gonna have two rounds in the attack inside here.
It's gonna be Sha Academy, right?
They might have gotten the stronger staff inside,
but they get the weaker overtime staff side.
You wanna know the gigachat mentality for OT here at the Sha Academy?
Rush?
No, no, no. It's guys, guys. We won one attack in regulation.
We only need to win one attack in overtime.
Just win this round. That's all we're gonna do.
Yeah, that's true.
That's true.
So you can be a very simple game when you break it down to its bare bones
Yeah, and look at when more rocker enemy. They also got very close like they had a 1v1 on the basement bomb site against Neptune
They also had a 1v2 in that final round there
Whereas chiefs, I mean they only won their defense. Thanks to a 1 versus 3 clutch from Neptune
So shy Academy like there's no question. So Academy had been the better team
I had to agree with you but sometimes you can read a bit of team and still end up losing
around or maybe in this case even a map because teams I mean they got the momentum they got
to play a confidence that I think was missing before and to Ken I think even 05 on the
attacks playing shields ever since the rehost and going defense he's been owning
He is currently sitting on 7-1 scoreline, and he was even spawned Peter or counter-spawned Peter and Vigil on one of the previous rounds.
So, he's been finding a ton of different picks.
ReaLers, the Bulk is now down and with some action.
It feels like the Academy are running out of steam.
Man, it's been a while between drinks for them, hasn't it?
have been holding onto this top spiral position he'll fall back and realize
is reinforcing off so chiefs finally playing a little bit more strategic here
trying to play a little bit more passive as well which is very much a contrast to
what we've seen from the most of this game we are lashing out on the defense
when they're going for spawn pigs however it gives up a lot of ground to
arc and I'm here this map control right here holding onto top spiral holding
on to long desk that opens up a lot of opportunities for shy Academy to put
pressure on that bomb side it doesn't where does the push come from again you
don't make sure the operator no talk of being those other snakes there's no real
information and they got good crossfire fire smoke C4 Goryuk has his on doors
ready for it up rams goes in finds the opening that's huge big kill rams has
found his gap he's taken down the smoke player and he's taken down that
pivotal position on the bomb side now the big thing here is that there
is a plant potential available. Good kill, though! Lunchbox. You can't be missing that opportunity.
Yeah, you're right. That's Dujanka, and he's got so much U2 left. But if they have a way to try and
distract him while they go for a plant, no, the player! You are the one! The one for Chiefs to
deny this plant! But he overpeeks, and he loses his head. I think Chiefs are losing their momentum.
They've lost their heads now, and Neptune in a 1 versus 4 has absolutely no hope in hell.
Actually, maybe he does have open health, he finds two kills, but it ain't enough.
Ah, Psy, for Neptune, he can't get that next clutch, and Shycademy, look, Pengu, they did it, they bloody went and did it, they won an attack in overtime.
Now they just need to lock in on defense, and they put cheese on the back foot after the first map in the series.
Of all the rounds, which I can and could have won on the attack, that was not one of them that I thought they would get.
They lose the opening player, they don't have any way to execute, it counts down to finding just one pick, right?
There was RamSweetz, walked in, found the smoker meeting right here, that close to the first crossfire,
Small miss a few from lunchbox had a C4 in pocket
Jekyll peaks to try and get information and dies on the retake so to speak
But they had to shank it do they need to fight for top spiral with the shank of the night the plant no and
Had the mute C4 been alive when it planted by the desk where the shank of then has to white swing and die
You can see for it. Yeah
So one player individually making a small miss plan dying makes the other players position much weaker and
and changing how many ways you have to save that round.
Sha Academy and our defense.
The one thing here on top floor that I want to see from both teams, and they've both done it to Shanka,
you stop the CEO rush.
And more importantly for Sha Academy,
Chiefs, they were using shields as the main pushing tool on their attacks.
What's one of the best counters in the country,
a very small compact map with small corridors and doorways?
To Shanka.
If any shield operator walks in,
You can either stacker them, as you stun them with the fire, which is kind of a weird interaction with this how it works.
You can stop them from pushing, deny a plant, and Dishonké has 20 Truman Launcher grenades in pocket.
You can literally deny an area for so long.
Ah, the chase now. Obviously they're on the attacking side, they're on the unfavoured side,
but after losing the round like that, when they were favoured,
favorite of three players made three separate mistakes where if any one of
them had happened that's probably still a redeemable round but the three of them
put together makes it a gift for Sharkademy now they have to try and
conjure up some confidence to go through an attack with the Ying and the
Monty like good luck mate that's gonna be a real big ask and Sharkademy
filled with fuel they have their first match point against the Chiefs
The thing about being down 6 to 7 in OT here in the attack is you might actually lose some of that
Fracking power. Who's gonna want to walk in and take that risk gun flight?
Who's gonna want to walk in and make the round defining play or really Sun Ying so it could be him
He's on the sky like this is debating. There's the can on the informanty
But of course lunchbox behind them and they have to be successful if you can't die
But never skin
Big chance for Neptune to make a statement. I think he just hop-reached using the Rams boogie drone
That's so clever so quick and he needed to land some kills
He did now 1v3 for Kken with that Monty up. This is such an impossible task. They hear that he got flashed
Relays is now rotated. Is it gonna be an attacker side it overtime after such a slew of defense rounds?
Indeed it will. Great close from Relays, but man, what a big round from Neptune on the run.
Entering with the R4C, Chiefs have pushed us to a 7-7.
I mean, one better way to find that overtime attack around is to do something absolutely ludicrous.
That's going to catch opponents by surprise.
Mind you, there was a Goryo fire popped on the window that Neptune's heart reached.
So he basically heart reached the window, sprinted through the fire, took a bit of damage, and then found two picks.
Chiefs are calling the attack timeout. They're gonna cook up the best possible round on defense now
They gotta lock it in because like you said both teams have won their tank and OT
Which they only got one of those in six attempts in the first half
That's time for Nate to get in the action and
Let the guys know what needs to happen in this final round of defense
Nates, one of the most experienced coaches in the OCU region.
He's been around for a hell of a long time.
Started way back in the day with the order roster.
Do you remember those guys?
Of course, he worked with the previous chiefs roster as well.
What is it now to lock in final defense opportunity?
Which bombsite do they go for?
How do they decide to hold it?
I feel like you just put up the spin the wheel app.
You slap in every stracken that you have.
You spin the wheel, you see what the guards want you to play.
They go basement.
Oh really, this is the one where they only won it after 1v3 from Neptune and then they lost it on the other defense defacement.
I'm trying to see, they have different operators though, they're playing Ela Solis, Valkyrie.
So, they're playing triple C4, fishing for a kill to Valkhams.
They're playing Solis for the roam game, slash flank, slash retake.
Kai's for the wall denial to kind of stall that first step and force out a Thatcher EMPs
So they have difficult win conditions essentially, but it does all depend a little bit on I
Don't want to call it luck, but external factors like the Kai's is great unless it pay a Thatcher
Then it's completely not a fight and useless right you trading one for one
You bring the Kai's up in the Thatcher nothing happens. All right, that's it
But then getting C4 kill can work and can happen, but this is where the Factor rework is very important to me.
Factor can now take up a scanner and almost like a mini IQ, look around the room and they won't see what utility they're looking for, necessarily initially.
But they will see that there is and then they're trying to take an MP.
So you can actually find these Valcams with the Factor after you breach the wall.
It's very important to me that they don't get too busy working the breach while also doing the run clear.
5 men get the breach if you need to, 5 men get the roam clear, we cannot afford anybody dying alone to an odd C4 and odd gun flight
So, they're worried about the C4, like the EMP the kite crawls, then they throw the C4 and then they might die
And then they're gonna EMP to bait the C4, cover the C4 and then ensure that nobody dies
But that's so creepy, people, so they get the step gun, they get the C4 and they're gonna watch for a play
Oh my god, this is so bulls**t, even there's a player up above!
Doesn't matter if he's got information because he can see from the solace a second attempt now cake
He tries to spray desperately through to land the shots finally the plan is denied
Real is the last one standing at Neptune again to close
It was a long and arduous map, but the chiefs
Finally put down shy Academy and get the first map in the bag
Consult is theirs, but the series is not over yet. Fortress coming up from
Shackademy, up next.
26 is starting on a very high note. I'm here in Tokyo, Japan for FPS AX. We've got the
APAC Cup, the 1v1 nows and of course the grand finals of the Tier 2 North Rebellion plus stacks of
community awards and fashion shows that the Japanese crowd have been unbelievable. This event
as a whole, the location, the people, everyone's been super nice. The food of course here in Japan,
absolutely amazing. Great to be back for a second time and yeah hopefully can make it a third
at some point. We really need a major back in Japan so hopefully we can get that at some
point in time. It's been an absolute privilege to be a part of this event and certainly can't
want to do more of it in the future. The view here is absolutely insane here in this amazing tower.
We just wrapped up the Rebellion Grand Final, the Tier 2 event here for APAC North. Absolutely
banging Grand Final. We're actually, Jake and I, really surprised that the quality of siege
on offer and very excited to get ready for the Grand Final, which again should be really,
really good at highlight some quality A-Pack siege.
Of course yesterday Jake and I casted a really big upset, Sol's heart taking down Fear X
didn't anticipate them to win that match and they got it done in two, which was really
awesome to see from their perspective.
The Japanese crowd have been unreal.
I can't wait to see if CAG can deliver for the Japanese fans against Sol's heart
in that A-Pack Cup grand final.
The bomb site didn't just keep doing it, it was a double and now it's out of blue.
And it's time to send it deep for I9.
Straight in the bomb site, he takes a few Tana's bullets from Modo.
Ah, Killing, trying to beat a hero to C.A.G. when his team needs him.
But D.D. is the last one standing, and a flawless round is one hell of a way to do it.
Three years since their last appearance on the international stage,
and Solzhard are champions here at AIPAC!
I'm not sure if you can hear me, but I can't hear you, but I can't hear you, but I can't hear you, but I can't hear you.
Well, it doesn't get much closer than an 8-7, especially when you have all defense wins
for the majority of regulation and then attack wins the majority of overtime.
That was a bit of a rollercoaster, Pingu.
That Consulate looks something like, I don't need to replay that in my brain, and
I think Shakeademy certainly don't need to either.
Honestly, it's not at all what I expected.
You know, I would say, well, Cheese is gonna take it pretty one-sidedly,
he wants to go on defense and yadda yadda yadda,
and while the map was super defender-sided,
so many rounds are closed from a strike enemy.
Like, when they're in the attack,
they challenge Cheese down to a 1v1 to the 2v2 to 7,
like it's a late round execute.
When Cheese were attacking,
they were being locked out of the majority of rounds,
letting him get in close close to the bomb site.
So, it was close in score, it was close in man count,
This game delivered on the rushes, the set ups, and a couple of pocket strats as well.
It was pretty good.
Yeah, I feel like you could make the argument pretty convincing that Shaqademy were probably
the better team in regulation.
Chiefs had two really good rounds in regulation, I think.
But outside of that Shaqademy definitely pushed Chiefs more in the rounds that Chiefs won
than Chiefs pushed Shaqademy in the rounds that Shaqademy won.
into overtime, of course, it comes down to just three rounds. At the end of 7-7, it comes
down to just one round. Shikademi took a big gamble going for that rush, and Chiefs did
a good job at preventing it from working out. That puts Consulate to bed, and as we can
see the stats, man, real play to watch for me. I know it didn't even top frag, but
Neptune, a lot of big moments from now. That game would have been over much faster
if it wasn't for Neptune. It would have been a 6-0, in fact, in the first half.
He hadn't found that 1v3 and it would have been a 6-2 lead for Shai Academy if we hadn't found a 1v1 later on.
So big game from him, Relays and Rani of course, the two top fraggers though.
Also mind you, Jakenna went 10-9, which is actually pretty good, finishing third best player.
He had a total of zero kills on the attack.
His entire stat line wasn't defense because he was playing the shields, playing Monty,
He was trying to plant, trying to roam clear, etc.
He's not supposed to get any kills, right?
But the attacks weren't successful, so the pen didn't go down,
and he didn't get any kills or anything, he just died.
But the point is here, Jakena, it's so much work on the second half,
and that should not go unnoticed,
because he was like 7-1 at a moment on defense,
so he was doing so much individual and roaming
and shutting down the entries from Shakademi.
Look, we needed to chase a good on Consulate.
They had already beaten Barbie Boys on it in their first playday.
So, pardon me, it also played Anios on this map as well.
But aside from that shycademy, I think for them,
it's a big glow up because in their upper bracket game
against Manila Fo, they got 7-2,
which is how they got sent down here into the lower bracket.
So to go from a 7-2 loss to Manila Fo to a 7-8 loss
against G. So I think that's pretty impressive.
Now, of course, we move on to shycademy's own map pick.
It's fortress. It's a map that we haven't seen from either of these teams throughout the entire bracket so far
Which means it's become a little bit of a dark horse. I don't know whether these teams are prepared for I don't know
Obviously, I can't be prepared for they picked it
But on the team side, you know, we've only seen
Shelly consulate bank and border out of them so far only four out of the nine nights in the pool
So time for chiefs to show us a fifth
Look at it how both teams they consulate and how fortress tends to play out. I
I could see it where I got pretty able to vote for them like the way that they're clearing from like admin into CEO
For example, I mean that's gonna how you play fortress in most bombs as you go roam clear over
The thing is fortress is just kind of an easier version of that because it's it's less defender favorite
If there's a bit more not even that's where there's a couple of key engine I fight in couple of key doors
You want to open and it comes down to of course is the simple executes
So I would see the playstyle favoring both teams pretty nicely.
It could be the Sonic Snake, the Shields, all gonna be excellent.
Yeah, so we're digging to Fortress. It's the first time we see either of these teams take us to the newest map to enter the competitive rotation.
It was a farm burner on console 8-7 for Chiefs, but you can't deny,
Shai Academy looked better than Chiefs in a lot of those rounds that we saw.
And now we go on to their map pick as well.
The the broth is boiling the map is cooking. It's time to head to fortress to see where the shark had me can push us the distance to shall I
Make curious and opera the bands we saw a mute target ban to enable the solid snake on consulate
We saw both teams opting to ban solid snake on their halves Monty going off the rip here
I like that a lot again newer map much it brings stability
But Sharkademy didn't bring shields except for one single or round on Consulate and while the shield did get two or three kills in the round
It was not a successful attack
Of course I could change in a different map, but Sharkademy didn't give me shield team vibes
Not from that in the previous map at least. We saw one round with the Blitz
I don't think we saw much outside of that
The bandit Kaidban makes sense, the Deimos band, I don't mind that. We saw a lot of Deimos
out of Shai Academy. If anything, I'm surprised we didn't see as much Dokeby out of them. I
think it was one or two rounds and it looked quite frustrating, especially the way that
Chiefs like to play. I mean, Chiefs are very loose. Chiefs are very Rome heavy. They'd
like to go for risky plays. The Dokeby is great at really punishing that kind of
risky out of position play because if you're out of position going for a flank and your
phone starts ringing you absolutely cooks and so I like this doc could be picked
here from Ranz Ranz or Ronnie I don't know what are we going what are we
going for this guy is so inconsistent with his game game man compared to what
he's called in the team overlay so it's always better to call it player by their
actual name and that's right that's great but when you're just in the
you know the spur of the moment kills are happening you're gonna do the
classic of reading the kill feed right that's what's gonna happen you're not
I'm gonna read Rans and go oh Rans is Rani so it's Rani like when we just flicked the moment
Maybe it's Rikkunz
It's Rikkunz
Rikkunz
I like calling him Rans because it's funny it's like who are you addressing oh just
a bunch of Rans
That's
Okay
That works
I mean to be fair if you're cheese it's I mean it might not feel like that to them
because they always know the place a lot more than we do but for me watching
should I carry
I already know Kakin
Yeah
that relays not relays relays goes down oh man that has been tripping me up on
consulate relays vs relays got me a couple of times but thankfully relays
is dead normal thermal it's a bit of a yikes though at least we have Sean for
some backup hard breach thank god he's either playing can openers or playing
two separate hard preachers but it gets worse relays takes down Sean all of
sudden you're in this position of... well the attack is kind of cocky guys and the fallback
here makes perfect sense to get the second layer, reinforced walls, the narrow lasers, deployable
shield, this is a raw starfish academy. And I think quite like losing your first two hard reaches
in the first minute of the round. Doesn't make things easy does it? Problem is Fortress is
so many choke points, narrow hallways and you really need to hunt these roamers,
Because you need to take map control, it's not easy to do even when you do have hard breach.
Arkham's going to need to go big here, I mean, realistically the only way that should
Academy win this round is a couple of insane shots.
Well, not going to hit the first one.
A second, nope, not being given.
I love the layering here.
Like the over-aggressive roam into utility, into triple 5 man crossfire, they're going
to go for the kill.
Come on, just swing him.
coming for him. Actually, they're still disciplined. They didn't full commit to the swing.
Well, I mean, they have so much util to sit behind. I don't blame them.
Yeah, but it's a five. You come on, guys. Oh, you swing this one. One guy control.
Yeah, I think they're all going to do that. It's three of them, the prone piece,
and they eventually get the kill. Big opening from Chiefs. What a statement to make on their
opposition's map pick and we continue the trend of a very defensive favorite series.
Oh boy, I mean the Monty Ben looks even better now because if you're up against this type of gameplay,
Monty can just you know not care about it and just get in and get some pressure in but
that constant chain of information. The defenders are forced to not play as aggressive but
it gets target bend away, same with the demos. So the only thing that can help you is the
And guess what? They lost a round when a dog could be close there.
That's how quick that round ended.
You had two people dead before the first call came to use.
Definitely one of the worst rounds we've seen from Shai Academy so far in this series.
On the attacking side, obviously it's been tough, but it doesn't get a lot worse than
losing two hybridges in a minute and failing to get a single kill for the rest of the round.
So choose definitely a big confidence booster and while I said we haven't seen this map from them as of yet
It was picked by Chicago me chiefs seemed to know what they're doing
When you have a good denari player on any map or any bombsite my immediate thought is oh, okay
You guys know this you've done some yeah
You don't just in the car loaded the server and you're like yeah
Yeah, I've got it. I've got some denari strats like that doesn't happen
You have played a site before you need to have done a few dry runs washed a few tick tox
maybe done a few stat sessions if you know how to play a good Denari.
I had a ranked session not too long ago where I was that kind of guy was like okay I can
probably cook with Denari right now so I picked it not knowing what I was going to do.
I spent the first 60 seconds not of prep phase of the active round on top of prep phase
trying to figure out where people got them lasers and it was beautiful but then the
round was over shortly after because my team is a spawn peek and then it didn't matter.
So you definitely know what I'm going to do in a custom game, I'll put up some videos
and just efficiently go bing bong boom, now that it's just set up and it's all done, because
it can take a while to connect the dots otherwise.
Yeah, track.
Looks like a lot of pressure near old tower.
Shot on the black beard is the main instrument that Chakadami will try and use here,
but it's got a rotate hole, the chiefs into the top of old tower, a shield to protect
that is well dropping from the top of tower is very dangerous because of this
setup. Nader's good though but he's gonna need a second Nader to try and clear that
shield and now he's been gassed on out. And man, I can actually take a hell of a
lot of damage there. Apparently the way we say this guy's name is Rams, which
just does not look like it. Where is the R? My guy, where is it? I don't know man.
I don't know that's what our production team has told me. It's Rams so
sounds so fancy sounds so like posh runs oh yes wrongs wrongs oh yes top of the
morning to you some of the staircase but I be with this nice thing that we can
walk on up and start taking down the map control normal costs he keeps in
pockets should destroy thing I'm unactivated oh yeah hold on chance and
runs work together but hello goodbye I guess play coming from down below the
Denari has a big impact with the Scorpion.
Ranslow will trade, that's a nice little narrow angle.
2v2 looks very winnable here, for shy Academy.
Definitely it's winnable, but it's a guard.
Some of that bombsite to work with,
spare key band pocket and more health on the bars.
And they know Kagan is stuck outside the building,
so it's just Ranslow being angled,
just showing for him.
He needs to link up somewhere and fight together.
Otherwise Kagan has to make the first play
and get a pick.
down look if anyone's gonna do it it's this guy right here with the AK 12 don't
over peek here relays don't give him the chance nice clear the f-net mines the
dread mines one by one oh you're not even gonna peak he's literally running on
here him yeah this is a nice play here Ranz actually knows about it but that
is a angle and a half still gets the injured but the kill not to be cheap
go 2 and 0 in the first couple of rounds here on Fortress. Heartbreaking round this
year's academy, you spend about 40-50 seconds on that tower staircase waiting
for the Toxic Babes to expire, you can see 4, tossing out your grenades. The moment
you make this push right here, you get flanked. I'm serious, who kills? It's like you
did such a good job at waiting and burning utility all the right things
But you forgot about the flank for just two seconds.
It's not even that they forgot about it necessarily.
It's that they were basically actually making the push happen.
So really great timing pick there from player.
It's a big thing about timing.
So when you're going for a flank, you do it really fast before the expected.
But there's five attackers alive in flank drones.
Or do you do it right when they're about to execute?
When they're all busy calling, planting, covering.
Well, he picked the perfect moment.
Academy they might not have played the shields in the first map of Consulate
but they have been pretty keen so far here in Fortress perhaps they are a
shield team after all. Clearly. But is it gonna be enough? I feel like if you were
gonna pick any shield here for the way these rounds have been playing out it'd
be the multi. It would be really nice to just have some free info the walking
drawing to be leading the way for Sharkademy but no chase banded out I think that was a
good move. The Blitz and the Blackbeard really just do not achieve the same thing.
I saw how, how, what's the I'm looking for here? Pro-Active? The Rome game is from
Chiefs?
That's a good word man.
They're very much, yeah I like it, like they're everywhere, like they're not just
Sitting in corner baiting a rat play like they're actively shutting down entries. Okay, nobody seem gonna run over here instead
Constantly moving and they play a lot of solos in conflict as well
It's getting information where the drone saw the flanks can happen
It's not the Kenan vigil a couple of rounds before
But they've actually surrendered
The above the bomb site has been completely clear a rowing mouse bedroom office commando
They're playing first floor
So it's just a bit more like really just looking for a flank at some point with the solos and then everybody's staying safe shelter positions
By the side doing a mixture of utility crossfires and of course a single roller. I like how you said chiefs playing really proactive
They're not writing in corners, and then we'd see realize writing in a corner
To be fair he's playing the
The flanker, more than the roamer I guess in this round, where his goal is always to be unnoticed, upstairs, and then eventually hit a flank with the gadget, knowing exactly where the flanker's are, whereas previously the roamer was about finding kills and shutting down the entry points.
This one is still going to be good for Sean though. NAP goes to the next two rounds further, and the flank is established.
This is risky. Sean goes straight in for it.
Fines one. I don't think there is plant, and also it's going to be a post-plant of the 4v4.
The Chiefs still have a lot of numbers up, and they still have relays upstairs on the flank.
The first kill as well, found by Jakenna, so shy Academy task with a very difficult task
of trying to cover this in the post-plant from a numbers disadvantage.
Great swing out though. 2v4, all of a sudden this retail looks very winnable.
Both players actually are both here on the attack so they can start speaking at the duty and just go for a push.
Nice, good bait there.
And Ranz finds his as well, but Relay is on the top floor. He finds both kills.
Play is now going to have free reign. I don't think- wait, Ranz cuts the down.
He finds the second kill as well. I completely misread the situation.
I thought the solo's got the double, but no.
Ranz has a big clutch moment, 1v2 plant is not going to be disabled and finally around
on the board for Sharkadamy.
Yeah, I mean a couple of things there right, they actually have two people playing in the
bove and two people playing beneath.
If the new bove attackers are going to be the floor above, I feel like you send the
full three.
Because if you have two people beneath you and the flank upstairs is not successful,
you have two people doing nothing.
So one guy is going to try and defuse, the other guy is watching the guy defuse while
the other people are fighting top war.
And it all comes down to this good position in the postman from the academy, taking very
safe positions here from Realers, gets there first, and then he might get traded by the
solace, but then he has his teammate right behind the door going for a good old trade.
As long as you have one attacker on the verticality left alive, you will win this
every single time.
The postman verticality is too strong, it is such a one-sided affair.
And it came down to a quick plant that wasn't warden on the bombsite where I see for it is on the other
Bombsite essentially not in position to toss it out
Not able to see to the smoke so I think the fact that you can even for an off-paced play going very quickly there
Is the big reason why they found success. They were not ready for it from chiefs. They were still trying to flank
They were still trying to make a play elsewhere
So the Op-Bands come through as we've done the first three rounds, and Chiefs are going
to ban out the Ace.
So the only hard breach that Chacademy will likely be picking here is a Fairmite, Navy
Tin can open his, but not for this round.
Also notice that Chiefs actually went for an open hold this round into Projector instead
of full reinforcements.
The Shrek Academy are getting rid of the Azami. I can see why. Remember all that dorms attack.
The Azami was such a kill up. Some annoying positions to try and deal with.
Well this has been a little proactive right? The rotations, holding both Horses, holding
master, all the main stairs, main stairs, eagle stairs, a bit of debate there from different
regions I see.
Lol.
I'll go and just send it straight to the laser looses.
When you got got.
As it's off world man, there's so much to worry about if you're a tourist these days right?
The mossy, the mute, the lasers, the players, the baton switch the cadet and another thing
downstairs.
Successful.
everywhere. Yeah there they are and they've just lost their Blackbeard though
I don't know why Jakenna decided to ego challenge. That was a bit of a strange one.
As a result now it's a free main stairs control here for Shai Academy and
while they lose their Blackbeard they can quickly redeem themselves they've
got a lot of out control if they find a pick on site. I'd be able to flip the
switch. Fenders have lost soft angles and the wall is already open by the
the main stairs so all of a sudden it comes down to these simple gunfights there is mostly
forehand defense there's no more smoke because you're gonna die earlier on the main stairs so
this could be a matter of smoking off the angles with the capitol and the ying
flashing going for entry just three to one executing together
all he goes that candela but lunchbox finds arcanum and another one for chiefs as well
realas and kakin the last two left they need to go fishing
Oh, this is an awkward gunfight here for realers.
Oh, come on, doesn't have a chance there to finish off player.
They know exactly where the last one is.
Such low HP, but two freebies.
Watch out, Chiefs. Don't ego them too much.
Neptune's low HP.
Realers' gun packs a real punch, but players got him on lock.
And Chiefs, find a third round on defense.
The trend continues, Pengu.
Even though Show Academy have one round on the board,
this is a very defense-favorite series.
I'm doing a pretty cheap, so they're doing a great job at just not allowing Shrekademy
to go for Executes.
I mean, the one round victory that Shrekademy found so far was an actual Bombsite Execute
where they get down that Defuser.
Chiefs are saying, we're picking strong guns, we're picking traps, and we're gonna fight
you.
We're roaming, we're flanking, we're swinging.
And as long as they get, you know, one or two kills in the round, they can disrupt
Shrekademy from achieving that late round plant scenario.
And any attacker that you move from action is pretty high in value.
Like last round there's a shield, died early, huge impact, the twitch for example, that can
clear out stuff like the denari lasers, it can give you good information with the extra
drones, that's a big pick.
It's capital for example to fire the smoke, anybody that you kill in straight one for
one with is probably gonna be worth it.
The only really high value operatives tend to bring often is the cannot playing smoke.
And he was playing on that aggressive position, main stairs is like first in line, but because
they got a one-front trade, it's okay that he died, because they killed Blackbeard in
response.
That's honestly kinda worth it, looking at sister playstyle.
So as long as they keep trading in even numbers, the strat is working, that's all
they need.
I've seen where all the Denarii lasers end up going as well.
You really want to get your twitch in there.
You can see that the Academy keep picking that twitch, but I don't think Arkham's had
much success at finding these Denarii lasers, especially because unlike some teams, it's
kind of two schools of thought with Denarii, right?
You either have all your denarii stacked in one spot so you can push for a kill, a lot of damage.
Or you do something more like what cheats are doing here where there's so many spread out.
If you take down one of these denarii tripwires, it's not necessarily going to disconnect all of them.
That said, the nade might help.
Propoint nades in denarii though is it's very easy to accidentally throw the nade into the laser
at which point the nade gets zapped and the laser recharges after a few seconds.
Bad in the value of one laser vs one grenade, it's not quite a fair comparison.
Of course, if you got that cleared, you got it cleared.
But ideally, you have an easier way of doing a solar less costly version of doing so.
You see how much respect that Shakaemina is giving right now.
They're expecting the Chiefs to go for an aggressive play, look for a swing,
look for a kill, so there are those holding angles, holding angles,
and even spending Candelas and extra set of drones in that final bit of intel.
But the Chiefs are attacking, or they're different in strategy entirely.
They're falling back, reinforcing walls, redeploying the deployable shield, and now they're just
going to play the crossfires.
So they've been playing Acro, Acro, Acro, now they're playing the layers.
This is great.
They've got three toxic babes, they've got two two-bar canisters, they have a C4, Elimin,
Melusi, Denari.
This bombsick is so hard to pick apart, and to make it even better, Nunsbox even
takes out a player that don't could be.
Yeah, realize we'll over-aggress and give it up as well though.
One of the U-Tools now been cleared by Shycademy and they still have Realers on the Solid Snake which is the perfect operator for this position.
He's also going to find a free kill. Lunchbox just completely unaware of what angles he is exposed to and with Sean breaching that wall, there is a massive gaping hole in the bomb site.
The real chance now for Chiefs to win the round is really on Neptune's flank but he's decided to back off.
The gas comes out from Jakana and I think Sean might even be out of Sting here.
a stick here. He's gonna commit. He's gonna die, but it's worth it because he gets that plant down.
ShaikhaDemi in the 3v3, but Arcanum, the F2 comes to life and now cheats in our world of
pain. Neptune far from the bomb, so it has to come up the main stairs. Jakenna, no gas remaining.
Tall task ahead of him and after Neptune gets traded, it's a 1v2 for Jakenna. 1v1,
But Kakin has the crossfire and Chikademy finally assert themselves in the server getting a second round on the board on the attacking side
So is this a case of the health rework system actually changing the outcome of the round?
Thermal is a two-speed two armor. He's even have died
One tick later on the smoke so back in the game armor would give you you take less damage, right?
But smoke and fire does true damage. It doesn't get changed on armor as bullets and such
Now you have more health if you have higher armor value
So as soon as you smoke survived one tick longer because he has more health in the past, right?
Yeah, so had that been on the old system smoke would have just actually died
Before the thing goes down
Yeah, you're right like because like you said it was just bullets that were affected by the armor class
in the back of the day and now it's actually health. Anything that does damage that isn't a bullet now is
essentially nerfed
because of the health change. I've seen it been a few years since that change, but yeah, especially for OGs, like you kind of just get used to
instinctually how long it takes to kill someone off of the smoke. You're not counting the seconds.
Like, you know, pro players at the very top level, you ask them how many seconds does it take to kill an operator with a gas bay?
Yeah, but like if you put them in the server and say all right
Tell me when you think they'll be dead. They'll probably get it a hundred percent of the time
But if you get so accustomed to that old system, then yeah, it can be a bit trippy
And that is
Again if you play Rook now, they just bought through class patch you get 25 health per player if you all pick up a
Rook T-shirt. You get another player in terms of value of health, right? Because you get
a hundred more health on the board essentially. It is pretty spectacular. More. 125 health
on the board. If you have Rook armor as an attacker, theoretically, on a shield, you
can play with a hundred and fifty health. That means you can tank almost a full smoke
canister at that point. That's pretty insane.
you do it in a hacked Thunderbird device while Doc is over healing you as well.
Oh yeah, okay, okay, okay, relax.
Also Juggernaut.
They buffed Thunderbird 2, increased their healing by 50%, 3 seconds now.
Wow.
From 2 HP to 3 HP, that's a game change.
Hey, hey, yeah.
Apparently it feels pretty good.
I haven't tried it myself this year.
Oh, they tried him!
He doesn't know, but they tried him!
Oh, that's huge.
Oh, really?
Guys, I got a flank here.
I'm about to get a freebie, guys.
Build us, you know.
He's about to become the freebie, he comes to Grim Canister.
Yeah, but the key thing here for Shack...
Oh, okay, so now I'm gonna force him out.
LOL!
A player up above for rounds.
Huge from Shackademy.
That's one way to use a Flores, Joan.
I quite like it.
Free kill.
And Relays is dispatched with big chance here for Shackademy to go 3 for 3.
And again, the Flores being used to flush players out of position.
That's an unusual way to use this operator.
very well done I mean some of you might see overkill but I'd say just about
more is necessary to guarantee that freebie again the only attack the one
that even half then a 5v3 glass and 5v3 it doesn't come through
doesn't find anything Neptune needs to get active now he's got two big kills
brings out the pistol for three but a trade comes through shakadami end up
on top it's an even half at the end of the defense for cheese shakadami
look to push deeper on their own defense after the halftime break.
I'm gonna bring out my guitar one of these shows man.
I mean uh, I mean that shred.
You got a shred?
Maybe you do the halftime vibe check.
It's just you.
get a Sasha as the choir in the background as well.
Oh, I don't know if you guys hear it, but she, oh, she's just come over, she's only playing
the guitar and she's like, look James, I don't know what's going on here, but I need to be
part of it.
She does lend her sultry turns to some of the more intense moments, kind of which
broadcast it was.
There was a particularly crazy one and she had to let the audience know that there
was a lot going on.
It's not easy when your owner starts yelling out of nowhere, what's going on, hello?
Especially at 2am, and look she sleeps in my office usually, I've got like a couch in
the back of my office, she likes to sleep on, and uh, as far as I say she does not enjoy
sleeping while I can't sleep, haha, of course he died, let me go to bed, it's 3 in the
morning.
It's only dogs could tell time huh like proper they know that it's that it's screwed, but I don't know how
She's a shape though. She's pretty smart. I could probably
Wish you could do that with cats because cats are just the opposite of either. It's like they don't understand anything
I feel like
I think if you have a cat but my mom
Kind of owns it at the same time
So your mom has cat. We have a word that it's called your mom has cat
No, so I bought the cat I got the cat and then I realized this is a bad idea
I traveled too much and then I was like mom could you just like cats sit when I'm gone and then it turned out
I was gone more than I was home. I literally came to your house, and I have not seen a cat
You don't have any cat stuff. You do not have a cat. You got a cat and your mom has no
No, I have a little cat scratch in the kitchen. I think you have a cat scratch is still
You're right. It was uh, yeah better than you sure sure whatever. Well
The only thing I'm scratching right now is the it's to watch the oceanic sea penguin
That is what's going on right now two minutes to play as chief start their attacking side and guess what they've brought the Monty
Something that they banned away from Shackadamy and then look when you got a new map
You try to figure out an attack not much is better than a montane
And oh, this is a cheeky play with the drama with Kyle if they're both going to go for it
I like it. I mind you, Jakenna did go 0 and like, I don't know, 6 on the attacks playing these shields on Conchlet
So while the Monty was being picked in high frequency, it technically wasn't successful
Jakenna himself didn't get any kills or plans and cheese didn't really find more than a single attack around so
This could be Jakenna's thing. We know they're gonna play the Monty, but we know it's not gonna work
They're going to leave it open.
The race boomer thorn, there's a bit of damage though, but the Kineb will shock it off.
Only take it about a third of his health, but less than that actually.
Still a decent amount of damage.
I feel like he thought the impact's coming in later on. He got save flaws.
He definitely can make a difference.
For sure.
There's the primary spot to be in. Bunks.
If they pop the wall behind the thorn player, Rilo's going to be in a lot of trouble.
He's going to tank the angle. What is this?
This is huge, I really like this. Balls you play from Realers.
And it was spotted by the Monty, it should be a free kill, but I think he's being peeked.
By Launchbox, great little pre-aim, and quick kill.
But Realers is gonna get the last laugh as he finishes off Realase, the solid snake, with a Razerblum Thorn Trap.
40 seconds, and she's still figuring out where exactly this Monty is looking to plant.
Yeah, the thing is right now I'm trying to be out to C4. Second smoke goes south, and I can walk on in.
They caught the bombs in the half can I see for even reach him I'm not entirely certain
I don't think it will
The EMP does deny that C4 plaque goes down
She's had good coverage as well lunchbox outside the breach now outside the window triple on the round shot 1v4
You can find the first one just finishing off. What was left of lunchbox?
Tiny bit of damage on the jakenna here, and you're right. There is a claim or he's trying to bet it out
You can't do that anymore the delay on the claymore detonation is not what it once was player with the long-angle
Chiefs starting strong on their attack carving shycademy a new one
The my regret not bang out the Monty and they can sit there for the next two rounds thinking
Yeah, well, we can't stop them from doing so we have to wait two more rounds
And then they of course in the third rotation they can up for it
The funny thing is they banned all these like executed heavy operators like the ying and the glass, but then the roaming presence wasn't really necessarily that high.
