WEBVTT

01:30.000 --> 01:32.000
I

06:00.000 --> 06:07.200
I like it, I just wanna, wanna, wanna, wanna

06:07.200 --> 06:11.200
I'm ready to try right to be right

06:11.200 --> 06:14.800
Cause I'm ready to, ready to

06:14.800 --> 06:18.000
Take to her hunger, hamburger, mama, that's what I'm saying

06:18.000 --> 06:22.800
The one thing I wanted so badly, was to be like this

06:22.800 --> 06:26.800
Because it's just me, so I'm ready to fight for my life

06:26.800 --> 06:30.240
And in a pack, all in two-fake minimum,

06:30.240 --> 06:33.920
follow this powerhouse team from the 8-0 region.

06:33.920 --> 06:36.200
It's the back of the Grand Final.

06:36.200 --> 06:38.640
He's the deal with Red, they must shut it down.

06:38.640 --> 06:42.120
Match and series pride for Rainbow Gaming

06:42.120 --> 06:44.200
will be heading to the Grand Final.

06:44.200 --> 06:45.040
No!

06:45.040 --> 06:48.480
He's only the best in this region throughout this year.

06:48.480 --> 06:52.200
They are the best that this region has got to robot.

06:52.200 --> 07:03.200
Welcome back everybody to the APL. We're here for the second last weekend and thank you for the first time.

07:03.200 --> 07:09.200
You and I are going down under for the Oceania. How do you feel to be back on the early morning shift?

07:09.200 --> 07:14.200
It feels pretty good. You know it's one of those rotating skidges where you work very late for EML.

07:14.200 --> 07:18.200
I worked very early for Oceania, south and north of AFF of course.

07:18.200 --> 07:23.320
course and honestly it's been a while since we both was in there so why not go back we're covering

07:23.320 --> 07:28.920
all three the subdivision the PL north south and now absolutely and of course we're qualified one

07:28.920 --> 07:33.960
team from the APL through to the Salt Lake City major that was yesterday in Asia congrats to

07:33.960 --> 07:39.080
Wayburn but of course we still have one more team to qualify from each of the three subregions

07:39.080 --> 07:43.240
but let's talk about some of the other regions around the world to now South America League

07:43.240 --> 07:50.200
has gone pretty damn deep and I gotta say Nick this bracket has been filled with far more upsets than I expected

07:51.240 --> 07:55.000
yeah and things are only gonna get worse because we can look at the upper bracket

07:55.000 --> 08:00.520
situation the whole like you know the new thruster in IP etc you know congratulations people qualified

08:00.520 --> 08:05.960
look at the lower bracket seem like an alienware up against space that only one can make it further

08:05.960 --> 08:12.520
so those upsets they're gonna keep on happening it's gonna be crazy sadly I haven't seen the games live

08:12.520 --> 08:15.480
Every time I start going in splitter or I start streaming, everyone's saying,

08:15.480 --> 08:18.120
yo, do you see the game through our insane last night?

08:18.120 --> 08:20.920
Yeah, it's been a really crazy stage.

08:20.920 --> 08:22.440
I think of all the regions,

08:22.440 --> 08:27.480
SAEL has had one of the most crazy roster manias because of what happened with Furia

08:27.480 --> 08:29.080
and Team Liquid Alienware.

08:29.080 --> 08:33.880
Even Fluxo W7M, because they lost a player to Furia, NIP lost a player to Furia,

08:33.880 --> 08:38.520
it's crazy to think that NIP, of all of the behemoth rosters in this region,

08:38.520 --> 08:54.180
They're the first ones to qualify through alongside the new Furia roster and now our goats of FaZe Clan, the best team to ever touch the game, Team Liquid Alienware, which is the legacy of that old Furia W7M roster, arguably second best ever team to touch the game, they haven't qualified.

08:54.180 --> 08:58.800
Neither Splox or W7M, which was kind of my wild card pick to be one of the best teams.

08:58.800 --> 09:03.360
So it's crazy to think that we're going to only have two out of those three teams

09:03.360 --> 09:05.760
qualifying through in that lower bracket.

09:06.040 --> 09:08.480
SAL has been utterly gnarly.

09:08.480 --> 09:11.240
But outside of that, I mean, you and me have already done a bit of EML.

09:11.240 --> 09:13.040
I know NAL has gotten pretty deep.

09:13.040 --> 09:16.200
I feel like we're kind of at the latter half of kickoff now.

09:16.200 --> 09:19.160
It really feels like that Salt Lake City Major is creeping up on us.

09:20.640 --> 09:22.240
He's going to get up best for sure.

09:22.240 --> 09:26.160
And the only thing actually we should think is we should make the better

09:26.160 --> 09:27.640
and all of these areas regions.

09:27.640 --> 09:32.280
And you mentioned ACL has a couple of question marks

09:32.280 --> 09:33.480
about who's going to be the best team

09:33.480 --> 09:34.960
in that piece of my making it.

09:34.960 --> 09:36.840
EML has been equally surprising.

09:36.840 --> 09:39.800
Like, honestly for ACL itself, when we get to the major,

09:39.800 --> 09:41.440
who's going to win it?

09:41.440 --> 09:42.280
I don't know.

09:42.280 --> 09:43.640
Like, no one knows.

09:43.640 --> 09:44.480
Great question.

09:44.480 --> 09:45.640
We have no idea at the moment,

09:45.640 --> 09:46.840
which we're still trying to suss out

09:46.840 --> 09:48.880
who's actually going to make it from the APL.

09:48.880 --> 09:52.360
So we've got three sub regions in APAC,

09:52.360 --> 09:54.940
North Asia and OCE. APEC North

09:54.940 --> 09:56.900
went down on Friday nights.

09:56.900 --> 09:58.600
And we've got one more play to go

09:58.600 --> 10:00.500
in the upcoming Friday.

10:00.500 --> 10:02.100
We've already qualified one team

10:02.100 --> 10:03.340
through to our grand finals.

10:03.340 --> 10:05.600
But keep in mind here in APEC North,

10:05.600 --> 10:08.240
we only get to send one team

10:08.240 --> 10:09.780
through that Salt Lake City major.

10:09.780 --> 10:12.080
At the moment, CIG are in the hot seat,

10:12.080 --> 10:15.380
but they've got KineTropin D plus coming for them.

10:15.380 --> 10:16.880
Yeah, so APEC North started off

10:16.880 --> 10:19.280
in a very hot situation.

10:19.280 --> 10:20.960
Scar is playing at a very high level.

10:20.960 --> 10:25.560
a new tier X roster potential with new support staff and new players, Elevator No Name having

10:25.560 --> 10:29.200
a very strong tournament and CIG in their first opening game.

10:29.200 --> 10:33.560
But after all those crazy things, it's still back to where we thought it was going to

10:33.560 --> 10:34.560
go originally, right?

10:34.560 --> 10:39.560
CIG locked into the grand finals already and D plus aiming to go up against him for

10:39.560 --> 10:43.600
a shot at the major with only keynote trope left standing in their way.

10:43.600 --> 10:48.520
So Apec, no startups were surprising and this is somehow fit into what we thought

10:48.520 --> 10:49.800
was going to happen all of AST here.

10:49.800 --> 11:18.800
Yeah, perhaps the stills chance for an upset of course D plus the only team from a pack north that made it to Si and they are still in a position where they need to win two games. C A G obviously the big beast to take down. Let's talk about yesterday though about three sub regions. Asia is a little bit special because that this region has performed the best internationally in recent history, which means that they get two spots through to the major instead of one like O C E and a pack north. That means we've already qualified way

11:18.800 --> 11:23.800
through to Salt Lake City after they beat Orchid yesterday in that upper final.

11:23.800 --> 11:29.040
And I mean, Waveball, you always guess them up every time they work this

11:29.040 --> 11:32.840
Apex South weather and it's very justified. They are the best team

11:32.840 --> 11:38.160
consistently the last year and a half or so in the entire GF APO. But on the

11:38.160 --> 11:41.160
other side there's a bit of a comeback store happening, right? Lower bracket

11:41.160 --> 11:47.240
run, they start 2-0 Fury, 2-0 Elevate and then took down Salt's Heart in a

11:47.240 --> 11:50.740
crazy two one fashion only team

11:50.740 --> 11:52.140
orchid is standing in their way

11:52.140 --> 11:54.140
now and I mean that's such a

11:54.140 --> 11:55.540
deserving way to qualify for

11:55.540 --> 11:56.540
something as a second spot

11:56.540 --> 11:58.440
right lower bracket run in the

11:58.440 --> 12:00.140
very beginning. Yeah, this was

12:00.140 --> 12:02.340
an insane match yesterday to

12:02.340 --> 12:04.440
qualify either day star or

12:04.440 --> 12:06.340
souls are to that qualification

12:06.340 --> 12:09.140
match against team orchid. It's

12:09.140 --> 12:10.640
insane to think that these guys

12:10.640 --> 12:12.440
play in the very first round

12:12.440 --> 12:14.040
of the upper bracket and souls

12:14.040 --> 12:15.840
heart beat day star. Of course,

12:15.840 --> 12:17.840
Daystar are the team that went to six

12:18.540 --> 12:21.220
Invitational and even though they didn't do incredibly there

12:21.220 --> 12:26.580
This is a team with a lot of potential, but it came down to seven seven on the last map

12:26.580 --> 12:29.900
And this is our played out pick it couldn't get crazier than this

12:31.100 --> 12:34.360
It has any other operator than a black beer close on that door

12:34.360 --> 12:35.340
I

12:35.340 --> 12:41.100
Don't has to play another like they have to play together and shutting down the attack and just stealing around

12:41.100 --> 12:46.840
but it comes down to just a 3v1 gunfight up against a freaking shield and that shield meta

12:46.840 --> 12:51.440
It's been around now for it feels like two years. Yeah, much in the exact numbers there, but it's been over so long

12:51.440 --> 12:55.880
Yeah, it has it's been two years. I think it probably has been it's it's been a hell of a lot of time

12:55.880 --> 13:01.580
Especially, you know black beer being reworked into a more conventional shield with all the other shield buffed operators

13:01.920 --> 13:05.340
But regardless like that match there is a big one soul side obviously

13:05.340 --> 13:10.820
They were a pack cup champions in January day start with the Si lcq champions in January

13:10.820 --> 13:15.020
And they start and I'm getting the better of them the qualification match to come in Asia is going to be team

13:15.020 --> 13:20.060
Orca, which is the former fury roster, you know like holises team up against day start

13:20.060 --> 13:25.140
That's going to be a crazy game winner goes to the grand final with way bone also goes to the major

13:25.140 --> 13:29.540
But one more sub region up for grabs and that's what's on tonight anger

13:29.540 --> 13:35.100
It is of course OC my home region. It's the Aussies and the Kiwis going head-to-head now this bracket

13:35.100 --> 13:40.380
We have to make a bit more progress. You'll notice compared to Asia. We gotta keep on games to play

13:41.180 --> 13:45.980
Yeah, we do we uh, I guess I guess it's like, you know one week behind the Kirby fuel

13:45.980 --> 13:52.640
But it is what it is now. There's so many teams and players in your tier two points you want

13:53.420 --> 13:55.140
Players are getting a shot at this region

13:55.140 --> 13:59.300
I don't know half of the players right now and I always it's always been a region where you know

13:59.300 --> 14:03.020
There's one or two really good teams and they're gonna fight for publication the rest

14:03.020 --> 14:08.240
who cares kind of thing right but with all the roster changes and expectation

14:08.240 --> 14:12.960
changes it's like Enterprise locked in first but who's second who's third I

14:12.960 --> 14:18.200
feel like OZ is super open due to the nature of all these changes yeah so what

14:18.200 --> 14:23.920
lies ahead for this region for OZ as it's standard in this bracket the

14:23.920 --> 14:28.520
playoffs it's a lot of questions that still need to be answered of course we

14:28.520 --> 14:34.440
expect that EP is going to be the favorite team. They've been the best team in OC for a long time,

14:34.440 --> 14:39.720
but there are some up-and-coming talent and there's a mountain to climb for Chiefs. And as you can see,

14:39.720 --> 14:45.720
they are depicted very heroically, shield on the back, sword in hand, but they have a long way ahead

14:45.720 --> 14:52.200
of them to make it through to that grand final. Chiefs, the most successful organization in

14:52.200 --> 14:56.880
in history in OCE, of course, the biggest OCE org.

14:56.880 --> 14:59.320
They've also merged with the OBLIS organization.

14:59.320 --> 15:01.720
It's now part of the same org.

15:01.720 --> 15:04.640
And they have former players from EP,

15:04.640 --> 15:07.480
former players from other up-and-coming rosters

15:07.480 --> 15:09.800
as well in the circular spheres, guys.

15:09.800 --> 15:11.720
But they have a lot of good teams to get through.

15:11.720 --> 15:13.920
Of course, Chikademi, Rock LFO,

15:13.920 --> 15:15.640
and eventually Enterprise.

15:15.640 --> 15:19.040
Of course, they're gonna have to meet their ex teammates.

15:19.040 --> 15:21.840
And also ex players like Chicksor and Brenda,

15:21.840 --> 15:26.480
who have represented Chiefs before, it's a long road ahead for Chiefs or any of these other

15:26.480 --> 15:28.840
other dogs if they ought to make it through the major.

15:28.840 --> 15:30.960
Yeah, that's the thing, right?

15:30.960 --> 15:34.240
The big note we're talking about, you know, EP being locked in the first place and everybody's

15:34.240 --> 15:36.120
minding who's going to come for them.

15:36.120 --> 15:41.680
When you have player, the person, and relays who is just recently on that organization

15:41.680 --> 15:45.400
getting benched and forming this new storage, Kenan Launchbox and Neptune, there's

15:45.400 --> 15:48.720
a bit of a grudge match because you're going to want to go back as your old

15:48.720 --> 15:53.440
teammates and say hey you might be better and you might not think that we were good enough but

15:53.440 --> 15:58.640
we're gonna prove you wrong so there's so much on the line for this team roster right now in the

15:58.640 --> 16:03.680
eventual hopefully for them head-to-head. Of course yeah they are the first game of the day of

16:03.680 --> 16:07.440
course I'll be taking on Shire Academy let's talk about them in a moment but of course after

16:07.440 --> 16:13.440
that we've got two more best of threes enterprise versus a man LFO now upper bracket final the

16:13.440 --> 16:18.000
winner goes straight through that qualification match the grand final which will play

16:18.000 --> 16:22.960
next Sunday. EP are without a doubt the favorite team in this region, right? Like they took the

16:22.960 --> 16:26.960
best players from the old Chiefs roster and the best players from the old EP roster. They created

16:26.960 --> 16:32.880
this super team here in OZ, but man LFO, they haven't lost a map yet and EP cannot boast that.

16:32.880 --> 16:38.800
Of course, our final game of the day will be Rock LFO, which is a former tier. Yes, a literal

16:38.800 --> 16:42.880
rock. The former TST roster, if you remember them from last year, they actually made quite a

16:42.880 --> 16:47.120
splash for an up-and-coming team where a lot of the players came from tier two. They'll

16:47.120 --> 16:53.840
be taking on the winner of chiefs and Chi Academy so absolute chockers day ahead. Let's kick off with

16:53.840 --> 17:00.000
our first game of course chiefs e-sports club. This is a very different chiefs from the past but a

17:00.000 --> 17:07.360
lot of familiar faces Pengu. It is and I'm a little bit curious about you know when a new team comes

17:07.360 --> 17:12.160
together that's like the super team 2.0 if you will right because you have EP then you have

17:12.160 --> 17:18.040
Chiefs is how they're going to fare in the initial season here in KGov versus the longevity

17:18.040 --> 17:19.680
over a 6 month time span.

17:19.680 --> 17:25.880
Because when you have a lot of experienced players like Relays, like player who's gone

17:25.880 --> 17:31.320
to international territory multiple times last year, can they convey that to the roster

17:31.320 --> 17:36.600
itself and give the players who are less international experienced up to stuff and

17:36.600 --> 17:40.640
take their learnings as a whole team and better each other.

17:40.640 --> 17:46.400
That's the thing who's gonna be the veteran who's the captain who's the agile who's the guy when you're down two or four rounds going guys

17:46.400 --> 17:48.400
Don't worry about this. We got this

17:48.480 --> 17:55.640
Yeah, very much like you're lacking a lot of the presence that player and relays had on that old enterprise team with Fisher guy

17:55.640 --> 18:01.940
You're lacking a lot of the core frag is that that enterprise roster had of course in to Han and Bapin

18:01.940 --> 18:04.360
But these guys are rock solid players regardless

18:04.360 --> 18:07.400
You've also got some kind of jokes is that have been around on the scene for a while

18:07.400 --> 18:13.440
a bit of a meme, a lunch box, up and coming young kid. Neptune has been in the scene for

18:13.440 --> 18:18.440
what feels like a million years as a bit of an Ose OG, but he's never played on like a

18:18.440 --> 18:22.840
championship winning roster before. So, Chiefs have a long way to go. And of course they

18:22.840 --> 18:28.840
got Nate, who's the old coach of the Chiefs. He's been around for such a long bloody time

18:28.840 --> 18:33.320
in the Ose region, been to international events before as well. And he's still

18:33.320 --> 18:39.640
about coaching these boys? These boys. Yeah, I always love when we see Ney. I feel like he's a

18:39.640 --> 18:43.400
person that works from the shadows. It's always like we're talking about the players. All of a

18:43.400 --> 18:47.240
sudden we see like the player came like, oh Ney's there by the way. Oh by the way, this one is one

18:47.240 --> 18:52.280
before. Yeah, etc. He feels like he lets his players shine. He would talk in the first and

18:52.280 --> 18:56.520
he would just, you know, sit there in the back like, good job boys. Yeah, of course.

18:56.520 --> 19:00.200
Let's talk about their opposition. Shy Academy, a brand new roster that came through the

19:00.200 --> 19:04.720
the Challenger series, but with some familiar faces and some new ones as well.

19:04.720 --> 19:07.880
So if you've been a bit of an Osoji, you'll remember Kakin,

19:07.880 --> 19:10.040
he's been in the scene for what feels like an eternity.

19:10.240 --> 19:16.320
Realers and Sean have also had a few stages now that haven't really excelled at the top level.

19:16.320 --> 19:18.720
But for Rani and Arkham, this is their debut stage.

19:18.960 --> 19:24.760
And I got to say, Sharkatomy has had a pretty incredible performance so far in the tournament.

19:24.760 --> 19:26.880
The Challenger series, they really made their own.

19:26.880 --> 19:35.440
They're opening game against six targets. They want to one, but of course it ended up losing and being sent to the lower bracket by

19:36.080 --> 19:39.880
LFO, but if the challenge here is anything to go by these guys have a lot of potential

19:41.880 --> 19:45.860
So we have really in real lose. Yeah, it's gonna be very

19:46.920 --> 19:52.400
It gets even funny when you know that real is main used to be fakers back in the day

19:52.400 --> 19:55.840
And I don't know why he stopped faking and now he's reeling. Yes

19:56.880 --> 20:02.240
I swear to God, only Oz could do these things where it's just pure memes and vibes and people

20:02.240 --> 20:06.600
saying, you know, I had my name for two years, ask, we'll change it.

20:06.600 --> 20:08.280
Yeah, it's classic.

20:08.280 --> 20:13.160
It's very, unfortunately, one of the facets of us that we love and we hate is these

20:13.160 --> 20:14.800
guys cannot stop them aiming.

20:14.800 --> 20:17.680
We call it a plumber's league for a reason, but of course these guys are trying to take

20:17.680 --> 20:22.240
it to the next level, especially for shy Academy, August roster up and coming through

20:22.240 --> 20:26.760
the Challenger series up against the biggest org in Australian esports in the Chiefs

20:26.760 --> 20:32.600
sports club. So there is a massive target on Chiefs' back that Shaq Adami will try to strike.

20:32.600 --> 20:37.960
But let's really hone in on two of the players from Shaq Adami. One's stuck out for me.

20:37.960 --> 20:44.840
The first one is Kakin here. This guy has been in the scene since 2020. He's been around for

20:45.400 --> 20:50.440
six years now. He grinded up from the tier two scene from the Challenger League at the time,

20:50.440 --> 20:56.600
played tier one and he's played tier one over and over again and yet he's never placed better than

20:56.600 --> 21:01.640
seventh and he's literally logging the camera right now dude like he knows we're talking about him

21:03.320 --> 21:10.040
that's ridiculous honestly he had been the first up he said this guy's been around forever since 2020

21:10.040 --> 21:15.560
I go yeah that's not that long mate but that's literally what six years six years ago

21:15.560 --> 21:22.440
I want to contrast him with Arcanum, who is making his debut in the tier 1.

21:22.440 --> 21:27.880
I remember when I co-streamed some of the Challenger series and I had so many people on Twitter

21:27.880 --> 21:33.480
in a chat and in my Discord DM saying, guys, when are you going to stream Chikademy because

21:33.480 --> 21:34.480
I want to see Arcanum.

21:34.480 --> 21:36.200
It's his debut in the tier 1.

21:36.200 --> 21:41.400
He's been in the OST ranked scene for ages, but as he was on our team, he was ineligible

21:41.400 --> 21:43.840
to play at the top level.

21:43.840 --> 21:48.800
So yes, real OG of the scene from the ranks perspective, if you've been watching for a

21:48.800 --> 21:54.240
while you'll recognise the guy's name and he's keen to tear it up now in tier one.

21:54.240 --> 21:58.960
With the experience of a player like Hakin on his team, just maybe he'll be able to test

21:58.960 --> 21:59.960
something out.

21:59.960 --> 22:01.600
But I think this is going to be a real tough game for shy Academy out there.

22:01.600 --> 22:05.080
Getting knocked down a long bracket by Dan LFO, they're now going to take on the

22:05.080 --> 22:06.080
Chiefs.

22:06.080 --> 22:09.960
As we get into the Vito, let's have a look at what maps we're playing in this

22:09.960 --> 22:12.680
best of three today.

22:12.680 --> 22:18.680
break it down, break it down, break it down. So, oh, how do you send Fortress into Chalet?

22:18.680 --> 22:23.000
So, before seeing the maps, I'm thinking, you know, with a lesser experience roster in Shag Academy,

22:23.000 --> 22:26.440
maybe they'll go for more like cookie cutter maps, you know, go a little bit simple, you know,

22:26.440 --> 22:31.160
we're talking about maps like Border, maps like Chalet, maybe to some degree, maps like Clubhouse,

22:31.160 --> 22:35.160
where you can kind of counter strike your opponent. Consulate being very different and favorite,

22:35.160 --> 22:39.800
that can go really well, or really wrong, extremely quickly. Fortress being a very

22:39.800 --> 22:43.760
in your map, I think it's great for experience rostering and use actually, and then Shelly

22:43.760 --> 22:48.160
is the cookie cutter map. So if they can survive Constrelate, this is looking pretty good.

22:48.160 --> 22:52.760
Yeah, yeah for sure. Constrelate's where we kick things off, Chiefs picked it of course.

22:52.760 --> 23:00.720
Chiefs saw Shikademy's last game where Shikademy lost 7-2 to ManLFO on this very map. I can

23:00.720 --> 23:05.680
just say it looks Shikademy. I love the name, love the respect, hate logo. Guys,

23:05.680 --> 23:07.680
What is this about how old are you?

23:08.880 --> 23:14.960
Get your headscrewed on boys lock in it's time to take on the cheese. Good luck. Have fun come out in chat

23:14.960 --> 23:16.960
Let's get into console it. Oh

23:17.920 --> 23:19.920
man

23:20.000 --> 23:22.000
It's uh

23:22.600 --> 23:24.480
It's creative I'll give them that you know

23:25.320 --> 23:32.040
Creative and the worst of ways no, I feel like it's a very non-none inspired non creative person

23:32.040 --> 23:34.920
I think that's very creative. Yeah, that's about a new numbers

23:34.920 --> 23:39.520
It doesn't matter how much he glazes and they're not changing the name to PENG Academy

23:40.440 --> 23:46.220
Hey, hey, if they did they'd be worse off man. Have you seen Saiku and G2 current also as crazy Shaiku and G2

23:46.560 --> 23:51.560
They've been holding over in email. They've been they've been cliff farming. They've been they've been smiling

23:51.560 --> 23:53.560
They've been having some great performance and

23:53.720 --> 24:00.920
Imagine if you had Shaik Academy make it to SOC right and they go up against G2 with Shaiku on the roster

24:00.920 --> 24:07.060
That is a check they're gonna teach who's gonna milk that whole scenario this media for weeks

24:08.440 --> 24:11.380
They would not be the panel on in the master

24:13.880 --> 24:16.640
The Academy and the professor

24:18.200 --> 24:22.580
You know, I feel like G2 would just be like you know guys will sponsor you for a season just because

24:23.360 --> 24:28.300
Means like they would make something like that. I haven't like G2 blue or something these guys need it

24:28.300 --> 24:34.880
but at this point, obviously, Oce doesn't have a lot of organizations in the scene.

24:34.880 --> 24:39.660
Chiefs making their return with the new roster is great, but they want a very few organizations

24:39.660 --> 24:45.020
left from A&E in the scene, which means a lot of these players are doing this as their

24:45.020 --> 24:48.420
side hustle, while they've got full-time jobs or full-time study or whatever else

24:48.420 --> 24:49.420
they've got.

24:49.420 --> 24:54.300
It's the classic thing that happens at Oce, even for players that have organizations.

24:54.300 --> 24:57.980
Most of these Aussie and Kiwi players have a day job.

24:57.980 --> 25:02.340
why we call it a plumbers league. We don't mean that in any kind of negative way. Oh,

25:02.340 --> 25:06.500
missed opportunity there for realers. When we say plumbers league, we mean it with the

25:06.500 --> 25:09.780
affection that these guys are committed enough to play that they're doing it in their own

25:09.780 --> 25:12.700
time on top of their already very busy schedules.

25:12.700 --> 25:17.060
Now, mind you, that's how everybody started out initially back in year one, season one

25:17.060 --> 25:23.220
in 2015, 2016. But now you might play while having a full-time job in O's domestically.

25:23.220 --> 25:27.560
But let's say it goes to the Major, all your opponents more or less are full-time players

25:27.560 --> 25:29.160
and they are very experienced.

25:29.160 --> 25:33.700
It's such a quote-unquote unfair scenario, and it means if you're an O's member, you

25:33.700 --> 25:40.060
have to work arguably even harder, even more, but you can't, because you limited on time.

25:40.060 --> 25:42.580
Shock Academy, keeping up that pressure.

25:42.580 --> 25:47.940
I could am just maintaining that admin control, meanwhile Relays takes down Realers.

25:47.940 --> 25:49.940
Oh, fair. I was a bit confused.

25:49.940 --> 25:53.940
Yeah, well, what a matchup, Relays and Reelers.

25:53.940 --> 25:57.940
Relays are taking very low though after a little skirmish with Kakin,

25:57.940 --> 26:01.940
who is going to fall back down to the basement after that don't-could-be-call-rings-on-out.

26:01.940 --> 26:05.940
Arcanum though, trying to take the fight, Neptune, mate. You don't have flashbangs.

26:05.940 --> 26:09.940
We need Lunchbox to come and support, Alcoms, the SMG12.

26:09.940 --> 26:15.940
Arcanum takes down play, a good trade eventually, but losing that ramp is a pretty big deal.

26:15.940 --> 26:22.260
Very big deal there. I can really actually seeks out the one-to-one by him swinging first because there's a triple push there

26:22.600 --> 26:28.460
Coming from cheese when you're on that roam you have to make the aggressive push. Okay guys now. I'm stuck in the corner

26:28.460 --> 26:30.060
I got multiple enemies coming at me

26:30.060 --> 26:36.020
I have to be the one to seek out the gunfight to hope to fully go for one-to-one and this round is actually still winnable

26:36.140 --> 26:41.960
From a shark Academy. They have evil eyes that can sap down relays and nets were half and one HP

26:41.960 --> 26:47.740
They have a C4 in the pocket as well being tossed out right now potentially. Yep. Sadly doesn't find anything

26:48.040 --> 26:49.840
But she's in the other side on the attack

26:49.840 --> 26:53.480
They have all the tools that they need to execute they got buck for the quality

26:53.480 --> 26:57.360
They got don't give you clean hack those cameras. They got flashes and kept a fire

26:57.600 --> 27:00.680
They are in the prime position, but it gotta make it clean

27:00.680 --> 27:05.700
You gotta figure out where we're gonna go in where we're gonna cut off the bombsite from and where are we gonna?

27:05.700 --> 27:11.100
quite different to future because right now we're seeing a god dinner actually not

27:11.100 --> 27:14.740
I cannot god dinner just rending around the building going breeze going yellow

27:14.740 --> 27:18.580
going breeze going yellow but I think he knows exactly just about where he wants

27:18.580 --> 27:24.100
to go it's pretty awkward that I try and execute here from the yellow stairs

27:24.100 --> 27:29.340
on site yeah everything it is and the verticality is not pushing our rants

27:29.340 --> 27:34.260
position how comes it okay be called this way through the smoke perfectly

27:34.260 --> 27:38.280
well read but lunchbox can quickly get on that diffuse regardless and neither

27:38.280 --> 27:43.240
try and suppress the situation real ass drops down below the gas taken out by

27:43.240 --> 27:49.600
ranz and shot with the maestro the evil I will take down lunchbox big chance now

27:49.600 --> 27:53.400
for Neptune to cover in the post plant finds one up above needs to find the

27:53.400 --> 27:59.200
second one is it being covered oh my god it's taken down ranz now shot has to

27:59.200 --> 28:05.200
1v1 and Neptune has all of the cards he dates him off perfectly played there's

28:05.200 --> 28:10.480
also an information a drone on his position beautiful one versus three for

28:10.480 --> 28:17.320
Neptune and it all happened right the smoke pre-fire the thorn trap blew up

28:17.320 --> 28:21.720
the evil adds confirm the kill shortly after all those small details make

28:21.720 --> 28:25.440
that so possible but then you got the verticality you got the good

28:25.440 --> 28:32.040
position upstairs. I love it. And also something here, when you go for a smoke bang, there are

28:32.040 --> 28:37.000
so many ways to go about it, right? Some people, they instantly pre-fire, some wait two seconds

28:37.000 --> 28:40.080
because you think your enemy's gonna wait before sprinting in, some they dump the whole

28:40.080 --> 28:44.480
magazine, some they do it in burst, some they one tap, he manages to find the first

28:44.480 --> 28:51.040
pick and that makes the round winnable. But still, upstairs, Neptune's great positioning

28:51.040 --> 28:56.040
has an extremely strong post-pand position.

28:56.040 --> 29:00.040
Yeah, perfect. Especially the fact that Neptune was able to take down Kakin first.

29:00.040 --> 29:07.040
If the timing had been just slightly off and Kakin had survived until perhaps the defuse was happening,

29:07.040 --> 29:09.040
then it might have been a different story.

29:09.040 --> 29:12.040
But regardless, a great start from Chikademy.

29:12.040 --> 29:17.040
They got that down to a 3v1. They very nearly prevented that plant.

29:17.040 --> 29:23.200
But the chiefs real instrumental operator in that round in my mind is the doccabee not only was it good for the rune clip

29:23.760 --> 29:29.280
Punishing arcana, but also when you're running a maestro when you're running any operator that needs to be on his observation tool

29:29.760 --> 29:33.200
That doccabee is an absolute menace when it comes to that execute

29:37.200 --> 29:43.280
Every maestro round that I get to see I will cherish and enjoy because it is such a rare sight these days and

29:43.280 --> 29:48.920
Not just that, but in my surround, when I'm bravaping in pick, I think it's even more rare,

29:48.920 --> 29:51.360
because that's what everyone does, where you see the evil eyes and go,

29:51.360 --> 29:54.640
okay, guys, let's get the bravap, let's just counter it.

29:54.640 --> 29:55.920
That's how much the duel could be.

29:55.920 --> 30:02.520
Let's give you a couple of seconds of counterplay, but if you instantly answer the phone call,

30:02.520 --> 30:08.320
you can still hop on those evil eyes before the plant goes down like we just saw in the previous.

30:08.320 --> 30:12.880
So let's take 2 for 2 as well, the newest operator to the game.

30:12.880 --> 30:20.160
I would say at this point, every single region, I haven't seen NAL, but every other region that NAL I can confirm has a pretty high frequency

30:20.160 --> 30:24.480
after using the Solid Snake, it's great for the roam clear, taking control, the flank watch

30:24.480 --> 30:32.320
and you can actually get a lot of utility. You only start with one secondary gadget in your pocket, you know, one smoke, one flash, one nade, whatever

30:32.320 --> 30:37.120
but with every death in the server, you will drop a little satchel, a little pouch

30:37.120 --> 30:41.600
and you can walk over somebody's body and pick up one more secondary utility.

30:41.600 --> 30:47.600
See, he might only start with one QNHG for Relays, but there's a world where he gets five more later on as the round progresses.

30:47.600 --> 30:49.600
Technically nine more, nine more potentially.

30:49.600 --> 30:51.600
Don't take even a QNHG!

30:53.600 --> 30:57.600
We saw the last one, he had breaching charges to start, but he ended up picking up a Nade and using it at the end.

30:57.600 --> 31:05.600
Wow, it detects four players on the shy Academy side, and that gives Relays the confidence to go aggressive once they try and make a play here.

31:05.600 --> 31:07.600
He knows there's no one playing at that vending position.

31:07.600 --> 31:11.960
This fire will keep them at bay for a brief moment.

31:11.960 --> 31:18.720
Sean getting active, another four players detected but Ranz goes for a swing and because

31:18.720 --> 31:24.320
Relay's had his gadget out he didn't manage to punish, Sneptree will fall with no response.

31:24.320 --> 31:27.400
Bad timing, they had to commit the entire time as well, finally getting tossed down

31:27.400 --> 31:30.920
now and they'll scan a cone of stools and now they should go for the push in spiral

31:30.920 --> 31:33.440
and in top visa they have to go for the pitch right now.

31:33.440 --> 31:35.840
Can they get shot down immediately?

31:35.840 --> 31:41.440
This has been so good today. Wow, big impact there on to Gikena. And now the black bit

31:41.440 --> 31:47.680
is such low HP, big pick for lunchbox. But well, real is, it real is, it's eventually

31:47.680 --> 31:55.360
going to finish off Gikena. So it's just lunchbox left. One V4 all the way back in Admin,

31:55.360 --> 32:00.200
or in Break Room to be precise, getting pre-fight through the wall as well. Second-last

32:00.200 --> 32:04.280
flash goes out, no edge adds to utilize. He's actually going to go in on the back

32:04.280 --> 32:08.120
of that flash, but Ranz will pick it. I believe that's three on the round for the bandit of Ranz.

32:08.680 --> 32:11.560
Big plays from him and Chikademy, find their first round.

32:13.320 --> 32:18.040
Very important that Ranz recognizes that medium breach is not going to be super important to

32:18.040 --> 32:22.760
Bannetrick and work around and he becomes just like a really acro player. Sometimes you see a

32:22.760 --> 32:26.520
bandit just be like, okay, my only job now is to breach. That's the only thing I'm going to

32:26.520 --> 32:30.280
do. I'm never going to leave that position. He's like, no, no, no. If I die, that's okay,

32:30.280 --> 32:33.960
because I'm just a gun with utility in pocket, like a C4 bar, but like that's it.

32:33.960 --> 32:36.440
And he also has massive value on the round.

32:36.440 --> 32:40.520
He was a person playing in a shoot position and playing top spiral, which makes perfect sense.

32:41.160 --> 32:45.400
Meanwhile, they have a very common scenario play out.

32:45.400 --> 32:49.240
It is a nightmare of every single team on console, top floor attack.

32:49.240 --> 32:51.560
You get stuck in admin hauling.

32:51.560 --> 32:55.240
You got the visas there, you got the break room, you're playing in coffin,

32:55.240 --> 32:58.280
but you're fighting such an incredible crossfire.

32:58.280 --> 33:20.280
And I think the only way you break that open, if you're on the attack, is you win the initial gunfight on the entry, on the visa stairs, where they have the bad timing with the solid snake looking in with the wrong second, and then top spiral window jump in, because if you don't get that top spiral control, you cannot play the hallway, because they can swing at any moment, they got the crossfire, etc.

33:20.280 --> 33:24.800
So the entire round goes down to one or two gunfights that you must win

33:25.040 --> 33:31.000
Which is why we often see teams need to attack, play heavy into utility, stuff like the Grim, the Capitao, the Flores, etc

33:31.000 --> 33:37.240
To try and make it easier for them. Now of course Glass and Grim have been banned away and while the Flores did find some value

33:37.240 --> 33:39.240
The fight didn't find the pick. Yeah

33:39.880 --> 33:46.120
That's why you put your best frag, the person who you want taking as many gunfights as possible at that long desk position

33:46.120 --> 33:48.520
Top spiral and that was Ranz. He's now 5-1

33:48.520 --> 33:54.840
top frag for his team he really is keep an eye on him for the rest of this

33:54.840 --> 33:59.640
rounds rest of this game perhaps of course last round we get to play in this

33:59.640 --> 34:04.180
first half before the final band comes through so we'll see what are the

34:04.180 --> 34:06.640
instrumental operators in the first round I definitely thought for Chiefs it

34:06.640 --> 34:10.960
was Darker B but they're not playing it every round instead they're flexing

34:10.960 --> 34:14.560
onto a couple of shields they're also hammering away at this solid snake

34:14.560 --> 34:20.640
connection. So this guy has finally been hurt, the timing to get up alive, he'll take that.

34:21.280 --> 34:26.320
Like I said before, if you find this pig on top spiral, that makes a top four push a lot easier.

34:26.320 --> 34:30.320
And while this isn't a top four defense, you can't attack it in a similar fashion,

34:30.320 --> 34:34.160
but she's supposed to spread out the healers, they're going fishing. Also mind you, the band

34:34.160 --> 34:36.560
can use them to sort of snake with full intonation here, they're coming up to

34:36.560 --> 34:40.960
the candela, so they push the top spiral. Okay, quickly realize though, back stat again.

34:40.960 --> 34:45.700
And, Gikana here on the Monty is trying to put a little bit of pressure here onto the

34:45.700 --> 34:46.700
warden.

34:46.700 --> 34:50.060
C4, batted out, doesn't find anything but a damage to his feet.

34:50.060 --> 34:51.060
How does he look to play this?

34:51.060 --> 34:52.820
He backs out, back and forth.

34:52.820 --> 34:57.300
There used to be another ingredient here for the Chiefs.

34:57.300 --> 35:02.380
Rans on a flank, but good shot from player, taken very low, but Rans misses a critical

35:02.380 --> 35:07.740
gunfight for V4, and Chiefs aren't pretty close to that bomb site, while meanwhile

35:07.740 --> 35:09.700
also very close to the top floor.

35:09.700 --> 35:13.140
Yeah, she don't drop the hatch as you say you know it's good it's hot for a room

35:13.140 --> 35:15.740
game instantly hit the plan it wasn't a bit of a challenge this could be good

35:15.740 --> 35:17.620
Oh he gets one tap off on the side!

35:17.620 --> 35:22.700
Chance holds the floor down on the objective now Neptune and play at a

35:22.700 --> 35:28.140
ladder of which is very low on HP have a lot to do that bulletproof camera on

35:28.140 --> 35:31.660
site will continue to field information on where that diffuser is

35:31.660 --> 35:35.340
2v3 Neptune he's had a big impact here is a solid snake he detects

35:35.340 --> 35:40.060
Kakin just hiding here in the side room.

35:40.060 --> 35:42.580
Flashbang comes out, but that's a warden you're playing against, mate.

35:42.580 --> 35:44.020
Those flashes won't do much.

35:44.020 --> 35:45.780
Shotgun in close range.

35:45.780 --> 35:49.940
Orbit guaranteed to win this fight as the drone baited out.

35:49.940 --> 35:51.420
Kakin takes it down.

35:51.420 --> 35:53.820
Neptune needs to win a seemingly impossible fight

35:53.820 --> 35:55.540
as he walks into a goo mine.

35:55.540 --> 35:56.940
Not a fun spot to beat.

35:56.940 --> 35:59.140
And Kakin will easily close the round.

35:59.140 --> 36:03.500
Shikademi find their second, and they're up two to one.

36:03.500 --> 36:05.100
Very well played there for Shikademi.

36:05.100 --> 36:07.240
You know, there's so much pressure in the server.

36:08.740 --> 36:12.320
Chiefs, they have pressure top floor with the Monty just getting, okay,

36:12.320 --> 36:15.280
we know exactly where the roamers are, and we're going to try and pressure them.

36:15.340 --> 36:18.360
We saw the warden try and fight out with the Monty earlier.

36:18.580 --> 36:22.320
Then we have two players downstairs trying to just fish for a kill,

36:22.320 --> 36:23.700
and players finds the opening.

36:23.880 --> 36:27.040
And that's huge because the player by the bomb side should start panicking

36:27.040 --> 36:30.800
a little bit when his only supportive teammate dies in the nearby area.

36:31.000 --> 36:34.140
Graus is getting pinged by the solid snake and Monty is dropping down,

36:34.140 --> 36:38.820
But no, he actually finds a tiny angle onto Monty, one taps him,

36:38.820 --> 36:43.540
asks the Bumps just about to go down, and that resets the entire round.

36:43.540 --> 36:45.940
Because now Teeth, they lost to Monty.

36:45.940 --> 36:48.420
They've actually lost most of the roaming game top floor,

36:48.420 --> 36:51.620
because they dropped down the hatch to hit the Bumpside.

36:51.620 --> 36:54.140
And that was the entire push from Teeth.

36:54.140 --> 36:56.860
So, you're playing top floor, you're playing bottom floor,

36:56.860 --> 36:58.260
you're roaming while anchoring.

36:58.260 --> 37:01.780
And the communication is very clear there, through Chikademy.

37:01.780 --> 37:03.180
At least from our perspective.

37:03.180 --> 37:08.100
Nobody's over rotating. Nobody's over committing. It's like this is my job. This is your job. Don't worry guys

37:08.100 --> 37:10.180
I got the bombsite. I can see the Munty like don't worry

37:10.220 --> 37:14.860
He was just aiming at his head for a good two solid seconds before confirming the kill

37:14.900 --> 37:21.380
So they had to control the entire time even though it didn't look like it for a second and the discipline is good

37:21.820 --> 37:24.220
and in 3v2 they play power positions and

37:25.220 --> 37:30.580
Leaving used the warden gadget something I don't see every day a warden actually turning on the glancers

37:30.580 --> 37:37.200
Yeah, it's nice to actually see Warden use his gadget. I feel like often people just pick that operator because they're like

37:37.200 --> 37:43.540
He's got a good kid and I feel like people have like the aura of picking selfish operators like your wardens

37:43.540 --> 37:46.860
Oh, yeah, you've got rules. You're already

37:47.620 --> 37:52.900
Your ash whatever it is. Yeah, people just do it for the aura, but no cake and he's a smart player

37:52.900 --> 37:55.460
He does it for the util now

37:55.460 --> 37:59.340
Now we've seen the final operator bands come through, Smoke, Tiki from Chiefs getting rid

37:59.340 --> 38:03.820
of both the SAS boys on the defensive side, and shycademy getting rid of the solid snake.

38:03.820 --> 38:07.380
That's fair enough, it was played pretty much incessantly, but we're now seeing a bunch of

38:07.380 --> 38:12.940
other power-ups that didn't go banned being leaned into on both sides, Monty 4, Jakenna,

38:12.940 --> 38:18.300
and notably the Mira makes its first debut for Rans here on that defense.

38:18.300 --> 38:22.860
Mind you, the solid snake ban could not be better in this scenario.

38:22.860 --> 38:27.080
Like I said, played in the first three rounds, plus, Chief's target banned the Mute in the

38:27.080 --> 38:28.080
first rotation.

38:28.080 --> 38:32.160
The reason why the Mute ban is so good is because that's one of the very common operators

38:32.160 --> 38:33.160
on Consulate.

38:33.160 --> 38:37.960
It's a very small compact map by the bomb site, and it stops from scanning people with the

38:37.960 --> 38:39.360
Solid Snake Tracker.

38:39.360 --> 38:42.840
So it really opened up the door for the information game.

38:42.840 --> 38:48.280
Now you got a really acro-room here in Visa, from Arcanum on the visual.

38:48.280 --> 38:52.800
And again it's about staying for as long as possible without getting caught and dying.

38:52.800 --> 38:55.300
And then of course falling back step by step.

38:55.300 --> 38:58.500
The Monty makes that a little bit more difficult though because this room clear backside on

38:58.500 --> 39:01.500
server has been completely picked apart.

39:01.500 --> 39:06.180
No operator right now evens except for our Yokai stun can really deal with the Monty.

39:06.180 --> 39:10.980
The only C4 left in pocket is floor above that room clear so it can't do anything

39:10.980 --> 39:11.980
either.

39:11.980 --> 39:15.620
So it kind of feels like Arkadom has to make a huge play here on the room.

39:16.620 --> 39:18.620
Just play around on the corner as well.

39:22.620 --> 39:24.620
It's interesting, they're not hard clearing him here.

39:24.620 --> 39:27.620
And without the Solid Snake, I guess it's a lot harder to do so.

39:27.620 --> 39:32.620
Especially when there's the Echo continuing to just give them information on where these players are.

39:32.620 --> 39:35.620
But Realus gets a little bit baited there.

39:35.620 --> 39:38.620
Player takes him down. Arcanum's also been spotted on his retreat.

39:38.620 --> 39:41.620
So this roam game is kind of nullified.

39:41.620 --> 39:44.620
All it's doing is essentially adding a crossfire downstairs.

39:44.620 --> 39:51.260
downstairs, lunchbox, he saw that form trap, the razor bloom just to the right of his scope,

39:51.260 --> 39:58.060
but Jakenna's gonna fall, that's a real big costly mistake here for the Chiefs, Chycademy,

39:58.060 --> 40:03.460
looking very solid as they continue to push their advantage deeper and deeper.

40:03.460 --> 40:09.660
Player and Relays, the last two left, Aroma still at large, back on the bomb site now.

40:09.660 --> 40:13.260
Very hard to break into this one with the Mira and the Echo up, the defuser on

40:13.260 --> 40:17.480
the ground realize has four to find and well we'll find the first one this is a

40:17.480 --> 40:21.580
nigh impossible task to clutch up here 20 seconds to play.

40:21.580 --> 40:26.140
Oh and I try to space finds the first one hold up a second has the case close

40:26.140 --> 40:30.540
right echo close nearby actually on drone surf for a second but he comes off

40:30.540 --> 40:35.580
gets the final kill and another round of good discipline on defense. Chief's

40:35.580 --> 40:39.660
entire pooch relies so much on the Monty going for a horizontal take

40:39.660 --> 40:45.660
Nobody in the main breach really wants to run that round.

40:45.660 --> 40:52.660
So the moment Jakena goes down, they lose all their information, they lose their pushing power, and nobody can walk into the bomb site.

40:52.660 --> 40:56.660
Now I didn't see exactly how Jakena died, but he died in security door,

40:56.660 --> 41:02.660
lighting to a guy hiding in the corner or something like that because there aren't many areas he could be threatened from.

41:02.660 --> 41:09.220
So, Chiefs' attacks are two rounds in a row, have relied very heavily on a single player,

41:09.220 --> 41:14.020
Jakena on the Monty, and both of those two rounds, he has died in a position where either

41:14.020 --> 41:18.340
they missed some information, or he overstepped, or he was mispositioned.

41:18.340 --> 41:21.780
Either way, Chiefs got to get back to the drawing board for this upcoming attack on

41:21.780 --> 41:25.060
the future one, because they need one more round and a half.

41:25.060 --> 41:29.660
They need that two floor split on their side, or three in a perfect world.

41:29.660 --> 41:34.400
Also, Chiefs is map pick as well, so you expect them not to just hit half of the course but

41:34.400 --> 41:38.400
actually exceed it, especially considering we're talking about Chiefs, you know, for

41:38.400 --> 41:42.620
good to say, player unrealized, we're at a six invitation, or a lunchbox, Chikena, Neptune,

41:42.620 --> 41:47.000
these guys have been in the scene for a while, last year, they played for very good teams,

41:47.000 --> 41:52.140
you know, obviously Ludovico was where Lunchbox made his kind of debut, and his mark, Ludovico

41:52.140 --> 41:59.140
were a very good team last year in the Oast region, third best team without question.

41:59.140 --> 42:08.260
very close at competing with the old chiefs, of course, and even at EP at certain moments.

42:08.260 --> 42:13.060
It was actually, I think it was a round difference of like one, or like one game difference that

42:13.060 --> 42:18.800
stopped Ludovica from being at the APAC Finals instead of that old chiefs roster.

42:18.800 --> 42:23.380
So LF doesn't want to miss out on a chance to do another upset, certainly not against

42:23.380 --> 42:26.260
the Challenger Series level team like Shaiatami.

42:26.260 --> 42:33.260
But I will say, like not knowing Shikademy having not seen the qualifiers and such, I'm very impressed with their gameplay.

42:33.260 --> 42:43.260
Again, the discipline, the operating selection, the position that they play in when they're falling back, when they're playing the bombsite, it's very very solid siege.

42:43.260 --> 42:46.260
They have made it difficult for cheese to find rounds.

42:46.260 --> 42:49.260
This is like, sure, small misplays happen, everybody makes them.

42:49.260 --> 42:53.260
But it's been Shikademy who's been the better teams so far.

42:53.260 --> 42:59.540
Also, of course, in the much easier side here defense consulate, so I'm curious how they're gonna fare on the attack

43:00.460 --> 43:05.100
Playing a smart off. They're not playing it like a young kind of juvenile roster peaking everything

43:05.100 --> 43:08.920
And I think that's thanks to players like Sean who very much more supportive

43:08.920 --> 43:13.800
He's got a brain for the tactical side of the game and like cake in as well. He's got that experience

43:14.560 --> 43:18.020
You're seeing that the guy who's been just shung and my sure has to bring for the game

43:18.020 --> 43:21.380
It makes sense and that's up now. You know, I'm seeing the vision

43:21.380 --> 43:27.900
Because Sean was also playing Maestro on the base of defense and he played Ekko last round.

43:27.900 --> 43:28.900
I love Sean.

43:28.900 --> 43:32.220
Oh yeah, that's who Sean's up in my opinion, underrated player.

43:32.220 --> 43:36.940
One of those guys that's like never really played for a mid or top pack team, always

43:36.940 --> 43:40.700
been kind of at the bottom, but like he doesn't usually frag out, but man, he's doing

43:40.700 --> 43:43.540
the dirty work that no one else wants to do.

43:43.540 --> 43:46.860
Yeah, he's countering those star operators like the Blackbeard I see.

43:46.860 --> 43:49.980
Legger is kind of pushing the door, fire comes out, forcing back.

43:49.980 --> 43:51.980
Rans gets a kill, we might clear it down by god.

43:51.980 --> 43:56.980
Rans gets a second, double your push, has to make the ankle.

43:56.980 --> 43:59.980
They're both 1 HP on against the Sanger Fire.

43:59.980 --> 44:03.980
Yeah bro, Sean is gonna have a field day with this Sanger Fire here.

44:03.980 --> 44:08.980
Player and Relays, former Enterprise, stars now with no HP.

44:08.980 --> 44:12.980
Relays finds a nice pick, neither of them can afford to take any damage.

44:12.980 --> 44:14.980
For Rans, it's a headshot.

44:14.980 --> 44:18.980
And now Relays, 1 flash remaining, but Rans pushes for 2.

44:18.980 --> 44:25.460
Bit of hype in the camera is Kakin's happy about that another round on the board on defense for shy Academy

44:25.460 --> 44:31.440
And again the communication is so good like they understand where the pressure is ago guys

44:31.520 --> 44:36.060
Where's the shield and then you go? Oh admin ebb and ebb and okay. He's in break door

44:36.060 --> 44:39.980
He's gonna push me off this flashbang. So the second the blight is gonna move forward

44:40.540 --> 44:47.540
Instantly Shawn has the to shaka fire on the door stops the push and they can then get a stronger position

44:47.540 --> 44:51.940
And then Chiefs they fly yellow stairs and they actually find a couple of kills great

44:52.020 --> 44:57.100
But the main push the diffuser everything was in the other side of the map

44:57.260 --> 45:00.280
So as long as I can either clear the front or the back

45:00.300 --> 45:02.980
They can just turn all their guns in the same direction

45:02.980 --> 45:05.940
And that's kind of been a big thing for me here for Chiefs

45:06.060 --> 45:12.620
They have had a very linear push most of the rounds where there are so dependent on one key operator

45:12.620 --> 45:19.620
or one key player position needs to find success, needs to find the pick, needs to break apart the round, and they don't.

45:19.620 --> 45:27.620
And it has been Jakenna on the shields, twice on Monty, won the round there on Blackbeard, now currently hovering Monty again.

45:27.620 --> 45:33.620
Either they need to get, you know, stronger than Lineartek, meaning that they cannot make a mistake, they cannot lose that gunfight,

45:33.620 --> 45:39.620
and then it comes out to using more utility. I like the Nomad here, it stops the counter swings, stops that aggression,

45:39.620 --> 45:44.740
Or they need more presence elsewhere. We call it phantom pressure, right when we work on the regions

45:45.540 --> 45:47.540
Open that window open that breach

45:47.780 --> 45:52.120
Pretend that you're everywhere, but nowhere and make sure Academy look at all these different locations

45:52.540 --> 45:58.980
Because if you're watching any player from Shark enemy, they're looking exactly what she's are attacking from never really wondering

45:59.100 --> 46:02.940
What the attacks gonna be they know what it's gonna be. Yeah

46:04.260 --> 46:06.260
Yeah, you're dead, right?

46:06.260 --> 46:08.460
And it's the last chance for chiefs to do so

46:08.460 --> 46:14.060
Also, if you think back, you know, obviously it's 4-1 right now, Chikademy looking good.

46:14.060 --> 46:17.080
If Chiefs can find a second round then on paper that's not so bad.

46:17.080 --> 46:19.220
But reflect upon how this half has gone.

46:19.220 --> 46:21.620
Firstly, it's been 4 in a row for Chikademy.

46:21.620 --> 46:23.500
This hasn't been back and forth.

46:23.500 --> 46:28.420
And what's more, the one round that Chiefs won was a 1 vs 3 clutch connection.

46:28.420 --> 46:30.900
Those are the only three kills he's got in this game.

46:30.900 --> 46:37.740
This could very easily be a 5-0 for Chikademy and potentially a 6-0 after this coming

46:37.740 --> 46:42.940
rounds. The ADS is catching a lot of the youths, so man this is insane from real as what a big

46:42.940 --> 46:48.140
counter. Varchi Kena is going to manage to get inside regardless. Is there going to be plant denial

46:48.140 --> 46:52.460
coming from down below? Sean doesn't have any kind of C4 and he's out of impact today as they're

46:52.460 --> 46:57.180
trying to deny the plant from the verticality, so Chiefs will confirm that plant. However,

46:57.180 --> 47:02.540
Shikademy got the opening kill, so it costs Chiefs an opening pick in order to confirm

47:02.540 --> 47:06.540
that plant. Ranz is locked out of the site, but he sees that laser, so he knows he's being

47:06.540 --> 47:09.820
watch and he might be able to call his teammates over because it's come support

47:09.820 --> 47:13.300
he actually gets a kill off the back of it as well. Neptune's gonna have to have a

47:13.300 --> 47:17.400
big post plant now. Two players on the floor for Chikademy and time is

47:17.400 --> 47:23.340
ticking away. It's only player three up and Chikademy can just stick the

47:23.340 --> 47:29.700
counter defuse. What an unbelievable run on the defensive side. 5-1 for the

47:29.700 --> 47:32.180
underdogs.

47:36.540 --> 47:38.540
and they

47:38.540 --> 47:40.540
No promises

47:40.540 --> 47:42.540
So consequence

47:42.540 --> 47:44.540
We have no time

47:44.540 --> 47:46.540
to waste

47:46.540 --> 47:48.540
We go from behind

47:48.540 --> 47:50.540
on the beverage city

47:50.540 --> 47:52.540
stay never 100 miles

47:52.540 --> 47:54.540
an hour staying up

47:54.540 --> 47:56.540
too late

47:56.540 --> 47:58.540
let the life as a moment

47:58.540 --> 48:00.540
take the day to day

48:00.540 --> 48:02.540
instead of going out to have

48:02.540 --> 48:04.540
just fucking you

48:04.540 --> 48:09.540
They shine a lot on me, can't let them go away

48:09.540 --> 48:14.540
They feel so far away, when all the sky is gray

48:14.540 --> 48:17.540
I miss the sunny days

48:19.540 --> 48:22.540
Be the head, relax instead

48:22.540 --> 48:26.540
Let time show you the way

48:26.540 --> 48:30.540
Don't complicate, hesitate

48:30.540 --> 48:34.540
Enjoy your Sunday

48:34.540 --> 48:37.540
We go from home to bed

48:37.540 --> 48:39.540
Silly state

48:39.540 --> 48:41.540
Like a hundred miles an hour

48:41.540 --> 48:43.540
Staying up late

48:43.540 --> 48:45.540
Letting life as a normal

48:45.540 --> 48:47.540
Take the day by day

48:47.540 --> 48:48.540
And it's getting warm

48:48.540 --> 48:50.540
Till that's good to know

48:50.540 --> 48:52.540
I want those

48:52.540 --> 48:54.540
Yes, they're shining light on me

48:54.540 --> 48:57.540
Can't let them go away

48:57.540 --> 48:59.540
I'm a big, big star

48:59.540 --> 49:01.540
I don't hang

49:01.540 --> 49:03.540
When all the skies hang

49:03.540 --> 49:05.540
I'm a sunny day

49:05.540 --> 49:07.540
I'm a sunny day

49:23.540 --> 49:25.540
I'm a sunny day

49:25.540 --> 49:43.640
So, there's a compensation that we need to have, I'm not sure if pro players are ready

49:43.640 --> 49:45.200
to have it.

49:45.200 --> 49:50.680
Essentially, since they redesigned the laser secondary attachment and what it does, it

49:50.680 --> 49:56.560
you faster at the speed by 5%, almost every single pro player across every region tends

49:56.560 --> 49:59.120
to play it at a very high frequency.

49:59.120 --> 50:02.100
And now rounds where it might win you or lose you a round.

50:02.100 --> 50:05.520
And I think that in that previous one it might have been one of the small details as to why

50:05.520 --> 50:08.700
Chiefs were not successful in the post plant.

50:08.700 --> 50:13.320
When Bandy was sliding from main lobby, looking for that retake, he was just about

50:13.320 --> 50:17.680
to step through that door, but then he sees a red laser dot to his right holding

50:17.680 --> 50:18.680
his angle.

50:18.680 --> 50:22.940
knows if he goes to the swing he will die immediately so he doesn't he looks at

50:22.940 --> 50:27.060
the wall wait till that laser just disappear and then peeks at door instead

50:27.060 --> 50:34.120
knowing when the enemy is watching him or isn't yeah it's really smart it

50:34.120 --> 50:38.400
happens all the time in my games like I'm constantly seeing a laser and you're

50:38.400 --> 50:42.160
right like it's such an advantage ran sees a laser is okay I'm not gonna

50:42.160 --> 50:46.040
peek now he's probably just staring at the wall looking for that laser as soon

50:46.040 --> 50:49.480
As soon as the laser disappears, it's time to swing and the guy on the side says,

50:49.480 --> 50:51.880
damn, I just got timings. Like, no, you gotta have played, man.

50:54.200 --> 50:59.720
You know, 5% increase ADS speed is not necessarily very quickly, very fast,

50:59.720 --> 51:04.920
rather, and 5% on like a sub half a second ADS speed.

51:04.920 --> 51:07.480
I see a point two, three seconds for most of them, I believe.

51:08.040 --> 51:11.080
It's almost nothing. So I am just very curious on the

51:11.800 --> 51:15.560
reasoning for why players have such a high tendency to play the laser scope.

51:15.560 --> 51:19.960
I made a tweet last year saying, hey current pro players, what makes you pick up the laser side

51:20.360 --> 51:25.800
um attachment because I feel like often in both ranked and pro play it actually exposes your location

51:26.200 --> 51:30.760
and doki responded 52 saying it's like, I don't know but it just feels better, it feels right

51:31.320 --> 51:34.360
I'm like, okay it feels right but like the enemy knows where you are half around

51:34.600 --> 51:37.160
and then obviously as you also set off camera james

51:37.880 --> 51:42.120
if you want to play around the laser you gotta aim at the door not the wall

51:42.120 --> 51:44.540
and then do a microflick as they peek you.

51:44.540 --> 51:46.080
That's like the workaround.

51:46.080 --> 51:48.320
But having to go for microflick and pro-play

51:48.320 --> 51:49.680
also very dangerous.

51:52.960 --> 51:54.400
So I love this whole thing happening by the way.

51:54.400 --> 51:55.520
I'm a huge fan of this.

51:55.520 --> 51:57.360
You play ADS in the corner

51:57.360 --> 51:59.280
where Relay says Karina and the Yeager

51:59.280 --> 52:01.360
and it's such a power position to clear.

52:01.360 --> 52:03.920
And they should take a block of demos downstairs.

52:03.920 --> 52:06.120
It's gonna be so hard to work this angle.

52:08.000 --> 52:08.840
And he's trying.

52:08.840 --> 52:11.280
Wow, he actually got this down on Arcanum as well.

52:11.280 --> 52:17.960
This is awesome. I really love this set up here from Relays and I feel like we don't see this type of siege these days

52:17.960 --> 52:21.960
This just doesn't happen a lot and yeah, you already talked about this in the first half

52:21.960 --> 52:28.860
It's so hard to push from admin hallway into the bomb site into top spiral and if they can't even get admin

52:28.860 --> 52:30.860
Right, you know, they've been getting to that point. I

52:33.480 --> 52:37.980
Should be big fan of this I tried this and ranked myself a couple times where I asked my team to play a Yeager

52:37.980 --> 52:43.860
the IP a rookie that way you can survive and if you get native you won't

52:43.860 --> 52:47.180
die you can if you have Rook armor you will never die to a grenade you always

52:47.180 --> 52:50.660
get injured first now I'm gonna wrap all in and just look at flip the whole round

52:50.660 --> 52:58.860
even if they get the kill here like the amount of you till and time this guy

52:58.860 --> 53:03.100
has sunk is insane honestly realize could probably get back to site now

53:03.100 --> 53:07.660
he's got no more ABS to protect him and he's now killed Arcadam no this

53:07.660 --> 53:13.340
This is unreal, what a strat from Relay's, Netsha's there to support, Ranz goes down,

53:13.340 --> 53:19.100
Shycademy are banging their heads against the wall over and over and it ain't working.

53:21.100 --> 53:29.020
Disaster, the whole round is one of one single player Relay's, I mean, finding one kill is something,

53:29.020 --> 53:33.180
finding two and staying alive, you can't enter the goddamn building.

53:33.180 --> 53:36.940
Shycademy they have been exiting so far, that's why they got that five on small land.

53:36.940 --> 53:42.360
They begin strategically, choose a setup, communication, discipline, but it does better.

53:42.360 --> 53:49.360
If you can't clear that one corner, you cannot win this round, achieve it a great counter-strat, they stop the epic push.

53:50.860 --> 53:56.140
Wowie, that's beautiful. What a way to redeem yourself after a pretty tragic first half.

53:56.140 --> 54:02.360
Great start for Chiefs, and it could be that this is just a defender's paradise here on Consulate.

54:02.360 --> 54:07.360
Maybe that one clutch from Chiefs is enough in that first round to get them across the line.

54:07.360 --> 54:13.560
Now they just have to go six straight on defense and look, if they have a few more strats to pull out like that, it might just be possible.

54:16.360 --> 54:22.560
Also, it's good for the mental. You had a really rough first half until it could have been settling in. Who knows?

54:22.860 --> 54:25.160
Getting around like that, yeah guys, we're still back.

54:25.160 --> 54:32.280
4th defense conchulette, never been bitter, but we're talking about clutching and how the only

54:32.280 --> 54:37.480
round on the tag that cheese managed to get was that 1v3 clutch for niptoons, right? Well,

54:38.120 --> 54:42.920
the chiketting gets one clutch round of any sort. Well, we look at matchpoint,

54:42.920 --> 54:47.080
and if they get a second clutch round, well, that's the map over. That's the first

54:47.080 --> 54:52.280
upset happening in this BO3, and with this being cheese map pig, they need this,

54:52.280 --> 54:54.520
like they need this now more than ever.

54:54.520 --> 54:58.800
So they have to try and either play perfectly to not take any risks

54:58.800 --> 55:00.800
and just hope that they're the better team

55:00.800 --> 55:03.920
or they gotta play a little bit of risk in the back of the mind saying

55:03.920 --> 55:06.960
guys we need to make a play, we need to do something right now.

55:06.960 --> 55:10.440
If they're gonna try and go for those plays and seek out the aggression

55:10.440 --> 55:12.440
I wanna see teams do it together.

55:12.440 --> 55:16.280
Not one sole player acting in desperation trying to be the hero

55:16.280 --> 55:18.480
but two or three people working together saying

55:18.480 --> 55:20.720
hey let's make a coordinated play.

55:20.720 --> 55:27.040
Like in that previous round, Rita just in the corner, yes, but the teammates slinging off his contact and break room and coughing and coughing and coughing.

55:27.520 --> 55:30.000
There's a team effort with the star players standing out.

55:33.440 --> 55:36.080
If you're trying to get me though, you can kind of play this with your advantage.

55:36.080 --> 55:39.360
You can be like, alright, we don't have to do things the hard way.

55:39.360 --> 55:43.600
We can try and cheese a few rounds here. Oh, I like that!

55:44.160 --> 55:48.000
That is very cheeky from the glass. I want to know how did he get the angle?

55:48.000 --> 55:50.000
I'm so confused. Where did he kill him from?

55:50.000 --> 55:53.080
Yeah, the thim... the mirror was open.

55:53.080 --> 55:57.480
Oh, okay. I was also like, why did Bandit see for the floor? I'm so confused.

55:57.480 --> 56:01.120
The mirror shot went open, but it was smoked off so we didn't see it.

56:01.120 --> 56:03.080
I was like, huh? That's cheeky.

56:03.080 --> 56:06.160
Yeah, I like that. Nice counterplay there. Attempted from player.

56:06.160 --> 56:11.120
Ranz though on the lurk. Man is really far, but he does fall down early.

56:11.120 --> 56:15.640
11 and 4 on the scoreboard, but losing that fight does put...

56:15.640 --> 56:18.240
check out a bit of an awkward spot they need to clear above.

56:18.240 --> 56:27.240
Yeah. Oh, I'd love to see a bit of a big play there. Maybe the glass does smoke grenades and fades to breach pressure instead of just raw piece to hatch instead and dies and now throw my gun down as well.

56:27.240 --> 56:37.240
The glass has no smoke grenades, has to make it here, play it off in Kakin, he gets injured, which I can't even be a great start, but then they get a bit stuck in the room clear and now they pay the price.

56:37.240 --> 56:41.240
Oh, needs to be a big kill from Chikena, but he falls.

56:41.240 --> 56:47.240
Archon of the Realers can very much clutch this, rotate, hold a bit, cooked, but it gets to it eventually.

56:47.240 --> 56:54.240
Realers, he's had a pretty good game here, but he's only got 16 bullets in the Rony, so he has to make every last one count.

56:54.240 --> 56:59.240
Realers forcing down that plant now as Relays looks to try and close the distance.

56:59.240 --> 57:03.240
Him on lunchbox together on the ground floor with Neptune above.

57:03.240 --> 57:07.240
Neptune, the solace from above, was trying to get information, but he doesn't get enough.

57:07.240 --> 57:13.980
enough and now real is taking our lunchbox with she's in a very awkward spot great shots from relays though as he takes down

57:13.980 --> 57:18.640
Real is dark in them one V2 with the AK in hand two flashes to work with as well

57:18.640 --> 57:20.760
He should probably start getting to work with them

57:21.600 --> 57:26.920
Goes and dukes back around again. They know where he is because that near with they're getting smashed great shot on the

57:26.920 --> 57:28.920
Relays, but Neptune trades it back

57:28.920 --> 57:35.360
It's another clutch on the basement for Neptune and chiefs find another defense around again

57:37.240 --> 57:43.240
Shy Academy about 6 seconds away from round victory if they could stall that a bit longer.

57:43.240 --> 57:49.240
That was a 2v4 of the initial kill that they got, then of course things they went the wrong way.

57:49.240 --> 57:53.720
And I feel like this entire map of country has been about the fine details.

57:53.720 --> 57:57.080
For example, when they get the pick with the glass, the bandit on the bomb site,

57:57.080 --> 58:01.800
that is exceptional. They get the 5v4, the best star possible if you want on this map.

58:01.800 --> 58:04.120
But then they take a huge risk.

58:04.120 --> 58:07.880
Ranz upstairs just dry peeks the hatch right here.

58:07.880 --> 58:14.040
No one has an impact grenade somewhere in Piano, called out probably by the glass and thermite from the breach.

58:14.040 --> 58:17.000
And as I said, if glass goes on a smoke grenade in the breach,

58:17.000 --> 58:23.080
or thermite starts flashing and baiting the pushing, or the side jiggle peeking trying to bait out the LL,

58:23.080 --> 58:25.880
then Ranz can peek the hatch because now the LL is distracted.

58:25.880 --> 58:29.800
You have set up a couple of different plays that can work out.

58:29.800 --> 58:35.300
But Barrage is peeking at all these teammates supporting it anyway whatsoever, no drone, no baiting, no nothing.

58:35.300 --> 58:40.300
You are literally risking the entire round on a 50-50 gunfight.

58:40.300 --> 58:44.300
And when you get the opening pick, you shouldn't want to take an even fight, 50-50.

58:44.300 --> 58:48.300
You should want to take a 60-40, a 70-30% chance on your favor,

58:48.300 --> 58:50.800
because that's the purpose of building an opening pick.

58:50.800 --> 58:54.300
It's that you can now do more as you have more available to you.

58:54.300 --> 58:56.800
You have more players, more utility, and more bodies.

58:59.800 --> 59:03.800
Rehost now as we get everyone back into it.

59:03.800 --> 59:09.800
I don't know, I'm still a bit scared here for Chiefs, even though they're looking reasonably solid on this defense.

59:09.800 --> 59:15.800
The only round that they've won convincingly, thank you, was with that Jager inside of Admin.

59:15.800 --> 59:18.800
Every other round that they've won has been on the back of a clutch.

59:18.800 --> 59:22.800
It was that 1v1 clutch or the 1v3 clutch, both times from net-trip.

59:22.800 --> 59:28.800
The first round adding that final round, I am not convinced here for Chiefs.

59:28.800 --> 59:32.880
here for Chiefs. I feel like Shai Academy is still a step ahead.

59:35.440 --> 59:39.120
I'd have to agree with you. The fact that the round goes from

59:39.120 --> 59:45.600
2v4 to a 1v1 tells the whole story. Chiefs didn't push except together for the retake,

59:45.600 --> 59:51.360
didn't seek out the timings and the gunfights and I think it was, forget who it was for the

59:51.360 --> 59:56.000
Ella when they came down to our security, they impacted the wall and then looked to their

59:56.000 --> 59:59.280
right and then they get shoved in the impact roadside shortly after so there's

59:59.280 --> 01:00:05.080
these very small things going the wrong way and this looks like she's a lack in a

01:00:05.080 --> 01:00:10.040
bit of communication especially on their attacks both of it here in defense I'm

01:00:10.040 --> 01:00:14.600
curious if we're gonna see shotgun any play slower and more strategically you know

01:00:14.600 --> 01:00:18.680
step one step two step three once a guy's they got gaps everywhere let's

01:00:18.680 --> 01:00:22.280
speed up our gameplay and actually skip some steps and just trying to either

01:00:22.280 --> 01:00:24.280
to hit the side, I hit some kills in the room.

01:00:27.780 --> 01:00:29.280
I'm climbing to this music today.

01:00:29.280 --> 01:00:32.280
I don't know what it is, man, but we're killing it today.

01:00:33.280 --> 01:00:35.280
Here's the scores so far with 3-5.

01:00:35.280 --> 01:00:37.780
It was 5-1 though, favourite academy.

01:00:37.780 --> 01:00:40.280
Choose to brought it back down a row.

01:00:40.280 --> 01:00:42.280
But of course they're going to have to keep going

01:00:42.280 --> 01:00:43.780
for different bombsites here.

01:00:43.780 --> 01:00:46.280
That's the thing about winning on your defensive side.

01:00:46.280 --> 01:00:49.280
You can't just hammer away at one that works.

01:00:49.280 --> 01:00:51.280
You've got to show us depth across different bombsites.

01:00:51.280 --> 01:00:55.320
sites and what's more chiefs can't just go back to admin and do the exact same

01:00:55.320 --> 01:00:59.380
strat in admin. Like that ain't gonna work let's be real you're gonna have to

01:00:59.380 --> 01:01:03.920
have a little bit more depth because I don't expect to see Chuck Adamy make the

01:01:03.920 --> 01:01:07.920
same mistakes trying to clear it. Yeah that's the issue of poker strats is that

01:01:07.920 --> 01:01:11.560
it's a strong strategy when enemy isn't expecting it or haven't seen it

01:01:11.560 --> 01:01:14.920
and have to prep work forward. Now that's been shown we're gonna go guys

01:01:14.920 --> 01:01:18.240
we take you know either this one operator or we have this one

01:01:18.240 --> 01:01:22.000
position like a buck downstairs or whatever they want to do now they can

01:01:22.000 --> 01:01:26.720
clear it easily so that's what the second rotation in my mind is the most

01:01:26.720 --> 01:01:30.360
exciting because now we get to see the adaptations and the counts of play from

01:01:30.360 --> 01:01:34.920
both teams and we get to kind of see if the if the rosters they have a deep

01:01:34.920 --> 01:01:38.560
shot book or if they just have that one bombsite strapped they're gonna run

01:01:38.560 --> 01:01:43.360
every single time. The other thing is playing one round well another one is

01:01:43.360 --> 01:01:46.720
going to a bombsite like three times in a map and have a different

01:01:46.720 --> 01:01:51.720
showcasing on it each and every single one of them. That's the real skill and tester.

01:01:51.720 --> 01:01:57.240
And seeing the Jager hard-holding admin just brings me back to the good old days of the

01:01:57.240 --> 01:02:03.240
Jager hard-holding Yellow stairs on Old Consulate. Man, like, take me back to the good old days.

01:02:03.240 --> 01:02:09.480
Old Consulate was terrible and incredible. I loved it and I had it at the same time.

01:02:09.480 --> 01:02:13.360
There's so many good strats on Old Consulate.

01:02:13.360 --> 01:02:20.840
I'm trying to think, I still miss meeting, like when meeting, how it played out before

01:02:20.840 --> 01:02:25.080
the rework where you're often doing like a deployable shield and smoke in the corner,

01:02:25.080 --> 01:02:30.360
you have two single windows, black it on the rappel, but then you had these very, very

01:02:30.360 --> 01:02:34.200
different ways of playing the map where the smoke would call his teammates for help

01:02:34.200 --> 01:02:36.480
and there are three main ways to do it.

01:02:36.480 --> 01:02:40.480
The deployables he made off the Yehra Valkyrie jump out piano window, back when you just

01:02:40.480 --> 01:02:45.480
the ADS while jumping out of course, and you shoot the Blackbeard mid-air, or you have

01:02:45.480 --> 01:02:49.440
this angle from the basement through the hatch and lobby, through the vert in the floor and

01:02:49.440 --> 01:02:55.040
the ceiling, into the window opposite down rappel, or with a 3 second runout timer, you

01:02:55.040 --> 01:02:59.120
could impact grenade the bottom garage wall, just like in current conflict, sprint up

01:02:59.120 --> 01:03:02.720
the staircase outside and then see the ganna rappel.

01:03:02.720 --> 01:03:07.680
So there are so many small intricate ways of countering the rappel player, but it

01:03:07.680 --> 01:03:12.080
came down to mini plays and they knew that they all existed, but they didn't know which

01:03:12.080 --> 01:03:13.080
one you were going to use.

01:03:13.080 --> 01:03:14.080
I loved it.

01:03:14.080 --> 01:03:16.840
You were one of the smart players that would play Mating, right?

01:03:16.840 --> 01:03:23.320
Yeah, so Booncy and Sisu and myself and Penta, I want to say that we built that together

01:03:23.320 --> 01:03:27.480
because we played it every single round and it was a matter of kind of one up in each

01:03:27.480 --> 01:03:28.480
other.

01:03:28.480 --> 01:03:31.360
And that's the great thing about having two good teams is Booncy would play

01:03:31.360 --> 01:03:35.840
there for example, and then I'll be like, well, if I don't get any ADSs, I could

01:03:35.840 --> 01:03:39.620
played there the same as him but my teammates get stronger so if I died around

01:03:39.620 --> 01:03:44.760
his endover and then he would see that and go well if we don't get Jager at all and play it post C4 then we get more

01:03:44.760 --> 01:03:48.440
information like you can't try to run up your opponent because you both did the

01:03:48.440 --> 01:03:52.760
same thing and it made us both much better. Speaking of hard-holding positions

01:03:52.760 --> 01:03:56.440
with a bunch of youths so let's look back at that first defensive round from

01:03:56.440 --> 01:03:59.960
the Chiefs and what they did with that Jager. Man this was insane.

01:03:59.960 --> 01:04:05.480
I love this so there's very very few things you could do better here

01:04:05.480 --> 01:04:10.900
One of them is like bringing me jammer, but it's like they did, but they didn't even got EMPed and shoved in the window rappel

01:04:10.900 --> 01:04:17.020
So they actually even thought about countering demos tracking from below for example. They thought ahead on it

01:04:17.020 --> 01:04:20.700
So you send a jammer right now. So there was a jammer. That was just simply EMPed

01:04:20.940 --> 01:04:24.380
So they literally had every single thing figured out

01:04:24.380 --> 01:04:28.260
They knew the only way really is that I see realistically is if he lose the fight

01:04:28.620 --> 01:04:34.180
Virtually against the balker demos to the floor and that's why he was so worried about looking down below him

01:04:34.180 --> 01:04:40.580
That's the only fight you really has to worry about and that's it. You injured Arcellum early on it happens right here

01:04:40.580 --> 01:04:47.140
It's not the kill confirm I guess and that was round the second demos dies to understand. I love real as he's just like this

01:04:47.140 --> 01:04:49.140
I'm gonna go into it myself

01:04:49.140 --> 01:04:55.560
In what universe is that gonna work bro like you need to have someone repelling in the other windows at the same time

01:04:55.560 --> 01:05:01.140
Well, you need to have a native at the same time. That's just very ambitious from real is but I respect the grind

01:05:01.140 --> 01:05:05.860
I guess I also don't mind the fact that it's actually the Jager playing this position not just for the U2

01:05:05.860 --> 01:05:10.780
But for the gun as well like the 416 is one of the best weapons to be taking that vertical gun fight

01:05:10.780 --> 01:05:15.700
Just because of the amount of damage it's doing the damage output like you're unlikely be finding a headshot

01:05:15.700 --> 01:05:19.540
You're probably gonna be having to have penetration damage through the floor as well

01:05:20.100 --> 01:05:25.940
Nali Nali stuff there on the defense, but of course next round we might get a chance to see chiefs go back to the top floor

01:05:25.940 --> 01:05:30.000
I doubt they'll go through the same strap, but we'll have to see for now though

01:05:30.000 --> 01:05:37.000
They have to turn their attention to piano and while they are stringing rounds together on the defense here Pingu that last one was a 1v1 clutch from that chin and

01:05:37.680 --> 01:05:39.400
They need to have

01:05:39.400 --> 01:05:45.600
Just a clean sweep with no mistakes because you let one through on this defensive side in Chakadami have match point

01:05:46.800 --> 01:05:53.320
Yeah, we saw see a bit higher level of gameplay can tease like though the team that's expected to win and rival enterprises the

01:05:53.560 --> 01:05:55.560
second dog top dog here in the in those

01:05:56.360 --> 01:05:59.760
They even beat you like Chakadami in a clean fashion

01:06:00.000 --> 01:06:05.280
but also big person shark enemy they have been a very solid team so higher

01:06:05.280 --> 01:06:08.800
in consulate they've been excellent and the fact that they're leading 5-3 isn't

01:06:08.800 --> 01:06:12.480
all their lucky and trees are playing awfully and you know shark enemies had

01:06:12.480 --> 01:06:17.280
legitimate couple of rounds yes they started defense in five one half

01:06:17.280 --> 01:06:20.600
whatever but the way the rounds were played out was good and it had great

01:06:20.600 --> 01:06:23.560
attacks so far as well while they haven't won them

01:06:23.560 --> 01:06:28.320
gotten close every single time well is it that one happened

01:06:28.320 --> 01:06:33.640
They said the one at B, yeah, I mean that is a separate case, they don't have to worry too much about that.

01:06:33.640 --> 01:06:39.080
Ooh, lunchbox gets detected down the snake, when you see from the top-down perspective, Snake using his gadget,

01:06:39.080 --> 01:06:45.720
it really emphasises just how large a range Solid Snake has with that scanner, you can see a lot,

01:06:45.720 --> 01:06:49.360
you get a lot of information and it does force lunchbox back immediately.

01:06:49.360 --> 01:06:56.360
It's funny cause on some maps you pick up the solid snake for the simple reason of roam

01:06:56.360 --> 01:07:01.320
clearing like you know what is clear and what isn't and almost like a goopy lurker.

01:07:01.320 --> 01:07:05.440
On maps like Conchulet it's about knowing where the crossfires are and whether or not

01:07:05.440 --> 01:07:08.240
they're holding a strong position or if they aren't.

