WEBVTT

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Yeah, yeah, yeah, yeah, yeah, yeah, yeah.

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I

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We got a little taste of the international competition, but today the Salt Lake City

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Major can begin in earnest, because the best teams in the world now take the international

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stage.

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FaZe Clan, back-to-back world champions, spend off a challenge from JJ Blast and Five Fears,

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the newest teams on the block.

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Hot and cold just dropped by M80 joins wild card

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in the fight against team Falcons.

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And G2 would stomp in competing

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in his first international event on American soil.

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Start the day against Dark Zero.

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16 best of ones, two streams, day three starts now.

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Two absolute juggernauts here await us

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for match number one of the first day

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Phase number two over the last two days

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We saw four teams make it out of phase one and make it into the Swiss phase

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Which is now upon us and today is gonna be a pretty fast day lots of best ones no teams going home

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No teams qualifying, but lots of really good high octanes each

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Yes, so much action to come through today Parker

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We've got a stream and B stream eight matches each that 16 total for the math nerds out there

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So plenty of action and every team will be in action twice once for round one in swiss and then once for round two

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So you'll get to watch your favorites play at least two times no matter who you want to support

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Here's the bracket for you. I know it looks complicated, but it's really not that bad

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Everybody starts at the top. They're all in the same footing zero zero record if you win

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You're playing other teams who won if you lose you're playing other teams who have lost if you win three times

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Congrats, you'll make it to main stage if you lose three times. I'm sorry. You're headed home

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We've already had to say goodbye to a bunch of teams in phase number one, but again today is not a sad day

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today's a day of celebrating celebrating great seeds celebrating the second phase of the Salt Lake City Major and

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Celebrate it what we're going to see on not just one

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But two streams. That's right all of phase one over the last 48 hours conducted on a single stream

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We have now branched out and our very first game starting over on the B stream will be the Australians and I will say

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There is one Kiwi on the team. I know this I got a slightly annoyed DM saying this is Kiwi erasure

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I do apologize as we are Canadians. We are used to people just saying Americans or North Americans are not giving us credit

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I will give you credit here. So at your price will go up against ninjas in pajamas

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These are all really strong really good teams that will be playing a lot of a pack teams on the B stream

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So if that is your jam go on over

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I think ace and des are starting off the stream over there so you can hear their beautiful British voices, but for us

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Jesse we're gonna be doing dark zero g2 before launching into Falcons wild card after this. Yeah NA versus EU

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That's always what we love to see is knit Parker for the English speaking audience at the very least

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We've got some killer games to kick things off here on the a stream

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So I can't wait to get things started dark zero up against g2 for our opening matchup. That's gonna be spicy

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Oh, absolutely DZ started the group stage in NAL kickoff undefeated and there were people saying

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Maybe a bit too prematurely. They're gonna win the entire major

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Well, there's another team that people think the same of it's their opponents in G2 while we talk about the stakes here at the match

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Let's look at where we actually will play it is a best of one

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So only a single map will ultimately be played and it's going to be on bank

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So a single map played today. These are all best ones

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It's gonna be a shootout potentially seven rounds and we're on to map number two

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Yeah, if these teams dominate out the gate, but given the pedigree of DZ and G2

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Don't think that's likely to happen. Yeah bank of fun map to come out here Parker

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It's not a map G2 have shown throughout all of kickoff

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They played it about a bit back at SI but obviously that was a bit of a different roster and they also didn't do very well

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A one and two record of the six-invitational dark zero one playing kickoff a seven one win versus wild card

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So also not a lot of footage shown there.

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It's clear both teams want to bring out a bit of a secret weapon,

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but there's tough first round matchup.

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Absolutely. And if you didn't watch much of kickoff,

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the look of Dark Zero is totally different.

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The only person that has stayed on this team is MJR.

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The rest of the team assembled from M80, that's Kino,

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and then three players from that old Space Station gaming roster,

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plus their coach of callout as well.

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G2 grabbed one of those former SSG players in Benjamaster,

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and also picked up a player that maybe some people might not know, uh, his name is Shiko.

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Oh, I think I've heard of him.

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I've heard of him once or twice.

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Yeah, something like that.

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Gonna be some really big names facing off inside of this lobby.

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Of course, the massive gun skill on both sides is gonna be a big thing to focus on.

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We all are excited to see Stompin, of course, going up against his home region.

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There he is, middle on the left, excited to see him in action on land

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for the first time in a little bit, but a couple of months.

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And I know everyone on G2 is excited to showcase this new roster on the international stage road all the way here from Dallas, Texas

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On horseback. Yes now look I own a map

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You and I are both fans of Geo guest here, but I can tell you right now. I

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Have no idea how long it would take by horseback to get here from Texas. I imagine quite a while

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Well Parker it should be pretty exciting to see how he kicks things off

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Of course against this dark zero team also thrilled to kick things off on

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On Bank, we'll jump right into the matchup now as we get ready to load on in 81% for G2!

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That cannot be right! There's no way that's right!

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North America's not woken up yet to go to the polls, clearly, because the fans are backing the Europeans.

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It'll be a masterclass on Bank between these two heavyweights, Parker, and we'll jump right into the off-band phase.

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Alright, what are we thinking here? DarkZero on attack, G2 on defense, Jesse, you're the numbers, Ken.

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Yeah, I mean the big question is always do you ban ace Havana?

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Do you take away those ranged hard breakers back in the day?

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It was really the only option for bank attacking bands, but we've seen teams really move away from that recently

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Monty's been a big ban here. Ying's been a big ban. Glass Capitao. There's really a lot of options

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I think the meta has really opened up to creativity for these two squads and it will be grim

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So we're not gonna see that double hard breach ban coming through from G2 dark zero

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of course starting with the kaid mirror would be our expected second band but

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clash wouldn't be unexpected either it's a bandit okay you don't see a lot of

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kaid bandit bands just because you know usually you talk about that kaid being

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used down in the basement and stopping those hatches from being opened up but

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bandit does see play of course on that thought floor elevator wall being closed

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up is probably the main place we'll see bandit played but not today as dark zero

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take it off the board quite an unusual one but it's I do like to see the

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electrification bands get removed. It was it was our good friend Bikini Boat who actually

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talked about optimizing operator bands for the map and he very specifically talked about

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a Kaid and Bandit band on Clubhouse, not here on Bank. But I do think there is something

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to be learned for the casual viewers who watch this game as to why certain teams will remove

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certain operators. Grimm is one of the most played attackers across every single map,

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team plays Grim. He is very, very strong right now.

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He's a nuisance, he's a nuisance hop. He's annoying. He's able to work in entry fashion.

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He's able to lock in post plant fashions. He's great for pinching roamers.

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They're really not a lot of poor applications for a Grim. And of course,

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Monty is Monty. You don't really need to talk too much about how strong that

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operator is, especially when you've got Kino on dark zero.

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Well, DZ again, they played this map versus wild card battery and kickoff

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when their attacks were amazing.

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They went five and one on their attacking half Parker,

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and that was really coming off some strong pushes

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on the primary bomb sites.

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The only site they lost was Staff Room and Open Area,

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and that's exactly where G2 have decided

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to kick things off in this matchup versus Dark Zero.

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Maybe a little bit of Votterview being done

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by Ramalho and the coaching staff on G2.

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Cameraman, of course, a big impact

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on that team behind the scenes as well.

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So, gonna be excited to see how they try to walk things down.

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Heavy top floor roam from Stryko and Alamo,

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But the rest of these players are more content to just roam around that mid-floor with Mira and Azami available.

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You don't need to dedicate so many bodies up above.

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No, of course. And another thing that's missing from Dark Zero's lineup is those typical Intel operators.

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Deimos, Doki, Solid Snake.

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On an open area defense, you usually know where the defenders are going to be.

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They're going to play quite static. They know where the Azami is.

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They knew where Doki was. Doki, the very first kill.

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And Shaco's looking for something. He gets full, almost a second playing over by stock trading.

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Off they'll go and the ace of NJR taking down Shaco is just so nasty.

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Kino gets dark zero on the board, but the damage has been done.

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Three players of DZ already removed, and we're not even at the halfway point.

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NJR is going to want that one back. His first round here at the Major, not going exactly how we planned.

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It's never easy clearing Shaco out of stock, but that time in particular,

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Had an opportunity saw the player had the pings, but Shaiq was just a little bit too good there

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Leaves Jaina on Kino in a really difficult spot. They're very isolated and you can see the pings are very strong from G2

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They know Jaina knows coming up from the basement. They had intel and all this stuff

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So again, it goes back to the point of why do you bring those intel ops if you know their overall positioning and dark sera

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Didn't struggle on information Jesse you pointed out. They struggled on the kill department

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Yeah, you can know where they are you can use a death mark

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You can use a Yokobe car, and guess what?

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If you don't land your shots, it's game over.

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Just like round number one,

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Benjamaster and Shiko will get the final two kills.

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That's a 3K for the new Frenchman on the side of G2,

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and they are off to the races.

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Really strong start coming out

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from the confidence-inspiring G2.

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I mean, really good stuff from Shiko.

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Of course, a little 3K running up inside of stock,

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but a couple of those early fights as well,

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just not going their way on the side of Dark Zero.

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It was newer on the sledge, the opening death.

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I think he was still outside the building,

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Just on the north side, upside the CEO windows.

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Really just got a good view of him going down,

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but ended up dying to Doki from a position of inside of archive.

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So one of those vert plays that didn't exactly go his way,

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there were some chats going through text chat right after that

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with some question marks from G2 as well.

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But in the end, I think that bombsite wrote it as well,

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maybe caught them a little bit.

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You're being very kind to exactly said.

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Doki said some swear words about Newers

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and what Newers was doing.

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but things that we can't repeat here on the broadcast.

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One thing that has been quite common across phase one

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and now is immediately starting in phase two

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is the trash talk between the teams.

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The teams are all on a familiar enough basis

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where they are engaging in a little bit of text commentary.

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It is nice to see, even in incredibly important matches,

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not make or break just yet,

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but it is good to see that the teams

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are able to keep a good mental about themselves.

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I mean, it was G2 doing most of the talking,

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they won the round.

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I mean, that's typically how it goes, but for DZ, they got to lock in because while DZ dominated the first phase of kickoff,

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they showed some very serious struggles and there was a period of time where some people became skeptical of whether DZ would even be

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one of the top four teams making it out of the NAO kickoff.

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Well, this might be an explosive start to the round. It's no top floor presence from G2,

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but they've got four roamers here on the mid-floor, and if they want to get active, they absolutely can go into some contests here.

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Of course, the open area hatch is open so they can go for a bit of a drop down if they need to.

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That security is available to them, but really, the doki's position inside of Cafeteria with

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Benja being a little bit more aggressive as well. They've got players lurking around who could

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cause damage if DZ go too quickly and don't drone their corners.

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Nitrocell lined up and ready. Blue being held. Again, this is a pugilism lineup from Guard Zero.

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We've got a read on somebody over towards staff area.

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All those DMRs in hand are great at breaking the walls open.

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The DMRs obviously hit like a truck, but they're also much better at caliber-based destruction.

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Doki is oh so close, and so patience!

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Tracking the yings through the wall, it's an ugly fight!

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NJR is there to save J9O's bacon and DarkZero.

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We'll get the lead off picking around to it.

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They had no idea he was there, but somehow Doki's not able to walk away with a kill.

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Still good time ways coming out from G2. They lose their Azami that will hurt

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This is a strong bomb site for anchors

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They can sit 4v5 in sight and still feel quite confident

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Stomp it will be the guy on blue stairs trying to lock that area down

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Usually you'll see the smoke out here, but Warden can be quite confident as well

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Watch out for Zach because he can go for some really scary swings if you're not ready

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In the follow-up now as there goes the native bounces off of stomping as he backs away

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Three separate players lined up, good coordination, that Echo drone knocking the shield away, Stompin' capitalizing off of that.

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An anticipatory shot onto the door. Here's the Candela's go-off, but DZ's focus is elsewhere with a minute left.

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Really nice little coordination from Stompin and Alamow, the captain and the young gun on G2.

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Now that evens the numbers and time does not favor the North Americans.

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They're going to have to find a way to get this plant down. They've got lots of tools.

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Candela's from J9O, crossbow bolts from Faults. They've got everything they need, but they have to be coordinated.

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coordinated. And look at this G2 still so aggressive. NJR takes down Shaco, Neuer's on the board.

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Alley now trades that one right back. The advantage at this moment for DarkZero with 30 seconds left.

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NJR dropped Foltz shooting away at the legs of Benjamaster former teammates.

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Now it's all up to Alan now to clutch out. He's still got the yokai drones in place, but nowhere

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near close enough to deal with that diffuse kit. DZ liked their objectives. They had a very high plant

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right in the NAL kickoff. Foltz not usually the one to do it, it's been Kino but he's dead so

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Foltz will get the job done. A nice swing by Foltz. Allymouth reads that one perfectly.

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Now it's Neuers and Carl in a 1v1. Tucked away in the corner.

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Allymouth's found two so far this round. Impact out to the attention of Neuers but Neuers will

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give him absolutely nothing. Now he's hugging that B bomb chassis as the Bullocks whizz on by.

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Neuers is positioned known. Allymouth fighting for his life. Time going off and you just can't

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get past newers oh so good on attack dz will tie the game great round from carl

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there parker but it's just not quite enough in the 1v1 the young gun of

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newers he does not make mistakes often and he is so sharp when he needs to be

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really was from start to finish I think one of the most important players in

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that round because while that push from dark zero was largely coming in from

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the back you saw them dropping in through gold they had players dropping

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elevators stompin actually made a bit of an aggressive play after getting that

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kill onto Kino, he pushed up towards the top floor, started to flank in towards

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Archives and you see it in the kill feed. Nuerz shut down that flank from Stompin.

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So despite some really smart moves from G2 that I think a lot of teams wouldn't

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have expected, DZ were ready for it, they were watching, Nuerz I believe

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finishes that round with a big three piece coming out, so very nice to come

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through from Nuerz and DarkZero class up at one.

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Not used to seeing Ali Mal in these clutch positions, but yeah, it's just as good of an anchor as you can get.

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Ali Mal, I know his fans will always say this guy never takes anything seriously, but when he needs to dial in, he can.

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Don't forget that he is a major champion, so he's playing at a major.

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It's kind of awesome to see like the coordination. Like, Ali Mal plus Stalpin feels like such an unlikely duo, right?

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Cause you got this quiet young guy stop and he's so talented, but maybe not so brash as an individual and then Alamo

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It's just he's a clown. You know, he's a loud guy

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But he's also incredibly smart and so when they put their skill set together

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It actually works so well and maybe you don't think of them as as two that would go well together

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But really in the server it shines

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lines. I'm on Doki flipping on this roster for a long, long time. I see a lot of people

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when they think of G2, they might think of Pengu, you might think of Fabian. I mean maybe

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you think of these guys, a lot of people now might think of Stompin, but in all actuality,

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Ali Mal and Doki have been on this roster longer than any other player. They're coming

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up on four years, they'll be celebrating that four year tenure on G2 at this event.

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So I understand that for old heads, you will think of guys like goga all them, but no,

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almost four years now for Alleynow and Doki.

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World champions, of course, winning that 2023 SI in Montreal, the final SI that we've had

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in Montreal might go back to at some point, but honestly, they have made a really lasting

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legacy and while success has maybe not been as often as it was on that older roster Siege is

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far more competitive. This team has still been able to make events so they're still able to compete

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at the top. We're really excited to see what the plan is here for Darkseer. They haven't really taken

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map control Parker. They're just really playing around the windows. They've got pressure on the

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skylight as well. Faults with the fuse kit out here on repel. You'll see this position quite often

34:40.920 --> 34:45.240
but usually it's not the player with kits. Jay and I know on Habana actually gonna open up the walls

34:45.240 --> 34:48.600
from down outside the trading window, so they've got a couple different angles at that, and

34:48.600 --> 34:51.200
once the angle gets made, now Faults can rotate over.

34:51.200 --> 34:53.480
So whether they want to bring this kid in through the windows, or whether they want to

34:53.480 --> 34:56.480
go in through top square, they've got a couple of different options.

34:56.480 --> 34:58.800
Believe NJR has made the breach in top square.

34:58.800 --> 35:02.840
So with lots of hard breach, DarkZero have many angles open, and the smokes are coming

35:02.840 --> 35:05.400
through, so this could signal an execute 60 seconds to go.

35:05.400 --> 35:07.840
Yeah, very quick to the punch, Neuer's dropped.

35:07.840 --> 35:09.840
There was some damage done to Shaco earlier on.

35:09.840 --> 35:14.040
He will get the last laugh in that engagement, and G2 will find their second opening pick

35:14.040 --> 35:19.560
so far for three rounds. The Blackbeard now in the midst of the site, Kino. Showing off his prowess

35:19.560 --> 35:24.680
on these shield rolls down goes J90. He's having a miserable start here at 0-3 for the highest

35:24.680 --> 35:29.560
rated player on this team. That's just simply not good enough. G2 will lose alley now as Foltz

35:29.560 --> 35:35.160
gets the kill. Has to peel off the defuse kit now. Gets mobbed by these defenders in site.

35:35.160 --> 35:40.280
Benja will take down Foltz now. It's Kino and NJR to pick up the pieces. The Okai drone still in

35:40.280 --> 35:45.800
play Stomp and sitting on that gadget, where aware is Shiko? There he is, back to the bomb

35:45.800 --> 35:50.520
site he goes, and Stomp and will get the final kill. G2 answers back and they will wrestle

35:50.520 --> 35:52.160
the lead away from DZ.

35:52.160 --> 35:56.000
And nice little defense Parker, they're not overextending into those big threats, right?

35:56.000 --> 35:59.680
You talked about Kino inside the bomb site, obviously Falsu, we highlighted Rotating over

35:59.680 --> 36:03.840
on the Capitao. They didn't highlight any of those players on G2. Instead they worked

36:03.840 --> 36:07.960
their peripheries. They tried to find picks elsewhere where the push was not focused on.

36:07.960 --> 36:11.620
You watch Shiko go down those main stairs to pick off newers for his second opening

36:11.620 --> 36:13.340
death through these first three rounds.

36:13.340 --> 36:17.500
You saw that long angle pick onto J9o who was trying to enter in through lobby side.

36:17.500 --> 36:20.340
While most of the distractions were coming in through the main windows and were focused

36:20.340 --> 36:25.300
over on Square, it was those isolated players on Dark Zero that G2 were able to hone in on

36:25.300 --> 36:27.540
and take down before they could really have an impact.

36:27.540 --> 36:31.420
That I thought was quite proficient coming out from these defenders.

36:31.420 --> 36:35.420
They're not getting tripped up by what Dark Zero want them to focus on.

36:35.420 --> 36:39.500
finding opportunities to work that man advantage around the utility being brought by DZ.

36:39.500 --> 36:41.900
Attackers need to locate and a few bombs.

36:41.900 --> 36:46.460
DZ's lineup being relatively static and the operators that they bring, it's been the

36:46.460 --> 36:47.460
same carousels.

36:47.460 --> 36:51.540
They've tossed around this Blackbeard, this Capitow, Ying and Hibana.

36:51.540 --> 36:56.100
Three of those operators showing up in pretty much every single round so far.

36:56.100 --> 36:58.300
There has not been a big difference in that lineup.

36:58.300 --> 37:02.860
Can't say the same for this G2 team as G2 has tossed around certain operators.

37:02.860 --> 37:08.160
This will be the first time that we see a whamai on the board, second time that we see a Fenrir.

37:09.000 --> 37:11.880
Thorne obviously very strong, good on a map like Bank.

37:12.120 --> 37:17.280
Heard it in one of the timeouts taken by the teams yesterday that it's very good for early kill pressure,

37:17.280 --> 37:21.100
but is also an annoying op that acts as an intel operator.

37:21.100 --> 37:24.720
I know that that's not the primary focus of somebody like Thorne, but when the razor bloom goes off,

37:25.000 --> 37:27.240
you know somebody is in the proximity.

37:27.240 --> 37:32.240
Going to be going back down to the bottom floor now Parker, so G2 not trying to keep

37:32.240 --> 37:36.880
the same rotation, open area will be available to them as it was around 1, but switching

37:36.880 --> 37:39.040
things up, keeping DZ on their toes.

37:39.040 --> 37:43.120
You saw a couple of ops, which is most notably Neewers jumping off of that nook over to

37:43.120 --> 37:44.320
the Deimos.

37:44.320 --> 37:48.000
Such an incredible Deimos player, Neewers is one of his favorite operators, going to

37:48.000 --> 37:50.560
be exciting to see how he plays with this.

37:50.560 --> 37:53.960
Snake is his most played off through kickoff, but of course we know how good Deimos can

37:53.960 --> 37:54.960
be as well.

37:54.960 --> 38:00.560
just highlighting those information operators earlier in this game and finally now one being brought out by dark zero

38:00.880 --> 38:03.920
The Rome I think a little bit more passive come out from G2

38:04.880 --> 38:08.940
Doki I should say not having so much success ratting inside of cafeteria last time

38:08.940 --> 38:13.400
So he rains things in back down towards the basement. You do still have Shikou in elevators

38:13.400 --> 38:16.960
Benja of course here in open area too might be wanting to get aggressive

38:16.960 --> 38:20.220
But with this hatch open, he's probably just gonna shoot a couple drones and fall back

38:20.220 --> 38:26.580
very critical of teams that play these unsupported style of realms and I mean

38:26.580 --> 38:31.260
Benjamaster is not fully unsupported but yeah doesn't have anybody within reach

38:31.260 --> 38:33.820
I guess the closest looks to the alley-mabble with the hatch open there

38:33.820 --> 38:37.500
you go he's gonna be really fall off so nothing really putting him in harm's way

38:37.500 --> 38:45.940
here this top four control now is gone so swiftly oh my terrible start for Jack

38:45.940 --> 38:49.740
so far oh and four is well below what he's capable of and for a guy who is

38:49.740 --> 38:52.540
usually one of the two main entries on this team that's gonna hurt for Dark

38:52.540 --> 38:55.700
Zero. Yeah that's a really big pick you mentioned it last year and a half those

38:55.700 --> 39:00.180
two players, teammates now enemies in the server but NJR gets one back, Stompin

39:00.180 --> 39:04.020
actually dies very early top of those server stairs that's an uncharacteristic

39:04.020 --> 39:08.300
death coming up from Zac and then falls another one that answers back onto his

39:08.300 --> 39:12.740
former teammates so a really nice kind of couple of kills coming through. G2 had

39:12.740 --> 39:15.420
that advantage in the palm of their hands Parker but they get a little over

39:15.420 --> 39:19.500
aggressive in two different areas of the map and they completely give it up. One

39:19.500 --> 39:25.180
One of the things that I've always worried about with this G2 team is that there's no shortage of, um, confidence.

39:25.180 --> 39:26.680
That's true.

39:26.680 --> 39:28.000
If we want to say it diplomatically.

39:28.000 --> 39:31.780
And there are times where G2 seems to overplay their hand and overpeak.

39:31.780 --> 39:38.440
They have tons of talent to bail themselves out, and Doki might have just started that as he picks up his second kill so far in this map.

39:38.440 --> 39:40.100
I don't know if they knew Doki was back there.

39:40.100 --> 39:42.100
It's a bit of an overeager drop from Kino.

39:42.100 --> 39:46.300
He's not supported with his teammates, and because they didn't have that information, it gets very scary.

39:46.300 --> 39:49.100
You've got to deal with Doki now, but with these will my magnets.

39:49.100 --> 39:51.100
Even the cap is how bold won't save you

39:51.620 --> 39:55.480
Now go the magnets still holding in this position Jesse look at how much time he's wasting though

39:55.480 --> 39:58.400
There's under 30 seconds left you get to flush him out

39:58.400 --> 40:03.380
You cannot get the diffuse kid down if you do not have server control Doki will eat you for lunch

40:03.700 --> 40:10.960
There's Shiko with one Doki another and DZ are bottoming out leaving NJR on the hatch all by his lonesome

40:14.060 --> 40:16.060
I admire the Italian

40:16.060 --> 40:18.740
It's not gonna go anywhere. No, this one's done

40:19.180 --> 40:21.980
You're doing this at this point just for the gram, right?

40:21.980 --> 40:26.580
I'll even have the final kill three server players involved in the three final kills and G2 will extend their lead way

40:26.580 --> 40:33.000
Better round from Doki on that bottom floor bomb site hits him with the Z's after that one because he's just getting a little sleepy down

40:33.000 --> 40:37.480
In the basement, I mean you compare his first bottom floor defense to his second right the first time

40:37.480 --> 40:39.600
He's gonna rat inside and you know

40:39.600 --> 40:44.800
He doesn't really find much of an impact and then the second time he goes down and server that rat spot works out

40:44.800 --> 40:47.960
They don't spot him and so he has such a huge impact

40:47.960 --> 40:53.780
No time really for dark zero to spot him out and it's gonna prop this tack time out to come through from call out

40:53.780 --> 40:57.340
Now if you weren't watching phase one, I mean fortunately don't have the ability to listen in here

40:57.340 --> 41:01.160
But we will be listening in after round six for the halftime time out

41:01.160 --> 41:05.640
So get ready for that. We will get to listen to call outs sweet soothing voice soon enough

41:05.640 --> 41:10.400
I think you learn those ringing a bit though Parker down 3-1 now. I want to know what's going on with Jane

41:10.400 --> 41:13.200
I know I know that we're gonna we're gonna focus on him a little bit

41:13.200 --> 41:17.120
But he enters as the third highest rated player

41:17.120 --> 41:18.840
after all of NAL kickoff was done.

41:18.840 --> 41:24.040
He had the second highest cost of any player in the NAL kickoff.

41:24.040 --> 41:26.320
Cost, of course, standing for kills, objectives,

41:26.320 --> 41:28.400
survives, or trades.

41:28.400 --> 41:30.880
He's doing very, very poorly here.

41:30.880 --> 41:36.200
He has an EPS of 33, and his cost is 25%.

41:36.200 --> 41:38.720
Now, in comparison to what we saw during kickoff,

41:38.720 --> 41:43.160
his EPS was 123, a full 90 points higher than what he's at now.

41:43.160 --> 41:51.060
And his cost was at 73% almost 50% above where he's at at this current point in time now granted

41:51.060 --> 41:53.060
It is just the fourth round

41:54.140 --> 41:58.200
But if things are going bad you're almost like look at G2 at three rounds Jesse

41:58.200 --> 42:00.340
They're almost halfway done if they keep this up

42:00.500 --> 42:06.500
So there's you're running out of time for Jane and to find it and he has not been providing anything of value to the scene

42:06.500 --> 42:07.580
It's really tough for Jane

42:07.580 --> 42:11.980
I know too because you go back to that space station also that he was on for years and he really played back

42:11.980 --> 42:19.060
of support flex right alongside falters that support duo, but then when you add guys like Kino and NJR the support rolls get a little crowded

42:19.060 --> 42:23.420
So Janna, you know has taken on a much more aggressive play style here on the dark zero team

42:23.460 --> 42:28.200
Kind of playing that flex slash flex entry alongside yours and it's been a bit of a tough transition

42:28.340 --> 42:34.820
Again in kickoff he was excellent actually 12 and 4 on his attacking entries really really strong in the early game

42:34.820 --> 42:39.140
But hasn't been able to be as involved. So you're right. I want to see more of Janna

42:39.140 --> 42:44.820
I know we know how talented he is as an individual, but hasn't been able to showcase it just yet against G2

42:45.300 --> 42:48.820
Will continue their site rotation open area returns once again

42:48.820 --> 42:53.020
So this is going to be an opportunity for DZ to adapt. They should know the spawn sites coming

42:53.020 --> 42:59.180
They haven't really blown up their composition too much. So I'll bring a lot of on the side of DZ remaining very similar

42:59.340 --> 43:06.500
We will see just the second floor as and the first IQ and that in large part is a response to the amount of information

43:06.500 --> 43:12.700
Information being brought from this g2 lineup g2 really isn't doing anything poorly if you're wondering why we're talking so much about dark

43:12.700 --> 43:14.700
Zero it's because there's not much to say about

43:15.500 --> 43:17.500
G2 has been playing

43:17.500 --> 43:24.700
Exceptionally well and the only times when rounds have gotten scary outside of obviously the victory that dark zero had back in round number two

43:24.860 --> 43:27.940
Was that was g2 getting too confident? It wasn't like they were making

43:28.780 --> 43:30.180
foundational mistakes

43:30.180 --> 43:33.460
G2 have been excellent Shikou of course really big round number one

43:33.460 --> 43:39.400
He's been consistent on the frags Doki a big moment last round this top floor looks very similar to what they're used to no more

43:39.400 --> 43:44.300
A zombie of course DZ banned that out so Shaco moves over to the thorn instead, but this mirror window

43:44.300 --> 43:45.900
It was a problem for them previously

43:45.900 --> 43:50.620
It's gonna be a problem once again they have a bono which I assume is gonna be maybe an opportunity here

43:50.620 --> 43:57.900
They've also got this house. Oh, no, this is so no idea. I'll am I was doing this. This is unbelievably silly. We are in silly town

43:58.860 --> 44:00.860
Come on three

44:01.220 --> 44:03.220
one

44:03.460 --> 44:04.460
a second maybe.

44:04.460 --> 44:08.460
If this was two years ago, you can't do that.

44:08.460 --> 44:11.460
Okay, okay.

44:12.460 --> 44:16.460
Raise your hand if you thought stomping would be bottom frag on G2.

44:16.460 --> 44:17.460
Hey!

44:17.460 --> 44:18.460
J-N-O!

44:18.460 --> 44:22.460
Breaks his goose egg, Jesse kills Benjamaster, former teammates, and we're back to a 4v4

44:22.460 --> 44:23.460
with a minute to go.

44:23.460 --> 44:27.460
Alleymouth finds another stomping, now also on the board.

44:27.460 --> 44:30.460
Foltson, newer's last two alive, defuse kit has been dropped, would need to be retrieved

44:30.460 --> 44:32.460
by DarkZero, but I don't even think there's enough time.

44:32.460 --> 44:37.420
enough time. Foltz is now buried at the hands of Shiko and Doki. Also in on the

44:37.420 --> 44:40.420
action. Was that a team ace? No, Ali-Mal I think got two kills.

44:40.420 --> 44:45.180
Yeah, Ali-Mal got two. Ali-Mal got two kills. That's just the way it goes, I guess.

44:45.180 --> 44:48.420
What an impressive round. What more is there to say? You call a timeout and

44:48.420 --> 44:53.900
that was really just not what we see from DZ. This is more playoff kickoff DZ

44:53.900 --> 44:58.900
and not group stage kickoff DZ. Yeah, I'm concerned for the North Americans here,

44:58.900 --> 45:02.380
Parker. I mean, you call your attack time out and it's the most dominant round we

45:02.380 --> 45:06.620
seen from G2 all tournaments, this is their first game, so it's maybe not as crazy.

45:06.620 --> 45:10.700
But still, it's a really dominant round, it comes off with some aggression from Alamo,

45:10.700 --> 45:13.940
it's a nice swing from Stompin' down the bottom floor, I mean, you know how good the

45:13.940 --> 45:19.300
trade game is on G2, because there's always a kill coming back, Jack gets a kill, but immediately

45:19.300 --> 45:23.180
traded back by Stompin' on that top floor, when Alamo gets a kill, there's nothing.

45:23.180 --> 45:26.660
He just gets a second kill a little bit later on those windows, it doesn't feel like DZ

45:26.660 --> 45:30.220
are able to respond quite quickly enough, and that's kind of the thing with attacking

45:30.220 --> 45:33.260
siege parker you have to either be winning your initial gunfights or you

45:33.260 --> 45:36.300
have to be good on the trades and right now dark zero aren't good enough on

45:36.300 --> 45:41.020
either G2 have been far better in both categories. I gave GZ a little bit of

45:41.020 --> 45:43.620
cover fire back in round number one with their line of bread saying oh they

45:43.620 --> 45:48.580
don't need those intel operators right? They have been running this same

45:48.580 --> 45:52.620
similar line up the whole time and now what the major Achilles heel of dark

45:52.620 --> 45:58.540
zero has been is G2's rowing. Time and time again G2 is killing you and you

45:58.540 --> 46:04.600
seem to have no awareness of their position now and round number one that was not the case round number two that wasn't the case

46:05.140 --> 46:07.140
rounds three four five six

46:07.380 --> 46:09.220
Very much been the case

46:09.220 --> 46:12.880
DZ is a system team. I get it. Call it has an idea

46:13.220 --> 46:19.500
But no demos no doggie. Mm-hmm. No snake. No lion. No job. J. J.

46:19.500 --> 46:25.020
No plays lion quite regularly. They could easily slot that in but they I guess they just they see their system

46:25.020 --> 46:26.820
They want to keep playing it even if it's not working.

46:26.820 --> 46:30.320
Yeah, it's very strange to see none of those banned out either coming from dark zero

46:30.320 --> 46:34.680
But they clearly want to bring this hard breach if there's other utility that they want to bring instead. I get that

46:34.740 --> 46:37.160
It's gonna be tough. I like the IQ here for sure

46:37.160 --> 46:40.600
Like you can counter out some of these yokai cams you can spot out those thorn gadgets

46:40.600 --> 46:42.080
There's a lot of value you can get from that

46:42.080 --> 46:46.580
But they need to be able to hunt down these players and get these kills a five one half after again

46:46.680 --> 46:51.420
Their last tile on bank was also a five one half, but they were successfully winning on the attack

46:51.420 --> 46:53.680
I mean you can't be going through with that consistently

46:53.680 --> 46:57.900
There's got to be some kind of response from dark zero otherwise they'll be g2

46:57.900 --> 47:02.700
running away with this game and still the information clearly favoring g2 you

47:02.700 --> 47:08.180
have newer than IQ down in blue he's having using his gadget he's I mean hey

47:08.180 --> 47:12.060
congratulations he'll stop and that's a pretty good entry but the value that g2

47:12.060 --> 47:16.100
is getting from this gadgetry is huge and the IQ is not even a part of

47:16.100 --> 47:20.580
figuring it out you know a safe thing to do for IQ get on the roof see where the

47:20.580 --> 47:24.460
The Okai drones are then clear second floor and go on down.

47:24.460 --> 47:26.420
I mean I guess you've gotten rid of the Echo.

47:26.420 --> 47:30.460
So the Okai drones are not as important, but still you do need to wonder why this operator

47:30.460 --> 47:34.740
is being used this way and if the question remains, can it be used to more success for

47:34.740 --> 47:35.740
DC?

47:35.740 --> 47:38.740
Yeah the death from Stomp and not ideal frankly, didn't have to go for that swing, but you're

47:38.740 --> 47:42.260
up 4-1, you're feeling confident, sometimes you gotta take gambles like that.

47:42.260 --> 47:45.900
This push from Dark Zero by the way, it seems like it was coming more lobby-side earlier,

47:45.900 --> 47:49.180
so that's some pressure over there, but the window pressure exists as well.

47:49.180 --> 47:53.340
JR over on this side and it's Kino to fall next nice little swing from Shaco. It's out of stock

47:53.340 --> 47:58.340
He's been loving this position today. Yeah, Shaco's been roaming with complete impunity and oh my goodness

47:58.340 --> 48:02.100
If he'd won that long-range engagement on the J9. Oh, that would have been something else

48:02.100 --> 48:06.100
But still outside of the building for the most part DZ will swing in

48:06.500 --> 48:10.020
You're at least the next 15 seconds that got diffuse kid in the hands of folks

48:10.180 --> 48:14.940
There's no denying this Monty band by the way is really throwing this team off its step

48:14.940 --> 48:17.260
and Kino is hurting because of it.

48:17.260 --> 48:19.740
There's more damage being done now over by Shiko

48:19.740 --> 48:22.540
as he's policing that square-stared doorway.

48:22.540 --> 48:25.500
Down goes Foltz, but not before Benjamin had died as well.

48:25.500 --> 48:28.060
A 3v3 with a little under 30 seconds to go.

48:28.060 --> 48:30.220
Looks like they might coalesce.

48:30.220 --> 48:32.060
Come together, work this bomb site.

48:32.060 --> 48:33.500
Doki now taking some damage.

48:33.500 --> 48:35.500
Dark Zero are desperate for this round,

48:35.500 --> 48:38.620
not keen to end up with a 5-1 deficit.

48:38.620 --> 48:40.460
Alimau dies, Doki trades it back,

48:40.460 --> 48:42.060
and it's now up to Shiko to clutch out.

48:42.060 --> 48:43.900
I mean, this is a very favorable position.

48:43.900 --> 48:50.340
Running at a time. Oh my god, a jump scare from newer Shiko dies DZ will at least get one more

48:50.680 --> 48:55.800
And the first half will go away for two with G2 in control so winnable

48:55.960 --> 49:00.420
Unfortunately, they didn't have that diffuse kit, but it's not quite enough. They can stay alive in this matchup

49:00.420 --> 49:02.420
Let's listen to the coaches for half-time

49:04.020 --> 49:07.940
Listen though, we go if we go back to attack an overtime boker their open area seems not changing

49:07.940 --> 49:10.260
They're sending two guys top and they have nobody fucking Trump side

49:10.260 --> 49:12.580
We need to just fucking take our time and clear those guys like we go back there

49:12.580 --> 49:20.580
That's all it is. It's one guy that plays Sock, one guy that plays Jann, all you gotta do is open a fucking Sock, force the guy out, put pressure on the Jann side, then just clear them, and just take your time with it.

49:20.580 --> 49:21.580
It's literally that simple.

49:21.580 --> 49:23.580
So where was everyone else if we got all the Hory gaps?

49:23.580 --> 49:29.580
They had three down, you can ask them. There was three down, there was only two up, and we decided to go Hory them. That's what I'm saying.

49:29.580 --> 49:35.580
Unless we see something different, if we don't see anything different than fucking, obviously just clear them if it's two.

49:35.580 --> 49:39.580
If they do like a fucking 30, give them three top, then you can look for Hory, but in general, just look, keep playing on that.

49:39.580 --> 49:44.580
that. On defense, let's not overthink it here. On the attack, so like, we were fucking,

49:44.580 --> 49:48.740
we only jazzy on some things. Just fucking play the game. We're only able to game, and

49:48.740 --> 49:50.580
they already talked us about it.

49:50.580 --> 49:51.580
Like that.

49:51.580 --> 49:52.580
Yeah, like that.

49:52.580 --> 49:53.580
Oh, we did Japanese before, right?

49:53.580 --> 49:54.580
Yeah.

49:54.580 --> 49:55.580
Yeah.

49:55.580 --> 49:56.580
We can do Portuguese this time.

49:56.580 --> 49:57.580
Ready?

49:57.580 --> 50:00.580
Three, two, one.

50:00.580 --> 50:10.580
If you want, we can also, like, romp clear and play for the kills, ok?

50:10.580 --> 50:11.580
Ok.

50:11.580 --> 50:12.580
Ok.

50:12.580 --> 50:13.580
Ok.

50:13.580 --> 50:14.580
Ok.

50:14.580 --> 50:15.580
Ok.

50:15.580 --> 50:16.580
Ok.

50:16.580 --> 50:17.580
Ok.

50:17.580 --> 50:18.580
Ok.

50:18.580 --> 50:19.580
Ok.

50:19.580 --> 50:20.580
Ok.

50:20.580 --> 50:21.580
Ok.

50:21.580 --> 50:22.580
Ok.

50:22.580 --> 50:24.580
Yeah, well, on the second round, let's go up and kill him.

50:24.580 --> 50:34.580
Yeah, he's a typical my daddy, like, he's like, he's like, he's like, he's like, I'm very traumatized because of the open air split, but he can also work against them because they are very reactive, you know, like, they play like, kind of crazy top sort, okay?

50:34.580 --> 50:36.580
For open air, you're saying?

50:36.580 --> 50:39.580
Yeah, for open air. Like, I think the best one is always that.

50:39.580 --> 50:42.580
What position do you want to do? Because we can have so much split.

50:42.580 --> 50:43.580
In the split, I'm a legend.

50:43.580 --> 50:49.580
Electric, print, lobby, shot to stock, Vengea, uh, rappel.

50:49.580 --> 50:50.580
Okay.

50:50.580 --> 50:52.580
Oh, yeah

50:52.580 --> 50:57.620
Bank our home. Let's see. Yeah, let's just show that they're terrible brother. Just been oh

50:58.700 --> 51:00.700
Shit

51:04.740 --> 51:06.740
Definitely a different vibe

51:09.380 --> 51:16.540
Dark zeros screaming in Portuguese and then we switch back at from all calmly explaining the strats calmly explain what they want to do

51:16.540 --> 51:21.580
Classic between these squads. It's kind of interesting Parker. We highlighted at the start of this game how

51:21.860 --> 51:25.180
Little bank both these teams have played this season G2 have not played it at all

51:25.180 --> 51:28.960
This is their first time showcasing it dark zero a single seven one matchup versus wild card

51:28.960 --> 51:34.060
But they both seem to have quite a bit of information on what the other team likes to do

51:34.060 --> 51:40.220
Yeah, I would wonder if they've screamed each other on bank. It kind of feels like they have possible based on that time

51:40.220 --> 51:41.580
I mean

51:41.580 --> 51:47.820
Remilia also said bank. It's our home. Yeah. Yeah for I mean granted you don't need to play it during kickoff

51:47.820 --> 51:54.440
Kickoff was short. Absolutely. And you will like there were a lot of teams that qualified for kickoff playing three maps four maps

51:55.560 --> 51:57.460
There were a lot of teams I was back and I looked through it

51:57.460 --> 52:00.980
And there were very few teams that played over five maps for a kickoff different maps

52:00.980 --> 52:03.260
So just so just focus. Yeah, so different different maps

52:03.260 --> 52:07.900
So like focus on clubhouse focus on bank focus on layer focus on fortress

52:07.900 --> 52:10.580
Maybe you've a night Haven labs in back pocket. There you go. There's your map pool

52:10.580 --> 52:12.580
So

52:12.580 --> 52:14.180
For a lot of these teams

52:14.180 --> 52:21.300
If you have a large map pool if you were a team like g2 who might honestly be able to play six maps seven maps I

52:22.100 --> 52:23.620
Didn't do that deliberately

52:23.620 --> 52:28.720
You can easily afford to hide one or two of your more confident and comfortable maps

52:28.720 --> 52:33.220
And I think g2 is very good reason to be confident here on bank

52:33.220 --> 52:38.980
They have played very effectively and the two rounds that one by two I will say round two by dark zero was pretty good

52:38.980 --> 52:44.920
Even round six was a scramble and that was more of just it seemed like a miscommunication if yours isn't in that spot

52:44.920 --> 52:47.160
Of shaco plays that a little bit slower, you know

52:49.840 --> 52:55.000
Being a fine one, but yeah, there's enough confidence there on the side of GT that they feel like they can close this one out as a

52:55.000 --> 52:55.960
72 score line

52:55.960 --> 53:01.840
We'll see if that comes to pass as we get underway with our first round of the second. Well, kait has gone unbanned on bank

53:01.840 --> 53:08.020
Which again in professional play is quite rare to see it's immediately being brought out by fault wants to keep those hatches closed

53:08.020 --> 53:13.280
And I'm always nervous when I don't see Kai getting banned out because sometimes that means teams will struggle with the hatches

53:13.280 --> 53:18.220
But Alamo's immediately jumped on the Thatcher. They're expecting this. It's no gap from Jitsu

53:18.220 --> 53:19.900
They didn't make a huge blunder here

53:19.900 --> 53:23.360
Which I feel like we see far too often with teams not able to open up those hatches

53:23.360 --> 53:28.140
But shouldn't be an issue at this time around not 100% sure where false has put those claws

53:28.140 --> 53:33.520
It looked like there was one on the server hatch there unless it's already been cleaned up by Benja on the twitch

53:33.520 --> 53:39.200
It's like there might be one on the small office hatch to give them a little bit more safety around the map and then

53:39.440 --> 53:46.000
Perhaps another one lobby will be the other indeed. It will be so you'll kind of know where some of those hatches are likely to stay closed

53:46.000 --> 53:50.100
They're okay giving up server. They're okay if that hatch gets open because they've got you till here

53:51.820 --> 53:55.300
Immediately seeing the demos and snake makes me think okay

53:56.020 --> 54:02.840
We'll be able to cut through these roamers very quickly. They've done that this pace already from g2 quite brisk one minute and 40 seconds

54:02.840 --> 54:05.680
remaining on the clock and they are already knocking on the door of this

54:05.680 --> 54:09.720
bottom floor bomb site. They've got Thatcher as well on the board which is a

54:09.720 --> 54:11.720
bit of a rarity, Jesse. So...

54:11.720 --> 54:12.720
Couch is a caille.

54:12.720 --> 54:17.300
Absolutely. And you even touched on that when you said about the caille, but just reinforcing

54:17.300 --> 54:20.480
these points and positions for those that might not have been listening. I do like

54:20.480 --> 54:25.000
the T'Chonka pick a lot from Dark Zero, but when we saw the basement attacks from

54:25.000 --> 54:28.480
Dark Zero, there wasn't a lot of that typical rigmarole that happens, the usual

54:28.480 --> 54:30.680
Goyo, the smoke, the T'Chanka, etc.

54:30.680 --> 54:35.480
This is much more standard for DZ, and they're playing almost DZ's lineup on both attack and defense.

54:35.480 --> 54:37.180
Seems like it was a couple of metas ago.

54:37.180 --> 54:40.080
Yeah, yeah, I mean it's very passive from Dark Zero.

54:40.080 --> 54:42.480
This is the more traditional way to hold this bombsite.

54:42.480 --> 54:45.080
Quite different, you're right, from how G2 wanted to play it.

54:45.080 --> 54:47.480
Do G2 now on the attack want to play into their hand?

54:47.480 --> 54:50.280
Are they going to go server and play that waiting game?

54:50.280 --> 54:54.480
I feel like against all these Nitros and against the T'Chanka, it's probably not their best move.

54:54.480 --> 54:59.480
They could try to go down main go down elevators that then you got to deal with some of these other electric claws

54:59.480 --> 55:05.400
It gets complicated don't have the best utility for executes right shaco and doki more roam clear operators

55:05.400 --> 55:09.500
So if they're going to go for a traditional plans here, they've got to be clean on this plants

55:09.500 --> 55:11.160
They've got to find a way to shut down NJR

55:11.160 --> 55:17.800
And now we're talking about that rigmarole and it is rigging and it is remoling here as NJR is trying to stop the

55:17.800 --> 55:21.200
Entry through the main doorway in that small wall that's been opened up now

55:21.200 --> 55:25.200
It flames from T'Chonka due damage, not as much as you think.

55:25.200 --> 55:29.000
There goes Kino to Doki, looking for the backstab, bolt shuts him down.

55:29.000 --> 55:32.400
Still long range, Benjamin Asher now dies, there goes Stompin'

55:32.400 --> 55:34.400
and this is a lockout right now on defense.

55:34.400 --> 55:38.600
Four dark zero, the most dominant round from the North Americans we've seen

55:38.600 --> 55:42.000
and they have closed the gap between themselves and G2.

55:42.000 --> 55:44.000
One round separates them.

55:44.000 --> 55:46.200
DZ, take the first round of the second half.

55:46.200 --> 55:50.920
textbook bank basement defense Parker. It's old school, it's not a strat that'll catch anyone off guard,

55:50.920 --> 55:55.560
but it works so well for a reason. And I love how all the utility came together there Parker.

55:55.560 --> 55:59.400
Because they had the electroclaw on the lobby hatch and on the small office hatch,

55:59.400 --> 56:04.280
it made it really difficult for G2 to justify going for a back hit. Without that lobby hatch open,

56:04.280 --> 56:08.600
without being able to drop in a gold, it wasn't super viable to go to the other side of the bomb site.

56:08.600 --> 56:12.840
So they did just have to commit to the server execute. And there was a great idea from Doki,

56:12.840 --> 56:16.600
He says these guys are all gonna have C4s in their hands. Let me walk in. That's a brilliant idea

56:16.680 --> 56:21.780
But stomp and unable to get that plant down because that's chocolate play was so good from NJR

56:22.040 --> 56:28.560
Faults had his gun up wasn't caught with the C4 in hand as teammate was so really nice defense is set up from Dark Zero a

56:28.640 --> 56:34.120
Lot of players even the best players in the world will mess up that to chocolate play down on bank basement

56:34.120 --> 56:37.360
It is tough to bank those shimiko launchers in the exact

56:37.360 --> 56:41.540
positions you need to deny all the plant spots, but if there is anyone in the

56:41.540 --> 56:45.340
world who's proficient enough, who is consistent enough to be trusted to single

56:45.340 --> 56:49.980
handedly deny that plant, it's NJR and he was perfect in round 7. Now with that, I

56:49.980 --> 56:52.720
do want to remind everybody tuning in that while I know you're probably here

56:52.720 --> 56:56.460
for Shaco and Staub, but it may be some of the other people in here, that there is a

56:56.460 --> 57:00.620
B-stream that is ongoing at the moment, the Australian New Zealand team of

57:00.620 --> 57:04.460
Enterprise is currently playing up against the Brazilian team of Ninjas in

57:04.460 --> 57:09.700
pajamas so if you want to watch both at the same time I implore you to do so if

57:09.700 --> 57:13.720
we enjoy our dulcet tones then stay here and listen to us but I can tell you I'm

57:13.720 --> 57:16.160
not gonna reveal the score line but they're match up at least from what I

57:16.160 --> 57:19.520
see just as competitive as this one so you're treated to at least two very good

57:19.520 --> 57:24.560
games. We've got Alamo walking in on the nuth this is a fun strategy Parker we've

57:24.560 --> 57:27.560
seen this before from players it's a rare off but this is kind of how you see a

57:27.560 --> 57:32.660
played watch right up these lobby stairs they have no clue he's here almost like

57:32.660 --> 57:38.180
the operator was designed to do that, just oh, this could be quite a rude awakening.

57:38.180 --> 57:42.340
He's got Kino dead to rights and he saw him for but a second.

57:42.340 --> 57:43.340
He's getting droned in.

57:43.340 --> 57:49.660
How that must have been perspective and that must have been his, his FOV because on our

57:49.660 --> 57:54.340
screen, we saw the smoke for a second, yes, but on his, depending on what resolution he

57:54.340 --> 57:57.500
plays on, he might not have that is good news for dark zeros.

57:57.500 --> 58:01.780
They're able to get away and not suffer the wrath of the sneaky Dana shop.

58:01.780 --> 58:06.120
Yeah, he could have gotten a couple kills there, because Neuers was in the elevator, ended up just sneaking right past him.

58:06.120 --> 58:08.720
The player engender, as you mentioned it, drops just in time.

58:08.720 --> 58:15.520
The main stairs guy, I mean, all three roamers nearly got caught by Alamow, but all of them just escaped with their lives.

58:15.520 --> 58:20.680
And now, sure, you're approaching the site, but this is not as important of a setup, because there's beepers here. They'll hear you.

58:20.680 --> 58:23.820
He lost his active drone. He'll walk in.

58:24.540 --> 58:27.180
There's no way. There's no way. How does he do it?

58:27.180 --> 58:31.680
There was too much sound, I imagine, for Guard Zero not to hear those beepers. The smoke will go out.

58:31.680 --> 58:34.740
Alleymouth still alive, trying to flush the smoke out of position.

58:34.740 --> 58:38.880
Carl takes down a second Doki with yet another, and it's all up to Foltz.

58:39.580 --> 58:43.080
The start to the second half for DarkZero looks so good, Jesse.

58:43.080 --> 58:46.580
And it has fallen to pieces here in this eighth round.

58:46.980 --> 58:50.380
G2 quite eager to regain their two-round lead.

58:50.680 --> 58:52.380
It's all up to Foltz to clutch this one out.

58:52.380 --> 58:54.980
Foltz, to his credit, much better on defense than he is on attack,

58:54.980 --> 58:57.480
but nobody on DZ good on that defensive round.

58:57.480 --> 59:02.000
A flawless win in round 8 as G2 goes back up by two rounds.

59:02.000 --> 59:03.440
Incredible one from Alamo.

59:03.440 --> 59:04.640
I don't know how he does it.

59:04.640 --> 59:06.320
I don't know how he gets away with these plays.

59:06.320 --> 59:08.560
Walks straight through the beepers.

59:08.560 --> 59:10.800
They should hear him, but there's no response to come out

59:10.800 --> 59:11.840
from DarkZero.

59:11.840 --> 59:13.600
Just peeks to Chonka prone on the hatch.

59:13.600 --> 59:15.640
I mean, that's a freebie come through from Carl.

59:15.640 --> 59:17.200
Beautiful Nade play in the midst of that.

59:17.200 --> 59:18.520
Gets the final for a triple.

59:18.520 --> 59:20.920
Absolutely fantastic play coming out from Alamo.

59:20.920 --> 59:21.760
Let's watch it again.

59:21.760 --> 59:23.800
I mean, you got to question NJR a little bit

59:23.800 --> 59:24.640
in that position.

59:24.640 --> 59:25.640
Should have had the information.

59:25.640 --> 59:27.400
This is just a brilliant shot.

59:27.400 --> 59:32.500
And then he finds the final frag as well, fault weakened by Shaco as he gets the final kill through the hatch.

59:32.500 --> 59:34.500
Big play coming out from Alamo.

59:34.500 --> 59:39.500
The second player in history, by the way, to qualify to 10 majors.

59:39.500 --> 59:41.000
This is his 10th.

59:41.000 --> 59:43.500
Only Cyber was able to do it faster.

59:43.500 --> 59:44.500
That's really quite crazy.

59:44.500 --> 59:50.800
And now, for that stat, for those that are actually keeping track, we do not consider Six Invitational as a major.

59:50.800 --> 59:53.300
It is an S tier, S plus tier event.

59:53.300 --> 59:56.500
Whatever you want to qualify for yourself, we are strictly speaking.

59:56.500 --> 59:59.440
things that end in the word major.

59:59.940 --> 01:00:05.040
Yes, Paris major, Mexico major, Copenhagen major,

01:00:05.040 --> 01:00:08.180
six, Invitational, not six, Invitational major.

01:00:08.180 --> 01:00:10.420
No, sir. Not correct.

01:00:10.420 --> 01:00:13.060
So lots of tenure here from these players.

01:00:13.060 --> 01:00:14.920
And again, Ali Malin, Doki.

01:00:14.920 --> 01:00:16.900
Oh, my goodness.

01:00:16.900 --> 01:00:19.020
Yours almost finds both of them.

01:00:19.020 --> 01:00:22.760
The two longest serving members of G2's Rainbow 16

01:00:22.760 --> 01:00:25.700
in the history of their Rainbow six roster.

01:00:25.700 --> 01:00:26.200
Yep.

01:00:26.200 --> 01:00:32.160
Almost both die, and Alimao's not used to top-fragging on the team, but here he is with nine kills.

01:00:32.160 --> 01:00:38.880
Half HP might be a little harder for him, especially on Blitz to rack up more in this round, but that's a rough start for G2.

01:00:38.880 --> 01:00:44.880
Nearly eight years of G2 experience between Doki and Alimao, so you're right, they've been here a long time between the two of them.

01:00:44.880 --> 01:00:50.860
I like that aggression from Neuers. You know, this game is not going your way. It's been out of hand almost since the very beginning.

01:00:50.860 --> 01:00:53.160
Try to mix things up, you know, try to catch them off guard.

01:00:53.160 --> 01:00:55.760
You didn't get a kill, but you've weakened them both significantly.

01:00:55.760 --> 01:00:59.960
With Kino on the smoke, with a Nitro Cell being played by both Newers and Faults,

01:00:59.960 --> 01:01:02.060
that really can matter late into the round.

01:01:02.060 --> 01:01:06.060
Here comes a smoke, not from Kino, but just to enable this repellent through Top Square.

01:01:06.060 --> 01:01:10.660
Bombsite is on the top floor here, so start to watch out for what this push is going to look like from G2.

01:01:10.660 --> 01:01:14.060
If they've got Top Square control, if they can breach it with Stomping on that Thermite,

01:01:14.060 --> 01:01:16.860
likely we're going to see a plant coming in just through that angle.

01:01:16.860 --> 01:01:24.860
Good Val'Kam's now giving intel for Dark Zero. They've smoked off Stompin' at his position, but they know exactly where he is there. The Pings.

01:01:24.860 --> 01:01:34.860
Doke of E will knock them off. This is very well timed by G2, and it answers back. Stompin' had an idea about this, and will get the exothermic charge off back onto Kams.

01:01:34.860 --> 01:01:43.860
They will go. No IQ present for G2 to assist them in this endeavor, so they will just have to find those Kams. Providing they even know there's a Valkyrie on the board, Jesse. They might not.

01:01:43.860 --> 01:01:49.860
I mean Kino and J9O are on these cams, so it's two players dedicated to just giving information to the teammates.

01:01:49.860 --> 01:01:55.860
As the first Candela comes in, that might force players off, indeed J9O does jump back, but these cams aren't being shot.

01:01:55.860 --> 01:01:58.860
This information is going to be active the entire round.

01:01:58.860 --> 01:02:02.860
This is so good, and it puts Stalbid in a really rough position, but if it's the smoke, Alimao is getting defused.

01:02:02.860 --> 01:02:05.860
He has to get off his position. No, there he goes to the gas.

01:02:05.860 --> 01:02:10.860
Kino hops off the Valkant just from the nick of time, and it's his gadget that does all the work.

01:02:10.860 --> 01:02:15.860
to work, DarkZero finds the first two picks. They haven't lost much on the side of GZ.

01:02:15.860 --> 01:02:19.660
And now in the lobby, Foltz guns Doki down, cuts him off of a wire, Shiko worried for

01:02:19.660 --> 01:02:25.620
his own safety as he's only feet away. Stomp is still existing in this square portion of

01:02:25.620 --> 01:02:32.140
the map. Unable to get the nexothermic charge off more than once, still got two in pocket.

01:02:32.140 --> 01:02:35.660
He and Shiko now side by side, viewers down. That's the first person on DarkZero in the

01:02:35.660 --> 01:02:40.460
ground 30 seconds to go and they will come to blows there go stop and fault a

01:02:40.460 --> 01:02:46.820
huge round and Kino as well all the kills between those two players the two

01:02:46.820 --> 01:02:50.920
supports of DZ will give them the round win really nice play coming out of

01:02:50.920 --> 01:02:54.460
course the valve came from fault so important in that round as well so it's

01:02:54.460 --> 01:02:58.380
not just the frags but it's the utility as well from the captain of dark zero

01:02:58.380 --> 01:03:01.980
really massive round coming up from him I also want to give more credit to

01:03:01.980 --> 01:03:05.540
Neuers I mentioned it right the start of that round goes for a spawn peek deals

01:03:05.540 --> 01:03:10.500
a bunch of damage to Alamo and how does Alamo go down? He's trying to plant and a Toxic

01:03:10.500 --> 01:03:15.060
Babe knocks him off and downs and gets the kill. That early damage from the spawn peek

01:03:15.060 --> 01:03:19.860
is what brings his HP low enough for the Toxic Babe to finally get that frag. So from start

01:03:19.860 --> 01:03:23.540
to finish those aggressive moves that maybe didn't immediately result in a man advantage

01:03:23.540 --> 01:03:27.740
for Dark Zero eventually got there and here's that nice little swing from Fals. He was so

01:03:27.740 --> 01:03:32.340
active down on that bottom floor. Sometimes with CIGL's planks things quite passively

01:03:32.340 --> 01:03:37.100
sit as the full anchors inside the bombsite, Fultz has long been an active IGL and he plays

01:03:37.100 --> 01:03:41.780
that position so incredibly well.

01:03:41.780 --> 01:03:42.780
Mr Numbers Man?

01:03:42.780 --> 01:03:43.980
Yes sir?

01:03:43.980 --> 01:03:46.980
Give me Fultz's defense numbers please.

01:03:46.980 --> 01:03:50.780
Parker, Fultz's defense have been very good compared to his offensive numbers.

01:03:50.780 --> 01:03:58.140
He's got a 149 defense KDR through kickoff compared to just a .76 on the attack, so double

01:03:58.140 --> 01:04:00.020
essentially how many kills he's getting.

01:04:00.020 --> 01:04:01.940
Hope you said the numbers backwards.

01:04:01.940 --> 01:04:06.740
supposed to say six seven not seven six Jesse. Okay I feel like you've just ripped a hole in the

01:04:06.740 --> 01:04:12.260
time space continuum. You're too old for this Parker you're too old for this. You know how you

01:04:12.260 --> 01:04:18.500
kill lame jokes? You get old people like me to start using them? The moment that my dad said the

01:04:18.500 --> 01:04:22.580
words book it when we were like you know and I don't know you might be too young for this.

01:04:22.580 --> 01:04:25.860
You used to say like what do you mean book it? It means like let's get out of here.

01:04:26.580 --> 01:04:30.980
Okay yeah. My dad started saying it and I was like this is no longer cool. You're no longer saying

01:04:30.980 --> 01:04:32.980
And how did I say 6-7 Jesse I?

01:04:33.900 --> 01:04:39.100
Apologize saw the 15 year old stomping fans watching I'm trying to contain as much as I can probably just a wave of

01:04:40.100 --> 01:04:41.600
cringe in chat

01:04:41.600 --> 01:04:47.820
That's what I'm guessing so point seven six on attack almost a double difference yeah in how well he does

01:04:47.980 --> 01:04:51.820
Defending and I mean that round was a great example of that his utility was really good

01:04:51.820 --> 01:04:56.340
But his play was smart and that was because G2 didn't run out the lobby mm-hmm now

01:04:56.340 --> 01:05:00.540
Now he'll be reunited with that Valkyrie hop and Keto also picking up a couple kills.

01:05:00.540 --> 01:05:05.300
That leaves J9O, their highest rated performer through kickoff at the bottom right now.

01:05:05.300 --> 01:05:10.940
J9O, if memory serves me correctly, despite SSG's struggles at Paris, J9O was still pretty

01:05:10.940 --> 01:05:11.940
good.

01:05:11.940 --> 01:05:14.660
So having him underperform here, not ideal.

01:05:14.660 --> 01:05:18.060
NJR, the longest serving member of this Dark Zero team will get kill number one, Foltz

01:05:18.060 --> 01:05:21.300
continuing in the exact same spot, Jesse.

01:05:21.300 --> 01:05:22.820
Inside lobby, he'll take care of Benjamaster.

01:05:22.820 --> 01:05:26.060
Shaco, the only one able to muster anything for G2 in the first minute.

01:05:26.060 --> 01:05:29.280
Yeah, tough. I think the information not quite all there for G2.

01:05:29.280 --> 01:05:31.360
They've got Alamo, of course, creeping through dirt tunnel,

01:05:31.360 --> 01:05:33.360
but these roamers have been such a big problem.

01:05:33.360 --> 01:05:34.860
And you can't really affect that much.

01:05:34.860 --> 01:05:36.660
Stompin' as well, inside garage.

01:05:36.660 --> 01:05:38.520
You've got all these different players on G2

01:05:38.520 --> 01:05:41.020
who are approaching the bomb site from underground,

01:05:41.020 --> 01:05:44.620
and they just can't have an impact on faults roaming inside of lobby.

01:05:45.520 --> 01:05:46.420
Oh, no.

01:05:47.020 --> 01:05:49.860
Alamo's patience right now might be rewarded.

01:05:49.860 --> 01:05:52.560
Almost getting Jane. I know you know he's going to want that one back.

01:05:52.820 --> 01:05:59.720
Nades will go out as Stompin has his claws in garage, Ali now, not too far

01:05:59.720 --> 01:06:04.040
removed inside a server. He's got Shaiq in there with him now as well. They are

01:06:04.040 --> 01:06:08.680
looking to pinch this A portion of the bomb site and very wisely Dark Zero's

01:06:08.680 --> 01:06:12.720
fallen back. This is a very slow round Jesse, still over a minute to go as G2

01:06:12.720 --> 01:06:16.220
starts to get set up looking for an A site execute.

01:06:16.220 --> 01:06:19.000
Bit awkward, you've got to use the breaching charge and Shaiq was on a

01:06:19.000 --> 01:06:22.740
sliver of HP so if anything tickles him here he's gonna go down but that's

01:06:22.740 --> 01:06:26.020
It's not the case. Gets the breach off successfully and Alamo can try to plant.

01:06:26.020 --> 01:06:29.120
There are two impacts being held by DarkZero at the moment though, Parker.

01:06:29.120 --> 01:06:31.080
This Osa shield is dead to rights.

01:06:31.080 --> 01:06:32.420
And they're going to attempt that.

01:06:32.420 --> 01:06:34.180
Wait it out. There he goes.

01:06:34.180 --> 01:06:35.860
No immediate follow up.

01:06:35.860 --> 01:06:38.200
Second talent shield now in hand for Osa.

01:06:38.200 --> 01:06:39.620
Just rhythm on the bottom floor.

01:06:39.620 --> 01:06:40.920
Osa huge.

01:06:40.920 --> 01:06:43.260
They've managed to push Stomp it out of his position.

01:06:43.260 --> 01:06:46.200
Ali Maddow still has some coverage, but there's nobody watching.

01:06:46.200 --> 01:06:49.040
Shiko takes care of Fultz. Carl will attempt again.

01:06:49.040 --> 01:06:50.740
J9O living on borrowed time.

01:06:50.740 --> 01:06:52.480
He has to be a little careful about the engagements.

01:06:52.480 --> 01:06:55.960
He takes Kino goes up can he shut Ali now down not in the nick of time

01:06:56.040 --> 01:07:01.040
He does get the kill psycho trades it right back the Frenchman looking for a 4k

01:07:01.280 --> 01:07:03.160
He and Stompin will fight for it

01:07:03.160 --> 01:07:09.360
But it'll be a 4k for the Frenchman g2 move to map point. What an execute

01:07:09.480 --> 01:07:15.580
Shaco so good on almost no health that entire round plays perfectly around the plant

01:07:15.600 --> 01:07:19.800
Alamow amazing as well there to get that diffuse get down just behind the osa shield

01:07:19.800 --> 01:07:23.760
I didn't think it was gonna be doable because they had those impact grenades and the first one was good

01:07:23.760 --> 01:07:28.820
But he had a backup in his pocket and you just weren't fast enough keynote to get there

01:07:28.820 --> 01:07:34.280
He managed to kill the shield, but it was too little too late if he is there a split second faster

01:07:34.280 --> 01:07:38.140
This whole round flips on its head, but Shiko's cover is immaculate

01:07:38.140 --> 01:07:43.400
He does not lose a fight throughout this one for straight and he plays so well in that position

01:07:43.840 --> 01:07:48.900
Dapt up by Ramalho and that'll be match point for G2 two opportunities to go up 1-0 in Swiss

01:07:49.800 --> 01:07:56.360
This will be a long day eight best of ones here on stream a eight best of ones over on stream

01:07:56.360 --> 01:08:02.600
Be enterprise versus ninjas in pajamas currently playing on the B stream provided that matchup has not

01:08:03.040 --> 01:08:07.120
Concluded we are not actively watching it. We're just getting updates as the day goes on

01:08:07.800 --> 01:08:09.900
After this bout it will be

01:08:10.840 --> 01:08:19.760
Wildcard doing battle against the Falcons Falcons making their way in from phase one and the former Falcons player of Sheikah

01:08:19.800 --> 01:08:23.640
Looking like he might walk away with a victory here on his new team, Falcons.

01:08:23.640 --> 01:08:27.400
Surviving phase one, they picked up Jume, and they are looking to fly high.

01:08:27.400 --> 01:08:31.720
Yeah, Shiko's not gonna be feeling too bad about being dropped with his performance now on G2.

01:08:31.720 --> 01:08:33.880
I mean, really nice 13-5.

01:08:33.880 --> 01:08:36.840
Was the second best attacking player throughout kickoff.

01:08:36.840 --> 01:08:41.480
Only Reeps from the APL was putting up better numbers than Shiko on the offense.

01:08:41.480 --> 01:08:44.280
So it's been really impressive to see him continue that trend.

01:08:44.280 --> 01:08:46.040
It was great on the defense today too.

01:08:46.040 --> 01:08:48.200
Not saying he wasn't, but top to bottom.

01:08:48.200 --> 01:08:52.920
I'm playing a full game here for G2 now on the demos Alamo back on the nook

01:08:52.920 --> 01:08:57.580
Maybe his favorite operator today made a bit of a tweet about this operator said his old man

01:08:57.580 --> 01:09:03.000
Oh, and now he's been caught out that camera detection. It doesn't matter. They've spotted him through the floor

01:09:03.000 --> 01:09:04.340
The jig is up at that point

01:09:04.340 --> 01:09:09.640
You still got a good gun in hand and you can still maybe hide for half of the round and hope they forgot about you

01:09:09.640 --> 01:09:15.280
Tee he I don't think dark zero will maybe do that. So now Alamo and Shaco arm and arm inside of the lobby

01:09:15.280 --> 01:09:22.280
the body, searching for one of these players just within striking distance of the bombsite.

01:09:22.280 --> 01:09:30.280
Open area needs top floor control. Our G2 just going for a direct side hit. It does not look like it is a full clear up top.

01:09:30.280 --> 01:09:38.280
Yeah, they're not really concerned with top floor at all, Parker. And if they do make their way over towards square, they try to get a plant inside cafeteria, you can do it without top control.

01:09:38.280 --> 01:09:41.280
But importantly, they've got that pressure, right? The long angles of above.

01:09:41.280 --> 01:09:44.280
Oh my goodness, Benjamaster had an idea of NJR's position,

01:09:44.280 --> 01:09:47.180
but he loses the duel, not a single point of damage done to NJR.

01:09:47.180 --> 01:09:50.280
NJR moments ago, it tossed a Valkyrie camera

01:09:50.280 --> 01:09:54.680
into that teller's portion of the map to try and gain information on Alleymouth.

01:09:54.680 --> 01:09:57.280
That allows one of these defenders to sit and wait, but

01:09:57.280 --> 01:09:59.280
they might have the information, but Alleymouth is outside the building.

01:09:59.280 --> 01:10:02.780
He and Shaco with two kills, Dark Zero struck first,

01:10:02.780 --> 01:10:06.680
now trailing in numbers, and it will continue to get worse, Jesse.

01:10:06.680 --> 01:10:08.180
J9O with a desperation kill.

01:10:08.180 --> 01:10:09.780
He and Fultz will be to clutch out this round,

01:10:09.780 --> 01:10:14.180
or it's Kurtz on the very first game here in the Swiss Bracket for DZ.

01:10:14.180 --> 01:10:16.980
G2 hoping to start their day up 1-0.

01:10:16.980 --> 01:10:18.820
They've got to find two more.

01:10:18.820 --> 01:10:20.980
Fultz has excelled in the second half of the map.

01:10:20.980 --> 01:10:22.820
Jane I know is that a bit of a tough go of it.

01:10:22.820 --> 01:10:24.420
Fultz is his hands full.

01:10:24.420 --> 01:10:26.740
Looking for something as Diffuse Kit goes down.

01:10:26.740 --> 01:10:28.900
Jane I know will now join him inside of open area,

01:10:28.900 --> 01:10:32.340
but they have seeded that staff break room portion of the map.

01:10:32.340 --> 01:10:34.340
They might be trapped in this spot.

01:10:34.340 --> 01:10:37.860
And I got to like G2's chances when it comes to long range engagements.

01:10:37.860 --> 01:10:42.260
Shaco's just so damn good, he seals the deal and G2 will take the map!

01:10:42.760 --> 01:10:47.860
Does it ever get boring Shaco of being the best player in every lobby you enter?

01:10:47.860 --> 01:10:55.660
I can't imagine it does, a massive game from the newest player on G2, really good top-to-bottom gameplay coming out.

01:10:55.660 --> 01:11:00.360
They controlled this one against DarkZero, never found their footing, never got into this game,

01:11:00.360 --> 01:11:03.060
and the Europeans continue their winning streak.

01:11:03.060 --> 01:11:06.360
That's six straight maps now, through kickoff and the Major.

01:11:06.360 --> 01:11:13.760
Incredible stuff from G2. I know there's going to be much cause for celebration here and many will be talking about their chances widely considered by

01:11:13.760 --> 01:11:20.280
So many to be one of the favorites at this event that matchup against dark zero will give it nobody pause

01:11:21.000 --> 01:11:27.020
Absolute dominance not really a weak link on the side of G2 great performance for everybody their roles

01:11:27.320 --> 01:11:31.820
So well, and it was a pretty easy first map for the European team and Benja

01:11:31.820 --> 01:11:36.940
You know, he's gonna feel a bit bad about that when it's former teammates getting put down, but someone had to win

01:11:36.940 --> 01:11:40.660
I'm sure you'll hear the love now as they enter and go for the tap-ups again

01:11:40.660 --> 01:11:46.180
Only the first round in Swiss right there are plenty more games to play dark zero will have their more

01:11:46.340 --> 01:11:52.740
Opportunities to make it through, but we've still got a long day ahead of us Parker. We absolutely do wild card falcons up there

01:15:01.820 --> 01:15:12.540
G2 take down Dark Zero to start round one of the Swiss here in phase two.

01:15:12.540 --> 01:15:17.540
Doki, it's no secret that you and Dark Zero are both heavily favored to win Salt Lake

01:15:17.540 --> 01:15:18.540
City.

01:15:18.540 --> 01:15:19.660
I think that's been a lot of the conversation.

01:15:19.660 --> 01:15:21.940
You've taken down a big opponent here.

01:15:21.940 --> 01:15:23.940
It's a big deal so far.

01:15:23.940 --> 01:15:24.940
Okay.

01:15:24.940 --> 01:15:29.780
I wouldn't say Dark Zero is the famous tournament in my opinion.

01:15:29.780 --> 01:15:32.580
I think it was one of the easier games for us to open up the tournament with.

01:15:32.580 --> 01:15:37.180
So I was happy we we went up against a stronger opponent.

01:15:37.580 --> 01:15:38.780
Remarius laughing at me.

01:15:38.880 --> 01:15:39.980
He thinks I'm incorrect.

01:15:42.080 --> 01:15:43.380
But yeah, it was a good match.

01:15:43.380 --> 01:15:46.080
Good prep done by the coaches and Benjamaster.

01:15:46.080 --> 01:15:46.980
He was on the team before.

01:15:46.980 --> 01:15:48.480
So he has all the air force.

01:15:48.780 --> 01:15:51.580
Yeah, you had you had a little bit of opposing knowledge there.

01:15:51.580 --> 01:15:55.580
We also saw an unusual defensive sided bank almost not what we are typically used

01:15:55.580 --> 01:15:55.980
to seeing.

01:15:55.980 --> 01:15:57.480
What was different about this matchup?

01:15:57.480 --> 01:16:03.400
I think like with some of the bands like Monty bands, probably like Monty band

01:16:03.400 --> 01:16:06.960
it's pretty difficult sometimes the attack but the Harbreeches are open so

01:16:06.960 --> 01:16:09.840
yeah I mean sure a bit more attacks if it's quite easy but I mean we're just

01:16:09.840 --> 01:16:13.600
peaking everything and killing everybody so what can you do? Awesome thanks Doki

01:16:13.600 --> 01:16:20.240
G2 with a great start to the Swiss. A long day ahead of us, a long day ahead of

01:16:20.240 --> 01:16:24.640
the for the teams as well not just us in production but we're already here for

01:16:24.640 --> 01:16:29.680
our second matchup of the day, not map. Matchup, because we're going to keep rolling with these

01:16:29.680 --> 01:16:35.120
best of ones all day on both this stream and on the B stream. Enterprise vs. Inevitjamas was

01:16:35.120 --> 01:16:38.400
the match that just concluded over there. I'm not going to spoil the results. They will be

01:16:38.400 --> 01:16:43.200
starting their second matchup in just a second. But before we tell you to go to the B stream,

01:16:43.200 --> 01:16:48.800
stay here, because Falcons Wildcard is going to be at worst a very interesting game.

01:16:48.800 --> 01:16:53.120
Yeah, another NA vs. EU matchup. Of course, lots of storylines here, but we go to Chalet. This will

01:16:53.120 --> 01:16:57.760
be the first time Falcons played Chalet all season, so a bit of a hidden map for them.

01:16:57.760 --> 01:17:01.200
Wildcard very common, twice now a close win and a close loss through kickoff.

01:17:01.200 --> 01:17:04.720
Chalet will be the map we play on after this break.

01:17:04.720 --> 01:17:05.720
Sit tight, we'll be right back.

01:19:53.120 --> 01:20:21.140
Well, we did a little bit of talking about what our expectations are for this matchup

01:20:21.140 --> 01:20:23.540
because Wildcard isn't entirely here.

01:20:23.540 --> 01:20:26.140
For those of you that haven't followed either on social media

01:20:26.140 --> 01:20:28.460
or heard us talk about it on the broadcast,

01:20:28.460 --> 01:20:31.420
Adrian was playing out of Canada during the NAL kickoff

01:20:31.420 --> 01:20:33.620
and has been unable to secure a US visa, which

01:20:33.620 --> 01:20:36.820
has been a common refrain, unfortunately, so far

01:20:36.820 --> 01:20:37.460
through this event.

01:20:37.460 --> 01:20:39.700
We've had entire teams knocked out due to visa issues,

01:20:39.700 --> 01:20:40.200
et cetera.

01:20:40.200 --> 01:20:43.140
So the best that Wildcard could do in their minds

01:20:43.140 --> 01:20:44.740
was grab a player who was unexpectedly

01:20:44.740 --> 01:20:47.100
dropped from his roster, only about seven months

01:20:47.100 --> 01:20:48.060
from winning a major.