I feel like they're just gonna ban ying glass and ban gharat because of the execute, because then they're gonna take full map control.
That's just open for a C4 denial because that's the issue.
If you want to play heavily for the bombs that are in plant denial, then you kind of need to chunk up.
Something that can't get countered by a simple EMP, what they brought double C4, something that DOES get countered by the EMP, and that's the case!
C4 was tossed, it was actually gonna hit, it was successful, but it gets caught mid-air, and therefore doesn't find any bit of damage and no plant denial.
I see a little hack on that drone there from Realers, I don't know where he's going to
be at, relocate these drones, get a bit of information, maybe go for some Vert C4s.
What do you think it was these days?
The buffs have come through, he's now got four pests, but I mean aside from that,
still like not a heavily played operator, got the shotgun back at least.
As you can see the most recent buff was the shotgun return. I'm always gonna on a picnic stop because I'm salty about it
Right when mossy had the 1.5x Tony
It had 21 bullets and you be suppose like this guy is too good. Let's take away five bullets
So that's 16 now the problem was the number of bullets the problem was the scope, right?
Yeah, but so this is a thing they need to go way to scope years ago, but they never gave back the bullets
So they're only still at 16, but no soon scope. Yeah, what's up with that?
It's my if you had a zoom scope. I think you'd be played a lot even with 16 bullets
Yeah, cuz what man I think you will scope and the recoil
Cuz it also does like no damage that thing is a literal P shooter
Yeah, but having 16 bullets the lowest count of any alternative weapon the game by the way
Without having any opposite. There's a bubble C4 cushion that it that is a round victory my friend right there you can clap
Very nice. Call it GG round over. I mean unless you throw it now
It's always throwable. Of course, our Poxy ball player gets a peek under release.
If he had 21 bullets, he wins that. But never mind, Arcanum looks to re-peak and player finds a second freebie.
Sean decides it's my round, guys. I might just do it all myself. Three kills for him.
Now tune him player though. Don't count them out.
Well, one player is playing for the ace and two players are playing to win the round.
Let's see if this one wins first.
Well, that actually knows where Shanta is.
Is that the Monty right now? They could get so much intel to work with, but unfortunately, Jakenna did go down.
The player's been gridding that horse door. He's 10 kills so far with that DMR on hand.
But how did he work this corridor? If he walks into the bathroom, there's so many different crossfires and angles you could die from.
And without any real information, it's a risky play, but he has one spare smoke canister that could be used to disrupt that crossfire.
Dreadmine though is gonna keep Neptune at bay briefly quite heavily tracked as well.
Shot knows where he is.
And Ranz as well in the corner of the office.
This needs to be a big kill here for play up, but, Shakadimi no they just need to not
peek.
Kiki doesn't need to over swing here.
The gas is so perfect.
Oh, that's a great angle though.
Ranz goes down, three kills in the round for play up.
Maybe he will go for the ace.
That's not as well on the objective. However, Sean's gone for four. It's ace V ace now, but Sean gets the better of player
Frustration on players face, but no doubt elation the shunt big ace for the support player
Amazing beautiful again that single is he for knitting two kills on paper the round is over
The fact that it gets that close a little bit scary, but Sean dude on coaster playing the echo that is
the Sashankar, the Maestro, just doing the really difficult roles, the thankless roles.
And now getting a bit more of an action here in Fortress, getting very active in the server.
And of course, as you said, Ace for Ace, we saw players facecam reaction when he lost around,
being a bit frustrated. But let's be honest, it should have never been that close in the first
place. If you remember of Cheese, it's like, whatever, guys, that round happened, we gave
them a free one, now we go again. And now it really comes down to Jakenis staying alive. The
issue of the the Monty on country. Like I said, Jakenna was 0-6 constantly died in these odd positions.
Same thing happened last round. We even see Jakenna in a good safe position with the Monty,
would it gun behind him? Or if he dies they are trading off with an incredible amount of map control
or getting a kill trade. He cannot kind of go on his own and just die for no gain.
It's funny talking about Jakenna. He was the guy who was spawnpicking on Vigil
map one as well it's not often you see the same guy being the vigil spawn picker as being the multiplayer
I feel like that's a very rare combo for
I think it's a case of I
Don't know. Yeah, I'm looking at all the players, but I don't think anyone else really plays shields historically knows
Under on the roster of teams you kind of play right here like this is a really roster of frag as you compare it to what
realize and play as old team was like well you see you had fish oh guy who was
the ultimate hard support and you had to harm who despite being insane frag actually
quite enjoys playing a lot of supportive roles yeah a very different team to so
what those guys were used to I think didn't realize have like a little
stint with Blackbeard at one point where he had like a couple of games
we tried it my memory is playing with that brother I can't back it up with
That's a swing. Good night and good bye.
That's player, the guy who fight with the ace last round about bit first and that's a little bit
extra neutral. Grenades and gridlock and Kakin gets a second as well.
It feels like two hours in a row now. A single player, it's a quick 2k and the attack,
it is just stopped immediately. No gridlock, no send, so much lost activity.
It's funny it's the two former enterprise players as well who just
Feed Kakin, peeking that external window onto the stairs.
Do not mess with the vector, I tell you what, Kakin is now hungry for a 3rd kill on the exact same window.
Mmm, hmm, hmm...
Frustration building on the side of chiefs.
I think one of the comms is gonna be guys, why is this happening? This shouldn't be happening.
I want to see them make, again, check in, or do the word.
Utilize the fact that you haven't blitz to get that map control before just swinging windows and doors
Doing a bit of verticality, but the issue is Eric get the rumor man. It's there
Yeah, I don't know what's going on here
But you've just made all this third and now sent your last two players down below the verb belongs to cake in there
Is absolutely no way to win this round. Oh the fire shot from jacanna, but yeah, he is forced back. Thanks to the fire
Yep, she's had a lot of clutch potential in this series
But again we're taking up above you just fed him a fourth kill Neptune one V for it could be back-to-back aces for different players on shy Academy
Make sure you give it don't wait no don't do it come on off of him
It's on the board. Come on give it to him guys give it to him 25 seconds left in the clock
Notice you turn hand. What do you do? You push a dolly?
He's got a smart. He's got the vert come on get in there
that you do not say my friends come on
I runs eventually gets to kill cake and
doesn't get the ace but that's okay he's
a man he's happy to play to win cheeky
smile on his dial he knows he's doing
all right here
it's funny like every now and then we
see a great round from cheese very
rarely do we see a round where we're like wow she's really won that on the strat you know
she's really played smart seeds there it was one round where they did on console it was that
Jagerholt but outside of that I don't think I've seen many smart rounds from chiefs I've
just seen a lot of you know oh this guy's a hero so they need to cook here in strat
time but lunchboxer said no that's a good time mate this is barter and break mate
It's Naked's chance to talk with the roster.
Yeah, but I think you're right.
It has filled a bit like individual guns.
Skill has been the win condition for all the side of GC sports.
And I don't think that's good enough.
If you're looking at the level that they should be playing at,
the fact that it should be really the aim for that second spot in the region,
fighting for first place against EP, of course.
It has been a bit messy today.
And I'm curious if this is them underestimating their opponent,
or thinking that we can just take them with the gunscoot and stay strapped for later or whatever it is
but I think they generally have to sharpen up and show a bit more solid siege step 1, 2, 3, pick it apart
and not just take those 50-50 gunfights because it's great when you're winning them
but it's awful when you're losing and what's the point of playing gridlock sense blitz
if all you're gonna do is swing a window and take a fight utilize the operators
utilize them correctly get in the building and play out of full round
Yeah, I can't help but wonder how much chiefs are being polished by the Monty ban here.
Yeah, they can bring the Blitz, yeah, they can bring the Blackbeard, but it just isn't the same, right?
And the way that chiefs won that one round that they did get on the attacking side, it was very much alright.
We take map control, now our Monty just looks at the bomb site, pings people, we kill who we need to, we plant.
Very, very simple when you have that Monty.
I think when things get a little bit more complicated, it's hard for Chiefs to play a Struxin.
There's a lot of new operators. You gotta get a lot of utility now from the side of Chiefs.
They have to use it correctly. When you're playing the Grim Capitan in a shield here in Blackbeard,
you're really speaking about the ability to isolate a player,
clear them from a corner, and get down the defuser when you get to that bomb site.
So again, step one, step two, step three, the goal here is to get to the side with four or five attackers alive.
So with Shackadimi, what can they do in response? Well, they can actually play the disruption game.
Go for early play, go for a roam, try and fight them on the entry points and not let them have that space for free.
But it comes at a cost. If you fight them early and you die early, the bombsite is even weaker now because you have less players and they have strong operators.
I like this one chiefs. They're spending four people together and taking old tower
They're above there below and they must try to ensure that there's no counterplay the force back taken on the warden
And now black can still walk up the staircase and get a bit of map control. This is great
Oh
Arkenin has just heard jakenna as well. Wow, that black beard just putting his shield back on his front from his back makes a hell of a lot of noise.
Somehow there seemed to be information. Launchbox goes for a good pre-fire. Arkenin obliterated. Nice c4, but jakenna doesn't take any damage from it. A lot of drone work happening.
Without that pressure down below with one C floor nullified can't help but think
chiefs are in a lot of good stead here. Breach on the outside wall about to be
ascertained now I believe play over get rid of the mirror window that was
facing it and realize finding a pick on cake you know it's a dream for chiefs
now very close to that bomb site 5v3 advantage like I said you fight the
really lose those gunfires the Bones like it's a lot more hard to hold but
Realor strikes back to relays and gets one pick here comes a fire and a smoke
Blackbeak can walk on in and there is no more Panthenile no C-Force
It's gonna have to go for Broke jumps on through player cuts him down from
outside what an angle for player tough behind the half wall covering through a
smoke the fire from lunchbox prevents Realor's from going for a swing and
And this is surely going to be a tie of the score line textbook clean round for cheese
Perhaps the best attack we've seen from them so far in this series
Who would have thought when you placed that one two three like
Strategical season picking a power opponent sit up that you actually have a clean victory
Crazy things right and this is the thing
Cheese are obviously capable of doing it when they want to when they have to when they opt forward
But it's not seemingly their first choice of play. It's like guys now we're kind of getting silly with it now
We're throwing that let's strap back in you know that let's play properly and look at this round
It's a 4v2 black beard planting player outside the breach. They burnt the C4s
They spend four people room clearing the entry nobody died early. It's exceptionally good
But this happens once in a half when they're attacking it happened once a consulate
as Evan wants to enforce this should be half the rounds if you ask me
especially considering Shaq had me managed three attack around wins in that
first half it's a tall order for chiefs to try and reply with the same or better
which is what they're gonna need to do to add minimum push OT and a maximum
win match outright now like we said you know this is chiefs is sorry this is
Shakeademy's map pick. Jesus pushed so deeply on their own map pick and now I feel like the story is kind of flips here
Shakeademy now
Going to the commander office
Bombsite this got very close last time
After Sean managed a very quick 2k at the start of the round with that C4
I just noticed 13 kills to six deaths. He's had a hell of a game.
He's been farming.
Is he in DMR again?
Oh, there's some AR-23, okay.
Yes, he's in DMR.
He has SR-25, so...
Yeah.
Here's the question for you. What do you think about Flores' kit, right?
Like, there are three guns, arguably all of which are pretty playable.
pretty playable. AR33 is the classic SR25 DMR which is Blackbeard's DMR. Recently you've
got the T9S, whatever that Gings LMV is called. Recently added. A lot of people still go with
AR33. I don't know man, it's a funky setup, I'm not going to lie to you. I'm not a fourth
player myself but I do think... Oh! Did you get it with a drone? Did people help?
help? Wow, I like this very aggressive swings here from Chakadami on the defense
it's slowing down the Chiefs and even though they didn't find anything they
just fall back again I think this is the right way to play it here for Chakadami
yeah the last shot if you get something it's great if you don't you fall on
back you have to full commit to that play and it's a bit of damage right
launch pops Chakanna rotiing a little bit of health and you get
information now but you can't have to put this perfectly it's not the month
anymore like that's how come and we just the black beard exposed in many
different angles if they breeze that single wall it's gonna give another
avenue for instance retake as well window swing reach the hallway push the
free fire to get back to bomb side maybe yep it's gonna get takes on our
come instead so attackers choose in the driver's 5v4 I can struggle but
good rotate from real as though he loses his opportunity and relay's
He puts him down. It's just runs left in a one V five and chiefs a flawless round
To spearhead them onto not just map point
But series point here ready to put shit chikademy down and knock them out of the bracket
And again, it's a slower paced round where they're droning
They're setting up and because you can I went on that drone
He saw a player in the hallway and the beach and
aggressing back into them and he calls it. He gets off the camera throw a side of grenade and
they're re-stabilized and then very slow and steady. You can now walk towards the
breeds, gets a bit of information and then they make a play together. It's felt like
ever since they tagged time up that conversation happened. Guys, patrolling, we're not playing
properly. Come on, let's lock in these mounds. We know how to do it. Let's do it correctly.
They've played different operators and they've been using utility a lot more frequently
and not dying early. And it's making no world of difference.
Chacademy are forced into an awkward position where they're fearing this bombsite execute.
They know that if they get down to defuse, or if they get to the bombsite itself,
they have to go for early gunfights. But now, it's not a 50-50. It's Chacademy swinging
desperately into strong angles, into shields, into 2v1s, and they're losing those fights now.
It's not like they weren't trying to fight back last round, they're trying to fight all the goddamn
time but they lost every single fight because chiefs are no longer taking them at even terms
and that is how you control the pace on the attack. You force fights that favor you. You make your
opponents have it that time. Now we see how shock had me deal with the pressure. Certainly
needs to be the last thing on your mind right now but it's overtime or bus and when I say bus
I don't just mean the map. I don't just mean the series but the tournament on the verge of elimination
They have to come back with another defense. They've only won two so far
In this second half and they've gone down to the tertiary bombsite kitchen now last time they won this bombsite really thanks to cake in
Single-handedly owning that top floor at the moment chiefs not really putting a lot of pressure on the top floor at all
they're trying to
Pretty much solely do a horizontal take which feels very risky to me
It's definitely not the norm and I got against Goryo Warden double C4 toxic bits of smoke
horizontal shake could be quite challenging
Also, mind you there is a room called furnace that you're gonna be seeing not too long most likely here
That is not a plentiful room
So they have to go very deep here on the horizontal attack this one right here not plentiful
By the way, you gotta go all the way to the kitchen portion.
So, you gotta work on a lot of map controls still
for this to work out.
That's a bit of, I haven't actually seen this boost angle,
very commonly used, quite like it.
Very powerful angle,
because you've got so much coverage
and most people have their crosshair placement
at head level, not at the boosts.
Real, oh, baits a C4 as well,
but really doesn't seem to take any kind of bait.
And you're right now,
So putting their attention on furnace, but of course you can't plant in there
So the priority for chiefs has to be finding picks you can't realistically go for a 5v5 plant on this bomb site
What's more cake is down below. He's actually just got an angle almost on to realize
Me who send it honestly. Oh Arkham swing to the wide release goes down as thank watch
Here is his horseman to take what are you trying to achieve?
Fire smoke cross fine. You cannot plan that with a staring at you cannot plant here
if you're the likely player. Does he think you can? I don't think he was trying to go for it there.
Surely not. Surely not. Player is in a pivotal position, but Arkham swings him and player
just gets completely timed. It looks like it's overtime here. Jakenna will fall, betrayed by
lunchbox, three more to find. Guests the second one, but the flank from Kakin. Rockets,
Chikademy into overtime. It's not over yet. They have another chance at pushing us the
distance to a third map okay so I achieved esports if they win right and we get
interviewed with one of the players or nade we gotta ask them if they thought
they could plant there because it cannot win to the late he turned his body so
that when he started planting if it was possible he would be kind of covered by
the little I don't know table thing on the ground maybe that's his coincidence
maybe just look like he was trying to go for a plant but it did look like it
and looking at how the attack happened, they didn't take any map control, no verticality,
they breezed at a very passive angle on the wall and they never pushed deep except for at the end
in 2v3. So it very much felt like they felt like if you send it. Otherwise, again, I don't know
what they expected would happen. Nobody attacks at that linear on that horizontal attack because
you can plant Inferness. If you could, that's a different story. You can once plant that
board any day of the week who has planned the game, brought shit like there's only options available
but it just simply isn't the case.
Riddle me this, thank you. So, Chikademy, they've just finished their defensive half. Now,
they're back on the defensive to overtime. They played three different bombsites. They played
command office and they played waiting room cafe, which is that ground floor bombsite we
just saw and they played dorms. Now, dorms is the only bombsite they haven't actually won
As of yet they played it twice. They lost it both rounds both times quite convincingly as well
And yet it's their first port of call come over time. What is there thinking this seems like madness?
I mean if there was a time to win it it would be now know
Kind of change the script and change the outcome or if you don't and then you go into an attack around
But we're going to have another match point.
No, we know what happens next because Consulate, super defender favorite, onto low T. So it's
low T genius.
Oh wow, it's a hell of a lot of damage onto Jakenna.
Tries to spray through the wall as well.
I think Akina is going to get away with his life here.
And Jakenna is really going to get punished for taking a lot of damage, especially if
the Goumines come into action, the Gas Bane, then two C4s, only a tiny bit
the damage needed to finish off what's left of Chikena and he does take a whiff of that
smoke making him even more vulnerable to the next fight.
Being solo on the Blitz is going to be, it is hard man, even a goomba is going to end
your life right now.
Going to fall back, reinforce with the bathroom wall and stay close towards that
bomb site and enable those crossfires.
And now if you look at Cheese's attack and lineup, they have much less extra.
They got that wrong.
Doku B and Solar Snake, they were reliant on getting a couple of kills ideally, and
they didn't get it.
So now, where is that Kevacile?
Where is that Grim?
Where is that...
Oh, we can just pick it up and go for a plant.
That's kind of gone.
If Shycademy has seen the majority of those attack and operators, which they've
heard of Doku B, they've seen the Blitz, they've heard the AirJap, they've seen
the Selma, they should know that guys, these core positions, they can't clear
them.
They have maybe one frank grenade and that's it.
They have no utility.
The Shaikhaedimus, you shouldn't go for crazy swing to anymore.
Yeah, and Jakenna again nearly dies to that smoke.
One more in pocket here for Shunt and it could be the round determinant for Shaikhaedimus.
Chiefs are in such an awkward spot.
They've won this bomb site on the attack twice.
One time pushing from this direction where they are now, but they had a monty that time around.
Not a 1 HP blitz.
A big peek though and they find two kills!
This opens the floodgates now but Arkhan looks to fight back.
That Blitz still alive and still low HP as Shot has used his final gas babe.
He wants to try and get an angle, desperately trying to spray onto Jakenna.
But it's up to Neptune and Lunchbox now to find these final three kills.
But Shot goes big with the SMG11!
Arkhan will fall!
Two Chicanter on that Blitz is out there next to have a big round, but finally the Blitz is put to rest
Sean and runs together on the bombsite hold it down
Map point for shy Academy desperate to send us to Chalet
And they full send it they are fighting back on the window on the breach by the bombsite saying you know what?
We know they have the Blitz she might be low on health
We're not entirely certain we're gonna fight them back because if we allow blitz inside the bombsite
he could pull it all apart. So they locked Kana for so long, triple toxic babe,
gu mines on the door, continuously shooting the shield of the blitz so that
he can't sprint. That's that shield we work mechanic. If you continuously do
damage to the shield itself, not the operator, but the shield that's blocking
the bullets, you actually cannot sprint. And the more you shoot the shield, the
longer the debuff lasts for. So when Kana wants to like rush on in, he
He literally can't, his force is slowly crouching in, slows down the entirety of that round.
Chakademy now, on the attack, they have a real chance here, they're causing a slight
upset and winning it on the attack inside no less, I mean that's gonna be the best
way to do it, but even if you go 7-7 they do get one more set of defense, they're
in a perfect position to take fortress.
I don't know, I'm scared here for sure, Academy attacking into a hell of a lot of traps.
Aruni, Denari, Ella, no shield brought by them as well.
Yeah, they've got themselves matchpoint, but it's hard to find this map control and
and then convert that into an execute.
I remember right at the start of this map,
Pengu, if you can cast your mind back, what, 14 rounds ago.
Really, Sha Academy, they took a lot of map control
and then they completely fell apart
when they tried to clear this position
in the commander hallway,
where there's a lot of Tenari lasers
and a lot of shields and setup.
Even Jakenna has a shield in pocket.
He hasn't put down as of yet.
He's finishing some reinforcements
through the Pueblo shields.
There's so much utility clear here for Sha Academy.
It feels like a little bit like the risk assessment has changed, right, during overtime.
This rock matter so much.
Nobody wants to die first.
Nobody wants to take that risk.
What you got, you have to.
You know that she's a player, especially when I look for you.
They want these gunfights.
It's been their playstyle for so many of these rounds.
Whoa.
Better damage going out, but it gets on.
Just fine.
Two all-step bombsite.
I spent about a player who was on that window the entire time, locks in his 17th kill and can now play on it a public shield with the Denial Relacers.
An area that they've seen me before, but like you mentioned, it was like a 1v5 when they got to that part of the map.
They haven't peeked it apart, they haven't dealt with it, and I'm not sure they had the tools to do so.
They have no explosives, they have no way to clear the shield, they have no reliable ways to clear the Denial Relacia either.
They're going to be completely stuck in these two in here.
They could reach the wall even.
Oh, they do.
The problem is now they can't safely peek the other hallway at all.
Exactly.
They don't have to worry about the hallway because of this breach.
However, chiefs do have to worry about that massive breach onto the bomb site.
However, Real is, finds a kill.
I mean, the DMR holding down this position, it's pretty much a right angle fight.
Like, you could even re-activate the gate here and force Shycademy to clear something extra.
He can play all the way back on the boost spot. This is such an advantageous angle for him
He can turn down and hide in the bathtub for all he cares
There's so much ability here for chiefs to hold on to this position
3v5 and jakenna's smoke will keep horse locked down 30 seconds to play
I had no idea how shy catamy expect to break through here relays has found another kill
rounds and realists trying to go big but player steals the show it's a flawless
defensive round and overtime for Chiefs and another match point opportunity for
them and it's another showcase that Chiefs when they want to they can play that
fallback play discipline play style and strategically that round is so good
different Chiefs they have double deployable shield against no soft reach
from the attackers that means that those shields are never got removed the
The Denier Lasers never gonna get removed.
It is such a lockout of around.
And honestly if you check Academy, I don't even know exactly what you do.
The only thing that makes sense to me is if you see the entire setup like we do, which
obviously they can't, you go lobby.
You just flip the attack.
You say, okay, going backside, not gonna happen.
Let's rotate over, walk up lobby stairs, play from new tower, and then try and get
the wall open.
Because they attacked straight into their setup and it didn't have the right tools
plus they lost the player early on.
7-7, Shakadimi goes to tertiary bomb site,
where she went wildly successful previously,
but that was keeps going for a very horizontal,
direct, linear attack.
One of the most implicit ones that we've seen
so far, the entire Bissa 3.
They're gonna be doing some different this time around.
They're not gonna go here for furnace.
They're not gonna just go into the blender.
Surely they're gonna have a different approach this time.
I feel like the real key thing here for chiefs is take med bay and try and take it early
Once you eliminate that player out of med bay
That is like the backbone of the bomb site
Opened up and from that position you can go through a hundred different kinds of pushes
You could push through furnace if you want you could take above
You could push from old tower or you could push from courtyard
But once you have med bay you no longer have to worry about that key position from Arkana infirmary is what it's called in the
overlay
Okay, such a big position to play cuz like we saw before there's the boost spot
There's a couple of windows or one window. I should say and the door
But you can also look into both of the bomb sites waiting room and cafeteria
That's hard in that room
Like you said it's almost like clearing office and clubhouse and a gym attack
It's the heart of the bomb site. It connects all the rooms together
It stops the push it starts to push
It's why you invest so much as a defender and why it takes so much as an attacker
to clear it.
Well, you're not wrong. If they could get map day control on Firmary, either or,
it's huge for the round, but it's also highly risky.
Now, I'm a bit worried, James, because I'm seeing a horizontal push.
I'm seeing everybody downstairs. I'm seeing no single...
Okay, so they do know you can't plant there.
I'm gonna assume that because they learned it last time.
What is the goal with this attack though?
I still don't understand how they can get through because it's through the wall, I think it's there.
That scared the crap out of me.
It did scare me for a second as well.
I still don't see how they're gonna pull this off.
Unless you smoke off one side, push the other, you're still going through a blender.
There's gonna be three people holding the angle, there's a walk, there's double C4,
Goryo fire, toxic babes.
Like, look at the cross between Realors, Shunt and Arcanum.
like I just don't see it happening but it looks like I try and go for it anyway
and Firm is gonna be so hard to clear as well because we've got those two players in there
we've got Util, Dreadmine can be activated, we've got the Goyo as well
and a C4 was prepped for a brief moment by Reeliz it needs to be a big
impact here probably from courtyard and now Reeliz also has a crossfire on to
Furnace as well, Chikena being the one holding this angle with the Blitz is
Crazy
Again, I don't see the play I do not see the play James. I mean again they bye-bye
Okay
Smoog off right push left. Oh
That's not realized. It's not a kill though player as well. I don't know where they found these facts
I think they've backstab it might have been a bit of a baits and now they're bait control has been
Seceded by shy Academy cake in fines one bit. Oh hundred a hell of a lot of pressure
Pressure Relays still finds the kill while blinded, Relays needs to get that reply, he does eventually.
All up to Shunt, 1v1 at 7-7!
And Lunchbox does not have the defuser, he catches Shunt, he saw where he went, he has to go for the kill.
Ghosts are wide-swinged!
Shunt can't find it!
Lunchbox has eaten it up for dinner!
Psychademy are put to rest, eliminated from the bracket.
And the Chiefs will stand tall, they will continue tearing through this lower bracket run!
Ridiculous! The push itself, I guess, wasn't baiting the search, right?
It's not going to be about all the clips it's going, it's about what happens on the other side.
Like you said, get Mape control, get those couple of kills.
Slayer individually dropped about 20-21 kills?
Absurd individual performance.
And in that final round, it was him and Relase opening up that backstab, making it around a possibility.
And to think that that started off in a 4v5 as well, if they're my dying, that should have never been their round.
But that is where their cofocsmus really comes into effect.
Wow.
That was a crazy game. I mean, what? It's not every day of the week. You see, 8-7, 8-7.
And it was down to a bloody one versus one that could have very easily been a two-zero in favour of Chakadami
I mean that's the reality of the situation when you have two eight sevens like that
Especially coming down to a one-two-one and man
It's kind of a blessing that we got to see chance reaction before we switched to lunchbox because man
We got to see the heartbreak on his face. He was favored. He had the bloody shotgun
He also shot first, but he still couldn't get it done. We have an interview
We've got the coach from chiefs on the line. It's the og of the scene Nate man. Welcome back in. It's it's been a while since I chatted to you
Have you been man? How's cheese going? Yeah, not too bad. Not too bad. Love an 8-7 apparently, but yeah
Got the wins so I can't complain
Look, I'm not gonna throw into the bus myself
I'm gonna let Peggy do it because I know thank you. You really wanted to know something about those furnace attacks in
Yeah, I just had two questions. The first one, when you guys did the initial tertiary tag on Furnace, you guys didn't know you can't plant that, right?
Because for a short seconds, but in Jakena, it looked like he was trying to angle himself for a plant here in this little table thing.
And I was just thinking, you guys were sure 100% that's not possible, right? Just curious.
Yeah. I'll be honest.
Okay, it's good.
Yeah, we knew we couldn't plant that. I'll be honest. They come after the round and I wasn't very happy with it.
was I didn't know someone could be in that corner. I shook my head. I was like, guys,
come on, bro. Like, I think we've played this a hundred times and this game,
I don't know, at least it happened on game back, but I'm sure you can attest to that.
Yeah, you do it and practice every single day and then some things. Yeah.
Yeah, the only reason why I even want to ask is that fortress is still, you know,
by most people here, especially non pro players that are on scrimmage today,
it's a very new map. Small things can get missed.
I myself have tried pending that rule many times and right until I realized,
oh my god you can't actually do it. Second question, more about the attacking size actually,
I'm conscious and fortress. It's still like today, a lot of fighting down to 50-50 gunfives,
really aggressive gameplay which frees the questions of you guys, but you've lost a lot
of those attacks. When you then slow down and recompose into step 1, step 2, step 3,
you guys are pulling off flawless attacking rounds. Is this you guys kind of limit
testing the ground on different play styles or is it you would have to call attack
have them saying guys play correctly get it back together sharpen up what's the
like there yeah I I think it's a bit of both to be honest I as you saw I called
the the tech timeout on fortress I think it was four five we won the first round
like I said we just one step two step three I I just told the boys just make
it to execute that's all we need to do is just make it to execute because as
soon as they make the execute they're gonna they're gonna fall to the
gonna crumble which is what happened when we did now make it execute it was
5v5s, we force punt, we'll get three picks, but then like you said, it will limit testing,
let's say more aggro, we're going at the rack or bringing your blitz. They ratted,
they got one kill, and then the discipline went out the window, which I guess it's hard.
Obviously, I haven't worked with them a very long time. It is a very short time,
we've been a team together, and we've gone straight into officials, but like,
it's learning curves at the end of the day, something that they can take back now and
be like, okay, I've seen that situation, obviously luckily we got the win today. So it's a
a positive night. Regardless if you're on a loss, I think it's very good for you.
So if you get the win today, congrats, even though it was the Nailbatter 87 and 87,
but you're not done for the day, so I won't keep you too long, but I do want to pick you
right a little bit. Rock LFO up next, a very important game to qualify for the lower bracket
final. But of course, Rock LFO just eliminated team Anios, which is the team that set you
down into that lower bracket. So how do you feel coming up against them in your match
today. Yeah, I obviously have a lot of experience
versing Rackalopo. Obviously on that last two straws for last season I think we
lost them early on and I think we went back and then we burst them in play
off in a B03 and we found a lot better. They have a very strong play style in
terms of set plays and they like to do this, like to do that, like to do a lot of commotion on the map.
I think we're very ready for. I'm honestly happy that any
They are by far my biggest bogey team. I think we lost to them last year in Gauntlet and then I've lost to them again
When I obviously when I played when in the LCTs we won, but I can't always play so
No, I think I think it'll be I think it'll be great
I think the boys are very ready. We've been working on after something we've been working on trying to like fingers
It will get this creature one attacks, but it's step by step
I can't expect to be the best team in the world within a month
Yeah, you sell it you want to roll back the clockmate and stop back into the team
But I'll let you in the team work out what you're gonna do for your upcoming game. Good luck against Rockefeller today. Easy. Thank you, boss
It is yeah very insightful and yeah, I mean it's nice. He kind of cover his team
It's like no we did know that you can't plan in
bonus there
But you know when she hits the fan
It's very hard to stay on top of all your prep and everything that you've done to work out
What should happen in the server come game day crazy first bo3?
But of course up next in surprise taking on man LFO in the upper bracket final
Stay tuned to see the best two teams in the region go head to head
The kick goes cold, that would be devastating.
The Grenadier goes through, that's the swing!
Cyber and Bullet are able to get one a piece with the kick
so far away and Canadian down upstairs.
Lever, wow, that was special.
It's a one, both of these three to hold
and they're pushing from behind.
He's found one, he's got to get the vertical as well.
They get pulled off six,
we're down to the last three or four seconds.
Ryder's got a cover, he's held off.
He's going to do it, and be a skill.
Take the two off win.
Both players spotted, but the Ranskin he mates externally.
Oh!
Got a little bit of the sort of information from the piece!
He goes, did something!
That is so Rans!
They cement themselves as one of the greatest of all time!
He's already get cooked alive all the way, but he's using the stem pistols!
Look at this from the dark!
Surely not!
Brilliant!
That's play of the year in my book.
Place the game, hits the old body, doesn't go and catch it.
There's the-
Oh, he got chance!
There's the dash!
He doesn't have-
Oh, he got solution!
He's going back.
He's not quite sure he-
That's good how we go.
A few seconds, stick it.
Last will stick it.
This is an angle that he might be able to test.
No, unfortunately, he takes just a bit of damage here.
A walk, I guess, to the second one.
Eclipse though.
Wilk head one, turning it into a 2v2.
And I, they push in on the side.
The bandit will lose out of this.
Eclipse the last alive on the Ella.
Spots the head and take that.
Okay.
The ace for Waka.
He will down DC, Canadian positioning to pick up,
but that's gonna result in a double base.
The verticals that are in the round,
Necrox the final defender against vertical,
the ace, absolute domination.
You'll believe it, Magic Michael.
Team Waka does as they win the Mexico Major.
They are the best region the team that this region has to offer almost got it almost but I just I've heard that bumpers
So many times it's an unrained in my head and the best team that this region has to offer is about to play
Up next it's our umbraga final thank you and of course we're gonna have enterprise in it
They're going up against Matt Ella foe
The winner of this qualifiers for the grand final the big thing here in OCE is winning that grand final
Whoever does is going to make it through to the major from OCE
But of course enterprise of a pretty solid opponent's Matt Ella foe
These guys have been in the scene for quite some time now
They've made only a few roster changes actually some of the fewest roster changes of any of the teams here in OCE
coming into this stage the core of Pluto, Hansa, and Beers have been around for a long time.
Sharky as well. Man, they have been really good and they've made pretty short work of this upper bracket.
They haven't even dropped a single map.
They've had a great time so far. That's for them certain.
And I don't know, you see yourself that, you know, we're here in Ombrager, you know,
you know, finally at Ombrager final, go into the Grand Final, go to the final.
I'll break it in that final. Yeah
We expect it easy to be here, but did you Persian expect man left on to the second team up here or someone else?
Like what it was your take before this kickoff starts? I think yeah before kickoff. I think I had picked probably
chiefs or
Even Barbie boys to be honest who got first-hand advantage
So yeah, big surprise to see Manila for going the distance
Maybe even team any else as well considering the results that they've had now of course now Barbie boys and Annie also both eliminated
ManLFO is kind of one of the slip-under-the-radar, really solid teams, exemplary teams.
And for me, you know, I've been so impressed with the run that this team has had over the last couple of years.
You know, as a mid-pack team that's challenged the top dogs, and it's players like Hunter that have made that happen.
Hunter, the real OG, the kind of support player. He's notorious for being like the shield god.
He's kind of like, in OCE, he's the closest we have to, like, a hungry that they have over in EU.
But in terms of young up-and-coming players, it's elements that we really need to focus on.
This guy's been in the scene for quite a long time, you know, way back in 2020, 2021,
made his breakthrough into tier one with Overt, Kraken, and NQS, and he's had a couple of big games
eventually making his way this year into Manila 5.
Making CSP in a lot of different teams throughout his history, and that's not even every single one
one of them, just one that was, I guess, worth mentioning and the ones that can fit here on
the paper at least.
And I mean, hopefully for him, this could be a longer stay in Manila Ful, hopefully getting
an Orc of course with these guys at some point and having a more stable roster, because
it's hard to find yourself and your footing as a player when you're always in a new
team or in a team that makes a ton of changes.
You know, you keep changing your roles, your operators, the strats, the callouts.
It can be so hard to thrive in, but he's had a great time so far here and hopefully
that continues.
Yeah, of course, despite him being in the scene for a long time, his peak at the tier one of OZ is actually only seventh place.
And that was three years ago. He achieved that back in the NQS days.
It's been a while, but of course, the team that everyone talks about here in OZ, the best that this region has to offer its enterprise.
And man, you take the EP that has been the best team in OZ for a year with Bapin and Tuhan.
Fischo goes and retires you drop relays and player and you bring on the two best players that weren't on
EP and Brenda and Chicks off from the cheese and you bring on Cairo who was the best player on Ludovica who's been around for a hell of a
Long time like this is the definition of an OS super team like having to harm
Brenda and Chicks are on the same team like this is three of the best teams OS has so three of the best players
OZ has ever had when it comes to fragging and now we've got basically
Five fraggers and then you've got Cairo who is a bit more of a creative player
And you've got too hard who's been taking a lot more leadership roles. It creates a very dangerous combination
I was a bit curious when we saw the stats there what they were gonna look like because when you have five star players
Can Jigsaw still frag out? Well, I just looked at the numbers he can he was like 53 kills of things so far in this kickoff event
He's absolutely still popping off. That's gonna be jigsaw. But like I said any individual player can do it
It's a question of who's it gonna be?
