WEBVTT

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I

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I

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Next

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Man, where is Jonah at?

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Well, I'm getting tired of this. What the fuck?

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Oh, the weighty's over there.

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Thanks, Lacks. I saw your illustration yesterday.

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I wanted to do one of my own.

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What you're looking at here is the strength of M80.

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Not hot and cold, but Maru, his cat in the back.

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And what you're about to see is looking technique

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unlike I've ever seen.

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Watch this path.

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Maru takes from the back, all the way over to the front,

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step by step, and now you've got a clean cat.

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Welcome to day three of the playoffs here in the U.S.

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in the NAL kickoff. It is a big day today. We are sending two teams to the Salt Lake City

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Major. Welcome in everybody. Thank you so much for joining us. I'm Jonas Wilinger alongside

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Foxe and Laxing as always guys. It is a little cliche. I think it's fair to say expect the

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unexpected, but we are two days in and we have seen expectation defying results. I mean,

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the whole stage so far has been expecting the unexpected. We had so many rookie teams

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They've all been performing well.

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We have the opportunity and a guarantee that one of them

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will be able to make it to Salt Lake City.

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A brand new face there.

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MAD got eliminated yesterday.

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I mean, there's so many things that we could have not

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anticipated that have happened just because this stage has

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been so competitive, so close.

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And I'm excited to see the rest of the match to play out.

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Heartbreaking.

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I mean, it definitely is.

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You know, you work all this way to this point.

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Obviously, we see MAD exit.

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We see Cloud9 exit.

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I mean, today we aren't sending anyone home,

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but we are going to be sending some teams to SLC

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And then other teams lower back to see who they will follow in suit and see if they make

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SLC or the run goes a little so short.

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Well, it was a big day yesterday, as we said.

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Heartbreaking.

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Yes, we had to send two teams home starting with Cloud9 and SSG.

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Yeah, Cloud9 and SSG was a expected matchup.

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We wanted to see a lot more from Cloud9, come show us something that we haven't

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seen throughout the regular stage.

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Some improvement.

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And I think it was just a little too late.

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There was some glimmers of hope, but that being said, SSG, I mean bouncing

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back from that first day one loss. They looked amazing, incredible entries from Raid and Aiden,

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the way that they were just playing Systematic Siege. It really was a performance from SSG.

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Yeah, and then getting to the second match, I mean this is the one that I think, you know,

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all expectations aside, people won't know what we were going to see, especially out of the

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side from SR. We already saw what M80 was able to muster in their match in the close game,

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but they did have to fight tooth and nail. Both these teams actually, and all three of

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these maps had to fight for it, but it was the rebellion at the very end going into maps

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who we saw that resurgence. We saw them start to come alive. Once they got it done, once

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we got on that third map, they started defense on Clubhouse and they had a stellar defense

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where they only need to do so little on their attack. And now it puts them one step closer

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to SLC. But with Cloud9 and M80 out of the picture,

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and Shopify Rebellion, they move on,

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waiting to see who they play next.

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Five Fears, one of 30, DarkZero and Wildcard.

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Two of those four teams will make the major today.

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But they all have two chances here,

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so it doesn't mean it's over yet.

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And that is what today is all about, Fox.

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We are going to see which of these teams

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make it in their very first opportunity.

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We haven't seen one of 30 or DarkZero

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in best of threes yet.

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They had the buy coming in.

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I mean, what an opportunity for these two teams

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to just lay down the law right off the bat.

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I mean, I'm glad that you mentioned that we haven't seen

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five years and our zero have a chance to play

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just because, yes, getting one game away

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from being able to make Salt Lake City major is amazing.

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But that being said, you sat and you watched

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and it's about what teams will do at that time.

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And sometimes that pressure, not practicing

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in the past few days, getting matches in can ice you

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and can bring a situation where you're going up

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against teams that already have a win under their belt.

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And for the two teams that we're hoping

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to see keep the same level of consistency, dark zero in five years.

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I think even though this stage has been very rapid, if they can maintain consistency,

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it gives us good hopes with them potentially going to Salt Lake City.

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Well, it's a big opportunity for these teams to be competing on home soil, essentially,

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in Salt Lake City, a U.S. major for the North American League.

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Everyone else, you can also join us at the Salt Lake City Major.

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Tickets are available now, as I said, an opportunity to catch

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your favorite North American League teams right in your very own backyard.

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We kick things off May 15th through 17th.

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That's when the playoffs, that's when the finals will be.

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So you can join us on stage at the Salt Palace Convention Center.

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We'll be giving away two tickets later on today.

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So stay tuned for that.

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Lacks, I heard you know a little bit about Salt Lake.

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I know a lot.

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Mountains, my family, the Major's going to be there.

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I mean, it's, you know, I believe it or not.

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You know, I do. I do have a couple cousins out there.

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Do they got any pepper out there?

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Salt Lake?

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It's the first time I've heard that.

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I had no idea you had family out there.

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That'd be really fun.

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That'd be really fun.

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But we dive into our very first matchup of the day,

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five fears and one of 30.

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And this is a big deal here, because we're looking at young teams.

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Teams that nobody expected to get to this point.

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Five fears especially.

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Coming in as the team that almost got relegated

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at the end of last year.

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now have defined themselves with this identity of aggressive attacks, shield-based attacks,

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and it's been working for them so far.

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It has. A lot of teams throughout the league pretty much have described Five Fears as one

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of those teams that relies a lot on shields. That they're a shield-crushed team. But if

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you take it one step further, I mean not everyone's playing shields on the roster,

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but if you take it one step further, if you look at it statistically, out of the

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four matches that are played in the regular stage, shields have only been three times.

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There's so many bands that you could go for and it was only banned three times.

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Now why is that?

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It's because they have two amazing shield players with JJ Blast and Forest and they can

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play each individual shield in a completely different way.

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So unless you're using all the bands to ban all the shields, you're really not hurting

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Five Fears at all.

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But that being said, teams are more focused on the class, on the ying.

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Stuff that we haven't seen from Five Fears really that much yet.

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And there's a reason for it because they get to practice them.

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They see things that we're not going to see on game day.

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And I think it just goes to show that Fockers is not a shield crush team.

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They have so much to offer and so much that's still hidden that they haven't been able to

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perform just because the bands are keeping the glass, keeping the ying out of that conversation.

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Yeah, I mean, it speaks into those bands that you're talking about.

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I mean, if you want to get rid of the shields, sure, on one front, you're getting rid of

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that force.

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But if you're using all of your bands to take away from the shields, yeah, then

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you're going to be met with Grimm.

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You're going to be met with ying.

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You're going to be met with capitow that are going to force you out of position

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where then maybe those shields don't even get to be utilized in that play.

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and saw their match versus SR.

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SR didn't get rid of any of the shields on the left house

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where you typically would kind of see them.

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And it was capitals.

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It was everything that was able to be used for executes

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that were available.

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So it really is a bit of a double-edged sword.

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How you want to approach this team in specific,

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whether you want to go for a shield,

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or you want to go for something a little more traditional.

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And we've seen teams in the past, like Dark Zero,

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with spirits, they were very dominating

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when they had that shield, and then they got figured out.

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And it wasn't really working for them anymore.

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But that's something that we haven't seen figured out

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for five years, because you simply

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can't just use all your bands because there's so much else in their bag that they can work with.

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And it's funny enough because when you look statistically, there are three best players

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on the leaderboard are not even the shield players. And one of the best players specifically, I mean

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Snake, he's the best entry right now when it comes to the side of Five Fears. I think we have to

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talk about his resurgence because up until the end of the stage last year, we didn't really see

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Snake. He was never in the conversation of T1. It's been like three, four years since he

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He had that stint on TSM and last stage wasn't that great.

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I mean, yeah, Envy had some good, gleaming, shining moments.

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But that being said, Snake has found his own

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when it's come to this stage because it really is that simple.

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You put a drone, you put information in front of him,

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and more often than not, he's getting those kills.

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So with all the shield players on this roster,

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if you have Snake behind him,

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he is successfully finding those kills.

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And I think it's good to commend him as a player

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because he hasn't been in the spotlight for a long time.

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So to now come through, be not only in a position to be one game away from winning Salt Lake City,

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but to find consistent openings on such a young team, it's a very difficult task, and he's doing it exceptionally well.

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We didn't expect to see them here, but one of 30, I think, even less likely that they made it to a major qualifying match.

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They made it through Challenger's series just a couple of weeks ago.

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They're one of the newest additions to the NA League, and here they are, a chance to make the major.

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a situation that Packer, Vino, have found themselves in before.

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Yeah, I mean, all of these guys have really gone through the trenches

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and trial by fire by all means, especially having to qualify for this alone.

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And to do it the way that they did, I mean, they've already got to commend them.

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But even in the group stage, you know, we didn't see a whole lot.

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We saw some gleam, glimmer of hope of this can be a good roster,

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but we don't know what that's going to look like.

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They just squeak in by getting that win over 100 leaves.

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And then everything changed once we got into that best of three.

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Once we saw them yesterday in that match versus SSG,

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That's when it really opened my eyes to this team, that they really did take everything that they learned from group stage,

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that they took the time off in that week to get up to this play and kickoff,

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and then implemented everything, and then specifically on that map 3 on Shelle versus SSG,

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and when you go through the trial by fire, doing map 1, doing map 2 after a win to a loss,

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and then you have to get to this last map, you should have a perfect understanding and approach of how you want to take on your opponent,

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you know their strengths, you know their weaknesses, and specifically on this map, they knew all of SSG's weaknesses,

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that they know SSG's likes to get aggressive.

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They like to play outside.

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They like to play those cuts.

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And so they bring the castle to block off line of sight.

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They bring the mirrors and the solace to gain information,

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whether that's vertical or just straight on from the mirror.

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And then they also bring the trap operators.

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They brought a lot of the,

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they brought Ella for the shield

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that they were gonna come in

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if they ran to the building.

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They made long vertical angles

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for holes across the map

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to be able to just have crossfires

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that SSG was always going to come into.

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And that's something that really shows me

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that this team is systematically coming to a fruition,

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having more structure, having more strategy implemented.

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And that's where they faltered in the group stage.

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They didn't have a lot of recourse.

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They didn't have a lot of what ifs or how can we get to these points.

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It was just kind of taken ahead on.

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But now they look like a far more developed team,

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just showcasing in this battle.

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Yeah, and you can see they're getting way more comfortable,

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because Packer's calling has also been amazing

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with him being able to understand how I said she was going

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to approach it, the adaptations that roster.

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And you can see it all the rookies as well.

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They're performing very well individually too.

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Now that they understand fully what the X, Y, Z variable are going to be,

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where he's going to come from, trusting in your teammates.

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So the more information that they have, the more time together we're seeing,

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even the rookies come alive.

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We've seen this entire team come alive in a way that really feels like they

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are a completely different team than they were a couple of weeks ago in the

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group stage.

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Volsper as well feels like he has been a completely different player.

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I mean, I'm glad you're saying Volsper because I mean,

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he's practicing LeBron at this point.

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you're throwing on the alley-oops,

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and he was absolutely dunking on SSG in that series.

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I mean, we were highlighting already throughout that.

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He already doubled almost half of his kills,

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or doubled his kills in general,

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from the group stage in one series of playoffs.

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And you can obviously see in the radar stat

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of all the statistics, everything in the blue,

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it was in his groups, everything in the orange

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was in playoffs, everything has drastically improved.

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And if we can keep this sort of level of play

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and consistency going into this match for Dark Zero,

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he's gonna be a real thorn in their side

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because there's a couple clips that I even wanted to highlight

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because for a new player to be in these situations,

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to be in these moments,

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to be able to just understand the positioning,

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how he can help a teaming,

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how we can just get his foot in the door

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in these rounds and assist his team,

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I mean, it really showcases the talent that Volsper has.

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And if he continues to grow,

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I mean, the sky is the limit for this kid, honestly.

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We've also seen how these little changes

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can really impact a team as a whole

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and to shift back to five years for a moment.

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What I understand is they are playing in person this week

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to get all together in a team house.

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You guys have been there in a situation.

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I know you've lived together for many, many years

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in a team house grinding it out.

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What is the difference?

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Oh my gosh.

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What is the difference to play remotely

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to be apart versus being in a team house like that?

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I mean, that's the difference is

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you have moments like that that you can share.

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And obviously, everyone when you went around,

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you win a series, everyone's hyping you up.

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You can fist bump each other.

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I mean, it really does make a difference.

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I can't say that I had the best experience in the team house

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boxing.

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Definitely speak more on that.

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But in terms of just the sheer being

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able to compete next to your friends, your teammates,

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it really does make for the experience

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to be 10 times better.

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When you're in a team environment,

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there's just a level of brotherhood

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that makes and elevates your guys' game play just

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because it's way easier to talk to each other,

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to fix issues, to communicate when you are next to each

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other, because you're putting a face to the name.

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You're able to humanize the other person.

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It's not just over a screen.

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You know, you know, your words have impact

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and it's a way better.

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It's a great way to be able to connect to your teammates

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and understand each other a lot better.

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So not only is the communication better

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and being close together also amplifies each other.

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I mean, that's just one thing.

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When you're next to each other, it's a great experience.

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And when we're just seeing this dynamic play out,

31:40.200 --> 31:42.480
like we talk so much about the leadership of JJ,

31:42.480 --> 31:44.800
the leadership that Forrest has brought to this team.

31:44.800 --> 31:46.280
In that team huddle right then,

31:46.280 --> 31:53.980
You saw both JJ and force weighing in on what this series could be like and getting the team into a fighting position.

31:53.980 --> 32:00.480
I was gonna say I was less focused on the huddle and I was more focused back in the beginning shot of Fens and JJ and their hug.

32:00.480 --> 32:02.580
I mean that was replaying my day.

32:02.580 --> 32:05.080
I was focused on the fact that they all had their shoes off.

32:05.080 --> 32:06.780
Like it probably smells crazy in there.

32:06.780 --> 32:08.280
I think I glass off.

32:08.280 --> 32:11.280
Moving on to where this one is actually gonna take place again.

32:11.280 --> 32:15.120
best of three. Our first

32:15.120 --> 32:16.360
opportunity to see five fears

32:16.360 --> 32:18.360
in this best of three setting

32:18.360 --> 32:20.360
because it is now the playoffs

32:20.360 --> 32:21.360
lacks. How do you feel about

32:21.360 --> 32:23.360
the maps we have ahead here?

32:23.360 --> 32:24.360
Well, first I'd have to see the

32:24.360 --> 32:25.360
map so then I could definitely

32:25.360 --> 32:27.360
tell you how I feel about him.

32:27.360 --> 32:28.360
I mean, clubhouse right out the

32:28.360 --> 32:30.360
gate, safe pick for both these

32:30.360 --> 32:32.360
teams now. However, I can't

32:32.360 --> 32:34.360
say I'm too envious on the side

32:34.360 --> 32:35.360
of five years to pick this

32:35.360 --> 32:36.360
because you know when you

32:36.360 --> 32:37.360
saw how one of 30 already

32:37.360 --> 32:38.360
played yesterday, you have

32:38.360 --> 32:39.360
bods. Yes, there is that

32:39.360 --> 32:40.360
sort of comfort on a map like

32:40.360 --> 32:42.220
They look significantly better than the team.

32:42.220 --> 32:46.840
I'd rather have them challenge them early on onto a map where it makes them work a little

32:46.840 --> 32:51.320
harder than just already getting the fundamentals going where then you fall into that border.

32:51.320 --> 32:55.760
And I mean, even then, I think both these maps play fairly well against one another.

32:55.760 --> 32:58.200
It's just more so of a matter of five years.

32:58.200 --> 33:01.560
I think they're taking a little bit of a risk by giving one of 30 a little more

33:01.560 --> 33:02.560
leverage.

33:02.560 --> 33:07.320
I think it's fair maps just because you're eliminating a big aspect of the shield

33:07.320 --> 33:11.120
variable and if there's gonna be a team that tries to target ban the shields I'd

33:11.120 --> 33:14.500
hope if you want a 30 just because they don't want to deal with it the

33:14.500 --> 33:17.760
experience of knowing what to go about dealing with the shield is very

33:17.760 --> 33:21.560
difficult so taking that out of the board on a map like border on a map like

33:21.560 --> 33:25.400
clubhouse clubhouse Monty's really the main threat you get Monty off the

33:25.400 --> 33:28.920
board you can deal with a black read you can deal with the blitz on a map

33:28.920 --> 33:32.800
like border again Monty's still good you can deal with the other shields

33:32.800 --> 33:35.520
it's not as an oppressive shield map it's not something that you're

33:35.520 --> 33:45.520
you're going to imagine you're going to see two shields because then you're losing that gunfight aspect. So I think the map bands honestly favor one of 30 because they understand what they're going to be able to do. They can maintain still the

33:45.520 --> 33:56.520
Ying and glass band to be able to target band the rest of the players on five years. I think honestly it's great mapex for one of 30 that being said it's hard not to believe in five years.

33:56.520 --> 34:14.520
We're going to take a listen in on what our casters have to think guys. Join us now links X. I mean, we saw this match up obviously in the group stage five years took it pretty handily, but we have seen a very different one of 30 just in that opening round of the bracket.

34:14.520 --> 34:22.520
No matter who wins this match up, it could go either way. It feels like this is going to be as storybook as ever. No matter who wins.

34:22.520 --> 34:33.520
And to your point, I feel like that's the only thing that's really worth talking about, right, is that in a world where MAD is already eliminated, like they are literally not going to the major, one of these teams is guaranteed to go.

34:33.520 --> 34:43.520
And, you know, you can talk about analysis, you can talk about strides, you can even talk about, you know, the games we'll see later today, but I think this has got to be the game of the day for that reason alone, is that you really can't make this up.

34:43.520 --> 34:49.520
I think for me, it's about five fears now proven to us that it wasn't necessarily a fluke.

34:49.520 --> 34:51.520
They didn't necessarily have an easy group.

34:51.520 --> 34:52.520
And I'm not saying that they did.

34:52.520 --> 34:54.520
I think they played fantastic siege inside of the group stage,

34:54.520 --> 34:58.520
but to come out as topping the group when you've got M18 in the group,

34:58.520 --> 35:01.520
when you've got Shopify Rebellion in the group, it sets a bit of a statement.

35:01.520 --> 35:02.520
It sets a little bit of a precedent.

35:02.520 --> 35:05.520
And I think there's probably a lot of people that are starting at home now going,

35:05.520 --> 35:06.520
okay, great.

35:06.520 --> 35:08.520
Now do it again and qualify.

35:08.520 --> 35:10.520
Do it again and get all the way.

35:10.520 --> 35:17.040
Well, they had the buy around right can five fears prove to us that they deserved it that that 4 and 0 was well

35:17.660 --> 35:21.060
Meant to be let's see if they can make it happen guys over to you

35:22.160 --> 35:27.960
Thank you very much Jonah, and I am very eager to figure out if that proves to be the case because I think the five

35:27.960 --> 35:31.440
Fears 4 and 0 on its own would have been a pretty incredible result Ali

35:31.440 --> 35:35.320
I mean that 4 and I was not something you see very often, but against the teams like you said I mean

35:36.280 --> 35:38.960
Already I was thinking maybe they would improve themselves in playoffs

35:38.960 --> 35:42.120
and this is the first match, we'll get to see how well that holds.

35:42.120 --> 35:44.680
I think it's incredibly impressive,

35:44.680 --> 35:46.280
and I really, really want to stress that,

35:46.280 --> 35:48.880
and I don't want to take anything away from five fears at the moment,

35:48.880 --> 35:52.400
because whatever happens, they've done very well for a team

35:52.400 --> 35:55.080
that, again, has put themselves together at the start of kick-off,

35:55.080 --> 35:59.640
like many of these teams have, and they've put themselves in a great spot.

35:59.640 --> 36:03.400
My couple of worries and thoughts on it are as follows.

36:03.400 --> 36:06.920
I love the boxers' point about being cold

36:06.920 --> 36:12.720
and often playing more games is better regardless of the position that you might be in whilst you're playing them.

36:12.720 --> 36:17.120
You might be down and out in the lower bracket, but playing games for some teams can be a really good thing.

36:17.120 --> 36:21.820
Sitting cold, it can be a little bit annoying and it can be a bad thing for some teams.

36:21.820 --> 36:27.520
Something else that I'll always think to and always look at is I'll look at big teams across the world.

36:27.520 --> 36:30.920
I'll look at the likes of FaZe, I'll look at the likes of G2,

36:30.920 --> 36:36.120
and whenever they're in performance and whenever they're doing well, whenever they win that event,

36:36.120 --> 36:40.120
You can look at the run up to it and you can often see that there's some trials and tribulations.

36:40.120 --> 36:43.620
It's one thing. It's well and good going 4-0 in a group stage.

36:43.620 --> 36:46.620
But you've got to put the performance in when it matters.

36:46.620 --> 36:50.620
And for five years, we're starting to get to that stage, right?

36:50.620 --> 36:53.620
They've still got another chance, depending on how today goes.

36:53.620 --> 36:56.620
But this is the next step. This is the qualifying for the major.

36:56.620 --> 36:58.620
And then, again, it hits a reset.

36:58.620 --> 37:00.620
And you've got groups, you've got play-ups.

37:00.620 --> 37:03.120
You've got all the sessions of the major that go through as well.

37:03.120 --> 37:05.120
So it's a very long journey.

37:05.120 --> 37:09.280
And I just hope that they've left a little bit in their tank, so to speak.

37:09.280 --> 37:12.640
I hope they've been resting on the laurels just watching these games going.

37:12.640 --> 37:15.160
And no, they're all in a team facility now.

37:15.160 --> 37:17.720
I don't necessarily know if it's a house, but it's definitely a team facility,

37:17.720 --> 37:19.360
and they are all in the same place.

37:19.360 --> 37:24.480
So seeing this team with that much charisma, that much energy in the same place,

37:24.480 --> 37:27.400
I mean, it's got to be a good thing, right?

37:27.400 --> 37:30.040
I think it is a good thing, and I think it's not super surprising given,

37:30.040 --> 37:33.240
I think a lot of us, of course, know you were forced around a long time.

37:33.240 --> 37:36.400
You know, it tends to be a very personality faceplate.

37:36.400 --> 37:37.480
Honestly, in terms of his gameplay,

37:37.480 --> 37:40.040
but like, I mean, when Forrest is on SSG,

37:40.040 --> 37:41.000
we all knew what he was gonna play.

37:41.000 --> 37:42.160
We all knew how he was gonna act,

37:42.160 --> 37:43.640
but especially with JJ as well.

37:43.640 --> 37:45.080
I mean, the confidence, but also,

37:45.080 --> 37:47.440
I think just the grind that he has has been very impressive

37:47.440 --> 37:49.320
and we'll see how that pans out here

37:49.320 --> 37:51.480
because one of 30 newcomers in their own right

37:51.480 --> 37:52.720
and maybe get newer to the field

37:52.720 --> 37:53.920
for a lot of these players

37:53.920 --> 37:55.560
might have a very rude awakening

37:55.560 --> 37:57.640
or very quick beginning to round one.

37:57.640 --> 37:59.160
Double shield play around secret

37:59.160 --> 38:01.040
as no commitment down blue.

38:01.040 --> 38:02.600
Instead, Monty creeping up the red stairs.

38:02.600 --> 38:04.600
Ooh, missed opportunity by Volsberg.

38:04.600 --> 38:10.600
Very narrowly seized the head, but it can only do with T-Fair quite a lot of damage to JJ, rather than completely lethal damage to the Monty.

38:10.600 --> 38:15.600
Well, back off, there's somebody outside the con window, ready with the con. Excellent play by Snake.

38:15.600 --> 38:19.600
The SMG-12 can get the first open kill for five fears, looking to another.

38:19.600 --> 38:24.600
One player dancing around the main stairs will facilitate, or at least effectuate, a retreat.

38:24.600 --> 38:27.600
A lot of 30 women lose one body in the opening round.

38:27.600 --> 38:32.600
One of 30 have kinda gone for that halfway house here in terms of the bands.

38:32.600 --> 38:35.600
The five fares are taking full advantage already.

38:35.600 --> 38:37.600
Both shields in play here in round one.

38:37.600 --> 38:39.600
Both primary shields as well you could argue.

38:39.600 --> 38:44.600
Blackbeard of course has the shield but it's not all that they are about.

38:44.600 --> 38:46.600
Blackbeard and Ace at bannits.

38:46.600 --> 38:49.600
Through that halfway house often we see teams target the hard breach.

38:49.600 --> 38:51.600
We'll see teams target the shields.

38:51.600 --> 38:53.600
One of 30 have kinda split the difference.

38:53.600 --> 39:01.600
By doing so, you leave a lock still open on both sides of that equation, whether that's the hard breach department or indeed on those shields.

39:01.600 --> 39:04.600
Things have started to slow for a time though.

39:04.600 --> 39:06.600
I'm going to see the doke recall.

39:06.600 --> 39:11.600
A couple of players in on the side, everyone dug into very predictable positions.

39:11.600 --> 39:17.600
The biggest problem at the moment with losing that opening pick so early is that you are going to be lacking an angle.

39:17.600 --> 39:24.160
angle you'll be lacking a trade when it matters most. Blue, main stairs, moto, dirt tunnel, kitchen.

39:25.120 --> 39:29.600
There's more ways in than there are guns to watch. That's going to be the concern. But if an impact

39:29.600 --> 39:34.320
trick out onto that kitchen hatch, shouldn't be too much of a problem for friends. Oh, the

39:34.320 --> 39:40.480
factor didn't actually go off. The hatch is open. The line is clear. Now it's about leveraging,

39:40.480 --> 39:42.320
figuring out where this push is going to go.

39:42.320 --> 39:43.320
go.

39:43.320 --> 39:44.320
One knife ready.

39:44.320 --> 39:45.320
Lots of tracking.

39:45.320 --> 39:48.320
Giving credit to the Grimmons when the utility is there and you know that something is going

39:48.320 --> 39:51.840
to come through blue, near window set up for this exact possibility.

39:51.840 --> 39:54.960
Loss of volts for Wilney in the AK's position is much less horrifying than it otherwise

39:54.960 --> 39:58.720
would be so you don't have the keybuss who can turn towards blue or turn towards the

39:58.720 --> 40:00.280
hatch as you mentioned.

40:00.280 --> 40:02.200
So a lot is riding on this mirror window.

40:02.200 --> 40:05.120
A lot is riding on even potentially this keyboard from Packard.

40:05.120 --> 40:09.360
JJ's already quite low so if it lands close enough even with Full Shield it might

40:09.360 --> 40:11.360
just be enough to deal with JJ.

40:11.360 --> 40:12.720
Not going to be enough to stop the attack.

40:12.720 --> 40:14.120
We're already moving quite slow.

40:14.120 --> 40:16.840
17 seconds remaining, but five years of wide in their advantage,

40:16.840 --> 40:19.240
though JJ, softened up early, will fall.

40:19.240 --> 40:21.360
As he turns the other way, suddenly 1 of 30

40:21.360 --> 40:24.040
with a couple sporadic kills, in fact, three in total.

40:24.040 --> 40:25.840
Completely swiped the advantage away,

40:25.840 --> 40:27.640
plus the 10 seconds into the execute,

40:27.640 --> 40:30.480
it seems five fears more scattered than anything,

40:30.480 --> 40:33.840
as 1 of 30 just hold fast and clutch the 3v5.

40:33.840 --> 40:36.080
I don't want to say that it was a free round,

40:36.080 --> 40:38.600
but it was pretty close.

40:38.600 --> 40:43.600
One of thirty. All they had to do was trade. They had the man advantage. Now okay, they've got two shields

40:43.600 --> 40:51.160
So are you gonna really be able to trade off two shields effectively? I mean you should be able to. JJ literally turns his back to the guy playing mannequins

40:51.960 --> 40:53.960
They had no answer for the Goryos

40:54.960 --> 40:56.960
They wasted so much time

40:57.880 --> 41:01.640
It was a full cycle. They got the opening pick and it was boom. You've got the entire map

41:02.360 --> 41:04.520
You have the entire map. Fine

41:05.680 --> 41:07.680
Right from the get-go

41:07.680 --> 41:12.680
I remember 15 seconds left to go, I was scrambling trying to make something happen.

41:14.680 --> 41:20.680
Oh dear, bit of an alarm bell there. I mean, that's the kind of round that you look at and you go, they're cold, right?

41:21.680 --> 41:24.680
They're not warmed up, it's a good job it's a Vesta 3, put it that way.

41:24.680 --> 41:30.680
Because they need to get warmed up, and they need to get warmed up quickly because there was no synergy there, lots to ever.

41:30.680 --> 41:35.680
And that was one of 5F's greatest selling points during the group stage.

41:35.680 --> 41:37.680
It was fantastic.

41:40.680 --> 41:46.680
81% attack and win rate.

41:46.680 --> 41:51.680
That isn't a team that's got an 80% attack and win rate in that last round, I'm sorry.

41:51.680 --> 41:57.680
Well, to your point, you don't expect it to seem like 5F's in the start of the beginning

41:57.680 --> 42:01.520
beginning to really get kind of stuck on that mirror window, especially with how well they dealt with the early round.

42:01.520 --> 42:04.560
I mean, they played around pinching that Azami extremely well.

42:04.720 --> 42:09.520
They had a lot of the right utility for the job. I think definitely a lot of it might just come out of being cold.

42:09.520 --> 42:14.240
I mean, getting stuck in that mirror window, not being able to gain as much from the Grim Utility, or not having

42:14.240 --> 42:18.760
maybe certain specific tools that aren't necessary, but could have been helpful declaring out the AK's position.

42:19.440 --> 42:22.120
But still some good stuff in that round, especially in the early games.

42:22.120 --> 42:24.680
We'll see how they try to apply some of those same successes here as

42:24.680 --> 42:29.480
they're actually meeting in the first 45 seconds the exact same problem of sorts

42:29.480 --> 42:32.900
that they met at the beginning. And Ozami off-site denying them control, but this

42:32.900 --> 42:38.000
time rather than a loose realm, Volscor is instead holding her on the garage with the Kivas.

42:38.000 --> 42:42.960
Riding a little bit of rest fit from the oncoming attack. The Nades go up.

42:42.960 --> 42:46.840
Ooh, almost survives, but there's too much utility being dumped at his feet.

42:46.840 --> 42:50.240
The Nades force him right into Snake's crosshairs. And it's another 5v4,

42:50.240 --> 42:56.080
Here's 4v5 on to Volsper playing that Azami maybe a bit more impactful on the basement site than here

42:56.080 --> 42:58.440
But a 4v5 is still nothing they'll complain about

42:59.920 --> 43:03.200
FD extension inside of cash and CCTV as well

43:04.360 --> 43:08.720
JJ looking to move through and gather that information they've gained control so far

43:10.280 --> 43:13.640
Inside a CC it's all gonna be about breaching through further

43:14.280 --> 43:18.880
Fortunately, heart breach isn't too much of a problem, although Forest has managed to use all of them

43:20.240 --> 43:24.240
I'm not sure where all three exothermics have gotten.

43:24.240 --> 43:28.240
Maybe the bottom of the garage, flat wall.

43:28.240 --> 43:33.240
Could be constructional, I guess. I don't know if the fuse is open just yet, so...

43:33.240 --> 43:39.240
Maybe relying quite a bit on the old Kibana pellets.

43:39.240 --> 43:42.240
JJ can start to move through now.

43:42.240 --> 43:44.240
Option for Con to be open later.

43:44.240 --> 43:46.240
Ooh, used to careful placing that there.

43:46.240 --> 43:49.240
We'll find some bad timing here, but we'll just get away with it.

43:50.240 --> 43:54.080
Listen, all kind of stuff is burned as well. 50 seconds is pretty good time, and all great

43:54.080 --> 44:00.640
pick there from the old Captain Jack, before he gets dreaded out this round, and far much

44:00.640 --> 44:02.240
more as to what we were expecting.

44:03.240 --> 44:06.240
That just kind of ends pretty rapidly once they make their way into construction.

44:06.240 --> 44:09.240
I thought there might be a bit more of a fight there, as you can see.

44:09.240 --> 44:12.240
I mean, JJ, hard breaching, I think there was a soft wall into Lodgy.

44:12.240 --> 44:15.240
It seemed like that could go right for the Monty very quickly.

44:15.240 --> 44:20.520
But for our stable to get a couple big kills in in construction and likely over on the logi side to the point

44:20.520 --> 44:22.000
Where in the bathroom players the only one left?

44:22.000 --> 44:27.720
I mean they've got the Hibana running in from construction people flooded or running Hibana running it from Jim people running it from construction

44:28.120 --> 44:30.140
That a whole lot you can do at that point

44:30.140 --> 44:34.080
We didn't quite see what happened with everything in construction, but hey

44:34.680 --> 44:40.720
Building off the same successes they had in round one able to recreate that opening pick onto an extended player

44:40.720 --> 44:45.000
As you can see right here that much differently before there's a lot more positioning and then pressure from the shields

44:45.000 --> 44:49.960
This one involves a lot more utility coordination with the nades, with the bees, and as you can see, yeah,

44:49.960 --> 44:54.360
force-winning a big fight around construction and another one, two in fact, from that exact same position.

44:54.360 --> 44:57.640
So huge play by force in round two.

44:57.640 --> 45:02.520
All these considering five years just failed to convert a five degree, maybe force doesn't get those kills,

45:02.520 --> 45:03.800
maybe things are a bit more difficult.

45:07.480 --> 45:11.720
One-a-third you're going to give a really attempt up on that top floor, although a different side.

45:11.720 --> 45:16.720
This time, I'm very glad that we see the addition of the Wamai.

45:16.720 --> 45:20.720
The Izami's open, and let's be honest, the Izami is likely to get banned apart.

45:20.720 --> 45:24.720
Next, you've got to give it a little bit of support.

45:24.720 --> 45:28.720
Because if those nades don't land at Izami's feet in the previous round,

45:28.720 --> 45:31.720
then all of a sudden Izami has no real reason to move.

45:31.720 --> 45:34.720
If you've got magnets that are catching that sort of utility as it's being thrown in,

45:34.720 --> 45:37.720
it's giving things a lot of easy for you to hold it.

45:37.720 --> 45:42.720
It's nice to see that Volsper's been given a little bit more utility there to try and hold on.

45:44.720 --> 45:49.720
But likely, knowing that five fears are going to change their approach ever so slightly,

45:49.720 --> 45:51.720
it's still going to be rocking the two shields.

45:51.720 --> 45:56.720
This time looking to play a glass and a daimos in conjunction with that.

45:56.720 --> 46:02.720
Maybe try to go into something a little bit more across, potentially something through construction side.

46:02.720 --> 46:11.720
The deal with these three extended players might be all the way in gym, Vulcan Puck, right at the exact moment.

46:11.720 --> 46:14.720
Ooh, JJ even downed by it in the process.

46:14.720 --> 46:17.720
Hell of a lot of damage done by that Vulcan Puck.

46:17.720 --> 46:22.720
The situation in which another shield player, this again being JJ like round one,

46:22.720 --> 46:26.720
takes a lot of damage early and this would be a lot more exposed than that Monty otherwise would be.

46:26.720 --> 46:31.720
Force taking that position though, catches my W pushing deep into gym, clearly a bit of a gap in the information.

46:31.720 --> 46:36.880
the information. Big trade by 1 of 30 is another 1v1 around the gym and bathroom area. The other

46:36.880 --> 46:39.240
side gets the lead and downing rival in the process.

46:39.240 --> 46:45.080
We need to try to retreat another kill that might come their way but no, it is so close

46:45.080 --> 46:49.520
in this engagement over by bedroom. Most are with the clutch keeper to try and get out

46:49.520 --> 46:54.360
in time. A hell of a pre-fire is forced to ADS's. And that might be the finisher

46:54.360 --> 46:59.760
as it's a 1v2 and Fence has some ability to gather information but with no friends

46:59.760 --> 47:01.760
to rely on his God who would all himself.

47:03.760 --> 47:05.760
Spirit is over, he's in here in round number three.

47:07.760 --> 47:09.760
Good reaction, really from what a 30.

47:10.760 --> 47:11.760
Say, hey, you know what?

47:11.760 --> 47:13.760
We're just gonna try and fight this a little bit heavier.

47:13.760 --> 47:15.760
Hacking needs a bit of help.

47:15.760 --> 47:17.760
And we're gonna be able to run round and just port that.

47:18.760 --> 47:20.760
Nice name. Is he able to find the timing? Yes!

47:21.760 --> 47:23.760
Locks in the one versus one. There's so much time for this, Link.

47:24.760 --> 47:26.760
There's so much time, and even if he doesn't have the damels,

47:26.760 --> 47:31.320
and half the demos. Oh, he knows. Knows exactly where he is and still misses the shots.

47:31.920 --> 47:35.520
Unfortunate fans playing that probably about as well as you could and

47:35.840 --> 47:39.400
just unfortunately loses the fight. One of 30 retake their lead,

47:39.400 --> 47:41.640
but that was a close one if I ever seen one.

47:43.400 --> 47:47.080
I love the Nade usage that I know that I know the one we won was lost in the end,

47:47.080 --> 47:50.360
but I love the Nade usage. The one my magnet burns the first Nade.

47:51.040 --> 47:54.040
He sees the second one I get thrown and still throws the Nade

47:54.040 --> 47:56.120
because obviously you've got the activation time

47:56.120 --> 48:02.840
And it was just perfect because it did such a good job of forcing that player out of position, and there must have been plenty of information about that.

48:03.840 --> 48:12.960
It was both of those two players, well, I mean it's fairly obvious where the damos is, but to know exactly where Volspar is, some good information being gathered.

48:16.760 --> 48:17.760
This would be the cure for me.

48:17.880 --> 48:18.360
Boom.

48:19.000 --> 48:20.080
Volspar onto forest.

48:21.040 --> 48:22.560
Oh, there were shots landed as well there.

48:24.360 --> 48:25.320
Real close stuff.

48:56.120 --> 49:01.000
I think as well as anybody could have in that situation even pre aiming the right angle just unfortunate the way the luck pans out

49:01.000 --> 49:03.000
But extremely close round overall as you said

49:03.000 --> 49:06.980
I mean betting it all on kind of that gym bedroom side push and not you know

49:06.980 --> 49:13.700
I also wonder like how much things would be different of JJ obviously that Vulcan packed timing was perfect by the defender who spotted it

49:13.720 --> 49:18.240
But if you had that blitz alive might be able to get a better pinch inside a logi work a more favorable man advantage

49:18.240 --> 49:23.040
I think that's really where the trade started was that blitz getting stopped and burned so aggressively

49:23.040 --> 49:27.040
really. Quite nice from the

49:27.040 --> 49:28.040
defense overall to keep that

49:28.040 --> 49:29.040
close, but also it's a lot of

49:29.040 --> 49:30.040
good moments from five years

49:30.040 --> 49:32.040
overall pace of the half at

49:32.040 --> 49:34.040
this point to one favoring one

49:34.040 --> 49:36.040
of 30. Definitely think the

49:36.040 --> 49:37.040
first round was probably, you

49:37.040 --> 49:38.040
know, the one missed

49:38.040 --> 49:39.040
opportunity on the board, but

49:39.040 --> 49:40.040
I'll leave now had, I would

49:40.040 --> 49:41.040
say two good rounds by both

49:41.040 --> 49:43.040
teams and especially close

49:43.040 --> 49:44.040
one in the third. Obviously,

49:44.040 --> 49:45.040
I wouldn't say five years

49:45.040 --> 49:47.040
still operating at kind of the

49:47.040 --> 49:49.040
peak that we saw during the

49:49.040 --> 49:50.040
regular season during the

49:50.040 --> 49:52.040
actual group stage, but

49:52.040 --> 49:56.040
and do put some of the pieces back together.

49:56.040 --> 49:59.040
I think it's probably just going to take a little bit of time, isn't it?

49:59.040 --> 50:05.040
Winning is such a mindset and such a habit that as soon as you get out of playing regular

50:05.040 --> 50:10.040
games, as soon as you get out of that machine of just churning grounds out one after the

50:10.040 --> 50:15.040
other, it can be a little bit not daunting necessarily to go in, but I mean, all these

50:15.040 --> 50:16.040
guys are on a brand new setup, right?

50:16.040 --> 50:18.040
They'll have played scrims in this facility.

50:18.040 --> 50:20.040
They'll have been there for a few days, I'm sure.

50:20.040 --> 50:25.080
However, it isn't your own home is it and it is always going to be just a little bit different

50:25.080 --> 50:30.440
So there's that to consider as well, and I think you know once there's that slight adjustment period gone in I

50:30.840 --> 50:34.560
Mean heck I imagine it's a bit of a job playing in a room with JJ

50:35.180 --> 50:40.240
Like at least you can you know take your headphones off when he's screaming at the end of a round if you're in the room with him

50:40.240 --> 50:42.240
What are you doing? You know I?

50:43.080 --> 50:45.080
Think I've seen a desk alarm already

50:46.280 --> 50:48.620
Three rounds in there's a desk clam Jesus

50:50.040 --> 50:54.840
Hey, some people just want it more, and I say that like complimentary, I gotta respect that.

50:56.520 --> 51:00.920
Plus, I mean, especially if you're in person, kind of like you were talking about, I mean,

51:00.920 --> 51:04.360
I feel like it's just so much easier to keep the vibes up in person, which is awesome

51:04.360 --> 51:07.320
the desk talked about, but thinking about the relate to people actually face to face,

51:07.320 --> 51:10.840
be able to like lean over and fist bump people, be able to, I don't know, just kind of I think

51:10.840 --> 51:14.040
to create a more energetic atmosphere than like, you know, when you can over Discord or

51:14.040 --> 51:18.360
TeamSpeak or what have you. So, very happy for five years that they get that opportunity. Of

51:18.360 --> 51:24.360
course either of these teams either of these teams could get that opportunity as even if somebody

51:24.360 --> 51:29.720
loses they still have one more chance of qualification we're currently in the upper bracket of the

51:29.720 --> 51:34.120
playoff stage who's of this will go down and get one more chance against i believe shop of

51:34.120 --> 51:38.680
fire rebellion fire call i'm always about a black bracket flips though so but neither of these

51:38.680 --> 51:43.320
teams will be eliminated if they end up losing this series and both might have a shot to qualify

51:43.320 --> 51:47.640
two salt lake city along well alongside nobody has it right now because nobody's qualified but

51:48.360 --> 51:51.880
alongside teams potentially like dark and zero or wild carb if you have later today

51:54.520 --> 52:00.440
Of course the caveat is no one is called from North America exactly. We are unfortunately a little bit behind

52:01.960 --> 52:03.960
Little bit similar to the time zone as well

52:04.760 --> 52:05.720
true

52:05.720 --> 52:07.400
times behind and

52:07.400 --> 52:12.600
There are a fair few teams that have already made their way over to salt lake

52:12.600 --> 52:18.440
We've concluded course in both South America and in Europe

52:20.160 --> 52:22.160
sale was a

52:22.200 --> 52:25.960
Little bit of a little bit of a mixed bag to be I mean we can speak on it because we you know

52:25.960 --> 52:27.800
We covered a little bit of a sale in here area

52:27.800 --> 52:30.320
NIP phase and lost all confirmed

52:33.520 --> 52:38.920
Who despite topping their grief did drop out in the low bracket

52:39.560 --> 52:41.560
semis so

52:41.560 --> 52:45.160
It doesn't always mean, you know, good things talking to the group.

52:45.160 --> 52:47.840
I don't know if that's foreshadowing or not for Five Fears.

52:47.840 --> 52:50.120
We will not so well speak that into existence.

52:50.120 --> 52:53.320
But back into the game now, round number four, we've joined where we left.

52:53.320 --> 52:56.320
Grimmbark and a bandit band.

52:56.320 --> 52:58.760
I really thought we were going to see the Azzami Bandit,

52:58.760 --> 53:00.920
especially given that it had been played every single time.

53:00.920 --> 53:04.360
I know that the impact of it has been kind of negligible at the moment,

53:04.360 --> 53:08.640
but it is something that can really define a round.

53:08.640 --> 53:14.840
Five fears opt in to just make opening these walls even easier and then from the 1 of 30 side of things

53:14.840 --> 53:21.840
It's like I was convinced people gonna either continue to target the hard breach and take away the fair might or take away that monty

53:22.080 --> 53:24.080
But they drifted open

53:25.840 --> 53:30.540
I do think targeting targeting the grim at least it's something that 1 of 30 have made a fair bit of use seven

53:30.540 --> 53:32.540
I think is a good job at a

53:33.340 --> 53:37.860
Shields you great spot by the drone though he will go out and actually ends up creating a bit of a one way

53:38.640 --> 53:42.320
would not be able to see the asami had she swung an angle I think it's

53:42.320 --> 53:47.080
possibility ooh Mike W think killing the player on the chain repel really

53:47.080 --> 53:50.520
impressive swing right there and takes down the ram as well and there's some

53:50.520 --> 53:54.320
redundancy with the buck but you know the setup for get a barbridge really is

53:54.320 --> 53:57.200
not going to work seems like having a lot of ratting from one authority throughout

53:57.200 --> 53:59.880
this round and obviously you've got the player lurking around main stairs

53:59.880 --> 54:03.520
have the player lurking inside his keeper he's trying to I think get a

54:03.520 --> 54:06.280
little bit ahead of the information gathered by five years and ends up

54:06.280 --> 54:09.440
really hurting them is again they've got some redundancy with his vertical

54:09.440 --> 54:12.400
destruction but I mean they're still throning you're still taking time and

54:12.400 --> 54:16.320
when you by liking that grim sure you can bring the candelas to follow up but

54:16.320 --> 54:21.080
it's really only bit of decisive execute utility you have and you look at the

54:21.080 --> 54:23.720
shields those have been very inconsistent for five years so far this

54:23.720 --> 54:27.280
route this map and you know maybe that leads into why they've not been

54:27.280 --> 54:30.680
totally removed it's something that one of 30 news we're going up against it's

54:30.680 --> 54:34.400
something they're happy to deal with they know that the player inside a

54:34.400 --> 54:38.440
Bar they won now though as Packers had to be killed on to Fens,

54:38.440 --> 54:42.600
dripped the C4 already, shot the... fire.

54:42.600 --> 54:45.160
Surely his moments are numbered here.

54:45.160 --> 54:47.800
Horace is only a short distance away on that blade.

54:47.800 --> 54:49.360
He's gonna hit it with full flash.

54:49.360 --> 54:53.240
Is he gonna finish it before he runs out of bullets just about?

54:53.240 --> 54:56.400
Packer, scrapping for his life there.

54:56.400 --> 55:00.840
Well, you've got to look at that job done, especially when defending downstairs.

55:00.840 --> 55:04.180
There's still a utility exchange going on to open this kitchen hatch.

55:04.680 --> 55:06.180
And five stairs or a man down.

55:07.940 --> 55:10.740
I mean, in terms of utility, this has been a very scuffed round.

55:10.740 --> 55:13.340
I mean, the candela getting caught, I think on Forest there,

55:13.340 --> 55:15.640
and only detonating on the top half of the stairs,

55:15.740 --> 55:19.040
dedicating one to Packer, who was ratting around a bar.

55:20.040 --> 55:21.740
You lose another player in the process who, by the way,

55:21.740 --> 55:23.640
is your other source of vertical destruction.

55:23.640 --> 55:25.940
So even though redundancy has been completely eliminated

55:25.940 --> 55:28.040
before you could gain any effect from it,

55:28.040 --> 55:31.040
It's not a chalked round for five years.

55:31.040 --> 55:35.040
I mean, we've seen three V-fives here covered in this matchup specifically,

55:35.040 --> 55:39.040
but it's looking very difficult for five years to make it back.

55:39.040 --> 55:43.040
All the Kindel is used in JJ, even though he gets one immediately traded by one of 30.

55:43.040 --> 55:47.040
Still a slim advantage for the defense, but an advantage nonetheless than one that

55:47.040 --> 55:50.040
now Forest fights himself, the only player remaining.

55:50.040 --> 55:55.040
Does have time, and well, had time, no longer have the opportunity to pick up that Hibana.

55:55.040 --> 56:04.040
That's a nice shot on the silo, that's all well and good, but you can see the defenders reacting accordingly back up, trying to hold a longer crossfire and the key button to phase two, it's insult to injury.

56:04.040 --> 56:11.040
As one of 30 will widen their lead over five years and frankly this attacking team is still taking a long time to warm up.

56:11.040 --> 56:16.040
They really are aren't they? 80% in the group stage.

56:16.040 --> 56:21.040
So far they've been good for one round on the attack on Clubhouse of all maps as well

56:21.800 --> 56:23.960
With these bands in this economy

56:27.680 --> 56:31.160
I'm only guessing and I will check

56:32.440 --> 56:34.440
But I'm pretty convinced that

56:34.800 --> 56:40.000
Sidestats or Clubhouse. I mean it's in the 48%

56:40.840 --> 56:42.840
I

56:42.840 --> 56:51.340
That's neat. You know, it's as close to even really, especially with the sample size that we've got, which isn't going to be absolutely massive.

56:51.340 --> 56:55.340
So there's always potential for a big one-sided game in there. Like, I don't know.

56:55.340 --> 57:00.340
But I feel as obviously feeling the heat taking their tactical time out and taking it fairly early.

57:00.340 --> 57:06.340
Obviously we have the mandatory half time time out at the moment as well or now in the game.

57:06.340 --> 57:09.860
So teams it's really switched up the way that teams like to take their bands

57:09.860 --> 57:17.640
They often will use a timeout after three or maybe even four rounds on a particular side usually the first half or the side that they're

57:18.760 --> 57:23.940
Expected is going to be the most difficult or just decide to find the most bold and they know that they're going to get a bit of a

57:25.380 --> 57:27.380
Mentally reset

57:30.340 --> 57:34.340
Strategy and things you've seen because well you've not seen them yet at the halfway point

57:34.340 --> 57:40.500
But you could at least hit that mental reset and go in with the refresh of what the plan is going to be for that second half

57:41.460 --> 57:47.940
Five days feeling the pressure. They know that one free score line isn't good enough at the moment

57:48.660 --> 57:54.780
And they're gonna scramble to try and level this up to a three three half, but I'll be honest links. I'm not too sure

57:56.140 --> 58:00.860
Yeah, neither am I especially if this is how vikers are coming in on their map pick as well something

58:00.860 --> 58:06.260
I think we have to mention at this point, I mean, obviously, you know, you're coming in cold one of thirties played a whole best of three up particularly

58:06.820 --> 58:12.900
particularly close and contentious about the three as well going to all three maps require a bit of effort to pull through. I mean

58:13.660 --> 58:18.260
the kind of thing that will I think make anybody excited and kind of get anybody's blood pumping, but you know

58:18.260 --> 58:25.580
this is clubhouse amount that sheer one of 30 will likely know how to play more than say layer or fortress or more complicated or newer maps, but

58:25.580 --> 58:32.580
And this is the clubhouse amount that requires, you know, a decent bit of thought put into it that 530s has shown they have, and, at least right now, it's not sticking.

58:32.580 --> 58:36.580
And 1 of 30 as well is gotta say, playing a very good game so far.

58:36.580 --> 58:41.580
We don't have any massive standout performances, this is a generally solid team game and team defense.

58:41.580 --> 58:45.580
Holding their power positions, not getting too aggressive, but then last round, doing so in a calculated way,

58:45.580 --> 58:48.580
to take advantage of a clear gap in 5 years' information game.

58:48.580 --> 58:52.480
You can see likely why Fenn's switching to that snake and operative.

58:52.480 --> 58:57.920
I don't think we've seen so far this half and given, you know, the woes of last round.

58:57.920 --> 58:59.760
Let's get a polyp on Scanner end.

58:59.760 --> 59:00.760
You're a five-year spend.

59:00.760 --> 59:03.360
You're going to hope to find some of these defenders, two of which are on the top

59:03.360 --> 59:04.360
four at the moment.

59:04.360 --> 59:09.360
You need to try and gather some of that same success, but of course, why not that

59:09.360 --> 59:12.360
part of the sight in the grand scheme of things.

59:12.360 --> 59:15.160
seen a little bit of snake play.

59:15.160 --> 59:19.360
Fenn's gonna be rocking that salt on a scanner.

59:19.360 --> 59:25.360
Information doesn't feel like info has been a difficulty at the moment for five fears.

59:25.360 --> 59:30.360
Maybe it's more of a comfort thing and knowing exactly where somebody is.

59:30.360 --> 59:34.360
Already seen how devastating an operator snake can be.

59:34.360 --> 59:36.360
I love this position here.

59:36.360 --> 59:41.360
He's got a magnet to save that shield from a couple of strain aids.

59:41.360 --> 59:44.640
See if he's already ripped and ready. That's a guaranteed kill.

59:44.640 --> 59:48.360
Ooh! Just gets a little bit too far away.

59:48.360 --> 59:51.440
A bit of a pack of overplays his hand, gives away that position.

59:51.440 --> 59:55.280
I mean, does he overplay it though? I'm already sort of contradicting myself

59:55.280 --> 59:59.360
because I look up at the time and there was a minute at 20 on the clock when he died there.

59:59.360 --> 01:00:04.360
It's not bad timing, really. Especially for this sort of an extension.

01:00:06.360 --> 01:00:09.160
And especially when you look at the players that are actually staffed around the site.

01:00:09.160 --> 01:00:12.760
You've got mirror windows, you've got Kiba barriers, you've got Magnus and a deployable shield.

01:00:12.760 --> 01:00:15.960
You can have a C4, but they know to rotate down and throw up at the floor.

01:00:15.960 --> 01:00:20.360
Sure, it's a 4v5 and that's risky, but you have a lot of tools that can stall out the attack.

01:00:20.360 --> 01:00:22.520
Tools, by the way, that have done so successfully.

01:00:22.520 --> 01:00:26.200
The mirror window in blue was the exact kind of thing that stalled out five years

01:00:26.200 --> 01:00:29.000
all the way back in round one, and that was a 3v5.

01:00:29.000 --> 01:00:31.720
Worse odds than what 1 of 30 you're facing right now.

01:00:31.720 --> 01:00:34.200
The defenses set themselves up very well.

01:00:34.200 --> 01:00:35.880
The attack also has some good tools to counter.

01:00:35.880 --> 01:00:40.440
The deathmark tracker of course, the soliton scanner, and a plethora of secondary utility

01:00:40.440 --> 01:00:41.880
fans even working his way in!

01:00:41.880 --> 01:00:45.800
Found a bit of a gap in the defense, is set up good for one, not the second as a big trade

01:00:45.800 --> 01:00:46.800
for Mike W.

01:00:46.800 --> 01:00:51.520
Holding onto that position, but with the gym control immediately secured, JJ on low HP,

01:00:51.520 --> 01:00:53.120
look to put this diffuser down.

01:00:53.120 --> 01:00:56.720
They've got all the core angles covered as Zamy can't quite creep up, sticks their

01:00:56.720 --> 01:01:01.480
face where it does not belong and five fears keep a lid on things quite nicely.

01:01:01.480 --> 01:01:03.680
That's the five fears that we wanted to see.

01:01:03.680 --> 01:01:04.760
They found their mojo.

01:01:04.760 --> 01:01:08.600
The first time we've actually seen them attempt to plant the diffuser.

01:01:09.640 --> 01:01:12.640
That hasn't been in the game plan up until this point.

01:01:13.600 --> 01:01:17.120
And I'm looking at this team and I'm thinking, like, guys,

01:01:17.640 --> 01:01:19.200
we know that you like to get the plant down.

01:01:19.200 --> 01:01:21.400
You got the plant down five times previously.

01:01:22.400 --> 01:01:25.400
Okay, it's not the be all and end all of you strategy.

01:01:25.680 --> 01:01:28.040
But when you're given that space and you're given that time,

01:01:29.160 --> 01:01:31.360
instead of searching out for those last couple of kills,

01:01:31.360 --> 01:01:34.600
instead of rolling the dice there, put the pressure back on.

01:01:34.760 --> 01:01:38.760
Especially against a team like 1 of 30.

01:01:38.760 --> 01:01:43.760
One of the two rounds required to level it up to a 3-3 half.

01:01:43.760 --> 01:01:47.760
Five beers could bring a slight fire of relief but...

01:01:48.760 --> 01:01:53.760
Again, for 1 of 30, don't think that they're in too bad of a spot.

01:01:54.760 --> 01:01:58.760
This of course being around that they were successfully last time they attempted it,

01:01:58.760 --> 01:02:00.760
Link restore a very across clear.

01:02:00.760 --> 01:02:07.900
from five beers they got QZ wall open, worked for the bedroom area, there was a big old

01:02:07.900 --> 01:02:12.520
scrapping bedroom again, packer, playing a little bit out on an island, just trying to

01:02:12.520 --> 01:02:16.760
be that time sink. Performing that job every single time we've seen him try to do it he's

01:02:16.760 --> 01:02:23.880
done a great job of it. And then of course coming down to the infamous one versus one.

01:02:23.880 --> 01:02:31.240
I don't think it's going to be the same sort of strike this time though, just purely through

01:02:31.240 --> 01:02:37.320
the difference in hardware that's being brought when we got the Hibana this time.

01:02:37.320 --> 01:02:42.560
It seems like, especially with the early emphasis on rafters as well, likely going to be a bit

01:02:42.560 --> 01:02:47.000
more of a garage-shotted clear, focus on the normal avenues through the platform,

01:02:47.000 --> 01:02:54.800
the rafters. Especially with all these DMRs, we've got two main ones to deal with these

01:02:54.800 --> 01:02:59.920
keybugs. Silo also, DMR of his own, helping down below playing FOILTA with an ADS as well,

01:02:59.920 --> 01:03:05.160
so a bit more of a fortified position. Modded gates as well. Maybe now the FOILTA shield

01:03:05.160 --> 01:03:10.000
with Castle Barricades to really bolster it, but an ability at least to aid the player

01:03:10.000 --> 01:03:15.320
playing on rafters that otherwise they would not be able to. Likely allowed them

01:03:15.320 --> 01:03:19.160
to get away with only bringing those ADSs and not the full ADS-magnet combo.

01:03:19.160 --> 01:03:20.160
Ooh!

01:03:20.160 --> 01:03:21.760
Big spot by Snake though.

01:03:21.760 --> 01:03:25.400
Just so many drones flying at silo's feet, ends up walking in front of the doorway and

01:03:25.400 --> 01:03:27.600
the patience by five years pays off.

01:03:27.600 --> 01:03:30.720
So 5v4 they start turning their full attention towards rafters.

01:03:30.720 --> 01:03:32.920
They go and pick that.

01:03:32.920 --> 01:03:38.360
You know, I'm in the best position, playing there at the top of Cache just needs to

01:03:38.360 --> 01:03:40.440
back up a little bit sensually.

01:03:40.440 --> 01:03:43.040
Boris now trying to push full sprout.

01:03:43.040 --> 01:03:47.520
The ADS is, of course, making it a lot more difficult this time to nade out this player.

01:03:48.520 --> 01:03:51.760
He would like to have some secondary EMTs potentially.

01:03:53.040 --> 01:03:56.400
Volsper, he caught out on the deathmark there as well.

01:03:56.400 --> 01:03:59.400
Big kill from Mike, taking JJ down.

01:04:00.160 --> 01:04:01.600
Removes the half-reach.

01:04:02.080 --> 01:04:04.800
Anything that isn't open now is gonna remain closed.

01:04:05.200 --> 01:04:08.280
And they're really struggling for an answer on this catwalk player.

01:04:10.360 --> 01:04:12.360
One of thirty have been so good at disrupting it.

01:04:12.360 --> 01:04:18.520
Initially ex pyros were placed on that interior reinforcement, but they got shot by Mike W who later killed JJ outright

01:04:18.720 --> 01:04:24.400
Snake also can't fight at a good angle on those nades because if he does you might end up walking in front of Wolfsburg's crosshairs

01:04:24.640 --> 01:04:28.080
Finally though four St. ADS's almost picked some both up

01:04:28.360 --> 01:04:32.240
But at a big switch packer lands that kill in conjunction with another

01:04:32.640 --> 01:04:38.920
This stalemate around garage finally breaks the defense's way the utility is good. It lands a 2v2

01:04:38.920 --> 01:04:44.920
Look at the control that 1 of 30 have in terms of the time they've kept five years at bay.

01:04:44.920 --> 01:04:50.920
Mike W can still play around the CCTV position, but how he has to retreat is to attack them heavy by the DMR.

01:04:50.920 --> 01:04:58.920
As the rest is now isolated into CCTV, it's a big prefire by Fens, but cannot land the shots required.

01:04:58.920 --> 01:05:03.920
Uncontested lead by 1 of 30, starting and ending this half with a win.

01:05:03.920 --> 01:05:07.920
1 of 30 doing such a good job of holding space right now.

01:05:07.920 --> 01:05:11.260
and nobody is trying to work too hard.

01:05:11.260 --> 01:05:14.040
Nobody is trying to do too much.

01:05:14.040 --> 01:05:17.320
Let's see what our desk has to say at the halfway point.

01:05:17.320 --> 01:05:19.920
Thanks, X. Four to two so far right now.

01:05:19.920 --> 01:05:21.000
One of 30.

01:05:21.000 --> 01:05:22.480
The vibes are clearly high.

01:05:22.480 --> 01:05:24.360
They're clearly feeling pretty good.

01:05:24.360 --> 01:05:27.200
Here's what they sound like while they're doing that.

01:05:57.200 --> 01:05:59.540
Yeah, really good couple for that.

01:05:59.540 --> 01:06:02.040
Well, I mean, it's hard to make out really what it was.

01:06:02.040 --> 01:06:04.040
But I mean, it really goes to show the confidence

01:06:04.040 --> 01:06:05.200
that they have. They're feeling good.

01:06:05.200 --> 01:06:07.040
I mean, the 4-2 half box, you were right.

01:06:07.040 --> 01:06:08.640
You can't just ban out the shields against this team.

01:06:08.640 --> 01:06:09.740
They got rid of one of the shields.

01:06:09.740 --> 01:06:10.740
They get rid of the ace.

01:06:10.740 --> 01:06:12.340
But they have the go-go canisters

01:06:12.340 --> 01:06:13.840
ready to thwart off any of the shields

01:06:13.840 --> 01:06:15.200
coming from J.J. Air Force.

01:06:15.200 --> 01:06:17.340
Then they were also using the smokes very early on,

01:06:17.340 --> 01:06:18.940
where typically you'd see the smokes be used

01:06:18.940 --> 01:06:21.200
in the later half of the round when executes are going.

01:06:21.200 --> 01:06:22.240
But they know that those shields

01:06:22.240 --> 01:06:23.640
are going to cause that executed.

01:06:23.640 --> 01:06:25.040
They can eliminate those shields.

01:06:25.040 --> 01:06:26.040
They can push back those shields.

01:06:26.040 --> 01:06:29.280
shields that can get clamps on those shields very early on they don't need to

01:06:29.280 --> 01:06:33.000
rely on that Tility in the end because that is where 5 Fears excels is when

01:06:33.000 --> 01:06:35.940
they have those shields in front of them that they can then play off that take

01:06:35.940 --> 01:06:39.680
the site take the control but again I mean this was a great thought-out

01:06:39.680 --> 01:06:43.280
strap from 1 of 30 and how they were countering what 5 Fears wants to get

01:06:43.280 --> 01:06:46.640
done. It's the early game that's 5 Fears is a strength running the

01:06:46.640 --> 01:06:49.280
double shield running one shield over the case may be them getting that

01:06:49.280 --> 01:06:53.480
first pick is the strength so 1 of 30 being smart using the utility

01:06:53.480 --> 01:06:57.380
correctly stalling out five years as best as they can and then falling back into

01:06:57.380 --> 01:07:01.160
sight a lot of those basements rounds too we'd see it come down to the last 30

01:07:01.160 --> 01:07:05.080
seconds and then the shield players are just getting too aggressive JJ Blaster

01:07:05.080 --> 01:07:08.960
Forrest the better nature and then they just over push over aggression and then

01:07:08.960 --> 01:07:12.280
the shield gets taken down and that's what I love to see at 1-30 really in

01:07:12.280 --> 01:07:15.280
the late round they're playing a lot of these rat positions now the side

01:07:15.280 --> 01:07:19.960
swap and it's gonna be the same type of utility usage to be able to find

01:07:19.960 --> 01:07:25.000
those opening kills. I believe that the game plan is one for one of 30 in the early game. If they

01:07:25.000 --> 01:07:29.560
can get somebody off of the board very early on using utility, I think they'll be able to clean it

01:07:29.560 --> 01:07:35.160
out when it comes down to the latter half of these rounds. And attacking has been one of five

01:07:35.160 --> 01:07:38.680
fears strengths throughout the entire group stage. That's how they've separated themselves

01:07:38.680 --> 01:07:42.760
from the pack to be able to shut them down on clubhouse, limit them to two rounds. I mean

01:07:42.760 --> 01:07:49.400
that is a very good place for them to be guys. Yeah, thank you very much. Do think

01:07:49.400 --> 01:07:55.300
Unfortunately, we might have a pause after these bands, but at least gives us something to talk about and to I believe it was

01:07:55.300 --> 01:08:00.660
Fox's point as well early rounds for definitely 535 30s five fears

01:08:01.040 --> 01:08:04.520
Strength on the attacking side that was where the coordination was at its best

01:08:04.880 --> 01:08:08.400
Especially utilizing those shields, but after that things would get a little shaky

01:08:08.400 --> 01:08:13.880
And I think one of 30 had an exceptionally good game plan to last through that and withstand it

01:08:13.880 --> 01:08:18.600
I mean now that we see the sides off. We'll see how things are how things pan out

01:08:19.400 --> 01:08:21.400
Did you have a tech pause?

01:08:23.560 --> 01:08:28.120
Unfortunately we are going to be paused before we move into the half, but

01:08:28.640 --> 01:08:30.640
So we're just getting everything ready

01:08:31.080 --> 01:08:35.880
Looks like all five players from five fairs are at least on the in the game

01:08:36.640 --> 01:08:43.200
It may just be a one of 30 straggler that we are waiting for to join in and get set up

01:08:43.200 --> 01:08:45.200
I

01:08:48.120 --> 01:08:51.940
Know Fox mentioned it, but it's Jeremy a little bit all the shoes on the floor

01:08:52.680 --> 01:08:54.680
Yeah, I was you know I

01:08:55.560 --> 01:08:58.720
Didn't really think of anything when he when he pointed it out

01:08:59.760 --> 01:09:03.380
But it is kind of it is kind of crazy right like not a single person in their shoes

01:09:04.800 --> 01:09:06.360
Like

01:09:06.360 --> 01:09:08.360
You know, you don't know what's on those floors

01:09:08.360 --> 01:09:11.800
You don't you don't know where that you don't know where that's been

01:09:11.960 --> 01:09:15.280
You don't know who's cleaned it. I mean, I don't know. I'm sure the facilities up today

01:09:15.280 --> 01:09:18.000
But like you don't know unless they cleaned it themselves

01:09:18.000 --> 01:09:21.240
Which given for a six experience with the call-out system. Maybe that was a team building thing a

01:09:21.680 --> 01:09:26.920
Team clean of the room to make sure that the space is you know, copacetic the feng shui is all

01:09:28.040 --> 01:09:34.720
A little pain. Yeah, exactly. I mean, you know, like it teaches you to be detail oriented. It teaches you to be thorough

01:09:34.720 --> 01:09:41.720
you to really take care of the space and what you're putting out into the world.

01:09:41.720 --> 01:09:48.720
A lot of translatable skills, a lot of translatable values from that into Rainbow Six.

01:09:48.720 --> 01:09:50.720
When was the last time you deep cleaned your PC?

01:09:50.720 --> 01:09:55.720
My PC? You know the answer to that question.

01:09:55.720 --> 01:09:58.720
You said that in a way like I was attacking you.

01:09:58.720 --> 01:10:02.840
well see I see could see cuz I was like I want one I was like I thought you're

01:10:02.840 --> 01:10:05.640
gonna ask how one of one is the last time you deep cleaned your room because

01:10:05.640 --> 01:10:08.040
we're talking about rooms they're like when was the last time you deep cleaned

01:10:08.040 --> 01:10:12.480
your PC and I'm like oh probably probably never to be honest with you but

01:10:12.480 --> 01:10:17.640
I also like you know I'm not doing I'm not doing eight to twelve hour gaming

01:10:17.640 --> 01:10:21.200
sessions on a recurring basis like I was when I was younger so like I don't

01:10:21.200 --> 01:10:24.240
know how much dust is actually accumulated actually I guess if I'm

01:10:24.240 --> 01:10:26.000
I'm using it less.

01:10:26.000 --> 01:10:27.240
More, more, yeah.

01:10:27.240 --> 01:10:28.160
Yeah.

01:10:28.160 --> 01:10:30.160
Well, actually, that's true.

01:10:30.160 --> 01:10:33.160
I've always said that.

01:10:33.160 --> 01:10:36.160
I've always said so.

01:10:36.160 --> 01:10:40.480
I'm not actually too sure what it is that's causing us to delay.

01:10:40.480 --> 01:10:43.440
And for you guys at home, I want to listen to about cleaning up

01:10:43.440 --> 01:10:45.200
PCs.

01:10:45.200 --> 01:10:49.240
I'll hold my hands up and say I've never cleaned my PC.

01:10:49.240 --> 01:10:51.000
You know, honestly, I was kind of scared of you.

01:10:51.000 --> 01:10:52.920
But since you've said that, I will also hold my hands up.

01:10:52.920 --> 01:10:58.520
I have no I've never cleaned my PC. That's actually technically speaking not I've not cleaned this PC

01:10:58.520 --> 01:11:05.640
I have cleaned when I had the PC before this one. Yes. Yeah, I clean I clean someone else's

01:11:05.640 --> 01:11:09.480
I what I would do was I'd break into people's houses at night and I clean their PCs

01:11:09.480 --> 01:11:14.480
It was kind of like a Robin Hood type situation actually not really Robin Hood because I wasn't stealing or converting any property

01:11:14.640 --> 01:11:16.640
whatever it was actually

01:11:16.920 --> 01:11:19.420
Leaving the door from the poor and giving it to the rich

01:11:19.420 --> 01:11:24.900
exactly yeah I would I would blow out all the dust into a bag and then I would go

01:11:24.900 --> 01:11:29.220
to the Hamptons I don't live in the Hamptons but I would go there and I would

01:11:29.220 --> 01:11:34.340
throw all the dust in the rich people's houses

01:11:34.340 --> 01:11:38.780
I would lose no minds already it's like it's halfway through my one what's

01:11:38.780 --> 01:11:41.380
tech pause that's why we're always you always are sanctioned to lose your

01:11:41.380 --> 01:11:47.340
mind on a tech pause here's a good one and this is like a genuine frequency

01:11:47.340 --> 01:11:51.780
of mouse mat cleaning, or are you like a buy a new one kind of guy?

01:11:51.780 --> 01:12:00.100
Um, so, I will say I, I abide a bit by our mutual friend, Jackers, I abide by his philosophy

01:12:00.100 --> 01:12:04.060
of just generally trying to avoid situations which you have to clean your mouse pad at

01:12:04.060 --> 01:12:05.060
all.

01:12:05.060 --> 01:12:09.820
Um, like sometimes, you know, like if I have to work on something, I'll eat food at

01:12:09.820 --> 01:12:10.820
the desk.

01:12:10.820 --> 01:12:12.740
Like I generally try to avoid that.

01:12:12.740 --> 01:12:17.020
Um, so the main issue I have is like my mouse mat or parts of it will get like,

01:12:17.020 --> 01:12:20.780
all my monitors and stuff are all on the mouse pad as well because I have a super long and big one.

01:12:22.380 --> 01:12:26.460
But like, you know, it'll get like dusty and I'll clean that but generally speaking,

01:12:26.460 --> 01:12:30.300
there aren't a lot of situations in which I desperately need to clean the mouse pad.

01:12:30.300 --> 01:12:35.980
Like there's a bit of a stain on like the bottom, kind of bottom right side,

01:12:35.980 --> 01:12:39.580
but aside from that it's generally pretty fine. Hey, Brian, it's dusting, but aside from that

01:12:39.580 --> 01:12:45.340
it's pretty, what about you? Well, I've only ever cleaned one once. It took quite a long time

01:12:45.340 --> 01:12:52.100
to dry and I had to change my sense afterwards because it was so fast I don't

01:12:52.100 --> 01:12:56.180
know if I did the wrong thing but like I feel like I smoothed it you know I'm

01:12:56.180 --> 01:13:01.220
like off the outside it was just it was just sleepy well that makes sense

01:13:01.220 --> 01:13:03.820
because like if there's a bunch of particulates on this gonna get super

01:13:03.820 --> 01:13:07.380
nerdy there's a bunch of particulates on your mouse pad it probably is like

01:13:07.380 --> 01:13:10.820
inhibiting like it's probably like increasing the friction with which like

01:13:10.820 --> 01:13:16.780
your mouse pad is facing when it like slides across or that your mouse is facing when it

01:13:16.780 --> 01:13:19.980
slides across the mouse pad.

01:13:19.980 --> 01:13:24.480
So like if you get rid of all of those your mouse is more of your mouse is making contact

01:13:24.480 --> 01:13:29.580
with the actual surface of the mouse pad rather than just the particulates and also the

01:13:29.580 --> 01:13:31.980
mouse pad which should allow you to glide.

01:13:31.980 --> 01:13:36.940
Now the fact that you had to change your sends because of how smooth it was is more

01:13:36.940 --> 01:13:40.840
of a statement at how rancid and dirty that mouse pad must have been.

01:13:40.840 --> 01:13:43.420
No, it's that's how in tune I am.

01:13:45.620 --> 01:13:48.920
It's like one was wrong with the cell, like one with my sense.

01:13:48.920 --> 01:13:51.160
I'm at one with my sensitivity.

01:13:51.160 --> 01:13:54.960
So there was there was a slight thing wrong and I had to had to course correct.

01:13:55.300 --> 01:13:56.400
Being at one of your sensitivities.

01:13:56.400 --> 01:14:00.000
That's something you worked on in therapy every week.

01:14:02.000 --> 01:14:04.440
Every week, shout out.

01:14:04.440 --> 01:14:11.160
and uh you know shout out to nobody in particular because we're still in this tech pause so nothing uh

01:14:12.120 --> 01:14:16.040
this is probably the worst thing by the way for five years because they feel like they've

01:14:16.040 --> 01:14:22.520
underperformed in the first half they've had the halftime talk to sort of stabilize and say look

01:14:22.520 --> 01:14:28.440
guys it's okay it's the best of three you know we've got plenty of chances here this is you

01:14:28.440 --> 01:14:33.720
know it's it's a map that we've picked granted but it's clubhouse everyone can play a club it's

01:14:33.720 --> 01:14:39.400
a very risky move playing a picking clubhouse in the best of three series but teams will continue to

01:14:39.400 --> 01:14:45.560
do it. But I just genuinely think that this is the worst position that they could now be in,

01:14:45.560 --> 01:14:50.760
having to go through this waiting period of just hanging about again, you know, still,

01:14:50.760 --> 01:14:53.320
this is what they've been doing for the last couple of weeks. They've been waiting for the

01:14:53.320 --> 01:15:00.600
games to go ahead and to get their turn to take part. But looking at their attacks over

01:15:00.600 --> 01:15:07.340
all links. I think they got the opening pick in all but one round in that first half. On

01:15:07.340 --> 01:15:12.600
the attack nonetheless, unable to convert. Like, are we talking, what level of worry do

01:15:12.600 --> 01:15:18.760
we have? Are we talking alarm bell level of like, this is a big problem or just something

01:15:18.760 --> 01:15:22.580
that needs to be gotten on top of quite quickly? Because if they're struggling to attack

01:15:22.580 --> 01:15:27.480
on club, board is going to be, again, very difficult for them here tonight.

01:15:27.480 --> 01:15:32.920
Yeah, I'd be reluctant to say alarm bells only because it's like the first six rounds.

01:15:32.920 --> 01:15:36.800
But if I think we start seeing problems in the next three, I think if you're a five years

01:15:36.800 --> 01:15:38.240
fan alarm bells might be warranted.

01:15:38.240 --> 01:15:41.040
But also I think if you're a one of 30 fan, I mean, obviously, so far in the first six

01:15:41.040 --> 01:15:42.040
rounds, you got to be happy.

01:15:42.040 --> 01:15:47.040
I mean, your team is performing about as well as you could hope given, you know, the

01:15:47.040 --> 01:15:52.680
predictions that were had towards the group stage, given the, you know, the new

01:15:52.680 --> 01:15:56.080
like status of a lot of these players, given the fact that five years were coming

01:15:56.080 --> 01:15:57.080
in flawless.

01:15:57.080 --> 01:16:00.640
You've got to be jazzed by these first four rounds and you know, on the one side,

01:16:00.640 --> 01:16:03.680
while I think alarm bells might start ringing for me in a lot of five years,

01:16:03.680 --> 01:16:06.160
fans, if the next, say two,

01:16:06.160 --> 01:16:09.080
maybe three defenses start looking a bit rough as well.

01:16:09.480 --> 01:16:12.960
I think on the flip side for one of 30 or in one of 30 fans, like one,

01:16:13.000 --> 01:16:14.000
that's great for you.

01:16:14.240 --> 01:16:18.640
But also if you see a lot of that same togetherness that we saw on the

01:16:18.640 --> 01:16:20.440
defense as in like one,

01:16:20.440 --> 01:16:22.280
like generally all playing with an arms reach of each other,

01:16:22.280 --> 01:16:26.280
but also all buying into a plan and sticking with that idea,

01:16:26.280 --> 01:16:30.400
even if it involves Packer playing a bit on an island,

01:16:30.400 --> 01:16:32.920
but you see a lot of investment in the support

01:16:32.920 --> 01:16:34.800
or the strategy of whatever they're doing.

01:16:34.800 --> 01:16:36.520
For one of 30, I mean, you've got to be feeling pretty good

01:16:36.520 --> 01:16:38.040
if that happens in the next couple of rounds.

01:16:38.040 --> 01:16:39.680
I thought we were getting back into it,

01:16:39.680 --> 01:16:43.480
but it appears that we actually aren't right now, so.

01:16:45.680 --> 01:16:47.480
Yeah, unfortunately so.

01:16:47.480 --> 01:16:49.480
I don't believe that we have an ETA for this

01:16:49.480 --> 01:16:50.960
at the moment.

01:16:50.960 --> 01:16:52.840
I believe a player has dropped connection

01:16:52.840 --> 01:16:55.600
and isn't actually able to get back in at the moment,

01:16:55.600 --> 01:17:04.100
I'm not sure if it's an internet thing or not, but we are going to cut to a very short break and as soon as that player is back in, we'll be back with you. Don't go anywhere.

01:23:55.600 --> 01:24:02.480
Everybody and I have an update. Well, we have an update me and Ali and also just collectively the NL

01:24:02.760 --> 01:24:08.060
Basically what happened was Bino were affectionately referred to by Packer as a carrot

01:24:08.600 --> 01:24:10.600
Given the color of his hair

01:24:10.720 --> 01:24:13.720
unfortunately lost internet connection, but fear not because

01:24:14.400 --> 01:24:15.800
our

01:24:15.800 --> 01:24:21.180
Expert NL tech team and NASA got on the problem and he will be apparently playing on a hotspot

01:24:21.180 --> 01:24:25.560
Which is not an ideal solution for be know but very funny for all of us

01:24:25.560 --> 01:24:28.220
And I hope it does work out because I would like to continue this matchup

01:24:28.220 --> 01:24:32.940
And I would like to see who is the better team between one of 30 and five years on a hot spot

01:24:33.660 --> 01:24:36.940
On a hot spot. That's dedication to the horse. Yeah, I

01:24:38.500 --> 01:24:41.180
Thought you're gonna say who's the better team on a hot spot?

01:24:41.180 --> 01:24:45.900
I'm like only one of them are playing on a hot spot so we can't make we can't come to a definitive conclusion about that I

01:24:45.900 --> 01:24:52.560
I wonder if they have it set up already or if we have to wait for them to go through like

01:24:52.560 --> 01:24:54.060
the painful process.

01:24:54.060 --> 01:24:55.560
I don't know.

01:24:55.560 --> 01:24:59.420
I feel like this is like a bit of a public service announcement because I've experienced

01:24:59.420 --> 01:25:00.420
this quite a bit.

01:25:00.420 --> 01:25:07.540
My ASP is not great and I've now got my setup so that my phone is just there ready as

01:25:07.540 --> 01:25:11.900
a backup for like a little hotspot here and there as needed.

01:25:11.900 --> 01:25:16.740
And I'll sometimes even do a broadcast on a hotspot because it is genuinely quite good

01:25:16.740 --> 01:25:17.740
nowadays.

01:25:17.740 --> 01:25:23.340
But the first time that you do it, sometimes there's things that you need to install onto

01:25:23.340 --> 01:25:27.760
the computer and there's just a lot of irony in the fact that you need to install something

01:25:27.760 --> 01:25:32.780
on a computer that doesn't have access to the internet.

01:25:32.780 --> 01:25:38.180
So I hope for everyone's sake, especially Bina, that he has the sufficient drivers

01:25:38.180 --> 01:25:41.820
or whatever it is that they need to have installed, installed so that we can get proceedings

01:25:41.820 --> 01:25:47.820
underway nice and quickly. But as everybody knows and I'm sure everyone can appreciate watching

01:25:47.820 --> 01:25:53.860
and listening, internet issues do suck and they are very much out of your control.

01:25:53.860 --> 01:26:00.220
Well this break is going to do one of two things for both of these teams, right? One

01:26:00.220 --> 01:26:06.100
of three, I've had a great start. This now being a big bump in the road, is that

01:26:06.100 --> 01:26:11.380
going to be something that knocks them. And then for the side of five years, I mean, they

01:26:11.380 --> 01:26:14.700
must just feel like they're in limbo, like they're all there ready to go, locked in like

01:26:14.700 --> 01:26:19.420
connects like they're just itching to start, you know, right in the wrongs that they made

01:26:19.420 --> 01:26:25.340
in the first half as it were and to play better. And yet here we sit waiting for Beano

01:26:25.340 --> 01:26:28.780
to sort things out.

01:26:28.780 --> 01:26:35.280
JJ is literally dissociating at his PC right now.

01:26:35.280 --> 01:26:38.020
That man is somewhere else.

01:26:38.020 --> 01:26:40.620
And what else is fidgeting?

01:26:40.620 --> 01:26:45.060
Fence is literally spitting a weapon skin around multiple times.

01:26:45.060 --> 01:26:48.700
JJ is like, now he's moved.

01:26:48.700 --> 01:26:51.620
I got worried for a second there.

01:26:51.620 --> 01:26:52.620
But he's back.

01:26:52.620 --> 01:26:54.380
You thought he'd frozen an IRL?

01:26:54.380 --> 01:26:55.380
Not that I thought he was frozen.

01:26:55.380 --> 01:26:57.380
I don't like that he looked at me just then.

01:26:57.380 --> 01:27:02.980
We've got people putting their feet up on the mouse mat, I don't know what this is.

01:27:02.980 --> 01:27:08.100
On the mouse mat? That's crazy. Who put their feet on the mouse mat?

01:27:09.540 --> 01:27:14.740
I think it was Snipey. Oh, I think I was sliding. Good for that guy. Shout out, getting traction.

01:27:16.820 --> 01:27:20.980
Do you think like, oh, actually also Jonah informed me on what it says.

01:27:20.980 --> 01:27:25.300
Apparently Millie from Outlast Gaming made Pro League on a hot spot, so that's nice.

01:27:27.380 --> 01:27:40.020
I didn't have my notebook out to take notes on that, and I did now, so that's very nice.

01:27:40.020 --> 01:27:44.420
Do you- did- I know I'm like a little bit younger than you.

01:27:44.420 --> 01:27:48.660
Did- did- were there like Heelys in school when you were a kid?

01:27:48.660 --> 01:27:49.660
Get out.

01:27:49.660 --> 01:27:50.660
Oh no, just get out.

01:27:50.660 --> 01:27:51.660
What?

01:27:51.660 --> 01:27:52.660
What?

01:27:52.660 --> 01:27:53.660
What?

01:27:53.660 --> 01:27:59.100
Of course, of course, I'm not too old that I don't know what a heel is.

01:27:59.100 --> 01:28:01.420
I'm just trying to be polite.

01:28:01.420 --> 01:28:05.440
I don't want to assume.

01:28:05.440 --> 01:28:09.940
Getting mad, literally getting yelled at being courteous is actually crazy.

01:28:09.940 --> 01:28:13.740
Being polite by starting it with, I know that I'm younger than you, but...

01:28:13.740 --> 01:28:15.900
I said I know I'm a little bit odd, dude.

01:28:15.900 --> 01:28:19.700
I'm clearly not working on your sensitivity and therapy because, geez, you got some

01:28:19.700 --> 01:28:21.340
issues to figure out.

01:28:21.340 --> 01:28:26.740
I never owned a pair of Heelys, and I don't really know why, because I think that they

01:28:26.740 --> 01:28:31.500
would have been quite fun, or I distinctly out of memory of my sister bombing around

01:28:31.500 --> 01:28:32.900
with them.

01:28:32.900 --> 01:28:35.580
Old or younger sister?

01:28:35.580 --> 01:28:36.580
Younger.

01:28:36.580 --> 01:28:37.580
Gotcha.

01:28:37.580 --> 01:28:40.460
Those things were deadly though.

01:28:40.460 --> 01:28:42.740
Well, so that, well, I was going to say two things.

01:28:42.740 --> 01:28:46.180
One, I was curious because if she was closer in my age, it'd make me feel less

01:28:46.180 --> 01:28:50.820
bad about asking, or about mentioning that I was younger, but also yes, those things

01:28:50.820 --> 01:28:52.180
were

01:28:52.180 --> 01:28:56.420
i mean i've heard stories they were deadly i don't know any kid at my school

01:28:56.420 --> 01:29:00.020
or my schools who had like issues with them but i did hear story

01:29:00.020 --> 01:29:02.180
you know what there were a lot of issues with is actually nothing to do with

01:29:02.180 --> 01:29:03.940
helix but everything to do with my school

01:29:03.940 --> 01:29:07.620
i it was a rollerblading a roller skating unit in

01:29:07.620 --> 01:29:11.300
gym class that i had to do for a whole week

01:29:11.300 --> 01:29:12.420
really and

01:29:12.420 --> 01:29:15.060
yeah it was and don't get done wrong this is weird

01:29:15.060 --> 01:29:19.380
i've only met one other person in my entire life who also had to do this

01:29:19.380 --> 01:29:21.380
and they were not from my state.

01:29:21.380 --> 01:29:22.600
I had to do it, there's a whole week

01:29:22.600 --> 01:29:24.280
we had to do roller skating.

01:29:24.280 --> 01:29:26.320
And like two days in, some kid behind me

01:29:26.320 --> 01:29:29.440
kicked my arm and broke it, which was like super cool.

01:29:30.520 --> 01:29:33.240
And as the gym teacher was walking me to the nurse,

01:29:33.240 --> 01:29:36.900
she was like, man, normally doesn't happen this early.

01:29:38.440 --> 01:29:40.480
And I just thought that was a crazy statement.

01:29:40.480 --> 01:29:43.800
And so anyway, a couple of days later,

01:29:43.800 --> 01:29:45.560
some kid broke his leg and my broke his leg.

01:29:45.560 --> 01:29:47.280
I mean like literally snapped it clean

01:29:47.280 --> 01:29:48.640
in half, it was a really bad break.

01:29:48.640 --> 01:29:51.000
And they stopped having people roller skate after that.

01:29:52.300 --> 01:29:55.780
The craziest thing we did was play table tennis in gym.

01:29:57.580 --> 01:29:58.580
Oh, OK.

01:30:00.080 --> 01:30:02.420
Well, he's like he's like pulling the Michael Jackson almost

01:30:02.980 --> 01:30:05.080
that he's actually not pulling Michael Jackson.

01:30:05.080 --> 01:30:07.120
That's moonwalks a very different thing.

01:30:08.020 --> 01:30:11.020
You don't apparently the new Michael Jackson movies of part one of two.

01:30:11.780 --> 01:30:12.780
Oh, really?

01:30:12.780 --> 01:30:15.020
Is it like a hologram AI sort of thing?

01:30:15.020 --> 01:30:18.860
No, they have an actor playing him.

01:30:18.860 --> 01:30:25.100
Oh, I don't know, it's a genuine question, like I don't know, because I know they can do a lot with the AI stuff, aren't they?

01:30:25.100 --> 01:30:29.620
A social old. They can do a lot with the AI stuff, like what am I even saying?

01:30:29.620 --> 01:30:38.860
But no, but no, there is a real actor. Not to spoil potentially any big Jackson movie fans.

01:30:38.860 --> 01:30:42.420
I have not seen it, but yeah, apparently it's going to be a part too.

01:30:42.420 --> 01:30:47.420
I think I'm gonna call it Jackson.

01:30:47.420 --> 01:30:50.420
I mean, I don't know.

01:30:50.420 --> 01:30:51.420
Jackson won.

01:30:51.420 --> 01:30:54.420
Jackson's the first the first one is called Michael.

01:30:54.420 --> 01:30:55.420
Okay.

01:30:55.420 --> 01:30:57.420
So like the second one could be like Jackson.

01:30:57.420 --> 01:30:58.420
That's a free one.

01:30:58.420 --> 01:31:00.420
I don't know who makes that movie.

01:31:00.420 --> 01:31:04.420
But they can take that.

01:31:04.420 --> 01:31:09.420
Guess who is the biggest Michael Jackson fan in the talent

01:31:09.420 --> 01:31:11.420
team?

01:31:11.420 --> 01:31:16.900
Oh, that's actually a good question. I really like Michael Jackson. It's not me, but I do really like Michael Jackson

01:31:20.060 --> 01:31:25.220
My biggest I mean at their engagement party I have distinct memory of them

01:31:26.460 --> 01:31:31.700
Dancing and singing to Michael Jackson songs like

01:31:32.300 --> 01:31:36.220
It's like almost a bit of a performance gotta be it's gotta be Tim, right? Yeah

01:31:36.220 --> 01:31:45.300
Yeah, I was going to say, so either way, we will be back after this break, as unfortunately,

01:31:45.300 --> 01:31:48.980
it's still going, so we'll see you back with more Michael Jackson conversation right after

01:31:48.980 --> 01:31:49.340
this.

01:34:36.220 --> 01:35:00.580
I think that's meant to happen, that is honestly meant to happen.

01:35:00.580 --> 01:35:03.580
Nope, it's not gonna happen.

01:35:03.580 --> 01:35:05.580
I was joking.

01:35:05.580 --> 01:35:10.580
So we've had two very different understand- well, I don't know.

01:35:10.580 --> 01:35:15.580
My understanding was, my understanding was that we were gonna come back to the game,

01:35:15.580 --> 01:35:19.580
they were gonna replay the round with Bino Absent,

01:35:19.580 --> 01:35:23.580
and then they were gonna sub in a coach for the next round.

01:35:23.580 --> 01:35:27.580
I thought that that was the call, but

01:35:27.580 --> 01:35:31.180
seems as though it has been different.

01:35:31.180 --> 01:35:34.180
Well, I do want to correct the record real quick.

01:35:34.180 --> 01:35:37.780
Actually, two other people in my life had to roller skate in gym.

01:35:37.780 --> 01:35:38.780
Two of my friends.

01:35:38.780 --> 01:35:39.780
Okay, so-

01:35:39.780 --> 01:35:43.780
I wasn't inaccurate earlier.

01:35:43.780 --> 01:35:51.580
Oh, so, okay, so I guess your understanding was correct.

01:35:51.580 --> 01:35:55.180
We'd like to be playing out this round.

01:35:55.180 --> 01:36:00.060
the thing is we've got to we've just got to get the game on the way we

01:36:00.060 --> 01:36:03.500
unfortunately as bad as it is with internet issues we just can't sit around

01:36:03.500 --> 01:36:07.860
all night there's three games to play tonight and we've got to get running

01:36:07.860 --> 01:36:13.180
through them and it isn't fair to anyone involved least of all one of 30 but

01:36:13.180 --> 01:36:19.100
you know five years as well so three versus five surely we will see five

01:36:19.100 --> 01:36:23.860
fears trying to narrow that lead again by around here in round number seven

01:36:23.860 --> 01:36:29.460
Reminder for everybody first six rounds one of 30 came out for two on top five

01:36:29.460 --> 01:36:34.500
figures despite their impressive attacking wind percentage inside of the

01:36:34.500 --> 01:36:40.780
regular stage of kickoff and struggle so far tonight but this is their chance to

01:36:40.780 --> 01:36:46.380
redeem themselves my defensive side and with a pretty hefty advantage this

01:36:46.380 --> 01:36:49.380
This should just be a formality.

01:36:49.380 --> 01:36:52.380
Ooh, perhaps not, though.

01:36:52.380 --> 01:36:55.380
As, ooh, that could have been crazy.

01:36:55.380 --> 01:36:57.380
Now it seems like it might just be a formality, guys.

01:36:57.380 --> 01:37:00.380
This might be a bit tricky to get the line around forest.

01:37:00.380 --> 01:37:02.380
Imagine a lot of defenders now swamping.

01:37:02.380 --> 01:37:05.380
But this could also be a moment where this is a serious...

01:37:05.380 --> 01:37:08.380
serious do not troll com right now.

01:37:08.380 --> 01:37:10.380
Don't want to risk throwing something like this away.

01:37:10.380 --> 01:37:12.380
Trying to pre-fire on the class shield.

01:37:12.380 --> 01:37:15.380
Ooh, good shot by Silo, but C4 will land

01:37:15.380 --> 01:37:20.820
fans taken down. So, remember the call was that they were going to replay this round

01:37:20.820 --> 01:37:25.140
even if Bino DC'd. Unfortunately, I think somebody's still left even though they technically weren't

01:37:25.140 --> 01:37:30.980
supposed to and that meant they had to play out the round 3v5, even though this guy's played

01:37:30.980 --> 01:37:40.580
out 4v5. Now, now, I don't know. Now we sub the coach in. We get back in the lobby,

01:37:40.580 --> 01:37:47.460
with sub-coaching because Bino has been given, I'm guessing, I'm not an admin so don't hold me to it,

01:37:47.460 --> 01:37:52.580
but I'm guessing the call is that Bino has been given fair enough opportunity to be able to rejoin,

01:37:53.460 --> 01:37:58.580
isn't able to maintain stable connection, and therefore it's one of two options, isn't it?

01:37:58.580 --> 01:38:02.820
You either substitute a player or you, I don't know, maybe one of three, you substitute a

01:38:02.820 --> 01:38:06.980
player, you play four versus five, or you just forfeit, because I know there is a rule

01:38:06.980 --> 01:38:08.980
I'm going to go in and play with

01:38:08.980 --> 01:38:11.980
the boys and hold my own. Because

01:38:11.980 --> 01:38:12.980
as a coach, you know a lot of

01:38:12.980 --> 01:38:14.980
things. So the option here is

01:38:14.980 --> 01:38:16.980
fortunately one of 30. I've got

01:38:16.980 --> 01:38:18.980
a coach and we should be able

01:38:18.980 --> 01:38:20.980
to get that coaching now. I

01:38:20.980 --> 01:38:22.980
don't know about you, Lynx. But

01:38:22.980 --> 01:38:24.980
and I've not given coaching any

01:38:24.980 --> 01:38:26.980
great length of thought, but

01:38:26.980 --> 01:38:28.980
this particular point in being

01:38:28.980 --> 01:38:30.980
a coach isn't really somewhere

01:38:30.980 --> 01:38:32.980
that I'd want to be. You're

01:38:32.980 --> 01:38:34.980
still there now, and you're

01:38:34.980 --> 01:38:40.020
Because as a coach you know a lot of things, but there's a reason people are coaches and not players, right?

01:38:40.660 --> 01:38:47.240
No, I definitely agree with that. I'm not something that I would think that one would think that

01:38:48.660 --> 01:38:52.620
When you're hiring a coach or picking a coach, you're like, what if hear me out

01:38:52.700 --> 01:38:59.660
What if one of our players internet literally implodes and we need somebody to sub in I understand that you know

01:38:59.660 --> 01:39:03.100
You are you know Fabian you are the greatest mind to ever play the game

01:39:03.100 --> 01:39:10.340
But could you really could you really fight against JJ now Fabian obviously being an ironic example because he is a two-time world champion

01:39:10.820 --> 01:39:15.100
So that's why I know three-time world champion. I forgot about that

01:39:16.180 --> 01:39:18.180
Can make a mistake like that

01:39:18.180 --> 01:39:21.340
But Fabian being a funny example because he actually did it

01:39:21.980 --> 01:39:24.940
But I believe one of 30s head coach. I believe his name is Roy's

01:39:24.940 --> 01:39:30.280
Um, obviously this is all online, but I believe they're all in at least the same hemisphere

01:39:30.280 --> 01:39:32.280
So hopefully the ping isn't too bad

01:39:32.840 --> 01:39:35.960
But we've got all good Roy's in Mexico

01:39:36.520 --> 01:39:38.280
all we have

01:39:38.280 --> 01:39:43.560
Piker in the United Kingdom, so I'm guessing through ping reasons

01:39:43.560 --> 01:39:47.240
It's probably gonna be Roy's Roy's is listed as the head coach anyway

01:39:47.760 --> 01:39:52.720
So it would make a lot of sense for them to step in and fill those shoes

01:39:52.720 --> 01:39:55.220
you know, not really, but

01:39:55.320 --> 01:39:56.920
you know, you know, you know,

01:39:57.020 --> 01:39:58.120
you've got to be, you know,

01:39:58.220 --> 01:40:00.120
you've got to be on the news.

01:40:00.220 --> 01:40:01.120
Um, but yeah, I mean, could

01:40:01.220 --> 01:40:03.520
you imagine being? Imagine

01:40:03.620 --> 01:40:04.920
being a player like action

01:40:05.020 --> 01:40:07.020
and all of a sudden instead

01:40:07.120 --> 01:40:08.660
of, you know, hot and cold

01:40:08.760 --> 01:40:10.320
and other people inside of the

01:40:10.420 --> 01:40:11.720
team sort of calling the shots.

01:40:11.820 --> 01:40:12.720
You've got you've got fabbing

01:40:12.820 --> 01:40:14.120
in the lobby and you're

01:40:14.220 --> 01:40:15.520
like you've been put on a

01:40:15.620 --> 01:40:17.120
leave sort of thing. I just

01:40:17.220 --> 01:40:19.220
think it would be a little

01:40:19.320 --> 01:40:20.820
bit of an undertaking. But

01:40:20.920 --> 01:40:22.120
again, you know, for one of

01:40:22.120 --> 01:40:32.120
and now to face these sort of trials and tribulations, it really does feel like they've caught an unfortunate streak of bad luck here as we enter.

01:40:32.120 --> 01:40:35.120
What is the most critical portion of kickoff?

01:40:35.120 --> 01:40:42.120
Well, and then once I do that point that like obviously, you know, the ideal, the perfect scenario is that something like this just never happens, right?

01:40:42.120 --> 01:40:51.120
That we don't have to talk about this and that. If, you know, assuming that this Royce will play out the whole series with one authority, that, you know, the series won't have such a blemish on it.

01:40:51.120 --> 01:40:56.760
But at the same time, I think it's worth pointing out that this is not one of 30s only chance to qualify for the major

01:40:56.760 --> 01:41:01.800
They are in the upper bracket semi-final. They technically speaking have one more shot now

01:41:01.800 --> 01:41:08.320
It will be playing Shopify rebellion in the lower bracket. So it is don't get me wrong

01:41:09.200 --> 01:41:12.480
It's not like they have an easy road if they end up losing here

01:41:12.760 --> 01:41:14.760
But it is not the end for them

01:41:15.360 --> 01:41:20.640
Even if they go down a bit whether because or because not of this situation that we have in front of us

01:41:20.640 --> 01:41:27.060
So we will have the head coach for one of 30 sighing in and we will just continue to hang out in vibe as

01:41:28.440 --> 01:41:30.960
Fences trying to meditate

01:41:33.640 --> 01:41:35.640
Performing yoga

01:41:35.640 --> 01:41:37.800
Just generally one warrior T. I

01:41:38.720 --> 01:41:43.380
Don't know was that either of the Warriors? I don't think it was I don't think it was either

01:41:43.380 --> 01:41:48.180
I think I know warrior to is that the only you like lean forward. Why that was a bad descriptor

01:41:48.660 --> 01:41:55.580
Is that the one where you like you like arms are out like one. Yeah, you put your arms out don't you yeah

01:41:59.020 --> 01:42:04.600
So I don't know if we want I bet the desk probably knows what warrior two is so can we just like can we throw them in here?

01:42:04.600 --> 01:42:06.600
Cuz I don't really have any concrete

01:42:07.860 --> 01:42:15.060
I reckon now Fox looks you think I do yoga absolutely not I am not doing

01:42:15.060 --> 01:42:17.560
You're the active one of the group, right?

01:42:17.560 --> 01:42:18.560
Wait, what?

01:42:18.560 --> 01:42:20.560
You're the active one of the group.

01:42:20.560 --> 01:42:22.560
Yeah, but it doesn't mean I'm doing yoga.

01:42:22.560 --> 01:42:23.560
Active?

01:42:23.560 --> 01:42:25.560
What does that even mean, though?

01:42:25.560 --> 01:42:29.700
I respect all yoga, all Pilates and stuff like that, but the last thing that I'm going

01:42:29.700 --> 01:42:34.060
to do to spend my hour is either going into a hot, sweaty yoga session.

01:42:34.060 --> 01:42:35.560
Dude, hot yoga is awesome.

01:42:35.560 --> 01:42:36.560
No, it's not.

01:42:36.560 --> 01:42:37.560
It is so fun.

01:42:37.560 --> 01:42:38.560
No, it's okay.

01:42:38.560 --> 01:42:39.560
Absolutely not.

01:42:39.560 --> 01:42:40.560
I can do it before this year.

01:42:40.560 --> 01:42:42.560
My girlfriend started teaching hot yoga.

01:42:42.560 --> 01:42:45.820
Okay, I have to go hotel room because there's no way. Okay.

01:42:47.100 --> 01:42:51.100
Forced hot yoga is not fun, but you go in and you just drip it.

01:42:51.100 --> 01:42:51.820
You should try it.

01:42:51.820 --> 01:42:52.660
It's very satisfying.

01:42:52.660 --> 01:42:53.380
You should try to pull off.

01:42:53.380 --> 01:42:58.220
Well, I just, just to be, just to be clear, if I am running on a campaign for

01:42:58.220 --> 01:43:01.780
president 2028 of mandatory hot yoga, that is a cornerstone of my campaign

01:43:01.780 --> 01:43:04.540
platform. So there will be compulsatory mandatory.

01:43:04.540 --> 01:43:06.980
And you're going to get no votes and it's not going to work out well.

01:43:06.980 --> 01:43:09.140
That's not true because in front of the line.