01:20:48.060 --> 01:20:50.820
They picked up hot and cold as he was benched by M80,

01:20:50.820 --> 01:20:54.840
technically not dropped, but no longer on the active roster, and Spiker did an interview

01:20:54.840 --> 01:20:59.340
where he said he was a little surprised that Hotten was dropped, or benched rather, we

01:20:59.340 --> 01:21:02.020
will make a distinction here, but is excited to have him on the team.

01:21:02.020 --> 01:21:05.260
Yeah, of course, I mean, it's a big opportunity to come through for Wildcard if there was

01:21:05.260 --> 01:21:07.740
any player that you could get to fill in for Adrian's role.

01:21:07.740 --> 01:21:09.740
Jume is huge!

01:21:09.740 --> 01:21:12.180
Oh my goodness!

01:21:12.180 --> 01:21:19.340
Okay, well, Jume's a giant coming in for Shaco, gonna be important to see, um, no doubt this

01:21:19.340 --> 01:21:24.140
This is going to be a tough matchup, I think, particularly for the wildcard guys, not only coming with the sub.

01:21:24.140 --> 01:21:31.340
But playing against the team that have got second place the last three straight majors, they will be favorites to go through this Swiss phase,

01:21:31.340 --> 01:21:34.340
despite some of the struggles that they've had throughout the kickoff.

01:21:34.340 --> 01:21:37.840
And even a little bit, we saw some shaky moments in phase one as well.

01:21:37.840 --> 01:21:43.340
Yeah, I mean, I think most people had in their UB predictions, which by the way, I think the Swiss one is now closed.

01:21:43.340 --> 01:21:47.340
So you might have missed the boat on that one in order to, you know, try to reopen it.

01:21:47.340 --> 01:21:50.060
just spam exclamation mark charm and chat. I'm sure that I'll get it back open.

01:21:50.900 --> 01:21:55.100
Sorry, not. But yeah, I mean, Falcons were the worst rated team in the

01:21:55.100 --> 01:21:58.780
EML to make it here, which when you look at the teams that qualified is a

01:21:58.780 --> 01:22:02.220
little confusing, right? You never really would have Falcons below VP and

01:22:02.220 --> 01:22:05.140
certainly below twisted mines in the depth chart. That's the way it worked

01:22:05.140 --> 01:22:08.900
out. And there was some shakiness, but they played Shopify rebellion. They

01:22:08.900 --> 01:22:13.140
clawed back that second map and they ended up emerging as one of the two top

01:22:13.140 --> 01:22:16.700
bracket teams. But there were obvious problems. And you know, they're not

01:22:16.700 --> 01:22:21.340
the only team that struggled through kickoff. Wildcard themselves started really weak in

01:22:21.340 --> 01:22:24.500
that opening phase through the North America League. They were struggling. They're actually

01:22:24.500 --> 01:22:30.340
the only team to qualify to Salt Lake City Major with a negative round win percentage.

01:22:30.340 --> 01:22:35.020
They've lost more rounds than they won because they got kind of slammed in the group stage,

01:22:35.020 --> 01:22:38.620
but they picked it up for playoffs. They still secured second seed out of North America just

01:22:38.620 --> 01:22:42.700
behind five years to get here. Of course, that was with Adrian playing under their roster

01:22:42.700 --> 01:22:45.020
and their hope is to get Adrian back.

01:22:45.020 --> 01:22:46.420
His visa is still pending.

01:22:46.420 --> 01:22:47.460
He hasn't been denied,

01:22:47.460 --> 01:22:50.460
so they would like to get him in at some point in this tournament.

01:22:50.460 --> 01:22:52.460
But for now, of course, playing with Hot and Cold,

01:22:52.460 --> 01:22:53.860
they've had their struggles this season,

01:22:53.860 --> 01:22:56.540
adapting to their new roster change, bringing Adrian in.

01:22:56.540 --> 01:22:58.900
Now they need to adapt once again with Adrian out.

01:22:58.900 --> 01:23:01.980
And the thing is, is that Hotten is obviously a magnificent player.

01:23:01.980 --> 01:23:02.540
No doubt.

01:23:02.540 --> 01:23:05.020
He's a multi-time major champion.

01:23:05.020 --> 01:23:06.940
He can slot in just about wherever he wants you.

01:23:06.940 --> 01:23:09.220
There's a period of time where he got shuffled off of some teams,

01:23:09.220 --> 01:23:12.140
maybe unceremoniously, got picked up by another org,

01:23:12.140 --> 01:23:16.100
and then flourished even in different roles than he was used to playing.

01:23:16.100 --> 01:23:17.300
You know, the big one was Mirage.

01:23:17.300 --> 01:23:20.860
He got kind of a second life on Mirage, played that buck, played an entry

01:23:20.860 --> 01:23:24.020
fragger, he had some of the best stats, then he gets move over to space station

01:23:24.020 --> 01:23:25.900
and yada, yada, yada, the rest is history.

01:23:26.020 --> 01:23:29.500
So Han cold is a great player, but he doesn't know the system.

01:23:29.740 --> 01:23:33.500
He doesn't know the strats and he might not know Adrian's role.

01:23:33.500 --> 01:23:35.540
He's far more comfortable playing Spiker's role.

01:23:35.540 --> 01:23:40.420
So Wildcard will absolutely take a step back, which is a bit unfortunate

01:23:40.420 --> 01:23:42.860
because as you said, they struggled in the groups,

01:23:42.860 --> 01:23:43.980
but then they picked it up,

01:23:43.980 --> 01:23:46.100
they had some really scrappy best of threes

01:23:46.100 --> 01:23:47.220
to actually make it here,

01:23:47.220 --> 01:23:49.420
and now they might be stepping back

01:23:49.420 --> 01:23:50.740
a little bit farther again.

01:23:50.740 --> 01:23:52.700
Yeah, I mean, Edward Gaine was the perfect example

01:23:52.700 --> 01:23:54.820
of like, you can't just sub in a great player

01:23:54.820 --> 01:23:56.300
and become a great team.

01:23:56.300 --> 01:23:58.700
Noah was an excellent player throughout his entire

01:23:58.700 --> 01:24:00.300
last couple of years on Team Secret,

01:24:00.300 --> 01:24:02.340
but despite joining that team, Edward Squad,

01:24:02.340 --> 01:24:04.180
they still got grouped back in phase one.

01:24:04.180 --> 01:24:06.020
They are not here in the Swiss phase,

01:24:06.020 --> 01:24:08.100
so it doesn't mean just because you picked up

01:24:08.100 --> 01:24:09.780
a great player as a substitute,

01:24:09.780 --> 01:24:12.780
that they're immediately going to be able to gel with the rest of the team.

01:24:12.780 --> 01:24:16.620
Now, everybody on this team speaks the same language, so that's a big bonus.

01:24:16.620 --> 01:24:20.320
That will help quite a bit, but even still, it's not going to be easy.

01:24:20.320 --> 01:24:25.660
Hot and Cold has said he's got a history of proving teams wrong after they drop him.

01:24:25.660 --> 01:24:30.020
He's hoping to do so again, now proving MAD wrong.

01:24:30.020 --> 01:24:33.420
And we'll see if he can do it here in the server versus the Falcons.

01:24:33.420 --> 01:24:36.620
We'll see if he has to prove you guys wrong and indeed,

01:24:36.620 --> 01:24:42.980
81% of you backing the Falcons haven't we learned that it's not safe to bet against Wildcard. Yeah

01:24:42.980 --> 01:24:50.020
I mean Wildcard always seems to be counted out domestically internationally etc one of the statistical best North American teams over the last calendar year

01:24:50.900 --> 01:24:55.060
Wildcard are hoping for another top four birth at a major

01:24:55.540 --> 01:25:01.380
The thing is is that if they do get Adrian back you need to be in a position where you are not facing

01:25:01.380 --> 01:25:06.460
elimination early. So if not against Falcons in their next match today, wild

01:25:06.460 --> 01:25:11.460
card will need a victory or else they will be facing an O2 elimination matchup.

01:25:12.100 --> 01:25:15.740
We'll get right into the operator bands. We expect a zombie always on

01:25:15.740 --> 01:25:19.260
Chalet, such a common band to see come through from the defenders from the attack.

01:25:19.260 --> 01:25:22.820
You can see ying quite often, grim quite often, glass quite often.

01:25:23.060 --> 01:25:27.180
Dokka B as well can definitely be an op that causes some trouble for the defenders.

01:25:27.180 --> 01:25:29.460
So going to make that roam clear a little bit difficult.

01:25:29.460 --> 01:25:33.460
I wonder if they're going to pair it with a second Intel Operator, a Snake, a Deimos.

01:25:33.460 --> 01:25:38.260
That would be kind of my read on seeing a Dokeby ban immediately, and indeed, there goes

01:25:38.260 --> 01:25:39.260
the Snake.

01:25:39.260 --> 01:25:43.060
Probably the two best roam clearing operators specifically on Chalet, because Deimos often

01:25:43.060 --> 01:25:47.700
thrives on a more vertical map, whereas Chalet is spread around quite more horizontally.

01:25:47.700 --> 01:25:50.420
So I like that ban coming out from Wildcard.

01:25:50.420 --> 01:25:51.420
It's quite great.

01:25:51.420 --> 01:25:52.420
That's a good one for them.

01:25:52.420 --> 01:25:54.980
And I like to see the Skinergizing here going on as well.

01:25:54.980 --> 01:25:58.700
We talk about it just tongue in cheek from time to time when Tees don't always have their

01:25:58.700 --> 01:26:06.200
Operator cards perfectly aligned for those of you that have not heard us hype up the b-stream our good British friends

01:26:06.200 --> 01:26:10.220
Ace and Dez are currently putting their voices to some all

01:26:10.900 --> 01:26:12.900
technically a pack

01:26:13.260 --> 01:26:17.660
Because technically one of them is a CNL team, but I mean I'm a North American

01:26:17.660 --> 01:26:22.500
There's only one part of the world. It's North American and everything else is a pack that includes that includes team Falcons

01:26:22.500 --> 01:26:23.860
They're also a pack

01:26:23.860 --> 01:26:29.500
All gamers the CNL team the top rated CNL team is currently going up against Waybo gaming

01:26:29.500 --> 01:26:31.380
That is on the B stream right now

01:26:31.380 --> 01:26:36.420
You can watch both at the same time or you can stick here go on over there

01:26:36.420 --> 01:26:42.180
Do whatever you'd like it is really up to you the B stream will be active for many of the next few days

01:26:42.180 --> 01:26:45.620
So you will have a wall to wall siege. What are you laughing at?

01:26:45.620 --> 01:26:50.780
I just want to get cans on the cam just spectating uses fail his drone jump over and over

01:26:53.860 --> 01:26:59.940
It's like, it's one thing if like we catch it on the stream, but your opponent's just watching you fail to jump. It's a little goofy

01:27:00.580 --> 01:27:02.900
We've all done that. Yeah after the third time

01:27:05.420 --> 01:27:07.420
This work

01:27:08.260 --> 01:27:09.540
Yes

01:27:09.540 --> 01:27:14.420
We're already a really early entry to the building Parker less than 30 seconds deep and leaky fact already

01:27:14.500 --> 01:27:21.720
Entering inside of games now inside a bar. He will make himself known caught on default camera now singing with that DMR

01:27:21.720 --> 01:27:25.400
the 417 is quite loud and they'll hear him over towards that side of the map.

01:27:25.400 --> 01:27:28.280
Very heavy extension up towards the top floor from Wildcard.

01:27:28.280 --> 01:27:30.200
It's not a surprise to see them go kitchen first.

01:27:30.200 --> 01:27:31.480
It's one of their favorite bomb sites.

01:27:31.480 --> 01:27:33.480
It's actually their most played site.

01:27:33.480 --> 01:27:34.680
I mentioned it during the map beaters,

01:27:34.680 --> 01:27:36.360
but they've played just twice throughout Tickoff

01:27:36.360 --> 01:27:41.400
and 8-7 win versus M80 and a 7-5 loss versus Dark Zero.

01:27:41.400 --> 01:27:43.480
So there's quite a lot of footage out there

01:27:43.480 --> 01:27:45.880
about how Wildcard likes to play this map.

01:27:45.880 --> 01:27:47.800
But of course, they've changed multiple things up.

01:27:47.800 --> 01:27:50.280
Their operator's a bit different from what we're used to seeing.

01:27:50.280 --> 01:27:54.440
Hanson on this Valkyrie already getting good impact and not something we've seen from them before.

01:27:55.640 --> 01:27:56.840
Ooh!

01:27:57.160 --> 01:28:01.480
Baby Shark eliminating Solotov, uses on the window, we'll trade that one right back.

01:28:02.920 --> 01:28:05.960
This is... it's a fun... it's a fun day for Baby Shark, isn't it?

01:28:05.960 --> 01:28:12.360
It is Parker, I mean, 21 years old as of yesterday. It's a big birthday here in the United States.

01:28:12.360 --> 01:28:17.800
He spent it taking photos and videos for a media day, so not exactly how he maybe wanted to spend it,

01:28:17.800 --> 01:28:20.380
but there's more on his mind, wants to have a big impact

01:28:20.380 --> 01:28:21.760
and gets the first frag in this match.

01:28:21.760 --> 01:28:24.720
And Spiker sees the Blackbeard of Jume walk on in.

01:28:24.720 --> 01:28:26.740
There goes Leaky Fack to Bay,

01:28:26.740 --> 01:28:29.140
Seager Weapon 94 on the board.

01:28:30.000 --> 01:28:32.700
One thing that Jume provides for this team

01:28:32.700 --> 01:28:35.520
is flexibility on fragging roles

01:28:35.520 --> 01:28:38.100
and he will ride the Blackbeard on in.

01:28:38.100 --> 01:28:39.620
There's always been depth on this Falcon's team

01:28:39.620 --> 01:28:41.180
and has not just been the Shai-Kou show

01:28:41.180 --> 01:28:43.280
and we are seeing now what it looks like

01:28:43.280 --> 01:28:44.700
when you don't have Shai-Kou on this squad.

01:28:44.700 --> 01:28:46.980
Hot and Cold's first kill on Wildcard

01:28:46.980 --> 01:28:51.140
It'll come and it takes down Breeday leaving Falcons in a deficit.

01:28:51.140 --> 01:28:54.340
Three players still standing for Wild Card 2 for Falcons.

01:28:54.340 --> 01:28:55.180
Plenty of time left.

01:28:55.180 --> 01:28:56.500
Kanzin now, gunning down.

01:28:56.500 --> 01:28:59.060
Usus, gives Spiker a kill.

01:28:59.060 --> 01:29:00.140
Gives Spiker the kill.

01:29:00.140 --> 01:29:02.340
Then it's a team ace.

01:29:02.340 --> 01:29:03.180
Just do it.

01:29:03.180 --> 01:29:04.020
Give it to Spiker.

01:29:04.020 --> 01:29:04.900
Oh, goodbye Kanzin.

01:29:04.900 --> 01:29:06.660
Jume trapped in this corner.

01:29:06.660 --> 01:29:08.660
You don't want to aggress too much on a Blackbeard

01:29:08.660 --> 01:29:11.020
or things like that will happen.

01:29:11.020 --> 01:29:13.180
I'm cold now, getting shot at through the wall.

01:29:13.180 --> 01:29:14.140
He's still surviving.

01:29:14.140 --> 01:29:16.620
spiker down below because that's where the bomb site is.

01:29:16.620 --> 01:29:20.500
Diffuse kit will need to be retrieved. This is so tough for Jume, Jesse, I just...

01:29:20.500 --> 01:29:23.260
I don't have much hope if I'm Falcons.

01:29:23.260 --> 01:29:27.420
If it was anybody else that agreed, Parker, but you just got a history in these tough spots.

01:29:27.420 --> 01:29:27.820
That's true.

01:29:27.820 --> 01:29:33.100
He's in the bomb site. He'll likely put the shield on his back, attempt the diffuse plant,

01:29:33.100 --> 01:29:35.980
and a response will come in. Spiker just playing time,

01:29:35.980 --> 01:29:39.780
bullet bouncing above the head of Jume, up he goes!

01:29:39.780 --> 01:29:44.020
Jume is still alive. How did Wildcard allow him to do this?

01:29:44.020 --> 01:29:47.960
the game. The two remaining

01:29:47.960 --> 01:29:49.460
players from Wildcard need to

01:29:49.460 --> 01:29:50.800
go there running out of time.

01:29:50.800 --> 01:29:52.800
Spiker will get the job done a

01:29:52.800 --> 01:29:55.000
team ace for Wildcard and an

01:29:55.000 --> 01:29:57.000
easy counter disabled will

01:29:57.000 --> 01:30:00.040
follow. Wildcard up one nothing

01:30:00.040 --> 01:30:01.880
a little too close for comfort.

01:30:01.880 --> 01:30:03.580
I can't lie Parker. The last

01:30:03.580 --> 01:30:05.080
time June played an international

01:30:05.080 --> 01:30:06.680
match on this stage before

01:30:06.680 --> 01:30:08.520
coming to Utah, of course, was

01:30:08.520 --> 01:30:10.920
that SI grand finals and we all

01:30:10.920 --> 01:30:12.520
watched fortress. Maybe the

01:30:12.520 --> 01:30:18.280
player I have ever seen scary with him in the 1v3. You could sense there was a little bit of

01:30:18.280 --> 01:30:23.000
miscoordination maybe coming out from the guys on wildcard. I mean they had two players up above,

01:30:23.000 --> 01:30:27.160
hot and cold, one of them not really able to work with the team so you were able to get that clean

01:30:27.160 --> 01:30:32.440
trade. It's a black beard, they hadn't pinched on two sides in theory. That is a situation where

01:30:32.440 --> 01:30:36.680
you expect the defensive to clean things up easily, got way too close for comfort. But

01:30:36.680 --> 01:30:41.880
Spiker is an incredible young IGL. He hits those shots when he has to and bails the team out,

01:30:41.880 --> 01:30:44.180
Get some of their first one on the board.

01:30:44.180 --> 01:30:45.080
A brief tech issue.

01:30:45.080 --> 01:30:47.400
It looked like something was happening with hot and cold

01:30:47.400 --> 01:30:50.520
as the admins had wandered on over,

01:30:50.520 --> 01:30:52.440
but we are right back in the action.

01:30:52.440 --> 01:30:54.760
It will be a long day, so buckle up

01:30:54.760 --> 01:30:58.680
if you are hoping to get whatever skins are being offered

01:30:58.680 --> 01:31:02.080
by watching, then continue to watch.

01:31:02.080 --> 01:31:05.280
Just make sure you leave the stream up

01:31:05.280 --> 01:31:06.440
with the sound on so it's actually

01:31:06.440 --> 01:31:08.160
counting towards those hours.

01:31:08.160 --> 01:31:10.920
I was in chat yesterday when we weren't casting,

01:31:10.920 --> 01:31:13.120
because, of course, I want the stuff to be cool.

01:31:14.720 --> 01:31:15.560
And would you believe it?

01:31:15.560 --> 01:31:18.720
People were very upset with how dominant some of the games were yesterday.

01:31:18.720 --> 01:31:21.260
Oh, my skin, my charms, my skin.

01:31:22.360 --> 01:31:25.660
You want it low stand up, getting steamrolled by four angry men

01:31:25.660 --> 01:31:29.020
and one semi-dossile man, not obviously happen.

01:31:29.020 --> 01:31:31.520
I'm sorry for all of you, but enjoy the madness.

01:31:31.520 --> 01:31:34.820
That will follow today's set of games.

01:31:35.920 --> 01:31:38.060
Wildcard with the info bands.

01:31:38.060 --> 01:31:44.100
So Falcons will have to make do with just a Deimos, maybe a Lion if he should be used.

01:31:44.100 --> 01:31:46.220
Deimos though being brought by Solotov.

01:31:46.220 --> 01:31:51.860
So that will enable them to find where these defenders are and on a map like Chalet.

01:31:52.420 --> 01:31:53.420
Yeah, it's not as big as Bank.

01:31:53.420 --> 01:31:54.580
Yeah, it's not as big as Clubhouse.

01:31:54.580 --> 01:31:57.980
It's not as big as Lair, but you can still suffer through some tricky

01:31:57.980 --> 01:32:01.140
realms here. So bringing Intel Ops to do that might be important.

01:32:01.460 --> 01:32:03.820
They hiding on the clash of the prep bays here, Parker.

01:32:03.820 --> 01:32:05.860
It's not a brand new operator for him.

01:32:05.860 --> 01:32:07.860
And they'll immediately spot it on the drones.

01:32:08.060 --> 01:32:37.060
He's mostly avoided any hard counters to the Clash, there's of course the Capitao being brought by Breidae, which can be a little bit scary with those Firebolts, and in theory, if he plays on a soft floor, Saltalk down below can be a good counter as well, but we'll have to see, there's no Nomad coming out here, there's no, like, Zofia or a ton of grenades or explosives, so he will have a decent opportunity to exist here inside of office, especially if he wants to exist outside of the balcony, playing the blue stairs right now, and he's going to stop a little bit of that early pressure coming in through the library.

01:32:38.060 --> 01:32:42.620
side of map. Falcons wanting to get this below control it seems. There's nobody

01:32:42.620 --> 01:32:46.220
roaming down here other than Spiker so if they can clean him up they'll have a

01:32:46.220 --> 01:32:49.580
really good opportunity to work the vert from down below and have a nice little

01:32:49.580 --> 01:32:53.060
angle to put pressure on the defenders.

01:32:53.220 --> 01:32:58.140
They've used all their death marks still in pocket and he's slowly figuring out who

01:32:58.140 --> 01:33:03.140
wants to be target number one. It will be Spiker playing over by the dining room

01:33:03.140 --> 01:33:09.020
portion of this map. He has to get past the Valkyrie of Kansan. No, never mind. That's

01:33:09.020 --> 01:33:14.060
Bay. It's the clash in that position. I'm bamboozled by the Silhouettes. First kill

01:33:14.060 --> 01:33:17.020
will come out and I mean, what a great target and what a great player. Now,

01:33:17.020 --> 01:33:20.860
Spiker on the board as well. These attacks from Valken's falling way short.

01:33:20.860 --> 01:33:24.620
Leave Bay lost his shield in that engagement though, Parker. The Nade cleared it, so he

01:33:24.620 --> 01:33:28.620
gets a kill, but now he's left with just the SMG. His best weapon, not available to him

01:33:28.620 --> 01:33:32.860
any longer. Still in such a powerful position. Makes Jume really nervous trying to push up

01:33:32.860 --> 01:33:36.380
to this hallway, this shield will likely stay up too because they've got nothing to clear

01:33:36.380 --> 01:33:38.040
it other than just the Selmas.

01:33:38.040 --> 01:33:41.660
Deployable shield back in hand for the smoke.

01:33:41.660 --> 01:33:45.580
That was a mid-season change and the flush out on the baby shark was good, but they missed

01:33:45.580 --> 01:33:46.580
the opportunities.

01:33:46.580 --> 01:33:48.540
He crossed the window by piano.

01:33:48.540 --> 01:33:52.780
Have to imagine Falcons coordinated so that they could pick him off, but it does not come

01:33:52.780 --> 01:33:53.780
to pass.

01:33:53.780 --> 01:33:56.820
And now Jume will look for something else, a golden opportunity and he gets the birthday

01:33:56.820 --> 01:33:57.820
boy.

01:33:57.820 --> 01:33:59.780
That's the first pick for Falcons.

01:33:59.780 --> 01:34:03.580
I guess they go yesterday this is the birthday, but we'll call him the birthday boy tonight, because you didn't play a single game.

01:34:03.580 --> 01:34:06.080
The vaulting from Jim Hart goes huge!

01:34:06.080 --> 01:34:11.680
Two kills for the sub, Bay will send us away, and Wild Carter up by two.

01:34:11.680 --> 01:34:17.480
Really nice little defense coming up there, and I have to give credit to Bay Parker. What a round on the clash.

01:34:17.480 --> 01:34:21.080
You saw the big threat was down below. They were worried about Spiker on the mausoleum.

01:34:21.080 --> 01:34:23.580
They had the Daemons to try to hunt him down.

01:34:23.580 --> 01:34:28.880
Specifically, Wildcard banned out those Intel operators. They banned the DokaBee. They banned the Snake.

01:34:28.880 --> 01:34:36.200
Why? Because they wanted to allow off-site roamers to be able to exist with a little bit more freedom to not be immediately found out and pressured.

01:34:36.200 --> 01:34:41.940
They bring the one tool they still have. They bring the Daimless. They track the Mawzi down below the site.

01:34:41.940 --> 01:34:46.360
And what happens? They drop his shield and just goes for a big swing.

01:34:46.360 --> 01:34:51.200
Shore lost his shield, but who cares? Killed one of the best players on all of Team Falcons.

01:34:51.200 --> 01:34:53.240
Really makes that impact get felt.

01:34:53.240 --> 01:34:57.200
opens the door for Matt then to come through hot and cold fire on those

01:34:57.200 --> 01:35:00.860
breaches creates that crossfire creates that pinch down towards blue stairs and

01:35:00.860 --> 01:35:05.360
it's just an immaculate defense. Julio clearly not happy with how this has gone

01:35:05.360 --> 01:35:09.560
so far calls attack time after just two rounds. A very early timeout by Falcon

01:35:09.560 --> 01:35:13.400
Standard so obviously Cosper concerned here and they have just not looked like

01:35:13.400 --> 01:35:19.680
themselves. Historically this has been a pretty okay map for Team Falcons but

01:35:19.680 --> 01:35:25.440
while the numbers from the map overall are not the best, the attacking numbers, Jesse, are terrific.

01:35:26.080 --> 01:35:35.520
Since the Munich Major ended, Falcons have a 61% win rate attacking on Chalet. They have come up

01:35:35.520 --> 01:35:42.960
empty-handed on both accounts so far. And again, no slight to Wildcard, but Wildcard is not fighting

01:35:42.960 --> 01:35:48.880
at full strength here. If there ever was a golden opportunity handed for Falcons to win their map,

01:35:48.880 --> 01:35:52.200
It's this one. You're playing down a man on Wildcard.

01:35:52.200 --> 01:35:57.740
Han Kold is terrific and he's right now tying the overall kill lead on the team with Bay,

01:35:58.520 --> 01:36:01.080
but it's still a far cry from playing with Adrian.

01:36:01.080 --> 01:36:07.400
So, if Falcons are starting off weak against a team that is down a player

01:36:07.640 --> 01:36:11.680
and Falcons are historically very good attacking on Chalet,

01:36:12.320 --> 01:36:15.000
here's Trouble Brewing and Julio has figured that one out.

01:36:15.200 --> 01:36:18.560
Hopefully for Falcons fans, they will sort it out pretty quickly.

01:36:18.560 --> 01:36:23.760
Looking for a big round here out of LickyFack. I know he's not an incredibly active operator running this sense

01:36:23.760 --> 01:36:30.820
But he was a really struggled player back when they played against wild card over in the over in the major right back during SI

01:36:30.820 --> 01:36:33.040
I should say that was a group stage matchup

01:36:33.040 --> 01:36:38.260
And it was one of the LickyFack's worst games of the season with lowest rate of player ended up going just unfortunately

01:36:39.400 --> 01:36:44.940
16 and 26 in that best of three starts this one out 0 and 2 he's an incredibly talented captain

01:36:44.940 --> 01:36:49.080
For the Falcon we know how good his gunplay can be so excited to see what he can do

01:36:49.740 --> 01:36:53.300
Looks like just a library side clear coming out from the Falcons to start this third round

01:36:57.780 --> 01:37:04.940
Razor bloom goes off so information there for this wildcard team is now they sit far back still one razor bloom in pocket for baby shark

01:37:06.500 --> 01:37:09.580
It's outside of the building this could be a quick one from Falcons Jesse

01:37:09.580 --> 01:37:11.580
It seems to me and they want to be quick to the punch

01:37:11.580 --> 01:37:15.580
dumping tons of utility towards that chimney wall.

01:37:15.580 --> 01:37:17.580
Bay will have to dance around all of those nades.

01:37:17.580 --> 01:37:19.580
Look at the gadgetry expended by Falcons.

01:37:19.580 --> 01:37:22.580
And Bay has maybe lost 10 HP.

01:37:22.580 --> 01:37:24.580
He's still holding on to this position.

01:37:24.580 --> 01:37:27.580
He still has the black mirror in front of him.

01:37:27.580 --> 01:37:30.580
Stop. You didn't really bring any mirror counters.

01:37:30.580 --> 01:37:32.580
There's no Habana. There's no Ash. There's no Cali.

01:37:32.580 --> 01:37:35.580
Not that you probably should bring a Cali, but you know,

01:37:35.580 --> 01:37:38.580
there are answers to this operator and they just weren't brought here.

01:37:38.580 --> 01:37:40.580
So it kind of poses this awkward challenge from Falcons.

01:37:40.580 --> 01:37:43.840
You saw the electroclaw being set up over towards Spiker's position in office as well.

01:37:43.840 --> 01:37:45.780
He's got it just behind him here in this spot.

01:37:45.780 --> 01:37:48.500
So clearing from the solar side is really difficult as well.

01:37:48.500 --> 01:37:54.660
No matter which way you slice it, the U2 is very strong from Wildcard.

01:37:54.660 --> 01:37:57.180
Another Naive goes off and there's the drop from the Sen.

01:37:57.180 --> 01:37:58.380
Spiker misses the opportunity there.

01:37:58.380 --> 01:37:59.900
He's got a Razorbloom for follow-up.

01:37:59.900 --> 01:38:01.900
The Sen's vault's in and goes for a direct engagement.

01:38:01.900 --> 01:38:04.020
The Razorbloom could very well kill him.

01:38:04.020 --> 01:38:05.020
And there we go.

01:38:05.020 --> 01:38:06.540
Job is done by Spiker.

01:38:06.540 --> 01:38:07.980
Razorbloom goes off all on its own.

01:38:07.980 --> 01:38:09.660
Again, opening picks for Wildcard.

01:38:09.660 --> 01:38:11.540
A tail is old as time so far,

01:38:11.540 --> 01:38:13.100
Spiker trapped in the corner, no way to go,

01:38:13.100 --> 01:38:16.140
but baby shark has the cross, down goes, uses.

01:38:16.140 --> 01:38:18.740
Breeday, the only one with a kill so far in this round.

01:38:18.740 --> 01:38:21.300
Now granted, it was onto the smoke of hot and cold,

01:38:21.300 --> 01:38:22.860
that's a high priority target,

01:38:22.860 --> 01:38:24.740
but Hotnit already used those gas canisters

01:38:24.740 --> 01:38:25.980
earlier in the round.

01:38:25.980 --> 01:38:27.780
So all you're lacking is another player

01:38:27.780 --> 01:38:29.500
with a shotgun and an SMG, wild card,

01:38:29.500 --> 01:38:32.220
so it's four bodies up with 35 seconds.

01:38:32.220 --> 01:38:33.620
This has been a disaster Parker,

01:38:33.620 --> 01:38:35.360
I don't know how you bail yourselves out of this.

01:38:35.360 --> 01:38:36.540
You gotta win some big fights

01:38:36.540 --> 01:38:38.420
and Saltov starts it off with one.

01:38:38.420 --> 01:38:40.220
Spyker was in a rough spot.

01:38:40.220 --> 01:38:44.060
Breeday finds one, almost has another on the baby shark.

01:38:44.060 --> 01:38:45.080
Out number two to one.

01:38:45.080 --> 01:38:48.220
Solotov, the Turkish terror.

01:38:48.220 --> 01:38:49.540
He's got to figure things out.

01:38:49.540 --> 01:38:51.140
He's running out of time.

01:38:51.140 --> 01:38:53.140
He'll pick up the defuse kit.

01:38:53.140 --> 01:38:55.500
Wildcard did allow Falcons to get the defuser planted

01:38:55.500 --> 01:38:56.340
in the previous round.

01:38:56.340 --> 01:38:59.300
I do not think they are going to give the same grace

01:38:59.300 --> 01:39:01.340
to Solotov, as now he's expended half

01:39:01.340 --> 01:39:03.100
of what remains of his time.

01:39:03.100 --> 01:39:04.260
Good patience from Wildcard.

01:39:04.260 --> 01:39:05.340
Baby shark holding the door.

01:39:05.340 --> 01:39:07.460
4K for the Frenchman.

01:39:07.460 --> 01:39:09.700
Hey, we said the exact same thing about Sheiko.

01:39:09.700 --> 01:39:11.220
3-0 start for Wildcard.

01:39:11.220 --> 01:39:13.060
Yeah, a massive turnaround from Baby Shark.

01:39:13.060 --> 01:39:14.820
I'll remind you, if you didn't catch the kickoff,

01:39:14.820 --> 01:39:17.500
he really didn't have the best start to the season.

01:39:17.500 --> 01:39:19.220
Spoke about it a lot on social media.

01:39:19.220 --> 01:39:20.780
It talked about how he really wasn't playing

01:39:20.780 --> 01:39:21.940
to his own standards.

01:39:21.940 --> 01:39:23.620
And we kind of pointed that out as well.

01:39:23.620 --> 01:39:25.980
Struggled a bit in the group stage four Wildcard.

01:39:25.980 --> 01:39:28.460
I think found his footing in the kickoff playoffs.

01:39:28.460 --> 01:39:30.020
It was a big reason why Wildcard were

01:39:30.020 --> 01:39:31.620
able to make it to that grand finals.

01:39:31.620 --> 01:39:33.740
Finished second overall inside of North America.

01:39:33.740 --> 01:39:36.460
And it's clear, here on the big stage, here on land,

01:39:36.460 --> 01:39:38.420
This is where he thrives.

01:39:38.420 --> 01:39:39.960
Such an important piece of the puzzle

01:39:39.960 --> 01:39:41.340
when Wildcard went to Munich,

01:39:41.340 --> 01:39:42.720
when Wildcard went to Paris,

01:39:42.720 --> 01:39:45.120
when they had all of that international success.

01:39:45.120 --> 01:39:47.200
Baby Shark was a huge reason why,

01:39:47.200 --> 01:39:49.980
and I'm glad we're seeing that again here against the Falcons.

01:39:49.980 --> 01:39:53.560
For the European side, the European team, I should say,

01:39:53.560 --> 01:39:54.880
I'm a little confused.

01:39:54.880 --> 01:39:55.800
You know, this is a team

01:39:55.800 --> 01:39:58.320
that is historically amazing at problem solving.

01:39:58.320 --> 01:39:59.520
They'll see a defense setup

01:39:59.520 --> 01:40:01.520
and they'll bring tools to counter it.

01:40:01.520 --> 01:40:04.280
They'll shut it down immediately from the beginning,

01:40:04.280 --> 01:40:05.920
but you look at that top floor defense

01:40:05.920 --> 01:40:08.880
it just feels like Falcons don't know how to approach it.

01:40:08.880 --> 01:40:11.680
I mean, they saw Spike's position just inside of Office,

01:40:11.680 --> 01:40:16.320
and Lithvek still jumped in the piano window, not firing that spot first.

01:40:16.320 --> 01:40:19.040
Constantly being watched by Spike. It's just a bit sloppy,

01:40:19.040 --> 01:40:21.520
then we're not used to seeing this from Falcons.

01:40:21.520 --> 01:40:23.280
Something the European casters have highlighted,

01:40:23.280 --> 01:40:25.440
this has not been a clean stage from the Falcons.

01:40:25.440 --> 01:40:28.000
They limped into this major in that fourth spot.

01:40:28.000 --> 01:40:31.040
They got through that first phase as well to get here into the Swiss,

01:40:31.040 --> 01:40:34.240
but it's clear this team is not the same squad that we've seen

01:40:34.240 --> 01:40:36.240
go back to back to back Grand Finals.

01:40:36.240 --> 01:40:39.240
I mean, when you lose a player of Shiko's caliber, that's gonna happen.

01:40:39.240 --> 01:40:39.740
Yeah.

01:40:39.740 --> 01:40:44.240
But Shiko through many events, especially the harder events and the harder matchups,

01:40:44.240 --> 01:40:47.240
he wasn't their best statistical player.

01:40:47.240 --> 01:40:50.740
Leaky fact, oftentimes best rating, best KD.

01:40:50.740 --> 01:40:54.240
Solotov, oftentimes best KD, best rating.

01:40:54.240 --> 01:40:59.740
So, yes, you bring a guy like Joom, who you saw the damage he could do on Team Secret, on the team.

01:40:59.740 --> 01:41:03.240
Obviously, he's not gonna play the same, and he does play a different style than Shiko.

01:41:03.240 --> 01:41:06.720
But surely it should not have resulted in this much of a fall-off

01:41:06.920 --> 01:41:13.040
It is good to see baby shark bouncing back as he's now taken the crown for kills on wild card through these three rounds

01:41:13.280 --> 01:41:15.360
Baby shark had a really miserable kickoff Jesse

01:41:15.800 --> 01:41:19.040
7th worst KD out of 50 players

01:41:19.800 --> 01:41:22.920
11th worst EPS out of 50 players

01:41:24.160 --> 01:41:29.480
Internationally he tends to do well he's credited for a lot of the reason why they had their success at SI you just paid him that credit

01:41:29.480 --> 01:41:31.280
Lots of teams did as well.

01:41:31.280 --> 01:41:33.520
Baby Shark being able to bounce back and level up on land

01:41:33.520 --> 01:41:36.000
will do so well for Wild Card.

01:41:36.000 --> 01:41:37.840
Well, we're playing all four sites today, Parker.

01:41:37.840 --> 01:41:40.520
The bottom floor of Chalet rarity and proceeds,

01:41:40.520 --> 01:41:42.040
but it comes through from Wild Card.

01:41:42.040 --> 01:41:44.120
And it comes right after a two-brow band,

01:41:44.120 --> 01:41:46.080
which is surprising as well, because this is basically

01:41:46.080 --> 01:41:49.600
the only operator that Bay plays on this bomb site.

01:41:49.600 --> 01:41:51.360
But instead, swaps over to the mirror.

01:41:51.360 --> 01:41:53.320
It's not a bad replacement by any means.

01:41:53.320 --> 01:41:55.320
You can kind of keep those walls shut,

01:41:55.320 --> 01:41:56.640
give yourself some powerful angles,

01:41:56.640 --> 01:41:58.560
especially if they're pushing over towards the snowmobile

01:41:58.560 --> 01:42:04.020
side early shot he doesn't need much and a sliver is all it takes to find that a

01:42:04.020 --> 01:42:10.460
solid soft oh my great start today oh my goodness four rounds and four first

01:42:10.460 --> 01:42:15.740
bloods for wild card they have a perfect translation rate on that one as

01:42:15.740 --> 01:42:20.340
they've been able to able to win time and time and time again they're hoping

01:42:20.340 --> 01:42:25.140
to go four for four they will find yet another the gunners on wild card having

01:42:25.140 --> 01:42:30.740
absolutely no issue finding their marks. Falcons, you said they limped in here?

01:42:30.740 --> 01:42:33.940
Well, they're limping through every single one of these rounds, Jesse.

01:42:33.940 --> 01:42:38.820
Yeah, it's going to be a precipice of a world tour. All four bomb sites under the belt for Wildcard

01:42:38.820 --> 01:42:42.900
if they can close out this 5v3 advantage. What's the game plan from Falcons?

01:42:42.900 --> 01:42:47.060
They can get this wall open in towards Wine. One of those banner patterns got cleared out.

01:42:47.060 --> 01:42:51.060
That's going to be good enough, but this plant is oh so scary. If we look at back those down,

01:42:51.060 --> 01:42:55.220
things could be bad and it's just a dead drop and dead being the keyword hot and

01:42:55.220 --> 01:43:00.300
cold with the final two making his mark known this is a game where he wants some

01:43:00.300 --> 01:43:05.280
revenge to be served prime time on the a stream hot and then the rest of the team

01:43:05.280 --> 01:43:09.620
putting in some serious work but yet again it was weapon 94 Bay getting the

01:43:09.620 --> 01:43:13.920
job done a perfect 4-0 start for wild card well is it not identical to the

01:43:13.920 --> 01:43:17.400
top floor defense from round 2 Parker it's Bay getting active in the early

01:43:17.400 --> 01:43:20.780
game finding those entry frags for wild cards starting them off on the right

01:43:20.780 --> 01:43:25.340
foot and then hot and cold inside the site going for big swings, pressuring

01:43:25.340 --> 01:43:30.180
Falcons right when they want to execute to close things out cleanly from wild

01:43:30.180 --> 01:43:34.620
card. This shot was so incredible coming out. Jacob Dowling from Quincy, Illinois

01:43:34.620 --> 01:43:39.220
really big stuff. Just his fourth international event by the way a year and

01:43:39.220 --> 01:43:43.140
a bit ago he had never played on land before and now after qualifying to three

01:43:43.140 --> 01:43:46.540
events last season makes the first of the events of the year this season he's

01:43:46.540 --> 01:43:49.020
It's just been phenomenal top to bottom.

01:43:49.020 --> 01:43:52.820
Hey, Hunt and Colt's wearing the unwanted jersey.

01:43:52.820 --> 01:43:53.780
That's a throwback.

01:43:53.780 --> 01:43:55.660
I like it.

01:43:55.660 --> 01:43:57.140
Hunt and Colt with five kills now.

01:43:57.140 --> 01:44:00.300
Baby Shark and Bay all pying up.

01:44:00.300 --> 01:44:02.940
That metric Falcons really suffering through.

01:44:02.940 --> 01:44:05.020
Leaky Facts still held off the scoreboard.

01:44:05.020 --> 01:44:08.260
Uses and Solotov a single kill apiece.

01:44:08.260 --> 01:44:10.380
It's really fallen on their hardest support of Rites.

01:44:10.380 --> 01:44:11.700
He's leading the way with three kills.

01:44:11.700 --> 01:44:13.980
But a lot of those have been in what's called garbage time

01:44:13.980 --> 01:44:19.820
and practice frags where you end up getting kills because they over commit.

01:44:19.820 --> 01:44:25.140
When they have numbers, you get one or two kills, but it's no way Shaper form affecting the round.

01:44:25.140 --> 01:44:25.640
Yeah.

01:44:25.640 --> 01:44:27.140
And you ultimately lose, so...

01:44:28.020 --> 01:44:32.520
Kudos to Breede for at least trying, but things are really grim here for this health and squad.

01:44:32.520 --> 01:44:34.320
Yeah, not an uncommon spot from Breede.

01:44:34.320 --> 01:44:38.360
The only player here in kickoff to not have a single attacking opening pick,

01:44:38.360 --> 01:44:39.620
that's just because of his role, right?

01:44:39.620 --> 01:44:41.620
He does not get into those early engagements.

01:44:41.620 --> 01:44:47.320
Technically, guards also doesn't have one, but he hasn't played a professional siege so far this season, so I'm not gonna count that.

01:44:47.320 --> 01:44:48.920
Is guards even playing?

01:44:48.920 --> 01:44:55.320
Guard's playing here for Twisted Minds, yes, but he wasn't playing for them during kickoff, he's subbing in for his twin brother, Gove, due to personal issues.

01:44:58.320 --> 01:45:08.320
Like, in fact, back on the Sends this time around, of course, things get a little messy on the site rotation after you go all four sites that will go down to Kitchen here on the side of Wildcard, and I'm hoping we get a bit of a better top floor clear.

01:45:08.320 --> 01:45:10.520
This has been a big issue for Falcons all game long.

01:45:11.620 --> 01:45:17.620
Unsuccessful on their opening duels so far. Falcons have not really had much going for them in the offense category.

01:45:17.620 --> 01:45:25.620
In terms of player count, they have often trailed through all of these rounds to Wildcard who are playing a suffocating defense.

01:45:25.620 --> 01:45:32.620
Jume reunited with his Blackbeard. They'll do something they haven't been able to do. Falcons will strike first. Solotov eliminating the Frenchman.

01:45:32.620 --> 01:45:39.060
EFAC will die, another round, no kills for EFAC as he's tossed out those ROU projectors,

01:45:39.060 --> 01:45:43.940
Day is down for the count as is Kansan, Hot and Cold and Spiker, the only two still remaining

01:45:43.940 --> 01:45:48.580
but it's a 2v2, half the round still to go, this is anybody's game.

01:45:48.580 --> 01:45:53.020
Two of the best IGLs in North America will have to work together in this tense situation,

01:45:53.020 --> 01:45:58.060
a 5-0 start would be disastrous for the Falcons, they're doing a good job isolating them though,

01:45:58.060 --> 01:46:00.300
Parker, they're trying to hone in on Spiker.

01:46:00.300 --> 01:46:02.300
And they'll do just that, pressuring him inside the site.

01:46:02.300 --> 01:46:03.960
Hot and Cold will need to clutch.

01:46:03.960 --> 01:46:05.840
He sees Jume.

01:46:05.840 --> 01:46:07.240
The gun in the hands of that bandit,

01:46:07.240 --> 01:46:09.800
it does so much damage, so easy to control.

01:46:09.800 --> 01:46:11.200
Yuzus will be watching from above.

01:46:11.200 --> 01:46:13.920
Hot and Cold now rotating over to that kill hole.

01:46:13.920 --> 01:46:15.000
Jume pulls it off.

01:46:15.000 --> 01:46:16.520
Hot and gives his position away.

01:46:17.560 --> 01:46:20.160
Just down to reach is Yuzus.

01:46:20.160 --> 01:46:21.200
And now in the post-plant,

01:46:21.200 --> 01:46:23.880
Hot and will find the Blackbeard, into a 1v1.

01:46:25.640 --> 01:46:26.920
What can that be, Stevens?

01:46:26.920 --> 01:46:30.520
Oh, he gets him through the floor!

01:46:30.520 --> 01:46:32.640
Is he aware though?

01:46:32.640 --> 01:46:36.260
Hot and cold might not have the information.

01:46:36.260 --> 01:46:38.280
There he goes, he sees it.

01:46:39.240 --> 01:46:41.120
M88, your hard out.

01:46:41.120 --> 01:46:42.800
Hot and cold clutches the round

01:46:42.800 --> 01:46:45.520
and wild card are still undefeated.

01:46:45.520 --> 01:46:49.640
Oh man, still got it, proving everybody wrong.

01:46:49.640 --> 01:46:51.440
Massive clutch to come through

01:46:51.440 --> 01:46:54.160
should have been an impossible situation.

01:46:54.160 --> 01:46:58.780
2v1 post plant but he plays the vert he finds those angles he's got the

01:46:58.780 --> 01:47:04.840
opportunity and Falcons just shatter at the most important moment what should

01:47:04.840 --> 01:47:09.600
have been there around that kitchen bomb site has been so close both times but

01:47:09.600 --> 01:47:15.720
hot and cold what a clutch to come out from him just an incredible play kind

01:47:15.720 --> 01:47:19.880
of the hometown hero for Salt Lake City as well not from Utah or anything but

01:47:19.880 --> 01:47:26.880
The closest player we have from hometown, from high desert, California, a brisk eight-hour drive away,

01:47:26.880 --> 01:47:32.380
so really nice coming out to see from him, watching the hatch just the wrong angle from Usus,

01:47:32.380 --> 01:47:34.380
and that is going to be a mistake that costs him.

01:47:34.380 --> 01:47:36.880
Haughton colds so good under pressure.

01:47:36.880 --> 01:47:40.380
Baby Shark was so confident that he got the down as well.

01:47:40.380 --> 01:47:44.880
The moment that Haughton did that spray, Baby Shark saw it, went over, looked for the fist bump.

01:47:44.880 --> 01:47:47.880
Haughton was still dialed in though, job is not done.

01:47:47.880 --> 01:47:51.920
He plays best when he's got a chip on his shoulder.

01:47:51.920 --> 01:47:55.640
Somewhere out there, Wildcard is ringing up the US Embassy

01:47:55.640 --> 01:47:57.320
and saying, hey, just cancel that.

01:47:57.320 --> 01:47:58.320
These are free.

01:47:58.320 --> 01:47:59.320
You can.

01:47:59.320 --> 01:48:00.320
No, no, we don't need it.

01:48:00.320 --> 01:48:00.820
It's fine.

01:48:00.820 --> 01:48:01.800
He can stay.

01:48:01.800 --> 01:48:02.800
Yeah, that's OK.

01:48:02.800 --> 01:48:04.040
Yeah, we're going to keep on.

01:48:04.040 --> 01:48:06.360
OK, we're going to keep him here.

01:48:06.360 --> 01:48:08.840
Kanzan is feeling himself.

01:48:08.840 --> 01:48:11.760
You've got to be shitting me.

01:48:11.760 --> 01:48:14.440
Dude, these angles, the fights that they're taking on Wildcard

01:48:14.440 --> 01:48:15.440
are insane.

01:48:15.440 --> 01:48:24.520
Domination I have not seen in a very long time Parker even when we had the brand new

01:48:24.520 --> 01:48:30.520
CNL teams back in phase one they were not getting smacked this hard wildcard have full ownership

01:48:30.520 --> 01:48:38.200
over Falcons on Chalet.

01:48:38.200 --> 01:48:43.120
Now obviously wildcard or not wildcard.

01:48:43.120 --> 01:48:46.680
So you can't just turn and be like this team continues to improve because they are playing without one of their players

01:48:46.680 --> 01:48:49.580
Yeah, but they're playing with a level of confidence that is

01:48:50.200 --> 01:48:53.700
Honestly perfect for how badly Falcons are doing this

01:48:54.520 --> 01:48:57.800
Only one opening duel has gone in their favor so far

01:49:00.040 --> 01:49:03.200
Spike are playing this tight angle almost gets them average trapped in the corner

01:49:03.200 --> 01:49:05.200
We got to kill with the revolver all the way back

01:49:05.200 --> 01:49:06.200
It was round one

01:49:06.200 --> 01:49:08.200
Yeah

01:49:08.200 --> 01:49:10.640
Those kill holes they work both ways Jesse

01:49:13.120 --> 01:49:15.400
It's a tough goal of it. Yeah, I mean, you're...

01:49:15.400 --> 01:49:18.720
I understand what you're trying to do there, because it would have been fun to watch.

01:49:18.720 --> 01:49:22.000
It's wasted good time, frankly. I mean, a minute 40 left on this clock.

01:49:22.000 --> 01:49:22.960
You clear out the Kaid.

01:49:22.960 --> 01:49:26.040
Spiker was not planning on staying alive throughout this round,

01:49:26.040 --> 01:49:28.440
so not a bad spot to come up from him.

01:49:28.440 --> 01:49:30.960
Himself quite a good Maverick player, I have to say as well,

01:49:30.960 --> 01:49:32.920
but on the wrong end of things that time around,

01:49:32.920 --> 01:49:36.120
everybody from Wildcard falling back, not wanting to hold the top floor.

01:49:36.120 --> 01:49:37.920
They've got a little bit of pressure on the stairs,

01:49:37.920 --> 01:49:39.720
and actually, they still appear as well.

01:49:39.720 --> 01:49:41.400
No, they've really held on, Parker.

01:49:41.400 --> 01:49:45.000
The talks of babes will continue to stall, and this top floor is not being given up.

01:49:46.000 --> 01:49:50.400
Bay now playing up at Chimney, he's got two players within reach,

01:49:50.400 --> 01:49:53.200
bullets bouncing off the Blackbeard shield, he's taken down E-Fack.

01:49:53.200 --> 01:49:55.200
E-Fack, who his credit has bound to kill,

01:49:55.200 --> 01:49:59.100
yeah, so everybody on the side of Falcons has struck at least once.

01:49:59.100 --> 01:50:00.100
That's something...

01:50:01.200 --> 01:50:02.300
Well, I guess it's something.

01:50:03.700 --> 01:50:05.100
Not really much, but it's something.

01:50:07.000 --> 01:50:08.800
We gotta find ways to get some credit here, Jesse.

01:50:08.800 --> 01:50:10.800
We gotta find ways one way or another.

01:50:10.800 --> 01:50:12.800
A bit creative, a bit creative about this.

01:50:12.800 --> 01:50:13.300
Oh boy.

01:50:13.300 --> 01:50:17.100
Nice crossfire, wildcard, patience and discipline on full display.

01:50:17.100 --> 01:50:20.500
If Breede might be able to pick up some kills in Garbage Shrine, he will not do that.

01:50:20.500 --> 01:50:23.800
Kansan began the affair in round six with that spawn peek,

01:50:23.800 --> 01:50:28.000
and he will get the final kill, entry frag and exit frag,

01:50:28.000 --> 01:50:32.000
as it is a perfect first half for wildcard.

01:50:32.000 --> 01:50:35.800
Always counted out. Let's see what the coaches have to say during Taktime, Parker.

01:50:35.800 --> 01:50:42.800
Destroy everything we've done today, I'm not even joking, that's fine guys, it's a bit sweet.

01:50:42.800 --> 01:50:49.320
Let's go, just to remind you of some stuff, on gaming, like I said, they can either push

01:50:49.320 --> 01:50:55.080
the labyrinth side, everyone, they can just like bait above and push main and push two

01:50:55.080 --> 01:51:00.060
side games window, so Josh, I'm gonna play on the Vase for my red, so after you fall

01:51:00.060 --> 01:51:04.320
back, I think it's good to play Bionon, and then you hold more like main side and then

01:51:04.320 --> 01:51:10.560
in the Bridehold site. And then for Kitchen, it's the same thing. They love to go to West

01:51:10.560 --> 01:51:16.200
Maine in one trophy. So Bride, even if they're full pushing library, if you see a freaking

01:51:16.200 --> 01:51:21.960
Twitch clearing the stepping site, watch out. Ask someone to watch out about the West Maine

01:51:21.960 --> 01:51:24.760
hold. And then the whole trophy are the opposite, okay?

01:51:24.760 --> 01:51:31.880
Yeah. Yeah. I think they might rush into the other way because 6-0, they do a lot of rushes.

01:51:31.880 --> 01:51:38.280
be ready and you can come back guys let's go let's go let's go let's go let's go don't forget about it

01:51:39.640 --> 01:51:42.120
another thing guys remember during the match of course like we can change the

01:51:42.120 --> 01:51:45.240
play set but remember Shalens a very cheesebook map right if you guys need

01:51:45.240 --> 01:51:48.680
oh i'm gonna repair master window hotline quote someone open the window for him that's it it's

01:51:48.680 --> 01:51:51.640
a way of forgetting the open key if you needed something more more aggressive

01:51:51.640 --> 01:51:54.840
everything wants you guys it's guys already charged week bro it could like fade in the exact

01:51:54.840 --> 01:51:58.600
but first round and just like hold their peaks yeah we just say like we get the smalls and run out

01:51:58.600 --> 01:52:01.360
like she's happy you tell them this whole time is more than a bit to do

01:52:01.360 --> 01:52:03.760
some sense was what are the bits for good and just talk a bit about the

01:52:03.760 --> 01:52:07.440
strategy part remember guys bar bombs I'd love to do compact maybe they're

01:52:07.440 --> 01:52:11.240
gonna hold off or maybe they're gonna leave off some holding yeah like a

01:52:11.240 --> 01:52:14.160
reference my view remember different block we get at the opening that guy so

01:52:14.160 --> 01:52:17.320
make sure to start the positions right out on code piano in the shackle inside

01:52:17.320 --> 01:52:20.560
in the master in the two super important we talk about the perspective

01:52:20.560 --> 01:52:21.440
That is something.

01:52:21.440 --> 01:52:23.600
Yeah, yeah, guys, do not forget, guys.

01:52:23.600 --> 01:52:25.680
We're not respecting them. Let's continue to not respect them.

01:52:25.680 --> 01:52:28.320
They're good. We know they're good, but we're so much better than them.

01:52:28.320 --> 01:52:31.440
So let's, if we got a gap, guys, let's just try to exploit them.

01:52:31.440 --> 01:52:32.640
We got them.

01:52:32.640 --> 01:52:34.000
Park Kitchen, remember the point, guys.

01:52:34.000 --> 01:52:35.600
Remember to play against the base.

01:52:35.600 --> 01:52:36.480
So, for the basements.

01:52:39.680 --> 01:52:42.160
Again, Parker, you're hearing Wildcard.

01:52:42.160 --> 01:52:44.960
Feels like they're just a step ahead of their opponents.

01:52:44.960 --> 01:52:48.080
Falcons in the midst of their timeout, they say they're up 6-0.

01:52:48.080 --> 01:52:49.760
They might rush. Let's expect a rush.

01:52:49.760 --> 01:52:54.480
Let's let's be ready for that. What do wildcards say? They don't say we're up six. So let's rush they say we're up six

01:52:54.480 --> 01:52:58.520
Oh, let's fake a rush execute and then hold their peaks

01:52:58.520 --> 01:53:02.240
They are one step ahead of the game plan just like they were through the first six rounds

01:53:02.240 --> 01:53:05.500
I love the confidence from baby sharks just chiming at the end there as well

01:53:05.500 --> 01:53:09.840
One of the youngest players here at the event but still saying we're not just we're not respected them so far

01:53:09.840 --> 01:53:13.160
Let's continue to not respect them. They are good, but we are better

01:53:13.160 --> 01:53:18.720
We got to hear Falcons talk before we went to wildcard and you can hear the tension and frustration across that entire team

01:53:18.720 --> 01:53:26.280
The first thing we hear out of spikers mouth their mental is chopped. Yeah, and it's absolutely correct back-to-back spawn peaks and round number

01:53:26.280 --> 01:53:27.800
Six will break anybody's mental

01:53:27.800 --> 01:53:34.280
Mm-hmm no matter the score line and it's especially grim when now you will have to play as Julio correctly pointed out round by round by round

01:53:34.720 --> 01:53:38.240
Because you make one misstep wild card ends up winning. Yeah, right?

01:53:38.240 --> 01:53:46.240
So this wild card team has just as excelled everywhere falcons are averaging a few kills around at this point in time

01:53:46.240 --> 01:53:51.300
with players like efax, solotov, and jume on the roster there is no universe in

01:53:51.300 --> 01:53:54.840
which they should be getting only two kills per round but this is the reality

01:53:54.840 --> 01:53:59.000
falcons are living in. And when you're down in a position like this 6-0 to start

01:53:59.000 --> 01:54:03.200
the second phase of the major you have to look to your captain you have to look

01:54:03.200 --> 01:54:07.280
to look back and again with him putting up the worst stats here in the lobby he

01:54:07.280 --> 01:54:11.560
needs to be sharp regardless regardless he cannot let this get to his head I'll

01:54:11.560 --> 01:54:15.480
remind you the last time falcons and wildcard faced off it was in the group

01:54:15.480 --> 01:54:19.640
stage of the sixth educational winner of that match would go on to talk the group of poppies

01:54:19.640 --> 01:54:25.160
and be number one through their group. Wildcard won that map. It was close, but the one player

01:54:25.160 --> 01:54:30.840
who really didn't show up across all 10 was LickyFack, lowest rated player on the team,

01:54:30.840 --> 01:54:36.200
16 and 26. I don't know what it is against this Wildcard opponent, but he consistently struggles

01:54:36.200 --> 01:54:39.560
when playing against this organization and he's got to be good in the second half.

01:54:39.560 --> 01:54:44.200
And they weren't even that bad during kickoff. Solotov and Ethak were both top 10 rated players

01:54:44.200 --> 01:54:50.840
during kickoff. What has ultimately happened here? I mean, yes, they were one of the two

01:54:50.840 --> 01:54:55.080
teams that qualified through the upper bracket. Here we go. Big said they were going to do

01:54:55.080 --> 01:55:01.960
a rush strat or at least fake it. It's prepped and ready. A big step back from Falcons and

01:55:01.960 --> 01:55:08.600
Wildcard are looking for a 7-0. Trying to bait it out, but it doesn't look like Falcons

01:55:08.600 --> 01:55:12.280
are taking the bait just yet. June will start things off only the second time that Falcons

01:55:12.280 --> 01:55:16.520
have gotten the very first pick. Baby Shark goes down, Jume traded out by Bay. Now Hot

01:55:16.520 --> 01:55:21.240
and Cold will go upstairs to assist his teammate. Bay looking for the backstab inside a bathroom.

01:55:21.880 --> 01:55:25.720
We're still a minute into the round. Yeah, I mean, that's exactly what the plan was,

01:55:25.720 --> 01:55:28.440
right, for Wildcard. They're going to bait some utility on the site, and then where

01:55:28.440 --> 01:55:33.320
those two kills come through? Master side, across the map, so far away. Credit to Jume,

01:55:33.320 --> 01:55:36.840
he gets that pick on to Baby Shark to start things off, but Bay is there for the trade.

01:55:36.840 --> 01:55:40.600
Health advantage, definitely in favor of Falcons, and that's just based off of Jume's

01:55:40.600 --> 01:55:46.360
individual prowess, but look at this space. So much map control now freely given to Wildcard,

01:55:46.360 --> 01:55:51.480
all because they take that utility on site. You haven't flushed Zolotov out of his chimney

01:55:51.480 --> 01:55:55.720
position. His knee now moves over towards library. This is a good spot for him to be in. He's got

01:55:55.720 --> 01:56:01.560
uses there for backup as well. Reminder, Falcons only averaging two kills around Jesse. They've

01:56:01.560 --> 01:56:09.240
gotten one so far. They've got time. Wildcard at the gamut did not ultimately work out.

01:56:09.240 --> 01:56:13.680
I don't know what Bay is being droned in here, but he's in a very good spot to strike.

01:56:13.680 --> 01:56:17.120
They're on low utility too on the side of Wildcard, spikering nothing in his pocket,

01:56:17.120 --> 01:56:19.580
but wiki fact, there's the activeness.

01:56:19.580 --> 01:56:23.400
Trades are good from Wildcard, but getting active is what you need for the Falcons.

01:56:23.400 --> 01:56:26.960
So they fake the rush drive, then they go for a full clear, battle inside, over, hot

01:56:26.960 --> 01:56:30.000
and cold, and spiker, arm in arm.

01:56:30.000 --> 01:56:32.640
Gotta imagine that a few skits gonna get planted here.

01:56:32.640 --> 01:56:37.800
Hotten and spiker both had the highest amount of plants in the NAO.

01:56:37.800 --> 01:56:40.260
Biker drops on Brede.

01:56:40.260 --> 01:56:42.620
We're playing Assassin's Creed inside of a lobby.

01:56:42.620 --> 01:56:44.300
Now he's positioned over in bar.

01:56:44.300 --> 01:56:47.780
He gets siege timing and taken out by Yuzus,

01:56:47.780 --> 01:56:49.140
who stands alone.

01:56:49.140 --> 01:56:50.900
Kansan and Houghton.

01:56:50.900 --> 01:56:52.980
I'll hope how poetic it would be

01:56:52.980 --> 01:56:54.600
if Houghton was the one to drive the dagger

01:56:54.600 --> 01:56:56.340
through the hearts of Falcons.

01:56:56.340 --> 01:56:58.780
It won't be though, as Yuzus gets one,

01:56:58.780 --> 01:57:00.020
and we'll now have to stand tall

01:57:00.020 --> 01:57:02.700
against Wildcard's best rated player through kickoff.

01:57:02.700 --> 01:57:05.460
Kansan within reach, Yuzus playing this angle.

01:57:05.460 --> 01:57:07.460
Yuzus surely has the drop, right?

01:57:07.800 --> 01:57:10.040
Right, he knows exactly where he is

01:57:10.880 --> 01:57:17.200
15 seconds Kansan will have to go for the kill no case to be had here uses still positioned and it's an easy read as falcons

01:57:17.240 --> 01:57:19.600
Do not allow wild card of 7-0

01:57:21.000 --> 01:57:27.440
But what 60 HP on uses is the only difference between a loss falcons end up winning around

01:57:27.440 --> 01:57:29.440
But it comes at great cost

01:57:29.520 --> 01:57:35.240
Really close one could have gone either way of course uses heavily favorite in the one-of-one because he's got that whole bar to play behind

01:57:35.240 --> 01:57:38.120
behind, but you've got to be using that if you're the Falcons.

01:57:38.120 --> 01:57:40.520
You have to think of that as you're jumping off point.

01:57:40.520 --> 01:57:43.520
One round at a time is what they said during that timeout,

01:57:43.520 --> 01:57:46.760
and that has to be true again here throughout rounds.

01:57:46.760 --> 01:57:50.160
8, 9, 10, 11, 12, and beyond through overtime.

01:57:50.160 --> 01:57:52.080
Really well played by Yuzus from the bar position.

01:57:52.080 --> 01:57:54.120
That'll end up being a triple kill on the round

01:57:54.120 --> 01:57:55.560
from the young Englishman.

01:57:55.560 --> 01:57:57.840
Nice to see that coming through to have that support

01:57:57.840 --> 01:57:58.640
for his team.

01:57:58.640 --> 01:58:00.520
It's OK if you lose a couple of bodies on the roam,

01:58:00.520 --> 01:58:02.960
because everybody was getting their trade backs, right?

01:58:02.960 --> 01:58:04.600
Jume dies, but he gets one with him.

01:58:04.600 --> 01:58:06.440
Look if that dies, but he gets one with him.

01:58:06.440 --> 01:58:07.560
It's that trade game.

01:58:07.560 --> 01:58:10.560
It's that constant fragging that is keeping numbers close

01:58:10.560 --> 01:58:13.760
that opens the door for the late round clutches.

01:58:13.760 --> 01:58:15.520
Falcons have to have faith in each other.

01:58:15.520 --> 01:58:17.240
You've got to trust that your early round players

01:58:17.240 --> 01:58:19.520
will find some frags and put you in a strong position.

01:58:19.520 --> 01:58:20.600
If you're an early round player,

01:58:20.600 --> 01:58:22.480
you have to trust your anchors to clutch up,

01:58:22.480 --> 01:58:24.480
and they did just that in round seven.

01:58:27.040 --> 01:58:28.160
I mean, if you use this in Breeday,

01:58:28.160 --> 01:58:29.160
you're tough fragging on your team.

01:58:29.160 --> 01:58:30.280
You got some problems.

01:58:30.280 --> 01:58:30.640
Sure.

01:58:30.640 --> 01:58:32.280
And I don't mean that because of the players.

01:58:32.280 --> 01:58:34.480
I have no doubt that those guys could excel

01:58:34.480 --> 01:58:36.980
in more forward rolls.

01:58:36.980 --> 01:58:38.480
But it's like what we used to say about Fabian.

01:58:38.480 --> 01:58:40.520
We say it about Troy as well.

01:58:40.520 --> 01:58:43.600
If Fabian was top-fragging on that old G2 Penta roster,

01:58:43.600 --> 01:58:44.680
that's a problem.

01:58:44.680 --> 01:58:47.200
If Troy is top-fragging on any of his teams,

01:58:47.200 --> 01:58:48.360
that's a problem.

01:58:48.360 --> 01:58:52.160
These are not the ways that these players are usually used.

01:58:52.160 --> 01:58:53.520
So having your support players

01:58:53.520 --> 01:58:55.680
like Eunice and Breeday clutch up is great.

01:58:56.620 --> 01:58:58.560
But then take a look at the other three players

01:58:58.560 --> 01:59:00.040
on the roster, two kills for Solotov.

01:59:00.040 --> 01:59:02.360
He's two and seven, Leaky Fak, two and seven.

01:59:02.360 --> 01:59:05.800
At one point, LeakyFact was 0-5.

01:59:05.800 --> 01:59:07.320
Jume also struggling.

01:59:07.320 --> 01:59:10.480
These guys all have game carrying and game breaking

01:59:10.480 --> 01:59:11.960
potential.

01:59:11.960 --> 01:59:13.280
But right now, the only thing that's broke

01:59:13.280 --> 01:59:14.640
is this Falcon's Steve.

01:59:14.640 --> 01:59:15.520
Really struggling through.

01:59:15.520 --> 01:59:17.120
There goes Heapact dying to bait.

01:59:17.120 --> 01:59:18.320
Oh my goodness.

01:59:18.320 --> 01:59:20.280
It's a mercy killing for Falcons as they're

01:59:20.280 --> 01:59:21.680
shot out of the sky.

01:59:21.680 --> 01:59:24.600
Yuzus and Jume called back to the bomb site

01:59:24.600 --> 01:59:27.200
and upside down, Repelis Fiker takes out Yuzus

01:59:27.200 --> 01:59:31.640
and a flawless end to Wildcard's seven wanting Falcons.

01:59:31.640 --> 01:59:56.640
What a game coming through from the guys on wildcard bay incredible hot and cold cans in everyone had to show up in that game they all did just that a miraculous turn events coming through from bay I'm checking the numbers as they update maybe his best statistical performance in his career will wait to get that final round of data in but it was close either way what a performance coming out from the entry

01:59:56.640 --> 01:59:59.560
and especially the substitute on Wildcard.

01:59:59.560 --> 02:00:03.800
And the revenge tour begins! Wildcard stunning Falcons!

02:00:03.800 --> 02:00:06.440
I mean, I think there were people who very rightly assumed

02:00:06.440 --> 02:00:08.480
this would be a close match.

02:00:08.480 --> 02:00:09.320
Yeah.

02:00:09.320 --> 02:00:10.160
I think some people even at Falcons

02:00:10.160 --> 02:00:12.600
is the favorites to win it with the substitute coming in.

02:00:12.600 --> 02:00:13.440
Yes.

02:00:13.440 --> 02:00:14.920
But I would like to petition Ubisoft for me

02:00:14.920 --> 02:00:16.440
to reopen my predictions.

02:00:16.440 --> 02:00:20.000
Because I think with the Enterprise result,

02:00:20.000 --> 02:00:21.720
now the Wildcard result, there's a couple of people

02:00:21.720 --> 02:00:23.920
whose brackets might be in jeopardy of getting it.

02:00:23.920 --> 02:00:32.320
80-something percent voted for Falcons to win this matchup. They were the favorites, but Wildcard, they loved that. Every time they come to an international event.

02:00:32.320 --> 02:00:34.320
Where are they going?

02:00:34.320 --> 02:00:36.320
Where are you going?

02:00:36.320 --> 02:00:40.320
I guess they're at a floor below. The practice room. Don't get there. Don't worry.

02:00:40.320 --> 02:00:42.320
They're in the building next door.

02:00:42.320 --> 02:00:53.320
Yeah, they'll make it, but every time Wildcard comes to an international event, they get doubted, and every single time they prove people wrong, we need to stop counting out this team.

02:00:53.320 --> 02:00:57.040
Just because historically they have not been the most dominant last couple of years.

02:00:57.040 --> 02:00:59.120
It's a new day. The scene is changing.

02:00:59.120 --> 02:01:01.720
The last year has been amazing for this young team,

02:01:01.720 --> 02:01:03.640
and it's just going to keep getting better.

02:01:03.640 --> 02:01:05.640
I mean, I'm glad that the Falcons players are smiling,

02:01:05.640 --> 02:01:08.040
but they were out of that room really quickly.

02:01:08.040 --> 02:01:09.680
Not as fast as they were out of the server.

02:01:09.680 --> 02:01:12.120
A rough one for Falcons wild card off to a strong start.

02:01:12.120 --> 02:01:13.080
We got a long day ahead of us.

02:01:13.080 --> 02:01:15.880
Sit tight. We'll be back with more siege.

02:03:53.320 --> 02:03:55.320
I

02:04:53.320 --> 02:05:00.040
Wildcard are looking good a dominant start against Falcons to kick things off in Swiss spiker

02:05:00.040 --> 02:05:04.080
We spoke yesterday. You said you're gonna be playing a little looser because of the change

02:05:04.080 --> 02:05:08.700
I mean it looked like you guys were floating out there. Did it feel that way to you guys as well?

02:05:08.720 --> 02:05:12.280
Yeah, I mean we were just moving we were team play was incredible the comms were great

02:05:12.280 --> 02:05:17.920
There was really like no bad rounds going around. We lost was a 2v1 that we saw the guy cross

02:05:17.920 --> 02:05:21.440
But apparently it was a ghost that didn't actually happen. So, you know, it was a good game

02:05:21.440 --> 02:05:26.720
Well, Matt, we spoke also, and you said that you have this chip on your shoulder that you're

02:05:26.720 --> 02:05:31.520
excited to put that to use. I mean, we saw that clutch from you in around five in the 1v2.

02:05:31.520 --> 02:05:34.720
Does it feel like that chip on your shoulder is working for you?

02:05:34.720 --> 02:05:40.160
I mean, I won't say no. I mean, so far so good. It was a great call by, I think,

02:05:40.160 --> 02:05:44.480
Shark and Bay to say it was 1HP. You could try to go for a forebanging, and luckily it hit.

02:05:44.480 --> 02:05:48.800
As soon as I hit him, they were screaming, he's down, he's down. I'm like, how are you guys hearing

02:05:48.800 --> 02:05:54.140
It's like, I don't know how they heard it, but yeah, I mean, so far it's looking good and anything else we got to say today

02:05:54.540 --> 02:06:01.520
Just wanted to say happy Mother's Day to my very amazing mom. She's the best and I hope she's watching. Thank you very much

02:06:01.880 --> 02:06:05.080
I gotta say anything that's that thing. I know my mom is watching because you already texted me

02:06:05.080 --> 02:06:11.560
So happy Mother's Day. Well, happy Mother's Day to all the moms out there and well wildcard. They're making good use of this holiday

02:06:11.560 --> 02:06:18.800
Thank you so much, Jonah. If you don't know who we are, I am Crow. I'm six feet tall and

02:06:18.800 --> 02:06:25.360
here's my NBA player, co-caster, John Fellow. Happy Mother's Day to our own mothers. I'm

02:06:25.360 --> 02:06:30.920
pretty sure my mom is watching. Who knows? But we are ready to make our major debut and

02:06:30.920 --> 02:06:37.320
so is one of the next teams we're doing after that upset from Wildcard. Do we have another

02:06:37.320 --> 02:06:41.080
upset on our hands with five fears versus FaZe? I mean, we've got the best team in the

02:06:41.080 --> 02:06:43.080
the world versus back-to-back world champions.

02:06:43.080 --> 02:06:44.960
So put that up in the perspective.

02:06:44.960 --> 02:06:48.100
I think this best one will be an absolute banger, Harrison.

02:06:48.100 --> 02:06:48.600
Absolutely.

02:06:48.600 --> 02:06:51.360
Five fears, of course, coming out of nowhere,

02:06:51.360 --> 02:06:53.960
just narrowly avoiding relegations

02:06:53.960 --> 02:06:57.200
last year to winning the NAL.

02:06:57.200 --> 02:06:58.840
And next, we are going, and they're

02:06:58.840 --> 02:07:00.480
going to be going up against FaZe, who

02:07:00.480 --> 02:07:03.040
are the back-to-back world champs, of course,

02:07:03.040 --> 02:07:06.160
winning SI twice in a row, which hasn't been done

02:07:06.160 --> 02:07:08.920
since that Penta G2 core.

02:07:08.920 --> 02:07:10.440
Yeah, and then five fears.

02:07:10.440 --> 02:07:16.040
not necessarily a brand new team, but one that we weren't expecting to do this well

02:07:16.040 --> 02:07:17.240
in the North American League.

02:07:17.240 --> 02:07:20.540
But with all that being said, we're going to hop in a short little break and return

02:07:20.540 --> 02:07:22.440
for the best of one series between Five Fears and Face Climb.

02:10:40.440 --> 02:11:06.600
Welcome back everyone.

02:11:06.600 --> 02:11:11.240
Like we said before the break, we just saw a crazy upset from an NA team.

02:11:11.240 --> 02:11:17.560
Can we see another as we move into five fears, JJ Blasphal and Forrest up against the two-time

02:11:17.560 --> 02:11:21.200
world champs, the juggernauts of FaZe Clan.

02:11:21.200 --> 02:11:25.240
It's JJ, the captain for five fears, saying that it's his team against the world and then

02:11:25.240 --> 02:11:32.080
the literal world eaters of FaZe for their first ever international matchup.

02:11:32.080 --> 02:11:34.880
It's kind of a crazy best of one that we're bound to see here.

02:11:34.880 --> 02:11:38.440
And I think in terms of how both these teams like to play,

02:11:38.440 --> 02:11:39.960
really emphasizing that plant, this

02:11:39.960 --> 02:11:43.160
is going to be an absolutely chaotic best of one series

02:11:43.160 --> 02:11:44.360
Harrison, are you excited?

02:11:44.360 --> 02:11:45.400
Absolutely.

02:11:45.400 --> 02:11:48.760
Not only because I hope that this will be a really cool game,

02:11:48.760 --> 02:11:52.880
but you and I have been casting JJ since he was 15, 16,

02:11:52.880 --> 02:11:54.240
since 2019.

02:11:54.240 --> 02:11:58.080
And again, they very narrowly avoided relegations.

02:11:58.080 --> 02:12:00.960
They were almost no longer in the NAL,

02:12:00.960 --> 02:12:02.880
made some roster moves into SI pause.

02:12:02.880 --> 02:12:07.280
They actually had Packer and Mike W on their team who are on 1 of 30.

02:12:07.280 --> 02:12:11.080
Said that didn't work, brought Snake back, picked up Forrest,

02:12:11.080 --> 02:12:14.240
who was kind of the odd man out in that 100 Thieves pickup,

02:12:14.240 --> 02:12:16.120
and then also added Fens.

02:12:16.120 --> 02:12:17.600
And they became NAL winners.

02:12:17.600 --> 02:12:21.680
On the other side, FaZe Clan, who are our back-to-back world

02:12:21.680 --> 02:12:25.760
champions, funny enough, did not even qualify for this event

02:12:25.760 --> 02:12:27.080
in the upper bracket.

02:12:27.080 --> 02:12:29.680
I think it was a little bit shocking to see them have

02:12:29.680 --> 02:12:32.940
to fight for their lives against Team Liquid,

02:12:32.940 --> 02:12:37.100
who are old Furia, in a winner takes all,

02:12:37.100 --> 02:12:38.900
I mean not even when that wasn't even the qualification match.

