Yeah, yeah, yeah, yeah, yeah, yeah. I I We've got a few technical difficulties slowing us down, servers are down at the moment and And so we're keeping an eye on that to hopefully bring you an update as soon as we can. Once we get any information, we're going to give it to you directly. You can also keep an eye on R6 Esports NA on Twitter to see if we have any update there. We got a great show ahead, hopefully. So stick around. We'll see you soon. I I Yeah, yeah, yeah, yeah. Oh I I We told you we'd be back when we had an update, we've got an update, we're gonna do it, we are moments away from getting into Cloud9 and SSG and diving into Elimination Day here you're going to have a lot of fun. We're going to have a lot of fun. We're going to be here in the N a l playoffs. Welcome back, everybody. Jonas Willinger, Fox say laxing. We're going to dive straight into this game in just a moment, so we're going to keep you keep it quick. First of all, lacks. Happy birthday. What a night to be celebrating your birthday. We've got two grudge matches. We're sending two teams home. I mean, it's picturesque. It's storybook. Yeah, you know, these are moments that in one situation or one hand, it's a little bit sad because as being It runs or it dries up at that essentially and then on the other end like you said It's players moving on who's gonna make SLC who's getting that one set closer I really just don't want anyone a yap anymore. Just when I kind of jump straight into these matches I'm very excited to be watching these games on your 40th birthday. Yeah, I mean you're the one that has back problems after this morning So I mean I think maybe you're turning 40 Well, we're gonna get right into it our casters already our players are ready. So it is Xenox and goes all you What we've been probably waiting around a little bit too long, Michael. We got up at what was it about 530 in the morning outtime and it's 830 in the morning outtime now. So we're probably ready to go. Big games today. I mean, at the end of the day, for these four teams, there's a lot on the line and it's four massive organizations as well. Yeah, absolutely. As the boys on the desk are saying two big grudge matches here in NAL and the beauty being both elimination. So huge states All these all teams this afternoon, but it's to all the chopping block immediately ssg cloud nine. Let's get it underway Might be the quickest NA on desk that I've ever seen from boys. Good job I know they've been sitting around waiting and ready to go But we need to get underway cloud nine ssg the first match up today in the long bracket quarter final What's following after this series will be m80 Shopify rebellion? I don't know many eager for that one as well. But this strikes my fancy too, because that says G looks very good in group A. They had some solid, sorry, group B, they had some solid results. Of course, losing to one of 30, I had them paked down double players winning that series, guys. So when I saw that they lost that, I was like, wow, that was a big upset in my books. Yeah, absolutely. I think both teams would pretty freely admit that the kickoff has gone a little straight for them so far, but there's still some solid position both respectively to make a run here through this robot right there, and as we jump into this best of three quickly to note, we now have some really good bank interest, and we'll let up first C9 selection though of bank, and the dance to kick this off, Echo, Warden, and then double high pressure ranged with the Habana and the Ace off the board, and so with that, the expectation will be pretty, be pretty heavy run game here from defense off the bat, and top floor of course will be We're more challenging to break down. This is a pretty tough breach. It depends as well. Yeah, Bank is well not a map that we've seen all that often in NAO at this stage. This is just the second time that it's going to get played. So there's not a lot of information regarding the map itself within the region, but it does offer a ton of pretty good opportunities on the attack, maybe outside of basement. For me, the focus is on SSG. Well, of course, starting in the low bracket, we haven't seen them since Group Stage. stage they missed out on upper bracket by one point. I think SSG for me probably should have won the bracket game and the fact that they're here now, he would be even more demoralizing if they would then get eliminated at this point and then torn them and allow them to go through to the next round. I think Aiden as well has been tremendous in the stage. Look at some of his numbers. He's technically the second rated player in the region and he's played almost double the maps as the other top players around him. So that makes that he's played more yet he's been still performing better than most players. Foss 30 and the KD, similar to the entry. Typically a little bit slower on the entry kills than his competitors but definitely been a standout for SSG this stage as they begin defense and for cloud nine already got a little bit of this top four controllers SSG not wanting to fight on the second floor. There is the man of the hour and what a kickoff stage he's had, watching from below in open form, the solos, but I imagine for SSG at some point they will look to very much for that to say. Yeah, more than likely. I know at one point as well that the desk was going to bring up if they had the time, it actually clouded mine's plant rate. Very low, just with one plant for them so far throughout kickoff. Lowest percent in the league, and that's going to be a big talking point throughout this first half, but he was flying there, Now perhaps a plant won't necessarily be the wing con in this opening round, doing a good job of dealing with this SSG room. Now I'm going to enter the phase of the round, as the defense doesn't necessarily want to peel, instead of trying to playmate their way back into the round. Hence why they are still aggressing, although the util will force them back, so good work so far from C9. There's a response there from the man you mentioned in Aiden. I think they found themselves in, can start thinking about working default or playmaking elsewhere. Jhin gets caught blue. Again, doesn't want to forfeit that grind, understandably so, but the clear from the attack has been pretty clean. I mean, that's a disappointing start for SSG and just how easy to be able to give up. What is typically a pretty strong site defensively, it's amazing for Cloud9 though, just to give them the confidence to kickstart the series. They too have been kind of just sitting, waiting around, I'm sure as to what is going to happen today. Sensor Dan hits the headshot onto rival and this is clinical. I mean, attacking team's winning basement is already a rarity. The half-four players are live, it's going to go into the plant. Aiden trying to go for the denial. We'll get it. 12 seconds. He'll be a little new since he's heading into red side. He is very low on health though, so Glad Nice should be able to finish him off. It's all about the headshots here for Aiden. Three seconds. Surely they're going to give him a chance. The focal puts it into the round. They got a little closer than it ever should have been as Cloud9 did the vast majority of the work earlier on But did leave the door a half-aid and to just spoil the party Alas, he does not Cloud9 get the opening round Yeah, good read over all there and good execution on the map clear Mentioned the plant's prior not being the strongest mid check for Cloud9 not really too much of an issue That's not the primary win condition, but I know one thing as well That's been astray for them so far to our pick off has been that open field metric It's 39% heading into the day Point of comparison, SSG at a far more normal between 2% So the fact that I found that open I converted pretty cleanly Got a little bit maybe dodgy at the end every day than looking over to what's there But again pretty swiftly dealt with and some good early positive science on the map selection of of Cloud9, SSG respond by hitting two interestingly open area as a secretary choice as opposed to top four despite the Havara and Acepence. Not the greatest file for SSG. I wonder where they can still be a slap after the series lost to one of thirty coming into the series. Now the pressure is very much on for the group stage that they had and I think the quality of this roster when you kind of look at the teams now for North America League that have the ability to go in the Major. The fact that one of the five beers they got in Germany is really going to Salt Lake City. If your SST probably thinking, well that could have been, that could have been us, maybe should have been us. And what a part of it that probably should have been. I mean, five beers of course, outstanding at the group stage and went undefeated. Not saying essentially you would have been favorites, but I would have been an opportunity. Now they're going to do it the hard way. Cloud9 who have had a little bit of time didn't have to play that up a bracket. More time to Vod review, get prepared, get ready. They seem ready. There's Uzi on the plans. And of course, Cassius, Ground9's mapping fortress to follow up after this courtesy of SSG. String will just hit Gen.2 for now on the smoke. Very hard-hanked defense lineup for SSG this round. Drone is activated. Yeah, Eddie with a big role on this round in terms of getting value from the floor as a turret. Those are turrets with a key against the Azami. To make more playable space on the objective itself, we're currently over what stock center gets caught. So the one-two falls and Clamron haven't been able to necessarily trade that out for a positional advantage or finding a pick elsewhere. it's an isolated one over towards a lechipool that doesn't really return much value for the attack. And 6G will now look to consolidate on the defense. Yeah, I mean I think that for SSG you just get that early kick on the Monty and now you can try and, as I said, consolidate, but Kixora gets active down below, finds a good angle onto rival, deals with the Izami. And that kind of offsets the loss now of the Monty. the Monty. The Monty can get over-flopped off by those key barriers, not an issue anyway, so it's kind of a one-for-one, getting it taken down to half-HP, into the final 60 seconds. Aiden's in a good spot here, though, towards the square. If he's unnoticed, he can definitely He calls some damage here in the bush with Cloud Stone and control that square position. It looks like he will get checked and the swing will come through. No! Kixar at the last second turned his attention upwards. Even though Vokul was actually towards top square, Kixar still checked it anyway. With Giddy getting the elimination onto Vokul, it is only Eddie that's left. Much better from SSG here in the second round. And he should be able to close this one out and tie it up one to one. I would imagine so. Pretty easy to anchor from that position. SSG snapped back the open pick, pays dividends, doing a good job there to isolate the Monty early. That put them in such a strong position later on to not worry about the pressure that that shield can offer in towards the site, allowed a little more freedom off the objective, couple of off meta positions then being held that were difficult for the attack to read. So just doing a good clinical job to play off that wing condition that they were able to isolate early in the piece. The fight back from Cloud9 wasn't too bad, it was a bit of a torment early in a 4 vs 4, but that position played and it was clean. Unfortunately, Eddy got isolated one versus the other, we're going to have to get to that one. SSG continued to surprise a little here with their objective selection it's archives of round number three yeah so far it probably hasn't been a bomb to start but going tell us archives here in the third round quite fascinating for ssg rather than opting to go back basement to kind of fix the errors from the opening round and certainly not elected to go top four either i mean splitside oh well splitside so archives tell us five seconds it's not really something that you see all that often on bank when you take into consideration typically base with top-floor open area and staff room with the side selections. This would be a very interesting round. So far they've both kind of thrown a punch each. I mean, Cloud9 very good in the first round, SSG, pretty solid in the second. We haven't really had the close round just yet. Just if Cloud9 tried to play in the glass in the previous round, didn't work, couldn't display control. Great positioning from Aiden that set up SSG. So KikTaro goes onto the solid snake, they throw in as well with that, the doc could be. So Cloud9 can very much sweep across the map, get information, find out where this solace is roaming in terms of Aiden. And then for the actual execution phase, you've got the Blitz, you've got the Ginn, but you bring the Ram so it does kind of leave me to believe they're going to want to clear out this top floor. That's going to be their goal. But it's an intriguing lineup that's been selected then if they're going to go for that top four clear. These were pretty defensive line up at SSG. Yeah, crack might have got entry points, but they're probably going to have to use some of these cantalas if they're going to clear out positions like Janna. We've come through from centre, and it's going to force the janitor to drop, and with the early kill for SSG they just don't need to stick around. In and a half remaining, Zeddy gets taken very low, the candellas have got him into stock. Chink taking a little load towards Archive as Eddie has only the 1k dollar remaining. Now he can point it on the clock. His raid just kind of just sits right now over towards the airlock. He's positioned. His clap thigh have got control top while they're not aware of the thorn in the backside. And it's going to be a free kill for raid onto Eddie. He was already low. Only had the 1k dollar. As the logic bomb rings out, from Uzi, it might be a little bit too late, but they do get the headshot from KickShrone. And heading into the final minute, an opportunity still presents with Cloud9. 25 on the clock now, a lot of U2s still site here, C9 took a turn with SSG again looking strong, anchor play site. Still present second floor, that too strong, and center, all alone. Well, I easily shut down from dream. Well, SSG respond after losing the opening round basement. They go back to back round wins, making very easy work of archives and tellers. Yeah, better from SSG. But the first round might end up just being a bit of a bloop up, just being sort of a one hit wonder from Cloud9 that they allowed them to take look as in CCTV so comfortably into the bands as well. That's what you want, though, is the response. You can give up a round. You can look a little sloppy, but it's all about the response. That matters the most, as the tube around the glass will get banned away. Now, positive first rotation of SSG, despite the off-meta-picks. Return to basement. It should be an opportunity for them to strike a pound. This will finish. I'll add some bat last round, right over the block's outlock. Bring down some good damage. I'm trying to activate elsewhere, but I'm going to go left in 1v3, not much into the solo one shield. Bomb located by the hangars. Yeah, I mean, so far, three rounds in. Now this is where it's going to be very intriguing. Clackline 1 is really comfortable here whilst I'm out in the OP round. A little too comfortably. He can certainly lose lockers to CCTV, SSG1 is going to be the first team that have ever done that, but he got to make it a contest at the very least. Glad9 just had it far too comfortable. SSG will look to respond, so finally back down to basement. Looking at the changeup, they very much have changed it up. They'll bring the yellow this time around. The maestro as well, so really kind of doubling down on a little bit more of the utility The cloud nine will have to deal into this allows SSG maybe play a bit more ball back and we'll have to overextend Obviously the glass not available for cloud nine they brought it in that opening round And they bring the twitch in response to some of the extra utility of SSG 3-2 split from the defense. Oh, I guess more for hybrid, actually, with a lot more force there in the published position. Bring my side of the 3 up on the first floor, invest in the utility. So the suggesting is if you aren't going to fall off outside of first contact, they may contend a little bit. I don't know if I'm trying to be tired this while, but not go too high risk. I say that, but Giddy over towards Alus at the moment. In a position that's quite tricky to escape, trying to get support from his team, calls out to the likes of Aiden, right over what's open. Day 2 under the comp from Utility, as Giddy tries his best to escape, Attack convert, almost lands that shot on a kick straight. Is he able to escape or does he need to play for life? Or the traitors. These two teams are switched on at the moment, minute 34v4. Yeah, I mean I like the trade more for SSG, so the Kindela's not available now for Cloud9 later in the round. Yeah, you do lose the fan area, but I don't think it's as big of a deal heading into the final minute Cloud9 are going to get the space now to kind of come through in the building SSG is just going to go full stack down below anyway therefore the Candelers probably would have had more effect heading into the last minute A big trade for SSG This is a point around now where Cloud9 will get to work, open up the hatches and go for their cloud of attack I don't know if they can feasibly go for a full default execute. They will need to be most likely some adaptation out of Cloud9 in this round. You still have two gaspabes for rival. Obviously, who's he getting to work with the shock drones that deal with the utility, the Vulcan canisters, the Vaspro cans? They very much will be just looking for a default centric here, heading into last 30 seconds. Still, though, that Vulcan canister only just popped, and you still have two gaspabes. The default plant, highly, highly unlikely from this position. It's allowing a while for this to a lot of utility. One gaspade remains, 15 seconds on the clock. You do the quick math and it doesn't look great from Cloud9. Somebody needs to make a hero play. Into bedtime we go. The final gaspade thrown out from Rival, dropped from kits for over-dream into one of the spots towards get around. Sandman couldn't go over the plant, got off of it. Pistol does hit the catch start on to Aiden, but no time. And that will mean indeed three straight for SSG question marks from kitty Well the response from SSG is swift. I mean they got destiny didn't in that opening round and then three straight Much better from a space station on basement That prompts tactical time out from cloud nine I totally agree SSG being able to flick that switch, find three straight, it's been very strong for them showing good pro-S across now, three unique sights as well. I think despite Giddy dying early he was able to draw enough attention and pressure and as you were mentioning able to find then a valuable Trey losing in the ying which ironically probably was one of their better tools late round there to facilitate something like a of red drop or push down main or even a hatch drop that they were very limited in options late. SSG knew that by the utility and the aerodonale really nicely. Made no mistakes. Pretty simple to shut down from there. That's a shot shot there at the right. Really clean word. Just playing active over the blue. Clearly this is not the end of the comms there. Giddy those off site. Dreamfelly is left. Good ankle work there on the objective again from SLSG. And they're going to go the full round the world round the world by playing all four sides here in the defensive part of the war which I probably expected to see maybe a little bit earlier with the Hibana and the Ace. But we'll see it now in questions now as to whether or not ASG will be able to continue this streak. If they do, Cloud9's chances quickly start to diminish here on the map point of fame. Yeah, I mean still two rounds to go in this half. Cloud9 really good in the first round but probably haven't shown enough in the next three to suggest that it's going to turn around quickly but to be honest, SSG looks terribly fast in the opening round and then subsequently run all three straights. I mean things can change pretty quickly. Out of the tactical time out and we'll be really focused. But now I'm having to deal with the clash and there's actually shown so far that this is aggressive from Raid. I don't know if Fockel's going to be ready for this. Raid's going to get a free kill. Really good read. Swallow the drone. Swallow behind the pillar. He won't get back but he gets rid of the game off all the castlers. Already placed the barricades again. It's a good win for SSG and the trade game. Two rounds in a row where it's a 4v4 does but they've probably won the operator trade battle. Yeah if anything it's probably a wider gap to the last round where you lost the Fenrir who can still be a little more active with that utility castle instead of against. Your job is done, losing the Deimos, sticks away a lot of third potential for the attack. You think about Jan for instance as a common position where the Deimos want to contest and that's now strengthened for SSG and we'll have to see an element of adaptation from Tad 9 in that position specifically but not just that. The Deimos can be versatile in a couple of different positions. Except for plays, or top walk. That's a pretty big win for the defense. Cloud9 continuing to fight here from the back foot. It's Kixro competing for top square control into the clash. Giddy did take small chunk of damage, but he's able to wave the white flag and play a little more defensively. Do Cloud9 engage with Rectic? Caputility, that's just a knife There is a smoke though, in play. That's just so powerful here as well, into the maestro. Again, without that Deimos element to do with Aiden from down below, you can see Cloud9 have stalled out. It's really challenging from this position for the attack. Well, and yeah, without Focal on the Deimos, it puts a heavy emphasis on the last incendiary pole to censor. When that goes into Janna, they need to go with it. Otherwise, if that then expires, Flames out, and you haven't pushed Aiden out of Janna though, well, you've lost a good opportunity. If you get the kill on your rival and they aren't putting pressure through Square, Sente goes into a steeply mode, he loses his life to Dream, he's going a little too early and couldn't get the carbon from those outside on the repellent. Kitschrow couldn't do anything from Square. Completely blocked off by Giddy on the clash, he just had the hallway completely locked down. Now you've got two players on the exterior for Cloud9 with 30 seconds to go, Kit is inside. And so Eddie and Uzi need to make their way in and do so quickly. Out of the tank timeout for Cloud9 and not March has really changed. Still got to deal with the clash. Aiden just sitting comfortably inside a janitor and he's got the help for company in the hallway from Giddy. He goes shield down and then gun up, headshot onto Eddie. 3v1 for Space Station as they're on the verge of taking a 4 to 1 lead. Dominance from Giddy in the hallway. Wonderful work on the clash. Yeah, it's phenomenal from Giddy. He was just very well measured in that round. I think the best way to describe it, didn't overplay his hand. Contesting over towards top square, just prioritized preventing the push through Janna and the layering of the pressure and towards the objective. And he was well rewarded late in the round. It was very challenging for any kind of utility to disrupt his position. a big investment on the repel from Cloud9 that round, but when you lose the game loss like this, clearing Jan was a challenge. It was a really tough plant and all from the dream that was teeming around. Had he not denied, it could have played out very differently. Unfortunately for Cloud9, their attacking woes continue here on Bank. The Space Station have now won every single unique objective on the map so far. It feels like a lifetime ago where Cloud9 were able to get that first baseman attack from that point onwards. SSG being able to find another gear. Cloud9 struggling to adapt on the fly here. Yeah, I mean we speak about going around the world, right? Winning the three side objectives and that being classified. But the funnel four. They've added intelligence on classical measure. We're going back there now for the part around the half. Yeah, Remain, it's a funny old game sometimes. And the opening round of the platform was just so electric. The three came from center, they had four alive, taking lockers and CTTB with ease and you go okay we've got a game and SSG just responded fatically which is what you want out of good sides and they certainly are a good side This point in the cloud behind half has kind of transpired the way in which it has Still a good opportunity, they can get a second attacking round It does then maybe give them an opportunity going into the second half Ray's surely not thinking about the jump power he gets trained anyway he'll fall back down the airlock towards front desk. They just haven't really been able to get much to go their way even when they did get the opening pick in the fourth round. Dream just gets a 3k anyway. And then the trade game has always been favouring SSG so they've been the sensor pushing in towards Genoa and then forced back out as Kixar has been down by the way of Ravell wants to stop. Ravell will be forced back down Main Stairs. Ravell will go for a little lurk and have a little looksie and he will find he doesn't get the down on to center. He's actually stayed alive there on the Blitz somehow. But now under pressure from Main Stairs, SSG is so eager to fight in this pill. So much damage being traded each way, but still a 5 vs 5. Unbelievable. Rave does finally get the first, Eddie falls, but the damage has already been laid out and he's still in a strong position on the second floor, untreated. Oh, Rade's positioning and movement here has been exquisite, this is really good. He even understood, he gets that kill on the kickstart because he just knows the way he's crouched position, he's not going to be vulnerable to the angle, he's always played this top floor perfectly. Rade has set alight the final round of this half, I was actually incredibly surprised and how much damage Santa was able to do towards main stairs. I mean, he probably could have got two kills with the pistol, but Ray just exquisite on the top floor and Uzi by himself, while Ray taunting for the ace. Give it to him. Surely he gets it. There'll be info over the last play here. There we go. Shots land. Ray to make his move. Yeah, Gidey's just backed out of archives and says, Ray, come get your boy, and he does. It's an ace for Ray. It's flawless as well for SSG. Well, a quick start here for SSG. Not too much of a surprise given what we're seeing from Cloud9. I know something you both wanted to talk about before this game started. Was Cloud9 struggling with the fundamentals coming into this game? Are you seeing those same problems here, Lax? Yes, certainly. I mean, round four was a great example of it. I mean, they take in basement, Monty isn't banned. Instead of using the Monty, they're using the fuse, which is fine. You want to clear out a lot of utility. That's perfect, but then time is dwindling. And then you can see them start to panic in their comms of what they're going to do. You have a player drop open hatch. I would have much rather seen a fuse drop through open hatch. So put that pressure on with the shield, try to take space, and then maybe a follow-up after that. And then we hear in the comms immediately after that round, we're slowing down. We need to be a lot faster. This is the round that I specifically want to talk about. round five, that round right there, they identify they want to go faster in that round, but because they're going faster, they aren't doing their due diligence. Fundamentally, if you play bank, you have to have someone droning out main lobby to make sure no one is roaming around, and the fact that they can SSG to get a free kill because they're cutting corners, it just goes to show they understand the strat and what they want, but there isn't structure in place to make things follow suit. I agree. I'm glad you brought up the communication because we actually have the ability to listen to the team comms, and I think the biggest issue with Cloud9 right now is they're very spearheaded on their direction early game. They understand where they want to get in from, what they need to do. It's mid to late round. Once they get the first pick, lose the first pick, that's where the issues for Cloud9 arise because there's no direction. Everybody's just calling out what they're seeing in front of them. There's no idea of what's the next step to attack the bomb site. Even in that final round, I mean, center is on the white stairs. One E3ing is Blitz for a minute and nobody is there to go help them. Nobody's assisting from from the side of cloud nine and that is the biggest issue with them right now is there's nobody that's taking the rain when it comes to mid late round and focusing everybody on one goal. Everybody just does what they're seeing. Nothing is getting done and that's why these rounds this game looks like it's just so as she coded because they're just doing their job. They fall back down the site. Cloud nine has no response and it looks almost exactly like the last time these two teams faced in the group stage SSG dominance because I know you guys were the ones casting that game unless we see anything dramatically shift here It looks like it may be a very similar outcome Very well could be right now 5-1 lead for space station very dominant first half after what was a very dominant opening round for cloud nine It's a strange one to kind of Look into but the good news for cloud nine they go defense lock a CC TV see if they can get a little bit of full momentum. Space station have a wonderful buffer now though coming into this second half. Absolutely and defense is certainly never assured on a map like bank. Defense quickly to mode for this second half, glass, this echo, and kaiyir, full hard breach up here. the attacking side of SSG and it really log on the insight that the boys on the desk were able to offer, especially in terms of having access to the team columns and I guess we're seeing that kind of translate into the position and the playmaking all that thereof from the bad nine in that first half. There were instances where someone's got a pressure or someone's attempting to make a play and it's probably just connecting as well as they would have liked. And I think one of that is also a testament to SSG's ability throughout the half to layer. A lot of pressure, play a lot of pretty dynamic positions that were clearly very difficult to clear. They played quite a complex brand of bank and up there. Starfrag is really shying in that first half. We'll see how they look to translate that now. the side of tack bring the stainless for this opening round raid in platform 8 kills so far and 5 death mark targets already available so bootroeng work early gear from SSG I think that for a cloud 9 they probably won't want to be a little bit too passive but basically it kind of lends itself to be that way to be that way so focal on the class will be the one that's intriguing to me he's tell us at the moment is it just to get information he's really gonna try to be somewhat aggressive here for cloud on on this first floor along with Eddie if so it could open them up and it's Kickstarter that actually does get the first pick Eddie then just lost his life to hating great angle from top square Kickstarter goes for another one and then try to bike it is I mean it's more of the same here though for SSG that again when they lose a player or two guys they just have the ability to get one or two back quickly anyway so in the first half there were a lot of those 4v4 rounds well now it's a 3v3 dealt with the Azami and the clash is still on the board so not ideal the biggest loss is maybe the twitch for SSG this might be the one time that they haven't maybe did it one the operator trade game because if those falcon canisters is still up you've only got one frag grenade here for rate and so there might be a bit of a tricky situation reporting this ground for SSG a lot of that utilities still available it means that you maybe likely can't go for this default plant yeah that's not canisters every minute so they can find a way to deal with it there's another one they okay they're dealing with it I mean as long as those walking canisters has dealt with there's the three gas base for center and that's it in terms of denial I was starting to question you if they consider the pivot go for the vault here instead but they're now at the foster where the default wall is and the plant's not really that much of a stretch. One caveat to that being the center. On the smoke, three gas babes if you oh he's dead though. He lays there correctly and changes the complexion of the round. Rape push down main gets caught but the plant should be secured here by SSG. Yeah AID with the air jabs as well made it difficult then for the push in for Clouth 9 so they couldn't get close, couldn't deny. So it's a post-plant 2v2, big round for Cloud Knight. Need to find a way to steal this one. Fogel's got to try and get in, shield down, find a way to get on that kit with a bit of cover from Uzi. One towards S8, and Giddy's going to go play the Atman Hatch. Fogel goes very deep over Orsell. Wants to take the 1v1 against Aiden, who's been the top player for SSG this stage. A tight angle, a small opportunity, but he hits his mark as Aiden gets them both. What a stage he is having for Space Station as they take a six to one lead. It's six out straight to SSC. That's a big moment there from Aiden. That really did have the potential to quickly unravel. Especially with the class that pushed through site before being denied from the hatch. It started to look a little bit sketchy from his point of view. the so mechanical shard, finds the right timing, lands that swing, uses it immediately, trying to seek the traitors. Giddy gets double time the margin, a little bit of luck if he obviously is like pretty safe. Put Aided under the pump, but he stands up to livers. SSG seeks one up on bank. Not even their selection, things could really go from bad to worse here over the course of This theory is all cloud nine SSG are looking to make a statement this afternoon Yeah, I mean this is Wow Turned into a bit of a beatdown You look at the multi kills as well in the last four round thanks for me So since round four to Round seven that we just saw a dream with my body Kitty with a 3k raid got the ace and then a just got a 4k So that's four straight rounds that four different members of SSG have gotten a multi kill I mean that doesn't happen that often and puts rival now on watch in this round Can he get a multi-kill to close it out and go for five straight different to kill? Members for SSG go for the 7-1 victory here on cloud finds not pick a bank and put them in a real real bother Obviously very delayed start to nail today, but SSG doing their best to pick up the pace I might be back on schedule after the conclusion of this one. It's a feeling like this could be speedrun territory. SSG. Fortress up next. Guess what the scoreline was when these two played it earlier and kickoff. Well, I'll spoil it. Seven one. So Cloud nine. I don't think we can really understate just how much of a compromised position they currently find themselves in. Yeah and so difficult the mental side of things too to get back in to a series where you're just getting torn to shreds. Aiden goes double digits opening pick on a focal. Well you can lose to the Naur. It's not the end of the world. Aiden did get tagged up but it's a 5v4 for SSG. Now they're opening kill their way. Certainly been better in that area than cloud nine as well getting ready to use ease through airlock two player advantage is seven one now looks incredibly likely not yourself from center nothing at the hallway outside chatter one from kick through again that one doesn't connect either it just seems like the perceived pressure is getting to cloud nine throwing out utility where there's no one even on the other end You've got one gas blade, that means Eddie's used two already. Very rough position now for the defence, SSG enclosing on the objective so much time and so little utility. Now standing in their way, 7-1 at this point to open the best of three, it feels inevitable unless... Ah, 9 has nothing to say about it, shot from Eddie and he goes untreated. 