WEBVTT

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Yeah, yeah, yeah, yeah, yeah, yeah.

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I

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I

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We've got a few technical difficulties slowing us down, servers are down at the moment and

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And so we're keeping an eye on that to hopefully bring you an update as soon as we can.

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Once we get any information, we're going to give it to you directly.

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You can also keep an eye on R6 Esports NA on Twitter to see if we have any update there.

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We got a great show ahead, hopefully.

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So stick around.

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We'll see you soon.

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I

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I

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Yeah, yeah, yeah, yeah.

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Oh

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I

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I

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We told you we'd be back when we had an update, we've got an update, we're gonna do it, we

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are moments away from getting into Cloud9 and SSG and diving into Elimination Day here

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you're going to have a lot of

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fun. We're going to have a

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lot of fun. We're going to be

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here in the N a l playoffs.

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Welcome back, everybody. Jonas

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Willinger, Fox say laxing. We're

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going to dive straight into

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this game in just a moment, so

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we're going to keep you keep it

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quick. First of all, lacks.

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Happy birthday. What a night to

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be celebrating your birthday.

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We've got two grudge matches.

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We're sending two teams home. I

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mean, it's picturesque. It's

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storybook. Yeah, you know, these

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are moments that in one

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situation or one hand, it's a

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little bit sad because as being

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It runs or it dries up at that essentially and then on the other end like you said

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It's players moving on who's gonna make SLC who's getting that one set closer

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I really just don't want anyone a yap anymore. Just when I kind of jump straight into these matches

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I'm very excited to be watching these games on your 40th birthday. Yeah, I mean you're the one that has back problems after this morning

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So I mean I think maybe you're turning 40

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Well, we're gonna get right into it our casters already our players are ready. So it is Xenox and goes all you

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What we've been probably waiting

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around a little bit too long,

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Michael. We got up at what was it

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about 530 in the morning outtime

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and it's 830 in the morning outtime

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now. So we're probably ready to go.

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Big games today. I mean, at the end of the day,

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for these four teams, there's a

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lot on the line and it's four massive

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organizations as well.

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Yeah, absolutely. As the boys on the desk are

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saying two big grudge matches here in

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NAL and the beauty being both

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elimination. So huge states

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All these all teams this afternoon, but it's to all the chopping block immediately ssg cloud nine. Let's get it underway

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Might be the quickest NA on desk that I've ever seen from boys. Good job

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I know they've been sitting around waiting and ready to go

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But we need to get underway cloud nine ssg the first match up today in the long bracket quarter final

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What's following after this series will be m80 Shopify rebellion?

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I don't know many eager for that one as well.

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But this strikes my fancy too, because that says G

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looks very good in group A. They had some solid,

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sorry, group B, they had some solid results.

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Of course, losing to one of 30,

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I had them paked down double players

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winning that series, guys.

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So when I saw that they lost that,

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I was like, wow, that was a big upset in my books.

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Yeah, absolutely.

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I think both teams would pretty freely admit

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that the kickoff has gone a little straight for them

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so far, but there's still some solid position both respectively to make a run here through this

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robot right there, and as we jump into this best of three quickly to note,

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we now have some really good bank interest, and we'll let up first C9 selection though of bank,

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and the dance to kick this off, Echo, Warden, and then double high pressure ranged with the

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Habana and the Ace off the board, and so with that, the expectation will be pretty,

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be pretty heavy run game here from defense off the bat, and top floor of course will be

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We're more challenging to break down.

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This is a pretty tough breach.

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It depends as well.

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Yeah, Bank is well not a map that we've seen all that often in NAO at this stage.

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This is just the second time that it's going to get played.

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So there's not a lot of information regarding the map itself within the region,

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but it does offer a ton of pretty good opportunities on the attack, maybe outside of basement.

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For me, the focus is on SSG.

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Well, of course, starting in the low bracket, we haven't seen them since Group Stage.

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stage they missed out on upper bracket by one point. I think SSG for me probably should

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have won the bracket game and the fact that they're here now, he would be even more demoralizing

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if they would then get eliminated at this point and then torn them and allow them to

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go through to the next round. I think Aiden as well has been tremendous in the stage.

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Look at some of his numbers. He's technically the second rated player in the region and he's

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played almost double the maps as the other top players around him. So that makes that he's played

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more yet he's been still performing better than most players. Foss 30 and the KD, similar to the

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entry. Typically a little bit slower on the entry kills than his competitors but definitely been

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a standout for SSG this stage as they begin defense and for cloud nine already got a little bit of

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this top four controllers SSG not wanting to fight on the second floor. There is the man of the hour

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and what a kickoff stage he's had, watching from below in open form, the solos, but I

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imagine for SSG at some point they will look to very much for that to say.

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Yeah, more than likely. I know at one point as well that the desk was going to bring up

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if they had the time, it actually clouded mine's plant rate. Very low, just with one

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plant for them so far throughout kickoff. Lowest percent in the league, and that's

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going to be a big talking point throughout this first half, but he was flying there,

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Now perhaps a plant won't necessarily be the wing con in this opening round, doing a good job of dealing with this SSG room.

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Now I'm going to enter the phase of the round, as the defense doesn't necessarily want to peel, instead of trying to playmate their way back into the round.

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Hence why they are still aggressing, although the util will force them back, so good work so far from C9.

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There's a response there from the man you mentioned in Aiden.

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I think they found themselves in, can start thinking about working default or playmaking

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elsewhere.

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Jhin gets caught blue.

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Again, doesn't want to forfeit that grind, understandably so, but the clear from the

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attack has been pretty clean.

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I mean, that's a disappointing start for SSG and just how easy to be able to give up.

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What is typically a pretty strong site defensively, it's amazing for Cloud9 though, just to give

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them the confidence to kickstart the series.

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They too have been kind of just sitting, waiting around, I'm sure as to what is going to happen today.

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Sensor Dan hits the headshot onto rival and this is clinical.

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I mean, attacking team's winning basement is already a rarity.

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The half-four players are live, it's going to go into the plant.

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Aiden trying to go for the denial.

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We'll get it. 12 seconds.

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He'll be a little new since he's heading into red side.

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He is very low on health though, so Glad Nice should be able to finish him off.

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It's all about the headshots here for Aiden.

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Three seconds.

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Surely they're going to give him a chance.

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The focal puts it into the round.

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They got a little closer than it ever should have been as Cloud9 did the vast majority of the work earlier on

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But did leave the door a half-aid and to just spoil the party

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Alas, he does not Cloud9 get the opening round

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Yeah, good read over all there and good execution on the map clear

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Mentioned the plant's prior not being the strongest mid check for Cloud9 not really too much of an issue

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That's not the primary win condition, but I know one thing as well

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That's been astray for them so far to our pick off has been that open field metric

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It's 39% heading into the day

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Point of comparison, SSG at a far more normal between 2%

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So the fact that I found that open I converted pretty cleanly

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Got a little bit maybe dodgy at the end every day than looking over to what's there

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But again pretty swiftly dealt with and some good early positive science on the map selection of

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of Cloud9, SSG respond by hitting two interestingly open area as a secretary choice as opposed

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to top four despite the Havara and Acepence.

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Not the greatest file for SSG.

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I wonder where they can still be a slap after the series lost to one of thirty coming into

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the series.

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Now the pressure is very much on for the group stage that they had and I think the quality

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of this roster when you kind of look at the teams now for North America League that have

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the ability to go in the Major.

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The fact that one of the five beers they got in Germany is really going to Salt Lake City.

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If your SST probably thinking, well that could have been, that could have been us, maybe

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should have been us.

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And what a part of it that probably should have been.

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I mean, five beers of course, outstanding at the group stage and went undefeated.

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Not saying essentially you would have been favorites, but I would have been an opportunity.

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Now they're going to do it the hard way. Cloud9 who have had a little bit of time didn't have to play that up a bracket.

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More time to Vod review, get prepared, get ready. They seem ready.

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There's Uzi on the plans.

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And of course, Cassius, Ground9's mapping fortress to follow up after this courtesy of SSG.

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String will just hit Gen.2 for now on the smoke. Very hard-hanked defense lineup for SSG this round.

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Drone is activated.

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Yeah, Eddie with a big role on this round in terms of getting value from the floor as a turret.

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Those are turrets with a key against the Azami.

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To make more playable space on the objective itself, we're currently over what stock center gets caught.

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So the one-two falls and Clamron haven't been able to necessarily trade that out for a positional advantage or finding a pick elsewhere.

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it's an isolated one over towards a lechipool that doesn't really return much value for the attack.

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And 6G will now look to consolidate on the defense.

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Yeah, I mean I think that for SSG you just get that early kick on the Monty and now you can try and, as I said, consolidate,

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but Kixora gets active down below, finds a good angle onto rival, deals with the Izami.

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And that kind of offsets the loss now of the Monty.

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the Monty. The Monty can get over-flopped off by those key barriers, not an issue anyway,

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so it's kind of a one-for-one, getting it taken down to half-HP, into the final 60 seconds.

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Aiden's in a good spot here, though, towards the square. If he's unnoticed, he can definitely

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He calls some damage here in the bush with Cloud Stone and control that square position.

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It looks like he will get checked and the swing will come through.

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No! Kixar at the last second turned his attention upwards.

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Even though Vokul was actually towards top square, Kixar still checked it anyway.

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With Giddy getting the elimination onto Vokul, it is only Eddie that's left.

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Much better from SSG here in the second round.

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And he should be able to close this one out and tie it up one to one.

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I would imagine so. Pretty easy to anchor from that position. SSG snapped back the open

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pick, pays dividends, doing a good job there to isolate the Monty early. That put them in

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such a strong position later on to not worry about the pressure that that shield can offer

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in towards the site, allowed a little more freedom off the objective, couple of off meta

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positions then being held that were difficult for the attack to read. So just doing a good

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clinical job to play off that wing condition that they were able to isolate early in the piece.

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The fight back from Cloud9 wasn't too bad, it was a bit of a torment early in a 4 vs 4,

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but that position played and it was clean. Unfortunately, Eddy got isolated one versus

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the other, we're going to have to get to that one. SSG continued to surprise a little here with

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their objective selection it's archives of round number three

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yeah so far it probably hasn't been a bomb to start but going tell us archives here in the

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third round quite fascinating for ssg rather than opting to go back basement to kind of fix the

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errors from the opening round and certainly not elected to go top four either i mean splitside

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oh well splitside so archives tell us five seconds it's not really something that you see all that

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often on bank when you take into consideration typically base with top-floor open area and

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staff room with the side selections. This would be a very interesting round. So far they've

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both kind of thrown a punch each. I mean, Cloud9 very good in the first round, SSG, pretty solid

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in the second. We haven't really had the close round just yet. Just if Cloud9 tried to play in

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the glass in the previous round, didn't work, couldn't display control. Great positioning from

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Aiden that set up SSG. So KikTaro goes onto the solid snake, they throw in as well with

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that, the doc could be. So Cloud9 can very much sweep across the map, get information,

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find out where this solace is roaming in terms of Aiden. And then for the actual execution

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phase, you've got the Blitz, you've got the Ginn, but you bring the Ram so it does kind

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of leave me to believe they're going to want to clear out this top floor. That's going

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to be their goal. But it's an intriguing lineup that's been selected then if they're going

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to go for that top four clear. These were pretty defensive line up at SSG. Yeah, crack might

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have got entry points, but they're probably going to have to use some of these cantalas

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if they're going to clear out positions like Janna.

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We've come through from centre, and it's going to force the janitor to drop, and with the

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early kill for SSG they just don't need to stick around.

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In and a half remaining, Zeddy gets taken very low, the candellas have got him into

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stock. Chink taking a little load towards Archive as Eddie has only the 1k dollar remaining.

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Now he can point it on the clock.

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His raid just kind of just sits right now over towards the airlock. He's positioned.

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His clap thigh have got control top while they're not aware of the thorn in the backside.

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And it's going to be a free kill for raid onto Eddie. He was already low. Only had the 1k dollar.

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As the logic bomb rings out, from Uzi, it might be a little bit too late, but they do get the headshot from KickShrone.

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And heading into the final minute, an opportunity still presents with Cloud9.

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25 on the clock now, a lot of U2s still site here, C9 took a turn with SSG again looking strong, anchor play site.

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Still present second floor, that too strong, and center, all alone.

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Well, I easily shut down from dream.

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Well, SSG respond after losing the opening round basement.

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They go back to back round wins, making very easy work of archives and tellers.

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Yeah, better from SSG.

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But the first round might end up just being a bit of a bloop up, just being sort of a

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one hit wonder from Cloud9 that they allowed them to take look as in CCTV so comfortably

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into the bands as well.

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That's what you want, though, is the response.

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You can give up a round.

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You can look a little sloppy, but it's all about the response.

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That matters the most, as the tube around the glass will get banned away.

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Now, positive first rotation of SSG, despite the off-meta-picks.

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Return to basement.

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It should be an opportunity for them to strike a pound.

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This will finish.

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I'll add some bat last round, right over the block's outlock.

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Bring down some good damage.

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I'm trying to activate elsewhere, but I'm going to go left in 1v3, not much into the

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solo one shield.

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Bomb located by the hangars.

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Yeah, I mean, so far, three rounds in.

02:26:36.040 --> 02:26:37.560
Now this is where it's going to be very intriguing.

02:26:37.560 --> 02:26:40.680
Clackline 1 is really comfortable here whilst I'm out in the OP round.

02:26:40.680 --> 02:26:42.180
A little too comfortably.

02:26:42.180 --> 02:26:46.320
He can certainly lose lockers to CCTV, SSG1 is going to be the first team that have ever

02:26:46.320 --> 02:26:52.160
done that, but he got to make it a contest at the very least. Glad9 just had it far too comfortable.

02:26:52.160 --> 02:26:55.360
SSG will look to respond, so finally back down to basement.

02:26:59.440 --> 02:27:03.760
Looking at the changeup, they very much have changed it up. They'll bring the yellow this time

02:27:03.760 --> 02:27:10.800
around. The maestro as well, so really kind of doubling down on a little bit more of the utility

02:27:10.800 --> 02:27:16.280
The cloud nine will have to deal into this allows SSG maybe play a bit more ball back and we'll have to overextend

02:27:18.960 --> 02:27:22.600
Obviously the glass not available for cloud nine they brought it in that opening round

02:27:25.520 --> 02:27:30.340
And they bring the twitch in response to some of the extra utility of SSG

02:27:30.340 --> 02:27:38.820
3-2 split from the defense.

02:27:38.820 --> 02:27:48.340
Oh, I guess more for hybrid, actually, with a lot more force there in the published position.

02:27:48.340 --> 02:27:53.140
Bring my side of the 3 up on the first floor, invest in the utility.

02:27:53.140 --> 02:27:59.140
So the suggesting is if you aren't going to fall off outside of first contact, they may contend a little bit.

02:28:00.140 --> 02:28:04.140
I don't know if I'm trying to be tired this while, but not go too high risk.

02:28:04.140 --> 02:28:06.140
I say that, but Giddy over towards Alus at the moment.

02:28:06.140 --> 02:28:10.140
In a position that's quite tricky to escape, trying to get support from his team,

02:28:10.140 --> 02:28:13.140
calls out to the likes of Aiden, right over what's open.

02:28:13.140 --> 02:28:18.140
Day 2 under the comp from Utility, as Giddy tries his best to escape,

02:28:18.140 --> 02:28:23.140
Attack convert, almost lands that shot on a kick straight.

02:28:23.140 --> 02:28:27.140
Is he able to escape or does he need to play for life?

02:28:27.140 --> 02:28:31.140
Or the traitors.

02:28:31.140 --> 02:28:34.140
These two teams are switched on at the moment, minute 34v4.

02:28:34.140 --> 02:28:42.140
Yeah, I mean I like the trade more for SSG, so the Kindela's not available now for Cloud9 later in the round.

02:28:42.140 --> 02:28:47.680
Yeah, you do lose the fan area, but I don't think it's as big of a deal heading into the final minute

02:28:47.680 --> 02:28:50.840
Cloud9 are going to get the space now to kind of come through in the building

02:28:50.840 --> 02:28:53.140
SSG is just going to go full stack down below anyway

02:28:53.140 --> 02:28:58.140
therefore the Candelers probably would have had more effect heading into the last minute

02:28:58.140 --> 02:29:01.140
A big trade for SSG

02:29:01.140 --> 02:29:07.140
This is a point around now where Cloud9 will get to work, open up the hatches and go for their cloud of attack

02:29:07.140 --> 02:29:12.660
I don't know if they can feasibly go for a full default execute.

02:29:12.660 --> 02:29:16.260
They will need to be most likely some adaptation

02:29:16.260 --> 02:29:17.620
out of Cloud9 in this round.

02:29:17.620 --> 02:29:19.740
You still have two gaspabes for rival.

02:29:19.740 --> 02:29:21.780
Obviously, who's he getting to work with the shock drones

02:29:21.780 --> 02:29:23.820
that deal with the utility, the Vulcan canisters,

02:29:23.820 --> 02:29:26.460
the Vaspro cans?

02:29:26.460 --> 02:29:29.300
They very much will be just looking for a default centric

02:29:29.300 --> 02:29:31.220
here, heading into last 30 seconds.

02:29:31.220 --> 02:29:33.540
Still, though, that Vulcan canister only just popped,

02:29:33.540 --> 02:29:36.820
and you still have two gaspabes.

02:29:36.820 --> 02:29:39.860
The default plant, highly, highly unlikely from this position.

02:29:39.860 --> 02:29:42.540
It's allowing a while for this to a lot of utility.

02:29:43.540 --> 02:29:46.420
One gaspade remains, 15 seconds on the clock.

02:29:46.420 --> 02:29:49.380
You do the quick math and it doesn't look great from Cloud9.

02:29:49.380 --> 02:29:51.420
Somebody needs to make a hero play.

02:29:52.540 --> 02:29:53.700
Into bedtime we go.

02:29:53.700 --> 02:29:55.460
The final gaspade thrown out from Rival,

02:29:55.460 --> 02:29:56.900
dropped from kits for over-dream

02:29:56.900 --> 02:29:58.380
into one of the spots towards get around.

02:29:58.380 --> 02:29:59.980
Sandman couldn't go over the plant, got off of it.

02:29:59.980 --> 02:30:03.500
Pistol does hit the catch start on to Aiden, but no time.

02:30:03.500 --> 02:30:08.780
And that will mean indeed three straight for SSG question marks from kitty

02:30:09.980 --> 02:30:17.760
Well the response from SSG is swift. I mean they got destiny didn't in that opening round and then three straight

02:30:20.300 --> 02:30:24.240
Much better from a space station on basement

02:30:28.980 --> 02:30:32.480
That prompts tactical time out from cloud nine

02:30:33.500 --> 02:30:39.740
I totally agree SSG being able to flick that switch, find three straight, it's been very

02:30:39.740 --> 02:30:44.700
strong for them showing good pro-S across now, three unique sights as well.

02:30:44.700 --> 02:30:51.860
I think despite Giddy dying early he was able to draw enough attention and pressure and

02:30:51.860 --> 02:30:56.940
as you were mentioning able to find then a valuable Trey losing in the ying which ironically

02:30:56.940 --> 02:31:00.940
probably was one of their better tools late round there to facilitate something like a

02:31:00.940 --> 02:31:05.700
of red drop or push down main or even a hatch drop that they were very limited in options

02:31:05.700 --> 02:31:14.700
late. SSG knew that by the utility and the aerodonale really nicely. Made no mistakes.

02:31:14.700 --> 02:31:20.140
Pretty simple to shut down from there. That's a shot shot there at the right. Really clean

02:31:20.140 --> 02:31:26.620
word. Just playing active over the blue. Clearly this is not the end of the comms there. Giddy

02:31:26.620 --> 02:31:33.340
those off site. Dreamfelly is left. Good ankle work there on the objective again from SLSG.

02:31:34.620 --> 02:31:39.580
And they're going to go the full round the world round the world by playing all four sides here

02:31:39.580 --> 02:31:44.860
in the defensive part of the war which I probably expected to see maybe a little bit earlier with

02:31:44.860 --> 02:31:51.900
the Hibana and the Ace. But we'll see it now in questions now as to whether or not ASG will be

02:31:51.900 --> 02:31:58.420
able to continue this streak. If they do, Cloud9's chances quickly start to diminish

02:31:58.420 --> 02:31:59.920
here on the map point of fame.

02:31:59.920 --> 02:32:05.260
Yeah, I mean still two rounds to go in this half. Cloud9 really good in the first round

02:32:05.260 --> 02:32:10.100
but probably haven't shown enough in the next three to suggest that it's going to turn

02:32:10.100 --> 02:32:14.660
around quickly but to be honest, SSG looks terribly fast in the opening round and then

02:32:14.660 --> 02:32:18.460
subsequently run all three straights. I mean things can change pretty quickly. Out of the

02:32:18.460 --> 02:32:24.100
tactical time out and we'll be really focused. But now I'm having to deal with the clash and

02:32:24.100 --> 02:32:28.740
there's actually shown so far that this is aggressive from Raid. I don't know if Fockel's

02:32:28.740 --> 02:32:32.220
going to be ready for this. Raid's going to get a free kill. Really good read. Swallow

02:32:32.220 --> 02:32:37.420
the drone. Swallow behind the pillar. He won't get back but he gets rid of the game

02:32:37.420 --> 02:32:42.860
off all the castlers. Already placed the barricades again. It's a good win for SSG and the trade

02:32:42.860 --> 02:32:48.100
game. Two rounds in a row where it's a 4v4 does but they've probably won the operator

02:32:48.100 --> 02:32:52.500
trade battle. Yeah if anything it's probably a wider gap to the last round

02:32:52.500 --> 02:32:56.960
where you lost the Fenrir who can still be a little more active with that utility

02:32:56.960 --> 02:33:01.240
castle instead of against. Your job is done, losing the Deimos, sticks away a lot of

02:33:01.240 --> 02:33:04.360
third potential for the attack. You think about Jan for instance as a common

02:33:04.360 --> 02:33:08.280
position where the Deimos want to contest and that's now strengthened for SSG

02:33:08.280 --> 02:33:12.240
and we'll have to see an element of adaptation from Tad 9 in that position

02:33:12.240 --> 02:33:16.280
specifically but not just that. The Deimos can be versatile in a couple of

02:33:16.280 --> 02:33:23.240
different positions. Except for plays, or top walk. That's a pretty big win for the defense.

02:33:24.200 --> 02:33:30.760
Cloud9 continuing to fight here from the back foot. It's Kixro competing for top square control

02:33:30.760 --> 02:33:37.000
into the clash. Giddy did take small chunk of damage, but he's able to wave the white flag and

02:33:38.120 --> 02:33:42.520
play a little more defensively. Do Cloud9 engage with Rectic? Caputility, that's just a knife

02:33:42.520 --> 02:33:47.520
There is a smoke though, in play.

02:33:47.520 --> 02:33:51.520
That's just so powerful here as well, into the maestro.

02:33:51.520 --> 02:33:57.520
Again, without that Deimos element to do with Aiden from down below, you can see Cloud9 have stalled out.

02:33:57.520 --> 02:34:00.520
It's really challenging from this position for the attack.

02:34:00.520 --> 02:34:07.520
Well, and yeah, without Focal on the Deimos, it puts a heavy emphasis on the last incendiary pole to censor.

02:34:07.520 --> 02:34:09.760
When that goes into Janna, they need to go with it.

02:34:09.760 --> 02:34:16.200
Otherwise, if that then expires, Flames out, and you haven't pushed Aiden out of Janna though,

02:34:16.200 --> 02:34:17.960
well, you've lost a good opportunity.

02:34:17.960 --> 02:34:20.620
If you get the kill on your rival and they aren't putting pressure through Square,

02:34:20.620 --> 02:34:24.360
Sente goes into a steeply mode, he loses his life to Dream,

02:34:24.360 --> 02:34:28.000
he's going a little too early and couldn't get the carbon from those outside on the repellent.

02:34:28.000 --> 02:34:30.000
Kitschrow couldn't do anything from Square.

02:34:30.000 --> 02:34:32.080
Completely blocked off by Giddy on the clash,

02:34:32.080 --> 02:34:34.400
he just had the hallway completely locked down.

02:34:34.400 --> 02:34:39.440
Now you've got two players on the exterior for Cloud9 with 30 seconds to go, Kit is inside.

02:34:39.440 --> 02:34:43.280
And so Eddie and Uzi need to make their way in and do so quickly.

02:34:43.280 --> 02:34:46.800
Out of the tank timeout for Cloud9 and not March has really changed.

02:34:46.800 --> 02:34:48.240
Still got to deal with the clash.

02:34:48.240 --> 02:34:53.760
Aiden just sitting comfortably inside a janitor and he's got the help for company in the hallway from Giddy.

02:34:53.760 --> 02:34:57.680
He goes shield down and then gun up, headshot onto Eddie.

02:34:57.680 --> 02:35:02.880
3v1 for Space Station as they're on the verge of taking a 4 to 1 lead.

02:35:02.880 --> 02:35:06.320
Dominance from Giddy in the hallway. Wonderful work on the clash.

02:35:08.480 --> 02:35:10.000
Yeah, it's phenomenal from Giddy.

02:35:10.600 --> 02:35:14.320
He was just very well measured in that round.

02:35:14.320 --> 02:35:17.240
I think the best way to describe it, didn't overplay his hand.

02:35:17.480 --> 02:35:20.840
Contesting over towards top square, just prioritized

02:35:21.280 --> 02:35:25.520
preventing the push through Janna and the layering of the pressure and towards the objective.

02:35:25.960 --> 02:35:27.760
And he was well rewarded late in the round.

02:35:27.760 --> 02:35:32.520
It was very challenging for any kind of utility to disrupt his position.

02:35:32.520 --> 02:35:36.640
a big investment on the repel from Cloud9 that round, but when you lose the game loss

02:35:36.640 --> 02:35:41.640
like this, clearing Jan was a challenge. It was a really tough plant and all from the

02:35:41.640 --> 02:35:47.080
dream that was teeming around. Had he not denied, it could have played out very differently.

02:35:47.080 --> 02:35:52.520
Unfortunately for Cloud9, their attacking woes continue here on Bank. The Space Station

02:35:52.520 --> 02:35:58.480
have now won every single unique objective on the map so far. It feels like a lifetime

02:35:58.480 --> 02:36:02.400
ago where Cloud9 were able to get that first baseman attack from that point onwards.

02:36:02.400 --> 02:36:04.400
SSG being able to find another gear.

02:36:04.400 --> 02:36:07.400
Cloud9 struggling to adapt on the fly here.

02:36:08.400 --> 02:36:10.400
Yeah, I mean we speak about going around the world, right?

02:36:10.400 --> 02:36:13.400
Winning the three side objectives and that being classified.

02:36:13.400 --> 02:36:14.400
But the funnel four.

02:36:14.400 --> 02:36:17.400
They've added intelligence on classical measure.

02:36:17.400 --> 02:36:19.400
We're going back there now for the part around the half.

02:36:20.400 --> 02:36:24.400
Yeah, Remain, it's a funny old game sometimes.

02:36:24.400 --> 02:36:27.400
And the opening round of the platform was just so electric.

02:36:27.400 --> 02:36:29.400
The three came from center, they had four alive,

02:36:29.400 --> 02:36:35.180
taking lockers and CTTB with ease and you go okay we've got a game and SSG just

02:36:35.180 --> 02:36:39.780
responded fatically which is what you want out of good sides and they certainly

02:36:39.780 --> 02:36:42.580
are a good side

02:36:42.580 --> 02:36:46.620
This point in the cloud behind half has kind of transpired the way in which it has

02:36:46.620 --> 02:36:50.220
Still a good opportunity, they can get a second attacking round

02:36:50.220 --> 02:36:54.820
It does then maybe give them an opportunity going into the second half

02:36:54.820 --> 02:36:59.020
Ray's surely not thinking about the jump power he gets trained anyway he'll fall

02:36:59.020 --> 02:37:06.060
back down the airlock towards front desk. They just haven't really been able to get much to go their

02:37:06.060 --> 02:37:11.660
way even when they did get the opening pick in the fourth round. Dream just gets a 3k anyway.

02:37:12.940 --> 02:37:16.460
And then the trade game has always been favouring SSG so they've been

02:37:19.660 --> 02:37:26.540
the sensor pushing in towards Genoa and then forced back out as Kixar has been down by the way of

02:37:26.540 --> 02:37:33.140
Ravell wants to stop. Ravell will be forced back down Main Stairs.

02:37:33.140 --> 02:37:38.220
Ravell will go for a little lurk and have a little looksie and he will find he doesn't

02:37:38.220 --> 02:37:42.940
get the down on to center. He's actually stayed alive there on the Blitz somehow.

02:37:42.940 --> 02:37:50.380
But now under pressure from Main Stairs, SSG is so eager to fight in this pill. So much

02:37:50.380 --> 02:37:55.660
damage being traded each way, but still a 5 vs 5. Unbelievable. Rave does finally get

02:37:55.660 --> 02:38:01.340
the first, Eddie falls, but the damage has already been laid out and he's still in a

02:38:01.340 --> 02:38:04.300
strong position on the second floor, untreated.

02:38:04.300 --> 02:38:09.300
Oh, Rade's positioning and movement here has been exquisite, this is really good.

02:38:09.300 --> 02:38:12.940
He even understood, he gets that kill on the kickstart because he just knows the way he's

02:38:12.940 --> 02:38:17.300
crouched position, he's not going to be vulnerable to the angle, he's always played this top

02:38:17.300 --> 02:38:18.300
floor perfectly.

02:38:18.300 --> 02:38:24.700
Rade has set alight the final round of this half, I was actually incredibly surprised

02:38:24.700 --> 02:38:28.060
and how much damage Santa was able to do towards main stairs.

02:38:28.060 --> 02:38:31.220
I mean, he probably could have got two kills with the pistol,

02:38:31.220 --> 02:38:34.100
but Ray just exquisite on the top floor

02:38:34.100 --> 02:38:37.060
and Uzi by himself, while Ray taunting for the ace.

02:38:38.260 --> 02:38:39.380
Give it to him.

02:38:39.380 --> 02:38:40.220
Surely he gets it.

02:38:40.220 --> 02:38:42.780
There'll be info over the last play here.

02:38:42.780 --> 02:38:43.620
There we go.

02:38:43.620 --> 02:38:44.620
Shots land.

02:38:44.620 --> 02:38:46.340
Ray to make his move.

02:38:46.340 --> 02:38:47.940
Yeah, Gidey's just backed out of archives

02:38:47.940 --> 02:38:50.460
and says, Ray, come get your boy, and he does.

02:38:50.460 --> 02:38:51.740
It's an ace for Ray.

02:38:51.740 --> 02:38:54.820
It's flawless as well for SSG.

02:39:03.260 --> 02:39:05.540
Well, a quick start here for SSG.

02:39:05.540 --> 02:39:08.860
Not too much of a surprise given what we're seeing from Cloud9.

02:39:08.860 --> 02:39:12.380
I know something you both wanted to talk about before this game started.

02:39:12.660 --> 02:39:16.660
Was Cloud9 struggling with the fundamentals coming into this game?

02:39:17.140 --> 02:39:19.220
Are you seeing those same problems here, Lax?

02:39:19.220 --> 02:39:21.920
Yes, certainly. I mean, round four was a great example of it.

02:39:21.920 --> 02:39:24.620
I mean, they take in basement, Monty isn't banned.

02:39:24.620 --> 02:39:26.720
Instead of using the Monty, they're using the fuse, which is fine.

02:39:26.720 --> 02:39:28.720
You want to clear out a lot of utility.

02:39:28.720 --> 02:39:30.720
That's perfect, but then time is dwindling.

02:39:30.720 --> 02:39:32.820
And then you can see them start to panic in their comms

02:39:32.820 --> 02:39:34.020
of what they're going to do.

02:39:34.020 --> 02:39:35.620
You have a player drop open hatch.

02:39:35.620 --> 02:39:37.920
I would have much rather seen a fuse drop through open hatch.

02:39:37.920 --> 02:39:40.520
So put that pressure on with the shield, try to take space,

02:39:40.520 --> 02:39:41.920
and then maybe a follow-up after that.

02:39:41.920 --> 02:39:44.220
And then we hear in the comms immediately after that round,

02:39:44.220 --> 02:39:46.120
we're slowing down. We need to be a lot faster.

02:39:46.120 --> 02:39:47.820
This is the round that I specifically want to talk about.

02:39:47.820 --> 02:39:51.820
round five, that round right there, they identify they want to go faster in that round, but because

02:39:51.820 --> 02:39:55.740
they're going faster, they aren't doing their due diligence. Fundamentally, if you play bank,

02:39:55.740 --> 02:39:59.580
you have to have someone droning out main lobby to make sure no one is roaming around,

02:39:59.580 --> 02:40:03.340
and the fact that they can SSG to get a free kill because they're cutting corners,

02:40:03.340 --> 02:40:07.340
it just goes to show they understand the strat and what they want, but there isn't structure in

02:40:07.340 --> 02:40:11.660
place to make things follow suit. I agree. I'm glad you brought up the communication because

02:40:11.660 --> 02:40:15.740
we actually have the ability to listen to the team comms, and I think the biggest issue with Cloud9

02:40:15.740 --> 02:40:19.900
right now is they're very spearheaded on their direction early game. They understand where they

02:40:19.900 --> 02:40:24.300
want to get in from, what they need to do. It's mid to late round. Once they get the first pick,

02:40:24.300 --> 02:40:28.620
lose the first pick, that's where the issues for Cloud9 arise because there's no direction.

02:40:28.620 --> 02:40:32.780
Everybody's just calling out what they're seeing in front of them. There's no idea of what's the

02:40:32.780 --> 02:40:37.980
next step to attack the bomb site. Even in that final round, I mean, center is on the white stairs.

02:40:37.980 --> 02:40:43.500
One E3ing is Blitz for a minute and nobody is there to go help them. Nobody's assisting from

02:40:43.500 --> 02:40:46.940
from the side of cloud nine and that is the biggest issue with them right now is there's

02:40:46.940 --> 02:40:51.660
nobody that's taking the rain when it comes to mid late round and focusing everybody on

02:40:51.660 --> 02:40:55.620
one goal. Everybody just does what they're seeing. Nothing is getting done and that's

02:40:55.620 --> 02:41:01.420
why these rounds this game looks like it's just so as she coded because they're just

02:41:01.420 --> 02:41:05.940
doing their job. They fall back down the site. Cloud nine has no response and it looks almost

02:41:05.940 --> 02:41:11.740
exactly like the last time these two teams faced in the group stage SSG dominance because

02:41:11.740 --> 02:41:17.380
I know you guys were the ones casting that game unless we see anything dramatically shift here

02:41:17.380 --> 02:41:19.740
It looks like it may be a very similar outcome

02:41:22.420 --> 02:41:24.420
Very well could be right now

02:41:24.780 --> 02:41:31.100
5-1 lead for space station very dominant first half after what was a very dominant opening round for cloud nine

02:41:31.420 --> 02:41:33.420
It's a strange one to kind of

02:41:33.500 --> 02:41:38.180
Look into but the good news for cloud nine they go defense lock a CC TV

02:41:38.180 --> 02:41:42.620
see if they can get a little bit of full momentum. Space station have a wonderful buffer now

02:41:42.620 --> 02:41:45.180
though coming into this second half.

02:41:45.180 --> 02:41:53.460
Absolutely and defense is certainly never assured on a map like bank. Defense quickly

02:41:53.460 --> 02:42:02.780
to mode for this second half, glass, this echo, and kaiyir, full hard breach up here.

02:42:02.780 --> 02:42:20.780
the attacking side of SSG and it really log on the insight that the boys on the desk were able to offer, especially in terms of having access to the team columns and I guess we're seeing that kind of translate into the position and the playmaking all that thereof from the bad nine in that first half.

02:42:20.780 --> 02:42:28.380
There were instances where someone's got a pressure or someone's attempting to make a play and it's probably just connecting as well as they would have liked.

02:42:29.700 --> 02:42:33.500
And I think one of that is also a testament to SSG's ability throughout the half to layer.

02:42:33.500 --> 02:42:38.380
A lot of pressure, play a lot of pretty dynamic positions that were clearly very difficult to clear.

02:42:39.700 --> 02:42:44.020
They played quite a complex brand of bank and up there.

02:42:44.020 --> 02:42:46.580
Starfrag is really shying in that first half.

02:42:47.260 --> 02:42:49.180
We'll see how they look to translate that now.

02:42:49.180 --> 02:42:51.180
the side of tack

02:42:51.180 --> 02:42:56.180
bring the stainless for this opening round raid in platform 8 kills so far

02:42:56.180 --> 02:43:01.180
and 5 death mark targets already available so bootroeng work early gear from SSG

02:43:07.180 --> 02:43:10.180
I think that for a cloud 9

02:43:10.180 --> 02:43:13.180
they probably won't want to be a little bit too passive

02:43:13.180 --> 02:43:16.180
but basically it kind of lends itself to be that way

02:43:16.180 --> 02:43:19.980
to be that way so focal on the class will be the one that's intriguing to me

02:43:19.980 --> 02:43:25.900
he's tell us at the moment is it just to get information he's really gonna try

02:43:25.900 --> 02:43:29.420
to be somewhat aggressive here for cloud on on this first floor along with Eddie

02:43:29.420 --> 02:43:32.580
if so it could open them up and it's Kickstarter that actually does get the

02:43:32.580 --> 02:43:36.900
first pick Eddie then just lost his life to hating great angle from top square

02:43:36.900 --> 02:43:43.260
Kickstarter goes for another one and then try to bike it is I mean it's more

02:43:43.260 --> 02:43:47.980
of the same here though for SSG that again when they lose a player or two guys they just have the

02:43:47.980 --> 02:43:53.580
ability to get one or two back quickly anyway so in the first half there were a lot of those 4v4

02:43:53.580 --> 02:43:59.420
rounds well now it's a 3v3 dealt with the Azami and the clash is still on the board so not ideal

02:44:00.220 --> 02:44:05.020
the biggest loss is maybe the twitch for SSG this might be the one time that they haven't maybe

02:44:05.020 --> 02:44:10.140
did it one the operator trade game because if those falcon canisters is still up you've only got one

02:44:10.140 --> 02:44:14.240
frag grenade here for rate and so there might be a bit of a tricky situation

02:44:14.240 --> 02:44:20.100
reporting this ground for SSG a lot of that utilities still available it means

02:44:20.100 --> 02:44:24.980
that you maybe likely can't go for this default plant yeah that's not canisters

02:44:24.980 --> 02:44:29.380
every minute so they can find a way to deal with it there's another one they

02:44:29.380 --> 02:44:32.980
okay they're dealing with it I mean as long as those walking canisters has dealt

02:44:32.980 --> 02:44:36.420
with there's the three gas base for center and that's it in terms of denial

02:44:36.420 --> 02:44:41.620
I was starting to question you if they consider the pivot go for the vault here instead but

02:44:41.620 --> 02:44:47.420
they're now at the foster where the default wall is and the plant's not really that much

02:44:47.420 --> 02:44:52.580
of a stretch. One caveat to that being the center. On the smoke, three gas babes if you

02:44:52.580 --> 02:44:57.020
oh he's dead though. He lays there correctly and changes the complexion of the round. Rape

02:44:57.020 --> 02:45:02.060
push down main gets caught but the plant should be secured here by SSG.

02:45:02.060 --> 02:45:06.020
Yeah AID with the air jabs as well made it difficult then for the push in for Clouth 9

02:45:06.020 --> 02:45:08.580
so they couldn't get close, couldn't deny.

02:45:08.580 --> 02:45:10.260
So it's a post-plant 2v2,

02:45:10.260 --> 02:45:11.580
big round for Cloud Knight.

02:45:11.580 --> 02:45:13.180
Need to find a way to steal this one.

02:45:13.180 --> 02:45:14.420
Fogel's got to try and get in,

02:45:14.420 --> 02:45:16.420
shield down, find a way to get on that kit

02:45:16.420 --> 02:45:18.300
with a bit of cover from Uzi.

02:45:18.300 --> 02:45:22.020
One towards S8, and Giddy's going to go play the Atman Hatch.

02:45:22.020 --> 02:45:23.820
Fogel goes very deep over Orsell.

02:45:23.820 --> 02:45:26.220
Wants to take the 1v1 against Aiden,

02:45:26.220 --> 02:45:29.300
who's been the top player for SSG this stage.

02:45:29.300 --> 02:45:32.020
A tight angle, a small opportunity,

02:45:32.020 --> 02:45:35.300
but he hits his mark as Aiden gets them both.

02:45:35.300 --> 02:45:42.700
What a stage he is having for Space Station as they take a six to one lead.

02:45:42.700 --> 02:45:45.600
It's six out straight to SSC.

02:45:47.400 --> 02:45:49.100
That's a big moment there from Aiden.

02:45:49.100 --> 02:45:52.400
That really did have the potential to quickly unravel.

02:45:52.400 --> 02:45:56.900
Especially with the class that pushed through site before being denied from the hatch.

02:45:56.900 --> 02:46:00.100
It started to look a little bit sketchy from his point of view.

02:46:00.100 --> 02:46:09.380
the so mechanical shard, finds the right timing, lands that swing, uses it immediately, trying

02:46:09.380 --> 02:46:13.540
to seek the traitors. Giddy gets double time the margin, a little bit of luck if he obviously

02:46:13.540 --> 02:46:21.220
is like pretty safe. Put Aided under the pump, but he stands up to livers. SSG seeks one up on

02:46:21.220 --> 02:46:26.180
bank. Not even their selection, things could really go from bad to worse here over the course of

02:46:26.180 --> 02:46:30.340
This theory is all cloud nine SSG are looking to make a statement this afternoon

02:46:30.860 --> 02:46:32.860
Yeah, I mean this is

02:46:32.860 --> 02:46:33.860
Wow

02:46:33.860 --> 02:46:35.860
Turned into a bit of a beatdown

02:46:35.980 --> 02:46:40.300
You look at the multi kills as well in the last four round thanks for me

02:46:40.300 --> 02:46:42.300
So since round four to

02:46:42.660 --> 02:46:44.900
Round seven that we just saw a dream with my body

02:46:45.420 --> 02:46:49.600
Kitty with a 3k raid got the ace and then a just got a 4k

02:46:49.900 --> 02:46:54.960
So that's four straight rounds that four different members of SSG have gotten a multi kill

02:46:56.180 --> 02:47:01.340
I mean that doesn't happen that often and puts rival now on watch in this round

02:47:01.340 --> 02:47:05.700
Can he get a multi-kill to close it out and go for five straight different to kill?

02:47:06.740 --> 02:47:12.860
Members for SSG go for the 7-1 victory here on cloud finds not pick a bank and put them in a real

02:47:13.500 --> 02:47:15.500
real bother

02:47:15.620 --> 02:47:21.580
Obviously very delayed start to nail today, but SSG doing their best to pick up the pace

02:47:26.180 --> 02:47:28.900
I might be back on schedule after the conclusion of this one.

02:47:28.900 --> 02:47:31.540
It's a feeling like this could be speedrun territory.

02:47:32.420 --> 02:47:33.100
SSG.

02:47:34.220 --> 02:47:35.300
Fortress up next.

02:47:35.300 --> 02:47:38.460
Guess what the scoreline was when these two played it earlier and kickoff.

02:47:38.460 --> 02:47:40.100
Well, I'll spoil it.

02:47:40.100 --> 02:47:40.740
Seven one.

02:47:42.620 --> 02:47:44.020
So Cloud nine.

02:47:44.020 --> 02:47:47.220
I don't think we can really understate just how much of a compromised position

02:47:47.220 --> 02:47:49.620
they currently find themselves in.

02:47:49.620 --> 02:47:57.020
Yeah and so difficult the mental side of things too to get back in to a series where you're

02:47:57.020 --> 02:48:03.500
just getting torn to shreds. Aiden goes double digits opening pick on a focal. Well you can

02:48:03.500 --> 02:48:07.180
lose to the Naur. It's not the end of the world. Aiden did get tagged up but it's a

02:48:07.180 --> 02:48:13.500
5v4 for SSG. Now they're opening kill their way. Certainly been better in that area than

02:48:13.500 --> 02:48:19.060
cloud nine as well getting ready to use ease through airlock two player

02:48:19.060 --> 02:48:23.740
advantage is seven one now looks incredibly likely not yourself from

02:48:23.740 --> 02:48:28.140
center nothing at the hallway outside chatter one from kick through again that

02:48:28.140 --> 02:48:32.380
one doesn't connect either it just seems like the perceived pressure is getting

02:48:32.380 --> 02:48:36.540
to cloud nine throwing out utility where there's no one even on the other end

02:48:36.540 --> 02:48:45.540
You've got one gas blade, that means Eddie's used two already.

02:48:45.540 --> 02:48:51.260
Very rough position now for the defence, SSG enclosing on the objective so much time

02:48:51.260 --> 02:48:53.340
and so little utility.

02:48:53.340 --> 02:48:59.300
Now standing in their way, 7-1 at this point to open the best of three, it feels inevitable

02:48:59.300 --> 02:49:00.300
unless...

02:49:00.300 --> 02:49:04.180
Ah, 9 has nothing to say about it, shot from Eddie and he goes untreated.

02:49:04.180 --> 02:49:07.180
45 seconds, now on the clock for SSG.

02:49:07.180 --> 02:49:14.180
Yeah, it's a rare moment, a rare reprieve for Cloud9 that they can find a kill and then not lose someone for it.

02:49:14.180 --> 02:49:18.180
Get rid of Raiden, the Daymoss, the Medet, a strong late game, aiding Goodhold.

02:49:18.180 --> 02:49:20.180
Drill gets rid of Kickstarter, only at he left.

02:49:20.180 --> 02:49:24.180
Dream of the Black Bear, gun up, shield down, gets at he very low.

02:49:24.180 --> 02:49:27.180
Back in towards Printer as Rival puts an end to him.

02:49:27.180 --> 02:49:36.060
him. It's SSG, because that's 7-1 Cloud9 after losing the first round. They go 7 straight.

02:49:37.020 --> 02:49:43.740
Insane. Absolutely wild freaking round there from SSG. It just had Cloud9 covered in almost

02:49:43.740 --> 02:49:52.540
10 minutes. I mean, a very dominant performance and 4th is that set them up as SSG have put

02:49:52.540 --> 02:49:54.540
Clap time on the word sailing!

02:50:22.540 --> 02:50:49.660
We were wondering if cloud nine could change the story break the pattern here, but no the

02:50:49.660 --> 02:50:56.020
The very same score, 7-1 SSG, a mere image of that group stage affair.

02:50:56.020 --> 02:51:01.500
I mean, this SSG, Fox, looked exactly like the team that went 3-1 on the group stage

02:51:01.500 --> 02:51:03.500
and was taking down team left and right.

02:51:03.500 --> 02:51:05.700
They looked a lot more polished than yesterday.

02:51:05.700 --> 02:51:08.100
I mean, they were playing well across the board.

02:51:08.100 --> 02:51:10.660
I mean, that's why they're one of the best attacking teams.

02:51:10.660 --> 02:51:16.020
I think their defenses were very strong, but a lot of that fell on Cloud9 underperforming.

02:51:16.020 --> 02:51:21.520
Once the sides swapped, whether that's 5-9 just being only at one round win and affecting their mentality,

02:51:21.520 --> 02:51:25.520
SSG still played their attacks phenomenally well. They would get that opening kill.

02:51:25.520 --> 02:51:29.020
And the best part about SSG's attacks is not just getting their openings,

02:51:29.020 --> 02:51:31.020
but it's the fact that they don't give anything back.

02:51:31.020 --> 02:51:33.020
The trades, they can shut it down completely.

02:51:33.020 --> 02:51:36.020
They don't allow any picks back while they're slowly pushing through,

02:51:36.020 --> 02:51:39.020
and that's what let them just close it out in the half.

02:51:39.020 --> 02:51:42.020
And yeah, SSG has looked a little bit more polished today,

02:51:42.020 --> 02:51:45.020
but at the end of the day, I think it's a combination of both SSG playing well

02:51:45.020 --> 02:51:50.300
well and see not playing back. We're also seeing the young stars continue to

02:51:50.300 --> 02:51:54.540
thrive. Aiden I mean has been playing lights out. Someone who was pretty quiet

02:51:54.540 --> 02:51:58.780
yesterday probably contributing to SSG's downfall a little bit. Raid was not

02:51:58.780 --> 02:52:01.740
putting up the numbers that we have been accustomed to seeing from the rookie.

02:52:01.740 --> 02:52:05.860
This game both of them popped off. Yeah I mean you're only gonna be as good as

02:52:05.860 --> 02:52:08.740
your last game so if you're gonna let story continue to write itself that

02:52:08.740 --> 02:52:11.460
you're not that great then that's gonna be the case but clearly players like

02:52:11.460 --> 02:52:14.100
these are hungry. They're gonna take that loss they're gonna learn from it and

02:52:14.100 --> 02:52:16.640
they're going to become a different player going into the next day.

02:52:16.640 --> 02:52:18.100
And today is no exception to that.

02:52:18.100 --> 02:52:20.800
I mean, both of these players did very well playing very confident.

02:52:20.800 --> 02:52:22.100
That's what we'd like to see from this team.

02:52:22.100 --> 02:52:24.100
We've highlighted them for these reasons.

02:52:24.100 --> 02:52:28.100
And it's the reason why SSG has been very successful on their attacking halves

02:52:28.100 --> 02:52:30.100
and why they're sitting as well as they are.

02:52:30.100 --> 02:52:32.100
But that's not to discredit anyone else on the team.

02:52:32.100 --> 02:52:33.600
I mean, they're all working in unison.

02:52:33.600 --> 02:52:35.100
We talked about those attacks specifically.

02:52:35.100 --> 02:52:39.100
Granted, there were two, but as Fox were saying, they get this first initial pick.

02:52:39.100 --> 02:52:40.100
They don't move around the map.

02:52:40.100 --> 02:52:41.100
They don't do anything extra.

02:52:41.100 --> 02:52:45.380
They don't do anything that's unnecessary to make around possibly slip away from them.

02:52:45.380 --> 02:52:49.020
They keep it in the grasp of their hands, and then they just constrict those sites,

02:52:49.020 --> 02:52:51.380
and as we even saw in that last round, they just shut down

02:52:51.380 --> 02:52:54.180
anything that C9 was trying to do through and through.

02:52:54.480 --> 02:52:58.820
And how is C9 supposed to fix this? Right? What can they do?

02:52:58.820 --> 02:53:03.460
Heading into the very same map, they got trounced on in the group stage,

02:53:03.460 --> 02:53:05.460
what do they need to fix here?

02:53:05.460 --> 02:53:15.740
I mean, we've been asking this question about this team for the last like three years anywhere

02:53:15.740 --> 02:53:19.060
where kicks Rowan Eddy goes, we're asking what do they need to do?

02:53:19.060 --> 02:53:22.700
I don't know at this point, but I think a good place to start is their fundamentals just

02:53:22.700 --> 02:53:23.700
lacking.

02:53:23.700 --> 02:53:26.980
I mean, we talked about it, their communication was the biggest issue, but when you look across

02:53:26.980 --> 02:53:33.020
the board, their trades are abysmal amongst the worst, if not the worst in opening kills,

02:53:33.020 --> 02:53:35.220
trades in general, and opening kill trades.

02:53:35.220 --> 02:53:36.760
So every time they're losing a body,

02:53:36.760 --> 02:53:38.100
they're giving it away for free.