02:12:38.900 --> 02:12:40.940
That was what the lower bracket semi,

02:12:40.940 --> 02:12:43.220
or quarter finals I think?

02:12:43.220 --> 02:12:47.060
Say they lost almost immediately to Flux of W7M,

02:12:47.060 --> 02:12:51.020
they go to that lower bracket and just grind their teeth out

02:12:51.020 --> 02:12:52.340
in those best of three matches,

02:12:52.340 --> 02:12:54.340
doing an incredible job against Los

02:12:54.340 --> 02:12:57.340
to not put themselves into that phase one position,

02:12:57.340 --> 02:13:02.940
winning quite dominantly on both Labs and Bank, I believe it was, for that Best of Three series.

02:13:02.940 --> 02:13:05.940
Interested to see where we'll go for our Best of One matchup.

02:13:05.940 --> 02:13:09.440
It'll be Night Haven Labs that we saw earlier.

02:13:09.440 --> 02:13:11.040
I'm wondering how one-sided this would be.

02:13:11.040 --> 02:13:15.340
Finally enough, Harrison! G2 versus Dark Zero was more one-sided.

02:13:15.340 --> 02:13:21.140
I feel like Dark Zero was on paper one of the best-looking teams going into this major.

02:13:21.140 --> 02:13:25.140
Again, we talked about former JJ and Ko now five years.

02:13:25.140 --> 02:13:33.140
Being a team that was in relegation, almost in relegation last NAL stage, then they make it all the way to the top after some roster changes.

02:13:33.140 --> 02:13:38.140
So, you know, not being at least 20% marker is a little bit impressive.

02:13:38.140 --> 02:13:46.140
Yes, a pretty funny vote. I mean, hey, maybe, you know, maybe the viewers also clued into the fact that believe in JJ.

02:13:46.140 --> 02:13:51.140
Believe in JJ and also clued into the fact that FaZe did not dominate in Brazil like Five Fears did.

02:13:51.140 --> 02:13:58.100
by the way, winning NAL flawlessly. Five Fears did not drop a single map. And now we go on the labs.

02:13:58.100 --> 02:14:06.260
As far as preference is concerned, FaZe really do like labs in the past year. So our cutoff is kind

02:14:06.260 --> 02:14:12.260
of reload being the first event we're considering in the past year. FaZe are 10 and 6 on this map.

02:14:12.260 --> 02:14:18.180
They played it four times and kickoff. They won all four of them. They beat Los here. They beat

02:14:18.180 --> 02:14:23.680
They beat Fluxo here, they beat BD, and they beat another team, Imperial Esports, on this map.

02:14:23.680 --> 02:14:32.480
And then on the other side, Five Fears have not played this map since Stage 2 of last year.

02:14:32.480 --> 02:14:35.680
I believe when they were still Envy.

02:14:35.680 --> 02:14:41.680
They did not play it at all, it kicked off, and yeah, the last time they played it, they played it actually against Wildcard.

02:14:41.680 --> 02:14:43.680
They won at 7-5.

02:14:43.680 --> 02:14:52.680
As far as recent information, VOD review for either of these two teams at their disposal, there's a lot more for Five Fears to go off of than Faze.

02:14:52.680 --> 02:15:02.680
Love the final two bands as well, for both Faze and Five Fears. You've got them in you, a lot of emphasis on info operators, so Faze can now bring out the note beat, for example, they can run the lion.

02:15:02.680 --> 02:15:08.680
They can't run Snake because he's been banned, but still plenty of other solid options at their disposal.

02:15:08.680 --> 02:15:12.440
Now the info game is going to be a lot easier to achieve, but also got to remember the bandits,

02:15:12.440 --> 02:15:17.160
so now you're only going to see Cade for that wall denial, and maybe Kubra just to slow things down

02:15:17.160 --> 02:15:22.440
or assist those Cade-elected claws. Montane makes a lot of sense as well, he can create a lot of

02:15:22.440 --> 02:15:26.840
space with that shield. Now you're reliant on only the Black Mirror and Blip with Closed Little

02:15:26.840 --> 02:15:31.320
to Differently, but starting out our first round in this Best of One series, we've got Command and

02:15:31.320 --> 02:15:36.520
Servers in play for five years, having a bit of a Denari setup followed by the connector position,

02:15:36.520 --> 02:15:42.220
helping the warden extend over there that'll be snake and they've got a zombie and smoke on this top mezzanine as well

02:15:42.220 --> 02:15:45.400
So if IT were to be opened up they couldn't just walk in for free

02:15:45.400 --> 02:15:49.560
They'd have to take a little more space before actually pushing towards the bomb site itself

02:15:49.560 --> 02:15:54.800
Yeah, one of the reasons why I think this game is gonna be so cool is we were talking a little bit before this about you know

02:15:54.800 --> 02:16:00.720
Depending on what map they were on if it's gonna be a shield heavy map both teams love the objective focus play

02:16:00.720 --> 02:16:06.280
Which means they both lean a lot into cheese one in terms of information and a lot into shield

02:16:06.520 --> 02:16:13.420
So the Kandy, Vita King versus JJ and Forrest Shield players could be really interesting.

02:16:13.420 --> 02:16:18.120
Although we don't have that in round number one, but we'll see a Blitz or a Blackbeard later on.

02:16:18.120 --> 02:16:23.620
But FaZe so far, starting with breaching opening... breaching opening, I missed the Ings.

02:16:23.620 --> 02:16:29.120
On connector, Cyber's got that open pretty easily. There's no bandit or Kaden plays.

02:16:29.120 --> 02:16:33.120
He don't really have to worry about that. And now he's got this long sight line through the site

02:16:33.120 --> 02:16:36.120
that Forrest may be interested in hustling with.

02:16:36.120 --> 02:16:43.120
And with there being no Walden Island this round either, having Bull's Cyber with three exothermic charges and KDS with those pocket breaches,

02:16:43.120 --> 02:16:50.120
you've got plenty of hard destruction to open up avenues into sight and to help deal with those extensions we highlighted in the prep phase.

02:16:50.120 --> 02:16:56.120
Now, five years have fallen back a little bit, but that's to be expected around the minute mark. They still have tons of utility in the bomb site.

02:16:56.120 --> 02:17:02.120
Snake even setting up this nexo cell for the back electric window, but luckily KDS heard that sound cue and backs away at just the right time,

02:17:02.120 --> 02:17:06.380
time making space here with the Grim canister as well. Pinging information on

02:17:06.380 --> 02:17:11.100
Snake's position allowing the rest of the FaZe clan to move forward. Here comes the

02:17:11.100 --> 02:17:14.740
Grim once again, maybe assisting Lidacang and Candy with dealing with this player

02:17:14.740 --> 02:17:19.460
Tottenez. The first entry in favor of FaZe as souls were shut down for us but

02:17:19.460 --> 02:17:22.620
they still have to contest if he is on in here. Candy generally takes the fight

02:17:22.620 --> 02:17:26.220
against Rival and he wins it and Rafters now a two-man lead. Income cyber

02:17:26.220 --> 02:17:29.840
shotgun by Snake playing around the bomb. Cassie announced the numbers are even as

02:17:29.840 --> 02:17:36.320
JJ, sorry, Fens gets the angle on handy. KDS stuck in the barbed wire right outside Rafter's door,

02:17:36.320 --> 02:17:41.520
but after that initial push, FaZe has been forced to fall back and his soul tries to make something

02:17:41.520 --> 02:17:48.320
happen. Snake's still holding onto this breach. A one-man lead for five fears. KDS and Vita King

02:17:48.320 --> 02:17:52.960
separated on opposite sides of this bomb site. They'll have to try and take ones and win them.

02:17:52.960 --> 02:17:56.960
Snake taking a lot of damage from Vita King and put back off into electrical and maybe hit a

02:17:56.960 --> 02:18:01.720
Slank as the player in IT goes down, it's all down to the IGL and captain of FaZe.

02:18:01.720 --> 02:18:06.400
And 5 Fears are on the cusp of their very first international win, JJ.

02:18:06.400 --> 02:18:10.400
The man himself will seal the deal and 5 Fears take command.

02:18:10.400 --> 02:18:13.800
And I gotta say, that was still such a great start for FaZe, right?

02:18:13.800 --> 02:18:16.400
You know, they take their time, about a minute 30 burns off,

02:18:16.400 --> 02:18:18.080
they get the main breach open depth by IT,

02:18:18.080 --> 02:18:21.680
they push out the player extended from comm with the help of those grim canisters,

02:18:21.680 --> 02:18:25.040
and they set up the first two entries, but luckily for 5 Fears,

02:18:25.040 --> 02:18:31.140
They had just enough time to fall back into sight and one of the biggest perks of going command and server is the fact

02:18:31.140 --> 02:18:34.300
It's so tough to actually breach and get into sight

02:18:34.300 --> 02:18:39.760
There's so many choke points and funnels that the attack has to worry about that it gave opportunities for snake

02:18:39.760 --> 02:18:43.280
It gave opportunities for fends to win back that man advantage to

02:18:44.000 --> 02:18:50.380
Extremely necessary double kills for five fears and they close off the round with you know a little bit of worry in the start

02:18:50.380 --> 02:18:52.580
but their composure towards the end of it.

02:18:52.580 --> 02:18:58.940
Now we'll go down in the Basin floor bomb site here for five years with a much bigger emphasis on that roam.

02:18:58.940 --> 02:19:01.660
We've got Snake on the Solus with a shotgun to help create vert.

02:19:01.660 --> 02:19:04.180
Fence following suit on the Mozzie with his shorty.

02:19:04.180 --> 02:19:09.140
Rival probably having some Fenrir Dreadminds upstairs as well for extra info and a slowdown phase.

02:19:09.140 --> 02:19:13.540
And now we're seeing that shield emphasis as well for phase because they're expecting that roam

02:19:13.540 --> 02:19:18.820
and they need tools to assist when dealing with these defenders upstairs and still having time for the execute.

02:19:18.820 --> 02:19:24.820
I'm gonna wait a second. There we go. And we have our first shield now being played.

02:19:24.820 --> 02:19:33.820
It's actually souls on the Blackbeard. And I was actually telling us who you're talking about because, you know, obviously J.J. and Forrest, well known for their blitz monkey play.

02:19:33.820 --> 02:19:39.820
But Rival also hops a lot into the Blackbeard and we were like, who else would do that on phase? Probably Souls, one of those other support players.

02:19:39.820 --> 02:19:45.260
So here it is, he's going to be an instrumental in clearing out this throne along with Handi.

02:19:45.260 --> 02:19:49.980
They're going to be the two most important ops for forcing this Five Fears throne back.

02:19:49.980 --> 02:19:53.820
We've got Fens all the way on the top floor just kind of playing on Cece Stairs helping

02:19:53.820 --> 02:19:57.260
support Forrest and Snake and Rival on the middle.

02:19:57.260 --> 02:20:02.460
The only person on site right now is JJ the Warden and his wall is starting to be open.

02:20:02.460 --> 02:20:06.460
That is the one perk of not having to worry about really any wall denial.

02:20:06.460 --> 02:20:11.340
Saber can just get these openings for free and we've talked about the info game phase already

02:20:11.340 --> 02:20:16.300
They are more than comfortable taking that extra time in the minute first minute of the round to get that drone work

02:20:16.420 --> 02:20:19.380
Established so there could be a gap potentially, but it seems for now

02:20:19.380 --> 02:20:24.380
They're still focusing on this extension upstairs souls already dealing with a damage reliable

02:20:24.380 --> 02:20:28.980
I believe now phase as well will also have you to king upstairs to establish this vert

02:20:28.980 --> 02:20:32.060
So they've got two points of emphasis here on their attack

02:20:32.060 --> 02:20:35.740
trying to clear out kitchen in a timely manner and now the boogie drones are

02:20:35.740 --> 02:20:40.780
now pushing back snake in the lounge. A lot of utility being used up here by

02:20:40.780 --> 02:20:44.700
phase is to get their foot in the door but it is wasting a lot of time here for

02:20:44.700 --> 02:20:48.040
five years. Almost a halfway point now eclipsed

02:20:48.040 --> 02:20:53.660
vehicle unable to get the spot on snake for now as he gets into lounge. Still

02:20:53.660 --> 02:20:57.300
holding onto this vert not being challenged actively by this ram just

02:20:57.300 --> 02:21:01.660
yet. Again like you mentioned this is a lot of time being wasted. Cyber getting

02:21:01.660 --> 02:21:06.640
hit by the fire extinguisher and with the smoke coming out give Snake enough

02:21:06.640 --> 02:21:10.200
cover to rotate as you know about cyber here the ace looking the wrong way and

02:21:10.200 --> 02:21:14.520
first kill goes the way of five fears on this room rival very quickly falls and

02:21:14.520 --> 02:21:19.040
so does Snake so there's two answered back by phase they've got the man count

02:21:19.040 --> 02:21:23.800
here there's only a minute left to now cycle onto this under the first play on

02:21:23.800 --> 02:21:27.720
to the site and get the execute down and you still got fours here holding on

02:21:27.720 --> 02:21:32.520
this cafeteria breach. Now look at the peak the Grimm gets KDS. He's down in the

02:21:32.520 --> 02:21:36.720
process, he pays for it with his life and JJ is also falling, leaving it all on the

02:21:36.720 --> 02:21:42.960
mazzi. Faze collapsing on the road and perfectly tie the score. And again for five

02:21:42.960 --> 02:21:47.320
years that early aggression it worked out for them but Faze just keeping their

02:21:47.320 --> 02:21:51.360
composure, doing a great job of holding those cutoffs, stopping the rest of the

02:21:51.360 --> 02:21:55.020
defenders from five years to come back and play for that trade game. Good

02:21:55.020 --> 02:21:58.260
communication as well there from FaZe when one person had a bit of issue like

02:21:58.260 --> 02:22:01.340
that forest one versus one there was an immediate trade there by their handi or

02:22:01.340 --> 02:22:06.140
souls I believe it almost looked like for for five fears with Snake getting

02:22:06.140 --> 02:22:09.660
that first entry against Cyber that FaZe wouldn't have enough time to readjust

02:22:09.660 --> 02:22:13.940
but because everybody was in such close proximity to one another those trades

02:22:13.940 --> 02:22:18.500
were able to favor FaZe Clan still having the Grim for Info still having

02:22:18.500 --> 02:22:23.100
that Blackbeard as that spearhead upstairs it was just enough to now tie

02:22:23.100 --> 02:22:27.300
us going in around number three we're not going to see a reattempt of tank but

02:22:27.300 --> 02:22:32.340
instead it's now the tertiary bomb site of storage and control room with so far

02:22:32.340 --> 02:22:34.940
nothing too out of the ordinary for fame I almost thought we might have seen a

02:22:34.940 --> 02:22:38.540
left strap but there's no shields in play right now for them

02:22:38.540 --> 02:22:42.860
still 13 seconds for that yeah anything could happen remember we never we never

02:22:42.860 --> 02:22:46.500
talked about the gun never talked about the attacker pigs before they're

02:22:46.500 --> 02:22:50.780
locked in yep see entirely new lineup although although there is no shield so

02:22:50.780 --> 02:22:53.540
So you're still right, no harm, no foul I guess.

02:22:53.540 --> 02:22:55.260
They've got the nook.

02:22:56.140 --> 02:22:57.940
I wonder where KDS is gonna make his entry from.

02:22:57.940 --> 02:22:59.080
Usually if you see a nook,

02:22:59.080 --> 02:23:00.700
it's gonna be some kind of back hit,

02:23:00.700 --> 02:23:04.060
some kind of lurk separated from the rest of the team.

02:23:04.060 --> 02:23:07.220
Five years also, again, with a ton of information,

02:23:07.220 --> 02:23:09.140
a lot of that gonna be from Snake.

02:23:09.140 --> 02:23:11.340
So if five years rely a little bit too much

02:23:11.340 --> 02:23:13.260
on those cameras, that's where KDS

02:23:13.260 --> 02:23:16.140
is really gonna feel a lot of use.

02:23:16.140 --> 02:23:18.380
Already some good info on who is upstairs.

02:23:18.380 --> 02:23:20.300
There's two players, Forest, Rival,

02:23:20.300 --> 02:23:27.480
sorry the third snake playing in servers. Faze already had quite the room clear last

02:23:27.480 --> 02:23:31.360
time although a lot of it was focused on the middle floor. A lot of what was good for Faze

02:23:31.360 --> 02:23:35.760
was being able to establish themselves on the top floor first and then work down. Now

02:23:35.760 --> 02:23:39.440
we get to see how they handle a room where they can't really work that top down. It's

02:23:39.440 --> 02:23:44.560
going to have to be horrible. Really interesting seeing KDS's impact on the nook here. There

02:23:44.560 --> 02:23:48.560
is a good chance he could end up going downstairs. Now the exothermic has gone off by handy,

02:23:48.560 --> 02:23:51.200
maybe stopping someone like Snake from playing down below,

02:23:51.200 --> 02:23:53.560
using those Valkyrie Black Eye cameras with a C4

02:23:53.560 --> 02:23:56.600
could feel a lot of hurt if a plant were to go down by phase.

02:23:56.600 --> 02:23:59.120
And a lot of times, their attacking composition

02:23:59.120 --> 02:24:02.600
prioritizes going for that post-plant position.

02:24:02.600 --> 02:24:05.080
Now another exothermic is prepped and ready by handy

02:24:05.080 --> 02:24:07.320
to get this IT wall opened up and to follow suit

02:24:07.320 --> 02:24:09.280
and to be king with that boogie drone.

02:24:09.280 --> 02:24:11.880
Now they've got more vert pressure right above the bomb site.

02:24:11.880 --> 02:24:14.120
Maybe they could hop in through that side window

02:24:14.120 --> 02:24:16.520
to go in for the execute, but it's still just a waiting game

02:24:16.520 --> 02:24:20.100
phase need to establish more info to see how many defenders are still playing

02:24:20.100 --> 02:24:23.420
upstairs and how many defenders are also in the bomb site if there's too much

02:24:23.420 --> 02:24:27.100
pressure here by five years they might just need to wait before they can hit

02:24:27.100 --> 02:24:30.500
that final go button and try to go for a plan. It does seem like they're aware of

02:24:30.500 --> 02:24:35.540
KDS's lurk right outside Snake's window. This phase continue to try and set up on

02:24:35.540 --> 02:24:38.180
the top floor just gathering a lot of information you can see souls in handy

02:24:38.180 --> 02:24:41.920
droning out the site another ram gonna come out from beta king to make even more

02:24:41.920 --> 02:24:49.360
force JJ back even more. No one from Five Fears still on the top floor with the exception of Rival.

02:24:50.880 --> 02:24:54.320
This wall getting aced open by Cyber Fence will get the first pick in this round,

02:24:54.320 --> 02:24:59.600
killing the nook lurking, but in the meantime, Souls is in the bomb site, getting the plant down,

02:24:59.600 --> 02:25:04.720
and there's nothing to stop him. Vita King takes down JJ, and now there's 40 seconds for Five Fears

02:25:04.720 --> 02:25:10.560
to try and work from all their off-site positions, retake upstairs, get on that bomb, and Souls is

02:25:10.560 --> 02:25:13.800
for two kills in the middle of the bombsite. Snake able to get a refragment out.

02:25:13.800 --> 02:25:17.960
It's all up to him as Cyber able to drop in from that killer hatch in the lounge.

02:25:17.960 --> 02:25:23.920
It's all over in phase. See the roam presence. See how many players are off-site and go for the plant.

02:25:23.920 --> 02:25:28.760
Yeah, huge gap spotted there by face clan. You saw the information gathered by Cyber upstairs.

02:25:28.760 --> 02:25:32.520
He had Vidicang assist him as well, holding that vert pressure and like you mentioned,

02:25:32.520 --> 02:25:36.760
the info for the actual bombsite. Once KDS died on that lurk is nuked.

02:25:36.760 --> 02:25:40.040
A lot of comfort given saying, hey, there's a lot of people over in my position.

02:25:40.040 --> 02:25:46.900
Maybe we can go in for this plant phase jump the gun on that giving no time for five fears to react and stop the plant and once

02:25:46.940 --> 02:25:49.100
Once you've got that plant down you've got vert upstairs

02:25:49.100 --> 02:25:51.100
You've got mezz control you've got two people sitting outside

02:25:51.300 --> 02:25:56.200
There's no way five fears are gonna come back from that position at a man disadvantage as well

02:25:56.200 --> 02:25:59.800
I believe it was a four versus three once that plant had just gone down so

02:26:00.560 --> 02:26:06.280
Incredible info work there by phase punishing five fears for not having a lot of actual site pressure

02:26:10.040 --> 02:26:13.320
and then you go up against the World Champs.

02:26:13.320 --> 02:26:14.920
See how five fears adapt now.

02:26:14.920 --> 02:26:17.320
New bands in Mira and Doka B.

02:26:17.320 --> 02:26:22.600
Mira being used by five fears on round two

02:26:22.600 --> 02:26:24.680
for their tank roam.

02:26:24.680 --> 02:26:27.960
They had that Mira set up inside Kitchen Cafeteria.

02:26:27.960 --> 02:26:30.120
Kind of interesting that phase band that considering

02:26:30.120 --> 02:26:32.520
how well they handled it.

02:26:32.520 --> 02:26:33.920
Maybe just worried about her coming out

02:26:33.920 --> 02:26:37.040
on the other two sides where she's pretty strong too.

02:26:37.040 --> 02:26:39.560
It does, again, leave up powerful operators,

02:26:39.560 --> 02:26:45.560
like Valkyrie, like Castle, if Five Fears end up wanting to take that Cade at some point they can.

02:26:45.560 --> 02:26:50.160
Five Fears' banning don't be, which also has been used by FaZe on that roam clear.

02:26:50.160 --> 02:26:53.360
And round two. A lot of round two focused bans.

02:26:55.360 --> 02:27:00.160
It did still take them over a minute and thirty to clear the roam and start working those gunfights back in their favor,

02:27:00.160 --> 02:27:05.160
so maybe they just want more time to establish an execute if the round were to pan out in such a way,

02:27:05.160 --> 02:27:09.360
and no longer having to worry about that mirror, less utility used to shut it down.

02:27:09.560 --> 02:27:15.560
So far have five fears with a pretty identical line up to the last time I saw them defending this top floor.

02:27:15.560 --> 02:27:20.560
If not almost the exact same thing. I think the only difference is that instead of a Denarii, they now have Valkyrie, which is being played by Forrest.

02:27:20.560 --> 02:27:25.560
So far for FaZe Clan as well, they also don't have too many differences besides the lack of a Thermite.

02:27:25.560 --> 02:27:35.560
Again, no Bandit, no Mew. Five fears have not been playing Cage, so they need to use some soft instruction to help Cyber get this wall completely opened up by IT

02:27:35.560 --> 02:27:41.960
and still utilize the Grim and those Fragrenades that now Cybers bring with Maverick and Soles still on the Demos

02:27:41.960 --> 02:27:48.560
to break these Keeva barriers and probably shut down 5 Fears before they can comfortably fall back into sight.

02:27:48.560 --> 02:27:53.560
Because that was also a really big thing that assisted 5 Fears. They did lose Forest up by Mez,

02:27:53.560 --> 02:27:57.560
but because Fenz was able to fall back, which he was not able to this time, unfortunately,

02:27:57.560 --> 02:28:02.560
it gave 5 Fears enough bodies to defend site. But this is already an early entry here for FaZe.

02:28:02.560 --> 02:28:10.100
Yeah, KDS was opening both sides of the con breach and Fens just walked at it like he wanted to try and catch him off guard

02:28:10.100 --> 02:28:11.600
Obviously

02:28:11.600 --> 02:28:17.860
Did not do so phase were ready for it down goes your Aruni her utility as far as the utility goes

02:28:17.900 --> 02:28:19.380
Not the biggest kill in the world

02:28:19.380 --> 02:28:24.580
She's still got those gates up, but you're losing your one and only DMR on the defense

02:28:24.980 --> 02:28:26.580
Which can be very powerful

02:28:26.580 --> 02:28:30.340
Especially if you're playing back in a trying to hold on to electrical or the con breach

02:28:30.340 --> 02:28:35.640
The DMR can be very strong, 5 players will have to play the rest of this round, a man down as FaZe.

02:28:35.640 --> 02:28:38.840
At least for now, completely abandon the IT side.

02:28:38.840 --> 02:28:42.340
We've got three players over towards Khan, Cyber Souls and KDS.

02:28:42.340 --> 02:28:48.640
They're just trying to work their way to get control by this electrical window, which Snake very quickly shuts down,

02:28:48.640 --> 02:28:51.040
catches KDS with the Feeze in his hand.

02:28:51.040 --> 02:28:58.340
Souls, off of that, will nade over, take control of E-Box, and try to establish a foothold for his team to take control.

02:28:58.340 --> 02:29:01.620
And I let you've lost the Grim, you still have 4 Fragrenades.

02:29:01.620 --> 02:29:07.420
It's a solid chance they can make enough space to hop in through Pillar and try to force this plant again, FaZe.

02:29:07.420 --> 02:29:09.980
Really competent in that post plant position.

02:29:09.980 --> 02:29:11.660
40 seconds left now.

02:29:11.660 --> 02:29:15.060
As they notice no one's playing directly by Pillar, but they know Snake is close to the doorway.

02:29:15.060 --> 02:29:19.780
They have to use their utility here to first deal with Snake, but it'll be such a tough spot with him as the Warden.

02:29:19.780 --> 02:29:25.500
He gets another kill every time people challenge him around this bomb chassis. He finds kills, souls though.

02:29:25.500 --> 02:29:27.740
Answers back on the forest.

02:29:27.740 --> 02:29:37.200
Gas canister from JJ, first one, sorry, last one, goes out into E-box and he ends up falling, Snake though with yet another response, keeping his team in this round.

02:29:37.200 --> 02:29:39.800
Again, just playing around this bomb chassis.

02:29:40.800 --> 02:29:43.100
Cyber, the last man standing, picks up case.

02:29:43.100 --> 02:29:49.100
He needs to isolate both these players. They're separated, Rival, moved all the way back to Aqua, but there's only five seconds left.

02:29:49.100 --> 02:29:51.100
Five fears know how they need to play this.

02:29:51.100 --> 02:29:54.700
Even if Cyber gets one of these kills, there will be no time to get the other.

02:29:54.700 --> 02:29:57.340
The clock hits zero and five fears tie us up.

02:29:57.740 --> 02:30:02.020
Great round there for Snake as well, you know, you lose one of your teammates in the minute mark.

02:30:02.020 --> 02:30:03.900
That's always a tough spot to be in on the defense.

02:30:03.900 --> 02:30:06.860
You have less positions where you can have a crossfire established.

02:30:07.220 --> 02:30:12.300
And before the rest of FaceClan can set up to deal with E-Box with those Grim canisters,

02:30:12.300 --> 02:30:14.220
with the Frag grenades they had in that round.

02:30:14.380 --> 02:30:18.180
He looks for an early pick and gets rid of probably the most impactful operator you could have had,

02:30:18.180 --> 02:30:19.860
their KDS on the Grim.

02:30:20.060 --> 02:30:24.620
A lot of that late round info that FaceClan would have had with those Grim canisters is immediately gone.

02:30:24.820 --> 02:30:27.140
Snake can now rat tucked behind the bomb chassis.

02:30:27.140 --> 02:30:31.060
He's got his key makes on the opposing bomb site to hold those longer positions down

02:30:31.060 --> 02:30:33.680
So although souls is having a great round securing that 3k

02:30:33.700 --> 02:30:38.680
It was just enough for five fears again keeping snake alive having that close-quarter shot

02:30:38.680 --> 02:30:43.780
I'm denying that the center for a plant and just playing for time in the final five seconds of that round

02:30:44.280 --> 02:30:51.780
Incredible work there by snake and the rest of five fears for still keeping themselves at a tight position against former world champion team

02:30:51.780 --> 02:30:57.540
phase. Although both rounds they've won so far have kind of been off the back of Snake and both

02:30:57.540 --> 02:31:03.300
on command with him playing the exact same position as Warden. Just saw that round where he gets the

02:31:03.300 --> 02:31:09.780
3k by E-Box and round number one what did you do? He completely shut down the con wall push

02:31:09.780 --> 02:31:14.340
with his shotgun so we're going to see to see more from the other members the supporting cast

02:31:14.340 --> 02:31:20.500
of Five Fears like Fens and Rival who had incredible stages. I mean even JJ had an incredible stage

02:31:20.500 --> 02:31:24.260
in NAL, we're gonna need to see the rest of them wake up, not against the world champion,

02:31:24.260 --> 02:31:27.940
we're gonna keep saying that. The world champion roster of FaZe, you cannot afford to have any

02:31:27.940 --> 02:31:32.580
slackers, one year up against this team, and now we're back on tank, five fears, again with a

02:31:32.580 --> 02:31:36.660
roam, maybe not as heavy this time because they don't have the mira to help make their positions

02:31:36.660 --> 02:31:41.460
more stalwart in kitchen and lounge, maybe five fears just kind of playing here more for drone

02:31:41.460 --> 02:31:45.380
denial and then falling back, although Snake is pushing pretty deep and setting up vert,

02:31:45.380 --> 02:31:50.380
on to assembly just in case Phaze decides to go quick.

02:31:50.380 --> 02:31:54.380
They realized, too, the lack of a site presence last time they attacked this bomb site.

02:31:54.380 --> 02:31:59.380
So Cyber just peeking out a little bit inside of Animas, gets rid of one of those many Vulcan packs,

02:31:59.380 --> 02:32:03.380
and just creates the potential threat that five years have to keep someone by site

02:32:03.380 --> 02:32:07.380
in case they were to be in execute early, rather than this top to bottom clear that

02:32:07.380 --> 02:32:10.380
Phaze Clan did last time this site was in play.

02:32:10.380 --> 02:32:14.380
Someone goes off by Warehouse, maybe allowing souls to enter in from this position on the map.

02:32:14.380 --> 02:32:20.300
Instead it seems to be a rotate instead here. Maybe lurking his way in the site and hoping to get some cheeky kills here, Harrison.

02:32:21.060 --> 02:32:27.220
Could try to pressure site at the same time that Vita King establishes vert with the ramp. C4 will go out and miss,

02:32:27.220 --> 02:32:28.980
but Fens does not.

02:32:28.980 --> 02:32:33.580
Handy will be the first to fall in this round. Another kill on the roam for five fears.

02:32:33.580 --> 02:32:37.940
They take out Striker. That could be a big utility pick depending on what he was taking.

02:32:37.940 --> 02:32:43.560
I didn't quite see what his utility was. And FaZe seem like they're not really too interested in challenging this.

02:32:43.560 --> 02:32:48.520
They're just gonna have cyber upstairs holding a position to stop a rotation by lobby

02:32:48.520 --> 02:32:52.240
I believe souls already opening in that animus wall taking some damage

02:32:52.240 --> 02:32:58.400
There's lots of players positioned here to try and stop them from getting this plant down forest with a tk on the fence

02:32:58.600 --> 02:33:01.640
Takes out your mazzi. Luckily the c4 is already expended

02:33:01.640 --> 02:33:05.960
But still now you're instead of a body up in an even man count with the plant going down

02:33:05.960 --> 02:33:08.640
No one from five fears able to stop it again

02:33:08.640 --> 02:33:16.140
And then, souls get to down basically for free, cyber holding onto warehouse kills rival trying to help his players by sight.

02:33:17.140 --> 02:33:25.140
The solace of Snake trying to challenge his hatch, but still he's got to worry about cyber, the positions from FaZe perfectly placed to stop this retake.

02:33:25.140 --> 02:33:32.140
Souls gets two from inside items before being traded back by Forrest, but still three bodies for him to find, two outside, one above.

02:33:32.140 --> 02:33:35.140
It is an impossible task, and FaZe retake the lead.

02:33:35.140 --> 02:33:44.140
And once they realized that A, a majority of Five Fears' defense was still upstairs, and B, there was no vert to stop the default plant. They just sent it.

02:33:44.140 --> 02:33:52.140
You know, Cyber can make enough coverage there with the Blackbeard shield, denying those longer angles from working kills, except, you know, Forrest unfortunately killing his teammate there.

02:33:52.140 --> 02:33:59.140
After that, it happened, the plant goes down. Zero issues for FaZe Clan, and it's the exact same thing that we saw in storage.

02:33:59.140 --> 02:34:02.400
many outside positions that Five Fears can't really challenge.

02:34:02.400 --> 02:34:05.440
We still have, I believe it was Cyber there upstairs on the ace,

02:34:05.440 --> 02:34:07.280
holding for the half-strop off as well,

02:34:07.280 --> 02:34:09.400
so there was no flank potential either.

02:34:09.400 --> 02:34:12.440
Great teamwork by FaZe.

02:34:12.440 --> 02:34:14.120
I don't want to say cutting corners either.

02:34:14.120 --> 02:34:17.400
They, again, noticed from last time what the weak points were

02:34:17.400 --> 02:34:19.400
from Five Fears and took advantage of it

02:34:19.400 --> 02:34:22.280
because they couldn't react in time to stop that plant

02:34:22.280 --> 02:34:25.800
or had the positions necessary to really deal with all the assets

02:34:25.800 --> 02:34:27.880
around Cyber there on the Blackbeard,

02:34:27.880 --> 02:34:29.640
We're not sorry, we're the souls, aren't we?

02:34:29.640 --> 02:34:30.560
Yeah, five fears.

02:34:30.560 --> 02:34:34.120
I mean, one of their strongest points in the NAL

02:34:34.120 --> 02:34:37.520
was their anchor game, because their refragability

02:34:37.520 --> 02:34:39.120
was so high, I think it was Grant Triple

02:34:39.120 --> 02:34:41.120
posted that graphic, and five fears were like top three

02:34:41.120 --> 02:34:43.440
in terms of trade percentage.

02:34:43.440 --> 02:34:45.880
They're very good at playing around each other

02:34:45.880 --> 02:34:47.960
in the site, holding crosses.

02:34:47.960 --> 02:34:50.280
And sure, that's a big strength to have

02:34:50.280 --> 02:34:52.320
when you're roaming too, but when you're up against FaZe

02:34:52.320 --> 02:34:53.720
and they're picking apart your roam

02:34:53.720 --> 02:34:55.920
or all together avoiding it,

02:34:55.920 --> 02:34:59.640
You have to kind of take that moment to reflect and say,

02:34:59.640 --> 02:35:03.960
OK, they've either destroyed our room

02:35:03.960 --> 02:35:07.320
or ignored our room in two rounds.

02:35:07.320 --> 02:35:09.200
We've got to play closer to the chest.

02:35:09.200 --> 02:35:13.200
And Faze just keep punishing for this heavy Rome-style defense.

02:35:13.200 --> 02:35:16.080
And five years now, back on storage,

02:35:16.080 --> 02:35:18.160
they've got three players upstairs, which

02:35:18.160 --> 02:35:20.280
is better than the four they did last time, I guess.

02:35:20.280 --> 02:35:22.240
They've also got the pulse to help aid this Rome.

02:35:22.240 --> 02:35:24.400
So JJ's going to be able to get a lot of information.

02:35:24.400 --> 02:35:28.480
Snake has a lot of information at his disposal as well.

02:35:28.480 --> 02:35:30.760
Could maybe attempt to be more aggressive against FaZe

02:35:30.760 --> 02:35:32.200
before they can set up.

02:35:32.200 --> 02:35:33.600
You know, again, they got the IT wall,

02:35:33.600 --> 02:35:35.580
that vert established from the Ram boogie drone,

02:35:35.580 --> 02:35:36.840
and then Cyber realized,

02:35:36.840 --> 02:35:38.560
oh, there's no one really playing close by to Mez

02:35:38.560 --> 02:35:39.400
or even by servers.

02:35:39.400 --> 02:35:40.520
I'll just kind of walk in here.

02:35:40.520 --> 02:35:42.320
They had so much top-floor control,

02:35:42.320 --> 02:35:44.640
and once they lost KDS,

02:35:44.640 --> 02:35:46.480
that gave them tons of crucial information.

02:35:46.480 --> 02:35:47.800
They could just hit the bomb site.

02:35:47.800 --> 02:35:49.840
FaZe doing a great job of spotting the gaps

02:35:49.840 --> 02:35:52.440
and weak points on Five Fears' defense,

02:35:52.440 --> 02:35:54.000
and it would be a great look for them

02:35:54.000 --> 02:35:59.160
to get that 4-2 attacking split, then going into defense of labs where they are clinical.

02:35:59.160 --> 02:36:03.440
This is one of their favorite maps from the first stage of the kickoff, now going into

02:36:03.440 --> 02:36:05.360
the SLC Major.

02:36:05.360 --> 02:36:09.600
That boogie drone is stopped somewhat abruptly by JJ's, but it's through the ver, it's already

02:36:09.600 --> 02:36:10.600
established.

02:36:10.600 --> 02:36:14.320
It can maybe get some information once you see that rotate outside by the storage window

02:36:14.320 --> 02:36:19.440
and fence, even ratting by the coat or by the cubby position, maybe hoping someone will

02:36:19.440 --> 02:36:24.320
to lurk in from there earlier, got tons of utility destroyed now by Solz's Twitch drone,

02:36:24.320 --> 02:36:29.400
making this execute a lot easier once FaZe are prepared to hop into that storage window

02:36:29.400 --> 02:36:30.960
if that's where they want to land from.

02:36:30.960 --> 02:36:37.240
Oh, but KJ on the pulse knows where Cyber is, takes out the IQ, and unless he's found

02:36:37.240 --> 02:36:41.000
those Valkyrams from Snake, those are also going to be much harder for the attack to

02:36:41.000 --> 02:36:42.000
find.

02:36:42.000 --> 02:36:45.460
Great start from Five Fears, you take out one of the main fraggers from FaZe, you take

02:36:45.460 --> 02:36:49.040
out a set of grenades as well if you haven't already used them, and more importantly,

02:36:49.040 --> 02:36:54.020
anchor in JJ is still alive holding onto this window KDS trying to get some

02:36:54.020 --> 02:36:57.660
utility in to try and dislodge him fence now playing out by the breach could get

02:36:57.660 --> 02:37:00.620
this swing but stopped by the air jab KDS though not in a position to

02:37:00.620 --> 02:37:05.740
capitalize fence persists and will try and rotate I believe upstairs or no back

02:37:05.740 --> 02:37:09.660
in the cubby just in case there's a lurk from face speak of lurks souls coming

02:37:09.660 --> 02:37:13.660
in from lounge trying to catch JJ off guard but there's a drop from forest as

02:37:13.660 --> 02:37:17.820
he opens the hatch and comes in from command souls down five fears now with

02:37:17.820 --> 02:37:20.660
with a two-man lead heading into the last 30 seconds.

02:37:20.660 --> 02:37:23.260
Andy almost killed by a thorn gadget now.

02:37:23.260 --> 02:37:25.420
His face really have nothing going for them.

02:37:25.420 --> 02:37:27.500
DD King's gonna have to try and win this one on rafters

02:37:27.500 --> 02:37:28.940
to take something back.

02:37:28.940 --> 02:37:30.180
Rival goes down.

02:37:30.180 --> 02:37:31.620
There's nothing for him to find on the vert

02:37:31.620 --> 02:37:34.460
as Forrest kills yet another one of his teammates.

02:37:34.460 --> 02:37:37.180
KDS case in hand pushing through lounges.

02:37:37.180 --> 02:37:38.660
His teammate dies offscreen.

02:37:38.660 --> 02:37:40.020
The captain good for two.

02:37:40.020 --> 02:37:40.940
Finally falls.

02:37:40.940 --> 02:37:41.780
Seven seconds left.

02:37:41.780 --> 02:37:43.620
KDS knows he's gonna have to try and bait

02:37:43.620 --> 02:37:46.180
and then just takes out one but doesn't see Fens

02:37:46.180 --> 02:37:50.620
also sneaking his way in through warehouse and five years recovered a tie to half and

02:37:50.620 --> 02:37:55.420
you said it yourself Harrison right before the actual round began that five years their

02:37:55.420 --> 02:37:59.540
remedy was just play closer to the chest what do you have JJ doing that round you have been

02:37:59.540 --> 02:38:02.340
played directly in the bomb site he has that

02:38:02.340 --> 02:38:12.340
I don't remember what you said, because I'm loading.

02:38:12.340 --> 02:38:13.340
I'm not sure.

02:38:13.340 --> 02:38:14.340
I'm not sure.

02:38:14.340 --> 02:38:15.340
We'll do what?

02:38:15.340 --> 02:38:16.340
Defuse, Serious, standard.

02:38:16.340 --> 02:38:17.340
It will be standard at least.

02:38:17.340 --> 02:38:18.340
Let's add more to the range, I'm not changing much.

02:38:18.340 --> 02:38:30.340
I'll add more to the tank, I'll add more to the Saigon, but it will be the defensive.

02:38:30.340 --> 02:38:35.280
Just in the tank, you have to stay there when the program is over, stay back

02:38:35.280 --> 02:38:37.280
But I'm going to go?

02:38:37.280 --> 02:38:38.280
Yes

02:38:38.280 --> 02:38:40.280
And Barrio will do the pressure?

02:38:40.280 --> 02:38:43.280
Barrio will be the green pressure

02:38:43.280 --> 02:38:45.780
To change me

02:38:45.780 --> 02:38:47.780
I'm going to go there

02:38:57.780 --> 02:38:59.780
I have no idea what they were talking about

02:38:59.780 --> 02:39:01.780
Can you talk about, uh...

02:39:01.780 --> 02:39:03.780
Defensive?

02:39:03.780 --> 02:39:04.780
Defensive is...

02:39:04.780 --> 02:39:09.780
The only reason we lost a couple rounds on defensive is because we kinda took off our foot off the pedal on some of these rounds, right?

02:39:09.780 --> 02:39:13.780
Here's a snowball going on attack, I do not fucking care if we lose the round, okay?

02:39:13.780 --> 02:39:18.780
Do not play fucking scared, that was a decent split, we need a good split to win, okay?

02:39:18.780 --> 02:39:19.780
Let's get that boys back.

02:39:19.780 --> 02:39:22.780
And listen, round by round here guys, no zombie walking like JD said.

02:39:22.780 --> 02:39:26.780
They're gonna spawn peek, they're gonna look out through windows, don't throw your fucking life cause you're not paying attention, okay?

02:39:26.780 --> 02:39:31.260
Okay, JJ says don't fucking zombie walk don't zombie walk take our time clear everything with a drone

02:39:31.260 --> 02:39:35.780
Clear everything with a utile. Okay, I'm gonna play here bro. Stop. Don't play like pussy's on this attack either

02:39:35.780 --> 02:39:38.480
It doesn't mean throw your life, but don't play like a bitch. I'm okay

02:39:38.480 --> 02:39:42.780
You guys want to swing something tell your teammate swing it together, right? Let's fucking get this shit

02:39:42.780 --> 02:39:47.440
These guys are fucking pussy's brown. They're terrible. Do not be fucking scared. Yes, I'm talking. I'm almost done

02:39:48.860 --> 02:39:50.860
Sammy we're so close

02:39:50.860 --> 02:40:04.540
What does snake mean when he said he was close there?

02:40:04.540 --> 02:40:08.980
Good to see the energy still up in the Five Fears camp.

02:40:08.980 --> 02:40:12.140
I don't know what phase we're talking about, I don't speak Portuguese, maybe talk about

02:40:12.140 --> 02:40:17.140
how Five Fears, again, they love to play the shields, get ready for cheese, a lot of ying,

02:40:17.140 --> 02:40:22.940
A lot of clas from Five Fears and Five Fears Camp talking about, you know, we cannot let...

02:40:22.940 --> 02:40:27.340
To an extent, I agree, right? We were talking about how, oh, play closer to the chest, play that trade game.

02:40:27.340 --> 02:40:34.640
But at the same time, Five Fears in those roams were letting FaZe set up.

02:40:34.640 --> 02:40:38.540
So I do agree with JJ, you know, they're letting off the gas, you cannot let a team like FaZe set up.

02:40:38.540 --> 02:40:40.840
They're going to try and keep that momentum heading into the attack.

02:40:40.840 --> 02:40:42.940
And again, Five Fears were one of those teams.

02:40:42.940 --> 02:40:49.740
Devon DZ in NA at least domestically very very very fast into the building to establish a

02:40:49.740 --> 02:40:52.620
football that then they kind of slow down to that mid-round to gather their thoughts

02:40:52.620 --> 02:40:57.580
and and get everything together before going for the final push five years now on the attack

02:40:57.580 --> 02:41:04.860
phase starting in command as is the typical rotation uh bringing the pulse so I imagine

02:41:04.860 --> 02:41:10.940
there's going to be some kind of downstairs support for him maybe KDS and I'm trying to think

02:41:10.940 --> 02:41:15.900
Cider has the C4 but you maybe want him bandit tricking souls and smoker obviously gonna be on site

02:41:15.900 --> 02:41:20.340
So I feel like it's probably just gonna be him feed a king because denarii's you're gonna be able to set up his traps and then just

02:41:21.340 --> 02:41:23.340
leave

02:41:27.140 --> 02:41:33.160
Guessles have to wait and see for the action phase a couple of last-minute change ups here from five fears as well

02:41:33.160 --> 02:41:39.460
Fens rock in the maverick and snake is now in played as phase opted to ban Grim and blitz so

02:41:39.460 --> 02:41:44.780
So Rival can gather a lot of critical information since the majority of players we like to set

02:41:44.780 --> 02:41:47.500
up on the second floor only for command and servers.

02:41:47.500 --> 02:41:51.300
Again, big emphasis on the choke points towards site and just trying to waste a lot of that

02:41:51.300 --> 02:41:54.860
early round through connector and the IT breach.

02:41:54.860 --> 02:41:59.420
They do have KDS gathering a lot of information here by electrical, that cardiac sensor, maybe

02:41:59.420 --> 02:42:04.220
spotting the Maverick opening up this wall just slightly to look for the bandit batteries

02:42:04.220 --> 02:42:05.220
perhaps.

02:42:05.220 --> 02:42:12.500
Time being though, for FaZe, they're currently sitting back and waiting, maybe trying to get

02:42:12.500 --> 02:42:17.340
a cheeky C4 kill perhaps, if anyone is still to play close off of those Maverick holes

02:42:17.340 --> 02:42:18.580
perhaps.

02:42:18.580 --> 02:42:22.420
Also having Forest here with a secondary breach can maybe utilize some of this primary utility.

02:42:22.420 --> 02:42:23.420
Wow!

02:42:23.420 --> 02:42:28.900
Beautiful lineup by Cyber and immediately typing K in chat, you'll love to see it there.

02:42:28.900 --> 02:42:32.860
Getting one of the Capitao there is also massive, one of your only arbreaches in this round

02:42:32.860 --> 02:42:35.560
and you really need those fire bolts too to help clear mezz.

02:42:35.560 --> 02:42:37.000
So that's what the pulse was for.

02:42:37.000 --> 02:42:40.040
Not for any kind of verticality, but that he can sit in E-Box,

02:42:40.040 --> 02:42:42.040
get information on that breach,

02:42:42.040 --> 02:42:45.900
tell Cyber exactly when there's an attacker in prime position

02:42:45.900 --> 02:42:49.000
to be seen forward, and it works out for an important utility pick.

02:42:49.000 --> 02:42:52.180
And then Cyber takes down JJ as well.

02:42:52.180 --> 02:42:54.280
That's another big utility pick to Hibana.

02:42:54.280 --> 02:42:56.580
You can see the connector wall has been opened,

02:42:56.580 --> 02:42:58.660
but really nothing else beyond that.

02:42:58.660 --> 02:43:02.520
And unless five fears are able to take somewhere else

02:43:02.520 --> 02:43:04.900
on the map, we might see a complete lockout.

02:43:04.900 --> 02:43:09.420
Shot from the secondary hard breach still went off as well, despite the C4 blowing up

02:43:09.420 --> 02:43:11.340
close by and killing Forrest.

02:43:11.340 --> 02:43:15.300
Still, at least it gives Five Fears somewhat of an angle to challenge, but again, they

02:43:15.300 --> 02:43:16.500
don't have mech control.

02:43:16.500 --> 02:43:20.820
They still have Cyber literally sitting in IT, getting a triple kill in this round, looking

02:43:20.820 --> 02:43:23.220
for another, and he gets it on arrival.

02:43:23.220 --> 02:43:25.580
This could be the ace for Cyber.

02:43:25.580 --> 02:43:29.860
He just has to find Fendt as he now looks up towards the roof, looking to shut him down,

02:43:29.860 --> 02:43:34.940
It won't be an ace, but I can almost guarantee that phase will secure in their first defensive round

02:43:35.100 --> 02:43:42.820
Unless we saw a miracle worked here by Fens and it's a tough spot to bring yourself back from still all these key buzz the three toxic babes from

02:43:42.820 --> 02:43:45.140
Handy information with that cardiac sensor

02:43:45.380 --> 02:43:49.020
This might just be Fens sitting outside and talking with his teammates here as a pseudo time out

02:43:49.380 --> 02:43:56.140
Yeah, that was not a good round from five fears first off you have I mean you can't really it's hard to avoid that C4 from forest

02:43:56.140 --> 02:44:01.900
You don't necessarily know that there's active information on you, but then cyber able to kill two more on the JJ and

02:44:03.580 --> 02:44:05.580
I believe it was snake on

02:44:05.940 --> 02:44:07.460
That breach

02:44:07.460 --> 02:44:10.180
Five years and the trade ability not there

02:44:10.780 --> 02:44:16.940
Fends now last man standing one versus four. There's tons of utility in his way. There's smoke. There's fire

02:44:16.940 --> 02:44:21.900
There's pulse constantly scanning him. There's no way he's getting out of this alive again

02:44:21.900 --> 02:44:23.900
Like I mentioned it is a phase

02:44:23.900 --> 02:44:27.900
Lockout one player from five fears died in the building

02:44:29.340 --> 02:44:31.180
Great play as well from phase, you know

02:44:31.180 --> 02:44:34.540
A lot of teams will like to just let that IT wall get opened up for free

02:44:34.540 --> 02:44:39.180
But because they had the bandit they could have attempted to trick it and although we didn't see that because of the maverick

02:44:39.180 --> 02:44:43.380
There was tons of info that cardiac sensor to let cyber play aggressive

02:44:43.380 --> 02:44:47.420
Off of that main breach the C4 kill to get rid of forest and at that point

02:44:47.420 --> 02:44:51.300
You know, we've already burned about a minute and a half. You've got to pick why not just keep playing aggressive

02:44:51.300 --> 02:44:53.600
You've got teammates from mezz that can play for your trade.

02:44:53.600 --> 02:44:58.000
You've got another teammate still giving you info because there was no split push by 5 Fears.

02:44:58.000 --> 02:45:01.700
They were putting all their eggs into this basket of the IT walls.

02:45:01.700 --> 02:45:07.600
So Cyber just absolutely raining terror down on 5 Fears from the main IT breach.

02:45:07.600 --> 02:45:11.100
And already a good start for them in this second half.

02:45:11.100 --> 02:45:15.100
Like as 5 Fears talked about during that timeout, or not that timeout, but the halftime split is that

02:45:15.100 --> 02:45:17.800
they don't really care if they start pushing in and just keep dying non-stop.

02:45:17.800 --> 02:45:25.680
You know they need to keep upping the ante on that aggression and not letting phase get away with setting up in that early to mid around now

02:45:25.680 --> 02:45:27.240
They kind of do that just last round

02:45:27.240 --> 02:45:30.320
But I'm sure we'll still see that aggression from five years despite the 9-7 loss

02:45:30.320 --> 02:45:32.400
Yeah, I think the big concern is you know when

02:45:33.160 --> 02:45:40.020
If it happens when does it become too much right sometimes when you're when you're constantly go go go you're on that gas pedal

02:45:40.020 --> 02:45:43.240
You're feeling the momentum. It's hard to as a team

02:45:43.240 --> 02:45:50.100
Hit the brakes and five years might be doing that right now with both Monty and Blackbeard in play from force and JJ

02:45:50.100 --> 02:45:54.000
This is what we talked about before the game at five years rocked the double shield strat

02:45:54.400 --> 02:46:00.560
All kickoff and it worked swimmingly for them and they're gonna bring it out for the first time here at the major against face

02:46:00.560 --> 02:46:02.660
In their second round on the attack

02:46:04.440 --> 02:46:06.960
We've also got Fens on the snake so

02:46:06.960 --> 02:46:12.540
Oh my god, that freaked me out because Snake is playing Dukubi, so that's gonna be it.

02:46:12.540 --> 02:46:17.760
Fence is on here, Fence is on Snake, the operator, whereas Snake the player is on Dukubi, so we've

02:46:17.760 --> 02:46:22.320
got a lot of information to help try and dislodge, again a heavy roam from FaZe, just like the

02:46:22.320 --> 02:46:25.680
Five Fears we're playing, the Nade chases KBS down the staircase a little bit, but he's

02:46:25.680 --> 02:46:31.920
got some help, but Solz gets caught by Forest's melee, opening pick goes the way of Five

02:46:31.920 --> 02:46:35.820
Fears and the Azami dying sub one minute, that is a lot of key barriers that are gonna

02:46:35.820 --> 02:46:39.660
to die with her. A heroic attempt from souls to try to help his teammate who's

02:46:39.660 --> 02:46:44.620
being naded out by forest because that nade still pushed back KDS it allowed

02:46:44.620 --> 02:46:49.380
for a quick one-for-one fight by force bashing souls on the ground securing

02:46:49.380 --> 02:46:53.460
that entry without there being a chance of a trade here by phase still burned a

02:46:53.460 --> 02:46:57.220
decent amount of time in this room will still persist by them but it is still a

02:46:57.220 --> 02:47:01.180
good pick to have and to keep both the Montaine and the Blackbeard alive it's

02:47:01.180 --> 02:47:04.860
such a gamble to bring two shields for a full top to bottom clear but it's going

02:47:04.860 --> 02:47:09.120
provide so much information and really make up for the fact that this will be a

02:47:09.120 --> 02:47:13.760
slow top to bottom clear from five fears. The Doki Lodgy Bomb call is well

02:47:13.760 --> 02:47:17.280
giving away Cyber's position and now they've got info from him on the bottom

02:47:17.280 --> 02:47:20.040
of that lobby staircase. I most certainly believe they'll try to hunt down

02:47:20.040 --> 02:47:24.000
Cyber before he can fall back. He does also have a little bit of support from

02:47:24.000 --> 02:47:28.160
Handy who spots the Blackbeard, dropped Pillar Hatch. Here comes the Cavalry

02:47:28.160 --> 02:47:32.280
though, two players supporting him. Those five fears make sure the rest of the map

02:47:32.280 --> 02:47:37.840
is clear before they work their way in do they know about cyber tucked in behind the soda machine though his handy tries to prep a

02:47:37.840 --> 02:47:40.440
C4 and catch one of these shield players off guard

02:47:40.440 --> 02:47:45.080
There's a lot of angles for him to worry about and he pops up takes down snake now has to face down both the Monty in the

02:47:45.080 --> 02:47:47.600
Blackbeard, it's Jake and it dropped the shield to get the kill

02:47:48.240 --> 02:47:53.760
Gas pipe shot by handy to allow himself a fallback, but five fears finish the road clear

02:47:53.760 --> 02:47:56.080
Yes, a man up, but with only 40 seconds remaining

02:47:56.080 --> 02:48:01.080
Top spots to be in for Phage are still at that player disadvantage.

02:48:01.080 --> 02:48:05.600
Still one nitro cell left and maybe some Vulcan packs in sight could deny a plant.

02:48:05.600 --> 02:48:09.760
As in this position with two shields on the board, five fears really want to try and get

02:48:09.760 --> 02:48:11.080
that diffuser on the ground.

02:48:11.080 --> 02:48:15.880
Handy maybe even sacrificing his life playing aggressive here by Egzo, having KDS not too

02:48:15.880 --> 02:48:16.880
far behind him.

02:48:16.880 --> 02:48:20.240
Still one impact in pocket that could maybe dislodge force and kill him because he's low

02:48:20.240 --> 02:48:21.240
on health.

02:48:21.240 --> 02:48:23.240
Fence, kill off screen on the Vita King.

02:48:23.240 --> 02:48:27.400
and KDS trying to power this Blackbeard, but it's not quite working, Forrest!

02:48:27.400 --> 02:48:33.320
Lights both of them up as JJ gets the plant down, a worthy sacrifice from the Blackbeard player.

02:48:33.320 --> 02:48:37.560
Now KDS and Handy have to try and retake against all these players on site,

02:48:37.560 --> 02:48:43.000
the Monty, the Vert being established by Rival as well, as he sends out that boogie and immediately

02:48:43.000 --> 02:48:47.480
backs off as if he has an inkling that someone is attempting to hunt him down. Handy, just above

02:48:47.480 --> 02:48:53.000
that Animus hatch, could also maybe catch Fens playing inside Animus. There's Rival going down,

02:48:53.000 --> 02:49:03.380
Fens playing this very passively. JJ back all the way in corridor. The snake hears the drop, takes out one, looks for the second, and five fears tie us up once again.

02:49:03.880 --> 02:49:11.980
Great clear there from the entirety of five fears, getting info about where this initial roam is and how do we isolate these defenders so they can't play for the trade game.

02:49:11.980 --> 02:49:21.400
That is a strong point for Faze as a whole, is working off of one another. We know that round number seven, you had Cyber with a 4k, but a lot of that was off the info from his teammate from E-Box.

02:49:21.400 --> 02:49:26.840
So not necessarily a trade game, but working together in unison to stop that initial push this time

02:49:26.840 --> 02:49:30.520
You've got the nades being tossed out from talk with stairs isolating this is on me

02:49:30.520 --> 02:49:31.680
You try to assist his teammate

02:49:31.680 --> 02:49:37.600
You've got cyber and the rat spot being literally sandwiched by two shields and kitchen slash freezer

02:49:37.600 --> 02:49:41.480
And then the sacrificial land play as well from five fears

02:49:41.680 --> 02:49:47.980
Putting two people off the bombsite to allow for that post plant you talked about it as well Harrison the passivity from them

02:49:47.980 --> 02:49:50.680
You know you had such a great start to the round

02:49:50.680 --> 02:49:56.780
You can afford to play a little bit further back you can afford to burn that timer now the diffuser has in place on the ground

02:49:57.180 --> 02:50:00.340
And it seems like here for a base plan. They'd be just some

02:50:01.180 --> 02:50:05.700
Technical issues. Yes, okay. I guess it right. We're going into a rehabs unfortunate

02:50:07.220 --> 02:50:11.400
All good though, it'll give both teams maybe some time to collect their thoughts

02:50:12.060 --> 02:50:17.420
Phase plan. I mean still I would call it a successful start to their half

02:50:17.420 --> 02:50:24.620
You know again on command they completely locked JJ's team out of the building five fears bring out that double shield though

02:50:24.620 --> 02:50:28.620
They answer with a mean clear of their own. I I have to imagine that

02:50:29.300 --> 02:50:31.300
After we finish this rehost and we get through round

02:50:31.900 --> 02:50:36.620
Round nine we're gonna see one of those shield bands. I got five fears

02:50:36.940 --> 02:50:38.940
But again in doing so, you know, we always talk about

02:50:39.820 --> 02:50:43.060
What should your philosophy be when it comes to operator bands, right?

02:50:43.060 --> 02:50:45.060
Do you kind of want to counter ban?

02:50:45.060 --> 02:50:47.180
You know, again, JJ's team very good with those shields.

02:50:47.180 --> 02:50:48.340
Do you want to counter ban it?

02:50:48.340 --> 02:50:50.560
But they already have the blitz taken away.

02:50:50.560 --> 02:50:51.860
So if you take out Montier Blackbeard,

02:50:51.860 --> 02:50:53.420
there's really only one choice.

02:50:53.420 --> 02:50:57.780
But if you do that, you leave up the yin, the glass.

02:50:57.780 --> 02:50:59.620
You know, these cheese ops that FiveFear still

02:50:59.620 --> 02:51:03.220
love to bring and who are very, very good at lab.

02:51:03.220 --> 02:51:07.340
So do you commit to the shield bans and risk the yin glass?

02:51:07.340 --> 02:51:11.660
Or do you take out one of those because they're operators

02:51:11.660 --> 02:51:14.220
that no one, like there's no redundancy.

02:51:14.220 --> 02:51:17.220
Glaz is the only person that can do what Glaz does.

02:51:17.220 --> 02:51:19.780
Ying is the only person that can do what Ying does.

02:51:19.780 --> 02:51:22.460
You ban a shield, there's still another one left.

02:51:23.780 --> 02:51:27.220
Although in terms of how, I guess, aggressive you can be

02:51:27.220 --> 02:51:29.420
on other shields compared to a Blackbeard,

02:51:29.420 --> 02:51:31.580
it is kind of hard to debate that.

02:51:31.580 --> 02:51:34.060
Blitz, obviously a very aggressive shield,

02:51:34.060 --> 02:51:35.340
but you don't have that full extension

02:51:35.340 --> 02:51:36.400
that Blackbeard and Monsign have.

02:51:36.400 --> 02:51:37.940
So it's kind of a double edged sword.

02:51:37.940 --> 02:51:39.460
If you're too aggressive, you might get punished.

02:51:39.460 --> 02:51:40.660
If you're not aggressive enough,

02:51:40.660 --> 02:51:44.000
You can't really utilize that flash on your shield, but yeah, like you mentioned,

02:51:44.000 --> 02:51:47.600
Glaz, very powerful, five fears, love to play him all the time.

02:51:47.600 --> 02:51:53.520
Ying, fantastic, execute operator, so if five fears have that shield banned against them,

02:51:53.520 --> 02:51:57.840
they might need something like a Ying to alleviate a lot of that time crunch you tend to have

02:51:57.840 --> 02:52:00.080
when you go for a slower top to bottom clear.

02:52:00.080 --> 02:52:05.840
And obviously, FaZe, they're not afraid to use the full map to its potential.

02:52:05.840 --> 02:52:09.560
They had three to four roamers on that last round, and although it didn't necessarily work

02:52:09.560 --> 02:52:11.640
out for them, they still didn't have them in advantage.

02:52:11.640 --> 02:52:15.080
They burned well over two minutes sacrificing two bodies.

02:52:15.080 --> 02:52:17.520
So if they were just a little better at having people

02:52:17.520 --> 02:52:18.720
set up in crossfires on site,

02:52:18.720 --> 02:52:20.160
that could have been a different round.

02:52:20.160 --> 02:52:24.400
And I think that strength will work better for them

02:52:24.400 --> 02:52:28.160
if they continue their rotation and go control on round 10.

02:52:29.720 --> 02:52:31.460
Or sorry, round nine.

02:52:32.560 --> 02:52:34.520
If they go control round nine, because again,

02:52:34.520 --> 02:52:36.640
you still need that upstairs presence,

02:52:36.640 --> 02:52:37.600
but then the site is right there.

02:52:37.600 --> 02:52:42.360
It's a lot easier to consolidate your roam into the anchor or play your roam closer together

02:52:42.360 --> 02:52:46.760
because you don't have to exude presence over all three floors.

02:52:46.760 --> 02:52:50.560
And again, FaZe, you know, when they were able to do that on command and play around

02:52:50.560 --> 02:52:54.840
each other, it was excellent and on tank when you have to play all three floors, that's

02:52:54.840 --> 02:52:55.840
when they get isolated.

02:52:55.840 --> 02:53:02.200
So I feel like that strength is going to give five fears problems even with the double shield

02:53:02.200 --> 02:53:05.200
because there's going to be so much support just right there.

02:53:05.200 --> 02:53:09.740
I want to be shocked if we have maybe an info operator band as well, you know, we've seen

02:53:09.740 --> 02:53:12.700
a lot of emphasis on Snake for 5 Fears.

02:53:12.700 --> 02:53:16.740
That could be something that's banned here for FaZe, and we've seen a lot of rat positions

02:53:16.740 --> 02:53:21.280
held, especially Cyber playing behind the vending machine, only going 1 for 1, but still

02:53:21.280 --> 02:53:25.860
not having as much info to detect positions like that could maybe net FaZe some extra kills.

02:53:25.860 --> 02:53:31.140
But the rehost has concluded we're hopefully going to remain back in the game for the rest

02:53:31.140 --> 02:53:35.940
of this best of one, four to four between FaZe and five fears,

02:53:35.940 --> 02:53:37.900
and it will be control Harrison.

02:53:37.900 --> 02:53:39.500
You did have a six sense on that,

02:53:39.500 --> 02:53:42.380
although you might have thought it was round 10.

02:53:42.380 --> 02:53:43.780
I did, I did forget.

02:53:43.780 --> 02:53:46.020
A little too much premonition there.

02:53:46.020 --> 02:53:47.580
Hey, I mean, maybe they lose it and they go back.

02:53:47.580 --> 02:53:48.980
And they go back, do you round 10?

02:53:48.980 --> 02:53:51.700
Wouldn't that be crazy?

02:53:51.700 --> 02:53:53.980
I don't even know what I would say if that happened.

02:53:53.980 --> 02:53:56.500
Storage control is in play, and FaZe, you know,

02:53:56.500 --> 02:53:59.660
do you have a lineup that screams,

02:53:59.660 --> 02:54:02.020
We want to play together and not allow you to enter the building.

02:54:02.020 --> 02:54:07.620
We've got Cyber on the pulse, which we saw used really well by FaZe on round seven to set up that Nitro.

02:54:07.620 --> 02:54:16.420
We've got Traps from Thorn and Fenrir on a site like this again, where a lot of the execute is going to be coming through either the cargo hall and into that door,

02:54:16.420 --> 02:54:23.660
you know, in through Lounge, which is just a set of doorways, in through the window, having all those traps can really disrupt an attack.

02:54:23.660 --> 02:54:28.100
five years are looking like they want to stick the double shield. I just broke my

02:54:28.100 --> 02:54:32.320
own wheels. I talked about the attackers before, before the timer. Hold on, two

02:54:32.320 --> 02:54:37.100
seconds. Okay, five years are gonna be bringing the double shield setup once

02:54:37.100 --> 02:54:42.200
again to clear this top four. FaZe have, actually do have a player in the

02:54:42.200 --> 02:54:46.100
basement too. I don't know if KDS is gonna stay there, but sometimes, you know,

02:54:46.100 --> 02:54:49.180
again, the five years playing the snake and the shield and stuff like that, it's

02:54:49.180 --> 02:54:54.300
It's certainly not a stretch to think that they would also play Deimos.

02:54:54.300 --> 02:54:58.100
It's going to be really powerful bottom up here, so it could be that KDS, no he's back.

02:54:58.100 --> 02:54:59.780
Cyber is actually the one in the basement.

02:54:59.780 --> 02:55:03.860
Okay, so KDS probably just setting up traps for him to aid him on this downstairs play

02:55:03.860 --> 02:55:04.860
with the pulse.

02:55:04.860 --> 02:55:08.860
So that way he's got information if someone tries to move on him.

02:55:08.860 --> 02:55:12.420
One of the shots they send down, one of those shields needed to deal with him as well, Forrest.

02:55:12.420 --> 02:55:15.140
Did a good job of clearing out that initial one last round.

02:55:15.140 --> 02:55:17.780
You maybe have him down below utilizing one of his bashes to

02:55:18.260 --> 02:55:21.900
Get rid of cyber and not have that threat of someone utilizing the C4

02:55:21.900 --> 02:55:27.780
It seems like he is over in the site for right now to be trying to help deal with the people above towards it

02:55:27.780 --> 02:55:29.780
Soles playing up top by mezz as well

02:55:30.140 --> 02:55:34.020
Not gonna allow for as much map control and there it is the C4 from site

02:55:34.380 --> 02:55:37.540
Getting rid of Shryker before they can walk into the building proper

02:55:38.300 --> 02:55:42.100
And now for the rest of five years looks like they're still trying to challenge mezz

02:55:42.100 --> 02:55:48.460
But now the smoke assisting as well utilizing those toxic babes and playing right beside command and servers to assist souls

02:55:48.780 --> 02:55:50.340
By top meds

02:55:50.340 --> 02:55:52.900
Seemly doesn't rotate now between forest and ribals

02:55:52.900 --> 02:55:56.460
They'll try to help push in from con but this attack is still so disjointed

02:55:56.940 --> 02:56:00.380
Great crossfires there from face clan shutting down JJ's

02:56:00.380 --> 02:56:06.020
We try to walk into top meds by himself and this Roman extension has been fantastic for days

02:56:06.020 --> 02:56:10.180
I mean you you see what the idea was here for five series, right?

02:56:10.180 --> 02:56:16.580
Fends in JJ, open IT, go Rafters, while Forest and Snake, or sorry, Forest and Rival attempt

02:56:16.580 --> 02:56:23.460
to pinch from Connector side, but once you lose JJ's support, he needs to play that

02:56:23.460 --> 02:56:27.020
more passively. Instead, he tried to walk into the building, didn't have a lot of information

02:56:27.020 --> 02:56:31.180
to work off of, Dex caught off guard by KDS, and now this consplit to be a lot more dangerous

02:56:31.180 --> 02:56:34.580
for the attackers to push. He seems like he knows about the player in the corner though,

02:56:34.580 --> 02:56:43.320
rivals good for two answers back in kind and prevents five fears from a terrible disadvantage

02:56:43.320 --> 02:56:48.380
souls makes it past the window though snakes flank watch not working out for a pick souls

02:56:48.380 --> 02:56:51.380
able to get back he's getting scared by the line but he doesn't care because he's able

02:56:51.380 --> 02:56:56.220
to make it safely back to the bomb site now five years do have top control but once again

02:56:56.220 --> 02:57:01.340
we've got 40 seconds left to execute still having the block beard though can make enough

02:57:01.340 --> 02:57:04.860
space to get into site perhaps to maybe force out this plant.

02:57:04.860 --> 02:57:06.300
Not a lot of utility left.

02:57:06.300 --> 02:57:08.860
Oh, what a massive kill for Forrest!

02:57:08.860 --> 02:57:10.700
Looking through the Verdi spot, Souls, that's the man

02:57:10.700 --> 02:57:12.660
advantage now for five fears.

02:57:12.660 --> 02:57:15.220
And they could easily just use this shield to brute force

02:57:15.220 --> 02:57:18.060
their way into site, as both Cyber and KDS are not really

02:57:18.060 --> 02:57:19.020
playing on it directly.

02:57:19.020 --> 02:57:21.620
Yeah, that was the only guy who is directly on A, where it

02:57:21.620 --> 02:57:23.220
seems like five fears want to end.

02:57:23.220 --> 02:57:24.820
But his Forrest jumps on through.

02:57:24.820 --> 02:57:27.300
He gets caught by a Thorn, caught by V Thorn.

02:57:27.300 --> 02:57:30.420
And KDS is good for another as Snake cannot refrag.

02:57:30.420 --> 02:57:35.020
Rival is the last man standing, stuck between both defenders with only 4 seconds left.

02:57:35.020 --> 02:57:39.820
They're looking for the kill. Rival knows he doesn't have case, he's gonna try and make something happen,

02:57:39.820 --> 02:57:44.220
but FaZe off the back of KDS retake the lead.

02:57:45.520 --> 02:57:51.820
And FaZe again, incredible extension upstairs using the Izami to make this bunker for Mezzanine,

02:57:51.820 --> 02:57:56.520
having both KDS and souls with their Thorn Razor Blooms and the Toxic Babes

02:57:56.520 --> 02:58:00.080
to force out the rest of the attack upstairs before we even had anyone

02:58:00.080 --> 02:58:03.320
officially enter the building in the cyber again nitro cell kill

02:58:03.320 --> 02:58:06.120
on the feds and he had offense to attempt

02:58:06.120 --> 02:58:09.520
uh... pushing it through it to tons of information at cardiac sensor to get that

02:58:09.520 --> 02:58:11.040
easy entry kill

02:58:11.040 --> 02:58:15.560
and five years just look so disjointed on that round they needed so much more

02:58:15.560 --> 02:58:16.320
help

02:58:16.320 --> 02:58:20.440
towards it was a one versus three for jay jay and once he's gone

02:58:20.440 --> 02:58:23.320
you lose a lot of that stopping power with the shield yes you still have for

02:58:23.320 --> 02:58:28.620
But it was only till the late round where he really began to activate getting that kill through the vert the rest of face

02:58:28.620 --> 02:58:30.460
And despite not having site control

02:58:30.460 --> 02:58:35.580
They were able to stop five fears on their rotation and KDS landing two nasty shots

02:58:35.800 --> 02:58:42.640
Keeps his team alive off of what was a great start to that round for phase just the inability to trade there

02:58:42.800 --> 02:58:45.760
For five fears was really their demise that round Harrison

02:58:46.480 --> 02:58:47.760
Absolutely, and again

02:58:47.760 --> 02:58:54.920
It was one of their biggest strengths in the NAL and the bands have come through Blackbeard is the target for

02:58:55.060 --> 02:59:01.260
FaZe, so they take away the double shield setup from Five Fears, but they do again, you know, leave up Capitao,

02:59:01.260 --> 02:59:03.660
Glass, Ying, should Five Fears opt to play them.

02:59:03.760 --> 02:59:10.060
Capitao looks like he's gonna be the first of those three. I'm kind of surprised we're not seeing a Ying or a Glass.

02:59:10.060 --> 02:59:16.260
Again, when a team has such good tradeability, like when you have, like with FaZe,

02:59:16.260 --> 02:59:22.400
The perfect operators to disrupt that are guys like last and effectively cleave the site in half

02:59:23.100 --> 02:59:26.060
Prevent the defenders from seeing you while you run in and kill them

02:59:26.580 --> 02:59:30.980
We'll see that in the future for now though five years just opting for this cap of towel

02:59:30.980 --> 02:59:37.040
Who's gonna be good for flushing out positions in pillar if that's where they want to end for us already opening this

02:59:37.040 --> 02:59:40.660
I see with no bandit no longer have to worry about any wall denial

02:59:41.860 --> 02:59:45.740
They do still have KDS by electrical and cyber as well as now in the Valkyrie

02:59:46.260 --> 02:59:56.960
Playing below on that first floor is really for FaZe, they've been emphasizing this info game, and I'm sure the nitro cells that can be a great combination for them, like it has been in the second half, previously.

02:59:57.960 --> 03:00:09.560
More hard reaches, well, for five years, so maybe they'll want to split in towards Khan as they've now opened up that office window, and they could maybe utilize the capitao for the help of these air jabs as well, then make tons of space and go into that filler plant.

03:00:09.560 --> 03:00:17.560
I will now officially entering the building from the top lobby side breaking out that default cam and then getting the Selma's active on this back wall as well.

03:00:17.560 --> 03:00:25.560
They don't have a lot of utility to deal with the Denari traps though, so that initial contact towards Khan might be a little more challenging than you would initially expect.

03:00:25.560 --> 03:00:32.560
And again, Cyber, he's now rotated in towards Capitulia. You could easily set up a nitrocell if there's info for him towards Khan.

03:00:32.560 --> 03:00:37.620
Snake opening that rafters door will prompt handy to throw out his first of three smoke babes

03:00:38.120 --> 03:00:46.020
Souls fortifying his position in a as it looks like fens may want to work his way through cargo to challenge cyber

03:00:46.020 --> 03:00:49.540
Who's right now just getting pest pestered by drones

03:00:51.020 --> 03:00:53.020
Now positioned in lounge

03:00:54.400 --> 03:01:00.140
And looks like he knows about it Vita King the first kill rival goes down fens to follow

03:01:00.140 --> 03:01:08.100
I believe getting killed by handy who came down the stairs to assist his teammate and KDS just makes things even worse for five

03:01:08.100 --> 03:01:12.240
Fears JJ gets his team on the board, but it's still a two versus four

03:01:12.620 --> 03:01:17.120
Sub one minute C4 at least expended by KDS. It does not land

03:01:17.120 --> 03:01:22.060
There's no more C4s on the defense, but there's still tons of work to do for five beers is JJ

03:01:22.060 --> 03:01:24.060
He tries to take a stand in IT

03:01:24.860 --> 03:01:26.860
Oh and a beautiful shot in the KDS

03:01:26.860 --> 03:01:31.360
Yes, man count now tied up. He's got side control and he'll look for the splint in the capitao

03:01:31.900 --> 03:01:35.860
Utilizing the specific impulse to provide a toxic babe comes out before us denies it

03:01:36.020 --> 03:01:40.020
This could be the moment for five beers to tie up this second half once again

03:01:40.020 --> 03:01:45.180
It's just cyber now in a one versus two fireball only blocking him off momentarily

03:01:45.180 --> 03:01:49.700
They able to evade it for the most part and is looking to isolate this Habana right by the diffuser

03:01:49.700 --> 03:01:53.900
But JJ dodges him and wins the fight. That's huge for five beers

03:01:53.900 --> 03:02:01.900
What a comeback, the IGL sneaking into IT and winning two massive frags to tie us up 5-5.

03:02:01.900 --> 03:02:08.900
The two support players, the two callers on 5-5, JJ and Forrest stepping up huge.

03:02:08.900 --> 03:02:13.900
You can see FaZe with such a massive advantage. They kept downstairs control.