45 seconds, now on the clock for SSG. Yeah, it's a rare moment, a rare reprieve for Cloud9 that they can find a kill and then not lose someone for it. Get rid of Raiden, the Daymoss, the Medet, a strong late game, aiding Goodhold. Drill gets rid of Kickstarter, only at he left. Dream of the Black Bear, gun up, shield down, gets at he very low. Back in towards Printer as Rival puts an end to him. him. It's SSG, because that's 7-1 Cloud9 after losing the first round. They go 7 straight. Insane. Absolutely wild freaking round there from SSG. It just had Cloud9 covered in almost 10 minutes. I mean, a very dominant performance and 4th is that set them up as SSG have put Clap time on the word sailing! We were wondering if cloud nine could change the story break the pattern here, but no the The very same score, 7-1 SSG, a mere image of that group stage affair. I mean, this SSG, Fox, looked exactly like the team that went 3-1 on the group stage and was taking down team left and right. They looked a lot more polished than yesterday. I mean, they were playing well across the board. I mean, that's why they're one of the best attacking teams. I think their defenses were very strong, but a lot of that fell on Cloud9 underperforming. Once the sides swapped, whether that's 5-9 just being only at one round win and affecting their mentality, SSG still played their attacks phenomenally well. They would get that opening kill. And the best part about SSG's attacks is not just getting their openings, but it's the fact that they don't give anything back. The trades, they can shut it down completely. They don't allow any picks back while they're slowly pushing through, and that's what let them just close it out in the half. And yeah, SSG has looked a little bit more polished today, but at the end of the day, I think it's a combination of both SSG playing well well and see not playing back. We're also seeing the young stars continue to thrive. Aiden I mean has been playing lights out. Someone who was pretty quiet yesterday probably contributing to SSG's downfall a little bit. Raid was not putting up the numbers that we have been accustomed to seeing from the rookie. This game both of them popped off. Yeah I mean you're only gonna be as good as your last game so if you're gonna let story continue to write itself that you're not that great then that's gonna be the case but clearly players like these are hungry. They're gonna take that loss they're gonna learn from it and they're going to become a different player going into the next day. And today is no exception to that. I mean, both of these players did very well playing very confident. That's what we'd like to see from this team. We've highlighted them for these reasons. And it's the reason why SSG has been very successful on their attacking halves and why they're sitting as well as they are. But that's not to discredit anyone else on the team. I mean, they're all working in unison. We talked about those attacks specifically. Granted, there were two, but as Fox were saying, they get this first initial pick. They don't move around the map. They don't do anything extra. They don't do anything that's unnecessary to make around possibly slip away from them. They keep it in the grasp of their hands, and then they just constrict those sites, and as we even saw in that last round, they just shut down anything that C9 was trying to do through and through. And how is C9 supposed to fix this? Right? What can they do? Heading into the very same map, they got trounced on in the group stage, what do they need to fix here? I mean, we've been asking this question about this team for the last like three years anywhere where kicks Rowan Eddy goes, we're asking what do they need to do? I don't know at this point, but I think a good place to start is their fundamentals just lacking. I mean, we talked about it, their communication was the biggest issue, but when you look across the board, their trades are abysmal amongst the worst, if not the worst in opening kills, trades in general, and opening kill trades. So every time they're losing a body, they're giving it away for free. Whether that may be everybody being spread out and not fighting to help each other, which I think that last round with Center being on the main stairs, fighting 1B3 as the blitz, is a good depiction of why Cloud9 is so bad at trading. It also doesn't help that they can't get plants down, but that's because they can't even get to that point. I mean, I will say, since we can listen to Com, it does at least give you a little bit more insight of, OK, at least there is some sort of strategy. There is some sort of depth in there. But as you were saying, it's once you get to those mid to late rounds, everything kind of falls apart. You don't have any sense of direction at this point. There isn't anyone that's trying to be vocal and say, this is what we need to do. This is why you're here. This is why you're playing these positions. This is why you're even bringing these operators for God's sake, let alone going to a map like Fortress. And it's not to say losing 7-1 the last time we saw them on Fortress. Typically, when you're a team in that situation, you're losing 7-1. That's just not a one player. That's not a two player. That's on the entire team. And you take a lot more from that loss than a team that beats you 7-1. So I'm hoping, I'm hoping, I gotta say that again, I gotta connect with this on Hope, I am hoping that they learned everything from their Fortress match and which is why they're confident and allowing to go back to it again. Because if we see the exact same outcome of what we even decided here in SSG and the reality of this match really came down to just fundamentals and being able to play trades. We never saw Cloud9 in a situation to go for trades. So Fortress, that match, how that map functions, you should be forced into many scenarios where you are in a position to trade and if cloud nine somehow doesn't manage to do that in some of these rounds, it's not going to be pretty. Well, you highlighted the map pick. Let's look at this because we didn't get a chance to dive into it in the pre show fortress. We know is coming up next layer is that third and final map that cloud nine. I mean, somehow they're going to talk about we're not talking about layer. We need to see everything fixed going into fortress and right there wrongs from the first time they ran into these guys. Well, one of the problems and Fox you called out kicks row and Eddie. two players who, yes, you say everywhere they go, we're talking about these same things. When you look at this roster, though, they have been the two bright spots comparatively. I mean, they're the stronger players on the team in terms of overall performance. Again, Cloud9 only has one map win to this point, but couldn't they be as well as the problem? Could they be the solution here? I mean, they'd have to be because the rest of the roster is fairly new and we put a lot of the pressure on center shoulders, being the brand new rookie to the half direction in the steam, but it has to come from kicks run at you. I mean, they have more experience than they let on. We don't see them at events. We don't see them in the regional stage long enough to be able to gauge their performance because they're usually that team that's getting eliminated. But when you look at their experience, they've been playing just as long as some of the other players for five, six years. Even in T1, they're just always in the bottom two spots. So now when you need that direction, you need that leadership with Eddie being the IGL, You need to have those people come alive and even if they don't believe it, fake believing it so that the rookies on the team can believe that you actually believe that you're going to be able to lead them in the right direction, especially in moments like this. I mean, kicks are already have been in situations where they're at the end of a bracket. They're in that elimination hot seat. They know how to handle it. You'd like to hope at this point in the game with how long they've been playing for. I mean, I'll play a little bit of devil's advocate here. When you look at a team like SSG, for example, you have a natural born leader, Andrew, even from the start of his career until he was always willing to learn, indoctrinate new play styles, ideologies, which is why we give him so much praise and why I have since he's doing so well right now because he's a natural born leader. You just see how happy they are with him. You look at another team, for example, one of 30, you have Packer and Beano leaders. They've led, they've been IGL, they've led teams, they've had different experiences. As much as we're putting this much pressure on Eddie and Kixrow, they haven't been on a team that's found a lot of success. So even in that ideology, when you're looking at it, how much are you really putting into that when there isn't a lot to hold on to already. I think it still comes down to the entire team's dynamic as a whole of everyone being on the same page and having that same ideology of wanting to improve. But somebody has to pick up that torch. For sure. You say that it's like, who's going to do it? Right. But, and that's, but that's what, but that's kind of my point though is you look at a player like dreams, you look at a player like some of the ones on one of 30, they have a little more experience in those scenarios where again, when you look at, I mean, I guess It's like, you know, if we're talking about Bino, and then specific, he didn't find a lot of success. However, he is surrounding himself with players that do want to do better, that do want to thrive. And maybe that's not the case here for some of these Cloud9 players. Maybe they haven't got to that point yet, where they really need to push themselves. Because anyone can step up. Yes, you can say you can go to kick throw in Eddie, but it really comes down to every individual player wanting it in that moment and being, get your head out of your ass. Let's focus, we gotta do it. You need that. Well, Cloud9 hoping to avoid a repeat fortress avoid now a repeat of bank as well they can do it here they could maybe send us to a map three but as you can hear a lot of work to do we'll dive into it now well i tell you what guys it feels like we were just here about 20 minutes ago and we're here again fortress coming up seven one to assist you the opening map but look it doesn't bode too well for cloud nine going into fortress but at this point they've got nothing to lose Yeah, absolutely. I mean, the unfortunate thing is that binding a path forward now in this series, all Cloud9 is very, very tough. My eyes automatically go back to their best of all matchup earlier during kickoff. It was 7-1 in favor of SHG, and you might be saying, well, starting sides, they may be relevant in this series. Surely SSG started out on defense in that match. No, they did not they started out on attack first four rounds went their way plan I'm broke that drought and then ssg slender the next three straight ssg starting out attack here in this best of three matchup I'm going with the expectation that they'll be gunning for a very very similar result Yeah, I mean, I think there's a good opportunity for glad nine He's being on defense naturally when it comes to fortress It's a good side to be on so there's every welcome rich that they can string a couple rounds together and Find some form and get a feel for the series. It is a series at the end of the day. It is the best of three It's not the best of one, but Yeah, you really want nothing down so flat. You got to go and win two maps straight SSG at least one Map away now. I'll feel pretty confident coming into fortress based on history And probably just even based on their own form as well Well, the big thing for me is now just what's the mental life for Cloud9 after you're getting 7-1 and you're a map, you're probably not feeling all that great, but you've just got to find it within yourselves to believe that's the biggest thing is have that belief within yourself individually, but then also for the team that you're a part of to trust in your teammates and understand that everyone's going to be doing the best that they can here on this map of Fortress, otherwise you're out of kickoff and that's a tough pill to swallow. SSG looks really really sharp on bank. If that follows through to fortress I don't think even cloud nine on their best day is gonna stop it SSG have had some really good moments this kickoff again. I think the main SSG probably should be Right now in that upper bracket playing for a spot in the major They'd be disappointed that they lost to one of 30 and so this is a good response as well for them They've immediately just responded get back to work get the job done move on to the next series and one map away from moving on to the next series after this Fans for the first half on the side of SSG, it's the Thorn and the Alar that's a mirror to the last time these two played on Fortress for Cloud9, they bring the Glaz once again, but instead of bringing the Monty which they did last time, or taking out the Monty I should say, they've elected to bench the Ying in the set. So we'll see if SSG looked to leverage that Monty going forward in the half. Think about the checkpoints on Fortress, naturally he's a very strong operator. Ready to get active early here in the open up. Three deathmarks available, breath, hit, kill. SSG looked really sharp on this map and well that's a good display as to how and why. Aiden finds one as well, but I don't know they're trying to find these trades but SSG very switched on. It just shouldn't happen though, I mean Fortress is a map that can play a lot slower tempo siege compared to the other maps in the pool. Lot easier for the deep ends to kind of just sit back, fight some time, force the attack to, you know, slowly creep through, take ground, you don't need to take the fights unless you're more often trying to find them, but SSG is just trying to take the fights as quick as they can, catch Cloud9 maybe off-set. I mean, a great start, but Brown's not done, 90 seconds, he's doing a centre with the Echo. So the Yokai's are getting some information, one towards Tower, he's just watching those cams, so there aren't these cams to watch here, Volkl and Uzi, but SSG are wanting to keep this pace going, and I like it, it keeps a lot of time on the clock. Aiden gets a small opportunity to get onto Sanzik and takes base to Barthorid, and Sanzik pushed back in, catches Aiden off guard. I don't think Aiden was anticipating the re-swinging from Santa, but they did lose kick-throw. And so a plant opportunity towards Commander is available for SSG. Yachty and Santa can they find a way to deny? No, but they do find the kill on to rival. The Yo-Kai was not used by Santa because they just didn't have enough guns up anyway. He needed to be gun up. Most plant 2v2. Is SSG trying to storm this top floor? It's up to Aiden and Santa for the retake. Yeah, I think good information for the retake attempt, but there's only 20 seconds left. Deathmark on to Eddy and Raid finds the kill on to centre. He's at now in a position where Eddy needs a miracle to go his way. It won't. What a round from Raid. The Deimos offering a lot of value in that round. Love the tempo from SSG and whilst the execution got a little hairy at the end, that can sometimes been actually the case on a map such as Fortress, Cloud9 unable to withstand that pressure. Yeah, I mean that's just, that is an SSG round in an unshopped. So they bring the temper early, they're swinging the aggressive, they're trying to clear out players who are not really close at awards like, punish them and they did that. And I think that for SSG, when you win a round such as this, you didn't just win it because the time was low, you storm side, hit a couple a lucky shot. It's like they were just very dominant from start to finish. That's the concern then to Cloud9 is what do you do? Do you play off-site? Do you try and be aggressive on the defense or should we just be sitting back and giving space to SSG? And you're caught in this conundrum of you're not quite sure what you want to do and that's a credit to your opposition and the way that SSG is playing. Not just in the opening round of fortress, but you kind of think back to bank as well. It leaves you kind of scratching your head if you if you're Cloud9 as to And what do you do right now? You play aggressive while SSG are beating you in the gun fights and they're predominantly getting the O5 kills. So if you play defensive then you're going to just give them space and then they'll corral you, they'll force you in bad positions. I've got to find a way to get a game on their terms. Whatever that may look like for Cloud 9, there has to be the objective here. That's certainly a tricky cut. 22 for them at the moment. SSG and Cloud 9 are the two two slowest teams in the league minute thirty-six and minute thirty-three at entry on average, respectively. So if SSG can establish a worrying trend where they're speeding up tempo early around on attack fortress and creating gaps of space that then puts into question Cloud9's ability to maintain map control, I guess I've already achieved that in planting the seed of down in the open round. We might see a return to an immobility now for round number two, the day must drop a lot more utility focus here from SSG in terms of the ability to clear explosives in combination with the Twitch. So expecting more of that creep meta as you described it earlier. Work their way forward, get through the checklist and then prep themselves for that late round execute. I'm accustomed to one fortress. I'm not bringing the kind line up that will facilitate that kill back, so to play active on the clash and take that shoot with the mentor like. Yes, and I think that's where, oh hang on, opportunity catcher catches right in the corner. He'll get tagged up, didn't get traded. That's a big win for Cloud9. Back on bank, Kixarobori dies there as he swung to get that kill on to raid. There was a chance for SSG to get the trade, didn't convert. He did get some damage at least and they did deal with Eddy, but an opening kill for Cloud9 and a little bit better on the defense as Vocal gets rid of Rival now they have a very sound opportunity in the second round to find their second round of the series. They cannot be wasting these sort of opportunities. I'm a dream and Aiden certainly capable. We've taken to consideration the health margins of Vocal and Kixrow. It's doable with 60 seconds still on the clock but if you're Cloud9 you just cannot allow Now this round is a ball way of SSG. Have to be so careful into the DMR here from Aiden. One shot onto Focal, one to Kixar and the round will flip. SSG now trying to break down this defense. The clash of course. Easy to spot, tricky to deal with, but no matter the combination, it leaves Focal and Kixar on islands now. They're so low on HP. This is really scary for Cloud9. Yeah, he's just gonna try and get a little aggressive at the right time. Once SSG push in, start trying to take this fight, Uzi needs to be the aggressor. It's vocal that's caught by Dream. Dream going for the plant. Kixarot cannot be the first one here to die. Oh, lovely! There it is, Uzi with a double on the DMR. He does make the swing. And well, he was the one that had to do something there for Cloud9. Full health, DMR, be aggressive. Kixrow goes in a little too early, goes in he goes down then it's a straight 2v1 with about 10 to 15 seconds on the clock And that's a whole different game then it's in favor of SSG. I mean a little nervy at the end for Cloud9, but job done and it's because of the earlier work in the round Got a little bit more aggressive, took the gun fights more on their terms and you saw it here the swing there from Kixrow So big round from him One to one, I mean SSG do still a really really good job to bring this back in Aiden and Dream But yeah, lovely swing from Uzi to get the angle on both of them. Yeah, very fine margins there at the end, but they totally agree in terms of the early round from Cloud9 doing a better job playing on their terms, able to disrupt what any of the real util layering was deployed there into some of those trick points by the attack. So, some good proactive work from Kixarol and Co. On that map extension, maybe that could just fill them with a little more confidence. going forward here on fortress go down to waiting room cafe for round number three and a very heavy focus here from the attack of the sledge and the daemons we'll also see the blitz in play a favorite tool for many teams in helping to facilitate the plant on this particular site ability to turtle plant, use the wiring as well to be underestimated It's often up to the attack to strike a balance between vert control and pressure and being able to manipulate the slide itself. And Cloud9 will be the ones to try and basically dictate that, but likely to then react to the kind of approach that is in G-Push. I mean, waiting in cafe vert isn't the same as a couple of other maps where, you know, a good example would be like Kitchen Dining, like you're just gonna defend up a buck right because the bird's so powerful so strong I'm really do that on this You can't really you can't do it as much you do want to try and take advantage of it top-down clip But again, you're not gonna see typically a lot of defenders on the second floor anyway It's only kicks around the solace and he'll fall back and eventually go first floor and there's a lot more white area on the first piece of plate He has been dead. Oh, I want to rate I think that was a little pre-fiery and he does lose his life, but at least he took one with him, which is the Deimos. One-for-one trade. Again, that's what SSG at least did a really good job of back on Bank if they lost one early instant trade. So they probably aren't too happy in this instance because they honestly should have just got the kill on the Kickstarter in general. Out of 5v4. Really good kill on to rate. minimizes the damage there for Black Knight. Yeah, we'll see now, minute 15 on the clock, Giddy will try and open up what he can, but it's not going to be all that damaging. Yeah, it's too much space. Yeah, horizontal extension from defense, you'll see it's all over towards the mom's side, infirmary, a key position, easy to hold, but... And so they'll need to leverage Dream and Aiden, but it's going to extractively to get information, but the space is rival. He's going to be a rival. He caught charging in towards the objective. He'll advise. Loading back! Here's Dream. Yeah, good time over Dream. Got the shield back up in time as well. Needs to get this kill and should be able to convert on to Addy. Another 2v2. Foul lead to a headshot on to Addy. And at least one thing that Clav done to doing much better of is hitting their shots here on Fortress. Dream versus Uzi. 30 seconds. Pistol out. And it connects. Uzi will go down. Lovely gasp, babe. And Dream will fall. Huge gasp, babe. oozzy. Clutches off for cloud nine as they get their second round. We know that dream is typically made for those moments, but a wonderful gas babe catches him and clap time take the lead. Yeah, just changes the dynamic of this matchup. Just a little bit. Trying to now consider what kind of lead Cloud9 needs to be aiming for, what's a fair benchmark getting into attack fortress where I expect SSG defensively to be very very difficult to break down. I think if I'm being totally honest it's gotta be a full round minimum here from Cloud9 as a plug. Look the way they're playing so far that is actually rather achievable. start from Kixarote able to take down the Dainos, Rival got the foot sprinting which did upend the tempo of the way around here a little for the attack. Dream was trying to start it hard here and isolating Picks on the blitz and he was largely successful but then took a chunk of damage alongside the gas babe to finish him off at the end there. SSG will be a little agreed by that round but on the flip side Cloud9 just slowly itch the kind of itching away, building some semblance of confidence in the young fortress and map that hasn't been, as mentioned prior, a break from coming against SSG, again that best of one. Maybe I was just joining last time out in the group stage. It was 7-1 SSG, so at least the benchmark for now, but I was thinking a lot more in this best of three. Yeah, I mean they need to win the map, because there's a little bit more on the line. Dream's going to get off the blitz, we'll go Monti's to the bands, the Deimos and the Clash. The Clash band, and they've got full shield arsenal available between the Monti, the Blackbeard and the Blitz. SSG will have the pick of the Litto going into the next three rounds. They go Dream on the Monti. The Tempest is on center with the yokai's to maybe try and buffer him a little bit. Round one with the sword snake, 0-3 for Rival to start, he's just been on the wrong side of a couple of fights but he has got a couple of assists. Main thing for Clap 9 is it's two rounds straight, the kick throw has got the opening kill and good tempo still I mean fortress a lot of the times you can see the opening kill timers are around the one to maybe a minute and a half mark compared to other maps which might be typically a minute and a half to mid 45 on the averages so far 216 142 151 the pace has been pretty good and there's a chance here oh you saw him Rage's yeah he's he saw him indeed but he saw him a little too late. I think Rage is actually quite fortunate that he also didn't die there. A little fail mate. That was a funny one to start the round. It's of course still five alive aside. It's then getting active on Yokai's ulcet. Reap forward now from SSG. Aiden desperately searching for the opening kill but Uzi able to retreat back to the bedroom. Second logic bomb follows and Dream totals for the plan. Yeah, I mean I wonder what's the plan here now for cloud nine? It's the nitrocell from vocal hits perfectly. That was from long range That doesn't connect that plants down and SSG's chance of winning the rounds skyrockets They lose the Monty they lose stream kids still not in an awful spot and certainly retrievable The okay in the background of wards main stairs, but they lose vocal rivals Just gonna got a double three in the round from o3 to 3 3 with three assists And a 4v2 advantage now for ASUS G as Aiden can sleep in the bathroom, grab the kit, go for the plant, Naktro from Uzi doesn't connect, 4 for a rival, he gets the 4k, Ray gets the last one, ASUS G get their second attacking round. Not quite the backstab from rival in that round, more of a bit of a sidestab over towards that horsepower position, but big double from him. It's time to look a little sketchy there for ASUS G with the stack through bathroom. We saw the first plant denied by Nitro and had there been a bit more manpower left the second if that had have landed too I think C9 would have been in a box position to take the round They're going credit to rival for splitting that attack and finding that window opportunity Or we start to the round Raid, I think he puffed or he heard something Initially, but it was too late Dreams plant tomorrow It's probably two exquisite shots and we can pound that into a multiple round. Stressful start for SSG and it can be described but that is sometimes the nature of Fortress attack that you close the score 2-2. I mean it's been a fun Fortress to watch so far. I've been somewhat a little bit critical of the Fortress games that we've had so far this stage. Sometimes lean itself to be a little dull just depends of course on how the teams want to play it But I think for both of these two they've really opened up the map and happy to take the gunfights Largely can be set by the attacking team just as much as the defensive team because that's just either me look like They want to try and get in there as quick as possible They don't want to let this be 10 to 20 second end of round meta They want to try and get in and around that minute mark and really bring the action to cloud die and give themselves some more time get that plant down, which so far for SSG they've only actually gotten the plant down in the open round and that was at the middle round. But again, what they've done really well with fortress as they did on bang is they've kept this multi-kill streak going. So they had four on bang and did four of those in a row and then they've had three now in this first half in four rounds play. That's again very significant. It means that in terms of the general firepower across the board, SSG have just got cloud nine covered. like there's no one from Cloud9 that's individually popping off. So Ragnor works along the park for later vert. As Old Tower is the spearhead for SSG. Dream of the Monk, the Clash band out. He should have tools required to assist on this push. He didn't play a cutoff position this defense is squeezed back Mindful This is just laying so much pressure isn't it midpoint of the round and there's the open kill There's so little area already for cloud And that kill by the way brings up an intriguing stat giddy goes to seven kills in the series He's now tied with the top dragon for cloud nine and he's the bottom dragon for SSG Make it that what you will minute 10 seconds on the clock would center down Eddie low the pressure again from SSG It's on their terms vocal though good counter aggression But still can't help but feel with dream up on the multi three players low The cloud on on the defense that SSG is certainly in the power position in this fifth round rival can still potentially vert from below here as well if this site info They're so low, it's so susceptible to a very, very tricky position for Cloud9 to win out. Just got to hold your angles and hope that SSG make a mistake here. Certainly Dream. As long as Dream doesn't make any errors on the multi-positioning, there's no more gas babes, there's no more utility left for Cloud9, so he'll have the freedom to slowly push in. Rival gets rid of the low health sensor on Smoke, And they're just starting to surround the site itself. There's nowhere to hide for cloud nine rival is activated started zero three guys now He's seven and three seven kills in the last two rounds the space station take the lead on fortress It's a three to two lead three attacking rounds as well As they continue to flex their muscles against cloud nine Again they've just been able to flip that switch and really turn it up over These last couple of rounds tactical timeout cloud nine Find themselves in a difficult position where I think to the credit of space station their ability to so quickly Lay a pressure onto site makes so little of the defensive area playable You think about how quickly they get the bucket down below they're already working hard breach outside The montess already dropped all tests so many different points of pressure that are making it very very difficult for cloud nine who think I think enter a position where it's like do we sit all the way back and lay a U-Tool? Do we try and actually play front and throw bodies and trade? It's very tricky. And yeah, at the moment, SSG with ascendancy. Of course, still a world in which Cloud9 can even out this half. I think I said earlier that a full round benchmark is what I'm looking at for them to then be able to actually attack into because they're expecting SSG to be very, very very good defensively, but we would be okay. It's still substantial. I'll need to attack successfully into this bathroom site, or defend rather this bathroom site, with SHD took cleanly last time. Again, a lot of it was spearheaded by quick early map control, a quick early plant attempt, sure denied, but then the reattempt from SSG and that second layer and the pinch from rival, etc. was really clean. Cloud9 will be eager to tidy up a couple of those power positions themselves and not allow that slip through to be from the form in their side this time. I think the biggest thing for Astros team this series as well is they're getting a little bit more of a spread performance. So you look at the numbers on the stage all the kickoff for space station. Obviously I spoke about Aiden before, 130 EPS plus 30 on the KD, plus 7 on the opening kills and as great as that's been you then look at the other four and they're all essentially around 100 EPS pretty flat and you know neutral on the KDs, neutral on the open kills that's fine there's nothing wrong with that obviously if you're still around this flat positive margins and 100 plus EPS that's good but when you currently have a serious now as a whole yes Aiden is still having a large impact less so here on Fortress he went nuts on bank but he's on 40 kills in series it's always great dreams got 12 rivals got 10 we're all doing well in the So it's far more of that team-spread performance for Space Station, which is what they're going to need. If they ought to make the major, it just can't be in the aid of the show. And that has to probably then come from Raiden Rival. And that's the big takeaway for Space Station, at least from this first half, is Raiden Rival have been excellent here on Fortress. Green's eyes are lit up here. They know they have a lot of space to play off here with no contest though, but what's the whole way? Who'd read earlier here from SSG? Now quickly the Cloud9 pivot back to defend the site and just fall out this push because a lot of ground is being taken, a lot of pressure is being laid. Good point of the round. And again, space station game to find themselves in solid positions to start considering playmaking. Bloodstream's deep. Could counterplay onto the Yopais on Echo. Got David stealing one for himself. He finds the open-to-kick throw, falls, Eddie to trade on the Giddy. Yeah, he needed that trade. Oh, center pushes forward. This is quite aggressive. Into the logic bond that he's positioned should be known. They must be aware. Grenade thrown, he'll fall back. Probably the right play for Santo, heading into the last minute. Reposition. But there's just so many vulnerabilities in this defense. Eddie was able to get a kill on to Ray. Dream still low on that Monty. 