01:07:08.240 --> 01:07:09.920
And that's what they found out with the solid snake here.

01:07:09.920 --> 01:07:13.280
They know that there's nobody holding like top viral, top visa hallway etc.

01:07:13.280 --> 01:07:16.520
They're only playing by CEO, bathroom and top yellow.

01:07:16.520 --> 01:07:20.120
And now when they get closer and closer, they can scan again and know exactly where they are.

01:07:20.120 --> 01:07:23.800
But Nepgulzra's swing, takes down Keikin, now boxed in the ground.

01:07:23.800 --> 01:07:28.240
Yeah, Ranz is an awkward spot as well, trying to move into this crossfire.

01:07:28.240 --> 01:07:33.360
But with Jakena finding one, that does make it a little bit difficult now for Sharkademy

01:07:33.360 --> 01:07:35.120
to get aggressive and try and reply.

01:07:35.120 --> 01:07:39.320
Neptune as well, trying to engage his fight, but Shunt will finish him off.

01:07:39.320 --> 01:07:43.920
Revive coming down, down below, but Jakena, man, he is dominating on this top floor.

01:07:43.920 --> 01:07:48.680
finds another one as well and of course the player on the floor will bleed out. It's a

01:07:48.680 --> 01:07:54.360
good round for Chiefs and they make a clean sweep, 3D fences in a row, but of course that

01:07:54.360 --> 01:07:58.440
means it's time to go back up to the top floor after the ban phase.

01:07:58.440 --> 01:07:59.440
Yeah.

01:07:59.440 --> 01:08:05.360
Yeager ban. Yeager ban. Yeager ban. I don't know about that one, man.

01:08:05.360 --> 01:08:08.360
Remember that you ban the Yeager, let's say all mine. Then what?

01:08:08.360 --> 01:08:12.200
Nah. I mean, well, mine doesn't have as much catch as Yeager does. Ah, come on,

01:08:12.200 --> 01:08:13.200
castle?

01:08:13.200 --> 01:08:20.640
okay that's interesting like the solid snake baton on the other side though I

01:08:20.640 --> 01:08:27.920
am curious if this is gonna be like a psych enemy going for shields now I

01:08:27.920 --> 01:08:31.040
feel like shields could solve the attack in problems like getting in the

01:08:31.040 --> 01:08:34.560
building and doing the wrong here because one time they got stopped from

01:08:34.560 --> 01:08:38.560
entering admin the second time here not so far bombsite but the top four

01:08:38.560 --> 01:08:42.240
attack they get in the building but they can't they can't pick up the

01:08:42.240 --> 01:08:47.440
crossfires. It comes down to 50-50 blood fights, right? A shield could really help them getting

01:08:47.440 --> 01:08:51.760
more information and getting more stability in the rounds. It called their attack time

01:08:51.760 --> 01:08:57.600
out, likely to change around the strats. I'm very curious and we're gonna see a drastic

01:08:57.600 --> 01:09:01.400
change or a minor change because sometimes you think the strat is good, you believe

01:09:01.400 --> 01:09:05.000
that it's gonna work, but somebody made a misplay or the enemy got lucky timing or

01:09:05.000 --> 01:09:10.760
whatever kind of reason that you might have. So, let's see. All that cook in that

01:09:10.760 --> 01:09:16.760
I see a citizen, I see a Thatcher, that could be a direct attack, and the Capitao as well.

01:09:16.760 --> 01:09:24.760
Yeah, they want to go for the good old CEO, because Thatcher almost always means CEO window,

01:09:24.760 --> 01:09:27.760
jump in, plant, and EMP anything to throw at you.

01:09:27.760 --> 01:09:30.760
But they got a triple C4, go you fight a Shanka.

01:09:30.760 --> 01:09:34.760
There is no world in which you plant CEO window, not possible.

01:09:34.760 --> 01:09:37.760
There's no smoke there man, there's no smoke.

01:09:37.760 --> 01:09:41.200
No, there's no smoke but there's everything else and Chanka is the worst for this one.

01:09:42.200 --> 01:09:44.200
I wonder if there's a possibility here.

01:09:44.200 --> 01:09:48.440
So step one, you open up the windows and you start burning the Goya, is right?

01:09:48.440 --> 01:09:51.400
Step two, you try and hunt this Pulse downstairs.

01:09:51.400 --> 01:09:56.920
Once Pulse is dead, you get Arcanum to track the Tachanka and then you plant C.E.O.

01:09:56.920 --> 01:10:00.920
You burn the Goya, you get rid of the vertical pressure from the Pulse,

01:10:00.920 --> 01:10:06.040
you've got the Fatshita to deal with the C4s and the Tachanka is under a world of pain from the verticality.

01:10:06.040 --> 01:10:10.480
I feel like it's obviously quite complicated and there's a lot of working parts a lot of room to go wrong

01:10:10.480 --> 01:10:13.860
I feel like there's a potential to cook here for sure Academy

01:10:14.560 --> 01:10:18.600
Yeah, not bad on paper now. There is one small counter play

01:10:18.600 --> 01:10:24.760
But they give you built with there are mute jammers in meeting bombsite that can actually stop the chunk of from getting trapped

01:10:24.760 --> 01:10:28.780
That's the shanker positions at least now you can then have cake in on the facture

01:10:29.200 --> 01:10:32.480
EMP the new jammer before you track it there are counters

01:10:32.480 --> 01:10:39.980
But it does mean that the step 1, 2, 3 is almost like step 1 through 6, that there's additional steps for what have to take to ensure that's happening.

01:10:39.980 --> 01:10:47.980
I think the easier solution here is not to go CEO, although what you said, honestly, is not a bad idea at all.

01:10:47.980 --> 01:10:52.780
But what happened last time they went for admin offices, because that's the other option, CEO or admin.

01:10:52.780 --> 01:10:54.780
That's the only tool that's actually here in the console.

01:10:54.780 --> 01:10:58.480
They didn't enter admin office last time, they got stuck out at the building when the rappels.

01:10:58.480 --> 01:11:02.240
and we see launch blocks ready with a C4 contesting at the rappel.

01:11:02.240 --> 01:11:06.720
We got mid jammers, the bandit tricking the walls, he's tanking the fire and he's gonna die.

01:11:09.200 --> 01:11:12.480
Great bait though, they sell him at the wall, they fired it and there's the punishment.

01:11:12.480 --> 01:11:14.560
Impact grenade, run out of straight though.

01:11:14.560 --> 01:11:17.200
And that's gonna take away the ace with no more hard destruction.

01:11:18.320 --> 01:11:21.040
That's actually a worthwhile trade bandit for ace.

01:11:22.000 --> 01:11:22.640
I'll take it.

01:11:23.600 --> 01:11:24.080
Maybe.

01:11:24.480 --> 01:11:25.120
All right.

01:11:25.120 --> 01:11:27.360
Oh, it's worth it if we kill Milus here.

01:11:27.360 --> 01:11:31.360
Yeah, it's actually the Capitan, man. What an operator to take down.

01:11:31.360 --> 01:11:39.360
It's interesting, like very rarely do we see teams hold on to Admin as hard as Chief seeming to want to in these last couple of rounds.

01:11:39.360 --> 01:11:47.360
Because, as we saw in the Shaikhaidami defensive side, it's very powerful to just stall them out at this current position

01:11:47.360 --> 01:11:50.360
where Shaikhaidami are now, at the Admin Hallways.

01:11:50.360 --> 01:11:59.360
Now they got the Gorya Fire, the Shangan Penta Nile, and two more C4s.

01:11:59.360 --> 01:12:03.240
One of which is a post downstairs in Lobby and Lounge.

01:12:03.240 --> 01:12:05.920
That means there's like three separate wing conditions here for Cheese.

01:12:05.920 --> 01:12:07.440
He's just one that has to work out.

01:12:07.440 --> 01:12:09.280
C4 Pop doesn't find anything.

01:12:09.280 --> 01:12:13.000
Akadem is tracking the post and responds to the note roughly where he is.

01:12:13.000 --> 01:12:14.480
The issue is they can't chase Beneath.

01:12:14.480 --> 01:12:18.200
They have to go for an upstairs attack and hope for the best.

01:12:18.200 --> 01:12:24.780
The fire comes out, the Sen's wall is going to dissipate after a few seconds.

01:12:24.780 --> 01:12:26.860
Achieve so in a good position.

01:12:26.860 --> 01:12:32.020
Wow, trying to take the fight through the Sen's wall is an interesting choice.

01:12:32.020 --> 01:12:35.460
And the support from Relays on the poles, this crossfire is not going to be fine, but

01:12:35.460 --> 01:12:41.020
Arcanum takes down lunchbox three bullets remaining in that vendetta as he tries to

01:12:41.020 --> 01:12:45.420
push for another kill, but with Kaken on the floor, it's a 1v3, good name.

01:12:45.420 --> 01:12:48.080
It's actually my finish off relays, okay.

01:12:48.080 --> 01:12:54.740
Keikin though, doesn't survive and as Jakana pushes aggressively, Arkadim is in a world

01:12:54.740 --> 01:12:59.700
of pain, player is there, and another good round for Chiefs, that's four in a row on

01:12:59.700 --> 01:13:05.380
this defensive side, building this momentum, and they're ready to overtake.

01:13:05.380 --> 01:13:11.420
The comeback continues and it just seems to be a case of extremely defender side conflict

01:13:11.420 --> 01:13:13.420
right now.

01:13:13.420 --> 01:13:17.640
This is kind of the tale that is as old as the map where you work, we've seen this so

01:13:17.640 --> 01:13:23.100
many times before, but when you are a chiefs up against Chikademy, still in the one-to-one

01:13:23.100 --> 01:13:28.580
comparison, it's okay for Chikademy to have worse attacking rounds, you know, it's Jesus

01:13:28.580 --> 01:13:32.400
map pick, they're the ones that have more experience, etc.

01:13:32.400 --> 01:13:36.520
It's still been Chikademy playing better on the defensive rounds before the side

01:13:36.520 --> 01:13:37.520
swap I think.

01:13:37.520 --> 01:13:40.160
Chis is not playing bad by me, so they're playing pretty good right now, they're

01:13:40.160 --> 01:13:41.840
punishing Chikademy very well.

01:13:41.840 --> 01:13:46.140
the admin holes, the crossfires, the aggression, but it still comes down to a one versus two.

01:13:46.140 --> 01:13:48.660
Like it's still somewhat close.

01:13:48.660 --> 01:13:53.060
So on paper, I would still say Shakimi had the better defensive sides, but both of these

01:13:53.060 --> 01:13:57.180
two teams are the equal bad attacking rounds.

01:13:57.180 --> 01:14:01.700
Nobody's really run away with it, approving that they can attack this map just yet.

01:14:01.700 --> 01:14:04.340
Finally, a shield perhaps here.

01:14:04.340 --> 01:14:08.860
Do my eyes deceive me, Deathmata, or let's get played this one.

01:14:08.860 --> 01:14:12.140
3, 2, 1, oh he debated us!

01:14:12.140 --> 01:14:13.140
No!

01:14:13.140 --> 01:14:16.340
That is, that upsets me man.

01:14:16.340 --> 01:14:21.220
Look Rans, Rani, Rani, whatever your name is, whoever you, if that is your real name,

01:14:21.220 --> 01:14:24.380
whoever you think you are, you disappoint me.

01:14:24.380 --> 01:14:28.820
Never mind, you got a free kill, he is my goat, I love him.

01:14:28.820 --> 01:14:31.860
This wouldn't have gotten that kill if what I'm saying, that's a bokeh demarcule

01:14:31.860 --> 01:14:32.860
right there.

01:14:32.860 --> 01:14:37.620
I put you Canada go down first, there's a big kill, you had a big round that last

01:14:37.620 --> 01:14:42.500
and he's also the vigil which is a great operator counter to this Deimos.

01:14:45.060 --> 01:14:50.500
Oh, another run out prepped. Be careful of the gas pipe here. If you impact the wrong arrow,

01:14:50.500 --> 01:14:53.860
you will just immediately blow up by the way. It happens all the time.

01:14:55.300 --> 01:15:00.740
Shelly, trench door and constant yellow door is notorious for this kind of thing to go wrong.

01:15:01.700 --> 01:15:06.100
I've seen a lot of insta kills from defenders onto attackers with an impact. Didn't we see a

01:15:06.100 --> 01:15:09.940
double was it you and me casting was it me yeah Zenox casting yeah man I'll

01:15:09.940 --> 01:15:15.500
church bottom mean that was insane dude I also saw earlier in this game one of

01:15:15.500 --> 01:15:21.260
the cheesier Academy players on defense in the basement looking up towards the

01:15:21.260 --> 01:15:25.380
visa door with an impact prepped to impact the gas pipe from below as

01:15:25.380 --> 01:15:29.740
someone ran inside he missed now the player but it's a nice idea because you

01:15:29.740 --> 01:15:33.780
can just insta kills kind of like a C4

01:15:36.100 --> 01:15:38.660
When the movie guns go out they're being spent

01:15:41.500 --> 01:15:45.740
Timing could not be worse is forced into the hip-fight animation. It doesn't find that pick

01:15:46.540 --> 01:15:51.420
Check out me. This is the best shot of our attack and run victory. They've had so far five you four

01:15:51.740 --> 01:15:56.860
Rome cured most of the map got the verticality the only issues player has found a gap

01:15:57.060 --> 01:16:02.740
But it's me behind him looking for the CEO playing so dead player right next to them. Oh, no way. What's

01:16:02.740 --> 01:16:08.580
good trade though from Kakin on the park but frustrating now for ShaiKan that

01:16:08.580 --> 01:16:13.260
they lost to that player but they can't just go and look to replace here the

01:16:13.260 --> 01:16:17.380
verticality is finished but it might not matter we've got the breach on the main

01:16:17.380 --> 01:16:21.860
garage wall we've got backup verticality in Kakin it's a 4v2 this is

01:16:21.860 --> 01:16:26.540
the most scarily loseable position in an advantage that you can have in

01:16:26.540 --> 01:16:30.180
Rainbow Six 2v4 there's some magic about them the two tends to come

01:16:30.180 --> 01:16:35.220
out ahead. The guys C4 on the side and a flanger and launchbox. There are two different ways

01:16:35.220 --> 01:16:40.180
to win the round. Strongman are very nice, but I can finally connect the shots. They

01:16:40.180 --> 01:16:43.540
mean just launchboxes. Give up that flank back towards the bottom of the nose, plant

01:16:43.540 --> 01:16:49.460
a knife and no C4. Oh wow, wall bang as well for Arkanen. Big round for him on the

01:16:49.460 --> 01:16:57.500
Deimos. An important round for Shai Katami. Matt Point on Jesus. Matt Pick is theirs.

01:16:57.500 --> 01:17:02.480
And now Chicks have a big task ahead of them, they gotta go deep and push OT here, otherwise

01:17:02.480 --> 01:17:04.340
it's curtains for Concealed.

01:17:04.340 --> 01:17:09.540
Who goes to the bombsite honestly and just like throw a curveball?

01:17:09.540 --> 01:17:15.440
I'm not sure if they're willing to risk the biscuit, so to speak, but this could be a matter

01:17:15.440 --> 01:17:19.840
of going off the default paper, because that was probably one of the most default

01:17:19.840 --> 01:17:23.660
basing rooms that we've seen in a while, plus the loss of Kena early on the individual

01:17:23.660 --> 01:17:25.420
and the Shark Enemy took it apart.

01:17:25.420 --> 01:17:28.300
They are flying, they are top floor and look at that they go to the bomb site.

01:17:28.300 --> 01:17:33.140
Damn, you should be a coach or a player or something dude.

01:17:33.140 --> 01:17:35.240
It makes sense man, I love it.

01:17:35.240 --> 01:17:39.580
There's not many teams that are willing to play this bomb site but I think generally

01:17:39.580 --> 01:17:43.980
this is one of the perfect times to go for it because the defaults aren't working.

01:17:43.980 --> 01:17:46.900
You need just one round to guarantee overtime and that gives you a parachute.

01:17:46.900 --> 01:17:50.500
Once you enter a T you play a best of three in terms of round count.

01:17:50.500 --> 01:17:53.500
They just need to focus on one round right now.

01:17:53.500 --> 01:17:59.840
So going off the paper and throwing that curveball could be the exact right thing to do.

01:17:59.840 --> 01:18:05.220
I'm looking at the attacker replays, I'm not saying anything, but I had my hands up together.

01:18:05.220 --> 01:18:06.220
There we go.

01:18:06.220 --> 01:18:07.220
The Blitz has locked in.

01:18:07.220 --> 01:18:10.660
I'm hovering the Blackbeard to go into the Blitz.

01:18:10.660 --> 01:18:14.920
I also believe that Shackadding and what they've been eating so far is that shield

01:18:14.920 --> 01:18:20.580
to give them some entries, to give them some information and the Blitz works on

01:18:20.580 --> 01:18:21.580
different levels.

01:18:21.580 --> 01:18:23.380
Yes, it's good to get in the building.

01:18:23.380 --> 01:18:32.000
Jesu is good to go for 1v1 isolated kills with the flashbang, but it's also great to get in the bomb site and establish your plant later on, as it should cover your face and can tank a C4.

01:18:32.000 --> 01:18:36.000
So it gives a new level here to the Academy and what they can do in the server.

01:18:36.620 --> 01:18:39.520
From the Chiefs, it's a hard bomb site to play.

01:18:39.520 --> 01:18:43.280
You gotta play all three floors, basement, the first floor, and top floor.

01:18:43.280 --> 01:18:47.620
You gotta try and hold for a ton of different map control, and then ask the round progressives.

01:18:47.620 --> 01:18:53.980
You have to recognize what the attack's gonna be, rotate accordingly and try and get crossfires and gunfires

01:18:53.980 --> 01:18:59.820
And of course try and protect the C4 and the smoke operator that's going to deny the plant itself

01:18:59.820 --> 01:19:02.740
So many things can go right, but many things can go wrong

01:19:05.380 --> 01:19:08.540
That's one nitro cell gone, in fact the only nitro cell

01:19:08.540 --> 01:19:14.780
Four impact between Neptune and Jakenna, but yeah, you typically want the nitro in the late rounds

01:19:14.780 --> 01:19:16.780
Control the top floor taken here

01:19:16.780 --> 01:19:20.780
This is going to be very much a vertical top-down take for Shycademy.

01:19:20.780 --> 01:19:27.780
The roamers are not heavily contesting on the entries, but they are contesting elsewhere on this top floor of the map,

01:19:27.780 --> 01:19:31.780
loitering around CEO Keen to try and flank later in the round.

01:19:31.780 --> 01:19:35.780
As we've just noticed, Jakenna has info on where that blitz is making his way,

01:19:35.780 --> 01:19:38.780
and he's going to feed that to Realist to look for a flank.

01:19:38.780 --> 01:19:46.780
Probably useless for a C4 plan denial, but they use it for intel game instead to map out the locations in a droning network for a flank.

01:19:46.780 --> 01:19:50.780
That C4 being the only one is an expensive one to use.

01:19:50.780 --> 01:19:55.780
Like, in my mind, you only throw out that C4 if you launch park, if your finger guarantees a kill, and it did not find anything.

01:19:55.780 --> 01:20:03.780
And this one a bit straight. They can get in lobby, they can challenge things on the roam, walk into that bomb site, and just get pressure on the defenders.

01:20:03.780 --> 01:20:05.780
And again, there's no denial.

01:20:05.780 --> 01:20:10.020
So, what does he have to do? He has to force a gunfight and then lose the initial one.

01:20:11.020 --> 01:20:15.300
The grievous state of affairs for Chiefs losing that fight. This is a big moment now for Shycademy.

01:20:15.300 --> 01:20:18.660
They're not trying to force the affair here. They're not trying to rush a plant.

01:20:18.660 --> 01:20:21.380
They're trying to get as much control as possible.

01:20:21.380 --> 01:20:24.020
And they've already baited out one of the flanks.

01:20:24.020 --> 01:20:26.020
Relayz is all the way on the top floor.

01:20:26.020 --> 01:20:28.660
But look, Relayz is watching him.

01:20:28.660 --> 01:20:33.380
Lunchbox finding a critical kill, though, for the defense. Chiefs need it right now.

01:20:33.380 --> 01:20:37.300
Oh my god, the Blitz gets melee.

01:20:37.300 --> 01:20:37.800
Oh!

01:20:37.800 --> 01:20:40.100
He just blinded, gets the bomb, gets the kill.

01:20:40.100 --> 01:20:42.780
That's side control to the attackers.

01:20:42.780 --> 01:20:43.640
The flank from the...

01:20:43.640 --> 01:20:46.260
Sorry, the flank from Relays has to be successful.

01:20:46.260 --> 01:20:47.620
That's the win condition.

01:20:47.620 --> 01:20:49.460
Oh, and he does flick onto Realers.

01:20:49.460 --> 01:20:51.020
Big kill.

01:20:51.020 --> 01:20:54.460
A big flank opportunity now is Ranz and Arkham in the last two standing,

01:20:54.460 --> 01:20:58.260
but surely the Blitz should win this gunfight against the Smoke

01:20:58.260 --> 01:20:59.580
as he does.

01:20:59.580 --> 01:21:02.860
It's time for Arkham to force this plant down.

01:21:02.860 --> 01:21:05.220
He does eventually, but he would lose his life for it.

01:21:05.220 --> 01:21:08.100
Ranz in a 1v2 on the Blitzknees to find this kill,

01:21:08.100 --> 01:21:11.740
but Jakenna is there to not only get the kill,

01:21:11.740 --> 01:21:16.860
but the response and a chance now to push overtime for the Chiefs.

01:21:18.140 --> 01:21:22.100
The entire round comes down to Relay's flank in top floor

01:21:22.100 --> 01:21:24.180
and a complete 50-50 gunfight.

01:21:24.180 --> 01:21:26.460
I think everybody there knew it.

01:21:26.460 --> 01:21:31.140
It was either make it or break it when they take that fight upstairs

01:21:31.140 --> 01:21:35.940
because that opens up the flank, of course you can get the true one against the Blitz.

01:21:35.940 --> 01:21:38.900
Honestly, Chicademy, I liked what they were doing.

01:21:38.900 --> 01:21:44.340
The Blitz drop downstairs to distract the possibility of a C4 or a vertical plant denier

01:21:44.340 --> 01:21:46.740
and he got isolated 1v1 kills.

01:21:46.740 --> 01:21:50.740
Meanwhile, Arcanum, the daemus that usually wants to go for gunfights,

01:21:50.740 --> 01:21:52.500
had to become the planter.

01:21:52.500 --> 01:21:56.660
The issue is, in the post plant, when you are floor beneath the bomb site,

01:21:56.660 --> 01:21:58.260
that's not where the Blitz is strong.

01:21:58.260 --> 01:22:04.820
That's probably the one area in this entire map, in this entire strategy, where the Blitz should not be successful.

01:22:04.820 --> 01:22:06.000
And we see it right here.

01:22:06.000 --> 01:22:08.860
He blinds the player that's close, but they're both watching it.

01:22:08.860 --> 01:22:12.940
The crossfire is good, and there shouldn't be a realistic way for Blitz to win that,

01:22:12.940 --> 01:22:15.780
unless the teams, they just turn off their eyes and close them.

01:22:15.780 --> 01:22:19.020
So, now we get into OT.

01:22:19.020 --> 01:22:24.020
Both teams going 1-5 on the attack in half, not finding that success.

01:22:24.020 --> 01:22:27.820
And there is one team that's gonna have two rounds in the attack inside here.

01:22:27.820 --> 01:22:29.820
It's gonna be Sha Academy, right?

01:22:29.820 --> 01:22:32.820
They might have gotten the stronger staff inside,

01:22:32.820 --> 01:22:36.320
but they get the weaker overtime staff side.

01:22:36.320 --> 01:22:39.820
You wanna know the gigachat mentality for OT here at the Sha Academy?

01:22:39.820 --> 01:22:41.320
Rush?

01:22:41.320 --> 01:22:45.320
No, no, no. It's guys, guys. We won one attack in regulation.

01:22:45.320 --> 01:22:47.820
We only need to win one attack in overtime.

01:22:47.820 --> 01:22:51.820
Just win this round. That's all we're gonna do.

01:22:51.820 --> 01:22:53.820
Yeah, that's true.

01:22:53.820 --> 01:22:55.820
That's true.

01:22:55.820 --> 01:23:00.620
So you can be a very simple game when you break it down to its bare bones

01:23:00.620 --> 01:23:08.580
Yeah, and look at when more rocker enemy. They also got very close like they had a 1v1 on the basement bomb site against Neptune

01:23:08.580 --> 01:23:10.940
They also had a 1v2 in that final round there

01:23:11.580 --> 01:23:16.460
Whereas chiefs, I mean they only won their defense. Thanks to a 1 versus 3 clutch from Neptune

01:23:16.460 --> 01:23:20.620
So shy Academy like there's no question. So Academy had been the better team

01:23:20.620 --> 01:23:31.540
I had to agree with you but sometimes you can read a bit of team and still end up losing

01:23:31.540 --> 01:23:37.660
around or maybe in this case even a map because teams I mean they got the momentum they got

01:23:37.660 --> 01:23:43.020
to play a confidence that I think was missing before and to Ken I think even 05 on the

01:23:43.020 --> 01:23:48.060
attacks playing shields ever since the rehost and going defense he's been owning

01:23:48.060 --> 01:23:56.060
He is currently sitting on 7-1 scoreline, and he was even spawned Peter or counter-spawned Peter and Vigil on one of the previous rounds.

01:23:56.060 --> 01:23:59.060
So, he's been finding a ton of different picks.

01:23:59.060 --> 01:24:02.060
ReaLers, the Bulk is now down and with some action.

01:24:02.060 --> 01:24:05.060
It feels like the Academy are running out of steam.

01:24:08.060 --> 01:24:11.060
Man, it's been a while between drinks for them, hasn't it?

01:24:11.060 --> 01:24:16.160
have been holding onto this top spiral position he'll fall back and realize

01:24:16.160 --> 01:24:21.020
is reinforcing off so chiefs finally playing a little bit more strategic here

01:24:21.020 --> 01:24:26.440
trying to play a little bit more passive as well which is very much a contrast to

01:24:26.440 --> 01:24:29.180
what we've seen from the most of this game we are lashing out on the defense

01:24:29.180 --> 01:24:32.000
when they're going for spawn pigs however it gives up a lot of ground to

01:24:32.000 --> 01:24:37.600
arc and I'm here this map control right here holding onto top spiral holding

01:24:37.600 --> 01:24:41.600
on to long desk that opens up a lot of opportunities for shy Academy to put

01:24:41.600 --> 01:24:46.480
pressure on that bomb side it doesn't where does the push come from again you

01:24:46.480 --> 01:24:49.280
don't make sure the operator no talk of being those other snakes there's no real

01:24:49.280 --> 01:24:54.320
information and they got good crossfire fire smoke C4 Goryuk has his on doors

01:24:54.320 --> 01:25:01.000
ready for it up rams goes in finds the opening that's huge big kill rams has

01:25:01.000 --> 01:25:03.920
found his gap he's taken down the smoke player and he's taken down that

01:25:03.920 --> 01:25:07.480
pivotal position on the bomb side now the big thing here is that there

01:25:07.480 --> 01:25:13.800
is a plant potential available. Good kill, though! Lunchbox. You can't be missing that opportunity.

01:25:13.800 --> 01:25:18.760
Yeah, you're right. That's Dujanka, and he's got so much U2 left. But if they have a way to try and

01:25:18.760 --> 01:25:24.760
distract him while they go for a plant, no, the player! You are the one! The one for Chiefs to

01:25:24.760 --> 01:25:30.760
deny this plant! But he overpeeks, and he loses his head. I think Chiefs are losing their momentum.

01:25:30.760 --> 01:25:37.160
They've lost their heads now, and Neptune in a 1 versus 4 has absolutely no hope in hell.

01:25:37.480 --> 01:25:43.160
Actually, maybe he does have open health, he finds two kills, but it ain't enough.

01:25:43.160 --> 01:25:53.480
Ah, Psy, for Neptune, he can't get that next clutch, and Shycademy, look, Pengu, they did it, they bloody went and did it, they won an attack in overtime.

01:25:53.480 --> 01:26:00.240
Now they just need to lock in on defense, and they put cheese on the back foot after the first map in the series.

01:26:00.240 --> 01:26:08.840
Of all the rounds, which I can and could have won on the attack, that was not one of them that I thought they would get.

01:26:08.840 --> 01:26:16.040
They lose the opening player, they don't have any way to execute, it counts down to finding just one pick, right?

01:26:16.040 --> 01:26:23.040
There was RamSweetz, walked in, found the smoker meeting right here, that close to the first crossfire,

01:26:23.040 --> 01:26:26.880
Small miss a few from lunchbox had a C4 in pocket

01:26:27.240 --> 01:26:31.880
Jekyll peaks to try and get information and dies on the retake so to speak

01:26:32.360 --> 01:26:37.760
But they had to shank it do they need to fight for top spiral with the shank of the night the plant no and

01:26:38.000 --> 01:26:43.360
Had the mute C4 been alive when it planted by the desk where the shank of then has to white swing and die

01:26:43.480 --> 01:26:45.080
You can see for it. Yeah

01:26:45.080 --> 01:26:51.880
So one player individually making a small miss plan dying makes the other players position much weaker and

01:26:51.880 --> 01:26:55.880
and changing how many ways you have to save that round.

01:26:55.880 --> 01:26:57.880
Sha Academy and our defense.

01:26:57.880 --> 01:27:01.880
The one thing here on top floor that I want to see from both teams, and they've both done it to Shanka,

01:27:01.880 --> 01:27:03.880
you stop the CEO rush.

01:27:03.880 --> 01:27:05.880
And more importantly for Sha Academy,

01:27:05.880 --> 01:27:10.880
Chiefs, they were using shields as the main pushing tool on their attacks.

01:27:10.880 --> 01:27:12.880
What's one of the best counters in the country,

01:27:12.880 --> 01:27:15.880
a very small compact map with small corridors and doorways?

01:27:15.880 --> 01:27:16.880
To Shanka.

01:27:16.880 --> 01:27:18.880
If any shield operator walks in,

01:27:18.880 --> 01:27:24.880
You can either stacker them, as you stun them with the fire, which is kind of a weird interaction with this how it works.

01:27:24.880 --> 01:27:31.880
You can stop them from pushing, deny a plant, and Dishonké has 20 Truman Launcher grenades in pocket.

01:27:31.880 --> 01:27:34.880
You can literally deny an area for so long.

01:27:36.880 --> 01:27:40.880
Ah, the chase now. Obviously they're on the attacking side, they're on the unfavoured side,

01:27:40.880 --> 01:27:43.880
but after losing the round like that, when they were favoured,

01:27:43.880 --> 01:27:47.840
favorite of three players made three separate mistakes where if any one of

01:27:47.840 --> 01:27:50.760
them had happened that's probably still a redeemable round but the three of them

01:27:50.760 --> 01:27:54.720
put together makes it a gift for Sharkademy now they have to try and

01:27:54.720 --> 01:27:58.640
conjure up some confidence to go through an attack with the Ying and the

01:27:58.640 --> 01:28:04.420
Monty like good luck mate that's gonna be a real big ask and Sharkademy

01:28:04.420 --> 01:28:11.360
filled with fuel they have their first match point against the Chiefs

01:28:13.880 --> 01:28:20.020
The thing about being down 6 to 7 in OT here in the attack is you might actually lose some of that

01:28:21.020 --> 01:28:24.500
Fracking power. Who's gonna want to walk in and take that risk gun flight?

01:28:24.500 --> 01:28:30.180
Who's gonna want to walk in and make the round defining play or really Sun Ying so it could be him

01:28:30.180 --> 01:28:33.920
He's on the sky like this is debating. There's the can on the informanty

01:28:34.720 --> 01:28:38.940
But of course lunchbox behind them and they have to be successful if you can't die

01:28:39.740 --> 01:28:41.540
But never skin

01:28:41.540 --> 01:28:47.060
Big chance for Neptune to make a statement. I think he just hop-reached using the Rams boogie drone

01:28:47.060 --> 01:28:50.740
That's so clever so quick and he needed to land some kills

01:28:50.740 --> 01:28:57.540
He did now 1v3 for Kken with that Monty up. This is such an impossible task. They hear that he got flashed

01:28:58.380 --> 01:29:05.200
Relays is now rotated. Is it gonna be an attacker side it overtime after such a slew of defense rounds?

01:29:05.200 --> 01:29:11.500
Indeed it will. Great close from Relays, but man, what a big round from Neptune on the run.

01:29:11.500 --> 01:29:15.500
Entering with the R4C, Chiefs have pushed us to a 7-7.

01:29:16.500 --> 01:29:22.000
I mean, one better way to find that overtime attack around is to do something absolutely ludicrous.

01:29:22.000 --> 01:29:23.900
That's going to catch opponents by surprise.

01:29:23.900 --> 01:29:28.700
Mind you, there was a Goryo fire popped on the window that Neptune's heart reached.

01:29:28.700 --> 01:29:34.400
So he basically heart reached the window, sprinted through the fire, took a bit of damage, and then found two picks.

01:29:34.400 --> 01:29:40.760
Chiefs are calling the attack timeout. They're gonna cook up the best possible round on defense now

01:29:40.760 --> 01:29:45.640
They gotta lock it in because like you said both teams have won their tank and OT

01:29:45.800 --> 01:29:50.480
Which they only got one of those in six attempts in the first half

01:29:52.320 --> 01:29:55.620
That's time for Nate to get in the action and

01:29:56.840 --> 01:30:01.600
Let the guys know what needs to happen in this final round of defense

01:30:04.400 --> 01:30:08.240
Nates, one of the most experienced coaches in the OCU region.

01:30:08.240 --> 01:30:09.840
He's been around for a hell of a long time.

01:30:09.840 --> 01:30:13.680
Started way back in the day with the order roster.

01:30:13.680 --> 01:30:14.680
Do you remember those guys?

01:30:14.680 --> 01:30:18.200
Of course, he worked with the previous chiefs roster as well.

01:30:19.520 --> 01:30:23.600
What is it now to lock in final defense opportunity?

01:30:23.600 --> 01:30:24.840
Which bombsite do they go for?

01:30:24.840 --> 01:30:27.280
How do they decide to hold it?

01:30:27.280 --> 01:30:30.480
I feel like you just put up the spin the wheel app.

01:30:30.480 --> 01:30:32.520
You slap in every stracken that you have.

01:30:32.520 --> 01:30:35.600
You spin the wheel, you see what the guards want you to play.

01:30:38.160 --> 01:30:38.920
They go basement.

01:30:40.120 --> 01:30:45.680
Oh really, this is the one where they only won it after 1v3 from Neptune and then they lost it on the other defense defacement.

01:30:46.920 --> 01:30:51.440
I'm trying to see, they have different operators though, they're playing Ela Solis, Valkyrie.

01:30:51.440 --> 01:30:55.400
So, they're playing triple C4, fishing for a kill to Valkhams.

01:30:55.840 --> 01:30:59.600
They're playing Solis for the roam game, slash flank, slash retake.

01:30:59.600 --> 01:31:04.300
Kai's for the wall denial to kind of stall that first step and force out a Thatcher EMPs

01:31:05.400 --> 01:31:11.540
So they have difficult win conditions essentially, but it does all depend a little bit on I

01:31:12.140 --> 01:31:17.340
Don't want to call it luck, but external factors like the Kai's is great unless it pay a Thatcher

01:31:17.340 --> 01:31:20.340
Then it's completely not a fight and useless right you trading one for one

01:31:20.340 --> 01:31:23.860
You bring the Kai's up in the Thatcher nothing happens. All right, that's it

01:31:23.860 --> 01:31:30.360
But then getting C4 kill can work and can happen, but this is where the Factor rework is very important to me.

01:31:30.360 --> 01:31:40.360
Factor can now take up a scanner and almost like a mini IQ, look around the room and they won't see what utility they're looking for, necessarily initially.

01:31:40.360 --> 01:31:42.860
But they will see that there is and then they're trying to take an MP.

01:31:42.860 --> 01:31:46.860
So you can actually find these Valcams with the Factor after you breach the wall.

01:31:46.860 --> 01:31:53.360
It's very important to me that they don't get too busy working the breach while also doing the run clear.

01:31:53.360 --> 01:32:01.780
5 men get the breach if you need to, 5 men get the roam clear, we cannot afford anybody dying alone to an odd C4 and odd gun flight

01:32:01.780 --> 01:32:07.480
So, they're worried about the C4, like the EMP the kite crawls, then they throw the C4 and then they might die

01:32:07.480 --> 01:32:12.600
And then they're gonna EMP to bait the C4, cover the C4 and then ensure that nobody dies

01:32:12.600 --> 01:32:17.360
But that's so creepy, people, so they get the step gun, they get the C4 and they're gonna watch for a play

01:32:17.360 --> 01:32:20.680
Oh my god, this is so bulls**t, even there's a player up above!

01:32:20.680 --> 01:32:26.360
Doesn't matter if he's got information because he can see from the solace a second attempt now cake

01:32:26.360 --> 01:32:31.800
He tries to spray desperately through to land the shots finally the plan is denied

01:32:33.080 --> 01:32:36.760
Real is the last one standing at Neptune again to close

01:32:37.160 --> 01:32:40.600
It was a long and arduous map, but the chiefs

01:32:41.400 --> 01:32:45.740
Finally put down shy Academy and get the first map in the bag

01:32:45.740 --> 01:32:50.280
Consult is theirs, but the series is not over yet. Fortress coming up from

01:32:50.280 --> 01:32:53.900
Shackademy, up next.

01:33:45.740 --> 01:34:13.820
26 is starting on a very high note. I'm here in Tokyo, Japan for FPS AX. We've got the

01:34:13.820 --> 01:34:20.220
APAC Cup, the 1v1 nows and of course the grand finals of the Tier 2 North Rebellion plus stacks of

01:34:20.220 --> 01:34:25.740
community awards and fashion shows that the Japanese crowd have been unbelievable. This event

01:34:25.740 --> 01:34:29.660
as a whole, the location, the people, everyone's been super nice. The food of course here in Japan,

01:34:29.660 --> 01:34:34.780
absolutely amazing. Great to be back for a second time and yeah hopefully can make it a third

01:34:34.780 --> 01:34:39.980
at some point. We really need a major back in Japan so hopefully we can get that at some

01:34:39.980 --> 01:34:44.540
point in time. It's been an absolute privilege to be a part of this event and certainly can't

01:34:44.540 --> 01:34:50.140
want to do more of it in the future. The view here is absolutely insane here in this amazing tower.

01:34:50.140 --> 01:34:55.340
We just wrapped up the Rebellion Grand Final, the Tier 2 event here for APAC North. Absolutely

01:34:55.340 --> 01:34:59.260
banging Grand Final. We're actually, Jake and I, really surprised that the quality of siege

01:34:59.260 --> 01:35:04.060
on offer and very excited to get ready for the Grand Final, which again should be really,

01:35:04.060 --> 01:35:07.100
really good at highlight some quality A-Pack siege.

01:35:07.100 --> 01:35:12.660
Of course yesterday Jake and I casted a really big upset, Sol's heart taking down Fear X

01:35:12.660 --> 01:35:16.860
didn't anticipate them to win that match and they got it done in two, which was really

01:35:16.860 --> 01:35:18.660
awesome to see from their perspective.

01:35:18.660 --> 01:35:21.060
The Japanese crowd have been unreal.

01:35:21.060 --> 01:35:25.660
I can't wait to see if CAG can deliver for the Japanese fans against Sol's heart

01:35:25.660 --> 01:35:28.060
in that A-Pack Cup grand final.

01:35:28.060 --> 01:35:32.060
The bomb site didn't just keep doing it, it was a double and now it's out of blue.

01:35:32.060 --> 01:35:35.060
And it's time to send it deep for I9.

01:35:35.060 --> 01:35:40.060
Straight in the bomb site, he takes a few Tana's bullets from Modo.

01:35:40.060 --> 01:35:44.060
Ah, Killing, trying to beat a hero to C.A.G. when his team needs him.

01:35:44.060 --> 01:35:50.060
But D.D. is the last one standing, and a flawless round is one hell of a way to do it.

01:35:50.060 --> 01:35:54.060
Three years since their last appearance on the international stage,

01:35:54.060 --> 01:35:58.060
and Solzhard are champions here at AIPAC!

01:36:24.060 --> 01:36:31.060
I'm not sure if you can hear me, but I can't hear you, but I can't hear you, but I can't hear you, but I can't hear you.

01:39:54.060 --> 01:40:09.740
Well, it doesn't get much closer than an 8-7, especially when you have all defense wins

01:40:09.740 --> 01:40:14.280
for the majority of regulation and then attack wins the majority of overtime.

01:40:14.280 --> 01:40:16.000
That was a bit of a rollercoaster, Pingu.

01:40:16.000 --> 01:40:20.240
That Consulate looks something like, I don't need to replay that in my brain, and

01:40:20.240 --> 01:40:23.960
I think Shakeademy certainly don't need to either.

01:40:23.960 --> 01:40:25.960
Honestly, it's not at all what I expected.

01:40:25.960 --> 01:40:28.520
You know, I would say, well, Cheese is gonna take it pretty one-sidedly,

01:40:28.520 --> 01:40:30.760
he wants to go on defense and yadda yadda yadda,

01:40:30.760 --> 01:40:33.480
and while the map was super defender-sided,

01:40:33.480 --> 01:40:36.520
so many rounds are closed from a strike enemy.

01:40:36.520 --> 01:40:37.960
Like, when they're in the attack,

01:40:37.960 --> 01:40:41.600
they challenge Cheese down to a 1v1 to the 2v2 to 7,

01:40:41.600 --> 01:40:43.440
like it's a late round execute.

01:40:43.440 --> 01:40:44.840
When Cheese were attacking,

01:40:44.840 --> 01:40:46.960
they were being locked out of the majority of rounds,

01:40:46.960 --> 01:40:48.880
letting him get in close close to the bomb site.

01:40:48.880 --> 01:40:52.320
So, it was close in score, it was close in man count,

01:40:52.320 --> 01:40:56.800
This game delivered on the rushes, the set ups, and a couple of pocket strats as well.

01:40:56.800 --> 01:40:57.800
It was pretty good.

01:40:57.800 --> 01:41:02.040
Yeah, I feel like you could make the argument pretty convincing that Shaqademy were probably

01:41:02.040 --> 01:41:03.900
the better team in regulation.

01:41:03.900 --> 01:41:07.560
Chiefs had two really good rounds in regulation, I think.

01:41:07.560 --> 01:41:12.840
But outside of that Shaqademy definitely pushed Chiefs more in the rounds that Chiefs won

01:41:12.840 --> 01:41:16.920
than Chiefs pushed Shaqademy in the rounds that Shaqademy won.

01:41:16.920 --> 01:41:22.680
into overtime, of course, it comes down to just three rounds. At the end of 7-7, it comes

01:41:22.680 --> 01:41:27.280
down to just one round. Shikademi took a big gamble going for that rush, and Chiefs did

01:41:27.280 --> 01:41:32.440
a good job at preventing it from working out. That puts Consulate to bed, and as we can

01:41:32.440 --> 01:41:36.720
see the stats, man, real play to watch for me. I know it didn't even top frag, but

01:41:36.720 --> 01:41:41.440
Neptune, a lot of big moments from now. That game would have been over much faster

01:41:41.440 --> 01:41:45.160
if it wasn't for Neptune. It would have been a 6-0, in fact, in the first half.

01:41:45.160 --> 01:41:52.160
He hadn't found that 1v3 and it would have been a 6-2 lead for Shai Academy if we hadn't found a 1v1 later on.

01:41:52.160 --> 01:41:57.160
So big game from him, Relays and Rani of course, the two top fraggers though.

01:41:58.160 --> 01:42:03.160
Also mind you, Jakenna went 10-9, which is actually pretty good, finishing third best player.

01:42:03.160 --> 01:42:06.160
He had a total of zero kills on the attack.

01:42:06.160 --> 01:42:11.160
His entire stat line wasn't defense because he was playing the shields, playing Monty,

01:42:11.160 --> 01:42:13.500
He was trying to plant, trying to roam clear, etc.

01:42:13.500 --> 01:42:15.600
He's not supposed to get any kills, right?

01:42:15.600 --> 01:42:18.400
But the attacks weren't successful, so the pen didn't go down,

01:42:18.400 --> 01:42:20.400
and he didn't get any kills or anything, he just died.

01:42:20.400 --> 01:42:24.880
But the point is here, Jakena, it's so much work on the second half,

01:42:24.880 --> 01:42:26.040
and that should not go unnoticed,

01:42:26.040 --> 01:42:29.560
because he was like 7-1 at a moment on defense,

01:42:29.560 --> 01:42:31.600
so he was doing so much individual and roaming

01:42:31.600 --> 01:42:35.320
and shutting down the entries from Shakademi.

01:42:35.320 --> 01:42:37.440
Look, we needed to chase a good on Consulate.

01:42:37.440 --> 01:42:42.440
They had already beaten Barbie Boys on it in their first playday.

01:42:42.440 --> 01:42:47.000
So, pardon me, it also played Anios on this map as well.

01:42:47.000 --> 01:42:49.240
But aside from that shycademy, I think for them,

01:42:49.240 --> 01:42:51.840
it's a big glow up because in their upper bracket game

01:42:51.840 --> 01:42:54.640
against Manila Fo, they got 7-2,

01:42:54.640 --> 01:42:57.800
which is how they got sent down here into the lower bracket.

01:42:57.800 --> 01:43:01.720
So to go from a 7-2 loss to Manila Fo to a 7-8 loss

01:43:01.720 --> 01:43:04.400
against G. So I think that's pretty impressive.

01:43:04.400 --> 01:43:07.240
Now, of course, we move on to shycademy's own map pick.

01:43:07.240 --> 01:43:11.840
It's fortress. It's a map that we haven't seen from either of these teams throughout the entire bracket so far

01:43:11.960 --> 01:43:17.800
Which means it's become a little bit of a dark horse. I don't know whether these teams are prepared for I don't know

01:43:17.800 --> 01:43:20.240
Obviously, I can't be prepared for they picked it

01:43:20.240 --> 01:43:22.440
But on the team side, you know, we've only seen

01:43:23.000 --> 01:43:27.960
Shelly consulate bank and border out of them so far only four out of the nine nights in the pool

01:43:27.960 --> 01:43:30.000
So time for chiefs to show us a fifth

01:43:31.760 --> 01:43:35.920
Look at it how both teams they consulate and how fortress tends to play out. I

01:43:35.920 --> 01:43:42.280
I could see it where I got pretty able to vote for them like the way that they're clearing from like admin into CEO

01:43:42.280 --> 01:43:48.240
For example, I mean that's gonna how you play fortress in most bombs as you go roam clear over

01:43:48.280 --> 01:43:54.280
The thing is fortress is just kind of an easier version of that because it's it's less defender favorite

01:43:54.280 --> 01:43:59.480
If there's a bit more not even that's where there's a couple of key engine I fight in couple of key doors

01:43:59.480 --> 01:44:03.000
You want to open and it comes down to of course is the simple executes

01:44:03.000 --> 01:44:06.400
So I would see the playstyle favoring both teams pretty nicely.

01:44:06.400 --> 01:44:09.700
It could be the Sonic Snake, the Shields, all gonna be excellent.

01:44:09.700 --> 01:44:17.700
Yeah, so we're digging to Fortress. It's the first time we see either of these teams take us to the newest map to enter the competitive rotation.

01:44:17.700 --> 01:44:22.260
It was a farm burner on console 8-7 for Chiefs, but you can't deny,

01:44:22.260 --> 01:44:27.200
Shai Academy looked better than Chiefs in a lot of those rounds that we saw.

01:44:27.200 --> 01:44:29.700
And now we go on to their map pick as well.

01:44:29.700 --> 01:44:36.800
The the broth is boiling the map is cooking. It's time to head to fortress to see where the shark had me can push us the distance to shall I

01:44:38.980 --> 01:44:44.460
Make curious and opera the bands we saw a mute target ban to enable the solid snake on consulate

01:44:45.060 --> 01:44:50.620
We saw both teams opting to ban solid snake on their halves Monty going off the rip here

01:44:50.620 --> 01:44:53.220
I like that a lot again newer map much it brings stability

01:44:53.220 --> 01:45:01.780
But Sharkademy didn't bring shields except for one single or round on Consulate and while the shield did get two or three kills in the round

01:45:01.780 --> 01:45:03.780
It was not a successful attack

01:45:05.140 --> 01:45:08.980
Of course I could change in a different map, but Sharkademy didn't give me shield team vibes

01:45:09.780 --> 01:45:13.620
Not from that in the previous map at least. We saw one round with the Blitz

01:45:13.620 --> 01:45:15.900
I don't think we saw much outside of that

01:45:15.900 --> 01:45:23.180
The bandit Kaidban makes sense, the Deimos band, I don't mind that. We saw a lot of Deimos

01:45:23.180 --> 01:45:27.340
out of Shai Academy. If anything, I'm surprised we didn't see as much Dokeby out of them. I

01:45:27.340 --> 01:45:30.940
think it was one or two rounds and it looked quite frustrating, especially the way that

01:45:30.940 --> 01:45:36.260
Chiefs like to play. I mean, Chiefs are very loose. Chiefs are very Rome heavy. They'd

01:45:36.260 --> 01:45:41.600
like to go for risky plays. The Dokeby is great at really punishing that kind of

01:45:41.600 --> 01:45:45.260
risky out of position play because if you're out of position going for a flank and your

01:45:45.260 --> 01:45:49.220
phone starts ringing you absolutely cooks and so I like this doc could be picked

01:45:49.220 --> 01:45:52.440
here from Ranz Ranz or Ronnie I don't know what are we going what are we

01:45:52.440 --> 01:45:56.000
going for this guy is so inconsistent with his game game man compared to what

01:45:56.000 --> 01:46:02.680
he's called in the team overlay so it's always better to call it player by their

01:46:02.680 --> 01:46:05.840
actual name and that's right that's great but when you're just in the

01:46:05.840 --> 01:46:09.840
you know the spur of the moment kills are happening you're gonna do the

01:46:09.840 --> 01:46:12.920
classic of reading the kill feed right that's what's gonna happen you're not

01:46:12.920 --> 01:46:17.440
I'm gonna read Rans and go oh Rans is Rani so it's Rani like when we just flicked the moment

01:46:17.440 --> 01:46:19.440
Maybe it's Rikkunz

01:46:19.440 --> 01:46:20.440
It's Rikkunz

01:46:20.440 --> 01:46:21.440
Rikkunz

01:46:21.440 --> 01:46:22.440
Rikkunz

01:46:22.440 --> 01:46:23.440
Rikkunz

01:46:23.440 --> 01:46:24.440
Rikkunz

01:46:24.440 --> 01:46:27.720
I like calling him Rans because it's funny it's like who are you addressing oh just

01:46:27.720 --> 01:46:28.720
a bunch of Rans

01:46:28.720 --> 01:46:29.720
That's

01:46:29.720 --> 01:46:30.720
That's

01:46:30.720 --> 01:46:31.720
Okay

01:46:31.720 --> 01:46:32.720
That works

01:46:32.720 --> 01:46:36.520
I mean to be fair if you're cheese it's I mean it might not feel like that to them

01:46:36.520 --> 01:46:39.560
because they always know the place a lot more than we do but for me watching

01:46:39.560 --> 01:46:40.560
should I carry

01:46:40.560 --> 01:46:41.560
I already know Kakin

01:46:41.560 --> 01:46:42.560
Yeah

01:46:42.560 --> 01:46:47.360
that relays not relays relays goes down oh man that has been tripping me up on

01:46:47.360 --> 01:46:53.800
consulate relays vs relays got me a couple of times but thankfully relays

01:46:53.800 --> 01:46:57.480
is dead normal thermal it's a bit of a yikes though at least we have Sean for

01:46:57.480 --> 01:47:04.040
some backup hard breach thank god he's either playing can openers or playing

01:47:04.040 --> 01:47:09.440
two separate hard preachers but it gets worse relays takes down Sean all of

01:47:09.440 --> 01:47:14.960
sudden you're in this position of... well the attack is kind of cocky guys and the fallback

01:47:14.960 --> 01:47:19.760
here makes perfect sense to get the second layer, reinforced walls, the narrow lasers, deployable

01:47:19.760 --> 01:47:26.320
shield, this is a raw starfish academy. And I think quite like losing your first two hard reaches

01:47:26.320 --> 01:47:32.640
in the first minute of the round. Doesn't make things easy does it? Problem is Fortress is

01:47:32.640 --> 01:47:37.600
so many choke points, narrow hallways and you really need to hunt these roamers,

01:47:37.600 --> 01:47:41.520
Because you need to take map control, it's not easy to do even when you do have hard breach.

01:47:41.520 --> 01:47:45.720
Arkham's going to need to go big here, I mean, realistically the only way that should

01:47:45.720 --> 01:47:50.040
Academy win this round is a couple of insane shots.

01:47:50.040 --> 01:47:55.200
Well, not going to hit the first one.

01:47:55.200 --> 01:47:58.280
A second, nope, not being given.

01:47:58.280 --> 01:47:59.880
I love the layering here.

01:47:59.880 --> 01:48:05.160
Like the over-aggressive roam into utility, into triple 5 man crossfire, they're going

01:48:05.160 --> 01:48:06.160
to go for the kill.

01:48:06.160 --> 01:48:07.160
Come on, just swing him.

01:48:07.160 --> 01:48:12.920
coming for him. Actually, they're still disciplined. They didn't full commit to the swing.

01:48:16.280 --> 01:48:19.160
Well, I mean, they have so much util to sit behind. I don't blame them.

01:48:19.160 --> 01:48:23.080
Yeah, but it's a five. You come on, guys. Oh, you swing this one. One guy control.

01:48:24.120 --> 01:48:27.720
Yeah, I think they're all going to do that. It's three of them, the prone piece,

01:48:27.720 --> 01:48:33.240
and they eventually get the kill. Big opening from Chiefs. What a statement to make on their

01:48:33.240 --> 01:48:37.960
opposition's map pick and we continue the trend of a very defensive favorite series.

01:48:40.120 --> 01:48:47.560
Oh boy, I mean the Monty Ben looks even better now because if you're up against this type of gameplay,

01:48:47.560 --> 01:48:51.560
Monty can just you know not care about it and just get in and get some pressure in but

01:48:51.560 --> 01:48:56.360
that constant chain of information. The defenders are forced to not play as aggressive but

01:48:56.360 --> 01:49:00.360
it gets target bend away, same with the demos. So the only thing that can help you is the

01:49:00.360 --> 01:49:04.560
And guess what? They lost a round when a dog could be close there.

01:49:04.560 --> 01:49:06.560
That's how quick that round ended.

01:49:06.560 --> 01:49:10.560
You had two people dead before the first call came to use.

01:49:13.560 --> 01:49:18.560
Definitely one of the worst rounds we've seen from Shai Academy so far in this series.

01:49:18.560 --> 01:49:23.560
On the attacking side, obviously it's been tough, but it doesn't get a lot worse than

01:49:23.560 --> 01:49:27.560
losing two hybridges in a minute and failing to get a single kill for the rest of the round.

01:49:27.560 --> 01:49:33.260
So choose definitely a big confidence booster and while I said we haven't seen this map from them as of yet

01:49:33.260 --> 01:49:35.860
It was picked by Chicago me chiefs seemed to know what they're doing

01:49:36.140 --> 01:49:41.440
When you have a good denari player on any map or any bombsite my immediate thought is oh, okay

01:49:41.440 --> 01:49:43.440
You guys know this you've done some yeah

01:49:43.760 --> 01:49:47.080
You don't just in the car loaded the server and you're like yeah

01:49:47.080 --> 01:49:49.640
Yeah, I've got it. I've got some denari strats like that doesn't happen

01:49:49.640 --> 01:49:54.240
You have played a site before you need to have done a few dry runs washed a few tick tox

01:49:54.240 --> 01:49:59.040
maybe done a few stat sessions if you know how to play a good Denari.

01:49:59.040 --> 01:50:04.640
I had a ranked session not too long ago where I was that kind of guy was like okay I can

01:50:04.640 --> 01:50:08.640
probably cook with Denari right now so I picked it not knowing what I was going to do.

01:50:08.640 --> 01:50:14.600
I spent the first 60 seconds not of prep phase of the active round on top of prep phase

01:50:14.600 --> 01:50:18.280
trying to figure out where people got them lasers and it was beautiful but then the

01:50:18.280 --> 01:50:21.680
round was over shortly after because my team is a spawn peek and then it didn't matter.

01:50:21.680 --> 01:50:25.440
So you definitely know what I'm going to do in a custom game, I'll put up some videos

01:50:25.440 --> 01:50:30.280
and just efficiently go bing bong boom, now that it's just set up and it's all done, because

01:50:30.280 --> 01:50:33.120
it can take a while to connect the dots otherwise.

01:50:33.120 --> 01:50:37.040
Yeah, track.

01:50:37.040 --> 01:50:39.720
Looks like a lot of pressure near old tower.

01:50:39.720 --> 01:50:45.160
Shot on the black beard is the main instrument that Chakadami will try and use here,

01:50:45.160 --> 01:50:50.760
but it's got a rotate hole, the chiefs into the top of old tower, a shield to protect

01:50:50.760 --> 01:50:54.440
that is well dropping from the top of tower is very dangerous because of this

01:50:54.440 --> 01:50:58.480
setup. Nader's good though but he's gonna need a second Nader to try and clear that

01:50:58.480 --> 01:51:03.480
shield and now he's been gassed on out. And man, I can actually take a hell of a

01:51:03.480 --> 01:51:08.520
lot of damage there. Apparently the way we say this guy's name is Rams, which

01:51:08.520 --> 01:51:12.920
just does not look like it. Where is the R? My guy, where is it? I don't know man.

01:51:12.920 --> 01:51:16.520
I don't know that's what our production team has told me. It's Rams so

01:51:16.520 --> 01:51:23.580
sounds so fancy sounds so like posh runs oh yes wrongs wrongs oh yes top of the

01:51:23.580 --> 01:51:30.060
morning to you some of the staircase but I be with this nice thing that we can

01:51:30.060 --> 01:51:33.340
walk on up and start taking down the map control normal costs he keeps in

01:51:33.340 --> 01:51:37.900
pockets should destroy thing I'm unactivated oh yeah hold on chance and

01:51:37.900 --> 01:51:42.700
runs work together but hello goodbye I guess play coming from down below the

01:51:42.700 --> 01:51:45.340
Denari has a big impact with the Scorpion.

01:51:45.340 --> 01:51:48.100
Ranslow will trade, that's a nice little narrow angle.

01:51:48.100 --> 01:51:51.180
2v2 looks very winnable here, for shy Academy.

01:51:52.620 --> 01:51:54.860
Definitely it's winnable, but it's a guard.

01:51:54.860 --> 01:51:56.180
Some of that bombsite to work with,

01:51:56.180 --> 01:51:58.820
spare key band pocket and more health on the bars.

01:51:58.820 --> 01:52:01.620
And they know Kagan is stuck outside the building,

01:52:01.620 --> 01:52:05.180
so it's just Ranslow being angled,

01:52:05.180 --> 01:52:06.940
just showing for him.

01:52:06.940 --> 01:52:09.500
He needs to link up somewhere and fight together.

01:52:09.500 --> 01:52:11.340
Otherwise Kagan has to make the first play

01:52:11.340 --> 01:52:12.660
and get a pick.

01:52:12.660 --> 01:52:19.540
down look if anyone's gonna do it it's this guy right here with the AK 12 don't

01:52:19.540 --> 01:52:25.860
over peek here relays don't give him the chance nice clear the f-net mines the

01:52:25.860 --> 01:52:30.380
dread mines one by one oh you're not even gonna peak he's literally running on

01:52:30.380 --> 01:52:34.380
here him yeah this is a nice play here Ranz actually knows about it but that

01:52:34.380 --> 01:52:39.540
is a angle and a half still gets the injured but the kill not to be cheap

01:52:39.540 --> 01:52:46.260
go 2 and 0 in the first couple of rounds here on Fortress. Heartbreaking round this

01:52:46.260 --> 01:52:51.900
year's academy, you spend about 40-50 seconds on that tower staircase waiting

01:52:51.900 --> 01:52:57.020
for the Toxic Babes to expire, you can see 4, tossing out your grenades. The moment

01:52:57.020 --> 01:53:01.020
you make this push right here, you get flanked. I'm serious, who kills? It's like you

01:53:01.020 --> 01:53:04.980
did such a good job at waiting and burning utility all the right things

01:53:04.980 --> 01:53:08.900
But you forgot about the flank for just two seconds.

01:53:08.900 --> 01:53:11.300
It's not even that they forgot about it necessarily.

01:53:11.300 --> 01:53:14.220
It's that they were basically actually making the push happen.

01:53:14.220 --> 01:53:18.340
So really great timing pick there from player.

01:53:18.340 --> 01:53:19.540
It's a big thing about timing.

01:53:19.540 --> 01:53:23.540
So when you're going for a flank, you do it really fast before the expected.

01:53:23.540 --> 01:53:25.700
But there's five attackers alive in flank drones.

01:53:25.700 --> 01:53:28.340
Or do you do it right when they're about to execute?

01:53:28.340 --> 01:53:31.420
When they're all busy calling, planting, covering.

01:53:31.420 --> 01:53:34.380
Well, he picked the perfect moment.

01:53:34.380 --> 01:53:37.560
Academy they might not have played the shields in the first map of Consulate

01:53:37.560 --> 01:53:41.640
but they have been pretty keen so far here in Fortress perhaps they are a

01:53:41.640 --> 01:53:53.800
shield team after all. Clearly. But is it gonna be enough? I feel like if you were

01:53:53.800 --> 01:53:56.680
gonna pick any shield here for the way these rounds have been playing out it'd

01:53:56.680 --> 01:54:01.500
be the multi. It would be really nice to just have some free info the walking

01:54:01.500 --> 01:54:07.280
drawing to be leading the way for Sharkademy but no chase banded out I think that was a

01:54:07.280 --> 01:54:10.900
good move. The Blitz and the Blackbeard really just do not achieve the same thing.

01:54:17.400 --> 01:54:23.160
I saw how, how, what's the I'm looking for here? Pro-Active? The Rome game is from

01:54:23.160 --> 01:54:23.660
Chiefs?

01:54:23.660 --> 01:54:24.160
That's a good word man.

01:54:24.160 --> 01:54:27.900
They're very much, yeah I like it, like they're everywhere, like they're not just

01:54:27.900 --> 01:54:33.420
Sitting in corner baiting a rat play like they're actively shutting down entries. Okay, nobody seem gonna run over here instead

01:54:34.540 --> 01:54:37.700
Constantly moving and they play a lot of solos in conflict as well

01:54:37.700 --> 01:54:40.620
It's getting information where the drone saw the flanks can happen

01:54:40.860 --> 01:54:43.400
It's not the Kenan vigil a couple of rounds before

01:54:44.040 --> 01:54:46.040
But they've actually surrendered

01:54:46.080 --> 01:54:51.100
The above the bomb site has been completely clear a rowing mouse bedroom office commando

01:54:51.340 --> 01:54:52.900
They're playing first floor

01:54:52.900 --> 01:54:59.620
So it's just a bit more like really just looking for a flank at some point with the solos and then everybody's staying safe shelter positions

01:54:59.620 --> 01:55:07.100
By the side doing a mixture of utility crossfires and of course a single roller. I like how you said chiefs playing really proactive

01:55:07.100 --> 01:55:10.140
They're not writing in corners, and then we'd see realize writing in a corner

01:55:15.700 --> 01:55:17.700
To be fair he's playing the

01:55:17.700 --> 01:55:32.700
The flanker, more than the roamer I guess in this round, where his goal is always to be unnoticed, upstairs, and then eventually hit a flank with the gadget, knowing exactly where the flanker's are, whereas previously the roamer was about finding kills and shutting down the entry points.

01:55:32.700 --> 01:55:38.700
This one is still going to be good for Sean though. NAP goes to the next two rounds further, and the flank is established.

01:55:38.700 --> 01:55:41.700
This is risky. Sean goes straight in for it.

01:55:41.700 --> 01:55:45.700
Fines one. I don't think there is plant, and also it's going to be a post-plant of the 4v4.

01:55:45.700 --> 01:55:50.700
The Chiefs still have a lot of numbers up, and they still have relays upstairs on the flank.

01:55:50.700 --> 01:55:55.700
The first kill as well, found by Jakenna, so shy Academy task with a very difficult task

01:55:55.700 --> 01:55:59.700
of trying to cover this in the post-plant from a numbers disadvantage.

01:56:00.700 --> 01:56:05.700
Great swing out though. 2v4, all of a sudden this retail looks very winnable.

01:56:05.700 --> 01:56:10.700
Both players actually are both here on the attack so they can start speaking at the duty and just go for a push.

01:56:10.700 --> 01:56:12.700
Nice, good bait there.

01:56:12.700 --> 01:56:16.700
And Ranz finds his as well, but Relay is on the top floor. He finds both kills.

01:56:16.700 --> 01:56:21.700
Play is now going to have free reign. I don't think- wait, Ranz cuts the down.

01:56:21.700 --> 01:56:25.700
He finds the second kill as well. I completely misread the situation.

01:56:25.700 --> 01:56:27.700
I thought the solo's got the double, but no.

01:56:27.700 --> 01:56:35.780
Ranz has a big clutch moment, 1v2 plant is not going to be disabled and finally around

01:56:35.780 --> 01:56:37.280
on the board for Sharkadamy.

01:56:37.280 --> 01:56:41.660
Yeah, I mean a couple of things there right, they actually have two people playing in the

01:56:41.660 --> 01:56:44.020
bove and two people playing beneath.

01:56:44.020 --> 01:56:47.940
If the new bove attackers are going to be the floor above, I feel like you send the

01:56:47.940 --> 01:56:49.260
full three.

01:56:49.260 --> 01:56:53.180
Because if you have two people beneath you and the flank upstairs is not successful,

01:56:53.180 --> 01:56:55.020
you have two people doing nothing.

01:56:55.020 --> 01:56:58.940
So one guy is going to try and defuse, the other guy is watching the guy defuse while

01:56:58.940 --> 01:57:00.980
the other people are fighting top war.

01:57:00.980 --> 01:57:04.640
And it all comes down to this good position in the postman from the academy, taking very

01:57:04.640 --> 01:57:09.320
safe positions here from Realers, gets there first, and then he might get traded by the

01:57:09.320 --> 01:57:14.560
solace, but then he has his teammate right behind the door going for a good old trade.

01:57:14.560 --> 01:57:18.180
As long as you have one attacker on the verticality left alive, you will win this

01:57:18.180 --> 01:57:19.620
every single time.

01:57:19.620 --> 01:57:23.740
The postman verticality is too strong, it is such a one-sided affair.

01:57:23.740 --> 01:57:29.860
And it came down to a quick plant that wasn't warden on the bombsite where I see for it is on the other

01:57:30.340 --> 01:57:32.800
Bombsite essentially not in position to toss it out

01:57:32.940 --> 01:57:38.620
Not able to see to the smoke so I think the fact that you can even for an off-paced play going very quickly there

01:57:38.620 --> 01:57:42.780
Is the big reason why they found success. They were not ready for it from chiefs. They were still trying to flank

01:57:42.780 --> 01:57:44.780
They were still trying to make a play elsewhere

01:57:44.780 --> 01:57:55.420
So the Op-Bands come through as we've done the first three rounds, and Chiefs are going

01:57:55.420 --> 01:57:56.420
to ban out the Ace.

01:57:56.420 --> 01:58:00.780
So the only hard breach that Chacademy will likely be picking here is a Fairmite, Navy

01:58:00.780 --> 01:58:04.460
Tin can open his, but not for this round.

01:58:04.460 --> 01:58:09.060
Also notice that Chiefs actually went for an open hold this round into Projector instead

01:58:09.060 --> 01:58:10.060
of full reinforcements.

01:58:10.060 --> 01:58:16.840
The Shrek Academy are getting rid of the Azami. I can see why. Remember all that dorms attack.

01:58:16.840 --> 01:58:21.840
The Azami was such a kill up. Some annoying positions to try and deal with.

01:58:32.840 --> 01:58:36.940
Well this has been a little proactive right? The rotations, holding both Horses, holding

01:58:36.940 --> 01:58:42.940
master, all the main stairs, main stairs, eagle stairs, a bit of debate there from different

01:58:42.940 --> 01:58:43.940
regions I see.

01:58:43.940 --> 01:58:44.940
Lol.

01:58:44.940 --> 01:58:48.940
I'll go and just send it straight to the laser looses.

01:58:48.940 --> 01:58:49.940
When you got got.

01:58:49.940 --> 01:58:56.440
As it's off world man, there's so much to worry about if you're a tourist these days right?

01:58:56.440 --> 01:59:02.540
The mossy, the mute, the lasers, the players, the baton switch the cadet and another thing

01:59:02.540 --> 01:59:03.540
downstairs.

01:59:03.540 --> 01:59:04.540
Successful.

01:59:04.540 --> 01:59:09.700
everywhere. Yeah there they are and they've just lost their Blackbeard though

01:59:09.700 --> 01:59:14.060
I don't know why Jakenna decided to ego challenge. That was a bit of a strange one.

01:59:14.060 --> 01:59:19.180
As a result now it's a free main stairs control here for Shai Academy and

01:59:19.180 --> 01:59:22.180
while they lose their Blackbeard they can quickly redeem themselves they've

01:59:22.180 --> 01:59:25.780
got a lot of out control if they find a pick on site. I'd be able to flip the

01:59:25.780 --> 01:59:32.420
switch. Fenders have lost soft angles and the wall is already open by the

01:59:32.420 --> 01:59:37.140
the main stairs so all of a sudden it comes down to these simple gunfights there is mostly

01:59:37.140 --> 01:59:40.500
forehand defense there's no more smoke because you're gonna die earlier on the main stairs so

01:59:41.380 --> 01:59:44.900
this could be a matter of smoking off the angles with the capitol and the ying

01:59:44.900 --> 01:59:48.180
flashing going for entry just three to one executing together

01:59:50.180 --> 01:59:55.380
all he goes that candela but lunchbox finds arcanum and another one for chiefs as well

01:59:56.020 --> 01:59:59.220
realas and kakin the last two left they need to go fishing

01:59:59.220 --> 02:00:03.220
Oh, this is an awkward gunfight here for realers.

02:00:03.220 --> 02:00:06.220
Oh, come on, doesn't have a chance there to finish off player.

02:00:06.220 --> 02:00:08.220
They know exactly where the last one is.

02:00:08.220 --> 02:00:11.220
Such low HP, but two freebies.

02:00:11.220 --> 02:00:13.220
Watch out, Chiefs. Don't ego them too much.

02:00:13.220 --> 02:00:15.220
Neptune's low HP.

02:00:15.220 --> 02:00:19.220
Realers' gun packs a real punch, but players got him on lock.

02:00:19.220 --> 02:00:21.220
And Chiefs, find a third round on defense.

02:00:21.220 --> 02:00:23.220
The trend continues, Pengu.

02:00:23.220 --> 02:00:25.220
Even though Show Academy have one round on the board,

02:00:25.220 --> 02:00:28.220
this is a very defense-favorite series.

02:00:28.220 --> 02:00:32.860
I'm doing a pretty cheap, so they're doing a great job at just not allowing Shrekademy

02:00:32.860 --> 02:00:33.860
to go for Executes.

02:00:33.860 --> 02:00:38.700
I mean, the one round victory that Shrekademy found so far was an actual Bombsite Execute

02:00:38.700 --> 02:00:40.260
where they get down that Defuser.

02:00:40.260 --> 02:00:44.300
Chiefs are saying, we're picking strong guns, we're picking traps, and we're gonna fight

02:00:44.300 --> 02:00:45.300
you.

02:00:45.300 --> 02:00:47.340
We're roaming, we're flanking, we're swinging.

02:00:47.340 --> 02:00:51.660
And as long as they get, you know, one or two kills in the round, they can disrupt

02:00:51.660 --> 02:00:55.380
Shrekademy from achieving that late round plant scenario.

02:00:55.380 --> 02:00:59.180
And any attacker that you move from action is pretty high in value.

02:00:59.180 --> 02:01:05.320
Like last round there's a shield, died early, huge impact, the twitch for example, that can

02:01:05.320 --> 02:01:08.860
clear out stuff like the denari lasers, it can give you good information with the extra

02:01:08.860 --> 02:01:10.980
drones, that's a big pick.

02:01:10.980 --> 02:01:14.560
It's capital for example to fire the smoke, anybody that you kill in straight one for

02:01:14.560 --> 02:01:17.260
one with is probably gonna be worth it.

02:01:17.260 --> 02:01:22.020
The only really high value operatives tend to bring often is the cannot playing smoke.

02:01:22.020 --> 02:01:26.760
And he was playing on that aggressive position, main stairs is like first in line, but because

02:01:26.760 --> 02:01:30.820
they got a one-front trade, it's okay that he died, because they killed Blackbeard in

02:01:30.820 --> 02:01:31.820
response.

02:01:31.820 --> 02:01:35.540
That's honestly kinda worth it, looking at sister playstyle.

02:01:35.540 --> 02:01:39.540
So as long as they keep trading in even numbers, the strat is working, that's all

02:01:39.540 --> 02:01:40.540
they need.

02:01:40.540 --> 02:01:55.220
I've seen where all the Denarii lasers end up going as well.

02:01:55.220 --> 02:01:56.500
You really want to get your twitch in there.

02:01:56.500 --> 02:02:00.500
You can see that the Academy keep picking that twitch, but I don't think Arkham's had

02:02:00.500 --> 02:02:06.180
much success at finding these Denarii lasers, especially because unlike some teams, it's

02:02:06.180 --> 02:02:09.140
kind of two schools of thought with Denarii, right?

02:02:09.140 --> 02:02:14.540
You either have all your denarii stacked in one spot so you can push for a kill, a lot of damage.

02:02:14.540 --> 02:02:18.940
Or you do something more like what cheats are doing here where there's so many spread out.

02:02:18.940 --> 02:02:24.540
If you take down one of these denarii tripwires, it's not necessarily going to disconnect all of them.

02:02:24.540 --> 02:02:26.340
That said, the nade might help.

02:02:26.340 --> 02:02:30.940
Propoint nades in denarii though is it's very easy to accidentally throw the nade into the laser

02:02:30.940 --> 02:02:35.740
at which point the nade gets zapped and the laser recharges after a few seconds.

02:02:35.740 --> 02:02:40.700
Bad in the value of one laser vs one grenade, it's not quite a fair comparison.

02:02:40.700 --> 02:02:43.100
Of course, if you got that cleared, you got it cleared.

02:02:43.100 --> 02:02:47.900
But ideally, you have an easier way of doing a solar less costly version of doing so.

02:02:47.900 --> 02:02:50.300
You see how much respect that Shakaemina is giving right now.

02:02:50.300 --> 02:02:53.900
They're expecting the Chiefs to go for an aggressive play, look for a swing,

02:02:53.900 --> 02:02:56.700
look for a kill, so there are those holding angles, holding angles,

02:02:56.700 --> 02:03:00.940
and even spending Candelas and extra set of drones in that final bit of intel.

02:03:00.940 --> 02:03:04.220
But the Chiefs are attacking, or they're different in strategy entirely.

02:03:04.220 --> 02:03:08.340
They're falling back, reinforcing walls, redeploying the deployable shield, and now they're just

02:03:08.340 --> 02:03:09.980
going to play the crossfires.

02:03:09.980 --> 02:03:13.700
So they've been playing Acro, Acro, Acro, now they're playing the layers.

02:03:13.700 --> 02:03:14.700
This is great.

02:03:14.700 --> 02:03:19.380
They've got three toxic babes, they've got two two-bar canisters, they have a C4, Elimin,

02:03:19.380 --> 02:03:21.340
Melusi, Denari.

02:03:21.340 --> 02:03:25.180
This bombsick is so hard to pick apart, and to make it even better, Nunsbox even

02:03:25.180 --> 02:03:27.820
takes out a player that don't could be.

02:03:27.820 --> 02:03:33.780
Yeah, realize we'll over-aggress and give it up as well though.

02:03:33.780 --> 02:03:40.780
One of the U-Tools now been cleared by Shycademy and they still have Realers on the Solid Snake which is the perfect operator for this position.

02:03:40.780 --> 02:03:50.780
He's also going to find a free kill. Lunchbox just completely unaware of what angles he is exposed to and with Sean breaching that wall, there is a massive gaping hole in the bomb site.

02:03:50.780 --> 02:03:55.780
The real chance now for Chiefs to win the round is really on Neptune's flank but he's decided to back off.

02:03:55.780 --> 02:03:59.780
The gas comes out from Jakana and I think Sean might even be out of Sting here.

02:03:59.780 --> 02:04:04.900
a stick here. He's gonna commit. He's gonna die, but it's worth it because he gets that plant down.

02:04:04.900 --> 02:04:12.900
ShaikhaDemi in the 3v3, but Arcanum, the F2 comes to life and now cheats in our world of

02:04:12.900 --> 02:04:18.180
pain. Neptune far from the bomb, so it has to come up the main stairs. Jakenna, no gas remaining.

02:04:18.900 --> 02:04:25.300
Tall task ahead of him and after Neptune gets traded, it's a 1v2 for Jakenna. 1v1,

02:04:25.300 --> 02:04:33.780
But Kakin has the crossfire and Chikademy finally assert themselves in the server getting a second round on the board on the attacking side

02:04:35.060 --> 02:04:40.300
So is this a case of the health rework system actually changing the outcome of the round?

02:04:40.580 --> 02:04:43.820
Thermal is a two-speed two armor. He's even have died

02:04:44.740 --> 02:04:50.940
One tick later on the smoke so back in the game armor would give you you take less damage, right?

02:04:50.940 --> 02:04:56.400
But smoke and fire does true damage. It doesn't get changed on armor as bullets and such

02:04:56.860 --> 02:04:59.860
Now you have more health if you have higher armor value

02:05:00.060 --> 02:05:05.440
So as soon as you smoke survived one tick longer because he has more health in the past, right?

02:05:05.580 --> 02:05:10.420
Yeah, so had that been on the old system smoke would have just actually died

02:05:11.660 --> 02:05:13.660
Before the thing goes down

02:05:14.460 --> 02:05:19.600
Yeah, you're right like because like you said it was just bullets that were affected by the armor class

02:05:19.600 --> 02:05:26.800
in the back of the day and now it's actually health. Anything that does damage that isn't a bullet now is

02:05:27.400 --> 02:05:29.400
essentially nerfed

02:05:29.400 --> 02:05:36.540
because of the health change. I've seen it been a few years since that change, but yeah, especially for OGs, like you kind of just get used to

02:05:36.720 --> 02:05:40.960
instinctually how long it takes to kill someone off of the smoke. You're not counting the seconds.

02:05:40.960 --> 02:05:46.360
Like, you know, pro players at the very top level, you ask them how many seconds does it take to kill an operator with a gas bay?

02:05:46.360 --> 02:05:50.080
Yeah, but like if you put them in the server and say all right

02:05:50.360 --> 02:05:53.220
Tell me when you think they'll be dead. They'll probably get it a hundred percent of the time

02:05:53.220 --> 02:05:57.840
But if you get so accustomed to that old system, then yeah, it can be a bit trippy

02:06:03.560 --> 02:06:05.320
And that is

02:06:05.320 --> 02:06:11.080
Again if you play Rook now, they just bought through class patch you get 25 health per player if you all pick up a

02:06:11.080 --> 02:06:18.560
Rook T-shirt. You get another player in terms of value of health, right? Because you get

02:06:18.560 --> 02:06:23.920
a hundred more health on the board essentially. It is pretty spectacular. More. 125 health

02:06:23.920 --> 02:06:30.260
on the board. If you have Rook armor as an attacker, theoretically, on a shield, you

02:06:30.260 --> 02:06:34.040
can play with a hundred and fifty health. That means you can tank almost a full smoke

02:06:34.040 --> 02:06:37.040
canister at that point. That's pretty insane.

02:06:37.040 --> 02:06:41.280
you do it in a hacked Thunderbird device while Doc is over healing you as well.

02:06:41.280 --> 02:06:42.880
Oh yeah, okay, okay, okay, relax.

02:06:42.880 --> 02:06:44.380
Also Juggernaut.

02:06:44.380 --> 02:06:48.800
They buffed Thunderbird 2, increased their healing by 50%, 3 seconds now.

02:06:48.800 --> 02:06:49.800
Wow.

02:06:49.800 --> 02:06:52.280
From 2 HP to 3 HP, that's a game change.

02:06:52.280 --> 02:06:54.280
Hey, hey, yeah.

02:06:54.280 --> 02:06:55.280
Apparently it feels pretty good.

02:06:55.280 --> 02:06:56.280
I haven't tried it myself this year.

02:06:56.280 --> 02:06:57.280
Oh, they tried him!

02:06:57.280 --> 02:06:59.280
He doesn't know, but they tried him!

02:06:59.280 --> 02:07:00.280
Oh, that's huge.

02:07:00.280 --> 02:07:01.280
Oh, really?

02:07:01.280 --> 02:07:03.280
Guys, I got a flank here.

02:07:03.280 --> 02:07:05.800
I'm about to get a freebie, guys.

02:07:05.800 --> 02:07:07.000
Build us, you know.

02:07:07.000 --> 02:07:09.200
He's about to become the freebie, he comes to Grim Canister.

02:07:10.200 --> 02:07:12.200
Yeah, but the key thing here for Shack...