01:43:09.140 --> 01:43:15.220
Yeah, I do that mandatory bad you got to know what you're walking into if you're ready if you're prepared it's fine

01:43:15.500 --> 01:43:19.820
You don't do yoga box. I don't even know why you look at me like you don't do yoga

01:43:19.820 --> 01:43:23.420
You just complain to us that your back hurts. Yeah, my back does hurt yoga might

01:43:26.620 --> 01:43:33.820
Facing dog on broadcast downward facing that's not even it's downward. How about how about warrior to have a warrior wanting to warrior to

01:43:34.500 --> 01:43:36.500
Well, I don't know what the warriors are

01:43:36.500 --> 01:43:42.880
I've seen a lot of us toes more times than I can count you have yeah, wow these stretches real nice

01:43:44.340 --> 01:43:50.160
Well obviously as you could tell we're just we're we're buying some time here because we are waiting to see what the situation is

01:43:50.420 --> 01:43:53.860
For these guys as they get into the lot about what it's like being in this situation

01:43:53.860 --> 01:43:57.900
You're being iced out especially yeah on the side of five years being down for two

01:43:57.900 --> 01:44:01.220
I mean you never want to find yourself in this situation on either side

01:44:01.220 --> 01:44:03.540
I mean everyone wants you know a fairly competitive match

01:44:03.540 --> 01:44:08.600
No one wants to even play that recent one where it was a 5v3 and it is unfortunate that you know these things do happen

01:44:08.600 --> 01:44:14.280
It's technical errors. It's ISPs. I've been in situations like that where all of a sudden it's well internet's gone

01:44:14.280 --> 01:44:17.660
Can't do anything about it, but it's the most important thing is there. Yeah, I mean

01:44:19.660 --> 01:44:21.820
On your lease I got a new place so you could

01:44:22.340 --> 01:44:24.380
Do the stream but it's very difficult

01:44:24.380 --> 01:44:30.100
It's definitely important for them to get up move around stay composed and you just got acceptable kind of fate throws at you at

01:44:30.100 --> 01:44:34.060
that point. It's a it's a mental aspect for sure because you have to sit there

01:44:34.060 --> 01:44:38.940
and you can only you know beat the horse, beat the bush, beat the horse, don't beat

01:44:38.940 --> 01:44:42.860
a dead horse that's the term. You don't want to beat the dead horse that many times because

01:44:42.860 --> 01:44:47.260
you can only talk about what you're gonna do next, what just happened. So many

01:44:47.260 --> 01:44:50.820
times before you're over analyzing it, before it gets boring, everyone knows

01:44:50.820 --> 01:44:53.060
at a certain point what you're gonna be doing so at that point it's just

01:44:53.060 --> 01:44:57.380
staying mentally active, just making sure that everyone's there, maybe

01:44:57.380 --> 01:45:00.260
maybe cracking some jokes, making sure that you're not getting ice, you got the blood

01:45:00.260 --> 01:45:01.260
flowing.

01:45:01.260 --> 01:45:05.660
That's the biggest take away that you need to do, you know, we've been there many times

01:45:05.660 --> 01:45:09.460
and the best way is just, you know, everyone is laughing, saying jokes inside jokes as best

01:45:09.460 --> 01:45:11.740
as you can and keep people mentally there.

01:45:11.740 --> 01:45:15.940
Do you remember on Oxygen when, I mean this isn't in the exact same snare, but we were

01:45:15.940 --> 01:45:21.580
in Charlotte and I had the Snapchat filter where it was making everyone's face sad

01:45:21.580 --> 01:45:26.500
and I think we couldn't scrim because the internet was down in the rooms but I

01:45:26.500 --> 01:45:32.040
kept going around everyone's face and making them put the crying do it do it

01:45:32.040 --> 01:45:35.420
anything to keep yeah I mean yeah you gotta get the spirits up I mean the more

01:45:35.420 --> 01:45:39.060
you sit here and dwell and just be like oh this is a drag we can't play oh we

01:45:39.060 --> 01:45:43.860
were up in rounds now if they come back you know this is the only reason no you

01:45:43.860 --> 01:45:46.660
got you got to stay focused on what you can and what's within the round of

01:45:46.660 --> 01:45:51.220
possibilities and if it's doing whatever you're doing or doing some yoga or

01:45:51.220 --> 01:45:55.860
doing what, you know, roller, roller, roller skating,

01:45:55.860 --> 01:45:57.220
like they're doing maybe, you know,

01:45:57.220 --> 01:45:58.380
you gotta find something.

01:45:58.380 --> 01:46:00.540
Yeah, everyone hit the scuba.

01:46:02.060 --> 01:46:02.980
I saw that.

01:46:05.060 --> 01:46:07.220
I was just hanging up, I was having a good time.

01:46:07.220 --> 01:46:08.060
Yeah.

01:46:09.660 --> 01:46:13.140
As you can see, we are just biding time here,

01:46:13.140 --> 01:46:15.460
really at the very last,

01:46:15.460 --> 01:46:16.780
you know what I'm saying?

01:46:16.780 --> 01:46:19.420
Someone who's significantly less online than Fox,

01:46:19.420 --> 01:46:20.860
I have no idea what the scuba is.

01:46:20.860 --> 01:46:23.140
Could you please explain to me?

01:46:23.140 --> 01:46:25.220
It's just a dance move, and then people

01:46:25.220 --> 01:46:26.740
started doing the AI.

01:46:26.740 --> 01:46:28.220
They take those little cats, and they'd

01:46:28.220 --> 01:46:31.740
make the cat do an AI thing, the AI dance move.

01:46:31.740 --> 01:46:35.300
And now there's all kinds of, oh, it started with, what's

01:46:35.300 --> 01:46:37.340
that one, Zootopia?

01:46:37.340 --> 01:46:38.860
No, with the fox and the bunny?

01:46:38.860 --> 01:46:39.460
Yeah, that's Zootopia.

01:46:39.460 --> 01:46:39.980
Right, right.

01:46:39.980 --> 01:46:40.500
That's Zootopia.

01:46:40.500 --> 01:46:43.140
People took the fox, and he was the first AI of him

01:46:43.140 --> 01:46:45.860
just doing that.

01:46:45.860 --> 01:46:47.860
So I don't know why.

01:46:47.860 --> 01:46:49.980
I think I was teamed with this for five years.

01:46:49.980 --> 01:46:50.820
Five years.

01:46:50.820 --> 01:46:51.640
It's crazy.

01:46:51.640 --> 01:46:52.560
I've dealt with this.

01:46:52.560 --> 01:46:54.480
Lex, can you imagine, can you imagine

01:46:54.480 --> 01:46:56.640
teeming with Fox with AI stuff or something

01:46:56.640 --> 01:46:58.440
that you might have to scroll through?

01:46:59.440 --> 01:47:01.760
I mean, Fox has definitely taught me a lot too.

01:47:01.760 --> 01:47:03.560
I mean, don't let me discredit, you know,

01:47:03.560 --> 01:47:06.000
his TikTok dances and staying on top of things.

01:47:06.000 --> 01:47:07.320
I mean, Fox has definitely taught me

01:47:07.320 --> 01:47:09.280
some things throughout our time.

01:47:09.280 --> 01:47:11.360
You gotta find a way to stay relevant, you know,

01:47:11.360 --> 01:47:13.320
and keep a guy like him around.

01:47:13.320 --> 01:47:14.280
You'll know.

01:47:14.280 --> 01:47:15.680
I mean, definitely keeps you up to date

01:47:15.680 --> 01:47:17.040
with all the trends that are going on.

01:47:17.040 --> 01:47:19.000
I mean, whether it's Ashwagandha,

01:47:19.000 --> 01:47:24.400
whether it's that's good it's good that's good that's good it's good stuff I

01:47:24.400 --> 01:47:28.720
think this is a perfect time to step aside before things get too crazy here on

01:47:28.720 --> 01:47:32.240
the desk we're gonna we're gonna give it a bite a minute talking about yoga and

01:47:32.240 --> 01:47:35.360
that's that's where we draw the line I don't know I don't know if we should talk

01:47:35.360 --> 01:47:40.880
about substances too much so substance of vitamin Jonah hit a scoop but I send

01:47:40.880 --> 01:47:47.520
us off to it but in between let them do it do well what is it yeah looking

01:47:47.520 --> 01:47:52.680
camera dude like that's where we draw the line at vitamins I don't know you're

01:47:52.680 --> 01:47:56.200
over here talking about the breakdown of a cat cleaning itself that was in a

01:47:56.200 --> 01:48:00.720
little dry line there that was insightful I mean if you could lick

01:48:00.720 --> 01:48:04.160
yourself would you not what you just said I'm sorry what the hell did you

01:48:04.160 --> 01:48:09.600
say yourself like a cat would you not take advantage and we're gonna start for

01:48:09.600 --> 01:48:13.440
a moment when we come back we hope to get into this game thanks for your

01:48:13.440 --> 01:48:17.280
patience we'll see you in a few minutes

01:49:47.520 --> 01:49:49.520
I

01:51:47.520 --> 01:51:54.520
I

01:51:54.520 --> 01:51:57.520
I

01:51:57.520 --> 01:52:01.520
I

01:52:01.520 --> 01:52:05.520
I

01:52:05.520 --> 01:52:09.520
I

01:52:09.520 --> 01:52:13.520
I

01:54:13.520 --> 01:54:21.520
the game. Well, welcome back

01:54:21.520 --> 01:54:23.520
everybody. Hopefully we'll be

01:54:23.520 --> 01:54:25.520
able to get back in the game

01:54:25.520 --> 01:54:27.520
shortly. It's still me and

01:54:27.520 --> 01:54:29.520
Ali. Slowly pushing that

01:54:29.520 --> 01:54:31.520
boulder up the hill. If you've

01:54:31.520 --> 01:54:32.520
been absent for I don't know

01:54:32.520 --> 01:54:34.520
like the past little bit or

01:54:34.520 --> 01:54:35.520
so. It's currently at four

01:54:35.520 --> 01:54:36.520
to between one of 30 and

01:54:36.520 --> 01:54:37.520
five years, one of 30 were

01:54:37.520 --> 01:54:39.520
getting a lead. But of course

01:54:39.520 --> 01:54:41.520
Ali we could not. Well, we

01:54:41.520 --> 01:54:46.880
One of 30 will have to play with a coach against five fears and for five years couldn't think of anything more beneficial

01:54:47.360 --> 01:54:50.600
Yeah, I mean there's arguments here that five fears kind of needed it, right?

01:54:50.600 --> 01:54:53.720
We've only seen half of the game so far half of a map

01:54:53.720 --> 01:54:59.680
So it'd be pretty bold of us to go out there and say, you know one one of these two teams is struggling or not

01:54:59.680 --> 01:55:06.060
I think the overarching thing in this now is is obviously be nos internet connection and the fact that they aren't able to maintain a stable enough

01:55:06.060 --> 01:55:13.060
and that's causing the biggest problem at the moment, as you say, four to three now, five

01:55:13.060 --> 01:55:19.060
fears on that come up there, three rounds, one of 30 of course, have four, one of 30 did

01:55:19.060 --> 01:55:24.060
really well on that first defensive half and five fears from whatever that we expected them

01:55:24.060 --> 01:55:29.060
to do well was that attack, but we didn't really see it transpire. Obviously now it's

01:55:29.060 --> 01:55:33.060
going to be a very different playing field. I believe we're still trying to get the

01:55:33.060 --> 01:55:39.860
coach in. The coach is going to be Roy's. I don't really know all that much about them.

01:55:39.860 --> 01:55:44.780
Obviously, from a player perspective, it's, you know, we can all play the game a little

01:55:44.780 --> 01:55:49.020
bit, but it's, you know, you'd be silly to think it's anything other than a severe handicap

01:55:49.020 --> 01:55:53.380
going into this now, especially with the position that one of 30 have got themselves

01:55:53.380 --> 01:55:57.420
in with that brilliant win that they got yesterday. So it just sort of, you know,

01:55:57.420 --> 01:55:58.980
makes you feel a bit bad for them, right?

01:55:58.980 --> 01:56:02.420
Yeah, and just to again highlight kind of the stakes that are going on. This

01:56:02.420 --> 01:56:06.100
This is not an elimination match, so while this did happen to 1-30 and that sucks, this

01:56:06.100 --> 01:56:10.820
is not like Internet DC on their only chance of making the major.

01:56:10.820 --> 01:56:14.780
They do have an extra shot even if they were to go down to five years, which it's only

01:56:14.780 --> 01:56:15.780
map one.

01:56:15.780 --> 01:56:16.780
There's a total of three.

01:56:16.780 --> 01:56:19.580
There's also five years pick, so there's a lot of room to go.

01:56:19.580 --> 01:56:23.380
And also with border coming up next, as long as Royce can shoot back, there's a decent

01:56:23.380 --> 01:56:26.820
chance that border might not go all that much worse than it otherwise would have,

01:56:26.820 --> 01:56:29.740
given how chaotic a border can be.

01:56:29.740 --> 01:56:34.380
But unfortunately, we do not have the players back just yet, so we will have to take another

01:56:34.380 --> 01:56:35.380
break.

01:56:35.380 --> 01:56:36.380
So don't go anywhere.

01:56:36.380 --> 01:56:37.580
We'll be right back with Clubhouse right after this.

01:59:59.740 --> 02:00:27.020
And

02:00:27.020 --> 02:00:28.940
we've got the game for you thankfully.

02:00:28.940 --> 02:00:36.240
Now, obviously, of course, must address, unfortunately, while we are back, Holly, 1-30 will actually

02:00:36.240 --> 02:00:41.860
have to play out with a 4v5 for the rest of at least the map, potentially the series as

02:00:41.860 --> 02:00:42.860
well.

02:00:42.860 --> 02:00:45.620
It's of course nothing that I think anybody is particularly happy with, including in

02:00:45.620 --> 02:00:51.100
most of all, 1-30, especially since they currently see themselves up 4-2.

02:00:51.100 --> 02:00:58.100
I'm guessing that the 7th round didn't stand.

02:00:58.100 --> 02:01:01.100
I suppose not.

02:01:01.100 --> 02:01:04.100
Okay, well, I mean, it is what it is.

02:01:04.100 --> 02:01:06.100
This is from my landscape, right?

02:01:06.100 --> 02:01:10.100
I believe that we will have to, I mean, pick the same bomb site at least, which we have done.

02:01:10.100 --> 02:01:12.100
That's a tick in the box.

02:01:12.100 --> 02:01:16.100
I'm going to be real, I can't remember the exact operators, but I do remember being flashed.

02:01:16.100 --> 02:01:20.100
So I'm going to say that if you haven't picked the right half of them, let's just get underway.

02:01:20.100 --> 02:01:23.540
and not allow any further delays in this one.

02:01:23.540 --> 02:01:27.140
Obviously, unfortunate for 1 of 30 and I guess, you know,

02:01:27.140 --> 02:01:30.020
we will cover the game through the lens that we see it,

02:01:30.020 --> 02:01:31.620
and that is that they are going to be a man down,

02:01:31.620 --> 02:01:34.420
so it's going to be big praise on to 1 of 30

02:01:34.420 --> 02:01:36.340
for things that they still managed to do well

02:01:36.340 --> 02:01:37.700
in this circumstance.

02:01:37.700 --> 02:01:40.180
And, you know, big criticism on the side of 5-5,

02:01:40.180 --> 02:01:41.380
for any mistakes they make,

02:01:41.380 --> 02:01:45.300
because these should all be winnable rounds.

02:01:45.300 --> 02:01:48.020
However, something that I would draw attention to

02:01:48.020 --> 02:01:51.540
is the fact that throughout the first six rounds of play,

02:01:51.540 --> 02:01:54.420
five players got the opening pick in every single round bar one,

02:01:54.420 --> 02:01:58.820
so five out of those six, and yet they still only managed to win two rounds.

02:01:58.820 --> 02:02:03.140
So even with the advantage links, they're not all that, you know,

02:02:03.140 --> 02:02:06.020
it's not like they're a tear in a way when they have that advantage.

02:02:06.740 --> 02:02:10.740
I think more of the mental aspects of going up four versus five

02:02:10.740 --> 02:02:13.460
is something to consider in this.

02:02:13.460 --> 02:02:15.780
So we will see how the game develops.

02:02:15.780 --> 02:02:19.380
At least for now, we've got a good push over through that top side.

02:02:20.580 --> 02:02:27.880
There's maybe a thought from one of 30 that they want to try and move quite speedily through the map here.

02:02:29.480 --> 02:02:33.680
You get that vibe, especially when they start creeping into construction, so you might W going for a bit of a lurk there,

02:02:33.680 --> 02:02:38.580
trying to cast what presence there is over by the logistic side.

02:02:38.880 --> 02:02:45.580
Close B on the Loggy wall to allow Mike W to drone, but people will fly out of the gym window and one of one of 30's P remaining players.

02:02:45.580 --> 02:02:48.180
25% of them will go down to it.

02:02:48.180 --> 02:02:49.940
Not even from the player inside of gym.

02:02:49.940 --> 02:02:52.940
That's currently JJ on the Azami holding down

02:02:52.940 --> 02:02:54.780
on the weight rack.

02:02:54.780 --> 02:02:56.020
We need some D to key utility.

02:02:56.020 --> 02:02:58.860
We need every advantage you can get.

02:02:58.860 --> 02:03:01.020
There's no room to error for one or 30 at the moment.

02:03:01.020 --> 02:03:03.260
So the Mike W push deeper, spots one prone on the floor.

02:03:03.260 --> 02:03:05.180
Just one more kill to level this up.

02:03:05.180 --> 02:03:06.940
Half and half, unfortunately,

02:03:06.940 --> 02:03:09.180
Snake swinging down will find Patrick.

02:03:09.180 --> 02:03:10.620
So next up, has the shield.

02:03:10.620 --> 02:03:12.780
Is that like three people all around the bathroom

02:03:12.780 --> 02:03:18.340
the top of main stairs five years all basically stacking on top of each other in one part of

02:03:18.340 --> 02:03:20.460
the site and slowly begin their comeback.

02:03:20.460 --> 02:03:29.020
It's, well, slowly is one way of describing how tonight has gone and five years are going

02:03:29.020 --> 02:03:30.380
to want to try and speed things up.

02:03:30.380 --> 02:03:32.180
Of course, reminder, this is the best of three.

02:03:32.180 --> 02:03:33.780
There are three maps.

02:03:33.780 --> 02:03:38.420
If we so need them, we will at least see two clubhouse, of course, the map that

02:03:38.420 --> 02:03:41.780
we are in and border is the next map in the series.

02:03:41.780 --> 02:03:49.780
Again, I'm not sure if there's going to be any sort of delay in between this map and border if we are going to try and get some of the extra in for 1 of 30.

02:03:49.780 --> 02:03:51.780
Time will tell.

02:03:52.780 --> 02:03:53.780
Back upstairs.

02:03:53.780 --> 02:04:01.780
By first so far, I've avoided going down to the basement, and instead they are going to be giving us a bit of a tour of this top floor.

02:04:02.780 --> 02:04:08.780
Above electrification ban, so everything should be fairly straightforward to get open here for 1 of 30.

02:04:08.780 --> 02:04:12.540
Again, it comes down to that age-old and we're gonna sound like broken records, they're links, you know

02:04:12.740 --> 02:04:16.500
Have they got the sufficient manpower to really, you know open everything up?

02:04:16.500 --> 02:04:21.140
I understand that they've won rounds for B5, but it's missing that utility

02:04:21.140 --> 02:04:27.040
That's the key factor, isn't it? Because someone can die on an open pick and their utility is still placed, it's still used

02:04:27.040 --> 02:04:29.040
It still has impact

02:04:31.880 --> 02:04:37.620
Well, especially when you look at, you know, some line-ups that attacking teams will bring where there's no like there's no core like

02:04:37.620 --> 02:04:41.900
powerful or cheesy operator being brought by the attack, but they make up for in the aggregate, right?

02:04:41.900 --> 02:04:45.760
Like, you know, the operator line of some talking or about when it's like, you know, one or two hard breaches,

02:04:46.020 --> 02:04:52.900
capitao, some kind of vertical destruction, you know, what I would say is kind of like a baseline standard rainbow sex style operator line up.

02:04:52.900 --> 02:04:55.860
But you can't really get away with that when it's only four players because

02:04:56.340 --> 02:05:00.300
there's just something powerful you're missing that is going to make a bad situation.

02:05:00.300 --> 02:05:05.300
Like, you can get away with, you know, maybe weaker utility when you've got five players you can all work towards the same vision,

02:05:05.300 --> 02:05:08.900
But you know, in a situation like this, you've got to bring this to Grim in a demo.

02:05:08.900 --> 02:05:13.860
It's just to give yourself some kind of advantage and beyond that, it gets really difficult.

02:05:13.860 --> 02:05:16.980
Ooh, spotting one player, Packer.

02:05:17.700 --> 02:05:20.580
Not even his fault, of course, just pushed a little far up,

02:05:20.580 --> 02:05:23.420
and I think Packer can physically look down further than that.

02:05:24.260 --> 02:05:28.180
Other enforcement starters, one authority keeps trying to get a leg up on five years

02:05:28.180 --> 02:05:31.100
and is just, yeah, continuously thwarted by this defense.

02:05:31.100 --> 02:05:38.820
They're ashamed for that because I think the intention and the idea was there wasn't it?

02:05:38.820 --> 02:05:43.620
They're good info they knew exactly where Forrest was, weren't able to convert any of

02:05:43.620 --> 02:05:45.220
those horrible awkward angles.

02:05:45.220 --> 02:05:49.540
Ooh, there's a lack of info here, Snake tucked into gym.

02:05:49.540 --> 02:05:54.180
We'll find one onto Mike, bees or not, doesn't matter.

02:05:54.180 --> 02:05:57.300
As this is again likely going to be a lockout round.

02:05:57.300 --> 02:06:01.780
and half remaining to Volsper and Silo to try and make something happen.

02:06:01.780 --> 02:06:05.820
I know that somebody is inside a construction, but with Snake picking up his second,

02:06:05.820 --> 02:06:10.860
JJ collects in the final kill by fears of levelling themselves up here.

02:06:10.860 --> 02:06:19.020
Tie the whole game. Second time that has happened is the first one both teams traded

02:06:19.020 --> 02:06:22.980
around back and forth on Basement Gym respectively and now it's five years and two in Real

02:06:22.980 --> 02:06:27.120
else be the second time either team has a clear lead.

02:06:28.380 --> 02:06:29.780
Our basement will be the next bomb site

02:06:29.780 --> 02:06:32.620
on the rotation for Five Fears is obviously,

02:06:33.460 --> 02:06:35.560
I was gonna say obviously they have fixed their opening

02:06:35.560 --> 02:06:37.460
kill pick, but they're still continuing to get them

02:06:37.460 --> 02:06:39.740
as the conversions that are obviously a bit easier now

02:06:39.740 --> 02:06:43.060
that they're starting inherently with a 5v4.

02:06:43.060 --> 02:06:44.580
Defense setups are also, I will say,

02:06:44.580 --> 02:06:46.900
not doing one of 30 any favors.

02:06:46.900 --> 02:06:48.620
I mean, Five Fears, these past couple rounds

02:06:48.620 --> 02:06:51.420
have thrown Azami and Mira and some combination

02:06:51.420 --> 02:06:56.620
flash or castle at the attack and that requires a lot of utility so going back to my point about

02:06:56.620 --> 02:07:00.620
the you know inherent downside to having one less player aside from the fact you only have one less

02:07:00.620 --> 02:07:04.220
player you're gonna have to bring a lot more of those super powerful operators to give yourself an

02:07:04.220 --> 02:07:08.860
advantage like snake and grim, game osu! and grim that sort of thing and i mean you have less

02:07:08.860 --> 02:07:13.500
of an ability to open up a mirror window to break down the castle barricades or deal with those

02:07:13.500 --> 02:07:19.900
q barriers because if you take a look at this lineup right now only one player has a dmr well two

02:07:19.900 --> 02:07:23.500
players. Now with DMR, the trade-out is you lose your grip and wouldn't that be a nice

02:07:23.500 --> 02:07:26.540
utility halftie even things up? Oh and he's got a shotgun itself.

02:07:28.460 --> 02:07:37.580
Doubly wrong for me. Yeah, I think for me as well. Especially with the position that

02:07:37.580 --> 02:07:43.740
the F2s are in at the moment. It's quite literally the best game of the time, but we see teams

02:07:43.740 --> 02:07:48.700
that run both a twitch and a snake just in order to get as many of them in the lineup as

02:07:48.700 --> 02:07:55.260
possible. Mike W's found himself in a bit of a curious spot. Choked all of it quite early,

02:07:55.820 --> 02:08:00.940
but I think that Five Fears know exactly where he is, and it's the keeper barricades over towards

02:08:00.940 --> 02:08:05.340
his direction. It's nice the way that Five Fears are playing this by the way. They're not

02:08:05.340 --> 02:08:08.940
looking to roam, they're not looking to contest, they're just instantly consolidating.

02:08:09.580 --> 02:08:13.420
That could be a bit of a problem when you give so much map control over though,

02:08:13.420 --> 02:08:16.500
And especially when your opponent gets the open pick,

02:08:16.500 --> 02:08:19.800
how do we take fans out?

02:08:19.800 --> 02:08:21.800
Levels things up 3-3.

02:08:21.800 --> 02:08:25.860
Now with the amount of map control that has just been given over,

02:08:25.860 --> 02:08:29.400
there's very real possibility for 1 of 30 to try and work something here.

02:08:29.400 --> 02:08:30.460
It's vertical.

02:08:30.460 --> 02:08:32.460
We all know how powerful it can be.

02:08:36.060 --> 02:08:39.500
It's an exciting situation in which 1 of 30 might have a much better shot

02:08:39.500 --> 02:08:41.500
just because of that early lurk by Mike W.

02:08:41.500 --> 02:08:45.500
Of course with the vertical destruction paths, it's going to be this slower because of the nature of the sledge.

02:08:45.500 --> 02:08:48.800
Love this safe, former seller breaching that we're staying from Volsper.

02:08:48.800 --> 02:08:52.800
Don't give up. It's not an advantage, but at least some kind of hope, something.

02:08:52.800 --> 02:08:56.800
Quick play in with the shotgun by Silo. Flashbangs in to facilitate the entry.

02:08:56.800 --> 02:08:58.800
It's a big trade by Five Fears.

02:08:58.800 --> 02:09:02.500
You can see One of Thirty are not letting anything slip, but JJ creeping around the corner.

02:09:02.500 --> 02:09:05.000
Volsper with a double spray!

02:09:05.000 --> 02:09:07.500
And now Snake in a 1v2.

02:09:07.500 --> 02:09:15.500
Five years might not get any lead whatsoever, as one of thirty have played this, I mean, just about perfectly, starting in the 4v5.

02:09:15.500 --> 02:09:20.500
Great idea with the flashbang and the shotgun, but just as Volsper lined the two up.

02:09:20.500 --> 02:09:25.500
Snake has a good idea of where these attackers might come from, spotted on the drone.

02:09:25.500 --> 02:09:28.500
We'll take it down.

02:09:28.500 --> 02:09:31.500
Still wandering around the site.

02:09:31.500 --> 02:09:35.420
C4 briefly ripped as the flashbang goes through, ready for the drop-down mode over,

02:09:35.420 --> 02:09:37.420
it won't find much of anything.

02:09:37.420 --> 02:09:40.380
Classes around the corner, but only one flashbang left to speak of.

02:09:40.380 --> 02:09:41.580
And there we have it!

02:09:42.460 --> 02:09:46.140
Mike W threads the needle and 4v5 be damned.

02:09:46.140 --> 02:09:47.900
1 of 30 maintained their lead.

02:09:50.140 --> 02:09:55.420
This is shaping up to be a fairly interesting match for a lot of different reasons right now.

02:09:57.260 --> 02:10:00.220
1 of 30 holding the line at the moment.

02:10:01.500 --> 02:10:07.500
The first six rounds of this game might come to be more important than we first realized.

02:10:09.500 --> 02:10:15.500
The basement is a site that is unable to be locked in by five fears.

02:10:15.500 --> 02:10:18.500
They have a little bit of a problem on their hands.

02:10:19.500 --> 02:10:21.500
Potential for an overtime.

02:10:23.500 --> 02:10:27.500
That's not anywhere that any of these players want to be at the moment.

02:10:27.500 --> 02:10:33.100
30 included within that if they're gonna win they want to win in regulation. Back

02:10:33.100 --> 02:10:38.900
up to the top floor we go then. This was fairly no-nonsense. It was a fairly

02:10:38.900 --> 02:10:42.700
straightforward hold from Five Fears but a lot of it did hinge around the clash

02:10:42.700 --> 02:10:48.620
which has now been removed by one of 30. So JJ and the clash inside a cash

02:10:48.620 --> 02:10:53.300
inside a CC. It wasn't gonna be a factor this time he switched over onto the

02:10:53.300 --> 02:11:00.580
mute instead. You have a thorn in place, a little bit of trap potential, quite a bit

02:11:00.580 --> 02:11:08.460
of anti-walking gear getting sent down as well. Of course, got the laser gates, got

02:11:08.460 --> 02:11:15.220
those malusia banshees. I'm a thorn to a degree, all of which just great tools in stopping

02:11:15.220 --> 02:11:19.940
players from just walking in and taking space. Now imagine the space that is going

02:11:19.940 --> 02:11:26.580
to be contested is again gonna be able to walk this DC uncached side. Straight in from

02:11:26.580 --> 02:11:27.740
my Dui.

02:11:27.740 --> 02:11:36.780
I mean, why try and switch up a good thing, right? You will find the initiative last time

02:11:36.780 --> 02:11:40.780
I dropped in on Oil Pit. I'm just gonna be a high street player on one of thirty. I'm

02:11:40.780 --> 02:11:44.260
certainly play the high person who's very excited to walk inside of the NALs and making

02:11:44.260 --> 02:11:46.660
a lot of good waves in T2 and Challenger series.

02:11:49.160 --> 02:11:50.720
A moment like this, you need a player like that

02:11:50.720 --> 02:11:52.560
who can squeeze their potential for all of the work.

02:11:52.560 --> 02:11:54.660
Only two rounds away from a regulation.

02:11:54.660 --> 02:11:56.960
Even if it's two flukes, that is enough

02:11:56.960 --> 02:11:59.460
just to get your opponents hit, by the way.

02:11:59.460 --> 02:12:02.260
And border coming up, I mean, it's a 4v5, it's not great, but...

02:12:03.860 --> 02:12:05.660
It'll be too early to start hoping that something might happen.

02:12:05.660 --> 02:12:10.660
Volsper creeping up another 4v4 to start as silo.

02:12:10.660 --> 02:12:14.160
Massive frag on a forest and Volsper finds another!

02:12:14.160 --> 02:12:19.600
Just Dome's rival holding the angle heart scoping for eight years it felt like.

02:12:19.600 --> 02:12:23.600
And what a 30-hp just narrowed, they've advantaged, they have a 4v2!

02:12:25.600 --> 02:12:30.080
JJ and Fens now in a real tough spot, Fens caught out on the deathmark tracker.

02:12:30.080 --> 02:12:34.080
JJ gonna move up, try and play this A-bomb chassis.

02:12:34.080 --> 02:12:39.360
Probably feels like he needs to extend here and get a pick because he knows that the pressure is just gonna be too much.

02:12:39.360 --> 02:12:42.480
There's a global man advantage, it's a four versus two.

02:12:42.480 --> 02:12:45.700
Been drowned inside of that room.

02:12:45.700 --> 02:12:49.200
C4 could be massive here, especially onto those windows.

02:12:51.200 --> 02:12:53.600
Oh, but Fens!

02:12:53.600 --> 02:13:00.700
Blinds everybody up inside a lodge, you pack her down in the process and a 4v2 shifts hands just like that.

02:13:00.700 --> 02:13:04.700
No need to rely on, it's just Mike W's gotta make it work.

02:13:04.700 --> 02:13:10.540
Little bit of a line on the player top main, but the fuser not only in Sino-Logy, but trapped, spotted on a BP

02:13:11.780 --> 02:13:16.220
Something like they might have an opportunity, but slowly trudging his way through the Banshee

02:13:18.820 --> 02:13:20.820
Give information to five fears

02:13:21.380 --> 02:13:24.540
To close Shotgun around the corner, such limited ammunition

02:13:25.260 --> 02:13:30.780
Gotta face a Shotgun of his own on the opposite side, put to two HP and then nothing! Five fears!

02:13:31.300 --> 02:13:32.940
A recovery!

02:13:32.940 --> 02:13:39.660
It's shocking as it is to say down to v4 one 30 didn't drop a single body before that point

02:13:40.940 --> 02:13:45.580
I mean even then with that round five fears. It's mixed feelings, isn't it because yes

02:13:45.580 --> 02:13:51.100
You can be happy that you won the two versus four and fends and jj played really well to be able to facilitate that

02:13:51.340 --> 02:13:55.980
But you've got a question. How did it get that bad in the first place? How did they lose?

02:13:56.700 --> 02:13:58.140
three bodies

02:13:58.140 --> 02:14:00.140
with nothing in response

02:14:00.140 --> 02:14:08.140
If one of thirty had a slightly better push there, and not just all tried to barrel in through logistics,

02:14:08.140 --> 02:14:10.140
it would have been a very different story.

02:14:10.140 --> 02:14:16.140
It was time to take your foot off the gas, get that reset, send somebody up main stairs,

02:14:16.140 --> 02:14:21.140
get somebody on the windows, send someone through condor, pinch them from all four sides.

02:14:21.140 --> 02:14:26.140
As two players you can't look everywhere, you can't be holding multiple angles.

02:14:26.140 --> 02:14:33.140
When you all sort of funnel into one area, same way that 1 of 30 did, the result is usually the same.

02:14:33.140 --> 02:14:35.140
10 seconds remaining.

02:14:35.140 --> 02:14:44.140
Ground at 4-5 fares to keep things level here. Neither team really giving the other an inch at the moment.

02:14:44.140 --> 02:14:48.140
It's great to see how hard 1 of 30 are fighting despite the odds.

02:14:48.140 --> 02:14:56.860
I mean it is highly impressive and I mean the sheer possibility that this could be 6-4 and

02:14:56.860 --> 02:14:58.820
the round looked like that up until the 4v2.

02:14:58.820 --> 02:15:03.380
It's not only speaks to the measure belief of 1-30 but just speaks to that this match

02:15:03.380 --> 02:15:04.380
is far from over.

02:15:04.380 --> 02:15:05.380
I mean it's 5-5.

02:15:05.380 --> 02:15:07.380
This could still go all the way to OT.

02:15:07.380 --> 02:15:11.860
The line we have from 1-30 right here.

02:15:11.860 --> 02:15:15.380
Again, bringing operators to try and even the odds and Ying to do their best.

02:15:15.380 --> 02:15:17.380
There's no warden on the opposite side.

02:15:17.380 --> 02:15:23.380
You won't have to worry about any of those glasses peering through the cannellas or any of the smoke grenades that she might throw.

02:15:23.380 --> 02:15:27.380
One of thirty keeps trying to find these little ways through.

02:15:27.380 --> 02:15:29.380
New jammer might trip things up a little bit.

02:15:29.380 --> 02:15:36.380
We can see especially as we saw with the twitch flashbangs by on basement, this is a good idea to try and just run and put to the shotgun for anybody can react.

02:15:38.380 --> 02:15:40.380
Might have to be again straight in.

02:15:40.380 --> 02:15:47.500
in. He doesn't waste any time taking early ground. And I guess why not? Bifurze is certainly

02:15:47.500 --> 02:15:52.140
giving a lot of this map control up and looking to consolidate to just play trades which I guess,

02:15:52.140 --> 02:15:53.900
you know, it's the right way to approach things.

02:15:57.260 --> 02:16:02.540
Ulspur? Thinking about something inside of Conn. Essentially waiting for his team to

02:16:02.540 --> 02:16:06.940
get into a bit of a position. Pack it. Like we're gonna drop this logistic hatch now.

02:16:06.940 --> 02:16:11.360
In some good information on this, the second candela going to get sent out as well.

02:16:11.360 --> 02:16:16.360
Puck's drop here needs to be impactful, might be walking up main stairs as well, I like this much more.

02:16:16.360 --> 02:16:22.360
Adding some different angles, of course some character goes down early, puts a tough burden on the side of 1 of 30,

02:16:22.360 --> 02:16:27.360
especially as this individual con push is not worked out, rival continuing the domination of the main stairs side.

02:16:27.360 --> 02:16:33.360
Silo hopping in, but just the most dominant round for 5-3 so far, since the 4 of E5 for 1 of 30.

02:16:33.360 --> 02:16:36.360
Now a single player I think dropped on the 5-3 side.

02:16:36.360 --> 02:16:41.660
Now the match point has finally shifted hands the only by one five years up six to five

02:16:43.880 --> 02:16:47.180
Well five shares are gonna breathe a small sigh of relief now, I think

02:16:48.160 --> 02:16:52.640
It's gonna be the first time in this game where they've actually held any league whatsoever

02:16:52.680 --> 02:16:55.480
But it's what it matters the most they are on that point

02:16:57.320 --> 02:17:03.720
It really matters how you get there people tend to on the river but the results not necessarily the journey

02:17:03.720 --> 02:17:11.080
for five years are primed and ready to take their own map choice here in Club

02:17:11.080 --> 02:17:18.220
House. One of 30's map choice of border will be coming up next. We're down to the

02:17:18.220 --> 02:17:23.340
basement for what could be the final round of club. Although it is worth reiterating.

02:17:23.340 --> 02:17:29.920
This was a bit of a tough round for five years last time we played it. It was

02:17:29.920 --> 02:17:35.200
It's the only map, or the only site, excuse me, that one of 30 have actually won on their attack so far,

02:17:35.200 --> 02:17:37.920
despite a couple of them coming quite close.

02:17:39.360 --> 02:17:43.360
I think in part due to some good early pressure in down toward oil pit,

02:17:43.360 --> 02:17:46.720
and five fears, kind of giving away quite a lot of the map control.

02:17:48.160 --> 02:17:49.920
Imagine that they're going to do similar again,

02:17:50.640 --> 02:17:53.840
just because one of 30 can't really, they're going to get the enough tools

02:17:54.720 --> 02:17:57.360
to really leverage that, although we do have Snake,

02:17:57.360 --> 02:17:59.200
just looking for a little cheeky peak there.

02:17:59.920 --> 02:18:05.460
outside of stock using to find it though

02:18:05.460 --> 02:18:07.660
especially how he's in one of thirty

02:18:07.660 --> 02:18:08.620
but you get those

02:18:08.620 --> 02:18:13.020
friends presented with them i think i'd be careful even in the forty five

02:18:13.020 --> 02:18:17.100
even it's even if the five years after sloppy with their confines it's just

02:18:17.100 --> 02:18:19.000
one of their future particular kind of

02:18:19.000 --> 02:18:21.800
individual tenacity

02:18:21.800 --> 02:18:25.800
in the second half that not only commendable but yet

02:18:25.800 --> 02:18:28.800
C4 cracked on the secret stairs.

02:18:29.800 --> 02:18:33.800
It's a belief that's either one of the snakes that's behind a Kiva barrier,

02:18:33.800 --> 02:18:36.800
play a little bit aggressive and have a little bit of advantage.

02:18:36.800 --> 02:18:41.800
This one of 30 in all likelihood will probably just be doing a lot of the breaching relatively uncontested

02:18:41.800 --> 02:18:45.800
for the first part of the round. I mean, five years to have the facility to have so much of a structure as you can see.

02:18:45.800 --> 02:18:48.800
Yeah, it's just a five-man hold on the side. And I think that's the proper read.

02:18:48.800 --> 02:18:50.800
I mean, one of 30 is going to have to solve these problems,

02:18:50.800 --> 02:18:54.500
down the utility in the process is always going to be difficult there's no

02:18:54.500 --> 02:18:58.460
need over complicated. No I agree absolutely basement uncle about this

02:18:58.460 --> 02:19:02.620
one of the sites that is the most crucial that you have as many bodies as

02:19:02.620 --> 02:19:08.260
possible up and alive as soon as you lose one it's like a house of cards you can

02:19:08.260 --> 02:19:13.420
very quickly topple in front of your very eyes and one of their you're gonna

02:19:13.420 --> 02:19:17.140
know this right they've got them good control should be able to get this

02:19:17.140 --> 02:19:23.680
The church wall open now as well, razor blue nicely faded out, C4 is the reaction, one

02:19:23.680 --> 02:19:27.480
of two that have been brought this round of 5-5 years.

02:19:27.480 --> 02:19:31.760
The church wall now open, it's then turned a lot more around church and moto but it

02:19:31.760 --> 02:19:36.820
will need a blue stairs or an oil pit element to this bush.

02:19:36.820 --> 02:19:37.820
Big pick.

02:19:37.820 --> 02:19:46.320
Just, they keep finding them, my W as well again on basement finding and opening 1D1.

02:19:46.320 --> 02:20:02.320
The highlight this time is the twitch with the flashbangs no quick way in, but again these five-tiered players are constantly swinging 1 of 30, even with a shotgun, and it's just giving them opportunities that wouldn't exist otherwise, and the damage exchanged between Forrest and Mike W is relatively even.

02:20:02.320 --> 02:20:09.020
Force might still be advantaged, but there's so many more opportunities being given to one of 30.

02:20:09.020 --> 02:20:15.500
4v3 now. 40 seconds remaining. Out of these, out of a lot of secondary utility.

02:20:15.500 --> 02:20:21.620
Rival trying to pre-fire, but these fights keep being given, and one of 30 are not losing them.

02:20:21.620 --> 02:20:25.800
Close around the corner with the bailiff, Rival could easily falter to this.

02:20:25.800 --> 02:20:29.620
With three different attackers trapped around the corner, JJ's gotta come in and support,

02:20:29.620 --> 02:20:31.700
But no utility remaining for him either.

02:20:31.700 --> 02:20:36.620
A scourged, scattered free fire around the corner, but it still results in an advantage.

02:20:36.620 --> 02:20:38.620
No way this goes to OT.

02:20:38.620 --> 02:20:44.620
Down 4v5, control the other site, there is no way Five Fears have let it slip to this point.

02:20:44.620 --> 02:20:49.620
I mean, there's a chance the game could be over if Five Fears hadn't clutched that 2v4.

02:20:49.620 --> 02:20:53.620
Now Rival just trying to stave off overtime.

02:20:53.620 --> 02:20:58.620
How the hell have one of 30 done this?

02:20:58.620 --> 02:21:01.640
The thing is, at this point, you've just got to give it to them, haven't you?

02:21:01.640 --> 02:21:06.100
Because against all the odds, they are four versus five.

02:21:06.100 --> 02:21:07.100
JJ's fuming.

02:21:07.100 --> 02:21:12.340
And I'm not surprised.

02:21:12.340 --> 02:21:14.980
No tactical timeout as well, don't forget.

02:21:14.980 --> 02:21:20.420
Five Fears used it very early on in the first half of this game because things weren't

02:21:20.420 --> 02:21:22.460
going well there either.

02:21:22.460 --> 02:21:27.700
The miracle run that Five Fears had through the playoffs.

02:21:27.700 --> 02:21:34.700
It's starting to turn into a little bit of a nightmare here on Clubhouse.

02:21:34.700 --> 02:21:36.420
Dude.

02:21:36.420 --> 02:21:46.060
If five fears don't clutch a 2v4, one of thirty just won Clubhouse seven to five.

02:21:46.060 --> 02:21:51.700
I mean if you're going into OT as five fears, that is an insane thing to think about.

02:21:51.700 --> 02:21:53.700
I cannot imagine.

02:21:53.700 --> 02:22:04.700
I mean, I personally, and I'm not saying they are as well as they should as well, if I were in that situation knowing my own problems I have, I'd be freaking out.

02:22:04.700 --> 02:22:06.700
I'd be freaking out.

02:22:06.700 --> 02:22:08.700
I don't even put on Twitter.

02:22:08.700 --> 02:22:10.700
I don't even put on Twitter.

02:22:10.700 --> 02:22:14.700
I'm gonna feel in this game is already all over Twitter.

02:22:14.700 --> 02:22:17.700
Oh, I have a feeling this game is all over Twitter.

02:22:17.700 --> 02:22:18.700
Don't you worry.

02:22:18.700 --> 02:22:24.020
Five years now in the difficult situation. I mean obviously the defense gets to kind of set the tone with what they do

02:22:24.020 --> 02:22:29.760
But five years has to run into this defense and I mean these double shields even when they had the advantage

02:22:29.760 --> 02:22:31.760
I mean they had a 5v4

02:22:31.980 --> 02:22:35.780
That wasn't always sufficient. I mean how the hell am I more in every round?

02:22:35.980 --> 02:22:42.460
How the hell am I more confident 1 of 30 now that they're down a player? I agree. It's it's genuinely crazy

02:22:43.300 --> 02:22:45.300
Sure

02:22:48.700 --> 02:22:52.140
Oh, no, dearie.

02:22:52.140 --> 02:22:55.340
It's like you're dog-jacing a bone.

02:22:55.340 --> 02:22:59.740
You know, like, I get that there's a player there and stuff, but you just ignore them.

02:22:59.740 --> 02:23:02.780
Like, let the shield pass, cross behind the shield, and get on with the round.

02:23:02.780 --> 02:23:06.380
A couple of points of damage in onto rival in the opening few seconds.

02:23:06.380 --> 02:23:11.940
It might not seem like a big deal, but five fears are on a knife's edge at the minute.

02:23:11.940 --> 02:23:15.900
You imagine the mental headloss if they lose a five versus four.

02:23:15.900 --> 02:23:25.700
I genuinely could not imagine and Mike W I mean pushing for more after he felt that

02:23:25.700 --> 02:23:28.300
early taste of blood against the Hibana.

02:23:28.300 --> 02:23:32.940
It's all about the impact against JJ but I think it's the wise decision for the moment

02:23:32.940 --> 02:23:33.940
to fall back.

02:23:33.940 --> 02:23:38.700
For the defense right now because you're a 4v5 if you try to make a consolidated push

02:23:38.700 --> 02:23:41.700
towards one position you're gonna lose the attack and just outnumber you.

02:23:41.700 --> 02:23:42.700
They have the 5v4.

02:23:42.700 --> 02:23:48.700
But if you can manage these hit and run guerrilla tactics, you can get ahead of them in the information

02:23:48.700 --> 02:23:50.700
game and make it feel about even.

02:23:50.700 --> 02:23:55.700
And I think 1 of 30 understand that really well, even going back to that twitch play

02:23:55.700 --> 02:24:00.700
with the flashbang in basement, I actually think 1 of 30 are playing this 45 extremely

02:24:00.700 --> 02:24:02.700
well right now.

02:24:02.700 --> 02:24:05.700
They couldn't be playing it any better.

02:24:05.700 --> 02:24:06.700
That's the big takeaway.

02:24:06.700 --> 02:24:09.700
And the side swap, again, is just huge.

02:24:09.700 --> 02:24:10.700
It's poetic.

02:24:10.700 --> 02:24:16.700
Five fairs, bombs to side they struggled the most with and this time we're seeing a real lack of pace.

02:24:16.700 --> 02:24:24.700
Might debut, behind and ready at the midpoint of these main stairs, JJ trying to get that one down and Rival coming in with the first kill.

02:24:24.700 --> 02:24:30.700
Ooh, Sushie threw the smoke while Silo gets one, JJ just maintains the cover now can full shield in the process.

02:24:30.700 --> 02:24:33.700
Blitz coming in for the next one, but it's still such a close game.

02:24:33.700 --> 02:24:39.700
Pac around 1 HP though is going to put so much of a disproportionate burden on Silo and now that he's the only one left.

02:24:39.700 --> 02:24:47.820
Should be match point for five years moving upstairs indeed is pre-fired by snake a clean execute from five years get their second chance at match point

02:24:48.980 --> 02:24:51.380
And that's how the rounds should be going

02:24:53.460 --> 02:24:58.060
Somebody's to stand up and take the ball by the horns and really get a handle of five phase at the moment

02:24:59.060 --> 02:25:03.220
There's gonna be a heck of a lot of uncertainty floating around that room

02:25:03.220 --> 02:25:10.220
game. You imagine if this is a difficult situation online to be having a tough time of it. Let's

02:25:10.220 --> 02:25:14.220
be honest. We can't beat around the bush here. Five years are having a tough time of this

02:25:14.220 --> 02:25:23.300
game. One of 30. They can do nothing more than just live in the moment and make the

02:25:23.300 --> 02:25:26.800
play. You got to make the play or the play is going to make you. And so far, there's

02:25:26.800 --> 02:25:30.660
been a great job making the play. That player on your screen might W. He's been a really

02:25:30.660 --> 02:25:34.500
big impactful player throughout the whole course of the series but I feel since

02:25:34.500 --> 02:25:39.140
1 of 30 have got themselves onto the attack he's consistently finding great

02:25:39.140 --> 02:25:48.300
space. 1 of 30 are going to be going back onto the attack now. What is going to be

02:25:48.300 --> 02:26:03.040
a very crucial round. Oh no. No. No, no, no. No. None of that. None of that. There's

02:26:03.040 --> 02:26:09.840
no need for that. Is Silo playing in heaven? Where is this guy? I mean, that's bright. Like,

02:26:09.840 --> 02:26:17.720
where is he? He's in the white room from Invincible. Like, you turn off the lights

02:26:17.720 --> 02:26:20.320
and all of a sudden the entire government agency's hidden in those walls.

02:26:21.880 --> 02:26:23.240
Looks like it's something of men in black.

02:26:24.040 --> 02:26:24.680
Literally.

02:26:25.800 --> 02:26:28.040
That must be what it's like when you get flushed with the pen.

02:26:29.720 --> 02:26:31.120
You know the memory pen?

02:26:32.440 --> 02:26:32.960
Yeah, I do.

02:26:34.000 --> 02:26:37.680
Also shout out, uh, all of, uh, Wolfsburg's Berserk volumes.

02:26:37.720 --> 02:26:39.600
I've never read Berserk, but I want to.

02:26:41.760 --> 02:26:42.640
I thought you said the red book.

02:26:43.240 --> 02:26:47.480
Ah, yeah, it's like the red and black books, uh, on like the middle left shelf.

02:26:47.720 --> 02:26:51.680
not a big a not a big anime person or not a big like manga person that one

02:26:51.680 --> 02:26:54.400
does interest me

02:26:55.280 --> 02:26:59.900
but if you're just standing up I mean I will be as well these boys been sat

02:26:59.900 --> 02:27:05.800
down for a while now like what time did we start this best of well there's

02:27:05.800 --> 02:27:08.320
not even we can't even say what time do we start this best of it what time did

02:27:08.320 --> 02:27:13.680
we start this map Ollie Ollie because I'm gonna see it's about two hours ago

02:27:13.680 --> 02:27:17.240
Ali this bastard three's been going on for 20 years

02:27:19.720 --> 02:27:21.720
What do you mean?

02:27:22.000 --> 02:27:28.200
Yeah, it's about two hours ago about hours ago about a if I were to be specific about an hour in 55 minutes ago Wow

02:27:31.640 --> 02:27:34.160
I mean surely we should be good at this right?

02:27:34.880 --> 02:27:39.500
Everyone should be getting locked. I don't feel like five fears are locked in at the moment. I'm seeing three empty seats

02:27:39.820 --> 02:27:41.820
I'm seeing shoes off

02:27:42.780 --> 02:27:48.300
This is work. I want bums on seats. Now want people accepting invites getting into this lobby right now

02:27:48.540 --> 02:27:54.520
I want I want bums on seats. I want feet and shoes and hands-on keyboard. That's what I want to see right now. Yeah

02:27:55.740 --> 02:27:57.740
Lock-in serious lock-in come

02:27:58.140 --> 02:28:03.020
Serious, it's gotta be it's gotta be and and you know, I will I will accept it

02:28:03.020 --> 02:28:06.380
I will accept the severe lack of lock-in that we see

02:28:06.380 --> 02:28:11.380
if rival slides back around the corner and like if I say slides back around the

02:28:11.380 --> 02:28:16.180
corner I mean slides from the right all the way to the left side I want to see

02:28:16.180 --> 02:28:20.500
like a full I'd see them all like Jerry like Jerry like Jerry no that's a note

02:28:20.500 --> 02:28:27.780
like risky business Tom Cruise slide across the screen I feel like that could

02:28:27.780 --> 02:28:34.740
be a walk on they could do they could all slide literally one after another

02:28:34.740 --> 02:28:43.740
I think they would have been in the mood to do that bit had they lost seven to five to five to one of three, you know, four V five if one of 30 hadn't

02:28:43.740 --> 02:28:50.740
choked a four V two. Can you imagine like the social team like we've got a really good idea for a bit like we like the way that we saw, you know, you

02:28:50.740 --> 02:28:57.740
sliding around on the floor like we'd want to, you know, we want to try and do something with that and it's all looking like dead behind the

02:28:57.740 --> 02:29:01.580
is like, we've been going against a four versus five team

02:29:01.580 --> 02:29:03.460
and they've taken us through all the time.

02:29:03.460 --> 02:29:04.780
We just went out of it.

02:29:06.140 --> 02:29:09.100
Well, literally what fans are saying right now.

02:29:09.100 --> 02:29:12.420
Well, they're at least up, at least up one round.

02:29:12.420 --> 02:29:13.900
1-30, we need to win two in a row,

02:29:13.900 --> 02:29:17.580
one on each side in order to close out.

02:29:17.580 --> 02:29:18.660
Cloud on switch, by the way,

02:29:18.660 --> 02:29:20.420
I just want to emphasize this again.

02:29:20.420 --> 02:29:22.700
This is five years pick.

02:29:22.700 --> 02:29:25.900
Like 1-30's map pick is coming up and it's border.

02:29:25.900 --> 02:29:29.500
All things considered, like, border can be kind of hell,

02:29:29.500 --> 02:29:34.100
but if you can win a 4v5 on Clubhouse,

02:29:34.100 --> 02:29:36.260
I feel like you might be able to on border.

02:29:36.260 --> 02:29:37.700
I don't know if you disagree with me, Holly.

02:29:37.700 --> 02:29:39.020
Like, I don't have a whole lot of, like,

02:29:39.020 --> 02:29:41.540
very well-reasoned analysis supporting that,

02:29:41.540 --> 02:29:43.260
but just kind of a gut feeling.

02:29:43.260 --> 02:29:46.900
I feel like a 4v5 on border might be better.

02:29:51.340 --> 02:29:53.500
What, this game has something in it for me, Lynx,

02:29:53.500 --> 02:29:58.300
And like, I think that the end of the day,

02:29:58.300 --> 02:30:00.200
that four versus five element,

02:30:00.200 --> 02:30:02.140
whilst that's like one of the biggest,

02:30:02.140 --> 02:30:05.200
or maybe the biggest storyline of the whole night,

02:30:05.200 --> 02:30:06.120
when you boil it down,

02:30:06.120 --> 02:30:07.480
because no one's gonna remember the pauses,

02:30:07.480 --> 02:30:08.320
they're just gonna remember the fact

02:30:08.320 --> 02:30:10.040
that it was played four versus five.

02:30:11.800 --> 02:30:13.960
I think that's like, it could be the juice

02:30:13.960 --> 02:30:16.680
that one of 30 need in some ways,

02:30:16.680 --> 02:30:18.040
because they're playing for a little bit more now,

02:30:18.040 --> 02:30:18.880
they're playing for their teammate

02:30:18.880 --> 02:30:20.040
that can't get back in,

02:30:20.040 --> 02:30:21.080
like they're frustrated,

02:30:21.080 --> 02:30:22.040
they've got all this pressure,

02:30:22.040 --> 02:30:26.780
They've got all these things going against them at the moment and all they can do is just

02:30:26.780 --> 02:30:31.480
perform the best they can in the moment and also there's a little bit less expectation

02:30:31.480 --> 02:30:35.600
on them because now there isn't the same level of expectation for them to do well and they

02:30:35.600 --> 02:30:39.880
go from feeling pressure to maybe feeling a little bit less and they might be able

02:30:39.880 --> 02:30:44.280
to play a little bit looser, they might be able to find a little bit more of a flow

02:30:44.280 --> 02:30:46.140
without forcing it.

02:30:46.140 --> 02:30:50.080
And then on the side of five fears, a game that already had quite a lot of pressure

02:30:50.080 --> 02:30:53.180
They wanted to continue that performance and show everyone that it wasn't a fluke.

02:30:53.180 --> 02:30:56.180
They've now got the pressure of playing against 4 vs 5.

02:30:56.180 --> 02:31:01.180
And they're going to feel that as well because there's very much an expectation for them to win that.

02:31:01.180 --> 02:31:02.180
Well...

02:31:02.180 --> 02:31:05.180
Well, a lot of...

02:31:05.180 --> 02:31:06.180
Oh!

02:31:06.180 --> 02:31:08.180
I just scratch everything I said.

02:31:08.180 --> 02:31:10.180
Scratch everything.

02:31:10.180 --> 02:31:12.180
How do I do this?

02:31:12.180 --> 02:31:14.180
I put my hands up.

02:31:14.180 --> 02:31:16.180
Oh

02:31:16.220 --> 02:31:21.940
Just scratch everything scratch everything. I said scratch everything hot off the press. Well actually hold on I

02:31:22.380 --> 02:31:24.380
Was gonna say something no secret

02:31:24.820 --> 02:31:25.980
I don't leave it a secret

02:31:25.980 --> 02:31:29.260
I also I don't want to jinx it because last thing I want to do is say it and then we're in another tech pause

02:31:29.260 --> 02:31:36.760
Okay, yeah, we'll keep it a secret and this is this is a time when we'll tell you this is a time when superstitions come back

02:31:36.760 --> 02:31:42.560
Do you think I do I believe in jinxing? No am I taking a chance on this match? No, I'm not I am not risking it

02:31:42.560 --> 02:31:48.460
tactical timeout, though, into an actual, into an actual real pause with stakes with things

02:31:48.460 --> 02:31:52.720
to talk about, Ollie, and to go back to your point of a pressure, something I imagine that

02:31:52.720 --> 02:31:57.640
five years will be addressing in the tactical timeout. The onus is on them. Just one round

02:31:57.640 --> 02:32:02.040
to close out their pick and what a fight it has been.

02:32:02.040 --> 02:32:08.680
Right. We've got a countdown on the screen, and it's a tactical timeout countdown. So

02:32:08.680 --> 02:32:09.920
So it means it's real.

02:32:09.920 --> 02:32:14.240
We know we're coming back after this 12, 11.

02:32:14.240 --> 02:32:15.640
I won't do it all, don't worry.

02:32:15.640 --> 02:32:21.800
So 1 of 30, can use a little bit of time now to have a discussion.

02:32:21.800 --> 02:32:26.080
I believe that it's going to be Royce, that he's going to be firing a lot of those shots,

02:32:26.080 --> 02:32:31.120
given that none of the players seem to be talking too much.

02:32:31.120 --> 02:32:33.600
Hopefully that is the secret sauce they need.

02:32:33.600 --> 02:32:34.600
Thanks.

02:32:34.600 --> 02:32:35.600
What's happened?

02:32:35.600 --> 02:32:36.600
Everyone.

02:32:36.600 --> 02:32:37.600
Everyone.

02:32:37.600 --> 02:32:40.600
Everyone, he's back, he's back!

02:32:40.600 --> 02:32:43.600
Fino's back in the lobby.

02:32:43.600 --> 02:32:46.600
I won't say you won't lag out because the action phase has not started

02:32:46.600 --> 02:32:49.600
also, he could lag out at any point, but he is back.

02:32:49.600 --> 02:32:51.600
And for the moment, we can all be happy about that.

02:32:51.600 --> 02:32:53.600
I mean, and again, I need to say it again.

02:32:53.600 --> 02:32:57.600
1 of 30 could have ended this match

02:32:57.600 --> 02:33:00.600
had they not choked a 4v2 there to 175.

02:33:00.600 --> 02:33:03.600
That in and of itself is crazy.

02:33:03.600 --> 02:33:06.600
But five fears have been brought to this point.

02:33:06.600 --> 02:33:13.880
point have fought this hard against 80% of a team just to be up one round in

02:33:13.880 --> 02:33:19.780
overtime and now Bino is back. He's gonna be cold, he's gonna be stressed, but the

02:33:19.780 --> 02:33:23.580
rest of his team is pumped up. You know Packers been keeping the vibes high. You

02:33:23.580 --> 02:33:28.080
know one of 30 do not feel they have any pressure on them. And now hopefully

02:33:28.080 --> 02:33:33.920
these next couple rounds or at least this one this will be a real match of

02:33:33.920 --> 02:33:38.380
rainbow six I'm not gonna lie I saw the friendly fire notification in the top

02:33:38.380 --> 02:33:42.880
right and was instantly like oh no he's just connected but no you know is in the

02:33:42.880 --> 02:33:48.400
lob let's hope for everyone's sake they're able to stay in for the duration

02:33:48.400 --> 02:33:51.200
of the round

02:33:51.200 --> 02:33:55.480
130 with a big chance here at taking this to maximum O.T.

02:33:55.480 --> 02:33:57.920
we've got a great lineup for it

02:33:57.920 --> 02:34:08.920
Introduction of the 10s this time, let's try and cut off some of these lines aside from outside and give a bit more safety to playing out on the balcony.

02:34:09.920 --> 02:34:15.920
Speaking of being cold, Rival throwing those Zoto canisters around means freezing it up.

02:34:16.920 --> 02:34:19.920
That means that the plot wall is just going to take a little bit longer to get opened.

02:34:20.920 --> 02:34:25.920
Is the potential to try and do something with that from below or even from side window?

02:34:25.920 --> 02:34:30.920
I think it's just a bit of a use of exchange, but one of thirty are happy to take at the moment.

02:34:37.920 --> 02:34:39.920
Snake taking a gander over at the Lodgy Hatch.

02:34:42.920 --> 02:34:48.920
So while there is some utility inside a garage, it's not nearly as heavy as a presence that we've seen in the past.

02:34:49.920 --> 02:34:54.920
Let's see one player moving around the rafters at the moment, but the actual broader part of it is clear.

02:34:55.920 --> 02:34:59.920
So you can see a lot of the crush from you, so he'll dump in.

02:34:59.920 --> 02:35:02.920
Only one set of nades, but a lot of these they can put down air jabs as well.

02:35:02.920 --> 02:35:04.920
We'll go up in the corner, that I was about to say.

02:35:04.920 --> 02:35:06.920
Should pretty effectively shot by Fens.

02:35:06.920 --> 02:35:08.920
Distracting a lot of his cross airs.

02:35:08.920 --> 02:35:10.920
The air jabs will buy time to get those bees up,

02:35:10.920 --> 02:35:12.920
and the flashbangs into position as well as they push deeper.

02:35:12.920 --> 02:35:15.920
The defender tucked inside of Boilfield has gone unnoticed by the attack,

02:35:15.920 --> 02:35:18.920
yet found by Volsper and Mike W as well.

02:35:18.920 --> 02:35:22.920
In fact, in that whole process, the Azami is only the second one to go down.

02:35:22.920 --> 02:35:26.920
both the Thorn and the Azami in that position, both felled by the attack.

02:35:26.920 --> 02:35:30.920
Silo, big chance of him recoverable as well.

02:35:30.920 --> 02:35:33.920
Should be picked up.

02:35:33.920 --> 02:35:36.920
Might be just holding onto that platform breach.

02:35:36.920 --> 02:35:39.920
Knows that JJ's playing at the top of these cash stairs right now.

02:35:39.920 --> 02:35:42.920
There it is, the revive coming in onto Silo.

02:35:42.920 --> 02:35:45.920
It did somewhat slow things down, but there's still 40 seconds.

02:35:45.920 --> 02:35:47.920
There's still plenty of time.

02:35:47.920 --> 02:35:53.520
Two C4s are going to be the ace of the three of five fears right now.

02:35:53.520 --> 02:35:59.120
We're going to need to try and use those to deny a plant's rival, locked on two-site window.

02:35:59.120 --> 02:36:03.480
If you use it in Bino's hand, someone has to try and make a play with this.

02:36:03.480 --> 02:36:05.520
It has to be a big drop-in through, won't you?

02:36:05.520 --> 02:36:08.160
AXI pack are going for the back side.

02:36:08.160 --> 02:36:09.280
Wins a huge fight!

02:36:09.280 --> 02:36:10.720
Volsper up as well!

02:36:10.720 --> 02:36:14.680
Almost the flawless as Rival only gets one when they're down 1B5.

02:36:14.680 --> 02:36:17.200
And Bino with a double to end it!

02:36:17.200 --> 02:36:24.960
still one more round to go but one of 30 are officially back. Just give it them all, honestly give

02:36:24.960 --> 02:36:35.440
it them all. One of 30 back in business, back in the lead, or at least leveled up should I say.

02:36:35.440 --> 02:36:41.560
Still it feels like they're leading with the mountain that they've climbed here tonight to

02:36:41.560 --> 02:36:48.680
get to this very point. Two hours on clubhouse. Crazy, crazy scenes indeed.

02:36:49.800 --> 02:36:55.880
Bino managed to stay in attendance for a whole round as well, so we can only hope that whatever

02:36:55.880 --> 02:37:05.960
isolated ISP issue it was, was very simple to fix. Or even it was complex to fix. Who cares?

02:37:05.960 --> 02:37:08.600
I just want him to be stable. I want him in the lob. I want him in the game.

02:37:11.560 --> 02:37:21.020
I mean, this is crazy, I mean, winning the fight through the flash, I mean, 5v1, they

02:37:21.020 --> 02:37:28.960
live up red stairs, and look at that, oh, I just realized, the Fino's double kill is

02:37:28.960 --> 02:37:31.960
killing Packer.

02:37:31.960 --> 02:37:39.240
We'll take it, that's just, it's collateral damage at this point, that's so funny.

02:37:39.240 --> 02:37:42.860
I'm really nervous to watch this at the moment.

02:37:42.860 --> 02:37:45.080
I mean, what do you even do at this point?

02:37:45.080 --> 02:37:46.580
I'm not going to check to locate a bomb and to view the light.

02:37:46.580 --> 02:37:48.580
It didn't win downstairs at all.

02:37:48.580 --> 02:37:49.580
Oh.

02:37:49.580 --> 02:37:50.580
They won it in overtime.

02:37:50.580 --> 02:37:51.580
They didn't win in regulation.

02:37:51.580 --> 02:37:52.580
They didn't win it in overtime.

02:37:52.580 --> 02:37:53.580
They didn't win in regulation.

02:37:53.580 --> 02:38:02.980
They didn't win it in regulation, even when, what, I think, yeah, one of the two times

02:38:02.980 --> 02:38:03.980
they attacked, they had a 5E4?

02:38:03.980 --> 02:38:04.980
Within the first 45 seconds?

02:38:04.980 --> 02:38:05.980
Yeah, I mean, they were crazy on the open impeccion.

02:38:05.980 --> 02:38:06.980
They were crazy on the open impeccion.

02:38:06.980 --> 02:38:28.980
They were crazy on the opening pick on their own attacks, but they weren't doing anything with it and that's why it's been so interesting to watch 1 of 30 play with four players and the fighters feeling some room struggle to convert it because it's not like they're really good with working that advantage, yet they can get it and then they've got some brilliant ability to get in and get that kill, but it doesn't always transpire to the roundward.

02:38:28.980 --> 02:38:33.660
That's why it's probably good that one of 30 have stayed in this fight for so long.

02:38:33.660 --> 02:38:37.980
Looks like they've given quite a lot of map control away, which again isn't too unusual.

02:38:37.980 --> 02:38:42.500
The fact is they've been pretty slow tonight on the attack, all things considered.

02:38:42.500 --> 02:38:46.120
They are going to be looking to move through that top floor, they've got the skeleton

02:38:46.120 --> 02:38:48.380
key so it can open up some really long angles.

02:38:48.380 --> 02:38:55.700
I like the lineup, I maybe feel like it's missing the ying or something a bit more

02:38:55.700 --> 02:39:00.500
explosive that we can try and get in and make something happen. We've seen them attempt

02:39:00.500 --> 02:39:03.860
to plant a couple of times on this site already. It was a Menten back plant last time and that

02:39:03.860 --> 02:39:09.060
works out quite well for them. We haven't chosen to bring it instead. It's been much more

02:39:09.780 --> 02:39:14.020
of a typical full map clear, lift the floor open and start to try and work this way.

02:39:14.020 --> 02:39:23.820
So there's plenty of time to get rid of that too.

02:39:23.820 --> 02:39:24.940
Early fireball usage.

02:39:24.940 --> 02:39:33.900
Just blocking off the Moto doorway as JJ looking for an angle into the side that is

02:39:33.900 --> 02:39:36.380
generally speaking.

02:39:36.380 --> 02:39:37.380
Quite open.

02:39:37.380 --> 02:39:38.380
A lot of feed holes.

02:39:38.380 --> 02:39:41.620
A lot of head holes throughout all of these walls.

02:39:41.620 --> 02:39:45.860
Of course, so quick a bit of time to go.

02:39:45.860 --> 02:39:48.940
The shield with this blitz, gotta find a way in, seems for it, but it actually ended up

02:39:48.940 --> 02:39:51.060
going down through the hatch, maybe.

02:39:51.060 --> 02:39:56.420
Could be a little bit tricky creeping through the smoke, Bino, finds a gap for a brief second

02:39:56.420 --> 02:39:59.060
and ends up falling back into construction.

02:39:59.060 --> 02:40:04.380
Oh man, JJ's still looking for a way through.

02:40:04.380 --> 02:40:09.420
Moving up the main hallway, no defender looking, catches two with their back turned, lines

02:40:09.420 --> 02:40:11.620
and both of rival good with it as well.

02:40:11.620 --> 02:40:13.860
A third for JJ.

02:40:13.860 --> 02:40:16.260
It's a reverse flawless and one of 30 splotchings

02:40:16.260 --> 02:40:19.420
have shifted and while Pino finds one,

02:40:19.420 --> 02:40:21.460
we're all gonna move straight to his position.

02:40:21.460 --> 02:40:24.500
Flash bangs out, five beers, close it.

02:40:24.500 --> 02:40:27.780
It's been a hell of a journey all to win

02:40:27.780 --> 02:40:29.560
on their own map.

02:40:30.860 --> 02:40:32.900
Winning on your own map choice

02:40:32.900 --> 02:40:34.820
should not be that difficult.

02:40:34.820 --> 02:40:36.140
You can see that five beers

02:40:36.140 --> 02:40:39.340
are breathing a sigh of relief there.

02:40:39.340 --> 02:40:41.100
for it's just taking a moment.

02:40:42.900 --> 02:40:47.460
Even they can't believe how this game has transpired.

02:40:48.220 --> 02:40:51.100
All of that hardship and eventually,

02:40:51.100 --> 02:40:53.300
JJ's able to pull it out of the bag.

02:40:53.300 --> 02:40:55.940
We're gonna hit a break and we'll be back with the desk.

02:41:25.940 --> 02:41:27.940
I

02:45:25.940 --> 02:45:51.420
Because I might have been the worst game upper league, like I've like experienced it.

02:45:51.420 --> 02:45:55.860
Obviously, this was not the situation that anyone wanted to find themselves in today.

02:45:55.860 --> 02:46:01.400
And it's an 8-7 win and five fears can move on, but nobody on either team, nobody watching

02:46:01.400 --> 02:46:04.440
it, wanted to see a 4v5 for a couple of rounds.

02:46:04.440 --> 02:46:09.480
This many tech pauses, it absolutely has a concrete impact on the way that this game

02:46:09.480 --> 02:46:10.480
was played.

02:46:10.480 --> 02:46:15.040
Thankfully, these players can now look in the rear view mirror and say, it's over

02:46:15.040 --> 02:46:17.820
with, it's done with, and hopefully move on.

02:46:17.820 --> 02:46:21.820
No matter what, it changes the dynamic at play.

02:46:21.820 --> 02:46:24.820
I was going to say it's really not that simple to put a game like that behind,

02:46:24.820 --> 02:46:26.820
especially on one end for the side of 1 of 30.

02:46:26.820 --> 02:46:28.820
I mean, you win 4 and 2 on the half.

02:46:28.820 --> 02:46:31.820
You had some of these rounds in a 4v5 that realistically could have

02:46:31.820 --> 02:46:32.820
win in their favor.

02:46:32.820 --> 02:46:35.820
It was just small little mistakes where probably if you had that fifth player,

02:46:35.820 --> 02:46:36.820
you're always going to look back at that.

02:46:36.820 --> 02:46:39.820
If we had our 5, what does that turn out to be?

02:46:39.820 --> 02:46:40.820
We end that map.

02:46:40.820 --> 02:46:41.820
We go to map 2 on a win.

02:46:41.820 --> 02:46:45.820
And then to go so close, they get Bino back into the server.

02:46:45.820 --> 02:46:52.660
And then to lose outright. I mean, I do want to say like kudos to them and their testament and their own mental fortitude to be able to

02:46:52.660 --> 02:46:58.620
Fight to the nail throughout this but it definitely stings when you get that close and have to wait that long

02:46:58.620 --> 02:47:02.280
And then it just inevitably comes to a boss and now you're going into your map

02:47:02.280 --> 02:47:06.500
I mean, I I don't know how I'd feel being in their situation right now

02:47:06.500 --> 02:47:10.740
It's a tough spot to be in. I'd be upset. I'd be mad that being said

02:47:10.740 --> 02:47:15.020
I do think it's more of a win for one of 30 than it was for five years

02:47:15.020 --> 02:47:17.900
He's the fact that they brought it to over time in a 4v5

02:47:18.180 --> 02:47:20.640
It goes to show yes, they're gonna think about it

02:47:20.640 --> 02:47:23.200
Oh if we had all five this game would have been over we would have won it

02:47:23.200 --> 02:47:25.700
But now you have all five you brought it to overtime

02:47:25.740 --> 02:47:32.220
You really strung it out as long as possible to make five for your sweat the mental game in my opinion is more on five

02:47:32.220 --> 02:47:36.120
Your shoulders they're gonna be thinking how do we even let it go to overtime? It's a 4v5

02:47:36.220 --> 02:47:37.500
so

02:47:37.500 --> 02:47:41.860
Everything that needs to be done for one of 30 they could have easily won it now

02:47:41.860 --> 02:47:44.940
They have their fifth back and hopefully that is stable going into map 2

02:47:45.100 --> 02:47:51.220
And I think they're in the better position for this series as a whole right and five beers as you said did have to lock in

02:47:51.220 --> 02:47:57.320
We overheard JJ telling the team right guys. We have to really focus and lock in here

02:48:01.100 --> 02:48:05.160
I say stop trying to five-man bunker the basement just fucking fight playing normal

02:48:05.160 --> 02:48:06.440
Play normal.

02:48:06.440 --> 02:48:07.440
We're good.

02:48:07.440 --> 02:48:09.440
Now don't listen, man.

02:48:09.440 --> 02:48:11.440
Play normal.

02:48:11.440 --> 02:48:13.440
I'm gonna tap you here.

02:48:13.440 --> 02:48:15.440
Yeah.

02:48:15.440 --> 02:48:17.440
Play normal, OK?

02:48:17.440 --> 02:48:19.440
I do.

02:48:19.440 --> 02:48:22.040
It sounds easy, but it is absolutely not.

02:48:22.040 --> 02:48:23.280
I mean, you guys have been there, right?

02:48:23.280 --> 02:48:26.760
I mean, a player down, it's so hard to play normal.

02:48:26.760 --> 02:48:28.560
I mean, it's not necessarily playing normal.

02:48:28.560 --> 02:48:30.720
It's just you want to get the round over as fast as possible.

02:48:30.720 --> 02:48:34.200
You want to take full advantage of being in the man advantage,

02:48:34.200 --> 02:48:36.400
because if you get one kill, then you're in a 5v3,

02:48:36.400 --> 02:48:38.640
and that deficit keeps dropping, you're always going to play.

02:48:38.640 --> 02:48:39.920
And it's similar, you know, a lot of players,

02:48:39.920 --> 02:48:41.080
you see it in ranked matches.

02:48:41.080 --> 02:48:43.600
Once a player disconnects, everyone just goes crazy.

02:48:43.600 --> 02:48:45.360
They want to get it over with as fast as possible,

02:48:45.360 --> 02:48:47.440
take advantage, but that's also where it was biting them

02:48:47.440 --> 02:48:49.560
in the ass because they aren't playing strategic.

02:48:49.560 --> 02:48:50.800
They aren't playing off one another.

02:48:50.800 --> 02:48:52.240
They're just trying to go for this kill

02:48:52.240 --> 02:48:54.000
to keep the man's advances going into their favor,

02:48:54.000 --> 02:48:56.280
which ultimately, again, it got really close

02:48:56.280 --> 02:48:58.160
because they pivoted off of the style of play

02:48:58.160 --> 02:48:59.480
that they were naturally warned to.

02:48:59.480 --> 02:49:01.800
So it is good on JJ to be able to reel it in

02:49:01.800 --> 02:49:04.200
and be serious and try to have everyone lock in.

02:49:04.200 --> 02:49:06.000
And thankfully they got this win.

02:49:06.000 --> 02:49:07.720
But I mean, that really could have been a disaster.

02:49:07.720 --> 02:49:09.360
And I do agree with what you were saying.

02:49:09.360 --> 02:49:12.040
The mental definitely should be on the side of 1 of 30,

02:49:12.040 --> 02:49:13.680
the showing that they have the gumption.

02:49:13.680 --> 02:49:16.240
They have everything to get it done now that they have five.

02:49:16.240 --> 02:49:18.520
But it also begs the question, if things

02:49:18.520 --> 02:49:19.920
start to go wrong on the border,

02:49:19.920 --> 02:49:22.320
do they then pivot back to what happened on Clubhouse

02:49:22.320 --> 02:49:24.760
and all of the what ifs and how that can manifest

02:49:24.760 --> 02:49:25.520
into something negative?

02:49:25.520 --> 02:49:26.920
Yes, the right message from JJ,

02:49:26.920 --> 02:49:29.680
because if you're sitting in site, again, a 4v5,

02:49:29.680 --> 02:49:31.760
you're giving the other team so many opportunities

02:49:31.760 --> 02:49:36.520
from to get a pick as they close around the site, but on the same vein, you can't go balls

02:49:36.520 --> 02:49:39.920
to the wall, swinging everything and going for these aggressive kills to get even more

02:49:39.920 --> 02:49:42.140
of an advantage because then you're not playing normally.

02:49:42.140 --> 02:49:47.640
So finding that sweet spot is very difficult, but the wrong messenger in my opinion, because

02:49:47.640 --> 02:49:52.720
yeah, the mental game aspect, you're getting stressed out in a 4v5, people are not locked

02:49:52.720 --> 02:49:55.080
in in a 4v5, not taking it serious.

02:49:55.080 --> 02:50:01.040
Yeah, you get into a rough couple of rounds going into map two and then everything amounts

02:50:01.040 --> 02:50:03.560
on top of that pressure, on top of that stress.

02:50:03.560 --> 02:50:05.680
So the 1-30 again, in my opinion,

02:50:05.680 --> 02:50:08.880
I think they're in a very good spot going into map two.

02:50:08.880 --> 02:50:10.600
And we can hope that this kind of transition

02:50:10.600 --> 02:50:13.880
into map two is a reset button for Bino's internet,

02:50:13.880 --> 02:50:15.920
for the mental of both of these teams,

02:50:15.920 --> 02:50:18.920
and we can hopefully get smooth sailing

02:50:18.920 --> 02:50:20.840
for the rest of the day.

02:50:20.840 --> 02:50:22.440
Hopefully we're gonna get this match underway

02:50:22.440 --> 02:50:23.280
in just a moment.

02:50:23.280 --> 02:50:25.040
Stick around, we'll be right back.

02:50:25.040 --> 02:50:43.000
They come out wind-billing like an Englishman looking for a scrap, the tall king of a scrap,

02:50:43.000 --> 02:50:44.000
Tino!

02:50:44.000 --> 02:50:46.400
If he goes up contestant the kick goes cold, that'll be devastating.

02:50:46.400 --> 02:50:48.600
The grenade goes through, that's the swing!

02:50:48.600 --> 02:50:52.880
Cyber and Bullet are able to get one apiece with the kit so far away and Canadian down

02:50:52.880 --> 02:50:53.880
upstairs.

02:50:53.880 --> 02:50:56.280
Wow, that was special.

02:50:56.280 --> 02:50:58.380
It's a one versus three to hold,

02:50:58.380 --> 02:50:59.880
and they're pushing it from behind.

02:50:59.880 --> 02:51:01.080
He's found one.

02:51:01.080 --> 02:51:02.880
He's got to get the vertical as well.

02:51:02.880 --> 02:51:04.080
They get pulled off, sick.

02:51:04.080 --> 02:51:05.880
We're down to the last three or four seconds.

02:51:05.880 --> 02:51:07.380
Ryder's got another.

02:51:07.380 --> 02:51:08.580
He's held on.

02:51:08.580 --> 02:51:09.780
He's going to do it.

02:51:09.780 --> 02:51:10.980
A B and D.

02:51:10.980 --> 02:51:12.880
Take the three-one win.

02:51:12.880 --> 02:51:14.080
Both players spotted,

02:51:14.080 --> 02:51:15.480
but the Ranskin he made successfully.

02:51:15.480 --> 02:51:18.480
Oh! Oh!

02:51:18.480 --> 02:51:20.080
Another one for Solotov.

02:51:20.080 --> 02:51:21.580
Information from the Bs.

02:51:21.580 --> 02:51:22.880
He goes, did shot the ball.

02:51:22.880 --> 02:51:32.880
That is seven ends. They submit themselves as one of the greatest of all time.

02:51:32.880 --> 02:51:36.880
He's starting to get cooked alive all the way, but he's using the stem pistols like this from the dark.

02:51:36.880 --> 02:51:40.880
Surely not. Really? Let's play the year in my book.

02:51:40.880 --> 02:51:43.880
The place began, hits the old body, doesn't quite catch it.

02:51:43.880 --> 02:51:44.880
Oh my god, Sam!

02:51:44.880 --> 02:51:45.880
That's the dance!

02:51:45.880 --> 02:51:47.880
He doesn't have the motivation!

02:51:47.880 --> 02:51:49.880
He's going back, he's not quite sure.

02:51:49.880 --> 02:51:51.880
He could only have a few seconds to kick it.

02:51:51.880 --> 02:51:54.380
A few seconds, stick it, Nassil, stick it!

02:51:55.380 --> 02:51:57.380
This is an angle that he might be able to contest.

02:51:57.380 --> 02:51:59.880
No, unfortunately, he takes just a bit of damage there.

02:51:59.880 --> 02:52:01.380
Walk, I guess, the second one.

02:52:01.380 --> 02:52:02.380
Eclipse though, we'll get one.

02:52:02.380 --> 02:52:04.380
Training it into a 2v2, 9v2, pushing on the side.

02:52:04.380 --> 02:52:05.880
The betting will lose out of this!

02:52:05.880 --> 02:52:07.880
Eclipse the last alive on the Ella.

02:52:08.380 --> 02:52:09.880
Spots the hand and takes that.

02:52:09.880 --> 02:52:11.880
Can I use the ace for Walker?

02:52:12.880 --> 02:52:15.880
He will down BC, Canadian, positioning to pick up,

02:52:15.880 --> 02:52:18.380
but that's going to result in a double-defeat from Oracle.

02:52:18.380 --> 02:52:20.380
That's the core for Hamas around.

02:52:20.380 --> 02:52:24.660
Necrox the final defender against vertical the absolute domination

02:53:20.380 --> 02:53:49.500
They give you hard press to find us.

02:53:49.500 --> 02:53:56.840
more conflicted about a team coming out of a map. They just won Ali five years eight

02:53:56.840 --> 02:54:02.680
to seven on their own pick. But most of those rounds they won were in a four V five them

02:54:02.680 --> 02:54:07.160
being in the five. And there's a very real chance that one of 30 might have wanted outright

02:54:07.160 --> 02:54:11.520
had they not choked a four V two and going into map to I mean for five years it's still

02:54:11.520 --> 02:54:17.520
got to be weighing on their mind. Absolutely. You know two rounds that were one four

02:54:17.520 --> 02:54:21.520
the game. The number one

02:54:21.520 --> 02:54:23.520
number one. The number one

02:54:23.520 --> 02:54:25.520
number one versus five right

02:54:25.520 --> 02:54:26.520
from the outset. It seems like

02:54:26.520 --> 02:54:28.520
the social voters has got a

02:54:28.520 --> 02:54:30.520
little bit further behind one of

02:54:30.520 --> 02:54:33.520
30 as well. We're around 60%

02:54:33.520 --> 02:54:35.520
going into map number one, but

02:54:35.520 --> 02:54:37.520
you guys watching at home

02:54:37.520 --> 02:54:39.520
have obviously seen what these

02:54:39.520 --> 02:54:41.520
players are capable of even in

02:54:41.520 --> 02:54:45.520
the most dire of circumstance.

02:54:45.520 --> 02:54:49.840
that really stand out in my mind. But I know that that is a map of siege that I will remember

02:54:49.840 --> 02:54:54.800
for a long time, links for all the right reasons and a lot of the wrong ones.

02:54:57.040 --> 02:55:04.320
Five fears. Is it a confidence boost to win in the first map? It was definitely a weird one.

02:55:05.120 --> 02:55:09.200
I think that's maybe putting it mildly. And coming into this, they've really got to

02:55:09.200 --> 02:55:12.160
at least at that mental and acknowledge, right?

02:55:12.160 --> 02:55:14.520
GG, 0-0, we go again.

02:55:14.520 --> 02:55:16.480
Win map two, or even win map three.

02:55:16.480 --> 02:55:17.320
Who knows?

02:55:17.320 --> 02:55:20.280
Like, there's a decided thrown in there for a reason.

02:55:20.280 --> 02:55:22.320
One of 30, they know it's the best of three.

02:55:22.320 --> 02:55:25.280
They know that they have chances here tonight.

02:55:25.280 --> 02:55:28.040
And they know how close they were able to come

02:55:28.040 --> 02:55:29.720
on the opponents map choice.

02:55:29.720 --> 02:55:31.480
Down four versus five.

02:55:31.480 --> 02:55:32.560
I don't think they're gonna be feeling

02:55:32.560 --> 02:55:34.480
too out of the race just yet.

02:55:36.360 --> 02:55:37.880
No, I don't think they are at all.

02:55:37.880 --> 02:55:44.720
I think I know somebody who wants to get right back into that race is you know obviously DC for most of last map made it

02:55:44.720 --> 02:55:48.360
Just at the end the only one one of the two backgrounds

02:55:48.360 --> 02:55:53.420
He was actually present for on the backside is at least gonna be much more of a presence here

02:55:53.600 --> 02:55:57.940
Not probably a stress. Let's hope he actually is going forward

02:55:58.360 --> 02:56:00.760
We have on boarder can be a bit more chaotic

02:56:00.760 --> 02:56:05.200
You know, but more crazy than we might otherwise see on clubhouse, but we should advance

02:56:05.200 --> 02:56:08.400
I don't think they'll be all too surprising. I mean we commented Ali that

02:56:08.400 --> 02:56:12.040
I'm a bit surprised that one of them left up as many shields against five

02:56:12.040 --> 02:56:16.000
years and we thought and over here we've got both blackbeard and blitz taken down

02:56:16.000 --> 02:56:21.320
right out of the gate and the intention is a little clearer this time isn't it

02:56:21.320 --> 02:56:25.960
it's to allow the Monty if the Monty wants to be brought but we are just

02:56:25.960 --> 02:56:28.480
instead going to heavily target the shields. We can afford to do that on

02:56:28.480 --> 02:56:32.080
boarder. The hard breach is it's kind of more given it's a lot less

02:56:32.080 --> 02:56:37.140
impactful and you can really pick your lanes a little bit more. And the shields are a big

02:56:37.140 --> 02:56:43.020
part of 5v1's game part. Not to say that they're a crucial part, I think that they can do well

02:56:43.020 --> 02:56:48.360
without shields as well, but it is a tool that they really like to try and use. With

02:56:48.360 --> 02:56:53.560
that being said, it is also made way for a lot of other fun toys to be brought out,

02:56:53.560 --> 02:56:58.800
specifically the Grimm, Deimos, you've got a ying option if you want it. Plenty to

02:56:58.800 --> 02:57:04.960
going along with. The flora drone that is sent in, already we've got rival at the top of these

02:57:04.960 --> 02:57:11.280
east stairs. Forest on the roof with the diffuser. He's playing with that chip. This target is going

02:57:11.280 --> 02:57:15.920
to be one of those electrical devices and looking to try and use that EMP from the roof. Save

02:57:15.920 --> 02:57:20.000
all some of these huge others. Allow some clear lines of droning to be done that through that

02:57:20.000 --> 02:57:26.480
top floor because his team starts to work through. Benz, big player from the previous map.

02:57:26.480 --> 02:57:32.280
Now, this time on the Homes, if he knows that somebody's inside,

02:57:33.780 --> 02:57:36.780
gets the info on the drone, knows it's the Goyo,

02:57:36.780 --> 02:57:38.780
it's gonna be targeting the wall.

02:57:40.180 --> 02:57:41.680
Now the first thing to go down though,

02:57:41.680 --> 02:57:45.280
there's Snake on the opposite side with a quick prefire on the corner and levels things.

02:57:46.280 --> 02:57:48.280
Easy little 1v1 for a fence right there.

02:57:48.280 --> 02:57:49.780
I don't have a lot to worry about either.

02:57:49.780 --> 02:57:51.280
Silo put the low HP,

02:57:51.280 --> 02:57:55.780
free facilitated by Mike W who got that first pick just about 20 seconds ago,

02:57:55.780 --> 02:57:57.460
And that's CCTV clear.

02:57:57.460 --> 02:57:58.860
Some more players to find.

02:57:58.860 --> 02:58:00.660
Bolster good for it.

02:58:00.660 --> 02:58:02.900
JJ may be venturing a bit too deep in the CCTV

02:58:02.900 --> 02:58:04.540
area, but the part was not thought.

02:58:04.540 --> 02:58:06.700
And he ended up getting away with.

02:58:06.700 --> 02:58:08.820
So now with a minute to go, Whitebeard

02:58:08.820 --> 02:58:11.260
has had some options to move for us.

02:58:11.260 --> 02:58:13.020
Big trade catching Bolster behind Fountain.

02:58:13.020 --> 02:58:14.940
They'll facilitate the entry into the East Side,

02:58:14.940 --> 02:58:16.660
but no clear advantage for anyone just yet.

02:58:19.580 --> 02:58:22.500
Rival, still playing around these East Stairs.

02:58:22.500 --> 02:58:24.380
Doesn't make much progress in clearing our office

02:58:24.380 --> 02:58:28.560
fountain looks like there may be a light and a little bit of information as well

02:58:28.560 --> 02:58:32.680
we need fence to get in there and start scanning the death mark

02:58:32.680 --> 02:58:38.180
he's got everybody available and his target is looking like the cave but the

02:58:38.180 --> 02:58:41.180
cave is in the stutters amu jamma so you're not gonna be able to place that death mark

02:58:41.180 --> 02:58:44.900
to a player stood inside of a amu jamma

02:58:44.900 --> 02:58:49.220
really one of three this is just about holding on you know what the weather

02:58:49.220 --> 02:58:52.380
these players are gonna be coming from and there's options for nice 1v1s

02:58:52.380 --> 02:58:57.260
Might W picks up two, makes for a three on the round rival, a little bit late to the par here.

02:58:59.260 --> 02:59:02.620
I mean, very late to the party, able to find one.

02:59:02.620 --> 02:59:05.380
Don't choose to go fight to the next though, around the corner.

02:59:05.380 --> 02:59:08.620
Very real 1v3 right here, those shotguns, you know, pressing that advantage.

02:59:08.620 --> 02:59:11.420
Wisely so, but at long range, he's good for it.

02:59:12.020 --> 02:59:14.020
Back with a vengeance.

02:59:14.540 --> 02:59:17.980
Gets the first round for 1 of 30, a clean 1v1 to start.

02:59:19.860 --> 02:59:22.180
The game stays close here.

02:59:22.380 --> 02:59:36.980
on a 30. I might be specifically brilliant opening round, silent, scrolling tiktok, real

02:59:36.980 --> 02:59:42.500
good, like just got a major qualification game on our hands and we're sat scrolling phones

02:59:42.500 --> 02:59:44.500
like come on look in

02:59:49.580 --> 02:59:53.660
Hopefully we do hopefully we probably get them locked back in no need to get listen

02:59:53.660 --> 02:59:57.340
We already had enough stuff earlier taken away the momentum

02:59:58.060 --> 03:00:01.500
Knocking us out of it. There's no need to start trying to scroll through

03:00:02.780 --> 03:00:06.660
Love this one be one by the way, just like and I what I say I love it

03:00:06.660 --> 03:00:11.100
You know, it was just satisfying, just like all the shots, nice little spray.

03:00:11.100 --> 03:00:16.340
This next one's crazy though, oh I actually didn't get to see it, but that Mike W2T, so it's kind of insane.

03:00:16.340 --> 03:00:20.420
I have no idea how he kills fours, then swings out to get the guy on our way balcony, really impressive.

03:00:20.420 --> 03:00:23.880
And while Guna attempted 1DX from our rival right there, yeah, I mean,

03:00:23.880 --> 03:00:28.160
shocking around the corner is just gonna be a difficult thing to win, don't really blame him for that one situation,

03:00:28.160 --> 03:00:33.240
there's never going to fail him. Next side up, the ventilation workshop for 1 of 30.

03:00:33.240 --> 03:00:37.000
We'll have an extension on top floors. You typically have to defend most of the map

03:00:37.000 --> 03:00:40.920
no matter the site on border. There will be quite a bit more utility to cut for, I

03:00:40.920 --> 03:00:43.760
think, for five years.

03:00:44.240 --> 03:00:48.200
Yeah, five fears are gonna be forced into this full map. Clear like you say, it's

03:00:48.200 --> 03:00:52.160
border. It's expected. CCTV, armoury, office,

03:00:52.160 --> 03:00:56.820
these stairs. All big areas. You kind of need to take control of at some

03:00:56.820 --> 03:01:01.460
point as an attacker. Backer again on the

03:01:01.460 --> 03:01:04.980
very solo playstyle downstairs on the

03:01:04.980 --> 03:01:09.060
solace. And the solace of course performs

03:01:09.060 --> 03:01:12.060
multiple tasks here. Not only can you

03:01:12.060 --> 03:01:13.860
search out some electronics to be

03:01:13.860 --> 03:01:17.460
simple use but you're also going to be able to see when that plant is going down.

03:01:17.460 --> 03:01:19.620
It's just keeping a good eye on things

03:01:19.620 --> 03:01:21.140
in and around that front door at the

03:01:21.140 --> 03:01:23.420
moment with a chance at trying to

03:01:23.420 --> 03:01:25.060
affect on to what's happening upstairs

03:01:25.060 --> 03:01:30.180
as well, he's had an impact, so maybe try and assist a little bit, but main job for

03:01:30.180 --> 03:01:34.100
the time being is going to be locking down at that front, get ready for the push.

03:01:34.100 --> 03:01:37.500
Tanks are razor blue now, I can only think, because we hear one go off at the same time

03:01:37.500 --> 03:01:39.300
and lose a decent chunk of his health.

03:01:39.300 --> 03:01:44.940
So there is a player inside of CC that is struggling to be dealt with at the moment,

03:01:44.940 --> 03:01:45.940
by fears.

03:01:45.940 --> 03:01:48.700
It's not like they've got a straight, clear plan of how they want to deal with these

03:01:48.700 --> 03:01:51.940
players and it's all giving them quite a bit of space right now.

03:01:51.940 --> 03:01:58.540
Mike W given five years of the business at the moment, Snake, taking out early once again.

03:01:58.540 --> 03:02:00.540
KJ also on low HP.

03:02:00.540 --> 03:02:03.540
Steve is holding on quite strong.

03:02:03.540 --> 03:02:06.540
Five years facing a lot of deathmills in the first half.

03:02:06.540 --> 03:02:09.540
This is where the five years of the easier time on Clubhouse.

03:02:09.540 --> 03:02:11.940
It was the conversions that were always an issue, but they could of course get the

03:02:11.940 --> 03:02:12.940
5E4.

03:02:12.940 --> 03:02:13.940
We've mentioned that quite a bit of time.

03:02:13.940 --> 03:02:18.340
But even in a very well-coordinated way, setting up crossfires, car all things,

03:02:18.340 --> 03:02:20.940
like pinches, really good stuff on Clubhouse.

03:02:20.940 --> 03:02:26.680
So far on border one of 30 had the better of them both rounds now on waste that weren't particularly close to side from that

03:02:26.680 --> 03:02:29.400
One view on the three friends and the player inside of customs

03:02:30.120 --> 03:02:36.360
In the defense with the better positioning of our angles to better play through and through right after the world side for five years

03:02:36.640 --> 03:02:41.060
And all the devins reacted accordingly trying to play retake and hold these vertical angles

03:02:41.060 --> 03:02:46.980
I love that huge pick JJ still thinks he has an advantage to creep in this castle and the meat go for the retake

03:02:46.980 --> 03:02:50.580
DeFino will lose his life in the process and J.P. gets the diffuser down successfully.

03:02:50.580 --> 03:02:54.660
Vertical angle is not effective in netting that one, but a huge triple by Packer in a

03:02:54.660 --> 03:02:56.580
massive comeback by five fears.

03:02:56.580 --> 03:03:02.900
Forrest in a 1v4 needs to win all of this on that long angle and you know that defenders

03:03:02.900 --> 03:03:05.500
are about to be swinging him left and right.

03:03:05.500 --> 03:03:06.500
There's the first.

03:03:06.500 --> 03:03:10.140
They will find it, put a long arm around the corner, I mean the round is quite literally

03:03:10.140 --> 03:03:11.140
done.

03:03:11.140 --> 03:03:14.180
There's nothing Forrest can do.

03:03:14.180 --> 03:03:17.820
IW MVP at the moment for one of 30.

03:03:17.820 --> 03:03:19.380
Brilliant from one of 30.

03:03:19.380 --> 03:03:20.420
Just baiting it in.

03:03:20.420 --> 03:03:22.380
Look, if you wanna drop and try and get the plant down,

03:03:22.380 --> 03:03:23.220
that's fine.

03:03:23.220 --> 03:03:24.360
We can just play retake.

03:03:24.360 --> 03:03:26.460
They still had full control of office upstairs.

03:03:26.460 --> 03:03:28.780
They still had full control of bathroom.

03:03:28.780 --> 03:03:30.500
Easily able to transition down.

03:03:30.500 --> 03:03:34.440
Drop bathroom hatch and make a play from there.

03:03:34.440 --> 03:03:35.280
Yeah, sure.

03:03:35.280 --> 03:03:36.420
The plant goes down.

03:03:36.420 --> 03:03:38.260
There was two people inside of the site,

03:03:38.260 --> 03:03:39.580
two people inside a workshop

03:03:39.580 --> 03:03:42.580
and neither of them really able to get out or do anything.

03:03:42.580 --> 03:03:46.740
There's maybe a call for forest to get on the window a little bit sooner so that they're

03:03:46.740 --> 03:03:51.940
able to cut off and to stop those players from affecting from bathroom into workshop,

03:03:51.940 --> 03:03:55.600
but when the walls stop like that there's so many different options.

03:03:55.600 --> 03:03:59.660
By fears continue to struggle on the attack here.

03:03:59.660 --> 03:04:05.540
This has been their favoured side by far throughout regular kickoff.

03:04:05.540 --> 03:04:08.540
81.9% win rate.

03:04:08.540 --> 03:04:12.540
And now you start to think, hmm, was it an easy group?

03:04:12.540 --> 03:04:17.060
We're teams playing inside a group stage a little bit differently to the

03:04:17.060 --> 03:04:20.500
playing now when it's actually playoffs on the line and it's actually a spot at

03:04:20.500 --> 03:04:25.020
the Solay City Major. The five-fifths percentage have been lulled into a bit of a

03:04:25.020 --> 03:04:29.340
false sense of security because we are not seeing the same success that they

03:04:29.340 --> 03:04:33.780
had earlier transpire into this series and I know that it's been a

03:04:33.780 --> 03:04:36.660
weird series but again that's part of being a professional, it's part of

03:04:36.660 --> 03:04:39.060
Competing at this level is you've got to be able to separate

03:04:46.660 --> 03:04:48.660
Yep, by the way separate

03:04:48.660 --> 03:04:51.740
Especially at this point this deep it climbing I see this deep in this series

03:04:52.740 --> 03:04:56.900
Really only 17 rounds in my series in the grand scheme of things but on the all the way on the map to

03:04:58.660 --> 03:05:00.660
Got to start making it at this point

03:05:00.660 --> 03:05:06.040
Especially now potentially getting through a song off one out of a side occurs sight rotation right after this

03:05:06.660 --> 03:05:11.300
One of 30 will attempt their last go before they can have the option to retry the things.

03:05:11.300 --> 03:05:15.300
Customs will be the final one, but it's definitely his first three.

03:05:15.300 --> 03:05:18.900
Metapulse on the board, M10 brought by Packard.

03:05:18.900 --> 03:05:23.540
Trying to get some nice verticality. Maybe you can test the CCTV or the Armory positions.

03:05:23.540 --> 03:05:26.420
And finally he has the Monty. Should be into the front.

03:05:26.420 --> 03:05:30.740
First time I think so far this match we've seen this map. Excuse me, we've seen the shield.

03:05:30.740 --> 03:05:33.140
Spiping unbanned four or five years.

03:05:35.380 --> 03:05:39.940
The clock is understanding that their normal way of attempted way of breaking through these like

03:05:40.980 --> 03:05:42.980
These defensive setups Ali is just

03:05:43.700 --> 03:05:45.540
Just not working on

03:05:45.540 --> 03:05:48.260
No, they're pulling back an old faithful aren't they JJ on the Monty?

03:05:49.860 --> 03:05:51.860
I could try and hide the

03:05:52.020 --> 03:05:54.020
pulse inside of the prep phase as well

03:05:54.020 --> 03:06:00.860
IW found him ready just in the bottom of the customs there, C4 going to go out from Bino

03:06:00.860 --> 03:06:03.420
as I have the C4 line up this time.

03:06:03.420 --> 03:06:09.620
IW sent his client as well so I could really the only one with the C4 now to try and work

03:06:09.620 --> 03:06:11.700
off the back of that information.

03:06:11.700 --> 03:06:16.820
Even if he's just able to determine which side the push is primarily coming from, give

03:06:16.820 --> 03:06:19.220
his team a good piece of information.

03:06:19.220 --> 03:06:23.700
silent. Took tint the moment to office. There is going to be presence inside of these stairs,

03:06:23.700 --> 03:06:27.620
so this needs to be called just because Monty bearing down on you whilst you're on our

03:06:27.620 --> 03:06:31.020
axis. That was the nicest thing, so we'll get himself out of there and out of there

03:06:31.020 --> 03:06:35.860
quite quickly. Don't be called, but that isn't an intro to pulse on the scanner.

03:06:35.860 --> 03:06:46.540
The packet is found as first target. The Monty, no less. The special prey to

03:06:46.540 --> 03:06:51.540
defined, especially if he could land this before he has to find the wall.

03:06:51.540 --> 03:06:54.220
Will it go off, but it only does negligible damage to JJ,

03:06:54.220 --> 03:06:57.140
Silo with big kill, helping out the bulls in a tricky situation,

03:06:57.140 --> 03:06:58.140
barreling him down.

03:06:58.140 --> 03:07:01.900
Ooh, that's just great coordination by 1 of 30.

03:07:01.900 --> 03:07:03.340
Excellent use of the Rima dash as well.

03:07:03.340 --> 03:07:06.180
Not an interaction we see all too often anymore,

03:07:06.180 --> 03:07:11.500
but JJ will get a painful reminder of its lethality.

03:07:11.500 --> 03:07:13.860
5 to 3 and 1 of 30 looking in a good position.

03:07:13.860 --> 03:07:18.860
when 3 in a row as basically all of the attack is isolated on the east side of the pack.

03:07:19.860 --> 03:07:23.860
The team work there from 1 of 30 is just fantastic.

03:07:23.860 --> 03:07:25.860
Driver will find Silo eventually.

03:07:25.860 --> 03:07:29.860
This is a very late trade and it doesn't do anything to even out the advantage.