52nd, 3v3, another pretty even round on display in this series, we've seen a lot of these 4v4s and 3v3s, and the majority of the time, SSG, are able to pull through. Glad that I need to hold on here. At least get this half equaled up. Dream going for the plant. There are two gaspabes, four Uzi, but you can't get into a position to get the denial, but he did get the kill on to rival. For him to go shield up and trust in Aiden to hit the shots. Dream's so low on HP, He's susceptible to the second gas flame. Aiden read the positions, land the clean shot. But can he find two more? Onto the plant now for vocals. So he's not gone up. He will look to stick. Aiden will look to swing. It's going to be a double clear, though, for Cloud9. It will be 3-3 at the half. They hold on. They're fighting back. They got two rounds earlier in a row, rounds two and three. And here and now, Guzz, they were finally able to get their third. 3-3-1 keeps them alive. They're not in an awful spot. very, very clean half. Let's vote to the desk to break it down so far. Mount 9, putting up a fight this time. That much is very clear. Three to three. I mean, it feels like anyone's game on the very same map that they got bodied on by SSG just a few weeks ago. What are you seeing? What are you liking that's different from this team? I mean, one, I already like the operator bands in comparison to where we saw them last time. They're really attacking the operators that are going to control rounds, especially in those mid to late rounds, getting rid of the Deimos, getting rid of the Ying, that really takes away of SSG's ability to facilitate a round in the mid to late. But then even in their clutch players, I mean, I believe we heard Gus talk about in round two and round three, that this is a Cloud9 that we're starting to see in their defense half. They're actually able to take the reins. They're actually able to control the tempo, force SSG's hand not so much there. Yes, the rounds take a little scrappy, but they did have clutch players in these moments. I mean, starting out on defense, I think was the biggest improvement for Cloud9, because in the late rounds, you don't have to do as much thinking as you do on attack. They're able to fall back, and that's why we see so many clutch rounds. And even in that last round that we just saw them being able to focus on a retake because it's easier for them to do so because they are friends that haven't been playing ranked together for so long. It's not something that's set in strategy and needing to adapt. You just played how the situation sees fit. You call out where I said she is, you go for the retake. And I think that's their strong suit, is they are smart players. They can do it on their own. It's just when the sideswap like they do now that we're going onto an attack where it's a very big map. They have to figure out how to get through SSG's defenses. I mean, we didn't see too many rounds on border when it came from there, when it did come from their attack. That was the biggest demo. And this is where it started, round two. I mean, Uzi with a great job holding that angle, being able to get that, but then even going fast forward in round three. I mean, it was a good start. It's a man and it's a man count equalized. And then it falls apart here. But then once again, everyone's playing their position, gets a good pick on Focal. And then it immediately rotates into, he loses his life, but then Uzi understands, okay, 1v1 you know Blitz is going to push you. You're low on HP times dwindling down. He sticks here He smokes out the Blitz and then gets the kill I mean these are the plays that we want to see from these players not getting overzealous not getting locked and frozen in that moment But just breathing being able to take it in and Uzi time and time again has been showing that. So far if Cloud9 focus on the objective game They look significantly better than when they don't. And even in that last round 3v2 it wasn't necessarily a clutch but it was a moment that could have easily gone either way Cloud9 were able to come out on top something they have to channel going in to the second half back to you guys As we head into the second half SSG go defense so they'll be pretty favored guys I think to get the job done 3 3 half is even done for the scoreboard but space station should be In a very solid position the band's thorn a la Monty and glass I think it would be unwise to not pitch SSG as still firm favourites from this position put down a stalwart defence. Fortress could be so challenging to break down. If SSG are able to hit their mark, it means that you took the right, they really all start these oppositions. They've done these funnel points around Fortress that has become very quickly synonymous for to try and help break that down. We do see Clidon leaning to the backbeard for the opening round, which for you too, the inclusion of the Maverick as well, so double primary hard break, plus you get the grenades on the MAV. And don't forget Uzi as well, on the solid Snake here for round 7. I do wonder how that would be deployed. Looks like it'll be an initial look below through first floor, and then maybe Uzi will consider his options up to one of the two primary staircases, or even over the Woods Tower if required as well. device positioned Hello Center wanted to try and punish raid for just lingering down below Obviously the black be it's gonna be I think a big focal point for cloud time on the attack and At least the first three rounds just to help facilitate the entries and then also be aggressive towards the end of rounds. This is not really offering much to Cloud9 right now, that's where you want to maybe create frustrations for the attacking team. Not really give them free picks, try and get that clock to really wind down, that's the way we've seen fortress really play out. When the team's on defense really just focused in on letting that clock go as long as possible for the attacking team that ends up being then a mad dash scramble towards the site. Whereas for Cloud9, they definitely opted to be more than happy to take fights earlier in the rounds, but it's also down to the way that SSG played it in the first half. Not your cell, and that's beautiful. Lance right at the feet and kicked through for rival. Couldn't have placed it any better. I'm hoping to kill him for space station heading into the final minute. Yeah, it looks like Kickstarter was able to still deploy the bulk of user utilities. You know, a massive loss in terms of all the solos or anything to that guy, but it is one less gun up to trade out these strong defensive positions, which are still peppered with utility. And on top of that, 35 seconds on the clock and a flamethrower opportunity here for rival, all that's at least dismissed. So 4-4, but it's only 30 seconds on the clock for Cloud9. Yeah, and that's the thing, they're still gonna rush into the site and they get rid of Raid and Giddy as well. And Senter actually gave an opportunity over to SSG as he put that shield away temporarily, but Aiden and Dream, the dynamic duo here later around with the Space Station, not wanting to give Cloud9 any false promises and Senter going for the plant. It will be successful, but he's immediately dead, just swept upon. As soon as he gets off that kit, I'm successfully planting it. He was already dead. Didn't even have a chance to respond. Space station retake the lead here on Fortress, starting the second half off perfectly. My word. Aiden is so sharp. Not only in dismissing the plant coverage there at the end of finding that kill, but prior to the layering of pressure into his position, The way in which he valued life, reposition, stayed alive to then allow that second wave of counter-attacking there on the defense right at the very end of the round was very, very impressive. As we look back at the highlight package, it starts the round and rival up to 8 kills here on 4-2 in favour of 5-9. Right here, that shot was a massive, you could argue, a little bit fortunate. But the nature of DF2, it's difficult to tame, but he made his opportunity count. They're critically able to find the plane of coverage as well. Big round for SSG. As that fragging capability of theirs has really come alive here. Yeah, I mean, interesting. I think SSG probably walked away from that round with the reprieve. They, I can't imagine would have been too happy with the early portion. being able to get the plant down, sure it's a great clutch from Aiden and Dream to get that round back on their terms and both did a wonderful job. And sometimes you can win those sort of rounds, but they'll still just be like, alright guys, we're going to be a bit better. And so that's now the concern for Cloud9, that was your opportunity and you got to make the most of your opportunities when they present. It really should be 4-3 to Cloud9. So they did a lot right and just don't get the reward and that's just devastating certainly for the morale of the of the team and they're shooting out three rounds away from knocking Cloud9 out of kickoff. Yeah, suddenly a bit of field to swallow that opening round. They're down there some positive takeaways early to big round. They're not strong from them, but they're shy away from the challenge of They're in the power positions in the last round and they're somewhat successful. So we're heading to ground A, dorms, scammed on over here from SSG. Look at that U2 lineup from them, it is so heavy. What an explosive right here. 919 out, their ability to clear a lot of it though. Look at the lack of their roll on set explosives. So Fertil has a critical roll on shock drones this round. We need to deal with as many of those Koreanisters, Fenerife, not as possible. In the meantime though, it's tower side at 4C9. I'll chip away at this map control speed headed by the blitz. The SSG now poses the question to them as to how aggressive they want to contest. How do they want to heal. Fogel has some good information at the moment on the raid. He retains position for now. It doesn't seem like SSG are fighting it too hard. Again, the clock for them is crucial. Already down to just over a minute remaining in this round. Plank for raid. He doesn't get the catch. No, but he puts the perceived pressure to Cloud9 as he falls back. They're going to be wary. Oh, he gets jumped in though by Focal. A good timing, good catch, and good communications for Cloud9. And then there's no trade potential either. So Clash and I heading into the final bit of this round have got an extra number. They can now flood the site. Sente could push in on the Blitz. The rest can then follow through. If it ends up being a trade game, it will favor the attacking team. Still three gaspades though. The Dream, who's holding and waiting, wants to make sure he gets the most out of that big kill, though from Aiden tucked into dorms. Kicks throw goes down to Giddy, and the trade game not coming through for Clash and I delayed too much. The keeper barriers, the gas babes, and the gun bites are being won by the defense, and suddenly the time has elapsed. Despite the opening kill for Cloud9, it's SDG that once again respond. Clear onto Aida's successful, as Giddy goes down, it's a 2v2, 3 seconds at this point. You probably have to go for the kills, you're not going to get that opportunity as time will expire. Space Station win again. Two round advantage, and two rounds to go before they knock Cloud9 out of kickoff. SSG withstanding the pressure again, certainly a narrow window of opportunity there for Cloud9, but the utilaring late, I think really disrupt the tempo. Aiden was running a muck inside of dorms as well, eventually clear, but it was just far too late in the round. SSG made it tough to break that down quickly, and the stallout was well rewarded with that round win. Back to back. Defenses round wins 4 SSG replays. Try a round. Aiden falls here but there's only 8 seconds on the clock. Problems position unknown and it's simply impossible from that position to realistically get that plant on the ground. So far so good for SSG on defense fortress. 10 seconds left before insertion. It's such a long way back now for Cloud9. It's going to have to be perfect from here along the attack of fortress. And I say perfect because then I honestly think to start the second half, they've done some good things. I arguably should have won round seven before we two planned down. And then in the previous round, he had a nice opening kill if you focus onto Wraith, good pings, good comms, obviously Wraith was trying to be somewhat aggressive, they punished that, like they actually punish SSG. And then when it comes time to actually execute in towards the site, bang bang, SSG just quickly get two kills, they're blocked off by the utile, and the round is then in complete disarray for Cloud9. SSG just have this innate ability on this map to just control the tempo. My area is clear. I'm pretty straightforward with Cloud9 to obtain second floor control. That's the norm here on this objective. Sorry, challenging for the defense to contend up above and so it's a horizontal extension facilitated by the castle. the addition here of the Nomad 4 Cloud 9, there's every one in which did a mid to late SSG trying to slip back towards top four and can test any potential birth. So those air devs will potentially compromise that ability. Midpoint around and they'll go to be deployed here. Any of the scholars in here can look for any stragglers on the objective. Again, need to emphasise that this is horizontal extension play from SSG. It's very unlikely that anyone from the the defense will necessarily be exposed directly by this vert. We'll now enter the phase where Cloud9 need to pick apart those off-site and isolate these defenders in the positions where one challenging for them to contest, but also difficult for the team to trade. Half-force down all the gas ways from Rival, and that's certainly a win. Aiden though, I felt it was about to get that kill on the kick-srow, but Dream had other ideas. He just gets them anyway. Two quick kills for Dream. And I don't think there's been enough comeback rounds for Cloud9 in this series. These 3v5s on the attack, the ability to go and get a couple of quick kills, open up the site and get plant potential. You just haven't really seen it across bank in Fortress to suggest they can win this round. Dream's got another one. He should have been dead to right. Was getting shot in the back from Eddy, turned around, slapped him silly, him silly and that's exactly what SSG are doing to cloud nine. The sting has gone out of this series. If it hadn't already gone out after map one, it's well and surely now gone here on fortress. It feels almost like formalities. Space station have been far too good for cloud nine across all of kickoff. three match series points. Wow. And it's a shoot to not mess around when it comes to defence. We saw it back on bank and their ability to show depth from objective to objective and they've now been able to demonstrate it once more here on Fortress. We're back at that last round. Cloud9 got second floor control. They got the third active, but there's horizontal extension as mentioned. It was very, very tricky to break down. It was actually Aiden that was getting shot in the back and Dream just helps him out. I think Aiden might have probably got that kill anyway. It has a disappointing end for Cloud9. And the multi kills though in this series is just insane. It had 10 multi kills for SSG to 1 for Cloud9 and that was the opening round of Bank where Santa got a 3k and that opening round and SSG defends on LKCCTV completely obliterated. I thought, oh I think we might have a series and it just never panned out that way for Cloudbind ever since and had some opening kills every now and then that certainly at times had moments but just there's there's not been enough they've never really had a semblance of domination they've got two rounds one in rounds two and three here on fortress and uh kicksrow was good enough to get the open kills in those rounds so maybe that was the one moment Cloudbind across the two maps where they finally got a little bit of form and it didn't last it was fleeting It might be good here with the nitro assault. Just a big truck of damage on the rear or focal. Aiden sticks around for the time being as well. Has an opted to fall back. Aiden was pretty disciplined there. Probably pretty eager to go for a swing and try and give SSG an advantage, but thinks better of it. Elsewhere, Kixote on the Deimos. He has four targets available to him. This tower stairs he trolled for Cloud9, but they lose vocal. They didn't avenge the Deirdre Cresson, was rewarded with that kill. Yeah, I mean, it's done. It's gonna- I think that might be all shit right, Jake. Cloud9 goes out with a whimper, and that's the most disappointing thing. They haven't really shown a lot of fight towards the second half here on Fortress. not too surprised. Defense was always going to prevail for SSG. It was a little bit of fight from Cloud9 in the first half, but they're just not up for this match as SSG cleansed to eat Cloud9 throughout kickoff. 7-1, 7-3 in the series. In the end, it wasn't much of a battle at all, guys. No, it certainly wasn't. Expected some competition between these two, but SSG was just too good in the end, Jake. Yeah, way too good. Well, Space will move on in kickoff their next series. They'll look to qualify for the major for cloud nine. They'll turn their attention to the stage one. just a couple more rounds than it did last time but and it did last time, but SSG are moving on and we have to say goodbye to cloud nine. The very first team eliminated here in the kickoff playoff bracket. Like I mean, we talked so much about what this cloud nine team could do. Would they be able to bring it back? We're going to, we're going to see that massive improvement that we needed to. Well, the answer was not so much. Yeah. I mean, if we want to give participation points for just doing some of the bare minimum, then sure, we can do that. But the fact of the matter is I did see something different than what we saw at the last fortress, so that does give me a little hope. Again, we were able to listen into comms and I was that also gives you another different outlook of what you're seeing versus what you're actually watching. So that was also nice to hear. Now, when we look at a team similar to Five Fears, when they actually had a full offseason with that roster, with an addition of a talented player like Horace, we saw a lot of change. So I'm hoping with the time off now, and you know, until the next stage charts, we see a lot different on the Cloud9. But trust me, I'm going to be far more critical once we get to that point. But we did see a far more different SSG compared to what we saw. Yesterday there were no jitters. There were no big standout performances from anyone that was like maybe they could have improved it Everyone across the board was playing lights out. Aiden was leaving the way. Yeah, I mean their defenses and their attacks Respectively were both very good I think the attacks is where the more commendable side of it come from because it's so difficult to attack on a map like fortress But the way that they were constantly able to find openings find entrances into getting those first picks and then focusing on the objective play I mean, I think that's what sets SSG aside once they get that first pick. It's very difficult to get it back It's very difficult to get a link back into the round and yes It was a little sheer in there on their attack and once it got to defense I mean they were running away with it constantly so many of those rounds were ending in the last couple of seconds Just because SSG was doing such a great job at falling back into the side playing those layers bounce It was very fundamentally said we've talked a lot a lot about a lot of these guys on SSG Aiden is one person we've talked about quite a bit and we're going to get a chance to talk with him now Aiden Congratulations on a win. You're moving on in the bracket and you are playing lights out What is the energy right now with this team? We know you guys like to have fun I mean how has this though these last few rounds felt for you guys? It's been awesome. I mean the last couple rounds right there were awesome. We're talking to each other playing how we're supposed to I like yesterday yesterday played terrible, but it's been surreal for sure for his BO3 and pro league. Yeah, I mean congratulations on the win I'm glad that your guys has run to the end here I would like to know I mean we commend you guys on your attacks You're one of the best attacking teams in the league because of a very good step-by-step process You know you and Ray going in getting those entries and then it's almost like a lockdown like we'll see you guys set up Crossfires and lanes and is that something that just changes based on the situation? Situation is that stuff that you guys have practiced is dream calling those just talk to us a little bit about that I mean dream definitely calls the most like he's usually like he's like walking like when we hit those pauses We're talking about like what are they doing? What can we do like for example on one of those rounds? We were like stuck bathroom side like they reinforce it off that echo there And we noticed there was two over there and it was a five It was like a 4v3 or 5v3 so dream so we're talking about do we just want a full cent horse like kind of asking a question and dreams like Yeah, let's do that like we're kind of like talking We all kind of come up with ideas and then drew be like we're gonna do this or most of time Drew will be like I see this like you know, it's everybody chiming in vocally But you know dream still like the you know, like the leader for sure Well, I also want to congratulate you as well obviously from yesterday's performance in a day night and day I do want to pivot back to yesterday, especially on Chalet Maybe you don't want to so much but in terms of you know, how your guys's play style is you guys are really good at getting Aggressive getting map control and then especially when you give those to mid to late rounds That's where you really take full advantage But where they did really well yesterday against you guys is they denied a lot of that aggression. They denied a lot of those cutoffs. And speaking into what you were just talking about, you guys all give a little insight. What was kind of the inner workings that were going into yesterday's match that ultimately still led to that loss given you just weren't able to play your game? I wouldn't say that they were denying us those early engagements or that aggressiveness. I would just say that we weren't doing it, which is you're right. Like you said, like is like one of our strong suits and us just not doing it. It's like, you know, it's our first B of three. And probably for a lot of us, like, you know, me, rival and Ray, like actual rookies, I played one stage. Didn't even make playoffs. And I just think there were some shakes there that should have never been there. And we play like we played way below our own standards. And then that's why today we started off on bank first round. They've walked all over us. And, you know, I was like, guys, this is the same thing that happened yesterday. Like, I don't care about what we're like, how we want to play into the strats. It's time to just pick a random spot and start fighting there. Like, let's fight square. Let's fight main lobby. You know, let's make this chaotic because we know when it gets chaotic, We're better than that. We're better than them when it gets chaotic. So I think yesterday we just weren't doing it at all and today we showed that we could. Of course it is a weaker opponent, but I'm just glad that we were able to stand back on our feet. Yeah, exactly. You guys definitely shook off the jitters. We saw that in game chat a lot too. It looked like you guys were talking to Cloud9 quite a bit. Is that something that we're gonna see the trash talk throughout the rest of the kickoff playoffs or was it just something specifically for Cloud9? Well, I've talked to, I'm cool with a lot of guys Cloud9. Yeah, there is like a little bit more like personal chatter, like I talk to Devon all the time. But I think like that is an energy that we'd like to bring and like the intensity, I think it makes, you know, a little bit of the mental games even for sure. But I think that will be a lot more. I think we're better whenever we're typing and having fun. And that's a big thing for us is just having fun keeping the energy high. When our energies high, we're unsophable. Yeah, dream's known as a pretty mean guy. So yeah, that's all I've heard about him. Yeah, Yeah, that's all I've heard. Yeah. Yeah. Okay, thank you so much for your time, as always. Congrats on the win, and we will get a chance to see you guys in just a couple of days to see if you guys can make the major. So we look forward to that. Thanks so much. All right. Thank you. Want a win for SSG? I do want to talk about, you know, he was the one that was raining everyone in and calling in those moments. This is what happened yesterday. This is what we need to do, similar to what I was talking about with Cloud9. As much as we were putting it on Kickstarter on Eddy, that can come from any single player in that moment to step in and realize we need to change things. We need to be quicker. It's just not a one person. I'd love to hear his insight on that. And SSG now put themselves in a major making position. One more best of three stands between them and Salt Lake City. We don't know who they're going to play yet. We still have to see what happens in the upper bracket tomorrow. But all they got to do is win just one more best of three and Salt Lake City, they go. But today, the focus now shifts to the match of maybe the week. I don't know how things are gonna shake up, but it is M80 and Shopify Rebellion. It is a matchup that we've talked about so many times because it's happened so many times. Fox, this is a grudge match of all grudge matches. They played seven times in their organization's history, including just a couple of weeks ago where Shopify Rebellion got dismantled. Yeah, I mean, we've seen these two teams go up against each other. And of course, it's great to be able to watch them. That's beautiful. I've never seen a and be sure it was before but that's not what it looks like What do you mean? He is a sleeper that know that's exactly that I see some skinny dudes that have sleeper bill second They take that shirt off boom and well We'll have to see who can take off their shirt and flex the most in today's match because I mean shop of our Ballin even waiting for them to wake up and matey. They're slowly getting there. There's glimpses They had a great match yesterday. He just felt short on against wallet card So if there's a time for us our wake up, it'll be the day Well, I mentioned the history here laxing. I mean, it's pretty significant. They played in regional finals very recently They played earlier this stage So much back and forth between these two teams in best of ones and best of threes It feels like a coin flip sometimes who's gonna come out on top. Yeah, it's certainly a grudge match And I'm sure this is what everyone's been looking forward to today I've been looking forward to this matchup It's always a good one between these two because when you look at the just the stylistic match of speed issue It's always a game of tempo. Who's controlling that pacing? Who's realizing when they can go a little faster and who can slow down and then who's quicker at adapting to that, which is why these teams are so close in comparison whenever they duke it out. And right now it's a three-three and this win either sends someone home or advances them further into going to SLC. And it's not a position we thought either of these teams would be in at all, let alone their very first match in the case of Shopify Rebellion in the entire playoff bracket. And that's because the group stage did not go their way. Fox, we saw this against M80. SR have struggled. That much is clear this year. And M80 took advantage of that. It's the first time that we've seen SR struggle like this, especially in a regionally. They're always a team that comes in to dominate. And I think it's just some little issues that we've been foreshadowing throughout the last year when it comes to an original play. They just dominate individually so much so that they don't need much strategy. And I just feel like it's a muscle that just hasn't been worked. But it's very easy to get it fixed because we know that they have a player like Canadian, one of the smartest IGLs. If not the smartest IGL, best IGL, most winning IGL in the world. And it just takes a little bit of time and there's no better time for a player like him to come alive than now. Well, we know this team can change things up because we've seen, at least in the case of SR, right? The ebbs and flows of this roster over time, but and they need, they're the team who took advantage of this and they're the team who faltered just yesterday in that upper bracket. They're going to have to find a way to shake things off and channel some of that energy from their previous contest. Yeah, but they absolutely can. I mean, we even saw in their matchup yesterday. I mean, they started out very strong and even in that second half, I mean, I think we also praise them and how well they actually looked. And again, when you even just look at the stats and the last time they played, I mean, they have every reason to be in the driver's seat. But what happened yesterday and where they went wrong is it was just too little mistakes happening back to back and I have some rounds at the tele-shader to really show you where things fell apart where maybe yes things did start out strong but then they would fall apart and you know this is a pretty standard hold for basement you got to remember the two basement rounds I mean they're pretty significant in that match up but we're going to look over the first one where Kanzin gets that big play but you got two players inside Bakery you got a player holding for Brown player holding for Barr and a player in VIP and it's a pretty standard setup this isn't anything crazy but as we know wildcard at this moment is clearing doing the vertical pressure, doing their due diligence, but they get this important pick onto the player inside round, which then puts that pressure on the player in VIP because then they can force this play onto the player in white. But it wasn't all for naught because if you look at that, yes, they did lose two players here, but if you notice and you look, they still have two players down in VIP. They have a player down inside foods. This player is still behind bar with this player in small bakery, still able to hold his cross for that player inside closet and they still manage to somewhat make this round work and as you can see the player swings out, they get the pick. Now they're in a man advantage at this point. They know that time is dwindling, they can play off that echo, but Kansans amazing ability here to be able to bring this round back. Now obviously hindsight is 20-20, but there had to have been a failsafe for the side of M80 here to secure this round and then even pushing past when they would revisit, it would almost be the exact same scenario. They would have the man advantage, they would lose it, but then we have to look at at Chalet where I'm talking about these mistakes. Now, if you go back and you watch this, the first time they went to Basement here, and this is the final round, Baby Shark would go for an initial spawn peak. He would get that kill. He'd fall back to site. They would try to take Blue, Spike would come up from Blue, get a pick, it's a 3v5 Fox. That's almost nearly impossible to go for a Basement at that point. Now they fix it going into this last round. They do everything. They clear all the floors. They make sure all the players are compressed into Basement and they can start going for an execute. And I can't even fault Covene for what happens here because they're doing everything they're using the boogie drones again the vertical pressure the only thing that I would have much rather give any do in this situation again Hindsight is 2020 you see the electric charge from the bandit there you see the thermite being placed here They have no drones that the bandit of Adrian is blow what I would like to see they get rid of this bandit There's no pressure on that they then communicate that with hot cold say let's put a thermite charge on the wall Maybe we you know bait out a few more utility. Maybe the bandit even comes over to go for this I don't think that would happen. But what ends up happening is Adrian makes a great heads-up play here and goes for this gunfight gets this kill and then immediately follows it back up with another kill and then it falls into a triple kill And it's just these small little mistakes that M80 is making time and time again where I have no doubt going into this and especially After a series like this where it was a constant back and forth It was constant blow-for-blow that they're gonna come into this match more prepared than we even saw them going into their match versus wild card and they are going to be a formidable opponent for this SR roster. But we just got to see these little mistakes not happen as frequent, because as me and Fox know, these little mistakes easily can cultivate and turn into something bigger, and which was a big proponent as to why they lost that series. Dude, I'm so glad we're in studio with this illustrator because Oh, I love it. You were cooking, and I love learning about those little things, especially for a team, right? Where it's those little things that make the difference. The bigger problems though, and maybe it's not just about the little things for Shopify Rebellion, they have a long way to go from their group stage performance. There has been so much conversation in the community about this and we know