02:07:12.200 --> 02:07:14.200
Oh, okay, so now I'm gonna force him out.

02:07:14.200 --> 02:07:15.200
LOL!

02:07:15.200 --> 02:07:17.700
A player up above for rounds.

02:07:17.700 --> 02:07:19.500
Huge from Shackademy.

02:07:19.500 --> 02:07:21.200
That's one way to use a Flores, Joan.

02:07:21.200 --> 02:07:22.200
I quite like it.

02:07:23.000 --> 02:07:24.000
Free kill.

02:07:24.000 --> 02:07:28.900
And Relays is dispatched with big chance here for Shackademy to go 3 for 3.

02:07:29.200 --> 02:07:32.800
And again, the Flores being used to flush players out of position.

02:07:32.800 --> 02:07:35.200
That's an unusual way to use this operator.

02:07:35.800 --> 02:07:40.120
very well done I mean some of you might see overkill but I'd say just about

02:07:40.120 --> 02:07:43.880
more is necessary to guarantee that freebie again the only attack the one

02:07:43.880 --> 02:07:47.600
that even half then a 5v3 glass and 5v3 it doesn't come through

02:07:47.600 --> 02:07:52.800
doesn't find anything Neptune needs to get active now he's got two big kills

02:07:52.800 --> 02:07:57.360
brings out the pistol for three but a trade comes through shakadami end up

02:07:57.360 --> 02:08:03.160
on top it's an even half at the end of the defense for cheese shakadami

02:08:03.160 --> 02:08:07.160
look to push deeper on their own defense after the halftime break.

02:10:03.160 --> 02:10:21.160
I'm gonna bring out my guitar one of these shows man.

02:10:21.160 --> 02:10:23.160
I mean uh, I mean that shred.

02:10:23.160 --> 02:10:25.160
You got a shred?

02:10:25.160 --> 02:10:28.160
Maybe you do the halftime vibe check.

02:10:28.160 --> 02:10:32.160
It's just you.

02:10:32.160 --> 02:10:35.040
get a Sasha as the choir in the background as well.

02:10:35.040 --> 02:10:38.360
Oh, I don't know if you guys hear it, but she, oh, she's just come over, she's only playing

02:10:38.360 --> 02:10:41.360
the guitar and she's like, look James, I don't know what's going on here, but I need to be

02:10:41.360 --> 02:10:43.240
part of it.

02:10:43.240 --> 02:10:48.040
She does lend her sultry turns to some of the more intense moments, kind of which

02:10:48.040 --> 02:10:49.240
broadcast it was.

02:10:49.240 --> 02:10:54.120
There was a particularly crazy one and she had to let the audience know that there

02:10:54.120 --> 02:10:55.120
was a lot going on.

02:10:55.120 --> 02:11:04.640
It's not easy when your owner starts yelling out of nowhere, what's going on, hello?

02:11:04.640 --> 02:11:08.800
Especially at 2am, and look she sleeps in my office usually, I've got like a couch in

02:11:08.800 --> 02:11:13.520
the back of my office, she likes to sleep on, and uh, as far as I say she does not enjoy

02:11:13.520 --> 02:11:20.280
sleeping while I can't sleep, haha, of course he died, let me go to bed, it's 3 in the

02:11:20.280 --> 02:11:21.280
morning.

02:11:21.280 --> 02:11:28.180
It's only dogs could tell time huh like proper they know that it's that it's screwed, but I don't know how

02:11:28.180 --> 02:11:31.040
She's a shape though. She's pretty smart. I could probably

02:11:34.480 --> 02:11:38.920
Wish you could do that with cats because cats are just the opposite of either. It's like they don't understand anything

02:11:38.920 --> 02:11:40.920
I feel like

02:11:43.420 --> 02:11:45.420
I think if you have a cat but my mom

02:11:45.920 --> 02:11:48.120
Kind of owns it at the same time

02:11:48.120 --> 02:11:51.740
So your mom has cat. We have a word that it's called your mom has cat

02:11:52.140 --> 02:11:56.720
No, so I bought the cat I got the cat and then I realized this is a bad idea

02:11:56.720 --> 02:12:01.260
I traveled too much and then I was like mom could you just like cats sit when I'm gone and then it turned out

02:12:01.260 --> 02:12:05.960
I was gone more than I was home. I literally came to your house, and I have not seen a cat

02:12:06.520 --> 02:12:12.240
You don't have any cat stuff. You do not have a cat. You got a cat and your mom has no

02:12:12.240 --> 02:12:16.940
No, I have a little cat scratch in the kitchen. I think you have a cat scratch is still

02:12:18.120 --> 02:12:22.580
You're right. It was uh, yeah better than you sure sure whatever. Well

02:12:23.040 --> 02:12:26.820
The only thing I'm scratching right now is the it's to watch the oceanic sea penguin

02:12:26.820 --> 02:12:33.320
That is what's going on right now two minutes to play as chief start their attacking side and guess what they've brought the Monty

02:12:33.320 --> 02:12:38.020
Something that they banned away from Shackadamy and then look when you got a new map

02:12:38.020 --> 02:12:42.100
You try to figure out an attack not much is better than a montane

02:12:42.100 --> 02:12:47.000
And oh, this is a cheeky play with the drama with Kyle if they're both going to go for it

02:12:47.000 --> 02:12:54.300
I like it. I mind you, Jakenna did go 0 and like, I don't know, 6 on the attacks playing these shields on Conchlet

02:12:54.300 --> 02:12:58.860
So while the Monty was being picked in high frequency, it technically wasn't successful

02:12:59.000 --> 02:13:04.920
Jakenna himself didn't get any kills or plans and cheese didn't really find more than a single attack around so

02:13:05.280 --> 02:13:09.040
This could be Jakenna's thing. We know they're gonna play the Monty, but we know it's not gonna work

02:13:09.040 --> 02:13:11.040
They're going to leave it open.

02:13:11.040 --> 02:13:14.040
The race boomer thorn, there's a bit of damage though, but the Kineb will shock it off.

02:13:14.040 --> 02:13:17.040
Only take it about a third of his health, but less than that actually.

02:13:17.040 --> 02:13:19.040
Still a decent amount of damage.

02:13:19.040 --> 02:13:23.040
I feel like he thought the impact's coming in later on. He got save flaws.

02:13:23.040 --> 02:13:25.040
He definitely can make a difference.

02:13:25.040 --> 02:13:27.040
For sure.

02:13:27.040 --> 02:13:31.040
There's the primary spot to be in. Bunks.

02:13:31.040 --> 02:13:35.040
If they pop the wall behind the thorn player, Rilo's going to be in a lot of trouble.

02:13:35.040 --> 02:13:38.040
He's going to tank the angle. What is this?

02:13:38.040 --> 02:13:41.080
This is huge, I really like this. Balls you play from Realers.

02:13:42.080 --> 02:13:45.520
And it was spotted by the Monty, it should be a free kill, but I think he's being peeked.

02:13:45.520 --> 02:13:49.020
By Launchbox, great little pre-aim, and quick kill.

02:13:49.020 --> 02:13:56.680
But Realers is gonna get the last laugh as he finishes off Realase, the solid snake, with a Razerblum Thorn Trap.

02:13:57.080 --> 02:14:01.380
40 seconds, and she's still figuring out where exactly this Monty is looking to plant.

02:14:02.180 --> 02:14:06.940
Yeah, the thing is right now I'm trying to be out to C4. Second smoke goes south, and I can walk on in.

02:14:06.940 --> 02:14:10.420
They caught the bombs in the half can I see for even reach him I'm not entirely certain

02:14:11.380 --> 02:14:12.980
I don't think it will

02:14:12.980 --> 02:14:16.820
The EMP does deny that C4 plaque goes down

02:14:16.820 --> 02:14:23.100
She's had good coverage as well lunchbox outside the breach now outside the window triple on the round shot 1v4

02:14:23.740 --> 02:14:27.220
You can find the first one just finishing off. What was left of lunchbox?

02:14:28.060 --> 02:14:32.940
Tiny bit of damage on the jakenna here, and you're right. There is a claim or he's trying to bet it out

02:14:32.940 --> 02:14:38.260
You can't do that anymore the delay on the claymore detonation is not what it once was player with the long-angle

02:14:38.540 --> 02:14:43.860
Chiefs starting strong on their attack carving shycademy a new one

02:14:45.060 --> 02:14:50.580
The my regret not bang out the Monty and they can sit there for the next two rounds thinking

02:14:51.540 --> 02:14:56.300
Yeah, well, we can't stop them from doing so we have to wait two more rounds

02:14:56.300 --> 02:14:59.620
And then they of course in the third rotation they can up for it

02:14:59.620 --> 02:15:08.620
The funny thing is they banned all these like executed heavy operators like the ying and the glass, but then the roaming presence wasn't really necessarily that high.

02:15:08.620 --> 02:15:15.620
I feel like they're just gonna ban ying glass and ban gharat because of the execute, because then they're gonna take full map control.

02:15:15.620 --> 02:15:18.620
That's just open for a C4 denial because that's the issue.

02:15:18.620 --> 02:15:23.620
If you want to play heavily for the bombs that are in plant denial, then you kind of need to chunk up.

02:15:23.620 --> 02:15:31.620
Something that can't get countered by a simple EMP, what they brought double C4, something that DOES get countered by the EMP, and that's the case!

02:15:31.620 --> 02:15:39.620
C4 was tossed, it was actually gonna hit, it was successful, but it gets caught mid-air, and therefore doesn't find any bit of damage and no plant denial.

02:15:39.620 --> 02:15:49.260
I see a little hack on that drone there from Realers, I don't know where he's going to

02:15:49.260 --> 02:15:55.740
be at, relocate these drones, get a bit of information, maybe go for some Vert C4s.

02:15:55.740 --> 02:15:56.940
What do you think it was these days?

02:15:56.940 --> 02:16:03.260
The buffs have come through, he's now got four pests, but I mean aside from that,

02:16:03.260 --> 02:16:06.820
still like not a heavily played operator, got the shotgun back at least.

02:16:06.820 --> 02:16:13.260
As you can see the most recent buff was the shotgun return. I'm always gonna on a picnic stop because I'm salty about it

02:16:13.260 --> 02:16:16.420
Right when mossy had the 1.5x Tony

02:16:16.980 --> 02:16:22.140
It had 21 bullets and you be suppose like this guy is too good. Let's take away five bullets

02:16:22.180 --> 02:16:26.060
So that's 16 now the problem was the number of bullets the problem was the scope, right?

02:16:26.300 --> 02:16:31.920
Yeah, but so this is a thing they need to go way to scope years ago, but they never gave back the bullets

02:16:32.020 --> 02:16:36.060
So they're only still at 16, but no soon scope. Yeah, what's up with that?

02:16:36.060 --> 02:16:40.180
It's my if you had a zoom scope. I think you'd be played a lot even with 16 bullets

02:16:40.180 --> 02:16:43.100
Yeah, cuz what man I think you will scope and the recoil

02:16:43.540 --> 02:16:47.700
Cuz it also does like no damage that thing is a literal P shooter

02:16:48.260 --> 02:16:53.180
Yeah, but having 16 bullets the lowest count of any alternative weapon the game by the way

02:16:53.580 --> 02:16:59.260
Without having any opposite. There's a bubble C4 cushion that it that is a round victory my friend right there you can clap

02:17:00.140 --> 02:17:04.880
Very nice. Call it GG round over. I mean unless you throw it now

02:17:04.880 --> 02:17:08.720
It's always throwable. Of course, our Poxy ball player gets a peek under release.

02:17:08.720 --> 02:17:15.100
If he had 21 bullets, he wins that. But never mind, Arcanum looks to re-peak and player finds a second freebie.

02:17:15.100 --> 02:17:20.820
Sean decides it's my round, guys. I might just do it all myself. Three kills for him.

02:17:20.820 --> 02:17:23.320
Now tune him player though. Don't count them out.

02:17:26.320 --> 02:17:30.120
Well, one player is playing for the ace and two players are playing to win the round.

02:17:30.120 --> 02:17:32.120
Let's see if this one wins first.

02:17:32.120 --> 02:17:35.120
Well, that actually knows where Shanta is.

02:17:36.120 --> 02:17:42.120
Is that the Monty right now? They could get so much intel to work with, but unfortunately, Jakenna did go down.

02:17:42.120 --> 02:17:47.120
The player's been gridding that horse door. He's 10 kills so far with that DMR on hand.

02:17:47.120 --> 02:17:52.120
But how did he work this corridor? If he walks into the bathroom, there's so many different crossfires and angles you could die from.

02:17:52.120 --> 02:18:00.120
And without any real information, it's a risky play, but he has one spare smoke canister that could be used to disrupt that crossfire.

02:18:02.120 --> 02:18:10.040
Dreadmine though is gonna keep Neptune at bay briefly quite heavily tracked as well.

02:18:10.040 --> 02:18:12.040
Shot knows where he is.

02:18:12.040 --> 02:18:14.280
And Ranz as well in the corner of the office.

02:18:14.280 --> 02:18:18.760
This needs to be a big kill here for play up, but, Shakadimi no they just need to not

02:18:18.760 --> 02:18:19.760
peek.

02:18:19.760 --> 02:18:21.320
Kiki doesn't need to over swing here.

02:18:21.320 --> 02:18:23.320
The gas is so perfect.

02:18:23.320 --> 02:18:25.600
Oh, that's a great angle though.

02:18:25.600 --> 02:18:28.880
Ranz goes down, three kills in the round for play up.

02:18:28.880 --> 02:18:30.600
Maybe he will go for the ace.

02:18:30.600 --> 02:18:38.320
That's not as well on the objective. However, Sean's gone for four. It's ace V ace now, but Sean gets the better of player

02:18:39.400 --> 02:18:44.960
Frustration on players face, but no doubt elation the shunt big ace for the support player

02:18:45.840 --> 02:18:52.080
Amazing beautiful again that single is he for knitting two kills on paper the round is over

02:18:52.080 --> 02:18:57.480
The fact that it gets that close a little bit scary, but Sean dude on coaster playing the echo that is

02:18:57.480 --> 02:19:03.080
the Sashankar, the Maestro, just doing the really difficult roles, the thankless roles.

02:19:03.080 --> 02:19:07.400
And now getting a bit more of an action here in Fortress, getting very active in the server.

02:19:08.280 --> 02:19:12.760
And of course, as you said, Ace for Ace, we saw players facecam reaction when he lost around,

02:19:12.760 --> 02:19:16.920
being a bit frustrated. But let's be honest, it should have never been that close in the first

02:19:16.920 --> 02:19:21.080
place. If you remember of Cheese, it's like, whatever, guys, that round happened, we gave

02:19:21.080 --> 02:19:26.040
them a free one, now we go again. And now it really comes down to Jakenis staying alive. The

02:19:26.040 --> 02:19:32.120
issue of the the Monty on country. Like I said, Jakenna was 0-6 constantly died in these odd positions.

02:19:32.920 --> 02:19:37.720
Same thing happened last round. We even see Jakenna in a good safe position with the Monty,

02:19:37.720 --> 02:19:43.320
would it gun behind him? Or if he dies they are trading off with an incredible amount of map control

02:19:43.320 --> 02:19:47.480
or getting a kill trade. He cannot kind of go on his own and just die for no gain.

02:19:50.040 --> 02:19:53.800
It's funny talking about Jakenna. He was the guy who was spawnpicking on Vigil

02:19:53.800 --> 02:19:59.880
map one as well it's not often you see the same guy being the vigil spawn picker as being the multiplayer

02:19:59.880 --> 02:20:02.800
I feel like that's a very rare combo for

02:20:05.640 --> 02:20:07.640
I think it's a case of I

02:20:08.560 --> 02:20:13.920
Don't know. Yeah, I'm looking at all the players, but I don't think anyone else really plays shields historically knows

02:20:14.240 --> 02:20:21.440
Under on the roster of teams you kind of play right here like this is a really roster of frag as you compare it to what

02:20:21.440 --> 02:20:24.960
realize and play as old team was like well you see you had fish oh guy who was

02:20:24.960 --> 02:20:29.320
the ultimate hard support and you had to harm who despite being insane frag actually

02:20:29.320 --> 02:20:35.560
quite enjoys playing a lot of supportive roles yeah a very different team to so

02:20:35.560 --> 02:20:41.480
what those guys were used to I think didn't realize have like a little

02:20:41.480 --> 02:20:44.480
stint with Blackbeard at one point where he had like a couple of games

02:20:44.480 --> 02:20:47.760
we tried it my memory is playing with that brother I can't back it up with

02:20:47.760 --> 02:20:51.760
That's a swing. Good night and good bye.

02:20:51.760 --> 02:20:55.840
That's player, the guy who fight with the ace last round about bit first and that's a little bit

02:20:55.840 --> 02:21:00.480
extra neutral. Grenades and gridlock and Kakin gets a second as well.

02:21:00.480 --> 02:21:05.760
It feels like two hours in a row now. A single player, it's a quick 2k and the attack,

02:21:05.760 --> 02:21:11.440
it is just stopped immediately. No gridlock, no send, so much lost activity.

02:21:13.040 --> 02:21:16.000
It's funny it's the two former enterprise players as well who just

02:21:16.000 --> 02:21:19.300
Feed Kakin, peeking that external window onto the stairs.

02:21:19.820 --> 02:21:24.500
Do not mess with the vector, I tell you what, Kakin is now hungry for a 3rd kill on the exact same window.

02:21:27.360 --> 02:21:29.080
Mmm, hmm, hmm...

02:21:29.880 --> 02:21:32.500
Frustration building on the side of chiefs.

02:21:33.220 --> 02:21:37.340
I think one of the comms is gonna be guys, why is this happening? This shouldn't be happening.

02:21:38.420 --> 02:21:41.140
I want to see them make, again, check in, or do the word.

02:21:41.140 --> 02:21:45.780
Utilize the fact that you haven't blitz to get that map control before just swinging windows and doors

02:21:46.940 --> 02:21:51.600
Doing a bit of verticality, but the issue is Eric get the rumor man. It's there

02:21:54.180 --> 02:21:55.580
Yeah, I don't know what's going on here

02:21:55.580 --> 02:22:00.900
But you've just made all this third and now sent your last two players down below the verb belongs to cake in there

02:22:00.900 --> 02:22:06.260
Is absolutely no way to win this round. Oh the fire shot from jacanna, but yeah, he is forced back. Thanks to the fire

02:22:07.060 --> 02:22:10.500
Yep, she's had a lot of clutch potential in this series

02:22:10.500 --> 02:22:19.960
But again we're taking up above you just fed him a fourth kill Neptune one V for it could be back-to-back aces for different players on shy Academy

02:22:21.300 --> 02:22:24.740
Make sure you give it don't wait no don't do it come on off of him

02:22:24.740 --> 02:22:29.240
It's on the board. Come on give it to him guys give it to him 25 seconds left in the clock

02:22:29.640 --> 02:22:33.220
Notice you turn hand. What do you do? You push a dolly?

02:22:33.380 --> 02:22:38.100
He's got a smart. He's got the vert come on get in there

02:22:38.100 --> 02:22:42.100
that you do not say my friends come on

02:22:42.100 --> 02:22:45.100
I runs eventually gets to kill cake and

02:22:45.100 --> 02:22:47.540
doesn't get the ace but that's okay he's

02:22:47.540 --> 02:22:49.700
a man he's happy to play to win cheeky

02:22:49.700 --> 02:22:52.300
smile on his dial he knows he's doing

02:22:52.300 --> 02:22:53.580
all right here

02:22:53.580 --> 02:23:05.780
it's funny like every now and then we

02:23:05.780 --> 02:23:07.900
see a great round from cheese very

02:23:07.900 --> 02:23:12.020
rarely do we see a round where we're like wow she's really won that on the strat you know

02:23:12.020 --> 02:23:16.060
she's really played smart seeds there it was one round where they did on console it was that

02:23:16.060 --> 02:23:21.420
Jagerholt but outside of that I don't think I've seen many smart rounds from chiefs I've

02:23:21.420 --> 02:23:27.940
just seen a lot of you know oh this guy's a hero so they need to cook here in strat

02:23:27.940 --> 02:23:32.460
time but lunchboxer said no that's a good time mate this is barter and break mate

02:23:32.460 --> 02:23:34.460
It's Naked's chance to talk with the roster.

02:23:36.460 --> 02:23:38.460
Yeah, but I think you're right.

02:23:38.460 --> 02:23:40.960
It has filled a bit like individual guns.

02:23:40.960 --> 02:23:44.460
Skill has been the win condition for all the side of GC sports.

02:23:44.460 --> 02:23:45.960
And I don't think that's good enough.

02:23:45.960 --> 02:23:48.960
If you're looking at the level that they should be playing at,

02:23:48.960 --> 02:23:52.460
the fact that it should be really the aim for that second spot in the region,

02:23:52.460 --> 02:23:55.460
fighting for first place against EP, of course.

02:23:55.460 --> 02:23:58.460
It has been a bit messy today.

02:23:58.460 --> 02:24:01.960
And I'm curious if this is them underestimating their opponent,

02:24:01.960 --> 02:24:05.480
or thinking that we can just take them with the gunscoot and stay strapped for later or whatever it is

02:24:05.480 --> 02:24:12.120
but I think they generally have to sharpen up and show a bit more solid siege step 1, 2, 3, pick it apart

02:24:12.120 --> 02:24:16.600
and not just take those 50-50 gunfights because it's great when you're winning them

02:24:16.600 --> 02:24:20.760
but it's awful when you're losing and what's the point of playing gridlock sense blitz

02:24:20.760 --> 02:24:24.520
if all you're gonna do is swing a window and take a fight utilize the operators

02:24:24.520 --> 02:24:28.120
utilize them correctly get in the building and play out of full round

02:24:31.960 --> 02:24:37.680
Yeah, I can't help but wonder how much chiefs are being polished by the Monty ban here.

02:24:37.680 --> 02:24:42.160
Yeah, they can bring the Blitz, yeah, they can bring the Blackbeard, but it just isn't the same, right?

02:24:42.160 --> 02:24:47.120
And the way that chiefs won that one round that they did get on the attacking side, it was very much alright.

02:24:47.120 --> 02:24:54.600
We take map control, now our Monty just looks at the bomb site, pings people, we kill who we need to, we plant.

02:24:55.600 --> 02:24:59.040
Very, very simple when you have that Monty.

02:24:59.040 --> 02:25:02.560
I think when things get a little bit more complicated, it's hard for Chiefs to play a Struxin.

02:25:12.080 --> 02:25:16.000
There's a lot of new operators. You gotta get a lot of utility now from the side of Chiefs.

02:25:16.000 --> 02:25:20.960
They have to use it correctly. When you're playing the Grim Capitan in a shield here in Blackbeard,

02:25:21.520 --> 02:25:24.400
you're really speaking about the ability to isolate a player,

02:25:24.400 --> 02:25:27.680
clear them from a corner, and get down the defuser when you get to that bomb site.

02:25:27.680 --> 02:25:34.680
So again, step one, step two, step three, the goal here is to get to the side with four or five attackers alive.

02:25:35.680 --> 02:25:39.680
So with Shackadimi, what can they do in response? Well, they can actually play the disruption game.

02:25:39.680 --> 02:25:46.680
Go for early play, go for a roam, try and fight them on the entry points and not let them have that space for free.

02:25:46.680 --> 02:25:53.680
But it comes at a cost. If you fight them early and you die early, the bombsite is even weaker now because you have less players and they have strong operators.

02:25:53.680 --> 02:25:59.360
I like this one chiefs. They're spending four people together and taking old tower

02:25:59.640 --> 02:26:05.740
They're above there below and they must try to ensure that there's no counterplay the force back taken on the warden

02:26:05.740 --> 02:26:09.220
And now black can still walk up the staircase and get a bit of map control. This is great

02:26:15.800 --> 02:26:16.520
Oh

02:26:16.520 --> 02:26:24.820
Arkenin has just heard jakenna as well. Wow, that black beard just putting his shield back on his front from his back makes a hell of a lot of noise.

02:26:25.220 --> 02:26:35.520
Somehow there seemed to be information. Launchbox goes for a good pre-fire. Arkenin obliterated. Nice c4, but jakenna doesn't take any damage from it. A lot of drone work happening.

02:26:35.520 --> 02:26:40.000
Without that pressure down below with one C floor nullified can't help but think

02:26:40.000 --> 02:26:46.440
chiefs are in a lot of good stead here. Breach on the outside wall about to be

02:26:46.440 --> 02:26:50.600
ascertained now I believe play over get rid of the mirror window that was

02:26:50.600 --> 02:26:55.240
facing it and realize finding a pick on cake you know it's a dream for chiefs

02:26:55.240 --> 02:27:02.520
now very close to that bomb site 5v3 advantage like I said you fight the

02:27:02.520 --> 02:27:05.640
really lose those gunfires the Bones like it's a lot more hard to hold but

02:27:05.640 --> 02:27:10.440
Realor strikes back to relays and gets one pick here comes a fire and a smoke

02:27:10.440 --> 02:27:15.280
Blackbeak can walk on in and there is no more Panthenile no C-Force

02:27:15.280 --> 02:27:19.560
It's gonna have to go for Broke jumps on through player cuts him down from

02:27:19.560 --> 02:27:23.960
outside what an angle for player tough behind the half wall covering through a

02:27:23.960 --> 02:27:27.960
smoke the fire from lunchbox prevents Realor's from going for a swing and

02:27:27.960 --> 02:27:33.840
And this is surely going to be a tie of the score line textbook clean round for cheese

02:27:33.840 --> 02:27:37.340
Perhaps the best attack we've seen from them so far in this series

02:27:39.520 --> 02:27:42.160
Who would have thought when you placed that one two three like

02:27:42.520 --> 02:27:46.200
Strategical season picking a power opponent sit up that you actually have a clean victory

02:27:46.440 --> 02:27:48.760
Crazy things right and this is the thing

02:27:49.000 --> 02:27:54.640
Cheese are obviously capable of doing it when they want to when they have to when they opt forward

02:27:54.640 --> 02:28:00.860
But it's not seemingly their first choice of play. It's like guys now we're kind of getting silly with it now

02:28:00.860 --> 02:28:04.440
We're throwing that let's strap back in you know that let's play properly and look at this round

02:28:04.600 --> 02:28:10.320
It's a 4v2 black beard planting player outside the breach. They burnt the C4s

02:28:10.320 --> 02:28:15.760
They spend four people room clearing the entry nobody died early. It's exceptionally good

02:28:16.160 --> 02:28:21.440
But this happens once in a half when they're attacking it happened once a consulate

02:28:21.440 --> 02:28:28.400
as Evan wants to enforce this should be half the rounds if you ask me

02:28:28.400 --> 02:28:33.320
especially considering Shaq had me managed three attack around wins in that

02:28:33.320 --> 02:28:37.280
first half it's a tall order for chiefs to try and reply with the same or better

02:28:37.280 --> 02:28:41.480
which is what they're gonna need to do to add minimum push OT and a maximum

02:28:41.480 --> 02:28:46.880
win match outright now like we said you know this is chiefs is sorry this is

02:28:46.880 --> 02:28:54.240
Shakeademy's map pick. Jesus pushed so deeply on their own map pick and now I feel like the story is kind of flips here

02:28:56.920 --> 02:28:58.920
Shakeademy now

02:28:59.040 --> 02:29:01.520
Going to the commander office

02:29:02.520 --> 02:29:05.000
Bombsite this got very close last time

02:29:05.560 --> 02:29:10.520
After Sean managed a very quick 2k at the start of the round with that C4

02:29:10.520 --> 02:29:18.520
I just noticed 13 kills to six deaths. He's had a hell of a game.

02:29:18.520 --> 02:29:20.520
He's been farming.

02:29:20.520 --> 02:29:22.520
Is he in DMR again?

02:29:22.520 --> 02:29:24.520
Oh, there's some AR-23, okay.

02:29:24.520 --> 02:29:26.520
Yes, he's in DMR.

02:29:26.520 --> 02:29:28.520
He has SR-25, so...

02:29:28.520 --> 02:29:30.520
Yeah.

02:29:30.520 --> 02:29:33.520
Here's the question for you. What do you think about Flores' kit, right?

02:29:33.520 --> 02:29:36.520
Like, there are three guns, arguably all of which are pretty playable.

02:29:36.520 --> 02:29:43.520
pretty playable. AR33 is the classic SR25 DMR which is Blackbeard's DMR. Recently you've

02:29:43.520 --> 02:29:52.520
got the T9S, whatever that Gings LMV is called. Recently added. A lot of people still go with

02:29:52.520 --> 02:29:58.760
AR33. I don't know man, it's a funky setup, I'm not going to lie to you. I'm not a fourth

02:29:58.760 --> 02:30:04.280
player myself but I do think... Oh! Did you get it with a drone? Did people help?

02:30:04.280 --> 02:30:09.840
help? Wow, I like this very aggressive swings here from Chakadami on the defense

02:30:09.840 --> 02:30:13.840
it's slowing down the Chiefs and even though they didn't find anything they

02:30:13.840 --> 02:30:17.040
just fall back again I think this is the right way to play it here for Chakadami

02:30:17.040 --> 02:30:22.040
yeah the last shot if you get something it's great if you don't you fall on

02:30:22.040 --> 02:30:26.720
back you have to full commit to that play and it's a bit of damage right

02:30:26.720 --> 02:30:32.320
launch pops Chakanna rotiing a little bit of health and you get

02:30:32.320 --> 02:30:34.880
information now but you can't have to put this perfectly it's not the month

02:30:34.880 --> 02:30:38.160
anymore like that's how come and we just the black beard exposed in many

02:30:38.160 --> 02:30:41.680
different angles if they breeze that single wall it's gonna give another

02:30:41.680 --> 02:30:46.560
avenue for instance retake as well window swing reach the hallway push the

02:30:46.560 --> 02:30:49.800
free fire to get back to bomb side maybe yep it's gonna get takes on our

02:30:49.800 --> 02:30:55.720
come instead so attackers choose in the driver's 5v4 I can struggle but

02:30:55.720 --> 02:31:01.060
good rotate from real as though he loses his opportunity and relay's

02:31:01.060 --> 02:31:07.500
He puts him down. It's just runs left in a one V five and chiefs a flawless round

02:31:07.940 --> 02:31:11.020
To spearhead them onto not just map point

02:31:11.020 --> 02:31:16.800
But series point here ready to put shit chikademy down and knock them out of the bracket

02:31:16.800 --> 02:31:20.740
And again, it's a slower paced round where they're droning

02:31:20.740 --> 02:31:23.140
They're setting up and because you can I went on that drone

02:31:23.140 --> 02:31:25.580
He saw a player in the hallway and the beach and

02:31:25.580 --> 02:31:30.700
aggressing back into them and he calls it. He gets off the camera throw a side of grenade and

02:31:30.700 --> 02:31:34.380
they're re-stabilized and then very slow and steady. You can now walk towards the

02:31:34.380 --> 02:31:39.820
breeds, gets a bit of information and then they make a play together. It's felt like

02:31:39.820 --> 02:31:44.700
ever since they tagged time up that conversation happened. Guys, patrolling, we're not playing

02:31:44.700 --> 02:31:48.140
properly. Come on, let's lock in these mounds. We know how to do it. Let's do it correctly.

02:31:48.140 --> 02:31:52.380
They've played different operators and they've been using utility a lot more frequently

02:31:52.380 --> 02:31:55.420
and not dying early. And it's making no world of difference.

02:31:56.060 --> 02:32:01.420
Chacademy are forced into an awkward position where they're fearing this bombsite execute.

02:32:01.420 --> 02:32:05.340
They know that if they get down to defuse, or if they get to the bombsite itself,

02:32:05.340 --> 02:32:10.860
they have to go for early gunfights. But now, it's not a 50-50. It's Chacademy swinging

02:32:10.860 --> 02:32:16.780
desperately into strong angles, into shields, into 2v1s, and they're losing those fights now.

02:32:17.340 --> 02:32:20.940
It's not like they weren't trying to fight back last round, they're trying to fight all the goddamn

02:32:20.940 --> 02:32:26.780
time but they lost every single fight because chiefs are no longer taking them at even terms

02:32:26.780 --> 02:32:32.540
and that is how you control the pace on the attack. You force fights that favor you. You make your

02:32:32.540 --> 02:32:42.060
opponents have it that time. Now we see how shock had me deal with the pressure. Certainly

02:32:42.060 --> 02:32:46.220
needs to be the last thing on your mind right now but it's overtime or bus and when I say bus

02:32:46.220 --> 02:32:52.900
I don't just mean the map. I don't just mean the series but the tournament on the verge of elimination

02:32:53.780 --> 02:32:59.020
They have to come back with another defense. They've only won two so far

02:32:59.700 --> 02:33:06.940
In this second half and they've gone down to the tertiary bombsite kitchen now last time they won this bombsite really thanks to cake in

02:33:07.940 --> 02:33:14.060
Single-handedly owning that top floor at the moment chiefs not really putting a lot of pressure on the top floor at all

02:33:14.060 --> 02:33:15.300
they're trying to

02:33:15.300 --> 02:33:20.620
Pretty much solely do a horizontal take which feels very risky to me

02:33:21.820 --> 02:33:27.180
It's definitely not the norm and I got against Goryo Warden double C4 toxic bits of smoke

02:33:27.620 --> 02:33:30.360
horizontal shake could be quite challenging

02:33:31.200 --> 02:33:37.220
Also, mind you there is a room called furnace that you're gonna be seeing not too long most likely here

02:33:37.220 --> 02:33:38.840
That is not a plentiful room

02:33:38.840 --> 02:33:43.600
So they have to go very deep here on the horizontal attack this one right here not plentiful

02:33:43.600 --> 02:33:46.720
By the way, you gotta go all the way to the kitchen portion.

02:33:46.720 --> 02:33:49.580
So, you gotta work on a lot of map controls still

02:33:49.580 --> 02:33:51.160
for this to work out.

02:33:51.160 --> 02:33:53.640
That's a bit of, I haven't actually seen this boost angle,

02:33:53.640 --> 02:33:56.960
very commonly used, quite like it.

02:33:56.960 --> 02:33:58.160
Very powerful angle,

02:33:58.160 --> 02:33:59.440
because you've got so much coverage

02:33:59.440 --> 02:34:02.000
and most people have their crosshair placement

02:34:02.000 --> 02:34:04.160
at head level, not at the boosts.

02:34:04.160 --> 02:34:06.440
Real, oh, baits a C4 as well,

02:34:06.440 --> 02:34:10.380
but really doesn't seem to take any kind of bait.

02:34:11.920 --> 02:34:12.760
And you're right now,

02:34:12.760 --> 02:34:15.840
So putting their attention on furnace, but of course you can't plant in there

02:34:15.840 --> 02:34:21.560
So the priority for chiefs has to be finding picks you can't realistically go for a 5v5 plant on this bomb site

02:34:21.800 --> 02:34:26.340
What's more cake is down below. He's actually just got an angle almost on to realize

02:34:27.680 --> 02:34:32.800
Me who send it honestly. Oh Arkham swing to the wide release goes down as thank watch

02:34:33.340 --> 02:34:36.120
Here is his horseman to take what are you trying to achieve?

02:34:36.560 --> 02:34:41.640
Fire smoke cross fine. You cannot plan that with a staring at you cannot plant here

02:34:41.640 --> 02:34:46.120
if you're the likely player. Does he think you can? I don't think he was trying to go for it there.

02:34:46.120 --> 02:34:52.360
Surely not. Surely not. Player is in a pivotal position, but Arkham swings him and player

02:34:52.360 --> 02:34:57.800
just gets completely timed. It looks like it's overtime here. Jakenna will fall, betrayed by

02:34:57.800 --> 02:35:03.560
lunchbox, three more to find. Guests the second one, but the flank from Kakin. Rockets,

02:35:03.560 --> 02:35:09.960
Chikademy into overtime. It's not over yet. They have another chance at pushing us the

02:35:09.960 --> 02:35:16.940
distance to a third map okay so I achieved esports if they win right and we get

02:35:16.940 --> 02:35:20.820
interviewed with one of the players or nade we gotta ask them if they thought

02:35:20.820 --> 02:35:24.740
they could plant there because it cannot win to the late he turned his body so

02:35:24.740 --> 02:35:28.660
that when he started planting if it was possible he would be kind of covered by

02:35:28.660 --> 02:35:33.420
the little I don't know table thing on the ground maybe that's his coincidence

02:35:33.420 --> 02:35:36.700
maybe just look like he was trying to go for a plant but it did look like it

02:35:36.700 --> 02:35:41.820
and looking at how the attack happened, they didn't take any map control, no verticality,

02:35:41.820 --> 02:35:46.540
they breezed at a very passive angle on the wall and they never pushed deep except for at the end

02:35:46.540 --> 02:35:53.020
in 2v3. So it very much felt like they felt like if you send it. Otherwise, again, I don't know

02:35:53.020 --> 02:35:57.660
what they expected would happen. Nobody attacks at that linear on that horizontal attack because

02:35:58.220 --> 02:36:01.740
you can plant Inferness. If you could, that's a different story. You can once plant that

02:36:01.740 --> 02:36:06.460
board any day of the week who has planned the game, brought shit like there's only options available

02:36:07.020 --> 02:36:08.460
but it just simply isn't the case.

02:36:11.020 --> 02:36:15.980
Riddle me this, thank you. So, Chikademy, they've just finished their defensive half. Now,

02:36:15.980 --> 02:36:20.700
they're back on the defensive to overtime. They played three different bombsites. They played

02:36:20.700 --> 02:36:24.860
command office and they played waiting room cafe, which is that ground floor bombsite we

02:36:24.860 --> 02:36:29.260
just saw and they played dorms. Now, dorms is the only bombsite they haven't actually won

02:36:29.260 --> 02:36:34.420
As of yet they played it twice. They lost it both rounds both times quite convincingly as well

02:36:34.420 --> 02:36:40.940
And yet it's their first port of call come over time. What is there thinking this seems like madness?

02:36:45.780 --> 02:36:48.500
I mean if there was a time to win it it would be now know

02:36:49.180 --> 02:36:54.700
Kind of change the script and change the outcome or if you don't and then you go into an attack around

02:36:54.700 --> 02:36:57.340
But we're going to have another match point.

02:36:57.340 --> 02:37:03.380
No, we know what happens next because Consulate, super defender favorite, onto low T. So it's

02:37:03.380 --> 02:37:04.380
low T genius.

02:37:04.380 --> 02:37:08.900
Oh wow, it's a hell of a lot of damage onto Jakenna.

02:37:08.900 --> 02:37:10.620
Tries to spray through the wall as well.

02:37:10.620 --> 02:37:14.500
I think Akina is going to get away with his life here.

02:37:14.500 --> 02:37:17.780
And Jakenna is really going to get punished for taking a lot of damage, especially if

02:37:17.780 --> 02:37:22.220
the Goumines come into action, the Gas Bane, then two C4s, only a tiny bit

02:37:22.220 --> 02:37:26.860
the damage needed to finish off what's left of Chikena and he does take a whiff of that

02:37:26.860 --> 02:37:36.860
smoke making him even more vulnerable to the next fight.

02:37:36.860 --> 02:37:41.800
Being solo on the Blitz is going to be, it is hard man, even a goomba is going to end

02:37:41.800 --> 02:37:42.800
your life right now.

02:37:42.800 --> 02:37:47.300
Going to fall back, reinforce with the bathroom wall and stay close towards that

02:37:47.300 --> 02:37:50.620
bomb site and enable those crossfires.

02:37:50.620 --> 02:37:54.060
And now if you look at Cheese's attack and lineup, they have much less extra.

02:37:54.060 --> 02:37:55.060
They got that wrong.

02:37:55.060 --> 02:38:00.540
Doku B and Solar Snake, they were reliant on getting a couple of kills ideally, and

02:38:00.540 --> 02:38:01.620
they didn't get it.

02:38:01.620 --> 02:38:03.860
So now, where is that Kevacile?

02:38:03.860 --> 02:38:04.860
Where is that Grim?

02:38:04.860 --> 02:38:05.860
Where is that...

02:38:05.860 --> 02:38:07.220
Oh, we can just pick it up and go for a plant.

02:38:07.220 --> 02:38:08.220
That's kind of gone.

02:38:08.220 --> 02:38:11.660
If Shycademy has seen the majority of those attack and operators, which they've

02:38:11.660 --> 02:38:14.420
heard of Doku B, they've seen the Blitz, they've heard the AirJap, they've seen

02:38:14.420 --> 02:38:18.660
the Selma, they should know that guys, these core positions, they can't clear

02:38:18.660 --> 02:38:19.660
them.

02:38:19.660 --> 02:38:22.340
They have maybe one frank grenade and that's it.

02:38:22.340 --> 02:38:23.820
They have no utility.

02:38:23.820 --> 02:38:26.500
The Shaikhaedimus, you shouldn't go for crazy swing to anymore.

02:38:27.500 --> 02:38:30.220
Yeah, and Jakenna again nearly dies to that smoke.

02:38:30.220 --> 02:38:34.900
One more in pocket here for Shunt and it could be the round determinant for Shaikhaedimus.

02:38:35.900 --> 02:38:38.660
Chiefs are in such an awkward spot.

02:38:39.060 --> 02:38:41.740
They've won this bomb site on the attack twice.

02:38:41.740 --> 02:38:45.460
One time pushing from this direction where they are now, but they had a monty that time around.

02:38:45.460 --> 02:38:47.380
Not a 1 HP blitz.

02:38:47.380 --> 02:38:51.380
A big peek though and they find two kills!

02:38:51.380 --> 02:38:54.380
This opens the floodgates now but Arkhan looks to fight back.

02:38:54.380 --> 02:38:59.380
That Blitz still alive and still low HP as Shot has used his final gas babe.

02:38:59.380 --> 02:39:03.380
He wants to try and get an angle, desperately trying to spray onto Jakenna.

02:39:03.380 --> 02:39:08.380
But it's up to Neptune and Lunchbox now to find these final three kills.

02:39:08.380 --> 02:39:11.380
But Shot goes big with the SMG11!

02:39:11.380 --> 02:39:13.380
Arkhan will fall!

02:39:13.380 --> 02:39:18.500
Two Chicanter on that Blitz is out there next to have a big round, but finally the Blitz is put to rest

02:39:18.660 --> 02:39:22.460
Sean and runs together on the bombsite hold it down

02:39:23.020 --> 02:39:27.080
Map point for shy Academy desperate to send us to Chalet

02:39:28.740 --> 02:39:34.780
And they full send it they are fighting back on the window on the breach by the bombsite saying you know what?

02:39:34.780 --> 02:39:37.500
We know they have the Blitz she might be low on health

02:39:37.500 --> 02:39:43.060
We're not entirely certain we're gonna fight them back because if we allow blitz inside the bombsite

02:39:43.060 --> 02:39:48.340
he could pull it all apart. So they locked Kana for so long, triple toxic babe,

02:39:48.340 --> 02:39:52.940
gu mines on the door, continuously shooting the shield of the blitz so that

02:39:52.940 --> 02:39:56.700
he can't sprint. That's that shield we work mechanic. If you continuously do

02:39:56.700 --> 02:40:00.620
damage to the shield itself, not the operator, but the shield that's blocking

02:40:00.620 --> 02:40:04.420
the bullets, you actually cannot sprint. And the more you shoot the shield, the

02:40:04.420 --> 02:40:08.500
longer the debuff lasts for. So when Kana wants to like rush on in, he

02:40:08.500 --> 02:40:16.660
He literally can't, his force is slowly crouching in, slows down the entirety of that round.

02:40:16.660 --> 02:40:22.100
Chakademy now, on the attack, they have a real chance here, they're causing a slight

02:40:22.100 --> 02:40:27.940
upset and winning it on the attack inside no less, I mean that's gonna be the best

02:40:27.940 --> 02:40:32.580
way to do it, but even if you go 7-7 they do get one more set of defense, they're

02:40:32.580 --> 02:40:35.620
in a perfect position to take fortress.

02:40:38.500 --> 02:40:50.980
I don't know, I'm scared here for sure, Academy attacking into a hell of a lot of traps.

02:40:50.980 --> 02:40:59.340
Aruni, Denari, Ella, no shield brought by them as well.

02:40:59.340 --> 02:41:07.220
Yeah, they've got themselves matchpoint, but it's hard to find this map control and

02:41:07.220 --> 02:41:09.060
and then convert that into an execute.

02:41:09.060 --> 02:41:11.020
I remember right at the start of this map,

02:41:11.020 --> 02:41:15.380
Pengu, if you can cast your mind back, what, 14 rounds ago.

02:41:15.380 --> 02:41:17.580
Really, Sha Academy, they took a lot of map control

02:41:17.580 --> 02:41:19.540
and then they completely fell apart

02:41:19.540 --> 02:41:21.380
when they tried to clear this position

02:41:21.380 --> 02:41:23.060
in the commander hallway,

02:41:23.060 --> 02:41:24.980
where there's a lot of Tenari lasers

02:41:24.980 --> 02:41:28.140
and a lot of shields and setup.

02:41:28.140 --> 02:41:29.660
Even Jakenna has a shield in pocket.

02:41:29.660 --> 02:41:30.820
He hasn't put down as of yet.

02:41:30.820 --> 02:41:32.940
He's finishing some reinforcements

02:41:32.940 --> 02:41:34.020
through the Pueblo shields.

02:41:34.020 --> 02:41:36.620
There's so much utility clear here for Sha Academy.

02:41:37.220 --> 02:41:47.780
It feels like a little bit like the risk assessment has changed, right, during overtime.

02:41:47.780 --> 02:41:49.660
This rock matter so much.

02:41:49.660 --> 02:41:50.660
Nobody wants to die first.

02:41:50.660 --> 02:41:52.940
Nobody wants to take that risk.

02:41:52.940 --> 02:41:54.980
What you got, you have to.

02:41:54.980 --> 02:41:57.620
You know that she's a player, especially when I look for you.

02:41:57.620 --> 02:41:59.420
They want these gunfights.

02:41:59.420 --> 02:42:01.700
It's been their playstyle for so many of these rounds.

02:42:01.700 --> 02:42:02.700
Whoa.

02:42:02.700 --> 02:42:04.660
Better damage going out, but it gets on.

02:42:04.660 --> 02:42:05.660
Just fine.

02:42:05.660 --> 02:42:06.660
Two all-step bombsite.

02:42:06.660 --> 02:42:15.220
I spent about a player who was on that window the entire time, locks in his 17th kill and can now play on it a public shield with the Denial Relacers.

02:42:15.220 --> 02:42:21.560
An area that they've seen me before, but like you mentioned, it was like a 1v5 when they got to that part of the map.

02:42:21.560 --> 02:42:26.860
They haven't peeked it apart, they haven't dealt with it, and I'm not sure they had the tools to do so.

02:42:26.860 --> 02:42:33.460
They have no explosives, they have no way to clear the shield, they have no reliable ways to clear the Denial Relacia either.

02:42:33.460 --> 02:42:35.460
They're going to be completely stuck in these two in here.

02:42:35.460 --> 02:42:36.460
They could reach the wall even.

02:42:36.460 --> 02:42:37.460
Oh, they do.

02:42:37.460 --> 02:42:41.460
The problem is now they can't safely peek the other hallway at all.

02:42:41.460 --> 02:42:42.460
Exactly.

02:42:42.460 --> 02:42:44.460
They don't have to worry about the hallway because of this breach.

02:42:44.460 --> 02:42:49.460
However, chiefs do have to worry about that massive breach onto the bomb site.

02:42:49.460 --> 02:42:51.460
However, Real is, finds a kill.

02:42:51.460 --> 02:42:54.460
I mean, the DMR holding down this position, it's pretty much a right angle fight.

02:42:54.460 --> 02:42:59.460
Like, you could even re-activate the gate here and force Shycademy to clear something extra.

02:42:59.460 --> 02:43:04.340
He can play all the way back on the boost spot. This is such an advantageous angle for him

02:43:04.620 --> 02:43:07.840
He can turn down and hide in the bathtub for all he cares

02:43:07.840 --> 02:43:10.900
There's so much ability here for chiefs to hold on to this position

02:43:11.540 --> 02:43:17.060
3v5 and jakenna's smoke will keep horse locked down 30 seconds to play

02:43:17.060 --> 02:43:22.060
I had no idea how shy catamy expect to break through here relays has found another kill

02:43:22.060 --> 02:43:27.900
rounds and realists trying to go big but player steals the show it's a flawless

02:43:27.900 --> 02:43:33.140
defensive round and overtime for Chiefs and another match point opportunity for

02:43:33.140 --> 02:43:37.620
them and it's another showcase that Chiefs when they want to they can play that

02:43:37.620 --> 02:43:43.140
fallback play discipline play style and strategically that round is so good

02:43:43.140 --> 02:43:47.220
different Chiefs they have double deployable shield against no soft reach

02:43:47.220 --> 02:43:51.300
from the attackers that means that those shields are never got removed the

02:43:51.300 --> 02:43:53.640
The Denier Lasers never gonna get removed.

02:43:53.640 --> 02:43:56.440
It is such a lockout of around.

02:43:56.440 --> 02:44:00.040
And honestly if you check Academy, I don't even know exactly what you do.

02:44:00.040 --> 02:44:03.880
The only thing that makes sense to me is if you see the entire setup like we do, which

02:44:03.880 --> 02:44:06.280
obviously they can't, you go lobby.

02:44:06.280 --> 02:44:07.280
You just flip the attack.

02:44:07.280 --> 02:44:09.840
You say, okay, going backside, not gonna happen.

02:44:09.840 --> 02:44:14.080
Let's rotate over, walk up lobby stairs, play from new tower, and then try and get

02:44:14.080 --> 02:44:15.440
the wall open.

02:44:15.440 --> 02:44:19.920
Because they attacked straight into their setup and it didn't have the right tools

02:44:19.920 --> 02:44:22.560
plus they lost the player early on.

02:44:24.240 --> 02:44:27.360
7-7, Shakadimi goes to tertiary bomb site,

02:44:27.360 --> 02:44:30.080
where she went wildly successful previously,

02:44:30.080 --> 02:44:33.600
but that was keeps going for a very horizontal,

02:44:33.600 --> 02:44:35.440
direct, linear attack.

02:44:35.440 --> 02:44:37.760
One of the most implicit ones that we've seen

02:44:37.760 --> 02:44:39.760
so far, the entire Bissa 3.

02:44:39.760 --> 02:44:41.120
They're gonna be doing some different this time around.

02:44:41.120 --> 02:44:42.320
They're not gonna go here for furnace.

02:44:42.320 --> 02:44:44.560
They're not gonna just go into the blender.

02:44:44.560 --> 02:44:48.400
Surely they're gonna have a different approach this time.

02:44:48.400 --> 02:44:53.660
I feel like the real key thing here for chiefs is take med bay and try and take it early

02:44:53.920 --> 02:44:56.120
Once you eliminate that player out of med bay

02:44:56.120 --> 02:44:58.120
That is like the backbone of the bomb site

02:44:58.480 --> 02:45:02.860
Opened up and from that position you can go through a hundred different kinds of pushes

02:45:02.860 --> 02:45:04.900
You could push through furnace if you want you could take above

02:45:05.200 --> 02:45:08.560
You could push from old tower or you could push from courtyard

02:45:08.560 --> 02:45:14.920
But once you have med bay you no longer have to worry about that key position from Arkana infirmary is what it's called in the

02:45:14.920 --> 02:45:16.120
overlay

02:45:16.120 --> 02:45:20.940
Okay, such a big position to play cuz like we saw before there's the boost spot

02:45:20.940 --> 02:45:24.240
There's a couple of windows or one window. I should say and the door

02:45:24.480 --> 02:45:29.160
But you can also look into both of the bomb sites waiting room and cafeteria

02:45:30.160 --> 02:45:32.160
That's hard in that room

02:45:32.400 --> 02:45:35.860
Like you said it's almost like clearing office and clubhouse and a gym attack

02:45:35.880 --> 02:45:38.760
It's the heart of the bomb site. It connects all the rooms together

02:45:39.360 --> 02:45:41.400
It stops the push it starts to push

02:45:41.560 --> 02:45:45.880
It's why you invest so much as a defender and why it takes so much as an attacker

02:45:46.120 --> 02:45:48.120
to clear it.

02:45:48.120 --> 02:45:52.120
Well, you're not wrong. If they could get map day control on Firmary, either or,

02:45:52.120 --> 02:45:56.120
it's huge for the round, but it's also highly risky.

02:45:56.120 --> 02:46:00.120
Now, I'm a bit worried, James, because I'm seeing a horizontal push.

02:46:00.120 --> 02:46:04.120
I'm seeing everybody downstairs. I'm seeing no single...

02:46:04.120 --> 02:46:08.120
Okay, so they do know you can't plant there.

02:46:08.120 --> 02:46:10.120
I'm gonna assume that because they learned it last time.

02:46:10.120 --> 02:46:13.120
What is the goal with this attack though?

02:46:13.120 --> 02:46:19.600
I still don't understand how they can get through because it's through the wall, I think it's there.

02:46:19.600 --> 02:46:21.040
That scared the crap out of me.

02:46:21.040 --> 02:46:23.200
It did scare me for a second as well.

02:46:24.560 --> 02:46:27.520
I still don't see how they're gonna pull this off.

02:46:27.520 --> 02:46:31.840
Unless you smoke off one side, push the other, you're still going through a blender.

02:46:31.840 --> 02:46:35.600
There's gonna be three people holding the angle, there's a walk, there's double C4,

02:46:35.600 --> 02:46:37.040
Goryo fire, toxic babes.

02:46:37.600 --> 02:46:40.960
Like, look at the cross between Realors, Shunt and Arcanum.

02:46:40.960 --> 02:46:45.320
like I just don't see it happening but it looks like I try and go for it anyway

02:46:45.320 --> 02:46:49.000
and Firm is gonna be so hard to clear as well because we've got those two players in there

02:46:49.000 --> 02:46:53.280
we've got Util, Dreadmine can be activated, we've got the Goyo as well

02:46:53.280 --> 02:46:58.240
and a C4 was prepped for a brief moment by Reeliz it needs to be a big

02:46:58.240 --> 02:47:04.240
impact here probably from courtyard and now Reeliz also has a crossfire on to

02:47:04.240 --> 02:47:08.760
Furnace as well, Chikena being the one holding this angle with the Blitz is

02:47:08.760 --> 02:47:10.760
Crazy

02:47:10.760 --> 02:47:16.400
Again, I don't see the play I do not see the play James. I mean again they bye-bye

02:47:17.080 --> 02:47:19.080
Okay

02:47:19.200 --> 02:47:21.200
Smoog off right push left. Oh

02:47:21.720 --> 02:47:26.400
That's not realized. It's not a kill though player as well. I don't know where they found these facts

02:47:26.400 --> 02:47:31.360
I think they've backstab it might have been a bit of a baits and now they're bait control has been

02:47:31.520 --> 02:47:35.720
Seceded by shy Academy cake in fines one bit. Oh hundred a hell of a lot of pressure

02:47:35.720 --> 02:47:41.460
Pressure Relays still finds the kill while blinded, Relays needs to get that reply, he does eventually.

02:47:41.460 --> 02:47:45.620
All up to Shunt, 1v1 at 7-7!

02:47:45.620 --> 02:47:50.940
And Lunchbox does not have the defuser, he catches Shunt, he saw where he went, he has to go for the kill.

02:47:50.940 --> 02:47:52.980
Ghosts are wide-swinged!

02:47:52.980 --> 02:47:56.140
Shunt can't find it!

02:47:56.140 --> 02:47:59.200
Lunchbox has eaten it up for dinner!

02:47:59.200 --> 02:48:04.980
Psychademy are put to rest, eliminated from the bracket.

02:48:04.980 --> 02:48:11.060
And the Chiefs will stand tall, they will continue tearing through this lower bracket run!

02:48:11.860 --> 02:48:16.420
Ridiculous! The push itself, I guess, wasn't baiting the search, right?

02:48:16.420 --> 02:48:20.260
It's not going to be about all the clips it's going, it's about what happens on the other side.

02:48:20.260 --> 02:48:23.620
Like you said, get Mape control, get those couple of kills.

02:48:23.620 --> 02:48:27.780
Slayer individually dropped about 20-21 kills?

02:48:27.780 --> 02:48:30.020
Absurd individual performance.

02:48:30.020 --> 02:48:36.020
And in that final round, it was him and Relase opening up that backstab, making it around a possibility.

02:48:36.020 --> 02:48:42.020
And to think that that started off in a 4v5 as well, if they're my dying, that should have never been their round.

02:48:42.020 --> 02:48:45.020
But that is where their cofocsmus really comes into effect.

02:48:46.020 --> 02:48:47.020
Wow.

02:48:47.020 --> 02:48:53.020
That was a crazy game. I mean, what? It's not every day of the week. You see, 8-7, 8-7.

02:48:53.020 --> 02:48:59.980
And it was down to a bloody one versus one that could have very easily been a two-zero in favour of Chakadami

02:48:59.980 --> 02:49:04.340
I mean that's the reality of the situation when you have two eight sevens like that

02:49:05.340 --> 02:49:07.620
Especially coming down to a one-two-one and man

02:49:07.780 --> 02:49:13.340
It's kind of a blessing that we got to see chance reaction before we switched to lunchbox because man

02:49:13.340 --> 02:49:17.420
We got to see the heartbreak on his face. He was favored. He had the bloody shotgun

02:49:17.420 --> 02:49:22.660
He also shot first, but he still couldn't get it done. We have an interview

02:49:22.660 --> 02:49:29.980
We've got the coach from chiefs on the line. It's the og of the scene Nate man. Welcome back in. It's it's been a while since I chatted to you

02:49:29.980 --> 02:49:35.800
Have you been man? How's cheese going? Yeah, not too bad. Not too bad. Love an 8-7 apparently, but yeah

02:49:38.260 --> 02:49:40.260
Got the wins so I can't complain

02:49:42.100 --> 02:49:44.420
Look, I'm not gonna throw into the bus myself

02:49:44.420 --> 02:49:48.380
I'm gonna let Peggy do it because I know thank you. You really wanted to know something about those furnace attacks in

02:49:48.380 --> 02:49:57.100
Yeah, I just had two questions. The first one, when you guys did the initial tertiary tag on Furnace, you guys didn't know you can't plant that, right?

02:49:57.100 --> 02:50:03.060
Because for a short seconds, but in Jakena, it looked like he was trying to angle himself for a plant here in this little table thing.

02:50:03.060 --> 02:50:08.540
And I was just thinking, you guys were sure 100% that's not possible, right? Just curious.

02:50:08.540 --> 02:50:10.540
Yeah. I'll be honest.

02:50:10.540 --> 02:50:11.340
Okay, it's good.

02:50:11.340 --> 02:50:15.980
Yeah, we knew we couldn't plant that. I'll be honest. They come after the round and I wasn't very happy with it.

02:50:15.980 --> 02:50:20.460
was I didn't know someone could be in that corner. I shook my head. I was like, guys,

02:50:20.460 --> 02:50:24.100
come on, bro. Like, I think we've played this a hundred times and this game,

02:50:25.460 --> 02:50:28.100
I don't know, at least it happened on game back, but I'm sure you can attest to that.

02:50:28.100 --> 02:50:31.660
Yeah, you do it and practice every single day and then some things. Yeah.

02:50:31.660 --> 02:50:35.820
Yeah, the only reason why I even want to ask is that fortress is still, you know,

02:50:35.820 --> 02:50:38.220
by most people here, especially non pro players that are on scrimmage today,

02:50:38.220 --> 02:50:40.820
it's a very new map. Small things can get missed.

02:50:40.820 --> 02:50:43.980
I myself have tried pending that rule many times and right until I realized,

02:50:43.980 --> 02:50:48.780
oh my god you can't actually do it. Second question, more about the attacking size actually,

02:50:48.780 --> 02:50:53.380
I'm conscious and fortress. It's still like today, a lot of fighting down to 50-50 gunfives,

02:50:53.380 --> 02:50:57.820
really aggressive gameplay which frees the questions of you guys, but you've lost a lot

02:50:57.820 --> 02:51:02.220
of those attacks. When you then slow down and recompose into step 1, step 2, step 3,

02:51:02.220 --> 02:51:06.060
you guys are pulling off flawless attacking rounds. Is this you guys kind of limit

02:51:06.060 --> 02:51:09.100
testing the ground on different play styles or is it you would have to call attack

02:51:09.100 --> 02:51:12.760
have them saying guys play correctly get it back together sharpen up what's the

02:51:12.760 --> 02:51:17.440
like there yeah I I think it's a bit of both to be honest I as you saw I called

02:51:17.440 --> 02:51:22.000
the the tech timeout on fortress I think it was four five we won the first round

02:51:22.000 --> 02:51:26.400
like I said we just one step two step three I I just told the boys just make

02:51:26.400 --> 02:51:29.840
it to execute that's all we need to do is just make it to execute because as

02:51:29.840 --> 02:51:31.840
soon as they make the execute they're gonna they're gonna fall to the

02:51:31.840 --> 02:51:35.280
gonna crumble which is what happened when we did now make it execute it was

02:51:35.280 --> 02:51:40.640
5v5s, we force punt, we'll get three picks, but then like you said, it will limit testing,

02:51:40.640 --> 02:51:44.360
let's say more aggro, we're going at the rack or bringing your blitz. They ratted,

02:51:44.360 --> 02:51:48.800
they got one kill, and then the discipline went out the window, which I guess it's hard.

02:51:48.800 --> 02:51:52.400
Obviously, I haven't worked with them a very long time. It is a very short time,

02:51:52.400 --> 02:51:55.200
we've been a team together, and we've gone straight into officials, but like,

02:51:55.200 --> 02:51:58.760
it's learning curves at the end of the day, something that they can take back now and

02:51:58.760 --> 02:52:03.360
be like, okay, I've seen that situation, obviously luckily we got the win today. So it's a

02:52:03.360 --> 02:52:08.640
a positive night. Regardless if you're on a loss, I think it's very good for you.

02:52:08.640 --> 02:52:12.960
So if you get the win today, congrats, even though it was the Nailbatter 87 and 87,

02:52:12.960 --> 02:52:16.160
but you're not done for the day, so I won't keep you too long, but I do want to pick you

02:52:16.160 --> 02:52:22.000
right a little bit. Rock LFO up next, a very important game to qualify for the lower bracket

02:52:22.000 --> 02:52:27.520
final. But of course, Rock LFO just eliminated team Anios, which is the team that set you

02:52:27.520 --> 02:52:31.280
down into that lower bracket. So how do you feel coming up against them in your match

02:52:31.280 --> 02:52:36.560
today. Yeah, I obviously have a lot of experience

02:52:36.560 --> 02:52:41.360
versing Rackalopo. Obviously on that last two straws for last season I think we

02:52:41.360 --> 02:52:45.600
lost them early on and I think we went back and then we burst them in play

02:52:45.600 --> 02:52:50.400
off in a B03 and we found a lot better. They have a very strong play style in

02:52:50.400 --> 02:52:54.080
terms of set plays and they like to do this, like to do that, like to do a lot of commotion on the map.

02:52:54.080 --> 02:52:58.440
I think we're very ready for. I'm honestly happy that any

02:52:58.440 --> 02:53:04.600
They are by far my biggest bogey team. I think we lost to them last year in Gauntlet and then I've lost to them again

02:53:04.920 --> 02:53:10.320
When I obviously when I played when in the LCTs we won, but I can't always play so

02:53:10.760 --> 02:53:13.860
No, I think I think it'll be I think it'll be great

02:53:13.860 --> 02:53:17.800
I think the boys are very ready. We've been working on after something we've been working on trying to like fingers

02:53:17.800 --> 02:53:20.560
It will get this creature one attacks, but it's step by step

02:53:20.560 --> 02:53:23.600
I can't expect to be the best team in the world within a month

02:53:23.600 --> 02:53:28.740
Yeah, you sell it you want to roll back the clockmate and stop back into the team

02:53:28.740 --> 02:53:35.680
But I'll let you in the team work out what you're gonna do for your upcoming game. Good luck against Rockefeller today. Easy. Thank you, boss

02:53:39.240 --> 02:53:43.480
It is yeah very insightful and yeah, I mean it's nice. He kind of cover his team

02:53:43.480 --> 02:53:46.120
It's like no we did know that you can't plan in

02:53:46.920 --> 02:53:47.880
bonus there

02:53:47.880 --> 02:53:50.240
But you know when she hits the fan

02:53:50.240 --> 02:53:53.900
It's very hard to stay on top of all your prep and everything that you've done to work out

02:53:54.200 --> 02:53:58.520
What should happen in the server come game day crazy first bo3?

02:53:58.520 --> 02:54:05.080
But of course up next in surprise taking on man LFO in the upper bracket final

02:54:05.360 --> 02:54:09.080
Stay tuned to see the best two teams in the region go head to head

02:55:50.240 --> 02:55:51.680
The kick goes cold, that would be devastating.

02:55:51.680 --> 02:55:53.920
The Grenadier goes through, that's the swing!

02:55:53.920 --> 02:55:56.320
Cyber and Bullet are able to get one a piece with the kick

02:55:56.320 --> 02:55:58.960
so far away and Canadian down upstairs.

02:55:58.960 --> 02:56:02.080
Lever, wow, that was special.

02:56:02.080 --> 02:56:04.160
It's a one, both of these three to hold

02:56:04.160 --> 02:56:05.600
and they're pushing from behind.

02:56:05.600 --> 02:56:08.480
He's found one, he's got to get the vertical as well.

02:56:08.480 --> 02:56:09.680
They get pulled off six,

02:56:09.680 --> 02:56:11.680
we're down to the last three or four seconds.

02:56:11.680 --> 02:56:14.120
Ryder's got a cover, he's held off.

02:56:14.120 --> 02:56:16.640
He's going to do it, and be a skill.

02:56:16.640 --> 02:56:18.640
Take the two off win.

02:56:18.640 --> 02:56:21.640
Both players spotted, but the Ranskin he mates externally.

02:56:21.640 --> 02:56:22.640
Oh!

02:56:22.640 --> 02:56:23.640
Oh!

02:56:23.640 --> 02:56:24.640
Oh!

02:56:24.640 --> 02:56:25.640
Oh!

02:56:25.640 --> 02:56:27.640
Got a little bit of the sort of information from the piece!

02:56:27.640 --> 02:56:28.640
He goes, did something!

02:56:30.640 --> 02:56:32.640
That is so Rans!

02:56:32.640 --> 02:56:38.640
They cement themselves as one of the greatest of all time!

02:56:38.640 --> 02:56:41.640
He's already get cooked alive all the way, but he's using the stem pistols!

02:56:41.640 --> 02:56:42.640
Look at this from the dark!

02:56:42.640 --> 02:56:43.640
Surely not!

02:56:43.640 --> 02:56:44.640
Brilliant!

02:56:44.640 --> 02:56:46.640
That's play of the year in my book.

02:56:46.640 --> 02:56:49.240
Place the game, hits the old body, doesn't go and catch it.

02:56:49.240 --> 02:56:49.740
There's the-

02:56:49.740 --> 02:56:50.740
Oh, he got chance!

02:56:50.740 --> 02:56:51.440
There's the dash!

02:56:51.440 --> 02:56:52.040
He doesn't have-

02:56:52.040 --> 02:56:53.440
Oh, he got solution!

02:56:53.440 --> 02:56:54.240
He's going back.

02:56:54.240 --> 02:56:55.840
He's not quite sure he-

02:56:55.840 --> 02:56:57.040
That's good how we go.

02:56:57.040 --> 02:56:58.240
A few seconds, stick it.

02:56:58.240 --> 02:56:59.440
Last will stick it.

02:57:00.740 --> 02:57:02.840
This is an angle that he might be able to test.

02:57:02.840 --> 02:57:05.540
No, unfortunately, he takes just a bit of damage here.

02:57:05.540 --> 02:57:06.740
A walk, I guess, to the second one.

02:57:06.740 --> 02:57:07.240
Eclipse though.

02:57:07.240 --> 02:57:08.740
Wilk head one, turning it into a 2v2.

02:57:08.740 --> 02:57:09.640
And I, they push in on the side.

02:57:09.640 --> 02:57:11.340
The bandit will lose out of this.

02:57:11.340 --> 02:57:13.740
Eclipse the last alive on the Ella.

02:57:13.740 --> 02:57:15.040
Spots the head and take that.

02:57:15.040 --> 02:57:15.840
Okay.

02:57:15.840 --> 02:57:17.240
The ace for Waka.

02:57:18.440 --> 02:57:21.200
He will down DC, Canadian positioning to pick up,

02:57:21.200 --> 02:57:23.040
but that's gonna result in a double base.

02:57:23.040 --> 02:57:25.720
The verticals that are in the round,

02:57:25.720 --> 02:57:28.120
Necrox the final defender against vertical,

02:57:28.120 --> 02:57:30.160
the ace, absolute domination.

02:57:31.160 --> 02:57:33.160
You'll believe it, Magic Michael.

02:57:33.160 --> 02:57:36.840
Team Waka does as they win the Mexico Major.

03:05:15.840 --> 03:05:29.720
They are the best region the team that this region has to offer almost got it almost but I just I've heard that bumpers

03:05:29.720 --> 03:05:36.840
So many times it's an unrained in my head and the best team that this region has to offer is about to play

03:05:36.840 --> 03:05:41.920
Up next it's our umbraga final thank you and of course we're gonna have enterprise in it

03:05:41.920 --> 03:05:43.920
They're going up against Matt Ella foe

03:05:44.120 --> 03:05:50.100
The winner of this qualifiers for the grand final the big thing here in OCE is winning that grand final

03:05:50.100 --> 03:05:54.640
Whoever does is going to make it through to the major from OCE

03:05:54.640 --> 03:05:58.040
But of course enterprise of a pretty solid opponent's Matt Ella foe

03:05:58.440 --> 03:06:01.460
These guys have been in the scene for quite some time now

03:06:01.460 --> 03:06:07.520
They've made only a few roster changes actually some of the fewest roster changes of any of the teams here in OCE

03:06:07.520 --> 03:06:13.520
coming into this stage the core of Pluto, Hansa, and Beers have been around for a long time.

03:06:13.520 --> 03:06:18.520
Sharky as well. Man, they have been really good and they've made pretty short work of this upper bracket.

03:06:18.520 --> 03:06:20.520
They haven't even dropped a single map.

03:06:20.520 --> 03:06:23.520
They've had a great time so far. That's for them certain.

03:06:23.520 --> 03:06:28.520
And I don't know, you see yourself that, you know, we're here in Ombrager, you know,

03:06:28.520 --> 03:06:34.520
you know, finally at Ombrager final, go into the Grand Final, go to the final.

03:06:34.520 --> 03:06:36.520
I'll break it in that final. Yeah

03:06:36.560 --> 03:06:41.600
We expect it easy to be here, but did you Persian expect man left on to the second team up here or someone else?

03:06:41.600 --> 03:06:46.500
Like what it was your take before this kickoff starts? I think yeah before kickoff. I think I had picked probably

03:06:47.280 --> 03:06:49.280
chiefs or

03:06:49.880 --> 03:06:52.840
Even Barbie boys to be honest who got first-hand advantage

03:06:53.360 --> 03:06:56.720
So yeah, big surprise to see Manila for going the distance

03:06:56.760 --> 03:07:03.560
Maybe even team any else as well considering the results that they've had now of course now Barbie boys and Annie also both eliminated

03:07:03.560 --> 03:07:10.320
ManLFO is kind of one of the slip-under-the-radar, really solid teams, exemplary teams.

03:07:10.320 --> 03:07:16.200
And for me, you know, I've been so impressed with the run that this team has had over the last couple of years.

03:07:16.200 --> 03:07:20.600
You know, as a mid-pack team that's challenged the top dogs, and it's players like Hunter that have made that happen.

03:07:20.600 --> 03:07:26.160
Hunter, the real OG, the kind of support player. He's notorious for being like the shield god.

03:07:26.160 --> 03:07:32.280
He's kind of like, in OCE, he's the closest we have to, like, a hungry that they have over in EU.

03:07:32.280 --> 03:07:37.880
But in terms of young up-and-coming players, it's elements that we really need to focus on.

03:07:37.880 --> 03:07:43.160
This guy's been in the scene for quite a long time, you know, way back in 2020, 2021,

03:07:43.160 --> 03:07:50.920
made his breakthrough into tier one with Overt, Kraken, and NQS, and he's had a couple of big games

03:07:50.920 --> 03:07:53.960
eventually making his way this year into Manila 5.

03:07:55.160 --> 03:07:59.800
Making CSP in a lot of different teams throughout his history, and that's not even every single one

03:07:59.800 --> 03:08:03.360
one of them, just one that was, I guess, worth mentioning and the ones that can fit here on

03:08:03.360 --> 03:08:05.040
the paper at least.

03:08:05.040 --> 03:08:09.240
And I mean, hopefully for him, this could be a longer stay in Manila Ful, hopefully getting

03:08:09.240 --> 03:08:13.480
an Orc of course with these guys at some point and having a more stable roster, because

03:08:13.480 --> 03:08:17.720
it's hard to find yourself and your footing as a player when you're always in a new

03:08:17.720 --> 03:08:20.160
team or in a team that makes a ton of changes.

03:08:20.160 --> 03:08:23.400
You know, you keep changing your roles, your operators, the strats, the callouts.

03:08:23.400 --> 03:08:27.480
It can be so hard to thrive in, but he's had a great time so far here and hopefully

03:08:27.480 --> 03:08:28.480
that continues.

03:08:28.480 --> 03:08:34.700
Yeah, of course, despite him being in the scene for a long time, his peak at the tier one of OZ is actually only seventh place.

03:08:34.700 --> 03:08:38.920
And that was three years ago. He achieved that back in the NQS days.

03:08:39.120 --> 03:08:47.280
It's been a while, but of course, the team that everyone talks about here in OZ, the best that this region has to offer its enterprise.

03:08:47.280 --> 03:08:52.880
And man, you take the EP that has been the best team in OZ for a year with Bapin and Tuhan.

03:08:52.880 --> 03:08:59.480
Fischo goes and retires you drop relays and player and you bring on the two best players that weren't on

03:08:59.520 --> 03:09:06.760
EP and Brenda and Chicks off from the cheese and you bring on Cairo who was the best player on Ludovica who's been around for a hell of a

03:09:06.760 --> 03:09:12.120
Long time like this is the definition of an OS super team like having to harm

03:09:12.760 --> 03:09:18.580
Brenda and Chicks are on the same team like this is three of the best teams OS has so three of the best players

03:09:18.580 --> 03:09:23.500
OZ has ever had when it comes to fragging and now we've got basically

03:09:23.980 --> 03:09:28.860
Five fraggers and then you've got Cairo who is a bit more of a creative player

03:09:28.860 --> 03:09:33.660
And you've got too hard who's been taking a lot more leadership roles. It creates a very dangerous combination

03:09:34.340 --> 03:09:39.580
I was a bit curious when we saw the stats there what they were gonna look like because when you have five star players

03:09:39.580 --> 03:09:45.500
Can Jigsaw still frag out? Well, I just looked at the numbers he can he was like 53 kills of things so far in this kickoff event

03:09:45.500 --> 03:09:51.140
He's absolutely still popping off. That's gonna be jigsaw. But like I said any individual player can do it

03:09:51.140 --> 03:09:53.140
It's a question of who's it gonna be?

03:09:53.140 --> 03:10:01.180
Yeah, for sure. Let's get into the videos and see what three maps will be playing today between EP and man LFO

03:10:01.500 --> 03:10:07.540
Of course, we've seen five different maps already from Enterprise across the five different maps that they have played

03:10:07.540 --> 03:10:12.820
They've actually played different maps for each one so far, which means that they have revealed they have a pretty deep

03:10:12.820 --> 03:10:18.780
map pool. We've only seen three maps out of man at LFO in contrast cafe man LFOs pick one

03:10:18.780 --> 03:10:25.780
we haven't seen from them as of yet, but EP 70 adios up. Then enterprise are gonna go pick

03:10:25.780 --> 03:10:30.100
bank a map that we also haven't seen out of man LFO and should we need it clubhouse about

03:10:30.100 --> 03:10:35.020
we also haven't seen out of man LFO. So this is really really exciting man LFO have really

03:10:35.020 --> 03:10:39.120
hidden their strats. Yeah, this can go one of two ways either they've been hiding

03:10:39.120 --> 03:10:44.640
strats and they are so well prepared, EP not going to have an idea of what's going to be happening

03:10:44.640 --> 03:10:49.680
or they're not prepared for these maps at all and they're going to get a run over but I'm curious

03:10:49.680 --> 03:10:54.320
to see because EP I mean they've been expecting the top dogs for this kickoff and they got a

03:10:54.320 --> 03:10:58.480
shores right here today that they can lock themselves into that grand final. Yeah for sure

03:10:58.480 --> 03:11:03.040
we're gonna dig into it right now it is Manila foes map pick first up and man they were

03:11:03.040 --> 03:11:08.680
ballsy taking Enterprise to Cafe a map that we don't enterprise like very much

03:11:08.680 --> 03:11:12.760
in fact the last something but it didn't even lose a goddamn round it is the

03:11:12.760 --> 03:11:18.200
Titans of OCE going up against the only team in Manila foe that hasn't yet

03:11:18.200 --> 03:11:23.680
dropped a map let's dig into it it's time to see what the goats of OCE have

03:11:23.680 --> 03:11:30.040
have to offer.

03:11:30.040 --> 03:11:35.960
Now when you're from my EP and the star players and the fracking capabilities, after speaking

03:11:35.960 --> 03:11:40.880
to Nate especially, right, seeing about the discipline for the set of cheats and having

03:11:40.880 --> 03:11:44.960
you know cheats for EP players kind of mixing back and forth and what not, I could be

03:11:44.960 --> 03:11:47.760
worried about discipline here when it comes to enterprise.

03:11:47.760 --> 03:11:52.960
You know they have three CFO game, three CFO round, are they gonna start making

03:11:52.960 --> 03:11:57.700
some silly placing game because I you know we've seen to one we've seen jiggy

03:11:57.700 --> 03:12:02.920
we've seen Cairo these are three people three players who can very easily ego

03:12:02.920 --> 03:12:07.040
challenge over swing and make a very winnable round and a little bit more

03:12:07.040 --> 03:12:11.400
turbulent but that's where look at players like your Brenda like your

03:12:11.400 --> 03:12:15.720
Bapin put to me can have a little bit of that more guys come on okay let's

03:12:15.720 --> 03:12:18.520
not swing this alone it's me together go three to one here we go and

03:12:18.520 --> 03:12:21.400
And hopefully that Rektos pushes a bit more coordinated

03:12:22.440 --> 03:12:25.040
Starting on a church sherry, not some that we see every single game

03:12:25.040 --> 03:12:27.400
And it's not even the strongest church sherry on paper

03:12:27.400 --> 03:12:29.560
It's actually gonna be the mining and dining bomb site

03:12:29.560 --> 03:12:35.640
It plays a bit more about the verticality, the plant denial, playing both the top floor and the bottom floor

03:12:35.640 --> 03:12:37.360
Kind of sandwiching in that bomb site

03:12:37.360 --> 03:12:41.040
And they can do that by playing poles on one floor, solos on the other

03:12:41.040 --> 03:12:43.400
And get a ton of different kinds of information

03:12:43.400 --> 03:12:45.880
And always pression those C4s underneath

03:12:45.880 --> 03:12:46.880
Yeah

03:12:46.880 --> 03:12:50.480
I love a little bit of an unorthodox bombsite twist.

03:12:50.480 --> 03:12:54.880
Look when you've got a date in the upper bracket with man LFO, you've got a wine and dine them.

03:12:54.880 --> 03:12:55.880
Got a wine and dine them.

03:12:55.880 --> 03:12:59.880
Got to take them to a little bit of a special place.

03:12:59.880 --> 03:13:00.880
So I like the idea.

03:13:00.880 --> 03:13:06.880
Now, the elephant in the room here, if you've been watching OZ this stage, you will have noticed who the hell are Mikasa and Eren.

03:13:06.880 --> 03:13:10.880
Well, unfortunately Tuhan and Jigsaw have decided to really mess with us.

03:13:10.880 --> 03:13:14.880
So Tuhan is playing on his account, which he's renamed to Eren.

03:13:14.880 --> 03:13:17.880
And Jigsaw has renamed his account to Mikasa.

03:13:17.880 --> 03:13:18.880
So...

03:13:18.880 --> 03:13:19.880
Yeah.

03:13:20.880 --> 03:13:21.880
There you go.

03:13:22.880 --> 03:13:24.880
Not confusing at all, by the way.

03:13:25.880 --> 03:13:26.880
Oh, a lot of killing happening.

03:13:26.880 --> 03:13:29.880
Whether 100 lemons take down a player each.

03:13:29.880 --> 03:13:32.880
All of them starting off very quickly here on Kaffe.

03:13:32.880 --> 03:13:37.880
And that, that often is hard to get in the building and get a bit of app control, but not for this one.

03:13:37.880 --> 03:13:39.880
And it's gonna need the bombsite a bit weaker.

03:13:39.880 --> 03:13:42.880
Like I said, you want to sandwich the bombsite in from all the floors together.

03:13:42.880 --> 03:13:47.440
Well, when you lose the entirety of top floor, you know, the top of that sandwich is gone now.

03:13:47.440 --> 03:13:54.160
Being inside getting pressured more and more and more, force another post to fall back into the bottom floor for a C4,

03:13:54.160 --> 03:14:00.160
or maybe not even be able to use it at all. Because if you stay here on the primary floor, there's very few C4s that can work.

03:14:03.760 --> 03:14:08.000
Big opening kill. Manelifer have a lot of control. The lion locks them in place.

03:14:08.920 --> 03:14:11.760
Elements in a good spot as well to cut this bomb site apart.