03:07:30.860 --> 03:07:36.860
Packer and Silo working as a little one to punch their information and cover in fire.

03:07:36.860 --> 03:07:38.860
It's worked fantastically.

03:07:38.860 --> 03:07:41.860
Snake is able to move through.

03:07:41.860 --> 03:07:46.060
Another pack will be a little bit more cognizant that someone could just swing

03:07:46.060 --> 03:07:50.060
around the corner there he was trying to watch the diffuser he has been caught out

03:07:50.060 --> 03:07:52.660
he was trying to watch on his own and didn't have to be certain to support from

03:07:52.660 --> 03:07:56.740
his team that's open to go it's three versus three but there's only 17 seconds

03:07:56.740 --> 03:08:00.740
only 17 seconds and a player like Wolfsburg in this position could be

03:08:00.740 --> 03:08:04.340
perfect late getting the cams force only 10 seconds remaining not sure how

03:08:04.340 --> 03:08:07.100
useful that'll be but it might give something not around the corner though

03:08:07.100 --> 03:08:10.900
as one player gets clothes lined by Wolfsburg running up few beepers it's

03:08:10.900 --> 03:08:14.900
a quick three piece to finish for the rest of one of 30. Three rounds in a row,

03:08:14.900 --> 03:08:19.300
a flawless sight rotation and five years at risk of being shot out of border.

03:08:20.180 --> 03:08:22.900
The priority just looks a little bit strange from five years, doesn't it?

03:08:22.900 --> 03:08:26.940
I come back to something that JJ was saying in one of the recorded pieces,

03:08:26.940 --> 03:08:29.860
you know, one of the pieces that where we get a bit of a listening from the

03:08:29.860 --> 03:08:31.380
team and he was saying play normal.

03:08:31.420 --> 03:08:34.740
I just don't feel like they're playing their normal stage at the moment.

03:08:34.740 --> 03:08:37.820
It's like they're trying too hard. The clocks against you.

03:08:38.060 --> 03:08:40.540
We don't really need to be hacking the cameras at that point.

03:08:40.540 --> 03:08:44.860
We need to be out of the pushing for the kills, we'll get in the diffuser down, and you're in a 3v3.

03:08:45.360 --> 03:08:49.860
You don't really know where everybody is, so do you really want to start, you know, spreading far and wide to try and get the kills?

03:08:49.860 --> 03:08:52.820
You probably need to try and force the plant and make your way into sight.

03:08:52.980 --> 03:08:55.300
I mean, this bit of teamwork.

03:08:56.340 --> 03:08:57.300
Just beautiful.

03:08:59.180 --> 03:09:02.300
A kill from Snake to try and make something happen there.

03:09:04.180 --> 03:09:08.860
It just never dealt with disenchantment, it never dealt with anyone inside a small lot, the small supply downstairs.

03:09:08.860 --> 03:09:14.860
Again, just a strange run. It feels as though 5F is all playing their normal brunt of seed right now.

03:09:16.860 --> 03:09:23.860
Certainly feels that way. And we'll see how it goes after we have a new set of bands, 5 years taking on the castle, which...

03:09:23.860 --> 03:09:25.860
Maybe that'll help.

03:09:25.860 --> 03:09:31.020
has played it three times in a row, but I think to your point, Ali, I think the problems

03:09:31.020 --> 03:09:34.820
that these contractors are encountering are a bit greater than one operator right now.

03:09:34.820 --> 03:09:37.180
It's not just the Castle Barricades seem to be an issue.

03:09:37.180 --> 03:09:40.980
It might complicate things, but it's even how they're coordinating in these important

03:09:40.980 --> 03:09:44.460
moments, you know, with 15, 10 seconds remaining, how they're working around these clears.

03:09:44.460 --> 03:09:51.060
I mean, I'm sure the Orcs need to be surprised, but still getting caught out like that

03:09:51.060 --> 03:09:54.100
and getting caught out repeatedly three rounds in a row by one of 30.

03:09:54.100 --> 03:09:59.380
I mean, opening picks, uncontested, no trades from five years.

03:09:59.380 --> 03:10:01.520
Mike W also, seven-one at the moment.

03:10:01.520 --> 03:10:03.260
Can't say enough about this defense right now.

03:10:03.260 --> 03:10:05.620
Can't say enough good things about one of 30.

03:10:05.620 --> 03:10:08.020
And you know, it's moments like this where if five years start

03:10:08.020 --> 03:10:09.220
losing more rounds, you're starting

03:10:09.220 --> 03:10:10.820
to think about how close Clubhouse was.

03:10:10.820 --> 03:10:13.420
You're starting to think about how not-close-quarter

03:10:13.420 --> 03:10:15.100
is basically a real shake.

03:10:15.100 --> 03:10:16.940
Yeah, that is a must-win round for five years.

03:10:16.940 --> 03:10:19.260
If not this, then next term.

03:10:19.260 --> 03:10:19.900
It really is.

03:10:19.900 --> 03:10:21.700
And I mean, it's early days, isn't it?

03:10:21.700 --> 03:10:23.700
You know, it's in half of the round, half of the side.

03:10:23.700 --> 03:10:27.980
should I say. Café starts to feel like a likely scenario.

03:10:29.780 --> 03:10:33.260
Played out on the catwalk, Ulspur, been caught in the line scan as

03:10:33.260 --> 03:10:36.900
well, just wanna move. Really lost too much HP to that, but they

03:10:36.900 --> 03:10:39.460
are sending the kitchen sink at him right now. Fortunately, he

03:10:39.460 --> 03:10:41.860
can drop. There is a player inside a passport. But Packers

03:10:41.900 --> 03:10:45.020
also here for the assist. Again, a good example of the teamwork

03:10:45.220 --> 03:10:48.100
that's being shown right now. JJ has to repel all the

03:10:48.100 --> 03:10:51.300
faith down on the Spider-Man angle just to get one back

03:10:51.300 --> 03:10:55.060
trade and pack a little later prone inside a passport.

03:10:55.060 --> 03:10:57.860
Rival's good for the clear up though.

03:10:57.860 --> 03:11:00.260
JJ on the double down.

03:11:00.260 --> 03:11:03.500
Finally, we might start see things going five years away.

03:11:06.860 --> 03:11:10.380
W, a huge commitment by Packer that gets punished by five years.

03:11:10.380 --> 03:11:12.340
JJ also good with the string turning around.

03:11:12.340 --> 03:11:13.780
Mike W, I mean, at that point, you

03:11:13.780 --> 03:11:16.140
feel like you have to start working back a pick.

03:11:16.140 --> 03:11:17.780
Mike W feels that pressure, unfortunately not

03:11:17.780 --> 03:11:20.180
able to meet the moment.

03:11:20.180 --> 03:11:23.020
So Silo, 1v4. Spotted on the drone.

03:11:24.260 --> 03:11:26.260
I need to attack nose, both sides are clear.

03:11:26.260 --> 03:11:28.500
Ooh, good swing. Good anticipation of that position.

03:11:29.140 --> 03:11:33.180
Getting rotated all the way back into Armory now and get bogged before anybody can get all that information.

03:11:33.180 --> 03:11:34.940
Spots another, surely not.

03:11:35.740 --> 03:11:37.020
Surely not.

03:11:37.780 --> 03:11:40.820
One player all the way over on the east side, the other moving through break.

03:11:41.580 --> 03:11:43.900
He's got a hell of a long angle for this one.

03:11:45.660 --> 03:11:46.700
A minute to go.

03:11:46.700 --> 03:11:48.700
the

03:11:48.820 --> 03:11:50.820
game.

03:11:50.940 --> 03:11:52.940
I'm going to start giving

03:11:53.060 --> 03:11:55.060
engagements. Silo finds

03:11:55.180 --> 03:11:57.180
another.

03:11:57.300 --> 03:11:59.300
Yes, he does, but he wins it.

03:11:59.420 --> 03:12:01.420
Unfortunately, not good enough

03:12:01.540 --> 03:12:03.540
for the one before, but certainly

03:12:03.660 --> 03:12:05.660
good enough to give us a show in

03:12:05.800 --> 03:12:07.800
the latter half of that round.

03:12:07.940 --> 03:12:09.940
There was a little chance, wasn't

03:12:10.060 --> 03:12:11.940
there? It's high time we saw

03:12:12.060 --> 03:12:14.060
five fears put one up, though.

03:12:14.060 --> 03:12:21.040
Eventually able to throw one over opening kill by the way so far for one of 30. It's been a really good start

03:12:21.860 --> 03:12:24.780
something that's ruled by a lot of over on clubhouse, but

03:12:25.780 --> 03:12:29.780
Definitely gonna have a handle over here on board of the opening picking every single round so far

03:12:29.980 --> 03:12:32.460
But we feel to convert that last round

03:12:35.820 --> 03:12:37.580
They killed my

03:12:37.580 --> 03:12:42.140
When you look at it, when you look at it again there is quite a nice little, nice little shot

03:12:42.140 --> 03:12:44.700
being placed through obviously we get to see it on the reverse.

03:12:46.060 --> 03:12:52.540
Down to ventilation and workshop for round five. Our five players able to chain a foot view together

03:12:52.540 --> 03:12:59.420
now and start to make this a little bit more of a contest. This attack inside so far today has

03:12:59.420 --> 03:13:03.740
been a little bit of a problem. What if they, I don't think they're going to be feeling too

03:13:03.740 --> 03:13:08.540
too much pressure right now. Again, gonna be rocking plenty of information. Pack him.

03:13:08.540 --> 03:13:10.900
We're playing the Mosey this time.

03:13:13.400 --> 03:13:15.380
And Volsper over on the solace.

03:13:15.380 --> 03:13:20.180
I believe Solace played by half a previous through on the Solace side, but there's been

03:13:20.180 --> 03:13:21.380
a switch around a little bit.

03:13:21.380 --> 03:13:24.340
And look at the roll that Packin' facilitates on this one of 30 team.

03:13:24.340 --> 03:13:28.740
Because he really was playing in, you know, quite an isolated way, but the team is

03:13:28.740 --> 03:13:32.500
ready to sort of drop everything to assist and support him at the moment's notice.

03:13:32.500 --> 03:13:36.580
And we've seen that demonstrated already with plays like him and Silo downstairs in the bathroom

03:13:37.300 --> 03:13:39.300
Just seems to be a really

03:13:39.500 --> 03:13:45.380
Useful tool the 1 of 30 have got in their kit belt at the moment because the rest of the team can kind of hold their

03:13:45.380 --> 03:13:52.120
Own as well and Packers usually guaranteed some sort of impact whether that's time wasting getting killed so can up a ton of utility

03:13:52.120 --> 03:13:54.560
They'll usually hit one of those metrics in the round

03:13:54.560 --> 03:14:02.520
See the hits one here is unfortunately his C4 goes wide out on the courtyard balcony.

03:14:02.520 --> 03:14:06.620
There's two more for one of thirty in their underback pockets.

03:14:06.620 --> 03:14:08.760
So if we all good, they'd run out by Bolsper.

03:14:08.760 --> 03:14:10.680
Ooh, a bit too far yet unfortunately.

03:14:10.680 --> 03:14:12.200
Talked around the corner.

03:14:12.200 --> 03:14:13.200
Bit hard to tell.

03:14:13.200 --> 03:14:15.160
They still not specular scanner so no harm, no foul.

03:14:15.160 --> 03:14:16.160
Swapping that.

03:14:16.160 --> 03:14:18.280
Because the only damage doesn't lose any health in turn.

03:14:18.280 --> 03:14:21.440
So, not a whole lot to worry about the defense at the moment.

03:14:21.440 --> 03:14:23.200
Two players spotted by the E1 Dito.

03:14:23.200 --> 03:14:27.200
So it seems like five years is not really in a position to capitalize on any of that information

03:14:27.200 --> 03:14:33.800
They know very clearly as we can all see three different defenders are around this top floor and the Monty is just outside

03:14:33.800 --> 03:14:37.580
Ready to push in ready to put some pressure down these defenders, but

03:14:38.320 --> 03:14:41.760
Nobody's supporting it nobody actually has angles into this building

03:14:41.760 --> 03:14:46.480
In fact the only player who has an angle is Mike W looking through the smoke at JJ five years

03:14:46.480 --> 03:14:48.480
Actually really don't know anything at the moment

03:14:50.640 --> 03:14:52.640
Got a little bit of my control, haven't they?

03:14:53.200 --> 03:14:58.320
The board is a small map so time is a little bit more less important.

03:14:58.320 --> 03:15:04.840
GJ can start to move through now, but it's going to play out tucked inside archives, snake.

03:15:04.840 --> 03:15:09.640
There's a reinforced wall ahead of him so I can't really shoot that open to get a idea

03:15:09.640 --> 03:15:10.640
of what's going on in the Armory.

03:15:10.640 --> 03:15:13.640
And don't think anyone's really pressured Armory wall either.

03:15:13.640 --> 03:15:18.040
There's always going to be a concern that you're going to be a little bit vulnerable

03:15:18.040 --> 03:15:22.400
from that side, but the way that it's being played, less so.

03:15:22.400 --> 03:15:27.440
flying in now Packer. Just to try and move through JJ on super low HP he was trying to get the kit down

03:15:27.440 --> 03:15:30.640
and he's still going to be tucked inside of the site here his teammate is trying to support him

03:15:30.640 --> 03:15:36.080
vertically but it's just not good enough being over the C-force I'll grab the kill and Fens

03:15:36.080 --> 03:15:42.320
left upstairs high and dry finds one with the pistol of all things and is giving chance to reload

03:15:43.120 --> 03:15:47.040
with that diffuser cold in the site all the two remaining defenders have to do is keep a

03:15:47.040 --> 03:15:52.800
close and eagle eye on it especially with two shotguns super shorty in a

03:15:52.800 --> 03:15:55.520
primary it's gonna be difficult one for friends to work through a double crossfire

03:15:55.520 --> 03:15:59.320
though info on the left side of it still peaks right who have been

03:15:59.320 --> 03:16:02.240
unfortunate by friends right there look in the opposite way maybe heard a

03:16:02.240 --> 03:16:05.880
sound cure or something but ends up walking directly into that 1v1

03:16:05.880 --> 03:16:11.360
unaware 4v1 right now for one of 30 and seems like five years ended up

03:16:11.360 --> 03:16:15.000
spring a trap as they moved into that site JJ moves in to put that a

03:16:15.000 --> 03:16:20.000
and then immediately has this guy is always on his phone. JJ immediately...

03:16:20.000 --> 03:16:24.000
I'm sorry, he's always on his phone. It's just so funny to me.

03:16:24.000 --> 03:16:28.000
JJ does react very quickly, gets off the diffuser.

03:16:30.000 --> 03:16:35.000
But then at that point, well, unfortunately, as you can see, we've got a guy with the C4 up top.

03:16:35.000 --> 03:16:39.000
We've got the vertical line with the counter-bottom, and the rest of the defense immediately floods in.

03:16:39.000 --> 03:16:44.000
He starts taking fights with the players who are scattered but still trying to get in the position to defend the Monty.

03:16:44.000 --> 03:16:50.160
Monty. Very good secondary plan or even potentially primary win condition by by

03:16:50.160 --> 03:16:53.920
one of 30 there to play the retake to get those kills into completely ensnare

03:16:53.920 --> 03:16:57.920
five years as they move into the site and JJ I think being the ultimate victim

03:16:57.920 --> 03:17:02.120
in that situation three round lead or five years at the moment and one of

03:17:02.120 --> 03:17:06.760
30s pick is going about as well as you've been otherwise hope. Again a really

03:17:06.760 --> 03:17:09.280
weird focus to get in the plant down there did not clear top floor

03:17:09.280 --> 03:17:11.960
sufficiently and they don't really clear the sides sufficiently either

03:17:11.960 --> 03:17:15.400
because we still had a site player tucked into a workshop.

03:17:15.400 --> 03:17:17.840
So, kind of just like a bit of a halfway house

03:17:17.840 --> 03:17:21.640
between doing everything and maybe just trying to force it.

03:17:22.920 --> 03:17:24.640
It's actually so far tonight on board

03:17:24.640 --> 03:17:27.720
that I don't know if the playoffs have been strange

03:17:27.720 --> 03:17:30.200
from five years, that much is clear.

03:17:32.200 --> 03:17:34.240
We will move to the final round of regulation

03:17:34.240 --> 03:17:36.680
for one of the on their defenses though,

03:17:36.680 --> 03:17:38.920
aside which they have seen great success on.

03:17:38.920 --> 03:17:41.500
I'm upstairs to tell us I'm bathroom

03:17:43.520 --> 03:17:45.960
Similar amount of information being played this time

03:17:46.240 --> 03:17:51.240
Consider where we've seen it pulse previously. It's gonna be a Valkyrie. I could actually be bringing the Cade as well

03:17:51.240 --> 03:17:54.480
So those hatches are just gonna be a little bit more painful to get open

03:17:54.480 --> 03:17:58.720
It's before a factor pick and if you look what Horace was on he wasn't a dog for me so

03:17:59.240 --> 03:18:01.720
You'd argue that that's kind of worthwhile

03:18:02.440 --> 03:18:06.880
Forcing to bring in a factor if you swap them the factor for a dog for you're losing quite a bit there

03:18:06.880 --> 03:18:12.580
I was laying low with potential on the firefares line up and now a little bit less so still with the lion

03:18:12.580 --> 03:18:15.520
But no with the frustration that don't be provides as well

03:18:24.320 --> 03:18:26.700
Gotta be careful that works though, so we were already seen

03:18:32.920 --> 03:18:34.920
30 seconds it's quite impressive

03:18:34.920 --> 03:18:38.280
A lot of damage to that intel game brought by long 30.

03:18:38.280 --> 03:18:40.680
Really good stuff by friends early on.

03:18:40.680 --> 03:18:44.520
But as I said, JJ, who's been trying to make this monkey work for me?

03:18:44.520 --> 03:18:46.920
It's gotten him in the side.

03:18:46.920 --> 03:18:48.280
It's certainly helped out.

03:18:48.280 --> 03:18:51.400
But with the man of the hour right here, the Oryx,

03:18:51.400 --> 03:18:52.440
thinks he'd become problematic.

03:18:52.440 --> 03:18:53.560
They've spotted it though.

03:18:53.560 --> 03:18:54.840
The rival will be aware of it.

03:18:55.800 --> 03:18:59.000
Scenic Directly, in fact, I don't think Silas has spotted that drone on the desk.

03:18:59.000 --> 03:19:01.160
And an excellent pinch by five fears.

03:19:01.800 --> 03:19:04.200
If this hat's gonna end 4-2, that is what we need to see.

03:19:04.200 --> 03:19:07.040
information reacted on quickly and decisively.

03:19:10.040 --> 03:19:14.520
Silo down as well. We've already seen the impact the oryx can have against the Monty,

03:19:15.120 --> 03:19:18.920
especially in the way that Silo is willing to play it quite aggressively,

03:19:18.920 --> 03:19:20.480
just ramadashing the Monty down.

03:19:21.640 --> 03:19:24.120
JJ can maybe breathe a little bit of a sigh of relief there.

03:19:24.840 --> 03:19:27.240
He's going to be looking to try and move a little bit close toward the site,

03:19:27.240 --> 03:19:29.640
those Tellos windows more specifically.

03:19:30.760 --> 03:19:33.760
Top floor has pretty much been called as clear now.

03:19:33.760 --> 03:19:37.760
The firefields can start to work with the space that they've been given.

03:19:38.760 --> 03:19:43.760
The IQ, huge pick up, especially in the presence of a Valkyrie.

03:19:47.760 --> 03:19:54.760
They're gonna stack up again though. It's not a worry about for five shares in the way that they've been stacking up on these bomb sites when they're trying to get the plant down.

03:19:55.760 --> 03:20:00.760
They commit too many people into that site. I mean, that's exactly where the defense is gonna look.

03:20:03.760 --> 03:20:08.880
Especially when it's coming from courtyard, I mean, this is not exactly a surprising angle for the attack to approach from.

03:20:08.880 --> 03:20:10.360
JJ will move in though.

03:20:10.360 --> 03:20:13.420
It appears everything's been isolated the moment C4 goes out over top, should land.

03:20:13.420 --> 03:20:15.620
No, just do any damage to JJ!

03:20:15.620 --> 03:20:20.200
Maybe take some, but, by the way, not enough to stop this defuse plant from going down.

03:20:20.200 --> 03:20:23.840
1-30 in the disadvantage, though a lot of damage taken by members of Five Ears.

03:20:23.840 --> 03:20:26.880
Rival down in the process, but still a lead maintained.

03:20:26.880 --> 03:20:28.880
But here's the time and the manpower.

03:20:28.880 --> 03:20:32.880
With retake of courtyard, seems to work for the moment. A tenuous grasp perhaps.

03:20:32.880 --> 03:20:37.240
But the Monty once again surrounded sitting on that diffuser, keeping them back.

03:20:37.240 --> 03:20:43.040
You know, fodder for that 417, though five beers, only one or now two players with a gun alive.

03:20:43.240 --> 03:20:45.480
It's all on pack with a revolver as well.

03:20:46.160 --> 03:20:50.920
Still a half one by one of 30, but five beers narrow it just a little bit.

03:20:51.800 --> 03:20:53.960
The ground to end the half on there for five fears.

03:20:54.760 --> 03:20:59.520
Again, forcing that plant down, bullying the way through that space with the Monty.

03:20:59.920 --> 03:21:02.080
Let's see what the desk has to say about the first six rounds.

03:21:02.880 --> 03:21:12.880
Thanks, XZ. These first six rounds have been, I guess, according to you guys, expected, given the momentum that 1 of 30 had coming into this.

03:21:12.880 --> 03:21:19.880
You said that last map, despite the adversity, set them up for success, and Lacks, coming out of the gate, they started swinging.

03:21:19.880 --> 03:21:25.880
Yeah, absolutely. I mean, even from the Gekko round one, I really liked the positioning that the players were having, specifically out of Mike W.

03:21:25.880 --> 03:21:30.880
He gets an important triple kill or double kill, rather, here on West Main that puts them in the man advantage.

03:21:30.880 --> 03:21:34.800
Now it does get a little dicey here, but even for Beano to be able to clutch this round

03:21:34.800 --> 03:21:37.260
You even heard in the comms. They know we'd love to see your face

03:21:37.260 --> 03:21:43.420
We love to have you back that just just reiterates how strong their mental is and then again for him to be able to get

03:21:43.420 --> 03:21:47.580
That clutch perfect no one's getting down everyone's getting excited, but then even going into the third round

03:21:47.580 --> 03:21:51.460
I mean I really like the orcs play you don't typically see orcs too often anymore

03:21:51.460 --> 03:21:54.460
But let alone it being used very well here against the montagne

03:21:54.460 --> 03:21:59.180
But also some of the key note to take away is that we've highlighted for five years when they use these shields

03:21:59.180 --> 03:22:01.340
They'd like to be able to play off of those shields.

03:22:01.340 --> 03:22:03.260
They always know someone's going to be behind it.

03:22:03.260 --> 03:22:04.180
So they were ready for it.

03:22:04.180 --> 03:22:05.780
They had a response to it.

03:22:05.780 --> 03:22:08.220
And just even in the band, I mean, Fox, you talked about this.

03:22:08.220 --> 03:22:10.260
Are you going to get rid of both shield operators?

03:22:10.260 --> 03:22:12.900
I like the fact that they got rid of both the shield operators.

03:22:12.900 --> 03:22:15.740
You got rid of the most oppressive operators of the three,

03:22:15.740 --> 03:22:16.820
getting rid of the Blackbeard,

03:22:16.820 --> 03:22:19.220
getting rid of the Blitz because that takes a lot of the control.

03:22:19.220 --> 03:22:22.460
It forces players out of position with the flashes or the grenades.

03:22:22.460 --> 03:22:24.140
And they were just able to pocket themselves,

03:22:24.140 --> 03:22:26.460
play their positions, and then just play these crossfires.

03:22:26.460 --> 03:22:28.380
And I will say that last round specifically

03:22:28.380 --> 03:22:32.300
five-spheres. That was a great adaptation, great understanding of how to get that Monty in there,

03:22:32.300 --> 03:22:37.180
and then a beautiful post-flam. And it still got close. I mean, one of 30 still had responses on how

03:22:37.180 --> 03:22:41.340
to be able to retake. I mean, but at that point, five-fears won it. But yeah, I agree. This is

03:22:41.340 --> 03:22:47.100
the first time a team so far in the NAL has banned two shields against five-fears. There was a

03:22:47.100 --> 03:22:51.580
big fear around maybe allowing them to have glass, gank, other operators, but seems like

03:22:51.580 --> 03:22:54.700
those variables haven't come into question. They've been forcing the Monty all the

03:22:54.700 --> 03:22:58.160
the way through so much so that they brought the oryx they always understood

03:22:58.160 --> 03:23:02.620
they can get a pick behind the shield one of 30 is in the best situation they

03:23:02.620 --> 03:23:05.920
could be I mean getting four rounds on your defense swapping over to attack

03:23:05.920 --> 03:23:09.120
they don't need the shields they don't need to rely on it they just need to

03:23:09.120 --> 03:23:13.000
keep playing it slow and focusing on getting those opening kills because

03:23:13.000 --> 03:23:16.120
that's what it seems like five years is giving it to them I can't stress it

03:23:16.120 --> 03:23:20.380
enough that it really does feel like map one set five fears up for failure

03:23:20.380 --> 03:23:26.380
because of all the mental battle of them, allowing it to get to overtime, getting so close.

03:23:27.380 --> 03:23:29.380
Five years is just a dangerous spot at the moment.

03:23:29.380 --> 03:23:33.380
And considering they typically have been a very good attacking team,

03:23:33.380 --> 03:23:39.380
1 of 30 has now successfully shut down their attacks for the most part on both map one and map two.

03:23:39.380 --> 03:23:44.380
Border, Leeds attacker sided, so that also could play a role here.

03:23:44.380 --> 03:23:45.380
Back to you guys.

03:23:45.380 --> 03:23:54.540
I think very much you three always have to hear their insight and I mean Ali what do

03:23:54.540 --> 03:23:59.100
you say at this point I mean sure 4-2 not that crazy the score line 1-30 have felt very

03:23:59.100 --> 03:24:05.300
much like the favorite coming out to half decidedly victors now the side spot I think

03:24:05.300 --> 03:24:06.300
the momentum will continue.

03:24:06.300 --> 03:24:11.300
There's a very good chance that it will you know this it's a matter of 1-30 have

03:24:11.300 --> 03:24:15.220
chosen for a reason. And I think that, well, I mean, why

03:24:15.220 --> 03:24:17.300
might you say it's about the five years of lethargy for a reason?

03:24:17.300 --> 03:24:19.580
I guess the best of three, you want me to have a limited amount of bands.

03:24:20.020 --> 03:24:22.740
But for me, one of 30, they're just living in the moment right now.

03:24:22.740 --> 03:24:27.740
And I think the mental strain of map one is going to be far less felt on

03:24:27.740 --> 03:24:30.300
them now that they've got, you know, back and it's just business as

03:24:30.300 --> 03:24:33.820
usual, that it will be on five years, even though five years has won the

03:24:33.820 --> 03:24:36.940
map. I think it's a very difficult thing to articulate, but it

03:24:36.940 --> 03:24:40.460
does feel like five years to drag in some of that energy into this

03:24:40.460 --> 03:24:44.460
next map, which we're in right now, and that's demonstrated by the attacks, right?

03:24:44.460 --> 03:24:48.540
Yes, they had a couple of good attacking rounds, but we expect more from this team, we expect

03:24:48.540 --> 03:24:52.140
more than just a couple of good attacking rounds on a full side off-border, and the

03:24:52.140 --> 03:24:55.660
pressure now on five fears again, it just feels like they've been under that pressure

03:24:55.660 --> 03:25:00.580
all night long so far. We'll have to see how they perform under it for the most

03:25:00.580 --> 03:25:07.700
part. This now we're seeing a very alternate shield. You've actually got the Oster.

03:25:07.700 --> 03:25:12.700
Now, if there's a site and a map that you're gonna see in Ulster, it can be brought here.

03:25:12.700 --> 03:25:17.700
There's always the good old plant behind an Ulster shield if you can get in through the Archive's door.

03:25:17.700 --> 03:25:19.700
And hey, maybe that's the intention.

03:25:19.700 --> 03:25:23.700
He don't have the kit, so he's the one to keep a close eye on mine now, but...

03:25:23.700 --> 03:25:26.700
Or what, getting sent through into an Archive's.

03:25:28.700 --> 03:25:32.700
A lot of things sent through into Archive's, but somehow, Mike W dies immediately.

03:25:32.700 --> 03:25:34.700
I don't even know how that happened.

03:25:34.700 --> 03:25:37.820
of course his demo gets an angle over, but oh it's a fake out!

03:25:37.820 --> 03:25:40.820
Bino instead repels it a sandwich to put the diffuser down.

03:25:40.820 --> 03:25:44.100
That is a genius rotation by one of thirty.

03:25:44.100 --> 03:25:47.900
Even misdirected me in the process in clearly five years as well.

03:25:47.900 --> 03:25:50.420
Advantage quickly shifts hands.

03:25:50.420 --> 03:25:54.900
Now the attack, decidedly in the lead, rivaled with no angles to speak of.

03:25:54.900 --> 03:25:58.180
Not only a side, but an upside down repel the boot.

03:25:58.180 --> 03:26:02.140
Immediately hit by two Claymores and it's a gun that finishes him off.

03:26:02.140 --> 03:26:09.840
This is about as well fell out and execute as you could have and want a 30 taking this lead and running with it.

03:26:11.940 --> 03:26:14.140
You're not going to get away with that twice in the same game.

03:26:14.140 --> 03:26:17.340
You might not even get away with it twice in the same season.

03:26:18.540 --> 03:26:25.540
But a big utility dump into archive store and then a big old fake out hopping into sandwich window,

03:26:25.540 --> 03:26:31.440
taking advantage of the sound cues, taking advantage of all of the noise that's going on at that time.

03:26:32.140 --> 03:26:36.220
And there was a player in half wall as well when that went down by the way so that's not

03:26:36.220 --> 03:26:38.500
happening like too far away.

03:26:38.500 --> 03:26:45.060
There must have been some pretty serious disruption there for that not to be heard pre-fighting.

03:26:45.060 --> 03:26:46.820
I mean there's a big cloud of smoke.

03:26:46.820 --> 03:26:49.100
We've spoken about this at length, links.

03:26:49.100 --> 03:26:52.060
If there's a cloud of smoke it's always good to just put a few bullets into it because

03:26:52.060 --> 03:26:54.940
you never know what you might find.

03:26:54.940 --> 03:26:58.500
One of thirty screaming out of the gate there.

03:26:58.500 --> 03:27:00.140
Extending this lead so far.

03:27:00.140 --> 03:27:01.140
Yeah.

03:27:01.140 --> 03:27:04.500
Okay, so we've got JJ and Rival. So they weren't quite at a hard wall.

03:27:04.500 --> 03:27:08.980
They were more tucked and maybe feeling the pressure and not being allowed to cross because of the outer shield.

03:27:08.980 --> 03:27:12.620
It makes a little bit more sense now as to why there wasn't a bit more of a reaction from it

03:27:12.620 --> 03:27:16.380
and how they kind of got themselves in a position where they weren't really able to do too much.

03:27:16.380 --> 03:27:21.100
We have Packer below as well inside of ventilation there, just trying to work from there on Daymaster.

03:27:21.100 --> 03:27:25.880
A very well thought out and well executed plan from 1 of 30.

03:27:25.880 --> 03:27:31.000
Listen, if they've got another couple of those up there, Sleeve, the difference that is all around

03:27:31.000 --> 03:27:36.120
border, I'm here for you. I love a little pocket play. I'm a big fan of it. Just, you know,

03:27:36.120 --> 03:27:41.880
the first round of a running circles around the opponent. Nothing's better to keep the line

03:27:41.880 --> 03:27:47.800
to the ground. Keep the vibes going. Make everybody happy. Viewers, us, then. Won't

03:27:47.800 --> 03:27:53.720
complain whatsoever. Tellers, defense coming out from five beers. Really do the whole.

03:27:53.720 --> 03:27:57.520
No, that'd be equivalent to the Sandwich Window fakeout,

03:27:57.520 --> 03:27:58.820
which they could do for their site,

03:27:58.820 --> 03:28:02.620
and it's pretty evident that 1-030 won't be doing any rush whatsoever.

03:28:02.620 --> 03:28:06.720
We've got more of a full clear, so we have a subvertebral destruction in the present with the ram,

03:28:06.720 --> 03:28:10.820
also that's Silo, bringing the Solotone Scanner in the hands of Snake.

03:28:10.820 --> 03:28:14.520
If you go for a lurk over on the ventilation side, at some point around,

03:28:14.520 --> 03:28:17.820
in fact, you can see he's getting a pre-placed round set up in this exact position,

03:28:17.820 --> 03:28:19.620
so I imagine that's where we'll find him.

03:28:19.620 --> 03:28:23.420
The early presence I factor in Customs is really good to see an important bit of map control

03:28:23.420 --> 03:28:27.420
Taken this early? Just checking off the boxes and not wasting any time?

03:28:30.420 --> 03:28:32.420
You got the doubt in the mind now as well, for five fears.

03:28:32.420 --> 03:28:34.420
Like, are you gonna go quick again?

03:28:34.420 --> 03:28:37.420
Is like, is one smoke and one flashbang, like, the cue to call?

03:28:37.420 --> 03:28:40.420
Snake? At least gonna find the opening pick this time.

03:28:40.420 --> 03:28:42.420
Takes my W down and with it the ramp.

03:28:44.420 --> 03:28:47.420
No booby drones been touched as a kinder.

03:28:47.420 --> 03:28:49.420
That is, I'm pretty happy you lost.

03:28:49.420 --> 03:28:50.420
Ooh.

03:28:50.420 --> 03:28:53.100
That's all played there through the hatch, silo.

03:28:53.100 --> 03:28:55.500
Just catching some real unfortunate time in there.

03:28:56.220 --> 03:28:57.660
Packer in the site?

03:28:57.660 --> 03:29:00.500
Surely. Surely finds one. There it is.

03:29:00.500 --> 03:29:02.060
Gets the kill on to JJ.

03:29:02.060 --> 03:29:03.580
Bino with the kit though.

03:29:03.580 --> 03:29:07.460
With that top floor not in the control of the attackers,

03:29:07.460 --> 03:29:10.860
even if you've got sight, it's gonna be very difficult to do anything with it.

03:29:13.260 --> 03:29:16.340
Especially with the presence of a solace on the top floor.

03:29:16.340 --> 03:29:18.340
No one should start putting that defuser down immediately.

03:29:18.340 --> 03:29:23.460
Rival also has a Gershmaw to deny the plant, but he'll stick that one down, so plant denial

03:29:23.460 --> 03:29:28.820
relegated to merely the Stolas and the C4.

03:29:28.820 --> 03:29:32.300
Barbed wire and packers away, so going for a little walkabout up Armory's stairs is

03:29:32.300 --> 03:29:39.820
not completely feasible, and we're also facing similar obstacles over on Breakdoor.

03:29:39.820 --> 03:29:44.820
They do have two flashbangs, and a drone.

03:29:44.820 --> 03:29:46.820
You guys are going to trigger.

03:29:46.820 --> 03:29:48.820
Take a lot of damage.

03:29:48.820 --> 03:29:50.820
You will make it through.

03:29:50.820 --> 03:29:51.820
Spotted on the default, though.

03:29:51.820 --> 03:29:53.820
Packer also hitting a Gershmog, walking through.

03:29:53.820 --> 03:29:56.820
The defenders have a lot of secondary utility.

03:29:56.820 --> 03:29:58.820
Any primary utility meant to give them information

03:29:58.820 --> 03:30:00.820
to stop these attack kind of plays.

03:30:00.820 --> 03:30:02.820
It's paying dividends in the late round

03:30:02.820 --> 03:30:04.820
as nobody on the defense is moving

03:30:04.820 --> 03:30:06.820
basically an inch it seems.

03:30:06.820 --> 03:30:12.080
You know it's still wailing and hanging on the opposite side of the map and finally put out of his misery by fence

03:30:12.400 --> 03:30:18.580
Snake takes us out of the round still a lead maintained by one authority, but five years trying their best to dig themselves out

03:30:19.580 --> 03:30:25.060
The only thing they can do at the moment. I forget they've won map once so it isn't the end of the world

03:30:27.420 --> 03:30:35.260
But isn't ideal either to be trailing on map number two especially with the weird energy and nature that's surrounding this whole game

03:30:35.260 --> 03:30:43.840
one of 30 purely living in that moment and still with a lead on boarder they

03:30:43.840 --> 03:30:50.020
didn't try anything sort of pockety or cheesy in that last round much more sort

03:30:50.020 --> 03:30:54.860
of half the cause try and take a little bit of upstairs control I guess when

03:30:54.860 --> 03:30:58.540
you lose your soft destruction as you first entries it's always gonna be a

03:30:58.540 --> 03:31:01.100
tough job you always gonna have to pivot on to a different plan because

03:31:01.100 --> 03:31:09.100
There's nothing really that can replace, or at least there wasn't in that line-up, you could replace that kit at round-and-lock.

03:31:09.100 --> 03:31:14.100
Might have been back onto one of his favourites, back onto the sledge this time.

03:31:14.100 --> 03:31:18.100
Single-handedly keeping sledge in fashion, it seems, is upstairs.

03:31:18.100 --> 03:31:24.100
It's been a firm favourite so far, but with a six-pick, maybe a change of pace.

03:31:24.100 --> 03:31:27.100
Weirdly enough, one of the first arrests we've played in the months this time.

03:31:27.100 --> 03:31:34.020
It's something that we see in the brain, but it's far less of a relied upon resource as it is on the other side of things

03:31:42.980 --> 03:31:45.480
It'll be nice addition to this line of foam side of the belt

03:31:45.480 --> 03:31:50.600
We should give one of your easy good ability to apply pressure to the extremities of the site

03:31:50.600 --> 03:31:52.740
Especially the vertical extension on the top floor though

03:31:52.740 --> 03:31:57.740
I'm going to have to speak to the direct counter, direct counter play to the castle.

03:31:57.740 --> 03:31:58.740
That's it.

03:31:58.740 --> 03:31:59.740
I should kind of shock the head of that new jammer.

03:31:59.740 --> 03:32:03.740
He was like 8,000 miles away from the door, unlike the youngest.

03:32:05.740 --> 03:32:08.740
At least for the cameras for here.

03:32:08.740 --> 03:32:11.740
Given how much trouble we've already had, they hit higher than normal.

03:32:11.740 --> 03:32:13.740
Especially moving on the top floor.

03:32:13.740 --> 03:32:16.740
On the way around that, especially Snake on that solo speed.

03:32:16.740 --> 03:32:19.740
So like, that is an assassin to just go around.

03:32:19.740 --> 03:32:22.740
The Monty in the game, I said, should we go to the path part?

03:32:22.740 --> 03:32:24.740
That's just...

03:32:24.740 --> 03:32:27.740
They scan some of these outer bits,

03:32:27.740 --> 03:32:30.740
look deeper into the site itself.

03:32:30.740 --> 03:32:32.740
See, the five fears, I think,

03:32:32.740 --> 03:32:34.740
have honestly just taken a page out of not only what the desk has said,

03:32:34.740 --> 03:32:36.740
but also kind of examined the clubhouse.

03:32:36.740 --> 03:32:39.740
Nobody getting in the face on courtyard break through anywhere for a first-minute time.

03:32:39.740 --> 03:32:41.740
They are trying to play this lower in play,

03:32:41.740 --> 03:32:44.740
I think, to use the words of JJ, play more lower.

03:32:44.740 --> 03:32:57.180
That's a bomber. That is a shame. That was the last flora is drawn as well and there are

03:32:57.180 --> 03:33:02.820
no nades on the side. So someone can be hitting the punchy punch. Looks like my W has drawn

03:33:02.820 --> 03:33:09.660
the short straw there. You know, start to move through the logic bomb. We'll give him

03:33:09.660 --> 03:33:13.580
a little bit of shirk so that nobody's at least inside of fountain. I'm sure that

03:33:13.580 --> 03:33:19.840
can hear the player in archives. Long angle now being held as well. Time's going to start

03:33:19.840 --> 03:33:24.180
to be effective here if one of 30 aren't careful. I know they've got a minute, but I haven't

03:33:24.180 --> 03:33:30.420
really seen impact yet. And the kid that they're bringing, oh, three players, four, just like

03:33:30.420 --> 03:33:39.780
that. The whole five. We saw exactly none of the kills that Five Fears got. Obviously

03:33:39.780 --> 03:33:42.340
this out in the last one.

03:33:42.340 --> 03:33:45.900
They just let him walk in and just lined him up and knocked him down.

03:33:45.900 --> 03:33:48.940
Well, and to your point, I think it's clear that there's

03:33:48.940 --> 03:33:51.940
a evolving five-year methodology we've seen on this defense.

03:33:51.940 --> 03:33:54.540
We're unable to see it the first round because of how quick things

03:33:54.540 --> 03:33:56.860
went in the misdirection employed by 1 of 30.

03:33:56.860 --> 03:33:58.220
But it's markedly different than I

03:33:58.220 --> 03:34:01.340
think what we saw from five years on their defensive side

03:34:01.340 --> 03:34:02.180
of clubhouse.

03:34:02.180 --> 03:34:04.220
Now, they were going for these crazy loose roams,

03:34:04.220 --> 03:34:05.820
but it was a lot of overpeaking,

03:34:05.820 --> 03:34:08.100
a lot of willingness to take 1 of 30 in engagements

03:34:08.100 --> 03:34:12.100
strictly speaking they didn't need to and that's not been the case whatsoever on these last couple

03:34:12.100 --> 03:34:19.620
rounds of border bathroom and tellers and ventilation and workshop have been very passive very passive

03:34:19.620 --> 03:34:24.100
and you even think back to that bathroom tellers round where snake got one of the I think the

03:34:24.100 --> 03:34:29.060
opening pick on mic w it was down through a hatch it was clearly a situation in which snake wasn't

03:34:29.060 --> 03:34:33.380
necessarily taking the fight to the attack more so he had an angle that the attack

03:34:33.380 --> 03:34:37.140
walked in front of and he was able to take advantage of that position still an excellent

03:34:37.140 --> 03:34:41.780
kill, but not a situation in which maybe Snake is taking an unnecessary risk, but something

03:34:41.780 --> 03:34:47.820
in which one of 30s set up, excuse me, five years set up is creating opportunities for

03:34:47.820 --> 03:34:52.460
them to exploit later on and one of 30 are just biting every single hook that goes in

03:34:52.460 --> 03:34:53.460
the pond.

03:34:53.460 --> 03:34:57.500
They're niddle at the moment, aren't they?

03:34:57.500 --> 03:35:03.780
Sometimes that's the best strategy though, really back yourself up.

03:35:03.780 --> 03:35:09.380
and play a little bit more of a passive game. The five fears definitely worked in the previous round.

03:35:10.180 --> 03:35:13.700
One of 30 kind of lulled into a false sense of security with the amount of map control that

03:35:13.700 --> 03:35:17.380
they could take and the amount of space that looked like it was available and just free for the

03:35:17.380 --> 03:35:24.020
picking. And yet, aside from the rush round, I don't really see them too much from them so far.

03:35:28.020 --> 03:35:31.300
Now that we're going to see the same attempted here and now, links. I mean,

03:35:31.300 --> 03:35:35.540
I mean it would be the ultimate double bluff right to just try and go for it again, but

03:35:35.540 --> 03:35:39.460
there's no shot that Firefares allow that to go down.

03:35:39.460 --> 03:35:47.180
We're almost certainly going to see something a little bit more standard, a bit more of a

03:35:47.180 --> 03:35:49.840
veto as they exchange, bit more map control being gained.

03:35:49.840 --> 03:35:54.140
On a 30 you've been quite light in the way that they've been taking map control.

03:35:54.140 --> 03:35:58.380
Firefares have been allowed to rotate back, allowed to cut off and haven't really

03:35:58.380 --> 03:36:02.660
being those clinical angles being held through the side of massive lines of

03:36:02.660 --> 03:36:07.200
sight along the side of the stage they've been opened up. Instead it's been much more

03:36:07.200 --> 03:36:10.560
just retreat back and there's nothing really stopping them making that retreat.

03:36:10.560 --> 03:36:15.160
I'd like to see five beers a bit more active on that cutoff.

03:36:15.160 --> 03:36:17.160
Loading your mic.

03:36:19.160 --> 03:36:24.160
We don't want to see especially if they are able to push players like sightings back closer to the side.

03:36:24.160 --> 03:36:30.160
There's huge numbers of these actors, even something that I know they would quite like.

03:36:30.160 --> 03:36:34.160
The one being the band taken out will also, I think, help not necessarily sell those cutoff angles,

03:36:34.160 --> 03:36:37.160
but if they have to lurk later on and try to get into a position without information,

03:36:37.160 --> 03:36:41.160
maybe to cut off an attack or cut off a defender or somebody else.

03:36:41.160 --> 03:36:44.160
There's one less tool for the defense to use to gain that information without covering.

03:36:44.160 --> 03:36:48.160
Yeah, the upknot, the kershmots, and six pieces of barbed wire.

03:36:48.160 --> 03:36:50.160
So how much are we taking with the grand scheme of things?

03:36:50.160 --> 03:36:52.160
Packer, another vertical angle.

03:36:52.160 --> 03:36:55.180
That's what 30 have fallen to and the Selma popped as well

03:36:56.760 --> 03:37:02.800
These top-down angles from five years have done quite good work throughout these defenses so far basically every defense

03:37:02.800 --> 03:37:09.460
That wasn't that rush back in round seven and one of 30 still struggling to adapt to it struggling quite a bit

03:37:14.240 --> 03:37:16.240
Forest

03:37:16.240 --> 03:37:21.040
a little bit of an eye on the top of those east stairs right now. Packer. Already fallen

03:37:21.040 --> 03:37:26.080
so the hard breach gone with it. I'm not going to make this endeavor any easier and really

03:37:26.080 --> 03:37:32.840
does give Five Fears a firm chance of coming back here. Oh, Volsbyr. Not receiving the

03:37:32.840 --> 03:37:37.200
same favor that he gave to my W of destroying the F-Nap above his door and the Grismot

03:37:37.200 --> 03:37:42.240
caught him out, gave the sound cue and allowed another kill to come in. Office.

03:37:42.240 --> 03:37:47.620
And the players within it are running ramping right now, snake with one on to my W, eventually

03:37:47.620 --> 03:37:48.620
finishing him off.

03:37:48.620 --> 03:37:51.620
Could it be a flawless?

03:37:51.620 --> 03:37:54.500
Snake's on for three, could he make it four?

03:37:54.500 --> 03:37:58.820
Just looks the wrong way, he has turned and burned by Vino.

03:37:58.820 --> 03:38:02.460
Still with four more to find, 55 seconds to do it.

03:38:02.460 --> 03:38:07.620
It's a tall order, and I'll wager there is at least a grisma or an F-not with

03:38:07.620 --> 03:38:11.100
his name on it somewhere if he goes walking long enough.

03:38:11.100 --> 03:38:17.100
One. Maybe good for the second. It's time to chain them together and it's getting a little bit dangerous.

03:38:17.100 --> 03:38:21.100
It's time to consolidate for five years and not give any more free picks away.

03:38:25.100 --> 03:38:31.100
A low HP even giving a free pick should result in a kill for five years, but to your point, we don't risk that.

03:38:31.100 --> 03:38:40.100
Not in this position. Five years have really started laying these traps thick on board or even with the loss of the thorn that F-Knot will reveal Bino's position.

03:38:41.100 --> 03:38:44.180
Like, Wolsper's right, it is a good fall and one be free, you don't want to risk it.

03:38:44.180 --> 03:38:46.180
Ooh, but a nice little lurk. Oh no!

03:38:46.180 --> 03:38:48.380
Did not get rivaled, we'll finally land the shot.

03:38:48.380 --> 03:38:50.380
Cost of important seconds though.

03:38:50.380 --> 03:38:54.300
Only one player actually on this top floor. JJ will shut that down.

03:38:54.300 --> 03:38:57.940
Five years now, get their third in a row and completely make up

03:38:57.940 --> 03:39:01.540
for their only loss this half, all the way back on round seven.

03:39:03.940 --> 03:39:07.140
Smiles on the faces now, it's not something that we've seen yet

03:39:07.140 --> 03:39:09.580
and Forrest is yet to crack one.

03:39:11.100 --> 03:39:16.380
I'm sure if they win the game, they will beat Smiles all round, still feeling that pressure.

03:39:17.260 --> 03:39:20.620
And although they are slowly narrowing this gap and slowly climbing this hill,

03:39:21.340 --> 03:39:25.020
it feels like it is built on a very fragile foundation.

03:39:33.100 --> 03:39:35.180
It's a big kill on societal as well.

03:39:35.180 --> 03:39:40.300
Scylla is pretty static, pretty far in the angle, thinking that he had a bit of a winning position.

03:39:41.100 --> 03:39:53.740
I think he's out of the building, he's out of the building, it sure makes sense.

03:39:53.740 --> 03:39:58.540
It's an open-air part of work.

03:39:58.540 --> 03:40:00.780
What would be a shame here?

03:40:00.780 --> 03:40:05.420
I'm on a 30, obviously put up an excellent final club, I could talk that to death but

03:40:05.420 --> 03:40:08.780
those defense has looked excellent, that first attack out the gate looked great but

03:40:08.780 --> 03:40:12.220
five years I've just had the better of them, these past three rounds objectively are the

03:40:12.220 --> 03:40:16.700
better. They can good use these vertical angles, Snake also in particular just putting in the

03:40:16.700 --> 03:40:21.260
work but in another situation in which, I mean, five years have indominated these opening engagements

03:40:21.260 --> 03:40:25.420
throughout the whole series and it's only now really on the defense that they're consistently

03:40:25.420 --> 03:40:31.420
getting the best and the most value out of these opening picks. That's wrong though,

03:40:31.420 --> 03:40:34.820
So that was Fence, I run it to my appraise a snake just now.

03:40:36.420 --> 03:40:40.620
You know, we'll break glass in case of Monty though.

03:40:41.020 --> 03:40:43.820
The second time that he's brought Monty this half though,

03:40:44.020 --> 03:40:47.820
was on ventilation workshop previously, they will try to do so again.

03:40:48.020 --> 03:40:51.620
Now they concern he was the first to go down as the Monty that's around.

03:40:51.820 --> 03:40:54.020
And it went over almost two minutes into the round.

03:40:55.220 --> 03:40:59.820
So that was some improvements to be made for one of 30's play and their plan for the specific sides.

03:40:59.820 --> 03:41:05.080
Actually, it's not going to let you know it is customs a bit of a new site from five years to try to keep things up

03:41:05.820 --> 03:41:07.900
Nice keep things shifting against one of 30

03:41:09.580 --> 03:41:11.580
Keep it fresh

03:41:11.580 --> 03:41:12.700
Loose

03:41:12.700 --> 03:41:19.220
Began a loose JJ a little bit faster than outside of passport. Oh my goodness

03:41:20.220 --> 03:41:22.220
How's he landed that I

03:41:23.180 --> 03:41:28.860
Mean I don't know he's found the Ang he's found the impossible I wasn't he?

03:41:28.860 --> 03:41:33.860
Falls for Falls with it, Flores and those Retaro drones.

03:41:35.220 --> 03:41:36.780
Never lost, especially when it's the castle

03:41:36.780 --> 03:41:38.820
that is able to get that pick.

03:41:38.820 --> 03:41:40.500
Gage here making sure his own castle barricades

03:41:40.500 --> 03:41:41.580
are gonna stay intact.

03:41:41.580 --> 03:41:44.180
I fancy Forrest for one ear as well, honestly.

03:41:44.180 --> 03:41:46.300
Might be just outside

03:41:48.540 --> 03:41:51.820
or it's tucked in right now into office.

03:41:51.820 --> 03:41:53.660
And then he's to take an engagement or disengage

03:41:53.660 --> 03:41:54.660
because he's just gonna get flooded

03:41:54.660 --> 03:41:56.460
if he chooses to stick around,

03:41:56.460 --> 03:41:57.860
but there it is.

03:41:57.860 --> 03:42:02.380
By the way, essentially four and all in the forest.

03:42:02.380 --> 03:42:05.380
Just like a thief in the night, drops the hatch and he's out of there.

03:42:05.380 --> 03:42:10.580
No point to stay, you can see five years game plan to try and call back when possible.

03:42:10.580 --> 03:42:17.620
Rival is is felled to some progress by one of 30, but it's another really slow one.

03:42:17.620 --> 03:42:21.180
We're one of 30 come out of, I mean not in the early round, we're two minutes and

03:42:21.180 --> 03:42:26.060
10 seconds in, but still come out of their initial clear, you know, down a man with

03:42:26.060 --> 03:42:30.300
limited control without a whole lot going for them.

03:42:30.300 --> 03:42:31.900
And where is a fight on Clubhouse?

03:42:31.900 --> 03:42:34.380
Five years in this back, on the back half of the border,

03:42:34.380 --> 03:42:37.620
are making it clear that they have come to play

03:42:37.620 --> 03:42:41.100
and they have a good, clear game plan

03:42:41.100 --> 03:42:42.700
how they can close this and what they could bring

03:42:42.700 --> 03:42:45.020
to Salt Lake City, force with the next JJ

03:42:45.020 --> 03:42:47.060
ready to swing into the double door.

03:42:47.060 --> 03:42:50.380
Ooh, not able to find it, but takes enough HP off Packer

03:42:50.380 --> 03:42:52.220
to make it a layup for Fens.

03:42:52.220 --> 03:42:55.620
Five years now, just one round away

03:42:55.620 --> 03:42:57.460
from Salt Lake City.

03:42:57.460 --> 03:42:59.340
We're starting to see the teamwork.

03:42:59.340 --> 03:43:02.740
It's starting to happen here for five fears.

03:43:02.740 --> 03:43:03.820
I'm seeing the smiles.

03:43:03.820 --> 03:43:07.020
I'm seeing people enjoying themselves now.

03:43:07.020 --> 03:43:09.540
JJ played pretty much the whole round inside a passport,

03:43:09.540 --> 03:43:11.660
gets a kill, is traded out at the end.

03:43:11.660 --> 03:43:13.180
We've got players on the top floor.

03:43:13.180 --> 03:43:15.140
Forresters played a blinder.

03:43:15.140 --> 03:43:20.300
He snagged two kills, then was able to drop off.

03:43:20.300 --> 03:43:23.740
They're starting to get in that zone.

03:43:23.740 --> 03:43:27.980
This was the danger that we were worried about for five days coming into tonight.

03:43:27.980 --> 03:43:30.380
We were worried that because of the break,

03:43:30.380 --> 03:43:33.180
because they've been just sat waiting for games to happen,

03:43:33.180 --> 03:43:35.780
waiting for their turn to take part,

03:43:35.780 --> 03:43:37.540
that they were going to come in a little bit cold.

03:43:37.540 --> 03:43:41.580
And it feels like it's taken until this later half of border

03:43:41.580 --> 03:43:43.100
for them to really find it.

03:43:43.100 --> 03:43:46.100
I've seen that kill again, by the way, and I still have no idea how he gets it.

03:43:46.100 --> 03:43:49.100
We need that.

03:43:52.100 --> 03:43:56.100
Just feels like we're starting to reach critical mass for five years.

03:43:56.100 --> 03:43:58.100
No, I say that. It's only one round.

03:43:58.100 --> 03:44:05.100
The reason it feels that way is because one of Ferretty's only winners off, admittedly, a very good call and a very good strategy.

03:44:05.100 --> 03:44:12.100
And I want to give it a try for that round seven win, because I think I was genuinely very smart and genuinely very impressed.

03:44:12.100 --> 03:44:18.100
But since then, when they've not been able to pull out a possible play like that, it has been infinitely more difficult.

03:44:18.100 --> 03:44:23.100
I mean, most of these rounds ending with, you know, at least two, maybe three people remaining, if not more.

03:44:23.100 --> 03:44:30.100
A late switch up by 1 of 30, going away from Bino on the Monty for a couple rounds, and as you go back to ventilation,

03:44:30.100 --> 03:44:33.100
you'll instead put Packer on that blitz.

03:44:33.100 --> 03:44:38.100
They've always been on in many teams past, often the shield player,

03:44:38.100 --> 03:44:43.100
to the side that they have attacked five years on before.

03:44:43.100 --> 03:44:47.100
See how it works out though, as in the early game, we'll still take some time to clear our position,

03:44:47.100 --> 03:44:50.100
because at least one thing we've known so far, Ollie, is that we'll end up on a dirty wall.

03:44:50.100 --> 03:44:52.100
It'll be a bit before we get to the action.

03:44:52.100 --> 03:44:54.100
Yeah, they've been fairly slow, haven't they?

03:44:54.100 --> 03:44:59.100
I don't think that's necessarily been a bad thing for them all the time.

03:44:59.100 --> 03:45:04.660
But the only round that we've seen them win is around where they moved quite quickly. This is a great drone

03:45:04.660 --> 03:45:10.660
Yeah, he's locked into the anger. That's crazy. I think you must be the site the site must be covered in the

03:45:11.260 --> 03:45:13.260
Yes, we could just see the outline there

03:45:13.780 --> 03:45:15.780
We have sure if we

03:45:16.620 --> 03:45:18.620
to the

03:45:20.620 --> 03:45:27.700
East up to tight you could tell the movement went to the keyboard and food might have you the only player left alive now

03:45:27.700 --> 03:45:32.340
the deal on a flawless round.

03:45:32.340 --> 03:45:35.660
You can see just exactly what that means to five years.

03:45:35.660 --> 03:45:39.380
What a night of it they have had here today.

03:45:39.380 --> 03:45:45.100
And I just know that Forest is elated from that victory.

03:45:45.100 --> 03:45:47.100
How stressed he was after game one.

03:45:47.100 --> 03:45:50.380
How stressed JJ was after map one.

03:45:50.380 --> 03:45:53.140
Five years able to close this one out in regulation

03:45:53.140 --> 03:45:57.100
on their opponent's pick with five rounds in a row.

03:45:57.100 --> 03:46:00.100
Excellent stuff from the boys, and we have the desk right after this.

03:46:57.100 --> 03:46:59.100
I

03:47:27.100 --> 03:47:29.100
I

03:50:57.100 --> 03:51:19.360
from almost being relegated last year, to making the major in their very first opportunity

03:51:19.360 --> 03:51:23.100
here in 2026, five fears.

03:51:23.100 --> 03:51:24.620
They are the real thing.

03:51:24.620 --> 03:51:27.540
They came out dealing with the adversity of that first map,

03:51:27.540 --> 03:51:29.940
dealing with what we thought was potentially

03:51:29.940 --> 03:51:32.300
a losing situation in map two and lax.

03:51:32.300 --> 03:51:34.820
They came out and they laid down the law on their head

03:51:34.820 --> 03:51:35.540
at the Salt Lake.

03:51:35.540 --> 03:51:36.940
Yeah, definitely wasn't looking pretty

03:51:36.940 --> 03:51:38.020
in that first half of border.

03:51:38.020 --> 03:51:39.620
But then once we transitioned, they

03:51:39.620 --> 03:51:40.940
were able to play on their defense.

03:51:40.940 --> 03:51:43.700
I think they finally realized their true potential.

03:51:43.700 --> 03:51:45.380
We're at the team that they actually were.

03:51:45.380 --> 03:51:47.420
The team that got them up until this point.

03:51:47.420 --> 03:51:49.540
And that's where we really saw them be more aggressive.

03:51:49.540 --> 03:51:52.340
They were doing a very good job at isolating players,

03:51:52.340 --> 03:51:53.940
forcing all of 1 of 30's hands,

03:51:53.940 --> 03:51:56.340
not giving them a lot of leeway in the rounds.

03:51:56.340 --> 03:51:58.260
And that's the one, I mean, that's not the one of 30.

03:51:58.260 --> 03:52:00.220
That's the five years that we all have been loved

03:52:00.220 --> 03:52:01.060
and getting behind.

03:52:01.060 --> 03:52:03.180
And it was good to actually see that resurgence

03:52:03.180 --> 03:52:06.500
from the map one slowly edging into this map two.

03:52:06.500 --> 03:52:08.460
And then they closed out on that defensive path.

03:52:08.460 --> 03:52:10.300
Yeah, to do it on defense two goes a long way

03:52:10.300 --> 03:52:11.840
because they were one of the best attacking teams.

03:52:11.840 --> 03:52:14.100
We talked about it in the half that we were worried

03:52:14.100 --> 03:52:15.820
that because they didn't have as hot of a start

03:52:15.820 --> 03:52:17.820
on their attacks, were they gonna struggle on defense?

03:52:17.820 --> 03:52:19.820
But no, they always had one foot in front of the other.

03:52:19.820 --> 03:52:21.900
They understood exactly where they needed

03:52:21.900 --> 03:52:23.220
to win against one of 30.

03:52:23.220 --> 03:52:26.140
And again, I believe the biggest triumph

03:52:26.140 --> 03:52:27.980
was the mental game aspect.

03:52:27.980 --> 03:52:31.300
Obviously, playing that long, strenuous map one,

03:52:31.300 --> 03:52:33.380
going into map two, already being down

03:52:33.380 --> 03:52:34.780
and pushing it through.

03:52:34.780 --> 03:52:37.620
I think it says a lot that JJ, last stage,

03:52:37.620 --> 03:52:38.980
that if we just put a little bit more time,

03:52:38.980 --> 03:52:40.740
we could be one of the best teams in North America,

03:52:40.740 --> 03:52:42.060
and here they are.

03:52:42.060 --> 03:52:42.900
Let's speak of the devil.

03:52:42.900 --> 03:52:45.300
JJ is standing by, waiting for us,

03:52:45.300 --> 03:52:48.260
ready to join us here on stage two.

03:52:48.260 --> 03:52:49.300
Ha ha!

03:52:49.300 --> 03:52:52.620
Congratulations, you are Salt Lake City bound.

03:52:52.620 --> 03:52:54.980
I know you have to have a lot to say about this.

03:52:54.980 --> 03:52:56.540
What are your initial reactions?

03:52:56.540 --> 03:52:57.980
Tell me how you're feeling.

03:52:58.980 --> 03:53:02.220
I mean, I want to get into how like piss poor a series

03:53:02.220 --> 03:53:04.620
that was from us, but I can't ignore the fact

03:53:04.620 --> 03:53:06.340
that at the end of the day a win is a win

03:53:06.340 --> 03:53:08.900
and you deal with what you're throwing in life.

03:53:08.900 --> 03:53:10.660
You find ways to deal with it.

03:53:10.660 --> 03:53:13.420
And to think back with like, I mean, four of us,

03:53:13.420 --> 03:53:15.620
three of us were rookie years last year, man.

03:53:15.620 --> 03:53:16.460
Less than a year ago,

03:53:16.460 --> 03:53:18.940
myself rival and Nikki qualified for pro league,

03:53:18.940 --> 03:53:21.180
Mason made his pro league debut.

03:53:21.180 --> 03:53:25.140
And within a year, we have qualified for a major LAN event.

03:53:25.140 --> 03:53:27.300
And in three hours, we're going to be playing for an NAL

03:53:27.300 --> 03:53:28.220
championship.

03:53:28.220 --> 03:53:31.420
And I couldn't be more proud of the team for the tenacity

03:53:31.420 --> 03:53:34.020
and the fight that they showed today.

03:53:34.020 --> 03:53:36.820
I can't lie, truthfully, I think we were shit in bricks.

03:53:36.820 --> 03:53:39.060
We haven't played in a match at this much pressure.

03:53:39.060 --> 03:53:41.380
And during the group stage, we didn't feel any pressure.

03:53:41.380 --> 03:53:42.500
We were playing our normal game.

03:53:42.500 --> 03:53:44.260
And I definitely think that showed in the first half

03:53:44.260 --> 03:53:45.260
of the series.

03:53:45.260 --> 03:53:47.740
But I think that switch kind of

03:53:47.740 --> 03:53:50.540
flipped going on that defense split on boarder.

03:53:50.540 --> 03:53:52.340
That looked way more like us.

03:53:52.340 --> 03:53:55.460
Yeah, that's the whole goal is to show that five years team

03:53:55.460 --> 03:53:57.180
next next game versus whoever wins.

03:53:57.180 --> 03:54:00.700
Did you did you do anything to celebrate after the fact?

03:54:00.700 --> 03:54:03.020
I mean, seemed like you guys were excited.

03:54:03.020 --> 03:54:06.620
I heard that you guys were very excited.

03:54:06.620 --> 03:54:07.820
We were very excited.

03:54:07.820 --> 03:54:09.380
We got some motivation on the line.

03:54:09.380 --> 03:54:10.700
I'm sure everyone knows.

03:54:10.700 --> 03:54:11.580
Yeah, we took the tarp.

03:54:11.580 --> 03:54:13.620
Everyone took the tarps off.

03:54:13.620 --> 03:54:14.420
Shout out, Brock.

03:54:14.420 --> 03:54:17.380
But we're I'm sure as everyone knows right now,

03:54:17.380 --> 03:54:19.180
we're at the NV facility boot camping

03:54:19.180 --> 03:54:21.300
and playing the tournament out of here.

03:54:21.300 --> 03:54:24.140
And so much shout out to our org for sending us here

03:54:24.140 --> 03:54:25.980
and also like shout out five years

03:54:25.980 --> 03:54:29.660
and also shout out to Hashtro and the guys at MV Man.

03:54:29.660 --> 03:54:30.740
They were our home last year.

03:54:30.740 --> 03:54:32.220
We're always gonna be like in our hearts

03:54:32.220 --> 03:54:34.220
that they care for us in there.

03:54:34.220 --> 03:54:35.660
They're still helping us even when we don't play

03:54:35.660 --> 03:54:36.500
for them, man.

03:54:36.500 --> 03:54:38.700
They're truly one of the best orgs to ever be in Esports.

03:54:38.700 --> 03:54:42.580
And a little added motivation is Hashtro Mike told us

03:54:42.580 --> 03:54:44.100
that if we take on this chip,

03:54:44.100 --> 03:54:47.620
he's giving us a $700 bottle of champagne.

03:54:47.620 --> 03:54:48.840
What was it called?

03:54:48.840 --> 03:54:49.820
Don Perignon.

03:54:49.820 --> 03:54:54.300
We got a Don Perignon, and we win it.

03:54:54.300 --> 03:54:56.100
You guys for sure deserve to celebrate

03:54:56.100 --> 03:54:58.860
after that long and strenuous map one.

03:54:58.860 --> 03:55:01.660
That being said, you said something about it clicking.

03:55:01.660 --> 03:55:03.780
Once it came to defense on border,

03:55:03.780 --> 03:55:05.500
what exactly was clicking?

03:55:05.500 --> 03:55:07.900
What did you understand on how to be one of 30

03:55:07.900 --> 03:55:09.620
on your defense?

03:55:09.620 --> 03:55:10.780
We had a game plan versus them.

03:55:10.780 --> 03:55:12.860
The game plan was just like, when we played them

03:55:12.860 --> 03:55:14.740
in a group stage, we lost a bunch of defenses

03:55:14.740 --> 03:55:15.980
because like myself and a couple of others,

03:55:15.980 --> 03:55:18.340
We just died to them doing nothing outside the building.

03:55:18.340 --> 03:55:20.540
They don't really have any like fight to their push.

03:55:20.540 --> 03:55:21.700
It's just like, they just kind of hope

03:55:21.700 --> 03:55:24.580
they win the round off like you like exposing yourself.

03:55:24.580 --> 03:55:27.020
So the main goal on defense versus those guys

03:55:27.020 --> 03:55:29.540
was just to like fight inside the building

03:55:29.540 --> 03:55:32.100
and make them like power like make them work for it.

03:55:32.100 --> 03:55:32.940
You know what I mean?

03:55:32.940 --> 03:55:34.700
Make them earn the rounds and that game plan,

03:55:34.700 --> 03:55:35.940
like everyone started playing into that.

03:55:35.940 --> 03:55:37.260
We started getting comfortable in the match

03:55:37.260 --> 03:55:40.100
and we executed that perfectly at the end.

03:55:40.100 --> 03:55:41.700
Well, JJ, congratulations man.

03:55:41.700 --> 03:55:43.580
Now I'm gonna have to be getting one of your jerseys.

03:55:43.580 --> 03:55:45.780
So I can be wearing your jerseys.

03:55:45.780 --> 03:55:50.660
Again, congratulations, but I also want to talk about just even for your own personal experience your own growth

03:55:50.660 --> 03:55:57.620
I mean, what does this moment really mean for you when you look back at where you started all the triumph you went through even in

03:55:57.620 --> 03:56:04.540
The last stage with Envy and to where you are at now one game away to decide that whether you're gonna be the kickoff champion

03:56:04.540 --> 03:56:06.540
Essentially. Yeah

03:56:06.540 --> 03:56:08.540
I'm it's surreal man

03:56:08.540 --> 03:56:12.980
Um, I don't like, I'll get emotional here, but I've been grinding for a while, man.

03:56:13.180 --> 03:56:16.260
This has been like, this is my dream, man, is to get on every day and do

03:56:16.260 --> 03:56:18.820
something I love and compete at the highest level with some people that are

03:56:18.820 --> 03:56:20.420
some of the best people I've ever met in my life.

03:56:20.820 --> 03:56:24.620
And the whole goal has always been to make it to a major tournament and stuff.

03:56:24.620 --> 03:56:28.500
And if you would have told like for me, four years ago that I would be bootcamping

03:56:28.500 --> 03:56:31.660
at one of the best facilities in the world and going to a major now and

03:56:31.660 --> 03:56:36.460
everything, it's just a real, I, I always like say, like, I never played

03:56:36.460 --> 03:56:37.740
to be like the best player in the world.

03:56:37.740 --> 03:56:42.700
I never had the best mechanics. I might not be the best IGL in the world, but like I always knew that like

03:56:43.580 --> 03:56:47.420
Hard work pays off man, and you could earn stuff in life like this didn't always come natural to me

03:56:47.580 --> 03:56:52.620
I worked my ass off I grinded to get here and these guys all these guys that believed in me throughout all the ups and downs

03:56:52.620 --> 03:56:55.100
I went negative 40 my first year in pro league. They stuck with me

03:56:55.660 --> 03:56:58.780
Um, and here I am making plays now on the main stage for this stuff

03:56:58.860 --> 03:57:03.820
So it's a bit my message to anyone out there man is like everyone could shit talk you everyone can say you

03:57:03.820 --> 03:57:05.500
Can't make it everyone can say all these things

03:57:05.500 --> 03:57:07.780
But then a day you got to believe in yourself and you got to make it happen

03:57:07.780 --> 03:57:13.180
And you just got to keep fighting. Yeah, and you are one game away from being the best agile in NA

03:57:13.260 --> 03:57:16.900
So that's what I'm gonna hold on to I also wanted to ask a little bit about snake

03:57:16.900 --> 03:57:23.420
I mean we haven't really heard his name too much since the TFM day and now he's going to an event how much of

03:57:24.140 --> 03:57:26.860
You know how much has he grown how excited is he?

03:57:26.980 --> 03:57:30.700
Did he I want to hear some words of wisdom from him now that he

03:57:35.500 --> 03:57:38.580
I hope you heard the question.

03:57:38.580 --> 03:57:39.580
I doubt it.

03:57:39.580 --> 03:57:42.580
You're going to have to repeat the whole thing.

03:57:42.580 --> 03:57:43.580
Yeah, what's up?

03:57:43.580 --> 03:57:44.580
What's up?

03:57:44.580 --> 03:57:47.860
Sake, I guess you didn't hear the question, but essentially, you know, we haven't heard

03:57:47.860 --> 03:57:50.020
too much about you since the TSM days.

03:57:50.020 --> 03:57:54.020
You're always a very slept on player coming in, especially when you joined Envy.

03:57:54.020 --> 03:57:56.700
And now you guys are one game away from being the best team in NA.

03:57:56.700 --> 03:58:00.060
What does that mean to you from the grind since then to here?

03:58:00.060 --> 03:58:01.580
Does it feel deserved?

03:58:01.580 --> 03:58:02.820
Do you feel happy?

03:58:02.820 --> 03:58:04.820
Talk to us.

03:58:04.820 --> 03:58:09.380
It feels very deserved. I've definitely matured as like a person and a player.

03:58:09.380 --> 03:58:14.060
Like once I got dropped from TSM, or like they left, like my ego was at an

03:58:14.060 --> 03:58:17.300
all-time high. It took like three years for me to like finally grow up and

03:58:17.300 --> 03:58:21.220
realize I was just not putting the work in. And like I was expecting shit to just

03:58:21.220 --> 03:58:24.420
come to me naturally just because like I made it there once. I was expecting to

03:58:24.420 --> 03:58:28.300
just be able to get there again with no effort. And it took me it took me years

03:58:28.300 --> 03:58:31.180
to realize that once I realized that like this past year I've been

03:58:31.180 --> 03:58:35.980
putting in the work like every day, like almost no days off, like skipping holidays, skipping

03:58:35.980 --> 03:58:40.980
birthdays, like I play the game all day, every day, like this, this is my life, so it feels

03:58:40.980 --> 03:58:41.980
very deserved.

03:58:41.980 --> 03:58:45.420
Thank, thank, thank you so much and appreciate you hopping on the mic there and prompt you

03:58:45.420 --> 03:58:46.420
very last minute.

03:58:46.420 --> 03:58:47.420
Congratulations.

03:58:47.420 --> 03:58:50.900
We'll see you in the championship game here for kickoff in a couple hours and

03:58:50.900 --> 03:58:53.060
we will also see you in Salt Lake.

03:58:53.060 --> 03:58:54.060
Thanks so much.

03:58:54.060 --> 03:58:55.060
Thank you guys.

03:58:55.060 --> 03:59:00.060
Well, what a finish five years, the very first team that we are sending to the

03:59:00.060 --> 03:59:03.960
Major they will have a chance to compete for the number one spot in kickoff

03:59:03.960 --> 03:59:09.480
But what these teams are really focused on and we all know it is getting to that top four

03:59:09.480 --> 03:59:11.960
That's what it's all about and that is what they have done

03:59:11.960 --> 03:59:19.680
They'll be joined in that potential matchup by either dark zero or wild card and that sends one of 30 down to play Shopify

03:59:19.680 --> 03:59:22.580
Rebellion it's not over for them yet. They still have a chance Fox

03:59:22.580 --> 03:59:26.600
I mean they absolutely could be another one of the teams making the major but their road

03:59:26.600 --> 03:59:30.740
just got a whole lot harder the way I saw our look yesterday the way they locked

03:59:30.740 --> 03:59:35.840
in the map to the map three it's a scary situation hopefully for one of 30 no

03:59:35.840 --> 03:59:41.460
4v5s that's already a plus if they get in that matchup no 4v5s figure out the

03:59:41.460 --> 03:59:46.300
internet issues you figured them out yeah one of the next up it can be dealt

03:59:46.300 --> 03:59:50.060
with well moving on to our next matchup a big one it's dark zero and it

03:59:50.060 --> 03:59:54.380
is wild card two organizations that actually have quite a bit of history

03:59:54.380 --> 04:00:00.140
against one another. DarkZero was very clear about mentioning this on X as quick as they could.

04:00:00.140 --> 04:00:05.180
The moment they learned about this matchup, they were putting out, you know what, we own this roster.

04:00:05.180 --> 04:00:11.740
We have swept this team. Don't need a paternity test to know where their father's choice words

04:00:11.740 --> 04:00:16.620
there from the DZ social team they're like. No, I mean, not by any means. And it is,

04:00:16.620 --> 04:00:20.860
you know, that has been the case. But also these are two different rosters now. So that very

04:00:20.860 --> 04:00:25.620
likely could change, but from what we saw from Dark Zero, I mean, this really has been

04:00:25.620 --> 04:00:30.860
the best version of this team since the iteration, since the swap, since the addition of Kino

04:00:30.860 --> 04:00:34.460
and NJR. I mean, this team is definitely a force to be reckoned with. You cannot take

04:00:34.460 --> 04:00:41.020
lightly. Well, Dark Zero has been the best team here, bar none. In every single category

04:00:41.020 --> 04:00:45.380
across the board, this team has dominated everyone else through group stage, but this

04:00:45.380 --> 04:00:49.140
will also be our first opportunity to see them here in a best of three setting. I

04:00:49.140 --> 04:00:52.080
I mean, we want to talk about consistency when it comes to DarkZero.

04:00:52.080 --> 04:00:56.040
We know that the previous SSG roster players, they have an issue with consistency,

04:00:56.040 --> 04:00:57.240
but DarkZero is a hole right now.

04:00:57.240 --> 04:01:01.580
Yeah, they not only are the daddies of Wildcard, but the daddies of Van Halve currently,

04:01:01.580 --> 04:01:04.620
because they are so consistent in so many categories.

04:01:04.620 --> 04:01:10.360
I mean, best defensive win rate team, best team KD, best opening KD, best round conversion.

04:01:10.360 --> 04:01:14.120
There's no area of them that has been lacking, so we have seen.

04:01:14.120 --> 04:01:17.800
The one element that needs to be proven to us is consistency.

04:01:17.800 --> 04:01:23.960
But the reason why they're so good so far is because they just have so much flexibility on the team and they could not have gotten

04:01:24.360 --> 04:01:30.260
Better players to be able to fit those roles and now we're finally seeing some of these players that were on previous

04:01:30.360 --> 04:01:33.760
Rosters, you know team like I may be that had Kino now. They're not going to the event

04:01:33.760 --> 04:01:35.560
Maybe that has something to do with it

04:01:35.560 --> 04:01:40.560
But these players they're having their moments to shine because everybody fits the role so perfectly

04:01:40.560 --> 04:01:45.000
There's not one person that needs that spotlight and it's amazing to watch them play

04:01:45.000 --> 04:01:50.780
wildcard had their moment in the spotlight earlier. We had had to see them take on in that opening round

04:01:50.780 --> 04:01:58.140
Show us that they could in fact play better than they did in the group stage and you saw some very concrete examples of some pretty pretty big

04:01:58.140 --> 04:02:02.700
Improvement. Yeah, absolutely. I mean this was the wild card and he knows it's safe to say that wild card is back

04:02:02.700 --> 04:02:06.400
Is this the land wild card that we're used to hyping up and talking about? I don't know

04:02:06.400 --> 04:02:09.600
I hope so especially given into this match with everything that's on the line

04:02:09.600 --> 04:02:14.060
But I mean round nine in particular in that chalet series. I mean you could see from M80

04:02:14.060 --> 04:02:17.980
This was an N80 round, but Bay managed to steal it away,

04:02:17.980 --> 04:02:19.900
getting this pick off the bathroom window.

04:02:19.900 --> 04:02:21.180
And this was the moment right here where you,

04:02:21.180 --> 04:02:23.420
if you had the top down, when you were rewatching this,

04:02:23.420 --> 04:02:26.540
you could see everyone was trying to push towards Bay.

04:02:26.540 --> 04:02:28.700
Bay gets the pick, the teammates come over,

04:02:28.700 --> 04:02:31.580
assist him, alleviate that pressure off solar window.

04:02:31.580 --> 04:02:34.060
They weren't expecting that C4 due to the smoke being there.

04:02:34.060 --> 04:02:35.900
He's able to rotate back up,

04:02:35.900 --> 04:02:38.220
and then it just falls into this 2v1 where, again,

04:02:38.220 --> 04:02:42.300
I say Bay constantly plays positions very well,

04:02:42.300 --> 04:02:45.880
and right here you might believe if you're going against a clash, they're gonna play it safe.

04:02:45.880 --> 04:02:49.580
No, Bay is going to get aggressive and end it on a quad kill,

04:02:49.580 --> 04:02:52.860
but all the players across the board stepped it up,

04:02:52.860 --> 04:02:56.300
and that's where we needed to see this wildcard come to fruition,

04:02:56.300 --> 04:02:58.300
especially once we got into these best threes,

04:02:58.300 --> 04:03:02.780
because if this is the team that we know and love can play like this at a consistent basis,

04:03:02.780 --> 04:03:06.620
just as you're talking about the side on Dark Zero, this is going to be one hell of a game.

04:03:06.620 --> 04:03:09.980
And the bounce back from this entire team has been very apparent,

04:03:09.980 --> 04:03:15.740
But I know you wanted to focus on baby shark as well someone who knew there had to be some changes and so far

04:03:15.860 --> 04:03:20.200
Seems to be making those changes. Yeah, and I highlighted Bay and baby shark going into that match

04:03:20.200 --> 04:03:25.600
saying we needed to see something from these two players being their entry players being their backbones of this roster and we

04:03:25.600 --> 04:03:26.200
Weren't seeing it

04:03:26.200 --> 04:03:31.200
But in that series we did see it and I did speak to baby shark briefly after their match just kind of asked me

04:03:31.200 --> 04:03:36.000
You know what's been going on you guys are looking significantly better than these best threes and he messaged me

04:03:36.000 --> 04:03:41.240
And he let me know he's been going through his own adversity as a player and doesn't matter what player you are

04:03:41.240 --> 04:03:44.720
Doesn't matter if you're starting at the top or the bottom at some point in your career

04:03:44.720 --> 04:03:49.720
You are going to hit a brick wall and it matters most of how you handle that

04:03:49.720 --> 04:03:55.520
Not only in-game and outside of game and baby shark made it very clear that he was going through a lot and it adds

04:03:55.520 --> 04:03:57.560
On as well when your team isn't having success

04:03:57.560 --> 04:04:03.160
So it puts even more pressure on you to perform but act after that bounce back in that performance yesterday

04:04:03.160 --> 04:04:11.620
Baby shark is back bay is back wild card is back. Well, these two teams faced off in groups wild card did struggle at that time

04:04:11.620 --> 04:04:16.480
They'll be looking to bounce back from that. They played bank in the group stage. What do you think we're headed to now?

04:04:16.480 --> 04:04:20.640
I mean dark zero we haven't seen a weak map from them yet when it comes to the side of wild card

04:04:20.640 --> 04:04:24.360
We've always talked about how their map pool has always been very limited, you know

04:04:24.360 --> 04:04:28.480
Chalet we see in bank we see in labs and we've seen cloud house

04:04:28.480 --> 04:04:33.640
And it looks like dark zero has no fear taking three of wild cards best for maps

04:04:33.640 --> 04:04:36.980
And they're gonna start off on shall lay which you know

04:04:36.980 --> 04:04:40.440
We saw wild card play it the other day and they look pretty good on it

04:04:40.440 --> 04:04:45.540
It was one of those things where they needed to be able to have the entries to find success on it

04:04:45.540 --> 04:04:47.680
That's a big bay map big baby shark map

04:04:47.680 --> 04:04:51.560
There was a big huge clutch with Adrian on defense very back and forth

04:04:51.560 --> 04:04:57.960
It's a situation where there were a lot of small details that could cause them to lose the map lose a couple rounds

04:04:57.960 --> 04:05:02.520
of Dark Zero. That being said, they have that experience, they have that momentum on it.

04:05:02.520 --> 04:05:05.480
Can they be able to adapt? That's what we know from Wildcard is they're a very adaptive

04:05:05.480 --> 04:05:09.640
heavy team when they go to events. We're always seeing them change things up. I'm hoping that

04:05:09.640 --> 04:05:15.840
their reach to getting back into the normal Wildcard that we know also amplifies their

04:05:15.840 --> 04:05:18.040
ability to adapt because you're going to need it against Dark Zero.

04:05:18.040 --> 04:05:21.200
Well, the Wildcard that we know, they may not have had good luck against the Dark

04:05:21.200 --> 04:05:26.840
Zero organization. They're actually five and two against the same core of a roster.

04:05:26.840 --> 04:05:29.540
So an interesting dynamic, we'll see how it plays out here.

04:05:29.540 --> 04:05:35.720
We dive into the very first map, Chalet, between Dark Zero and Wild Card Lynx, XR Troika.

04:05:35.720 --> 04:05:36.720
Over to you.

04:05:36.720 --> 04:05:43.920
Well, we look a little different, but we are, I guess we're kind of Lynx in XR Troika.

04:05:43.920 --> 04:05:46.920
I get to be, I'll take Lynx.

04:05:46.920 --> 04:05:47.920
I'm happy to be Ollie.

04:05:47.920 --> 04:05:50.920
Should I do a British accent for this whole cast?

04:05:50.920 --> 04:05:52.920
Oh, am I?

04:05:52.920 --> 04:05:53.920
No, that's Australian.

04:05:53.920 --> 04:05:58.800
I was gonna say I've never heard you do a British accent and I don't know if now's the time for you to whip it out

04:05:58.800 --> 04:06:02.400
But what are these teams will join five years?

04:06:02.840 --> 04:06:06.040
At the Salt Lake City Major North America is a little bit slow Jesse

04:06:06.040 --> 04:06:09.640
We're just now starting to get the teams qualified tomorrow

04:06:10.360 --> 04:06:15.600
Final two will qualify five beers. You toppled one of 30 just moments ago will be in action later today

04:06:15.840 --> 04:06:22.520
They're gonna be playing the winner of this battle and you the people think of dark zero has the leg up over a wild card

04:06:22.520 --> 04:06:26.520
I can't say that the people are necessarily wrong, Jesse.

04:06:26.520 --> 04:06:28.520
The underlying stats certainly do benefit DarkZero,

04:06:28.520 --> 04:06:30.520
but upsets happen all the time.

04:06:30.520 --> 04:06:32.520
And Wildcard in their matchup yesterday

04:06:32.520 --> 04:06:34.520
showed steady improvement.

04:06:34.520 --> 04:06:36.520
So I don't think this will be a kick-walk

04:06:36.520 --> 04:06:38.520
for either of these teams.

04:06:38.520 --> 04:06:40.520
Yeah, that's exactly right, Parker.

04:06:40.520 --> 04:06:43.520
There's a real difference in how much we know about these two teams.

04:06:43.520 --> 04:06:46.520
It's because it's been so long since we've really seen DarkZero play.

04:06:46.520 --> 04:06:48.520
It's been a couple of weeks at this point

04:06:48.520 --> 04:06:50.520
since the group stage, and they're coming onto a map.

04:06:50.520 --> 04:06:56.660
map their selection here, wildcard selection I should say, which was not played by DZL

04:06:56.660 --> 04:07:02.040
season, but the SSG4 that this team kind of built around was very good at Chalet last

04:07:02.040 --> 04:07:05.680
season, finishing things on a three win streak on Chalet.

04:07:05.680 --> 04:07:10.320
So we know the history is there for DarkZero, wildcard played this map yesterday, it was

04:07:10.320 --> 04:07:14.760
against N80, it was a victory, but that took all 15 rounds.

04:07:14.760 --> 04:07:20.040
There's so much footage on this wildcard team for them to come back in and select

04:07:20.040 --> 04:07:22.760
against Dark Zero. Speaks a lot of confidence to me.

04:07:24.040 --> 04:07:27.800
Absolutely. I mean, I think you're a very good reason to be confident here.

04:07:27.800 --> 04:07:30.760
I was trying to read who was on the board behind NJR there.

04:07:30.760 --> 04:07:33.960
I don't know if you saw it. I did not.

04:07:35.320 --> 04:07:39.240
That's okay. Some of these players must have joined the lobby out of order because the

04:07:39.240 --> 04:07:44.200
player cams, Wildcard in particular, are not linked up and Baby Shark is actually

04:07:44.200 --> 04:07:48.920
completely frozen. Let me tell you this right now,

04:07:48.920 --> 04:07:52.120
while the cart needs him to be mobile trustee, they're gonna need him to be

04:07:52.120 --> 04:07:54.960
fluid, they're gonna need him moving around, if Baby Shark is just standing

04:07:54.960 --> 04:07:59.240
still, that's not gonna go well for their team here. Yeah, and I really loved

04:07:59.240 --> 04:08:03.240
what he said to Gabe, we saw it on the desk there, about his confidence and how

04:08:03.240 --> 04:08:07.040
that worked, wasn't really with him towards the stars this season. I think

04:08:07.040 --> 04:08:09.680
we could all see that right through the group stage and even at the very

04:08:09.680 --> 04:08:13.760
start of that last game versus M80, Baby Shark was really struggling. He

04:08:13.760 --> 04:08:21.600
wasn't the usual baby shark that we're used to seeing dominate all through the North American League last year and of course the international events in Munich and in

04:08:21.600 --> 04:08:30.000
Paris. We finally got to see that high level of gameplay that we're used to seeing out of this guy. So I'm really excited to see what shark can do in this match.

04:08:30.000 --> 04:08:40.320
I'm hoping he can keep up his gameplay from the end of the M80 match and I kind of think he will. You know, once you get that confidence back, I feel like that's something that does stick with you and hopefully we can see that

04:08:40.320 --> 04:08:46.620
continue to grow and Baby Shark could be even better here today in this critical game up against Dark Zero.

04:08:46.620 --> 04:08:53.120
We start on Kitchen 4, Shallay, Parker, and it looks like Dizzy want to go up through the hatch with Nuerz on the Amaru,

04:08:53.120 --> 04:08:58.220
but he's biding his time for now, doesn't have the diffuse kit, that'll be Kino on the Monty,

04:08:58.220 --> 04:09:05.420
so might be more of a late play to come out from Nuerz and might just be kind of a distraction while the rest of the team is going for a full map player here.

04:09:05.420 --> 04:09:09.840
I mean baby shark has been consistently the lowest rated player on this wild card team.

04:09:09.840 --> 04:09:14.940
This really is, but his numbers did take a big step forward after the matchup yesterday.

04:09:14.940 --> 04:09:19.560
You'll see what he's able to do. Here is Spikers, the first one out duel by NJR.

04:09:19.560 --> 04:09:25.500
DC striking first. Newers, by the way, has found himself inside the bomb site. Hello?

04:09:25.500 --> 04:09:31.200
Adrian takes him down, so back to even footing, but Diffuse Kit is being planted right now.

04:09:31.200 --> 04:09:33.820
Is anybody watching Kino in this position?

04:09:33.820 --> 04:09:39.300
I don't think so diffuser goes down quite effectively false taking a beating in the process of

04:09:39.940 --> 04:09:42.020
4v4 at this point in time and

04:09:42.300 --> 04:09:44.100
Keyno has control of that diffuser

04:09:44.100 --> 04:09:50.520
He can now move over allow the rest of his team to join up and a Monty fully extended is really tough to deal with

04:09:50.700 --> 04:09:57.100
Add to it ever diminishing amount of time not great NJR grabs another its cans into fall

04:09:57.100 --> 04:10:03.120
Swung on by Adrian both kills for Adrian so far down his wild card now will attempt the counter diffuse

04:10:03.120 --> 04:10:06.800
But J9O says, not today, Buster.

04:10:06.800 --> 04:10:09.380
A strong start and a very quick one.

04:10:09.380 --> 04:10:11.480
Four Dark Zeros, they pick up round number one.

04:10:11.480 --> 04:10:17.520
Yeah, Parker, I love that push from Dark Zero because it is so incredibly dynamic.

04:10:17.520 --> 04:10:22.840
Less than five seconds before Newers is jumping up that dining hatch, taking the fight with

04:10:22.840 --> 04:10:24.800
the players inside the site.

04:10:24.800 --> 04:10:28.280
Kino is inside of library, pressuring across the map.

04:10:28.280 --> 04:10:32.200
And because Kino is so early to get into the building to pressure over towards library,

04:10:32.200 --> 04:10:36.360
They showed so much pressure over there, it kind of lulled Wildcard into a fall-sense

04:10:36.360 --> 04:10:37.360
of security.

04:10:37.360 --> 04:10:40.440
They're thinking, okay, it's a full map clear, they're pressuring Library, this is what we

04:10:40.440 --> 04:10:41.640
have to worry about.

04:10:41.640 --> 04:10:42.640
And then, boom!

04:10:42.640 --> 04:10:43.640
Newers is up the hatch.

04:10:43.640 --> 04:10:44.640
Boom!

04:10:44.640 --> 04:10:45.640
NJR is in trophy window.

04:10:45.640 --> 04:10:46.640
Boom!

04:10:46.640 --> 04:10:50.120
Kino has rotated all the way outside of Library, through the map, jumping in West Main

04:10:50.120 --> 04:10:51.440
Window to get that plant down.

04:10:51.440 --> 04:10:54.640
It was crazy how quick Dark Zero switched up.

04:10:54.640 --> 04:10:56.880
And I do think that was the plan from the very beginning.

04:10:56.880 --> 04:11:00.240
Show some pressure off the site, make Wildcard think that's what you're going

04:11:00.240 --> 04:11:02.480
and then completely flip it on a dime.

04:11:02.480 --> 04:11:05.840
It was a really well coordinated play from open BZ.

04:11:05.840 --> 04:11:07.200
And it feels like they're picking up right

04:11:07.200 --> 04:11:08.360
where the group saves left off.

04:11:08.360 --> 04:11:11.320
I mean, they had some really creative and fun attacks

04:11:11.320 --> 04:11:14.480
back during the four best ones they played to start kickoff.

04:11:14.480 --> 04:11:17.760
And those are continuing here in the playoffs.

04:11:17.760 --> 04:11:20.640
The player who had a huge impact on that round

04:11:20.640 --> 04:11:24.760
on the side of Dark Zero, NJR, his numbers

04:11:24.760 --> 04:11:28.240
very, very similar in like underlying numbers.

04:11:28.240 --> 04:11:33.960
and Baby Shark. Now obviously what's going to skew this is that this wildcard team has played an entire best of three

04:11:33.960 --> 04:11:38.000
whereas Dizzy has not, heading into this matchup. Speaking of, these two players

04:11:38.000 --> 04:11:42.580
battling on a collision course with each other, and Baby Shark wins it, so I feel a little bit vindicated here.

04:11:43.080 --> 04:11:47.540
39 rounds played by Jarx Zero through kickoff. That's in the four best of ones they've played.

04:11:47.540 --> 04:11:57.180
Wildcard literally doubles 78 rounds in total, and their EPS, NJR's EPS, 83, Baby Shark's EPS, 84.

04:11:57.180 --> 04:12:02.300
These players so evenly matched, but they are on different roles. They play different operators.

04:12:02.300 --> 04:12:06.700
It makes sense that NJR is on the bottom of a team that is playing as well as they are.

04:12:06.700 --> 04:12:12.220
Baby Shark usually is not the bottom on this team. He needs to find that improvement.

04:12:12.220 --> 04:12:16.300
As he played out, he did so against M80. He's already had a pretty decent start here getting

04:12:16.300 --> 04:12:20.380
down NJR, so more to come from him would be excellent. Wildcard didn't lose Spiker,

04:12:20.380 --> 04:12:24.780
not too long after that first bit of action. So one minute off the clock, both teams are

04:12:24.780 --> 04:12:30.940
4v4. That's a tough game. Spiker back-to-back early kills coming through here and it doesn't get better for Wildcard.

04:12:30.940 --> 04:12:34.660
Newer was outfooled today and puts the team into a man advantage and once again

04:12:34.660 --> 04:12:42.100
this U2L is all coming in clutch Parker collapsing into these tall floor players with bees with capitol and Monty jumping in the library as well.

04:12:42.100 --> 04:12:46.060
Attracts the attention of Baby Shark who needs to help but he just loses the fight.

04:12:46.300 --> 04:12:51.620
Kino with the pistol is better and gets that 4v2 lead now forcing Canyon and Adrian back to site.

04:12:51.620 --> 04:12:57.220
DZ is in full control here. My goodness, there's almost nothing slowing them down.

04:12:57.220 --> 04:13:00.980
A single kill from Adrian is really all they can find at this point in time.

04:13:00.980 --> 04:13:06.500
He does some serious damage to J9O, but you've got three incredible weapons on the side of DZ

04:13:06.500 --> 04:13:10.660
still alive and they've got a full top 4 control. Newers will drop. Final kill comes in for Dark

04:13:10.660 --> 04:13:16.100
Zero. That's a 2-0 start for the team in purple, though it has been a good attempt

04:13:16.100 --> 04:13:20.660
from Wildcard despite the score line. Yeah, I mean it's tough to defend when Dark

04:13:20.660 --> 04:13:24.880
looks this good on the attack parker. Newer's a 4k in that round, by the way.

04:13:24.880 --> 04:13:29.120
He is actually the fourth highest rated player in the NA L coming into today's

04:13:29.120 --> 04:13:33.200
matches. And that doesn't sound too crazy, but when you say he's the fourth

04:13:33.200 --> 04:13:37.380
highest player in the NA L, he is the third highest player just on dark zero.

04:13:37.380 --> 04:13:42.400
So it kind of speaks to how good this team, how dominant this team has been

04:13:42.400 --> 04:13:46.200
throughout the group stage so far. They come into this playoff series red

04:13:46.200 --> 04:13:49.680
hot and they've shown it through two rounds. Wildcard feeling the heat,

04:13:49.680 --> 04:13:56.620
They're gonna call that tack time out very early on just down to oh on the leaderboard and I think it makes sense

04:13:56.620 --> 04:14:00.600
I mean this dark zero team is looking very coordinated very good

04:14:00.600 --> 04:14:04.620
They've got a lot of you till on these clears whether it's gonna be the snake or the information

04:14:04.760 --> 04:14:09.880
Being brought out by newers or whether that's maybe some more utility like the grim like the capitao

04:14:09.880 --> 04:14:12.820
Like the doka be who we saw from NJR back in round number one

04:14:12.920 --> 04:14:19.440
It feels like there's a really solid game plan behind these pushes from DZ and the onus is on wildcard now to read into

04:14:19.440 --> 04:14:22.020
those pushes and come up to some kind of counters on the fly.

04:14:23.760 --> 04:14:27.280
Yeah, very early time on obviously does not bode well, but hey, it's a best of three.

04:14:27.280 --> 04:14:30.560
There is a lot more rainbow six siege to be played on this map.

04:14:30.560 --> 04:14:34.260
There is more siege to be played moving on as well.

04:14:34.260 --> 04:14:36.620
Night Haven Labs is a guaranteed clubhouse.

04:14:36.620 --> 04:14:40.560
Of course, the decider, these are maps that don't necessarily have the most

04:14:41.300 --> 04:14:42.640
in common with one another.

04:14:42.640 --> 04:14:46.240
I do say that Night Haven Labs and clubhouse tend to have some parallels here.

04:14:46.240 --> 04:14:50.560
But this is a run of three maps that find a lot of play in North America.

04:14:50.560 --> 04:14:55.960
Both of these teams should be relatively aware of how to go about the wild card.

04:14:55.960 --> 04:15:00.840
During the better result of the last of the wild, the chalet has not shown up for Dark Zero, so...

04:15:00.840 --> 04:15:06.520
Wild card, playing it against M80 just a day ago, means DZ has some information on it.

04:15:06.520 --> 04:15:08.480
And it was a tough one for wild card, right?

04:15:08.480 --> 04:15:11.640
They did ultimately beat M80, but it was an 8-7 victory.

04:15:11.640 --> 04:15:17.640
That of course was integral in pushing M80 down into that lower bracket and then they

04:15:17.640 --> 04:15:23.080
were defeated yesterday in an incredible contest up against Shopify Rebellion.

04:15:23.080 --> 04:15:28.320
I do think the wildcard M80 matchup that we saw yesterday was one of the best of the

04:15:28.320 --> 04:15:34.320
three that we've seen quite some time and I mean this one shaping up could potentially

04:15:34.320 --> 04:15:38.160
rival it but it would require a wildcard to be a little bit more active here as

04:15:38.160 --> 04:15:40.000
DZ does hold that 2-0 lead.

04:15:40.000 --> 04:15:44.000
Critical rounds, not only because you just called your top time-out Parker, but also

04:15:44.000 --> 04:15:49.880
for Wildcard, you don't want to be going down 3-0, you're at, really your 3-0 score line

04:15:49.880 --> 04:15:53.440
starts getting very, very icky in terms of the round count here on Chalet.

04:15:53.440 --> 04:15:56.800
That's a full site rotation, obviously they're playing Kitchen again, so it's not three

04:15:56.800 --> 04:16:02.160
separate sites, but it is kind of a confidence-shaking loss if you lose this one up against

04:16:02.160 --> 04:16:06.280
Dark Zero, you won't be able to repeat any sites you win after this round.

04:16:06.280 --> 04:16:08.720
So it's important to be able to get your feet underneath you.

04:16:08.720 --> 04:16:12.920
Dark Zero, last time they were here, they faked a push over through the library side.

04:16:12.920 --> 04:16:15.600
This time it looks like they are committing to it for real.

04:16:15.600 --> 04:16:17.920
No more Amaru shenanigans happening here.

04:16:17.920 --> 04:16:22.040
So the U2 work is starting to happen in through office, in through library.

04:16:22.040 --> 04:16:25.160
And you can see it's not really an extension towards that side of the map, but instead

04:16:25.160 --> 04:16:27.960
a full focus on walking down office.

04:16:27.960 --> 04:16:31.960
These players talk more, most notably Adrien will have to be really sharp, not like

04:16:31.960 --> 04:16:33.960
Dark Zero take this space.

04:16:33.960 --> 04:16:41.320
I mean, Adrian has been really sharp, but he's gone, Jesse, I fear we cursed him.

04:16:41.320 --> 04:16:44.840
I mean, he was going to be the green hood in the fight, and that's why he really dies.

04:16:44.840 --> 04:16:45.840
Uh-oh!

04:16:45.840 --> 04:16:47.840
Yeah, that doesn't bode well for them, Parker.

04:16:47.840 --> 04:16:52.160
They still have Kansen and Veyt's off-floor, but now without your real main office player,

04:16:52.160 --> 04:16:54.900
it's going to get really awkward and the angles are going to start to close in

04:16:54.900 --> 04:16:57.400
on these other top floor roamers.

04:16:57.400 --> 04:17:00.840
And they now post it up in this position.

04:17:00.840 --> 04:17:06.440
Handsome drops as well. This entry from Dark Zero Jesse has just been suffocating.

04:17:06.440 --> 04:17:10.280
They thought he had a golden opportunity on the Fulks, but great play from Kino.

04:17:10.280 --> 04:17:14.680
Kino still being the main focus on that shield. Maybe they were really able to deal with it.

04:17:14.680 --> 04:17:17.240
Baby Shark sweeping through. He will take Kino down.

04:17:17.240 --> 04:17:22.840
Pivoting Fulks gets the trade right back. It's all up to Spiker, the young captain in a 1v3.

04:17:24.680 --> 04:17:27.320
He's down below the bomb site. He has very limited control.

04:17:27.320 --> 04:17:30.680
This is a horrible spot for him to be in, and I think he's aware of it.

04:17:30.840 --> 04:17:38.340
bomb site within reach though so he doesn't have top-floor control he doesn't really have

04:17:38.340 --> 04:17:43.060
much but he is within arm's distance. I don't know if that diffuse kid is going to go and

04:17:43.060 --> 04:17:46.080
obviously with Kino dying earlier, Foltz will be the one to walk in and somebody else had

04:17:46.080 --> 04:17:51.060
to pick that one up. Foltz is so used to being the bomb buddy I guess you could call him.

04:17:51.060 --> 04:17:56.520
I like Spikers positioning here. This is a lot more winnable than it looks. He gets one,

04:17:56.520 --> 04:18:03.080
Oh he gets two! Three kills in total for Spiker. Now it's him and Fulton, a 1v1 showdown. Time running out.

04:18:03.080 --> 04:18:07.720
Spiker still in this advantageous position and he gets them all! My goodness!

04:18:08.760 --> 04:18:15.000
Lead by example and lead is something he does often. Good grace. Spiker takes the round and

04:18:15.000 --> 04:18:21.160
because of it Wildcard is on the board. We often talk about him as the fragging IGL and he

04:18:21.160 --> 04:18:24.840
He steps up big time round 3, fragging there Parker.