03:02:13.900 --> 03:02:18.900
They kept upstairs control of the site and then JJ slips his way into IT,

03:02:18.900 --> 03:02:24.560
Which very clearly caught FaZe off guard and then simple as just won his

03:02:24.720 --> 03:02:29.460
Fights killing that player inside command itself opened up the round because

03:02:30.060 --> 03:02:35.700
Cider was getting hunted downstairs and handy was pulled away to support him

03:02:35.900 --> 03:02:42.200
What an adaptation and what a mid-round play from five fears forest being able to get to JJ

03:02:42.200 --> 03:02:47.000
before the two roamers were able to meet up on site is really what won five

03:02:47.000 --> 03:02:52.040
fears that round. And now we're tied up 5-5. Five fears a team who has never

03:02:52.040 --> 03:02:56.440
played a land event before against the World Champs.

03:02:56.440 --> 03:03:00.080
There'll be a reattempt of command as well for base clan. You know their early

03:03:00.080 --> 03:03:04.280
round was was phenomenal. They had all their bases covered. You had Vita came

03:03:04.280 --> 03:03:08.920
with that first entry. Five fears having zero utility to deal with that Denari.

03:03:08.920 --> 03:03:13.080
So if he was able to play right by the blue couch gets that one for one and then I believe it

03:03:13.160 --> 03:03:17.680
The second kill was off of someone trying to assist Fens downstairs and oh no

03:03:18.680 --> 03:03:22.980
What a spawn peek from handy looks like five years forgot about that during their

03:03:23.520 --> 03:03:29.160
Intermission phase of the first half where they were prepared for the spawn peeks not so much anymore losing the capital first as well

03:03:29.480 --> 03:03:34.760
It's so unfortunate for them. They do still have the nades and JJ on Montaigne

03:03:34.760 --> 03:03:40.220
They can still make a lot of space here, but you know that montane towards the end assisting for that post plant by JJ was

03:03:40.800 --> 03:03:46.660
Critical for them winning that round previously. Yeah crazy that they allow that to happen. Like you mentioned after

03:03:47.420 --> 03:03:52.540
Talking specifically about it during the time out, but no more capital

03:03:53.020 --> 03:03:57.220
Who's an a crucial utility pick especially on the upstairs again, you know, like you mentioned

03:03:57.220 --> 03:04:00.220
We saw how important capital was to that final 2v2

03:04:00.220 --> 03:04:06.340
JJ running away from rafters now, Handy able to make his way back to site with basically no punishment.

03:04:06.340 --> 03:04:10.980
KDS back on his position here inside E-box, just continuously scanning for information.

03:04:10.980 --> 03:04:16.620
Denari's beef set up everywhere and Fence caught off guard by Cyber close on the breach.

03:04:16.620 --> 03:04:21.820
Gibbs phase another kill, though refragged almost instantly by Forrest.

03:04:21.820 --> 03:04:27.740
The first time that Deimos is being run by the Five Fears attack, it's good for a kill.

03:04:27.740 --> 03:04:35.260
He now tries to maybe rejoin one of his teammates JJ's taking control of rafters, but he's very alone

03:04:35.980 --> 03:04:38.940
They do have mess control, but fissure okay with this

03:04:38.940 --> 03:04:44.180
They have a potential crossfire at their disposal and handy trying to hold on down through blue

03:04:44.340 --> 03:04:50.300
able to shoot out that gas canister good for one before it's another immediate trade for him with the revolver

03:04:50.340 --> 03:04:56.540
It's another two versus three position, but KDX sucks out JJ and gets rid of forest

03:04:56.540 --> 03:05:01.580
match point for FaZe Clan as although they had some hiccups on round 10 they

03:05:01.580 --> 03:05:06.460
go back to command and have even more success than the previous round. You see

03:05:06.460 --> 03:05:11.700
FaZe have been on top of the game when it comes to information basically every

03:05:11.700 --> 03:05:15.220
time they bring out that pulse they're getting a pick with it they're using it

03:05:15.220 --> 03:05:20.460
to rotate again you know calling out for cyber to just stay close on that breach

03:05:20.460 --> 03:05:24.380
calling up there was someone about to swing him and five spheres towards the

03:05:24.380 --> 03:05:29.500
end of that round again they're bringing things back forest gets the trade I like the double up on the guy

03:05:30.500 --> 03:05:32.500
CCTV but then JJ has pushed

03:05:33.180 --> 03:05:39.040
Really far forward rafters and because it took so long to get that kill awkward that trade aqua

03:05:39.500 --> 03:05:45.220
There's really no one behind him. I mean you saw the kill came from KDS also in rafters just wrapping around that corner

03:05:45.540 --> 03:05:47.620
So maybe would have liked to see JJ wait there

03:05:47.620 --> 03:05:54.260
But again the bigger the bigger issue being that your capitol got spawned peak phase have been really really good in these early

03:05:54.260 --> 03:05:59.540
rounds. Since the half swapped, there are four for five in terms of opening picks.

03:05:59.540 --> 03:06:03.380
Just keep catching five fears alone thanks to the Valkyrie and the Pulse and

03:06:03.380 --> 03:06:07.900
all this information that they've been bringing. Yeah, their entries in the

03:06:07.900 --> 03:06:13.660
first half weren't really one-sided, but their trades is what kind of kept them

03:06:13.660 --> 03:06:17.180
in the driver's seat for a good chunk of that first half. And now they've got the

03:06:17.180 --> 03:06:21.180
entry and the teamwork as well to make sure that for most rounds five fears

03:06:21.180 --> 03:06:24.960
aren't able to get away at robbery, except, you know, maybe excluding around every time command,

03:06:24.960 --> 03:06:30.520
but again, they go right back down or right back upstairs to command room and have even more success.

03:06:31.160 --> 03:06:36.600
Still finishing out this tech pause trying to get all 10 layers or 10 players back in a lobby.

03:06:37.040 --> 03:06:41.920
In terms of sites, you know, would you rather have tank be in play here for phase cleaner?

03:06:41.920 --> 03:06:44.320
Do you think that storage and control would be better off for them?

03:06:44.320 --> 03:06:50.800
Because five fears, one on tank last time after having an incredible rum clear and that Fens double kill during the post plan.

03:06:50.800 --> 03:06:53.920
Yeah, they're hovering control storage right now

03:06:53.920 --> 03:06:59.480
So I think they just don't want to have to change things up too much right because the way they played storage control

03:06:59.480 --> 03:07:04.640
If it wasn't for that mid-ground surge from five fears, it would have been a pretty easy lockout

03:07:04.640 --> 03:07:08.720
I mean it still came down to KDS just killing three people in cargo whereas on tank

03:07:08.720 --> 03:07:11.880
I think phase would have to completely change how they played that

03:07:12.320 --> 03:07:18.640
So you're only one round away from winning you might as well go with what you know or what you figure works

03:07:18.640 --> 03:07:25.440
So I like the control storage play as far as I mean you guys can't see it. I'm sure you're right now, but as far as the

03:07:26.300 --> 03:07:32.400
lineup is concerned, it's I believe identical pulse for every Thorner's army smoke. Yeah, so it's the exact same thing

03:07:32.400 --> 03:07:35.640
I imagine again, they're gonna play it pretty similarly with the pulse

03:07:36.640 --> 03:07:40.520
Supporting from the basement a couple one player on site a lot of upstairs

03:07:41.000 --> 03:07:46.560
control, you know a zombie exuding presence and rafters and again five years if it wasn't for

03:07:46.560 --> 03:07:55.160
because they lost, what, the first two picks I think it was, I think in a row, if it wasn't

03:07:55.160 --> 03:07:59.440
for them just having this mid-round surge on the upstairs and finally getting those

03:07:59.440 --> 03:08:05.960
trade backs, Brown would not have come nearly as close.

03:08:05.960 --> 03:08:11.360
And the biggest thing for five figures is in general, their IT entries have been very

03:08:11.360 --> 03:08:15.800
poor against phase and that's usually the first point of contact when you're attacking

03:08:15.800 --> 03:08:19.600
storage room as well. You know we saw that. Fen's getting blown up by a C4 from

03:08:19.600 --> 03:08:23.920
Cyber underneath him on the pulse. You then had JJ completely on an island

03:08:23.920 --> 03:08:27.800
trying to get in through mezz. So for five fears they would also have to change

03:08:27.800 --> 03:08:32.360
their style of attack if we were to see storage and control and play again for

03:08:32.360 --> 03:08:36.080
them which is still what FaZe are opting to go for. Maybe we'll see more of an

03:08:36.080 --> 03:08:40.520
emphasis on Aqua because five fears have been doing a great job pushing in from

03:08:40.520 --> 03:08:43.400
that top Aqua Dory with the help of the shield, the help of those frag grenades

03:08:43.400 --> 03:08:48.960
Which they've still been running plenty of especially on the day most in this best of one series and

03:08:49.920 --> 03:08:52.440
Still just trying to get all players back into the lobby

03:08:52.440 --> 03:08:57.280
I think we're almost there at this point Harrison, but this has been an incredible first match for us in the major

03:08:57.280 --> 03:09:00.360
I know we were obviously hoping for it to be a close game

03:09:00.360 --> 03:09:03.360
But it really has felt neck and neck between five fears and bays

03:09:03.400 --> 03:09:09.760
Yeah, again, it's super impressive for five fears to be able to go toe-to-toe with phase obviously though if this ends up going to

03:09:09.760 --> 03:09:12.960
OT it's not like kickoff where you know you get something out of it. You got a point

03:09:12.960 --> 03:09:14.720
It's just great wins and losses

03:09:14.720 --> 03:09:18.120
So there's still a lot of work for five fears to do phase on the other hand

03:09:18.120 --> 03:09:25.240
I think phase have been getting caught a little bit off guard by five fears again last time they played

03:09:28.640 --> 03:09:32.040
Before they played you know their last in their international, you know

03:09:32.040 --> 03:09:35.440
They were not playing against an NA team with with double shields. Yeah

03:09:39.760 --> 03:09:46.800
I believe we have a video set up with Baby Shark that we'll have up and hopefully when

03:09:46.800 --> 03:09:49.200
that video is over we'll get this tech pause concluding.

03:09:49.200 --> 03:09:59.200
Happy birthday to you.

03:09:59.200 --> 03:10:02.200
Happy birthday to you.

03:10:02.200 --> 03:10:06.200
Happy birthday dear baby talk.

03:10:06.200 --> 03:10:11.200
Happy birthday to you.

03:10:11.200 --> 03:10:14.200
You're turning what, 21?

03:10:14.200 --> 03:10:18.200
Any insights as a 21-year-old playing in the

03:10:18.200 --> 03:10:20.200
playing in the SLC major.

03:10:20.200 --> 03:10:21.040
No, I'm just happy.

03:10:21.040 --> 03:10:23.360
And I was going to be in the major.

03:10:23.360 --> 03:10:26.160
So for my birthday, it would be like a really good prison.

03:10:26.160 --> 03:10:27.160
Yeah, I'm happy.

03:10:27.160 --> 03:10:27.880
You're turning 21.

03:10:27.880 --> 03:10:29.720
Are you going to do anything crazy tonight?

03:10:29.720 --> 03:10:32.360
I mean, I'm pretty sure I know the answer, but got asked.

03:10:32.360 --> 03:10:33.520
No, I'm not going to do anything.

03:10:33.520 --> 03:10:34.080
I'm going to scrim.

03:10:34.080 --> 03:10:35.160
That's it.

03:10:35.160 --> 03:10:36.440
Scrims and grinding.

03:10:36.440 --> 03:10:38.320
Anything else you're looking forward to for this week?

03:10:38.320 --> 03:10:40.240
No, some rink.

03:10:40.240 --> 03:10:40.720
Amazing.

03:10:40.720 --> 03:10:41.520
Rink, my turn.

03:10:41.520 --> 03:10:42.120
Yeah.

03:10:42.120 --> 03:10:42.480
Amazing.

03:10:42.480 --> 03:10:43.040
Thanks so much, David.

03:10:43.040 --> 03:10:43.880
You're so happy birthday.

03:10:43.880 --> 03:10:46.840
Thank you so much.

03:10:46.840 --> 03:10:47.600
Wow.

03:10:47.600 --> 03:10:47.960
Awesome.

03:10:47.960 --> 03:10:49.520
He did not like that.

03:10:51.520 --> 03:10:54.480
I don't know if Baby Shark messes with cake.

03:10:54.480 --> 03:10:55.320
I'm not gonna lie.

03:10:55.320 --> 03:10:56.520
Do French people like cake?

03:10:58.880 --> 03:11:01.280
Oh, we got productive right here saying hell yeah we do.

03:11:01.280 --> 03:11:03.760
All right, maybe it's just him.

03:11:03.760 --> 03:11:05.240
Five years though, taking their time out.

03:11:05.240 --> 03:11:06.640
I mean understandable because again,

03:11:06.640 --> 03:11:09.040
during tech pauses your coach is not allowed to talk to you.

03:11:09.040 --> 03:11:10.640
So we have to get through the tech pause first

03:11:10.640 --> 03:11:14.560
and now their coach can go ahead and impart his wisdom.

03:11:14.560 --> 03:11:15.400
And I think probably again,

03:11:15.400 --> 03:11:17.080
talking about the fact that you know what?

03:11:17.080 --> 03:11:21.020
phase like we said during the half switch they're spawn peeking they're

03:11:21.020 --> 03:11:24.280
playing aggro because they have so much information on the defense they're

03:11:24.280 --> 03:11:27.460
playing traps because they know that we like shields we like to get into the

03:11:27.460 --> 03:11:31.140
building fast how do we counter that especially now that we don't have the

03:11:31.140 --> 03:11:36.620
double shields anymore I think for five years I like the tools they were

03:11:36.620 --> 03:11:39.780
bringing before again I think the capitao would have helped a lot had he not

03:11:39.780 --> 03:11:41.780
They not died instantaneously.

03:11:44.780 --> 03:11:47.780
They're replaying that too. They're always rubbing in mid at this point.

03:11:50.780 --> 03:11:55.780
But with that being said, and the time up now completely, we are officially back into the matchup.

03:11:55.780 --> 03:11:59.780
It will be control locked in for FaZe in this final round of regulation.

03:11:59.780 --> 03:12:00.780
They're line-up.

03:12:00.780 --> 03:12:05.780
Being a little different now, they actually have a Fenrir in play, which could be interesting.

03:12:05.780 --> 03:12:12.120
You know, there has been less emphasis on the shields from Five Fears, but those dreadmines still give tons of information.

03:12:12.120 --> 03:12:16.240
They're going to be slowing down Five Fears quite a lot as well, which is a nice bonus.

03:12:17.040 --> 03:12:30.320
And, you know, still got 15 seconds. Maybe not talking about the lineup for Five Fears just yet, but for their sake, you know, I'm hoping again, like I mentioned during that initial tech pause, they don't put all their eggs into the basket of IT.

03:12:30.320 --> 03:12:36.560
Yes, it's an important part of the map to have control of. It really assists with clearing mezz, clearing commandant servers,

03:12:36.560 --> 03:12:42.240
getting bird on one of the two bombsites, and then once you go into commandant server, obviously you get bird on the other objective.

03:12:42.240 --> 03:12:48.320
But it's been such a struggle for Five Fears just to enter that part of the map of people like Cyber,

03:12:48.320 --> 03:12:53.280
landing those nitro cells from down below or directly in that room, having these multiple crossfires.

03:12:53.280 --> 03:13:00.080
Five Fears have to adjust and add other points of contention to this top to bottom clear if they want to be successful in this round

03:13:00.080 --> 03:13:02.080
and bringing themselves to overtime.

03:13:03.080 --> 03:13:06.080
Five fears have, of course, spotted this player downstairs.

03:13:06.080 --> 03:13:08.080
Cybers still chilling on the pulse.

03:13:09.080 --> 03:13:12.080
C4 not used yet, so he will remain a threat in this round.

03:13:12.080 --> 03:13:15.080
I wonder if JJ may be just establishing some phantom pressure before leaving,

03:13:15.080 --> 03:13:19.080
but he also is pulse, so he did just watch you leave.

03:13:19.080 --> 03:13:22.080
So, I don't know, maybe that's going to be a hole that they use later in the round.

03:13:22.080 --> 03:13:26.080
The Thatcher also interesting, I'm wondering if maybe the Thatcher is four,

03:13:26.080 --> 03:13:29.080
I mean, obviously it'll help with defender and stuff.

03:13:29.080 --> 03:13:34.920
Maybe for the pulse once they go for the execute. He just looks for denies the heartbeat sensor

03:13:35.800 --> 03:13:40.000
Can maybe use that EMP for the nitro cell as well you get rid of that cardiac sensor

03:13:40.000 --> 03:13:47.120
You expect him to pop that C4 out almost immediately after I believe you also can EMP the smoke grenades, right?

03:13:47.440 --> 03:13:51.560
Voxic babes. Yes. Yeah, I thought so because you still to do that on the old battery

03:13:51.560 --> 03:13:57.400
Yeah, so a lot of good counter utility potential if a plant were to go down

03:13:57.400 --> 03:14:04.600
But that's a really big if at this point because five years only now are beginning to open up that con wall because JJ was just moments ago

03:14:04.600 --> 03:14:09.240
In the basement applying some of that fake pressure on the pulse downstairs

03:14:09.360 --> 03:14:12.040
Well, maybe get this mezz window opened up as well

03:14:12.320 --> 03:14:19.160
Trying to maybe just try to force back souls as he's still lingering here on the Izami plenty of Cuba than his back pocket as well

03:14:19.160 --> 03:14:21.960
Just to burn more time against the DMR and grenades

03:14:21.960 --> 03:14:27.120
I'll probably give her those first initial pieces of utility and now they've got snake lurking here

03:14:27.120 --> 03:14:32.400
By this closet once again. I wouldn't be shocked if he just tries to run up the warehouse stairs to deal some damage

03:14:32.600 --> 03:14:36.140
Massive entry here from Forrest and they're just going for the plan now Harrison

03:14:36.140 --> 03:14:43.200
Oh, it does die though. And yeah, JJ has to stop his rival gets killed and now top control is in the hands of Shaze

03:14:43.200 --> 03:14:49.600
It's just cyber walking in with the shotgun to kill JJ and it's all just Snake

03:14:50.100 --> 03:14:55.060
One versus three to save his team and their first ever international match

03:14:55.060 --> 03:15:02.960
But from upstairs, Handy retaking that vert on the ramp, gets the final kill, the two-timers

03:15:02.960 --> 03:15:07.000
will not be outdone by the young hopefuls, FaZe start 1-0.

03:15:07.000 --> 03:15:12.960
And the aggression that Five Fears are known and loved for will be their demise in their

03:15:12.960 --> 03:15:18.560
first round of Swiss against the back-to-back world champions of FaZe, that final round

03:15:18.560 --> 03:15:23.600
ending in a bit of a whimper for them as although Forrest got the entry, JJ's plant potential

03:15:23.600 --> 03:15:28.080
was immediately denied because of the retake done by the upstairs defense of

03:15:28.080 --> 03:15:32.560
FaZe. I loved that sandwich onto the player up on I.T. Now they can use that

03:15:32.560 --> 03:15:37.400
hurt against JJ and basically put him in a death room, so to speak. That was

03:15:37.400 --> 03:15:42.240
clinical from FaZe Clan to win that series 7-5, but I still got to commend

03:15:42.240 --> 03:15:45.920
Five Fears, their first ever international match, and they still bring it to Max

03:15:45.920 --> 03:15:51.380
I think losing with a split upstairs that they had allowing the Azami back into high-z

03:15:51.380 --> 03:15:56.580
to take control, it was a fantastic push back from FaZe, right?

03:15:56.580 --> 03:16:01.920
Five years thought they had the setup, went for the plant, and in that chaos, FaZe Striped.

03:16:01.920 --> 03:16:05.920
We are going to go to a quick break, and we will be back with the next game just after this.

03:20:15.920 --> 03:20:45.300
FaZe Clan hold off the advance from a good looking five fears, but FaZe Clan as always

03:20:45.300 --> 03:20:51.340
come out on top. How do you prepare KDS for a team that you've never seen before, maybe

03:20:51.340 --> 03:20:56.740
you know a player or two, but how are you able to get ready for a match like today?

03:20:56.740 --> 03:21:02.140
So we are screening a lot against them and we face in first step like a difficult day

03:21:02.140 --> 03:21:06.820
against them because they are very aggressive in the screens. So we decide to aggressive

03:21:06.820 --> 03:21:16.040
in the match so I think this is the thing make us win the match and we are very happy.

03:21:16.040 --> 03:21:20.200
Well talk to me how do you think your team played overall obviously it was a very close

03:21:20.200 --> 03:21:24.160
game do you feel like you were playing your best Siege?

03:21:24.160 --> 03:21:30.000
I think the first match I always get a little bit nervous because it's the first match you

03:21:30.000 --> 03:21:36.560
But after the tournament is coming, I think we're being better and better.

03:21:36.560 --> 03:21:40.160
So I think this is a good start for us.

03:21:40.160 --> 03:21:40.660
Amazing.

03:21:40.660 --> 03:21:41.320
Thank you KDS.

03:21:41.320 --> 03:21:44.640
Faze Clan, it did get close, but they start out with a win.

03:21:46.760 --> 03:21:47.920
Thank you so much, Jonah.

03:21:47.920 --> 03:21:50.720
And now we look ahead to our next game.

03:21:50.720 --> 03:21:54.200
And we've got some maybe internationally, as far as history is concerned.

03:21:54.200 --> 03:21:56.440
Some not quite so heavy hitters.

03:21:56.440 --> 03:21:59.880
We have Los, the fourth seed coming out of Brazil,

03:21:59.880 --> 03:22:02.600
who of course went down to the lower bracket in plans

03:22:02.600 --> 03:22:03.800
and then qualified through there,

03:22:03.800 --> 03:22:06.840
versus CAG hopefuls from Japan.

03:22:06.840 --> 03:22:08.360
We always love to support them.

03:22:08.360 --> 03:22:10.360
They've never made it very far.

03:22:10.360 --> 03:22:13.480
And John, we're gonna be playing a fun map.

03:22:13.480 --> 03:22:15.840
An incredibly aggressive map of boarder.

03:22:15.840 --> 03:22:18.280
I think the smallest map in the competitive pool

03:22:18.280 --> 03:22:21.220
as of right now, this could be a really interesting one,

03:22:21.220 --> 03:22:22.920
especially with the performance that we've seen

03:22:22.920 --> 03:22:26.520
from both Dark and Perez on Los in their phase one run

03:22:26.520 --> 03:22:29.400
and then Cagg, also an extremely aggressive team

03:22:29.400 --> 03:22:31.640
from their region of Apex and Harrison.

03:22:31.640 --> 03:22:35.000
I cannot wait to go in for this best of one series.

03:22:35.000 --> 03:22:36.720
But you will have to wait, unfortunately,

03:22:36.720 --> 03:22:38.840
because we gotta go take a break.

03:22:38.840 --> 03:22:41.600
We will be back with the game just after a few minutes.

03:25:41.600 --> 03:25:54.080
Welcome back everyone.

03:25:54.080 --> 03:25:58.160
Like we mentioned before the break, we have CAG versus LOS on the docket.

03:25:58.160 --> 03:26:01.040
CAG, of course, everyone loves supporting.

03:26:01.040 --> 03:26:06.320
They are a fan favorite every event they go to, but they have not placed highly in quite

03:26:06.320 --> 03:26:07.320
some time.

03:26:07.320 --> 03:26:14.800
We have Los qualifying it through the lower bracket in Brazil winning the plans also in the lower bracket

03:26:14.800 --> 03:26:20.640
And we'll see what they can do up against tag two very aggressive teams on a very

03:26:21.080 --> 03:26:24.580
Progressive map to the biggest underdog teams as well

03:26:24.580 --> 03:26:30.160
I think a lot of people going back to the SAL pickoff did not have Los on their top four list or an IP

03:26:30.320 --> 03:26:35.240
That matter as well, but Los they had a great run on one of their match

03:26:35.240 --> 03:26:41.500
They believe dropping over 20 kills for Perez specifically maybe in 20 25 in just one map

03:26:41.500 --> 03:26:45.600
And he also had a great performance yesterday against four angry men

03:26:45.600 --> 03:26:49.200
They won that series two and oh only losing four rounds

03:26:49.720 --> 03:26:56.040
Against them so they are fired up and ready to take us to border against Caglo starting off on the attack

03:26:56.120 --> 03:26:58.800
Cag will be defending and actually Harrison

03:26:58.800 --> 03:27:03.800
I don't know if we've ever gotten the chance to cast a tag game only way though. I think for yeah

03:27:03.800 --> 03:27:09.180
Yeah, we did Wave-O at EWC, so getting the cash-cag is always very exciting, and like

03:27:09.180 --> 03:27:11.000
we mentioned, these are two very aggressive teams, right?

03:27:11.000 --> 03:27:17.080
Lois, when they beat four angry men, they were basically taking every single fight they

03:27:17.080 --> 03:27:18.360
possibly could.

03:27:18.360 --> 03:27:24.120
They were swinging four of the fences and out-dueling four angry men at every single turn, and they

03:27:24.120 --> 03:27:29.360
tried to do something similar against Enterprise, but Enterprise were a lot more ready for it.

03:27:29.360 --> 03:27:33.680
I think you know you kind of when you play like that you can kind of fall into that trap where

03:27:34.200 --> 03:27:39.920
If you're trying to be hyper aggressive if you're playing entry denial on the defense if you're trying to go for a lot of lurks

03:27:39.920 --> 03:27:44.000
On the attack if the other team just kind of sits back and waits for you you kind of fall right with their hands

03:27:44.000 --> 03:27:50.440
That's what happens with Enterprise. It did not happen with four angry men tag though. We watched some of the tag games

03:27:51.360 --> 03:27:55.840
We didn't they look very different than tags of old. They look a lot more

03:27:55.840 --> 03:28:02.180
more adaptable. Their clears are a lot more coordinated. So I'm wondering if, again, if

03:28:02.180 --> 03:28:09.080
Loos continue to play this very individual, hyper, swing style, play style, if Cag are

03:28:09.080 --> 03:28:10.720
just going to be ready for it.

03:28:10.720 --> 03:28:16.920
Yeah, I remember we watched their game against D plus Kios during the regular play in matches.

03:28:16.920 --> 03:28:21.400
It was the best of three series. It was one of the first matches of playoffs. And they

03:28:21.400 --> 03:28:23.960
They won 6-0 on bank attack.

03:28:23.960 --> 03:28:25.640
You just never see that in a game.

03:28:25.640 --> 03:28:30.640
It just goes to show how effective their trades were, how solid the entry game was.

03:28:30.640 --> 03:28:35.080
It will be starting on the defense like we had mentioned though with, I guess a more

03:28:35.080 --> 03:28:36.680
laid back lineup.

03:28:36.680 --> 03:28:40.160
They are still extending by top-east with the help of those banshees maybe slowing down

03:28:40.160 --> 03:28:41.160
the shield.

03:28:41.160 --> 03:28:43.640
If there was one in play for Naisus for him, but there isn't.

03:28:43.640 --> 03:28:48.440
And they've got Anatom on the clash so clearly they want to stop Lowestrom getting from point

03:28:48.440 --> 03:28:54.320
A to point B for as long as humanly possible, even having Zaka here as well to assist to

03:28:54.320 --> 03:28:58.320
clash tons of info being gathered, I was putting it down.

03:28:58.320 --> 03:29:01.680
I really was expecting Zaka to just straight up run out on this guy too to look for an

03:29:01.680 --> 03:29:02.680
early entry.

03:29:02.680 --> 03:29:06.480
That wouldn't have shocked me at all, Harrison.

03:29:06.480 --> 03:29:13.840
Anaton of course, being one of the first players internationally that became known as the shield

03:29:13.840 --> 03:29:14.840
guy.

03:29:14.840 --> 03:29:16.840
Blitz and the Ying already being banned out.

03:29:16.840 --> 03:29:20.940
He's incredibly prevalent Blitz player in APAC.

03:29:20.940 --> 03:29:22.340
Actually, Ying was one of the operators

03:29:22.340 --> 03:29:25.540
that we saw him really, really cause havoc on

03:29:25.540 --> 03:29:28.520
on that bank game that we were just thinking about.

03:29:28.520 --> 03:29:29.800
There was this one round where they were struggling

03:29:29.800 --> 03:29:31.320
to clear server, so this guy just Ying

03:29:31.320 --> 03:29:33.560
to down server hatch, ran at a guy inside,

03:29:33.560 --> 03:29:35.080
killed him, and then sprinted up blue.

03:29:35.080 --> 03:29:36.640
It was pretty incredible.

03:29:36.640 --> 03:29:39.960
And it's continuing to just harass these players outside

03:29:39.960 --> 03:29:41.680
of forcing Perez to back up.

03:29:41.680 --> 03:29:43.960
Basically making it so that Zaka can continue

03:29:43.960 --> 03:29:47.320
to take his ones against Breakdoor and against Catwalk,

03:29:47.320 --> 03:29:50.040
and not have to worry about any window presence at all,

03:29:50.040 --> 03:29:52.960
which tends to be pretty crucial for clearing CC.

03:29:52.960 --> 03:29:54.920
Looks like they're trying to hunt down Zaka as well.

03:29:54.920 --> 03:29:57.920
They've got at least dark down below,

03:29:57.920 --> 03:29:59.720
utilizing those Deathmart trackers,

03:29:59.720 --> 03:30:02.120
even getting rid of Shoe Reap initially on the entry,

03:30:02.120 --> 03:30:03.920
so good start for Lose.

03:30:03.920 --> 03:30:05.160
And because of that clash,

03:30:05.160 --> 03:30:07.040
you can't really push out from CC balcony,

03:30:07.040 --> 03:30:09.400
so it's taking a lot more effort from Lose

03:30:09.400 --> 03:30:11.440
to secure this early round map control,

03:30:11.440 --> 03:30:13.300
but at least they've got the entry,

03:30:13.300 --> 03:30:15.800
and which snakes still alive, they can gather info to realize,

03:30:15.800 --> 03:30:17.940
hey, Zacca's currently isolated.

03:30:17.940 --> 03:30:20.700
We should try to hunt this guy down for a 5v3.

03:30:20.700 --> 03:30:24.420
Yeah, Anatan has kind of abandoned his post by that wall.

03:30:24.420 --> 03:30:28.060
You also have Daffo just outside the sandwich window

03:30:28.060 --> 03:30:30.660
who maybe could strike at any point.

03:30:30.660 --> 03:30:34.260
For now, Zacca is still not really feeling too much pressure.

03:30:34.260 --> 03:30:36.540
Loser mainly concerned with clearing the opposite side

03:30:36.540 --> 03:30:37.380
of the map.

03:30:37.380 --> 03:30:39.660
You of course have Nuxka outside radio window dash

03:30:39.660 --> 03:30:41.420
and we've now rotating over towards AC

03:30:41.420 --> 03:30:46.300
get the plant through the window. They don't have a ying or a glass or a shield, however,

03:30:46.300 --> 03:30:49.980
so you don't have that really big wedge that allows you free access into the site, but

03:30:49.980 --> 03:30:53.500
Dash is just going to try and shake control anywhere. There's no one watching it, he flashes

03:30:53.500 --> 03:30:58.380
out, the cave gets the kill, off screen the players CC have died, and Shibisu only able

03:30:58.380 --> 03:31:04.300
to go one for one in Fountain Lose with a perfect first attack. They had basically every angle

03:31:04.300 --> 03:31:09.900
covered. Yeah, near flawless round, literally. They only lost one body that round. And obviously,

03:31:09.900 --> 03:31:13.680
Especially because of the clash, it was a bit of a slower start for them, but they had

03:31:13.680 --> 03:31:17.860
great info, they had dark pushing downstairs on the demos, can get a lot of vert done with

03:31:17.860 --> 03:31:21.460
that revolver, tons of information with the deathmark tracker, he got an early pick on

03:31:21.460 --> 03:31:25.500
a shuri, but as I think you either saw him through the hatch or he was going for a rotate

03:31:25.500 --> 03:31:29.620
that dark was able to catch him off guard by, so you win that first gunfight and then

03:31:29.620 --> 03:31:33.060
you slowly begin to see that rotate happen from low.

03:31:33.060 --> 03:31:35.900
They realize that they don't want to put a lot of their aggro in trying to throw out

03:31:35.900 --> 03:31:40.660
CCTV to go for a locker's execute instead they can sit outside by the windows in the doorway of

03:31:40.940 --> 03:31:45.820
Archives and try to hop in for this plant because there isn't a lot of utility dedicated towards the bomb site

03:31:45.820 --> 03:31:49.500
It was primarily focused on the extensions by both CCTV and office

03:31:49.500 --> 03:31:54.620
Which they've already cleared out at that rough minute 30 to minute or a two-minute marker my mistake

03:31:54.620 --> 03:31:57.120
so great patience there by Los and

03:31:57.780 --> 03:31:59.780
already a rehost

03:32:00.380 --> 03:32:02.700
Do not love to see it, but it's all good

03:32:02.700 --> 03:32:05.640
I mean we'd rather have it have it now than later, you know

03:32:05.640 --> 03:32:10.840
Well started that's probably good for the players not good for us because we only have one round to talk about for this whole

03:32:10.840 --> 03:32:12.400
Reha, so talking about that round

03:32:12.400 --> 03:32:17.960
I think you definitely hit the nail on the head right a lot of that utility was dedicated towards the extension wasn't a whole lot on

03:32:17.960 --> 03:32:22.080
Site, but I think it's also the bodies too right because you lose show reap really early

03:32:22.480 --> 03:32:24.240
You have the clash

03:32:24.240 --> 03:32:31.280
Tasked with holding CC along with tuber out. There's no one else CC you have one guy found in one guy office

03:32:31.280 --> 03:32:37.680
East is prime for the taking and with no one playing kind of in that the

03:32:37.680 --> 03:32:40.440
double-door area to stop someone from just walking through break door or a

03:32:40.440 --> 03:32:43.960
catwalk and no one to challenge catwalk you know the snake was able to just walk

03:32:43.960 --> 03:32:46.400
through break door and kill the tuber owl for free because the classroom's on the

03:32:46.400 --> 03:32:51.560
other side of the map so I think for CAG it was also a lot of mispositioning that

03:32:51.560 --> 03:32:57.520
allowed Los to simply walk in a lot of really gaping holes in that attack or

03:32:57.520 --> 03:33:00.520
sorry in that defense that Los were able to take advantage of and Los we are

03:33:00.520 --> 03:33:04.120
already seeing in round one playing smarter than they did against both

03:33:04.120 --> 03:33:08.280
Enterprise and 4 Angry Men, which is a really good sign for them. I think as law

03:33:08.280 --> 03:33:12.220
on boarder you get a little more wiggle room with spending time in the early

03:33:12.220 --> 03:33:16.080
round setting up, right? It's you've got two floors to worry about and that's it.

03:33:16.080 --> 03:33:20.400
So you can take that initial time getting info, figuring out where that

03:33:20.400 --> 03:33:25.080
initial extension is, and also working your way into the bomb site without

03:33:25.080 --> 03:33:28.160
there being too many rooms to clear. But again, given the fact that we've got

03:33:28.160 --> 03:33:31.400
a rehost this might take some time to set back up we've got another interview

03:33:31.400 --> 03:33:35.120
this time with a former world champion it's doki coming to your screens just a

03:33:35.120 --> 03:33:37.440
couple seconds

03:33:41.440 --> 03:33:44.920
doki how are you feeling how's the adjustment been you guys just flew in

03:33:44.920 --> 03:33:48.600
last night from what I understand Salt Lake City first impressions yeah it's

03:33:48.600 --> 03:33:51.320
pretty good haven't seen much apart from the amazing mountain range that we're

03:33:51.320 --> 03:33:55.520
just talking about but yeah we've been in America for just over a week and a

03:33:55.520 --> 03:34:00.920
half I guess now, I was in San Jose before, bootcamping with Logitech. So yeah, it's been

03:34:00.920 --> 03:34:05.240
great. Adjusted well to the time I think, thankfully we got those a couple of days in

03:34:05.240 --> 03:34:09.160
so we could get adjusted. Team's doing good, just looking forward to play and see who our

03:34:09.160 --> 03:34:16.160
opponent is. Does it, sometimes a lot of this pressure right of high expectations, people

03:34:16.160 --> 03:34:20.560
thinking that you're going to perform well, does that shape how you go into games? Do

03:34:20.560 --> 03:34:25.440
you feel that that changes how your team plays at all? I mean maybe for other teams,

03:34:25.440 --> 03:34:30.440
I'd say so, but we have a whole squad full of like veterans, apart from maybe stomping

03:34:30.440 --> 03:34:32.440
and he's like the best player in the world.

03:34:32.440 --> 03:34:38.440
So I don't think pressure is that big of a thing for us.

03:34:38.440 --> 03:34:43.440
We know we've all won before, so it's not as if we need to prove anything.

03:34:43.440 --> 03:34:46.440
We're just here to do what we want to do together as a team.

03:34:46.440 --> 03:34:48.440
We have our goals set for ourselves for the year.

03:34:48.440 --> 03:34:51.440
We're just going to do our best to meet those goals, except by step.

03:34:51.440 --> 03:34:53.440
Amazing. Thanks, Doki. Thank you

03:34:55.320 --> 03:35:02.800
Awesome to hear from of course former world champion Doki song as he sometimes goes by

03:35:03.280 --> 03:35:08.100
um, I think one of the interesting things about g2 as well is how

03:35:09.360 --> 03:35:16.400
For lack of a better term how free-spirited they play like if anyone is like dude, I'm gonna swing this they're like, yeah

03:35:16.400 --> 03:35:22.960
go for it. It's awesome. It's awesome to watch. But back to the game. Loose, Cag, Loose, if you were

03:35:22.960 --> 03:35:28.640
not around for round number one before the Rehost, Loose took it in stride. There were a lot of

03:35:28.640 --> 03:35:35.120
important positions that you usually see played on boarder, not contested at all by Cag. And it

03:35:35.120 --> 03:35:40.240
allowed most pretty free and easy access into the building to start picking off those offsite

03:35:40.240 --> 03:35:46.680
extenders. Now it's bathroom tellers in play for CAG. See how their upstairs

03:35:46.680 --> 03:35:54.480
hall goes this time. Very different lineup as well for CAG. A lot of emphasis on

03:35:54.480 --> 03:35:59.140
just stalled utility with these trap ops. You've got the Ella, Chibi's his own horned shoes,

03:35:59.140 --> 03:36:04.060
Nari. You even have the Chaka as well who is still on the first floor but could

03:36:04.060 --> 03:36:07.540
definitely help make a lot of these location holes upstairs. Immediately goes to

03:36:07.540 --> 03:36:11.580
that from Metal Stairs not too shocked about that and could even hold some

03:36:11.580 --> 03:36:15.700
these longer angles if DD wanted to end up staying up above as well to assist

03:36:15.700 --> 03:36:21.220
with this clear or clear denial I guess. Loose getting off the shield now having

03:36:21.220 --> 03:36:27.380
more focus on info they've got the doke of the lion and snake trio brown number

03:36:27.380 --> 03:36:31.780
two so I wouldn't be that surprised if tag had to play a little bit closer

03:36:31.780 --> 03:36:35.460
together on this roam play for that trade emphasis that way if someone gets

03:36:35.460 --> 03:36:39.100
info about someone playing either, you know, CCTV or Lockers, which is where the initial

03:36:39.100 --> 03:36:43.980
point of contact curtain is between losin' tag, there's an opportunity for tag to not

03:36:43.980 --> 03:36:48.420
lose an initial man advantage and play at a deficit for the rest of the round like we

03:36:48.420 --> 03:36:50.220
saw back in round one.

03:36:50.220 --> 03:36:53.180
Here's some crazy Zanardi trips that we're seeing with the top down.

03:36:53.180 --> 03:36:57.500
There's one scratching all the way from half wall to through the CC door.

03:36:57.500 --> 03:36:59.500
Oh my god, yeah.

03:36:59.500 --> 03:37:00.500
What?

03:37:00.500 --> 03:37:04.300
And then there's one to stop the CC jumping right under the window.

03:37:04.300 --> 03:37:07.920
That's a long one. That's awesome.

03:37:07.920 --> 03:37:12.300
If anyone from Lost Tries to push it through CC, I'm sure they're going to get damage and slowed.

03:37:12.300 --> 03:37:17.800
Or it's just no longer an option because you have two people playing right around those denarii traps.

03:37:17.800 --> 03:37:20.800
Lost, exuding presence basically all over the map.

03:37:20.800 --> 03:37:22.800
They've got people setting up outside archives.

03:37:22.800 --> 03:37:25.800
You've got players downstairs, outside east, outside passport.

03:37:25.800 --> 03:37:28.800
The first dookie call goes out from dark.

03:37:28.800 --> 03:37:31.800
He's going to use it to maybe try and take control here of passport.

03:37:31.800 --> 03:37:33.300
The wall's already been opened.

03:37:33.300 --> 03:37:41.580
There's no one playing catwalk and currently no one between the double doors even if there was Paras would be

03:37:41.940 --> 03:37:49.660
Pressuring them out. I can tell dude you can talk dark. He wants to jump in. He wants to take square control so bad

03:37:51.060 --> 03:37:55.820
Maybe just waiting on a gap for the push up a little bit further. It was Paras at the top of the east from our mistake

03:37:56.140 --> 03:38:01.640
So damage dealt through the wall and the team zooms lose just off of this hatch trying to burn a little more time

03:38:01.640 --> 03:38:06.480
Maybe fish for a kill before he actually drops back down into sight as Los aren't directly

03:38:07.400 --> 03:38:12.800
Challenging him. They're still just waiting outside this back balcony leaving the office here comes to swing it again from Chibisu

03:38:12.800 --> 03:38:14.480
He down to Paris and finish them off

03:38:14.480 --> 03:38:19.320
But there's the trade from dash Chibisu unable to fall back as he was thrown next to the hatch

03:38:19.640 --> 03:38:25.120
Rather than standing up able to back away. So it is tied up in a four versus four, but darkest

03:38:25.120 --> 03:38:27.740
He's inside in the site. Yeah, does DD know?

03:38:27.740 --> 03:38:33.860
They're there one wall separates them right now on either side here. Oh, they know he gets flamed out

03:38:33.860 --> 03:38:41.020
Wow, what a perfect play from tag. They know exactly where dark is they use the to tronco fire to flush him out and right as that

03:38:41.020 --> 03:38:46.820
Happened and it's on walks back into workshop to kill him Zaka though caught inside CC TV

03:38:46.980 --> 03:38:48.980
Man count once again evened up

03:38:49.180 --> 03:38:55.540
Los just narrowly missed the rotate from an atone who's not gonna try and make a stand in customs and prevent any kind of big

03:38:55.540 --> 03:39:01.740
They've horizontal pushed DD positioned underneath the hatch, waiting for a drop, catches Nuxka with utility in hand,

03:39:01.740 --> 03:39:04.440
but there's yet another trade from Lose.

03:39:04.440 --> 03:39:09.840
CAD cannot get an advantage in this round without Lose responding, and they just see Shuri.

03:39:09.840 --> 03:39:10.740
He's dead.

03:39:11.040 --> 03:39:12.140
Dash with a triple.

03:39:12.140 --> 03:39:13.740
It's all gonna be on Daphno to cover.

03:39:13.740 --> 03:39:14.940
And if I'm kidding, make it pass.

03:39:14.940 --> 03:39:16.440
No, he cannot.

03:39:16.440 --> 03:39:22.640
Lose's trade game, impenetrable, and they clean up that final 2v2 to take a two-round lead.

03:39:22.640 --> 03:39:28.500
Good recovery there from Lose, you know you had the initial antics of Chibisu upstairs getting that entry.

03:39:28.500 --> 03:39:32.040
What do they immediately do? Dash swings in for the trade and connects it.

03:39:32.040 --> 03:39:41.940
Now they've got office control. That provides a lot of great info on the bomb site and that kind of made the call for Lose to have someone like Mark just pop in and try to look for an easy kill.

03:39:41.940 --> 03:39:48.940
And although he was not successful, it was great synergy from both Hansen and DD Shamiko Launcher to get him out right.

03:39:48.940 --> 03:39:54.940
You have the rest of blows there immediately, the trade back, now T'Chonk is dead, that's one of your only site players left.

03:39:54.940 --> 03:40:04.240
You've got another person on that site window cut off by tellers, so now that the other person has dropped down to the hatch and recovered a Refuser, there's really nothing that CAG can do.

03:40:04.240 --> 03:40:13.740
That was an incredible trade game, and specifically from Dash just being at the right place at the right time for, I think, all three of those trades in that round too.

03:40:13.740 --> 03:40:18.560
Yeah, all three of his kills being answers whenever cag thought they were able to get a leg up

03:40:19.220 --> 03:40:26.180
Again cag started the trades, but they could not keep that man advantage and by the time it came down to that site play

03:40:26.180 --> 03:40:31.040
The solace is just trapped things that cut off from the window now. We go to the other downstairs bomb site

03:40:31.040 --> 03:40:36.020
It's vent. I said the others three of them the other typical downstairs bomb site invent workshop

03:40:36.020 --> 03:40:39.820
although we have seen customs get played a lot more than

03:40:39.820 --> 03:40:43.340
Then we're used to, maybe we'll see that later in this game.

03:40:43.340 --> 03:40:50.220
Cag, again with an upstairs hold obviously because Vent Workshop basically the entire ceiling is destructible.

03:40:50.220 --> 03:40:51.980
You cannot anchor it.

03:40:51.980 --> 03:40:58.540
This is, this site tends to live and die off of how many kills and how long you can hold the top floor for.

03:40:58.540 --> 03:41:00.860
Los have a shield up at disposal though.

03:41:00.860 --> 03:41:05.180
A lot of this clear is going to come down to Dash and his support.

03:41:06.060 --> 03:41:08.460
Maybe eventually he's downstairs right now.

03:41:09.820 --> 03:41:16.860
I'm on info gathered there from Perez are they gonna just gonna go for a rush

03:41:16.860 --> 03:41:20.940
execute here in the site I mean they don't have might not says leading the

03:41:20.940 --> 03:41:24.940
diffuser outside oh so Dash can pick it up maybe using that shield to avoid a

03:41:24.940 --> 03:41:29.060
majority of that bird yeah I think that's the goal here he spotted but it

03:41:29.060 --> 03:41:32.540
only does damage isn't killing outright they know about this plant but Kenny

03:41:32.540 --> 03:41:36.980
shut it down to the what your warden amaton I think he got EMP'd

03:41:36.980 --> 03:41:38.980
It couldn't see if he did look!

03:41:38.980 --> 03:41:39.980
You're right, he did look!

03:41:39.980 --> 03:41:40.980
EMP!

03:41:40.980 --> 03:41:41.980
Wow!

03:41:41.980 --> 03:41:45.120
And Daphne was able to get another kill after the plant is completed by Dash.

03:41:45.120 --> 03:41:47.280
What a 1-2 punch from Lowe's.

03:41:47.280 --> 03:41:51.880
It seemed like the Monty was going to die when he first ran in, but Anaton just missed

03:41:51.880 --> 03:41:53.780
a couple of crucial shots.

03:41:53.780 --> 03:41:55.840
It allows the Monty into sight.

03:41:55.840 --> 03:42:00.640
Getting the plant down, the Warden gets denied by the Thatcher, and Lowe's have complete

03:42:00.640 --> 03:42:01.640
control.

03:42:01.640 --> 03:42:03.840
They see all that off-site presence.

03:42:03.840 --> 03:42:10.000
Able to at least kill the Monty but there's still so much work to do with four bodies left to find he finds one

03:42:10.360 --> 03:42:16.420
Incomes QB C to assist but he's killed by Paris and from behind through the Raora door. There are her self

03:42:17.040 --> 03:42:18.400
finishes the round

03:42:18.400 --> 03:42:25.600
What a play from Lowe seeing all that off-site presence and figuring you know what the only guy who can stop this is Warden

03:42:25.880 --> 03:42:27.880
And we have a Thatcher

03:42:27.880 --> 03:42:32.300
Yeah, that was that was perfectly done by Los literally perfect

03:42:32.300 --> 03:42:36.900
And I think myself and Anton have the same realization of like oh, yeah

03:42:36.900 --> 03:42:42.720
I can just warden through the smoke and kill the Montaigne then he got EMPed so his gadget directly denied from that thatcher

03:42:42.720 --> 03:42:47.160
I honestly I think thatcher's changed to having more of a EMP like

03:42:47.960 --> 03:42:52.320
Gadget I guess that shoots out EMPs at a specific time rather than the actual like balls

03:42:52.320 --> 03:42:57.640
He used to have has been a really great change you get a lot of info about what exactly you're looking to shut down

03:42:57.640 --> 03:43:01.220
You figure out how many gadgets are in that general vicinity and if you have

03:43:01.980 --> 03:43:05.620
Detailed info like that where you know someone like a warden or a solos is playing upstairs

03:43:05.620 --> 03:43:09.360
You could specifically target them with your gadget and have a lot more

03:43:09.880 --> 03:43:13.700
Effectivity with it from a vertical perspective not so much something directly in a room

03:43:13.700 --> 03:43:18.940
It was also had really really good information on basically every single player upstairs

03:43:18.940 --> 03:43:25.380
They saw who is playing CC they saw where the solos was they saw that the warden was the guy who was supposed to stop that smoke

03:43:25.380 --> 03:43:31.380
plant and perfectly positioned themselves to counter it. So that was a really, really well played

03:43:31.380 --> 03:43:35.940
from Los. I think, you know, again, against Enterprise, they played super aggressive. It didn't work

03:43:35.940 --> 03:43:40.100
against four angry men. They basically just swung every single angle and it did work. And I think

03:43:40.100 --> 03:43:46.020
now we're finally getting to see how Los actually playing. There it is. There was the moment. He

03:43:46.020 --> 03:43:54.740
turns it on. The EMQ goes off and then he loses sight line. And I think the, I think his C4 also

03:43:54.740 --> 03:44:00.420
got shot because he threw you know you threw that C4 down on the monty no

03:44:00.420 --> 03:44:05.860
damage was done to that I saw I think I'm pretty sure it either got shot or it

03:44:05.860 --> 03:44:10.420
got EMPed again but I think Daphne was in the middle of killing someone so I

03:44:10.420 --> 03:44:14.980
don't know if it was shot out of the air that'd be crazy. He cagged now take their

03:44:14.980 --> 03:44:19.900
time out after not lose after not winning a single defense on border through

03:44:19.900 --> 03:44:24.880
the side rotation after choosing to defend first on boarder makes a lot of

03:44:24.880 --> 03:44:36.500
sense I don't know I mean they played snake twice I feel like that's not the

03:44:36.500 --> 03:44:44.060
problem here don't get me wrong snake is very annoying he's good but but now

03:44:44.060 --> 03:44:48.100
parents this is on twitch have to so does it really matter and a lot of that

03:44:48.100 --> 03:44:52.140
Information is not I mean yes snake has information, but we've seen is is the drones

03:44:52.820 --> 03:44:54.820
Yeah, drones from Los have been

03:44:55.660 --> 03:45:01.700
Impeccable, so I don't know how I feel about the the snake man. Maybe something like a a Monty or the could be

03:45:02.620 --> 03:45:07.500
Would have worked better eight. I mean screw it even a factory distance lost the previous round because they had a fracture

03:45:08.740 --> 03:45:13.700
I digress we've got clash once again in play for CAG up on this top floor

03:45:13.700 --> 03:45:20.700
They have a very different lineup, no longer bringing the Kade, instead they swapped to the Bandit.

03:45:20.700 --> 03:45:24.700
Everyone else though, I say very different. Everyone else is the same.

03:45:24.700 --> 03:45:26.700
Oh no, no, no, they've also dropped one of my first smokes.

03:45:26.700 --> 03:45:32.700
They've got a little bit more delay power, they've got more active tricking from Chibisu, just in case you have something like a factor to deny.

03:45:32.700 --> 03:45:36.700
We've still got a very similar playover by CC2, with the clash assisting.

03:45:36.700 --> 03:45:39.700
I think that's Zaka, again, on the Tuber out.

03:45:39.700 --> 03:45:42.700
And Loos, once again, very quick control, Eastside.

03:45:45.200 --> 03:45:51.500
Getting those two Malussis down for free, basically, as well, as, you know, Kag had to fall off of that extension quite early.

03:45:51.500 --> 03:45:56.100
No one being there to assist Shureef. Didn't feel confident in taking the 1v2 fight there.

03:45:56.100 --> 03:46:03.600
And Perez, the initial entry onto Zaka, leaving Anton potentially alone, and now forced to fall back away from CC Valve,

03:46:03.600 --> 03:46:09.200
in the site, giving a lot of crucial map control here for Lose, almost identical to round number one.

03:46:09.200 --> 03:46:11.140
It's like he's surely dying off on the entry and said,

03:46:11.140 --> 03:46:15.000
it's Zaka, you've got Office cleared out because the Malusi had to fall back early,

03:46:15.000 --> 03:46:18.840
you end up killing the player at CC, you now have that control as well.

03:46:18.840 --> 03:46:22.840
Now Anatom's forced to play security by himself, I mean, I wouldn't be shocked if

03:46:22.840 --> 03:46:26.520
we have just everyone on Lose again trying to dogpile this position,

03:46:26.520 --> 03:46:28.020
again just to look for picks.

03:46:28.020 --> 03:46:37.520
Interesting too that after killing the only guy CC, Loser aren't taking control of it.

03:46:37.520 --> 03:46:38.520
Maybe they know what?

03:46:38.520 --> 03:46:40.000
We killed the guy in there.

03:46:40.000 --> 03:46:41.500
We're focusing more on Office.

03:46:41.500 --> 03:46:43.180
We don't really need to hold it.

03:46:43.180 --> 03:46:47.520
Dash and Perez now trying to come in through Office as there's Nuxka getting a kill on

03:46:47.520 --> 03:46:48.920
that radio window.

03:46:48.920 --> 03:46:52.640
The Blackbeard putting his shield away so that way he can just sprint at this flash who's

03:46:52.640 --> 03:46:53.640
got no help.

03:46:53.640 --> 03:46:57.720
Now he's all alone and he's just going to get beat to death.

03:46:57.720 --> 03:47:04.660
Oh my god, just cruel and unusual punishment there for Lowe's ending around flawlessly and comedically too

03:47:05.040 --> 03:47:07.400
Might I add as the way they killed that clash? I

03:47:08.040 --> 03:47:09.880
Yeah, that was definitely the right call

03:47:09.880 --> 03:47:15.200
You know, it's a very challenging to execute into lockers without there really being beepers control and at that point

03:47:15.200 --> 03:47:18.200
You know, you've got some was opened up on archives someone playing

03:47:18.200 --> 03:47:20.560
I believe either on the site door or archives window

03:47:20.560 --> 03:47:24.160
You've got two to three people in that general area found an office

03:47:24.160 --> 03:47:29.620
Why not just go for the execute as that they basically got the rest of that defense split off? Wow?

03:47:29.620 --> 03:47:33.320
That was it was a nasty shot across the map as well for Paris on the left, too

03:47:33.320 --> 03:47:39.480
But yeah, they had such a great call-off angle outside of that office window because the Selmas went off with zero hassle

03:47:39.480 --> 03:47:43.420
I think the blackbeard threw a nade over that a single wall to get rid of it

03:47:43.420 --> 03:47:47.560
So really no issues there and Los I believe was yesterday

03:47:47.560 --> 03:47:52.280
They played against four angry men on this map and they won this half four to two for their attack

03:47:52.280 --> 03:47:54.680
and they've already done that in the first four rounds.

03:47:54.680 --> 03:48:00.080
I wouldn't be shocked they will fall asleep because they've been doing such a good job at reading tag in their positions.

03:48:00.080 --> 03:48:05.180
Yeah, these gap hits have been generational from Lois so far displaying a

03:48:07.560 --> 03:48:12.860
heightened understanding of I think just how the map plays the tag do like it's really weird to see tag have

03:48:13.280 --> 03:48:18.220
One guy CC with basically no support from anyone like you'd like a rotate fountain

03:48:18.220 --> 03:48:23.020
No one's playing to stop the break door walk-in, like, it's been really odd to see how Cag

03:48:23.820 --> 03:48:30.220
Play this map despite being I think six and two here in the last year heading into uh, heading into this game

03:48:30.780 --> 03:48:32.780
against Lois, so

03:48:33.260 --> 03:48:36.140
Lois have been doing a phenomenal job on their attack, of course

03:48:36.860 --> 03:48:40.860
This map if there is going to be a very attacker heavy map

03:48:40.940 --> 03:48:44.060
It tends to be this one again because of how small it is

03:48:44.060 --> 03:48:48.940
There's so many less positions that you have to clear out a lot less space to worry about. It's very destructible

03:48:49.100 --> 03:48:55.080
So it's the attackers can get a lot more creative on this map than they can on others as tag defending bathroom

03:48:55.080 --> 03:48:58.460
They've got another upstairs setup and for like the

03:48:58.940 --> 03:49:00.940
5 millionth round in a row. They've got

03:49:01.480 --> 03:49:05.400
one guy holding CC with no help as

03:49:06.480 --> 03:49:08.800
Los they have Perez

03:49:09.600 --> 03:49:11.600
sneaking in through customs

03:49:11.600 --> 03:49:15.200
Maybe looking for a pick on a shoe reaper who's currently playing in Square.

03:49:15.200 --> 03:49:19.400
I think they've got no clue about Pear as well.

03:49:19.400 --> 03:49:22.920
Could be a massive opportunity to find here for Lois with.

03:49:22.920 --> 03:49:26.880
This would be their fourth entry or their fifth entry in a row. My mistake.

03:49:26.880 --> 03:49:30.960
They've been doing an impeccable job of winning that first gunfight. Just snowballing

03:49:30.960 --> 03:49:34.920
against Tag in their really lopsided positions.

03:49:34.920 --> 03:49:38.960
Hell, good info established here from both the Lion Scan and the Grim and Montaigne

03:49:38.960 --> 03:49:41.660
just barreled his lane to site looking for yet another plant.

03:49:41.660 --> 03:49:43.100
They've got so many cut-offs here.

03:49:43.100 --> 03:49:44.900
KenKag shut this down in time.

03:49:44.900 --> 03:49:48.160
The C4 distracts Dash and allows Shiro to get the kill square.

03:49:48.160 --> 03:49:50.420
Perez dies as well, but in the meantime,

03:49:50.420 --> 03:49:54.100
Nuxka has completed the plant and Daphne kills Didi with the nade.

03:49:54.100 --> 03:49:55.940
So it's a man advantage here for Kag,

03:49:55.940 --> 03:49:58.820
but time works in the favor of Lois.

03:49:58.820 --> 03:50:01.460
Nuxka trying to get super aggressive on this Monty

03:50:01.460 --> 03:50:03.020
because he knows he's alone.

03:50:03.020 --> 03:50:06.540
He really has no choice, but he's able to get out for free.

03:50:06.540 --> 03:50:08.820
Shiro playing a little bit too passively allows the shield

03:50:08.820 --> 03:50:13.580
to escape. Dark playing inside of workshops waiting for this drop and it's

03:50:13.580 --> 03:50:17.300
a might have a clue though. He's looking for him. There's a trade from Chibisu

03:50:17.300 --> 03:50:22.180
looking for the next. Nooks could dies. It's all down the daffo and he trades!

03:50:22.180 --> 03:50:28.260
Kag on the board now. Loose with yet another good gap hit but Kag better in

03:50:28.260 --> 03:50:32.380
the fight starting retake. Yeah good job from Kag. Although they let Loose get

03:50:32.380 --> 03:50:36.620
into site they immediately start working for fights. They don't try to just keep

03:50:36.620 --> 03:50:42.100
Things slowed down. They don't try to stop the initial plant. They just work for pics outside of the bomb site

03:50:42.100 --> 03:50:48.180
So they have more bodies at their disposal to close into that round and you know unlike the last time that we saw

03:50:48.420 --> 03:50:50.380
Bathroom and yeah, bathroom and tellers in play

03:50:50.380 --> 03:50:56.660
There wasn't really an easy way to hold the diffuser once it had been planted because they were still worried about workshop

03:50:56.660 --> 03:51:00.660
They were still worried about those down stairs through the hatch yet. I was a brilliant

03:51:06.620 --> 03:51:08.620
There's a nade next to you! Get off the drone!

03:51:08.620 --> 03:51:10.620
Deanie behind you!

03:51:10.620 --> 03:51:13.620
That was a nasty shot too, the one right before he got traded when he jumped in the window.

03:51:13.620 --> 03:51:16.620
But unfortunately, Cag just had the better positions.

03:51:16.620 --> 03:51:19.620
I do respect the attempt from Lois. Again, I see the vision.

03:51:19.620 --> 03:51:20.620
There was a big gap.

03:51:20.620 --> 03:51:25.620
Monti got in, got the plant down, but he's supporting too much of the supporting cast spell during that execute.

03:51:25.620 --> 03:51:29.620
And now Cag are going to try and salvage this half with a second round,

03:51:29.620 --> 03:51:34.620
trying Armory Lockers for a third time.

03:51:34.620 --> 03:51:35.620
Now there was an...

03:51:35.620 --> 03:51:41.700
An old mantra in siege where if you've lost a site twice

03:51:42.940 --> 03:51:44.940
Dominantly at that you

03:51:45.460 --> 03:51:51.060
Probably have a better shot going somewhere else. You don't want to go there a third time a cag or hedge in their bets here

03:51:51.060 --> 03:51:53.380
They've at least dropped the clash. This is a

03:51:54.020 --> 03:52:00.700
Almost completely different lineup. They're sticking the smoke. They've swapped on the mute and lesion. So there's more info denial

03:52:00.700 --> 03:52:07.700
There's one trap, I was going to say more traps, there's one trap operator, so maybe it'll slow down a little bit.

03:52:07.700 --> 03:52:14.700
I mean, I do like the mute, right? We touched on the fact that when they bend the snake, loases, a lot of their information are just coming down to superior drone work.

03:52:14.700 --> 03:52:17.700
Maybe the mute is going to help alleviate that.

03:52:17.700 --> 03:52:23.700
I would also say, yes, they did lose this site a little more dominally, but Ven wasn't even close.

03:52:23.700 --> 03:52:27.700
That was just brutal for what Loaves did to them to get that plant down.

03:52:27.700 --> 03:52:34.180
Good entry there as well from Anaton on to Perez, at least something for their troubles by Cag.

03:52:34.180 --> 03:52:38.100
Still holding a similar extension to what we had last time in terms of positions.

03:52:38.100 --> 03:52:43.140
Just a couple of different operas I would say to maybe allow for better fluidity, you know,

03:52:43.140 --> 03:52:47.380
clash, really difficult to rotate on that operator. It takes such a long time,

03:52:47.380 --> 03:52:51.940
now you don't have her in play. The Toxic Canisters can also be used throughout the map,

03:52:51.940 --> 03:52:56.340
and maybe a little bit earlier to just slow down Loos, and definitely be a lot slower this round

03:52:56.340 --> 03:53:02.700
since they lost the initial entry, Nux is still maybe looking for Zaka to potentially overextend there by CCTV

03:53:02.940 --> 03:53:06.960
Replicating the shop Perez lined up just a couple of rounds back and Los

03:53:07.340 --> 03:53:10.260
Not really changing much about their push as well

03:53:10.260 --> 03:53:12.020
You know saying goes if it ain't broke don't fix it

03:53:12.020 --> 03:53:17.820
But this time they have to worry about someone bottom east stairs. It's gonna be sure it's too my surprise

03:53:18.820 --> 03:53:21.020
beautiful play with the SMG 11 and

03:53:21.020 --> 03:53:27.340
And Cagg, they might at least get two rounds for their trouble in this first half, so long as they can keep the advantage up.

03:53:27.340 --> 03:53:33.980
Ridiculous play from Shuri, putting the team on his back, he's knowing that, you know, he was getting pinched from three directions.

03:53:33.980 --> 03:53:38.780
He was going to die, he had to take as many bodies out with him as he could.

03:53:38.780 --> 03:53:44.460
Now it's all down to Nuxka and Darkies into two versus four, Nuxka and a lot of damage dealt to him by that DMR.

03:53:44.460 --> 03:53:50.820
Attempting to make his way in the CCTV where Zaka is also still holding along with Chibisu for support

03:53:51.300 --> 03:53:54.260
He's generating these gumines dark is downstairs

03:53:54.780 --> 03:54:00.940
Trying to work vert almost spots the lesion of Zaka, but he's able to just quickly scurry back to the bomb site

03:54:00.940 --> 03:54:05.540
Now Nuxka, he's got control of CCTV, but it has cost him a lot of time

03:54:06.260 --> 03:54:08.260
And it's really gained nothing else

03:54:08.780 --> 03:54:12.100
Now acing opened that long angle so we can see through metal detector

03:54:12.100 --> 03:54:23.100
Legion is trying to be hunted down by this Deimos of Dark, but Legion is just going to sit on the hard floor now, right next to the breach, getting flushed out by the flashbangs, but still, no quarries for Dark.

03:54:23.100 --> 03:54:37.100
20 seconds remaining, Nuxka's got the case, and he's got a kill! Nearly traded back, he's going to need help from Dark! Where is this Deimos? He's going to march his way up metal, but he's being stopped by the gas canister, and now, your planter is dead!

03:54:37.100 --> 03:54:43.680
Dark has to find three kills in the next six seconds, and it is just undueble.

03:54:43.680 --> 03:54:48.440
And it puts him out of his misery, and Cag do salvage the half with two rounds.

03:54:48.440 --> 03:54:52.980
Yeah, Lo's getting a little comfortable there. Towards the end of that second half,

03:54:52.980 --> 03:54:56.700
it felt like they, you know, spotted a big gap in round number five. They tried

03:54:56.700 --> 03:54:58.660
taking advantage of that, but Cag kept their composure.

03:54:58.660 --> 03:54:59.660
Nice!

03:54:59.660 --> 03:55:00.660
Nice!

03:55:00.660 --> 03:55:01.660
Let's go!

03:55:01.660 --> 03:55:04.900
Nice. Nice.

03:55:06.660 --> 03:55:09.580
Yeah, this is the Miragoyale, okay.

03:55:10.260 --> 03:55:15.580
Okay. Uh, no, we already know they're gonna bring this, this type of shit on the defense.

03:55:15.660 --> 03:55:16.020
Yeah.

03:55:16.060 --> 03:55:17.580
Super slow, super passive.

03:55:18.500 --> 03:55:19.340
Always this shit.

03:55:20.100 --> 03:55:23.340
Let's go a little bit more aggressive than we planned.

03:55:23.580 --> 03:55:29.020
I feel like when we're, when we're right timing and we pick into them, they are a

03:55:29.020 --> 03:55:32.860
bit coat of guard because we do things that they don't expect.

03:55:32.860 --> 03:55:33.800
They need a role, okay?

03:55:33.800 --> 03:55:36.300
Yeah, just a little while ago, when we were talking about it,

03:55:36.300 --> 03:55:38.140
we were going to do it with a little more passive.

03:55:38.140 --> 03:55:40.140
Yeah, a little bit.

03:55:40.140 --> 03:55:42.860
Let's not pick those default angles, okay?

03:55:42.860 --> 03:55:44.060
Let's not pick the default angles.

03:55:44.060 --> 03:55:46.780
We know they're waiting for us to pick, okay?

03:55:46.780 --> 03:55:49.420
But let's pick those angles that we can pick into that

03:55:49.420 --> 03:55:50.980
they don't expect, okay?

03:55:50.980 --> 03:55:52.340
Let's go for the isolation.

03:55:52.340 --> 03:55:53.940
Let's go for everything we talked about, okay?

03:55:53.940 --> 03:55:55.700
Just stay silent and focused, guys.

03:55:55.700 --> 03:55:56.820
We have nothing to talk about.

03:55:56.820 --> 03:55:57.980
Zero, zero, have fun.

03:55:57.980 --> 03:55:58.820
Okay.

03:55:58.820 --> 03:56:00.820
We call it CAG, you know?

03:56:00.820 --> 03:56:01.820
Yes, yes.

03:56:01.820 --> 03:56:06.820
And that's it, we're going to do the secret, I'm going to do the scenario.

03:56:06.820 --> 03:56:09.820
We'll repeat the secret some times, remember, like, like, in this case,

03:56:09.820 --> 03:56:12.820
we'll repeat the secrets some times, because they're going to look at us.

03:56:12.820 --> 03:56:15.820
So, let's repeat the secrets and make a different scenario.

03:56:15.820 --> 03:56:18.820
As long as we can be changing the operator, who can do it?

03:56:18.820 --> 03:56:20.820
Make a change of the operator, like, I can change a lot,

03:56:20.820 --> 03:56:22.820
I can get a quest, something like that.

03:56:22.820 --> 03:56:24.820
So, let's try to change the scenario a lot, you know?

03:56:24.820 --> 03:56:29.820
And also in the beginning of the round, we were in the back, the guys are slow, they will be the slowest of the pal

03:56:29.820 --> 03:56:31.820
Yeah, remember that this guy is also...

03:56:31.820 --> 03:56:35.820
This is the one that gives the money, they have a crashed PC and a horizontal one

03:56:35.820 --> 03:56:40.820
We are going to do like this, I'm going to play with Pulse, he is in the left trying to pass the input, where they are going to play

03:56:40.820 --> 03:56:43.820
And if they let me pass the mirror, we are going to do the mirror, ok?

03:56:43.820 --> 03:56:47.820
And remember that these 5 in the left, they like to make that death food in 2 with the guy Grimoire

03:56:47.820 --> 03:56:49.820
The guy from PC

03:56:49.820 --> 03:56:51.820
And he screams like a button, you can get it here

03:56:51.820 --> 03:56:53.820
How do you mean it's about time?

03:56:53.820 --> 03:56:55.820
It's about time.

03:56:55.820 --> 03:56:57.820
One more, one more, one more, one more.

03:56:57.820 --> 03:56:59.820
Obviously we only...

03:56:59.820 --> 03:57:01.820
We only saw the...

03:57:01.820 --> 03:57:03.820
Getting ladder minute of

03:57:03.820 --> 03:57:05.820
Los' timeout and we didn't understand a single word.

03:57:05.820 --> 03:57:07.820
It was interesting seeing that.

03:57:07.820 --> 03:57:10.820
It looked like Dash was in like full control of that timeout.

03:57:10.820 --> 03:57:12.820
I'm sure going over strategies.

03:57:12.820 --> 03:57:15.820
Cags coach cut the timeout.

03:57:15.820 --> 03:57:17.820
He was like, alright one minute.

03:57:17.820 --> 03:57:19.820
I'm done. I'm done talking.

03:57:19.820 --> 03:57:23.080
probably just let the team talk amongst themselves.

03:57:23.080 --> 03:57:26.680
I think midway, someone on CAG was translating

03:57:26.680 --> 03:57:28.360
for the rest of the team, I think.

03:57:29.720 --> 03:57:30.720
That's what it sounded like,

03:57:30.720 --> 03:57:32.720
because the coach was speaking in English.

03:57:34.680 --> 03:57:36.680
Yeah, I believe so, but yeah,

03:57:37.960 --> 03:57:40.240
I keep forgetting that we have the intermission point,

03:57:40.240 --> 03:57:42.440
and I always want to bring up a very in-depth point

03:57:42.440 --> 03:57:43.760
at the end of the half, and then I just like,

03:57:43.760 --> 03:57:45.440
oh, you know what, I should let the players talk.

03:57:45.440 --> 03:57:47.320
That's more interesting for the audience.

03:57:47.320 --> 03:57:48.480
What I was going to say, though,

03:57:48.480 --> 03:57:52.580
The replay highlights what I was going to talk about before we saw the little intermission phase there

03:57:52.580 --> 03:57:56.880
being the first half was, Lowe's got way too comfortable on their attacks towards the end of this first half

03:57:56.880 --> 03:58:01.780
and especially noticing how quickly Shureep was falling back from East Stairs,

03:58:01.780 --> 03:58:05.780
they didn't expect him to be in that same position of the East Staircase,

03:58:05.780 --> 03:58:08.080
they thought he'd already be falling back into Offsets,

03:58:08.080 --> 03:58:14.480
so he got away with two really nasty kills before dying, which was so impactful for Kage

03:58:14.480 --> 03:58:19.920
because they already had that 5 vs 4 man advantage and just played a very simple end game against Loast there.

03:58:19.920 --> 03:58:24.720
It's like you mentioned, they got their two default rounds I guess on the first half.

03:58:24.720 --> 03:58:27.680
Now they'll get to attack on Border and Loast.

03:58:27.680 --> 03:58:31.760
They're lined up not really too shocking to be honest.

03:58:31.760 --> 03:58:34.560
You know we've seen Izami quite a few times from both Loast and Kag.

03:58:34.560 --> 03:58:36.560
You've got the Thorn in play now by Dash.

03:58:36.560 --> 03:58:44.160
The only thing is that there's just no Clash in play, which I don't remember if Loast really played a lot of her, especially compared to Kag too.

03:58:44.160 --> 03:58:49.480
Yeah, cag definitely look a question again, and it's their resident shield guys. We see him on Blackbeard

03:58:49.480 --> 03:58:56.600
You know we watched that game against D plus and it was doing some downright disgusting things on Blackbeard like

03:58:58.080 --> 03:59:01.100
It might have to be made illegal the things he was doing

03:59:01.400 --> 03:59:04.520
Loose on the other hand they then weigh the grim and the yin

03:59:04.520 --> 03:59:10.960
So again and it's then it plays a lot of the yin cag do like the cheese ops to grim very good on this map because it's

03:59:10.960 --> 03:59:13.760
so close quarters, you send just a couple grims out and you basically have information

03:59:13.760 --> 03:59:15.200
on like half the map.

03:59:15.200 --> 03:59:18.380
Cag betting Mira Goyo is a little bit interesting.

03:59:18.380 --> 03:59:21.800
Mira I feel like is not necessarily a premier operator on boarder.

03:59:21.800 --> 03:59:28.680
Like she's good, but there's a lot better, like, I don't know, like a zombie, for example.

03:59:28.680 --> 03:59:31.360
Goyo makes sense though, especially if Cag feel like they're going to want to take their

03:59:31.360 --> 03:59:36.240
time, especially with the shields in play too, one of the biggest stoppers is the fire from

03:59:36.240 --> 03:59:37.240
that Goyo.

03:59:37.240 --> 03:59:42.060
from Perez, getting Deimos tracked, immediately tries to fortify his position with the Keeba,

03:59:42.060 --> 03:59:47.060
has to run away, thanks to that nade though, and there's the support from Dash rotating

03:59:47.060 --> 03:59:52.700
downstairs and catching Zaka looking up at the ceiling for the first pick, and it's an

03:59:52.700 --> 03:59:56.580
also heavily lit up, I believe, by the C4 from Daffo.

03:59:56.580 --> 04:00:01.420
Yeah, great synergy there from Lo's, tons of information given by Perez and Dash picking

04:00:01.420 --> 04:00:02.860
the perfect mullet to strike.

04:00:02.860 --> 04:00:07.140
Now they've got bottom 4 control, and Kags still have yet to deal with Loos playing in

04:00:07.140 --> 04:00:13.100
CCTV, Harris still having 2 Azami Tebas, the Blackbeard very low on HP, although the Azami

04:00:13.100 --> 04:00:16.700
does not have any impact grenades, someone playing maybe by the bombsite of Lockers could

04:00:16.700 --> 04:00:20.980
assist to deal with him, but no, it's the Razor Bloom to shut him down because of his

04:00:20.980 --> 04:00:25.620
HP, and the rest of Loos for the most part still kicking well, Chibisoo does find 2,

04:00:25.620 --> 04:00:31.620
giving it a 2 vs 3, but regardless, that extension by CCTV did so much damage to Kags attack.

04:00:31.620 --> 04:00:36.920
Shireep has found himself inside the site though, getting the pick out of the dark, and maybe the cutoff in the hallway, but he doesn't over swing.

04:00:36.920 --> 04:00:44.760
Chibisu's good for a third, and Kag have clawed this round back thanks to their striker getting aggressive and moving past CCTV.

04:00:44.760 --> 04:00:48.360
Nuxka the last man standing, being held by this lion as the plant goes down.

04:00:48.360 --> 04:00:54.620
No C4 in pocket. Chibisu gets smoked though, and this shotgun is in perfect range to try and kill Shireep.

04:00:54.620 --> 04:00:56.820
He lights him up and gets the kill!

04:00:56.820 --> 04:01:02.660
The 1v2 from Nuxka denies the mid-round comeback from Cag, and Los have a 3-round lead.

04:01:02.660 --> 04:01:08.500
It was a huge gap that Chivis you saw winning that first pick and immediately just upping the ante

04:01:08.500 --> 04:01:14.900
into Locker's creating space for that plant to go down, but the early round from Los was phenomenal.

04:01:14.900 --> 04:01:19.300
Finding the isolated Deimos downstairs, stopping him from clearing out the Izami

04:01:19.300 --> 04:01:22.260
that then forced the Blackbeard to try to take in that position.

04:01:22.260 --> 04:01:29.160
Anatom who's already low dying to the razor bloom they lost two of their most impactful operators at around that minute

04:01:29.340 --> 04:01:35.180
Minute 30 mark making it so much easier to retake the bombsite one this to imagine the 1v2

04:01:35.180 --> 04:01:39.260
There's a black beard. So totally different story for Nuxka

04:01:39.260 --> 04:01:43.740
But still great clutch for him in that one versus two and definitely not having

04:01:44.140 --> 04:01:50.340
You know the day most that two-shot pistol not having the black beard shield with the grades in play made that a hell of a lot

04:01:50.340 --> 04:01:55.380
easier for him as well. Now we're up 5-2 for Loves. They are still in the driver's seat for this best of one.

04:01:55.380 --> 04:02:00.980
And for Cag, that must be a little bit deflating, right? You have a terrible early round.