03:14:12.880 --> 03:14:33.880
Mechasa on for a bit of a flank. He's still got one impact to go. So much information gathering here on the defensive side and Mechasa actually does find a pick as well. Flanking from down below but with Hunter taking down Cairo, it's just up to these two brand new names on the Enterprise roster.

03:14:33.880 --> 03:14:39.080
Aaron with the shotgun but gets outplayed by Sharky Mikasa. 1v3.

03:14:40.960 --> 03:14:45.100
Doesn't have a lot of information. The last lion scan goes out. Good headshot on to Sharky.

03:14:45.700 --> 03:14:50.340
Doesn't get the bite, but he spills blood in the water. Mikasa being a damage on to Hunter.

03:14:51.040 --> 03:14:54.280
Beers and Hunter got to play this perfectly. One more smoke in pocket.

03:14:55.300 --> 03:14:58.200
These two man LFO players cannot afford to make any mistakes.

03:14:58.380 --> 03:15:01.680
And remember that as the soul is, Mikasa's got information here.

03:15:01.680 --> 03:15:06.160
If he starts to hear that plant, he can get his gadget out and know exactly where it is.

03:15:06.160 --> 03:15:09.460
Walks into the gridlock tracks for a brief moment.

03:15:09.460 --> 03:15:13.700
Pre-fire doesn't find its mark.

03:15:13.700 --> 03:15:16.660
30 seconds and a big swing.

03:15:16.660 --> 03:15:20.940
Don't give him a fight. We know how good this player is. He wants to go for the 4k here.

03:15:20.940 --> 03:15:23.820
And it looks like Manila Flore actually completely regrouping.

03:15:23.820 --> 03:15:27.540
They drop the diffuser in the bomb site. They're trying to outplay him.

03:15:27.540 --> 03:15:31.500
They're trying to play mind games with him, but I think he's reddit. He knows where one of them is.

03:15:31.500 --> 03:15:34.260
But Hansa snipes him in the long angle.

03:15:34.260 --> 03:15:37.620
Great work with that AR and Manila Fo.

03:15:37.620 --> 03:15:39.300
Get the first round.

03:15:39.300 --> 03:15:42.180
I mean, a very good try from Dixiel.

03:15:42.180 --> 03:15:45.900
But honestly, it's so well disciplined there for Manila Fo.

03:15:45.900 --> 03:15:49.260
They were so afraid, essentially, of throwing the round.

03:15:49.260 --> 03:15:50.700
And they were afraid in a good way.

03:15:50.700 --> 03:15:52.260
They completely reset it.

03:15:52.260 --> 03:15:54.300
They were trying to figure out, are we going to go for plant?

03:15:54.300 --> 03:15:55.220
Are we going to go for kill?

03:15:55.220 --> 03:15:56.500
Do we push them the same side?

03:15:56.500 --> 03:15:58.060
Do we push them two different angles?

03:15:58.060 --> 03:15:59.700
And it kept on rotating.

03:15:59.700 --> 03:16:08.000
And there is this kind of way of playing, you know, 2v1s for example, you kind of bleed out your opponent.

03:16:08.000 --> 03:16:14.700
Because when you're jigsaw and you get that first kill, Adrenaline is building and you're gonna be like, let's say in peak form.

03:16:14.700 --> 03:16:19.100
If you just like burn the guy out on time, you spend 30 seconds doing nothing,

03:16:19.100 --> 03:16:23.400
that Adrenaline starts to go away. That's when you're gonna be at your worst.

03:16:23.400 --> 03:16:28.600
And then you re-enable the aggression, you re-fight him back when he has a worse chance of winning.

03:16:28.600 --> 03:16:32.440
It's not always something that happens consciously from your opponent,

03:16:32.440 --> 03:16:35.000
but you can actually utilize that from a mental perspective,

03:16:35.000 --> 03:16:36.840
saying, hey, this guy's fired up right now.

03:16:36.840 --> 03:16:38.200
Let's just lead him on time.

03:16:38.200 --> 03:16:39.000
He already seconds.

03:16:39.000 --> 03:16:41.320
He's going to be out of it, and then we re-aggress.

03:16:41.320 --> 03:16:44.280
So Manila Fo is start off strong, strong start, strong finish.

03:16:44.280 --> 03:16:45.000
Take it for a strong.

03:16:46.840 --> 03:16:49.080
Look, Kafei is a hard map to attack.

03:16:49.080 --> 03:16:51.080
So the start was such a strong round,

03:16:51.080 --> 03:16:53.480
especially with an early two-player lead.

03:16:53.480 --> 03:16:55.160
Very good science here for Manila Fo.

03:16:55.160 --> 03:17:00.760
So, like I said, none of the three maps in this Vito have actually been played by man

03:17:00.760 --> 03:17:05.760
LFOs so far. They've only played Lea, Chalet and Consulate, and of course the three maps

03:17:05.760 --> 03:17:11.560
in the Vito Cafe, Bank and Clubhouse. We've seen Bank and Cafe from Enterprise. They

03:17:11.560 --> 03:17:19.520
won both times. Bapping on for a run on the top floor gets cut off well played

03:17:19.520 --> 03:17:28.020
by Pluto. Great usage of the drone as well to call information, enable that early pick

03:17:28.020 --> 03:17:37.960
and to bait Bapit into being in exposed position. See what goes out, doesn't find anything.

03:17:37.960 --> 03:17:41.700
Enterprise is seemingly running out of the building looking for something and Cairo does

03:17:41.700 --> 03:17:47.340
find it. Honda goes down, the only heart breach on the attack that is ranged at

03:17:47.340 --> 03:17:49.740
at least, did you have the can openers from the sense?

03:17:50.860 --> 03:17:53.140
But even just taking the gunfire to the minute,

03:17:53.140 --> 03:17:55.740
not playing too worried about the fallback,

03:17:55.740 --> 03:17:58.780
the bombs at the plant and now they want to fight them back first.

03:17:58.780 --> 03:18:01.500
They got the dining hatch open up, the can go for a hatch drop.

03:18:01.500 --> 03:18:02.680
There aren't so much pressure on the whole

03:18:02.680 --> 03:18:04.380
why is this repellent reading the bomb fight

03:18:04.380 --> 03:18:06.020
or greeting whom rather?

03:18:06.020 --> 03:18:07.060
Yeah, force the drop.

03:18:10.860 --> 03:18:13.300
I feel like this is a happy scenario here for men of her

03:18:13.300 --> 03:18:16.340
except for the fact that Kyra is still alive.

03:18:16.340 --> 03:18:18.940
I do need to deal with him quickly, ideally without losing a player.

03:18:18.940 --> 03:18:19.780
Brando on for a flank.

03:18:19.780 --> 03:18:21.900
Finds a double kill for Brando.

03:18:22.680 --> 03:18:27.820
Great usage of the yokais as well from Eren giving information constantly to these roamers.

03:18:27.820 --> 03:18:29.460
Pluto's the last one alive.

03:18:29.820 --> 03:18:32.500
Cairo down, but not out as of yet.

03:18:32.500 --> 03:18:35.540
This is very winnable now for Pluto if you can get that diffuser back again.

03:18:35.540 --> 03:18:39.700
It becomes a 1v2 as Brando gets back to side to support Eren.

03:18:41.380 --> 03:18:44.500
And I'm pretty confident here there's not going to be a revive indeed.

03:18:44.500 --> 03:18:45.700
Pluto finishes him off.

03:18:45.700 --> 03:18:51.700
You can now pick up a flashbang as well. Plenty of gadgets so you can scavenge on that roam.

03:18:51.700 --> 03:18:54.700
1v2. Extremely winnable.

03:18:54.700 --> 03:18:58.700
Also the red wall is opened up so there's a ton of different angles to work with.

03:18:58.700 --> 03:19:02.700
It jumps on in, risky angle, glorify, a pop down to a single point of health.

03:19:02.700 --> 03:19:03.700
Crossfire here.

03:19:03.700 --> 03:19:06.700
Crossfire, the red sprint, the watch is set.

03:19:06.700 --> 03:19:10.700
E.P. lock in their own first round, making it even 1 to 1.

03:19:10.700 --> 03:19:18.420
Still a very close round, but a great roam game there from Enterprise, a lot of confidence

03:19:18.420 --> 03:19:21.020
and I like the way they did it with information.

03:19:21.020 --> 03:19:26.540
Mu-Jam is to support that roam, critically the Echo drones as well, bit of an ego game

03:19:26.540 --> 03:19:31.420
there from EP, and another foe did not have the ingredients to execute their plan A because

03:19:31.420 --> 03:19:35.140
they didn't even get a chance to do so because EP took the fight to them first.

03:19:35.140 --> 03:19:38.860
It's the classic game of disruption.

03:19:38.860 --> 03:19:45.900
So I think this cafe is one of the few maps where we don't see defenders necessarily trying

03:19:45.900 --> 03:19:48.300
to disrupt the attackers that often.

03:19:48.300 --> 03:19:52.280
Often this plays out about, you know, piano and playing behind the asami and the castle

03:19:52.280 --> 03:19:53.940
and the utility.

03:19:53.940 --> 03:19:57.180
But Manila 4 has banned away both the asami and the castle like I mentioned and it's

03:19:57.180 --> 03:20:00.580
kind of forcing in surprise into a different playstyle.

03:20:00.580 --> 03:20:03.840
You cannot just play for piano control or free serve or playing in your corners.

03:20:03.840 --> 03:20:10.080
have to play much more proactive, play the vertically, speed force, go for runouts and

03:20:10.080 --> 03:20:14.080
again disrupt your opponent otherwise strategically you're not gonna have many ways to win this.

03:20:14.960 --> 03:20:18.880
And I think this if you're wondering why they're playing so aggressive it could just be a reason

03:20:18.880 --> 03:20:26.000
why. And we see here the doubling down intel both the Valkyrie and the pulse for speed force.

03:20:26.000 --> 03:20:29.680
It's very evident but the strat is here. You want the attackers to go in above

03:20:29.680 --> 03:20:31.680
Hey, let's see if I'm from below and that's it.

03:20:33.280 --> 03:20:34.480
I love it.

03:20:34.480 --> 03:20:36.480
We've got free info, I'm just defeated as well.

03:20:36.480 --> 03:20:38.480
And another thing I love is the mute.

03:20:38.480 --> 03:20:41.680
People underrate how good the mute is at just slowing down teams.

03:20:41.680 --> 03:20:46.080
Click that mute and immediately you're going to have a lot more people standing around droning

03:20:46.080 --> 03:20:49.680
because their drones are much slower to get through.

03:20:49.680 --> 03:20:51.680
So you spend a lot more time faffing about it.

03:20:51.680 --> 03:20:53.680
That happens just, found a kill on beers.

03:20:53.680 --> 03:20:55.680
Peeking out these piano windows, that's a big one.

03:20:55.680 --> 03:20:57.680
No more lyin'.

03:20:57.680 --> 03:20:59.680
Tons of info for Eren as well.

03:21:08.680 --> 03:21:10.680
Again, disruption is the name of the game.

03:21:11.680 --> 03:21:14.680
And with line going down, it does make life a little bit harder.

03:21:15.680 --> 03:21:16.680
Combine that with the Monty Ben.

03:21:17.680 --> 03:21:19.680
I would love a Monty right now if I was Manlifo.

03:21:20.680 --> 03:21:24.680
Just drop down that hatch, walk into the piano, play by the concrete area.

03:21:24.680 --> 03:21:28.400
area in big one out here from this nose there's no edge up at the door my god

03:21:28.400 --> 03:21:32.440
bullets around your braider it's a taste on Pluto

03:21:32.440 --> 03:21:35.680
couple bullets

03:21:35.680 --> 03:21:38.920
25 bullets by the way

03:21:38.920 --> 03:21:42.200
no big deal that's why you don't play the Rony because that would have been a

03:21:42.200 --> 03:21:45.520
different story would have run our bullets before you get the kill

03:21:45.520 --> 03:21:47.400
would not have been good

03:21:47.400 --> 03:21:51.800
look plato you can smack talk in the old chat when you're not dead how about that

03:21:51.800 --> 03:21:53.800
Hey, I think it was oh my god

03:21:54.600 --> 03:21:58.000
He dropped onto his face man. I'll be the skylight out. Oh

03:21:58.880 --> 03:22:01.720
What a new from Brenda see you later elements

03:22:01.960 --> 03:22:05.860
I've come up in the pre-show and he's achieved very little hunter 1v4

03:22:06.360 --> 03:22:09.920
Look, it's not gonna be a 7-0 for EP like it was in their previous match

03:22:09.920 --> 03:22:16.540
But certainly looking like it could be a dominant score line two rounds in a row. Yeah carving manila for a new one

03:22:16.540 --> 03:22:28.540
400. Here's the player, drops on over, gets double swung again. Good little bit of crossfire there from Enterprise across the map, always forcing numbers advantage.

03:22:28.540 --> 03:22:36.540
And it starts off with getting down that first player, taking out the Lion, and then after a run out onto the second.

03:22:36.540 --> 03:22:44.540
It really feels like the moment Enterprise get a one kill and they get like a small lead, they're just gonna run with the round because they do not slow down.

03:22:44.540 --> 03:22:49.100
down. It just means that men will have less bodies to counter with, but he'd be just keep

03:22:49.100 --> 03:22:51.420
this throwing himself at the enemies.

03:22:51.420 --> 03:23:00.060
I like the solar span though. Still the pulse and the Valkyrie are up. Even the Echo is

03:23:00.060 --> 03:23:01.500
up as well.

03:23:01.500 --> 03:23:06.620
25 forwards man.

03:23:06.620 --> 03:23:09.940
If I don't Pluto, don't even get to shoot back. Like was he weapon swapping? Was

03:23:09.940 --> 03:23:12.620
he reloading? Like he has so much time to fight back.

03:23:12.620 --> 03:23:17.060
If you just spam shift bro, you just like repel down to the bottom

03:23:19.820 --> 03:23:21.820
Yeah

03:23:30.660 --> 03:23:32.220
Nice to see

03:23:32.220 --> 03:23:38.200
Cute little strap that we see sometimes Bappin on the oryx has just sprinted into the bar the long bar

03:23:38.200 --> 03:23:43.200
and completely destroy it. This is a classic thing when RX came out people

03:23:43.200 --> 03:23:47.360
realize it if you just use the RX dash into things it breaks the hell out of

03:23:47.360 --> 03:23:54.200
stuff. Also when RX first came out, Kathy had this notorious, I don't know it's a

03:23:54.200 --> 03:23:57.760
block or whatever but half the patches that long barred this was like

03:23:57.760 --> 03:24:01.760
indestructible by shotguns and you made the tiniest holes and it would take

03:24:01.760 --> 03:24:05.800
so many bullets and so much time so when ours came out people realized

03:24:05.800 --> 03:24:09.300
During the patches where that disk is hard to break with a regular shotgun

03:24:09.380 --> 03:24:15.060
You generally would pick orics to make it break because it's such an important angle to generate to play

03:24:15.340 --> 03:24:20.040
Free certain ID for plan, etc. What's the skyline drop as well once they land?

03:24:20.300 --> 03:24:23.800
Who those hot breeze into the hallway window? He's got the first kill to clash

03:24:23.800 --> 03:24:28.180
It's my guy right here get the hell in there and mess some shit up

03:24:28.660 --> 03:24:31.260
Especially with all these bars destroyed by the orics

03:24:31.780 --> 03:24:34.420
Makes it so much easier to take fights with these anchors

03:24:34.420 --> 03:24:35.420
He's the laser.

03:24:35.420 --> 03:24:37.420
Puddo's keen for a little bit more.

03:24:37.420 --> 03:24:38.420
That's his teammate's laser.

03:24:38.420 --> 03:24:39.420
There's two lasers.

03:24:39.420 --> 03:24:41.660
Looks like it's a bit of a bait.

03:24:41.660 --> 03:24:42.660
Was there another laser?

03:24:42.660 --> 03:24:44.300
Man, I'm so sick of these lasers, dude.

03:24:44.300 --> 03:24:46.820
It's completely jupading all these players.

03:24:46.820 --> 03:24:50.380
Puddo gets stuck in a rotate hole and ends up losing his life to Brenda, who's 6-1,

03:24:50.380 --> 03:24:51.380
by the way.

03:24:51.380 --> 03:24:53.220
Mikasa finds one before he's being traded back.

03:24:53.220 --> 03:24:55.340
Brenda 1v3!

03:24:55.340 --> 03:24:56.580
Good luck, son.

03:24:56.580 --> 03:24:58.500
They know exactly where you are.

03:24:58.500 --> 03:25:02.820
And while you have a deployable shield, you don't have a lot of safe havens here.

03:25:02.820 --> 03:25:03.900
Manila foe.

03:25:03.900 --> 03:25:10.380
much useful. Four flashes, five flashes and drones to work with as well. They're watching for the position.

03:25:10.380 --> 03:25:10.860
Beautiful.

03:25:10.860 --> 03:25:13.980
Hunter shuts him down and it's a second round on the board for Man of the Phone.

03:25:14.540 --> 03:25:18.940
And again, soft scoot discipline in the 3v1. And that's generally where Man of the Phone,

03:25:18.940 --> 03:25:23.580
they are so good at just not giving any free gunfights and throwing those rounds and making

03:25:23.580 --> 03:25:28.060
it easier for enterprise. They get opening pick thanks to Pluto. So he's in the white

03:25:28.060 --> 03:25:33.580
hallway corridor window and he starts grappling in such hammered midair and it's just

03:25:33.580 --> 03:25:39.020
in there takes clash away in 90 in pixel and piano and just the round plays out

03:25:39.660 --> 03:25:43.900
Literally the entire team works off of that play but the important thing to note

03:25:44.380 --> 03:25:48.540
Manlyvo didn't all rush the bomb side because then you can lose their on the midi team

03:25:48.540 --> 03:25:55.020
They let Pluto make that initial play the moment he killed the clash that's when everybody else joined the battle

03:25:55.420 --> 03:25:58.060
So it's them saying hey guys, we're gonna make this play

03:25:58.700 --> 03:26:03.100
And based off the outcome, we're gonna do either this we're gonna do that

03:26:03.580 --> 03:26:05.580
If you get the kill, we'll push with you.

03:26:05.580 --> 03:26:10.080
If you would or die for nothing, you just play the round out like you got Spombi in his 4v5.

03:26:10.080 --> 03:26:13.580
You go hatches, you get them, you breach Piano, whatever, probably.

03:26:13.580 --> 03:26:18.080
So it's very important to note that Man of the Thold had kind of two strats in one,

03:26:18.080 --> 03:26:19.380
basing it off the outcome.

03:26:19.380 --> 03:26:23.080
And I love that if you're generating a more stable and consistent playstyle,

03:26:23.080 --> 03:26:26.080
and also show how much force I went into that round.

03:26:26.080 --> 03:26:36.080
If EP don't win this 4-2, is that a failure?

03:26:36.080 --> 03:26:38.760
Wait, so I come against me?

03:26:38.760 --> 03:26:41.760
If EP don't win this 4-2 split, is that a failure?

03:26:41.760 --> 03:26:44.520
Ah, well if they don't get 3-3, it's a failure.

03:26:44.520 --> 03:26:49.040
I think that with the Asami Castlebend and now Soldiers, which is targeting their playstyle,

03:26:49.040 --> 03:26:53.240
I do think it makes defense a lot more difficult than people give it credit for.

03:26:53.240 --> 03:26:57.140
With Siege X coming out last, you can now change the rappel on the stage windows.

03:26:57.140 --> 03:27:00.340
You can go from like the holier pellet to white steers for pellet.

03:27:00.340 --> 03:27:05.120
If you're utilizing these rappel angles, it makes it so hard to exist on defense, especially

03:27:05.120 --> 03:27:06.700
pairing with these upper defense.

03:27:06.700 --> 03:27:10.100
So I'd say 3-3 is the goal for Enterprise.

03:27:10.100 --> 03:27:13.500
And Man of the Fall being the weaker team in this matchup, they'll be happy with

03:27:13.500 --> 03:27:16.500
3-3 as well, I would say.

03:27:16.500 --> 03:27:20.500
Very sad point. Very sad point.

03:27:20.500 --> 03:27:30.500
Very operative heavy with this map, right? It's one of those where you can never play as Sami Kasl, My Jager and Shield.

03:27:30.500 --> 03:27:36.500
Or you can play 5C4s, you can play Ekko Maestro, like you can do so many different options setups

03:27:36.500 --> 03:27:38.500
based on the operative advanced and the play styles.

03:27:38.500 --> 03:27:40.500
Tower of the Zephyr is the first one.

03:27:40.500 --> 03:27:44.780
People speaking up for bells that south window on stage cleans them off

03:27:46.060 --> 03:27:50.680
It's the problem with this very fluid play style from AP manilapho on these with health by

03:27:51.220 --> 03:27:57.860
Maintaining superior positioning can pick this setup apart the C4s do not land so much information here

03:27:58.260 --> 03:28:01.340
Thanks to Mikasa on the Valkyrie

03:28:01.740 --> 03:28:05.980
Yellow pings can come out from back and while he's dead and enable more C4s enable

03:28:05.980 --> 03:28:12.880
Reaggression as well, but the attackers have their own fair share of info big double C4 from Mikasa on the Valkyrie

03:28:13.120 --> 03:28:18.780
Beers and elements completely out of it and Shaki has got to be asking himself some questions

03:28:18.780 --> 03:28:24.060
He hasn't yet dealt with these Valkyrie camps and he's picked the bloody IQ last C4 comes out

03:28:24.860 --> 03:28:26.860
4v2 now for Enterprise

03:28:27.220 --> 03:28:29.020
yeah, and

03:28:29.020 --> 03:28:33.460
It's gonna make a worse 4v1 just Shaki let that IQ you can sit there with your phone

03:28:33.460 --> 03:28:38.340
I'm going to go guys, my bad, I didn't check for the mossy and the Val'Kam and the poles and the pre-placed

03:28:38.340 --> 03:28:40.980
and he will check it now because he just want to die to it, right?

03:28:41.540 --> 03:28:46.300
The issue is my guy, the damage is done, getting the Val'Kam cleared out now, it's too late.

03:28:46.300 --> 03:28:50.700
You got 40 seconds, 4 enemies and so much map to cover.

03:28:51.820 --> 03:28:56.540
So I mean, what you can do now is you can check what they died to, where the Camerabos,

03:28:56.540 --> 03:29:00.660
because it's good to know for the future rounds if they play Valkyrie again for example.

03:29:01.060 --> 03:29:03.180
But this round is cool, there is no chance.

03:29:03.460 --> 03:29:10.460
Good round, man.

03:29:10.460 --> 03:29:13.460
It wasn't good enough.

03:29:13.460 --> 03:29:17.460
Bapham dying is actually not a half bad thing for Enterprise here.

03:29:17.460 --> 03:29:22.460
When you have so much observation tools, actually sometimes it's better to have a player dead to just sit them

03:29:22.460 --> 03:29:26.460
and not have to worry about being flanked. They can just be dead and be on camps.

03:29:26.460 --> 03:29:32.460
Mikasa finally finishes off the rounds and Enterprise go up three to two.

03:29:33.460 --> 03:29:41.100
One last round in the half and like you said, not a failure for EP, but it's still a chance for Mandela for the tied up.

03:29:41.680 --> 03:29:42.180
Yeah.

03:29:42.700 --> 03:29:47.300
I mean, if you are EP, of course, you're gonna see guys, we gotta go over the four or two, etc.

03:29:47.300 --> 03:29:51.660
But just my statistical point of view, I think I'll be perfectly happy with just the three.

03:29:51.660 --> 03:29:55.820
I expect Enterprise to have strong attacks as well, given their current play style.

03:29:57.140 --> 03:29:58.460
We'll see when that happens.

03:29:58.460 --> 03:30:00.540
First, you gotta get this final round in the half done.

03:30:00.540 --> 03:30:05.340
They're gonna go to the tertiary of reading and library. They're gonna bring out the clash once more

03:30:06.500 --> 03:30:12.380
And if they don't get rushed this upstairs holds should be more playable. I am a little bit surprised

03:30:12.900 --> 03:30:17.440
Okay on one side. I'm not surprised at all. I'm not saying I'm very surprised. No mirror

03:30:17.780 --> 03:30:21.500
By the way, my mirror is so strong for every single bombsite

03:30:21.500 --> 03:30:25.980
It may be easy to get you one downstairs, but it doesn't suit in your prices play style

03:30:25.980 --> 03:30:29.660
We always speak about this UNI games when we cast sometimes, when the mirror is in play.

03:30:29.660 --> 03:30:33.260
Playing the mirrors is a great operator, right? You play behind it.

03:30:33.260 --> 03:30:39.020
But you're also kind of limiting yourself at a way you can play, because if you have two mirror windows,

03:30:39.020 --> 03:30:42.060
surely you have to play behind each one of them. And if you're the attacker,

03:30:42.060 --> 03:30:45.020
you're also expecting a defender behind each of those mirror windows.

03:30:45.020 --> 03:30:47.340
If you're in surprise, that means you can move around less,

03:30:47.340 --> 03:30:49.660
because now you start behind that mirror window itself.

03:30:49.660 --> 03:30:52.780
By playing the clash, it's like a movable mirror, you can walk around.

03:30:52.780 --> 03:30:57.020
By not playing the mirror at all, all defenders can move around freely as they want.

03:31:22.780 --> 03:31:26.780
I like this from Manila Foe, here's a bit of gusto, a bit of bravery.

03:31:26.780 --> 03:31:30.780
Activate the Adrenal Surge from the Finka and get the applets in there.

03:31:30.780 --> 03:31:35.780
Wow, tries to go for a bit of a wallbang, cheeky, nice Nitro Cell for Sharky.

03:31:35.780 --> 03:31:38.380
Takes him down very low on HP.

03:31:38.380 --> 03:31:42.780
Eren now brings out the Reaper. Looks to try and find the fight.

03:31:44.580 --> 03:31:47.780
Cairo back onto the SMG as well.

03:31:47.780 --> 03:31:50.780
And this rush is put to an end for now.

03:31:52.780 --> 03:31:57.280
So I've got the Kyro though.

03:31:57.280 --> 03:32:01.180
As long as Clash is here, all that's good in the world.

03:32:01.180 --> 03:32:06.020
And Shaggy being so unhealth means that he can easily get shoved in his toes or shoulder

03:32:06.020 --> 03:32:07.020
and then that'll be that.

03:32:07.020 --> 03:32:11.080
Now we're forced to go for a run out on the Clash.

03:32:11.080 --> 03:32:12.580
Actually works out just fine.

03:32:12.580 --> 03:32:14.580
There's the Lion gone.

03:32:14.580 --> 03:32:16.580
Enabling more movement from the defenders.

03:32:16.580 --> 03:32:17.580
Oh man!

03:32:17.580 --> 03:32:18.580
Mind the animals.

03:32:18.580 --> 03:32:19.580
It's being lulled.

03:32:19.580 --> 03:32:20.580
The toes!

03:32:20.580 --> 03:32:21.580
They're exposed.

03:32:21.580 --> 03:32:33.580
Oh insane. What a way to throw it away from an LFO enterprise just holding on to their positions, isolating the fights, taking down that Blitz meant everything.

03:32:33.580 --> 03:32:41.580
Now it's up to beers to try and cover. Well, Elements forces that kit down. Good info on to Brenda's position. Good reposition as well.

03:32:41.580 --> 03:32:48.580
Bit of a boost, but that finger boost makes a hell of a lot of sound. Doesn't matter though because Brenda wins or doesn't win his fight anyway.

03:32:48.580 --> 03:32:52.020
Anyway, Kaira now going for a big flank, 1v2.

03:32:52.900 --> 03:32:57.780
He knows exactly where B is, but I think Manila Foe knows the position as well.

03:32:58.060 --> 03:32:59.820
Kaira on the clash can't get it done.

03:32:59.820 --> 03:33:04.140
Manila Foe tie up the scoreline as we move into the second half.

03:33:18.580 --> 03:33:21.580
That fate is patient

03:33:21.580 --> 03:33:26.580
Go right away, get it out of your system

03:33:26.580 --> 03:33:28.580
Come back when you're older

03:33:28.580 --> 03:33:33.580
Go find a place where you can't be the victim

03:33:33.580 --> 03:33:36.580
And come back when you're older

03:33:36.580 --> 03:33:39.580
Go catch the storm

03:33:39.580 --> 03:33:43.580
Within your broken bones

03:33:43.580 --> 03:33:52.300
and be wild, wild, wild, wild, wild, wild, wild

03:34:43.580 --> 03:34:47.740
And you feel that this is your beginning

03:34:47.740 --> 03:34:50.940
Oh, God, let us pray

03:34:50.940 --> 03:34:55.340
But it's okay, there's good in Jesus

03:34:55.340 --> 03:35:00.380
I'm going right away, make it out of your system

03:35:00.380 --> 03:35:02.940
Come back when you're older

03:35:02.940 --> 03:35:07.820
Go find a place where you can't be the victim

03:35:07.820 --> 03:35:10.460
And come back when you're older

03:35:10.460 --> 03:35:14.460
I'm going to throw it back on.

03:35:14.460 --> 03:35:17.460
I'm going to have a chance to talk to their coach with Sali there.

03:35:17.460 --> 03:35:21.460
The coach from Manila Foe getting in on the action.

03:35:21.460 --> 03:35:26.460
Sali is a bit of an OG as well. He's been working with Hansa for what seems like an age now.

03:35:26.460 --> 03:35:31.460
I remember back in the day I first knew Sali because he, I think it was,

03:35:31.460 --> 03:35:34.460
he was with the university team way back in the day.

03:35:34.460 --> 03:35:37.460
We've got a little bit of a university scene here in Australia.

03:35:37.460 --> 03:35:43.180
I know a lot of them, yeah, we don't really call it college here in Australia. I don't know. It's just a

03:35:43.980 --> 03:35:48.260
Dialect there. I know in America. They love they love calling it college. They love collegiate

03:35:49.220 --> 03:35:52.940
But I like the word collegiate. I think it's pretty cool. Yeah

03:35:53.460 --> 03:35:57.100
Yeah, I like that. Well, I play collegiate. I don't know what that is that makes sense

03:35:57.260 --> 03:36:02.100
Yeah, yeah, I guess I mean it's kind of a fancy word sounds a bit French, you know, okay

03:36:02.380 --> 03:36:04.380
You know one of my favorite words, thank you

03:36:04.380 --> 03:36:09.240
Which one what which one?

03:36:09.240 --> 03:36:10.240
Hegelit.

03:36:10.240 --> 03:36:11.240
What?

03:36:11.240 --> 03:36:12.240
Hegelit.

03:36:12.240 --> 03:36:13.240
Hegelit.

03:36:13.240 --> 03:36:14.240
Oh, Hegelit.

03:36:14.240 --> 03:36:15.240
Oh, Hegelit.

03:36:15.240 --> 03:36:17.960
Oh, I thought he was a slang in Australia.

03:36:17.960 --> 03:36:21.320
No, no, no, it's Danish.

03:36:21.320 --> 03:36:27.200
So you gotta use the quote on quote correct way of using the word, okay?

03:36:27.200 --> 03:36:28.200
How do I?

03:36:28.200 --> 03:36:29.200
Yeah, okay.

03:36:29.200 --> 03:36:33.000
So Hegelit is actually, it's like a specific version.

03:36:33.000 --> 03:36:37.480
Okay, so wait, what's the difference in hüge and hüge-lit?

03:36:37.480 --> 03:36:42.680
So, okay, hüge is like, something that's been termed internationally as like a thing.

03:36:42.680 --> 03:36:48.480
Like, this is hüge, it's like this nice, cozy, like, vibe thing, okay?

03:36:48.480 --> 03:36:49.480
Yes, yeah.

03:36:49.480 --> 03:36:51.840
Hüge-lit is specific.

03:36:51.840 --> 03:36:56.360
So, oh, this specific instance was hüge-lit.

03:36:56.360 --> 03:37:01.080
So it's more like it's saying this specific niche is this, saying hüge is like a general

03:37:01.080 --> 03:37:02.080
term.

03:37:02.080 --> 03:37:09.080
Could I say like, oh, last night I was killed up by the fire reading my book, having a hot chocolate, and it was very Hugelit.

03:37:09.580 --> 03:37:12.080
Yeah, yeah, exactly. So it's a specific.

03:37:12.080 --> 03:37:15.080
Well, last night was Super Hugelit.

03:37:15.080 --> 03:37:21.080
I also didn't say Super Hugelit, but it's like Hugis more general coin term, and Hugelit is a specific thing.

03:37:21.080 --> 03:37:24.080
When are we going back to Denmark for a major, man? Take me back.

03:37:24.080 --> 03:37:27.080
Probably never, because about four and a half people showed up.

03:37:27.080 --> 03:37:38.520
Yeah, I live on the second floor of an apartment. I don't have a yard. Oh, we can find a field somewhere plenty of fields around my town

03:37:39.280 --> 03:37:43.240
Some cows and more some sheeps. Oh, you will have a great audience then

03:37:45.040 --> 03:37:48.360
Yeah, actually rock up in numbers

03:37:49.040 --> 03:37:53.400
Just like this bakery tag with four people three in the door one of the window bits goes in since off the wall

03:37:53.400 --> 03:37:55.400
Oh, here they come!

03:37:55.400 --> 03:37:57.400
Oh, here he goes! But Elements has got him!

03:37:57.400 --> 03:37:59.400
Aaron though, good for a trade,

03:37:59.400 --> 03:38:01.400
and Beers gets him back again!

03:38:01.400 --> 03:38:03.400
This Ufiestan killed the Blitz!

03:38:04.400 --> 03:38:05.400
What?

03:38:05.400 --> 03:38:06.400
It wasn't an Elamine!

03:38:06.400 --> 03:38:07.400
This Ufiet the Aruni...

03:38:07.400 --> 03:38:08.400
Oh my...

03:38:08.400 --> 03:38:09.400
No, really?

03:38:09.400 --> 03:38:10.400
That is...

03:38:10.400 --> 03:38:13.400
That Ufiestan the Aruni, but has an AoE explosion,

03:38:13.400 --> 03:38:14.400
so it hit the Blitz as well!

03:38:14.400 --> 03:38:16.400
Ah, that is a rookie mistake there.

03:38:16.400 --> 03:38:19.400
Ironically, the concussion from Brenda

03:38:19.400 --> 03:38:22.400
probably didn't have much effect on Elements whatsoever,

03:38:22.400 --> 03:38:25.400
but absolutely sold Cairo on the Blitz.

03:38:25.900 --> 03:38:27.400
That's a rough monkey.

03:38:27.400 --> 03:38:31.400
Round for Enterprise, and Manila Fo will easily lap it up.

03:38:31.400 --> 03:38:35.400
They got a lot of things to say about that one. Big laugh from bees.

03:38:35.400 --> 03:38:38.400
Big laugh from Elements' forehead as well.

03:38:38.400 --> 03:38:43.400
I think Sharky just realized these teammates told him what happened, because he was dying laughing.

03:38:43.400 --> 03:38:49.400
At first I thought, why would there be an Ella mine that deep in Bakery? That makes no sense.

03:38:49.400 --> 03:38:54.600
I checked the operators, there's ToElla, and I go, oh, oh, I know what happened now.

03:38:55.320 --> 03:39:00.760
So yeah, the Sophia stun will only activate immediately with impact when a defender or an

03:39:00.760 --> 03:39:04.920
enemy is nearby. Otherwise there's kind of a fuss around him when the enemy should blow up.

03:39:04.920 --> 03:39:09.880
But while only the enemies can trigger it, it does share the same effect as like an

03:39:09.880 --> 03:39:15.160
element where it has a radius of explosion. And right before the blitz was going to

03:39:15.160 --> 03:39:21.960
Hit the flash, they got Garp Rogan stunned, can't use the gachet and therefore died.

03:39:22.600 --> 03:39:26.680
Disaster. And that kind of shocks the entire round, unfortunately.

03:39:26.680 --> 03:39:33.160
Well you rush, what was the purpose of the Zephia? Because she's very much out of meta now being a

03:39:33.160 --> 03:39:38.280
slow operator, she doesn't really bring a lot more utility than a lot of other counterparts.

03:39:38.920 --> 03:39:43.720
Like you typically use a capitol for that position. What was the thought process behind

03:39:43.720 --> 03:39:49.400
bringing the Zofta because all that did was sell the Blitz. So Sophia is essentially just

03:39:49.400 --> 03:39:54.040
ash with more utility right? Like you can you can both stun and you can use self-destruction

03:39:54.680 --> 03:39:58.760
you can bring half beach for example canisters on the upgrade as well right? I think that these

03:39:58.760 --> 03:40:03.400
ones are like mentally completely annihilate the person in bakery but they just miss time to

03:40:03.400 --> 03:40:07.960
stun because why wouldn't stun? He's gonna jump out by the way surely oh my god um why wouldn't

03:40:07.960 --> 03:40:11.480
you stun the guy behind the desk? It makes perfect sense you can't see you can't hear he's

03:40:11.480 --> 03:40:16.360
seen him completely obliterated but unfortunately missed time to with the blitz push in and

03:40:16.360 --> 03:40:19.720
therefore to team kill instead. Oh you're right like you could have played capital,

03:40:19.720 --> 03:40:25.640
you could have played a lot of different operators for that specific niche so I'm not sure if they

03:40:25.640 --> 03:40:30.040
had any other intent than just like rushing by suffying open the door and then stunning right

03:40:30.040 --> 03:40:40.680
after. He ran earlier. Yeah I'm really surprised Hunter hasn't so far maybe he'll go for it

03:40:40.680 --> 03:40:45.600
So nice nitro self-rampage perhaps just waiting for a call up from his teammates and know that he's within range

03:40:45.600 --> 03:40:50.360
Because obviously this shotgun is good you absolutely nothing against Brenda when he's this far away

03:40:51.120 --> 03:40:55.580
So the pearls on the the cocktail window. I think Hunter would probably find it

03:40:57.520 --> 03:41:01.500
Thing is but then the captain shotgun if you're not gonna jump out this window

03:41:01.500 --> 03:41:05.160
There really aren't that many great gunfights for you to take later on

03:41:05.160 --> 03:41:09.360
So that's why he's still gonna do this like this is literally his role at the minute

03:41:09.360 --> 03:41:14.800
Now, he can play around any corner, playing by a door, but he needs the attackers to push

03:41:14.800 --> 03:41:15.800
into him.

03:41:15.800 --> 03:41:20.800
Like he said, with that shotgun limited range, so if they pick up on it vertically here and

03:41:20.800 --> 03:41:24.840
break open the entire bomb site, Hunter is just going to be a pistol secondary.

03:41:24.840 --> 03:41:28.440
He's shotgun will not do anything this round if they can do that, but they only have second

03:41:28.440 --> 03:41:32.160
shotguns to break open the floor with both the groom and the gridlock.

03:41:32.160 --> 03:41:36.160
So they wish they had a ram right about now.

03:41:36.160 --> 03:41:42.480
whether to a sledge or breaching charges anything right also what's the fact

03:41:42.480 --> 03:41:46.000
you're doing this round like I what is this operator doing I don't actually

03:41:46.000 --> 03:41:48.880
know good question I guess it could be looking for

03:41:48.880 --> 03:41:54.120
Valkrams or looking for the new mozipests could even find the cap can

03:41:54.120 --> 03:41:59.840
traps yeah I think the error though take me on the dmr it's the best weapon

03:41:59.840 --> 03:42:05.120
that's man on the third rocks the table you're still doing this shotgun has

03:42:05.120 --> 03:42:11.120
been going at it for the last 60 seconds and they've fairly broken the floor but they're doing it

03:42:11.760 --> 03:42:17.200
and now they can drop down the pillar hold the bird they got pillar flank and brown by brendo

03:42:17.200 --> 03:42:20.480
as long as the vertical hold is successful they can actually go for a really safe plant

03:42:21.120 --> 03:42:27.280
genuinely oh man brendo almost with that but sharky goes down and you're right there might be

03:42:27.280 --> 03:42:32.400
a plant opportunity now except for back and falling yeah it doesn't matter that hunter's running shotgun

03:42:32.400 --> 03:42:36.040
because he'll do damage with the pistol regardless the PMM packs a serious punch

03:42:36.480 --> 03:42:41.180
Brings out the shoddy Pluto for a blank. I think this is gonna be around for man LFO

03:42:41.580 --> 03:42:44.920
Mikasa the last one standing the plan has not been confirmed

03:42:45.440 --> 03:42:51.780
Had it been it might have been possible, but in the 1v1 Mikasa cannot get the job done and man LFO

03:42:51.780 --> 03:42:53.780
retake the lead. Oh

03:42:53.980 --> 03:42:58.640
Very small things there go in the wrong way and honestly when it comes down to the fine details

03:42:58.640 --> 03:43:05.920
Pluto getting that pistol kill to make the attacks of one less person makes a huge difference because mind you

03:43:06.080 --> 03:43:12.380
Brenda was watching the pillar flank and the brown stairs and they had two people in the bombsite door and the fourth guy was watching

03:43:12.380 --> 03:43:16.580
They've got a call at sea for the bombsite push when they lose the first player either

03:43:16.640 --> 03:43:21.640
You surrender the flanking pillar slash brown stairs Brenda's position or you sacrifice the bird

03:43:21.900 --> 03:43:26.740
But sacrifice in the bird is not an option because if the defenders retake watch this upstairs now

03:43:26.740 --> 03:43:29.340
Now they see the planter vertically, you guarantee you lose the round.

03:43:29.340 --> 03:43:34.580
So they have to let go of the flank by rotating over Brando to that door, replace the player

03:43:34.580 --> 03:43:38.540
who died and then again Man in the Fall, great discipline, great foresight.

03:43:38.540 --> 03:43:43.340
They recognize they cannot cover the bomb site and the flank at the same time with

03:43:43.340 --> 03:43:44.740
only two people.

03:43:44.740 --> 03:43:48.180
So therefore, they get a punish and they get a kill.

03:43:48.180 --> 03:43:51.220
And now they're playing Cavera, hiding in piano.

03:43:51.220 --> 03:43:53.660
Man in the Fall, now playing Standard Siege.

03:43:53.660 --> 03:43:55.740
And it's working really well for them.

03:43:55.740 --> 03:44:01.260
Yeah, I mean two rounds up on a map where Enterprise set them away.

03:44:01.260 --> 03:44:02.260
They can afford it.

03:44:02.260 --> 03:44:04.260
Their last opponent, yeah, they can afford it.

03:44:04.260 --> 03:44:09.660
Now they're playing the Cav, like this is just utterly insane for a man illiterate.

03:44:09.660 --> 03:44:12.940
Thankfully for E.P. we're running a Dockabee.

03:44:12.940 --> 03:44:17.900
I think Hunter's hoping that someone's going to try and solo into Bake here.

03:44:17.900 --> 03:44:21.740
Don't think so based on the spawns at the moment.

03:44:25.740 --> 03:44:32.020
So, if Hunter gets an interrogation, that's probably gonna be the entire round done, but

03:44:32.020 --> 03:44:38.860
he's relying on somebody solo-entering all the way downstairs, and he can hunt them on

03:44:38.860 --> 03:44:40.900
like the wide, the red, the brown staircase.

03:44:40.900 --> 03:44:45.460
The issue is, if EP go for a top 4 rappel attack, they're not gonna be near the cavera

03:44:45.460 --> 03:44:49.460
at all, and then interrogation's never gonna happen inside, you know, piano, cigar,

03:44:49.460 --> 03:44:51.820
it's just not gonna be possible.

03:44:51.820 --> 03:44:56.940
So, if Hunter is lucky here, Bookie might just walk on in, and it could be a Rastly.

03:44:56.940 --> 03:44:58.440
He's making his way.

03:44:58.440 --> 03:45:05.020
Yeah, because I want to solo up white, I believe, but Norman is still outside.

03:45:05.020 --> 03:45:15.380
The token is the perfect counter to the cav.

03:45:15.380 --> 03:45:16.380
Slow and steady.

03:45:16.380 --> 03:45:18.780
He's repositioned for it, look at this.

03:45:18.780 --> 03:45:19.780
He's so keen.

03:45:19.780 --> 03:45:21.780
Elements is trying to bait in here.

03:45:21.780 --> 03:45:25.580
I like the way that Manila 4 are playing this, very cheeky here.

03:45:26.180 --> 03:45:28.980
Even if Elements dies, it's worth it.

03:45:29.580 --> 03:45:30.480
Absolutely.

03:45:31.180 --> 03:45:34.180
Brenda though, takes down beers, so no more a rune.

03:45:35.080 --> 03:45:36.380
Mikasa is watching.

03:45:36.380 --> 03:45:38.680
He's seemingly aware of a potential flank.

03:45:38.680 --> 03:45:40.880
He doesn't know, but he's got a suspicion.

03:45:41.180 --> 03:45:42.380
I don't think there's a drone.

03:45:42.880 --> 03:45:44.680
You can see Hunter keeps checking around.

03:45:44.680 --> 03:45:47.080
Is there a drone on me, or is this just game sense?

03:45:47.980 --> 03:45:50.780
Got to bite his time here, doesn't need to make a move too soon.

03:45:51.780 --> 03:45:55.500
It's awkward, right?

03:45:55.500 --> 03:45:58.900
Because mind you, the other defenders are three versus four elsewhere.

03:45:58.900 --> 03:46:01.580
They're trading one-for-one here below bottom right.

03:46:01.580 --> 03:46:05.580
But because Interpreter already had a pick, Mikasa can wait for as long as he wants.

03:46:05.580 --> 03:46:08.740
He has a global gadget in the book that we call, he can push it through my staircase

03:46:08.740 --> 03:46:11.000
to help the bumps I take later on.

03:46:11.000 --> 03:46:14.580
It's kind of hunter-mentalifold that are suffering the most in the scenario because

03:46:14.580 --> 03:46:15.580
of that.

03:46:15.580 --> 03:46:17.820
Had it been reverse-mentalifold, we'd have man advantage.

03:46:17.820 --> 03:46:20.020
It's so much better for defenders.

03:46:20.020 --> 03:46:25.300
E.P. can just continue playing slow and steady.

03:46:25.300 --> 03:46:26.300
Tear off the vert.

03:46:26.300 --> 03:46:30.780
You look at the ops that have been brought, they've got Sledge, they've got Ramm, what's

03:46:30.780 --> 03:46:34.580
more they got Baphen on the braver as well to tear away at info on the site.

03:46:34.580 --> 03:46:37.780
I think they've now spotted Hunter.

03:46:37.780 --> 03:46:40.860
Know that there's a cap on the board and that tells you a lot, Aaron will take

03:46:40.860 --> 03:46:41.860
him down.

03:46:41.860 --> 03:46:43.300
It's just shark in elements left.

03:46:43.300 --> 03:46:47.700
It looks like Manila foes, rain of terror might be at an end but there's not a lot

03:46:47.700 --> 03:46:48.700
of time on the clock here.

03:46:48.700 --> 03:46:53.660
So big chance for Sharky, almost to go big couple of bullets though wasted by Sharky

03:46:53.660 --> 03:46:58.860
That means they know exactly where he is a flawless close to the round for EP one

03:46:59.420 --> 03:47:02.580
Trailing now behind Manila foe one more

03:47:03.260 --> 03:47:05.020
To try and even it up

03:47:05.020 --> 03:47:08.940
And so much more solid than the previous round right it is giving

03:47:09.500 --> 03:47:15.180
It's getting cheese vibes where somebody has a guy's to spray properly step one step two step three

03:47:15.180 --> 03:47:20.940
counted down, execute together and just win it. It's again a matter of maybe

03:47:20.940 --> 03:47:24.900
competition. When you can just win the majority of your games and your rounds

03:47:24.900 --> 03:47:29.660
of individual skill and just running over your opponent, there is gonna be an

03:47:29.660 --> 03:47:33.060
area where you start slacking a little bit because you just used to play in this

03:47:33.060 --> 03:47:37.740
way. Man in the football called attack time-up despite being a one round up,

03:47:37.740 --> 03:47:41.500
maybe discussing what style they should go for. Should it be the pocket

03:47:41.500 --> 03:47:46.100
strats risky plays should you play for the verticality to see for should the video utility

03:47:46.420 --> 03:47:51.180
They need to conjure up two more rounds to take this in regulation and that's quite realistic

03:47:51.420 --> 03:47:55.060
There's the throwback makes the magnet himself from the good old finale days

03:47:56.700 --> 03:47:59.620
New coach for enterprise making a return

03:48:00.300 --> 03:48:06.540
Did you manage to bump into mag at the apex major qualifier when you came down to Melbourne because he was there actually

03:48:06.540 --> 03:48:10.440
Working as one of the admins. Yeah a couple times or so. I've been to Japan

03:48:10.860 --> 03:48:17.380
Twice in the last what two three years three years and I've been to Australia every single time. He's there

03:48:17.380 --> 03:48:21.220
He just shows up like I went to Japan for a dream act. He was there

03:48:21.660 --> 03:48:27.620
We're not together one night and then obviously he was working in Australia as an as an admin. I believe right

03:48:29.100 --> 03:48:32.360
So a bunch of them there and it's fun seeing him every now and again

03:48:32.360 --> 03:48:38.860
I also speak to a diesel even out again too. He pays a couple of different games from steam that I also play

03:48:38.860 --> 03:48:41.360
So he'll give me the oh, yeah, you clean the skimmer now. What do you think about it?

03:48:42.980 --> 03:48:44.980
So, yeah

03:48:45.020 --> 03:48:45.940
I love that guys

03:48:45.940 --> 03:48:52.220
I mean I spend so much time with Mac and this little back in back in my playing days because we scream fanatic more than anybody else

03:48:52.220 --> 03:48:55.280
I also I think no a rango and fanatic

03:48:55.280 --> 03:49:00.460
We're about to most scream teams when we boot camp internationally because they would also be there

03:49:00.460 --> 03:49:07.460
And when we're playing, you know, a major, for example, there for like two weeks, we don't want to scrim the best in the UNNA because like they're, they're our competition.

03:49:07.460 --> 03:49:13.460
We can scrim fag in the Rangoo every single day because they're probably not going to make it as far to where the point what matters.

03:49:13.460 --> 03:49:16.460
So it's been a lot of time together in the server.

03:49:17.460 --> 03:49:28.460
Very much departure from the old support staff, FIIP, I mean, obviously Mingo, but let's not forget as well, uh, Fisher guy kind of, he was an active player,

03:49:28.460 --> 03:49:36.460
but he functioned very much as a bit of a support staff as well because of how much he contributed to the prep for that team.

03:49:36.460 --> 03:49:41.460
So, it's interesting to know what it's like with Mag after he wasn't in the scene for a while.

03:49:41.460 --> 03:49:44.460
But for Man Alpha, it was their tactical timeout. They had a chance to talk to Sali.

03:49:48.460 --> 03:49:55.460
And now they just need to try and throw two curveballs at E.P.'s weight with two more defences in this half and win the round.

03:49:58.460 --> 03:50:04.060
There's so many C4 players from both these two teams on their own defense.

03:50:04.060 --> 03:50:08.060
Meanwhile, talking about explosions, the fuse making his appearance.

03:50:08.060 --> 03:50:10.060
It's not everything that we see that.

03:50:10.060 --> 03:50:14.660
But historically, this is one of the master fuse that I played the most.

03:50:14.660 --> 03:50:19.160
If you go far enough back in the history books, you use the fuse plus the charge

03:50:19.160 --> 03:50:23.260
while executing of the utility back when much was commonly played.

03:50:23.260 --> 03:50:25.560
Also, of course, you got a shield and fuse.

03:50:25.560 --> 03:50:30.600
can now have self-destruction, heart destruction, and a shield to go for a plan. It's a very,

03:50:30.600 --> 03:50:35.720
very versatile operator for vertical bomb sites. Now, the goal is necessarily to get a kill with

03:50:35.720 --> 03:50:39.960
the gacha. Like I said, just either force out some positions of clear stuff like the

03:50:39.960 --> 03:50:41.960
Gullio canisters, just all you're looking for, really.

03:50:49.400 --> 03:50:54.040
Once you open up those fuse charges, you're going to send those defenders running around.

03:50:54.040 --> 03:50:56.040
Also clear a hell of a lot of that, Util.

03:50:58.280 --> 03:51:01.560
I don't know where the final execute is to come from for EP though.

03:51:02.120 --> 03:51:07.960
Obviously the sends and the fuse shield will be the main operators that can enable that execute.

03:51:09.640 --> 03:51:12.680
I don't know it's gone down though. I think that was just a contest through the vert.

03:51:12.680 --> 03:51:17.800
Pyro just can breach up the hatch and breach a lot of the breaching...

03:51:18.360 --> 03:51:21.880
Sorry, destroy a lot of the Util that's over near dishes on site.

03:51:21.880 --> 03:51:24.760
Could this be a default vent here?

03:51:24.760 --> 03:51:28.440
You can just drop down the hatch, walk into the side, and I think that's not a bad play

03:51:28.440 --> 03:51:29.440
at all.

03:51:29.440 --> 03:51:32.960
Grab a little fuse charge as well, and you can start getting some pressure.

03:51:32.960 --> 03:51:36.280
The issuers enterprise are not really doing the vert and holding the angles, so the

03:51:36.280 --> 03:51:39.240
metal will keep running around beneath the verticality.

03:51:39.240 --> 03:51:42.520
They're hiding by the chassis, they're playing by the window, and there's vert right

03:51:42.520 --> 03:51:43.520
above them.

03:51:43.520 --> 03:51:45.520
They shouldn't get up to do this.

03:51:45.520 --> 03:51:52.620
Nice, the sense ball I think just got shot from Sharky so I know it's still part of it is active

03:51:52.620 --> 03:51:58.560
He's just out of the second one. Yeah, it is 20 seconds left Sharky now just has to spray on through

03:51:59.060 --> 03:52:01.600
Being the clash as well such a good operator now

03:52:01.600 --> 03:52:08.120
He drops the cover and hard watches the angle the class of fights you open and kill two players push together

03:52:08.880 --> 03:52:10.720
Bapin for a double

03:52:10.720 --> 03:52:16.840
Elements is the last one standing 1v4 the plan is down and EP have conjured up a

03:52:17.360 --> 03:52:21.560
Miraculous execute onto kitchen plan is down back because for a third

03:52:22.080 --> 03:52:29.600
Massive round from him beautiful execute for EP. It's funny because EP could have done that exact execute like 60 seconds

03:52:29.640 --> 03:52:35.000
Earlier because they had all the same tools all the same player positions, but they were missing something

03:52:35.000 --> 03:52:37.640
They thought they're looking for something else or something to find

03:52:37.640 --> 03:52:42.340
Maybe expecting to get a kill or hoping that they're gonna get impatient from the side of man in the foe

03:52:42.480 --> 03:52:46.180
But at the end of the day the duty expected play drop the fuse shield

03:52:46.680 --> 03:52:49.340
Utilize it for a plant the cover is good

03:52:49.340 --> 03:52:53.220
And it's very important that the player bottom white who's just watching the flank

03:52:53.460 --> 03:53:00.060
Doesn't challenge the clash and walk in and take that gunfight your job is to stay alive and watch the flank because if you die

03:53:00.060 --> 03:53:05.800
Your teammates die right after so everyone played their role perfectly and the thing about that bomb site

03:53:05.800 --> 03:53:10.700
And why it's often hated by defenders is that you just don't strategically have many ways to win that round

03:53:10.960 --> 03:53:15.120
If you man on the phone, you had spent your toxic babes. You didn't have a C4

03:53:15.120 --> 03:53:21.220
The only way to stop the planter is to do what they did. Three people swinging together hoping to win their gunfight

03:53:21.220 --> 03:53:24.040
But if you don't win that gunfight, you will literally just lose

03:53:24.480 --> 03:53:28.180
So you don't have that many tools as a defender. You're forced into a bad spot

03:53:28.840 --> 03:53:30.840
Enterprise, they tied up 5-5

03:53:31.000 --> 03:53:34.660
But now we're gonna see the stronger bomb size for the remainder of regulation

03:53:34.660 --> 03:53:41.020
So, you've got to be better on the attacks now and be successful here on the tertiary and probably top four afterwards.

03:53:49.700 --> 03:53:53.180
Love a breakpoint. 5-5 is where things get really spicy.

03:53:56.680 --> 03:54:00.420
So, what I love that little usage of the

03:54:00.420 --> 03:54:07.300
the ob's blocker very rarely do we see these brought to the table but just

03:54:07.300 --> 03:54:10.580
solidifying some of these positions by preventing them from getting drowned

03:54:10.580 --> 03:54:16.020
correctly that was an interesting choice of C4 for beers

03:54:16.020 --> 03:54:32.860
Big chance for E.P. now to show us that they could do what they did on that kitchen bomb

03:54:32.860 --> 03:54:36.860
site on a couple other of these sites.

03:54:36.860 --> 03:54:44.720
We've seen Mikast down here a couple of times now.

03:54:44.720 --> 03:54:49.020
The roamer on the first floor, Nuken to get up one of the staircases later on.

03:54:49.020 --> 03:54:50.020
It's all about timing.

03:54:50.020 --> 03:54:54.780
This is the thing about having Mikast on your team, also on the stick saw by the way,

03:54:54.780 --> 03:55:00.220
he requires, oh he's dead, he requires either freedom or he requires resources, right?

03:55:00.220 --> 03:55:05.060
When you're in IGL, Tyra for someone here, call us back, and we'll just walk on your

03:55:05.060 --> 03:55:06.060
back.

03:55:36.060 --> 03:55:38.620
Excellent, but runs like these where he dies for nothing?

03:55:39.020 --> 03:55:41.860
It means that you gotta be really efficient with just four people.

03:55:42.060 --> 03:55:47.140
When E.P. and Bob are getting that kill traded right back with the wall bang, that makes things playable.

03:55:48.220 --> 03:55:50.220
This could be big though from Pluto.

03:55:51.340 --> 03:55:53.340
Doesn't have a lot of info.

03:55:53.340 --> 03:55:57.460
He's just gonna audio this. No, actually he's got the polls from Sharky.

03:55:57.460 --> 03:56:00.500
Hopefully he can do a little mango call out as I like to say.

03:56:00.500 --> 03:56:06.280
As soon as you see the player over it, you call your secret code word and your teammate blows that C4.

03:56:06.280 --> 03:56:08.280
It should be a freebie.

03:56:08.280 --> 03:56:11.280
Oh, he's getting close.

03:56:11.280 --> 03:56:13.280
We call boom.

03:56:13.280 --> 03:56:15.280
I prefer mango personally.

03:56:15.280 --> 03:56:17.280
I've not heard that one before.

03:56:17.280 --> 03:56:19.280
Let's go down guys.

03:56:19.280 --> 03:56:21.280
Hello!

03:56:21.280 --> 03:56:23.280
Everybody home?

03:56:23.280 --> 03:56:25.280
Manila foe, there's stuff happening.

03:56:25.280 --> 03:56:28.280
Pluto, the quick jumps on top of the washing machine.

03:56:28.280 --> 03:56:35.120
Finds a quick pick on Brenda now expose themselves goes on the washing machine again looks for another kill while exposing the grims but

03:56:35.600 --> 03:56:37.600
Bappin doubles up. Oh

03:56:39.600 --> 03:56:41.600
Perfect post plant positioning from

03:56:42.440 --> 03:56:49.520
Enterprise Aaron and Bappin together finding big kills beers a bit of damage, but no kill as of yet my point for EP. I

03:56:50.360 --> 03:56:56.240
Mean that's just the lucky there are so distracted with the mangle boom color that they're just not you thinking about the fact

03:56:56.240 --> 03:57:01.600
the plant was going down, the grimpes are there making some sound and noise and red ping if you were to walk into the bomb site again

03:57:02.400 --> 03:57:07.760
clinic alarm from EP, way too easy I would argue, given the fact that there was C4 available to deny the plant there

03:57:07.760 --> 03:57:14.560
but oh well, sometimes you don't hear the plant or you get stuck on bad timing or distracted or whatever the case might be

03:57:15.680 --> 03:57:16.880
um

03:57:16.880 --> 03:57:18.880
but I haven't heard the mango call before

03:57:18.880 --> 03:57:21.120
I gotta say that's not the the your calling from us

03:57:21.120 --> 03:57:28.260
I mean that's from my my host coach Silix who was back on the wild card and

03:57:28.260 --> 03:57:34.040
Orglus and Athletico team way back in the day I was in the fanatic era okay

03:57:34.040 --> 03:57:39.880
Silix actually won the first ever LAN in ANZ it was called the ANZ Invitational

03:57:39.880 --> 03:57:48.080
and that was in 2016 or 2017 before we had a pro league down under an OCE

03:57:48.080 --> 03:57:54.080
Good old Twig. I still play Ragnostalix these days. He is an old man now.

03:57:54.080 --> 03:57:59.080
If you were around in 2015, you'd be old by now. That's just math, right?

03:57:59.080 --> 03:58:04.080
Yeah, but you can be young and have been a pro player actively in 2015.

03:58:04.080 --> 03:58:10.080
It's funny because you and me, we're not 30, we're in our mid-20s.

03:58:10.080 --> 03:58:15.080
Let's call it mid-20s.

03:58:15.080 --> 03:58:22.020
And we're still alt these days by Ostand it's by honestly by East plus that is in general

03:58:22.280 --> 03:58:25.320
Yeah, it's it's scary man. It's scary

03:58:25.320 --> 03:58:29.560
I think I saw the average retirement age in e-sports

03:58:29.560 --> 03:58:34.600
I'm not sure it's very specific games that generally speaking, but it was at 23 to 25

03:58:35.320 --> 03:58:40.040
Obviously games like Counter-Strike and League of Legends probably dragged down that number a bit because you can go pro at like

03:58:40.560 --> 03:58:43.760
14 15 or 16 of entirely sit on that where since he's 18

03:58:43.760 --> 03:58:49.120
But most people don't have a career from 18 to past 25. That's quite rare and

03:58:50.400 --> 03:58:56.040
Most people are between siege will never win the tournament because the shorties the same few autumn teams dominating

03:58:56.160 --> 03:59:04.380
Hold up mini play for our buff longer range fast activation timer stronger for the attackers can't quite get the angle of double door though

03:59:06.160 --> 03:59:11.020
The awkward though trying to play that nearly buff for a while. This is gonna be beat from the C4

03:59:11.020 --> 03:59:19.020
However, the Thatcher EMPs it out of the air. The plant will go down beautiful play from Enterprise, Mikasa and Eren together!

03:59:19.020 --> 03:59:29.020
Fight opening kills, man LFO, and doing their darn best to try and retake, but this Reora has made it all kinds of painful upside down rappel.

03:59:29.020 --> 03:59:36.020
Wasn't quite fine the shot there for beers. So many players in the building outside Hunter to hunt down Mikasa.

03:59:36.020 --> 03:59:43.060
that's still a freeway crossfire for Enterprise is impossible to withstand and it is oh so over

03:59:43.620 --> 03:59:45.620
Big game from EP

03:59:45.900 --> 03:59:48.060
And let a few rounds slip through the cracks

03:59:48.060 --> 03:59:54.420
But a massive finish with a beautiful brand new strat nets them the first map win

03:59:54.420 --> 03:59:57.940
They look to get it done into that too coming up after this

04:01:06.020 --> 04:01:29.520
They've come out wind-billing like an Englishman looking for a squawk, but Hawking of a squawk, PEDO!

04:01:29.520 --> 04:01:31.960
If he goes up contestant, the kit goes cold, that would be devastating.

04:01:31.960 --> 04:01:34.040
And Trinity goes very dash, the swing!

04:01:34.040 --> 04:01:37.560
Cyber and Buddha are able to get one of these with the kit so far away,

04:01:37.560 --> 04:01:39.280
and Canadian down upstairs.

04:01:39.280 --> 04:01:41.960
Even... wow, that was special.

04:01:41.960 --> 04:01:45.760
It's a one versus three to hold, and they're pushing it from behind.

04:01:45.760 --> 04:01:48.640
He's found one, he's got to get the vertical as well,

04:01:48.640 --> 04:01:49.920
and he gets pulled off, Tim.

04:01:49.920 --> 04:01:51.840
We're down to the last three and four seconds.

04:01:51.840 --> 04:01:55.520
Reiner's got another, he's held off, he's going to do it!

04:01:55.520 --> 04:01:58.520
And B and Q take the two up win.

04:01:58.520 --> 04:02:02.520
Both players spotted, but the rest can be made successfully.

04:02:02.520 --> 04:02:03.520
Oh!

04:02:03.520 --> 04:02:07.520
Got another one of the sorts of information from the bees.

04:02:07.520 --> 04:02:08.520
He goes, d-

04:02:10.520 --> 04:02:18.520
Now the other seven ends face and end themselves as one of the greatest of all time.

04:02:18.520 --> 04:02:21.520
He's starting to get cooked alive, Ollie, but he's using the stem pistols.

04:02:21.520 --> 04:02:22.520
Look at this from the dock.

04:02:22.520 --> 04:02:23.520
Surely not.

04:02:23.520 --> 04:02:24.520
Brilliant!

04:02:24.520 --> 04:02:26.520
That's Clay the Year in my book.

04:02:26.520 --> 04:02:29.600
Place the game, hits the old buddy, doesn't go and catch him.

04:02:29.600 --> 04:02:31.000
Oh my god, Sam!

04:02:31.000 --> 04:02:31.840
It's the Dallas!

04:02:31.840 --> 04:02:32.600
He doesn't have to go!

04:02:32.600 --> 04:02:33.100
Oh my god!

04:02:33.100 --> 04:02:33.600
No!

04:02:33.600 --> 04:02:34.600
He's going back.

04:02:34.600 --> 04:02:35.640
He's not quite sure.

04:02:35.640 --> 04:02:37.360
He has to go.

04:02:37.360 --> 04:02:41.080
A few seconds, stick it, Nassal, stick it.

04:02:41.080 --> 04:02:43.200
This is an angle that he might be able to contest.

04:02:43.200 --> 04:02:45.800
No, of course, he takes just a bit of damage there.

04:02:45.800 --> 04:02:47.080
A walk, I guess, to the second one.

04:02:47.080 --> 04:02:47.560
Eclipse though.

04:02:47.560 --> 04:02:48.040
We'll get one.

04:02:48.040 --> 04:02:49.960
Turning it into a 2v2, and I get pushed in on the side.

04:02:49.960 --> 04:02:51.680
The bandit will lose out on this.

04:02:51.680 --> 04:02:54.080
Eclipse, the last alive on the Ella.

04:02:54.080 --> 04:02:55.480
Spots to the hand and take that.

04:02:55.480 --> 04:03:02.860
He will down BC Canadian position to pick up, but that's going to result in a double

04:03:02.860 --> 04:03:03.860
thank you for Vertical.

04:03:03.860 --> 04:03:04.860
Let's look around.

04:03:04.860 --> 04:03:09.860
Necrox, the final defender against Vertical, the absolute domination.

04:03:09.860 --> 04:03:13.360
You'll believe it, Magic Michael.

04:03:13.360 --> 04:03:16.860
Team one does as they win the Mexico Major.

04:06:46.860 --> 04:07:04.700
So the big dogs of OCE looking pretty strong.

04:07:04.700 --> 04:07:08.460
Man on the phone picked cafe but EP take it 7-5.

04:07:08.460 --> 04:07:09.740
What a way to close it as well.

04:07:09.740 --> 04:07:12.260
How many days has that Rayoraboff been out for?

04:07:12.260 --> 04:07:16.820
What a day you're two now and already Magnet and the boys are cooking some strats.

04:07:16.820 --> 04:07:19.260
beautiful kickoff to Kafei.

04:07:19.260 --> 04:07:21.500
Yeah, I mean, I love seeing the new kind of

04:07:21.500 --> 04:07:24.260
reinvention of Thatcher, how it's being used to deny

04:07:24.260 --> 04:07:26.020
like the walls and the bandakai,

04:07:26.020 --> 04:07:28.260
but how you're dying C4's midair

04:07:28.260 --> 04:07:30.860
so consistently across various bomb sites,

04:07:30.860 --> 04:07:33.140
it's the sole reason why the one I find my tank around,

04:07:33.140 --> 04:07:35.380
because I'm going for a plant, the C4 is tossed,

04:07:35.380 --> 04:07:37.580
it was landing in Fuse's lap,

04:07:37.580 --> 04:07:38.860
but they could see in Pete midair,

04:07:38.860 --> 04:07:41.060
and then you're thinking, oh, snap,

04:07:41.060 --> 04:07:41.900
we lose the round.

04:07:41.900 --> 04:07:43.940
Because literally, if you deny the planter,

04:07:43.940 --> 04:07:45.260
you win, as planned, let's go,

04:07:45.260 --> 04:07:48.860
If the bomb goes down, you win as Enterprise.

04:07:48.860 --> 04:07:49.700
For sure.

04:07:49.700 --> 04:07:51.940
It's funny, you look at the Enterprise roster

04:07:51.940 --> 04:07:54.260
and you know, no Fischoguy anymore.

04:07:54.260 --> 04:07:55.900
He is obviously retired.

04:07:55.900 --> 04:07:59.260
And it has been six years, I'm going to say,

04:07:59.260 --> 04:08:03.500
since we saw an Oast team win a match internationally

04:08:03.500 --> 04:08:06.300
without Fischoguy, because the last team to do it

04:08:06.300 --> 04:08:10.180
was Fnatic way back in the day in 2020

04:08:10.180 --> 04:08:12.380
when they beat you on G2.

04:08:12.380 --> 04:08:15.140
Every team that has won a match internationally

04:08:15.140 --> 04:08:23.140
From OCE, since then has been either Bliss or Enterprise with Fischoguy.

04:08:23.140 --> 04:08:25.640
I don't think Chiefs ended up winning any games when they...

04:08:25.640 --> 04:08:30.140
Oh, sorry. One against a not-APAC team, because Chiefs won, but they only beat APAC teams.

04:08:30.140 --> 04:08:31.140
Doesn't really count.

04:08:31.140 --> 04:08:37.140
So, yeah, it's been a long time. What's Fischoguy got that separates himself from the pack in OCE?

04:08:37.140 --> 04:08:41.140
Well, he's not even that old, dude. I think he's younger than me.

04:08:41.140 --> 04:08:44.140
It's the fact that he is a strategically-minded player,

04:08:44.140 --> 04:08:50.520
Whereas you look at this roster. It's like cheek saw Brando to hon back and like these guys are known to be fraggers

04:08:50.820 --> 04:08:55.140
Cairo, he's known to be a little bit more kind of tactical, but still a bit of a fragger

04:08:55.300 --> 04:09:00.840
So could they play with a more strategic playstyle has been a big question and we saw I think in that final round of attack

04:09:00.840 --> 04:09:03.080
The answer is yes the answer is yes

04:09:03.780 --> 04:09:09.040
But but but how often that test do you follow up question right because most of the time is guys

04:09:09.040 --> 04:09:11.320
I see a gap guys. I get a heel

04:09:11.320 --> 04:09:16.000
Hey, I'm gonna make a play when they go for those stable executes. It's phenomenal

04:09:16.000 --> 04:09:22.600
But I think one of the issues for for O's and even the the greater part of a pack maybe outside of way poor in Asia

04:09:22.920 --> 04:09:28.320
Is the consistency of play if you can play strategically sound very commonly

04:09:28.320 --> 04:09:32.920
You can go international and you can maybe take maps or games of other regions

04:09:32.960 --> 04:09:38.480
But if you play this like oh my guns feel is better than you and you play against right still when you're used to playing in

04:09:38.480 --> 04:09:44.980
Oceania that's not gonna net you any good results. It is so important to me now working in Ozone APL

04:09:44.980 --> 04:09:48.760
To see teams play more strategically because yes, you might dominate domestic

04:09:48.760 --> 04:09:50.720
You might get the first place in Oceania, right?

04:09:50.840 --> 04:09:56.900
But you're gonna get first run at on land every single event unless you can play strategically sound common

04:09:58.280 --> 04:10:03.880
So I just want to say it's the most Aussie thing I've ever seen we've got Brenda with his AFL one in the back

04:10:03.880 --> 04:10:07.640
Yeah, it's been going the entire game. Who's playing today guys. Who's playing today?

04:10:07.640 --> 04:10:11.640
I don't think we have the the broadcast right to show the AFL stream

04:10:16.440 --> 04:10:21.680
Very very classic Aussie. I love and then sharky has the generic like guys room

04:10:21.680 --> 04:10:28.000
He's got his PC. He's got like a little couch chair behind him and a gym rack like this shark his entire room set up

04:10:28.760 --> 04:10:33.840
He's locked in dude, and then we've got elements who's playing from hell itself

04:10:37.640 --> 04:10:40.640
The fires are starting to rise, boys.

04:10:41.640 --> 04:10:44.640
Will you black out the window with the current and then get the red lights on?

04:10:44.640 --> 04:10:48.640
Yeah, he's getting an infrared treatment while gaming. He's actually healthy.

04:10:48.640 --> 04:10:50.640
Yeah, no, I love that. I love that.

04:10:50.640 --> 04:10:55.640
Yeah, long way to go here for Manila Foe. Of course, they lose this series.

04:10:55.640 --> 04:10:57.640
It's fine. You go down to the lower bracket.

04:10:57.640 --> 04:11:03.640
You can make a comeback and win in the lower bracket final, and then go and get a rematch against Enterprise.

04:11:03.640 --> 04:11:09.800
they do win, I'm sorry, lose today, but they need everything they can get, especially going on bank

04:11:09.800 --> 04:11:16.600
against Enterprise. After losing their own map pick of cafe, they now look for redemption on the

04:11:16.600 --> 04:11:22.360
second map. We go to bank, we've seen E.P. play out, they destroyed Barbie Boys 7-2 on their first

04:11:22.360 --> 04:11:28.040
match here in kickoff. Now they look to put away Manila Foe and rock it forward into the

04:11:28.040 --> 04:11:33.480
grand final. Bank is where we find ourselves as Mani Sports LFO. Look to try and

04:11:33.480 --> 04:11:35.480
make a comeback on the second map.

04:11:39.160 --> 04:11:44.120
Surely it's the month about no just thinking ahead here. I could see it.

04:11:45.560 --> 04:11:48.760
I could see it starting to ying and asami

04:11:50.760 --> 04:11:56.120
It means none of us saying back in the day Hunter was known to be like the best sheer player in OCE

04:11:56.520 --> 04:11:58.280
I don't know if he's really

04:11:58.280 --> 04:12:03.320
Hacked it so much recently, but no they're gonna leave all of the shields in

04:12:03.480 --> 04:12:05.480
for the attacking side.

04:12:05.480 --> 04:12:08.480
Let's see the follow-up with the Asami and the Castle Band.

04:12:08.480 --> 04:12:10.480
Same thing as on Kafei.

04:12:10.480 --> 04:12:14.880
It's again, so this is the only thing that I actually don't like about the Asami Castle Band,

04:12:14.880 --> 04:12:17.080
like, and this is purely theoretical.

04:12:17.080 --> 04:12:20.980
On Kafei and on Bang, if you give your enemy Asami Castle,

04:12:20.980 --> 04:12:24.180
they can bonger down or bonger off whatever you want to say

04:12:24.180 --> 04:12:26.080
and play behind utility,

04:12:26.080 --> 04:12:29.980
which kind of makes you able to pick it apart, you know, again, step by step.

04:12:29.980 --> 04:12:33.280
By banning Asami and Castle, you're giving Enterprise the mindset,

04:12:33.280 --> 04:12:37.280
Oh, we can hide behind utility, now we're just gonna swing and go for gunfights.

04:12:37.280 --> 04:12:42.280
But when you are up against mechanically more talented players and people who have better trust than you,

04:12:42.280 --> 04:12:45.280
do you want to force them to take fights because they have to,

04:12:45.280 --> 04:12:49.280
or rather just pick a part against them and play like Capitow and DMRs?

04:12:49.280 --> 04:12:55.280
I almost feel that the Castle of Samurban in some sort of way here is kind of working against them,

04:12:55.280 --> 04:12:57.280
theoretically speaking.

04:12:57.280 --> 04:13:02.280
Of course, it also makes attacking easier and yadda yadda yadda yadda in some ways.

04:13:02.280 --> 04:13:07.080
But I'm curious what Kathy would have looked like if Asami and Castle were not bandoling

04:13:10.920 --> 04:13:14.760
Because you could just give like false sense of security right like oh guys

04:13:14.760 --> 04:13:17.280
Just play piano with all these keybass and then next thing you know

04:13:17.280 --> 04:13:19.680
There's a line with donation DMR in the window repellent like he just died

04:13:20.840 --> 04:13:26.040
That's yeah, I've noticed a lot of people kind of forget how good the DMRs are against as army

04:13:26.040 --> 04:13:28.740
A lot of people are really obsessed with that Azami.

04:13:28.740 --> 04:13:33.040
It takes like two seconds to clear out a Keeper Barrier with that Azami.

04:13:33.040 --> 04:13:36.940
So yeah, don't discredit how powerful that is.

04:13:36.940 --> 04:13:42.040
Don't overestimate Azami sometimes, because it's part of it.

04:13:42.040 --> 04:13:48.740
I love me a little pocket strat here, beers on the nook with the new DMR, I believe it's not yet, there it is.

04:13:48.740 --> 04:13:54.340
Kind of, you gotta be really strong to hold this DMR one handed by the way while walking around with my nook.

04:13:54.340 --> 04:13:58.820
Like that, that is gonna be a lot of weight on that forearm, that, that wrist.

04:14:04.020 --> 04:14:05.520
Another classic series.

04:14:06.160 --> 04:14:08.100
Yeah, but I mean, he's not gonna be able to do much.

04:14:08.100 --> 04:14:11.420
It's kind of just revealing his position if he makes his way forward for it, though.

04:14:11.420 --> 04:14:18.940
Wow! Big double kill from the main stairs, and more or less, that is the round done for Manila Foeh.

04:14:18.940 --> 04:14:21.620
I don't know how you bring yourself back into it after that kind of start.

04:14:21.620 --> 04:14:27.020
This could be a big C4. If he drops that hatch, there it is. C4 goes out, a little late-out

04:14:27.020 --> 04:14:32.620
IQ, doesn't find anything. Maybe a tiny, tiny bit of damage if anything.

04:14:32.620 --> 04:14:42.020
But yeah, you said, well, it's kind of the round over. It's still technically clutch-able,

04:14:42.020 --> 04:14:47.060
but I used the word clutch, not winnable. You would have to clutch up massively,

04:14:47.060 --> 04:14:50.740
or Enterprise would have to absolutely throw the round and give it to you. Again,

04:14:50.740 --> 04:14:54.180
They got Gorya fire, two broadcasts of clash, top of C4.

04:14:54.180 --> 04:14:55.900
They have so many ways to lock you out,

04:14:55.900 --> 04:14:57.700
but that's where we were to start things off.

04:14:57.700 --> 04:14:59.540
The easiest down is out of garage.

04:15:00.620 --> 04:15:02.100
Please help though.

04:15:02.100 --> 04:15:04.500
The fire really locks him out, Bappin.

04:15:04.500 --> 04:15:05.900
You knew exactly where he was.

04:15:05.900 --> 04:15:07.460
Easy finish off.

04:15:07.460 --> 04:15:09.900
Elements and Sharky now in very awkward positions.

04:15:09.900 --> 04:15:12.940
I feel like this could be a flawless round for EP.

04:15:14.460 --> 04:15:16.660
Manila foe need to win some insane fights

04:15:16.660 --> 04:15:18.860
and even that is just the beginning.

04:15:18.860 --> 04:15:21.560
The nade is the worst.

04:15:21.560 --> 04:15:24.500
He does better swing from Brenda when he'll find that kill.

04:15:24.500 --> 04:15:26.600
Possibly a lot of HP though.

04:15:26.600 --> 04:15:31.240
Sharky straight into the waiting arms of the Goyo inside of Garage.

04:15:31.240 --> 04:15:35.860
Now Elements, two kills found so far from inside of the elevator, but now he's being

04:15:35.860 --> 04:15:41.660
followed by Cairo and Mikasa.

04:15:41.660 --> 04:15:45.060
That's Jigsaw, all the way from way downtown finds the final kill.

04:15:45.060 --> 04:15:48.980
That's a great first round for Enterprise.

04:15:48.980 --> 04:15:51.220
So I want to pick your brains here, James, okay?

04:15:51.220 --> 04:15:56.940
You know how we got like the new, the smoke canister, fire extinguisher, gas pipe, Siege

04:15:56.940 --> 04:15:59.340
X ingredient, right?

04:15:59.340 --> 04:16:02.180
Something that's bothering me is present here on Bank.

04:16:02.180 --> 04:16:06.500
When you drop that elevator hatch, you are just locked in that room and there's no

04:16:06.500 --> 04:16:07.500
way out there.

04:16:07.500 --> 04:16:09.100
There's no way you can do an issue armor, right?