02:53:38.100 --> 02:53:40.580
Whether that may be everybody being spread out

02:53:40.580 --> 02:53:42.260
and not fighting to help each other,

02:53:42.260 --> 02:53:44.400
which I think that last round with Center

02:53:44.400 --> 02:53:47.300
being on the main stairs, fighting 1B3 as the blitz,

02:53:47.300 --> 02:53:50.940
is a good depiction of why Cloud9 is so bad at trading.

02:53:50.940 --> 02:53:53.060
It also doesn't help that they can't get plants down,

02:53:53.060 --> 02:53:54.940
but that's because they can't even get to that point.

02:53:54.940 --> 02:53:57.460
I mean, I will say, since we can listen to Com,

02:53:57.460 --> 02:53:59.900
it does at least give you a little bit more insight of,

02:53:59.900 --> 02:54:02.940
OK, at least there is some sort of strategy.

02:54:02.940 --> 02:54:04.420
There is some sort of depth in there.

02:54:04.420 --> 02:54:08.180
But as you were saying, it's once you get to those mid to late rounds, everything kind of falls apart.

02:54:08.180 --> 02:54:09.860
You don't have any sense of direction at this point.

02:54:09.860 --> 02:54:11.820
There isn't anyone that's trying to be vocal and say,

02:54:11.820 --> 02:54:13.180
this is what we need to do.

02:54:13.180 --> 02:54:14.140
This is why you're here.

02:54:14.140 --> 02:54:15.820
This is why you're playing these positions.

02:54:15.820 --> 02:54:18.140
This is why you're even bringing these operators for God's sake,

02:54:18.140 --> 02:54:19.940
let alone going to a map like Fortress.

02:54:19.940 --> 02:54:23.420
And it's not to say losing 7-1 the last time we saw them on Fortress.

02:54:23.420 --> 02:54:26.300
Typically, when you're a team in that situation, you're losing 7-1.

02:54:26.300 --> 02:54:27.300
That's just not a one player.

02:54:27.300 --> 02:54:28.300
That's not a two player.

02:54:28.300 --> 02:54:29.620
That's on the entire team.

02:54:29.620 --> 02:54:33.580
And you take a lot more from that loss than a team that beats you 7-1.

02:54:33.580 --> 02:54:36.980
So I'm hoping, I'm hoping, I gotta say that again,

02:54:36.980 --> 02:54:39.780
I gotta connect with this on Hope, I am hoping

02:54:39.780 --> 02:54:42.300
that they learned everything from their Fortress match

02:54:42.300 --> 02:54:43.740
and which is why they're confident

02:54:43.740 --> 02:54:45.780
and allowing to go back to it again.

02:54:45.780 --> 02:54:47.460
Because if we see the exact same outcome

02:54:47.460 --> 02:54:49.260
of what we even decided here in SSG

02:54:49.260 --> 02:54:51.500
and the reality of this match really came down

02:54:51.500 --> 02:54:53.700
to just fundamentals and being able to play trades.

02:54:53.700 --> 02:54:56.060
We never saw Cloud9 in a situation to go for trades.

02:54:56.060 --> 02:54:58.700
So Fortress, that match, how that map functions,

02:54:58.700 --> 02:55:02.100
you should be forced into many scenarios

02:55:02.100 --> 02:55:08.340
where you are in a position to trade and if cloud nine somehow doesn't manage to do that in some of these rounds, it's not going to be pretty.

02:55:08.860 --> 02:55:20.500
Well, you highlighted the map pick. Let's look at this because we didn't get a chance to dive into it in the pre show fortress. We know is coming up next layer is that third and final map that cloud nine. I mean, somehow they're going to talk

02:55:20.500 --> 02:55:31.580
about we're not talking about layer. We need to see everything fixed going into fortress and right there wrongs from the first time they ran into these guys. Well, one of the problems and Fox you called out kicks row and Eddie.

02:55:32.100 --> 02:55:34.100
two players who, yes, you say

02:55:34.100 --> 02:55:36.260
everywhere they go, we're talking about these same things.

02:55:36.260 --> 02:55:37.860
When you look at this roster, though,

02:55:37.860 --> 02:55:41.340
they have been the two bright spots comparatively.

02:55:41.340 --> 02:55:43.380
I mean, they're the stronger players on the team

02:55:43.380 --> 02:55:45.100
in terms of overall performance.

02:55:45.100 --> 02:55:48.060
Again, Cloud9 only has one map win to this point,

02:55:48.060 --> 02:55:51.580
but couldn't they be as well as the problem?

02:55:51.580 --> 02:55:53.220
Could they be the solution here?

02:55:53.220 --> 02:55:54.300
I mean, they'd have to be

02:55:54.300 --> 02:55:56.380
because the rest of the roster is fairly new

02:55:56.380 --> 02:55:58.860
and we put a lot of the pressure on center shoulders,

02:55:58.860 --> 02:56:00.980
being the brand new rookie to the half direction

02:56:00.980 --> 02:56:05.040
in the steam, but it has to come from kicks run at you. I mean, they have more experience

02:56:05.040 --> 02:56:08.920
than they let on. We don't see them at events. We don't see them in the regional stage long

02:56:08.920 --> 02:56:12.640
enough to be able to gauge their performance because they're usually that team that's getting

02:56:12.640 --> 02:56:17.020
eliminated. But when you look at their experience, they've been playing just as long as some

02:56:17.020 --> 02:56:21.640
of the other players for five, six years. Even in T1, they're just always in the bottom

02:56:21.640 --> 02:56:22.640
two spots.

02:56:22.640 --> 02:56:27.280
So now when you need that direction, you need that leadership with Eddie being the IGL,

02:56:27.280 --> 02:56:32.200
You need to have those people come alive and even if they don't believe it, fake believing

02:56:32.200 --> 02:56:36.120
it so that the rookies on the team can believe that you actually believe that you're going

02:56:36.120 --> 02:56:39.240
to be able to lead them in the right direction, especially in moments like this.

02:56:39.240 --> 02:56:42.520
I mean, kicks are already have been in situations where they're at the end of a bracket.

02:56:42.520 --> 02:56:44.420
They're in that elimination hot seat.

02:56:44.420 --> 02:56:46.040
They know how to handle it.

02:56:46.040 --> 02:56:49.800
You'd like to hope at this point in the game with how long they've been playing for.

02:56:49.800 --> 02:56:52.020
I mean, I'll play a little bit of devil's advocate here.

02:56:52.020 --> 02:56:56.000
When you look at a team like SSG, for example, you have a natural born leader, Andrew, even

02:56:56.000 --> 02:56:59.880
from the start of his career until he was always willing to learn, indoctrinate new

02:56:59.880 --> 02:57:03.400
play styles, ideologies, which is why we give him so much praise and why I have since

02:57:03.400 --> 02:57:06.040
he's doing so well right now because he's a natural born leader.

02:57:06.040 --> 02:57:07.840
You just see how happy they are with him.

02:57:07.840 --> 02:57:11.800
You look at another team, for example, one of 30, you have Packer and Beano leaders.

02:57:11.800 --> 02:57:15.440
They've led, they've been IGL, they've led teams, they've had different experiences.

02:57:15.440 --> 02:57:18.960
As much as we're putting this much pressure on Eddie and Kixrow, they haven't been on a

02:57:18.960 --> 02:57:20.360
team that's found a lot of success.

02:57:20.360 --> 02:57:24.520
So even in that ideology, when you're looking at it, how much are you really putting into

02:57:24.520 --> 02:57:28.200
that when there isn't a lot to hold on to already. I think it still comes down to the

02:57:28.200 --> 02:57:33.040
entire team's dynamic as a whole of everyone being on the same page and having that same

02:57:33.040 --> 02:57:36.840
ideology of wanting to improve. But somebody has to pick up that torch.

02:57:36.840 --> 02:57:39.840
For sure. You say that it's like, who's going to do it?

02:57:39.840 --> 02:57:43.200
Right. But, and that's, but that's what, but that's kind of my point though is you look

02:57:43.200 --> 02:57:47.240
at a player like dreams, you look at a player like some of the ones on one of 30, they have

02:57:47.240 --> 02:57:51.680
a little more experience in those scenarios where again, when you look at, I mean, I guess

02:57:51.680 --> 02:57:53.760
It's like, you know, if we're talking about Bino,

02:57:53.760 --> 02:57:56.220
and then specific, he didn't find a lot of success.

02:57:56.220 --> 02:57:58.520
However, he is surrounding himself with players

02:57:58.520 --> 02:58:01.720
that do want to do better, that do want to thrive.

02:58:01.720 --> 02:58:02.980
And maybe that's not the case here

02:58:02.980 --> 02:58:04.180
for some of these Cloud9 players.

02:58:04.180 --> 02:58:05.760
Maybe they haven't got to that point yet,

02:58:05.760 --> 02:58:07.520
where they really need to push themselves.

02:58:07.520 --> 02:58:09.440
Because anyone can step up.

02:58:09.440 --> 02:58:11.560
Yes, you can say you can go to kick throw in Eddie,

02:58:11.560 --> 02:58:13.960
but it really comes down to every individual player

02:58:13.960 --> 02:58:16.040
wanting it in that moment and being,

02:58:16.040 --> 02:58:17.080
get your head out of your ass.

02:58:17.080 --> 02:58:18.120
Let's focus, we gotta do it.

02:58:18.120 --> 02:58:18.960
You need that.

02:58:18.960 --> 02:58:21.200
Well, Cloud9 hoping to avoid a repeat

02:58:21.200 --> 02:58:27.440
fortress avoid now a repeat of bank as well they can do it here they could maybe send us to a map three

02:58:27.440 --> 02:58:30.880
but as you can hear a lot of work to do we'll dive into it now

02:58:33.680 --> 02:58:37.520
well i tell you what guys it feels like we were just here about 20 minutes ago and we're here again

02:58:37.520 --> 02:58:42.240
fortress coming up seven one to assist you the opening map but look it doesn't bode too well

02:58:42.240 --> 02:58:45.360
for cloud nine going into fortress but at this point they've got nothing to lose

02:58:45.360 --> 02:58:52.220
Yeah, absolutely. I mean, the unfortunate thing is that binding a path forward now in this series,

02:58:52.220 --> 02:58:59.820
all Cloud9 is very, very tough. My eyes automatically go back to their best of all matchup earlier

02:58:59.820 --> 02:59:06.780
during kickoff. It was 7-1 in favor of SHG, and you might be saying, well, starting sides,

02:59:06.780 --> 02:59:12.140
they may be relevant in this series. Surely SSG started out on defense in that match. No,

02:59:12.140 --> 02:59:20.580
they did not they started out on attack first four rounds went their way plan I'm broke that drought and then ssg slender the next three straight

02:59:21.020 --> 02:59:24.860
ssg starting out attack here in this best of three matchup

02:59:25.060 --> 02:59:29.860
I'm going with the expectation that they'll be gunning for a very very similar result

02:59:31.860 --> 02:59:34.180
Yeah, I mean, I think there's a good opportunity for glad nine

02:59:34.180 --> 02:59:36.940
He's being on defense naturally when it comes to fortress

02:59:36.940 --> 02:59:42.420
It's a good side to be on so there's every welcome rich that they can string a couple rounds together and

02:59:42.700 --> 02:59:47.940
Find some form and get a feel for the series. It is a series at the end of the day. It is the best of three

02:59:47.940 --> 02:59:49.740
It's not the best of one, but

02:59:49.740 --> 02:59:55.180
Yeah, you really want nothing down so flat. You got to go and win two maps straight SSG at least one

02:59:55.660 --> 03:00:00.380
Map away now. I'll feel pretty confident coming into fortress based on history

03:00:00.860 --> 03:00:03.580
And probably just even based on their own form as well

03:00:03.580 --> 03:00:09.540
Well, the big thing for me is now just what's the mental life for Cloud9 after you're getting

03:00:09.540 --> 03:00:14.460
7-1 and you're a map, you're probably not feeling all that great, but you've just got

03:00:14.460 --> 03:00:18.900
to find it within yourselves to believe that's the biggest thing is have that belief within

03:00:18.900 --> 03:00:23.700
yourself individually, but then also for the team that you're a part of to trust in your

03:00:23.700 --> 03:00:27.620
teammates and understand that everyone's going to be doing the best that they can here on

03:00:27.620 --> 03:00:32.620
this map of Fortress, otherwise you're out of kickoff and that's a tough pill to swallow.

03:00:33.580 --> 03:00:41.840
SSG looks really really sharp on bank. If that follows through to fortress I don't think even cloud nine on their best day is gonna stop it

03:00:42.160 --> 03:00:46.720
SSG have had some really good moments this kickoff again. I think the main SSG probably should be

03:00:47.260 --> 03:00:49.860
Right now in that upper bracket playing for a spot in the major

03:00:49.860 --> 03:00:54.300
They'd be disappointed that they lost to one of 30 and so this is a good response as well for them

03:00:54.700 --> 03:01:03.020
They've immediately just responded get back to work get the job done move on to the next series and one map away from moving on to the next series after this

03:01:03.580 --> 03:01:09.740
Fans for the first half on the side of SSG, it's the Thorn and the Alar that's a mirror

03:01:09.740 --> 03:01:15.260
to the last time these two played on Fortress for Cloud9, they bring the Glaz once again,

03:01:15.260 --> 03:01:19.220
but instead of bringing the Monty which they did last time, or taking out the Monty I should

03:01:19.220 --> 03:01:22.860
say, they've elected to bench the Ying in the set.

03:01:22.860 --> 03:01:28.740
So we'll see if SSG looked to leverage that Monty going forward in the half.

03:01:28.740 --> 03:01:33.740
Think about the checkpoints on Fortress, naturally he's a very strong operator.

03:01:33.740 --> 03:01:36.740
Ready to get active early here in the open up.

03:01:36.740 --> 03:01:38.740
Three deathmarks available, breath, hit, kill.

03:01:38.740 --> 03:01:46.740
SSG looked really sharp on this map and well that's a good display as to how and why.

03:01:46.740 --> 03:01:52.740
Aiden finds one as well, but I don't know they're trying to find these trades but SSG very switched on.

03:01:52.740 --> 03:01:58.460
It just shouldn't happen though, I mean Fortress is a map that can play a lot slower tempo

03:01:58.460 --> 03:02:01.300
siege compared to the other maps in the pool.

03:02:01.300 --> 03:02:05.900
Lot easier for the deep ends to kind of just sit back, fight some time, force the attack

03:02:05.900 --> 03:02:11.340
to, you know, slowly creep through, take ground, you don't need to take the fights unless

03:02:11.340 --> 03:02:14.860
you're more often trying to find them, but SSG is just trying to take the fights as

03:02:14.860 --> 03:02:17.860
quick as they can, catch Cloud9 maybe off-set.

03:02:17.860 --> 03:02:24.160
I mean, a great start, but Brown's not done, 90 seconds, he's doing a centre with the Echo.

03:02:24.160 --> 03:02:28.640
So the Yokai's are getting some information, one towards Tower, he's just watching those

03:02:28.640 --> 03:02:33.140
cams, so there aren't these cams to watch here, Volkl and Uzi, but SSG are wanting to

03:02:33.140 --> 03:02:36.300
keep this pace going, and I like it, it keeps a lot of time on the clock.

03:02:36.300 --> 03:02:40.900
Aiden gets a small opportunity to get onto Sanzik and takes base to Barthorid, and Sanzik

03:02:40.900 --> 03:02:43.620
pushed back in, catches Aiden off guard.

03:02:43.620 --> 03:02:49.020
I don't think Aiden was anticipating the re-swinging from Santa, but they did lose kick-throw.

03:02:49.020 --> 03:02:52.740
And so a plant opportunity towards Commander is available for SSG.

03:02:52.740 --> 03:02:57.940
Yachty and Santa can they find a way to deny? No, but they do find the kill on to rival.

03:02:57.940 --> 03:03:02.540
The Yo-Kai was not used by Santa because they just didn't have enough guns up anyway.

03:03:02.540 --> 03:03:04.340
He needed to be gun up.

03:03:04.340 --> 03:03:05.820
Most plant 2v2.

03:03:05.820 --> 03:03:08.180
Is SSG trying to storm this top floor?

03:03:08.180 --> 03:03:11.340
It's up to Aiden and Santa for the retake.

03:03:11.340 --> 03:03:17.740
Yeah, I think good information for the retake attempt, but there's only 20 seconds left.

03:03:17.740 --> 03:03:21.180
Deathmark on to Eddy and Raid finds the kill on to centre.

03:03:21.180 --> 03:03:27.580
He's at now in a position where Eddy needs a miracle to go his way.

03:03:27.580 --> 03:03:28.780
It won't.

03:03:28.780 --> 03:03:30.260
What a round from Raid.

03:03:30.260 --> 03:03:33.620
The Deimos offering a lot of value in that round.

03:03:33.620 --> 03:03:39.180
Love the tempo from SSG and whilst the execution got a little hairy at the end, that can sometimes

03:03:39.180 --> 03:03:46.180
been actually the case on a map such as Fortress, Cloud9 unable to withstand that pressure.

03:03:46.180 --> 03:03:51.420
Yeah, I mean that's just, that is an SSG round in an unshopped. So they bring the temper early,

03:03:51.420 --> 03:03:55.780
they're swinging the aggressive, they're trying to clear out players who are not really close

03:03:55.780 --> 03:04:00.620
at awards like, punish them and they did that. And I think that for SSG, when you win a round

03:04:00.620 --> 03:04:04.900
such as this, you didn't just win it because the time was low, you storm side, hit a couple

03:04:04.900 --> 03:04:09.380
a lucky shot. It's like they were just very dominant from start to finish. That's the concern

03:04:09.380 --> 03:04:14.020
then to Cloud9 is what do you do? Do you play off-site? Do you try and be aggressive on the defense

03:04:14.020 --> 03:04:18.500
or should we just be sitting back and giving space to SSG? And you're caught in this conundrum of

03:04:18.500 --> 03:04:23.220
you're not quite sure what you want to do and that's a credit to your opposition and the way that

03:04:23.220 --> 03:04:28.020
SSG is playing. Not just in the opening round of fortress, but you kind of think back to bank as well.

03:04:29.540 --> 03:04:32.740
It leaves you kind of scratching your head if you if you're Cloud9 as to

03:04:32.740 --> 03:04:37.220
And what do you do right now? You play aggressive while SSG are beating you in the gun fights

03:04:37.220 --> 03:04:41.420
and they're predominantly getting the O5 kills. So if you play defensive then you're going

03:04:41.420 --> 03:04:45.500
to just give them space and then they'll corral you, they'll force you in bad positions.

03:04:45.500 --> 03:04:50.340
I've got to find a way to get a game on their terms. Whatever that may look like for Cloud

03:04:50.340 --> 03:04:52.740
9, there has to be the objective here.

03:04:56.740 --> 03:05:00.420
That's certainly a tricky cut. 22 for them at the moment. SSG and Cloud 9 are the two

03:05:00.420 --> 03:05:05.300
two slowest teams in the league minute thirty-six and minute thirty-three at entry on average,

03:05:05.300 --> 03:05:11.060
respectively. So if SSG can establish a worrying trend where they're speeding up tempo early

03:05:11.060 --> 03:05:16.780
around on attack fortress and creating gaps of space that then puts into question Cloud9's

03:05:16.780 --> 03:05:22.700
ability to maintain map control, I guess I've already achieved that in planting the seed

03:05:22.700 --> 03:05:27.580
of down in the open round. We might see a return to an immobility now for round number two,

03:05:27.580 --> 03:05:32.920
the day must drop a lot more utility focus here from SSG in terms of the ability to clear

03:05:32.920 --> 03:05:38.680
explosives in combination with the Twitch. So expecting more of that creep meta as you

03:05:38.680 --> 03:05:44.320
described it earlier. Work their way forward, get through the checklist and then prep themselves

03:05:44.320 --> 03:05:51.800
for that late round execute. I'm accustomed to one fortress. I'm not bringing the kind

03:05:51.800 --> 03:05:56.520
line up that will facilitate that kill back, so to play active on the clash and

03:05:57.080 --> 03:05:58.520
take that shoot with the mentor like.

03:06:00.040 --> 03:06:04.520
Yes, and I think that's where, oh hang on, opportunity catcher catches right in the corner.

03:06:05.080 --> 03:06:09.240
He'll get tagged up, didn't get traded. That's a big win for Cloud9. Back on bank,

03:06:09.240 --> 03:06:14.600
Kixarobori dies there as he swung to get that kill on to raid. There was a chance for SSG to

03:06:14.600 --> 03:06:20.440
get the trade, didn't convert. He did get some damage at least and they did deal with Eddy,

03:06:20.440 --> 03:06:25.320
but an opening kill for Cloud9 and a little bit better on the defense as

03:06:25.320 --> 03:06:29.280
Vocal gets rid of Rival now they have a very sound opportunity in the second

03:06:29.280 --> 03:06:35.200
round to find their second round of the series. They cannot be wasting these sort

03:06:35.200 --> 03:06:39.520
of opportunities. I'm a dream and Aiden certainly capable. We've taken to

03:06:39.520 --> 03:06:44.700
consideration the health margins of Vocal and Kixrow. It's doable with 60

03:06:44.700 --> 03:06:49.320
seconds still on the clock but if you're Cloud9 you just cannot allow

03:06:49.320 --> 03:06:52.760
Now this round is a ball way of SSG.

03:06:57.260 --> 03:06:59.860
Have to be so careful into the DMR here from Aiden.

03:06:59.860 --> 03:07:02.260
One shot onto Focal, one to Kixar and the round will flip.

03:07:04.600 --> 03:07:06.660
SSG now trying to break down this defense.

03:07:06.660 --> 03:07:07.600
The clash of course.

03:07:07.960 --> 03:07:11.740
Easy to spot, tricky to deal with, but no matter the combination,

03:07:11.740 --> 03:07:13.740
it leaves Focal and Kixar on islands now.

03:07:13.740 --> 03:07:15.180
They're so low on HP.

03:07:15.180 --> 03:07:17.080
This is really scary for Cloud9.

03:07:17.080 --> 03:07:20.600
Yeah, he's just gonna try and get a little aggressive at the right time.

03:07:20.600 --> 03:07:24.120
Once SSG push in, start trying to take this fight, Uzi needs to be the aggressor.

03:07:24.120 --> 03:07:26.600
It's vocal that's caught by Dream.

03:07:26.600 --> 03:07:27.600
Dream going for the plant.

03:07:27.600 --> 03:07:30.800
Kixarot cannot be the first one here to die.

03:07:30.800 --> 03:07:31.800
Oh, lovely!

03:07:31.800 --> 03:07:33.720
There it is, Uzi with a double on the DMR.

03:07:33.720 --> 03:07:35.360
He does make the swing.

03:07:35.360 --> 03:07:39.600
And well, he was the one that had to do something there for Cloud9.

03:07:39.600 --> 03:07:43.920
Full health, DMR, be aggressive.

03:07:43.920 --> 03:07:50.580
Kixrow goes in a little too early, goes in he goes down then it's a straight 2v1 with about 10 to 15 seconds on the clock

03:07:50.580 --> 03:07:53.500
And that's a whole different game then it's in favor of SSG.

03:07:54.700 --> 03:07:59.800
I mean a little nervy at the end for Cloud9, but job done and it's because of the earlier work in the round

03:07:59.800 --> 03:08:04.400
Got a little bit more aggressive, took the gun fights more on their terms and you saw it here the swing there from Kixrow

03:08:04.640 --> 03:08:06.640
So big round from him

03:08:06.840 --> 03:08:12.760
One to one, I mean SSG do still a really really good job to bring this back in Aiden and Dream

03:08:12.760 --> 03:08:16.760
But yeah, lovely swing from Uzi to get the angle on both of them.

03:08:16.760 --> 03:08:22.760
Yeah, very fine margins there at the end, but they totally agree in terms of the early round from Cloud9

03:08:22.760 --> 03:08:27.760
doing a better job playing on their terms, able to disrupt what any of the real util layering was deployed there

03:08:27.760 --> 03:08:30.760
into some of those trick points by the attack.

03:08:30.760 --> 03:08:34.760
So, some good proactive work from Kixarol and Co.

03:08:34.760 --> 03:08:41.760
On that map extension, maybe that could just fill them with a little more confidence.

03:08:41.760 --> 03:08:48.600
going forward here on fortress go down to waiting room cafe for round number three

03:08:48.600 --> 03:08:55.680
and a very heavy focus here from the attack of the sledge and the daemons

03:08:55.680 --> 03:09:00.640
we'll also see the blitz in play a favorite tool for many teams in helping

03:09:00.640 --> 03:09:05.760
to facilitate the plant on this particular site

03:09:05.760 --> 03:09:09.760
ability to turtle plant, use the wiring as well to be underestimated

03:09:09.760 --> 03:09:14.760
It's often up to the attack to strike a balance between vert control and pressure

03:09:14.760 --> 03:09:17.760
and being able to manipulate the slide itself.

03:09:17.760 --> 03:09:21.760
And Cloud9 will be the ones to try and basically dictate that,

03:09:21.760 --> 03:09:26.760
but likely to then react to the kind of approach that is in G-Push.

03:09:26.760 --> 03:09:31.760
I mean, waiting in cafe vert isn't the same as a couple of other maps

03:09:31.760 --> 03:09:35.760
where, you know, a good example would be like Kitchen Dining,

03:09:35.760 --> 03:09:41.040
like you're just gonna defend up a buck right because the bird's so powerful so strong I'm really do that on this

03:09:41.480 --> 03:09:46.320
You can't really you can't do it as much you do want to try and take advantage of it top-down clip

03:09:46.320 --> 03:09:49.760
But again, you're not gonna see typically a lot of defenders on the second floor anyway

03:09:49.760 --> 03:09:55.160
It's only kicks around the solace and he'll fall back and eventually go first floor and there's a lot more white area

03:09:55.160 --> 03:09:57.160
on the first piece of plate

03:09:57.160 --> 03:10:00.280
He has been dead. Oh, I want to rate

03:10:00.280 --> 03:10:06.180
I think that was a little pre-fiery and he does lose his life, but at least he took one with him, which is the Deimos.

03:10:07.600 --> 03:10:09.600
One-for-one trade.

03:10:10.620 --> 03:10:16.140
Again, that's what SSG at least did a really good job of back on Bank if they lost one early instant trade.

03:10:16.140 --> 03:10:17.900
So they

03:10:17.900 --> 03:10:22.920
probably aren't too happy in this instance because they honestly should have just got the kill on the Kickstarter in general.

03:10:23.840 --> 03:10:25.840
Out of 5v4.

03:10:25.980 --> 03:10:27.980
Really good kill on to rate.

03:10:27.980 --> 03:10:30.980
minimizes the damage there for Black Knight.

03:10:32.980 --> 03:10:40.980
Yeah, we'll see now, minute 15 on the clock, Giddy will try and open up what he can, but it's not going to be all that damaging.

03:10:40.980 --> 03:10:42.980
Yeah, it's too much space.

03:10:42.980 --> 03:10:48.980
Yeah, horizontal extension from defense, you'll see it's all over towards the mom's side, infirmary, a key position, easy to hold, but...

03:10:48.980 --> 03:10:55.980
And so they'll need to leverage Dream and Aiden, but it's going to extractively to get information, but the space is rival.

03:10:55.980 --> 03:10:57.980
He's going to be a rival.

03:10:57.980 --> 03:10:59.980
He caught charging in towards the objective.

03:10:59.980 --> 03:11:01.980
He'll advise.

03:11:01.980 --> 03:11:02.980
Loading back!

03:11:02.980 --> 03:11:03.980
Here's Dream.

03:11:03.980 --> 03:11:04.980
Yeah, good time over Dream.

03:11:04.980 --> 03:11:06.980
Got the shield back up in time as well.

03:11:06.980 --> 03:11:09.980
Needs to get this kill and should be able to convert on to Addy.

03:11:09.980 --> 03:11:10.980
Another 2v2.

03:11:10.980 --> 03:11:12.980
Foul lead to a headshot on to Addy.

03:11:12.980 --> 03:11:16.980
And at least one thing that Clav done to doing much better of is hitting their shots here on Fortress.

03:11:16.980 --> 03:11:17.980
Dream versus Uzi.

03:11:17.980 --> 03:11:18.980
30 seconds.

03:11:18.980 --> 03:11:19.980
Pistol out.

03:11:19.980 --> 03:11:20.980
And it connects.

03:11:20.980 --> 03:11:21.980
Uzi will go down.

03:11:21.980 --> 03:11:22.980
Lovely gasp, babe.

03:11:22.980 --> 03:11:23.980
And Dream will fall.

03:11:23.980 --> 03:11:24.980
Huge gasp, babe.

03:11:24.980 --> 03:11:38.320
oozzy. Clutches off for cloud nine as they get their second round. We know that dream is typically made for those moments, but a wonderful gas babe catches him and clap time take the lead.

03:11:41.100 --> 03:11:44.200
Yeah, just changes the dynamic of this matchup.

03:11:46.100 --> 03:11:47.140
Just a little bit.

03:11:47.140 --> 03:11:55.380
Trying to now consider what kind of lead Cloud9 needs to be aiming for, what's a fair

03:11:55.380 --> 03:12:01.500
benchmark getting into attack fortress where I expect SSG defensively to be very very difficult

03:12:01.500 --> 03:12:02.500
to break down.

03:12:02.500 --> 03:12:07.900
I think if I'm being totally honest it's gotta be a full round minimum here from Cloud9

03:12:07.900 --> 03:12:08.900
as a plug.

03:12:08.900 --> 03:12:12.140
Look the way they're playing so far that is actually rather achievable.

03:12:12.140 --> 03:12:18.460
start from Kixarote able to take down the Dainos, Rival got the foot sprinting which

03:12:18.460 --> 03:12:22.860
did upend the tempo of the way around here a little for the attack. Dream was trying

03:12:22.860 --> 03:12:27.660
to start it hard here and isolating Picks on the blitz and he was largely successful

03:12:28.700 --> 03:12:32.460
but then took a chunk of damage alongside the gas babe to finish him off at the end there.

03:12:33.340 --> 03:12:40.780
SSG will be a little agreed by that round but on the flip side Cloud9 just slowly itch the

03:12:40.780 --> 03:12:48.140
kind of itching away, building some semblance of confidence in the young fortress and map that

03:12:48.140 --> 03:12:53.900
hasn't been, as mentioned prior, a break from coming against SSG, again that best of one.

03:12:53.900 --> 03:13:00.620
Maybe I was just joining last time out in the group stage. It was 7-1 SSG, so at least the

03:13:00.620 --> 03:13:03.180
benchmark for now, but I was thinking a lot more in this best of three.

03:13:05.180 --> 03:13:09.260
Yeah, I mean they need to win the map, because there's a little bit more on the line.

03:13:09.260 --> 03:13:15.260
Dream's going to get off the blitz, we'll go Monti's to the bands, the Deimos and the Clash.

03:13:15.260 --> 03:13:22.260
The Clash band, and they've got full shield arsenal available between the Monti, the Blackbeard and the Blitz.

03:13:22.260 --> 03:13:27.260
SSG will have the pick of the Litto going into the next three rounds. They go Dream on the Monti.

03:13:27.260 --> 03:13:38.060
The Tempest is on center with the yokai's to maybe try and buffer him a little bit.

03:13:38.060 --> 03:13:43.580
Round one with the sword snake, 0-3 for Rival to start, he's just been on the wrong side

03:13:43.580 --> 03:13:49.140
of a couple of fights but he has got a couple of assists.

03:13:49.140 --> 03:13:54.020
Main thing for Clap 9 is it's two rounds straight, the kick throw has got the opening kill and

03:13:54.020 --> 03:13:58.980
good tempo still I mean fortress a lot of the times you can see the opening kill timers are

03:13:59.700 --> 03:14:05.860
around the one to maybe a minute and a half mark compared to other maps which might be typically

03:14:05.860 --> 03:14:14.820
a minute and a half to mid 45 on the averages so far 216 142 151 the pace has been pretty good

03:14:14.820 --> 03:14:19.380
and there's a chance here oh you saw him Rage's yeah he's he saw him indeed but he saw him a little

03:14:19.380 --> 03:14:24.860
too late. I think Rage is actually quite fortunate that he also didn't die there. A little

03:14:24.860 --> 03:14:25.860
fail mate.

03:14:25.860 --> 03:14:33.540
That was a funny one to start the round. It's of course still five alive aside. It's

03:14:33.540 --> 03:14:35.780
then getting active on Yokai's ulcet.

03:14:35.780 --> 03:14:44.500
Reap forward now from SSG. Aiden desperately searching for the opening kill but Uzi able

03:14:44.500 --> 03:14:49.340
to retreat back to the bedroom. Second logic bomb follows and Dream totals for the plan.

03:14:49.340 --> 03:14:57.180
Yeah, I mean I wonder what's the plan here now for cloud nine? It's the nitrocell from vocal hits perfectly. That was from long range

03:14:57.980 --> 03:15:02.460
That doesn't connect that plants down and SSG's chance of winning the rounds skyrockets

03:15:02.700 --> 03:15:09.320
They lose the Monty they lose stream kids still not in an awful spot and certainly retrievable

03:15:10.820 --> 03:15:14.260
The okay in the background of wards main stairs, but they lose vocal rivals

03:15:14.260 --> 03:15:18.780
Just gonna got a double three in the round from o3 to 3 3 with three assists

03:15:19.340 --> 03:15:22.680
And a 4v2 advantage now for ASUS G as Aiden can sleep in the bathroom,

03:15:22.680 --> 03:15:25.580
grab the kit, go for the plant, Naktro from Uzi doesn't connect,

03:15:25.580 --> 03:15:29.180
4 for a rival, he gets the 4k, Ray gets the last one,

03:15:29.180 --> 03:15:31.880
ASUS G get their second attacking round.

03:15:34.080 --> 03:15:36.480
Not quite the backstab from rival in that round,

03:15:36.480 --> 03:15:39.720
more of a bit of a sidestab over towards that horsepower position,

03:15:39.720 --> 03:15:41.920
but big double from him.

03:15:41.920 --> 03:15:46.720
It's time to look a little sketchy there for ASUS G with the stack through bathroom.

03:15:46.720 --> 03:15:53.440
We saw the first plant denied by Nitro and had there been a bit more manpower left the second if that had have landed too

03:15:53.440 --> 03:15:56.760
I think C9 would have been in a box position to take the round

03:15:58.080 --> 03:16:03.400
They're going credit to rival for splitting that attack and finding that window opportunity

03:16:04.240 --> 03:16:06.240
Or we start to the round

03:16:07.120 --> 03:16:09.600
Raid, I think he puffed or he heard something

03:16:10.440 --> 03:16:12.440
Initially, but it was too late

03:16:12.560 --> 03:16:14.560
Dreams plant tomorrow

03:16:14.560 --> 03:16:21.560
It's probably two exquisite shots and we can pound that into a multiple round.

03:16:21.560 --> 03:16:27.560
Stressful start for SSG and it can be described but that is sometimes the nature of Fortress

03:16:27.560 --> 03:16:30.560
attack that you close the score 2-2.

03:16:30.560 --> 03:16:35.560
I mean it's been a fun Fortress to watch so far.

03:16:35.560 --> 03:16:39.560
I've been somewhat a little bit critical of the Fortress games that we've had so far this

03:16:39.560 --> 03:16:40.560
stage.

03:16:40.560 --> 03:16:45.680
Sometimes lean itself to be a little dull just depends of course on how the teams want to play it

03:16:45.680 --> 03:16:49.860
But I think for both of these two they've really opened up the map and happy to take the gunfights

03:16:51.720 --> 03:16:56.500
Largely can be set by the attacking team just as much as the defensive team because that's just either me look like

03:16:56.580 --> 03:16:58.580
They want to try and get in there as quick as possible

03:16:58.580 --> 03:17:00.580
They don't want to let this be

03:17:01.300 --> 03:17:02.840
10 to 20 second end of round meta

03:17:02.840 --> 03:17:08.540
They want to try and get in and around that minute mark and really bring the action to cloud die and give themselves some more time

03:17:08.540 --> 03:17:16.540
get that plant down, which so far for SSG they've only actually gotten the plant down in the open round and that was at the middle round.

03:17:16.540 --> 03:17:21.540
But again, what they've done really well with fortress as they did on bang is they've kept this multi-kill streak going.

03:17:21.540 --> 03:17:28.540
So they had four on bang and did four of those in a row and then they've had three now in this first half in four rounds play.

03:17:28.540 --> 03:17:35.540
That's again very significant. It means that in terms of the general firepower across the board, SSG have just got cloud nine covered.

03:17:35.540 --> 03:17:39.540
like there's no one from Cloud9 that's individually popping off.

03:17:47.540 --> 03:17:50.540
So Ragnor works along the park for later vert.

03:17:50.540 --> 03:17:54.540
As Old Tower is the spearhead for SSG.

03:17:54.540 --> 03:17:57.540
Dream of the Monk, the Clash band out.

03:17:57.540 --> 03:18:02.540
He should have tools required to assist on this push.

03:18:02.540 --> 03:18:07.600
He didn't play a cutoff position this defense is squeezed back

03:18:08.780 --> 03:18:10.780
Mindful

03:18:12.780 --> 03:18:16.260
This is just laying so much pressure isn't it midpoint of the round and there's the open kill

03:18:16.260 --> 03:18:18.940
There's so little area already for cloud

03:18:19.820 --> 03:18:24.940
And that kill by the way brings up an intriguing stat giddy goes to seven kills in the series

03:18:24.940 --> 03:18:30.260
He's now tied with the top dragon for cloud nine and he's the bottom dragon for SSG

03:18:30.260 --> 03:18:36.720
Make it that what you will minute 10 seconds on the clock would center down Eddie low the pressure again from SSG

03:18:36.720 --> 03:18:39.700
It's on their terms vocal though good counter aggression

03:18:39.700 --> 03:18:43.620
But still can't help but feel with dream up on the multi three players low

03:18:43.740 --> 03:18:48.500
The cloud on on the defense that SSG is certainly in the power position in this fifth round

03:18:49.220 --> 03:18:52.900
rival can still potentially vert from below here as well if this site info

03:18:52.900 --> 03:19:00.900
They're so low, it's so susceptible to a very, very tricky position for Cloud9 to win out.

03:19:00.900 --> 03:19:05.900
Just got to hold your angles and hope that SSG make a mistake here.

03:19:05.900 --> 03:19:09.900
Certainly Dream. As long as Dream doesn't make any errors on the multi-positioning,

03:19:09.900 --> 03:19:12.900
there's no more gas babes, there's no more utility left for Cloud9,

03:19:12.900 --> 03:19:15.900
so he'll have the freedom to slowly push in.

03:19:15.900 --> 03:19:19.900
Rival gets rid of the low health sensor on Smoke,

03:19:19.900 --> 03:19:27.940
And they're just starting to surround the site itself. There's nowhere to hide for cloud nine rival is activated started zero three guys now

03:19:28.060 --> 03:19:33.880
He's seven and three seven kills in the last two rounds the space station take the lead on fortress

03:19:33.880 --> 03:19:37.120
It's a three to two lead three attacking rounds as well

03:19:38.080 --> 03:19:41.340
As they continue to flex their muscles against cloud nine

03:19:45.380 --> 03:19:49.380
Again they've just been able to flip that switch and really turn it up over

03:19:49.900 --> 03:19:51.900
These last couple of rounds

03:19:52.540 --> 03:19:54.900
tactical timeout cloud nine

03:19:56.500 --> 03:20:04.340
Find themselves in a difficult position where I think to the credit of space station their ability to so quickly

03:20:05.300 --> 03:20:09.540
Lay a pressure onto site makes so little of the defensive area playable

03:20:09.540 --> 03:20:13.460
You think about how quickly they get the bucket down below they're already working hard breach outside

03:20:13.460 --> 03:20:19.620
The montess already dropped all tests so many different points of pressure that are making it very very difficult for cloud nine who think

03:20:19.620 --> 03:20:25.220
I think enter a position where it's like do we sit all the way back and lay a U-Tool?

03:20:25.220 --> 03:20:30.340
Do we try and actually play front and throw bodies and trade? It's very tricky.

03:20:31.220 --> 03:20:38.740
And yeah, at the moment, SSG with ascendancy. Of course, still a world in which Cloud9 can

03:20:38.740 --> 03:20:44.020
even out this half. I think I said earlier that a full round benchmark is what I'm looking at for

03:20:44.020 --> 03:20:47.700
them to then be able to actually attack into because they're expecting SSG to be very,

03:20:47.700 --> 03:20:54.860
very very good defensively, but we would be okay. It's still substantial. I'll need to

03:20:54.860 --> 03:21:00.620
attack successfully into this bathroom site, or defend rather this bathroom site, with

03:21:00.620 --> 03:21:06.780
SHD took cleanly last time. Again, a lot of it was spearheaded by quick early map control,

03:21:06.780 --> 03:21:12.900
a quick early plant attempt, sure denied, but then the reattempt from SSG and that second

03:21:12.900 --> 03:21:17.660
layer and the pinch from rival, etc. was really clean. Cloud9 will be eager to tidy up

03:21:17.660 --> 03:21:22.340
a couple of those power positions themselves and not allow that slip through to be from

03:21:22.340 --> 03:21:24.340
the form in their side this time.

03:21:24.340 --> 03:21:28.660
I think the biggest thing for Astros team this series as well is they're getting a little

03:21:28.660 --> 03:21:29.660
bit more of a spread performance.

03:21:29.660 --> 03:21:33.540
So you look at the numbers on the stage all the kickoff for space station.

03:21:33.540 --> 03:21:39.260
Obviously I spoke about Aiden before, 130 EPS plus 30 on the KD, plus 7 on the opening

03:21:39.260 --> 03:21:45.460
kills and as great as that's been you then look at the other four and they're all essentially

03:21:45.460 --> 03:21:51.700
around 100 EPS pretty flat and you know neutral on the KDs, neutral on the open

03:21:51.700 --> 03:21:54.820
kills that's fine there's nothing wrong with that obviously if you're still

03:21:54.820 --> 03:21:59.660
around this flat positive margins and 100 plus EPS that's good but when you

03:21:59.660 --> 03:22:04.100
currently have a serious now as a whole yes Aiden is still having a large impact

03:22:04.100 --> 03:22:08.620
less so here on Fortress he went nuts on bank but he's on 40 kills in series

03:22:08.620 --> 03:22:12.940
it's always great dreams got 12 rivals got 10 we're all doing well in the

03:22:12.940 --> 03:22:17.940
So it's far more of that team-spread performance for Space Station, which is what they're going to need.

03:22:17.940 --> 03:22:20.940
If they ought to make the major, it just can't be in the aid of the show.

03:22:23.940 --> 03:22:25.940
And that has to probably then come from Raiden Rival.

03:22:25.940 --> 03:22:29.940
And that's the big takeaway for Space Station, at least from this first half,

03:22:29.940 --> 03:22:32.940
is Raiden Rival have been excellent here on Fortress.

03:22:33.940 --> 03:22:38.940
Green's eyes are lit up here. They know they have a lot of space to play off here with no contest though, but what's the whole way?

03:22:39.940 --> 03:22:41.940
Who'd read earlier here from SSG?

03:22:42.940 --> 03:22:47.380
Now quickly the Cloud9 pivot back to defend the site and just fall out this push because

03:22:47.380 --> 03:22:51.100
a lot of ground is being taken, a lot of pressure is being laid.

03:22:51.100 --> 03:22:54.300
Good point of the round.

03:22:54.300 --> 03:23:04.220
And again, space station game to find themselves in solid positions to start considering playmaking.

03:23:04.220 --> 03:23:05.220
Bloodstream's deep.

03:23:05.220 --> 03:23:08.900
Could counterplay onto the Yopais on Echo.

03:23:08.900 --> 03:23:12.060
Got David stealing one for himself.

03:23:12.060 --> 03:23:16.740
He finds the open-to-kick throw, falls, Eddie to trade on the Giddy.

03:23:16.740 --> 03:23:18.860
Yeah, he needed that trade.

03:23:18.860 --> 03:23:21.500
Oh, center pushes forward. This is quite aggressive.

03:23:21.500 --> 03:23:24.340
Into the logic bond that he's positioned should be known.

03:23:24.340 --> 03:23:26.740
They must be aware.

03:23:26.740 --> 03:23:28.940
Grenade thrown, he'll fall back.

03:23:28.940 --> 03:23:32.060
Probably the right play for Santo, heading into the last minute.

03:23:32.060 --> 03:23:33.500
Reposition.

03:23:33.500 --> 03:23:36.060
But there's just so many vulnerabilities in this defense.

03:23:36.060 --> 03:23:38.140
Eddie was able to get a kill on to Ray.

03:23:38.140 --> 03:23:40.660
Dream still low on that Monty.

03:23:40.660 --> 03:23:46.340
52nd, 3v3, another pretty even round on display in this series,

03:23:46.340 --> 03:23:48.980
we've seen a lot of these 4v4s and 3v3s,

03:23:48.980 --> 03:23:52.020
and the majority of the time, SSG, are able to pull through.

03:23:52.020 --> 03:23:53.780
Glad that I need to hold on here.

03:23:53.780 --> 03:23:55.700
At least get this half equaled up.

03:23:55.700 --> 03:23:56.900
Dream going for the plant.

03:23:56.900 --> 03:23:58.500
There are two gaspabes, four Uzi,

03:23:58.500 --> 03:24:00.580
but you can't get into a position to get the denial,

03:24:00.580 --> 03:24:03.060
but he did get the kill on to rival.

03:24:03.060 --> 03:24:06.020
For him to go shield up and trust in Aiden to hit the shots.

03:24:07.460 --> 03:24:09.140
Dream's so low on HP,

03:24:09.140 --> 03:24:11.380
He's susceptible to the second gas flame.

03:24:11.380 --> 03:24:13.620
Aiden read the positions, land the clean shot.

03:24:13.620 --> 03:24:16.660
But can he find two more?

03:24:16.660 --> 03:24:18.260
Onto the plant now for vocals.

03:24:18.260 --> 03:24:19.620
So he's not gone up.

03:24:19.620 --> 03:24:20.660
He will look to stick.

03:24:20.660 --> 03:24:22.740
Aiden will look to swing.

03:24:22.740 --> 03:24:24.980
It's going to be a double clear, though, for Cloud9.

03:24:24.980 --> 03:24:26.780
It will be 3-3 at the half.

03:24:26.780 --> 03:24:27.500
They hold on.

03:24:27.500 --> 03:24:28.460
They're fighting back.

03:24:28.460 --> 03:24:31.660
They got two rounds earlier in a row, rounds two and three.

03:24:31.660 --> 03:24:33.620
And here and now, Guzz, they were finally

03:24:33.620 --> 03:24:35.300
able to get their third.

03:24:35.300 --> 03:24:36.740
3-3-1 keeps them alive.

03:24:36.740 --> 03:24:38.940
They're not in an awful spot.

03:24:38.940 --> 03:24:41.580
very, very clean half. Let's vote to the desk to break it down so far.

03:24:43.420 --> 03:24:48.220
Mount 9, putting up a fight this time. That much is very clear. Three to three. I mean,

03:24:48.220 --> 03:24:53.980
it feels like anyone's game on the very same map that they got bodied on by SSG just a few weeks

03:24:53.980 --> 03:24:57.420
ago. What are you seeing? What are you liking that's different from this team? I mean, one,

03:24:57.420 --> 03:25:01.260
I already like the operator bands in comparison to where we saw them last time. They're really

03:25:01.260 --> 03:25:05.260
attacking the operators that are going to control rounds, especially in those mid to late rounds,

03:25:05.260 --> 03:25:07.180
getting rid of the Deimos, getting rid of the Ying,

03:25:07.180 --> 03:25:09.340
that really takes away of SSG's ability

03:25:09.340 --> 03:25:12.780
to facilitate a round in the mid to late.

03:25:12.780 --> 03:25:13.980
But then even in their clutch players,

03:25:13.980 --> 03:25:15.620
I mean, I believe we heard Gus talk about

03:25:15.620 --> 03:25:16.980
in round two and round three,

03:25:16.980 --> 03:25:18.300
that this is a Cloud9 that we're starting

03:25:18.300 --> 03:25:19.340
to see in their defense half.

03:25:19.340 --> 03:25:20.740
They're actually able to take the reins.

03:25:20.740 --> 03:25:22.860
They're actually able to control the tempo,

03:25:22.860 --> 03:25:25.100
force SSG's hand not so much there.

03:25:25.100 --> 03:25:26.700
Yes, the rounds take a little scrappy,

03:25:26.700 --> 03:25:28.900
but they did have clutch players in these moments.

03:25:28.900 --> 03:25:30.420
I mean, starting out on defense,

03:25:30.420 --> 03:25:32.700
I think was the biggest improvement for Cloud9,

03:25:32.700 --> 03:25:33.980
because in the late rounds,

03:25:33.980 --> 03:25:36.380
you don't have to do as much thinking as you do on attack.

03:25:36.380 --> 03:25:38.660
They're able to fall back, and that's why we see so many clutch rounds.

03:25:38.660 --> 03:25:42.620
And even in that last round that we just saw them being able to focus on a retake

03:25:42.620 --> 03:25:47.340
because it's easier for them to do so because they are friends that haven't been playing ranked together for so long.

03:25:47.340 --> 03:25:49.900
It's not something that's set in strategy and needing to adapt.

03:25:49.900 --> 03:25:52.180
You just played how the situation sees fit.

03:25:52.180 --> 03:25:54.780
You call out where I said she is, you go for the retake.

03:25:54.780 --> 03:25:57.180
And I think that's their strong suit, is they are smart players.

03:25:57.180 --> 03:25:59.100
They can do it on their own.

03:25:59.100 --> 03:26:02.900
It's just when the sideswap like they do now that we're going onto an attack

03:26:02.900 --> 03:26:04.180
where it's a very big map.

03:26:04.180 --> 03:26:07.380
They have to figure out how to get through SSG's defenses.

03:26:07.380 --> 03:26:09.380
I mean, we didn't see too many rounds on border

03:26:09.380 --> 03:26:10.900
when it came from there,

03:26:10.900 --> 03:26:12.220
when it did come from their attack.

03:26:12.220 --> 03:26:13.060
That was the biggest demo.

03:26:13.060 --> 03:26:13.900
And this is where it started, round two.

03:26:13.900 --> 03:26:16.220
I mean, Uzi with a great job holding that angle,

03:26:16.220 --> 03:26:17.060
being able to get that,

03:26:17.060 --> 03:26:18.580
but then even going fast forward in round three.

03:26:18.580 --> 03:26:19.660
I mean, it was a good start.

03:26:19.660 --> 03:26:22.300
It's a man and it's a man count equalized.

03:26:22.300 --> 03:26:23.540
And then it falls apart here.

03:26:23.540 --> 03:26:24.380
But then once again,

03:26:24.380 --> 03:26:26.100
everyone's playing their position,

03:26:26.100 --> 03:26:27.460
gets a good pick on Focal.

03:26:27.460 --> 03:26:28.980
And then it immediately rotates into,

03:26:28.980 --> 03:26:31.220
he loses his life, but then Uzi understands, okay,

03:26:31.220 --> 03:26:37.620
1v1 you know Blitz is going to push you. You're low on HP times dwindling down. He sticks here

03:26:37.620 --> 03:26:39.740
He smokes out the Blitz and then gets the kill

03:26:39.740 --> 03:26:45.420
I mean these are the plays that we want to see from these players not getting overzealous not getting locked and frozen in that moment

03:26:45.420 --> 03:26:51.540
But just breathing being able to take it in and Uzi time and time again has been showing that. So far if Cloud9 focus on the objective game

03:26:52.100 --> 03:26:55.980
They look significantly better than when they don't. And even in that last round

03:26:55.980 --> 03:27:01.180
3v2 it wasn't necessarily a clutch but it was a moment that could have easily gone either way

03:27:01.180 --> 03:27:06.620
Cloud9 were able to come out on top something they have to channel going in to the second half back to you guys

03:27:08.660 --> 03:27:13.540
As we head into the second half SSG go defense so they'll be pretty favored guys

03:27:13.540 --> 03:27:19.220
I think to get the job done 3 3 half is even done for the scoreboard but space station should be

03:27:19.620 --> 03:27:23.620
In a very solid position the band's thorn a la Monty and glass

03:27:55.980 --> 03:28:02.380
I think it would be unwise to not pitch SSG as still firm favourites from this position

03:28:03.020 --> 03:28:09.020
put down a stalwart defence. Fortress could be so challenging to break down. If SSG are able to

03:28:09.020 --> 03:28:14.380
hit their mark, it means that you took the right, they really all start these oppositions.