Yeah, for sure. Let's get into the videos and see what three maps will be playing today between EP and man LFO
Of course, we've seen five different maps already from Enterprise across the five different maps that they have played
They've actually played different maps for each one so far, which means that they have revealed they have a pretty deep
map pool. We've only seen three maps out of man at LFO in contrast cafe man LFOs pick one
we haven't seen from them as of yet, but EP 70 adios up. Then enterprise are gonna go pick
bank a map that we also haven't seen out of man LFO and should we need it clubhouse about
we also haven't seen out of man LFO. So this is really really exciting man LFO have really
hidden their strats. Yeah, this can go one of two ways either they've been hiding
strats and they are so well prepared, EP not going to have an idea of what's going to be happening
or they're not prepared for these maps at all and they're going to get a run over but I'm curious
to see because EP I mean they've been expecting the top dogs for this kickoff and they got a
shores right here today that they can lock themselves into that grand final. Yeah for sure
we're gonna dig into it right now it is Manila foes map pick first up and man they were
ballsy taking Enterprise to Cafe a map that we don't enterprise like very much
in fact the last something but it didn't even lose a goddamn round it is the
Titans of OCE going up against the only team in Manila foe that hasn't yet
dropped a map let's dig into it it's time to see what the goats of OCE have
have to offer.
Now when you're from my EP and the star players and the fracking capabilities, after speaking
to Nate especially, right, seeing about the discipline for the set of cheats and having
you know cheats for EP players kind of mixing back and forth and what not, I could be
worried about discipline here when it comes to enterprise.
You know they have three CFO game, three CFO round, are they gonna start making
some silly placing game because I you know we've seen to one we've seen jiggy
we've seen Cairo these are three people three players who can very easily ego
challenge over swing and make a very winnable round and a little bit more
turbulent but that's where look at players like your Brenda like your
Bapin put to me can have a little bit of that more guys come on okay let's
not swing this alone it's me together go three to one here we go and
And hopefully that Rektos pushes a bit more coordinated
Starting on a church sherry, not some that we see every single game
And it's not even the strongest church sherry on paper
It's actually gonna be the mining and dining bomb site
It plays a bit more about the verticality, the plant denial, playing both the top floor and the bottom floor
Kind of sandwiching in that bomb site
And they can do that by playing poles on one floor, solos on the other
And get a ton of different kinds of information
And always pression those C4s underneath
Yeah
I love a little bit of an unorthodox bombsite twist.
Look when you've got a date in the upper bracket with man LFO, you've got a wine and dine them.
Got a wine and dine them.
Got to take them to a little bit of a special place.
So I like the idea.
Now, the elephant in the room here, if you've been watching OZ this stage, you will have noticed who the hell are Mikasa and Eren.
Well, unfortunately Tuhan and Jigsaw have decided to really mess with us.
So Tuhan is playing on his account, which he's renamed to Eren.
And Jigsaw has renamed his account to Mikasa.
So...
Yeah.
There you go.
Not confusing at all, by the way.
Oh, a lot of killing happening.
Whether 100 lemons take down a player each.
All of them starting off very quickly here on Kaffe.
And that, that often is hard to get in the building and get a bit of app control, but not for this one.
And it's gonna need the bombsite a bit weaker.
Like I said, you want to sandwich the bombsite in from all the floors together.
Well, when you lose the entirety of top floor, you know, the top of that sandwich is gone now.
Being inside getting pressured more and more and more, force another post to fall back into the bottom floor for a C4,
or maybe not even be able to use it at all. Because if you stay here on the primary floor, there's very few C4s that can work.
Big opening kill. Manelifer have a lot of control. The lion locks them in place.
Elements in a good spot as well to cut this bomb site apart.
Mechasa on for a bit of a flank. He's still got one impact to go. So much information gathering here on the defensive side and Mechasa actually does find a pick as well. Flanking from down below but with Hunter taking down Cairo, it's just up to these two brand new names on the Enterprise roster.
Aaron with the shotgun but gets outplayed by Sharky Mikasa. 1v3.
Doesn't have a lot of information. The last lion scan goes out. Good headshot on to Sharky.
Doesn't get the bite, but he spills blood in the water. Mikasa being a damage on to Hunter.
Beers and Hunter got to play this perfectly. One more smoke in pocket.
These two man LFO players cannot afford to make any mistakes.
And remember that as the soul is, Mikasa's got information here.
If he starts to hear that plant, he can get his gadget out and know exactly where it is.
Walks into the gridlock tracks for a brief moment.
Pre-fire doesn't find its mark.
30 seconds and a big swing.
Don't give him a fight. We know how good this player is. He wants to go for the 4k here.
And it looks like Manila Flore actually completely regrouping.
They drop the diffuser in the bomb site. They're trying to outplay him.
They're trying to play mind games with him, but I think he's reddit. He knows where one of them is.
But Hansa snipes him in the long angle.
Great work with that AR and Manila Fo.
Get the first round.
I mean, a very good try from Dixiel.
But honestly, it's so well disciplined there for Manila Fo.
They were so afraid, essentially, of throwing the round.
And they were afraid in a good way.
They completely reset it.
They were trying to figure out, are we going to go for plant?
Are we going to go for kill?
Do we push them the same side?
Do we push them two different angles?
And it kept on rotating.
And there is this kind of way of playing, you know, 2v1s for example, you kind of bleed out your opponent.
Because when you're jigsaw and you get that first kill, Adrenaline is building and you're gonna be like, let's say in peak form.
If you just like burn the guy out on time, you spend 30 seconds doing nothing,
that Adrenaline starts to go away. That's when you're gonna be at your worst.
And then you re-enable the aggression, you re-fight him back when he has a worse chance of winning.
It's not always something that happens consciously from your opponent,
but you can actually utilize that from a mental perspective,
saying, hey, this guy's fired up right now.
Let's just lead him on time.
He already seconds.
He's going to be out of it, and then we re-aggress.
So Manila Fo is start off strong, strong start, strong finish.
Take it for a strong.
Look, Kafei is a hard map to attack.
So the start was such a strong round,
especially with an early two-player lead.
Very good science here for Manila Fo.
So, like I said, none of the three maps in this Vito have actually been played by man
LFOs so far. They've only played Lea, Chalet and Consulate, and of course the three maps
in the Vito Cafe, Bank and Clubhouse. We've seen Bank and Cafe from Enterprise. They
won both times. Bapping on for a run on the top floor gets cut off well played
by Pluto. Great usage of the drone as well to call information, enable that early pick
and to bait Bapit into being in exposed position. See what goes out, doesn't find anything.
Enterprise is seemingly running out of the building looking for something and Cairo does
find it. Honda goes down, the only heart breach on the attack that is ranged at
at least, did you have the can openers from the sense?
But even just taking the gunfire to the minute,
not playing too worried about the fallback,
the bombs at the plant and now they want to fight them back first.
They got the dining hatch open up, the can go for a hatch drop.
There aren't so much pressure on the whole
why is this repellent reading the bomb fight
or greeting whom rather?
Yeah, force the drop.
I feel like this is a happy scenario here for men of her
except for the fact that Kyra is still alive.
I do need to deal with him quickly, ideally without losing a player.
Brando on for a flank.
Finds a double kill for Brando.
Great usage of the yokais as well from Eren giving information constantly to these roamers.
Pluto's the last one alive.
Cairo down, but not out as of yet.
This is very winnable now for Pluto if you can get that diffuser back again.
It becomes a 1v2 as Brando gets back to side to support Eren.
And I'm pretty confident here there's not going to be a revive indeed.
Pluto finishes him off.
You can now pick up a flashbang as well. Plenty of gadgets so you can scavenge on that roam.
1v2. Extremely winnable.
Also the red wall is opened up so there's a ton of different angles to work with.
It jumps on in, risky angle, glorify, a pop down to a single point of health.
Crossfire here.
Crossfire, the red sprint, the watch is set.
E.P. lock in their own first round, making it even 1 to 1.
Still a very close round, but a great roam game there from Enterprise, a lot of confidence
and I like the way they did it with information.
Mu-Jam is to support that roam, critically the Echo drones as well, bit of an ego game
there from EP, and another foe did not have the ingredients to execute their plan A because
they didn't even get a chance to do so because EP took the fight to them first.
It's the classic game of disruption.
So I think this cafe is one of the few maps where we don't see defenders necessarily trying
to disrupt the attackers that often.
Often this plays out about, you know, piano and playing behind the asami and the castle
and the utility.
But Manila 4 has banned away both the asami and the castle like I mentioned and it's
kind of forcing in surprise into a different playstyle.
You cannot just play for piano control or free serve or playing in your corners.
have to play much more proactive, play the vertically, speed force, go for runouts and
again disrupt your opponent otherwise strategically you're not gonna have many ways to win this.
And I think this if you're wondering why they're playing so aggressive it could just be a reason
why. And we see here the doubling down intel both the Valkyrie and the pulse for speed force.
It's very evident but the strat is here. You want the attackers to go in above
Hey, let's see if I'm from below and that's it.
I love it.
We've got free info, I'm just defeated as well.
And another thing I love is the mute.
People underrate how good the mute is at just slowing down teams.
Click that mute and immediately you're going to have a lot more people standing around droning
because their drones are much slower to get through.
So you spend a lot more time faffing about it.
That happens just, found a kill on beers.
Peeking out these piano windows, that's a big one.
No more lyin'.
Tons of info for Eren as well.
Again, disruption is the name of the game.
And with line going down, it does make life a little bit harder.
Combine that with the Monty Ben.
I would love a Monty right now if I was Manlifo.
Just drop down that hatch, walk into the piano, play by the concrete area.
area in big one out here from this nose there's no edge up at the door my god
bullets around your braider it's a taste on Pluto
couple bullets
25 bullets by the way
no big deal that's why you don't play the Rony because that would have been a
different story would have run our bullets before you get the kill
would not have been good
look plato you can smack talk in the old chat when you're not dead how about that
Hey, I think it was oh my god
He dropped onto his face man. I'll be the skylight out. Oh
What a new from Brenda see you later elements
I've come up in the pre-show and he's achieved very little hunter 1v4
Look, it's not gonna be a 7-0 for EP like it was in their previous match
But certainly looking like it could be a dominant score line two rounds in a row. Yeah carving manila for a new one
400. Here's the player, drops on over, gets double swung again. Good little bit of crossfire there from Enterprise across the map, always forcing numbers advantage.
And it starts off with getting down that first player, taking out the Lion, and then after a run out onto the second.
It really feels like the moment Enterprise get a one kill and they get like a small lead, they're just gonna run with the round because they do not slow down.
down. It just means that men will have less bodies to counter with, but he'd be just keep
this throwing himself at the enemies.
I like the solar span though. Still the pulse and the Valkyrie are up. Even the Echo is
up as well.
25 forwards man.
If I don't Pluto, don't even get to shoot back. Like was he weapon swapping? Was
he reloading? Like he has so much time to fight back.
If you just spam shift bro, you just like repel down to the bottom
Yeah
Nice to see
Cute little strap that we see sometimes Bappin on the oryx has just sprinted into the bar the long bar
and completely destroy it. This is a classic thing when RX came out people
realize it if you just use the RX dash into things it breaks the hell out of
stuff. Also when RX first came out, Kathy had this notorious, I don't know it's a
block or whatever but half the patches that long barred this was like
indestructible by shotguns and you made the tiniest holes and it would take
so many bullets and so much time so when ours came out people realized
During the patches where that disk is hard to break with a regular shotgun
You generally would pick orics to make it break because it's such an important angle to generate to play
Free certain ID for plan, etc. What's the skyline drop as well once they land?
Who those hot breeze into the hallway window? He's got the first kill to clash
It's my guy right here get the hell in there and mess some shit up
Especially with all these bars destroyed by the orics
Makes it so much easier to take fights with these anchors
He's the laser.
Puddo's keen for a little bit more.
That's his teammate's laser.
There's two lasers.
Looks like it's a bit of a bait.
Was there another laser?
Man, I'm so sick of these lasers, dude.
It's completely jupading all these players.
Puddo gets stuck in a rotate hole and ends up losing his life to Brenda, who's 6-1,
by the way.
Mikasa finds one before he's being traded back.
Brenda 1v3!
Good luck, son.
They know exactly where you are.
And while you have a deployable shield, you don't have a lot of safe havens here.
Manila foe.
much useful. Four flashes, five flashes and drones to work with as well. They're watching for the position.
Beautiful.
Hunter shuts him down and it's a second round on the board for Man of the Phone.
And again, soft scoot discipline in the 3v1. And that's generally where Man of the Phone,
they are so good at just not giving any free gunfights and throwing those rounds and making
it easier for enterprise. They get opening pick thanks to Pluto. So he's in the white
hallway corridor window and he starts grappling in such hammered midair and it's just
in there takes clash away in 90 in pixel and piano and just the round plays out
Literally the entire team works off of that play but the important thing to note
Manlyvo didn't all rush the bomb side because then you can lose their on the midi team
They let Pluto make that initial play the moment he killed the clash that's when everybody else joined the battle
So it's them saying hey guys, we're gonna make this play
And based off the outcome, we're gonna do either this we're gonna do that
If you get the kill, we'll push with you.
If you would or die for nothing, you just play the round out like you got Spombi in his 4v5.
You go hatches, you get them, you breach Piano, whatever, probably.
So it's very important to note that Man of the Thold had kind of two strats in one,
basing it off the outcome.
And I love that if you're generating a more stable and consistent playstyle,
and also show how much force I went into that round.
If EP don't win this 4-2, is that a failure?
Wait, so I come against me?
If EP don't win this 4-2 split, is that a failure?
Ah, well if they don't get 3-3, it's a failure.
I think that with the Asami Castlebend and now Soldiers, which is targeting their playstyle,
I do think it makes defense a lot more difficult than people give it credit for.
With Siege X coming out last, you can now change the rappel on the stage windows.
You can go from like the holier pellet to white steers for pellet.
If you're utilizing these rappel angles, it makes it so hard to exist on defense, especially
pairing with these upper defense.
So I'd say 3-3 is the goal for Enterprise.
And Man of the Fall being the weaker team in this matchup, they'll be happy with
3-3 as well, I would say.
Very sad point. Very sad point.
Very operative heavy with this map, right? It's one of those where you can never play as Sami Kasl, My Jager and Shield.
Or you can play 5C4s, you can play Ekko Maestro, like you can do so many different options setups
based on the operative advanced and the play styles.
Tower of the Zephyr is the first one.
People speaking up for bells that south window on stage cleans them off
It's the problem with this very fluid play style from AP manilapho on these with health by
Maintaining superior positioning can pick this setup apart the C4s do not land so much information here
Thanks to Mikasa on the Valkyrie
Yellow pings can come out from back and while he's dead and enable more C4s enable
Reaggression as well, but the attackers have their own fair share of info big double C4 from Mikasa on the Valkyrie
Beers and elements completely out of it and Shaki has got to be asking himself some questions
He hasn't yet dealt with these Valkyrie camps and he's picked the bloody IQ last C4 comes out
4v2 now for Enterprise
yeah, and
It's gonna make a worse 4v1 just Shaki let that IQ you can sit there with your phone
I'm going to go guys, my bad, I didn't check for the mossy and the Val'Kam and the poles and the pre-placed
and he will check it now because he just want to die to it, right?
The issue is my guy, the damage is done, getting the Val'Kam cleared out now, it's too late.
You got 40 seconds, 4 enemies and so much map to cover.
So I mean, what you can do now is you can check what they died to, where the Camerabos,
because it's good to know for the future rounds if they play Valkyrie again for example.
But this round is cool, there is no chance.
Good round, man.
It wasn't good enough.
Bapham dying is actually not a half bad thing for Enterprise here.
When you have so much observation tools, actually sometimes it's better to have a player dead to just sit them
and not have to worry about being flanked. They can just be dead and be on camps.
Mikasa finally finishes off the rounds and Enterprise go up three to two.
One last round in the half and like you said, not a failure for EP, but it's still a chance for Mandela for the tied up.
Yeah.
I mean, if you are EP, of course, you're gonna see guys, we gotta go over the four or two, etc.
But just my statistical point of view, I think I'll be perfectly happy with just the three.
I expect Enterprise to have strong attacks as well, given their current play style.
We'll see when that happens.
First, you gotta get this final round in the half done.
They're gonna go to the tertiary of reading and library. They're gonna bring out the clash once more
And if they don't get rushed this upstairs holds should be more playable. I am a little bit surprised
Okay on one side. I'm not surprised at all. I'm not saying I'm very surprised. No mirror
By the way, my mirror is so strong for every single bombsite
It may be easy to get you one downstairs, but it doesn't suit in your prices play style
We always speak about this UNI games when we cast sometimes, when the mirror is in play.
Playing the mirrors is a great operator, right? You play behind it.
But you're also kind of limiting yourself at a way you can play, because if you have two mirror windows,
surely you have to play behind each one of them. And if you're the attacker,
you're also expecting a defender behind each of those mirror windows.
If you're in surprise, that means you can move around less,
because now you start behind that mirror window itself.
By playing the clash, it's like a movable mirror, you can walk around.
By not playing the mirror at all, all defenders can move around freely as they want.
I like this from Manila Foe, here's a bit of gusto, a bit of bravery.
Activate the Adrenal Surge from the Finka and get the applets in there.
Wow, tries to go for a bit of a wallbang, cheeky, nice Nitro Cell for Sharky.
Takes him down very low on HP.
Eren now brings out the Reaper. Looks to try and find the fight.
Cairo back onto the SMG as well.
And this rush is put to an end for now.
So I've got the Kyro though.
As long as Clash is here, all that's good in the world.
And Shaggy being so unhealth means that he can easily get shoved in his toes or shoulder
and then that'll be that.
Now we're forced to go for a run out on the Clash.
Actually works out just fine.
There's the Lion gone.
Enabling more movement from the defenders.
Oh man!
Mind the animals.
It's being lulled.
The toes!
They're exposed.
Oh insane. What a way to throw it away from an LFO enterprise just holding on to their positions, isolating the fights, taking down that Blitz meant everything.
Now it's up to beers to try and cover. Well, Elements forces that kit down. Good info on to Brenda's position. Good reposition as well.
Bit of a boost, but that finger boost makes a hell of a lot of sound. Doesn't matter though because Brenda wins or doesn't win his fight anyway.
Anyway, Kaira now going for a big flank, 1v2.
He knows exactly where B is, but I think Manila Foe knows the position as well.
Kaira on the clash can't get it done.
Manila Foe tie up the scoreline as we move into the second half.
That fate is patient
Go right away, get it out of your system
Come back when you're older
Go find a place where you can't be the victim
And come back when you're older
Go catch the storm
Within your broken bones
and be wild, wild, wild, wild, wild, wild, wild
And you feel that this is your beginning
Oh, God, let us pray
But it's okay, there's good in Jesus
I'm going right away, make it out of your system
Come back when you're older
Go find a place where you can't be the victim
And come back when you're older
I'm going to throw it back on.
I'm going to have a chance to talk to their coach with Sali there.
The coach from Manila Foe getting in on the action.
Sali is a bit of an OG as well. He's been working with Hansa for what seems like an age now.
I remember back in the day I first knew Sali because he, I think it was,
he was with the university team way back in the day.
We've got a little bit of a university scene here in Australia.
I know a lot of them, yeah, we don't really call it college here in Australia. I don't know. It's just a
Dialect there. I know in America. They love they love calling it college. They love collegiate
But I like the word collegiate. I think it's pretty cool. Yeah
Yeah, I like that. Well, I play collegiate. I don't know what that is that makes sense
Yeah, yeah, I guess I mean it's kind of a fancy word sounds a bit French, you know, okay
You know one of my favorite words, thank you
Which one what which one?
Hegelit.
What?
Hegelit.
Oh, Hegelit.
Oh, I thought he was a slang in Australia.
No, no, no, it's Danish.
So you gotta use the quote on quote correct way of using the word, okay?
How do I?
Yeah, okay.
So Hegelit is actually, it's like a specific version.
Okay, so wait, what's the difference in hüge and hüge-lit?
So, okay, hüge is like, something that's been termed internationally as like a thing.
Like, this is hüge, it's like this nice, cozy, like, vibe thing, okay?
Yes, yeah.
Hüge-lit is specific.
So, oh, this specific instance was hüge-lit.
So it's more like it's saying this specific niche is this, saying hüge is like a general
term.
Could I say like, oh, last night I was killed up by the fire reading my book, having a hot chocolate, and it was very Hugelit.
Yeah, yeah, exactly. So it's a specific.
Well, last night was Super Hugelit.
I also didn't say Super Hugelit, but it's like Hugis more general coin term, and Hugelit is a specific thing.
When are we going back to Denmark for a major, man? Take me back.
Probably never, because about four and a half people showed up.
Yeah, I live on the second floor of an apartment. I don't have a yard. Oh, we can find a field somewhere plenty of fields around my town
Some cows and more some sheeps. Oh, you will have a great audience then
Yeah, actually rock up in numbers
Just like this bakery tag with four people three in the door one of the window bits goes in since off the wall
Oh, here they come!
Oh, here he goes! But Elements has got him!
Aaron though, good for a trade,
and Beers gets him back again!
This Ufiestan killed the Blitz!
What?
It wasn't an Elamine!
This Ufiet the Aruni...
Oh my...
No, really?
That is...
That Ufiestan the Aruni, but has an AoE explosion,
so it hit the Blitz as well!
Ah, that is a rookie mistake there.
Ironically, the concussion from Brenda
probably didn't have much effect on Elements whatsoever,
but absolutely sold Cairo on the Blitz.
That's a rough monkey.
Round for Enterprise, and Manila Fo will easily lap it up.
They got a lot of things to say about that one. Big laugh from bees.
Big laugh from Elements' forehead as well.
I think Sharky just realized these teammates told him what happened, because he was dying laughing.
At first I thought, why would there be an Ella mine that deep in Bakery? That makes no sense.
I checked the operators, there's ToElla, and I go, oh, oh, I know what happened now.
So yeah, the Sophia stun will only activate immediately with impact when a defender or an
enemy is nearby. Otherwise there's kind of a fuss around him when the enemy should blow up.
But while only the enemies can trigger it, it does share the same effect as like an
element where it has a radius of explosion. And right before the blitz was going to
Hit the flash, they got Garp Rogan stunned, can't use the gachet and therefore died.
Disaster. And that kind of shocks the entire round, unfortunately.
Well you rush, what was the purpose of the Zephia? Because she's very much out of meta now being a
slow operator, she doesn't really bring a lot more utility than a lot of other counterparts.
Like you typically use a capitol for that position. What was the thought process behind
bringing the Zofta because all that did was sell the Blitz. So Sophia is essentially just
ash with more utility right? Like you can you can both stun and you can use self-destruction
you can bring half beach for example canisters on the upgrade as well right? I think that these
ones are like mentally completely annihilate the person in bakery but they just miss time to
stun because why wouldn't stun? He's gonna jump out by the way surely oh my god um why wouldn't
you stun the guy behind the desk? It makes perfect sense you can't see you can't hear he's
seen him completely obliterated but unfortunately missed time to with the blitz push in and
therefore to team kill instead. Oh you're right like you could have played capital,
you could have played a lot of different operators for that specific niche so I'm not sure if they
had any other intent than just like rushing by suffying open the door and then stunning right
after. He ran earlier. Yeah I'm really surprised Hunter hasn't so far maybe he'll go for it
So nice nitro self-rampage perhaps just waiting for a call up from his teammates and know that he's within range
Because obviously this shotgun is good you absolutely nothing against Brenda when he's this far away
So the pearls on the the cocktail window. I think Hunter would probably find it
Thing is but then the captain shotgun if you're not gonna jump out this window
There really aren't that many great gunfights for you to take later on
So that's why he's still gonna do this like this is literally his role at the minute
Now, he can play around any corner, playing by a door, but he needs the attackers to push
into him.
Like he said, with that shotgun limited range, so if they pick up on it vertically here and
break open the entire bomb site, Hunter is just going to be a pistol secondary.
He's shotgun will not do anything this round if they can do that, but they only have second
shotguns to break open the floor with both the groom and the gridlock.
So they wish they had a ram right about now.
whether to a sledge or breaching charges anything right also what's the fact
you're doing this round like I what is this operator doing I don't actually
know good question I guess it could be looking for
Valkrams or looking for the new mozipests could even find the cap can
traps yeah I think the error though take me on the dmr it's the best weapon
that's man on the third rocks the table you're still doing this shotgun has
been going at it for the last 60 seconds and they've fairly broken the floor but they're doing it
and now they can drop down the pillar hold the bird they got pillar flank and brown by brendo
as long as the vertical hold is successful they can actually go for a really safe plant
genuinely oh man brendo almost with that but sharky goes down and you're right there might be
a plant opportunity now except for back and falling yeah it doesn't matter that hunter's running shotgun
because he'll do damage with the pistol regardless the PMM packs a serious punch
Brings out the shoddy Pluto for a blank. I think this is gonna be around for man LFO
Mikasa the last one standing the plan has not been confirmed
Had it been it might have been possible, but in the 1v1 Mikasa cannot get the job done and man LFO
retake the lead. Oh
Very small things there go in the wrong way and honestly when it comes down to the fine details
Pluto getting that pistol kill to make the attacks of one less person makes a huge difference because mind you
Brenda was watching the pillar flank and the brown stairs and they had two people in the bombsite door and the fourth guy was watching
They've got a call at sea for the bombsite push when they lose the first player either
You surrender the flanking pillar slash brown stairs Brenda's position or you sacrifice the bird
But sacrifice in the bird is not an option because if the defenders retake watch this upstairs now
Now they see the planter vertically, you guarantee you lose the round.
So they have to let go of the flank by rotating over Brando to that door, replace the player
who died and then again Man in the Fall, great discipline, great foresight.
They recognize they cannot cover the bomb site and the flank at the same time with
only two people.
So therefore, they get a punish and they get a kill.
And now they're playing Cavera, hiding in piano.
Man in the Fall, now playing Standard Siege.
And it's working really well for them.
Yeah, I mean two rounds up on a map where Enterprise set them away.
They can afford it.
Their last opponent, yeah, they can afford it.
Now they're playing the Cav, like this is just utterly insane for a man illiterate.
Thankfully for E.P. we're running a Dockabee.
I think Hunter's hoping that someone's going to try and solo into Bake here.
Don't think so based on the spawns at the moment.
So, if Hunter gets an interrogation, that's probably gonna be the entire round done, but
he's relying on somebody solo-entering all the way downstairs, and he can hunt them on
like the wide, the red, the brown staircase.
The issue is, if EP go for a top 4 rappel attack, they're not gonna be near the cavera
at all, and then interrogation's never gonna happen inside, you know, piano, cigar,
it's just not gonna be possible.
So, if Hunter is lucky here, Bookie might just walk on in, and it could be a Rastly.
He's making his way.
Yeah, because I want to solo up white, I believe, but Norman is still outside.
The token is the perfect counter to the cav.
Slow and steady.
He's repositioned for it, look at this.
He's so keen.
Elements is trying to bait in here.
I like the way that Manila 4 are playing this, very cheeky here.
Even if Elements dies, it's worth it.
Absolutely.
Brenda though, takes down beers, so no more a rune.
Mikasa is watching.
He's seemingly aware of a potential flank.
He doesn't know, but he's got a suspicion.
I don't think there's a drone.
You can see Hunter keeps checking around.
Is there a drone on me, or is this just game sense?
Got to bite his time here, doesn't need to make a move too soon.
It's awkward, right?
Because mind you, the other defenders are three versus four elsewhere.
They're trading one-for-one here below bottom right.
But because Interpreter already had a pick, Mikasa can wait for as long as he wants.
He has a global gadget in the book that we call, he can push it through my staircase
to help the bumps I take later on.
It's kind of hunter-mentalifold that are suffering the most in the scenario because
of that.
Had it been reverse-mentalifold, we'd have man advantage.
It's so much better for defenders.
E.P. can just continue playing slow and steady.
Tear off the vert.
You look at the ops that have been brought, they've got Sledge, they've got Ramm, what's
more they got Baphen on the braver as well to tear away at info on the site.
I think they've now spotted Hunter.
Know that there's a cap on the board and that tells you a lot, Aaron will take
him down.
It's just shark in elements left.
It looks like Manila foes, rain of terror might be at an end but there's not a lot
of time on the clock here.
So big chance for Sharky, almost to go big couple of bullets though wasted by Sharky
That means they know exactly where he is a flawless close to the round for EP one
Trailing now behind Manila foe one more
To try and even it up
And so much more solid than the previous round right it is giving
It's getting cheese vibes where somebody has a guy's to spray properly step one step two step three
counted down, execute together and just win it. It's again a matter of maybe
competition. When you can just win the majority of your games and your rounds
of individual skill and just running over your opponent, there is gonna be an
area where you start slacking a little bit because you just used to play in this
way. Man in the football called attack time-up despite being a one round up,
maybe discussing what style they should go for. Should it be the pocket
strats risky plays should you play for the verticality to see for should the video utility
They need to conjure up two more rounds to take this in regulation and that's quite realistic
There's the throwback makes the magnet himself from the good old finale days
New coach for enterprise making a return
Did you manage to bump into mag at the apex major qualifier when you came down to Melbourne because he was there actually
Working as one of the admins. Yeah a couple times or so. I've been to Japan
Twice in the last what two three years three years and I've been to Australia every single time. He's there
He just shows up like I went to Japan for a dream act. He was there
We're not together one night and then obviously he was working in Australia as an as an admin. I believe right
So a bunch of them there and it's fun seeing him every now and again
I also speak to a diesel even out again too. He pays a couple of different games from steam that I also play
So he'll give me the oh, yeah, you clean the skimmer now. What do you think about it?
So, yeah
I love that guys
I mean I spend so much time with Mac and this little back in back in my playing days because we scream fanatic more than anybody else
I also I think no a rango and fanatic
We're about to most scream teams when we boot camp internationally because they would also be there
And when we're playing, you know, a major, for example, there for like two weeks, we don't want to scrim the best in the UNNA because like they're, they're our competition.
We can scrim fag in the Rangoo every single day because they're probably not going to make it as far to where the point what matters.
So it's been a lot of time together in the server.
Very much departure from the old support staff, FIIP, I mean, obviously Mingo, but let's not forget as well, uh, Fisher guy kind of, he was an active player,
but he functioned very much as a bit of a support staff as well because of how much he contributed to the prep for that team.
So, it's interesting to know what it's like with Mag after he wasn't in the scene for a while.
But for Man Alpha, it was their tactical timeout. They had a chance to talk to Sali.
And now they just need to try and throw two curveballs at E.P.'s weight with two more defences in this half and win the round.
There's so many C4 players from both these two teams on their own defense.
Meanwhile, talking about explosions, the fuse making his appearance.
It's not everything that we see that.
But historically, this is one of the master fuse that I played the most.
If you go far enough back in the history books, you use the fuse plus the charge
while executing of the utility back when much was commonly played.
Also, of course, you got a shield and fuse.
can now have self-destruction, heart destruction, and a shield to go for a plan. It's a very,
very versatile operator for vertical bomb sites. Now, the goal is necessarily to get a kill with
the gacha. Like I said, just either force out some positions of clear stuff like the
Gullio canisters, just all you're looking for, really.
Once you open up those fuse charges, you're going to send those defenders running around.
Also clear a hell of a lot of that, Util.
I don't know where the final execute is to come from for EP though.
Obviously the sends and the fuse shield will be the main operators that can enable that execute.
I don't know it's gone down though. I think that was just a contest through the vert.
Pyro just can breach up the hatch and breach a lot of the breaching...
Sorry, destroy a lot of the Util that's over near dishes on site.
Could this be a default vent here?
You can just drop down the hatch, walk into the side, and I think that's not a bad play
at all.
Grab a little fuse charge as well, and you can start getting some pressure.
The issuers enterprise are not really doing the vert and holding the angles, so the
metal will keep running around beneath the verticality.
They're hiding by the chassis, they're playing by the window, and there's vert right
above them.
They shouldn't get up to do this.
Nice, the sense ball I think just got shot from Sharky so I know it's still part of it is active
He's just out of the second one. Yeah, it is 20 seconds left Sharky now just has to spray on through
Being the clash as well such a good operator now
He drops the cover and hard watches the angle the class of fights you open and kill two players push together
Bapin for a double
Elements is the last one standing 1v4 the plan is down and EP have conjured up a
Miraculous execute onto kitchen plan is down back because for a third
Massive round from him beautiful execute for EP. It's funny because EP could have done that exact execute like 60 seconds
Earlier because they had all the same tools all the same player positions, but they were missing something
They thought they're looking for something else or something to find
Maybe expecting to get a kill or hoping that they're gonna get impatient from the side of man in the foe
But at the end of the day the duty expected play drop the fuse shield
Utilize it for a plant the cover is good
And it's very important that the player bottom white who's just watching the flank
Doesn't challenge the clash and walk in and take that gunfight your job is to stay alive and watch the flank because if you die
Your teammates die right after so everyone played their role perfectly and the thing about that bomb site
And why it's often hated by defenders is that you just don't strategically have many ways to win that round
If you man on the phone, you had spent your toxic babes. You didn't have a C4
The only way to stop the planter is to do what they did. Three people swinging together hoping to win their gunfight
But if you don't win that gunfight, you will literally just lose
So you don't have that many tools as a defender. You're forced into a bad spot
Enterprise, they tied up 5-5
But now we're gonna see the stronger bomb size for the remainder of regulation
So, you've got to be better on the attacks now and be successful here on the tertiary and probably top four afterwards.
Love a breakpoint. 5-5 is where things get really spicy.
So, what I love that little usage of the
the ob's blocker very rarely do we see these brought to the table but just
solidifying some of these positions by preventing them from getting drowned
correctly that was an interesting choice of C4 for beers
Big chance for E.P. now to show us that they could do what they did on that kitchen bomb
site on a couple other of these sites.
We've seen Mikast down here a couple of times now.
The roamer on the first floor, Nuken to get up one of the staircases later on.
It's all about timing.
This is the thing about having Mikast on your team, also on the stick saw by the way,
he requires, oh he's dead, he requires either freedom or he requires resources, right?
When you're in IGL, Tyra for someone here, call us back, and we'll just walk on your
back.
Excellent, but runs like these where he dies for nothing?
It means that you gotta be really efficient with just four people.
When E.P. and Bob are getting that kill traded right back with the wall bang, that makes things playable.
This could be big though from Pluto.
Doesn't have a lot of info.
He's just gonna audio this. No, actually he's got the polls from Sharky.
Hopefully he can do a little mango call out as I like to say.
As soon as you see the player over it, you call your secret code word and your teammate blows that C4.
It should be a freebie.
Oh, he's getting close.
We call boom.
I prefer mango personally.
I've not heard that one before.
Let's go down guys.
Hello!
Everybody home?
Manila foe, there's stuff happening.
Pluto, the quick jumps on top of the washing machine.
Finds a quick pick on Brenda now expose themselves goes on the washing machine again looks for another kill while exposing the grims but
Bappin doubles up. Oh
Perfect post plant positioning from
Enterprise Aaron and Bappin together finding big kills beers a bit of damage, but no kill as of yet my point for EP. I
Mean that's just the lucky there are so distracted with the mangle boom color that they're just not you thinking about the fact
the plant was going down, the grimpes are there making some sound and noise and red ping if you were to walk into the bomb site again
clinic alarm from EP, way too easy I would argue, given the fact that there was C4 available to deny the plant there
but oh well, sometimes you don't hear the plant or you get stuck on bad timing or distracted or whatever the case might be
um
but I haven't heard the mango call before
I gotta say that's not the the your calling from us
I mean that's from my my host coach Silix who was back on the wild card and
Orglus and Athletico team way back in the day I was in the fanatic era okay
Silix actually won the first ever LAN in ANZ it was called the ANZ Invitational
and that was in 2016 or 2017 before we had a pro league down under an OCE
Good old Twig. I still play Ragnostalix these days. He is an old man now.
If you were around in 2015, you'd be old by now. That's just math, right?
Yeah, but you can be young and have been a pro player actively in 2015.
It's funny because you and me, we're not 30, we're in our mid-20s.
Let's call it mid-20s.
And we're still alt these days by Ostand it's by honestly by East plus that is in general
Yeah, it's it's scary man. It's scary
I think I saw the average retirement age in e-sports
I'm not sure it's very specific games that generally speaking, but it was at 23 to 25
Obviously games like Counter-Strike and League of Legends probably dragged down that number a bit because you can go pro at like
14 15 or 16 of entirely sit on that where since he's 18
But most people don't have a career from 18 to past 25. That's quite rare and
Most people are between siege will never win the tournament because the shorties the same few autumn teams dominating
Hold up mini play for our buff longer range fast activation timer stronger for the attackers can't quite get the angle of double door though
The awkward though trying to play that nearly buff for a while. This is gonna be beat from the C4
However, the Thatcher EMPs it out of the air. The plant will go down beautiful play from Enterprise, Mikasa and Eren together!
Fight opening kills, man LFO, and doing their darn best to try and retake, but this Reora has made it all kinds of painful upside down rappel.