04:16:09.100 --> 04:16:14.340
What if you put us an attacker exclusively, rappel back up certain hatches or maybe

04:16:14.340 --> 04:16:19.280
all hatches because it's such a quote-unquote bad design that you are

04:16:19.280 --> 04:16:23.880
stuck in it ears like this is ginormous room with nothing to do I don't know I

04:16:23.880 --> 04:16:28.080
feel like it's like a couple back up I feel like it's yeah it's part of the

04:16:28.080 --> 04:16:31.200
punishment of dropping a hatch is that you're committing you're making that

04:16:31.200 --> 04:16:36.040
decision has to be the right decision I feel like if you agree if you could

04:16:36.040 --> 04:16:39.680
repel up and down hatches I feel like people would just drop that elevator

04:16:39.680 --> 04:16:42.840
hatch all the time and then just repel back up and then imagine you're

04:16:42.840 --> 04:16:48.980
That's the beauty right you play like information you got a peek at some signs like it's just that hash that I hate

04:16:48.980 --> 04:16:51.220
It's not any other hatch. It's just that one

04:16:52.300 --> 04:16:56.300
You're like repelling back up the hatch onto the roof after

04:16:56.860 --> 04:17:01.380
Well, I don't think it should be every hatch, but for example, you know how

04:17:02.340 --> 04:17:04.980
You can go up the skylight on bank in lobby

04:17:04.980 --> 04:17:11.460
You can repel from lobby to the roof on lobby skylight because you just need to go the couch on cafe

04:17:11.460 --> 04:17:16.100
If the bomb's on the top floor, you can rappel off the Scala as well because you should chassis it for your legs

04:17:16.260 --> 04:17:19.180
But there's no other scala in the game that I know of where you can do it

04:17:19.180 --> 04:17:25.500
So some scouts you can rappel from down floor, but not every scala. So why not have certain hatches where that's the same case, huh?

04:17:26.020 --> 04:17:28.020
That's all I'm saying

04:17:28.020 --> 04:17:29.700
It's a great question

04:17:29.700 --> 04:17:31.700
Yeah, very good question

04:17:32.020 --> 04:17:35.020
I don't have all the answers man. I don't have all the answers. What can I tell you?

04:17:35.020 --> 04:17:38.780
Oh gotta talk to somebody who does then I'll find myself that person one day

04:17:38.780 --> 04:17:41.580
Yeah, you might if you're lucky I

04:17:43.500 --> 04:17:46.620
Think it's interesting how there are these tricks and sees like

04:17:47.460 --> 04:17:50.860
Before the most recent border rework or readjustment

04:17:51.140 --> 04:17:54.740
Do you have to do like this boost angle in border on archives?

04:17:54.740 --> 04:17:59.460
We had to like sprint and I kind of slide off the edge to get onto the top of the archives wall

04:17:59.500 --> 04:18:03.500
Now it's a vault prompt like they've made it really easy and like less tricky if you will

04:18:03.500 --> 04:18:05.140
Which is great for like newcomers

04:18:05.140 --> 04:18:10.940
But they've also changed a lot of cool tricks that we have in game that took a bit of map knowledge or experience the master

04:18:12.580 --> 04:18:15.540
John just kind of come kind of keen on that bringing that kind of stuff back

04:18:17.180 --> 04:18:19.180
Yeah

04:18:19.860 --> 04:18:26.740
It's long angle from beers big opening kill and that's your DMR player going down no more long-range scopes here for EP

04:18:27.780 --> 04:18:29.780
Yeah, I insisted on this clash though

04:18:30.700 --> 04:18:32.700
Wonder if they're trying to bait out the band

04:18:32.700 --> 04:18:34.700
After the next two rounds.

04:18:38.700 --> 04:18:39.700
Oh, nice little bayonet.

04:18:39.700 --> 04:18:41.700
Got six guys wasted.

04:18:44.700 --> 04:18:45.700
I like that.

04:18:45.700 --> 04:18:47.700
Every bit of utility counts.

04:18:48.700 --> 04:18:49.700
I mean, again.

04:18:49.700 --> 04:18:51.700
That but on the class could be a huge issue,

04:18:51.700 --> 04:18:53.700
but they're gonna smoke off and hit a bunch of them instead.

04:18:53.700 --> 04:18:54.700
You know what I'm finding?

04:18:54.700 --> 04:18:55.700
It's kill though.

04:18:55.700 --> 04:18:57.700
It's not enough connecting.

04:18:57.700 --> 04:18:58.700
But they are inside.

04:18:58.700 --> 04:19:00.700
Wow, Sharky going for a spray through the wall

04:19:00.700 --> 04:19:05.980
wall actually finishes off too hard. Kyro making his way forward as well. He finishes off

04:19:05.980 --> 04:19:11.500
beers. Bappan is down and not likely to be finished. Nice though. Kyro being the echo,

04:19:11.500 --> 04:19:17.180
he can use that yokai. He's now in position to try and relocate into the objective without

04:19:17.180 --> 04:19:21.900
being so exposed to the windows. Now he actually has a deep angle. You know exactly where he

04:19:21.900 --> 04:19:27.420
is now and elements on the window will shut him down. Nice attempt there from Kyro but

04:19:27.420 --> 04:19:32.920
not to be not in the 1vx and man LFO themselves finally on the scoreboard.

04:19:34.720 --> 04:19:38.720
And this is why Summon Castle is a great operator ban. I mean, for that top four

04:19:38.720 --> 04:19:42.620
bombsite, it is just there's no way you can play man. It's so hard.

04:19:42.620 --> 04:19:46.720
And they do the right thing. They play on the repels, they utilize the angles,

04:19:46.720 --> 04:19:50.160
the utility, they get inside the bombsite and all comes down to the

04:19:50.160 --> 04:19:53.360
player and janitors. Can they, you know, hear the repel go for the

04:19:53.360 --> 04:19:57.760
pre-fire to the heavy C4 can they stay alive that's kind of where the whole

04:19:57.760 --> 04:20:04.120
rock is defined today we are seeing cavera being played last game and now

04:20:04.120 --> 04:20:10.080
we're seeing orcs being played a second time it's uh we're seeing some stuff

04:20:10.080 --> 04:20:15.680
today I'm all for it I think after you get creative on these defenses with the

04:20:15.680 --> 04:20:18.880
is army castle band like you said very hard to play on that top floor at

04:20:18.880 --> 04:20:22.000
all whether that's the bomb side or whether you're just roaming when the

04:20:22.000 --> 04:20:26.480
army and castle are banned like with the castle you start with that you till there and then by the

04:20:26.480 --> 04:20:32.400
time it's cleared you've probably got a time-nough advantage at least with the is army you can use

04:20:32.400 --> 04:20:38.240
that mid-round to retake areas even if there are players on the windows the thing is what do you do

04:20:38.240 --> 04:20:42.960
when you don't have either well realistically I'd say let's change bombsites go to the star

04:20:42.960 --> 04:20:48.400
from kitchen bomb site start from open area bomb site instead of going there though however

04:20:48.400 --> 04:20:51.560
enterprise are gonna tell us archives which is by far and away the worst

04:20:51.560 --> 04:20:58.040
bombsite on the map. It's pretty much a matter of try and hold top floor

04:20:58.040 --> 04:21:01.680
without it being the bombsite which means you can't spend as many resources and

04:21:01.680 --> 04:21:04.600
reinforcements as you normally would on a top floor defense if they just fail

04:21:04.600 --> 04:21:08.880
to win and you gotta worry about the entirety of the map because the

04:21:08.880 --> 04:21:11.680
bumps is in the middle of the building on the middle floor so you gotta

04:21:11.680 --> 04:21:14.960
worry about the basement staircases the first floor push the top floor

04:21:14.960 --> 04:21:20.720
attack. Amaru as well for a bit of room here very quickly, why not? Let's see where he goes

04:21:20.720 --> 04:21:25.440
in scars straight into the long side. This is very, very cheeky. I do love this. Pluto

04:21:25.440 --> 04:21:29.920
knows exactly which window gets him into bottom square as quickly as possible, not actually

04:21:29.920 --> 04:21:35.760
top square. That's very cheeky. However, good retake from Jigsaw up above. Takes him down.

04:21:37.360 --> 04:21:41.040
And now Manila Flora in a much more awkward position. Elements needs to win this fight

04:21:41.040 --> 04:21:46.480
against Jigsaw a bit of damage dealt comes in with the pistol but Jigsaw's got the superior magazine

04:21:47.440 --> 04:21:54.080
Hunter and Sharky now a big task ahead of them as they are getting consistently stunned by that

04:21:54.080 --> 04:22:00.000
Yo-kai and Sharky's been finished off Hunter no defuser no teammates and absolutely no hope in

04:22:00.000 --> 04:22:05.920
hell of winning this round poor guy Yo-kai stuns jumping to different angles and taking out

04:22:05.920 --> 04:22:12.200
It's again, it's a rush round that actually is pretty good, but individual gunfires do not go their way

04:22:12.200 --> 04:22:18.720
If armor gets to kill by the bomb side and then the solid snake upstairs gets to kill on top square Bappin

04:22:18.720 --> 04:22:22.000
I think it was all of a sudden that's a 4v2 in fame of man of O

04:22:22.240 --> 04:22:24.680
Because those two gunfights go the other way

04:22:25.000 --> 04:22:31.400
We're looking at a 2v4 instead and once you're in that 2v4 position when actual that's like the last live operator

04:22:31.400 --> 04:22:33.640
Basically, I guess it's over. It's completely cooked

04:22:34.240 --> 04:22:35.800
Nothing you can do

04:22:36.760 --> 04:22:38.760
It's uh

04:22:38.800 --> 04:22:40.800
Yeah, it's hard

04:22:41.360 --> 04:22:43.360
You're just never thought about doing that

04:22:43.960 --> 04:22:51.080
Repel in of the Amaru into that specific window because obviously the far left the two windows both get you into top square and

04:22:51.320 --> 04:22:56.320
Then on the next one along the right side gets you into top square underneath the default cam

04:22:56.320 --> 04:23:00.240
But the left one gets you to the bottom of the stairs so you drop immediately down

04:23:00.240 --> 04:23:06.160
Have you ever done that before because I never thought of that I know it all too well because there's a player in a pack

04:23:06.160 --> 04:23:13.560
Who owns that strap and it's Misa in Korea really Lisa and PhD every single scrim we have on bank

04:23:13.720 --> 04:23:19.460
At least one round he would fly in that window didn't matter what round it matter what second order enemy

04:23:19.460 --> 04:23:21.880
He would find that every single time you play bank

04:23:21.880 --> 04:23:26.740
He loved that strap and he did the exact same thing as medical did you rush in you fight the guns

04:23:26.740 --> 04:23:33.340
It's even good for like a basement attack because the only way to get in the middle of the building is is that

04:23:33.820 --> 04:23:37.080
It's as fast as and could have saved us with to get into archipeliers

04:23:38.960 --> 04:23:43.380
Can you just repellent that normally like if you're if you're repelling on that window and you press space bar

04:23:43.380 --> 04:23:46.080
Do you swing in and then drop down to the ground floor?

04:23:47.580 --> 04:23:52.000
I'm still trying to do your original question. I've never personally rappled in that window

04:23:52.080 --> 04:23:55.180
but I would have to assume that that would be the case because

04:23:55.180 --> 04:24:00.180
I don't know. I have no idea. I've never tried.

04:24:00.180 --> 04:24:07.180
Next ranked game I played. I can put up a siege in the break between maps. I'll check it out myself. I'll make sure.

04:24:07.180 --> 04:24:15.180
I actually don't know. I feel like in 10 years I would have been bound to an accident to do it once at least.

04:24:15.180 --> 04:24:16.180
But I don't know if I have.

04:24:16.180 --> 04:24:21.180
Crazy to imagine after this long of playing the game. Like how many hours have you got in this game?

04:24:21.180 --> 04:24:28.700
mid mid 20,000? 20,000 dude? I have the most out of all of my friends and everyone I play with and I have 6,000

04:24:28.700 --> 04:24:32.540
That is a lot to be fair. That is insane for me.

04:24:32.540 --> 04:24:35.540
Mind you, my job was to play the game for a living.

04:24:35.540 --> 04:24:37.540
Your job was to talk and watch the game for a living.

04:24:37.540 --> 04:24:41.540
So like hour o'clock in hours is as my hobby spare time and as my job.

04:24:41.540 --> 04:24:45.540
I was double tipping. Triple tipping even. Triple tipping probably.

04:24:45.540 --> 04:24:49.540
That's insane. That's insane. I wonder who has the most hours in the world.

04:24:49.540 --> 04:24:57.060
It's probably people like Macy Day, King George myself, content creator slash pro players

04:24:57.060 --> 04:25:02.660
as streamers, because you've naturally played the game for a job for like 10 years straight.

04:25:02.660 --> 04:25:08.220
Because I know King George clocks in literally 6 hours minimum every single day of the year.

04:25:08.220 --> 04:25:12.340
He's level like 3499 right now.

04:25:12.340 --> 04:25:13.340
Jesus!

04:25:13.340 --> 04:25:16.380
Yeah, I think he's one of the highest, maybe the highest level player in the world

04:25:16.380 --> 04:25:17.380
that I know of.

04:25:17.380 --> 04:25:18.380
Oh my gosh.

04:25:18.380 --> 04:25:26.380
Yep, I'm level 1600 for reference, but I also put up something against Grimm, no XP and all the recounts of course, so...

04:25:26.380 --> 04:25:27.380
Yeah, that is insane.

04:25:27.380 --> 04:25:28.380
He's way ahead.

04:25:28.380 --> 04:25:29.380
Come at me.

04:25:29.380 --> 04:25:30.380
Alright.

04:25:30.380 --> 04:25:43.380
Manila, if I got a lot of likes to do on this attack rounds, especially because on that late round, you're going to deal with the clash, you're going to deal with the Goyo, and if you're going for an XQ with smokes, you're going to be dealing with that warden as well.

04:25:43.380 --> 04:25:48.980
Some of the hatch is already open now the eight hatches other admins opened up, but that's just gonna peek it

04:25:48.980 --> 04:25:50.820
That's very aggressive

04:25:50.820 --> 04:25:58.100
EP you're playing this like they have no respect for that LFO and bapin is trying to dominate that a hatch to buy it off time

04:25:58.140 --> 04:26:03.580
The car to fall back Wow Cairo is going through an aggressive swing underneath this hatch

04:26:03.860 --> 04:26:07.980
Beers is gonna be out of peeking take down the clash. He's gone

04:26:07.980 --> 04:26:11.100
He's a magician, he's just vanished.

04:26:11.100 --> 04:26:16.520
And Kassafine's a second as well, he said at least a hatch is open, there's 24 seconds left,

04:26:16.520 --> 04:26:20.360
they open in 56 seconds, there's no time left remaining, they have to go right now.

04:26:20.360 --> 04:26:25.380
But it's down two though, eventually traded back, Elements 1v3 can't get into the bomb

04:26:25.380 --> 04:26:30.500
site and Enterprise locking down that basement.

04:26:30.500 --> 04:26:36.940
Second successful defense and they've won three rounds now to just Manila foes

04:26:36.940 --> 04:26:42.460
one of the most attack-assided map in the game right now doesn't bode a good sign here for men on the phone

04:26:43.180 --> 04:26:48.620
that's a very good point i don't even think about that it's very much attackers paradise and they're

04:26:48.620 --> 04:26:53.580
struggling and i think comes down to the fact that they're not really being allowed to execute

04:26:53.580 --> 04:26:58.540
look they open the hatches 54 seconds left the moment they open the hatch they lose player

04:26:58.540 --> 04:27:03.900
by peaking at exact same hatch so they don't get to go 5v5 they never cleared server stairs

04:27:03.900 --> 04:27:06.400
They didn't get server control so they were way late into the round

04:27:06.400 --> 04:27:09.400
and then while their teammates only just entered server

04:27:09.400 --> 04:27:13.900
they had Pluto sprinting down the main stairs through a Goryo fire to get two picks

04:27:13.900 --> 04:27:16.700
So it's like Manila 4 are operating on two different areas

04:27:16.700 --> 04:27:18.900
One is saying, wait, wait, wait, wait

04:27:18.900 --> 04:27:21.900
and the other one is saying, no, we have to go, we have to go

04:27:21.900 --> 04:27:22.900
Come on guys

04:27:22.900 --> 04:27:28.900
and it's just awkward in between where they're going so slow that they have no time to execute

04:27:28.900 --> 04:27:32.400
but then so fast that the execute isn't being done correctly

04:27:32.400 --> 04:27:34.400
And it's just a mess of a round.

04:27:34.400 --> 04:27:36.400
It really comes down to

04:27:36.400 --> 04:27:38.400
if you have a base in roam clear,

04:27:38.400 --> 04:27:40.400
you have to spend no more

04:27:40.400 --> 04:27:43.400
than half the round at roam clear in the map.

04:27:43.400 --> 04:27:46.400
And ideally, if you spend any more than 1 minute 30 seconds

04:27:46.400 --> 04:27:47.400
or half the round,

04:27:47.400 --> 04:27:49.400
you'd want to get a kill for your efforts.

04:27:49.400 --> 04:27:51.400
You cannot spend 2 minutes

04:27:51.400 --> 04:27:53.400
not get a kill and then

04:27:53.400 --> 04:27:54.400
really just get a good shot at a win the round.

04:27:54.400 --> 04:27:56.400
This is not going to happen.

04:27:57.400 --> 04:27:59.400
It's hard when your plan A

04:27:59.400 --> 04:28:01.400
is to have someone on that A hatch.

04:28:01.400 --> 04:28:04.400
I don't expect to lose a fight by playing on that hatch.

04:28:04.400 --> 04:28:10.400
So I think it's credit to Enterprise. Obviously they know how to play this disruptive play style.

04:28:10.400 --> 04:28:13.400
And getting that killed from the hatch made a hell of a lot of difference.

04:28:13.400 --> 04:28:16.400
So credit to Bapham. Credit where credit is due.

04:28:16.400 --> 04:28:20.400
Hunter on the hatch, man. That's an unusual sight to see.

04:28:20.400 --> 04:28:27.400
He's looking to try and hunt down Jigsaw, Mikasa down here inside of Tellers at the moment.

04:28:31.400 --> 04:28:44.520
I'm speaking of boost bots, there's one right here, oh my god jigsaw, holy shizer, Hunter's

04:28:44.520 --> 04:28:49.920
got absolutely deleted, that's an altar 4 if you ask me, brings out the SMG11 again,

04:28:49.920 --> 04:28:55.760
back to get double swung, beers gets in, but man the mental warfare there, like technically

04:28:55.760 --> 04:28:58.800
the trade is probably worth it for men of the foe, you've taken down the solos, you've

04:28:58.800 --> 04:29:02.840
You've got the map control and you only lose the ash, not the end of the world, but man

04:29:02.840 --> 04:29:05.920
take down the top fracker as well, but the mental warfare, right?

04:29:05.920 --> 04:29:11.120
Like Hunter's got to be tilted off that one.

04:29:11.120 --> 04:29:19.840
So now step two, give the verdant janitors, limit the positions that they can play in.

04:29:19.840 --> 04:29:23.280
Seen that one before, it's a very nice little angle.

04:29:23.280 --> 04:29:25.360
Problem will still be the clash.

04:29:25.360 --> 04:29:27.320
They only have what?

04:29:27.320 --> 04:29:30.920
I can somewhat do some things with the class it's just that's why it is

04:29:31.920 --> 04:29:33.920
Okay, they have you

04:29:34.280 --> 04:29:36.280
Yeah, for you guys goes

04:29:36.520 --> 04:29:41.440
It's not the best. It doesn't stop him from just putting the shield down and killing you just stops you from

04:29:42.520 --> 04:29:46.600
Or stops getting some yeah zapping you preventing you from sprinting towards him

04:29:47.320 --> 04:29:51.480
But you're like a camera so fire here is rough the lobby flank. I think it's gonna be

04:29:52.080 --> 04:29:55.240
Yeah, maybe not enough. I mean because the player inside

04:29:55.240 --> 04:30:00.060
It doesn't feel pressured at all so you can just focus up.

04:30:00.060 --> 04:30:02.420
I like this though from Pluto.

04:30:02.420 --> 04:30:04.280
He's actually gonna try and go for a plant.

04:30:04.280 --> 04:30:05.780
This will definitely be heard.

04:30:05.780 --> 04:30:07.380
A spray now from Brenda.

04:30:07.380 --> 04:30:10.180
Beers has also fallen on his lobby flank.

04:30:10.180 --> 04:30:12.100
What is going on?

04:30:12.100 --> 04:30:17.820
It's not enough here for EP to deny the plant and Sharky will take down Eren.

04:30:17.820 --> 04:30:19.340
As Tuhan tries to pick, he will fall.

04:30:19.340 --> 04:30:21.940
Elements of Sharky both on the repellent.

04:30:21.940 --> 04:30:23.620
This is very winnable here.

04:30:23.620 --> 04:30:26.100
There's no explosive U2 to deal with that clash shield.

04:30:26.100 --> 04:30:27.100
You're absolutely right.

04:30:27.100 --> 04:30:31.680
If you send one player lobby, you get Kyra to put down that clash shield and go for the

04:30:31.680 --> 04:30:32.680
defuse.

04:30:32.680 --> 04:30:37.820
There is very little to no way for Manila Foe to win this, and they do spray down both

04:30:37.820 --> 04:30:39.900
players here for EP.

04:30:39.900 --> 04:30:44.340
It is beautiful for Enterprise.

04:30:44.340 --> 04:30:48.020
In round five, well, they've just made it three defences in a row.

04:30:48.020 --> 04:30:49.580
Manila Foe look lost.

04:30:49.580 --> 04:30:55.740
We like to say that while the clash is so good, they did two things very well that round.

04:30:55.740 --> 04:31:00.980
So when the bomb gets planted or right before, Mute communicated with the clash, hey we have

04:31:00.980 --> 04:31:02.740
to retake Skylight.

04:31:02.740 --> 04:31:07.020
So the clash is let me go first and they literally say we're gonna sacrifice the plant, it

04:31:07.020 --> 04:31:08.020
is gonna go down.

04:31:08.020 --> 04:31:11.780
Mute could have just sprinted Skylight, maybe gotten the kill, who knows.

04:31:11.780 --> 04:31:15.820
But there was buck Pluto waiting for him shortly after.

04:31:15.820 --> 04:31:21.420
So Clash walks in first, also second rappel, and Clash blocks to put it from the rappel player,

04:31:21.420 --> 04:31:25.540
Mute then gets the kill and Tukdu on the fuck, and then it's a shark and it can repel.

04:31:25.540 --> 04:31:29.140
Clash can just walk back into the bombsite, put down the shield, they flank lobby, they

04:31:29.140 --> 04:31:31.860
gap the shield, third guy covers heaven.

04:31:31.860 --> 04:31:32.860
It's beautiful.

04:31:32.860 --> 04:31:34.900
It's these very small things.

04:31:34.900 --> 04:31:38.580
If Mute walks into the general hallway alone at the Clash shield, he dies to Sharky

04:31:38.580 --> 04:31:41.780
on an upside down window rappel, no chance to fight back.

04:31:41.780 --> 04:31:49.260
they take those five extra seconds it takes sacrifice in the plant but ensuring a stronger chance of a retake very good stuff

04:31:53.260 --> 04:31:58.560
That's a bit of a fortified position the corner of open area deployable shield on a reinforced hatch

04:31:59.340 --> 04:32:03.120
And that's when you just want to pick your barna or ice and just absolutely yeah

04:32:04.060 --> 04:32:07.180
We've seen that before I don't have this face plan

04:32:07.180 --> 04:32:12.920
I think it's a Priscilla in team on coastline back in the day that reinforce the actual hatch and put a shield on it and

04:32:13.240 --> 04:32:16.200
The only counter back then was the barnard from beneath

04:32:16.320 --> 04:32:22.740
Well, you'd never really play your partner on the coastline back then because people are like tricking the triple one on shooting it from like the

04:32:22.920 --> 04:32:26.000
Corgi our windows and stuff. So there was like nothing you could do about it

04:32:26.000 --> 04:32:31.480
And if you play a jammer on it, it'll protect it against the Abana, but it'll also protect you against Flora's drones

04:32:31.480 --> 04:32:37.720
Formally against Grim, against any other gadgets that would, you know, don't give me

04:32:37.720 --> 04:32:38.720
an example.

04:32:38.720 --> 04:32:39.720
Does depend when.

04:32:39.720 --> 04:32:43.320
So there was a time when Mugemmaris was actually only a half-skier, they only went up and

04:32:43.320 --> 04:32:47.400
up down, so they were like, Pudo, quick, fast, double-entry here, take down Brando

04:32:47.400 --> 04:32:53.160
and Cairo out of nowhere, seemingly, just walked right in.

04:32:53.160 --> 04:32:57.000
There is no trade game, so now in surprise, much more vulnerable in this final round

04:32:57.000 --> 04:32:58.000
than half.

04:32:58.000 --> 04:33:00.560
But no, I pick up what you're putting down there.

04:33:00.560 --> 04:33:06.920
I know that you used to be a cylinder that went up from the second to the new jammer instead of like the sphere that it is currently

04:33:07.040 --> 04:33:09.040
And that wouldn't have protected the hatch

04:33:10.080 --> 04:33:14.980
Because that was a funny thing if you put like a jammer or an illigative position you could drone right beneath it

04:33:14.980 --> 04:33:18.340
But if you jump you get jammed midair to the drone hit the floor again

04:33:24.560 --> 04:33:27.360
Now we talked a lot about this running on the mozzie

04:33:27.360 --> 04:33:33.320
But look if anyone's gonna be out of deal damage with it, it's probably Jigsaw, Mikasa as his name is in game, but that's Jigsaw

04:33:36.400 --> 04:33:39.080
16 bullets, that's 16 kills for Jigsaw

04:33:42.560 --> 04:33:49.360
Very quiet round, but this is classic manlifo. They did the same thing in Cafe when they get that significant numbers advantage

04:33:49.800 --> 04:33:55.160
They just slow down the game. Step one, step two, step three as they shoot they can do the vert

04:33:55.160 --> 04:34:01.160
They can pub up in the hatch, start us off, and they can just half-black it is caught in a diffuser or even get a kill.

04:34:01.160 --> 04:34:05.160
Shaggy finds Baphen, leaving just Aaron and Mikasa left alive.

04:34:05.160 --> 04:34:07.160
This is very hard now.

04:34:07.160 --> 04:34:14.160
Aaron or Tuhan as we like to call him, holding down this 90 degree angle.

04:34:14.160 --> 04:34:16.160
Great weapon to be using as well.

04:34:16.160 --> 04:34:20.160
Oh nice, premium C4, but taking Jigsaw down there was imperative.

04:34:20.160 --> 04:34:22.160
The man LFO, now it's a clutch opportunity.

04:34:22.160 --> 04:34:25.680
The two-hard. The best player in OCE last year.

04:34:25.680 --> 04:34:31.880
Can he find the 1v3? Nitro Cell in pocket. They know exactly where he is, but if a spray through the couch,

04:34:31.880 --> 04:34:36.560
a lot of damage. No kill onto Elements as of yet. Unfortunately for him though,

04:34:36.560 --> 04:34:40.560
he misses his chance with that Nitro Cell. Bit of damage on the Sharky

04:34:40.560 --> 04:34:44.080
is not enough. Grim B's come out.

04:34:44.080 --> 04:34:48.880
It's a three-way crossfire. Now he knows that Pluto's outside.

04:34:48.880 --> 04:34:51.580
Doesn't realize if he's on a pall or what.

04:34:51.580 --> 04:34:55.580
Bitter damage again, he keeps lighting up these players but not getting the kill there.

04:34:55.580 --> 04:34:58.540
Finally, Sharky goes down, this might be possible.

04:34:58.540 --> 04:35:02.940
Pluto's gonna have to jump inside, he's gone bot square, this might be possible!

04:35:02.940 --> 04:35:04.440
He's gonna stick it!

04:35:04.440 --> 04:35:05.180
No!

04:35:05.180 --> 04:35:11.380
The ninja defuse 1v3 for Tulan is unbelievable!

04:35:11.380 --> 04:35:15.380
What a way to send off the half for Enterprise!

04:35:18.880 --> 04:35:23.880
Don't be lonely

04:35:23.880 --> 04:35:26.880
Don't you know how

04:35:26.880 --> 04:35:30.880
That I love you only

04:35:30.880 --> 04:35:34.880
Just be by my side

04:35:34.880 --> 04:35:40.880
And I'll be yours forever more

04:35:43.880 --> 04:35:47.880
Don't shake me

04:35:47.880 --> 04:35:51.880
Don't hang your head back

04:35:52.880 --> 04:35:55.880
For no reason make it

04:35:56.880 --> 04:35:59.880
Make it if we try

04:35:59.880 --> 04:36:02.880
Just be mine

04:36:03.880 --> 04:36:05.880
For nothing you want

04:36:05.880 --> 04:36:09.880
For animals

04:36:13.880 --> 04:36:16.880
Let's stick together

04:36:46.880 --> 04:36:48.880
And now

04:37:05.880 --> 04:37:08.880
Don't you feel afraid?

04:37:09.880 --> 04:37:12.880
Don't you doubt it

04:37:12.880 --> 04:37:22.360
And what's the score there, Brenda?

04:37:22.360 --> 04:37:23.360
Oh, I missed it.

04:37:23.360 --> 04:37:25.360
Mama, what a shame.

04:37:25.360 --> 04:37:27.360
Careful now.

04:37:27.360 --> 04:37:28.360
Careful.

04:37:28.360 --> 04:37:33.160
And 5-1-1 half on defensive back.

04:37:33.160 --> 04:37:36.520
When was the last time that you saw that happen?

04:37:36.520 --> 04:37:41.640
It's not just a matter of the round score itself, it's how those last two rounds

04:37:41.640 --> 04:37:42.640
for a one.

04:37:42.640 --> 04:37:49.200
top floor clash retake in like a what 4v4 into a oh it's a spend that's

04:37:49.920 --> 04:37:51.120
it's not no sense

04:37:55.760 --> 04:38:02.080
get it i get it dude that's pretty smart of you man but i'm still confused like

04:38:03.680 --> 04:38:09.200
this round yeah this round right here i mean how do you win this it's a 1v4 against blackbeard

04:38:09.200 --> 04:38:14.800
and three fully health enemies, he toe shots like three people to one HP and sticks to the

04:38:14.800 --> 04:38:20.560
jaw. Look at the energy problem. It's seven seconds, right? It's seven seconds where you

04:38:20.560 --> 04:38:24.880
are holding your breath. There's no way you don't stick it if you're too one because you have to.

04:38:25.520 --> 04:38:29.760
And everyone's sitting there like, please, please, please, please, please. It's insane though,

04:38:29.760 --> 04:38:33.760
like he must be in Manelaphos' heads for them not to pick.

04:38:35.360 --> 04:38:37.120
Crazy. Crazy, crazy stuff.

04:38:39.200 --> 04:38:46.200
I don't know man, it's been a turbulent bank here for Manila, so honestly there's been

04:38:46.200 --> 04:38:49.840
some things they've been doing quite well, and then even though they do them quite well

04:38:49.840 --> 04:38:54.960
they just get turbo gapped in the individual performances.

04:38:54.960 --> 04:38:56.960
Could they have played that 4v1 better?

04:38:56.960 --> 04:38:57.960
Yeah, sure!

04:38:57.960 --> 04:38:59.960
Did they play it awfully?

04:38:59.960 --> 04:39:00.960
No!

04:39:00.960 --> 04:39:01.960
Not really!

04:39:01.960 --> 04:39:06.480
I'll answer the post plant in the 2v1, where the counter defuse came through.

04:39:06.480 --> 04:39:08.160
But like, it's its altar for sure.

04:39:08.160 --> 04:39:13.160
Now they're on the defense, statistically much more difficult. Confidence in the gutter.

04:39:13.160 --> 04:39:18.160
An enterprise feeling like they can do anything that they decide. They can take any risk that they want.

04:39:18.160 --> 04:39:23.160
Because with a 5-1 round lead, they can afford to be a bit silly with that lose a few rounds.

04:39:23.160 --> 04:39:26.160
And then I'll throw Dan, Monty, and Sen, so please.

04:39:26.160 --> 04:39:32.160
Yeah. A lot of other shields up, but it also leaves Dokka B, Solid Snake, Ying, Man.

04:39:32.160 --> 04:39:36.160
And the prize is going to pick all three.

04:39:36.160 --> 04:39:41.660
DMR for Brenda was massive as well. The nook DMR is huge and as soon as nook got the DMR

04:39:41.660 --> 04:39:47.960
I immediately I was thinking okay thank garage push DMR sounds insane right

04:39:47.960 --> 04:39:51.040
late round that's gonna be hugely impactful and you sure hope the man

04:39:51.040 --> 04:39:57.600
LFO have stacked some banshees or some goo mines there for that late round push

04:39:57.600 --> 04:40:00.320
which otherwise Brenda could tear everything apart.

04:40:01.920 --> 04:40:04.360
I find my friend with me, I'm going to ring for you.

04:40:04.360 --> 04:40:06.400
Kyro gets the opening.

04:40:06.400 --> 04:40:08.160
It's only Leesha though, not the end of the world,

04:40:08.160 --> 04:40:10.240
but let's make the roam clear a little bit,

04:40:10.240 --> 04:40:12.880
or the roam rather, a little bit harder to hold.

04:40:12.880 --> 04:40:15.040
Anamence gets Mikasa, solid snakes,

04:40:15.040 --> 04:40:17.920
also a pretty good trade if anything.

04:40:17.920 --> 04:40:20.000
You might hear that Menlifu are playing Leesha,

04:40:20.000 --> 04:40:22.000
and Leesha and Melisli need this roam game

04:40:22.000 --> 04:40:23.440
to be successful.

04:40:23.440 --> 04:40:24.440
They actually have a hunt for him,

04:40:24.440 --> 04:40:26.520
Rasmurneko, he finds the pig,

04:40:26.520 --> 04:40:28.800
have the insult off the cam?

04:40:28.800 --> 04:40:29.360
OK.

04:40:29.360 --> 04:40:31.040
Oh, he's going to run him down.

04:40:31.040 --> 04:40:32.320
I like it.

04:40:32.320 --> 04:40:33.880
I like the aggression here.

04:40:33.880 --> 04:40:35.440
Too hard, looks for a trade.

04:40:35.440 --> 04:40:37.160
Doesn't get his opportunity.

04:40:37.160 --> 04:40:38.480
And Hunter's got the crossfire.

04:40:38.480 --> 04:40:39.320
Up to Kyra now.

04:40:39.320 --> 04:40:41.160
He's going to need to ace.

04:40:41.160 --> 04:40:42.960
There's a second kill.

04:40:42.960 --> 04:40:44.400
There's a third kill.

04:40:44.400 --> 04:40:46.720
And suddenly it looks very winnable here for Kyra.

04:40:46.720 --> 04:40:48.840
He's also got hard breach and the candela.

04:40:48.840 --> 04:40:51.160
In fact, three candelas still to work with.

04:40:51.160 --> 04:40:52.320
He could drop that into side.

04:40:52.320 --> 04:40:54.080
He has the defuse, but guess what?

04:40:54.080 --> 04:40:55.360
It's the warden on the other side.

04:40:55.360 --> 04:41:00.040
couldn't get much less lucky than that. If it was any other operator, he wins that

04:41:00.040 --> 04:41:04.960
fight, but no, Manila Fo finally break. Well, it has been a bit of a streak from

04:41:04.960 --> 04:41:11.980
Enterprise. Get a second round on the board. Yeah, I feel like if you're just

04:41:11.980 --> 04:41:15.040
kind of figuring out the level of Manila Fo, are they gonna play scared,

04:41:15.040 --> 04:41:17.380
are they gonna get confident? Okay, they're playing very confident. Now we

04:41:17.380 --> 04:41:20.880
gotta change up our approach. If you ever go back to the room like that,

04:41:20.880 --> 04:41:23.960
obviously a shield operator can be great. There could be demos, those

04:41:23.960 --> 04:41:25.960
kind of room clearing operators.

04:41:25.960 --> 04:41:29.040
Solid Snake is a great one, but you need to get in the building

04:41:29.040 --> 04:41:32.280
into a point where you can actually get valuable information

04:41:32.280 --> 04:41:33.440
of the scanner.

04:41:33.440 --> 04:41:35.360
And that's probably where I think Bank might not

04:41:35.360 --> 04:41:37.680
be the best Solid Snake map necessarily,

04:41:37.680 --> 04:41:40.840
because it's quite a big map with a lot of big rooms.

04:41:40.840 --> 04:41:42.080
Like, look at Loppy.

04:41:42.080 --> 04:41:45.400
You've got to get in there to scan anything of relevance.

04:41:45.400 --> 04:41:46.920
That's kind of what happened last round.

04:41:46.920 --> 04:41:49.040
You can't scan far enough ahead of you,

04:41:49.040 --> 04:41:51.640
so there is going to be an angle the moment you walk on in.

04:41:51.640 --> 04:41:58.640
So, tough luck, but now we see Mikasa, aka Jigsaw, attack or repeat onto Deimos instead.

04:41:58.640 --> 04:42:01.640
Also means you get two frag grenades instead of one.

04:42:08.640 --> 04:42:13.640
Oh, Lion. LionDockerB, Deimos. That's a lot of global utility and the shields.

04:42:13.640 --> 04:42:21.280
and it's funny manlfo when they played that top floor box side they banned out

04:42:21.280 --> 04:42:25.960
his army and the castle now they go to it themselves as armies banned but

04:42:25.960 --> 04:42:31.560
castle aim and they're not gonna pick it so I feel like he could very much do the

04:42:31.560 --> 04:42:37.960
same thing that manlfo did to them yeah it's definitely a possibility speaking

04:42:37.960 --> 04:42:41.400
of a shield feel could be demos they're all being bought after a tiger we

04:42:41.400 --> 04:42:46.420
pick, together with the lion and the Grim, so they can stop the finisher moving with the

04:42:46.420 --> 04:42:50.500
lion, they can constantly red ping them with the Grim if they're in a certain area, they

04:42:50.500 --> 04:42:54.260
can grenade them with Deimos and Blackbeard and they can push them around.

04:42:54.260 --> 04:42:59.620
It is going to be miserable staying most of these positions, but that's where something

04:42:59.620 --> 04:43:00.620
I'm curious about.

04:43:00.620 --> 04:43:04.740
Beerus is on the true brow, not the Aruni who can get the laser gates, but he

04:43:04.740 --> 04:43:08.820
can freeze off both the Grimbees and the Deimos tracker instead and so they

04:43:08.820 --> 04:43:15.060
look at the phone call actually but he's dead just like that just rebel angle

04:43:15.060 --> 04:43:19.220
double-nade triple-nade boom now you really just consolidate your advantage

04:43:19.220 --> 04:43:24.300
right you got daimos from below you got three tracks still remaining you got a

04:43:24.300 --> 04:43:29.740
blackbeard he can appeal in when you decide the time is right and Brenda can

04:43:29.740 --> 04:43:33.020
just sit on these windows forever pretty much he's got the DMR which is

04:43:33.020 --> 04:43:37.700
perfect for creating additional lines of sight with a soft destruction oh my

04:43:37.700 --> 04:43:40.860
God, there's just classic chinks all right there.

04:43:41.360 --> 04:43:42.860
Elements obliterated.

04:43:43.960 --> 04:43:47.360
Not a single player from Manila Fo is getting positive right now in this game.

04:43:48.100 --> 04:43:50.460
As soon as that bulletproof camera's been destroyed,

04:43:50.860 --> 04:43:55.040
I feel like it's just a matter of time before Enterprise look to execute.

04:43:55.040 --> 04:43:57.600
The Chiron, the Blackbeard goes down. That's a big pick.

04:43:57.600 --> 04:44:01.160
That's the safest operator trying to get in and look for a plant.

04:44:01.740 --> 04:44:03.560
It puts us at a bit of a standstill.

04:44:03.560 --> 04:44:11.320
I mean the issue now is how do you get inside the bomb site if you are in surprise I mean

04:44:11.320 --> 04:44:16.640
if Jigsaw makes a huge player and Jantor that opens up things up drastically but other than

04:44:16.640 --> 04:44:20.480
that your shield is gone, no more doggie calls, no more lion scans, it's gonna be

04:44:20.480 --> 04:44:23.360
a raw 50-50 gunfights.

04:44:23.360 --> 04:44:27.520
Even drone wise there's not a ton of drones available for the attack, they gotta play

04:44:27.520 --> 04:44:34.520
of instinct and playing off each other's angles and try and get these two b1s.

04:44:34.520 --> 04:44:44.000
Big shot, Brenda gets active, he's gotten into lobby, into banana and he's now tearing

04:44:44.000 --> 04:44:45.000
things up.

04:44:45.000 --> 04:44:49.920
Three kills for Brenda, walks straight into the bomb site, takes the sip, checks the

04:44:49.920 --> 04:44:52.440
score of the footy and gets back to work.

04:44:52.440 --> 04:45:00.440
Six rounds now on the board for Enterprise and match point on the verge of yet another grand final here in OCE.

04:45:01.440 --> 04:45:06.440
I mean, out of nowhere. We're watching Jan and they're watching the window repels. They're not the ones that have to kill.

04:45:06.440 --> 04:45:15.440
It's just Brenda walking up and owning the entirety of the bombsite elevator, quad window room, and of course the last player in Jan.

04:45:15.440 --> 04:45:25.440
With that it's gonna be a manly tactical timeout. It's a little bit late, one could argue, being down on match point, but better late than never.

04:45:25.440 --> 04:45:31.440
I do think that you should call it whenever possible of course. Don't just sit there and drag out the game and just lose.

04:45:31.440 --> 04:45:38.840
Sali needs to whip the boys back into shape, four match points they're going to have to

04:45:38.840 --> 04:45:42.840
steer down now to push over time and they're going to have to overcome an OT and take

04:45:42.840 --> 04:45:46.340
it to the third map.

04:45:46.340 --> 04:45:48.880
The job is so far from over here.

04:45:48.880 --> 04:45:55.240
On the flip side, time for Mag to get in the voice comms for the Enterprise boys,

04:45:55.240 --> 04:45:58.240
given the bit of sage wisdom,

04:46:00.240 --> 04:46:02.640
but it's very chill in the Enterprise camp, obviously,

04:46:02.640 --> 04:46:05.740
still pretty hyped up for Tujan after his big clutch.

04:46:06.740 --> 04:46:09.740
Likely, Brenda pretty hyped up as well after that big 3K.

04:46:09.740 --> 04:46:12.640
It's funny, you know in North America they call it the mailbox position,

04:46:12.640 --> 04:46:16.240
where you just kind of have one spot you have to sit and you have to cut people off?

04:46:16.240 --> 04:46:19.040
That's essentially what Brenda's job was that round,

04:46:19.040 --> 04:46:22.040
repellent lobby, and just be our mailbox,

04:46:22.040 --> 04:46:25.040
just cut anyone off on the rotations, put some pressure on.

04:46:25.040 --> 04:46:29.040
And then after all he's like, dude, I'm kind of bored, I'm going to get off this repellent kill everyone.

04:46:29.040 --> 04:46:36.040
Walks in the lobby, walks up the lobby stairs, and farms kills with the SMG-12.

04:46:36.040 --> 04:46:38.040
Sometimes it's that easy.

04:46:38.040 --> 04:46:43.040
And it's the irony of what is needed versus what you want to do.

04:46:43.040 --> 04:46:50.040
If you have a great aimer who's on a mailbox position just watching a flanger cutting off a rotation in the middle like he was,

04:46:50.040 --> 04:46:55.360
it's necessary because if any defenders go there you get a freebie and if you

04:46:55.360 --> 04:46:59.280
call off that rotation the other four attackers have a much easier time knowing

04:46:59.280 --> 04:47:03.680
they can't get swung from that angle but if if you just walk in and get three

04:47:03.680 --> 04:47:09.080
kills it's obviously much better to do but you know consistency how often can

04:47:09.080 --> 04:47:12.200
you get those and you want to play for your team if you just play for

04:47:12.200 --> 04:47:15.600
yourself walk around getting three kills as you're playing with self-centered

04:47:15.600 --> 04:47:19.020
holding the angle for your teammates is playing selfless which you need to

04:47:19.020 --> 04:47:23.000
Sometimes true, but I think Brenda also made the right call. You know, he needed to come in

04:47:23.000 --> 04:47:25.600
And help us to make another way, but but you're right

04:47:25.600 --> 04:47:27.600
It's all about the most necessary. Yeah, exactly

04:47:28.100 --> 04:47:31.740
Time of place I had he done that off the ribbon the 5e5. He's trolling

04:47:31.740 --> 04:47:35.220
But after the round is a steal made and like nobody can make a play

04:47:35.220 --> 04:47:37.980
He has to join the boys. Otherwise, it's not gonna go anywhere

04:47:37.980 --> 04:47:50.160
anywhere. Good info in the hallway. Oh, hello. Beers tries to go for a jump out. Dairy desperate

04:47:50.160 --> 04:47:55.640
look. Hunter though gets a good reply and two hunt goes down, but Brenda's gotten active

04:47:55.640 --> 04:48:01.020
with the AK-12. Look at how aggressive Sharky's getting now. He tries to retake bottom square.

04:48:01.020 --> 04:48:04.580
Hunter's doing a phenomenal job up on that top floor though. He's taken down two

04:48:04.580 --> 04:48:10.180
players even at the numbers again and now Manila Fo are wondering, do we try and commit here?

04:48:10.180 --> 04:48:14.980
Do we keep getting aggressive or do we fall back? Because the bombsite's actually not very

04:48:14.980 --> 04:48:19.700
well fortified at all. They can't really fall back onto it. There's a lack of reinforcements,

04:48:19.700 --> 04:48:27.060
hatches open and when it comes down to it Jigsaw, Mikasa, he has the info with the Solid Snake

04:48:27.060 --> 04:48:33.300
to try and find the last remaining players in that late round. He's doing him all the holes

04:48:33.300 --> 04:48:38.220
I think they're kind of making the mid-round and we saw it just a second ago

04:48:38.820 --> 04:48:42.980
It's fair. We can't stand pucks with sharky. That's like the second time I've seen that from him

04:48:43.620 --> 04:48:46.220
I'm a bit worried here about man. If those hold

04:48:46.980 --> 04:48:52.180
Solid snake it can get so much information. Oh, there's a player right there. Be careful around the corner

04:48:52.500 --> 04:48:56.940
Which you saw next be a freebie. Yeah, he knows what 100 cents. So he's tucked in this corner

04:48:56.940 --> 04:48:59.220
You can see him leave pre-fire

04:49:00.120 --> 04:49:05.320
On for the cross from elements, but it gives jigsaw a taste of his own medicine big wall bang headshot

04:49:05.840 --> 04:49:14.320
Brando needs to reply him and Cairo together in the 2v3 Brando finds it in the 2v2 looking for another kill out of bullets for Brando

04:49:14.640 --> 04:49:20.760
But that gives enough time for Cairo to get in the building and make it a 2v1 Cairo and Brando together

04:49:20.760 --> 04:49:30.260
Together, we'll close and the best team in this region finds themselves yet again in another grand final one match away from the major.

04:49:31.460 --> 04:49:35.760
Again, whenever the young gunners can't find the entry, it's Brenda who steps up.

04:49:35.760 --> 04:49:41.160
Dude, this guy is phenomenal at reading the round, where the enemies are playing from, when to swing them.

04:49:41.160 --> 04:49:45.260
You saw in that final two versus one, they were trying to time it together.

04:49:45.260 --> 04:49:48.860
Cairo had an Arunigate on the double door, and it was going to be Brenda's thing.

04:49:48.860 --> 04:49:52.740
I'm going to swing, then you can tank the Arunigate as I take the gun fight,

04:49:52.740 --> 04:49:54.380
then we can truly run for it.

04:49:54.380 --> 04:49:57.620
It is such a clean way to end this game for them.

04:49:57.620 --> 04:50:02.340
And after a couple of stop rocks in the cafe, it was a very, very, very nice thing.

04:50:03.380 --> 04:50:06.740
And as we expect out of Enterprise, a lot of hero moments.

04:50:07.180 --> 04:50:09.460
Couple of these players had their own round.

04:50:09.460 --> 04:50:14.180
Jeep Saw had his moments, of course, too hard with his 1 vs 4,

04:50:14.180 --> 04:50:19.180
the Ninja DQ's clutch and Brenda with some big impact rounds as well. This was insane.

04:50:19.180 --> 04:50:25.180
That flick through the wall from Jigsaw. Hard to forget that one and hard to forget two-hands

04:50:25.180 --> 04:50:31.820
clutch as well. Manila foe. I mean sadly for them that means the end of their upper bracket

04:50:31.820 --> 04:50:36.180
run but they do have one final chance in the lower bracket final. We don't know who

04:50:36.180 --> 04:50:40.940
their opponents will be as of yet. They'll either be Rock Ela foe or the Chiefs but

04:50:40.940 --> 04:50:43.860
Either way, it's a long way to go for a man on the phone.

04:50:43.860 --> 04:50:47.100
Definitely sad for them to lose their first map,

04:50:47.100 --> 04:50:50.780
lose their first series for EP though, well-deserved,

04:50:50.780 --> 04:50:52.640
as we expect to have the best in this region.

04:50:52.640 --> 04:50:54.820
Let's hear from the horses, mouth themselves.

04:50:54.820 --> 04:50:56.300
Brenda, we got you on the line.

04:50:56.300 --> 04:50:59.660
First of all, mate, congrats on another grand final.

04:50:59.660 --> 04:51:02.340
It just feels so right to see you back fighting

04:51:02.340 --> 04:51:03.940
in a grand final again.

04:51:03.940 --> 04:51:05.020
How are you feeling with EP?

04:51:05.020 --> 04:51:06.820
I think it's my first chance to talk to you

04:51:06.820 --> 04:51:08.220
since you joined the roster.

04:51:08.220 --> 04:51:10.260
How are you feeling with the new team?

04:51:10.260 --> 04:51:22.460
Yeah, the new team feels great, like I think we have like obviously a little bit of gameday nerves and whatnot, but I think once we get used to gameday with this team it's gonna be unbelievable, like better than any team I've been on I think.

04:51:24.820 --> 04:51:40.180
Oh wow, okay, big craze. You guys have this new like super team, you know, combining some of these parts of, you know, the the chiefs and EP situation and making this new roster, but you also have an OG, you have Matt as support staff, what's that been like and his advice?

04:51:40.180 --> 04:51:43.220
You know, he was a player a long time ago at a very high level.

04:51:43.540 --> 04:51:45.580
Does he still know what he talks about or is he kind of clueless?

04:51:45.580 --> 04:51:47.900
Like, what's the kind of, is he a strategy guy?

04:51:47.900 --> 04:51:48.660
Is he a mental guy?

04:51:48.660 --> 04:51:49.580
Like, what's his role?

04:51:50.180 --> 04:51:52.780
Obviously, Mag is out of the game for a little bit, but he's working really hard.

04:51:52.780 --> 04:51:55.540
He's catching up on the meta and he's doing really good work for us.

04:51:55.540 --> 04:51:59.860
But just him controlling the vibes, like, Mag knows how to create a team

04:51:59.860 --> 04:52:01.180
that is a dynasty, basically.

04:52:01.180 --> 04:52:03.380
Like, he's had the most success with him most has ever seen.

04:52:04.140 --> 04:52:07.020
And just his guidance and leadership is, like, really helpful for us

04:52:07.260 --> 04:52:08.740
whenever we get stuck on problems or anything.

04:52:10.180 --> 04:52:16.180
Great bit of insight. Brenda, what's the score of the match behind you? Who are you supporting?

04:52:16.180 --> 04:52:19.180
It's actually a good game, so could we get this wrapped up?

04:52:19.180 --> 04:52:22.180
Alright, sorry about that. I want to take your win from it.

04:52:22.180 --> 04:52:26.180
Look, last chance to just have a word, of course. We'll see you in the grand final,

04:52:26.180 --> 04:52:32.180
but until then I'm sure you have a lot of fans who've been waiting for a chance to hear from you, so the floor is yours.

04:52:32.180 --> 04:52:36.180
Thanks everyone for watching. Shout out to my mum, I know you're watching right now.

04:52:36.180 --> 04:52:40.120
She supports me every week. So I appreciate it and thank you EP as well

04:52:41.220 --> 04:52:45.580
Sick Brenda. Thanks so much for your time now. Go watch the footy. Good one. Thank you. I guess

04:52:48.140 --> 04:52:54.620
Absolutely classic I didn't actually see who was playing actually during that interview, but I wonder who he's a support

04:52:54.620 --> 04:52:57.380
I think he's a birth boy. So maybe one of the West Coast teams

04:52:58.100 --> 04:53:03.100
But anyway, we got one more match tonight. Thank you. I know you're not exactly across the AFL

04:53:03.100 --> 04:53:09.660
I don't think it's particularly popular over there, but you know what is Rainbow Six Siege

04:53:09.660 --> 04:53:15.660
and we've got the Chiefs making a return after their 2-0 win over Sharkadini this morning.

04:53:15.660 --> 04:53:21.920
They now go up against Rock LFO for a chance to go and face Man LFO in that low bracket

04:53:21.920 --> 04:53:22.920
final.

04:53:22.920 --> 04:53:26.380
Got feeling, what are you feeling for this upcoming game, Pengu?

04:53:26.380 --> 04:53:27.900
I mean, I'm going to have to go Chiefs.

04:53:27.900 --> 04:53:31.140
I think they got some of their nerves out of the system and speaking to Nate in

04:53:31.140 --> 04:53:34.740
interview after their game as well, it seemed like they know what they want to do. It's the

04:53:34.740 --> 04:53:38.340
matter of making sure the players have the discipline and getting back on track whenever

04:53:38.340 --> 04:53:42.900
things don't go their way, because they have these kinds of rounds where they throw an easy win.

04:53:42.900 --> 04:53:46.580
But after attack timeout, they look a lot cleaner. So with that experience going from

04:53:46.580 --> 04:53:50.900
match one into match two after a small break, they should have this one in the back, I hope.

04:53:50.900 --> 04:53:54.340
That's the classic discussion. Is it going to be the team that warmed up earlier today,

04:53:54.340 --> 04:53:58.100
or is it going to be the team fresh off? It's going to be a hard rock for the

04:53:58.100 --> 04:54:00.100
the Chiefs to crack, but of course our

04:54:00.100 --> 04:54:03.100
low bracket elimination match is coming up after this.

05:05:58.100 --> 05:06:05.100
I

05:06:05.100 --> 05:06:08.100
I

05:06:08.100 --> 05:06:10.100
I

05:06:10.100 --> 05:06:12.100
I

05:06:12.100 --> 05:06:14.100
I

05:06:14.100 --> 05:06:16.100
I

05:06:16.100 --> 05:06:18.100
I

05:06:18.100 --> 05:06:20.100
I

05:06:20.100 --> 05:06:22.100
I

05:06:22.100 --> 05:06:24.100
I

05:06:24.100 --> 05:06:26.100
I

05:07:24.100 --> 05:07:26.100
I

05:08:54.100 --> 05:08:56.100
I

05:09:54.100 --> 05:10:01.100
We guess it's just a sign!

05:10:01.100 --> 05:10:10.100
They are the best that this region has got to offer!

05:10:10.100 --> 05:10:15.100
They are the best that this region has got to offer.

05:10:20.100 --> 05:10:27.100
Down to our final match of the day. It all comes down to this for Chiefs and Rock LFO.

05:10:27.100 --> 05:10:31.100
We already know one of the teams going through to the Grand Final. It's going to be Enterprise.

05:10:31.100 --> 05:10:34.100
I don't think anyone would be too surprised by that, but of course,

05:10:34.100 --> 05:10:38.020
course now if we have another chance they're gonna play in the lower bracket final against the winner of

05:10:38.360 --> 05:10:44.660
This game coming up right now. We already saw she's played this morning, but let's talk about their opponents first up

05:10:44.660 --> 05:10:47.220
Nick it's rock LFO last year

05:10:47.220 --> 05:10:52.100
They were called TSG and they kind of surprised everyone this team had a little bit of an unusual

05:10:52.980 --> 05:10:58.600
Like history they came through tier 2. We didn't really know much about them coming into last year and yet

05:10:58.600 --> 05:11:00.100
They impressed us

05:11:00.100 --> 05:11:03.500
Massively and they've done pretty well so far throughout this bracket as well

05:11:03.500 --> 05:11:10.580
Yeah, I think we cast most of these players last year at some point actually because they're quite familiar to me at least

05:11:10.980 --> 05:11:15.440
Also, it's yeah, it's yeah, but not if we're gonna names day by having cast before

05:11:15.580 --> 05:11:22.660
Yes, I don't was snow also in the TST. I know I don't recall him being there. I don't think so at least not with yeah

05:11:22.660 --> 05:11:24.660
Yeah, it's okay

05:11:24.660 --> 05:11:26.660
No, but snow

05:11:26.660 --> 05:11:28.420
Yeah, very much

05:11:28.420 --> 05:11:33.300
Okay, cool. Also, and yet you mentioned names Dave, but they are gonna be playing with a substitute names Dave

05:11:33.300 --> 05:11:37.600
We've got what we'll be playing instead of machine, which is a bit of a loss to me machines been a very good player for them

05:11:38.260 --> 05:11:44.460
Yeah, but we've had a couple of times I feel like an appeal where somebody's sucked in and they absolutely pop off, right?

05:11:44.580 --> 05:11:49.640
So here we're gonna pop off and now is the time my friend names Dave could just cause an upset

05:11:50.300 --> 05:11:53.180
Good question. Is it gonna be possible? I mean, it's real awesome

05:11:53.180 --> 05:11:59.480
We've seen names day with the top level in OCE his old team, which was NDE or names Dave esports

05:11:59.580 --> 05:12:02.540
They didn't go very deep in a lot of tournaments

05:12:02.540 --> 05:12:04.740
They failed to qualify for tier one time and time again

05:12:04.820 --> 05:12:08.620
But it's nice to see that he gets to play a little bit now subbing in for Rockula phone

05:12:08.620 --> 05:12:15.520
Of course, it's gonna be a tough game for them. They're going up against the Chiefs who of course played earlier today

05:12:16.100 --> 05:12:20.020
Winning against shy Academy in a pretty solid fashion. I mean man

05:12:20.020 --> 05:12:24.400
It was a it was a top eight seven eight seven, but it was a two-oh, none the less

05:12:24.400 --> 05:12:26.320
I watch seven this team other than you know

05:12:26.320 --> 05:12:32.700
It's the remnants the leftovers that the two players kicked from enterprise to make way for the likes of jigsaw and brendo

05:12:32.740 --> 05:12:41.020
That's real ace and player joining up with you know, jacana lunchbox and Neptune formally from teams like Ludovica for example

05:12:41.020 --> 05:12:43.420
And so what are they able to cook now under this new?

05:12:44.260 --> 05:12:46.260
Organization well we got a taste of that this morning

05:12:46.260 --> 05:12:54.260
But it's far from convincing, far from the proficiency of the former Chiefs Rosters with the likes of Brando and Jigsaw.

05:12:54.260 --> 05:13:00.260
It feels a little bit like half around, there's just five guys playing ranked together trying to figure out as they go.

05:13:00.260 --> 05:13:08.260
And the other half, there are solid five-steps we've screened for a month and a half, made the coach in the interview that they haven't even been together for a few weeks.

05:13:08.260 --> 05:13:13.300
few weeks like he himself as a coach has really had enough time to fully deal with the boys and

05:13:13.300 --> 05:13:16.900
figure out what the place I was gonna be and of course you'd see some of the discipline that

05:13:16.900 --> 05:13:21.700
didn't even server so when Nate was calling a technical timeout a lot of focus he said was

05:13:21.700 --> 05:13:26.420
about wrapping it up being more disciplined and playing more structure together after a couple

05:13:26.420 --> 05:13:32.100
of chaotic rounds yeah we know what these guys capable of obviously realizing players now

05:13:32.100 --> 05:13:36.260
played quite a few international tournaments not the least of which the Six Invitational in Paris

05:13:36.260 --> 05:13:42.720
So a couple of months ago and of course prior to that you know Munich major and EWC last year as well

05:13:43.280 --> 05:13:46.520
But a long way to go to oh bless you

05:13:49.120 --> 05:13:53.860
Long way to go to make it back to that grand final to have a shot at this upcoming major

05:13:53.860 --> 05:13:59.460
Let's talk about the beaters via three. We're gonna have three maps selected. It could be done though in two

05:13:59.800 --> 05:14:03.740
We haven't seen Rock LFO play since their 2-0 over team Annie

05:14:03.740 --> 05:14:09.460
us, funnily enough, the team that ended up sending Chiefs down into the lower bracket,

05:14:09.460 --> 05:14:15.100
whereas Rock LFO lost to Matt LFO, whoever wins this will play in that lower bracket final.

05:14:15.100 --> 05:14:19.420
Go to Bank and then Shallie, should we need a Consulate, our decider?

05:14:19.420 --> 05:14:23.740
There is a world where a Chiefs are praying for a quick tour because if they go to Consulate

05:14:23.740 --> 05:14:29.460
James, that was one of those 8-7s where they won 2 attack runs overall and it was

05:14:29.460 --> 05:14:30.460
just barely.

05:14:30.460 --> 05:14:36.740
So I'm not prepared to use a bank in from Bank of Chile for short. Yeah, 100% now looking at these maps

05:14:37.020 --> 05:14:45.020
Bank picked by chiefs Rock Ella for haven't played it as of yet as the chiefs we saw them beats Barbie boys and

05:14:45.660 --> 05:14:49.380
Any oh no, they're lost to any or some of this map quite convincing is seven one

05:14:49.380 --> 05:14:54.860
But they be Barbie boys here in their first game as for Rock Ella foe

05:14:55.220 --> 05:14:57.980
Yeah, haven't seen bank from them as of yet

05:14:57.980 --> 05:15:03.080
So chiefs taking rock to an unknown quantity and a bit of a gamble

05:15:03.080 --> 05:15:07.000
Let's see if they can deliver rock LFO definitely on the back foot

05:15:07.000 --> 05:15:13.660
They're coming in cold and they're playing with a substitute chiefs a lot of expectation on their shoulders

05:15:13.660 --> 05:15:18.460
Thanks to the pedigree of this roster and of course the organization that they represent

05:15:18.460 --> 05:15:20.560
Let's see if they can deliver twice in one day

05:15:22.480 --> 05:15:26.800
Not to be that guy, but who to win in their one-on-one it comes the logos

05:15:26.800 --> 05:15:33.080
cheese esports club or a rock it's something about the rock and the

05:15:33.080 --> 05:15:39.280
forum with the branding that is so all wrong they generally funny we just have

05:15:39.280 --> 05:15:43.880
a lot of like bad named august thieves a lot of them don't have logos it triggers

05:15:43.880 --> 05:15:50.040
me rock LFO I gotta say actually one of my phase dude it's so funny also you

05:15:50.040 --> 05:15:54.640
mentioned names Dave and he played for a team called names Dave esports was

05:15:54.640 --> 05:15:59.180
that we said he did I actually drew their logo in Microsoft paint okay that's

05:15:59.180 --> 05:16:04.780
fun because I used to be a sob for a EU EU tier 3 team called Dave Esports

05:16:04.780 --> 05:16:11.500
well we drew the logo in paint as well so it was like you know feral feral

05:16:11.500 --> 05:16:17.140
plates with Dave Esports feral sack dealer guy that guy Jesus and then I

05:16:17.140 --> 05:16:20.180
would get sucked in when one of the players like internet would break or

05:16:20.180 --> 05:16:23.260
they couldn't play a certain day and they would actually want to play in

05:16:23.260 --> 05:16:28.820
in the tier 3 size tier 2 prim lands, when it lacks off your Navi, Widoki and Citizen,

05:16:28.820 --> 05:16:34.100
the Nukendroles guys, they rose to tier 1 eventually. They played at those kinds of events way back

05:16:34.100 --> 05:16:40.100
in the day. Fun fact with the Davey Sports, somehow it's very international because we

05:16:40.100 --> 05:16:45.140
have it in O's and we have it in you. I'm looking back through my old Discord servers,

05:16:45.140 --> 05:16:48.820
I can't seem to find that name's Davey Sports Discord server anymore, maybe it's

05:16:48.820 --> 05:16:50.860
gone. That's absolutely tragic.

05:16:51.940 --> 05:16:56.180
And oh well, it's the current era we're seeing names Dave himself in pro

05:16:56.180 --> 05:17:00.100
league. I never thought I would see the day. But here he is. Let's see what he

05:17:00.100 --> 05:17:04.100
can achieve. But yeah, it's going to be a hard slug here for Rock Ella

05:17:04.100 --> 05:17:10.300
float on bank chiefs map pick Rock Ella flow on defense. We know bank is

05:17:10.300 --> 05:17:13.980
traditionally an attacker sided map. So chiefs definitely start on the

05:17:13.980 --> 05:17:14.460
front foot.

05:17:14.460 --> 05:17:21.460
I just sent the logo in discord by the way, she can't even look at it.

05:17:21.460 --> 05:17:24.220
That was our logo of the Davy sports.

05:17:24.220 --> 05:17:27.060
Eerily similar to the names Davy sports logo.

05:17:27.060 --> 05:17:30.060
No way.

05:17:30.060 --> 05:17:31.060
Interesting.

05:17:31.060 --> 05:17:34.620
Player had a huge game earlier by the way, dropped 20 or 21 kills I believe on the

05:17:34.620 --> 05:17:38.900
game on 4th press being a DMR player and stopped spanking in a similar fashion.

05:17:38.900 --> 05:17:44.420
DMR player gets WP on to Laurel who is roaming with her thorn and she's aggression

05:17:44.420 --> 05:18:00.420
The question in their pace is probably one of the highest and best in the region so far, probably only rivaled by Enterprise, which is why if the Cheese were to qualify for that grand final up against Enterprise, it would be a battle of muscles, not brains or brawn.

05:18:06.420 --> 05:18:10.420
How did Cheese deal with this setup? There's an extension here into blue with ACOG.

05:18:10.420 --> 05:18:12.420
You send in the Blitz.

05:18:12.420 --> 05:18:13.420
That's it.

05:18:13.420 --> 05:18:19.420
It blitz tells you how much server stairs you pop to Goryo, you wait 20 seconds and then you run.

05:18:19.420 --> 05:18:27.420
That might be the case. They're going to have to clear out the barbed wire as well if they want jukeno got enough to get in there.

05:18:27.420 --> 05:18:33.420
But man with the opening pick here it's not a terrible spot to be. Is that a shotgun on lunchbox? Damn.

05:18:33.420 --> 05:18:35.420
That's aura. I love that.

05:18:35.420 --> 05:18:41.420
Love me a bit of hip-hop, we shall fight the staircase, right, build the blitz and the hip-hop, I can help call Kareesee on it.

05:18:41.420 --> 05:18:43.420
Also good for dropping hatches as well.

05:18:43.420 --> 05:18:45.420
In they go, beautiful work!

05:18:45.420 --> 05:18:47.420
ACO gets shut down by Jakenna!

05:18:47.420 --> 05:18:53.420
That is a phenomenal way to clear blue stairs with the EMP coming through as well.

05:18:53.420 --> 05:18:55.420
I just love to see that.

05:18:55.420 --> 05:18:59.420
I guarantee that there's no utility as it would be EMP'd out.

05:18:59.420 --> 05:19:06.420
Now, Jacena can continue to just deal with the Azami Keeper barriers from Snow, who's still hiding behind the server rack.

05:19:06.420 --> 05:19:09.420
I have a feeling he's not getting out alive.

05:19:09.420 --> 05:19:11.420
They know exactly where he is.

05:19:11.420 --> 05:19:15.420
They can smoke us since off the door, flash and push him with the blitz. It should be 3.

05:19:15.420 --> 05:19:16.420
Yeah, it should be.

05:19:16.420 --> 05:19:22.420
Yeah, so easy. Lunchbox gets the kill. But Jacena was there to support regardless. 2v5 now.

05:19:22.420 --> 05:19:25.420
Not a lot of support here for Syro.

05:19:25.420 --> 05:19:30.460
And names Dave on the bomb site no nitro cells to work with a smoke from players

05:19:30.700 --> 05:19:36.700
Interesting. What's the idea the sense wall goes out? Oh, he's just gonna push through the smoke, isn't he? That's so cheeky

05:19:37.460 --> 05:19:44.820
No planet all whatsoever as jacquetta is shielded from damage with that blitz shield on his back plant goes down

05:19:44.900 --> 05:19:50.860
Names Dave my dude you need to get around it one v five for names Dave. Look if anyone could do it

05:19:51.020 --> 05:19:53.020
I'd love to see it

05:19:53.020 --> 05:19:59.700
He's all the way in main stairs up finds a damn finishes off get your kill son get straight it back

05:19:59.700 --> 05:20:04.700
But she's we'll get around regardless and it's a very dominant start to bank

05:20:05.260 --> 05:20:13.340
As a flying start opening pig check full map control check server stairs completely for free check follow kill is on a server check

05:20:13.340 --> 05:20:17.560
It's just Dave. I was gonna say Davey sports rocket a foe

05:20:17.560 --> 05:20:23.000
So surrendering so many free kills on the map like bank where it's crucial that you play

05:20:23.000 --> 05:20:25.860
together or you layer the defense.

05:20:25.860 --> 05:20:29.960
Because having one sole guy playing server stairs with no backup, I mean he's gonna dive

05:20:29.960 --> 05:20:35.760
ashore and then as Sami sticks out on server after, they too are gonna dive ashore afterwards.

05:20:35.760 --> 05:20:38.440
Even if you trade one for one, you're still not gonna have a fighting chance in that

05:20:38.440 --> 05:20:42.040
round because they have so many different winged positions, the sense, the blitz and

05:20:42.040 --> 05:20:43.200
the backstabber of players.

05:20:43.200 --> 05:20:46.560
really well done there for Chiefs, solid first round.

05:20:47.840 --> 05:20:52.000
What was it a lunchbox's camera? I think I saw was it a signed t-shirt?

05:20:52.000 --> 05:20:56.320
Is that, that's like it's very signed. I think that that looks like it's like high

05:20:56.320 --> 05:21:00.240
school like graduation you know I don't know if you guys do this in Denmark but

05:21:00.240 --> 05:21:03.600
like your final day of school everyone signs your school uniform.

05:21:04.880 --> 05:21:09.120
No so we don't have uniforms here but when you go to uni or college you have like a

05:21:09.120 --> 05:21:12.960
graduation hat and you sign on the inside of it usually

05:21:12.960 --> 05:21:16.800
your classmates. It's funny because Lunchbox looks about 12 years old but I

05:21:16.800 --> 05:21:21.840
believe he is 18 or 19 maybe because he played last year

05:21:21.840 --> 05:21:26.160
so yeah maybe his graduation was not too long ago.

05:21:26.160 --> 05:21:29.680
Hey it could also be a six land land jersey you know like do you take that

05:21:29.680 --> 05:21:33.200
with you and you make it all the boys sign it. People at land events

05:21:33.200 --> 05:21:37.280
they bring the crazy PC case keyboard a helmet

05:21:37.280 --> 05:21:42.640
Various things and then they take it to like every event that they go to for like five years in a row

05:21:42.640 --> 05:21:49.080
And you have to fight to find a tiny spot on that area or on that device we can actually sign it

05:21:49.080 --> 05:21:51.080
What's the craziest thing about you inside?

05:21:53.320 --> 05:21:55.320
Parts of the human body

05:21:59.040 --> 05:22:05.720
Suspicious part of the body or I don't know why you said that sounds I have signed more guys than girls put it that way

05:22:05.720 --> 05:22:07.720
Okay, it's a lot of guys

05:22:08.720 --> 05:22:10.720
Can you sign this it's less suspicious?

05:22:11.720 --> 05:22:17.040
I mean depends on part of the body you're starting. Yeah, but you know bros are bros, you know

05:22:17.480 --> 05:22:19.040
So it's okay

05:22:19.040 --> 05:22:22.920
But it's not the craziest part. I think it's like people they bring

05:22:23.480 --> 05:22:28.720
Like stupid stuffed animals. I call it stupid because it looks really awesome. So that's the whole point

05:22:28.720 --> 05:22:32.520
I got this really ugly fish that a guy from Russia brought me

05:22:33.280 --> 05:22:35.280
at the midi major

05:22:35.720 --> 05:22:37.720
He just walked up and said

05:22:37.720 --> 05:22:43.000
From Russia to Pingu and just whipped out this really ugly fish, and now it's on my shelf

05:22:43.000 --> 05:22:45.000
I sign stuff like that

05:22:45.000 --> 05:22:48.920
But there is this mossy cosplayer who I've signed his

05:22:49.800 --> 05:22:52.360
Cosplay like uniform every time I've met him

05:22:53.000 --> 05:22:59.720
So it's on his vest and every time I sign it I add like another thing and I think he's like five or six times now

05:23:01.300 --> 05:23:05.080
Amazing I love that I found the names Dave esports logo by the way

05:23:05.080 --> 05:23:10.440
I said it to you. What do you mean? It's beautiful. I don't know what it's talking about

05:23:12.440 --> 05:23:16.120
Looks like a guy's helmet like if you had I don't know like

05:23:16.780 --> 05:23:24.420
Bart Simpson, I don't know a hair in a helmet. I think it's crazy. I think it's gorgeous personally

05:23:24.420 --> 05:23:26.420
I think it's beautiful

05:23:27.420 --> 05:23:32.020
It's did you make this yourself you said I did yes, that's my own out there

05:23:32.020 --> 05:23:37.400
There's not a single straight line in this thing that is the point beautiful

05:23:44.400 --> 05:23:46.400
That's the logo

05:23:46.420 --> 05:23:51.440
Now can they show can you show my team logo as well? Yeah more message off

05:23:51.520 --> 05:23:56.540
Let's compare the Dave Esports logos, please. So you got that's the Australian names Dave Esports

05:23:56.540 --> 05:24:00.100
Oh, yeah, can we have a look at the European Dave Esports logo?

05:24:00.100 --> 05:24:06.060
I will probably work on that, it might take a minute and maybe we can get a poll going

05:24:06.060 --> 05:24:13.460
in chat of who has the better Dave Esports logo, the penguin logo or the devil logo.

05:24:13.460 --> 05:24:15.460
I wish I had a real Luzes.

05:24:15.460 --> 05:24:19.460
I was pretty damn clean and a fun fact, I don't even remember this cause like EU tier

05:24:19.460 --> 05:24:25.220
2 but Vext, Vext was an organization that was around for a few years in tier 2 siege.

05:24:25.220 --> 05:24:35.220
They actually picked up the Dave Esports looking for Orc Roster, so Dave Esports became vexed Esports and they actually got jerseys and all that kind of stuff in social media banners.

05:24:35.220 --> 05:24:40.220
So their whole like meme team became an actual team later on.

05:24:40.220 --> 05:24:43.220
And that's what tier 2 is all about, right in tier 3, it's about grassroots.

05:24:43.220 --> 05:24:50.220
On the left hand side, there's James's Dave Esports, the Aussie one, and on the right hand side there's the European Dave Esports that became vexed later on.

05:24:50.220 --> 05:24:52.220
It's amazing dude.

05:24:52.220 --> 05:24:59.220
Look, all I can say, peak names Dave Esports, I reckon we would get half a round off peak Dave Esports.

05:24:59.220 --> 05:25:06.720
I actually only played, I think I played one official with them, but I just screamed a few times and we played a lot of ranked.

05:25:06.720 --> 05:25:11.220
I played one officially, it was something like nothing, you know, weekly time or whatever.

05:25:11.220 --> 05:25:16.220
And off the top of my head, I only subbed in for one map, and I got zero kills.

05:25:16.220 --> 05:25:19.220
For some reason we were playing Oregon, I don't know why we were playing Oregon.

05:25:19.220 --> 05:25:30.220
I feel like it was when Oregon was not in the pool anymore, so I don't know why we played it, but yeah, not my best moments.

05:25:30.220 --> 05:25:38.220
How was it Q-Times in Aussie ranked? Do you guys have Q-Time problems, but like a smaller player base? Or is it okay?

05:25:38.220 --> 05:25:40.220
For what? For ranked?

05:25:40.220 --> 05:25:42.220
No, for ranked, yeah.

05:25:42.220 --> 05:25:45.100
to be honest it used to be like that like they used to be a time of the night

05:25:45.100 --> 05:25:47.620
where unless you're in a five-stack you just can't queue even if you're in a

05:25:47.620 --> 05:25:51.220
five-stack if you're a high enough elo you just won't get a queue but recently I

05:25:51.220 --> 05:25:57.420
mean I'm not I'm not in champ I think I'm like diamond fire or something

05:25:57.420 --> 05:26:04.140
so he's type guys don't get this bad okay but I mean I'm also visible

05:26:04.140 --> 05:26:10.340
right it's nothing anyway but I've been playing at like you know four in

05:26:10.340 --> 05:26:14.340
the morning and I'll get a game within 10 minutes most of the time so which is strange

05:26:14.340 --> 05:26:19.460
it didn't used to be like that in the longest time you know that's why the matchmaking is

05:26:19.460 --> 05:26:24.460
the way it is because you get games at any hour at any elo I guess I don't know yeah

05:26:24.460 --> 05:26:29.380
if you know sometimes like you queue into like top 50 champs that's like a peak plat

05:26:29.380 --> 05:26:34.380
play in rank 1.0 sometimes I don't know definitely I also queue sometimes and I'm like these

05:26:34.380 --> 05:26:37.460
These guys have never even played a round of Sage before.

05:26:37.460 --> 05:26:40.620
There's both ends of the spectrum.

05:26:40.620 --> 05:26:41.620
Yeah.

05:26:41.620 --> 05:26:46.060
But next season, in only a month and a half from now, we get ranked 3.0.

05:26:46.060 --> 05:26:47.540
It's just super exciting.

05:26:47.540 --> 05:26:51.460
So if you guys have been wondering about getting back into Siege or you're unhappy with the

05:26:51.460 --> 05:26:56.420
current matchmaking, hopefully, supposedly, that's all going to get fixed or not

05:26:56.420 --> 05:26:57.420
that very soon.

05:26:57.420 --> 05:27:00.380
So I'm genuinely most anticipated change in the last one.

05:27:00.380 --> 05:27:03.460
I think for most people, yeah.

05:27:03.460 --> 05:27:08.120
I've spoken to that have like quit the game or me taking a break from it for whatever reason they're like dude

05:27:08.120 --> 05:27:10.980
I cannot wait to get back and try the game of right people in zero

05:27:10.980 --> 05:27:16.080
And if the new system is generally good and works, it's gonna bring back so many old players. I reckon

05:27:17.300 --> 05:27:19.300
Super super keen

05:27:21.940 --> 05:27:23.940
Gotta get the stack back together

05:27:24.940 --> 05:27:28.060
Yeah, I mean hey, what if you were you and Dave could make a team and try

05:27:28.060 --> 05:27:33.200
and rival the likes of Chiefs and Enterprise and what not and put your money in your office.

05:27:33.200 --> 05:27:35.800
I don't think that's happening. I don't think that's happening.

05:27:35.800 --> 05:27:36.800
I tried.

05:27:36.800 --> 05:27:38.800
I missed though.

05:27:38.800 --> 05:27:39.800
I like this.

05:27:39.800 --> 05:27:42.520
It might look like the two round freeze of the fight and spreading.

05:27:42.520 --> 05:27:45.000
That's sadly not how it works but it would be cool.

05:27:45.000 --> 05:27:48.600
He just found like a very nice blue tight corner where he is completely safe.

05:27:48.600 --> 05:27:52.720
There's an angle from Akok with the Akok getting launched up into action.

05:27:52.720 --> 05:27:55.660
The Grim B is now as well gone in the grave.

05:27:55.660 --> 05:27:57.660
huge bit of value lost

05:27:59.040 --> 05:28:03.460
Yeah, and now chiefs have to figure out are they gonna rotate somebody else to go on repel there

05:28:03.460 --> 05:28:05.460
Well, they do have Neptune

05:28:05.820 --> 05:28:10.500
Realistically need someone playing these windows just to add that extra pressure on to a cog

05:28:11.260 --> 05:28:15.780
Ethan with the Montaigne staring him down. I don't know how chiefs are actually gonna kill him

05:28:15.780 --> 05:28:16.780
Oh, there you go

05:28:16.780 --> 05:28:22.020
I'll be gonna kill him just have the Monty staring down and then take him with the pistol

05:28:22.020 --> 05:28:26.460
It's a good bit of progress here. Chikena's got to be careful though, doesn't?

05:28:26.460 --> 05:28:30.700
Well he might get punished if he over commits aiming down sights here.

05:28:30.700 --> 05:28:36.580
A plant could be possible. The issue is there are three toxic babes from named

05:28:36.580 --> 05:28:39.820
Steve instead of Janitor's classes, so whenever they hear that sound, they'll

05:28:39.820 --> 05:28:43.080
toss them on out. Here comes the first one. Smoke for the

05:28:43.080 --> 05:28:50.100
caverns, I'll follow through. The plant needs to go down right now, but Chikena is taking a hell of a load of damage.

05:28:50.100 --> 05:28:55.700
She is absolutely cooked up. And of course, it's the bloody thorn trap that finally kills in 3v3.

05:28:55.700 --> 05:29:01.600
Chiefs are not even close to the bomb site. They need to go desperately in for a Neptune, forcing the plant down.

05:29:01.600 --> 05:29:05.900
But Snow will clean house for Rock LFO.

05:29:06.700 --> 05:29:10.800
A big couple of kills, just not enough time on the clock for Chiefs to execute.

05:29:12.200 --> 05:29:15.100
Yeah, very, very good example there. If this is the time we're running out.

05:29:15.100 --> 05:29:19.500
It's very important when you have someone to play here at the Kennen, in this case, be very proactive.

05:29:19.500 --> 05:29:25.300
It took them, I would argue, too long at a time to deal with that one player, the two brawler.

05:29:25.300 --> 05:29:34.100
And then after that, they just kind of stalled out for 30 seconds, the Kennen is standing with the Monty with full overview of the bomb site, and nothing truly happening.

05:29:34.100 --> 05:29:44.100
You have two people on repels outside the building, you're getting countered by the toxic babes, nobody's pressuring from a stalk or Janna to hallway, nobody's wallbanging to Janna's from meeting.

05:29:44.100 --> 05:29:47.460
They just didn't really have a lot of productivity in that round for thieves

05:29:47.460 --> 05:29:49.860
and they were soulmate for the majority of it.