just how intense that has to be for these players for this team, but it's not, it's with good reason. They have been playing well below the bar that they have set for themselves in the past. I mean it's not a little thing anymore, you're right, but it started out as little and then turned into a big issue because they just haven't been focusing on adapting. It's just so much raw talent on this roster, but now they found themselves in a position where they're just painfully average. It's unfortunate to say because they are such a good roster, they absolutely reach amazing heights, but at the moment they're averaged statistically in every metric. They're not great at anything, but they're not bad because they have so much talent. And when you look at what the issues are plaguing them, it really just is the mid to late round. I mean, they have those entry players that can find kills, They have players that can have a clutch rounds, but they need to get to those situations They haven't been able to and one easy fix is them just finally waking up and saying that we've had enough I know we are not in the back end There's a lot more minute details that are causing with issues, but from the outside in we know everyone has what it takes on SR to be good. They just need to have you know at this point say enough is enough Let's start playing normally Let's get Canadian one of the most winning IGLs in the world to start stepping up wake up are calling for what everyone to do. Everyone listens to him. Nobody is doing that plays on their own because that's what we find SR doing in the late rounds is everyone just on an island of their own trying to go for the gunfight, trying to go for these big clips and it just hasn't been working out. And when we talk about SR, it's always the big names that come up, right? When you talk about leadership, IGL and you're thinking Canadian, when you're thinking about fragging potential and somebody to get on the leaderboard and make the big plays, you're thinking of spoits. Two people who have gotten a lot of the flak as this team has been struggling. I mean, of course, if you're an average viewer and you look at the downfall of SR currently, it's not even as bad, but to what their standard could be. Of course, everyone is gonna be a lot more judgmental of these players specifically, because they should be reaching the heights normally. It should be effortless, like it usually is to make it to these events. And I think it's still tangible. I mean, Canadian is one game away, this series away from being able to eye gel his team to making it to another event. Spoyd himself, yes, he is having one of the worst stages that he's ever had in his career, but it happens. Things like that happen. And I think that's one of the biggest things to talk about is it has been so dramatized, that Spoyd's performance has been bad that he had to take to Twitter himself and talk to everybody about his underperformance and what people are saying to him not being fine. And I think the last line of his big tweet, if you're doubting me, I'll remember it, you'll see. I think that shows that SR has the potential in the moment to say, enough is enough. We're tired of just being average. We want to hit those heights. And today is a perfect day for that to start. Well, it's also what best of threes are all about, a team that, you know, you don't need to be the best team and best of ones. Now it's, you know, your life is on the line. It's best of three territory. You can prove that you belong and you can, well, prove all the doubters wrong. So let's take a look at the maps here and see actually where we're going to end up going. as we talk about, in best of threes, it really can come down to the map pool. This map three feels like it could be on the horizon lacks, but border is where we'll start layer the second map of choice. Yeah, I mean, this is a map that isn't favorable for either of these teams. It's definitely one of their least in preference. The last time we actually started these guys play it was during stage one in those finals where it came down to a crazy clutch from Canadian. If you remember, I believe you got a huge double kill off of that, playing off that bomb chassis, completely ripped someone's head off. But whenever you're looking at maps, especially against historic teams that have played against each other time and time again, it really is less about the maps at these points because both these teams are competitively gifted, they're all strong in their own right. It's more so about the tempo of the match. Who has the advantage? Who's constantly willing to adapt or go the extra distance that the other team isn't or hesitating? And so far what we've seen out of SR is there is a lot more hesitation. They look more timid and some that even stuck out when Han Cole, we talked to him in an interview is that players clearly have too much pressure their shoulders to perform. So if SR can come in here with less pressure and focus on what Fox is saying of just let's get it done, this should be a good game. It's hard though, less pressure, but your elimination is on the line. Your chance of making the major, what this team was really set out to do from the start is in jeopardy. And now they have to figure out a way through M80 and SR. It is a tale as old as time, but it happens right now. This best of three. So we go go down to Xenox and guzz to make this one happen. Well, the main event of the day, and as Jonah maybe said, maybe the week as M80, the Munich major champions, are they potentially facing elimination? Shopify rebellion, a stalwart within the region, two teams that will be, well, one of them will be bitterly disappointed with a loss today. Let's be honest, maybe slightly more of it were to be M80. They come in as the favorites, rightfully so, beating out shop by rebellion seven two at the end of the group stage and clearly a team that I think has more to lose, but that doesn't discount the fact that still shop by rebellion with so many superstars on this team and a team that just hasn't been able to get it to click today be the day and cause a huge boil over against M80. Yeah, very keen for this one. It's two teams that are far from the peak of their powers both with a lot to lose in this series, but much to gain if they can continue their run towards the SLC Major. Yeah, this is going to be an absolute banging matchup, expecting a ruling free mapper between the two. As Lax was saying, the maps not as relevant as it is today with these two facing off so frequently comes down to on the day who can translate the gameplay and Putin adapt and who has the confidence, I think, to get this on over of the line, we've seen so much talk about both of these two teams. It's about putting that in the background and delivering on the day. Can't wait to jump into this one. And the bad news to Shopify Rebellion coming into this series, guys, if you want to kind of paint the picture, is that there is not a single statistical category that they're better at than MAD. MAD have every single basis covered throughout group stage. And of course, the playoffs of MAD on this stage There's just nothing there's not one point you can go to shop if I revalued a little bit better in this or that Nothing, and so that's the concern for me coming into this series MAD should be too good and and should but also the same time Chopper fire about should also be making wages. It's a real strange predicament that we find ourselves in We had to pull the first up. I I just hope it's a contest, a competitive one, and one to remember in this match and that it doesn't maybe end up in a similar vein to the Space Station Cloud 9 match that we just saw. Totally agree. I think I am already preemptively sad and disappointed for whichever team loses this one It's going to be tough for that roster because they will both feel as if they are worthy and good enough to make the major Ashton early engagement on the day most events to note for this first half as army a lot Order the map of course and and expecting it to be high intensity off the rip from both teams. Trying to find an early advantage and trying to build confidence into this series. I think Border as well as the MAP I've wanted to actually really pop off. This just feels like he's bread and butter. On the day Maws run around, flying the entry frags, being in the face of rebellion. And on the flipside there may be MB2 the counter who's been statistically the best player of this stage for rebellion. That's actually speaking of him. I've put the complete cast of curbs. He's the first one down bought by surf up above as Chumfiber's Valiant will get the opening kill 90 seconds to go in the opening round first blood is drawn and it is the Teimos that has been taken off the board relieves the pressure valve a little bit now for the defense Yeah, it seems there may be as well Then here it is, as if they were poshering from half wall clear to eventually go up and maybe even a sandwich line, so that immediately prompts the reposition from hot and cold. Backup plan now to be initiated on archive side, it would appear quite a bit of utility potentially layered though between them and a potential client, so it's a tricky position that M80 find themselves in. Yeah, and the stall ladders cost them now, meaning they have to shuffle over to a plan be course of action, Horton Cold deals a barbwire towards the office entry. Still a gas babe available for Canadian, Razerbloom, Shell and Pocket 2 for Ambi. The Navy have just really cooled off the pacing after losing Ashen. Horton Cold just quietly pushing through offices and Canadian needs to be careful if he does peek that open hole in the wall. Horton Cold can't just sit there forever and wait and hope that Canadian makes a misfet as Raxxon stands up inside a fountain with Fuser looking for the swing clear, get the headshot onto Raxxon a little too slow to react and Gavin also got the headshot on to serve. The response was spoilt, Canadian got his kill at least once a hot and cold, out nicely towards Archive. Amp though got swarmed at a 2v1, spoilt in the 1v2 5 seconds left with the DMR and he got one shot, no he technically didn't defuse against the last two kills, he cops a team kill, and then the main kill as M8 is still the opening round. Wow. A steal indeed, a snatch and grab, there was an awkward start to the round, again I think they were pretty heavily invested in the half full clear and potentially then the sandwich follow up or some kind of play armory side, we see the pivot, it was somewhat of a store, I think they were still doing a decent job at maintaining some semblance of tempo, they chipping away that off his control but looked rough at his position but then diffused it. He came alive, unlocked the cross fountain, opened the route for Gav as well to go deep into the board site. Spoilt then under the pump in the 1v2 and despite the team kill, M80 take round one off board. It just shows their power doesn't it for M80 that even though they lost that Dave was pressure early couldn't maybe go to the sandwich entry point that they potentially had as there's quite an A hard to really say and then I thought the defense as well from chopper fire a bowling was pretty compact they didn't really throw bodies away just a really good clears from our mating and then even with five seconds to go yeah it's a 2v1 but this boy has the chance to to play spoil, but defuses to sharp. Too sharp. Even getting a team kill. That did not matter in the end because he got the main kill on to spoil as well. So how may you get away with that one in the first round? This is the rounds that were shot by Repelion. It's just one round and it starts as just one round. And quite frankly as well, when you take into consideration the site objective 2 and border defense you probably have to be winning those sort of rounds. Armory archives, top floor on border defense and you've got a somewhat decent advantage. That's a big round for M80. The Zambia searching on the solace here in the second round getting the drone information and of course can find out where Ashen is located as well along with the hot and cold he's It's got kit. Bodo shaped up to be a pretty attack-assided NAL kickoff, but I think it's more so the nature of if we see Shopify rebellion in advantageous positions and then a trend starts to develop where they're finding it difficult to convert, I think that's only going to diminish their confidence, which may already be a little shaken fitting into this game. pivot out. Things have played out so far. There's only one round but we'll see how it now develops. And maybe if the rest of the food lobby smoke deployed can soloist deny from above. Yeah, I mean they're going to the plant that's obvious. Ambika and then they kind of just call out here and both the others can stop this plant which they have been able to stop the process of the plant but actually on this blitz can be a bit of a nuisance. They did lose gun up, that's plain. and it's a clean attack from M80. Super fast pace in the second round on border. Completely break open sight. Vent workshop can be susceptible to the rushes and even with the information from the soulless guys. There wasn't a whole lot that Shopify rebellion could do about it. Yeah, that was a lovely little attack. Love the quick early tempo, but then they don't over commit to the plant. They don't forfeit lives. Absolutely. Committing to that is the win condition for the round. They were willing to reposition. They then allowed the attack to be split. So difficult for Shopify rebellion to do much in that round. I mean, this play right here was massive confusion by the double and while ambi did have impact early round in denying the first plant attempt or at least the smith's in the first plant attempt, ultimately succumbed to that pressure up above as well. So it's so it's not from MA to that second round even more convincing I would argue than the popquire. So the spotlight is shining right on Shopify rebellion right now. I'll go to the tertiary side of the choice around the 3v4, the additional band get introduced as customs. It's a slightly off-meta selection of what we typically expect on board, or completely unprecedented, of course, but it is the least played in NAL for kickoff so far, this is only its third appearance. Yeah, I mean, it is interesting as you kind of brought up the statistics. So, NAL this stage in general has actually been far more attack a sighted than the global scene. So globally there's only two maps that are actually attack a sighted in the month of April. As much as all from Canadian gets a bit of damage and certainly a lot of damage on to Gavin, those two maps being Shelly and Bank, but in the North American League there's five maps that are attack a sighted and one that's net neutral 50% which is there. So it's it's not quite being the pattern that you see globally from what you're seeing in the North American League and certainly means that for this match it borders. I think a four to half for M80 is probably almost the past mark. Look how dominant teams are being in this region attacking on these sort of maps. And that's why it's an even bigger missed opportunity for Shopify Rebellion. They probably should have won that first round and that would have been a really really good way to start on the defence. And then lo and behold in the second round, MAD bring the pace up, and Rebellion couldn't stop it. But that actually started from Canadian, so he just offset the attack of MAD a little bit. He's got some good damage in, the squirt sits over towards CCTV, he gets him information, Kedal and Doublekill goes the way all chop-and-fight Rebellion go, and Canadian, Asher will fall, the smoke not helping him on the glass, and this is the best round that we've seen from Rebellion so far, total dominance against what looks to try and be another rush. The 10ft M80 on the clear did not work as SR, well what on truly stand out. He has an all-in player there for the M80, layering the smokes on the balcony, and unfortunately the glass was not able to quite find value. Then the second half of that pushed through, was brought right into by the defense and so I worked there from SR able to respond, try to build a little more confidence. I'm quite intrigued to see now what the additional bands may end up being here from either side, what they've identified as being a threat so far, what they don't want to deal with going forward for the next rotation. So understandably it's the mirror then to the glass probably in response to that most recent plan is generally a very, very strong operator. At the conclusion of the band phase, Chopper Fire Rebellion will now elect to take their tactical time out as they look to try and mount a round streak here on board. In half, it's been certainly lopsided against them. But I think I have to take that search to recite maybe they'll be a little more confident. I mean, lopsided in the sense that I think round one was an advantage that when Australia round two was high tempo, that they weren't able to withstand that site pressure. but I will say the ability to then consolidate round three has been a positive sign, so. I mean, they've also got all three of the opening kills. That is true. And is that more so than the lack of conversion border? I mean, that's the thing. Typically, it's an extremely high conversion. The opening round, they shoot a one. I think we can both agree on that one. I mean, shoot is kind of subjective because clearly you don't want to take anything away from what M80 did. We're in the position to win the round. There's probably the better way to phrase it. This round here was, I think, arguably the most dominant round that we've actually seen from either of the two teams. The second round was just clearly a rush plant to tamper from M80 that we're going to maybe weren't quite ready for, despite getting the open kill from Raxxen on the gunner. We're going to set up a game. I mean, it's a 2-1 scoreline. Pellan's got a round on the board defensively, as we kind of just spoke about before, in terms of the statistics, kind of attack-assided. And that's the expectation for this map. And I like the proactiveness in the timeout. Almost a case, I think, here for SR, where we're doing some good things. We're in this game. Let's keep our heads on a swivel and just make sure we're proactive. Don't let things get out of hand. So now we'll see what happens here going into the next three rounds of this first half. Because if Shopify or Bound can go on a little bit of a roll here, It's a timely run, then going into the second half where they can get on the attack. But easier said than done against their matey. Like Richard played four rounds before the diffuser would be eager to counter it. Most notably the Goyo in this round. We find line of sight from office perhaps. At minimum no good information to aid on this sweep across the whole heap attack. Defuser in the meantime did find some of that util. Keep the shotgun in play. And also holding cold, detention entry for him. And also below. A bit of a double down on the first floor here from M80. Maybe looking to lay some vert pressure onto those on site. They're on the clash for this round, you'll need to be very mindful of that dirt pressure on the weaknesses of that particular opponent especially when stationary. It feels like a lot of information has been covered by this attack and I may not be able to look to converting that. Yeah I mean you can get the information but it's just a matter of them playing off it and that's exactly what Hot and Cold is going to try to do from here down below below the world's customs. If they go head-on horizontally you're probably going to have to deal with Canadian if you want to clear out security. It's an app from Gavin and goodbye to SPOINT. That one tap is all you need apparently and SPOINT goes down and that can open up a bit of a flood on the top floor now for M80. This is where it's imperative for Canadian to get involved. They go around him again by finding AMBI. And that's now prompted the rotate from Canadian Through security, past fountain and into office, expecting this push from M80 in this direction. He is right as we can see. Has made the right call, but they then catch Raxen in the hallway. I mean there's only so much that you can you can expect from the clash. If everyone's just getting picked from every single angle, Kenan can't be in five different places. He's the last one alive. He's done nothing wrong in the round. Everyone has just been so easily picked apart. That is a wonderful round from M80. Yep. I love the patience from that MAD attack early, they laid a lot of information with shock drones, regular drones, the Deimos deathmarks, they kept point honest and under pressure with that particular deathmark and then as he repositioned, sure, it was a pretty insane shot but a clean one nonetheless from Gav, cheek little one tap and that opens up the round and they're the kind of team MAD from that point that do not hesitate, they collapsed really nicely. Aided by all the info they had gathered by it to that. He's a replay of that clean top bang. And then it didn't take too much longer for that to come down for a second for Gav. And as you were sort of alluding to at the end of the round, there's not really much of a Canadian-specific approach to what it's for in that round. You're not going to get value from Clash when it's so many long range isolated picks like that. No U-Tool layering or Projectile layering in that round. it's very difficult, but it's impossible really if you need to be in so many positions actively once and have value in the round. So challenging one there for Shopify Rebellion. I'm going to return to form for RMA. I mean that's just got to be awareness of you know what are the angles, what's vulnerable, what can him maybe play off of in terms of trying to get those free picks. I mean you shouldn't really ever be losing armory archives in that kind of fashion. It should be a scrap, it should be a bit more of a brawl, the fight should be, you know, the sweep through fountain, novice and top metal, at least in towards the site. You really want it to be almost like playing in the mud, but M80 just made that so clean. Just being able to find those easy pigs just pretty much one after the other that's the concern for Shopify rebellion now is they've just not found any semblance of defense on this top floor which of course last time that was the rush from M80 that works to perfection that was the first round that M85 got an opening kill too and they made then quick work of that round with the flawless round It's early days here and again expecting us to be attack-asided. M80 have been a better team. No doubt about that. M80 continue to test the ambi on the soloist as Canadian gets a lead with utility and the flash out is absolutely spot on M80. I don't know if you can kill once again. It's a pretty common spot to flush out and it's easily flushed out too. If he gets droned down, he's stuck bottom of the stairs and doesn't have catch. Double-frag grenade dump and he's just forced down to the open. If he doesn't hit the swing, he's dead. So I mean that's a bit of a power position for the defense on board of that. You lose that spot, you give up quite a bit of space. Not just on the first floor close to site, but also then the ability to play at the stairs and you lose the smoke. That is a big open kill for M80 and could step this round up. Minute on the clock now, four deathmugs available for honing called, so important that he prioritises that. It could be a horizontal threat. So two gunner from this lobby position. M80 not too far away from posh room for flank, so he could get the flank. No, now he called. Ashen's aware of it. The Ambi does get a kill at least on to Kavern, and as Ashen gets another on to Ambi, the quick trade was there. Still the advantage with Ambi. Leeson down to Raxid and Cerf. Cerf will stay tucked into War's Archives. So Raxon's going to buy himself on the first floor completely overwhelmed by Gunner and Co. It's a full first floor hit from Ambi. They took the 3 on 1, executed quickly, and leaves Cerf by himself, not sure what he's with this nature self turn over the hope of prayer the prayer is not answered playing over the wall event going down and it's just nothing surf can do it looked completely bewildered up on the top floor all too easy for M80s they take a fall to one lead I think I'm just a little shocked at the sheer volume of one-sided engagements that we're seeing in this matchup from M80 where either we're seeing no fight back at all from shopper 5 going that they're quite they're literally getting caught off guard or caught in positions where they can't fight back or they're super one-sided where it's low percentage for Shoppers by the end. That's a test point for the ability for M.A. to set up these plays, to go for these kinds of washouts, to catch these slings from the line from spoil. They're ticking all the boxes at the moment to maintain really good tempo. And on a map like Border where sometimes that can be tricky, if it's a team work isn't fight up to scratch, they're making it look quite seamless at the moment. This feels like a 3D cool round full shopper fire rebellion, 4-2 is a huge thing, it's not all that bad. I think the multiplayer attack on success, but 5-1 push in regardless of map stacks is always historically such a challenge to recover from. The window from that position at the halftime is incredible. I mean, this is a must win for shopper fire rebellion to be honest in this round. Otherwise the map almost end will... probably be too much. I mean it's hard to say going in the second half what their attack's gonna look like but again statistically it's not really being a strength of theirs this stage. They currently sit at a 40% attack of win rate in comparison to the 52% attack of win rate for M80 and where it gets worse is there is a 20% gap between these two teams on defense. M80 sit at a pretty healthy 62%. It's only 41% for Shopify Rebellion. As I said, coming into this match, there is no statistical category that Shopify Rebellion are better at than M80. But some of those statistics, it is a black gap. And the concern for me now is just how comfortable, especially the last two rounds have been to M80. So they've gotten the opening picks. So look what happens when they actually get those opening kills, they're converting and they're winning the rounds with ease. The only rounds that Chopper player Barret have looked somewhat confident is when they get the first advantage. Barret from defusing this round got both electrocores with his clutch drones and that now opens up the route for more hard breach on the horizontal, he thinks about exposing that power position, but he stares at that, just plucks another one. What? This dude has been insane on the entry so far, What are they doing? Oh Gavin. I'm already kind of just morally defeated for Shopify Rebellion. Almost gets another one to Canadian. Canadians trapped again here by the way and hasn't learned his lesson for the previous round. As Ashen just gets the free kill, finishes off the good work from Gavin. It's about to be a 5 to 1 half in favour of M80s. The logic bomb rings out on a wrecked in a spoy. Ashen will fall, spoy gets one. He arguably needs far more than that though. They're gonna salvage this final round of the half. 2v4 into the last minute. As Wrexen has a swing opportunity, one on the repel. He hasn't got the angle presented to him. Get ready, we'll have a pretty strong read quickly here. They can go for the plant. On him called to attend the tellers. in the open and there's nothing the defense can do. Double digits for Gavin. Man, there's not much that Rexon can do. He knew there were a couple out here on the rappel. He's shooting at the air. I mean, he's just completely lost. M80, five to one. Not much more dominant halves than that as they completely tore apart Shopify rebellion, guys. What is happening right now to Shopify Rebellion? I mean, we needed to see an improved team here coming out in the best of three. That's what we said before and it's what we're going to say now. Why aren't we seeing it? Like, what about this map just isn't working for them? I feel like a little bit of a broken record because every time we talk about Shopify Rebellion, we say they need to adapt. What does adapting mean? It means seeing what MAD is doing and then moving your units or utility to be able to counteract that. That's not what we see. And I feel like I was hoping that this border performance would be a little bit different, but every time that we've seen SR go to this map, it reinforces bad habits. Everyone's spread out on a small map. They're all spread out, so limited to each other. And their only adaptation is retakes. Oh, let's retake East. Let's retake CC. Let's do it together. But every time they try to do it, like in this clip right here, Spoi's pushing alone on his own. There's a person on the triple wall, triple wall, but the communication between when they're going to hit their mark is not connecting and that's the biggest issue that's on. Some of these situations I can't even fault SR at this point when Gevinny's, you know, Spider-Man repelling, grabbing one kill, going up to the second floor on the same repellent, getting another kill, but at the same time, yeah, it really is falling on Rebellion, just the positional awareness at this point. I mean, not understanding where trade can happen, not understanding where you're going to be pushed from. I mean, again, it's a night and day difference in terms of two styles of play. You're seeing one end of M80 always with a purpose, playing together, going for that trade, going for that power position, powering those players in those positions. And then as Fox is saying, SR just kind of seems like, okay, you're holding this position. You died. Then what's the next course of action? Where do we rotate to? How do we even help to assist you? And then in some of these situations, we're also seeing them just move too much or not move enough. And then it's just M80 stealing the entire round. Yeah, I agree. M80 is playing the game exceptionally well. Everything has a purpose. They're adapting correctly, they'll take a position, and they're waiting for SR to make the wrong moves. So far, SR is not adapting. We need to see that instantly fixed going on to their attacks, and hopefully they're playing a lot more together, just because the attacks, there's only so many areas you can anchor in. I mean, Bank Force is the team play, either way. It's such a constrictive map, there really shouldn't be a lot of scenarios where you at least aren't by a teammate, especially once you start getting into the map. Yeah, on Border. Yeah. Border, 5-1. This really feels like M80 could easily run away with this inlet Shopify rebellion. Can you get a handle on it now, guys? Yeah, now indeed, Joyner. Absolutely. They're going to have to probably only get the first two rounds at minimum. You know, get it back to 5-3, try and put some pressure on to M80. And I agree with Fox guys where the adaptation from Shopify rebellion just really wasn't there, was a lot of the same kind of stuff. I don't know, I taught a lesson really about aggression and we'll need to emulate that now in the second half and who's that going to probably be. I think a lot of the reliance falls on Ambi and I think that's probably been the case with Shopify and Balion for quite a few months now. Really over the last year is there's always been a heavy reliance on Ambi to get the Ender kills, to get the multi-kills, to be the fragger, to set them up in the round. that needs to be helped for him. He's been great again this stage, this statistically. Ambi's been in the top 10 on a Shopify rebellion team that has struggled, never won a single game in regulation so far. I mean, he's done as best as he can. It just needs some help. But we end in the situation coming into the second half. He's 4-6, that's fine. He's still technically got the most kills. But he's tasked with doing it all again. Yeah, the one thing I would love to have a measure of uniform but it's pretty much impossible. What is the confidence level? Let's push up a bit right now. It's been a massive talking point. Getting into this playdate where they are mentally. What is their confidence like? And they truly believe they have what it takes for them to make this run for the lower bracket. Right here, right now, staring down a 5-1 scoreline against them. from this is where you really get tested in that department. Now an attack, they'll be the playmakers, the dictators, they are looking to make plays against an animated roster that is firing. Interance 7, let's inflate plus 10. It's going to be a direct archived kick here from the rebellion. Yeah, they got to go for the rush. It's left that got the pick on the hot and cold that we're now able to get in towards office. This is a good start four rebellious rexon and ambi combined what a piece and made he tried to play the map they tried to spread out and has cost them they kind of left the front door wide open the shopper fire pally and said thank you very much that was a pretty swift start to the second half exactly what was needed and did so in a way where i was kind of phrasing it on ambi to be the frag here on board or coming into the second half but they did it with team coordination good early dream work saw that there was a big gap in the defense and the site was vulnerable and just took swift advantage. Yeah, an authoritative attack and smiles all around on the player cams like the conclusion of that round as well, which is always great to see. Over to towers for round number eight. Another slide that can be susceptible to directing. Yeah. I don't know the challenge. Do you see the sense though it's selected initially via from SR main suggesting it's useful for the drop plate through bathroom, opposite from the lift as well. And so Canadian will be put to the test and that's really deployed for map clearance as well. So if Switch is late so the Snake can play, it should be a next level here from Shotgun. This will be a good one for the test. Shotgun fire going. Maybe that's a good clear potential and certainly you bring Snake Doc could be the ash. You have driving capabilities, decent amount of track utility from M80 in the round. It certifies the opening kill on to Hot and Cold Troat. Uh-oh. Who goes for the jump out. They're probably not necessary to me if they're hanging around, but maybe thought he could catch the repel of God, that's if it's ready for it. And so if they get the second counter diffuser, he's just gone straight into bathroom. Magic bomb rings out from the spoilt, and so far the early pacing from Shopify Rebellion has been great, but in some ways this round was actually started off because of the jump back from Holt Holt and then Shopify rebellion have just followed on from that and done so in a very dominant fashion, passionate, very low on health. At