04:02:00.980 --> 04:02:06.180
Chibisu goes crazy and you're like, wait a minute, this round is so winnable. We got the plant down,

04:02:06.180 --> 04:02:12.180
everything's fine now, we got the kills, and Nuxka just steps up and slams Chibisu from there.

04:02:13.700 --> 04:02:16.660
I'm sure he doesn't really have anywhere to go. Like, he's stuck behind the locker,

04:02:16.660 --> 04:02:20.340
He's got to play that position in the shotgun. That's just the perfect range.

04:02:20.340 --> 04:02:25.380
Fent workshop now for Loos. They've got this Rome Establish, they've got the Solis and the Warden

04:02:25.380 --> 04:02:30.820
just like Cag did. There's no Thatcher in play for Cag though, so should they go for a fast plant,

04:02:30.820 --> 04:02:34.820
they're not going to have the benefit of EMPing out that Warden. There's also, you know, plenty of

04:02:34.820 --> 04:02:40.660
Trash Malusi, Denari, Thorn. So much to stop Cag from getting a foothold in the site or to slow them

04:02:40.660 --> 04:02:48.020
down getting into the building it's also been a really rough game for zacka as

04:02:48.020 --> 04:02:53.100
well not finding a kill just yet in this series which is very unfortunate for him

04:02:53.100 --> 04:02:57.860
maybe on the nomad the assistants of these air jabs could help him out here

04:02:57.860 --> 04:03:02.340
moving in for tag they get some info of why the break area spotting these

04:03:02.340 --> 04:03:06.980
tenari traps and maybe dd as well having a potential angle just to hold in top

04:03:06.980 --> 04:03:12.460
to get some burst as well to deal with that break room position in the meantime looser.

04:03:12.460 --> 04:03:16.700
More than comfortable just playing back, burning away these resources early from Cag, the Capitao

04:03:16.700 --> 04:03:21.980
Bolt's already firing off, East Control now established for Cag off of this utility, but

04:03:21.980 --> 04:03:25.900
they still have the other half of this top floor to just sit comfortably on and wait for

04:03:25.900 --> 04:03:28.780
Cag to keep pushing the envelope and they have no shields.

04:03:28.780 --> 04:03:33.060
This is going to be a really risky top floor to deal with here for Cag as they don't have

04:03:33.060 --> 04:03:36.140
a lot of direct operators to make space with.

04:03:36.140 --> 04:03:38.780
They're really going to have to rely on the Capitale in those frag grenades.

04:03:40.380 --> 04:03:44.460
Nuxbae's position, I think known by Kag as they spend the wall next to him.

04:03:45.180 --> 04:03:48.140
Being his position more exposed, maybe trying to send...

04:03:48.140 --> 04:03:51.820
Maybe they could send a Capitale ball onto him to catch him off guard.

04:03:54.220 --> 04:03:56.300
Kag with sub, minute and a half now.

04:03:56.300 --> 04:03:57.740
They still don't have CC control.

04:03:57.740 --> 04:04:04.980
Zaka is still just hovering outside Breakdoor because the rest of Kag are so focused on getting this guy out of office.

04:04:04.980 --> 04:04:14.180
You can have Shureep, watching the hatch from below in bathroom as the Malusi continues to just sit here.

04:04:14.180 --> 04:04:18.580
He's also got Dash to help in fountain, stopping anyone from jumping in through that radio window.

04:04:18.580 --> 04:04:21.100
I mean, like, where's the utility to try and flush this guy out?

04:04:21.100 --> 04:04:25.380
Noxgur has just been sitting here, unabated, for about two minutes.

04:04:25.380 --> 04:04:26.580
The name of the hatch.

04:04:26.580 --> 04:04:28.220
Yeah, and I think just damaged Shureep.

04:04:28.220 --> 04:04:32.260
And they're trying to open radio window, but they know this guy is still here.

04:04:32.260 --> 04:04:43.760
And so he just shoots the Selvas off, finally he's blinded, he finally dies to Shureep, so the job is done, but it's cost you so much utility, it's cost you over two minutes.

04:04:44.660 --> 04:04:46.960
And now you still have to worry about CCTV.

04:04:48.260 --> 04:04:54.260
Now only 30 seconds to go, this roam still thriving for Lowe's and a big kill found on Azaka, Perez.

04:04:54.260 --> 04:05:02.160
Only able to go one for one though, there is a trade by Cag, so they still have this main advantage, but now they have to worry about Dark as he retakes his position from Break room and Dash gets a kill.

04:05:02.260 --> 04:05:06.260
as well. He's looking for more skill persisting and fountain lights up and it's

04:05:06.260 --> 04:05:10.700
in the capitol now I low with no support and downstairs the rest of cad just

04:05:10.700 --> 04:05:15.460
trying to hit the site and it doesn't work. Daphne gets both kills on those

04:05:15.460 --> 04:05:21.740
players separating from the main clear and lows are up six to two. Yeah that was

04:05:21.740 --> 04:05:26.500
such a that was such a hard round to watch trying to see all this utility

04:05:26.500 --> 04:05:30.900
being thrown out to deal with one Malusi stuck on the radio or the not the

04:05:30.900 --> 04:05:35.980
the radio on the Canadian wall, four people dedicating their time and resources to looking

04:05:35.980 --> 04:05:40.140
for that kill and it took them over two minutes and you still, again, like I mentioned earlier

04:05:40.140 --> 04:05:44.260
during that round, you still have the other half of the map to clear theoretically. The

04:05:44.260 --> 04:05:47.620
site is vent. You've got to deal with the people by lockers. You've got to kill the

04:05:47.620 --> 04:05:52.900
people over by CCTV or try to ignore it outright from the jump and go for some sort of crazy

04:05:52.900 --> 04:05:58.140
XG but that just never happened from CAD. They spent so much time just getting office

04:05:58.140 --> 04:06:03.120
control and Loos immediately backfired or fired back sorry with three kills of

04:06:03.120 --> 04:06:06.840
their own to have the man advantage and then tag just backs against the wall tried

04:06:06.840 --> 04:06:10.520
pushing in a site for a couple of kills and maybe a plan it just did not pan out

04:06:10.520 --> 04:06:15.000
the way they were hoping it would but Loos potential final round for them

04:06:15.000 --> 04:06:18.560
they'll be heading off in the bathroom and tellers with yet another heavy

04:06:18.560 --> 04:06:22.120
emphasis on the roam which I can't really blame them for.

04:06:22.120 --> 04:06:26.040
Cag really struggled last round just dealing with a malusi when they had a

04:06:26.040 --> 04:06:30.680
capitol when they had nades, when they had flashes, and somebody holding his fallback too.

04:06:34.040 --> 04:06:40.200
Yeah, it's been rough for Cag. And this round, I'm pretty worried about two for them because

04:06:40.200 --> 04:06:46.120
just like Vence, how do you hold bathroom? You hold power positions upstairs for as long as

04:06:46.120 --> 04:06:51.960
possible. And if Cag can't even take office, which is the opposite side of the main top clear,

04:06:51.960 --> 04:06:56.840
How are they gonna take office when it's the main focus of the top hold for this defense?

04:06:57.400 --> 04:07:04.200
They've got no more capitao either. They don't really have any flush utility other than I guess, you know, maybe

04:07:04.440 --> 04:07:09.400
You could use the air jabs like that. You kind of have the demos depending on what floor they're on

04:07:09.880 --> 04:07:15.400
So a lot of this roam clear is going to just be down to annaton walking at people and how well the rest of

04:07:15.400 --> 04:07:20.400
can't support because of this lack of hard clear utility.

04:07:20.400 --> 04:07:23.400
Los, on the other hand, they've got Solis, they've got Pulse,

04:07:23.400 --> 04:07:26.400
they've got so much information to work with.

04:07:26.400 --> 04:07:29.400
Again, so far both Brazilian teams we've cast at FaZe and Los

04:07:29.400 --> 04:07:32.400
really leading into the info on defense.

04:07:32.400 --> 04:07:35.400
Yeah, I mean all these operators, kind of hard counter

04:07:35.400 --> 04:07:37.400
and it's unspicked on one hand besides.

04:07:37.400 --> 04:07:39.400
You may be the Solis, but you still get a lot of information.

04:07:39.400 --> 04:07:42.400
You're very quick to rotate on Solis being that primary roamer

04:07:42.400 --> 04:07:48.880
and the impact grenades which could be helpful maybe bashing out Anton's shield to make him exposed to a couple of quick bullets

04:07:49.000 --> 04:07:57.440
So this is gonna be a really tough showing by Anton. Zaka as well still kind of disabled a little bit by the thorn razor bloom after effects

04:07:57.640 --> 04:08:04.600
Dash seeing some contact from bottom four yards will pull out his cardiac sensor looking to gather some info on the small push coming in by

04:08:04.600 --> 04:08:06.800
Chibisu from the back of customs area

04:08:06.800 --> 04:08:11.800
And there's the initial entry. Shureep is gone. Daffo a nice shot landed with the SMG-11.

04:08:11.800 --> 04:08:14.800
The Ash gone a lot of your self-destruction off the board.

04:08:14.800 --> 04:08:17.800
But in the meantime, Kag are looking to ignore that and just trying to hunt down Peres.

04:08:17.800 --> 04:08:21.800
But he gets away with his life? How does he do it, Harrison?

04:08:21.800 --> 04:08:28.800
Anaton was chilled up because of the pressure from Daffo, Armory, and Zaka late on the draw after jumping through the window

04:08:28.800 --> 04:08:33.800
because of the Denari, but here there's a couple players trapped on the defense under that hatch.

04:08:33.800 --> 04:08:36.440
And Cag goes two for one on it.

04:08:36.440 --> 04:08:41.680
Mankow now evened up, Shibisu with the case, looking for a spam through the wall, almost

04:08:41.680 --> 04:08:45.160
catches it, but it ends up costing him his life as Nuxka peeks in through the breach

04:08:45.160 --> 04:08:46.160
in bathroom.

04:08:46.160 --> 04:08:51.960
Zaka on the board with a kill on Dash, and his first kill could be very impactful here.

04:08:51.960 --> 04:08:56.760
If he and Annet are able to string together a third round for Cag, Defuser recovered

04:08:56.760 --> 04:08:59.240
by the mountain.

04:08:59.240 --> 04:09:01.700
Zaka exuding presence from customs.

04:09:01.700 --> 04:09:05.680
Just saw the player rotate past, play on the windows.

04:09:05.680 --> 04:09:08.440
Anaton dancing around this wall with the Denari.

04:09:09.600 --> 04:09:12.800
But Nuxka coming in, takes the head off of Zaka.

04:09:12.800 --> 04:09:15.160
It's all the Monty, down goes Nuxka.

04:09:16.000 --> 04:09:17.920
Can the professional shield player,

04:09:17.920 --> 04:09:20.320
can Mr. Monty clutch the 1v2?

04:09:20.320 --> 04:09:21.360
He can!

04:09:21.360 --> 04:09:25.320
Anaton puts Kag on his back and they live for another round.

04:09:25.320 --> 04:09:27.480
What a recovery there

04:09:27.480 --> 04:09:36.480
For the Montane of Anaton securing two massive kills at the end, to keep Kag alive on-border for maybe just one more round.

04:09:37.480 --> 04:09:47.480
And again, Zaka as well, finally getting on the board, his kill also having massive impact that provides a lot of space for Anaton to close the gap and start pushing the envelope into sight.

04:09:48.480 --> 04:09:55.480
I honestly wouldn't be shocked if we have Loach just going for a Montane ban. That was the most successful round that they've had so far, and a lot of that was off the Montane nose.

04:09:55.480 --> 04:10:01.120
No, it's Deimos interesting, but the thorn being banned here from tag makes a lot of sense

04:10:01.120 --> 04:10:04.720
She is a great operator at slowing people down from their initial entry

04:10:04.720 --> 04:10:08.420
She's great at dealing with montane with those barbed wires and the razor bloom

04:10:08.440 --> 04:10:14.680
That's also how anaton died one of the initial rounds. Yeah, I'm lucky. Yeah, I'm lucky for that CC clear

04:10:14.680 --> 04:10:17.440
So can't really fault them for that makes no sense

04:10:17.680 --> 04:10:23.340
And around 10 we're going back to lockers not too shocked about that as well

04:10:23.340 --> 04:10:27.540
Honestly, after Nux had got that triple kill, I really thought this round would be over and done.

04:10:27.540 --> 04:10:28.340
Yeah, me too.

04:10:28.340 --> 04:10:30.840
And it's like, and it's like, really kept his cool there in the 1 vs 2.

04:10:30.840 --> 04:10:33.340
I think he realized that now. I'm just saying, I got this.

04:10:34.340 --> 04:10:35.340
I may be the blueprint.

04:10:35.840 --> 04:10:36.840
Yeah, he is.

04:10:36.840 --> 04:10:37.840
I'm the shield blueprint.

04:10:37.840 --> 04:10:44.340
Yeah, again, like there's a reason why for several years straight, every single game that Cag played,

04:10:44.340 --> 04:10:45.340
Monti was in demand.

04:10:45.340 --> 04:10:46.840
And that, I mean, that's why.

04:10:46.840 --> 04:10:50.340
Because he, and Anatole is going to keep playing this operator.

04:10:50.340 --> 04:10:59.020
If there is a player and an operator that's going to carry Cag to OT, I think it's going to be Anderton on Shield, although he's now switching to the Blackbeard.

04:10:59.740 --> 04:11:04.860
Loose banding the Deimos. Again, I don't really know how I feel about the Deimos. Cag didn't really do a whole lot with him.

04:11:04.860 --> 04:11:10.540
And even then, one of the rounder Cag were trying to play bottom up. Loose just hunted that guy down, and were able to kill him.

04:11:11.660 --> 04:11:13.980
So interesting that Loose opt to band the Deimos here.

04:11:14.700 --> 04:11:19.060
Like I said, the Thorn makes a ton of sense. Almost too much sense.

04:11:20.340 --> 04:11:22.340
Isn't that a different operator though?

04:11:22.900 --> 04:11:26.980
I don't think we've even seen sense play this game, so that's definitely a weird comment to make about whatever.

04:11:26.980 --> 04:11:32.020
We've not seen sense in the first game either. We've seen sense. That's correct. All day today.

04:11:32.540 --> 04:11:37.980
Faze also do really like playing sense, so that was a little obviosy, but it's because I removed them from the game.

04:11:38.100 --> 04:11:45.100
Oh, okay. This current build the land of the players are on, I mess with the code, sense is no longer in the game.

04:11:45.100 --> 04:11:48.100
Good comms on that, good comms. No problem.

04:11:48.100 --> 04:11:52.100
Los, Armory Lockers is where they'll try to make their final stand.

04:11:52.100 --> 04:11:55.100
Shereef challenging East here just outside radio.

04:11:55.100 --> 04:11:58.100
Whether he's daring this guy to peek into him and he wins the fight against Dash.

04:11:58.100 --> 04:12:03.100
That is a crucial opening pick for Kag. Los have been dominating the early rounds.

04:12:03.100 --> 04:12:09.100
So for Kag to get one back, that's a good start on what they hope to be a three-round comeback.

04:12:09.100 --> 04:12:15.100
While the Shurik is low, it'll be a little more challenging to use him effectively as some sort of lurker.

04:12:15.100 --> 04:12:20.100
Having his utility brought out, dealing with, say, the one shield that Dash brought as an Anari,

04:12:20.100 --> 04:12:25.100
and maybe burning out some of these with my magnets, now being redeployed over from break, impact, tossed out.

04:12:25.100 --> 04:12:31.100
There's a good bit of damage here, I think, while the Shurik, and it's on the C4, will finish off the Ash as well.

04:12:31.100 --> 04:12:35.100
Tying us in the 4 vs 4, CC control just narrowly established,

04:12:35.100 --> 04:12:41.380
Established or being intended to be cleared out from CAD but there is still Paris close by having the assistance from Daphne

04:12:41.380 --> 04:12:44.660
Oh yet again, and they just did they know about Paris playing close from banana?

04:12:44.660 --> 04:12:49.300
I don't know. I don't know if they didn't know or maybe Zaka just

04:12:49.980 --> 04:12:57.540
overexposed himself to the angle maybe they got distracted distracted because dark was running out east to try and kill Anaton on break door

04:12:58.460 --> 04:13:01.280
But either way it costs them their twitch

04:13:01.280 --> 04:13:06.600
Now Cag move in top-east taking control of DD on Catwalk, and it's in working towards office

04:13:06.600 --> 04:13:10.620
So DD can try and establish a foot hold to try and kill Perez, but he just

04:13:11.380 --> 04:13:16.240
dies he throws the ace and dies and now taking the one against Chibisu

04:13:17.000 --> 04:13:19.000
Striker incredibly lit up

04:13:19.160 --> 04:13:25.600
Anaton on the other side of the map as Perez gets a third now almost killing Anaton as well

04:13:25.600 --> 04:13:32.880
After the heroics from AnatoN, the Ella puts his team on his back, all three kills from

04:13:32.880 --> 04:13:35.600
CCTV, and Los wins 7-3.

04:13:35.600 --> 04:13:40.720
Yeah, they came out of the gate swinging their Harrison, winning four rounds in a row in

04:13:40.720 --> 04:13:46.360
that first half, and even after the intermission phase, they continued that forward aggression,

04:13:46.360 --> 04:13:50.840
making it the 5-2 split for the most part of this game, winning a majority of the entry

04:13:50.840 --> 04:13:55.240
game as well, which always put Cag on the back foot, and the one round, round number

04:13:55.240 --> 04:13:58.540
where they lost that entry, they immediately traded back.

04:13:58.540 --> 04:13:59.540
They started running out.

04:13:59.540 --> 04:14:01.840
They started having gap over all those crazy nitro cells,

04:14:01.840 --> 04:14:05.140
making a ton of space, and it all worked like a charm.

04:14:05.140 --> 04:14:06.640
Not only making it out of phase one,

04:14:06.640 --> 04:14:10.140
but winning their first Swiss round at the SLC major.

04:14:10.140 --> 04:14:13.540
Not only were Lowe's expert gap hitters on that attack,

04:14:13.540 --> 04:14:16.940
we also had on the scoreboard tag,

04:14:16.940 --> 04:14:18.340
but I'm sure people have seen during the break,

04:14:18.340 --> 04:14:21.940
the only player positive was Anna Thun.

04:14:21.940 --> 04:14:23.640
But we are going to go to a quick break,

04:14:23.640 --> 04:14:25.140
and we will be back with an interview

04:14:25.140 --> 04:14:27.140
with loss just after this.

04:18:55.140 --> 04:19:07.780
A 7-3 win for Losers, they continue the momentum they carry in from Phase 1, dash when we spoke

04:19:07.780 --> 04:19:09.580
after a loss during Phase 1.

04:19:09.580 --> 04:19:13.000
You said that you just weren't quite warmed up yet.

04:19:13.000 --> 04:19:15.540
It looks like this team is feeling good again.

04:19:15.540 --> 04:19:21.460
Yeah, we can see on screens, we can see in game days, like, we can play, we are a very

04:19:21.460 --> 04:19:26.100
a good team and we are going to be a good team in this tournament to play against the

04:19:26.100 --> 04:19:32.540
better team, the best team. We're capable and we just needed to get one to appear.

04:19:32.540 --> 04:19:36.900
From my perspective, it looks like a lot better than you also were in kickoff, right, when

04:19:36.900 --> 04:19:41.180
there were some still issues you were working on. From your perspective, does it seem like

04:19:41.180 --> 04:19:44.060
things are going better? What's working really well right now?

04:19:44.060 --> 04:19:48.820
I think during the kickoff we were a pretty new team. We didn't have enough time to practice

04:19:48.820 --> 04:19:52.140
and build up our map pool.

04:19:52.140 --> 04:19:55.060
So right now, I think we are more consistent.

04:19:55.060 --> 04:19:56.780
We have a better map pool, we have better strats,

04:19:56.780 --> 04:20:00.100
so it's just work.

04:20:00.100 --> 04:20:00.500
Awesome.

04:20:00.500 --> 04:20:01.780
Thank you, Dash.

04:20:01.780 --> 04:20:06.580
Ash, seventh off to a good start here in phase two.

04:20:06.580 --> 04:20:07.260
Thank you, Jonah.

04:20:07.260 --> 04:20:08.180
Thank you, Dash.

04:20:08.180 --> 04:20:10.380
How insightful, John.

04:20:10.380 --> 04:20:14.380
And that is, I believe, the last of our round one games

04:20:14.380 --> 04:20:17.060
was Cad Lose and then Fury of Twisted Minds,

04:20:17.060 --> 04:20:18.620
I believe, has also finished up.

04:20:18.620 --> 04:20:27.100
So we can actually take a look at the cumulative results of every single game and see how the bracket has shaped up.

04:20:27.100 --> 04:20:29.460
Who are the winners and losers?

04:20:30.820 --> 04:20:31.220
I don't know.

04:20:33.620 --> 04:20:37.420
Say, we do have the actual bracket from the beginning of the broadcast.

04:20:37.420 --> 04:20:41.020
We can, of course, just list off in the Wikipedia who we've won their match.

04:20:41.020 --> 04:20:41.460
Shout out.

04:20:41.460 --> 04:20:42.980
Wave 0174 against all gamers.

04:20:42.980 --> 04:20:43.860
Yeah, shout out Wikipedia.

04:20:43.860 --> 04:20:44.380
My goat.

04:20:44.380 --> 04:20:44.740
Yeah.

04:20:44.740 --> 04:20:48.580
I think, I mean, yeah, looking at all the results, I feel like everything is pretty typical.

04:20:48.580 --> 04:20:56.400
like way above beating all gamers, you know, G2 beating DZ while a wild card beating Falcons was a big upset enterprise beating nip

04:20:56.400 --> 04:21:02.020
I think was the other big upset and I think fury. I actually it hasn't been updated on Wikipedia

04:21:02.020 --> 04:21:05.700
I think fury. I actually lost to twisted minds too

04:21:06.360 --> 04:21:11.460
Yes, so we have had some upsets and also I guess the actual round count for some of the wins to you know

04:21:11.460 --> 04:21:17.700
Obviously wild card weren't the favorites against Falcons. They've been a really solid team through the entire world of siege

04:21:17.700 --> 04:21:24.400
not just their region in EML, but winning it seven to one as well and having hot and cold perform lights out like he's got

04:21:24.400 --> 04:21:28.960
Not gonna lose. I mean that was just that was cinema. Absolutely hot and cold is an incredible player

04:21:28.960 --> 04:21:33.560
We'll see if m80 come crawling back to him after this event, but we are going to take a quick

04:21:34.480 --> 04:21:39.540
Not so quick break so that we can seed the next round get everything situated

04:21:39.540 --> 04:21:41.640
I think it's gonna take about an hour

04:21:41.640 --> 04:21:47.420
So do not go anywhere or I guess get a snack and make sure you come back for the end of the break for more action

04:21:47.420 --> 04:21:50.420
And we will have round two once it's all ready.

04:23:47.420 --> 04:24:08.780
The timer has taken 60 seconds.

04:24:08.780 --> 04:24:10.780
Oh, no!

04:24:10.780 --> 04:24:12.780
How do we push this?

04:24:12.780 --> 04:24:14.780
Steve, he looks for a little bit more.

04:24:14.780 --> 04:24:16.780
He gets aggressive, and he fires a dunk.

04:24:16.780 --> 04:24:20.780
Finally traded back, and the Frenchman has been worth his great goals.

04:24:20.780 --> 04:24:24.780
And secret all they need to do is play out the numbers advantage.

04:24:24.780 --> 04:24:30.780
KDS sprays on through, held at bay now by Adrian, and Vicky will go down.

04:24:30.780 --> 04:24:34.780
KDS up against the world in a long Brazilian.

04:24:34.780 --> 04:24:36.780
Surely cannot do it.

04:24:36.780 --> 04:24:41.780
35 seconds and no diffuser to play with. It is a rough start for FaZe.

04:24:41.780 --> 04:24:45.780
A human injured at both on HP, so Noah has to be the hero perhaps.

04:24:45.780 --> 04:24:49.780
The Flyerspeng toss start actually created that to swing the hallway,

04:24:49.780 --> 04:24:51.780
but Noah's waiting for it. Takes him down.

04:24:51.780 --> 04:24:53.780
Multiplayer is on health. This is super clutchable.

04:24:53.780 --> 04:24:57.780
Careful, secret. Don't let a player like KDS.

04:24:57.780 --> 04:25:02.780
Half the opportunity to clutch. The fire comes on through, and KDS is forced to go deep.

04:25:02.780 --> 04:25:08.380
He needs to find them one by one, but shotgun secondary will not assist him in a long-range battle.

04:25:08.380 --> 04:25:14.380
Adrien and Jume playing this so carefully, they're not getting back into the swimming and coming back.

04:25:15.380 --> 04:25:18.380
He is given no chance to touch.

04:25:20.380 --> 04:25:23.380
Expecting a top floor attack, but Savage is all alone upstairs.

04:25:23.380 --> 04:25:25.380
They want the bombsite doors instead.

04:25:25.380 --> 04:25:27.980
Faceland playing numbers advantage, playing watch and close together.

04:25:27.980 --> 04:25:30.980
Oh no, he comes to pre-fire, he gets the intro conferred, and they kill.

04:25:30.980 --> 04:25:35.880
2v3 now anything's possible plant being attempted by face and Noah has a nitro cell in pocket

04:25:35.880 --> 04:25:39.020
Will he be able to get into position to use it the question?

04:25:39.020 --> 04:25:39.520
Oh my god!

04:25:39.520 --> 04:25:40.900
That ends with Samus' downpour!

04:25:40.900 --> 04:25:41.400
Two to me!

04:25:41.400 --> 04:25:41.900
One!

04:25:41.900 --> 04:25:45.820
And he makes it a 1v1 and finds both kills for face!

04:25:47.540 --> 04:25:53.540
One flash picked by the King upstairs on the hatch has to be used perfectly to help kidius enabling you here in the holy

04:25:54.560 --> 04:25:56.560
It's a rotation from bit of King

04:25:56.560 --> 04:26:00.920
K.O.F. as well. Mowgli goes down a 3K for the Hibana this round.

04:26:00.920 --> 04:26:01.820
Flash, Flash, Flash.

04:26:01.820 --> 04:26:02.640
He got him already.

04:26:02.640 --> 04:26:03.480
You're gonna get caught.

04:26:03.480 --> 04:26:04.300
Adrian!

04:26:04.300 --> 04:26:05.520
He's might be in front of you!

04:26:05.520 --> 04:26:06.760
You listened!

04:26:06.760 --> 04:26:08.000
And he finally found him.

04:26:08.000 --> 04:26:12.200
Now K.D.S. must clutch up like we've seen him do plenty of times before.

04:26:12.200 --> 04:26:13.920
Adrian hides,

04:26:13.920 --> 04:26:16.960
And attacks after the final frag.

04:26:18.240 --> 04:26:19.240
He's cute.

04:26:19.240 --> 04:26:20.080
I'll go upstairs.

04:26:20.080 --> 04:26:21.080
He's got a planted-tipped defiant.

04:26:21.080 --> 04:26:21.920
What's the good of game?

04:26:21.920 --> 04:26:22.720
Hang on.

04:26:22.720 --> 04:26:23.600
Don't play it.

04:26:23.600 --> 04:26:24.560
Amidst the fire,

04:26:24.560 --> 04:26:26.280
The K.O.F. is a lover of plant.

04:26:26.280 --> 04:26:28.160
He's going to be out of stick it and fell to the floor.

04:26:28.160 --> 04:26:29.160
It went through the floor.

04:26:29.160 --> 04:26:31.160
That was the plan to the buckle along.

04:26:31.160 --> 04:26:33.480
It's a genius counter from FaZe.

04:26:33.480 --> 04:26:34.560
It's secret.

04:26:34.560 --> 04:26:36.480
That is to make their way back into it.

04:26:36.480 --> 04:26:38.480
Now it's time to go hunting down below.

04:26:38.480 --> 04:26:40.120
The handy must be dealt with.

04:26:40.120 --> 04:26:42.960
And it comes down to Mowgli, but a good flashbang from handy

04:26:42.960 --> 04:26:44.840
keeps him up there for a brief moment.

04:26:44.840 --> 04:26:46.480
He's taking a hell of a lot of damage.

04:26:46.480 --> 04:26:49.720
He doesn't realize yet he's been slumped by two people.

04:26:49.720 --> 04:26:52.080
But he finds the 4K regardless.

04:26:52.080 --> 04:26:54.160
Savage eventually will take him on down,

04:26:54.160 --> 04:26:55.800
but the round is done and dusted.

04:26:55.800 --> 04:26:59.380
There's no possible way for the Portuguese to clutch this.

04:26:59.380 --> 04:27:01.840
KDES has his number.

04:27:01.840 --> 04:27:03.240
But he won't go to the swing.

04:27:03.240 --> 04:27:04.960
He's waiting for the rest of FaZe Clan

04:27:04.960 --> 04:27:08.160
to take the fight, but Simon will be the first to fall.

04:27:08.160 --> 04:27:10.840
KDES looks to reply, and Solz will take down

04:27:10.840 --> 04:27:14.600
Savage, supported by Vida King on the Monty, Adrian and Noah.

04:27:14.600 --> 04:27:17.840
Now need to salvage his half to win the critical round

04:27:17.840 --> 04:27:18.760
for secret.

04:27:18.760 --> 04:27:20.920
Adrian misses his fire.

04:27:20.920 --> 04:27:24.880
And amidst all the chaos, he's forced into a clutch position.

04:27:24.880 --> 04:27:26.880
KDS will shut him down!

04:27:28.880 --> 04:27:33.880
I think they will. KDS being spotted by the Deimos is very important because he was impressive.

04:27:34.880 --> 04:27:39.880
Short position Handi though gets aggressive, supports his teammate and Jerem is cut down as well.

04:27:40.880 --> 04:27:43.880
The Reaper is reaping havoc here on Team Secret.

04:27:44.880 --> 04:27:47.880
I now savage. The Blackbeard in hand must find both of them.

04:27:48.880 --> 04:27:50.880
They hold this crossfire steadfastly.

04:27:50.880 --> 04:27:57.080
Handy still with that reaper in hand. No diffuser to speak of as the banter is taken down

04:27:57.960 --> 04:28:01.760
Handy goes three for three with the automatic pistol

04:28:03.360 --> 04:28:07.400
These they can fight back or they can run away and play down that clock

04:28:09.040 --> 04:28:12.600
Right off with the back of servers and running away now supported by souls

04:28:12.600 --> 04:28:14.600
So much is claimed you want a secret

04:28:14.960 --> 04:28:20.720
Well, they won't be able to cut him up before he gets back to stay KBS also support a beautiful pre-fire in a second

04:28:20.720 --> 04:28:25.720
for the king. It's Jume up against the world and there's nothing to be done for seeing

04:28:25.720 --> 04:28:32.080
secret. I don't care how good Jume is, he doesn't find all fall from phase. There's no time left

04:28:32.080 --> 04:28:38.680
on the clock and the Brazilians, so disciplined, project themselves onto map points.

04:28:38.680 --> 04:28:42.320
Secret, they need to find a gap.

04:28:42.320 --> 04:28:46.920
Recycled by the C4, just saved by June, the German Finesland,

04:28:46.920 --> 04:28:50.400
as soon as the French Mowgli goes big here for secret.

04:28:50.400 --> 04:28:51.280
They can plant.

04:28:51.280 --> 04:28:53.880
FaZe Clan, how will they deny this plant?

04:28:53.880 --> 04:28:58.520
Souls has no nitro cells, and he needs to clear every single one of these angles.

04:28:58.520 --> 04:29:03.080
It's a big triple kill for Mowgli, as Souls on the two-brow must now resell.

04:29:03.080 --> 04:29:04.640
What's savage?

04:29:04.640 --> 04:29:05.120
Why?

04:29:05.120 --> 04:29:06.840
Why are you giving him a chance?

04:29:06.840 --> 04:29:09.160
The Black Beard was down.

04:29:09.160 --> 04:29:12.160
But Chum refuses to let Secret die.

04:29:12.160 --> 04:29:15.760
Might be exactly what Secret needs to do on this attack.

04:29:15.760 --> 04:29:17.560
He's being baited. He's walking right now.

04:29:17.560 --> 04:29:18.760
Feeding there's a freebie. There isn't.

04:29:18.760 --> 04:29:20.160
But his teammate comes in instead.

04:29:20.160 --> 04:29:22.160
Bitter King is just watching as the baby...

04:29:22.160 --> 04:29:23.360
Shut down!

04:29:23.360 --> 04:29:28.760
And the beasts of the upper bracket are one step closer to the hammer.

04:29:28.760 --> 04:29:31.160
Holding down the light with an A-clock of his own.

04:29:31.160 --> 04:29:32.560
Are you right, Team Secret?

04:29:32.560 --> 04:29:34.560
They have no chance to flex.

04:29:34.560 --> 04:29:37.560
As they storm into the bomb site, it's a big kill for Noah.

04:29:37.560 --> 04:29:45.560
Tune finally finds his time, but the clock will be the sixth defender in the server for phase inside of the blue stairs

04:29:45.560 --> 04:29:50.480
He's got a nitro separate. He's waiting to get swung. He's probably there who sees him for a brief moment

04:29:51.000 --> 04:29:54.400
Cyber does have his opportunity, but on the bomb side souls is helping out

04:29:55.400 --> 04:29:59.120
Besides is he look forwards or look to the flank? He decides to focus up on side

04:29:59.120 --> 04:30:02.520
But meanwhile KDS is made his way up to the top as well. So there's no choice

04:30:02.520 --> 04:30:05.320
They have control of the bombsite.

04:30:05.320 --> 04:30:07.920
FaZe now become the attackers.

04:30:07.920 --> 04:30:10.520
And the bomb is being planted by Savage.

04:30:10.520 --> 04:30:12.520
What? Moe loses his battle.

04:30:12.520 --> 04:30:14.520
It's up to Savage.

04:30:14.520 --> 04:30:20.520
In the 1v2, the KDS finds both of the final kills for FaZe.

04:30:20.520 --> 04:30:24.520
In this round, may win or die based on the expression in FaZe.

04:30:24.520 --> 04:30:26.520
The main team is able to shut it down. He finds one.

04:30:26.520 --> 04:30:28.520
But Solz is able to look to contest.

04:30:28.520 --> 04:30:36.960
to contest for the long angle that the DMR has everything to do the UMP might have had

04:30:36.960 --> 04:30:42.600
a buff but not enough to find the 1v3 secretable taken damage but they fought the bomb site

04:30:42.600 --> 04:30:47.600
and they take post plant positions as Annie on the castle must make his way forward but

04:30:47.600 --> 04:30:54.600
he won't shift for Noah in the bottom of the square. He opens up the bomb site for secret.

04:30:54.600 --> 04:30:57.800
his way in, he's cut the bombsite in half looking for more, but handy-fights no

04:30:57.800 --> 04:31:05.280
elsewhere. Oh good reply, Faze! Comes to life and Mowgli now feels the pressure. The diffuser is

04:31:05.280 --> 04:31:08.740
down inside of stock and it comes down to Dune to go and recollect that. He might

04:31:08.740 --> 04:31:12.320
have to focus up on taking some fights first though as he squads souls for a

04:31:12.320 --> 04:31:20.200
brief moment. Oh. The S-Time and KDS shots him out. Mowgli will fall and Faze! Faze at the HP.

04:31:20.200 --> 04:31:24.260
There's still 50 seconds as well. Then no viticles off the bombs, but Dume goes

04:31:24.260 --> 04:31:25.260
No!

04:31:25.260 --> 04:31:27.260
He looks down the bomb site.

04:31:27.260 --> 04:31:30.260
Adrian must step up, caught between a rock and a hut.

04:31:30.260 --> 04:31:32.260
He's back in the first.

04:31:32.260 --> 04:31:34.260
He's found three kills this round.

04:31:34.260 --> 04:31:36.260
He needs to make it a quartet.

04:31:36.260 --> 04:31:37.260
That's the case.

04:31:37.260 --> 04:31:38.260
As he starts to plan the defuser,

04:31:38.260 --> 04:31:41.260
Vita King has been a saviour for FaZe.

04:31:41.260 --> 04:31:44.260
But can Adrian get a second round on the board for secret?

04:31:44.260 --> 04:31:46.260
He's got the long angle and he spots out.

04:31:46.260 --> 04:31:48.260
Vita King for a 3v1.

04:31:48.260 --> 04:31:50.260
One HP.

04:31:50.260 --> 04:31:52.260
Adrian's in the 1v1.

04:31:52.260 --> 04:31:55.260
The flashbang goes out, Veena King is trapped!

04:31:58.260 --> 04:32:00.260
And the crowd roars for Adrian!

04:32:01.260 --> 04:32:04.260
Team Secret have found a lifeline!

04:32:05.260 --> 04:32:09.260
Re-skip a base where it might just be off, it's taken from every single angle it wants.

04:32:09.260 --> 04:32:12.260
First Kedela goes out, Mowgli is under the pump and his course,

04:32:12.260 --> 04:32:17.260
Sava finishes him off, and he goes deep in the podside, and Cyber has double up!

04:32:18.260 --> 04:32:20.260
Faze off, flawless!

04:32:20.260 --> 04:32:27.260
There's a singular MMR in Becquanage, no C4, no smoke from Saga, there's glass in this list, give it to him and he can drop on.

04:32:27.260 --> 04:32:33.260
It's on the glass, watch watch over the glass as he forces that plant, no C4.

04:32:33.260 --> 04:32:45.260
There is no response! Every player alive in the server and FaZe open the equation, they get the plant down and they dominate secret for a second round in a row.

04:32:45.260 --> 04:32:46.260
Oh my god.

04:32:46.260 --> 04:32:53.740
Julian has no hope in hell as he is targetting Skyline Corden, and he is hunted down.

04:32:53.740 --> 04:32:59.540
FaZe Clan are a force to be reckoned with.

04:32:59.540 --> 04:33:02.700
Straight into Mowgli's waiting arms, but the job's not done yet for secret.

04:33:02.700 --> 04:33:04.700
Solz has been in control.

04:33:04.700 --> 04:33:06.700
Another kill for FaZe.

04:33:06.700 --> 04:33:10.700
Mowgli and Savage on the edge of their seats.

04:33:10.700 --> 04:33:13.260
Savage holds down on the fort on the bomb site.

04:33:13.260 --> 04:33:18.300
He must stand tall now, two kills to find, and FaZe have no defuse arms.

04:33:18.300 --> 04:33:20.260
Solz has to make his way forward,

04:33:20.260 --> 04:33:22.260
he goes down to 1 HP,

04:33:22.260 --> 04:33:23.260
oh my god!

04:33:23.260 --> 04:33:27.260
He secures the kill, and the raving world champions

04:33:27.260 --> 04:33:33.260
have set the stage for a clean sweep in the grand final.

04:33:33.260 --> 04:33:35.260
The smoke, wow, falls easy.

04:33:35.260 --> 04:33:38.260
Go for it, the water will contest and the glass will go down.

04:33:38.260 --> 04:33:42.260
Secret cannot restabilize.

04:33:42.260 --> 04:33:46.000
Faze has gone big in this opening. They've found this in an every single kill.

04:33:46.000 --> 04:33:47.500
Tune, big headshot.

04:33:47.500 --> 04:33:51.960
He has to find every one of them, and he low HP, as Tune makes his way forward.

04:33:51.960 --> 04:33:56.560
The bomb site is being flooded with angry Brazilians as the Blackbeard's spotted.

04:33:56.560 --> 04:33:58.560
Tune worried about his back.

04:33:58.560 --> 04:34:05.760
He wipes off the head of Interkin, looks for another, but Hattie and KDS together will clutch up big time.

04:34:05.760 --> 04:34:08.760
Thanks, or simply cut it off, just wait for him to swing.

04:34:08.760 --> 04:34:13.080
What are your time on the clock here for FaZe and a big entry from Fadeus?

04:34:13.080 --> 04:34:17.160
He goes big for a double, Noah has everything to do.

04:34:17.160 --> 04:34:20.520
He starts it with one, but Solz looks to confirm that plant.

04:34:20.520 --> 04:34:28.760
He needs to find the seconds, but Theta King shoves him out of it and FaZe Clan continues dominating.

04:34:28.760 --> 04:34:31.240
Here comes the smoke babes.

04:34:31.240 --> 04:34:33.320
Stomp on one angle and hold the other.

04:34:33.320 --> 04:34:34.680
We're together 3v2.

04:34:34.680 --> 04:34:41.180
Oh, it's gonna be cool. I thought a big entry from handy. He had a nuclear consulate which might have checked the corner. No!

04:34:41.180 --> 04:34:47.680
He finds Noah! He brings him back into the conversation. Adrian can all underdamp thing!

04:34:49.680 --> 04:34:53.680
Yeah, Jack's nice though. I'm not sure if it's been heard and Noah's actually gonna get caught off guard.

04:34:53.680 --> 04:35:00.680
Oh, no. They find two pigs in face. Have unlocked the gates. Team Secret are back on the ropes again.

04:35:00.680 --> 04:35:04.760
off the air jets off the classroom and the great itself but here we go to play

04:35:04.760 --> 04:35:08.200
a rancing in the bathtub risk will make a difference this is Mowgli risky business

04:35:08.200 --> 04:35:11.400
for Mowgli moment's position

04:35:11.400 --> 04:35:13.400
one two three

04:35:13.400 --> 04:35:16.400
and the crowd will roar to the Frenchman

04:35:16.400 --> 04:35:21.400
Simon has everything for him to do but you just need to survive

04:35:23.400 --> 04:35:25.400
can be peaking all these various angles

04:35:25.400 --> 04:35:27.400
procedure of reset

04:35:27.400 --> 04:35:28.400
he can shoot it

04:35:28.400 --> 04:35:35.920
trade happens. No! Immediately, Hammy fights back and it's sandwiched. 1v2 opportunity.

04:35:35.920 --> 04:35:41.920
This isn't just a Devices, this is a chance to prove himself. SMG12 in hand and he knows

04:35:41.920 --> 04:35:48.240
exactly where Dedeking is. The EMPs, the bulletproof camera and sneaks around on the back side.

04:35:48.240 --> 04:35:54.040
I think Dedeking has the read and this crossfire is so potent. The phase clan Hammy doesn't

04:35:54.040 --> 04:35:59.240
need to peek. Sandwich might be able to go for a plan. He fakes it, but immediately finds

04:35:59.240 --> 04:36:06.720
one! A reply from Viddicking! And the crowd is silenced in Paris! And even more so, they

04:36:06.720 --> 04:36:11.440
get a need to backstab because of the clash available, but no one catches off. And out

04:36:11.440 --> 04:36:16.120
of position handy, he looks for a little bit more. The breach on the wall, immediately

04:36:16.120 --> 04:36:18.120
These souls are squandered on out, lonely ghosts.

04:36:18.120 --> 04:36:20.120
Oh, hey, big headshot!

04:36:20.120 --> 04:36:23.120
A second move not following as Noah finds one!

04:36:23.120 --> 04:36:26.120
KDS on one HP!

04:36:26.120 --> 04:36:29.120
True, but Noah needs to mount his attack!

04:36:30.120 --> 04:36:32.120
And they do!

04:36:33.120 --> 04:36:35.120
I'm a bit worried about the Gory of Fires.

04:36:35.120 --> 04:36:38.120
It's all by the bomb side. The C1 clip is baiting the switch.

04:36:38.120 --> 04:36:40.120
He's moving on purpose.

04:36:40.120 --> 04:36:42.120
He's flared through there on his close right.

04:36:42.120 --> 04:36:44.120
They eat them in, go for the kills together.

04:36:44.120 --> 04:36:45.720
Maybe he had tucked away in the corner, did he?

04:36:45.720 --> 04:36:48.520
King has taken down both the remaining defenders.

04:36:48.520 --> 04:36:49.880
All locked in bed bay.

04:36:49.880 --> 04:36:51.880
And Savage is locking down the plants.

04:36:55.880 --> 04:36:58.600
As the logic bomb rings out, Secret have no choices,

04:36:58.600 --> 04:36:59.560
but to go deep.

04:36:59.560 --> 04:37:03.160
The team lines keep him obeyed and swing all the stalls.

04:37:03.160 --> 04:37:06.680
The cat can't drop his calamitous, the team's secrets.

04:37:06.680 --> 04:37:09.480
Savage is shut down.

04:37:09.480 --> 04:37:12.120
One HP, a cyber and handy.

04:37:12.120 --> 04:37:15.040
have nothing to do but sit and wait.

04:37:15.040 --> 04:37:18.200
It's up to the man who has stepped up on fortress for secret

04:37:18.200 --> 04:37:20.720
to take matters into his own hands.

04:37:20.720 --> 04:37:22.920
He sees the head for a brief moment

04:37:22.920 --> 04:37:25.440
and sidle around the corner.

04:37:25.440 --> 04:37:28.560
Be very bombsite, execute already tonight.

04:37:28.560 --> 04:37:29.520
You got the EMPs.

04:37:29.520 --> 04:37:31.840
Oh, he ran into the door, and hopefully,

04:37:31.840 --> 04:37:33.600
he looked the wrong way.

04:37:33.600 --> 04:37:35.880
Mistakes that may cost secret the rounds.

04:37:35.880 --> 04:37:37.000
There's far more.

04:37:37.000 --> 04:37:41.000
If it goes further for FaZe, another kill.

04:37:41.000 --> 04:37:46.700
I had an opportunity granted to Noah to prove his worth at his S.I. debut.

04:37:46.700 --> 04:37:51.840
No problem is that original Executed 5 player is required, is gone into control.

04:37:51.840 --> 04:37:55.020
Oh my god, he keeps getting worse here, just falling apart out of nowhere.

04:37:55.020 --> 04:37:56.520
One by one they fall!

04:37:56.520 --> 04:38:00.120
Savages three to five and there's no chance!

04:38:00.120 --> 04:38:02.120
Hedney!

04:38:02.120 --> 04:38:05.620
Still have control up above, it's soul's holding right.

04:38:05.620 --> 04:38:14.620
KDS looks to last, Shaddy finds one, Mowgli makes a step up big for his team right now, but another kill, another one on the floor.

04:38:14.620 --> 04:38:27.620
Two down, the souls of one HP, Mowgli finds both of the kills that his country needs, makes him down, KDS in the pivotal position in the nitro cell, but it doesn't take the kill.

04:38:27.620 --> 04:38:30.120
Oh, the big ones are shots!

04:38:30.120 --> 04:38:32.120
Two big ones for KDS.

04:38:32.120 --> 04:38:33.120
He's gonna move!

04:38:33.120 --> 04:38:36.120
A team up together, and Jume is so far removed from his team.

04:38:36.120 --> 04:38:41.120
He needs to have the moment of his career to keep secret alive.

04:38:41.120 --> 04:38:45.120
He looks for the first line, but Andy's got his back!

04:38:46.120 --> 04:38:49.120
Just stab Faze in the back.

04:38:49.120 --> 04:38:51.120
Don't leave me quick enough. Will they be watching?

04:38:51.120 --> 04:38:53.120
Souls is gonna complete wrong direction.

04:38:53.120 --> 04:38:57.120
Jume is just moments away from the flank of his career!

04:38:57.120 --> 04:39:12.120
The German refuses to let this one die!

04:39:12.120 --> 04:39:18.120
Bitteking and Sol the perfect decorum for this situation, the DMR strikes true.

04:39:18.120 --> 04:39:27.120
Noah, this is the moment for him to step up into the shoes that he knows he can do for secret.

04:39:27.120 --> 04:39:31.120
Souls detected, but can't no wrestler like this fight.

04:39:31.120 --> 04:39:34.120
The sprint, the finicking watching him through the eyes.

04:39:35.120 --> 04:39:37.120
Finicking the job's not done yet.

04:39:37.120 --> 04:39:39.120
He took his headset off.

04:39:39.120 --> 04:39:40.120
Wait there.

04:39:40.120 --> 04:39:41.120
You're fucking...

04:39:42.120 --> 04:39:43.120
You're going to the overtime.

04:39:43.120 --> 04:39:44.120
And you realize that...

04:39:44.120 --> 04:39:45.120
Get back down!

04:40:18.120 --> 04:40:21.300
It goes deep. They have control of the bomb site.

04:40:21.300 --> 04:40:24.140
FaZe now become the attackers.

04:40:24.140 --> 04:40:26.240
And the bomb is being planted by Sol.

04:40:26.240 --> 04:40:27.000
What?

04:40:27.000 --> 04:40:29.000
Moly loses his battle.

04:40:29.000 --> 04:40:30.200
It's up the savage.

04:40:30.200 --> 04:40:37.240
And the 1v2 of the KDS finds both of the final kills to FaZe.

04:40:37.240 --> 04:40:39.320
This round may win or die based on the aggression.

04:40:39.320 --> 04:40:39.680
Push it.

04:40:39.680 --> 04:40:41.520
FaZe, the patron's able to shut it down.

04:40:41.520 --> 04:40:42.320
He finds one.

04:40:42.320 --> 04:40:44.360
But Sol's is able to look to contest.

04:40:44.360 --> 04:40:44.860
Oh.

04:40:44.860 --> 04:40:46.360
There's a fine tune.

04:40:46.360 --> 04:40:51.080
The Long Angle, with the DMR, Amy has everything to do.

04:40:51.080 --> 04:40:54.920
The UMP might have had a buff, but not enough to find the 1v3.

04:40:54.920 --> 04:40:57.720
Secretive will take your damage, but they thwart the bomb site,

04:40:57.720 --> 04:41:00.600
and they take post-planned positions.

04:41:00.600 --> 04:41:02.600
As Annie on the castle must make his way forward,

04:41:02.600 --> 04:41:05.160
but he won't shift for no one in the bottom of the square!

04:41:07.160 --> 04:41:09.400
He opens up the bomb site for secret.

04:41:09.400 --> 04:41:11.560
Force his way in, just cut the bomb site in half,

04:41:11.560 --> 04:41:13.240
looking for more, but can't he find somewhere else?

04:41:13.240 --> 04:41:19.240
Oh, good reply, FaZe, come to life, and Mowgli now feels the pressure.

04:41:19.240 --> 04:41:23.240
The diffuser is down inside of Stark, and it comes down to Dune to go and recollect that.

04:41:23.240 --> 04:41:28.240
He might have to focus up on taking some fights first, though, as he squads souls for a brief moment.

04:41:28.240 --> 04:41:30.240
He has time, and KDX shuts him out.

04:41:30.240 --> 04:41:35.240
Mowgli will fall, and FaZe... FaZe have the HP.

04:41:35.240 --> 04:41:37.240
There's still 50 seconds as well.

04:41:37.240 --> 04:41:39.240
They know that he can just off the bombs, but Dune goes down.

04:41:39.240 --> 04:41:40.240
No!

04:41:40.240 --> 04:41:43.120
He's up as well, soles! He locks down the bomb site!

04:41:43.120 --> 04:41:46.320
Adrian must step up! Call between a rock and a hut!

04:41:46.320 --> 04:41:48.000
Place, but he finds the first!

04:41:48.000 --> 04:41:51.440
He's found three kills this round! He needs to make it a quartet!

04:41:51.440 --> 04:41:52.560
That's the case.

04:41:52.560 --> 04:41:54.240
As he starts to plan the defuser,

04:41:54.240 --> 04:41:56.640
Zedah King has been a saviour for FaZe,

04:41:56.640 --> 04:42:00.240
but can Adrian get a second round on the board for secret?

04:42:00.240 --> 04:42:02.240
He's got the long angle and he spots out!

04:42:02.240 --> 04:42:03.520
Zedah King for a three-

04:42:03.520 --> 04:42:04.480
One HP!

04:42:04.480 --> 04:42:05.280
One HP!

04:42:06.000 --> 04:42:07.440
Adrian's in the 1v1!

04:42:07.440 --> 04:42:07.840
He can run for it.

04:42:07.840 --> 04:42:09.040
The flashbang goes down!

04:42:09.040 --> 04:42:11.040
Dina King is trapped!

04:42:13.040 --> 04:42:16.040
And the ground was for Adrian!

04:42:17.040 --> 04:42:20.040
Team Secret have found a lifeline!

04:42:21.040 --> 04:42:25.040
Risky for FaZe, but it might just pay off. They're taking from every single 8-Lar once.

04:42:25.040 --> 04:42:28.040
First turn, Dela goes out. Brokely is under the pump with his chords.

04:42:28.040 --> 04:42:33.040
Cyber finishes him off. And it goes deep in the popside, and Cyber has double up!

04:42:33.040 --> 04:42:36.040
FaZe are flawless!

04:42:36.040 --> 04:42:41.160
there's a singular mmm impact it's nosey for no smoke this class this

04:42:41.160 --> 04:42:45.320
this is going to be good to go on it's only glass much watch over the ball

04:42:45.320 --> 04:42:51.640
and making forces that plan no see there is no response every player

04:42:51.640 --> 04:42:56.680
all I've been the server and face open the equation they get the class down and

04:42:56.680 --> 04:43:02.480
they dominate secret for a second round in a row my god you must know hope in

04:43:02.480 --> 04:43:08.480
Hell, as he is targeted, he has caught him, and he is hunted down!

04:43:09.480 --> 04:43:13.480
FaZe Clan are a force to be reckoned with!

04:43:14.480 --> 04:43:17.480
Straight into Mowgli's waiting arms, with the jobs not done yet for secret,

04:43:17.480 --> 04:43:20.480
Souls has been in control!

04:43:20.480 --> 04:43:24.480
Another kill for FaZe! Mowgli and Savage on the edge of their seats!

04:43:24.480 --> 04:43:29.480
The Savage holds down the fort on the bomb site! He must stand tall now!

04:43:29.480 --> 04:43:35.120
All now two kills to find and phase have no diffusers. I'm sad souls have to make his way forward

04:43:39.680 --> 04:43:41.680
And the rainy works

04:43:43.360 --> 04:43:47.520
Thanks for a clean sweep in the grand final

04:43:47.520 --> 04:43:53.520
The smoke? Wow! Falls in a hit go for it! The water will contest and the glass will go down!

04:43:53.520 --> 04:43:56.520
Secret! Cannot restabilize!

04:43:56.520 --> 04:44:00.520
Phase has gone big in this opening! They found us to an every single kill!

04:44:00.520 --> 04:44:02.520
Tune big headshot!

04:44:02.520 --> 04:44:05.520
We have to find every one of them! Handing low HP!

04:44:05.520 --> 04:44:10.520
As Tumex is way forward, the bombsite is being flooded with angry Brazilians!

04:44:10.520 --> 04:44:13.520
The Blackbeard spotted! Tune worried about his bow!

04:44:13.520 --> 04:44:15.520
He wipes off the head of Vinikey!

04:44:15.520 --> 04:44:20.940
He looks for another, but a handy, and KDS together will clutch up big time.

04:44:20.940 --> 04:44:24.020
Thanks, or Simmy's part of office, wait for him to sleep.

04:44:24.020 --> 04:44:28.440
Money or time on the clock, he has to stay using a big X-ray for KDS.

04:44:28.440 --> 04:44:32.780
He goes big for a double, no has everything to do.

04:44:32.780 --> 04:44:35.740
He starts with one, but Solz looks to confirm that plant.

04:44:35.740 --> 04:44:40.480
He needs to find the seconds, but Fener King shoves him out of X-ray,

04:44:40.480 --> 04:44:45.020
and FaZe Clan continue dominating.

04:44:45.020 --> 04:44:49.880
Here comes the real bait, stole that one and pulled the other one to get a 3v2.

04:44:49.880 --> 04:44:55.860
Ah, 2v2 was not a big entry from Handy, he had a nuclear console in between where he checked the quarter.

04:44:55.860 --> 04:45:00.260
No, he finds the normal one, he brings them back here to the conversation,

04:45:00.260 --> 04:45:02.780
Adrian Cole and the dancing!

04:45:04.780 --> 04:45:08.420
Yeah, Jacks, I'm not sure it's been heard and Noah's actually gonna get caught.

04:45:08.420 --> 04:45:13.820
No, they find two pigs in faith, have unlocked the gates,

04:45:13.820 --> 04:45:15.740
Dean's secret attack on the ropes again.

04:45:15.740 --> 04:45:18.780
It's off the air to adopt a plan to eliminate itself.

04:45:18.780 --> 04:45:19.580
But here we go.

04:45:19.580 --> 04:45:21.060
To play a prancing in the bathtub.

04:45:21.060 --> 04:45:21.900
Risk to make a difference.

04:45:21.900 --> 04:45:22.580
This is Mowgli.

04:45:22.580 --> 04:45:24.180
Risky business for Mowgli.

04:45:24.180 --> 04:45:25.940
It's his normalist position.

04:45:25.940 --> 04:45:26.980
This is your moment, Mowgli.

04:45:26.980 --> 04:45:28.980
One, two.

04:45:28.980 --> 04:45:31.540
And the ground will roll for the Frenchman.

04:45:31.540 --> 04:45:33.500
Simon has everything for him.

04:45:33.500 --> 04:45:35.140
The verbatule.

04:45:35.140 --> 04:45:38.620
Just needs to survive.

04:45:38.620 --> 04:45:40.940
He can be peaking all these various angles.

04:45:40.940 --> 04:45:42.300
You see through every step.

04:45:42.300 --> 04:45:43.020
He gets shot.

04:45:43.020 --> 04:45:45.420
Keep up, but a good trade happens.

04:45:45.420 --> 04:45:47.980
No, immediately, Handy fights back.

04:45:47.980 --> 04:45:51.140
And it's Savage, one V2 opportunity.

04:45:51.140 --> 04:45:52.820
This isn't just a devilsist.

04:45:52.820 --> 04:45:55.300
This is a chance to prove himself.

04:45:55.300 --> 04:45:58.300
SMG12 in hand, and he knows exactly where VTK is.

04:45:58.300 --> 04:46:00.860
The EMPs, the bulletproof camera,

04:46:00.860 --> 04:46:03.380
and sneaks around on the backside.

04:46:03.380 --> 04:46:05.380
And I think VTK has the lead,

04:46:05.380 --> 04:46:08.540
and this crossfire is so potent, the phase plan.

04:46:08.540 --> 04:46:10.180
Handy doesn't need to peek.

04:46:10.180 --> 04:46:12.140
Savage might be able to go for a plan.

04:46:12.140 --> 04:46:15.540
He fakes it, but immediately finds one!

04:46:15.540 --> 04:46:20.860
A reply from Vinnikking, and the crowd is silenced in Paris.

04:46:20.860 --> 04:46:22.940
And even more so, they're going to need that backstab

04:46:22.940 --> 04:46:26.300
because of the clash available, that Noah catches off.

04:46:26.300 --> 04:46:29.500
And out of position, Handy looks for a little bit more.

04:46:29.500 --> 04:46:31.380
The breach on the wall, immediately,

04:46:31.380 --> 04:46:35.660
Solz is spotted on out, hopefully goes for a big, big headshot.

04:46:35.660 --> 04:46:38.980
A second move, but follow as Noah finds one!

04:46:38.980 --> 04:46:41.340
KDS on one HP!

04:46:41.340 --> 04:46:44.340
You should have known a thing about this attack!

04:46:45.340 --> 04:46:47.340
And they do!

04:46:48.340 --> 04:46:51.340
I'm a bit worried about the going of fires into all by the bomb side.

04:46:51.340 --> 04:46:54.340
The C1 clip is a bait and a switch. He's moving on purpose.

04:46:54.340 --> 04:46:58.340
It's clear to them, he's close right. Bait them in, go for the kills together.

04:46:58.340 --> 04:47:00.340
When does the swing come from handy here tucked away in the corner?

04:47:00.340 --> 04:47:04.340
Viddicking is taken down! Both the remaining defenders are locked in!

04:47:04.340 --> 04:47:07.340
Met me! And Savage is locking them in the plants!

04:47:07.340 --> 04:47:14.340
As the logic ball rings out, Secret have no choices, but they go deep.

04:47:14.340 --> 04:47:18.340
The team lines keep them obeyed, they swing all their souls.

04:47:18.340 --> 04:47:21.340
The cap can't drop his calamitous, the team's secrets.

04:47:21.340 --> 04:47:23.340
Savage is shut down.

04:47:23.340 --> 04:47:29.340
One HP, a cyberhandy, have nothing to do but sit and wait.

04:47:29.340 --> 04:47:35.340
It's up to the man who has stepped up on Fortress for Secret to take matters into his own hands.

04:47:35.340 --> 04:47:40.340
He sees a head for a brief moment and similes around the corner.

04:47:40.340 --> 04:47:43.340
He's very bombsite-executed oriented, right?

04:47:43.340 --> 04:47:48.340
He got the EMPs all by he ran into the door, and hopefully, he looked the wrong way.

04:47:48.340 --> 04:47:51.340
The mistakes that may cost Secret the rounds, and far more.

04:47:51.340 --> 04:47:58.340
If it goes further for Faze, another kill, and an opportunity granted to Noah

04:47:58.340 --> 04:48:01.340
to prove his worth at his SI debut.

04:48:01.340 --> 04:48:06.680
The only problem is that original execute with five players required is gone into the

04:48:06.680 --> 04:48:07.680
hole.

04:48:07.680 --> 04:48:08.680
My guy keeps getting worse here.

04:48:08.680 --> 04:48:09.680
He's just falling out of nowhere.

04:48:09.680 --> 04:48:10.680
One by one they fall.

04:48:10.680 --> 04:48:11.680
Savages three to five.

04:48:11.680 --> 04:48:12.680
There's no chance.

04:48:12.680 --> 04:48:13.680
Hanging.

04:48:13.680 --> 04:48:14.680
Still have control up above.

04:48:14.680 --> 04:48:15.680
It's Solz.

04:48:15.680 --> 04:48:16.680
Hold your hand.

04:48:16.680 --> 04:48:17.680
Yes, looks to last shot.

04:48:17.680 --> 04:48:18.680
He finds one.

04:48:18.680 --> 04:48:19.680
Move.

04:48:19.680 --> 04:48:20.680
Oh, he's deformed.

04:48:20.680 --> 04:48:21.680
He needs to step up big for his team right there.

04:48:21.680 --> 04:48:22.680
Another kill.

04:48:22.680 --> 04:48:23.680
Another one on the floor.

04:48:23.680 --> 04:48:24.680
Two down.

04:48:24.680 --> 04:48:29.680
Another kill! Another one on the floor!

04:48:29.680 --> 04:48:30.680
Two down!

04:48:30.680 --> 04:48:36.680
One HP! Mowgli finds both of the kills that his country needs!

04:48:36.680 --> 04:48:40.680
Takes him down. KDS in the pivot juice in the nitro cell.

04:48:40.680 --> 04:48:42.680
And it doesn't take the kill!

04:48:42.680 --> 04:48:45.680
Oh, the body fires and it shuts!

04:48:45.680 --> 04:48:47.680
Two big ones to KDS.

04:48:47.680 --> 04:48:51.680
He's a team up together, and Jume is so far removed from his team.

04:48:51.680 --> 04:48:56.680
He needs to have the moment of his career to keep secret alive.

04:48:56.680 --> 04:49:01.680
He looks for the first one, but Andy's got his back.

04:49:01.680 --> 04:49:03.680
To stab Faze in the back.

04:49:03.680 --> 04:49:04.680
Those are different jobs.

04:49:04.680 --> 04:49:05.680
Who needs to be quick enough?

04:49:05.680 --> 04:49:06.680
Will they be watching?

04:49:06.680 --> 04:49:08.680
Souls is going to complete wrong direction.

04:49:08.680 --> 04:49:12.680
Dream is just moments away from the flank of his career.

04:49:12.680 --> 04:49:14.680
Big kill at the time.

04:49:14.680 --> 04:49:16.680
Simon's the last one standing.

04:49:16.680 --> 04:49:26.680
The German will give his ass to let this one die!

04:49:26.680 --> 04:49:33.680
The King and Sol's the perfect backer operators for the situation, but the DMR strikes true.

04:49:33.680 --> 04:49:42.680
Noah, this is the moment for him to step up into the shoes that he knows he can do the secret.

04:49:42.680 --> 04:49:46.680
Sol's detected, but can't know or I select this for all the screens.

04:49:46.680 --> 04:49:49.180
I'm not with Fina King watching him for the times.

04:49:49.180 --> 04:49:52.680
Fina King, the job's not done yet.

04:49:52.680 --> 04:49:54.180
He took his headset off.

04:49:54.180 --> 04:49:56.680
Wait, they're, they're hugging.

04:49:56.680 --> 04:49:58.180
It's over time.

04:49:58.180 --> 04:49:59.180
I do realize that-

04:49:59.180 --> 04:50:00.180
Back down!

04:50:00.180 --> 04:50:02.180
The job is not done yet.

04:50:02.180 --> 04:50:04.180
He thought the one, the whole thing.

04:50:04.180 --> 04:50:08.180
The championship is not over. It will not be that easy for FaZe.

04:50:08.180 --> 04:50:11.680
Sol's lights up a little bit more, but Sol finds his gap.

04:50:11.680 --> 04:50:18.680
Number one, and Jorm is left in a 1v3 to save the tournament, to save Team Secrets.

04:50:18.680 --> 04:50:20.280
He can't find Medi-

04:50:20.280 --> 04:50:22.280
Oh, he finds the first tooth.

04:50:22.280 --> 04:50:28.080
Vinikin, to give space, everything they've been searching for for years.

04:50:28.080 --> 04:50:29.080
As Jorm-

04:50:59.080 --> 04:51:01.080
I'm sure he's had a massive moment.

04:51:01.080 --> 04:51:02.080
Oh my god.

04:51:02.080 --> 04:51:04.080
Moli, the wall's down the force.

04:51:04.080 --> 04:51:08.080
One B4 for Moli in front of the French crowds.

04:51:08.080 --> 04:51:09.080
He's E1D, we'll roll on out.

04:51:09.080 --> 04:51:11.080
Lock is a position in place.

04:51:11.080 --> 04:51:18.080
The crossfire is enough for Faze to cross yet another championship point.

04:51:18.080 --> 04:51:21.080
Use the flashbang from KDS and push together.

04:51:21.080 --> 04:51:23.080
And you'll throw a bomb.

04:51:23.080 --> 04:51:25.080
The two-man team finds a vertical kill.

04:51:25.080 --> 04:51:28.080
They suddenly have more to think about as they jump back into the building.

04:51:28.080 --> 04:51:35.080
He keeps one of the players at bay, three inside of med bay, a space to get aggressive.

04:51:35.080 --> 04:51:38.080
They need to find an opening onto the bomb site.

04:51:38.080 --> 04:51:40.080
They know exactly where no one's been playing.

04:51:40.080 --> 04:51:42.080
They can't keep, can't pre-fire.

04:51:42.080 --> 04:51:44.080
He goes out, but no one's been seen.

04:51:44.080 --> 04:51:46.080
He's going to pass the kill.

04:51:46.080 --> 04:51:52.080
Adrian puts his last gas bay and holds down a big grill.

04:51:52.080 --> 04:51:55.080
And he's stuck behind enemy lines.

04:51:55.080 --> 04:51:59.820
one now we just asked neither plan and cyber has looked to try and fight back the

04:51:59.820 --> 04:52:04.880
face the place goes down so that you know what a clutch up as cyber and handy

04:52:04.880 --> 04:52:08.880
get back around if they see the blitz what he low-hp but they might not know

04:52:08.880 --> 04:52:12.800
a good flash from savage getting their deep for the kill

04:52:12.800 --> 04:52:14.100
Hold up, you want it?

04:52:14.100 --> 04:52:15.400
Do what you want!

04:52:15.400 --> 04:52:18.280
Sammy gets one of the plants, he sticks it halfway,

04:52:18.280 --> 04:52:20.940
goes on and has to get those little things!

04:52:20.940 --> 04:52:22.780
Plants it!

04:52:22.780 --> 04:52:23.780
Oh!

04:52:23.780 --> 04:52:24.780
Yes!

04:52:32.280 --> 04:52:34.280
They want to clear all KDs on the exterior breach.

04:52:34.280 --> 04:52:36.660
You can be important, but he swings and misses!

04:52:36.660 --> 04:52:37.920
KD is sticking down.

04:52:37.920 --> 04:52:40.360
Two months ago, last month, Sammy won me three.

04:52:40.360 --> 04:52:41.660
He's been here before.

04:52:41.660 --> 04:52:43.880
He's got it once, and he can do it again!

04:52:43.880 --> 04:52:45.600
Step one!

04:52:45.600 --> 04:52:46.920
Cyber is down!

04:52:46.920 --> 04:52:48.340
KDS has low HP.

04:52:48.340 --> 04:52:50.260
He knows exactly where he is!

04:52:50.260 --> 04:52:51.780
He'll have to case.

04:52:51.780 --> 04:52:53.580
Has to case Pop Mutory's right.

04:52:53.580 --> 04:52:55.200
The best player of each team!

04:52:55.200 --> 04:52:56.440
Go, Hedges!

04:52:56.440 --> 04:52:57.040
Oh!

04:52:57.040 --> 04:52:57.540
Oh!

04:52:57.540 --> 04:52:58.040
Oh!

04:52:58.040 --> 04:52:58.540
Oh!

04:52:58.540 --> 04:52:59.040
Oh!

04:52:59.040 --> 04:52:59.540
Oh!

04:52:59.540 --> 04:53:00.040
Oh!

04:53:00.040 --> 04:53:00.540
Oh!

04:53:00.540 --> 04:53:01.040
Oh!

04:53:01.040 --> 04:53:01.540
Oh!

04:53:01.540 --> 04:53:02.040
Oh!

04:53:02.040 --> 04:53:02.540
Oh!

04:53:02.540 --> 04:53:03.040
Oh!

04:53:03.040 --> 04:53:03.540
Oh!

04:53:03.540 --> 04:53:04.040
Oh!

04:53:04.040 --> 04:53:04.540
Oh!

04:53:04.540 --> 04:53:05.040
Oh!

04:53:05.040 --> 04:53:05.540
Oh!

04:53:05.540 --> 04:53:06.040
Oh!

04:53:06.040 --> 04:53:06.540
Oh!

04:53:06.540 --> 04:53:07.040
Oh!

04:53:07.040 --> 04:53:07.540
Oh!

04:53:07.540 --> 04:53:08.040
Oh!

04:53:08.040 --> 04:53:09.040
Oh!

04:53:09.040 --> 04:53:10.040
Oh!

04:53:10.040 --> 04:53:14.280
How many times can one player, being in a fighting factor,

04:53:14.280 --> 04:53:16.680
us and C, depend on how I can score maybe?

04:53:16.680 --> 04:53:18.600
Is there a wall where the flank could go down for the King

04:53:18.600 --> 04:53:20.600
since I'm out of cuts right now, he's right next to the breach,

04:53:20.600 --> 04:53:22.600
he needs to get aggressive, he looks to try and find the feed

04:53:22.600 --> 04:53:24.120
and then one deep in down to the shots land,

04:53:24.120 --> 04:53:26.200
Adrian is on low HP, Samus Revolves,

04:53:26.200 --> 04:53:28.120
takes the flag, Adrian teams up together!

04:53:28.120 --> 04:53:28.760
Tending default.

04:53:28.760 --> 04:53:31.480
Go all the other side, and the plan starts to begin.

04:53:31.480 --> 04:53:33.720
So all that motivates his bad chips,

04:53:33.720 --> 04:53:36.120
but the catch needs to go big, he finds the first one,

04:53:36.120 --> 04:53:37.160
Samus Revolves!

04:53:37.160 --> 04:54:04.160
The Caledon team available is one of the older guys, there's still a good chance here for the plant to go down here from Savage and Team from the vertical angle, Stakes and Slyver, Finicky is going for a big flank and he will catch Team on the refraig, but the plant has been confirmed, South is coming off guard, but he has made it to just stay alive and retreat back, but now with block block control for both defenders, it's hard for them to get back into it, especially with modeling.

04:54:04.160 --> 04:54:07.160
I saw it on the balcony. He can cut them down.

04:54:07.160 --> 04:54:10.160
Did he keep ninjaing? He holds down.

04:54:10.160 --> 04:54:15.160
But Arley is dead, waiting for him all along.

04:54:15.160 --> 04:54:17.160
The soul's already swung. That's the one for you.

04:54:17.160 --> 04:54:19.160
But there might be a second one lingering.

04:54:19.160 --> 04:54:20.160
He jumps into his right.

04:54:20.160 --> 04:54:22.160
Oh, my God. Straight into the crossfire.

04:54:22.160 --> 04:54:24.160
No one fights.

04:54:24.160 --> 04:54:27.160
Two more kills and no more.

04:54:27.160 --> 04:54:29.160
The young goes together.

04:54:29.160 --> 04:54:31.160
Make secret fly.

04:54:31.160 --> 04:54:36.160
Handy is in a 1v4 in fight the first, the gym going down!

04:54:36.160 --> 04:54:39.160
He's got him out for face!

04:54:39.160 --> 04:54:41.160
Noah's got an inkling, he's got a feeling.

04:54:41.160 --> 04:54:44.160
And Savage has found it from the break door!

04:54:44.160 --> 04:54:51.160
Patience from secret pays off and finicky, a purge of losing the half has to re-stabilize.

04:54:51.160 --> 04:54:56.160
He finds Adrian, Savage, and Noah together at the door of their eyes.

04:54:56.160 --> 04:54:58.160
Cross all their peas!

04:54:58.160 --> 04:55:01.160
Savage lives up for the name again!

04:55:04.160 --> 04:55:06.160
You blink these stairs, Majinohasami.

04:55:06.160 --> 04:55:08.160
Snack is in pocket.

04:55:08.160 --> 04:55:10.160
Life get a waiting form with that grenade.

04:55:10.160 --> 04:55:14.160
Savage runs handy on the left side of the stairs.

04:55:14.160 --> 04:55:16.160
Head down to Blackbeard.

04:55:16.160 --> 04:55:18.160
FaZe, my friends, what are you doing?

04:55:18.160 --> 04:55:22.160
Let's not forget you have champion points on Fortress.

04:55:22.160 --> 04:55:25.160
And now you're getting manhandled on boarder.

04:55:25.160 --> 04:55:30.160
Savvich continues to lash out again.

04:55:30.160 --> 04:55:32.160
Solz has found one kill.

04:55:32.160 --> 04:55:35.160
He's called up for 4-1-1.

04:55:35.160 --> 04:55:36.160
They get aggressive.

04:55:36.160 --> 04:55:38.160
You'll find the first one.

04:55:38.160 --> 04:55:40.160
Only fights off a little bit more than he can cheer him.

04:55:40.160 --> 04:55:42.160
Savvich, that doesn't discourage him.

04:55:42.160 --> 04:55:43.160
No one bit.

04:55:43.160 --> 04:55:44.160
No one's peeking from the other side.

04:55:44.160 --> 04:55:46.160
Solz is just waiting.

04:55:46.160 --> 04:55:47.160
He knows he's being embarrassed right now.

04:55:47.160 --> 04:55:48.160
That comes to pistol.

04:55:48.160 --> 04:55:50.160
He's on the verge of being peaked as well.

04:55:50.160 --> 04:55:52.160
No one on the other side!

04:55:52.160 --> 04:56:00.380
All the way up into archives and he's left the diffuser allure a baits will phase take it

04:56:00.380 --> 04:56:04.240
And he's being nice you know that we can walk in and beat this choice fire

04:56:04.240 --> 04:56:06.240
Oh

04:56:06.240 --> 04:56:08.240
I

04:56:08.240 --> 04:56:12.760
Need to clutch up big and he's got no diffuser. He's got no friends. He's got no hope

04:56:13.240 --> 04:56:19.760
And the C4 surely confirmed that first kill now it's a game of baiting switch handy going from down into our car

04:56:19.760 --> 04:56:24.880
through the wall! Adrian always knows through the wall, he knows how to fire!

04:56:27.840 --> 04:56:30.720
Up comes the blitz, but it keeps going deep, he's going to try and make it big,

04:56:30.720 --> 04:56:34.880
he finds one, he can travel the motley, but my victory is done, that is getting a big first leg!

04:56:34.880 --> 04:56:38.240
Drake comes through from Adrian and Handy is there to respond,

04:56:39.040 --> 04:56:44.080
salaging to him, trying to hold down the bomb site, the phase of lapping it up!

04:56:44.080 --> 04:56:51.080
45 seconds, one final C4 here for Major, he has to go big, cannot afford to die.

04:56:51.080 --> 04:56:58.080
Almost has his chance, but Solz with the DMR and Riggs, Joe and Savage now has to do the impossible.

04:56:58.080 --> 04:57:06.080
A lick of damage onto him, but he finds nothing! Face! Fight back!

04:57:06.080 --> 04:57:09.080
He must go for a flanky, he has to find his artwork.

04:57:09.080 --> 04:57:13.420
This is the only way that he wins it. He needs to fight cyber. He doesn't get the damage

04:57:13.640 --> 04:57:17.320
One HP and cyber was survived, but meanwhile on-site Moe please found his double

04:57:17.320 --> 04:57:19.580
It's up to him and Adrian now to put the pieces together handy

04:57:19.580 --> 04:57:23.320
We've been so good on the rest of this series. We try to step up the grim bees.

04:57:23.320 --> 04:57:24.320
Be spot on the left!

04:57:24.320 --> 04:57:26.320
For a little time!

04:57:29.920 --> 04:57:34.800
It's gonna be a big aggressive push on the ease but the Black Fear gets knocked back, Savage is knocked with a spot

04:57:34.800 --> 04:57:37.040
He can't take the fight and Billy King will shut him down

04:57:37.040 --> 04:57:39.880
Only finds one for secret, but they're gonna be a lot more than that.