Wasn't quite fine the shot there for beers. So many players in the building outside Hunter to hunt down Mikasa.
that's still a freeway crossfire for Enterprise is impossible to withstand and it is oh so over
Big game from EP
And let a few rounds slip through the cracks
But a massive finish with a beautiful brand new strat nets them the first map win
They look to get it done into that too coming up after this
They've come out wind-billing like an Englishman looking for a squawk, but Hawking of a squawk, PEDO!
If he goes up contestant, the kit goes cold, that would be devastating.
And Trinity goes very dash, the swing!
Cyber and Buddha are able to get one of these with the kit so far away,
and Canadian down upstairs.
Even... wow, that was special.
It's a one versus three to hold, and they're pushing it from behind.
He's found one, he's got to get the vertical as well,
and he gets pulled off, Tim.
We're down to the last three and four seconds.
Reiner's got another, he's held off, he's going to do it!
And B and Q take the two up win.
Both players spotted, but the rest can be made successfully.
Oh!
Got another one of the sorts of information from the bees.
He goes, d-
Now the other seven ends face and end themselves as one of the greatest of all time.
He's starting to get cooked alive, Ollie, but he's using the stem pistols.
Look at this from the dock.
Surely not.
Brilliant!
That's Clay the Year in my book.
Place the game, hits the old buddy, doesn't go and catch him.
Oh my god, Sam!
It's the Dallas!
He doesn't have to go!
Oh my god!
No!
He's going back.
He's not quite sure.
He has to go.
A few seconds, stick it, Nassal, stick it.
This is an angle that he might be able to contest.
No, of course, he takes just a bit of damage there.
A walk, I guess, to the second one.
Eclipse though.
We'll get one.
Turning it into a 2v2, and I get pushed in on the side.
The bandit will lose out on this.
Eclipse, the last alive on the Ella.
Spots to the hand and take that.
He will down BC Canadian position to pick up, but that's going to result in a double
thank you for Vertical.
Let's look around.
Necrox, the final defender against Vertical, the absolute domination.
You'll believe it, Magic Michael.
Team one does as they win the Mexico Major.
So the big dogs of OCE looking pretty strong.
Man on the phone picked cafe but EP take it 7-5.
What a way to close it as well.
How many days has that Rayoraboff been out for?
What a day you're two now and already Magnet and the boys are cooking some strats.
beautiful kickoff to Kafei.
Yeah, I mean, I love seeing the new kind of
reinvention of Thatcher, how it's being used to deny
like the walls and the bandakai,
but how you're dying C4's midair
so consistently across various bomb sites,
it's the sole reason why the one I find my tank around,
because I'm going for a plant, the C4 is tossed,
it was landing in Fuse's lap,
but they could see in Pete midair,
and then you're thinking, oh, snap,
we lose the round.
Because literally, if you deny the planter,
you win, as planned, let's go,
If the bomb goes down, you win as Enterprise.
For sure.
It's funny, you look at the Enterprise roster
and you know, no Fischoguy anymore.
He is obviously retired.
And it has been six years, I'm going to say,
since we saw an Oast team win a match internationally
without Fischoguy, because the last team to do it
was Fnatic way back in the day in 2020
when they beat you on G2.
Every team that has won a match internationally
From OCE, since then has been either Bliss or Enterprise with Fischoguy.
I don't think Chiefs ended up winning any games when they...
Oh, sorry. One against a not-APAC team, because Chiefs won, but they only beat APAC teams.
Doesn't really count.
So, yeah, it's been a long time. What's Fischoguy got that separates himself from the pack in OCE?
Well, he's not even that old, dude. I think he's younger than me.
It's the fact that he is a strategically-minded player,
Whereas you look at this roster. It's like cheek saw Brando to hon back and like these guys are known to be fraggers
Cairo, he's known to be a little bit more kind of tactical, but still a bit of a fragger
So could they play with a more strategic playstyle has been a big question and we saw I think in that final round of attack
The answer is yes the answer is yes
But but but how often that test do you follow up question right because most of the time is guys
I see a gap guys. I get a heel
Hey, I'm gonna make a play when they go for those stable executes. It's phenomenal
But I think one of the issues for for O's and even the the greater part of a pack maybe outside of way poor in Asia
Is the consistency of play if you can play strategically sound very commonly
You can go international and you can maybe take maps or games of other regions
But if you play this like oh my guns feel is better than you and you play against right still when you're used to playing in
Oceania that's not gonna net you any good results. It is so important to me now working in Ozone APL
To see teams play more strategically because yes, you might dominate domestic
You might get the first place in Oceania, right?
But you're gonna get first run at on land every single event unless you can play strategically sound common
So I just want to say it's the most Aussie thing I've ever seen we've got Brenda with his AFL one in the back
Yeah, it's been going the entire game. Who's playing today guys. Who's playing today?
I don't think we have the the broadcast right to show the AFL stream
Very very classic Aussie. I love and then sharky has the generic like guys room
He's got his PC. He's got like a little couch chair behind him and a gym rack like this shark his entire room set up
He's locked in dude, and then we've got elements who's playing from hell itself
The fires are starting to rise, boys.
Will you black out the window with the current and then get the red lights on?
Yeah, he's getting an infrared treatment while gaming. He's actually healthy.
Yeah, no, I love that. I love that.
Yeah, long way to go here for Manila Foe. Of course, they lose this series.
It's fine. You go down to the lower bracket.
You can make a comeback and win in the lower bracket final, and then go and get a rematch against Enterprise.
they do win, I'm sorry, lose today, but they need everything they can get, especially going on bank
against Enterprise. After losing their own map pick of cafe, they now look for redemption on the
second map. We go to bank, we've seen E.P. play out, they destroyed Barbie Boys 7-2 on their first
match here in kickoff. Now they look to put away Manila Foe and rock it forward into the
grand final. Bank is where we find ourselves as Mani Sports LFO. Look to try and
make a comeback on the second map.
Surely it's the month about no just thinking ahead here. I could see it.
I could see it starting to ying and asami
It means none of us saying back in the day Hunter was known to be like the best sheer player in OCE
I don't know if he's really
Hacked it so much recently, but no they're gonna leave all of the shields in
for the attacking side.
Let's see the follow-up with the Asami and the Castle Band.
Same thing as on Kafei.
It's again, so this is the only thing that I actually don't like about the Asami Castle Band,
like, and this is purely theoretical.
On Kafei and on Bang, if you give your enemy Asami Castle,
they can bonger down or bonger off whatever you want to say
and play behind utility,
which kind of makes you able to pick it apart, you know, again, step by step.
By banning Asami and Castle, you're giving Enterprise the mindset,
Oh, we can hide behind utility, now we're just gonna swing and go for gunfights.
But when you are up against mechanically more talented players and people who have better trust than you,
do you want to force them to take fights because they have to,
or rather just pick a part against them and play like Capitow and DMRs?
I almost feel that the Castle of Samurban in some sort of way here is kind of working against them,
theoretically speaking.
Of course, it also makes attacking easier and yadda yadda yadda yadda in some ways.
But I'm curious what Kathy would have looked like if Asami and Castle were not bandoling
Because you could just give like false sense of security right like oh guys
Just play piano with all these keybass and then next thing you know
There's a line with donation DMR in the window repellent like he just died
That's yeah, I've noticed a lot of people kind of forget how good the DMRs are against as army
A lot of people are really obsessed with that Azami.
It takes like two seconds to clear out a Keeper Barrier with that Azami.
So yeah, don't discredit how powerful that is.
Don't overestimate Azami sometimes, because it's part of it.
I love me a little pocket strat here, beers on the nook with the new DMR, I believe it's not yet, there it is.
Kind of, you gotta be really strong to hold this DMR one handed by the way while walking around with my nook.
Like that, that is gonna be a lot of weight on that forearm, that, that wrist.
Another classic series.
Yeah, but I mean, he's not gonna be able to do much.
It's kind of just revealing his position if he makes his way forward for it, though.
Wow! Big double kill from the main stairs, and more or less, that is the round done for Manila Foeh.
I don't know how you bring yourself back into it after that kind of start.
This could be a big C4. If he drops that hatch, there it is. C4 goes out, a little late-out
IQ, doesn't find anything. Maybe a tiny, tiny bit of damage if anything.
But yeah, you said, well, it's kind of the round over. It's still technically clutch-able,
but I used the word clutch, not winnable. You would have to clutch up massively,
or Enterprise would have to absolutely throw the round and give it to you. Again,
They got Gorya fire, two broadcasts of clash, top of C4.
They have so many ways to lock you out,
but that's where we were to start things off.
The easiest down is out of garage.
Please help though.
The fire really locks him out, Bappin.
You knew exactly where he was.
Easy finish off.
Elements and Sharky now in very awkward positions.
I feel like this could be a flawless round for EP.
Manila foe need to win some insane fights
and even that is just the beginning.
The nade is the worst.
He does better swing from Brenda when he'll find that kill.
Possibly a lot of HP though.
Sharky straight into the waiting arms of the Goyo inside of Garage.
Now Elements, two kills found so far from inside of the elevator, but now he's being
followed by Cairo and Mikasa.
That's Jigsaw, all the way from way downtown finds the final kill.
That's a great first round for Enterprise.
So I want to pick your brains here, James, okay?
You know how we got like the new, the smoke canister, fire extinguisher, gas pipe, Siege
X ingredient, right?
Something that's bothering me is present here on Bank.
When you drop that elevator hatch, you are just locked in that room and there's no
way out there.
There's no way you can do an issue armor, right?
What if you put us an attacker exclusively, rappel back up certain hatches or maybe
all hatches because it's such a quote-unquote bad design that you are
stuck in it ears like this is ginormous room with nothing to do I don't know I
feel like it's like a couple back up I feel like it's yeah it's part of the
punishment of dropping a hatch is that you're committing you're making that
decision has to be the right decision I feel like if you agree if you could
repel up and down hatches I feel like people would just drop that elevator
hatch all the time and then just repel back up and then imagine you're
That's the beauty right you play like information you got a peek at some signs like it's just that hash that I hate
It's not any other hatch. It's just that one
You're like repelling back up the hatch onto the roof after
Well, I don't think it should be every hatch, but for example, you know how
You can go up the skylight on bank in lobby
You can repel from lobby to the roof on lobby skylight because you just need to go the couch on cafe
If the bomb's on the top floor, you can rappel off the Scala as well because you should chassis it for your legs
But there's no other scala in the game that I know of where you can do it
So some scouts you can rappel from down floor, but not every scala. So why not have certain hatches where that's the same case, huh?
That's all I'm saying
It's a great question
Yeah, very good question
I don't have all the answers man. I don't have all the answers. What can I tell you?
Oh gotta talk to somebody who does then I'll find myself that person one day
Yeah, you might if you're lucky I
Think it's interesting how there are these tricks and sees like
Before the most recent border rework or readjustment
Do you have to do like this boost angle in border on archives?
We had to like sprint and I kind of slide off the edge to get onto the top of the archives wall
Now it's a vault prompt like they've made it really easy and like less tricky if you will
Which is great for like newcomers
But they've also changed a lot of cool tricks that we have in game that took a bit of map knowledge or experience the master
John just kind of come kind of keen on that bringing that kind of stuff back
Yeah
It's long angle from beers big opening kill and that's your DMR player going down no more long-range scopes here for EP
Yeah, I insisted on this clash though
Wonder if they're trying to bait out the band
After the next two rounds.
Oh, nice little bayonet.
Got six guys wasted.
I like that.
Every bit of utility counts.
I mean, again.
That but on the class could be a huge issue,
but they're gonna smoke off and hit a bunch of them instead.
You know what I'm finding?
It's kill though.
It's not enough connecting.
But they are inside.
Wow, Sharky going for a spray through the wall
wall actually finishes off too hard. Kyro making his way forward as well. He finishes off
beers. Bappan is down and not likely to be finished. Nice though. Kyro being the echo,
he can use that yokai. He's now in position to try and relocate into the objective without
being so exposed to the windows. Now he actually has a deep angle. You know exactly where he
is now and elements on the window will shut him down. Nice attempt there from Kyro but
not to be not in the 1vx and man LFO themselves finally on the scoreboard.
And this is why Summon Castle is a great operator ban. I mean, for that top four
bombsite, it is just there's no way you can play man. It's so hard.
And they do the right thing. They play on the repels, they utilize the angles,
the utility, they get inside the bombsite and all comes down to the
player and janitors. Can they, you know, hear the repel go for the
pre-fire to the heavy C4 can they stay alive that's kind of where the whole
rock is defined today we are seeing cavera being played last game and now
we're seeing orcs being played a second time it's uh we're seeing some stuff
today I'm all for it I think after you get creative on these defenses with the
is army castle band like you said very hard to play on that top floor at
all whether that's the bomb side or whether you're just roaming when the
army and castle are banned like with the castle you start with that you till there and then by the
time it's cleared you've probably got a time-nough advantage at least with the is army you can use
that mid-round to retake areas even if there are players on the windows the thing is what do you do
when you don't have either well realistically I'd say let's change bombsites go to the star
from kitchen bomb site start from open area bomb site instead of going there though however
enterprise are gonna tell us archives which is by far and away the worst
bombsite on the map. It's pretty much a matter of try and hold top floor
without it being the bombsite which means you can't spend as many resources and
reinforcements as you normally would on a top floor defense if they just fail
to win and you gotta worry about the entirety of the map because the
bumps is in the middle of the building on the middle floor so you gotta
worry about the basement staircases the first floor push the top floor
attack. Amaru as well for a bit of room here very quickly, why not? Let's see where he goes
in scars straight into the long side. This is very, very cheeky. I do love this. Pluto
knows exactly which window gets him into bottom square as quickly as possible, not actually
top square. That's very cheeky. However, good retake from Jigsaw up above. Takes him down.
And now Manila Flora in a much more awkward position. Elements needs to win this fight
against Jigsaw a bit of damage dealt comes in with the pistol but Jigsaw's got the superior magazine
Hunter and Sharky now a big task ahead of them as they are getting consistently stunned by that
Yo-kai and Sharky's been finished off Hunter no defuser no teammates and absolutely no hope in
hell of winning this round poor guy Yo-kai stuns jumping to different angles and taking out
It's again, it's a rush round that actually is pretty good, but individual gunfires do not go their way
If armor gets to kill by the bomb side and then the solid snake upstairs gets to kill on top square Bappin
I think it was all of a sudden that's a 4v2 in fame of man of O
Because those two gunfights go the other way
We're looking at a 2v4 instead and once you're in that 2v4 position when actual that's like the last live operator
Basically, I guess it's over. It's completely cooked
Nothing you can do
It's uh
Yeah, it's hard
You're just never thought about doing that
Repel in of the Amaru into that specific window because obviously the far left the two windows both get you into top square and
Then on the next one along the right side gets you into top square underneath the default cam
But the left one gets you to the bottom of the stairs so you drop immediately down
Have you ever done that before because I never thought of that I know it all too well because there's a player in a pack
Who owns that strap and it's Misa in Korea really Lisa and PhD every single scrim we have on bank
At least one round he would fly in that window didn't matter what round it matter what second order enemy
He would find that every single time you play bank
He loved that strap and he did the exact same thing as medical did you rush in you fight the guns
It's even good for like a basement attack because the only way to get in the middle of the building is is that
It's as fast as and could have saved us with to get into archipeliers
Can you just repellent that normally like if you're if you're repelling on that window and you press space bar
Do you swing in and then drop down to the ground floor?
I'm still trying to do your original question. I've never personally rappled in that window
but I would have to assume that that would be the case because
I don't know. I have no idea. I've never tried.
Next ranked game I played. I can put up a siege in the break between maps. I'll check it out myself. I'll make sure.
I actually don't know. I feel like in 10 years I would have been bound to an accident to do it once at least.
But I don't know if I have.
Crazy to imagine after this long of playing the game. Like how many hours have you got in this game?
mid mid 20,000? 20,000 dude? I have the most out of all of my friends and everyone I play with and I have 6,000
That is a lot to be fair. That is insane for me.
Mind you, my job was to play the game for a living.
Your job was to talk and watch the game for a living.
So like hour o'clock in hours is as my hobby spare time and as my job.
I was double tipping. Triple tipping even. Triple tipping probably.
That's insane. That's insane. I wonder who has the most hours in the world.
It's probably people like Macy Day, King George myself, content creator slash pro players
as streamers, because you've naturally played the game for a job for like 10 years straight.
Because I know King George clocks in literally 6 hours minimum every single day of the year.
He's level like 3499 right now.
Jesus!
Yeah, I think he's one of the highest, maybe the highest level player in the world
that I know of.
Oh my gosh.
Yep, I'm level 1600 for reference, but I also put up something against Grimm, no XP and all the recounts of course, so...
Yeah, that is insane.
He's way ahead.
Come at me.
Alright.
Manila, if I got a lot of likes to do on this attack rounds, especially because on that late round, you're going to deal with the clash, you're going to deal with the Goyo, and if you're going for an XQ with smokes, you're going to be dealing with that warden as well.
Some of the hatch is already open now the eight hatches other admins opened up, but that's just gonna peek it
That's very aggressive
EP you're playing this like they have no respect for that LFO and bapin is trying to dominate that a hatch to buy it off time
The car to fall back Wow Cairo is going through an aggressive swing underneath this hatch
Beers is gonna be out of peeking take down the clash. He's gone
He's a magician, he's just vanished.
And Kassafine's a second as well, he said at least a hatch is open, there's 24 seconds left,
they open in 56 seconds, there's no time left remaining, they have to go right now.
But it's down two though, eventually traded back, Elements 1v3 can't get into the bomb
site and Enterprise locking down that basement.
Second successful defense and they've won three rounds now to just Manila foes
one of the most attack-assided map in the game right now doesn't bode a good sign here for men on the phone
that's a very good point i don't even think about that it's very much attackers paradise and they're
struggling and i think comes down to the fact that they're not really being allowed to execute
look they open the hatches 54 seconds left the moment they open the hatch they lose player
by peaking at exact same hatch so they don't get to go 5v5 they never cleared server stairs
They didn't get server control so they were way late into the round
and then while their teammates only just entered server
they had Pluto sprinting down the main stairs through a Goryo fire to get two picks
So it's like Manila 4 are operating on two different areas
One is saying, wait, wait, wait, wait
and the other one is saying, no, we have to go, we have to go
Come on guys
and it's just awkward in between where they're going so slow that they have no time to execute
but then so fast that the execute isn't being done correctly
And it's just a mess of a round.
It really comes down to
if you have a base in roam clear,
you have to spend no more
than half the round at roam clear in the map.
And ideally, if you spend any more than 1 minute 30 seconds
or half the round,
you'd want to get a kill for your efforts.
You cannot spend 2 minutes
not get a kill and then
really just get a good shot at a win the round.
This is not going to happen.
It's hard when your plan A
is to have someone on that A hatch.
I don't expect to lose a fight by playing on that hatch.
So I think it's credit to Enterprise. Obviously they know how to play this disruptive play style.
And getting that killed from the hatch made a hell of a lot of difference.
So credit to Bapham. Credit where credit is due.
Hunter on the hatch, man. That's an unusual sight to see.
He's looking to try and hunt down Jigsaw, Mikasa down here inside of Tellers at the moment.
I'm speaking of boost bots, there's one right here, oh my god jigsaw, holy shizer, Hunter's
got absolutely deleted, that's an altar 4 if you ask me, brings out the SMG11 again,
back to get double swung, beers gets in, but man the mental warfare there, like technically
the trade is probably worth it for men of the foe, you've taken down the solos, you've
You've got the map control and you only lose the ash, not the end of the world, but man
take down the top fracker as well, but the mental warfare, right?
Like Hunter's got to be tilted off that one.
So now step two, give the verdant janitors, limit the positions that they can play in.
Seen that one before, it's a very nice little angle.
Problem will still be the clash.
They only have what?
I can somewhat do some things with the class it's just that's why it is
Okay, they have you
Yeah, for you guys goes
It's not the best. It doesn't stop him from just putting the shield down and killing you just stops you from
Or stops getting some yeah zapping you preventing you from sprinting towards him
But you're like a camera so fire here is rough the lobby flank. I think it's gonna be
Yeah, maybe not enough. I mean because the player inside
It doesn't feel pressured at all so you can just focus up.
I like this though from Pluto.
He's actually gonna try and go for a plant.
This will definitely be heard.
A spray now from Brenda.
Beers has also fallen on his lobby flank.
What is going on?
It's not enough here for EP to deny the plant and Sharky will take down Eren.
As Tuhan tries to pick, he will fall.
Elements of Sharky both on the repellent.
This is very winnable here.
There's no explosive U2 to deal with that clash shield.
You're absolutely right.
If you send one player lobby, you get Kyra to put down that clash shield and go for the
defuse.
There is very little to no way for Manila Foe to win this, and they do spray down both
players here for EP.
It is beautiful for Enterprise.
In round five, well, they've just made it three defences in a row.
Manila Foe look lost.
We like to say that while the clash is so good, they did two things very well that round.
So when the bomb gets planted or right before, Mute communicated with the clash, hey we have
to retake Skylight.
So the clash is let me go first and they literally say we're gonna sacrifice the plant, it
is gonna go down.
Mute could have just sprinted Skylight, maybe gotten the kill, who knows.
But there was buck Pluto waiting for him shortly after.
So Clash walks in first, also second rappel, and Clash blocks to put it from the rappel player,
Mute then gets the kill and Tukdu on the fuck, and then it's a shark and it can repel.
Clash can just walk back into the bombsite, put down the shield, they flank lobby, they
gap the shield, third guy covers heaven.
It's beautiful.
It's these very small things.
If Mute walks into the general hallway alone at the Clash shield, he dies to Sharky
on an upside down window rappel, no chance to fight back.
they take those five extra seconds it takes sacrifice in the plant but ensuring a stronger chance of a retake very good stuff
That's a bit of a fortified position the corner of open area deployable shield on a reinforced hatch
And that's when you just want to pick your barna or ice and just absolutely yeah
We've seen that before I don't have this face plan
I think it's a Priscilla in team on coastline back in the day that reinforce the actual hatch and put a shield on it and
The only counter back then was the barnard from beneath
Well, you'd never really play your partner on the coastline back then because people are like tricking the triple one on shooting it from like the
Corgi our windows and stuff. So there was like nothing you could do about it
And if you play a jammer on it, it'll protect it against the Abana, but it'll also protect you against Flora's drones
Formally against Grim, against any other gadgets that would, you know, don't give me
an example.
Does depend when.
So there was a time when Mugemmaris was actually only a half-skier, they only went up and
up down, so they were like, Pudo, quick, fast, double-entry here, take down Brando
and Cairo out of nowhere, seemingly, just walked right in.
There is no trade game, so now in surprise, much more vulnerable in this final round
than half.
But no, I pick up what you're putting down there.
I know that you used to be a cylinder that went up from the second to the new jammer instead of like the sphere that it is currently
And that wouldn't have protected the hatch
Because that was a funny thing if you put like a jammer or an illigative position you could drone right beneath it
But if you jump you get jammed midair to the drone hit the floor again
Now we talked a lot about this running on the mozzie
But look if anyone's gonna be out of deal damage with it, it's probably Jigsaw, Mikasa as his name is in game, but that's Jigsaw
16 bullets, that's 16 kills for Jigsaw
Very quiet round, but this is classic manlifo. They did the same thing in Cafe when they get that significant numbers advantage
They just slow down the game. Step one, step two, step three as they shoot they can do the vert
They can pub up in the hatch, start us off, and they can just half-black it is caught in a diffuser or even get a kill.
Shaggy finds Baphen, leaving just Aaron and Mikasa left alive.
This is very hard now.
Aaron or Tuhan as we like to call him, holding down this 90 degree angle.
Great weapon to be using as well.
Oh nice, premium C4, but taking Jigsaw down there was imperative.
The man LFO, now it's a clutch opportunity.
The two-hard. The best player in OCE last year.
Can he find the 1v3? Nitro Cell in pocket. They know exactly where he is, but if a spray through the couch,
a lot of damage. No kill onto Elements as of yet. Unfortunately for him though,
he misses his chance with that Nitro Cell. Bit of damage on the Sharky
is not enough. Grim B's come out.
It's a three-way crossfire. Now he knows that Pluto's outside.
Doesn't realize if he's on a pall or what.
Bitter damage again, he keeps lighting up these players but not getting the kill there.
Finally, Sharky goes down, this might be possible.
Pluto's gonna have to jump inside, he's gone bot square, this might be possible!
He's gonna stick it!
No!
The ninja defuse 1v3 for Tulan is unbelievable!
What a way to send off the half for Enterprise!
Don't be lonely
Don't you know how
That I love you only
Just be by my side
And I'll be yours forever more
Don't shake me
Don't hang your head back
For no reason make it
Make it if we try
Just be mine
For nothing you want
For animals
Let's stick together
And now
Don't you feel afraid?
Don't you doubt it
And what's the score there, Brenda?
Oh, I missed it.
Mama, what a shame.
Careful now.
Careful.
And 5-1-1 half on defensive back.
When was the last time that you saw that happen?
It's not just a matter of the round score itself, it's how those last two rounds
for a one.
top floor clash retake in like a what 4v4 into a oh it's a spend that's
it's not no sense
get it i get it dude that's pretty smart of you man but i'm still confused like
this round yeah this round right here i mean how do you win this it's a 1v4 against blackbeard
and three fully health enemies, he toe shots like three people to one HP and sticks to the
jaw. Look at the energy problem. It's seven seconds, right? It's seven seconds where you
are holding your breath. There's no way you don't stick it if you're too one because you have to.
And everyone's sitting there like, please, please, please, please, please. It's insane though,
like he must be in Manelaphos' heads for them not to pick.
Crazy. Crazy, crazy stuff.
I don't know man, it's been a turbulent bank here for Manila, so honestly there's been
some things they've been doing quite well, and then even though they do them quite well
they just get turbo gapped in the individual performances.
Could they have played that 4v1 better?
Yeah, sure!
Did they play it awfully?
No!
Not really!
I'll answer the post plant in the 2v1, where the counter defuse came through.
But like, it's its altar for sure.
Now they're on the defense, statistically much more difficult. Confidence in the gutter.
An enterprise feeling like they can do anything that they decide. They can take any risk that they want.
Because with a 5-1 round lead, they can afford to be a bit silly with that lose a few rounds.
And then I'll throw Dan, Monty, and Sen, so please.
Yeah. A lot of other shields up, but it also leaves Dokka B, Solid Snake, Ying, Man.
And the prize is going to pick all three.
DMR for Brenda was massive as well. The nook DMR is huge and as soon as nook got the DMR
I immediately I was thinking okay thank garage push DMR sounds insane right
late round that's gonna be hugely impactful and you sure hope the man
LFO have stacked some banshees or some goo mines there for that late round push
which otherwise Brenda could tear everything apart.
I find my friend with me, I'm going to ring for you.
Kyro gets the opening.
It's only Leesha though, not the end of the world,
but let's make the roam clear a little bit,
or the roam rather, a little bit harder to hold.
Anamence gets Mikasa, solid snakes,
also a pretty good trade if anything.
You might hear that Menlifu are playing Leesha,
and Leesha and Melisli need this roam game
to be successful.
They actually have a hunt for him,
Rasmurneko, he finds the pig,
have the insult off the cam?
OK.
Oh, he's going to run him down.
I like it.
I like the aggression here.
Too hard, looks for a trade.
Doesn't get his opportunity.
And Hunter's got the crossfire.
Up to Kyra now.
He's going to need to ace.
There's a second kill.
There's a third kill.
And suddenly it looks very winnable here for Kyra.
He's also got hard breach and the candela.
In fact, three candelas still to work with.
He could drop that into side.
He has the defuse, but guess what?
It's the warden on the other side.
couldn't get much less lucky than that. If it was any other operator, he wins that
fight, but no, Manila Fo finally break. Well, it has been a bit of a streak from
Enterprise. Get a second round on the board. Yeah, I feel like if you're just
kind of figuring out the level of Manila Fo, are they gonna play scared,
are they gonna get confident? Okay, they're playing very confident. Now we
gotta change up our approach. If you ever go back to the room like that,
obviously a shield operator can be great. There could be demos, those
kind of room clearing operators.
Solid Snake is a great one, but you need to get in the building
into a point where you can actually get valuable information
of the scanner.
And that's probably where I think Bank might not
be the best Solid Snake map necessarily,
because it's quite a big map with a lot of big rooms.
Like, look at Loppy.
You've got to get in there to scan anything of relevance.
That's kind of what happened last round.
You can't scan far enough ahead of you,
so there is going to be an angle the moment you walk on in.
So, tough luck, but now we see Mikasa, aka Jigsaw, attack or repeat onto Deimos instead.
Also means you get two frag grenades instead of one.
Oh, Lion. LionDockerB, Deimos. That's a lot of global utility and the shields.
and it's funny manlfo when they played that top floor box side they banned out
his army and the castle now they go to it themselves as armies banned but
castle aim and they're not gonna pick it so I feel like he could very much do the
same thing that manlfo did to them yeah it's definitely a possibility speaking
of a shield feel could be demos they're all being bought after a tiger we
pick, together with the lion and the Grim, so they can stop the finisher moving with the
lion, they can constantly red ping them with the Grim if they're in a certain area, they
can grenade them with Deimos and Blackbeard and they can push them around.
It is going to be miserable staying most of these positions, but that's where something
I'm curious about.
Beerus is on the true brow, not the Aruni who can get the laser gates, but he
can freeze off both the Grimbees and the Deimos tracker instead and so they
look at the phone call actually but he's dead just like that just rebel angle
double-nade triple-nade boom now you really just consolidate your advantage
right you got daimos from below you got three tracks still remaining you got a
blackbeard he can appeal in when you decide the time is right and Brenda can
just sit on these windows forever pretty much he's got the DMR which is
perfect for creating additional lines of sight with a soft destruction oh my
God, there's just classic chinks all right there.
Elements obliterated.
Not a single player from Manila Fo is getting positive right now in this game.
As soon as that bulletproof camera's been destroyed,
I feel like it's just a matter of time before Enterprise look to execute.
The Chiron, the Blackbeard goes down. That's a big pick.
That's the safest operator trying to get in and look for a plant.
It puts us at a bit of a standstill.
I mean the issue now is how do you get inside the bomb site if you are in surprise I mean
if Jigsaw makes a huge player and Jantor that opens up things up drastically but other than
that your shield is gone, no more doggie calls, no more lion scans, it's gonna be
a raw 50-50 gunfights.
Even drone wise there's not a ton of drones available for the attack, they gotta play
of instinct and playing off each other's angles and try and get these two b1s.
Big shot, Brenda gets active, he's gotten into lobby, into banana and he's now tearing
things up.
Three kills for Brenda, walks straight into the bomb site, takes the sip, checks the
score of the footy and gets back to work.
Six rounds now on the board for Enterprise and match point on the verge of yet another grand final here in OCE.
I mean, out of nowhere. We're watching Jan and they're watching the window repels. They're not the ones that have to kill.
It's just Brenda walking up and owning the entirety of the bombsite elevator, quad window room, and of course the last player in Jan.
With that it's gonna be a manly tactical timeout. It's a little bit late, one could argue, being down on match point, but better late than never.
I do think that you should call it whenever possible of course. Don't just sit there and drag out the game and just lose.
Sali needs to whip the boys back into shape, four match points they're going to have to
steer down now to push over time and they're going to have to overcome an OT and take
it to the third map.
The job is so far from over here.
On the flip side, time for Mag to get in the voice comms for the Enterprise boys,
given the bit of sage wisdom,
but it's very chill in the Enterprise camp, obviously,
still pretty hyped up for Tujan after his big clutch.
Likely, Brenda pretty hyped up as well after that big 3K.
It's funny, you know in North America they call it the mailbox position,
where you just kind of have one spot you have to sit and you have to cut people off?
That's essentially what Brenda's job was that round,
repellent lobby, and just be our mailbox,
just cut anyone off on the rotations, put some pressure on.
And then after all he's like, dude, I'm kind of bored, I'm going to get off this repellent kill everyone.
Walks in the lobby, walks up the lobby stairs, and farms kills with the SMG-12.
Sometimes it's that easy.
And it's the irony of what is needed versus what you want to do.
If you have a great aimer who's on a mailbox position just watching a flanger cutting off a rotation in the middle like he was,
it's necessary because if any defenders go there you get a freebie and if you
call off that rotation the other four attackers have a much easier time knowing
they can't get swung from that angle but if if you just walk in and get three
kills it's obviously much better to do but you know consistency how often can
you get those and you want to play for your team if you just play for
yourself walk around getting three kills as you're playing with self-centered
holding the angle for your teammates is playing selfless which you need to
Sometimes true, but I think Brenda also made the right call. You know, he needed to come in
And help us to make another way, but but you're right
It's all about the most necessary. Yeah, exactly
Time of place I had he done that off the ribbon the 5e5. He's trolling
But after the round is a steal made and like nobody can make a play
He has to join the boys. Otherwise, it's not gonna go anywhere
anywhere. Good info in the hallway. Oh, hello. Beers tries to go for a jump out. Dairy desperate
look. Hunter though gets a good reply and two hunt goes down, but Brenda's gotten active
with the AK-12. Look at how aggressive Sharky's getting now. He tries to retake bottom square.
Hunter's doing a phenomenal job up on that top floor though. He's taken down two
players even at the numbers again and now Manila Fo are wondering, do we try and commit here?
Do we keep getting aggressive or do we fall back? Because the bombsite's actually not very
well fortified at all. They can't really fall back onto it. There's a lack of reinforcements,
hatches open and when it comes down to it Jigsaw, Mikasa, he has the info with the Solid Snake
to try and find the last remaining players in that late round. He's doing him all the holes
I think they're kind of making the mid-round and we saw it just a second ago
It's fair. We can't stand pucks with sharky. That's like the second time I've seen that from him
I'm a bit worried here about man. If those hold
Solid snake it can get so much information. Oh, there's a player right there. Be careful around the corner
Which you saw next be a freebie. Yeah, he knows what 100 cents. So he's tucked in this corner
You can see him leave pre-fire
On for the cross from elements, but it gives jigsaw a taste of his own medicine big wall bang headshot
Brando needs to reply him and Cairo together in the 2v3 Brando finds it in the 2v2 looking for another kill out of bullets for Brando
But that gives enough time for Cairo to get in the building and make it a 2v1 Cairo and Brando together
Together, we'll close and the best team in this region finds themselves yet again in another grand final one match away from the major.
Again, whenever the young gunners can't find the entry, it's Brenda who steps up.
Dude, this guy is phenomenal at reading the round, where the enemies are playing from, when to swing them.
You saw in that final two versus one, they were trying to time it together.
Cairo had an Arunigate on the double door, and it was going to be Brenda's thing.
I'm going to swing, then you can tank the Arunigate as I take the gun fight,
then we can truly run for it.
It is such a clean way to end this game for them.
And after a couple of stop rocks in the cafe, it was a very, very, very nice thing.
And as we expect out of Enterprise, a lot of hero moments.
Couple of these players had their own round.
Jeep Saw had his moments, of course, too hard with his 1 vs 4,
the Ninja DQ's clutch and Brenda with some big impact rounds as well. This was insane.
That flick through the wall from Jigsaw. Hard to forget that one and hard to forget two-hands
clutch as well. Manila foe. I mean sadly for them that means the end of their upper bracket
run but they do have one final chance in the lower bracket final. We don't know who
their opponents will be as of yet. They'll either be Rock Ela foe or the Chiefs but
Either way, it's a long way to go for a man on the phone.
Definitely sad for them to lose their first map,
lose their first series for EP though, well-deserved,
as we expect to have the best in this region.
Let's hear from the horses, mouth themselves.
Brenda, we got you on the line.
First of all, mate, congrats on another grand final.
It just feels so right to see you back fighting
in a grand final again.
How are you feeling with EP?
I think it's my first chance to talk to you
since you joined the roster.
How are you feeling with the new team?
Yeah, the new team feels great, like I think we have like obviously a little bit of gameday nerves and whatnot, but I think once we get used to gameday with this team it's gonna be unbelievable, like better than any team I've been on I think.
Oh wow, okay, big craze. You guys have this new like super team, you know, combining some of these parts of, you know, the the chiefs and EP situation and making this new roster, but you also have an OG, you have Matt as support staff, what's that been like and his advice?
You know, he was a player a long time ago at a very high level.
Does he still know what he talks about or is he kind of clueless?
Like, what's the kind of, is he a strategy guy?
Is he a mental guy?
Like, what's his role?
Obviously, Mag is out of the game for a little bit, but he's working really hard.
He's catching up on the meta and he's doing really good work for us.
But just him controlling the vibes, like, Mag knows how to create a team
that is a dynasty, basically.
Like, he's had the most success with him most has ever seen.
And just his guidance and leadership is, like, really helpful for us
whenever we get stuck on problems or anything.