least gets the hair shop on display, keeps the round a lion temporarily. But you would imagine this should be a three to five scoreline now. This is a lifetime clutch if you pull one off and not even allowed the job. So it's back to back for shopper fire rebellion two very convincing rounds so if takes the credit there for finding that opener and then quickly transitioning that into site the entry directly doubled down and well yeah certainly no there's an initial pick but well you know there's a heavy stack above right so when you get the jump out coming from tellers you think well he's just jumped out and i've just killed him. It's such a great moment. And Sir Sir is not the same as Solid Snake, also has the information on the radar. So he's just playing the operator while the game senses they're naturally anyway, and he's quick to react. And to understand that there's then another gap in the defense. And that's the concern right now for M80 to start the second half. They're just creating gaps in the defense and Shopify Revolver exploited. And maybe you should know for a while, they can win this map pretty comfortably if they just get this on their terms. Put pressure on from the windows but don't jump out. Show up your defense but you don't have to five stack all together. You know, sit on the desk where they were talking about the way the Shopify rebellion was kind of spreading out too much on the defense and created a little like long angles that obviously M80 were able to utilize. The defense was very spread so they couldn't get the trade game. They were trying to do retakes but it was kind of one at a time rather live in all together. To be fair, I haven't seen much better from M80 so far to start on their own defense. They too are kind of trying to spread the map. They're trying to do a little too much individual stuff and then Shotgun Fire Rebellion are doing to M80 what M80 did to them. They've been so far that the two halves have played out pretty similar. That's good news. More Shotgun Fire Rebellion mentally. They go, well, you know what, maybe there isn't much of a difference between us. There's been one single defensive round win so far here on this map of water. I was back in the third round casting supply from shopper fire valley that's the only main separating factor at the moment so it's back to archives for the night for round and east there's hall to get from M80 rescue team situated south of hall you to late again directly here let's go and push up a fire bellies There we go. Try and bait out maybe an early Nitro or something. You just find the pick anyway. So you're just getting the free advantage. Now that force is done and they have to run through. Great angle at the window. Successful plant. They do lose Canadian. But job's done. Plants down. The rush attempt again works for Shopify Rebellion. Making quick work of Armory and Archives for the second time in the half. 3B3 and we know that in the post-plant situation on this site in this position, it's very difficult for the defense. You're gonna have to throw bodies at this and hope that you can hit quick headshots. There's no way you're gonna be able to long arm this. Yeah, and this is just very slow pace from M82, not giving yourself any kind of chance. The user catches the timing, which just kind of turned right in the last second. There's no time on the clock anyway. It's 5 to 4. Shot by rebellion have answered the call here in the second half. That was a nice shot from the diffuser, but it means not a lot as the time expires. It's three straight to rebellion And they get within one now after a five to one half where it was very dominant guns Not by rebellion now doing the exact same Yeah, I posed the question heading into this half one of the confidence levels like fish up a fire rebellion and so far It's looked really really positive and it's not just the end result It's easy to walk away from round winds and be like, yeah, they were confident from the get go bit. I think maybe an indicating factor towards that is the second floor attacks. Both times they've just gone for super simple, direct approaches. They dropped the Blitz on that occasion, but they still bring the likes of the Sense and it was quite simple. It's easy to walk through the front door. Plantano is very lackluster. M80 didn't have the Nitro available and dashing through the Sense was a low percentage play as Gunnar quickly found out. There's back-to-back attacking wins on the archives, big positive boon for Shopify Rebellion, as MAD more than likely getting a scolding from Fabian as we speak. I was going to say, Cloud9 tactical timeout, someone's going to tell them they've been eliminated. Yeah, I mean, maybe not a scolding to be honest, because this is the thing, and maybe we Well you know, and certainly myself, when maybe a little early in the first half, there's a very dominant performance from M80, they go 5-1 up, but sometimes it is a game of two halves. Actually it is a game of two halves. And so far, Shopify are about in a kind of just saying, yeah, this is just going to be an incredibly attack-asider port. There's not going to be a lot of opportunities for the defense. Both teams defensively have got significant gaps in weaknesses that are being exploited. But it's the tempo from Joppa Kaira Balin that I think has served him really well. So you look at the open kills, 2 minutes, 2 minutes and 23 and then 2 minutes. And as soon as I now see Kanating go onto the Monty, I do worry a little bit, not because of his inability or ability to play the Monty, but will that slow them down pace wise? Because that's clearly been working and you don't usually want to move away from what's been working. Okay, so he changes it up He'll go up to the twitch and they won't bring the shield and I think in the grand scheme of things I think that better suits to stop the fire rebellion You know, so they see what quad nitrosome here for m80 so definitely Luckily for a Canadian he switched off the month because he would have just been Attracting those nitros Yeah, the Falken play for MAG to support that. Shopper for rebellion, electing Naut to bring IQ, who was available. Canadian Eagle Eye trying to find those alongside Ambion the Clutches as well. How much utility this joke and this rocks. They'll have a significant impact on how the mid to late round does play out for MAG so critical that they do their due diligence trying to get as much utility as they possibly can to reduce the strength of that quad nitro line up as you mentioned. Minute down, and more for a limited drone work to be completed here by the attack, in the meantime, Nadine loads passport, and materially is surfs and tellers. for the team outside, ranged hard brutes to expose 90, and made it holding essentially each corner of the map currently, but not doing it in such a way where it's particularly high risk. Third in play preventing any lurk towards the objective. I like this stuff with the man for them maybe, not overplaying their hand currently. And I said coming into this half I thought maybe it was going to be, hand me the one as well it's this man right here. Literally hit me to the punch. Yeah, Surf has been absolutely magnificent in the second half. And Wrexton has stood up massively too. So Wrexton and Surf have come to the table here. They lose support to Ashton. Logic bomb rings out from Surf. A big battle through the softball as Ashton shuts down Rebellion's top man at the moment And here's M80, a slightly Canadian. Can he clear out this left side? No, hot and cold. He was able to dance around the shots from Canadian, but Ambi was there for the trade. Rather swiftly, but Gavin then shuts down Rexon and leaves Ambi in a 1v3 with 40 seconds to go. We haven't really seen a lot of clutches so far in this series. Certainly no big power statement plays. Could Ambi be the first? As he goes to push the plant down inside a surface, forced off, He gets the kill onto Goddard, but Gavin then hits a clean shot, and finally M80 will win their first defensive round. And he's in body language immediately. They're from hot and cold. I'll be pretty happy with how they've been able to convert the tack, but... I think just reminding everyone to relax, take some quite literal deep breaths. Oh my goodness. Yeah, that was a very deep breath. Certainly a stressful round. The way that the Shopify rebellion pressure there was pretty interesting as good stuff and so start to unravel a little bit on the top floor, pull holes from Ash and then Canadians push deep. That surge had to be successful to them try and force this defense back towards the side and ultimately it wasn't the case they stick to the berth and it blows out. Yeah and rebellion would be disappointed to know that was the first round that an opening kill has not been converted since the second round and more importantly they've now had three rounds that they've gotten the opening kill and not converted those M80 every single time they've got the first pick they've converted every single time. Which is only three rounds funnily enough. The opening kill, metrics, shot by remote have done really well here on border to give themselves early advantages but then just not falling through and you go all the way back to that You know, there's a good example of a round where they were kind of leading, and so they weren't. Those are the differences. It's fine margins, especially when you're playing an incredibly good team like M80. You've got to make the most of your opportunities, which have had quite a few now on board. It also means for M80, overtime security, minimum. So, as we saw Hack and Coyote take the deep branch, they do have the pressure relieved. And the pressure goes down immediately back from the Shack of Fire Rebellion as we head back to Armory and Archives. Stay there from Sturff. Archives again, but the sense, again, double-martre this time around from M80 will make this plant more precarious. Based on initial positions of the body language here from the rebellion, I highly doubt we see archives at least not with the same temper that we've seen previously but ended up being a late pivot. It's a more utility investment towards the security side of the Raxxon. Rewarded! Raxxon catches Ashen. Five straight opening picks for the Galion here in the second half. Shock drone on the move for Canadian and they can certainly take their time. They're still over a minute and a half remaining. In Connection, just relayed Ambi down. Oh, he's trying to facilitate Ambi down below as well. So he introduced the fact to here. And many good friends told him the world of if he's able to activate as well. So keep that in mind. Canadian really needs to be trying to see if he can pop that mirror window as well. Deathmark activated from Ambi. Garnamite is sensing that that was a potential plant to tent. but surf was sitting quite far back from the window so one of two nitrocells expended there for m80 it kind of does find the kill on to ambi down below in server and equals things like 4v4 nitrocell thrown again the second one too does not connect and spoits got the cutoff this is a good hold but he's actually more so looking down below which there is one there coming west main Big push though from Spoy, connects on to Gavin, quick trade though from Defuser, but it's Rexon and Canadian getting one apiece as Gunnar makes his way back up to the top floor in the 1v2, rebellion have to close this out. Canadian and Rexon, as Canadian will go for the plant, Gunnar vault in, catches the head of Canadian, where is Rexon, where is the cover? He was towards security, 19 seconds left and Gunnar can play the time here and force Rexxon into a plant or push situation. Rexxon will go for the kit and now needs to opt for the plant or start sprinting and finding Gunnar. Gunnar's plank is perfectly. Rexxon has left himself little time. Gunnar just has to wait, push and get the free kill. As long as he knows where it is he plays it so wonderfully well. Haitian sprint Gunnar. As Rexxon wasn't quite sure what to do in that situation. Wow, smiles all around from M83, pleased with that performance of the pressure. Just continues to mount in this best of three. Yeah, wonderful match. It was a five to one lead for M80, shopper player rebellion. Well, they certainly did adapt, but not enough as water goes to the way of M80. The was up a firebell and put up a fight in the second half of that map but and the eighty I mean they played lights out and gunner to finish it off a nice little clutch there against Canadian and rexon a duo that can be scary in a situation like that lacks gunner just He took over, he made it work, and they came out the victors. I mean, we've seen time and time again Gunnar be able to pull out crazy rounds. I mean, even in that round in particular, if you go back and watch that, Rexon was holding that angle, and the second Rexon gave it up, Gunnar sneaks up, medal, hides right tucked in the window, gives up his position in pre-firing, thinking that Troy is on that side. Troy doesn't get off, he gets that kill, and then Gunnar just time and time again, plays the position so well, understands time is on his favor here, Rexon either has to commit to this or he has to stick the defuse and sure enough, Rexon decides to try to commit, falls back to the defuse and then it falls on all of Gunnar's hands to just be able to close it out. I mean, I do want to give a lot of credit to SR, they definitely fought back and that's typically the SR that we're used to seeing, unfortunately just simply wasn't enough. When they got onto their attacks, it became a lot more objective-based oriented. Absolutely. They were going slower, trying to find that pick, but they were really focusing on getting that plant down. And that's what got them those two rounds back-to-back. I think that final round was just an unfortunate way for SR to lose, because if you take away SR's defenses, right, they weren't that great. But their attacks were good. That round was just because they lost so many rounds on defense that they had. They didn't inevitably lose their map. Because everything in that round was good up until, yeah, even before Gunner makes that push, Rexon was holding when Spoi went in and Rexon gave up the angle for one second. Spoi gets taken down. It's just so unfortunate. You can't even fault that. Yeah, it's just the nature of the game in that moment. What you can fault is if they won more defensive rounds, that round wouldn't have been the end of the world because they looked at they were starting a comeback on their attacks just because they were playing slow and objective based. On the positive side of things for MAD, I mean, two players leading the charge, Gavini, diffuser. I mean, they were playing fantastic, leading the way the entire time for their team, Fox. I mean, that was the kind of performance that they needed to deny the SR comeback. I mean, we saw it on their attacks. I mean, Gavini, when he was on the rappel, I mean, these guys are just so impactful when it comes to finding those opening kills that sometimes you have no idea how. If we weren't seeing Gavin on the rappel, we wouldn't understand how he could have gotten two back-to-back kills from that rappel. It's just the magic of these amazing players because they are very unpredictable. And now they've been taught a style of siege since they're ringing on Foggin, where they can run so much utility that they can do it on any operator. And even if they get those kills and they're in a great position, even better. Now they have utility to be able to go for these executes. Yeah, I mean, some of the shots that you guys hit are just absolutely ridiculous, specifically Gavin, his play so far has been. I mean, this round in particular, the two back to back, he gets one and then follows immediately up into another. I mean, it's just great crosshair placement, great just being unpredictable, as you said. But that's just the unpredictableness from these guys. It's also just a sheer confidence. They're always ready to take that engagement. They're never hesitant. They don't get timid They don't look like they shake in these moments where if I'm pushing in I feel like I'm getting crossfired by every sure I would almost have a pain so I mean I definitely don't have that sort of gumption Do you I watch the plays they do sometimes and I'm like I feel like if I do that I'm getting ripped off an angle a pixel piece. I'm the one that's dying to Gavin shots right there the pixel But also in the same vein Why is SR peeking? Why are they in those situations to die to a potential pixel? I know it's about being confident, but it's something that plague their defenses and they'll need to make sure that they figure it out They know that they have the right answer because their attacks did look better. So going on to map to hopefully they can Manage their defenses and overrush. Well, I know the environment in a lobby in the comps It's something you guys know well, but but for the people at home We've got an inside look as to what it's like inside of m80 players ears Where hot and cold is telling them. All right, let's let's lock it and figure it out Everyone take a fucking deep breath, please okay, you could you could hear it right there deep so you're overly stressed Okay, yeah, it's gonna be stressful just fucking live in this place to go back armory. We need to go back armory I don't like dollars. I mean that is what a leader does in a moment They won the round, but Fox, they're feeling that stress, they're feeling that anxiety, hot and cold. He recognized that and addressed it right away. I mean, it's the most stressful situations like that where little things could have easily changed the turn of that round. I mean, that was the round where Canadians swung in onto potentially getting a kill and making the man advantage the other way and having sight and unfortunately he lost the gunfight. So it easily could have bounced back. Hot, cold understands that everyone's nervous. Make sure that going onto match point, let's relax. Because match point is the time where you're going to feel the most amount of stress because you're so close to winning That you just want to close it out. That's where people make the mistakes So slowing everyone down keeping everybody calm and it's nice that we get to hear the M80 communication So I'm gonna understand it. I mean, I love being inside that Communication right like did he do that when he was at Geo? Yes, I mean, yeah, you did I'm just also thinking like I was also someone that was like heavily focused on like micromanaging situation. So you were like that. No, no, never, never ignore. I'll never ignore a fox's calls. But I definitely was also someone in those moments that was, you know, if we're getting too high, rounds are super close. Like I would try to reel everyone back in as well and make them focus because it is also easy to get lost in those moments where it's like, yes, maybe you shouldn't have won that round. You get it. But that over excitement then turns into you being far more relaxed where you probably need to be more tightened up in some situations and more relaxed or it makes you go for an overaggressive swing because you're thinking, oh, I'm him. I clutched the last round, and then Gavin's on a repel and just rips your head off. And what are you doing then? Well, now, I mean, with one map ahead of them and 80, it feels like they are so close to possibly making the major chop of fire ballon close to elimination here. But again, you too can join these players at the major in Salt Lake City, the Salt Palace conventions that are May 15th through 17th. Tickets are available now, and we are going to be giving away four more tickets right now as well. How many? Just four tickets right now. That's two tickets for two different people. The keyword is a major. Don't type an exclamation point. You'll probably get banned right away. Major is all you have to write in Twitch chat. Soon you'll find out. If you win, a mod will reach out and we'll get you your tickets. So pretty exciting stuff. You have family in Salt Lake? I feel like you say this every single time. And I got to keep Lend the World knowing that I have family there. I'm doxing my family. I feel like nobody knows a lot about Salt Lake City. I feel like it's like generally mountains and Mormons is what I hear. It's a salty place. It's a salty place. How would you fix that? Well, they got no pepper in Salt Palace. And he's made this joke so far every single day. But Shipping Gears back to the match at hand. We moved to map two. It is Lair coming up in just a moment here for Shopify Rebellion. I feel like we talked about this ad nauseam here. When we look at what they need to fix here, we saw that comeback happen in the back half of map 1. Did you see things there you like that they go to their map pick now that they can hold on to? I mean just playing slower, playing slower, playing together because their attacks were very methodical. They took all the time they needed to set up for an execute and they went for the execute. On a map like Lair, it's the same nature. You've got to be able to go for these executes. There's a lot of layers that you have to go through. SR has great players. They're guaranteed going to get those trades as long as they take it step by step. I don't want to see individual peaking individual fights That's what got them in the hole on map one. So if they can just stop that I think any map would be better suited for SR Well, I think at the very end of that map likes we saw Rex and we saw Canadian kind of finding at least for a moment What appeared to be almost a good bit of synergy? I feel like we haven't talked a lot about Rex in this year so far It feels unusual because he's someone that's often in the spotlight at least at the end of last year It's that someone you look to as someone who could step up in a situation like this Yeah, absolutely. I mean we've highlighted rex and throughout his career thus far I mean obviously they haven't looked the best So of course we're not putting a lot of these players on the spot like we're typically used to but you know as long as we can get A resurgence. We're in a best of three. We did start to see that come back come alive They have to keep that synergy going into this match and that's gonna rely on the communication That's going to rely on the calls being made. That's going to rely on players ready to play for a trade at any given moment. Also, sometimes even going for a risky play to open up a man. Like we're going to need to see still plays following suit. And again, everything coming to the end goal of going for those executions. I'm pretty sure going on their map, they're going to start on attack once again. So they can hit the ground running already being warmed up just off that border. We'll back against the wall for Shopify rebellion as far against the wall as they've been all year elimination could happen right now. Ultimately, as we head to Lair, the social prediction I think is about right. There's a solid chance that this ends up 2-0, but I just would love to see that continued fight for Shopify Rebellion. At the very least, they didn't show some of that fight on boarder. They need to show more of it here now on Lair. Totally agree. They showed some fight back on boarder, but I think they were simply outskilled. And especially back in that first half, they were outgunned on attack, M80. The likes of Gavis actually, actually even in a couple of moments, looked absolutely red-hot in form. It wasn't a whole lot that Shopify were buying or ever do to shut them down. See how their dynamic plays out there here as we pair for that number two, the bands are Glaz. Sense. They yield and banded M80 on defense as they looked to serve this one up. 2-0. Yeah, and I think that when you kind of look at the border and some of the statistics that was highlighted on the desk of user and Gavin, now 14, 12 kills each for Gavin, it's 3-1 on the entry. He was the only one, and this is where I want to highlight it, the only one for M80 that got even a single entry, and he got three of them. That was the one area that was a little bit lacking for M80 on border and a big strength for Shopify Rebellion. And last though, they couldn't maximize the output of that strength and turn those early advantages into round wins. And I think that ended up being the difference in the 7-4 game when it came down to clutches, when it came down to moments, when it came down to capitalizing. Maybe we're just better at that. I think that the series could be closer if Shopify Rebellion find a way to, when they get the advantages, capitalize. When they get the early picks, capitalize. that's really all it is. There's a lot of the groundwork from Shopify Rebound has been late, but they're just not finishing off a lot of the early work that they provide. We've seen so many close series, whether it be Best of Ones or Best of Three, between these two organizations over the last several years. In all cases, actually, I'm having a look at their Best of three history in every single best of three it went to three maps it would be rather unprecedented for this one to fizzle out in the 2-0 in favor of M80 and it just puts an even bigger emphasis on Shopify rebellion fighting back yet attacking into Lara it's going to be grueling it's going to be tough they're going to have to chip away at this round by round and convert advantages that they find or unleash the mistakes that are presented by M80 into the Izami and the Mirror after this round so this won't be particularly fun but GAV gets caught. Released plushed out. Ashen finds the first trade elsewhere in favour of Shopify Rebellion though. And 61% defensive win rate this side in NAL. So the fact that it's a 3v3 90 seconds halfway through this round and you still have Canadian up with the Monty you have the ability to push through deep side and try and avoid that to Chanka with the Jamaica launching you don't just have to go for a mask of plan you have other options here and that's what M80 right now are looking to try and defend with a nitro cell Gavin's playing in office on this army behind the desk and what is denied Shopify rebellion the ability to go for that default hit. The Valiant need to be switched on here and they can we offer a different point of attack using Canadian on the Monty but as it stands right now they've kept themselves rather still. The sports just hanging out at ops. Canadians just chilling out at mezzanine. I do worry as the time ticks down. Brexit is gonna go for a potential pinch open off the balcony wall but it's still kind of one-dimensional from shock by rebellion at the moment. So if they can connect. I have four smokes to play on. Three shots from the Chameleon. Trebrexen had a drone for this flank. Now there's been a little bit of a big shot. Get the kill and that should be a round stealer for M80. Should. Unless Boyd goes absolutely massive here. Canadian going for the plant cover. He's good. It's great. It's excellent from Boyd. It gets all three of them. Needed a huge highlight play. Dead shop of Fire Rebellion and they get it from the main Ever stages that was a real big step-up moment and step up a deliver moment from him He did all the hard work with the utility and staying alive earlier in the round It was matter than remaining composed. I thought right here this little place It's like being on cam earlier was gonna be enough, but as you can see the gate So we get everyone through server and one at a time that is can't land the trade Reck positioning from sport Choppa Fire Rebellion snatched the round. Yeah, and there's only two sites of the main sites that have played across all maps that are a better defensive style than Top Floor on Lair in NAL. So that's a huge round win for Choppa Fire Rebellion. You know, to come into the second map, be able to get on the attack, take a very difficult site, and played it quite well. I think that that's just the kind of rounds that you want to see out of them. Yeah, they lose the opening death, as Ashley got the first pick, but the trade was straightaway. And then you bring it down to a 3v3, they don't panic, they don't rush. They had a pretty clear game plan, they don't go for a default plan. Yeah, obviously Graxin gets picked, that was a good swing from Gunner. But, Spoit with a good position, trusted himself, canading off the plan. And four kills from Spoit in the round. Bro, now forget it. Obviously, Bota wasn't particularly kind to Spoit. In fact, he only got four kills in the entire map. He has evened his kill number in just that round alone. Oh, that's done. That's done like a big, that's a shot through the wall. Oh, no. You can see him shaking his head. He's like, are you kidding me? Yeah. An unfortunate start to round number 2, then 4, shopper 5, rebellion. There's the range, hard breach on ambi, but they still have a lot of key utility. They can ramp a vert, nading, can spearhead the push through your tool, down into vents. Then, advantage though, now off is an opportunity for Duna to be let loose. currently so I can situate a bulb in the front line and just hit attack at the moment as she does get flushed down to filtration and Gunner just bites his time on the flank. Gunner is going to be a big impact in this round if he can go unnoticed and it seems to see if indeed that will be the case that's at least one honestly a little trigger discipline maybe could to go to depends if surf was already watching for the potential flank does get the kill trade and any kind of low pushing through filtration on the Monty now logic bomb will expire from sport now action is low they can get rid of him quickly it becomes a 3v3 heading into the last 30 seconds of this round as the smoke gets thrown out from surf and dollars will then follow suit at this point the main man from the opening round is Canadian going for the plant surf from above looking to come up. It seems as if though Canadian will not get that plant down, completely overwhelmed. Not a whole lot that's served Kudu to help out as M80 will be able to take this second round. And they do with confidence. Look, you could argue that the opening kill in in that round was a little bit lucky for M80. Obviously it was a good read from Gav. Lands the shots required, frustrating for Shopify Rebellion who still continued to fight in that round. They had the utility required for the filtration clear that had them around for the first. But this flank from Gunner, chore under one, but it was massively impactful. That's a little room for error at the end and little in the way of playmaking potential for the attack. Hey mate, you make clean work of that second round, and it's dorms for the third. I mean, the way I look at it is you make your own luck, don't you? And it's just the game sense from Gavin, you see the Monty pushing forward. What is it? I'm probably eight times out of ten. There's likely to be someone trying to play off that Monty and pushing through it around the map. So he just kind of sprays through the wall. Yeah, the actual shot itself that lands it hits Ambi in the head the head is there's luck involved but you create your own luck by the game sense that they can get shot. So that's just a you know job while done for Gavin that's kind of open up the round for Hermade and that's kind of been a little and it's only early on two rounds very small sub-sample but a change for them where they lacked in that apartment on boarder that was the one facet of the game despite winning the map they just weren't really getting a lot of early advantages So constantly flying in these four v-fires, largely winning them, but two rounds in and they've gotten both of the opening kills so far here on land. And Bunks and Briefing up next, so we will see all three sites in the opening three rounds. And puts Surf onto the solid stake and coupled with the Dockabee of Sway. The Soloton Raider is picking up an enemy. Go on the Grim and you can gain a lot of information this round if you shop a Fire Rebellion. They made it of course have taken the sense out of play with that limits options as for direct approach here and they made it trying to funnel Shopify Rebellion into the top floor clear they bring a lot of utility to support that and it's Gavin on the front line. Keep a barrier to support and it's a quad of nitro for this defensive lineup so even if and when Chopper 5 Rebellion get this hot floor control, they're sure to then be bombarded with utility. But maybe that's not the game plan here, at least initially they commit to the green side take. Do they use the Monty or so almost in an inverted RAU in the sense that so for those unfamiliar the RAUs from the Sands go out with the shield screens flying off that covers a lot of the bird holding angles and you try and sneak the plant down below because the stack is usually above. They're not just trying to do the same thing with Monty. I mean, Canadian's going up above now, I guess. But by betting this 10, there's just no option for the split attempt. It's gonna get the opening kill. Canadian's trying to keep them at bay here. He needs some help. It gets it from Rexman. Double from Rexman is impactful in the round. Defuser got traded out. And so far, the clear has been successful from Rebellion. Ashen coming around the back, but it's only the Monty in his face. He'll have to go back down the green stairs. Nitrosol from Gunner, and then one from Ashen, but that one wasn't even needed. Gunner's connected. The Monty dealt with. Kit will need to be picked back up again as we've got a two-on-two. Yeah, it's a great play from Gunner down below to lob that above. Deal with Canadian who prior to that did a phenomenal job valuing his life of giving the attacking opportunity to clear above that. got that control 30 seconds no nitro to contend with limited utility though for this attack to flush out the defense the last of the grim bees go out there's one flush left that's into the warden this will take some good heads up stage from the from the pair here 15 seconds power of the radar there for surfboard to try and get some information heading into red time he's gonna go above send rex and in gunner is bob inside our six a little bit of contact from surf onto him. Lovely drop shot though from Gunner and Paul. Rexon knows there's nothing he can do. He tries to stick that kit. He's just dead instantly anyway. Big round win for M80. They make it too straight here on there. I mean, it's the power of the band for the sends though, guys, is you don't even have that option. It's not like you have to hard commit for that to be all or nothing. But what you can do is if you send, let's say, four above and you do opt for that clear, you could still have the stands first floor throughout the REU's and that just kind of brings eyes and attention away from those coming in horizontally, bending out completely. You know full well, they have to clear above. They will be coming and they made it was set up for it. And they take the Monty away from the Canadian. They did a really good job right here, just to stay alive. and then facilitate the likes of rex and to push through de-fines too the fuse are also traded at a turning point though it's that massive nitro from down below Ash is begging for gunner, come help me and finally he was able to do so and then we're still a little time remaining and the retake up above again should be headed by gunner there's really a lot of work down there by the defense despite some promising attacking moments there from Shopify rebellion. As you said, the Monty taken away from Canadian smoke also pinched around for the top floor. This is kind of starts out similar to border in some ways. I mean I'd probably anticipate defense is going to have a better time on land than border. I think that goes without saying. Two on start. One good round from Shopify Rebellion and then M80 starts to get going. Three straight open kills and they're starting the rounds a little bit better. Oh, there's a chance there's a spoit. Gunner just standing the doorway. That's a freebie. There's the first open kill of the map. The Shopify Rebellion, and spoit's now got 5. Already bettering his total kills from the opening map of Border. You get rid of the tuber as well, so no Zodacanister's a little bit less delay, a little bit easier to open up. The necessary walls, he then gets rid of Gavin. A little double swing into alps will pay dividends for Shopify Rebellion. There's every word in which they may take this top floor again. Maybe. Be a sharp start to the round. It's M88, bunker down from the second wave of this attack, ashen under the pump, deathmark from ambient. It's over towards that first force security position and that pressure's alleviated but Rex in the meantime is taking mezz control. Well no doubt work the ball soon. So caught in cold necks, in the lion. 19 charges remaining in the Shameepul launchers there. Again, people are looking to be the biggest of concerns, so I wouldn't imagine that many others can poke deep into the ground, but it's all discharging pressure around the objective. It's so dangerous to contend with. So many enterable positions now in angles that the attack can look to exploit. 