04:57:39.880 --> 04:57:43.080
They need to take down Vividking, and KDS has his back.

04:57:43.080 --> 04:57:46.320
Mowgli has to have a big round, just like he did one round prior.

04:57:46.320 --> 04:57:50.240
They're putting so far, they're losing some points.

04:57:50.240 --> 04:57:53.080
Secret have lost their chance.

04:57:53.080 --> 04:57:56.200
Four big troops of Faze now, there's no one at Adrien,

04:57:56.200 --> 04:58:00.200
are left with so much to do, and so little to work with.

04:58:00.200 --> 04:58:03.640
KDS has to look for it sooner or later, 35 seconds.

04:58:03.640 --> 04:58:06.320
Don't give Secret a chance to reposition,

04:58:06.320 --> 04:58:08.720
But they are making their way forward, Savage, so low.

04:58:08.720 --> 04:58:10.720
Oh, no!

04:58:10.720 --> 04:58:13.920
Where on earth did Adrian pull that from?

04:58:13.920 --> 04:58:16.420
It's a 1v2 for Handy.

04:58:16.420 --> 04:58:20.520
You'll need to hit the 20 bomb just to keep his beam in the rounds.

04:58:20.520 --> 04:58:23.120
Savage and Adrian cannot afford to be split here.

04:58:23.120 --> 04:58:25.720
They have to be synced up like clockwork.

04:58:25.720 --> 04:58:29.720
12 seconds for the screen, but no bullet will connect.

04:58:29.720 --> 04:58:32.720
Handy's got seven seconds to play. Out comes the goal!

04:58:32.720 --> 04:58:39.720
10 seconds and time is bleeding away for team secrets!

04:58:39.720 --> 04:58:43.720
Souls and KDS together!

04:58:43.720 --> 04:58:48.720
Push us deeper and deeper into this map!

04:58:48.720 --> 04:58:52.720
And it looks like Annie may be going through an accident or four and the smokes go out,

04:58:52.720 --> 04:58:54.720
the fire as well, and it was a train plant.

04:58:54.720 --> 04:58:57.720
A savage or denial, all of this is dead and David King is cyber!

04:58:57.720 --> 04:58:59.720
Turn it up to 11!

04:58:59.720 --> 04:59:02.720
The King of Cyber turned it up to 11.

04:59:02.720 --> 04:59:07.040
Morley can stand up, but he can do nothing else.

04:59:07.040 --> 04:59:08.320
Because he screwed the wrong tier,

04:59:08.320 --> 04:59:10.800
we want the sides going on Savage Halcula.

04:59:10.800 --> 04:59:12.800
That one slipped by.

04:59:12.800 --> 04:59:15.280
How has everyone fallen for secret?

04:59:15.280 --> 04:59:17.960
In Brazil, their hearts were broken.

04:59:17.960 --> 04:59:20.840
In Boston, they saw redemption.

04:59:20.840 --> 04:59:22.720
Today, in Paris,

04:59:24.000 --> 04:59:27.200
whatever makes a champion,

04:59:27.200 --> 04:59:34.000
For Rammus, makes history from the ashes of heartbreak.

04:59:34.000 --> 04:59:37.000
Face, forge their dynasty.

04:59:42.000 --> 04:59:47.000
Your sixth Invitational 2026 World Champion,

04:59:47.000 --> 04:59:51.000
FATE CLASS!

05:03:27.200 --> 05:03:37.320
All right, we are halfway through the day. It's time for the second half of our first

05:03:37.320 --> 05:03:43.840
day of the Swiss phase. And boy, oh boy, do we have one hell of a match. Parker, it doesn't

05:03:43.840 --> 05:03:49.560
get much better than this G2 and enterprise here to continue on the A stream. The Swiss

05:03:49.560 --> 05:03:55.160
bracket well underway. We moved from round one into round two now Parker. So lots of

05:03:55.160 --> 05:04:00.000
best of ones all still in that B01 category no more B03s we've moved down

05:04:00.000 --> 05:04:05.040
to the second level here in the bracket and as you can see the 1 and 0 teams

05:04:05.040 --> 05:04:08.920
will only be playing against other 1 and 0 teams and the teams that lost earlier

05:04:08.920 --> 05:04:13.000
today the 0 and 1 teams will also only be playing against teams that lost earlier

05:04:13.000 --> 05:04:17.400
today. And our matchup is Enterprise versus G2 and then you and I I believe are

05:04:17.400 --> 05:04:22.560
doing face clan versus Shopify rebellions there is still so much more to

05:04:22.560 --> 05:04:28.240
We have the winners over here, which means that Enterprise won their match if you were not watching here on this stream

05:04:28.240 --> 05:04:33.280
You would not have been treated to the spectacle that was Enterprise going on this undefeated run

05:04:33.280 --> 05:04:36.440
Yeah, so far from kickoff now all the way up to here

05:04:36.440 --> 05:04:40.800
Yeah, even originally Enterprise have not dropped a single game, but I know they play in Oceana

05:04:40.800 --> 05:04:46.680
You know not the strongest region by any means but slander since coming to Salt Lake City playing through phase one

05:04:46.680 --> 05:04:50.080
They've taken out some really good teams. They beat low-spatch during phase one

05:04:50.080 --> 05:04:57.100
They beat NIP just earlier today, so there've been some tough opponents and enterprise have consistently come out on top

05:04:57.280 --> 05:05:00.000
Jigsaw's been playing fantastic. You can see his stats there

05:05:00.000 --> 05:05:02.920
Brenda was well the other big standout so far through Salt Lake City

05:05:03.040 --> 05:05:07.960
But there's no doubt Parker of all the great teams they've beaten so far this season

05:05:08.320 --> 05:05:13.440
G2 will be tougher than all of them. Oh undeniably so among one of the teams that

05:05:13.640 --> 05:05:16.960
Many think will be the favorites to win the entire event

05:05:16.960 --> 05:05:22.320
Doki was asked that question by Jonah in the interview if you recall earlier, and it was a hell of a game Shaco

05:05:22.540 --> 05:05:24.540
playing out of his mind

05:05:24.760 --> 05:05:27.640
16 and 5 absolutely farming dark zero

05:05:28.000 --> 05:05:32.240
This team really didn't have any major weaknesses that we saw it was a sluggish game from Benja

05:05:32.240 --> 05:05:38.360
It's a sluggish game from Stombon, but there was depth there where need be and they made quick work of the North Americans earlier today

05:05:38.360 --> 05:05:40.600
And that's why they're here up 1-0. Yeah, no doubt

05:05:40.600 --> 05:05:46.520
Shaco currently sitting as the second highest rated player here at the tournament only Bay with a slightly higher

05:05:46.520 --> 05:05:51.480
performance. I believe one EPS point separates the two of them. So really strong performances from

05:05:51.480 --> 05:05:56.760
both players earlier today. Shiko was absolutely phenomenal on bank this morning and now we'll

05:05:56.760 --> 05:06:01.800
get to kind of see how they do up against this enterprise team as we go into a new map, a new

05:06:01.800 --> 05:06:06.680
situation, the wear and tear of a long tournament and a long day starts to drain you and kind of

05:06:06.680 --> 05:06:10.200
kick in at this point. Enterprise should be prepared for this though, right? They've been here

05:06:10.200 --> 05:06:14.440
since phase one. They played quite a bit of games as you saw from the numbers on the bottom of the

05:06:14.440 --> 05:06:19.400
screen enterprise has a lot more than just a shyco who's just 16 and five and that was just because

05:06:19.400 --> 05:06:24.440
of his matchup up against dark zero so g2 is going to start to find their footing and the question

05:06:24.440 --> 05:06:29.640
is going to eventually be where are we going to play before we get there what are our expectations

05:06:29.640 --> 05:06:35.320
for this matchup enterprise seems to be the real deal they seem to be this australian and new zealand

05:06:35.320 --> 05:06:42.680
super team but adversity is not just a word they're going to be tested in the server and g2 to their

05:06:42.680 --> 05:06:46.860
credit will also be tested because so far on paper I think the expectation is

05:06:46.860 --> 05:06:50.300
Enterprise is a better team than Dark Zero based on what we saw in a phase one.

05:06:50.300 --> 05:06:54.200
Yeah listen G2 they've been fantastic I think the map video can play a large

05:06:54.200 --> 05:06:57.740
part into how this game ends up going if they can get a map that favors them.

05:06:57.740 --> 05:07:03.400
G2 are a very good team but sometimes against these unexpected underdogs they

05:07:03.400 --> 05:07:07.280
can stumble a little bit. We'll end up on Clubhouse which is kind of fun because

05:07:07.280 --> 05:07:11.160
ignoring the Brazac company show match that G2 played in a three game winning

05:07:11.160 --> 05:07:15.320
straight here on club and 2-0 here on the season beating both heretics and VP

05:07:15.320 --> 05:07:20.360
domestically but enterprise have not played clubhouse since last season they

05:07:20.360 --> 05:07:23.960
have not been showing this map at all so you won't really know what to expect if

05:07:23.960 --> 05:07:27.280
you're coming into this game as G2 and when you're already coming up against

05:07:27.280 --> 05:07:30.360
the underdogs and when you're already coming into a game where nobody has

05:07:30.360 --> 05:07:34.160
really been giving enterprise enough credit so far this tournament it is

05:07:34.160 --> 05:07:37.800
critically important to G2 respect their opponents on a map like this and

05:07:37.800 --> 05:07:40.320
respect is something that's come up when you've heard a lot of timeouts from

05:07:40.320 --> 05:07:44.880
teams. We heard it when we were doing the the wild card matchup where they

05:07:44.880 --> 05:07:48.640
basically were like, we need to respect them. We disrespect them. We need to keep

05:07:48.640 --> 05:07:51.760
disrespecting them. But you always have to respect your opponents when you get to

05:07:51.760 --> 05:07:55.400
this point, right? We're now at the top 16 teams. We have some of the best teams

05:07:55.400 --> 05:08:00.120
assembled in the world. There's not going to be easier matches moving forward.

05:08:00.120 --> 05:08:04.160
No. Every single game you play is going to be tough. If you're an enterprise fan,

05:08:04.160 --> 05:08:07.920
you don't get to console yourself. Should you lose? I'm saying, well, G2's a good team.

05:08:07.920 --> 05:08:12.520
If you want to be the best in the world, you have to beat the other teams that also want to be the best in the world

05:08:12.520 --> 05:08:18.060
And G2 for good reason has given us so many examples of why they should be one of the favorites here

05:08:18.560 --> 05:08:24.760
Enterprise could absolutely blunt that momentum and break a lot of people's brackets because so many have G2

05:08:25.440 --> 05:08:28.560
Emerging from the Swiss stage three and out. Yeah, G2

05:08:28.560 --> 05:08:35.020
I mean did playing so well Parker six game winning streak coming into this one as we've said only losing their very first match of the

05:08:35.020 --> 05:08:40.020
They have not lost since and that was an 8-6 versus VP and other great teams.

05:08:40.020 --> 05:08:50.020
So we know how good G2 can be. I'm gonna be a little bit looking forward to this as well because the winner of this game locks themselves into best of threes, the rest of the tournament.

05:08:50.020 --> 05:08:57.020
Yep, if you lose this, then tomorrow you've got a BO1 on your hand. We won't know who that's against, but because it's not an elimination to promotion game, you'll still be in BO1s.

05:08:57.020 --> 05:09:07.020
If you can beat your opponent today, whether you're G2 or Enterprise, you will only be playing promotion games until the end of the Swiss bracket, which means it's best of threes all the way down.

05:09:07.020 --> 05:09:16.020
And when you go to an experienced roster like G2, that probably favors them a little bit more as you kind of take the luck out of things, things become a little bit more predictable in BO3s.

05:09:16.020 --> 05:09:23.020
I think it's safe to say that even with the roster moves on the side of G2, picking up Benja and Shiko, the core identity in this team is still here.

05:09:23.020 --> 05:09:29.020
Their map pool is still going to be quite robust. G2 has always had a very strong map pool, so that really isn't something that's in doubt.

05:09:29.020 --> 05:09:35.020
So yeah, I agree with you. G2 probably has the edge there. They'll have more maps to play on. They'll have more experience to draw from.

05:09:35.020 --> 05:09:43.020
But do not count out Enterprise. Mag has shown in every time out that he's taken how prepared he is.

05:09:43.020 --> 05:09:49.860
And he'd better be prepared because if the community poll is any indication you think that Enterprise is going to get

05:09:50.260 --> 05:09:56.220
Smoked 90% to 10% is among the largest chasm between the two we've seen

05:09:56.220 --> 05:10:01.180
I think you're sleeping a little bit on the Thunder down under let's get ready for a clubhouse

05:10:01.500 --> 05:10:04.540
This will be the last best one as you pointed out for one of these teams

05:10:04.620 --> 05:10:10.700
Which one will it be the victor will have that path set for them going forward throughout the rest of the Swiss phase

05:10:10.700 --> 05:10:14.300
will be the last game of the day for both of these two teams. When we get into the band phase,

05:10:14.300 --> 05:10:18.940
Clubhouse, one of the more predictable maps for operator bands. You expect a Kaid and Bandit

05:10:18.940 --> 05:10:23.500
band for the defense. Maybe Mira as well. One of those three wall denial operators that you so

05:10:23.500 --> 05:10:27.900
commonly see banned out here on Clubhouse. Often the breachers removed here for the attackers,

05:10:27.900 --> 05:10:32.860
but not today. Grim going to be the focus for G2 to take off the board. That kind of speaks to me

05:10:32.860 --> 05:10:36.540
that they're wanting more disruption operators. I'd expect a Monty or a Capitow to follow up with

05:10:36.540 --> 05:11:05.540
another interesting game going on over on the B stream as you saw the schedule just moments ago. You know that there is a lot of siege being played both today and tomorrow it will be a breathtaking amount of rainbow six on your screen should you choose to watch it all over on the B stream dark zero is going up against ninjas in pajamas both of those teams losing to these teams right here and you're going to see a lot of typing in chat one funny thing that enterprise said in chat before we launched in apparently they were typing so much

05:11:05.540 --> 05:11:11.220
They were typing so much that nip afterwards had some choice words for them for how much trash they were talking in

05:11:11.820 --> 05:11:16.020
Chat in games so expect to see it here as there was a fever pitch

05:11:16.560 --> 05:11:20.220
Inside the chat before we loaded in G2 will be starting on defense Jesse

05:11:20.220 --> 05:11:25.520
And this is a top floor defense over on the bedroom and weight room side of the map

05:11:25.580 --> 05:11:30.260
Yeah, again, it's tough to really read into things too much because you haven't seen enterprise play this map

05:11:30.260 --> 05:11:34.340
But we've seen G2 play it quite a bit throughout kickoff and you look back at some of their old setups

05:11:34.340 --> 05:11:38.940
They do love a mirror on this site. It's one thing that Benja has been really rocking a lot through kickoff

05:11:38.940 --> 05:11:44.620
They love a clash as well something that Stomp and will play very often on this site, but completely changing things up

05:11:44.620 --> 05:11:50.420
This is not something that G2 have wanted to repeat on. They're not just gonna play the same setups that you've seen back during the

05:11:50.420 --> 05:11:55.220
EML they've changed a lot of things up and it's almost brought out a bit more of an aggressive strategy, right?

05:11:55.220 --> 05:11:59.160
They've already got Stomp and roaming all the way in towards garage and rafters

05:11:59.160 --> 05:12:01.640
There was a drone on him actually up inside the roof

05:12:01.640 --> 05:12:04.980
So if that's still information active, Stomp it could be a big trouble down here.

05:12:05.480 --> 05:12:11.860
Doki with the leadoff kill on Nakairo, the newest member for Enterprise who has been a staple on this team.

05:12:11.860 --> 05:12:14.360
And unfortunately, that's a lot of utility off the board.

05:12:14.360 --> 05:12:18.360
The Ying removed immediately. That is devastating for Enterprise.

05:12:18.660 --> 05:12:20.660
Yeah, really early pick to come through then.

05:12:21.040 --> 05:12:25.760
Doki, one of the most experienced players here for G2, gets that pick on Nakairo, the young Australian,

05:12:25.760 --> 05:12:27.940
and now once again Stomp and under fire.

05:12:27.940 --> 05:12:29.500
They have him on a drone here.

05:12:29.500 --> 05:12:33.740
There's one actively watching him in the rafters, and it feeds the kill straight to Baphin.

05:12:33.740 --> 05:12:35.960
Really good information work to start that kill.

05:12:35.960 --> 05:12:39.180
Well, there's some follow-up. They're not expecting the Dane to appear to know where.

05:12:39.180 --> 05:12:44.540
Benjamaster up on rafters gets one, and he's a little concerned with maybe somebody down in Lounge.

05:12:44.540 --> 05:12:46.340
He'll pop the fire extinguisher and go back.

05:12:46.340 --> 05:12:49.420
Brenda takes down Stompin, so there was the correct read there.

05:12:49.420 --> 05:12:53.180
Some pressure coming in is now Jigsaw hoping for his own opening.

05:12:53.180 --> 05:12:58.220
Benjamaster able to escape. He'll go for a deep run, but he gets caught by Brenda!

05:13:00.180 --> 05:13:07.540
Maybe a bit more bullets that were needed, but I mean hey you've got more ammo in reserve 3v3 with a minute 40 to go

05:13:08.220 --> 05:13:14.260
Enterprise not really hurting after losing that ying, but they've also lost another really important utility operator

05:13:14.260 --> 05:13:19.660
And they've left themselves with very little outside of anti-flank potential and explosives

05:13:21.340 --> 05:13:25.080
Could be really scary here as we get towards the second half of this round Parker

05:13:25.080 --> 05:13:29.400
I mean enterprise you said it low on you till a little bit so up Brenda of course with the Nades

05:13:29.400 --> 05:13:34.120
So you've got a little bit of opportunity here to make that move you'd love to have stop it in this position right Shai

05:13:34.120 --> 05:13:35.000
Go inside a weight room

05:13:35.000 --> 05:13:40.120
This is where his only players thrive because he went down so early Shai goes gonna have to backfill and play this space

05:13:40.120 --> 05:13:43.080
That could be something of a of an opportunity now for enterprise

05:13:43.080 --> 05:13:47.920
You have a lot easier time killing Shai go now that there's not an exami in that spot and if they get that pick

05:13:47.920 --> 05:13:49.920
This push looks so much easier

05:13:49.920 --> 05:13:55.140
We've got some upside down repels searching for something through that weight rack.

05:13:55.140 --> 05:13:57.600
Nobody will bite though.

05:13:57.600 --> 05:13:59.920
Tujon outside a jacuzzi breach.

05:13:59.920 --> 05:14:04.440
It's a decent spread right now for this enterprise team, Jesse.

05:14:04.440 --> 05:14:07.320
His jigsaw is all on his own by construction.

05:14:07.320 --> 05:14:10.800
These three players on enterprise all spread out, but they've got a good cross as Brenda

05:14:10.800 --> 05:14:12.800
is watching inside the site.

05:14:12.800 --> 05:14:14.120
Doki takes down Tujon.

05:14:14.120 --> 05:14:15.120
That's devastating.

05:14:15.120 --> 05:14:16.120
That's diffuser drop.

05:14:16.120 --> 05:14:23.220
And objective have been the struggle so far for enterprise down goes Shaco to jigsaw. Doki having a huge game

05:14:23.980 --> 05:14:31.860
Who will find Bredo g2 is Ali Mal who's been incredibly quiet and Doki still standing diffuse kit retrieved

05:14:32.180 --> 05:14:38.260
They've fallen away the solace down below will be oh so important Jesse Doki can give the call as Ali Mal

05:14:38.260 --> 05:14:40.260
Just waste as much time as possible

05:14:40.260 --> 05:14:44.020
Brando knows he's not going to have a chance unless he takes care of Alamo. He won't do that.

05:14:44.020 --> 05:14:46.520
Carl with the final kill and G2 takes round number one.

05:14:46.520 --> 05:14:51.860
Yeah, nice try coming out from Enterprise. I mean, really doing their best to use their utility in the midst of that, Parker.

05:14:51.860 --> 05:14:57.260
I really liked how that started for them, but the gunplay is so much better for G2 top to bottom.

05:14:57.260 --> 05:15:01.060
Whether it was fighting over by rafters, even when the information favored Enterprise,

05:15:01.060 --> 05:15:03.860
they were still able to trade things out back to even.

05:15:03.860 --> 05:15:07.160
And then in the late round, unfortunately, they just weren't able to use their utility.

05:15:07.160 --> 05:15:11.260
They weren't able to force plays that were anything more than just straight 1v1 gun fights

05:15:11.260 --> 05:15:14.140
And you never want to bet against g2 in a fair fight

05:15:14.340 --> 05:15:20.160
So talented these players are this kill once again first one to stomp in and then they followed it up with some more pressure

05:15:20.160 --> 05:15:22.380
Towards benja to catch him on the roadside back

05:15:22.380 --> 05:15:27.340
It was actually bapin who got his drone inside the top or after and I thought it was gonna be the difference maker

05:15:27.340 --> 05:15:34.860
But the fact that they still bled bodies despite having that information advantage was really rough for EP and in the 3v3

05:15:34.860 --> 05:15:37.140
three, you're always just going to favor G2 with the better

05:15:37.140 --> 05:15:37.640
gunners.

05:15:37.640 --> 05:15:40.460
There seem to be a bunch of tech issues that have be fallen

05:15:40.460 --> 05:15:42.820
this enterprise squad.

05:15:42.820 --> 05:15:47.420
I saw Brendo get up and there were headset issues with Jigsaw.

05:15:47.420 --> 05:15:50.340
So I fear that this one might be a little bit longer

05:15:50.340 --> 05:15:54.300
than we are used to seeing.

05:15:54.300 --> 05:15:56.380
Headset issues have been quite prevalent so far.

05:15:56.380 --> 05:15:59.020
It's among the most problems that we've seen with these teams.

05:15:59.020 --> 05:16:00.140
I mean, headsets break.

05:16:00.140 --> 05:16:01.420
Players slam them down.

05:16:01.420 --> 05:16:02.940
A lot of times, a player will literally

05:16:02.940 --> 05:16:07.180
go to celebrate, just throw it off their head and it'll smash into the desk and there she goes.

05:16:08.300 --> 05:16:13.740
I mean, we talked about briefly Parker, but one of the main kind of identifiers of Enterprises

05:16:13.740 --> 05:16:19.340
tournament has been their text chat. It's been how active and vocal they've been yapping to their

05:16:19.340 --> 05:16:24.620
opponents. And after winning that first round, Doki typed back, he said, can you shut up now?

05:16:24.620 --> 05:16:29.180
Which is pretty nice to see coming through from G2 and they've shut them up with a headset.

05:16:29.180 --> 05:16:32.380
Well, while we wait for this tech pause to get sorted out, we have an interview

05:16:32.380 --> 05:16:46.380
I'm here with Kino and call out as dark zero get ready for their matches tomorrow call out we saw you guys dominate all kickoff a little bit of a hiccup in the playoffs where do you feel like this team is at right now?

05:16:46.380 --> 05:16:53.380
You know, we're still on the team, we're still on the foundational phase because we're building up all the fundamentals right now.

05:16:53.380 --> 05:16:58.380
So there wasn't really an expectation going into that, but there's still not really any expectation now.

05:16:58.380 --> 05:17:02.380
Just to keep it going on the fundamentals and just crank hard and cheer you up.

05:17:02.380 --> 05:17:06.380
Kino, you're the newest addition to this team. We've talked a little bit throughout the stage.

05:17:06.380 --> 05:17:10.380
What do you feel like the team's biggest strength is right now?

05:17:10.380 --> 05:17:14.720
So I think, I think he's by far how much fun we're having together at this

05:17:14.720 --> 05:17:19.820
proper guy's just like we just enjoy everyone's presence and he makes

05:17:19.820 --> 05:17:24.620
everything 10 times easier. Call out you, we all know you're coaching prowess in

05:17:24.620 --> 05:17:29.820
the kind of focus and mentality you bring to the game. What sort of focus are

05:17:29.820 --> 05:17:34.220
you placing on this week in SLC? Any particular thing you're bringing to the

05:17:34.220 --> 05:17:40.300
team is like this is the one thing we got to lock in on? Um really just on the

05:17:40.300 --> 05:17:42.780
attack side we got a fundamental we're training the same one on defense and

05:17:42.780 --> 05:17:45.260
we're just the same one we've been doing for the past few months we're gonna keep

05:17:45.260 --> 05:17:48.100
focusing on it but nothing changed just because it's a tournament we're still

05:17:48.100 --> 05:17:51.620
gonna maintain the same process and just keep going through it. You know you've

05:17:51.620 --> 05:17:55.660
been at the international stage quite a few times you know a lot about the teams

05:17:55.660 --> 05:17:59.700
you're gonna face the player to face who do you think the biggest obstacle could

05:17:59.700 --> 05:18:04.780
be for you guys? Honestly I couldn't tell you I'm just looking to play the

05:18:04.780 --> 05:18:08.300
image play the matches and just like see a way goes through what happens and

05:18:08.300 --> 05:18:09.620
and just go from there.

05:18:09.620 --> 05:18:10.540
Awesome, thanks guys.

05:18:10.540 --> 05:18:11.860
Yeah, thank you.

05:18:11.860 --> 05:18:12.580
Thank you.

05:18:12.580 --> 05:18:15.380
Sweet.

05:18:15.380 --> 05:18:17.380
Well, it certainly was a great interview coming through

05:18:17.380 --> 05:18:18.420
from DZia.

05:18:18.420 --> 05:18:20.060
And one thing that I picked up on Parker

05:18:20.060 --> 05:18:21.980
was the biggest strength that Kino thought

05:18:21.980 --> 05:18:24.340
was how much fun they have.

05:18:24.340 --> 05:18:27.220
And frankly, that's an important aspect of the game.

05:18:27.220 --> 05:18:30.180
And I think it's something that G2 themselves do really well.

05:18:30.180 --> 05:18:33.460
There are a few teams who have a big smile on their faces

05:18:33.460 --> 05:18:36.940
as G2 do when you watch them play both domestically

05:18:36.940 --> 05:18:39.440
down in EML, but also here in Salt Lake City,

05:18:39.440 --> 05:18:41.540
feels like there's always a smile on these guys' faces,

05:18:41.540 --> 05:18:43.180
feels like they're always enjoying their company.

05:18:43.180 --> 05:18:45.500
Helps if they're winning so much, you know, not a...

05:18:45.500 --> 05:18:47.500
It's easy to be happy when you're winning.

05:18:47.500 --> 05:18:49.340
Not a bad thing to smile about,

05:18:49.340 --> 05:18:51.140
but listen, it still really is important

05:18:51.140 --> 05:18:52.260
to keep those vibes up,

05:18:52.260 --> 05:18:53.820
and that would be important not just for G2,

05:18:53.820 --> 05:18:55.100
but for Enterprise as well.

05:18:55.100 --> 05:18:57.300
If this game gets tough, they need to keep smiling.

05:18:57.300 --> 05:18:59.180
One thing that when Shaco was on Falcons,

05:18:59.180 --> 05:19:01.700
they worked on really hard was buys.

05:19:01.700 --> 05:19:04.500
Shaco is notoriously not any motive player.

05:19:04.500 --> 05:19:05.340
No.

05:19:05.340 --> 05:19:08.060
entire career from BDS all the way now to G2.

05:19:08.060 --> 05:19:10.040
He sits there, he doesn't really smile,

05:19:10.040 --> 05:19:13.000
he doesn't really move, he doesn't do a lot of interviews.

05:19:13.000 --> 05:19:16.600
And up until recently, he didn't really stream as much either.

05:19:16.600 --> 05:19:21.360
But Julio and Co started to focus on having fun.

05:19:21.360 --> 05:19:24.520
And I mean, LeakyFack seemed like he was always about

05:19:24.520 --> 05:19:26.080
to burst a blood vessel in his eyes

05:19:26.080 --> 05:19:28.440
with how stressed he would get with some of those rounds.

05:19:28.440 --> 05:19:31.360
There's no doubting how much he cares.

05:19:31.360 --> 05:19:33.640
But the vibes on Falcons don't even come close

05:19:33.640 --> 05:19:35.160
to the vibes we see on G2.

05:19:35.160 --> 05:19:39.760
Could you imagine Shiko sitting back eating popcorn while playing on Falcons?

05:19:39.760 --> 05:19:41.760
Nobody's done that on G2, hasn't he?

05:19:41.760 --> 05:19:43.760
Down goes Stomp into Two-Hon and...

05:19:45.100 --> 05:19:45.600
Alright.

05:19:45.600 --> 05:19:46.100
We get it.

05:19:46.100 --> 05:19:48.600
We get it.

05:19:48.600 --> 05:19:53.100
Trying to get under the skin of their opponents has been a big focus for this Enterprise team.

05:19:53.100 --> 05:19:57.600
Stomp it, obviously, not having the strongest first map earlier today and now

05:19:57.600 --> 05:20:02.400
having actually worse results at this current point in time, but I think you are correct.

05:20:02.400 --> 05:20:07.960
Sometimes having fun and just coming to an event with the pressure off your shoulders. It makes you a very dangerous team

05:20:08.000 --> 05:20:13.960
Yeah, enterprise really quick in the building frankly off that tech time out right fast in towards that top floor catching stop

05:20:13.960 --> 05:20:17.720
And a bit off guard. I didn't think he'd expect them to be in the bedroom so fast

05:20:17.720 --> 05:20:19.440
But to Han really nice frag there

05:20:19.440 --> 05:20:23.880
We want to take down the youngest member on G2 and now they can start looking more towards an execute

05:20:23.880 --> 05:20:28.280
Except they'd like to but then just behind the team they'd need a trade here Parker

05:20:28.280 --> 05:20:33.040
But he's being hunted down by these players on enterprise. He's got Ali Malin's backup now, too

05:20:34.080 --> 05:20:36.800
They were worried about main door. They were worried about strip club

05:20:37.400 --> 05:20:42.600
For good reason players aligned there now. They've made their way over towards. Oh my goodness

05:20:43.240 --> 05:20:47.960
Jigsaw obliterated by that one to haunt trades back. Benji will not be much longer for this earth

05:20:49.240 --> 05:20:53.360
Doki Shaco and Alamow now in the safety of the bomb site down below a

05:20:53.360 --> 05:20:59.080
A nitro cell for Alan Allen Hand, waiting for somebody to walk haphazardly towards the stairs.

05:20:59.080 --> 05:21:01.280
It could be the undoing of another Enterprise member.

05:21:01.280 --> 05:21:02.780
A 3v3.

05:21:02.780 --> 05:21:05.940
There goes the nitro cell, the explosion onto the pipe as well.

05:21:05.940 --> 05:21:08.440
We've seen this one before in Goodbye, Bap.

05:21:08.440 --> 05:21:10.680
And one minute to go, and now G2 with the numbers advantage.

05:21:10.680 --> 05:21:12.020
Yeah, brilliant play by Alan Allen.

05:21:12.020 --> 05:21:15.080
It almost extends the range of that nitro a little bit thanks to the pipe.

05:21:15.080 --> 05:21:17.580
That's a cool tech coming through from the captain of G2,

05:21:17.580 --> 05:21:20.620
and it gives them the numbers advantage now looking at the last 60 seconds.

05:21:20.620 --> 05:21:24.540
It makes things awkward for Kino, or sorry, Kino, Cairo, and too hard.

05:21:24.540 --> 05:21:25.540
I've done it too, done it.

05:21:25.540 --> 05:21:27.620
I mean, we just interviewed him, didn't we?

05:21:27.620 --> 05:21:28.940
It certainly doesn't help.

05:21:28.940 --> 05:21:31.220
I know, trying to make this execute happen.

05:21:31.220 --> 05:21:32.220
Lots of hard works.

05:21:32.220 --> 05:21:33.220
The hatches will be open.

05:21:33.220 --> 05:21:37.220
They'll have many options available to them, but I'm worried about these guns.

05:21:37.220 --> 05:21:40.340
Everyone on G2 will be trained, and if they're clutched with those trades, Parker, it's

05:21:40.340 --> 05:21:41.340
going to be tough.

05:21:41.340 --> 05:21:42.860
Alimaz is in a great position.

05:21:42.860 --> 05:21:44.820
He's just holding the middle hallway.

05:21:44.820 --> 05:21:45.820
Nobody seems to get past him.

05:21:45.820 --> 05:21:47.060
They don't even need to get to Alimaz.

05:21:47.060 --> 05:21:50.420
Shiko is there to get the job done, and G2 off to a 2-0 lead.

05:21:50.420 --> 05:21:56.560
It's a perfect little defense and honestly it shows that G2 still have confidence even when something goes wrong in their game plan

05:21:56.560 --> 05:21:59.700
This is not a rigid team who need everything to go to plan

05:21:59.900 --> 05:22:04.400
Stomper dies early in that round Parker and what happens? Ben just says no worries

05:22:04.400 --> 05:22:10.440
I got you bro steps up for a huge 2k on the roam was worried about being tracked or called out

05:22:10.440 --> 05:22:14.500
But he's got that mute jammer to be able to put at his feet and it's so important

05:22:14.500 --> 05:22:29.500
We have the best opening game up against DarkZero, he's actually the lowest rate of player on the team, not that I think he played poorly, but he didn't have the kills, didn't have the stats that we're so used to seeing through the game, and then this was so cool.

05:22:29.500 --> 05:22:39.500
The Nitro does a lot of damage, but you really need that gas pipe to finish off the kill. He's standing on a hard floor inside a bathroom, but it doesn't matter because of that C4 attack. Really cool stuff from Carl.

05:22:39.500 --> 05:22:44.300
seen that with impact grenades, we've seen that with bullets and pre-places as well.

05:22:44.300 --> 05:22:52.860
So unfortunately, Enterprise find out in the tough fashion how that works for G2.

05:22:52.860 --> 05:22:55.140
No real weaknesses here for G2.

05:22:55.140 --> 05:22:59.780
And I will say this, Stompett has been playing largely alone through those two rounds.

05:22:59.780 --> 05:23:01.060
Stompett's a terrific player.

05:23:01.060 --> 05:23:02.900
There's no question about that.

05:23:02.900 --> 05:23:07.340
But he has not been as strong at being able to buy time for his team, and he has certainly

05:23:07.340 --> 05:23:13.380
not been able to match up against the guns in either of the maps. It was five and five

05:23:13.380 --> 05:23:19.000
back in his earlier game today against DarkZero and is now 0-2 to start off. This is below

05:23:19.000 --> 05:23:24.100
our expectations for a player of his caliber and honestly Jesse, while somebody has to

05:23:24.100 --> 05:23:28.160
bottom frag on G2, I do not expect Stomp and to hold that position for too long.

05:23:28.160 --> 05:23:31.540
No, certainly not. And he's going to actually give up the Raptors position. He was playing

05:23:31.540 --> 05:23:35.900
there back in around one. Now Shiko and Doki will take it over. This is quite common for

05:23:35.900 --> 05:23:41.180
G2 when they defend CC. This Azami plus Wamai combo is something they love to play around,

05:23:41.180 --> 05:23:45.580
so it's not a reaction to anything that happened earlier in the game. It's just business as usual

05:23:45.580 --> 05:23:49.660
coming in for G2. There needs to be a strong plan from Enterprise to counter this. They've got the

05:23:49.660 --> 05:23:53.900
Capitao, which is great, but against the Wamai it's not going to be enough. Cairo walking into

05:23:53.900 --> 05:23:58.060
the Monty is going to be another big piece of this puzzle. Depending on how Rafters go, it'll

05:23:58.060 --> 05:24:04.460
likely determine how this push goes overall for Enterprise. A very familiar spot for the Azami

05:24:04.460 --> 05:24:07.180
me here on rafters and hard to deal with if you don't have the right tools.

05:24:07.180 --> 05:24:10.140
Usually you need nades, usually you need your Capitow Fire.

05:24:10.140 --> 05:24:13.100
There are Ratero drones on the board, Bappin will take down Doki.

05:24:13.100 --> 05:24:17.420
Doki's been the tiny terror through two rounds so far and will no longer be allowed

05:24:17.420 --> 05:24:19.420
to play in the sandbox with the rest of his team.

05:24:19.420 --> 05:24:24.140
A minute 40 on the clock is now the Monty menacingly and croaches upon the space

05:24:24.140 --> 05:24:25.500
that Shiko has taken up.

05:24:25.500 --> 05:24:29.580
But I mean, if Cairo is not properly supported here, he will be left on an island

05:24:29.580 --> 05:24:33.820
and you do not want to be, whether you're a shield or not, in a 1v1 against Shiko.

05:24:33.820 --> 05:24:38.620
Down goes Tuhan, Stompin' on the board, and there goes Cairo to Shiko.

05:24:38.620 --> 05:24:41.260
What did we say? You don't want to be in that position if you're unsupported.

05:24:41.260 --> 05:24:43.580
Shiko will make you pay. Bapin will fall as well.

05:24:44.460 --> 05:24:47.020
Shiko's just tearing through everybody. A third kill.

05:24:47.820 --> 05:24:53.100
Brenda with a minute 13 on the clock is last alive, finished off by Stompin.

05:24:53.660 --> 05:24:59.180
Two kills from Stompin, three from Shiko, and G2 pull off a perfect rotation on defense.

05:24:59.180 --> 05:25:03.420
Really big play coming out from Shiko, and you start to add up these numbers, Parker.

05:25:03.420 --> 05:25:09.740
I believe 21 kills through 14 rounds, both earlier this morning and today.

05:25:09.740 --> 05:25:13.140
Shaiqo has been a menace for G2.

05:25:13.140 --> 05:25:15.900
Nobody doubted that he was one of the best players in the world,

05:25:15.900 --> 05:25:18.540
but after getting dropped from Falcons at the end of last season,

05:25:18.540 --> 05:25:21.900
people were starting to wonder, is he going to fit on a new system?

05:25:21.900 --> 05:25:24.260
Those questions have long been answered.

05:25:24.260 --> 05:25:28.820
Perfect playover by the Raptors, despite losing his partner Doki earlier on in that round.

05:25:28.820 --> 05:25:31.420
The Azami will go, I think, very reasonable,

05:25:31.420 --> 05:25:33.340
given what we just witnessed out of Shiko,

05:25:33.340 --> 05:25:35.100
Stopping playing it earlier too, of course,

05:25:35.100 --> 05:25:36.700
and the Capitao being removed.

05:25:36.700 --> 05:25:39.700
So when we get to round six, we go back to CCTD cash.

05:25:39.700 --> 05:25:41.980
That rafter's push is going to look a lot different

05:25:41.980 --> 05:25:43.980
with both sides losing some important tools.

05:25:43.980 --> 05:25:46.140
Yeah, I mean, the Azami band is really smart on this map.

05:25:46.140 --> 05:25:47.900
You can use Azami basically everywhere.

05:25:47.900 --> 05:25:51.820
She is one of the most flexible operators, period, on defense.

05:25:51.820 --> 05:25:54.060
I mean, obviously, we've seen set of pro play.

05:25:54.060 --> 05:25:56.020
If you yourself are inexperienced,

05:25:56.020 --> 05:25:58.700
Azami is a terrific selfish operator.

05:25:58.700 --> 05:25:59.820
You saw how Shiko played it.

05:25:59.820 --> 05:26:02.340
for Kiba barriers on top of rafters.

05:26:02.340 --> 05:26:04.420
You're either gonna force the attackers

05:26:04.420 --> 05:26:06.260
to shoot out those Kiba barriers

05:26:06.260 --> 05:26:08.460
and then you can swing and kill them in the process

05:26:08.460 --> 05:26:10.540
or you need a coordinated effort,

05:26:10.540 --> 05:26:13.260
usually again with explosives of some kind.

05:26:13.260 --> 05:26:15.100
Maybe you have fire, et cetera.

05:26:15.100 --> 05:26:18.100
If you are an aspiring player at any level of competition,

05:26:18.100 --> 05:26:20.540
a zombie is an excellent operator for you to learn.

05:26:20.540 --> 05:26:22.900
She is really beginner friendly

05:26:22.900 --> 05:26:25.140
and has a great kit surrounding it.

05:26:25.140 --> 05:26:27.500
This is a map where again, she gets a lot of usage.

05:26:27.500 --> 05:26:28.540
How will they adapt?

05:26:28.540 --> 05:26:30.620
because they've lost all of their electrification,

05:26:30.620 --> 05:26:32.540
so they won't be able to keep those walls closed

05:26:32.540 --> 05:26:34.060
as quick or as long as they want,

05:26:34.060 --> 05:26:36.820
and now they won't be able to play as forward

05:26:36.820 --> 05:26:37.660
with the keep of area,

05:26:37.660 --> 05:26:40.300
so I expect maybe a bit more entrenched defense from G2.

05:26:40.300 --> 05:26:42.260
Yeah, well, they'll fall back to old favorites, Parker.

05:26:42.260 --> 05:26:43.540
I mentioned it back in round one.

05:26:43.540 --> 05:26:45.260
They love the clash, they love the mirror.

05:26:45.260 --> 05:26:48.780
This is the standard G2 setup for a gym bedroom on a club,

05:26:48.780 --> 05:26:49.620
okay?

05:26:49.620 --> 05:26:50.460
We've seen this throughout the EML,

05:26:50.460 --> 05:26:52.180
stomping a very good clash player.

05:26:52.180 --> 05:26:54.300
I know we all like to hype up his gunplay,

05:26:54.300 --> 05:26:56.020
but he's really smart playing around

05:26:56.020 --> 05:26:58.140
with this bulletproof shield as well.

05:26:58.140 --> 05:27:01.820
When you look at the tools being brought by Enterprise, some good answers for sure.

05:27:01.820 --> 05:27:05.780
I mean, the Nomad can make Clash's life really annoying, and certainly if you can get under

05:27:05.780 --> 05:27:10.400
in some important spot, bapping on that Demos can be really impactful too, but it's going

05:27:10.400 --> 05:27:13.780
to be tricky dealing with stopping over on this extension of Cache's side.

05:27:13.780 --> 05:27:16.660
That's why a lot of this pressure early from Enterprise is just on Jakuzzi.

05:27:16.660 --> 05:27:17.860
It's just on this side of the site.

05:27:17.860 --> 05:27:19.740
I'm not so worried about the extension yet.

05:27:19.740 --> 05:27:22.740
If they can pick off some of these anchors, that'll be more than enough.

05:27:22.740 --> 05:27:27.140
Almost gets Shaco really early in this round, and they'll expend the Lion Charge to reposition

05:27:27.140 --> 05:27:32.780
Themselves getting rid of shica would be huge especially since he has two razor blooms or two of those those store

05:27:32.780 --> 05:27:36.460
Razor balloons in pocket would be a devastating loss for the player

05:27:36.460 --> 05:27:40.540
But also the gadgetry to go with it razor balloons have lots of different functions

05:27:42.100 --> 05:27:46.420
Raffi miss the barbed wire with that made I believe so yeah, I was going for the bar

05:27:46.420 --> 05:27:48.380
It's a tough one might have been something else there

05:27:48.380 --> 05:27:54.260
He also wanted maybe a razor beam or something that we didn't catch but still you till on the main stairs one way or the other

05:27:57.140 --> 05:27:59.140
Things are dead, Mark.

05:27:59.980 --> 05:28:03.280
Didn't quite find it though, unfortunately. I mean, this is the problem, right?

05:28:03.540 --> 05:28:06.860
They're not able to find these players out, can make things even more difficult.

05:28:06.860 --> 05:28:10.060
There is nobody below or again extended cash side too much.

05:28:10.060 --> 05:28:13.820
They will have a drone set up for the flank in case Benjo wants to go for such a move,

05:28:13.820 --> 05:28:17.220
but I really think Enterprise are fine with a 5v5 execute Parker.

05:28:17.220 --> 05:28:22.500
They got four Candelas in their pockets plus smokes, some nades and flashes being played by Brando and Cairo.

05:28:22.500 --> 05:28:25.700
I mean, there really are some good tools to make an execute happen,

05:28:25.700 --> 05:28:29.420
But against the clash against Samira, it's gonna get messy and it's gonna get loud

05:28:30.220 --> 05:28:31.880
G2 have a

05:28:31.880 --> 05:28:33.980
Incredible defender win rate on this map

05:28:33.980 --> 05:28:41.020
So I mean it stands to reason that starting here would do them so well have a lot less data on enterprise playing on clubhouse

05:28:41.020 --> 05:28:45.380
This is not one of the preferred maps for G2, but it is all reliable for a lot of teams

05:28:45.380 --> 05:28:51.780
So doesn't surprise me to see it get brought out. Oh my goodness Shiko with the ego challenge on jacuzzi wall

05:28:52.420 --> 05:28:54.420
looking for number two

05:28:54.420 --> 05:29:01.940
Narrowly missing out on Cairo now. He's being hunted from down below the Deimos up Bapin try as he might nobody can get

05:29:01.940 --> 05:29:03.380
Shaco down

05:29:03.380 --> 05:29:08.940
Until they swing on to the breach. There's Cairo ascending Bapin is there. Oh my goodness

05:29:09.220 --> 05:29:11.060
It's a mess inside of the server

05:29:11.060 --> 05:29:16.140
Brenda was last alive and Ali Mal will get the final kill for oh the start for G2

05:29:16.500 --> 05:29:22.140
Really not the push enterprise we're looking for mean G2. They recognize just how long that setup is taking

05:29:22.140 --> 05:29:24.260
How long did it take for the opening pick to come through?

05:29:24.260 --> 05:29:30.760
I mean, there was less than 40 seconds on the clock when Shaco goes for that pick on the main breach and finally finds an entry frag.

05:29:30.760 --> 05:29:36.380
It's a really slow push coming out from EP and I don't think they wanted it to be like that Parker.

05:29:36.380 --> 05:29:39.340
Yes, they didn't clear the roam. Yes, there was nobody below for them to fight.

05:29:39.340 --> 05:29:45.840
Like they're not looking for early engagements, but they're looking to get an engagement when they execute with the Ying, when they're executing with their utility.

05:29:45.840 --> 05:29:51.460
It was G2 who actually took the initiative and that meant that the utility didn't come out the way they wanted it to.

05:29:51.460 --> 05:29:53.880
We didn't even see all four 10 dollars get thrown

05:29:53.880 --> 05:29:58.400
I think jigsaw through two of them or maybe three of them before getting taken down in the midst of that round

05:29:58.400 --> 05:30:02.840
So they didn't really get the push they were hoping for and I think this is a good time out from mag

05:30:02.840 --> 05:30:08.720
Maybe a little late to be honest because these pushes have just gotten worse and worse as the game has gone on for enterprise

05:30:08.920 --> 05:30:13.560
Yeah, this is this has been the real test for them and we said that's exactly what this would be and so far

05:30:13.560 --> 05:30:15.660
They are not doing very well. Yeah

05:30:15.660 --> 05:30:22.160
Unfortunately, maybe a bit more studying it needs to be done here, you know, computers away, pencils out kind of deal.

05:30:22.160 --> 05:30:34.160
But yeah, Enterprise, all the momentum that they have had built up over kickoff and onwards, seeming like this oceanic super team with really no deficiencies.

05:30:34.160 --> 05:30:39.660
Star-fragging power from Jigsaw in particular, great depth on the support side of things.

05:30:39.660 --> 05:30:42.160
And what do they have to show for it? Jigsaw's one and four.

05:30:42.160 --> 05:30:48.660
Exactly. I mean, that's the issue, right? Jigsaw has been the guy and he's not even getting value out of his utility, really, right?

05:30:48.660 --> 05:30:52.240
I mean, he's on the ying in that last round. He's the guy who needs to kind of break the site open

05:30:52.240 --> 05:30:58.420
and it just ends up going down. It doesn't get very much value for him. So Jack really needs to find some way to bounce back into this game.

05:30:58.420 --> 05:31:04.460
I want to see him getting typing again. I want to see him loud both in the server and in the text chat because that's where he thrives.

05:31:04.460 --> 05:31:09.860
When the Aussies are typing, when the Aussies are having fun, that's where they find success and so far that's not happening.

05:31:10.120 --> 05:31:12.120
Certainly not for their star player.

05:31:12.160 --> 05:31:19.920
Well, back downstairs they go. G2 not able to play that Azami as we talked about, but

05:31:19.920 --> 05:31:24.280
will not have the same prominence on this bottom floor bombsite as we typically see

05:31:24.280 --> 05:31:28.680
beyond that. Though, to their credit, they did bring an Azami here in the hands of Shiko

05:31:28.680 --> 05:31:35.160
the last time they played it in round number two. So far, Enterprise has been okay on their

05:31:35.160 --> 05:31:40.640
entry two on and back and both have a first blood under their belt, but usually comes

05:31:40.640 --> 05:31:47.480
with an answer back from G2. Here's a scarier number for me, Jesse. G2 have never had less

05:31:47.480 --> 05:31:53.260
than two players survive around. So if you still have nearly half your team surviving

05:31:53.260 --> 05:31:57.200
every time, there's some big deficiencies. And I think with Enterprise, it's really been

05:31:57.200 --> 05:32:02.440
that mid to late round. Yeah. Honestly, G2 is such a hard team to play against. Partly

05:32:02.440 --> 05:32:05.880
because they have so many different strategies, so many different ideas of how they want to

05:32:05.880 --> 05:32:09.880
play every bomb site. I mean, we've seen now two repeats and we've seen two brand new

05:32:09.880 --> 05:32:14.440
strapped coming out from G2. No more do we see Stompin' and Benja up on the roam game.

05:32:14.440 --> 05:32:18.720
This is a hard five-man anchor, and you look to that last round where Enterprise really

05:32:18.720 --> 05:32:22.840
stall out. They don't really get anything for the first two and a half minutes, and

05:32:22.840 --> 05:32:26.480
G2 are thinking to themselves, alright, these guys are slow as hell. They're not going

05:32:26.480 --> 05:32:29.480
to be able to do much, even with map control, because the execute's just going to come

05:32:29.480 --> 05:32:33.120
way too late. So let's lean into that. Let's play a full anchor setup. Let's put Stompin'

05:32:33.120 --> 05:32:37.280
back on the clash, because we know that these guys are not really capable of clearing us

05:32:37.280 --> 05:32:41.720
out in those spots. The anchor play was excellent last time coming through from Shryko on that

05:32:41.720 --> 05:32:45.840
as long as you should be just as comfortable here on the Thorn Parker. It will be a late

05:32:45.840 --> 05:32:49.440
explosive execute once more. That is historically favorite G2.

05:32:49.440 --> 05:32:52.960
We're halfway through the round and I mean you've cleared up the top floor and now you

05:32:52.960 --> 05:32:57.040
gain control on that middle floor. That is terrific for enterprise timing wise but as

05:32:57.040 --> 05:33:03.960
you pointed out, if your job is to slow down your opponents, Clash, Thorn, Goyo, Mira,

05:33:03.960 --> 05:33:06.880
all of these are obstacles that you need to get ahead from. The only one that you're

05:33:06.880 --> 05:33:10.220
He's not going to slow you down as a warden and he's not going to be a problem anymore.

05:33:10.220 --> 05:33:11.860
Brando gets the lead off pick.

05:33:11.860 --> 05:33:16.500
That's the third time in five rounds that Enterprise has struck first and yet they've

05:33:16.500 --> 05:33:19.600
been unable to translate that to a round victory.

05:33:19.600 --> 05:33:22.620
That's critical but the warden down they need to get value out of these $10.

05:33:22.620 --> 05:33:25.820
They couldn't do it previously but this is the moment to try to strike.

05:33:25.820 --> 05:33:27.180
Brando's on the operator this time around.

05:33:27.180 --> 05:33:30.940
If he can take blue control he should have no problem with these $10 coming out but it's

05:33:30.940 --> 05:33:32.420
all about the execution.

05:33:32.420 --> 05:33:36.140
He just lets that one slip through his fingers, Cairo taking some damage, Candela's going

05:33:36.140 --> 05:33:39.820
off, Tuhon eliminating Benjamin Astor, and this is the best start we've seen from Enterprise.

05:33:39.820 --> 05:33:44.100
In quite some time, Tuhon's in the midst of the site with the bearing nine outs, finding

05:33:44.100 --> 05:33:49.700
just about everybody, but Shiko sits and waits. He warms up, Brando has his teammates back,

05:33:49.700 --> 05:33:52.140
and Enterprise is on the board.

05:33:52.140 --> 05:33:57.500
Finally, we get some momentum out of Enterprise, and Tuhon, the star of the show, while everyone's

05:33:57.500 --> 05:34:01.900
attention is over towards blue, where those candles come down. A couple other players looking

05:34:01.900 --> 05:34:05.400
towards Main Stairs where some pressure was being applied by Enterprise.

05:34:05.400 --> 05:34:12.280
It was Tuhawn who drops the kitchen hatch with that SMG, finds a massive multi-frag to come

05:34:12.280 --> 05:34:15.280
out and make things happen for Enterprise.

05:34:15.280 --> 05:34:21.040
A 5-0 would have been a disastrous start for 4-1, that's not the he could recover from.

05:34:21.040 --> 05:34:22.040
Absolutely.

05:34:22.040 --> 05:34:27.960
Tuhawn managing to find a gap dropping through that kitchen hatch and G2 just could not calm

05:34:27.960 --> 05:34:30.480
fast enough to turn their sights towards him.

05:34:30.480 --> 05:34:34.160
I mean, there is going to be chaos in the server.

05:34:34.160 --> 05:34:36.760
Finally, Enterprise is typing in chat.

05:34:36.760 --> 05:34:38.600
I mean, it did take them until they won a round

05:34:38.600 --> 05:34:41.240
and immediately getting clapped back by Doki.

05:34:41.240 --> 05:34:43.560
Doki getting a couple of words in

05:34:43.560 --> 05:34:47.040
in the matchup against DZ earlier today as well.

05:34:47.040 --> 05:34:49.200
And a reminder, as we approach halftime here

05:34:49.200 --> 05:34:51.240
in Enterprise versus G2,

05:34:51.240 --> 05:34:52.960
Dark Zero is in action right now.

05:34:52.960 --> 05:34:56.240
They are playing up against Ninjas in pajamas

05:34:56.240 --> 05:34:57.540
over on the B stream.

05:34:57.540 --> 05:34:59.320
Jesse, you and I are not watching that game,

05:34:59.320 --> 05:35:01.760
So we have no idea what's going on over there.

05:35:01.760 --> 05:35:03.800
But with how these two teams have played,

05:35:03.800 --> 05:35:06.000
that should be a pretty exciting affair.

05:35:06.000 --> 05:35:08.440
Yeah, no doubt there's going to be fantastic matches

05:35:08.440 --> 05:35:10.120
across both streams all day long.

05:35:10.120 --> 05:35:12.520
But for Enterprise G2, this is still

05:35:12.520 --> 05:35:14.760
one that can be swung in the other direction.

05:35:14.760 --> 05:35:17.320
If we get a 4-2 split, especially attacking on Clubhouse,

05:35:17.320 --> 05:35:19.520
I mean, this game is far from over.

05:35:19.520 --> 05:35:21.720
Enterprise can be a really strong defense team

05:35:21.720 --> 05:35:22.520
when they need to.

05:35:22.520 --> 05:35:23.720
Throughout this tournament, they've

05:35:23.720 --> 05:35:25.560
been a better team on the defensive half.

05:35:25.560 --> 05:35:28.720
74% win rate on the defense here through Salt Lake City.

05:35:28.720 --> 05:35:33.220
So this is a team who know how to defend if they get that 4-2 split. It'll be huge now

05:35:33.220 --> 05:35:36.220
I was worried with both the bands coming through a zombie in capitao

05:35:36.220 --> 05:35:40.740
What does the rafters clear look like well? It doesn't look like anything because they're not going that side Parker

05:35:40.740 --> 05:35:45.060
It's gonna be a master side over clear which means these roamers on the West most importantly

05:35:45.060 --> 05:35:48.280
Benja are gonna be an early action if they try to take these gunfights

05:35:53.640 --> 05:35:55.640
Is Benja made of electricity

05:35:55.800 --> 05:35:57.560
Not that I'm aware of

05:35:57.560 --> 05:36:00.920
But I keep hearing electricity with Benjamaster

05:36:04.320 --> 05:36:06.320
Was the clash sound the clash taser

05:36:08.640 --> 05:36:12.120
Didn't pick it up, but I wasn't paying attention it goes to the machine. I suppose

05:36:12.560 --> 05:36:19.280
It's gone now Ben just sitting inside a weight room when he was on SSG team bonding seemed to involve the gym in some capacity

05:36:19.480 --> 05:36:23.920
And he along with Shaco been doing some heavy lifting there was again

05:36:23.920 --> 05:36:26.520
Benjamaster flushed out so perfectly.

05:36:26.520 --> 05:36:31.560
Brendo has been very good to pick up for Jigsaw's deficiencies too.

05:36:31.560 --> 05:36:33.440
Very quick kills by G2.

05:36:33.440 --> 05:36:37.920
Cairo and Brendo down for the count and with that, Cairo will go the entire first half without

05:36:37.920 --> 05:36:39.620
a single kill.

05:36:39.620 --> 05:36:43.520
On his role it's not necessarily important he gets them but that is still quite a loss

05:36:43.520 --> 05:36:47.120
especially with Enterprise struggling to get frags.

05:36:47.120 --> 05:36:51.140
They've also surrendered that diffuser over in Logistics so one of the two remaining

05:36:51.140 --> 05:36:55.300
players on this EP team will need to go retrieve that, but they've got their hands full as a

05:36:55.300 --> 05:37:01.300
cross might prevent Tuhan from getting in the breach. This is such a bad situation to be honest.

05:37:01.300 --> 05:37:05.300
Trying to bait a swing, does it? But Stalpin's better anyways. Jigsaw's got the kit here,

05:37:05.300 --> 05:37:09.700
but everybody's looking his way, Parker. This half looks almost unwinnable.

05:37:10.900 --> 05:37:16.580
Doesn't even get one. Alamo cleans things up and it will be a 5-1 split for the Europeans.

05:37:16.580 --> 05:37:19.160
Yeah, G2, banging on all cylinders.

05:37:19.160 --> 05:37:21.340
I saw after, I think it was round number three,

05:37:21.340 --> 05:37:23.740
Twister, the coach of Team Secret tweeted something out

05:37:23.740 --> 05:37:26.980
saying like, is it already, is it too early for me to-

05:37:26.980 --> 05:37:28.100
It doesn't matter guys, come back for more

05:37:28.100 --> 05:37:29.720
some more briefings, now it's the time to worry about it.

05:37:29.720 --> 05:37:30.560
Zero, zero.

05:37:31.900 --> 05:37:33.940
All right guys, whatever happened on attack,

05:37:33.940 --> 05:37:36.620
get the fuck out of our minds, okay?

05:37:36.620 --> 05:37:38.780
We are now gonna be defending, okay?

05:37:38.780 --> 05:37:41.100
So, zero, zero, remember if we're up or we're down,

05:37:41.100 --> 05:37:45.260
it's zero, zero, we all need to reset right now, okay?

05:37:45.260 --> 05:37:48.700
calm down and we've already identified what's the problem okay we're not

05:37:48.700 --> 05:37:53.540
listening to each other okay so they're most likely going to ban Bandakai what

05:37:53.540 --> 05:37:59.860
are we banning on Cairo? We are banning Thermal Instructors. Thermal Instructors. Okay if we do play our

05:37:59.860 --> 05:38:04.340
roam strats they're going to be doing spread fast first floor entries okay

05:38:04.340 --> 05:38:10.580
fast in kitchen or fast into airlock okay or they have a blitz running

05:38:10.580 --> 05:38:14.300
through church door on an execute okay so care the blitz in church and care the

05:38:14.300 --> 05:38:19.060
fast entries first floor if we're doing the ramp strat, okay? For the gym cash sweep,

05:38:19.060 --> 05:38:24.660
they have just a default sweep, they have a black beard, okay? And Deimos will always

05:38:24.660 --> 05:38:30.660
come up secret, he'll jump in secret and he'll come up cash stairs, okay? Oh, smoke my door.

05:38:30.660 --> 05:38:36.460
Oh my god. Oh yeah, I can do it like that. Yeah, and I do it so I can walk in and peek steps.

05:38:36.460 --> 05:38:41.460
Yeah, yeah, yeah. I can put like two, so you're fine. I don't think my smokes...

05:38:44.300 --> 05:38:49.300
We talked about it before the game with Milo. He's like, I'm gonna use the glass there to kill the guy steps.

05:38:49.300 --> 05:38:52.300
Ah, okay. Yeah, why do we have been doing it already?

05:38:52.300 --> 05:39:02.300
Yeah, but it's like, it's better if he capitals because the smoke takes a little bit to explode, you know. If he smokes, I'll just peek him right away.

05:39:02.300 --> 05:39:12.300
That's fine. Basement room please, find, coordinate the executes. Remember if capitals, young Grimm's open and I'm playing it, blue is always so easy to take, Carl.

05:39:12.300 --> 05:39:17.380
For us, they just like coordinate with me and Shaco. I'm gonna burn the guy I push

05:39:27.380 --> 05:39:29.380
G2 really not using much time

05:39:30.340 --> 05:39:31.900
Silence for like 25 seconds

05:39:31.900 --> 05:39:37.100
What more is there to say than the score line is an already saying they are very firmly in the driver seat here in this best of one

05:39:37.100 --> 05:39:41.840
hoping in the day 2-0 and right now it seems to be the case Enterprise will

05:39:41.840 --> 05:39:45.840
have to pull up a miracle in the second half. Yeah once again MCG is a game of

05:39:45.840 --> 05:39:49.280
two halves Parker it's a common saying but it's true for a reason right we've

05:39:49.280 --> 05:39:54.320
seen things flip before G2 will have a relatively easy time they just need two

05:39:54.320 --> 05:39:58.400
defense wins that could be one site twice or two different sites really

05:39:58.400 --> 05:40:02.320
common bands coming out here both teams focusing on the wall breach whether it's

05:40:02.320 --> 05:40:06.280
the hard breaches or the electricity ops coming out Enterprise have to be able

05:40:06.280 --> 05:40:11.040
to lock in on these defenses. I mean, Meg said it right when that tax handle came through.

05:40:11.040 --> 05:40:14.840
Whatever happened on the attack, get it out of your heads. This is a new game. They have

05:40:14.840 --> 05:40:18.840
to believe that with their whole heart. But man, I'm worried. It was not only just some

05:40:18.840 --> 05:40:23.600
silence, but it was silence and the confidence I felt coming out from G2 in their own timeout.

05:40:23.600 --> 05:40:26.720
They were talking about different ways they've been able to clear blue, different strats

05:40:26.720 --> 05:40:31.040
that they used to clear staircase with the glass. I mean, they seemingly have a deep

05:40:31.040 --> 05:40:35.600
arsenal of plays they can make here up against EP. And they might not even have to showcase

05:40:35.600 --> 05:40:39.520
them all. If they can close this one out quickly, that's got to be in the back of their minds.

05:40:39.520 --> 05:40:43.760
You know, if you can make this one a fast 7-1, you're saving Straps for later in the tournament.

05:40:43.760 --> 05:40:48.320
Oh, absolutely. The one big deficiency for Enterprise has been their gunplay. We have to

05:40:48.320 --> 05:40:53.280
give Brendo credit for his opening picks. Brendo has been very good at finding opportunities

05:40:53.280 --> 05:41:00.800
for his team. He has two first bloods so far, two on, and Bappin have won a piece. Now for Bappin,

05:41:00.800 --> 05:41:06.160
That's half of his kills was a first blood all the way back in round number three

05:41:06.560 --> 05:41:13.760
Enterprise actually have four first bloods of the six rounds. So they're starting point really not quite bad

05:41:13.960 --> 05:41:18.800
But it's everything that follows that is the issue. I mean you've got guys like Bap and jigsaw and Cairo

05:41:19.560 --> 05:41:24.240
combining for a total of three kills and 16 deaths

05:41:24.400 --> 05:41:25.200
Yeah

05:41:25.200 --> 05:41:30.280
Something is very clearly going wrong after you get that first pick and Bap is gonna have a tough time this round Parker

05:41:30.280 --> 05:41:34.080
because he's playing that blue position that G2 seemed so confident to clear out.

05:41:34.080 --> 05:41:35.320
And look at this AWP lineup.

05:41:35.320 --> 05:41:39.600
You've got Kapitao, you've got the Grim, you've got Nades and Flashes on Alamo.

05:41:39.600 --> 05:41:43.880
I mean, there are going to be some real problems playing this blue position from Bapin.

05:41:43.880 --> 05:41:45.880
It's nice that he can see through the Flashes and the smokes.

05:41:45.880 --> 05:41:46.720
That's great.

05:41:46.720 --> 05:41:49.320
But with all of this utility, with the Kapitao Fireball,

05:41:49.320 --> 05:41:52.760
with the Bs coming out from Grim as well, Bapin's going to have a tough time.

05:41:52.760 --> 05:41:53.520
It's a nice impact.

05:41:53.520 --> 05:41:55.240
Amazing timing by Cairo.

05:41:55.240 --> 05:41:58.600
That was about a nanosecond away from going off.

05:41:58.600 --> 05:42:00.000
So well timed, then.

05:42:00.000 --> 05:42:02.280
Don't require stomping to go back to the drawing board there

05:42:02.280 --> 05:42:06.960
I imagine doki will make a beeline for stock and get that hatch open which will then put more pressure

05:42:07.560 --> 05:42:08.840
over on

05:42:08.840 --> 05:42:11.760
Yep, yeah over on bapin who's playing in that position

05:42:12.680 --> 05:42:19.160
He's still there a lot of people refer to these spots as suicide because you know you are playing two guys

05:42:19.160 --> 05:42:21.160
So it is a

05:42:21.160 --> 05:42:23.240
Well, you got a death wish if you want to play this spot

05:42:23.480 --> 05:42:28.680
Yeah, I'm worried the drones are coming in G2 doing exactly what they said they would but he's not alone

05:42:28.680 --> 05:42:34.680
He's got jigsaw just behind him inside of church, so they've got a couple more opportunities here to even close things off with the Izami.

05:42:34.680 --> 05:42:38.680
Might be able to cause some distractions, maybe disrupt G2's push a little bit.

05:42:38.680 --> 05:42:45.680
You've got to find some way to force these players off guard, because if they do the exact push that they want to, I'd be worried about how good it'll be.

05:42:45.680 --> 05:42:51.680
Naitro-Sel lined up in the hands of Brenda. He's been a bright spot in terms of fragging power.

05:42:51.680 --> 05:42:55.680
Stompin would be the recipient of that, should Stompin not be aware of it.

05:42:55.680 --> 05:43:00.840
He's drowning himself down the stairs a good spread from g2 now as we hit the final minute of the round and

05:43:00.840 --> 05:43:04.940
That's a little bit of damage done to jigsaw not much else has happened here, Jesse

05:43:04.940 --> 05:43:09.380
Here from the firebolts though. This is the clear they were promising the bees are in on to Bappin as well

05:43:09.380 --> 05:43:13.260
He's got to make a decision. He just runs back out to church. Shaco will look for the follow-up

05:43:13.260 --> 05:43:18.440
He had some targets in front of his eyes Bappin takes down alley now stopping trades that one right back

05:43:18.740 --> 05:43:20.900
Stopping was poison ready at the bottom of main stairs

05:43:20.900 --> 05:43:24.740
Shaco right now coming out empty-handed as Jigsaw has been put on the ground

05:43:24.740 --> 05:43:27.660
So it's a 3v3 unless Jigsaw can be recovered

05:43:29.060 --> 05:43:33.280
Doesn't look like that's the focus for the time being Cairo breaks his killless streak

05:43:33.620 --> 05:43:38.180
Eliminating Shaco. He's got Doki and follow-up Brando is now on the ground as well a 2v2

05:43:38.540 --> 05:43:44.040
These teams cannot remove themselves from each other's presence stomping attempting the plant to draw somebody out

05:43:44.100 --> 05:43:46.740
It's a flank around from to on Doki needs to cover

05:43:46.740 --> 05:43:53.000
But where is Doki as two on and stop and now both have their hands full Doki looking for the backstab

05:43:53.000 --> 05:43:55.000
He will find it jigsaw's been picked back up

05:43:55.040 --> 05:43:58.920
He gets the kill and it leaves stopping in a 1v2 running at a time

05:43:59.120 --> 05:44:06.240
It looks like enterprise will survive for at least one more round and they'll win on time a good attempt from G2

05:44:06.240 --> 05:44:13.040
But enterprise managed to squeeze out a victory. It is close. It's messy, but it gets the job done Parker

05:44:13.040 --> 05:44:17.520
They don't ask how enterprise really nice stuff around that blue stairs position.

05:44:17.720 --> 05:44:19.400
That's what we were worried about the most.

05:44:19.400 --> 05:44:20.480
That's where our attention was.

05:44:20.480 --> 05:44:23.200
That's where all of the U2 was for G2.

05:44:23.200 --> 05:44:24.360
But what did they do?

05:44:24.560 --> 05:44:25.880
They didn't stand up and fight it.

05:44:25.880 --> 05:44:27.040
They just gave it up.

05:44:27.320 --> 05:44:30.200
They left the position and Bapin says, you can have it.

05:44:30.240 --> 05:44:31.600
I'm going to look towards the hallway.

05:44:31.640 --> 05:44:33.120
That's where Alan was pushing in.

05:44:33.160 --> 05:44:34.640
That's where I'm going to find my frag.

05:44:34.920 --> 05:44:38.080
Immediately traded back, but it kept numbers alive that whole time.

05:44:38.240 --> 05:44:38.800
And you're right.

05:44:38.800 --> 05:44:42.040
Kind of in the end there, Doki and Stompin not able to work together.

05:44:42.040 --> 05:44:46.520
Doki was playing over towards blue. He was the last remnant of that push trying to make something happen

05:44:46.520 --> 05:44:49.680
And I think after getting that down. He was just a little bit too passive

05:44:49.680 --> 05:44:51.720
It was two separate 1v1s

05:44:51.720 --> 05:44:54.460
But when they took so long to capitalize on that frag

05:44:54.800 --> 05:44:58.280
Enterprise were able to pick up a body and now it's not two separate 1v1s

05:44:58.280 --> 05:45:02.960
It's a 1v1 and a 1v2 that's something enterprise can work with that's a trade game

05:45:02.960 --> 05:45:05.720
They could play around and they did everything they needed to to lock things down

05:45:05.840 --> 05:45:09.480
Imagine how differently that round goes if you take blue about 30 seconds earlier

05:45:09.480 --> 05:45:15.580
Yeah, right Shaco was in pursuit, but he was about a step or two behind those Grimby's wasn't able to play off of the pings

05:45:15.840 --> 05:45:21.180
And because of that he could not get not only one maybe even two relatively free kills

05:45:22.360 --> 05:45:27.520
Just something like that can make a huge difference if you are a step behind across that your team is set up

05:45:27.840 --> 05:45:32.400
You can lose the round quite effectively. I like to see Cairo getting active obviously still one and six

05:45:32.400 --> 05:45:34.160
But not finding a frag through that first half

05:45:34.160 --> 05:45:39.800
He is the highest kill differential on defense of any player here at Salt Lake City major 20 and 10

05:45:39.800 --> 05:45:45.520
That's plus 10 differential. We know he's a good fragger on the defensive side, of course hard support IGL

05:45:45.520 --> 05:45:47.720
He doesn't play very frag focused roles on the attack

05:45:47.720 --> 05:45:51.720
But watch out because if he starts heating up on this defense side g2 might be in trouble

05:45:51.720 --> 05:45:55.360
I mean don't get yourself jigsaw could still easily get back in this match as well

05:45:55.360 --> 05:45:55.880
Yeah

05:45:55.880 --> 05:46:01.680
It is very rare that your star fragger will be that quiet for that entire time the problem with the best one Jesse

05:46:01.680 --> 05:46:03.680
You have no other maps to recover.

05:46:03.680 --> 05:46:05.680
Benjabaster will take down Tuhan.

05:46:05.680 --> 05:46:07.680
Brendo has taken a beating as well.

05:46:07.680 --> 05:46:09.680
G2 doing very well in the early round,

05:46:09.680 --> 05:46:11.680
which isn't something we've said much.

05:46:11.680 --> 05:46:15.680
It's been Enterprise doing their job so effectively.

05:46:15.680 --> 05:46:17.680
Down goes Brendo as he ego peeks the window.

05:46:17.680 --> 05:46:19.680
Maybe he was checking for information

05:46:19.680 --> 05:46:21.680
and Benjab will find kill number two on the round.

05:46:21.680 --> 05:46:23.680
Two kills from outside, two from Benjab.

05:46:23.680 --> 05:46:25.680
It hasn't really get active in the building,

05:46:25.680 --> 05:46:27.680
but here finally enters in through Khan

05:46:27.680 --> 05:46:29.680
and does pay with it with his life.

05:46:29.680 --> 05:46:33.760
3v3 now, messy defense from Enterprises, scattered around the map as G2 EnterLogy.

05:46:33.760 --> 05:46:39.320
And now go the impacts, Cairo a desperate swing, Nitro cell now will be tossed out from these defenders, Jigsaw.

05:46:39.320 --> 05:46:43.900
Eliminates the downed Benjamaster, it won't be his kill technically, it will be Bappin's.

05:46:43.900 --> 05:46:48.320
Good reflexes on Bappin with the TCSG from that spot at top, red.

05:46:48.320 --> 05:46:53.860
It was almost a double swing onto the opening as Shiko gets taken care of, but the defuse kit goes down.

05:46:53.860 --> 05:46:58.560
Stompin, a deceptive amount of kills, quietly amassing 8 frags.

05:46:58.560 --> 05:47:04.640
It'll all be up to Alimow though as Stompin' sits up, gets shut down, and sat down by Enterprise.

05:47:05.400 --> 05:47:07.400
ADS now from the Blackbeard.

05:47:07.600 --> 05:47:13.200
Say what you will against this Enterprise team in this particular match, but they can still easily punish you.

05:47:13.700 --> 05:47:16.100
Alimow has to play safe for the next 20 seconds.

05:47:16.600 --> 05:47:20.440
Stompin' will be giving information, there's Alimow inside a bathroom going for the loop around.

05:47:21.500 --> 05:47:26.040
Oh my goodness, Jigsaw gets it with a little second! I was wondering what the pathing would be!

05:47:26.040 --> 05:47:31.600
A huge clutch from Enterprise, they went back to back rounds, and suddenly we've got ourselves a ballgame!

05:47:31.600 --> 05:47:35.120
Welcome to the server, Jigsaw, you've been badly missed!

05:47:35.120 --> 05:47:39.600
He starts typing away, listen, Jigsaw, an absolute masterclass.

05:47:39.600 --> 05:47:43.920
They didn't worry about the clock parker, they knew that that plant was going down inside of gym.

05:47:43.920 --> 05:47:51.840
G2, an excellent explosion into the site, leads off with Benji, getting those two massive frags over into the master windows.

05:47:51.840 --> 05:47:54.640
From outside the building, he starts to create that chaos.

05:47:54.640 --> 05:47:57.040
This is the second one coming through straight onto Brenville.

05:47:57.040 --> 05:47:58.940
It's a 5v3 advantage.

05:47:58.940 --> 05:48:02.140
The players over on the CC side, they do quite well.

05:48:02.140 --> 05:48:05.940
Bapan and Jigsaw move together and they finally kill Alma with what?

05:48:05.940 --> 05:48:09.640
10 seconds? 13 left on the D-Fuse, about 5.

05:48:09.640 --> 05:48:12.640
To get to that D-Fuse, get plenty of time to make it happen.

05:48:12.640 --> 05:48:14.640
Really nervous with that clock ticking down.

05:48:14.640 --> 05:48:16.740
But Enterprise, they didn't seem worried at all.

05:48:16.740 --> 05:48:19.340
I mean, it seems like Enterprise needs to stop getting the first pick.

05:48:19.340 --> 05:48:21.440
I think that's where the key to success lies.

05:48:21.840 --> 05:48:26.440
Let Benjamaster get two picks immediately and then you win the round.

05:48:26.440 --> 05:48:31.040
Really good stuff in the mid to late round and as you put it, there are two sides to siege.

05:48:31.040 --> 05:48:36.440
If you are on attack and you strike first, you usually have such a high rate of success.

05:48:36.440 --> 05:48:41.940
That win rate fluctuates anywhere from 65% to 80% if you strike first.

05:48:41.940 --> 05:48:44.440
Enterprise have not gotten that memo whatsoever.

05:48:44.440 --> 05:48:49.740
Enterprise have statistically played better when they don't get the first pick.

05:48:49.740 --> 05:48:54.440
So, their mid-to-late round needed work on the first half.

05:48:54.440 --> 05:48:59.640
It's hard to capitalize off of a lack of coordination on attack.

05:48:59.640 --> 05:49:04.540
On defense, your mid-to-late round usually involves play angles, play time,

05:49:04.540 --> 05:49:06.940
and play Shiko out of the building.

05:49:06.940 --> 05:49:10.840
Baphen with a beautiful swing immediately answered by Benjamaster.

05:49:10.840 --> 05:49:15.040
Great shots abound as Enterprise have made this really competitive.

05:49:15.040 --> 05:49:16.840
Now it's Brenda almost dying.

05:49:16.840 --> 05:49:19.640
Benjamaster looking for one. There goes Brenda to Doki.

05:49:19.640 --> 05:49:23.880
three bodies dug in the first 30 seconds. This is going to be a good round, Jesse.

05:49:23.880 --> 05:49:27.920
Absolutely. Doki promised the glass play during that halftime and he will deliver

05:49:27.920 --> 05:49:31.560
a nice frag coming out from him. And now two on, I believe, downed by Doki as well.