03:28:14.940 --> 03:28:20.140
They've done these funnel points around Fortress that has become very quickly synonymous for

03:28:21.100 --> 03:28:24.780
to try and help break that down. We do see Clidon leaning to the backbeard for the opening round,

03:28:24.780 --> 03:28:28.780
which for you too, the inclusion of the

03:28:28.780 --> 03:28:30.780
Maverick as well, so double primary

03:28:30.780 --> 03:28:32.780
hard break, plus you get the grenades

03:28:32.780 --> 03:28:34.780
on the MAV.

03:28:34.780 --> 03:28:36.780
And don't forget Uzi as well, on the solid

03:28:36.780 --> 03:28:38.780
Snake here for round 7.

03:28:38.780 --> 03:28:40.780
I do wonder how that would be

03:28:40.780 --> 03:28:42.780
deployed.

03:28:42.780 --> 03:28:44.780
Looks like it'll be an initial look

03:28:44.780 --> 03:28:46.780
below through first floor, and then maybe

03:28:46.780 --> 03:28:48.780
Uzi will consider his options up to one

03:28:48.780 --> 03:28:50.780
of the two primary staircases, or even over the

03:28:50.780 --> 03:28:52.780
Woods Tower if required as well.

03:28:54.780 --> 03:28:56.780
device positioned

03:29:01.180 --> 03:29:07.820
Hello Center wanted to try and punish raid for just lingering down below

03:29:14.780 --> 03:29:16.780
Obviously the black be it's gonna be

03:29:17.340 --> 03:29:21.020
I think a big focal point for cloud time on the attack and

03:29:21.980 --> 03:29:23.980
At least the first three rounds

03:29:24.780 --> 03:29:29.660
just to help facilitate the entries and then also be aggressive towards the end of rounds.

03:29:31.260 --> 03:29:34.940
This is not really offering much to Cloud9 right now, that's where you want to maybe create

03:29:34.940 --> 03:29:40.140
frustrations for the attacking team. Not really give them free picks, try and get that clock to

03:29:40.140 --> 03:29:45.820
really wind down, that's the way we've seen fortress really play out. When the team's on defense

03:29:45.820 --> 03:29:51.900
really just focused in on letting that clock go as long as possible for the attacking team that

03:29:51.900 --> 03:29:55.580
ends up being then a mad dash scramble towards the site.

03:29:59.740 --> 03:30:02.300
Whereas for Cloud9, they definitely opted to

03:30:03.580 --> 03:30:06.780
be more than happy to take fights earlier in the rounds, but it's also down to the way that

03:30:06.780 --> 03:30:12.700
SSG played it in the first half. Not your cell, and that's beautiful. Lance right at the feet

03:30:12.700 --> 03:30:17.020
and kicked through for rival. Couldn't have placed it any better. I'm hoping to kill him

03:30:17.020 --> 03:30:19.020
for space station heading into the final minute.

03:30:23.180 --> 03:30:26.780
Yeah, it looks like Kickstarter was able to still deploy the bulk of user utilities.

03:30:26.780 --> 03:30:30.220
You know, a massive loss in terms of all the solos or anything to that guy,

03:30:30.220 --> 03:30:35.100
but it is one less gun up to trade out these strong defensive positions,

03:30:35.100 --> 03:30:37.420
which are still peppered with utility.

03:30:38.540 --> 03:30:42.460
And on top of that, 35 seconds on the clock and a flamethrower opportunity here for rival,

03:30:42.460 --> 03:30:44.140
all that's at least dismissed.

03:30:44.140 --> 03:30:47.580
So 4-4, but it's only 30 seconds on the clock for Cloud9.

03:30:48.080 --> 03:30:52.720
Yeah, and that's the thing, they're still gonna rush into the site and they get rid of Raid and Giddy as well.

03:30:53.520 --> 03:30:58.420
And Senter actually gave an opportunity over to SSG as he put that shield away temporarily,

03:30:58.420 --> 03:31:04.000
but Aiden and Dream, the dynamic duo here later around with the Space Station, not wanting to give Cloud9

03:31:04.260 --> 03:31:06.800
any false promises and Senter going for the plant.

03:31:07.460 --> 03:31:11.860
It will be successful, but he's immediately dead, just swept upon.

03:31:11.860 --> 03:31:17.860
As soon as he gets off that kit, I'm successfully planting it. He was already dead.

03:31:17.860 --> 03:31:19.860
Didn't even have a chance to respond.

03:31:19.860 --> 03:31:26.860
Space station retake the lead here on Fortress, starting the second half off perfectly.

03:31:26.860 --> 03:31:28.860
My word. Aiden is so sharp.

03:31:28.860 --> 03:31:33.860
Not only in dismissing the plant coverage there at the end of finding that kill,

03:31:33.860 --> 03:31:37.860
but prior to the layering of pressure into his position,

03:31:37.860 --> 03:31:50.860
The way in which he valued life, reposition, stayed alive to then allow that second wave of counter-attacking there on the defense right at the very end of the round was very, very impressive.

03:31:50.860 --> 03:31:58.860
As we look back at the highlight package, it starts the round and rival up to 8 kills here on 4-2 in favour of 5-9.

03:31:58.860 --> 03:32:02.860
Right here, that shot was a massive, you could argue, a little bit fortunate.

03:32:02.860 --> 03:32:08.100
But the nature of DF2, it's difficult to tame, but he made his opportunity count.

03:32:08.100 --> 03:32:12.540
They're critically able to find the plane of coverage as well.

03:32:12.540 --> 03:32:14.940
Big round for SSG.

03:32:14.940 --> 03:32:19.380
As that fragging capability of theirs has really come alive here.

03:32:19.380 --> 03:32:20.820
Yeah, I mean, interesting.

03:32:20.820 --> 03:32:24.180
I think SSG probably walked away from that round with the reprieve.

03:32:24.180 --> 03:32:28.900
They, I can't imagine would have been too happy with the early portion.

03:32:28.900 --> 03:32:35.520
being able to get the plant down, sure it's a great clutch from Aiden and Dream to get

03:32:35.520 --> 03:32:40.940
that round back on their terms and both did a wonderful job.

03:32:40.940 --> 03:32:45.540
And sometimes you can win those sort of rounds, but they'll still just be like, alright guys,

03:32:45.540 --> 03:32:46.540
we're going to be a bit better.

03:32:46.540 --> 03:32:49.900
And so that's now the concern for Cloud9, that was your opportunity and you got to make

03:32:49.900 --> 03:32:52.220
the most of your opportunities when they present.

03:32:52.220 --> 03:32:55.420
It really should be 4-3 to Cloud9.

03:32:55.420 --> 03:33:00.220
So they did a lot right and just don't get the reward and that's just devastating

03:33:00.220 --> 03:33:03.380
certainly for the morale of the of the team and they're shooting out three

03:33:03.380 --> 03:33:08.140
rounds away from knocking Cloud9 out of kickoff.

03:33:08.140 --> 03:33:13.420
Yeah, suddenly a bit of field to swallow that opening round.

03:33:13.420 --> 03:33:17.820
They're down there some positive takeaways early to big round.

03:33:17.820 --> 03:33:21.180
They're not strong from them, but they're shy away from the challenge of

03:33:21.180 --> 03:33:26.180
They're in the power positions in the last round and they're somewhat successful.

03:33:26.180 --> 03:33:30.180
So we're heading to ground A, dorms, scammed on over here from SSG.

03:33:30.180 --> 03:33:34.180
Look at that U2 lineup from them, it is so heavy.

03:33:34.180 --> 03:33:36.180
What an explosive right here.

03:33:36.180 --> 03:33:39.180
919 out, their ability to clear a lot of it though.

03:33:39.180 --> 03:33:44.180
Look at the lack of their roll on set explosives.

03:33:44.180 --> 03:33:48.180
So Fertil has a critical roll on shock drones this round.

03:33:48.180 --> 03:33:50.180
We need to deal with as many of those

03:33:51.180 --> 03:33:53.180
Koreanisters, Fenerife, not as possible.

03:33:54.180 --> 03:33:58.180
In the meantime though, it's tower side at 4C9.

03:33:58.180 --> 03:34:01.180
I'll chip away at this map control speed headed by the blitz.

03:34:03.180 --> 03:34:09.180
The SSG now poses the question to them as to how aggressive they want to contest.

03:34:09.180 --> 03:34:13.180
How do they want to heal. Fogel has some good information at the moment on the raid.

03:34:14.180 --> 03:34:16.180
He retains position for now.

03:34:18.180 --> 03:34:22.340
It doesn't seem like SSG are fighting it too hard. Again, the clock for them is crucial.

03:34:23.460 --> 03:34:26.500
Already down to just over a minute remaining in this round.

03:34:27.060 --> 03:34:28.180
Plank for raid.

03:34:28.980 --> 03:34:30.500
He doesn't get the catch.

03:34:31.860 --> 03:34:36.340
No, but he puts the perceived pressure to Cloud9 as he falls back. They're going to be wary.

03:34:36.340 --> 03:34:38.260
Oh, he gets jumped in though by Focal.

03:34:38.660 --> 03:34:42.660
A good timing, good catch, and good communications for Cloud9.

03:34:43.220 --> 03:34:45.300
And then there's no trade potential either.

03:34:45.300 --> 03:34:49.420
So Clash and I heading into the final bit of this round have got an extra number.

03:34:49.420 --> 03:34:51.700
They can now flood the site.

03:34:51.700 --> 03:34:53.700
Sente could push in on the Blitz.

03:34:53.700 --> 03:34:55.140
The rest can then follow through.

03:34:55.140 --> 03:34:58.620
If it ends up being a trade game, it will favor the attacking team.

03:34:58.620 --> 03:35:00.620
Still three gaspades though.

03:35:00.620 --> 03:35:02.940
The Dream, who's holding and waiting,

03:35:02.940 --> 03:35:05.940
wants to make sure he gets the most out of that big kill,

03:35:05.940 --> 03:35:08.020
though from Aiden tucked into dorms.

03:35:08.020 --> 03:35:09.780
Kicks throw goes down to Giddy,

03:35:09.780 --> 03:35:13.940
and the trade game not coming through for Clash and I delayed too much.

03:35:13.940 --> 03:35:20.620
The keeper barriers, the gas babes, and the gun bites are being won by the defense, and suddenly the time has elapsed.

03:35:20.620 --> 03:35:25.180
Despite the opening kill for Cloud9, it's SDG that once again respond.

03:35:25.180 --> 03:35:29.940
Clear onto Aida's successful, as Giddy goes down, it's a 2v2, 3 seconds at this point.

03:35:29.940 --> 03:35:35.140
You probably have to go for the kills, you're not going to get that opportunity as time will expire.

03:35:35.140 --> 03:35:37.180
Space Station win again.

03:35:37.180 --> 03:35:43.540
Two round advantage, and two rounds to go before they knock Cloud9 out of kickoff.

03:35:43.940 --> 03:35:54.660
SSG withstanding the pressure again, certainly a narrow window of opportunity there for Cloud9,

03:35:54.660 --> 03:35:58.540
but the utilaring late, I think really disrupt the tempo.

03:35:58.540 --> 03:36:03.700
Aiden was running a muck inside of dorms as well, eventually clear, but it was just far

03:36:03.700 --> 03:36:05.980
too late in the round.

03:36:05.980 --> 03:36:12.860
SSG made it tough to break that down quickly, and the stallout was well rewarded with that

03:36:12.860 --> 03:36:22.860
round win. Back to back. Defenses round wins 4 SSG replays. Try a round. Aiden falls here

03:36:22.860 --> 03:36:29.740
but there's only 8 seconds on the clock. Problems position unknown and it's simply impossible

03:36:29.740 --> 03:36:37.820
from that position to realistically get that plant on the ground. So far so good for SSG

03:36:37.820 --> 03:36:39.580
on defense fortress.

03:36:39.580 --> 03:36:41.580
10 seconds left before insertion.

03:36:47.080 --> 03:36:49.100
It's such a long way back now for Cloud9.

03:36:49.100 --> 03:36:50.780
It's going to have to be perfect from here

03:36:50.780 --> 03:36:53.700
along the attack of fortress.

03:36:53.700 --> 03:36:56.140
And I say perfect because then I honestly

03:36:56.140 --> 03:37:00.980
think to start the second half, they've done some good things.

03:37:00.980 --> 03:37:04.180
I arguably should have won round seven before we two

03:37:04.180 --> 03:37:06.420
planned down.

03:37:06.420 --> 03:37:17.580
And then in the previous round, he had a nice opening kill if you focus onto Wraith, good pings, good comms, obviously Wraith was trying to be somewhat aggressive, they punished that, like they actually punish SSG.

03:37:18.520 --> 03:37:29.180
And then when it comes time to actually execute in towards the site, bang bang, SSG just quickly get two kills, they're blocked off by the utile, and the round is then in complete disarray for Cloud9.

03:37:29.980 --> 03:37:34.940
SSG just have this innate ability on this map to just control the tempo.

03:37:36.420 --> 03:37:46.420
My area is clear.

03:37:46.420 --> 03:37:54.820
I'm pretty straightforward with Cloud9 to obtain second floor control.

03:37:54.820 --> 03:37:57.060
That's the norm here on this objective.

03:37:57.060 --> 03:38:00.940
Sorry, challenging for the defense to contend up above and so it's a horizontal extension

03:38:00.940 --> 03:38:05.740
facilitated by the castle.

03:38:05.740 --> 03:38:10.460
the addition here of the Nomad 4 Cloud 9, there's every one in which did a mid to late SSG

03:38:11.100 --> 03:38:17.660
trying to slip back towards top four and can test any potential birth. So those air devs will

03:38:17.660 --> 03:38:24.300
potentially compromise that ability. Midpoint around and they'll go to be deployed here. Any

03:38:24.300 --> 03:38:29.260
of the scholars in here can look for any stragglers on the objective. Again, need to emphasise that

03:38:29.260 --> 03:38:35.260
this is horizontal extension play from SSG. It's very unlikely that anyone from the

03:38:35.260 --> 03:38:38.380
the defense will necessarily be exposed directly by this vert.

03:38:38.380 --> 03:38:44.780
We'll now enter the phase where Cloud9 need to pick apart those off-site and isolate these

03:38:44.780 --> 03:38:50.900
defenders in the positions where one challenging for them to contest, but also difficult for

03:38:50.900 --> 03:38:52.900
the team to trade.

03:38:52.900 --> 03:38:58.500
Half-force down all the gas ways from Rival, and that's certainly a win.

03:38:58.500 --> 03:39:02.380
Aiden though, I felt it was about to get that kill on the kick-srow, but Dream had other

03:39:02.380 --> 03:39:03.380
ideas.

03:39:03.380 --> 03:39:04.380
He just gets them anyway.

03:39:04.380 --> 03:39:06.380
Two quick kills for Dream.

03:39:08.380 --> 03:39:13.380
And I don't think there's been enough comeback rounds for Cloud9 in this series.

03:39:13.380 --> 03:39:18.380
These 3v5s on the attack, the ability to go and get a couple of quick kills,

03:39:18.380 --> 03:39:20.380
open up the site and get plant potential.

03:39:20.380 --> 03:39:25.380
You just haven't really seen it across bank in Fortress to suggest they can win this round.

03:39:25.380 --> 03:39:27.380
Dream's got another one. He should have been dead to right.

03:39:27.380 --> 03:39:30.380
Was getting shot in the back from Eddy, turned around, slapped him silly,

03:39:30.380 --> 03:39:37.980
him silly and that's exactly what SSG are doing to cloud nine. The sting has gone out of this series.

03:39:37.980 --> 03:39:44.220
If it hadn't already gone out after map one, it's well and surely now gone here on fortress. It feels

03:39:44.220 --> 03:39:50.620
almost like formalities. Space station have been far too good for cloud nine across all of kickoff.

03:39:50.620 --> 03:40:00.620
three match series points.

03:40:00.620 --> 03:40:01.620
Wow.

03:40:01.620 --> 03:40:07.740
And it's a shoot to not mess around when it comes to defence.

03:40:07.740 --> 03:40:12.260
We saw it back on bank and their ability to show depth from objective to objective and

03:40:12.260 --> 03:40:17.260
they've now been able to demonstrate it once more here on Fortress.

03:40:17.260 --> 03:40:21.260
We're back at that last round.

03:40:21.260 --> 03:40:24.260
Cloud9 got second floor control.

03:40:24.260 --> 03:40:28.260
They got the third active, but there's horizontal extension as mentioned.

03:40:28.260 --> 03:40:32.260
It was very, very tricky to break down.

03:40:32.260 --> 03:40:37.260
It was actually Aiden that was getting shot in the back and Dream just helps him out.

03:40:37.260 --> 03:40:40.260
I think Aiden might have probably got that kill anyway.

03:40:40.260 --> 03:40:43.260
It has a disappointing end for Cloud9.

03:40:43.260 --> 03:40:50.380
And the multi kills though in this series is just insane.

03:40:50.380 --> 03:40:58.540
It had 10 multi kills for SSG to 1 for Cloud9 and that was the opening round of Bank where

03:40:58.540 --> 03:41:06.820
Santa got a 3k and that opening round and SSG defends on LKCCTV completely obliterated.

03:41:06.820 --> 03:41:11.420
I thought, oh I think we might have a series and it just never panned out that way for

03:41:11.420 --> 03:41:19.500
Cloudbind ever since and had some opening kills every now and then that certainly at times had moments

03:41:20.620 --> 03:41:24.780
but just there's there's not been enough they've never really had a semblance of domination

03:41:24.780 --> 03:41:30.140
they've got two rounds one in rounds two and three here on fortress and uh kicksrow was good

03:41:30.140 --> 03:41:34.700
enough to get the open kills in those rounds so maybe that was the one moment Cloudbind across

03:41:34.700 --> 03:41:39.740
the two maps where they finally got a little bit of form and it didn't last it was fleeting

03:41:39.740 --> 03:41:42.740
It might be good here with the nitro assault.

03:41:42.740 --> 03:41:45.740
Just a big truck of damage on the rear or focal.

03:41:45.740 --> 03:41:48.740
Aiden sticks around for the time being as well.

03:41:48.740 --> 03:41:51.740
Has an opted to fall back.

03:41:57.740 --> 03:42:00.740
Aiden was pretty disciplined there.

03:42:00.740 --> 03:42:06.740
Probably pretty eager to go for a swing and try and give SSG an advantage,

03:42:06.740 --> 03:42:08.740
but thinks better of it.

03:42:08.740 --> 03:42:14.340
Elsewhere, Kixote on the Deimos. He has four targets available to him.

03:42:15.940 --> 03:42:19.540
This tower stairs he trolled for Cloud9, but they lose vocal.

03:42:20.180 --> 03:42:23.220
They didn't avenge the Deirdre Cresson, was rewarded with that kill.

03:42:26.820 --> 03:42:28.020
Yeah, I mean, it's done. It's gonna-

03:42:28.020 --> 03:42:29.620
I think that might be all shit right, Jake.

03:42:29.620 --> 03:42:33.060
Cloud9 goes out with a whimper, and that's the most disappointing thing.

03:42:33.060 --> 03:42:38.100
They haven't really shown a lot of fight towards the second half here on Fortress.

03:42:38.100 --> 03:42:42.660
not too surprised. Defense was always going to prevail for SSG. It was a little bit of

03:42:42.660 --> 03:42:48.660
fight from Cloud9 in the first half, but they're just not up for this match as SSG cleansed

03:42:48.660 --> 03:42:54.860
to eat Cloud9 throughout kickoff. 7-1, 7-3 in the series. In the end, it wasn't much

03:42:54.860 --> 03:43:01.900
of a battle at all, guys. No, it certainly wasn't. Expected some competition between

03:43:01.900 --> 03:43:07.220
these two, but SSG was just too good in the end, Jake. Yeah, way too good. Well, Space

03:43:07.220 --> 03:43:11.620
will move on in kickoff their next series. They'll look to qualify for the major for

03:43:11.620 --> 03:43:14.220
cloud nine. They'll turn their attention to the stage one.

03:43:37.220 --> 03:44:06.000
just a couple more rounds than it did last time but

03:44:06.000 --> 03:44:11.580
and it did last time, but SSG are moving on and we have to say goodbye to cloud nine.

03:44:11.580 --> 03:44:16.620
The very first team eliminated here in the kickoff playoff bracket.

03:44:16.620 --> 03:44:20.440
Like I mean, we talked so much about what this cloud nine team could do.

03:44:20.440 --> 03:44:22.360
Would they be able to bring it back?

03:44:22.360 --> 03:44:25.920
We're going to, we're going to see that massive improvement that we needed to.

03:44:26.120 --> 03:44:27.760
Well, the answer was not so much.

03:44:27.880 --> 03:44:28.080
Yeah.

03:44:28.080 --> 03:44:31.760
I mean, if we want to give participation points for just doing some of the bare minimum,

03:44:31.760 --> 03:44:32.720
then sure, we can do that.

03:44:32.720 --> 03:44:35.560
But the fact of the matter is I did see something different than what we saw at the

03:44:35.560 --> 03:44:39.640
last fortress, so that does give me a little hope. Again, we were able to listen into comms and I was

03:44:39.640 --> 03:44:43.560
that also gives you another different outlook of what you're seeing versus what you're actually

03:44:43.560 --> 03:44:47.720
watching. So that was also nice to hear. Now, when we look at a team similar to Five Fears, when

03:44:47.720 --> 03:44:52.520
they actually had a full offseason with that roster, with an addition of a talented player like Horace,

03:44:52.520 --> 03:44:56.920
we saw a lot of change. So I'm hoping with the time off now, and you know, until the next

03:44:56.920 --> 03:45:00.600
stage charts, we see a lot different on the Cloud9. But trust me, I'm going to be far more

03:45:00.600 --> 03:45:05.240
critical once we get to that point. But we did see a far more different SSG compared to what we saw.

03:45:05.240 --> 03:45:12.200
Yesterday there were no jitters. There were no big standout performances from anyone that was like maybe they could have improved it

03:45:12.380 --> 03:45:18.320
Everyone across the board was playing lights out. Aiden was leaving the way. Yeah, I mean their defenses and their attacks

03:45:18.520 --> 03:45:19.780
Respectively were both very good

03:45:19.780 --> 03:45:25.140
I think the attacks is where the more commendable side of it come from because it's so difficult to attack on a map like fortress

03:45:25.140 --> 03:45:32.300
But the way that they were constantly able to find openings find entrances into getting those first picks and then focusing on the objective play

03:45:32.300 --> 03:45:38.240
I mean, I think that's what sets SSG aside once they get that first pick. It's very difficult to get it back

03:45:38.240 --> 03:45:41.620
It's very difficult to get a link back into the round and yes

03:45:41.620 --> 03:45:44.480
It was a little sheer in there on their attack and once it got to defense

03:45:44.480 --> 03:45:49.520
I mean they were running away with it constantly so many of those rounds were ending in the last couple of seconds

03:45:49.640 --> 03:45:54.700
Just because SSG was doing such a great job at falling back into the side playing those layers bounce

03:45:54.700 --> 03:45:59.620
It was very fundamentally said we've talked a lot a lot about a lot of these guys on SSG

03:45:59.620 --> 03:46:05.860
Aiden is one person we've talked about quite a bit and we're going to get a chance to talk with him now Aiden

03:46:06.900 --> 03:46:12.020
Congratulations on a win. You're moving on in the bracket and you are playing lights out

03:46:12.020 --> 03:46:16.080
What is the energy right now with this team? We know you guys like to have fun

03:46:16.080 --> 03:46:20.040
I mean how has this though these last few rounds felt for you guys?

03:46:21.420 --> 03:46:25.860
It's been awesome. I mean the last couple rounds right there were awesome. We're talking to each other playing how we're supposed to

03:46:25.860 --> 03:46:33.420
I like yesterday yesterday played terrible, but it's been surreal for sure for his BO3 and pro league. Yeah, I mean congratulations on the win

03:46:33.420 --> 03:46:35.300
I'm glad that your guys has run to the end here

03:46:35.300 --> 03:46:38.120
I would like to know I mean we commend you guys on your attacks

03:46:38.120 --> 03:46:41.980
You're one of the best attacking teams in the league because of a very good step-by-step process

03:46:41.980 --> 03:46:47.820
You know you and Ray going in getting those entries and then it's almost like a lockdown like we'll see you guys set up

03:46:48.060 --> 03:46:53.220
Crossfires and lanes and is that something that just changes based on the situation?

03:46:53.220 --> 03:46:58.900
Situation is that stuff that you guys have practiced is dream calling those just talk to us a little bit about that

03:46:59.460 --> 03:47:04.100
I mean dream definitely calls the most like he's usually like he's like walking like when we hit those pauses

03:47:04.100 --> 03:47:07.380
We're talking about like what are they doing? What can we do like for example on one of those rounds?

03:47:07.380 --> 03:47:10.420
We were like stuck bathroom side like they reinforce it off that echo there

03:47:10.420 --> 03:47:12.820
And we noticed there was two over there and it was a five

03:47:12.820 --> 03:47:18.860
It was like a 4v3 or 5v3 so dream so we're talking about do we just want a full cent horse like kind of asking a question and dreams like

03:47:18.860 --> 03:47:20.780
Yeah, let's do that like we're kind of like talking

03:47:20.780 --> 03:47:24.400
We all kind of come up with ideas and then drew be like we're gonna do this or most of time

03:47:24.400 --> 03:47:27.800
Drew will be like I see this like you know, it's everybody chiming in vocally

03:47:27.800 --> 03:47:30.940
But you know dream still like the you know, like the leader for sure

03:47:30.940 --> 03:47:35.020
Well, I also want to congratulate you as well obviously from yesterday's performance in a day night and day

03:47:35.020 --> 03:47:38.060
I do want to pivot back to yesterday, especially on Chalet

03:47:38.180 --> 03:47:42.980
Maybe you don't want to so much but in terms of you know, how your guys's play style is you guys are really good at getting

03:47:42.980 --> 03:47:46.420
Aggressive getting map control and then especially when you give those to mid to late rounds

03:47:46.420 --> 03:47:47.980
That's where you really take full advantage

03:47:47.980 --> 03:47:52.660
But where they did really well yesterday against you guys is they denied a lot of that aggression.

03:47:52.660 --> 03:47:54.300
They denied a lot of those cutoffs.

03:47:54.300 --> 03:47:57.340
And speaking into what you were just talking about, you guys all give a little insight.

03:47:57.620 --> 03:48:00.620
What was kind of the inner workings that were going into yesterday's match

03:48:00.620 --> 03:48:04.620
that ultimately still led to that loss given you just weren't able to play your game?

03:48:05.460 --> 03:48:09.660
I wouldn't say that they were denying us those early engagements or that aggressiveness.

03:48:09.660 --> 03:48:12.540
I would just say that we weren't doing it, which is you're right.

03:48:12.540 --> 03:48:16.580
Like you said, like is like one of our strong suits and us just not doing it.

03:48:16.580 --> 03:48:17.980
It's like, you know, it's our first B of three.

03:48:17.980 --> 03:48:20.980
And probably for a lot of us, like, you know, me, rival and Ray,

03:48:20.980 --> 03:48:22.780
like actual rookies, I played one stage.

03:48:23.180 --> 03:48:24.180
Didn't even make playoffs.

03:48:24.380 --> 03:48:26.780
And I just think there were some shakes there that should have never been there.

03:48:26.780 --> 03:48:29.180
And we play like we played way below our own standards.

03:48:29.180 --> 03:48:31.980
And then that's why today we started off on bank first round.

03:48:32.280 --> 03:48:33.480
They've walked all over us.

03:48:33.480 --> 03:48:36.680
And, you know, I was like, guys, this is the same thing that happened yesterday.

03:48:36.980 --> 03:48:39.500
Like, I don't care about what we're like, how we want to play into the

03:48:39.500 --> 03:48:41.780
strats. It's time to just pick a random spot and start fighting there.

03:48:41.780 --> 03:48:42.680
Like, let's fight square.

03:48:42.680 --> 03:48:43.680
Let's fight main lobby.

03:48:43.980 --> 03:48:46.180
You know, let's make this chaotic because we know when it gets chaotic,

03:48:46.180 --> 03:48:47.020
We're better than that.

03:48:47.020 --> 03:48:49.300
We're better than them when it gets chaotic.

03:48:49.300 --> 03:48:51.620
So I think yesterday we just weren't doing it at all

03:48:51.620 --> 03:48:52.940
and today we showed that we could.

03:48:52.940 --> 03:48:54.220
Of course it is a weaker opponent,

03:48:54.220 --> 03:48:56.900
but I'm just glad that we were able to stand back

03:48:56.900 --> 03:48:57.740
on our feet.

03:48:57.740 --> 03:48:58.580
Yeah, exactly.

03:48:58.580 --> 03:49:00.380
You guys definitely shook off the jitters.

03:49:00.380 --> 03:49:02.260
We saw that in game chat a lot too.

03:49:02.260 --> 03:49:04.980
It looked like you guys were talking to Cloud9 quite a bit.

03:49:04.980 --> 03:49:07.260
Is that something that we're gonna see the trash talk

03:49:07.260 --> 03:49:08.940
throughout the rest of the kickoff playoffs

03:49:08.940 --> 03:49:12.220
or was it just something specifically for Cloud9?

03:49:12.220 --> 03:49:14.820
Well, I've talked to, I'm cool with a lot of guys

03:49:14.820 --> 03:49:19.780
Cloud9. Yeah, there is like a little bit more like personal chatter, like I talk to Devon all the

03:49:19.780 --> 03:49:23.700
time. But I think like that is an energy that we'd like to bring and like the intensity, I think

03:49:23.700 --> 03:49:27.780
it makes, you know, a little bit of the mental games even for sure. But I think that will be a

03:49:27.780 --> 03:49:32.100
lot more. I think we're better whenever we're typing and having fun. And that's a big thing for

03:49:32.100 --> 03:49:35.780
us is just having fun keeping the energy high. When our energies high, we're unsophable.

03:49:35.780 --> 03:49:40.180
Yeah, dream's known as a pretty mean guy. So yeah, that's all I've heard about him. Yeah,

03:49:40.180 --> 03:49:41.180
Yeah, that's all I've heard.

03:49:41.180 --> 03:49:42.180
Yeah.

03:49:42.180 --> 03:49:43.180
Yeah.

03:49:43.180 --> 03:49:45.420
Okay, thank you so much for your time, as always.

03:49:45.420 --> 03:49:48.460
Congrats on the win, and we will get a chance to see you guys in just a couple of days to

03:49:48.460 --> 03:49:50.980
see if you guys can make the major.

03:49:50.980 --> 03:49:51.980
So we look forward to that.

03:49:51.980 --> 03:49:52.980
Thanks so much.

03:49:52.980 --> 03:49:53.980
All right.

03:49:53.980 --> 03:49:54.980
Thank you.

03:49:54.980 --> 03:49:55.980
Want a win for SSG?

03:49:55.980 --> 03:49:59.540
I do want to talk about, you know, he was the one that was raining everyone in and calling

03:49:59.540 --> 03:50:00.540
in those moments.

03:50:00.540 --> 03:50:01.540
This is what happened yesterday.

03:50:01.540 --> 03:50:04.340
This is what we need to do, similar to what I was talking about with Cloud9.

03:50:04.340 --> 03:50:07.780
As much as we were putting it on Kickstarter on Eddy, that can come from any single player

03:50:07.780 --> 03:50:12.020
in that moment to step in and realize we need to change things. We need to be quicker. It's just

03:50:12.020 --> 03:50:17.620
not a one person. I'd love to hear his insight on that. And SSG now put themselves in a major

03:50:17.620 --> 03:50:23.140
making position. One more best of three stands between them and Salt Lake City. We don't know

03:50:23.140 --> 03:50:27.060
who they're going to play yet. We still have to see what happens in the upper bracket tomorrow.

03:50:27.060 --> 03:50:34.100
But all they got to do is win just one more best of three and Salt Lake City, they go. But today,

03:50:34.100 --> 03:50:39.100
the focus now shifts to the match of maybe the week.

03:50:39.740 --> 03:50:41.140
I don't know how things are gonna shake up,

03:50:41.140 --> 03:50:43.860
but it is M80 and Shopify Rebellion.

03:50:43.860 --> 03:50:46.300
It is a matchup that we've talked about so many times

03:50:46.300 --> 03:50:48.220
because it's happened so many times.

03:50:48.220 --> 03:50:51.040
Fox, this is a grudge match of all grudge matches.

03:50:51.040 --> 03:50:53.940
They played seven times in their organization's history,

03:50:53.940 --> 03:50:56.180
including just a couple of weeks ago

03:50:56.180 --> 03:50:58.660
where Shopify Rebellion got dismantled.

03:50:58.660 --> 03:51:00.140
Yeah, I mean, we've seen these two teams

03:51:00.140 --> 03:51:01.060
go up against each other.

03:51:01.060 --> 03:51:03.540
And of course, it's great to be able to watch them.

03:51:03.540 --> 03:51:08.020
That's beautiful. I've never seen a and be sure it was before but that's not what it looks like

03:51:08.020 --> 03:51:13.240
What do you mean? He is a sleeper that know that's exactly that I see some skinny dudes that have sleeper bill second

03:51:13.240 --> 03:51:15.700
They take that shirt off boom and well

03:51:15.700 --> 03:51:21.380
We'll have to see who can take off their shirt and flex the most in today's match because I mean shop of our

03:51:21.380 --> 03:51:25.580
Ballin even waiting for them to wake up and matey. They're slowly getting there. There's glimpses

03:51:25.580 --> 03:51:28.820
They had a great match yesterday. He just felt short on against wallet card

03:51:28.820 --> 03:51:31.300
So if there's a time for us our wake up, it'll be the day

03:51:31.300 --> 03:51:38.460
Well, I mentioned the history here laxing. I mean, it's pretty significant. They played in regional finals very recently

03:51:38.460 --> 03:51:40.460
They played earlier this stage

03:51:40.660 --> 03:51:45.720
So much back and forth between these two teams in best of ones and best of threes

03:51:45.820 --> 03:51:49.820
It feels like a coin flip sometimes who's gonna come out on top. Yeah, it's certainly a grudge match

03:51:49.820 --> 03:51:52.020
And I'm sure this is what everyone's been looking forward to today

03:51:52.020 --> 03:51:53.620
I've been looking forward to this matchup

03:51:53.620 --> 03:51:58.300
It's always a good one between these two because when you look at the just the stylistic match of speed issue

03:51:58.300 --> 03:52:00.220
It's always a game of tempo.

03:52:00.220 --> 03:52:01.740
Who's controlling that pacing?

03:52:01.740 --> 03:52:04.060
Who's realizing when they can go a little faster

03:52:04.060 --> 03:52:06.060
and who can slow down and then who's quicker

03:52:06.060 --> 03:52:07.140
at adapting to that,

03:52:07.140 --> 03:52:09.940
which is why these teams are so close in comparison

03:52:09.940 --> 03:52:11.100
whenever they duke it out.

03:52:11.100 --> 03:52:12.460
And right now it's a three-three

03:52:12.460 --> 03:52:14.980
and this win either sends someone home

03:52:14.980 --> 03:52:17.380
or advances them further into going to SLC.

03:52:17.380 --> 03:52:19.420
And it's not a position we thought either of these teams

03:52:19.420 --> 03:52:20.260
would be in at all,

03:52:20.260 --> 03:52:22.060
let alone their very first match

03:52:22.060 --> 03:52:23.660
in the case of Shopify Rebellion

03:52:23.660 --> 03:52:25.660
in the entire playoff bracket.

03:52:25.660 --> 03:52:28.820
And that's because the group stage did not go their way.

03:52:28.820 --> 03:52:31.980
Fox, we saw this against M80.

03:52:31.980 --> 03:52:33.380
SR have struggled.

03:52:33.380 --> 03:52:34.500
That much is clear this year.

03:52:34.500 --> 03:52:35.820
And M80 took advantage of that.

03:52:35.820 --> 03:52:38.340
It's the first time that we've seen SR struggle like this,

03:52:38.340 --> 03:52:39.420
especially in a regionally.

03:52:39.420 --> 03:52:41.780
They're always a team that comes in to dominate.

03:52:41.780 --> 03:52:44.180
And I think it's just some little issues

03:52:44.180 --> 03:52:46.500
that we've been foreshadowing throughout the last year

03:52:46.500 --> 03:52:48.020
when it comes to an original play.

03:52:48.020 --> 03:52:50.420
They just dominate individually so much

03:52:50.420 --> 03:52:52.460
so that they don't need much strategy.

03:52:52.460 --> 03:52:55.260
And I just feel like it's a muscle that just hasn't been worked.

03:52:56.140 --> 03:52:59.100
But it's very easy to get it fixed because we know that they have a player like

03:52:59.100 --> 03:53:00.700
Canadian, one of the smartest IGLs.

03:53:00.700 --> 03:53:04.580
If not the smartest IGL, best IGL, most winning IGL in the world.

03:53:04.940 --> 03:53:07.940
And it just takes a little bit of time and there's no better time for a player

03:53:07.940 --> 03:53:09.580
like him to come alive than now.

03:53:10.860 --> 03:53:15.620
Well, we know this team can change things up because we've seen, at least in

03:53:15.620 --> 03:53:16.780
the case of SR, right?

03:53:16.900 --> 03:53:20.700
The ebbs and flows of this roster over time, but and they need, they're the

03:53:20.700 --> 03:53:26.140
team who took advantage of this and they're the team who faltered just yesterday in that

03:53:26.140 --> 03:53:30.580
upper bracket. They're going to have to find a way to shake things off and channel some

03:53:30.580 --> 03:53:33.900
of that energy from their previous contest. Yeah, but they absolutely can. I mean, we

03:53:33.900 --> 03:53:37.540
even saw in their matchup yesterday. I mean, they started out very strong and even in that

03:53:37.540 --> 03:53:41.500
second half, I mean, I think we also praise them and how well they actually looked. And

03:53:41.500 --> 03:53:44.420
again, when you even just look at the stats and the last time they played, I mean, they

03:53:44.420 --> 03:53:48.780
have every reason to be in the driver's seat. But what happened yesterday and where they

03:53:48.780 --> 03:53:53.660
went wrong is it was just too little mistakes happening back to back and I have some rounds

03:53:53.660 --> 03:53:57.380
at the tele-shader to really show you where things fell apart where maybe yes things did

03:53:57.380 --> 03:54:00.660
start out strong but then they would fall apart and you know this is a pretty standard

03:54:00.660 --> 03:54:03.260
hold for basement you got to remember the two basement rounds I mean they're pretty

03:54:03.260 --> 03:54:06.540
significant in that match up but we're going to look over the first one where Kanzin gets

03:54:06.540 --> 03:54:10.180
that big play but you got two players inside Bakery you got a player holding for Brown

03:54:10.180 --> 03:54:13.860
player holding for Barr and a player in VIP and it's a pretty standard setup this isn't

03:54:13.860 --> 03:54:18.740
anything crazy but as we know wildcard at this moment is clearing doing the vertical

03:54:18.740 --> 03:54:23.460
pressure, doing their due diligence, but they get this important pick onto the player inside

03:54:23.460 --> 03:54:27.860
round, which then puts that pressure on the player in VIP because then they can force this play

03:54:27.860 --> 03:54:30.740
onto the player in white. But it wasn't all for naught because if you look at that, yes,

03:54:30.740 --> 03:54:35.300
they did lose two players here, but if you notice and you look, they still have two players down in

03:54:35.300 --> 03:54:40.020
VIP. They have a player down inside foods. This player is still behind bar with this player in

03:54:40.020 --> 03:54:45.220
small bakery, still able to hold his cross for that player inside closet and they still manage

03:54:45.220 --> 03:54:49.620
to somewhat make this round work and as you can see the player swings out, they get the pick.

03:54:49.620 --> 03:54:53.460
Now they're in a man advantage at this point. They know that time is dwindling, they can play

03:54:53.460 --> 03:54:59.140
off that echo, but Kansans amazing ability here to be able to bring this round back. Now

03:54:59.140 --> 03:55:04.260
obviously hindsight is 20-20, but there had to have been a failsafe for the side of M80 here to

03:55:04.260 --> 03:55:08.420
secure this round and then even pushing past when they would revisit, it would almost be the exact

03:55:08.420 --> 03:55:12.260
same scenario. They would have the man advantage, they would lose it, but then we have to look at

03:55:12.260 --> 03:55:14.100
at Chalet where I'm talking about these mistakes.

03:55:14.100 --> 03:55:15.820
Now, if you go back and you watch this,

03:55:15.820 --> 03:55:17.340
the first time they went to Basement here,

03:55:17.340 --> 03:55:18.500
and this is the final round,

03:55:18.500 --> 03:55:20.540
Baby Shark would go for an initial spawn peak.

03:55:20.540 --> 03:55:21.460
He would get that kill.

03:55:21.460 --> 03:55:22.660
He'd fall back to site.

03:55:22.660 --> 03:55:23.700
They would try to take Blue,

03:55:23.700 --> 03:55:24.860
Spike would come up from Blue,

03:55:24.860 --> 03:55:26.860
get a pick, it's a 3v5 Fox.

03:55:26.860 --> 03:55:28.060
That's almost nearly impossible

03:55:28.060 --> 03:55:29.620
to go for a Basement at that point.

03:55:29.620 --> 03:55:31.780
Now they fix it going into this last round.

03:55:31.780 --> 03:55:32.660
They do everything.

03:55:32.660 --> 03:55:33.780
They clear all the floors.

03:55:33.780 --> 03:55:36.580
They make sure all the players are compressed into Basement

03:55:36.580 --> 03:55:38.220
and they can start going for an execute.

03:55:38.220 --> 03:55:40.140
And I can't even fault Covene for what happens here

03:55:40.140 --> 03:55:41.180
because they're doing everything

03:55:41.180 --> 03:55:48.560
they're using the boogie drones again the vertical pressure the only thing that I would have much rather give any do in this situation again

03:55:48.560 --> 03:55:53.740
Hindsight is 2020 you see the electric charge from the bandit there you see the thermite being placed here

03:55:53.740 --> 03:55:58.680
They have no drones that the bandit of Adrian is blow what I would like to see they get rid of this bandit

03:55:58.680 --> 03:56:04.340
There's no pressure on that they then communicate that with hot cold say let's put a thermite charge on the wall

03:56:04.340 --> 03:56:09.260
Maybe we you know bait out a few more utility. Maybe the bandit even comes over to go for this

03:56:09.260 --> 03:56:15.160
I don't think that would happen. But what ends up happening is Adrian makes a great heads-up play here and goes for this gunfight

03:56:15.160 --> 03:56:17.160
gets this kill and then immediately

03:56:17.860 --> 03:56:22.220
follows it back up with another kill and then it falls into a triple kill

03:56:22.220 --> 03:56:29.180
And it's just these small little mistakes that M80 is making time and time again where I have no doubt going into this and especially

03:56:29.180 --> 03:56:32.060
After a series like this where it was a constant back and forth

03:56:32.060 --> 03:56:38.500
It was constant blow-for-blow that they're gonna come into this match more prepared than we even saw them going into their match versus wild card

03:56:38.500 --> 03:56:42.340
and they are going to be a formidable opponent for this SR roster.

03:56:42.340 --> 03:56:45.620
But we just got to see these little mistakes not happen as frequent,

03:56:45.620 --> 03:56:48.260
because as me and Fox know, these little mistakes easily can cultivate

03:56:48.260 --> 03:56:50.980
and turn into something bigger, and which was a big proponent

03:56:50.980 --> 03:56:52.580
as to why they lost that series.

03:56:52.580 --> 03:56:54.740
Dude, I'm so glad we're in studio with this illustrator because

03:56:54.740 --> 03:56:55.300
Oh, I love it.

03:56:55.300 --> 03:56:58.820
You were cooking, and I love learning about those little things,

03:56:58.820 --> 03:57:00.100
especially for a team, right?

03:57:00.100 --> 03:57:02.660
Where it's those little things that make the difference.

03:57:02.660 --> 03:57:06.100
The bigger problems though, and maybe it's not just about the little things

03:57:06.100 --> 03:57:11.460
for Shopify Rebellion, they have a long way to go from their group stage performance. There has been

03:57:11.460 --> 03:57:17.140
so much conversation in the community about this and we know just how intense that has to be for

03:57:17.140 --> 03:57:23.140
these players for this team, but it's not, it's with good reason. They have been playing well below

03:57:23.140 --> 03:57:27.940
the bar that they have set for themselves in the past. I mean it's not a little thing anymore,

03:57:27.940 --> 03:57:32.100
you're right, but it started out as little and then turned into a big issue because they just

03:57:32.100 --> 03:57:36.820
haven't been focusing on adapting. It's just so much raw talent on this roster,

03:57:36.820 --> 03:57:41.460
but now they found themselves in a position where they're just painfully average. It's unfortunate

03:57:41.460 --> 03:57:46.340
to say because they are such a good roster, they absolutely reach amazing heights, but at the moment

03:57:46.340 --> 03:57:50.500
they're averaged statistically in every metric. They're not great at anything, but they're not

03:57:50.500 --> 03:57:54.740
bad because they have so much talent. And when you look at what the issues are plaguing them,

03:57:54.740 --> 03:57:59.700
it really just is the mid to late round. I mean, they have those entry players that can find kills,

03:57:59.700 --> 03:58:04.060
They have players that can have a clutch rounds, but they need to get to those situations

03:58:04.060 --> 03:58:09.920
They haven't been able to and one easy fix is them just finally waking up and saying that we've had enough

03:58:09.920 --> 03:58:11.660
I know we are not in the back end

03:58:11.660 --> 03:58:18.300
There's a lot more minute details that are causing with issues, but from the outside in we know everyone has what it takes on

03:58:18.300 --> 03:58:22.460
SR to be good. They just need to have you know at this point say enough is enough

03:58:22.460 --> 03:58:23.740
Let's start playing normally

03:58:23.740 --> 03:58:28.660
Let's get Canadian one of the most winning IGLs in the world to start stepping up wake up

03:58:28.660 --> 03:58:30.260
are calling for what everyone to do.

03:58:30.260 --> 03:58:31.660
Everyone listens to him.

03:58:31.660 --> 03:58:33.460
Nobody is doing that plays on their own

03:58:33.460 --> 03:58:36.540
because that's what we find SR doing in the late rounds

03:58:36.540 --> 03:58:38.460
is everyone just on an island of their own

03:58:38.460 --> 03:58:39.540
trying to go for the gunfight,

03:58:39.540 --> 03:58:41.100
trying to go for these big clips

03:58:41.100 --> 03:58:42.300
and it just hasn't been working out.

03:58:42.300 --> 03:58:43.540
And when we talk about SR,

03:58:43.540 --> 03:58:45.740
it's always the big names that come up, right?

03:58:45.740 --> 03:58:46.900
When you talk about leadership,

03:58:46.900 --> 03:58:48.780
IGL and you're thinking Canadian,

03:58:48.780 --> 03:58:50.620
when you're thinking about fragging potential

03:58:50.620 --> 03:58:52.280
and somebody to get on the leaderboard

03:58:52.280 --> 03:58:53.620
and make the big plays,

03:58:53.620 --> 03:58:54.820
you're thinking of spoits.

03:58:54.820 --> 03:58:58.060
Two people who have gotten a lot of the flak

03:58:58.060 --> 03:58:59.740
as this team has been struggling.

03:58:59.740 --> 03:59:02.780
I mean, of course, if you're an average viewer

03:59:02.780 --> 03:59:04.820
and you look at the downfall of SR currently,

03:59:04.820 --> 03:59:08.260
it's not even as bad, but to what their standard could be.

03:59:08.260 --> 03:59:10.300
Of course, everyone is gonna be a lot more

03:59:10.300 --> 03:59:12.340
judgmental of these players specifically,

03:59:12.340 --> 03:59:14.740
because they should be reaching the heights normally.

03:59:14.740 --> 03:59:15.780
It should be effortless,

03:59:15.780 --> 03:59:18.020
like it usually is to make it to these events.

03:59:18.020 --> 03:59:20.060
And I think it's still tangible.

03:59:20.060 --> 03:59:22.420
I mean, Canadian is one game away,

03:59:22.420 --> 03:59:25.060
this series away from being able to eye gel his team

03:59:25.060 --> 03:59:27.460
to making it to another event.

03:59:27.460 --> 03:59:30.300
Spoyd himself, yes, he is having one of the worst stages

03:59:30.300 --> 03:59:32.460
that he's ever had in his career, but it happens.

03:59:32.460 --> 03:59:33.780
Things like that happen.

03:59:33.780 --> 03:59:35.740
And I think that's one of the biggest things to talk about

03:59:35.740 --> 03:59:40.740
is it has been so dramatized, that Spoyd's performance

03:59:42.140 --> 03:59:44.540
has been bad that he had to take to Twitter himself

03:59:44.540 --> 03:59:47.220
and talk to everybody about his underperformance

03:59:47.220 --> 03:59:49.220
and what people are saying to him not being fine.

03:59:49.220 --> 03:59:52.100
And I think the last line of his big tweet,

03:59:52.100 --> 03:59:54.860
if you're doubting me, I'll remember it, you'll see.

03:59:54.860 --> 04:00:00.820
I think that shows that SR has the potential in the moment to say, enough is enough.

04:00:00.820 --> 04:00:02.260
We're tired of just being average.

04:00:02.260 --> 04:00:04.100
We want to hit those heights.

04:00:04.100 --> 04:00:05.980
And today is a perfect day for that to start.

04:00:05.980 --> 04:00:09.620
Well, it's also what best of threes are all about, a team that, you know, you don't need

04:00:09.620 --> 04:00:11.620
to be the best team and best of ones.

04:00:11.620 --> 04:00:14.140
Now it's, you know, your life is on the line.

04:00:14.140 --> 04:00:15.580
It's best of three territory.

04:00:15.580 --> 04:00:18.820
You can prove that you belong and you can, well, prove all the doubters wrong.

04:00:18.820 --> 04:00:22.540
So let's take a look at the maps here and see actually where we're going to end up going.

04:00:22.540 --> 04:00:24.460
as we talk about, in best of threes,

04:00:24.460 --> 04:00:26.460
it really can come down to the map pool.

04:00:26.460 --> 04:00:29.340
This map three feels like it could be on the horizon lacks,

04:00:29.340 --> 04:00:31.340
but border is where we'll start

04:00:31.340 --> 04:00:32.740
layer the second map of choice.

04:00:32.740 --> 04:00:34.260
Yeah, I mean, this is a map that isn't favorable

04:00:34.260 --> 04:00:35.220
for either of these teams.

04:00:35.220 --> 04:00:36.860
It's definitely one of their least in preference.

04:00:36.860 --> 04:00:38.220
The last time we actually started these guys play

04:00:38.220 --> 04:00:40.500
it was during stage one in those finals

04:00:40.500 --> 04:00:43.420
where it came down to a crazy clutch from Canadian.