45 seconds, and Canadian starts shot-falling the final portion of this execute. Defuser goes prime behind the desk, they're gonna rely on Horton Gull. As soon as Defuser got that one after standing up, immediately traded numbers with Rebellion. Horton Gull couldn't use that shamanical launch shot, he was dealt with swiftly, and so is Ambi towards the end. Another wonderful attack from Shopify Rebellion on the top four of Lair. They take it again and Spoilt a big factor on that site again to attacking rounds acquired the shopper fire rebellion We got a 2-2 scoreline Yeah, they reached the benchmark in a somewhat unexpected fashion as you were Outlining before one of the most defend decided sites across the entire map for and specifically here in the NAL, this bottle is spoilt being kept in the round once more. The first attempt is a big clutch at the end, this round finding the opening kill, and a great trade through the mid round as well. Equalize the score, yeah to basement we go, last time out, so we'll rebellion bring the for the map clear, they have plucked the open up, and it was pretty smooth standing from that point onwards. Once you're now banned out though, you should see Plan B deployed from Shopify Rebellion, and it seems to be a pretty one-to-one pivot on towards the right side of the trade. Yeah, and just for extra information around that, 61% is the defensive win rate on top floor layer, and then the other two sides being basement and bunk's briefing are attackers side of 53% for basement 66% for bunk's briefing and so the irony in this is that m80 have defensively won the two attackers side of sides and Shopify reborn on the offensive won the two will won the defensive side of side twice but hasn't quite gone to script but the score line is maybe kind of where we expect it to be when it's all said and done. And this might be a rush attempt here by shopper5Rebellion. Potentially not, it's just going to be the clear across as it's full stack for M80, except we're going to plane the Scopus. Sitting ops at the moment. I've done it successfully for the last time out, so Shopify rebellion should be far more in tune with dealing with it this time and I've got a live drone at the moment, I presume he was there. By the way, the attack continues to slowly make their way through this checklist. the standoff ensues at what point is gonna make his move our shopper fire rebellion ready to pounce on that and punish another takes a second chances and he'll transfer back to the objective chopper fire by now posturing with utilt's point on the camp so for the $4 can and m80 withstand all of this He's backed up. Yeah, there were drones, I was watching the drones that were being flicked, there's the drop down from Gunner. And it's perfect. And I'm on to the point. Trade though my serve. So one kill onto the Capitao. But it's the time in which he did so. Disrupting this attack from Shopify Rebellion. And Canadian then goes down, leaves MAD with the extra plier heading into the final minute. Gunner switching back down below then back up above caused a bit of destruction. despite what were well-set drones from Shopify Rebellion on that second floor. 40 seconds, there's plenty of time. There's a lack of manpower now for the remainder of this attack. Asher needs to be cleared cleanly by Shopify Rebellion. Yeah, I mean this is aggressive from Asher. The manbeat just swings this... ...the top right, tucked into the corner. He can get killed and be safe, and he does get the kill. Lovely play from Envy, and he gave no opportunity for the Fuser to get the trade. He opens up the mirror window as well. 3v3, and he gets the last 15 seconds. This is a big moment, Rexon watching this hatch, expecting Gavin to drop, hits the headshot. While playing from Rexon, he can stay first floor, doesn't need to drop as well. Who's got the kick though? The 3 seconds, Surf grabs it. Is there a chance to deny a keep and barrier? Blocking the doorway, Cotton Cole tries to go under, he can't! The keeper barrier goes against him! And now in the 1v2, post-play for Cotton Cole! A Shopify rebellion of a chance to take the lead on Lair! 30 seconds needs to make his move, but gets caught by Ambit, who hits some very sharp shots in that round. A close one, but it goes the way of Shopify rebellion. Oh boy a fiery round. We haven't had a lot of those so far Rex I'm assuming you're so in chance that he's into that tight mid game But luckily over the peak of the hatches when Ken was absolutely Shin and it sucks. I was pretty concerned, but yeah, he won that fight which is really important as well and in denial in that flight This was the timeless go-kart switch from Gunner and just the reaction there from Serf. When you think about the reaction time needed when you're looking down that hatch to then quickly stop what you're looking at and what you're doing and turn flick around and get that kill, it's easier said than done. That was a big moment from Serf. You gotta remember they lost Canadian rather early in that round too when he went to the plant so the Blitz wasn't available in the late round scenario for Shopify rebellion. They go 3-2-1. They take the lead. 5 seconds left. Activating camera. Attackers are heading out to the fuselage. Reload. They're going to assist you. Shopify rebellion have really started to come alive here on layer. It's back to back rounds. can seal it here with a bunch of grief and attack as well. That would be quite the bounce back after a forwarder that was tumultuous at the best of times. Nothing to report at my location. So the twitching play then for this final round of the half into both the mirror, valk and the goya as well. So the triple threat, rex and move. Eagle would be trying to find as much value as possible from those shop drones in disrupting that utility. Sense. Of course still banned out. There's also the attack here to be a little more creative. And what we does end up taking away the direct approach entirely. It's very difficult to envision a world in which they're able to go for it. They didn't call to then lose the grim. Sharpened the fuse up, it's advantage, M80. Just a second around this half that Canadian Nod on the short off. Just the monster getting banned away, it's a point. Oh, it just catches that nitro cell. One more second and he would have been dead. Clearly in response to losing to Canadian, they tried to pick up the pace in this clear on the top floor. So if anyone has one candela left they deal with Ghana through Raxen who's having a very high impact game Is it brief? He's got briefing. Yeah, he just realized that as well I mean, you can't really just go rush over to it. You still need to clear out Ashton who's above in storage Raxen I get caught in briefing Maybe just lingered a little bit too long and rather deep side position But it's gonna go to the plant side of Bonts Just to maybe try and catch MAD off guard. And the plant looks as if it will be successful. Amp has just snuck in. Catches MAD momentarily off guard. Now we enter a post plant. Despite the fact that Shopify Rebellion may be down a player. They've still got two players above and Amp can play directly close to the kit. Nitro Sol doesn't work. Sports ready for the push. Ready for the swing. Catches the views with Ashton. Completely unaware. That keeper barrier is not blocking nothing. blocking nothing. So much vision for Ambi. His captain is outside of the map, takes one to the head and Shopify Rebellion go four to up at the close of this first half. Wow. What a way to cap off the half. Let's throw it to the desk and see what they have to say about it. Thanks guys. I mean this one is a very different story from the start of that first map Shopify Rebellion. They look like a very different team. The energy is back. That movement is back. Spoigt feels like he might be back. No, absolutely. I mean, where we've highlighted this team even in previous stages, they've always been really well in the multi-frags. They've been doing that even in this series. I mean, they've had four multi-frags, three 4Ks going out already. I mean, spoigt in particular. Round one, this was a beautiful round. They used the reward to block off that double door. Trusting spoigt was going to cover for that 3v1. Massive play, I'm sure the haters are hating right now that spoigt's getting this done. I mean, this is what we want to see from the attack, is them just slowing down, understanding the control that they have. How can they isolate another player? How can they go for the site? I mean, even in round four, that was looking like that was going to be an M80 round. They were in a man disadvantage, and it'd be such a strong play on that yellow stairs to throw out the ace charge onto the wall, swing onto the player underneath the camera, getting that kill. If ambi loses that fight at bottom gold, they don't get that round because that entire site then gets cleared They get to go for the execute and also listening to their comps. I will say what me and fox went back It is a little hectic. I would assume that it would be more, you know quieter Maybe Troy taking the reins, but overall I mean these are the attacks that we were seeing start to arise on that border And it's no surprise to me that they're ending this happen afford to I mean the power behind players like ambi and spoits today on on why they're able to get so many multi-kills is not because they're just great players, they are, but in professional T1 Siege against the best teams in the world, you have to be set up for situations like that, and Shopify Rebellion, falling back to the fundamentals, going slower, always looking to get that execute down, we saw that on the latter half of the border, we're seeing it now, once they are going for it, everything's in position for themselves, they have the utility set up, They've wasted a matey utility all sport has to do sometimes is just play position and use the amazing aim that he's gifted with Because it's much easier to focus on tapping the people in front of you when you don't have to worry about all these extra variables So as long the shop of our rebellion on defense continuously plays a classic layer wall after wall fall back force and maybe to go for these Executes and then let your stars shine Shop of our building in my opinion. Maybe it's a hot take. I think they run away way follows on this defense. Wow. Void said this could be a turning point. That would be a very big turning point as Shopify Rebellion looked to continue this momentum, heading into the second half. Yeah, I mean, what, this sets us up perfectly, doesn't it? If Shopify Rebellion can close out there, what a map clubhouse suddenly becomes. Again, the loser of this series is out of kickoff and will not go to the major at all, which is just The main thing I wanted to see coming in to there was the competitiveness we've gotten. That's now there on full display and we got up in the second half as well from Shopify Rebellion. You know, kind of in the first half and board I'm thinking, is this just going to be M80 being far too good? But it's pretty obvious now that, you know, kind of halfway through the second map, there's There's not a whole lot really separating these two teams other than who's better in the moments who's taking more advantages of the early starts to the rounds, the opening kills when you find a gap in the defense, can you get one or two kills and so far I think a good example of that guys is how many times have you seen an MA to get one kill when maybe they could have got two and on the flip side every time support is having an impact, he's getting two or three kills not just one. Yeah, yeah, the Morseys have certainly been a differentiating factor between the two so far. As we enter the second half of the band's kaïd band, it's Monty Deimos. And many immediately respond by bringing the Blackbeard and the Blitz for this opening attack. Ops across so I put sport in the spotlight again Highlighted in the real-salt timeout hosting some great numbers so far nine and three and Some really large impact multis over the course of half so far. He'll be on the spotlight again for this particular push if And maybe want to go off split attack works on that side He's gonna rush through, he's gonna find something that turns off a little bit. He's gonna first build a creature that falls and swinging Ambii. That is an aggressive swing from Ambii when he's low on health. And it has just done enough to force back Ashen too. So clearly, Amiti tried to bring the aggression to start the second half. And while it did somewhat work by getting rid of Spoi, and it's a big kill. Not just because Spoi's been playing well, but you lose the Azami and the ability to play close to default, keep a barrier, block off, play desk, and deny some of the entry positions. At least, though, M.A. is still at least with their shield up, so Arsha didn't go down, he kept himself alive. Here with the Vera window and the double shield, I think plant position over towards Master is still very much on. This final count spade thrown out by a Canadian is Wraxson going to be killed on-the-gathered. No cap done unless the Union is done. Oh, no, Ash would have pushed through from bathrooms. Smoke thrown out with a random pistol shot doesn't connect. They're gone for it. This is their plant attempt right here, right now. So it's going to be ready for the Shamika launcher and it has landed perfectly. Hot and cold, taking down a 1 HP, getting out of mask just in time. But it makes his ability to plant now very susceptible. You still have an impact with Ambi and four bullets in the Shameika launcher. Ash is trying to time the run, got the flash, connects, pistol, lands onto Wrexton. Good clear from Ash and caught though by Surf. Now Shameika launch is done, so hot and cold can go for this plan. Until he's just taken out by Surf anyway, and gunner now by himself while he does deal with Canadian. He's low on health, 15 seconds. Temporarily pulled the pistol out, reload timing swing from Ambi connects, and Shopify Rebellion take a 5-2 lead. Full of confidence. Yeah, it feels like they're reaching a little bit of a flow state at the moment here. On-layer, the layering of the U-Till was really nice in towards default. They've done a lot of hard work prior to that as well to afford themselves to play your advantage. And despite Gunner getting the opening kill, once again, MAD fall short. That's now three rounds in a row where they have gotten the opening kill. and failed to convert. So indicative that the mid to late round play from Shopify Rebound had really stepped it up and not cheer on there, looking a little more comfy, especially comparatively to border. Down to basement. They've only won away now from the map point. So it's pretty incredible how quickly your fate can change at a pace of three. I didn't feel like it was too long ago. We were discussing about potential two woe. As I said before, the history between the two organizations, it would go down as the first ever 2-0. In every other best of 3 of these guys I've played, it's gone full distance. It's shaping up to all of those and the way this is now turning out. I think that pendulum has voluntarily swung. It almost now feels inevitable that we go to Clubhouse to settle this. Two more rounds required for rebellion. And despite the scoreline, 5-2 lead, it's kind of strange that Shopify Rebellion have only found the opening pick once here on land. They've been consistently down a playoff and yet finding round wins. It's a sign of a good side. Oh, oh, oh. Ambi hasn't made a noise. I don't know if he's been throwing yet. Spoigt's the one that's made contacts really well played. Ambi just kept himself tucked in. Spoigt then comes for a bit of help, draws the attention of hot and cold to him, and then Spoigt gets to get onto gun. That's a wonderful double set play from Spoigt and Ambi. Played that perfectly, completely outplayed Ambi. And that should be, should be the round confirmed. and with that map point for Shopify rebellion unless we see a big fight back from M80 some key gunners available all through these guys can actually pop off in their own right. Being able to find those playmaking opportunities now like they're going to be scarce. It's a full peel back to the objective for the rebellion all five members basement. A lot of groundwork required here from the attack of m80 they at least have ramp of the shotgun second roof of the something might be able to find a little bit off that and full flashes they're not completely starved of utility but being two players down naturally into into this style of attack is such a huge disadvantage well I mean also the discipline right now from Shopify rebellion and you saw with Canadian rather than lingering around blue stairs, he just falls back and plays side. Like, he wouldn't hold it against him if he just plays the stairs position. That's his job. That's what the smoke roll is going to do to lay with the gas base. Instead, it's like, you know, well, let's just keep ourselves alive. Let's play this safe. Let's take the numbers advantage into the last, you know, 30 seconds or so. Really force them to have to drop and push outnumbered. They don't have the ability to flood. I think this is a really calculated and smart round from the job done. It's not flashy, they're not ending the rank quickly, but they're just getting the job done. User end action, double sprint through the gas bag. Moose action is trying to layer out these air jabs along the way. Again, as soon as you enter this site though, you're just naturally outnumbered. Even if you find one, which they don't, and if you connect immediately, he goes double digits. Gavin gets at least one kill from that first floor but it's going to be a six to two lead inevitably it seems this one's headed to clubhouse that all three maps once again will be needed to separate these two teams and while we're not there just yet there are four opportunities for Shopify Rebellion to lock that in. Yeah there's a reason Fox gets paid the big bucks on the desk is hot take being that that Shopify Rebellion could well run away with this half, and that's seemingly the case. In a last-ditched attempt to recover here, Fabian will call their attack timeout for M80, and it will take four rounds consecutively, perfectly, to push OT. I don't quite know if they have it in them at the moment, Shopify Rebellion looking quite Comfy online Yeah, I don't think even Fabian can really turn this one around at the moment They hasn't really been a lot of success for M80 on this map And they've only had one round where someone got a multi kill that was gonna Back in the third round, which was the last time that they won around Even though they've got no pity kills never really converted on them They allowed plants in the first half many multi kills over to the opposition and Shopify rebellion And even when they try to pick up the pace or do something on their own terms Shopify rebellion have had all of the answers to their credit. They've looked really switched on here on land And if I'm gonna be honest This is actually looking more one-sided than what we saw on border Which is pretty strange considering the first half that we saw on border guys but the fight back that we got from Shopify rebellion in the second half, you know kind of made it seem far more of a contest, you know, at one point on board it was five to four and it probably could have gone either way, because at that five-four margin it was three straights of shot by rebellion and then MAD kind of just went bang bang and then that was done. Just kind of shut it off quickly before rebellion could do much more, but so far here on land it's, well now it's a live straight and a six to two lead, it would take something very special in the M80 only attack as well to bring this map back it just yeah clubhouse surely is destined it's a fun briefing then what may be the final objective choice here shot by rebellion in response M80 they looked not to bring the sense despite it being available. The tool set suggesting it could still be pretty direct. Good luck for flank watchers they bring in. They have hard breach that's required on this site. They're silenced by the A-session. Composter on the glass. Quite impressively towards the objective. No water on the side of the defense that then... What is this? A significant risk? in it down. Just groundwork at the moment. M80 do have Brits on the ground though. Over towards second floor. Small pressure gets laid in towards green. Pretty patient from both teams at the moment. Gav on the solid snake. Valuable to all in. Identify the exact position of those up above. There's currently a 4-1 split from the defense. The 4 members that can't go up here, he's not too far away either. Looking over the green stairs position as well, so it's currently 5. Does that then prompt the pivot from M80? I think it might. The pace is so slow though right now. I think that baby's dropped the fire rebellion. There be more than half of you. You still got a 3 gas baby, still got a nitrous, still got an impact, you got the soldiers that can get the information later in the round. The MAD have been kind of like poking and prodding, which way do they want to go? First floor, direct, they want to get something on the top floor, but kind of slow and they want to meds. Whatever happens from here, it has been the slowest round of Lair thus far. Serp does get downed, and actually connects on direction with the glass, and then catches the head of Spoyt. Well, from the slowest round to then all done, in about a 10 seconds span, A little spree there from M80 and keeps this map alive. Alright, not done just yet. That bell ain't wrong. Finally, snapping a five round win streak, M80. Have won their first round since the third round. That was a tertiary site, so it's difficult to get excited on behalf of M80. It is a box ticked, but we now need to see a full rotation from them. So you can at top floor how difficult that is typically to break down. Despite the strength that we saw from Shopperfire buying on that, even basement at times can be incredibly difficult as well. Not to mention, they need to get back to punk's briefing and do it all again. That's tough. Goyo Glyze banned out. Good Glyze play in the last round there from Ashen. We saw a full pivot over towards direct the hitting the objective from a mania and then I should kind of give him the license to do He saw this was well, and he worked to fight well Toolset now has been taken away and maybe we need to put that further I mean it's all well and good for us to kind of sit here just and say that we think this one's got a clubhouse but hopefully for the sake of top of our reminder they're not sitting back thinking the same thing that this one's done they've got us they've got to stay locked in and they actually convert and finish off their good work for what's been a really good map I was the first round and finally MAD looks really commoner. So that would be a little slight concern out of the tactical time now. At least that's something that Fabian will be happy with though from MAD even if they do lose this map ultimately. I mean akin to what Shopify Rebellion somewhat did back on the opening map where they just saved face a little bit towards the end, make that score line look a little bit better. Maybe MAD will be kind of doing the same here on there. Some of my rebellions did stream together three of their own attacking rounds straight in the first half so it's not as if it's impossible for M80 but they will have to better that by one and make it fall straight. I'll just get rid of the barbed wire with the Ratero I will say the Shopify repounding for me in the last round and now this one just seem like they're more than happy to sit back a bit more almost as if they don't want to even present a single opportunity to M80. Yeah, I tend to agree. Maybe just trying to play further into the clock game though. M80 with slow wind-ups, slow build-ups. And on a site like Top 4, that can then minimise win-cons later on, especially if the default plant becomes untenable. Chanker not selected so it's primarily going to be on the Nadeon to deny that position and then squint with his positional advantage. After that, well he can be susceptible to use a cover of the lurker down below on the park. He is forced out. The number one, I don't particularly hate this position from the Nadeon. It feels rather strong. the strong. Nadion has a huge responsibility here. Oh the reposition from Swank though is perfect. He gets the kill on Togana. Gaspec's being thrown out from Canadian towards Mars, towards that default plant. He'll be lurking below and we'll catch out Defuser. Defuser thought that he was by himself free to do what he would like from below that Ambi went hunting. 30 seconds left for Ammi to pull off a huge round from here and it starts with Gavin. Shots down Canadian and keeps Hope alive for Ammi to heal on land. Well they're still outnumbered and the time is dwindling. You feel like you can never count this team out. Hop and Cole were going to the The plant, Anbi, they're trying to deny from below, but he is unsuccessful. It will be a successful plant. Nashun catches Anbi. Holden Cole does lose his life. It's down to Gavin and Nashun in the post-plant, and Serpil goes straight on it. He will not hesitate, but he will die. It's a double swing kill from Gavin. Rekster to transulvage this, or we may need more rounds on this map of Lair. Wow. My goodness, the timing there from Spoit was so unfortunate. Didn't have the key barrier to block that hole in the wall. His initial read was absolutely spot on, but the second he turns around, M80 able to pounce in the post. Good plant position selected by Hot and Cold. That was a big difference maker in the round as well in securing that plant. Oh boy, it's a Shopify rebellion. They just have to be a little careful. A little. I mean a lot. Tactical timeout for Shopify rebellion. It's around straight for M80. From 2-6 down to 4-6, forcing the tact timeout. And it's the way in which these rounds are kind of being one too so one I mean obviously the the ninth round the one that was before the this one very dominant very one-sided that's fine you can have those but then this round on top floor master in R6 it seemed it was as if it was rather locked down but the lack of the tanker the gaspaves were used early it meant that default plant was available late in the piece and the and it was just taken here. There was just no one I could deny hot and cold and then they got him after the fact, after the fact that he'd gotten the plant down. Needed to deny, could not. That left the door open and air made it. Take it. Order six. Now this is the big one now. Out of the tactical timeout, if Rebellion don't win this, it's five sticks and their mental will start to get tested. It seemed almost like a surety that Clubhouse was calling. But it feels like M80 have now got other plans as we go basement Yeah, the pressure is certainly starting to reach boiling point here on Lair and I3 If M80 are able to secure this around then it gets... ...four. It hits a coefficient of five rebellion. I have that... Where would they go? There's a lot of them up. Yeah, the site trace is wild if they lose this. It's a position you just really don't want to find yourself in at all costs. As you said they're done though. And into the 11th round, M80. I'll bring the black beard gunner already aggressively working here. The carburetor. It's a 3-2 split from defense, interestingly the clash above, maybe one could feel it. and it does find one. It is traded. It leaves a Canadian on an island in armory all by himself. I have no idea how to lose the dog to be, but I think they'd be content at least they took the smoke off the board. Very strong operator, good for the denial. Holding spaces like the stairs position especially when it's basement on layer it's a very strong operator that's been removed for MAD. And yeah you lose the dog and you still have the solid snake so you can get some information, play with your drone work. Some rather late Razer Blum shots were just set as well by surf and same with the Griswold mines as well from Spoint so they feel like they've got enough information in the round to probably has any guesses to the way that M80 are going to want to attack this. The big thing for Canadian here in the clash will be, can he get involved? Yeah, maybe. It doesn't seem as if they've fully officially flushed out top floor at least. Chopped probably an armful where of it. They'll confirm that pretty quickly with the snake. In a basement stacked for the defensive quite sometimes I should get caught by a razor bloom Filtration much easier to capture with the smoke in the grave So in many will look to exploit that one got has two summers for the range of outreach once the attack gets control So it's the plinium positive science here at the moment for the attack flash force package Already open so it's not necessarily of the time. Ashim will look to lay a utility. 35 seconds on the board. A crucial round for both of them in the context of this series. They're nowhere Canadian is, so I wonder if they'll try to opt to go around here. There's not a whole lot that they can really do to to disrupt him head on except for these frag grenades which are nadesome. Yeah, I mean that's about it. Just go in, hold the angle, maybe try and force Canadians to go SMG up, good little reposition as well from Ash and to just help out hot and cold. So it finds a very acute angle to get rid of Ash and he positions himself very nicely on the black bit. Canadian is down by the way and suddenly it's a 2v3, make it one. The only surf that's left, and Edy had been able to get plant down, Canadian had no impact on the clash, and we need all rounds of regulation on Lair. Is it falling apart for Shopify Rebellion? They were 6-2 up. They had won 5 rounds straight. But M80 are storming back here on Lair. My way, what a storyline that could be developing here on Lair. If Shopify Rebellion from that position go on to lose the map and lose the series, that would be a huge headline. Certainly not concrete at the moment, but that last attack from M80 was beautiful to watch. The NAID dump onto Canadian, Blackbeard cover onto the plant. They're able to make a decent position, look a lot better than I think it really was on paper. Really really good problem-solving and teamwork at the tail end of that round Well rewarded with the round winner now one away from OT We'll lose here Regardless of what happens. I'd love to get the boys desk the boys on the desk thoughts regarding Shopify rebellions Switch up because it feels like they've gone six you up and then they've just packed it in and said let's just go ultra defense That's just sit back and that's created a lot more opportunities for M80 to slowly push through take map control get good space open up fights on their terms and Now you're in a position where mentally think okay well do we want to get aggressive? Do we want to try and deny them at the entry positions trying? Be a little bit more aggressive. You're probably gonna do that on master and R6 though All right, so like it's gonna be more of the same here But they do feels like they've gone into their shell but it's a chance great I don't know why they didn't bring last night they bring nitro yet That certainly was an intriguing decision last time out it opened up very late in the round My default time and that was exploited really well by the attack so who they've taken lessons from that they'll double down for the area denial Maybe dude, they're maybe they switch it up instead of going full ops. We've seen our six pivot for instance This is a little bit cheeky here from them there's no gas baits for denial. They are well set up now and rebellion is scrambling. There's a lot on the shoulders here. A spree, Surf's going to start using the shimiko launcher probably earlier than he would like. And it's M80 that are controlling the pace. Look, they've pulled the foot off the gas just ever so slightly, and then bang, accelerate once again. Gavin finds the head shot onto Ambi. At this point, the jank is useless. It's just getting swarmed. That is a flawless round to end regulation. It's four straight to M80. Shopify Rebellion are on the verge of humiliation. They were six to two up. And arguably playing some of the better siege that we've seen from them this stage deserved to get this to map three. But it does seem like Fabian's done some wonders in that tag timeout ever since, M80 have looked a different team. More aggressive, more in sync, and more in control. All in control. Wow, the last four hours, it's just felt like two completely different teams inside of the server where M80 have come alive, have thrown everything they have that Shopify rebellion with the attitude that we have a third map to play. Let's just give it out all here and see what happens. And that risk reward and that balance that they're ever finding is great. And then on the flip side, I think I largely agree that Shotfire are buying not necessarily playing to close out the map, but also playing to not lose the next round. And that kind of approach and that mentality, that more negative approach, at least that's the way it looks, might not actually be that. And again, the boys have access to the column, so they'll have a better read than we do. But this felt like the language inside the Zorzon, the compositions they were bringing, et cetera. Didn't quite work. Didn't quite connect. M80 today could have been exploiting that massively with the tempo that they brought the pressure they were applying. They've been able to break that damn wall well and truly down. Into the second half, a short Shopify rebellion on defense, but all their momentum is with that M80 on the attack. And you're at a point now if an infinite Shopify rebellion do win the map, it'll feel like they've escaped with their lives intact rather than taking a dominant performance going into clubhouse and you know feeling that confidence going into the third bath even if they win it now it's like well the confidence levels regardless would not be as high as they possibly could have been had they closed this out when they should have and all the confidence is certainly now flowing with their mating so basement it is this was the last time that shopify rebellion won a defensive side of course remaining on defense coming into the over time. I think that M80 though just seems as if they've got a full understanding as to what Shopify rebellion want to do and how they're playing and there's no adaptation and it's something that Fox kind of said I think was back on boarder. As Serp wins the battle from below something goes their way. Is that a fight that you're gonna win more often than not? Probably not. But so if it's a good shot, they get some reward, but that might not be enough to hold their matey if they want to get aggressive. I think they might. Snape in first side, just block two of the four players' basement. The call goes out to Ash and let's send for the back of the Blackbeard trying to get some space. Maybe try and find a hit back. U2 dumb for dab, capitalizes Rexon, slain. So it's a 4 vs 4 support now under the pump toxin. This is a key position that he needs to hold. Nash is pushed in but he hasn't really got something because they got delayed by the gasbap. That was wonderfully placed by Canadian. The 2v3 in favour of Shopify rebellion. Fighting all the fusers. What a headshot. A chance there as well. Well, Canadian drives on by, catches Kavern. 