04:18:24.840 --> 04:18:27.520
What a clutch from Spiker.

04:18:27.520 --> 04:18:29.160
I thought there was no universe.

04:18:29.160 --> 04:18:30.520
They were going to close that one out.

04:18:30.520 --> 04:18:33.120
It looked to be 3-0 for Dark Zero, guaranteed.

04:18:33.120 --> 04:18:35.920
I love the word that you used up on that top clear.

04:18:35.920 --> 04:18:37.720
Suffocating it really was.

04:18:37.720 --> 04:18:42.280
Those roamers had no chance because of how good Dark Zero were looking on that push.

04:18:42.280 --> 04:18:45.680
But when it came down to converting, when it came down to just working together to

04:18:45.680 --> 04:18:49.880
find that last player, they could not set up a trade to be able to take down

04:18:49.880 --> 04:18:50.880
Spiker.

04:18:50.880 --> 04:18:55.040
was constantly moving. He always seemed to know where those last couple of players were

04:18:55.040 --> 04:18:59.360
and it really just, I mean, he makes it look so easy. It's not. Don't get me wrong. These

04:18:59.360 --> 04:19:03.760
are tough shots to hit, but because he was so hard to pin down because they didn't know

04:19:03.760 --> 04:19:08.280
his exact position, there were little mistakes made by Dark Zero, sprinting in a trophy,

04:19:08.280 --> 04:19:12.120
thinking it's clear when it's not. That last one doing as well, thinking maybe I

04:19:12.120 --> 04:19:14.880
want to go for the kill. Maybe I want to go and try to force a plant. That's

04:19:14.880 --> 04:19:17.200
not really sure how he wants to execute on that.

04:19:17.200 --> 04:19:22.160
This spiker really does play that absolutely perfect, he has to, and it's around to him

04:19:22.160 --> 04:19:24.200
finally on the board with the wildcard.

04:19:24.200 --> 04:19:30.200
I said it, I'll say it again, and I'm sure it'll come out a few times as we go deeper

04:19:30.200 --> 04:19:31.200
into it.

04:19:31.200 --> 04:19:39.800
This is a long series, so you've got at minimum two maps, settle in, focus, get your head

04:19:39.800 --> 04:19:40.800
on straight.

04:19:40.800 --> 04:19:46.440
You've got your two best braggers on the side of wildcard, and Bay and Kansan currently

04:19:46.440 --> 04:19:51.540
held off of the score sheet. Now, admittedly, it's a little crowded at the top for these

04:19:51.540 --> 04:19:55.640
wildcard numbers, and the best statistical player on the team has actually been Adrian

04:19:55.640 --> 04:20:00.440
this time around, which isn't usually what you see on his role, but he's got the best

04:20:00.440 --> 04:20:05.880
KD, he's got the best entry stats, he's got the most entry stats on this team as well,

04:20:05.880 --> 04:20:11.120
and they will jump out, break that goose egg, down goes NJR, heavy presence from Dart

04:20:11.120 --> 04:20:15.240
Zero on Library Bay, could get all this done without much support, so him and Kams

04:20:15.240 --> 04:20:20.120
getting on the board, very important even if they are competing presently with Adrian at the top.

04:20:20.120 --> 04:20:26.760
And don't count on Spiker, he's had a pretty good and pretty impactful set of rounds too. So wild card

04:20:26.760 --> 04:20:31.240
going for the jump out, taking down NJR. Still, there's hard breach in the side turn, so no hope

04:20:31.240 --> 04:20:36.040
is lost, but surely a devastating blow in the first minute of action. Yeah, it does suck to lose your

04:20:36.040 --> 04:20:39.000
thermite on this bottom floor, but on the other hand in particular, there's a lot of walls you'd

04:20:39.000 --> 04:20:43.240
like to walk through, but I can't worry about that now because Baby Shark is lurking around

04:20:43.240 --> 04:20:47.440
that nid floor, gets a pick, the trade good for Kino, knows another one's pinned down at

04:20:47.440 --> 04:20:52.840
the bottom of blue stairs, has the ping on it, can he escape, surely not, right?

04:20:52.840 --> 04:20:56.440
Calls teammate over, we've now got faults here, holding the angle as well, but there's

04:20:56.440 --> 04:21:02.600
backup for wildcard 2, baby shark and bay, sitting down here it is a Texas standoff

04:21:02.600 --> 04:21:07.840
marker, and it looks like they're gonna make it out, baby shark barely alive after

04:21:07.840 --> 04:21:11.680
that engagement, the fact that he gets that pick on the roam and gets out is

04:21:11.680 --> 04:21:17.280
absolutely ridiculous. Insane work for them to be able to survive that onslaught.

04:21:17.280 --> 04:21:24.080
He's star this kickoff. J9o is gone so both of the hard breaches are no longer available.

04:21:24.080 --> 04:21:28.080
Still got secondary hard breach in the pocket so Kino has a bit of a saving grace at this point in time.

04:21:28.640 --> 04:21:32.000
But I like these numbers and I like this positioning for Wildcard.

04:21:32.000 --> 04:21:35.040
It's mothered the offense that Dark Zero has employed.

04:21:35.040 --> 04:21:38.800
Knocking them off first now Kino will look to follow up to try to kick start something.

04:21:38.800 --> 04:21:42.800
a kill or two could completely turn this round on its head.

04:21:42.800 --> 04:21:44.800
Gatrin is lined up ready.

04:21:44.800 --> 04:21:47.800
The real shotgun just inches away from his face.

04:21:47.800 --> 04:21:51.800
He's got a shotgun of his own, but the TCSG doesn't seem to hit the same way.

04:21:51.800 --> 04:21:54.800
As this Ying shotgun does, Kira doesn't want that engagement,

04:21:54.800 --> 04:21:58.800
and now we'll use that last bit on the main breach,

04:21:58.800 --> 04:22:00.800
which remains sealed and electrified.

04:22:00.800 --> 04:22:01.800
This is gonna be tricky.

04:22:01.800 --> 04:22:04.800
I'll try to get it off with the Thatcher of Hulks above.

04:22:04.800 --> 04:22:07.760
Tential good coordination here might be able to open it up. It sounds like it'll go

04:22:09.120 --> 04:22:13.600
30 seconds remain DZ have managed to dig their way out of this position just based on utility

04:22:13.600 --> 04:22:19.360
But the kills are not coming Adrian squadron Kino. He's got one that drops Adrian doubling up on kills B another one

04:22:19.760 --> 04:22:22.160
A terrific round from wildcard to draw even

04:22:22.960 --> 04:22:25.760
Yeah, it really does come down to those hard britchers parker

04:22:25.760 --> 04:22:30.240
I mean when njr goes down to the thermite, we're thinking okay, that's not great

04:22:30.240 --> 04:22:36.080
because the thermite is what you really want to be able to breach that main snow breach right to get yourself into a plant position

04:22:36.080 --> 04:22:39.560
But you're thinking okay. There's still cans on Kino. They're still Habana and Jean

04:22:39.560 --> 04:22:41.160
I know they can still make this work

04:22:41.160 --> 04:22:46.760
But then baby shark also gets aggressive being able to take down the other primary hard breacher

04:22:46.840 --> 04:22:48.600
Maybe no two worst players

04:22:48.600 --> 04:22:55.440
They could have lost in that moment on the side of dark zero it ended up being really critical picks that gave wild card that

04:22:55.440 --> 04:22:59.600
advantage and then beyond that as well I mean just the fact that they're able to

04:22:59.600 --> 04:23:03.360
dominate on the numbers on that top floor the fact that those roamers get

04:23:03.360 --> 04:23:08.040
out is so important we didn't touch on it but I wanted to mention that snake band

04:23:08.040 --> 04:23:12.280
that wildcard used after round three newers is one of the best snake players

04:23:12.280 --> 04:23:15.960
in the world it's certainly one of the best in North America he is so good on

04:23:15.960 --> 04:23:19.240
that operator the fact that they took it away from him I do think had an

04:23:19.240 --> 04:23:22.440
impact on that roam clear made it a lot more difficult for DarkZero to

04:23:22.440 --> 04:23:26.140
find those players out to try to force them out of the position and it kind of resulted

04:23:26.140 --> 04:23:30.900
in these early deaths like this one from NJR, the next one on the J9O right here. These

04:23:30.900 --> 04:23:34.700
are kills that maybe they can go another way if you've got that information from the Snake

04:23:34.700 --> 04:23:38.860
or if you've got a little bit better of a roam clear going on for Dark Zeros. So they

04:23:38.860 --> 04:23:42.220
call their attack timeout, they try to address some of the response that we've seen from

04:23:42.220 --> 04:23:46.980
Wildcard on the last two rounds and four rounds deep. We are past every single attack

04:23:46.980 --> 04:23:49.260
timeout. That's kind of crazy.

04:23:49.260 --> 04:23:58.460
We technically have another time-out coming in two rounds at the halftime point, Jesse, so literally the coaches will not be able to speak in about six minutes time.

04:23:58.460 --> 04:24:00.180
They will no longer be able to talk to their teams.

04:24:00.660 --> 04:24:05.820
A breakneck pays to call these time-outs and obviously something that you have to worry about, right?

04:24:06.780 --> 04:24:09.940
GZ won those first two rounds. They looked really good.

04:24:10.060 --> 04:24:15.700
They weren't as lost-sided as the two of them could potentially have been, but Darkseer was still, I would argue, in full control of both of those rounds.

04:24:15.700 --> 04:24:23.460
They probably should have won that third round too, but they gave a bunch of isolated engagements to Spiker with very limited intel and as an SAS operator does

04:24:23.740 --> 04:24:28.860
You pull out the SMG-11 you pull out the shotgun you kill a couple people bingo bingo bongo you move on with your life

04:24:29.140 --> 04:24:34.480
That's exactly what Spiker did. How many times do we see them you clutch? How many times do we see a smoke clutch?

04:24:34.480 --> 04:24:37.180
That's just what they do because the operators in the way that they're played

04:24:37.740 --> 04:24:42.560
So obviously a debilitating round and really the start of a comeback here for Wildcard Wildcard use their time out now

04:24:42.560 --> 04:24:46.120
DC have used their timeout and we are arriving at this present position which

04:24:46.120 --> 04:24:49.960
frankly is uncharted territory having both teams called their timeout this

04:24:49.960 --> 04:24:53.200
early is kind of bizarre and frankly if things go really bad for one of these

04:24:53.200 --> 04:24:57.480
teams there is nothing to save you at this point. No that's exactly right Parker

04:24:57.480 --> 04:25:02.600
the Nitro will miss up there on the top floor but that's okay still at 5v5 the

04:25:02.600 --> 04:25:06.440
uncharted territory also remain on the bombsite top floor for the first time

04:25:06.440 --> 04:25:09.860
ever and dark zero are interested in taking his control down below the

04:25:09.860 --> 04:25:13.120
There's nobody immediately down here and dining although there are

04:25:13.780 --> 04:25:17.680
There's one rumor baby shark over towards games and you can see this punch hole

04:25:17.680 --> 04:25:21.300
Newest gets made to try to counter baby shark position. What a shot

04:25:21.740 --> 04:25:25.280
Flips over the falls is able to get the man count favoring wild card

04:25:25.280 --> 04:25:28.820
I think there is no question what his confidence they partner baby shark is on

04:25:29.240 --> 04:25:34.900
Yeah, he's been absolutely firing on all cylinders cans and held off of the score sheet so far the only player in the

04:25:34.900 --> 04:25:38.580
lot of yet, which is very odd for Kansan and his pedigree.

04:25:38.580 --> 04:25:40.380
I expect him to start racking up kills.

04:25:40.380 --> 04:25:42.540
Kansan doesn't really have off days, Jesse.

04:25:42.540 --> 04:25:44.740
So it's only a matter of time until the sleeping giant

04:25:44.740 --> 04:25:45.860
wakes up.

04:25:45.860 --> 04:25:46.900
Logicbombs will go off.

04:25:46.900 --> 04:25:48.460
NJR is on the board.

04:25:48.460 --> 04:25:49.780
Kansan will have to wait another round

04:25:49.780 --> 04:25:51.740
because he's the first casualty for Wildcard,

04:25:51.740 --> 04:25:53.980
the first target found by DarkZero with half

04:25:53.980 --> 04:25:54.820
of this round to go.

04:25:54.820 --> 04:25:57.340
Kino will now attempt to get the diffuser down.

04:25:57.340 --> 04:25:59.980
All quiet.

04:25:59.980 --> 04:26:02.180
NJR picks off Adrian, newer Slaughter's Bay.

04:26:02.180 --> 04:26:03.220
Diffuse kick goes down.

04:26:03.220 --> 04:26:05.720
This is what's goticle by DarkZero.

04:26:05.720 --> 04:26:08.620
Baby Shark, the only player on the board this round

04:26:08.620 --> 04:26:10.360
will have to do it all.

04:26:10.360 --> 04:26:13.340
All of his teammates dying by their lonesome.

04:26:13.340 --> 04:26:15.160
And Baby Shark's got quite the daunting task here.

04:26:15.160 --> 04:26:17.760
He's got to head up towards the Solarium Stairs,

04:26:17.760 --> 04:26:18.720
get towards the bomb site.

04:26:18.720 --> 04:26:20.260
The smoke is obscuring him for the time being,

04:26:20.260 --> 04:26:21.260
but they've got their sets of eyes

04:26:21.260 --> 04:26:23.340
trained in this position, and a fully extended montain

04:26:23.340 --> 04:26:25.380
will greet him.

04:26:25.380 --> 04:26:26.540
We're going to give him nothing.

04:26:26.540 --> 04:26:29.540
They know how hard it is to why bother swinging, right?

04:26:29.540 --> 04:26:31.620
Some damage is done to Baby Shark in this position,

04:26:31.620 --> 04:26:34.920
and see now it goes down below, but it ain't gonna happen.

04:26:34.920 --> 04:26:35.760
Nope.

04:26:35.760 --> 04:26:37.740
Sorry, this round is gonna go in favor of Dark Zero

04:26:37.740 --> 04:26:38.820
languishing on the stairs.

04:26:38.820 --> 04:26:39.900
Eventually somebody will get it.

04:26:39.900 --> 04:26:41.120
It's NJR.

04:26:42.000 --> 04:26:43.400
Another huge round from Nick,

04:26:43.400 --> 04:26:47.260
and DZ will stop Wildcard's streak at two

04:26:47.260 --> 04:26:49.220
as DZ regains the lead.

04:26:49.220 --> 04:26:50.580
Yeah, another really strong push coming out

04:26:50.580 --> 04:26:51.780
from Dark Zero, Parker.

04:26:51.780 --> 04:26:53.900
I mean, they've got that solar control.

04:26:53.900 --> 04:26:55.540
It's a really powerful push with the Monty.

04:26:55.540 --> 04:26:57.300
If you can get that bottom floor control,

04:26:57.300 --> 04:26:58.620
walk up the solar stairs,

04:26:58.620 --> 04:27:01.340
you can easily force a plant just inside the breeze,

04:27:01.340 --> 04:27:03.380
try to get that master of a fuser down.

04:27:03.380 --> 04:27:05.180
It's really tough to stop that as a defender,

04:27:05.180 --> 04:27:08.020
because if there's players on the big window, players in the bathroom window,

04:27:08.020 --> 04:27:09.740
you really just don't have good positions.

04:27:09.740 --> 04:27:12.820
The one player who maybe could have stopped it, that was Kansan.

04:27:12.820 --> 04:27:16.860
He gets fried by NJR, pushing up behind his Monty up through Solar

04:27:16.860 --> 04:27:20.580
and ends up being a really nice plant to come through from Kino.

04:27:20.580 --> 04:27:23.540
Ideally, as the defenders, you want to do something to disrupt that,

04:27:23.540 --> 04:27:26.660
but the fights on the back side of the bombsite weren't going their way.

04:27:26.660 --> 04:27:28.700
Davy Shark was good down below the site,

04:27:28.700 --> 04:27:31.020
but unfortunately, it's just not impactful enough.

04:27:31.020 --> 04:27:34.120
The team on DZ kind of just ignored him as they pushed him towards the site.

04:27:34.120 --> 04:27:35.220
We're happy to get a plant down.

04:27:35.220 --> 04:27:37.720
They said, sure, there's going to be an L above us,

04:27:37.720 --> 04:27:40.320
but as long as we don't let her get below the plant,

04:27:40.320 --> 04:27:42.320
it's not going to be a problem.

04:27:42.320 --> 04:27:44.520
Nicely done by Dark Zero now, up 3-2.

04:27:46.620 --> 04:27:47.820
That's Wildcard's map.

04:27:47.820 --> 04:27:51.920
So Wildcard keeping it close in this first half is best case scenario for them.

04:27:51.920 --> 04:27:55.220
I don't think Wildcard approached this first half on their own map,

04:27:55.220 --> 04:27:57.020
expecting to dominate.

04:27:57.020 --> 04:27:59.220
Again, the usual scoreline is 4-2.

04:27:59.220 --> 04:28:01.980
you see it across just about every single game.

04:28:01.980 --> 04:28:05.100
You chose your side, even if it's not your map,

04:28:05.100 --> 04:28:07.620
you should probably be taking at minimum three rounds.

04:28:07.620 --> 04:28:09.340
That's basically where you wanna be unless you're

04:28:09.340 --> 04:28:11.300
in blowout territory.

04:28:11.300 --> 04:28:13.220
We're not in blowout territory by any stretch

04:28:13.220 --> 04:28:15.980
of the imagination, so if Wildcard consalvates

04:28:15.980 --> 04:28:17.620
this first half of the 3-3 scoreline,

04:28:17.620 --> 04:28:19.660
they should be, in theory, Jesse,

04:28:19.660 --> 04:28:21.900
very well situated for the second half.

04:28:21.900 --> 04:28:24.620
Again, Wildcard's been a bit of an enigma so far

04:28:24.620 --> 04:28:25.780
in this kickoff.

04:28:25.780 --> 04:28:28.540
They look downright terrible in some of their matches

04:28:28.540 --> 04:28:31.380
that he needed to very quickly adjust.

04:28:31.380 --> 04:28:33.900
But here they are, and they are a single best of three

04:28:33.900 --> 04:28:35.100
away from qualifying.

04:28:35.100 --> 04:28:37.820
So I think a lot of that doubt should be quieted by now.

04:28:37.820 --> 04:28:38.980
This is a new look.

04:28:38.980 --> 04:28:41.220
They managed on map number one against M80.

04:28:41.220 --> 04:28:43.380
Well-guarded, definitely improved.

04:28:43.380 --> 04:28:44.540
I agree 100%.

04:28:44.540 --> 04:28:46.260
This was a very different team than we saw

04:28:46.260 --> 04:28:48.460
during the group stage, or even in the very start

04:28:48.460 --> 04:28:50.380
of playoffs, they have grown a lot

04:28:50.380 --> 04:28:52.180
in a very short period of time.

04:28:52.180 --> 04:28:54.380
But the toughest challenge still remains in front of them.

04:28:54.380 --> 04:28:57.140
Dark zero and a best of three.

04:28:57.140 --> 04:29:02.300
Don't 5v4 is in this one. You're gonna have to take down every single player on this DZ roster

04:29:02.300 --> 04:29:05.220
and it's gonna be tough just given how good they were in the groups.

04:29:05.220 --> 04:29:08.140
Undefeated with all its group stage for Dark Zero.

04:29:09.140 --> 04:29:11.500
Now on this last attack, pushing in through the case,

04:29:11.500 --> 04:29:15.700
all the way to Guthar, Capitab, Wolf, forcing players back to smoke-stall them for a moment,

04:29:15.700 --> 04:29:19.300
but the information is still good and Kino, how good it's even on this month,

04:29:19.300 --> 04:29:20.820
the another pistol kill for him.

04:29:22.660 --> 04:29:25.100
Look at this, we've got to make some noise.

04:29:25.100 --> 04:29:30.220
So he's good as gone, punishing, smothering, suffocating, whatever words you want to use.

04:29:30.220 --> 04:29:35.040
DZ of all five players still upright, Cansun can't buy a kill and will go without one this

04:29:35.040 --> 04:29:36.420
entire first half.

04:29:36.420 --> 04:29:40.740
It's all up to the newest import for Wild Card of Adrien.

04:29:40.740 --> 04:29:41.740
And guess what?

04:29:41.740 --> 04:29:44.540
He's got a target rich environment.

04:29:44.540 --> 04:29:45.540
Five players to find.

04:29:45.540 --> 04:29:46.540
Surely he'll get it.

04:29:46.540 --> 04:29:48.420
At least one, right?

04:29:48.420 --> 04:29:49.420
Wrong.

04:29:49.420 --> 04:29:50.420
Keto with the final kill.

04:29:50.420 --> 04:29:51.940
A flawless end to the first half.

04:29:51.940 --> 04:29:53.820
DZ up four or two.

04:29:53.820 --> 04:30:01.320
Could have been even worse for Wildcard, Parker. 5-1 on the table if they can close out the 3v1, but in the end, 4-2 is where we're at.

04:30:01.320 --> 04:30:04.820
Let's bring in the desk quick to see what they thought about that first half.

04:30:05.820 --> 04:30:12.320
Thanks, Jesse. We definitely have some thoughts over here because I agree. I think we all do. Wildcard do look improved.

04:30:12.320 --> 04:30:17.320
They look like a new team, but Dark Zero lacks. They do still have the control of this game right now.

04:30:17.320 --> 04:30:21.820
Yeah, they certainly do. I mean, they've looked better on paper just in terms of their strategic standpoint.

04:30:21.820 --> 04:30:27.520
But again, you have to look at every single round individually and we have a couple clips that kind of display how well that they've looked

04:30:28.140 --> 04:30:31.860
Yeah, I think it started out on round two where dark zero

04:30:31.860 --> 04:30:36.540
I mean the way that they're piecing apart wild card. They're finding their fights finding these openings

04:30:36.540 --> 04:30:40.820
I mean new just playing on this balcony area getting kills from the distance nice play from Kino

04:30:40.940 --> 04:30:44.900
But you see one common denominator as wild card is all playing spread out

04:30:44.900 --> 04:30:46.820
They're all losing one after the other

04:30:46.820 --> 04:30:53.460
There's no trade potential and that's the biggest issue and honestly up until we saw that huge biker clutch

04:30:53.460 --> 04:30:56.060
I wouldn't have said wild card had a leg in this game

04:30:56.060 --> 04:31:00.740
But I think that's swayed momentum immensely because they needed to see like hey if we just play together

04:31:00.740 --> 04:31:03.760
We can beat these guys, but we needed that clutch to catalyst it

04:31:03.760 --> 04:31:08.120
And it's funny that you're talking about that clutch because when we look at that round in particular round three

04:31:08.120 --> 04:31:14.100
I mean dark zero again was doing everything very well. They were clearing the top floor. They were pushing wild card back

04:31:14.100 --> 04:31:16.100
They were being very oppressive with those shields.

04:31:16.100 --> 04:31:20.100
I mean, again, we talked about the Monty play for the Kino just being able to be a thorn with the shield.

04:31:20.100 --> 04:31:22.100
I mean, you just immediately see the follow-up and the response.

04:31:22.100 --> 04:31:27.100
But this was also a great heads-up from Spiker, and this is what even allowed them to be able to get that fight back,

04:31:27.100 --> 04:31:30.100
to push that into round four, where we saw them take early control of the map.

04:31:30.100 --> 04:31:34.100
They understood, okay, we do need to play a little aggressive, fall back onto our lays.

04:31:34.100 --> 04:31:36.100
They get that round. Unfortunately, it wasn't enough.

04:31:36.100 --> 04:31:40.100
Round five, it was a beautiful execute from them, and then even pushing it fast.

04:31:40.100 --> 04:31:44.420
pushing it forward round six it was just another clean execute you can clearly

04:31:44.420 --> 04:31:48.020
tell Dark Zero on attack extremely comfortable with their setup. Although I

04:31:48.020 --> 04:31:51.260
agree with the sentiment that Wildcard is playing better they're looking a lot

04:31:51.260 --> 04:31:54.940
more adaptive they're clearly everyone is playing a peak performance

04:31:54.940 --> 04:31:58.980
specifically Spiker. Dark Zero just looks like a different animal their

04:31:58.980 --> 04:32:02.420
strategy just seems so perfect the position that they're taking the

04:32:02.420 --> 04:32:05.860
gunfights that they're executing their calls I wish we could have replayed

04:32:05.860 --> 04:32:09.180
round five because it was such a beautiful strat call from them. And

04:32:09.180 --> 04:32:13.780
Just to add on what Jesse was talking about and Newers being like one of the best solid snake plays

04:32:13.780 --> 04:32:16.660
I mean I couldn't agree more when you think of Newers if you put a drone in front of him

04:32:16.660 --> 04:32:17.740
He makes magic happen

04:32:17.740 --> 04:32:22.220
But now you're giving him an operator that gives him his own little bit of information and again

04:32:22.220 --> 04:32:24.540
Newers is disgusting on that entry and again

04:32:24.540 --> 04:32:29.220
He has that utilization of solid snake and he's clearly making it work time and time again

04:32:29.220 --> 04:32:33.420
Yeah, I think it's clear the sentiment over here is wild card look better, but dark zero

04:32:33.420 --> 04:32:36.900
I mean, how can you stop them at this point Parker?

04:32:39.180 --> 04:32:44.220
Um, great question, Jonah. Um, and the answer is...

04:32:48.940 --> 04:32:50.380
Parker, I think you might have cut out there.

04:32:52.060 --> 04:32:54.220
If you're not here, I went in- I went in depth.

04:32:54.220 --> 04:32:55.340
Could you do it again, please?

04:32:56.380 --> 04:32:59.100
Yeah, I think that's the best way to beat Dirk Zero if your wild card is.

04:33:01.820 --> 04:33:05.180
I don't- if you don't mind the initial on my end, we'll get production to take a look at that.

04:33:05.180 --> 04:33:05.660
Um...

04:33:05.660 --> 04:33:07.020
No, I said everything. You need my help.

04:33:07.020 --> 04:33:11.820
I thought I was coming in clear.

04:33:11.820 --> 04:33:14.260
Parkers going up.

04:33:14.260 --> 04:33:18.020
I was very careful with my words, Jesse.

04:33:18.020 --> 04:33:21.020
Well, hopefully Wildcard could learn from those words.

04:33:21.020 --> 04:33:25.940
Hopefully they can come up with something just as good if not better to battle back

04:33:25.940 --> 04:33:30.700
against this 4-2 deficit Parker because Darkseer continued to be the most impressive team

04:33:30.700 --> 04:33:31.700
in North America.

04:33:31.700 --> 04:33:36.340
And in my mind, by a country mile this stage, it really does feel like their roster

04:33:36.340 --> 04:33:41.480
moves were exactly what they needed for an organization that had been struggling in recent

04:33:41.480 --> 04:33:45.640
years just with the roster moves they had made, not making it deep into events like they're

04:33:45.640 --> 04:33:46.640
used to.

04:33:46.640 --> 04:33:51.080
It's good to see this DZ team finally posting up a roster and looking frankly kind of unbeatable

04:33:51.080 --> 04:33:53.040
in the North American League.

04:33:53.040 --> 04:33:54.640
Oh, absolutely.

04:33:54.640 --> 04:34:01.520
I mean, DZ fans have gone through half a decade at this point of heart palpitations

04:34:01.520 --> 04:34:03.120
every single time their team plays.

04:34:03.120 --> 04:34:05.520
I will say this though.

04:34:05.520 --> 04:34:10.340
NJR was on that DZ roster when they won a major, so at least you got to see your team

04:34:10.340 --> 04:34:11.340
win a major.

04:34:11.340 --> 04:34:15.440
Not a lot of fans can say that, especially with American fans.

04:34:15.440 --> 04:34:20.300
That said, this new look, I don't know if I want to say they're the best looking DZ,

04:34:20.300 --> 04:34:25.520
but at this current point in time, it is really remarkable how good this team looks on such

04:34:25.520 --> 04:34:26.520
short notice.

04:34:26.520 --> 04:34:30.520
Now, this could just be, you know, a bit of a honeymoon period here, just so they

04:34:30.520 --> 04:34:33.860
could fall apart, but things are really going to affect them, and they just get

04:34:33.860 --> 04:34:34.860
away with stuff like that.

04:34:34.860 --> 04:34:36.740
Like how do you do that?

04:34:36.740 --> 04:34:40.140
A on the board, two kills from DZ, answered back.

04:34:40.140 --> 04:34:43.420
Indishly by this wild card squad.

04:34:43.420 --> 04:34:45.620
Oh, it's NJR on the run over by Chimney.

04:34:45.620 --> 04:34:47.420
There was one a big window that could have gunned him down.

04:34:47.420 --> 04:34:50.060
Kansan finally breaking that zero kill streak

04:34:50.060 --> 04:34:51.380
he was on the first half.

04:34:51.380 --> 04:34:53.460
No, no, no, second half, yeah, yeah, yeah.

04:34:55.340 --> 04:34:57.180
Wow, they put a break onto the rush parker

04:34:57.180 --> 04:34:59.220
but Spikers still in a 1v1 down below.

04:34:59.220 --> 04:35:00.620
He uses the smoke to get away

04:35:00.620 --> 04:35:02.180
but he's not fully going just yet.

04:35:02.180 --> 04:35:04.220
The Lion Wolf's vault in place

04:35:04.220 --> 04:35:08.220
But it doesn't stop them getting the head, beautifully done.

04:35:08.220 --> 04:35:10.020
Now another one answered back from Bayley.

04:35:10.020 --> 04:35:11.260
You eventually trade faults.

04:35:11.260 --> 04:35:13.700
It is just NGR left in a 1v2,

04:35:13.700 --> 04:35:17.100
and there's over, almost half the round still to go.

04:35:18.340 --> 04:35:19.860
An incredible pace, and I mean,

04:35:19.860 --> 04:35:21.380
you gotta feel for Dark Zero here,

04:35:21.380 --> 04:35:26.380
but Wildcard answered the bell, and they brought it, right?

04:35:26.380 --> 04:35:28.940
They were able to take these gunfights on their own,

04:35:28.940 --> 04:35:31.420
and something that they weren't able to grasp,

04:35:31.420 --> 04:35:33.220
I think it was round two or round three,

04:35:33.220 --> 04:35:35.180
was just winning fights.

04:35:35.180 --> 04:35:36.660
Again, strategy be damned.

04:35:36.660 --> 04:35:38.060
If you lose your gunfight, that's it.

04:35:38.060 --> 04:35:39.380
It's gone.

04:35:39.380 --> 04:35:42.980
Wildcard, using those DMRs, using their drone work,

04:35:42.980 --> 04:35:44.620
they were able to pinpoint these offsite players

04:35:44.620 --> 04:35:45.580
from guard zero and punish them.

04:35:45.580 --> 04:35:46.880
Now it's all up to NJR.

04:35:48.860 --> 04:35:51.860
The nitro cell, out it goes.

04:35:51.860 --> 04:35:53.180
Hold a little bit too early, man.

04:35:53.180 --> 04:35:54.860
Just take down Vayne no way, right?

04:35:54.860 --> 04:35:55.700
Oh!

04:35:55.700 --> 04:35:57.500
He just misses out on Kansan.

04:35:58.860 --> 04:36:01.260
Shotgun out now and forcing the engagement with Kansan.

04:36:01.260 --> 04:36:02.100
He will fall away.

04:36:02.100 --> 04:36:03.780
You know that 417 hits like a truck.

04:36:03.780 --> 04:36:05.700
They trade!

04:36:05.700 --> 04:36:07.060
They trade!

04:36:07.060 --> 04:36:09.420
Are you joking me?

04:36:09.420 --> 04:36:12.300
Jesse, there have been so many trades.

04:36:12.300 --> 04:36:15.900
I am genuinely dumbfounded how often this happens.

04:36:15.900 --> 04:36:17.540
He and Kansan literally kill each other

04:36:17.540 --> 04:36:18.980
at the exact same moment.

04:36:18.980 --> 04:36:20.500
Well, in one for one trade,

04:36:20.500 --> 04:36:22.340
goes to the defenders, Parker.

04:36:22.340 --> 04:36:24.660
So the mayor makes it happen.

04:36:24.660 --> 04:36:28.780
NJR and the 1v2 will win the roundout for DZ.

04:36:28.780 --> 04:36:32.080
What an incredible play coming out from NJR

04:36:32.080 --> 04:36:38.680
I really thought Wildcard were in the driver's seat there Parker despite that rush over on the office side not going perfectly to plan

04:36:38.680 --> 04:36:43.120
They're out of their attrition for excellence. They go down to the bottom floor. They hunt down falls

04:36:43.120 --> 04:36:47.680
They get themselves in that man count, but NJR and the 1v2 you just can't teach that

04:36:48.040 --> 04:36:52.400
You brought up his his his stats earlier in this game, and you're absolutely right

04:36:52.400 --> 04:36:56.240
You know most rated player left in the upper bracket coming into this game

04:36:56.240 --> 04:37:14.240
But to quote a great artist, men lie, women lie, and numbers lie too, and I think NJR having poor stats is a perfect example of lying numbers, because the impact that this guy has late in the clutch when he's forced to frag, but also earlier droning things out, using his utility, calling for the team, getting traded when he dies.

04:37:14.240 --> 04:37:22.120
These are all things that NJR does for Dark Zero that don't always get picked up on the stat sheet might result in him having kind of a low EPS

04:37:22.200 --> 04:37:26.480
But I feel like he's played really really well this stage overall that threat clutch

04:37:26.480 --> 04:37:32.560
Maybe his best moment since the season began but not one to forget it gets DZ a big lead here on the first map

04:37:33.680 --> 04:37:38.640
Humongous humongous and Dark Zero still has their own map up next

04:37:38.640 --> 04:37:43.620
You know DZ has had the success on Night Even Labs baked in from the very start

04:37:43.620 --> 04:37:50.380
admittedly with a different roster and a different group of players but it's a map that is near and dear to the hearts of this

04:37:51.300 --> 04:37:57.920
Steven Purple on the left side of your screen now obviously they've got to get through Chalet first but that round in particular was an

04:37:59.000 --> 04:38:03.620
incredible display from every team is one where you kind of think I don't want anybody to win

04:38:03.620 --> 04:38:05.620
I don't want anybody to lose well they literally traded that

04:38:05.620 --> 04:38:07.500
What's closest to that happening?

04:38:07.500 --> 04:38:10.860
So, can you give the round to both teams?

04:38:10.860 --> 04:38:12.980
No, you can't, but you can see stuff like that.

04:38:12.980 --> 04:38:16.100
There has been a really big uptick in trades lately.

04:38:16.100 --> 04:38:17.340
I'm sure you've probably noticed.

04:38:17.340 --> 04:38:19.660
A bit of frustration, I'm sure, on the side of Wildcard

04:38:19.660 --> 04:38:21.620
because the defenders getting the round.

04:38:21.620 --> 04:38:24.020
It means that they kept the bombs safe.

04:38:26.420 --> 04:38:28.900
This one starts off unexpectedly.

04:38:28.900 --> 04:38:30.700
Jane, I know, obviously very mad about that one.

04:38:30.700 --> 04:38:32.620
I would be two cans and hucking an eight in over

04:38:32.620 --> 04:38:34.260
towards Jimmy, gets the all clear.

04:38:34.260 --> 04:38:36.500
And now, they can begin to take the top floor.

04:38:36.500 --> 04:38:40.540
If a wildcard is, it's a little bit easier to claw their way on library side.

04:38:40.540 --> 04:38:42.940
A Nade kill, what year is it?

04:38:42.940 --> 04:38:49.100
Good, Utah from the team, they force J9O back into that Nade, so credit to wildcard for working

04:38:49.100 --> 04:38:50.100
that pick.

04:38:50.100 --> 04:38:51.700
It's creative, it's fun, it gets the job done.

04:38:51.700 --> 04:38:55.700
Now they've got a man advantage heading into the last half of this round.

04:38:55.700 --> 04:38:59.300
Everybody from DZ remaining towards the top floor, as I say that, Neewer's actually

04:38:59.300 --> 04:39:02.980
just dropped a dining hatch, and you do see that in the final, the blue stairs

04:39:02.980 --> 04:39:03.980
as well.

04:39:03.980 --> 04:39:07.660
There are players getting kind of aggressive here on this defense.

04:39:07.660 --> 04:39:10.340
Hoping to get one of these players picked off with this sends,

04:39:10.340 --> 04:39:13.340
you could be setting up for a really strong execute on the side of Wildcard.

04:39:13.340 --> 04:39:14.820
Easy can't let that happen.

04:39:16.980 --> 04:39:18.820
Look at that Lion Charge.

04:39:18.820 --> 04:39:22.420
Wildcard will see Adrian lose a lot of HP, Cairns and the Lion himself.

04:39:22.420 --> 04:39:25.100
Take some serious damage too, that's bolts in this position.

04:39:25.100 --> 04:39:28.780
The guns from TZ are just so nasty, Jesse.

04:39:28.780 --> 04:39:30.980
Spiker and Bay the last two standing.

04:39:30.980 --> 04:39:37.420
Minder, there are no time-outs at this point in time, so you might want to play this and

04:39:37.420 --> 04:39:40.220
talk about it, especially now that Spikers the last one standing.

04:39:40.220 --> 04:39:43.380
They've assessed his position on the roof, so Foltz has him in his line of sights.

04:39:43.380 --> 04:39:48.620
Spikers is going to go fishing at this point in time, and well, he goes home empty-handed.

04:39:48.620 --> 04:39:52.060
I'm sure he'll tell his wife and kids how big the one that got away was.

04:39:52.060 --> 04:39:58.100
DZ, unstoppable at this point in time six and two.

04:39:58.100 --> 04:40:03.220
It took two hours for the first map between one of 30 and five

04:40:03.220 --> 04:40:04.460
fears to conclude.

04:40:04.460 --> 04:40:07.420
We were supposed to start this best of three at five o'clock.

04:40:07.420 --> 04:40:09.220
We were a little bit behind schedule.

04:40:09.220 --> 04:40:11.420
DZ said, all right, we got you.

04:40:11.420 --> 04:40:12.180
Don't worry.

04:40:12.180 --> 04:40:14.620
One round away from Charlotte going to DZ's little column

04:40:14.620 --> 04:40:15.620
here, Jesse.

04:40:15.620 --> 04:40:16.940
And it just looks so confident.

04:40:16.940 --> 04:40:20.460
Faults no doubt the MVP of massive 4K in round eight

04:40:20.460 --> 04:40:22.620
to get dark zero up to map points.

04:40:22.620 --> 04:40:25.140
And Faults has just been an incredible player.

04:40:25.140 --> 04:40:27.900
He is on the verge of breaking history, by the way,

04:40:27.900 --> 04:40:35.080
in this game a victory in this best of three would make faults the first North American player ever to qualify to 10

04:40:35.500 --> 04:40:37.260
different majors

04:40:37.260 --> 04:40:44.040
You'd be the fourth player globally after cyber breday and Alamo all achieve that feat either last year

04:40:44.380 --> 04:40:50.180
Qualifying to Munich or in the past couple of weeks qualifying into Salt Lake City as well

04:40:50.380 --> 04:40:53.940
It's been ridiculous the consistency falls to show over his career

04:40:53.940 --> 04:40:59.620
the old man still got it with the 4k and around 8s and I mean for Dark Zero when you've got so

04:40:59.620 --> 04:41:04.820
many players with so much talent on your roster it must just feel so good knowing that any single

04:41:04.820 --> 04:41:09.780
player can pop off. Yeah absolutely it's been a really nice bounce back for Foltz and to your

04:41:09.780 --> 04:41:13.700
point you know he's so accustomed to seeing him on the bottom of space station and the

04:41:13.700 --> 04:41:18.820
bottom of a lot of these teams because of the role he played now. To his credit he is the

04:41:18.820 --> 04:41:22.820
second lowest rated player on the team at the start of today's match and he's again

04:41:22.820 --> 04:41:26.100
and largely decided by the role that you play,

04:41:26.100 --> 04:41:30.700
if your top three played defenders are echo bandit mute,

04:41:30.700 --> 04:41:32.400
you're probably not gonna be fracking

04:41:32.400 --> 04:41:33.660
as well as some of your teammates,

04:41:33.660 --> 04:41:35.360
but he's missed that memo

04:41:35.360 --> 04:41:38.100
because he just got to kill while I was talking.

04:41:38.100 --> 04:41:41.100
Now he killed us four folds on me,

04:41:41.100 --> 04:41:44.500
and now Dark Zero only has four more bodies to bury

04:41:44.500 --> 04:41:47.420
to move on to their own map of 1-0.

04:41:47.420 --> 04:41:49.940
You can tell he wants to make it to that major, Parker.

04:41:49.940 --> 04:41:50.980
It's so important.

04:41:50.980 --> 04:41:56.260
Five kills straight over the last two rounds for faults took a lot of damage, but you took the sends off the board

04:41:56.260 --> 04:41:58.940
That was gonna be a critical piece of this wildcard executes

04:41:58.940 --> 04:42:01.180
And now they're gonna have to do it without him

04:42:01.500 --> 04:42:05.780
Nobody even in the building at this point trying to play the vert trying to get some of these kills out from

04:42:06.060 --> 04:42:12.500
Outside on the windows, but you've got to do something to force these players out of position dark zero knowing they have the man advantage

04:42:12.500 --> 04:42:15.220
You won't get aggressive. They won't be looking to swing these angles

04:42:15.220 --> 04:42:20.340
You've got to do something to force that play and without the sends it's gonna be really awkward to do that

04:42:20.340 --> 04:42:28.340
That's going to be a mighty challenge and Baby Shark had a terrific beginning of this map, but has come back down to Earth and the rest of the team has just not been able to pick up that slack.

04:42:28.340 --> 04:42:32.340
Every single player on Wildcard underwater with their numbers.

04:42:32.340 --> 04:42:36.340
You've only won two rounds. Remember when I was teaching and I said, ah, the numbers haven't really been that bad.

04:42:36.340 --> 04:42:39.340
It has been catastrophic for Wildcard since then.

04:42:39.340 --> 04:42:48.340
And again, if the safe assumption is that they are now on the preferred side of their own map, they are not doing any better here, Jesse.

04:42:48.340 --> 04:42:54.020
here Jesse that is the bigger concern. There's just so much for Wildcard that is not going right. At

04:42:54.020 --> 04:42:58.980
least Spiker on the window is able to see the derriere of Kino and shut him down because J.A.R.A.

04:42:58.980 --> 04:43:04.020
is not far removed so a potential sling can do some serious damage here but by time he gets

04:43:04.020 --> 04:43:09.620
clobbered by Bay. Sturning himself over by Solarian Neurus has gone now as well so a great

04:43:09.620 --> 04:43:14.260
start by Dark Zero but it's all fallen to pieces. Wildcard managing to recover quite

04:43:14.260 --> 04:43:17.700
gracefully. They've got two more players on the side of Dark Zero to find one of them

04:43:17.700 --> 04:43:19.800
and flashed out faults in that position

04:43:19.800 --> 04:43:21.440
over by the top of library stairs.

04:43:21.440 --> 04:43:23.360
He's now gone at the hands of Adrian

04:43:23.360 --> 04:43:26.880
and it's J9O with top four control staring down,

04:43:26.880 --> 04:43:29.080
hoping to see some shadows or some bodies,

04:43:29.080 --> 04:43:32.400
maybe some movement inside the bomb site.

04:43:32.400 --> 04:43:33.560
If you keep getting planted,

04:43:33.560 --> 04:43:36.520
J9O opens things up, he stops it,

04:43:36.520 --> 04:43:39.960
but he gets outdulled by a beveal wildcard players.

04:43:39.960 --> 04:43:41.120
It's their map.

04:43:41.120 --> 04:43:43.640
They show some promise now here in that round

04:43:43.640 --> 04:43:44.920
and they stay alive for the time being.

04:43:44.920 --> 04:43:46.480
Wildcard will pick up their third round,

04:43:46.480 --> 04:43:49.440
easy still sets on that point.

04:43:49.440 --> 04:43:50.720
Well, they stopped the streak.

04:43:50.720 --> 04:43:53.400
Wildcard do remain alive, Parker.

04:43:53.400 --> 04:43:56.640
Despite that opening death, they really never left their post.

04:43:56.640 --> 04:43:59.000
They stay out on those windows, whether it's bathroom,

04:43:59.000 --> 04:43:59.840
whether it's solar.

04:43:59.840 --> 04:44:01.040
They were holding their positions,

04:44:01.040 --> 04:44:02.400
and they were biding their time

04:44:02.400 --> 04:44:05.320
until they finally got their opportunity

04:44:05.320 --> 04:44:06.920
with a pick on to Kino.

04:44:06.920 --> 04:44:08.720
Just as you'd use one of those toxic babes,

04:44:08.720 --> 04:44:11.040
it was a crazy angle from Spiker

04:44:11.040 --> 04:44:12.480
that kind of opens that door.

04:44:12.480 --> 04:44:14.480
And that was kind of what you had to do from Wildcard

04:44:14.480 --> 04:44:15.480
in that position.

04:44:15.480 --> 04:44:28.160
They weren't really able to force players out of the positions, so they just kept holding, kept waiting, and eventually that opportunity came for them as soon as one fell, the rest quickly followed with they jumping in solo with that space being taken by Wild Garden.

04:44:28.160 --> 04:44:32.400
They did a great job of pressuring it onto those top four players.

04:44:32.400 --> 04:44:44.120
Still three more rounds that they must survive, just in order to force overtime on their own map page is not a solid situation, but they had a big clutch that gave them momentum back in that first half.

04:44:44.120 --> 04:44:45.560
They've got another big moment.

04:44:45.560 --> 04:44:46.960
If they could get the vibes back up,

04:44:46.960 --> 04:44:48.440
they could start playing more as a team

04:44:48.440 --> 04:44:49.720
and get that confidence up,

04:44:49.720 --> 04:44:52.720
as we've seen so often talked about by Baby Shark

04:44:52.720 --> 04:44:54.360
and the rest of these players.

04:44:54.360 --> 04:44:55.680
Could make the difference to start

04:44:55.680 --> 04:44:57.020
shrinking the other direction.

04:44:58.520 --> 04:45:00.920
Vibes are integral for a lot of these teams,

04:45:00.920 --> 04:45:03.800
especially with how short this kickoff is.

04:45:03.800 --> 04:45:07.040
If you have a bad day and you let that mental get to you

04:45:07.040 --> 04:45:09.360
and you let it affect your game

04:45:09.360 --> 04:45:10.960
and potentially your teammates game,

04:45:10.960 --> 04:45:13.760
that's it, your chances go to put.

04:45:13.760 --> 04:45:18.760
There was quite that lengthy tech delay that we saw in the 5 Fears 1 of 30 matchup,

04:45:18.760 --> 04:45:22.760
and you saw the 5 Fears guys were constantly hyping each other up,

04:45:22.760 --> 04:45:26.760
trying to keep each other motivated, trying to keep each other with those body types.

04:45:26.760 --> 04:45:28.760
And Packer was doing the same on the side of 1 of 30.

04:45:28.760 --> 04:45:32.760
It's very easy for you to sit there and stew when things aren't going right.

04:45:32.760 --> 04:45:36.760
Yeah, Beano's internet crashed. It sucks. It's basically an act of God at this point in time.

04:45:36.760 --> 04:45:40.760
I'd be pretty pissed off too if I had to play a 4v5 with a major on the line.

04:45:40.760 --> 04:45:47.240
line, but you cannot let it get to you. You cannot if your wild card look at the score line on your own map and admit to free.

04:45:47.240 --> 04:45:52.360
You cannot start waving that white flag. You need to take every single round as if it's the first round of the match up.

04:45:52.360 --> 04:45:55.880
And more like what we just saw in wild card might be able to close this gap.

04:45:57.000 --> 04:46:02.560
Snake coming up for the first time from wild card. And I wonder if they deliberately waited until after that last

04:46:02.560 --> 04:46:08.160
ban to bring this operator out, ensuring that it would be available for them in overtime if they do require it.

04:46:08.160 --> 04:46:11.540
Certainly they'll be hoping that overtime is up on the docket.

04:46:11.540 --> 04:46:15.840
Baby Shark jumps on it now and will start to gather information in towards this mid-floor.

04:46:15.840 --> 04:46:19.800
Very aggressive line-up, he does a quite a couple of rovers.

04:46:19.800 --> 04:46:24.240
Running around on this top floor, the flash is coming in, and Foltz will once again strike first.

04:46:24.240 --> 04:46:26.760
Why, it's always Foltz, isn't it, Jesse?

04:46:26.760 --> 04:46:31.640
Down goes Kino with the hands of Kansan. Kansan was 0-6, he's got six kills and one death since.

04:46:31.640 --> 04:46:34.160
Spike are on the board as well, Foltz dies to Bay.

04:46:34.160 --> 04:46:39.760
Everybody on wildcard getting involved in this action for baby shark unable to do so as he dies earlier.

04:46:39.760 --> 04:46:47.560
J9O getting down, BAY! Nade goes off, it was some martyrdom dropped in front of his very eyes and now Neuers and a post plant will need to clutch out.

04:46:48.860 --> 04:46:51.960
Spike her and Adrian the last two for wildcard Neuers is just gonna hop right on it.

04:46:52.860 --> 04:46:58.660
Falling off, there's nobody a mile away. I wonder if he actually kinda stuck that Jesse. There seem to have been enough time.

04:46:58.660 --> 04:47:01.960
Maybe he found a small opening. He decides to go for the engagement.

04:47:01.960 --> 04:47:07.320
Adrian greets him and it's two in a row for Wildcard. They are starting to mount their comeback.

04:47:08.440 --> 04:47:13.320
That's try from Neuer's in the 1v3. I think Spiker was out the window if maybe a little far away.

04:47:13.320 --> 04:47:17.320
I think he probably would have got there in time to stop the disable, but I mean you never know.

04:47:17.320 --> 04:47:21.240
It might have been the best, might have been the highest percentage play to come through from Neuer.

04:47:21.240 --> 04:47:26.680
Sometimes you can slip things by, but in any case, really a simple push from Wildcard that works

04:47:26.680 --> 04:47:30.440
the best for them and I think that's kind of a matter we're in. They got tons of information

04:47:30.440 --> 04:47:35.080
from the snake, they pop the lion charge, they pop the doggy charge, they push together and it's really

04:47:35.080 --> 04:47:39.640
that simple and they took in straight through to say window, player is up above, it's the oldest

04:47:39.640 --> 04:47:44.280
push in the book when it comes to bar games on xiao lei but because the coordination was so perfect

04:47:44.280 --> 04:47:48.360
from wildcard because the information was strong alongside of it they were able to pull that

04:47:48.360 --> 04:47:53.160
one off and run over those site anchors most notably njr and later on falts as well

04:47:53.160 --> 04:47:57.240
they always set themselves up into a good spot that's two in a row are we starting to

04:47:57.240 --> 04:48:01.900
to worry if we're easy or not yet. I mean I wouldn't be worrying just yet but don't

04:48:01.900 --> 04:48:09.700
worry you still have your time out right now. Oh. Oh. Oh. That's the that's the rough one

04:48:09.700 --> 04:48:16.860
isn't it? Yeah. No time out for either of these teams. Wildcard used that after the second

04:48:16.860 --> 04:48:23.220
round concluded. Darkseer used after the fourth round concluded. And it's just it's been

04:48:23.220 --> 04:48:28.220
watching these teams play they did get the dual time out at half time which we've

04:48:28.220 --> 04:48:35.620
talked about before it is a relatively new addition of all players that you

04:48:35.620 --> 04:48:39.900
could get to it's the guy who has been having confidence problems that's brutal

04:48:39.900 --> 04:48:45.820
baby shark baby shark baby shark just keeps on dying early again and his

04:48:45.820 --> 04:48:49.660
numbers are rough there was so much praise that were heat that was keep

04:48:49.660 --> 04:48:53.700
his way at SI, playing in his home country in his home region.

04:48:53.700 --> 04:48:57.700
Italy for a North American team is maybe a bit of an interloper here, but

04:48:57.700 --> 04:49:01.700
it's a big part of why Wildcarts is able to achieve the results that they have over the last couple

04:49:01.700 --> 04:49:05.700
events. A lot of calendar year, in fact, has largely been because Baby Shark's

04:49:05.700 --> 04:49:09.700
prominence on this team, and he has been unfortunately quite invisible

04:49:09.700 --> 04:49:13.700
outside of a round or two here on Chalet.

04:49:13.700 --> 04:49:17.700
I'm very curious to see what this zero is going to do for a bay. We're seeing good information

04:49:17.700 --> 04:49:21.500
come through now. Again, Snake is available, so he has to have chosen this

04:49:21.500 --> 04:49:26.340
up for a reason. Didn't bring this last time they played Chalet up against M80.

04:49:26.340 --> 04:49:30.740
It was primarily on either the ace or the demos when it's acting on towards this

04:49:30.740 --> 04:49:33.660
kitchen site, so it's definitely a new look, something that maybe won't be

04:49:33.660 --> 04:49:37.260
expected from Dark Zero. With the Twitch drones, the information is good too,

04:49:37.260 --> 04:49:41.100
even if it doesn't last so long just outside of office here. Now Kansil

04:49:41.100 --> 04:49:44.380
will see there's not really any util on this office door, but the players

04:49:44.380 --> 04:49:48.380
still remain. They've got to find a way to force Jane I know out of office if they want to try to

04:49:48.380 --> 04:49:53.900
go for a plant diving site. Oh baby shark it definitely feels like this plant has or this

04:49:53.900 --> 04:49:59.980
pushes to fall a little bit harder. Baby shark has been the opening death five of the last six

04:49:59.980 --> 04:50:06.940
rounds by the way. Jesus. That's tight. He's been playing high value utility ops every time.

04:50:06.940 --> 04:50:10.940
It's a good thing that they've got some insurance on their team. Spiker in particular is having

04:50:10.940 --> 04:50:15.340
a very good day. He's now gone positive on the team. Adrien is tied at 7-7, so

04:50:15.340 --> 04:50:17.980
numbers starting to get a little bit better for Wildcard, but they don't have a

04:50:17.980 --> 04:50:23.660
lot of road left. Now they've lost what little they had in terms of even footing.

04:50:23.660 --> 04:50:27.740
Backdark's here will go to the advantage with a minute left. Neuer still has

04:50:27.740 --> 04:50:31.900
control above as well, so it's been a very linear execute for Wildcard.

04:50:31.900 --> 04:50:35.660
Nitrocell will go out. It's tossed a little bit too early, does not go off.

04:50:35.660 --> 04:50:39.140
Adrien's still an upside down repel. Spiker gets it off. Adrien cuts down

04:50:39.140 --> 04:50:45.760
I know immediately twisting down goes Kino as well this upside-down repel from Adrian might have just laid the round for him and his team

04:50:46.280 --> 04:50:49.580
Folks will die at the hands of cans and newer is the only one still standing

04:50:49.580 --> 04:50:54.580
He's got an idea of Adrian on the window and now as the daunting task of heading towards the bomb site

04:50:54.580 --> 04:50:56.580
He's completely lost control

04:50:56.700 --> 04:50:58.700
Wildcard will hope to box me now

04:50:59.060 --> 04:51:00.820
Newer just needs to find his targets

04:51:00.820 --> 04:51:08.140
He finds cans in first two more to go marching towards this diffuse kit running out of time within reach and he'll attempt yet again

04:51:09.140 --> 04:51:11.100
He didn't stick it last time.

04:51:11.100 --> 04:51:12.460
He doesn't do it this time either.

04:51:12.460 --> 04:51:15.020
Adrienne, a terrific round.

04:51:15.020 --> 04:51:18.280
And Wildcard is within one of tying things up

04:51:18.280 --> 04:51:20.980
and sending us 2-0-T.

04:51:20.980 --> 04:51:21.820
Yeah, that's tough.

04:51:21.820 --> 04:51:24.460
I mean, we had full top floor control on the side of Dark Zero,

04:51:24.460 --> 04:51:27.060
but they just couldn't use it to stop that plant parker.

04:51:27.060 --> 04:51:28.300
They were a little bit too distracted

04:51:28.300 --> 04:51:29.980
by the players on those windows.

04:51:29.980 --> 04:51:31.860
Fault on the clash, I think maybe a little slow

04:51:31.860 --> 04:51:33.380
to try to fall back towards the site,

04:51:33.380 --> 04:51:35.980
and really good identification from Wildcard,

04:51:35.980 --> 04:51:38.620
noticing that, hey, if we can just go into the site,

04:51:38.620 --> 04:51:41.940
kill NJR, kill the one player actually on the bomb site.

04:51:41.940 --> 04:51:44.920
We might just be able to force a plant right under their nose.

04:51:44.920 --> 04:51:46.020
They didn't have numbers.

04:51:46.020 --> 04:51:47.740
They lost Bay and Baby Shark.

04:51:47.740 --> 04:51:50.660
They're two primary entries early in that round,

04:51:50.660 --> 04:51:52.460
but it didn't seem to matter.

04:51:52.460 --> 04:51:54.180
They were still sticking to the plan.

04:51:54.180 --> 04:51:55.500
They still got that plant done,

04:51:55.500 --> 04:51:59.060
and it has been very nice to see Wildcard answering back.

04:51:59.060 --> 04:52:00.660
Even without attack timeouts,

04:52:00.660 --> 04:52:03.780
the momentum has firmly shifted in their favor.

04:52:03.780 --> 04:52:04.620
Oh, absolutely.

04:52:04.620 --> 04:52:06.820
There are now three rounds in a row.

04:52:06.820 --> 04:52:08.820
It's been a very streaky game on Chalet.

04:52:08.820 --> 04:52:10.820
I feel like you said this exact same thing

04:52:10.820 --> 04:52:13.300
when we saw Chalet against Canadian, it was what?

04:52:13.300 --> 04:52:15.220
It was M81-1, and then it was like two wildcard

04:52:15.220 --> 04:52:17.820
and three M80, then like two wildcard.

04:52:17.820 --> 04:52:19.700
I can't remember the exact numbers by round,

04:52:19.700 --> 04:52:21.540
but first two rounds with DZ,

04:52:21.540 --> 04:52:24.660
next two rounds with wildcard, four in a row for DZ,

04:52:24.660 --> 04:52:26.860
and if they pull off the comeback,

04:52:26.860 --> 04:52:29.740
wildcard will have four in a row to send us to overtime.

04:52:29.740 --> 04:52:31.540
So, evenly matching dark zero,

04:52:31.540 --> 04:52:33.460
but never leaving them.

04:52:33.460 --> 04:52:35.740
That is a bit of a problem.

04:52:35.740 --> 04:52:38.300
They did start on the weaker side, it is their map.

04:52:38.300 --> 04:52:40.580
They got more comfortable the longer it went on.

04:52:40.580 --> 04:52:42.220
I will give them some credit here, Jesse.

04:52:42.220 --> 04:52:44.060
Wildcard were not able to recover

04:52:44.060 --> 04:52:46.300
on their own map of Fortress against M80

04:52:46.300 --> 04:52:48.860
and it put them in a giant hole they had to climb out of.

04:52:48.860 --> 04:52:51.420
They are already rising to the occasion

04:52:51.420 --> 04:52:54.940
against DZ, significantly better than they did yesterday.

04:52:54.940 --> 04:52:56.660
So already immediate improvement,

04:52:56.660 --> 04:52:59.860
even if Wildcard still might ultimately lose this map.

04:52:59.860 --> 04:53:01.860
Yeah, well, there's no doubt this team's got grit

04:53:01.860 --> 04:53:03.340
even when they look like they're out.

04:53:03.340 --> 04:53:04.620
They proved the other day

04:53:04.620 --> 04:53:09.620
They can still battle back and be a fearsome force as they go through this match.

04:53:09.620 --> 04:53:12.220
Flaps coming through Solar as well as Denaze.

04:53:12.220 --> 04:53:13.220
They're jumping in, Parker.

04:53:13.220 --> 04:53:16.020
They're setting it straight to the bombsite, but NJR's got an answer.

04:53:16.420 --> 04:53:20.220
Once again, NJR, he's so good.

04:53:20.220 --> 04:53:22.820
He finds a second baby shark on the board.

04:53:22.820 --> 04:53:23.620
So, hey, look at that.

04:53:23.620 --> 04:53:25.220
Baby shark has not died early.

04:53:25.220 --> 04:53:26.420
He's got Kansan bleeding out.

04:53:26.420 --> 04:53:29.020
That will put DarkZero in a 4v2.

04:53:29.420 --> 04:53:31.820
If Kansan is not retrievable, make that a 4v1.

04:53:31.820 --> 04:53:32.820
Uh-oh, Jesse.

04:53:32.820 --> 04:53:39.620
We spent all this time talking them up, but it looks like we might be reaching the end of conclusion of this map

04:53:39.860 --> 04:53:46.360
Spiker who has saved the round for his team many times before will now need to do it again or I'll start zero

04:53:47.260 --> 04:53:49.700
Well, no one wildcards map

04:53:53.860 --> 04:53:55.260
Oh

04:53:55.260 --> 04:53:59.900
It's a lot of damage. I don't I don't feel good about this cans and finally dies

04:53:59.900 --> 04:54:03.900
Spiker hits the Gijmap mine, so Jane I know will now know he's in the library portion.

04:54:04.900 --> 04:54:06.900
Spiker has a main door.

04:54:08.900 --> 04:54:10.900
Surveying all the openings.

04:54:12.900 --> 04:54:15.900
They're not giving him anything. Really good patience here by DarkZero, Jesse.

04:54:15.900 --> 04:54:19.900
Spiker's a brilliant player, but this is gonna be tough. He's got time to play with, he's got to diffuser.

04:54:19.900 --> 04:54:22.900
He knows a lot of their positions, but they know what he's at, too.

04:54:22.900 --> 04:54:25.900
Nitrocell will go off, so more damage is done to Spiker.

04:54:25.900 --> 04:54:29.020
They just continue to chip away and as he makes his presence known

04:54:29.660 --> 04:54:35.340
Bullet from NJR whizzing over his head NJR hoping for a dozen if Newers gets this kill

04:54:35.580 --> 04:54:39.860
DZ will finish with four players in double digits. That is really quite incredible

04:54:39.860 --> 04:54:44.160
And it will come to pass. Newers with the very final kill and DZ

04:54:44.820 --> 04:54:49.860
survives a potential comeback from Wildcard. DZ takes in 7-5

04:54:50.140 --> 04:54:54.420
nullifying the advantage Wildcard had and setting themselves up quite well. 1-0

04:54:54.420 --> 04:54:58.020
as DZ now looks to finish it out on their own map.

04:54:58.020 --> 04:55:01.120
Walkard looks good, Parker, but Dark Zero looks better.

04:55:01.120 --> 04:55:03.720
Fantastic performance to steal their opponent's pick

04:55:03.720 --> 04:55:07.420
and continue to go undefeated on maps here in the NAL.

04:55:07.420 --> 04:55:10.420
We've got another map to go. We'll be back after this.

04:55:24.420 --> 04:55:35.420
I'm breaking next and I'm riding out.

04:55:35.420 --> 04:55:37.420
Oh, I can't go and stuff in my money, yeah.

04:55:37.420 --> 04:55:40.420
Cause I can't get down from this running up.

04:55:40.420 --> 04:55:48.420
I'ma keep it going so it ain't nothing left.

04:55:48.420 --> 04:55:53.420
I'ma keep it going, I'ma keep it going, I'ma keep it going so I don't have no more

04:59:48.420 --> 04:59:50.420
the

04:59:50.420 --> 04:59:52.420
the

04:59:52.420 --> 04:59:54.420
the

04:59:54.420 --> 04:59:56.420
the

04:59:56.420 --> 04:59:58.420
the

04:59:58.420 --> 05:00:00.420
the

05:00:00.420 --> 05:00:02.420
the

05:00:02.420 --> 05:00:04.420
the

05:00:04.420 --> 05:00:06.420
the

05:00:06.420 --> 05:00:08.420
the

05:00:08.420 --> 05:00:12.420
wildcard have that comeback gene in them. We know that because they did that against

05:00:12.420 --> 05:00:18.100
They did that against M80 and they nearly did it here against DarkZero, but DZ are able

05:00:18.100 --> 05:00:21.380
to hold them off and they take the win on map one.

05:00:21.380 --> 05:00:26.740
We saw four players hit double digit kills there for DZ at the very end, NJR was leading

05:00:26.740 --> 05:00:27.740
the way.

05:00:27.740 --> 05:00:32.940
I mean we saw this team clicking like they have been all groups, they've nothing changed

05:00:32.940 --> 05:00:33.940
at all.

05:00:33.940 --> 05:00:36.220
No, they were clean, precise, they were strategically sound.

05:00:36.220 --> 05:00:40.420
I mean throughout all those attacking half, I mean they look so good and again

05:00:40.420 --> 05:00:46.620
We have to highlight NJR because we honestly haven't been able to talk about him too much throughout the group stage even into now kickoff

05:00:46.940 --> 05:00:52.620
But NJR he isn't brought on this team to be a fragger. He isn't the one that's going to open up around

05:00:52.620 --> 05:00:56.260
He's the one that's allowing the rest of the players to open up the round

05:00:56.260 --> 05:01:00.060
Mm-hmm. He's helping facilitate newer is getting into the building getting these picks

05:01:00.060 --> 05:01:04.380
It's just you know the cherry on top if he is at the top of the board which surprisingly enough

05:01:04.620 --> 05:01:08.700
He's 11 and 8 and it just goes to show it's not always about stats

05:01:08.700 --> 05:01:15.700
It's not always about is this player getting tons of kills or not granted MJR is but it's what he's doing in each and every single round

05:01:15.700 --> 05:01:20.580
And even some of the rounds where he did have highlights he had that big 3k he had that big 1v2 where they traded

05:01:20.580 --> 05:01:23.940
I mean if he's not there in those situations and not being able to play the game that

05:01:24.460 --> 05:01:28.940
DZ brought him on for it probably doesn't look the exact same. It's because of the role that he's in

05:01:28.940 --> 05:01:33.500
I mean, he's not the one that's head hunting. That's who that's Jane. I know he's usually droning

05:01:33.500 --> 05:01:39.460
He's setting up position and then if the strat allows it to get to him. He's not losing those rounds

05:01:39.460 --> 05:01:40.980
He's not losing those clutch situations

05:01:40.980 --> 05:01:44.980
You don't want a player like NJR going nilly-lilly going crazy trying to get picks because

05:01:45.460 --> 05:01:47.560
He's the failsafe so so far

05:01:47.560 --> 05:01:50.780
He has been perfect at being that failsafe and something that

05:01:51.420 --> 05:01:57.140
Unfortunately for lacks because he was highlighting, you know his conversation with baby shark and how good he's been doing

05:01:57.140 --> 05:02:06.140
Baby Shark has a failsafe or a starter for Wildcard that has not really been showing up the way that we expected after their first matchup.

05:02:06.140 --> 05:02:09.140
He's been having a rough performance of trying to find those entries.

05:02:09.140 --> 05:02:11.140
He hasn't really been finding any gaps.

05:02:11.140 --> 05:02:14.140
And it's just, it's very difficult on a map like Chalet.

05:02:14.140 --> 05:02:15.140
You need Baby Shark.

05:02:15.140 --> 05:02:18.140
You need Baby Shark and Bay to be able to get those opening kills.

05:02:18.140 --> 05:02:22.140
They are the main factors at being sneaky, being able to find openings,

05:02:22.140 --> 05:02:25.140
be able to take position just like Newers is.

05:02:25.140 --> 05:02:26.140
And unfortunately, Baby Shark's not getting there.

05:02:26.140 --> 05:02:31.460
Sharks not getting there and that's the unfortunate bit. I mean he carried a lot of utility at those are you projectors and

05:02:31.820 --> 05:02:33.980
Especially I'm attacking half when you're the entry player

05:02:33.980 --> 05:02:39.420
You're the one that needs to open up the round you are five out of those opening deaths on the attacking half

05:02:39.420 --> 05:02:42.300
It's not setting you up very well on that side

05:02:42.300 --> 05:02:46.680
No, you're gonna have to remedy that especially because I mean this is a major qualifying game

05:02:46.680 --> 05:02:48.700
They will have a second chance if they don't make it

05:02:48.700 --> 05:02:52.060
But this is that opportunity to punch their ticket to SLC

05:02:52.060 --> 05:02:55.580
Well something we've done now for the last two days and we're gonna continue to do today

05:02:55.580 --> 05:02:59.480
Today we've got to give away some tickets for the Salt Lake City Major.

05:02:59.480 --> 05:03:04.580
Your opportunity to see these teams play on US soil, so here's what you have to do.

05:03:04.580 --> 05:03:07.180
All you need to do is type major in chat.

05:03:07.180 --> 05:03:09.940
No exclamation point, no giveaway, no nothing.

05:03:09.940 --> 05:03:15.620
All you have to do is write major and you'll automatically be entered to win two tickets

05:03:15.620 --> 05:03:18.260
to the Salt Lake City Major in just a few weeks.

05:03:18.260 --> 05:03:22.260
We're gonna announce our winners at the end of the show and you will get reached

05:03:22.260 --> 05:03:25.740
out to buy a twitch mod to get your ticket and make that happen.

05:03:25.740 --> 05:03:29.420
Well, you gotta get on Twitch chat right now and then we did get picked if we did put

05:03:29.420 --> 05:03:31.540
a major they would just ignore us and go to the next person.

05:03:31.540 --> 05:03:32.540
Oh, sure.

05:03:32.540 --> 05:03:33.540
Oh, I mean, you better.

05:03:33.540 --> 05:03:35.340
I want to invite some family.

05:03:35.340 --> 05:03:37.980
Oh yeah, you got family in Salt Lake City.

05:03:37.980 --> 05:03:42.820
We will get into the second map here of our next major promotion game in just a

05:03:42.820 --> 05:03:43.820
bit.

05:03:43.820 --> 05:03:45.940
Dark Zero, wildcard continue after this.

05:06:22.260 --> 05:06:30.100
One team has already made it to the Salt Lake City Major from North America.

05:06:30.100 --> 05:06:36.740
Will we see a second join them here on Chalet or here after Chalet now heading to Night

05:06:36.740 --> 05:06:37.740
Haven Labs?

05:06:37.740 --> 05:06:42.700
This is Dark Zero's map and they're up 1-0 Jesse.

05:06:42.700 --> 05:06:50.020
What can Wild Card do to stay in this series and keep their hopes of Salt Lake City alive?

05:06:50.020 --> 05:06:58.980
It's gonna be tough Parker as DZ reminded us all before this game began DZ holding 11 and 0 record up against wild card

05:06:58.980 --> 05:07:05.140
Any time the two organizations have met this would be their 12th straight win over wild card

05:07:05.140 --> 05:07:07.940
Of course that is many different rosters across both teams

05:07:07.940 --> 05:07:15.220
But still you gotta think it's bad luck for wild card to have to have matched up into this behemoth here in the North America League

05:07:15.220 --> 05:07:18.780
But that's how the cookie crumbles losers this game will not be out of it

05:07:18.780 --> 05:07:24.260
They'll play tomorrow for one last chance to make sure the Salt Lake City major, but you'd like to get it done here

05:07:24.260 --> 05:07:27.860
Of course, you would really want to be able to stop things now

05:07:28.300 --> 05:07:35.140
As we get the fans through you can see a certain person's getting kind of targeted, you know noting that both of his primary operators

05:07:35.980 --> 05:07:37.980
Let's and glass taken off the board

05:07:38.940 --> 05:07:41.060
Yeah, it's really rough stuff the

05:07:42.020 --> 05:07:44.420
Loser of this series matches up against

05:07:44.420 --> 05:07:51.060
Space station gaming that match will be going live tomorrow. We've also got one of 30 in Shopify rebellion where

05:07:51.700 --> 05:07:58.620
One of 30 honestly gave it a really good shot. I do wonder how that series goes if there wasn't constant tech issues that you know was

05:07:59.140 --> 05:08:03.660
Was battling me through I honestly think map one might have worked on one of 30s folder

05:08:04.180 --> 05:08:07.540
Yeah, I agree. I don't want to say might I want to say would

05:08:08.420 --> 05:08:14.260
Almost one of four be five for crying out loud. So yeah, I mean you could have seen how far they went

05:08:14.260 --> 05:08:17.060
And it was honestly was a very impressive showing a 2-0 scoreline

05:08:17.220 --> 05:08:22.340
Once again doesn't really show you how close it was right map 187 for five years in a 7-5 victory

05:08:22.340 --> 05:08:26.860
You like I got pushed to the brink that second matter to the bear was a 5v5

05:08:26.860 --> 05:08:29.060
So I mean that's that's normal stuff

05:08:29.060 --> 05:08:32.860
But honestly some of these newer teams are definitely on an upward swing

05:08:32.860 --> 05:08:39.960
We've got two teams that you know quite well now on your screen and as was stated dark zero took wild cards

05:08:39.960 --> 05:08:45.880
map 75. Wildcard didn't prove the longer that map went on, so if Chesa could start off hot here

05:08:45.880 --> 05:08:51.480
on Nighthaven Labs, they will be on the better side. They need to be watching for Newers and they

05:08:51.480 --> 05:08:57.080
will. Baby Shark, the Frenchman catches the look in the first 25 seconds of action. It's an

05:08:57.080 --> 05:09:01.560
opening pick for the defenders of Wildcard. Don't think we could have started this map any

05:09:01.560 --> 05:09:06.520
weirder, Parker. It's a walk in from Newers. We're also playing the worst bomb site on the

05:09:06.520 --> 05:09:11.160
map at least in terms of most people's opinion this is by far the least played

05:09:11.160 --> 05:09:15.560
bombsite kitchen cafeteria coming out now for wildcard they start us with an

05:09:15.560 --> 05:09:18.960
opening pick they clearly feel confident with it utility clears been good

05:09:18.960 --> 05:09:21.760
from dark zero you saw some of those twitch drones doing work down and

05:09:21.760 --> 05:09:26.520
towards the site Jane I know not done with that even still there is really not

05:09:26.520 --> 05:09:30.680
a lot top floors Bay is playing above the bombsite that brings them all the

05:09:30.680 --> 05:09:33.960
way over towards kind of lobby otherwise everybody else is remaining

05:09:33.960 --> 05:09:37.960
spread out across that top floor, or that middle floor I should say.

05:09:37.960 --> 05:09:43.960
It's got a little bit of an orange outline, but there's not a whole lot for Darkseer at the find as they clear through up above.

05:09:43.960 --> 05:09:48.960
They're taking a lot of map control for this push, recognizing that they're down a player early with newers going down.

05:09:48.960 --> 05:09:53.960
They don't want to shortcut this anymore. They're trying to take things slow and steady as they clear through the map.

05:09:54.960 --> 05:09:57.960
Why bother going fast than they need to?

05:09:57.960 --> 05:10:01.960
Well, maybe because you're down a player, maybe you need to go a little bit quicker.

05:10:01.960 --> 05:10:07.600
J9O hoping for something. Baby Shark takes some damage. I'm not sure who the exact culprit was, but

05:10:07.600 --> 05:10:13.880
outside of the building, DZ was still able to do some damage to Wildcard. Baby Shark involved in a

05:10:13.880 --> 05:10:20.600
lot of this early action. I pointed out on Chalet, he died five times on entry in what, six rounds?

05:10:20.600 --> 05:10:27.320
Seven rounds? Yeah. He was able to turn around and did a lot better through the tail end of Chalet.

05:10:27.320 --> 05:10:28.720
And now he has the leadoff peg.

05:10:28.720 --> 05:10:30.920
He's got his hands full with the shield walking on in.

05:10:30.920 --> 05:10:33.800
He dies at the hands of Folk, who picks up a second bay

05:10:33.800 --> 05:10:35.360
with only one before dying.

05:10:35.360 --> 05:10:36.520
Kanzin on the board as well.

05:10:36.520 --> 05:10:39.480
It took Kanzin quite some time to find his first kill on map one.

05:10:39.480 --> 05:10:40.920
He's broken it very early.

05:10:40.920 --> 05:10:45.440
Wildcard with a 3v2 with 45 seconds still left in the round.

05:10:45.440 --> 05:10:47.440
Folk makes it messy, and now Kino and NJR

05:10:47.440 --> 05:10:48.440
have a good opportunity.

05:10:48.440 --> 05:10:50.760
Kino was so good at getting kills in the Monty back

05:10:50.760 --> 05:10:53.480
on Chalet, but he gets headshot by Spikers.

05:10:53.480 --> 05:10:57.280
Now it's NJR, 35 seconds, and a 1v3.

05:10:57.280 --> 05:11:02.280
Oh, NJR, NJR, NJR the mayor.

05:11:02.280 --> 05:11:08.480
He went around for his team on a odd trade, but a win is a win.

05:11:08.480 --> 05:11:10.200
These guys were cut out from here.

05:11:10.200 --> 05:11:13.400
I don't like his odds very much.

05:11:13.400 --> 05:11:17.960
Craziest part is you mentioned how bad this bomb site is, and yet Wildcard is getting

05:11:17.960 --> 05:11:18.960
the job done.

05:11:18.960 --> 05:11:23.440
NJR still just plodding along now, 10 seconds left, sees the Azami of Spiky, expects

05:11:23.440 --> 05:11:24.440
there to be two there.

05:11:24.440 --> 05:11:29.480
right by the way you just can't hit any of them and then Adrian backstabs him to send the round away

05:11:30.120 --> 05:11:32.600
a good start for wildcard they take up round number one

05:11:33.800 --> 05:11:37.480
yeah i think just an aggressive defense coming out from wildcard you know the site's not so

05:11:37.480 --> 05:11:41.960
important if you're taking gunfights and battling all across the map you can kind of get a little

05:11:41.960 --> 05:11:46.120
bit more active obviously a bit of a gift there to start things off but i thought baby shark

05:11:46.120 --> 05:11:50.600
started really really nice in this game not just with his opening pick of course on to yours

05:11:50.600 --> 05:11:54.900
But then just the time he wasted inside of storage he doesn't get any extra kills out of it

05:11:54.900 --> 05:11:57.880
But he wastes so much time off the clock. He allows baby sure bae

05:11:57.880 --> 05:12:01.640
I'd say to step up and get another kill mid around onto Jane

05:12:01.640 --> 05:12:07.000
I know so that kind of deep in the man count and again while faults made it close that's very messy

05:12:07.000 --> 05:12:11.020
It wasn't quite good enough njr and kino in the 2v3 not able to play together

05:12:11.320 --> 05:12:15.920
Try to work themselves in advantage that wild card to strike early here on BZ's map pick

05:12:15.920 --> 05:12:23.440
Now, again, the sides that you look at will tell you a bit of the story, wild card on their

05:12:23.440 --> 05:12:24.440
opponent's map.

05:12:24.440 --> 05:12:26.960
They're probably going to start on the side that they prefer on, unless they're one of

05:12:26.960 --> 05:12:30.200
those teams that makes it more difficult for the first six rounds.

05:12:30.200 --> 05:12:32.800
And don't kid yourself, there are teams that have done that before.

05:12:32.800 --> 05:12:37.520
We've talked to them, we said, hey, this map has a snowball's chance in hell of

05:12:37.520 --> 05:12:38.520
the attackers winning.

05:12:38.520 --> 05:12:40.240
You opted to go on an attack here.

05:12:40.240 --> 05:12:41.240
What was your thinking?

05:12:41.240 --> 05:12:44.120
And they said, well, we felt pretty confident in ourselves, and you know, we're going

05:12:44.120 --> 05:12:45.120
to make some noise.

05:12:45.120 --> 05:12:47.880
them off guard. They're saying that this was a Brazilian team and this was many

05:12:47.880 --> 05:12:51.400
wounds ago, but these will still do that from time to time. I don't think at this

05:12:51.400 --> 05:12:55.040
point though you want to take any chances. So if I would decide that's better, go

05:12:55.040 --> 05:12:58.480
with the side that's safest. Wildcard thinks that's to defend, and so far

05:12:58.480 --> 05:13:02.520
through one round, it looks okay, but still five more to go. Discovery phase, in the

05:13:02.520 --> 05:13:07.080
midst of all of this, they will discover a black mirror on that typical IT wall,

05:13:07.080 --> 05:13:11.960
and Wildcard are entrenched for the time being while DZ might be able to open it up,

05:13:11.960 --> 05:13:16.960
They'll open up the back panel first and get away in the connector.

05:13:16.960 --> 05:13:21.960
A lot of problem here. This is back to kind of normality, Parker, as you say.

05:13:21.960 --> 05:13:26.960
We're on to the strongest bombsite, as most people would call it here on the top floor of Nighthaven Labs.

05:13:26.960 --> 05:13:29.960
I like this setup inside of IT. It's aggressive from Babe.

05:13:29.960 --> 05:13:33.960
He's got this mirror window to play with, and it makes it kind of awkward to breach this wall.

05:13:33.960 --> 05:13:38.960
Kino should be able to do it, just going upside down, repelling and popping the Thermite Charge just from above.

05:13:38.960 --> 05:13:43.840
above but it's still kind of risky especially with bay holding onto two impact grenades for that

05:13:43.840 --> 05:13:47.280
reason they want to get someone in down below trying to force them players out of position they

05:13:47.280 --> 05:13:52.320
deal a lot of damage to baby shark but yet i know is not able to do enough damage to get that kill

05:13:52.960 --> 05:13:59.600
and here we see the wall it's just a mess they get it mostly opened but closed back up by bay

05:13:59.600 --> 05:14:01.520
this is going to be a problem for dark zero

05:14:01.520 --> 05:14:09.180
But he's still alive, Neurs hiked up as that solid snake player he talked about earlier.

05:14:09.180 --> 05:14:12.140
He was able to get into the building, which is an accomplishment for solid snake.

05:14:12.140 --> 05:14:14.900
And Neurs was able to get into the building to his credit back in round number one as the

05:14:14.900 --> 05:14:15.900
nook.

05:14:15.900 --> 05:14:18.100
He just got picked off by Baby Shark.

05:14:18.100 --> 05:14:19.100
Very quickly.

05:14:19.100 --> 05:14:21.500
Still time to drone now for Dark Zero.

05:14:21.500 --> 05:14:24.740
An immense amount of droning so far through this round.

05:14:24.740 --> 05:14:28.860
Only worth noting because, well, some teams drone quickly and that's about it when

05:14:28.860 --> 05:14:30.860
They play out of each other and didn't tell from gadgets, but

05:14:31.140 --> 05:14:34.380
Barks they were fully committed to this and they brought other drones as well

05:14:34.380 --> 05:14:37.700
They're tarot drones by Flores don't last a whole long time

05:14:37.700 --> 05:14:43.100
But at least they give you information before they meet their exciting and explosive conclusion a

05:14:43.620 --> 05:14:47.180
Lot of people have taken some damage here Jesse, but with one minute to go. Nobody dead yet

05:14:47.700 --> 05:14:50.020
Off the sangle from Kino. He had an opportunity

05:14:50.020 --> 05:14:55.300
But that's enough to get the pick there Jenna knows still below a lot of the mirror windows have been popped now

05:14:55.300 --> 05:15:00.300
The utils been cleared out. They know that spikers exist down to the bottom floor, but they can't worry about that

05:15:00.300 --> 05:15:04.420
They've got to focus on towards the site less than 40 seconds to go here in the second round

05:15:04.420 --> 05:15:06.940
Do they need to start working and execute or at least a pick?

05:15:09.060 --> 05:15:11.980
You don't find an opportunity to get yet another one open down

05:15:11.980 --> 05:15:18.460
Let's maybe shark the box in the office down below shooting through the floor making this uncomfortable wild card as possible

05:15:18.460 --> 05:15:22.100
Both teams coming to blows easy marching their way into the bomb site

05:15:22.100 --> 05:15:28.540
Volts almost trying to defuse Kip, but NJR dies means they don't have the control that they want so Dark Zero will attempt again

05:15:28.540 --> 05:15:32.140
It managed to reduce Wildcard to just SPIKER!

05:15:32.140 --> 05:15:35.140
He takes down one, but Nuerz gets him before he can get out alive

05:15:35.900 --> 05:15:39.660
DZ equalizes after a scrappy round

05:15:40.660 --> 05:15:45.620
Brilliant push coming out from Dark Zero and I want to highlight an operator that we don't really talk about a lot as

05:15:45.740 --> 05:15:50.100
Casters Parker because it is so simple, but that's just the thermite being brought out by Kino

05:15:50.100 --> 05:15:56.100
He opens the IT wall to such an extent that Bay is not really able to exist there inside of IT any longer

05:15:56.100 --> 05:15:58.980
He ends up having to fall off relatively early in that round

05:15:59.140 --> 05:16:05.820
Then he gets himself a nice angle over on the over on the outer connector window then the wall the next connector wall

05:16:05.820 --> 05:16:09.140
Then he opens things up and is able to just breach in the far left side

05:16:09.140 --> 05:16:12.940
And it's just really good thermite plate coming out from Kino that gets all of those

05:16:13.060 --> 05:16:18.300
Walls nice and opened up at the same time another classic operator down below the buck of J9O

05:16:18.300 --> 05:16:23.460
just places a lot of those operators, he pops the mirror windows, he gets one of those picks before

05:16:23.460 --> 05:16:28.900
getting traded out by Spiker down on the bottom floor, it's sometimes it's a bit the basics from

05:16:28.900 --> 05:16:33.540
Dark Zero, but they're used so well, they're used so perfectly and again the coordination is top

05:16:33.540 --> 05:16:37.300
notch coming out of this DZ team, so I love that push being brought together for the top floor,

05:16:37.300 --> 05:16:40.900
once DZ know what they're up against, they really have a good time clearing things out.

05:16:40.900 --> 05:16:48.900
all told this easy roster has been really without much of a weakness all

05:16:48.900 --> 05:16:52.540
across the board their numbers are great their operator pool is quite healthy

05:16:52.540 --> 05:16:56.420
they've allowed Kino to shine in his position by giving him enough backup

05:16:56.420 --> 05:17:02.700
where we don't have opportunity to make fun of Kino on the shields despite the

05:17:02.700 --> 05:17:05.900
fact that there have maybe been some times that we could have it really is

05:17:05.900 --> 05:17:10.940
a very very complete roster. So much so that our good friend Jack Fresh Allen has uh

05:17:10.940 --> 05:17:14.140
got an 11 so the DZ is going to win the major. Well Jack I don't know if you know that but

05:17:14.140 --> 05:17:20.140
they haven't qualified yet. There is an entire possibility that wildcard can still win this

05:17:20.140 --> 05:17:27.020
best of three because if you go back to yesterday's match, MAD absolutely dominated wildcard

05:17:27.020 --> 05:17:31.340
through map one and looked really good on map two. What were they, a 5-2 on map two?

05:17:31.340 --> 05:17:33.740
Yeah, and wild card one mysterious

05:17:35.740 --> 05:17:38.980
Friend baby shark will blow folds up and geesey will not have the great start

05:17:38.980 --> 05:17:40.940
They want it still over two minutes to go in the round

05:17:40.940 --> 05:17:47.660
But that's your primary heart breacher gone all year after those pocket breaches a key. No has only one

05:17:49.580 --> 05:17:52.900
Really can group chat the ends now. Hey Parker. I'd be careful with that

05:17:52.900 --> 05:17:56.940
You don't want the audience know but all the minion means you've been sending recently, but it's okay

05:17:56.940 --> 05:17:58.940
I also tweeted Jesse. I don't know

05:17:58.940 --> 05:18:04.660
You gotta know a fight with Yardee about how good GZ is for the record.

05:18:04.660 --> 05:18:07.380
Baby Shark will continue to hold this position down.

05:18:07.380 --> 05:18:09.660
Oh my goodness, NJR gets the nitrous.

05:18:09.660 --> 05:18:13.060
I mean that look, so stuck in nature.

05:18:13.060 --> 05:18:15.460
He manages to get out of there.

05:18:15.460 --> 05:18:19.300
It's a bad spot for GZ right now as it will continue to get worse.

05:18:19.300 --> 05:18:20.300
Jane, I know.

05:18:20.300 --> 05:18:25.340
Last man standing half the round left, five alive for Wild Card.

05:18:25.340 --> 05:18:29.660
Imagine if he wins it though.

05:18:29.660 --> 05:18:30.660
F2 ahead.

05:18:30.660 --> 05:18:32.940
Yeah, I'd be kind of low key like fire for real.

05:18:32.940 --> 05:18:36.540
But guess why this is not going to happen.

05:18:36.540 --> 05:18:40.140
Pretty close to impossible at this point for Jack, unfortunately.

05:18:40.140 --> 05:18:41.140
They know where he's at.

05:18:41.140 --> 05:18:43.340
All eyes are trained on these outer windows.

05:18:43.340 --> 05:18:44.340
Oh boy.

05:18:44.340 --> 05:18:46.140
I like going up above here.

05:18:46.140 --> 05:18:47.140
Probably the right call.

05:18:47.140 --> 05:18:48.140
He's got to recover the fuse kit.

05:18:48.140 --> 05:18:52.520
Okay, a little bit more space, but the thorn trap reveals his position as he walks

05:18:52.520 --> 05:18:58.320
down these Aqua Stairs. All eyes should again be trained in his direction, very disciplined

05:18:58.320 --> 05:19:03.160
from Walspark. And there's no one in Bay. Yeah, nobody moving a muscle there. Bay gets

05:19:03.160 --> 05:19:08.040
a very final kill. A lot of that was honestly the main entry point, right? Getting the kill

05:19:08.040 --> 05:19:12.600
early, not pinning down Baby Shark in this position. I highlighted how much drone work

05:19:12.600 --> 05:19:17.800
was being done from Dark Zero around or two ago and they just continued to go in

05:19:17.800 --> 05:19:22.460
spades. That most recent round they didn't drone an awful lot. It was a much more linear

05:19:22.460 --> 05:19:27.780
take. It was much quicker and no surprise at the one time that they don't spend 90 seconds

05:19:27.780 --> 05:19:32.220
outside of the building droning, they give up two picks to operators and players. They

05:19:32.220 --> 05:19:39.460
didn't seem to have a good idea of where they were. So wildcard at this point in time,

05:19:39.460 --> 05:19:43.940
fundamentally very, very strong and they're prompting DZ to take another early timeout.

05:19:43.940 --> 05:19:48.420
Both teams called their timeouts on map one before round number five had been played.

05:19:48.420 --> 05:19:52.220
I don't know if Wildcard is going to call theirs quite so early, but it is a bit worrying

05:19:52.220 --> 05:19:55.460
that DZ has now slapped the timeout button yet again.

05:19:55.460 --> 05:19:59.260
Well, I mean you can kind of dive into those two rounds of Dark Zero Lost, right?

05:19:59.260 --> 05:20:03.060
You go back to Kitchen Cafeteria, it's a very early death from Newers where they

05:20:03.060 --> 05:20:05.380
don't really have a good chance to battle back.

05:20:05.380 --> 05:20:08.660
It's kind of a freebie for Baby Shark and then, well, I think that comeback was

05:20:08.660 --> 05:20:12.180
actually quite good from Dark Zero, it's not quite enough to break through that

05:20:12.180 --> 05:20:13.180
one man disadvantage.

05:20:13.180 --> 05:20:17.140
And then on the previous round again, it's Baby Shark with a very early pick that kind

05:20:17.140 --> 05:20:22.700
of gives the round almost a free early engagement over towards wild card because there's not

05:20:22.700 --> 05:20:25.540
a whole lot you can do about the nitro cell just on the IT breach.

05:20:25.540 --> 05:20:27.260
I mean, Baby Shark plays it well.

05:20:27.260 --> 05:20:28.780
There's no way to fight back against that.

05:20:28.780 --> 05:20:33.340
And then the fact that Baby Shark got another frag on the vert that time around taking

05:20:33.340 --> 05:20:35.340
down the Monty as he's trusted clear through the site.

05:20:35.340 --> 05:20:40.580
It's kind of been a lot of these early deaths that are not unavoidable, but not really

05:20:40.580 --> 05:20:42.020
positions where you can fight back.

05:20:42.020 --> 05:20:45.380
You know, you're taking a couple of risks there on the side of DarkZero and Davy Sharks

05:20:45.380 --> 05:20:47.340
been doing a really good job of countering that out.

05:20:47.340 --> 05:20:51.260
I have to imagine that's part of the conversation to come through from Call-Out head coach of

05:20:51.260 --> 05:20:52.260
BZ.

05:20:52.260 --> 05:20:56.860
His tax ammo done on Chalet resulted in four straight rounds from DarkZero, so we'll

05:20:56.860 --> 05:21:00.620
see what we can do here on Nighthaven Labs.

05:21:00.620 --> 05:21:03.380
Timeouts immediately paying off for both of these teams.

05:21:03.380 --> 05:21:05.740
Good coaches on both sides of the field.

05:21:05.740 --> 05:21:08.860
It is a little odd if not seeing Call-Out behind the team.

05:21:08.860 --> 05:21:10.860
Do you know if he's living with them?

05:21:10.860 --> 05:21:15.860
I have to, I have to imagine he is, he doesn't seem like the kind of guy who wouldn't be with the team

05:21:15.860 --> 05:21:18.360
but I haven't seen much content with him last time.

05:21:18.860 --> 05:21:22.360
Yeah, I'm really not sure. You would expect to see him back there.

05:21:22.360 --> 05:21:25.360
Maybe he's just on a PC somewhere in the other room or something.

05:21:26.160 --> 05:21:29.360
I mean, PC's an organization doesn't...

05:21:31.360 --> 05:21:33.360
...untypically hurt for money.

05:21:34.360 --> 05:21:36.360
They don't skip on stuff like that.

05:21:36.360 --> 05:21:38.360
Didn't they just do the energy as well?

05:21:38.360 --> 05:21:43.760
I mean, they can afford it, I'm certain, and it looks like a pretty big house that they are playing in,

05:21:43.760 --> 05:21:46.360
but Call of the Legonus are two incredible minds.

05:21:46.360 --> 05:21:52.160
Legonus has been able to experience this wild card ship with the IGL prowess that Spiker shows,

05:21:52.160 --> 05:21:57.660
and I am glad to see the chatter on social media, on Twitter, I've been seeing it in some YouTube content,

05:21:57.660 --> 05:22:02.960
I've also been seeing it on Reddit, that Spiker is finally getting the recognition for IGL-ing this team that he deserves.

05:22:02.960 --> 05:22:05.860
IGL is very effective, and also fragging in the process.

05:22:05.860 --> 05:22:10.460
Kino drops to Bay, and Bay is now going to fight his way out and get full speed.

05:22:10.460 --> 05:22:14.860
They didn't drone this, Bay's running for a hot drop, and Bay is quite the surprise underneath.

05:22:15.860 --> 05:22:20.560
That's a messy one, Parker, and unfortunately opening deaths just continue for DZ.

05:22:20.560 --> 05:22:23.260
It's another one where it's like you can't fight back against that.

05:22:23.260 --> 05:22:24.960
At least no Bay's position now.

05:22:24.960 --> 05:22:29.860
This is Baby Shark playing with the impacts, but Kanzan elsewhere on the map strikes with a nitro cell,

05:22:29.860 --> 05:22:31.260
and Newers has to pull off.

05:22:31.260 --> 05:22:32.360
He doesn't like the angle.

05:22:32.360 --> 05:22:35.260
This has just gone from bad to worse attack timeout.

05:22:35.260 --> 05:22:37.820
does nothing to solve their problems.

05:22:37.820 --> 05:22:40.300
It's a nice shot from NJR, but only good for one.

05:22:40.300 --> 05:22:43.740
Kansan, the final two, and Wildcard clean things up

05:22:43.740 --> 05:22:45.020
after the attack time out.

05:22:45.020 --> 05:22:46.620
They're most dominant round yet.

05:22:48.420 --> 05:22:50.740
If you're continuing to improve,

05:22:50.740 --> 05:22:52.460
again, they're on the better side of this map

05:22:52.460 --> 05:22:54.580
in their opinion, so maybe the fortunes change,

05:22:54.580 --> 05:22:57.620
but building up quite the nest egg here

05:22:57.620 --> 05:23:01.940
before things flip is a great situation.

05:23:01.940 --> 05:23:03.740
And this Wildcard team really does have

05:23:03.740 --> 05:23:07.220
a ton of weapons at their disposal. They've got great fraggers, Kansan and Bay at a bit

05:23:07.220 --> 05:23:11.220
of a slow start to map number one. It seems like everybody has fixed that. Baby Shark

05:23:11.220 --> 05:23:17.100
is doing his job effectively. He's not lightening it up. He's not taking over these rounds,

05:23:17.100 --> 05:23:20.620
but he's a great addition to a roster that's showing tons of depth. There was a period

05:23:20.620 --> 05:23:26.420
of time on Chalet. I think it was round seven or round eight, where every single member

05:23:26.420 --> 05:23:30.340
on Wildcard was negative. We'll have to wait for the scores to come back up,

05:23:30.340 --> 05:23:35.780
From a quick glance, it looked like Wildcard at every single player positive.

05:23:35.780 --> 05:23:38.680
And yes, there it is. Every player is totally positive.

05:23:38.680 --> 05:23:42.200
Baby Shark is dead even at 3-3. I don't count assists with this stuff.

05:23:42.200 --> 05:23:46.700
Baby Shark is 3-3. Everybody else is positive. Nobody is negative on this team.

05:23:46.700 --> 05:23:48.580
A complete reversal of fortunes.

05:23:48.580 --> 05:23:50.740
And it just goes to show you how spread out this is.

05:23:50.740 --> 05:23:52.700
Wildcard is a team with a ton of depth.

05:23:52.700 --> 05:23:54.620
Even when they have Dash on the old roster,

05:23:54.620 --> 05:23:57.060
he would usually be the odd man out from a killing perspective.

05:23:57.060 --> 05:24:03.020
But there were lots of games where he would be pretty good and able to and was able to match the aggression from wild cards

05:24:03.020 --> 05:24:05.600
So who knows to everybody for pulling their weight

05:24:05.600 --> 05:24:11.220
They've been able to slow this dark zero advance down way better than they were when TZ was attacking on Shelly

05:24:11.780 --> 05:24:14.980
Yeah, 100% and even baby shark as the one player

05:24:14.980 --> 05:24:18.300
Maybe has been the best player certainly that I think the most consistent

05:24:18.460 --> 05:24:24.900
Very important in round one and three to get those opening picks to set his team up into strong positions to be able

05:24:24.900 --> 05:24:29.020
to win the game after the impact that he had, it's going to be kind of awkward now for Dark

05:24:29.020 --> 05:24:33.220
Zero to battle this one back. They go back to Kitching Camp in Syria, so not just the

05:24:33.220 --> 05:24:37.020
Bonsai that they wanted to bring out, round one to try to catch DV off guard, but one

05:24:37.020 --> 05:24:41.180
that they're coughing enough to run right back, and Parker, anytime you see a FENKA,

05:24:41.180 --> 05:24:45.140
it is not a surprise that it's coming. Here's the rush. And the rush will come in. Spikers

05:24:45.140 --> 05:24:49.660
trying his best. Fultz finally dies. Adrien gets both of them. Adrien looking for

05:24:49.660 --> 05:24:55.180
a third bites off maybe a bit more than he can chew walks back more damage now

05:24:55.180 --> 05:24:59.420
being done from DZ these teams trading borders left and right cans and finished

05:24:59.420 --> 05:25:04.120
off by Kino's put the shield away long enough to pull out the pistol everybody

05:25:04.120 --> 05:25:07.700
on DZ combined the three who remain I don't even think they're out of full

05:25:07.700 --> 05:25:12.500
100 HP so that's a daunting task for them to be in but hold on if they just

05:25:12.500 --> 05:25:17.140
keep firing like that Jesse doesn't matter what their HP is they takes down

05:25:17.140 --> 05:25:21.140
Kino, NJR getting defused, kid down, nobody is there to stop him.

05:25:21.140 --> 05:25:25.140
It's all up to J9o to watch as Kino bleeds out.

05:25:25.140 --> 05:25:31.140
He'll be recovered, so one opportunity for Wildcard was present, is now completely gone.

05:25:31.140 --> 05:25:35.140
They'll have to work against the time and the three remaining players of Dark Zero.

05:25:35.140 --> 05:25:39.140
Baby Sharklin positioning with the clash, maybe to buy some time for Bay,

05:25:39.140 --> 05:25:41.140
but Bay now staples off of his position.

05:25:41.140 --> 05:25:45.140
A-bombs are completely swarmed by Dark Zero, and they're going to bring the heat to these defenders.

05:25:45.140 --> 05:25:51.060
defenders. Kino rushing on in, baby shark pushed back. He sees J9O, Kino's not able to

05:25:51.060 --> 05:25:56.460
cover him. Now it's all up to NJR and Kino as J9O is finished off but time is running

05:25:56.460 --> 05:26:01.100
out. They and baby shark can kill them all but they need to get to the diffuse kit and

05:26:01.100 --> 05:26:06.180
they're not going to get the job done. A valiant effort but DZ will let the clock

05:26:06.180 --> 05:26:11.860
give them the win and add insult to injury get the final two players a wild card when

05:26:11.860 --> 05:26:16.400
it was already past the point of no return. DZ put up their second round.

05:26:16.400 --> 05:26:21.860
Great answer. Just going for the rush right into A bombsite and that's a brutal one for Wildcard

05:26:21.860 --> 05:26:24.620
because they were expecting it. They were ready for it.

05:26:24.620 --> 05:26:28.740
Spiker was literally hard holding the cafeteria window, the kitchen window.

05:26:28.740 --> 05:26:32.620
When that rush comes in, he had two Goyo canisters on the window as well,

05:26:32.620 --> 05:26:38.740
but it just didn't matter. The overwhelming firepower from DZ with all of these players jumping in.

05:26:38.740 --> 05:26:40.740
Look at this! Look at Clowncars!

05:26:40.740 --> 05:26:43.140
Slinging through the window with the Monty in first.

05:26:43.140 --> 05:26:44.940
Two players immediately in after him.

05:26:44.940 --> 05:26:48.040
They just use that chaos to take the space with it.

05:26:48.040 --> 05:26:50.540
I think Kino's so important in that round,

05:26:50.540 --> 05:26:52.740
not only to beat that entry on the Monty duo

05:26:52.740 --> 05:26:55.540
and take that space and overwhelm Spiker to stars,

05:26:55.540 --> 05:26:57.540
but in the mid-round, in the 3v3,

05:26:57.540 --> 05:26:59.140
peeking around for his teammates,

05:26:59.140 --> 05:27:03.540
beating information to both NJR and J9O.

05:27:03.540 --> 05:27:06.340
And they have a lot of that good intel,

05:27:06.340 --> 05:27:07.740
and even after he gets down,

05:27:07.740 --> 05:27:12.740
It's picked back up, intact full on the lay ground, really good rush and back zero, and Kino was spearhead of it.

05:27:17.740 --> 05:27:18.740
Very, very well played.

05:27:19.740 --> 05:27:22.740
And again, these teams so far seemingly evenly matched.

05:27:22.740 --> 05:27:27.740
I know that DZ sprang out to quite the lead back on map number one, but it did end up being a 7-5,

05:27:27.740 --> 05:27:31.740
so Dark Zero won it by the slimmest margins possible in regulation.

05:27:31.740 --> 05:27:35.740
Cannot get closer to the 7-5 without going into overtime.