04:00:43.420 --> 04:00:45.900
If you remember, I believe you got a huge double kill

04:00:45.900 --> 04:00:48.380
off of that, playing off that bomb chassis,

04:00:48.380 --> 04:00:49.500
completely ripped someone's head off.

04:00:49.500 --> 04:00:51.140
But whenever you're looking at maps,

04:00:51.140 --> 04:00:52.500
especially against historic teams

04:00:52.500 --> 04:00:54.700
that have played against each other time and time again,

04:00:54.700 --> 04:00:57.060
it really is less about the maps at these points

04:00:57.060 --> 04:00:59.180
because both these teams are competitively gifted,

04:00:59.180 --> 04:01:00.820
they're all strong in their own right.

04:01:00.820 --> 04:01:03.060
It's more so about the tempo of the match.

04:01:03.060 --> 04:01:04.540
Who has the advantage?

04:01:04.540 --> 04:01:06.580
Who's constantly willing to adapt

04:01:06.580 --> 04:01:08.860
or go the extra distance that the other team isn't

04:01:08.860 --> 04:01:09.700
or hesitating?

04:01:09.700 --> 04:01:11.620
And so far what we've seen out of SR

04:01:11.620 --> 04:01:13.220
is there is a lot more hesitation.

04:01:13.220 --> 04:01:15.660
They look more timid and some that even stuck out

04:01:15.660 --> 04:01:17.500
when Han Cole, we talked to him in an interview

04:01:17.500 --> 04:01:20.060
is that players clearly have too much pressure

04:01:20.060 --> 04:01:24.220
their shoulders to perform. So if SR can come in here with less pressure and focus on what Fox is

04:01:24.220 --> 04:01:28.460
saying of just let's get it done, this should be a good game. It's hard though, less pressure,

04:01:28.460 --> 04:01:32.860
but your elimination is on the line. Your chance of making the major, what this team was really

04:01:32.860 --> 04:01:37.900
set out to do from the start is in jeopardy. And now they have to figure out a way through

04:01:37.900 --> 04:01:43.980
M80 and SR. It is a tale as old as time, but it happens right now. This best of three. So we go

04:01:43.980 --> 04:01:50.780
go down to Xenox and guzz to make this one happen. Well, the main event of the day, and

04:01:50.780 --> 04:01:56.660
as Jonah maybe said, maybe the week as M80, the Munich major champions, are they potentially

04:01:56.660 --> 04:02:03.100
facing elimination? Shopify rebellion, a stalwart within the region, two teams that will be,

04:02:03.100 --> 04:02:08.140
well, one of them will be bitterly disappointed with a loss today. Let's be honest, maybe

04:02:08.140 --> 04:02:12.940
slightly more of it were to be M80. They come in as the favorites, rightfully so, beating

04:02:12.940 --> 04:02:18.220
out shop by rebellion seven two at the end of the group stage and clearly a team that I think has

04:02:18.220 --> 04:02:25.020
more to lose, but that doesn't discount the fact that still shop by rebellion with so many superstars

04:02:25.020 --> 04:02:31.660
on this team and a team that just hasn't been able to get it to click today be the day and cause a

04:02:31.660 --> 04:02:41.340
huge boil over against M80. Yeah, very keen for this one. It's two teams that are far from the peak

04:02:41.340 --> 04:02:48.300
of their powers both with a lot to lose in this series, but much to gain if they can continue

04:02:48.300 --> 04:02:53.660
their run towards the SLC Major. Yeah, this is going to be an absolute banging matchup,

04:02:53.660 --> 04:03:00.220
expecting a ruling free mapper between the two. As Lax was saying, the maps not as relevant

04:03:00.220 --> 04:03:05.180
as it is today with these two facing off so frequently comes down to on the day who can

04:03:05.180 --> 04:03:09.980
translate the gameplay and Putin adapt and who has the confidence, I think, to get this on over

04:03:09.980 --> 04:03:13.820
of the line, we've seen so much talk about both of these two teams.

04:03:13.820 --> 04:03:17.780
It's about putting that in the background and delivering on the day.

04:03:18.380 --> 04:03:20.420
Can't wait to jump into this one.

04:03:20.420 --> 04:03:23.500
And the bad news to Shopify Rebellion coming into this series, guys,

04:03:23.500 --> 04:03:27.300
if you want to kind of paint the picture, is that there is not a single

04:03:28.100 --> 04:03:31.780
statistical category that they're better at than MAD.

04:03:31.940 --> 04:03:36.460
MAD have every single basis covered throughout group stage.

04:03:36.500 --> 04:03:39.540
And of course, the playoffs of MAD on this stage

04:03:39.980 --> 04:03:46.700
There's just nothing there's not one point you can go to shop if I revalued a little bit better in this or that

04:03:46.940 --> 04:03:50.620
Nothing, and so that's the concern for me coming into this series

04:03:50.940 --> 04:03:54.940
MAD should be too good and and should but also the same time

04:03:55.700 --> 04:04:02.580
Chopper fire about should also be making wages. It's a real strange predicament that we find ourselves in

04:04:02.980 --> 04:04:04.980
We had to pull the first up. I

04:04:04.980 --> 04:04:16.980
I just hope it's a contest, a competitive one, and one to remember in this match and that it doesn't maybe end up in a similar vein to the Space Station Cloud 9 match that we just saw.

04:04:16.980 --> 04:04:19.980
Totally agree.

04:04:19.980 --> 04:04:26.060
I think I am already preemptively sad and disappointed for whichever team loses this one

04:04:26.060 --> 04:04:32.400
It's going to be tough for that roster because they will both feel as if they are worthy and good enough to make the major

04:04:32.820 --> 04:04:39.060
Ashton early engagement on the day most events to note for this first half as army a lot

04:04:41.940 --> 04:04:43.940
Order the map of course and

04:04:43.940 --> 04:04:48.500
and expecting it to be high intensity off the rip from both teams.

04:04:48.500 --> 04:04:52.980
Trying to find an early advantage and trying to build confidence into this series.

04:04:53.740 --> 04:04:58.020
I think Border as well as the MAP I've wanted to actually really pop off.

04:04:58.020 --> 04:04:59.780
This just feels like he's bread and butter.

04:04:59.780 --> 04:05:05.140
On the day Maws run around, flying the entry frags, being in the face of rebellion.

04:05:05.740 --> 04:05:12.580
And on the flipside there may be MB2 the counter who's been statistically the best player of this stage for rebellion.

04:05:13.940 --> 04:05:18.340
That's actually speaking of him. I've put the complete cast of curbs. He's the first one down

04:05:18.340 --> 04:05:20.460
bought by surf up above as

04:05:21.020 --> 04:05:27.900
Chumfiber's Valiant will get the opening kill 90 seconds to go in the opening round first blood is drawn and it is the

04:05:27.900 --> 04:05:32.660
Teimos that has been taken off the board relieves the pressure valve a little bit now for the defense

04:05:35.020 --> 04:05:37.420
Yeah, it seems there may be as well

04:05:37.420 --> 04:05:42.020
Then here it is, as if they were poshering from half wall clear to eventually go up and

04:05:42.020 --> 04:05:46.420
maybe even a sandwich line, so that immediately prompts the reposition from hot and cold.

04:05:46.420 --> 04:05:51.140
Backup plan now to be initiated on archive side, it would appear quite a bit of utility

04:05:51.140 --> 04:05:55.580
potentially layered though between them and a potential client, so it's a tricky position

04:05:55.580 --> 04:05:57.700
that M80 find themselves in.

04:05:57.700 --> 04:06:02.860
Yeah, and the stall ladders cost them now, meaning they have to shuffle over to a plan

04:06:02.860 --> 04:06:07.020
be course of action, Horton Cold deals a barbwire towards the office entry.

04:06:08.300 --> 04:06:12.620
Still a gas babe available for Canadian, Razerbloom, Shell and Pocket 2 for Ambi.

04:06:13.340 --> 04:06:17.580
The Navy have just really cooled off the pacing after losing Ashen. Horton Cold

04:06:17.580 --> 04:06:22.460
just quietly pushing through offices and Canadian needs to be careful if he does peek that open

04:06:23.100 --> 04:06:28.700
hole in the wall. Horton Cold can't just sit there forever and wait and hope that Canadian

04:06:28.700 --> 04:06:33.260
makes a misfet as Raxxon stands up inside a fountain with Fuser looking for the swing

04:06:33.260 --> 04:06:37.620
clear, get the headshot onto Raxxon a little too slow to react and Gavin also got the headshot

04:06:37.620 --> 04:06:42.820
on to serve. The response was spoilt, Canadian got his kill at least once a hot and cold,

04:06:42.820 --> 04:06:48.980
out nicely towards Archive. Amp though got swarmed at a 2v1, spoilt in the 1v2 5 seconds

04:06:48.980 --> 04:06:53.860
left with the DMR and he got one shot, no he technically didn't defuse against the last

04:06:53.860 --> 04:07:00.860
two kills, he cops a team kill, and then the main kill as M8 is still the opening round.

04:07:00.860 --> 04:07:01.860
Wow.

04:07:01.860 --> 04:07:10.180
A steal indeed, a snatch and grab, there was an awkward start to the round, again I think

04:07:10.180 --> 04:07:13.220
they were pretty heavily invested in the half full clear and potentially then the sandwich

04:07:13.220 --> 04:07:18.740
follow up or some kind of play armory side, we see the pivot, it was somewhat of a store,

04:07:18.740 --> 04:07:22.900
I think they were still doing a decent job at maintaining some semblance of tempo, they

04:07:22.900 --> 04:07:26.300
chipping away that off his control but looked rough at his position but then

04:07:26.300 --> 04:07:30.900
diffused it. He came alive, unlocked the cross fountain, opened the route for

04:07:30.900 --> 04:07:36.140
Gav as well to go deep into the board site. Spoilt then under the pump in the 1v2

04:07:36.140 --> 04:07:42.260
and despite the team kill, M80 take round one off board.

04:07:42.260 --> 04:07:47.500
It just shows their power doesn't it for M80 that even though they lost that

04:07:47.500 --> 04:07:52.260
Dave was pressure early couldn't maybe go to the sandwich entry point that they

04:07:52.260 --> 04:07:58.860
potentially had as there's quite an A hard to really say and then I thought the

04:07:58.860 --> 04:08:02.180
defense as well from chopper fire a bowling was pretty compact they didn't

04:08:02.180 --> 04:08:07.700
really throw bodies away just a really good clears from our mating and then

04:08:07.700 --> 04:08:12.220
even with five seconds to go yeah it's a 2v1 but this boy has the chance to

04:08:12.220 --> 04:08:19.940
to play spoil, but defuses to sharp. Too sharp. Even getting a team kill. That did not matter

04:08:19.940 --> 04:08:24.260
in the end because he got the main kill on to spoil as well. So how may you get away with

04:08:24.260 --> 04:08:25.420
that one in the first round?

04:08:25.420 --> 04:08:32.180
This is the rounds that were shot by Repelion. It's just one round and it starts as just

04:08:32.180 --> 04:08:38.300
one round. And quite frankly as well, when you take into consideration the site objective

04:08:38.300 --> 04:08:43.720
2 and border defense you probably have to be winning those sort of rounds.

04:08:43.720 --> 04:08:48.680
Armory archives, top floor on border defense and you've got a somewhat

04:08:48.680 --> 04:08:54.400
decent advantage. That's a big round for M80. The Zambia searching on the

04:08:54.400 --> 04:08:58.400
solace here in the second round getting the drone information and of course

04:08:58.400 --> 04:09:01.800
can find out where Ashen is located as well along with the hot and cold he's

04:09:01.800 --> 04:09:02.800
It's got kit.

04:09:06.800 --> 04:09:11.080
Bodo shaped up to be a pretty attack-assided NAL kickoff, but I think it's more so the

04:09:11.080 --> 04:09:18.920
nature of if we see Shopify rebellion in advantageous positions and then a trend starts

04:09:18.920 --> 04:09:24.520
to develop where they're finding it difficult to convert, I think that's only going to diminish

04:09:24.520 --> 04:09:28.760
their confidence, which may already be a little shaken fitting into this game.

04:09:28.760 --> 04:09:34.600
pivot out. Things have played out so far. There's only one round but we'll see how it

04:09:34.600 --> 04:09:39.880
now develops. And maybe if the rest of the food lobby smoke deployed can soloist deny from above.

04:09:40.520 --> 04:09:43.560
Yeah, I mean they're going to the plant that's obvious. Ambika and then they kind of just call

04:09:43.560 --> 04:09:48.280
out here and both the others can stop this plant which they have been able to stop the process of

04:09:48.280 --> 04:09:54.760
the plant but actually on this blitz can be a bit of a nuisance. They did lose gun up, that's plain.

04:09:54.760 --> 04:10:15.320
and it's a clean attack from M80. Super fast pace in the second round on border. Completely

04:10:15.320 --> 04:10:21.540
break open sight. Vent workshop can be susceptible to the rushes and even with the information

04:10:21.540 --> 04:10:25.860
from the soulless guys. There wasn't a whole lot that Shopify rebellion could do about it.

04:10:26.580 --> 04:10:32.900
Yeah, that was a lovely little attack. Love the quick early tempo, but then they don't over

04:10:32.900 --> 04:10:37.700
commit to the plant. They don't forfeit lives. Absolutely. Committing to that is the win condition

04:10:37.700 --> 04:10:41.380
for the round. They were willing to reposition. They then allowed the attack to be split.

04:10:45.140 --> 04:10:49.700
So difficult for Shopify rebellion to do much in that round. I mean, this play right here was

04:10:49.700 --> 04:10:55.700
massive confusion by the double and while ambi did have impact early round in denying the first

04:10:55.700 --> 04:10:58.660
plant attempt or at least the smith's in the first plant attempt,

04:11:00.020 --> 04:11:04.900
ultimately succumbed to that pressure up above as well. So it's so it's not from MA to that

04:11:04.900 --> 04:11:12.180
second round even more convincing I would argue than the popquire. So the spotlight is shining right

04:11:13.780 --> 04:11:17.860
on Shopify rebellion right now. I'll go to the tertiary side of the choice

04:11:17.860 --> 04:11:25.700
around the 3v4, the additional band get introduced as customs. It's a slightly off-meta selection

04:11:25.700 --> 04:11:32.020
of what we typically expect on board, or completely unprecedented, of course, but it is the least

04:11:32.020 --> 04:11:39.060
played in NAL for kickoff so far, this is only its third appearance. Yeah, I mean, it is interesting

04:11:39.060 --> 04:11:45.300
as you kind of brought up the statistics. So, NAL this stage in general has actually been far more

04:11:45.300 --> 04:11:52.580
attack a sighted than the global scene. So globally there's only two maps that are actually

04:11:52.580 --> 04:11:57.780
attack a sighted in the month of April. As much as all from Canadian gets a bit of damage and

04:11:57.780 --> 04:12:03.380
certainly a lot of damage on to Gavin, those two maps being Shelly and Bank, but in the North

04:12:03.380 --> 04:12:09.220
American League there's five maps that are attack a sighted and one that's net neutral 50% which is

04:12:09.220 --> 04:12:15.780
there. So it's it's not quite being the pattern that you see globally from what you're seeing in

04:12:15.780 --> 04:12:19.860
the North American League and certainly means that for this match it borders. I think a four to

04:12:19.860 --> 04:12:26.260
half for M80 is probably almost the past mark. Look how dominant teams are being in this region

04:12:26.260 --> 04:12:32.180
attacking on these sort of maps. And that's why it's an even bigger missed opportunity for

04:12:32.180 --> 04:12:35.620
Shopify Rebellion. They probably should have won that first round and that would have been a really

04:12:35.620 --> 04:12:37.620
really good way to start on the defence.

04:12:37.620 --> 04:12:39.620
And then lo and behold in the second round,

04:12:39.620 --> 04:12:41.620
MAD bring the pace up,

04:12:41.620 --> 04:12:43.620
and Rebellion couldn't stop it.

04:12:43.620 --> 04:12:45.620
But that actually started from Canadian,

04:12:45.620 --> 04:12:47.620
so he just offset the attack

04:12:47.620 --> 04:12:49.620
of MAD a little bit.

04:12:49.620 --> 04:12:50.620
He's got some good damage in,

04:12:50.620 --> 04:12:52.620
the squirt sits over towards CCTV,

04:12:52.620 --> 04:12:54.620
he gets him information,

04:12:54.620 --> 04:12:56.620
Kedal and Doublekill goes the way

04:12:56.620 --> 04:12:58.620
all chop-and-fight Rebellion go,

04:12:58.620 --> 04:12:59.620
and Canadian,

04:12:59.620 --> 04:13:00.620
Asher will fall,

04:13:00.620 --> 04:13:02.620
the smoke not helping him on the glass,

04:13:02.620 --> 04:13:04.620
and this is the best round

04:13:04.620 --> 04:13:10.300
that we've seen from Rebellion so far, total dominance against what looks to try and be

04:13:10.300 --> 04:13:15.740
another rush. The 10ft M80 on the clear did not work as SR, well what on truly stand out.

04:13:19.980 --> 04:13:23.100
He has an all-in player there for the M80, layering the smokes on the

04:13:23.100 --> 04:13:29.100
balcony, and unfortunately the glass was not able to quite find value. Then the second half of that

04:13:29.100 --> 04:13:35.820
pushed through, was brought right into by the defense and so I worked there from SR

04:13:37.180 --> 04:13:42.300
able to respond, try to build a little more confidence. I'm quite intrigued to see now what

04:13:42.300 --> 04:13:46.700
the additional bands may end up being here from either side, what they've identified as being a

04:13:46.700 --> 04:13:49.820
threat so far, what they don't want to deal with going forward for the next rotation. So

04:13:49.820 --> 04:13:56.460
understandably it's the mirror then to the glass probably in response to that most recent plan

04:13:56.460 --> 04:14:00.300
is generally a very, very strong operator.

04:14:00.300 --> 04:14:01.900
At the conclusion of the band phase,

04:14:01.900 --> 04:14:04.020
Chopper Fire Rebellion will now elect

04:14:04.020 --> 04:14:08.900
to take their tactical time out as they look to try and mount

04:14:08.900 --> 04:14:10.780
a round streak here on board.

04:14:10.780 --> 04:14:13.900
In half, it's been certainly lopsided against them.

04:14:13.900 --> 04:14:16.460
But I think I have to take that search

04:14:16.460 --> 04:14:18.380
to recite maybe they'll be a little more confident.

04:14:18.380 --> 04:14:21.420
I mean, lopsided in the sense that I think round one was

04:14:21.420 --> 04:14:24.060
an advantage that when Australia round two was high tempo,

04:14:24.060 --> 04:14:26.020
that they weren't able to withstand that site pressure.

04:14:26.020 --> 04:14:29.000
but I will say the ability to then consolidate round three

04:14:29.000 --> 04:14:30.700
has been a positive sign, so.

04:14:30.700 --> 04:14:35.700
I mean, they've also got all three of the opening kills.

04:14:36.780 --> 04:14:37.620
That is true.

04:14:37.620 --> 04:14:40.420
And is that more so than the lack of conversion border?

04:14:40.420 --> 04:14:41.540
I mean, that's the thing.

04:14:41.540 --> 04:14:44.580
Typically, it's an extremely high conversion.

04:14:46.140 --> 04:14:48.020
The opening round, they shoot a one.

04:14:48.020 --> 04:14:49.660
I think we can both agree on that one.

04:14:49.660 --> 04:14:52.060
I mean, shoot is kind of subjective

04:14:52.060 --> 04:14:53.940
because clearly you don't want to take anything away

04:14:53.940 --> 04:14:55.060
from what M80 did.

04:14:55.060 --> 04:14:56.740
We're in the position to win the round.

04:14:56.740 --> 04:14:59.100
There's probably the better way to phrase it.

04:14:59.100 --> 04:15:02.380
This round here was, I think, arguably the most dominant round

04:15:02.380 --> 04:15:04.500
that we've actually seen from either of the two teams.

04:15:04.500 --> 04:15:07.460
The second round was just clearly a rush plant to tamper

04:15:07.460 --> 04:15:10.780
from M80 that we're going to maybe weren't quite ready for,

04:15:10.780 --> 04:15:13.380
despite getting the open kill from Raxxen on the gunner.

04:15:13.380 --> 04:15:14.500
We're going to set up a game.

04:15:14.500 --> 04:15:16.660
I mean, it's a 2-1 scoreline.

04:15:16.660 --> 04:15:18.900
Pellan's got a round on the board defensively,

04:15:18.900 --> 04:15:20.380
as we kind of just spoke about before,

04:15:20.380 --> 04:15:23.180
in terms of the statistics, kind of attack-assided.

04:15:23.180 --> 04:15:25.260
And that's the expectation for this map.

04:15:25.260 --> 04:15:29.500
And I like the proactiveness in the timeout.

04:15:29.500 --> 04:15:34.780
Almost a case, I think, here for SR, where we're doing some good things.

04:15:34.780 --> 04:15:36.460
We're in this game.

04:15:36.460 --> 04:15:40.860
Let's keep our heads on a swivel and just make sure we're proactive.

04:15:40.860 --> 04:15:42.740
Don't let things get out of hand.

04:15:42.740 --> 04:15:49.220
So now we'll see what happens here going into the next three rounds of this first half.

04:15:49.220 --> 04:15:52.180
Because if Shopify or Bound can go on a little bit of a roll here,

04:15:52.180 --> 04:15:56.660
It's a timely run, then going into the second half where they can get on the attack.

04:15:59.940 --> 04:16:01.700
But easier said than done against their matey.

04:16:06.580 --> 04:16:10.660
Like Richard played four rounds before the diffuser would be eager to counter it.

04:16:10.660 --> 04:16:13.380
Most notably the Goyo in this round.

04:16:15.220 --> 04:16:18.180
We find line of sight from office perhaps.

04:16:18.180 --> 04:16:25.180
At minimum no good information to aid on this sweep across the whole heap attack.

04:16:25.180 --> 04:16:31.180
Defuser in the meantime did find some of that util.

04:16:31.180 --> 04:16:34.180
Keep the shotgun in play.

04:16:34.180 --> 04:16:37.180
And also holding cold, detention entry for him.

04:16:37.180 --> 04:16:39.180
And also below.

04:16:39.180 --> 04:16:42.180
A bit of a double down on the first floor here from M80.

04:16:42.180 --> 04:16:45.180
Maybe looking to lay some vert pressure onto those on site.

04:16:45.180 --> 04:16:52.180
They're on the clash for this round, you'll need to be very mindful of that dirt pressure

04:16:52.180 --> 04:16:57.180
on the weaknesses of that particular opponent especially when stationary.

04:16:57.180 --> 04:17:02.180
It feels like a lot of information has been covered by this attack and I may not be able

04:17:02.180 --> 04:17:05.180
to look to converting that.

04:17:05.180 --> 04:17:09.180
Yeah I mean you can get the information but it's just a matter of them playing off it

04:17:09.180 --> 04:17:12.180
and that's exactly what Hot and Cold is going to try to do from here down below

04:17:12.180 --> 04:17:16.420
below the world's customs. If they go head-on horizontally you're probably going to have

04:17:16.420 --> 04:17:21.780
to deal with Canadian if you want to clear out security. It's an app from Gavin and goodbye to

04:17:21.780 --> 04:17:27.700
SPOINT. That one tap is all you need apparently and SPOINT goes down and that can open up a bit

04:17:27.700 --> 04:17:33.140
of a flood on the top floor now for M80. This is where it's imperative for Canadian to get involved.

04:17:33.140 --> 04:17:39.300
They go around him again by finding AMBI. And that's now prompted the rotate from Canadian

04:17:39.300 --> 04:17:45.300
Through security, past fountain and into office, expecting this push from M80 in this direction.

04:17:45.300 --> 04:17:50.580
He is right as we can see. Has made the right call, but they then catch Raxen in the hallway.

04:17:51.780 --> 04:17:55.460
I mean there's only so much that you can you can expect from the clash. If everyone's just

04:17:55.460 --> 04:17:59.460
getting picked from every single angle, Kenan can't be in five different places.

04:18:01.300 --> 04:18:04.100
He's the last one alive. He's done nothing wrong in the round.

04:18:04.100 --> 04:18:08.580
Everyone has just been so easily picked apart. That is a wonderful round from M80.

04:18:09.300 --> 04:18:10.300
Yep.

04:18:10.300 --> 04:18:16.140
I love the patience from that MAD attack early, they laid a lot of information with shock

04:18:16.140 --> 04:18:21.140
drones, regular drones, the Deimos deathmarks, they kept point honest and under pressure

04:18:21.140 --> 04:18:26.700
with that particular deathmark and then as he repositioned, sure, it was a pretty insane

04:18:26.700 --> 04:18:31.460
shot but a clean one nonetheless from Gav, cheek little one tap and that opens up the

04:18:31.460 --> 04:18:35.220
round and they're the kind of team MAD from that point that do not hesitate, they collapsed

04:18:35.220 --> 04:18:36.700
really nicely.

04:18:36.700 --> 04:18:39.740
Aided by all the info they had gathered by it to that.

04:18:39.740 --> 04:18:41.660
He's a replay of that clean top bang.

04:18:41.660 --> 04:18:46.220
And then it didn't take too much longer for that to come down for a second for Gav.

04:18:46.220 --> 04:18:50.620
And as you were sort of alluding to at the end of the round, there's not really much

04:18:50.620 --> 04:18:54.140
of a Canadian-specific approach to what it's for in that round.

04:18:54.140 --> 04:18:58.540
You're not going to get value from Clash when it's so many long range isolated picks like

04:18:58.540 --> 04:19:02.700
that. No U-Tool layering or Projectile layering in that round.

04:19:02.700 --> 04:19:07.340
it's very difficult, but it's impossible really if you need to be in so many positions actively once

04:19:07.340 --> 04:19:15.420
and have value in the round. So challenging one there for Shopify Rebellion. I'm going to return to form for RMA.

04:19:16.700 --> 04:19:21.660
I mean that's just got to be awareness of you know what are the angles, what's vulnerable, what can

04:19:21.660 --> 04:19:27.500
him maybe play off of in terms of trying to get those free picks. I mean you shouldn't really

04:19:27.500 --> 04:19:33.540
ever be losing armory archives in that kind of fashion. It should be a scrap, it should

04:19:33.540 --> 04:19:38.900
be a bit more of a brawl, the fight should be, you know, the sweep through fountain,

04:19:38.900 --> 04:19:45.980
novice and top metal, at least in towards the site. You really want it to be almost

04:19:45.980 --> 04:19:51.940
like playing in the mud, but M80 just made that so clean. Just being able to find those

04:19:51.940 --> 04:19:57.380
easy pigs just pretty much one after the other that's the concern for Shopify

04:19:57.380 --> 04:20:00.880
rebellion now is they've just not found any semblance of defense on this top

04:20:00.880 --> 04:20:07.020
floor which of course last time that was the rush from M80 that works to

04:20:07.020 --> 04:20:12.980
perfection that was the first round that M85 got an opening kill too and they

04:20:12.980 --> 04:20:17.180
made then quick work of that round with the flawless round

04:20:17.180 --> 04:20:21.660
It's early days here and again expecting us to be attack-asided.

04:20:21.660 --> 04:20:24.660
M80 have been a better team. No doubt about that.

04:20:30.660 --> 04:20:40.660
M80 continue to test the ambi on the soloist as Canadian gets a lead with utility and the flash out is absolutely spot on M80.

04:20:40.660 --> 04:20:42.660
I don't know if you can kill once again.

04:20:42.660 --> 04:20:47.140
It's a pretty common spot to flush out and it's easily flushed out too.

04:20:47.140 --> 04:20:51.900
If he gets droned down, he's stuck bottom of the stairs and doesn't have catch.

04:20:51.900 --> 04:20:54.220
Double-frag grenade dump and he's just forced down to the open.

04:20:54.220 --> 04:20:57.220
If he doesn't hit the swing, he's dead.

04:20:57.220 --> 04:21:02.660
So I mean that's a bit of a power position for the defense on board of that.

04:21:02.660 --> 04:21:05.740
You lose that spot, you give up quite a bit of space.

04:21:05.740 --> 04:21:10.980
Not just on the first floor close to site, but also then the ability to play at the stairs

04:21:10.980 --> 04:21:11.980
and you lose the smoke.

04:21:11.980 --> 04:21:15.980
That is a big open kill for M80 and could step this round up.

04:21:19.980 --> 04:21:24.980
Minute on the clock now, four deathmugs available for honing called, so important that he prioritises that.

04:21:24.980 --> 04:21:26.980
It could be a horizontal threat.

04:21:26.980 --> 04:21:29.980
So two gunner from this lobby position.

04:21:29.980 --> 04:21:33.980
M80 not too far away from posh room for flank, so he could get the flank.

04:21:33.980 --> 04:21:36.980
No, now he called. Ashen's aware of it.

04:21:36.980 --> 04:21:42.980
The Ambi does get a kill at least on to Kavern, and as Ashen gets another on to Ambi, the quick

04:21:42.980 --> 04:21:43.980
trade was there.

04:21:43.980 --> 04:21:45.980
Still the advantage with Ambi.

04:21:45.980 --> 04:21:47.980
Leeson down to Raxid and Cerf.

04:21:47.980 --> 04:21:49.980
Cerf will stay tucked into War's Archives.

04:21:49.980 --> 04:21:54.980
So Raxon's going to buy himself on the first floor completely overwhelmed by Gunner and

04:21:54.980 --> 04:21:55.980
Co.

04:21:55.980 --> 04:21:57.660
It's a full first floor hit from Ambi.

04:21:57.660 --> 04:22:03.380
They took the 3 on 1, executed quickly, and leaves Cerf by himself, not sure what he's

04:22:03.380 --> 04:22:07.000
with this nature self turn over the hope of prayer the prayer is not answered

04:22:07.000 --> 04:22:10.920
playing over the wall event going down and it's just nothing surf can do it

04:22:10.920 --> 04:22:15.480
looked completely bewildered up on the top floor all too easy for M80s they

04:22:15.480 --> 04:22:18.920
take a fall to one lead

04:22:20.040 --> 04:22:25.140
I think I'm just a little shocked at the sheer volume of one-sided

04:22:25.140 --> 04:22:28.580
engagements that we're seeing in this matchup from M80 where either we're

04:22:28.580 --> 04:22:32.240
seeing no fight back at all from shopper 5 going that they're quite

04:22:32.240 --> 04:22:35.240
they're literally getting caught off guard or caught in positions where they can't fight back

04:22:35.240 --> 04:22:39.540
or they're super one-sided where it's low percentage for Shoppers by the end.

04:22:39.540 --> 04:22:44.540
That's a test point for the ability for M.A. to set up these plays, to go for these kinds of washouts,

04:22:44.540 --> 04:22:47.040
to catch these slings from the line from spoil.

04:22:47.040 --> 04:22:51.040
They're ticking all the boxes at the moment to maintain really good tempo.

04:22:51.040 --> 04:22:56.040
And on a map like Border where sometimes that can be tricky, if it's a team work isn't fight up to scratch,

04:22:56.040 --> 04:23:00.540
they're making it look quite seamless at the moment.

04:23:00.540 --> 04:23:06.540
This feels like a 3D cool round full shopper fire rebellion, 4-2 is a huge thing, it's not all that bad.

04:23:06.540 --> 04:23:14.540
I think the multiplayer attack on success, but 5-1 push in regardless of map stacks is always historically such a challenge to recover from.

04:23:14.540 --> 04:23:17.540
The window from that position at the halftime is incredible.

04:23:18.540 --> 04:23:23.540
I mean, this is a must win for shopper fire rebellion to be honest in this round.

04:23:26.540 --> 04:23:29.540
Otherwise the map almost end will...

04:23:30.540 --> 04:23:34.380
probably be too much. I mean it's hard to say going in the second half what their

04:23:34.380 --> 04:23:39.460
attack's gonna look like but again statistically it's not really being a

04:23:39.460 --> 04:23:45.740
strength of theirs this stage. They currently sit at a 40% attack of win rate

04:23:45.740 --> 04:23:50.420
in comparison to the 52% attack of win rate for M80 and where it gets worse

04:23:50.420 --> 04:23:57.420
is there is a 20% gap between these two teams on defense. M80 sit at a pretty

04:23:57.420 --> 04:24:03.900
healthy 62%. It's only 41% for Shopify Rebellion. As I said, coming into this match, there is

04:24:03.900 --> 04:24:10.140
no statistical category that Shopify Rebellion are better at than M80. But some of those statistics,

04:24:10.140 --> 04:24:11.500
it is a black gap.

04:24:15.980 --> 04:24:21.740
And the concern for me now is just how comfortable, especially the last two rounds have been to M80.

04:24:22.540 --> 04:24:26.300
So they've gotten the opening picks. So look what happens when they actually get those opening

04:24:26.300 --> 04:24:31.340
kills, they're converting and they're winning the rounds with ease. The only rounds that

04:24:31.340 --> 04:24:35.340
Chopper player Barret have looked somewhat confident is when they get the first advantage.

04:24:35.980 --> 04:24:42.540
Barret from defusing this round got both electrocores with his clutch drones and that now opens up the

04:24:42.540 --> 04:24:46.620
route for more hard breach on the horizontal, he thinks about exposing that power position,

04:24:46.620 --> 04:24:52.060
but he stares at that, just plucks another one. What? This dude has been insane on the entry so far,

04:24:52.060 --> 04:24:55.500
What are they doing?

04:24:55.500 --> 04:24:59.700
Oh Gavin.

04:24:59.700 --> 04:25:04.660
I'm already kind of just morally defeated for Shopify Rebellion.

04:25:04.660 --> 04:25:06.660
Almost gets another one to Canadian.

04:25:06.660 --> 04:25:09.900
Canadians trapped again here by the way and hasn't learned his lesson for the previous

04:25:09.900 --> 04:25:10.900
round.

04:25:10.900 --> 04:25:15.460
As Ashen just gets the free kill, finishes off the good work from Gavin.

04:25:15.460 --> 04:25:19.020
It's about to be a 5 to 1 half in favour of M80s.

04:25:19.020 --> 04:25:21.700
The logic bomb rings out on a wrecked in a spoy.

04:25:21.700 --> 04:25:24.000
Ashen will fall, spoy gets one.

04:25:24.000 --> 04:25:26.020
He arguably needs far more than that though.

04:25:26.020 --> 04:25:28.740
They're gonna salvage this final round of the half.

04:25:28.740 --> 04:25:31.020
2v4 into the last minute.

04:25:31.020 --> 04:25:34.460
As Wrexen has a swing opportunity, one on the repel.

04:25:35.540 --> 04:25:38.060
He hasn't got the angle presented to him.

04:25:41.060 --> 04:25:43.180
Get ready, we'll have a pretty strong read quickly here.

04:25:43.180 --> 04:25:44.820
They can go for the plant.

04:25:44.820 --> 04:25:47.180
On him called to attend the tellers.

04:25:47.180 --> 04:25:52.940
in the open and there's nothing the defense can do. Double digits for Gavin.

04:25:54.860 --> 04:25:59.500
Man, there's not much that Rexon can do. He knew there were a couple out here on the rappel.

04:25:59.500 --> 04:26:06.460
He's shooting at the air. I mean, he's just completely lost. M80, five to one.

04:26:08.060 --> 04:26:15.500
Not much more dominant halves than that as they completely tore apart Shopify rebellion, guys.

04:26:17.180 --> 04:26:20.780
What is happening right now to Shopify Rebellion?

04:26:20.780 --> 04:26:25.380
I mean, we needed to see an improved team here coming out in the best of three.

04:26:25.380 --> 04:26:27.780
That's what we said before and it's what we're going to say now.

04:26:27.780 --> 04:26:29.380
Why aren't we seeing it?

04:26:29.380 --> 04:26:31.980
Like, what about this map just isn't working for them?

04:26:31.980 --> 04:26:36.080
I feel like a little bit of a broken record because every time we talk about Shopify Rebellion,

04:26:36.080 --> 04:26:37.580
we say they need to adapt.

04:26:37.580 --> 04:26:38.580
What does adapting mean?

04:26:38.580 --> 04:26:44.880
It means seeing what MAD is doing and then moving your units or utility to be able to counteract that.

04:26:44.880 --> 04:26:46.280
That's not what we see.

04:26:46.280 --> 04:26:51.280
And I feel like I was hoping that this border performance would be a little bit different,

04:26:51.280 --> 04:26:55.280
but every time that we've seen SR go to this map, it reinforces bad habits.

04:26:55.280 --> 04:26:59.280
Everyone's spread out on a small map. They're all spread out, so limited to each other.

04:26:59.280 --> 04:27:02.280
And their only adaptation is retakes.

04:27:02.280 --> 04:27:05.280
Oh, let's retake East. Let's retake CC. Let's do it together.

04:27:05.280 --> 04:27:08.280
But every time they try to do it, like in this clip right here,

04:27:08.280 --> 04:27:11.280
Spoi's pushing alone on his own. There's a person on the triple wall,

04:27:11.280 --> 04:27:16.280
triple wall, but the communication between when they're going to hit their mark is not

04:27:16.280 --> 04:27:18.980
connecting and that's the biggest issue that's on.

04:27:18.980 --> 04:27:23.020
Some of these situations I can't even fault SR at this point when Gevinny's, you know,

04:27:23.020 --> 04:27:26.780
Spider-Man repelling, grabbing one kill, going up to the second floor on the same repellent,

04:27:26.780 --> 04:27:30.100
getting another kill, but at the same time, yeah, it really is falling on Rebellion, just

04:27:30.100 --> 04:27:31.780
the positional awareness at this point.

04:27:31.780 --> 04:27:35.220
I mean, not understanding where trade can happen, not understanding where you're going

04:27:35.220 --> 04:27:36.220
to be pushed from.

04:27:36.220 --> 04:27:39.580
I mean, again, it's a night and day difference in terms of two styles of play.

04:27:39.580 --> 04:27:44.140
You're seeing one end of M80 always with a purpose, playing together, going for that

04:27:44.140 --> 04:27:48.740
trade, going for that power position, powering those players in those positions.

04:27:48.740 --> 04:27:52.860
And then as Fox is saying, SR just kind of seems like, okay, you're holding this position.

04:27:52.860 --> 04:27:53.860
You died.

04:27:53.860 --> 04:27:54.860
Then what's the next course of action?

04:27:54.860 --> 04:27:55.860
Where do we rotate to?

04:27:55.860 --> 04:27:57.860
How do we even help to assist you?

04:27:57.860 --> 04:28:01.100
And then in some of these situations, we're also seeing them just move too much or not

04:28:01.100 --> 04:28:02.100
move enough.

04:28:02.100 --> 04:28:04.700
And then it's just M80 stealing the entire round.

04:28:04.700 --> 04:28:05.700
Yeah, I agree.

04:28:05.700 --> 04:28:07.500
M80 is playing the game exceptionally well.

04:28:07.500 --> 04:28:08.780
Everything has a purpose.

04:28:08.780 --> 04:28:12.440
They're adapting correctly, they'll take a position, and they're waiting for SR to make

04:28:12.440 --> 04:28:13.660
the wrong moves.

04:28:13.660 --> 04:28:15.980
So far, SR is not adapting.

04:28:15.980 --> 04:28:20.100
We need to see that instantly fixed going on to their attacks, and hopefully they're playing

04:28:20.100 --> 04:28:23.140
a lot more together, just because the attacks, there's only so many areas you can anchor

04:28:23.140 --> 04:28:24.140
in.

04:28:24.140 --> 04:28:25.140
I mean, Bank Force is the team play, either way.

04:28:25.140 --> 04:28:28.940
It's such a constrictive map, there really shouldn't be a lot of scenarios where you

04:28:28.940 --> 04:28:32.620
at least aren't by a teammate, especially once you start getting into the map.

04:28:32.620 --> 04:28:33.620
Yeah, on Border.

04:28:33.620 --> 04:28:34.620
Yeah.

04:28:34.620 --> 04:28:36.740
Border, 5-1.

04:28:36.740 --> 04:28:40.780
This really feels like M80 could easily run away with this inlet Shopify rebellion.

04:28:40.780 --> 04:28:44.020
Can you get a handle on it now, guys?

04:28:44.020 --> 04:28:47.060
Yeah, now indeed, Joyner.

04:28:47.060 --> 04:28:48.060
Absolutely.

04:28:48.060 --> 04:28:51.460
They're going to have to probably only get the first two rounds at minimum.

04:28:51.460 --> 04:28:54.740
You know, get it back to 5-3, try and put some pressure on to M80.

04:28:54.740 --> 04:28:58.860
And I agree with Fox guys where the adaptation from Shopify rebellion just really wasn't

04:28:58.860 --> 04:29:01.060
there, was a lot of the same kind of stuff.

04:29:01.060 --> 04:29:10.060
I don't know, I taught a lesson really about aggression and we'll need to emulate that now in the second half and who's that going to probably be.

04:29:10.060 --> 04:29:18.060
I think a lot of the reliance falls on Ambi and I think that's probably been the case with Shopify and Balion for quite a few months now.

04:29:18.060 --> 04:29:27.060
Really over the last year is there's always been a heavy reliance on Ambi to get the Ender kills, to get the multi-kills, to be the fragger, to set them up in the round.

04:29:27.060 --> 04:29:29.760
that needs to be helped for him.

04:29:29.760 --> 04:29:33.260
He's been great again this stage, this statistically.

04:29:33.260 --> 04:29:38.160
Ambi's been in the top 10 on a Shopify rebellion team

04:29:38.160 --> 04:29:40.460
that has struggled, never won a single game

04:29:40.460 --> 04:29:41.860
in regulation so far.

04:29:41.860 --> 04:29:44.860
I mean, he's done as best as he can.

04:29:44.860 --> 04:29:47.260
It just needs some help.

04:29:47.260 --> 04:29:49.260
But we end in the situation coming into the second half.

04:29:49.260 --> 04:29:50.660
He's 4-6, that's fine.

04:29:50.660 --> 04:29:53.060
He's still technically got the most kills.

04:29:53.060 --> 04:29:55.360
But he's tasked with doing it all again.

04:29:57.060 --> 04:30:06.900
Yeah, the one thing I would love to have a measure of uniform but it's pretty much impossible.

04:30:06.900 --> 04:30:08.180
What is the confidence level?

04:30:08.180 --> 04:30:09.460
Let's push up a bit right now.

04:30:09.460 --> 04:30:11.540
It's been a massive talking point.

04:30:11.540 --> 04:30:14.020
Getting into this playdate where they are mentally.

04:30:14.020 --> 04:30:15.380
What is their confidence like?

04:30:16.020 --> 04:30:20.500
And they truly believe they have what it takes for them to make this run for the lower bracket.

04:30:22.180 --> 04:30:26.500
Right here, right now, staring down a 5-1 scoreline against them.

04:30:26.500 --> 04:30:32.340
from this is where you really get tested in that department. Now an attack, they'll be

04:30:32.340 --> 04:30:38.300
the playmakers, the dictators, they are looking to make plays against an animated roster that

04:30:38.300 --> 04:30:45.620
is firing. Interance 7, let's inflate plus 10. It's going to be a direct archived kick

04:30:45.620 --> 04:30:51.940
here from the rebellion. Yeah, they got to go for the rush. It's left that got the pick

04:30:51.940 --> 04:30:55.980
on the hot and cold that we're now able to get in towards office. This is a good start

04:30:55.980 --> 04:31:01.500
four rebellious rexon and ambi combined what a piece and made he tried to play the map they tried

04:31:01.500 --> 04:31:05.900
to spread out and has cost them they kind of left the front door wide open the shopper fire

04:31:05.900 --> 04:31:12.220
pally and said thank you very much that was a pretty swift start to the second half exactly

04:31:12.220 --> 04:31:18.540
what was needed and did so in a way where i was kind of phrasing it on ambi to be the frag here

04:31:18.540 --> 04:31:23.500
on board or coming into the second half but they did it with team coordination good early

04:31:23.500 --> 04:31:28.440
dream work saw that there was a big gap in the defense and the site was vulnerable and

04:31:28.440 --> 04:31:36.480
just took swift advantage. Yeah, an authoritative attack and smiles all around on the player

04:31:36.480 --> 04:31:45.280
cams like the conclusion of that round as well, which is always great to see. Over to

04:31:45.280 --> 04:31:51.520
towers for round number eight. Another slide that can be susceptible to directing.

04:31:51.520 --> 04:31:54.080
Yeah. I don't know the challenge.

04:31:57.760 --> 04:32:01.920
Do you see the sense though it's selected initially via from SR main suggesting it's

04:32:01.920 --> 04:32:06.960
useful for the drop plate through bathroom, opposite from the lift as well. And so Canadian

04:32:06.960 --> 04:32:11.200
will be put to the test and that's really deployed for map clearance as well.

04:32:11.200 --> 04:32:17.200
So if Switch is late so the Snake can play, it should be a next level here from Shotgun.

04:32:31.200 --> 04:32:33.200
This will be a good one for the test.

04:32:34.200 --> 04:32:35.200
Shotgun fire going.

04:32:35.200 --> 04:32:42.200
Maybe that's a good clear potential and certainly you bring Snake Doc could be the ash.

04:32:42.200 --> 04:32:52.200
You have driving capabilities, decent amount of track utility from M80 in the round.

04:32:52.200 --> 04:32:59.200
It certifies the opening kill on to Hot and Cold Troat.

04:32:59.200 --> 04:33:00.200
Uh-oh.

04:33:00.200 --> 04:33:03.200
Who goes for the jump out.

04:33:03.200 --> 04:33:10.040
They're probably not necessary to me if they're hanging around, but maybe thought he could

04:33:10.040 --> 04:33:14.120
catch the repel of God, that's if it's ready for it.

04:33:14.120 --> 04:33:19.400
And so if they get the second counter diffuser, he's just gone straight into bathroom.

04:33:19.400 --> 04:33:23.480
Magic bomb rings out from the spoilt, and so far the early pacing from Shopify Rebellion

04:33:23.480 --> 04:33:27.880
has been great, but in some ways this round was actually started off because of the jump

04:33:27.880 --> 04:33:33.000
back from Holt Holt and then Shopify rebellion have just followed on from that and done so in a

04:33:33.000 --> 04:33:37.880
very dominant fashion, passionate, very low on health. At least gets the hair shop on display,

04:33:37.880 --> 04:33:44.840
keeps the round a lion temporarily. But you would imagine this should be a three to five scoreline now.

04:33:48.680 --> 04:33:53.720
This is a lifetime clutch if you pull one off and not even allowed the job. So it's back to back

04:33:53.720 --> 04:34:01.560
for shopper fire rebellion two very convincing rounds so if takes the credit there for finding

04:34:01.560 --> 04:34:07.560
that opener and then quickly transitioning that into site the entry directly doubled down and

04:34:09.000 --> 04:34:14.360
well yeah certainly no there's an initial pick but well you know there's a heavy stack above right

04:34:14.360 --> 04:34:19.400
so when you get the jump out coming from tellers you think well he's just jumped out and i've just

04:34:19.400 --> 04:34:26.600
killed him. It's such a great moment. And Sir Sir is not the same as Solid Snake, also has the information on the radar. So he's just playing the

04:34:26.600 --> 04:34:33.680
operator while the game senses they're naturally anyway, and he's quick to react. And to understand that there's then another gap in the

04:34:33.680 --> 04:34:40.680
defense. And that's the concern right now for M80 to start the second half. They're just creating gaps in the defense and Shopify

04:34:40.680 --> 04:34:48.640
Revolver exploited. And maybe you should know for a while, they can win this map pretty comfortably if they just get this on their

04:34:48.640 --> 04:34:54.560
terms. Put pressure on from the windows but don't jump out. Show up your defense but you don't have

04:34:54.560 --> 04:34:58.800
to five stack all together. You know, sit on the desk where they were talking about the way

04:34:58.800 --> 04:35:04.320
the Shopify rebellion was kind of spreading out too much on the defense and created a little

04:35:04.320 --> 04:35:09.920
like long angles that obviously M80 were able to utilize. The defense was very spread so they

04:35:09.920 --> 04:35:14.880
couldn't get the trade game. They were trying to do retakes but it was kind of one at a time rather

04:35:14.880 --> 04:35:19.860
live in all together. To be fair, I haven't seen much better from M80 so far to start

04:35:19.860 --> 04:35:23.340
on their own defense. They too are kind of trying to spread the map. They're trying to

04:35:23.340 --> 04:35:28.500
do a little too much individual stuff and then Shotgun Fire Rebellion are doing to M80

04:35:28.500 --> 04:35:32.100
what M80 did to them. They've been so far that the two halves have played out pretty

04:35:32.100 --> 04:35:35.860
similar. That's good news. More Shotgun Fire Rebellion mentally. They go, well, you know

04:35:35.860 --> 04:35:40.980
what, maybe there isn't much of a difference between us. There's been one single defensive

04:35:40.980 --> 04:35:44.500
round win so far here on this map of water. I was back in the third round casting supply

04:35:44.500 --> 04:35:47.780
from shopper fire valley that's the only main separating factor at the moment

04:35:58.420 --> 04:36:00.420
so it's back to archives for the night for round

04:36:01.780 --> 04:36:06.340
and east there's hall to get from M80 rescue team situated south of hall

04:36:06.340 --> 04:36:09.700
you to late again directly here let's go and push up a fire bellies

04:36:09.700 --> 04:36:13.700
There we go. Try and bait out maybe an early Nitro or something.

04:36:13.700 --> 04:36:17.700
You just find the pick anyway. So you're just getting the free advantage.

04:36:17.700 --> 04:36:21.700
Now that force is done and they have to run through. Great angle at the window.

04:36:21.700 --> 04:36:25.700
Successful plant. They do lose Canadian. But job's done. Plants down.

04:36:25.700 --> 04:36:29.700
The rush attempt again works for Shopify Rebellion. Making quick work of

04:36:29.700 --> 04:36:33.700
Armory and Archives for the second time in the half. 3B3 and we know

04:36:33.700 --> 04:36:37.700
that in the post-plant situation on this site in this position, it's very difficult

04:36:37.700 --> 04:36:43.060
for the defense. You're gonna have to throw bodies at this and hope that you can hit quick headshots.

04:36:43.940 --> 04:36:45.540
There's no way you're gonna be able to long arm this.

04:36:48.580 --> 04:36:53.780
Yeah, and this is just very slow pace from M82, not giving yourself any kind of chance.

04:36:54.340 --> 04:36:57.620
The user catches the timing, which just kind of turned right in the last second. There's no

04:36:57.620 --> 04:37:03.220
time on the clock anyway. It's 5 to 4. Shot by rebellion have answered the call here in the

04:37:03.220 --> 04:37:07.460
second half. That was a nice shot from the diffuser, but it means not a lot as the time expires.

04:37:07.700 --> 04:37:11.060
It's three straight to rebellion

04:37:11.820 --> 04:37:17.200
And they get within one now after a five to one half where it was very dominant guns

04:37:17.980 --> 04:37:20.180
Not by rebellion now doing the exact same

04:37:22.260 --> 04:37:27.120
Yeah, I posed the question heading into this half one of the confidence levels like fish up a fire rebellion and so far

04:37:27.120 --> 04:37:29.460
It's looked really really positive and it's not just the end result

04:37:29.460 --> 04:37:32.460
It's easy to walk away from round winds and be like, yeah, they were confident from the get go

04:37:32.460 --> 04:37:38.180
bit. I think maybe an indicating factor towards that is the second floor attacks. Both times

04:37:38.180 --> 04:37:42.940
they've just gone for super simple, direct approaches. They dropped the Blitz on that

04:37:42.940 --> 04:37:46.060
occasion, but they still bring the likes of the Sense and it was quite simple. It's easy

04:37:46.060 --> 04:37:51.340
to walk through the front door. Plantano is very lackluster. M80 didn't have the Nitro

04:37:51.340 --> 04:37:56.700
available and dashing through the Sense was a low percentage play as Gunnar quickly found

04:37:56.700 --> 04:38:01.740
out. There's back-to-back attacking wins on the archives, big positive boon for

04:38:02.540 --> 04:38:08.620
Shopify Rebellion, as MAD more than likely getting a scolding from Fabian as we speak.