05:29:49.860 --> 05:29:50.900
That's okay.

05:29:50.900 --> 05:29:52.020
That's just one round.

05:29:52.020 --> 05:29:53.700
Now they go back to a base and attack instead,

05:29:53.700 --> 05:29:56.180
where they were wildly successful previously.

05:29:56.180 --> 05:29:58.020
They had essentially a flawless round.

05:29:58.020 --> 05:29:59.860
Yeah, they lose a player, but it's a 5v1.

05:30:00.820 --> 05:30:04.020
And I will say I'm very surprised with Jakenna

05:30:04.020 --> 05:30:05.380
and how much shield he's playing.

05:30:05.380 --> 05:30:07.860
Like, every single round on attack,

05:30:07.860 --> 05:30:09.860
he has been on some sort of shield operator.

05:30:14.100 --> 05:30:16.500
It's like the most shields I've seen in a while from anybody.

05:30:17.000 --> 05:30:20.000
Yeah, and they haven't banned any of the shield operators as well.

05:30:20.500 --> 05:30:25.900
I wonder if later they'll decide which one they really hate the most to get rid of it, but to be honest, like, usually it's the Monty.

05:30:25.900 --> 05:30:27.400
It's the first to get banned.

05:30:27.700 --> 05:30:29.900
And I feel like the Monty hasn't been that huge.

05:30:29.900 --> 05:30:34.100
Obviously it was the Blitz from Jukena that held for their Basement attack in the first rounds.

05:30:35.500 --> 05:30:41.900
Yeah, it's funny because Cast on the line back to Fortress when they played earlier, and even on the Consulate,

05:30:41.900 --> 05:30:49.400
The Muncie was like the least successful for them, like they would play it with the most frequency, but they would have the worst result.

05:30:49.400 --> 05:30:59.400
And the Blitz and the Blackbeard have been the better operators, but it's Muncie that could stack a band like you said, it's a safer operator, harder to kill operator if you're a defender,

05:30:59.400 --> 05:31:02.400
but it's not necessarily what's aiding the Chiefs in these rounds.

05:31:02.400 --> 05:31:07.400
So let's see now that you can just back on the Blitz, so you can find that same positive result, roam clearing.

05:31:07.400 --> 05:31:11.480
Snow is gonna play on the open area hatch, he's gonna stick around for as long as he

05:31:11.480 --> 05:31:15.920
can be possible, but always preferring to drop down the hatch rather than take one flight

05:31:15.920 --> 05:31:20.160
to many, loyal, coming from the main stairs.

05:31:20.160 --> 05:31:22.760
So now it's about, can they clear this out teamly?

05:31:22.760 --> 05:31:25.760
Again, if they just force them back towards the bombsite, that's when, they don't

05:31:25.760 --> 05:31:28.440
take it kills, they just have to give map control.

05:31:28.440 --> 05:31:29.440
What is that from Syro?

05:31:29.440 --> 05:31:33.720
He runs out of garage, tries to pretend to flank alone, but they detect him,

05:31:33.720 --> 05:31:36.400
so he doesn't have to do anything, just goes back in the garage.

05:31:36.400 --> 05:31:44.400
Snow is now working for Laurel, because Laurel is in Main Stairs, there's nobody on the rappel watching the flank like last time. Maybe they will go for Fax Cup please?

05:31:44.400 --> 05:31:46.400
Thanks guys.

05:31:47.400 --> 05:31:53.400
Well, Snow's gone back to the bomb site with four keepers in pocket, I like the fact he's fallen back with Noato.

05:31:53.400 --> 05:31:59.400
That enables mid-round aggression later on, especially blocking up that hatch and going for a retake into A.

05:31:59.400 --> 05:32:03.960
I keep in mind in the late round it's going to be very hard to deny this plant.

05:32:03.960 --> 05:32:08.440
You've got three gas babes, one thorn trap, and one C4.

05:32:08.440 --> 05:32:12.600
But Chiefs seem to be very good at getting that plant down.

05:32:12.600 --> 05:32:16.960
I'm a little curious here.

05:32:16.960 --> 05:32:22.560
If Fylde are getting baited into a default plant scenario, I don't like the sound of

05:32:22.560 --> 05:32:23.560
it.

05:32:23.560 --> 05:32:25.280
I think he wants to plant on the desk where he was pinging.

05:32:25.280 --> 05:32:26.760
I think that's what you should say.

05:32:26.760 --> 05:32:32.420
But that's like the second most obvious plan for once you get the sense and the smokes out, right?

05:32:32.420 --> 05:32:37.580
If you're not doing anything and playing default, if you're doing this, you're playing either Chassis or you're planning to elevate the spot,

05:32:37.580 --> 05:32:41.500
but they got C4 and 3 trusty babes, only 35 seconds.

05:32:41.500 --> 05:32:44.340
They don't have time to bait it out, they have to force them to commit.

05:32:44.340 --> 05:32:48.260
So they're hoping that if they're force them to make a mistake, Morseland's just gonna make a good play.

05:32:48.260 --> 05:32:49.620
They still got the mirror window.

05:32:50.180 --> 05:32:51.580
I don't know about this one, James.

05:32:52.340 --> 05:32:54.340
Yeah, the mirror window is gonna be deadly here.

05:32:54.340 --> 05:33:06.340
Nitro Cell as well, good grenade though, maim's dead, it takes a hell of a lot of damage, Nitro Cell is not perfect and Chikena has successfully planted the defuse in the elevated spot.

05:33:06.340 --> 05:33:13.340
The gas was not in position, snow gets aggressive and finds one. We need his keeper barriers to get active now.

05:33:13.340 --> 05:33:18.340
It might be possible to go for a retake with these keepers, he's got four, that's two set up.

05:33:18.340 --> 05:33:24.960
set up a third one goes down the last keeper activated but he needs his teammate to support him and in the post plan

05:33:24.960 --> 05:33:26.960
Chiefs have the superior numbers

05:33:27.220 --> 05:33:32.160
Relays together with player have been very active big kill for snow

05:33:32.600 --> 05:33:35.080
Zero needs to support as well as he's found one

05:33:35.080 --> 05:33:38.920
But one of the needs to get on to that diffuse and they need to do it right now

05:33:38.920 --> 05:33:41.640
But with the mirror and the backstab again from Chiefs

05:33:41.840 --> 05:33:48.220
There is no retake capable from Rock LFO another successful attack Dan into the basement

05:33:48.340 --> 05:33:54.840
I feel like that's a very good display of why it's important to have foresight and pre-communicate

05:33:54.840 --> 05:33:58.420
who's going to do what, because the round is going to get very chaotic.

05:33:58.420 --> 05:34:01.800
Now they might not have known from Rock and the Vogue's perspective there was a sense

05:34:01.800 --> 05:34:06.180
on the board until they saw the gadget rolling towards the bomb site, but they had a good

05:34:06.180 --> 05:34:12.140
what 15 seconds, maybe a little bit more before the sense was seen and then versus

05:34:12.140 --> 05:34:15.340
when they got activated and they went for a bomb site execute.

05:34:15.340 --> 05:34:18.140
And there are two ways they can salvage that round.

05:34:18.140 --> 05:34:24.260
The first one is you actually don't see four for the planter, you see for the floor to break

05:34:24.260 --> 05:34:27.140
those roly polis and the synths will go down.

05:34:27.140 --> 05:34:31.660
You can break them with any self destruction utility, impact grenades or a c4.

05:34:31.660 --> 05:34:35.060
So if Mira has c4 on the ground in front of the mirror window, then you will see with

05:34:35.060 --> 05:34:36.620
the planter race with the Mira.

05:34:36.620 --> 05:34:38.820
That's free information and you can maybe shoot them.

05:34:38.820 --> 05:34:43.300
The second option is you communicate with names Dave who's playing the smoke operator

05:34:43.300 --> 05:34:47.860
and you say okay when things are crazy, you're gonna smoke here, I'm gonna see

05:34:47.860 --> 05:34:53.620
for there because what ended up happening is they actually stacked two toxic babes and his C4

05:34:53.620 --> 05:35:00.260
on the exact same area and nobody went for the elevated disk position where in my head either you

05:35:00.260 --> 05:35:05.460
see for the desk and smoke the chassis default or vice versa you don't want to stack the utility

05:35:05.460 --> 05:35:10.100
because then you're gonna have a gap somewhere and that's what's gonna happen. 10 seconds to go.

05:35:12.500 --> 05:35:16.740
Yeah I think you're really on the money about carrying the Sen's wall in that position

05:35:16.740 --> 05:35:21.620
as well I think that's just because you got the mirror window yeah yeah I mean it

05:35:21.620 --> 05:35:26.100
gives you such an advantage but of course we've passed the first three rounds we

05:35:26.100 --> 05:35:31.980
passed the the operator bands and the sense gets eliminated by rock LFO the

05:35:31.980 --> 05:35:35.220
mirror that is just a sneak on through but yeah rock LFO don't want to deal with

05:35:35.220 --> 05:35:41.740
that sense again interesting there's a second sense band today which is more

05:35:41.740 --> 05:35:49.340
than entice you stage one or stage two less to combine probably. I respect that. I like

05:35:49.340 --> 05:35:55.180
a bit of pocket strats and pocket bends really just speaking to this specific enemy that

05:35:55.180 --> 05:36:01.980
you're up against more than a general strategy. So, lunchbox on a lunchbox on the field.

05:36:01.980 --> 05:36:08.380
You keep calling him lunchbox. I swear that's not the first time I've heard you say that.

05:36:08.380 --> 05:36:14.340
Nunchbox on the Blitz, got Jakenna's first attack to D, not on a shield.

05:36:14.340 --> 05:36:15.540
Ha ha ha ha.

05:36:16.820 --> 05:36:19.500
Let's see if Box can hang on the Blitz.

05:36:19.500 --> 05:36:21.580
Bit of damage. Ah, and Jakenna.

05:36:21.580 --> 05:36:25.380
Get him off the shield, get him on that DMR and he will find kills.

05:36:25.380 --> 05:36:27.420
See you later names Dave.

05:36:27.420 --> 05:36:30.500
I don't believe he used any of his gas babes.

05:36:30.500 --> 05:36:32.820
And Loyalth is almost caught out retreating back to site.

05:36:32.820 --> 05:36:34.660
Jakenna goes big for two.

05:36:34.660 --> 05:36:37.020
Get this guy off the bloody shields.

05:36:37.020 --> 05:36:39.660
Yeah, why is he on Monty everyone? Come on man!

05:36:40.100 --> 05:36:41.300
He's a gunner now!

05:36:42.060 --> 05:36:46.860
I think player is coming as well. He's the guy on main lobby area. There goes the pre-fire.

05:36:47.380 --> 05:36:50.500
He's just out of there. He's not gonna take the fight. Very nicely done.

05:36:50.820 --> 05:36:55.620
They're trying to go for a 2-1 isolation kill, and player figured it out and just got out of there before it could happen.

05:36:56.620 --> 05:36:57.860
5v3 now.

05:37:00.260 --> 05:37:01.380
Another E1D.

05:37:01.620 --> 05:37:02.940
Two tracks for the day, Moss.

05:37:02.940 --> 05:37:07.640
And two doggie calls, not to mention a blitz. It doesn't get much better than this for Chiefs.

05:37:09.140 --> 05:37:13.440
I just have to decide where they're gonna push and then do it together. That's really all that matters.

05:37:13.940 --> 05:37:15.940
Synchronized here on this execute.

05:37:17.440 --> 05:37:20.440
Launchbox took a fair bit of damage to some Arkham's Tellers.

05:37:20.940 --> 05:37:23.440
Getting shot from these far angles.

05:37:23.440 --> 05:37:26.440
They have so much time, unlike the previous rounds.

05:37:26.440 --> 05:37:29.440
They have a full minute and they're right by the bombsite doors.

05:37:29.440 --> 05:37:34.080
and they have significant manpower branches, two people more than Rocket Liffle.

05:37:34.080 --> 05:37:39.440
So they can just hit every area at the same time and just half of the time they hit the shots and you literally win.

05:37:40.440 --> 05:37:43.440
They can just keep this up and keep everybody alive at the right moment.

05:37:44.440 --> 05:37:46.440
I don't think Neptune's got information.

05:37:46.440 --> 05:37:49.440
Oh, it seems like he just shoulder-picks and finds the kill.

05:37:49.440 --> 05:37:55.440
Doesn't have the track, doesn't need the track. It seems snow now caught in a real pickle.

05:37:55.440 --> 05:38:00.440
He's got an Hydro-Selda utilized, but it doesn't matter because Neptune's gone hunting with the Vendetta.

05:38:00.440 --> 05:38:05.440
A flawless round for the Chiefs as they start to build a bit of momentum here.

05:38:05.440 --> 05:38:09.440
The Avalanche is starting to continue to roll down this hill.

05:38:09.440 --> 05:38:13.440
And Rock LFO, it can't do seemingly anything about it.

05:38:14.440 --> 05:38:19.440
I'm starting to feel a little bit sad on behalf of Nim Steve because this guy is sobbing in,

05:38:19.440 --> 05:38:24.440
and he is literally playing in the first point of contact rolls.

05:38:24.440 --> 05:38:29.080
He plays server stairs, he plays janitors on top floor and he's in open area

05:38:29.080 --> 05:38:32.840
and he's getting run down by a blitz, more rounds than not.

05:38:32.840 --> 05:38:36.600
And he's not getting any help whatsoever, he is literally just on an island on his own,

05:38:37.240 --> 05:38:41.880
almost getting sold by his team. Like you're the sub, put this guy on

05:38:41.880 --> 05:38:46.760
airco and drones, he's giving callouts man. Like he is fighting in the server but you gotta help him.

05:38:46.760 --> 05:38:55.060
Yeah, it's a rough position to be in when you're subbing in to begin with, especially

05:38:55.060 --> 05:39:00.260
when you're thrown onto a position like this. Apparently the only reason why Names Dave is

05:39:00.260 --> 05:39:05.180
subbing in today is that machine has no power. But that's the thing with machines, right?

05:39:05.180 --> 05:39:12.060
Like they run on electricity. They have no power.

05:39:12.060 --> 05:39:16.540
Oh man, with that machine you can see why Rock LFO really bloody struggles.

05:39:19.180 --> 05:39:31.020
So always an interesting conversation to me is when you got yourself someone, for example we've seen coaches play a handful of times in tier 1 on LAN when the player is sick or missing or these issues or whatever.

05:39:31.500 --> 05:39:37.500
How they implement that coach? Because are you gonna give them the full drone, full hard support role?

05:39:37.500 --> 05:39:39.900
Are they gonna give them the one-to-one replacement?

05:39:39.900 --> 05:39:43.340
Like, they're gonna replace the exact role of the player who's missing.

05:39:43.340 --> 05:39:46.940
Do you help them out a lot because they're a newbie?

05:39:46.940 --> 05:39:50.540
Or do you not help them at all because they're not worth helping because they're a newbie?

05:39:50.540 --> 05:39:53.340
And a lot of different teams do a lot of different things.

05:39:53.340 --> 05:39:59.820
Usually, when you let that person just have free reigns, like just full control of their own actions,

05:39:59.820 --> 05:40:01.500
we've seen the magic happen.

05:40:01.500 --> 05:40:05.260
For example, when Fnatic sucked in Disil for Magnet,

05:40:05.260 --> 05:40:08.700
And they went up to LAN and it took down EEG and what not.

05:40:08.700 --> 05:40:10.460
They had an increasing performances.

05:40:10.460 --> 05:40:13.340
They saw the coach was winning a 1v1 clutch.

05:40:13.340 --> 05:40:14.860
It was phenomenal.

05:40:14.860 --> 05:40:17.260
But then we've seen other coaches or players get subbed in

05:40:17.260 --> 05:40:20.140
where they're just stuck in a corner, scared to take a gunfight

05:40:20.140 --> 05:40:21.980
and probably feeling a bit of pressure from the players.

05:40:21.980 --> 05:40:24.060
You know, come on, dude, like you got shoes to fill.

05:40:25.580 --> 05:40:26.620
It's a tough one.

05:40:26.620 --> 05:40:28.140
Yeah.

05:40:28.140 --> 05:40:30.620
There was one team back in the day, you know, see Knights.

05:40:31.580 --> 05:40:35.020
That sometimes they would sub in their coach, Picnic.

05:40:35.020 --> 05:40:39.820
And he would always win whenever they subbed in their coach. It made no sense.

05:40:39.820 --> 05:40:45.220
But there's just some magic charm about it. So sometimes when you sub in a play, as they end up being a super sub,

05:40:45.220 --> 05:40:49.420
sometimes not so... Oh man, Lunchbox almost finds his kill.

05:40:51.420 --> 05:40:56.420
Apparently, Machine was playing through a cyclone last week. He lives in New Zealand. Oh my god, that's a nuke!

05:40:56.420 --> 05:40:58.420
See you later, Lunchbox!

05:40:59.820 --> 05:41:01.220
Ah, man.

05:41:01.220 --> 05:41:05.220
Well, Rock Elephant needed that.

05:41:05.220 --> 05:41:09.220
ACOG and SNOW, now trying to hold down the fort.

05:41:09.220 --> 05:41:13.220
He's got some info. Almost fights

05:41:13.220 --> 05:41:17.220
Neptune, not going to be the case. And with the smoke

05:41:17.220 --> 05:41:21.220
and the cover from the repels, it's an easy convert for the Chiefs.

05:41:21.220 --> 05:41:25.220
Sadly for the Rock guys, this just is not looking

05:41:25.220 --> 05:41:29.220
too hot. Chiefs are really starting to dominate now

05:41:29.220 --> 05:41:32.060
I don't know how Rock gets back with the game

05:41:32.820 --> 05:41:36.700
It's always the brutal start to this pistol 3 but you're going on bang

05:41:36.700 --> 05:41:44.020
You're going on to defense start it is super difficult already and you got a sub and there is your boy names day from Davey sports

05:41:44.780 --> 05:41:46.780
It's

05:41:47.220 --> 05:41:51.500
It's tough and I mean again the conversation about the roles of the substitute player

05:41:51.540 --> 05:41:56.840
What about the map be though? Do you play a map where you just hoping to get like a neutral start for a 3-2-1 half?

05:41:56.840 --> 05:42:04.520
Do you not care about the starting sides? Do you not care about the bank starting a defense for example like also mind you

05:42:05.600 --> 05:42:12.680
The graphic states that this is chiefs pick. Yeah. Yes, which means rocket foot shows the start defense

05:42:13.800 --> 05:42:16.600
Which means they chose to struggle first

05:42:17.080 --> 05:42:22.960
Well the trolling I mean you can also argue that it's probably easy to defend and do paper straps with a sub and do

05:42:22.960 --> 05:42:27.240
on the play calling on attack but it's still bank defense it's still awful

05:42:27.240 --> 05:42:31.000
it's funny because they picked Chalet which yes they beat against any else but

05:42:31.000 --> 05:42:35.920
they lost it to Manila foe we don't know what I know actually chiefs played

05:42:35.920 --> 05:42:41.880
any awesome shall I I believe they won that map so a lot of question marks here

05:42:41.880 --> 05:42:48.200
for Rock Ella foe the thing is we can you know we can wrap our heads around as

05:42:48.200 --> 05:42:53.920
much as we want but realistically the truth is always going to be that Rock

05:42:53.920 --> 05:42:56.760
Eliphor playing with a sub and it's always gonna be hard for them and

05:42:56.760 --> 05:43:05.160
sadly in an elimination match you don't get a second chance I mean this is your

05:43:05.160 --> 05:43:10.320
second chance right there we lost another bracket so it is what it is the

05:43:10.320 --> 05:43:14.600
beauty of this of threes though is he gets to have a fair bit of experience

05:43:14.600 --> 05:43:18.760
in a simple kickoff stage where instead of playing like I don't know a couple of

05:43:18.760 --> 05:43:22.600
days to once and then you get grouped or not like you get to have at least four

05:43:22.600 --> 05:43:27.400
maps if you were to get first-round it you know 0-2 0-2 that's not bad and if

05:43:27.400 --> 05:43:30.680
you even win a few and you keep going further and further you keep getting

05:43:30.680 --> 05:43:34.440
more and more experienced and to the roster that are newer and players that

05:43:34.440 --> 05:43:38.960
are younger that's so impactful whereas for the more veteran like teams

05:43:38.960 --> 05:43:43.640
like teams like Enterprise it's just a matter of when not a matter of if

05:43:43.640 --> 05:43:49.240
Usually how far they can get and they will make the grand final. They're sure of it and right now the current looks

05:43:49.240 --> 05:43:51.800
Chiefs are very much looking like this second size third base team

05:43:54.360 --> 05:44:00.240
You're the proof of the especially such a pitiful start. Wow if honor the count of the mirror that is

05:44:00.840 --> 05:44:07.960
Not something you see every day, but when you bring your band in or if you don't shoot it, then yeah, it's very easy to count of it mirror

05:44:07.960 --> 05:44:16.360
that's a throwback actually now you see like an ass charge when it's shattered

05:44:16.360 --> 05:44:21.760
and that's it or a Selma charge from ace without the sense they cannot create

05:44:21.760 --> 05:44:26.920
the same kind of chaos however and they have triple down games echo to shangka

05:44:26.920 --> 05:44:32.320
smoke mirror with a c4 how on earth are you gonna plant inside the abomb side

05:44:32.320 --> 05:44:35.760
because look at this it's we're just starting to see the fire come out it

05:44:35.760 --> 05:44:37.760
It is looking completely unplanable.

05:44:37.760 --> 05:44:40.760
You just simply do not plant here.

05:44:40.760 --> 05:44:45.760
So they can land some fire on the chanker and try to distract him while the yokai gets shot.

05:44:45.760 --> 05:44:46.760
That's big here from Relays.

05:44:46.760 --> 05:44:47.760
Relays to fire.

05:44:47.760 --> 05:44:52.760
Realistically, you need to have someone go aggressive here to plant an arrow just in time from Akog.

05:44:52.760 --> 05:44:56.760
A second yokai drawing gets shot as it tries to rotate on the bomb side,

05:44:56.760 --> 05:45:01.760
but with Zero finding a second kill now onto Launchbox by peeking the hatch.

05:45:01.760 --> 05:45:08.780
It's a desperate time for relays. He drops into a three-way crossfire and guys. It's finally a respite for Rock LFO

05:45:09.260 --> 05:45:12.880
Chiefs are very aggressive. Zero eventually goes down

05:45:14.080 --> 05:45:22.040
Well almost a second kill here for Neptune. It will need to be a 1v5 a 15 second 1v5 at that bit of damage on a Dave

05:45:22.800 --> 05:45:26.780
But it won't be the final kill for and no Rock LFO

05:45:26.780 --> 05:45:32.820
finally get across the line a very second rounds and with that they close the half 2-4

05:45:56.780 --> 05:45:59.900
It took it to be true

05:45:59.900 --> 05:46:03.100
Was the pain that made me real

05:46:07.100 --> 05:46:10.140
I needed you

05:46:10.860 --> 05:46:14.300
I hope you feel the same

05:46:14.300 --> 05:46:17.420
You made me come back

05:46:17.420 --> 05:46:19.980
And play me back

05:46:19.980 --> 05:46:24.940
The sun's dying low

05:46:24.940 --> 05:46:28.380
I'm not too fancy

05:46:28.380 --> 05:46:31.580
But now you're in me

05:46:31.580 --> 05:46:35.100
I'm missing you, I'm through the beat

05:46:35.100 --> 05:46:41.580
I'm not missing you, I'm through the beat

05:46:41.580 --> 05:46:47.580
I'm missing you, I'm through the beat

05:46:47.580 --> 05:46:53.740
I remember how you approached me

05:46:53.740 --> 05:47:00.740
It wasn't like anyone else in this world

05:47:00.740 --> 05:47:04.740
Hmm, boy, I read you

05:47:04.740 --> 05:47:07.740
I knew you were nervous from the first word

05:47:07.740 --> 05:47:11.740
Tried to play it off, but baby, I

05:47:11.740 --> 05:47:14.740
Your heart's beating like you

05:47:14.740 --> 05:47:18.740
Can't try my new

05:47:18.740 --> 05:47:21.740
I love me and you

05:47:21.740 --> 05:47:26.740
I hope you can see, I hope you can see,

05:47:26.740 --> 05:47:31.740
Make me come play, make me come play, baby.

05:47:31.740 --> 05:47:36.740
I've searched high and low,

05:47:36.740 --> 05:47:39.740
Mountain and sea,

05:47:39.740 --> 05:47:42.740
For your, your, your, me,

05:47:42.740 --> 05:47:45.740
I'm missing you.

05:47:45.740 --> 05:47:50.740
I'm always so relaxed after these chill vibes.

05:47:50.740 --> 05:47:55.220
It just feels so, so relaxed and serene.

05:47:56.220 --> 05:47:59.500
I feel like I need to have a manhattan in hand.

05:47:59.500 --> 05:48:09.060
Just taking a light sip, cruising through another beautiful night of some smooth jazz, some sultry tunes.

05:48:10.540 --> 05:48:13.140
It's a Sunday night though, so it's a work day tomorrow.

05:48:13.140 --> 05:48:14.580
I can't stay up too late, Pengu.

05:48:15.220 --> 05:48:16.980
You're literally unemployed, what do you mean?

05:48:16.980 --> 05:48:18.260
hahahaa

05:48:19.580 --> 05:48:21.740
you think freelancing is a real job?

05:48:21.740 --> 05:48:23.200
alright buddy i got news for you

05:48:23.200 --> 05:48:24.060
fine i'll go get it

05:48:24.060 --> 05:48:25.120
you may go on hours

05:48:25.120 --> 05:48:26.280
you went from home

05:48:26.280 --> 05:48:27.100
fine

05:48:27.100 --> 05:48:28.700
gamer i'll go get a real job then

05:48:28.700 --> 05:48:29.800
what are you gonna do about it?

05:48:30.860 --> 05:48:32.480
well i'm gonna defy so else

05:48:32.480 --> 05:48:34.520
we're gonna do an unemployment role

05:48:34.520 --> 05:48:35.520
come on now

05:48:35.520 --> 05:48:37.020
it's only fun to be unemployed

05:48:37.020 --> 05:48:39.180
if you can do that with other people

05:48:39.180 --> 05:48:40.940
like many things

05:48:40.940 --> 05:48:42.760
it's better when you have company

05:48:42.760 --> 05:48:43.640
better with friends

05:48:43.640 --> 05:48:44.300
unemployment

05:48:44.300 --> 05:48:45.400
it's better with friends

05:48:45.400 --> 05:48:51.680
my best friend in real life he's he's an unemployed for that I see you in a

05:48:51.680 --> 05:48:59.440
half unfortunately you made me you're my best online friend that I think you're

05:48:59.440 --> 05:49:14.200
like my seventh favorite Australian that I know but I got really busy last year

05:49:14.200 --> 05:49:17.660
with the whole like, you know, APL, casting, streaming, whatever.

05:49:17.660 --> 05:49:21.940
And my best friend got on in port, and every day I see him online playing games,

05:49:21.940 --> 05:49:24.940
and I'm sitting there like, I should really go work,

05:49:24.940 --> 05:49:27.840
but I need to help my unemployed friend not be bored.

05:49:27.840 --> 05:49:31.440
And it was a big struggle for me to figure out, should I do my job,

05:49:31.440 --> 05:49:33.940
or should I just join him and keep on controlling?

05:49:33.940 --> 05:49:35.540
Because I felt bad for him.

05:49:35.540 --> 05:49:37.540
And then he brought him to Australia and New Zealand,

05:49:37.540 --> 05:49:38.740
because he was so unemployed.

05:49:38.740 --> 05:49:40.940
You're like, man, you may as well just come travel a little bit.

05:49:40.940 --> 05:49:42.940
Yeah, I was like, you got no work stopping you.

05:49:42.940 --> 05:49:47.040
Yeah, time off like you got all the time in the world. I'll give you a ticket you go with me

05:49:47.040 --> 05:49:49.880
I'll pay for your food. Have a great time, and you know what? We had a phenomenal time

05:49:50.440 --> 05:49:51.940
with it

05:49:51.940 --> 05:49:53.940
I love that. I love that

05:49:55.140 --> 05:49:59.500
I just noticed there was a little peculiar sort of the castle barricade with the

05:50:00.540 --> 05:50:04.740
Arunigate on it, and I think that part of the idea there was if they use a Havana

05:50:05.140 --> 05:50:09.660
Then if you step away from the Arunigate, it then saps the Havana pellets

05:50:10.500 --> 05:50:11.620
Yeah

05:50:11.620 --> 05:50:15.080
You can kind of control how you want to deal with it right like if it's a grenade

05:50:15.080 --> 05:50:19.500
It'll just burn the runic get off the rip maybe it's an Ibanez or something you can kind of choose to trick it

05:50:20.300 --> 05:50:21.580
it's

05:50:21.580 --> 05:50:26.460
Pretty nice interesting generally it takes two pieces of utility now to deal with that single castle barricade

05:50:27.020 --> 05:50:28.540
So all is good

05:50:28.540 --> 05:50:32.260
Now names Dave I like this you're sobbing in getting the Monty

05:50:32.260 --> 05:50:33.660
That's what I mean on defense with the drones

05:50:33.660 --> 05:50:37.780
Just get on a really hard to kill operator that you might not be the playmaker

05:50:37.780 --> 05:50:43.180
But you can share your information to your teammates. The problem is Relay is on the clash

05:50:44.260 --> 05:50:48.840
Which makes it very challenging to play a Monty because you'll keep getting stunned and exposed

05:50:50.020 --> 05:50:55.820
Relay's loves a bit of class. She played a hell of a lot of it on EP. What's happening here the names Dave?

05:50:55.820 --> 05:50:57.820
How does he manage to get down?

05:50:58.020 --> 05:51:02.020
That's a big opening here for the chiefs in zero as well

05:51:02.780 --> 05:51:07.300
Walks straight up and then she finds another one before he's finally dispatched with

05:51:07.300 --> 05:51:11.460
Loyalty's been fragged out. It's all up to a code now one v four

05:51:12.460 --> 05:51:15.800
And the clash is staring at him. He's trapped here in the airlock

05:51:17.260 --> 05:51:23.380
What to do about it help when he's being stared down by this clash realize can destroy with him

05:51:23.380 --> 05:51:27.740
Wow, is that a C4 shot out of midair and that's a shot from that chin

05:51:28.260 --> 05:51:32.620
He's got one EMP you could use on the clash when he thinks it's his time to move forward

05:51:32.620 --> 05:51:36.540
But never mind lunchbox has the angle. It's a fifth round on the board for chiefs

05:51:36.540 --> 05:51:41.540
and they are edging closer and closer to that elusive 7th round.

05:51:42.540 --> 05:51:44.540
I mean, it's so cheeky to give them the clash here.

05:51:44.540 --> 05:51:47.540
Again, they're saying, if you want to bring the shields, you're not going to find much success.

05:51:47.540 --> 05:51:49.540
It's hard to deal with us.

05:51:49.540 --> 05:51:52.540
And again, we saw how well Team Skeets has his operator,

05:51:52.540 --> 05:51:56.540
Enterprise literally won two rounds individually from this clash

05:51:56.540 --> 05:52:00.540
and enablement of helping their teammates, getting a counter-defeuers,

05:52:00.540 --> 05:52:02.540
blocking off lands upside.

05:52:02.540 --> 05:52:05.540
And I think names Dave have been at bad timing.

05:52:05.540 --> 05:52:09.620
I didn't couldn't see exactly what happened, but I think when the smoke grenade came out

05:52:09.940 --> 05:52:16.660
He un-extended the shields that he could sprint forward and then castles is like shot to the smoke at like feet level

05:52:16.660 --> 05:52:20.260
I guess I'm just kind of injured him in like four bullets because the imp does like

05:52:20.260 --> 05:52:22.980
46 or 52 damage a bullet now with the XN barrel

05:52:24.180 --> 05:52:29.860
10 million gets a million damage now per bullet. Yeah, I mean it makes sense like I generally believe

05:52:30.580 --> 05:52:32.580
That you should make support operators

05:52:32.580 --> 05:52:37.740
have some sort of edge, right? Either Castle EMP has like more than it's imposed because

05:52:37.740 --> 05:52:43.220
like the gadget is not worse but different, like if DMRs didn't have ACOG and you could

05:52:43.220 --> 05:52:48.540
pick three defenders to give the ACOG to, there is no world where Echo doesn't get it,

05:52:48.540 --> 05:52:54.540
right? Like Echo is that guy, he's far away, he's lurking, deep angle, etc.

05:52:54.540 --> 05:52:57.700
Makes sense for him to buy a star to have it, right? Like of all the operators.

05:52:57.700 --> 05:53:01.580
Echo Maestro, Rook or Dark like those kinds of operators, like Hibana, Thatcher,

05:53:01.580 --> 05:53:07.100
like if you're gonna go and attack but the issue is if you gave Echo the A-Cock as

05:53:07.100 --> 05:53:10.860
like the only defender it's just like a rune except instead of putting down past

05:53:10.860 --> 05:53:14.700
the utility and the rune gets a barbed wire you have active yoga drills that

05:53:14.700 --> 05:53:17.900
nobody would ever use so you pick it up if you don't need die and that's the problem.

05:53:17.900 --> 05:53:18.900
Very true, very true.

05:53:18.900 --> 05:53:19.900
Yeah.

05:53:21.900 --> 05:53:22.900
Oh jeez man.

05:53:22.900 --> 05:53:23.900
They're probably sprinting by the way.

05:53:23.900 --> 05:53:29.260
Yeah yeah I mean they're trying to hold off on this push from Rock LFO I don't

05:53:29.260 --> 05:53:34.860
what player was doing though because coming around the corner it's names Dave he joins the fray with

05:53:34.860 --> 05:53:43.980
the pistol from the Blitz and finds a big kill 5v3 loyal as well deep inside of garage snow looking

05:53:43.980 --> 05:53:50.220
to try and join him man there's a lot of action going down off the bomb site and that really does

05:53:50.220 --> 05:53:55.740
as you say make the site so free names Dave is just creating so much of a distraction and hold

05:53:55.740 --> 05:53:59.940
Hold on a second, that's a defender underneath the hat, taking me on the attacker up above.

05:53:59.940 --> 05:54:01.740
It's a good trade for Relays.

05:54:02.540 --> 05:54:06.740
As he's locked in place by the lion's scan, Rocket LFOs still have a massive advantage.

05:54:08.840 --> 05:54:13.440
If names Dave gets caught off guard now and dies to the blitz through a toe shot,

05:54:13.440 --> 05:54:15.940
that could change the conversation very quickly to be fair.

05:54:15.940 --> 05:54:18.140
And they're looking for this flank, they hear the blitz, they see him.

05:54:18.340 --> 05:54:20.640
Look for the toes, there it is, interconfirmed.

05:54:20.640 --> 05:54:21.940
This changed the conversation.

05:54:21.940 --> 05:54:23.840
Either we're going to throw the rush bombs at now,

05:54:23.840 --> 05:54:25.840
Oh my god!

05:54:27.840 --> 05:54:32.840
Wow. Alright, he doesn't need the echo, does he? The echo? No, he just needs a chance to shine.

05:54:33.840 --> 05:54:41.840
Big round from Chiefs. A 2 vs 5. Can't believe it, but with that, they're now on to a 6th round. It's map point.

05:54:41.840 --> 05:54:45.840
Lushbox isn't even there. Where's Lushbox? Oh, there he is. He was disappearing.

05:54:47.840 --> 05:54:49.840
Oh, Kenner, man. What's he doing, man?

05:54:49.840 --> 05:54:57.800
Bro was on the bomb side as Echo on the Yohkai trying to assist the roamers.

05:54:57.800 --> 05:55:04.920
His teammate dies in over area from the attacker beneath the hatch and the Kena is like a snap.

05:55:04.920 --> 05:55:07.400
I need to get off the cabin and help my teammates.

05:55:07.400 --> 05:55:09.200
And then he just locks down the lobby job.

05:55:09.200 --> 05:55:13.520
I was about to say the moment he blitzed eyes there are two options to rock and

05:55:13.520 --> 05:55:14.520
let go.

05:55:14.520 --> 05:55:18.320
Either full send rush the bomb side, which they did, didn't work out but it's the

05:55:18.320 --> 05:55:19.480
right thing to do.

05:55:19.480 --> 05:55:24.600
The other option is that you freeze and you just get out of the flamethrower and see

05:55:24.600 --> 05:55:29.480
if you can chase the guy on the roam or hunt the guy on the side or just try and go for

05:55:29.480 --> 05:55:31.040
a plant play against the Okais.

05:55:31.040 --> 05:55:35.720
They went for the rush trap, they got shut down, they lost the gunfights, chiefs, the

05:55:35.720 --> 05:55:39.520
rounds that they have no business winning, they will win two, they have been very clutched

05:55:39.520 --> 05:55:40.520
throughout today so far.

05:55:40.520 --> 05:55:41.520
Yeah.

05:55:41.520 --> 05:55:47.280
Rod Killifer only have one kill in, well how many rounds was it, it was two rounds

05:55:47.280 --> 05:55:51.600
in the first half, we only got one kill, we've had a flawless, we've had a couple of rounds

05:55:51.600 --> 05:55:57.600
where they've only found a single kill across the whole round, like it's just been a bit

05:55:57.600 --> 05:56:01.920
of a drought here for Rok'el Affirm. You think that you bat the goal and the smoke,

05:56:01.920 --> 05:56:05.140
you're going for executes, right? But Chiefs aren't allowing that, they're playing this

05:56:05.140 --> 05:56:09.440
roam, this aggressive game. They're really dictating the pace, which I think is

05:56:09.440 --> 05:56:15.120
such a good way to lean into the bands at present. Also interesting to me, so

05:56:15.120 --> 05:56:20.520
chiefs they're not gonna go to the top floor because even though they found the

05:56:20.520 --> 05:56:26.480
ace and the Hibana they just think that they're gonna have more luck down on

05:56:26.480 --> 05:56:34.920
this starframe bombsite Rock Ella foe now have not many second chances now

05:56:35.520 --> 05:56:41.960
none at all it's not never this map they're very dependent on an open in

05:56:41.960 --> 05:56:49.320
pick depending on names day finding a good entry with the blitz it's gotta

05:56:49.320 --> 05:56:53.960
execute together like make sure they get that to be one they can force it

05:56:53.960 --> 05:56:57.360
push somewhere but you know chiefs if you want to give them a gunfight they'll

05:56:57.360 --> 05:57:02.280
happily take it you gotta make it into your vantage

05:57:03.880 --> 05:57:08.880
well he goes the blitz now goes the doggie be cool lunchbox cleanses it

05:57:08.880 --> 05:57:16.520
using the new jammer. His name is Dave, makes his way into the stairs. He's held a bay

05:57:16.520 --> 05:57:22.640
by this banshee. So he's going to do a lot from here. Chiefs just asked to, I mean,

05:57:22.640 --> 05:57:27.600
look at this, Neptune on the bomb site. He's got an absolute fortress created by those

05:57:27.600 --> 05:57:33.600
keeper barriers and players on for a flank as well here with the Kaïd. This is very

05:57:33.600 --> 05:57:38.600
very deadly here to chase him and rock elephant and have a lot of ways in.

05:57:38.600 --> 05:57:44.560
The two players below, if player on the silver stairs and jakenna and locker is behind him

05:57:44.560 --> 05:57:50.200
watching his flank, they really are banking on this spot being high in value because if

05:57:50.200 --> 05:57:54.600
they go for a main attack there are only two defenders and the third from kitchen

05:57:54.600 --> 05:57:57.480
technique that could stop that push.

05:57:57.480 --> 05:58:02.440
I mean if player gets in the position he could throw his nitro up from the open

05:58:02.440 --> 05:58:05.600
It is true, but he's not really in position to do that at the moment

05:58:06.280 --> 05:58:09.120
Like go for a flank through archives instead if it comes to it

05:58:09.800 --> 05:58:11.800
I mean, they're so slow from walking the phone

05:58:12.720 --> 05:58:19.640
She's haven't done anything in the server the last minute and yet the timers is taken away now player finds a pig on the cyro so

05:58:20.520 --> 05:58:26.520
Reaching archives control for a flank. There's no right by you. There's a blitz help. Oh my god

05:58:26.520 --> 05:58:34.560
Names Dave gets completely deleted. 3v5 now for Rock LFO as A-Cog finally finishes off

05:58:34.560 --> 05:58:39.160
at Jakenna. Loyalty though is on the floor and Snow with the Fuser has to rotate down

05:58:39.160 --> 05:58:41.560
from the top floor. Looks to try and hunt our player. They know exactly where he was,

05:58:41.560 --> 05:58:47.560
but great shot from player. It's just Loyal, less the last one standing. 1v3. There's

05:58:47.560 --> 05:58:52.960
no hope in Helbrim to win this round as he rounds the corner. Player finds him and

05:58:52.960 --> 05:58:56.000
And with that the map is done and dusted.

05:58:56.560 --> 05:59:00.240
Rock LFO only find two rounds on bank

05:59:00.240 --> 05:59:02.800
and they need to have a lot more than that to come back.

05:59:02.800 --> 05:59:04.800
Chalet coming up after this.

06:02:22.960 --> 06:02:24.960
I

06:04:22.960 --> 06:04:29.960
I

06:04:29.960 --> 06:04:32.960
I

06:04:32.960 --> 06:04:34.960
I

06:04:34.960 --> 06:04:36.960
I

06:04:36.960 --> 06:04:38.960
I

06:04:38.960 --> 06:04:40.960
I

06:04:40.960 --> 06:04:42.960
I

06:04:42.960 --> 06:04:44.960
I

06:04:44.960 --> 06:04:46.960
I

06:04:46.960 --> 06:04:49.960
I

06:05:49.960 --> 06:06:11.720
Sheesh have had an unbelievable day with two 8-7s to kick off the start of the play day

06:06:11.720 --> 06:06:15.980
and now they're on the verge of making it through to the lower bracket final.

06:06:15.980 --> 06:06:21.040
It's one more map, PENGUY, that's all they need to put away ROK LFO and get their next

06:06:21.040 --> 06:06:24.600
match up against MAN LFO books for next weekend.

06:06:24.600 --> 06:06:25.880
And they're only just warming up.

06:06:25.880 --> 06:06:30.120
It's almost like the first few of the three today lost their warm-up because they were

06:06:30.120 --> 06:06:33.920
a lot more locked in than a bit more distant than getting caught with a pocket stress

06:06:33.920 --> 06:06:37.520
in there and still they have that clutch potential.

06:06:37.520 --> 06:06:41.080
So the rounds that they probably should be losing, the clutch comes in, they win

06:06:41.080 --> 06:06:44.200
them regardless and the rounds where it's not needed to clutch, well, you're just

06:06:44.200 --> 06:06:45.200
clean rounds.

06:06:45.200 --> 06:06:50.000
overall a fantastic thing. Runs in regular ball are purely a thought. They've got to see it.

06:06:50.800 --> 06:06:55.840
Yeah sadly we don't get to see Rock LFO with their full power because machine is out of power.

06:06:56.640 --> 06:07:02.960
Yeah it's a it's a rough position to be in if you're a Rock LFO player or fan but yeah for

06:07:02.960 --> 06:07:08.720
Chiefs I think a lot of us expected them to run the lower bracket. They are just one step closer

06:07:08.720 --> 06:07:13.440
to that match in the grand final of course unless they make it all the way to the grand

06:07:13.440 --> 06:07:19.700
We actually won't get to see chiefs versus enterprise at all because chiefs were knocked down into this lower bracket by

06:07:20.160 --> 06:07:23.960
Annios not by EP and of course any awesome out of the tournament

06:07:24.560 --> 06:07:30.600
But of course that's a 7-2 on bank. That's the first map done that was chiefs as map big next up is

06:07:31.000 --> 06:07:35.040
Chalet and you know, there's a chance. It could be a little bit of a different story. We haven't seen

06:07:35.920 --> 06:07:40.280
Rock LFO play Chalet since last weekend when they played against an EOS

06:07:40.280 --> 06:07:43.520
They won comfortably, but they also lost in their opening playday

06:07:44.180 --> 06:07:48.320
Against man LFO chiefs also have played shall a against an EOS

06:07:48.320 --> 06:07:49.720
They beat them as well

06:07:49.720 --> 06:07:55.040
In fact both these teams beat any of us with the exact same score line on this exact same map take of that

06:07:55.040 --> 06:07:59.020
What you will but it may come down to justice for rock LFO

06:07:59.080 --> 06:08:05.260
It's the last chance a last ditch effort to survive here in the lower bracket and keep that dream alive

06:08:05.260 --> 06:08:12.760
The chiefs it's the chance to push and push deeper and deeper run this gauntlet and get that match that they want with

06:08:12.760 --> 06:08:16.820
They're all teammates in that grand final against Enterprise

06:08:19.540 --> 06:08:26.840
Why did Laurel say good luck have fun direct admin said I assume the admin said it first in the chat and then he was like

06:08:27.820 --> 06:08:29.620
That's what he said. I

06:08:29.620 --> 06:08:33.620
Don't maybe he's just catching us up today making sure that we know what was said in the chat

06:08:33.620 --> 06:08:39.460
you know before the game started. It's good to know that we have nice appins. Very good to know.

06:08:42.260 --> 06:08:46.500
No? We do. I mean it's a little bit filthy though.

06:08:47.460 --> 06:08:53.700
Unfortunate. Filthy. Filthy. They're nice way. They know what I mean. Yeah, exactly. Yeah,

06:08:53.700 --> 06:08:59.780
absolutely. They're sick nasty. Yeah, they're nasty. They're nasty with it. They're nasty with it.

06:08:59.780 --> 06:09:02.340
You know what else is pretty nasty is these operator bands, man.

06:09:02.340 --> 06:09:04.420
What a segue, James, just so good at this.

06:09:04.420 --> 06:09:06.340
I love a warden band.

06:09:06.340 --> 06:09:07.060
Okay.

06:09:08.020 --> 06:09:10.100
I just love a warden band.

06:09:10.100 --> 06:09:12.740
Like, nothing tickles me quite like a warden band.

06:09:12.740 --> 06:09:14.980
But sadly, the Ying was also banned out.

06:09:14.980 --> 06:09:16.900
One thing I don't get here for Rock Ella first,

06:09:16.900 --> 06:09:19.060
like, why don't you just ban the clash first?

06:09:19.780 --> 06:09:22.260
Ban the warden second, because they might have let the Ying through.

06:09:23.220 --> 06:09:23.620
You know?

06:09:26.180 --> 06:09:28.580
Yeah, I'm thinking...

06:09:29.780 --> 06:09:32.420
Yeah. Yeah, no, you're right. You're right, actually.

06:09:32.420 --> 06:09:34.260
I don't run. Thank you.

06:09:34.260 --> 06:09:38.980
Yeah, so it's funny because I looked at it and I thought it was opposite.

06:09:38.980 --> 06:09:44.020
So I was like, oh, they banned the Ying in response with, you know, they did, but as you said,

06:09:44.020 --> 06:09:47.460
if you do it secondly, then they would have to do it as a tertiary ban or predict it.

06:09:47.460 --> 06:09:49.220
They can't react to it. So you're right.

06:09:49.220 --> 06:09:52.740
You probably would do the class ban first like a non-Niche operator.

06:09:52.740 --> 06:09:56.980
Because the whole thing about the Wharton ban is that you can spam Glass Ying,

06:09:56.980 --> 06:10:02.400
But if you show it as the first operative ban, now you can ban one of those two operators and not get the full effect, so...

06:10:02.400 --> 06:10:08.740
I guess the other half of that is maybe they wanted to hide the clash ban for as long as possible to prevent a shield ban.

06:10:08.740 --> 06:10:13.140
But regardless, Reliance goes for a jump out and gets destroyed.

06:10:13.140 --> 06:10:18.980
Oh, he was spawn-picking. Okay, that's a bit of a strange decision. Very aggressive. Wow.

06:10:18.980 --> 06:10:23.480
Aco's taking a hell of a lot of damage now as well, but he's a little loyal for low HP.

06:10:23.480 --> 06:10:31.220
Punch of the hatch is not open just yet, so this has to be done with the glazed secondary shotgun from NIPP.

06:10:31.220 --> 06:10:37.040
He's at that escape route, and it comes out as well, black people need him, somehow he doesn't get the kill,

06:10:37.040 --> 06:10:40.820
lot of us that gets it, NIPP goes down for free, so what's Hacker's the one health?

06:10:40.820 --> 06:10:46.900
Again, this round can turn very quickly if defined loyal of NA cock, that is a 3v3, even Steven.

06:10:46.900 --> 06:10:48.900
So for now, rock and the vault for a break.

06:10:53.480 --> 06:10:59.440
Mirror windows are pretty powerful here though. Yeah, I'm absolutely worth your kill at Twitchtron.

06:10:59.440 --> 06:11:04.480
Twitchtron is a very powerful on this map, especially when you're fighting against...

06:11:04.480 --> 06:11:05.480
Ok.

06:11:05.480 --> 06:11:09.480
Ducanically ignores the Blackbeard and loses his life to him. Interesting choice.

06:11:09.480 --> 06:11:14.480
Can't disrespect the BB. Lunchbox though gets aggressive, finds one.

06:11:14.480 --> 06:11:18.480
ACOG has been low HP for ages and yet still done so much damage.

06:11:18.480 --> 06:11:23.480
He's got a C4 in pocket. That could find it.

06:11:23.480 --> 06:11:25.480
Oh the Nato! Careful!

06:11:28.480 --> 06:11:31.480
He's punchbox with a low. 1v4.

06:11:31.480 --> 06:11:33.480
And now here comes the BB.

06:11:33.480 --> 06:11:36.480
He's running ADS. Good for three kills on the round.

06:11:36.480 --> 06:11:39.480
Little bit distorted there from the side of Chiefs.

06:11:39.480 --> 06:11:43.480
The hatching bar wasn't open so Relius can't get any help once he dies

06:11:43.480 --> 06:11:45.480
or they can't trade his body rather once he dies.

06:11:45.480 --> 06:11:51.480
and the whole round plays out on Blue Stairs Library, with the Bomberstead being at the other end of the Mabin Master bedroom.

06:11:51.480 --> 06:11:57.480
A conscious choice there from Chiefs to fight back that early, but good counterplay from Rock a Little.

06:11:57.480 --> 06:12:00.480
Love to see it from Rock.

06:12:00.480 --> 06:12:04.480
Chiefs now, I guess, have a couple of decisions to make.

06:12:04.480 --> 06:12:10.480
Alright, so firstly, the Blackbeam was really difficult. Do we bring a specific operator to counter it?

06:12:10.480 --> 06:12:18.280
If so, what do we do? Do we keep using this mirror while it's unbanned, very powerful on this map,

06:12:18.280 --> 06:12:22.120
but mostly just in that mezzanine position and not as powerful on other bombsites?

06:12:22.120 --> 06:12:24.760
A lot of questions here for Chiefs.

06:12:24.760 --> 06:12:31.080
Nice to see a few quick laughs and smiles from Rock Yellow Phone.

06:12:31.080 --> 06:12:34.120
Man, what is this forehead cam from Zero?

06:12:34.120 --> 06:12:37.160
Oh! We saw a brief forehead moment there from Dave.

06:12:37.160 --> 06:12:37.660
Oh!

06:12:38.380 --> 06:12:40.500
He's just hiding behind the monitors.

06:12:40.500 --> 06:12:41.000
Come on.

06:12:41.000 --> 06:12:41.900
Move that monitor, mate.

06:12:41.900 --> 06:12:42.700
Move that camera.

06:12:42.700 --> 06:12:44.060
I want to see your beautiful face.

06:12:45.340 --> 06:12:48.980
Yeah, I feel like if you put the webcam on the monitor itself,

06:12:48.980 --> 06:12:50.980
it would be like straight into his forehead.

06:12:50.980 --> 06:12:52.500
So it's hidden behind the monitor,

06:12:52.500 --> 06:12:53.980
but now it's just half a monitor instead.

06:12:53.980 --> 06:12:54.940
It's one of those.

06:12:56.140 --> 06:12:56.640
Yeah.

06:12:59.740 --> 06:13:00.620
So who's only?

06:13:01.020 --> 06:13:01.520
Do you know?

06:13:01.920 --> 06:13:03.280
Uh, good question.

06:13:03.940 --> 06:13:05.520
Oh, you're not players like that, huh?

06:13:05.520 --> 06:13:06.720
He's not in my list.

06:13:06.720 --> 06:13:09.720
Relays, and Neb, and Loyal, if you don't know me, Ollie.

06:13:09.720 --> 06:13:10.920
Let me check, bro.

06:13:10.920 --> 06:13:11.420
Geez.

06:13:11.420 --> 06:13:12.680
OK, I'm just saying.

06:13:12.680 --> 06:13:14.080
I thought you guys were title-brunos.

06:13:14.080 --> 06:13:20.360
Relays and Loyal both have the name Oliver.

06:13:20.360 --> 06:13:23.920
I assume he's talking at Relays.

06:13:23.920 --> 06:13:25.960
There are some players that I feel like are more likely

06:13:25.960 --> 06:13:30.880
to get called by their first name than others.

06:13:30.880 --> 06:13:33.800
I think it depends on the team, obviously.

06:13:33.800 --> 06:13:41.480
I've noticed the trend tends to be the top level teams with organizations and support staff tend to be more likely to call each other by their real names

06:13:41.480 --> 06:13:43.980
I feel like it's a common trend for

06:13:44.440 --> 06:13:48.480
Like when you've got you know an org where you got a coach that's experienced

06:13:48.480 --> 06:13:53.400
They'll say use your real names because it builds a bit more familial team chemistry

06:13:54.040 --> 06:13:58.600
So I know like you know chiefs the old chiefs that is in an enterprise

06:13:58.600 --> 06:14:00.600
They typically would call each other by their real names

06:14:00.600 --> 06:14:06.600
Maybe he was talking to Relayz, I believe he probably used to call Relayz Olly on EP.

06:14:06.600 --> 06:14:16.600
Okay, we had a different mindset in G2PENTA. We used real names and it's very serious, personal, emotional, and player names, which is general usage.

06:14:16.600 --> 06:14:24.600
So if Fabian would go, Nick, listen up dude, I know it's heavy, whereas if it's Pingul, what the hell man, it's more like, you know...

06:14:24.600 --> 06:14:30.600
That's kind of cool, it means you can be critical of your teammates in a way that is less personal.

06:14:30.600 --> 06:14:35.600
So you can say, thank you, that was a terrible, like I hate your idea, like we can't do that.

06:14:35.600 --> 06:14:39.600
And you're not going to take this personally. And then you can say, Nick, I'm really sorry about, you know, what happened?

06:14:39.600 --> 06:14:45.600
You're personal life and create that kind of distinction. I think that's actually, yeah, I never thought of it like that.

06:14:45.600 --> 06:14:49.600
That's kind of what we have before, but it also depends on what people's names are.

06:14:49.600 --> 06:14:53.120
Especially like if you ever really hard to pronounce player name or very long player name

06:14:53.240 --> 06:14:59.620
But then name is like only you might just say only cuz it's faster in the server than saying potato potato, you know

06:15:00.400 --> 06:15:02.200
Wow

06:15:02.200 --> 06:15:04.480
That's a big wow from player. I don't know what he saw

06:15:04.960 --> 06:15:10.760
He was shook dude. He got shut down balls steel. I guess sir. I made a crazy ball

06:15:11.560 --> 06:15:15.240
He's send it. He's send it as brava. I will just try surprising to be here

06:15:19.600 --> 06:15:23.600
Rocking the MAD skin by the way, on the para, from Syro.

06:15:28.240 --> 06:15:32.320
Realize it's in the hot seat right now, getting targeted by the damas, and he's in the most

06:15:32.320 --> 06:15:38.640
important position on this bombsite, which is playing half-full. Some good players can stay here for

06:15:38.640 --> 06:15:43.040
ages, but you're right, the nades are about to come through. It's fine, easy kill for him.

06:15:43.040 --> 06:15:47.520
Takes down Loyal. Oh, Snow gets very aggressive, runs straight up to half-full,

06:15:47.520 --> 06:15:49.020
With the final ball, it takes him down.

06:15:49.020 --> 06:15:53.220
ACOG joins as well as Gikena goes down inside a piano.

06:15:53.220 --> 06:15:56.720
That is the top floor, almost clear, just lunchbox left.

06:15:58.220 --> 06:16:00.020
But Rock LFO have got to be careful.

06:16:00.020 --> 06:16:04.120
They can't afford to forget about lunchbox on the top floor here.

06:16:06.220 --> 06:16:06.920
Oh, beautiful.

06:16:06.920 --> 06:16:08.220
That's an awkward fight.

06:16:09.220 --> 06:16:11.420
Great shot there from Neymes to you in the wall bang.

06:16:11.920 --> 06:16:15.320
And Neppin the one before now against the Blackbeard and Daemons tracker.

06:16:15.320 --> 06:16:17.420
He's going to be in a world of hurt momentarily.

06:16:17.420 --> 06:16:21.180
Somehow finds the wall bang on to the black be that kind of changes things a little bit here

06:16:21.180 --> 06:16:25.780
I don't know if I've ever read track of the demos. Oh, they do trackers being started

06:16:27.380 --> 06:16:29.940
Impact but it's a little bit too late to cover up that position

06:16:30.460 --> 06:16:32.460
Bit of damage on a day, but snow

06:16:33.020 --> 06:16:37.940
Finishes it off with the pistol nice attempt there from Neptune, but a good round from Rock LFO

06:16:38.140 --> 06:16:44.040
They found that tiny advantage and then they just brought it back further and further until they had it converted

06:16:44.040 --> 06:16:49.640
Chiefs now showing, okay it's not gonna be super easy on this defensive side.

06:16:49.640 --> 06:16:52.640
Rock and LaFont got a bit of bite to them after all.

06:16:52.640 --> 06:16:58.140
To do their very much fighting back here in Shalay so that we didn't see much of them

06:16:58.140 --> 06:17:00.480
from, uh, almost from them on, on Bank.

06:17:00.480 --> 06:17:04.160
Maybe they're too focused around to execute and step one, two, three and kind of plate

06:17:04.160 --> 06:17:07.920
off the utility because now they're just picking the Blackbeard and now also the

06:17:07.920 --> 06:17:10.720
day most and just walking the building with it.

06:17:10.720 --> 06:17:14.280
Syro picking the bravage run to the lobby fireplace and getting a kill onto the player

06:17:14.680 --> 06:17:18.000
That's a play that we did not see from them on bank

06:17:18.000 --> 06:17:22.440
They were not taking us in kind of a risk, and I think it was catching cheese a bit by surprise as well

06:17:23.960 --> 06:17:25.960
He's right here we go

06:17:25.960 --> 06:17:27.960
Here he is again. I

06:17:28.760 --> 06:17:32.520
Think from memory relays to the chat off. I feel like somebody does that

06:17:33.120 --> 06:17:35.120
You're ready for the best

06:17:35.440 --> 06:17:37.440
Essentials rush you've seen in your life

06:17:37.440 --> 06:17:43.600
door. They're calling names man. That's pretty heavy isn't it? That's a lot.

06:17:43.600 --> 06:17:48.480
Can you see where he plays in cat-off? Yeah. Also what's more I mean like this is

06:17:48.480 --> 06:17:53.400
just a note to anyone who does smack talk in the all chat. Like if you're in

06:17:53.400 --> 06:17:57.640
prep phase as an attacker and you're talking in the all chat like come on

06:17:57.640 --> 06:17:59.880
of course they're not gonna like they're doing setup they're not gonna

06:17:59.880 --> 06:18:04.560
respond. Like if you're a real giga-chat if you if you're talking

06:18:04.560 --> 06:18:07.880
smack and you're doing it in prep phase on the defense that's when you're real

06:18:07.880 --> 06:18:11.840
kick-a-chat energy because you're like I'm so chill I don't even need to do my

06:18:11.840 --> 06:18:13.440
setup I can shit talk instead.

06:18:13.440 --> 06:18:20.480
drone phase? nah phone phase come on now you think people drone in prep phase

06:18:20.480 --> 06:18:25.920
well hopefully this level I do but maybe Laurel kept a flying drone in

06:18:25.920 --> 06:18:29.800
basement and didn't need to do much moving

06:18:29.800 --> 06:18:34.800
Let's see, I said I've seen a rush happening. They're going to office.

06:18:40.800 --> 06:18:50.800
No shield. So smoke up the shield back in the last patch, but it's brought barbed wire this round, which again, they need one piece of barbed wire, or one set, and they have brought it.

06:18:50.800 --> 06:18:54.800
I should have said there's a shield from that. I don't see it anywhere on the map.

06:18:54.800 --> 06:18:57.800
It's not top mezzanine, it's not top blue, so I guess it's by the bomb site.

06:18:57.800 --> 06:18:58.800
That's weird.

06:18:58.800 --> 06:18:59.800
Which is surprising to me.

06:18:59.800 --> 06:19:04.800
Yeah, you usually wouldn't see a shield anywhere except for top mezzanine or top blue.

06:19:04.800 --> 06:19:06.800
Very strange.

06:19:06.800 --> 06:19:08.800
Exactly where he is.

06:19:08.800 --> 06:19:10.800
Oh, nice.

06:19:10.800 --> 06:19:12.800
Oof.

06:19:12.800 --> 06:19:13.800
I'm reloading!

06:19:13.800 --> 06:19:16.800
Jakenna's lucky to have survived that.

06:19:16.800 --> 06:19:22.800
Sura is the perfect operator here with the lion to be playing this position if it doesn't need to rotate anywhere else for his util.

06:19:22.800 --> 06:19:25.260
And he's got the DMR to take down the Keeber barriers.

06:19:25.260 --> 06:19:28.100
However, with Loyalff and Snow going down,

06:19:28.100 --> 06:19:30.740
Chiefs are looking rock solid on this top floor.

06:19:30.740 --> 06:19:34.060
Even the Blackbeard tempting fate by pushing aggressively

06:19:34.060 --> 06:19:36.340
isn't gonna be putting that much pressure on Chiefs.

06:19:36.340 --> 06:19:38.300
And guess who's gone for a flank?

06:19:38.300 --> 06:19:39.620
It's Oli himself.

06:19:39.620 --> 06:19:42.140
He sees no drones are watching his position

06:19:42.140 --> 06:19:44.860
and it's free real estate for Relays.

06:19:44.860 --> 06:19:46.260
What does he achieve here?

06:19:48.260 --> 06:19:50.420
I don't think I have any idea what he's thinking.

06:19:50.420 --> 06:19:52.660
No one's looking for it, no yellow pings.

06:19:52.800 --> 06:20:02.480
3B. Oh good frag though from ACOG. I run clean with the hollow site but he does manage to

06:20:02.480 --> 06:20:08.720
dispatch with relays quite quickly. 2B, 3B. Kind of winnable here for the Rock Yellow

06:20:08.720 --> 06:20:14.160
Foe boys. I mean if Dave and ACOG put their heads together, this looks very winnable.

06:20:14.160 --> 06:20:18.160
You actually don't want to give us a second pick if you're relays. Just play the

06:20:18.160 --> 06:20:21.960
4B 2F back in numbers but sometimes you just feel that confidence and you go for

06:20:21.960 --> 06:20:27.560
the second swing. Soxie babes for two different locations. Keep the third one spare in pocket.

06:20:27.560 --> 06:20:31.360
Mind you, player is quite low on health here on the smoke. One or two bullets will be injured

06:20:31.360 --> 06:20:36.160
or killed. Net right there is the final gas. So in five seconds from now on, Rocket

06:20:36.160 --> 06:20:38.260
will should get the push started.

06:20:38.260 --> 06:20:42.680
Net can go for a flank here on Dave whenever he wants. Dave needs to land this kill, but

06:20:42.680 --> 06:20:47.520
he doesn't want any bullets. Here comes Net. Up from the basement, up for both kills.

06:20:47.520 --> 06:20:53.280
chiefs back in control again looking much more solid now as they win that

06:20:53.280 --> 06:20:59.000
defensive round that finally on the board. Rocco Lofo, don't need to be too

06:20:59.000 --> 06:21:07.560
stressed about that you win some you lose some. No cause for concern yet.

06:21:07.560 --> 06:21:12.560
I mean Rocco has already got the same round card as the entire GFB, right?

06:21:12.560 --> 06:21:22.560
They finished 7-2. Now they are 2-1. Blackbeard Bam, not surprised. You mentioned just a few rounds ago how Pivotal let it spin.

06:21:22.560 --> 06:21:28.560
They just send in the Blackbeard to follow through and get the kills. As Samy Bam responds, we just saw how strong Asami is.

06:21:28.560 --> 06:21:38.560
Even with the DMR on the IV window, you keep talking about those keeper barriers. You gotta keep shooting them, reloading, shooting, reloading, and it buys a bit of an opening for the defenders.

06:21:38.560 --> 06:21:43.720
This might make the library hold an extended room game a lot more difficult for teachers defense

06:21:44.040 --> 06:21:49.800
So they got maybe go to something else. It could be C4 play could be traps could be deployable shoes and play more utility upstairs

06:21:50.800 --> 06:21:52.800
Holding library

06:21:53.600 --> 06:21:59.480
Yeah, hold on to do some mirror with mirror even if you want like bring kaiid or bandit as well

06:21:59.920 --> 06:22:01.600
force this

06:22:01.600 --> 06:22:06.840
Like for some more diverse operator lineup here from rock LFO because firstly banned the blackbeard

06:22:06.840 --> 06:22:11.700
normally does that get rid of a shield, but now if Rokketh or Wanda bring a shield they lose a set of nades, right?

06:22:11.700 --> 06:22:16.740
At the moment the only nades in the lineup are going to be the Lion and then Potent, oh sorry, you got the Dane loss as well,

06:22:16.740 --> 06:22:18.900
there's actually quite a lot of nades in this lineup.

06:22:18.900 --> 06:22:26.700
There's probably going to be demos more or less every single round, and then occasionally we'll get like the Lion or the Solid Snake that has a single or one in this case.

06:22:26.700 --> 06:22:27.860
Yeah, yeah.

06:22:27.860 --> 06:22:35.140
So you're right, like they are going to lose ten into one Frag grenade by playing a Solid Snake and demos that are demos in Blackbeard.

06:22:35.140 --> 06:22:56.140
But if she said add a mirror to this lineup, perhaps with, you know, a, I don't know, I mean, like you could even go Kairi or Bandit as well to support the mirror window, that really just forced us a much more diverse operator lineup from Rock LFO, because obviously the Kairi slash Bandit counters both the Hibana, the Ace, and even the Ash as well, carrying those mirrors.

06:22:56.140 --> 06:23:02.900
Yeah, well, that's exactly right, but I do agree to I do think she could do more to challenge the attacker repick you from rocker level

06:23:03.060 --> 06:23:05.380
Make them choose between what they can bring

06:23:05.660 --> 06:23:12.260
One fight 50 50 looks the wrong way the wrong second player caught off guard. You died in the exact same spot

06:23:13.020 --> 06:23:17.920
Two Syro only like what two rounds ago now caught in dining hallway again

06:23:18.320 --> 06:23:24.180
That means one of those you fall from downstairs removed from play and that kind of plays into the strategy

06:23:24.180 --> 06:23:28.180
This is going to make Jesus' Obstacles defend a lot harder.

06:23:28.180 --> 06:23:33.180
They can install the Tuber for a bit longer, try and keep this wall intact, but they're going to get opened eventually.

06:23:33.180 --> 06:23:35.180
They can't stop that from happening.

06:23:35.180 --> 06:23:37.180
It's not like I feel like the Kayu to be better than the Tuber, I hear.

06:23:37.180 --> 06:23:41.180
It just does the same thing, but it forces the problem-solving from Rock.

06:23:41.180 --> 06:23:44.180
Yeah, what's the Mute really achieving?

06:23:44.180 --> 06:23:47.180
Is that trying to protect against the Deimos and the Snake?

06:23:47.180 --> 06:23:49.180
Hard to say.

06:23:49.180 --> 06:23:52.180
Because I don't think that Jakenna is actually playing on top of a Mute Jammer.

06:23:52.180 --> 06:23:54.640
Anyway, wow, what a shot from Loyal.

06:23:54.640 --> 06:23:56.940
That's a tilter for Relays.

06:23:56.940 --> 06:23:59.740
Jesus, really struggling to find much success here.

06:23:59.740 --> 06:24:02.860
Oh my God, snow obliterates Chikena.

06:24:02.860 --> 06:24:06.460
The top four is thankfully Barak Ilafo.

06:24:06.460 --> 06:24:11.460
There's the free and now lunchbox, 1v5.

06:24:11.740 --> 06:24:12.580
Good luck, mate.

06:24:12.580 --> 06:24:13.580
You're gonna need it.

06:24:15.340 --> 06:24:17.100
Yeah, that's a brutal one.

06:24:17.100 --> 06:24:17.940
Here comes the blitz.

06:24:17.940 --> 06:24:18.900
Here comes the solid snake.

06:24:18.900 --> 06:24:20.060
Here come the owl.

06:24:20.060 --> 06:24:21.180
Oh, that's one.

06:24:21.180 --> 06:24:26.300
wasn't him mate that was not the snake and now he's deep in the line of sight

06:24:26.300 --> 06:24:30.260
cutting off the line of sight nice second shot here for lunchbox but what

06:24:30.260 --> 06:24:33.380
point do we start believing here track by the Deimos but that of course

06:24:33.380 --> 06:24:37.060
information goes both directions immediately gets cancelled now they

06:24:37.060 --> 06:24:41.060
know where he is if the Deimos track was still going he could make that I

06:24:41.060 --> 06:24:44.460
don't know why snow cancelled the track I don't believe you walked into a

06:24:44.460 --> 06:24:50.700
mut jammer track comes out again here for snow Dave needs to get up in his

06:24:50.700 --> 06:24:55.380
face while snow goes for the third above but no snow instead goes to the front directly

06:24:55.380 --> 06:25:02.580
it was a 1v5 but thankfully names day prevents it from happening finally gets that kill but

06:25:02.580 --> 06:25:07.980
man lunchbox hit a hell of a lot of damage finding three players chiefs now in pretty

06:25:07.980 --> 06:25:12.900
dire straits they're down 3-1 on their defensive side they need to lock in for these final

06:25:12.900 --> 06:25:15.100
two rounds of the half.

06:25:15.100 --> 06:25:19.980
Juked and evaded the blitz flash actually, just to realize how close he was I guess.

06:25:19.980 --> 06:25:22.860
But I mean that was just Rocket affordable and full control.

06:25:22.860 --> 06:25:27.300
They find the first, the second, great individual swings, they pick up at the top floor, they

06:25:27.300 --> 06:25:30.980
get the demos trackers activated, I mean this vault shot is also ridiculous by the way

06:25:30.980 --> 06:25:32.780
from snow.

06:25:32.780 --> 06:25:34.540
But nothing's going wrong.

06:25:34.540 --> 06:25:37.060
Rocket affordable are fighting back, they're taking their gunfights, they're playing

06:25:37.060 --> 06:25:41.060
with confidence, pretty much all the things they're missing from bank and names

06:25:41.060 --> 06:25:42.780
Dave also getting very active.

06:25:42.780 --> 06:25:47.900
3 kills, he's highly impactful on the Blitz and he's progressing the rounds nicely for his team,

06:25:47.900 --> 06:25:53.100
kind of replacing Acox's Black Pit role since that was target banned on the F3rd round.

06:25:53.100 --> 06:26:14.180
And we finally see the Kaid.

06:26:14.180 --> 06:26:16.340
Thank you, but it's for a grim reason.

06:26:16.340 --> 06:26:19.460
The reason is that we're going down to the basement.

06:26:19.460 --> 06:26:25.780
bombsite is terrifying at a high level trying to defend basement there's so much

06:26:25.780 --> 06:26:29.620
high breacher but there's so much vert potential as well we have the ram brought

06:26:29.620 --> 06:26:33.780
to the table by zero only one heart breacher though here in the thermite

06:26:33.780 --> 06:26:39.380
from acog which means that if we find an early pick here from chiefs on to that

06:26:39.380 --> 06:26:42.940
thermite I mean the round is pretty much dumb like if you your thermite dies

06:26:42.940 --> 06:26:45.900
early that's pretty much it I don't know why Dave is aggressive so early

06:26:45.900 --> 06:26:49.900
Yep, Chin finds him. Is there a player prone inside the game?

06:26:49.900 --> 06:26:50.900
He's prone, yeah.

06:26:50.900 --> 06:26:54.900
Yeah, it's Snow. He gets that 1v1, thankfully.

06:26:54.900 --> 06:26:56.900
But you really just need to back out side again.

06:27:00.900 --> 06:27:04.900
What an awkward situation downstairs in the game room.

06:27:04.900 --> 06:27:09.900
Well, I mean, 1v1? Listen, will you see? I'm gonna say a word for your chiefs.

06:27:10.900 --> 06:27:13.900
The games, Shenegans, can continue.

06:27:13.900 --> 06:27:19.300
Meanwhile, the bomb site is all the way downstairs, so none of this really matters for the late

06:27:19.300 --> 06:27:20.300
stage.

06:27:20.300 --> 06:27:22.620
We still gotta see if they might be using these exothermic charges, the Vam using the boogie

06:27:22.620 --> 06:27:25.260
drones, the Settlesnake getting the roam clear.

06:27:25.260 --> 06:27:30.260
I'm curious with the Rora, because now you can close off like the bomb site doors.

06:27:30.260 --> 06:27:31.540
I see you got main breach, right?

06:27:31.540 --> 06:27:33.540
You can close off the blue door and connect the door.

06:27:33.540 --> 06:27:36.860
The sake of a back site, you can close off the blue door and connect the door.

06:27:36.860 --> 06:27:41.700
You can really isolate that basement bomb site if they can get there reliably with

06:27:41.700 --> 06:27:44.820
the last four tags alive and get all those walls open up against a better

06:27:44.820 --> 06:27:49.700
kait which might be hard because they don't have any EMPs.

06:27:54.140 --> 06:27:57.820
What's Relares gonna be at a chief on his flank is my question. He's got these

06:27:57.820 --> 06:28:04.340
impacts. Oh beautiful shot from lunchbox man. It's starting to be really costly

06:28:04.340 --> 06:28:10.500
the fact that Rock lost that shield of names dave early on in the rounds. The

06:28:10.500 --> 06:28:13.340
The fewer players on the board here, the harder it is for an execute.

06:28:18.940 --> 06:28:19.980
All about timing.

06:28:19.980 --> 06:28:21.340
They got those yellow pings.

06:28:23.020 --> 06:28:24.140
Timing's bad though.

06:28:24.540 --> 06:28:25.420
But do they hear that?

06:28:25.420 --> 06:28:27.660
I think they know and they just say that their thing is happening.

06:28:28.340 --> 06:28:31.220
They got the bridge decunes against them as well later on, possibly.

06:28:31.420 --> 06:28:32.220
Uh-oh!

06:28:32.220 --> 06:28:32.900
Oh-ee!

06:28:32.900 --> 06:28:33.940
See you later, Loyalph!

06:28:35.060 --> 06:28:38.820
And the vert now works in favor of relays up on the top floor.

06:28:38.820 --> 06:28:42.340
He just needs to make sure to press the issue too much here.

06:28:42.340 --> 06:28:46.720
ACOG wants to go for a plant, but the HMRI guard plant is going to be exposed to the vertical

06:28:46.720 --> 06:28:48.220
all the way on the top floor.

06:28:48.220 --> 06:28:51.540
Beautiful shot there from Relay's Zero 1v2.

06:28:51.540 --> 06:28:56.900
You know, it is winnable, but the defuse is going to be held on to by Relay as he

06:28:56.900 --> 06:28:57.900
doesn't even have to move.

06:28:57.900 --> 06:28:59.740
He can go upstairs and deny the plant.

06:28:59.740 --> 06:29:02.460
Basically, Zero has to go for the killer here.

06:29:02.460 --> 06:29:03.460
Relay just hides back.

06:29:03.460 --> 06:29:06.540
He knows he's got the vertical potential, and Jakenna as well has got a million

06:29:06.540 --> 06:29:07.540
angles onto his position.

06:29:07.540 --> 06:29:12.260
Zero is going to have to go hunting so he goes upstairs, Neptune is just taunting in the old

06:29:12.260 --> 06:29:19.540
chat and a nice close from Jakena. Finally another round for the Chiefs on the Least

06:29:19.540 --> 06:29:25.300
Blade bomb site no less that is a big confidence booster but job's not done yet. One more round

06:29:25.300 --> 06:29:33.400
of tie the half. I was thinking earlier actually will we see that base in bomb

06:29:33.400 --> 06:29:38.660
side we've seen a lot of let's say four prior bomb sites right when we saw

06:29:38.660 --> 06:29:42.380
bank we saw archives tellers almost never played and we saw constant earlier

06:29:42.380 --> 06:29:49.580
also by cheese we saw these split bombs site servering and also archives tellers

06:29:49.580 --> 06:29:55.460
actually and both bombsite yeah so now we think bank oh my god my brain is

06:29:55.460 --> 06:30:01.180
fired man we see basement on chile a lot of bombs that we don't see very often

06:30:01.180 --> 06:30:03.840
And actually finding pre-decent success

06:30:09.280 --> 06:30:12.120
You know what I swear seeing or not seeing I should say

06:30:14.440 --> 06:30:16.440
No

06:30:16.880 --> 06:30:23.660
Where's my mirror it's funny cuz I'm the number one like don't ban mirror in rank just counter a kind of guy

06:30:23.660 --> 06:30:26.720
But also like as army's bad clashes bands

06:30:26.720 --> 06:30:31.720
Play Mira! She's freeload! Just like force, rock-a-la-fo to problem solve a bit more.

06:30:33.720 --> 06:30:36.720
I mean at least they listen when it comes to the Kai Tu bra, right?

06:30:36.720 --> 06:30:39.720
We feel like why didn't you tu bra when you can play Kai Tu bra?

06:30:39.720 --> 06:30:41.720
They brought that now, twice.

06:30:41.720 --> 06:30:44.720
So, they're playing on the Walden Nile instead, perhaps.

06:30:44.720 --> 06:30:49.720
But for this bombsite in particular, I'm not sure what is tu bro kiting.

06:30:49.720 --> 06:30:52.720
Maybe it's just like for the inconvenience factor.

06:30:52.720 --> 06:30:55.720
Oh wow, they really look pretty fortress out of this room.

06:30:55.720 --> 06:30:59.400
So they're expecting a master bedroom push that you're exposed to the window

06:31:00.120 --> 06:31:02.120
like yeah

06:31:02.760 --> 06:31:07.080
This is actually I mean, I mean, yeah, why this seems kind of

06:31:08.360 --> 06:31:11.240
I don't know. I'm not sure it's full cook. Maybe it's half cooked

06:31:11.320 --> 06:31:12.520
But uh, I get it

06:31:12.520 --> 06:31:16.840
They're expecting a master bedroom push and then they want to disrupt them from opening up the wall

06:31:16.920 --> 06:31:21.160
But the wall works both ways most often is play a soft one a reinforce won't have a crossfire

06:31:21.800 --> 06:31:25.480
Instead they're kind of giving off the crossfire to the enemy as a

06:31:25.720 --> 06:31:27.000
He's just in there. Hello Blitz.

06:31:27.000 --> 06:31:28.400
Hello there, nice Dave.

06:31:28.400 --> 06:31:29.400
He's Blitz?

06:31:29.400 --> 06:31:30.720
Hahahahaha!

06:31:30.720 --> 06:31:32.000
You got me?

06:31:32.000 --> 06:31:34.280
Two rounds in a row, Dave is dead.

06:31:34.280 --> 06:31:36.880
Very early on, soloing with the Blitz.

06:31:36.880 --> 06:31:39.240
He just rushed three people in library

06:31:39.240 --> 06:31:40.600
and nobody's even...

06:31:40.600 --> 06:31:42.320
No one else pushed anywhere on the map.

06:31:42.320 --> 06:31:43.400
His name's Dave.

06:31:43.400 --> 06:31:44.440
Alright.

06:31:44.440 --> 06:31:45.760
His name's Dave.

06:31:45.760 --> 06:31:47.040
And he had to defuse it by the way.

06:31:47.040 --> 06:31:48.640
He had to defuse it, James.

06:31:48.640 --> 06:31:50.000
Oh my goodness.

06:31:50.000 --> 06:31:52.080
Not a great start here for Rock.

06:31:52.080 --> 06:31:54.240
Two kills back in their favor though

06:31:54.240 --> 06:31:58.480
But lunchbox has still got control of office, so he's given a freebie as well

06:31:59.560 --> 06:32:03.800
Seriously bloodied but still with a chance just not a little map control and like you said no diffuser

06:32:03.920 --> 06:32:08.240
But a great operator here in the solid snake to try and bring it back

06:32:08.240 --> 06:32:13.280
I don't think Neptune is gonna overexpose to this angle loyal, but I think we've got a freebie here

06:32:15.120 --> 06:32:20.880
Knows that there's one on the message. Yeah, and he knows ones in the box as well. How do you isolate these kills?

06:32:24.240 --> 06:32:27.840
Count to zero to make a play first.

06:32:27.840 --> 06:32:30.240
Pass two frag grenades, there goes one.

06:32:30.240 --> 06:32:33.840
Looking for the Kai, but Neb is not over swinging it whatsoever.

06:32:33.840 --> 06:32:35.040
He's playing it very disciplined.

06:32:35.040 --> 06:32:37.840
And the second he does, it gets the freebie and the second.

06:32:37.840 --> 06:32:39.040
Beautiful round for Chiefs.

06:32:39.040 --> 06:32:43.040
Yeah, four, two, split, and the Chiefs are looking damn solid.