05:27:35.740 --> 05:27:41.100
So Wild Cart were able to muster quite the comeback. They've got a lead here on DZ's map

05:27:41.100 --> 05:27:46.200
And they have an opportunity to go up 4-2, which is again pretty standard stuff. I

05:27:47.500 --> 05:27:53.940
Anticipate that no matter what happens in this next round. We do not have a runaway winner in the second half

05:27:53.940 --> 05:27:57.580
I am expecting it to still be just as scrappy as it has been across

05:27:58.180 --> 05:28:03.140
One and a half at this point. I don't know if you agree or not, but this seems to be what it's shaping up for

05:28:03.140 --> 05:28:07.340
I think it really depends on how Wadkar make on their attacks. We haven't seen them play

05:28:07.340 --> 05:28:11.300
Nighthaving Labs all season long. We haven't seen BZ here either, but just the fact that

05:28:11.300 --> 05:28:15.140
it's their map pick gives me some confidence their defenses will be strong. I really have

05:28:15.140 --> 05:28:18.700
no clue what Wadkar will look like on the offense if they show up just like they did

05:28:18.700 --> 05:28:23.300
on Shelly, then you're absolutely right. But time will tell on that one, Parker. For

05:28:23.300 --> 05:28:26.980
now they have to focus on their defense. One more opportunity to try to win the

05:28:26.980 --> 05:28:31.840
They would go back down towards that mid floor trying to defend here on storage

05:28:32.800 --> 05:28:36.180
Last time it was a very similar upline up a couple of changes though

05:28:36.180 --> 05:28:41.740
Of course the pulse being brought in the smoke in the mute as well new coming in wild card very curious

05:28:41.740 --> 05:28:48.360
See how a wild house biker can use this all scanner try to find these players and maybe guides and C4s for himself in the team

05:28:50.620 --> 05:28:52.620
There goes the nitro style that you talked about

05:28:52.620 --> 05:28:54.420
and folks was counted for the count.

05:28:54.420 --> 05:28:56.540
Kino trades it right back on the baby shark

05:28:56.540 --> 05:28:59.420
and DZ will now have the upper hand as Bay dies too.

05:28:59.420 --> 05:29:01.260
So DarkZero showing their teeth,

05:29:01.260 --> 05:29:04.180
sinking their fangs into this wildcard defense

05:29:04.180 --> 05:29:07.700
and only three kills away from tying up this first half.

05:29:07.700 --> 05:29:10.820
Now to imagine that's quite the boom for DZ

05:29:10.820 --> 05:29:13.940
if they can keep wildcard from mounting a lead.

05:29:13.940 --> 05:29:16.780
Hold on a second, both Adrian and Spike are in on it.

05:29:16.780 --> 05:29:19.780
Kino gets shot too, the Valkyrie very active.

05:29:19.780 --> 05:29:26.380
Kansan's seventh kill, and it's all at NJR yet again familiar territory for the long-standing member of DarkZero

05:29:26.460 --> 05:29:32.460
He doesn't see the shotgun on the ground in a 4-2 first half the most common score line that we'll see

05:29:33.100 --> 05:29:35.100
goes to pass

05:29:35.620 --> 05:29:37.620
Wildcard takes the first half

05:29:38.100 --> 05:29:44.460
Confident coming out from them. They should be feeling very comfortable after taking DarkZero's own map pick now first half up

05:29:44.460 --> 05:29:47.300
4-2, but let's hear what our desk has to say six rounds deep

05:29:47.300 --> 05:29:52.760
Well, six rounds deep and Wildcard are showing us that maybe they don't need to make a crazy

05:29:52.760 --> 05:29:53.760
comeback this time.

05:29:53.760 --> 05:29:56.120
Fox, that they can jump out to an early lead.

05:29:56.120 --> 05:29:58.600
The question is, can they keep that early lead?

05:29:58.600 --> 05:29:59.880
I mean, you'd like to hope so.

05:29:59.880 --> 05:30:01.480
That's going to be on their defensive half.

05:30:01.480 --> 05:30:05.120
You're going to expect, especially Wildcard, this is arguably one of their best maps.

05:30:05.120 --> 05:30:08.480
If not their best map, that's a lot of reason why it's one of the main man against them,

05:30:08.480 --> 05:30:10.640
because they are very dynamic.

05:30:10.640 --> 05:30:12.080
They add a lot of layers.

05:30:12.080 --> 05:30:14.480
It seemed early on that Dark Serial was dealing it with correctly.

05:30:14.480 --> 05:30:16.280
They're always making sure of the C4 below,

05:30:16.280 --> 05:30:18.200
or anybody below that can stop the plant.

05:30:18.200 --> 05:30:22.320
I like DZ's approach at going for execute heavy attacks.

05:30:22.320 --> 05:30:24.880
And on a map like this, you only really need one,

05:30:24.880 --> 05:30:26.520
two attacks are great.

05:30:26.520 --> 05:30:28.560
I think once the sideswap, the bigger question

05:30:28.560 --> 05:30:32.240
is just gonna be how is Wildcard improved from map one?

05:30:32.240 --> 05:30:34.520
I mean, it seemed like they were really getting dominated

05:30:34.520 --> 05:30:35.920
on their own defenses,

05:30:35.920 --> 05:30:37.640
so they didn't have much sample size

05:30:37.640 --> 05:30:38.680
when it came to their attacks.

05:30:38.680 --> 05:30:40.600
But when you focus on their attacks,

05:30:40.600 --> 05:30:42.800
if they can just limit the amount of opening kills

05:30:42.800 --> 05:30:46.240
They're giving the lack of connection and trading.

05:30:46.240 --> 05:30:47.980
I think that's the biggest fact about Wildcard

05:30:47.980 --> 05:30:50.200
and to focus for their attacks on Labs.

05:30:50.200 --> 05:30:51.680
Yeah, and I also just want to highlight,

05:30:51.680 --> 05:30:53.040
you know, from Dark Zero's side.

05:30:53.040 --> 05:30:56.240
I mean, round two in particular, I love the execute here.

05:30:56.240 --> 05:30:57.520
They put the vertical pressure.

05:30:57.520 --> 05:30:58.920
They get the player off of metal,

05:30:58.920 --> 05:31:00.720
and then they go for the site execute.

05:31:00.720 --> 05:31:02.480
But it's not just highlighting how well

05:31:02.480 --> 05:31:03.880
that they attacked this round.

05:31:03.880 --> 05:31:06.600
It's also highlighting and showing you guys just

05:31:06.600 --> 05:31:07.440
their comms.

05:31:07.440 --> 05:31:09.800
And when we've talked about comms for other teams,

05:31:09.800 --> 05:31:12.840
They're just so precise with their calling.

05:31:12.840 --> 05:31:15.960
They aren't overreacting, even if things are getting chaotic.

05:31:15.960 --> 05:31:16.960
Everything is clean.

05:31:16.960 --> 05:31:18.920
It's one or two people calling out something.

05:31:18.920 --> 05:31:19.800
It's urgent.

05:31:19.800 --> 05:31:22.000
It's clearly a necessity for them to make sure

05:31:22.000 --> 05:31:23.240
that comms are clean.

05:31:23.240 --> 05:31:25.920
And unfortunately for them, it was only a two, four, half.

05:31:25.920 --> 05:31:27.880
But they are going to be on a very strong half here

05:31:27.880 --> 05:31:28.680
on the side of defense.

05:31:28.680 --> 05:31:30.040
And it's going to be important for me

05:31:30.040 --> 05:31:31.480
to see if they match that aggression

05:31:31.480 --> 05:31:34.200
that Wildcard was trying to show even early on in that

05:31:34.200 --> 05:31:36.480
chalet to not let them get comfortable in the league.

05:31:36.480 --> 05:31:38.240
Take away some of these engagements,

05:31:38.240 --> 05:31:41.120
put them into their favor and fall back into those layers and we actually got an

05:31:41.120 --> 05:31:45.020
inside look we you know what that sounds like that precision on the side of

05:31:45.020 --> 05:31:47.020
dark zero

05:31:47.020 --> 05:31:49.020
let me throw the smoke

05:31:49.020 --> 05:31:51.020
on the pillar

05:31:51.020 --> 05:31:53.020
I killed the middle guy

05:31:53.020 --> 05:31:55.020
I killed the middle guy

05:31:55.020 --> 05:31:57.020
I flashed the pillar we go

05:31:57.020 --> 05:31:59.020
3, 2, 1, bang

05:31:59.020 --> 05:32:01.020
he's flying up water

05:32:01.020 --> 05:32:03.020
still below

05:32:03.020 --> 05:32:05.020
still below

05:32:05.020 --> 05:32:07.020
1 HP and quit

05:32:07.020 --> 05:32:25.200
Alright, well that's the first half in the books, thanks to the desk again for breaking

05:32:25.200 --> 05:32:26.200
that one down.

05:32:26.200 --> 05:32:31.320
Wildcard, up by two, but it's just fair to say that's pretty much bare minimum here

05:32:31.320 --> 05:32:34.160
on this map given Wildcard's chosen side.

05:32:34.160 --> 05:32:38.560
I don't know about that. I think if they'd gone 3-3 they still would have been okay.

05:32:38.560 --> 05:32:41.760
I don't want to read too deep into the attackers defense split.

05:32:41.760 --> 05:32:49.120
I do think if Wildcard can be coming into this and has some strong attacks like we said then they're absolutely in the driver's seat for this game.

05:32:49.120 --> 05:32:54.520
My biggest problem is we just don't know right if Wildcard are not a comfortable team attacking on Nighthater labs

05:32:54.520 --> 05:32:59.160
Then it'll be awkward for them. Fox is correct. I mean this map has been banned against them a lot.

05:32:59.160 --> 05:33:02.000
And it was a good map for them last season just at the 6-0 station.

05:33:02.000 --> 05:33:06.880
They were 2-0 on this map, beating both Daystar and Elevates, but that again with a roster change

05:33:06.880 --> 05:33:10.560
You don't know how that's gonna affect things. It's been a couple of months. The meta's changed

05:33:10.560 --> 05:33:13.920
You can't really always say that just the team was good at this map a few months ago

05:33:13.920 --> 05:33:16.880
It is going to transition into success once again

05:33:16.880 --> 05:33:21.160
So that's what we're here to find out. Can Wildcard keep that pressure up?

05:33:21.160 --> 05:33:25.880
Can they continue to have success here on the attack and keep loading to round one?

05:33:25.880 --> 05:33:30.920
to be interested to see what that looks like. Very surprised to see Bay on Yana,

05:33:30.920 --> 05:33:35.440
here in round seven. Unless you're named Shaco, there's basically nobody in the

05:33:35.440 --> 05:33:38.960
world still playing this off-raider right now.

05:33:38.960 --> 05:33:49.960
That's certainly something, isn't it? Very eager to see what they do here.

05:33:49.960 --> 05:33:51.960
I

05:33:52.880 --> 05:33:57.440
Just like how you I mean maybe I'm maybe I'm a so man, but I just don't I don't see how

05:33:58.320 --> 05:33:59.840
Be on a fence

05:33:59.840 --> 05:34:04.480
Maybe maybe just wants the guns bikers are already on the ash. You got to do something get the g36c

05:34:06.200 --> 05:34:08.200
But you want the g36c

05:34:09.080 --> 05:34:13.000
I don't know. I don't know. There's a better question here

05:34:13.000 --> 05:34:26.680
He was shooting the head of the yonaklone and he ended up killing adrian that was crazy

05:34:26.680 --> 05:34:28.680
come over here.

05:34:28.680 --> 05:34:33.120
Oh brother that's not for yonas probably debut in the season I'll have to fact check

05:34:33.120 --> 05:34:34.120
that.

05:34:34.120 --> 05:34:41.320
I'm trying to remember the last time we saw yono with any regularity it's been years

05:34:41.320 --> 05:34:46.840
at this point. I'm hopeful that some buffs do come to this operator because she can have a very

05:34:46.840 --> 05:34:51.880
good place in the meta and I mean intel ops are very strong right now the fact that Yana is just

05:34:51.880 --> 05:34:56.680
outclassed goes to show you that she's a little bit of love and the devs are very much in a let's

05:34:56.680 --> 05:35:02.440
buff things stay to mind so are you Yana lovers? I'm here with you let's buff Yana let's make

05:35:02.440 --> 05:35:08.280
her a little bit more uh more flexible maybe Sophia buffs while you're at it as well.

05:35:08.280 --> 05:35:14.620
What are left in this round? Neither team with an advantage at this point in time. Wildcard still hanging on to their lead.

05:35:14.620 --> 05:35:20.860
They take down one immediately traded out. Bay is good enough for an NJR kill. Not good enough for a full skill.

05:35:20.860 --> 05:35:22.860
And back to even numbers we go.

05:35:23.980 --> 05:35:29.500
Yeah, I like the control they have right now from Wildcard. 45 seconds, IT's under their control. Rafters as well.

05:35:29.500 --> 05:35:35.340
But that's about where the control stops, Barker. They need to get somebody either inside of Connector or inside of Aqua.

05:35:35.340 --> 05:35:41.620
doesn't seem like Austin's gonna be doable for them so maybe connectors to play that's where Kansan's at and he's the one holding the fuse kid

05:35:41.620 --> 05:35:44.380
So if he dies this would be a critical error for wildcard

05:35:51.260 --> 05:35:54.500
Looking for more he'll get it completely blind down goes Kansan

05:35:54.780 --> 05:36:00.860
Baby shark now just nestled in between these bomb sites hoping for somebody to overextend

05:36:00.860 --> 05:36:09.640
No body will and defuse kid is very firmly in the clutches of DZ who take the round and string the lead to just one

05:36:10.760 --> 05:36:18.020
Alec fault looking hot with it today beautiful play just over towards e-box shuts down that pushes it comes on in again

05:36:18.300 --> 05:36:24.220
Hunting to be the first North American player ever to attend 10 straight majors not in a row

05:36:24.220 --> 05:36:26.580
I guess straight's not there, but 10 majors total

05:36:26.580 --> 05:36:32.340
Canadian could join him tomorrow as he plays his last qualifying game down in

05:36:32.340 --> 05:36:35.620
the lower bracket so lots on the line but a great round to come through from

05:36:35.620 --> 05:36:39.980
faults and a fun fact for you as well Parker coming into today's playday in

05:36:39.980 --> 05:36:45.020
the North American League we had seen every attacker except for zero Osta and

05:36:45.020 --> 05:36:48.580
Iyana with this best of three plus the last best of three we've now seen

05:36:48.580 --> 05:36:52.380
all three operators getting played which means every attacker has been seen at

05:36:52.380 --> 05:36:54.380
in the North American kickoff.

05:36:54.380 --> 05:36:57.380
Cause for celebration, we love seeing a diversity

05:36:57.380 --> 05:36:59.380
of the operators being used.

05:36:59.380 --> 05:37:02.380
And I mean, I do think that for most operators in the game,

05:37:02.380 --> 05:37:05.380
whether on attack or defense, there is a place for them.

05:37:05.380 --> 05:37:08.380
For an operator like Yana, the case is on the bench,

05:37:08.380 --> 05:37:09.380
not being played.

05:37:09.380 --> 05:37:12.380
But still, there is a place that exists.

05:37:12.380 --> 05:37:14.380
Obviously, we didn't really see the other do too much

05:37:14.380 --> 05:37:15.380
in that previous round.

05:37:15.380 --> 05:37:17.380
So again, very hard for us to understand

05:37:17.380 --> 05:37:18.380
what the idea was.

05:37:18.380 --> 05:37:21.380
We have a feeling that she was brought for information

05:37:21.380 --> 05:37:24.740
information because why else would you bring her maybe the G36 was the real

05:37:24.740 --> 05:37:28.940
reason now you've got an R4C being brought maybe they do just want to

05:37:28.940 --> 05:37:34.140
spread ashes guns around here but I don't know beyond obviously the experiment

05:37:34.140 --> 05:37:36.820
did not work out I'd love to hear what the thought process was behind it but

05:37:36.820 --> 05:37:41.060
either way we can't get too bogged down in this they knew round in a new day in

05:37:41.060 --> 05:37:46.220
front of our very eyes wild card holding on to that one round lead but it can

05:37:46.220 --> 05:37:51.340
disappear in a hurry especially if DZ can put up a round just like

05:37:51.340 --> 05:37:56.220
the one we just saw. It's exactly the right part. Her 4-2-1-2 feels good for Wildcard,

05:37:56.220 --> 05:38:00.900
but it's amazing how fast it can evaporate as it threatens to do so now. Dark Zero on

05:38:00.900 --> 05:38:06.060
the defense will choose the mid-floor site. Storage and control. There was some chatter

05:38:06.060 --> 05:38:11.020
on Twitter recently about how kind of bad the bottom floor bomb site has been statistically

05:38:11.020 --> 05:38:14.580
for a team here on Night Eight Labs, and both of these teams may be reading into

05:38:14.580 --> 05:38:18.540
that a little bit, not wanting to go down towards the bottom floor despite how it's

05:38:18.540 --> 05:38:21.180
It's been so popular historically.

05:38:21.180 --> 05:38:23.820
Spiker takes a bit of a duel just inside of Garage,

05:38:23.820 --> 05:38:25.060
but has to back off.

05:38:25.060 --> 05:38:28.340
Doesn't like the angles with that DMR deciding its best.

05:38:28.340 --> 05:38:31.100
Just try to play back around with his teammates.

05:38:31.100 --> 05:38:32.340
Top floor clear underway.

05:38:32.340 --> 05:38:34.860
Now there's two defenders, three defenders even up here.

05:38:34.860 --> 05:38:37.420
Kino, Janna, and Fultz trying to lock things down

05:38:37.420 --> 05:38:39.900
from the bottom.

05:38:39.900 --> 05:38:41.700
Only damage so far done to Wildcard.

05:38:41.700 --> 05:38:44.260
Kanzin will die after Spiker took a bit of a beating.

05:38:44.260 --> 05:38:46.300
These attacks have fallen apart a little bit,

05:38:46.300 --> 05:38:47.860
but they found an exploit.

05:38:47.860 --> 05:38:50.500
Walking right in, taking care of foals.

05:38:50.500 --> 05:38:52.740
Missed his golden opportunity to get J9O,

05:38:52.740 --> 05:38:54.500
blown up from below by a nitro cell.

05:38:54.500 --> 05:38:56.540
NJR will save his teammate.

05:38:57.620 --> 05:38:59.540
Dark Zero walks away from that engagement

05:38:59.540 --> 05:39:01.000
with a one-person lead.

05:39:02.700 --> 05:39:03.940
So hunting though, Parker.

05:39:03.940 --> 05:39:06.820
Keto ends up fighting the dust as Adrian never left

05:39:06.820 --> 05:39:07.660
the top floor.

05:39:07.660 --> 05:39:09.020
They thought maybe it would clear it off.

05:39:09.020 --> 05:39:10.220
They were going towards the site,

05:39:10.220 --> 05:39:11.980
but one player sticks around

05:39:11.980 --> 05:39:14.060
and that's good enough to equalize the numbers.

05:39:14.060 --> 05:39:16.740
Now with 65 seconds left on the clock,

05:39:16.740 --> 05:39:19.680
These last three players on BZ have been kind of scattered.

05:39:19.680 --> 05:39:21.980
NJR going for a flank up the lobby stairs,

05:39:21.980 --> 05:39:23.380
hoping to retake up above.

05:39:23.380 --> 05:39:24.780
If there's no drone watching for this,

05:39:24.780 --> 05:39:25.620
that could be brutal.

05:39:25.620 --> 05:39:27.860
But we did see one just tossed out there

05:39:27.860 --> 05:39:29.420
and the angle's ready too.

05:39:29.420 --> 05:39:31.860
Misses both crosses, but NJR has been found out

05:39:31.860 --> 05:39:34.260
and he'll have to go straight back to the bomb site.

05:39:36.060 --> 05:39:37.740
The stalemate that we have right now

05:39:37.740 --> 05:39:40.100
damaged right across all of these teams.

05:39:40.100 --> 05:39:41.620
Newer's guns down baby shark.

05:39:41.620 --> 05:39:43.060
That means they have to stop the plant.

05:39:43.060 --> 05:39:45.620
Spiker cannot find the coverage that he wanted.

05:39:45.620 --> 05:39:51.120
that might require ADM to get into a new position and he does, but J9O still has control.

05:39:51.120 --> 05:39:56.840
Now it's Spiker on an island, he's being hunted inside a storage, J9O from above will seal

05:39:56.840 --> 05:39:59.680
the deal and tie things up.

05:39:59.680 --> 05:40:02.980
Both teams sitting at four rounds.

05:40:02.980 --> 05:40:07.160
Nicely done by DarkZero, what I admire so much about that defense in the 3v3 Parker

05:40:07.160 --> 05:40:09.400
is how you didn't have anybody sitting still.

05:40:09.400 --> 05:40:13.360
Neuer is kind of the site player inside of control, but he's even stepping up challenging

05:40:13.360 --> 05:40:15.240
the window to take down Baby Shark.

05:40:15.240 --> 05:40:20.040
just sat in their spot trying to hold on to things getting scared of where wildcard might push them

05:40:20.040 --> 05:40:25.480
NJRs flanking up lobby stairs, J9Os flanking up the aqua stairs no matter where you go there's

05:40:25.480 --> 05:40:30.040
somebody on dark zero trying to retake space trying to aggress back towards that top floor

05:40:30.040 --> 05:40:33.960
thought adrian was excellent both in helping to clear it up above and then using that vert

05:40:33.960 --> 05:40:39.160
pressure but there's only so much one man can do very nice stuff coming over from dz yeah well

05:40:39.160 --> 05:40:44.120
it was J9Os final flank that kind of got them into that 2v1 pressure and it will prompt

05:40:44.120 --> 05:40:48.680
the tax timeout to come through from Wildcard. Again, tax have been good so far in this series but

05:40:48.680 --> 05:40:55.000
DZ with the momentum here. Timeout being called by Wildcars, they talk through these problems.

05:40:55.800 --> 05:41:01.080
A little bit of a later timeout than what we saw in map number one. You've got one timeout given

05:41:01.080 --> 05:41:05.480
by default and that's at the halfway point that's after six rounds. For some teams that's not

05:41:05.480 --> 05:41:11.160
the halfway point. Sometimes a little more, sometimes it's a little less. So we'll go,

05:41:11.160 --> 05:41:15.200
notice is going to try to look through this. Now, I will say wild card seems to

05:41:15.200 --> 05:41:20.560
being entering largely by themselves. This is something that is only from our

05:41:20.560 --> 05:41:24.600
vantage point, but it does not seem like there's a cohesive idea behind wild

05:41:24.600 --> 05:41:28.040
card and because of that they can't play as a cohesive unit. If everybody is

05:41:28.040 --> 05:41:30.880
entering all on their own with very limited backup and I don't see the

05:41:30.880 --> 05:41:34.880
same amount of extensive drone work we saw from Daisy, that's obviously bad.

05:41:34.880 --> 05:41:38.360
Plenty of teams can succeed when playing like a bunch of individuals. It

05:41:38.360 --> 05:41:42.860
It really just comes down to the overall strategy of it, but for two rounds it has not worked for wild card.

05:41:42.860 --> 05:41:45.360
We've only seen two wild card attacks.

05:41:45.360 --> 05:41:51.860
So if they're trying to entry alone without a lot of support, and they're not using a ton of intel ops,

05:41:51.860 --> 05:41:58.360
they're not using a ton of those nuisance enabler ops, then you're going to end up getting beaten by the defenders

05:41:58.360 --> 05:42:03.360
who absolutely are running intel ops and are running some of their own nuisance ops.

05:42:03.360 --> 05:42:06.360
So wild card will have to change things up, and they have.

05:42:06.360 --> 05:42:08.760
Blackbeard, they've got plenty of

05:42:08.760 --> 05:42:10.960
fragging power and they are absent.

05:42:10.960 --> 05:42:13.160
They've dedicated hard destructor.

05:42:13.160 --> 05:42:16.660
They will run solely with Kansan, having those secondary

05:42:16.660 --> 05:42:17.260
hard breaches.

05:42:17.260 --> 05:42:18.260
Pestoope doesn't die with them.

05:42:18.260 --> 05:42:18.760
Not in your bag!

05:42:18.760 --> 05:42:21.860
Hey, Adrian's got some too.

05:42:21.860 --> 05:42:22.760
Hard breaching!

05:42:22.760 --> 05:42:25.360
Sometimes the striker will catch off guard partner,

05:42:25.360 --> 05:42:27.760
but they do have a little extra cans here,

05:42:27.760 --> 05:42:28.760
so they are fine.

05:42:28.760 --> 05:42:30.860
Nobody dies early anyways.

05:42:30.860 --> 05:42:33.660
Adrian is in some danger there, but he's okay.

05:42:33.660 --> 05:42:35.860
Basement will reveal itself.

05:42:35.860 --> 05:42:42.840
I talked about how matter this team wanted to go here, but dark zero apparently do want to choose this bomb site third in their rotation

05:42:42.840 --> 05:42:47.740
I don't think you're wrong when you say wild card don't look the most coordinated on some of these queers

05:42:47.740 --> 05:42:54.220
They don't look bad on the coordination, but they just don't look white together. It's DZ did and I know that's a tie

05:42:54.220 --> 05:42:59.860
That's a hot. That's a high bar, but that's what they're playing against at the moment lots of damage down to Jena

05:42:59.860 --> 05:43:01.860
I know recognizing there's a heavy pressure

05:43:01.860 --> 05:43:08.860
pressure over towards lobby at the moments, but can't do much to stall it out.

05:43:08.860 --> 05:43:13.380
It early blows yet again, this time it's Jane I know who suffers to rid Adrien taking a

05:43:13.380 --> 05:43:18.860
little bit of damage too, so action will break out on this map at just about any point in

05:43:18.860 --> 05:43:19.860
time.

05:43:19.860 --> 05:43:24.860
I'm still very curious to know what the first thing about that DMR by the way, seeing

05:43:24.860 --> 05:43:27.860
the para in the hands of Kanzin when the DMR is available in a minute, it just kind

05:43:27.860 --> 05:43:29.860
of makes my eyebrows get raised a little bit.

05:43:29.860 --> 05:43:33.240
It's a thought for another day as Adrian marches in swatters Kino

05:43:33.740 --> 05:43:38.620
Jane I know taking a lot of damage earlier on is also about a bullet away from the afterlife

05:43:38.620 --> 05:43:42.120
So this is a much better position than wildcards been in over the last five minutes

05:43:43.740 --> 05:43:48.460
Good early pick but there's still threats around the map don't forget about newer is up here on the top floor

05:43:48.460 --> 05:43:52.380
He is relatively alone now that Kino has fallen

05:43:52.380 --> 05:43:57.620
He's gonna make a bit of a play here with the impact grenade inside of warehouse. There are a lot of wildcard players Bay

05:43:57.620 --> 05:44:02.260
I mean there's players that are maybe worried about this here comes the run-out now

05:44:02.420 --> 05:44:06.260
But not finding angles he was looking for and just dies to the main breach

05:44:07.700 --> 05:44:09.700
wild card now after

05:44:09.940 --> 05:44:13.940
Great start will continue to improve looking to regain the lead

05:44:13.940 --> 05:44:17.440
They allowed DG to hang on to those rounds for quite some time

05:44:17.440 --> 05:44:21.820
But it looks like wild card will be able to try them NJR now all alone

05:44:23.220 --> 05:44:25.220
In a 1v4

05:44:25.220 --> 05:44:32.140
Wildcard have control. They've got the defuse kit and they'll find NJR to wildcard will stem the bleeding

05:44:32.240 --> 05:44:39.280
Two rounds for DZ, but wildcard safe. We'll take the lead back. Thanks five four for the team on your screen

05:44:39.900 --> 05:44:46.100
Yeah, we talk about sometimes wildcard being a little bit individual on the clears dark zero quite individual there on the

05:44:46.100 --> 05:44:48.980
Rome game not able to trade each other out just because of the positions

05:44:48.980 --> 05:44:52.540
They were playing that is kind of how you'd see teams playing on the bottom floor

05:44:52.540 --> 05:44:55.880
It's tough. It often does come down to a lot of those 1v1s.

05:44:55.880 --> 05:45:01.160
Kino in the storage position was such a critical player to that defense because storage obviously

05:45:01.160 --> 05:45:05.560
denies the main breach on the bottom floor, denies the most default plant spot on the bottom floor,

05:45:05.560 --> 05:45:10.680
has access to the Animus Hatch as well. It's such a powerful position, so the second Kino goes down in storage.

05:45:10.680 --> 05:45:13.440
You see everybody on DZ trying to fight to retake it.

05:45:13.440 --> 05:45:17.080
Fault ends up in there about halfway through the rounds, but it's just not quite enough.

05:45:17.080 --> 05:45:22.120
The movements coming out from DZ on the reaction are a little bit too readable for Wildcard,

05:45:22.120 --> 05:45:24.440
So, nice little comeback there.

05:45:24.440 --> 05:45:26.680
They regained the lead here in this match-up.

05:45:26.680 --> 05:45:30.600
Up five to four, they can continue with their sight rotation.

05:45:30.600 --> 05:45:32.680
These teams really love in Kitchen Cafeteria.

05:45:32.680 --> 05:45:34.840
We will go for it once again for Dark Zero,

05:45:34.840 --> 05:45:37.720
now playing all four bomb sites on their first four defenses.

05:45:40.440 --> 05:45:43.000
Yee-haw! Tonight in even labs.

05:45:43.000 --> 05:45:45.240
A reminder that Clubhouse is up next.

05:45:45.240 --> 05:45:48.680
Should it be required, the winner of this contest

05:45:48.680 --> 05:45:50.520
will be the second team in North America

05:45:50.520 --> 05:45:53.720
get to clinch a spot at Salt Lake City Major.

05:45:53.720 --> 05:45:56.000
For those that didn't watch our earlier match,

05:45:56.000 --> 05:45:59.600
five fears toppled a one of 30 in a very bizarre game

05:45:59.600 --> 05:46:02.560
that had some unexpected twists and developments.

05:46:02.560 --> 05:46:04.720
Go back and watch at least map number one,

05:46:04.720 --> 05:46:06.840
if you're curious about what I mean.

05:46:06.840 --> 05:46:09.440
There's some tech issues on the side of one of 30

05:46:09.440 --> 05:46:12.720
that we don't see at this level.

05:46:12.720 --> 05:46:17.160
TZ is hoping to go up 2-0 and escape this match up

05:46:17.160 --> 05:46:18.880
and then go up against five fears

05:46:18.880 --> 05:46:23.440
In our very next and final match of the day, you and I will be casting, but Wildcard right

05:46:23.440 --> 05:46:28.840
now is really testing them, and it's in fact Wildcard, and the drivers since here on Dark

05:46:28.840 --> 05:46:29.840
Zero's map.

05:46:29.840 --> 05:46:34.280
Wouldn't be that abnormal to see two teams win their opponent's map picks if they don't

05:46:34.280 --> 05:46:35.280
have them all that often.

05:46:35.280 --> 05:46:40.120
But when you get to this level and you find teams this evenly balanced, it's

05:46:40.120 --> 05:46:41.120
bound to happen.

05:46:41.120 --> 05:46:44.680
That would mean the clubhouse as our tiebreaker.

05:46:44.680 --> 05:46:47.680
The hopes and dreams for Wildcard at the moment.

05:46:47.680 --> 05:46:53.680
The major still hangs in the balance, dark zero three rounds away, but still not in a comfortable position.

05:46:53.680 --> 05:46:57.680
I like this setup here on the Cafeteria site that's got faults on the class just up above.

05:46:57.680 --> 05:47:01.680
This is similar to what Baby Shark was trying to do when the wildcard defended this site,

05:47:01.680 --> 05:47:04.680
but positioning of the class was quite a bit different back then.

05:47:05.680 --> 05:47:10.680
Faults just being able to play at the top of these lobby stairs makes it really awkward to walk in and take this control.

05:47:10.680 --> 05:47:15.680
If no controller is meeting, then it becomes very difficult to try to apply that vert pressure.

05:47:15.680 --> 05:47:20.080
reason why this site is considered to be the weakest on the map because if you

05:47:20.080 --> 05:47:23.560
allow the attackers to get in above the bomb site inside a meeting they can have

05:47:23.560 --> 05:47:29.000
so much extra control for now that position has been denied bay outside

05:47:29.000 --> 05:47:35.160
the windows done a bit of work but really wildcard unable to take that space

05:47:36.160 --> 05:47:40.880
it's the yana experiment and continue on words by the way glad that they're

05:47:40.880 --> 05:47:44.680
using some of the more common information ops now dopamine demos are

05:47:44.680 --> 05:47:48.460
mighty mighty strong solid snake is available but it's not being used by

05:47:48.460 --> 05:47:52.500
this wildcard team too great a fact in fact not being used at all news and

05:47:52.500 --> 05:47:55.240
Jane I know we'll start off this round in the positive direction for Dergster

05:47:55.240 --> 05:47:59.560
Adrian though showing signs of life the wildcard out we'll go that all of you

05:47:59.560 --> 05:48:04.660
protect her trying to tear strips through folds as it exposes us the back of

05:48:04.660 --> 05:48:09.040
him the shield will not be able to protect him don't ROU field we're

05:48:09.040 --> 05:48:14.080
keeping this defender safe and Keto actually wins because Adrian missed

05:48:14.080 --> 05:48:19.920
times the gadget that is bad luck for wildcard an opportunity for WC to get

05:48:19.920 --> 05:48:24.200
back in this one the Darkseer denies it and now doubles up on them in a 4v2.

05:48:24.200 --> 05:48:28.160
Yeah low time is well Parker this is gonna be really tricky for wildcard

05:48:28.160 --> 05:48:31.720
Kanzan all alone as this one teammate is above the bomb site still just

05:48:31.720 --> 05:48:35.480
fishing for picks. 25 seconds you can't fish for long you've got to go down

05:48:35.480 --> 05:48:38.000
and help Kanzan.

05:48:38.280 --> 05:48:43.000
I think you have it's got nine kills Bay with eight these two have leveled

05:48:43.000 --> 05:48:45.240
up at this point in time, both of them chasing Adrian.

05:48:45.240 --> 05:48:47.640
He's got the crown right now on this team.

05:48:47.640 --> 05:48:49.280
You might have to wait to pad those stats

05:48:49.280 --> 05:48:51.320
till the next round because down goes Bay

05:48:51.320 --> 05:48:53.120
and there goes Kansan as well.

05:48:53.120 --> 05:48:55.760
Tarx here is not letting Wildcard get away with this one.

05:48:55.760 --> 05:48:57.160
Certainly not easily.

05:48:57.160 --> 05:49:00.920
Wildcard could still win, but we got ourselves a tie game

05:49:00.920 --> 05:49:03.680
and we will go all the way in regulation

05:49:03.680 --> 05:49:05.360
no matter who wins.

05:49:05.360 --> 05:49:09.000
Genuinely an absurd reposition by Kino in the 4v2.

05:49:09.000 --> 05:49:10.600
He's not jumping out to get a kill.

05:49:10.600 --> 05:49:12.200
He's not jumping out to toss a nitro.

05:49:12.200 --> 05:49:18.760
He actually just decides this is my best position playing outside of the map with the shotgun close on the window

05:49:19.280 --> 05:49:25.520
Correctly identifies that walkard needs to push through this hallway if they want to get control of lounge if they want to push towards the bomb site

05:49:25.520 --> 05:49:29.520
So says why don't I just be annoying don't care if you've got free pings on me

05:49:29.520 --> 05:49:33.800
I'm just gonna play here and ends up being a big distraction doesn't get any kills from that spot

05:49:33.800 --> 05:49:38.560
But enables those frags to come through from his teammates kind of a fun play there in the 4v2

05:49:38.560 --> 05:49:42.720
earlier on as well we saw those Metro cells really doing work we didn't catch

05:49:42.720 --> 05:49:46.360
if it was NJR on the pulse that was guiding J9O's Nitro for the opening

05:49:46.360 --> 05:49:50.000
pick but regardless seabores were really strong from dark zero and not rounds

05:49:50.000 --> 05:49:54.440
they can test very tightly up towards meeting and with that it will tie us

05:49:54.440 --> 05:49:58.600
once again five five it just feels like these two teams could not be any more

05:49:58.600 --> 05:50:01.160
even matched

05:50:02.360 --> 05:50:07.120
then this means the clubhouse if it emerges will be an incredibly tight

05:50:07.120 --> 05:50:13.280
series to seal the deal five fears is in the wings waiting on the victor of this

05:50:13.280 --> 05:50:16.600
match and all the other international teams that qualified for the major are

05:50:16.600 --> 05:50:20.320
surely watching North America now with great interest to see which

05:50:20.320 --> 05:50:24.400
representatives will make it through there are still plenty of teams in the

05:50:24.400 --> 05:50:28.200
fight the only ones that have been knocked down so far other than Outlast

05:50:28.200 --> 05:50:32.560
and 100 thieves who failed to make it to the playoffs are cloud nine and an

05:50:32.560 --> 05:50:34.960
Every day else is still very much in the hunt now

05:50:35.760 --> 05:50:41.880
The lower bracket start to get a little busy Jesse because we've got one of 30 and Shopify rebellion playing tomorrow

05:50:41.880 --> 05:50:45.660
And then we'll have space station playing the loser of this matchup

05:50:46.620 --> 05:50:54.340
Space station looked pretty damn good against cloud 9 so maybe they've made some improvements here but cloud 9 as a team overall

05:50:54.340 --> 05:51:02.340
Maybe he has still some growth to do, so might not be entirely Space Station's growth that we saw on display.

05:51:02.340 --> 05:51:09.340
That said, Space Station and Dream in particular might even be streaming this as he is known to co-stream,

05:51:09.340 --> 05:51:13.340
watching intently to see if he'll have to square off against Dark Zero or Wild Card.

05:51:13.340 --> 05:51:17.340
Those matches will go tomorrow and it'll be our very final day.

05:51:17.340 --> 05:51:19.340
Now you know how he'll kick off.

05:51:19.340 --> 05:51:24.020
Plenty to play for it's been a very fast playoffs here over the last couple of days Parker

05:51:24.020 --> 05:51:27.540
But that's really what brings the action to you what keeps things rolling

05:51:27.820 --> 05:51:33.640
Kino inside the building this time finds spiker for the opening pick pick with the SMG 11

05:51:33.640 --> 05:51:37.840
I'm not sure exactly where spiker was out when he goes down is he outside the window when he dies there

05:51:37.840 --> 05:51:39.840
Maybe outside the breach. He's up above

05:51:40.380 --> 05:51:45.980
Through the floorboards a nice shot with yes, and G11 to give the early man count over towards dark zeroing

05:51:45.980 --> 05:51:49.980
It puts some panic into Wildcard now, you have to clear this top floor, down a man.

05:51:51.480 --> 05:51:56.480
Rough spot for Wildcard, Darkseer could absolutely grab the bull by the horns from here and

05:51:57.480 --> 05:52:01.480
take a huge lead, setting themselves up very effectively on series point.

05:52:01.480 --> 05:52:04.980
They've got four more targets to find. I will say to Wildcard's credit to Jesse,

05:52:04.980 --> 05:52:08.480
they do surrender a lot of early picks and still manage to salvage the round.

05:52:08.480 --> 05:52:11.480
Might be challenging now with Spiker and Adrien are gone.

05:52:11.480 --> 05:52:13.980
Adrien joining the IGL in the afterlife.

05:52:13.980 --> 05:52:18.980
Not a lot of damage has been done into DZ just yet, they find a single kill but traded right back.

05:52:18.980 --> 05:52:23.980
The more DZ trades the better they get because they hold a two for one advantage.

05:52:23.980 --> 05:52:29.980
Tanzan and Baby Shark will have to make this work or else it'll be dark zeros mapped to lose.

05:52:29.980 --> 05:52:35.980
They've managed to figure out where Folk says the Clash just continues to walk away feeding kills to the remainder of DZ.

05:52:35.980 --> 05:52:42.980
Newers and NJR with one apiece and DZR one round away from making the major.

05:52:42.980 --> 05:52:46.740
Another critical round to come through from Kino Parker. He's the site player

05:52:46.740 --> 05:52:51.440
He's the hard anchor, but he doesn't care a couple of big swings to get them to the two-man advantage

05:52:51.440 --> 05:52:54.200
And then even when Kino dies in that round

05:52:54.340 --> 05:53:00.780
He's baiting somebody to walk in from bottom garage, which gets newers a kill to get them into that 4v2 advantage

05:53:00.780 --> 05:53:06.940
Even when Kino is dying. He's providing value for his team. He's helping everybody get that man count even higher

05:53:06.940 --> 05:53:12.400
So it's crazy to watch that play and it just comes down to the little things sometimes, you know going for swings

05:53:12.980 --> 05:53:16.700
Finding the right timing, hitting your shot, this one with the shotgun,

05:53:16.700 --> 05:53:19.100
it's a beautiful time because Adrien is swapping weapons.

05:53:19.100 --> 05:53:21.820
I believe he's putting away that Grim Hive launcher,

05:53:21.820 --> 05:53:24.180
so it ends up being a massive time to play.

05:53:24.180 --> 05:53:27.820
Recognizing what the Grim is likely doing after tossing in those Vs,

05:53:27.820 --> 05:53:32.020
so the game sense is just incredible from Dark Zero in that last round.

05:53:32.020 --> 05:53:33.860
They won 7-5 on map 1.

05:53:33.860 --> 05:53:36.340
They could do it again here on map 2,

05:53:36.340 --> 05:53:39.380
and make Dark Zero be that oh-so-powerful force

05:53:39.380 --> 05:53:41.380
headed to the major for North America.

05:53:42.980 --> 05:53:50.420
DZ has played like a team to sass, Jesse, so it's, uh, not, wouldn't be too much of a

05:53:50.420 --> 05:53:52.580
surprise if they end up being the team of qualifiers.

05:53:52.580 --> 05:53:55.620
The only thing that really would surprise me after those kickoff results through the

05:53:55.620 --> 05:54:00.740
group stage is the fact that DZ wasn't the first team to make it for North America.

05:54:00.740 --> 05:54:03.060
Obviously that really just comes down to where the brackets are.

05:54:03.060 --> 05:54:06.820
Five for years and one of 30 was the first match, so naturally one of them will be

05:54:06.820 --> 05:54:08.660
the first team to qualify.

05:54:08.660 --> 05:54:12.660
But DZ doing it without dropping a map would be quite incredible to see.

05:54:12.660 --> 05:54:19.460
Let's also not just credit this five fears team right DZ finished the group stages of plus 17 and round differential five fears finished a

05:54:19.740 --> 05:54:21.740
Plus 14

05:54:22.820 --> 05:54:28.460
Fair to say that the group ultimately was easier for dark zeros than it was for five fears

05:54:28.460 --> 05:54:31.860
Just at least with the way I was played maybe not on paper and in potential

05:54:32.300 --> 05:54:34.300
So five fears have looked quite dominant

05:54:34.540 --> 05:54:40.180
Obviously, there will be a bit of an asterisk here on their matchup against one of 30 because of the tech issues

05:54:40.180 --> 05:54:42.500
but still a winzo in and they will take a 2-0.

05:54:42.500 --> 05:54:45.980
DZ, hoping to join them, might need to wait a little bit longer, Jesse,

05:54:45.980 --> 05:54:49.780
because Keto gets picked off very early here in the final round of regulation.

05:54:50.180 --> 05:54:53.780
Yeah, it looks very similar to the last time DarkZero went down to the bottom floor,

05:54:53.780 --> 05:54:57.140
and I gotta say, Park, I'm a bit baffled by this site selection from DZ.

05:54:57.140 --> 05:55:00.500
PopCore is available, but not being brought out.

05:55:00.500 --> 05:55:03.180
They won it in round 7, haven't played it since.

05:55:03.180 --> 05:55:04.940
They've been changing bomb sites up quite a bit,

05:55:04.940 --> 05:55:07.420
but this is the one site where Wildcard's are confident

05:55:07.420 --> 05:55:11.260
where Wildcard were able to isolate gunfights and come away with the edge.

05:55:11.260 --> 05:55:15.260
They've done so again, taking down both SAS operators Kino and G9O,

05:55:15.260 --> 05:55:17.260
hitting the deck early in this round.

05:55:17.260 --> 05:55:21.100
Now Newer's has been spotted out, just trying to make aggressive plays solo,

05:55:21.100 --> 05:55:23.900
but just like last time in this position when he was in the vigil,

05:55:23.900 --> 05:55:25.900
he's not really able to catch anyone off guard.

05:55:25.900 --> 05:55:27.740
They're playing quite passive on the side of Wildcard,

05:55:27.740 --> 05:55:29.740
they're not letting him get away with anything.

05:55:30.300 --> 05:55:32.780
Now it's Newer is getting softened up here.

05:55:32.780 --> 05:55:35.340
Lots of stall potential from these last three DZ players,

05:55:35.340 --> 05:55:38.340
but they have to find work, and they will now need to work a little bit harder.

05:55:38.340 --> 05:55:40.340
Adrian died, but the Neurs will follow.

05:55:40.340 --> 05:55:44.340
Foltz and NJR, all DZ has left, unless we go to overtime.

05:55:44.340 --> 05:55:45.840
Is this DZ's map?

05:55:45.840 --> 05:55:48.840
So Wildcard has been able to push them very effectively.

05:55:48.840 --> 05:55:51.840
Foltz on a flank, takes down one, cannot outdo a baby shark.

05:55:51.840 --> 05:55:57.340
Now it's all up to NJR, the mayor, the longest standing member of this DZ team.

05:55:58.840 --> 05:56:00.340
He's gonna head upstairs.

05:56:00.340 --> 05:56:04.340
That'll put him right up against Kansan, unless he gets drowned out.

05:56:04.340 --> 05:56:09.340
That flank turn will do wonders, it scoots on by and now out comes the LMG.

05:56:09.340 --> 05:56:12.340
The jig is up, they know exactly where he is, this is valuable information.

05:56:12.340 --> 05:56:17.340
I think NGR realizes that at this point in time, he's probably doomed if he stays in that position.

05:56:17.340 --> 05:56:18.340
So he gets out of there.

05:56:18.340 --> 05:56:20.340
No reposition now.

05:56:20.340 --> 05:56:24.340
In between the A and B bomb sites gets thrown out yet again waiting for the head.

05:56:24.340 --> 05:56:26.340
An LMG does a deceptive amount of damage.

05:56:26.340 --> 05:56:31.340
He just needs to make sure he can actually land the shots and survive the onslaught, which he won't!

05:56:31.340 --> 05:56:36.600
Baby shark takes a bite out of him and we're going to overtime between these teams

05:56:37.300 --> 05:56:38.540
Yeah, again Parker

05:56:38.540 --> 05:56:45.160
I'm just really questioning the site choice in round number 12 for dark zero maybe with that mirror band thinking that they have no wall denial

05:56:45.160 --> 05:56:47.060
They don't want to try that soft floor once again

05:56:47.060 --> 05:56:49.120
I'm not sure what the process is there

05:56:49.120 --> 05:56:56.100
But this is a game where every single round 12 straight the team that's gotten the opening pick has converted it into a round

05:56:56.100 --> 05:57:02.220
And then you go back to the one bomb site where you're really forced to spread your teammates out around the map where it's so

05:57:02.220 --> 05:57:08.220
Hard to trade if you do get that opening death where wildcard looks very proficient on their attacks back in round number nine

05:57:08.220 --> 05:57:13.020
And again, you see this individual one-to-one gunfights. This is not what Dark Zero was known for

05:57:13.020 --> 05:57:18.300
This is not what Dark Zero's defense usually looked like but it's kind of necessitated by the strats they're playing

05:57:18.300 --> 05:57:21.920
It was different from the last time they went through this long floor

05:57:21.920 --> 05:57:25.220
They changed a lot of operators. The Echo was new, the Chonka was new. Don't get me wrong

05:57:25.220 --> 05:57:31.940
There were some new looks, but fundamentally it was still a roam and you still got roam clear to really cleanly buy wild card

05:57:32.180 --> 05:57:35.260
They will go top floor. They will not make that thing stay twice

05:57:35.260 --> 05:57:39.940
But you got to imagine have they just picked this bomb site around 12 if they win it right now

05:57:39.940 --> 05:57:41.940
They could have been looking at a 7-5

05:57:43.460 --> 05:57:45.460
Here's a number for you Jesse

05:57:46.340 --> 05:57:48.340
12 opening kills

05:57:48.340 --> 05:57:53.320
I'm directly led to that team getting the opening kill, winning the round.

05:57:53.320 --> 05:57:57.900
100% conversion rate on the opening duels.

05:57:57.900 --> 05:58:04.420
Now granted there have been a bunch of trades, two in fact, and they benefited.

05:58:04.420 --> 05:58:06.300
Easy both times.

05:58:06.300 --> 05:58:08.140
Wildcard did trade it back again.

05:58:08.140 --> 05:58:11.940
Wildcard able to be a little bit stickier in the way that they play these trades,

05:58:11.940 --> 05:58:15.700
but the team of individuals thing really does come back here.

05:58:15.700 --> 05:58:19.060
So if you get the first kill, you go on to win the round.

05:58:19.060 --> 05:58:22.180
That is how every single round up at this point is played out.

05:58:22.180 --> 05:58:25.220
And again, it really does come down to style, whether you're entering alone, whether you're

05:58:25.220 --> 05:58:26.220
entering solo.

05:58:26.220 --> 05:58:29.700
DZ was playing a little bit more together on their attacks.

05:58:29.700 --> 05:58:34.060
They get to defend yet again, this is a familiar spot, they just finished defending.

05:58:34.060 --> 05:58:38.820
So we'll see if those attacks can be quite as formidable as DZ is hoping for.

05:58:38.820 --> 05:58:40.900
This has been a very defender-sided match.

05:58:40.900 --> 05:58:46.280
So I do think the attackers struggle quite a bit here in OT, only four rounds at this point.

05:58:46.280 --> 05:58:55.400
One by the attackers, if you can strike first as an attacker, you are in such good shape on all maps, but it is a specially poignant here.

05:58:55.400 --> 05:59:02.900
We are a minute into action first round of OT, IT wall opened up, great pace by Wildcard, but no action beyond that.

05:59:03.860 --> 05:59:06.180
Check their committing a lot towards this garage there.

05:59:06.180 --> 05:59:10.500
You can already see spikers setting up with the capitol bolts, the Grimby's being tossed here as well.

05:59:10.500 --> 05:59:14.580
That will immediately force J9O to back off less than halfway through this round.

05:59:14.580 --> 05:59:16.420
And you've already had to give up garage.

05:59:16.420 --> 05:59:19.300
That's pretty early map control to come through from wildcard.

05:59:19.300 --> 05:59:21.700
If you combine that with the fact they have this IT breach,

05:59:21.700 --> 05:59:25.540
then that's when it starts to look better and better for this wildcard team.

05:59:25.540 --> 05:59:26.740
They don't have full control.

05:59:26.740 --> 05:59:29.380
Of course, Aqua and connector are still the two kind of question marks,

05:59:29.380 --> 05:59:31.220
but we're looking at Adrian and base positioning.

05:59:31.220 --> 05:59:34.660
I mean, half player is pressuring in connector side.

05:59:34.660 --> 05:59:36.260
Adrian's taking some of these fights now.

05:59:36.260 --> 05:59:37.980
He's been so good for Wildcard today.

05:59:37.980 --> 05:59:41.140
Double digits just on this map, but it's banged strikes first.

05:59:41.140 --> 05:59:42.420
And I was gonna say, I think this might be

05:59:42.420 --> 05:59:43.940
a little bit too standard for Dark Zero.

05:59:43.940 --> 05:59:46.340
They're not high on map control as they would want.

05:59:46.340 --> 05:59:47.900
It was taken quickly by Wildcard,

05:59:47.900 --> 05:59:49.620
and now they find themselves kind of trapped

05:59:49.620 --> 05:59:50.980
in this bomb site.

05:59:50.980 --> 05:59:52.940
Neuers was basically playing to live.

05:59:52.940 --> 05:59:54.540
He dies in this position.

05:59:54.540 --> 05:59:56.300
Finally, we're starting to see some signs of life

05:59:56.300 --> 05:59:57.740
from this Dark Zero defense.

05:59:57.740 --> 06:00:00.620
They approach the breaches, opened up our Wildcard,

06:00:00.620 --> 06:00:02.620
Exchange some words with the attackers.

06:00:02.620 --> 06:00:04.620
Don't find anything just yet.

06:00:04.620 --> 06:00:06.620
Still only about a minute to go.

06:00:06.620 --> 06:00:09.620
It's still plenty of time to figure out where these defenders are.

06:00:09.620 --> 06:00:12.620
Intel Ops on the side of Wildcard and they are using that information.

06:00:12.620 --> 06:00:13.620
Oh, so effectively.

06:00:13.620 --> 06:00:15.620
They struck first, they struck second.

06:00:15.620 --> 06:00:17.620
Fultz will strike back, but Spiker trades it,

06:00:17.620 --> 06:00:20.620
and Wildcard are in great position.

06:00:20.620 --> 06:00:21.620
35 seconds to go.

06:00:21.620 --> 06:00:23.620
Spiker is the all clear to get the fuser down.

06:00:23.620 --> 06:00:26.620
J9O smoked out of his position.

06:00:26.620 --> 06:00:28.620
He finds Kansan, pre-fires on another,

06:00:28.620 --> 06:00:35.340
Now loose through! He manages to get everybody, but Spiker and Spiker will need to clutch out with Diffuse Kid going down again.

06:00:35.340 --> 06:00:42.340
Spiker got off of it! Jane I know trying to stop him in the process. Spiker will finally abort, but get to kill!

06:00:42.340 --> 06:00:48.340
Ice in his veins! Spiker pushes his team to map point.

06:00:48.340 --> 06:00:53.540
What a round from the captain of Wildcard. From start to finish it looks good Parker.

06:00:53.540 --> 06:00:57.860
They use their utility perfectly on rafters. They got space over towards connectors

06:00:57.860 --> 06:01:02.580
They did everything they needed to in that push it gets a little messy at the ends there

06:01:02.580 --> 06:01:04.660
They took a couple of ill advised swings

06:01:04.660 --> 06:01:09.180
They lose their player just on this on the main site breach trying to get in from connector

06:01:09.180 --> 06:01:14.340
But in the end it doesn't matter spiker pulls off that plant to get the final kill

06:01:14.340 --> 06:01:18.260
This was maybe the one mistake that gets made in Adrian dying defaults up close

06:01:18.260 --> 06:01:21.340
They're not aware of his position, but even that gets immediately traded out

06:01:21.340 --> 06:01:23.900
It's nearly a great clutch from J9O.

06:01:23.900 --> 06:01:27.340
He finds these last couple of players, able to isolate them one at a time,

06:01:27.340 --> 06:01:32.340
as the plant's going down pillar side, but it doesn't matter when Spikers shootin' like that.

06:01:32.340 --> 06:01:37.340
Beautifully done coming out from the most versatile attacking player in the league.

06:01:37.340 --> 06:01:42.340
Really beautifully done from him, and he will get his team up on the map point.

06:01:42.340 --> 06:01:52.580
That's just the fifth successful attacking round, by the way.

06:01:52.580 --> 06:01:59.480
It has been such a defender-sided map, and of course Wildcard charges in attacking and

06:01:59.480 --> 06:02:01.680
they prevail.

06:02:01.680 --> 06:02:02.680
Easy.

06:02:02.680 --> 06:02:05.080
They've got their hands full.

06:02:05.080 --> 06:02:08.360
About to lose their map unless they can change their fortunes here.

06:02:08.360 --> 06:02:12.800
wildcard improving the longer these best of threes go on they were completely

06:02:12.800 --> 06:02:18.840
lifeless against M80 yesterday dropping their own map one to seven think you

06:02:18.840 --> 06:02:25.120
said the best fortress team in the world about 30 times and they got smoke no

06:02:25.120 --> 06:02:30.760
I get right and then they got absolutely crushed and then what happened

06:02:30.760 --> 06:02:34.720
they pulled off their reverse sweep and now they are here fighting for a spot

06:02:34.720 --> 06:02:41.120
the major where MAD will be competing for if fixed post, I think it's changing the result,

06:02:41.120 --> 06:02:45.360
maybe 7th, 8th, I can't remember exactly what position it will be because frankly,

06:02:45.360 --> 06:02:49.360
it doesn't really matter, they're not gonna make it. Wildcard are in a position now to pull

06:02:49.360 --> 06:02:55.120
off a reverse sweep yet again, so long as they win this map. Then it sets them up for a tidy

06:02:55.120 --> 06:02:59.840
best of one on clubhouse. Both of these teams have looked mighty, mighty good, but DZ objectively

06:02:59.840 --> 06:03:07.640
Wildcard improving at a fast rate and now starting to challenge whether DZ and remain as dominant as they are

06:03:08.760 --> 06:03:10.160
This is a no-quit team

06:03:10.160 --> 06:03:15.280
There's no doubt about that wildcard down to the bottom four info is so good for DZ though

06:03:15.280 --> 06:03:20.780
And there comes newers once again such an amazing snake player and he's able to spot that player out

06:03:20.780 --> 06:03:23.280
I believe it's a drone from his teammate that gets him that intel

06:03:23.280 --> 06:03:29.760
Fine Spiker, the mastermind of the last round, the hero that got Woggar to this position.

06:03:29.760 --> 06:03:34.920
Lots of control and you can see a very different defense from Woggar than what we saw at Dark Zero.

06:03:34.920 --> 06:03:38.960
It's very anchor-focused. They didn't want to get too aggressive up on that top floor,

06:03:38.960 --> 06:03:43.680
lose individual gunfights, go down in numbers. It's happened anyways, but they've got to

06:03:43.680 --> 06:03:47.240
just deal with that reality now. Lots of walls being opened up by Dark Zero.

06:03:47.240 --> 06:03:49.800
They have entrances both into assembly and animus

06:03:51.080 --> 06:03:57.880
And another vert pick from an intel office false this time who catches Bay that was up towards a flank around cafeteria

06:04:01.640 --> 06:04:05.320
This happens in OT all the time doesn't it Jesse the team that has

06:04:06.240 --> 06:04:12.120
Get basically no chance whatsoever the side rather than has no chance whatsoever suddenly shows up huge and then spades

06:04:12.120 --> 06:04:16.720
and that's four attacking rounds, one during the first 12 rounds.

06:04:16.720 --> 06:04:20.920
Now it looks almost certainly like it will be two for two for attackers.

06:04:20.920 --> 06:04:22.920
And this one might be done flawlessly.

06:04:22.920 --> 06:04:24.620
Nope, maybe Shark says not today.

06:04:24.620 --> 06:04:25.720
Down goes Fultz.

06:04:25.720 --> 06:04:28.120
The juice kit in the hands of NJR.

06:04:28.120 --> 06:04:29.120
He's at the halfway point.

06:04:29.120 --> 06:04:30.620
Three players from DZ will cover.

06:04:32.120 --> 06:04:34.420
Maybe Shark track in this position in XR suit.

06:04:34.420 --> 06:04:36.220
And he's shut down by J9O.

06:04:36.920 --> 06:04:37.820
We're going all the way.

06:04:37.820 --> 06:04:41.220
All 15 rounds between these teams if DZ prevails,

06:04:41.220 --> 06:04:48.200
They become the second team from North America to qualify for the major wild card prevails. We get another map

06:04:49.980 --> 06:04:56.300
What a crazy game this has been I have no ability to predict how this last one's gonna go Parker

06:04:56.300 --> 06:05:01.300
I mean those last couple of attacks look so good from the respective teams dark zero just

06:05:02.140 --> 06:05:07.100
Annihilating the aggressive play coming out from wild card once again through those vert hatches

06:05:07.100 --> 06:05:09.980
one was into the basement one was down to the ground floor even the

06:05:11.220 --> 06:05:16.320
Even the mausie halfway through that round right getting droned out and then eventually followed up on with the kill

06:05:16.320 --> 06:05:19.900
I mean it really does look clinical coming through from dark zero

06:05:20.480 --> 06:05:25.900
Now they have a big question. Where do you go to defend on around 15 again?

06:05:25.900 --> 06:05:30.520
The info was really clean. It was the clutch drone from Kino that started things off with the information

06:05:30.520 --> 06:05:37.220
But combined the drones plus the snake plus the lion plus the females it is info abundant for the Z

06:05:37.220 --> 06:05:41.220
The answer to my question, it will be storage and control.

06:05:41.220 --> 06:05:45.220
This is where Kino was so incredible inside the site last time they played it,

06:05:45.220 --> 06:05:48.220
hopping off the mute over to the Malusie, bit of a new setup.

06:05:48.220 --> 06:05:53.220
Coming over from Dark Zero, hoping to catch Wildcard off guard for their final round on Nighthaven.

06:05:55.220 --> 06:06:01.220
Oh my, the Legion on the board, like these changes from DZ.

06:06:01.220 --> 06:06:07.560
a T5 is such an easy gun to wield and lesion is a lot of things he's a trap

06:06:07.560 --> 06:06:10.740
operator he's also an information operator don't discredit the ability of

06:06:10.740 --> 06:06:14.620
those goominds to find out where your attackers are coming from Ella also

06:06:14.620 --> 06:06:18.140
functions similarly and even foreign too if you're a razor bloom go off you

06:06:18.140 --> 06:06:20.900
probably know where they're coming from

06:06:20.900 --> 06:06:27.500
it's a very active defense so far by DZ Jesse Neurus is in a danger zone his cross is being held for the time being

06:06:27.500 --> 06:06:30.500
He's waiting maybe for a sound of a reload to try and swing.

06:06:30.500 --> 06:06:32.500
I don't know if he'll catch Kansan off guard,

06:06:32.500 --> 06:06:34.500
especially with Kansan on that upside down repel.

06:06:34.500 --> 06:06:36.500
This might be a fool's errand for Neurus,

06:06:36.500 --> 06:06:39.500
but at least he survives rather than risking his life in a 50-50 fight.

06:06:40.500 --> 06:06:42.500
I'm here on some of these entries, Parker.

06:06:42.500 --> 06:06:44.500
Who's gonna be the one to strike first from wild guard?

06:06:44.500 --> 06:06:48.500
Usually we'd look to Bay, here on the IQ, just on the top of Aqua.

06:06:48.500 --> 06:06:50.500
You've got Baby Shark as well here on the snake,

06:06:50.500 --> 06:06:52.500
hoping to gather information outside of Electrical.

06:06:52.500 --> 06:06:54.500
There are some players roaming top floor.

06:06:54.500 --> 06:06:56.500
It's Boltz, Kino, and J9O.

06:06:56.500 --> 06:07:01.500
I know, but Spike are the first one to take some damage, not from the roamers, but from the site player.

06:07:01.500 --> 06:07:04.500
And I mean, I was moving towards Aqua and making the space for his team.

06:07:05.500 --> 06:07:07.500
They're looking for the follow-up.

06:07:07.500 --> 06:07:08.500
Just lodging those defenders.

06:07:08.500 --> 06:07:09.500
Down goes Kino.

06:07:09.500 --> 06:07:12.500
Wildcard now four kills away from a third map.

06:07:12.500 --> 06:07:18.500
It seemed unlikely for so long, this DZT was very dominant, but Wildcard are punishing them.

06:07:18.500 --> 06:07:19.500
Dark zero.

06:07:19.500 --> 06:07:22.500
Just appearing in front of our very eyes.

06:07:22.500 --> 06:07:23.500
Neurs and folks lost.

06:07:23.500 --> 06:07:24.500
You left.

06:07:24.500 --> 06:07:25.500
Neurs will hit on one.

06:07:25.500 --> 06:07:27.020
or control for Wildcard.

06:07:27.020 --> 06:07:28.260
That's great for them,

06:07:28.260 --> 06:07:29.620
but they have to get to the bomb site

06:07:29.620 --> 06:07:31.900
and this is where things might get a little tight,

06:07:31.900 --> 06:07:34.500
especially if they don't have information.

06:07:34.500 --> 06:07:36.260
Just based on the drones that are available,

06:07:36.260 --> 06:07:39.140
Wildcard will likely fly blind.

06:07:39.140 --> 06:07:40.300
Ult says no real support.

06:07:40.300 --> 06:07:41.740
They might have him on the cross here.

06:07:41.740 --> 06:07:43.660
That's the bra of Adrian holding this position.

06:07:43.660 --> 06:07:45.020
He gets down.

06:07:45.020 --> 06:07:46.660
Can he secure in time?

06:07:46.660 --> 06:07:47.500
Yes, he can.

06:07:47.500 --> 06:07:49.140
Worried about fish stares?

06:07:49.140 --> 06:07:50.780
The shield of Spiker still running around.

06:07:50.780 --> 06:07:51.700
He's all so low.

06:07:51.700 --> 06:07:53.540
It's allowed numerous to reposition Jesse

06:07:53.540 --> 06:07:54.500
over a minute to go.

06:07:54.500 --> 06:07:58.300
This is winnable for Dark Zero, but it'll be toffin' and just got tougher.

06:07:58.300 --> 06:08:02.940
Both gunned down by bay, map three, unless Newers can clutch out.

06:08:02.940 --> 06:08:06.180
Hiding inside a warehouse, the shield above him.

06:08:06.180 --> 06:08:07.620
He hears them.

06:08:07.620 --> 06:08:08.140
He wants them.

06:08:08.140 --> 06:08:08.900
He go Newers.

06:08:08.900 --> 06:08:11.860
He never shies away from a fight.

06:08:11.860 --> 06:08:13.900
But this wildcard team has leveled up.

06:08:13.900 --> 06:08:17.300
And they've got three terrific players all hunting for that final kill.

06:08:17.300 --> 06:08:21.260
Spiker with the fuse kit in hand, he'll have two escorts walking towards the bomb

06:08:21.260 --> 06:08:23.940
site, one of them now over top of Newers.

06:08:24.500 --> 06:08:26.500
I don't think they know where he is, Jesse.

06:08:26.500 --> 06:08:29.500
They finally drawn him out and Neuers will need to scamper off of his position.

06:08:29.500 --> 06:08:33.500
He hears the drop from the shield, but he has his mind turned somewhere else.

06:08:33.500 --> 06:08:35.500
He's expecting the push, he'll read it correctly.

06:08:35.500 --> 06:08:39.500
He can't do much about Spiker, so now he has to go back to where he was before.

06:08:39.500 --> 06:08:41.500
Look in warehouse, see what's up.

06:08:41.500 --> 06:08:44.500
Nice shot by Neuers, almost gets the shield.

06:08:44.500 --> 06:08:48.500
It's going to come down to him versus Bay and Bay gets the job done.

06:08:48.500 --> 06:08:54.500
Wild Card wins a Wild One and we will go to map three.

06:08:54.500 --> 06:08:59.500
Such an impressive attack. They start fast, they clue that pop four,

06:08:59.500 --> 06:09:04.500
they get the man advantage and then pump the brakes. They don't panic, they don't rush into sight,

06:09:04.500 --> 06:09:10.500
they use their drones Parker. Always hunting for that information, making sure they had advantageous fights

06:09:10.500 --> 06:09:16.500
from start to finish. An impressive match from Wild Card stealing their opponent's pick.

06:09:16.500 --> 06:09:20.740
We owe one more to decide this series. We'll toss in the desk and a break before we get there.

06:09:46.500 --> 06:09:50.500
I'm never standing out, I'ma keep it going till the end of the night

06:09:50.500 --> 06:09:55.500
I'm breaking eggs and wildin' out, or I'll get all full of stuff with my money out

06:09:55.500 --> 06:10:00.500
Cause I came to get down, so let's run it up, I'ma keep it going till the end of the night

06:10:03.500 --> 06:10:06.500
It's going till the end of the night

06:12:46.500 --> 06:12:53.500
the

06:12:53.500 --> 06:12:56.500
the

06:12:56.500 --> 06:12:59.500
the

06:12:59.500 --> 06:13:02.500
the

06:13:02.500 --> 06:13:05.500
the

06:13:05.500 --> 06:13:08.500
the

06:13:08.500 --> 06:13:11.500
the

06:13:11.500 --> 06:13:14.500
the

06:13:14.500 --> 06:13:23.460
I mean, come on, we're all thinking it.

06:13:23.460 --> 06:13:24.460
Let's go!

06:13:24.460 --> 06:13:25.700
We're going to map 3.

06:13:25.700 --> 06:13:29.540
It's exactly what you want in a major qualifying scenario.

06:13:29.540 --> 06:13:33.620
Wildcard, they came out at the half, they were winning, they kept the momentum up, and

06:13:33.620 --> 06:13:38.500
DZ nearly made the comeback happen, but just let it slip through their fingers in the

06:13:38.500 --> 06:13:39.500
end.

06:13:39.500 --> 06:13:42.340
Yeah, we said once we switched halves, I mean it was on DZ's shoulders at that

06:13:42.340 --> 06:13:43.340
point.

06:13:43.340 --> 06:13:47.060
of their layers and they did a very good job in the beginning and they got two successful

06:13:47.060 --> 06:13:50.780
defense rounds just playing off their utility, playing off those layers, they would lose

06:13:50.780 --> 06:13:55.580
round nine and then they would pivot to ten and eleven and the big proponent for their

06:13:55.580 --> 06:14:01.280
success in both those rounds were Clash. Clash delayed so much time, stopped so much

06:14:01.280 --> 06:14:04.460
of Wild Cards push where then they would ultimately run down the clock and they

06:14:04.460 --> 06:14:09.140
were panicking to get them into the site to go for a defuse, you know, go up fight

06:14:09.140 --> 06:14:14.260
these players and then it just trickles down every single defense after that for

06:14:14.260 --> 06:14:18.860
some reason DZ doesn't go back to top floor DZ doesn't bring the clash and

06:14:18.860 --> 06:14:22.780
now we're here we're going to a third map where those minor tweaks bringing that

06:14:22.780 --> 06:14:27.280
operator could have changed everything yeah slowing wildcard down definitely was

06:14:27.280 --> 06:14:31.260
their success being able to add those layers the shield having faults on the

06:14:31.260 --> 06:14:34.060
two-eyed say this is one of his more exceptional games I feel like he was

06:14:34.060 --> 06:14:37.740
always making the right decision up until that last round the last round

06:14:37.740 --> 06:14:38.740
with the retake.

06:14:38.740 --> 06:14:42.620
If he was alive, the newers could have clutched up if he just had a team in alive.

06:14:42.620 --> 06:14:48.460
But I will say the one commending thing that got Wildcard to push over the hurdle is sometimes

06:14:48.460 --> 06:14:49.620
it would get hectic.

06:14:49.620 --> 06:14:52.380
Sometimes it would be a back and forth situation.

06:14:52.380 --> 06:14:56.660
But the fact that they would always take a moment regardless of the time and make sure

06:14:56.660 --> 06:15:01.100
that they're droning out the last few players from dark zero, that shows respect.

06:15:01.100 --> 06:15:02.500
They understand who they're playing against.

06:15:02.500 --> 06:15:06.180
They know that any one of these players can win a round individually.

06:15:06.180 --> 06:15:11.020
They take their time and they're playing very disciplined, very disciplined and very consistent.

06:15:11.020 --> 06:15:15.340
And yes, they with some round slip, but at the end of the day, consistency and discipline

06:15:15.340 --> 06:15:16.700
will get you past the finish line.

06:15:16.700 --> 06:15:17.700
And that's what we saw.

06:15:17.700 --> 06:15:22.020
And we saw those hero play moments from it feels like so many different people in the lobby.

06:15:22.020 --> 06:15:23.060
We saw it in the end.

06:15:23.060 --> 06:15:25.220
They're almost a clutch there from Newers and folks.

06:15:25.220 --> 06:15:29.540
We saw Spiker hold off a very aggressive DZ early on in overtime.

06:15:29.700 --> 06:15:34.580
We also thought saw the entries on both of these teams really find their stride fox.

06:15:34.580 --> 06:15:39.920
I mean they were continuing to put up the numbers that we know they can put up they was playing well newers were playing well

06:15:39.920 --> 06:15:47.000
I mean both teams had their players playing nearly at their best. I mean, we know what newers is gonna bring to the table

06:15:47.000 --> 06:15:53.140
He's an amazing entry. He's been so good for dark zero and he has the spot all to himself now as opposed to this previous teams

06:15:53.140 --> 06:15:57.620
That he was on where he had to share but newers has been doing his absolute best in the last shot

06:15:57.620 --> 06:16:02.680
He hit in the last one through the floor. That was gross this one right here. Oh my god

06:16:02.680 --> 06:16:07.820
I thought he was going to clutch it up, but thankfully for wildcard he did it and on the side of wildcard Bay

06:16:07.820 --> 06:16:12.380
I mean we were talking about how we need the baby shark to step up, but more specifically the entries

06:16:12.380 --> 06:16:16.300
I mean it seemed like on shallay both the entries were getting the short end of the stick

06:16:16.300 --> 06:16:20.820
They couldn't find anything that make it happen, but Bay himself he really was coming alive

06:16:20.820 --> 06:16:23.120
He was the spearhead and on a map like labs

06:16:23.120 --> 06:16:28.980
I mean he has a lot of freedom to find those openings find where he wants to go and I think wildcard with him a

06:16:28.980 --> 06:16:32.160
and they can get Baby Shark as well to be able to wake up.

06:16:32.160 --> 06:16:33.660
Sky's the limit on map three.

06:16:33.660 --> 06:16:35.200
And there's definitely a difference between the two

06:16:35.200 --> 06:16:37.600
ideologies in terms of how they approach the entry,

06:16:37.600 --> 06:16:39.800
where entry is definitely more standard on Neewers

06:16:39.800 --> 06:16:40.920
and where he's getting in your face.

06:16:40.920 --> 06:16:42.520
He's taking those initial gunfights.

06:16:42.520 --> 06:16:43.960
On the side of Bay, I mean, he flexes

06:16:43.960 --> 06:16:46.080
between a lot of supportive operators,

06:16:46.080 --> 06:16:48.360
but once he can set up, once he can help the team,

06:16:48.360 --> 06:16:49.680
then he's kind of let off on a leash

06:16:49.680 --> 06:16:51.200
and he can go off on a roam.

06:16:51.200 --> 06:16:53.520
He can find these opening kills, open up these rounds.

06:16:53.520 --> 06:16:55.680
But now we're going into a map like clubhouse.

06:16:55.680 --> 06:16:57.400
I mean, entries don't get me wrong.

06:16:57.400 --> 06:16:59.120
It's going to be hard getting into this building,

06:16:59.120 --> 06:17:00.840
it's going to be hard fighting for this territory.

06:17:00.840 --> 06:17:03.600
But again, if you're DZ and you're understanding

06:17:03.600 --> 06:17:07.840
you can slow down wildcard, use the clash to your advantage.

06:17:07.840 --> 06:17:10.480
They had no answer for it, two rounds in a row.

06:17:10.480 --> 06:17:13.360
And it just really blows my mind that every single defense

06:17:13.360 --> 06:17:15.080
after that, even going into overtime,

06:17:15.080 --> 06:17:16.280
you wouldn't pivot back to it.

06:17:16.280 --> 06:17:18.200
I mean, it was right in front of you.

06:17:18.200 --> 06:17:19.760
And if you're Dark Zero, you know right now

06:17:19.760 --> 06:17:22.080
the entry game from wildcard is the biggest weakness.

06:17:22.080 --> 06:17:24.080
Clubhouse is very difficult to entry on.

06:17:24.080 --> 06:17:25.760
There's not a lot of rat positions

06:17:25.760 --> 06:17:27.120
where you can get a pick away.

06:17:27.120 --> 06:17:31.160
So I'm hoping, for that sake, that Dark Zero is going to lean into that factor.

06:17:31.160 --> 06:17:36.760
Bring the clash, bring a lot more info base, trap operators to be able to stall out the entries,

06:17:36.760 --> 06:17:40.160
because if Wildcourt is unable to get that advantage in the late round,

06:17:40.160 --> 06:17:44.280
you stall out so much time that they need to take that second to drone out the last few players,

06:17:44.280 --> 06:17:46.520
and the time is on their back.

06:17:46.520 --> 06:17:52.400
That's where we see Wildcourt kind of scurry away, scramble away,

06:17:52.400 --> 06:17:53.920
and start letting the round slip.

06:17:53.920 --> 06:17:56.400
So that's Dark Zero's main focus going into clubhouse.

06:17:56.400 --> 06:18:00.960
Well, we walk into a situation now that is kind of a storybook as we could ever want.

06:18:00.960 --> 06:18:07.760
Map 3 in what has been a very tightly contested series on the clubhouse on all of all maps.

06:18:07.760 --> 06:18:10.800
It's like, it's a Siege's nerd's dream right now.

06:18:10.800 --> 06:18:12.840
It's essentially the Colosseum.

06:18:12.840 --> 06:18:15.880
There's nothing that you're going to be pulling out of your hat that's going to surprise the team.

06:18:15.880 --> 06:18:21.760
It's really just the fundamentals and the sheer willpower and endurance to go all the way of the distance.

06:18:21.760 --> 06:18:24.440
And you're going to go on the most standard map of the moment.

06:18:24.440 --> 06:18:29.360
An interesting fact, I mean, you know, we've talked about Spiker picking up Dash's role that is going to be playing those shield ops

06:18:29.560 --> 06:18:33.800
Even in these past two games he's played. He's only played the shield operator twice now

06:18:33.800 --> 06:18:36.120
So he's pivoted off of it and in a map like clubhouse

06:18:36.120 --> 06:18:39.480
We know how strong these shields can be and how impressive that they can be

06:18:39.480 --> 06:18:44.880
So personally given the fact that that entire half for the most part was really defender sided

06:18:44.880 --> 06:18:50.440
I would like to see Spiker take a little more role on those on those blitz on those black ears

06:18:50.440 --> 06:18:54.840
take a little more frontal pressure and then you know facilitate and go for these

06:18:54.840 --> 06:18:59.380
executes because so far it hasn't really been there but when he does that we see

06:18:59.380 --> 06:19:04.960
wildcarts struggle I agree there I don't want to contribute wildcarts

06:19:04.960 --> 06:19:08.840
immediate success and playoffs to spike or not focusing on the shield so much

06:19:08.840 --> 06:19:13.040
so but I will say when he's got a gun in his hands I mean map one the reason

06:19:13.040 --> 06:19:16.840
why some of those rounds run was because of spikers so you know it

06:19:16.840 --> 06:19:20.240
could be a double edged sword when you do look at this team and what they

06:19:20.240 --> 06:19:24.480
can do on clubhouse. I mean, we haven't asked for predictions for most of the stage here,

06:19:24.480 --> 06:19:29.640
but in a major qualifying moment, I think we got to looking at these two teams laxing.

06:19:29.640 --> 06:19:33.320
I mean, I know you're you're I know you're excited for this wildcard the way they've

06:19:33.320 --> 06:19:37.440
been playing. They look like a new team. We've talked so much about it and then DZ.

06:19:37.440 --> 06:19:41.400
They're the powerhouse. They're the behemoth that we've been talking so much about. Who's

06:19:41.400 --> 06:19:45.600
going to take this? They're going to be cloud nine. Okay, that's not going to

06:19:45.600 --> 06:19:50.040
Actually, it's a tough one, but I'm gonna have to say Wildcard.

06:19:50.040 --> 06:19:54.800
Honestly, especially after how they played it versus SSG, and they honestly got demolished.

06:19:54.800 --> 06:19:56.760
I think there's a lot that's gonna be played from there.

06:19:56.760 --> 06:19:59.520
That's the last thought that DZ would have on them.

06:19:59.520 --> 06:20:01.640
So maybe they're gonna try to go for that same cutoff.

06:20:01.640 --> 06:20:05.720
They're gonna try to course them into gunfights that they just aren't able to get into.

06:20:05.720 --> 06:20:08.500
And then for the Wildcard, like I said, you're gonna take from that game, learn from

06:20:08.500 --> 06:20:12.280
it and implement it, especially going into this match now after going through the

06:20:12.280 --> 06:20:14.420
gauntlet of map one and map two.

06:20:14.420 --> 06:20:18.380
fair bet I'd say dark zero just because the way that you're watching each

06:20:18.380 --> 06:20:22.580
will play I mean the way Kino's been on the shield that such a shield map been

06:20:22.580 --> 06:20:26.140
important he's been exceptional he was so good on Chalet and they are he shields

06:20:26.140 --> 06:20:29.060
that much and JR yeah there are a lot of positions where you have to be

06:20:29.060 --> 06:20:32.420
holding blue holding these hard positions and JR is the best hard

06:20:32.420 --> 06:20:37.740
angle holder in NA in the world I'd say newer's on the entry false is

06:20:37.740 --> 06:20:41.620
been playing great I mean I think it goes without saying that I'm gonna put

06:20:41.620 --> 06:20:46.580
my faith into Dark Zero. But this is such a close contest. We came into this talking

06:20:46.580 --> 06:20:50.580
about the history of these two organizations, right? It was Dark Zero. Every time they play

06:20:50.580 --> 06:20:55.460
Wild Card, Org versus Org, it's Dark Zero coming out on top. Roster versus Roster,

06:20:55.460 --> 06:20:59.540
it's Wild Card, who's had the edge so far in this series. I mean, you see it here.

06:20:59.540 --> 06:21:02.540
When you look at the stats, there's not really that big of a difference though. That's

06:21:02.540 --> 06:21:06.820
like, it's so close. It's so hard to predict and say who's going to win it. Now, if

06:21:06.820 --> 06:21:10.820
you were going off of group stage, there was a clear decider who was going to

06:21:10.820 --> 06:21:15.220
win this match up. But so far from what Wildcard has shown is improvement every step of the

06:21:15.220 --> 06:21:19.300
way. And I'd say on the side of Dark Zero, it's been far more consistency than maybe

06:21:19.300 --> 06:21:21.140
what we've typically seen from other iterations.

06:21:21.140 --> 06:21:24.900
So you just see those smiles on their faces, Fox, and you know single smile.

06:21:24.900 --> 06:21:30.500
Well, there was Bay! There was Bay smiling for a moment there. I mean, not before

06:21:30.500 --> 06:21:36.020
Tommy Martin blocked him. Never mind. Ignore what I said. You can see the focus on

06:21:36.020 --> 06:21:40.100
their faces right now. The point is, you know how much it means to these teams.

06:21:40.100 --> 06:21:42.100
Can we go back to this?

06:21:42.100 --> 06:21:46.700
Because he's still, I mean, he has a mug in it.

06:21:46.700 --> 06:21:48.500
Obviously these teams still have two chances.

06:21:48.500 --> 06:21:50.660
This upper bracket, if they go to the lower bracket,

06:21:50.660 --> 06:21:52.540
they still could potentially make the major.

06:21:52.540 --> 06:21:55.020
Both of these teams could be there.

06:21:55.020 --> 06:21:57.240
When you put yourself in their seat, though,

06:21:57.240 --> 06:21:59.020
and you think about the atmosphere,

06:21:59.020 --> 06:22:01.380
you think about how Dark Zero, they haven't dropped.

06:22:01.380 --> 06:22:04.380
I guess that was the first map they dropped all stage.

06:22:04.380 --> 06:22:06.980
Could that change their mentality here?

06:22:06.980 --> 06:22:08.460
Even though they have that much experience,

06:22:08.460 --> 06:22:10.060
do you think that could rattle them at all?

06:22:10.060 --> 06:22:11.780
dropping the first map of the kickoff.

06:22:11.780 --> 06:22:12.900
I mean, that's a great question, Jonah,

06:22:12.900 --> 06:22:15.020
because we haven't seen something that has happened

06:22:15.020 --> 06:22:15.860
to Dark Zero yet.

06:22:15.860 --> 06:22:17.860
So we don't know how they're going to approach it,

06:22:17.860 --> 06:22:19.260
how it'll affect them in game.

06:22:19.260 --> 06:22:21.060
You'd like to hope that with a team,

06:22:21.060 --> 06:22:23.380
this experience and that has been playing this good,

06:22:23.380 --> 06:22:24.620
they're going to let one map go.

06:22:24.620 --> 06:22:25.700
You know, it is what it is.

06:22:25.700 --> 06:22:28.940
You can't win them all and it's better to lose that one,

06:22:28.940 --> 06:22:31.060
lose labs, wildcard best map,

06:22:31.060 --> 06:22:33.300
get it out of the way, understand what was working,

06:22:33.300 --> 06:22:35.820
which was clash and slowing wildcard down

06:22:35.820 --> 06:22:38.380
and try to incorporate that into going into map three.

06:22:38.380 --> 06:22:42.660
I mean, you can't imagine it's going to hold all of them back just because they lost one map.

06:22:43.220 --> 06:22:46.580
And that's why, again, I picked Dark Zero to be able to win it because

06:22:47.080 --> 06:22:50.220
so far we haven't seen any shake-ups in their consistency,

06:22:50.220 --> 06:22:53.460
and that was such a big issue that would plague that previous as a G-Rosser.

06:22:53.460 --> 06:22:55.860
And now, the new Dark Zero roster, we haven't seen it yet.

06:22:56.060 --> 06:22:59.140
I'm hoping we don't see it at all, at least until we get to Salt Lake City.

06:22:59.460 --> 06:23:02.860
But the pressure element is something you got to bring into question because, yes,

06:23:02.860 --> 06:23:05.740
everyone wants to win this game to qualify to Salt Lake City.

06:23:05.740 --> 06:23:09.820
The first and second seed at that point you're playing without the pressure of making it to the event

06:23:09.820 --> 06:23:15.100
No one wants to go down to the lower bracket and play a team that has a one round behind them that has their

06:23:15.140 --> 06:23:19.740
You know the gas and their tank ready to take on dark zero. They want to be able to end it here

06:23:19.740 --> 06:23:26.700
You know both exactly what any Siege fan wants a battle for a major spot on a map

06:23:26.700 --> 06:23:31.540
We all know and love we go to clubhouse to decide our second Salt Lake City spot

06:23:31.540 --> 06:23:34.340
We go down to Jesse and Parker with the call

06:23:35.740 --> 06:23:43.260
Greatly appreciated all right long faces for both of these teams and I don't know why they're not more enthused here

06:23:43.260 --> 06:23:46.660
I think it's the pressure more than anything two big organizations

06:23:46.860 --> 06:23:53.460
Ten players who know what it takes to qualify for an event and it is a single map showdown

06:23:53.460 --> 06:23:56.680
And the winner doesn't even get time off Jesse

06:23:56.680 --> 06:24:02.140
They go right into the upper bracket finals up against five fears when this map is done

06:24:02.140 --> 06:24:14.140
wild card have put on impressive performance and have steadily improved but overall DZ has looked like the better team through and through do you expect that to change on clubhouse.

06:24:14.140 --> 06:24:22.140
I think it absolutely could Parker I mean wild card again we said this in their first series we said this when they were starting out to come back on shall I walk or have grit.

06:24:22.140 --> 06:24:27.660
have grit this is not a team that gives up if this game goes deep if it goes into overtime and I

06:24:27.660 --> 06:24:32.700
certainly think it will given how maps one and two wins I think wildcard have the grit to pull

06:24:32.700 --> 06:24:37.340
through dark zero have looked better fundamentally I'll agree with that I think particularly on some

06:24:37.340 --> 06:24:41.500
of their attacks you go back to shout life you go to some of those later attacks on night haven

06:24:41.500 --> 06:24:46.940
labs they look so well coordinated when they push in and when they go for that map clear wildcard

06:24:46.940 --> 06:24:51.580
will need to find some kind of answers that now if we load into clubhouse because it's it's

06:24:51.580 --> 06:24:53.980
really difficult to fight back from a disadvantage.

06:24:53.980 --> 06:24:55.740
We both set it on that last map.

06:24:55.740 --> 06:25:00.380
Every single round, the opening pick got converted into a round win.

06:25:00.380 --> 06:25:03.740
So if you're going down early, there's somebody on Dark Zero who's

06:25:03.740 --> 06:25:07.180
finding that early frag, whether it's Kino bursting it on the shield and making

06:25:07.180 --> 06:25:11.980
space for his teammates, whether it's somebody else on a Doka B or a Grim or a Ram,

06:25:11.980 --> 06:25:14.140
maybe it's going to be Nuer's running around the snake.

06:25:14.140 --> 06:25:16.780
If you're losing those opening duels, it's going to be really tough to eat

06:25:16.780 --> 06:25:18.620
yourself back into the matchup.

06:25:18.620 --> 06:25:23.220
So I'm hoping to see wild card battle back in that fashion in some way shape or form

06:25:23.220 --> 06:25:27.820
I believe I'm not sure exactly what side they're starting on actually barker. I won't speak

06:25:28.460 --> 06:25:34.300
On to that my understanding is that because dark zero had the better round if on their win

06:25:34.300 --> 06:25:39.000
They would get choice, but we'll wait to see that confirmed before we before we say for sure

06:25:39.500 --> 06:25:45.580
Clefos on deck you guys think about 64 percent over the DZ that might be the most walk our favorite

06:25:45.580 --> 06:25:47.220
We've seen it all day Mark.

06:25:47.220 --> 06:25:48.940
I was gonna say it's been holding pretty steady

06:25:48.940 --> 06:25:52.500
and I think DZ remains the favorite team here.

06:25:52.500 --> 06:25:54.980
A lot of times this is also just a popularity contest.

06:25:54.980 --> 06:25:57.300
It's not necessarily who you think will win.

06:25:57.300 --> 06:25:58.140
What?

06:25:58.140 --> 06:25:58.980
Who do you hope will win?

06:25:58.980 --> 06:25:59.820
I know, I know, I know.

06:25:59.820 --> 06:26:00.860
Really?

06:26:00.860 --> 06:26:02.180
Wildcard will start an attack.

06:26:02.180 --> 06:26:04.500
You were wondering where their sides would be.

06:26:04.500 --> 06:26:05.620
Well, there you have it.

06:26:05.620 --> 06:26:10.740
Mentioned it, the conclusion of regulation on map two.

06:26:10.740 --> 06:26:14.140
But after 15 rounds of Nighthaven Labs,

06:26:14.140 --> 06:26:19.620
The team that bought the first kill won every single round.

06:26:19.620 --> 06:26:23.500
Now, this is in stark contrast to Chalet,

06:26:23.500 --> 06:26:28.700
where only five of the 12 rounds were won by the team that got first blood.

06:26:28.700 --> 06:26:30.740
Now, obviously, these maps are very different.

06:26:30.740 --> 06:26:35.140
But again, I think that even labs plays a lot more similar to a map like Clubhouse

06:26:35.140 --> 06:26:36.380
than it does like Chalet.

06:26:36.380 --> 06:26:39.340
So while they're all completely different,

06:26:39.340 --> 06:26:41.740
and the big one obviously is going to be that garage portion

06:26:41.740 --> 06:26:44.460
that is held with rafters leading into the top floor of bomb sites

06:26:44.460 --> 06:26:47.300
because rafters is usually held on one of those sites.

06:26:47.300 --> 06:26:50.260
Sometimes team depending on if the team wants to extend all the way out to cash

06:26:50.260 --> 06:26:53.500
and all that, but we'll see about that in action.

06:26:53.500 --> 06:26:59.140
I do think that with Wildcard, these first two rounds are going to be integral.

06:26:59.140 --> 06:27:01.460
Will they need to call an early timeout?

06:27:01.460 --> 06:27:05.380
Will they be able to match up against DZ on a map that allows maybe

06:27:05.380 --> 06:27:07.660
a bit more free flowing of a defense?

06:27:07.660 --> 06:27:11.940
Then Nighthater maps where teams, especially DZ, could be a bit too static.

06:27:11.940 --> 06:27:14.240
Clubhouse is a very played out map.

06:27:14.240 --> 06:27:16.200
Takes about a minute and a half to drone.

06:27:16.200 --> 06:27:18.200
You usually know where people are going to be,

06:27:18.200 --> 06:27:22.280
and chances are, if you get an idea of what the site setup is,

06:27:22.280 --> 06:27:25.200
you can figure out if there's one or two players that are going to be roaming

06:27:25.200 --> 06:27:26.800
or where people will be on site.

06:27:26.800 --> 06:27:29.840
If Wildcard can very quickly get that information and assess,

06:27:29.840 --> 06:27:33.080
and then rush or DZ off of it,

06:27:33.080 --> 06:27:37.640
there's a high likelihood that Wildcard could snipe the first two rounds here on the map.

06:27:37.640 --> 06:27:40.440
GZ will start on defense, down on the bottom floor.

06:27:40.440 --> 06:27:42.760
Duster with pretty typical sight set up.

06:27:42.760 --> 06:27:46.360
And nothing is super weird about these defender operators.

06:27:46.360 --> 06:27:48.520
Yeah, no, we should have a pretty standard clubhouse

06:27:48.520 --> 06:27:49.720
on deck Parker.

06:27:49.720 --> 06:27:52.800
Wildcard playing clubhouse for the third time this season,

06:27:52.800 --> 06:27:54.920
officer playing it twice during the group stage,

06:27:54.920 --> 06:27:58.000
taking down Outlast and then losing to SSG.

06:27:58.000 --> 06:28:00.040
It's a small sample size still, only two games.

06:28:00.040 --> 06:28:01.440
I don't want to read into it too heavily.

06:28:01.440 --> 06:28:02.880
But in those matches, they actually

06:28:02.880 --> 06:28:04.280
were a much better attacking team

06:28:04.280 --> 06:28:05.760
than they were on the defense.

06:28:05.760 --> 06:28:10.040
75% round win on the offense, 45% on the defense.

06:28:10.040 --> 06:28:12.080
So despite DarkZero getting a side selection

06:28:12.080 --> 06:28:14.360
and choosing to start on defense,

06:28:14.360 --> 06:28:15.880
Lockhart might not be too upset

06:28:15.880 --> 06:28:17.840
that they have to start on the attacking side here.

06:28:17.840 --> 06:28:19.960
They have been a very good club attacking team

06:28:19.960 --> 06:28:23.320
so far this season and are hoping to show that once again

06:28:23.320 --> 06:28:25.800
today, starting on the bottom floor,

06:28:25.800 --> 06:28:27.520
gonna come through from DZ.

06:28:27.520 --> 06:28:30.160
It is not, ah, it's actually a pretty heavy roam game,

06:28:30.160 --> 06:28:31.120
as I say that.

06:28:31.120 --> 06:28:32.960
Neuers and Kino here on the top floor,

06:28:32.960 --> 06:28:34.880
couple players holding the routes back down

06:28:34.880 --> 06:28:40.240
what's they do with faults and J9o, so it's going to really be onto these roam clears of wild card,

06:28:40.240 --> 06:28:43.840
Bay and Baby Shark to try to force these players out of vision and work better on the pick.

06:28:45.040 --> 06:28:50.480
Is Ami holding down the fort on that rafter's position? Down goes NJR, the Goyo,

06:28:50.480 --> 06:28:54.240
early to Spiker, who was to be looking for something through Burt Tunnel.

06:28:55.120 --> 06:28:59.840
A funny moment with Bino on that particular part of the map, Jesse, if you recall where

06:28:59.840 --> 06:29:03.840
he shot over, he tried to shield charge in and then died to the Goyo flames. It

06:29:03.840 --> 06:29:09.340
It will not happen this time, and we'll be no surprise for Wildcard, who find a kill without losing a single point of HP.

06:29:09.840 --> 06:29:16.340
Newer started this round, and the Rafters, watching over towards Cash, he has completely seeded that ground,

06:29:16.340 --> 06:29:18.340
and now Bay might be in for a bit of a surprise.

06:29:18.340 --> 06:29:22.640
Now Pierce decided, let's get closer to the Bonsai, there's half the round to go, we've already lost a player,

06:29:22.640 --> 06:29:28.840
I like this call from Daisy, we'll keep Newer's alive for the time being, even though he does immediately begin to engage Bay from Blue.

06:29:29.840 --> 06:29:30.840
Down another one!

06:29:31.340 --> 06:29:31.840
Yeah!

06:29:31.840 --> 06:29:35.440
Both of those have his own unstoppable Jesse

06:29:36.480 --> 06:29:41.940
Apparently he is 2 and 0 now to start here on clubhouse killing two really good anchor operators

06:29:41.940 --> 06:29:44.600
NJR and faults the second he killed NJR

06:29:44.600 --> 06:29:49.240
It could have been a fast rotate from Walcard down towards the site and that kind of brings everybody back

06:29:49.760 --> 06:29:53.680
Spike her brought back down to earth as well as these was rain of terror will end

06:29:54.160 --> 06:29:57.040
Janon O with the knight herself able to take down that cap of town

06:29:57.040 --> 06:30:02.520
but not until he gets that hatch open so there's also be more angle to play around with wild card

06:30:02.520 --> 06:30:04.980
We'll have a couple different avenues down towards the site

06:30:04.980 --> 06:30:10.440
And they still have numbers the DMR saying you know, but it's not light enough to take down Hadrian at the bottom of main

06:30:11.120 --> 06:30:16.680
Now goes chain. I know wild card looking unstoppable now. It's all up to Keto who's inside the church

06:30:17.180 --> 06:30:24.400
Maybe grab your rosary and say some prayers here because you've got the walls closing on you and you're gonna need a miracle to survive

06:30:24.400 --> 06:30:29.460
He gets dropped and wild card shed a single member on route to victory

06:30:29.460 --> 06:30:35.500
I don't know if Kino got one before it ended all doesn't really matter all these compared terrific start for wild card

06:30:36.040 --> 06:30:42.380
You go back to the desk segment that we just had after that night Haven lab 15 around barn burner from Fox and laxing

06:30:42.380 --> 06:30:46.620
And one thing they were kind of hammering on was how these ease a lot of their successes on the defense came to

06:30:46.620 --> 06:30:55.180
slowing down the attack of wildcard from playing together from enabling trades from not being picked off so much in the early game and I'm kind of surprised after that

06:30:55.420 --> 06:31:01.460
Analysis where I thought was spot-on to see DZ go right down to the basement and go right into a roam strategy

06:31:01.500 --> 06:31:05.460
Now even clubhouse again, you said it different maps, but they play quite similar

06:31:05.460 --> 06:31:11.300
And given that the bottom floor was the only site you had significant struggles on for dark zero as a defense

06:31:11.300 --> 06:31:15.700
It's surprising to me to see them go back to a bottom floor bomb site and go back to a roam strategy

06:31:15.700 --> 06:31:19.700
where maybe it's not a Romer, but it's still an individual player who died early.

06:31:19.700 --> 06:31:22.200
It's NJR and Durst, and it ends up going down first.

06:31:22.200 --> 06:31:26.700
It's another early pick then, come from Kansan, and Svalte tries to retake that dirt position.

06:31:26.700 --> 06:31:32.200
It just gets a little bit messy, and there's no option for a trade-out from BZ in that round.

06:31:32.200 --> 06:31:36.700
It feels like a far cry from Chalet, where it seemed like every single kill was getting traded.

06:31:36.700 --> 06:31:40.700
It felt like there was always somebody behind the other player to overkill back

06:31:40.700 --> 06:31:43.700
and to try to keep those numbers tight on the side of Dark Zero.

06:31:43.700 --> 06:31:47.420
So Wildcard up 1-0 and they'll need to be better in the purple if they don't want this

06:31:47.420 --> 06:31:50.100
game to get away from them.

06:31:50.100 --> 06:32:00.700
And Spikers been sensational today Wildcard again showing really good depth for this entire

06:32:00.700 --> 06:32:01.700
series.

06:32:01.700 --> 06:32:05.940
It's been a, it's been an exciting one and we still have one more Besta 3 to go.

06:32:05.940 --> 06:32:09.660
Remember there's no rest for the weary here and one of these teams will be pretty

06:32:09.660 --> 06:32:14.580
tired for the next matchup against Five Ears.

06:32:14.580 --> 06:32:18.740
Adrian topping the chart so far with a full wildcard through these three maps.

06:32:18.740 --> 06:32:23.860
Baby Shark, as has been sadly the tradition through this kickoff at the very bottom,

06:32:23.860 --> 06:32:27.020
numbers well below everybody else on this roster.

06:32:27.020 --> 06:32:30.780
Fulls takes down Eugens, and GZ will find some life here at the start of round number

06:32:30.780 --> 06:32:31.780
two.

06:32:31.780 --> 06:32:35.900
The poor standout performer on Darkseer, the hidden Kino, which is way too late

06:32:35.900 --> 06:32:41.900
I mean, if you really expected him, his deployment has been relatively dismal, he's been struggling to find kills,

06:32:41.900 --> 06:32:46.900
he's also stepped up big time, but again, a lot of these numbers, really even.

06:32:46.900 --> 06:32:55.900
Best KD in the lobby is J9O at a plus 5, like, it's just showing that every single player is getting in on the action,

06:32:55.900 --> 06:33:02.900
and this has been a very, very tight series. It doesn't come to expect when a playoff spot will be in a major spot, as of now.

06:33:02.900 --> 06:33:06.420
Yeah, I mean, when your shield player is bottom fragging, I don't think it's a good one.

06:33:06.420 --> 06:33:11.220
Sorry, everybody's been willing to wait in this series. No bad performances just yet.

06:33:11.220 --> 06:33:15.300
Good rafters here coming through now from Wildcard. They're pushing G9O back.

06:33:15.300 --> 06:33:19.860
He's been caught on a line charge too, so they'll know that he's crawled to the far side of rafters,

06:33:19.860 --> 06:33:21.380
but he's got help as well.

06:33:21.380 --> 06:33:25.860
This Chonka fire from NJR will catch a player on the staircase,

06:33:25.860 --> 06:33:30.740
Bay going down, now a 5v3 lead, and they still haven't cleared up the new zombie.

06:33:30.740 --> 06:33:37.020
Kansan's sleeping for a moment and J9O just pops his head up for the pick and goes right back down to the rafters.

06:33:37.900 --> 06:33:41.060
Team lead a wild card and Baby Shark is the last two to go.

06:33:41.060 --> 06:33:45.660
J9O finished off by Spiker. They are at very different parts of this map.

06:33:45.660 --> 06:33:49.820
One surveys what has happened to this Frankenstein breach.

06:33:49.820 --> 06:33:53.340
The other inside of Garage is four players from DZ now remain.

06:33:53.940 --> 06:33:57.340
Baby Shark wants a kill over in Cash, but it's being held by somebody on Reg.

06:33:57.340 --> 06:34:01.740
Never mind poor coverage. Newer's there on the swing after Mr. Changa, Benjaro almost died.

06:34:02.000 --> 06:34:05.960
Now it's Spiker in a position where he has no hard breach to open up that wall.

06:34:05.960 --> 06:34:09.100
He's got to read on somebody towards Brio in a pain-gaze system as well,

06:34:09.300 --> 06:34:14.180
but he gets finished off by the flames from Folsom. Laughter on the side of DZ, a

06:34:14.740 --> 06:34:17.100
perplexing end, and we have a tie game.

06:34:18.120 --> 06:34:23.260
Those gas pipes, they explode. Watch your feet because they can do quite a bit of damage.

06:34:23.260 --> 06:34:25.380
Nice little finish off there from Dark Zero.