04:38:09.820 --> 04:38:14.060
I was going to say, Cloud9 tactical timeout, someone's going to tell them they've been eliminated.

04:38:19.580 --> 04:38:26.380
Yeah, I mean, maybe not a scolding to be honest, because this is the thing, and maybe we

04:38:26.380 --> 04:38:36.380
Well you know, and certainly myself, when maybe a little early in the first half, there's a very dominant performance from M80, they go 5-1 up, but sometimes it is a game of two halves.

04:38:36.380 --> 04:38:38.380
Actually it is a game of two halves.

04:38:38.380 --> 04:38:43.380
And so far, Shopify are about in a kind of just saying, yeah, this is just going to be an incredibly attack-asider port.

04:38:43.380 --> 04:38:45.380
There's not going to be a lot of opportunities for the defense.

04:38:45.380 --> 04:38:51.380
Both teams defensively have got significant gaps in weaknesses that are being exploited.

04:38:51.380 --> 04:38:58.380
But it's the tempo from Joppa Kaira Balin that I think has served him really well.

04:38:58.380 --> 04:39:03.380
So you look at the open kills, 2 minutes, 2 minutes and 23 and then 2 minutes.

04:39:03.380 --> 04:39:07.380
And as soon as I now see Kanating go onto the Monty, I do worry a little bit,

04:39:07.380 --> 04:39:10.380
not because of his inability or ability to play the Monty,

04:39:10.380 --> 04:39:13.380
but will that slow them down pace wise?

04:39:13.380 --> 04:39:18.380
Because that's clearly been working and you don't usually want to move away from what's been working.

04:39:18.380 --> 04:39:20.380
Okay, so he changes it up

04:39:20.420 --> 04:39:25.520
He'll go up to the twitch and they won't bring the shield and I think in the grand scheme of things

04:39:25.520 --> 04:39:27.680
I think that better suits to stop the fire rebellion

04:39:33.260 --> 04:39:37.240
You know, so they see what quad nitrosome here for m80

04:39:38.060 --> 04:39:40.060
so definitely

04:39:40.140 --> 04:39:43.380
Luckily for a Canadian he switched off the month because he would have just been

04:39:44.580 --> 04:39:46.580
Attracting those nitros

04:39:46.580 --> 04:39:56.580
Yeah, the Falken play for MAG to support that. Shopper for rebellion, electing Naut to bring IQ, who was available.

04:39:58.580 --> 04:40:05.580
Canadian Eagle Eye trying to find those alongside Ambion the Clutches as well. How much utility this joke and this rocks.

04:40:05.580 --> 04:40:11.180
They'll have a significant impact on how the mid to late round does play out for MAG

04:40:11.180 --> 04:40:16.300
so critical that they do their due diligence trying to get as much utility as they possibly

04:40:16.300 --> 04:40:25.100
can to reduce the strength of that quad nitro line up as you mentioned.

04:40:25.100 --> 04:40:29.500
Minute down, and more for a limited drone work to be completed here by the attack, in

04:40:29.500 --> 04:40:34.140
the meantime, Nadine loads passport, and materially is surfs and tellers.

04:40:34.140 --> 04:40:41.900
for the team outside, ranged hard brutes to expose 90, and made it holding essentially

04:40:41.900 --> 04:40:46.700
each corner of the map currently, but not doing it in such a way where it's particularly

04:40:46.700 --> 04:40:54.380
high risk. Third in play preventing any lurk towards the objective. I like this stuff with

04:40:54.380 --> 04:41:00.220
the man for them maybe, not overplaying their hand currently. And I said coming into this

04:41:00.220 --> 04:41:05.020
half I thought maybe it was going to be, hand me the one as well it's this man right here.

04:41:06.540 --> 04:41:10.380
Literally hit me to the punch. Yeah, Surf has been absolutely

04:41:10.380 --> 04:41:16.780
magnificent in the second half. And Wrexton has stood up massively too. So Wrexton and

04:41:16.780 --> 04:41:22.780
Surf have come to the table here. They lose support to Ashton. Logic bomb rings out from Surf.

04:41:23.980 --> 04:41:29.100
A big battle through the softball as Ashton shuts down Rebellion's top man at the moment

04:41:29.100 --> 04:41:34.300
And here's M80, a slightly Canadian. Can he clear out this left side? No, hot and cold.

04:41:34.300 --> 04:41:37.820
He was able to dance around the shots from Canadian, but Ambi was there for the trade.

04:41:39.020 --> 04:41:44.860
Rather swiftly, but Gavin then shuts down Rexon and leaves Ambi in a 1v3 with 40 seconds to go.

04:41:45.420 --> 04:41:50.220
We haven't really seen a lot of clutches so far in this series. Certainly no big power statement

04:41:50.220 --> 04:41:55.820
plays. Could Ambi be the first? As he goes to push the plant down inside a surface, forced off,

04:41:55.820 --> 04:42:04.220
He gets the kill onto Goddard, but Gavin then hits a clean shot, and finally M80 will win their first defensive round.

04:42:05.720 --> 04:42:08.520
And he's in body language immediately. They're from hot and cold.

04:42:11.320 --> 04:42:14.520
I'll be pretty happy with how they've been able to convert the tack, but...

04:42:15.920 --> 04:42:19.620
I think just reminding everyone to relax, take some quite literal deep breaths.

04:42:19.620 --> 04:42:21.620
Oh my goodness. Yeah, that was a very deep breath.

04:42:23.620 --> 04:42:25.020
Certainly a stressful round.

04:42:25.820 --> 04:42:31.540
The way that the Shopify rebellion pressure there was pretty interesting as good stuff

04:42:31.540 --> 04:42:36.500
and so start to unravel a little bit on the top floor, pull holes from Ash and then Canadians

04:42:36.500 --> 04:42:37.500
push deep.

04:42:37.500 --> 04:42:41.860
That surge had to be successful to them try and force this defense back towards the side

04:42:41.860 --> 04:42:47.180
and ultimately it wasn't the case they stick to the berth and it blows out.

04:42:47.180 --> 04:42:53.580
Yeah and rebellion would be disappointed to know that was the first round that an opening

04:42:53.580 --> 04:42:59.900
kill has not been converted since the second round and more importantly they've

04:42:59.900 --> 04:43:04.500
now had three rounds that they've gotten the opening kill and not converted

04:43:04.500 --> 04:43:08.820
those M80 every single time they've got the first pick they've converted every

04:43:08.820 --> 04:43:14.740
single time. Which is only three rounds funnily enough. The opening kill, metrics,

04:43:14.740 --> 04:43:18.740
shot by remote have done really well here on border to give themselves early

04:43:18.740 --> 04:43:22.060
advantages but then just not falling through and you go all the way back to that

04:43:22.060 --> 04:43:28.060
You know, there's a good example of a round where they were kind of leading, and so they

04:43:28.060 --> 04:43:29.060
weren't.

04:43:29.060 --> 04:43:30.060
Those are the differences.

04:43:30.060 --> 04:43:34.060
It's fine margins, especially when you're playing an incredibly good team like M80.

04:43:34.060 --> 04:43:42.060
You've got to make the most of your opportunities, which have had quite a few now on board.

04:43:42.060 --> 04:43:47.060
It also means for M80, overtime security, minimum.

04:43:47.060 --> 04:43:54.060
So, as we saw Hack and Coyote take the deep branch, they do have the pressure relieved.

04:43:54.060 --> 04:43:59.060
And the pressure goes down immediately back from the Shack of Fire Rebellion as we head back

04:43:59.060 --> 04:44:01.060
to Armory and Archives.

04:44:01.060 --> 04:44:06.060
Stay there from Sturff. Archives again, but the sense, again, double-martre this time around

04:44:06.060 --> 04:44:09.060
from M80 will make this plant more precarious.

04:44:09.060 --> 04:44:15.060
Based on initial positions of the body language here from the rebellion, I highly doubt we

04:44:15.060 --> 04:44:18.260
see archives at least not with the same temper that we've seen previously but

04:44:18.260 --> 04:44:21.420
ended up being a late pivot. It's a more utility investment towards the

04:44:21.420 --> 04:44:27.220
security side of the Raxxon. Rewarded! Raxxon catches Ashen.

04:44:29.260 --> 04:44:35.180
Five straight opening picks for the Galion here in the second half.

04:44:37.460 --> 04:44:41.580
Shock drone on the move for Canadian and they can certainly take their time. They're

04:44:41.580 --> 04:44:44.140
still over a minute and a half remaining.

04:44:44.140 --> 04:44:45.980
In Connection, just relayed Ambi down.

04:44:45.980 --> 04:44:48.420
Oh, he's trying to facilitate Ambi down below as well.

04:44:48.420 --> 04:44:50.420
So he introduced the fact to here.

04:44:50.420 --> 04:44:54.180
And many good friends told him the world of if he's able to activate as well.

04:44:54.180 --> 04:44:56.980
So keep that in mind.

04:44:56.980 --> 04:45:02.020
Canadian really needs to be trying to see if he can pop that mirror window as well.

04:45:02.020 --> 04:45:05.660
Deathmark activated from Ambi.

04:45:05.660 --> 04:45:09.540
Garnamite is sensing that that was a potential plant to tent.

04:45:09.540 --> 04:45:15.620
but surf was sitting quite far back from the window so one of two nitrocells expended there for m80

04:45:16.580 --> 04:45:23.060
it kind of does find the kill on to ambi down below in server and equals things like 4v4

04:45:24.100 --> 04:45:29.460
nitrocell thrown again the second one too does not connect and spoits got the cutoff this is a

04:45:29.460 --> 04:45:34.900
good hold but he's actually more so looking down below which there is one there coming west main

04:45:34.900 --> 04:45:40.320
Big push though from Spoy, connects on to Gavin, quick trade though from Defuser, but

04:45:40.320 --> 04:45:45.020
it's Rexon and Canadian getting one apiece as Gunnar makes his way back up to the top

04:45:45.020 --> 04:45:49.740
floor in the 1v2, rebellion have to close this out.

04:45:49.740 --> 04:45:54.760
Canadian and Rexon, as Canadian will go for the plant, Gunnar vault in, catches the head

04:45:54.760 --> 04:45:57.260
of Canadian, where is Rexon, where is the cover?

04:45:57.260 --> 04:46:03.860
He was towards security, 19 seconds left and Gunnar can play the time here and force

04:46:03.860 --> 04:46:06.900
Rexxon into a plant or push situation.

04:46:06.900 --> 04:46:11.380
Rexxon will go for the kit and now needs to opt for the plant or start

04:46:11.380 --> 04:46:14.980
sprinting and finding Gunnar. Gunnar's plank is perfectly.

04:46:14.980 --> 04:46:18.420
Rexxon has left himself little time. Gunnar just has to wait,

04:46:18.420 --> 04:46:22.580
push and get the free kill. As long as he knows where it is he plays it

04:46:22.580 --> 04:46:26.900
so wonderfully well. Haitian sprint Gunnar.

04:46:26.900 --> 04:46:31.700
As Rexxon wasn't quite sure what to do in that situation.

04:46:31.700 --> 04:46:37.300
Wow, smiles all around from M83, pleased with that performance of the pressure.

04:46:37.300 --> 04:46:40.740
Just continues to mount in this best of three.

04:46:41.860 --> 04:46:45.140
Yeah, wonderful match. It was a five to one lead for M80,

04:46:45.140 --> 04:46:47.700
shopper player rebellion. Well, they certainly did adapt,

04:46:47.700 --> 04:46:50.740
but not enough as water goes to the way of M80.

04:47:31.700 --> 04:47:38.700
The

04:47:43.540 --> 04:47:47.320
was up a firebell and put up a fight in the second half of that map but

04:47:47.320 --> 04:47:50.460
and the eighty I mean they played lights out and

04:47:50.460 --> 04:47:54.460
gunner to finish it off a nice little clutch there against Canadian and rexon

04:47:54.460 --> 04:47:58.300
a duo that can be scary in a situation like that lacks gunner just

04:47:58.300 --> 04:48:01.740
He took over, he made it work, and they came out the victors.

04:48:01.740 --> 04:48:05.900
I mean, we've seen time and time again Gunnar be able to pull out crazy rounds.

04:48:05.900 --> 04:48:09.260
I mean, even in that round in particular, if you go back and watch that,

04:48:09.260 --> 04:48:14.060
Rexon was holding that angle, and the second Rexon gave it up,

04:48:14.060 --> 04:48:17.340
Gunnar sneaks up, medal, hides right tucked in the window,

04:48:17.340 --> 04:48:20.940
gives up his position in pre-firing, thinking that Troy is on that side.

04:48:20.940 --> 04:48:24.540
Troy doesn't get off, he gets that kill, and then Gunnar just time and time again,

04:48:24.540 --> 04:48:38.940
plays the position so well, understands time is on his favor here, Rexon either has to commit to this or he has to stick the defuse and sure enough, Rexon decides to try to commit, falls back to the defuse and then it falls on all of Gunnar's hands to just be able to close it out.

04:48:38.940 --> 04:48:46.640
I mean, I do want to give a lot of credit to SR, they definitely fought back and that's typically the SR that we're used to seeing, unfortunately just simply wasn't enough.

04:48:46.640 --> 04:48:50.600
When they got onto their attacks, it became a lot more objective-based oriented.

04:48:50.600 --> 04:48:51.100
Absolutely.

04:48:51.100 --> 04:48:55.560
They were going slower, trying to find that pick, but they were really focusing on getting that plant down.

04:48:55.560 --> 04:48:57.860
And that's what got them those two rounds back-to-back.

04:48:57.860 --> 04:49:01.600
I think that final round was just an unfortunate way for SR to lose,

04:49:01.600 --> 04:49:05.320
because if you take away SR's defenses, right, they weren't that great.

04:49:05.320 --> 04:49:06.340
But their attacks were good.

04:49:06.340 --> 04:49:09.780
That round was just because they lost so many rounds on defense that they had.

04:49:09.780 --> 04:49:11.440
They didn't inevitably lose their map.

04:49:11.440 --> 04:49:15.660
Because everything in that round was good up until, yeah, even before Gunner makes that push,

04:49:15.660 --> 04:49:19.660
Rexon was holding when Spoi went in and Rexon gave up the angle for one second.

04:49:19.660 --> 04:49:22.500
Spoi gets taken down. It's just so unfortunate.

04:49:22.500 --> 04:49:23.500
You can't even fault that.

04:49:23.500 --> 04:49:26.100
Yeah, it's just the nature of the game in that moment.

04:49:26.100 --> 04:49:29.220
What you can fault is if they won more defensive rounds,

04:49:29.220 --> 04:49:30.980
that round wouldn't have been the end of the world

04:49:30.980 --> 04:49:33.340
because they looked at they were starting a comeback on their attacks

04:49:33.340 --> 04:49:35.940
just because they were playing slow and objective based.

04:49:35.940 --> 04:49:37.980
On the positive side of things for MAD,

04:49:37.980 --> 04:49:41.340
I mean, two players leading the charge, Gavini, diffuser.

04:49:41.340 --> 04:49:42.900
I mean, they were playing fantastic,

04:49:42.900 --> 04:49:45.180
leading the way the entire time for their team, Fox.

04:49:45.180 --> 04:49:49.620
I mean, that was the kind of performance that they needed to deny the SR comeback.

04:49:49.620 --> 04:49:51.080
I mean, we saw it on their attacks.

04:49:51.080 --> 04:49:57.320
I mean, Gavini, when he was on the rappel, I mean, these guys are just so impactful when it comes to finding those opening kills

04:49:57.320 --> 04:49:58.980
that sometimes you have no idea how.

04:49:58.980 --> 04:50:04.920
If we weren't seeing Gavin on the rappel, we wouldn't understand how he could have gotten two back-to-back kills from that rappel.

04:50:04.920 --> 04:50:09.500
It's just the magic of these amazing players because they are very unpredictable.

04:50:09.500 --> 04:50:13.000
And now they've been taught a style of siege since they're ringing on Foggin,

04:50:13.000 --> 04:50:16.600
where they can run so much utility that they can do it on any operator.

04:50:16.600 --> 04:50:19.760
And even if they get those kills and they're in a great position, even better.

04:50:19.760 --> 04:50:22.600
Now they have utility to be able to go for these executes.

04:50:22.880 --> 04:50:26.080
Yeah, I mean, some of the shots that you guys hit are just absolutely ridiculous,

04:50:26.080 --> 04:50:28.400
specifically Gavin, his play so far has been.

04:50:29.000 --> 04:50:32.280
I mean, this round in particular, the two back to back, he gets one

04:50:32.280 --> 04:50:34.480
and then follows immediately up into another.

04:50:34.480 --> 04:50:38.400
I mean, it's just great crosshair placement, great just being unpredictable, as you said.

04:50:38.400 --> 04:50:41.000
But that's just the unpredictableness from these guys.

04:50:41.000 --> 04:50:47.320
It's also just a sheer confidence. They're always ready to take that engagement. They're never hesitant. They don't get timid

04:50:47.320 --> 04:50:53.360
They don't look like they shake in these moments where if I'm pushing in I feel like I'm getting crossfired by every sure

04:50:53.360 --> 04:50:57.040
I would almost have a pain so I mean I definitely don't have that sort of gumption

04:50:57.040 --> 04:51:00.640
Do you I watch the plays they do sometimes and I'm like I feel like if I do that

04:51:00.640 --> 04:51:05.880
I'm getting ripped off an angle a pixel piece. I'm the one that's dying to Gavin shots right there the pixel

04:51:05.880 --> 04:51:07.880
But also in the same vein

04:51:07.880 --> 04:51:12.580
Why is SR peeking? Why are they in those situations to die to a potential pixel?

04:51:12.580 --> 04:51:18.360
I know it's about being confident, but it's something that plague their defenses and they'll need to make sure that they figure it out

04:51:18.360 --> 04:51:23.280
They know that they have the right answer because their attacks did look better. So going on to map to hopefully they can

04:51:23.640 --> 04:51:28.640
Manage their defenses and overrush. Well, I know the environment in a lobby in the comps

04:51:28.640 --> 04:51:31.400
It's something you guys know well, but but for the people at home

04:51:31.400 --> 04:51:36.040
We've got an inside look as to what it's like inside of m80 players ears

04:51:36.040 --> 04:51:39.540
Where hot and cold is telling them. All right, let's let's lock it and figure it out

04:51:50.200 --> 04:51:56.260
Everyone take a fucking deep breath, please okay, you could you could hear it right there deep so you're overly stressed

04:51:56.260 --> 04:52:01.040
Okay, yeah, it's gonna be stressful just fucking live in this place to go back armory. We need to go back armory

04:52:01.040 --> 04:52:04.020
I don't like dollars. I mean that is what a leader does in a moment

04:52:04.020 --> 04:52:07.740
They won the round, but Fox, they're feeling that stress,

04:52:07.740 --> 04:52:09.380
they're feeling that anxiety, hot and cold.

04:52:09.380 --> 04:52:11.860
He recognized that and addressed it right away.

04:52:11.860 --> 04:52:13.820
I mean, it's the most stressful situations like that

04:52:13.820 --> 04:52:17.020
where little things could have easily changed

04:52:17.020 --> 04:52:17.860
the turn of that round.

04:52:17.860 --> 04:52:19.820
I mean, that was the round where Canadians swung in

04:52:19.820 --> 04:52:21.540
onto potentially getting a kill

04:52:21.540 --> 04:52:23.340
and making the man advantage the other way

04:52:23.340 --> 04:52:25.900
and having sight and unfortunately he lost the gunfight.

04:52:25.900 --> 04:52:27.980
So it easily could have bounced back.

04:52:27.980 --> 04:52:30.380
Hot, cold understands that everyone's nervous.

04:52:30.380 --> 04:52:33.340
Make sure that going onto match point, let's relax.

04:52:33.340 --> 04:52:37.220
Because match point is the time where you're going to feel the most amount of stress because you're so close to winning

04:52:37.340 --> 04:52:39.820
That you just want to close it out. That's where people make the mistakes

04:52:39.820 --> 04:52:44.860
So slowing everyone down keeping everybody calm and it's nice that we get to hear the M80 communication

04:52:44.860 --> 04:52:47.280
So I'm gonna understand it. I mean, I love being inside that

04:52:48.540 --> 04:52:51.460
Communication right like did he do that when he was at Geo?

04:52:53.340 --> 04:52:58.620
Yes, I mean, yeah, you did I'm just also thinking like I was also someone that was like heavily focused on like

04:52:58.620 --> 04:53:02.080
micromanaging situation. So you were like that. No, no, never, never ignore.

04:53:02.080 --> 04:53:05.460
I'll never ignore a fox's calls. But I definitely was also someone in those

04:53:05.460 --> 04:53:08.380
moments that was, you know, if we're getting too high, rounds are super close.

04:53:08.380 --> 04:53:11.500
Like I would try to reel everyone back in as well and make them focus because it

04:53:11.500 --> 04:53:14.460
is also easy to get lost in those moments where it's like, yes, maybe you

04:53:14.460 --> 04:53:17.620
shouldn't have won that round. You get it. But that over excitement then turns

04:53:17.620 --> 04:53:21.420
into you being far more relaxed where you probably need to be more tightened

04:53:21.420 --> 04:53:25.220
up in some situations and more relaxed or it makes you go for an overaggressive

04:53:25.220 --> 04:53:26.940
swing because you're thinking, oh, I'm him.

04:53:26.940 --> 04:53:30.100
I clutched the last round, and then Gavin's on a repel

04:53:30.100 --> 04:53:31.340
and just rips your head off.

04:53:31.340 --> 04:53:32.820
And what are you doing then?

04:53:32.820 --> 04:53:35.260
Well, now, I mean, with one map ahead of them and 80,

04:53:35.260 --> 04:53:37.780
it feels like they are so close to possibly making

04:53:37.780 --> 04:53:40.700
the major chop of fire ballon close to elimination here.

04:53:40.700 --> 04:53:43.660
But again, you too can join these players

04:53:43.660 --> 04:53:47.460
at the major in Salt Lake City, the Salt Palace

04:53:47.460 --> 04:53:50.060
conventions that are May 15th through 17th.

04:53:50.060 --> 04:53:52.540
Tickets are available now, and we

04:53:52.540 --> 04:53:57.240
are going to be giving away four more tickets right now as well.

04:53:57.240 --> 04:53:57.740
How many?

04:53:57.740 --> 04:54:00.100
Just four tickets right now.

04:54:00.100 --> 04:54:02.540
That's two tickets for two different people.

04:54:02.540 --> 04:54:04.180
The keyword is a major.

04:54:04.180 --> 04:54:05.460
Don't type an exclamation point.

04:54:05.460 --> 04:54:06.860
You'll probably get banned right away.

04:54:06.860 --> 04:54:09.420
Major is all you have to write in Twitch chat.

04:54:09.420 --> 04:54:10.420
Soon you'll find out.

04:54:10.420 --> 04:54:13.540
If you win, a mod will reach out and we'll get you your tickets.

04:54:13.540 --> 04:54:14.940
So pretty exciting stuff.

04:54:14.940 --> 04:54:16.300
You have family in Salt Lake?

04:54:16.300 --> 04:54:17.820
I feel like you say this every single time.

04:54:17.820 --> 04:54:20.220
And I got to keep Lend the World knowing that I have family there.

04:54:20.220 --> 04:54:21.660
I'm doxing my family.

04:54:21.660 --> 04:54:26.140
I feel like nobody knows a lot about Salt Lake City.

04:54:26.140 --> 04:54:29.400
I feel like it's like generally mountains and Mormons is what I hear.

04:54:29.400 --> 04:54:30.400
It's a salty place.

04:54:30.400 --> 04:54:31.900
It's a salty place.

04:54:31.900 --> 04:54:33.580
How would you fix that?

04:54:33.580 --> 04:54:36.180
Well, they got no pepper in Salt Palace.

04:54:36.180 --> 04:54:39.460
And he's made this joke so far every single day.

04:54:39.460 --> 04:54:42.500
But Shipping Gears back to the match at hand.

04:54:42.500 --> 04:54:43.500
We moved to map two.

04:54:43.500 --> 04:54:46.900
It is Lair coming up in just a moment here for Shopify Rebellion.

04:54:46.900 --> 04:54:49.540
I feel like we talked about this ad nauseam here.

04:54:49.540 --> 04:54:55.540
When we look at what they need to fix here, we saw that comeback happen in the back half of map 1.

04:54:55.540 --> 04:55:00.540
Did you see things there you like that they go to their map pick now that they can hold on to?

04:55:00.540 --> 04:55:04.540
I mean just playing slower, playing slower, playing together because their attacks were very methodical.

04:55:04.540 --> 04:55:08.540
They took all the time they needed to set up for an execute and they went for the execute.

04:55:08.540 --> 04:55:12.540
On a map like Lair, it's the same nature. You've got to be able to go for these executes.

04:55:12.540 --> 04:55:16.540
There's a lot of layers that you have to go through. SR has great players.

04:55:16.540 --> 04:55:22.940
They're guaranteed going to get those trades as long as they take it step by step. I don't want to see individual peaking individual fights

04:55:22.940 --> 04:55:27.500
That's what got them in the hole on map one. So if they can just stop that

04:55:27.500 --> 04:55:30.700
I think any map would be better suited for SR

04:55:30.700 --> 04:55:37.580
Well, I think at the very end of that map likes we saw Rex and we saw Canadian kind of finding at least for a moment

04:55:37.580 --> 04:55:40.140
What appeared to be almost a good bit of synergy?

04:55:40.140 --> 04:55:44.220
I feel like we haven't talked a lot about Rex in this year so far

04:55:44.220 --> 04:55:49.100
It feels unusual because he's someone that's often in the spotlight at least at the end of last year

04:55:49.100 --> 04:55:53.520
It's that someone you look to as someone who could step up in a situation like this

04:55:53.520 --> 04:55:57.220
Yeah, absolutely. I mean we've highlighted rex and throughout his career thus far

04:55:57.220 --> 04:55:59.100
I mean obviously they haven't looked the best

04:55:59.100 --> 04:56:04.100
So of course we're not putting a lot of these players on the spot like we're typically used to but you know as long as we can get

04:56:04.100 --> 04:56:07.420
A resurgence. We're in a best of three. We did start to see that come back come alive

04:56:07.420 --> 04:56:12.060
They have to keep that synergy going into this match and that's gonna rely on the communication

04:56:12.060 --> 04:56:13.700
That's going to rely on the calls being made.

04:56:13.700 --> 04:56:17.060
That's going to rely on players ready to play for a trade at any given moment.

04:56:17.060 --> 04:56:20.020
Also, sometimes even going for a risky play to open up a man.

04:56:20.020 --> 04:56:22.700
Like we're going to need to see still plays following suit.

04:56:22.700 --> 04:56:26.900
And again, everything coming to the end goal of going for those executions.

04:56:26.900 --> 04:56:29.500
I'm pretty sure going on their map, they're going to start on attack once again.

04:56:29.500 --> 04:56:33.020
So they can hit the ground running already being warmed up just off that border.

04:56:33.020 --> 04:56:36.540
We'll back against the wall for Shopify rebellion as far against the wall

04:56:36.540 --> 04:56:40.460
as they've been all year elimination could happen right now.

04:57:10.460 --> 04:57:14.660
Ultimately, as we head to Lair, the social prediction I think is about right.

04:57:14.660 --> 04:57:21.340
There's a solid chance that this ends up 2-0, but I just would love to see that continued fight for Shopify Rebellion.

04:57:21.340 --> 04:57:24.740
At the very least, they didn't show some of that fight on boarder.

04:57:24.740 --> 04:57:27.060
They need to show more of it here now on Lair.

04:57:30.140 --> 04:57:31.140
Totally agree.

04:57:31.660 --> 04:57:36.620
They showed some fight back on boarder, but I think they were simply outskilled.

04:57:36.620 --> 04:57:41.420
And especially back in that first half, they were outgunned on attack, M80.

04:57:41.420 --> 04:57:47.420
The likes of Gavis actually, actually even in a couple of moments, looked absolutely red-hot in form.

04:57:47.420 --> 04:57:52.420
It wasn't a whole lot that Shopify were buying or ever do to shut them down.

04:57:52.420 --> 04:57:57.920
See how their dynamic plays out there here as we pair for that number two, the bands are Glaz.

04:57:57.920 --> 04:57:58.920
Sense.

04:57:58.920 --> 04:58:04.920
They yield and banded M80 on defense as they looked to serve this one up.

04:58:04.920 --> 04:58:05.920
2-0.

04:58:06.620 --> 04:58:12.660
Yeah, and I think that when you kind of look at the border and some of the statistics that

04:58:12.660 --> 04:58:17.700
was highlighted on the desk of user and Gavin, now 14, 12 kills each for Gavin, it's 3-1

04:58:17.700 --> 04:58:18.700
on the entry.

04:58:18.700 --> 04:58:23.620
He was the only one, and this is where I want to highlight it, the only one for M80 that

04:58:23.620 --> 04:58:26.900
got even a single entry, and he got three of them.

04:58:26.900 --> 04:58:32.300
That was the one area that was a little bit lacking for M80 on border and a big strength

04:58:32.300 --> 04:58:33.300
for Shopify Rebellion.

04:58:33.300 --> 04:58:38.500
And last though, they couldn't maximize the output of that strength and turn those early

04:58:38.500 --> 04:58:40.000
advantages into round wins.

04:58:40.000 --> 04:58:44.620
And I think that ended up being the difference in the 7-4 game when it came down to clutches,

04:58:44.620 --> 04:58:47.540
when it came down to moments, when it came down to capitalizing.

04:58:47.540 --> 04:58:49.700
Maybe we're just better at that.

04:58:49.700 --> 04:58:56.500
I think that the series could be closer if Shopify Rebellion find a way to, when they

04:58:56.500 --> 04:58:58.140
get the advantages, capitalize.

04:58:58.140 --> 04:58:59.700
When they get the early picks, capitalize.

04:58:59.700 --> 04:59:03.940
that's really all it is. There's a lot of the groundwork from Shopify Rebound has been late,

04:59:04.500 --> 04:59:08.020
but they're just not finishing off a lot of the early work that they provide.

04:59:12.740 --> 04:59:17.540
We've seen so many close series, whether it be Best of Ones or Best of Three, between these two

04:59:17.540 --> 04:59:24.740
organizations over the last several years. In all cases, actually, I'm having a look at their Best

04:59:24.740 --> 04:59:30.140
of three history in every single best of three it went to three maps it would be

04:59:30.140 --> 04:59:36.220
rather unprecedented for this one to fizzle out in the 2-0 in favor of M80

04:59:36.220 --> 04:59:41.540
and it just puts an even bigger emphasis on Shopify rebellion fighting back yet

04:59:41.540 --> 04:59:44.940
attacking into Lara it's going to be grueling it's going to be tough they're

04:59:44.940 --> 04:59:50.300
going to have to chip away at this round by round and convert advantages that they

04:59:50.300 --> 04:59:56.180
find or unleash the mistakes that are presented by M80 into the Izami and the

04:59:56.180 --> 05:00:01.140
Mirror after this round so this won't be particularly fun but GAV gets caught.

05:00:01.140 --> 05:00:06.780
Released plushed out. Ashen finds the first trade elsewhere in favour of

05:00:06.780 --> 05:00:17.900
Shopify Rebellion though. And 61% defensive win rate this side in NAL. So the

05:00:17.900 --> 05:00:23.260
fact that it's a 3v3 90 seconds halfway through this round and you still have

05:00:23.260 --> 05:00:26.660
Canadian up with the Monty you have the ability to push through deep side and

05:00:26.660 --> 05:00:30.300
try and avoid that to Chanka with the Jamaica launching you don't just have

05:00:30.300 --> 05:00:36.860
to go for a mask of plan you have other options here and that's what M80 right

05:00:36.860 --> 05:00:40.980
now are looking to try and defend with a nitro cell Gavin's playing in office on

05:00:40.980 --> 05:00:45.300
this army behind the desk and what is denied Shopify rebellion the ability to

05:00:45.300 --> 05:00:50.020
go for that default hit. The Valiant need to be switched on here and they can we

05:00:50.020 --> 05:00:54.300
offer a different point of attack using Canadian on the Monty but as it stands

05:00:54.300 --> 05:00:58.740
right now they've kept themselves rather still. The sports just hanging out at

05:00:58.740 --> 05:01:02.780
ops. Canadians just chilling out at mezzanine. I do worry as the time ticks

05:01:02.780 --> 05:01:09.060
down. Brexit is gonna go for a potential pinch open off the balcony wall but it's

05:01:09.060 --> 05:01:15.020
still kind of one-dimensional from shock by rebellion at the moment. So if they

05:01:15.020 --> 05:01:19.660
can connect. I have four smokes to play on. Three shots from the Chameleon.

05:01:19.660 --> 05:01:22.980
Trebrexen had a drone for this flank. Now there's been a little bit of a

05:01:22.980 --> 05:01:29.420
big shot. Get the kill and that should be a round stealer for M80. Should. Unless

05:01:29.420 --> 05:01:34.540
Boyd goes absolutely massive here. Canadian going for the plant cover. He's good.

05:01:34.540 --> 05:01:39.900
It's great. It's excellent from Boyd. It gets all three of them. Needed a huge

05:01:39.900 --> 05:01:44.100
highlight play. Dead shop of Fire Rebellion and they get it from the main

05:02:14.100 --> 05:02:20.100
Ever stages that was a real big step-up moment and step up a deliver moment from him

05:02:20.820 --> 05:02:24.020
He did all the hard work with the utility and staying alive earlier in the round

05:02:24.020 --> 05:02:27.360
It was matter than remaining composed. I thought right here this little place

05:02:27.360 --> 05:02:30.280
It's like being on cam earlier was gonna be enough, but as you can see the gate

05:02:30.980 --> 05:02:35.800
So we get everyone through server and one at a time that is can't land the trade

05:02:37.700 --> 05:02:39.700
Reck positioning from sport

05:02:39.700 --> 05:02:42.700
Choppa Fire Rebellion snatched the round.

05:02:42.700 --> 05:02:53.700
Yeah, and there's only two sites of the main sites that have played across all maps that are a better defensive style than Top Floor on Lair in NAL.

05:02:53.700 --> 05:02:55.700
So that's a huge round win for Choppa Fire Rebellion.

05:02:55.700 --> 05:03:03.700
You know, to come into the second map, be able to get on the attack, take a very difficult site, and played it quite well.

05:03:03.700 --> 05:03:06.700
I think that that's just the kind of rounds that you want to see out of them.

05:03:06.700 --> 05:03:12.100
Yeah, they lose the opening death, as Ashley got the first pick, but the trade was straightaway.

05:03:12.100 --> 05:03:15.820
And then you bring it down to a 3v3, they don't panic, they don't rush.

05:03:15.820 --> 05:03:19.140
They had a pretty clear game plan, they don't go for a default plan.

05:03:19.140 --> 05:03:23.340
Yeah, obviously Graxin gets picked, that was a good swing from Gunner.

05:03:23.340 --> 05:03:28.620
But, Spoit with a good position, trusted himself, canading off the plan.

05:03:28.620 --> 05:03:30.860
And four kills from Spoit in the round.

05:03:30.860 --> 05:03:32.420
Bro, now forget it.

05:03:32.420 --> 05:03:35.540
Obviously, Bota wasn't particularly kind to Spoit.

05:03:35.540 --> 05:03:38.120
In fact, he only got four kills in the entire map.

05:03:38.120 --> 05:03:41.380
He has evened his kill number in just that round alone.

05:03:45.940 --> 05:03:46.760
Oh, that's done.

05:03:46.760 --> 05:03:51.120
That's done like a big, that's a shot through the wall.

05:03:52.820 --> 05:03:53.560
Oh, no.

05:03:55.400 --> 05:03:56.900
You can see him shaking his head.

05:03:59.400 --> 05:04:00.400
He's like, are you kidding me?

05:04:01.600 --> 05:04:01.940
Yeah.

05:04:05.540 --> 05:04:11.540
An unfortunate start to round number 2, then 4, shopper 5, rebellion.

05:04:11.540 --> 05:04:17.540
There's the range, hard breach on ambi, but they still have a lot of key utility.

05:04:17.540 --> 05:04:24.540
They can ramp a vert, nading, can spearhead the push through your tool, down into vents.

05:04:24.540 --> 05:04:29.540
Then, advantage though, now off is an opportunity for Duna to be let loose.

05:04:29.540 --> 05:04:36.740
currently so I can situate a bulb in the front line and just hit attack at the moment as she

05:04:36.740 --> 05:04:40.580
does get flushed down to filtration and Gunner just bites his time on the flank.

05:04:46.580 --> 05:04:52.500
Gunner is going to be a big impact in this round if he can go unnoticed and it seems to see if

05:04:52.500 --> 05:04:57.940
indeed that will be the case that's at least one honestly a little trigger discipline maybe could

05:04:57.940 --> 05:05:03.180
to go to depends if surf was already watching for the potential flank does

05:05:03.180 --> 05:05:08.380
get the kill trade and any kind of low pushing through filtration on the Monty

05:05:08.380 --> 05:05:14.460
now logic bomb will expire from sport now action is low they can get rid of him

05:05:14.460 --> 05:05:18.260
quickly it becomes a 3v3 heading into the last 30 seconds of this round as the

05:05:18.260 --> 05:05:22.300
smoke gets thrown out from surf and dollars will then follow suit at this

05:05:22.300 --> 05:05:26.740
point the main man from the opening round is Canadian going for the plant surf

05:05:26.740 --> 05:05:31.220
from above looking to come up. It seems as if though Canadian will not get that plant down,

05:05:31.220 --> 05:05:37.220
completely overwhelmed. Not a whole lot that's served Kudu to help out as M80 will be able to take

05:05:37.220 --> 05:05:50.900
this second round. And they do with confidence. Look, you could argue that the opening kill in

05:05:50.900 --> 05:05:54.320
in that round was a little bit lucky for M80.

05:05:54.320 --> 05:05:56.340
Obviously it was a good read from Gav.

05:05:57.300 --> 05:05:58.660
Lands the shots required,

05:05:58.660 --> 05:06:00.380
frustrating for Shopify Rebellion

05:06:00.380 --> 05:06:03.940
who still continued to fight in that round.

05:06:03.940 --> 05:06:06.980
They had the utility required for the filtration clear

05:06:06.980 --> 05:06:09.340
that had them around for the first.

05:06:09.340 --> 05:06:10.940
But this flank from Gunner,

05:06:10.940 --> 05:06:13.340
chore under one, but it was massively impactful.

05:06:15.500 --> 05:06:17.460
That's a little room for error at the end

05:06:17.460 --> 05:06:20.580
and little in the way of playmaking potential for the attack.

05:06:20.900 --> 05:06:26.900
Hey mate, you make clean work of that second round, and it's dorms for the third.

05:06:26.900 --> 05:06:29.900
I mean, the way I look at it is you make your own luck, don't you?

05:06:29.900 --> 05:06:32.900
And it's just the game sense from Gavin, you see the Monty pushing forward.

05:06:32.900 --> 05:06:34.900
What is it? I'm probably eight times out of ten.

05:06:34.900 --> 05:06:38.900
There's likely to be someone trying to play off that Monty

05:06:38.900 --> 05:06:40.900
and pushing through it around the map.

05:06:40.900 --> 05:06:42.900
So he just kind of sprays through the wall.

05:06:42.900 --> 05:06:45.900
Yeah, the actual shot itself that lands it hits Ambi in the head

05:06:45.900 --> 05:06:50.940
the head is there's luck involved but you create your own luck by the game sense that

05:06:50.940 --> 05:06:57.900
they can get shot. So that's just a you know job while done for Gavin that's kind of open

05:06:57.900 --> 05:07:03.420
up the round for Hermade and that's kind of been a little and it's only early on two rounds very

05:07:03.420 --> 05:07:08.300
small sub-sample but a change for them where they lacked in that apartment on boarder that was the one

05:07:08.300 --> 05:07:12.620
facet of the game despite winning the map they just weren't really getting a lot of early advantages

05:07:12.620 --> 05:07:15.980
So constantly flying in these four v-fires, largely winning them,

05:07:16.940 --> 05:07:20.380
but two rounds in and they've gotten both of the opening kills so far here on land.

05:07:21.020 --> 05:07:26.380
And Bunks and Briefing up next, so we will see all three sites in the opening three rounds.

05:07:29.060 --> 05:07:31.700
And puts Surf onto the solid stake and

05:07:32.460 --> 05:07:34.460
coupled with the Dockabee of Sway.

05:07:34.460 --> 05:07:36.300
The Soloton Raider is picking up an enemy.

05:07:36.300 --> 05:07:40.140
Go on the Grim and you can gain a lot of information this round if you shop a Fire Rebellion.

05:07:42.620 --> 05:07:51.340
They made it of course have taken the sense out of play with that limits options as for

05:07:51.340 --> 05:07:58.140
direct approach here and they made it trying to funnel Shopify Rebellion into the top floor

05:07:58.140 --> 05:08:03.900
clear they bring a lot of utility to support that and it's Gavin on the front line.

05:08:03.900 --> 05:08:12.300
Keep a barrier to support and it's a quad of nitro for this defensive lineup so even

05:08:12.300 --> 05:08:19.740
if and when Chopper 5 Rebellion get this hot floor control, they're sure to then be

05:08:19.740 --> 05:08:20.740
bombarded with utility.

05:08:20.740 --> 05:08:24.140
But maybe that's not the game plan here, at least initially they commit to the green

05:08:24.140 --> 05:08:25.140
side take.

05:08:25.140 --> 05:08:29.300
Do they use the Monty or so almost in an inverted RAU in the sense that so for those

05:08:29.300 --> 05:08:33.260
unfamiliar the RAUs from the Sands go out with the shield screens flying off that covers

05:08:33.260 --> 05:08:37.580
a lot of the bird holding angles and you try and sneak the plant down below because the

05:08:37.580 --> 05:08:41.500
stack is usually above. They're not just trying to do the same thing with Monty. I mean, Canadian's

05:08:41.500 --> 05:08:49.740
going up above now, I guess. But by betting this 10, there's just no option for the split attempt.

05:08:49.740 --> 05:08:53.980
It's gonna get the opening kill. Canadian's trying to keep them at bay here. He needs some help.

05:08:53.980 --> 05:09:00.220
It gets it from Rexman. Double from Rexman is impactful in the round. Defuser got traded out.

05:09:00.220 --> 05:09:03.900
And so far, the clear has been successful from Rebellion.

05:09:03.900 --> 05:09:07.180
Ashen coming around the back, but it's only the Monty in his face.

05:09:07.180 --> 05:09:09.540
He'll have to go back down the green stairs.

05:09:09.540 --> 05:09:13.380
Nitrosol from Gunner, and then one from Ashen, but that one wasn't even needed.

05:09:13.380 --> 05:09:16.140
Gunner's connected. The Monty dealt with.

05:09:16.140 --> 05:09:20.420
Kit will need to be picked back up again as we've got a two-on-two.

05:09:20.420 --> 05:09:23.060
Yeah, it's a great play from Gunner down below to lob that above.

05:09:23.060 --> 05:09:26.380
Deal with Canadian who prior to that did a phenomenal job valuing his life

05:09:26.380 --> 05:09:29.180
of giving the attacking opportunity to clear above that.

05:09:29.180 --> 05:09:36.940
got that control 30 seconds no nitro to contend with limited utility though for

05:09:36.940 --> 05:09:40.620
this attack to flush out the defense the last of the grim bees go out there's

05:09:40.620 --> 05:09:44.960
one flush left that's into the warden this will take some good heads up

05:09:44.960 --> 05:09:49.500
stage from the from the pair here 15 seconds power of the radar there for

05:09:49.500 --> 05:09:52.060
surfboard to try and get some information heading into red time he's

05:09:52.060 --> 05:09:57.460
gonna go above send rex and in gunner is bob inside our six a little bit of

05:09:57.460 --> 05:09:59.940
contact from surf onto him.

05:09:59.940 --> 05:10:02.500
Lovely drop shot though from Gunner and Paul.

05:10:02.500 --> 05:10:04.700
Rexon knows there's nothing he can do.

05:10:04.700 --> 05:10:05.820
He tries to stick that kit.

05:10:05.820 --> 05:10:07.600
He's just dead instantly anyway.

05:10:08.820 --> 05:10:10.260
Big round win for M80.

05:10:10.260 --> 05:10:12.380
They make it too straight here on there.

05:10:17.100 --> 05:10:19.740
I mean, it's the power of the band for the sends though,

05:10:19.740 --> 05:10:21.700
guys, is you don't even have that option.

05:10:21.700 --> 05:10:24.380
It's not like you have to hard commit

05:10:24.380 --> 05:10:27.460
for that to be all or nothing.

05:10:27.460 --> 05:10:30.740
But what you can do is if you send, let's say, four above

05:10:30.740 --> 05:10:31.820
and you do opt for that clear,

05:10:31.820 --> 05:10:33.180
you could still have the stands first floor

05:10:33.180 --> 05:10:35.700
throughout the REU's and that just kind of brings eyes

05:10:35.700 --> 05:10:38.380
and attention away from those coming in horizontally,

05:10:38.380 --> 05:10:39.500
bending out completely.

05:10:39.500 --> 05:10:41.900
You know full well, they have to clear above.

05:10:41.900 --> 05:10:44.700
They will be coming and they made it was set up for it.

05:10:46.620 --> 05:10:48.980
And they take the Monty away from the Canadian.

05:10:50.220 --> 05:10:52.980
They did a really good job right here, just to stay alive.

05:10:52.980 --> 05:10:58.980
and then facilitate the likes of rex and to push through de-fines too

05:10:58.980 --> 05:11:02.980
the fuse are also traded at a turning point though

05:11:02.980 --> 05:11:04.980
it's that massive nitro from down below

05:11:04.980 --> 05:11:06.980
Ash is begging for gunner, come help me

05:11:06.980 --> 05:11:10.980
and finally he was able to do so

05:11:10.980 --> 05:11:13.980
and then we're still a little time remaining

05:11:13.980 --> 05:11:17.980
and the retake up above again should be headed by gunner

05:11:17.980 --> 05:11:20.980
there's really a lot of work down there by the defense

05:11:20.980 --> 05:11:27.540
despite some promising attacking moments there from Shopify rebellion. As you said, the Monty

05:11:27.540 --> 05:11:31.380
taken away from Canadian smoke also pinched around for the top floor.

05:11:50.980 --> 05:11:57.500
This is kind of starts out similar to border in some ways.

05:11:57.500 --> 05:12:02.340
I mean I'd probably anticipate defense is going to have a better time on land than border.

05:12:02.340 --> 05:12:04.540
I think that goes without saying.

05:12:04.540 --> 05:12:06.700
Two on start.

05:12:06.700 --> 05:12:14.500
One good round from Shopify Rebellion and then M80 starts to get going.

05:12:14.500 --> 05:12:17.620
Three straight open kills and they're starting the rounds a little bit better.

05:12:17.620 --> 05:12:19.620
Oh, there's a chance there's a spoit.

05:12:19.620 --> 05:12:21.620
Gunner just standing the doorway. That's a freebie.

05:12:21.620 --> 05:12:23.620
There's the first open kill of the map.

05:12:24.620 --> 05:12:27.620
The Shopify Rebellion, and spoit's now got 5.

05:12:28.620 --> 05:12:32.620
Already bettering his total kills from the opening map of Border.

05:12:34.620 --> 05:12:40.620
You get rid of the tuber as well, so no Zodacanister's a little bit less delay, a little bit easier to open up.

05:12:40.620 --> 05:12:43.620
The necessary walls, he then gets rid of Gavin.

05:12:43.620 --> 05:12:50.140
A little double swing into alps will pay dividends for Shopify Rebellion.

05:12:50.140 --> 05:12:58.620
There's every word in which they may take this top floor again.

05:12:58.620 --> 05:12:59.620
Maybe.

05:12:59.620 --> 05:13:03.620
Be a sharp start to the round.

05:13:03.620 --> 05:13:11.300
It's M88, bunker down from the second wave of this attack, ashen under the pump, deathmark

05:13:11.300 --> 05:13:12.300
from ambient.

05:13:12.300 --> 05:13:20.420
It's over towards that first force security position and that pressure's alleviated but

05:13:20.420 --> 05:13:23.620
Rex in the meantime is taking mezz control.

05:13:23.620 --> 05:13:27.220
Well no doubt work the ball soon.

05:13:27.220 --> 05:13:32.220
So caught in cold necks, in the lion.

05:13:32.220 --> 05:13:35.220
19 charges remaining in the Shameepul launchers there.

05:13:35.220 --> 05:13:37.220
Again, people are looking to be the biggest of concerns,

05:13:37.220 --> 05:13:40.220
so I wouldn't imagine that many others can poke deep into the ground,

05:13:40.220 --> 05:13:45.220
but it's all discharging pressure around the objective.

05:13:45.220 --> 05:13:48.220
It's so dangerous to contend with.

05:13:48.220 --> 05:13:53.220
So many enterable positions now in angles that the attack can look to exploit.

05:13:53.220 --> 05:13:57.820
45 seconds, and Canadian starts shot-falling the final portion of this execute.

05:13:58.820 --> 05:14:02.420
Defuser goes prime behind the desk, they're gonna rely on Horton Gull.

05:14:02.420 --> 05:14:07.420
As soon as Defuser got that one after standing up, immediately traded numbers with Rebellion.

05:14:07.420 --> 05:14:11.620
Horton Gull couldn't use that shamanical launch shot, he was dealt with swiftly,

05:14:11.620 --> 05:14:13.220
and so is Ambi towards the end.

05:14:13.220 --> 05:14:18.020
Another wonderful attack from Shopify Rebellion on the top four of Lair.

05:14:18.020 --> 05:14:20.020
They take it again and

05:14:21.180 --> 05:14:27.500
Spoilt a big factor on that site again to attacking rounds acquired the shopper fire rebellion

05:14:27.980 --> 05:14:29.980
We got a 2-2 scoreline

05:14:31.140 --> 05:14:35.860
Yeah, they reached the benchmark in a somewhat unexpected fashion as you were

05:14:36.820 --> 05:14:41.680
Outlining before one of the most defend decided sites across the entire map for

05:14:41.680 --> 05:14:49.680
and specifically here in the NAL, this bottle is spoilt being kept in the round once more.

05:14:49.680 --> 05:14:55.180
The first attempt is a big clutch at the end, this round finding the opening kill, and a

05:14:55.180 --> 05:14:57.680
great trade through the mid round as well.

05:14:59.680 --> 05:15:07.680
Equalize the score, yeah to basement we go, last time out, so we'll rebellion bring the

05:15:07.680 --> 05:15:13.680
for the map clear, they have plucked the open up, and it was pretty smooth standing from that point onwards.

05:15:13.680 --> 05:15:18.680
Once you're now banned out though, you should see Plan B deployed from Shopify Rebellion,

05:15:18.680 --> 05:15:23.680
and it seems to be a pretty one-to-one pivot on towards the right side of the trade.