05:49:31.560 --> 05:49:37.040
He's in the Raptors position, so that's a massive pick and everyone's dead on the side of Enterprise.

05:49:37.040 --> 05:49:41.880
We don't even need the full three minutes. That is a quick one to bring G2 to match point.

05:49:45.000 --> 05:49:49.240
I wish you could see the chat. They were saying things I cannot repeat.

05:49:49.640 --> 05:49:58.400
But it is very entertaining nonetheless final operator band coming in here and nothing is really slowing down this G2 assault at least

05:49:58.640 --> 05:50:03.400
In this overall matchup Enterprise did show some real promise on that previous round

05:50:03.400 --> 05:50:07.520
But it all fell to pieces a great peek by Baphinus once again

05:50:08.400 --> 05:50:13.920
Enterprise strikes first and goes on to lose the round. They have lost

05:50:13.920 --> 05:50:22.680
lost four rounds where they had the opening pick. That is an unheard of statistic. It's

05:50:22.680 --> 05:50:27.320
frankly it's a bit baffling, but the thing is is that Meg likely knows what's going

05:50:27.320 --> 05:50:32.320
wrong. He can probably assess this, but you're not going to be able to fix it because this

05:50:32.320 --> 05:50:33.320
is an investor three.

05:50:33.320 --> 05:50:36.560
True. And they don't have any more tacked timeouts. They blew it in the first half,

05:50:36.560 --> 05:50:39.960
so they're not going to have any ability to talk to their coach. Meg, one of the most

05:50:39.960 --> 05:50:44.560
experienced veterans of the OCE seed, maybe the founding forefather really of

05:50:44.560 --> 05:50:48.660
the Australian Rainbow Six, but he can't have any more impact here in this matchup.

05:50:48.660 --> 05:50:51.880
You kind of saw more of that chat coming through. It's gotten a little bit more

05:50:51.880 --> 05:50:55.860
more thosile, I would say, from Enterprise compared to what we're used to seeing.

05:50:55.860 --> 05:50:59.640
I mean, they're begging at this point. They need to go three straight on the

05:50:59.640 --> 05:51:03.640
defense. That's no easy task. You've got to win three separate bombsites in a row

05:51:03.640 --> 05:51:07.880
just to force this into overtime. And G2, you know, they haven't been winning

05:51:07.880 --> 05:51:14.080
most of his attacks, but they became coming very close. I mean, they could have won any of those first three attacking rounds.

05:51:14.080 --> 05:51:21.480
It was Enterprise better in those late moments for seven and eight, but finally G2 get the better of them at some point in the next three rounds.

05:51:21.480 --> 05:51:23.180
You got to think things are going to fall apart.

05:51:23.180 --> 05:51:26.880
And to your point, those rounds, Enterprise won with only a single player survivor.

05:51:26.880 --> 05:51:27.480
Yes.

05:51:27.480 --> 05:51:34.180
So again, very, very close. This one could have easily been over with Enterprise winning a single round.

05:51:34.180 --> 05:51:38.160
Jigsaw dies at the hands of Doki in the first 25 seconds, you know what?

05:51:38.820 --> 05:51:43.800
For the neutral fans, you got to be saying this is a pretty good game all things considered

05:51:44.380 --> 05:51:49.020
Tuhan now inside a freezer playing over by kitchen. He's in a rough spot

05:51:49.540 --> 05:51:54.300
Potentially being watched by Windows and has had to plug so many holes with those Kiba barriers down goes Bappin

05:51:54.900 --> 05:51:59.020
40 seconds off the board and we've already got two casualties make that a third

05:51:59.020 --> 05:52:05.100
Eerily similar to the previous round and that's with Tuhan still frozen out of action

05:52:05.340 --> 05:52:08.180
Jumped on by Stompin who breaks double digits

05:52:09.040 --> 05:52:14.060
Only player in the lobby to do so. Logitech bombs will go off Cairo and Brenda on the ropes

05:52:14.620 --> 05:52:20.420
Enterprises incredible undefeated run looks sure to be ending in a matter of moments here Jesse

05:52:20.420 --> 05:52:25.220
This one's not slowing down G2 have more players in the basement than Enterprise do they had two players down there as Alma

05:52:25.220 --> 05:52:29.300
starts the plant, they find Tyra who wrote it back down and Brenda was on the top floor.

05:52:29.300 --> 05:52:32.300
GG's are typed. I don't see this one going any other way.

05:52:32.300 --> 05:52:38.180
Love to see Shaco getting in on the toxicity here. Brenda trying to deal with Stompin, but

05:52:38.180 --> 05:52:44.260
it's the youngster to seal the deal. G2 no doubt about it. Take the map and with it end

05:52:44.260 --> 05:52:51.380
of the day 2-0. They are but a single best of three away for qualifying for main stage

05:52:51.380 --> 05:52:55.060
Hey John Friday, Jesse, it's Sunday.

05:52:55.060 --> 05:52:58.500
It's crazy how good G2 have been.

05:52:58.500 --> 05:53:00.980
They're making a speed run here at the Swiss Faze.

05:53:00.980 --> 05:53:06.260
That is seven straight games through kickoff now and Salt Lake City for anyone keeping track.

05:53:06.260 --> 05:53:10.420
A massive victory and it brings Enterprise back down to reality.

05:53:10.420 --> 05:53:15.980
They have been undefeated up until this point in their season but this G2 team was just

05:53:15.980 --> 05:53:18.220
too hot to handle.

05:53:18.220 --> 05:53:19.900
Really impressive stuff coming up from the boys.

05:53:19.900 --> 05:53:22.140
like the favorites here in Salt Lake City.

05:53:22.140 --> 05:53:24.740
Absolutely, and now as you pointed out before,

05:53:24.740 --> 05:53:26.380
the rounds were even played.

05:53:26.380 --> 05:53:29.580
The only thing G2 has to do is win a single best of three,

05:53:29.580 --> 05:53:31.420
and it'll be best of threes all the way down.

05:53:31.420 --> 05:53:33.260
They can lose the first two, and they'll still

05:53:33.260 --> 05:53:36.980
keep playing them because you don't qualify or go home

05:53:36.980 --> 05:53:37.980
on best of ones.

05:53:37.980 --> 05:53:41.380
So best of ones for G2 are done.

05:53:41.380 --> 05:53:43.340
They're down stairs.

05:53:43.340 --> 05:53:46.140
Yeah, they're down stairs.

05:53:46.140 --> 05:53:46.940
They go the wrong way.

05:53:46.940 --> 05:53:47.860
They went the wrong way.

05:53:47.860 --> 05:53:49.620
OK, well, they're going to take a minute,

05:53:49.620 --> 05:53:55.740
But they will get there eventually to to beat their opponents for the handshake and obviously tough result for Australian fans

05:53:55.740 --> 05:53:58.240
You might just be waking up to watch their favorite team play

05:53:58.500 --> 05:54:05.900
The Aussie's might be used to rooting for G2 as the only time an O's player has ever won a sixth sensational was in a G2 jersey

05:54:05.900 --> 05:54:10.940
But today they won't be thrilled with this result plenty more seeds to play over the next couple of days

05:54:10.940 --> 05:54:15.020
They're still one-on-one. Yeah, you mean you said mag was the founding father. I was like virtue's right here, man

05:54:15.020 --> 05:54:19.340
Okay, I know you retired. Virtus the goat, but mag is the founding father

05:54:19.620 --> 05:54:22.140
Can we agree on that?

05:54:22.140 --> 05:54:25.940
Because the bird she wasn't in the scene was very beating like Magla's.

05:54:25.940 --> 05:54:26.940
All allowed.

05:54:26.940 --> 05:54:27.940
Thank you.

05:54:27.940 --> 05:54:28.940
Watch yourself.

05:54:28.940 --> 05:54:29.940
You're on very thin ice.

05:54:29.940 --> 05:54:33.460
A comically long walk for G-2, you can stand in front of us, I think they actually walked

05:54:33.460 --> 05:54:36.700
all the way to Australia.

05:54:36.700 --> 05:54:40.460
We will get the celebratory handshake before we get ready for the tournament.

05:54:40.460 --> 05:54:41.460
That's awkward.

05:54:41.460 --> 05:54:42.460
Oh, boy.

05:54:42.460 --> 05:54:43.460
Oh, gosh.

05:54:43.460 --> 05:54:45.940
Cringing myself in time now.

05:54:45.940 --> 05:54:51.220
You still see their respect despite the typing in the server, okay. It's all love after the game

05:54:51.220 --> 05:54:57.220
It's true professionals in between these two top clubs from their respective regions. We've got three more best ones here

05:54:57.220 --> 05:54:59.660
Let's not waste any time. We'll see you after this break

05:58:45.940 --> 05:58:53.660
Well, G2, they breeze by Enterprise, and I'm here with Shiko after another confident win

05:58:53.660 --> 05:58:54.660
for G2.

05:58:54.660 --> 05:58:57.940
A lot of people have talked about Shiko, that it looks like you're playing a little looser,

05:58:57.940 --> 05:59:00.300
a little more confident than you have in the past.

05:59:00.300 --> 05:59:02.740
Is that something that you're feeling when you're in there in the server?

05:59:02.740 --> 05:59:09.220
Yeah, to be honest, I'm having fun with G2, so it's more easier to play good and have

05:59:09.220 --> 05:59:10.220
fun, you know?

05:59:10.220 --> 05:59:12.580
Well, tell me about being on this team for the first time.

05:59:12.580 --> 05:59:14.740
Of course, you're the newest member of this roster.

05:59:14.740 --> 05:59:17.060
What is your experience like on this team?

05:59:17.060 --> 05:59:23.900
I mean, to me, it was a good team before me, but now I'm here, so it's even better.

05:59:23.900 --> 05:59:26.620
But yes, we're playing good, so I'm happy with them.

05:59:26.620 --> 05:59:27.620
How far are you guys going to go?

05:59:27.620 --> 05:59:28.620
Are you going to go all the way?

05:59:28.620 --> 05:59:30.820
Oh yeah, we're taking the major, for sure.

05:59:30.820 --> 05:59:31.820
Amazing.

05:59:31.820 --> 05:59:38.700
Well, G2, confident as ever as they continue to advance along in the Swiss.

05:59:38.700 --> 05:59:41.580
Why was Doki standing there like if Shrekko didn't say the right thing, they were going

05:59:41.580 --> 05:59:42.580
to take him away?

05:59:42.580 --> 05:59:43.580
Right, I was concerning.

05:59:43.580 --> 05:59:47.920
Don't you just stay in there like and then at the end there he got possessed by a ghost or something

05:59:47.920 --> 05:59:52.440
I'm not exactly as somebody who has a lot of Scottish family even. I don't know

05:59:53.060 --> 05:59:56.520
So I have no clue but g2 obviously a huge victory

05:59:56.520 --> 06:00:00.640
But we are far from done today as I said we have lots of best of ones to go

06:00:00.640 --> 06:00:06.520
You and I are now entering our final matchup and then we will have crow and fellow who by the way did a terrific job earlier

06:00:07.040 --> 06:00:11.200
Coming back on for the final two matches. We have face clan versus rebellion

06:00:11.200 --> 06:00:16.400
We are speeding through this as the team is almost ready to get going and we are going to layer

06:00:16.800 --> 06:00:20.960
Experienced map for both these teams Parker. They've got lots of footage throughout kickoff so far

06:00:20.960 --> 06:00:24.540
So there should be plenty for the coaches to dive into on layer. Absolutely

06:00:28.120 --> 06:00:32.880
Wow, I believe that will send us straight to a break here as the game is getting ready, so we'll be back very quickly

06:04:11.200 --> 06:04:29.660
The match that preceded this.

06:04:29.660 --> 06:04:35.880
One of these teams will go up 2-0 and play best of 3s for the remainder of this phase.

06:04:35.880 --> 06:04:41.160
One of these teams will go 1-1 and will have their fate tied to a best of 1 team.

06:04:41.160 --> 06:04:47.520
Tomorrow which one will it be rebellion with a stunning victory over vertus pro earlier today phase clan with a

06:04:48.240 --> 06:04:55.320
Study victory over five years earlier today, and now we go to layer to see which of these teams is better in this one map shootout

06:04:55.320 --> 06:04:56.160
Yeah, parker

06:04:56.160 --> 06:05:00.360
There's not a lot of teams that have a winning record up against phase clan and

06:05:00.600 --> 06:05:05.520
Tropify rebellion are certainly not one of them since this organization entered rainbow six siege

06:05:05.520 --> 06:05:10.020
They have never taken down the giants of phase our two-time world champions

06:05:10.020 --> 06:05:17.460
I mean listen this is a squad that have been really trying to break through the top echelon recently Shopify rebellion know how good they can be

06:05:17.460 --> 06:05:22.440
But to get to the top you've got to beat the guys at the top and face clan will be their first challenge

06:05:22.440 --> 06:05:26.640
That is really gonna test them hard not that VP didn't maybe earlier today

06:05:26.640 --> 06:05:30.020
Of course, I was a 7-5 victory for the rebellion a few hours ago

06:05:30.020 --> 06:05:38.320
But face clan are on another level beat them twice over the last couple of years those 20 si 26 and si 25

06:05:38.320 --> 06:05:45.660
So big game moments for both of these teams and they will meet once again in Salt Lake and Jesse. Yes, I have important news

06:05:45.660 --> 06:05:47.660
Parker, please tell me the important news

06:05:48.860 --> 06:05:50.860
Do you know who has the best KD?

06:05:51.340 --> 06:05:57.400
Presently at this event. I can take a guess Jesse. Would you like to guess? I would like to say it's probably spoi

06:05:57.400 --> 06:06:01.300
Ding-ding-ding-ding-ding-ding-ding. There you go. There you go. Do you know what you win? What do I win?

06:06:01.300 --> 06:06:02.800
You have to live in Edmonton

06:06:02.800 --> 06:06:06.080
Woo-wee! No, that's not good. It's my favorite city. Okay.

06:06:06.080 --> 06:06:12.720
Spoint enters this matchup just ahead of Perez at a plus 26.

06:06:12.720 --> 06:06:18.480
Now, this is not the spoint show. There are lots of really good players in this lobby,

06:06:18.480 --> 06:06:24.400
but there is nobody who has been under more of a microscope than Spoint of these 10 players.

06:06:24.400 --> 06:06:30.160
And frankly, for good reason. His performance has been well below his expectations, our expectations,

06:06:30.160 --> 06:06:34.160
and I'm almost certain below his team's expectations of him.

06:06:34.160 --> 06:06:36.560
Now, a couple things have very subtly changed.

06:06:36.560 --> 06:06:40.080
The deployment of Spoight, looking a little bit different on a lot of maps.

06:06:40.080 --> 06:06:44.760
Surf and Rexon taking a bit more of a backward step offensively

06:06:44.920 --> 06:06:47.800
has allowed Spoight to flourish in a more active role,

06:06:47.800 --> 06:06:52.080
and he is not letting that opportunity go to waste whatsoever.

06:06:52.280 --> 06:06:54.680
He has been oh so formidable.

06:06:54.680 --> 06:06:59.400
Seventy kills so far through the entirety of this event.

06:06:59.400 --> 06:07:03.360
That is an eye-watering number, and he almost dies really, really on the soul.

06:07:03.360 --> 06:07:05.160
So, oh my goodness, I need to stop talking.

06:07:05.160 --> 06:07:08.520
Boyd's shooting well, his toes do not do much of the shooting, unfortunately.

06:07:08.520 --> 06:07:11.480
So he's got to be really careful around these tunnels.

06:07:11.480 --> 06:07:13.520
But, the soul's playing feet finder right now, Jesse.

06:07:13.520 --> 06:07:15.040
Yeah, you're absolutely right.

06:07:15.040 --> 06:07:18.160
70 frags, that's the most of any player here at the Salt Lake City Major.

06:07:18.160 --> 06:07:20.080
And of course, they played through phase one.

06:07:20.080 --> 06:07:22.960
Shopfire Valley have played the most rounds of anyone at the Salt Lake City Major.

06:07:22.960 --> 06:07:24.880
But even compared to his teammates,

06:07:24.880 --> 06:07:32.480
Spoigt as a monster number of kills, Ambient 56 is the next highest, so still quite a gap there coming through from Spoigt.

06:07:32.480 --> 06:07:34.980
And part of it is this support he gets around Canadian.

06:07:35.580 --> 06:07:38.480
Ooh, there goes Canadian, so not so much support.

06:07:38.480 --> 06:07:43.280
And the Monty is down for the count. Spoigt and Ko have played 69 rounds.

06:07:43.880 --> 06:07:45.280
Yep, nice.

06:07:45.280 --> 06:07:48.280
And with 70 kills, he's averaging just a little bit more than one per round.

06:07:48.280 --> 06:07:51.580
That is pretty respectable at this point in time.

06:07:51.580 --> 06:07:55.860
He will have to do some serious work, as will the rest of his teammates now, losing Canadian.

06:07:55.860 --> 06:07:59.920
Defuse kid in the hands of Rexon 145 to go.

06:07:59.920 --> 06:08:06.580
Faze are usually slow starters at events, but they beat five fears, and now they have another North American team

06:08:06.580 --> 06:08:10.720
that they can show why Brazil is considered the most competitive region.

06:08:10.720 --> 06:08:11.980
Oh my goodness.

06:08:11.980 --> 06:08:16.220
Surf goes down to a Razor Blue and Ambi, the only one on the kill so far. Ambi finds a second.

06:08:16.220 --> 06:08:18.220
Goodbye to Handy!

06:08:18.220 --> 06:08:21.620
And we're in a 3v3 though, serious damage has been done to the Rebellion.

06:08:21.620 --> 06:08:25.140
Yeah, that's the problem. The HP is really small on the side of Shopfire Rebellion right now

06:08:25.140 --> 06:08:27.220
and there is a Nitro Cells sitting in the hands of Souls.

06:08:27.220 --> 06:08:30.340
Of course, the Body Shot damage still can ring out from these players too,

06:08:30.340 --> 06:08:32.460
so you've got to be worried about that situation.

06:08:32.460 --> 06:08:35.900
Starting to work on the Breach a little bit, Souls had one of those Zota Cancers,

06:08:35.900 --> 06:08:38.420
but didn't get to use it often in time, so this angle gets open.

06:08:38.420 --> 06:08:39.940
He will just swing it for the fight,

06:08:39.940 --> 06:08:43.020
spoits on the other side of things, you don't like those odds.

06:08:43.020 --> 06:08:45.860
Yeah, I'm frankly quite amazed, but I was able to win that duel.

06:08:45.860 --> 06:08:47.980
Cyber finds a second kill, shutting down Ambie.

06:08:47.980 --> 06:08:51.180
So Ambie with two kills on the team, doing a lot of heavy lifting.

06:08:51.180 --> 06:08:53.480
Spoight and Rexon will need to find the remainder.

06:08:54.160 --> 06:08:57.460
This base can just sit back and wait for the final 45 seconds here.

06:08:57.920 --> 06:08:59.400
He's single bullet will kill Spoight.

06:08:59.400 --> 06:09:01.960
One to two bullets, depending on the gun will take care of Rexon.

06:09:02.160 --> 06:09:03.060
There goes Spoight.

06:09:03.060 --> 06:09:06.360
Rexon almost follows, but through the wall, KDS is punished.

06:09:08.460 --> 06:09:10.740
Cyber on full HP.

06:09:10.740 --> 06:09:12.800
A standoff ensues with 30 seconds left.

06:09:13.020 --> 06:09:19.920
Rexon tries to draw him out, does not have the defuse kit, will need to retrieve it.

06:09:19.920 --> 06:09:24.580
Cyber playing the patience game, just waiting out oh so well.

06:09:24.580 --> 06:09:28.920
Defuse kit going down, Cyber is not taking the bait, he's a little too clever here.

06:09:28.920 --> 06:09:33.860
The most major appearances of any player at this event, experience that you simply cannot

06:09:33.860 --> 06:09:36.580
teach, and he gets the kill.

06:09:36.580 --> 06:09:42.300
Goodbye Rexon, not much to get admittedly, and FaZe Clan, win the 1v1 to take round number

06:09:42.300 --> 06:09:48.920
Nice little triple coming through from cyber. He does not mess up those opportunities had a really good game earlier today up against five

06:09:48.920 --> 06:09:53.120
Fears dropped 12 kills to top frag the lobby and make a really nice show of it

06:09:53.560 --> 06:09:58.860
75 up against the number one seed from North America. There's no doubt five fears a newer team

06:09:58.860 --> 06:10:02.140
They won't necessarily be favored to the contest versus face clan

06:10:02.140 --> 06:10:05.520
But still showed confidence beating one of the best teams in the NA region

06:10:05.520 --> 06:10:08.740
It was a bit of a messy push coming up from SR not in the bad sense

06:10:08.740 --> 06:10:11.440
But when you lose Canadian to a nitrocell so early

06:10:11.440 --> 06:10:14.800
It definitely makes things really difficult to kind of get things in there

06:10:14.800 --> 06:10:17.160
I liked Andy pushing up those rocket stairs

06:10:17.160 --> 06:10:20.240
He found a real nice gap getting a big two-piece in that direction

06:10:20.240 --> 06:10:26.800
But in the end face times trade game is top notch and you have to be perfect to soft them from trading things out back to back

06:10:26.960 --> 06:10:29.160
World champions for phase clan

06:10:30.000 --> 06:10:35.520
Easily one of the greatest rosters assembled in the history of this e-sport and they have shown no signs whatsoever

06:10:35.520 --> 06:10:37.520
I'm slowing down. There are almost

06:10:37.520 --> 06:10:43.120
No deficiencies on the sign of this team. Every single one of these players can carry a game.

06:10:43.120 --> 06:10:48.120
Every single one of these players have carried a game and can do so at a moment's notice.

06:10:48.120 --> 06:10:52.920
Much has been said about this FaZe Clan team. Boring is the word that gets used an awful lot.

06:10:52.920 --> 06:10:58.880
I know it's often seen as an insult, but really it's just sometimes when you are playing almost

06:10:58.880 --> 06:11:05.800
perfect Siege, it's beautiful to watch, but it's so routine it becomes boring. And again,

06:11:05.800 --> 06:11:10.860
We mean that in the best way possible phase claim usual slow starters not so far here at this event

06:11:10.860 --> 06:11:13.680
No, certainly not and I think the pace is gonna keep up for phase clan

06:11:13.680 --> 06:11:19.640
I mean this is gonna be an aggressive Rome strategy coming through from their second round here on layer cyber up on the top floor

06:11:19.640 --> 06:11:26.440
You got souls here on the mid floor as well KDS bit of King basically everyone except for handy roaming around somewhere aggressive cyber

06:11:26.800 --> 06:11:32.640
Barely out the building actually hoping for an aggressive peak who is that on the other side of things he wants to find sport

06:11:32.640 --> 06:11:35.320
That's the outline he's staring at but unfortunately

06:11:35.880 --> 06:11:40.260
Can always tell it's a line because the huge backpack. Yep. Yeah, not quite able to get it there

06:11:40.260 --> 06:11:43.140
And they'll have to be forced back this room clear from SR can begin

06:11:44.800 --> 06:11:50.560
E1 diesel now go off three different Intel operators in hand for the rebellion

06:11:50.560 --> 06:11:57.320
They've still got one logic bomb that is still generating and ambi will be able to use a snakes sensor

06:11:57.720 --> 06:11:59.720
as he roams around the map

06:11:59.720 --> 06:12:07.720
Canadian not able to play on that Monty and oh cyber almost dying as that pipe explodes next to him

06:12:07.720 --> 06:12:12.760
He gets away with his life intact. He still has utility in pocket. That would have been devastating loss for phase claim

06:12:12.800 --> 06:12:17.560
Yeah, certainly cyber is just up here to kind of play with his food a bit be a bit of a distraction

06:12:17.560 --> 06:12:21.640
These roamers have not given up the space although they could at any moment with the hatches that they have open

06:12:21.760 --> 06:12:26.600
Souls excited to get active still here comes the second logic bomb that you talked about Parker and the flashes come for souls

06:12:26.600 --> 06:12:34.040
Lodgy bombs going off, noise being given away in this position, KDS dies, souls firing away, they snap their fingers,

06:12:34.040 --> 06:12:43.260
Ambi finds a two-piece yet again, Serp finds a two-piece of his own, it's all up to Cyber to clutch this one, or it's a flawless round for Shopify Rebellion.

06:12:43.260 --> 06:12:52.660
Cyber will hit the deck allowing this rebellion team to come on in, but Ambi will get his third and SR tie things up, they need some confidence-inspiring rounds to start.

06:12:52.660 --> 06:12:59.060
That first round was as close as you can get to a victory without winning it, but that second one, far, far better.

06:12:59.060 --> 06:13:05.060
Yeah, that's five kills through two rounds from Jalen Turk, better known as Ambi here for Shopify Rebellion.

06:13:05.060 --> 06:13:07.660
He has been so good so far through this season.

06:13:07.660 --> 06:13:13.560
Again, Hat Salt Lake City, maybe taking a bit of a back step to spoits, but he can certainly shine what he needs to.

06:13:13.560 --> 06:13:18.060
And you go back to some of those defense rounds from FaZe Clan and some of those positions they just played in round two.

06:13:18.060 --> 06:13:22.560
Definitely feels like they're going for a bit of a roam strat that can be tough to pull off in the current meta.

06:13:22.560 --> 06:13:27.260
If you ban both Deimos and a Snake, or maybe a Dokka B and a Snake, right?

06:13:27.260 --> 06:13:32.160
Perhaps you can make that play, but when you're going up against the Dokka B and Snake combo,

06:13:32.160 --> 06:13:38.260
it is so difficult to survive as roamers who shopped by Rebellion did everything they had to on that roam clear.

06:13:38.260 --> 06:13:41.160
They cleared the space that they needed to with Canadian on the Blitz,

06:13:41.160 --> 06:13:45.360
they used their information and utility to gather those player positions on the side of FaZe Clan,

06:13:45.360 --> 06:13:48.160
surf and end and clean up all the kills in that round.

06:13:48.160 --> 06:13:49.960
So really nice to have done from SR.

06:13:49.960 --> 06:13:52.360
The interest is to see what FaZe can do next time on that site.

06:13:52.360 --> 06:13:56.080
Absolutely, and while we wait for action to get underway in round number three,

06:13:56.080 --> 06:13:59.160
while we didn't have a second stream during phase one,

06:13:59.160 --> 06:14:03.800
we do have a B-stream running the entirety of this Swiss phase.

06:14:03.800 --> 06:14:09.800
That is, of course, until we run out of teams to require a second stream over on the B-stream.

06:14:09.800 --> 06:14:13.960
Ace and Dez are currently casting Twisted Minds and Webo Gaming.

06:14:13.960 --> 06:14:18.080
They are two rounds in, so about the same timing as us.

06:14:18.080 --> 06:14:24.520
Go wander over there if you want to take a look, or watch both of them together at the same time.

06:14:24.520 --> 06:14:30.360
Have great games all day, and we still got two more matches after this one concludes on both streets.

06:14:30.360 --> 06:14:35.840
Blitz, Ying, Glaz, you don't need a Ph.D. to figure out what this push wants to do, Parker.

06:14:35.840 --> 06:14:39.880
The execute's gonna be scary coming in, and it puts some pressure onto these top floor players.

06:14:39.880 --> 06:14:42.600
If they're gonna explode in towards the site, try to get a plant down.

06:14:42.600 --> 06:14:45.360
Is the vert going to be good enough to stop this plant from Canadian?

06:14:45.360 --> 06:14:47.860
And now go to Smoke's gas answered in kind.

06:14:47.860 --> 06:14:50.820
Canadian will suffer through it, get on in and attempt the defuse kit,

06:14:50.820 --> 06:14:51.780
but he doesn't have to be all clear.

06:14:51.780 --> 06:14:54.820
Now he does take too much damage from the gas and it's the melee.

06:14:54.820 --> 06:14:58.160
Bittiqui has been down, gets secured by Spoit,

06:14:58.320 --> 06:15:00.760
who can have another, but he's outdulled by Andy.

06:15:01.360 --> 06:15:03.400
Spoit is getting some kills,

06:15:03.400 --> 06:15:06.300
but he's being shut down by the Fraggers on the side of FaZe Clan.

06:15:06.300 --> 06:15:07.600
That is a familiar story.

06:15:08.200 --> 06:15:12.500
Ask the other Swede Noah what that felt like in the World Finals

06:15:12.500 --> 06:15:20.100
that we just had at SI in Paris earlier this year, a casualty, a piece, the glass is gone and we're just about halfway through round three.

06:15:20.100 --> 06:15:25.340
Yeah, we've called off the execute Parker. I don't think it was a fake. They wanted to get that plant, but with it not going so well,

06:15:25.340 --> 06:15:29.740
I think Handys talks at bay and did a really good job of dealing damage to Canadian. They will pivot.

06:15:29.740 --> 06:15:35.780
Now it's going over to a top floor clear and KDS on this warden will be critical to stop Canadian from taking the space.

06:15:36.980 --> 06:15:41.780
You can play this one slow because of the time they were able to squeeze out of that first push.

06:15:42.500 --> 06:15:48.500
Canadian obviously has to be a bit concerned with getting hit with impact grenades or gas canisters.

06:15:48.500 --> 06:15:53.500
Gas canisters, of which there are none now. His handy's just used his last one, two impacts.

06:15:53.500 --> 06:15:57.500
In pocket for souls and a nitrocell for KDS. Those will be the concerns for Canadian.

06:15:57.500 --> 06:16:00.500
He will not attempt to jostle that defuse kit.

06:16:00.500 --> 06:16:05.500
Now he'll go fighting against KDS, losing the dual souls on the board.

06:16:05.500 --> 06:16:09.500
This is quite the holdout from FaZe Clan as they now stare down Ambien,

06:16:09.500 --> 06:16:13.500
and we'll get the final two kills to regain the lead.

06:16:13.500 --> 06:16:15.500
Nice little hold up on the top floor, Parker.

06:16:15.500 --> 06:16:18.500
They repelled that initial aggression coming in from shop of Fire Rebellion,

06:16:18.500 --> 06:16:20.500
and then they didn't panic to it too.

06:16:20.500 --> 06:16:22.500
Sometimes with younger teams, with less experienced squads,

06:16:22.500 --> 06:16:24.500
you'll see a team react to that site hit,

06:16:24.500 --> 06:16:26.500
and they'll immediately fall off the top floor.

06:16:26.500 --> 06:16:28.500
They'll think, hey, we just got to get back to site,

06:16:28.500 --> 06:16:31.500
but of course, on Bunkson Briefing, the verticality is the name of the game,

06:16:31.500 --> 06:16:33.500
so they continue to hold on to that space.

06:16:33.500 --> 06:16:35.500
They didn't mind if they lost their site anchor.

06:16:35.500 --> 06:16:37.500
They didn't mind if the site got a little bit weak

06:16:37.500 --> 06:16:41.780
because they knew holding top floor was going to be the key to success, the base clan.

06:16:41.780 --> 06:16:44.140
At one point consider the best lair team in the world.

06:16:44.140 --> 06:16:48.340
I think you can make some debates at this point, but still one of the strongest out there,

06:16:48.340 --> 06:16:51.140
and they have a really nice defense on that tertiary site.

06:16:51.140 --> 06:16:56.740
And funny enough, in terms of map preference rates, this is FaZe's fourth statistical best map.

06:16:56.740 --> 06:16:59.940
This is the best map for Shopify Rebellion.

06:16:59.940 --> 06:17:05.640
So SR, they are an incredible team on defense with an eye-watering

06:17:06.160 --> 06:17:13.640
64% win rate when they defend layer their attack win rates not that much better or sorry is not is not that bad

06:17:13.640 --> 06:17:20.900
It's sure 44% but I mean attackers usually only win two rounds on most maps, so 44% really not that terrible

06:17:21.560 --> 06:17:26.740
That is of course until you look at the attacker win rate of phase glam phase clan has won

06:17:26.740 --> 06:17:34.700
23 of the 31 attacking rounds they have played on this map over the last six

06:17:34.700 --> 06:17:41.300
months. That's good for a 74% win rate on attack. So you've got FaZe who are a

06:17:41.300 --> 06:17:46.380
great attacking team on this map going up against the Rebellion who are a great

06:17:46.380 --> 06:17:51.340
defending team on this map but we don't have to worry about that until the

06:17:51.340 --> 06:17:56.020
second half. So both of these teams sitting at 44% win rates on defense for

06:17:56.020 --> 06:18:01.420
A phase clan and 44% for attack on Shopify Rebellion means it's about as even as it can get.

06:18:01.420 --> 06:18:03.020
Who comes out ahead?

06:18:03.020 --> 06:18:10.620
I don't know, but what we're looking at right now, a 4-2 scoreline to the defender, seems most reasonable and that's pretty bog-standard layer here.

06:18:10.620 --> 06:18:17.020
You banned out coming through for Shopify Rebellion, that was the tool that Cyber used for his 3K back in round number 1.

06:18:17.020 --> 06:18:20.620
Last time we saw this bomb site, so the straps will change up just a bit.

06:18:20.620 --> 06:18:27.120
No more shields on either side to clash north of the Monty, so instead Cyberscopped this mirror window set up and Solz is the one playing with it.

06:18:27.620 --> 06:18:31.620
Cyber instead actually down below in a bit of a cheeky position with that nitro cell.

06:18:31.620 --> 06:18:36.620
He can play off the information from Solz because his teammate is watching into this area with the mirror window.

06:18:36.620 --> 06:18:42.120
Popped, of course, shattered with that glass. It'll be a little bit less proficient, but Solz can still peek these angles.

06:18:42.120 --> 06:18:50.120
After getting droned out, I think Cyber is deciding better of it and will back off just a little bit playing around these blue stairs instead for the time being.

06:18:50.620 --> 06:18:56.180
I'm going to slow our pace down here for these teams as they seem to be eager to blow

06:18:56.180 --> 06:18:57.500
us for the first three rounds.

06:18:57.500 --> 06:18:59.260
That one was a close one.

06:18:59.260 --> 06:19:00.620
You said this was a cheeky position.

06:19:00.620 --> 06:19:01.620
You were absolutely correct.

06:19:01.620 --> 06:19:04.620
I know he's down here, but they don't know exactly where.

06:19:04.620 --> 06:19:08.340
They've droned about at least twice than I have seen.

06:19:08.340 --> 06:19:09.460
Here comes Canadian.

06:19:09.460 --> 06:19:11.460
Not good enough to save Surf.

06:19:11.460 --> 06:19:12.940
There we go.

06:19:12.940 --> 06:19:13.940
It worked.

06:19:13.940 --> 06:19:14.940
It was a little ugly.

06:19:14.940 --> 06:19:15.940
Hey, but it worked.

06:19:15.940 --> 06:19:18.140
What more can be said than what we saw there?

06:19:18.140 --> 06:19:22.760
still surviving for the time being. How on earth is this happening? How have they not

06:19:22.760 --> 06:19:29.860
secured it? It's because Wrexen flashed himself! That's a rough one. What a blunder from Rebellion

06:19:29.860 --> 06:19:34.940
and yet they're still tied at man count. They're tied at man count but they've now

06:19:34.940 --> 06:19:39.280
lost some incredibly important utility. Not just Surf of course and the Snake but Canadian

06:19:39.280 --> 06:19:43.220
on the Blackbeard. That's something you hate to lose and time has been ticking down this

06:19:43.220 --> 06:19:47.460
whole while as well. The Duhops control. They can start to work their way in towards mezzanine.

06:19:47.460 --> 06:19:52.240
That's great, but when it comes to going for this execute, they've still got so many problems to deal with.

06:19:52.240 --> 06:19:59.320
Vita king on two toxic bids, soul sitting just inside the office, and these Kiba barriers have created a fortress in the office of Lair.

06:19:59.320 --> 06:20:05.360
This plant will be very difficult, they should get the wall open no problem, but executing is a whole another story here on Lair.

06:20:05.360 --> 06:20:12.360
Entrenched is the word I would use here. They have created a fortress, as you said, but that's another map, just as you can.

06:20:12.360 --> 06:20:16.760
My bad. Yeah, it's okay, don't worry. This is Lair. You don't need a PhD to know that.

06:20:16.760 --> 06:20:19.880
A swing on over, down goes Ambie at the hands of KDS,

06:20:19.880 --> 06:20:21.800
but Rexon will tie that one right back up,

06:20:21.800 --> 06:20:23.400
and now attempt the Diffuse Kit.

06:20:23.400 --> 06:20:25.280
As the suite of Spoit watches overhead,

06:20:25.280 --> 06:20:27.240
Rexon should be able to survive this.

06:20:27.240 --> 06:20:29.000
He will likely get down right after,

06:20:29.000 --> 06:20:30.960
but he still lives through the Diffuse Kit.

06:20:30.960 --> 06:20:33.000
That was a calculated decision.

06:20:33.000 --> 06:20:34.960
Spoit will now need to win a 1v2,

06:20:34.960 --> 06:20:37.880
or Phase Clan goes up by yet another round.

06:20:39.080 --> 06:20:40.440
They're both stacked up on the side of FaZe

06:20:40.440 --> 06:20:41.280
in the same area.

06:20:41.280 --> 06:20:43.800
Spoit has a powerful position to play.

06:20:43.800 --> 06:20:46.480
He gets smoked off, sees the gas canister,

06:20:46.480 --> 06:20:52.640
Goosey's winnig in cross, great coordination from FaZe. KDS the kill, plenty of time for the

06:20:52.640 --> 06:20:56.000
Karat Disable, and the scoreline 3-1 for the World Champs.

06:20:56.000 --> 06:21:00.160
Softfire, Bally, and man, they're doing their best in these tough situations, Parker. I

06:21:00.160 --> 06:21:04.400
love the plant getting down there. Rexon's so much faith in his teammate for the 1v2,

06:21:04.400 --> 06:21:09.200
but unfortunately misplaced this time around as KDS is faster with the trigger,

06:21:09.200 --> 06:21:13.040
beautifully done from FaZe Clan. And again, it really comes back down to that early game.

06:21:13.040 --> 06:21:18.200
I mean Cybers Rome down on his bottom floor. How good was this full information for surf?

06:21:18.200 --> 06:21:22.760
But he's sprinting and he's not 80s. It's a massive blunder there and now Canadian is all alone

06:21:22.760 --> 06:21:25.000
There's no one else to follow this up

06:21:25.000 --> 06:21:30.880
Finally rexing comes in for the refri but time has been ticking this whole while and then both 3v3 just gets a bit sloppy

06:21:30.880 --> 06:21:34.280
I mean Andy jumping in the display window. There's a foreign trap there. There's Barb

06:21:34.280 --> 06:21:36.120
I mean there's so much they have to worry about

06:21:36.120 --> 06:21:41.960
They just didn't have time to clear that out because it got so messy in those first 90 seconds and phase clan again

06:21:41.960 --> 06:21:47.360
It got kind of close at the end, but call for it and I think through that final through a few seconds to win the round now

06:21:47.360 --> 06:21:51.320
Not that I want to make excuses here for Canadian because he is an adult and he is his own person

06:21:51.320 --> 06:21:56.960
But if they did not know cyber was there there is no universe in that less than one second

06:21:57.560 --> 06:22:01.040
Anybody is able to call to their teammate. Hey, somebody is here

06:22:01.240 --> 06:22:06.080
There's no way Canadian would relay that information to surf that quickly if they were going in blind

06:22:06.640 --> 06:22:11.880
That is just simply the way this game works sometimes if you are out of drones and you are out of Intel

06:22:11.880 --> 06:22:19.400
utility, you will be surprised by roamers or even players on site that you might not think are going to actively swing you or holding positions

06:22:19.440 --> 06:22:25.680
That you are unaware of so cyber played that one really effectively and honestly could have won the duel against rexon as well

06:22:25.800 --> 06:22:31.680
But gets flashed out a close round again for the rebellion Jesse. These are still close rounds even in their losses

06:22:31.680 --> 06:22:37.880
Yeah, I mean even still Canadians utility game has not really been what it's needed to be the shield play especially on that top floor

06:22:37.880 --> 06:22:42.920
hasn't found success. You can point fingers one way or the other, but even here on the bottom floor,

06:22:42.920 --> 06:22:45.040
I mean, the U-Tilt's been cleared out nice quite quickly.

06:22:45.040 --> 06:22:50.560
You saw how fast one of those swish throws just got deleted by the early aggressive play from handy down the side of barrels,

06:22:50.560 --> 06:22:54.680
and this roam game will persist once more from FaZe Clan. I asked the question after round two,

06:22:54.680 --> 06:23:01.120
do they try it again? Do they once more try to play a very aggro style despite the Doka being up, despite the snake being up?

06:23:01.120 --> 06:23:02.960
The answer has been yes.

06:23:02.960 --> 06:23:07.960
Look at the score right now three to one phase class 15 kills across the whole team the rebellion of 14

06:23:08.200 --> 06:23:11.700
So again, these are close rounds for rebellion

06:23:11.840 --> 06:23:16.120
Obviously they were a lot from the only round that they have won being a flawless round

06:23:16.400 --> 06:23:20.120
But still the score line does not really reflect how close this has been

06:23:20.360 --> 06:23:25.720
Cybers been on a real tear showing how much experience matters and Rexing will be the first one to die

06:23:26.040 --> 06:23:32.560
They likely had to know they likely had to know where he was because of the logic bomb now service looking for an opening

06:23:32.560 --> 06:23:35.380
Gadget out spoi taking some damage ambi out as well

06:23:35.540 --> 06:23:41.820
It seems like rebellion are just running for the hills surf walks in town goes souls and back to a 4v4

06:23:41.900 --> 06:23:45.680
Back to even numbers will go not bad for shop 5 a coin

06:23:45.680 --> 06:23:49.920
This is a really nice spot to be in cyber is still a rat down by rocket stairs

06:23:49.920 --> 06:23:53.320
But they're not concerned with it at the moment great shot from ambi onto KDS

06:23:53.440 --> 06:23:57.060
Finds that pick on the player the bombsite and now the plank can start despite one above

06:23:57.120 --> 06:24:01.500
Spoi with a kill on the handy vita king and cyber the last two left cyber will need to clutch out

06:24:01.500 --> 06:24:06.100
I feel like we've seen this exact same thing unfold on this exact same bomb site.

06:24:06.100 --> 06:24:10.500
So the difference is that Cyber is now upstairs and has lots of information,

06:24:10.500 --> 06:24:14.500
but surface just so much better and absolutely disgusting shot.

06:24:14.500 --> 06:24:19.100
Give the Rebellion the round and we got one round remaining in this first half.

06:24:19.100 --> 06:24:21.700
Yeah, I mean, despite a nice entry frag coming out from Cyber,

06:24:21.700 --> 06:24:25.500
I really don't agree with FaZe Clan running back that strategy with the full roam setup,

06:24:25.500 --> 06:24:28.500
especially because they didn't ban any of those intel operators.

06:24:28.500 --> 06:24:32.400
That was the real one lifeline that SR had throughout that first quarter.

06:24:32.400 --> 06:24:35.200
They had an excellent go could be in Snake Clear at the top floor,

06:24:35.200 --> 06:24:37.700
and again, they had an excellent go could be Snake Clear.

06:24:37.700 --> 06:24:42.300
A little bit faster to site, they found Handy a lot earlier, so it wasn't the exact same approach,

06:24:42.300 --> 06:24:45.900
but the tools were similar, the game plan was still similar as well,

06:24:45.900 --> 06:24:48.400
and they got a lot of really good space out from FaZe Clan.

06:24:48.400 --> 06:24:51.800
They forced a lot of advantageous 1v1s that couldn't be traded,

06:24:51.800 --> 06:24:53.700
just because of how FaZe Clan were setting up,

06:24:53.700 --> 06:24:56.100
because of that, SR are still very much in this game.

06:24:56.100 --> 06:24:58.900
And I mean, Rebellion have been doing a good job of trading so far today.

06:24:58.900 --> 06:24:59.400
Yes.

06:24:59.400 --> 06:25:02.100
They've been doing a good job of trading this entire event.

06:25:03.000 --> 06:25:07.900
This does honestly feel a little different than the SR that limped for a kickoff.

06:25:08.400 --> 06:25:13.100
I think there were, there was good reason for people to be skeptical of SR's chances

06:25:13.100 --> 06:25:15.600
when we looked at the kickoff results.

06:25:15.600 --> 06:25:19.900
But since getting here and settling in, this team has gelled very effectively.

06:25:19.900 --> 06:25:22.900
A lot of it has honestly been on the shoulders of Spoight's usage.

06:25:22.900 --> 06:25:26.220
Spoight has been a maverick for this team.

06:25:26.220 --> 06:25:28.820
He has been such an important part.

06:25:28.820 --> 06:25:30.540
And Ambi is likely getting more comfortable

06:25:30.540 --> 06:25:33.260
with his calling on defense as well.

06:25:33.260 --> 06:25:35.780
And because of that, we are seeing a new look

06:25:35.780 --> 06:25:36.700
to this rebellion team.

06:25:36.700 --> 06:25:38.380
Now, I will go back to the numbers.

06:25:38.380 --> 06:25:42.900
FaZe Clan are an incredible attacking team on this map.

06:25:42.900 --> 06:25:45.700
Rebellion are equally as good defending.

06:25:45.700 --> 06:25:50.220
So we are gonna see an absolute showcase after this round.

06:25:50.220 --> 06:25:52.420
But until then, what happens?

06:25:52.420 --> 06:25:55.700
Now 3-3 first half is very likely between these teams.

06:25:55.700 --> 06:25:59.140
Just a quick correction, the support actually hasn't played Maverick so far this tournament.

06:25:59.140 --> 06:26:01.300
In fact, nobody on SR, so...

06:26:01.300 --> 06:26:02.980
But I think everything else is over here.

06:26:02.980 --> 06:26:04.980
That's what that's for the Fortress drone, wasn't it?

06:26:04.980 --> 06:26:06.980
I knew it.

06:26:06.980 --> 06:26:10.100
Thought floor clear, gonna be coming in importantly for SR once more.

06:26:10.100 --> 06:26:14.420
Their attempt at the direct to site push didn't really go their way back in around number three,

06:26:14.420 --> 06:26:17.700
and their own clear's been good to them so far today, so they'll try it once more.

06:26:17.700 --> 06:26:21.780
The Logic Bomb from Rexon will begin, and they'll start to push their way up these staircases.

06:26:21.780 --> 06:26:25.780
Everybody on the side of FaZe planned very condensed, not spreading out through this top floor,

06:26:25.780 --> 06:26:30.280
but really just playing in and around our six-room. This intel from Snake could be huge for Spoi.

06:26:30.280 --> 06:26:36.280
And Spoi will have a read on where Handy is looking. Out goes the gas, the first canister. Handy still has two remaining in pocket.

06:26:36.280 --> 06:26:40.280
It will, for the time being, slow down the Monty of Canadian.

06:26:42.780 --> 06:26:44.280
What is Cyber gonna do?

06:26:44.280 --> 06:26:47.280
He's gonna be Maverick of his own, hasn't he then?

06:26:47.280 --> 06:26:48.280
I'm Mira.

06:26:48.280 --> 06:26:52.280
You literally looked up if Spoyt had played Maverick while I made that joke.

06:26:52.280 --> 06:26:53.280
Absolutely.

06:26:53.280 --> 06:26:57.280
Rexon first, picked down, goes Soil's Intel, will now also go over to Rebellion.

06:26:57.280 --> 06:27:03.280
That is big. KDS taking some damage from one of the F2s, whether it be Spoyt or Ambi.

06:27:03.280 --> 06:27:06.280
It remains to be seen. Vitteking punished by Surf, another now in line.

06:27:06.280 --> 06:27:10.280
That's Cyber as KDS gets on the board. Cyber is so good.

06:27:10.280 --> 06:27:14.280
A quick peek, Surf is gone, and we are tied again in Mancown.

06:27:14.280 --> 06:27:21.280
12th floor so tough to clear Barker, especially when Handy's playing close with the shotgun, but the flash coming out he might choose to drop, but Cyber's still hitting heads.

06:27:21.280 --> 06:27:22.280
So why would he?

06:27:22.280 --> 06:27:26.280
12th floor control firmly in their hands, but Rexing gets one to even us two.

06:27:26.280 --> 06:27:29.280
And Handy knows where they're coming from, but he needs to pick his poison.

06:27:29.280 --> 06:27:33.280
It's the shield of Monty with Rexing side by side, breathing down his neck.

06:27:33.280 --> 06:27:35.280
They've let Cyber still exist upstairs.

06:27:35.280 --> 06:27:37.280
He could potentially stab them in the back.

06:27:37.280 --> 06:27:41.280
Rexing the uninterested target in Cyber's location.

06:27:41.280 --> 06:27:47.280
Canadian will search for his very first kill. High likelihood he emerges from this first half without one.

06:27:47.280 --> 06:27:53.280
And that's exactly what will happen. Faze Clan takes the first half, 4-2, handy the final kill.

06:27:53.280 --> 06:27:58.280
And in just a moment we'll get to hear from these teams. Jesse, what do you think we're going to hear on the side of SR?

06:27:58.280 --> 06:28:02.280
They got to be calm, Parker. They got to have a game plan for this halftime.

06:28:02.280 --> 06:28:04.280
Heather?

06:28:04.280 --> 06:28:06.280
What? Okay.

06:28:36.280 --> 06:28:38.280
Wait, I already have it here.

06:28:38.280 --> 06:28:40.280
I don't know what's written here.

06:28:44.280 --> 06:28:46.280
Wait, did you write that? Do the opposite.

06:28:46.280 --> 06:28:48.280
No, no.

06:28:48.280 --> 06:28:50.280
Everything he said to advance.

06:28:50.280 --> 06:28:52.280
Everything he said here, bro, I did the opposite here.

06:28:52.280 --> 06:28:54.280
Yes.

06:28:54.280 --> 06:28:56.280
I was trying to shoot with the guys here.

06:28:58.280 --> 06:29:00.280
But if it doesn't work, I'll listen.

06:29:00.280 --> 06:29:02.280
Well, there's no way it works here.

06:29:02.280 --> 06:29:04.280
The guy will never wait for me to be down there quickly.

06:29:04.280 --> 06:29:06.280
No, I've played this game.

06:29:06.280 --> 06:29:10.280
Two plays out B2 windows for Bunks.

06:29:10.280 --> 06:29:12.280
Thiber is going to be like an info op,

06:29:12.280 --> 06:29:14.280
and the scrim he's playing dokeby,

06:29:14.280 --> 06:29:16.280
and he basically is like poking at site from pillar side.

06:29:16.280 --> 06:29:20.280
He could even walk up the green stairs like the back way.

06:29:20.280 --> 06:29:22.280
They have very little vert for that.

06:29:22.280 --> 06:29:24.280
If we fall, it's only sledge,

06:29:24.280 --> 06:29:26.280
but they're going to be spamming the Monty for basement.

06:29:26.280 --> 06:29:28.280
They cleared and pushed boiler both times.

06:29:28.280 --> 06:29:30.280
They have Ram vert in the scrim.

06:29:30.280 --> 06:29:36.460
the scrim we flinked them off the echo up void and like essentially all we saw in

06:29:36.460 --> 06:29:39.320
the scrim was that they just clear with the shield and then they just want to

06:29:39.320 --> 06:29:45.040
walk boiler side. So again remember we want to start with the non-mirror stuff

06:29:45.040 --> 06:29:49.000
we can play into that and then we go to the mirror with the ace band they do

06:29:49.000 --> 06:29:51.760
like to run the thermite they haven't really been running hip of course it

06:29:51.760 --> 06:29:54.760
doesn't mean they can't so it should be at least a little bit different a

06:29:54.760 --> 06:29:58.880
comfortable look for them. Remember they're relatively going to be

06:29:58.880 --> 06:30:03.160
Ford with what they're doing besides cyber right so count for him he's more

06:30:03.160 --> 06:30:07.760
I really like the info coming out from super there and you can hear it they've

06:30:07.760 --> 06:30:11.600
scrimmed each other on this map in the past so some really deep insights they

06:30:11.600 --> 06:30:15.880
will have on each other that we as viewers will not have at our disposal so

06:30:15.880 --> 06:30:20.960
some good inside info coming out there from Seth faith plan they kind of just

06:30:20.960 --> 06:30:24.080
felt like they were setting up weekend plans I don't know Parker you feel like

06:30:24.080 --> 06:30:27.440
like a very casual 67s from them.

06:30:27.440 --> 06:30:30.560
They didn't say anything for the first 50 seconds or so.

06:30:30.560 --> 06:30:32.000
I think they were goofing off

06:30:32.000 --> 06:30:33.720
and then Cyber and Vitaking started

06:30:33.720 --> 06:30:35.920
chuckling like a bunch of school boys.

06:30:35.920 --> 06:30:37.320
I don't really know what was going on there,

06:30:37.320 --> 06:30:39.760
but not a lot of strategic work being done.

06:30:39.760 --> 06:30:42.720
And this could honestly speak to FaZe Clan

06:30:42.720 --> 06:30:45.420
knowing that this is going according to plan.

06:30:45.420 --> 06:30:46.760
Yeah, exactly that Parker.

06:30:46.760 --> 06:30:48.920
I mean, they are very confident here on this map.

06:30:48.920 --> 06:30:51.240
Despite those two defenses on the bottom floor,

06:30:51.240 --> 06:30:52.840
they looked really good in that first half.

06:30:52.840 --> 06:30:56.640
There's something super said that I was about to say before we went to the half-time spot is that

06:30:57.200 --> 06:30:59.600
Cyber is really the one you've got to worry about, you know

06:30:59.600 --> 06:31:04.360
He and Canadian were the two oldest players to qualify for this event

06:31:04.360 --> 06:31:10.320
And that's very important wording because hot and cold not qualifying brought into the substitute technically older than cyber

06:31:10.320 --> 06:31:18.240
But it's nice to compare the two because they both have such a legacy here in Rainbow six and they both play such different styles

06:31:18.240 --> 06:31:23.320
It could not be farther apart with Canadian the hard shield IGL hard support

06:31:23.320 --> 06:31:28.700
You know what style of gameplay he's gonna be and cyber maybe the single most aggressive guy in all of Brazil

06:31:28.700 --> 06:31:34.960
I mean, it's crazy the way he plays like sometimes he doesn't have a brain in his head, but it works for him right?

06:31:35.080 --> 06:31:38.860
Obviously there's tactics to it. Obviously there are game plans with his aggression

06:31:38.860 --> 06:31:43.120
But it's just so difficult to counter because he's such an unexpected player

06:31:43.200 --> 06:31:45.460
It'll be really difficult for SR to shut him down

06:31:45.460 --> 06:31:51.620
But they have to do these next six rounds cyber broke twelve kills against five fears in the matchup that happened just a couple hours ago to

06:31:51.620 --> 06:31:55.220
Get phase to this point and now is sitting at ten kills through six rounds

06:31:55.220 --> 06:31:57.920
So there's a very high likelihood he will eclipse that

06:31:57.940 --> 06:32:02.920
Twelve kill mark and if you make a joke about eclipse being a former player, I swear I'm smashing your lab job open

06:32:03.460 --> 06:32:08.980
I wasn't even gonna I never know you I said Maverick and you literally started pulling up numbers on your computer

06:32:08.980 --> 06:32:12.180
I was like, what is he doing? You're like, I'm actually he hasn't played so I never know with you

06:32:12.180 --> 06:32:20.380
But either way, it is very likely that Simon will break that 12 kill record that he has so far for himself at this match-up.

06:32:20.380 --> 06:32:27.180
And of course, he's been to the most majors of any player competing a multi-time, both six Invitational Champion, a major winner.

06:32:27.180 --> 06:32:29.180
There is almost nothing this guy hasn't done.

06:32:29.180 --> 06:32:35.580
He is absolutely one of the finest players, and his legacy will continue if he continues to play at this level.

06:32:35.580 --> 06:32:40.580
Yeah, this is his 11th major. No other player could say that. Canadian, this is his 10th, so very close,

06:32:40.580 --> 06:32:45.580
but not quite the record, the legacy that Cyber has had at these events.

06:32:45.580 --> 06:32:48.580
He still holds the record for most SIs though, don't worry Troy.

06:32:48.580 --> 06:32:50.580
I don't think he's worried.

06:32:50.580 --> 06:32:52.580
If he's worried, it's probably not about that right now.

06:32:52.580 --> 06:32:54.580
I don't think he's really too worried about the things you or I said.

06:32:54.580 --> 06:32:57.580
Probably more focused on the server at the moment.

06:32:57.580 --> 06:33:02.580
I think so, and should probably be a little bit more concerned with his team because they are the ones right now trailing again.

06:33:02.580 --> 06:33:05.580
Rebellion are an excellent defending team on this map,

06:33:05.580 --> 06:33:08.140
But FaZe's numbers are insane again.

06:33:08.140 --> 06:33:10.740
31 attacking rounds played on this map.

06:33:10.740 --> 06:33:12.580
FaZe Clan won 23 of them.

06:33:12.580 --> 06:33:15.700
That is unheard of on most maps especially.

06:33:15.700 --> 06:33:18.940
Lair which tends to be very defender favored.

06:33:18.940 --> 06:33:20.540
They've got Rebellion in their sights.

06:33:20.540 --> 06:33:22.260
Down goes Rex and Serph will join.

06:33:22.260 --> 06:33:24.820
Serph gets a kill before he exits the round.

06:33:24.820 --> 06:33:27.980
So at least there's something good to show for the Rebellion.

06:33:27.980 --> 06:33:31.140
Ambyswings but you can't contain Handi, can you?

06:33:31.140 --> 06:33:32.580
That's Cybers 11th kill by the way.

06:33:32.580 --> 06:33:34.500
Jesse, everything going well for FaZe Clan

06:33:34.500 --> 06:33:35.340
here on the entry.

06:33:35.340 --> 06:33:38.540
The double shield push looks so beautiful and now Spoight in Canadian left in an

06:33:38.540 --> 06:33:41.880
impossible situation. The two non-Americans trying to make things

06:33:41.880 --> 06:33:45.540
happen here in Salt Lake City but they've got to be fast, they've got to be some

06:33:45.540 --> 06:33:49.860
way to be aggressive. With this utility, Spoight can make a bit of a bunker but it

06:33:49.860 --> 06:33:53.180
needs to be more than that. And he's trying his best but those bullets will

06:33:53.180 --> 06:33:57.860
bounce off of the Blackbeard shield as will the fire from the Shumiko launcher.

06:33:57.860 --> 06:34:01.420
He's found an opportunity to go for a flank and Spoight will gun down KDS.

06:34:01.420 --> 06:34:05.100
Canadian now repositioning his handy gets the defuse kids to the halfway point

06:34:05.100 --> 06:34:10.260
punished by Solz. Spoint will have to clutch. He's got these players on the run

06:34:10.260 --> 06:34:13.900
but they will now scramble in the post plant. Spoint knows there's one on the

06:34:13.900 --> 06:34:18.780
stairs. We'll head in that direction up against Cyber. He outdulls Cyber with the

06:34:18.780 --> 06:34:24.180
Deagle out two more targets to find 30 seconds left in the round. A reset here

06:34:24.180 --> 06:34:28.620
both mentally and literally. For Spoint, there's a long-range duel now.

06:34:28.620 --> 06:34:32.880
Bullets tossed in his direction, Handy will head to cross and get the kill

06:34:33.600 --> 06:34:39.480
5-2 the score line for FaZe as they win their first attacking round with absolute confidence.

06:34:39.480 --> 06:34:44.660
And it's a brilliant shield strategy to come out against the rebellion. We didn't hear the full two minutes from Super

06:34:44.660 --> 06:34:50.140
So I'm not sure if that was something they had talked about or had expected or had seen in the scrim that they played against one another

06:34:50.140 --> 06:34:54.640
But that was beautiful. Vidiking and KDS just pinching on this shield play

06:34:54.640 --> 06:34:58.440
And I really need to credit Vidicain Parker because he's one in six after this round.

06:34:58.440 --> 06:35:03.680
Okay, he's not been finding the frags, but the captain of FaZe is so important to winning this round

06:35:03.680 --> 06:35:06.640
because of the space that he takes walking up those rocket stairs,

06:35:06.640 --> 06:35:11.440
creating a crossfire alongside KDS and the players behind him to just make it impossible

06:35:11.440 --> 06:35:16.800
to play inside a bathroom, to play in that position and really apply that pressure to Shopify Rebellion.

06:35:16.800 --> 06:35:19.800
Vidicain is not a player who is often a flashy IGL.

06:35:19.800 --> 06:35:23.480
He's not one of those guys who's going to be off on the roam, running and gunning.

06:35:23.480 --> 06:35:25.240
You talk about some IGLs, like maybe you've

06:35:25.240 --> 06:35:27.760
blips down in South America, like Dash, like Faults,

06:35:27.760 --> 06:35:31.280
but unfortunately, Vidicang, you might not have the stats,

06:35:31.280 --> 06:35:32.120
but he is so good at it.

06:35:32.120 --> 06:35:33.160
He's a Spiker Erasure.

06:35:33.160 --> 06:35:34.000
What is going on?

06:35:34.000 --> 06:35:35.480
And Spiker, you're right, and Spiker.

06:35:35.480 --> 06:35:38.320
Spiker is the fragging IGL, my friend.

06:35:38.320 --> 06:35:40.960
I will take no other answers to that question.

06:35:40.960 --> 06:35:43.200
Fair enough.

06:35:43.200 --> 06:35:45.080
They didn't need him today because they have Bay in Hot

06:35:45.080 --> 06:35:45.560
and Cold.

06:35:45.560 --> 06:35:48.240
Yes, that's right, Hot and Cold on Wildcard.

06:35:48.240 --> 06:35:49.720
That man needs to be studied there.

06:35:49.720 --> 06:35:51.360
Three things in life that are certain.

06:35:51.360 --> 06:35:55.360
death taxes and hot and cold going on an absolute heater after getting dropped.

06:35:55.360 --> 06:35:57.360
Sorry, benched.

06:35:57.360 --> 06:35:58.360
Yes.

06:35:58.360 --> 06:36:02.860
Either way, look, there's going to be a lot of people talking about how good the Rebellion

06:36:02.860 --> 06:36:03.860
are.

06:36:03.860 --> 06:36:04.860
Yeah.

06:36:04.860 --> 06:36:07.160
Going up against FaZe Clan is really not a great barometer because every team loses

06:36:07.160 --> 06:36:08.160
to FaZe Clan.

06:36:08.160 --> 06:36:09.560
Yeah, there's no doubt about that.

06:36:09.560 --> 06:36:13.040
This is a really tough opponent for FaZe, but it's also true that SR are not hitting

06:36:13.040 --> 06:36:15.160
the same heights that we've seen from them in the past.

06:36:15.160 --> 06:36:17.560
This is the seventh map they've played in Salt Lake City.

06:36:17.560 --> 06:36:22.740
Spoyt has only failed to hit double digits once, and that was that bank match up against Falcons.

06:36:22.740 --> 06:36:28.700
If he doesn't get back up to that 10 kill watermark that we expect from him at this point playing for SR,

06:36:28.700 --> 06:36:32.040
you gotta wonder, was there ever really an opportunity for Rebellion to win this matchup?

06:36:32.040 --> 06:36:36.700
Because they do, at least over the last couple of days, seem to rely on him to be that opening,

06:36:36.700 --> 06:36:39.160
to find those frags, and it hasn't been happening yet.

06:36:39.160 --> 06:36:42.760
But Spoyt is playing less entry on this map than he did before.

06:36:42.760 --> 06:36:48.200
He's back to playing that Nomad later round support Canadian style,

06:36:48.200 --> 06:36:50.360
surfed it I think on one or two rounds.

06:36:50.360 --> 06:36:54.200
I mean, on defense it's completely different and Spoyt will destroy Cyber,

06:36:54.200 --> 06:36:58.600
denying Cyber to match his total of 12 kills that he amassed against Five Fears

06:36:58.600 --> 06:37:01.240
in their previous matchup earlier today.

06:37:01.240 --> 06:37:05.000
And with that, Rebellion will have a relatively early lead.

06:37:05.000 --> 06:37:06.760
So plenty of time to hit double digits.

06:37:06.760 --> 06:37:09.720
I don't want to warn the Alarm too early,

06:37:09.720 --> 06:37:13.160
But yes, they need to get more active, I think, on these defenses.

06:37:13.160 --> 06:37:17.920
And it's a great start to come through from SPOI, an aggressive move to take down the best player on FaZe Clan today.

06:37:17.920 --> 06:37:19.560
Now the logic bombs will come through, though.

06:37:19.560 --> 06:37:22.440
The bombsite is not in the basement, it's just gonna be on this middle floor.

06:37:22.440 --> 06:37:26.320
And weirdly, Shopify or Belian have kinda given up this talk before.

06:37:26.320 --> 06:37:31.080
I mean, not fully, there are players just inside of server, but because this wall is reinforced off,

06:37:31.080 --> 06:37:34.120
there's a lot of safety for Bittaking to just play on this ver-

06:37:34.120 --> 06:37:38.120
destroy those bayonet batteries and set himself up to maybe go for a plant later on.

06:37:39.720 --> 06:37:42.300
Logi bomb's now going off.

06:37:42.300 --> 06:37:47.220
Canadians already turned his phone off, so the Valkyrie will continue to lurk.

06:37:47.220 --> 06:37:49.540
And get spotted by Handy.

06:37:49.540 --> 06:37:51.220
A rough go of it for Canadians.

06:37:51.220 --> 06:37:53.500
Spoight will follow shortly thereafter.

06:37:53.500 --> 06:37:57.700
Despite the good start that Spoight gave this team, now they trail and man count to FaZe

06:37:57.700 --> 06:37:59.820
Clan with a little bit under a minute to go.

06:37:59.820 --> 06:38:05.100
Surf eliminates KDS, Souls drops as well, and we're back to even footing as FaZe finds

06:38:05.100 --> 06:38:06.100
another kill.

06:38:06.100 --> 06:38:08.220
This team is so hard to shake.

06:38:08.220 --> 06:38:09.220
Maybe.

06:38:09.220 --> 06:38:14.860
They're two time defending world champs could be part of it Parker 35 seconds 2v2. They've got the smokes

06:38:14.860 --> 06:38:18.460
They've got the shield this plant will be hard to deny. They don't have toxic babes

06:38:19.300 --> 06:38:21.300
Diffuse kid going down

06:38:21.380 --> 06:38:25.380
Circle try to stop it in its tracks even if that gas lands bit of King is too much HP

06:38:25.380 --> 06:38:27.900
He is outduld leaving handy now in the post plant

06:38:28.300 --> 06:38:31.860
Bittikin got the job done, which is all you can really hope for at this point in time

06:38:33.460 --> 06:38:37.140
Handy backing up cyber that's how things usually go in the kill departments

06:38:37.140 --> 06:38:39.780
And he's got terrific game sense.

06:38:39.780 --> 06:38:41.780
He knows exactly where the players are.

06:38:41.780 --> 06:38:46.780
He's seen one cross over towards the defuse kit, but the gas will actually blind his vision

06:38:46.780 --> 06:38:48.820
and be hopping on the case.

06:38:48.820 --> 06:38:50.980
Rebellion will win their third round.

06:38:50.980 --> 06:38:54.900
A two round gap between the two teams remain and FaZe killed the favorites, but there's

06:38:54.900 --> 06:38:56.580
life for the rebellion.

06:38:56.580 --> 06:38:58.300
That was a really cool defense setup, Parker.

06:38:58.300 --> 06:39:01.100
I talked about how it was not really holding our six room.

06:39:01.100 --> 06:39:04.300
You don't see that at all from teams here on Lair.

06:39:04.300 --> 06:39:09.380
Often that is where the bulk of the defenders are trying to hold above the bomb site, but shopfire rebellion

06:39:09.380 --> 06:39:12.460
They actually gave it up. They reinforced the hatchback to site

06:39:12.460 --> 06:39:17.580
They fully reinforced that rotate in between server and our six room and it made it very appealing

06:39:17.980 --> 06:39:19.100
Frankly for KDS

06:39:19.100 --> 06:39:24.600
I should say on the blackbeard to take that space to start working in divert and to feel kind of confident about the space if they had

06:39:24.660 --> 06:39:29.520
But shopfire rebellion weren't giving up the space entirely. They still played around that top floor

06:39:29.520 --> 06:39:34.120
They still went going for some of those more aggressive plays and it did start to work out in their favor

06:39:34.120 --> 06:39:39.020
They've got some really critical picks in the mid round there against face plan that kept numbers tight

06:39:39.020 --> 06:39:42.160
That kept things in their favor and sure the plant goes down

06:39:42.160 --> 06:39:48.660
But up against that 2v1 with plenty of time to play with shop fire billion are very good at closing out those advantages

06:39:48.660 --> 06:39:50.660
And they do so once more to get their third

06:39:50.920 --> 06:39:56.980
This rebellion team really is quite fascinating to watch because their growth and improvement has been quite rapid as same

06:39:56.980 --> 06:40:01.860
that we've said about Wildcard by the way, FaZe Clan can't really improve so there isn't

06:40:01.860 --> 06:40:07.500
a lot for us to say but they are binding the holes that the Rebellion lead for them through

06:40:07.500 --> 06:40:12.060
much of this series. Now FaZe was doing it on defense quite well. They masked a 4-2 score

06:40:12.060 --> 06:40:17.420
line before the sideswap came in but now here again I will back up these numbers. FaZe

06:40:17.420 --> 06:40:22.900
are terrific winning almost 75% of all attacking rounds they've played on this map in the last

06:40:22.900 --> 06:40:30.900
8 months. Rebellion have won 75% of all defender rounds played on this map over the last 8 months.

06:40:30.900 --> 06:40:36.020
So you've got a great attacking team going up against a great defending team and it's

06:40:36.020 --> 06:40:40.580
going to be a wash. I actually think it's quite likely that this half will go 3-3, but

06:40:40.580 --> 06:40:46.740
the problem is that means a 7-5 score line for FaZe Clan. So Rebellion will need to steal

06:40:46.740 --> 06:40:51.740
some rounds that statistically they might not supposed to win.

06:40:51.740 --> 06:40:54.500
a lot of pressure being forced on to spoil it right now, Parker.

06:40:54.500 --> 06:40:55.500
He's inside of Barrels.

06:40:55.500 --> 06:40:58.540
He's got two different angles to worry about, and one of them has a Blackbeard.

06:40:58.540 --> 06:41:00.300
He can take down Cyber on his backside.

06:41:00.300 --> 06:41:01.300
That'll be huge for him.

06:41:01.300 --> 06:41:02.900
It's got Util to play around as well.

06:41:02.900 --> 06:41:06.540
Of course, the Goyos and these Elamines and help from Surf too.

06:41:06.540 --> 06:41:08.020
Just active at the bottom of Warehouse.

06:41:08.020 --> 06:41:10.660
He will lose the first duel and Vidicine doubles his kills.

06:41:10.660 --> 06:41:12.260
He's gonna want that one back, Jesse.

06:41:12.260 --> 06:41:16.620
That should have been an easy kill for Surf.

06:41:16.620 --> 06:41:18.220
Just above Vidicine's head.

06:41:18.220 --> 06:41:19.220
That is a rough one.

06:41:19.220 --> 06:41:20.220
So much damage, dude.

06:41:20.220 --> 06:41:27.600
Oh, it's… sometimes you lose that entry duel, and that's all she wrote.

06:41:27.600 --> 06:41:32.520
Spoight able to take down Cyber, explosions galore, Echo drones, controlled by the captain

06:41:32.520 --> 06:41:36.520
of Rebellion, Rexon will be on the board as well, and a lead for Rebellion with halfway

06:41:36.520 --> 06:41:38.240
through the round.

06:41:38.240 --> 06:41:40.920
I like their odds, especially with the damage done to Vita King earlier.

06:41:40.920 --> 06:41:42.920
Yeah, a bit of sloppiness coming up from that push.

06:41:42.920 --> 06:41:46.640
Cyber trying to sprint through the Goyo canister, but he just gets slammed by the Yokai Cam,

06:41:46.640 --> 06:41:49.360
and of course, Spoight will hit those shots when it's acquired.

06:41:49.360 --> 06:41:53.040
going down to Blackbeard too makes this kind of awkward now for the faceclan push. They will have a

06:41:53.040 --> 06:41:57.680
little bit of pressure if they can take that top floor control. KDs on the ram can be really impactful

06:41:57.680 --> 06:42:02.160
but they don't have that full space. They don't know it SR have come back to the bottom floor but

06:42:02.160 --> 06:42:06.880
there were initially aromas up there and faceclan will have to be so careful because last 60 seconds

06:42:06.880 --> 06:42:10.960
that they don't get flanked up on the stairs. If there is a yokai up top they do not need an active

06:42:10.960 --> 06:42:17.200
body they can always go for a late flank especially given the numbers here Jesse. KDS will likely

06:42:17.200 --> 06:42:20.740
stay on the middle floor. Handy and Vitteking will be involved in the execute. Vitteking

06:42:20.740 --> 06:42:25.420
might actually jostle the defuse kit because Brexit holds two gas canisters. Vitteking was

06:42:25.420 --> 06:42:29.040
getting closer to the site. He gets taken down by Spoit. Two kills away from double

06:42:29.040 --> 06:42:33.800
digits. Jesse, you said his name. He's been asked three so far. Sorry, I make that four.

06:42:33.800 --> 06:42:38.240
How about a fifth here? It would be a quad kill for Spoit. Still playing off this deployable

06:42:38.240 --> 06:42:46.960
shield. KDS the target to be found. Does the suite have it in him? Not yet. He doesn't.

06:42:46.960 --> 06:42:51.120
out still blinded turning around it's allowed the ram to reposition.

06:42:51.120 --> 06:42:54.400
Spoight will not want that. Why bother? You have 15 seconds left.

06:42:54.400 --> 06:42:58.720
Find some salvation in the bomb site. KDS is going to be going in flying blind.

06:42:58.720 --> 06:43:02.160
They know his position. Hug your angles. Get your kills.

06:43:02.160 --> 06:43:06.720
And am be credited with the final frag. Not spoits. So double digits will have to

06:43:06.720 --> 06:43:09.920
wait. But we will go deeper into this series

06:43:09.920 --> 06:43:14.560
as the rebellion have pushed FaZe to just a single round lead.

06:43:14.560 --> 06:43:21.280
Huge 3k from Spoyte Parker. I said it because I wanted to see more out of him on the active frags and we have started to see it now on the defense.

06:43:21.280 --> 06:43:22.000
I think he heard you.

06:43:22.000 --> 06:43:26.400
Really coming alive. I think he did. You know, we're down the road a little bit, but I think he could hear it through the mic, baby.

06:43:26.400 --> 06:43:27.920
If I'm yelling loud enough.

06:43:27.920 --> 06:43:37.920
I gave credit to Vittagang a couple of rounds ago because despite having not very many kills, his support play and his eye-gilling was so critical to get face-to-hand that attacking round-wind up on the top floor.

06:43:37.920 --> 06:43:42.720
I have to do the same for Canadian. He's not getting frags. He's still sitting with a donut here in this matchup.

06:43:42.720 --> 06:43:46.400
But before you go start the flame name on twitch chat on his yokai

06:43:49.680 --> 06:43:54.080
Because the yokai were so important to help spoi get two of those three kills

06:43:54.080 --> 06:44:00.560
They were absolutely critical for stopping cyber entering into barrels for stopping vittikin entering from that side of the map as well

06:44:00.560 --> 06:44:08.800
And it just made things so nice and easy for spoits the duo of the entry fragger and igl between those two players has been phenomenal

06:44:08.800 --> 06:44:17.640
I had spoint and canadian over dinner after there was a particularly heated conversation about canadian's contributions

06:44:17.640 --> 06:44:23.360
And he openly said he's like I don't and shouldn't really be involved in a lot of these gunfights

06:44:23.760 --> 06:44:28.760
Maybe on defense, but on attack for the most part. He is gonna go kill us attacking if

06:44:29.560 --> 06:44:36.040
Everything goes well goes well. Nobody's pointing fingers at vittikin going two and eight in almost the exact same predicament now granted

06:44:36.040 --> 06:44:39.160
These players are at very different stages of their career.

06:44:39.160 --> 06:44:40.840
Vittac king is still on the ascendancy.

06:44:40.840 --> 06:44:43.400
I think it's fair to say that Troy is in the twilight of his career.

06:44:43.400 --> 06:44:44.680
He is getting older.

06:44:44.680 --> 06:44:47.680
So there are differences.

06:44:47.680 --> 06:44:48.160
Yeah.

06:44:48.160 --> 06:44:54.840
But while there is obviously a conversation to be had about going 0-6,

06:44:54.840 --> 06:44:59.800
I think it is frankly quite understandable with the way that this map has played out.

06:44:59.800 --> 06:45:00.280
Yeah.

06:45:00.280 --> 06:45:03.320
I want to bring us back to as well, Parker, to the halftime.

06:45:03.320 --> 06:45:08.920
Super said, after we ban the ace, we're gonna start playing the Mira, and that's exactly what they've done.

06:45:08.920 --> 06:45:11.720
Recognizing that FaZe Clan don't play a whole lot of Hibana.

06:45:11.720 --> 06:45:16.120
They might bring the Thyrmite, and that's what Solz is on now, but without any great Mira counters,

06:45:16.120 --> 06:45:19.960
FaZe Clan might encounter some problems here through the fourth quarter.

06:45:19.960 --> 06:45:25.160
It's been a 12-round strategy from Shopify Rebellion. They're okay if they go down 5-4.