Great bit of insight. Brenda, what's the score of the match behind you? Who are you supporting?
It's actually a good game, so could we get this wrapped up?
Alright, sorry about that. I want to take your win from it.
Look, last chance to just have a word, of course. We'll see you in the grand final,
but until then I'm sure you have a lot of fans who've been waiting for a chance to hear from you, so the floor is yours.
Thanks everyone for watching. Shout out to my mum, I know you're watching right now.
She supports me every week. So I appreciate it and thank you EP as well
Sick Brenda. Thanks so much for your time now. Go watch the footy. Good one. Thank you. I guess
Absolutely classic I didn't actually see who was playing actually during that interview, but I wonder who he's a support
I think he's a birth boy. So maybe one of the West Coast teams
But anyway, we got one more match tonight. Thank you. I know you're not exactly across the AFL
I don't think it's particularly popular over there, but you know what is Rainbow Six Siege
and we've got the Chiefs making a return after their 2-0 win over Sharkadini this morning.
They now go up against Rock LFO for a chance to go and face Man LFO in that low bracket
final.
Got feeling, what are you feeling for this upcoming game, Pengu?
I mean, I'm going to have to go Chiefs.
I think they got some of their nerves out of the system and speaking to Nate in
interview after their game as well, it seemed like they know what they want to do. It's the
matter of making sure the players have the discipline and getting back on track whenever
things don't go their way, because they have these kinds of rounds where they throw an easy win.
But after attack timeout, they look a lot cleaner. So with that experience going from
match one into match two after a small break, they should have this one in the back, I hope.
That's the classic discussion. Is it going to be the team that warmed up earlier today,
or is it going to be the team fresh off? It's going to be a hard rock for the
the Chiefs to crack, but of course our
low bracket elimination match is coming up after this.
I
We guess it's just a sign!
They are the best that this region has got to offer!
They are the best that this region has got to offer.
Down to our final match of the day. It all comes down to this for Chiefs and Rock LFO.
We already know one of the teams going through to the Grand Final. It's going to be Enterprise.
I don't think anyone would be too surprised by that, but of course,
course now if we have another chance they're gonna play in the lower bracket final against the winner of
This game coming up right now. We already saw she's played this morning, but let's talk about their opponents first up
Nick it's rock LFO last year
They were called TSG and they kind of surprised everyone this team had a little bit of an unusual
Like history they came through tier 2. We didn't really know much about them coming into last year and yet
They impressed us
Massively and they've done pretty well so far throughout this bracket as well
Yeah, I think we cast most of these players last year at some point actually because they're quite familiar to me at least
Also, it's yeah, it's yeah, but not if we're gonna names day by having cast before
Yes, I don't was snow also in the TST. I know I don't recall him being there. I don't think so at least not with yeah
Yeah, it's okay
No, but snow
Yeah, very much
Okay, cool. Also, and yet you mentioned names Dave, but they are gonna be playing with a substitute names Dave
We've got what we'll be playing instead of machine, which is a bit of a loss to me machines been a very good player for them
Yeah, but we've had a couple of times I feel like an appeal where somebody's sucked in and they absolutely pop off, right?
So here we're gonna pop off and now is the time my friend names Dave could just cause an upset
Good question. Is it gonna be possible? I mean, it's real awesome
We've seen names day with the top level in OCE his old team, which was NDE or names Dave esports
They didn't go very deep in a lot of tournaments
They failed to qualify for tier one time and time again
But it's nice to see that he gets to play a little bit now subbing in for Rockula phone
Of course, it's gonna be a tough game for them. They're going up against the Chiefs who of course played earlier today
Winning against shy Academy in a pretty solid fashion. I mean man
It was a it was a top eight seven eight seven, but it was a two-oh, none the less
I watch seven this team other than you know
It's the remnants the leftovers that the two players kicked from enterprise to make way for the likes of jigsaw and brendo
That's real ace and player joining up with you know, jacana lunchbox and Neptune formally from teams like Ludovica for example
And so what are they able to cook now under this new?
Organization well we got a taste of that this morning
But it's far from convincing, far from the proficiency of the former Chiefs Rosters with the likes of Brando and Jigsaw.
It feels a little bit like half around, there's just five guys playing ranked together trying to figure out as they go.
And the other half, there are solid five-steps we've screened for a month and a half, made the coach in the interview that they haven't even been together for a few weeks.
few weeks like he himself as a coach has really had enough time to fully deal with the boys and
figure out what the place I was gonna be and of course you'd see some of the discipline that
didn't even server so when Nate was calling a technical timeout a lot of focus he said was
about wrapping it up being more disciplined and playing more structure together after a couple
of chaotic rounds yeah we know what these guys capable of obviously realizing players now
played quite a few international tournaments not the least of which the Six Invitational in Paris
So a couple of months ago and of course prior to that you know Munich major and EWC last year as well
But a long way to go to oh bless you
Long way to go to make it back to that grand final to have a shot at this upcoming major
Let's talk about the beaters via three. We're gonna have three maps selected. It could be done though in two
We haven't seen Rock LFO play since their 2-0 over team Annie
us, funnily enough, the team that ended up sending Chiefs down into the lower bracket,
whereas Rock LFO lost to Matt LFO, whoever wins this will play in that lower bracket final.
Go to Bank and then Shallie, should we need a Consulate, our decider?
There is a world where a Chiefs are praying for a quick tour because if they go to Consulate
James, that was one of those 8-7s where they won 2 attack runs overall and it was
just barely.
So I'm not prepared to use a bank in from Bank of Chile for short. Yeah, 100% now looking at these maps
Bank picked by chiefs Rock Ella for haven't played it as of yet as the chiefs we saw them beats Barbie boys and
Any oh no, they're lost to any or some of this map quite convincing is seven one
But they be Barbie boys here in their first game as for Rock Ella foe
Yeah, haven't seen bank from them as of yet
So chiefs taking rock to an unknown quantity and a bit of a gamble
Let's see if they can deliver rock LFO definitely on the back foot
They're coming in cold and they're playing with a substitute chiefs a lot of expectation on their shoulders
Thanks to the pedigree of this roster and of course the organization that they represent
Let's see if they can deliver twice in one day
Not to be that guy, but who to win in their one-on-one it comes the logos
cheese esports club or a rock it's something about the rock and the
forum with the branding that is so all wrong they generally funny we just have
a lot of like bad named august thieves a lot of them don't have logos it triggers
me rock LFO I gotta say actually one of my phase dude it's so funny also you
mentioned names Dave and he played for a team called names Dave esports was
that we said he did I actually drew their logo in Microsoft paint okay that's
fun because I used to be a sob for a EU EU tier 3 team called Dave Esports
well we drew the logo in paint as well so it was like you know feral feral
plates with Dave Esports feral sack dealer guy that guy Jesus and then I
would get sucked in when one of the players like internet would break or
they couldn't play a certain day and they would actually want to play in
in the tier 3 size tier 2 prim lands, when it lacks off your Navi, Widoki and Citizen,
the Nukendroles guys, they rose to tier 1 eventually. They played at those kinds of events way back
in the day. Fun fact with the Davey Sports, somehow it's very international because we
have it in O's and we have it in you. I'm looking back through my old Discord servers,
I can't seem to find that name's Davey Sports Discord server anymore, maybe it's
gone. That's absolutely tragic.
And oh well, it's the current era we're seeing names Dave himself in pro
league. I never thought I would see the day. But here he is. Let's see what he
can achieve. But yeah, it's going to be a hard slug here for Rock Ella
float on bank chiefs map pick Rock Ella flow on defense. We know bank is
traditionally an attacker sided map. So chiefs definitely start on the
front foot.
I just sent the logo in discord by the way, she can't even look at it.
That was our logo of the Davy sports.
Eerily similar to the names Davy sports logo.
No way.
Interesting.
Player had a huge game earlier by the way, dropped 20 or 21 kills I believe on the
game on 4th press being a DMR player and stopped spanking in a similar fashion.
DMR player gets WP on to Laurel who is roaming with her thorn and she's aggression
The question in their pace is probably one of the highest and best in the region so far, probably only rivaled by Enterprise, which is why if the Cheese were to qualify for that grand final up against Enterprise, it would be a battle of muscles, not brains or brawn.
How did Cheese deal with this setup? There's an extension here into blue with ACOG.
You send in the Blitz.
That's it.
It blitz tells you how much server stairs you pop to Goryo, you wait 20 seconds and then you run.
That might be the case. They're going to have to clear out the barbed wire as well if they want jukeno got enough to get in there.
But man with the opening pick here it's not a terrible spot to be. Is that a shotgun on lunchbox? Damn.
That's aura. I love that.
Love me a bit of hip-hop, we shall fight the staircase, right, build the blitz and the hip-hop, I can help call Kareesee on it.
Also good for dropping hatches as well.
In they go, beautiful work!
ACO gets shut down by Jakenna!
That is a phenomenal way to clear blue stairs with the EMP coming through as well.
I just love to see that.
I guarantee that there's no utility as it would be EMP'd out.
Now, Jacena can continue to just deal with the Azami Keeper barriers from Snow, who's still hiding behind the server rack.
I have a feeling he's not getting out alive.
They know exactly where he is.
They can smoke us since off the door, flash and push him with the blitz. It should be 3.
Yeah, it should be.
Yeah, so easy. Lunchbox gets the kill. But Jacena was there to support regardless. 2v5 now.
Not a lot of support here for Syro.
And names Dave on the bomb site no nitro cells to work with a smoke from players
Interesting. What's the idea the sense wall goes out? Oh, he's just gonna push through the smoke, isn't he? That's so cheeky
No planet all whatsoever as jacquetta is shielded from damage with that blitz shield on his back plant goes down
Names Dave my dude you need to get around it one v five for names Dave. Look if anyone could do it
I'd love to see it
He's all the way in main stairs up finds a damn finishes off get your kill son get straight it back
But she's we'll get around regardless and it's a very dominant start to bank
As a flying start opening pig check full map control check server stairs completely for free check follow kill is on a server check
It's just Dave. I was gonna say Davey sports rocket a foe
So surrendering so many free kills on the map like bank where it's crucial that you play
together or you layer the defense.
Because having one sole guy playing server stairs with no backup, I mean he's gonna dive
ashore and then as Sami sticks out on server after, they too are gonna dive ashore afterwards.
Even if you trade one for one, you're still not gonna have a fighting chance in that
round because they have so many different winged positions, the sense, the blitz and
the backstabber of players.
really well done there for Chiefs, solid first round.
What was it a lunchbox's camera? I think I saw was it a signed t-shirt?
Is that, that's like it's very signed. I think that that looks like it's like high
school like graduation you know I don't know if you guys do this in Denmark but
like your final day of school everyone signs your school uniform.
No so we don't have uniforms here but when you go to uni or college you have like a
graduation hat and you sign on the inside of it usually
your classmates. It's funny because Lunchbox looks about 12 years old but I
believe he is 18 or 19 maybe because he played last year
so yeah maybe his graduation was not too long ago.
Hey it could also be a six land land jersey you know like do you take that
with you and you make it all the boys sign it. People at land events
they bring the crazy PC case keyboard a helmet
Various things and then they take it to like every event that they go to for like five years in a row
And you have to fight to find a tiny spot on that area or on that device we can actually sign it
What's the craziest thing about you inside?
Parts of the human body
Suspicious part of the body or I don't know why you said that sounds I have signed more guys than girls put it that way
Okay, it's a lot of guys
Can you sign this it's less suspicious?
I mean depends on part of the body you're starting. Yeah, but you know bros are bros, you know
So it's okay
But it's not the craziest part. I think it's like people they bring
Like stupid stuffed animals. I call it stupid because it looks really awesome. So that's the whole point
I got this really ugly fish that a guy from Russia brought me
at the midi major
He just walked up and said
From Russia to Pingu and just whipped out this really ugly fish, and now it's on my shelf
I sign stuff like that
But there is this mossy cosplayer who I've signed his
Cosplay like uniform every time I've met him
So it's on his vest and every time I sign it I add like another thing and I think he's like five or six times now
Amazing I love that I found the names Dave esports logo by the way
I said it to you. What do you mean? It's beautiful. I don't know what it's talking about
Looks like a guy's helmet like if you had I don't know like
Bart Simpson, I don't know a hair in a helmet. I think it's crazy. I think it's gorgeous personally
I think it's beautiful
It's did you make this yourself you said I did yes, that's my own out there
There's not a single straight line in this thing that is the point beautiful
That's the logo
Now can they show can you show my team logo as well? Yeah more message off
Let's compare the Dave Esports logos, please. So you got that's the Australian names Dave Esports
Oh, yeah, can we have a look at the European Dave Esports logo?
I will probably work on that, it might take a minute and maybe we can get a poll going
in chat of who has the better Dave Esports logo, the penguin logo or the devil logo.
I wish I had a real Luzes.
I was pretty damn clean and a fun fact, I don't even remember this cause like EU tier
2 but Vext, Vext was an organization that was around for a few years in tier 2 siege.
They actually picked up the Dave Esports looking for Orc Roster, so Dave Esports became vexed Esports and they actually got jerseys and all that kind of stuff in social media banners.
So their whole like meme team became an actual team later on.
And that's what tier 2 is all about, right in tier 3, it's about grassroots.
On the left hand side, there's James's Dave Esports, the Aussie one, and on the right hand side there's the European Dave Esports that became vexed later on.
It's amazing dude.
Look, all I can say, peak names Dave Esports, I reckon we would get half a round off peak Dave Esports.
I actually only played, I think I played one official with them, but I just screamed a few times and we played a lot of ranked.
I played one officially, it was something like nothing, you know, weekly time or whatever.
And off the top of my head, I only subbed in for one map, and I got zero kills.
For some reason we were playing Oregon, I don't know why we were playing Oregon.
I feel like it was when Oregon was not in the pool anymore, so I don't know why we played it, but yeah, not my best moments.
How was it Q-Times in Aussie ranked? Do you guys have Q-Time problems, but like a smaller player base? Or is it okay?
For what? For ranked?
No, for ranked, yeah.
to be honest it used to be like that like they used to be a time of the night
where unless you're in a five-stack you just can't queue even if you're in a
five-stack if you're a high enough elo you just won't get a queue but recently I
mean I'm not I'm not in champ I think I'm like diamond fire or something
so he's type guys don't get this bad okay but I mean I'm also visible
right it's nothing anyway but I've been playing at like you know four in
the morning and I'll get a game within 10 minutes most of the time so which is strange
it didn't used to be like that in the longest time you know that's why the matchmaking is
the way it is because you get games at any hour at any elo I guess I don't know yeah
if you know sometimes like you queue into like top 50 champs that's like a peak plat
play in rank 1.0 sometimes I don't know definitely I also queue sometimes and I'm like these
These guys have never even played a round of Sage before.
There's both ends of the spectrum.
Yeah.
But next season, in only a month and a half from now, we get ranked 3.0.
It's just super exciting.
So if you guys have been wondering about getting back into Siege or you're unhappy with the
current matchmaking, hopefully, supposedly, that's all going to get fixed or not
that very soon.
So I'm genuinely most anticipated change in the last one.
I think for most people, yeah.
I've spoken to that have like quit the game or me taking a break from it for whatever reason they're like dude
I cannot wait to get back and try the game of right people in zero
And if the new system is generally good and works, it's gonna bring back so many old players. I reckon
Super super keen
Gotta get the stack back together
Yeah, I mean hey, what if you were you and Dave could make a team and try
and rival the likes of Chiefs and Enterprise and what not and put your money in your office.
I don't think that's happening. I don't think that's happening.
I tried.
I missed though.
I like this.
It might look like the two round freeze of the fight and spreading.
That's sadly not how it works but it would be cool.
He just found like a very nice blue tight corner where he is completely safe.
There's an angle from Akok with the Akok getting launched up into action.
The Grim B is now as well gone in the grave.
huge bit of value lost
Yeah, and now chiefs have to figure out are they gonna rotate somebody else to go on repel there
Well, they do have Neptune
Realistically need someone playing these windows just to add that extra pressure on to a cog
Ethan with the Montaigne staring him down. I don't know how chiefs are actually gonna kill him
Oh, there you go
I'll be gonna kill him just have the Monty staring down and then take him with the pistol
It's a good bit of progress here. Chikena's got to be careful though, doesn't?
Well he might get punished if he over commits aiming down sights here.
A plant could be possible. The issue is there are three toxic babes from named
Steve instead of Janitor's classes, so whenever they hear that sound, they'll
toss them on out. Here comes the first one. Smoke for the
caverns, I'll follow through. The plant needs to go down right now, but Chikena is taking a hell of a load of damage.
She is absolutely cooked up. And of course, it's the bloody thorn trap that finally kills in 3v3.
Chiefs are not even close to the bomb site. They need to go desperately in for a Neptune, forcing the plant down.
But Snow will clean house for Rock LFO.
A big couple of kills, just not enough time on the clock for Chiefs to execute.
Yeah, very, very good example there. If this is the time we're running out.
It's very important when you have someone to play here at the Kennen, in this case, be very proactive.
It took them, I would argue, too long at a time to deal with that one player, the two brawler.
And then after that, they just kind of stalled out for 30 seconds, the Kennen is standing with the Monty with full overview of the bomb site, and nothing truly happening.
You have two people on repels outside the building, you're getting countered by the toxic babes, nobody's pressuring from a stalk or Janna to hallway, nobody's wallbanging to Janna's from meeting.
They just didn't really have a lot of productivity in that round for thieves
and they were soulmate for the majority of it.
That's okay.
That's just one round.
Now they go back to a base and attack instead,
where they were wildly successful previously.
They had essentially a flawless round.
Yeah, they lose a player, but it's a 5v1.
And I will say I'm very surprised with Jakenna
and how much shield he's playing.
Like, every single round on attack,
he has been on some sort of shield operator.
It's like the most shields I've seen in a while from anybody.
Yeah, and they haven't banned any of the shield operators as well.
I wonder if later they'll decide which one they really hate the most to get rid of it, but to be honest, like, usually it's the Monty.
It's the first to get banned.
And I feel like the Monty hasn't been that huge.
Obviously it was the Blitz from Jukena that held for their Basement attack in the first rounds.
Yeah, it's funny because Cast on the line back to Fortress when they played earlier, and even on the Consulate,
The Muncie was like the least successful for them, like they would play it with the most frequency, but they would have the worst result.
And the Blitz and the Blackbeard have been the better operators, but it's Muncie that could stack a band like you said, it's a safer operator, harder to kill operator if you're a defender,
but it's not necessarily what's aiding the Chiefs in these rounds.
So let's see now that you can just back on the Blitz, so you can find that same positive result, roam clearing.
Snow is gonna play on the open area hatch, he's gonna stick around for as long as he
can be possible, but always preferring to drop down the hatch rather than take one flight
to many, loyal, coming from the main stairs.
So now it's about, can they clear this out teamly?
Again, if they just force them back towards the bombsite, that's when, they don't
take it kills, they just have to give map control.
What is that from Syro?
He runs out of garage, tries to pretend to flank alone, but they detect him,
so he doesn't have to do anything, just goes back in the garage.
Snow is now working for Laurel, because Laurel is in Main Stairs, there's nobody on the rappel watching the flank like last time. Maybe they will go for Fax Cup please?
Thanks guys.
Well, Snow's gone back to the bomb site with four keepers in pocket, I like the fact he's fallen back with Noato.
That enables mid-round aggression later on, especially blocking up that hatch and going for a retake into A.
I keep in mind in the late round it's going to be very hard to deny this plant.
You've got three gas babes, one thorn trap, and one C4.
But Chiefs seem to be very good at getting that plant down.
I'm a little curious here.
If Fylde are getting baited into a default plant scenario, I don't like the sound of
it.
I think he wants to plant on the desk where he was pinging.
I think that's what you should say.
But that's like the second most obvious plan for once you get the sense and the smokes out, right?
If you're not doing anything and playing default, if you're doing this, you're playing either Chassis or you're planning to elevate the spot,
but they got C4 and 3 trusty babes, only 35 seconds.
They don't have time to bait it out, they have to force them to commit.
So they're hoping that if they're force them to make a mistake, Morseland's just gonna make a good play.
They still got the mirror window.
I don't know about this one, James.
Yeah, the mirror window is gonna be deadly here.
Nitro Cell as well, good grenade though, maim's dead, it takes a hell of a lot of damage, Nitro Cell is not perfect and Chikena has successfully planted the defuse in the elevated spot.
The gas was not in position, snow gets aggressive and finds one. We need his keeper barriers to get active now.
It might be possible to go for a retake with these keepers, he's got four, that's two set up.
set up a third one goes down the last keeper activated but he needs his teammate to support him and in the post plan
Chiefs have the superior numbers
Relays together with player have been very active big kill for snow
Zero needs to support as well as he's found one
But one of the needs to get on to that diffuse and they need to do it right now
But with the mirror and the backstab again from Chiefs
There is no retake capable from Rock LFO another successful attack Dan into the basement
I feel like that's a very good display of why it's important to have foresight and pre-communicate
who's going to do what, because the round is going to get very chaotic.
Now they might not have known from Rock and the Vogue's perspective there was a sense
on the board until they saw the gadget rolling towards the bomb site, but they had a good
what 15 seconds, maybe a little bit more before the sense was seen and then versus
when they got activated and they went for a bomb site execute.
And there are two ways they can salvage that round.
The first one is you actually don't see four for the planter, you see for the floor to break
those roly polis and the synths will go down.
You can break them with any self destruction utility, impact grenades or a c4.
So if Mira has c4 on the ground in front of the mirror window, then you will see with
the planter race with the Mira.
That's free information and you can maybe shoot them.
The second option is you communicate with names Dave who's playing the smoke operator
and you say okay when things are crazy, you're gonna smoke here, I'm gonna see
for there because what ended up happening is they actually stacked two toxic babes and his C4
on the exact same area and nobody went for the elevated disk position where in my head either you
see for the desk and smoke the chassis default or vice versa you don't want to stack the utility
because then you're gonna have a gap somewhere and that's what's gonna happen. 10 seconds to go.
Yeah I think you're really on the money about carrying the Sen's wall in that position
as well I think that's just because you got the mirror window yeah yeah I mean it
gives you such an advantage but of course we've passed the first three rounds we
passed the the operator bands and the sense gets eliminated by rock LFO the
mirror that is just a sneak on through but yeah rock LFO don't want to deal with
that sense again interesting there's a second sense band today which is more
than entice you stage one or stage two less to combine probably. I respect that. I like
a bit of pocket strats and pocket bends really just speaking to this specific enemy that
you're up against more than a general strategy. So, lunchbox on a lunchbox on the field.
You keep calling him lunchbox. I swear that's not the first time I've heard you say that.
Nunchbox on the Blitz, got Jakenna's first attack to D, not on a shield.
Ha ha ha ha.
Let's see if Box can hang on the Blitz.
Bit of damage. Ah, and Jakenna.
Get him off the shield, get him on that DMR and he will find kills.
See you later names Dave.
I don't believe he used any of his gas babes.
And Loyalth is almost caught out retreating back to site.
Jakenna goes big for two.
Get this guy off the bloody shields.
Yeah, why is he on Monty everyone? Come on man!
He's a gunner now!
I think player is coming as well. He's the guy on main lobby area. There goes the pre-fire.
He's just out of there. He's not gonna take the fight. Very nicely done.
They're trying to go for a 2-1 isolation kill, and player figured it out and just got out of there before it could happen.
5v3 now.
Another E1D.
Two tracks for the day, Moss.
And two doggie calls, not to mention a blitz. It doesn't get much better than this for Chiefs.
I just have to decide where they're gonna push and then do it together. That's really all that matters.
Synchronized here on this execute.
Launchbox took a fair bit of damage to some Arkham's Tellers.
Getting shot from these far angles.
They have so much time, unlike the previous rounds.
They have a full minute and they're right by the bombsite doors.
and they have significant manpower branches, two people more than Rocket Liffle.
So they can just hit every area at the same time and just half of the time they hit the shots and you literally win.
They can just keep this up and keep everybody alive at the right moment.
I don't think Neptune's got information.
Oh, it seems like he just shoulder-picks and finds the kill.
Doesn't have the track, doesn't need the track. It seems snow now caught in a real pickle.
He's got an Hydro-Selda utilized, but it doesn't matter because Neptune's gone hunting with the Vendetta.
A flawless round for the Chiefs as they start to build a bit of momentum here.
The Avalanche is starting to continue to roll down this hill.
And Rock LFO, it can't do seemingly anything about it.
I'm starting to feel a little bit sad on behalf of Nim Steve because this guy is sobbing in,
and he is literally playing in the first point of contact rolls.
He plays server stairs, he plays janitors on top floor and he's in open area
and he's getting run down by a blitz, more rounds than not.
And he's not getting any help whatsoever, he is literally just on an island on his own,
almost getting sold by his team. Like you're the sub, put this guy on
airco and drones, he's giving callouts man. Like he is fighting in the server but you gotta help him.
Yeah, it's a rough position to be in when you're subbing in to begin with, especially
when you're thrown onto a position like this. Apparently the only reason why Names Dave is
subbing in today is that machine has no power. But that's the thing with machines, right?
Like they run on electricity. They have no power.
Oh man, with that machine you can see why Rock LFO really bloody struggles.
So always an interesting conversation to me is when you got yourself someone, for example we've seen coaches play a handful of times in tier 1 on LAN when the player is sick or missing or these issues or whatever.
How they implement that coach? Because are you gonna give them the full drone, full hard support role?
Are they gonna give them the one-to-one replacement?
Like, they're gonna replace the exact role of the player who's missing.
Do you help them out a lot because they're a newbie?
Or do you not help them at all because they're not worth helping because they're a newbie?
And a lot of different teams do a lot of different things.
Usually, when you let that person just have free reigns, like just full control of their own actions,
we've seen the magic happen.
For example, when Fnatic sucked in Disil for Magnet,
And they went up to LAN and it took down EEG and what not.
They had an increasing performances.
They saw the coach was winning a 1v1 clutch.
It was phenomenal.
But then we've seen other coaches or players get subbed in
where they're just stuck in a corner, scared to take a gunfight
and probably feeling a bit of pressure from the players.
You know, come on, dude, like you got shoes to fill.
It's a tough one.
Yeah.
There was one team back in the day, you know, see Knights.
That sometimes they would sub in their coach, Picnic.
And he would always win whenever they subbed in their coach. It made no sense.
But there's just some magic charm about it. So sometimes when you sub in a play, as they end up being a super sub,
sometimes not so... Oh man, Lunchbox almost finds his kill.
Apparently, Machine was playing through a cyclone last week. He lives in New Zealand. Oh my god, that's a nuke!
See you later, Lunchbox!
Ah, man.
Well, Rock Elephant needed that.
ACOG and SNOW, now trying to hold down the fort.
He's got some info. Almost fights
Neptune, not going to be the case. And with the smoke
and the cover from the repels, it's an easy convert for the Chiefs.
Sadly for the Rock guys, this just is not looking
too hot. Chiefs are really starting to dominate now
I don't know how Rock gets back with the game
It's always the brutal start to this pistol 3 but you're going on bang
You're going on to defense start it is super difficult already and you got a sub and there is your boy names day from Davey sports
It's
It's tough and I mean again the conversation about the roles of the substitute player
What about the map be though? Do you play a map where you just hoping to get like a neutral start for a 3-2-1 half?
Do you not care about the starting sides? Do you not care about the bank starting a defense for example like also mind you
The graphic states that this is chiefs pick. Yeah. Yes, which means rocket foot shows the start defense
Which means they chose to struggle first
Well the trolling I mean you can also argue that it's probably easy to defend and do paper straps with a sub and do
on the play calling on attack but it's still bank defense it's still awful
it's funny because they picked Chalet which yes they beat against any else but
they lost it to Manila foe we don't know what I know actually chiefs played
any awesome shall I I believe they won that map so a lot of question marks here
for Rock Ella foe the thing is we can you know we can wrap our heads around as
much as we want but realistically the truth is always going to be that Rock
Eliphor playing with a sub and it's always gonna be hard for them and
sadly in an elimination match you don't get a second chance I mean this is your
second chance right there we lost another bracket so it is what it is the
beauty of this of threes though is he gets to have a fair bit of experience
in a simple kickoff stage where instead of playing like I don't know a couple of
days to once and then you get grouped or not like you get to have at least four
maps if you were to get first-round it you know 0-2 0-2 that's not bad and if
you even win a few and you keep going further and further you keep getting
more and more experienced and to the roster that are newer and players that
are younger that's so impactful whereas for the more veteran like teams
like teams like Enterprise it's just a matter of when not a matter of if
Usually how far they can get and they will make the grand final. They're sure of it and right now the current looks
Chiefs are very much looking like this second size third base team
You're the proof of the especially such a pitiful start. Wow if honor the count of the mirror that is
Not something you see every day, but when you bring your band in or if you don't shoot it, then yeah, it's very easy to count of it mirror
that's a throwback actually now you see like an ass charge when it's shattered
and that's it or a Selma charge from ace without the sense they cannot create
the same kind of chaos however and they have triple down games echo to shangka
smoke mirror with a c4 how on earth are you gonna plant inside the abomb side
because look at this it's we're just starting to see the fire come out it
It is looking completely unplanable.
You just simply do not plant here.
So they can land some fire on the chanker and try to distract him while the yokai gets shot.
That's big here from Relays.
Relays to fire.
Realistically, you need to have someone go aggressive here to plant an arrow just in time from Akog.
A second yokai drawing gets shot as it tries to rotate on the bomb side,
but with Zero finding a second kill now onto Launchbox by peeking the hatch.
It's a desperate time for relays. He drops into a three-way crossfire and guys. It's finally a respite for Rock LFO
Chiefs are very aggressive. Zero eventually goes down
Well almost a second kill here for Neptune. It will need to be a 1v5 a 15 second 1v5 at that bit of damage on a Dave
But it won't be the final kill for and no Rock LFO
finally get across the line a very second rounds and with that they close the half 2-4
It took it to be true
Was the pain that made me real
I needed you
I hope you feel the same
You made me come back
And play me back
The sun's dying low
I'm not too fancy
But now you're in me
I'm missing you, I'm through the beat
I'm not missing you, I'm through the beat
I'm missing you, I'm through the beat
I remember how you approached me
It wasn't like anyone else in this world
Hmm, boy, I read you
I knew you were nervous from the first word
Tried to play it off, but baby, I
Your heart's beating like you
Can't try my new
I love me and you
I hope you can see, I hope you can see,
Make me come play, make me come play, baby.
I've searched high and low,
Mountain and sea,
For your, your, your, me,
I'm missing you.
I'm always so relaxed after these chill vibes.
It just feels so, so relaxed and serene.
I feel like I need to have a manhattan in hand.
Just taking a light sip, cruising through another beautiful night of some smooth jazz, some sultry tunes.
It's a Sunday night though, so it's a work day tomorrow.
I can't stay up too late, Pengu.
You're literally unemployed, what do you mean?
hahahaa
you think freelancing is a real job?
alright buddy i got news for you
fine i'll go get it
you may go on hours
you went from home
fine
gamer i'll go get a real job then
what are you gonna do about it?
well i'm gonna defy so else
we're gonna do an unemployment role
come on now
it's only fun to be unemployed
if you can do that with other people
like many things
it's better when you have company
better with friends
unemployment
it's better with friends
my best friend in real life he's he's an unemployed for that I see you in a
half unfortunately you made me you're my best online friend that I think you're
like my seventh favorite Australian that I know but I got really busy last year
with the whole like, you know, APL, casting, streaming, whatever.
And my best friend got on in port, and every day I see him online playing games,
and I'm sitting there like, I should really go work,
but I need to help my unemployed friend not be bored.
And it was a big struggle for me to figure out, should I do my job,
or should I just join him and keep on controlling?
Because I felt bad for him.
And then he brought him to Australia and New Zealand,
because he was so unemployed.
You're like, man, you may as well just come travel a little bit.
Yeah, I was like, you got no work stopping you.
Yeah, time off like you got all the time in the world. I'll give you a ticket you go with me
I'll pay for your food. Have a great time, and you know what? We had a phenomenal time
with it
I love that. I love that
I just noticed there was a little peculiar sort of the castle barricade with the
Arunigate on it, and I think that part of the idea there was if they use a Havana
Then if you step away from the Arunigate, it then saps the Havana pellets
Yeah
You can kind of control how you want to deal with it right like if it's a grenade
It'll just burn the runic get off the rip maybe it's an Ibanez or something you can kind of choose to trick it
it's
Pretty nice interesting generally it takes two pieces of utility now to deal with that single castle barricade
So all is good
Now names Dave I like this you're sobbing in getting the Monty
That's what I mean on defense with the drones
Just get on a really hard to kill operator that you might not be the playmaker
But you can share your information to your teammates. The problem is Relay is on the clash
Which makes it very challenging to play a Monty because you'll keep getting stunned and exposed
Relay's loves a bit of class. She played a hell of a lot of it on EP. What's happening here the names Dave?
How does he manage to get down?
That's a big opening here for the chiefs in zero as well
Walks straight up and then she finds another one before he's finally dispatched with
Loyalty's been fragged out. It's all up to a code now one v four
And the clash is staring at him. He's trapped here in the airlock
What to do about it help when he's being stared down by this clash realize can destroy with him
Wow, is that a C4 shot out of midair and that's a shot from that chin
He's got one EMP you could use on the clash when he thinks it's his time to move forward
But never mind lunchbox has the angle. It's a fifth round on the board for chiefs
and they are edging closer and closer to that elusive 7th round.
I mean, it's so cheeky to give them the clash here.
Again, they're saying, if you want to bring the shields, you're not going to find much success.
It's hard to deal with us.
And again, we saw how well Team Skeets has his operator,
Enterprise literally won two rounds individually from this clash
and enablement of helping their teammates, getting a counter-defeuers,
blocking off lands upside.
And I think names Dave have been at bad timing.
I didn't couldn't see exactly what happened, but I think when the smoke grenade came out
He un-extended the shields that he could sprint forward and then castles is like shot to the smoke at like feet level
I guess I'm just kind of injured him in like four bullets because the imp does like
46 or 52 damage a bullet now with the XN barrel
10 million gets a million damage now per bullet. Yeah, I mean it makes sense like I generally believe
That you should make support operators
have some sort of edge, right? Either Castle EMP has like more than it's imposed because
like the gadget is not worse but different, like if DMRs didn't have ACOG and you could
pick three defenders to give the ACOG to, there is no world where Echo doesn't get it,
right? Like Echo is that guy, he's far away, he's lurking, deep angle, etc.
Makes sense for him to buy a star to have it, right? Like of all the operators.
Echo Maestro, Rook or Dark like those kinds of operators, like Hibana, Thatcher,
like if you're gonna go and attack but the issue is if you gave Echo the A-Cock as
like the only defender it's just like a rune except instead of putting down past
the utility and the rune gets a barbed wire you have active yoga drills that
nobody would ever use so you pick it up if you don't need die and that's the problem.
Very true, very true.
Yeah.
Oh jeez man.
They're probably sprinting by the way.
Yeah yeah I mean they're trying to hold off on this push from Rock LFO I don't
what player was doing though because coming around the corner it's names Dave he joins the fray with
the pistol from the Blitz and finds a big kill 5v3 loyal as well deep inside of garage snow looking
to try and join him man there's a lot of action going down off the bomb site and that really does
as you say make the site so free names Dave is just creating so much of a distraction and hold
Hold on a second, that's a defender underneath the hat, taking me on the attacker up above.
It's a good trade for Relays.
As he's locked in place by the lion's scan, Rocket LFOs still have a massive advantage.
If names Dave gets caught off guard now and dies to the blitz through a toe shot,
that could change the conversation very quickly to be fair.
And they're looking for this flank, they hear the blitz, they see him.
Look for the toes, there it is, interconfirmed.
This changed the conversation.
Either we're going to throw the rush bombs at now,
Oh my god!
Wow. Alright, he doesn't need the echo, does he? The echo? No, he just needs a chance to shine.
Big round from Chiefs. A 2 vs 5. Can't believe it, but with that, they're now on to a 6th round. It's map point.
Lushbox isn't even there. Where's Lushbox? Oh, there he is. He was disappearing.
Oh, Kenner, man. What's he doing, man?
Bro was on the bomb side as Echo on the Yohkai trying to assist the roamers.
His teammate dies in over area from the attacker beneath the hatch and the Kena is like a snap.
I need to get off the cabin and help my teammates.
And then he just locks down the lobby job.
I was about to say the moment he blitzed eyes there are two options to rock and
let go.
Either full send rush the bomb side, which they did, didn't work out but it's the
right thing to do.
The other option is that you freeze and you just get out of the flamethrower and see
if you can chase the guy on the roam or hunt the guy on the side or just try and go for
a plant play against the Okais.
They went for the rush trap, they got shut down, they lost the gunfights, chiefs, the
rounds that they have no business winning, they will win two, they have been very clutched
throughout today so far.