05:15:23.680 --> 05:15:30.680
Yeah, and just for extra information around that, 61% is the defensive win rate on top floor layer,

05:15:30.680 --> 05:15:39.160
and then the other two sides being basement and bunk's briefing are attackers side of 53% for basement 66%

05:15:39.960 --> 05:15:46.520
for bunk's briefing and so the irony in this is that m80 have defensively won the two attackers

05:15:46.520 --> 05:15:52.280
side of sides and Shopify reborn on the offensive won the two will won the defensive side of side

05:15:52.280 --> 05:15:59.160
twice but hasn't quite gone to script but the score line is maybe kind of where we expect it to be

05:15:59.160 --> 05:16:01.160
when it's all said and done.

05:16:01.160 --> 05:16:05.160
And this might be a rush attempt here by shopper5Rebellion.

05:16:08.160 --> 05:16:14.160
Potentially not, it's just going to be the clear across as it's full stack for M80, except we're going to plane the Scopus.

05:16:14.160 --> 05:16:16.160
Sitting ops at the moment.

05:16:16.160 --> 05:16:31.220
I've done it successfully for the last time out, so Shopify rebellion should be far more

05:16:31.220 --> 05:16:35.840
in tune with dealing with it this time and I've got a live drone at the moment, I presume

05:16:35.840 --> 05:16:38.840
he was there.

05:16:38.840 --> 05:16:45.680
By the way, the attack continues to slowly make their way through this checklist.

05:16:45.680 --> 05:16:50.680
the standoff ensues at what point is gonna make his move our shopper fire

05:16:50.680 --> 05:16:56.280
rebellion ready to pounce on that and punish another takes a second chances

05:16:56.280 --> 05:17:00.440
and he'll transfer back to the objective chopper fire by now posturing with

05:17:00.440 --> 05:17:08.160
utilt's point on the camp so for the $4 can and m80 withstand all of this

05:17:08.160 --> 05:17:09.160
He's backed up.

05:17:09.160 --> 05:17:13.160
Yeah, there were drones, I was watching the drones that were being flicked, there's the

05:17:13.160 --> 05:17:14.160
drop down from Gunner.

05:17:14.160 --> 05:17:15.160
And it's perfect.

05:17:15.160 --> 05:17:16.160
And I'm on to the point.

05:17:16.160 --> 05:17:17.160
Trade though my serve.

05:17:17.160 --> 05:17:20.160
So one kill onto the Capitao.

05:17:20.160 --> 05:17:23.160
But it's the time in which he did so.

05:17:23.160 --> 05:17:26.160
Disrupting this attack from Shopify Rebellion.

05:17:26.160 --> 05:17:32.160
And Canadian then goes down, leaves MAD with the extra plier heading into the final minute.

05:17:32.160 --> 05:17:37.160
Gunner switching back down below then back up above caused a bit of destruction.

05:17:37.160 --> 05:17:43.160
despite what were well-set drones from Shopify Rebellion on that second floor.

05:17:47.160 --> 05:17:51.660
40 seconds, there's plenty of time. There's a lack of manpower now for the remainder of this attack.

05:17:51.660 --> 05:17:55.160
Asher needs to be cleared cleanly by Shopify Rebellion.

05:17:55.160 --> 05:17:59.160
Yeah, I mean this is aggressive from Asher. The manbeat just swings this...

05:17:59.160 --> 05:18:04.160
...the top right, tucked into the corner. He can get killed and be safe, and he does get the kill.

05:18:04.160 --> 05:18:08.660
Lovely play from Envy, and he gave no opportunity for the Fuser to get the trade.

05:18:08.660 --> 05:18:12.960
He opens up the mirror window as well. 3v3, and he gets the last 15 seconds.

05:18:12.960 --> 05:18:19.660
This is a big moment, Rexon watching this hatch, expecting Gavin to drop, hits the headshot.

05:18:19.660 --> 05:18:24.060
While playing from Rexon, he can stay first floor, doesn't need to drop as well.

05:18:24.060 --> 05:18:26.660
Who's got the kick though? The 3 seconds, Surf grabs it.

05:18:26.660 --> 05:18:29.160
Is there a chance to deny a keep and barrier?

05:18:29.160 --> 05:18:33.160
Blocking the doorway, Cotton Cole tries to go under, he can't!

05:18:33.160 --> 05:18:36.160
The keeper barrier goes against him!

05:18:36.160 --> 05:18:40.160
And now in the 1v2, post-play for Cotton Cole!

05:18:40.160 --> 05:18:45.160
A Shopify rebellion of a chance to take the lead on Lair!

05:18:45.160 --> 05:18:50.160
30 seconds needs to make his move, but gets caught by Ambit,

05:18:50.160 --> 05:18:54.160
who hits some very sharp shots in that round.

05:18:54.160 --> 05:18:58.160
A close one, but it goes the way of Shopify rebellion.

05:18:58.160 --> 05:19:03.760
Oh boy a fiery round. We haven't had a lot of those so far

05:19:04.880 --> 05:19:09.000
Rex I'm assuming you're so in chance that he's into that tight mid game

05:19:09.880 --> 05:19:14.180
But luckily over the peak of the hatches when Ken was absolutely

05:19:15.200 --> 05:19:21.580
Shin and it sucks. I was pretty concerned, but yeah, he won that fight which is really important as well and in denial in that flight

05:19:21.580 --> 05:19:31.860
This was the timeless go-kart switch from Gunner and just the reaction there from Serf.

05:19:31.860 --> 05:19:37.540
When you think about the reaction time needed when you're looking down that hatch to then

05:19:37.540 --> 05:19:42.540
quickly stop what you're looking at and what you're doing and turn flick around and get

05:19:42.540 --> 05:19:46.260
that kill, it's easier said than done.

05:19:46.260 --> 05:19:48.260
That was a big moment from Serf.

05:19:48.260 --> 05:19:52.500
You gotta remember they lost Canadian rather early in that round too when he went to the

05:19:52.500 --> 05:19:56.860
plant so the Blitz wasn't available in the late round scenario for Shopify rebellion.

05:19:56.860 --> 05:19:57.860
They go 3-2-1.

05:19:57.860 --> 05:19:59.420
They take the lead.

05:19:59.420 --> 05:20:00.420
5 seconds left.

05:20:00.420 --> 05:20:01.420
Activating camera.

05:20:01.420 --> 05:20:04.420
Attackers are heading out to the fuselage.

05:20:04.420 --> 05:20:05.420
Reload.

05:20:05.420 --> 05:20:06.420
They're going to assist you.

05:20:06.420 --> 05:20:14.820
Shopify rebellion have really started to come alive here on layer.

05:20:14.820 --> 05:20:17.980
It's back to back rounds.

05:20:17.980 --> 05:20:23.380
can seal it here with a bunch of grief and attack as well. That would be quite the bounce

05:20:23.380 --> 05:20:28.500
back after a forwarder that was tumultuous at the best of times.

05:20:28.500 --> 05:20:39.220
Nothing to report at my location. So the twitching play then for this final round of the half

05:20:39.220 --> 05:20:46.380
into both the mirror, valk and the goya as well. So the triple threat, rex and move.

05:20:46.380 --> 05:20:49.500
Eagle would be trying to find as much value as possible from those shop drones in

05:20:50.780 --> 05:20:52.380
disrupting that utility.

05:20:55.500 --> 05:20:58.140
Sense. Of course still banned out.

05:20:59.580 --> 05:21:03.340
There's also the attack here to be a little more creative.

05:21:04.700 --> 05:21:10.060
And what we does end up taking away the direct approach entirely. It's very difficult to envision

05:21:10.060 --> 05:21:15.660
a world in which they're able to go for it. They didn't call to then lose the grim.

05:21:16.380 --> 05:21:19.180
Sharpened the fuse up, it's advantage, M80.

05:21:22.300 --> 05:21:24.780
Just a second around this half that Canadian

05:21:24.780 --> 05:21:26.280
Nod on the short off.

05:21:27.280 --> 05:21:29.780
Just the monster getting banned away, it's a point.

05:21:29.780 --> 05:21:32.780
Oh, it just catches that nitro cell.

05:21:33.380 --> 05:21:35.380
One more second and he would have been dead.

05:21:39.380 --> 05:21:44.380
Clearly in response to losing to Canadian, they tried to pick up the pace in this clear on the top floor.

05:21:44.380 --> 05:21:50.860
So if anyone has one candela left they deal with Ghana through Raxen who's having a very high impact game

05:21:52.660 --> 05:21:56.440
Is it brief? He's got briefing. Yeah, he just realized that as well

05:21:56.440 --> 05:22:01.620
I mean, you can't really just go rush over to it. You still need to clear out Ashton who's above in storage Raxen

05:22:01.620 --> 05:22:03.620
I get caught in briefing

05:22:03.660 --> 05:22:07.860
Maybe just lingered a little bit too long and rather deep side position

05:22:08.100 --> 05:22:10.100
But it's gonna go to the plant side of Bonts

05:22:10.100 --> 05:22:12.100
Just to maybe try and catch MAD off guard.

05:22:12.100 --> 05:22:14.100
And the plant looks as if it will be successful.

05:22:14.100 --> 05:22:16.100
Amp has just snuck in.

05:22:16.100 --> 05:22:20.100
Catches MAD momentarily off guard.

05:22:20.100 --> 05:22:22.100
Now we enter a post plant.

05:22:22.100 --> 05:22:25.100
Despite the fact that Shopify Rebellion may be down a player.

05:22:25.100 --> 05:22:29.100
They've still got two players above and Amp can play directly close to the kit.

05:22:29.100 --> 05:22:30.100
Nitro Sol doesn't work.

05:22:30.100 --> 05:22:32.100
Sports ready for the push.

05:22:32.100 --> 05:22:33.100
Ready for the swing.

05:22:33.100 --> 05:22:35.100
Catches the views with Ashton.

05:22:35.100 --> 05:22:36.100
Completely unaware.

05:22:36.100 --> 05:22:38.100
That keeper barrier is not blocking nothing.

05:22:38.100 --> 05:22:44.940
blocking nothing. So much vision for Ambi. His captain is outside of the map, takes one

05:22:44.940 --> 05:22:52.340
to the head and Shopify Rebellion go four to up at the close of this first half. Wow.

05:22:52.340 --> 05:22:56.980
What a way to cap off the half. Let's throw it to the desk and see what they have to say

05:22:56.980 --> 05:23:02.060
about it. Thanks guys. I mean this one is a very different story from the start of that

05:23:02.060 --> 05:23:07.540
first map Shopify Rebellion. They look like a very different team. The energy is back.

05:23:07.540 --> 05:23:09.140
That movement is back.

05:23:09.140 --> 05:23:11.620
Spoigt feels like he might be back.

05:23:11.620 --> 05:23:12.620
No, absolutely.

05:23:12.620 --> 05:23:15.980
I mean, where we've highlighted this team even in previous stages, they've always been really

05:23:15.980 --> 05:23:17.220
well in the multi-frags.

05:23:17.220 --> 05:23:18.620
They've been doing that even in this series.

05:23:18.620 --> 05:23:22.500
I mean, they've had four multi-frags, three 4Ks going out already.

05:23:22.500 --> 05:23:24.260
I mean, spoigt in particular.

05:23:24.260 --> 05:23:26.820
Round one, this was a beautiful round.

05:23:26.820 --> 05:23:29.620
They used the reward to block off that double door.

05:23:29.620 --> 05:23:32.980
Trusting spoigt was going to cover for that 3v1.

05:23:32.980 --> 05:23:36.580
Massive play, I'm sure the haters are hating right now that spoigt's getting this done.

05:23:36.580 --> 05:23:42.080
I mean, this is what we want to see from the attack, is them just slowing down, understanding the control that they have.

05:23:42.080 --> 05:23:45.580
How can they isolate another player? How can they go for the site?

05:23:45.580 --> 05:23:49.580
I mean, even in round four, that was looking like that was going to be an M80 round.

05:23:49.580 --> 05:23:58.580
They were in a man disadvantage, and it'd be such a strong play on that yellow stairs to throw out the ace charge onto the wall,

05:23:58.580 --> 05:24:01.580
swing onto the player underneath the camera, getting that kill.

05:24:01.580 --> 05:24:06.880
If ambi loses that fight at bottom gold, they don't get that round because that entire site then gets cleared

05:24:06.880 --> 05:24:11.160
They get to go for the execute and also listening to their comps. I will say what me and fox went back

05:24:11.160 --> 05:24:15.700
It is a little hectic. I would assume that it would be more, you know quieter

05:24:15.700 --> 05:24:22.180
Maybe Troy taking the reins, but overall I mean these are the attacks that we were seeing start to arise on that border

05:24:22.180 --> 05:24:28.020
And it's no surprise to me that they're ending this happen afford to I mean the power behind players like ambi and spoits today on

05:24:28.020 --> 05:24:35.520
on why they're able to get so many multi-kills is not because they're just great players, they are, but in professional T1 Siege against the best teams in the world,

05:24:35.520 --> 05:24:43.320
you have to be set up for situations like that, and Shopify Rebellion, falling back to the fundamentals, going slower, always looking to get that execute down,

05:24:43.320 --> 05:24:51.320
we saw that on the latter half of the border, we're seeing it now, once they are going for it, everything's in position for themselves, they have the utility set up,

05:24:51.320 --> 05:24:58.080
They've wasted a matey utility all sport has to do sometimes is just play position and use the amazing aim that he's gifted with

05:24:58.080 --> 05:25:03.440
Because it's much easier to focus on tapping the people in front of you when you don't have to worry about all these extra variables

05:25:03.440 --> 05:25:11.160
So as long the shop of our rebellion on defense continuously plays a classic layer wall after wall fall back force and maybe to go for these

05:25:11.160 --> 05:25:13.520
Executes and then let your stars shine

05:25:14.120 --> 05:25:17.160
Shop of our building in my opinion. Maybe it's a hot take. I think they run away

05:25:17.160 --> 05:25:18.860
way follows on this defense.

05:25:18.860 --> 05:25:19.360
Wow.

05:25:19.360 --> 05:25:21.200
Void said this could be a turning point.

05:25:21.200 --> 05:25:23.800
That would be a very big turning point

05:25:23.800 --> 05:25:26.880
as Shopify Rebellion looked to continue this momentum,

05:25:26.880 --> 05:25:27.960
heading into the second half.

05:25:30.480 --> 05:25:33.520
Yeah, I mean, what, this sets us up perfectly, doesn't it?

05:25:33.520 --> 05:25:36.280
If Shopify Rebellion can close out there,

05:25:36.280 --> 05:25:40.240
what a map clubhouse suddenly becomes.

05:25:40.240 --> 05:25:43.760
Again, the loser of this series is out of kickoff

05:25:43.760 --> 05:25:47.000
and will not go to the major at all, which is just

05:25:47.000 --> 05:25:56.680
The main thing I wanted to see coming in to there was the competitiveness we've gotten.

05:25:56.680 --> 05:26:00.640
That's now there on full display and we got up in the second half as well from Shopify

05:26:00.640 --> 05:26:01.640
Rebellion.

05:26:01.640 --> 05:26:06.640
You know, kind of in the first half and board I'm thinking, is this just going to be M80

05:26:06.640 --> 05:26:07.640
being far too good?

05:26:07.640 --> 05:26:13.360
But it's pretty obvious now that, you know, kind of halfway through the second map, there's

05:26:13.360 --> 05:26:17.840
There's not a whole lot really separating these two teams other than who's better in the moments

05:26:17.840 --> 05:26:23.360
who's taking more advantages of the early starts to the rounds, the opening kills

05:26:23.360 --> 05:26:28.160
when you find a gap in the defense, can you get one or two kills and so far I think

05:26:28.160 --> 05:26:33.360
a good example of that guys is how many times have you seen an MA to get one kill when maybe they could have got two

05:26:33.360 --> 05:26:38.160
and on the flip side every time support is having an impact, he's getting two or three kills not just one.

05:26:38.160 --> 05:26:45.160
Yeah, yeah, the Morseys have certainly been a differentiating factor between the two so far.

05:26:47.160 --> 05:26:54.160
As we enter the second half of the band's kaïd band, it's Monty Deimos.

05:26:54.160 --> 05:27:01.160
And many immediately respond by bringing the Blackbeard and the Blitz for this opening attack.

05:27:01.160 --> 05:27:05.960
Ops across so I put sport in the spotlight again

05:27:07.840 --> 05:27:13.780
Highlighted in the real-salt timeout hosting some great numbers so far nine and three and

05:27:14.960 --> 05:27:20.120
Some really large impact multis over the course of half so far. He'll be on the spotlight

05:27:21.200 --> 05:27:23.200
again for this particular push if

05:27:24.040 --> 05:27:26.280
And maybe want to go off split attack

05:27:27.240 --> 05:27:29.240
works on that side

05:27:29.240 --> 05:27:33.480
He's gonna rush through, he's gonna find something that turns off a little bit.

05:27:34.480 --> 05:27:37.480
He's gonna first build a creature that falls and swinging Ambii.

05:27:37.480 --> 05:27:40.980
That is an aggressive swing from Ambii when he's low on health.

05:27:41.680 --> 05:27:44.980
And it has just done enough to force back Ashen too.

05:27:44.980 --> 05:27:50.480
So clearly, Amiti tried to bring the aggression to start the second half.

05:27:50.480 --> 05:27:54.080
And while it did somewhat work by getting rid of Spoi, and it's a big kill.

05:27:54.080 --> 05:27:58.380
Not just because Spoi's been playing well, but you lose the Azami and the ability to play

05:27:58.380 --> 05:28:05.380
close to default, keep a barrier, block off, play desk, and deny some of the entry positions.

05:28:05.380 --> 05:28:12.380
At least, though, M.A. is still at least with their shield up, so Arsha didn't go down, he kept himself alive.

05:28:15.380 --> 05:28:22.380
Here with the Vera window and the double shield, I think plant position over towards Master is still very much on.

05:28:22.380 --> 05:28:27.380
This final count spade thrown out by a Canadian is Wraxson going to be killed on-the-gathered.

05:28:27.380 --> 05:28:29.380
No cap done unless the Union is done.

05:28:29.380 --> 05:28:31.380
Oh, no, Ash would have pushed through from bathrooms.

05:28:31.380 --> 05:28:34.380
Smoke thrown out with a random pistol shot doesn't connect.

05:28:35.380 --> 05:28:38.380
They're gone for it. This is their plant attempt right here, right now.

05:28:38.380 --> 05:28:42.380
So it's going to be ready for the Shamika launcher and it has landed perfectly.

05:28:42.380 --> 05:28:47.380
Hot and cold, taking down a 1 HP, getting out of mask just in time.

05:28:47.380 --> 05:28:51.380
But it makes his ability to plant now very susceptible.

05:28:51.380 --> 05:28:55.220
You still have an impact with Ambi and four bullets in the Shameika launcher.

05:28:55.220 --> 05:28:59.520
Ash is trying to time the run, got the flash, connects, pistol, lands onto Wrexton.

05:28:59.520 --> 05:29:02.540
Good clear from Ash and caught though by Surf.

05:29:02.540 --> 05:29:06.420
Now Shameika launch is done, so hot and cold can go for this plan.

05:29:06.420 --> 05:29:11.940
Until he's just taken out by Surf anyway, and gunner now by himself while he does deal with Canadian.

05:29:11.940 --> 05:29:14.740
He's low on health, 15 seconds.

05:29:14.740 --> 05:29:19.180
Temporarily pulled the pistol out, reload timing swing from Ambi connects,

05:29:19.180 --> 05:29:22.700
and Shopify Rebellion take a 5-2 lead.

05:29:22.700 --> 05:29:24.220
Full of confidence.

05:29:25.580 --> 05:29:29.380
Yeah, it feels like they're reaching a little bit of a flow state at the moment here.

05:29:29.380 --> 05:29:33.700
On-layer, the layering of the U-Till was really nice in towards default.

05:29:33.700 --> 05:29:37.980
They've done a lot of hard work prior to that as well to afford themselves

05:29:37.980 --> 05:29:39.380
to play your advantage.

05:29:40.900 --> 05:29:44.940
And despite Gunner getting the opening kill, once again, MAD fall short.

05:29:44.940 --> 05:29:48.700
That's now three rounds in a row where they have gotten the opening kill.

05:29:49.180 --> 05:29:51.740
and failed to convert.

05:29:51.740 --> 05:29:54.020
So indicative that the mid to late round play from Shopify

05:29:54.020 --> 05:29:57.620
Rebound had really stepped it up and not cheer on there,

05:29:57.620 --> 05:30:00.500
looking a little more comfy, especially comparatively

05:30:00.500 --> 05:30:03.100
to border.

05:30:03.100 --> 05:30:04.660
Down to basement.

05:30:04.660 --> 05:30:06.820
They've only won away now from the map point.

05:30:06.820 --> 05:30:11.020
So it's pretty incredible how quickly

05:30:11.020 --> 05:30:12.700
your fate can change at a pace of three.

05:30:12.700 --> 05:30:14.180
I didn't feel like it was too long ago.

05:30:14.180 --> 05:30:17.700
We were discussing about potential two woe.

05:30:17.700 --> 05:30:23.660
As I said before, the history between the two organizations, it would go down as the first ever 2-0.

05:30:23.660 --> 05:30:27.140
In every other best of 3 of these guys I've played, it's gone full distance.

05:30:28.140 --> 05:30:32.140
It's shaping up to all of those and the way this is now turning out.

05:30:33.940 --> 05:30:40.940
I think that pendulum has voluntarily swung. It almost now feels inevitable that we go to Clubhouse to settle this.

05:30:40.940 --> 05:30:52.660
Two more rounds required for rebellion.

05:30:52.660 --> 05:30:57.380
And despite the scoreline, 5-2 lead, it's kind of strange that Shopify Rebellion have

05:30:57.380 --> 05:31:00.580
only found the opening pick once here on land.

05:31:00.580 --> 05:31:06.140
They've been consistently down a playoff and yet finding round wins.

05:31:06.140 --> 05:31:08.140
It's a sign of a good side.

05:31:08.140 --> 05:31:11.340
Oh, oh, oh. Ambi hasn't made a noise.

05:31:11.340 --> 05:31:12.700
I don't know if he's been throwing yet.

05:31:12.700 --> 05:31:14.860
Spoigt's the one that's made contacts really well played.

05:31:14.860 --> 05:31:16.940
Ambi just kept himself tucked in.

05:31:16.940 --> 05:31:19.660
Spoigt then comes for a bit of help,

05:31:19.660 --> 05:31:21.580
draws the attention of hot and cold to him,

05:31:21.580 --> 05:31:23.020
and then Spoigt gets to get onto gun.

05:31:23.020 --> 05:31:26.100
That's a wonderful double set play from Spoigt and Ambi.

05:31:26.100 --> 05:31:28.900
Played that perfectly, completely outplayed Ambi.

05:31:32.460 --> 05:31:36.060
And that should be, should be the round confirmed.

05:31:36.060 --> 05:31:42.180
and with that map point for Shopify rebellion unless we see a big fight back

05:31:42.180 --> 05:31:47.980
from M80 some key gunners available all through these guys can actually pop off

05:31:47.980 --> 05:31:52.620
in their own right. Being able to find those playmaking opportunities now like

05:31:52.620 --> 05:31:58.240
they're going to be scarce. It's a full peel back to the objective for the

05:31:58.240 --> 05:32:04.400
rebellion all five members basement. A lot of groundwork required here from the

05:32:04.400 --> 05:32:09.680
attack of m80 they at least have ramp of the shotgun second roof of the

05:32:09.680 --> 05:32:17.320
something might be able to find a little bit off that and full flashes they're not

05:32:17.320 --> 05:32:21.880
completely starved of utility but being two players down naturally into into

05:32:21.880 --> 05:32:27.020
this style of attack is such a huge disadvantage well I mean also the

05:32:27.020 --> 05:32:30.560
discipline right now from Shopify rebellion and you saw with Canadian

05:32:30.560 --> 05:32:36.880
rather than lingering around blue stairs, he just falls back and plays side. Like, he wouldn't

05:32:36.880 --> 05:32:40.640
hold it against him if he just plays the stairs position. That's his job. That's what the smoke

05:32:40.640 --> 05:32:44.000
roll is going to do to lay with the gas base. Instead, it's like, you know, well, let's just

05:32:44.000 --> 05:32:48.160
keep ourselves alive. Let's play this safe. Let's take the numbers advantage into the last,

05:32:48.160 --> 05:32:52.960
you know, 30 seconds or so. Really force them to have to drop and push outnumbered. They don't

05:32:52.960 --> 05:32:58.800
have the ability to flood. I think this is a really calculated and smart round from the

05:32:58.800 --> 05:33:03.920
job done. It's not flashy, they're not ending the rank quickly, but they're just getting the job done.

05:33:05.440 --> 05:33:08.800
User end action, double sprint through the gas bag.

05:33:09.600 --> 05:33:14.400
Moose action is trying to layer out these air jabs along the way. Again, as soon as you

05:33:14.400 --> 05:33:18.320
enter this site though, you're just naturally outnumbered. Even if you find one, which they

05:33:18.320 --> 05:33:22.800
don't, and if you connect immediately, he goes double digits. Gavin gets at least one kill from

05:33:22.800 --> 05:33:28.720
that first floor but it's going to be a six to two lead inevitably it seems this one's

05:33:28.720 --> 05:33:33.520
headed to clubhouse that all three maps once again will be needed to separate these two teams

05:33:34.080 --> 05:33:39.440
and while we're not there just yet there are four opportunities for Shopify Rebellion to lock that in.

05:33:42.720 --> 05:33:47.120
Yeah there's a reason Fox gets paid the big bucks on the desk is hot take being that

05:33:47.120 --> 05:33:54.520
that Shopify Rebellion could well run away with this half, and that's seemingly the case.

05:33:54.520 --> 05:33:59.600
In a last-ditched attempt to recover here, Fabian will call their attack timeout for

05:33:59.600 --> 05:34:08.000
M80, and it will take four rounds consecutively, perfectly, to push OT.

05:34:08.000 --> 05:34:13.980
I don't quite know if they have it in them at the moment, Shopify Rebellion looking quite

05:34:13.980 --> 05:34:15.980
Comfy online

05:34:17.020 --> 05:34:20.860
Yeah, I don't think even Fabian can really turn this one around at the moment

05:34:20.860 --> 05:34:25.620
They hasn't really been a lot of success for M80 on this map

05:34:25.620 --> 05:34:28.520
And they've only had one round where someone got a multi kill that was gonna

05:34:29.100 --> 05:34:32.460
Back in the third round, which was the last time that they won around

05:34:33.100 --> 05:34:36.160
Even though they've got no pity kills never really converted on them

05:34:36.160 --> 05:34:41.260
They allowed plants in the first half many multi kills over to the opposition and Shopify rebellion

05:34:41.260 --> 05:34:46.580
And even when they try to pick up the pace or do something on their own terms

05:34:47.260 --> 05:34:52.260
Shopify rebellion have had all of the answers to their credit. They've looked really switched on here on land

05:34:55.740 --> 05:34:57.740
And if I'm gonna be honest

05:34:57.980 --> 05:35:01.500
This is actually looking more one-sided than what we saw on border

05:35:01.580 --> 05:35:04.780
Which is pretty strange considering the first half that we saw on border guys

05:35:04.780 --> 05:35:08.340
but the fight back that we got from Shopify rebellion in the second half, you know kind of

05:35:08.340 --> 05:35:13.940
made it seem far more of a contest, you know, at one point on board it was five to four

05:35:13.940 --> 05:35:19.180
and it probably could have gone either way, because at that five-four margin it was three

05:35:19.180 --> 05:35:23.100
straights of shot by rebellion and then MAD kind of just went bang bang and then that

05:35:23.100 --> 05:35:24.100
was done.

05:35:24.100 --> 05:35:27.940
Just kind of shut it off quickly before rebellion could do much more, but so far here on land

05:35:27.940 --> 05:35:35.420
it's, well now it's a live straight and a six to two lead, it would take something

05:35:35.420 --> 05:35:40.200
very special in the M80 only attack as well to bring this map back it just yeah

05:35:40.200 --> 05:35:43.700
clubhouse surely is destined

05:35:49.740 --> 05:35:58.340
it's a fun briefing then what may be the final objective choice here

05:35:58.340 --> 05:36:05.300
shot by rebellion in response M80 they looked not to bring the sense despite

05:36:05.300 --> 05:36:12.880
it being available. The tool set suggesting it could still be pretty direct. Good luck

05:36:12.880 --> 05:36:16.940
for flank watchers they bring in. They have hard breach that's required on this site.

05:36:16.940 --> 05:36:23.020
They're silenced by the A-session. Composter on the glass. Quite impressively towards the

05:36:23.020 --> 05:36:31.660
objective. No water on the side of the defense that then... What is this? A significant risk?

05:36:35.300 --> 05:36:42.300
in it down. Just groundwork at the moment. M80 do have Brits on the ground though. Over

05:36:42.300 --> 05:36:51.060
towards second floor. Small pressure gets laid in towards green. Pretty patient from

05:36:51.060 --> 05:36:59.060
both teams at the moment. Gav on the solid snake. Valuable to all in. Identify the exact

05:36:59.060 --> 05:37:05.660
position of those up above. There's currently a 4-1 split from the defense. The 4 members

05:37:05.660 --> 05:37:12.300
that can't go up here, he's not too far away either. Looking over the green stairs position

05:37:12.300 --> 05:37:18.900
as well, so it's currently 5. Does that then prompt the pivot from M80? I think it might.

05:37:18.900 --> 05:37:24.180
The pace is so slow though right now. I think that baby's dropped the fire rebellion. There

05:37:24.180 --> 05:37:27.060
be more than half of you. You still got a 3 gas baby, still got a nitrous, still got

05:37:27.060 --> 05:37:29.940
an impact, you got the soldiers that can get the information later in the round.

05:37:29.940 --> 05:37:33.820
The MAD have been kind of like poking and prodding, which way do they want to go?

05:37:33.820 --> 05:37:37.820
First floor, direct, they want to get something on the top floor, but kind of slow and they want to meds.

05:37:38.820 --> 05:37:42.740
Whatever happens from here, it has been the slowest round of Lair thus far.

05:37:42.740 --> 05:37:48.660
Serp does get downed, and actually connects on direction with the glass, and then catches the head of Spoyt.

05:37:49.700 --> 05:37:54.420
Well, from the slowest round to then all done, in about a 10 seconds span,

05:37:54.420 --> 05:37:58.180
A little spree there from M80 and keeps this map alive.

05:37:58.180 --> 05:37:59.820
Alright, not done just yet.

05:37:59.820 --> 05:38:02.180
That bell ain't wrong.

05:38:02.180 --> 05:38:07.420
Finally, snapping a five round win streak, M80.

05:38:07.420 --> 05:38:10.020
Have won their first round since the third round.

05:38:15.540 --> 05:38:21.740
That was a tertiary site, so it's difficult to get excited on behalf of M80.

05:38:21.740 --> 05:38:28.340
It is a box ticked, but we now need to see a full rotation from them.

05:38:28.340 --> 05:38:32.240
So you can at top floor how difficult that is typically to break down.

05:38:32.340 --> 05:38:35.340
Despite the strength that we saw from Shopperfire buying on that, even basement

05:38:35.340 --> 05:38:37.740
at times can be incredibly difficult as well.

05:38:37.940 --> 05:38:41.440
Not to mention, they need to get back to punk's briefing and do it all again.

05:38:43.340 --> 05:38:43.940
That's tough.

05:38:44.540 --> 05:38:45.640
Goyo Glyze banned out.

05:38:46.340 --> 05:38:48.140
Good Glyze play in the last round there from Ashen.

05:38:48.140 --> 05:38:53.700
We saw a full pivot over towards direct the hitting the objective from a mania and then I should kind of give him the license to do

05:38:53.700 --> 05:38:55.700
He saw this was well, and he worked to fight well

05:38:57.940 --> 05:39:02.140
Toolset now has been taken away and maybe we need to put that further

05:39:02.140 --> 05:39:16.380
I mean it's all well and good for us to kind of sit here just and say that we

05:39:16.380 --> 05:39:20.660
think this one's got a clubhouse but hopefully for the sake of top of our

05:39:20.660 --> 05:39:23.180
reminder they're not sitting back thinking the same thing that this one's

05:39:23.180 --> 05:39:27.820
done they've got us they've got to stay locked in and they actually convert and

05:39:27.820 --> 05:39:30.900
finish off their good work for what's been a really good map I was the first

05:39:30.900 --> 05:39:37.180
round and finally MAD looks really commoner. So that would be a little slight concern out

05:39:37.180 --> 05:39:40.700
of the tactical time now. At least that's something that Fabian will be happy with though

05:39:40.700 --> 05:39:48.460
from MAD even if they do lose this map ultimately. I mean akin to what Shopify Rebellion somewhat

05:39:48.460 --> 05:39:53.260
did back on the opening map where they just saved face a little bit towards the end, make

05:39:53.260 --> 05:39:59.020
that score line look a little bit better. Maybe MAD will be kind of doing the same here

05:39:59.020 --> 05:40:00.020
on there.

05:40:00.020 --> 05:40:11.860
Some of my rebellions did stream together three of their own attacking rounds straight

05:40:11.860 --> 05:40:17.620
in the first half so it's not as if it's impossible for M80 but they will have to better that

05:40:17.620 --> 05:40:20.540
by one and make it fall straight.

05:40:20.540 --> 05:40:32.420
I'll just get rid of the barbed wire with the Ratero I will say the Shopify repounding

05:40:32.420 --> 05:40:37.740
for me in the last round and now this one just seem like they're more than happy to

05:40:37.740 --> 05:40:44.860
sit back a bit more almost as if they don't want to even present a single opportunity

05:40:44.860 --> 05:40:45.860
to M80.

05:40:53.860 --> 05:40:55.860
Yeah, I tend to agree.

05:40:57.860 --> 05:41:00.860
Maybe just trying to play further into the clock game though.

05:41:00.860 --> 05:41:04.860
M80 with slow wind-ups, slow build-ups.

05:41:05.860 --> 05:41:08.860
And on a site like Top 4, that can then minimise win-cons later on,

05:41:08.860 --> 05:41:12.860
especially if the default plant becomes untenable.

05:41:12.860 --> 05:41:21.860
Chanker not selected so it's primarily going to be on the Nadeon to deny that position and then squint with his positional advantage.

05:41:21.860 --> 05:41:30.860
After that, well he can be susceptible to use a cover of the lurker down below on the park. He is forced out.

05:41:30.860 --> 05:41:35.860
The number one, I don't particularly hate this position from the Nadeon. It feels rather strong.

05:41:35.860 --> 05:41:42.340
the strong. Nadion has a huge responsibility here. Oh the reposition from Swank though is perfect.

05:41:46.740 --> 05:41:51.860
He gets the kill on Togana. Gaspec's being thrown out from Canadian towards Mars, towards that

05:41:51.860 --> 05:41:58.740
default plant. He'll be lurking below and we'll catch out Defuser. Defuser thought that he was

05:41:58.740 --> 05:42:06.420
by himself free to do what he would like from below that Ambi went hunting. 30 seconds left for

05:42:06.420 --> 05:42:12.980
Ammi to pull off a huge round from here and it starts with Gavin. Shots down Canadian

05:42:14.100 --> 05:42:19.940
and keeps Hope alive for Ammi to heal on land. Well they're still outnumbered and the time is

05:42:19.940 --> 05:42:26.500
dwindling. You feel like you can never count this team out. Hop and Cole were going to the

05:42:26.500 --> 05:42:29.860
The plant, Anbi, they're trying to deny from below, but he is unsuccessful.

05:42:29.860 --> 05:42:31.900
It will be a successful plant.

05:42:31.900 --> 05:42:33.460
Nashun catches Anbi.

05:42:33.460 --> 05:42:36.140
Holden Cole does lose his life.

05:42:36.140 --> 05:42:40.260
It's down to Gavin and Nashun in the post-plant, and Serpil goes straight on it.

05:42:40.260 --> 05:42:42.660
He will not hesitate, but he will die.

05:42:42.660 --> 05:42:45.100
It's a double swing kill from Gavin.

05:42:45.100 --> 05:42:50.260
Rekster to transulvage this, or we may need more rounds on this map of Lair.

05:42:53.260 --> 05:42:54.180
Wow.

05:42:54.180 --> 05:42:59.180
My goodness, the timing there from Spoit was so unfortunate.

05:42:59.940 --> 05:43:03.940
Didn't have the key barrier to block that hole in the wall.

05:43:04.100 --> 05:43:08.740
His initial read was absolutely spot on, but the second he turns around,

05:43:09.340 --> 05:43:11.940
M80 able to pounce in the post.

05:43:12.940 --> 05:43:15.020
Good plant position selected by Hot and Cold.

05:43:15.020 --> 05:43:19.100
That was a big difference maker in the round as well in securing that plant.

05:43:19.100 --> 05:43:28.740
Oh boy, it's a Shopify rebellion. They just have to be a little careful. A little. I mean

05:43:28.740 --> 05:43:36.740
a lot. Tactical timeout for Shopify rebellion. It's around straight for M80. From 2-6 down

05:43:36.740 --> 05:43:42.220
to 4-6, forcing the tact timeout. And it's the way in which these rounds are kind of

05:43:42.220 --> 05:43:47.580
being one too so one I mean obviously the the ninth round the one that was

05:43:47.580 --> 05:43:52.300
before the this one very dominant very one-sided that's fine you can have those

05:43:52.300 --> 05:43:58.860
but then this round on top floor master in R6 it seemed it was as if it was

05:43:58.860 --> 05:44:03.980
rather locked down but the lack of the tanker the gaspaves were used early it

05:44:03.980 --> 05:44:08.940
meant that default plant was available late in the piece and the and it was just

05:44:08.940 --> 05:44:14.440
taken here. There was just no one I could deny hot and cold and then they got him after

05:44:14.440 --> 05:44:20.680
the fact, after the fact that he'd gotten the plant down. Needed to deny, could not.

05:44:20.680 --> 05:44:29.680
That left the door open and air made it. Take it. Order six. Now this is the big one now.

05:44:29.680 --> 05:44:33.480
Out of the tactical timeout, if Rebellion don't win this, it's five sticks and their

05:44:33.480 --> 05:44:38.920
mental will start to get tested. It seemed almost like a surety that Clubhouse was calling.

05:44:38.920 --> 05:44:43.560
But it feels like M80 have now got other plans as we go basement

05:44:47.760 --> 05:44:52.920
Yeah, the pressure is certainly starting to reach boiling point here on Lair and I3

05:44:52.920 --> 05:44:55.920
If M80 are able to secure this around then it gets...

05:44:55.920 --> 05:44:56.920
...four.

05:44:56.920 --> 05:44:59.920
It hits a coefficient of five rebellion.

05:45:01.920 --> 05:45:02.920
I have that...

05:45:02.920 --> 05:45:03.920
Where would they go?

05:45:03.920 --> 05:45:05.920
There's a lot of them up.

05:45:05.920 --> 05:45:07.920
Yeah, the site trace is wild if they lose this.

05:45:07.920 --> 05:45:14.920
It's a position you just really don't want to find yourself in at all costs.

05:45:14.920 --> 05:45:19.760
As you said they're done though.

05:45:19.760 --> 05:45:24.920
And into the 11th round, M80.

05:45:24.920 --> 05:45:28.560
I'll bring the black beard gunner already aggressively working here.

05:45:28.560 --> 05:45:29.560
The carburetor.

05:45:29.560 --> 05:45:36.560
It's a 3-2 split from defense, interestingly the clash above, maybe one could feel it.

05:45:36.560 --> 05:45:43.840
and it does find one. It is traded. It leaves a Canadian on an island in armory all by himself.

05:45:49.840 --> 05:45:54.480
I have no idea how to lose the dog to be, but I think they'd be content at least they took the smoke off the board.

05:45:54.480 --> 05:46:00.560
Very strong operator, good for the denial. Holding spaces like the stairs position especially when it's

05:46:00.560 --> 05:46:04.160
basement on layer it's a very strong operator that's been removed for MAD.

05:46:06.000 --> 05:46:10.320
And yeah you lose the dog and you still have the solid snake so you can get some information,

05:46:10.320 --> 05:46:11.280
play with your drone work.

05:46:15.600 --> 05:46:20.000
Some rather late Razer Blum shots were just set as well by surf and same with the Griswold mines

05:46:20.000 --> 05:46:23.520
as well from Spoint so they feel like they've got enough information in the round to probably

05:46:23.520 --> 05:46:33.520
has any guesses to the way that M80 are going to want to attack this.

05:46:33.520 --> 05:46:37.520
The big thing for Canadian here in the clash will be, can he get involved?

05:46:37.520 --> 05:46:38.520
Yeah, maybe.

05:46:38.520 --> 05:46:43.520
It doesn't seem as if they've fully officially flushed out top floor at least.

05:46:43.520 --> 05:46:45.520
Chopped probably an armful where of it.

05:46:45.520 --> 05:46:48.520
They'll confirm that pretty quickly with the snake.

05:46:48.520 --> 05:46:52.220
In a basement stacked for the defensive quite sometimes I should get caught by a razor bloom

05:46:53.860 --> 05:46:57.120
Filtration much easier to capture with the smoke in the grave

05:46:57.600 --> 05:47:02.940
So in many will look to exploit that one got has two summers for the range of outreach once the attack gets control

05:47:05.120 --> 05:47:08.440
So it's the plinium positive science here at the moment for the attack

05:47:09.160 --> 05:47:11.160
flash force package

05:47:12.000 --> 05:47:14.840
Already open so it's not necessarily

05:47:14.840 --> 05:47:23.580
of the time. Ashim will look to lay a utility. 35 seconds on the board. A crucial round for

05:47:23.580 --> 05:47:31.060
both of them in the context of this series. They're nowhere Canadian is, so I wonder if

05:47:31.060 --> 05:47:37.600
they'll try to opt to go around here. There's not a whole lot that they can really do to

05:47:37.600 --> 05:47:41.600
to disrupt him head on except for these frag grenades which are nadesome.

05:47:42.600 --> 05:47:44.600
Yeah, I mean that's about it.

05:47:44.600 --> 05:47:48.600
Just go in, hold the angle, maybe try and force Canadians to go SMG up,

05:47:48.600 --> 05:47:52.600
good little reposition as well from Ash and to just help out hot and cold.

05:47:52.600 --> 05:47:58.600
So it finds a very acute angle to get rid of Ash and he positions himself very nicely on the black bit.

05:47:58.600 --> 05:48:02.600
Canadian is down by the way and suddenly it's a 2v3, make it one.

05:48:02.600 --> 05:48:06.040
The only surf that's left, and Edy had been able to get plant down,

05:48:06.760 --> 05:48:11.560
Canadian had no impact on the clash, and we need all rounds of regulation on Lair.

05:48:11.960 --> 05:48:14.360
Is it falling apart for Shopify Rebellion?

05:48:14.960 --> 05:48:16.560
They were 6-2 up.

05:48:17.840 --> 05:48:19.920
They had won 5 rounds straight.

05:48:22.280 --> 05:48:25.000
But M80 are storming back here on Lair.

05:48:27.040 --> 05:48:30.560
My way, what a storyline that could be developing here on Lair.

05:48:30.560 --> 05:48:38.800
If Shopify Rebellion from that position go on to lose the map and lose the series, that

05:48:38.800 --> 05:48:42.080
would be a huge headline.

05:48:42.080 --> 05:48:45.800
Certainly not concrete at the moment, but that last attack from M80 was beautiful to

05:48:45.800 --> 05:48:46.800
watch.

05:48:46.800 --> 05:48:52.200
The NAID dump onto Canadian, Blackbeard cover onto the plant.

05:48:52.200 --> 05:48:57.920
They're able to make a decent position, look a lot better than I think it really was on

05:48:57.920 --> 05:48:58.920
paper.

05:48:58.920 --> 05:49:03.680
Really really good problem-solving and teamwork at the tail end of that round

05:49:05.040 --> 05:49:08.960
Well rewarded with the round winner now one away from OT

05:49:09.920 --> 05:49:11.920
We'll lose here

05:49:12.240 --> 05:49:17.660
Regardless of what happens. I'd love to get the boys desk the boys on the desk thoughts regarding Shopify rebellions

05:49:18.280 --> 05:49:23.240
Switch up because it feels like they've gone six you up and then they've just packed it in and said let's just go ultra defense

05:49:23.240 --> 05:49:30.880
That's just sit back and that's created a lot more opportunities for M80 to slowly push through take map control get good space

05:49:31.400 --> 05:49:32.440
open up

05:49:32.440 --> 05:49:34.440
fights on their terms and

05:49:36.600 --> 05:49:40.480
Now you're in a position where mentally think okay well do we want to get aggressive?

05:49:40.480 --> 05:49:43.920
Do we want to try and deny them at the entry positions trying?

05:49:44.400 --> 05:49:48.540
Be a little bit more aggressive. You're probably gonna do that on master and R6 though

05:49:48.540 --> 05:49:51.320
All right, so like it's gonna be more of the same here

05:49:53.240 --> 05:49:57.000
But they do feels like they've gone into their shell but it's a chance great

05:49:57.000 --> 05:49:59.460
I don't know why they didn't bring last night they bring nitro yet

05:49:59.460 --> 05:50:03.580
That certainly was an intriguing decision last time out it opened up very late in the round

05:50:03.580 --> 05:50:10.120
My default time and that was exploited really well by the attack so who they've taken lessons from that they'll double down for the area denial

05:50:12.440 --> 05:50:17.240
Maybe dude, they're maybe they switch it up instead of going full ops. We've seen our six pivot for instance

05:50:17.720 --> 05:50:19.720
This is a little bit cheeky here from them

05:50:49.720 --> 05:50:52.220
there's no gas baits for denial.

05:50:52.220 --> 05:50:55.220
They are well set up now and rebellion is scrambling.

05:50:55.220 --> 05:50:56.620
There's a lot on the shoulders here.

05:50:56.620 --> 05:50:59.700
A spree, Surf's going to start using the shimiko launcher

05:50:59.700 --> 05:51:03.860
probably earlier than he would like.

05:51:03.860 --> 05:51:05.500
And it's M80 that are controlling the pace.

05:51:05.500 --> 05:51:07.780
Look, they've pulled the foot off the gas

05:51:07.780 --> 05:51:09.620
just ever so slightly, and then bang,

05:51:09.620 --> 05:51:10.980
accelerate once again.

05:51:10.980 --> 05:51:13.980
Gavin finds the head shot onto Ambi.

05:51:13.980 --> 05:51:16.300
At this point, the jank is useless.

05:51:16.300 --> 05:51:17.460
It's just getting swarmed.

05:51:17.460 --> 05:51:19.860
That is a flawless round to end regulation.

05:51:19.860 --> 05:51:22.660
It's four straight to M80.

05:51:22.660 --> 05:51:27.140
Shopify Rebellion are on the verge of humiliation.

05:51:27.140 --> 05:51:28.860
They were six to two up.

05:51:30.360 --> 05:51:32.720
And arguably playing some of the better siege

05:51:32.720 --> 05:51:34.700
that we've seen from them this stage

05:51:34.700 --> 05:51:37.540
deserved to get this to map three.

05:51:41.420 --> 05:51:44.540
But it does seem like Fabian's done some wonders

05:51:44.540 --> 05:51:49.020
in that tag timeout ever since, M80 have looked a different team.

05:51:49.020 --> 05:51:52.980
More aggressive, more in sync, and more in control.

05:51:52.980 --> 05:51:54.220
All in control.

05:51:57.680 --> 05:52:00.640
Wow, the last four hours, it's just felt like

05:52:00.640 --> 05:52:02.740
two completely different teams inside of the server

05:52:02.740 --> 05:52:06.020
where M80 have come alive, have thrown everything they have

05:52:06.020 --> 05:52:08.740
that Shopify rebellion with the attitude

05:52:08.740 --> 05:52:10.420
that we have a third map to play.

05:52:10.420 --> 05:52:13.340
Let's just give it out all here and see what happens.

05:52:13.340 --> 05:52:16.840
And that risk reward and that balance that they're ever finding is great.

05:52:16.840 --> 05:52:21.540
And then on the flip side, I think I largely agree that Shotfire are buying not necessarily playing to close out the map,

05:52:21.540 --> 05:52:23.240
but also playing to not lose the next round.

05:52:23.240 --> 05:52:26.140
And that kind of approach and that mentality, that more negative approach,

05:52:26.140 --> 05:52:27.840
at least that's the way it looks, might not actually be that.

05:52:27.840 --> 05:52:31.040
And again, the boys have access to the column, so they'll have a better read than we do.

05:52:31.040 --> 05:52:36.240
But this felt like the language inside the Zorzon, the compositions they were bringing, et cetera.

05:52:38.640 --> 05:52:40.240
Didn't quite work. Didn't quite connect.

05:52:40.240 --> 05:52:43.680
M80 today could have been exploiting that massively with the tempo that they brought

05:52:43.680 --> 05:52:48.880
the pressure they were applying. They've been able to break that damn wall well and truly down.

05:52:52.480 --> 05:52:56.000
Into the second half, a short Shopify rebellion on defense, but all their momentum is with

05:52:56.000 --> 05:53:01.680
that M80 on the attack. And you're at a point now if an infinite Shopify rebellion do win the map,

05:53:01.680 --> 05:53:07.200
it'll feel like they've escaped with their lives intact rather than taking a dominant

05:53:07.200 --> 05:53:12.400
performance going into clubhouse and you know feeling that confidence going into

05:53:12.400 --> 05:53:15.600
the third bath even if they win it now it's like well the confidence levels

05:53:15.600 --> 05:53:19.600
regardless would not be as high as they possibly could have been had they closed

05:53:19.600 --> 05:53:24.440
this out when they should have and all the confidence is certainly now flowing

05:53:24.440 --> 05:53:32.560
with their mating so basement it is this was the last time that shopify

05:53:32.560 --> 05:53:36.520
rebellion won a defensive side of course remaining on defense coming into the

05:53:36.520 --> 05:53:47.440
over time. I think that M80 though just seems as if they've got a full

05:53:47.440 --> 05:53:51.560
understanding as to what Shopify rebellion want to do and how they're

05:53:51.560 --> 05:53:55.240
playing and there's no adaptation and it's something that Fox kind of said I

05:53:55.240 --> 05:54:00.440
think was back on boarder. As Serp wins the battle from below something goes

05:54:00.440 --> 05:54:05.280
their way. Is that a fight that you're gonna win more often than not? Probably not.

05:54:05.280 --> 05:54:11.600
But so if it's a good shot, they get some reward, but that might not be enough to hold their matey if they want to get aggressive.

05:54:13.360 --> 05:54:18.600
I think they might. Snape in first side, just block two of the four players' basement.

05:54:19.840 --> 05:54:24.360
The call goes out to Ash and let's send for the back of the Blackbeard trying to get some space.

05:54:25.600 --> 05:54:31.040
Maybe try and find a hit back. U2 dumb for dab, capitalizes Rexon, slain.

05:54:31.040 --> 05:54:38.040
So it's a 4 vs 4 support now under the pump toxin. This is a key position that he needs to hold.

05:54:39.040 --> 05:54:43.040
Nash is pushed in but he hasn't really got something because they got delayed by the gasbap.

05:54:43.040 --> 05:54:48.040
That was wonderfully placed by Canadian. The 2v3 in favour of Shopify rebellion.

05:54:48.040 --> 05:54:52.040
Fighting all the fusers. What a headshot. A chance there as well.

05:54:52.040 --> 05:54:56.440
Well, Canadian drives on by, catches Kavern.

05:54:56.440 --> 05:54:59.080
50 seconds for the Fuser to win the 1v2s.

05:54:59.080 --> 05:55:01.920
The final gas babe thrown out from Canadian.

05:55:01.920 --> 05:55:04.280
Just needs to play with Surf and play together.