06:34:25.380 --> 06:34:30.700
It started actually with a vert pick Adrian on the gridlock is trying to take below the bomb site and dark sir

06:34:30.700 --> 06:34:35.940
Didn't have anybody playing downstairs in lounge, but they did have faults holding the vert angles from cash

06:34:35.940 --> 06:34:38.140
That's how they work themselves into that one-man lead

06:34:38.140 --> 06:34:43.740
And then I think it's that duo play from J9O and NJR, which grows the man advantage over towards garage

06:34:43.820 --> 06:34:49.700
Stalls out even more time coming through from dark zero. You also saw that as you said Frankenstein

06:34:49.700 --> 06:34:51.060
Preach over on the CC wall

06:34:51.060 --> 06:34:55.080
that's just gonna happen anytime Mira is left up on the board really nice play

06:34:55.080 --> 06:34:58.700
whenever easy and it kind of goes back to what the theme has been through this whole

06:34:58.700 --> 06:35:02.900
match right partner it's like when the round gets decided by individual fights

06:35:02.900 --> 06:35:06.980
on the roam clear wild card finding a lot of success when it comes down to the

06:35:06.980 --> 06:35:09.540
site post where these you can play together and they can play behind

06:35:09.540 --> 06:35:13.860
their utility it's a really tough nut to crack

06:35:13.860 --> 06:35:18.780
Intrinsion utility on their side. Defender on a defender side and map you don't

06:35:18.780 --> 06:35:24.940
say. You don't say. Five seconds left. I do. You do. You did say it. I heard it actually

06:35:24.940 --> 06:35:30.660
myself. I heard it. And sometimes when you're not sending me minion gifts, I

06:35:30.660 --> 06:35:36.100
listen to you. I mean you're such a big minion fan so. I'm not. I try to learn

06:35:36.100 --> 06:35:39.540
your pleasure. I do not understand it. Out of nowhere you just started, first

06:35:39.540 --> 06:35:43.780
it was that squid emoji. He just started sending me squid emojis. He'd send me

06:35:43.780 --> 06:35:46.420
message then there'd be a squid emoji after I say what's the squid for it he

06:35:46.420 --> 06:35:50.660
goes oh you know I don't know I take the bait I take the rage bit every single

06:35:50.660 --> 06:35:55.620
time now he's been sending me minions spare me likes his grandpa likes his

06:35:55.620 --> 06:35:59.380
gifts we're sorry chat he gets confused but once he focuses back on the game

06:35:59.380 --> 06:36:06.900
it'll be more comprehensible this is the worst cast of my life

06:36:06.900 --> 06:36:11.900
I didn't even need to gas the two-hour-long clubhouse.

06:36:11.900 --> 06:36:16.900
Well, this one could get there.

06:36:16.900 --> 06:36:19.900
Careful what you wish for.

06:36:19.900 --> 06:36:22.900
Cross your fingers that nobody's internet dies here.

06:36:22.900 --> 06:36:27.900
This is the mirror windows that were causing the issues last time around.

06:36:27.900 --> 06:36:31.900
This time they're going to go for the exact same look of the breach.

06:36:31.900 --> 06:36:38.520
Mellon peed off as Q Barrier is used to plug that hole just jostling that utility now and Mr. Cusie

06:36:38.520 --> 06:36:42.220
Breaches don't go back to droning half of the round or they're about expired.

06:36:42.220 --> 06:36:49.420
Wildcard not yet in the building. Still trying to put some pressure on these defenders by opening up walls.

06:36:49.420 --> 06:36:56.700
So Adrian kind of alone there on the garage side. Hopefully to lake pressure I think these CC players that might be existing over here.

06:36:56.700 --> 06:37:00.040
Newer's one of them, not in CC, but a step down below.

06:37:00.040 --> 06:37:03.540
Faults at the top of red. I think he just got mistroamed.

06:37:03.540 --> 06:37:07.140
Is the strone seeing him? It's struggling. He can get past the breach.

06:37:07.140 --> 06:37:10.740
That could be a poor call. In any case, Newer's position was not known.

06:37:10.740 --> 06:37:13.780
So Adrian will fall, and that's a lot of that back pressure.

06:37:13.780 --> 06:37:17.540
Alleviated as the rest of Wildcard are really just focused on this jacuzzi side.

06:37:21.040 --> 06:37:24.040
Bay doesn't want to languish too hard in this position.

06:37:24.040 --> 06:37:26.920
Wildcard already in a hole after losing their capitao,

06:37:26.920 --> 06:37:29.680
Adrian, the star player on this Wildcard team,

06:37:29.680 --> 06:37:31.640
imported to replace Dash.

06:37:33.200 --> 06:37:34.600
It's how some jostling of roles

06:37:34.600 --> 06:37:36.220
and some operators being passed around,

06:37:36.220 --> 06:37:37.960
Dash playing those shields most frequently,

06:37:37.960 --> 06:37:40.600
Kanzan on shields this time, Adrian playing

06:37:40.600 --> 06:37:42.160
with the main entries on this team,

06:37:42.160 --> 06:37:43.640
but still playing heavy utility ops.

06:37:43.640 --> 06:37:45.320
He's the best performing player on Wildcards

06:37:45.320 --> 06:37:47.560
with devastating loss for him.

06:37:47.560 --> 06:37:49.000
Now just 40 seconds left on the clock.

06:37:49.000 --> 06:37:50.640
Baby Shark comes down J9-0,

06:37:50.640 --> 06:37:51.720
was hoping for a second,

06:37:51.720 --> 06:37:54.520
Kino, partially blinded, still comes out ahead.

06:37:54.520 --> 06:37:58.480
DZ, my goodness, toppling all their forces.

06:37:58.480 --> 06:38:00.400
Almost everybody involved in that.

06:38:00.400 --> 06:38:03.160
William might have been, a teammate's will have to find out

06:38:03.160 --> 06:38:05.960
after the round, but another for DZ on the board.

06:38:06.840 --> 06:38:09.280
Yeah, nice hold coming through once again from dark zero.

06:38:09.280 --> 06:38:11.520
I believe Newers did get two in the midst of that,

06:38:11.520 --> 06:38:13.680
just roaming a little bit on the scopo.

06:38:13.680 --> 06:38:16.640
So not quite a teammate's, but pretty damn close.

06:38:16.640 --> 06:38:19.400
Everybody from DZ stepping up and contributing

06:38:19.400 --> 06:38:20.240
in that hold.

06:38:20.240 --> 06:38:24.240
And again, I think it just comes back to that back pressure being alleviated so quickly.

06:38:24.240 --> 06:38:30.240
The fact that Adrien is alone pressuring that cash side of the map and the fact that he dies so early to Newers

06:38:30.240 --> 06:38:36.240
really does make things awkward for Wildcard. At that point the push really just looks like Jacuzzi and the Logi hatch.

06:38:36.240 --> 06:38:41.240
I mean, you can't play the windows as long as you haven't cleared out CC. That position was so dangerous for them.

06:38:41.240 --> 06:38:45.240
Darkseer were able to predict where those push were going to come from. They were holding with strong guns.

06:38:45.240 --> 06:38:50.660
guns, you saw the shotgun coming over from Kino, ended up being just a really simple defense

06:38:50.660 --> 06:38:55.060
where they keep the walls shut and they win those duels as Wildcard tried to funnel themselves

06:38:55.060 --> 06:39:01.540
in, unable to attack these tall floors. Wildcard will go to tall a attack time out. A lot

06:39:01.540 --> 06:39:04.860
of it's been problems with really just the direct to sight stuff Parker. It's been

06:39:04.860 --> 06:39:08.260
clearing out rafters, it's been clearing out the CC extension and it's been opening

06:39:08.260 --> 06:39:12.380
these walls that Wildcard had been doing but it's either taking them a lot of time

06:39:12.380 --> 06:39:14.700
or they're losing a lot of bodies to get these jobs done.

06:39:17.180 --> 06:39:21.020
Another early time out and more time to fix things.

06:39:21.020 --> 06:39:23.380
The good news is that the fortunes for Wildcard

06:39:23.380 --> 06:39:25.900
always improve after these timeouts

06:39:25.900 --> 06:39:30.420
and it's not quite as grim for them as I think you'd expect.

06:39:30.420 --> 06:39:32.860
Certainly not compared to previous maps.

06:39:32.860 --> 06:39:34.220
You just got to stay competitive, right?

06:39:34.220 --> 06:39:35.980
It might not have been the most competitive round

06:39:35.980 --> 06:39:39.020
for Wildcard, but the team is still very much locked in.

06:39:39.020 --> 06:39:40.460
And round number one was a triumph.

06:39:40.460 --> 06:39:45.600
everything's been a bit of a struggle. Wildcarts with plenty of time, so their

06:39:45.600 --> 06:39:50.080
operator lineup not walked in, but they are moving things around, bringing solid

06:39:50.080 --> 06:39:58.600
snake. I'm waiting to get a good read before they choose what's next. They

06:39:58.600 --> 06:40:03.200
used two hard breaches, so some hard breach on this map is necessary. I don't

06:40:03.200 --> 06:40:06.440
think we're gonna see a maverick shot at all, but you've got options with

06:40:06.440 --> 06:40:13.280
secondary hard breach there goes the capitol for the blitz jesse now makes a

06:40:13.280 --> 06:40:16.520
decent bit of sense here coming out from wildcard there seeing a bit of a

06:40:16.520 --> 06:40:20.240
roam being shown by dark zero again I was a little bit questioning are we going

06:40:20.240 --> 06:40:24.740
to see that come through once again from dz it was a heavy roam back in around one

06:40:24.740 --> 06:40:28.800
and it ended up biting them a little bit they do seem to be committing to it

06:40:28.800 --> 06:40:31.960
now I'll be very interested to see if they try to commit to this or if it

06:40:31.960 --> 06:40:34.560
ends up being a relatively fast fallback they do have a lot of

06:40:34.560 --> 06:40:39.520
site util in terms of Keebas, Legos, and Smokes. They could try to play towards more of an anchor

06:40:39.520 --> 06:40:44.640
strategy but definitely some presence being shown up above. Janino and Faults are main

06:40:44.640 --> 06:40:48.640
roamers up on towards the top floor and Neurs and Kino covering their space back towards the site

06:40:48.640 --> 06:40:54.640
and NJR back towards the bomb site. So lots of different angles for players to attack and there

06:40:54.640 --> 06:40:59.920
we go! Fault strikes first with a Nitro through the hatch to take down Baby Shark and give

06:40:59.920 --> 06:41:09.200
easy to leave exactly what you need after the last map we'll be keeping a

06:41:09.200 --> 06:41:14.120
much closer eye on those opening rules so if you're on so far here on clubhouse

06:41:14.120 --> 06:41:18.640
three for three when it comes to opening is deciding the fate of the round it

06:41:18.640 --> 06:41:22.000
will continue to get better for wildcruits fortunes maybe not though

06:41:22.000 --> 06:41:27.320
spiker with one kill mirrors on the board DZ holding firm at this point

06:41:27.320 --> 06:41:30.560
time, Neuer is in a position where he needs to get to the hash, but I don't know if we'll

06:41:30.560 --> 06:41:34.920
be able to get that with his life intact. Shot out from the feet, swung on by Adrian,

06:41:34.920 --> 06:41:39.280
the gap is now closed, Jesse. It's a 3v3 with half the round to go.

06:41:39.280 --> 06:41:42.120
I mean, Neuer shouldn't even be getting one. The fact that he gets one and wastes

06:41:42.120 --> 06:41:46.960
all that time is frankly quite good. Now DZ, still with the man advantage, he's played

06:41:46.960 --> 06:41:49.720
towards the site. You've cleared out a lot of these important

06:41:49.720 --> 06:41:53.120
soft breach operators, too. Like, you still got the secondary shot going to Panson

06:41:53.120 --> 06:41:58.600
and I guess the upon a DMR, but the breaching that you're trying to play with with baby shark on that bus

06:41:58.600 --> 06:42:01.880
It's not gonna be as available to you. You also lost a little bit of that

06:42:02.600 --> 06:42:06.280
I was gonna say breaching but it bucked in in the pattern can so it ends up being fine

06:42:06.280 --> 06:42:11.760
They still have the ability to open up all the hatches and walls that they might have wanted to but still not a very clean push

06:42:11.960 --> 06:42:17.200
Spike are looking to get in towards armory with this smoke, but it is gonna be tough to some players in actual dummy

06:42:17.200 --> 06:42:23.400
Kansan going in for the swing now, smoking in some of that gas, inhaling some of that

06:42:23.400 --> 06:42:25.920
smoke and gas as he's made his way over.

06:42:25.920 --> 06:42:29.680
Spike's dropped, so it's just up to Kansan and Adrian to clutch out now with DZ still

06:42:29.680 --> 06:42:31.600
holding firm.

06:42:31.600 --> 06:42:34.080
Spike taking down.

06:42:34.080 --> 06:42:38.480
There's two bodies for Wildcard, 40 seconds to go, and Nate about to be tossed on out.

06:42:38.480 --> 06:42:40.440
Neither a mini Wildcard player holding that kit.

06:42:40.440 --> 06:42:42.800
Adrian gets one Kansan, the other.

06:42:42.800 --> 06:42:47.800
Keenow needs to clutch to save his team. He finds one. What about the second?

06:42:47.800 --> 06:42:50.800
He's got an idea. He's got time.

06:42:50.800 --> 06:42:55.800
He's got coverage as well. Lots of wants as he goes for the reload, the swing in the hallway, a messy one between him and Adrian.

06:42:55.800 --> 06:42:58.800
And Adrian wins the engagement.

06:42:58.800 --> 06:43:03.800
Wildcard's got some magic on that one and they take the round.

06:43:03.800 --> 06:43:10.800
Rousers shouldn't be losing. File it in the book for Dark Sierra. That's a 3v2 as we're in the final minute of that round, Parker.

06:43:10.800 --> 06:43:23.800
But still, it doesn't seem to matter. A couple of really big picks come through from Wildcard. Just in that execute, I mean, they're able to isolate G9O and NJR very, very individually right at the same time with those positions being known down at the bottom floor.

06:43:23.800 --> 06:43:31.800
It's an explosive entry down towards the bottom site, but it's exactly what they need to try to get in through the kitchen, get in through the main stairs.

06:43:31.800 --> 06:43:37.100
I felt like it should have been a really difficult push, and especially after spider dies on the cliff.

06:43:37.600 --> 06:43:43.000
But some of these fights just go the wrong way, the catch-jane I know on a quick rotate, and then Kino in this 1v1,

06:43:43.000 --> 06:43:48.200
you could argue overheats a little bit. That long-angle fight, better for the Hupana, he's peaking it quite a bit.

06:43:48.200 --> 06:43:53.100
20 seconds on that clock, maybe he could have played it on time a bit more, but he was just trying to go fast,

06:43:53.100 --> 06:43:57.800
trying to catch Adrien off guard, he doesn't go his way, and this game is tied once more.

06:43:57.800 --> 06:44:05.060
Well, if you've had evening plans, or maybe watching your favorite hockey team play, I

06:44:05.060 --> 06:44:06.560
have some bad news for you.

06:44:06.560 --> 06:44:10.760
Because you're probably not going to be getting to them anytime soon.

06:44:10.760 --> 06:44:16.280
This best of three is going to, in my eyes, go the distance, barring a sudden change

06:44:16.280 --> 06:44:18.440
of fortunes in this second half.

06:44:18.440 --> 06:44:22.920
There's a good chance that both of these teams will ultimately make the major,

06:44:22.920 --> 06:44:23.920
by the way.

06:44:23.920 --> 06:44:26.720
It's just one of them will have to do it through the lower bracket.

06:44:26.720 --> 06:44:28.800
But the way Wildcard has been internationally,

06:44:28.800 --> 06:44:32.200
the bigger issue has been getting there domestically.

06:44:32.200 --> 06:44:35.440
This is usually a team that finishes

06:44:35.440 --> 06:44:37.520
like somewhere around like fourth or fifth

06:44:37.520 --> 06:44:40.320
and then makes it into qualifiers or squeaks in

06:44:40.320 --> 06:44:44.520
and then dominates against other teams and other regions.

06:44:44.520 --> 06:44:47.240
But you've got it good enough domestically to get there.

06:44:47.240 --> 06:44:49.840
You can be a top four team in the world internationally,

06:44:49.840 --> 06:44:52.520
but if you're the sixth best team in your region,

06:44:52.520 --> 06:44:55.200
you're never gonna make it to the events.

06:44:55.200 --> 06:45:00.020
It's a great point to me Wildcard have never in or history finished top three in the NAL.

06:45:00.020 --> 06:45:02.900
If they win this map against DarkZero they will accomplish that.

06:45:02.900 --> 06:45:06.180
They guarantee top two with a victory here today.

06:45:06.180 --> 06:45:09.820
Could fall as far as at least six if you lose this though.

06:45:09.820 --> 06:45:10.820
So scary moment.

06:45:10.820 --> 06:45:12.940
Here comes the push in from J'Kuvi.

06:45:12.940 --> 06:45:13.940
Reach.

06:45:13.940 --> 06:45:15.940
The map clear has begun.

06:45:15.940 --> 06:45:18.820
Spiker now watching his bullets fly all over him.

06:45:18.820 --> 06:45:21.100
DZ dominating the kill feed.

06:45:21.100 --> 06:45:22.580
Wildcard down to just two players.

06:45:22.580 --> 06:45:24.900
Four still remaining on the side of DarkZero.

06:45:24.900 --> 06:45:28.380
Not much utility here to work with.

06:45:28.380 --> 06:45:30.860
There's still a logic bomb that's generating, by the way.

06:45:30.860 --> 06:45:35.580
The cut and thrust of this round came so early that Baby Shark will get a second use of that

06:45:35.580 --> 06:45:39.140
gadget, providing he survives far from it.

06:45:39.140 --> 06:45:42.620
It's still not there, and he's the last man standing, charging into the bomb site.

06:45:42.620 --> 06:45:45.980
Nope, it was not available by the time he died.

06:45:45.980 --> 06:45:51.100
DZ will take the lead on an absolute brawl of a round.

06:45:51.100 --> 06:45:54.700
seeing Dark Zero gets so aggressive over towards Jim in bedroom and that round

06:45:54.700 --> 06:45:57.580
Parker they knew that was where Wildcrate were wanting to push from they

06:45:57.580 --> 06:46:00.620
didn't see much pressure over towards garage side so they said it's got to be

06:46:00.620 --> 06:46:04.540
coming in from jacuzzi you saw it just before that push coming in Kino

06:46:04.540 --> 06:46:09.020
aggresses up towards Jim gets aggressive spots those players up and is able to

06:46:09.020 --> 06:46:12.780
call for his teammates to then come forward with him fight those players on

06:46:12.780 --> 06:46:17.500
the entry NJR newer is everybody really getting involved in that denial of

06:46:17.500 --> 06:46:21.880
entry from Dark Zero, so really clean stuff coming out from them. Kino ends up going one

06:46:21.880 --> 06:46:25.560
for one on that extension, and then by the time they get to the bomb site, Jin I know,

06:46:25.560 --> 06:46:29.040
this is a Raptors player, don't forget. He knows that there's no pressure Raptors, so

06:46:29.040 --> 06:46:33.200
he can just come back towards site, hop in the window, not have any issues playing in

06:46:33.200 --> 06:46:36.560
that anchor position, and it's a really good read from Dark Zero that tests them

06:46:36.560 --> 06:46:38.920
up nicely to regain a 3-2 advantage.

06:46:38.920 --> 06:46:51.360
We have broken the conversion by the way because Wildcard 1 round number 4, Dizzy has 4 consecutive

06:46:51.360 --> 06:46:55.640
opening first blood so this is now a metric that we just keep tracking quite so actively

06:46:55.640 --> 06:46:58.320
as the streak is over.

06:46:58.320 --> 06:47:02.880
Good numbers for everybody not named Bay at this point in time.

06:47:02.880 --> 06:47:07.200
It seems like all of these matches we have waited for a player to get a kill in the

06:47:07.200 --> 06:47:08.200
first half.

06:47:08.200 --> 06:47:09.480
come down to the wire.

06:47:09.480 --> 06:47:12.680
Kansan did not succeed all the way back in map number one.

06:47:12.680 --> 06:47:16.760
Now it's Bay on deck to go kill us in the first half.

06:47:16.760 --> 06:47:18.000
That's quite devastating for Bay,

06:47:18.000 --> 06:47:20.000
who's usually quite good on attack

06:47:20.000 --> 06:47:24.300
and tends to rival some really impressive game skill

06:47:24.300 --> 06:47:27.280
and mechanical players here in North America

06:47:27.280 --> 06:47:30.440
and the world not having Bay is certainly hurting them.

06:47:30.440 --> 06:47:31.600
Not too, too much though,

06:47:31.600 --> 06:47:33.400
because Wildcard does trail by one,

06:47:33.400 --> 06:47:36.000
but as we've seen through the first two maps,

06:47:36.000 --> 06:47:38.640
Jesse, a 4-2, very, very likely here.

06:47:38.640 --> 06:47:40.120
They can stop that if he wakes up.

06:47:40.120 --> 06:47:41.640
I'm certain of it.

06:47:41.640 --> 06:47:45.040
Yeah, no doubt they was the MVP in map 3 versus M80,

06:47:45.040 --> 06:47:48.640
which is what Wildcard had to do to earn a spot in this match

06:47:48.640 --> 06:47:51.160
up versus Dark Jiro, so we know how good of a player

06:47:51.160 --> 06:47:54.040
they can be, even if he's not shown up to clubhouse

06:47:54.040 --> 06:47:56.160
just yet through the first five.

06:47:56.160 --> 06:47:58.840
Good opportunity now to equalize things in the sixth.

06:47:58.840 --> 06:48:00.560
Wildcard on this attack, or once again,

06:48:00.560 --> 06:48:02.680
going relatively direct to site.

06:48:02.680 --> 06:48:04.760
A lot of focus here on the jacuzzi breach,

06:48:04.760 --> 06:48:06.720
not so much over on the cash clear.

06:48:06.720 --> 06:48:08.360
This is what kind of bit them last time

06:48:08.360 --> 06:48:11.320
with Adrian being somewhat solo over towards garage.

06:48:11.320 --> 06:48:12.760
He has in the exact same spot,

06:48:12.760 --> 06:48:14.240
although on a different operator

06:48:14.240 --> 06:48:16.400
trying to clear through that outside of the map,

06:48:16.400 --> 06:48:18.440
Baby Shark on the smokes now with the glass

06:48:18.440 --> 06:48:20.920
hoping to crack the site wide open.

06:48:20.920 --> 06:48:22.840
They're gonna smoke it off and jump on in.

06:48:22.840 --> 06:48:23.880
Adrian, good coverage.

06:48:23.880 --> 06:48:24.920
Down goes Newers.

06:48:24.920 --> 06:48:26.680
And now Adrian looking for a back stab

06:48:26.680 --> 06:48:28.520
as he slamed over towards construction.

06:48:28.520 --> 06:48:30.480
Two players in the ground for DZ.

06:48:30.480 --> 06:48:32.160
They will come alive in the post plant.

06:48:32.160 --> 06:48:34.360
Three kills in a row for them.

06:48:34.360 --> 06:48:38.360
Spiker and Bay find themselves holding on to just about nothing.

06:48:38.360 --> 06:48:41.360
Spiker very far away, they still without a kill.

06:48:41.360 --> 06:48:44.360
Foltz has been down, DZ with just two players upright.

06:48:44.360 --> 06:48:49.360
Unclear, Foltz is retrievable, gets picked up, Bay finishes off Kino.

06:48:49.360 --> 06:48:52.360
He's not far removed from Foltz, he just needs to hold this position.

06:48:52.360 --> 06:48:57.360
Denying Foltz will rotate on over, Bay gets his second.

06:48:57.360 --> 06:48:59.360
Who's gonna get NJR?

06:48:59.360 --> 06:49:03.360
Wildcard just need the single kill, and they will tie things up.

06:49:03.360 --> 06:49:10.200
Hey, it's Bay! Zero kills at the start of the round, and he will finish with three, as the first half is in the books.

06:49:10.200 --> 06:49:17.860
And three kills to match the three rounds that Wildcard will win. Both teams dead even at the halfway point.

06:49:17.860 --> 06:49:23.960
Beautiful little execute. Love that post-plan position from Spiker, but as we're all tied up, it's anybody's game.

06:49:23.960 --> 06:49:27.360
Let's hear what the desk has to think as to what's gone on through the first six rounds.

06:49:27.360 --> 06:49:34.760
Of course, we're tied. I mean, we have to have this map 3 tie game going all the way the distance here guys

06:49:34.880 --> 06:49:40.000
This is the game we wanted to see it's tied up on clubhouse kind of the score

06:49:40.080 --> 06:49:44.360
We come to expect at this point. It's certainly delivering in for wild card

06:49:44.360 --> 06:49:51.400
I mean to end a half 3 3 on attack that is setting themselves up really well once they go to that second half of defense

06:49:51.400 --> 06:49:55.720
But what I really like seeing out of wild card in specific was what we were talking about early on

06:49:55.720 --> 06:50:00.180
Are we going to see spider play more of those shields and yes, we were we were seeing blitz

06:50:00.180 --> 06:50:04.860
We were seeing black beard and some of those rounds working out other rounds may be down so much

06:50:04.860 --> 06:50:09.540
But even in that round in particular that last round the black beard is jumping in through gym window

06:50:09.540 --> 06:50:14.940
They're putting pressure with the glass and the smoke from capital cutting off angles using those bolts as well

06:50:14.940 --> 06:50:17.180
I mean, it's also weak and lucky enough

06:50:17.180 --> 06:50:23.280
We get to hear both sides of comms and it's funny because both teams you can just hear are figuring out where things are going

06:50:23.280 --> 06:50:27.180
right, where things are going wrong, what the opponent is doing right, and how they're

06:50:27.180 --> 06:50:28.180
going to counter it.

06:50:28.180 --> 06:50:32.240
And it's just fun to switch between back and forth, and which is why it's a clear 3-3-1-2

06:50:32.240 --> 06:50:36.320
is both teams are doing such a good job at understanding and picking apart what the other

06:50:36.320 --> 06:50:39.280
is doing and how they can fix it or correct it in the round.

06:50:39.280 --> 06:50:42.200
It's like an unstoppable force versus an immovable object.

06:50:42.200 --> 06:50:46.160
I think DarkZero has better set-up strategies when it comes to their defenses.

06:50:46.160 --> 06:50:50.320
I really love their CCTV hold, where they'll have J9-0 in the rafters alone, double

06:50:50.320 --> 06:50:54.500
Reinforce and every time you try to push them you're seen to Chaka pallets fly over the top of the wall

06:50:54.500 --> 06:50:59.060
That's very unique, but wild card is adapting. They're adapting the same level

06:50:59.060 --> 06:51:01.320
I'm maybe not the same level I'd say that we see at events

06:51:01.480 --> 06:51:05.900
But their adaptation is what I think is winning them the utility that they're using the capital like you mentioned

06:51:06.280 --> 06:51:10.680
Then be using these different operators to be able to find their opportunity into the site

06:51:10.680 --> 06:51:17.680
It seems like if they crack the first layer of the dark zeros defense, they're able to execute onto the site

06:51:17.680 --> 06:51:22.740
they're able to work on those traits focus on getting the case down and that's the strength of wild card now the side swap

06:51:23.340 --> 06:51:28.160
We're gonna have to see if dark zero can use the same level of shields to be able to catch them off guard

06:51:28.160 --> 06:51:31.820
I don't imagine we'll see too much shields, especially if a multi gets banned out

06:51:31.840 --> 06:51:36.580
That'll be the biggest indicator for me is how is dark zero going to also break apart wild card?

06:51:36.580 --> 06:51:39.900
Are they gonna go for aggressive entries with newer so they can use utility?

06:51:40.160 --> 06:51:41.360
We'll see

06:51:41.360 --> 06:51:44.800
You can take a look right now. We got a chance to figure out those operator bends

06:51:44.800 --> 06:51:46.640
Yeah, it's the blitz that's taken off the board.

06:51:46.640 --> 06:51:49.640
I mean, it really does come down to these final few rounds

06:51:49.640 --> 06:51:53.440
to make the major, I mean, this is what it's gonna be.

06:51:53.440 --> 06:51:56.360
When you look at wildcard, you look at dark zero.

06:51:56.360 --> 06:51:57.960
I mean, I'm already seeing the clash pulled out.

06:51:57.960 --> 06:51:59.720
I would like this outside from wildcard.

06:51:59.720 --> 06:52:02.480
And bolts on shields, they don't ban B monty

06:52:02.480 --> 06:52:03.520
so that they can allow it.

06:52:03.520 --> 06:52:04.920
And then they have the clash to counter

06:52:04.920 --> 06:52:06.280
whatever shield they might bring.

06:52:06.280 --> 06:52:07.320
All right, we dive into the prep phase.

06:52:07.320 --> 06:52:08.960
We dive into the second half

06:52:08.960 --> 06:52:11.920
to decide our second major spot of the day, Jesse.

06:52:11.920 --> 06:52:13.080
Parker, all you.

06:52:14.800 --> 06:52:23.500
Thank you very very much. Major spot on the line as the landscape of Salt Lake starts to come into focus.

06:52:23.500 --> 06:52:26.800
Most regions have sent their representatives over.

06:52:26.800 --> 06:52:30.300
APEC and China are the other two regions that we are waiting on.

06:52:30.300 --> 06:52:35.800
China plays in just a couple hours. APEC is in a couple days actually.

06:52:35.800 --> 06:52:39.800
So APEC's teams will be locked in dead last.

06:52:39.800 --> 06:52:44.800
Let me see if it's frustrating for the APAC fans there that need to wait quite a long period of time,

06:52:44.800 --> 06:52:48.800
and for those of us that try to keep our sleep schedule somewhat sane,

06:52:48.800 --> 06:52:52.800
it's a bit challenging for us to watch APAC live, but Europe is fully locked in,

06:52:52.800 --> 06:52:58.800
South America is fully locked in, and North America will be in the give or take 24 hours.

06:52:58.800 --> 06:53:04.800
Then it's just all up. You're good friends over in the east to start engine spots,

06:53:04.800 --> 06:53:07.900
and the office of Salt Lake City, all of these teams will go.

06:53:07.900 --> 06:53:11.100
We have been treated to quite a spectacle in this Vesta 3 so far.

06:53:12.100 --> 06:53:13.500
Yeah, no doubt about that, Parker.

06:53:13.500 --> 06:53:16.100
DarkZero and Wildcard could not be closer.

06:53:16.100 --> 06:53:17.900
3-3 on map 3.

06:53:18.400 --> 06:53:22.200
Wildcard going for the exact same attacker bans on all three maps, by the way.

06:53:22.200 --> 06:53:25.500
It has been blitz and glass every single time.

06:53:25.500 --> 06:53:29.200
Hard targeting Kino, and I mean, I guess if you've got a gameplay and stick to it,

06:53:29.200 --> 06:53:32.600
but I do think Kino has still been finding a lot of success on the offense.

06:53:32.600 --> 06:53:37.640
I thought his Monty play was fantastic back on Nighthaven Labs who will lock the Blackbeard

06:53:37.640 --> 06:53:42.100
for the first attack here on Clubhouse, so clearly still finding other ways to have impact

06:53:42.100 --> 06:53:43.100
in this match.

06:53:43.100 --> 06:53:46.760
A little bit more pressure over on the CC side this time around from DarkZero, they've

06:53:46.760 --> 06:53:51.080
drawn better at this point so they can play these highway windows and really at any point

06:53:51.080 --> 06:53:55.040
could jump in to go for a plant that Kino skis an opportunity, he might just send

06:53:55.040 --> 06:53:56.040
it.

06:53:56.040 --> 06:54:03.040
It's going to be an opportunity to present it itself though, Jesse.

06:54:03.040 --> 06:54:07.240
I like the idea.

06:54:07.240 --> 06:54:09.040
It's thwarted just by the setup that they have.

06:54:09.040 --> 06:54:14.040
They still need to go back to more, draw more, more discovery on their side of things.

06:54:14.040 --> 06:54:18.040
They will actively draw, you know, and now they see that it's not safe

06:54:18.040 --> 06:54:20.040
if he goes for a jump in over towards the bed

06:54:20.040 --> 06:54:23.040
and now they're really worried about what might be over on the

06:54:23.040 --> 06:54:24.040
C.C.T.H.

06:54:24.040 --> 06:54:25.040
He took side of the map.

06:54:25.040 --> 06:54:28.040
You have to imagine that folks will be the one to shut that down,

06:54:28.040 --> 06:54:29.040
shoot something, come of it.

06:54:29.040 --> 06:54:30.040
Down goes Jane I know to Adrian.

06:54:30.040 --> 06:54:32.040
Adrian on his opening duel, sensational.

06:54:32.040 --> 06:54:34.040
Nice play by Keto there.

06:54:34.040 --> 06:54:36.040
Cannot out dodge that nitro cell though.

06:54:36.040 --> 06:54:40.040
He dies, Kansan off the board for Wildcard.

06:54:40.040 --> 06:54:42.040
Adrian's not going to be the only one to get it done.

06:54:42.040 --> 06:54:43.040
They will get one.

06:54:43.040 --> 06:54:44.040
Adrian gets one.

06:54:44.040 --> 06:54:46.040
Baby Shark gets one.

06:54:46.040 --> 06:54:49.040
And Wildcard take the lead.

06:54:49.040 --> 06:54:51.040
Really nice round coming out from Adrian

06:54:51.040 --> 06:54:56.840
Adrian in the midst of that Parker gets two really big picks as Dark Zero rotated over for that catch clear.

06:54:56.840 --> 06:55:01.580
He wasn't really the catch player. He was really playing link between the roamers and the hard anchors.

06:55:01.580 --> 06:55:05.780
You had Bay on the clash top red. You had Kanzan on the Kaid inside of cash.

06:55:05.780 --> 06:55:10.080
And then Adrian just inside of construction able to have some really big values.

06:55:10.080 --> 06:55:16.140
He takes J9o down outside the window and then launches that C4 perfectly through the doorway.

06:55:16.140 --> 06:55:19.460
Might have even gone through the window from behind on Tequino.

06:55:19.460 --> 06:55:22.660
I didn't see exactly where he tossed it from, but one way or another,

06:55:22.660 --> 06:55:26.220
Adrien's able to really support those roamers from inside of construction,

06:55:26.220 --> 06:55:29.020
ends up with a triple on the round, up in round number seven,

06:55:29.020 --> 06:55:32.100
and makes that defense so strong for Wildcard.

06:55:32.100 --> 06:55:35.260
It kind of shows the two sides of the coin, right?

06:55:35.260 --> 06:55:39.500
If you try to push like Wildcard do, just in through Lodrin, through Jacuzzi,

06:55:39.500 --> 06:55:42.020
sometimes you get burned by not having that cash control,

06:55:42.020 --> 06:55:44.460
but if you try to clear cash like Dark Zero did,

06:55:44.460 --> 06:55:49.700
well you can get burned just as much absolutely to spread out

06:55:49.700 --> 06:55:55.040
Adrian in his position as strong as ever now sitting at seven kills leading

06:55:55.040 --> 06:55:59.060
the way on his team not the lobby though Kino has turned his fortunes around we

06:55:59.060 --> 06:56:03.540
wagged our finger at Kino a little bit at the start of clubhouse for him being

06:56:03.540 --> 06:56:07.140
at the bottom of the leaderboard for dark zero position he has not really

06:56:07.140 --> 06:56:11.980
been in on this new look of his team it's a familiar spot on previous

06:56:11.980 --> 06:56:17.020
rosters which usually plays those hard support roles or at least roles that are often away

06:56:17.020 --> 06:56:23.260
from the action. It's nice to see Kino flourish with this DZ team around him. Wildcard though

06:56:23.260 --> 06:56:28.940
just slightly better. Bay had zero kills three minutes ago, four minutes ago, five minutes

06:56:28.940 --> 06:56:32.980
ago now sitting at a dead even four and fours. There's been a very impressive recovery

06:56:32.980 --> 06:56:37.300
on the side of Wildcard here. DZ to their credit in the previous round were excellent

06:56:37.300 --> 06:56:42.260
from droning. This time they're finding success again and I don't know if

06:56:42.260 --> 06:56:45.140
Kansan got that drone or not but it sure seemed like he saw it. This is

06:56:45.140 --> 06:56:48.180
information that Darkseer can use effectively but just as last round saw

06:56:48.180 --> 06:56:51.300
it's because you have that until it doesn't mean you're going to use it properly.

06:56:52.580 --> 06:56:56.340
I'm curious what they want to use this for. It does look like it's going to be a tall

06:56:56.340 --> 06:57:00.420
clear. Despite Tino's position just outside of Dirt Tunnel he's eating

06:57:00.420 --> 06:57:04.100
thorn traps at the moment but he is relatively alone as the team is

06:57:04.100 --> 06:57:08.660
starting to kind of clear up above. They can try to just get this util out of here, right?

06:57:08.660 --> 06:57:12.740
Pop these goyos, force these players back. It'll open things up for later in the round,

06:57:12.740 --> 06:57:16.820
which they can use to try to either force a plant through or just provide some extra pressure if

06:57:16.820 --> 06:57:20.820
they're trying to get a plant down inside of Armory through kitchen or down those main stairs.

06:57:21.460 --> 06:57:25.620
It's not really a roam game. Baby Shark the last roamer immediately falls off after he gets

06:57:25.620 --> 06:57:30.020
droned out, so safely back towards the bomb site. And now you got to worry about this util

06:57:30.020 --> 06:57:35.700
Parker, two nitrocells being played by Wildcard, a couple of these Goyo canisters as well,

06:57:35.700 --> 06:57:41.500
the thorn traps, one still in pocket for Spiker, lots of tools and an opening pick.

06:57:41.500 --> 06:57:45.700
Adrian continues to thrive on his defense, actually kills Kino inside, so I'm not

06:57:45.700 --> 06:57:48.340
in shock to take that fight.

06:57:48.340 --> 06:57:54.540
So terrific run now for Adrian as he's got three first bloods in a row, he got a

06:57:54.540 --> 06:57:59.740
3k in the previous round too, he's gonna go to the rest, his pulse fits him down,

06:57:59.740 --> 06:58:03.740
One minute to go, and now Darkseer, I'm knocking at the door in the basement.

06:58:03.740 --> 06:58:07.740
They've got hatch control, also positioned by that church wall, so...

06:58:07.740 --> 06:58:09.740
decent lineup.

06:58:09.740 --> 06:58:11.740
They've got more work to be done.

06:58:11.740 --> 06:58:14.740
Spiker and Bay, looking in separate directions.

06:58:14.740 --> 06:58:17.740
Bay towards the bottom of the stairs, Spiker looking in that moto hatch.

06:58:17.740 --> 06:58:19.740
Who is watching over towards kitchen?

06:58:19.740 --> 06:58:21.740
With 40 seconds left, it looks like a fall-off.

06:58:21.740 --> 06:58:23.740
Dana knows we're rotated around and over towards stock.

06:58:23.740 --> 06:58:25.740
NJR was going through dirt tunnel.

06:58:25.740 --> 06:58:27.740
We're starting to see GZ's attack take shape.

06:58:27.740 --> 06:58:29.740
They've got to manage this clock.

06:58:33.100 --> 06:58:35.100
I think we were expecting earlier action here, Jesse.

06:58:35.100 --> 06:58:36.060
It does not break out.

06:58:36.060 --> 06:58:38.780
DZ, oh, oh my.

06:58:39.980 --> 06:58:43.260
What for kills in the span of one to two seconds?

06:58:43.260 --> 06:58:45.820
DZ sure managed that clock, Jesse.

06:58:48.380 --> 06:58:51.580
I mean, it's pure aggression coming out from Wildcard Parker.

06:58:51.580 --> 06:58:54.540
They all choose to just swing out at the same moment.

06:58:54.540 --> 06:58:57.340
There must have been pressure as that church wall opens

06:58:57.340 --> 06:59:01.740
that forced those last couple of anchors to decide they had to go for that play.

06:59:01.740 --> 06:59:05.820
Neuers is the beneficiary of it. He just pulls out that pistol, hits the deck,

06:59:05.820 --> 06:59:09.660
two brilliant kills, and yet there must be pressure coming up towards these players.

06:59:09.660 --> 06:59:12.860
He forced them to go for this pick. Maybe just thinking Spikers down,

06:59:12.860 --> 06:59:17.100
we have to get the trade one way or another. A call gets made on the side of Wildcard,

06:59:17.100 --> 06:59:21.820
and it is music to the ears of Neuers. He benefits so greatly from that.

06:59:21.820 --> 06:59:25.660
A triple kill to answer back Adrien's from round number seven, and we're tied again.

06:59:25.660 --> 06:59:27.660
4-4

06:59:30.260 --> 06:59:38.700
Yes, or no, we're going to return absolutely almost a guarantee at this I said yes or no, and you have said neither of those words yet

06:59:38.700 --> 06:59:40.700
Yes

06:59:41.900 --> 06:59:46.820
Almost a guarantee yes or no Jesse. I don't think it was a very good interpretation

06:59:55.660 --> 07:00:00.660
You say one word like it's a full sentence with so much oomph.

07:00:00.660 --> 07:00:02.660
That's just the way it works here.

07:00:02.660 --> 07:00:07.660
Adrian really is starting to fit this wildcard team so effectively.

07:00:07.660 --> 07:00:11.660
I know that there were obviously little growing pains with this roster after losing Dash.

07:00:11.660 --> 07:00:14.660
You know, Spiker came on DBNO and talked about that and said,

07:00:14.660 --> 07:00:16.660
you know, we have to play a different style.

07:00:16.660 --> 07:00:18.660
I have to get used to a different role.

07:00:18.660 --> 07:00:22.660
We have to pass around certain operators that previously Dash could play all on his lonesome.

07:00:22.660 --> 07:00:26.360
lonesome but you invest in the future and I mean even if they didn't want to

07:00:26.360 --> 07:00:29.720
make that move Dash made it for them by saying he was homesick so why not pick

07:00:29.720 --> 07:00:33.480
up a guy who just went to the grand finals of the six-invitational I

07:00:33.480 --> 07:00:38.600
remember when you and I first made our land debut at the Montreal Major and we

07:00:38.600 --> 07:00:45.280
casted Team Secret and Adrian was arable he was one of the worst players in the

07:00:45.280 --> 07:00:51.100
entire event and now he's a world beater and he is the statistical

07:00:51.100 --> 07:00:56.060
best player on this wildcard squad. What a glow up for him as a player and for his

07:00:56.060 --> 07:01:01.500
team's wildcard greatly benefiting from him and his addition. If you'd like to know this

07:01:01.500 --> 07:01:04.780
round because they just lost Bay and Wildcard will give up first blood.

07:01:04.780 --> 07:01:08.300
Yeah that's an awkward one you're going to rely on guys like Thorn Traps to be pulling

07:01:08.300 --> 07:01:11.660
down things inside of rafters. It was a great hole from Jin I know in this position

07:01:11.660 --> 07:01:15.580
but he's the one that gets the floor as Thorn Traps hits a great head shot onto

07:01:15.580 --> 07:01:18.940
that player and now he's easy and a bit of a mess. They're dying to Thorn Traps

07:01:18.940 --> 07:01:23.680
They're inside the site, but it's a complete mass Parker spiker another one from inside of rafters

07:01:23.680 --> 07:01:28.480
It's false and newer is in a 2v3 to try to salvage the pieces they've got con control

07:01:28.480 --> 07:01:33.500
But without a whole lot to play with you till wise it's gonna be tough to try to work a plant in 2v3

07:01:34.180 --> 07:01:41.020
This is gonna be really difficult for DZ, but last round showed us that they can snap their fingers and kill everybody in the process

07:01:41.740 --> 07:01:44.240
Maybe shark now has an idea of where new resist

07:01:44.240 --> 07:01:50.360
He saw some of his ankle get removed by that F2 in Neuers' hands inside of construction.

07:01:50.360 --> 07:01:55.440
Foltz is there with him, so at least you got an idea about them.

07:01:55.440 --> 07:02:00.520
They have to go through a singular doorway, hunting for kills.

07:02:00.520 --> 07:02:03.120
Maybe Sharg is fighting back because he knows if he stands pat in this position they'll

07:02:03.120 --> 07:02:04.840
shoot him from the legs.

07:02:04.840 --> 07:02:05.840
Nice!

07:02:05.840 --> 07:02:11.480
Vault out by the mirror of Kansan, and they'll find the final two kills wild card deciding

07:02:11.480 --> 07:02:19.180
Hey, maybe we don't just play passively. Maybe we go for the throat and they get it and we're the lead wild card up 5-4

07:02:19.600 --> 07:02:21.440
Yeah, that's exactly right Parker

07:02:21.440 --> 07:02:27.000
I think dark zero thought they had a bit of a gap after they took down bay over towards kind of down below the site

07:02:27.000 --> 07:02:30.920
He was roaming in basements. They said screw it. Let's just go in towards the site

07:02:30.920 --> 07:02:34.600
But they didn't have control of a rafters which false was actively trying to take

07:02:34.600 --> 07:02:39.740
They didn't have a whole lot of pressure over on the con side either was really just newer is playing that side of the map

07:02:39.740 --> 07:02:45.640
A lot of that pressure came up red and it came in through the main breach and Walker get a really good job of shutting that down

07:02:45.700 --> 07:02:52.120
Spiker in particular getting two kills from rafters was absolutely critical to stopping that initial push and then in the 2v3

07:02:52.320 --> 07:02:57.620
It just got awkward. It's just not awkward. I should say Dark Zero did have an opportunity. You said it

07:02:57.620 --> 07:03:02.200
I mean eventually the toe damage was going to be enough to take down baby shark

07:03:02.200 --> 07:03:08.120
But when all eyes are just focused on baby sharks feet Kansan can take it as an opportunity jump out the window

07:03:08.120 --> 07:03:10.520
Get a little frag, get a little aggressive.

07:03:10.520 --> 07:03:12.520
Absolutely works brilliant from Wildcard.

07:03:12.520 --> 07:03:16.320
They don't just sit still and let the easy take their time with that recovery.

07:03:16.320 --> 07:03:17.420
Ends up going their way.

07:03:17.420 --> 07:03:20.220
They will take the lead and prop the tack time out from Dark Zero.

07:03:21.220 --> 07:03:24.320
A late tack time out, but this is, I think, the right time to use it.

07:03:24.320 --> 07:03:27.320
You've lost control of this second half.

07:03:27.320 --> 07:03:32.120
You can still recover, but Wildcard in the lead two rounds away.

07:03:32.120 --> 07:03:37.620
Six minutes away from a birth, the second birth in North America at the major.

07:03:37.620 --> 07:03:40.360
that will be happening on North American soil.

07:03:40.360 --> 07:03:45.140
DZ as an organization has a long history of making it a fault.

07:03:45.140 --> 07:03:50.540
And some of the players on this team have been at just about every major under the sun.

07:03:50.540 --> 07:03:52.880
It would be unthinkable for them to not make it.

07:03:52.880 --> 07:03:56.380
The good news DZ fans is that if you don't know how the bracket works,

07:03:56.380 --> 07:03:59.660
even if Dark Zero does lose here,

07:03:59.660 --> 07:04:02.180
they still have another chance.

07:04:02.180 --> 07:04:06.740
Space station gaming, the organization that three-fifths

07:04:06.740 --> 07:04:09.140
Right, more like you include the coaching staff.

07:04:09.140 --> 07:04:12.460
Of this new World of Dark Zero departed,

07:04:12.460 --> 07:04:16.000
is the adversary awaiting the loser of this series?

07:04:17.100 --> 07:04:19.380
Possible Dark Zero puts three in the road

07:04:19.380 --> 07:04:21.380
and shoves wildcard down the lower bracket

07:04:21.380 --> 07:04:22.980
for one of the final spots.

07:04:22.980 --> 07:04:24.100
We don't wanna get ahead of ourselves.

07:04:24.100 --> 07:04:25.940
The point is, is that both of these teams

07:04:25.940 --> 07:04:26.820
will still play.

07:04:26.820 --> 07:04:28.900
The winner plays in the very next match.

07:04:28.900 --> 07:04:32.060
The loser will play tomorrow

07:04:32.060 --> 07:04:33.620
for one of the two remaining spots.

07:04:33.620 --> 07:04:35.340
The other match,

07:04:35.340 --> 07:04:41.000
1 of 30 will play Shopify Rebellion, and the winner of that will go to the Major.

07:04:41.000 --> 07:04:49.680
It is entirely possible, by the way, that we could have 5 years of Space Station, 1 of 30, and Wildcard make it.

07:04:49.680 --> 07:04:51.980
That would be outlandish.

07:04:51.980 --> 07:04:56.860
It's been a crazy, brand new roster.

07:04:56.860 --> 07:05:03.820
Yeah, I mean, you just go to show how good the rookies have been during kickoff, I mean, it's certainly an accelerated format,

07:05:03.820 --> 07:05:08.620
But despite that, these new teams have had no troubles getting their acts together,

07:05:08.620 --> 07:05:10.460
putting together some really nice ex-peeps,

07:05:10.460 --> 07:05:12.820
some really nice defenses throughout this stage.

07:05:13.700 --> 07:05:16.820
Dark Zero's skill is one of the most experienced teams,

07:05:16.820 --> 07:05:18.380
even if they are a bit new themselves,

07:05:18.380 --> 07:05:20.260
are hoping to kind of put an end to this,

07:05:20.260 --> 07:05:21.100
that they can...

07:05:22.340 --> 07:05:23.740
Trouble Wild Card.

07:05:23.740 --> 07:05:24.860
Trouble, that's not a word.

07:05:24.860 --> 07:05:25.740
Stomp Wild Card.

07:05:25.740 --> 07:05:26.300
Trouble?

07:05:26.820 --> 07:05:27.420
Trouble?

07:05:27.820 --> 07:05:28.340
Trouble?

07:05:28.340 --> 07:05:29.580
Make it to the Major!

07:05:31.180 --> 07:05:32.740
What a travel and what?

07:05:32.740 --> 07:05:34.200
What was the other word in there?

07:05:34.200 --> 07:05:34.700
Stomp.

07:05:34.700 --> 07:05:36.200
There was Stomp somewhere in there.

07:05:36.200 --> 07:05:37.460
Stomp and trample.

07:05:37.460 --> 07:05:37.960
Trouble.

07:05:37.960 --> 07:05:40.460
Ha ha ha ha ha!

07:05:40.460 --> 07:05:41.060
The point's up.

07:05:41.060 --> 07:05:42.260
I was going to get a wrong day.

07:05:42.260 --> 07:05:42.980
Damn.

07:05:42.980 --> 07:05:46.740
Which I guess goes to really work the same way.

07:05:46.740 --> 07:05:49.180
Nitro out, not going to land some early damage.

07:05:49.180 --> 07:05:50.860
Actually, on a base, it's wonderful.

07:05:50.860 --> 07:05:52.220
He's getting shot from, Parker.

07:05:52.220 --> 07:05:54.580
And he needs a bit of help playing inside a cache.

07:05:54.580 --> 07:05:56.460
Scott Kanzing just on his red stairs,

07:05:56.460 --> 07:05:57.860
but I'm not sure if it'll be enough.

07:05:57.860 --> 07:06:00.180
He has to be able to hit some shots here too.

07:06:00.180 --> 07:06:00.980
Two rounds in a row.

07:06:00.980 --> 07:06:05.860
DZ some feet loving going on here as they're shooting out the toes and ankles of these wild card players

07:06:06.380 --> 07:06:12.180
Both teams will lose bodies, but wild card losing far and away the most the time out has settled down dark zero

07:06:12.180 --> 07:06:16.720
And they've done it again. Jesse out of nowhere. They clean out the server

07:06:17.860 --> 07:06:19.620
everybody

07:06:19.620 --> 07:06:21.780
Stomp sample

07:06:21.780 --> 07:06:25.900
Trumpled in a matter of seconds as you put it and DZ have tied the game

07:06:25.900 --> 07:06:30.820
Well, Blink and you miss it while all the focus was going over towards cash park

07:06:30.820 --> 07:06:37.260
Or there was a hop in from Newers just sends himself into gym while the rest of his team are busy clearing that extension on the

07:06:37.260 --> 07:06:41.520
Other side of the map Kino at the same time by the way drops him through the Lodgey hatch

07:06:41.520 --> 07:06:45.100
So at some point everybody on these he just said three two one

07:06:45.100 --> 07:06:50.160
Let's go the roam clear sent it the anchor players sent it all over the top floor

07:06:50.160 --> 07:06:54.400
or somebody on BZ was pushing and it really did catch Wildcard off guard.

07:06:54.400 --> 07:06:55.720
They didn't know where to look.

07:06:55.720 --> 07:06:59.720
There was pressure from all different directions and it's that kind of execution.

07:06:59.720 --> 07:07:04.800
It's that kind of coordination that Dark Zero will need to close out this game.

07:07:04.800 --> 07:07:06.560
We've talked about it all day long.

07:07:06.560 --> 07:07:09.480
There have been moments where they've looked a little bit disconnected.

07:07:09.480 --> 07:07:12.960
Wildcard have won some 1v1s and they've gotten the better of Dark Zero.

07:07:12.960 --> 07:07:17.640
They have to be able to push together like they did in round 10 to close out this game.

07:07:17.640 --> 07:07:23.480
been walked in as the favorites. This has been a bit of a tough game for them, wild card versus easy.

07:07:23.480 --> 07:07:29.320
No doubt the hardest match they've played since this roster was formed, but it is still in their

07:07:29.320 --> 07:07:33.480
control. They still have the power to end this out. Two more attacks will tell us the result.

07:07:36.360 --> 07:07:40.760
We're going all the way. You said that absolutely no doubt in your mind when you would need

07:07:40.760 --> 07:07:45.640
overtime. I mean we need all 12 rounds of regulation that's for sure. This is a real

07:07:45.640 --> 07:07:50.080
Got some play from baby shark one of those bullets hits his head and he is dead

07:07:53.960 --> 07:07:58.920
That means through floors and walls by the way if you are running past a barricade and somebody hip fires

07:08:00.280 --> 07:08:04.380
One of those hits your head we're done for that's it. That's just how it works, so

07:08:05.840 --> 07:08:07.600
Shut lips to see another day

07:08:07.600 --> 07:08:11.040
Orbs are exchanged. No damage done on this land of darts here

07:08:11.040 --> 07:08:16.640
and they can recoup now, 45 seconds off the clock, still droning, bringing tons of explosives.

07:08:16.640 --> 07:08:23.680
Nades in the Blackbeard, explosives on the Zofia, nades for the Sledge. Wildcard got to watch out.

07:08:24.880 --> 07:08:28.960
And you'll be able to find these rumors as well, Parker. They know it's an extension from Wildcard

07:08:28.960 --> 07:08:32.400
up towards the top floor. There's nobody on the master side, but you've still got

07:08:32.400 --> 07:08:37.120
Hanson and Baby Shark lurking around cash. That's what NJR is trying to approach just now.

07:08:37.120 --> 07:08:41.440
worried about these pipes. Kino and the Blackbeard as well starting to make his way in towards these

07:08:41.440 --> 07:08:46.800
rumors. He sees them but he dares jump in. Bay is inside of Raptors too, don't forget,

07:08:46.800 --> 07:08:51.120
so there is a very heavy presence and Dark Serial will have to be sharp to clear these guys out.

07:08:53.680 --> 07:08:59.200
Bay living to die out of this position. NJR the very first kill and oh my! Kino almost

07:08:59.200 --> 07:09:02.880
got one as well, but thank goodness for Kanzan. Stopping him in his tracks,

07:09:02.880 --> 07:09:05.500
Max Nitro still now goes out.

07:09:05.500 --> 07:09:07.000
Wildcard trying to hold this one together.

07:09:07.000 --> 07:09:09.780
Adrian Flash by Neuers now, NJR in close pursuit.

07:09:09.780 --> 07:09:11.440
He'll get the job done.

07:09:11.440 --> 07:09:14.760
NJR giving up nothing in the process

07:09:14.760 --> 07:09:16.680
of to knock at the door upstairs of servers.

07:09:16.680 --> 07:09:18.640
There's still two players from Wildcard

07:09:18.640 --> 07:09:20.400
clinging to this part of the map

07:09:20.400 --> 07:09:22.320
and they've got diffuser control.

07:09:22.320 --> 07:09:24.600
This might be a little top four Dark Zero.

07:09:24.600 --> 07:09:26.160
Kansan drops though.

07:09:26.160 --> 07:09:27.840
So now it's Spiker and Bay Bay

07:09:27.840 --> 07:09:30.040
and Mark in the any way shape or form

07:09:30.040 --> 07:09:34.760
looking to give up, fighting in this spot killed from outside.

07:09:34.760 --> 07:09:36.080
Spiker now last man standing.

07:09:36.080 --> 07:09:38.280
Do they know that he's at top red?

07:09:38.280 --> 07:09:39.640
He's got a great cross here.

07:09:39.640 --> 07:09:41.440
If he was kicked, picked up by Foltz,

07:09:41.440 --> 07:09:42.800
they're not going to give him anything.

07:09:42.800 --> 07:09:44.280
He'll drop downstairs.

07:09:44.280 --> 07:09:45.760
Does he have a way out that doesn't

07:09:45.760 --> 07:09:47.720
involve an engagement?

07:09:47.720 --> 07:09:50.280
Beautiful use of that environmental destruction

07:09:50.280 --> 07:09:51.880
onto the fire extinguisher.

07:09:51.880 --> 07:09:54.440
And now Spiker will get away looking for an ego play

07:09:54.440 --> 07:09:55.880
on the upside down repel.

07:09:55.880 --> 07:09:57.920
Barry nearly gets it.

07:09:57.920 --> 07:10:00.640
Shane, I know, just need to swing it forward. There we go.

07:10:00.640 --> 07:10:03.560
It's Fultz and Spiker in a 1v1.

07:10:03.560 --> 07:10:05.060
Fultz had bought some time.

07:10:05.060 --> 07:10:06.760
As that explosion goes off in front of Spiker,

07:10:06.760 --> 07:10:09.200
he'll make some noise into the post-plant we go.

07:10:09.200 --> 07:10:11.000
This is for the lead.

07:10:11.000 --> 07:10:13.200
Fultz is in this position.

07:10:13.200 --> 07:10:14.560
An incredible play by Spiker,

07:10:14.560 --> 07:10:17.440
losing all of his HP in the process.

07:10:17.440 --> 07:10:19.920
Looking for a flank, he gets Fultz's attention.

07:10:21.120 --> 07:10:22.400
Fultz is a little bit wiser than that,

07:10:22.400 --> 07:10:24.800
still looking in this spot.

07:10:24.800 --> 07:10:26.560
Spiker swinging away.

07:10:27.920 --> 07:10:31.040
You can take the long arm here. Get patience in both of these teams.

07:10:31.040 --> 07:10:34.040
Timer at the halfway mark, and Spiker will attempt it.

07:10:34.040 --> 07:10:38.560
Foltz swinging on in, Spiker sticking with it, Spiker sticking with it, off he goes!

07:10:38.560 --> 07:10:42.320
He does a lot of damage to Foltz, he thinks he's got the down, but he doesn't!

07:10:42.320 --> 07:10:48.000
Foltz will come back again, Spiker pops up, this is it! If he hops off, it's over!

07:10:48.000 --> 07:10:51.360
Foltz held it, May! Spiker clutching out!

07:10:51.360 --> 07:10:54.560
Foltz gets in with less than a second to go!

07:10:54.560 --> 07:10:58.140
OH MY GODNESS, DARK ZERO!

07:10:58.640 --> 07:10:59.940
NACH POINT!

07:11:01.180 --> 07:11:09.180
The two IGLs, the two captains, one on each side, one HP to share between the both of them.

07:11:09.180 --> 07:11:13.380
They were one bullet away, each from going down in that moment.

07:11:13.380 --> 07:11:18.460
Spikershot faulted about 10 times, but he doesn't have enough damage to actually get the down.

07:11:18.460 --> 07:11:21.560
He thought he was dead, I thought he was down to the midst of that, Parker.

07:11:21.560 --> 07:11:24.420
What a ridiculous defense that was, start to finish.

07:11:24.420 --> 07:11:30.880
The 1v1 will take the attention, but this was a bottom-floor defense where like 8 players died on the top floor.

07:11:30.880 --> 07:11:37.820
It was such a heavy commitment to the roam game around CC and Cache, initially Kansan Bay and Baby Shark holding up above.

07:11:37.820 --> 07:11:41.140
But then Adrien rotates up towards the top floor to help Otis roamers,

07:11:41.140 --> 07:11:45.140
and then Spike is alone on the bomb site, playing the clash thing I want to get involved.

07:11:45.140 --> 07:11:48.980
He rotates up to try to play with the roamers on the top floor.

07:11:48.980 --> 07:11:55.980
Just an aggressive, messy round from Wildcard where they rely on their gun skill, it nearly pays off for them.

07:11:55.980 --> 07:12:01.980
And the 2v1, Spyper has to play that so perfectly, because he knows he's in a crossfire, right?

07:12:01.980 --> 07:12:04.980
He watched Faults drop oil pit, the other guy is on his blue window.

07:12:04.980 --> 07:12:08.980
He now has to take the fight against one of those players, because otherwise that's a perfect crossfire.

07:12:08.980 --> 07:12:14.980
Eventually wins it, but then Faults has got the plant down so close to clutching things up,

07:12:14.980 --> 07:12:21.140
things up even with that last disable I thought he had it Parker good lord if

07:12:21.140 --> 07:12:25.180
that doesn't get your heart right up I don't know what will dark zero one away

07:12:25.180 --> 07:12:29.220
from the major remember what I said that DZ playing a little bit more confidently

07:12:29.220 --> 07:12:33.460
means they're not giving her palpitations to their fans and then the series happens

07:12:33.460 --> 07:12:38.940
and I'd like to issue a correction to all dark zero aficionados you don't

07:12:38.940 --> 07:12:42.580
have very good heart health that's just how it works DZ fans but you're

07:12:42.580 --> 07:12:48.900
Hopefully a customer can do it at this point either way a do or die round for a wild card

07:12:49.180 --> 07:12:51.980
The reason this match goes down the lower bracket

07:12:51.980 --> 07:12:58.620
They play space station gaming tomorrow and the winner of that series will be one of the final two teams

07:12:58.780 --> 07:13:00.780
Qualify for the Salt Lake City Major

07:13:01.140 --> 07:13:05.820
This kickoff is not technically a part of the NA League usual circuit

07:13:05.820 --> 07:13:12.380
This is a truncated series of matches an event if you will that qualifies you for the major

07:13:12.580 --> 07:13:16.580
NALs, stage one will be coming up in a couple months time once the major is done.

07:13:17.220 --> 07:13:20.740
Wildcard will still have an opportunity. They're hoping to go out with a win.

07:13:21.780 --> 07:13:25.620
They need to do it through overtime. But baby sharking cans that are on the board.

07:13:25.620 --> 07:13:30.020
Baby shark taking no prisoners. Three kills for the Frenchman.

07:13:30.020 --> 07:13:34.660
And with a minute 40 still on the clock, Foltz is in a 1v5.

07:13:35.860 --> 07:13:40.820
Jesse, do you just sit outside and try to talk your team through this?

07:13:40.820 --> 07:13:43.060
I don't think Foltz gives this an attempt.

07:13:43.060 --> 07:13:45.860
There is no way he wins this round.

07:13:45.860 --> 07:13:47.780
He knows that, we know that.

07:13:51.420 --> 07:13:55.260
He's hoping for a free pick first, not giving it to him though.

07:13:55.260 --> 07:13:58.620
Everybody on Wildcard's sitting still, forces the rotate out.

07:13:59.980 --> 07:14:01.220
Doot, doot, doot, doot, doot, doot.

07:14:01.220 --> 07:14:02.860
I think we're headed straight to OT.

07:14:02.860 --> 07:14:04.180
Foltz does as well.

07:14:04.180 --> 07:14:07.420
He's going to call the unofficial attack timeout on the roof.

07:14:07.420 --> 07:14:09.460
1v5 will not give it a try.

07:14:09.460 --> 07:14:14.740
You're right Parker not even able to fight for that KD. I mean what a roam from baby shark

07:14:15.220 --> 07:14:22.260
Entered that round with the lowest kills in the server five and nine and explodes up to eight after a massive

07:14:22.540 --> 07:14:26.060
Triple playing around those thorn gadgets just extended inside a gym

07:14:26.860 --> 07:14:33.540
From a player that has had confidence issues who was incredible last year who couldn't find his footing at the start of this season

07:14:33.540 --> 07:14:37.620
And now has just come alive and back-to-back feel threes when his team needs the most

07:14:37.620 --> 07:14:42.860
It has been an incredible story to watch baby shark evolve in through this season.

07:14:42.860 --> 07:14:47.860
He will get his team to overtime now against dark zero three more rounds

07:14:47.860 --> 07:14:51.740
separate us from that final decision of who makes it to the major.

07:14:51.740 --> 07:14:55.060
It has not gotten any easier to call as this thing's gone on.

07:14:57.060 --> 07:15:01.260
Can in the round early as folks are still talking through this don't know what he's looking at

07:15:01.260 --> 07:15:07.580
or what this team is going to talk to or talk about call out is not able to be involved in those discussions.

07:15:07.580 --> 07:15:12.300
That's the coach of Dark Zero, migrated over from the space station gaming.

07:15:12.940 --> 07:15:16.380
Volts is basically seen at all. I mean, hell, he's a world champion.

07:15:16.380 --> 07:15:18.940
Very few people can say that. He's got tons of experience.

07:15:18.940 --> 07:15:22.020
He studied under Troy, but he's also become his own man

07:15:22.020 --> 07:15:25.580
with his own identity and his own team that is now, I think you could say,

07:15:25.940 --> 07:15:30.500
maybe more even successful than a lot of those older rosters that he was on.

07:15:30.500 --> 07:15:35.620
So he'll try to get the team's head squared on nicely, screwed on nicely.

07:15:35.620 --> 07:15:39.620
As we now go to overtime, Wildcard, winning that one very quickly.

07:15:39.620 --> 07:15:47.620
What was this, four rounds so far, just this map alone, where you literally can't even say your own name and everybody is dead.

07:15:47.620 --> 07:15:51.620
I like the tempo that's being set. It has been very, very quick.

07:15:51.620 --> 07:15:54.620
This has been a very fast best of three, despite how many rounds have been played.

07:15:54.620 --> 07:15:57.620
And that is because both of these teams have been very quick on attack.

07:15:57.620 --> 07:16:01.620
Now we will see what the landscape looks like in overtime.

07:16:01.620 --> 07:16:04.620
Who gets to attack twice? Who gets to defend twice?

07:16:04.620 --> 07:16:06.620
And what bomb sites do we see?

07:16:06.620 --> 07:16:10.620
That, to me, is going to play a big part in two Ultimate Improvisators.

07:16:10.620 --> 07:16:15.620
Well, DarkZero got the initial side choice because they had a better round if through the first two maps.

07:16:15.620 --> 07:16:21.620
That means Wildcard get the overtime side choice, and they will select defense as expected.

07:16:21.620 --> 07:16:26.620
So, DarkZero, maybe the harder task here, having to attack twice in these next three rounds.

07:16:26.620 --> 07:16:32.620
There is no infinite OT, of course, so it just comes down to these final three, the first to eight will win it,

07:16:32.620 --> 07:16:34.620
making it to the Major.

07:16:34.620 --> 07:16:40.120
We had two even halves, it was 3-3 at halftime, 6-6 after regulation,

07:16:40.120 --> 07:16:44.120
so we don't see a heavy advantage for one side or the other,

07:16:44.120 --> 07:16:48.620
but you do have to imagine when you go overtime and all the sites unlock once again

07:16:48.620 --> 07:16:51.120
that there is maybe a slight edge towards the defenders.

07:16:51.120 --> 07:16:53.120
Bottom floor is the Scythe Collection,

07:16:53.120 --> 07:16:57.620
and last time it was an extremely heavy roam game from Wildcard

07:16:57.620 --> 07:17:02.120
that resulted in almost every single player dying around CP and Cache.

07:17:02.120 --> 07:17:07.220
This time it's much the same, but Dark Zero could be taking a different approach.

07:17:07.220 --> 07:17:11.720
Crackling a bit of a rush here, but tough to say if they'll commit yet.

07:17:11.720 --> 07:17:13.720
How did they do that?

07:17:16.720 --> 07:17:20.120
As we tend to see when it comes down to the wire like this,

07:17:20.120 --> 07:17:23.820
teams will be a little bit slower in how they go about attacking,

07:17:23.820 --> 07:17:25.820
more thoroughness with this drone work.

07:17:25.820 --> 07:17:28.420
Just more care overall being paid.

07:17:28.420 --> 07:17:31.220
I say that right as Foltz takes a lot of damage,

07:17:31.220 --> 07:17:35.460
And as you can see on your screen, many bullets have found their way towards him.

07:17:35.460 --> 07:17:39.300
Most of them, thankfully bouncing off of the shield, is thankfully for his sake.

07:17:39.300 --> 07:17:45.260
He now has an escort to walk in this dirt tunnel, but his advance will be slowed by those Goyo canisters.

07:17:45.260 --> 07:17:49.860
Now, popped in the tunnel a long 20 seconds, waiting for those flames to extinguish.

07:17:49.860 --> 07:17:52.060
Just past the 2-minute mark here.

07:17:52.060 --> 07:17:56.860
In the first round of OT, Kino has his hands full, but oh my!

07:17:56.860 --> 07:18:00.820
NJR is also on the window! Why are there four players in blue?!

07:18:00.820 --> 07:18:02.820
Oh my goodness!

07:18:04.260 --> 07:18:08.380
It's been a very awkward push part for two guys dirt tunnel two guys pushing blue

07:18:08.380 --> 07:18:10.740
They do not want to bother taking that map control

07:18:10.740 --> 07:18:16.840
It was a lot of work last time around and even though they wanted it was very strappy too close for comforts

07:18:17.000 --> 07:18:22.880
Still battling in dirt Adrian will give up that position now the goya's have all been burns and they've got this deployable shield

07:18:22.880 --> 07:18:27.200
So they've got a fault in not afraid though fault jumps right in and we're in a plant spot

07:18:27.200 --> 07:18:32.800
They've got the numbers that they want, it will continue to get better for DarkZero now.

07:18:32.800 --> 07:18:40.000
NJR with three kills, Algoes, Spiker, Baby Shark will need to clutch, Jack himself, J9O

07:18:40.000 --> 07:18:41.800
finds the final two.

07:18:41.800 --> 07:18:46.800
DZ moves back to Ceres Point.

07:18:46.800 --> 07:18:50.080
Brilliantly done from DarkZero, they don't have a lot of map control but they don't

07:18:50.080 --> 07:18:51.080
need it.

07:18:51.080 --> 07:18:54.040
That pushing through dirt tunnel, it's not fast, doesn't catch them off guard but

07:18:54.040 --> 07:18:55.040
it's consistent.

07:18:55.040 --> 07:18:57.140
the team. And he's still

07:18:57.140 --> 07:18:58.840
playing on the left side of

07:18:58.840 --> 07:19:00.960
the game. Jane I know following

07:19:00.960 --> 07:19:03.040
up his monty getting those

07:19:03.040 --> 07:19:05.040
picks. Jack is currently first

07:19:05.040 --> 07:19:07.040
place in the running for League

07:19:07.040 --> 07:19:09.040
MVP here in kickoff. He has not

07:19:09.040 --> 07:19:11.040
had a single game worse than

07:19:11.040 --> 07:19:13.040
plus four on the KD coming

07:19:13.040 --> 07:19:14.040
into today. Not sure if that

07:19:14.040 --> 07:19:15.040
has maintained through this

07:19:15.040 --> 07:19:16.040
best of three. It's

07:19:16.040 --> 07:19:18.040
certainly been his toughest

07:19:18.040 --> 07:19:20.040
contest, but he has been

07:19:20.040 --> 07:19:22.040
phenomenal since this season

07:19:22.040 --> 07:19:23.040
began makes the job happen

07:19:23.040 --> 07:19:24.040
over in dirt tunnel. At the

07:19:24.040 --> 07:19:28.600
on the side of Dark Zero. They set themselves up with a two round buffer to get this job

07:19:28.600 --> 07:19:33.480
done and send themselves to Salt Lake City. But Parker, if this game has taught me anything,

07:19:33.480 --> 07:19:35.480
it's that we're probably going to need all 15.

07:19:35.480 --> 07:19:44.400
I wanted it. I wanted a spirited match between these two teams and we have gotten

07:19:44.400 --> 07:19:48.960
it. Oh yeah, I just know that Five Fears is sitting in the wings watching this going,

07:19:48.960 --> 07:19:52.400
Yes, yes, yes.

07:19:52.400 --> 07:19:55.700
Yes, tire yourselves out, show us your strategies.

07:19:55.700 --> 07:20:00.120
The map pool right now of Chalet Nighthaven and Clubhouse leads me to think that we might

07:20:00.120 --> 07:20:03.640
see some repeat maps for the very next series.

07:20:03.640 --> 07:20:08.020
There will be very limited downtime for the winner of this event, whether it be Dark

07:20:08.020 --> 07:20:09.400
Zero or Wild Card.

07:20:09.400 --> 07:20:13.140
They will immediately go into battle, the loser will have the rest of the day to

07:20:13.140 --> 07:20:15.660
recover for tomorrow's matches.

07:20:15.660 --> 07:20:22.460
Again, one of 30 will play Shopify Rebellion, where one of those teams gets the third spot

07:20:22.460 --> 07:20:27.340
and then the loser of this series will play space station gaming, where the winner of

07:20:27.340 --> 07:20:32.300
SSG vs. 2D Detournment gets the fourth and final spot.

07:20:32.300 --> 07:20:36.900
We started with 10 teams here in the NAL kickoff, two did not make it to the playoffs

07:20:36.900 --> 07:20:39.900
and now slowly maturing, we've been saying goodbye.

07:20:39.900 --> 07:20:41.900
Use some of these teams.

07:20:41.900 --> 07:20:45.900
Mark-Zero and Wildcard have been so well balanced aside from that first map.

07:20:45.900 --> 07:20:48.900
I mean, hell, even the first map, Jesse, was all 12 rounds without overtime,

07:20:48.900 --> 07:20:51.900
so it's been a grueling fight for both of these teams,

07:20:51.900 --> 07:20:54.900
and despite the fact that it's been a little quicker than we expected of a best of three,

07:20:54.900 --> 07:20:56.900
it has been a very even affair.

07:20:56.900 --> 07:20:58.900
Is this the end of the road for Wildcard?

07:20:58.900 --> 07:21:01.900
They're on attack with just a little over two to one.

07:21:03.900 --> 07:21:05.900
Jenna and O playing the Jagger inside of Rafters.

07:21:05.900 --> 07:21:07.900
He is the Rafter's player.

07:21:07.900 --> 07:21:11.780
the guy who's always in this position, but curious to not see him on the Azami, Neurus

07:21:11.780 --> 07:21:16.220
has taken that and is playing down below him, trying to help cover from inside of lounge.

07:21:16.220 --> 07:21:20.420
They don't have a risky play, but it could pay off as long as Neurus doesn't leave him

07:21:20.420 --> 07:21:25.980
to die, as long as he can support and fight anybody who tries to walk in from bottom garage.

07:21:25.980 --> 07:21:29.420
Good Uto Clear still being played with Wild Card, they've got the breach open without

07:21:29.420 --> 07:21:33.460
any problems, and they see this Jager inside our afters, but killing him is

07:21:33.460 --> 07:21:36.900
a different story, a big swing on the breach from fault, and he takes 99 damage

07:21:36.900 --> 07:21:37.900
because of it.

07:21:37.900 --> 07:21:40.020
How is Baby Shark still alive?

07:21:40.020 --> 07:21:42.240
Baby walks right in, down goes NJR.

07:21:42.240 --> 07:21:43.860
Baby Shark living on Goro.

07:21:43.860 --> 07:21:45.260
Time's spiker on the board.

07:21:45.260 --> 07:21:46.900
DZ collapsing.

07:21:46.900 --> 07:21:48.300
Kino trying to salvage something.

07:21:48.300 --> 07:21:49.740
He's got newers with him now as well.

07:21:49.740 --> 07:21:51.220
Foltz still fighting back.

07:21:51.220 --> 07:21:52.660
Kino takes down another.

07:21:52.660 --> 07:21:56.580
And DZ has swung this in their favor.

07:21:56.580 --> 07:21:57.660
Still a minute to go.

07:21:57.660 --> 07:22:00.140
Wildcard got into the bong site.

07:22:00.140 --> 07:22:03.980
They got very soundly thrown out by DarkZero

07:22:03.980 --> 07:22:05.460
after finding two kills.

07:22:06.900 --> 07:22:11.300
I'm worried if I'm wildcard here Jesse this is a precarious spot to be in

07:22:11.300 --> 07:22:16.140
full phobie on low HP does give them an ability to exert more influence and open

07:22:16.140 --> 07:22:18.860
up some more of this bomb say they just got to get to him because viewers right

07:22:18.860 --> 07:22:23.100
now it's the one watching the coverage. Two smokes and nothing for planting now

07:22:23.100 --> 07:22:26.220
though Parker that's the key thing they could work a plant the cover just has

07:22:26.220 --> 07:22:30.340
to be perfect from Kansan. Absolutely no utility on the side of wildcard it

07:22:30.340 --> 07:22:35.260
will be pure bloodshed. Befall spot now Spiker getting diffused kid down

07:22:35.260 --> 07:22:39.300
He falls off. They know that they're gonna need some coverage a run out from Kino greener by spiker

07:22:39.300 --> 07:22:42.340
He's doing everything himself. He's got the defuse kit

07:22:42.460 --> 07:22:45.840
He's got cans in for support and now false is on the ropes

07:22:46.420 --> 07:22:50.620
Faults outduled by cans and we will need all 15 yet

07:22:51.060 --> 07:22:53.060
again tie game

07:22:53.580 --> 07:22:55.580
final round I

07:22:55.660 --> 07:23:02.660
Don't understand how wildcard can see these win cons. It is so impressive from spiker is the IGL

07:23:02.660 --> 07:23:08.900
recognizing the spots they're in. 2v3, good smokes, the ability to start a plant,

07:23:08.900 --> 07:23:14.420
nothing on dark zero to stop it. When that plant begins, dark zero are forced to

07:23:14.420 --> 07:23:18.580
swing out. Once spiker gets in that plant position, one jumps out for the window,

07:23:18.580 --> 07:23:23.300
one pushes up red stairs, and all of those angles are being stared at by the

07:23:23.300 --> 07:23:26.820
last few players. Kansan and spiker. Kansan's cover was good,

07:23:26.820 --> 07:23:30.260
spiker's able to pull off at the right moment and challenge those last two

07:23:30.260 --> 07:23:35.460
angles as well. The captain pulls himself up to 13 kills before cancelling. It's the last one,

07:23:35.460 --> 07:23:42.980
a miraculous game coming out from Spiker on map 3 so far. That was not an easy round to win. He

07:23:42.980 --> 07:23:48.660
finds the one thing that they can do to force a win out of that round. And despite the man

07:23:48.660 --> 07:23:57.960
disadvantage wildcard force 15 how else could this one have ended oh my goodness

07:23:57.960 --> 07:24:05.040
eight seven could we see another reverse sweep from wildcard here's the game plan

07:24:05.040 --> 07:24:09.720
if you're wildcard lose the first map which needs to be your own map we did

07:24:09.720 --> 07:24:18.200
that against an 80 you win the second map in stunning fashion they did that

07:24:18.200 --> 07:24:22.640
against an 80 they're doing the same here against dark zero and then you win that

07:24:22.640 --> 07:24:29.320
three and everybody goes perhaps I judged you too quickly wild card we are

07:24:29.320 --> 07:24:35.880
right there again now GZ could put that play into a screeching halt they've got

07:24:35.880 --> 07:24:40.760
five players wild cards got five players anybody's game yours is already

07:24:40.760 --> 07:24:45.720
encreaching on that basement position a rude dirt Tony's doing it all by his

07:24:45.720 --> 07:24:49.760
It's been a bit worrying, Jesse, when Dark Zero has approached some of these maps and

07:24:49.760 --> 07:24:55.120
bomb sites like individuals and not like a real team, Volkz just droned himself in.

07:24:55.120 --> 07:25:00.320
But Neurs kills Adrien, that's a huge first target, and the namesake of that area's escape

07:25:00.320 --> 07:25:03.320
title and Neurs will use it effectively.

07:25:03.320 --> 07:25:08.680
GZ with a one-man lead over two minutes left, plenty of time for them to sort this one

07:25:08.680 --> 07:25:10.600
out and take the series.

07:25:10.600 --> 07:25:17.400
most important round of your season so far and you go bar and stage wild card I

07:25:17.400 --> 07:25:22.880
hope you know what you're doing this bomb site does not get played at all

07:25:22.880 --> 07:25:26.960
not even in the rarest of circumstances but it's where wild card will hang their

07:25:26.960 --> 07:25:32.160
hopes now in a man disadvantage Adrian going down as you said that's gonna

07:25:32.160 --> 07:25:35.480
put things into a really awkward spot where now they feel a little bit

07:25:35.480 --> 07:25:39.160
pressured do they try to fight back and get this man count once again or

07:25:39.160 --> 07:25:42.000
They just trust in their sight play they have Bay on the echo

07:25:42.000 --> 07:25:49.560
They've got an ability to just play for this site denial, but they have to wait that clock down dark zero will go for an opportunity if they see it

07:25:50.000 --> 07:25:52.880
Faults up here on the top floor hoping to clear the roamers

07:25:52.880 --> 07:25:55.600
It's baby shark and spiker trying to hold things down up above

07:25:56.040 --> 07:26:01.900
Canson and Bay protecting the site down below. They're not rushing things inside of easy. They're happy to use the block

07:26:01.900 --> 07:26:07.100
Roger bombs will go off, exothermic charge will give them an opening as well.

07:26:07.100 --> 07:26:08.600
Still fighting on this top floor.

07:26:08.600 --> 07:26:13.840
Now the flashbangs will go, Foltz all by himself in this position and he's got three people

07:26:13.840 --> 07:26:17.600
and you're buying years will die, he pays for his crime, burn your spiker, outdulls

07:26:17.600 --> 07:26:18.600
Foltz as well.

07:26:18.600 --> 07:26:24.320
Oh my goodness, Kessie wild card all over this kill feed, easy in the upper hand,

07:26:24.320 --> 07:26:29.440
they are losing their forces, J9-0 with one, NJR takes down Kansan back to even

07:26:29.440 --> 07:26:30.440
footing.

07:26:30.440 --> 07:26:36.600
Of course in the final round it's a 2v2 with plenty of time for both squads to pop off.

07:26:36.600 --> 07:26:38.840
I mean what do you do at this point?

07:26:38.840 --> 07:26:42.800
It's so hard to get this diffuser, they're watching it from above too, don't forget they've

07:26:42.800 --> 07:26:47.200
got good low angles and they're on a belt cam.

07:26:47.200 --> 07:26:51.840
Stop floor control still being held by Wildcard now as they have the yellow pings.

07:26:51.840 --> 07:26:54.720
Biker knows exactly where this is but he can't get a good read on and he'll reposition

07:26:54.720 --> 07:26:55.720
over towards the hatch.

07:26:55.720 --> 07:26:56.720
This could be a dead end!

07:26:56.720 --> 07:26:58.720
Oh my god, Spiker!

07:27:01.200 --> 07:27:03.200
I've been lost for words!

07:27:03.200 --> 07:27:09.400
Wildcard win an insane best of three by the skin of their teeth!

07:27:09.960 --> 07:27:12.120
And they're off to Salt Lake City!

07:27:13.160 --> 07:27:16.920
Maybe the best map that Brady Lukens has played,

07:27:16.920 --> 07:27:20.080
certainly up there, top five for sure.

07:27:20.080 --> 07:27:22.920
What a game from Spiker!

07:27:22.920 --> 07:27:27.640
The young captain on wildcard who dashes the dreams of dark zero

07:27:28.360 --> 07:27:33.080
Far and away the best looking team in the group stage falling now to the team that just won't quit

07:27:33.880 --> 07:27:41.240
Unbelievable the little engine that could wildcard have made it all the way GZ goes to the lower bracket

07:27:41.240 --> 07:27:45.080
We still got one more series so hold on we'll be right back

07:30:22.920 --> 07:30:24.920
I

07:32:22.920 --> 07:32:44.200
Wild guard are going to the major thanks to this guy right here, spiker with 16 kills

07:32:44.200 --> 07:32:49.120
back to back hero plays, back to back clutches to close it out.

07:32:49.120 --> 07:32:51.760
Dude, what a finish.

07:32:51.760 --> 07:32:53.880
Tell me what it feels like in that moment.

07:32:53.880 --> 07:32:55.840
You are dropping down the hatch.

07:32:55.840 --> 07:32:58.040
You are going, wait, what, shotgun in hand?

07:32:58.040 --> 07:33:00.080
You've got two guys in front of you.

07:33:00.080 --> 07:33:03.440
What are you thinking, dropping that hat, trying to clutch that round?

07:33:03.440 --> 07:33:07.400
Yeah, you know, we called the guy's main door and then I said, Jake, I'm going to drop

07:33:07.400 --> 07:33:08.400
the stage hatch.

07:33:08.400 --> 07:33:09.400
Do you swing with me?

07:33:09.400 --> 07:33:10.400
And then I said, three, two, one, drop.

07:33:10.400 --> 07:33:12.400
So even if I didn't kill him, I think Jake's going to hand me.

07:33:12.400 --> 07:33:15.280
Like, there was still a lot of team play going into that.

07:33:15.280 --> 07:33:17.680
So let's, you know, let's, let's, let's focus on that.

07:33:17.680 --> 07:33:19.600
Jake would have tried to me even if I didn't kill those guys.

07:33:19.600 --> 07:33:21.560
You guys had an affirmation there, no, right?

07:33:21.560 --> 07:33:22.560
You guys still have the time?

07:33:22.560 --> 07:33:23.560
Yeah, we do, okay.

07:33:23.560 --> 07:33:24.560
We do, okay.

07:33:24.560 --> 07:33:25.560
Are you okay?

07:33:25.560 --> 07:33:28.320
So you didn't have, you guys knew they weren't planning at the moment when you were going

07:33:28.320 --> 07:33:29.320
for the drop.

07:33:29.320 --> 07:33:30.320
So you could have played.

07:33:30.320 --> 07:33:31.320
They were, they were.

07:33:31.320 --> 07:33:33.760
They were, but they got off, they got off and then they got back on.

07:33:33.760 --> 07:33:34.760
Oh, they did?

07:33:34.760 --> 07:33:35.760
Oh well, I didn't know that.

07:33:35.760 --> 07:33:36.760
It doesn't matter.

07:33:36.760 --> 07:33:37.760
The play was amazing.

07:33:37.760 --> 07:33:41.360
It was really heads up, they come to use the shotgun because you can't ADS when

07:33:41.360 --> 07:33:43.000
you're dropping hatches.

07:33:43.000 --> 07:33:46.120
Did you believe that that pump was going to reach that far?

07:33:46.120 --> 07:33:47.120
You know, I had faith.

07:33:47.120 --> 07:33:48.120
I was fighting against Kino.

07:33:48.120 --> 07:33:49.120
I was 50, 50, 50.

07:33:49.120 --> 07:33:58.120
I have good karma against Kino. He shocked me so far away last time we played them, so I have karma that it was going to work for me in a bit.

07:33:58.120 --> 07:34:00.120
Yeah, you have a Kino shock in there.

07:34:00.120 --> 07:34:01.120
Exactly.

07:34:01.120 --> 07:34:10.120
No, absolutely. I think we also have another round to show you. I believe it was round, let's see, round 11 where you were in that clutch with Clash.

07:34:10.120 --> 07:34:16.120
You almost clutched it. Obviously, you can't see the HP here, but just look at Ulta's HP.

07:34:16.120 --> 07:34:25.900
I was so sad you don't understand how sad I was you kept tagging him every single time you got off like one more bullet

07:34:25.900 --> 07:34:29.700
He goes down. I mean that was just an insane play already even you

07:34:34.000 --> 07:34:42.000
So much time like for you and like you shot the fire the fire pipe burst it on the other side the first time

07:34:42.000 --> 07:34:46.800
While you were sticking it so you could have got it off the first time the second time he doesn't peak

07:34:46.960 --> 07:34:50.200
You could have got it off in the second time. It was unfortunate

07:34:50.680 --> 07:34:55.040
Listen man. He's been in the lead for a while. All right. He's been in the lead for a while. He knows what's going on. Oh

07:34:56.000 --> 07:34:58.000
My god another one

07:35:00.920 --> 07:35:03.440
We have to show you it was so close

07:35:06.000 --> 07:35:11.120
Oh my god, like we've talked so much as you relive this is agonizing moment again

07:35:11.120 --> 07:35:18.920
We've talked so much about what your team has done to improve since the group stage you guys have come through and now are the second

07:35:18.920 --> 07:35:26.720
Team to make it to the Salt Lake City Major. I mean what what were those things that you guys took from the group stage?

07:35:26.720 --> 07:35:29.280
I mean obviously coming out against M80 was a great start

07:35:29.280 --> 07:35:31.480
Could you narrow it down to a couple of concrete?

07:35:32.120 --> 07:35:37.360
Improvements that you guys brought into this game against dark zero a powerhouse team that we know is hard to take down

07:35:37.360 --> 07:35:41.360
Honestly, it was mostly just doing what I do on the scrims. That was our main thing.

07:35:41.360 --> 07:35:46.280
Like yesterday between map 1 and map 2, I kind of said it, but like I think we're taking

07:35:46.280 --> 07:35:50.680
a little too serious, and we're a team that needs to be having fun and for me playing well.

07:35:50.680 --> 07:35:53.920
So ever since then we've been trying to have more fun, kind of be more loose, make more

07:35:53.920 --> 07:35:58.360
jokes, laugh more, not just like only just like, you know, playing the game.

07:35:58.360 --> 07:36:03.720
And then bro, 7-7, I said I'll be going bar and Jake instantly said let's go bar.

07:36:03.720 --> 07:36:04.720
That's my boy.

07:36:04.720 --> 07:36:10.560
I mean, did you was that something you had cooked up? Did you guys know that that was gonna be pocket? Yeah

07:36:11.440 --> 07:36:16.760
We didn't talk about it before but like we kind of said that like we're not gonna go bar unless we really need it

07:36:16.760 --> 07:36:18.640
And that was I kind of felt like we needed it

07:36:18.640 --> 07:36:25.640
So with your prep for bar was that solely based off even in scrims that was also you dropping that stage hatch and getting to kill

07:36:26.360 --> 07:36:32.160
Okay, so that wasn't a script that wasn't so that could have forever stay in the back pocket or now because you had that clutch

07:36:32.160 --> 07:36:34.560
That's gonna you know, we're maybe we're gonna see it pulled out again

07:36:35.260 --> 07:36:38.960
We'll see we'll see never say never we play every fourth site in the game

07:36:38.960 --> 07:36:44.600
So it'll come out at some point. You never know when it'll be maybe seven seven major final. You never know

07:36:46.280 --> 07:36:51.300
They should he should they should bring it out in the next match first five years just ego chow only play bar, right?

07:36:51.300 --> 07:36:55.880
You guys got to play for I have to play JJ. Yep, exactly. You got to do it in well

07:36:55.880 --> 07:36:58.660
Oh, yeah, it's fine. I was fine. I'll go get some coffee. We'll be good, bro

07:36:58.660 --> 07:37:03.900
We'll be good. Well, what what would have finished you guys take down dark zero you guys make the major and we will see

07:37:04.120 --> 07:37:10.840
How you guys are able to do come up? Yeah come the game in a few minutes time to see you crown the NAL kickoff champion

07:37:10.840 --> 07:37:18.240
Thanks so much man. All right. Thank you. Well, what a win from these guys the captain coming through in the biggest way

07:37:18.240 --> 07:37:22.720
I mean we see big clutches from these guys, but spiker to do it and back to back rounds

07:37:22.720 --> 07:37:27.920
So I mean not single and he was very clear about this not single-handedly bringing his team across the line

07:37:27.920 --> 07:37:33.340
But it really felt like without him in those two moments. Yeah, we're not sitting here right now

07:37:33.340 --> 07:37:36.320
No, not at all a lot of those rounds were great adaptation

07:37:36.320 --> 07:37:41.440
I think that's the biggest takeaway from a car the adaptation that we saw the comms that we were lucky enough to be able to hear

07:37:41.480 --> 07:37:46.320
It's exactly what you would see from them at a major event the way that they were communicating

07:37:46.320 --> 07:37:46.960
It was calm

07:37:46.960 --> 07:37:51.720
they would focus on what the wind condition would be how they need to be able to talk to each other especially in a

07:37:51.720 --> 07:37:53.080
lot of those clutches and

07:37:53.080 --> 07:37:57.240
You can easily see that with that calmness the stillness understanding what's going on

07:37:57.240 --> 07:37:59.640
everyone's able to understand what they're doing.

07:37:59.640 --> 07:38:01.960
The trust is built, and just like Spiker said,

07:38:01.960 --> 07:38:03.280
if he's not getting those kills,

07:38:03.280 --> 07:38:04.880
his teammate's getting those kills.

07:38:04.880 --> 07:38:06.040
And a lot of these rounds,

07:38:06.040 --> 07:38:09.000
I do believe for Wildcard really came down to that,

07:38:09.000 --> 07:38:10.720
that the trust, if it's gonna work out,

07:38:10.720 --> 07:38:11.560
it'll work out.

07:38:11.560 --> 07:38:13.200
If not, somebody else will pick it up.

07:38:13.200 --> 07:38:14.440
And I think Wildcard, I mean,

07:38:14.440 --> 07:38:16.480
it's safe to say that they are looking

07:38:16.480 --> 07:38:18.000
a lot more comfortable than they do

07:38:18.000 --> 07:38:18.840
to the start of this stage.

07:38:18.840 --> 07:38:19.840
And it's great that they,

07:38:19.840 --> 07:38:20.800
this is a great question, by the way,

07:38:20.800 --> 07:38:23.040
like what points that they focus on going

07:38:23.040 --> 07:38:24.240
into this match.

07:38:24.240 --> 07:38:27.380
I do think that wildcard is hitting their peak close.

07:38:27.380 --> 07:38:29.520
Well here is again that winning moment

07:38:29.520 --> 07:38:32.100
from inside the wildcard comms

07:38:32.100 --> 07:38:34.440
of sending them to the Salt Lake City Major.

07:38:36.700 --> 07:38:37.540
Come on, Simon.

07:38:37.540 --> 07:38:38.380
You have to stay, Jack.

07:38:38.380 --> 07:38:39.220
Spike, are you ready?

07:38:39.220 --> 07:38:40.060
Three, two, one.

07:38:40.060 --> 07:38:41.560
Swing, swing, swing, swing, swing, swing.

07:38:41.560 --> 07:38:46.560
Go, go, go, go, go, go, go, go, go, go, go, go, go!

07:38:46.560 --> 07:38:47.540
Let's go!

07:38:47.540 --> 07:38:48.860
Oh my God!

07:38:48.860 --> 07:38:53.360
Go, go, go, go, go, go, go, go, go, go, go, go, go!

07:38:53.360 --> 07:38:55.360
That's that bar to show me.

07:38:55.360 --> 07:38:56.360
Door, door, door.

07:38:56.360 --> 07:38:57.360
That's the bar to show me.

07:38:57.360 --> 07:38:58.360
You show so much.

07:38:58.360 --> 07:38:59.360
I thought you liked both tips.

07:38:59.360 --> 07:39:00.360
I was like, he's not...

07:39:00.360 --> 07:39:03.360
Now listen, you know, I want to say the confidence is actually there.

07:39:03.360 --> 07:39:04.360
The teamwork was there.

07:39:04.360 --> 07:39:09.360
But if you notice where the other player was in that moment where Spiker gets that first kill,

07:39:09.360 --> 07:39:10.360
Spiker dies there.

07:39:10.360 --> 07:39:14.360
There's still a little bit of time for a homeboy to be able to swing across the bar

07:39:14.360 --> 07:39:16.360
to focus on these two guys at the front door.

07:39:16.360 --> 07:39:19.360
But either way, I mean, that was a good heads-up play from Spiker.

07:39:19.360 --> 07:39:22.760
I wasn't even sure what the call was going to be given.

07:39:22.760 --> 07:39:25.960
Spiker had no information in terms of just playing in vertical,

07:39:25.960 --> 07:39:27.560
and the only option was dropping the hatch.

07:39:27.560 --> 07:39:29.560
And I mean, I wouldn't have done that,

07:39:29.560 --> 07:39:32.360
but given that it's with a shock, and it makes demo sense,

07:39:32.360 --> 07:39:33.460
because if he has any other gun,

07:39:33.460 --> 07:39:35.060
I don't think that plays out in his favor.

07:39:35.060 --> 07:39:36.560
And we talked so much about that 15th round,

07:39:36.560 --> 07:39:39.160
we kind of lose focus on the one right before that,

07:39:39.160 --> 07:39:40.560
where Spiker clashed it.

07:39:40.560 --> 07:39:43.360
It was a 2v3, needing to get the bomb down.

07:39:43.360 --> 07:39:46.660
Another really heads-up play in that back-and-forth cat

07:39:46.660 --> 07:39:48.160
and mouse that it could have gone either way.

07:39:48.160 --> 07:39:52.000
They could have I mean thankfully he had his team in on rafter. I believe the same round we're talking

07:39:52.000 --> 07:39:58.000
Yeah, and so them being able to get into the plant spot originally because dark zero is playing safe

07:39:58.000 --> 07:40:03.840
They're relying on smoke canister them using the capital bolts late round to be able to get the plant off

07:40:03.960 --> 07:40:09.360
Potentially they push each one of them gets a pick you see that spikers in a position to be able to clutch it

07:40:09.360 --> 07:40:12.480
I mean stuff like that just takes small little

07:40:12.480 --> 07:40:19.360
adaptations. It takes time. You have to be able to be calm in moments like that and that's where wildcard

07:40:19.360 --> 07:40:23.520
throts is in moments like that. We haven't seen that for the start of this day. I'm glad that we're

07:40:23.520 --> 07:40:28.080
seeing it now going into this event because once they get to the event we know what damage they can

07:40:28.080 --> 07:40:31.680
do. What I think goes into what he was talking about is they need to be having fun. They're

07:40:31.680 --> 07:40:36.480
clearly a mental team and if the mental isn't there it's off by a little bit. No one's having

07:40:36.480 --> 07:40:40.640
fun. No one's laughing. No one's joking around. Clearly it goes to show what it can turn

07:40:40.640 --> 07:40:44.120
into so this is what they look like when they're having fun they're making jokes

07:40:44.120 --> 07:40:47.360
they're going like hard you even heard in that last round are we going to bar

07:40:47.360 --> 07:40:51.080
we're going to bar like that clearly goes to show they're still having fun

07:40:51.080 --> 07:40:56.240
given how intense this matches and that being said dark zero I mean I feel like

07:40:56.240 --> 07:41:01.360
we're talking a lot about wild card this game literally was decided by a 2v2

07:41:01.360 --> 07:41:05.400
spiker dropping down the hatch and getting two pump shotgun shots where

07:41:05.400 --> 07:41:10.080
if that bullet doesn't fully kill the first guy we're saying wow DZ DZ

07:41:10.080 --> 07:41:13.760
played a phenomenally well as what as well they were adapting so well their

07:41:13.760 --> 07:41:16.880
entry game was so on point their strategy there was so much creativity in

07:41:16.880 --> 07:41:21.120
their strategy I can't imagine we don't see dark zero also making it to Salt

07:41:21.120 --> 07:41:24.200
Lake City and it feels right that you know we come to this point seeing what

07:41:24.200 --> 07:41:27.680
really felt like the highest level of siege we have seen so far from this

07:41:27.680 --> 07:41:31.800
region in kickoff and and hopefully we'll continue to see that even grow

07:41:31.800 --> 07:41:35.120
going forward here's our bracket picture as things stand we have given

07:41:35.120 --> 07:41:38.640
away the only two Salt Lake City major spots that we're gonna deal with

07:41:38.640 --> 07:41:45.280
with today, the other two have to be decided in the lower bracket with SSG, Dark Zero.

07:41:45.280 --> 07:41:51.260
That match is now confirmed with Shopify Rebellion and one of 30, those four teams, two major

07:41:51.260 --> 07:41:54.560
spots, that's what tomorrow is all about.

07:41:54.560 --> 07:41:59.840
Ahead though, five beers and wildcard, they have to decide who becomes the NAL kickoff

07:41:59.840 --> 07:42:01.000
champion.

07:42:01.000 --> 07:42:05.240
Very important for seeding for the major, but not all that significant at the end of

07:42:05.240 --> 07:42:06.240
the day.

07:42:06.240 --> 07:42:09.560
definitely not. But I think when you're in comparison of both the two teams, I think for

07:42:09.560 --> 07:42:12.840
five years, obviously these players have never been in this position. They've never been

07:42:12.840 --> 07:42:18.520
in position to go to land, maybe outside of forest. But everyone else, they want this

07:42:18.520 --> 07:42:23.160
moment. They want to end here on a high. They want to end here as the best team going

07:42:23.160 --> 07:42:27.320
into SLC. And then for the side of Wildcard, it definitely hits the nail on the head

07:42:27.320 --> 07:42:31.360
in terms of they made this roster change. Was it worth it? Is it paying off? Clearly

07:42:31.360 --> 07:42:34.600
it is. They just made the event. It's just a little bit of a cherry on top to

07:42:34.600 --> 07:42:40.280
finish here as number one. If five years will face their biggest test yet and they will do it

07:42:40.280 --> 07:42:45.800
against Wildcard in the NAL kickoff final happening in just a few minutes. Don't go

07:42:45.800 --> 07:42:59.720
anywhere. These teams are getting ready to go. We'll see in a few.

07:48:34.600 --> 07:48:39.660
wild card and five fears they have made the Salt Lake City Major they can let

07:48:39.660 --> 07:48:44.120
out a nice sigh of relief but now they are straight back into the gauntlet we

07:48:44.120 --> 07:48:49.160
got to decide the NAL kickoff champion and that's gonna happen right here and

07:48:49.160 --> 07:48:53.000
now hopefully these teams are rested at least in the case of five fears Fox

07:48:53.000 --> 07:48:57.400
they will be wild card not so much they just came off a harrowing three

07:48:57.400 --> 07:49:01.560
map series but five fears they've got a chance here I think to really prove

07:49:01.560 --> 07:49:06.840
that they belong at the major because yes you could say they had a little easier road with a 1 of 30

07:49:06.840 --> 07:49:12.520
team who was disconnected for half a map. I mean statistically if you're saying easier road then

07:49:12.520 --> 07:49:18.600
yes 1 of 30 did show up to play and five years definitely trying there. I think there's two big

07:49:18.600 --> 07:49:23.720
factors to talk about that aren't really in game. I think one of the biggest ones has to come with

07:49:23.720 --> 07:49:28.760
the mental aspect. You're saying they're not really warmed up. Yes they have had that time

07:49:28.760 --> 07:49:34.280
to watch the games they can't really make counter-tracks on the fly, not too many at least. So there's an

07:49:34.280 --> 07:49:39.320
element of being iced out, cooled down, going into this next series. But now here's the other

07:49:39.320 --> 07:49:44.520
talking point is this team wants it so bad. I'm sure every team in the NAL obviously wants to be

07:49:44.520 --> 07:49:48.680
first, but there's a team that has been grinding for this moment where a majority of the roster

07:49:48.680 --> 07:49:53.400
have never hit those heights ever in their career, let alone even played in the NAL.

07:49:53.400 --> 07:49:58.080
It's a team like five years that they have so much to earn so much to win

07:49:58.080 --> 07:50:02.240
they want to make it known that they deserve that final first spot and that's

07:50:02.240 --> 07:50:05.040
kind of what I want to see I still want to see them show up and put on a

07:50:05.040 --> 07:50:07.880
performance because obviously they're gonna be excited you just made your

07:50:07.880 --> 07:50:10.320
first event but I don't want you to put all your eggs in one basket at the

07:50:10.320 --> 07:50:12.960
point because the job's not done we obviously saw some of them go to

07:50:12.960 --> 07:50:16.200
Twitter celebrating very early on but there's still another game in front of

07:50:16.200 --> 07:50:20.400
you still could be the best team going into SLC and what we saw at the

07:50:20.400 --> 07:50:25.800
The very end of that game on boarder was we heard from JJ himself say, you know, we kind of needed to rain it in.

07:50:25.800 --> 07:50:29.800
We now understood it started to click. We weren't playing our game. Now we fixed it.

07:50:29.800 --> 07:50:39.400
I want to see that exact same mentality coming right out the gates into this match because you are going against a wildcard that just fought through hell to get to this point.