Yeah.
Rod Killifer only have one kill in, well how many rounds was it, it was two rounds
in the first half, we only got one kill, we've had a flawless, we've had a couple of rounds
where they've only found a single kill across the whole round, like it's just been a bit
of a drought here for Rok'el Affirm. You think that you bat the goal and the smoke,
you're going for executes, right? But Chiefs aren't allowing that, they're playing this
roam, this aggressive game. They're really dictating the pace, which I think is
such a good way to lean into the bands at present. Also interesting to me, so
chiefs they're not gonna go to the top floor because even though they found the
ace and the Hibana they just think that they're gonna have more luck down on
this starframe bombsite Rock Ella foe now have not many second chances now
none at all it's not never this map they're very dependent on an open in
pick depending on names day finding a good entry with the blitz it's gotta
execute together like make sure they get that to be one they can force it
push somewhere but you know chiefs if you want to give them a gunfight they'll
happily take it you gotta make it into your vantage
well he goes the blitz now goes the doggie be cool lunchbox cleanses it
using the new jammer. His name is Dave, makes his way into the stairs. He's held a bay
by this banshee. So he's going to do a lot from here. Chiefs just asked to, I mean,
look at this, Neptune on the bomb site. He's got an absolute fortress created by those
keeper barriers and players on for a flank as well here with the Kaïd. This is very
very deadly here to chase him and rock elephant and have a lot of ways in.
The two players below, if player on the silver stairs and jakenna and locker is behind him
watching his flank, they really are banking on this spot being high in value because if
they go for a main attack there are only two defenders and the third from kitchen
technique that could stop that push.
I mean if player gets in the position he could throw his nitro up from the open
It is true, but he's not really in position to do that at the moment
Like go for a flank through archives instead if it comes to it
I mean, they're so slow from walking the phone
She's haven't done anything in the server the last minute and yet the timers is taken away now player finds a pig on the cyro so
Reaching archives control for a flank. There's no right by you. There's a blitz help. Oh my god
Names Dave gets completely deleted. 3v5 now for Rock LFO as A-Cog finally finishes off
at Jakenna. Loyalty though is on the floor and Snow with the Fuser has to rotate down
from the top floor. Looks to try and hunt our player. They know exactly where he was,
but great shot from player. It's just Loyal, less the last one standing. 1v3. There's
no hope in Helbrim to win this round as he rounds the corner. Player finds him and
And with that the map is done and dusted.
Rock LFO only find two rounds on bank
and they need to have a lot more than that to come back.
Chalet coming up after this.
I
Sheesh have had an unbelievable day with two 8-7s to kick off the start of the play day
and now they're on the verge of making it through to the lower bracket final.
It's one more map, PENGUY, that's all they need to put away ROK LFO and get their next
match up against MAN LFO books for next weekend.
And they're only just warming up.
It's almost like the first few of the three today lost their warm-up because they were
a lot more locked in than a bit more distant than getting caught with a pocket stress
in there and still they have that clutch potential.
So the rounds that they probably should be losing, the clutch comes in, they win
them regardless and the rounds where it's not needed to clutch, well, you're just
clean rounds.
overall a fantastic thing. Runs in regular ball are purely a thought. They've got to see it.
Yeah sadly we don't get to see Rock LFO with their full power because machine is out of power.
Yeah it's a it's a rough position to be in if you're a Rock LFO player or fan but yeah for
Chiefs I think a lot of us expected them to run the lower bracket. They are just one step closer
to that match in the grand final of course unless they make it all the way to the grand
We actually won't get to see chiefs versus enterprise at all because chiefs were knocked down into this lower bracket by
Annios not by EP and of course any awesome out of the tournament
But of course that's a 7-2 on bank. That's the first map done that was chiefs as map big next up is
Chalet and you know, there's a chance. It could be a little bit of a different story. We haven't seen
Rock LFO play Chalet since last weekend when they played against an EOS
They won comfortably, but they also lost in their opening playday
Against man LFO chiefs also have played shall a against an EOS
They beat them as well
In fact both these teams beat any of us with the exact same score line on this exact same map take of that
What you will but it may come down to justice for rock LFO
It's the last chance a last ditch effort to survive here in the lower bracket and keep that dream alive
The chiefs it's the chance to push and push deeper and deeper run this gauntlet and get that match that they want with
They're all teammates in that grand final against Enterprise
Why did Laurel say good luck have fun direct admin said I assume the admin said it first in the chat and then he was like
That's what he said. I
Don't maybe he's just catching us up today making sure that we know what was said in the chat
you know before the game started. It's good to know that we have nice appins. Very good to know.
No? We do. I mean it's a little bit filthy though.
Unfortunate. Filthy. Filthy. They're nice way. They know what I mean. Yeah, exactly. Yeah,
absolutely. They're sick nasty. Yeah, they're nasty. They're nasty with it. They're nasty with it.
You know what else is pretty nasty is these operator bands, man.
What a segue, James, just so good at this.
I love a warden band.
Okay.
I just love a warden band.
Like, nothing tickles me quite like a warden band.
But sadly, the Ying was also banned out.
One thing I don't get here for Rock Ella first,
like, why don't you just ban the clash first?
Ban the warden second, because they might have let the Ying through.
You know?
Yeah, I'm thinking...
Yeah. Yeah, no, you're right. You're right, actually.
I don't run. Thank you.
Yeah, so it's funny because I looked at it and I thought it was opposite.
So I was like, oh, they banned the Ying in response with, you know, they did, but as you said,
if you do it secondly, then they would have to do it as a tertiary ban or predict it.
They can't react to it. So you're right.
You probably would do the class ban first like a non-Niche operator.
Because the whole thing about the Wharton ban is that you can spam Glass Ying,
But if you show it as the first operative ban, now you can ban one of those two operators and not get the full effect, so...
I guess the other half of that is maybe they wanted to hide the clash ban for as long as possible to prevent a shield ban.
But regardless, Reliance goes for a jump out and gets destroyed.
Oh, he was spawn-picking. Okay, that's a bit of a strange decision. Very aggressive. Wow.
Aco's taking a hell of a lot of damage now as well, but he's a little loyal for low HP.
Punch of the hatch is not open just yet, so this has to be done with the glazed secondary shotgun from NIPP.
He's at that escape route, and it comes out as well, black people need him, somehow he doesn't get the kill,
lot of us that gets it, NIPP goes down for free, so what's Hacker's the one health?
Again, this round can turn very quickly if defined loyal of NA cock, that is a 3v3, even Steven.
So for now, rock and the vault for a break.
Mirror windows are pretty powerful here though. Yeah, I'm absolutely worth your kill at Twitchtron.
Twitchtron is a very powerful on this map, especially when you're fighting against...
Ok.
Ducanically ignores the Blackbeard and loses his life to him. Interesting choice.
Can't disrespect the BB. Lunchbox though gets aggressive, finds one.
ACOG has been low HP for ages and yet still done so much damage.
He's got a C4 in pocket. That could find it.
Oh the Nato! Careful!
He's punchbox with a low. 1v4.
And now here comes the BB.
He's running ADS. Good for three kills on the round.
Little bit distorted there from the side of Chiefs.
The hatching bar wasn't open so Relius can't get any help once he dies
or they can't trade his body rather once he dies.
and the whole round plays out on Blue Stairs Library, with the Bomberstead being at the other end of the Mabin Master bedroom.
A conscious choice there from Chiefs to fight back that early, but good counterplay from Rock a Little.
Love to see it from Rock.
Chiefs now, I guess, have a couple of decisions to make.
Alright, so firstly, the Blackbeam was really difficult. Do we bring a specific operator to counter it?
If so, what do we do? Do we keep using this mirror while it's unbanned, very powerful on this map,
but mostly just in that mezzanine position and not as powerful on other bombsites?
A lot of questions here for Chiefs.
Nice to see a few quick laughs and smiles from Rock Yellow Phone.
Man, what is this forehead cam from Zero?
Oh! We saw a brief forehead moment there from Dave.
Oh!
He's just hiding behind the monitors.
Come on.
Move that monitor, mate.
Move that camera.
I want to see your beautiful face.
Yeah, I feel like if you put the webcam on the monitor itself,
it would be like straight into his forehead.
So it's hidden behind the monitor,
but now it's just half a monitor instead.
It's one of those.
Yeah.
So who's only?
Do you know?
Uh, good question.
Oh, you're not players like that, huh?
He's not in my list.
Relays, and Neb, and Loyal, if you don't know me, Ollie.
Let me check, bro.
Geez.
OK, I'm just saying.
I thought you guys were title-brunos.
Relays and Loyal both have the name Oliver.
I assume he's talking at Relays.
There are some players that I feel like are more likely
to get called by their first name than others.
I think it depends on the team, obviously.
I've noticed the trend tends to be the top level teams with organizations and support staff tend to be more likely to call each other by their real names
I feel like it's a common trend for
Like when you've got you know an org where you got a coach that's experienced
They'll say use your real names because it builds a bit more familial team chemistry
So I know like you know chiefs the old chiefs that is in an enterprise
They typically would call each other by their real names
Maybe he was talking to Relayz, I believe he probably used to call Relayz Olly on EP.
Okay, we had a different mindset in G2PENTA. We used real names and it's very serious, personal, emotional, and player names, which is general usage.
So if Fabian would go, Nick, listen up dude, I know it's heavy, whereas if it's Pingul, what the hell man, it's more like, you know...
That's kind of cool, it means you can be critical of your teammates in a way that is less personal.
So you can say, thank you, that was a terrible, like I hate your idea, like we can't do that.
And you're not going to take this personally. And then you can say, Nick, I'm really sorry about, you know, what happened?
You're personal life and create that kind of distinction. I think that's actually, yeah, I never thought of it like that.
That's kind of what we have before, but it also depends on what people's names are.
Especially like if you ever really hard to pronounce player name or very long player name
But then name is like only you might just say only cuz it's faster in the server than saying potato potato, you know
Wow
That's a big wow from player. I don't know what he saw
He was shook dude. He got shut down balls steel. I guess sir. I made a crazy ball
He's send it. He's send it as brava. I will just try surprising to be here
Rocking the MAD skin by the way, on the para, from Syro.
Realize it's in the hot seat right now, getting targeted by the damas, and he's in the most
important position on this bombsite, which is playing half-full. Some good players can stay here for
ages, but you're right, the nades are about to come through. It's fine, easy kill for him.
Takes down Loyal. Oh, Snow gets very aggressive, runs straight up to half-full,
With the final ball, it takes him down.
ACOG joins as well as Gikena goes down inside a piano.
That is the top floor, almost clear, just lunchbox left.
But Rock LFO have got to be careful.
They can't afford to forget about lunchbox on the top floor here.
Oh, beautiful.
That's an awkward fight.
Great shot there from Neymes to you in the wall bang.
And Neppin the one before now against the Blackbeard and Daemons tracker.
He's going to be in a world of hurt momentarily.
Somehow finds the wall bang on to the black be that kind of changes things a little bit here
I don't know if I've ever read track of the demos. Oh, they do trackers being started
Impact but it's a little bit too late to cover up that position
Bit of damage on a day, but snow
Finishes it off with the pistol nice attempt there from Neptune, but a good round from Rock LFO
They found that tiny advantage and then they just brought it back further and further until they had it converted
Chiefs now showing, okay it's not gonna be super easy on this defensive side.
Rock and LaFont got a bit of bite to them after all.
To do their very much fighting back here in Shalay so that we didn't see much of them
from, uh, almost from them on, on Bank.
Maybe they're too focused around to execute and step one, two, three and kind of plate
off the utility because now they're just picking the Blackbeard and now also the
day most and just walking the building with it.
Syro picking the bravage run to the lobby fireplace and getting a kill onto the player
That's a play that we did not see from them on bank
They were not taking us in kind of a risk, and I think it was catching cheese a bit by surprise as well
He's right here we go
Here he is again. I
Think from memory relays to the chat off. I feel like somebody does that
You're ready for the best
Essentials rush you've seen in your life
door. They're calling names man. That's pretty heavy isn't it? That's a lot.
Can you see where he plays in cat-off? Yeah. Also what's more I mean like this is
just a note to anyone who does smack talk in the all chat. Like if you're in
prep phase as an attacker and you're talking in the all chat like come on
of course they're not gonna like they're doing setup they're not gonna
respond. Like if you're a real giga-chat if you if you're talking
smack and you're doing it in prep phase on the defense that's when you're real
kick-a-chat energy because you're like I'm so chill I don't even need to do my
setup I can shit talk instead.
drone phase? nah phone phase come on now you think people drone in prep phase
well hopefully this level I do but maybe Laurel kept a flying drone in
basement and didn't need to do much moving
Let's see, I said I've seen a rush happening. They're going to office.
No shield. So smoke up the shield back in the last patch, but it's brought barbed wire this round, which again, they need one piece of barbed wire, or one set, and they have brought it.
I should have said there's a shield from that. I don't see it anywhere on the map.
It's not top mezzanine, it's not top blue, so I guess it's by the bomb site.
That's weird.
Which is surprising to me.
Yeah, you usually wouldn't see a shield anywhere except for top mezzanine or top blue.
Very strange.
Exactly where he is.
Oh, nice.
Oof.
I'm reloading!
Jakenna's lucky to have survived that.
Sura is the perfect operator here with the lion to be playing this position if it doesn't need to rotate anywhere else for his util.
And he's got the DMR to take down the Keeber barriers.
However, with Loyalff and Snow going down,
Chiefs are looking rock solid on this top floor.
Even the Blackbeard tempting fate by pushing aggressively
isn't gonna be putting that much pressure on Chiefs.
And guess who's gone for a flank?
It's Oli himself.
He sees no drones are watching his position
and it's free real estate for Relays.
What does he achieve here?
I don't think I have any idea what he's thinking.
No one's looking for it, no yellow pings.
3B. Oh good frag though from ACOG. I run clean with the hollow site but he does manage to
dispatch with relays quite quickly. 2B, 3B. Kind of winnable here for the Rock Yellow
Foe boys. I mean if Dave and ACOG put their heads together, this looks very winnable.
You actually don't want to give us a second pick if you're relays. Just play the
4B 2F back in numbers but sometimes you just feel that confidence and you go for
the second swing. Soxie babes for two different locations. Keep the third one spare in pocket.
Mind you, player is quite low on health here on the smoke. One or two bullets will be injured
or killed. Net right there is the final gas. So in five seconds from now on, Rocket
will should get the push started.
Net can go for a flank here on Dave whenever he wants. Dave needs to land this kill, but
he doesn't want any bullets. Here comes Net. Up from the basement, up for both kills.
chiefs back in control again looking much more solid now as they win that
defensive round that finally on the board. Rocco Lofo, don't need to be too
stressed about that you win some you lose some. No cause for concern yet.
I mean Rocco has already got the same round card as the entire GFB, right?
They finished 7-2. Now they are 2-1. Blackbeard Bam, not surprised. You mentioned just a few rounds ago how Pivotal let it spin.
They just send in the Blackbeard to follow through and get the kills. As Samy Bam responds, we just saw how strong Asami is.
Even with the DMR on the IV window, you keep talking about those keeper barriers. You gotta keep shooting them, reloading, shooting, reloading, and it buys a bit of an opening for the defenders.
This might make the library hold an extended room game a lot more difficult for teachers defense
So they got maybe go to something else. It could be C4 play could be traps could be deployable shoes and play more utility upstairs
Holding library
Yeah, hold on to do some mirror with mirror even if you want like bring kaiid or bandit as well
force this
Like for some more diverse operator lineup here from rock LFO because firstly banned the blackbeard
normally does that get rid of a shield, but now if Rokketh or Wanda bring a shield they lose a set of nades, right?
At the moment the only nades in the lineup are going to be the Lion and then Potent, oh sorry, you got the Dane loss as well,
there's actually quite a lot of nades in this lineup.
There's probably going to be demos more or less every single round, and then occasionally we'll get like the Lion or the Solid Snake that has a single or one in this case.
Yeah, yeah.
So you're right, like they are going to lose ten into one Frag grenade by playing a Solid Snake and demos that are demos in Blackbeard.
But if she said add a mirror to this lineup, perhaps with, you know, a, I don't know, I mean, like you could even go Kairi or Bandit as well to support the mirror window, that really just forced us a much more diverse operator lineup from Rock LFO, because obviously the Kairi slash Bandit counters both the Hibana, the Ace, and even the Ash as well, carrying those mirrors.
Yeah, well, that's exactly right, but I do agree to I do think she could do more to challenge the attacker repick you from rocker level
Make them choose between what they can bring
One fight 50 50 looks the wrong way the wrong second player caught off guard. You died in the exact same spot
Two Syro only like what two rounds ago now caught in dining hallway again
That means one of those you fall from downstairs removed from play and that kind of plays into the strategy
This is going to make Jesus' Obstacles defend a lot harder.
They can install the Tuber for a bit longer, try and keep this wall intact, but they're going to get opened eventually.
They can't stop that from happening.
It's not like I feel like the Kayu to be better than the Tuber, I hear.
It just does the same thing, but it forces the problem-solving from Rock.
Yeah, what's the Mute really achieving?
Is that trying to protect against the Deimos and the Snake?
Hard to say.
Because I don't think that Jakenna is actually playing on top of a Mute Jammer.
Anyway, wow, what a shot from Loyal.
That's a tilter for Relays.
Jesus, really struggling to find much success here.
Oh my God, snow obliterates Chikena.
The top four is thankfully Barak Ilafo.
There's the free and now lunchbox, 1v5.
Good luck, mate.
You're gonna need it.
Yeah, that's a brutal one.
Here comes the blitz.
Here comes the solid snake.
Here come the owl.
Oh, that's one.
wasn't him mate that was not the snake and now he's deep in the line of sight
cutting off the line of sight nice second shot here for lunchbox but what
point do we start believing here track by the Deimos but that of course
information goes both directions immediately gets cancelled now they
know where he is if the Deimos track was still going he could make that I
don't know why snow cancelled the track I don't believe you walked into a
mut jammer track comes out again here for snow Dave needs to get up in his
face while snow goes for the third above but no snow instead goes to the front directly
it was a 1v5 but thankfully names day prevents it from happening finally gets that kill but
man lunchbox hit a hell of a lot of damage finding three players chiefs now in pretty
dire straits they're down 3-1 on their defensive side they need to lock in for these final
two rounds of the half.
Juked and evaded the blitz flash actually, just to realize how close he was I guess.
But I mean that was just Rocket affordable and full control.
They find the first, the second, great individual swings, they pick up at the top floor, they
get the demos trackers activated, I mean this vault shot is also ridiculous by the way
from snow.
But nothing's going wrong.
Rocket affordable are fighting back, they're taking their gunfights, they're playing
with confidence, pretty much all the things they're missing from bank and names
Dave also getting very active.
3 kills, he's highly impactful on the Blitz and he's progressing the rounds nicely for his team,
kind of replacing Acox's Black Pit role since that was target banned on the F3rd round.
And we finally see the Kaid.
Thank you, but it's for a grim reason.
The reason is that we're going down to the basement.
bombsite is terrifying at a high level trying to defend basement there's so much
high breacher but there's so much vert potential as well we have the ram brought
to the table by zero only one heart breacher though here in the thermite
from acog which means that if we find an early pick here from chiefs on to that
thermite I mean the round is pretty much dumb like if you your thermite dies
early that's pretty much it I don't know why Dave is aggressive so early
Yep, Chin finds him. Is there a player prone inside the game?
He's prone, yeah.
Yeah, it's Snow. He gets that 1v1, thankfully.
But you really just need to back out side again.
What an awkward situation downstairs in the game room.
Well, I mean, 1v1? Listen, will you see? I'm gonna say a word for your chiefs.
The games, Shenegans, can continue.
Meanwhile, the bomb site is all the way downstairs, so none of this really matters for the late
stage.
We still gotta see if they might be using these exothermic charges, the Vam using the boogie
drones, the Settlesnake getting the roam clear.
I'm curious with the Rora, because now you can close off like the bomb site doors.
I see you got main breach, right?
You can close off the blue door and connect the door.
The sake of a back site, you can close off the blue door and connect the door.
You can really isolate that basement bomb site if they can get there reliably with
the last four tags alive and get all those walls open up against a better
kait which might be hard because they don't have any EMPs.
What's Relares gonna be at a chief on his flank is my question. He's got these
impacts. Oh beautiful shot from lunchbox man. It's starting to be really costly
the fact that Rock lost that shield of names dave early on in the rounds. The
The fewer players on the board here, the harder it is for an execute.
All about timing.
They got those yellow pings.
Timing's bad though.
But do they hear that?
I think they know and they just say that their thing is happening.
They got the bridge decunes against them as well later on, possibly.
Uh-oh!
Oh-ee!
See you later, Loyalph!
And the vert now works in favor of relays up on the top floor.
He just needs to make sure to press the issue too much here.
ACOG wants to go for a plant, but the HMRI guard plant is going to be exposed to the vertical
all the way on the top floor.
Beautiful shot there from Relay's Zero 1v2.
You know, it is winnable, but the defuse is going to be held on to by Relay as he
doesn't even have to move.
He can go upstairs and deny the plant.
Basically, Zero has to go for the killer here.
Relay just hides back.
He knows he's got the vertical potential, and Jakenna as well has got a million
angles onto his position.
Zero is going to have to go hunting so he goes upstairs, Neptune is just taunting in the old
chat and a nice close from Jakena. Finally another round for the Chiefs on the Least
Blade bomb site no less that is a big confidence booster but job's not done yet. One more round
of tie the half. I was thinking earlier actually will we see that base in bomb
side we've seen a lot of let's say four prior bomb sites right when we saw
bank we saw archives tellers almost never played and we saw constant earlier
also by cheese we saw these split bombs site servering and also archives tellers
actually and both bombsite yeah so now we think bank oh my god my brain is
fired man we see basement on chile a lot of bombs that we don't see very often
And actually finding pre-decent success
You know what I swear seeing or not seeing I should say
No
Where's my mirror it's funny cuz I'm the number one like don't ban mirror in rank just counter a kind of guy
But also like as army's bad clashes bands
Play Mira! She's freeload! Just like force, rock-a-la-fo to problem solve a bit more.
I mean at least they listen when it comes to the Kai Tu bra, right?
We feel like why didn't you tu bra when you can play Kai Tu bra?
They brought that now, twice.
So, they're playing on the Walden Nile instead, perhaps.
But for this bombsite in particular, I'm not sure what is tu bro kiting.
Maybe it's just like for the inconvenience factor.
Oh wow, they really look pretty fortress out of this room.
So they're expecting a master bedroom push that you're exposed to the window
like yeah
This is actually I mean, I mean, yeah, why this seems kind of
I don't know. I'm not sure it's full cook. Maybe it's half cooked
But uh, I get it
They're expecting a master bedroom push and then they want to disrupt them from opening up the wall
But the wall works both ways most often is play a soft one a reinforce won't have a crossfire
Instead they're kind of giving off the crossfire to the enemy as a
He's just in there. Hello Blitz.
Hello there, nice Dave.
He's Blitz?
Hahahahaha!
You got me?
Two rounds in a row, Dave is dead.
Very early on, soloing with the Blitz.
He just rushed three people in library
and nobody's even...
No one else pushed anywhere on the map.
His name's Dave.
Alright.
His name's Dave.
And he had to defuse it by the way.
He had to defuse it, James.
Oh my goodness.
Not a great start here for Rock.
Two kills back in their favor though
But lunchbox has still got control of office, so he's given a freebie as well
Seriously bloodied but still with a chance just not a little map control and like you said no diffuser
But a great operator here in the solid snake to try and bring it back
I don't think Neptune is gonna overexpose to this angle loyal, but I think we've got a freebie here
Knows that there's one on the message. Yeah, and he knows ones in the box as well. How do you isolate these kills?
Count to zero to make a play first.
Pass two frag grenades, there goes one.
Looking for the Kai, but Neb is not over swinging it whatsoever.
He's playing it very disciplined.
And the second he does, it gets the freebie and the second.
Beautiful round for Chiefs.
Yeah, four, two, split, and the Chiefs are looking damn solid.
I can't let you go.
I can't let you go
Oh oh
I can't let you go
Oh oh
Oh my head, I understand
another banger i mean the track not to get it's not quite as much of a banger
as the 8787 familiar today from teams i mean come on guys give us another 87
bangers can be bangers for different reasons right the 87 was only 87
because he's retrolling a little bit on that game okay and they're all locked in
on bank and they're not trolling here in chalet but they're being very tested by rocket level
yeah there's not different is every 8-7 a banger would you say or no like it's by default a 7-7
into an 8-7 always a banger no not necessarily and look there are some 7-0s that are bangers i feel
like i've seen some quick games as well you know what i say quick games i still don't know what
happened here i don't know what happened here like i started thinking about this during the
vibe check like names Dave rushes blitz into library with diffuser and every
other teammate of his was out of the building and drones like I don't know if
they're trying to distract the place in library and go for a side rush but then
he realized halfway through hey the blitz has the case what would you now I
think he's over it's arrived and he had to go answer the door so it's just
like so sorry guys I'm gonna send it real quick
come back
We've all been there right like we're doing something on the other side and I guys I'm gonna spawn peeking die
They're like sure. I was gonna get the kill and you gotta go for a second from being tried by faster
Yeah, yeah exactly. I was playing a game of ranks the other day with one of my good friends
He's actually working on this broadcast right now. I believe mr. Sky
He's usually one of those is I think he's been producing recently and he I can't remember what he had
You had to go run and do something so started that face is like I'm just gonna spawn peak and I'm like yeah cool
That's fair enough and he picks like vigil or something and I'm like wait. Why are you if you're gonna spawn pick pick like something with
Yeah, like put some traps down or something
Pick like at least pick Rook man like give me some armor or something
It's health actually
There you go. It's true. That's a good point.
It's when people pick like the Tuber Rao for the DMR and they go Spawn.
They're like, bro, that's pain.
At least pick Aruni then if you want the DMR.
Like, don't give me this active U2 death in pocket situation.
There's this one guy I keep versing in ranks these days.
He's just solo-cuing all the time.
I just keep playing against him.
And without fail, every round he plays Tuber Rao and he's Spawn peeks.
Without fail.
It's hilarious.
I guess it was the same one, the same one was like, alright, let's check for small picks then I guess.
Well, I played ranked two days ago and I played against a Kali Kevera, wait, hold up a second,
the place is rushing in player because the kill could cut off.
Every round they played Kali and Kevera and they were like dropping double digits.
And I was like, obviously they're not trolling.
After the game finished, we won the Max Oteam, enemy, the former T1 French pro player from like back in the day,
Oh yeah.
I'd cheat in my chat and said I'm on a I'm on a zero. Oh my god
It was only playing Kali and Kevera
You're destroying us. We thought either you were cheating or that you were some crazy smurf
Yeah, I was gonna say talking about cheating I feel like that should be not allowed for men's day
What is that disgusting angle? That is insane, right? Man, it's got the tech
Tell you what though lunchbox very low HP be careful
nitro cell ripped it finds it down in even though names they can get punished
by play up still that blitz is on the floor and rock yellow for you have a
number's advantage we need to have a big play from player in real life but
real life's been finished off it's now player up against three
I'll look pick on me for the action. Got that BMR. Finds the first one. Don't give this guy the 3Ds guys.
Ace time.
Is there any world that you get off some bunch of boxes injured in the hallway? There's no chance.
He's gonna say what if you could reach him?
It's hard to kill him.
He peed the flower pot, it's a problem.
Yeah, and it's very hard to destroy that bulletproof camera. Hard to get the angle onto it.
You know this is there, right? Ace is it.
I still have the audio call though, so it's not perfect.
Watching for Grumine's a good idea while you're so low on HP.
HP he's got two nades, but he is obviously covered off from the from ACOG good round for rock LFO
They prevented that aggression and let's let's be honest all came down to names Dave my hero
What a beautiful angle for my hero
Well, it is a nasty angle definitely caught the he's opponents by surprise
Yeah, thanks Dave. I'm gonna have to watch that every ranked game
Yeah, every time I see a hole there cannot watch my angles
It used to be that you could actually kind of boost yourself on top of like the chassis
on the Bumside back in the day and there was this angle on Bank CEO defense where you could
see and shoot above the reinforcement from the chassis in CEO to top square double door
and you could literally watch the walk in from that position.
So the enemy didn't go in the window of house.
You have to unlock every single round.
It was disgusting.
Nowadays you kind of slide off most elevated positions, so no longer doable and a Sammy keep a barrier boost spots
And not allowed in competitive place, so don't get any funny ideas because there are some nasty boost spots
but
Not allowed
So someone a crazy spot the other day, I'm trying to know where it was
I was on top of an area that I just did not think you could get on top
I think it was in Cafe Kitchen or something like that.
Unkidged exactly, I know what you mean.
Is that a legal boost spot?
It's an Asami boost spot.
I had against me in rank where I was playing
classic Monty round, I jumped in the window
and prepped after getting a couple kills.
I'm like, there's an Asami proning on top of the thing.
I'm like, well just, how do I call that?
I just killed her.
But I was like, dude, he did the thing.
It's like a six-core trick.
But not loud enough to come play, sadly.
Or happily, sadly.
Well, that's happily, happily.
I'm not a player, actually sadly because I'm a spectator, but happy when I was a player.
Because if I die to that as a player, I'm, you know, not happy.
Yeah, it's crazy to think that, you know, one of your jobs is like a coach or an analyst
for these pro teams, is probably to watch all the latest Coconut Rating Talks sensation
see what the kids are doing these days.
Cowboy from Funetrol, I actually followed his YouTube channel like years ago, and I've
been using his tricks and my coaching and I was working with you, so that's definitely
a thing.
Well, Atox getting quite alive by lunchboxes fire, but thankfully, someone gets out of it. Usually you don't survive that.
Somehow he managed to sneak down the hatch.
What now? They don't get their pick. Nobody's overstepping into fireplace for freebie.
That means two set of players from cheaters watching passive angles.
Oh, hold up. I see a Thatcher. I see a Blitz.
I like this plant spot as well and I love this backstab from Relays.
And now Rock Eleanor constantly worried about where the hell are these players at.
Are they snuck into mud again?
Hard to say.
Lunchbox will go down but with the Blitz still up, I mean this is extra impossible now.
Just such good coverage here from the teams they have pretty much every single position
you could possibly ask for.
Realize there's a beautiful long angle and while Loyalty's finished off NAP doesn't really matter player can also sneak back in the side waste more time
It's all up to names Dave now
Realize has found three player finishes it off and the Chiefs are back in business for for on the scoreboard
very beautiful there and worth noting names Dave actually
Did throw out a kite claw before the C4 to debate out the EMP?
I don't that didn't actually see whether or not they took the bait because there are four in pieces of attachment
The run was over you start with six
So I'm not sure if the EMP the kite claw reloaded and in P2C4 or if they consciously did not EMP the kite claw
Expecting it to be a fake and only there for waiting for the C4
Names Dave tried to have the counter play
It's cool idea there and yeah, of course the first time we saw that was from surf shop of our rebellion at SI
They use the recruit the sentry of the proxy alarm
But it works on so many different operators kai being one of them and kai is gonna have where sometimes they're bomb sites
We probably only need or want one claw like if it's not a map like clubhouse or something
Where there's multiple hatches or walls you want to protect like there's a lot of walls on this map
We probably only want one may as well just keep the other in pocket and use it like that
but yeah, I don't know how chiefs knew about it, but
You can actually time it pretty well like the the Thatcher reload is quick
But if you're fast enough you can toss out the claw toss out the C4
Yeah, and I start timing. Yeah, I don't think the thatch is quick enough to reload in time
I do like the interaction with thatcher like in a way the whole like fading switch mental game
I think is very interesting to watch when it just happened on the other side
I do feel a bit helpless against the factory because there isn't any real counterplay
It's like you can try and fake it out
But if they don't go for it then you have no control over the outcome
It's not like bandit tricking where you have sound cues and you can choose left or right and whatever else that you got going for
You different timing swing from a snow full confidence again rocket at full very different to bank
They are completely just challenging the entries
He's not faced by the planet either.
Nope, he's not.
He's about to get hunted down not just by the VB, but by Launchbox as well.
Good flashbang.
Full white.
Couldn't hit you as well.
Man, there is no way he should survive here, but Loyalth has done a hell of a lot of damage
elsewhere.
Finally, Chiefs are able to hunt down Snow, but, I mean, look at that, ACOG finishes
off Chikena.
So, this has not been worth it at all for the Chiefs.
They left in a 2v4, and all they did was take control below the bomb site.
That was a rough one, I can't even lie.
They got the job done downstairs at Cosmic Grenade and some flashbangs, line scans, but
the issue is they lost everybody else during, I don't know, a different roam clear, trying
to go in 5 plays double 4.
And now we're all gonna throw as long as this play is safe by the bomb site, get
those crossfires and don't over swing.
They should have it locked in round.
They even got the Dinaras lasers, Aruni gates, they got a spare C4 in pocket,
they worked through the staircase angle.
They got it all.
They're building out.
Bunchbox and that shim though.
Able to get deep into Solarium.
And that shim's got his DMR at the ready.
David in an awkward spot, detected now by the lion, A-Cog on the long angle.
Finally, repping the A-Cog.
Dave has been good on Shelea, I tell you what.
But the finish off comes from elsewhere.
And yeah, with that, again, taking the lead for Rock LFO.
I really respect the fact that the snow is just holding you so in trophy, I mean, I think most people just kind of panic run away and they get shot in the back.
I feel like that happens all the time.
But he's like, okay, I recognize I cannot fall back.
There is a Blackbeard.
He has grenades.
I'm getting lion scant.
I can't stand still.
I have to go for a swing.
And it makes it work.
I mean, well, first of all, he gets a kill.
But secondly, he wastes so much time and so many pieces of utility that even if you were to die, they lose all their flashbangs.
flashbangs you can grenade to the bomb slides and the line scan. So again,
the incredibly high value individual play, work at the phone, go to kitchen and
dining. They're just kind of going through the side rotation here. They're
very happy with their current circumstances.
I'm trying to think what would you cook up here if you cheese. You've got so
many ops right like obviously you're missing the solid snake you're missing
the ying and the glass but I know like there's so many other super powerful
attack is available like all of your possible shields which seems like they're
not going to be brought at all I think the Monty is not good enough here the
Dan was still in but I feel like she's kind of struggled with a lot of
these operators I know what the strat is here like do you just go for a
default kind of take top floor clear the power positions because I feel like
chiefs are struggling to do even some of the basics.
That's a little bit that way. I wouldn't mind the attack time a little naked in
there get involved but it's also it is chalet you kind of need to play this
map a bit in the chaos zone. You cannot play your really really stable
step one, step two, step three. Like you do have steps to a round but it is
going to have a bit more risk to it on the attacks and so far she's a much
different stuff respecting the individual players enough or just want to do
too many things at once because mind you they could have five men a hunted down
snows that are trophy areas that are dining last round but only said two
sets the people they could have said the whole cavalry if they wanted to but
they want to do different things at once to be efficient and then efficiency
He is constantly on the touch.
Alright, the Twitch.
Shelly, such a good map for Twitch,
especially with all the setup that Rock
are bringing to the table.
Bravo would have been nicer to deal with that.
Gates.
Twitch shown eventually spotted by
the Valkyrie.
Later on you gotta be extra careful to check
for those Valkyrems, especially in areas like Solar.
There's a smoke.
Worked the window.
Try and take solar control and get a catch from the rotation,
but it's relays us where I get into the action, finding a pick.
And just like that, out of nowhere,
Chiefs are looking mighty fine for this one.
Yeah, here we go, another pick as well.
Drop of the hat, it's a 5v1.
It's a flawless round for Chiefs.
I took him long enough, but back in business again.
And the score line is tied two more rounds is all it's gonna take to finish off Rock LFO
But you can't deny rock have been really good in this second half on shall a
they fought tooth and nail and
Now bar gaming is tempted to be gone too for this next defense around here at breakpoint next
round determines who finds Matt Point, Rock Elephore gone back to bar. I mean this seems
risky Pengu, this is where Chiefs went for that insane quick execute with the Thatcher
and the Blitz.
But I like this though, they got double deployable shield, Yegawolmai and the kite, they're
playing heavy into utility. Something that we haven't seen much of in recent history.
Most importantly they've got the Frost though, let's be honest.
Is that the most important factor?
important I'm calling it right now frost wins this round oh I mean low key I'm
seeing the the blackbeard fatter here if they're playing heavy use of top floor
it would not be a bad play to force it into sight again and that frost trap if
it doesn't get cleared first you will die you will get injured you will not
They're heading out to the beach
So it could be
I want to chase a full map clear this time
You got like jumpscare when I see Yeager's pistol. It has a scope nowadays. I was like whoa hold up
Yeah, it's like every operator that has the Reaper that I forget has the Reaper. Oh, yeah. Oh
Oh, so that's SMG11? Oh, no, it's Reaper. Wait a minute.