05:55:05.880 --> 05:55:09.920
Did not allow the Fuser to have two 1v1s.

05:55:09.920 --> 05:55:12.080
He's got the time to try and create them.

05:55:13.080 --> 05:55:15.080
Have the cross, have each other's backs,

05:55:15.080 --> 05:55:16.800
and this round is yours.

05:55:16.800 --> 05:55:20.640
As Surf capitalizes, finally Shopify Rebellion.

05:55:20.640 --> 05:55:29.760
now stop the streak of M80. It was five straight to Shopify Rebellion, then four straight to M80.

05:55:30.960 --> 05:55:35.040
But now Rebellion have got map point again.

05:55:37.680 --> 05:55:42.640
Then they convert some better moments of positivity in that last round.

05:55:44.160 --> 05:55:49.120
Some good shard mechanics from surf to find the opening kill, which I think gave them a bit more

05:55:49.120 --> 05:55:51.120
Comfortability in the round.

05:55:51.120 --> 05:55:53.120
Spoigted huge job as well over towards Toxin.

05:55:55.120 --> 05:55:57.120
We're finally able to deal with the Blackbeard.

05:55:59.120 --> 05:56:01.120
That was a well-composed 2D1.

05:56:01.120 --> 05:56:04.120
I had to look a little sketch as Gav was on the rampage, but...

05:56:05.120 --> 05:56:07.120
As mentioned, spoigt stepped up.

05:56:07.120 --> 05:56:09.120
So too, Canadian.

05:56:11.120 --> 05:56:13.120
Oh, there, right there. That was the chance.

05:56:13.120 --> 05:56:17.120
If you... if you usually hit that shot, it's probably a different story.

05:56:17.120 --> 05:56:23.720
Again, a lot of these rounds are coming down to bury my new detail, very small windows of opportunity.

05:56:24.220 --> 05:56:26.720
That time it doesn't quite connect for M80.

05:56:27.920 --> 05:56:31.120
I should probably have held in from that point. Back to basement.

05:56:37.920 --> 05:56:41.720
Don't forget, M80 had a difficult time on their own defense in the first half.

05:56:42.920 --> 05:56:46.320
One basement once, the one. Bunks briefing once.

05:56:47.120 --> 05:56:52.880
Now it's rounds 2 and 3.

05:56:52.880 --> 05:56:56.800
So I mean I'm not really envisioning this as if like M80 are coming back to a strong

05:56:56.800 --> 05:56:57.800
suit.

05:56:57.800 --> 05:57:00.760
I mean this is just going to be a case if anything for Shopify Rebellion and maybe

05:57:00.760 --> 05:57:03.640
think let's bring our own pressure down.

05:57:03.640 --> 05:57:04.840
Let's change up the tempo.

05:57:04.840 --> 05:57:07.400
We were probably a little too defensive.

05:57:07.400 --> 05:57:09.000
Well now we get the opportunity on the attack.

05:57:09.000 --> 05:57:10.000
You've got a little buffer.

05:57:10.000 --> 05:57:15.360
You're up 7-6 so even if you lose this round you can then close it down to the next.

05:57:15.360 --> 05:57:21.360
I'd like to see them try and be aggressive as well, because that's what was working for them back in the first half.

05:57:21.360 --> 05:57:28.360
They brought good tempo, they were fast, they were the ones who were aggressive, they were playing the map really well,

05:57:28.360 --> 05:57:34.360
and then all just went away in the second half when they kind of went into their shells, fell back, more defensive minded, cost them.

05:57:34.360 --> 05:57:43.640
Just thing we know of a big operator change here with the Echo, it's the first time that

05:57:43.640 --> 05:57:47.800
we're going to see Echo all map long.

05:57:47.800 --> 05:57:53.520
Yeah, I like the inclusion though, it can offer typically a lot of information towards

05:57:53.520 --> 05:57:57.480
this warehouse, which can sometimes be a bit of a blind spot for the defence.

05:57:57.480 --> 05:58:00.480
Let's see if M80 are able to leverage that.

05:58:03.480 --> 05:58:08.480
It's already got the outlines here from M80. They are playing a pretty advanced frontline position.

05:58:08.480 --> 05:58:13.480
Braxton, up a damage. In fact, a lot of dozen lands.

05:58:13.480 --> 05:58:17.480
Wait, elsewhere it takes care, but Andy wins his fight onto Ashen.

05:58:17.480 --> 05:58:21.480
So it's advantage. Chopper Fire Rebellion, 5 vs 4, midpoint of the round.

05:58:21.480 --> 05:58:24.480
Can they close it out or just M80 have a say in it?

05:58:24.480 --> 05:58:32.680
in it. Oh, Gavi's good. He is so good. Gavi's great. You could even finish that sentence

05:58:32.680 --> 05:58:38.680
and then the advantage was already gone. Spoint ties it back up. 3v3. Shopify Rebellion are

05:58:38.680 --> 05:58:45.120
just trying to take this to a head-on fight. Information from Surf with the Raider on the

05:58:45.120 --> 05:58:49.920
snake. Ambi desperate to surf for more. He got tagged off. He wasn't quite sure where

05:58:49.920 --> 05:58:55.840
from but Snerf got the kill on to Gavin. Chucks down the main man for M80.

05:58:57.680 --> 05:59:04.080
But hemmy is very low from that tag and defuser and gunner are more than capable here late in the round.

05:59:06.960 --> 05:59:12.240
There's everyone in which there's a stack of people deep in the site as well for the attack to

05:59:12.240 --> 05:59:17.920
deal with. This might not be as simple as just trading out the 3v2 here for a shop of fire rebellion.

05:59:19.920 --> 05:59:27.920
Still okay as well, that's up in towards Stock, Garen just sitting and watching that one from the grave.

05:59:27.920 --> 05:59:31.920
He's been heading for the last 20 seconds and the doorway, Defuser catches the head of Spoy.

05:59:31.920 --> 05:59:36.920
With this leading shopper fire rebellion very susceptible, Ambysloan, he's in Stock, he's on Cam.

05:59:36.920 --> 05:59:39.920
He gets immediately annihilated by Defuser.

05:59:39.920 --> 05:59:44.920
Serf, you've got 5 seconds to clutch this one up to send us to the third map.

05:59:44.920 --> 05:59:51.240
1v1, no time remaining, and is all 15 rounds required on Lair.

05:59:52.200 --> 05:59:57.920
M80 have now got the opportunity to eliminate Shopify Rebellion from kickoff.

06:00:00.600 --> 06:00:01.720
Oh, my word.

06:00:02.320 --> 06:00:07.400
M80 continued to dig deep and find these wing-cons.

06:00:07.480 --> 06:00:11.360
There's a massive round from Gav over towards Warehouse,

06:00:11.440 --> 06:00:14.520
and then the dynamic duo to steal the deal.

06:00:14.920 --> 06:00:16.920
That too is certainly not assured.

06:00:16.920 --> 06:00:18.920
Here's a look back at the gavel clip.

06:00:18.920 --> 06:00:22.920
4-4 to win the second shot on Canadian.

06:00:22.920 --> 06:00:23.920
It was nasty.

06:00:23.920 --> 06:00:26.920
Defuser and gunner, they pushed forward.

06:00:26.920 --> 06:00:27.920
They found Spoy.

06:00:27.920 --> 06:00:29.920
Then they had to read stuff onto Amp.

06:00:29.920 --> 06:00:31.920
Defuser, sharp shot onto the second,

06:00:31.920 --> 06:00:35.920
bought enough time to that long V1 was winnable on the clock.

06:00:37.920 --> 06:00:40.920
And so the pressure has reached boiling point

06:00:40.920 --> 06:00:42.920
for Shopify Rebellion,

06:00:42.920 --> 06:00:48.320
A map that arguably should have been closed 20 minutes ago has now gone the distance and

06:00:48.320 --> 06:00:51.320
they need to now close it defending top floor.

06:00:51.320 --> 06:00:55.680
I mean, I tell you what, you couldn't ask for a better map.

06:00:55.680 --> 06:00:57.480
It's been a raw coaster.

06:00:57.480 --> 06:01:03.160
Now back and forth momentum swings as a fixed two-lead to Shopify rebellion for those who

06:01:03.160 --> 06:01:10.240
maybe missed the earlier portion of this map and M80 to their credit have just dug in

06:01:10.240 --> 06:01:13.720
and now being able to win five of the last six rounds.

06:01:13.720 --> 06:01:16.560
I mean, would you label this a choke?

06:01:16.560 --> 06:01:18.520
To some degree, yeah, you kind of have to

06:01:18.520 --> 06:01:20.120
when you had to lead that significant.

06:01:20.120 --> 06:01:22.560
And the momentum that was so significant.

06:01:25.200 --> 06:01:27.280
And if they can just creep on by at a clubhouse,

06:01:27.280 --> 06:01:28.240
then all is forgiven.

06:01:28.240 --> 06:01:30.840
And then who's to say what that map's gonna look like?

06:01:30.840 --> 06:01:32.040
You even think back to yesterday,

06:01:32.040 --> 06:01:34.520
it goes in the Wildcard M80 series,

06:01:34.520 --> 06:01:35.960
eight sticks, eight seven.

06:01:37.160 --> 06:01:38.800
You know, and that was after M81,

06:01:38.800 --> 06:01:42.800
first map pretty convincingly there could be some similarities here in this series too.

06:01:44.640 --> 06:01:47.040
The defense has not been the strong suit here on land.

06:01:48.800 --> 06:01:56.160
This site has only been won defensively once from both teams, but it was Shopify Rebellion.

06:02:00.720 --> 06:02:02.320
And it's surf onto the clash.

06:02:03.440 --> 06:02:08.480
Yeah, so they elect not to bring the Tachanka, MA will probably identify that as then a wing

06:02:08.480 --> 06:02:14.240
called late round they can plant default we have seen that once before but can you get default so

06:02:14.240 --> 06:02:18.320
look at the position here for ballet and they're going for a hard mess stack yeah

06:02:20.880 --> 06:02:24.320
it looks like he's trying to cook something up here over towards ops they're trying to formulate

06:02:24.320 --> 06:02:29.600
a plan to deal with this harsh they can get this early pick it sets them so nicely up the

06:02:29.600 --> 06:02:35.280
fusel will go below so it's an ash charge below he's still ready for this so it's going to get

06:02:35.280 --> 06:02:40.160
pressure out by the grim bees. The Kwanheim launcher, actually the deterrents alone.

06:02:42.640 --> 06:02:45.680
90 seconds in the rounder, the pressure is high.

06:02:47.200 --> 06:02:51.920
Halt's control established. That mes halt now has been four-footed. And as you mentioned before,

06:02:51.920 --> 06:02:56.080
with no Tachanka, mask is vulnerable to late round. What that means though, guys,

06:02:56.080 --> 06:03:01.920
is Canadian needs to save these gaspapes. They can't be used as much as a mezzanine deterrents.

06:03:01.920 --> 06:03:05.040
They need to be probably used for the plant.

06:03:05.040 --> 06:03:06.880
They've only got the one Microsoft as well.

06:03:10.480 --> 06:03:14.320
Then it on the clock. Nobody inside of the server wants to put a footer on.

06:03:14.320 --> 06:03:17.280
Nobody wants to feed that opening down.

06:03:17.280 --> 06:03:19.200
The passion marches forward.

06:03:19.760 --> 06:03:21.120
Has he given up a patient?

06:03:23.040 --> 06:03:27.600
It is. That's one less for default if they're made to foster for 50 seconds.

06:03:27.600 --> 06:03:28.720
Now remains on the clock.

06:03:31.920 --> 06:03:39.840
Second one as well. And if we push through, this boy was not ready for what the Canadian

06:03:39.840 --> 06:03:46.320
was with the SMG. Still has one gaspabe left. Candelotron again from hot and cold. This

06:03:46.320 --> 06:03:51.720
is where Cerf though now sits himself over to War's Mask. He will deny that position

06:03:51.720 --> 06:03:56.920
physically. As Defuse goes searching through the doorway, there's only 20 seconds left

06:03:56.920 --> 06:04:00.040
does. 20 seconds. Big shot.

06:04:00.040 --> 06:04:02.040
The music gets a key kill.

06:04:02.040 --> 06:04:03.520
Oh, the swing goes through Ambi.

06:04:03.520 --> 06:04:06.120
It's an absolute calamity towards the site,

06:04:06.120 --> 06:04:07.920
but it's in favor of rebellion.

06:04:07.920 --> 06:04:13.320
Gama has now got eight seconds, and he cannot be stopped.

06:04:13.320 --> 06:04:15.760
This is a third map that's required.

06:04:15.760 --> 06:04:18.800
Gama could do nothing at the end.

06:04:18.800 --> 06:04:22.840
All three maps needed again for M80.

06:04:22.840 --> 06:04:26.120
They couldn't close out against Wildcup and that cost them.

06:04:26.120 --> 06:04:30.480
That's why they're here right now, and they couldn't do it again.

06:04:31.280 --> 06:04:35.640
Despite bringing it back, all three maps are needed to Shopify Rebellion.

06:04:35.760 --> 06:04:38.240
Hold on and send us to Clothouse.

06:08:26.120 --> 06:08:45.300
What a map I mean this series. I mean we knew this had map rewritten all over it but M80

06:08:45.300 --> 06:08:50.420
gave SR a run for their money there. I mean we talked first about the Shopify Rebellion

06:08:50.420 --> 06:08:55.820
comeback and the shift that we saw from them Fox. I will say you predicted this beautifully.

06:08:55.820 --> 06:08:57.420
you said they're gonna come out on defense

06:08:57.420 --> 06:08:59.780
and there's a very good chance they sweep this whole thing.

06:08:59.780 --> 06:09:02.220
They were one round away from doing that.

06:09:02.220 --> 06:09:03.900
I mean, you were looking like a genius for a second

06:09:03.900 --> 06:09:05.300
and then M80 woke up.

06:09:05.300 --> 06:09:06.820
But talk to me about the differences.

06:09:06.820 --> 06:09:10.420
What did you see when they went over to the defensive side?

06:09:10.420 --> 06:09:12.860
What did you like about that shift?

06:09:12.860 --> 06:09:14.900
What made it so they could almost sweep?

06:09:14.900 --> 06:09:16.380
Well, I think we saw it in map one

06:09:16.380 --> 06:09:18.780
where the attacks were just understood.

06:09:18.780 --> 06:09:19.860
SR understood something.

06:09:19.860 --> 06:09:21.300
If we just focus on the execute,

06:09:21.300 --> 06:09:24.180
M80's not bringing enough utility to deal with the execute

06:09:24.180 --> 06:09:26.780
and us going for plays are based around it.

06:09:26.780 --> 06:09:28.420
So it's a very easy transition.

06:09:28.420 --> 06:09:29.940
You go into a map like Lair,

06:09:29.940 --> 06:09:32.780
Tacks are great, 4-2 split, you go to defense.

06:09:32.780 --> 06:09:34.380
You're gonna be able to run away with it

06:09:34.380 --> 06:09:36.860
if you just use that same mentality.

06:09:36.860 --> 06:09:39.300
The way that you beat a team is the way that they

06:09:40.340 --> 06:09:43.460
are losing in a way that, wow, that was a perfect sense.

06:09:43.460 --> 06:09:44.420
I got it, I got it.

06:09:44.420 --> 06:09:45.540
Beat a team the way they lose,

06:09:45.540 --> 06:09:49.460
but essentially if they just bring enough utility,

06:09:49.460 --> 06:09:52.220
add layers and force them to go for a plant,

06:09:52.220 --> 06:09:55.340
All of the X-Factor players aren't able to execute.

06:09:55.340 --> 06:09:56.620
They're not able to get picks.

06:09:56.620 --> 06:09:58.420
They're not able to make magic happen.

06:09:58.420 --> 06:09:59.660
And then they run into a clash.

06:09:59.660 --> 06:10:00.620
They run into a smoke.

06:10:00.620 --> 06:10:02.780
They run into an Ella, a Razor Blue.

06:10:02.780 --> 06:10:04.900
And all of those defenses, that's exactly what happened.

06:10:04.900 --> 06:10:06.820
They stalled them out, forced M80 to plant.

06:10:06.820 --> 06:10:08.300
They just went it there because they

06:10:08.300 --> 06:10:10.020
could have an even playing field,

06:10:10.020 --> 06:10:11.900
because M80 had to focus on the plant.

06:10:11.900 --> 06:10:14.340
I will say, however, that was a little bit of the double edge

06:10:14.340 --> 06:10:16.500
sort, is once we got that defensive half, yes,

06:10:16.500 --> 06:10:17.740
they were playing more strategic.

06:10:17.740 --> 06:10:20.740
They were more playing passive to force M80's hand.

06:10:20.740 --> 06:10:21.740
But that was also the shift.

06:10:21.740 --> 06:10:23.300
where I talk about going into this match.

06:10:23.300 --> 06:10:26.220
This matchup has always been stylistic for both of these teams.

06:10:26.220 --> 06:10:27.300
It's about that 10-0.

06:10:27.300 --> 06:10:29.300
It's about who's controlling the pacing,

06:10:29.300 --> 06:10:30.860
who's being able to adapt faster,

06:10:30.860 --> 06:10:33.900
and then M80 quickly realized after those first two rounds,

06:10:33.900 --> 06:10:35.620
well, if they're going to just keep playing safe

06:10:35.620 --> 06:10:37.940
and play for the round, then we got to bring it to them.

06:10:37.940 --> 06:10:40.780
We got to be a little more faster pace at getting map control,

06:10:40.780 --> 06:10:42.620
getting these fights going into our favor.

06:10:42.620 --> 06:10:44.220
And honestly, I mean, if you look at it

06:10:44.220 --> 06:10:47.300
from a statistic standpoint and opening kills, all of M80,

06:10:47.300 --> 06:10:49.820
they had 10 of those opening kills going in their favor

06:10:49.820 --> 06:10:51.820
out of five of those that they didn't.

06:10:51.820 --> 06:10:54.100
So realistically, they had the game plan there.

06:10:54.100 --> 06:10:56.740
They had those opening picks going into their favor,

06:10:56.740 --> 06:10:58.980
but it really just came down to then the shift.

06:10:58.980 --> 06:11:00.860
They get four straight rounds on attack,

06:11:00.860 --> 06:11:02.860
and then that's where we would then see M80,

06:11:02.860 --> 06:11:04.980
I mean, M80, Shopify or Belian understand,

06:11:04.980 --> 06:11:07.100
okay, we're playing way too safe.

06:11:07.100 --> 06:11:09.060
We're playing way too much for this round.

06:11:09.060 --> 06:11:10.580
We do need to make something happen.

06:11:10.580 --> 06:11:12.300
We have to take some of these early engagements

06:11:12.300 --> 06:11:14.060
so we can fall back onto our layers.

06:11:14.060 --> 06:11:15.500
And then even in that last round,

06:11:15.500 --> 06:11:18.460
I mean, that was a mess of a round, not in a bad way.

06:11:18.460 --> 06:11:20.780
It was just there was so much happening around the map,

06:11:20.780 --> 06:11:23.260
even when we saw Ashton push up through that hallway,

06:11:23.260 --> 06:11:25.420
going through that smoke to take that kill on the spoy.

06:11:25.420 --> 06:11:27.340
I mean, those are plays that you have to see in moments

06:11:27.340 --> 06:11:29.380
like that, a player has to rise to the occasion.

06:11:29.380 --> 06:11:32.420
But I would say so far, everyone really putting up big numbers

06:11:32.420 --> 06:11:34.860
and having highlight moments throughout that map.

06:11:34.860 --> 06:11:36.540
I mean, there were so many moments, right?

06:11:36.540 --> 06:11:39.140
I mean, we could pick up with any single round here

06:11:39.140 --> 06:11:41.100
and break this down into an illustration.

06:11:41.100 --> 06:11:43.060
Fox, I mean, I know you want to talk about this.

06:11:43.060 --> 06:11:44.380
Lexi were just saying it as well.

06:11:44.380 --> 06:11:46.060
This final round, this back and forth,

06:11:46.060 --> 06:11:47.140
it could have gone either way.

06:11:47.140 --> 06:11:48.260
Easily could have gone either way.

06:11:48.260 --> 06:11:52.240
It really came down to the fact that Shobha Barabellian just had so much utility left

06:11:52.240 --> 06:11:54.280
late because they had to clash on the front side.

06:11:54.280 --> 06:11:59.280
So the moment that M80 tries to rotate, that's where Canadian Smokes are able to come out,

06:11:59.280 --> 06:12:04.280
stall even more time, still got very dicey because of Ashen's aggressive play, everybody

06:12:04.280 --> 06:12:06.400
from M80 using the Candels to push in.

06:12:06.400 --> 06:12:10.040
It was a utility battle, but at the end of the day, who had more utility, SR, because

06:12:10.040 --> 06:12:14.560
they trusted that game plan of let's just bring so much utility, it exhausts M80's

06:12:14.560 --> 06:12:18.080
options that they have to go for gunfights, and that's where we're going to be able to

06:12:18.080 --> 06:12:23.280
win. And yes, after that Fabian timeout, M80 was able to come back because they understood

06:12:23.280 --> 06:12:27.680
what they were doing. But it looked like SR just trusted the system and it got them that

06:12:27.680 --> 06:12:31.600
final round, that final push that could have nearly ended their run.

06:12:31.600 --> 06:12:36.640
Well, take me back to where it all began. That seventh round, the very first one on defense.

06:12:36.640 --> 06:12:40.520
That was the round which really stood out to you as the round of, oh, they're doing a

06:12:40.520 --> 06:12:42.000
lot of these things right now.

06:12:42.000 --> 06:12:45.360
I mean, it was round seven. We were talking about how they needed to play slower, play

06:12:45.360 --> 06:12:50.240
behind utility, and they did. They forced Amity to go for an execute to Chonka's. Beautifully played.

06:12:50.240 --> 06:12:54.880
What does Amity do? They respond with an aggressive push, but again, the second fact of the SR needs

06:12:54.880 --> 06:13:00.320
to practice, trades. Once that kill comes out, you get it immediately back, and now it's a 3v2

06:13:00.320 --> 06:13:05.120
situation. Amity has to go for something, and even though they're getting a pick, trade after

06:13:05.120 --> 06:13:10.320
trade, and even in this last 2v1, again, they're playing the bodies on top of each other. Little

06:13:10.320 --> 06:13:14.240
of an aggressive push from Amity here, but he heard the reload, but that being said, his teammate

06:13:14.240 --> 06:13:15.640
It was right behind them.

06:13:15.640 --> 06:13:18.120
And that's what you want from SR.

06:13:18.120 --> 06:13:21.200
Because at the end of the day, if the utility doesn't work,

06:13:21.200 --> 06:13:24.120
at least you're forcing M80 to make something happen.

06:13:24.120 --> 06:13:26.080
And in the end, you're playing together.

06:13:26.080 --> 06:13:28.440
So worst case scenario, if it comes to those gunfights

06:13:28.440 --> 06:13:31.040
against Gavin, against these great players on M80,

06:13:31.040 --> 06:13:33.680
you have the trades if you need them to be there.

06:13:33.680 --> 06:13:35.800
And that's what SR needs to do, the fundamentals

06:13:35.800 --> 06:13:36.960
that they've been lacking.

06:13:36.960 --> 06:13:38.040
It looks like they showed it.

06:13:38.040 --> 06:13:41.000
But again, it makes me a little concerned going into map 3

06:13:41.000 --> 06:13:43.880
just because we didn't see much adaptation.

06:13:43.880 --> 06:13:47.480
I mean once Fabian called that time out and maybe brought it all the way back to overtime

06:13:47.480 --> 06:13:52.140
They understood what they were doing. There was no adaptation SR just stuck to the game plan

06:13:52.200 --> 06:13:54.200
Yes, it got them over the finish line

06:13:54.560 --> 06:14:01.320
But this isn't really that sorry that I feel like we are still yet to see with all these adaptations with the brain of Canadian calling

06:14:01.320 --> 06:14:04.720
And that's what we're missing. I don't know again. You got to look at the momentum shift

06:14:04.720 --> 06:14:10.680
I mean they've had to completely bounce back regardless losing board or put that behind them come immediately into their map choice

06:14:10.680 --> 06:14:14.900
and they come out swinging then they adjust on their defense they look good and made these strikes back

06:14:14.900 --> 06:14:17.000
But then they understand where they went wrong and again

06:14:17.000 --> 06:14:21.560
It's a big momentum shift now going into this third map of clubhouse where I'm gonna look at this on the side of

06:14:22.080 --> 06:14:24.240
M80 I mean you were so close with wild card

06:14:24.240 --> 06:14:29.240
It was the little mistakes that I even highlighted in the tele shader and being a player when you're in these moments

06:14:29.240 --> 06:14:30.760
You have these rounds that you should be winning

06:14:30.760 --> 06:14:35.560
You should be closing out the series to push your campaign even further you run into those mental blocks

06:14:35.560 --> 06:14:39.360
And then you're in this situation now where the game was in the palm of your hands

06:14:39.360 --> 06:14:43.640
and now it's not and now it's up to every individual to recognize in these moments

06:14:43.640 --> 06:14:47.280
What can they do to be a better player? What can they do to play these positions better?

06:14:47.280 --> 06:14:51.440
How can they be a better teammate to make these rounds be more statistically and

06:14:51.840 --> 06:14:58.600
Fundamentally sound comparatively to what we've been seeing so far. Well, what in what has become a storied rivalry here

06:14:58.600 --> 06:15:05.700
It finds its conclusion on clubhouse one of these teams will not be making the major and this map

06:15:06.120 --> 06:15:08.120
decides it all

06:15:08.120 --> 06:15:11.480
Well, I mean, that's just the best way to put it, guys.

06:15:11.480 --> 06:15:16.480
One of these two are not going to be making the major.

06:15:16.480 --> 06:15:18.760
And it's just frightening for I throw off them.

06:15:18.760 --> 06:15:20.640
There's many ways you can spin it.

06:15:20.640 --> 06:15:22.680
The reality is just harsh.

06:15:22.680 --> 06:15:25.440
And honestly, whoever wins this may still not even make the major.

06:15:25.440 --> 06:15:26.760
It's not a guarantee either.

06:15:26.760 --> 06:15:33.760
As we head to Clubhouse for the third and final map, M80 and Shopify Rebellion cannot

06:15:33.760 --> 06:15:38.760
be separated into again.

06:15:38.760 --> 06:15:41.000
Yeah, this rivalry continues to develop,

06:15:41.000 --> 06:15:42.480
as you mentioned.

06:15:42.480 --> 06:15:47.520
Once again, three maps required for splitting

06:15:47.520 --> 06:15:49.920
hairs between these two.

06:15:49.920 --> 06:15:51.960
It felt like for a little bit there

06:15:51.960 --> 06:15:54.360
that a third map may not be required.

06:15:54.360 --> 06:15:56.840
The Shopify rebellion, their momentum

06:15:56.840 --> 06:16:00.680
was slanted on that second map of where

06:16:00.680 --> 06:16:04.720
They were able to just get across the line.

06:16:04.720 --> 06:16:08.040
Bitly close in that 15th round.

06:16:08.040 --> 06:16:15.800
The club would go and it feels like probably the most fitting map in the pool to test just how good these two teams are.

06:16:15.800 --> 06:16:18.320
Yeah, John Farrabellian.

06:16:18.320 --> 06:16:20.960
Probably, I think,

06:16:20.960 --> 06:16:25.360
we'll be sitting back after that map thinking we made that so much harder than it needed to be.

06:16:25.360 --> 06:16:29.200
We could have easily closed that out 7-2, 7-3.

06:16:29.200 --> 06:16:32.480
But credit to M80 for fighting back.

06:16:32.480 --> 06:16:34.200
And then therefore, we'd be getting at 7-7.

06:16:34.200 --> 06:16:35.680
We could have just stolen that outright

06:16:35.680 --> 06:16:36.760
and crushed their hearts.

06:16:36.760 --> 06:16:39.400
So we get the bands, Klai Bandic, along

06:16:39.400 --> 06:16:40.840
with the Capitao and the Ying.

06:16:40.840 --> 06:16:41.440
Yeah, you're right.

06:16:41.440 --> 06:16:43.320
I think Clubhouse would be a really, really good way

06:16:43.320 --> 06:16:44.520
to close this series out.

06:16:44.520 --> 06:16:47.320
It's just such a good test of just so many

06:16:47.320 --> 06:16:49.320
of the basic fundamentals that we've seen in Siege

06:16:49.320 --> 06:16:52.680
for many, many years, which also then opens up

06:16:52.680 --> 06:16:55.320
the opportunity for who's going to be able to break

06:16:55.320 --> 06:16:57.000
past just the basic fundamentals

06:16:57.000 --> 06:16:58.920
to make the high big impact plays.

06:16:58.920 --> 06:17:01.280
And the Clutch's Clubhouse, a lot of the times,

06:17:01.280 --> 06:17:03.880
can see a lot more 1v1s and 2v2s,

06:17:03.880 --> 06:17:06.680
especially when good teams meet good teams on this map.

06:17:06.680 --> 06:17:09.880
It's sure to be a fascinating end to this series.

06:17:09.880 --> 06:17:11.760
And again, one of these two not going to the major,

06:17:11.760 --> 06:17:13.800
it's just a story in itself.

06:17:13.800 --> 06:17:15.840
And the fact that it's a guaranteed story,

06:17:15.840 --> 06:17:17.360
whether it's M80,

06:17:17.360 --> 06:17:20.080
the Munich major champions from last year,

06:17:20.080 --> 06:17:22.360
who yeah, maybe slipped and stumbled a little bit,

06:17:22.360 --> 06:17:23.360
six-invitational,

06:17:23.360 --> 06:17:26.540
but I think a real solid addition in action.

06:17:27.000 --> 06:17:34.800
For what is already such a strong lineup and Shopify Rebellion who have probably been slipping and fumbling for some time now

06:17:35.320 --> 06:17:41.600
The line up and it's all is just so powerful that you question. How are they slipping in fumbling?

06:17:44.320 --> 06:17:47.160
And food M80 the fact that the way that the

06:17:48.240 --> 06:17:52.600
Wildcard series finished again dominant win into an 8687 loss

06:17:52.600 --> 06:17:57.760
of course, surely it couldn't happen. Again, we're actually dominant on board at 7-4, into

06:17:57.760 --> 06:18:02.160
8-7, what happens if it's 8-7 again here to Shopify rebellion? Then you're going to start

06:18:02.160 --> 06:18:06.760
asking question marks if MAD is mental if they lose this series.

06:18:06.760 --> 06:18:16.160
It depends, for the first half it is by Bandit, Cap and Ying, and that will only get a little

06:18:16.160 --> 06:18:23.160
pressure for the probably hard breach options that remain available for M80.

06:18:23.160 --> 06:18:29.160
First side of choice is Basement as is quite evident.

06:18:29.160 --> 06:18:33.160
There's early pressure from both sides up the path.

06:18:33.160 --> 06:18:35.160
Canadian inside of Bedroom at the moment.

06:18:35.160 --> 06:18:38.160
Now Qan, he peels back.

06:18:38.160 --> 06:18:43.160
Drop stand does not get caught.

06:18:43.160 --> 06:18:49.560
That's pretty early win for Amadeus in terms of map presence and control, pretty low risk, not too slow.

06:18:50.960 --> 06:18:55.360
And it's a full bunker down on the objective for Shopify Rebellion.

06:18:55.760 --> 06:19:01.160
And I'm very interested to see what the mentality and what the overall approach is on the teamfans, because,

06:19:01.960 --> 06:19:04.560
as Laks was alluding to on the desk, we were saying it on the cast,

06:19:04.560 --> 06:19:09.760
that when they were put in that map point position back on there, they started to play incredibly defensively

06:19:09.760 --> 06:19:13.600
and almost playing to not lose as opposed to actually winning close out the map.

06:19:13.600 --> 06:19:21.100
It looked like a rather negative and defensive approach which was in stark contrast to kind of what actually propelled them to that position in the first place here on the club.

06:19:21.100 --> 06:19:29.760
Of course a map that maybe offers a little less intensive maneuverability and adaptability and it's a little more difficult maybe to inject that flare.

06:19:29.760 --> 06:19:34.760
I'm still intrigued to see what approach are they going to have to try and disrupt these MADX executes today.

06:19:34.760 --> 06:19:45.760
Maybe later the utility a little bit earlier, or are they going to sit on their heels and really force MAD to go through these lower clears, which to be fair, can sometimes work out on a map like pop.

06:19:45.760 --> 06:19:53.760
Surf gets the first, so that's good proactive utility early, at least in this round. It now affords them the advantage 5v4 for the remainder of this round.

06:19:53.760 --> 06:19:58.400
And no more sledge so the floorboards aren't going to be more damaged and

06:19:58.680 --> 06:20:03.160
Look, I was thinking the night yourselves might need to be saved for the double shield set up that M80 have got

06:20:03.160 --> 06:20:06.160
But you find a pick on the sledge take that it's a big win

06:20:06.160 --> 06:20:07.560
It's going to be a bit of a split here

06:20:07.560 --> 06:20:10.880
So the blue good maybe the motor drop coming from Ashton

06:20:11.240 --> 06:20:13.920
Good gas babe from Wrexon just to delay

06:20:14.600 --> 06:20:19.280
So there's a little bit low and you got Gavin for company as well over the water blue and this push for M80

06:20:19.280 --> 06:20:22.760
They may be down a play but they've got some really good spread pressure

06:20:22.760 --> 06:20:26.800
to the right. He's got the

06:20:26.860 --> 06:20:28.400
main stairs. Mota blue, but

06:20:28.460 --> 06:20:30.000
surface the head shot. Gavon

06:20:30.060 --> 06:20:31.600
Swift, though, with the trade.

06:20:31.660 --> 06:20:32.700
Nation's by the way, deep into

06:20:32.760 --> 06:20:33.900
War's Church. He's the one

06:20:33.960 --> 06:20:35.100
that's got the kid as well.

06:20:35.160 --> 06:20:36.260
Dreadle's activated by Gavon

06:20:36.340 --> 06:20:37.640
3B3. That just lost two

06:20:37.700 --> 06:20:39.140
instantly. And Gavon is the

06:20:39.200 --> 06:20:40.540
only one by himself as he

06:20:40.600 --> 06:20:41.740
pushes through Mota. There's

06:20:41.800 --> 06:20:43.040
no time left into the round.

06:20:43.100 --> 06:20:44.740
It's Shopify Rebellion that

06:20:44.800 --> 06:20:46.340
will successfully defend

06:20:46.400 --> 06:20:49.580
basement to start Clubhouse.

06:20:49.640 --> 06:20:50.980
Yeah, couple of really key

06:20:51.040 --> 06:20:52.680
moments there from the defense.

06:20:52.680 --> 06:20:57.960
being able to ensure that Ashton got limited value from his push through

06:20:57.960 --> 06:21:03.180
church late as well and also trading dab through blue. Painful of big moments

06:21:03.180 --> 06:21:06.420
where they tilt the other way they probably would have seen that defense

06:21:06.420 --> 06:21:11.440
crumble pretty quickly. That's a good positive early siege from Shopper 5

06:21:11.440 --> 06:21:17.520
Rebellion. Good to see. It's now just about trying to maintain that sort of as a

06:21:17.520 --> 06:21:23.800
baseline going forward. I'd like to say what the sort of choice will be up next, whether

06:21:23.800 --> 06:21:33.760
it'll be cash or bedroom. Maybe it's coming up by the way, it just ended demon mode. It's

06:21:33.760 --> 06:21:39.160
like I swear his eyeballs were like the only thing that the pixels were having issues with

06:21:39.160 --> 06:21:41.160
That was terrifying.

06:21:41.160 --> 06:21:45.160
Hey, he's an equal top fragger right now, so he's unleashing the arrow.

06:21:45.160 --> 06:21:47.160
Yeah, maybe.

06:21:47.160 --> 06:21:51.160
Now I bet you for the initial switch,

06:21:51.160 --> 06:21:55.160
and the idea of it being to bring the Monty to this attack,

06:21:55.160 --> 06:21:57.160
which is dangerous as well.

06:21:57.160 --> 06:21:59.160
Double shield is totality,

06:21:59.160 --> 06:22:01.160
with a fucking good also available,

06:22:01.160 --> 06:22:06.160
and SR in response are going to play the mirror,

06:22:06.160 --> 06:22:08.160
which can be a powerful tool on this side.

06:22:08.160 --> 06:22:12.120
I think about that I use the entry to use over one's catch side as well

06:22:12.120 --> 06:22:14.560
I'm going to catch top red we saw from Canadian too

06:22:16.400 --> 06:22:22.240
Intrusion you to see a maybe it's a bit of a toss up as opposed to which approach is I'm going to go for sweet ball

06:22:22.240 --> 06:22:38.960
I think one house is a map has kind of shifted to it's just pretty much outright 5050 globally

06:22:39.920 --> 06:22:44.720
judge arson was the most defender side of sight at 52% I mean it's 50% and 49%

06:22:44.720 --> 06:22:51.340
percent for cash and then Jim bedroom not a lot but in NAL interestingly enough

06:22:51.340 --> 06:22:59.940
cash and CCTV 70% attack win rate based on 5050 on the dog and this site here

06:22:59.940 --> 06:23:04.900
Jim bedroom is dependent side of the 57% with a 7%

06:23:04.900 --> 06:23:15.060
and clear across again double shield here from M82 rounds in a row last time was

06:23:15.060 --> 06:23:18.820
Blackbeard and the Philips this time they bring the monster to the garage here

06:23:18.820 --> 06:23:23.220
oh it gets caught though the fuser caught it quite a fuser yeah and and that was at

06:23:23.220 --> 06:23:25.940
the same time Canadian was trying to get aggressive over what's cash who pulled

06:23:25.940 --> 06:23:29.260
back on they've already dealt with gun and Gavin so why not

06:23:29.260 --> 06:23:35.400
Hot-cold tagged up. He's in gym. As Asher is also making the push in. It's aggression from M80.

06:23:35.660 --> 06:23:39.220
Hasn't quite worked out to the degree that they would like as rebellion have been switched on.

06:23:40.600 --> 06:23:42.600
This is a strange gym bedroom.

06:23:44.700 --> 06:23:49.300
Unsleeping from Asher was so close to being devastating. He almost got that far on the pitch.

06:23:49.300 --> 06:23:53.980
A shot from a rebellion went in the storm. 1v2 diffuser isolated logic.

06:23:53.980 --> 06:23:58.060
He has a lot of time to work with this. Void and Envy need to work as one.

06:23:59.260 --> 06:24:11.940
Well, well, easy swing and there's a demon Canadian that's locked in right now to nothing

06:24:11.940 --> 06:24:14.140
start for Shopify rebellion.

06:24:14.140 --> 06:24:17.540
Yeah, I mean, strange one.

06:24:17.540 --> 06:24:21.340
I feel like for M80 that a couple of the players were maybe on different wavelengths because

06:24:21.340 --> 06:24:27.940
they had a pretty heavy cash side, CCC, CCTV slide here and then they had the jacuzzi hit

06:24:27.940 --> 06:24:31.500
as well so and then then there was one going in the gym which was the Monty

06:24:31.500 --> 06:24:35.380
there was a kind of all over the place which there's nothing wrong with that

06:24:35.380 --> 06:24:39.160
right because what they can do is cause a lot of disruption to the defense the

06:24:39.160 --> 06:24:43.300
defenders don't know necessarily which way they should be looking where a lot

06:24:43.300 --> 06:24:46.260
of these entry pistons they're coming from and a good example is you know

06:24:46.260 --> 06:24:50.220
Ashen being able to slip in towards bathroom get two kills probably because

06:24:50.220 --> 06:24:53.740
the defense for Shopify rebellion is just all around the shop knowing that

06:24:53.740 --> 06:24:57.340
they're fighting towards cash and CCTV because one out in the balcony one

06:24:57.340 --> 06:25:02.700
slipping into gym. You can't really look at all of these positions in one go. It's not

06:25:02.700 --> 06:25:06.980
a one-dimensional hit from M80, but then at the same time you lack a little of the trade

06:25:06.980 --> 06:25:09.980
potential as the attacking team.

06:25:09.980 --> 06:25:12.980
10 seconds left before insertion.

06:25:12.980 --> 06:25:15.580
Cache and CC2. This is the pivotal one.

06:25:15.580 --> 06:25:20.580
I said 69% attack of winter in the region for NAO.

06:25:20.580 --> 06:25:28.020
That's nice, but it won't be so nice if they aren't able to actually convert that opportunity

06:25:28.020 --> 06:25:36.060
with really propelled Shopify rebellion forward on this map and start applying serious pressure

06:25:36.060 --> 06:25:37.060
onto M80.

06:25:37.060 --> 06:25:45.660
They like to bring double primary hardbeach with the ace, Andy Hibana, but in cold to

06:25:45.660 --> 06:25:48.220
to resume shield duties here on the Monty.

06:25:49.380 --> 06:25:51.580
So he'll have the versatility of pushing rafters,

06:25:51.580 --> 06:25:52.740
all they could go for.

06:25:52.740 --> 06:25:54.580
They can't sidekid this one.

06:25:58.580 --> 06:25:59.980
They don't have a ton of utility

06:25:59.980 --> 06:26:01.700
to dump in towards that rafter's position,

06:26:01.700 --> 06:26:03.660
so it's suggesting to me that maybe

06:26:03.660 --> 06:26:07.500
consign the primary choice here.

06:26:08.700 --> 06:26:12.300
What I call it's positioning would make a firmer.

06:26:12.300 --> 06:26:19.300
Keep an eye on MB, the way he's just moving around the map at the moment.

06:26:19.300 --> 06:26:23.300
A secret blue stairs, and he's dead.

06:26:23.300 --> 06:26:24.300
Yep, to the cave.

06:26:24.300 --> 06:26:25.300
He's past the curse.

06:26:25.300 --> 06:26:28.300
You've had a couple of those.

06:26:28.300 --> 06:26:31.300
Hey, maybe I was onto something, maybe I...

06:26:31.300 --> 06:26:34.300
Well, the problem was that he kind of just kept going back and forth, back and forth,

06:26:34.300 --> 06:26:37.300
and you know, separate windows, especially on this site, were always just going to be

06:26:37.300 --> 06:26:38.300
watched by the attack.

06:26:38.300 --> 06:26:44.140
So I think it was just a case without having actually seen it where he's just gone back and had a wrong timing

06:26:46.740 --> 06:26:50.780
There's a garage is clear now as well, which is a little unfortunate

06:26:50.780 --> 06:26:54.260
But Rex it does buy facts so they lose the glass it wasn't clear

06:26:54.260 --> 06:26:59.180
So misread from me and pass from an 80 as well Rex and wall right then he doubles down

06:27:00.100 --> 06:27:05.540
Now the tonic all the mile but gonna catches raps from breach. So the 33

06:27:05.540 --> 06:27:10.740
plenty of time on the clock for M80. Yeah I mean they still had one rafters but

06:27:10.740 --> 06:27:14.500
because they lost Ambi what that did was they had no one lounge so the bottom of

06:27:14.500 --> 06:27:18.220
garage was susceptible and then on top of the bridge being opened it kind of

06:27:18.220 --> 06:27:21.780
forced I think Rexham to get aggressive and it's hard to swing you take invite to

06:27:21.780 --> 06:27:25.900
his credit pound a couple of kills but this is good positional advantage now

06:27:25.900 --> 06:27:28.980
for M80 there's still a minute you started to now force these gaspades out of

06:27:28.980 --> 06:27:32.660
Canadian over the war to serve Iraq you can get someone out in the repel get

06:27:32.660 --> 06:27:35.580
This cross, this is a difficult position for the defenders now.

06:27:35.580 --> 06:27:40.300
So far, it's not a good position, so we can shotgun deny below, but no Nitro.

06:27:41.020 --> 06:27:44.180
They made him maestr behind at a challenge, they both did a default plan.

06:27:44.580 --> 06:27:45.820
So far, it's back up above.

06:27:46.220 --> 06:27:48.780
They've cut a mouse at the moment, 30 seconds on the clock.

06:27:50.900 --> 06:27:56.340
The user though is watching for that first floor flank that does leave hot and cold by himself.

06:27:57.540 --> 06:27:58.660
But to be fair, he's not.

06:27:58.660 --> 06:28:01.220
He doesn't, he's already got the cover from Ghana anyway in the recall.

06:28:01.220 --> 06:28:04.340
So once he's in, no one should be able to run over and stop him directly.

06:28:04.840 --> 06:28:08.060
This is actually really aggressive from the views of, by the way, incredibly aggressive.

06:28:08.060 --> 06:28:11.520
Trying to take the fight towards Dirk, anticipating, as you said,

06:28:11.520 --> 06:28:14.020
to push down towards Louser the knife from below.

06:28:14.260 --> 06:28:18.020
But he's now lost that opportunity, and then Spoit gets the headshot,

06:28:18.020 --> 06:28:22.300
while played Shopify Rebellion, a warranted reaction from Wrexson,

06:28:22.300 --> 06:28:24.860
who did some really good work earlier in the round rafters.

06:28:24.860 --> 06:28:27.140
Again, when they lost to Ambier, I think Wrexson's thought was,

06:28:27.140 --> 06:28:29.140
I don't have any cover lounge anymore.

06:28:29.140 --> 06:28:33.740
He was playing that secret lounge position, and he could maybe get overwhelmed.

06:28:33.740 --> 06:28:37.040
He hit some really good shots, playing a bit more aggressive rafters.

06:28:37.040 --> 06:28:37.940
Yes, he dies.

06:28:37.940 --> 06:28:42.440
Yes, that then opens up that position for MAD to push the Monty through.

06:28:42.440 --> 06:28:44.740
But credit to Shopify Rebellion, because they don't panic.

06:28:44.740 --> 06:28:48.140
They don't immediately go and send surf down the lounge, gets caught by the Fuser.

06:28:48.140 --> 06:28:50.240
He holds his position.

06:28:50.240 --> 06:28:52.840
I just wonder if maybe the Fuser had his time again.

06:28:52.840 --> 06:28:56.740
He wouldn't opt for that aggressive push towards top red.

06:28:56.740 --> 06:28:58.040
Three-nothing.

06:28:59.140 --> 06:29:08.260
Attacked timeout, M80, Barbeam probably a little displeased, losing every one of those rounds

06:29:08.260 --> 06:29:10.780
really hurts them in the context of the map.

06:29:10.780 --> 06:29:15.220
I think for that play specifically, Defusez was sure he dies, it probably wasn't the

06:29:15.220 --> 06:29:16.220
end of the world.

06:29:16.220 --> 06:29:20.380
I mean at the end of the day, both Spoyd and Canadian were double crossed into CCTV, there

06:29:20.380 --> 06:29:23.620
was nothing Haudengogh could do in terms of getting the planet down, because they'd already

06:29:23.620 --> 06:29:25.860
crossed gun and didn't find either of them.

06:29:25.860 --> 06:29:30.820
was round over regardless of what play was made really down below anyway. So just some

06:29:30.820 --> 06:29:35.780
big fundamental flaws and far and apart of that push from M80 and Shopify Rebellion exploited

06:29:35.780 --> 06:29:39.380
that absolutely perfectly to quite literally just run circles around them on the side.

06:29:41.380 --> 06:29:47.700
So M80 now being backed into a corner from some of the highs that they've been able to

06:29:47.700 --> 06:29:53.700
experience this series they're now probably at their lowest point across these three maps so far.

06:29:53.700 --> 06:30:03.700
Yeah. No. Wait. What is going on? How is going on? These guys are wicking me out.

06:30:03.700 --> 06:30:09.820
I don't know if it's our sleep deprivation because we're about to wake up so early or

06:30:09.820 --> 06:30:16.120
the games are actually malfunctioning. Either way though, we are back inside of the Servo.

06:30:16.120 --> 06:30:23.180
Azami and Glaz out of play. Back to basement. MAD desperately need to start hitting this scoreboard.

06:30:23.180 --> 06:30:27.400
Yeah, I mean they didn't get at least two rounds in this half layout minimum

06:30:27.400 --> 06:30:30.560
So you've got three opportunities to do so out of the half-time

06:30:31.400 --> 06:30:32.640
Bands

06:30:32.640 --> 06:30:39.400
Tactical time now if there's a better opportunity to get back into this. I don't think there is one and this has got to happen now

06:30:40.760 --> 06:30:45.400
The church arsenal isn't it is my behemoth lockdown site in this region

06:30:45.400 --> 06:30:49.840
It's definitely gettable they go back to the double shield setup, which I don't think there's anything in here

06:30:49.840 --> 06:31:09.840
It does slow their pace down, puts a lot of over reliance on Ashen and Hot and Cold to be effective in this round because a lot of the other operators are kind of setup ops like the AirJabs, the Quant Life Launcher, the Striker only really brings the frag grenades and the tin cans.

06:31:09.840 --> 06:31:15.800
So I mean, there's not really much else in terms of overwhelming the defense.

06:31:15.800 --> 06:31:18.040
You know, you don't have a Ying, you don't have a Daimos,

06:31:18.040 --> 06:31:20.920
you don't have a lot of these more aggressive operators.

06:31:20.920 --> 06:31:23.520
Tottenham Colt, very early through dirt.

06:31:23.520 --> 06:31:26.440
Now, no Balton canisters for the dirt position,

06:31:26.440 --> 06:31:29.840
which is he can actually sit here for quite some time.

06:31:29.840 --> 06:31:31.320
He's not going to push forward,

06:31:31.320 --> 06:31:34.600
but he can just sit here, hold his position for the next minute or so, if he wants.

06:31:34.600 --> 06:31:35.920
Get information.

06:31:35.920 --> 06:31:38.000
It's starting to draw the defense back to site naturally.

06:31:38.000 --> 06:31:43.660
So, at the very beginning of the round, the defense had present second floor and immediately all five players' basement.

06:31:44.380 --> 06:31:45.580
And that's kind of job done.

06:31:45.580 --> 06:31:52.860
Oddyclaw's taken such a low risk of play there to now allow the likes of Ash and Garnab, etc. to take top down.

06:31:54.160 --> 06:31:55.500
So, that'd be pretty happy with...

06:31:56.140 --> 06:31:58.660
You want to call it a trade, I suppose you could.

06:31:59.920 --> 06:32:01.520
Very much that would favor of the attack.

06:32:03.820 --> 06:32:05.980
I don't know what that gasbaid's really accomplishing.

06:32:05.980 --> 06:32:13.980
Oh, that's nice. Maybe just to force him back just enough in hopes that defuses Angle is...

06:32:13.980 --> 06:32:18.980
I feel like I'm stretching at that point. Hot God could have easily just retaken that same spot

06:32:18.980 --> 06:32:24.980
and defuse, you know, plays the comp only. I think he's just given an opportunity and Rexin's taken it.

06:32:24.980 --> 06:32:26.980
That's a good shot from Rexin, forces out the Law of the Chat as well.

06:32:26.980 --> 06:32:32.980
And 5v4, this is now very difficult for M80 when you've got double shield and one's just hitting dirt

06:32:32.980 --> 06:32:39.980
getting dirt pretty much inactive for the next 40 seconds.

06:32:39.980 --> 06:32:42.820
You're not able to open up the floorboards all that well either, so all this first floor

06:32:42.820 --> 06:32:48.020
control yeah largely isn't really being utilized as well as it possibly could be with a ram

06:32:48.020 --> 06:32:51.020
or a bar or a sledge.

06:32:51.020 --> 06:32:57.700
Maybe with Zed we'll slip through the block in the meantime with double impact, so Kitchen

06:32:57.700 --> 06:33:04.700
hatched very vulnerable for the attack. I have no idea either I think.