07:50:39.400 --> 07:50:44.400
Hopefully being in this situation now that they have made the major takes a little bit of pressure off, right?

07:50:44.400 --> 07:50:46.320
They said they were playing really tight,

07:50:46.320 --> 07:50:47.720
but a lot of pressure on themselves,

07:50:47.720 --> 07:50:49.240
maybe playing a little looser,

07:50:49.240 --> 07:50:51.760
can be a little bit better for their play style.

07:50:51.760 --> 07:50:53.280
Something that was working for them, though,

07:50:53.280 --> 07:50:54.600
especially on border,

07:50:54.600 --> 07:50:56.960
they had some great defensive performances

07:50:56.960 --> 07:50:58.360
that stood out that said,

07:50:58.360 --> 07:51:00.360
oh, that give Omsi gave us the suggestion

07:51:00.360 --> 07:51:02.920
that this team was in an upward trajectory.

07:51:02.920 --> 07:51:03.880
I mean, just the way that they were able

07:51:03.880 --> 07:51:04.800
to play off of each other,

07:51:04.800 --> 07:51:06.080
I think it's the biggest takeaway.

07:51:06.080 --> 07:51:07.840
I mean, them being able to assess

07:51:07.840 --> 07:51:09.240
what's going on in their defenses,

07:51:09.240 --> 07:51:11.840
being able to acknowledge what is the win condition,

07:51:11.840 --> 07:51:12.800
how do we come back from it?

07:51:12.800 --> 07:51:14.600
We get picks, okay, let's play slow.

07:51:14.600 --> 07:51:15.820
Let's use the man advantage.

07:51:15.820 --> 07:51:18.440
Let's be in a situation where we can close out these rounds.

07:51:18.440 --> 07:51:20.140
And I think that comes into play

07:51:20.140 --> 07:51:21.960
when we talk about them needing to reel it in.

07:51:21.960 --> 07:51:23.520
Because when they're getting the man advantage

07:51:23.520 --> 07:51:25.680
so many of these rounds, they haven't lost it today.

07:51:25.680 --> 07:51:27.640
When it comes to their match against BNF 30,

07:51:27.640 --> 07:51:28.640
they don't just throw it away.

07:51:28.640 --> 07:51:29.880
They don't get over aggressive.

07:51:29.880 --> 07:51:32.040
That's where the first pick comes in.

07:51:32.040 --> 07:51:33.840
And then from there, they're maintaining

07:51:33.840 --> 07:51:34.720
that man advantage.

07:51:34.720 --> 07:51:36.760
It's something that not every team can do.

07:51:36.760 --> 07:51:38.340
There's great teams that are even plagued

07:51:38.340 --> 07:51:40.360
by that difficulty of getting the opening kill.

07:51:40.360 --> 07:51:43.000
and then just giving it away by getting to overzealous.

07:51:43.000 --> 07:51:44.720
I think there's an element of pressure

07:51:44.720 --> 07:51:45.960
that is not on their shoulders anymore,

07:51:45.960 --> 07:51:48.760
but there's also the element of they don't want to mess up.

07:51:48.760 --> 07:51:50.600
They're playing, once they get that first pick,

07:51:50.600 --> 07:51:51.440
not to mess up.

07:51:51.440 --> 07:51:52.720
So they're playing disciplined,

07:51:52.720 --> 07:51:53.860
they're playing coordinated,

07:51:53.860 --> 07:51:56.440
and they're using that advantage all the way through.

07:51:56.440 --> 07:51:58.120
Wildcard, what they were showing us

07:51:58.120 --> 07:52:02.440
against DarkZeroLax was a new level of adaptability.

07:52:02.440 --> 07:52:04.360
We were kind of asking the question,

07:52:04.360 --> 07:52:07.520
is this the international land form

07:52:07.520 --> 07:52:09.520
that we know this roster has?

07:52:09.520 --> 07:52:11.960
It felt like, and maybe this is a stretch,

07:52:11.960 --> 07:52:13.640
but it felt like we were seeing that.

07:52:13.640 --> 07:52:16.000
It felt like maybe it wasn't their final form,

07:52:16.000 --> 07:52:18.640
but it felt like Wildcard found it again.

07:52:18.640 --> 07:52:21.120
Again, I don't think it's by any means their final form.

07:52:21.120 --> 07:52:23.320
I think they're still inner workings,

07:52:23.320 --> 07:52:24.620
especially bringing on Adrian.

07:52:24.620 --> 07:52:26.520
They're still little areas, even for Spiker,

07:52:26.520 --> 07:52:29.220
making the additions of swapping off shields,

07:52:29.220 --> 07:52:31.020
whether he's gonna play shields or not.

07:52:31.020 --> 07:52:34.040
But what is fact is that they are improving,

07:52:34.040 --> 07:52:37.360
that we are seeing the changes from round to round,

07:52:37.360 --> 07:52:42.560
game to game, the adaptations being implemented, the clutch being had. I mean, we would be in

07:52:42.560 --> 07:52:46.960
a different situation if those clutches weren't there, right? And we would be saying a completely

07:52:46.960 --> 07:52:50.400
different story here at this point. But the fact is they were there. You don't want to rely on those

07:52:50.400 --> 07:52:54.320
clutches by any means, but they are there in a show that any single player at any given moment

07:52:54.320 --> 07:52:58.560
can come through here. But the important thing here is they stay focused, they stay locked in,

07:52:58.560 --> 07:53:02.240
and they stay having fun. Because that was the biggest thing that Spiker talked about,

07:53:02.240 --> 07:53:06.080
was just being able to have fun, not letting their mental. And again, they have the

07:53:06.080 --> 07:53:11.440
competitive edge here because they just went through a how of a series and you look on the side for

07:53:11.440 --> 07:53:15.600
five years they had to be iced out throughout that entire time. We've been talking a lot about

07:53:15.600 --> 07:53:21.440
spiker naturally so because he just came off some wild rounds on the side of five years JJ's

07:53:21.440 --> 07:53:25.440
had a lot of the conversation so we thought all right let's look at these two players and see

07:53:25.440 --> 07:53:29.920
their contributions not only yet throughout the day here you're looking at their stats

07:53:29.920 --> 07:53:34.400
over the course of their games today in the best of threes when you look at them I mean

07:53:34.400 --> 07:53:39.720
They're matching up pretty one-to-one obviously spikers getting a lot more kills, but again, they went all three maps

07:53:39.720 --> 07:53:42.000
Yeah, I mean it goes without saying for both high gels

07:53:42.000 --> 07:53:47.200
I think they'd bring different aspects to their team. I'd say when it comes to the side of spiker him being more adaptive

07:53:47.200 --> 07:53:50.800
I think he showed us a lot to believe it when it comes to his flexibility today

07:53:50.800 --> 07:53:54.340
He was playing not the shields and when he was on the shields on maps like clubhouse

07:53:54.340 --> 07:53:58.000
He was being very affected. That's more than what we saw when it came to the regular stage

07:53:58.080 --> 07:54:01.040
So he's improving immensely as for JJ blasts

07:54:01.040 --> 07:54:08.140
He's only going to continue to get better alongside for us because he doesn't have to hold the weight of being that main shield player

07:54:08.140 --> 07:54:10.580
He can play flexible he can do what he needs to do

07:54:10.580 --> 07:54:16.900
And he also himself was getting into a lot of those difficult positions those rat positions being able to get those multi-kills

07:54:16.900 --> 07:54:21.380
And I mean the going 3-0 an entry when you're supposed to be the IGL shield flex player and

07:54:21.620 --> 07:54:25.980
Spiker himself doing his absolute best to be closing out rounds. Yeah, let's round

07:54:25.980 --> 07:54:31.020
Yeah, it's like each one has their own great attribute to it that rounds out

07:54:31.040 --> 07:54:35.760
their playstyle. Well, like let's talk maps as we dive into our last best of three of the night.

07:54:35.760 --> 07:54:40.400
We've seen cutthroat games on pretty much what feels like all sorts of different maps ending on

07:54:40.400 --> 07:54:47.040
clubhouse most recently and we could potentially end on clubhouse again if it goes the distance.

07:54:47.040 --> 07:54:52.560
Again, we saw that series with M80. It was a lot of back and forth. A lot of who was controlling

07:54:52.560 --> 07:54:56.800
that tempo. A lot again big clutch rounds. We had that round from Kansan in the basement

07:54:56.800 --> 07:55:00.800
where he gets that 4k, he shoots that yokai with what, 4 seconds left on it,

07:55:00.800 --> 07:55:05.760
we'll point 4 seconds on it, and then we go to another basement round where Adrien gets a big 3k,

07:55:05.760 --> 07:55:09.840
so still a lot of clutch factors that push them over the edge in that map series,

07:55:09.840 --> 07:55:12.080
but again, you're going to go back to that, you're going to correct it,

07:55:12.080 --> 07:55:17.520
and then I'm looking at Fortress. Now this has been a very strong map so far for the side of Five Fears,

07:55:17.520 --> 07:55:23.040
but this was, well in doubt, one of the best maps for Wildcard. Sure, they got punished on it just recently,

07:55:23.040 --> 07:55:29.540
But again, you take so much from that loss that you fix it going into the next time, where it gives a little bit of false sense of hope

07:55:29.760 --> 07:55:37.540
for the side of Five Fears or a false sense of reality that they might think they're too strong on it in comparison to what we just recently saw from Wildcard.

07:55:37.540 --> 07:55:43.040
Well, one of the big factors when it comes to a map like Fortress and a little bit of Cafe, but mostly Fortress, is the shield play.

07:55:43.040 --> 07:55:45.540
The dual shield play. We've seen Five Fears do it time and time again.

07:55:45.540 --> 07:55:52.040
When it comes to their last match against one of 30, again, that was the first series where we've ever seen a team target man two of the shields

07:55:52.040 --> 07:55:54.040
forcing Five Fears to have to adapt.

07:55:54.040 --> 07:55:55.040
Five Fears still won.

07:55:55.040 --> 07:55:57.040
They don't necessarily need the shield,

07:55:57.040 --> 07:56:01.040
but it was a lot harder, a lot harder of an issue for them to overcome.

07:56:01.040 --> 07:56:04.040
So if you're wildcard going into this next series,

07:56:04.040 --> 07:56:06.040
is that something that you're keeping in mind?

07:56:06.040 --> 07:56:08.040
We can have an easier run, potentially,

07:56:08.040 --> 07:56:11.040
if we are just banning out the shields right away.

07:56:11.040 --> 07:56:13.040
And again, it'll be a good testament to Five Fears,

07:56:13.040 --> 07:56:15.040
is how will they be able to dissect?

07:56:15.040 --> 07:56:17.040
I'm looking more specifically at Fortress.

07:56:17.040 --> 07:56:20.040
Without those shields, what operators are they going to bring

07:56:20.040 --> 07:56:23.040
going to bring to subsidize them taking position.

07:56:23.040 --> 07:56:25.960
That's what we haven't really seen from Five Fears yet.

07:56:25.960 --> 07:56:27.760
I'd love to see a more traditional ad drones

07:56:27.760 --> 07:56:30.600
in front of the entries and see how they succeed on that.

07:56:30.600 --> 07:56:32.400
And that going forward, I mean, going into a map

07:56:32.400 --> 07:56:35.520
with Clubhouse, I mean, wow, Wildcard,

07:56:35.520 --> 07:56:36.680
they're really good at Clubhouse,

07:56:36.680 --> 07:56:39.360
but you know, it came down to one round.

07:56:39.360 --> 07:56:41.080
Yeah, anyone knows, Five Fears,

07:56:41.080 --> 07:56:42.400
I would really like to see them get

07:56:42.400 --> 07:56:43.480
a little bit more comfortable, right?

07:56:43.480 --> 07:56:46.040
They squeak through that first game as it seemed like.

07:56:46.040 --> 07:56:48.720
So this would be a big opportunity against Wildcard

07:56:48.720 --> 07:56:50.080
to do exactly that.

07:56:50.080 --> 07:56:52.360
Let's crown an NAL kickoff champion.

07:56:52.360 --> 07:56:53.200
Why don't we?

07:56:53.200 --> 07:56:55.820
Over to Parker and Jesse as we dive into map one.

07:56:58.240 --> 07:56:59.320
I think there's almost no universe

07:56:59.320 --> 07:57:02.200
in which anybody was picking five fears in wildcard

07:57:02.200 --> 07:57:05.640
to be competing for one and two in the North America League.

07:57:05.640 --> 07:57:07.440
There's a reason why we play these matches

07:57:07.440 --> 07:57:09.440
and we don't just do predictions

07:57:09.440 --> 07:57:12.720
and give awards based on what people think.

07:57:12.720 --> 07:57:16.200
You, the people think the wildcard will win the cafe.

07:57:16.200 --> 07:57:17.680
You also, the people thought

07:57:17.680 --> 07:57:20.440
that easy was gonna win and you were wrong on that one.

07:57:20.440 --> 07:57:21.800
So you know what?

07:57:21.800 --> 07:57:24.880
Let's see what actually happens in the matchup

07:57:24.880 --> 07:57:27.720
because I think this one's gonna be electric.

07:57:27.720 --> 07:57:29.560
Five fears, beating expectations,

07:57:29.560 --> 07:57:31.280
undefeated through the group stages,

07:57:31.280 --> 07:57:33.920
marching their way to a spot at the Salt Lake City Major.

07:57:33.920 --> 07:57:37.920
They have yet to drop a map, Jesse.

07:57:37.920 --> 07:57:41.040
That may change today,

07:57:41.040 --> 07:57:44.560
or five fears starting on MomCards map

07:57:44.560 --> 07:57:46.600
could surprise us and end up the champs

07:57:46.600 --> 07:57:49.120
without a single map being lost.

07:57:49.120 --> 07:57:52.760
Yeah, no doubt, but an impressive season so far

07:57:52.760 --> 07:57:54.460
from Five Fears here in kickoff.

07:57:54.460 --> 07:57:56.160
They've been playing expertly,

07:57:56.160 --> 07:57:59.160
but Wildcard's still coming as a favorites, all right?

07:57:59.160 --> 07:58:00.440
There's no doubt about it.

07:58:00.440 --> 07:58:02.680
Five Fears had an easier qualification game,

07:58:02.680 --> 07:58:04.040
not only having the opponent,

07:58:04.040 --> 07:58:06.480
that most would tell you is the weaker of the two,

07:58:06.480 --> 07:58:07.800
Dark Zero versus one of 30,

07:58:07.800 --> 07:58:10.600
but also 5v4 for part of that first map.

07:58:10.600 --> 07:58:13.560
So this will be the real test for Five Fears,

07:58:13.560 --> 07:58:14.800
the toughest game that they've played

07:58:14.800 --> 07:58:17.240
and becoming a five man team.

07:58:17.240 --> 07:58:19.200
Wildcard, they didn't realize that to play this.

07:58:19.200 --> 07:58:21.840
You heard it from Spiker in the interview.

07:58:21.840 --> 07:58:25.400
He said, oh, that's right, I have to play JJ.

07:58:25.400 --> 07:58:26.280
It'll be fine.

07:58:26.280 --> 07:58:28.360
Here they are, Wildcard of Five Years,

07:58:28.360 --> 07:58:29.920
starting up on Cafe.

07:58:29.920 --> 07:58:31.280
Should be an exciting matchup,

07:58:31.280 --> 07:58:34.200
especially with this studio that Five Years are in.

07:58:34.200 --> 07:58:37.680
I believe this is the Envy compound down in Texas.

07:58:37.680 --> 07:58:38.680
Don't quote me on that,

07:58:38.680 --> 07:58:41.520
but I believe that's where they're at at the moment.

07:58:41.520 --> 07:58:43.200
Well, the giant N on the board

07:58:43.200 --> 07:58:45.520
This is building champions might want to give that one away.

07:58:45.520 --> 07:58:49.620
I did think it's a little intriguing that they're no longer with envy the organization.

07:58:49.620 --> 07:58:52.360
It still might be using some of that infrastructure.

07:58:53.360 --> 07:58:55.360
Admittedly, I don't know that much about envy.

07:58:55.360 --> 07:58:59.760
When they bought out by optic and then they read and they split off of them at some point

07:58:59.760 --> 07:59:01.960
or they bought optic or something along those lines.

07:59:01.960 --> 07:59:02.960
And I don't know.

07:59:02.960 --> 07:59:05.680
These four, it's, I have no idea.

07:59:05.680 --> 07:59:07.440
And they also used to call it envious.

07:59:08.120 --> 07:59:12.560
Would you last at the end and then they just became envy and then they're tagged for a while was n.

07:59:12.560 --> 07:59:17.560
Wait, was that a different Orc MVS or is that the same one?

07:59:17.560 --> 07:59:22.560
So, they were ENVYUS, what factory at any time?

07:59:22.560 --> 07:59:23.560
Okay.

07:59:23.560 --> 07:59:29.560
And then, I know mostly about the Dallas Feeble in the Overwatch League, that's really like my main...

07:59:31.560 --> 07:59:37.560
I don't really like, I'm not like an eSports guy, like outside of doing this for work?

07:59:37.560 --> 07:59:38.560
I'm not...

07:59:38.560 --> 07:59:41.560
I'm not an eSports guy, just what my whole life has been dedicated to.

07:59:41.560 --> 07:59:46.560
life has been dedicated to for the last 10 years.

07:59:46.560 --> 07:59:50.560
Yeah, that's fair. That's a very fair statement to make. I agree with that.

07:59:50.560 --> 07:59:52.560
Yeah, for sure.

07:59:52.560 --> 07:59:55.560
Well, partner, we're rushing.

07:59:55.560 --> 07:59:59.560
We are in. Five years are quick to this one.

07:59:59.560 --> 08:00:03.560
Maybe trying to hope that some fatigue is set in for this wildcard squad.

08:00:03.560 --> 08:00:07.560
Orist almost dies early. That's the Blackbeard who's made his way into train.

08:00:07.560 --> 08:00:12.720
And it's five years right now that seems to be a train heading towards the bombsite chew chew

08:00:13.060 --> 08:00:15.220
Down goes baby shark at the hands of

08:00:15.660 --> 08:00:20.120
Fens and five years will strike first a reminder forest is bow

08:00:21.320 --> 08:00:23.320
Captain jack is snake

08:00:24.200 --> 08:00:28.320
Not solid snake the operator. We will make sure to be very careful with our words here

08:00:28.320 --> 08:00:33.820
Adrian was terrific against dark zero was a huge part of why they were able to succeed

08:00:35.000 --> 08:00:37.000
He finds a two-piece

08:00:37.560 --> 08:00:40.640
Minute 45 to go. Wild card with the lead right now.

08:00:42.000 --> 08:00:44.080
Nice little start to repel this rush parker.

08:00:44.080 --> 08:00:45.840
Killing force in the Blackbeard in particular.

08:00:45.840 --> 08:00:48.800
Such an important frag to will shut down that spearhead.

08:00:48.800 --> 08:00:52.200
They still got JJ with a diffuser and Rival will answer with one back,

08:00:52.200 --> 08:00:55.320
but the trade is so quite quick to come in from the spiker.

08:00:55.320 --> 08:00:57.520
Now it's still half the round to go.

08:00:57.680 --> 08:01:00.640
JJ and Benz will try to work a plant, but the chaos continues.

08:01:03.080 --> 08:01:05.080
JJ's a bullet magnet at the moment.

08:01:05.080 --> 08:01:08.020
Benz was the very first one to drop blood.

08:01:08.020 --> 08:01:11.580
We'll fall at the hands of Bay, and now it's JJ trying this rodeo,

08:01:11.580 --> 08:01:14.620
and Bay will finish things off wildcard.

08:01:14.620 --> 08:01:18.960
Still rolling from their DZ matchup, still locked in, hot as ever,

08:01:18.960 --> 08:01:22.300
and they'll take round number one here on Cafe.

08:01:22.300 --> 08:01:24.020
Very good start to come through.

08:01:24.020 --> 08:01:25.900
You can tell that they're not too exhausted

08:01:25.900 --> 08:01:28.260
from that last best of three that they have played.

08:01:28.260 --> 08:01:30.340
I really do like the attempt for five fears.

08:01:30.340 --> 08:01:31.940
Why not just send it in quickly?

08:01:31.940 --> 08:01:34.380
Try to catch your opponents sleeping a little bit,

08:01:34.380 --> 08:01:40.140
But ultimately doesn't really go their way. They were very ready for that as they jumped in through the through the mining window

08:01:40.500 --> 08:01:45.140
Might have even done the exact same strat if that was a mining and dining plant or a bomb site

08:01:45.140 --> 08:01:48.140
That's usually where we see that style of a rush come through

08:01:48.140 --> 08:01:52.220
But technically a different site as the one room has moved a little farther east

08:01:52.220 --> 08:01:55.180
So they have to go a little bit farther with that rush

08:01:55.180 --> 08:02:01.300
And I think just that extra time gave walker the edge to kind of read into what was going on and then resist themselves to stop that play

08:02:04.380 --> 08:02:09.380
I heard music for a second there and I forgot that there was atmospheric music in cafe and I was like, what the hell is going on here?

08:02:09.380 --> 08:02:15.380
I was like, did I? Is something happening? Did I leave the volume on? Like my phone an alarm is going off or something, you know?

08:02:16.380 --> 08:02:17.380
Okay, I...

08:02:17.380 --> 08:02:18.380
Thank you.

08:02:19.380 --> 08:02:26.380
That's the part of those speakers. They're gonna play music throughout the map and it's not just cafe, there's, you know, there's the helicopter on border.

08:02:26.380 --> 08:02:29.380
There's a lot of fortress, some radios to shoot.

08:02:29.380 --> 08:02:31.380
Oh, most maps really are great.

08:02:31.380 --> 08:02:38.940
Okay, I got it now. I got it now. I did not need to see the speakers, but thank you to either

08:02:39.420 --> 08:02:41.420
Staphon or

08:02:42.100 --> 08:02:47.540
So you don't know who is observing or match of it whether it's Staphon or Ponkey

08:02:47.820 --> 08:02:50.320
What's those speakers you could listen to your favorite band for you?

08:02:53.020 --> 08:02:56.300
The things that I wish I could say to you would get us banned from twitch

08:02:56.300 --> 08:02:57.780
so I

08:02:57.780 --> 08:03:00.060
would like to remain on this platform and just say the

08:03:00.060 --> 08:03:05.940
But the arms wide open is an incredible sum, and you are wrong if you say otherwise.

08:03:05.940 --> 08:03:09.420
Factor round number two, Wild Cards starting off quite strong.

08:03:09.420 --> 08:03:10.420
This is their map.

08:03:10.420 --> 08:03:16.260
They should be on the less preferential side, just for the way that this stuff goes.

08:03:16.260 --> 08:03:21.300
Five Fears had some struggles against 1 of 30 earlier, including the first map where

08:03:21.300 --> 08:03:26.220
1 of 30 played down a player for half of the map.

08:03:26.220 --> 08:03:28.220
Wild Cards still firing.

08:03:28.220 --> 08:03:30.720
Take down Forest. Adrien toppled on the stairs.

08:03:30.720 --> 08:03:31.980
Kansas will eliminate Fens.

08:03:31.980 --> 08:03:35.060
JJ, trying to assert some control on White Stairs,

08:03:35.060 --> 08:03:36.520
is unable to do so.

08:03:36.520 --> 08:03:37.660
Shield on Shield Crime,

08:03:37.660 --> 08:03:40.140
as Baby Shark is now moving to this position.

08:03:40.140 --> 08:03:41.540
Adrien is retrievable.

08:03:41.540 --> 08:03:43.360
Wildcard will go back up to five,

08:03:43.360 --> 08:03:45.900
while Five Fears sits on just three players.

08:03:45.900 --> 08:03:47.840
Snake, down below.

08:03:47.840 --> 08:03:49.500
While he was in pursuit,

08:03:49.500 --> 08:03:51.100
but they will get out of the way on the side

08:03:51.100 --> 08:03:53.460
of Wildcard and leave him empty-handed.

08:03:53.460 --> 08:03:54.820
I believe that it was Adrien

08:03:54.820 --> 08:03:57.020
downed by Kansas Nitro, by the way.

08:03:57.020 --> 08:04:02.140
He was pretty far from it kind of shocked he gets down to but back up in reporting for duty

08:04:02.140 --> 08:04:07.440
So we're not too concerned about it too many advantage for wild card now in JJ blast staring down a clash

08:04:07.740 --> 08:04:11.780
Baby shirt did a great job of hiding this off there inside of piano during the prep base

08:04:11.780 --> 08:04:16.140
They wouldn't have known this is coming probably wouldn't have stuck the monty if they knew this was here now

08:04:16.140 --> 08:04:20.220
They've got to deal with it one way or another those the stems walls come through and they're doing a great job

08:04:20.220 --> 08:04:24.300
Just a little in the class notice the forfer baby shark. Thanks to the smoke grenade

08:04:27.020 --> 08:04:32.100
will go off. Failing to kill Adrian earlier might come back to haunt them. And it will,

08:04:32.100 --> 08:04:37.300
Adrian with the final kill as well. Adding insult to injury.

08:04:37.300 --> 08:04:42.780
European addition to this team, what if two European additions to this team is baby shark

08:04:42.780 --> 08:04:48.260
European as well. Paying off and Adrian just continues to settle in on this team looking

08:04:48.260 --> 08:04:52.700
as good as ever. We get a little goofy sometimes. Wildcard

08:04:52.700 --> 08:04:55.980
clearly wanting to play this aggressively. I mean I love that play just with the

08:04:55.980 --> 08:05:01.720
the clash, you bring it inside a cigar, you force JJ to have to play very strange on this

08:05:01.720 --> 08:05:06.880
Monty. It's not often you'll see a Monty prone mailing a clash shield for for dear life and

08:05:06.880 --> 08:05:12.600
credit to JJ. He got the kill, but wasn't quite enough, especially with that big two man deficit.

08:05:12.600 --> 08:05:16.240
A couple of early deaths now from Forest on important operators. First the Blackbeer

08:05:16.240 --> 08:05:20.200
and then the second one, of course, playing on that repel with the Gamos. Gonna need

08:05:20.200 --> 08:05:23.760
to sharpen up some of these entries if you're a Five Fears fan because Wildcard

08:05:23.760 --> 08:05:26.520
have come back shooting in their second best of three of the day.

08:05:28.160 --> 08:05:30.560
I mean, I wouldn't be surprised here if this next round doesn't go well.

08:05:30.560 --> 08:05:35.800
Five years decides to call a timeout at some point to maybe slow down this wild

08:05:35.800 --> 08:05:37.520
card team. You're playing on your opponent's map.

08:05:37.520 --> 08:05:41.240
You should be the one running up the score, but wild card look is locked in as

08:05:41.240 --> 08:05:44.240
ever. And honestly, vibes are really good.

08:05:44.400 --> 08:05:45.400
Why'd you get on both teams?

08:05:45.400 --> 08:05:48.840
Even when five years are losing, they got some, they got some vibe hounds on

08:05:48.840 --> 08:05:52.760
the team, always in pursuit of those good feelings.

08:05:52.760 --> 08:05:57.580
I was wondering if we had a timeout that was called here or not, we're in a tech pause.

08:05:57.580 --> 08:06:06.300
Don't have any info as to why I- I like to splash before my eyes because I thought of

08:06:06.300 --> 08:06:09.740
the very first matchup with 1 of 30 and I was like please no.

08:06:09.740 --> 08:06:15.820
Yeah, 5 fears are sending out their agents to remove the internet of one player on wild

08:06:15.820 --> 08:06:16.820
cart.

08:06:16.820 --> 08:06:17.820
Who do you think it would be?

08:06:17.820 --> 08:06:18.820
They EMP'd Beano.

08:06:18.820 --> 08:06:21.660
Who do you think they're EMPing on the side of-

08:06:21.660 --> 08:06:27.660
You know, with the IGL, so I'd imagine they'd remove the IGL as well, with Spiker being taken out for Wildcard.

08:06:28.160 --> 08:06:38.660
You think they're just gonna remove the IGL, who also happens to have been one of the reasons for Wildcard clenching their spot,

08:06:38.660 --> 08:06:45.160
and happens to just be steadily progressing to be one of the best players in North America, while also guiding a team that has found a new identity

08:06:45.160 --> 08:06:50.160
and is doing so on a brand new role, and still fragging whether it's a shield or not? You think they'd EMP that guy?

08:06:50.160 --> 08:06:57.160
They're both very similar players, the same guy.

08:06:57.160 --> 08:07:02.040
Very good players, both of them Parker. They got that in common. It feels like everybody

08:07:02.040 --> 08:07:06.480
has really been clicking on this wildcard team and it's crazy to think that once again

08:07:06.480 --> 08:07:12.960
this organization has never in the history of the NAL finished in the top three. Now

08:07:12.960 --> 08:07:17.160
not only are they guaranteed top two but are knocking on the door of first place

08:07:17.160 --> 08:07:21.120
overall. No matter who wins them or five fears it will be a brand new team

08:07:21.120 --> 08:07:25.360
getting first place in one stage of the NAL. I know this isn't technically a

08:07:25.360 --> 08:07:29.600
stage but I'm gonna count it for those purposes of this stat. Five fears their

08:07:29.600 --> 08:07:33.160
first season of course here in the North America League so it would be big for

08:07:33.160 --> 08:07:36.880
them as well to start off with the first overall.

08:07:38.880 --> 08:07:46.560
Forrest looks like he is not on Rainbow Six Siege so I have to imagine

08:07:46.560 --> 08:07:53.520
something is going on on his side of things. We will update you when we know what's going on here.

08:07:54.320 --> 08:07:58.560
Canson, make your bed and for God's sakes clean up your garbage. What is that cardboard box? Get

08:07:58.560 --> 08:08:03.760
that thing out of here, man. He's been down on the Cope Zeroes too. You saw it in the background

08:08:03.760 --> 08:08:07.520
and if you've been paying attention, he's been he's been sipping throughout the games,

08:08:07.520 --> 08:08:09.280
keeps him energized, keeps him caffeinated.

08:08:12.480 --> 08:08:13.200
Speak of the devil.

08:08:13.200 --> 08:08:16.720
Well, Jesse, you're not allowed to talk about specific brands, okay?

08:08:16.720 --> 08:08:17.720
They don't pay us any money.

08:08:17.720 --> 08:08:19.920
We don't talk about them.

08:08:19.920 --> 08:08:25.440
I only drink water until a drink company sponsors our show and then I only drink water in that

08:08:25.440 --> 08:08:26.440
product.

08:08:26.440 --> 08:08:27.440
Fair enough.

08:08:27.440 --> 08:08:34.480
Like when we were sponsored by PayPal, that's the only place my money went.

08:08:34.480 --> 08:08:36.680
Oh, what a iconic ad.

08:08:36.680 --> 08:08:37.680
Better days.

08:08:37.680 --> 08:08:38.680
Am I right?

08:08:38.680 --> 08:08:42.240
What does it take to call next?

08:08:42.240 --> 08:08:46.840
I will say as now we here we stall and we're stalling for for the lobby to get back set up

08:08:47.440 --> 08:08:49.800
When I was first approached about that PayPal stuff

08:08:50.520 --> 08:08:55.160
We were never told that it would be used as an advertisement for the league

08:08:55.160 --> 08:09:00.240
It was just supposed to be like supplementary content that went on YouTube to like shine a light on five or six

08:09:00.240 --> 08:09:02.240
I can't remember how many we did

08:09:02.640 --> 08:09:06.680
Five or six of the episodes we were supposed to do one more episode, but then I'm getting canceled

08:09:06.680 --> 08:09:11.040
It was gonna be call-out actually and unfortunately didn't get a chance to interview him. I really would have loved to

08:09:11.040 --> 08:09:15.800
So still have not had a chance to interview call it in any formal setting here

08:09:15.800 --> 08:09:19.000
At least it was never locked in that it was called but he was supposed to be the one

08:09:19.000 --> 08:09:20.680
I don't even know if they even approached him about it

08:09:20.680 --> 08:09:27.640
But either way if I had known that you would be hearing what does it take to call next every 40 minutes on the broadcast?

08:09:29.640 --> 08:09:32.440
Obviously I probably still would have taken that I probably still take it

08:09:32.440 --> 08:09:37.640
But I would have felt a little bit worse. I mean it was iconic back in the day every single

08:09:37.640 --> 08:09:40.960
It was not iconic it was not iconic it was iconic

08:09:41.840 --> 08:09:44.840
It was iconic in the sense that every time I walked into the green room

08:09:44.840 --> 08:09:46.840
I had three talent skewer me over it

08:09:47.360 --> 08:09:51.400
What does it take to call next? I don't even know that's the thing man

08:09:52.480 --> 08:09:55.900
It's kind of a nonsense question like I guess it takes vocal chords

08:09:56.560 --> 08:09:58.560
well, I'm

08:09:58.560 --> 08:10:00.560
Was to ask the

08:10:00.760 --> 08:10:02.960
Interviewees and they would answer the question not me

08:10:02.960 --> 08:10:05.640
So I'm not supposed to know they're supposed to know and I need to do a good job

08:10:05.640 --> 08:10:08.600
He did get to interview some great people within the community. It was a lot of fun

08:10:09.400 --> 08:10:10.800
obviously

08:10:10.800 --> 08:10:12.800
you don't hear that advertisement anymore and

08:10:13.960 --> 08:10:19.200
Mercifully people don't have to hear my voice all that frequently even though when there's tech classes you have to hear my voice. Sorry

08:10:20.160 --> 08:10:25.160
Before you're walking if you like it. Anyway, we're back in action. Everything is all back up

08:10:25.160 --> 08:10:27.660
I'll be getting locked in for round number three

08:10:28.120 --> 08:10:34.000
Wildcard so far Jesse's in very firm control here. No timeout was taken. We should be really clear about that

08:10:34.000 --> 08:10:36.000
So five years can still take it

08:10:36.400 --> 08:10:40.140
Wild card just up to oh, and that's it five years trying to work through this

08:10:42.040 --> 08:10:46.240
Maybe five years just don't really feel like they're in a game until they get a tech

08:10:46.480 --> 08:10:50.700
Like it kind of it's like a ritual for them. It's like okay now. We've got a tech pause now

08:10:50.700 --> 08:10:56.640
We understand we're playing a professional match or a mo six beach. This feels like home. Let's lock in and do this

08:10:57.560 --> 08:11:00.840
Because they were getting kind of stomped until the tech pause in their first feel three two

08:11:00.840 --> 08:11:02.840
I mean it wasn't stomp those four two, but they were down

08:11:04.000 --> 08:11:14.400
keep in mind that the way that wildcard plays jesse is that they must lose map one

08:11:14.400 --> 08:11:28.480
wildcard simply has to lose map one if they do not lose map one then it's over

08:11:28.480 --> 08:11:33.720
if they don't lose map one then we don't really know what's going next because they've been so

08:11:33.720 --> 08:11:39.680
consistent with that trend ever since these playoffs began. They have been map one losers

08:11:39.680 --> 08:11:44.920
and map three winners, which I suppose is the trade you'd like to take. Bakery push being

08:11:44.920 --> 08:11:49.880
formed by five fears after the spawn peek kill. They will then lose another battle on the

08:11:49.880 --> 08:11:54.960
window to equal us out down to four on four. Unfortunately, losing fends there on the

08:11:54.960 --> 08:11:58.480
twitch. He's had a rough start to this game as well, but the position is nice.

08:11:58.480 --> 08:12:01.840
They cleared out Bakery at this point Parker and they can start to work themselves in

08:12:01.840 --> 08:12:02.800
for a plant shop.

08:12:02.800 --> 08:12:05.200
Plenty of units are for this.

08:12:05.200 --> 08:12:07.840
And a real short of cheer on the attacking lineup.

08:12:07.840 --> 08:12:09.920
No shields being brought for the first time.

08:12:09.920 --> 08:12:11.680
JJ with a gun in hand.

08:12:11.680 --> 08:12:13.200
And I mean, his numbers were pretty good,

08:12:13.200 --> 08:12:14.760
but the longer the kickoff went,

08:12:14.760 --> 08:12:16.520
and the more of the gun in the group stages,

08:12:16.520 --> 08:12:18.760
the more of the actual fraggers on the side of Five Fears

08:12:18.760 --> 08:12:22.240
started to pick up the pace, and JJ's numbers plummeted.

08:12:22.240 --> 08:12:24.560
Which is to be expected on the role that he plays.

08:12:24.560 --> 08:12:26.880
This guy right here just got to kill Snake.

08:12:26.880 --> 08:12:28.680
He's not the one on your screen that's Adrian,

08:12:28.680 --> 08:12:31.760
but Snake has been really strong for Five Fears

08:12:31.760 --> 08:12:33.680
and it has been quite a glow up another desk.

08:12:33.680 --> 08:12:37.480
He'd a ton of praise on him before that one of 30 matchup

08:12:37.480 --> 08:12:39.000
that happened many hours ago.

08:12:39.000 --> 08:12:42.040
And for good reason, Snake has been terrific.

08:12:42.040 --> 08:12:44.320
Yeah, no, Snake's been very, very good so far

08:12:44.320 --> 08:12:46.160
through the North America League.

08:12:46.160 --> 08:12:49.120
The big reason why five years have gotten to this point

08:12:49.120 --> 08:12:50.920
here now playing in the grand finals.

08:12:50.920 --> 08:12:52.120
What a swing from Kandid.

08:12:52.120 --> 08:12:53.840
Equalize the numbers once more, though.

08:12:53.840 --> 08:12:56.760
That pick from Snake going to have to be built off

08:12:56.760 --> 08:12:59.560
as they've lost his advantage 60 seconds to go.

08:12:59.560 --> 08:13:04.840
And this push on red is the one side angle that's coming through and not through the bakery.

08:13:05.640 --> 08:13:10.920
Kansan was tempting fate on those stairs with the logic bomb giving ample information to Five Fears.

08:13:10.920 --> 08:13:13.560
He was hoping that they would swing because he did have some backup.

08:13:15.240 --> 08:13:18.600
No, your stream did not freeze. Kansan was just a complete statue there.

08:13:20.520 --> 08:13:24.920
Still red stairs control. This'll be tough to translate to an actual side execute for Five Fears.

08:13:24.920 --> 08:13:30.260
At the moment, they have no utility whatsoever, completely starved of both primary and secondary gadgetry.

08:13:30.260 --> 08:13:34.360
The same cannot be said of Wildcard, especially with the Nitro Cell for Adrien.

08:13:34.360 --> 08:13:37.360
In comes Rival, the Okai Drone scooting away.

08:13:37.360 --> 08:13:41.860
That's information that Wildcard can play off of for the next 20 seconds, and it looks like there's multiple up.

08:13:41.860 --> 08:13:45.360
Forrest taking some heat with limited time left.

08:13:45.360 --> 08:13:50.160
Five fears are just far too patient here. Snake finds an opening, down goes Adrien.

08:13:50.160 --> 08:13:54.760
The pop-up from Spike are answered by Rival, and now Kansan will need to clutch out.

08:13:54.760 --> 08:13:57.200
Back to the bomb site he takes down too.

08:13:57.200 --> 08:13:59.560
He needs to waste enough time.

08:13:59.560 --> 08:14:03.960
Rival gets him at the last second and nail biter.

08:14:03.960 --> 08:14:06.000
Five fierce stunned by that one.

08:14:06.000 --> 08:14:08.640
Kansan nowhere to go.

08:14:08.640 --> 08:14:10.760
And those guys on your screen, they

08:14:10.760 --> 08:14:12.600
pick up their first round.

08:14:12.600 --> 08:14:14.840
What a ridiculous push coming in, Parker.

08:14:14.840 --> 08:14:17.600
I mean, that 3D3 really got started in the last 10

08:14:17.600 --> 08:14:21.440
or 15 seconds when Five Fierce finally decided to screw it.

08:14:21.440 --> 08:14:22.880
We got to send the bomb site.

08:14:22.880 --> 08:14:29.480
They had about a minute to work on the 3v3, but they decided to maneuver their players around, didn't really love the bakery entrance,

08:14:29.480 --> 08:14:37.380
kind of left Rival alone there to try to get in for a plant while Forrest and Snake did their best to try to pressure in from the hallway.

08:14:37.380 --> 08:14:44.640
Ended up just being Rival though, who had to clutch up on that final couple of frags, kill Spike, or as he rushes in through the bomb site, and then I mean we all saw it

08:14:44.640 --> 08:14:52.320
taking down Kansan in the 1v1, it almost would have been poetic to see Kansan clutch a 1vx on the bottom floor of cafe

08:14:52.320 --> 08:14:56.920
But I suppose you can only get so many miraculous clutches on one bomb stay, can't you?

08:14:57.640 --> 08:15:00.960
Yeah, I mean eventually that well is gonna run dry and well

08:15:01.320 --> 08:15:06.040
Trying to sustain your stop off of clutches is just not really a realistic way of going about it

08:15:06.040 --> 08:15:10.000
But I mean fundamentally and foundationally this wild card team still looks really really good

08:15:10.000 --> 08:15:13.480
You know you've won two rounds you lost your third round with a 1v1 clutch with

08:15:13.480 --> 08:15:18.480
Time as low as humanly possible. We need to see that again in an instant.

08:15:18.480 --> 08:15:22.480
Slow motion replay to see how little of that clock was actually left.

08:15:22.480 --> 08:15:27.480
But that's a real nail-biter in one where if you've ever been in that situation as a competitor,

08:15:27.480 --> 08:15:32.480
you know how heartbreaking that is, knowing that even a half second can make such a big difference.

08:15:32.480 --> 08:15:36.480
And here we go. Look at the clock on the top of your screen.

08:15:36.480 --> 08:15:39.480
Point nine seconds left.

08:15:39.480 --> 08:15:46.480
There are one second left when people tell you that seconds count. That's the type of thing that you can show them to prove them, right?

08:15:47.520 --> 08:15:49.520
So with that said wild card

08:15:49.560 --> 08:15:50.840
Could be up three nothing

08:15:50.840 --> 08:15:54.140
But they let it slip through their fingers with less than a second ago

08:15:54.140 --> 08:15:55.320
Well, I need to recover here

08:15:55.320 --> 08:15:58.040
They still managed to take two of the three bomb sites

08:15:58.080 --> 08:16:01.800
But a spiker said in his exit interview after toppling dark zero

08:16:02.000 --> 08:16:07.600
We play all four bombs I thought every single map so I don't imagine that the standard rotation applies for a wild card

08:16:07.600 --> 08:16:12.600
Yeah, absolutely. You never know when that force site's gonna come out to Neuron Cafe.

08:16:12.600 --> 08:16:18.600
Probably the most common map where we see all force sites getting played. All sites can be strong.

08:16:18.600 --> 08:16:23.600
Off-floor may be the rarest, but again, Robgarn happy to mix things up here.

08:16:23.600 --> 08:16:27.600
I saw a ram charge to open things up as they try to drop in through the red hatch.

08:16:27.600 --> 08:16:30.600
It does provide a bit of an awkward angle for Adrien.

08:16:30.600 --> 08:16:33.600
It may even make it harder to drop this hatch now.

08:16:33.600 --> 08:16:39.100
Now, would Adrien be able to watch that angle from all the way down into the bomb site, just inside of the train?

08:16:39.900 --> 08:16:43.600
It's gonna be something to watch out for, if they do want to drop this hatch, here it comes!

08:16:43.600 --> 08:16:46.600
So cool! Adrien gets smoked!

08:16:46.600 --> 08:16:51.100
Never mind, Forrest knows what he's doing, he'll find the first head to start round four.

08:16:53.100 --> 08:17:01.600
Forrest is just...he's a player, you can never quite put your finger on, and it's good that he's gonna be back in action on land.

08:17:01.600 --> 08:17:03.400
He's always a fun guy to talk to.

08:17:03.400 --> 08:17:05.600
If you see him at an event and he's not preoccupied,

08:17:05.600 --> 08:17:06.960
do go out of your way to say hi.

08:17:06.960 --> 08:17:09.760
He's been around the scene a lot.

08:17:09.760 --> 08:17:14.760
And he's got a persona that maybe people don't think

08:17:14.760 --> 08:17:17.780
he's as approachable, but believe me, he is.

08:17:17.780 --> 08:17:20.720
Always a good thing when new faces make majors, by the way,

08:17:20.720 --> 08:17:22.800
providing that we make it to the Salt Lake City Major.

08:17:22.800 --> 08:17:25.360
It'd be great to talk to some of these newer additions.

08:17:25.360 --> 08:17:28.720
Of course, everybody's gonna want a piece of JJ Blast.

08:17:28.720 --> 08:17:30.440
He's a big personality and he continues

08:17:30.440 --> 08:17:35.440
make himself known. Now goes rival Wildcard will find a second. How does they get that kill?

08:17:35.440 --> 08:17:41.440
Snake pushing in, dodges the nitro sound, misses most of his points, but ultimately wins the duel

08:17:41.440 --> 08:17:47.940
against Kansas. Looks for more, Spiker shuts him down, bends all alone on five fears. Wildcard

08:17:47.940 --> 08:17:53.940
going back to the old reliable bombsite rotation, not handicapped by what is and isn't locked.

08:17:53.940 --> 08:17:59.560
They will succeed. Bay the final kill and Wildcard back to their winning ways. Three

08:17:59.560 --> 08:18:04.760
We won the score line for the newest team to qualify to the Salt Lake City Major.

08:18:04.760 --> 08:18:06.400
Nice lockdown coming out from Wildcard.

08:18:06.400 --> 08:18:09.720
It was really a two-sided push on the white stairs Parker.

08:18:09.720 --> 08:18:11.600
Most of the team was pushing top white.

08:18:11.600 --> 08:18:15.300
They were trying to get down those staircase and they were just feeding into the shotgun

08:18:15.300 --> 08:18:19.320
of Bay who cleaned up both rival and JJ trying to push that angle.

08:18:19.320 --> 08:18:21.880
And then we were spectating Snake down on that bottom floor.

08:18:21.880 --> 08:18:26.760
It does get one and hit a nice 360 but unfortunately not able to clean up the

08:18:26.760 --> 08:18:30.460
Rest of the player is still just sitting there at the bottom of the white staircase.

08:18:30.460 --> 08:18:34.060
It's a clean up from wildcard as they managed to get those last couple of kills.

08:18:34.060 --> 08:18:39.460
And as you mentioned, secure that 3v1, or 3-1 scoreline I should even say.

08:18:39.460 --> 08:18:42.760
Attack timeout from Five Fears, kind of an interestingly placed timeout here,

08:18:42.760 --> 08:18:45.960
because they've only got two more rounds here through this first half.

08:18:45.960 --> 08:18:49.360
Clearly, feeling that these next couple of attacks are really critical.

08:18:49.360 --> 08:18:52.660
They do not want to give up an early lead on their opponent's map pick.

08:18:52.660 --> 08:18:59.580
No, not at all. And I mean, five years of some issues, they've been a very high-vibes team,

08:18:59.580 --> 08:19:05.620
which is something we did mention. But if you saw JJ after their first round win, he did not

08:19:05.620 --> 08:19:09.620
look pleased. Now, maybe it could be something in the game or with his setup or it could

08:19:09.620 --> 08:19:15.300
be just something with the team. JJ made a very emotional tweet after winning the

08:19:15.300 --> 08:19:18.780
matchup against one of 30, basically saying that, you know, like, it's not about like

08:19:18.780 --> 08:19:24.700
success. It's a dream. It's literally a dream for me to finally play at a land event. You talk to

08:19:24.700 --> 08:19:30.380
players on any team, you talk to people who aren't even in tier one, and they'll all tell you that

08:19:30.380 --> 08:19:37.580
a dream is to make it and play on land. In front of a crowd, maybe not. Art felt words from a guy

08:19:37.580 --> 08:19:42.620
who doesn't always show a ton of emotion like that, but you know that he's gonna be fired up

08:19:42.620 --> 08:19:47.900
and wanting to prove that they are the best team in North America. He leaps with a kickoff

08:19:47.900 --> 08:19:53.740
Reminder that this is an event all on its own. This is not a part of the actual NAL stage.

08:19:53.740 --> 08:19:57.500
Stage one will be in a couple months. I actually don't even know what stage one is going to be

08:19:57.500 --> 08:20:02.060
beginning. I don't know if those states are public yet, and if they aren't then I haven't seen anything.

08:20:02.060 --> 08:20:05.980
But this is just kickoff. It's just a short little burst to see who goes to Salt Lake City.

08:20:05.980 --> 08:20:09.980
In five years have made some very obvious improvements, but I would argue Jesse, no team

08:20:09.980 --> 08:20:14.620
has improved as much as Wildcard. They went from looking like a team that wouldn't even

08:20:14.620 --> 08:20:20.180
even being copied in convention for the major two weeks ago to now in a position to buy

08:20:20.180 --> 08:20:25.220
for first overall what a glove it's been and honestly huge credit to the team for being

08:20:25.220 --> 08:20:27.260
able to recover and play the way that they have.

08:20:27.260 --> 08:20:31.100
You had all you have to do is go back to the halfway point of the series of verse

08:20:31.100 --> 08:20:35.420
M80 and if you told anybody that they'd be playing for first place in the grand finals

08:20:35.420 --> 08:20:40.300
they would have laughed you out of town but here they are wildcard managing to battle

08:20:40.300 --> 08:20:44.140
back in both BO3s that they have played here in the upper bracket.

08:20:44.140 --> 08:20:49.420
improved drastically from what we saw from them in the group stage. Now versus

08:20:49.420 --> 08:20:55.500
Five Fears. Young team on the other side. Wildcard as well, I mean not young

08:20:55.500 --> 08:21:00.580
anymore, but it wasn't that long ago that we were talking about them. It's kind of the new kids on the block.

08:21:00.580 --> 08:21:05.180
They, Spike, or a baby shark. I mean these are not old players, but they're not

08:21:05.180 --> 08:21:08.700
exactly new at this point either.

08:21:09.300 --> 08:21:13.540
Time to see what this defense ends up mounting for. It's a nice throw that

08:21:13.540 --> 08:21:15.540
starts things off as we go to JJ Blast.

08:21:17.540 --> 08:21:18.940
Janssen with the opening pick.

08:21:18.940 --> 08:21:21.140
Janssen's numbers in mighty good shape,

08:21:21.140 --> 08:21:23.420
given the slow start that he had in the best of three

08:21:23.420 --> 08:21:25.180
that has just transpired.

08:21:27.020 --> 08:21:28.620
The one thing I've liked about this wildcard team

08:21:28.620 --> 08:21:30.220
is that even when one player is sluggish,

08:21:30.220 --> 08:21:31.740
there's somebody else to pick up the pieces.

08:21:31.740 --> 08:21:33.620
They were never at any point in time,

08:21:33.620 --> 08:21:35.260
all failing at their roles.

08:21:35.260 --> 08:21:36.220
Down goes Baby Shark.

08:21:36.220 --> 08:21:38.140
He was a player that was into the microscope for a bit

08:21:38.140 --> 08:21:40.700
and Adrian will trade it back as will Bay.

08:21:40.700 --> 08:21:42.940
All of these players working into the storyline here.

08:21:43.540 --> 08:21:48.900
Stay on five kills cans and on four kills. These are terrific numbers at this point in time in the match

08:21:49.820 --> 08:21:52.100
Yeah, really good to start things off and again

08:21:52.100 --> 08:21:56.220
It's a man advantage favoring wild card Adrienne another one with TCSG

08:21:56.220 --> 08:21:59.760
He's been so active in this position just towards the bottom of the map

08:22:00.060 --> 08:22:02.880
Running out when he has to and it's a cleanup from

08:22:03.100 --> 08:22:09.420
Spiker and the boys to finish things off now a 4-1 split to go into our final round in the first half

08:22:09.420 --> 08:22:13.580
really strong start and it just really comes down to the fearlessness Parker it

08:22:13.580 --> 08:22:17.620
feels like every single moment somebody's making a move on wild card someone's

08:22:17.620 --> 08:22:20.780
going for a run-out someone's tossing a nitrocell someone's going for a big

08:22:20.780 --> 08:22:24.060
swing they're not just sitting still and playing scared they really want to get

08:22:24.060 --> 08:22:28.300
active against this five-fears team and it's working very nicely there were

08:22:28.300 --> 08:22:31.780
people who believe that five years over achieved during the group stage with

08:22:31.780 --> 08:22:36.500
their 4-0 victory now again it's for best of ones for best of ones don't

08:22:36.500 --> 08:22:44.100
always give you a good idea of where a team is and sometimes you find immediate chemistry you play a couple teams that don't have that chemistry

08:22:44.100 --> 08:22:50.160
You win two matches. You probably shouldn't know one but because it's so short you walk away being an undefeated team

08:22:50.540 --> 08:22:53.660
five fears very nearly lost a

08:22:54.780 --> 08:22:57.640
5v4 against one of 30 earlier today

08:22:58.040 --> 08:23:04.140
They had an extra player for half of the match and they still almost lost

08:23:04.140 --> 08:23:17.140
And 1 of 30 is a brand new team. They got here to Challenger, the Challenger series. Yeah, they've got some experience names that you've heard before, but nothing like Forrest. Forrest probably has more pro-experience than the entirety of 1 of 30 combined.

08:23:17.140 --> 08:23:32.140
Experience doesn't mean everything, but it certainly helps. So the fact that Five Peers was able to go up for nothing and then struggle against 1 of 30 could just be similar to the same identity of this team on Envy where they started really strong in NAL Stage 2

08:23:32.140 --> 08:23:37.380
stage 2 and then ultimately came back down to earth while other teams caught up. It's

08:23:37.380 --> 08:23:41.500
something to keep in mind. It's not necessary what's going to happen in Five Beers and

08:23:41.500 --> 08:23:46.260
Absolute Horse Jesse will be the second best team here in kickoff because they are playing

08:23:46.260 --> 08:23:52.260
in the grand final. But if Wildcard are making steady improvements which we know they are

08:23:52.260 --> 08:23:56.420
and Five Beers might have overachieved, there is a possibility Wildcard could run

08:23:56.420 --> 08:23:58.340
away with this series very fast.

08:23:58.340 --> 08:24:02.300
Keep in mind too though, this is Wildcard's map pick, you might not think that, just five

08:24:02.300 --> 08:24:05.940
fears are starting on the attack, but five fears have actually been a much better attacking

08:24:05.940 --> 08:24:10.100
team than they have been on the defense all season long, which is why they chose to start

08:24:10.100 --> 08:24:14.140
attack here on their opponent's pick, so it's not maybe a huge surprise to see them

08:24:14.140 --> 08:24:16.860
dropping down early on this first map.

08:24:16.860 --> 08:24:20.780
The second map and third will tell, I think, the bigger story, but plenty of time to

08:24:20.780 --> 08:24:22.540
pull this one back.

08:24:22.540 --> 08:24:26.420
Your final attack here before we go into the side swath, it's going to be multi-dimensional

08:24:26.420 --> 08:24:29.460
a forest once again playing downfall on that log and floor.

08:24:29.460 --> 08:24:31.520
There's nobody really in the mid-floor for him to flank,

08:24:31.520 --> 08:24:33.960
so it's gonna come down to kind of the rest of the players

08:24:33.960 --> 08:24:37.960
in towards Piano, in towards D'Gar from working one of these pigs.

08:24:37.960 --> 08:24:39.840
Not even a bad spot by any means.

08:24:39.840 --> 08:24:42.840
You can even just start threatening a bit of a plant

08:24:42.840 --> 08:24:45.800
inside a bar, but you've gotta be very worried

08:24:45.800 --> 08:24:48.480
about these players that are either in behind back bar

08:24:48.480 --> 08:24:50.680
or in towards top white.

08:24:50.680 --> 08:24:52.040
They're gonna use some logic bombs

08:24:52.040 --> 08:24:53.840
to hopefully gain information.

08:24:53.840 --> 08:24:54.840
It looks like the last one,

08:24:54.840 --> 08:25:00.280
of course is used all of that information gathering ability most utility now has been

08:25:00.280 --> 08:25:04.240
used by five years so you have to hope if you're a fan of the team that has been used

08:25:04.240 --> 08:25:09.940
appropriately and has full effect on this overall execute I mean I think it's working

08:25:09.940 --> 08:25:15.240
Fens finds two rival also on the board and defuse kit going down it always seems to

08:25:15.240 --> 08:25:20.760
be this tertiary site that's been the undoing for wildcard and it seems to continue

08:25:20.760 --> 08:25:22.760
I don't even know if the

08:25:22.760 --> 08:25:23.760
diffuser ended up going down

08:25:23.760 --> 08:25:25.760
because it was a flawless round

08:25:25.760 --> 08:25:26.760
for five fears.

08:25:26.760 --> 08:25:28.760
Four to the score line, so a

08:25:28.760 --> 08:25:29.760
decent first half.

08:25:29.760 --> 08:25:31.760
And honestly, Jesse, I will say

08:25:31.760 --> 08:25:33.760
a surprising number given which

08:25:33.760 --> 08:25:34.760
team chose this map and which

08:25:34.760 --> 08:25:36.760
team chose to go on which

08:25:36.760 --> 08:25:37.760
sides.

08:25:37.760 --> 08:25:38.760
Really nice start here.

08:25:38.760 --> 08:25:39.760
They at least battled back one

08:25:39.760 --> 08:25:41.760
more at to end this half

08:25:41.760 --> 08:25:43.760
Parker Wildcard still sit

08:25:43.760 --> 08:25:44.760
with a four to lead heading

08:25:44.760 --> 08:25:45.760
into halftime.

08:25:45.760 --> 08:25:46.760
But believe you've got our

08:25:46.760 --> 08:25:47.760
desk to break down these

08:25:47.760 --> 08:25:48.760
first six rounds that we've

08:25:48.760 --> 08:25:49.760
seen on cafe.

08:25:49.760 --> 08:25:50.760
seen on cafe.

08:26:00.440 --> 08:26:04.860
Thanks, Jesse. This one looks, uh, well, not quite like five

08:26:04.860 --> 08:26:08.580
fears may have wanted to start it laxing. I mean, wild card do

08:26:08.580 --> 08:26:12.760
feel like they're in control and still feels like we haven't

08:26:12.760 --> 08:26:15.400
found that same five fears that we saw throughout the group

08:26:15.400 --> 08:26:18.080
stage yet today. No, we certainly haven't, but it is a

08:26:18.080 --> 08:26:20.880
true testament of wild card and momentum is one hell of a drug.

08:26:20.880 --> 08:26:22.820
And that's exactly what they have coming into this.

08:26:22.820 --> 08:26:25.680
I mean, me and Fox, you as well, we can hear them in their comms.

08:26:25.680 --> 08:26:27.320
I mean, it sounds like they're in control.

08:26:27.320 --> 08:26:28.960
They understand every single round.

08:26:28.960 --> 08:26:31.840
I mean, round two in particular, I really want to look at because, I mean,

08:26:31.840 --> 08:26:34.720
it really kind of just shows the confidence and that momentum that

08:26:34.720 --> 08:26:38.560
they're carrying round after round, game after game in round two.

08:26:38.560 --> 08:26:41.640
What you're going to see is they're using the class to kind of ward off

08:26:41.640 --> 08:26:44.640
any of the oppression that that Montaigne's going to bring.

08:26:44.640 --> 08:26:45.960
But you see, they get the initial pick.

08:26:45.960 --> 08:26:47.040
They're fighting early on.

08:26:47.040 --> 08:26:49.380
They put all this pressure on the Monty, I mean,

08:26:49.380 --> 08:26:51.560
that C4 explosion was crazy, that it downed him,

08:26:51.560 --> 08:26:53.480
but then you see this clash being played here,

08:26:53.480 --> 08:26:55.860
slows down the Monty, they aren't respecting

08:26:55.860 --> 08:26:58.120
the shield play at all from the side of Five Beers.

08:26:58.120 --> 08:26:59.820
If anything, they're encouraging it.

08:26:59.820 --> 08:27:01.640
They want you to bring it at this point.

08:27:01.640 --> 08:27:03.760
And after this round, you would immediately

08:27:03.760 --> 08:27:06.560
see Five Beers pivot off of their shields.

08:27:06.560 --> 08:27:07.720
I think two rounds go by,

08:27:07.720 --> 08:27:09.600
and then they go back to bringing those shields.

08:27:09.600 --> 08:27:11.000
They get two rounds underneath their belt,

08:27:11.000 --> 08:27:12.920
but they're making Five Beers

08:27:12.920 --> 08:27:15.240
have to play a completely different game,

08:27:15.240 --> 08:27:16.680
which isn't bad by any means.

08:27:16.680 --> 08:27:20.080
It's good that they're adapting and not trying to force something, but it goes to show who's

08:27:20.080 --> 08:27:23.080
really in control and the dynamics of this map.

08:27:23.080 --> 08:27:26.520
Because of the momentum, like you said, it's five years bringing those shields.

08:27:26.520 --> 08:27:28.240
It's almost very predictable.

08:27:28.240 --> 08:27:31.480
You have an understanding, especially if you're wildcard, you're so adapted, you know where

08:27:31.480 --> 08:27:32.640
the shields are going to be coming from.

08:27:32.640 --> 08:27:34.120
You shut it down early on.

08:27:34.120 --> 08:27:35.280
It takes five years.

08:27:35.280 --> 08:27:36.760
They're playing one foot behind.

08:27:36.760 --> 08:27:40.680
It takes them a little bit of time to get back into things, playing without the shields.

08:27:40.680 --> 08:27:41.920
Thankfully, they got that final round.

08:27:41.920 --> 08:27:43.840
It was a really great execute from them.

08:27:43.840 --> 08:27:45.120
They go on to attack.

08:27:45.120 --> 08:27:49.820
They go on to defense now, and now they can add a little bit more of the rat elements, the

08:27:49.820 --> 08:27:52.540
unpredictableness that we need to see from them.

08:27:52.540 --> 08:27:56.260
Maybe we'll see some more clash, but I think the biggest takeaway is them just being able

08:27:56.260 --> 08:27:58.940
to be on their toes and fight back.

08:27:58.940 --> 08:28:04.020
Fight aggressive, because if they take the ball game too wild card, I mean it can be

08:28:04.020 --> 08:28:05.020
a completely different series.

08:28:05.020 --> 08:28:08.020
I'll just say, seeing these bands, seeing the Grim and the Ying taken out, I mean

08:28:08.020 --> 08:28:10.940
it's definitely, five fears, they're gonna have to play an aggressive game here,

08:28:10.940 --> 08:28:14.220
because they're taking away operators that are gonna be so crucial to get into

08:28:14.220 --> 08:28:18.620
the map let alone not just getting into the map but once you go for that mid to late round execute

08:28:18.620 --> 08:28:23.340
so i'm expecting heavy aggression out of five years and they got that second round but they

08:28:23.340 --> 08:28:29.340
still need a lot more as they dive into the second half gotta see five years come alive back to you

08:28:29.340 --> 08:28:36.220
parker just me not you jesse just back to me all right well hey it's been a great day and i will

08:28:36.220 --> 08:28:38.900
You guys tomorrow for the final day, but thanks for having me

08:28:48.860 --> 08:28:52.220
So unbelievably real to the point where you felt this

08:28:57.700 --> 08:29:01.860
Desk though and I mean it does it does shine a light on the way that these two teams approach this map

08:29:01.860 --> 08:29:04.620
What is the current state of affairs? I mean?

08:29:06.220 --> 08:29:12.060
Five years are a team that might have overachieved and now up against a wild card team that is warmed up

08:29:12.060 --> 08:29:15.300
It just might be too much right and there's also something else that said which is that

08:29:16.540 --> 08:29:21.900
We tend to see a lot of teams in the when we have elimination brackets go on these lower bracket runs

08:29:23.020 --> 08:29:25.020
In the fighting game community

08:29:25.020 --> 08:29:28.500
There is a belief that if you go on a lower bracket run

08:29:28.500 --> 08:29:33.180
You often have an advantage because you stay current and you stay warmed up

08:29:33.180 --> 08:29:40.180
Whereas your opponent can enter cold and by the time they are warmed up it's too late to come back.

08:29:40.180 --> 08:29:46.180
We've seen this I think too often in Rainbow Six for that to not be the case. I think it is very much the case.

08:29:46.180 --> 08:29:49.180
And when you have just played a best of three, yeah, you're going to be tired.

08:29:49.180 --> 08:29:52.180
Talk to the teams that used to play like three best of threes at a dream hack.

08:29:52.180 --> 08:30:00.180
They are tired at the end, but they will also tell you that they are sharp in match number two because they've already played a matchup.

08:30:00.180 --> 08:30:03.780
Could just be that Wildcard are still in their groove and five fears

08:30:03.780 --> 08:30:07.460
has to find their footing and it might come in this map. Maybe it shows up in that too.

08:30:07.460 --> 08:30:11.620
Maybe it doesn't show up at all. But either way impressive stuff from Wildcard so far.

08:30:14.660 --> 08:30:19.300
So far they do have that lead. We've got an interesting attacking lineup here partner with

08:30:19.300 --> 08:30:26.100
both the Dokely and the Deimos and the Lion for Intel and now Spiker down below in Laundry

08:30:26.100 --> 08:30:30.740
looking to jump off this hatch and get a plant down inside a cocktail. I'll tell you what, this is

08:30:30.740 --> 08:30:35.780
not something we saw from them up against M80. Brand new strap being brought out against five

08:30:35.780 --> 08:30:39.940
fears and this should absolutely be catching them off guard. But if they just move first,

08:30:39.940 --> 08:30:43.300
well you can't get caught off guard. Huge jump out from force for the opening pick.

08:30:43.860 --> 08:30:48.260
It's traded back though as Spike Earl does not allow him to get back into the building.

08:30:48.260 --> 08:30:52.180
The animal is not supposed to be in this position, Jess. You're not... you've got five

08:30:52.180 --> 08:30:54.460
Garahooks, what are you doing? You need to be

08:30:54.940 --> 08:30:59.580
Sips up and across the entire map. I believe that's the preferred terminology for you to self-less by chance

08:31:00.940 --> 08:31:02.940
Spikers not even use all of it

08:31:02.940 --> 08:31:04.940
At all, I might not even use it, period

08:31:05.380 --> 08:31:11.540
I don't know where he's gonna go if he wanted to include that first floor nitrous cell goes out the demos in the corner

08:31:12.580 --> 08:31:15.180
Now it's Snake attempting something Spiker shuts him down

08:31:15.460 --> 08:31:19.100
No Garahook necessary, Jesse, look at that just walking his way up red stairs

08:31:19.100 --> 08:31:24.340
Sometimes all you need is the SMG-11, trying to use it to its fullest effect here.

08:31:24.340 --> 08:31:28.260
He wanted to jump up and plant cocktail obviously, but I think as soon as he gets caught out

08:31:28.260 --> 08:31:32.260
by Forrest, he's like, I can't go for that plant anymore, it's too predictable, so let's

08:31:32.260 --> 08:31:33.260
try something else.

08:31:33.260 --> 08:31:35.260
Get the Thor, I'm not sure.

08:31:35.260 --> 08:31:37.260
Snake, we'll check the replay.

08:31:37.260 --> 08:31:39.740
We had a Razor Bloom under the hatch for the drop.

08:31:39.740 --> 08:31:43.260
It got blind when the Deimos dropped, and it might have blown up the nitrosal

08:31:43.260 --> 08:31:44.260
in the process.

08:31:44.260 --> 08:31:46.260
That's a very good question actually to ask.

08:31:46.260 --> 08:32:11.720
Yeah, an interesting round because it starts off so intriguing, right? You've got this Amaru

08:32:11.720 --> 08:32:15.300
down below the site, threatening to jump up the hatch, but then as soon as Five Fears

08:32:15.300 --> 08:32:20.500
to do something as soon as they sniff out that play and realize is tomorrow down below. It kind of

08:32:20.500 --> 08:32:25.460
just goes back into a default. I mean, Spiker rotates red, plays cigar with his team. They walk

08:32:25.460 --> 08:32:29.220
into site. They take a couple of big fights. Baby Shark gets on the board for his first frag

08:32:29.220 --> 08:32:32.980
of the match. That was a huge one to come in from him just playing outside on those windows.

08:32:32.980 --> 08:32:38.100
Spiker gets in a plant support spot, and I mean, it just looks too easy coming through

08:32:38.100 --> 08:32:42.260
from wildcard, showing that, yeah, you know, even if they bring a lot of fun operators,

08:32:42.260 --> 08:32:44.820
They don't need fancy tricks. They don't need crazy strats

08:32:44.820 --> 08:32:49.700
They just want to be able to get into the site force of plants and force the movements out of the side of five fears and sometimes

08:32:49.700 --> 08:32:51.700
That's all it takes

08:32:52.100 --> 08:32:54.100
It really can be that simple

08:32:54.500 --> 08:32:56.500
You give me a symbol as again

08:32:56.620 --> 08:32:59.940
Just being an engagement somebody walks in gets a kill they shouldn't have got

08:33:00.260 --> 08:33:07.020
That flick from rival by the way if he had turned and flicked on a baby shark that completely changes the round because you cannot push up

08:33:07.020 --> 08:33:12.220
Into the middle of the bomb site for somebody playing and having where he was so just little stuff

08:33:12.260 --> 08:33:18.100
like that. A 180, one tap. Go back to that one shot that Gavin made on Consulate if you

08:33:18.100 --> 08:33:22.740
recall back at S.I. Just stuff like that completely change around. There's no planning or prep

08:33:22.740 --> 08:33:27.500
for it. It just happens. You enter a flow state, you get a good read, you completely destroy

08:33:27.500 --> 08:33:31.900
and execute because you made a shot you shouldn't have made. Sometimes it's that.

08:33:31.900 --> 08:33:35.420
And other times, everything goes according to plan, all your bullets land, all your

08:33:35.420 --> 08:33:39.780
engagement break in your favor, and you end up winning the round. This is an interesting

08:33:39.780 --> 08:33:46.780
spot pink by Fens, Jesse. Yeah, he sticks around a very long time. Gets about 40% damage

08:33:46.780 --> 08:33:50.580
on a spiker, so I guess that's worth a little bit of a wave of his life as well, even though

08:33:50.580 --> 08:33:55.100
there was a player that was threatening to jump up onto that piano repel, so he's gonna

08:33:55.100 --> 08:33:58.900
be more or less fine. We'll see if that extra little damage on either player comes

08:33:58.900 --> 08:34:03.620
in to impact the round later. Binding Dimey, of course, is our bomb site here today,

08:34:03.620 --> 08:34:07.620
and so it's gonna be important for Wildcarts to take control of this top floor site.

08:34:07.620 --> 08:34:14.020
I thought maybe with the Amarra Stroud round 1 they'd be looking to rush round 2, but keeping the shanigans to a minimum.

08:34:14.020 --> 08:34:18.980
We still got Kansan playing here on this sense, and I'm really excited to see what he wants to do with these walls.

08:34:18.980 --> 08:34:26.100
He can often be used to try to enable a drop onto the main in that skylight, and I think that's exactly what he's thinking of, but playing around the hatches as well.

08:34:27.300 --> 08:34:35.540
Forrest goes for the run out. This is the second time leaving the building in as many rounds, so I think he's got the wrong idea of what side he's playing on right now.

08:34:35.540 --> 08:34:38.580
Of course, Wildcard will be the very first kill traded out by Baby Shark.

08:34:38.580 --> 08:34:42.340
Wildcard sticking together really effectively. Good read through the wall by Snake.

08:34:42.340 --> 08:34:44.580
They're just going to continue to trade all the way down.

08:34:44.580 --> 08:34:47.220
Half the lobby gone, half of the round gone.

08:34:47.220 --> 08:34:49.060
Wildcard in the disadvantage right now.

08:34:49.060 --> 08:34:51.140
Baby Shark on one HP.

08:34:51.140 --> 08:34:52.740
Spiker halfway.

08:34:52.740 --> 08:34:54.100
The rest of five fears?

08:34:54.740 --> 08:34:56.260
They're in pretty good shape.

08:34:56.820 --> 08:34:58.740
Wildcard win this round to go to map point.

08:34:58.740 --> 08:35:00.500
On their own map early, that'd be ideal.

08:35:00.500 --> 08:35:02.660
But it does not seem like it will come to pass.

08:35:02.660 --> 08:35:04.980
Fens get Spiker through the reading door.

08:35:04.980 --> 08:35:08.900
And now it's Baby Shark getting closer to the B bomb, taking out the default cam.

08:35:09.460 --> 08:35:11.460
Three players in five years just need to sit and wait.

08:35:11.460 --> 08:35:12.580
One of them will eventually find him.

08:35:12.580 --> 08:35:15.060
It's JJ to get the job done in five years.

08:35:15.060 --> 08:35:16.100
We'll close the gap.

08:35:16.100 --> 08:35:18.580
Only two rounds now between these two squads.

08:35:19.300 --> 08:35:20.900
Yeah, it ends up being a bit of a rush.

08:35:20.900 --> 08:35:21.940
I thought maybe it wouldn't be.

08:35:21.940 --> 08:35:24.260
It'd be traditional top floor clear, but no.

08:35:24.260 --> 08:35:27.060
Wildcards say we're just gonna send it in through pillar door

08:35:27.060 --> 08:35:31.380
and it ended up being an absolutely critical kill from Snake in the midst of that parker.

08:35:31.380 --> 08:35:33.940
He only gets one that round, but it's such an important frag

08:35:33.940 --> 08:35:40.180
because he downs adrian with the diffuser just inside of reading and after he gets that kill it's a flurry of trades

08:35:40.180 --> 08:35:46.440
But it ultimately favors the defenders five years are able to trade out a little bit better than wild card are it ends with

08:35:46.440 --> 08:35:50.060
JJ getting his first kill since the rehost as he managed to shut down

08:35:50.180 --> 08:35:56.540
Canson after he trades snake and so it ends up just being this wild flurry of kills in the end five years walk out

08:35:56.540 --> 08:35:57.540
the better of it

08:35:57.540 --> 08:36:01.540
that they can clean up the vert angle on the spy pier.

08:36:01.540 --> 08:36:04.540
So nicely done by five pier, they react to that really nicely.

08:36:04.540 --> 08:36:07.540
Walkard is giving them the kind of complicated looks,

08:36:07.540 --> 08:36:10.540
but five pier are staying at all to these more or less both times.

08:36:10.540 --> 08:36:16.540
I mean, if Wildcarn's up winning this day like 7-4 or even a 7-5 score line,

08:36:16.540 --> 08:36:19.540
then that's pretty normal for you on your own map.

08:36:19.540 --> 08:36:23.540
And then we expect kind of the same on Fortress from five pier.

08:36:23.540 --> 08:36:27.900
five years but I know the desk talked about it I know you talked about it a

08:36:27.900 --> 08:36:30.860
few times yesterday wild card is the distinction of being one of the best

08:36:30.860 --> 08:36:36.340
teams in the world on fortress now granted they got absolutely smoked by

08:36:36.340 --> 08:36:40.860
M80 yesterday wild card only able to win a single round on their choice of

08:36:40.860 --> 08:36:45.660
fortress so maybe wild cards taking a step back or maybe wild card just needed

08:36:45.660 --> 08:36:49.940
time to wake up they seem to be bucking the trend here of losing the

08:36:49.940 --> 08:36:53.060
very first map of the series is they're in control of caffeine on the

08:36:53.060 --> 08:36:59.060
favourable side. Wildcard are very hopeful for the remainder of this map and then Fortress

08:36:59.060 --> 08:37:05.580
rolls around. That one is going to be electric. 30 seconds off the board. Wildcard starting

08:37:05.580 --> 08:37:10.740
their attack upstairs. Nitro Cell almost claiming Bay a good attempt by five beers and that

08:37:10.740 --> 08:37:13.700
really could have changed the round but Bay survives another day.

08:37:13.700 --> 08:37:19.100
Gonna be alright for the time being. Still lots of these players hoping to get an early

08:37:19.100 --> 08:37:24.580
off. This bomb site is not too far from their grasp as they know where it's at. Just one

08:37:24.580 --> 08:37:30.540
floor beneath them. Here comes another little run up from JJ and it will be successful. Finds

08:37:30.540 --> 08:37:35.300
the head of Adrian at the same time as Snake making a play and goes for a little tight

08:37:35.300 --> 08:37:40.980
call. I knew it! I knew it! Oh wow. Of course. Of course he is. You see it there in the

08:37:40.980 --> 08:37:46.620
cabin. I mean, it's JJ. He's usually tight. I mean, the moment you're typing in

08:37:46.620 --> 08:37:50.940
chats the moment you've lost but in this case today's a real winner nice kill by

08:37:50.940 --> 08:37:54.700
fend they had the right idea just missed the target

08:37:54.700 --> 08:37:58.740
reload you think wildcard calls the time now you think 5-5 the score line if

08:37:58.740 --> 08:38:03.580
things continue to go bad could even be here I mean it's been a similar story

08:38:03.580 --> 08:38:07.580
from five years every round lots of run-outs you mentioned force with

08:38:07.580 --> 08:38:10.940
double run-outs of the last couple of rounds they're getting hyper aggressive

08:38:10.940 --> 08:38:14.500
against this defense could be a call from a bonus to just recognize that

08:38:14.500 --> 08:38:19.700
and let his players know, hey, we gotta play a little bit more passive, we gotta watch for these run-ups a little bit more, but...

08:38:20.700 --> 08:38:24.900
Stand time is something you call that attack, it's maybe the second they stop running it, so it's always a gamble, right?

08:38:26.900 --> 08:38:32.900
They're just outside the building, just playing keep away at this playing time, and just fighting as much time as possible, I guess you could say...

08:38:33.800 --> 08:38:37.400
Get effort by Baby Shark, this one should be a flawless four or five fears.

08:38:37.400 --> 08:38:42.520
Still a minute to go, this friend has taken eternity.

08:38:42.520 --> 08:38:49.680
For us to final kill, five fears now within one of tying up wild card JJ keeping vibes high.

08:38:49.680 --> 08:38:57.640
You speculated maybe they call the timeout now, I said maybe next round let's see what unfolds.

08:38:57.640 --> 08:39:01.240
Go through the bans first, you've got to do the bans and then the tack timeout.

08:39:01.240 --> 08:39:03.000
So we'll find out in just a minute here.

08:39:03.000 --> 08:39:06.400
I'm not sure if there's anything so important to this defense.

08:39:06.400 --> 08:39:10.240
Maybe the Azami would kind of be the standard ban you'd go for here.

08:39:10.240 --> 08:39:14.320
If you were wild card, just try to stop some of this map control that five

08:39:14.320 --> 08:39:17.300
years have been grabbing on to will be the Azami that gets removed.

08:39:17.300 --> 08:39:18.800
So not a big question mark there.

08:39:19.000 --> 08:39:20.360
And then I like the Nomad ban.

08:39:20.360 --> 08:39:23.920
It's not been played a ton on the side of wild card, but you've seen

08:39:23.920 --> 08:39:25.660
the style of game that five years are playing.

08:39:25.660 --> 08:39:29.000
If you're running out every single round, take that off the board

08:39:29.000 --> 08:39:30.720
because there's a good chance of the goddess is calling this

08:39:30.720 --> 08:39:32.920
time out saying, guys, we got to play more Nomad.

08:39:32.960 --> 08:39:34.080
We got to stop these runouts.

08:39:36.400 --> 08:39:40.720
I mean gridlock obviously sees a lot of anti-flank positioning on this map, too.

08:39:40.720 --> 08:39:48.400
That gridlock obviously not anywhere near a meta operator, but with the amount of staircases that are

08:39:49.200 --> 08:39:55.120
integral for retakes and for roaming, this being such a vertical map, those track stingers really

08:39:55.120 --> 08:40:02.480
pay off. And I mean, we've seen gridlock on this map a ton. It was played in round number one

08:40:02.480 --> 08:40:08.160
by rival and then was played by Fens on the final two attacks is not been a part

08:40:08.160 --> 08:40:12.400
so far of the arsenal brought by Wildcard so they could bring her whenever

08:40:12.400 --> 08:40:16.520
they want especially if they're worried about flanking. A lot of intel ops and

08:40:16.520 --> 08:40:21.640
concealment has been the name of the game. Smokes, Sends being brought twice by

08:40:21.640 --> 08:40:27.440
Kansan so a different identity. Shield's not really a big staple here for Wildcard

08:40:27.440 --> 08:40:33.240
at least not through these three rounds and they haven't assembled the free-headed Hydra.

08:40:33.240 --> 08:40:36.220
They have not brought the the solid Snake and Deimos, Dokobie together.

08:40:36.220 --> 08:40:41.620
They've been relying on Dokobie. She's been played every single round and she's been a major nuisance here and will continue to be.

08:40:41.620 --> 08:40:46.160
Frankly, she's already being chosen by Baby Shark and not be banned by Five Fears.

08:40:46.160 --> 08:40:50.800
I do like the bans here, but there's just there's a lot of good operators right now on attack and you can't ban all of them.

08:40:51.200 --> 08:40:52.680
Yeah, that's always the problem.

08:40:52.680 --> 08:40:57.540
probably why we see so much variety in attacker vans because there's always

08:40:57.540 --> 08:41:00.840
something you don't ban that you end up thinking, damn I wish we'd banned that.

08:41:00.840 --> 08:41:05.560
Lots of frustrating offers to deal with. Usually on this wildcard team it would

08:41:05.560 --> 08:41:08.800
often be Bay who's locking the gridlock, he's played it the most out of anybody on

08:41:08.800 --> 08:41:13.320
this roster so far through kickoff with four grid picks so far from Bay, but

08:41:13.320 --> 08:41:18.480
he's actually gone for the double shield comp, the blitz Blackbeard from

08:41:18.480 --> 08:41:25.020
and from Bay. Snake is outside the building trying to spawnpeak out through the small

08:41:25.020 --> 08:41:29.340
big window but unfortunately doesn't get anything for his trouble. Still showing that

08:41:29.340 --> 08:41:33.420
pace though from five feet. They are not slowing down with these runouts Parker. They want to

08:41:33.420 --> 08:41:36.900
bring the aggression over to Water Park. It's reminiscent of when we last saw

08:41:36.900 --> 08:41:40.900
Space Station gaming's old roster play this. When you had Neurs and Ashen spawnpeaking

08:41:40.900 --> 08:41:43.860
round after round after round. It doesn't need to pay off but it certainly does

08:41:43.860 --> 08:41:47.700
slow you down. Even if you're 15 to 20 seconds to get to the building longer than

08:41:47.700 --> 08:41:55.540
usual, can knock a team's execute. Off-stride, Adrian dies yet again to JJ and gets ishtalked

08:41:55.540 --> 08:42:02.660
in-chat yet again. Marora making an appearance. Marora just got a buff in just about every

08:42:02.660 --> 08:42:07.140
single way imaginable. A significantly stronger operator, and this was already a pretty good

08:42:07.140 --> 08:42:12.260
map, especially on that top floor. But there is a lot of frustrating potential for these

08:42:12.260 --> 08:42:17.460
defenders to deal with with a Marora on Bakery. Rival missing out on the shield as he runs

08:42:17.460 --> 08:42:19.960
and now Baby Shark falls at the hands of Snake.

08:42:19.960 --> 08:42:22.340
Five years to sell effective work.

08:42:22.340 --> 08:42:24.040
Kansan down at the hands of arrival,

08:42:24.040 --> 08:42:25.500
Spiker finally finishes him off.

08:42:25.500 --> 08:42:28.000
Two more and it's on the Spiker's eyes.

08:42:28.000 --> 08:42:30.040
That's Snake to die of pain.

08:42:30.040 --> 08:42:31.500
Almost called him Captain Jack.

08:42:31.500 --> 08:42:32.340
Bay gets dropped.

08:42:32.340 --> 08:42:34.040
Spiker will need to clutch out in a 1v3.

08:42:34.040 --> 08:42:35.920
He's done some running around the Rosie.

08:42:35.920 --> 08:42:39.080
I'm in the door all the way now over towards Whiskey.

08:42:39.080 --> 08:42:41.220
Autumn Brown stairs, whatever part of the map.

08:42:41.220 --> 08:42:42.880
You want to call this?

08:42:42.880 --> 08:42:44.820
Spiker could not even get through the window

08:42:44.820 --> 08:42:47.120
because he'd be exposed the moment he did so.

08:42:47.120 --> 08:42:52.680
It's JJ blast to get the final kill and guess what Jesse we've got ourselves a tie game

08:42:53.360 --> 08:42:57.320
These are the games that just frustrate the hell out of you if you're a wild card

08:42:57.320 --> 08:43:00.880
I mean anywhere you try to approach the building. There's four guys

08:43:01.440 --> 08:43:06.760
Warming that location. You're trying to approach the building. You're getting run out on it was JJ blast

08:43:06.760 --> 08:43:12.720
You ran out of garage to get that opening pick on to Adrian and then even as they try to go for that front door push

08:43:12.720 --> 08:43:15.280
I mean, it's a bit questionable. You might be thinking okay

08:43:15.280 --> 08:43:21.160
Why are we as wild card not looking at coach? That's where the guy is but there's two more players over towards restaurant and whiskey

08:43:21.160 --> 08:43:24.160
I mean no matter where you look there's going to be someone

08:43:24.400 --> 08:43:29.560
There's going to be some pressure coming your direction and I think particularly for this double shield comp

08:43:29.560 --> 08:43:34.320
It makes it really awkward because like how are you supposed to walk in the building if every direction you look?

08:43:34.360 --> 08:43:38.040
You're being put into a crossfire. You've got someone staring at the back of your head

08:43:38.120 --> 08:43:41.160
It makes it very awkward to make that position happen

08:43:41.160 --> 08:43:43.960
It makes it very, very difficult to attack into.

08:43:43.960 --> 08:43:46.660
Walker have to be able to keep their cool on these attacks.

08:43:46.660 --> 08:43:49.160
They need to be able to lock in and stop some of these

08:43:49.160 --> 08:43:52.960
hyper-aggressive moves coming out from five beers.

08:43:52.960 --> 08:43:56.860
They did have Bay on the gridlock as I foreshadowed a couple of rounds ago,

08:43:56.860 --> 08:44:01.260
but they will swap it over to Adrien in an attempt to slow down some of the aggression.

08:44:01.260 --> 08:44:03.960
It's one of the worst games Adrien's adds statistically are maps,

08:44:03.960 --> 08:44:07.360
rather than Adrien's adds since coming over to this wildcard roster.

08:44:07.360 --> 08:44:10.160
To your point earlier about how to prevent crossfires and deal with them,

08:44:10.160 --> 08:44:15.460
There's two terrific operators for flushing people out of those positions, and they just both happen to be banned.

08:44:15.800 --> 08:44:21.280
Grim and Ying could be so critical in allowing Wildcard to take space and flush out these defenders.

08:44:21.500 --> 08:44:25.580
Without them, five veers doesn't need to run a warden. They still will just in case.

08:44:25.680 --> 08:44:30.480
They don't need to run an operator like Warden every single round, and they can play a little bit freer,

08:44:30.480 --> 08:44:33.540
knowing that you're not gonna get smoked and flashed while killed with a shotgun.

08:44:33.540 --> 08:44:37.480
It also means you're not gonna be pushed out of a position by those bees, which are largely

08:44:37.480 --> 08:44:41.520
Uncounterable depending on obviously depends on what defenders are brought here

08:44:41.680 --> 08:44:48.560
So smart bands by five years and they're using them to great effect by punishing wild card and taking away really strong

08:44:48.560 --> 08:44:51.060
Tools that are used to open things up

08:44:51.060 --> 08:44:54.460
I'm not too surprised to see shields get run more regularly

08:44:54.460 --> 08:44:56.900
You could even double up on shields if you're wild card

08:44:56.900 --> 08:45:02.300
But instead they're gonna go with some heart breach and they're gonna go with lots of destruction two sets of nades

08:45:02.300 --> 08:45:08.020
some anti-flank and then of course the intel from Dokobie. Not much mystery in this wild card lineup at the moment.

08:45:09.020 --> 08:45:14.660
Baby Shark's smart to reposition. He was caught on a drone from Forrest, so there was good information.

08:45:15.260 --> 08:45:19.700
Trying to assist some of these run-outs as well. I think that's exactly what we just saw. Fendt's running out.

08:45:19.700 --> 08:45:24.300
After Forrest gets off the drone, might have been trying to help his teammate go for those aggressive moves.

08:45:24.300 --> 08:45:28.300
Micro-Skin to the top floor, and there's a guy touched just inside of Cocktail.

08:45:28.300 --> 08:45:31.600
This could be so devastating, Parker. They don't know rivals here, but he wits.

08:45:31.600 --> 08:45:33.100
We'll drop the hatch.

08:45:33.100 --> 08:45:35.100
They didn't follow up with an engagement there.

08:45:35.100 --> 08:45:37.600
Wildcard did not want to gamble their life on that 50-50.

08:45:37.600 --> 08:45:40.100
I don't necessarily blame them if you've got an idea

08:45:40.100 --> 08:45:41.600
of where those players are gonna go

08:45:41.600 --> 08:45:45.600
and you die there, that might completely send your plan

08:45:45.600 --> 08:45:47.600
up in smoke.

08:45:47.600 --> 08:45:49.600
The one thing that this Wildcard team

08:45:49.600 --> 08:45:51.600
has really struggled with is information.

08:45:51.600 --> 08:45:54.100
Zero drones remaining for this team

08:45:54.100 --> 08:45:55.600
with over a minute to go.

08:45:55.600 --> 08:45:56.600
I mean, there's a mausoleum on the board,

08:45:56.600 --> 08:45:57.600
there's a solace on the board.

08:45:57.600 --> 08:45:59.600
Of course they're gonna take intel away from you.

08:45:59.600 --> 08:46:04.360
And it's hurting Wildcard. Down goes Bay. Logic Bomb will go out to try and salvage this entry.

08:46:04.360 --> 08:46:08.600
But with a minute to go, Wildcard finds their lead about to evaporate.

08:46:08.600 --> 08:46:13.280
Yeah, and if there's still players down below that can flank up Red, they can flank up Brown.

08:46:13.280 --> 08:46:15.760
There's no real safe position for Wildcard to take.

08:46:15.760 --> 08:46:19.880
Here on the mid-floor, they want to try to work a plant somewhere in towards Reading,

08:46:19.880 --> 08:46:23.120
but it's really awkward when you just don't know all these players' positions.

08:46:23.120 --> 08:46:27.760
There's no Snake on the board. The last Logic Bomb is used, so how are you going to take space on the mid-floor

08:46:27.760 --> 08:46:30.840
And how would you be safe from all these lengths?

08:46:30.840 --> 08:46:32.320
It's a great question to ask.

08:46:32.320 --> 08:46:33.920
30 seconds left on the board.

08:46:33.920 --> 08:46:35.920
Wildcars still making some calls here.

08:46:35.920 --> 08:46:38.240
Active calming on the side of Five Fears as well.

08:46:38.240 --> 08:46:39.720
Every time you see their player games,

08:46:39.720 --> 08:46:42.080
Forest and JJ helping call for the team.

08:46:42.080 --> 08:46:43.640
Spiker looking in another direction.

08:46:43.640 --> 08:46:45.680
Baby Shark, who is rescue.

08:46:45.680 --> 08:46:47.800
The Frenchman almost had another through the wall.

08:46:47.800 --> 08:46:50.240
Spiker and Adrian, very low on HP.

08:46:50.240 --> 08:46:51.720
They need to be concerned of what

08:46:51.720 --> 08:46:53.160
remains of Five Fears.

08:46:53.160 --> 08:46:54.080
Seven players left.

08:46:54.080 --> 08:46:55.560
Seven seconds left.

08:46:55.560 --> 08:46:56.840
Five Fears coming to blows.

08:46:56.840 --> 08:47:05.640
So they win every engagement and take map point one round away from grabbing wildcards map.

08:47:05.640 --> 08:47:08.680
It's so oppressive to play against Parker again.

08:47:08.680 --> 08:47:13.560
They must be frustrating his hell for wildcard because no matter where you go, Fens is planking

08:47:13.560 --> 08:47:14.560
up the red stairs.

08:47:14.560 --> 08:47:15.840
He whiffed all his shots that round.

08:47:15.840 --> 08:47:19.360
It didn't even matter because Snape was right there to follow him up, pressuring the

08:47:19.360 --> 08:47:20.360
other side from Pillar.

08:47:20.360 --> 08:47:24.360
And again, it's like if you're spikering, you're trying to play these shields everywhere

08:47:24.360 --> 08:47:25.720
you try to push.

08:47:25.720 --> 08:47:29.260
There's an extra guy behind you, there's an extra person to your left or to your right,

08:47:29.260 --> 08:47:32.360
which is making it impossible to take this space.

08:47:32.360 --> 08:47:36.720
Five Fears are just doing such a good job at collapsing onto wherever the attackers want

08:47:36.720 --> 08:47:37.720
to go for.

08:47:37.720 --> 08:47:39.680
And a lot of that comes off of defender information.

08:47:39.680 --> 08:47:44.800
I mean, how many times have we seen forests now hack a drone, spot out those attackers,

08:47:44.800 --> 08:47:47.560
get early information and beat the rest of the teammates.

08:47:47.560 --> 08:47:50.640
The Molten Pests have been massive, it's information elsewhere as well.

08:47:50.640 --> 08:47:53.440
If somebody hears something or sees something, they call it.

08:47:53.440 --> 08:47:55.560
Everybody rotates to try to react to it.

08:47:55.560 --> 08:47:59.260
It's just this really frustrating defense to play against if you're wildcard because you

08:47:59.260 --> 08:48:03.880
never know where these guys are at, they always seem to know where you're at and if you want

08:48:03.880 --> 08:48:07.900
to play an objective style of siege, you just can't do it because you're being a storm

08:48:07.900 --> 08:48:11.780
or force to take five gunfights at all points of the execute.

08:48:11.780 --> 08:48:13.780
Five seconds left.

08:48:14.120 --> 08:48:20.920
Surely not a weak link here on these defenses from Five Fears, Smothering, Stifling, Stoppicating, whatever term we want to use to describe it.

08:48:20.920 --> 08:48:22.920
It's all of the above.

08:48:23.620 --> 08:48:24.420
Coming!

08:48:24.420 --> 08:48:29.120
I just know there'll be people who hear my old, you know, Five Fears maybe coming back down to Earth.

08:48:29.120 --> 08:48:32.380
It's possible. We speculate an awful lot just to keep up the story and

08:48:33.460 --> 08:48:38.500
throw questions into the mix that then later get answered. And right now the answer from Five Fears is that

08:48:38.500 --> 08:48:43.780
they are not allowing Wildcard an inch inside of this building with how good

08:48:43.780 --> 08:48:47.640
Wildcard usually is on attack with how good players like Kansan and Adrian can

08:48:47.640 --> 08:48:51.900
be at finding space. Hell, even Spiker is capable of doing it. The fact that all these

08:48:51.900 --> 08:48:55.980
players are coming out empty-handed after every single engagement is quite

08:48:55.980 --> 08:48:59.580
bad and even worse for some of them. Maybe not empty-handed, maybe they just

08:48:59.580 --> 08:49:03.580
get killed when the round is over for them and the rest of the team has to suffer through it.

08:49:03.580 --> 08:49:07.340
I think a big part of it too is just the drone denial. I mean I'm so

08:49:07.340 --> 08:49:11.860
So often we flip to somebody on 5 Fears POV and they're shooting a drone.

08:49:11.860 --> 08:49:15.020
We can never really know how many drones are out on the map because the HUD's currently

08:49:15.020 --> 08:49:18.900
bugged, but I mean it's so frustrating you don't have that information.

08:49:18.900 --> 08:49:22.460
They've tried to bring this snake instead from Baby Shark to give themselves a different

08:49:22.460 --> 08:49:27.340
angle to work this info for the team to stop some of these rat plays in a run out, but

08:49:27.340 --> 08:49:30.660
even with this snake, I mean he can only be one place in the building, he can only

08:49:30.660 --> 08:49:32.460
be on one floor.

08:49:32.460 --> 08:49:36.540
The shield is good to clear up close positions, but it takes so long to find every

08:49:36.540 --> 08:49:40.440
spot and again with this Monty you're gonna have to walk into a crossfire at

08:49:40.440 --> 08:49:43.820
some point you have to find a way to spot these players and force them out of

08:49:43.820 --> 08:49:47.060
position otherwise it's gonna be the same story we've seen almost every

08:49:47.060 --> 08:49:51.500
round this half and it'll be seven five five years.

08:49:52.020 --> 08:49:59.660
This is one of the slower rounds now Jesse. A halfway point. Wildcard have won all of the best of

08:49:59.660 --> 08:50:04.260
threes that they've had to play so far and they have done so by dropping

08:50:04.260 --> 08:50:08.260
the first map history looks like it might repeat itself for at least the

08:50:08.260 --> 08:50:13.500
first map portion what comes next still needs to be determined but this is

08:50:13.500 --> 08:50:17.380
definitely not a map one team let's not kid ourselves here and if you know

08:50:17.380 --> 08:50:20.500
watching Wildcard studying them because they will be at the Salt Lake City

08:50:20.500 --> 08:50:23.980
major you're thinking to yourself all right why don't we just play our worst

08:50:23.980 --> 08:50:27.620
map first we're gonna win it anyway Wildcard never lose map number one it's

08:50:27.620 --> 08:50:31.660
really that simple fire me as your coach you will probably lose but we

08:50:31.660 --> 08:50:33.540
will at least have a great time.

08:50:33.540 --> 08:50:35.800
Down goes KJ Blast, his baby shark strikes first.

08:50:35.800 --> 08:50:36.740
40 seconds to go.

08:50:36.740 --> 08:50:38.180
Again, a very slow round here, Jesse,

08:50:38.180 --> 08:50:39.900
but an advantage, a wild card.

08:50:39.900 --> 08:50:42.620
And looks like they might be able to push OT with it.

08:50:42.620 --> 08:50:45.020
Sloan said he's exactly what you need if you're a wild card,

08:50:45.020 --> 08:50:46.900
but you cannot continue to get flanked.

08:50:46.900 --> 08:50:49.580
Forest down to the bottom floor is a huge threat.

08:50:49.580 --> 08:50:51.780
Snake is lurking here inside a pillar as well.

08:50:51.780 --> 08:50:53.220
You've got to be aware of these positions

08:50:53.220 --> 08:50:54.500
when you push in.

08:50:54.500 --> 08:50:58.340
Forest gets a nitro cell, kills seven kills on the team.

08:50:58.340 --> 08:51:00.140
He gets finished off by baby shark.

08:51:00.140 --> 08:51:03.980
Adrien dies to Captain Jack, a rough one for Adrien.

08:51:03.980 --> 08:51:06.340
They call him Snake, but maybe Captain Jack

08:51:06.340 --> 08:51:08.780
because it's the closest you'll get to getting him.

08:51:08.780 --> 08:51:10.380
Down he goes to Baby Shark.

08:51:10.380 --> 08:51:13.460
So there's some kind of shark and pirate pun

08:51:13.460 --> 08:51:14.300
to be made there.

08:51:14.300 --> 08:51:16.940
Rival of eliminating Bay down goes Baby Shark.

08:51:16.940 --> 08:51:19.420
Kansan with no time left.

08:51:19.420 --> 08:51:22.660
Dies at the hands of Rival either way.

08:51:22.660 --> 08:51:24.580
Heartbreak for Wild Guard.

08:51:24.580 --> 08:51:29.580
Five fears still yet to drop a map in the NA kickoff.

08:51:30.140 --> 08:51:38.140
Don't count these guys out! Five Fears! Doesn't matter who the opponent is Parker, they are here to play!

08:51:38.140 --> 08:51:47.140
5v5, 5v4, doesn't matter! Taking wildcarts, map pick, one away from being the champions of the North American League kickoff.

08:51:47.140 --> 08:51:53.140
Incredible stuff from a team that many people, maybe even us to a certain extent, constantly doubt, but Five Fears!

08:51:53.140 --> 08:51:59.140
Just seven rounds away from being the undisputed best in the NAL. They get there, find out after this break.

08:52:29.140 --> 08:52:30.420
and I'm riding out.

08:52:30.420 --> 08:52:32.900
Don't want to get on board with stuff and my money out.

08:52:32.900 --> 08:52:35.820
Because I can't get down so just run it out.

08:52:35.820 --> 08:52:38.300
I'ma keep it going so I ain't got no left.

08:52:43.180 --> 08:52:46.580
I'ma keep it going, I'ma keep it going, I'ma keep it going

08:52:46.580 --> 08:52:48.060
so I ain't got no left.

08:56:59.140 --> 08:57:08.180
I don't know about you guys, but the way this was going did not expect Five Fears to pull

08:57:08.180 --> 08:57:09.180
this map out.

08:57:09.180 --> 08:57:13.820
4-1 at the start, Wild Card looked like they were in control and Five Fears, they just

08:57:13.820 --> 08:57:15.860
took over in that second half.

08:57:15.860 --> 08:57:19.020
I mean, I said going into that second half once we saw those operator bands fall into

08:57:19.020 --> 08:57:23.100
place that they were going to play an aggressive game and that's exactly what they did

08:57:23.100 --> 08:57:26.860
straight from the get-go and then also bringing that little added layer of bringing

08:57:26.860 --> 08:57:33.960
Mavi to stop any of the drone getting out getting getting rid of any extra information that they would have and it was kind of shocking that wild card

08:57:34.220 --> 08:57:36.060
Wasn't more prepared for this

08:57:36.060 --> 08:57:40.700
I mean you could tell that they were really trying to put the clamps on and bring in the doke bees the lions

08:57:41.220 --> 08:57:46.740
Just to put these players in the still spot and it didn't matter every single time

08:57:46.820 --> 08:57:54.100
Five beers was just constantly meeting them with aggression constantly taking on gunfights not respecting any ounce of territory

08:57:54.100 --> 08:57:58.660
territory that Wildcard was trying to go for and it carries him through that entire defensive path.

08:57:58.660 --> 08:58:02.420
Yeah, very smart play from them on their defense. I'm glad that you brought up the Mazi because

08:58:02.420 --> 08:58:06.100
one of the main takeaways from Wildcard's previous match against Arc0 was

08:58:06.100 --> 08:58:10.100
something we commended him on. And even if there's 10, 20 seconds, they always say,

08:58:10.740 --> 08:58:15.940
let's wait, let's drone, let's find this last guy. And Five Fears' layers is just all about

08:58:15.940 --> 08:58:22.180
info denial so that Wildcard has difficulty going for an adaptation to try to get into the site,

08:58:22.180 --> 08:58:24.100
to try to get into the building,

08:58:24.100 --> 08:58:27.140
and that's why Five Fears was dominating in the lay-round.

08:58:27.140 --> 08:58:29.460
But more importantly, they were getting those opening kills

08:58:29.460 --> 08:58:31.260
because Wildcard didn't have information.

08:58:31.260 --> 08:58:33.220
Absolutely, and that is another important factor

08:58:33.220 --> 08:58:34.620
when we talk about an aggressive game,

08:58:34.620 --> 08:58:36.980
which that's how CAFE typically tends to play out.

08:58:36.980 --> 08:58:39.780
They had nine out of the 12 opening engagements

08:58:39.780 --> 08:58:41.100
going in their favor.

08:58:41.100 --> 08:58:44.180
I mean, that really speaks how aggressive they were

08:58:44.180 --> 08:58:46.500
and how much they were taking the gunfight

08:58:46.500 --> 08:58:48.780
right to Wildcard, right at the front door.

08:58:48.780 --> 08:58:51.260
And then, like we said, on that defense in particular,

08:58:51.260 --> 08:58:55.740
playing back onto those layers where it was left in Wild Cards hands to try to figure out,

08:58:55.740 --> 08:59:00.300
try to scramble the brain around back and ultimately just couldn't come to it and succumb to the pressure.