50 seconds for the Fuser to win the 1v2s. The final gas babe thrown out from Canadian. Just needs to play with Surf and play together. Did not allow the Fuser to have two 1v1s. He's got the time to try and create them. Have the cross, have each other's backs, and this round is yours. As Surf capitalizes, finally Shopify Rebellion. now stop the streak of M80. It was five straight to Shopify Rebellion, then four straight to M80. But now Rebellion have got map point again. Then they convert some better moments of positivity in that last round. Some good shard mechanics from surf to find the opening kill, which I think gave them a bit more Comfortability in the round. Spoigted huge job as well over towards Toxin. We're finally able to deal with the Blackbeard. That was a well-composed 2D1. I had to look a little sketch as Gav was on the rampage, but... As mentioned, spoigt stepped up. So too, Canadian. Oh, there, right there. That was the chance. If you... if you usually hit that shot, it's probably a different story. Again, a lot of these rounds are coming down to bury my new detail, very small windows of opportunity. That time it doesn't quite connect for M80. I should probably have held in from that point. Back to basement. Don't forget, M80 had a difficult time on their own defense in the first half. One basement once, the one. Bunks briefing once. Now it's rounds 2 and 3. So I mean I'm not really envisioning this as if like M80 are coming back to a strong suit. I mean this is just going to be a case if anything for Shopify Rebellion and maybe think let's bring our own pressure down. Let's change up the tempo. We were probably a little too defensive. Well now we get the opportunity on the attack. You've got a little buffer. You're up 7-6 so even if you lose this round you can then close it down to the next. I'd like to see them try and be aggressive as well, because that's what was working for them back in the first half. They brought good tempo, they were fast, they were the ones who were aggressive, they were playing the map really well, and then all just went away in the second half when they kind of went into their shells, fell back, more defensive minded, cost them. Just thing we know of a big operator change here with the Echo, it's the first time that we're going to see Echo all map long. Yeah, I like the inclusion though, it can offer typically a lot of information towards this warehouse, which can sometimes be a bit of a blind spot for the defence. Let's see if M80 are able to leverage that. It's already got the outlines here from M80. They are playing a pretty advanced frontline position. Braxton, up a damage. In fact, a lot of dozen lands. Wait, elsewhere it takes care, but Andy wins his fight onto Ashen. So it's advantage. Chopper Fire Rebellion, 5 vs 4, midpoint of the round. Can they close it out or just M80 have a say in it? in it. Oh, Gavi's good. He is so good. Gavi's great. You could even finish that sentence and then the advantage was already gone. Spoint ties it back up. 3v3. Shopify Rebellion are just trying to take this to a head-on fight. Information from Surf with the Raider on the snake. Ambi desperate to surf for more. He got tagged off. He wasn't quite sure where from but Snerf got the kill on to Gavin. Chucks down the main man for M80. But hemmy is very low from that tag and defuser and gunner are more than capable here late in the round. There's everyone in which there's a stack of people deep in the site as well for the attack to deal with. This might not be as simple as just trading out the 3v2 here for a shop of fire rebellion. Still okay as well, that's up in towards Stock, Garen just sitting and watching that one from the grave. He's been heading for the last 20 seconds and the doorway, Defuser catches the head of Spoy. With this leading shopper fire rebellion very susceptible, Ambysloan, he's in Stock, he's on Cam. He gets immediately annihilated by Defuser. Serf, you've got 5 seconds to clutch this one up to send us to the third map. 1v1, no time remaining, and is all 15 rounds required on Lair. M80 have now got the opportunity to eliminate Shopify Rebellion from kickoff. Oh, my word. M80 continued to dig deep and find these wing-cons. There's a massive round from Gav over towards Warehouse, and then the dynamic duo to steal the deal. That too is certainly not assured. Here's a look back at the gavel clip. 4-4 to win the second shot on Canadian. It was nasty. Defuser and gunner, they pushed forward. They found Spoy. Then they had to read stuff onto Amp. Defuser, sharp shot onto the second, bought enough time to that long V1 was winnable on the clock. And so the pressure has reached boiling point for Shopify Rebellion, A map that arguably should have been closed 20 minutes ago has now gone the distance and they need to now close it defending top floor. I mean, I tell you what, you couldn't ask for a better map. It's been a raw coaster. Now back and forth momentum swings as a fixed two-lead to Shopify rebellion for those who maybe missed the earlier portion of this map and M80 to their credit have just dug in and now being able to win five of the last six rounds. I mean, would you label this a choke? To some degree, yeah, you kind of have to when you had to lead that significant. And the momentum that was so significant. And if they can just creep on by at a clubhouse, then all is forgiven. And then who's to say what that map's gonna look like? You even think back to yesterday, it goes in the Wildcard M80 series, eight sticks, eight seven. You know, and that was after M81, first map pretty convincingly there could be some similarities here in this series too. The defense has not been the strong suit here on land. This site has only been won defensively once from both teams, but it was Shopify Rebellion. And it's surf onto the clash. Yeah, so they elect not to bring the Tachanka, MA will probably identify that as then a wing called late round they can plant default we have seen that once before but can you get default so look at the position here for ballet and they're going for a hard mess stack yeah it looks like he's trying to cook something up here over towards ops they're trying to formulate a plan to deal with this harsh they can get this early pick it sets them so nicely up the fusel will go below so it's an ash charge below he's still ready for this so it's going to get pressure out by the grim bees. The Kwanheim launcher, actually the deterrents alone. 90 seconds in the rounder, the pressure is high. Halt's control established. That mes halt now has been four-footed. And as you mentioned before, with no Tachanka, mask is vulnerable to late round. What that means though, guys, is Canadian needs to save these gaspapes. They can't be used as much as a mezzanine deterrents. They need to be probably used for the plant. They've only got the one Microsoft as well. Then it on the clock. Nobody inside of the server wants to put a footer on. Nobody wants to feed that opening down. The passion marches forward. Has he given up a patient? It is. That's one less for default if they're made to foster for 50 seconds. Now remains on the clock. Second one as well. And if we push through, this boy was not ready for what the Canadian was with the SMG. Still has one gaspabe left. Candelotron again from hot and cold. This is where Cerf though now sits himself over to War's Mask. He will deny that position physically. As Defuse goes searching through the doorway, there's only 20 seconds left does. 20 seconds. Big shot. The music gets a key kill. Oh, the swing goes through Ambi. It's an absolute calamity towards the site, but it's in favor of rebellion. Gama has now got eight seconds, and he cannot be stopped. This is a third map that's required. Gama could do nothing at the end. All three maps needed again for M80. They couldn't close out against Wildcup and that cost them. That's why they're here right now, and they couldn't do it again. Despite bringing it back, all three maps are needed to Shopify Rebellion. Hold on and send us to Clothouse. What a map I mean this series. I mean we knew this had map rewritten all over it but M80 gave SR a run for their money there. I mean we talked first about the Shopify Rebellion comeback and the shift that we saw from them Fox. I will say you predicted this beautifully. you said they're gonna come out on defense and there's a very good chance they sweep this whole thing. They were one round away from doing that. I mean, you were looking like a genius for a second and then M80 woke up. But talk to me about the differences. What did you see when they went over to the defensive side? What did you like about that shift? What made it so they could almost sweep? Well, I think we saw it in map one where the attacks were just understood. SR understood something. If we just focus on the execute, M80's not bringing enough utility to deal with the execute and us going for plays are based around it. So it's a very easy transition. You go into a map like Lair, Tacks are great, 4-2 split, you go to defense. You're gonna be able to run away with it if you just use that same mentality. The way that you beat a team is the way that they are losing in a way that, wow, that was a perfect sense. I got it, I got it. Beat a team the way they lose, but essentially if they just bring enough utility, add layers and force them to go for a plant, All of the X-Factor players aren't able to execute. They're not able to get picks. They're not able to make magic happen. And then they run into a clash. They run into a smoke. They run into an Ella, a Razor Blue. And all of those defenses, that's exactly what happened. They stalled them out, forced M80 to plant. They just went it there because they could have an even playing field, because M80 had to focus on the plant. I will say, however, that was a little bit of the double edge sort, is once we got that defensive half, yes, they were playing more strategic. They were more playing passive to force M80's hand. But that was also the shift. where I talk about going into this match. This matchup has always been stylistic for both of these teams. It's about that 10-0. It's about who's controlling the pacing, who's being able to adapt faster, and then M80 quickly realized after those first two rounds, well, if they're going to just keep playing safe and play for the round, then we got to bring it to them. We got to be a little more faster pace at getting map control, getting these fights going into our favor. And honestly, I mean, if you look at it from a statistic standpoint and opening kills, all of M80, they had 10 of those opening kills going in their favor out of five of those that they didn't. So realistically, they had the game plan there. They had those opening picks going into their favor, but it really just came down to then the shift. They get four straight rounds on attack, and then that's where we would then see M80, I mean, M80, Shopify or Belian understand, okay, we're playing way too safe. We're playing way too much for this round. We do need to make something happen. We have to take some of these early engagements so we can fall back onto our layers. And then even in that last round, I mean, that was a mess of a round, not in a bad way. It was just there was so much happening around the map, even when we saw Ashton push up through that hallway, going through that smoke to take that kill on the spoy. I mean, those are plays that you have to see in moments like that, a player has to rise to the occasion. But I would say so far, everyone really putting up big numbers and having highlight moments throughout that map. I mean, there were so many moments, right? I mean, we could pick up with any single round here and break this down into an illustration. Fox, I mean, I know you want to talk about this. Lexi were just saying it as well. This final round, this back and forth, it could have gone either way. Easily could have gone either way. It really came down to the fact that Shobha Barabellian just had so much utility left late because they had to clash on the front side. So the moment that M80 tries to rotate, that's where Canadian Smokes are able to come out, stall even more time, still got very dicey because of Ashen's aggressive play, everybody from M80 using the Candels to push in. It was a utility battle, but at the end of the day, who had more utility, SR, because they trusted that game plan of let's just bring so much utility, it exhausts M80's options that they have to go for gunfights, and that's where we're going to be able to win. And yes, after that Fabian timeout, M80 was able to come back because they understood what they were doing. But it looked like SR just trusted the system and it got them that final round, that final push that could have nearly ended their run. Well, take me back to where it all began. That seventh round, the very first one on defense. That was the round which really stood out to you as the round of, oh, they're doing a lot of these things right now. I mean, it was round seven. We were talking about how they needed to play slower, play behind utility, and they did. They forced Amity to go for an execute to Chonka's. Beautifully played. What does Amity do? They respond with an aggressive push, but again, the second fact of the SR needs to practice, trades. Once that kill comes out, you get it immediately back, and now it's a 3v2 situation. Amity has to go for something, and even though they're getting a pick, trade after trade, and even in this last 2v1, again, they're playing the bodies on top of each other. Little of an aggressive push from Amity here, but he heard the reload, but that being said, his teammate It was right behind them. And that's what you want from SR. Because at the end of the day, if the utility doesn't work, at least you're forcing M80 to make something happen. And in the end, you're playing together. So worst case scenario, if it comes to those gunfights against Gavin, against these great players on M80, you have the trades if you need them to be there. And that's what SR needs to do, the fundamentals that they've been lacking. It looks like they showed it. But again, it makes me a little concerned going into map 3 just because we didn't see much adaptation. I mean once Fabian called that time out and maybe brought it all the way back to overtime They understood what they were doing. There was no adaptation SR just stuck to the game plan Yes, it got them over the finish line But this isn't really that sorry that I feel like we are still yet to see with all these adaptations with the brain of Canadian calling And that's what we're missing. I don't know again. You got to look at the momentum shift I mean they've had to completely bounce back regardless losing board or put that behind them come immediately into their map choice and they come out swinging then they adjust on their defense they look good and made these strikes back But then they understand where they went wrong and again It's a big momentum shift now going into this third map of clubhouse where I'm gonna look at this on the side of M80 I mean you were so close with wild card It was the little mistakes that I even highlighted in the tele shader and being a player when you're in these moments You have these rounds that you should be winning You should be closing out the series to push your campaign even further you run into those mental blocks And then you're in this situation now where the game was in the palm of your hands and now it's not and now it's up to every individual to recognize in these moments What can they do to be a better player? What can they do to play these positions better? How can they be a better teammate to make these rounds be more statistically and Fundamentally sound comparatively to what we've been seeing so far. Well, what in what has become a storied rivalry here It finds its conclusion on clubhouse one of these teams will not be making the major and this map decides it all Well, I mean, that's just the best way to put it, guys. One of these two are not going to be making the major. And it's just frightening for I throw off them. There's many ways you can spin it. The reality is just harsh. And honestly, whoever wins this may still not even make the major. It's not a guarantee either. As we head to Clubhouse for the third and final map, M80 and Shopify Rebellion cannot be separated into again. Yeah, this rivalry continues to develop, as you mentioned. Once again, three maps required for splitting hairs between these two. It felt like for a little bit there that a third map may not be required. The Shopify rebellion, their momentum was slanted on that second map of where They were able to just get across the line. Bitly close in that 15th round. The club would go and it feels like probably the most fitting map in the pool to test just how good these two teams are. Yeah, John Farrabellian. Probably, I think, we'll be sitting back after that map thinking we made that so much harder than it needed to be. We could have easily closed that out 7-2, 7-3. But credit to M80 for fighting back. And then therefore, we'd be getting at 7-7. We could have just stolen that outright and crushed their hearts. So we get the bands, Klai Bandic, along with the Capitao and the Ying. Yeah, you're right. I think Clubhouse would be a really, really good way to close this series out. It's just such a good test of just so many of the basic fundamentals that we've seen in Siege for many, many years, which also then opens up the opportunity for who's going to be able to break past just the basic fundamentals to make the high big impact plays. And the Clutch's Clubhouse, a lot of the times, can see a lot more 1v1s and 2v2s, especially when good teams meet good teams on this map. It's sure to be a fascinating end to this series. And again, one of these two not going to the major, it's just a story in itself. And the fact that it's a guaranteed story, whether it's M80, the Munich major champions from last year, who yeah, maybe slipped and stumbled a little bit, six-invitational, but I think a real solid addition in action. For what is already such a strong lineup and Shopify Rebellion who have probably been slipping and fumbling for some time now The line up and it's all is just so powerful that you question. How are they slipping in fumbling? And food M80 the fact that the way that the Wildcard series finished again dominant win into an 8687 loss of course, surely it couldn't happen. Again, we're actually dominant on board at 7-4, into 8-7, what happens if it's 8-7 again here to Shopify rebellion? Then you're going to start asking question marks if MAD is mental if they lose this series. It depends, for the first half it is by Bandit, Cap and Ying, and that will only get a little pressure for the probably hard breach options that remain available for M80. First side of choice is Basement as is quite evident. There's early pressure from both sides up the path. Canadian inside of Bedroom at the moment. Now Qan, he peels back. Drop stand does not get caught. That's pretty early win for Amadeus in terms of map presence and control, pretty low risk, not too slow. And it's a full bunker down on the objective for Shopify Rebellion. And I'm very interested to see what the mentality and what the overall approach is on the teamfans, because, as Laks was alluding to on the desk, we were saying it on the cast, that when they were put in that map point position back on there, they started to play incredibly defensively and almost playing to not lose as opposed to actually winning close out the map. It looked like a rather negative and defensive approach which was in stark contrast to kind of what actually propelled them to that position in the first place here on the club. Of course a map that maybe offers a little less intensive maneuverability and adaptability and it's a little more difficult maybe to inject that flare. I'm still intrigued to see what approach are they going to have to try and disrupt these MADX executes today. Maybe later the utility a little bit earlier, or are they going to sit on their heels and really force MAD to go through these lower clears, which to be fair, can sometimes work out on a map like pop. Surf gets the first, so that's good proactive utility early, at least in this round. It now affords them the advantage 5v4 for the remainder of this round. And no more sledge so the floorboards aren't going to be more damaged and Look, I was thinking the night yourselves might need to be saved for the double shield set up that M80 have got But you find a pick on the sledge take that it's a big win It's going to be a bit of a split here So the blue good maybe the motor drop coming from Ashton Good gas babe from Wrexon just to delay So there's a little bit low and you got Gavin for company as well over the water blue and this push for M80 They may be down a play but they've got some really good spread pressure to the right. He's got the main stairs. Mota blue, but surface the head shot. Gavon Swift, though, with the trade. Nation's by the way, deep into War's Church. He's the one that's got the kid as well. Dreadle's activated by Gavon 3B3. That just lost two instantly. And Gavon is the only one by himself as he pushes through Mota. There's no time left into the round. It's Shopify Rebellion that will successfully defend basement to start Clubhouse. Yeah, couple of really key moments there from the defense. being able to ensure that Ashton got limited value from his push through church late as well and also trading dab through blue. Painful of big moments where they tilt the other way they probably would have seen that defense crumble pretty quickly. That's a good positive early siege from Shopper 5 Rebellion. Good to see. It's now just about trying to maintain that sort of as a baseline going forward. I'd like to say what the sort of choice will be up next, whether it'll be cash or bedroom. Maybe it's coming up by the way, it just ended demon mode. It's like I swear his eyeballs were like the only thing that the pixels were having issues with That was terrifying. Hey, he's an equal top fragger right now, so he's unleashing the arrow. Yeah, maybe. Now I bet you for the initial switch, and the idea of it being to bring the Monty to this attack, which is dangerous as well. Double shield is totality, with a fucking good also available, and SR in response are going to play the mirror, which can be a powerful tool on this side. I think about that I use the entry to use over one's catch side as well I'm going to catch top red we saw from Canadian too Intrusion you to see a maybe it's a bit of a toss up as opposed to which approach is I'm going to go for sweet ball I think one house is a map has kind of shifted to it's just pretty much outright 5050 globally judge arson was the most defender side of sight at 52% I mean it's 50% and 49% percent for cash and then Jim bedroom not a lot but in NAL interestingly enough cash and CCTV 70% attack win rate based on 5050 on the dog and this site here Jim bedroom is dependent side of the 57% with a 7% and clear across again double shield here from M82 rounds in a row last time was Blackbeard and the Philips this time they bring the monster to the garage here oh it gets caught though the fuser caught it quite a fuser yeah and and that was at the same time Canadian was trying to get aggressive over what's cash who pulled back on they've already dealt with gun and Gavin so why not Hot-cold tagged up. He's in gym. As Asher is also making the push in. It's aggression from M80. Hasn't quite worked out to the degree that they would like as rebellion have been switched on. This is a strange gym bedroom. Unsleeping from Asher was so close to being devastating. He almost got that far on the pitch. A shot from a rebellion went in the storm. 1v2 diffuser isolated logic. He has a lot of time to work with this. Void and Envy need to work as one. Well, well, easy swing and there's a demon Canadian that's locked in right now to nothing start for Shopify rebellion. Yeah, I mean, strange one. I feel like for M80 that a couple of the players were maybe on different wavelengths because they had a pretty heavy cash side, CCC, CCTV slide here and then they had the jacuzzi hit as well so and then then there was one going in the gym which was the Monty there was a kind of all over the place which there's nothing wrong with that right because what they can do is cause a lot of disruption to the defense the defenders don't know necessarily which way they should be looking where a lot of these entry pistons they're coming from and a good example is you know Ashen being able to slip in towards bathroom get two kills probably because the defense for Shopify rebellion is just all around the shop knowing that they're fighting towards cash and CCTV because one out in the balcony one slipping into gym. You can't really look at all of these positions in one go. It's not a one-dimensional hit from M80, but then at the same time you lack a little of the trade potential as the attacking team. 10 seconds left before insertion. Cache and CC2. This is the pivotal one. I said 69% attack of winter in the region for NAO. That's nice, but it won't be so nice if they aren't able to actually convert that opportunity with really propelled Shopify rebellion forward on this map and start applying serious pressure onto M80. They like to bring double primary hardbeach with the ace, Andy Hibana, but in cold to to resume shield duties here on the Monty. So he'll have the versatility of pushing rafters, all they could go for. They can't sidekid this one. They don't have a ton of utility to dump in towards that rafter's position, so it's suggesting to me that maybe consign the primary choice here. What I call it's positioning would make a firmer. Keep an eye on MB, the way he's just moving around the map at the moment. A secret blue stairs, and he's dead. Yep, to the cave. He's past the curse. You've had a couple of those. Hey, maybe I was onto something, maybe I... Well, the problem was that he kind of just kept going back and forth, back and forth, and you know, separate windows, especially on this site, were always just going to be watched by the attack. So I think it was just a case without having actually seen it where he's just gone back and had a wrong timing There's a garage is clear now as well, which is a little unfortunate But Rex it does buy facts so they lose the glass it wasn't clear So misread from me and pass from an 80 as well Rex and wall right then he doubles down Now the tonic all the mile but gonna catches raps from breach. So the 33 plenty of time on the clock for M80. Yeah I mean they still had one rafters but because they lost Ambi what that did was they had no one lounge so the bottom of garage was susceptible and then on top of the bridge being opened it kind of forced I think Rexham to get aggressive and it's hard to swing you take invite to his credit pound a couple of kills but this is good positional advantage now for M80 there's still a minute you started to now force these gaspades out of Canadian over the war to serve Iraq you can get someone out in the repel get This cross, this is a difficult position for the defenders now. So far, it's not a good position, so we can shotgun deny below, but no Nitro. They made him maestr behind at a challenge, they both did a default plan. So far, it's back up above. They've cut a mouse at the moment, 30 seconds on the clock. The user though is watching for that first floor flank that does leave hot and cold by himself. But to be fair, he's not. He doesn't, he's already got the cover from Ghana anyway in the recall. So once he's in, no one should be able to run over and stop him directly. This is actually really aggressive from the views of, by the way, incredibly aggressive. Trying to take the fight towards Dirk, anticipating, as you said, to push down towards Louser the knife from below. But he's now lost that opportunity, and then Spoit gets the headshot, while played Shopify Rebellion, a warranted reaction from Wrexson, who did some really good work earlier in the round rafters. Again, when they lost to Ambier, I think Wrexson's thought was, I don't have any cover lounge anymore. He was playing that secret lounge position, and he could maybe get overwhelmed. He hit some really good shots, playing a bit more aggressive rafters. Yes, he dies. Yes, that then opens up that position for MAD to push the Monty through. But credit to Shopify Rebellion, because they don't panic. They don't immediately go and send surf down the lounge, gets caught by the Fuser. He holds his position. I just wonder if maybe the Fuser had his time again. He wouldn't opt for that aggressive push towards top red. Three-nothing. Attacked timeout, M80, Barbeam probably a little displeased, losing every one of those rounds really hurts them in the context of the map. I think for that play specifically, Defusez was sure he dies, it probably wasn't the end of the world. I mean at the end of the day, both Spoyd and Canadian were double crossed into CCTV, there was nothing Haudengogh could do in terms of getting the planet down, because they'd already crossed gun and didn't find either of them. was round over regardless of what play was made really down below anyway. So just some big fundamental flaws and far and apart of that push from M80 and Shopify Rebellion exploited that absolutely perfectly to quite literally just run circles around them on the side. So M80 now being backed into a corner from some of the highs that they've been able to experience this series they're now probably at their lowest point across these three maps so far. Yeah. No. Wait. What is going on? How is going on? These guys are wicking me out. I don't know if it's our sleep deprivation because we're about to wake up so early or the games are actually malfunctioning. Either way though, we are back inside of the Servo. Azami and Glaz out of play. Back to basement. MAD desperately need to start hitting this scoreboard. Yeah, I mean they didn't get at least two rounds in this half layout minimum So you've got three opportunities to do so out of the half-time Bands Tactical time now if there's a better opportunity to get back into this. I don't think there is one and this has got to happen now The church arsenal isn't it is my behemoth lockdown site in this region It's definitely gettable they go back to the double shield setup, which I don't think there's anything in here It does slow their pace down, puts a lot of over reliance on Ashen and Hot and Cold to be effective in this round because a lot of the other operators are kind of setup ops like the AirJabs, the Quant Life Launcher, the Striker only really brings the frag grenades and the tin cans. So I mean, there's not really much else in terms of overwhelming the defense. You know, you don't have a Ying, you don't have a Daimos, you don't have a lot of these more aggressive operators. Tottenham Colt, very early through dirt. Now, no Balton canisters for the dirt position, which is he can actually sit here for quite some time. He's not going to push forward, but he can just sit here, hold his position for the next minute or so, if he wants. Get information. It's starting to draw the defense back to site naturally. So, at the very beginning of the round, the defense had present second floor and immediately all five players' basement. And that's kind of job done. Oddyclaw's taken such a low risk of play there to now allow the likes of Ash and Garnab, etc. to take top down. So, that'd be pretty happy with... You want to call it a trade, I suppose you could. Very much that would favor of the attack. I don't know what that gasbaid's really accomplishing. Oh, that's nice. Maybe just to force him back just enough in hopes that defuses Angle is... I feel like I'm stretching at that point. Hot God could have easily just retaken that same spot and defuse, you know, plays the comp only. I think he's just given an opportunity and Rexin's taken it. That's a good shot from Rexin, forces out the Law of the Chat as well. And 5v4, this is now very difficult for M80 when you've got double shield and one's just hitting dirt getting dirt pretty much inactive for the next 40 seconds. You're not able to open up the floorboards all that well either, so all this first floor control yeah largely isn't really being utilized as well as