06:33:04.700 --> 06:33:12.900
It's their muscle lobe for Ambidee and there was one. Oh the lovely line of sight here

06:33:12.900 --> 06:33:16.180
from Ambidee while this round is cooked for M80. If there's a round that I'd love to

06:33:16.180 --> 06:33:20.780
see Fox and Laxing break down it's this one because I'm genuinely curious as to what

06:33:20.780 --> 06:33:26.780
the real plan of attack is for M80's double shield setup pushing into Basement. Largely

06:33:26.780 --> 06:33:33.840
they just did nothing. Like, Monty just sits there. They have they bring no soft breach

06:33:33.840 --> 06:33:39.220
for kitchen. So you get it. So you write very early on the Monty presents dirt is already

06:33:39.220 --> 06:33:43.700
forcing people back to side if they were kind of lingering in other areas, they're all back

06:33:43.700 --> 06:33:48.500
just in case. But then with all that afforded control first floor, you don't bring any soft

06:33:48.500 --> 06:33:53.900
breach. So you're not doing anything there. You had one player behind the Monty. I don't

06:33:53.900 --> 06:33:59.500
We didn't get to see the diffuser angle, but he dies somehow. That just shouldn't really be happening

06:33:59.500 --> 06:34:02.740
It's a wonderful shot from Rex and I'd have to imagine

06:34:03.460 --> 06:34:05.460
It's a very confusing round for me

06:34:06.300 --> 06:34:10.880
Yeah, and now they've got two rounds to win two rounds like this is starting to get real concerning for our mating

06:34:11.860 --> 06:34:13.960
Yeah, you're out of the hit the benchmark

06:34:14.860 --> 06:34:20.460
If they don't their spot in kickoff is very very much up in the air

06:34:20.460 --> 06:34:25.580
We've seen good fight though from M80 previously.

06:34:25.580 --> 06:34:32.300
Back on there we saw a 5 round streak from Shopify Rebellion which was eventually stunted

06:34:32.300 --> 06:34:33.300
by M80.

06:34:33.300 --> 06:34:38.940
The behind which this has played out, the complexion of the match and the situation we

06:34:38.940 --> 06:34:45.780
find ourselves in right now, especially given it's 4 rounds straight from the offset and

06:34:45.780 --> 06:34:51.860
attack timeout has already been used by a matey it just feels a little different this time around

06:34:51.860 --> 06:34:58.580
they need to really dig deeper this is a huge tester for a matey they're biggest pick off so far

06:35:00.020 --> 06:35:06.180
Jim bedroom which means you've got the leeway here if you shop a fire of value and you see this

06:35:06.180 --> 06:35:10.340
black bead if he gets into a position where you can throw a nitro at him go for it when there's

06:35:10.340 --> 06:35:14.420
one there that connects on the diffuser the aggression is more so coming from the defense

06:35:14.420 --> 06:35:21.420
M80 haven't looked as nearly scary as what we saw from them on border and at various points at land.

06:35:21.420 --> 06:35:25.420
They've looked far more passive here on the Clownhouse attack.

06:35:25.420 --> 06:35:30.420
They're just struggling to get into good positions, to find angles of attack that phase with them,

06:35:30.420 --> 06:35:33.420
and that's a lot of them. A credit has to go the way to Shopify with Bone.

06:35:33.420 --> 06:35:37.420
They look really locked in defensively. They're not making any mistakes.

06:35:37.420 --> 06:35:45.220
They're not giving, you know, really a lot of free kills over to M80 or finding themselves

06:35:45.220 --> 06:35:50.740
at a significant disadvantage where they can get overwhelmed and M80 can flood site.

06:35:50.740 --> 06:35:56.100
Rekton is playing really sharp, feels really locked in.

06:35:56.100 --> 06:36:05.060
Yeah, for a map that has been larger than 50-50 in this region, it looks anything but

06:36:05.060 --> 06:36:10.540
It's been such a slogfest for MAD to find anything to go their way here on clubs so far

06:36:11.420 --> 06:36:13.420
It's just like APAC. I had a couple

06:36:13.620 --> 06:36:17.220
It was a bit like it. I mean they found a couple of open kills that's good, but

06:36:17.820 --> 06:36:20.860
MAD pushed through though, so jacuzzi open, Gavrex exploits that

06:36:22.220 --> 06:36:26.980
There is presence below though, keep in mind those nitro cells as well. That being said most of them expended

06:36:26.980 --> 06:36:31.660
It's just Canadian with one in pocket. Oh Canadian, it's not the time of the utility, got overwhelmed

06:36:31.660 --> 06:36:38.860
And finally M80 get that flood game to work, but then they lose a couple in the transition

06:36:38.860 --> 06:36:39.860
after that.

06:36:39.860 --> 06:36:42.820
So when they get in, they get a couple of kills, they've got the advantage, but then

06:36:42.820 --> 06:36:48.580
Shopify Rebellion just have players in good set positions to then capitalize once M80

06:36:48.580 --> 06:36:51.940
do what they wanted to do, Shopify Rebellion have the response.

06:36:51.940 --> 06:36:54.420
So 3v3, 40 seconds left.

06:36:54.420 --> 06:36:57.180
But Jim bedroom is certainly vulnerable.

06:36:57.180 --> 06:36:59.580
There's no real control here for Shopify Rebellion.

06:36:59.580 --> 06:37:06.140
They've got a couple of cameras shield down quickly for Ghana and hot and cold getting the plant down inside a bedroom

06:37:06.140 --> 06:37:12.620
There's no real denial from below at least enough pressure though to force them off the plant as ambice towards main stairs

06:37:12.620 --> 06:37:14.620
He's the one that could push up quickly

06:37:15.140 --> 06:37:20.460
And as a BPC in bedroom making things a little awkward your 15 seconds on the clock

06:37:21.180 --> 06:37:22.980
plan is successful and

06:37:22.980 --> 06:37:24.980
A double kill goes the way of their matey

06:37:24.980 --> 06:37:30.940
They've finally been able to overwhelm Shopify rebellion's defense. They had to work for it really hard in this round

06:37:32.740 --> 06:37:34.420
That's not done just yet with surf

06:37:34.420 --> 06:37:40.780
But he just is struggling to find anybody good hold outside jacuzzi from Kevin and then on cold shoots him in the back

06:37:40.780 --> 06:37:43.900
Helps out his teammate finally M80 or on the board and

06:37:44.700 --> 06:37:50.960
Not before it's too little too late either this next round is super critical if they can find a second attacking round

06:37:51.060 --> 06:37:52.900
It's game on

06:37:52.900 --> 06:37:54.900
Yep, absolutely

06:37:56.700 --> 06:37:59.780
You know phenomenal job there speed headed over the woods to QZ

06:37:59.780 --> 06:38:05.240
I'm gonna get deep positions bath pretty quickly and even despite Shopify rebellion and then bring it back to a 33

06:38:05.240 --> 06:38:11.040
And with there being some really good info on the site that initially stored out that first plant attempt

06:38:11.300 --> 06:38:13.540
They had drawn out enough of those nitrous cells

06:38:14.380 --> 06:38:17.900
and eventually starved enough with that information to get the plant down and

06:38:18.500 --> 06:38:21.020
Already pre-position having a really good readers to

06:38:21.020 --> 06:38:27.180
two below, put them on the cutoff and then it was a pretty simple flush at the end.

06:38:29.820 --> 06:38:35.020
So to cash we go, as you said before this has been strongly attack-a-sided generally speaking.

06:38:36.380 --> 06:38:40.700
M.O.D.E had some teething issues especially during the execute last time out, went for a pretty

06:38:40.700 --> 06:38:43.660
default kind of sustain and setup but allowed the defense to overrun them.

06:38:45.820 --> 06:38:49.900
They get into a similar position this time around that's something that they will need to tune and

06:38:49.900 --> 06:38:54.060
address five seconds to go

06:39:07.180 --> 06:39:09.660
I'll tell you what, one thing the hot and cold is not really well in the series

06:39:09.660 --> 06:39:14.700
it's just kiddies, nine percentage, well off

06:39:14.700 --> 06:39:22.020
I was his fifth plant in the series, no one else has more than one.

06:39:22.020 --> 06:39:29.900
They might need one more problem here to close this half.

06:39:29.900 --> 06:39:34.900
Canadian goes on the clash, not deal with the Monty.

06:39:41.900 --> 06:39:48.900
Pretty similar setup for Rebellion, the only difference is with Canadian where he's playing lounge, he's providing a lot more cover for Ambi to get aggressive towards Gara.

06:39:48.900 --> 06:39:54.900
Ambi gets the rounder. Oh yeah, Canadian speed force, but this has left Ambi in a bit of a tricky position.

06:39:54.900 --> 06:40:00.660
tricky position. Oh my god, the Zambi should not have been allowed to do that.

06:40:00.660 --> 06:40:05.820
That is so incredibly punishing against their matey. He was the one who was

06:40:05.820 --> 06:40:10.060
trapped in towards garage. He's the one who had the frag grenade thrown at his

06:40:10.060 --> 06:40:15.860
feet. He made the cross, got the double kill. That is insane. Eventually does lose

06:40:15.860 --> 06:40:21.100
his life, but how much damage has he already caused? There's a devastating

06:40:21.100 --> 06:40:25.700
starts the round not only to find one but the doubles down untreated that's a

06:40:25.700 --> 06:40:30.340
massive loss. Clash still standing the count of the Monty limited hard-reaching

06:40:30.340 --> 06:40:34.380
in fact none remaining for Gav. This is a terrible decision you have to find

06:40:34.380 --> 06:40:38.380
themselves in no utility either there's one line scan one line scan and a Monty

06:40:38.380 --> 06:40:43.380
into a clash. You do the quick match M80 should never be winning this round.

06:40:43.380 --> 06:40:49.260
Well the big thing is the rex in battle right here right now. Gunner did hit a head shot clear at rex and it makes it 3v3 they get

06:40:49.260 --> 06:40:54.260
He's got a lot to do and he's getting some help from Cerf.

06:40:54.260 --> 06:40:57.260
With the gas bay on cold down he goes.

06:40:57.260 --> 06:41:00.260
Credit to Cerf that allows Rexon to pop up.

06:41:00.260 --> 06:41:05.260
He gets the kill of the gunner as Shopify Rebellion on the verge now of a 5-1 lead.

06:41:05.260 --> 06:41:08.260
Gavir just sends it in. He's just trying to walk past Canadian.

06:41:08.260 --> 06:41:10.260
Gets the guard break at this point.

06:41:10.260 --> 06:41:12.260
Credits to Gavir and the game sense ticks in.

06:41:12.260 --> 06:41:16.260
He knows that even though there's 40 seconds on the clock, he has to force his way in.

06:41:16.260 --> 06:41:21.940
in. And he has to try and force his way past Canadian to find out where Spoy and Surfer

06:41:21.940 --> 06:41:27.860
knows there's one towards Red, but tucked in towards construction, Surfer gets the kill

06:41:27.860 --> 06:41:36.500
and Shopify Rebellion are now two rounds away from knocking out M80 as Team and Canadian

06:41:36.500 --> 06:41:40.180
is locking in. Let's see what the boys on the desk have to say.

06:41:40.180 --> 06:41:48.660
I mean, Zenax, I hear the laughter there because it's crazy to think that two hours ago the

06:41:48.660 --> 06:41:50.620
storyline was completely different, right?

06:41:50.620 --> 06:41:55.180
We were feeling completely different and they had the control, Shopify Rebellion, they

06:41:55.180 --> 06:41:56.180
were nowhere to be found.

06:41:56.180 --> 06:42:00.980
Lax, it is very different right now, Shopify Rebellion, I mean, it is all going their way.

06:42:00.980 --> 06:42:03.180
Yeah, honestly, I like their approach, especially in the bands.

06:42:03.180 --> 06:42:05.860
They got rid of the capital, they got rid of the game, they got rid of the glass.

06:42:05.860 --> 06:42:09.740
That immediately tells you their focus more on the game of stopping their mid to late

06:42:09.740 --> 06:42:15.580
round attacks and site executes and then also even for a round like that they can't force a player outside of rafters

06:42:15.820 --> 06:42:20.860
Capitao wasn't there. They don't have a smoke to push off of they don't have a ying to essentially flash the player

06:42:21.020 --> 06:42:22.860
I mean all in all

06:42:22.860 --> 06:42:28.060
SR is playing a very strong fundamentally sound site where they could just hold down they could just bunker

06:42:28.300 --> 06:42:32.700
They are going to force all of m80 into their line of sight as we see time and time again

06:42:32.780 --> 06:42:36.860
I mean so many times m80s caught off guard and this SR is a strong SR

06:42:36.860 --> 06:42:42.520
One that we haven't seen which is why I said save all you know despite the hate wait to see what we see in best threes

06:42:42.520 --> 06:42:46.300
And this is the SR that we all know in life is because they know that MAD can't execute

06:42:46.300 --> 06:42:49.520
And I think that's the biggest downfall they understood that if they just play back

06:42:50.000 --> 06:42:56.360
Create walls force that may do execute. They know it's not coming and they said something exactly to that effect

06:43:00.060 --> 06:43:02.060
They have two sheens, okay

06:43:02.060 --> 06:43:04.060
I had a once-in-a-go through blue

06:43:04.260 --> 06:43:13.000
And be clearly telling everyone how he feels about the attacks coming his way and that just goes that what they understood it when it even came down

06:43:13.020 --> 06:43:17.100
To map one they incorporated into map two and now we're seeing it

06:43:17.140 --> 06:43:23.440
Fault completely through for M80 in map three because they understand that the executes they don't have problem

06:43:23.440 --> 06:43:29.220
So they don't know how to get past SR's walls and we think even if they do that's where the classic SR

06:43:29.220 --> 06:43:34.100
big plays are going to come from, but not before they have to go through problem after problem.

06:43:34.100 --> 06:43:39.140
I will say, I will play devil's advocate here. This is clubhouse. Sometimes all you need is that

06:43:39.140 --> 06:43:44.340
one round on attack. Ending a 4-2 split, even a 5-1 split, isn't the end of the world if you're

06:43:44.340 --> 06:43:48.900
transitioning over to the defense because if they can have a flawless half, that one singular win on

06:43:48.900 --> 06:43:53.140
attack can really push them over the edge and get them a win here. And we possibly don't even see

06:43:53.140 --> 06:43:57.860
overtime if they have the exact same stellar with defense. So right, it's a big ask, right? A huge

06:43:57.860 --> 06:44:02.260
recovery needs to happen, the mental game we're actually seeing in the lobby.

06:44:02.260 --> 06:44:09.460
Do M80 have it in them? That's the question. Shopify Rebellion, clearly they hold the momentum right now.

06:44:09.460 --> 06:44:10.020
But we'll see.

06:44:12.340 --> 06:44:17.140
Yeah, and I'm going to double down with Laxing, guys. We know more than anyone when it comes to this

06:44:17.140 --> 06:44:21.940
map in the APAC region. It's typically very defender sided, but I find that's more the

06:44:22.580 --> 06:44:27.460
lacking of skill maybe when it comes to attacking. This is NAL. This is supposed to be

06:44:27.860 --> 06:44:32.960
absolute top players. A North American team won a major. Attacking in flood house shouldn't

06:44:32.960 --> 06:44:38.500
be an issue. And when you look at the statistics in the region, it's 52% attack or win right

06:44:38.500 --> 06:44:44.700
on this map in this region. So agree with blacks. And certainly in A-PAC, I'd be right

06:44:44.700 --> 06:44:48.820
now saying it's not done yet. And maybe on the defense can certainly get the job done

06:44:48.820 --> 06:44:54.500
even with just the one attacking round. But it shouldn't be the case in NAL.

06:44:54.500 --> 06:44:59.740
So there's quite a few things that probably shouldn't have happened over the course of

06:44:59.740 --> 06:45:02.820
this series that have turned to fire, so you just never know.

06:45:02.820 --> 06:45:05.020
M80 at their best can do this.

06:45:05.020 --> 06:45:06.540
Are they at their best right now?

06:45:06.540 --> 06:45:08.020
Have they been in the first half?

06:45:08.020 --> 06:45:09.020
No.

06:45:09.020 --> 06:45:10.020
It's a game of two halves.

06:45:10.020 --> 06:45:13.180
They can flick a switch, they can turn it up, they can bring that pressure, bring that

06:45:13.180 --> 06:45:19.700
heat in the second half, and to be fair, Shopify Rebellion, they didn't close out in regulation.

06:45:19.700 --> 06:45:24.580
They put themselves on a five round street, and then we saw M80 push them to the limit.

06:45:24.580 --> 06:45:28.340
Now this is going to be an even more extreme case of that, but the precedent is set.

06:45:28.340 --> 06:45:32.260
Shopper Fire Rebellion, can they close these out?

06:45:32.260 --> 06:45:37.540
It's a massive question, and thankfully we're going to get an answer over the next couple of rounds,

06:45:37.540 --> 06:45:40.340
or potentially more, if the fight back from M80 is real.

06:45:40.340 --> 06:45:42.100
The band's fought the second half.

06:45:42.100 --> 06:45:44.820
They're my ying, I adore them.

06:45:44.820 --> 06:45:49.220
Yeah, and what, it was 6-2 in favour of Shopper Fire Rebellion on Layeringwood, sitting there thinking,

06:45:49.220 --> 06:45:54.220
Yeah, this one's probably done and then they made he brought it back and it's 5-1 on clubhouse

06:45:54.220 --> 06:46:01.300
So I'm definitely not sitting here thinking this one's done because they made a such a quality outfit. They've got the ability to bring it back

06:46:01.300 --> 06:46:04.920
It's just all about round by round your own defense club

06:46:07.180 --> 06:46:10.400
It's an interesting first lineup and certainly a first round

06:46:11.040 --> 06:46:15.740
Strategy where they've been cap cam mozzie his armies over with kitchen can drop the patch

06:46:15.740 --> 06:46:21.900
They're bringing aggression to start the second half on defense. I'd like to see that though from a man facing potential

06:46:22.300 --> 06:46:27.380
Elimination from kickoff. They are the ones that want to try and take it to Shopify rebellion

06:46:27.380 --> 06:46:31.420
But Ashton is indeed cleared inside a kitchen and it may backfire

06:46:34.340 --> 06:46:38.380
So for the catcher about the ball, but Gav doesn't immediately peel

06:46:38.380 --> 06:46:44.220
He stays over the woodstock finds the trade on to ambi and brings it back to a fall forward

06:46:44.220 --> 06:46:52.820
of the Daemons in the grave, it's not the worst case scenario for this MAD defense.

06:46:52.820 --> 06:46:58.260
Top of Fire rebellion will now pivot, Canadian descend at dirt with shield, there is Goya

06:46:58.260 --> 06:47:02.100
in play so acting under the assumption that there will be some stall out and in fact there

06:47:02.100 --> 06:47:07.580
is, you can see it outlined from Defuser, he won't aggressively over peek, so Blackbeard

06:47:07.580 --> 06:47:11.820
here instead you will fire at this facility or wait for Canadian to clear it himself.

06:47:11.820 --> 06:47:16.580
That will be the latter. 60 seconds down on the clock.

06:47:16.580 --> 06:47:22.380
Oh, Rex had just tried to send it through but the EDD catches him.

06:47:22.380 --> 06:47:26.660
The Cap can pay dividends and insert for the wonderful headshot down on Hong Kong.

06:47:26.660 --> 06:47:27.980
Gavin there for the trade.

06:47:27.980 --> 06:47:32.460
Canadian solo on health is going to be very cautious with that shield.

06:47:32.460 --> 06:47:36.860
Needs the help from Spoyt who drops through the hatch and Gavin will collect his head.

06:47:36.860 --> 06:47:40.620
Canadian has to put the gun up and it's an easy kill then for Gunner.

06:47:41.460 --> 06:47:45.700
And maybe on the board to start the second half, it's two to five.

06:47:47.900 --> 06:47:51.900
High intensity opening round for the second half.

06:47:52.740 --> 06:47:55.900
We saw some of that trap utility through devastating

06:47:57.140 --> 06:47:58.900
there for the attack.

06:47:58.900 --> 06:48:02.180
I tell you what, if there was no cap can and Rex was allowed to get deep

06:48:02.180 --> 06:48:05.500
over towards Armory, cover that plant, maybe deploy a little more sense

06:48:05.500 --> 06:48:10.460
util if you had some in pocket that would have been a massive difference maker in that round.

06:48:10.460 --> 06:48:16.860
He still had three available. He could have connected and we'd serve, held down long plant,

06:48:16.860 --> 06:48:22.780
probably would have been pretty secure but instead spoi got stranded on the hatch, forced to drop,

06:48:22.780 --> 06:48:31.020
nadion long hp. That was massive, it's not every day of the week you will see a cap can

06:48:31.020 --> 06:48:32.500
like that influential.

06:48:33.780 --> 06:48:36.060
Evidently was though there and run seven.

06:48:38.220 --> 06:48:40.540
True five, now the score line.

06:48:42.260 --> 06:48:43.820
Bomb located by attackers.

06:48:44.100 --> 06:48:45.100
Ten seconds remaining.

06:48:46.140 --> 06:48:48.820
You've probably got a shot before a rebellion, fans that are nervous right now.

06:48:48.820 --> 06:48:50.420
After what happened on there and...

06:48:51.460 --> 06:48:55.340
and any fans that are probably nervous right now, what could still potentially happen.

06:48:55.620 --> 06:48:58.180
Everyone's just nervous and not sure how this one's gonna finish it.

06:48:58.180 --> 06:49:03.180
If anything, I almost feel like it's destined for some kind of overtime.

06:49:07.180 --> 06:49:10.180
Cause Shopify rebellion would not want that.

06:49:13.180 --> 06:49:16.180
As they're two rounds away.

06:49:17.180 --> 06:49:21.180
But I love that from M80. Sometimes you just gotta sit back and pray.

06:49:21.180 --> 06:49:27.420
just go full 5 man stacked bunker and allow Shopify rebellions in it to kind of get off

06:49:27.420 --> 06:49:31.020
to a start in the half where they get to do what they want to do and they made it kind of just

06:49:31.020 --> 06:49:36.220
said nope you're gonna play aggressive we're gonna bring aggressive operators we're not gonna just

06:49:36.220 --> 06:49:41.180
fall back we'll take the fight to you and it worked in their favor in the end it started off a little

06:49:41.180 --> 06:49:48.780
bit back and forth and it just sets the tone doesn't mean you have to play like that every

06:49:48.780 --> 06:49:52.860
single round, but it sets the tone and says to shop a firefly and this is what we can do.

06:49:57.660 --> 06:49:59.740
Yeah it was good proactive defense in that last round.

06:50:01.580 --> 06:50:04.460
And the layering of the traps were the achilles heel of the attack.

06:50:05.260 --> 06:50:06.700
I thought it was differently this time though.

06:50:06.700 --> 06:50:07.180
Aggressive.

06:50:07.740 --> 06:50:08.220
Fireballing.

06:50:08.220 --> 06:50:09.020
Ready pushing through.

06:50:09.020 --> 06:50:09.500
Ashen.

06:50:09.500 --> 06:50:10.220
First kill.

06:50:10.220 --> 06:50:10.620
Av.

06:50:10.620 --> 06:50:11.020
Second.

06:50:11.900 --> 06:50:13.020
Nah too, too quick.

06:50:13.020 --> 06:50:16.220
Like they had Ambien pushing up main stairs but he wasn't well set.

06:50:16.220 --> 06:50:22.420
He wasn't there just yet either and then it's played by himself. It's just one one on one. It's just one by one by one

06:50:23.740 --> 06:50:30.700
The planet self a shopper by rebellion is sound the execution is wildly off and am 80 will benefit

06:50:30.780 --> 06:50:36.940
It's flawless from M80 and the nerves continue to trickle in for shopper by rebellion

06:50:37.180 --> 06:50:43.780
Five one up make it now five three two straight for M80 and more importantly. It's actually three of the last four rounds

06:50:43.780 --> 06:50:52.020
Yeah. No, I agree. The plan seemed okay. Execution, though, it just fell short of the mark when

06:50:52.020 --> 06:50:55.860
you're playing a high-risk, high-tempo style like that, when you want to snowball the breach,

06:50:55.860 --> 06:50:59.700
your execution, it has to be in sync. You need to open those trade opportunities. It's been a

06:50:59.700 --> 06:51:06.580
talking point on the desk. It's been a talking point about Shopify Rebellion. Too many low

06:51:06.580 --> 06:51:12.820
percentage isolated fights with no tradeability. And that round there is a perfect display as to

06:51:12.820 --> 06:51:15.820
When it goes wrong, it goes devastatingly wrong.

06:51:16.820 --> 06:51:18.820
Let's back to back for M80.

06:51:18.820 --> 06:51:23.820
Now it's the most excited sight on the map.

06:51:23.820 --> 06:51:29.820
We saw a clean rotation first time around from Shopify Rebellion and M80 are gunning to replicate that.

06:51:29.820 --> 06:51:44.820
And the concern right now is, you know, we've played eight rounds on Clubhouse, there's

06:51:44.820 --> 06:51:49.880
only been one attacking round win, so the inability to attack is pretty notable, which

06:51:49.880 --> 06:51:55.820
is a bit disappointing overall when you can factor in this region has Clubhouse hitting

06:51:55.820 --> 06:51:58.820
in about a 52% attack to win them.

06:51:58.820 --> 06:52:01.820
Lighthouse 1 globally is at about 50%.

06:52:05.820 --> 06:52:07.820
But also if you want to look on the bright side of life is,

06:52:07.820 --> 06:52:10.820
well, maybe both teams are just really cracked at defending,

06:52:10.820 --> 06:52:14.820
but it's maybe a good positivity angle on it.

06:52:14.820 --> 06:52:16.820
And it certainly is the case, but in that round,

06:52:16.820 --> 06:52:19.820
I mean, shop of fire rebellion, which is well off the coordination,

06:52:19.820 --> 06:52:22.820
that's for sure, and they're going to have to get better at that.

06:52:22.820 --> 06:52:26.540
And one thing that was spoken about on the desk and rightfully so was the

06:52:26.540 --> 06:52:31.220
advance that we saw in the first half. So like you've got the capitol here to help clear out Gavin.

06:52:31.220 --> 06:52:36.580
There's no catch. So this needs to be a focus point of attack here for Shopify Rebellion.

06:52:36.580 --> 06:52:41.860
Clear out Rafters. You've got the utility to do it. Find that pit. Five people. Take the space.

06:52:41.860 --> 06:52:47.260
Get breach opened up. It's a pretty deep wall clockhouse, but you have the tools necessary to execute this.

06:52:47.260 --> 06:52:52.800
Yep, Gav's had some massive moments in this best of three and here will be put under the

06:52:52.800 --> 06:52:58.020
pump pit in the ninth round to try and hold on and at least take one with him if he is

06:52:58.020 --> 06:53:06.260
to avenge the B. Take an hour to trade it out and that position clear. Utility follows,

06:53:06.260 --> 06:53:13.260
Gav fires back, it's looking sketchy for the attack. Should be dead here. Good click,

06:53:13.260 --> 06:53:18.140
layer lands, good clear in the end, 4-4. In the meantime, that's just a serve.

06:53:18.140 --> 06:53:23.180
The other thing to keep note of was Gunner. I thought maybe he would stay around bedroom

06:53:23.180 --> 06:53:27.620
just to maybe go for a potential jump out late round if Shopify Rebellion gets someone

06:53:27.620 --> 06:53:33.780
on a CC window. Gunner to me, I don't think his position is known. But if they don't go

06:53:33.780 --> 06:53:39.220
CC window, his impact will be pretty much nil. So it's going to be an intriguing end

06:53:39.220 --> 06:53:44.340
this round at some point we'll either opt to rotate back or down it seems like he's going down and

06:53:44.340 --> 06:53:52.020
he'll make his way most likely towards lounge. Could be a... oh! Oh, Ambi, Ambi was watching from

06:53:52.020 --> 06:53:57.780
the angle but Ambi caught from stock absolutely that's clean from him and so a big reliance now

06:53:57.780 --> 06:54:05.300
on the Tachanka to space out this attack and opens up the pitch here into sight masterfully

06:54:05.300 --> 06:54:09.460
If they want to play CC window, you've got rafters, you've got breach, you've got down below.

06:54:10.020 --> 06:54:12.900
And Engage is basically the chanker by playing this bird.

06:54:12.900 --> 06:54:14.980
So Hottenclaw is completely unimpactable at the moment.

06:54:14.980 --> 06:54:18.340
This should be a set time on Lose the Ball in the Rebellion.

06:54:18.900 --> 06:54:20.420
Byron, yeah, it's tough.

06:54:21.700 --> 06:54:27.060
I think the big issue here is the time, and Hottenclaw will just send out the remaining bullets of this Shamika launcher,

06:54:27.060 --> 06:54:28.820
because it's low on health, he can't do much else.

06:54:28.820 --> 06:54:31.140
He may as well just four stacks off even further down.

06:54:31.140 --> 06:54:32.140
Flash thrown in.

06:54:32.140 --> 06:54:33.140
Nitro towards Cash.

06:54:33.140 --> 06:54:34.140
Double stack.

06:54:34.140 --> 06:54:35.140
Defuser down.

06:54:35.140 --> 06:54:36.140
Bottom red stairs.

06:54:36.140 --> 06:54:37.140
Big kill from Ambi.

06:54:37.140 --> 06:54:38.140
On to Hot and Cold.

06:54:38.140 --> 06:54:39.140
Canadian going for the plant.

06:54:39.140 --> 06:54:40.140
No denial from below.

06:54:40.140 --> 06:54:41.140
Nitro still needs to hit.

06:54:41.140 --> 06:54:42.140
That seems off.

06:54:42.140 --> 06:54:43.140
And indeed it is.

06:54:43.140 --> 06:54:47.140
And it will be a huge attacking round win for Shopify Rebellion.

06:54:47.140 --> 06:54:52.140
They put all the pieces together in that round and have now got match and series point

06:54:52.140 --> 06:54:54.140
against M80.

06:54:54.140 --> 06:54:58.140
M80 are on the verge of elimination from kickoff.

06:54:58.140 --> 06:55:10.100
Oh boy. Wow. Three opportunities to close it out in regulation and that was a pretty

06:55:10.100 --> 06:55:17.780
clean and compact attack to really nail home. That confidence for them and the momentum they've

06:55:17.780 --> 06:55:22.540
built for us, I suppose breaking more so the momentum that it seemingly felt like M80 were

06:55:22.540 --> 06:55:27.820
beginning to establish themselves. Now backed into the corner as the famous

06:55:27.820 --> 06:55:31.820
in the mirror get fanned out. Starts with a round that looks sketchy momentarily but

06:55:31.820 --> 06:55:37.060
then the second fire was impactful on Degave. They spent quite a bit of time

06:55:37.060 --> 06:55:40.780
posturing for the attack but the back stab from Anby who prior to that also

06:55:40.780 --> 06:55:46.540
got a key kill onto Gunner. He was beautifully played. They were able to just

06:55:46.540 --> 06:55:51.540
put him in the right position at the right moment and he converted. They credit

06:55:51.540 --> 06:56:00.140
to be up to 11 kills here on Club. Do M80 have something to say about this?

06:56:00.140 --> 06:56:08.140
Well, the last blast international event that M80 did not feature in, do you want to

06:56:08.140 --> 06:56:15.860
have it again? Did not feature in. Yeah, the organization, obviously different team at

06:56:15.860 --> 06:56:21.860
Even if you port it up, it's gonna be something crazy like Tokyo.

06:56:21.860 --> 06:56:25.860
Not that crazy, that was Montreal 24.

06:56:25.860 --> 06:56:28.860
I don't know, what was it?

06:56:28.860 --> 06:56:33.860
I just literally just told you in Montreal 24.

06:56:33.860 --> 06:56:36.860
I did get cut down.

06:56:36.860 --> 06:56:42.860
I was like, if you recall, that was the steel morale run.

06:56:42.860 --> 06:56:43.860
Right.

06:56:43.860 --> 06:56:46.860
Are they, uh, got through the LCQs?

06:56:46.860 --> 06:56:53.860
Now, since then, though, the MAD organization, at every last international event, of course,

06:56:53.860 --> 06:57:04.860
going on to win the Munich Major at the end of last year, now need three rounds consecutively.

06:57:04.860 --> 06:57:08.860
Well, that run of events comes to an end.

06:57:08.860 --> 06:57:10.860
It's gone around now.

06:57:10.860 --> 06:57:12.860
Now they're thinking about this.

06:57:17.860 --> 06:57:22.860
It's on the fucking field attention side of the server. Canadian drops.

06:57:22.860 --> 06:57:24.860
It's a whole play on the Monty.

06:57:24.860 --> 06:57:27.860
The Canadian jumps down.

06:57:27.860 --> 06:57:29.860
Nothing Ashton could do about it.

06:57:29.860 --> 06:57:33.860
They made it look very apprehensive right now like they don't want to make a mistake.

06:57:33.860 --> 06:57:38.860
When you're the bird of elimination, you know, one critical error could be your undoing.

06:57:38.860 --> 06:57:46.260
It's Canadian that hits the headshot Batman himself after dropping through the hatch in logistic opens up on to the kill of

06:57:46.700 --> 06:57:51.600
Ashen 90 seconds advantage of the Shopify rebellion and be was disorientated

06:57:52.420 --> 06:57:59.660
Gavin hits the headshot with the pistol, but it's all falling apart. No gonna big kill on to Canadian shuts down the Monty in a timely fashion

06:57:59.980 --> 06:58:03.780
Needed that one desperately for M80 3v3

06:58:03.780 --> 06:58:08.580
33 and can now look to turn tension back towards the site

06:58:10.620 --> 06:58:13.020
Yeah, one bar far from the top floor

06:58:13.900 --> 06:58:18.580
As the defense feels back to base with things reset. It's an opportunity for

06:58:19.060 --> 06:58:26.700
Shopify rebellion to open hatches deploy utility or sense RO use remain and maybe rex and we'll try to leverage that

06:58:26.700 --> 06:58:31.740
That could maybe try and exploit a playthrough, but it's a last time.

06:58:31.740 --> 06:58:34.920
That being said though, the castle complicates things.

06:58:34.920 --> 06:58:39.420
Does have a frag grenade if he wants to clear that barricade, but it will of course give

06:58:39.420 --> 06:58:41.220
away his position.

06:58:41.220 --> 06:58:47.980
35 seconds, shop of 5 rebellion preparing for the drop.

06:58:47.980 --> 06:58:48.980
Frag grenade opens up.

06:58:48.980 --> 06:58:49.980
No, that was not an open up.

06:58:49.980 --> 06:58:50.980
That's a barricade.

06:58:50.980 --> 06:58:51.980
Oh my goodness.

06:58:51.980 --> 06:58:53.780
Rexxon's throwing it a little bit too under, a little bit too far.

06:58:53.780 --> 06:58:55.780
The drop down coming from the hatch.

06:58:55.780 --> 06:58:57.180
to serve stays inside a kitchen.

06:58:57.180 --> 06:59:00.220
Wreckson at least got the kill and Sterf landed his gunner.

06:59:00.220 --> 06:59:02.460
You've got 15 seconds to see off.

06:59:02.460 --> 06:59:05.700
A little shake of the head, a little grimace as he locks in

06:59:05.700 --> 06:59:07.700
needs to clutch off the 1v2.

06:59:07.700 --> 06:59:09.620
Red ping, a chance to get Wreckson

06:59:09.620 --> 06:59:12.020
and does do so, Sterf gets off the kit.

06:59:12.020 --> 06:59:13.260
He'll need to go for the kill.

06:59:13.260 --> 06:59:15.860
Sterf does find the kill.

06:59:15.860 --> 06:59:20.460
Shopify rebellion will knock out M80.

06:59:20.460 --> 06:59:23.860
The Munich major champions will not head

06:59:23.860 --> 06:59:25.580
to Salt Lake City.

06:59:25.580 --> 06:59:27.540
to defend their crown.

06:59:27.540 --> 06:59:30.380
They are out of kickoff.

06:59:30.380 --> 06:59:35.580
Wow, that is such an incredible result for Shopify Rebellion.

06:59:35.580 --> 06:59:39.500
Maybe they can make this run through the lower bracket.

06:59:39.500 --> 06:59:41.880
Boys on the desk, what the hell are you

06:59:41.880 --> 06:59:44.300
going to say about this one?

06:59:44.300 --> 06:59:45.980
What can we say here?

06:59:45.980 --> 06:59:48.820
I mean, first, congratulations to Shopify Rebellion,

06:59:48.820 --> 06:59:53.020
who said this would be a turning point, who promised change.

06:59:53.020 --> 06:59:56.200
They delivered very quickly on that change,

06:59:56.200 --> 06:59:58.000
moving on in the lower bracket.

06:59:58.000 --> 07:00:00.120
They haven't made the major just yet,

07:00:00.120 --> 07:00:03.000
but they are one step closer to doing so.

07:00:03.000 --> 07:00:08.160
On the other hand, M80 go from winning a major

07:00:08.160 --> 07:00:09.740
to missing a major.

07:00:09.740 --> 07:00:12.080
I mean, the unfortunate, the reality of the situation

07:00:12.080 --> 07:00:14.480
is when you do make those roster changes, it's a 50-50.

07:00:14.480 --> 07:00:16.960
I don't think Ashton's been a bad change by any means.

07:00:16.960 --> 07:00:18.760
Not only even heard throughout the process,

07:00:18.760 --> 07:00:20.280
you know, this is the thing that they know

07:00:20.280 --> 07:00:22.680
is going to take time to get back to where they look.

07:00:22.680 --> 07:00:24.720
And I'd say they're looking pretty damn good so far.

07:00:24.720 --> 07:00:26.280
And I know they aren't, you know,

07:00:26.280 --> 07:00:28.000
as much as we heard them say, you know,

07:00:28.000 --> 07:00:30.840
the expectations, wherever that's gonna lie,

07:00:30.840 --> 07:00:33.240
you don't wanna lose out on an event at the end of the day.

07:00:33.240 --> 07:00:34.700
But given the off time that they're gonna have,

07:00:34.700 --> 07:00:35.960
they're gonna come back even stronger.

07:00:35.960 --> 07:00:37.280
But for the side for SR,

07:00:37.280 --> 07:00:38.760
that's what I wanna focus more on,

07:00:38.760 --> 07:00:40.520
because what we saw from Root Stage,

07:00:40.520 --> 07:00:42.320
and then even throughout this series,

07:00:42.320 --> 07:00:45.760
that's the SR that we've seen throughout stages,

07:00:45.760 --> 07:00:47.280
especially regionally,

07:00:47.280 --> 07:00:48.760
that I wanna continue to see

07:00:48.760 --> 07:00:50.320
as their campaign continues here.

07:00:50.320 --> 07:00:51.320
I mean, the shop of our rebellion

07:00:51.320 --> 07:00:55.360
and understand their opponent and be able to dissect them little by little is

07:00:55.360 --> 07:00:59.600
exactly what we've been missing. I mean this was a great matchup. We saw Archibald

07:00:59.600 --> 07:01:04.320
the best that MAD has to offer and SR woke up. They woke up in map 2 and from

07:01:04.320 --> 07:01:07.760
then on they understood what they needed to do. They adapted accordingly. I mean

07:01:07.760 --> 07:01:11.720
their defenses on this map were so good. Their attacks were even better.

07:01:11.720 --> 07:01:15.680
And they're beautiful. Yeah everything was great from start to finish but more

07:01:15.680 --> 07:01:20.400
importantly we saw a lot of adaptation and specifically in their attacking half

07:01:20.400 --> 07:01:24.400
when they were deciding where they wanted to go for plants, the little things that they wanted to adjust.

07:01:24.400 --> 07:01:30.400
The small things like that is what was able to take them from the team that we've been seeing throughout the regular stage

07:01:30.400 --> 07:01:35.400
to the SR that we know they can reach their potential. It's just small adaptations and everybody was doing it.

07:01:35.400 --> 07:01:41.400
And I think it's safe to say, communication-wise, they got cleaner and smoother as the best of three went.

07:01:41.400 --> 07:01:47.400
Because map 1, it was a lot of everyone saying everything that's going on and it slowly got more and more calm down.

07:01:47.400 --> 07:01:52.600
down one voice Canadian being able to lead everybody and it really looks like they got

07:01:52.600 --> 07:01:57.640
comfortable as a series went on. Yeah well that that rhythm and one man who was really finding his

07:01:57.640 --> 07:02:04.600
stride was ambi who was a major contributor to this victory is standing by now ambi dude congratulations

07:02:04.600 --> 07:02:09.320
with only one life here in this bracket right every single map matters every single match

07:02:09.320 --> 07:02:15.480
matters but you take down your rivals in m80 in or now do you guys are one match closer to slc

07:02:15.480 --> 07:02:22.660
Yeah, I mean we feel good. We know that was gonna be our toughest opponent and the lord bracket and baby god

07:02:22.660 --> 07:02:27.640
Done we got done. I mean you should got sure did it did it right the one thing that I want to ask

07:02:27.640 --> 07:02:31.820
I don't know if you're the right person to ask but we saw as the series went on you guys

07:02:32.240 --> 07:02:37.500
Understood how to be able to stop m80s attacks. You guys were running a lot of utility forcing them

07:02:37.500 --> 07:02:42.240
We even had a nice little clip of you saying these guys are really bad at executing

07:02:42.240 --> 07:02:46.880
So can you walk us through at what point you guys understood how to stop their executes?

07:02:46.880 --> 07:02:51.260
I mean, I know funny enough. I think like later make

07:02:51.660 --> 07:02:56.080
We were up six to and I think we were in great spots on the late round for defense

07:02:56.080 --> 07:02:58.240
But like we just were not kind of me

07:02:58.240 --> 07:03:02.040
We're just knew we're not talking about how we could stop the execute like we're in the good spots

07:03:02.040 --> 07:03:08.420
But then the late round they were literally just scrambling and we were losing it because we weren't coming together and like actually focusing

07:03:08.420 --> 07:03:11.780
I think in clubhouse we're like, hey, we got to make sure we do that on clubhouse

07:03:11.780 --> 07:03:16.540
We really locked it in on late round coming what we're going to do how we're going to play late round and yeah

07:03:16.540 --> 07:03:19.500
I mean you can tell they all went through a tribal fire

07:03:19.500 --> 07:03:22.100
I mean ambi started this with slick back hair and now

07:03:22.740 --> 07:03:25.340
He's had to run through the gauntlet, but no seriously ambi

07:03:25.340 --> 07:03:27.780
I mean the bounce back that you guys had the resurgence

07:03:27.780 --> 07:03:32.900
I mean what was the big takeaway from the group stage obviously you guys were getting on out of flak me and Fox

07:03:32.900 --> 07:03:36.460
We're on here defending you guys that you know best of ones aren't the same as best of threes

07:03:36.460 --> 07:03:41.340
And then even coming into the day, it maybe wasn't the prettiest start, but through each and every single series

07:03:41.340 --> 07:03:45.540
It just seemed like you guys were getting and then even what me and Fox talked about the comms in the beginning

07:03:45.740 --> 07:03:47.820
Very hectic from the get-go

07:03:47.820 --> 07:03:53.660
But then as every game continued on it just started to become slower and just more rhythm and it seemed like everyone was just

07:03:53.660 --> 07:03:55.660
Jelling in that very end of clubhouse

07:03:56.420 --> 07:04:01.140
Yeah, I mean like we are a good team and we know we are a good team. We lost two

07:04:01.140 --> 07:04:06.300
We had two B01s, we got smokes, but like, we had two awful days, probably the worst

07:04:06.300 --> 07:04:09.700
is the team, and like everyone acts like we are like the worst team ever.

07:04:09.700 --> 07:04:13.900
It's like, we are a good team, we can get stuff done, but we have two bad days and

07:04:13.900 --> 07:04:17.660
we know we have a lot of issues, like we are working to fix them, but like.

07:04:17.660 --> 07:04:20.500
Let's all agree, best of ones are ass.

07:04:20.500 --> 07:04:23.460
I mean, Shane and Sam, but what's about who shows up that day?

07:04:23.460 --> 07:04:26.540
But obviously you guys are showing up best of threes and especially when it matters.

07:04:26.540 --> 07:04:30.420
So congratulations on continuing furthering yourself to get to SLC.

07:04:30.420 --> 07:04:36.180
Yeah, and hopefully we will update tomorrow. We play Thursday. We play five

07:04:36.180 --> 07:04:40.860
years or 130. It'll be good. All right, Dambi, as always, thank you so much for

07:04:40.860 --> 07:04:45.540
your time. Congrats on the win. Good to see you guys riding the ship. And as you

07:04:45.540 --> 07:04:49.460
said, we'll see you on Thursday. Yep, I'll see you there. All right, what a win for

07:04:49.460 --> 07:04:53.340
Shotgun Fiverr, building up a big bounce back game. They needed it and they get the

07:04:53.340 --> 07:04:59.340
win to close out just our second day here in the kickoff playoffs, SSG, earlier

07:04:59.340 --> 07:05:06.700
on it was like it ages ago they took down cloud nine very swiftly to very different games a barn

07:05:06.700 --> 07:05:12.940
burner in the end here and of course ssg shutting cloud nine out pretty quickly but i think it sets

07:05:12.940 --> 07:05:18.780
the tone here fox i mean we do know now all of these teams here that remain we know exactly what

07:05:18.780 --> 07:05:22.540
it's going to look like going forward yeah it's very unfortunate for m80 i mean cloud nine was a

07:05:22.540 --> 07:05:28.380
team that we expected to maybe not make it through a run but it just goes to show how the smallest

07:05:28.380 --> 07:05:33.820
game doesn't matter where teams are placed in this bracket, anybody can go home. To think that M80

07:05:33.820 --> 07:05:38.220
went from winning majors to now they're not making one like you said, Jonah, for them to have lost

07:05:38.220 --> 07:05:42.220
a wild card losing to Shopify Rebellion and now they're out of the running completely,

07:05:42.780 --> 07:05:48.220
it's mind-blowing honestly, it just shows how diverse, how complex, how much

07:05:48.940 --> 07:05:53.500
growth the NAL has had as a whole. Your luck can change just that quickly. I mean as you said,

07:05:53.500 --> 07:05:57.420
Shopify Rebellion backs against the wall, they have one life in this whole thing because of their

07:05:57.420 --> 07:05:59.260
their performance in the group stage, M80.

07:05:59.260 --> 07:06:01.860
They had two chances and in the first two days,

07:06:01.860 --> 07:06:04.420
they're already out in absolute battles.

07:06:04.420 --> 07:06:07.700
I mean, little moments that make a difference.

07:06:07.700 --> 07:06:10.540
Now we shift gears tomorrow from the lower bracket

07:06:10.540 --> 07:06:11.780
back to the upper bracket.

07:06:11.780 --> 07:06:15.620
We're not only, will we see two teams confirmed

07:06:15.620 --> 07:06:17.020
for the Salt Lake City Major,

07:06:17.020 --> 07:06:21.420
we also will crown a champion of the NAL kickoff.

07:06:21.420 --> 07:06:22.900
We're going all the way through to the end,

07:06:22.900 --> 07:06:25.380
laxing five fears and one of 30.

07:06:25.380 --> 07:06:27.980
the youngsters going at it for a major spot.

07:06:27.980 --> 07:06:29.620
I mean, that is incredible stuff.

07:06:29.620 --> 07:06:31.740
I mean, that's more what I'm fixated on here

07:06:31.740 --> 07:06:33.180
outside of who's going to win.

07:06:33.180 --> 07:06:35.980
It's just we are going to have a brand new representation

07:06:35.980 --> 07:06:38.580
no matter what after that first series,

07:06:38.580 --> 07:06:39.940
whether that's going to be five years

07:06:39.940 --> 07:06:41.420
or whether that's going to be one of 30

07:06:41.420 --> 07:06:43.500
to be attending their first Elan event as a team.

07:06:43.500 --> 07:06:44.660
And especially for some of these players,

07:06:44.660 --> 07:06:46.740
their first time being in the league

07:06:46.740 --> 07:06:48.500
and the first time you're going to compete,

07:06:48.500 --> 07:06:49.660
you're going to be at Elan event.

07:06:49.660 --> 07:06:50.860
I mean, you got to give yourself the pat

07:06:50.860 --> 07:06:52.300
on the back at that point.

07:06:52.300 --> 07:06:53.980
What do you make of that?

07:06:53.980 --> 07:06:56.280
of those final two matches, DZ Wildcard.

07:06:56.280 --> 07:06:59.940
Now, after seeing what we saw them capable of yesterday,

07:06:59.940 --> 07:07:02.660
think Wildcard could change our expectations

07:07:02.660 --> 07:07:04.500
a little bit there?

07:07:04.500 --> 07:07:06.220
After what we saw yesterday, I'd say

07:07:06.220 --> 07:07:09.220
it's safe to say that Wildcard has a chance in that matchup.

07:07:09.220 --> 07:07:11.060
Of course, it's going to be a good game.

07:07:11.060 --> 07:07:12.980
I believe both series are really going

07:07:12.980 --> 07:07:15.820
to be boiled down to consistency.

07:07:15.820 --> 07:07:17.940
DarkZero as a whole, the core from SSG,

07:07:17.940 --> 07:07:19.300
they've had consistency problems.

07:07:19.300 --> 07:07:21.460
We want to see if they can maintain their spot

07:07:21.460 --> 07:07:22.900
as being that number one team.

07:07:22.900 --> 07:07:26.580
five years brand new team essentially I mean yet they have some envy guys yet

07:07:26.580 --> 07:07:30.980
they got fours but still all of these players have never been number one

07:07:30.980 --> 07:07:35.300
before so to say so both of those teams have to be able to focus on the

07:07:35.300 --> 07:07:38.100
consistency for the other guys the underdogs

07:07:38.100 --> 07:07:41.620
they came to play today at the game will play yesterday they surprised us a lot

07:07:41.620 --> 07:07:44.820
of the times and I think it's safe to say that yeah

07:07:44.820 --> 07:07:47.700
that we're going to have good games regardless it is always about making

07:07:47.700 --> 07:07:50.420
that international event I mean from the first day of the stage that is what

07:07:50.420 --> 07:08:07.780
Everyone is thinking about the Salt Lake City Major just a couple of weeks away at this point these teams vying for the four coveted spots in North America tickets are still available now if you want to see these teams a rare opportunity to catch your favorite North American League teams on U.S.

07:08:07.780 --> 07:08:13.180
Soil May 15th through 17th at the Salt Palace Convention Center earlier

07:08:13.180 --> 07:08:19.980
We did a giveaway as we will be doing the next two days and our winners, which will announce now are it's quick

07:08:19.980 --> 07:08:21.980
I hope I'm pronouncing that right and

07:08:22.340 --> 07:08:23.500
SRT

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underscore XO if you're still hanging around

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Hopefully you got a DM from one of our Twitch mods already and you can look into getting your tickets

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But again, we'll be giving away some tickets tomorrow

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we'll be giving away some tickets on Thursday just as we punch some of these

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tickets for these teams to get all the way there as well. And yes, if I have

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family in Salt Lake City, I know you've been dying to have. I was gonna ask. Great timing.

07:08:45.700 --> 07:08:51.020
Do they have pepper in Salt Lake City? I feel like we have to keep this every day now because

07:08:51.020 --> 07:08:55.380
we started it. But to all of you tuned in watching late on the East Coast here as

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we round out the day, thank you so much for watching. We really appreciate you

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And from all of us here in the studio for our amazing studio crew, Fox Day and Laxing,

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I'm Jonas Willinger saying thanks for watching and we will see you tomorrow at 2PM Eastern

07:09:08.340 --> 07:09:10.020
for the upper bracket action.