By second, you think it's SMG11?
SMG11, man.
What do you think is better? SMG11 or the Reaper? What do you think is better?
By far, SMG11.
There's not many guns better than the SMG11 in the game, period.
Alright, bearing nine, SMG11.
SMG11, by far.
SMG12, SMG11.
That's very good, Strigi. If you're a good SMG12 player, it's SMG12,
But I think it has a higher ceiling than this in G11 so how does it learn yeah?
Um, I I suck at isn't it all for example when I see stomper on that and it's not fair
It is not it's a friend earlier for me. It's like if I'm playing doka be I'm
Murdering people with the SMG 12 right?
What if I'm one entry if I'm warden and I'm bringing shotgun primary SMG 12
And I'm trying to play it like a smoker a mute. No, absolutely. Yeah same system
him.
They want to do it again though by the way.
They're looking to go in.
He's on the hand and of course, he drops, he's alive again.
How?
Surely they could be killing him just by getting the deep angles and spraying it as he drops
down the hatch.
I've seen that happen so many times.
I mean either they did it in the maze or they just weren't doing it.
All it took was 90s certain.
Like literally sneeze on the guy and he's gone.
Yep.
But don't do that, because that's not very sanitary.
I'm not sure what to play anymore.
I think they've seen the Frost.
Oh, what could have gained?
They're baiting it out so perfectly as well.
Good idea.
At least they get the wall opened up.
So now they got the wall opened up, so they cannot play in stock.
That means they can only play from the bar bombs that enable them to blitz jump in.
The Frost Trap can literally win them the round now.
If they do not know the Frostman is there, they will get injured and if the Blitz dies, nobody can replace the plant position.
You might just be right.
And there are no nades on the line-up to try and clear.
They have to jump in with a pistol and hand when the Blitz is shoted.
Oh, there's a player! There's a player! Right below him as well! It's not just the Frostman!
He's hiding in the smoke.
It's Zero! He's hiding in the smoke!
Wait, he still hasn't...
I don't... I think he's lost the sauce.
He's lost the sauce!
WHAT?!
I AM SO CONFUSED!
It was probably at the window on top of the Frostmat the whole time.
The Frostmat doesn't even go off!
What the bloody hell have I just watched, Penger?
What?
Chiefs have just done a daylight robbery on the Barstock bomb side.
Rock LFO have been smashed to pieces.
And now it's a match-in-series point for Chiefs.
So Blitz jumped in the left-hand side off the double window
and the Frost Trap was off-center to the right, so he jumped in shooting the floor in the smoke
and they just been like, oh, I'm gonna get it, I guess. He didn't. The Frost Trap was on the
other side, with Yeager on top of it, and nobody realizes anything. The attackers have no idea.
Syros had no idea. The Frost Trap wasn't triggered, and they do the same exact attack
twice, but with a very small adaptation, and that's the important part from here.
Chiefs they had a counter play. They went basement and they had the Thatcher and they
EMPed the Kykler off the stock single wall and then Selman opened from the basement stairs.
This way they cannot get C4 forward from stock. It changes where the C4 angle is coming from
and how many playable positions you have as a defender. Very small detail and it's one of the
things that plays a part of netting in that round victory. Now they're one away. They cannot
I don't know that she's one pocket strat these kinds of rounds because they should be figured out by now.
I say that, but they're a taggery picker since they might have something cooking for this one as well.
The sense is really good on Bank. So much so that Rock Ella found it up and it is a third operator ban.
Let them cook!
Panky, let them cook!
You know, be a beautiful way to send yourself forward in the lower bracket.
I could know like you start bringing out some of those progressives and you start striking as your opponent
Show some creativity some depth to your roster. I'm sure Nate is very happy with these round victories
For a cool mind though. That's ugly. This is aggressive
Wow, very big push here early on from chiefs. They try to do something a little bit cheesy. They aren't around
Yeah, the plan is going down. It's up to realize here to cover catches a cog the plant goes down
This was a very cheeky and cheesy play here for chiefs, but it might just work
Plan is down underneath the big window so many ways the plan could be denied the killer has to come through here from loyal
Low HP the spray comes through but sooner trade to V2 now a C4 still available
For names Dave
It's one of the main ways that you can kill that player on that double window player himself has a grenade
That could also protect it a user in a dire moment names Dave starts at one tick two ticks the name buys him a few
Seconds and just enough time it goes for it again. Zero has to cover. Excuse me
What are you doing?
Yeah
Why are you halfway across the map?
Even my dog is wondering what the hell you just did
The worst part is, you can see that post-land from the tower in spawn, I'm not sure there's no tower, you can see exactly where that diffuser is.
If you go, surely you go on the rappel. Like if you're worried about the trench run out, the fire trench run out, the office balcony run out, surely you can watch it from the rappel,
the rappel said if your teammate dies, you're not in a bad spot.
The second aspect of this is, the player who's on the window rappel this sense, surely you
go upside down the rappel.
That way you guaranteed C, then before they see you, and it doesn't just swing into an
angle with your little rappel line showing your exact location.
That is just small misplay there from the set of Chiefs.
Around that they could have so easily won with very minor adjustments.
only like 10 million ways that they could have covered that post plan but the one way
where you lose that round is if you run outside and do nothing like genuinely what was that
she doing that must have been that he was just so lost in the source I think he's team
major said the only way I lose this round is if I get run out on your job is to cover
me then that must have been the communication where it's like hello net I'm in an unkillable
position unless you get run out on and just trust the call blindly because he was
He was on Salera and Repel, and he was watching the trophy when he jumped up for the longest time.
And then he was clearly going off to Repel and going left, looking at trench, looking at fireplace, looking at office balcony,
fearing that that was going to be the play from the enemy.
It's just so obvious, like, the best way to win that round from the post plan is upside down Repel on that window.
Yes.
And if you have a player upside down Repel on that window, then upside down Repel next to him and watch his runouts.
I'm not saying, like, imagine you go barfing window, you jump in, you can see the cruiser from the piano.
You get an easy backstab kill from bathroom when they jump in, when the bitch started the round.
So many small things.
Yeah, I can see them.
Rock and roll! Gotta give them praise. That was unwinnable. For sure. They really did.
It comes out to every tiny moment, every swing, every refrag. The players on the balcony as well. Getting aggro.
Massive.
And now they're giving themselves a second life.
If they come back to push map 3, chiefs are going to be kicking themselves.
There they are.
That is the V-Round you look back upon with a bit of sadness.
It comes as a Thermite Charge, not hurt by ACOG, but seen shortly.
After the fact.
That's the first step.
But it's cheese on the attack inside, and I'm not mind if they have to get a move on.
They've been doing pocket strats.
The last couple of times, they got the Thatcher for this one as well to counter the Ka'e
But they don't have that sense, they don't have a shield, so this should be a quote unquote normal round execute. No more shandigans.
Nice play there from whoever was in piano just then, they shot off the Selma from the wall. Wow, big aggressive play from Loyalth.
5v4 and onside to get a little bit nervous for Chiefs.
I can feel it. I think they too as well a little bit tilted off that last one
You know you think it's over mentally in your mind and oh my god
We did it and then you didn't they didn't it's not over just get guys come on
Oh, man, it's falling apart a couple of second as well, and I'm pushing
They're not going in they're not fighting. It's gonna go for it now
Oh, no, it's a playoff to EP alumni need to get aggro
player finds his kill why don't you find one of the vert here gets a bit of
anger and angle on to a code relays tasks with finding that kill but he's
walking into a crossfire as Rock Ella throw pick up their dead teammate and a
big flank now from loyal guarantees a code the kill player he's got the bomb
site surely not possible this is risky this is very cheeky
Snow has a bulletproof camera in pocket, it would have been nice to have that on-site right now, play goes down.
Player, if you win this, it makes up for the mistakes that your team had in the last round, failing to close it out.
One, three, two players a little away from death.
He should hear Loyal sneaking into sight, but Rock-Ello should be able to isolate and work out his position by post-islamination.
A quick spray through the wall and he's dead.
He has to play this perfectly and they're loyal to figure it out.
Well, I think he's gotta be in this corner, there's no where else I may as well spray through the wall.
It's a free one, only by a margin of four seconds they get all that defuse in time, but job done.
And with that, Rock LFO have climbed all the way back to a map point of their own.
I don't know about that one.
It did not feel like the best and most convincing of attack around the different chiefs is like lacking the firepower and the willingness to go for it, really.
Now they go on defense for the first time in a while to fight for another round here in OT and go 7-7.
Something that they know a little bit too well today, James. It would be their third 7-7 game today.
This would have happened. Yeah, yeah, they've had a long night. These are babies guys
Yeah, especially considering what their first game started it. I believe
Was it 5 a.m. Your time or something like that was yeah, I mean 1 p.m. My time. It's now nearly 8 p.m.
So I'm playing a lot of seats today man a lot of seats
I don't know, I'm just trying to think about that 1v3 there from the player and I see the
vision of him hiding in the corner, I do think he gave up a bit too much space, like you
said like, close to the elimination, he could only be in that spot because he cleared everything
else.
But it's such an unwinnable position to be fair, like you really can't blame him
for performing short by four seconds. It used to be seemed didn't quite help him out
in that. Jakenna's kinda snuck onto the radar, he's one of nine. I didn't really realize
this till this very moment, but somebody, yeah that's why I realized this is a life
game. Life game? Oh he's one of nine, that's what you can see. Yeah. Hey he had a great
bang, okay? He's at his map, it's fine. Yeah but you know, would you rather,
Oh, there's a player underneath this one there.
There is a player underneath this one.
Here's a question for you.
Would you rather someone that's like,
peak Cantoraketi one every 10 rounds, but like useless three out of 10 rounds?
Or do you like someone that's just like good, all stable every single round?
I would much rather have a stable player.
However, in a perfect world, you have like four stable players
and you have Cantoraketi.
Like that's the perfect mix of it
Because you need stability for the foundation to work, where you need that clutch factor for when the rounds don't go your way.
So I say stability and you don't do that.
Hello.
What?
Oh, he was in the freeze himself.
He jammed himself in the freeze.
Right.
Interesting.
Well, Neptune goes for a big swing.
Looks like we might see another 7-7, Pingu.
Chiefs are hungry for it.
Good little escort back to the bombsite area there from his teammates.
They all showed up.
However, Relis wants a little bit more and that's gonna get punished immediately.
Again, 5v3, why do we want more? Why do we need another kill?
We need like 5 man top library, machine-name, blue stairs, stock bombsite, and just lock in the round.
Now you're giving opponent a way back into it.
Rock LFO, only behind one single operator, and Launchbox half an HP nosy 4 to his name.
Okay, let them make the first play.
That's a thing. Rock LFO is so good at capitalizing on your mistakes. If Chiefs lose this map, they really have a few critical moments to look back and say if we hadn't done this, then I think that map would have been ours. The series would have been done to own.
Rock LFO are so ready to grab every opportunity they're given with both hands.
We see two player locations, blue stairs and stock.
Can they act upon this information?
That is the question.
They're playing a 3-1 split, three defenders top floor and just one by the bomb site.
I picked this.
That chin falls back down to site.
Lunchboxes 5.
Wow.
It looks like they're giving up the top floor completely.
Yeah, they got trusty babes.
They can lock down certain angles and smoke off the other ones and just drop them on time.
Indeed they can, but Snow makes his way up from the blue stairs. Punish now, Jakena finds his second kill.
A much needed one at the ACOG, now gunning to break double digits for the damage.
But player finishes him off, ACOG can't get it done, and we go the distance.
It's another 7-7 overtime match point here for the Chiefs.
And a chance to finally finish this off, eliminate Rock and go through to the low bracket final against Man LFO.
Big question now. Do you do a pocket strat? You know, shield, factor kind of plant if you're cheese.
Do you go for a more default round? Because they've had really mixed results on the attack.
They have had flawless victories. They have been flawless where they can clear the roam or they can't get to the bomb site.
They have had the most 50-50 outcomes I've seen in a long time, so I think if you're the IGL
Calling this next round based off the bombs that you see, it's gonna be a challenge because in terms of confidence
I'm not sure what you're gonna feel the best about and look at this James. There's a mirror
Mirror, Yeager, Wamai, Echo
The Echo where Shreddy denying the planters, slowly they scound, countering the shields, something to push, giving you intel
American Horde Library because of something up and these are solutions to rock it at those problems and they have arrived at the most dire moment
at 7-7
You know what hasn't been brought though to rock LFO is any form of wall denial to protect that mirror windows position in
bar stock itself because
We've seen chiefs time and time again. They just go into the basement early on they breach that wall with an ace
Selma we've got real ace repiss through the ace
We've got so many ingredients here for Chiefs to play in a couple of different ways with the overall likely intention to end with an
Execute with that blitz planting and the Thatcher covering in the mid game
There's so many pieces to work with here capital
You can clear the dark corner inside libraries the Thatcher as well can get rid of any will my magnets and and ADS's
Hey, you could even try and count the mirror window with the A star. I don't think it would work
You probably get shot off
And look even the Thatchered account of the Yo-Kai Drines is huge here.
Even the Thatchered account of the Warden is huge. There's so many ideas.
Shall I see what they can do?
Again, there's a world where it uses like panic default and to go straight for a planet and thinking that it's easy.
There's a world where they try and clear fully library first.
There's a planet where they just bait out the plant and go something else in Thailand.
They can smoke and not jump in but just try and bait a C4 or bait them to run around and take the free map control
That's the first problem here the verticality with the Selma charge on the missing
Need to ideally watch it from the opposite window that's going to be players location
Then EMP baited out maybe or just a maybe just raw talk and then thought the Selma
They can EMP to bait a swing and then maybe play can catch him off guard
So knock an op for it just sell me off. This is good. You wait for player. Oh wow
Wow!
Did Reloads just try to stand in his sight?
I don't know why he exposed himself.
That's very dangerous.
I don't think he had the proper vert angle.
Oh no!
This is not looking good at all for Chiefs!
After every opportunity they had, they fumble it at the final moment!
Neptune finally confirms he's killed 2v3, but man, at least for Chiefs, everyone
from Rock LFO has fallen back down to the bomb site.
No Blitz left.
This is such a tough position.
It's winnable though.
I think the issue is that they had a drone in bars somewhere, seeing parts of the bomb
site.
If they find the player in stock and shoot him through the wall that they opened up earlier,
that could be a freebie.
If they win their individual or the head cameras close, all the overrides.
So they know exactly where the Echo is.
Yep.
If you get into Fireplace or in Basement, you have a complete freebie.
They saw Echoes just on the floor inside a bar of stuff.
I sure hope that jakenna and lunchbox aren't actually spectating. I hope they're looking at these yokai drones
I think he's coming for it right here. I
Did he try and be with the never boss? Maybe he tries and like
Floor back in a little bit and try and make some sound cover like this
Guys okay, I play it out a 1v3 it becomes a 1v2 after he finds a big kill, but a cock
Jump stop takes his head clean off. I cannot believe
I can't believe, Jeeves have fumbled in here, but Rock they come back, facing down match point time and time again, and they push us to a third.
Jeeves are not out of the woods yet. Another map is required. We'll see you after the break. I'm consoling.
I
Oh, yeah, baby. We're going the distance. It's going to be a big three mapper and for the cheese. They found to do what they did earlier today, which was win out eight seven instead. Rock LFO pushed us all the way to a third and let's be real penguin. I feel like chips are really going to be kicking themselves after that.
It was set up perfectly to win that 7-5 and yet in the post plan they fumbled it
Brutal absolutely brutal. I feel like it's a personal that we've all been in before ranked as well
So they should have just had that on a lock and keep what they did is slip
They go to OT the loose notes II and now mental boom through map
Yeah, absolutely. We go to console it for our third map and of the three massive plates so far Bank
Shilet console it comes it becomes the most wait. What is that?
We hear that too. There's no I'm going off. What what's happening? Oh
The machine has some power guys we have
Rock Ella pose
Is back in the server? It's goodbye to names Dave and machine is back in for map three man
Man, these teams have got to be kicking themselves.
That sucks dude.
You see me, if they close that in a 2-0,
they play against us up for both maps.
Because they failed it on Chalet,
they get the real fifth player on the third map
after being mentally tilted from how they threw on Chalet.
That is brutal.
Yeah.
It's crazy.
It's like, dude, we just beat you on the second map
despite you having three match points against us.
And by the way, yeah, now we have our fifth player.
I mean, like, they nearly lost to Rock LFO with a sub, man.
Like, just on paper here, Rock LFO should be massively favored.
The fact that they can even keep pace with the Chiefs
while playing with a substitute,
it's a grim state of affairs for Chiefs.
Now, Consta as well, I mean,
very different kettle of fish from that who played so far.
We know Rock LFO do play it
because they lost it to six targets.
And we also know that Chiefs play it
because they've beaten both Anios and Barbie Boys,
sorry, they lost to Anios, beat Barbie Boys on this map.
And for Machine, who's now turning into a flashback,
he is really, he is powering on.
I didn't realize this machine was solar powered,
but it's time to get into it.
Consulate is where we decide the fate of the Chiefs.
This long standing organization in the oceanic region
and the pedigree of these two former enterprise players
Up against the oldest technology known to man a rock a simple rock
Who takes it here?
It's the big old versus the august as we go into the third mountain machine finally has power
It's time to settle it. Oh
Boy
I guess the the only downside is that
Machine is going into this cold because he hasn't been playing up until now
But I mean having your real player come in is absolutely gonna be an upgrade plus imagine the mental side
You know, you're thinking you're gonna play the entire series without your fifth player and then you oh my god guys
You can make it. There's a champ style like we see the light. This is so doable
You're gonna have so much regain confidence one you want to lay and two now it's time to play for real
Yeah, especially after being like hey, we just beat chiefs while playing with a substitute
Hey, we just beat chiefs despite them having a six five
match point despite them having a seven seven match point against us like
anything is possible doesn't matter what kind of advantage she's has we can
always come back here so rock LFO can be filled with excitement crazy to me that
machine is now playing considering he's been dealing with a cyclone so there's
been some extreme weather conditions over in the New of Zealand and he's
yeah apparently that's why his power has been out so man credit to him
He's uh fighting off houses flying around presumably I mean I'm not sure I don't know exactly what it looks like
I'm going to dramatize it like have you seen the Wizard of Oz, Pengu?
You know that at the start there's the big tornado and the house is flying everywhere
The Wicked Witch of the East, the Wicked Witch of the West, all that stuff
I actually haven't seen that
That is crazy for you that you haven't seen that
But that's how I'm imagining Machine's house right now
I'm going to answer the question in the quickslist, I have nothing to say about it.
Yeah, who's the lowest player in the region?
And after he redid his players in the server, right, so it has to be Jake.
Yeah, exactly.
Yep, yep, yep, yep, yep, yep.
Just a little shade throwing his way.
Nice, please.
Oh, oh, yeah!
That man's getting...
Oh, okay!
Hey, he's stating facts. Okay, no shade, just facts.
I see a glass, I see a monkey, I see a grim.
There's gonna be a down the yellow skylight in through the CEO box with a one player,
presumably on the meeting breach.
Grim, Kenneth is going out for information.
And then it comes down to Laurel, the machine.
They can make this work together.
Mind you names Dave the sub player previously tried to play the blitz the black be at the monty and had some mixed results
That's machine's turn loyal for the sub greatly though and takes down the first player
The thorn removed from action
It's gonna give this it's a given more teeth
Glass frag grenades, by the way, there's six frag grenades and only two smoke grenades despite playing a class
I've seen a bit of that these days thing is I mean glass got a buff a little while ago
So he gets more bullets in his magazine back there in an 11 shots now he has 16. What's more?
It's a DMR man like the I think back in the day people didn't really want to play glass because DMRs weren't in better
But it's not the bearing on as a secondary or a gun six
But that DMR is so much more in men of it has ever been before and it's arguably the best DMR in terms of damage
You know and yeah, man, the bearing on is insane
That would have been a freak you had your rifle at zero unfortunate for him, but he does get the detect on to Neptune
To me with a good fire to subside again months
You can just walk on in they get glass in the sea or a pelican sauce had a grenade and wrap along and you've had that pressure
Bunch boxes and box does have a C4, but it's gonna be boxed in by that monkey. Oh
big nitro cell
As box goes back
Faced full of the lead from machine the machine has certainly powered on rock LFO
Dominate it's a flawless start on the attacking side. No less of consulate
Man, this machine is ready to rumble
What a killer start on the attacking side with that monty on
If I'm cheese right now being a bit nervous
That's an flawless attack. It was a phenomenally well-played round by machine on the Monty.
Like, even if he doesn't find those two pistol kills, as she had no business doing by the way,
the way he paced around and was never exposed to force the goya fire, tank the C4,
like, he genuinely played that so well, and then he gets the two kills, playing off the glass.
Beautiful. And, I mean, if you're gonna start having a proper shield player on your roster,
Here it's gonna change the entire playstyle of Rocket Levo if they're gonna be a shield
team.
Because before, as I said, it was Names Dave playing at Blitz and dying half the rounds
in really funky ways, obviously being a sub player.
This is a different story.
And look at the upper of the bands.
Chiefs they banned out, you know, aggression in the sense of like, solid snake information,
yin for the chaos.
Rocket Levo?
They banned Smoke and Warden.
That means that they can't get stopped as easily when they wanna push the bomb
inside a group where Plank of Smoke is gone and they banned Warden last not first so there
is no counter banned in that regard.
So now they can abuse Glass as much as they want and this time they're playing 4 smoke
grenades instead of only playing one set of them and now instead of being the Monty
win condition they have to Glass win condition where nobody can fight back in this river.
Yeah I think it's perfect.
I also like running the Striker a bunch here obviously he can run stuns and frags
You could also run stuns or other frags and smokes if you really want a lot of frags
You want to bring more smokes into the roster
Great operator. Striker is so good, man
Like I think one of the most underrated operators in the game
I think maybe even better than Sentry. A couple of good use cases for Sentry, but Striker
I'm far better than Sentry by far
Yeah, Striker is the only operator that has the EMPs and the hard breach at the same time
so powerful
Better than a lot of hard breaches on certain maps and certain bomb sites
I just like the
This self-enablement that you get like a constant right you want to breach the meeting wall all guys
I'm gonna pick in peace now bring the can openers
No, no you bring both yourself and you don't even need a second player to help you
That means you can do that job and have four people take admin or together at the same time
It opens up the ground for everybody else do their job more successfully
We've seen this before now machine has to walk in and bait the the Goryu fire to get popped or
You need to sacrifice the only grenade left remaining from gridlock to pop it
You can make this cut Austin out. Yeah, so they're gonna force the Goryu fire themselves wait 20 seconds
And they can make the match forward but again
Finds the opening and they got the glass in the monthies of getting opening pig is huge
Because months can be extended and glass can fight you one side of Lee in the smoke grenade
So again, it feels like T-Snow inevitably going to lose this round unless they make a hero play, unless they mash up and get a pick somewhere.
To add to the conversation about Striker, M4, one of the best guns on attack. Ooh, this is not good for loyal players, straight into the fire.
Zero will fall. The mirror window is facing the wrong direction. It's going to get smashed here by player.
Lot of damage though from bathroom. He's cut off and a lack of reinforcement here
Push chiefs an awkward spot making to be falling back to the player on the bomb side
It's loyal if he gets taken down by relays, but they should be a trade here machine decides to get aggressive
Oh, I like the thorn trap and that can be easily activated and then baited out somehow machine actually takes a bit of damage to it
So he will be affected
But snow comes into support he relays acid would all himself, but snow finds every last kill for rock elepho
It's too straight on the attacking side
We're seeing the energy start to form. We're seeing the fire behind their eyes
It's a Monty Ben at the round three. I don't care what anybody said. It is a hundred percent blatant Monty Ben
The issue is if you bend the Monty the glass will stay open with the warden being bent away
So you're gonna see the glass continuously as a win-con and you can play the black beer the bits on top of it
Like this is going to be a really hard defensive half, it looks like for Chiefs, unless they
can figure out the counter.
And the counter is going to be stuff like the Tushanka, infinitely better than the
Goyo for these types of scenarios.
It can also be stuff like the Echo.
It can be a pocket Ella.
It can be so many different operators, but not what they're currently bringing.
Because when you play the Goyo, you are pre-positioning where the fire is going
to go, Tushanka or not Tushanka.
he's gonna see it and then either you can bait it or you can clear with a grenade.
If you play more proactive operators like in Sashanka instead, you can take that fire launcher
anywhere in the map, shoot it at any moment and once he has such a hard time, find out
that perfect middle ground because you don't know when it's gonna happen.
With the Goryo fire you know.
Mind you, they banned the smoke for this purpose because smoke works the same way,
but everybody plays smoke.
Very few teams play Sashanka.
That's why it's a higher value bend this time.
I'm located by attackers.
I might not be picked this round, but I just want to say one last thing about this striker.
So not only does he have any secondary gadgets you want, he's got a secondary shotgun as well.
True.
And on top of all of that, he's got the M4.
And the guy to say has a former Maverick main when Maverick was at the height of his power.
I actually think the M4 is the second best gun on attack.
Maybe the second best gun in the game.
eeehhh
You lost me there
Really?
You don't know what the A4?
I can shoot you two weapons off the river in thinking that beats them four
Isn't it G11?
Taking the A primary?
Okay, taking the A
Not A primary
Not a primary
Okay
AK12
Yes, AK12 is gone
And then any D amount of attack
Oh sure
Well, AR then
Any, the best AR
Also if you want to D amount of attack
We're moving to go post
Actually any AR that has this fire rate and her list damage the best
I can't I'm with you
You're right though there. I don't think it's a bad weapon and for whatever reason
It's not it's but it's not loft right. It's not like widely except as a good weapon even though it is a good weapon
I think it's on the right like a lot of people love jackals a C70 boxy a like
Like, Sophia's AR back when she first came out, it's kind of awful nowadays, I would say.
But the M12 has never gotten any love from people that I've played with at least.
The M4, M12 is Cap's gun.
Oh, sorry, different weapon, I guess.
M12 sucks!
Yeah, I got the black eyes for that, by the way, in my backpack opening.
Yeah, imagine my reaction to that.
I had to play Kavera one round for chat when it happened because I had to show off
the skin, obviously.
I had to go.
got an interrogation on the round he's busy
well you're not playing your black-ass right if you got interrogation because
you should be using the primer
well I'm winning is more important
I'm one of those boring players where
ah this could be fun but we'll probably lose I won't do it
yeah yeah that's me dude I can't too much
I feel you
careful the crossfire here double shields up both of them fall
Looks like chiefs are finally recomposed. 5v2 now, loyal and snow, the last remaining.
Damn, that was a big nuke there.
Time to finish off lunchbox.
Oh yeah, finish him off here.
Oh, whoa, whoa, whoa, whoa, whoa.
Bit of BM, mate. Get it done.
Way to go, boys.
I'll tell you what, Rock'n'Roll probably gonna lose this round, but they are having fun.
They are in Chiefs' heads, that's for sure.
He's gonna bait out a swing here.
He'll find at least one of these two.
Watch.
Never mind, he doesn't realize.
Has the cross, snow falls, as it tends to do.
And Chiefs finally get themselves on the board on Consulate.
Nice.
Just in time for a Monty ban, and then they can start having a happier time on the defense.
I mean, it's no question Monty, it's no question.
And what do you ban on B?
Like, get rid of.
Uh, yeah, Mira or Bandit. I think Bandit is an easier band because you can play Thatcher against the Kaid.
You can have EMP Bandits because you can trick actively. Mira. Okay, Mira-Monteam.
Makes sense. Is that all you ban, like, Tashanga or Goyo? You can play heavily into planting and
straight attacks, but that is going to be a bit harder on the Monty, but yeah.
It's true. I just, I love the aura of, like, damning Tachanka and smoke. I just think it's
so much aura it changes how you can attack entirely
sorry I didn't try to change my describing word to DORF
the nicer way to see moron I guess I don't know
let's see what are the origins of the red door let's see how PC it is
it's like nerdy no like if you're a dork you're a bit like geeky and like glasses and
a dork is slang for a person who is socially awkward silly or clumsy or unfashionable
Yeah, so a nerd. Exactly that.
The ladies like hers, nerd, geek, dweeb.
Yeah, I like dweeb.
Dweeb.
I wonder what the origin of the word comes from?
It comes from the 1960s?
Class early.
Yeah.
Perhaps a variant of Dirk influenced by Dick.
Dick?
Okay, good to have Bully assisted back with my parents young as well, you know.
Yeah.
And Bully has a new concept.
Great.
I love the new Trumpet trauma.
You poor thing.
You know what they say, bullying, it grows you.
You develop because of it.
But I think most people just suffer for a couple of years and I don't think that's
necessary.
There are other ways to grow without the pain.
True.
True true true
Well, just fine, which is get around the board, but now that sorry, you know what I'm gonna shut up
You know what you're talking about you go
Well, I'm a great insight
Obviously they're gonna replace the money with the black beer that's the most logical thing to do
But I do expect that if I studied to change up from rocket lethal a little bit of a slower pace more usual
That was my only point
Nice
That's top floor bomb sites gonna be pretty hard to break into as we've seen already today in the previous games teams tend to stall out a lot
on this
admin hallway area especially when you got tons of utils like the Goryo declare
So specious rotating to a CEO window
This could be a flip and a half if they made it off the Goryo canister in the beginning of the round
They could just rappel on him the issue is gonna be the c-force and the pre-placed foreign trapeze
They have three foreign traps in pocket. That's it. That's a pocket smoke instead of things smoke the pink phone for CEO in the denial
I love that. Let's go
And it is very hard to shoot those storm traps when you're a pillow. You will not have enough time
There's no doubt about it, but I see the adaptation there from chiefs
I kind of hope that rock go for it just to
to get to see that active aggressive play from Relay as he peeks the player on the roof.
Oh, almost loses his life in response.
And with Sero dead, no Ratero drone to come in and destroy the long bar.
That seems very awkward for Rock.
Long ball!
Now, good it's out of the Monty.
The impotent thorn trap. The second one goes out.
Take down the machine.
Bit of a stall lap.
Oh, he repelled inside, but it doesn't matter because Chiefs go for the swings.
The Thornchap won't have an impact in the end.
It doesn't matter when they just swing to win.
Two rounds in a row now for the Chiefs,
and they're looking a lot more comfy after that round on defense.
Hmm. I feel like, uh, I mean,
Rugged Levol, even if they don't find any more attacking victories,
this is still like a better outcome than Chiefs' previous concert.
That was like a single attacker, I said one five half.
So getting two, pretty nice. If they get a third, they'll take it.
But I'm a bit worried about the depth of their attacks.
Like they showed us the Glass Monty to great success.
Ever since they went off that, it hasn't really hit the same.
We'll see what they got.
It's still early days in the second half.
Or second half, first half, but after the third operative band, whatever you ever call it.
It's fun.
Yeah, it does feel like we have halves of the half now.
Yeah, it does feel that way because it's such an influential thing.
Like the third round is full bombs that reset you go back to where you started before you want to be or whatever
Sorry, sorry beginning of fourth time after I'm free flush. You get that third operator ban
Before run for begins. So it's a huge moment. It's really interesting
I've heard the commentary that you know with the comp changes the how how bands work
Now and with obviously the change in rank to how bands work right is now so different to come
Because in ranks, you only have one band on each side for the very first round.
That never happens in comp.
You always have at least two bands, and then a third gets added.
It'd be more similar if in ranks you have two ops band in the first round, and then
nothing extra band on the second round, and then one more band for the final round.
Yeah.
That is actually a fair point.
I mean, I still think ranked is a bit of a, it's a hard situation.
I was about getting ranked people in Sierra next season. That's great
I'm paying first to four when you get three get three Sierra Leedon defense still feels completely wrong to me
Something about you touch the defense star three. Oh up to you guys. Why should you use when and
When you play first the four mind you every single round is so influential
Like Luke like having a teammate mess up a bad shot or you miss a C4 or some small minor mistake
that is a significant round to lose because you play such few rounds and
probably it's first of seven so you obviously need more than double or you
play about couple rather but yeah it feels a bit rough whereas other games
that plays like first of 13 versus 16 you can lose a round no cares
yeah exactly that's what part of what makes siege so punishing a smaller round
count means that every single round has so much more value one mistake is so
much more punishing. It leads to more crash outs I believe. It also makes it a
much harder game to learn. You know if you're playing another shooter that is
say first of 13 rounds, you can have like three rounds but you don't really
have an impact. It doesn't really matter. If you have three rounds in ranked where you
don't have an impact, you're dead weight.
Oh beautiful maid but great play from player. You come and support your
Gekena!
How's no one covering that?
Machines always have somebody behind them, usually snow on the gridlock.
Nobody was even in the building!
Look, spiral stairs elsewhere and then exterior, exterior, exterior.
He solo made that acro play without backup.
A couple of bullets come out of Syro's gun, it actually leads the Inja onto Gekena.
If he can displace play, oh no, he knows about him.
Good pre-fire!
Oh, this might undo the defense.
they can confirm the kill onto jacanna
oop
return to sender
good kill for box
looks like neptune is just holding on for a little bit longer
trying to bait off of information from jacanna to go for a kill
i don't think they know the dancing yet
or they do now
confirm the kill
we can bounce off the dream bees
the top spiral
there's a player hiding in ceo still
So it's gonna be Nep, waiting for a swing and there it is.
It's back to even numbers.
Two-two has really just got injured
from the verticality, I believe,
or from Spouse-Derk is perhaps.
Neptune is still staying upstairs.
Lunchbox got downed.
I don't think Snow knows it.
But it's now a 1v2 for Nep upstairs
and now that Lunchbox has been finished off,
he's not giving more information.
Rhealase is scouting for extra info.
Acog finishes him off.
Neptune can't find the plants.
It's too late.
That thorn trap almost killed him.
Jumping outside now for Neptune, they're gonna know exactly where he is.
2v1 post plant, and now, if Rock is smart, they can just rotate back up the stairs.
Acoge should be able to go up vertically.
Instead he's holding the angle.
Snow as well, doesn't need to expose himself.
He's such low HP.
Neptune needs to play this perfectly.
Oh my god, why would you peek that snow?
That is such a throw.
Neptune doesn't know where Acoge is.
Ooh, do not overpick here Acoge.
Neptune has to stick it.
Okay, he got it. Oh, what?
It got off! He threw it!
He only had one way to win it and it was to stick the defuse.
Oh, no.
A very warranted question mark from Suri in the chat
and Neptune has fumbled what could have been a clutch.
Hello, he had the long arm because Grim didn't go in
throughout lobby to get the quicker angle.
He went the long route into Osulu, into the yellow door
and then the door just blocks him. There is a very realistic wall, you just stick it and
you just wind around but I mean, it's the second decisions, they happen, sometimes you're
right, sometimes you're wrong. The early stages of this round, like this swing from
player completely unnecessary and then of course the wide swing from a snow in the
2v1, you can see in the post plant right here. Swinging that is criminal as well.
I love the reload peek at 2 seconds left on the clock as well.
Let me just reload my revolver.
That was a very big round from Rocker. One that they had no business winning whatsoever.
And as you mentioned, when she's played this map earlier today, it was a defences paradise.
Now Rocker on the verge of a 4-2 attacking round split.
Yeah, from Shelly to Conchlet, it's been a mountain decline for Chiefs.
I mean, if they get the 3-3 half-year, I think they can now brush it up and go, you win
some, you lose some, but there is a real shot here for a 2-4 Chief in half, which
is just statistically rarely happened, especially when Chiefs is the favorite team to win,
one which they'll argue that, I believe, need a bit more power from them for this
final round in the first half. The guys could operate a fort, right? Good guns, the Ella
for shield counter, Milus for son of down, Vigil for roaming, Valkyrie for info. They
got a lot of firepower. They gotta use it to their advantage. You're not just played
by the site, but actually get active on the roam. Yeah, it's gonna be very much
about the roam. That's what happens when you pick Vigil, Son of Svalkyrie, Ella. You
You know it's gonna be all about that roam, about that roam. No anchors.
And I've got Info, and I've got great roam hunting potential as well.
But where's machine gonna be? That's my question. Being the Blackbeard, he is often like that.
That single most impactful instrument that the attack has available.
I think a server push you with the Blackbeard, while you have a bit of alert going on the ground floor.
pretty powerful here for rock cat
there's certainly could work the benefit of the black beauty can get in the
building and there's a softball piece you can probably do the fuck for the
beauty gadget oh it's the DMR it are famous exchange there now there is a
realistic world where with the lion you can channel pop the gadget run on in
and just kind of see what happens don't want to join all in this out
does anything don't could be calling the same action yeah shit you guys
Gas pipe one, huh?
Worse than the game's official player is the gas pipe.
It's the top five most painful C steps, I would say.
Now the sound machine's running the iron side as well,
the increase increases and downsides time.