08:59:00.300 --> 08:59:05.820
Well in the all wildest chaos is happening we had our giveaway take place in chat and

08:59:05.820 --> 08:59:11.020
we've got some giveaway winners for you. So winning two tickets each to the Salt Lake City

08:59:11.020 --> 08:59:18.380
Major we have Carson underscore W and Wise Fin Bar. So if that's you congratulations you

08:59:18.380 --> 08:59:21.700
You should have already been reached out to by Twitch mod and hopefully you are well on

08:59:21.700 --> 08:59:24.660
your way to getting some tickets for the Salt Lake City Major.

08:59:24.660 --> 08:59:29.940
Now, Laxing, I heard you might have family in Salt Lake City.

08:59:29.940 --> 08:59:33.500
I do have family in Salt Lake City, have a couple cousins that live out there, believe

08:59:33.500 --> 08:59:34.500
it or not.

08:59:34.500 --> 08:59:35.980
And I mean, we are going to Salt Lake City.

08:59:35.980 --> 08:59:37.740
Are they going to have pepper?

08:59:37.740 --> 08:59:38.740
I don't know.

08:59:38.740 --> 08:59:39.740
That's a good question.

08:59:39.740 --> 08:59:41.740
They have salt there, but we have.

08:59:41.740 --> 08:59:43.500
It hits us a little better every time.

08:59:43.500 --> 08:59:46.780
I love, I don't know about the pepper bit, but I'm liking, I'm liking the

08:59:46.780 --> 08:59:47.780
family.

08:59:47.780 --> 08:59:52.500
I don't know at this point. We're giving away tickets to go see my family like right going to slc

08:59:52.500 --> 08:59:56.500
We're going to lax's family go go to Salt Lake City get at a good dinner

08:59:56.500 --> 08:59:58.420
Yeah, you get some good Mac lax's family

08:59:58.420 --> 09:00:02.680
They are getting the names of your cousins and their addresses and then we'll really get into it

09:00:02.680 --> 09:00:06.640
But right now we have an NAL champion to potentially

09:00:06.980 --> 09:00:12.880
Potentially declare here and kick off if five fears can make this happen on map to let's find out

09:00:12.880 --> 09:00:22.280
Well, if history is any indicator of the future, Wildcard will win map 287 and then map 387,

09:00:22.280 --> 09:00:25.080
so we're not going anywhere until about 1.30 in the morning.

09:00:25.080 --> 09:00:29.640
Or, Five Fears will continue to go undefeated.

09:00:29.640 --> 09:00:35.960
They are looking for first overall and are the only team that have yet to drop a map.

09:00:35.960 --> 09:00:41.200
Now that DZ has found themselves in the lower bracket, will Five Fears remain undefeated

09:00:41.200 --> 09:00:48.760
and do the perfect NAL kickoff run or will Wild Card like every other time before power

09:00:48.760 --> 09:00:51.640
up and complete the reverse sweep.

09:00:51.640 --> 09:00:56.200
This might be five years map Jesse, but Fortress is great territory and familiar ground for

09:00:56.200 --> 09:00:57.200
Wild Card.

09:00:57.200 --> 09:00:59.200
We'll head there for map number two.

09:00:59.200 --> 09:01:03.920
It's crazy to think a less than a year ago JJ Blast was dead last in the North

09:01:03.920 --> 09:01:08.080
American League and now here we are 2026.

09:01:08.080 --> 09:01:13.640
He's not only leading a team to the Major, but potentially it's a first overall in the

09:01:13.640 --> 09:01:15.040
NAAL kickoff.

09:01:15.040 --> 09:01:21.240
Wildcard will be fighting tooth and nail to deny such a fate, but of course here on Fortress,

09:01:21.240 --> 09:01:24.200
on five fears map pick, it's going to be tough.

09:01:24.200 --> 09:01:28.800
There's no doubting the prowess that Wildcard had on this map back at the Sixth Invitational,

09:01:28.800 --> 09:01:34.080
but a 7-1 loss humbled them earlier in the season, in five fears 2-0 on this map

09:01:34.080 --> 09:01:37.080
since kickoff began.

09:01:37.080 --> 09:01:43.080
That's a stat, isn't it, 2-0?

09:01:43.080 --> 09:01:46.080
Not bad at all for the team that's finally getting to bootcamp.

09:01:46.080 --> 09:01:48.080
It's crazy if you talk to some of these players.

09:01:48.080 --> 09:01:54.080
This might be the first time that all five of the guys on five years are meeting in person, ever.

09:01:54.080 --> 09:01:58.080
And there's opportunities for some of these teams in the NAL to do the same.

09:01:58.080 --> 09:02:00.080
Should they make the major?

09:02:00.080 --> 09:02:01.080
One of 30.

09:02:01.080 --> 09:02:04.080
They've never met all of each other in person.

09:02:04.080 --> 09:02:08.880
If 1 or 30 qualifies, Jesse, the first time, unless they bootcamp, which I think is unlikely,

09:02:08.880 --> 09:02:11.680
because they're not working, as they're all going to pay out of pocket to go to, like,

09:02:11.680 --> 09:02:16.640
Packers' basement, maybe the first time that they ever met. And there's lots of teams that

09:02:16.640 --> 09:02:21.040
are like that. The old Dreamhacks, back in the 30 days of siege before the River land leagues,

09:02:21.040 --> 09:02:24.400
when we only had a couple of live events a year, the Dreamhacks used to be the way

09:02:24.400 --> 09:02:28.560
that most teams would meet. And frankly, this is kind of funny and also a little sad.

09:02:28.560 --> 09:02:35.560
For a lot of the teams that don't qualify, they would attend events as just regular people.

09:02:35.560 --> 09:02:41.560
And they would meet up, and that would be the first time the team actually meets one another in person.

09:02:41.560 --> 09:02:47.560
So, two to five years for how they've done so far, win or lose this series, they will be at minimum top two.

09:02:47.560 --> 09:02:51.560
And at this current point in time, they've yet to drop a map. They are very good on Fortress.

09:02:51.560 --> 09:02:56.560
They're going up against the team that up until yesterday looked unimpeachable here.

09:02:56.560 --> 09:03:02.680
Wildcard knows this map inside and out, but yesterday was a rough day. Do they fix it for today's series?

09:03:03.760 --> 09:03:07.360
Well, they said they played all four bomb sites on every single map.

09:03:07.360 --> 09:03:08.360
I...

09:03:08.360 --> 09:03:12.120
Even though I said that, I question if it does apply to Fortress as well.

09:03:12.120 --> 09:03:18.560
We'll have to watch this match and find out, but there really is a very standard rotation on Fortress F2L.

09:03:18.560 --> 09:03:21.120
Even in the short time that this map has been around,

09:03:21.120 --> 09:03:27.120
You really just go top to bottom, off to first, then going over to Bunks, and then over once more.

09:03:27.120 --> 09:03:31.120
They will sacrifice a drone to clear up the Denari, but that prompts the swing from Bay.

09:03:31.120 --> 09:03:36.120
What a big fight to take on the JJ Blast. It goes his way, even if Rival's quick for the trade.

09:03:36.120 --> 09:03:40.120
You clear up the Grim for the Flare inside of Horse. I think that's a valuable trade.

09:03:40.120 --> 09:03:45.120
Oh, absolutely. I don't think anybody's arguing against that.

09:03:45.120 --> 09:03:48.120
Now Rival goes down to Hansa's Fyker, traded out by Fens.

09:03:48.120 --> 09:03:50.920
He says Adrian dies to snake.

09:03:50.920 --> 09:03:52.280
Stay looking for more.

09:03:52.280 --> 09:03:53.880
Neijarstel goes off, completely misses.

09:03:53.880 --> 09:03:57.240
Baby Shark thought he might have had the play,

09:03:57.240 --> 09:04:00.080
but he does not, and it's Snake getting a two piece

09:04:00.080 --> 09:04:03.120
to give the win in round one to five fears.

09:04:04.120 --> 09:04:07.800
Well, the pace has not slowed down whatsoever,

09:04:07.800 --> 09:04:08.960
nor have the dance moves.

09:04:08.960 --> 09:04:12.480
JJ Blaskening active in and after the round,

09:04:12.480 --> 09:04:14.040
opening death in that one Parker,

09:04:14.040 --> 09:04:15.520
but it just sparks the fuse.

09:04:15.520 --> 09:04:17.120
Everybody moves after that point

09:04:17.120 --> 09:04:19.920
where they swing in through horse as soon as they get that trade.

09:04:19.920 --> 09:04:22.520
Forest is deep into the site,

09:04:22.520 --> 09:04:25.020
60 seconds into the round almost,

09:04:25.020 --> 09:04:26.620
pushing past that horse position

09:04:26.620 --> 09:04:29.220
and it just feels like the second somebody finds a move,

09:04:29.220 --> 09:04:31.420
somebody finds a spot into the building,

09:04:31.420 --> 09:04:33.820
everybody else collapses on it.

09:04:33.820 --> 09:04:36.520
It's very similar to how they were defending on cafe

09:04:36.520 --> 09:04:38.320
where, okay, somebody spots something

09:04:38.320 --> 09:04:40.820
and everybody goes to that spot to go and try and fight it.

09:04:40.820 --> 09:04:42.020
This time, they're just on the attack,

09:04:42.020 --> 09:04:43.520
so when they go to fight a spot,

09:04:43.520 --> 09:04:44.720
it's generally the bomb site.

09:04:44.720 --> 09:04:46.820
And Forest can start in with a plant,

09:04:46.820 --> 09:04:51.500
Really nice moves to come up from Five Fears. Wildcard need to find some way to slow down these pushes.

09:04:51.500 --> 09:04:54.540
They cannot let things get messy in the early round like that anymore.

09:04:55.140 --> 09:04:57.260
It's just not a game they're going to win against Five Fears.

09:04:58.060 --> 09:05:08.060
Oh, absolutely. And Five Fears, Coach Phoenix, almost certainly is a keen study of the bottom fortress, Wildcard and M80 yesterday.

09:05:08.980 --> 09:05:16.620
Obviously not a lot has been spoken about from the coaching staff on Five Fears, but I mean they are, you know, absolutely integral for the success.

09:05:16.820 --> 09:05:20.220
this team and again I know a lot of people doubted the forest pick up because

09:05:20.220 --> 09:05:25.660
he's been on a bit of a downward trajectory on some of his teams as

09:05:25.660 --> 09:05:30.620
of late but forest has been an incredible addition to this team and I don't

09:05:30.620 --> 09:05:33.580
think five years gets to this point without him his leadership and

09:05:33.580 --> 09:05:37.060
everything that comes with it so it is great to see this five years team

09:05:37.060 --> 09:05:40.700
completely prepared and they outfox wildcard on round number one the

09:05:40.700 --> 09:05:44.660
tempo is something to keep an eye on this is five years map if they can

09:05:44.660 --> 09:05:48.660
run up the score on attack on fortress and wildcard are going to be in a world of

09:05:48.660 --> 09:05:54.580
her destiny. Wow good start from adrian he was kind of getting he was kind of

09:05:54.580 --> 09:05:57.660
getting bullied if we're being honest on that number one partner so it's good to

09:05:57.660 --> 09:06:01.100
see him answering back with his first frag here on fortress lots of movement

09:06:01.100 --> 09:06:04.820
still happening on the side of five years they clear through this bottom floor

09:06:04.820 --> 09:06:08.820
the site rotation has been shifted up despite the map that we're on kitchen

09:06:08.820 --> 09:06:12.860
cafeteria or cafeteria waiting room coming in for the second bomb site of

09:06:12.860 --> 09:06:16.300
wild card and with that man advantage they've seemingly been able to stop the

09:06:16.300 --> 09:06:20.660
aggression from five fears we're no longer gun the blaze and speeding through

09:06:20.660 --> 09:06:24.380
the map as we were on previous rounds now we're seeing things slow down a bit as

09:06:24.380 --> 09:06:28.540
they try to take some control not being held by wild card a lot of

09:06:28.540 --> 09:06:32.380
proteins will not choose to hold above this bombsite the statues rotating

09:06:32.380 --> 09:06:36.060
down below expanding out throughout that bottom floor

09:06:36.060 --> 09:06:39.620
I think that there's a little bit of a lack of action to the start of this

09:06:39.620 --> 09:06:42.660
game but it's gonna be tough to break through once five years look forward to

09:06:42.660 --> 09:06:47.540
execute. I mean Feds obviously want that one back it was a single bullet away

09:06:47.540 --> 09:06:53.980
from toppling Adrian you know losing the nomad losing your main anti-flank means

09:06:53.980 --> 09:06:57.460
that you might have rivaled take a bit more of a backseat maybe he's not going

09:06:57.460 --> 09:07:01.660
to be as invested in the execute maybe his job now will be to find the

09:07:01.660 --> 09:07:04.580
flankers and I mean you can see how that gadget works he's got good

09:07:04.580 --> 09:07:08.260
information on at least two players on wildcard that could come in very

09:07:08.260 --> 09:07:12.200
very handy here. JJ thought he was the all clear of the day. He stops them all.

09:07:13.200 --> 09:07:21.200
Inside of Infirmary, call the ambulance, but not for me, I guess. Snake. Last man standing, and he's got four kills for two rounds.

09:07:21.200 --> 09:07:26.880
He won't get any more, though. Wildcard shut him down, and Jesse, it's happening back and forth.

09:07:26.880 --> 09:07:30.280
8-7 incoming is Wildcard. Take round two.

09:07:30.280 --> 09:07:34.080
He was sitting on his on the

09:07:34.080 --> 09:07:35.920
inside of that room, walking

09:07:35.920 --> 09:07:37.760
things down. He's just such a

09:07:37.760 --> 09:07:38.960
menace to get out of that

09:07:38.960 --> 09:07:40.520
position can play aggressive

09:07:40.520 --> 09:07:41.760
on the medical window can set

09:07:41.760 --> 09:07:42.960
up those key bus. So if you

09:07:42.960 --> 09:07:43.960
jump in the window, you're

09:07:43.960 --> 09:07:44.960
going to be screwed. I seem to

09:07:44.960 --> 09:07:45.760
go prone underneath that

09:07:45.760 --> 09:07:46.760
winter to fight players. But

09:07:46.760 --> 09:07:47.760
even if you're not fighting

09:07:47.760 --> 09:07:48.760
him on the window, you try

09:07:48.760 --> 09:07:49.760
to walk him through that

09:07:49.760 --> 09:07:50.760
doorway. There's going to be

09:07:50.760 --> 09:07:51.760
pressure. You try to drop

09:07:51.760 --> 09:07:53.880
that hatch. Big mistake.

09:07:53.880 --> 09:07:54.880
Nice little play to come out

09:07:54.880 --> 09:07:56.880
from Bay there. It is his

09:07:56.880 --> 09:07:57.880
home base here on Fortress

09:07:57.880 --> 09:08:02.840
It is home base here on fortress and he thrives in that position home Bay

09:08:08.320 --> 09:08:11.960
It's a pun you probably come up with it. We're not on day four or five, so

09:08:13.640 --> 09:08:17.640
Exactly a little bit fatigue setting in for us

09:08:18.600 --> 09:08:22.240
Long day for the players long day for the admins long day for producers long day for us, too

09:08:22.240 --> 09:08:26.320
I mean I was watching the matches starting at two o'clock. It was almost nine hours ago

09:08:26.320 --> 09:08:30.240
I was sitting here watching the very first matches.

09:08:30.240 --> 09:08:32.860
Unfortunately, Delay has plagued a lot of that game

09:08:32.860 --> 09:08:34.400
and set us a little bit behind.

09:08:34.400 --> 09:08:37.840
And it sure seemed like DZ was getting us back up to speed

09:08:37.840 --> 09:08:39.480
until Wildcard did Wildcard things.

09:08:39.480 --> 09:08:41.840
And, you know, then we spent the rest of our lives

09:08:41.840 --> 09:08:43.520
in that Wildcard matchup.

09:08:43.520 --> 09:08:45.360
Once again, have an opportunity for that to happen again.

09:08:45.360 --> 09:08:46.880
I can't, of course.

09:08:46.880 --> 09:08:50.440
The series involving Wildcard against MAD yesterday

09:08:50.440 --> 09:08:53.480
and against DZ today are two of the best series.

09:08:53.480 --> 09:08:55.520
And I say this in recent memory

09:08:55.520 --> 09:08:58.080
because recency bias is a thing, right?

09:08:58.080 --> 09:08:58.920
We'll look at it, we'll be like,

09:08:58.920 --> 09:08:59.760
oh, those were incredible.

09:08:59.760 --> 09:09:01.200
And maybe there was some best of three series

09:09:01.200 --> 09:09:02.680
that we're just forgetting about that happened

09:09:02.680 --> 09:09:04.360
in the NAL stage two, but I gotta say,

09:09:04.360 --> 09:09:06.120
and you know, the viewers are welcome

09:09:06.120 --> 09:09:08.240
to weigh in on this as well.

09:09:08.240 --> 09:09:09.960
I think the match up against M80 was stellar.

09:09:09.960 --> 09:09:12.920
I think the match up against Dark Zero was fantastic

09:09:12.920 --> 09:09:15.040
and might be one of the best NAL matches,

09:09:15.040 --> 09:09:17.320
best of three years we've had in the NAL

09:09:17.320 --> 09:09:18.320
in quite some time.

09:09:18.320 --> 09:09:20.720
It's certainly a top three match for NAL

09:09:20.720 --> 09:09:22.320
since you and I have been working together

09:09:22.320 --> 09:09:23.760
and there's very few best of threes

09:09:23.760 --> 09:09:25.480
during regular season that jumped to mine.

09:09:25.480 --> 09:09:26.840
That could be better than it.

09:09:26.840 --> 09:09:28.600
And who knows, this one could be shaping up,

09:09:28.600 --> 09:09:29.760
could be terrific as well.

09:09:29.760 --> 09:09:32.200
We have no idea where this series is gonna go.

09:09:32.200 --> 09:09:33.560
Will we need Clubhouse?

09:09:33.560 --> 09:09:37.080
Will Fortress end up being a one-sided affair?

09:09:37.080 --> 09:09:38.360
We are unaware.

09:09:38.360 --> 09:09:40.480
And that's part of the beauty of this, you know?

09:09:40.480 --> 09:09:44.000
A great day to cast Rainbow Six Siege is upon us.

09:09:44.000 --> 09:09:45.240
One minute off the board now.

09:09:45.240 --> 09:09:46.080
Lodge bombs go out.

09:09:46.080 --> 09:09:48.320
Five fears looking to strike some fear

09:09:48.320 --> 09:09:50.600
into the heart of Wildcard.

09:09:50.600 --> 09:09:51.720
And Kansen is ready.

09:09:51.720 --> 09:09:58.020
Gage runs in again, Mary-Lippen and Intel dies, Mary's in one position and it's 0-3 with the Caps into 5-fears.

09:09:58.800 --> 09:10:02.400
Yeah, nice little start there again. They've been doing a good job recently.

09:10:02.400 --> 09:10:06.560
Last round in this of just repelling those entries, stopping that fast aggression.

09:10:06.560 --> 09:10:12.620
It's still the way that 5-fears want to play, but if Wildcard are ready for it, they can stop this play before it ends up coming through.

09:10:13.660 --> 09:10:16.160
Forest. A little bit caught sprinting.

09:10:16.160 --> 09:10:19.760
Canson hasn't really moved to position, but is still able to catch them off guard.

09:10:19.760 --> 09:10:26.240
He's just been just thorn in their side, sitting out here on the road more or less by his self and they just can't seem to force him out Parker.

09:10:26.240 --> 09:10:29.520
That's two big kills from Kansan and he's still hungry for more.

09:10:30.160 --> 09:10:38.720
Wildcard not really giving an inch here at this point in time. Kansan's lost some HP, sure, but I mean I'd absolutely trade that for the kills that he has up to this point.

09:10:39.200 --> 09:10:47.840
Forrest and JJ are playing operators with high value and they should be getting kills, but they're not. Neither will Snake as he was falling no moments ago.

09:10:47.840 --> 09:10:51.520
out for you too as he's had a rough go of it through the last round and now onward.

09:10:51.520 --> 09:10:55.680
Fens dies too and Wildcard looks to take the lead if they can find Rival.

09:10:55.680 --> 09:10:59.920
A flawless round for Wildcard is within reach, 40 seconds left on the clock and

09:10:59.920 --> 09:11:05.600
Rival does not seem to be wasting time. From games into briefing into briefing into games,

09:11:06.480 --> 09:11:12.640
Selma will go out falling up on that. Wildcard not moving at all, just sit

09:11:12.640 --> 09:11:15.920
at and let him come to you. Rival to his credit does have the

09:11:15.920 --> 09:11:19.040
the defuse kit but I don't think that's really in the calculus here Jesse. No

09:11:19.040 --> 09:11:23.920
chance he's gonna get the objective down with four players watching him. Five in

09:11:23.920 --> 09:11:28.400
total but four within striking distance. Blow us round wild card get the final

09:11:28.400 --> 09:11:31.280
kill. I think it's interesting to compare their first

09:11:31.280 --> 09:11:34.760
off-satack to their second and round number three there Parker because both

09:11:34.760 --> 09:11:37.880
times they they answer the building pretty quick you know they don't have

09:11:37.880 --> 09:11:40.560
a ton of information when they start to approach the site they don't have a

09:11:40.560 --> 09:11:44.760
ton of that droning that's been done when they try to take that space but

09:11:44.760 --> 09:11:48.660
in the first round, they just head straight to site. They enter through horse, the positions

09:11:48.660 --> 09:11:52.060
at that point are all very obvious. They know where these defenders are going to be because

09:11:52.060 --> 09:11:55.580
the site players, they're just going to be in common anchor positions. So they sprint

09:11:55.580 --> 09:11:59.540
in, they take the fights, they trade things out and they end up in a really strong spot.

09:11:59.540 --> 09:12:02.740
Then in round three, they're again entering the building very quickly, but instead of

09:12:02.740 --> 09:12:05.580
going straight in through horse, straight to the bomb site, they're clearing the

09:12:05.580 --> 09:12:09.380
set of the map. And there's just so many more positions that you have to be worried

09:12:09.380 --> 09:12:12.860
about. And Kansan, all it takes is for him to be in one little spot that

09:12:12.860 --> 09:12:15.420
You don't check one little location that doesn't get droned

09:12:15.500 --> 09:12:19.860
You're sprinting halfway through a hallway and he swings out where you're not expecting him from it

09:12:19.860 --> 09:12:24.620
Really is a little bit more risky when you're entering in across the map from the bomb site

09:12:24.620 --> 09:12:25.940
Even if there's fewer players

09:12:25.940 --> 09:12:30.180
There's more things you've got to be thinking about and I think you kind of have to slow things down a little bit

09:12:30.180 --> 09:12:34.500
If you are going to be going for a full map clear like they just tried in around three so

09:12:35.420 --> 09:12:39.380
Perhaps something to talk about here in this tack timeout head coach Archer

09:12:39.380 --> 09:12:44.660
Omex will be talking with the squad to try to get things back on track after they lose the last two rounds

09:12:44.660 --> 09:12:48.720
But keep in mind this is still their map picks that they're starting on the weaker side

09:12:48.720 --> 09:12:53.380
It's okay if they go down there before two or so on this first half. They'll have chances to battle back

09:13:00.100 --> 09:13:04.820
I'm glad you mentioned the coaching staff. I talked about Phoenix a little bit earlier. We talked about Archer, Omex and

09:13:04.820 --> 09:13:10.220
Well, that's them. I'll hang with this team. And again, a good support staff is absolutely

09:13:10.220 --> 09:13:17.260
integral for them to succeed. I will say I don't know that much about Archie, but Phoenix

09:13:17.260 --> 09:13:20.660
comes all the way over from Call of Duty, if you recall, and he's got some tier one

09:13:20.660 --> 09:13:26.520
experience there, so he'll be able to help this team out. Can you remember this is

09:13:26.520 --> 09:13:31.860
Phoenix's first run with the team? Again, he did some stuff in T2, but either way,

09:13:31.860 --> 09:13:37.060
I mean, if you can grab a coach that has done well at a tier one level, even if it's in another esport

09:13:38.180 --> 09:13:40.420
There's worse coaches to be found here and

09:13:41.540 --> 09:13:45.700
Hey, two to five years and again talk through it a very early time out

09:13:45.700 --> 09:13:49.780
That's been the story for today at least in the two matches that you and I have casted and

09:13:50.420 --> 09:13:53.860
One thing to keep in mind is that every time we see an early time out

09:13:53.860 --> 09:13:56.420
We always say there's things the coaches here and see that we don't

09:13:57.540 --> 09:13:59.780
Things could be occurring things could be going according to plan

09:13:59.780 --> 09:14:03.220
and the coaches just want to fix and fine-tune something.

09:14:03.220 --> 09:14:07.980
Four things could be going catastrophically wrong and we just don't know it or hear it

09:14:07.980 --> 09:14:10.620
and they want to stop it from happening again.

09:14:10.620 --> 09:14:16.780
Either way, I don't know if the right call was made here to go for a rush or not,

09:14:16.780 --> 09:14:20.260
but a rush is happening all the same, pens at top-light stairs,

09:14:20.260 --> 09:14:23.860
watching for flank, forest will walk that shield up, forest and JJ.

09:14:23.860 --> 09:14:26.380
That's the struggles getting into the building and surviving.

09:14:26.380 --> 09:14:28.940
So at least they're able to live for the first minute.

09:14:28.940 --> 09:14:30.940
What's up, great stuff!

09:14:30.940 --> 09:14:33.420
Yeah, I'm not gonna be speeding this up too much, Parker.

09:14:33.420 --> 09:14:35.100
It's just a map clear from the top floor.

09:14:35.100 --> 09:14:37.260
There are gonna be rovers here that they have to deal with.

09:14:37.260 --> 09:14:38.980
Most notably, course, hands in,

09:14:38.980 --> 09:14:41.580
tossing up that nitro feels good damage to Forrest.

09:14:41.580 --> 09:14:42.740
And since he's one behind him,

09:14:42.740 --> 09:14:44.660
do what a shot!

09:14:44.660 --> 09:14:46.860
Dome spends in behind the Monty.

09:14:46.860 --> 09:14:47.940
He can't keep the breach closed,

09:14:47.940 --> 09:14:50.260
but I think his job is more or less done, Parker.

09:14:50.260 --> 09:14:51.340
He's dealt his damage

09:14:51.340 --> 09:14:53.300
and will now rotate back to the bomb site

09:14:53.300 --> 09:14:55.140
to play with the rest of his teammates.

09:14:55.140 --> 09:14:56.300
It's a great roam to come through,

09:14:56.300 --> 09:14:57.140
and they're not done.

09:14:57.140 --> 09:14:59.980
Base steps up for another frag and a JJ Blast.

09:14:59.980 --> 09:15:01.780
Whatever was talked about in that tack timeout

09:15:01.780 --> 09:15:04.300
has not translated into success in the early round.

09:15:04.300 --> 09:15:06.340
This is two man lead for wild card.

09:15:06.340 --> 09:15:09.300
JJ was supposed to be forced to escort in that position.

09:15:09.300 --> 09:15:13.100
And I mean, Forrest was immediately reshielding

09:15:13.100 --> 09:15:15.940
as he lost his compatriots side by side.

09:15:15.940 --> 09:15:19.820
And Ab's didn't take a dedicated hard breacher near Forrest.

09:15:19.820 --> 09:15:21.660
He's got to do this all himself.

09:15:21.660 --> 09:15:23.140
He's side by side with Snake.

09:15:23.140 --> 09:15:24.180
I'm not sure where Rival is,

09:15:24.180 --> 09:15:26.580
but he's got two of those helmets in pocket

09:15:26.580 --> 09:15:30.260
So the traditional hard breacher, I have to align at some point.

09:15:31.380 --> 09:15:32.780
Using the smoke's great effect.

09:15:32.780 --> 09:15:34.780
The glass has been able to push these defenders back.

09:15:34.780 --> 09:15:37.380
If you know there's a glass on the board and you hear a smoke grenade go off,

09:15:37.380 --> 09:15:38.280
you don't even do it.

09:15:38.280 --> 09:15:39.480
You run.

09:15:39.480 --> 09:15:41.180
Wildcard got that memo.

09:15:41.180 --> 09:15:44.680
It's almost now to go onto the wall as Snake goes prone in five years,

09:15:44.680 --> 09:15:46.980
inching their way closer to the wall.

09:15:48.280 --> 09:15:51.180
They can maybe plant here, Parker, but I'm worried of the toxic babes,

09:15:51.180 --> 09:15:54.480
and I'm worried about the fact that there's just five defenders still on a wildcard

09:15:54.480 --> 09:15:57.000
who could flank, who could swing, who'd go down below.

09:15:57.000 --> 09:15:59.300
Baby Shark flanking up the main stairs.

09:15:59.300 --> 09:16:01.260
Now it's gonna put a little bit more pressure here

09:16:01.260 --> 09:16:04.200
onto these attackers and just make it very awkward.

09:16:05.420 --> 09:16:07.260
Battle takes down cans and that's one back

09:16:07.260 --> 09:16:08.260
that they desperately needed.

09:16:08.260 --> 09:16:10.260
But again, this flank position from Baby Shark

09:16:10.260 --> 09:16:12.500
makes Forrest's life really scary.

09:16:12.500 --> 09:16:14.740
That's still very winnable for Wild Card.

09:16:14.740 --> 09:16:16.780
Forrest does need to be concerned.

09:16:16.780 --> 09:16:18.580
Two gas canisters in pocket for Adrian.

09:16:18.580 --> 09:16:22.220
One will go out, Snake eliminating Spiker.

09:16:22.220 --> 09:16:26.340
Another two, hip-firing onto Adrian, those gas canisters gone!

09:16:26.340 --> 09:16:28.760
Snake might have just saved the round.

09:16:28.760 --> 09:16:33.760
But Baby Shark, working in shallow waters, he's got Bay to assist.

09:16:33.760 --> 09:16:35.820
Forest will cut the shield away, where is Rival?

09:16:35.820 --> 09:16:39.220
Force gets the job done, he doesn't need Rival to accomplish it.

09:16:39.220 --> 09:16:42.180
Now it's Baby Shark trying to pick his targets.

09:16:42.180 --> 09:16:43.540
His first fight goes well.

09:16:43.540 --> 09:16:45.780
Second one, against Rival, on the ground.

09:16:45.780 --> 09:16:47.340
Diffuse kit running away.

09:16:47.340 --> 09:16:48.540
Baby Shark is time to reload.

09:16:48.540 --> 09:16:51.140
He just needs to be worried about getting pressed.

09:16:51.140 --> 09:16:52.300
Rival was scooted off.

09:16:52.300 --> 09:16:54.500
The ace repositioning turned the door.

09:16:54.500 --> 09:16:56.220
Baby Shark will attempt the long arm,

09:16:56.220 --> 09:16:57.980
compelling Rival to move in ever closer.

09:16:57.980 --> 09:17:01.980
Baby Shark gets off, but Rival gets the job done.

09:17:01.980 --> 09:17:04.900
That one was so, so close.

09:17:04.900 --> 09:17:09.540
These scrappy rounds taking years off your lives.

09:17:09.540 --> 09:17:12.660
But at the end, five fears wins.

09:17:14.020 --> 09:17:15.780
Rivals lose those very often.

09:17:15.780 --> 09:17:17.700
Parker on attack, he has thought to be

09:17:17.700 --> 09:17:20.100
one of the best players in the game.

09:17:20.100 --> 09:17:31.800
Through group stage, posted a 3.0 KDR on the attack, 27-9 through 22 rounds and continues to showcase just how good he is on the offense, clutching things up in the 1v1.

09:17:31.800 --> 09:17:41.400
Snake really does the most work in that round to make things possible, though. I mean, just plays some ridiculous shots with that glass, the hit fire holding the door is ridiculous.

09:17:41.400 --> 09:17:49.100
Just so smart to be able to go prone on that doorway, not overstep his boundaries, and then once that push is coming in, that's when he goes for the swing.

09:17:49.100 --> 09:17:55.460
That's when he's ready for the counter swing snake doing everything they need to in that moment to set up rival to clutch that beautiful 1v1

09:17:55.660 --> 09:17:57.660
Five years still very much in this game

09:18:01.140 --> 09:18:05.100
There's a reason why you don't drop a single map on your run here

09:18:05.100 --> 09:18:10.140
There's a reason why you end up a championship game competing for first overall on the line

09:18:10.340 --> 09:18:16.780
Bragging rats, of course, you know a guy like JJ would love to say he was on the number one team in North America

09:18:16.780 --> 09:18:19.380
but beyond bragging rights and pride,

09:18:19.380 --> 09:18:21.820
you're also fighting for SI points.

09:18:21.820 --> 09:18:24.220
But how competitive North America is,

09:18:24.220 --> 09:18:26.780
you need every SI point you can get.

09:18:26.780 --> 09:18:29.740
Five Fears, probably the players thought

09:18:29.740 --> 09:18:31.900
they'd be in a position to compete for it,

09:18:31.900 --> 09:18:33.700
but if you asked most of the other teams, Jesse,

09:18:33.700 --> 09:18:35.820
they would not have put this Five Fears team

09:18:35.820 --> 09:18:37.260
in a position where they could end up

09:18:37.260 --> 09:18:41.060
with the most SI points in this region before the major.

09:18:41.060 --> 09:18:42.820
And yet here we are.

09:18:42.820 --> 09:18:44.420
There's also money on the line,

09:18:44.420 --> 09:18:46.060
but depending on what their salaries are

09:18:46.060 --> 09:18:47.620
in the financial situation of these teams

09:18:47.620 --> 09:18:50.020
maybe not always has the utmost importance.

09:18:50.020 --> 09:18:52.280
And again, going back to that tweet JJ made,

09:18:52.280 --> 09:18:56.980
it's about like making it, it's about living a dream.

09:18:56.980 --> 09:19:00.500
And you know, first overall, that's a dream

09:19:00.500 --> 09:19:02.280
a lot of people have very few can ever say

09:19:02.280 --> 09:19:03.960
that they achieve it.

09:19:03.960 --> 09:19:06.220
Yeah, I mean, it's a dream to go to a major.

09:19:06.220 --> 09:19:08.460
I'll tell you, it's even bigger dream to go to SI.

09:19:08.460 --> 09:19:09.900
So those six evitational points

09:19:09.900 --> 09:19:11.340
gonna be so critical to get,

09:19:11.340 --> 09:19:14.140
even though we're still very far away

09:19:14.140 --> 09:19:17.700
from SI happening, of course, February 2027.

09:19:17.700 --> 09:19:19.620
That's what we're qualifying towards now.

09:19:20.940 --> 09:19:23.180
This push a little bit slower this time around

09:19:23.180 --> 09:19:25.340
from five years, no early aggression there.

09:19:25.340 --> 09:19:26.940
Again, trying to clear through this top floor

09:19:26.940 --> 09:19:29.940
and again, wildcard haven't brought anybody up here.

09:19:29.940 --> 09:19:32.020
There's not gonna be a top floor roam from this team.

09:19:32.020 --> 09:19:34.020
They don't really like to extend up above,

09:19:34.020 --> 09:19:35.060
as a lot of teams don't.

09:19:35.060 --> 09:19:37.460
So instead, spreading across that mid floor

09:19:37.460 --> 09:19:39.740
and opens the opportunity for five years

09:19:39.740 --> 09:19:41.420
to decide what they wanna do with this push.

09:19:41.420 --> 09:19:42.700
They can play the vert,

09:19:42.700 --> 09:19:46.660
They can try to go for a hatch drop into waiting, but that went pretty horrendously last time.

09:19:46.660 --> 09:19:51.220
So you're seeing a bit of a different look this time as the Monty tries to make his way into music.

09:19:54.720 --> 09:19:57.940
Adrian has been really struggling through these two maps.

09:19:58.980 --> 09:20:02.220
If his fortunes change, wildcards can as well.

09:20:03.020 --> 09:20:03.520
I mean...

09:20:04.920 --> 09:20:08.780
Adrian's been a statistical best performer on wildcard for him to be so absent.

09:20:08.780 --> 09:20:13.680
Getting shut down by five fears is not ideal at all.

09:20:13.680 --> 09:20:15.740
But again, it goes back to what we said on Cafe.

09:20:15.740 --> 09:20:17.180
When one of these players has a bad game,

09:20:17.180 --> 09:20:18.020
somebody steps up.

09:20:18.020 --> 09:20:20.540
Right now it's Bay leading the charge on this team.

09:20:20.540 --> 09:20:22.620
Kansan, we'll get credited with the kill

09:20:22.620 --> 09:20:24.020
because of the razor wire.

09:20:24.020 --> 09:20:26.580
I'm not sure exactly who's the real winner here.

09:20:26.580 --> 09:20:29.260
Kansan finds another, a third as well.

09:20:29.260 --> 09:20:31.980
Technically only two and Baby Shark and Spiker

09:20:31.980 --> 09:20:33.900
are on the board.

09:20:33.900 --> 09:20:36.860
Just a forest type good half in the trash.

09:20:36.860 --> 09:20:41.100
Unless G.H. means something else these days, why you type that?

09:20:41.100 --> 09:20:46.860
Wildcard wins the round after Forrest decides to talk some smack and it seemingly blows up in his face.

09:20:47.740 --> 09:20:57.420
Yeah, truly no idea what Forrest is typing about, but I can tell you it was Baby Shark who got that initial down onto rival, finished off then by the barbed wire inside of Hamam.

09:20:57.420 --> 09:21:01.540
They do a great job of just stopping that push as it comes in, right? Those five fears, guys?

09:21:01.540 --> 09:21:05.740
They don't want to try that hatch drop in through waiting, so they try something completely different.

09:21:05.740 --> 09:21:11.440
It's force trying to walk in with the Monty, but unfortunately the rest of his team start able to find that space that they're looking for

09:21:11.440 --> 09:21:16.960
and he gets kind of caught up inside of kind of that music to gun room little hallway there in the bottom floor

09:21:16.960 --> 09:21:22.680
where they really just get stuffed and a wildcard will swarm around them training off each other when they need to

09:21:22.680 --> 09:21:27.520
but really just all firing at those targets around that bottom floor on the west and north side.

09:21:28.300 --> 09:21:31.640
That's good enough to get them up to three in this first half.

09:21:31.640 --> 09:21:33.140
Four would be excellent.

09:21:33.140 --> 09:21:37.600
But in any case, they've already confirmed they won't be losing this first half and

09:21:37.600 --> 09:21:43.140
I put Five Fears a decent bit away from closing up a series in two.

09:21:43.140 --> 09:21:50.260
Anybody's game at this point in time, but yeah, I mean, crazy to think with how good

09:21:50.260 --> 09:21:56.860
this team was on Fortress internationally, how much they've shown struggles here domestically.

09:21:56.860 --> 09:22:01.220
And I say this with Wildcard currently in the lead, they certainly don't look like

09:22:01.220 --> 09:22:07.060
the same fortress team that they were but one thing I would say if I was to argue against myself

09:22:07.780 --> 09:22:12.180
was that fortress was a brand new map and there were a lot of teams who just admittedly said

09:22:12.180 --> 09:22:16.340
we didn't really know how to play it but if you don't have time to adjust your map pool

09:22:16.340 --> 09:22:22.500
you have to play it so was it wildcard looking so dominant or was it just wildcard being far

09:22:22.500 --> 09:22:27.220
more familiar with the map that other teams didn't prioritize and now the other regions and

09:22:27.220 --> 09:22:29.060
and the other teams have caught up.

09:22:29.060 --> 09:22:30.420
Entirely possible as the latter.

09:22:30.420 --> 09:22:32.340
Here in North America, Fortress has been played

09:22:32.340 --> 09:22:34.500
an awful lot and teams are looking

09:22:34.500 --> 09:22:36.540
like they know it very well.

09:22:36.540 --> 09:22:38.180
It's the contrast that we saw on SI,

09:22:38.180 --> 09:22:40.300
so maybe it's a little bit of both, frankly.

09:22:40.300 --> 09:22:41.460
They will start out the killing here,

09:22:41.460 --> 09:22:44.060
Wildcard hoping to go up four-two.

09:22:44.060 --> 09:22:45.420
They'll trade, hands it on the board

09:22:45.420 --> 09:22:46.260
as Rival goes down.

09:22:46.260 --> 09:22:47.780
Fends the only kill for five fears

09:22:47.780 --> 09:22:49.220
at this point in time.

09:22:49.220 --> 09:22:50.620
And Wildcard might have lost Bay,

09:22:50.620 --> 09:22:52.060
but they've still got four players up,

09:22:52.060 --> 09:22:53.780
all with guns in hand.

09:22:53.780 --> 09:22:56.460
Now it's JJ Blast taking a heap of damage

09:22:56.460 --> 09:22:58.900
On the ground, finished off by Adrien.

09:22:59.300 --> 09:23:02.620
Perfect opportunity for Adrien to talk trash back, but the man's all business.

09:23:02.620 --> 09:23:05.780
There's a round to be won, Jesse, and there's only two left on Five Fears.

09:23:05.780 --> 09:23:06.780
Make that one.

09:23:07.460 --> 09:23:08.860
A minute 40 on the clock,

09:23:09.220 --> 09:23:13.060
and it's just Fens, outduld by Adrien. Huge round for the import.

09:23:13.300 --> 09:23:15.900
And the first half is in the books. Wildcard up, 4-2.

09:23:16.620 --> 09:23:19.780
Questionable push leaves me scratching my head a little bit, Parker,

09:23:19.780 --> 09:23:21.500
so I'm not gonna explain it at all.

09:23:21.500 --> 09:23:24.260
Let's bring the desk in to talk about all six of those first rounds.

09:23:24.260 --> 09:23:32.820
Thanks guys. This one feels very familiar. Same score line when we last checked in at the half of map 1.

09:23:32.820 --> 09:23:34.300
Lackville stands out to you so far.

09:23:34.300 --> 09:23:39.780
You know I don't want to get too ahead of myself. It was a good half for Wildcard, but we already saw what happened on one defense swap already.

09:23:39.780 --> 09:23:44.820
However, I do want to focus on round 4 in particular. I mean this was a great round from Snake.

09:23:44.820 --> 09:23:48.980
I can't say in his shoes I would want to be in this position with Glaz this close.

09:23:48.980 --> 09:23:51.080
unsure what's on the other side of that door.

09:23:51.080 --> 09:23:53.420
But he's the one that opens up this to allow them

09:23:53.420 --> 09:23:54.500
to be able to take this side.

09:23:54.500 --> 09:23:56.060
I mean, huge heads up play.

09:23:56.060 --> 09:23:59.020
Then hitting that, that no scope head shine.

09:23:59.020 --> 09:24:01.820
Then it just kind of slowly goes back and forth.

09:24:01.820 --> 09:24:02.820
Who's going to trade it out?

09:24:02.820 --> 09:24:05.540
I mean, Foufaux on the shield, beautiful play.

09:24:05.540 --> 09:24:08.300
But then it comes down to this 1v1 or 2v1 rather.

09:24:08.300 --> 09:24:11.220
Now to a 1v1, which was a great heads up play

09:24:11.220 --> 09:24:12.740
to just be able to play back,

09:24:12.740 --> 09:24:14.140
wait for the defuse to be stuck,

09:24:14.140 --> 09:24:14.980
and then to push in.

09:24:14.980 --> 09:24:17.260
It was great from Snake, great from Rival

09:24:17.260 --> 09:24:18.620
to be able to finish it out.

09:24:18.620 --> 09:24:30.020
I mean, it really is a true testament of Wildcard's intuition, I mean intuition there in these situations, but overall, just in this series so far, I mean, it's kind of the exact opposite of what we were seeing on the side of cafe.

09:24:30.380 --> 09:24:37.300
The aggression's there, but it's almost too much aggression. They aren't knowing when to dial it back and Wildcard is punishing that time and time again.

09:24:37.500 --> 09:24:46.100
Even in that last round you saw, Fofo goes into the wall, doesn't check if there's a player on the side, not doing their due diligence, just clearing a little bit of extra to give themselves a little more space.

09:24:46.100 --> 09:24:48.680
and Wildcard is punishing them on each and every single front.

09:24:48.680 --> 09:24:51.840
Yeah, just looks like Five Fears is riding on the high

09:24:51.840 --> 09:24:54.540
of what they finished in the last series, in the last map,

09:24:54.540 --> 09:24:56.580
just because they're playing so aggressive on their defenses,

09:24:56.580 --> 09:24:57.780
they swap to attacks.

09:24:57.780 --> 09:24:59.280
And now they're playing very aggressive, it's there,

09:24:59.280 --> 09:25:01.920
they're trying to keep up that tempo, but it's a different side.

09:25:01.920 --> 09:25:05.400
But what I don't want to see is them get a 2-4 split

09:25:05.400 --> 09:25:06.420
and change off that.

09:25:06.420 --> 09:25:08.100
I think that's the exact same ideology

09:25:08.100 --> 09:25:10.500
that they need to bring going into their defensive half

09:25:10.500 --> 09:25:12.100
is maintain that aggression,

09:25:12.100 --> 09:25:14.400
make sure that you're shutting down the information from Wildcard

09:25:14.400 --> 09:25:17.840
which is a work so successfully in the previous map.

09:25:17.840 --> 09:25:21.120
So if you're on the side of Five Fears.

09:25:21.120 --> 09:25:22.840
It's not great for the entry.

09:25:22.840 --> 09:25:23.840
Also the entries as well.

09:25:23.840 --> 09:25:25.920
I mean, all six entry kills have gone

09:25:25.920 --> 09:25:27.200
in the favor of Wildcard.

09:25:27.200 --> 09:25:28.720
That was another talking point that we had

09:25:28.720 --> 09:25:31.120
in that cafe match where nine out of those 12

09:25:31.120 --> 09:25:32.520
were in favor of Five Fears.

09:25:32.520 --> 09:25:34.400
So we got to start seeing opening kills.

09:25:34.400 --> 09:25:36.440
And I do agree with your aggression point.

09:25:36.440 --> 09:25:37.840
I think at some point they also need

09:25:37.840 --> 09:25:39.240
to understand the position that they're in

09:25:39.240 --> 09:25:40.480
when they can dial it back.

09:25:40.480 --> 09:25:41.320
Yeah, exactly.

09:25:41.320 --> 09:25:43.440
As long as they can keep that aggression up starting out

09:25:43.440 --> 09:25:45.960
and then exactly get it on cafe.

09:25:45.960 --> 09:25:48.000
Well, Jesse, I know you were scratching your head.

09:25:48.000 --> 09:25:49.500
Does that clear things up a bit?

09:25:53.160 --> 09:25:54.560
I'm assuming that's a question for us.

09:25:54.560 --> 09:25:56.080
Does it clear things up for you?

09:25:57.080 --> 09:26:01.280
No, I mean, it clears things up certainly on the round

09:26:01.280 --> 09:26:02.120
as a whole.

09:26:02.120 --> 09:26:04.400
It doesn't help me as much on round six, but that's okay.

09:26:04.400 --> 09:26:05.760
I do think they have a great point

09:26:05.760 --> 09:26:07.600
when it comes to those opening picks, Parker.

09:26:07.600 --> 09:26:09.680
I mean, six straight for wildcars,

09:26:09.680 --> 09:26:12.400
a huge red flag, four or five years.

09:26:12.400 --> 09:26:14.840
They need to be able to control this early game.

09:26:14.840 --> 09:26:19.400
To be honest, it's something they did really well towards that second half of cafe, right?

09:26:19.400 --> 09:26:23.520
Any time somebody was in a position to go for a push on the side of Wildcard, someone

09:26:23.520 --> 09:26:25.280
was answering on five beers.

09:26:25.280 --> 09:26:31.080
They won five straight opening frags on that second half when they started things off.

09:26:31.080 --> 09:26:35.760
So I'm hoping we can see that bounce back once again here on the second map of Fortress,

09:26:35.760 --> 09:26:39.520
but it's going to be difficult with Wildcard playing as well as they are.

09:26:39.520 --> 09:26:45.380
To that point about opening kills on Cafe, Wildcard was only able to muster three of the

09:26:45.380 --> 09:26:47.220
twelve first Bloods.

09:26:47.220 --> 09:26:51.060
It was five years all the way down.

09:26:51.060 --> 09:26:55.420
I mean, you wouldn't be shocked looking at the score line.

09:26:55.420 --> 09:26:58.700
Wildcard obviously dominating here and the one cool thing about this is that everybody

09:26:58.700 --> 09:27:03.260
not named Spiker has a first Blood on the side of Wildcard.

09:27:03.260 --> 09:27:08.260
So four players on this Wildcard roster have a successful entry.

09:27:08.260 --> 09:27:12.140
One of them have negative entry stats at the present playing time.

09:27:12.140 --> 09:27:13.620
That is terrific.

09:27:13.620 --> 09:27:17.020
It hasn't been a lot of objective play from 5 years.

09:27:17.020 --> 09:27:21.380
I mean granted, they only won the two rounds, but they were not a very objective focused

09:27:21.380 --> 09:27:22.380
team.

09:27:22.380 --> 09:27:26.620
They did to their credit get the Fuser down in round number 4, but they'd already largely

09:27:26.620 --> 09:27:27.620
broken that round open.

09:27:27.620 --> 09:27:33.580
That's if you remember when they came down to the 1v1 with Rival, so ultimately a

09:27:33.580 --> 09:27:35.140
great series for both of these teams.

09:27:35.140 --> 09:27:38.620
good underlying numbers here from Wildcard that if they continue we'll give them an edge

09:27:38.620 --> 09:27:43.060
from here on out which will push us to the third map. We will see Clubhouse yet again.

09:27:43.060 --> 09:27:46.220
Wildcard's got to lose map number one. That's the way the script was written. Jesse there's

09:27:46.220 --> 09:27:47.220
not much more to say.

09:27:47.220 --> 09:27:51.580
Well my question is, are five years going to play as hyper aggressive here on their

09:27:51.580 --> 09:27:56.340
defenses as we saw on Caffe and so far we haven't seen that as much. JJ on the

09:27:56.340 --> 09:28:00.700
clash unlikely to maybe up his kill total in the second half but certainly providing

09:28:00.700 --> 09:28:04.660
good value for his team just forcing back this white crush a little bit. There was

09:28:04.660 --> 09:28:08.880
a twitch and of course spiker on the demo is down below the shotgun but couldn't

09:28:08.880 --> 09:28:12.480
bait them into any of those early frags. This is definitely a reaction on the

09:28:12.480 --> 09:28:15.400
side of wildcard where they know how five fears that the playing on these

09:28:15.400 --> 09:28:19.960
defenses so they're being very slow very passive with it waiting for five

09:28:19.960 --> 09:28:24.920
fears to walk into them but as of yet 90 seconds deep nobody on five fears

09:28:24.920 --> 09:28:30.840
is taking the bait. JJ will do anything at this point in time to try

09:28:30.840 --> 09:28:38.560
and get a kill. It's been a very rough fortress for him. Scoreboard is accurate. JJ is the

09:28:38.560 --> 09:28:43.360
only player not to muster anything. Five years of Snake leading the way. Everybody else

09:28:43.360 --> 09:28:49.080
is under water. When it comes to this KD rival though, running down Adrian. Adrian

09:28:49.080 --> 09:28:54.480
has been negative the last two maps. Very detrimental to the overall success of this

09:28:54.480 --> 09:29:00.480
wild card team. Now, you have to recover without the ace. What secondary hard breach

09:29:00.480 --> 09:29:01.900
which is available, none.

09:29:03.240 --> 09:29:04.760
Hope that he got his helmets off.

09:29:04.760 --> 09:29:05.600
Hold on a second,

09:29:05.600 --> 09:29:06.520
Wildcars getting some kills here,

09:29:06.520 --> 09:29:08.240
Jesse, two of them to be found.

09:29:08.240 --> 09:29:10.520
Four is firing away inside of Commander,

09:29:10.520 --> 09:29:14.400
and now it's Wildcard chasing Five Fears.

09:29:14.400 --> 09:29:15.680
It gets worse though.

09:29:15.680 --> 09:29:18.320
As now, Kansan is debilitated from that razor bloom.

09:29:18.320 --> 09:29:20.400
It went off, it also hit Baby Shark.

09:29:20.400 --> 09:29:23.200
They'll limp along for quite some time.

09:29:23.200 --> 09:29:24.840
This is very advantageous for Five Fears

09:29:24.840 --> 09:29:27.040
in this final 30 seconds.

09:29:27.040 --> 09:29:29.360
You let JJ get a kill, now he's angry,

09:29:29.360 --> 09:29:31.000
Now you've made a mistake.

09:29:31.000 --> 09:29:32.680
They can try to throw out these last couple of players,

09:29:32.680 --> 09:29:35.520
but against a Clash Parker, this push is so tough.

09:29:36.400 --> 09:29:37.600
He's standing behind that shield,

09:29:37.600 --> 09:29:39.760
JJ cracking that goose egg on the board,

09:29:39.760 --> 09:29:40.600
looking for more.

09:29:40.600 --> 09:29:42.040
He's got the shield in front of him.

09:29:42.040 --> 09:29:44.880
Keep him safe, playing around it so well

09:29:44.880 --> 09:29:46.440
with that secondary.

09:29:46.440 --> 09:29:49.040
Clash, a great impediment that needs to be dealt with.

09:29:49.040 --> 09:29:51.480
JJ does find a second.

09:29:51.480 --> 09:29:55.160
This five-fierce team will close out the round.

09:29:55.160 --> 09:29:58.560
The gap shrinking in for the first time.

09:29:58.560 --> 09:30:02.780
first blood spilt by five fears rival kick started a great round.

09:30:03.660 --> 09:30:06.320
Yeah, it's tougher for wildcard there Parker because they are

09:30:06.320 --> 09:30:10.000
primarily trying to get in kind of towards the bomb site. They

09:30:10.000 --> 09:30:13.160
had pressure all over the place with baby shark down below. You

09:30:13.160 --> 09:30:16.040
saw cans in over towards old tower. I mean, there were players

09:30:16.080 --> 09:30:18.840
all across the map there, but the players that were hitting

09:30:18.840 --> 09:30:21.480
towards site, these guys over towards white, we saw this

09:30:21.480 --> 09:30:24.560
fiker we saw from Bay. They really were just running into

09:30:24.560 --> 09:30:27.120
this clash that with all of this other utility that was

09:30:27.120 --> 09:30:32.360
Post up in towards the bombsite and they made it really awkward for them to try to work some of these frags

09:30:32.760 --> 09:30:34.880
Forest was really sharp inside that bombsite

09:30:34.880 --> 09:30:41.100
Gigi of course as well with that first and then second kill later on to so important to help get five fears back in this game

09:30:41.100 --> 09:30:47.480
It's not exactly like cafe. I don't think the style of round we just watched from five years with anything similar

09:30:47.480 --> 09:30:51.680
So with a file the style of the events they're playing on cafe, but the score line does track

09:30:57.120 --> 09:30:58.720
What if it's an 8787 by Waldkirk?

09:30:58.720 --> 09:30:59.720
Just what happens?

09:31:00.720 --> 09:31:03.020
Oh, that's when I go clinically insane.

09:31:05.020 --> 09:31:06.020
Thanks for that.

09:31:06.320 --> 09:31:07.520
Great, you're not there yet.

09:31:09.420 --> 09:31:10.820
No, no, no, we gotta reach that point.

09:31:10.820 --> 09:31:12.220
I thought you'd reach that point long earlier.

09:31:12.220 --> 09:31:13.420
No, you're an Oilers fan, after all.

09:31:14.020 --> 09:31:18.820
After losing to the exact same team in the exact same round of the Stanley Cup Finals,

09:31:19.220 --> 09:31:20.820
the second year in a row, I would've lost it.

09:31:20.820 --> 09:31:22.920
I don't know how you sold it off, but I gotta say,

09:31:23.420 --> 09:31:24.620
they should study you in a lab.

09:31:24.620 --> 09:31:29.620
I mean, I get to watch the best player in the world, the best two players in the world,

09:31:29.620 --> 09:31:33.220
every single night, do the best thing I'll do.

09:31:33.220 --> 09:31:37.020
For us to JJ, I get to watch them every night playing here in Rainbow Six Siege, and we

09:31:37.020 --> 09:31:40.700
just see exactly what type of value they provide.

09:31:40.700 --> 09:31:45.380
This clash is going to continue to be a staple in the Five Peers defenses until it gets

09:31:45.380 --> 09:31:46.380
banned out.

09:31:46.380 --> 09:31:49.980
I imagine that'll be the ban after round nine, but of course it depends on who's

09:31:49.980 --> 09:31:50.980
next to you, Parker.

09:31:50.980 --> 09:32:01.980
It's a little bit, especially on these top floor defenses, it's a little bit tricky to get past this clash because generally teams will either push from the north and they'll clear the whole map or they'll push from the south and go straight to site.

09:32:01.980 --> 09:32:07.980
Whichever way you choose to go, JJ will just rotate that direction, stare you down and enable kills for his teammates.

09:32:07.980 --> 09:32:14.060
I don't know if we've highlighted JJ's lack of offense through this map in particular, but

09:32:14.060 --> 09:32:17.460
despite the fact that he had really good numbers for the first couple playdays, do keep in

09:32:17.460 --> 09:32:22.260
mind that he's the guy on the team that really should be getting the least amount of kills

09:32:22.260 --> 09:32:23.980
most of the time.

09:32:23.980 --> 09:32:28.860
It may get an argument that maybe Forrest also falls under that category, but the

09:32:28.860 --> 09:32:32.300
three players on five fears that you need to worry about when it comes to killing

09:32:32.300 --> 09:32:34.060
are Fenn's rival and Snake.

09:32:34.060 --> 09:32:38.220
But they are not getting kills, usually that is a troubling sign for this team.

09:32:38.220 --> 09:32:43.380
Of course, JJ and Thor is the capable bear of much, but they're not the people who should be.

09:32:43.380 --> 09:32:45.380
That was an interesting turn of events there.

09:32:45.380 --> 09:32:50.540
Nitro-Stell goes out, almost no damage was done, base amount kills, JJ also gets bends,

09:32:50.540 --> 09:32:56.580
but just like that, five fears taking advantage of it, all three so far for Bey.

09:32:56.580 --> 09:33:00.660
He's just got Rival and Snake left, and he's on a single point of HP, breaking

09:33:00.660 --> 09:33:05.760
double digits at 11 kills right now far in the way the lobby leader. We take a

09:33:05.760 --> 09:33:09.140
backseat here, Bay. Maybe let Spiker do some work. Spiker getting diffused down.

09:33:09.140 --> 09:33:12.360
There's a rotate coming in. Spiker falls off expecting somebody over towards the

09:33:12.360 --> 09:33:17.640
door. Bay has a blind spot so Spiker has to cover it himself. Down Spiker goes

09:33:17.640 --> 09:33:24.180
to rival and Bay will need to ace clutch. Single point of HP. Not seeing

09:33:24.180 --> 09:33:32.820
snake in the corner. Jesse, we've got a tie game. The round goes to five fears. Parker,

09:33:32.820 --> 09:33:36.980
I don't know what's going on in this game anymore. JJ Blast was outside the building.

09:33:36.980 --> 09:33:40.820
He planted his clash shield. Correct me if I'm wrong here. We didn't get a great view of it,

09:33:40.820 --> 09:33:44.900
but I believe that clash shield was planted outside the building and he was taking gunfights.

09:33:46.100 --> 09:33:50.260
Absurd things happening in the mind of JJ Blast, but I'm told we will get to see this.

09:33:50.260 --> 09:33:56.260
So I'm excited for it when it comes through five years have continued to be aggressive. Yes, there's the shield

09:33:59.420 --> 09:34:06.000
It ends up being a kill from Bay as he breaks the shield with that vault animation kills JJ behind it

09:34:06.000 --> 09:34:10.160
But it's all for naught despite Bay's excellent frags in the chaos

09:34:10.160 --> 09:34:17.320
It is just five years thriving out here. You saw the nitro stopping that push in through the kind of north window just outside of

09:34:17.320 --> 09:34:21.420
Breathing you saw a lot of high pressure happening in and around that bomb site

09:34:21.420 --> 09:34:26.860
But it just feels like in the chaos when things are getting messy five years or just finding all the success

09:34:30.420 --> 09:34:36.220
Something really interesting about this team is that they just they you can never really distance yourself from them

09:34:38.060 --> 09:34:44.220
Even after all those opening rules go in their favor, right the desk highlighted it first six rounds all first bloods

09:34:44.220 --> 09:34:49.220
Wildcard. Last round. Wildcard first blood. Not just first blood, first two bloods.

09:34:49.220 --> 09:34:57.220
Two first bloods. I actually don't know how you make that plural. By the way, what happens?

09:34:57.220 --> 09:35:04.220
Five fears immediately answer with a 3k. Now this has happened during a number of these rounds.

09:35:04.220 --> 09:35:09.220
Even in rounds that have been lost by five fears, the first two kills will break in favor of Wildcard

09:35:09.220 --> 09:35:13.220
or the first kill will break in their favor and immediately five fears takes advantage of that.

09:35:13.220 --> 09:35:19.460
Whether they get more active or wildcard overstep, we don't get to see every single engagement, so it's hard for us to say

09:35:20.140 --> 09:35:27.580
But five fears are a really really tough team to distance yourself from I see the words crappy lock it applies here

09:35:29.540 --> 09:35:35.980
Wildcard taking charge already some damage done to Kanzan as we hit one minute into the round usually the discovery phase

09:35:35.980 --> 09:35:42.260
But wildcard want to pick up the tempo a little bit. Yeah a little bit rare as the Kanzan is the one jumping on these shields

09:35:42.260 --> 09:35:54.260
Here he is though, taking the roll over from Spiker, sometimes based on this roll too, starting to make his way but unfortunately that snake on the side angle catching the side of him and now it's more bait.

09:35:54.260 --> 09:36:08.260
Spiker gets dropped by rivals, they're trying to make their way in through music but they're not expecting so many defenders over on that side of the map parker so it ends up just being players individually jumping into crossfires and wildcard coming away with man disadvantages.

09:36:08.260 --> 09:36:15.260
While you don't strike first, you get mighty, mighty close if they kill Forest.

09:36:15.260 --> 09:36:19.260
Do we still see this wild turnaround with Wildcard going down in numbers?

09:36:19.260 --> 09:36:22.260
They let map 1 slip through their fingers.

09:36:22.260 --> 09:36:26.260
This should be familiar territory for them even though they didn't choose this map.

09:36:26.260 --> 09:36:34.260
Wildcard are a comfortable team here, but Baby Shark missed an easy kill on rival Adrian doesn't.

09:36:34.260 --> 09:36:37.860
but still an advantage for five fears.

09:36:37.860 --> 09:36:40.980
Forrest will remain for the next minute on very low HP,

09:36:40.980 --> 09:36:42.660
but the rest of this team is here

09:36:42.660 --> 09:36:44.500
and even with one HP Forrest,

09:36:44.500 --> 09:36:47.700
shuts down Bay, Adrian looking to go positive.

09:36:47.700 --> 09:36:49.780
He's got three chances to do so.

09:36:49.780 --> 09:36:51.580
He accomplishes it by killing Forrest

09:36:51.580 --> 09:36:54.180
and immediately loses it to Snake.

09:36:54.180 --> 09:36:56.340
Five fears of one three in a row

09:36:56.340 --> 09:36:59.580
and they take the lead on Fortress.

09:36:59.580 --> 09:37:02.060
Are we getting flashbacks yet Wildcard fans?

09:37:02.060 --> 09:37:03.460
It wasn't that long ago,

09:37:03.460 --> 09:37:06.980
But I'm sure you all know what this is starting to look like.

09:37:06.980 --> 09:37:10.660
Five fears have been dominating on these defenses.

09:37:10.660 --> 09:37:13.700
And Parker, that one looked like a cafe round, so aggressive.

09:37:13.700 --> 09:37:16.300
This will be a clash band, surely.

09:37:16.300 --> 09:37:17.700
There it goes, thank god.

09:37:17.700 --> 09:37:22.420
JJ no longer allowed his destructive ways on the top floor.

09:37:22.420 --> 09:37:25.660
But even without it, you saw it on that cafeteria defense.

09:37:25.660 --> 09:37:28.700
Five fears just swarming the wildcard entrance

09:37:28.700 --> 09:37:30.460
as they try to get into the building.

09:37:30.460 --> 09:37:31.740
You can't get any map control.

09:37:31.740 --> 09:37:35.780
You can't get any space on the side of Wildcard because anywhere you try to push

09:37:35.780 --> 09:37:40.480
There's just players on all directions that are shooting you in the side and in the face in the back

09:37:40.580 --> 09:37:44.880
You're just having too much difficulty getting into the map and taking that control

09:37:46.380 --> 09:37:49.380
We will see a tackle time out come here from Lagonas

09:37:50.020 --> 09:37:54.740
It's been a long night for the guys on Wildcard. They've accomplished their primary goal

09:37:54.740 --> 09:37:58.440
They're going to Salt Lake City no matter what happens in this series

09:37:58.440 --> 09:38:04.720
But they want those extra SI points. They want to be first in the region. They want the better seeding when they go to Salt Lake City

09:38:05.440 --> 09:38:09.600
This will be their last chance for the coach to right the wrongs and get this team back on track

09:38:11.440 --> 09:38:13.440
The bonus is a great mind for the game

09:38:14.000 --> 09:38:20.040
He'll talk this team through the issues, but even the best coach in the world can't make five players become

09:38:20.880 --> 09:38:22.880
champions or world champions

09:38:23.360 --> 09:38:26.440
major champions and they'll kick off champions

09:38:26.440 --> 09:38:31.440
I hope you understand what I'm saying here.

09:38:31.440 --> 09:38:34.440
You can coach all you want.

09:38:34.440 --> 09:38:40.440
But a lot of the times, you have to trust your players to get the job done.

09:38:40.440 --> 09:38:43.440
Inexperienced rosters will make mistakes.

09:38:43.440 --> 09:38:45.440
Five Fears commit tons of mistakes.

09:38:45.440 --> 09:38:47.440
They're in their routine.

09:38:47.440 --> 09:38:50.440
But they've got players that can fix those mistakes immediately.

09:38:50.440 --> 09:38:55.440
And the one thing I will say about this Five Fears team, it's going to sound like a saying.

09:38:55.440 --> 09:39:04.440
But they trust each other. You can very, very clearly tell that this team has full confidence in one another, and they play like it.

09:39:04.440 --> 09:39:07.440
They trade like it, they enter like it.

09:39:07.440 --> 09:39:13.440
Again, start contrasting what we saw in the DZ wildcard game, where a lot of times we put our fingers at DZ and lost rounds,

09:39:13.440 --> 09:39:17.440
and say, well, all of you entered separately. Fulps drones himself in, gets picked off.

09:39:17.440 --> 09:39:22.440
J90, drones in, Neuers. Neuers overextends past the drones until it gets picked off.

09:39:22.440 --> 09:39:29.080
These are guys playing like individuals five fears almost never does that this is a team that plays like a brotherhood and it shows

09:39:29.320 --> 09:39:32.720
And when you combine it with good guns kill, which is been on display

09:39:34.440 --> 09:39:36.960
Snake and rival in particular good things can happen

09:39:38.080 --> 09:39:40.680
DJ went for a bit of an ego peak there through the main door

09:39:41.120 --> 09:39:43.960
Gonna picked off a kill you would have known that he erupted on camera

09:39:43.960 --> 09:39:47.760
He doesn't know damages done in 30 seconds gone off the round

09:39:47.760 --> 09:39:52.640
It undercuts your point just a little bit to be honest, right?

09:39:52.640 --> 09:39:56.160
It's about how together they always are and JJ is one of the things that make me look wrong.

09:39:56.160 --> 09:39:58.760
By himself, but you're right.

09:39:58.760 --> 09:40:02.560
Your overall point, regardless of what JJ is doing this round, is correct.

09:40:02.560 --> 09:40:06.560
You can't play this hyper-aggressive defense style if you're not all on the same page

09:40:06.560 --> 09:40:08.280
and all fighting together.

09:40:08.280 --> 09:40:09.280
Here comes JJ.

09:40:09.280 --> 09:40:12.280
He's not got teammates necessarily directly with him, but they're on the top of the

09:40:12.280 --> 09:40:16.760
stairs that is Adrian who is the first frag, but JJ is there for the response.

09:40:16.760 --> 09:40:20.440
Playing with this Monty ends up running into Baby Shark, but it's not exactly who he's

09:40:20.440 --> 09:40:21.440
hoping to find.

09:40:21.440 --> 09:40:23.440
But again, they're making that play together.

09:40:23.440 --> 09:40:28.160
It's Forrest and JJ talk white, collapsing on these players, just as the science gets

09:40:28.160 --> 09:40:30.660
to building.

09:40:30.660 --> 09:40:34.800
Wildcurt ultimately comes out ahead of this, which is usually the way it works in reverse.

09:40:34.800 --> 09:40:37.960
Wildcurt gets the first pick, and it's five fears you come out with the numbers

09:40:37.960 --> 09:40:38.960
advantage.

09:40:38.960 --> 09:40:43.280
This is especially devastating, given that there's a Monty and a Gamos on the board.

09:40:43.280 --> 09:40:46.720
So the fewer players there are, the more power a shield gains.

09:40:48.320 --> 09:40:50.600
Managed to solve the problem of Adrien.

09:40:51.680 --> 09:40:53.360
Adrien's still trying to go positive.

09:40:54.200 --> 09:40:55.200
Oh, no.

09:40:57.400 --> 09:40:58.200
Oh, no.

09:40:58.600 --> 09:40:59.880
That's a tough one, Jesse.

09:41:01.440 --> 09:41:04.240
Can't say that stuff on broadcasts, so we're not going to repeat what JJ typed.

09:41:04.280 --> 09:41:07.040
But yeah, that is that is a really, really hard loss.

09:41:07.320 --> 09:41:09.280
Still a redeemable round here with one minute to go.

09:41:09.280 --> 09:41:12.760
As Kansan is equalized, Baby Shark and Kansan will now need to work together

09:41:12.760 --> 09:41:15.720
is that untimely team kill?

09:41:15.720 --> 09:41:18.080
Quick baby shark in a position where now he holds the diffuse

09:41:18.080 --> 09:41:18.580
kit.

09:41:18.580 --> 09:41:20.560
Back on the drones, they will go in a 2v2.

09:41:20.560 --> 09:41:22.760
If five fears win, they go.

09:41:22.760 --> 09:41:24.600
The championship point.

09:41:24.600 --> 09:41:25.960
They need to use their time, Parker.

09:41:25.960 --> 09:41:27.800
They have to drone these last two players.

09:41:27.800 --> 09:41:30.280
This is what the desk said they were so good at the comms

09:41:30.280 --> 09:41:31.840
in the halftime, is how are they

09:41:31.840 --> 09:41:33.480
able to spot these last couple of players?

09:41:33.480 --> 09:41:34.880
Will they slow things down?

09:41:34.880 --> 09:41:36.320
Plants here might be tricky, just

09:41:36.320 --> 09:41:37.560
because you don't have any smoke.

09:41:37.560 --> 09:41:38.060
What?

09:41:38.060 --> 09:41:39.960
Shaw from Kansan finds one.

09:41:39.960 --> 09:41:42.720
Baby shark and rival now in a 1v1.

09:41:42.720 --> 09:41:48.660
Maybe sharks look mighty good and he does have the added benefit of this deathmark activating more in real time

09:41:49.580 --> 09:41:54.840
This teammates giving the call here off of his position that ping will update rival knows that he's fallen off

09:41:55.440 --> 09:42:01.760
Firing away to score being a real bullet holes and rival wins and expecting his play the pre-fire

09:42:02.200 --> 09:42:05.780
Moves five fears to kick off championship point

09:42:06.640 --> 09:42:11.780
What a beautiful read to come through from rival in the 1v1 Parker

09:42:11.780 --> 09:42:18.060
He is on a sliver of HP when he plays that 1v1 versus baby shark. It is better information for baby shark, too

09:42:18.180 --> 09:42:22.220
Those deathmark trackers they go both ways, but they're far better for the demos

09:42:22.220 --> 09:42:26.740
It is hard to lose those 1v1s the demos if you're hitting your shots, but rival

09:42:26.740 --> 09:42:33.140
He just expected the movement. He knew where he was gonna go. He wins the fight. It's perfect crosshair placement

09:42:33.820 --> 09:42:36.980
Starts a little messy from five fears. They get a little chaotic

09:42:36.980 --> 09:42:43.280
but it's messy from wild card 2 and ill-advised team kill right on the spiker makes this winnable for 5 years

09:42:43.280 --> 09:42:48.820
and then in the 1v1 just watch it again, brilliant from rival one-way.

09:42:49.700 --> 09:42:52.540
I do have to wonder if pressure got to baby shark.

09:42:52.540 --> 09:42:58.040
He just team killed spiker, earlier spiker, on a shield with diffuse kit.

09:42:58.540 --> 09:43:01.300
Outnumbering your opponents with a Deimos on the board.

09:43:01.300 --> 09:43:05.040
I had just finished talking about how powerful a Deimos and a shield are together,

09:43:05.040 --> 09:43:12.720
Especially when you have a numbers advantage and then baby shark gives the easiest layup to five years by knocking the spiker down

09:43:13.160 --> 09:43:15.160
And I'm spikers a young guy

09:43:15.160 --> 09:43:22.840
He's taught in the past on Twitter and interviews that he's emotional. He takes these things very seriously. That's a good trait for the record

09:43:23.480 --> 09:43:28.680
But when you couple that with an experience you can make a mistake you can get ahead of yourself

09:43:29.040 --> 09:43:31.040
Yeah, well down in bronze

09:43:31.040 --> 09:43:35.280
would be sweating in a 1v1 like that, let alone being a pro player at the top of the

09:43:35.280 --> 09:43:40.500
game trying to keep your team in it, knowing that if you lose your opponents go to match

09:43:40.500 --> 09:43:41.500
points.

09:43:41.500 --> 09:43:45.020
So, maybe Shark could have used that gadget, maybe played it a bit more passively, he

09:43:45.020 --> 09:43:50.820
had 15 seconds left, he had the more active tracker than his opponent, and yet he thought

09:43:50.820 --> 09:43:56.680
he could try to evade him, he was wrong, it was not necessarily the improper move,

09:43:56.680 --> 09:43:58.860
but it was an ill-advised one and it ultimately cost him.

09:43:58.860 --> 09:44:05.120
Now five fears have two opportunities without overtime to put this one away and be the indisputed,

09:44:05.120 --> 09:44:10.600
the undisputed best team in North America and would do so Jesse without dropping a single

09:44:10.600 --> 09:44:11.840
map here and kick off.

09:44:11.840 --> 09:44:16.800
They'll lose Snake early, 50 seconds into the round, Adrian the first kill.

09:44:16.800 --> 09:44:21.240
That's a bit devastating for five fears, they've lost their second best player.

09:44:21.240 --> 09:44:25.360
Yeah, losing Snake is going to be a tough one, but it's always been kind of JJ

09:44:25.360 --> 09:44:28.320
who's meeting the charge on these defenses, getting aggressive.

09:44:28.320 --> 09:44:31.940
Not sure we'll see that as much now that he's playing this Chonka, but still.

09:44:31.940 --> 09:44:35.600
Onus is on a wildcard to take this face. You cleared out one of these roamers.

09:44:35.600 --> 09:44:40.700
Snake is often playing off this bomb site. It's not the one guy that you were expecting to walk down the site.

09:44:40.700 --> 09:44:43.800
If you're gonna lose anybody, that's who you'd expect it to be.

09:44:43.800 --> 09:44:46.600
Playing largely kind of around these windows and around this breach,

09:44:46.600 --> 09:44:48.520
they're gonna breach between the bomb sites now.

09:44:48.520 --> 09:44:51.560
It might open up an opportunity to get this pick. You're on to rival.

09:44:51.560 --> 09:44:54.000
That's why he's playing so aggro on the bending window.

09:44:54.000 --> 09:44:59.660
good damage and a kill straight back on to Adrien. It's quite late, but that'll be a trade to equal numbers back to four.

09:45:00.040 --> 09:45:05.080
I mean getting her to Adrien is usually such a boony as taking a bit of a step back in this series.

09:45:05.080 --> 09:45:09.840
Still an offensive threat to be sure. I mean he's got seven kills for crying out loud. It's good enough for

09:45:09.840 --> 09:45:14.080
I guess four on the team. I guess that's technically not that great. Now the Flames will go.

09:45:14.760 --> 09:45:19.860
Down goes Rival at the hands of Bay and JJ trying to keep this Monty from aggressing towards the bomb site

09:45:19.860 --> 09:45:22.020
and now he will be harassed by that deathmark.

09:45:22.020 --> 09:45:23.860
I'll go to flames, so Striker held in place.

09:45:24.740 --> 09:45:28.100
JJ and Taganise from down below, finished off by Kansan.

09:45:28.100 --> 09:45:30.180
Great teamwork here by Wildcard.

09:45:31.060 --> 09:45:34.180
Fends with only three kills, four targets await him.

09:45:35.300 --> 09:45:38.580
Would be a career-defining moment if he can get through all of them, especially

09:45:39.300 --> 09:45:40.740
to clinch this kickoff, but...

09:45:42.020 --> 09:45:44.180
Striker very wisely assesses he needs to push in.

09:45:44.180 --> 09:45:45.700
Fence takes down Kansan.

09:45:45.700 --> 09:45:46.740
This is winnable.

09:45:46.740 --> 09:45:47.860
Striker puts the shield away.

09:45:47.860 --> 09:45:55.460
He's just buying time though because on the left there's one more player Bay gets in on it as well all three looking to mob

09:45:55.580 --> 09:45:57.580
Fens and they will get the final kill

09:45:58.580 --> 09:46:00.760
We said eight seven we joked about it

09:46:01.020 --> 09:46:04.500
We're going to the final round of regulation

09:46:05.300 --> 09:46:10.800
Wildcard one round behind they can easily tie this in for long map to

09:46:11.660 --> 09:46:15.740
Comes down to the information Parker comes down to wildcards flowing this game

09:46:15.740 --> 09:46:22.140
Shutting down the aggressive moves, Adrien killing Snake at the end at the start there, but also spotting Forest out on the drone.

09:46:22.240 --> 09:46:27.740
He was flanking down below. We saw it from I believe it's Kansans POV as they were trying to hunt him down.

09:46:27.840 --> 09:46:34.240
But Baby Shark has the cutoff. No matter where these rumors go, they're very isolated. It ends up being with good enough information.

09:46:34.340 --> 09:46:35.740
Free picks for Wildcard.

09:46:36.240 --> 09:46:42.740
Gets very awkward at the end there. Fens actually ran out of warts in his clip with the TCSG, so there's no hope of him clutching that one.

09:46:42.740 --> 09:46:47.120
one just an unfortunate weapon to be stuck within a 1v4 did his best but

09:46:47.120 --> 09:46:50.360
ultimately it was those early picks that went the way of wildcard that helped

09:46:50.360 --> 09:46:54.680
them to secure that round they need to be able to do that again keep an eye out on

09:46:54.680 --> 09:46:58.560
the entry watch out for this information if they can spot an isolated

09:46:58.560 --> 09:47:01.920
player on the side of wildcard and take them out before five fears get

09:47:01.920 --> 09:47:05.840
aggressive and swarm the entry as a stack that's gonna be the win con they

09:47:05.840 --> 09:47:10.080
have to be able to do it right here and right now to force the overtime

09:47:10.080 --> 09:47:16.400
and try to force club us all according to plan the script's been written well

09:47:16.400 --> 09:47:20.440
in advance wildcard move is map number one wins map number two we go to map

09:47:20.440 --> 09:47:25.880
number three to see a thrilling conclusion but have the script writers

09:47:25.880 --> 09:47:31.560
heard of JJ blast because this man he's asking for some revisions here to

09:47:31.560 --> 09:47:37.400
the script and five fears only one more round they could potentially win

09:47:37.400 --> 09:47:42.180
and overtime, Jesse. But why get there if you don't need to? Five years yet to

09:47:42.180 --> 09:47:47.740
draw the map. The core of this team is that old Envy squad, the old identity of this

09:47:47.740 --> 09:47:51.940
team, Snake having a terrific performance. I know people look at his tenure on that

09:47:51.940 --> 09:47:55.780
old TSM roster and realize that he didn't quite live up to the world

09:47:55.780 --> 09:48:00.220
championship squad that was there before him. But he's had his time in the

09:48:00.220 --> 09:48:03.580
sun, and he's really made a name for himself. He arrived as a player that

09:48:03.580 --> 09:48:07.040
very few knew up until a couple months ago, and now he's making a

09:48:07.040 --> 09:48:11.220
name for himself as well while the rest of the supporting cast of 5 Fears is doing their

09:48:11.220 --> 09:48:16.020
job. Well they've got one more job to do Jesse. Win this round while going to OT. Finish, kick

09:48:16.020 --> 09:48:21.580
off 2-0 and be the best in North America. They've already qualified for the Major. They're

09:48:21.580 --> 09:48:26.780
shaping up. You see one old card. One more round remains without OT.

09:48:26.780 --> 09:48:30.780
It's got to finish with a bang. No real Rome presence in 5 Fears. They had Snake up

09:48:30.780 --> 09:48:34.700
here earlier but he's rotated off back down towards the main floor as the information

09:48:34.700 --> 09:48:39.340
was good from Wildcard. Last time they approached this bomb site, they tried to hit it horizontal,

09:48:39.340 --> 09:48:43.580
they got swarmed on their entries, it didn't go their way. Hoping that with this top floor

09:48:43.580 --> 09:48:48.060
control they can have a bit of an easier time into building. It's worked for them, but they

09:48:48.060 --> 09:48:52.300
still got to make sure this execute worked. With the Thatcher, it should be able to get

09:48:52.300 --> 09:48:55.900
opened up without any problems. There are two electroclaws dedicated to this hatch,

09:48:55.900 --> 09:49:00.060
but both of them get cleared out without any problem. They can now go for a drop,

09:49:00.060 --> 09:49:04.060
but watch out for the player inside of infirmary. It's going to be Fenz on that Azami

09:49:04.060 --> 09:49:06.900
who could be so devastating to stop this drop.

09:49:06.900 --> 09:49:08.580
They can knock pressure him out.

09:49:08.580 --> 09:49:12.140
He's going to have a really good time denying any plant they try to go for.

09:49:13.140 --> 09:49:16.340
I really like this top floor control now from Wildcard,

09:49:16.340 --> 09:49:20.580
because they work their way through a bevy of distractions,

09:49:20.580 --> 09:49:21.980
hopping over all of those hurdles,

09:49:21.980 --> 09:49:24.180
and gaining information with some of these drones too.

09:49:24.180 --> 09:49:26.980
Forest was tagged there as you saw on that drone,

09:49:26.980 --> 09:49:30.060
and he's a leader of HP, and he might have gotten zapped.

09:49:30.060 --> 09:49:31.580
They definitely want him.

09:49:31.580 --> 09:49:34.800
All 10 players alive, Spiker getting Diffuse Kit down in the midst of the smoke.

09:49:34.800 --> 09:49:38.220
Nobody knows, there's no protection here, but JJ finds him!

09:49:38.220 --> 09:49:40.960
He might have just saved the round.

09:49:40.960 --> 09:49:42.860
Wildcard down to just four players.

09:49:42.860 --> 09:49:45.020
30 seconds left, Diffuse Kit will need to be retrieved,

09:49:45.020 --> 09:49:48.000
so Wildcard's win con is now kill them all.

09:49:48.000 --> 09:49:50.760
Find the remaining players on five feeters.

09:49:50.760 --> 09:49:53.480
It's been a slog for this new look at the Wildcard team,

09:49:53.480 --> 09:49:55.840
running up against an upstart squad

09:49:55.840 --> 09:49:57.640
that very few people knew about.

09:49:57.640 --> 09:50:00.520
Down goes JJ, but Tanzan gets traded out as well.

09:50:01.580 --> 09:50:02.740
They'll continue to fight.

09:50:02.740 --> 09:50:05.300
Thens now drop Baby Shark last one alive.

09:50:05.300 --> 09:50:07.300
There's trouble in the waters.

09:50:07.300 --> 09:50:09.060
Five fears searching for the final kill.

09:50:09.060 --> 09:50:11.780
Baby Shark will get one, but that's it.

09:50:11.780 --> 09:50:14.900
Five fears, but no worries, baby.

09:50:14.900 --> 09:50:20.660
The best team in North America is the team so many doubted.

09:50:20.660 --> 09:50:23.380
JJ Blast and Co.

09:50:23.380 --> 09:50:27.740
The best and undefeated in the NAL kickoff.

09:50:27.740 --> 09:50:29.900
He doesn't get a lot, but the ones he get,

09:50:29.900 --> 09:50:37.660
They count Parker, JJ Blast denies the plant and single-handedly stops that push, dead in its tracks.

09:50:37.660 --> 09:50:45.100
Wildcard put all of their utility into getting that plant down and at the last second JJ found the head.

09:50:45.100 --> 09:50:49.100
They're going to Salt Lake City, their first place in the North American kickoff.

09:50:49.100 --> 09:50:51.580
What a run, what a story from Five Fears.

09:50:52.220 --> 09:50:58.620
Incredible series, Wildcard improving in front of our very eyes but just couldn't overcome the

09:50:58.620 --> 09:51:02.620
That is five fears. They didn't drop a single map. What a run!

09:51:02.620 --> 09:51:05.620
We'll see if it's Salt Lake City. We'll see Wild Card 2.

09:51:05.620 --> 09:51:08.620
Let's hear what the desk has to say about that affair.

09:51:11.620 --> 09:51:16.620
Well, what a crazy affair indeed. Five fears!

09:51:16.620 --> 09:51:19.620
They're the best team in the North American League.

09:51:19.620 --> 09:51:22.620
Kick-off and they do it destroying all the doubters,

09:51:22.620 --> 09:51:25.620
going completely flawless lacks.

09:51:25.620 --> 09:51:29.060
They did not drop a map.

09:51:29.060 --> 09:51:30.740
Listen, I'm not a loss for words.

09:51:30.740 --> 09:51:32.580
Honestly, I'm truly speechless.

09:51:32.580 --> 09:51:36.180
I mean, even that last round, I mean, me and Fox were like, wow,

09:51:36.180 --> 09:51:38.740
that is a great setup from Wildcard.

09:51:38.740 --> 09:51:41.700
JJ just nearly gets out of that flashbang,

09:51:41.700 --> 09:51:44.220
shoots into that smoke, gets that pick.

09:51:44.220 --> 09:51:48.340
And I mean, like Justin said, he stops that entire strat

09:51:48.340 --> 09:51:50.980
right then and there, and then they clean up house.

09:51:50.980 --> 09:51:53.020
But I mean, throughout their entire series,

09:51:53.020 --> 09:51:54.900
whether it was group stage or throughout kickoff,

09:51:54.900 --> 09:51:57.740
I mean, they have made amazing strides,

09:51:57.740 --> 09:52:01.100
especially for such how little time they've been together

09:52:01.100 --> 09:52:02.860
and especially in an accelerated league

09:52:02.860 --> 09:52:04.580
where you have to be on top of it,

09:52:04.580 --> 09:52:05.980
you have to be improving.

09:52:05.980 --> 09:52:09.020
And I'm just like everything that JJ has said,

09:52:09.020 --> 09:52:11.260
that Forrest has said is coming to fruition.

09:52:11.260 --> 09:52:14.220
I mean, JJ Blast to go from being orderless in the league

09:52:14.220 --> 09:52:16.700
and them getting, you know, almost last place,

09:52:16.700 --> 09:52:18.420
to then getting Anvi and just showing

09:52:18.420 --> 09:52:20.660
what a little bit of support can get them

09:52:20.660 --> 09:52:22.060
and now being on five fears

09:52:22.060 --> 09:52:25.980
Dedicating as much time as any other T1 team and they get first place

09:52:25.980 --> 09:52:32.140
I mean it just goes to show what a team to be able to take a risk on all of the rookie players that are watching

09:52:32.180 --> 09:52:40.100
Trying to compete into T1 so inspirational that five fears is and also it goes to show that all of these teams that are currently in the

09:52:40.100 --> 09:52:45.980
NAL hey all of these players that you have overlooked for years if you would have given them a little bit of trust

09:52:45.980 --> 09:53:03.980
I mean, look at rival look at snake. I mean, these are the guys that have been major contributors for this team all stage long and it feels like they just haven't gotten that attention that they deserve given these performances MVP of the series is rival and well deserved.

09:53:03.980 --> 09:53:06.980
I mean, such good performances across the board in this entire team.

09:53:06.980 --> 09:53:11.180
entire team. Yeah, absolutely. I mean, Rival also had that really big clutch in that 1v1.

09:53:11.180 --> 09:53:16.140
It kind of gave me a flashback at SI with Jume inside the exact same spot. Having that

09:53:16.140 --> 09:53:21.500
gun in play, I mean, it really is just fun to see these players develop and grow and

09:53:21.500 --> 09:53:25.580
just see what they can showcase. And Rival is no exception. That snake is no exception

09:53:25.580 --> 09:53:30.760
of that. All five of those players have all put in the exact same amount of work

09:53:30.760 --> 09:53:33.220
and effort to get to where they are. It doesn't matter who we're highlighting.

09:53:33.220 --> 09:53:38.660
with a team effort to get to this point. Well speaking of we have well the entire team I guess

09:53:38.660 --> 09:53:44.500
they're all together in one place standing by for the interview we will welcome them in now rival

09:53:44.500 --> 09:53:50.820
MVP of the match congratulations you make the Salt Lake City major on the same day you become the

09:53:50.820 --> 09:53:57.060
champions of the NAL kickoff could this day get any better for you guys? Honestly I don't think

09:53:57.060 --> 09:54:01.460
so I really do not think this day could get any better and for any of us in our careers

09:54:01.460 --> 09:54:06.820
and like just how we've been through our whole time of siege I think this is the best day to ever come

09:54:06.820 --> 09:54:10.500
until Salt Lake City and we go first place. Yeah, I mean

09:54:16.980 --> 09:54:21.060
well obviously you guys have displayed a lot of amazing qualities for such a young team one of

09:54:21.060 --> 09:54:26.180
them being you guys were iced out map one you had to wait you had to wait for game two to be

09:54:26.180 --> 09:54:30.340
essentially over with and now you come back and it seems like you guys have been awake

09:54:30.340 --> 09:54:36.700
the whole day at peak performance, how has that felt for your team as an experience and for you personally?

09:54:37.580 --> 09:54:42.820
Well, considering we start every attack half at a disadvantage around 2-4, we know we have to go 5 straight.

09:54:42.820 --> 09:54:47.740
So we usually take the first half off and then we come into the second half and we're like, all right, the game finally started.

09:54:47.740 --> 09:54:49.380
We can start shooting, start clutching.

09:54:50.540 --> 09:54:54.100
I think on cafe and fortress, it was just like a map.

09:54:55.220 --> 09:54:58.420
Maps were really comfortable with and maps that we're able to play.

09:54:58.420 --> 09:55:02.620
I think we weren't listening to ourselves on the attack half on defense. I think it couldn't have been more pure

09:55:02.620 --> 09:55:06.180
I'm in we sure saw that and I wanted to ask more specifically

09:55:06.180 --> 09:55:09.940
I mean the biggest change that you guys have made is picking up force bringing him in

09:55:10.220 --> 09:55:15.720
Having one real veteran player to be able to give you guys all little tips and tricks

09:55:16.000 --> 09:55:21.300
How much has that I mean it's clearly been a success but from your perspective how much has that helped you?

09:55:21.300 --> 09:55:24.300
How much has that helped the team? How much of you guys help for us?

09:55:24.300 --> 09:55:30.740
Well, we've helped Forest. I feel like we unlock Forest. I think we understand Forest.

09:55:30.740 --> 09:55:34.940
I think we all buy in on Forest. He's had a bad label around him, I feel like. And we

09:55:34.940 --> 09:55:40.860
all buy in. He's our guy. That's who we want. That's who we got. For all of us, it's incredible.

09:55:40.860 --> 09:55:44.060
Just reviewing everybody and looking at teams that we're playing and the tips and tricks

09:55:44.060 --> 09:55:47.300
that he teaches us because he's putting in these teams for years. I think whether

09:55:47.300 --> 09:55:50.420
it comes to counter prep or counter shutting, something like that, I think Forest just

09:55:50.420 --> 09:55:53.700
brings the end to it because he already knows what's going to happen. Every player

09:55:53.700 --> 09:56:00.700
every player gets pointed out and something thing in certain things and like that just comes like oh wait this guy does this every single time

09:56:00.700 --> 09:56:06.700
All right. Well force played that guy a million times. We know what to do before we know him better than another self and they don't know that yet

09:56:06.700 --> 09:56:11.700
Let's figure it out for sure. Well rival I want to say congratulations. You absolutely deserve this moment

09:56:11.700 --> 09:56:13.700
You have busted your ass off to get here

09:56:13.700 --> 09:56:19.700
I want to ask you a personal question just like I asked JJ I mean when you look back at your career you look back of everything that you've

09:56:19.700 --> 09:56:22.200
that you've gone through leading up until this point.

09:56:22.200 --> 09:56:24.440
I mean, when you look at that from the start

09:56:24.440 --> 09:56:25.740
and where you're at now, I mean,

09:56:25.740 --> 09:56:28.880
just take me through all the emotions there.

09:56:28.880 --> 09:56:31.020
I mean, you look at like my career, man,

09:56:31.020 --> 09:56:32.180
it started in like, like,

09:56:32.180 --> 09:56:34.080
like Element 1 was my first tier two thing, right?

09:56:34.080 --> 09:56:35.160
I went through all the elements

09:56:35.160 --> 09:56:36.380
and I felt like I was a misfit.

09:56:36.380 --> 09:56:38.620
And then I found my best friend, right?

09:56:38.620 --> 09:56:39.460
I found my best friend,

09:56:39.460 --> 09:56:40.660
I've been playing with him for two years now.

09:56:40.660 --> 09:56:42.800
And we have an unreal amount of just chemistry

09:56:42.800 --> 09:56:44.360
and like belief in each other.

09:56:44.360 --> 09:56:46.400
And I think like challenging like we all already said,

09:56:46.400 --> 09:56:47.460
it was the last two wrong, right?

09:56:47.460 --> 09:56:50.260
and qualified for pro league and a crew of misfits.

09:56:50.260 --> 09:56:51.940
We got like me, Snake, JJ, right?

09:56:51.940 --> 09:56:53.220
And then like we had a few others

09:56:53.220 --> 09:56:56.980
and now we have Forest, Misfit, all the 100 Thieves deal.

09:56:56.980 --> 09:56:59.700
Like this is just an incredible thing for my career, right?

09:56:59.700 --> 09:57:01.940
And all of our careers, because who would have thought?

09:57:01.940 --> 09:57:06.940
This five, this five is NAL a chance for kickoff.

09:57:07.060 --> 09:57:08.100
Amazing.

09:57:08.100 --> 09:57:12.220
Do you have any choice words for all of the teams

09:57:12.220 --> 09:57:14.540
that said you guys are a crutch shield team

09:57:14.540 --> 09:57:16.180
that you're not gonna be good?

09:57:16.180 --> 09:57:20.700
All any words for those teams and for the teams that you're going to be facing in Salt Lake City?

09:57:20.700 --> 09:57:24.140
You can answer this and you can also get JJ because I know he's going to give us something crazy

09:57:25.180 --> 09:57:30.780
JJ you got any answer for teams that said we're double shield clutching hold on I got one thing all the only team

09:57:30.780 --> 09:57:32.780
I got words for one of 30

09:57:33.260 --> 09:57:36.020
Getting check bro three no count stays so far

09:57:38.660 --> 09:57:44.300
See JJ hopping on the mic this could go any which way so we're gonna get ready get ready on the dump

09:57:46.180 --> 09:57:49.700
It's like doing all the fun stuff.

09:57:49.700 --> 09:57:50.200
JJ.

09:57:50.200 --> 09:57:50.700
Hey, Cass.

09:57:50.700 --> 09:57:52.220
Yeah, what's up, boys?

09:57:52.220 --> 09:57:53.780
Hey, we just wanted to know if you

09:57:53.780 --> 09:57:55.940
had any choice words for all the teams that we're seeing.

09:57:55.940 --> 09:57:57.380
You guys were double shield crutches,

09:57:57.380 --> 09:57:59.620
that you weren't going to be anything this stage.

09:57:59.620 --> 09:58:02.460
Do you have any choice words for those teams?

09:58:02.460 --> 09:58:02.960
No, man.

09:58:02.960 --> 09:58:03.740
My head's down, man.

09:58:03.740 --> 09:58:04.420
My head's down.

09:58:04.420 --> 09:58:07.540
I just want to say we're humble and hungry around here.

09:58:07.540 --> 09:58:10.340
We play, honestly, I think we played well below our standard

09:58:10.340 --> 09:58:11.300
and playoff.

09:58:11.300 --> 09:58:14.100
I think both games are sloppy and poor out of us, man.

09:58:14.100 --> 09:58:16.780
so uh... coming i mean this is like uh...

09:58:16.780 --> 09:58:19.620
we're just as i i don't play around with the force of the problems in the

09:58:19.620 --> 09:58:20.300
season

09:58:20.300 --> 09:58:23.060
workwork we're walking in for the the major but we got to be better than what we

09:58:23.060 --> 09:58:23.940
should today

09:58:23.940 --> 09:58:25.260
but then they're out

09:58:25.260 --> 09:58:28.040
uh... fuck the narrative no one knows what they're talking about your

09:58:28.040 --> 09:58:30.300
progress often to prove people wrong brother

09:58:30.300 --> 09:58:32.220
did it thank you so much

09:58:32.220 --> 09:58:34.580
it is at all ways of pleasure

09:58:34.580 --> 09:58:35.660
uh... earlier

09:58:35.660 --> 09:58:39.220
earlier saw the tweet you put out the last thing the last thing before you

09:58:39.220 --> 09:58:39.820
go

09:58:39.820 --> 09:58:43.620
uh... you mentioned how much this means for you and obviously that

09:58:43.620 --> 09:58:46.500
Unity has eaten this up. I mean, can you just tell us again like

09:58:47.060 --> 09:58:51.680
In your in your perspective right now making the major now and a I'll kickoff champions

09:58:52.380 --> 09:58:54.380
In your shoes right now. What does that feel like?

09:58:55.500 --> 09:58:57.100
It's just

09:58:57.100 --> 09:59:00.940
It's in a feeling of emotions of everything just coming together and hard work paying off

09:59:00.940 --> 09:59:05.220
I I put that my teammates didn't like it, but I put that tweet in the drafts two weeks ago

09:59:05.220 --> 09:59:07.860
I knew we were gonna make the major. I knew we're gonna win

09:59:07.860 --> 09:59:10.460
I thought tweet was in there the second we won. I just hit the draft and post

09:59:10.460 --> 09:59:15.740
We worked our ass off, man, we're going for the major now, like this was the breakthrough

09:59:15.740 --> 09:59:16.740
moment for us last year.

09:59:16.740 --> 09:59:20.220
Last year we couldn't beat any of the top teams, last year we couldn't break through

09:59:20.220 --> 09:59:23.780
the even McPlyos man, now we already broke through, we broke the major now, so it's

09:59:23.780 --> 09:59:24.780
not going to be easy for me right now.

09:59:24.780 --> 09:59:25.780
We're going to be going to international events.

09:59:25.780 --> 09:59:28.260
There's a lot of great teams from across the world now, it's going to be another

09:59:28.260 --> 09:59:32.260
learning experience, another curve and another hurdle to go over about, but we're going

09:59:32.260 --> 09:59:33.940
to fight it and we're going to find a way to win, we're going to keep your

09:59:33.940 --> 09:59:36.260
severe and we're going to be here all year long.

09:59:36.260 --> 09:59:38.580
Hell yes JJ, thank you so much.

09:59:38.580 --> 09:59:44.500
that in the drafts is a baller move. We will see you in Salt Lake, my friend. Congrats on a heck of a start of the year.

09:59:45.220 --> 09:59:53.380
Love you guys. Thank you guys. Ballsack Nation, let's ride! I'll get to ride, baby. JJ takes the win.

09:59:54.020 --> 10:00:00.980
Five fears, the celebration continue for them as they have had a heck of a playoff run and

10:00:00.980 --> 10:00:06.180
lacks, I mean it is hard to believe that they feel like they have played well below according

10:00:06.180 --> 10:00:11.220
to JJ, the standard they have for themselves. But if they can find what they believe themselves

10:00:11.220 --> 10:00:15.220
to be capable of, really, what can stop these guys? I mean, it shows the growth, though. I mean,

10:00:15.220 --> 10:00:19.940
they get the win, they get the championship, but they've looked back at it and still,

10:00:19.940 --> 10:00:22.900
they don't believe that that's the true potential. And honestly, you shouldn't

10:00:22.900 --> 10:00:27.140
be looking at that way as well. I mean, I'm not looking in the way that it's not a negative.

10:00:27.140 --> 10:00:31.140
You can't have halves where you just only can rely on a defense, especially going into

10:00:31.140 --> 10:00:34.900
international level. You need to be strong on your attacks. You need to be strong on your

10:00:34.900 --> 10:00:38.500
defenses. So it is good that they acknowledge it and it shows the maturity on their side.

10:00:38.500 --> 10:00:43.300
As we see there, I mean a beautiful bracket run for five fierce not dropping a single

10:00:43.300 --> 10:00:47.940
map in the group stage. They did not drop a single map here in the bracket. They are

10:00:47.940 --> 10:00:54.140
your NAL kickoff champions wild card a close second. They'll also be headed to the Salt

10:00:54.140 --> 10:00:59.340
Lake City Major. But tomorrow you see on the lower bracket side that is where the

10:00:59.340 --> 10:01:06.140
NAL kickoff will conclude with dark zero and SSG starting off the day at 2 p.m.

10:01:06.140 --> 10:01:11.220
Eastern followed by Shopify rebellion and one of 30 and of course we will see

10:01:11.220 --> 10:01:16.660
that final seating match take place after that but for our final day we're

10:01:16.660 --> 10:01:20.220
gonna send some teams home we're gonna send two more teams to the major box

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I mean that right there is a heck of a slate I mean there's two ways to more

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goes is either gonna be the fastest day we've had all throughout the stage

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or will be the absolute longest and the offsets will happen. We'll see SSG and 1 of 30 beating some Titan teams to make it the Salt Lake City.

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So either way you cut it, it's going to be great. We're going to either have two amazing Titan teams making it to Salt Lake City, two up and coming rookie teams be able to make it or one or the other.

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I'm just excited that we're going to get a chance to watch it all.

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watch all. Yeah all these teams I mean you can just see the fire how badly they

10:01:52.540 --> 10:01:57.020
want to make a major in their very own region something that you just don't

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get the opportunity to do every day. So for everyone who joined us throughout

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the broadcast today and all week long we still have one more day left in kick

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off so do not go anywhere we're giving away some more tickets we're crowning

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two more SLC major attendees tomorrow. So we want to thank you so much for

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joining us tonight for Lynx XR Troika, Jesse and Tarot Foxe and

10:02:18.140 --> 10:02:20.240
relaxing in our entire studio crew.

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I'm Jonas Rillinger saying thanks for watching

10:02:22.460 --> 10:02:25.460
and we will see you tomorrow as the action continues

10:02:25.460 --> 10:02:26.660
at 2 p.m.

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Have a good night.

10:02:57.660 --> 10:02:59.660
So let's run it up!

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I'ma keep it goin' till it ain't nothin' left!

10:03:06.660 --> 10:03:07.660
I'ma keep it goin'

10:03:07.660 --> 10:03:08.660
I'ma keep it goin'

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I'ma keep it goin' till it ain't nothin' left!