06:32:54.240 --> 06:33:04.240
I can't let you go.

06:33:04.240 --> 06:33:14.240
I can't let you go.

06:33:14.240 --> 06:33:23.240
I can't let you go.

06:33:23.240 --> 06:33:25.240
I can't let you go

06:33:27.240 --> 06:33:29.240
Oh oh

06:33:31.240 --> 06:33:33.240
Oh oh

06:33:34.240 --> 06:33:36.240
Oh oh

06:33:37.240 --> 06:33:39.240
I can't let you go

06:33:41.240 --> 06:33:43.240
Oh oh

06:33:48.240 --> 06:33:50.240
Oh oh

06:34:20.240 --> 06:34:33.240
Oh my head, I understand

06:34:33.240 --> 06:34:49.240
Oh my head, I understand

06:34:49.240 --> 06:35:00.600
another banger i mean the track not to get it's not quite as much of a banger

06:35:00.600 --> 06:35:05.400
as the 8787 familiar today from teams i mean come on guys give us another 87

06:35:05.400 --> 06:35:12.320
bangers can be bangers for different reasons right the 87 was only 87

06:35:12.320 --> 06:35:16.720
because he's retrolling a little bit on that game okay and they're all locked in

06:35:16.720 --> 06:35:20.720
on bank and they're not trolling here in chalet but they're being very tested by rocket level

06:35:23.040 --> 06:35:28.000
yeah there's not different is every 8-7 a banger would you say or no like it's by default a 7-7

06:35:28.000 --> 06:35:34.480
into an 8-7 always a banger no not necessarily and look there are some 7-0s that are bangers i feel

06:35:34.480 --> 06:35:39.760
like i've seen some quick games as well you know what i say quick games i still don't know what

06:35:39.760 --> 06:35:45.040
happened here i don't know what happened here like i started thinking about this during the

06:35:45.040 --> 06:35:51.620
vibe check like names Dave rushes blitz into library with diffuser and every

06:35:51.620 --> 06:35:55.380
other teammate of his was out of the building and drones like I don't know if

06:35:55.380 --> 06:35:58.620
they're trying to distract the place in library and go for a side rush but then

06:35:58.620 --> 06:36:02.100
he realized halfway through hey the blitz has the case what would you now I

06:36:02.100 --> 06:36:05.140
think he's over it's arrived and he had to go answer the door so it's just

06:36:05.140 --> 06:36:10.900
like so sorry guys I'm gonna send it real quick

06:36:10.900 --> 06:36:12.900
come back

06:36:13.900 --> 06:36:18.120
We've all been there right like we're doing something on the other side and I guys I'm gonna spawn peeking die

06:36:18.120 --> 06:36:24.240
They're like sure. I was gonna get the kill and you gotta go for a second from being tried by faster

06:36:24.240 --> 06:36:29.200
Yeah, yeah exactly. I was playing a game of ranks the other day with one of my good friends

06:36:29.200 --> 06:36:32.200
He's actually working on this broadcast right now. I believe mr. Sky

06:36:32.280 --> 06:36:37.120
He's usually one of those is I think he's been producing recently and he I can't remember what he had

06:36:37.120 --> 06:36:42.200
You had to go run and do something so started that face is like I'm just gonna spawn peak and I'm like yeah cool

06:36:42.200 --> 06:36:49.920
That's fair enough and he picks like vigil or something and I'm like wait. Why are you if you're gonna spawn pick pick like something with

06:36:50.320 --> 06:36:53.040
Yeah, like put some traps down or something

06:36:54.720 --> 06:36:58.280
Pick like at least pick Rook man like give me some armor or something

06:36:59.560 --> 06:37:01.560
It's health actually

06:37:07.120 --> 06:37:09.620
There you go. It's true. That's a good point.

06:37:09.620 --> 06:37:13.820
It's when people pick like the Tuber Rao for the DMR and they go Spawn.

06:37:13.820 --> 06:37:14.820
They're like, bro, that's pain.

06:37:14.820 --> 06:37:16.820
At least pick Aruni then if you want the DMR.

06:37:16.820 --> 06:37:20.320
Like, don't give me this active U2 death in pocket situation.

06:37:20.320 --> 06:37:23.120
There's this one guy I keep versing in ranks these days.

06:37:23.120 --> 06:37:24.620
He's just solo-cuing all the time.

06:37:24.620 --> 06:37:26.620
I just keep playing against him.

06:37:26.620 --> 06:37:30.920
And without fail, every round he plays Tuber Rao and he's Spawn peeks.

06:37:30.920 --> 06:37:32.120
Without fail.

06:37:33.120 --> 06:37:34.320
It's hilarious.

06:37:34.320 --> 06:37:37.400
I guess it was the same one, the same one was like, alright, let's check for small picks then I guess.

06:37:38.200 --> 06:37:42.880
Well, I played ranked two days ago and I played against a Kali Kevera, wait, hold up a second,

06:37:42.880 --> 06:37:45.320
the place is rushing in player because the kill could cut off.

06:37:46.000 --> 06:37:49.960
Every round they played Kali and Kevera and they were like dropping double digits.

06:37:49.960 --> 06:37:51.760
And I was like, obviously they're not trolling.

06:37:52.000 --> 06:37:57.920
After the game finished, we won the Max Oteam, enemy, the former T1 French pro player from like back in the day,

06:37:57.920 --> 06:37:58.320
Oh yeah.

06:37:58.320 --> 06:38:02.020
I'd cheat in my chat and said I'm on a I'm on a zero. Oh my god

06:38:02.020 --> 06:38:04.880
It was only playing Kali and Kevera

06:38:06.160 --> 06:38:10.960
You're destroying us. We thought either you were cheating or that you were some crazy smurf

06:38:12.880 --> 06:38:16.960
Yeah, I was gonna say talking about cheating I feel like that should be not allowed for men's day

06:38:16.960 --> 06:38:22.640
What is that disgusting angle? That is insane, right? Man, it's got the tech

06:38:23.080 --> 06:38:26.340
Tell you what though lunchbox very low HP be careful

06:38:26.340 --> 06:38:31.660
nitro cell ripped it finds it down in even though names they can get punished

06:38:31.660 --> 06:38:35.860
by play up still that blitz is on the floor and rock yellow for you have a

06:38:35.860 --> 06:38:40.500
number's advantage we need to have a big play from player in real life but

06:38:40.500 --> 06:38:45.260
real life's been finished off it's now player up against three

06:38:45.820 --> 06:38:52.060
I'll look pick on me for the action. Got that BMR. Finds the first one. Don't give this guy the 3Ds guys.

06:38:52.060 --> 06:38:54.060
Ace time.

06:38:54.060 --> 06:38:58.060
Is there any world that you get off some bunch of boxes injured in the hallway? There's no chance.

06:38:58.060 --> 06:39:02.060
He's gonna say what if you could reach him?

06:39:02.060 --> 06:39:03.060
It's hard to kill him.

06:39:03.060 --> 06:39:05.060
He peed the flower pot, it's a problem.

06:39:05.060 --> 06:39:09.060
Yeah, and it's very hard to destroy that bulletproof camera. Hard to get the angle onto it.

06:39:09.060 --> 06:39:11.060
You know this is there, right? Ace is it.

06:39:11.060 --> 06:39:14.060
I still have the audio call though, so it's not perfect.

06:39:14.060 --> 06:39:17.060
Watching for Grumine's a good idea while you're so low on HP.

06:39:17.060 --> 06:39:24.980
HP he's got two nades, but he is obviously covered off from the from ACOG good round for rock LFO

06:39:24.980 --> 06:39:29.860
They prevented that aggression and let's let's be honest all came down to names Dave my hero

06:39:30.420 --> 06:39:32.420
What a beautiful angle for my hero

06:39:33.300 --> 06:39:36.940
Well, it is a nasty angle definitely caught the he's opponents by surprise

06:39:37.620 --> 06:39:40.100
Yeah, thanks Dave. I'm gonna have to watch that every ranked game

06:39:40.620 --> 06:39:43.940
Yeah, every time I see a hole there cannot watch my angles

06:39:43.940 --> 06:39:50.420
It used to be that you could actually kind of boost yourself on top of like the chassis

06:39:50.420 --> 06:39:56.460
on the Bumside back in the day and there was this angle on Bank CEO defense where you could

06:39:56.460 --> 06:40:02.100
see and shoot above the reinforcement from the chassis in CEO to top square double door

06:40:02.100 --> 06:40:04.500
and you could literally watch the walk in from that position.

06:40:04.500 --> 06:40:06.540
So the enemy didn't go in the window of house.

06:40:06.540 --> 06:40:08.340
You have to unlock every single round.

06:40:08.340 --> 06:40:09.340
It was disgusting.

06:40:09.340 --> 06:40:17.180
Nowadays you kind of slide off most elevated positions, so no longer doable and a Sammy keep a barrier boost spots

06:40:17.180 --> 06:40:21.400
And not allowed in competitive place, so don't get any funny ideas because there are some nasty boost spots

06:40:22.180 --> 06:40:23.540
but

06:40:23.540 --> 06:40:25.540
Not allowed

06:40:26.140 --> 06:40:29.140
So someone a crazy spot the other day, I'm trying to know where it was

06:40:31.900 --> 06:40:34.900
I was on top of an area that I just did not think you could get on top

06:40:34.900 --> 06:40:37.920
I think it was in Cafe Kitchen or something like that.

06:40:37.920 --> 06:40:39.780
Unkidged exactly, I know what you mean.

06:40:39.780 --> 06:40:41.620
Is that a legal boost spot?

06:40:41.620 --> 06:40:44.020
It's an Asami boost spot.

06:40:44.020 --> 06:40:45.980
I had against me in rank where I was playing

06:40:45.980 --> 06:40:48.100
classic Monty round, I jumped in the window

06:40:48.100 --> 06:40:49.860
and prepped after getting a couple kills.

06:40:49.860 --> 06:40:52.620
I'm like, there's an Asami proning on top of the thing.

06:40:52.620 --> 06:40:54.700
I'm like, well just, how do I call that?

06:40:54.700 --> 06:40:56.540
I just killed her.

06:40:56.540 --> 06:40:58.180
But I was like, dude, he did the thing.

06:40:58.180 --> 06:40:59.260
It's like a six-core trick.

06:40:59.260 --> 06:41:01.060
But not loud enough to come play, sadly.

06:41:01.060 --> 06:41:02.580
Or happily, sadly.

06:41:02.580 --> 06:41:04.020
Well, that's happily, happily.

06:41:04.020 --> 06:41:08.460
I'm not a player, actually sadly because I'm a spectator, but happy when I was a player.

06:41:08.460 --> 06:41:11.760
Because if I die to that as a player, I'm, you know, not happy.

06:41:11.760 --> 06:41:15.620
Yeah, it's crazy to think that, you know, one of your jobs is like a coach or an analyst

06:41:15.620 --> 06:41:19.620
for these pro teams, is probably to watch all the latest Coconut Rating Talks sensation

06:41:19.620 --> 06:41:21.880
see what the kids are doing these days.

06:41:21.880 --> 06:41:26.980
Cowboy from Funetrol, I actually followed his YouTube channel like years ago, and I've

06:41:26.980 --> 06:41:31.980
been using his tricks and my coaching and I was working with you, so that's definitely

06:41:31.980 --> 06:41:32.980
a thing.

06:41:32.980 --> 06:41:39.980
Well, Atox getting quite alive by lunchboxes fire, but thankfully, someone gets out of it. Usually you don't survive that.

06:41:39.980 --> 06:41:41.980
Somehow he managed to sneak down the hatch.

06:41:44.980 --> 06:41:50.980
What now? They don't get their pick. Nobody's overstepping into fireplace for freebie.

06:41:50.980 --> 06:41:54.980
That means two set of players from cheaters watching passive angles.

06:41:54.980 --> 06:41:57.980
Oh, hold up. I see a Thatcher. I see a Blitz.

06:41:57.980 --> 06:42:06.060
I like this plant spot as well and I love this backstab from Relays.

06:42:06.060 --> 06:42:10.660
And now Rock Eleanor constantly worried about where the hell are these players at.

06:42:10.660 --> 06:42:12.860
Are they snuck into mud again?

06:42:12.860 --> 06:42:13.860
Hard to say.

06:42:13.860 --> 06:42:20.100
Lunchbox will go down but with the Blitz still up, I mean this is extra impossible now.

06:42:20.100 --> 06:42:23.380
Just such good coverage here from the teams they have pretty much every single position

06:42:23.380 --> 06:42:24.540
you could possibly ask for.

06:42:24.540 --> 06:42:32.380
Realize there's a beautiful long angle and while Loyalty's finished off NAP doesn't really matter player can also sneak back in the side waste more time

06:42:32.380 --> 06:42:34.380
It's all up to names Dave now

06:42:34.580 --> 06:42:41.320
Realize has found three player finishes it off and the Chiefs are back in business for for on the scoreboard

06:42:42.180 --> 06:42:46.420
very beautiful there and worth noting names Dave actually

06:42:47.060 --> 06:42:51.180
Did throw out a kite claw before the C4 to debate out the EMP?

06:42:51.180 --> 06:42:56.580
I don't that didn't actually see whether or not they took the bait because there are four in pieces of attachment

06:42:56.580 --> 06:42:58.500
The run was over you start with six

06:42:58.500 --> 06:43:05.740
So I'm not sure if the EMP the kite claw reloaded and in P2C4 or if they consciously did not EMP the kite claw

06:43:06.300 --> 06:43:09.120
Expecting it to be a fake and only there for waiting for the C4

06:43:10.140 --> 06:43:12.500
Names Dave tried to have the counter play

06:43:12.900 --> 06:43:18.540
It's cool idea there and yeah, of course the first time we saw that was from surf shop of our rebellion at SI

06:43:18.540 --> 06:43:21.520
They use the recruit the sentry of the proxy alarm

06:43:21.840 --> 06:43:27.800
But it works on so many different operators kai being one of them and kai is gonna have where sometimes they're bomb sites

06:43:27.800 --> 06:43:32.520
We probably only need or want one claw like if it's not a map like clubhouse or something

06:43:32.600 --> 06:43:36.520
Where there's multiple hatches or walls you want to protect like there's a lot of walls on this map

06:43:36.520 --> 06:43:40.260
We probably only want one may as well just keep the other in pocket and use it like that

06:43:40.260 --> 06:43:43.760
but yeah, I don't know how chiefs knew about it, but

06:43:43.760 --> 06:43:48.380
You can actually time it pretty well like the the Thatcher reload is quick

06:43:48.380 --> 06:43:52.300
But if you're fast enough you can toss out the claw toss out the C4

06:43:53.060 --> 06:43:58.840
Yeah, and I start timing. Yeah, I don't think the thatch is quick enough to reload in time

06:44:06.440 --> 06:44:11.980
I do like the interaction with thatcher like in a way the whole like fading switch mental game

06:44:11.980 --> 06:44:16.260
I think is very interesting to watch when it just happened on the other side

06:44:16.260 --> 06:44:20.700
I do feel a bit helpless against the factory because there isn't any real counterplay

06:44:20.780 --> 06:44:22.960
It's like you can try and fake it out

06:44:22.960 --> 06:44:26.300
But if they don't go for it then you have no control over the outcome

06:44:26.300 --> 06:44:32.500
It's not like bandit tricking where you have sound cues and you can choose left or right and whatever else that you got going for

06:44:32.500 --> 06:44:38.560
You different timing swing from a snow full confidence again rocket at full very different to bank

06:44:38.560 --> 06:44:40.660
They are completely just challenging the entries

06:44:40.660 --> 06:44:43.300
He's not faced by the planet either.

06:44:43.300 --> 06:44:44.800
Nope, he's not.

06:44:44.800 --> 06:44:48.000
He's about to get hunted down not just by the VB, but by Launchbox as well.

06:44:48.000 --> 06:44:49.000
Good flashbang.

06:44:49.000 --> 06:44:50.000
Full white.

06:44:50.000 --> 06:44:51.500
Couldn't hit you as well.

06:44:51.500 --> 06:44:54.800
Man, there is no way he should survive here, but Loyalth has done a hell of a lot of damage

06:44:54.800 --> 06:44:55.800
elsewhere.

06:44:55.800 --> 06:45:01.040
Finally, Chiefs are able to hunt down Snow, but, I mean, look at that, ACOG finishes

06:45:01.040 --> 06:45:02.040
off Chikena.

06:45:02.040 --> 06:45:04.560
So, this has not been worth it at all for the Chiefs.

06:45:04.560 --> 06:45:09.960
They left in a 2v4, and all they did was take control below the bomb site.

06:45:09.960 --> 06:45:15.700
That was a rough one, I can't even lie.

06:45:15.700 --> 06:45:19.300
They got the job done downstairs at Cosmic Grenade and some flashbangs, line scans, but

06:45:19.300 --> 06:45:23.740
the issue is they lost everybody else during, I don't know, a different roam clear, trying

06:45:23.740 --> 06:45:26.180
to go in 5 plays double 4.

06:45:26.180 --> 06:45:28.980
And now we're all gonna throw as long as this play is safe by the bomb site, get

06:45:28.980 --> 06:45:31.020
those crossfires and don't over swing.

06:45:31.020 --> 06:45:32.820
They should have it locked in round.

06:45:32.820 --> 06:45:36.900
They even got the Dinaras lasers, Aruni gates, they got a spare C4 in pocket,

06:45:36.900 --> 06:45:39.500
they worked through the staircase angle.

06:45:39.500 --> 06:45:40.500
They got it all.

06:45:40.500 --> 06:45:43.500
They're building out.

06:45:43.500 --> 06:45:46.500
Bunchbox and that shim though.

06:45:46.500 --> 06:45:49.500
Able to get deep into Solarium.

06:45:49.500 --> 06:45:52.500
And that shim's got his DMR at the ready.

06:45:52.500 --> 06:45:56.500
David in an awkward spot, detected now by the lion, A-Cog on the long angle.

06:45:56.500 --> 06:45:58.500
Finally, repping the A-Cog.

06:45:58.500 --> 06:46:00.500
Dave has been good on Shelea, I tell you what.

06:46:00.500 --> 06:46:03.500
But the finish off comes from elsewhere.

06:46:03.500 --> 06:46:08.500
And yeah, with that, again, taking the lead for Rock LFO.

06:46:09.500 --> 06:46:18.500
I really respect the fact that the snow is just holding you so in trophy, I mean, I think most people just kind of panic run away and they get shot in the back.

06:46:18.500 --> 06:46:20.500
I feel like that happens all the time.

06:46:20.500 --> 06:46:23.500
But he's like, okay, I recognize I cannot fall back.

06:46:23.500 --> 06:46:24.500
There is a Blackbeard.

06:46:24.500 --> 06:46:25.500
He has grenades.

06:46:25.500 --> 06:46:26.500
I'm getting lion scant.

06:46:26.500 --> 06:46:27.500
I can't stand still.

06:46:27.500 --> 06:46:29.500
I have to go for a swing.

06:46:29.500 --> 06:46:30.500
And it makes it work.

06:46:30.500 --> 06:46:32.500
I mean, well, first of all, he gets a kill.

06:46:32.500 --> 06:46:38.500
But secondly, he wastes so much time and so many pieces of utility that even if you were to die, they lose all their flashbangs.

06:46:38.500 --> 06:46:43.100
flashbangs you can grenade to the bomb slides and the line scan. So again,

06:46:43.100 --> 06:46:47.980
the incredibly high value individual play, work at the phone, go to kitchen and

06:46:47.980 --> 06:46:50.820
dining. They're just kind of going through the side rotation here. They're

06:46:50.820 --> 06:46:55.900
very happy with their current circumstances.

06:47:01.780 --> 06:47:05.540
I'm trying to think what would you cook up here if you cheese. You've got so

06:47:05.540 --> 06:47:09.440
many ops right like obviously you're missing the solid snake you're missing

06:47:09.440 --> 06:47:15.680
the ying and the glass but I know like there's so many other super powerful

06:47:15.680 --> 06:47:19.340
attack is available like all of your possible shields which seems like they're

06:47:19.340 --> 06:47:23.480
not going to be brought at all I think the Monty is not good enough here the

06:47:23.480 --> 06:47:26.600
Dan was still in but I feel like she's kind of struggled with a lot of

06:47:26.600 --> 06:47:31.840
these operators I know what the strat is here like do you just go for a

06:47:31.840 --> 06:47:35.620
default kind of take top floor clear the power positions because I feel like

06:47:35.620 --> 06:47:40.320
chiefs are struggling to do even some of the basics.

06:47:41.320 --> 06:47:47.600
That's a little bit that way. I wouldn't mind the attack time a little naked in

06:47:47.600 --> 06:47:52.000
there get involved but it's also it is chalet you kind of need to play this

06:47:52.000 --> 06:47:56.960
map a bit in the chaos zone. You cannot play your really really stable

06:47:56.960 --> 06:48:01.200
step one, step two, step three. Like you do have steps to a round but it is

06:48:01.200 --> 06:48:06.060
going to have a bit more risk to it on the attacks and so far she's a much

06:48:06.060 --> 06:48:09.440
different stuff respecting the individual players enough or just want to do

06:48:09.440 --> 06:48:13.320
too many things at once because mind you they could have five men a hunted down

06:48:13.320 --> 06:48:17.320
snows that are trophy areas that are dining last round but only said two

06:48:17.320 --> 06:48:21.000
sets the people they could have said the whole cavalry if they wanted to but

06:48:21.000 --> 06:48:24.800
they want to do different things at once to be efficient and then efficiency

06:48:24.800 --> 06:48:26.800
He is constantly on the touch.

06:48:32.800 --> 06:48:34.800
Alright, the Twitch.

06:48:34.800 --> 06:48:36.800
Shelly, such a good map for Twitch,

06:48:36.800 --> 06:48:38.800
especially with all the setup that Rock

06:48:38.800 --> 06:48:40.800
are bringing to the table.

06:48:41.800 --> 06:48:43.800
Bravo would have been nicer to deal with that.

06:48:43.800 --> 06:48:44.800
Gates.

06:48:44.800 --> 06:48:46.800
Twitch shown eventually spotted by

06:48:46.800 --> 06:48:48.800
the Valkyrie.

06:48:48.800 --> 06:48:50.800
Later on you gotta be extra careful to check

06:48:50.800 --> 06:48:52.800
for those Valkyrems, especially in areas like Solar.

06:48:54.800 --> 06:48:56.800
There's a smoke.

06:48:56.800 --> 06:49:00.800
Worked the window.

06:49:00.800 --> 06:49:05.800
Try and take solar control and get a catch from the rotation,

06:49:05.800 --> 06:49:08.800
but it's relays us where I get into the action, finding a pick.

06:49:08.800 --> 06:49:10.800
And just like that, out of nowhere,

06:49:10.800 --> 06:49:12.800
Chiefs are looking mighty fine for this one.

06:49:12.800 --> 06:49:14.800
Yeah, here we go, another pick as well.

06:49:14.800 --> 06:49:16.800
Drop of the hat, it's a 5v1.

06:49:16.800 --> 06:49:18.800
It's a flawless round for Chiefs.

06:49:18.800 --> 06:49:21.800
I took him long enough, but back in business again.

06:49:21.800 --> 06:49:27.920
And the score line is tied two more rounds is all it's gonna take to finish off Rock LFO

06:49:28.920 --> 06:49:33.880
But you can't deny rock have been really good in this second half on shall a

06:49:34.920 --> 06:49:36.920
they fought tooth and nail and

06:49:37.840 --> 06:49:44.040
Now bar gaming is tempted to be gone too for this next defense around here at breakpoint next

06:49:44.040 --> 06:49:50.680
round determines who finds Matt Point, Rock Elephore gone back to bar. I mean this seems

06:49:50.680 --> 06:49:54.880
risky Pengu, this is where Chiefs went for that insane quick execute with the Thatcher

06:49:54.880 --> 06:49:55.880
and the Blitz.

06:49:55.880 --> 06:50:03.400
But I like this though, they got double deployable shield, Yegawolmai and the kite, they're

06:50:03.400 --> 06:50:09.480
playing heavy into utility. Something that we haven't seen much of in recent history.

06:50:09.480 --> 06:50:12.200
Most importantly they've got the Frost though, let's be honest.

06:50:12.200 --> 06:50:13.720
Is that the most important factor?

06:50:13.720 --> 06:50:19.480
important I'm calling it right now frost wins this round oh I mean low key I'm

06:50:19.480 --> 06:50:23.920
seeing the the blackbeard fatter here if they're playing heavy use of top floor

06:50:23.920 --> 06:50:29.640
it would not be a bad play to force it into sight again and that frost trap if

06:50:29.640 --> 06:50:33.600
it doesn't get cleared first you will die you will get injured you will not

06:50:33.600 --> 06:50:35.600
They're heading out to the beach

06:50:41.340 --> 06:50:43.340
So it could be

06:50:45.240 --> 06:50:47.600
I want to chase a full map clear this time

06:50:48.360 --> 06:50:53.420
You got like jumpscare when I see Yeager's pistol. It has a scope nowadays. I was like whoa hold up

06:50:54.240 --> 06:50:59.520
Yeah, it's like every operator that has the Reaper that I forget has the Reaper. Oh, yeah. Oh

06:50:59.520 --> 06:51:02.520
Oh, so that's SMG11? Oh, no, it's Reaper. Wait a minute.

06:51:02.520 --> 06:51:04.520
By second, you think it's SMG11?

06:51:04.520 --> 06:51:05.520
SMG11, man.

06:51:05.520 --> 06:51:08.520
What do you think is better? SMG11 or the Reaper? What do you think is better?

06:51:08.520 --> 06:51:11.520
By far, SMG11.

06:51:11.520 --> 06:51:14.520
There's not many guns better than the SMG11 in the game, period.

06:51:14.520 --> 06:51:16.520
Alright, bearing nine, SMG11.

06:51:16.520 --> 06:51:18.520
SMG11, by far.

06:51:19.520 --> 06:51:21.520
SMG12, SMG11.

06:51:21.520 --> 06:51:25.520
That's very good, Strigi. If you're a good SMG12 player, it's SMG12,

06:51:25.520 --> 06:51:29.720
But I think it has a higher ceiling than this in G11 so how does it learn yeah?

06:51:29.720 --> 06:51:33.960
Um, I I suck at isn't it all for example when I see stomper on that and it's not fair

06:51:33.960 --> 06:51:38.200
It is not it's a friend earlier for me. It's like if I'm playing doka be I'm

06:51:38.600 --> 06:51:40.520
Murdering people with the SMG 12 right?

06:51:40.520 --> 06:51:44.920
What if I'm one entry if I'm warden and I'm bringing shotgun primary SMG 12

06:51:44.920 --> 06:51:49.760
And I'm trying to play it like a smoker a mute. No, absolutely. Yeah same system

06:51:49.760 --> 06:51:50.760
him.

06:51:50.760 --> 06:51:53.720
They want to do it again though by the way.

06:51:53.720 --> 06:51:54.720
They're looking to go in.

06:51:54.720 --> 06:52:02.200
He's on the hand and of course, he drops, he's alive again.

06:52:02.200 --> 06:52:03.200
How?

06:52:03.200 --> 06:52:08.520
Surely they could be killing him just by getting the deep angles and spraying it as he drops

06:52:08.520 --> 06:52:09.520
down the hatch.

06:52:09.520 --> 06:52:11.320
I've seen that happen so many times.

06:52:11.320 --> 06:52:14.520
I mean either they did it in the maze or they just weren't doing it.

06:52:14.520 --> 06:52:15.960
All it took was 90s certain.

06:52:15.960 --> 06:52:19.000
Like literally sneeze on the guy and he's gone.

06:52:19.000 --> 06:52:20.000
Yep.

06:52:20.000 --> 06:52:23.000
But don't do that, because that's not very sanitary.

06:52:23.000 --> 06:52:27.000
I'm not sure what to play anymore.

06:52:27.000 --> 06:52:29.000
I think they've seen the Frost.

06:52:29.000 --> 06:52:31.000
Oh, what could have gained?

06:52:31.000 --> 06:52:34.000
They're baiting it out so perfectly as well.

06:52:34.000 --> 06:52:35.000
Good idea.

06:52:35.000 --> 06:52:37.000
At least they get the wall opened up.

06:52:37.000 --> 06:52:40.000
So now they got the wall opened up, so they cannot play in stock.

06:52:40.000 --> 06:52:44.000
That means they can only play from the bar bombs that enable them to blitz jump in.

06:52:44.000 --> 06:52:47.000
The Frost Trap can literally win them the round now.

06:52:47.000 --> 06:52:52.500
If they do not know the Frostman is there, they will get injured and if the Blitz dies, nobody can replace the plant position.

06:52:52.500 --> 06:52:53.800
You might just be right.

06:52:53.800 --> 06:52:56.300
And there are no nades on the line-up to try and clear.

06:52:56.300 --> 06:52:59.300
They have to jump in with a pistol and hand when the Blitz is shoted.

06:52:59.300 --> 06:53:04.300
Oh, there's a player! There's a player! Right below him as well! It's not just the Frostman!

06:53:04.300 --> 06:53:05.300
He's hiding in the smoke.

06:53:05.300 --> 06:53:07.300
It's Zero! He's hiding in the smoke!

06:53:07.300 --> 06:53:08.700
Wait, he still hasn't...

06:53:08.700 --> 06:53:10.500
I don't... I think he's lost the sauce.

06:53:10.500 --> 06:53:11.500
He's lost the sauce!

06:53:11.500 --> 06:53:12.500
WHAT?!

06:53:12.500 --> 06:53:14.500
I AM SO CONFUSED!

06:53:14.500 --> 06:53:17.680
It was probably at the window on top of the Frostmat the whole time.

06:53:17.680 --> 06:53:19.680
The Frostmat doesn't even go off!

06:53:20.520 --> 06:53:22.520
What the bloody hell have I just watched, Penger?

06:53:22.520 --> 06:53:23.520
What?

06:53:23.520 --> 06:53:29.820
Chiefs have just done a daylight robbery on the Barstock bomb side.

06:53:29.820 --> 06:53:33.020
Rock LFO have been smashed to pieces.

06:53:33.020 --> 06:53:36.780
And now it's a match-in-series point for Chiefs.

06:53:38.300 --> 06:53:41.860
So Blitz jumped in the left-hand side off the double window

06:53:41.860 --> 06:53:46.980
and the Frost Trap was off-center to the right, so he jumped in shooting the floor in the smoke

06:53:46.980 --> 06:53:51.220
and they just been like, oh, I'm gonna get it, I guess. He didn't. The Frost Trap was on the

06:53:51.220 --> 06:53:56.660
other side, with Yeager on top of it, and nobody realizes anything. The attackers have no idea.

06:53:57.460 --> 06:54:03.460
Syros had no idea. The Frost Trap wasn't triggered, and they do the same exact attack

06:54:03.460 --> 06:54:07.220
twice, but with a very small adaptation, and that's the important part from here.

06:54:07.220 --> 06:54:12.580
Chiefs they had a counter play. They went basement and they had the Thatcher and they

06:54:12.580 --> 06:54:17.700
EMPed the Kykler off the stock single wall and then Selman opened from the basement stairs.

06:54:17.700 --> 06:54:23.780
This way they cannot get C4 forward from stock. It changes where the C4 angle is coming from

06:54:23.780 --> 06:54:29.700
and how many playable positions you have as a defender. Very small detail and it's one of the

06:54:29.700 --> 06:54:35.540
things that plays a part of netting in that round victory. Now they're one away. They cannot

06:54:35.540 --> 06:54:40.040
I don't know that she's one pocket strat these kinds of rounds because they should be figured out by now.

06:54:40.040 --> 06:54:45.540
I say that, but they're a taggery picker since they might have something cooking for this one as well.

06:54:45.540 --> 06:54:51.540
The sense is really good on Bank. So much so that Rock Ella found it up and it is a third operator ban.

06:54:53.540 --> 06:54:54.540
Let them cook!

06:54:54.540 --> 06:54:56.040
Panky, let them cook!

06:54:57.540 --> 06:55:01.540
You know, be a beautiful way to send yourself forward in the lower bracket.

06:55:01.540 --> 06:55:05.320
I could know like you start bringing out some of those progressives and you start striking as your opponent

06:55:05.760 --> 06:55:11.620
Show some creativity some depth to your roster. I'm sure Nate is very happy with these round victories

06:55:12.380 --> 06:55:15.700
For a cool mind though. That's ugly. This is aggressive

06:55:16.180 --> 06:55:21.540
Wow, very big push here early on from chiefs. They try to do something a little bit cheesy. They aren't around

06:55:21.780 --> 06:55:27.120
Yeah, the plan is going down. It's up to realize here to cover catches a cog the plant goes down

06:55:27.120 --> 06:55:32.760
This was a very cheeky and cheesy play here for chiefs, but it might just work

06:55:33.160 --> 06:55:39.200
Plan is down underneath the big window so many ways the plan could be denied the killer has to come through here from loyal

06:55:39.280 --> 06:55:46.320
Low HP the spray comes through but sooner trade to V2 now a C4 still available

06:55:46.560 --> 06:55:47.560
For names Dave

06:55:47.560 --> 06:55:53.280
It's one of the main ways that you can kill that player on that double window player himself has a grenade

06:55:53.280 --> 06:56:00.680
That could also protect it a user in a dire moment names Dave starts at one tick two ticks the name buys him a few

06:56:01.200 --> 06:56:06.640
Seconds and just enough time it goes for it again. Zero has to cover. Excuse me

06:56:07.880 --> 06:56:09.880
What are you doing?

06:56:10.200 --> 06:56:12.200
Yeah

06:56:12.240 --> 06:56:14.980
Why are you halfway across the map?

06:56:17.160 --> 06:56:19.720
Even my dog is wondering what the hell you just did

06:56:19.720 --> 06:56:34.720
The worst part is, you can see that post-land from the tower in spawn, I'm not sure there's no tower, you can see exactly where that diffuser is.

06:56:34.720 --> 06:56:43.720
If you go, surely you go on the rappel. Like if you're worried about the trench run out, the fire trench run out, the office balcony run out, surely you can watch it from the rappel,

06:56:43.720 --> 06:56:47.700
the rappel said if your teammate dies, you're not in a bad spot.

06:56:47.700 --> 06:56:52.500
The second aspect of this is, the player who's on the window rappel this sense, surely you

06:56:52.500 --> 06:56:54.260
go upside down the rappel.

06:56:54.260 --> 06:56:58.620
That way you guaranteed C, then before they see you, and it doesn't just swing into an

06:56:58.620 --> 06:57:02.300
angle with your little rappel line showing your exact location.

06:57:02.300 --> 06:57:05.740
That is just small misplay there from the set of Chiefs.

06:57:05.740 --> 06:57:12.540
Around that they could have so easily won with very minor adjustments.

06:57:12.540 --> 06:57:16.460
only like 10 million ways that they could have covered that post plan but the one way

06:57:16.460 --> 06:57:21.020
where you lose that round is if you run outside and do nothing like genuinely what was that

06:57:21.020 --> 06:57:26.300
she doing that must have been that he was just so lost in the source I think he's team

06:57:26.300 --> 06:57:30.540
major said the only way I lose this round is if I get run out on your job is to cover

06:57:30.540 --> 06:57:35.300
me then that must have been the communication where it's like hello net I'm in an unkillable

06:57:35.300 --> 06:57:40.100
position unless you get run out on and just trust the call blindly because he was

06:57:40.100 --> 06:57:45.700
He was on Salera and Repel, and he was watching the trophy when he jumped up for the longest time.

06:57:45.700 --> 06:57:51.300
And then he was clearly going off to Repel and going left, looking at trench, looking at fireplace, looking at office balcony,

06:57:51.300 --> 06:57:53.300
fearing that that was going to be the play from the enemy.

06:57:54.500 --> 06:58:00.100
It's just so obvious, like, the best way to win that round from the post plan is upside down Repel on that window.

06:58:00.100 --> 06:58:00.600
Yes.

06:58:00.600 --> 06:58:04.900
And if you have a player upside down Repel on that window, then upside down Repel next to him and watch his runouts.

06:58:05.400 --> 06:58:09.800
I'm not saying, like, imagine you go barfing window, you jump in, you can see the cruiser from the piano.

06:58:09.800 --> 06:58:13.800
You get an easy backstab kill from bathroom when they jump in, when the bitch started the round.

06:58:13.800 --> 06:58:15.800
So many small things.

06:58:15.800 --> 06:58:17.800
Yeah, I can see them.

06:58:17.800 --> 06:58:22.800
Rock and roll! Gotta give them praise. That was unwinnable. For sure. They really did.

06:58:22.800 --> 06:58:30.800
It comes out to every tiny moment, every swing, every refrag. The players on the balcony as well. Getting aggro.

06:58:30.800 --> 06:58:32.800
Massive.

06:58:32.800 --> 06:58:34.800
And now they're giving themselves a second life.

06:58:34.800 --> 06:58:39.800
If they come back to push map 3, chiefs are going to be kicking themselves.

06:58:39.800 --> 06:58:40.800
There they are.

06:58:40.800 --> 06:58:44.800
That is the V-Round you look back upon with a bit of sadness.

06:58:44.800 --> 06:58:49.800
It comes as a Thermite Charge, not hurt by ACOG, but seen shortly.

06:58:49.800 --> 06:58:51.800
After the fact.

06:58:51.800 --> 06:58:53.800
That's the first step.

06:58:53.800 --> 06:58:57.800
But it's cheese on the attack inside, and I'm not mind if they have to get a move on.

06:58:57.800 --> 06:59:01.800
They've been doing pocket strats.

06:59:01.800 --> 06:59:06.400
The last couple of times, they got the Thatcher for this one as well to counter the Ka'e

06:59:06.900 --> 06:59:12.400
But they don't have that sense, they don't have a shield, so this should be a quote unquote normal round execute. No more shandigans.

06:59:14.100 --> 06:59:20.400
Nice play there from whoever was in piano just then, they shot off the Selma from the wall. Wow, big aggressive play from Loyalth.

06:59:21.300 --> 06:59:24.900
5v4 and onside to get a little bit nervous for Chiefs.

06:59:24.900 --> 06:59:30.100
I can feel it. I think they too as well a little bit tilted off that last one

06:59:30.100 --> 06:59:32.740
You know you think it's over mentally in your mind and oh my god

06:59:32.740 --> 06:59:36.380
We did it and then you didn't they didn't it's not over just get guys come on

06:59:36.380 --> 06:59:40.260
Oh, man, it's falling apart a couple of second as well, and I'm pushing

06:59:40.900 --> 06:59:44.400
They're not going in they're not fighting. It's gonna go for it now

06:59:44.400 --> 06:59:49.220
Oh, no, it's a playoff to EP alumni need to get aggro

06:59:49.220 --> 06:59:53.480
player finds his kill why don't you find one of the vert here gets a bit of

06:59:53.480 --> 06:59:57.740
anger and angle on to a code relays tasks with finding that kill but he's

06:59:57.740 --> 07:00:03.100
walking into a crossfire as Rock Ella throw pick up their dead teammate and a

07:00:03.100 --> 07:00:08.020
big flank now from loyal guarantees a code the kill player he's got the bomb

07:00:08.020 --> 07:00:17.420
site surely not possible this is risky this is very cheeky

07:00:17.420 --> 07:00:22.420
Snow has a bulletproof camera in pocket, it would have been nice to have that on-site right now, play goes down.

07:00:22.420 --> 07:00:29.420
Player, if you win this, it makes up for the mistakes that your team had in the last round, failing to close it out.

07:00:29.420 --> 07:00:33.420
One, three, two players a little away from death.

07:00:33.420 --> 07:00:42.420
He should hear Loyal sneaking into sight, but Rock-Ello should be able to isolate and work out his position by post-islamination.

07:00:42.420 --> 07:00:44.820
A quick spray through the wall and he's dead.

07:00:44.820 --> 07:00:48.580
He has to play this perfectly and they're loyal to figure it out.

07:00:48.580 --> 07:00:52.660
Well, I think he's gotta be in this corner, there's no where else I may as well spray through the wall.

07:00:52.660 --> 07:00:58.820
It's a free one, only by a margin of four seconds they get all that defuse in time, but job done.

07:00:58.820 --> 07:01:04.180
And with that, Rock LFO have climbed all the way back to a map point of their own.

07:01:07.620 --> 07:01:09.140
I don't know about that one.

07:01:09.140 --> 07:01:20.140
It did not feel like the best and most convincing of attack around the different chiefs is like lacking the firepower and the willingness to go for it, really.

07:01:20.140 --> 07:01:28.140
Now they go on defense for the first time in a while to fight for another round here in OT and go 7-7.

07:01:28.140 --> 07:01:35.140
Something that they know a little bit too well today, James. It would be their third 7-7 game today.

07:01:35.140 --> 07:01:39.760
This would have happened. Yeah, yeah, they've had a long night. These are babies guys

07:01:39.760 --> 07:01:42.780
Yeah, especially considering what their first game started it. I believe

07:01:43.580 --> 07:01:50.460
Was it 5 a.m. Your time or something like that was yeah, I mean 1 p.m. My time. It's now nearly 8 p.m.

07:01:50.460 --> 07:01:54.460
So I'm playing a lot of seats today man a lot of seats

07:01:54.460 --> 07:02:05.740
I don't know, I'm just trying to think about that 1v3 there from the player and I see the

07:02:05.740 --> 07:02:10.300
vision of him hiding in the corner, I do think he gave up a bit too much space, like you

07:02:10.300 --> 07:02:14.900
said like, close to the elimination, he could only be in that spot because he cleared everything

07:02:14.900 --> 07:02:15.900
else.

07:02:15.900 --> 07:02:19.420
But it's such an unwinnable position to be fair, like you really can't blame him

07:02:19.420 --> 07:02:24.560
for performing short by four seconds. It used to be seemed didn't quite help him out

07:02:24.560 --> 07:02:30.840
in that. Jakenna's kinda snuck onto the radar, he's one of nine. I didn't really realize

07:02:30.840 --> 07:02:34.880
this till this very moment, but somebody, yeah that's why I realized this is a life

07:02:34.880 --> 07:02:42.840
game. Life game? Oh he's one of nine, that's what you can see. Yeah. Hey he had a great

07:02:42.840 --> 07:02:46.380
bang, okay? He's at his map, it's fine. Yeah but you know, would you rather,

07:02:46.380 --> 07:02:48.180
Oh, there's a player underneath this one there.

07:02:49.180 --> 07:02:50.580
There is a player underneath this one.

07:02:53.380 --> 07:02:54.180
Here's a question for you.

07:02:54.180 --> 07:02:55.780
Would you rather someone that's like,

07:02:56.580 --> 07:03:01.580
peak Cantoraketi one every 10 rounds, but like useless three out of 10 rounds?

07:03:01.980 --> 07:03:05.780
Or do you like someone that's just like good, all stable every single round?

07:03:07.180 --> 07:03:09.280
I would much rather have a stable player.

07:03:09.280 --> 07:03:12.680
However, in a perfect world, you have like four stable players

07:03:12.680 --> 07:03:13.580
and you have Cantoraketi.

07:03:14.080 --> 07:03:15.480
Like that's the perfect mix of it

07:03:15.480 --> 07:03:20.480
Because you need stability for the foundation to work, where you need that clutch factor for when the rounds don't go your way.

07:03:20.480 --> 07:03:22.480
So I say stability and you don't do that.

07:03:22.480 --> 07:03:23.480
Hello.

07:03:25.480 --> 07:03:26.480
What?

07:03:26.480 --> 07:03:27.480
Oh, he was in the freeze himself.

07:03:27.480 --> 07:03:29.480
He jammed himself in the freeze.

07:03:29.480 --> 07:03:30.480
Right.

07:03:30.480 --> 07:03:31.480
Interesting.

07:03:31.480 --> 07:03:33.480
Well, Neptune goes for a big swing.

07:03:33.480 --> 07:03:35.480
Looks like we might see another 7-7, Pingu.

07:03:35.480 --> 07:03:37.480
Chiefs are hungry for it.

07:03:39.480 --> 07:03:42.480
Good little escort back to the bombsite area there from his teammates.

07:03:42.480 --> 07:03:43.480
They all showed up.

07:03:43.480 --> 07:03:48.680
However, Relis wants a little bit more and that's gonna get punished immediately.

07:03:48.680 --> 07:03:53.080
Again, 5v3, why do we want more? Why do we need another kill?

07:03:53.080 --> 07:03:58.480
We need like 5 man top library, machine-name, blue stairs, stock bombsite, and just lock in the round.

07:03:58.480 --> 07:04:01.080
Now you're giving opponent a way back into it.

07:04:01.080 --> 07:04:07.280
Rock LFO, only behind one single operator, and Launchbox half an HP nosy 4 to his name.

07:04:07.280 --> 07:04:10.080
Okay, let them make the first play.

07:04:10.080 --> 07:04:24.080
That's a thing. Rock LFO is so good at capitalizing on your mistakes. If Chiefs lose this map, they really have a few critical moments to look back and say if we hadn't done this, then I think that map would have been ours. The series would have been done to own.

07:04:24.080 --> 07:04:30.080
Rock LFO are so ready to grab every opportunity they're given with both hands.

07:04:30.080 --> 07:04:37.640
We see two player locations, blue stairs and stock.

07:04:37.640 --> 07:04:39.360
Can they act upon this information?

07:04:39.360 --> 07:04:40.360
That is the question.

07:04:40.360 --> 07:04:45.400
They're playing a 3-1 split, three defenders top floor and just one by the bomb site.

07:04:45.400 --> 07:04:47.840
I picked this.

07:04:47.840 --> 07:04:50.320
That chin falls back down to site.

07:04:50.320 --> 07:04:51.320
Lunchboxes 5.

07:04:51.320 --> 07:04:52.320
Wow.

07:04:52.320 --> 07:04:55.320
It looks like they're giving up the top floor completely.

07:04:55.320 --> 07:04:56.320
Yeah, they got trusty babes.

07:04:56.320 --> 07:05:01.320
They can lock down certain angles and smoke off the other ones and just drop them on time.

07:05:01.320 --> 07:05:07.320
Indeed they can, but Snow makes his way up from the blue stairs. Punish now, Jakena finds his second kill.

07:05:07.320 --> 07:05:12.320
A much needed one at the ACOG, now gunning to break double digits for the damage.

07:05:12.320 --> 07:05:17.320
But player finishes him off, ACOG can't get it done, and we go the distance.

07:05:17.320 --> 07:05:22.320
It's another 7-7 overtime match point here for the Chiefs.

07:05:22.320 --> 07:05:30.820
And a chance to finally finish this off, eliminate Rock and go through to the low bracket final against Man LFO.

07:05:32.820 --> 07:05:38.320
Big question now. Do you do a pocket strat? You know, shield, factor kind of plant if you're cheese.

07:05:38.320 --> 07:05:43.820
Do you go for a more default round? Because they've had really mixed results on the attack.

07:05:43.820 --> 07:05:48.820
They have had flawless victories. They have been flawless where they can clear the roam or they can't get to the bomb site.

07:05:48.820 --> 07:05:54.900
They have had the most 50-50 outcomes I've seen in a long time, so I think if you're the IGL

07:05:55.340 --> 07:06:01.540
Calling this next round based off the bombs that you see, it's gonna be a challenge because in terms of confidence

07:06:01.540 --> 07:06:06.100
I'm not sure what you're gonna feel the best about and look at this James. There's a mirror

07:06:06.780 --> 07:06:09.740
Mirror, Yeager, Wamai, Echo

07:06:10.140 --> 07:06:15.900
The Echo where Shreddy denying the planters, slowly they scound, countering the shields, something to push, giving you intel

07:06:15.900 --> 07:06:24.100
American Horde Library because of something up and these are solutions to rock it at those problems and they have arrived at the most dire moment

07:06:24.300 --> 07:06:25.700
at 7-7

07:06:25.700 --> 07:06:32.340
You know what hasn't been brought though to rock LFO is any form of wall denial to protect that mirror windows position in

07:06:32.820 --> 07:06:34.580
bar stock itself because

07:06:34.580 --> 07:06:39.100
We've seen chiefs time and time again. They just go into the basement early on they breach that wall with an ace

07:06:39.100 --> 07:06:41.500
Selma we've got real ace repiss through the ace

07:06:41.500 --> 07:06:49.460
We've got so many ingredients here for Chiefs to play in a couple of different ways with the overall likely intention to end with an

07:06:49.460 --> 07:06:55.060
Execute with that blitz planting and the Thatcher covering in the mid game

07:06:55.060 --> 07:06:57.400
There's so many pieces to work with here capital

07:06:57.400 --> 07:07:04.140
You can clear the dark corner inside libraries the Thatcher as well can get rid of any will my magnets and and ADS's

07:07:04.860 --> 07:07:08.320
Hey, you could even try and count the mirror window with the A star. I don't think it would work

07:07:08.320 --> 07:07:10.020
You probably get shot off

07:07:10.020 --> 07:07:13.660
And look even the Thatchered account of the Yo-Kai Drines is huge here.

07:07:15.180 --> 07:07:18.420
Even the Thatchered account of the Warden is huge. There's so many ideas.

07:07:21.900 --> 07:07:23.900
Shall I see what they can do?

07:07:24.300 --> 07:07:29.900
Again, there's a world where it uses like panic default and to go straight for a planet and thinking that it's easy.

07:07:30.180 --> 07:07:32.700
There's a world where they try and clear fully library first.

07:07:32.860 --> 07:07:36.300
There's a planet where they just bait out the plant and go something else in Thailand.

07:07:36.300 --> 07:07:41.540
They can smoke and not jump in but just try and bait a C4 or bait them to run around and take the free map control

07:07:42.580 --> 07:07:46.580
That's the first problem here the verticality with the Selma charge on the missing

07:07:47.340 --> 07:07:50.580
Need to ideally watch it from the opposite window that's going to be players location

07:07:50.700 --> 07:07:54.680
Then EMP baited out maybe or just a maybe just raw talk and then thought the Selma

07:07:55.140 --> 07:07:58.260
They can EMP to bait a swing and then maybe play can catch him off guard

07:07:58.540 --> 07:08:02.020
So knock an op for it just sell me off. This is good. You wait for player. Oh wow

07:08:02.020 --> 07:08:03.020
Wow!

07:08:03.020 --> 07:08:05.180
Did Reloads just try to stand in his sight?

07:08:05.180 --> 07:08:07.140
I don't know why he exposed himself.

07:08:07.140 --> 07:08:08.140
That's very dangerous.

07:08:08.140 --> 07:08:09.640
I don't think he had the proper vert angle.

07:08:09.640 --> 07:08:10.640
Oh no!

07:08:10.640 --> 07:08:14.740
This is not looking good at all for Chiefs!

07:08:14.740 --> 07:08:19.900
After every opportunity they had, they fumble it at the final moment!

07:08:19.900 --> 07:08:25.580
Neptune finally confirms he's killed 2v3, but man, at least for Chiefs, everyone

07:08:25.580 --> 07:08:29.140
from Rock LFO has fallen back down to the bomb site.

07:08:29.140 --> 07:08:31.860
No Blitz left.

07:08:31.860 --> 07:08:34.740
This is such a tough position.

07:08:34.740 --> 07:08:36.160
It's winnable though.

07:08:36.160 --> 07:08:39.980
I think the issue is that they had a drone in bars somewhere, seeing parts of the bomb

07:08:39.980 --> 07:08:40.980
site.

07:08:40.980 --> 07:08:44.720
If they find the player in stock and shoot him through the wall that they opened up earlier,

07:08:44.720 --> 07:08:46.120
that could be a freebie.

07:08:46.120 --> 07:08:48.900
If they win their individual or the head cameras close, all the overrides.

07:08:48.900 --> 07:08:51.300
So they know exactly where the Echo is.

07:08:51.300 --> 07:08:52.300
Yep.

07:08:52.300 --> 07:08:57.420
If you get into Fireplace or in Basement, you have a complete freebie.

07:08:57.420 --> 07:09:00.420
They saw Echoes just on the floor inside a bar of stuff.

07:09:00.420 --> 07:09:04.740
I sure hope that jakenna and lunchbox aren't actually spectating. I hope they're looking at these yokai drones

07:09:04.980 --> 07:09:07.260
I think he's coming for it right here. I

07:09:08.180 --> 07:09:11.400
Did he try and be with the never boss? Maybe he tries and like

07:09:11.940 --> 07:09:15.280
Floor back in a little bit and try and make some sound cover like this

07:09:16.860 --> 07:09:22.040
Guys okay, I play it out a 1v3 it becomes a 1v2 after he finds a big kill, but a cock

07:09:22.500 --> 07:09:26.380
Jump stop takes his head clean off. I cannot believe

07:09:26.380 --> 07:09:36.380
I can't believe, Jeeves have fumbled in here, but Rock they come back, facing down match point time and time again, and they push us to a third.

07:09:36.380 --> 07:09:42.380
Jeeves are not out of the woods yet. Another map is required. We'll see you after the break. I'm consoling.

07:16:26.380 --> 07:16:28.380
I

07:16:56.380 --> 07:16:58.380
I

07:20:26.380 --> 07:20:53.380
Oh, yeah, baby. We're going the distance. It's going to be a big three mapper and for the cheese. They found to do what they did earlier today, which was win out eight seven instead. Rock LFO pushed us all the way to a third and let's be real penguin. I feel like chips are really going to be kicking themselves after that.

07:20:53.380 --> 07:20:58.740
It was set up perfectly to win that 7-5 and yet in the post plan they fumbled it

07:20:59.820 --> 07:21:04.500
Brutal absolutely brutal. I feel like it's a personal that we've all been in before ranked as well

07:21:04.500 --> 07:21:07.260
So they should have just had that on a lock and keep what they did is slip

07:21:07.260 --> 07:21:11.380
They go to OT the loose notes II and now mental boom through map

07:21:12.020 --> 07:21:17.900
Yeah, absolutely. We go to console it for our third map and of the three massive plates so far Bank

07:21:17.900 --> 07:21:22.120
Shilet console it comes it becomes the most wait. What is that?

07:21:23.380 --> 07:21:27.140
We hear that too. There's no I'm going off. What what's happening? Oh

07:21:30.900 --> 07:21:34.340
The machine has some power guys we have

07:21:35.100 --> 07:21:37.100
Rock Ella pose

07:21:37.460 --> 07:21:43.660
Is back in the server? It's goodbye to names Dave and machine is back in for map three man

07:21:43.660 --> 07:21:47.660
Man, these teams have got to be kicking themselves.

07:21:47.660 --> 07:21:48.740
That sucks dude.

07:21:48.740 --> 07:21:50.860
You see me, if they close that in a 2-0,

07:21:50.860 --> 07:21:52.900
they play against us up for both maps.

07:21:52.900 --> 07:21:54.860
Because they failed it on Chalet,

07:21:54.860 --> 07:21:58.220
they get the real fifth player on the third map

07:21:58.220 --> 07:22:01.100
after being mentally tilted from how they threw on Chalet.

07:22:01.100 --> 07:22:02.580
That is brutal.

07:22:02.580 --> 07:22:03.420
Yeah.

07:22:03.420 --> 07:22:04.260
It's crazy.

07:22:04.260 --> 07:22:06.700
It's like, dude, we just beat you on the second map

07:22:06.700 --> 07:22:10.100
despite you having three match points against us.

07:22:10.100 --> 07:22:14.260
And by the way, yeah, now we have our fifth player.

07:22:14.260 --> 07:22:17.580
I mean, like, they nearly lost to Rock LFO with a sub, man.

07:22:17.580 --> 07:22:21.540
Like, just on paper here, Rock LFO should be massively favored.

07:22:21.540 --> 07:22:24.660
The fact that they can even keep pace with the Chiefs

07:22:24.660 --> 07:22:26.340
while playing with a substitute,

07:22:26.340 --> 07:22:28.540
it's a grim state of affairs for Chiefs.

07:22:28.540 --> 07:22:30.340
Now, Consta as well, I mean,

07:22:30.340 --> 07:22:32.620
very different kettle of fish from that who played so far.

07:22:32.620 --> 07:22:34.300
We know Rock LFO do play it

07:22:34.300 --> 07:22:36.900
because they lost it to six targets.

07:22:36.900 --> 07:22:38.460
And we also know that Chiefs play it

07:22:38.460 --> 07:22:42.420
because they've beaten both Anios and Barbie Boys,

07:22:42.420 --> 07:22:45.740
sorry, they lost to Anios, beat Barbie Boys on this map.

07:22:45.740 --> 07:22:48.460
And for Machine, who's now turning into a flashback,

07:22:48.460 --> 07:22:50.500
he is really, he is powering on.

07:22:50.500 --> 07:22:52.780
I didn't realize this machine was solar powered,

07:22:52.780 --> 07:22:54.020
but it's time to get into it.

07:22:54.020 --> 07:22:57.960
Consulate is where we decide the fate of the Chiefs.

07:22:57.960 --> 07:23:01.340
This long standing organization in the oceanic region

07:23:01.340 --> 07:23:05.420
and the pedigree of these two former enterprise players

07:23:05.420 --> 07:23:11.200
Up against the oldest technology known to man a rock a simple rock

07:23:11.340 --> 07:23:12.660
Who takes it here?

07:23:12.660 --> 07:23:18.900
It's the big old versus the august as we go into the third mountain machine finally has power

07:23:19.380 --> 07:23:21.380
It's time to settle it. Oh

07:23:23.820 --> 07:23:25.580
Boy

07:23:25.580 --> 07:23:27.980
I guess the the only downside is that

07:23:28.340 --> 07:23:32.120
Machine is going into this cold because he hasn't been playing up until now

07:23:32.120 --> 07:23:38.000
But I mean having your real player come in is absolutely gonna be an upgrade plus imagine the mental side

07:23:38.000 --> 07:23:43.040
You know, you're thinking you're gonna play the entire series without your fifth player and then you oh my god guys

07:23:43.040 --> 07:23:47.240
You can make it. There's a champ style like we see the light. This is so doable

07:23:47.240 --> 07:23:53.120
You're gonna have so much regain confidence one you want to lay and two now it's time to play for real

07:23:53.200 --> 07:23:58.520
Yeah, especially after being like hey, we just beat chiefs while playing with a substitute

07:23:58.520 --> 07:24:01.480
Hey, we just beat chiefs despite them having a six five

07:24:01.480 --> 07:24:06.020
match point despite them having a seven seven match point against us like

07:24:06.020 --> 07:24:09.700
anything is possible doesn't matter what kind of advantage she's has we can

07:24:09.700 --> 07:24:15.180
always come back here so rock LFO can be filled with excitement crazy to me that

07:24:15.180 --> 07:24:20.980
machine is now playing considering he's been dealing with a cyclone so there's

07:24:20.980 --> 07:24:25.420
been some extreme weather conditions over in the New of Zealand and he's

07:24:25.420 --> 07:24:29.780
yeah apparently that's why his power has been out so man credit to him

07:24:29.780 --> 07:24:35.780
He's uh fighting off houses flying around presumably I mean I'm not sure I don't know exactly what it looks like

07:24:35.780 --> 07:24:39.780
I'm going to dramatize it like have you seen the Wizard of Oz, Pengu?

07:24:39.780 --> 07:24:43.780
You know that at the start there's the big tornado and the house is flying everywhere

07:24:43.780 --> 07:24:45.780
The Wicked Witch of the East, the Wicked Witch of the West, all that stuff

07:24:45.780 --> 07:24:47.780
I actually haven't seen that

07:24:47.780 --> 07:24:50.780
That is crazy for you that you haven't seen that

07:24:50.780 --> 07:24:54.780
But that's how I'm imagining Machine's house right now

07:24:54.780 --> 07:24:59.780
I'm going to answer the question in the quickslist, I have nothing to say about it.

07:24:59.780 --> 07:25:02.780
Yeah, who's the lowest player in the region?

07:25:02.780 --> 07:25:07.780
And after he redid his players in the server, right, so it has to be Jake.

07:25:07.780 --> 07:25:09.780
Yeah, exactly.

07:25:09.780 --> 07:25:12.780
Yep, yep, yep, yep, yep, yep.

07:25:12.780 --> 07:25:14.780
Just a little shade throwing his way.

07:25:17.780 --> 07:25:18.780
Nice, please.

07:25:18.780 --> 07:25:19.780
Oh, oh, yeah!

07:25:19.780 --> 07:25:20.780
That man's getting...

07:25:20.780 --> 07:25:22.780
Oh, okay!

07:25:22.780 --> 07:25:26.780
Hey, he's stating facts. Okay, no shade, just facts.

07:25:36.780 --> 07:25:38.780
I see a glass, I see a monkey, I see a grim.

07:25:38.780 --> 07:25:43.780
There's gonna be a down the yellow skylight in through the CEO box with a one player,

07:25:43.780 --> 07:25:44.780
presumably on the meeting breach.

07:25:44.780 --> 07:25:46.780
Grim, Kenneth is going out for information.

07:25:46.780 --> 07:25:49.780
And then it comes down to Laurel, the machine.

07:25:49.780 --> 07:25:51.780
They can make this work together.

07:25:51.780 --> 07:25:58.220
Mind you names Dave the sub player previously tried to play the blitz the black be at the monty and had some mixed results

07:25:58.220 --> 07:26:02.300
That's machine's turn loyal for the sub greatly though and takes down the first player

07:26:02.820 --> 07:26:04.820
The thorn removed from action

07:26:05.460 --> 07:26:07.460
It's gonna give this it's a given more teeth

07:26:10.420 --> 07:26:15.940
Glass frag grenades, by the way, there's six frag grenades and only two smoke grenades despite playing a class

07:26:15.940 --> 07:26:20.020
I've seen a bit of that these days thing is I mean glass got a buff a little while ago

07:26:20.020 --> 07:26:26.460
So he gets more bullets in his magazine back there in an 11 shots now he has 16. What's more?

07:26:27.220 --> 07:26:33.060
It's a DMR man like the I think back in the day people didn't really want to play glass because DMRs weren't in better

07:26:33.660 --> 07:26:36.340
But it's not the bearing on as a secondary or a gun six

07:26:36.740 --> 07:26:42.900
But that DMR is so much more in men of it has ever been before and it's arguably the best DMR in terms of damage

07:26:42.900 --> 07:26:45.780
You know and yeah, man, the bearing on is insane

07:26:45.780 --> 07:26:52.220
That would have been a freak you had your rifle at zero unfortunate for him, but he does get the detect on to Neptune

07:26:54.380 --> 07:26:57.220
To me with a good fire to subside again months

07:26:57.220 --> 07:27:02.260
You can just walk on in they get glass in the sea or a pelican sauce had a grenade and wrap along and you've had that pressure

07:27:02.700 --> 07:27:06.780
Bunch boxes and box does have a C4, but it's gonna be boxed in by that monkey. Oh

07:27:07.820 --> 07:27:09.820
big nitro cell

07:27:09.820 --> 07:27:11.820
As box goes back

07:27:11.860 --> 07:27:17.980
Faced full of the lead from machine the machine has certainly powered on rock LFO

07:27:18.220 --> 07:27:23.600
Dominate it's a flawless start on the attacking side. No less of consulate

07:27:24.220 --> 07:27:27.480
Man, this machine is ready to rumble

07:27:27.980 --> 07:27:31.800
What a killer start on the attacking side with that monty on

07:27:32.740 --> 07:27:35.180
If I'm cheese right now being a bit nervous

07:27:35.180 --> 07:27:41.580
That's an flawless attack. It was a phenomenally well-played round by machine on the Monty.

07:27:41.580 --> 07:27:45.420
Like, even if he doesn't find those two pistol kills, as she had no business doing by the way,

07:27:45.420 --> 07:27:50.620
the way he paced around and was never exposed to force the goya fire, tank the C4,

07:27:50.620 --> 07:27:55.740
like, he genuinely played that so well, and then he gets the two kills, playing off the glass.

07:27:56.540 --> 07:28:00.780
Beautiful. And, I mean, if you're gonna start having a proper shield player on your roster,

07:28:00.780 --> 07:28:05.020
Here it's gonna change the entire playstyle of Rocket Levo if they're gonna be a shield

07:28:05.020 --> 07:28:06.020
team.

07:28:06.020 --> 07:28:09.660
Because before, as I said, it was Names Dave playing at Blitz and dying half the rounds

07:28:09.660 --> 07:28:13.140
in really funky ways, obviously being a sub player.

07:28:13.140 --> 07:28:14.700
This is a different story.

07:28:14.700 --> 07:28:16.300
And look at the upper of the bands.

07:28:16.300 --> 07:28:19.860
Chiefs they banned out, you know, aggression in the sense of like, solid snake information,

07:28:19.860 --> 07:28:21.340
yin for the chaos.

07:28:21.340 --> 07:28:22.340
Rocket Levo?

07:28:22.340 --> 07:28:24.080
They banned Smoke and Warden.

07:28:24.080 --> 07:28:26.940
That means that they can't get stopped as easily when they wanna push the bomb

07:28:26.940 --> 07:28:33.040
inside a group where Plank of Smoke is gone and they banned Warden last not first so there

07:28:33.040 --> 07:28:34.940
is no counter banned in that regard.

07:28:34.940 --> 07:28:38.780
So now they can abuse Glass as much as they want and this time they're playing 4 smoke

07:28:38.780 --> 07:28:42.840
grenades instead of only playing one set of them and now instead of being the Monty

07:28:42.840 --> 07:28:48.020
win condition they have to Glass win condition where nobody can fight back in this river.

07:28:48.020 --> 07:28:51.620
Yeah I think it's perfect.

07:28:51.620 --> 07:28:56.020
I also like running the Striker a bunch here obviously he can run stuns and frags

07:28:56.020 --> 07:29:00.480
You could also run stuns or other frags and smokes if you really want a lot of frags

07:29:00.480 --> 07:29:02.480
You want to bring more smokes into the roster

07:29:02.980 --> 07:29:05.940
Great operator. Striker is so good, man

07:29:05.940 --> 07:29:09.020
Like I think one of the most underrated operators in the game

07:29:09.020 --> 07:29:13.780
I think maybe even better than Sentry. A couple of good use cases for Sentry, but Striker

07:29:13.780 --> 07:29:15.280
I'm far better than Sentry by far

07:29:15.280 --> 07:29:21.380
Yeah, Striker is the only operator that has the EMPs and the hard breach at the same time

07:29:22.100 --> 07:29:23.740
so powerful

07:29:23.740 --> 07:29:27.060
Better than a lot of hard breaches on certain maps and certain bomb sites

07:29:27.700 --> 07:29:29.380
I just like the

07:29:29.380 --> 07:29:34.440
This self-enablement that you get like a constant right you want to breach the meeting wall all guys

07:29:34.440 --> 07:29:36.340
I'm gonna pick in peace now bring the can openers

07:29:36.340 --> 07:29:40.200
No, no you bring both yourself and you don't even need a second player to help you

07:29:40.200 --> 07:29:44.780
That means you can do that job and have four people take admin or together at the same time

07:29:45.020 --> 07:29:48.340
It opens up the ground for everybody else do their job more successfully

07:29:48.340 --> 07:29:55.100
We've seen this before now machine has to walk in and bait the the Goryu fire to get popped or

07:29:55.300 --> 07:29:59.380
You need to sacrifice the only grenade left remaining from gridlock to pop it

07:29:59.820 --> 07:30:04.540
You can make this cut Austin out. Yeah, so they're gonna force the Goryu fire themselves wait 20 seconds

07:30:04.540 --> 07:30:06.540
And they can make the match forward but again

07:30:06.900 --> 07:30:11.600
Finds the opening and they got the glass in the monthies of getting opening pig is huge

07:30:11.860 --> 07:30:16.380
Because months can be extended and glass can fight you one side of Lee in the smoke grenade

07:30:16.380 --> 07:30:24.380
So again, it feels like T-Snow inevitably going to lose this round unless they make a hero play, unless they mash up and get a pick somewhere.

07:30:26.380 --> 07:30:35.380
To add to the conversation about Striker, M4, one of the best guns on attack. Ooh, this is not good for loyal players, straight into the fire.

07:30:35.380 --> 07:30:41.380
Zero will fall. The mirror window is facing the wrong direction. It's going to get smashed here by player.

07:30:41.380 --> 07:30:45.300
Lot of damage though from bathroom. He's cut off and a lack of reinforcement here

07:30:45.680 --> 07:30:48.980
Push chiefs an awkward spot making to be falling back to the player on the bomb side

07:30:48.980 --> 07:30:53.620
It's loyal if he gets taken down by relays, but they should be a trade here machine decides to get aggressive

07:30:53.620 --> 07:30:59.440
Oh, I like the thorn trap and that can be easily activated and then baited out somehow machine actually takes a bit of damage to it

07:30:59.440 --> 07:31:01.440
So he will be affected

07:31:01.860 --> 07:31:10.560
But snow comes into support he relays acid would all himself, but snow finds every last kill for rock elepho

07:31:10.560 --> 07:31:14.160
It's too straight on the attacking side

07:31:15.000 --> 07:31:19.080
We're seeing the energy start to form. We're seeing the fire behind their eyes

07:31:19.880 --> 07:31:25.540
It's a Monty Ben at the round three. I don't care what anybody said. It is a hundred percent blatant Monty Ben

07:31:26.260 --> 07:31:31.100
The issue is if you bend the Monty the glass will stay open with the warden being bent away

07:31:31.100 --> 07:31:35.660
So you're gonna see the glass continuously as a win-con and you can play the black beer the bits on top of it

07:31:35.660 --> 07:31:41.660
Like this is going to be a really hard defensive half, it looks like for Chiefs, unless they

07:31:41.660 --> 07:31:42.660
can figure out the counter.

07:31:42.660 --> 07:31:47.100
And the counter is going to be stuff like the Tushanka, infinitely better than the

07:31:47.100 --> 07:31:49.180
Goyo for these types of scenarios.

07:31:49.180 --> 07:31:51.220
It can also be stuff like the Echo.

07:31:51.220 --> 07:31:52.900
It can be a pocket Ella.

07:31:52.900 --> 07:31:56.300
It can be so many different operators, but not what they're currently bringing.

07:31:56.300 --> 07:31:59.900
Because when you play the Goyo, you are pre-positioning where the fire is going

07:31:59.900 --> 07:32:02.100
to go, Tushanka or not Tushanka.

07:32:02.100 --> 07:32:05.940
he's gonna see it and then either you can bait it or you can clear with a grenade.

07:32:05.940 --> 07:32:11.500
If you play more proactive operators like in Sashanka instead, you can take that fire launcher

07:32:11.500 --> 07:32:16.140
anywhere in the map, shoot it at any moment and once he has such a hard time, find out

07:32:16.140 --> 07:32:19.280
that perfect middle ground because you don't know when it's gonna happen.

07:32:19.280 --> 07:32:21.060
With the Goryo fire you know.

07:32:21.060 --> 07:32:25.100
Mind you, they banned the smoke for this purpose because smoke works the same way,

07:32:25.100 --> 07:32:26.100
but everybody plays smoke.

07:32:26.100 --> 07:32:28.100
Very few teams play Sashanka.

07:32:28.100 --> 07:32:30.100
That's why it's a higher value bend this time.

07:32:30.100 --> 07:32:32.100
I'm located by attackers.

07:32:32.100 --> 07:32:37.100
I might not be picked this round, but I just want to say one last thing about this striker.

07:32:37.100 --> 07:32:43.100
So not only does he have any secondary gadgets you want, he's got a secondary shotgun as well.

07:32:43.100 --> 07:32:44.100
True.

07:32:44.100 --> 07:32:47.100
And on top of all of that, he's got the M4.

07:32:47.100 --> 07:32:51.100
And the guy to say has a former Maverick main when Maverick was at the height of his power.

07:32:51.100 --> 07:32:55.100
I actually think the M4 is the second best gun on attack.

07:32:55.100 --> 07:32:57.100
Maybe the second best gun in the game.

07:32:57.100 --> 07:32:58.740
eeehhh

07:32:59.380 --> 07:33:00.340
You lost me there

07:33:00.640 --> 07:33:01.140
Really?

07:33:01.620 --> 07:33:02.660
You don't know what the A4?

07:33:02.940 --> 07:33:06.980
I can shoot you two weapons off the river in thinking that beats them four

07:33:06.980 --> 07:33:08.800
Isn't it G11?

07:33:08.800 --> 07:33:09.800
Taking the A primary?

07:33:09.800 --> 07:33:10.860
Okay, taking the A

07:33:10.860 --> 07:33:11.640
Not A primary

07:33:11.640 --> 07:33:12.600
Not a primary

07:33:12.600 --> 07:33:13.420
Okay

07:33:13.420 --> 07:33:14.640
AK12

07:33:15.140 --> 07:33:16.760
Yes, AK12 is gone

07:33:16.760 --> 07:33:18.240
And then any D amount of attack

07:33:18.240 --> 07:33:18.740
Oh sure

07:33:18.740 --> 07:33:19.700
Well, AR then

07:33:19.700 --> 07:33:20.700
Any, the best AR

07:33:20.700 --> 07:33:22.300
Also if you want to D amount of attack

07:33:22.300 --> 07:33:23.160
We're moving to go post

07:33:23.160 --> 07:33:24.160
We're moving to go post

07:33:24.160 --> 07:33:28.720
Actually any AR that has this fire rate and her list damage the best

07:33:30.560 --> 07:33:32.560
I can't I'm with you

07:33:32.920 --> 07:33:36.720
You're right though there. I don't think it's a bad weapon and for whatever reason

07:33:37.280 --> 07:33:42.840
It's not it's but it's not loft right. It's not like widely except as a good weapon even though it is a good weapon

07:33:42.840 --> 07:33:48.840
I think it's on the right like a lot of people love jackals a C70 boxy a like

07:33:48.840 --> 07:33:53.920
Like, Sophia's AR back when she first came out, it's kind of awful nowadays, I would say.

07:33:53.920 --> 07:33:58.440
But the M12 has never gotten any love from people that I've played with at least.

07:33:58.440 --> 07:34:00.560
The M4, M12 is Cap's gun.

07:34:00.560 --> 07:34:03.280
Oh, sorry, different weapon, I guess.

07:34:03.280 --> 07:34:04.280
M12 sucks!

07:34:04.280 --> 07:34:08.720
Yeah, I got the black eyes for that, by the way, in my backpack opening.

07:34:08.720 --> 07:34:11.920
Yeah, imagine my reaction to that.

07:34:11.920 --> 07:34:15.200
I had to play Kavera one round for chat when it happened because I had to show off

07:34:15.200 --> 07:34:16.200
the skin, obviously.

07:34:16.200 --> 07:34:17.200
I had to go.

07:34:17.200 --> 07:34:19.920
got an interrogation on the round he's busy

07:34:19.920 --> 07:34:23.040
well you're not playing your black-ass right if you got interrogation because

07:34:23.040 --> 07:34:24.000
you should be using the primer

07:34:24.000 --> 07:34:27.800
well I'm winning is more important

07:34:27.800 --> 07:34:31.840
I'm one of those boring players where

07:34:31.840 --> 07:34:34.520
ah this could be fun but we'll probably lose I won't do it

07:34:34.520 --> 07:34:38.040
yeah yeah that's me dude I can't too much

07:34:38.040 --> 07:34:40.920
I feel you

07:34:40.920 --> 07:34:44.920
careful the crossfire here double shields up both of them fall

07:34:44.920 --> 07:34:50.920
Looks like chiefs are finally recomposed. 5v2 now, loyal and snow, the last remaining.

07:34:50.920 --> 07:34:53.920
Damn, that was a big nuke there.

07:34:53.920 --> 07:34:55.920
Time to finish off lunchbox.

07:34:55.920 --> 07:34:58.920
Oh yeah, finish him off here.

07:34:58.920 --> 07:35:00.920
Oh, whoa, whoa, whoa, whoa, whoa.

07:35:00.920 --> 07:35:03.920
Bit of BM, mate. Get it done.

07:35:04.920 --> 07:35:06.920
Way to go, boys.

07:35:09.920 --> 07:35:13.920
I'll tell you what, Rock'n'Roll probably gonna lose this round, but they are having fun.

07:35:13.920 --> 07:35:16.320
They are in Chiefs' heads, that's for sure.

07:35:16.720 --> 07:35:17.960
He's gonna bait out a swing here.

07:35:17.960 --> 07:35:19.360
He'll find at least one of these two.

07:35:19.360 --> 07:35:19.860
Watch.

07:35:20.400 --> 07:35:21.960
Never mind, he doesn't realize.

07:35:22.200 --> 07:35:26.320
Has the cross, snow falls, as it tends to do.

07:35:26.960 --> 07:35:30.160
And Chiefs finally get themselves on the board on Consulate.

07:35:30.960 --> 07:35:31.520
Nice.

07:35:31.680 --> 07:35:36.000
Just in time for a Monty ban, and then they can start having a happier time on the defense.

07:35:37.040 --> 07:35:39.280
I mean, it's no question Monty, it's no question.

07:35:39.320 --> 07:35:40.120
And what do you ban on B?

07:35:40.880 --> 07:35:41.480
Like, get rid of.

07:35:41.480 --> 07:35:49.480
Uh, yeah, Mira or Bandit. I think Bandit is an easier band because you can play Thatcher against the Kaid.

07:35:49.480 --> 07:35:52.920
You can have EMP Bandits because you can trick actively. Mira. Okay, Mira-Monteam.

07:35:54.120 --> 07:36:00.440
Makes sense. Is that all you ban, like, Tashanga or Goyo? You can play heavily into planting and

07:36:00.440 --> 07:36:04.120
straight attacks, but that is going to be a bit harder on the Monty, but yeah.

07:36:04.120 --> 07:36:10.040
It's true. I just, I love the aura of, like, damning Tachanka and smoke. I just think it's

07:36:10.040 --> 07:36:14.520
so much aura it changes how you can attack entirely

07:36:14.520 --> 07:36:18.520
sorry I didn't try to change my describing word to DORF

07:36:22.360 --> 07:36:24.680
the nicer way to see moron I guess I don't know

07:36:26.360 --> 07:36:30.120
let's see what are the origins of the red door let's see how PC it is

07:36:30.120 --> 07:36:35.160
it's like nerdy no like if you're a dork you're a bit like geeky and like glasses and

07:36:35.160 --> 07:36:39.480
a dork is slang for a person who is socially awkward silly or clumsy or unfashionable

07:36:40.040 --> 07:36:42.840
Yeah, so a nerd. Exactly that.

07:36:42.840 --> 07:36:45.640
The ladies like hers, nerd, geek, dweeb.

07:36:45.640 --> 07:36:46.840
Yeah, I like dweeb.

07:36:46.840 --> 07:36:48.440
Dweeb.

07:36:48.440 --> 07:36:51.640
I wonder what the origin of the word comes from?

07:36:51.640 --> 07:36:57.640
It comes from the 1960s?

07:36:57.640 --> 07:36:59.640
Class early.

07:36:59.640 --> 07:37:00.640
Yeah.

07:37:00.640 --> 07:37:04.640
Perhaps a variant of Dirk influenced by Dick.

07:37:04.640 --> 07:37:06.640
Dick?

07:37:06.640 --> 07:37:13.120
Okay, good to have Bully assisted back with my parents young as well, you know.

07:37:13.120 --> 07:37:14.120
Yeah.

07:37:14.120 --> 07:37:16.240
And Bully has a new concept.

07:37:16.240 --> 07:37:17.240
Great.

07:37:17.240 --> 07:37:20.560
I love the new Trumpet trauma.

07:37:20.560 --> 07:37:22.560
You poor thing.

07:37:22.560 --> 07:37:25.920
You know what they say, bullying, it grows you.

07:37:25.920 --> 07:37:27.480
You develop because of it.

07:37:27.480 --> 07:37:30.520
But I think most people just suffer for a couple of years and I don't think that's

07:37:30.520 --> 07:37:31.520
necessary.

07:37:31.520 --> 07:37:35.360
There are other ways to grow without the pain.

07:37:35.360 --> 07:37:36.360
True.

07:37:36.360 --> 07:37:38.360
True true true

07:37:40.160 --> 07:37:45.980
Well, just fine, which is get around the board, but now that sorry, you know what I'm gonna shut up

07:37:45.980 --> 07:37:47.980
You know what you're talking about you go

07:37:49.680 --> 07:37:52.480
Well, I'm a great insight

07:37:56.160 --> 07:37:59.840
Obviously they're gonna replace the money with the black beer that's the most logical thing to do

07:37:59.840 --> 07:38:05.880
But I do expect that if I studied to change up from rocket lethal a little bit of a slower pace more usual

07:38:06.360 --> 07:38:08.360
That was my only point

07:38:09.840 --> 07:38:11.840
Nice

07:38:11.840 --> 07:38:19.360
That's top floor bomb sites gonna be pretty hard to break into as we've seen already today in the previous games teams tend to stall out a lot

07:38:19.800 --> 07:38:21.240
on this

07:38:21.240 --> 07:38:26.360
admin hallway area especially when you got tons of utils like the Goryo declare

07:38:26.880 --> 07:38:29.480
So specious rotating to a CEO window

07:38:29.840 --> 07:38:34.840
This could be a flip and a half if they made it off the Goryo canister in the beginning of the round

07:38:34.840 --> 07:38:38.840
They could just rappel on him the issue is gonna be the c-force and the pre-placed foreign trapeze

07:38:38.920 --> 07:38:44.600
They have three foreign traps in pocket. That's it. That's a pocket smoke instead of things smoke the pink phone for CEO in the denial

07:38:44.600 --> 07:38:46.600
I love that. Let's go

07:38:47.680 --> 07:38:53.360
And it is very hard to shoot those storm traps when you're a pillow. You will not have enough time

07:38:53.360 --> 07:38:56.520
There's no doubt about it, but I see the adaptation there from chiefs

07:38:56.520 --> 07:38:58.520
I kind of hope that rock go for it just to

07:38:58.520 --> 07:39:04.520
to get to see that active aggressive play from Relay as he peeks the player on the roof.