Oh, really?
It increases and downsides time, increases speed.
Yeah, up there, D.
Yeah, that's it.
Laser plus iron side is a 15% increase in a,
ah, D, now you got me confused.
D increase in speed, decrease in top.
That's it. You do it faster by 15%. Pretty significant. Relays and Laurel, the global blows.
One for one trade though. Anybody's round.
Yeah, Relays is keen to go for our flank. I believe that's spiral stairs.
He's to bite his time. Neptune spotted on the bomb site. He's supported by player.
He's got info on where some of these attackers are pushing from.
Chiefs want to make a move, but they're biting their time.
And Acox just opened things up by taking down player that Solis finished off, NEP cornered here.
Insecurity, the time is ticking away. Numbers advantage for Rock-Elof over the need to make this good.
The timing is off, but he still backs into him and Neptune finds one.
The trade, but no! Not to be! Machine up against three!
And it cheves thanks to the lunchbox on the flank.
Rise above and tie the score.
I
So by the end of it, it is an even half, but one where Rock LFO really peed it out at the
latter end.
Three attacks on Consulate, that's pretty good in isolation, but that doesn't tell the
whole story.
She's really made a comeback in the last two rounds, the last couple of rounds actually.
So yeah, I'm a little bit wary now.
Don't want to get too excited for Rock LFO.
Wow, do you reckon the Ying Glass Band
was just to expect, predict perhaps a Warden Band
coming out on the defensive side?
It's possible, but we have seen a trend
with whenever achieves are involved in a game,
the Ying and Glass Band, at least one of them
comes out with pretty high frequency,
I would say, from my limited experience.
There could be insider knowledge in the play style,
could be between the Warden Band, of course,
or maybe Rockin little knowing how strong they played the glass and how strong they found that operator to be
That they want to get rid of it. I think the clashband here is genius because it is like the number one
Supper of all joy in the server if you're attacking no matter if it's a yellow attack or is or an app in attack
It's just these narrow hallways the crossfires and how easy clash can ever give out like
You know where the calligraphy and hatches and different angles of die from you have just so much safety net around you
So, it kind of opens up the attacks a bit more. Also enables the shields of course and a big praise to machine. Bro plays to Monty. Bro plays to Shanka. This is my kind of player.
Can I have a look? I don't know, I know it's a big ask, but man, the Denari laser going
all the way from near long desk, all the way through the drone hole into break room is absolutely
insane. Look at where the chanker is. That's where one of the corners is. The other one
goes all the way through that drone hole and attaches to the cabinet in break room.
That is insane.
I think it'll be pretty easy to shoot, surely?
Like once you're inside of Granny?
Yeah, I think in this wide-swinged door without going through it, and I couldn't get an angle
for it.
Oh!
It's a rush!
It is!
We see that tree is in the building.
That's a tank of fire.
It's a little bit too little, a little bit too like a smoking tandem as well.
But T'Kennar is able to go deep on the back of it.
He takes down a machine on the T'Kennar, and he looks for the plant himself.
And snow the last two remaining. I mean, they're cool with their pass down. It's hello bullets nice
Dude there with snow on the shotgun. Oh nice little wall bang as well a 1v5 is a very big ask as to Kenneth pre fires again
Suppressing this position. He's got a little bit of info but not much
If you let's put out his last piece of barbed wire as well
He's not gonna find these kills surely not three now as you can it goes down
It's time to lock in for Neptune in relays, but Neptune finally closes it. That is a killer way to start off the second half for chiefs
If you're up against cheese and neppas and enemy roster just just play seal because he's gonna take the ram
He's got full send it in twice and he's gonna get one or two kills now. It's over
We saw this exact same thing just what three four hours ago when they played
maybe longer action than that and their first series today it is incredible how consistently
He's finding that opening pick and the whole team follows through right job. You're a scout
I pop the finger boost push together sprint past the smoke it is a full send full commitment and confident for a strunt in the half
Man I'm climbing this tracks good
Back onto the bangers again
Oh, yeah little jumps coming
Sierra, put him away. You know that's something that does things.
Oh, Jakenna's got a smile. Happy boy.
Yeah. Good vibes, good vibes.
I mind you, it's a very long day for these players, right? They played...
It's crucial.
8-7-8-7, which starts it, hold up.
About 7, 6 and a half hours ago, I think was the very first map, keep or take?
uh seven and a half i believe we're still in our start it's seven and a half
let's meet in the middle let's meet the middle seven hours ago
six or seven no let's meet in the middle
seven okay now that it's eight seven eight seven
then they get to wait for a bo3 to eat prep reset warm-up again whatever
and now we're on the third map and mind you shelly was also
They have played an enormous amount of Siege, not to mention they had to prep for the game before they started as well.
It has been a good 10 hour day for them, more or less straight Siege or prepping for Siege.
It teaches you something, like back when we had the DreamHack events in Siege regularly,
you would play these like BYOC style tournaments where your first match is like 9am
And if you have like a lot of matches and like unlock your schedule timing and you keep winning you play at 9 a.m.
First and your final map starts at 10 p.m.
You play from like 9 a.m.
To midnight you rush back to your hotel go to sleep wake up at 7
Breakfast, you know shower prep and get at 9 again three days straight you do that
It is brutal
But it teaches you so much about how to play like a long day of seats
It's a different mindset than being a single up is the one for example
Forget about the hotel at that point, you bring a sleeping bag and you have a little nap in the land center
I've been to some of those big dream hats in Jönköping in Sweden
Yeah, man, the the land room is dark enough
You could probably put some noise-gassing headphones in it
People do
If you make your rounds in the evening, half of them are gaming
A half like head on their keyboard passed out or leaning back with a blanket
You also do have sleeping halls at DreamHack where you can bring a mattress or maybe you can rent one on the other side of the shore
and just pass out in an open room with a bunch of different people
We have a little cottage that has no heating, tiny duvets and
Very cold in the Swedish winter
Tiny duvets, can I just say about what is it with Nordic countries and having like no bedding?
And I'm gonna, you're a part of this, Pengu. What is it with?
Oh, it's the same it's the same in Norway. It's the same in Denmark. It's the same in Sweden
Why do you guys always have like a tiny little blanket as the only thing to keep you warm?
It's a freezing cold. I'm gonna say I
I have a huge double duvet and I love it and I snuck a lot
But I keep it nice and warm because I'm not about that cold life man
But people in other countries they will sleep with the window open in the winter
It's a small duvet and some hobby find insane. Well next time I'm in Copenhagen, Peggy
you better keep me company so I stay warm at night until then we're gonna a quick
break we'll be back after this quick technical pause
And we're back into it.
This is where we will go and look the game has been pretty good, pretty close so far
but Chiefs, man that rush, it was something else.
The Ram in the CEO window, the thing get followed with the Blitz, I mean they had everything
quick, successful, teamwork, coordination, communication and they start things off
with a conglance booster which they need because there have been a couple rounds
in this 303 that Chiefs should have definitely locked in a 1.
I could be, they shouldn't be here in Constra, they should have 1-7-5 in Regulation on Shellei, but they fell short.
So now it's all or nothing, it's another attack for Cheese, another defense for Rocket Liffle, same scenario for you, honestly on both sides, except that less rushing here for Cheese, there's gonna be a shield on the Monty,
no thing at this time to boost up the aggression, and it's gonna be all about the stalling out and the traps and chip damage for Rocket Liffle.
I've reached comes out trying to put some pressure on meeting it's not going to be a rush this
time around what is the strat here for chiefs they've got the Monty man there's a lot of
things you can do with that Monty instead of the they've actually played ash on the
skylight of spiral stairs and using the ass breach on the desk on top spiral to break it open
most people play a floor is jumping the drone and they pop it open because you get four retarders
on the two ass breaches so different way of achieving the same goal essentially
they've also gone to ceo they burned off the
glial canisters and they could go for a switch mid-round their crouch walking towards admin
this is like gap finding at its finest to try to beta play somewhere by poking and prying
and then they're gonna have another player go the opposite direction trying to get a free entry into
Admin and if it goes unnoticed because there are no actual cameras inside of Admin itself
you might just hit a good back step later on.
You got these awesome Denaro lasers again. Hopefully they might actually have more of
this around here. They know that something's weird because nothing's happening they want
to hear any movement. And the snake is again getting information I feel like she's just
He's just spending so much time measuring, but the setup is good here for Rob Delafoe.
It's all about relays in the inside of Apten Office, but he hasn't gotten the gist yet.
Laurel gets a peek on the spiral windows, that's gonna make it harder to go for a push now.
Wrap one in, fire for response, has a jump back out.
And Muncie again being stopped by the Zashanka fire.
It's an exceptionally good operator to stop these pushes.
Machines playing this so well, and he's doing what very rarely we see happen.
He's actually using all of his gadget.
He tucks now in the corner.
So no Repelion is going to be successful here for Neptune.
It's cooked.
It's completely cooked.
Relays died in that min to Syros.
So now there's no back step.
The front push is kind of there, but Player does find one on the cutoff.
A3 is getting a diffuser.
Deep into the bomb site seems almost impossible.
A-Cook is injured as well.
Taking it back to a 3v3 unless he can revive.
Yeah, he wants to go for it.
It's a complete pivot from Chiefs, but there's no second chances now. They've got to go in from Spiral, Neptune slowed down by the Denarii laser, he gets swung, but he wins the fight on the snow.
However, Jakenna on the Monty is on the floor. Neptune doesn't have time, and he doesn't have the means to look for a defuse plant. Rock LFO read that to perfection.
And I gotta say, man, PENGU machine was so good and that TCHENKA really see it.
The CHENKA played as well as we did just then from machine.
Scoreline tied back again.
Rock LFO, keeping chiefs honest.
It's also pretty smart when you have the shield player of machine also being the TCHENKA
who stops the Monty from pushing because it takes a shield player to know a shield
player, right?
And if you know how to, you can punish the Monty like when to use the fire or
where to use the thigh and how to navigate that it's going to net you an even better result.
So again the right player on the right operator in the right location can make a break around
especially on top floor of Consulate.
So the value gained there it cannot be understood massive individual arm from machine.
He is 3 and 5 on the floor board.
True of those three kills actually happened in what the very first round the Monty double
pistol kill but every single round after while he has gotten frags he is getting
consistent high-value with the use of his operators.
10 seconds left before insertion.
This is where the game gets serious, no pangu. Of course, it's elimination for one of these two teams on the other side of Consulate.
And one of them is about to break away again to find their fifth round here and get within arms reach of putting it to bed.
Chiefs, they look pretty prepared on their attacking side and while they game earlier today,
console it was very hard to attack they just look a little bit more locked in
like you said on the previous map she's just look a little bit more awake on
this series and they do it in their first match today
can I wait to see where the push is coming from looks to be a bit of a
backside step again with the shield is after the push goes so the second they
hear the blitz pistol of the CD operator thinking yeah guys we help on the back
portion or we got a fall right on back what has been opened up player again
opening big he has been so good today always finding those early entries and
making the round a bit easier for his team this is on his lonesome playing
striker has a solo utility he beats open the front side of the bombs and
those double walls to garage and when they're being done you can now rotate
over the grenades to those teammates or keep on backstabbing.
Play from the rarer here looks a little bit difficult, risky for real he has to try and
reach open that wall, oh sorry, reach open, lock up that wall it just means that they
don't have as much control I feel like they can need to open that again later, but they
can I guess close it like use the angle when they want to and then close it if
worried about a flank. How do you convert this number to damage he has achieved? That's the question.
The big thing about Aurora is that there was a buff in the most recent patch a few days ago,
right? Like when you as an attacker shoot to open or close the gate, it takes like one second.
For defenders it's like five or something, so it's incredibly fast as the attacker and very
slow as the defender. You gotta see the top of the door for the road to connect. You gotta
see the very tip of the top so you can maybe prone or walk further forward. When I close
off security crossfire then push into the cafeteria.
That's good, I think that Jakenna might have been spotted when he did so.
Now the coverage has to come through, from realizing he needs to be deadly here.
As Jakenna has taken so long, it's just going to try and cross the plant, but a big nitro cell from machine!
He's in full power mode now!
And in the 4v3 rock elephola, they've got the defuser down in the objective.
The smokes have completely elapsed, and Chiefs have capitulated again.
Nepe in a 1v4.
Neese to go fishing, he's got to worry about his flank, but he's also got to worry about the player up in front of him.
Nepe cannot survive, and edging away with another round win.
Rocket LeFo find themselves back in the lead.
Honestly, it was a very good idea with Tavoraki, but it works both ways.
If you close off security door, the warden player doesn't have to worry about the crossfire, doesn't worry about getting pushed, a backstab or anything else, no pressure whatsoever.
So the smoke on it from the Blitz works against him, because the warden can see through it, plus he's free to throw a C4.
Maybe if they pop the wrong door and then they have a player ready to shoot it open and sprain security while Blitz pushes the bomb site.
Maybe Blitz dies, but he killed the warden, then it's kind of worth it.
But when the warden needs a double C4 kill and nobody else can follow up on the play and the door is closed,
that makes it really hard for the attackers.
Mind you, the big advantage of getting an opening pick which the player did, it was a 5v4 favoring teams,
is that you can attack from more directions than they can defend.
So let's say you have the Yellow Door and the Main Breach,
then you have Security Hallway into the cafeteria with a bitch pushed,
security door that they roll over and off, and you attack bottom spiral, that's five.
If you had one player at each of those five locations, there is gonna be a gap no matter what you do.
Now, it is risky to always go alone because you can't trade your teammates,
but either you fan out, attack and overwhelm the bomb site,
or you gotta have a solid way to pick it apart together.
The idea was there, the execute of it was not.
I think that every single attack round chiefs seem to be going for some kind of really specific
strat.
How about a single round going back to chiefs where they're like, you know, let's just
kind of like look around a bit, like fish stuff out, you know, make slow progress, do
a default push.
Now every single time it's, we're going to rush, we're going to fake over here,
then we're going to pivot and go for this.
Here's our pocket strat, and the problem with pocket strats is typically one tiny
detail goes wrong and your entire plan, your entire setup, your entire round is in the bin.
And that round passed, it was just one C4 from a water and the entire round was over.
It's funny because if you wanna, sorry, no please. It's gonna say usually we talk about
Poggastrebs, right? You'd think a unpaver worst team would want to bring out Poggastrebs
against a bitter team because if you play stable, consistent and not well-seached,
the beta team is going to win more than not right? So cheese being the beta team on paper,
you know, being expected to win this game, why are they the ones always trying to do this new
funky stuff? That's kind of where I get a bit of a question mark. They should be better at the
defaults of the game, having more experience and having quote unquote better players.
I think the reality is Rock LFO actually seemed to be better at playing default siege
than cheese, but cheese keep throwing them curveballs. They're looking for a plant now,
Now, Gikennet is able to get the plant down in a 4v5, but it's retake time for Rock LFO.
Now into a 5v2, Gikennet knows he needs to get active with the pistol, but he gets like 1v5 in the post-plant for Neptune,
and it's a 4 retake for Rock LFO. Not a single body on their side, but they find the cancer diffuse.
Chiefs now staring down defeats.
Was it worth it? Was it worth it getting down that diffuser because it cost you every single member in the server and the last person alive, the ace wasn't even in a strong post opposition.
He was top spiral on the exterior. 4 to 6. And you saw the player camps there a second ago. It was not a happy camp on the side of the cheese.
They know that they have completely
Let this be a three-step away from shall a loosen a crucial post plan to be true to going into over time to
Bottling the OT to go into consulate and getting rocked on the first rounds and defense not getting a strong enough side
And now failing at their own attacks
It has been mental loss after mental loss for the past hours or so for this out of chief
That's a third retake across the series from rock. Yeah, as well
Well, let's not forget the infamous 6-5 match point retake from Rock LFO on Shal-A, Master
Bedroom.
In the 2v2 they find the first kill and Neptune is caught with his pants down way too far away
to try and prevent that ninja defuse.
And there's so many moments that if Chiefs fumble here, we'll haunt them.
It's hard to imagine player and relays hot off of a six-invitational appearance
after going to back-to-back, to back international events
and being on the best scene that this region has seen for a mighty long time for a year.
Now they find themselves on Chiefs, they've teamed up with these OGs of the scene
and up-and-comers, no lunchbox, Chikena, Neptune.
And they're not even looking to be a top two in the region, not even top three.
They lose here. That's only a top four finish in OCE. That's so many steps behind where they need to be
Rock LFO are the new generation and
With no organization to support they are looking like they are ready
Take
Chiefs's place in OCE away from them to pry it from their cold deadhands
Mind you, they played the first two maps with a substitute.
They had to fight without their fifth player off machine to get here to Consulate.
At the very final minutes before Consulate started, we got the note, hey, machine is
booting up right now, he's got power back on, he will join as the fifth player.
And he has been instrumental Consulate, playing the shields, pinning Shanka, anchoring
down the bones and stopping the plans from being successful or helping out in those
retakes when it does go down eventually.
Now they got a shield, but that single worker may not deal with it. They do not find the kill harvour.
There's still one player down, and they don't have any like easy cheesups, right?
No glass, no game in the month, no shoes at all.
Oh my god!
They're strong spacing, but they get that one pick.
Zero had to go for something, he felt desperate.
And now it's time for the Chiefs to continue marching forward on this top floor.
Now there's advantage. Now in their favor. Big double kill from Relay.
He needed to stand up, and he's found two big kills.
Machine on the Tachanka. After having no power for the first two maps having to be
supported by their substitute he's now back in the server he needs to have an
impact he's the player the single player for Rock LFO that needs to be in
position to deny the plant with his fire.
Nassim have one less gun right? This 4v3 is almost like a 4v2
because only Laurel and Snow is gonna have a gun up waiting for those
gunfire machine has to have to get ready for a plant sound 30 seconds flash and
push some chiefs good flashbangs but it's a deep plant opportunity now from
jacanna they should know about it Neptune though prevents snow but loyal
where has he stolen that opportunity from machine fries lunchbox alive and
he tries to get desperate aggressive but Neptune will find him and stave off
defeat another breath of fresh air for the chiefs they are not out of the
What's yet the air tab wins the round he actually snuck out of the small box and they had no idea
The issue is there was no into there for the defense of rock in the flow had they known that there was nobody by that meeting door
He could stand up and take the one-to-one all of a sudden around a super winnable
And in the chaos of the round, I mean you still hear the energy in place and look at that eagle challenge as well
From copy windows with skylight rooftops
That's how they find the opening pick and then cheese when they backs against the wall
We have no way to win. We are losing the game right here
They just sense off the crossfire and they sprint down the whole three separate players and they take the 1v1s
And they win the 1v1s cheese are not the prettiest seeds team in terms of playing
You know stylistically in 3-2-1 and countdowns everything else
But when their players are hitting their shots and they believe in themselves
They can make unwinnable rounds on attacking conflict look very winnable at the final switch
Oh man
Is it gonna be another 8-7 for chiefs the fourth of the day? Is it gonna be another one?
That would be a day of siege and a day that they might never ever see again in their careers
It is not off me go 8-7 especially four times in a row or four times overall against those five maps technically
They're doing everything they can
But man, it's been bloody hard
Rock Ella foe have looked good today and ever since chiefs let it slip on
Chalet Rock Ella foe have felt in control of this game
They need their defense to be as good as their first half on the attack or even better
One more round is all it takes, but chiefs are gunning for it. We go back to the exact same bombsite. Thank you
More or less it's the same setup like what's different here for Rock LFO. What's different here for chiefs?
How much on either side?
Just abandoned, right?
abandoned they can they can trick the midi one and sure that it stays closed and
They got a warden that can see through smokes. That's that's really the only big key factors at the minute
I had Warden last round.
It's a Fanger.
I did not remember that to be fair.
I have it in my notes.
The Bandit for the Fanger is the only Operator change here.
Oh, okay. I thought it was Bandit and Warden.
Well, the Bandit again. They can close off the medium breach, right?
We should try to enable machine positioning.
But it feels like the same similar defense.
It gets the same similar attack.
But this time, everybody stays alive.
No one's starting the opening pick just yet.
The thing is, time is taking a little bit down, 1 minute and 30 seconds, not the end of the world whatsoever, but in the next 20 years of seconds, they gotta stop pushing that vending hallway, meeting door, and making sure that they can clear soda mission position. We know that it's clear, but I think tea's just about now at turning it out.
I can't help but feel like if Rock LFO can't retain control of the top of spiral and
where the long desk is, then that's probably going to be the round.
Munchbox is fully out of air jabs though on the Nomads, no more using that U2 to lock
rock in place.
Yeah, and the plans should not be possible as long as the Shunka and Benetzy 4 are
available, it will work in a minute, and they even have a second C4 and backup
from the ward.
They're chasing machine
Sprint me across the floor you can those bullets and it's working, but you're planning in the meantime
Yeah, that means it to Canada might be a little down. Nobody's watching it
Even though they didn't kill the tachanka might have bought themselves just enough time 5v5 in the retake
But realize has loyal locked down
Sneaking between enemy lines, but the air jab again
saves it for the Chiefs and it's a flawless round to push us the distance
and another overtime for the Chiefs. They are not done yet. Take a big breath.
They just won the round of a single demo tracker. Simply distracting the
Tashanga saying hey if you're worried about me sprinting around you cannot
denied a plan and nobody else really realized that hey he's busy staying alive
we gotta get the C4s in action they're all sitting there going well he's under
trouble right they're not gonna go for a plan I know they were they were doing a
track with the intent of going for the diffuser it's another pocket strat it's
really smart definitely something that they planned ahead of time because they
were so good on the timings and the best thing of all they weren't
over committing they weren't using the sense wand and spanning flashbang they
and signalling that they were investing much into that play. It was literally just demo
strike, hold F on keyboard and then react to what happens.
You know what's funny, I feel like aside from the janker, the underrated most impactful
part of that round was actually the air jabs and the fact that the meeting wall,
not external but internal, was breached again because it allows the player at deming
machine on the attacking side to hold a deep angle and prevent the swing onto the planter.
And it's funny because we actually talked about how we saw the bandit picked by Rock LFO.
But I don't think he put any batteries on that meeting wall.
That eventually ended up getting breached by Ace.
So I wonder what might have happened if Bandit had decided to try and hard hold inside of meeting
and Bandit juggled that wall for as long as possible.
Nonetheless, another defense round, man. It's been 3-3 both halves, but you're right.
The momentum is squarely achieved after winning two attacks on the top floor in a row.
That's the thing, right? I would argue a momentum-based team, when they play at their
very best, and they're going to feel like they're on top of the world.
NAP is 15-5, by the way, often on the Intruid player. He's had a couple of
rush moments with the ram boogiejones he's always there to pick up the kills and
as we said earlier we get to see it there the nari laser that goes the drone
hole in towards break room is indeed shootable from the door corner we
sprints away stays alive no damage taken whatsoever happy days this is Jesus
playing a little bit slower than usual but for good reason they cannot afford
to die early they don't have a lot of ways to salvage the run like we
keep saying right they have to sense it's like their pocket pick they can
kind of help the bomb site but they need to get to the site. When we interviewed Nate earlier after
their first 303 victory he said that his number one simplest advice to them in attack time was
guys you need to get to the bomb site to actually have the execute. Just try and play to the fact
of being fine for your life when you get to the site and the rest will work out. They've
done that here. Everyone's alive, they're by the bomb site door, they've broken open the wall
and they've somewhat taken top level control from meeting which covers the verticality of the
the side beneath.
The way is on for a little bit of a lurk as well down the ground floor, Jakenna makes
his way inside, starts forcing down this defuse.
Rock Elefo-
Where are you?
Excuse me?
Is anybody home today for Rock Elefo?
They have been absent for the last two rounds and now they've just let the plant
go down to the 5v5 smoke with full firsts, loyal not far behind them, surely not
another flawless opportunity for the cheese. It is Terry flawless in a row and they are back on that point.
I can see why enemies have been banished since away from them. They are finding these plank positions that normally that would never happen.
The sense wall generates sound which is of course noise cover, it gives you visual cover,
work and can see through it, beat piece can see through it and they just make it work every
single time.
But we have to look at Rock and Levaux, they have two C4s, they have three toxic babes,
the smoke is in piano next to the bump side, they simply just lack information.
I mean if they heard the plant going down and they're not throwing anything at it
to stop it, then they're just out by trolling, so I have to assume that they didn't hear
it.
There are two rounds now in a row where they lose a round
because they're not knowing that the enemy is planting
with the sense walls going out in a 5v5
and nobody's taking any fights upstairs.
They have to start assuming that they're making a play
by the bomb site because it's the only action
in the entire map.
Nothing else is going on.
Back.
It has been a long time between drinks for Rock LFO.
Last time they got a kill it was three rounds ago, for God's sake, what is going on for Rock?
I feel like Chiefs have finally got the confidence to just lock the hell in and find these executes.
Now they're on the defensive side and the pressure is flipped on its head to Brock LFO.
Back onto the attacking side, back onto the top floor. Now they did
Managed to win the tackle under this bomb site pink. It was the very first round 14 rounds ago
What are they what are they
Anything we're just watching it, right? We're just observing he's actually the ones playing it doing it time and time again
They refuse to die
And it's going out in case of a goya fire any traps on the bomb site
Not much is there, we have two thorns in pocket, no goyo available whatsoever, two elemants in pocket, they are saving this for the mid-round adaptations of counter play, so that a one, they're not going to attach to those grenades, and mind you, there are eight frag grenades, sorry, there are ten frag grenades in the server.
Every single attacker has grenades, and they've spent the vast majority of them only having three left in pocket, what am I witnessing?
That's insane.
There's been seven grenades destroying two thorn traps and two elamines.
And some barbed wire.
Wow.
Oh my god, relays, sneaks up the yellow stairs.
Machine is done.
Blackbeard is gone.
And I think Chiefs have finally found this magic moment.
Their moment to grasp hold of this series has been running away from them.
Ever since Bank.
They're finally back on top again! 5v4!
And all they have to do is sit back and wait for Rock to make the next move!
Not like this.
You lose machine early who has been instrumental last time you were attacking on the shields
and found the entries, who you were playing around for everything.
Now you're stuck outside on Yellow Sky, on Bath and Window, everybody's outside the building,
lying into his Yellow Stairs, but he's walking down, not up!
Guys, you need to make a play! You have to get in the building!
This is a big moment right now.
Jakena, the Scorpion in hand, meets him in his fight, gets baited, looks away,
but he's got cover from Neptune!
It's an 18th kill for Neptune! 19!
19.
Zero's the last one! He is gone!
It is an unbelievable comeback for the Chiefs!
We thought they were done and dusted after fumbling Shelle,
But you cannot count them out!
And so they continue their march through the lower bracket, smashing rocks, and making their way to the lower bracket final.
You see Nebs makes right there.
Mental composure, a huge sigh of relief.
Oh my god, what a series.
How far it went, how many fucks moments that they were in.
Big praise to Rockin' the Fold for taking the distance.
Honestly, I'm not sure they got a bit nearly there at the end because they kind of stopped fighting back
Whereas cheese when the pressure was at its highest that's when they started playing their very best back against the walls
They were about to lose they started pushing they started taking this fight back into their own hands and they started making play after play
And you could feel the energy for chiefs completely switch up
After they managed to win that attack onto the top four it was curtains. It was game over for rock LFO
unbelievable from the cheese after another overtime though this time it
didn't take all 15 they got it done eight six man their first match it's
currently 9 p.m. here in Melbourne where I'm dialing in from the first match
started at 1 p.m. eight hours ago they just put in a full eight-hour
workday thank you that's that's what they did I guess gamers are no longer
known as unemployed because those are employment workers for sure now
unbelievable but thankfully cheese finally get it done and we get a chance to
talk once again to Nate man it's been a while it's been a few hours we talked
you off the 287s earlier today and you looked pretty frazzled after that
especially after how you guys lost Chalet I've pretty much run out of words
what do you have to say after watching your boys just pull that off
honestly I can't give them any more props it's one of the big things I
I think we focused on obviously you have all your strats or your defaults all this stuff that everyone talks about that everyone does
You can't win without mentality
It's it's not it's I don't think it's possible. I think if your team doesn't have a good mentality
You're not winning those big games like obviously like maybe people thought that we should have been
Favorites in that be a three and favorites in the be a three before but like like I think you guys just hand before
The region is so close now
Obviously one team has taken a lot of the really top-rated players all into one and now we're all split
and there's a lot of people like Box, Jake, Neptune,
who have stepped up massively
and that they've also learned a lot
and they're taking in a lot of information
from like me, player, Realize.
So seeing that today I think was really awesome
and it's good to say.
Obviously, I think we should have ended at Shelle
and I'm not saying that I was a good performance from us
but I'm not gonna say, you know,
I was not happy with winning that.
Yeah, I think obviously looking at Shelle,
looking at bang you're playing up against a team that has a sub player that
should make the game easier on paper but also kind of throws from the
prep work out the window for me the big moment is honestly is that the mental
fortitude you have individual people that have experienced like your relays
like your player but you also have net for example who was absolutely crucial
unconsciously right finding openings creating space etc in terms of vocal
voices in the team what are you guys roles look like is it just player
Relays that I'm more experienced to talk a lot is a place like net where actually, you know, I yelling. What's the general vibe on communication?
Yeah, honestly like it really is dependent and it's very much like a lot of the defaults you see Jake
Stats wise and people talk spoke about this when we used to have odor
His stats weren't right. Yeah, I'm pretty sure on both those last two maps even the first one he planted
Majority of our taekwans or at least attempt to and got denied
You know what I mean, even on those concerts, big rounds on piano, big rounds when we went
CEO and those attacks where he's getting plants down and he's calling us, he's like,
hey guys, can you watch this?
We're going to do this early round, like you said, that experience from Realize and
Player come in where they're like, hey guys, we can slow it down, minute 40.
We don't need to be rushing things.
And those are the rounds that we're bringing them back and we're having some success.
But yeah, it's definitely, it's very mixed.
I don't have a single main voice, which I think is good.
I honestly felt your presence at the end of Consulate.
When we spoke to you last time in the interview,
we spoke about what was happening in the text of the time-outs,
what were you saying?
The whole aspect of, guys, stay alive to execute,
play out the 5v5, and it'll fill itself out.
The last three, four rounds of Consulate,
you guys are five men executing with the sense
top floor downstairs and things are working out flawlessly
and people are surviving and going great.
It again felt like when you play that solid step style seat of 1, 2, 3, it's okay.
When you play the more loosey-goosey, it is going to be a more loosey-goosey round,
but I love when you guys play that solid strategy because today I genuinely believe you guys have crossed the line.
Yeah, 100%. I mean, I was getting a bit nervous there.
I didn't call the tack on 4-5, when I thought I should, but it was only because
I think I have a good judgement on comms, where it wasn't, they weren't not solving these issues.
I almost felt like if I was calling a taco I was disrupting it because their flow was really good
Maybe we were just getting unlucky like he said long day these guys not like they had to select in between or anything
They were up really early like we got up and wait before to do some prep as well
So it's not like we got on like 10 minutes before the game started so
So yeah, I think um, I think the day definitely pulled through and helped me out a bit there
I was a bit nervous when I went like 6-4 and like oh geez
you guys, of course, the goal
is the major. No doubt about
it. You've been to plenty
before, Nate. But of course,
before that you'll have a
revenge game against EP
between, you know, realize
and play getting their
revenge. Before that, though,
you've got Manila foe in the
lower bracket final. Last time
your team back at the old
chiefs Ross, I know your
players are the same, but you
yourself still coaching. You
lost to Manila foe in stage
two last year, man. So these
guys are pretty deadly. They're
pretty dangerous for you.
You know, you're going to
have to get to the top
These guys are pretty deadly. They're pretty dangerous. How do you feel coming into that game?
What do you think the boys need to do to get that across the line?
Yeah, I will say like obviously yeah the goal is the major but for us goal was man-n-l-foe
Like when we started today, it wasn't that it wasn't all would let's get through to next week. It was strike out of me
It was it was rock next goals obviously
Yeah, man-n-l-foe. Yeah, I have a lot of respect for that team
I know they put in they put in the work and I think it shows like even though they didn't get probably the result
They wanted to dig into a like it wasn't like they were
you know just rolling over and quitting I think they had some very good promising
rounds and I think it's just gonna take time and just like them building up but
I think I think that game will be awesome for us especially you know we
don't really like to give up and they seem very shonk headed with their
strats and stuff so I think it will be a great series. Yeah it's not like to give up
I discovered that today when you guys were down 6-4 off the fumbling shadow
you did not give up on Consulate massive credit to you it's gonna be hard to
count you guys out after you put on a performance like that congrats Nate
again and good luck in your games next week. Easy, thank you boys, appreciate the cast.
Thank you. I'm still reeling from that match and also what a pleasure to have a chat with
Nate there. He really does give us a lot of insight. I do give us a lot of insight but you
know he gave us a lot of master plays today. It was player of course from Chiefs. He's our MVP
of today. Got to admit it was it was hard not to give MVP to a couple of different players
Yeah.
He was there for his, uh, death-play today and even Chikeno, I think it was nice that Nate gave him a little bit of a moment in the spotlight.
Uh, NetChim, obviously, popped off 19 kills on Consulate, uh, but player was also, mister consistent, especially in the first series today as well.
Yeah, I think, like, recent survivors, Net-Net, you know, NAP, he was like a best-in-out guy here at the very final map, but player across every single map, every single series,
21's on early unconscious in a previous game by the way, he was one that consistently would show up.
Look at that kill telly, just whenever you're watching here, he's like 15, 18, 20, he was there
every single map and they needed that kind of player to survive today.
They did monstrous effort from cheese, such a long batch here in the second game that they
played today but let's not forget 2-8-7s in their first game today as well, insane. So of
Of course, let's see where that ends us with the brackets for OC
We've got two matches left after the games played out today
Obviously EP threw the upper bracket into that grand final our lower bracket has seen some mighty teams fall
Leaving us with just Manila though and the cheese. I want your gut reaction. Thank you
Who is gonna be joining AP in that grand final?
Honestly like after it
I don't really care too much because I think both of the teams are so discerning of going to that grand final
But I will say my heart is actually there with Chiefs.
Seeing their grit to date, their mentality, their resilience to being down and losing an awful game on Chalet
and also the very insightful interviews Athlete Woman made, which makes the nightingale even more.
So I want to see Chiefs, but I would not be upset if it was Manila Foe.
Yeah, of course. You only got one spot to the Major for OC, so to ever win that Grand Final EP,
definitely going to be the favorite, but don't get out Chiefs and Manila Foe coming through the lower bracket.
it. Of course, over across the ponds, we've got a couple of other regions going on, and
SAL is coming up. Man, I am so god damn excited. Like, literally, if you thought Team Secret
versus Falcons qualifying for the Major like that match to qualify for the Major was a
bar burner. Let me tell you about the greatest match of Rainbow Six Siege history of all
time, that W7M versus FaZe Grand 2024. We have yet another rematch, and this
time the stakes are unbelievably high could we see FaZe for the first time in
god knows how long failed to make it to an international event all with this
brand-new Team Liquid Alienware roster with the goats from that old Fury W7M team
will they not make it? It's one of those two that's it like yeah we don't know
which one but that is just unbelievable yeah I mean also I mean I feel like
The throxel lows is not going to be as exciting because throxel is just on paper a much stronger team
But the fact of the low up bracket is that many good teams here in SAEL just means it's going to be a whole lot better for everybody to qualify
Thankfully, they do have four spots, so there's only two in the upper bracket, two in the lower bracket
If they only had two spots in SAEL, it's like
That would have been crazy. Thank you very much. Dude, if SAEL doesn't deserve four spots, that's no reason to deserve four spots
the best region in the world.
You've probably got six teams from
SAO that could realistically punch up
big time when it comes to the major.
But of course, that's it for us today.
We have one more weekend of
APL. We've got our lower bracket finals
and our grand finals, which means
we still have three teams to qualify
through to the major. We'll be back on
APL next Friday for APAC North,
Asia on Sunday, and of course
on Sunday the grand final of OCE.
Until then, thank you very much for watching
watching today and goodnight honestly realize could probably get back to side
now he's got no more ABS to protect him and he's now killed Arkanim no this is
unreal rams ranny rani whatever your name is whoever you that is your real
name which you are you disappoint me never mind you got a free kill but he
is my god I love him by the concrete area he had run out here from this
There's no edge up in the door. Oh my god.
Come on, bullets around the operator.
Speaking of boost box, there's one right here.
Oh my god, Jigsaw!
Pluto's gonna have to jump inside. He's gone but square. This might be possible!
He's gonna stick it!
No!
The ninja defuse!
Apparently the machine was playing through a cyclone last week. He lives in New Zealand.
Oh my god, that's a nuke!
See you later, lunchbox.
The nade buys him a few seconds and just enough time.
enough time it goes for it again sir has to come up excuse me nap what are you doing nap
I