it possibly could be with a ram or a bar or a sledge. Maybe with Zed we'll slip through the block in the meantime with double impact, so Kitchen hatched very vulnerable for the attack. I have no idea either I think. It's their muscle lobe for Ambidee and there was one. Oh the lovely line of sight here from Ambidee while this round is cooked for M80. If there's a round that I'd love to see Fox and Laxing break down it's this one because I'm genuinely curious as to what the real plan of attack is for M80's double shield setup pushing into Basement. Largely they just did nothing. Like, Monty just sits there. They have they bring no soft breach for kitchen. So you get it. So you write very early on the Monty presents dirt is already forcing people back to side if they were kind of lingering in other areas, they're all back just in case. But then with all that afforded control first floor, you don't bring any soft breach. So you're not doing anything there. You had one player behind the Monty. I don't We didn't get to see the diffuser angle, but he dies somehow. That just shouldn't really be happening It's a wonderful shot from Rex and I'd have to imagine It's a very confusing round for me Yeah, and now they've got two rounds to win two rounds like this is starting to get real concerning for our mating Yeah, you're out of the hit the benchmark If they don't their spot in kickoff is very very much up in the air We've seen good fight though from M80 previously. Back on there we saw a 5 round streak from Shopify Rebellion which was eventually stunted by M80. The behind which this has played out, the complexion of the match and the situation we find ourselves in right now, especially given it's 4 rounds straight from the offset and attack timeout has already been used by a matey it just feels a little different this time around they need to really dig deeper this is a huge tester for a matey they're biggest pick off so far Jim bedroom which means you've got the leeway here if you shop a fire of value and you see this black bead if he gets into a position where you can throw a nitro at him go for it when there's one there that connects on the diffuser the aggression is more so coming from the defense M80 haven't looked as nearly scary as what we saw from them on border and at various points at land. They've looked far more passive here on the Clownhouse attack. They're just struggling to get into good positions, to find angles of attack that phase with them, and that's a lot of them. A credit has to go the way to Shopify with Bone. They look really locked in defensively. They're not making any mistakes. They're not giving, you know, really a lot of free kills over to M80 or finding themselves at a significant disadvantage where they can get overwhelmed and M80 can flood site. Rekton is playing really sharp, feels really locked in. Yeah, for a map that has been larger than 50-50 in this region, it looks anything but It's been such a slogfest for MAD to find anything to go their way here on clubs so far It's just like APAC. I had a couple It was a bit like it. I mean they found a couple of open kills that's good, but MAD pushed through though, so jacuzzi open, Gavrex exploits that There is presence below though, keep in mind those nitro cells as well. That being said most of them expended It's just Canadian with one in pocket. Oh Canadian, it's not the time of the utility, got overwhelmed And finally M80 get that flood game to work, but then they lose a couple in the transition after that. So when they get in, they get a couple of kills, they've got the advantage, but then Shopify Rebellion just have players in good set positions to then capitalize once M80 do what they wanted to do, Shopify Rebellion have the response. So 3v3, 40 seconds left. But Jim bedroom is certainly vulnerable. There's no real control here for Shopify Rebellion. They've got a couple of cameras shield down quickly for Ghana and hot and cold getting the plant down inside a bedroom There's no real denial from below at least enough pressure though to force them off the plant as ambice towards main stairs He's the one that could push up quickly And as a BPC in bedroom making things a little awkward your 15 seconds on the clock plan is successful and A double kill goes the way of their matey They've finally been able to overwhelm Shopify rebellion's defense. They had to work for it really hard in this round That's not done just yet with surf But he just is struggling to find anybody good hold outside jacuzzi from Kevin and then on cold shoots him in the back Helps out his teammate finally M80 or on the board and Not before it's too little too late either this next round is super critical if they can find a second attacking round It's game on Yep, absolutely You know phenomenal job there speed headed over the woods to QZ I'm gonna get deep positions bath pretty quickly and even despite Shopify rebellion and then bring it back to a 33 And with there being some really good info on the site that initially stored out that first plant attempt They had drawn out enough of those nitrous cells and eventually starved enough with that information to get the plant down and Already pre-position having a really good readers to two below, put them on the cutoff and then it was a pretty simple flush at the end. So to cash we go, as you said before this has been strongly attack-a-sided generally speaking. M.O.D.E had some teething issues especially during the execute last time out, went for a pretty default kind of sustain and setup but allowed the defense to overrun them. They get into a similar position this time around that's something that they will need to tune and address five seconds to go I'll tell you what, one thing the hot and cold is not really well in the series it's just kiddies, nine percentage, well off I was his fifth plant in the series, no one else has more than one. They might need one more problem here to close this half. Canadian goes on the clash, not deal with the Monty. Pretty similar setup for Rebellion, the only difference is with Canadian where he's playing lounge, he's providing a lot more cover for Ambi to get aggressive towards Gara. Ambi gets the rounder. Oh yeah, Canadian speed force, but this has left Ambi in a bit of a tricky position. tricky position. Oh my god, the Zambi should not have been allowed to do that. That is so incredibly punishing against their matey. He was the one who was trapped in towards garage. He's the one who had the frag grenade thrown at his feet. He made the cross, got the double kill. That is insane. Eventually does lose his life, but how much damage has he already caused? There's a devastating starts the round not only to find one but the doubles down untreated that's a massive loss. Clash still standing the count of the Monty limited hard-reaching in fact none remaining for Gav. This is a terrible decision you have to find themselves in no utility either there's one line scan one line scan and a Monty into a clash. You do the quick match M80 should never be winning this round. Well the big thing is the rex in battle right here right now. Gunner did hit a head shot clear at rex and it makes it 3v3 they get He's got a lot to do and he's getting some help from Cerf. With the gas bay on cold down he goes. Credit to Cerf that allows Rexon to pop up. He gets the kill of the gunner as Shopify Rebellion on the verge now of a 5-1 lead. Gavir just sends it in. He's just trying to walk past Canadian. Gets the guard break at this point. Credits to Gavir and the game sense ticks in. He knows that even though there's 40 seconds on the clock, he has to force his way in. in. And he has to try and force his way past Canadian to find out where Spoy and Surfer knows there's one towards Red, but tucked in towards construction, Surfer gets the kill and Shopify Rebellion are now two rounds away from knocking out M80 as Team and Canadian is locking in. Let's see what the boys on the desk have to say. I mean, Zenax, I hear the laughter there because it's crazy to think that two hours ago the storyline was completely different, right? We were feeling completely different and they had the control, Shopify Rebellion, they were nowhere to be found. Lax, it is very different right now, Shopify Rebellion, I mean, it is all going their way. Yeah, honestly, I like their approach, especially in the bands. They got rid of the capital, they got rid of the game, they got rid of the glass. That immediately tells you their focus more on the game of stopping their mid to late round attacks and site executes and then also even for a round like that they can't force a player outside of rafters Capitao wasn't there. They don't have a smoke to push off of they don't have a ying to essentially flash the player I mean all in all SR is playing a very strong fundamentally sound site where they could just hold down they could just bunker They are going to force all of m80 into their line of sight as we see time and time again I mean so many times m80s caught off guard and this SR is a strong SR One that we haven't seen which is why I said save all you know despite the hate wait to see what we see in best threes And this is the SR that we all know in life is because they know that MAD can't execute And I think that's the biggest downfall they understood that if they just play back Create walls force that may do execute. They know it's not coming and they said something exactly to that effect They have two sheens, okay I had a once-in-a-go through blue And be clearly telling everyone how he feels about the attacks coming his way and that just goes that what they understood it when it even came down To map one they incorporated into map two and now we're seeing it Fault completely through for M80 in map three because they understand that the executes they don't have problem So they don't know how to get past SR's walls and we think even if they do that's where the classic SR big plays are going to come from, but not before they have to go through problem after problem. I will say, I will play devil's advocate here. This is clubhouse. Sometimes all you need is that one round on attack. Ending a 4-2 split, even a 5-1 split, isn't the end of the world if you're transitioning over to the defense because if they can have a flawless half, that one singular win on attack can really push them over the edge and get them a win here. And we possibly don't even see overtime if they have the exact same stellar with defense. So right, it's a big ask, right? A huge recovery needs to happen, the mental game we're actually seeing in the lobby. Do M80 have it in them? That's the question. Shopify Rebellion, clearly they hold the momentum right now. But we'll see. Yeah, and I'm going to double down with Laxing, guys. We know more than anyone when it comes to this map in the APAC region. It's typically very defender sided, but I find that's more the lacking of skill maybe when it comes to attacking. This is NAL. This is supposed to be absolute top players. A North American team won a major. Attacking in flood house shouldn't be an issue. And when you look at the statistics in the region, it's 52% attack or win right on this map in this region. So agree with blacks. And certainly in A-PAC, I'd be right now saying it's not done yet. And maybe on the defense can certainly get the job done even with just the one attacking round. But it shouldn't be the case in NAL. So there's quite a few things that probably shouldn't have happened over the course of this series that have turned to fire, so you just never know. M80 at their best can do this. Are they at their best right now? Have they been in the first half? No. It's a game of two halves. They can flick a switch, they can turn it up, they can bring that pressure, bring that heat in the second half, and to be fair, Shopify Rebellion, they didn't close out in regulation. They put themselves on a five round street, and then we saw M80 push them to the limit. Now this is going to be an even more extreme case of that, but the precedent is set. Shopper Fire Rebellion, can they close these out? It's a massive question, and thankfully we're going to get an answer over the next couple of rounds, or potentially more, if the fight back from M80 is real. The band's fought the second half. They're my ying, I adore them. Yeah, and what, it was 6-2 in favour of Shopper Fire Rebellion on Layeringwood, sitting there thinking, Yeah, this one's probably done and then they made he brought it back and it's 5-1 on clubhouse So I'm definitely not sitting here thinking this one's done because they made a such a quality outfit. They've got the ability to bring it back It's just all about round by round your own defense club It's an interesting first lineup and certainly a first round Strategy where they've been cap cam mozzie his armies over with kitchen can drop the patch They're bringing aggression to start the second half on defense. I'd like to see that though from a man facing potential Elimination from kickoff. They are the ones that want to try and take it to Shopify rebellion But Ashton is indeed cleared inside a kitchen and it may backfire So for the catcher about the ball, but Gav doesn't immediately peel He stays over the woodstock finds the trade on to ambi and brings it back to a fall forward of the Daemons in the grave, it's not the worst case scenario for this MAD defense. Top of Fire rebellion will now pivot, Canadian descend at dirt with shield, there is Goya in play so acting under the assumption that there will be some stall out and in fact there is, you can see it outlined from Defuser, he won't aggressively over peek, so Blackbeard here instead you will fire at this facility or wait for Canadian to clear it himself. That will be the latter. 60 seconds down on the clock. Oh, Rex had just tried to send it through but the EDD catches him. The Cap can pay dividends and insert for the wonderful headshot down on Hong Kong. Gavin there for the trade. Canadian solo on health is going to be very cautious with that shield. Needs the help from Spoyt who drops through the hatch and Gavin will collect his head. Canadian has to put the gun up and it's an easy kill then for Gunner. And maybe on the board to start the second half, it's two to five. High intensity opening round for the second half. We saw some of that trap utility through devastating there for the attack. I tell you what, if there was no cap can and Rex was allowed to get deep over towards Armory, cover that plant, maybe deploy a little more sense util if you had some in pocket that would have been a massive difference maker in that round. He still had three available. He could have connected and we'd serve, held down long plant, probably would have been pretty secure but instead spoi got stranded on the hatch, forced to drop, nadion long hp. That was massive, it's not every day of the week you will see a cap can like that influential. Evidently was though there and run seven. True five, now the score line. Bomb located by attackers. Ten seconds remaining. You've probably got a shot before a rebellion, fans that are nervous right now. After what happened on there and... and any fans that are probably nervous right now, what could still potentially happen. Everyone's just nervous and not sure how this one's gonna finish it. If anything, I almost feel like it's destined for some kind of overtime. Cause Shopify rebellion would not want that. As they're two rounds away. But I love that from M80. Sometimes you just gotta sit back and pray. just go full 5 man stacked bunker and allow Shopify rebellions in it to kind of get off to a start in the half where they get to do what they want to do and they made it kind of just said nope you're gonna play aggressive we're gonna bring aggressive operators we're not gonna just fall back we'll take the fight to you and it worked in their favor in the end it started off a little bit back and forth and it just sets the tone doesn't mean you have to play like that every single round, but it sets the tone and says to shop a firefly and this is what we can do. Yeah it was good proactive defense in that last round. And the layering of the traps were the achilles heel of the attack. I thought it was differently this time though. Aggressive. Fireballing. Ready pushing through. Ashen. First kill. Av. Second. Nah too, too quick. Like they had Ambien pushing up main stairs but he wasn't well set. He wasn't there just yet either and then it's played by himself. It's just one one on one. It's just one by one by one The planet self a shopper by rebellion is sound the execution is wildly off and am 80 will benefit It's flawless from M80 and the nerves continue to trickle in for shopper by rebellion Five one up make it now five three two straight for M80 and more importantly. It's actually three of the last four rounds Yeah. No, I agree. The plan seemed okay. Execution, though, it just fell short of the mark when you're playing a high-risk, high-tempo style like that, when you want to snowball the breach, your execution, it has to be in sync. You need to open those trade opportunities. It's been a talking point on the desk. It's been a talking point about Shopify Rebellion. Too many low percentage isolated fights with no tradeability. And that round there is a perfect display as to When it goes wrong, it goes devastatingly wrong. Let's back to back for M80. Now it's the most excited sight on the map. We saw a clean rotation first time around from Shopify Rebellion and M80 are gunning to replicate that. And the concern right now is, you know, we've played eight rounds on Clubhouse, there's only been one attacking round win, so the inability to attack is pretty notable, which is a bit disappointing overall when you can factor in this region has Clubhouse hitting in about a 52% attack to win them. Lighthouse 1 globally is at about 50%. But also if you want to look on the bright side of life is, well, maybe both teams are just really cracked at defending, but it's maybe a good positivity angle on it. And it certainly is the case, but in that round, I mean, shop of fire rebellion, which is well off the coordination, that's for sure, and they're going to have to get better at that. And one thing that was spoken about on the desk and rightfully so was the advance that we saw in the first half. So like you've got the capitol here to help clear out Gavin. There's no catch. So this needs to be a focus point of attack here for Shopify Rebellion. Clear out Rafters. You've got the utility to do it. Find that pit. Five people. Take the space. Get breach opened up. It's a pretty deep wall clockhouse, but you have the tools necessary to execute this. Yep, Gav's had some massive moments in this best of three and here will be put under the pump pit in the ninth round to try and hold on and at least take one with him if he is to avenge the B. Take an hour to trade it out and that position clear. Utility follows, Gav fires back, it's looking sketchy for the attack. Should be dead here. Good click, layer lands, good clear in the end, 4-4. In the meantime, that's just a serve. The other thing to keep note of was Gunner. I thought maybe he would stay around bedroom just to maybe go for a potential jump out late round if Shopify Rebellion gets someone on a CC window. Gunner to me, I don't think his position is known. But if they don't go CC window, his impact will be pretty much nil. So it's going to be an intriguing end this round at some point we'll either opt to rotate back or down it seems like he's going down and he'll make his way most likely towards lounge. Could be a... oh! Oh, Ambi, Ambi was watching from the angle but Ambi caught from stock absolutely that's clean from him and so a big reliance now on the Tachanka to space out this attack and opens up the pitch here into sight masterfully If they want to play CC window, you've got rafters, you've got breach, you've got down below. And Engage is basically the chanker by playing this bird. So Hottenclaw is completely unimpactable at the moment. This should be a set time on Lose the Ball in the Rebellion. Byron, yeah, it's tough. I think the big issue here is the time, and Hottenclaw will just send out the remaining bullets of this Shamika launcher, because it's low on health, he can't do much else. He may as well just four stacks off even further down. Flash thrown in. Nitro towards Cash. Double stack. Defuser down. Bottom red stairs. Big kill from Ambi. On to Hot and Cold. Canadian going for the plant. No denial from below. Nitro still needs to hit. That seems off. And indeed it is. And it will be a huge attacking round win for Shopify Rebellion. They put all the pieces together in that round and have now got match and series point against M80. M80 are on the verge of elimination from kickoff. Oh boy. Wow. Three opportunities to close it out in regulation and that was a pretty clean and compact attack to really nail home. That confidence for them and the momentum they've built for us, I suppose breaking more so the momentum that it seemingly felt like M80 were beginning to establish themselves. Now backed into the corner as the famous in the mirror get fanned out. Starts with a round that looks sketchy momentarily but then the second fire was impactful on Degave. They spent quite a bit of time posturing for the attack but the back stab from Anby who prior to that also got a key kill onto Gunner. He was beautifully played. They were able to just put him in the right position at the right moment and he converted. They credit to be up to 11 kills here on Club. Do M80 have something to say about this? Well, the last blast international event that M80 did not feature in, do you want to have it again? Did not feature in. Yeah, the organization, obviously different team at Even if you port it up, it's gonna be something crazy like Tokyo. Not that crazy, that was Montreal 24. I don't know, what was it? I just literally just told you in Montreal 24. I did get cut down. I was like, if you recall, that was the steel morale run. Right. Are they, uh, got through the LCQs? Now, since then, though, the MAD organization, at every last international event, of course, going on to win the Munich Major at the end of last year, now need three rounds consecutively. Well, that run of events comes to an end. It's gone around now. Now they're thinking about this. It's on the fucking field attention side of the server. Canadian drops. It's a whole play on the Monty. The Canadian jumps down. Nothing Ashton could do about it. They made it look very apprehensive right now like they don't want to make a mistake. When you're the bird of elimination, you know, one critical error could be your undoing. It's Canadian that hits the headshot Batman himself after dropping through the hatch in logistic opens up on to the kill of Ashen 90 seconds advantage of the Shopify rebellion and be was disorientated Gavin hits the headshot with the pistol, but it's all falling apart. No gonna big kill on to Canadian shuts down the Monty in a timely fashion Needed that one desperately for M80 3v3 33 and can now look to turn tension back towards the site Yeah, one bar far from the top floor As the defense feels back to base with things reset. It's an opportunity for Shopify rebellion to open hatches deploy utility or sense RO use remain and maybe rex and we'll try to leverage that That could maybe try and exploit a playthrough, but it's a last time. That being said though, the castle complicates things. Does have a frag grenade if he wants to clear that barricade, but it will of course give away his position. 35 seconds, shop of 5 rebellion preparing for the drop. Frag grenade opens up. No, that was not an open up. That's a barricade. Oh my goodness. Rexxon's throwing it a little bit too under, a little bit too far. The drop down coming from the hatch. to serve stays inside a kitchen. Wreckson at least got the kill and Sterf landed his gunner. You've got 15 seconds to see off. A little shake of the head, a little grimace as he locks in needs to clutch off the 1v2. Red ping, a chance to get Wreckson and does do so, Sterf gets off the kit. He'll need to go for the kill. Sterf does find the kill. Shopify rebellion will knock out M80. The Munich major champions will not head to Salt Lake City. to defend their crown. They are out of kickoff. Wow, that is such an incredible result for Shopify Rebellion. Maybe they can make this run through the lower bracket. Boys on the desk, what the hell are you going to say about this one? What can we say here? I mean, first, congratulations to Shopify Rebellion, who said this would be a turning point, who promised change. They delivered very quickly on that change, moving on in the lower bracket. They haven't made the major just yet, but they are one step closer to doing so. On the other hand, M80 go from winning a major to missing a major. I mean, the unfortunate, the reality of the situation is when you do make those roster changes, it's a 50-50. I don't think Ashton's been a bad change by any means. Not only even heard throughout the process, you know, this is the thing that they know is going to take time to get back to where they look. And I'd say they're looking pretty damn good so far. And I know they aren't, you know, as much as we heard them say, you know, the expectations, wherever that's gonna lie, you don't wanna lose out on an event at the end of the day. But given the off time that they're gonna have, they're gonna come back even stronger. But for the side for SR, that's what I wanna focus more on, because what we saw from Root Stage, and then even throughout this series, that's the SR that we've seen throughout stages, especially regionally, that I wanna continue to see as their campaign continues here. I mean, the shop of our rebellion and understand their opponent and be able to dissect them little by little is exactly what we've been missing. I mean this was a great matchup. We saw Archibald the best that MAD has to offer and SR woke up. They woke up in map 2 and from then on they understood what they needed to do. They adapted accordingly. I mean their defenses on this map were so good. Their attacks were even better. And they're beautiful. Yeah everything was great from start to finish but more importantly we saw a lot of adaptation and specifically in their attacking half when they were deciding where they wanted to go for plants, the little things that they wanted to adjust. The small things like that is what was able to take them from the team that we've been seeing throughout the regular stage to the SR that we know they can reach their potential. It's just small adaptations and everybody was doing it. And I think it's safe to say, communication-wise, they got cleaner and smoother as the best of three went. Because map 1, it was a lot of everyone saying everything that's going on and it slowly got more and more calm down. down one voice Canadian being able to lead everybody and it really looks like they got comfortable as a series went on. Yeah well that that rhythm and one man who was really finding his stride was ambi who was a major contributor to this victory is standing by now ambi dude congratulations with only one life here in this bracket right every single map matters every single match matters but you take down your rivals in m80 in or now do you guys are one match closer to slc Yeah, I mean we feel good. We know that was gonna be our toughest opponent and the lord bracket and baby god Done we got done. I mean you should got sure did it did it right the one thing that I want to ask I don't know if you're the right person to ask but we saw as the series went on you guys Understood how to be able to stop m80s attacks. You guys were running a lot of utility forcing them We even had a nice little clip of you saying these guys are really bad at executing So can you walk us through at what point you guys understood how to stop their executes? I mean, I know funny enough. I think like later make We were up six to and I think we were in great spots on the late round for defense But like we just were not kind of me We're just knew we're not talking about how we could stop the execute like we're in the good spots But then the late round they were literally just scrambling and we were losing it because we weren't coming together and like actually focusing I think in clubhouse we're like, hey, we got to make sure we do that on clubhouse We really locked it in on late round coming what we're going to do how we're going to play late round and yeah I mean you can tell they all went through a tribal fire I mean ambi started this with slick back hair and now He's had to run through the gauntlet, but no seriously ambi I mean the bounce back that you guys had the resurgence I mean what was the big takeaway from the group stage obviously you guys were getting on out of flak me and Fox We're on here defending you guys that you know best of ones aren't the same as best of threes And then even coming into the day, it maybe wasn't the prettiest start, but through each and every single series It just seemed like you guys were getting and then even what me and Fox talked about the comms in the beginning Very hectic from the get-go But then as every game continued on it just started to become slower and just more rhythm and it seemed like everyone was just Jelling in that very end of clubhouse Yeah, I mean like we are a good team and we know we are a good team. We lost two We had two B01s, we got smokes, but like, we had two awful days, probably the worst is the team, and like everyone acts like we are like the worst team ever. It's like, we are a good team, we can get stuff done, but we have two bad days and we know we have a lot of issues, like we are working to fix them, but like. Let's all agree, best of ones are ass. I mean, Shane and Sam, but what's about who shows up that day? But obviously you guys are showing up best of threes and especially when it matters. So congratulations on continuing furthering yourself to get to SLC. Yeah, and hopefully we will update tomorrow. We play Thursday. We play five years or 130. It'll be good. All right, Dambi, as always, thank you so much for your time. Congrats on the win. Good to see you guys riding the ship. And as you said, we'll see you on Thursday. Yep, I'll see you there. All right, what a win for Shotgun Fiverr, building up a big bounce back game. They needed it and they get the win to close out just our second day here in the kickoff playoffs, SSG, earlier on it was like it ages ago they took down cloud nine very swiftly to very different games a barn burner in the end here and of course ssg shutting cloud nine out pretty quickly but i think it sets the tone here fox i mean we do know now all of these teams here that remain we know exactly what it's going to look like going forward yeah it's very unfortunate for m80 i mean cloud nine was a team that we expected to maybe not make it through a run but it just goes to show how the smallest game doesn't matter where teams are placed in this bracket, anybody can go home. To think that M80 went from winning majors to now they're not making one like you said, Jonah, for them to have lost a wild card losing to Shopify Rebellion and now they're out of the running completely, it's mind-blowing honestly, it just shows how diverse, how complex, how much growth the NAL has had as a whole. Your luck can change just that quickly. I mean as you said, Shopify Rebellion backs against the wall, they have one life in this whole thing because of their their performance in the group stage, M80. They had two chances and in the first two days, they're already out in absolute battles. I mean, little moments that make a difference. Now we shift gears tomorrow from the lower bracket back to the upper bracket. We're not only, will we see two teams confirmed for the Salt Lake City Major, we also will crown a champion of the NAL kickoff. We're going all the way through to the end, laxing five fears and one of 30. the youngsters going at it for a major spot. I mean, that is incredible stuff. I mean, that's more what I'm fixated on here outside of who's going to win. It's just we are going to have a brand new representation no matter what after that first series, whether that's going to be five years or whether that's going to be one of 30 to be attending their first Elan event as a team. And especially for some of these players, their first time being in the league and the first time you're going to compete, you're going to be at Elan event. I mean, you got to give yourself the pat on the back at that point. What do you make of that? of those final two matches, DZ Wildcard. Now, after seeing what we saw them capable of yesterday, think Wildcard could change our expectations a little bit there? After what we saw yesterday, I'd say it's safe to say that Wildcard has a chance in that matchup. Of course, it's going to be a good game. I believe both series are really going to be boiled down to consistency. DarkZero as a whole, the core from SSG, they've had consistency problems. We want to see if they can maintain their spot as being that number one team. five years brand new team essentially I mean yet they have some envy guys yet they got fours but still all of these players have never been number one before so to say so both of those teams have to be able to focus on the consistency for the other guys the underdogs they came to play today at the game will play yesterday they surprised us a lot of the times and I think it's safe to say that yeah that we're going to have good games regardless it is always about making that international event I mean from the first day of the stage that is what Everyone is thinking about the Salt Lake City Major just a couple of weeks away at this point these teams vying for the four coveted spots in North America tickets are still available now if you want to see these teams a rare opportunity to catch your favorite North American League teams on U.S. Soil May 15th through 17th at the Salt Palace Convention Center earlier We did a giveaway as we will be doing the next two days and our winners, which will announce now are it's quick I hope I'm pronouncing that right and SRT underscore XO if you're still hanging around Hopefully you got a DM from one of our Twitch mods already and you can look into getting your tickets But again, we'll be giving away some tickets tomorrow we'll be giving away some tickets on Thursday just as we punch some of these tickets for these teams to get all the way there as well. And yes, if I have family in Salt Lake City, I know you've been dying to have. I was gonna ask. Great timing. Do they have pepper in Salt Lake City? I feel like we have to keep this every day now because we started it. But to all of you tuned in watching late on the East Coast here as we round out the day, thank you so much for watching. We really appreciate you And from all of us here in the studio for our amazing studio crew, Fox Day and Laxing, I'm Jonas Willinger saying thanks for watching and we will see you tomorrow at 2PM Eastern for the upper bracket action.