07:39:04.520 --> 07:39:06.520
Oh, almost loses his life in response.

07:39:06.520 --> 07:39:11.520
And with Sero dead, no Ratero drone to come in and destroy the long bar.

07:39:11.520 --> 07:39:13.520
That seems very awkward for Rock.

07:39:13.520 --> 07:39:15.520
Long ball!

07:39:15.520 --> 07:39:17.520
Now, good it's out of the Monty.

07:39:17.520 --> 07:39:19.520
The impotent thorn trap. The second one goes out.

07:39:19.520 --> 07:39:21.520
Take down the machine.

07:39:24.520 --> 07:39:27.520
Bit of a stall lap.

07:39:27.520 --> 07:39:30.960
Oh, he repelled inside, but it doesn't matter because Chiefs go for the swings.

07:39:30.960 --> 07:39:33.240
The Thornchap won't have an impact in the end.

07:39:33.240 --> 07:39:35.340
It doesn't matter when they just swing to win.

07:39:35.340 --> 07:39:37.960
Two rounds in a row now for the Chiefs,

07:39:37.960 --> 07:39:41.640
and they're looking a lot more comfy after that round on defense.

07:39:41.640 --> 07:39:45.340
Hmm. I feel like, uh, I mean,

07:39:45.340 --> 07:39:48.960
Rugged Levol, even if they don't find any more attacking victories,

07:39:48.960 --> 07:39:53.660
this is still like a better outcome than Chiefs' previous concert.

07:39:53.660 --> 07:39:56.280
That was like a single attacker, I said one five half.

07:39:56.280 --> 07:40:00.280
So getting two, pretty nice. If they get a third, they'll take it.

07:40:00.280 --> 07:40:04.280
But I'm a bit worried about the depth of their attacks.

07:40:04.280 --> 07:40:06.280
Like they showed us the Glass Monty to great success.

07:40:06.280 --> 07:40:10.280
Ever since they went off that, it hasn't really hit the same.

07:40:10.280 --> 07:40:12.280
We'll see what they got.

07:40:12.280 --> 07:40:14.280
It's still early days in the second half.

07:40:14.280 --> 07:40:18.280
Or second half, first half, but after the third operative band, whatever you ever call it.

07:40:18.280 --> 07:40:19.280
It's fun.

07:40:19.280 --> 07:40:22.280
Yeah, it does feel like we have halves of the half now.

07:40:22.280 --> 07:40:25.280
Yeah, it does feel that way because it's such an influential thing.

07:40:25.280 --> 07:40:31.100
Like the third round is full bombs that reset you go back to where you started before you want to be or whatever

07:40:31.500 --> 07:40:36.020
Sorry, sorry beginning of fourth time after I'm free flush. You get that third operator ban

07:40:36.780 --> 07:40:40.780
Before run for begins. So it's a huge moment. It's really interesting

07:40:40.780 --> 07:40:44.940
I've heard the commentary that you know with the comp changes the how how bands work

07:40:45.440 --> 07:40:51.400
Now and with obviously the change in rank to how bands work right is now so different to come

07:40:51.400 --> 07:40:57.100
Because in ranks, you only have one band on each side for the very first round.

07:40:57.100 --> 07:40:58.100
That never happens in comp.

07:40:58.100 --> 07:41:01.260
You always have at least two bands, and then a third gets added.

07:41:01.260 --> 07:41:07.620
It'd be more similar if in ranks you have two ops band in the first round, and then

07:41:07.620 --> 07:41:12.140
nothing extra band on the second round, and then one more band for the final round.

07:41:12.140 --> 07:41:13.140
Yeah.

07:41:13.140 --> 07:41:15.140
That is actually a fair point.

07:41:15.140 --> 07:41:19.580
I mean, I still think ranked is a bit of a, it's a hard situation.

07:41:19.580 --> 07:41:22.360
I was about getting ranked people in Sierra next season. That's great

07:41:22.560 --> 07:41:28.980
I'm paying first to four when you get three get three Sierra Leedon defense still feels completely wrong to me

07:41:30.960 --> 07:41:35.820
Something about you touch the defense star three. Oh up to you guys. Why should you use when and

07:41:36.820 --> 07:41:41.200
When you play first the four mind you every single round is so influential

07:41:41.200 --> 07:41:47.000
Like Luke like having a teammate mess up a bad shot or you miss a C4 or some small minor mistake

07:41:47.000 --> 07:41:52.120
that is a significant round to lose because you play such few rounds and

07:41:52.120 --> 07:41:55.440
probably it's first of seven so you obviously need more than double or you

07:41:55.440 --> 07:41:59.960
play about couple rather but yeah it feels a bit rough whereas other games

07:41:59.960 --> 07:42:03.040
that plays like first of 13 versus 16 you can lose a round no cares

07:42:03.040 --> 07:42:06.560
yeah exactly that's what part of what makes siege so punishing a smaller round

07:42:06.560 --> 07:42:13.160
count means that every single round has so much more value one mistake is so

07:42:13.160 --> 07:42:20.000
much more punishing. It leads to more crash outs I believe. It also makes it a

07:42:20.000 --> 07:42:22.880
much harder game to learn. You know if you're playing another shooter that is

07:42:22.880 --> 07:42:27.640
say first of 13 rounds, you can have like three rounds but you don't really

07:42:27.640 --> 07:42:30.840
have an impact. It doesn't really matter. If you have three rounds in ranked where you

07:42:30.840 --> 07:42:34.880
don't have an impact, you're dead weight.

07:42:34.880 --> 07:42:40.720
Oh beautiful maid but great play from player. You come and support your

07:42:40.720 --> 07:42:41.720
Gekena!

07:42:41.720 --> 07:42:44.560
How's no one covering that?

07:42:44.560 --> 07:42:48.320
Machines always have somebody behind them, usually snow on the gridlock.

07:42:48.320 --> 07:42:49.720
Nobody was even in the building!

07:42:49.720 --> 07:42:54.320
Look, spiral stairs elsewhere and then exterior, exterior, exterior.

07:42:54.320 --> 07:42:56.640
He solo made that acro play without backup.

07:42:56.640 --> 07:43:03.680
A couple of bullets come out of Syro's gun, it actually leads the Inja onto Gekena.

07:43:03.680 --> 07:43:06.240
If he can displace play, oh no, he knows about him.

07:43:06.240 --> 07:43:07.240
Good pre-fire!

07:43:07.240 --> 07:43:10.480
Oh, this might undo the defense.

07:43:10.480 --> 07:43:12.480
they can confirm the kill onto jacanna

07:43:12.480 --> 07:43:13.480
oop

07:43:15.480 --> 07:43:17.480
return to sender

07:43:21.480 --> 07:43:23.480
good kill for box

07:43:23.480 --> 07:43:27.480
looks like neptune is just holding on for a little bit longer

07:43:27.480 --> 07:43:30.480
trying to bait off of information from jacanna to go for a kill

07:43:30.480 --> 07:43:32.480
i don't think they know the dancing yet

07:43:32.480 --> 07:43:33.480
or they do now

07:43:33.480 --> 07:43:34.480
confirm the kill

07:43:34.480 --> 07:43:35.480
we can bounce off the dream bees

07:43:35.480 --> 07:43:36.480
the top spiral

07:43:36.480 --> 07:43:38.480
there's a player hiding in ceo still

07:43:38.480 --> 07:43:41.120
So it's gonna be Nep, waiting for a swing and there it is.

07:43:41.120 --> 07:43:42.320
It's back to even numbers.

07:43:42.320 --> 07:43:44.160
Two-two has really just got injured

07:43:44.160 --> 07:43:45.480
from the verticality, I believe,

07:43:45.480 --> 07:43:47.680
or from Spouse-Derk is perhaps.

07:43:47.680 --> 07:43:49.880
Neptune is still staying upstairs.

07:43:49.880 --> 07:43:51.640
Lunchbox got downed.

07:43:51.640 --> 07:43:53.280
I don't think Snow knows it.

07:43:53.280 --> 07:43:55.440
But it's now a 1v2 for Nep upstairs

07:43:55.440 --> 07:43:57.520
and now that Lunchbox has been finished off,

07:43:57.520 --> 07:43:58.760
he's not giving more information.

07:43:58.760 --> 07:44:00.400
Rhealase is scouting for extra info.

07:44:00.400 --> 07:44:01.640
Acog finishes him off.

07:44:01.640 --> 07:44:04.000
Neptune can't find the plants.

07:44:04.000 --> 07:44:05.720
It's too late.

07:44:05.720 --> 07:44:07.160
That thorn trap almost killed him.

07:44:07.160 --> 07:44:10.460
Jumping outside now for Neptune, they're gonna know exactly where he is.

07:44:11.160 --> 07:44:15.760
2v1 post plant, and now, if Rock is smart, they can just rotate back up the stairs.

07:44:15.760 --> 07:44:17.760
Acoge should be able to go up vertically.

07:44:18.060 --> 07:44:19.760
Instead he's holding the angle.

07:44:20.160 --> 07:44:22.560
Snow as well, doesn't need to expose himself.

07:44:22.760 --> 07:44:24.160
He's such low HP.

07:44:25.060 --> 07:44:27.260
Neptune needs to play this perfectly.

07:44:27.860 --> 07:44:30.260
Oh my god, why would you peek that snow?

07:44:30.960 --> 07:44:32.260
That is such a throw.

07:44:32.660 --> 07:44:34.760
Neptune doesn't know where Acoge is.

07:44:34.760 --> 07:44:37.060
Ooh, do not overpick here Acoge.

07:44:37.160 --> 07:44:39.160
Neptune has to stick it.

07:44:39.160 --> 07:44:41.160
Okay, he got it. Oh, what?

07:44:41.160 --> 07:44:43.160
It got off! He threw it!

07:44:43.160 --> 07:44:47.160
He only had one way to win it and it was to stick the defuse.

07:44:47.160 --> 07:44:48.160
Oh, no.

07:44:48.160 --> 07:44:51.160
A very warranted question mark from Suri in the chat

07:44:51.160 --> 07:44:55.160
and Neptune has fumbled what could have been a clutch.

07:44:57.160 --> 07:45:00.160
Hello, he had the long arm because Grim didn't go in

07:45:00.160 --> 07:45:02.160
throughout lobby to get the quicker angle.

07:45:02.160 --> 07:45:05.160
He went the long route into Osulu, into the yellow door

07:45:05.160 --> 07:45:10.160
and then the door just blocks him. There is a very realistic wall, you just stick it and

07:45:10.160 --> 07:45:14.080
you just wind around but I mean, it's the second decisions, they happen, sometimes you're

07:45:14.080 --> 07:45:17.920
right, sometimes you're wrong. The early stages of this round, like this swing from

07:45:17.920 --> 07:45:22.760
player completely unnecessary and then of course the wide swing from a snow in the

07:45:22.760 --> 07:45:28.760
2v1, you can see in the post plant right here. Swinging that is criminal as well.

07:45:28.760 --> 07:45:33.760
I love the reload peek at 2 seconds left on the clock as well.

07:45:33.760 --> 07:45:36.760
Let me just reload my revolver.

07:45:36.760 --> 07:45:42.760
That was a very big round from Rocker. One that they had no business winning whatsoever.

07:45:42.760 --> 07:45:47.760
And as you mentioned, when she's played this map earlier today, it was a defences paradise.

07:45:47.760 --> 07:45:52.760
Now Rocker on the verge of a 4-2 attacking round split.

07:45:52.760 --> 07:46:00.960
Yeah, from Shelly to Conchlet, it's been a mountain decline for Chiefs.

07:46:00.960 --> 07:46:06.280
I mean, if they get the 3-3 half-year, I think they can now brush it up and go, you win

07:46:06.280 --> 07:46:10.320
some, you lose some, but there is a real shot here for a 2-4 Chief in half, which

07:46:10.320 --> 07:46:16.360
is just statistically rarely happened, especially when Chiefs is the favorite team to win,

07:46:16.360 --> 07:46:21.680
one which they'll argue that, I believe, need a bit more power from them for this

07:46:21.680 --> 07:46:26.500
final round in the first half. The guys could operate a fort, right? Good guns, the Ella

07:46:26.500 --> 07:46:30.720
for shield counter, Milus for son of down, Vigil for roaming, Valkyrie for info. They

07:46:30.720 --> 07:46:34.000
got a lot of firepower. They gotta use it to their advantage. You're not just played

07:46:34.000 --> 07:46:42.280
by the site, but actually get active on the roam. Yeah, it's gonna be very much

07:46:42.280 --> 07:46:47.000
about the roam. That's what happens when you pick Vigil, Son of Svalkyrie, Ella. You

07:46:47.000 --> 07:46:52.000
You know it's gonna be all about that roam, about that roam. No anchors.

07:46:54.000 --> 07:46:58.000
And I've got Info, and I've got great roam hunting potential as well.

07:46:58.000 --> 07:47:05.000
But where's machine gonna be? That's my question. Being the Blackbeard, he is often like that.

07:47:05.000 --> 07:47:10.000
That single most impactful instrument that the attack has available.

07:47:10.000 --> 07:47:16.000
I think a server push you with the Blackbeard, while you have a bit of alert going on the ground floor.

07:47:16.000 --> 07:47:19.840
pretty powerful here for rock cat

07:47:19.840 --> 07:47:23.620
there's certainly could work the benefit of the black beauty can get in the

07:47:23.620 --> 07:47:26.500
building and there's a softball piece you can probably do the fuck for the

07:47:26.500 --> 07:47:32.240
beauty gadget oh it's the DMR it are famous exchange there now there is a

07:47:32.240 --> 07:47:35.940
realistic world where with the lion you can channel pop the gadget run on in

07:47:35.940 --> 07:47:38.560
and just kind of see what happens don't want to join all in this out

07:47:38.560 --> 07:47:43.000
does anything don't could be calling the same action yeah shit you guys

07:47:43.000 --> 07:47:44.120
Gas pipe one, huh?

07:47:44.120 --> 07:47:46.720
Worse than the game's official player is the gas pipe.

07:47:46.720 --> 07:47:50.280
It's the top five most painful C steps, I would say.

07:47:51.280 --> 07:47:53.240
Now the sound machine's running the iron side as well,

07:47:53.240 --> 07:47:55.920
the increase increases and downsides time.

07:47:55.920 --> 07:47:56.760
Oh, really?

07:47:56.760 --> 07:47:58.480
It increases and downsides time, increases speed.

07:47:58.480 --> 07:47:59.320
Yeah, up there, D.

07:47:59.320 --> 07:48:00.840
Yeah, that's it.

07:48:00.840 --> 07:48:05.840
Laser plus iron side is a 15% increase in a,

07:48:06.720 --> 07:48:08.840
ah, D, now you got me confused.

07:48:08.840 --> 07:48:11.920
D increase in speed, decrease in top.

07:48:11.920 --> 07:48:17.520
That's it. You do it faster by 15%. Pretty significant. Relays and Laurel, the global blows.

07:48:17.520 --> 07:48:20.020
One for one trade though. Anybody's round.

07:48:21.520 --> 07:48:25.820
Yeah, Relays is keen to go for our flank. I believe that's spiral stairs.

07:48:27.020 --> 07:48:31.820
He's to bite his time. Neptune spotted on the bomb site. He's supported by player.

07:48:31.820 --> 07:48:36.820
He's got info on where some of these attackers are pushing from.

07:48:37.320 --> 07:48:39.620
Chiefs want to make a move, but they're biting their time.

07:48:39.620 --> 07:48:46.620
And Acox just opened things up by taking down player that Solis finished off, NEP cornered here.

07:48:46.620 --> 07:48:52.620
Insecurity, the time is ticking away. Numbers advantage for Rock-Elof over the need to make this good.

07:48:52.620 --> 07:48:56.620
The timing is off, but he still backs into him and Neptune finds one.

07:48:56.620 --> 07:49:00.620
The trade, but no! Not to be! Machine up against three!

07:49:00.620 --> 07:49:03.620
And it cheves thanks to the lunchbox on the flank.

07:49:03.620 --> 07:49:06.620
Rise above and tie the score.

07:49:39.620 --> 07:49:41.620
I

07:51:09.620 --> 07:51:21.820
So by the end of it, it is an even half, but one where Rock LFO really peed it out at the

07:51:21.820 --> 07:51:22.820
latter end.

07:51:22.820 --> 07:51:27.220
Three attacks on Consulate, that's pretty good in isolation, but that doesn't tell the

07:51:27.220 --> 07:51:28.220
whole story.

07:51:28.220 --> 07:51:35.460
She's really made a comeback in the last two rounds, the last couple of rounds actually.

07:51:35.460 --> 07:51:37.820
So yeah, I'm a little bit wary now.

07:51:37.820 --> 07:51:40.100
Don't want to get too excited for Rock LFO.

07:51:42.460 --> 07:51:43.940
Wow, do you reckon the Ying Glass Band

07:51:43.940 --> 07:51:46.940
was just to expect, predict perhaps a Warden Band

07:51:46.940 --> 07:51:49.420
coming out on the defensive side?

07:51:49.420 --> 07:51:52.340
It's possible, but we have seen a trend

07:51:52.340 --> 07:51:55.700
with whenever achieves are involved in a game,

07:51:55.700 --> 07:51:57.660
the Ying and Glass Band, at least one of them

07:51:57.660 --> 07:51:59.220
comes out with pretty high frequency,

07:51:59.220 --> 07:52:01.820
I would say, from my limited experience.

07:52:01.820 --> 07:52:03.700
There could be insider knowledge in the play style,

07:52:03.700 --> 07:52:05.420
could be between the Warden Band, of course,

07:52:05.420 --> 07:52:09.420
or maybe Rockin little knowing how strong they played the glass and how strong they found that operator to be

07:52:09.820 --> 07:52:15.560
That they want to get rid of it. I think the clashband here is genius because it is like the number one

07:52:15.800 --> 07:52:21.240
Supper of all joy in the server if you're attacking no matter if it's a yellow attack or is or an app in attack

07:52:21.600 --> 07:52:27.120
It's just these narrow hallways the crossfires and how easy clash can ever give out like

07:52:27.320 --> 07:52:32.480
You know where the calligraphy and hatches and different angles of die from you have just so much safety net around you

07:52:32.480 --> 07:52:44.480
So, it kind of opens up the attacks a bit more. Also enables the shields of course and a big praise to machine. Bro plays to Monty. Bro plays to Shanka. This is my kind of player.

07:52:44.480 --> 07:52:50.560
Can I have a look? I don't know, I know it's a big ask, but man, the Denari laser going

07:52:50.560 --> 07:52:58.200
all the way from near long desk, all the way through the drone hole into break room is absolutely

07:52:58.200 --> 07:53:02.600
insane. Look at where the chanker is. That's where one of the corners is. The other one

07:53:02.600 --> 07:53:06.520
goes all the way through that drone hole and attaches to the cabinet in break room.

07:53:06.520 --> 07:53:07.520
That is insane.

07:53:07.520 --> 07:53:12.960
I think it'll be pretty easy to shoot, surely?

07:53:12.960 --> 07:53:14.480
Like once you're inside of Granny?

07:53:14.480 --> 07:53:18.760
Yeah, I think in this wide-swinged door without going through it, and I couldn't get an angle

07:53:18.760 --> 07:53:19.760
for it.

07:53:19.760 --> 07:53:20.760
Oh!

07:53:20.760 --> 07:53:21.760
It's a rush!

07:53:21.760 --> 07:53:22.760
It is!

07:53:22.760 --> 07:53:23.760
We see that tree is in the building.

07:53:23.760 --> 07:53:24.760
That's a tank of fire.

07:53:24.760 --> 07:53:29.040
It's a little bit too little, a little bit too like a smoking tandem as well.

07:53:29.040 --> 07:53:31.800
But T'Kennar is able to go deep on the back of it.

07:53:31.800 --> 07:53:36.720
He takes down a machine on the T'Kennar, and he looks for the plant himself.

07:53:36.720 --> 07:53:42.680
And snow the last two remaining. I mean, they're cool with their pass down. It's hello bullets nice

07:53:43.280 --> 07:53:52.680
Dude there with snow on the shotgun. Oh nice little wall bang as well a 1v5 is a very big ask as to Kenneth pre fires again

07:53:53.600 --> 07:53:56.560
Suppressing this position. He's got a little bit of info but not much

07:53:57.320 --> 07:53:59.560
If you let's put out his last piece of barbed wire as well

07:54:00.360 --> 07:54:05.040
He's not gonna find these kills surely not three now as you can it goes down

07:54:05.040 --> 07:54:13.040
It's time to lock in for Neptune in relays, but Neptune finally closes it. That is a killer way to start off the second half for chiefs

07:54:14.880 --> 07:54:20.600
If you're up against cheese and neppas and enemy roster just just play seal because he's gonna take the ram

07:54:20.600 --> 07:54:24.160
He's got full send it in twice and he's gonna get one or two kills now. It's over

07:54:24.160 --> 07:54:29.320
We saw this exact same thing just what three four hours ago when they played

07:54:29.320 --> 07:54:34.200
maybe longer action than that and their first series today it is incredible how consistently

07:54:34.760 --> 07:54:38.680
He's finding that opening pick and the whole team follows through right job. You're a scout

07:54:38.680 --> 07:54:46.200
I pop the finger boost push together sprint past the smoke it is a full send full commitment and confident for a strunt in the half

07:54:49.640 --> 07:54:51.640
Man I'm climbing this tracks good

07:54:53.160 --> 07:54:55.160
Back onto the bangers again

07:54:56.840 --> 07:54:58.840
Oh, yeah little jumps coming

07:54:59.320 --> 07:55:02.320
Sierra, put him away. You know that's something that does things.

07:55:07.320 --> 07:55:10.320
Oh, Jakenna's got a smile. Happy boy.

07:55:11.320 --> 07:55:14.320
Yeah. Good vibes, good vibes.

07:55:14.320 --> 07:55:17.320
I mind you, it's a very long day for these players, right? They played...

07:55:17.320 --> 07:55:18.320
It's crucial.

07:55:18.320 --> 07:55:21.320
8-7-8-7, which starts it, hold up.

07:55:21.320 --> 07:55:26.320
About 7, 6 and a half hours ago, I think was the very first map, keep or take?

07:55:26.320 --> 07:55:31.920
uh seven and a half i believe we're still in our start it's seven and a half

07:55:31.920 --> 07:55:35.200
let's meet in the middle let's meet the middle seven hours ago

07:55:35.200 --> 07:55:39.120
six or seven no let's meet in the middle

07:55:39.120 --> 07:55:43.360
seven okay now that it's eight seven eight seven

07:55:43.360 --> 07:55:48.400
then they get to wait for a bo3 to eat prep reset warm-up again whatever

07:55:48.400 --> 07:55:53.120
and now we're on the third map and mind you shelly was also

07:55:53.120 --> 07:56:01.120
They have played an enormous amount of Siege, not to mention they had to prep for the game before they started as well.

07:56:01.120 --> 07:56:07.120
It has been a good 10 hour day for them, more or less straight Siege or prepping for Siege.

07:56:09.120 --> 07:56:14.120
It teaches you something, like back when we had the DreamHack events in Siege regularly,

07:56:14.120 --> 07:56:20.120
you would play these like BYOC style tournaments where your first match is like 9am

07:56:20.120 --> 07:56:26.680
And if you have like a lot of matches and like unlock your schedule timing and you keep winning you play at 9 a.m.

07:56:26.680 --> 07:56:30.000
First and your final map starts at 10 p.m.

07:56:30.200 --> 07:56:32.320
You play from like 9 a.m.

07:56:32.320 --> 07:56:37.700
To midnight you rush back to your hotel go to sleep wake up at 7

07:56:38.080 --> 07:56:42.600
Breakfast, you know shower prep and get at 9 again three days straight you do that

07:56:42.600 --> 07:56:44.320
It is brutal

07:56:44.320 --> 07:56:47.920
But it teaches you so much about how to play like a long day of seats

07:56:47.920 --> 07:56:50.600
It's a different mindset than being a single up is the one for example

07:56:50.600 --> 07:56:55.760
Forget about the hotel at that point, you bring a sleeping bag and you have a little nap in the land center

07:56:55.760 --> 07:56:59.360
I've been to some of those big dream hats in Jönköping in Sweden

07:56:59.360 --> 07:57:02.020
Yeah, man, the the land room is dark enough

07:57:02.020 --> 07:57:04.320
You could probably put some noise-gassing headphones in it

07:57:04.320 --> 07:57:05.620
People do

07:57:05.620 --> 07:57:09.440
If you make your rounds in the evening, half of them are gaming

07:57:09.440 --> 07:57:13.920
A half like head on their keyboard passed out or leaning back with a blanket

07:57:13.920 --> 07:57:19.720
You also do have sleeping halls at DreamHack where you can bring a mattress or maybe you can rent one on the other side of the shore

07:57:19.720 --> 07:57:22.320
and just pass out in an open room with a bunch of different people

07:57:23.280 --> 07:57:27.600
We have a little cottage that has no heating, tiny duvets and

07:57:28.480 --> 07:57:30.480
Very cold in the Swedish winter

07:57:31.280 --> 07:57:36.680
Tiny duvets, can I just say about what is it with Nordic countries and having like no bedding?

07:57:36.680 --> 07:57:39.760
And I'm gonna, you're a part of this, Pengu. What is it with?

07:57:39.760 --> 07:57:44.860
Oh, it's the same it's the same in Norway. It's the same in Denmark. It's the same in Sweden

07:57:44.920 --> 07:57:49.240
Why do you guys always have like a tiny little blanket as the only thing to keep you warm?

07:57:49.240 --> 07:57:51.240
It's a freezing cold. I'm gonna say I

07:57:51.400 --> 07:57:54.760
I have a huge double duvet and I love it and I snuck a lot

07:57:54.760 --> 07:57:57.720
But I keep it nice and warm because I'm not about that cold life man

07:57:57.720 --> 07:58:01.580
But people in other countries they will sleep with the window open in the winter

07:58:01.580 --> 07:58:06.180
It's a small duvet and some hobby find insane. Well next time I'm in Copenhagen, Peggy

07:58:06.180 --> 07:58:09.720
you better keep me company so I stay warm at night until then we're gonna a quick

07:58:09.720 --> 07:58:13.660
break we'll be back after this quick technical pause

08:00:06.180 --> 08:00:34.380
And we're back into it.

08:00:34.380 --> 08:00:39.580
This is where we will go and look the game has been pretty good, pretty close so far

08:00:39.580 --> 08:00:44.700
but Chiefs, man that rush, it was something else.

08:00:44.700 --> 08:00:49.580
The Ram in the CEO window, the thing get followed with the Blitz, I mean they had everything

08:00:49.580 --> 08:00:55.300
quick, successful, teamwork, coordination, communication and they start things off

08:00:55.300 --> 08:00:58.780
with a conglance booster which they need because there have been a couple rounds

08:00:58.780 --> 08:01:02.580
in this 303 that Chiefs should have definitely locked in a 1.

08:01:02.580 --> 08:01:09.580
I could be, they shouldn't be here in Constra, they should have 1-7-5 in Regulation on Shellei, but they fell short.

08:01:09.580 --> 08:01:21.580
So now it's all or nothing, it's another attack for Cheese, another defense for Rocket Liffle, same scenario for you, honestly on both sides, except that less rushing here for Cheese, there's gonna be a shield on the Monty,

08:01:21.580 --> 08:01:29.580
no thing at this time to boost up the aggression, and it's gonna be all about the stalling out and the traps and chip damage for Rocket Liffle.

08:01:32.580 --> 08:01:49.260
I've reached comes out trying to put some pressure on meeting it's not going to be a rush this

08:01:49.260 --> 08:01:55.060
time around what is the strat here for chiefs they've got the Monty man there's a lot of

08:01:55.060 --> 08:02:00.540
things you can do with that Monty instead of the they've actually played ash on the

08:02:00.540 --> 08:02:05.900
skylight of spiral stairs and using the ass breach on the desk on top spiral to break it open

08:02:06.380 --> 08:02:10.700
most people play a floor is jumping the drone and they pop it open because you get four retarders

08:02:10.700 --> 08:02:15.180
on the two ass breaches so different way of achieving the same goal essentially

08:02:16.060 --> 08:02:18.380
they've also gone to ceo they burned off the

08:02:19.020 --> 08:02:24.940
glial canisters and they could go for a switch mid-round their crouch walking towards admin

08:02:24.940 --> 08:02:29.900
this is like gap finding at its finest to try to beta play somewhere by poking and prying

08:02:29.900 --> 08:02:33.420
and then they're gonna have another player go the opposite direction trying to get a free entry into

08:02:33.420 --> 08:02:38.940
Admin and if it goes unnoticed because there are no actual cameras inside of Admin itself

08:02:38.940 --> 08:02:40.860
you might just hit a good back step later on.

08:02:43.260 --> 08:02:46.540
You got these awesome Denaro lasers again. Hopefully they might actually have more of

08:02:46.540 --> 08:02:52.140
this around here. They know that something's weird because nothing's happening they want

08:02:52.140 --> 08:02:58.300
to hear any movement. And the snake is again getting information I feel like she's just

08:02:58.300 --> 08:03:02.460
He's just spending so much time measuring, but the setup is good here for Rob Delafoe.

08:03:02.460 --> 08:03:06.860
It's all about relays in the inside of Apten Office, but he hasn't gotten the gist yet.

08:03:06.860 --> 08:03:11.820
Laurel gets a peek on the spiral windows, that's gonna make it harder to go for a push now.

08:03:11.820 --> 08:03:15.180
Wrap one in, fire for response, has a jump back out.

08:03:15.180 --> 08:03:17.380
And Muncie again being stopped by the Zashanka fire.

08:03:17.380 --> 08:03:20.420
It's an exceptionally good operator to stop these pushes.

08:03:20.420 --> 08:03:24.180
Machines playing this so well, and he's doing what very rarely we see happen.

08:03:24.180 --> 08:03:25.940
He's actually using all of his gadget.

08:03:25.940 --> 08:03:28.060
He tucks now in the corner.

08:03:28.060 --> 08:03:31.980
So no Repelion is going to be successful here for Neptune.

08:03:31.980 --> 08:03:32.980
It's cooked.

08:03:32.980 --> 08:03:34.540
It's completely cooked.

08:03:34.540 --> 08:03:37.860
Relays died in that min to Syros.

08:03:37.860 --> 08:03:39.100
So now there's no back step.

08:03:39.100 --> 08:03:42.300
The front push is kind of there, but Player does find one on the cutoff.

08:03:42.300 --> 08:03:43.780
A3 is getting a diffuser.

08:03:43.780 --> 08:03:45.980
Deep into the bomb site seems almost impossible.

08:03:45.980 --> 08:03:47.700
A-Cook is injured as well.

08:03:47.700 --> 08:03:50.860
Taking it back to a 3v3 unless he can revive.

08:03:50.860 --> 08:03:55.020
Yeah, he wants to go for it.

08:03:55.020 --> 08:04:05.020
It's a complete pivot from Chiefs, but there's no second chances now. They've got to go in from Spiral, Neptune slowed down by the Denarii laser, he gets swung, but he wins the fight on the snow.

08:04:05.020 --> 08:04:15.020
However, Jakenna on the Monty is on the floor. Neptune doesn't have time, and he doesn't have the means to look for a defuse plant. Rock LFO read that to perfection.

08:04:15.020 --> 08:04:21.140
And I gotta say, man, PENGU machine was so good and that TCHENKA really see it.

08:04:21.140 --> 08:04:24.520
The CHENKA played as well as we did just then from machine.

08:04:24.520 --> 08:04:26.300
Scoreline tied back again.

08:04:26.300 --> 08:04:29.260
Rock LFO, keeping chiefs honest.

08:04:29.260 --> 08:04:35.020
It's also pretty smart when you have the shield player of machine also being the TCHENKA

08:04:35.020 --> 08:04:39.780
who stops the Monty from pushing because it takes a shield player to know a shield

08:04:39.780 --> 08:04:40.780
player, right?

08:04:40.780 --> 08:04:44.260
And if you know how to, you can punish the Monty like when to use the fire or

08:04:44.260 --> 08:04:48.580
where to use the thigh and how to navigate that it's going to net you an even better result.

08:04:48.580 --> 08:04:53.180
So again the right player on the right operator in the right location can make a break around

08:04:53.180 --> 08:04:56.740
especially on top floor of Consulate.

08:04:56.740 --> 08:05:01.340
So the value gained there it cannot be understood massive individual arm from machine.

08:05:01.340 --> 08:05:03.060
He is 3 and 5 on the floor board.

08:05:03.060 --> 08:05:06.820
True of those three kills actually happened in what the very first round the Monty double

08:05:06.820 --> 08:05:11.460
pistol kill but every single round after while he has gotten frags he is getting

08:05:11.460 --> 08:05:16.460
consistent high-value with the use of his operators.

08:05:16.460 --> 08:05:21.460
10 seconds left before insertion.

08:05:21.460 --> 08:05:28.460
This is where the game gets serious, no pangu. Of course, it's elimination for one of these two teams on the other side of Consulate.

08:05:28.460 --> 08:05:36.460
And one of them is about to break away again to find their fifth round here and get within arms reach of putting it to bed.

08:05:36.460 --> 08:05:40.460
Chiefs, they look pretty prepared on their attacking side and while they game earlier today,

08:05:40.460 --> 08:05:44.120
console it was very hard to attack they just look a little bit more locked in

08:05:44.120 --> 08:05:48.320
like you said on the previous map she's just look a little bit more awake on

08:05:48.320 --> 08:05:53.040
this series and they do it in their first match today

08:06:00.880 --> 08:06:04.520
can I wait to see where the push is coming from looks to be a bit of a

08:06:04.520 --> 08:06:11.160
backside step again with the shield is after the push goes so the second they

08:06:11.160 --> 08:06:14.720
hear the blitz pistol of the CD operator thinking yeah guys we help on the back

08:06:14.720 --> 08:06:19.320
portion or we got a fall right on back what has been opened up player again

08:06:19.320 --> 08:06:24.480
opening big he has been so good today always finding those early entries and

08:06:24.480 --> 08:06:28.320
making the round a bit easier for his team this is on his lonesome playing

08:06:28.320 --> 08:06:32.480
striker has a solo utility he beats open the front side of the bombs and

08:06:32.480 --> 08:06:35.560
those double walls to garage and when they're being done you can now rotate

08:06:35.560 --> 08:06:39.480
over the grenades to those teammates or keep on backstabbing.

08:06:39.480 --> 08:06:46.080
Play from the rarer here looks a little bit difficult, risky for real he has to try and

08:06:46.080 --> 08:06:50.680
reach open that wall, oh sorry, reach open, lock up that wall it just means that they

08:06:50.680 --> 08:06:55.160
don't have as much control I feel like they can need to open that again later, but they

08:06:55.160 --> 08:06:58.720
can I guess close it like use the angle when they want to and then close it if

08:06:58.720 --> 08:07:03.680
worried about a flank. How do you convert this number to damage he has achieved? That's the question.

08:07:05.120 --> 08:07:08.640
The big thing about Aurora is that there was a buff in the most recent patch a few days ago,

08:07:08.640 --> 08:07:13.360
right? Like when you as an attacker shoot to open or close the gate, it takes like one second.

08:07:13.360 --> 08:07:18.000
For defenders it's like five or something, so it's incredibly fast as the attacker and very

08:07:18.000 --> 08:07:22.320
slow as the defender. You gotta see the top of the door for the road to connect. You gotta

08:07:22.320 --> 08:07:26.080
see the very tip of the top so you can maybe prone or walk further forward. When I close

08:07:26.080 --> 08:07:29.200
off security crossfire then push into the cafeteria.

08:07:29.200 --> 08:07:32.880
That's good, I think that Jakenna might have been spotted when he did so.

08:07:32.880 --> 08:07:37.040
Now the coverage has to come through, from realizing he needs to be deadly here.

08:07:37.040 --> 08:07:43.640
As Jakenna has taken so long, it's just going to try and cross the plant, but a big nitro cell from machine!

08:07:43.640 --> 08:07:46.000
He's in full power mode now!

08:07:46.000 --> 08:07:50.120
And in the 4v3 rock elephola, they've got the defuser down in the objective.

08:07:50.120 --> 08:07:56.120
The smokes have completely elapsed, and Chiefs have capitulated again.

08:07:56.120 --> 08:07:58.120
Nepe in a 1v4.

08:07:58.120 --> 08:08:05.120
Neese to go fishing, he's got to worry about his flank, but he's also got to worry about the player up in front of him.

08:08:05.120 --> 08:08:10.120
Nepe cannot survive, and edging away with another round win.

08:08:10.120 --> 08:08:14.120
Rocket LeFo find themselves back in the lead.

08:08:14.120 --> 08:08:18.120
Honestly, it was a very good idea with Tavoraki, but it works both ways.

08:08:18.120 --> 08:08:26.120
If you close off security door, the warden player doesn't have to worry about the crossfire, doesn't worry about getting pushed, a backstab or anything else, no pressure whatsoever.

08:08:26.120 --> 08:08:32.120
So the smoke on it from the Blitz works against him, because the warden can see through it, plus he's free to throw a C4.

08:08:32.120 --> 08:08:40.120
Maybe if they pop the wrong door and then they have a player ready to shoot it open and sprain security while Blitz pushes the bomb site.

08:08:40.120 --> 08:08:43.120
Maybe Blitz dies, but he killed the warden, then it's kind of worth it.

08:08:43.120 --> 08:08:47.760
But when the warden needs a double C4 kill and nobody else can follow up on the play and the door is closed,

08:08:47.760 --> 08:08:51.360
that makes it really hard for the attackers.

08:08:51.360 --> 08:08:56.880
Mind you, the big advantage of getting an opening pick which the player did, it was a 5v4 favoring teams,

08:08:56.880 --> 08:09:00.720
is that you can attack from more directions than they can defend.

08:09:00.720 --> 08:09:04.400
So let's say you have the Yellow Door and the Main Breach,

08:09:04.400 --> 08:09:08.720
then you have Security Hallway into the cafeteria with a bitch pushed,

08:09:08.720 --> 08:09:14.320
security door that they roll over and off, and you attack bottom spiral, that's five.

08:09:14.320 --> 08:09:19.760
If you had one player at each of those five locations, there is gonna be a gap no matter what you do.

08:09:20.640 --> 08:09:23.920
Now, it is risky to always go alone because you can't trade your teammates,

08:09:23.920 --> 08:09:27.360
but either you fan out, attack and overwhelm the bomb site,

08:09:27.360 --> 08:09:30.880
or you gotta have a solid way to pick it apart together.

08:09:30.880 --> 08:09:33.280
The idea was there, the execute of it was not.

08:09:33.280 --> 08:09:43.000
I think that every single attack round chiefs seem to be going for some kind of really specific

08:09:43.000 --> 08:09:44.000
strat.

08:09:44.000 --> 08:09:47.040
How about a single round going back to chiefs where they're like, you know, let's just

08:09:47.040 --> 08:09:50.640
kind of like look around a bit, like fish stuff out, you know, make slow progress, do

08:09:50.640 --> 08:09:51.640
a default push.

08:09:51.640 --> 08:09:54.640
Now every single time it's, we're going to rush, we're going to fake over here,

08:09:54.640 --> 08:09:56.400
then we're going to pivot and go for this.

08:09:56.400 --> 08:10:01.600
Here's our pocket strat, and the problem with pocket strats is typically one tiny

08:10:01.600 --> 08:10:06.640
detail goes wrong and your entire plan, your entire setup, your entire round is in the bin.

08:10:07.520 --> 08:10:12.160
And that round passed, it was just one C4 from a water and the entire round was over.

08:10:13.200 --> 08:10:18.880
It's funny because if you wanna, sorry, no please. It's gonna say usually we talk about

08:10:18.880 --> 08:10:24.720
Poggastrebs, right? You'd think a unpaver worst team would want to bring out Poggastrebs

08:10:24.720 --> 08:10:29.040
against a bitter team because if you play stable, consistent and not well-seached,

08:10:29.040 --> 08:10:33.360
the beta team is going to win more than not right? So cheese being the beta team on paper,

08:10:33.360 --> 08:10:38.160
you know, being expected to win this game, why are they the ones always trying to do this new

08:10:38.160 --> 08:10:42.240
funky stuff? That's kind of where I get a bit of a question mark. They should be better at the

08:10:42.240 --> 08:10:46.240
defaults of the game, having more experience and having quote unquote better players.

08:10:46.240 --> 08:10:50.880
I think the reality is Rock LFO actually seemed to be better at playing default siege

08:10:50.880 --> 08:10:54.480
than cheese, but cheese keep throwing them curveballs. They're looking for a plant now,

08:10:54.480 --> 08:11:01.080
Now, Gikennet is able to get the plant down in a 4v5, but it's retake time for Rock LFO.

08:11:01.080 --> 08:11:09.680
Now into a 5v2, Gikennet knows he needs to get active with the pistol, but he gets like 1v5 in the post-plant for Neptune,

08:11:09.680 --> 08:11:18.780
and it's a 4 retake for Rock LFO. Not a single body on their side, but they find the cancer diffuse.

08:11:18.780 --> 08:11:22.080
Chiefs now staring down defeats.

08:11:22.080 --> 08:11:35.080
Was it worth it? Was it worth it getting down that diffuser because it cost you every single member in the server and the last person alive, the ace wasn't even in a strong post opposition.

08:11:35.080 --> 08:11:46.080
He was top spiral on the exterior. 4 to 6. And you saw the player camps there a second ago. It was not a happy camp on the side of the cheese.

08:11:46.080 --> 08:11:48.080
They know that they have completely

08:11:48.320 --> 08:11:55.460
Let this be a three-step away from shall a loosen a crucial post plan to be true to going into over time to

08:11:55.460 --> 08:12:01.300
Bottling the OT to go into consulate and getting rocked on the first rounds and defense not getting a strong enough side

08:12:01.480 --> 08:12:03.480
And now failing at their own attacks

08:12:04.000 --> 08:12:09.900
It has been mental loss after mental loss for the past hours or so for this out of chief

08:12:11.040 --> 08:12:14.940
That's a third retake across the series from rock. Yeah, as well

08:12:14.940 --> 08:12:24.420
Well, let's not forget the infamous 6-5 match point retake from Rock LFO on Shal-A, Master

08:12:24.420 --> 08:12:25.420
Bedroom.

08:12:25.420 --> 08:12:31.660
In the 2v2 they find the first kill and Neptune is caught with his pants down way too far away

08:12:31.660 --> 08:12:36.500
to try and prevent that ninja defuse.

08:12:36.500 --> 08:12:42.600
And there's so many moments that if Chiefs fumble here, we'll haunt them.

08:12:42.600 --> 08:12:48.320
It's hard to imagine player and relays hot off of a six-invitational appearance

08:12:48.320 --> 08:12:52.120
after going to back-to-back, to back international events

08:12:52.120 --> 08:12:57.480
and being on the best scene that this region has seen for a mighty long time for a year.

08:12:57.480 --> 08:13:02.040
Now they find themselves on Chiefs, they've teamed up with these OGs of the scene

08:13:02.040 --> 08:13:05.840
and up-and-comers, no lunchbox, Chikena, Neptune.

08:13:07.040 --> 08:13:11.360
And they're not even looking to be a top two in the region, not even top three.

08:13:11.360 --> 08:13:17.700
They lose here. That's only a top four finish in OCE. That's so many steps behind where they need to be

08:13:19.120 --> 08:13:21.920
Rock LFO are the new generation and

08:13:22.920 --> 08:13:27.080
With no organization to support they are looking like they are ready

08:13:27.720 --> 08:13:29.060
Take

08:13:29.060 --> 08:13:34.380
Chiefs's place in OCE away from them to pry it from their cold deadhands

08:13:34.380 --> 08:13:39.020
Mind you, they played the first two maps with a substitute.

08:13:39.020 --> 08:13:43.820
They had to fight without their fifth player off machine to get here to Consulate.

08:13:43.820 --> 08:13:48.820
At the very final minutes before Consulate started, we got the note, hey, machine is

08:13:48.820 --> 08:13:53.300
booting up right now, he's got power back on, he will join as the fifth player.

08:13:53.300 --> 08:13:57.940
And he has been instrumental Consulate, playing the shields, pinning Shanka, anchoring

08:13:57.940 --> 08:14:01.580
down the bones and stopping the plans from being successful or helping out in those

08:14:01.580 --> 08:14:04.100
retakes when it does go down eventually.

08:14:04.100 --> 08:14:08.100
Now they got a shield, but that single worker may not deal with it. They do not find the kill harvour.

08:14:08.100 --> 08:14:13.100
There's still one player down, and they don't have any like easy cheesups, right?

08:14:13.100 --> 08:14:15.100
No glass, no game in the month, no shoes at all.

08:14:15.100 --> 08:14:16.100
Oh my god!

08:14:16.100 --> 08:14:18.100
They're strong spacing, but they get that one pick.

08:14:18.100 --> 08:14:21.100
Zero had to go for something, he felt desperate.

08:14:23.100 --> 08:14:26.100
And now it's time for the Chiefs to continue marching forward on this top floor.

08:14:26.100 --> 08:14:30.100
Now there's advantage. Now in their favor. Big double kill from Relay.

08:14:30.100 --> 08:14:33.100
He needed to stand up, and he's found two big kills.

08:14:33.100 --> 08:14:39.460
Machine on the Tachanka. After having no power for the first two maps having to be

08:14:39.460 --> 08:14:44.180
supported by their substitute he's now back in the server he needs to have an

08:14:44.180 --> 08:14:48.700
impact he's the player the single player for Rock LFO that needs to be in

08:14:48.700 --> 08:14:51.300
position to deny the plant with his fire.

08:14:51.300 --> 08:14:57.060
Nassim have one less gun right? This 4v3 is almost like a 4v2

08:14:57.060 --> 08:15:00.100
because only Laurel and Snow is gonna have a gun up waiting for those

08:15:00.100 --> 08:15:04.720
gunfire machine has to have to get ready for a plant sound 30 seconds flash and

08:15:04.720 --> 08:15:08.380
push some chiefs good flashbangs but it's a deep plant opportunity now from

08:15:08.380 --> 08:15:12.900
jacanna they should know about it Neptune though prevents snow but loyal

08:15:12.900 --> 08:15:18.580
where has he stolen that opportunity from machine fries lunchbox alive and

08:15:18.580 --> 08:15:23.140
he tries to get desperate aggressive but Neptune will find him and stave off

08:15:23.140 --> 08:15:27.820
defeat another breath of fresh air for the chiefs they are not out of the

08:15:27.820 --> 08:15:34.740
What's yet the air tab wins the round he actually snuck out of the small box and they had no idea

08:15:35.140 --> 08:15:40.420
The issue is there was no into there for the defense of rock in the flow had they known that there was nobody by that meeting door

08:15:40.420 --> 08:15:44.900
He could stand up and take the one-to-one all of a sudden around a super winnable

08:15:45.300 --> 08:15:50.100
And in the chaos of the round, I mean you still hear the energy in place and look at that eagle challenge as well

08:15:50.460 --> 08:15:53.060
From copy windows with skylight rooftops

08:15:53.060 --> 08:15:57.420
That's how they find the opening pick and then cheese when they backs against the wall

08:15:57.420 --> 08:15:59.780
We have no way to win. We are losing the game right here

08:15:59.900 --> 08:16:06.060
They just sense off the crossfire and they sprint down the whole three separate players and they take the 1v1s

08:16:06.060 --> 08:16:11.140
And they win the 1v1s cheese are not the prettiest seeds team in terms of playing

08:16:11.140 --> 08:16:14.500
You know stylistically in 3-2-1 and countdowns everything else

08:16:14.500 --> 08:16:17.700
But when their players are hitting their shots and they believe in themselves

08:16:17.700 --> 08:16:23.500
They can make unwinnable rounds on attacking conflict look very winnable at the final switch

08:16:29.580 --> 08:16:31.580
Oh man

08:16:32.180 --> 08:16:36.620
Is it gonna be another 8-7 for chiefs the fourth of the day? Is it gonna be another one?

08:16:37.140 --> 08:16:41.900
That would be a day of siege and a day that they might never ever see again in their careers

08:16:41.900 --> 08:16:49.620
It is not off me go 8-7 especially four times in a row or four times overall against those five maps technically

08:16:51.460 --> 08:16:53.460
They're doing everything they can

08:16:53.900 --> 08:16:57.140
But man, it's been bloody hard

08:16:58.220 --> 08:17:03.820
Rock Ella foe have looked good today and ever since chiefs let it slip on

08:17:04.340 --> 08:17:07.300
Chalet Rock Ella foe have felt in control of this game

08:17:07.300 --> 08:17:12.460
They need their defense to be as good as their first half on the attack or even better

08:17:12.660 --> 08:17:17.660
One more round is all it takes, but chiefs are gunning for it. We go back to the exact same bombsite. Thank you

08:17:18.300 --> 08:17:23.020
More or less it's the same setup like what's different here for Rock LFO. What's different here for chiefs?

08:17:23.020 --> 08:17:24.620
How much on either side?

08:17:24.620 --> 08:17:26.460
Just abandoned, right?

08:17:26.460 --> 08:17:31.180
abandoned they can they can trick the midi one and sure that it stays closed and

08:17:31.540 --> 08:17:35.980
They got a warden that can see through smokes. That's that's really the only big key factors at the minute

08:17:35.980 --> 08:17:37.980
I had Warden last round.

08:17:37.980 --> 08:17:39.980
It's a Fanger.

08:17:40.980 --> 08:17:42.980
I did not remember that to be fair.

08:17:42.980 --> 08:17:44.980
I have it in my notes.

08:17:44.980 --> 08:17:47.980
The Bandit for the Fanger is the only Operator change here.

08:17:47.980 --> 08:17:49.980
Oh, okay. I thought it was Bandit and Warden.

08:17:49.980 --> 08:17:51.980
Well, the Bandit again. They can close off the medium breach, right?

08:17:51.980 --> 08:17:53.980
We should try to enable machine positioning.

08:17:53.980 --> 08:17:56.980
But it feels like the same similar defense.

08:17:56.980 --> 08:17:58.980
It gets the same similar attack.

08:17:58.980 --> 08:18:01.980
But this time, everybody stays alive.

08:18:01.980 --> 08:18:03.980
No one's starting the opening pick just yet.

08:18:03.980 --> 08:18:21.980
The thing is, time is taking a little bit down, 1 minute and 30 seconds, not the end of the world whatsoever, but in the next 20 years of seconds, they gotta stop pushing that vending hallway, meeting door, and making sure that they can clear soda mission position. We know that it's clear, but I think tea's just about now at turning it out.

08:18:21.980 --> 08:18:28.980
I can't help but feel like if Rock LFO can't retain control of the top of spiral and

08:18:28.980 --> 08:18:32.500
where the long desk is, then that's probably going to be the round.

08:18:32.500 --> 08:18:37.500
Munchbox is fully out of air jabs though on the Nomads, no more using that U2 to lock

08:18:37.500 --> 08:18:39.500
rock in place.

08:18:39.500 --> 08:18:43.860
Yeah, and the plans should not be possible as long as the Shunka and Benetzy 4 are

08:18:43.860 --> 08:18:47.980
available, it will work in a minute, and they even have a second C4 and backup

08:18:47.980 --> 08:18:48.980
from the ward.

08:18:48.980 --> 08:18:50.980
They're chasing machine

08:18:51.620 --> 08:18:55.780
Sprint me across the floor you can those bullets and it's working, but you're planning in the meantime

08:18:55.940 --> 08:19:00.340
Yeah, that means it to Canada might be a little down. Nobody's watching it

08:19:00.740 --> 08:19:06.580
Even though they didn't kill the tachanka might have bought themselves just enough time 5v5 in the retake

08:19:06.580 --> 08:19:09.220
But realize has loyal locked down

08:19:09.860 --> 08:19:12.500
Sneaking between enemy lines, but the air jab again

08:19:12.500 --> 08:19:18.740
saves it for the Chiefs and it's a flawless round to push us the distance

08:19:18.740 --> 08:19:27.620
and another overtime for the Chiefs. They are not done yet. Take a big breath.

08:19:27.620 --> 08:19:34.380
They just won the round of a single demo tracker. Simply distracting the

08:19:34.380 --> 08:19:39.060
Tashanga saying hey if you're worried about me sprinting around you cannot

08:19:39.060 --> 08:19:44.100
denied a plan and nobody else really realized that hey he's busy staying alive

08:19:44.100 --> 08:19:48.780
we gotta get the C4s in action they're all sitting there going well he's under

08:19:48.780 --> 08:19:51.740
trouble right they're not gonna go for a plan I know they were they were doing a

08:19:51.740 --> 08:19:56.500
track with the intent of going for the diffuser it's another pocket strat it's

08:19:56.500 --> 08:20:00.420
really smart definitely something that they planned ahead of time because they

08:20:00.420 --> 08:20:04.580
were so good on the timings and the best thing of all they weren't

08:20:04.580 --> 08:20:08.740
over committing they weren't using the sense wand and spanning flashbang they

08:20:08.740 --> 08:20:13.100
and signalling that they were investing much into that play. It was literally just demo

08:20:13.100 --> 08:20:16.660
strike, hold F on keyboard and then react to what happens.

08:20:16.660 --> 08:20:24.420
You know what's funny, I feel like aside from the janker, the underrated most impactful

08:20:24.420 --> 08:20:29.180
part of that round was actually the air jabs and the fact that the meeting wall,

08:20:29.180 --> 08:20:34.660
not external but internal, was breached again because it allows the player at deming

08:20:34.660 --> 08:20:39.660
machine on the attacking side to hold a deep angle and prevent the swing onto the planter.

08:20:39.660 --> 08:20:44.660
And it's funny because we actually talked about how we saw the bandit picked by Rock LFO.

08:20:44.660 --> 08:20:48.660
But I don't think he put any batteries on that meeting wall.

08:20:48.660 --> 08:20:52.660
That eventually ended up getting breached by Ace.

08:20:52.660 --> 08:20:57.660
So I wonder what might have happened if Bandit had decided to try and hard hold inside of meeting

08:20:57.660 --> 08:21:00.660
and Bandit juggled that wall for as long as possible.

08:21:04.660 --> 08:21:13.060
Nonetheless, another defense round, man. It's been 3-3 both halves, but you're right.

08:21:13.060 --> 08:21:17.900
The momentum is squarely achieved after winning two attacks on the top floor in a row.

08:21:17.900 --> 08:21:24.180
That's the thing, right? I would argue a momentum-based team, when they play at their

08:21:24.180 --> 08:21:27.580
very best, and they're going to feel like they're on top of the world.

08:21:27.580 --> 08:21:33.180
NAP is 15-5, by the way, often on the Intruid player. He's had a couple of

08:21:33.180 --> 08:21:37.900
rush moments with the ram boogiejones he's always there to pick up the kills and

08:21:37.900 --> 08:21:41.900
as we said earlier we get to see it there the nari laser that goes the drone

08:21:41.900 --> 08:21:46.260
hole in towards break room is indeed shootable from the door corner we

08:21:46.260 --> 08:21:53.140
sprints away stays alive no damage taken whatsoever happy days this is Jesus

08:21:53.140 --> 08:21:56.340
playing a little bit slower than usual but for good reason they cannot afford

08:21:56.340 --> 08:22:00.020
to die early they don't have a lot of ways to salvage the run like we

08:22:00.020 --> 08:22:02.460
keep saying right they have to sense it's like their pocket pick they can

08:22:02.460 --> 08:22:07.500
kind of help the bomb site but they need to get to the site. When we interviewed Nate earlier after

08:22:07.500 --> 08:22:12.620
their first 303 victory he said that his number one simplest advice to them in attack time was

08:22:12.620 --> 08:22:18.300
guys you need to get to the bomb site to actually have the execute. Just try and play to the fact

08:22:18.300 --> 08:22:22.300
of being fine for your life when you get to the site and the rest will work out. They've

08:22:22.300 --> 08:22:26.940
done that here. Everyone's alive, they're by the bomb site door, they've broken open the wall

08:22:26.940 --> 08:22:31.420
and they've somewhat taken top level control from meeting which covers the verticality of the

08:22:31.420 --> 08:22:32.420
the side beneath.

08:22:32.420 --> 08:22:40.140
The way is on for a little bit of a lurk as well down the ground floor, Jakenna makes

08:22:40.140 --> 08:22:44.020
his way inside, starts forcing down this defuse.

08:22:44.020 --> 08:22:45.020
Rock Elefo-

08:22:45.020 --> 08:22:46.020
Where are you?

08:22:46.020 --> 08:22:47.020
Excuse me?

08:22:47.020 --> 08:22:50.740
Is anybody home today for Rock Elefo?

08:22:50.740 --> 08:22:55.740
They have been absent for the last two rounds and now they've just let the plant

08:22:55.740 --> 08:23:01.380
go down to the 5v5 smoke with full firsts, loyal not far behind them, surely not

08:23:01.380 --> 08:23:10.380
another flawless opportunity for the cheese. It is Terry flawless in a row and they are back on that point.

08:23:12.380 --> 08:23:21.380
I can see why enemies have been banished since away from them. They are finding these plank positions that normally that would never happen.

08:23:21.380 --> 08:23:26.780
The sense wall generates sound which is of course noise cover, it gives you visual cover,

08:23:26.780 --> 08:23:31.420
work and can see through it, beat piece can see through it and they just make it work every

08:23:31.420 --> 08:23:32.420
single time.

08:23:32.420 --> 08:23:37.540
But we have to look at Rock and Levaux, they have two C4s, they have three toxic babes,

08:23:37.540 --> 08:23:42.260
the smoke is in piano next to the bump side, they simply just lack information.

08:23:42.260 --> 08:23:45.980
I mean if they heard the plant going down and they're not throwing anything at it

08:23:45.980 --> 08:23:49.660
to stop it, then they're just out by trolling, so I have to assume that they didn't hear

08:23:49.660 --> 08:23:50.660
it.

08:23:50.660 --> 08:23:53.580
There are two rounds now in a row where they lose a round

08:23:53.580 --> 08:23:56.540
because they're not knowing that the enemy is planting

08:23:56.540 --> 08:23:59.340
with the sense walls going out in a 5v5

08:23:59.340 --> 08:24:01.780
and nobody's taking any fights upstairs.

08:24:01.780 --> 08:24:04.460
They have to start assuming that they're making a play

08:24:04.460 --> 08:24:06.580
by the bomb site because it's the only action

08:24:06.580 --> 08:24:07.860
in the entire map.

08:24:07.860 --> 08:24:09.180
Nothing else is going on.

08:24:13.780 --> 08:24:14.620
Back.

08:24:15.660 --> 08:24:20.420
It has been a long time between drinks for Rock LFO.

08:24:20.420 --> 08:24:27.300
Last time they got a kill it was three rounds ago, for God's sake, what is going on for Rock?

08:24:27.300 --> 08:24:36.900
I feel like Chiefs have finally got the confidence to just lock the hell in and find these executes.

08:24:36.900 --> 08:24:42.260
Now they're on the defensive side and the pressure is flipped on its head to Brock LFO.

08:24:44.340 --> 08:24:48.660
Back onto the attacking side, back onto the top floor. Now they did

08:24:48.660 --> 08:24:53.660
Managed to win the tackle under this bomb site pink. It was the very first round 14 rounds ago

08:24:57.900 --> 08:24:59.900
What are they what are they

08:25:03.180 --> 08:25:09.380
Anything we're just watching it, right? We're just observing he's actually the ones playing it doing it time and time again

08:25:09.380 --> 08:25:11.380
They refuse to die

08:25:13.260 --> 08:25:16.580
And it's going out in case of a goya fire any traps on the bomb site

08:25:16.580 --> 08:25:35.580
Not much is there, we have two thorns in pocket, no goyo available whatsoever, two elemants in pocket, they are saving this for the mid-round adaptations of counter play, so that a one, they're not going to attach to those grenades, and mind you, there are eight frag grenades, sorry, there are ten frag grenades in the server.

08:25:35.580 --> 08:25:42.580
Every single attacker has grenades, and they've spent the vast majority of them only having three left in pocket, what am I witnessing?

08:25:42.580 --> 08:25:43.540
That's insane.

08:25:43.540 --> 08:25:48.300
There's been seven grenades destroying two thorn traps and two elamines.

08:25:48.940 --> 08:25:49.940
And some barbed wire.

08:25:49.940 --> 08:25:50.440
Wow.

08:25:53.340 --> 08:25:56.740
Oh my god, relays, sneaks up the yellow stairs.

08:25:56.740 --> 08:25:58.260
Machine is done.

08:25:58.260 --> 08:26:00.220
Blackbeard is gone.

08:26:00.220 --> 08:26:04.420
And I think Chiefs have finally found this magic moment.

08:26:04.420 --> 08:26:09.660
Their moment to grasp hold of this series has been running away from them.

08:26:09.660 --> 08:26:10.820
Ever since Bank.

08:26:10.820 --> 08:26:14.120
They're finally back on top again! 5v4!

08:26:14.820 --> 08:26:18.420
And all they have to do is sit back and wait for Rock to make the next move!

08:26:19.020 --> 08:26:20.120
Not like this.

08:26:20.420 --> 08:26:24.020
You lose machine early who has been instrumental last time you were attacking on the shields

08:26:24.020 --> 08:26:27.220
and found the entries, who you were playing around for everything.

08:26:28.320 --> 08:26:32.620
Now you're stuck outside on Yellow Sky, on Bath and Window, everybody's outside the building,

08:26:32.620 --> 08:26:36.020
lying into his Yellow Stairs, but he's walking down, not up!

08:26:36.420 --> 08:26:39.220
Guys, you need to make a play! You have to get in the building!

08:26:40.820 --> 08:26:43.300
This is a big moment right now.

08:26:43.300 --> 08:26:48.500
Jakena, the Scorpion in hand, meets him in his fight, gets baited, looks away,

08:26:48.500 --> 08:26:50.580
but he's got cover from Neptune!

08:26:50.580 --> 08:26:54.620
It's an 18th kill for Neptune! 19!

08:26:54.620 --> 08:26:55.740
19.

08:26:55.740 --> 08:26:59.260
Zero's the last one! He is gone!

08:26:59.260 --> 08:27:04.900
It is an unbelievable comeback for the Chiefs!

08:27:04.900 --> 08:27:09.020
We thought they were done and dusted after fumbling Shelle,

08:27:09.020 --> 08:27:11.020
But you cannot count them out!

08:27:11.900 --> 08:27:20.220
And so they continue their march through the lower bracket, smashing rocks, and making their way to the lower bracket final.

08:27:21.260 --> 08:27:23.260
You see Nebs makes right there.

08:27:23.260 --> 08:27:27.180
Mental composure, a huge sigh of relief.

08:27:27.180 --> 08:27:29.420
Oh my god, what a series.

08:27:29.420 --> 08:27:32.780
How far it went, how many fucks moments that they were in.

08:27:32.780 --> 08:27:35.900
Big praise to Rockin' the Fold for taking the distance.

08:27:35.900 --> 08:27:39.900
Honestly, I'm not sure they got a bit nearly there at the end because they kind of stopped fighting back

08:27:40.060 --> 08:27:46.300
Whereas cheese when the pressure was at its highest that's when they started playing their very best back against the walls

08:27:46.380 --> 08:27:53.420
They were about to lose they started pushing they started taking this fight back into their own hands and they started making play after play

08:27:54.300 --> 08:27:58.540
And you could feel the energy for chiefs completely switch up

08:27:59.100 --> 08:28:05.660
After they managed to win that attack onto the top four it was curtains. It was game over for rock LFO

08:28:05.900 --> 08:28:12.380
unbelievable from the cheese after another overtime though this time it

08:28:12.380 --> 08:28:17.660
didn't take all 15 they got it done eight six man their first match it's

08:28:17.660 --> 08:28:21.380
currently 9 p.m. here in Melbourne where I'm dialing in from the first match

08:28:21.380 --> 08:28:26.660
started at 1 p.m. eight hours ago they just put in a full eight-hour

08:28:26.660 --> 08:28:31.500
workday thank you that's that's what they did I guess gamers are no longer

08:28:31.500 --> 08:28:35.660
known as unemployed because those are employment workers for sure now

08:28:35.660 --> 08:28:40.300
unbelievable but thankfully cheese finally get it done and we get a chance to

08:28:40.300 --> 08:28:47.060
talk once again to Nate man it's been a while it's been a few hours we talked

08:28:47.060 --> 08:28:51.100
you off the 287s earlier today and you looked pretty frazzled after that

08:28:51.100 --> 08:28:55.660
especially after how you guys lost Chalet I've pretty much run out of words

08:28:55.660 --> 08:28:59.100
what do you have to say after watching your boys just pull that off

08:28:59.100 --> 08:29:04.260
honestly I can't give them any more props it's one of the big things I

08:29:04.260 --> 08:29:10.420
I think we focused on obviously you have all your strats or your defaults all this stuff that everyone talks about that everyone does

08:29:10.780 --> 08:29:12.780
You can't win without mentality

08:29:13.860 --> 08:29:18.020
It's it's not it's I don't think it's possible. I think if your team doesn't have a good mentality

08:29:18.020 --> 08:29:22.340
You're not winning those big games like obviously like maybe people thought that we should have been

08:29:22.860 --> 08:29:26.980
Favorites in that be a three and favorites in the be a three before but like like I think you guys just hand before

08:29:27.340 --> 08:29:28.820
The region is so close now

08:29:28.820 --> 08:29:33.580
Obviously one team has taken a lot of the really top-rated players all into one and now we're all split

08:29:33.580 --> 08:29:37.300
and there's a lot of people like Box, Jake, Neptune,

08:29:37.300 --> 08:29:38.500
who have stepped up massively

08:29:38.500 --> 08:29:40.220
and that they've also learned a lot

08:29:40.220 --> 08:29:41.740
and they're taking in a lot of information

08:29:41.740 --> 08:29:44.780
from like me, player, Realize.

08:29:44.780 --> 08:29:46.900
So seeing that today I think was really awesome

08:29:46.900 --> 08:29:48.420
and it's good to say.

08:29:48.420 --> 08:29:51.260
Obviously, I think we should have ended at Shelle

08:29:51.260 --> 08:29:53.100
and I'm not saying that I was a good performance from us

08:29:53.100 --> 08:29:55.900
but I'm not gonna say, you know,

08:29:55.900 --> 08:29:57.900
I was not happy with winning that.

08:29:59.180 --> 08:30:01.980
Yeah, I think obviously looking at Shelle,

08:30:01.980 --> 08:30:05.380
looking at bang you're playing up against a team that has a sub player that

08:30:05.380 --> 08:30:08.300
should make the game easier on paper but also kind of throws from the

08:30:08.300 --> 08:30:12.740
prep work out the window for me the big moment is honestly is that the mental

08:30:12.740 --> 08:30:15.900
fortitude you have individual people that have experienced like your relays

08:30:15.900 --> 08:30:20.580
like your player but you also have net for example who was absolutely crucial

08:30:20.580 --> 08:30:25.620
unconsciously right finding openings creating space etc in terms of vocal

08:30:25.620 --> 08:30:29.020
voices in the team what are you guys roles look like is it just player

08:30:29.020 --> 08:30:35.180
Relays that I'm more experienced to talk a lot is a place like net where actually, you know, I yelling. What's the general vibe on communication?

08:30:37.540 --> 08:30:45.360
Yeah, honestly like it really is dependent and it's very much like a lot of the defaults you see Jake

08:30:45.900 --> 08:30:48.780
Stats wise and people talk spoke about this when we used to have odor

08:30:49.060 --> 08:30:54.240
His stats weren't right. Yeah, I'm pretty sure on both those last two maps even the first one he planted

08:30:54.660 --> 08:30:57.140
Majority of our taekwans or at least attempt to and got denied

08:30:57.140 --> 08:31:03.420
You know what I mean, even on those concerts, big rounds on piano, big rounds when we went

08:31:03.420 --> 08:31:06.660
CEO and those attacks where he's getting plants down and he's calling us, he's like,

08:31:06.660 --> 08:31:08.260
hey guys, can you watch this?

08:31:08.260 --> 08:31:11.980
We're going to do this early round, like you said, that experience from Realize and

08:31:11.980 --> 08:31:15.460
Player come in where they're like, hey guys, we can slow it down, minute 40.

08:31:15.460 --> 08:31:17.620
We don't need to be rushing things.

08:31:17.620 --> 08:31:22.140
And those are the rounds that we're bringing them back and we're having some success.

08:31:22.140 --> 08:31:24.420
But yeah, it's definitely, it's very mixed.

08:31:24.420 --> 08:31:28.300
I don't have a single main voice, which I think is good.

08:31:28.300 --> 08:31:32.740
I honestly felt your presence at the end of Consulate.

08:31:32.740 --> 08:31:34.260
When we spoke to you last time in the interview,

08:31:34.260 --> 08:31:37.180
we spoke about what was happening in the text of the time-outs,

08:31:37.180 --> 08:31:38.340
what were you saying?

08:31:38.340 --> 08:31:41.100
The whole aspect of, guys, stay alive to execute,

08:31:41.100 --> 08:31:43.660
play out the 5v5, and it'll fill itself out.

08:31:43.660 --> 08:31:46.060
The last three, four rounds of Consulate,

08:31:46.060 --> 08:31:48.300
you guys are five men executing with the sense

08:31:48.300 --> 08:31:51.340
top floor downstairs and things are working out flawlessly

08:31:51.340 --> 08:31:53.620
and people are surviving and going great.

08:31:53.620 --> 08:31:58.900
It again felt like when you play that solid step style seat of 1, 2, 3, it's okay.

08:31:58.900 --> 08:32:02.660
When you play the more loosey-goosey, it is going to be a more loosey-goosey round,

08:32:02.660 --> 08:32:07.700
but I love when you guys play that solid strategy because today I genuinely believe you guys have crossed the line.

08:32:08.340 --> 08:32:11.780
Yeah, 100%. I mean, I was getting a bit nervous there.

08:32:11.780 --> 08:32:15.940
I didn't call the tack on 4-5, when I thought I should, but it was only because

08:32:16.900 --> 08:32:22.100
I think I have a good judgement on comms, where it wasn't, they weren't not solving these issues.

08:32:22.100 --> 08:32:26.260
I almost felt like if I was calling a taco I was disrupting it because their flow was really good

08:32:26.260 --> 08:32:31.700
Maybe we were just getting unlucky like he said long day these guys not like they had to select in between or anything

08:32:31.700 --> 08:32:35.180
They were up really early like we got up and wait before to do some prep as well

08:32:35.180 --> 08:32:37.900
So it's not like we got on like 10 minutes before the game started so

08:32:38.540 --> 08:32:43.960
So yeah, I think um, I think the day definitely pulled through and helped me out a bit there

08:32:43.960 --> 08:32:47.340
I was a bit nervous when I went like 6-4 and like oh geez

08:32:47.340 --> 08:32:51.340
you guys, of course, the goal

08:32:51.340 --> 08:32:52.340
is the major. No doubt about

08:32:52.340 --> 08:32:53.340
it. You've been to plenty

08:32:53.340 --> 08:32:55.340
before, Nate. But of course,

08:32:55.340 --> 08:32:56.340
before that you'll have a

08:32:56.340 --> 08:32:57.340
revenge game against EP

08:32:57.340 --> 08:32:58.340
between, you know, realize

08:32:58.340 --> 08:32:59.340
and play getting their

08:32:59.340 --> 08:33:01.340
revenge. Before that, though,

08:33:01.340 --> 08:33:02.340
you've got Manila foe in the

08:33:02.340 --> 08:33:04.340
lower bracket final. Last time

08:33:04.340 --> 08:33:05.340
your team back at the old

08:33:05.340 --> 08:33:06.340
chiefs Ross, I know your

08:33:06.340 --> 08:33:07.340
players are the same, but you

08:33:07.340 --> 08:33:08.340
yourself still coaching. You

08:33:08.340 --> 08:33:09.340
lost to Manila foe in stage

08:33:09.340 --> 08:33:11.340
two last year, man. So these

08:33:11.340 --> 08:33:12.340
guys are pretty deadly. They're

08:33:12.340 --> 08:33:13.340
pretty dangerous for you.

08:33:13.340 --> 08:33:14.340
You know, you're going to

08:33:14.340 --> 08:33:15.340
have to get to the top

08:33:15.340 --> 08:33:18.540
These guys are pretty deadly. They're pretty dangerous. How do you feel coming into that game?

08:33:18.540 --> 08:33:21.280
What do you think the boys need to do to get that across the line?

08:33:21.280 --> 08:33:26.460
Yeah, I will say like obviously yeah the goal is the major but for us goal was man-n-l-foe

08:33:27.060 --> 08:33:31.820
Like when we started today, it wasn't that it wasn't all would let's get through to next week. It was strike out of me

08:33:31.820 --> 08:33:34.820
It was it was rock next goals obviously

08:33:35.220 --> 08:33:37.960
Yeah, man-n-l-foe. Yeah, I have a lot of respect for that team

08:33:37.960 --> 08:33:42.260
I know they put in they put in the work and I think it shows like even though they didn't get probably the result

08:33:42.260 --> 08:33:44.260
They wanted to dig into a like it wasn't like they were

08:33:44.260 --> 08:33:48.960
you know just rolling over and quitting I think they had some very good promising

08:33:48.960 --> 08:33:52.240
rounds and I think it's just gonna take time and just like them building up but

08:33:52.240 --> 08:33:55.820
I think I think that game will be awesome for us especially you know we

08:33:55.820 --> 08:33:58.540
don't really like to give up and they seem very shonk headed with their

08:33:58.540 --> 08:34:03.940
strats and stuff so I think it will be a great series. Yeah it's not like to give up

08:34:03.940 --> 08:34:07.000
I discovered that today when you guys were down 6-4 off the fumbling shadow

08:34:07.000 --> 08:34:10.660
you did not give up on Consulate massive credit to you it's gonna be hard to

08:34:10.660 --> 08:34:13.900
count you guys out after you put on a performance like that congrats Nate

08:34:13.900 --> 08:34:17.260
again and good luck in your games next week. Easy, thank you boys, appreciate the cast.

08:34:18.860 --> 08:34:23.500
Thank you. I'm still reeling from that match and also what a pleasure to have a chat with

08:34:23.500 --> 08:34:27.180
Nate there. He really does give us a lot of insight. I do give us a lot of insight but you

08:34:27.180 --> 08:34:34.460
know he gave us a lot of master plays today. It was player of course from Chiefs. He's our MVP

08:34:34.460 --> 08:34:39.500
of today. Got to admit it was it was hard not to give MVP to a couple of different players

08:34:39.500 --> 08:34:40.000
Yeah.

08:34:40.000 --> 08:34:45.000
He was there for his, uh, death-play today and even Chikeno, I think it was nice that Nate gave him a little bit of a moment in the spotlight.

08:34:45.000 --> 08:34:53.000
Uh, NetChim, obviously, popped off 19 kills on Consulate, uh, but player was also, mister consistent, especially in the first series today as well.

08:34:54.000 --> 08:35:02.500
Yeah, I think, like, recent survivors, Net-Net, you know, NAP, he was like a best-in-out guy here at the very final map, but player across every single map, every single series,

08:35:02.500 --> 08:35:07.780
21's on early unconscious in a previous game by the way, he was one that consistently would show up.

08:35:07.780 --> 08:35:12.820
Look at that kill telly, just whenever you're watching here, he's like 15, 18, 20, he was there

08:35:12.820 --> 08:35:16.260
every single map and they needed that kind of player to survive today.

08:35:17.540 --> 08:35:24.100
They did monstrous effort from cheese, such a long batch here in the second game that they

08:35:24.100 --> 08:35:29.780
played today but let's not forget 2-8-7s in their first game today as well, insane. So of

08:35:29.780 --> 08:35:33.600
Of course, let's see where that ends us with the brackets for OC

08:35:33.600 --> 08:35:37.000
We've got two matches left after the games played out today

08:35:37.520 --> 08:35:44.020
Obviously EP threw the upper bracket into that grand final our lower bracket has seen some mighty teams fall

08:35:44.220 --> 08:35:48.660
Leaving us with just Manila though and the cheese. I want your gut reaction. Thank you

08:35:48.660 --> 08:35:50.660
Who is gonna be joining AP in that grand final?

08:35:51.780 --> 08:35:53.140
Honestly like after it

08:35:53.140 --> 08:35:57.940
I don't really care too much because I think both of the teams are so discerning of going to that grand final

08:35:57.940 --> 08:36:01.240
But I will say my heart is actually there with Chiefs.

08:36:01.240 --> 08:36:06.840
Seeing their grit to date, their mentality, their resilience to being down and losing an awful game on Chalet

08:36:06.840 --> 08:36:12.040
and also the very insightful interviews Athlete Woman made, which makes the nightingale even more.

08:36:12.040 --> 08:36:16.040
So I want to see Chiefs, but I would not be upset if it was Manila Foe.

08:36:16.040 --> 08:36:21.040
Yeah, of course. You only got one spot to the Major for OC, so to ever win that Grand Final EP,

08:36:21.040 --> 08:36:26.040
definitely going to be the favorite, but don't get out Chiefs and Manila Foe coming through the lower bracket.

08:36:26.040 --> 08:36:32.340
it. Of course, over across the ponds, we've got a couple of other regions going on, and

08:36:32.340 --> 08:36:40.080
SAL is coming up. Man, I am so god damn excited. Like, literally, if you thought Team Secret

08:36:40.080 --> 08:36:44.080
versus Falcons qualifying for the Major like that match to qualify for the Major was a

08:36:44.080 --> 08:36:49.120
bar burner. Let me tell you about the greatest match of Rainbow Six Siege history of all

08:36:49.120 --> 08:36:54.520
time, that W7M versus FaZe Grand 2024. We have yet another rematch, and this

08:36:54.520 --> 08:36:59.880
time the stakes are unbelievably high could we see FaZe for the first time in

08:36:59.880 --> 08:37:04.400
god knows how long failed to make it to an international event all with this

08:37:04.400 --> 08:37:09.920
brand-new Team Liquid Alienware roster with the goats from that old Fury W7M team

08:37:09.920 --> 08:37:14.280
will they not make it? It's one of those two that's it like yeah we don't know

08:37:14.280 --> 08:37:20.520
which one but that is just unbelievable yeah I mean also I mean I feel like

08:37:20.520 --> 08:37:26.180
The throxel lows is not going to be as exciting because throxel is just on paper a much stronger team

08:37:26.320 --> 08:37:32.420
But the fact of the low up bracket is that many good teams here in SAEL just means it's going to be a whole lot better for everybody to qualify

08:37:32.880 --> 08:37:37.960
Thankfully, they do have four spots, so there's only two in the upper bracket, two in the lower bracket

08:37:37.960 --> 08:37:40.880
If they only had two spots in SAEL, it's like

08:37:41.520 --> 08:37:48.000
That would have been crazy. Thank you very much. Dude, if SAEL doesn't deserve four spots, that's no reason to deserve four spots

08:37:48.000 --> 08:37:50.000
the best region in the world.

08:37:50.000 --> 08:37:52.000
You've probably got six teams from

08:37:52.000 --> 08:37:54.000
SAO that could realistically punch up

08:37:54.000 --> 08:37:56.000
big time when it comes to the major.

08:37:56.000 --> 08:37:58.000
But of course, that's it for us today.

08:37:58.000 --> 08:38:00.000
We have one more weekend of

08:38:00.000 --> 08:38:02.000
APL. We've got our lower bracket finals

08:38:02.000 --> 08:38:04.000
and our grand finals, which means

08:38:04.000 --> 08:38:06.000
we still have three teams to qualify

08:38:06.000 --> 08:38:08.000
through to the major. We'll be back on

08:38:08.000 --> 08:38:10.000
APL next Friday for APAC North,

08:38:10.000 --> 08:38:12.000
Asia on Sunday, and of course

08:38:12.000 --> 08:38:14.000
on Sunday the grand final of OCE.

08:38:14.000 --> 08:38:16.000
Until then, thank you very much for watching

08:38:16.000 --> 08:38:20.520
watching today and goodnight honestly realize could probably get back to side

08:38:20.520 --> 08:38:25.560
now he's got no more ABS to protect him and he's now killed Arkanim no this is

08:38:25.560 --> 08:38:31.040
unreal rams ranny rani whatever your name is whoever you that is your real

08:38:31.040 --> 08:38:36.040
name which you are you disappoint me never mind you got a free kill but he

08:38:36.040 --> 08:38:41.160
is my god I love him by the concrete area he had run out here from this

08:38:41.160 --> 08:38:43.160
There's no edge up in the door. Oh my god.

08:38:43.160 --> 08:38:45.160
Come on, bullets around the operator.

08:38:45.160 --> 08:38:49.160
Speaking of boost box, there's one right here.

08:38:49.160 --> 08:38:51.160
Oh my god, Jigsaw!

08:38:51.160 --> 08:38:56.160
Pluto's gonna have to jump inside. He's gone but square. This might be possible!

08:38:56.160 --> 08:38:57.160
He's gonna stick it!

08:38:57.160 --> 08:38:58.160
No!

08:38:58.160 --> 08:39:00.160
The ninja defuse!

08:39:00.160 --> 08:39:03.160
Apparently the machine was playing through a cyclone last week. He lives in New Zealand.

08:39:03.160 --> 08:39:05.160
Oh my god, that's a nuke!

08:39:05.160 --> 08:39:06.160
See you later, lunchbox.

08:39:06.160 --> 08:39:10.160
The nade buys him a few seconds and just enough time.

08:39:10.160 --> 08:39:18.400
enough time it goes for it again sir has to come up excuse me nap what are you doing nap

08:41:10.160 --> 08:41:12.160
I