06:45:25.160 --> 06:45:28.840
If this last strat that they're playing out for the final three rounds is good enough,

06:45:28.840 --> 06:45:35.040
It's not going to matter how the early game went for SR because they still have the potential to close this out in regulation.

06:45:35.040 --> 06:45:37.040
How do FaZe answer the mirror windows?

06:45:37.800 --> 06:45:38.840
That's a great question.

06:45:39.520 --> 06:45:41.040
Do they have a GON6 anywhere?

06:45:41.480 --> 06:45:42.960
That could potentially help them.

06:45:43.640 --> 06:45:47.480
But I haven't seen one cycle through just yet on any of these players.

06:45:47.480 --> 06:45:49.200
In fact, I will be completely honest.

06:45:49.200 --> 06:45:53.520
I actually don't know every single operator that has the GON6 because it keeps getting passed around.

06:45:53.520 --> 06:45:55.520
It changes all the time.

06:45:56.240 --> 06:45:58.800
Can't imagine one being brought here, Parker. I'll tell you that.

06:45:58.840 --> 06:46:01.840
It changes about as frequently as I change socks, so I've got every three months.

06:46:01.840 --> 06:46:02.840
What?

06:46:02.840 --> 06:46:03.840
What?

06:46:03.840 --> 06:46:04.840
Sorry.

06:46:04.840 --> 06:46:06.840
Every four months?

06:46:06.840 --> 06:46:08.840
Okay, we're gonna cruise right past that.

06:46:08.840 --> 06:46:10.840
They kind of looked at this off-spush parker, and they said,

06:46:10.840 --> 06:46:13.840
Yeah, we don't really have a great way to open this wall,

06:46:13.840 --> 06:46:16.840
because we've just brought a thermite, and maybe some cans, not even.

06:46:16.840 --> 06:46:18.840
It's not really gonna be doable with the mirror window there.

06:46:18.840 --> 06:46:20.840
They can pop it at any time, so instead they've pivoted.

06:46:20.840 --> 06:46:23.840
They've got this double shield set up still over towards the rocket stairs.

06:46:23.840 --> 06:46:26.840
You've got KDS inside a bathroom, and then Biddy King at the bottom.

06:46:26.840 --> 06:46:29.540
This has to be good for FaZe like it was in the previous time.

06:46:29.540 --> 06:46:31.840
Beautiful Nitro Cell from the Swedes.

06:46:31.840 --> 06:46:34.340
Spoight breaks double digits as down goes VitaKing.

06:46:34.340 --> 06:46:36.840
Diffuser will need to be retrieved as well.

06:46:36.840 --> 06:46:39.340
Souls taking quite a bit of damage.

06:46:39.340 --> 06:46:41.840
Handy hoping to bail himself out of his position

06:46:41.840 --> 06:46:43.840
is now the other shield of KDS.

06:46:43.840 --> 06:46:47.340
Assembles over in bathroom taking some damage from that razor bloom.

06:46:47.340 --> 06:46:50.840
And will be debilitated for quite some time.

06:46:50.840 --> 06:46:52.840
Baseclan though still going at it.

06:46:52.840 --> 06:46:54.840
They are not slowing down here whatsoever.

06:46:54.840 --> 06:46:57.960
I mean they kind of have to a little bit. This is going to be awkward to get into the site

06:46:57.960 --> 06:47:04.080
They won't have a breach into the mask wall so they're going to just walk straight through this doorway and all eyes from SR will be trained on this door

06:47:04.920 --> 06:47:09.360
Getting more intel as handy sees pretty much everybody on the side of rebellion

06:47:10.640 --> 06:47:12.480
Nitro cells already been used by spoits

06:47:12.480 --> 06:47:17.840
So he's just a gun down below the master office desk watching that reinforced panel

06:47:18.160 --> 06:47:24.080
They've got a good line of sight on him handy's waiting for him to pop up down below spoit taking care of good coordination

06:47:24.080 --> 06:47:25.480
But look at the clock, Jesse.

06:47:25.480 --> 06:47:26.520
20 seconds to go.

06:47:26.520 --> 06:47:29.200
Handy has defused, can't be still scouting for intel.

06:47:29.200 --> 06:47:31.480
This is gonna be a brawl inside of the site.

06:47:31.480 --> 06:47:33.400
On the ground, Handy attempting to get closer.

06:47:33.400 --> 06:47:35.600
He's down, that's defused, can't surrender too.

06:47:35.600 --> 06:47:37.560
All rebellion needs to do is hang on,

06:47:37.560 --> 06:47:39.440
and they will find all these kills.

06:47:39.440 --> 06:47:41.120
Surf gets to tie game.

06:47:41.120 --> 06:47:46.040
We will go all the way in regulation five, five,

06:47:46.040 --> 06:47:47.160
for both teams.

06:47:47.160 --> 06:47:50.080
All according to plan for the North Americans,

06:47:50.080 --> 06:47:52.160
beautifully done there on the setup, Parker.

06:47:52.160 --> 06:47:57.700
That's not what Phaze were expecting to see and in response they will immediately call their attack time out

06:47:57.700 --> 06:48:03.380
I'm not sure they were ready for this ace band mirror pivot that SR had been planning since the very beginning

06:48:03.540 --> 06:48:06.060
It made it so mask wall just wasn't an option

06:48:06.060 --> 06:48:09.620
I think at the very end the third might have gone off and they might have got it open

06:48:09.620 --> 06:48:15.260
But because spoilt was able to keep it closed for so long both with the mirror window and of course with those Zodo canisters

06:48:15.260 --> 06:48:16.220
And to brow as well

06:48:16.220 --> 06:48:20.740
It just became so difficult for Phaze and there was never a good adaptation coming through from them

06:48:20.740 --> 06:48:27.180
Yeah, they tried to pivot over towards the display side, but the positions were just too strong on the side of shopper fire rebellion

06:48:27.180 --> 06:48:31.980
The close angles favored them even against those shields and spoilt. He only gets one kill

06:48:31.980 --> 06:48:33.060
It's his tenth of the match

06:48:33.060 --> 06:48:37.180
So we have to say it double digits for the sixth time here at Salt Lake City

06:48:37.180 --> 06:48:41.180
That is crazy, but it's good enough to stop them the viticking the Monty

06:48:41.180 --> 06:48:48.040
That's really the key point of that push and it's just disrupting everything that face plan wants to do and honestly if they had an extra

06:48:48.040 --> 06:48:51.800
20 seconds. There is a world in which FaZe Clan could have pulled off and

06:48:51.800 --> 06:48:56.040
execute, but they were battling the clock. Credits to them for the way that they pivot

06:48:56.040 --> 06:49:01.800
after losing their most important member of their team. But I want to hop back for a second

06:49:01.800 --> 06:49:05.880
and once again talk about kills here because I know that we've hyped up Spoight. We've obviously

06:49:05.880 --> 06:49:09.560
made some, I don't want to say excuses for Canadian, but we've kind of explained it.

06:49:09.560 --> 06:49:17.640
The score is 5-5. The kills are 40 to 31. 40 kills for Rebellion with Canadian having zero.

06:49:18.040 --> 06:49:27.040
That means he is not the problem at the moment. If things go sideways, everybody on that team is either double digits or rex him is one kill away.

06:49:27.040 --> 06:49:35.040
They's going to be full round, almost two rounds behind rebellion in the kill department.

06:49:35.040 --> 06:49:44.040
It shows that once again, you don't always need your IGLs if everything goes according to plan to frag effectively.

06:49:44.040 --> 06:49:47.760
Effectively if the rest of the team is able to do it and you get the most out of them

06:49:48.080 --> 06:49:51.360
Things go well and things are going according to plan for a billion here

06:49:51.360 --> 06:49:55.800
I said if we think that it's gonna be a three three second half. That's a loss for a billion

06:49:55.800 --> 06:49:59.000
They need to steal these rounds. They've done just that yeah, exactly

06:49:59.000 --> 06:50:04.040
I mean, I don't think this looks like a three three anymore simply because when they've gone through that last set of bands Parker

06:50:04.040 --> 06:50:07.680
And they pivoted a bit. It's not something face clean. We're expecting it's five five

06:50:07.680 --> 06:50:11.080
I don't think they call that tax time look if they still feel like they're in control

06:50:11.080 --> 06:50:13.780
You know that last round was something they weren't expecting

06:50:13.780 --> 06:50:17.260
It was something they felt they needed an extra few seconds to talk about to try to

06:50:18.100 --> 06:50:23.580
decipher just because it wasn't maybe something that brought in those scrims and so now we get to really test face plan

06:50:23.580 --> 06:50:26.700
How does the adaption come through? Are they going to be ready for it?

06:50:26.700 --> 06:50:30.400
What will they bring a response cyber often called the maverick of face plan?

06:50:30.400 --> 06:50:36.500
We'll jump on that off and try to make something happen. Lodging bombs go off and this might be a quick execute for phase clan

06:50:36.500 --> 06:50:44.140
as Vidicang walks the diffuser and all by himself. Not a quick execute, I suppose, as he's on a completely different floor at this point in time.

06:50:44.420 --> 06:50:48.820
He's got souls backing him up here as Canadian sees the bullets whizzed by,

06:50:49.140 --> 06:50:52.800
playing on that mirror window with the way that this game has been going for Canadian. Please,

06:50:52.900 --> 06:50:56.340
peak just standing and let the rest of your team do the work.

06:50:57.740 --> 06:51:02.860
Halfway point of the round now. Everybody's still alive. Only Rexon has taken a bit of damage.

06:51:03.380 --> 06:51:06.140
Rebellion being very stalwart so far with this defense.

06:51:06.140 --> 06:51:11.300
It's going to be on Vitaking to take this space and create the opportunity to get some kills for his teammates.

06:51:11.300 --> 06:51:16.220
He's got this Nade in deep now, but Ambie stays alive and hits the shot. Massive kill on a cyber.

06:51:16.220 --> 06:51:20.180
And Vitaking will drop the shield. It gives Ambie an opportunity to go after him.

06:51:20.180 --> 06:51:24.040
Logic Bomb sent out in response as the best player on FaZe Clan is in the ground.

06:51:24.040 --> 06:51:28.900
Nade will go. Excellent coordination from FaZe Clan to take care of Ambie.

06:51:28.900 --> 06:51:32.860
But still four more players remain on Rebellion and he's killed a lot of time in the process.

06:51:32.860 --> 06:51:36.940
That's the problem. This wrong game is still very strong from SR that got full tall floor control.

06:51:36.940 --> 06:51:43.260
One guy in sight as well at SPOIT. Watch out though, he's being held by a close angle from Andy and the Flashbang might make this difficult.

06:51:43.740 --> 06:51:49.020
SPOIT almost getting away, just misjudging the explosion of that Flashbang.

06:51:49.020 --> 06:51:57.180
And FaZe Clan will actually have a big Sire relief go through this team as KD S. Shreds, Wrexon, Serf, and Solz takes Canadian.

06:51:57.180 --> 06:52:03.180
and it was quite the comeback for SR, but they might be losing it at the 11th hour.

06:52:03.180 --> 06:52:05.180
FaZe Clan moves to match point.

06:52:05.180 --> 06:52:09.180
They just never wavered, Parker. FaZe Clan confident in that top floor clear.

06:52:09.180 --> 06:52:12.180
The Monty play from VitaKing. It's what got them this far in the game,

06:52:12.180 --> 06:52:16.180
and it's what they will continue to rely on to take this space to make things happen.

06:52:16.180 --> 06:52:20.180
SR immediately responded with their own timeout.

06:52:20.180 --> 06:52:24.180
Super wanting to counter the counters. I mean, you can see FaZe Clan,

06:52:24.180 --> 06:52:28.340
how close they're playing with each other, how committed they are at clearing just a few of these

06:52:28.340 --> 06:52:32.660
angles, but then switching up a bit. You know, they didn't send every single body to take that

06:52:32.660 --> 06:52:37.860
top floor. They didn't fight until the very end for top floor control. Once they had a kill, once

06:52:37.860 --> 06:52:42.340
they created some pressure, they went to site because they know, okay, we just got to pick on

06:52:42.340 --> 06:52:47.220
a spoi. One player down, it means there's nobody left on site. We can threaten to plant with the

06:52:47.220 --> 06:52:52.740
Monty. Even if you don't have top floor control, denying a Monty plant from above is so difficult,

06:52:52.740 --> 06:52:58.100
Especially if there's smokes involved. So they just threatened that and it forced a bit more movement out of Shopify Rebellion

06:52:58.100 --> 06:53:02.580
They started to panic a little bit KDS was there to clean up on the kills

06:53:02.580 --> 06:53:10.060
And now it'll be up onto super and the rest of the players and SR to calm the nerves win this fun around a regulation and force him over time

06:53:10.820 --> 06:53:14.820
If you look at the way that a half plays there are two quarters

06:53:14.820 --> 06:53:19.740
You often refer to them as first and second quarter or third and fourth depending on what part of the game

06:53:19.740 --> 06:53:25.920
we are at. If, and pardon the pun here, that ace band was an ace in the hole,

06:53:25.920 --> 06:53:30.580
expecting that to carry them the rest of the way, then we can begin to look at

06:53:30.580 --> 06:53:34.600
that three-three-half we talked about, because it is actually entirely possible

06:53:34.600 --> 06:53:39.240
that they do win these two final rounds. Rebellion might have actually won

06:53:39.240 --> 06:53:44.480
more rounds before that ace band came out, and they were hoping that the ace

06:53:44.480 --> 06:53:49.080
band would allow them to finish strong. Now, the band was a terrific idea. There's

06:53:49.080 --> 06:53:54.720
no denying that, and it did catch FaZe off guard. But again, there's just something about

06:53:54.720 --> 06:54:00.040
this FaZe team, Justin, where you can out-strategize them. You can out-coach them. You can out-frag

06:54:00.040 --> 06:54:02.880
them, which is exactly what the Rebellion are doing.

06:54:02.880 --> 06:54:03.880
Yup.

06:54:03.880 --> 06:54:10.220
FaZe Clan will need a flawless round here to surpass the Rebellion. In kills, there's

06:54:10.220 --> 06:54:14.000
a good chance that FaZe could win this round and still have fewer kills than the Rebellion.

06:54:14.000 --> 06:54:18.120
So if that's the case, what do we say about FaZe always? There just always comes a point

06:54:18.120 --> 06:54:23.540
They kind of snap their fingers and they're like all right. We're done losing and that's it and it's so hard to quantify

06:54:23.720 --> 06:54:32.040
They take care of surf stuff like this. How do you predict that cyber on 13 kills 14 kills as Canadian die shortly thereafter?

06:54:32.880 --> 06:54:35.480
This might be curtains on the rebellion

06:54:35.480 --> 06:54:42.320
You can't teach that Parker 11 majors worth of experience and still finding new ways finding gaps finding ways to the site

06:54:42.520 --> 06:54:45.760
Hungry for more as the retreat comes back from Shopify rebellion

06:54:45.760 --> 06:54:48.980
They know they need to get the site, because Cyber has control.

06:54:48.980 --> 06:54:53.680
A couple of barely missed shots, but this could be so bad for SR with this control.

06:54:53.680 --> 06:54:57.760
Cyber was sitting at 11 kills for so long now, he's making his voice heard.

06:54:57.760 --> 06:55:02.540
Vittacind with the Diffuse Kit, successfully completed all five players of FaZe Clan.

06:55:02.540 --> 06:55:04.440
Still going, spoilt down for the count.

06:55:04.440 --> 06:55:06.520
Oh god, Jesse, I said they need a flawless round.

06:55:06.520 --> 06:55:08.120
I fear I might have counter-cursed them.

06:55:08.120 --> 06:55:09.520
Ambi will need one kill.

06:55:09.520 --> 06:55:11.520
No, it is a flawless round!

06:55:11.520 --> 06:55:14.760
FaZe Clan, decide that the game is over!

06:55:14.760 --> 06:55:17.560
And that's just how she goes.

06:55:17.560 --> 06:55:22.160
7-5 for the defending world champions, FaZe and the day 2-0.

06:55:22.160 --> 06:55:25.860
The two-time champions, 2-0 here through Swiss Parker.

06:55:25.860 --> 06:55:28.160
What a match, Shopify Rebellion.

06:55:28.160 --> 06:55:30.460
They have some real strong moments in the midst of it,

06:55:30.460 --> 06:55:36.560
but FaZe Clan, too consistent, too strong, too dominant in these moments.

06:55:36.560 --> 06:55:38.560
Really nice stuff coming out from them,

06:55:38.560 --> 06:55:42.260
and it shows just how important it is to have a strong IGL

06:55:42.260 --> 06:55:49.120
Combined with a crazy aggro player like cyber because when things get tough when the game plan needs to be adapted to an attack time

06:55:49.120 --> 06:55:51.520
What's come through after pounds of 10 and 11?

06:55:51.640 --> 06:55:59.040
It really is simply up to the difference maker cyber finding the gap. It's this phase plan. It's so unquantifiable

06:55:59.040 --> 06:56:03.280
I just honestly I do not get it. They just decide it's time and that's it

06:56:03.280 --> 06:56:10.120
We've got two more best ones here on this channel. We'll get to them after the ceremonial handshake

06:56:10.120 --> 06:56:12.820
It's been an incredible day of seed so far.

06:56:12.820 --> 06:56:14.320
These have been so competitive.

06:56:14.320 --> 06:56:16.720
FaZe Clan usually starts slow,

06:56:16.720 --> 06:56:18.920
but they've won both of their matches today.

06:56:18.920 --> 06:56:21.420
Admittedly, they were both seven-five victories

06:56:21.420 --> 06:56:22.560
over North American teams.

06:56:22.560 --> 06:56:26.420
And again, it is really hard to judge a team's efforts

06:56:26.420 --> 06:56:30.620
and potential because there is a long trail of bodies

06:56:30.620 --> 06:56:32.560
behind this FaZe Clan roster.

06:56:32.560 --> 06:56:35.460
Some of the best teams have ever played the game of Laussela.

06:56:35.460 --> 06:56:38.640
So we'll see FaZe Clan a single best of three away

06:56:38.640 --> 06:56:44.640
qualifying at least two more best ones here on this gym sit tight

07:00:08.640 --> 07:00:32.440
It is another win for the world champs, this time against Shopify Rebellion.

07:00:32.440 --> 07:00:37.200
KDS, the casters were talking about the bands in that last couple of rounds.

07:00:37.200 --> 07:00:41.360
saw the ace band, they started to play the mirror. How did you guys adjust to that?

07:00:41.360 --> 07:00:46.640
I think we just will start to communicate more to get more aggressive in the first

07:00:46.640 --> 07:00:52.320
like the last round. So I think this is the difference we make and we make the

07:00:52.320 --> 07:00:56.760
same team plays we have every day we make. Well tell me about that last round

07:00:56.760 --> 07:01:01.800
when Cyber just walked into the site to complete control by himself, did you

07:01:01.800 --> 07:01:07.800
guys recognize an opening. How did you make that kind of play cyber has a drone

07:01:07.800 --> 07:01:13.960
in the in the position so he saw he anyone is there so he just talked to

07:01:13.960 --> 07:01:20.760
anyone to look the drone and they they he just kill two guys and we practically

07:01:20.760 --> 07:01:26.840
wonder how amazing thank you so much KDS phase another undefeated start here to

07:01:26.840 --> 07:01:33.680
the Swiss face. Thank you so much, Jonah. We love that guy. And we also love our upcoming

07:01:33.680 --> 07:01:40.960
game. Five Fears versus Virtus Pro. So five years go from Brazil to I almost said Russia,

07:01:40.960 --> 07:01:47.280
but I guess they're mixed now. They're mixed in French to an EU team who also just lost

07:01:47.280 --> 07:01:51.480
to Shopify. Yeah, they're really getting the short end of the stick here for five years.

07:01:51.480 --> 07:01:55.760
Their first international event ever and they're playing some of the best teams that we have

07:01:55.760 --> 07:01:56.780
at this event as well.

07:01:56.780 --> 07:01:59.620
Virtus.Pro have really been a lot of improvement

07:01:59.620 --> 07:02:01.500
in recent times, I would say, Harrison.

07:02:01.500 --> 07:02:03.140
Having Rorak on the team now,

07:02:03.140 --> 07:02:04.580
having more fluidity with Pasha,

07:02:04.580 --> 07:02:06.980
it's been just fantastic.

07:02:06.980 --> 07:02:09.900
Yeah, and the map we're gonna be playing on is Lair.

07:02:09.900 --> 07:02:12.060
Both teams have some experience here,

07:02:12.060 --> 07:02:14.300
five years, two and two in the past year,

07:02:14.300 --> 07:02:18.260
but they only played it once during kickoff.

07:02:18.260 --> 07:02:21.540
They ended up winning against one of 37, four here.

07:02:21.540 --> 07:02:24.900
Virtus.Pro played it three times during kickoff,

07:02:24.900 --> 07:02:30.740
three times in a row in playoffs, they beat Rebels, they beat Falcons and then they lost

07:02:30.740 --> 07:02:35.180
to G2 and we will see who comes out on top just after this. Don't go anywhere. We'll

07:02:35.180 --> 07:02:36.580
be back with the game in just a minute.

07:05:54.900 --> 07:06:22.340
Welcome back, everyone.

07:06:22.340 --> 07:06:26.280
We are just about ready to get into Five Fears versus Virtus Pro.

07:06:26.280 --> 07:06:30.940
If you missed it, we are going to lair with, which both teams have pretty good records

07:06:30.940 --> 07:06:35.060
on, although Virtus Pro, at their most recent play, they did lose it to G2.

07:06:35.060 --> 07:06:40.780
It is one of the best teams in their own region of EML, however, and the Five Fears, they

07:06:40.780 --> 07:06:46.220
haven't played lair as much as their opponents, so maybe some of that initial rust could come

07:06:46.220 --> 07:06:48.620
into effect for this best of one series.

07:06:48.620 --> 07:06:53.580
Froh having much higher odds in our social prediction, but in terms of the two best ones

07:06:53.580 --> 07:06:57.460
that they ended up losing earlier today, a lot of mistakes were made on the side of

07:06:57.460 --> 07:07:01.380
Five Fears. It felt like on that first half that we covered Harrison, came down to a lot

07:07:01.380 --> 07:07:04.700
of hero plays when it ended up winning, right? You know, Snake getting a 3k, playing by the

07:07:04.700 --> 07:07:09.740
bomb Chessie of Commandered Servers Room. You had JJ with that initial impact kill, with

07:07:09.740 --> 07:07:14.620
a Nitro style on the second half, Fence getting two picks at the end of that post plant position.

07:07:14.620 --> 07:07:19.200
a lot of emphasis on really team play besides around the shields. Now an

07:07:19.200 --> 07:07:22.880
attack for Lair, first we want to opt for more shield bands perhaps in this

07:07:22.880 --> 07:07:26.920
initial half. That could be something of a challenge that 5 Fears will have to

07:07:26.920 --> 07:07:31.560
overcome and seeing the Montaigne band off the rip that is not not too shocking.

07:07:31.560 --> 07:07:36.240
Yeah especially up against JJ's team again we saw something similar from

07:07:36.240 --> 07:07:40.640
when they played FaZe, right? FaZe did not want to let them play with double

07:07:40.640 --> 07:07:47.060
They banned Blitz and Blackbeard and then up here on lair. It's very hallway centric

07:07:47.060 --> 07:07:48.560
There's not nearly as much destructibility

07:07:48.560 --> 07:07:53.800
So Monty becomes very powerful and be able to just walk your way down a hallway for free VP

07:07:53.800 --> 07:07:55.800
Do not want to allow them to have that and Grim

07:07:56.480 --> 07:07:58.480
Do you really need to go into why Grim is good?

07:07:58.480 --> 07:08:05.060
He's good on every single path and yeah, especially lair because the hallways are so constrained because there's not nearly as much

07:08:05.060 --> 07:08:11.300
I feel unwear as other maps were incredibly powerful now something that I wanted to bring up

07:08:11.740 --> 07:08:17.700
Fett made an interesting tweet earlier. He said that he played the Shopify rebellion style

07:08:17.980 --> 07:08:22.220
Right, and that's and the Shopify do it better and that's why the rebellion ended up with their game

07:08:23.060 --> 07:08:26.460
five years smoked Shopify rebellion in

07:08:26.980 --> 07:08:32.140
In the kickoff they almost 7 oh the song wondering if that is correct

07:08:32.140 --> 07:08:37.900
If that holds true, is the transitive property going to rear its head?

07:08:37.900 --> 07:08:39.900
Good B.

07:08:39.900 --> 07:08:45.580
I will say for Virtus Pro, their new lineup has been impeccable during the kickoff stage.

07:08:45.580 --> 07:08:48.780
Warwick has been a great asset to them, same for Neko and Skies.

07:08:48.780 --> 07:08:54.780
That's opened up a lot more for Pasha as well to do, to work wonders on the attack especially.

07:08:54.780 --> 07:08:58.940
I remember we watched him on a cafe matchup and he literally walked down red and found three different people

07:08:58.940 --> 07:09:03.940
I basically won the round for this game, so a lot to look forward to in both these rosters,

07:09:03.940 --> 07:09:09.940
like you mentioned, Virtus.Pro having a lot of similarities to Shopify rebellion style of play that might benefit

07:09:09.940 --> 07:09:12.940
Five Fears for the initial half of the attack.

07:09:12.940 --> 07:09:17.940
So far it looks like they're just spotting out the initial info of my operation that can maybe allow J.J.

07:09:17.940 --> 07:09:20.940
just to kind of walk in much earlier than you'd expect.

07:09:20.940 --> 07:09:25.940
There isn't a lot of utility stacked up over here, and getting that operation wall opened up too for Five Fears

07:09:25.940 --> 07:09:30.420
Five Beards is a great cutoff angle you can use to apply more pressure into the onsite

07:09:30.420 --> 07:09:34.660
without having to worry about as much defender retaliation.

07:09:34.660 --> 07:09:37.580
Fens setting up on the balcony just outside bathroom.

07:09:37.580 --> 07:09:44.220
Rorik is right there waiting for him armed with the SMG-12 and there's really no support

07:09:44.220 --> 07:09:45.220
here for Fens.

07:09:45.220 --> 07:09:49.700
So if he gets picked off there's no refrag which again is a strength that Five Beards

07:09:49.700 --> 07:09:54.260
really had in kickoff and then I think a lot of rounds we were missing up against FaZe

07:09:54.260 --> 07:09:58.840
was that refragability, so hopefully that'll be a focus for five fears heading into this game.

07:09:58.840 --> 07:10:02.260
JJ, just outside Lobby, getting ready to work his way up main.

07:10:02.260 --> 07:10:04.300
It's probably going to be a 3-2-1 call here.

07:10:04.300 --> 07:10:07.420
Shocking now comes out for Rory, but he stops paying attention to the window.

07:10:07.420 --> 07:10:10.580
Fens will take him down, looking to try and clean up the kill with the Nathans.

07:10:10.580 --> 07:10:14.980
In goes JJ up the stairs, flashing, blinding and finishing off Skye.

07:10:14.980 --> 07:10:16.460
Dan's good for the trade though.

07:10:16.460 --> 07:10:19.620
He's also gotten rid of Fens on that window.

07:10:19.620 --> 07:10:22.980
I believe Skye's got that kill before he was finished off by JJ.

07:10:22.980 --> 07:10:25.920
It's a man lead now for five years and still a whole minute to play with

07:10:26.480 --> 07:10:32.280
Yeah, great coordination there by five years coming out with the man advantage and a lot of that late-round utility also gone

07:10:32.280 --> 07:10:35.900
You do still have the shimiko launchers, but they don't really deal a lot of damage overall

07:10:35.900 --> 07:10:39.960
And they still have over a minute to burn away a majority of Mako's primary utility

07:10:39.960 --> 07:10:47.300
Dan still having some Keebas maybe just to make that space take some aggressive fights and give five years less guns to cover a

07:10:47.300 --> 07:10:50.980
Plant if snake were to go for it here still having two deathmark trackers

07:10:50.980 --> 07:10:53.700
Lot of crucial utility at the hands of five fears

07:10:53.700 --> 07:10:57.700
They could easily just call in and one of these two last defenders and just look to shut them down

07:10:57.940 --> 07:11:02.260
With a that's my tracker or just make enough space to get in the site for that plant because they have info about one

07:11:02.260 --> 07:11:07.440
Of the only two people left alive. Yeah, there's so much utility left for five fears especially again looking towards forest with the

07:11:07.460 --> 07:11:10.660
Capital he still got one fire two smoke warden is dead

07:11:12.140 --> 07:11:15.740
Income snake running into the bomb site with case in hand

07:11:15.740 --> 07:11:20.540
but 4 is trying to enter Mascot, smoked by Dan, under the cover of Smoke.

07:11:20.540 --> 07:11:24.460
The plant is going down by Snake, an attempted wraparound here from Dan.

07:11:24.460 --> 07:11:27.340
Not gonna get there in time, now challenging the Deimos, loses the fight,

07:11:27.340 --> 07:11:29.420
and it's all up to Neko on the Tachanka.

07:11:29.420 --> 07:11:33.820
Both enemies, low HP and the LMG, it's very hard, but instead it's the Bering Nine out,

07:11:33.820 --> 07:11:37.100
he'll go for the counter-diffuse, and Income Snake with the track.

07:11:37.100 --> 07:11:39.740
Three kills for the Deimos in the first round for 5 Fears.

07:11:39.740 --> 07:11:45.720
Great early round isolation there for five fears just all dive bombing on the

07:11:45.720 --> 07:11:49.540
player between bathroom and top lobby stairs getting the initial entry snake

07:11:49.540 --> 07:11:53.720
on a posh you then had JJ following suit almost immediately you made so much

07:11:53.720 --> 07:11:56.680
space and because you already had operation in your control too that's

07:11:56.680 --> 07:12:00.680
just the whole upper half of that that part of the top floor you then have the

07:12:00.680 --> 07:12:03.640
opportunity with the help of those deathmark trackers to push into site

07:12:03.640 --> 07:12:07.880
utilize those smoke bolts before force ended up dying to get into site go for

07:12:07.880 --> 07:12:12.400
the plant and that's the win condition for five years forcing the rest of

07:12:12.400 --> 07:12:16.720
Vertus Pro to push in against you you've got that two-shot pistol in the AK with

07:12:16.720 --> 07:12:20.720
ton of good damage there so good start for five years especially after their

07:12:20.720 --> 07:12:26.200
upsetting loss just hours ago even though they did lose I think you know

07:12:26.200 --> 07:12:30.400
obviously every team wants to win I think you also you know a brand new team

07:12:30.400 --> 07:12:34.160
coming into the event you do kind of have to be happy with pushing phase to

07:12:34.160 --> 07:12:39.800
12 rounds and now you know you took your you took your lumps you've hopefully

07:12:39.800 --> 07:12:45.500
learned a lot from that game again I think five fears kind of went they were

07:12:45.500 --> 07:12:49.400
out of themselves in that game right all the strengths that we saw in kickoff

07:12:49.400 --> 07:12:54.080
we saw in the game against phase but not consistent right the trade game not

07:12:54.080 --> 07:12:58.840
there consistently the good shield play not necessarily there consistently you

07:12:58.840 --> 07:13:01.760
know the Roams a little bit too far a field and getting collapsed by phase

07:13:01.760 --> 07:13:06.760
against VP though who are a much more system focused team I think it's gonna

07:13:06.760 --> 07:13:10.520
allow five fears not only are they good against that kind of team you know against

07:13:10.520 --> 07:13:16.240
Shopify wildcard the teams played in kickoff I think it matches up against

07:13:16.240 --> 07:13:23.840
them well and it'll give them time for lack of a better turn it'll give them an

07:13:23.840 --> 07:13:28.360
easier time to kind of acclimate to land because they're playing into a play

07:13:28.360 --> 07:13:33.360
style that they're used to and good against we now go down to the base of

07:13:33.360 --> 07:13:38.280
bombsite for furnace pro very big emphasis on the bunker cop the base with

07:13:38.280 --> 07:13:42.920
their operas you still have Dan upstairs extending a little bit towards the

07:13:42.920 --> 07:13:46.120
armory side of the map maybe utilizing the keep us early round just to force

07:13:46.120 --> 07:13:49.640
five years to spend more time you falling off on one of those hatches if

07:13:49.640 --> 07:13:54.800
they haven't opened up as well near that position so maybe playing or life

07:13:54.800 --> 07:13:59.520
perhaps we'll have to wait and see. Five fears running that consistent double shield that we saw a lot

07:13:59.520 --> 07:14:04.800
in their first game against FaZe in the Swiss stage. Also had Snake running Snake. We were worried

07:14:04.800 --> 07:14:08.640
about that problem. We were worried about that problem a couple hours ago. Does that make it easier

07:14:08.640 --> 07:14:15.680
though? Because now if we say Snake, either way, it's him. Is this the true solid Snake?

07:14:16.880 --> 07:14:21.680
I think if we asked... Is it Mr. Boss? I think if we asked Snake how solid he was, he'd say very.

07:14:21.680 --> 07:14:28.680
of course so I think he's not larking this is it this is a rare non-lar from

07:14:28.680 --> 07:14:34.520
snake on the snake warehouse while being open is interesting and VP not really

07:14:34.520 --> 07:14:37.520
playing around it I think they open it with a chanthit and are just banking on

07:14:37.520 --> 07:14:42.120
the fact that five fears are like that's a little bit scary okay Rory just peeks

07:14:42.120 --> 07:14:46.640
the barrel window and dies to rival instantly fence has control of warehouse

07:14:46.640 --> 07:14:53.660
But then from the same room Dan able to keep up off the window and swing in to get that kill

07:14:53.840 --> 07:14:58.240
They keep also forcing JJ back out the building so it ends up just being a one-front

07:14:58.240 --> 07:15:03.000
He leaves your gridlock for the Goyo Goyo's already got all his new tail down fence probably died with Nades in pocket

07:15:03.720 --> 07:15:08.640
And this red lock tracks as well kind of deny verse pro from covering ground that they've lost

07:15:09.320 --> 07:15:12.240
You'll kind of be spotted. I think two there for four stuff above

07:15:12.480 --> 07:15:15.160
Looks like they've located out try to get some of these half is opened up

07:15:15.160 --> 07:15:21.940
They don't have a lot of opportunities for vertical either, so I'm sure to listen more likely focus in a horizontal execute

07:15:21.940 --> 07:15:25.020
For five years maybe trying to force out posh it from stock

07:15:25.020 --> 07:15:27.340
He's got that Vulcan path no more toxic babes

07:15:27.580 --> 07:15:32.980
This might only burn about 20 or so seconds and having someone come in from missile could easily pinch this guy

07:15:33.980 --> 07:15:38.980
I know you've got two members of five fears pushing down into the filter getting the split wall opened up

07:15:38.980 --> 07:15:41.620
That's one less power position now for Virtus Pro

07:15:41.620 --> 07:15:46.240
And they still have plenty of time to gather info with the help of snakes still on the board and one drone

07:15:46.240 --> 07:15:48.240
They've got left as well by lab

07:15:48.240 --> 07:15:53.460
I was gonna say I think the problem I see is the fact that time is getting so low and we saw Pasha playing in supply

07:15:53.460 --> 07:15:58.320
It was in around that Goyo canister and as soon as forest tries to make a stand there

07:15:58.360 --> 07:16:03.520
It gets popped maybe that was just a bait to allow a snake to try and hit a gap back there

07:16:03.920 --> 07:16:07.500
Later in the round rival has made his way into filter

07:16:07.500 --> 07:16:14.500
Keep it getting destroyed by JJ, also in filter, if you're looking to apply some pressure or jump into split through the breach.

07:16:14.500 --> 07:16:21.500
There's only 20 seconds remaining, and remember, Neko, while there are no more gas cancers for Pasha, Neko is still on Echo.

07:16:21.500 --> 07:16:24.500
A low time executes worst nightmare.

07:16:24.500 --> 07:16:28.500
Snake able to get the kill on Skies, no shotgun out, gets immediately traded by Snake.

07:16:28.500 --> 07:16:30.500
Once again, and he finds one of the yokais.

07:16:30.500 --> 07:16:33.500
Is there going to be enough room and time for JJ to plant?

07:16:33.500 --> 07:16:35.500
Three seconds left, the stick is here.

07:16:35.500 --> 07:16:41.740
4 spots, 1. Ends up getting killed by Dan. Plant still going down from JJ, he lifts off,

07:16:41.740 --> 07:16:46.820
fit all of his cover is dead, but he's still alive! Up against Neko and Dan, exposed himself

07:16:46.820 --> 07:16:50.820
too much to the pro and echo and VP tie us up.

07:16:50.820 --> 07:16:55.480
Virtus Pro, an impeccable anchor downstairs in the basement, doing a great job of just

07:16:55.480 --> 07:17:00.460
remaining passive. You've got all this utility to stop and execute. You've got the Vulcan

07:17:00.460 --> 07:17:04.400
Packs, you've got the Chalk, you've got the Smoke. And like you mentioned with the Gridlock

07:17:04.400 --> 07:17:12.220
They didn't have a lot of utility to really fight back against all the all the P all the tools that Virtus Pro had

07:17:12.380 --> 07:17:14.300
Great crossfires and team play there

07:17:14.300 --> 07:17:20.140
I love the resurgence at the end when JJ was going for that plant you had both Neko and his teammate swinging together from two separate areas

07:17:20.140 --> 07:17:23.940
Literally sandwiching JJ after his teammate had died attempting to cover him there

07:17:23.940 --> 07:17:28.180
And it was just an active desperation by five fears trying to secure that plant

07:17:28.180 --> 07:17:30.340
It just was not a great look for them

07:17:30.340 --> 07:17:38.740
Also, trying to spend so much of that time upstairs and not really have anything pervert once Benz had died also seemed a little bit concerning for 5 years as well.

07:17:38.740 --> 07:17:48.340
That too, you saw Snake almost getting the kill, I believe that was on the Echo, very narrowly missing out because of that pistol and it's a low magazine count.

07:17:48.340 --> 07:17:56.140
If he reloads the F2, maybe they have a better chance. I also think Forrest, maybe overextending a little bit all the way through labs.

07:17:56.140 --> 07:18:01.420
Because like you mentioned, right, 5-3 only had one drone heading into that execute, so they very clearly don't have a whole lot of information.

07:18:01.420 --> 07:18:06.280
And I think when you're going into an execute like that, you've got Blackridge, you've got Blitz, you just need to consolidate.

07:18:06.280 --> 07:18:10.900
Because in 4's pushing up, you've got to just get shot in the back by the Azami that didn't notice there.

07:18:10.900 --> 07:18:13.780
So, uh, kind of like we saw against Faze, right?

07:18:13.780 --> 07:18:22.260
5-3 is overextending a little bit, not consolidating, not playing directly around that trade game that worked so well for them in the kickoff.

07:18:22.260 --> 07:18:23.540
but it's still early in this game.

07:18:23.540 --> 07:18:26.300
They've already got one attack on Lair,

07:18:26.300 --> 07:18:27.980
so they're doing pretty good.

07:18:27.980 --> 07:18:29.900
Really, they just need one more,

07:18:29.900 --> 07:18:32.060
and you've got kind of your minimum,

07:18:32.060 --> 07:18:33.940
your quota, as you like to call it.

07:18:33.940 --> 07:18:36.900
This could be the site to do it as well for five years.

07:18:36.900 --> 07:18:38.540
They've got the Ying and Kui.

07:18:38.540 --> 07:18:41.020
Really want to have an explosive clear upstairs

07:18:41.020 --> 07:18:42.260
to assist for a plant.

07:18:42.260 --> 07:18:43.740
Not too much hard breaching.

07:18:43.740 --> 07:18:45.340
You've got the Habana at the very least,

07:18:45.340 --> 07:18:47.900
which can be helpful for getting the main wall opened up,

07:18:47.900 --> 07:18:49.940
but it could take quite a while

07:18:49.940 --> 07:18:51.820
compared to something like a Thermite or an Ace,

07:18:51.820 --> 07:18:57.300
which is very typical for a direct plan that you see a lot of teams like to do on this one bomb site.

07:18:57.300 --> 07:19:01.820
Some early info established detecting the initial roam by Skies on the Izami.

07:19:03.340 --> 07:19:07.340
Currently sitting quite comfortably behind this Keeper Barrier, Dan here to assist as well.

07:19:07.840 --> 07:19:11.680
Luckily, JJ does have a couple of grenades to maybe deal with Skies' power position,

07:19:11.680 --> 07:19:14.980
but again, it just has to be that fluidity for five fears,

07:19:14.980 --> 07:19:18.420
not leaving JJ alone, having someone to assist him here to deal with this extension,

07:19:18.420 --> 07:19:21.620
and not wasting too much time just in that initial setup here.

07:19:21.820 --> 07:19:26.820
If a VP have a lot of bodies stacked up on this top floor that it looks like five years again

07:19:26.820 --> 07:19:29.280
You know with no sense with no smokes or anything like that

07:19:29.280 --> 07:19:33.980
They're going for this top clear and we've already eclipsed a minute finally now JJ

07:19:34.180 --> 07:19:36.180
Moving through in a mask opening that wall

07:19:36.220 --> 07:19:42.060
Skye's trying to isolate the angle to keep on the door. It still finds the angle and cuts down the Azami

07:19:42.060 --> 07:19:45.240
So halfway through five years get the opening pig now we hear Kandela's

07:19:45.500 --> 07:19:47.500
Raining through the map from forest

07:19:47.500 --> 07:19:49.800
Gas canisters start to come out from Rorik as well.

07:19:49.800 --> 07:19:50.900
It's the first one.

07:19:50.900 --> 07:19:53.100
Pasha jiggling it, because he's got the sight line with the ward.

07:19:53.100 --> 07:19:54.200
And C4 out.

07:19:54.200 --> 07:19:56.900
It deals a lot of damage to JJ, but there's no kill.

07:19:56.900 --> 07:20:00.200
Nade coming out, forcing Pasha forward, and he just stands in it.

07:20:00.200 --> 07:20:02.700
It's two kills in a row for five fears now.

07:20:02.700 --> 07:20:07.600
As this top floor clear, they only really have to find one more body on Rorik.

07:20:07.600 --> 07:20:11.600
The rest of the cast still supporting from Master Office.

07:20:12.700 --> 07:20:14.800
Snake looking for more kills.

07:20:14.800 --> 07:20:18.080
Forrest is just waiting for these players to expose themselves.

07:20:18.080 --> 07:20:24.280
Neko and Dan, Neko actually attempting to fall back to the site dying and leaving Dan upstairs on his lonesome.

07:20:24.280 --> 07:20:28.240
Five fears collapse upon the roam and leave no survivors.

07:20:28.240 --> 07:20:32.240
And it felt like such a step-by-step clear from Five Fears as well.

07:20:32.240 --> 07:20:35.160
Everybody focused their attention on Skies.

07:20:35.160 --> 07:20:38.280
He's the most isolated out of the entire roster of Virtus Pro.

07:20:38.280 --> 07:20:42.680
We already have Operation Control. We already have Snake playing out by that mezzanine hallway.

07:20:42.680 --> 07:20:44.680
Everyone just focused their attention on him.

07:20:44.680 --> 07:20:48.280
Now that the power spot is gone by the office desk, we can then start to look at the Solus,

07:20:48.280 --> 07:20:52.120
start trying to clear out that back room the smoke was playing from as well, and it all just worked

07:20:52.120 --> 07:20:55.960
like a charm. And I'm really glad for Five Peers as well that they just threw

07:20:55.960 --> 07:21:01.320
everything at that roam extension. Not just bodies, but their utility. Forrest used all four of his

07:21:01.320 --> 07:21:06.840
candelas upstairs, which I'm not shocked about. You know, you need to win those gunfights upstairs,

07:21:06.840 --> 07:21:11.960
deny the trade game for Virtus.Pro that they did such a great job of having back in round number two.

07:21:11.960 --> 07:21:16.560
Now they take back the lead in this first half and a timeout already called by RedsPro.

07:21:16.560 --> 07:21:22.120
I mean, they've given up two attacks on their rare defense, so an early timeout, I guess,

07:21:22.120 --> 07:21:26.320
to try and stem the bleeding, try and make sure they can confirm the 4-2 half, because,

07:21:26.320 --> 07:21:29.040
you know, it's not just, oh, two attacking wins and not a rare.

07:21:29.040 --> 07:21:31.160
It's two attacking wins this early.

07:21:31.160 --> 07:21:33.640
There's still a whole nother sight rotation to play.

07:21:33.640 --> 07:21:35.280
So I understand the timeout for BirdusPro.

07:21:35.280 --> 07:21:37.720
They want to try and lock down this half 4-2.

07:21:37.720 --> 07:21:39.400
The ban is a little bit interesting.

07:21:39.400 --> 07:21:43.560
I like that T'Chonka banned from five years because he was kind of delaying that top floor push now

07:21:43.560 --> 07:21:45.480
You just don't worry about it all you have to worry about basically

07:21:45.480 --> 07:21:52.260
He's gonna be smoking Goyo the ying band is interesting because that was really the only round that they made use of that ying

07:21:53.160 --> 07:21:59.920
They've been consistently consistently playing you know blitz blackbeard snake Deimos like Capitao

07:22:01.080 --> 07:22:02.720
While ying yes is a very good man

07:22:02.720 --> 07:22:09.280
I feel like if you're trying to take the half four two you have to account for more than just the offside

07:22:09.400 --> 07:22:14.680
I'm not a pro.

07:22:14.680 --> 07:22:15.680
True.

07:22:15.680 --> 07:22:16.680
You are not.

07:22:16.680 --> 07:22:22.320
Rourke is also on the warden, which a forest decides to keep the glass pick rather than

07:22:22.320 --> 07:22:23.680
the ram he was originally on.

07:22:23.680 --> 07:22:28.360
This could be a good move, but typically you only see that warden, either the capitao or

07:22:28.360 --> 07:22:29.360
the ying.

07:22:29.360 --> 07:22:30.360
Although Five Peers did play capitao.

07:22:30.360 --> 07:22:35.720
It was only for one round of the fight, unless you have the actual notes.

07:22:35.720 --> 07:22:36.720
Capitao?

07:22:36.720 --> 07:22:37.720
Yeah, it was just round one.

07:22:37.720 --> 07:22:38.720
Just for round one.

07:22:38.720 --> 07:22:44.120
It did. The smoke bulb did allow for the plant to be fair and allow the snake to literally plant in the middle of the office, so...

07:22:44.120 --> 07:22:45.120
That's true.

07:22:45.120 --> 07:22:52.320
That was the reason to have the wardens as you are returning back to the top 4th site, where the plant that I was kind of an issue even with the Chonka.

07:22:52.320 --> 07:22:56.460
So I'm glad Skye's is now on the smoke and there is no Chonka being re-picked.

07:22:57.280 --> 07:22:59.280
Five years there lined up.

07:22:59.280 --> 07:23:04.220
Again, with the glass a little different. Snake is also on the Maverick, so maybe more pressure

07:23:04.220 --> 07:23:09.020
Out by both again up and maybe the actual master wall this time not feeling comfortable

07:23:09.580 --> 07:23:14.200
Blanting out in the open like they did last time they want to go for something a little more default and snake even

07:23:14.420 --> 07:23:20.140
Trying to catch Neko on the road tape on the sky bridge and almost gets a cheeky headshot with that barricade

07:23:20.140 --> 07:23:25.000
But just nearly missing that opportunity at least he can hold for the flank watch balls teammate set up to breach

07:23:25.000 --> 07:23:30.420
And a snake opening up mask or not killed by Dan through the prone

07:23:30.420 --> 07:23:35.900
Maverick holes as snake was trying to draw the line all the way across you know

07:23:35.900 --> 07:23:42.300
there's there's an art to Maverick and I think part of that art is not mapping

07:23:42.300 --> 07:23:45.300
where you need to stand to get the rest of the ball maybe starting with the

07:23:45.300 --> 07:23:51.020
opposite side would have been smarter but either way snake is dead you can no

07:23:51.020 --> 07:23:54.860
longer open all of mass because the bandits but then skies just overexposed

07:23:54.860 --> 07:23:58.860
himself to JJ and the defense has lost their smoke I think it's touch up on

07:23:58.860 --> 07:24:02.140
on your Maverick point, I think he was worried about that window being open from Skybridge,

07:24:02.140 --> 07:24:07.140
so he had to prone behind the half wall was his consensus, but yeah, that was a very interesting

07:24:07.140 --> 07:24:12.380
idea for Skies, now losing one of your biggest pieces of utility to stop this plant, you

07:24:12.380 --> 07:24:16.660
do have a couple of thorn gadgets, Pasha still keeping a razor bloom in his back pocket,

07:24:16.660 --> 07:24:22.460
and two C4s for both Neko and Warwick respectively, this desk has not been cleared out yet as

07:24:22.460 --> 07:24:26.540
well, Dan finding a massive kill from this position, getting back to main advantage for

07:24:26.540 --> 07:24:28.580
Virtus.pro and JJ currently on an island.

07:24:28.580 --> 07:24:30.340
Is Neko gonna try to C4 him from down below?

07:24:30.340 --> 07:24:32.020
He has the info for it.

07:24:32.020 --> 07:24:33.540
He's got the pings and there it is.

07:24:33.540 --> 07:24:36.300
Beautiful one to punch using the information

07:24:36.300 --> 07:24:38.540
being heralded by Dan for that C4.

07:24:38.540 --> 07:24:43.140
And now it's Fens and Forrest, Lion and Glass.

07:24:43.140 --> 07:24:45.740
And the two versus four, again that power position

07:24:45.740 --> 07:24:49.100
behind the desk from Dan has not been dislodged.

07:24:49.100 --> 07:24:50.740
Fens probably just gonna try and take

07:24:50.740 --> 07:24:53.460
a straight up one here and he ends up losing it to Dan.

07:24:53.460 --> 07:25:01.840
What appears to be one way through the crouch breach and at least forest all on his lonesome VP doing a great job of handling the

07:25:01.840 --> 07:25:09.140
Aggression from five fears this time making sure that the wall was not going to be open for free and then Dan fortifying his position

07:25:09.360 --> 07:25:15.420
Behind the desk really making sure the fighters were not able to make any headway really big play from Dan

07:25:15.840 --> 07:25:21.320
And now forest I mean he's basically got nowhere to go is Dan gonna get the fourth kill

07:25:21.320 --> 07:25:26.500
That's basically the only question here. No, it's posh but still a very important free to tie the game. I

07:25:27.400 --> 07:25:32.700
Left how vertus pro just kept upping the ante that round as well. You know you had the initial entry dang getting rid of snake

07:25:33.440 --> 07:25:38.420
Making that wall to be opened up nearly impossible. I think they only got the other operation wall

07:25:38.420 --> 07:25:41.100
So they completely gave up on the outside master breach

07:25:41.100 --> 07:25:44.660
They rotate towards operation and vertus probably already prepared for that

07:25:44.660 --> 07:25:48.020
They sent nago downstairs to go for a nitro cell kill that gets rid of the blackbeard

07:25:48.020 --> 07:25:52.660
They had that nasty one-way angle for the Azami. It was like a literal pixel peak.

07:25:52.660 --> 07:25:55.140
I got Dan two kills, which was also massive.

07:25:55.140 --> 07:26:00.980
I think they just noticed the lack of vert pressure that Five Fears had been bringing on most of their attacks.

07:26:00.980 --> 07:26:03.380
You know, they had zero vert presence on this basement site.

07:26:03.420 --> 07:26:07.660
They had JJ downstairs in round one, but that was to run up main as Blitz.

07:26:07.660 --> 07:26:11.900
They had been playing demos just not in that way you typically see for vert.

07:26:11.900 --> 07:26:17.980
So I think Virtus Pro being a little more fluid with the way they're defending has been catching Five Fears off

07:26:18.020 --> 07:26:20.580
garden it's now tied up after that half.

07:26:20.580 --> 07:26:21.580
Virtus Pro?

07:26:21.580 --> 07:26:24.420
Dude, I thought of it too.

07:26:24.420 --> 07:26:25.420
Coincidence?

07:26:25.420 --> 07:26:26.420
Yeah, probably.

07:26:26.420 --> 07:26:27.920
Might be a coincidence.

07:26:27.920 --> 07:26:33.340
Yeah, 5 Fears again, you know, we kind of made that point about VP getting Ying, 5 Fears

07:26:33.340 --> 07:26:38.140
really played it on that one round, you know, you gotta try and account for more than that.

07:26:38.140 --> 07:26:44.380
Tachanka did get played twice, but God, Azami is just so good on this map, and Dan, proving

07:26:44.380 --> 07:26:51.900
why she tends to be a must bang not just on this map many others as well now one

07:26:51.900 --> 07:26:58.060
round separates vertus pro and a lead after going down two to one they try to

07:26:58.060 --> 07:27:01.300
go back down to the basement they were successful here last time thanks to a

07:27:01.300 --> 07:27:05.820
marked lack of information from five years JJ getting a little bit lit up as

07:27:05.820 --> 07:27:10.380
he tries to open that wall thanks to Dan on the roam poshah coming in for

07:27:10.380 --> 07:27:13.780
support to just trying to keep the attack at bay in shooting range before he

07:27:13.780 --> 07:27:16.340
quickly leaves backs off course medic so

07:27:16.900 --> 07:27:23.580
Virtus Pro do have a fallback plan should the pressure be too much you see posture and then already starting to fall back saying you know

07:27:23.580 --> 07:27:27.780
What if that cap at the top left is accurate? There's only two drones left

07:27:30.980 --> 07:27:34.340
You still of course have the logi bombs and snake scanner

07:27:34.340 --> 07:27:38.660
So can kind of make up for that drone economy five years are lacking in right now

07:27:38.660 --> 07:27:41.220
But I still think that's a good call to make for Virtus Pro

07:27:41.220 --> 07:27:46.460
They've already wasted a minute on that room upstairs. We've got the nitro cell from Pasha still having those toxic babes

07:27:46.580 --> 07:27:48.300
Vulcans and Azami Keebas

07:27:48.300 --> 07:27:54.900
So they have tons of opportunities to keep five fears locked out of the bomb site basically like we saw back in round number two

07:27:54.900 --> 07:28:01.020
Where it was five seconds left in the round JJ is forced to plant a corner that isn't really safe for him or his teammates to cover

07:28:01.020 --> 07:28:06.220
And just looked like absolute miserable opportunity to try to win back that round for five years

07:28:06.220 --> 07:28:08.220
They still have Neko holding the blue stairs

07:28:08.220 --> 07:28:14.220
Maybe getting some assistance here from Dan with the help of that Keyleth there, you're making it really challenging to push him out.

07:28:14.220 --> 07:28:20.220
They now have to commit a maid and maybe multiple operators just to fight Neko, who still has three toxic babes to work with as well.

07:28:20.220 --> 07:28:22.220
And there's that first one.

07:28:22.220 --> 07:28:27.220
Five years ideally will have someone post it up on that window for his fallback.

07:28:27.220 --> 07:28:33.220
But of course there's the window across the map that they'll have to worry about that someone could very easily kill.

07:28:33.220 --> 07:28:38.180
JJ, getting rid of the Qila is the second gas canister from NAKO goes out, and this

07:28:38.180 --> 07:28:41.380
can possibly be the make or break.

07:28:41.380 --> 07:28:47.100
Do 5 Fears take filter, and they will, because Virtus Pro just give it up because they see

07:28:47.100 --> 07:28:50.940
how little time is remaining.

07:28:50.940 --> 07:28:56.580
Sub 1 minute, not a single kill for 5 Fears, they've expended a lot of utility force uses

07:28:56.580 --> 07:28:59.460
his only nade, JJ's only got one nade left.

07:28:59.460 --> 07:29:03.840
All of the verticality has already been established, Fenz is the only man upstairs trying to play

07:29:03.840 --> 07:29:04.840
at Rorick.

07:29:04.840 --> 07:29:08.220
Coming in from Barrels trying to catch the snake off guard before it smokes him, Rival

07:29:08.220 --> 07:29:13.140
is good for yet another, Pasha with a response, the five fears now hold a man lead, trying

07:29:13.140 --> 07:29:16.980
to get their way into the bomb site, Skye's jiggling the doorway in the lockers as JJ

07:29:16.980 --> 07:29:21.540
gets lit up to one HP, Fenz trying to make his way down too.

07:29:21.540 --> 07:29:27.380
The five fears finally able to make some headway with the kill on the Skies, Toxin is theirs,

07:29:27.380 --> 07:29:32.420
is inside supply trying to duel with Neko. He wins the fight. It's all just up to Pasha

07:29:32.420 --> 07:29:37.300
staring at the Blackfeard. Good for one. Five seconds left, but five fears just bully their

07:29:37.300 --> 07:29:42.700
way onto the bomb site. And although the 40 second mark looked near identical to round

07:29:42.700 --> 07:29:47.140
number two, five fears somehow win that. And I think it's just because of their positions

07:29:47.140 --> 07:29:50.940
they were clearing in from on that basement execute. They had someone pushing in from

07:29:50.940 --> 07:29:55.660
stock. They had fours going Armory, winning that crucial entry kill on Dororik. They just

07:29:55.660 --> 07:29:59.660
had more positions to cut off Virtus.Pro rotating.

07:29:59.660 --> 07:30:04.540
Back around number two, you had Virtus.Pro detecting so many different pushes initially from Five Fears.

07:30:04.540 --> 07:30:11.420
We saw that garage push initially. We had the rotate down from Filter that ended up being the final position of the execute there from Five Fears.

07:30:11.420 --> 07:30:15.660
And every single time, Virtus.Pro was there to meet Five Fears head on.

07:30:15.660 --> 07:30:23.820
This round, not necessarily. They just kind of had their hands tied because how well Five Fears caught them off guard during that 3-2-1 push.

07:30:23.820 --> 07:30:30.020
Which I feel like the communication just from what we've seen in this first half has been way better than the first best of one five years of play

07:30:30.020 --> 07:30:33.540
I was also a 3k for forest on the snake true

07:30:34.740 --> 07:30:36.740
I thought he was a

07:30:36.900 --> 07:30:44.420
No, he's gonna be black here again is this guy paying attention now chat JJ has played

07:30:49.420 --> 07:30:51.420
He was on jackals a second

07:30:51.420 --> 07:30:54.860
I saw that we already saw it. I think we saw one jackal

07:30:55.680 --> 07:30:58.700
during the play is I'm pretty sure was it um

07:30:59.580 --> 07:31:01.340
Was it most?

07:31:01.340 --> 07:31:03.980
It might have been I think I was remember Jesse

07:31:03.980 --> 07:31:08.380
I think was Jesse made a joke that it was like the first jackal you've seen in three years because he's just

07:31:08.780 --> 07:31:14.980
Like why would you play him over snitch or demos or there could be your life or anyone else anybody?

07:31:15.660 --> 07:31:17.660
But they're giving me it for the game

07:31:17.660 --> 07:31:22.660
He's fixed. Could that be the Remedy? I think so.

07:31:22.660 --> 07:31:28.660
We'll see if his kick rate increases during phase 3 of the SLC Major.

07:31:28.660 --> 07:31:32.660
Five fears taking a slow approach than previous rounds.

07:31:32.660 --> 07:31:36.660
Think we're back on plunks and play here for the first throw? Yeah, not too shocked about that.

07:31:36.660 --> 07:31:39.660
What do I lie to you? Would you trust me if I was like, no, we're on weapons?

07:31:39.660 --> 07:31:45.660
I hate it when you ask questions like this. It's like, now I am really reconsidering.

07:31:45.660 --> 07:31:50.660
What's JJ on Blackbeard all these rounds? He is and he's about to take a fight with Rorik here.

07:31:50.660 --> 07:31:57.660
Flashbang's coming out. Snake holding the other side so that way JJ and Rival can make headway through office.

07:31:57.660 --> 07:32:02.660
And then they hit the brakes. JJ really looked like he wanted to run in and they were like, hold on.

07:32:02.660 --> 07:32:05.660
We have more due diligence to do. We're going to start breaching.

07:32:05.660 --> 07:32:09.700
Neko able to at least deny the bandit trick onto the server wall

07:32:09.700 --> 07:32:15.220
So a lot less for five fears to play with now getting that wall open is huge on

07:32:16.500 --> 07:32:19.480
Disweighting these top four players from holding that big power spot

07:32:20.420 --> 07:32:22.660
Jg and snake on snake

07:32:22.660 --> 07:32:29.060
You're looking to get the way through bathroom fence on the cutoff display window get smoked by Pasha on the C4

07:32:29.140 --> 07:32:30.380
JJ finished off

07:32:30.380 --> 07:32:35.420
I believe by the shock into the hallway and Pasha's gonna look for more up against snake finds it three kills

07:32:35.660 --> 07:32:41.160
For Pasha on the warden holding display the focal point of the five fears attack

07:32:41.160 --> 07:32:46.940
And at least forest and rival against five was basically no headway done finally they deal with Pasha

07:32:47.600 --> 07:32:49.440
They kill the warden

07:32:49.440 --> 07:32:51.980
The entire defending team is rotated upstairs

07:32:52.740 --> 07:32:56.580
So there's a lot more to cover. This is a tough spot for five fears

07:32:57.020 --> 07:33:01.040
Not making really any headway in comparison back to round number number three

07:33:01.040 --> 07:33:05.380
I believe it wasn't this first half Neko getting rid of rival now leaves just for us

07:33:05.660 --> 07:33:09.780
In a 1 vs 4 he knows about the player in server, but there's two waiting for him.

07:33:09.780 --> 07:33:13.500
A lot of damage dealt to Skye's and Neko who just kind of didn't react to him at all,

07:33:13.500 --> 07:33:16.960
but it'll be Dan to finish off this half. 3-3 split for both teams.

07:33:16.960 --> 07:33:18.840
Let's see what the coaches have to say after the first half.

07:33:26.340 --> 07:33:27.340
Maybe.

07:33:30.460 --> 07:33:32.460
Getting the silent treatment in five fears.

07:33:35.660 --> 07:33:41.980
All right, I guess not well let's we can in the shit, okay these defenses

07:33:41.980 --> 07:33:43.980
I don't really care how we want to play them

07:33:43.980 --> 07:33:47.140
I think we should be for like not letting them that force them to not get in the map

07:33:47.140 --> 07:33:48.660
But don't throw your life to do that

07:33:48.660 --> 07:33:53.340
Okay, if we have to layer back at all make sure we are layering back as slow as we can

07:33:53.640 --> 07:33:58.940
Making them use you till the take space, okay, and make sure we're burning their fucking you till not just letting them walk inside with it

07:33:58.940 --> 07:34:01.300
All right play confident these kids are fucking shit

07:34:01.300 --> 07:34:04.700
We've seen these three rounds that we won if we just slow the fuck down and take our time

07:34:04.700 --> 07:34:10.120
We should on them. No. Yeah. Alright, so play confident here talk to each other play the game with your fucking eyes

07:34:10.160 --> 07:34:13.100
Get cheesy if you want to just made like force it for it

07:34:13.100 --> 07:34:17.120
Make sure you're asking your teammate for help if you need to do something. Okay, don't play fucking scared

07:34:17.120 --> 07:34:22.040
Don't play pussy right now. It's 3-3 is the good fucking game for us. Okay? No, we got this here. Come on

07:34:23.360 --> 07:34:25.720
Real quick with monitors on how to play attack. Okay?

07:34:26.600 --> 07:34:33.240
All very back together very four guys on one side of the map. Okay, they do or who not play with us in there

07:34:33.240 --> 07:34:36.600
On the main push the most important things is we have a connection what you're gonna do, right?

07:34:36.600 --> 07:34:39.600
So, you know have that's a top to push for site if necessary

07:34:39.600 --> 07:34:43.060
So have a connection because please go exit and do have the other guys doing main push right?

07:34:43.060 --> 07:34:44.600
Don't don't play like it just okay

07:34:44.600 --> 07:34:47.760
We have the three guys in garage and they have a two guys doing nothing for the main finger

07:34:47.760 --> 07:34:50.560
No, yeah, maybe they have too much guys outside. They're not gonna do too much

07:34:50.560 --> 07:34:55.880
So maybe we just do one focus right for example, maybe pasta you want to do some money banks with Chris

07:34:55.880 --> 07:34:58.680
But the cow naked maybe they go have a garage. Okay, he can go

07:34:58.680 --> 07:35:05.180
So connection we know what you're doing and basically that's for second or like I say always understand if you have a print or not and

07:35:05.980 --> 07:35:12.060
Briefing is a kind of similar for business guys. He's a connection connection in each other with it. Yeah, but my bad

07:35:12.140 --> 07:35:16.700
But the big care for both the sheets. Okay make like we lose the help before on starting bucks

07:35:16.700 --> 07:35:20.900
It's someone hide on that tables on the new opposition, you know, it's a monaggressive on the windows

07:35:22.660 --> 07:35:28.160
Okay, so five fears of I feel like a very similar time out to when they were

07:35:28.680 --> 07:35:30.680
Against phase a lot of

07:35:32.200 --> 07:35:37.880
Yeah, a lot of don't play like a certain word don't play like scaredy cats we can say

07:35:41.440 --> 07:35:48.040
And I mean hey five fears you take it and even split on layer attack. That's pretty good

07:35:48.040 --> 07:35:49.840
We're heading into the defense now

07:35:49.840 --> 07:35:52.920
Monty glass I really like those bands again. We know how good Monty here

07:35:52.920 --> 07:35:56.720
I feel like he's he and Blackbeard are the premier shields on this map

07:35:56.720 --> 07:36:01.720
Virtus Pro, they do play a lot of Flacruz, so he'll still be left out of the Monty Circuit band.

07:36:01.720 --> 07:36:03.720
Glaz making sure that...

07:36:03.720 --> 07:36:07.720
Because one of the big things that happens with Glaz, because we talked about it earlier, right?

07:36:07.720 --> 07:36:11.720
No one else does what Glaz does.

07:36:11.720 --> 07:36:16.720
So that's why banning him can be so important, because there's no one who's gonna fill that void,

07:36:16.720 --> 07:36:20.720
whereas, oh, you ban a Monty, you know, they're gonna go back through the Glacruz case and point, Neko.

07:36:20.720 --> 07:36:25.720
Now, and sometimes when there's a Glaz up, even if the other team doesn't pick it,

07:36:25.720 --> 07:36:30.120
If you don't know who all five of those operators are and you see a smoke, you have to be wary of that.

07:36:30.120 --> 07:36:34.320
Like, you almost have to be afraid because at any point your head could just come off if you're peeking that.

07:36:34.320 --> 07:36:41.620
Now with no glass and with how much of an emphasis there is on smoke plants on this map,

07:36:41.620 --> 07:36:46.620
we know it's smoking out masks, smoking out bunks, not necessarily as much on the basement,

07:36:46.620 --> 07:36:52.620
especially the top and the middle floor, it's gonna be a lot safer now for five years to bring, you know, the Warden and the Solace

07:36:52.620 --> 07:36:56.620
and really not have to worry about someone seeing them through the smoke that they can.

07:36:56.620 --> 07:37:01.620
Yeah, it does make those smoke plants ten times more terrifying.

07:37:01.620 --> 07:37:05.620
Like you mentioned, if you just peek in, they have a glass that could be your life over.

07:37:05.620 --> 07:37:07.620
Sold away. Yeah.

07:37:07.620 --> 07:37:13.620
Both the Walden Isle Ops banned by Zardis Pro, the band didn't trade,

07:37:13.620 --> 07:37:16.620
so probably not going to see really any Thatcher by then.

07:37:16.620 --> 07:37:21.320
then. GLaDOS is going to bring out Ops like the Grim. Is this the first game that we've

07:37:21.320 --> 07:37:24.320
had Grim played? No, I think we saw that in the Cag matchup.

07:37:24.320 --> 07:37:25.320
I think so.

07:37:25.320 --> 07:37:26.320
I think so.

07:37:26.320 --> 07:37:27.320
Yeah.

07:37:27.320 --> 07:37:30.920
We also have a Kali. Dan is a big fan of Kali.

07:37:30.920 --> 07:37:34.020
Now, I like the Kali. It's good for a zombie too.

07:37:34.020 --> 07:37:38.620
I guess, yeah. But when we saw him play it during, I think it was during the E and L kick

07:37:38.620 --> 07:37:42.320
off, it was, whenever there was like a clash played and they didn't have like Cabot Tower

07:37:42.320 --> 07:37:44.440
or something, he would hop on Cali.

07:37:44.440 --> 07:37:46.960
It's interesting that he's playing it here,

07:37:46.960 --> 07:37:49.280
especially with no like Bandit or Cade or anything,

07:37:49.280 --> 07:37:50.120
no Clash being played.

07:37:50.120 --> 07:37:51.760
Maybe they thought a Clash was gonna get played

07:37:51.760 --> 07:37:54.720
because Five Fears does play Clash, a lot,

07:37:54.720 --> 07:37:56.560
especially on this Top 4 objective.

07:37:56.560 --> 07:37:57.400
Who knows?

07:37:57.400 --> 07:37:58.560
Wow!

07:37:58.560 --> 07:38:01.800
Oh my goodness, Rival reads the rappel

07:38:01.800 --> 07:38:04.320
and Skies gets domed.

07:38:04.320 --> 07:38:06.200
You've lost your ace?

07:38:06.200 --> 07:38:09.760
Has, did he even, did he even breach anything yet?

07:38:09.760 --> 07:38:11.920
I don't think so, Harrison.

07:38:11.920 --> 07:38:18.920
Honestly, I might see Rival, and I thought he was going to try to reinforce up that wall, but Neko's already pushed in. That'd be kind of a bad play.

07:38:18.920 --> 07:38:26.920
No longer having the Selma charges makes this execute extremely linear for Virtus Pro, but they might be able to equalize.

07:38:26.920 --> 07:38:34.920
Rorak has an inkling about someone down in the basement, but it'll be Snake on Solus now rotating towards the other side of the map to avoid that Deimos.

07:38:34.920 --> 07:38:36.920
Maybe just wasting a lot of time.

07:38:36.920 --> 07:38:40.360
There's just about a minute left on the clock here for Virtus.pro, and like you mentioned,

07:38:40.360 --> 07:38:44.880
losing one of their most important operators for setting up the execute.

07:38:44.880 --> 07:38:50.520
As long as Snake just stays alive and wastes time downstairs, that is massive for five years.

07:38:50.520 --> 07:38:54.480
Gas canister is coming out in response to the smokes from Virtus.pro.

07:38:54.480 --> 07:38:57.160
It chokes out Neko just a little bit.

07:38:57.160 --> 07:39:01.760
You can see Rorak still downstairs hunting for Snake on the Solus.

07:39:01.760 --> 07:39:04.720
To use to have an inkling of a flank, here comes the fight and Snake wins it,

07:39:04.720 --> 07:39:11.800
Force to follow up on the Dan McCalley. It's all up to Pasha and Neko as five fears look to completely lock out this attack

07:39:12.000 --> 07:39:15.440
Finally Pasha able to make some headway in upstairs in bathroom

07:39:15.560 --> 07:39:23.600
Neko still kind of stuck around this doorway the shotgun deals a lot of damage to his feet and he's forced to retreat right into the waiting arms of

07:39:23.600 --> 07:39:25.120
Fens

07:39:25.120 --> 07:39:27.120
His push from VP absolutely

07:39:28.240 --> 07:39:32.640
Dismantled as five fears take the first round of the new half flawlessly

07:39:32.640 --> 07:39:42.640
One of Massive starts the second half for 5 Fears, you've got Rival with one of the most important kills to have on Disguise.

07:39:42.640 --> 07:39:45.640
Love that synergy there from the team too, that was really funny.

07:39:45.640 --> 07:39:50.640
You get rid of Skies, immediately fall back, you don't want to have Virtus.Pro equalize that man count.

07:39:50.640 --> 07:39:55.640
Just sit comfortably behind the office with those Keeper barriers and again, great team play.

07:39:55.640 --> 07:40:01.640
I feel like it's been such a night and day difference from 5 Fears playing against FaZe where they were really caught off guard by people ratting

07:40:01.640 --> 07:40:07.000
By not having a good trade game not playing off of each other's contact in this game

07:40:07.120 --> 07:40:09.700
It's been the total opposite. Yes, you've had some solo play

07:40:10.440 --> 07:40:16.160
especially on the snake or snake on the snake snake on the soulless, but you know besides the individual realm

07:40:16.160 --> 07:40:21.660
They've been playing so well on the site together, but during this tech pause. We've got yet another lovely Jonah interview

07:40:21.660 --> 07:40:22.160
I love that.

07:40:22.160 --> 07:40:24.160
that will happen. Whoa. Whoa.

07:40:24.160 --> 07:40:30.400
Thanks guys. So here's a little behind the scenes where the players are actually connected outside in the hall

07:40:30.400 --> 07:40:36.420
All opposing teams are sat watching the game together on the same computer.

07:40:36.420 --> 07:40:40.380
While inside, we can hear the screaming through the walls.

07:40:40.380 --> 07:40:41.900
These teams are not shy about it.

07:40:41.900 --> 07:40:45.900
We've even heard some banging on the walls trying to get each other's attention.

07:40:45.900 --> 07:40:48.580
Back to you.

07:40:48.580 --> 07:40:49.580
That's pretty funny.

07:40:49.580 --> 07:40:51.700
They're just, they're just out there chillin'.

07:40:51.700 --> 07:40:55.140
Aren't you, you're not supposed to fraternize with the enemy.

07:40:55.140 --> 07:40:56.300
What's going on here?

07:40:56.300 --> 07:40:57.940
You know that actually means, yeah.

07:40:57.940 --> 07:40:59.440
All's fair in love in war, Harrison.

07:40:59.440 --> 07:41:04.440
You know how you ever watch a baseball game and you see like a guy get hit and he's like talking to the first person and stuff like that?

07:41:04.440 --> 07:41:10.440
Yeah, you know that used to be illegal in baseball. Like apparently in the rulebook you're not allowed to fraternize with the other team.

07:41:10.440 --> 07:41:11.440
Can we have that in Siege?

07:41:11.440 --> 07:41:12.440
That was still, I still think so.

07:41:12.440 --> 07:41:15.440
It was a one tab, yeah. I thought it was, I only heard one bullet.

07:41:15.440 --> 07:41:18.440
Like that one bullet, that's the beauty of this game dude.

07:41:18.440 --> 07:41:23.440
That one bullet changed the entire trajectory of this round because they just couldn't open masks.

07:41:23.440 --> 07:41:24.440
Like they just had to walk.

07:41:24.440 --> 07:41:26.440
And that's it, that was the whole game plan.

07:41:26.440 --> 07:41:29.320
And a lot of five years to just stare at the door

07:41:30.320 --> 07:41:34.280
And I was I was all she wrote now you go downstairs to labs

07:41:34.280 --> 07:41:38.200
It's gonna be a lot more flexible when it comes to losing your heart be should you lose your hip on it?

07:41:38.200 --> 07:41:43.320
There's still plenty of her there's still plenty of options like warehouse, etc. I do like five fears

07:41:43.720 --> 07:41:48.420
Bringing the echo against me that VP are also, you know, they're a team that are

07:41:49.760 --> 07:41:51.760
Purposefully slow right they like to

07:41:51.760 --> 07:41:58.000
to cross their eyes and dot their T's as they say. They like to mind their Q's and P's as they say.

07:41:58.960 --> 07:42:03.920
And sometimes that can bring them down to like a 20-30 second execute so five fears have

07:42:04.640 --> 07:42:09.360
the horn, the tachanka, the echo. Make sure VP are gonna have a hard time getting that plant down.

07:42:10.720 --> 07:42:15.840
Why are you making a weird face? I thought I heard something the wrong way, but I might just be going

07:42:15.840 --> 07:42:20.240
crazy. I don't know what I'm talking about either so I guess I'll move on.

07:42:21.760 --> 07:42:23.760
I'll tell you that.

07:42:23.760 --> 07:42:25.760
The voice is...

07:42:25.760 --> 07:42:27.760
Virtus Pro?

07:42:27.760 --> 07:42:29.760
Not anything that too crazy right now.

07:42:29.760 --> 07:42:31.760
Just getting some upstairs with the Sledgehammer.

07:42:31.760 --> 07:42:33.760
More info established as well.

07:42:33.760 --> 07:42:35.760
This looks to be

07:42:35.760 --> 07:42:37.760
a full bunker excluding snake who

07:42:37.760 --> 07:42:39.760
is kind of lingering by security.

07:42:39.760 --> 07:42:41.760
He's got a thorn left in his pocket too.

07:42:41.760 --> 07:42:43.760
He just throws a shield and

07:42:43.760 --> 07:42:45.760
get out of jail free card.

07:42:45.760 --> 07:42:47.760
I must have done that incorrectly.

07:42:47.760 --> 07:42:49.760
Get out of free jail card?

07:42:49.760 --> 07:42:55.120
Yeah, no, I said like jet like jet. I can't believe you mess up an idiot like that

07:42:55.640 --> 07:42:58.200
Get this guy out of here. Yeah, that's over for me

07:42:59.280 --> 07:43:00.120
VP of course

07:43:00.120 --> 07:43:05.200
You also have redundancy in that very you were talking about with Dan Pasha getting his first boogie drone down

07:43:05.200 --> 07:43:09.160
And that's gonna expose a lot of the ceiling in lobby down onto a now

07:43:09.320 --> 07:43:17.160
We just saw the POV of snake. He is the only player currently off-site for five fears. I

07:43:17.160 --> 07:43:21.360
I was about to say do they know what they do now and off of that

07:43:21.960 --> 07:43:26.280
Shoot the drone and leave because again if that top right counter is correct John

07:43:26.520 --> 07:43:29.500
there is one drone for VP and

07:43:30.320 --> 07:43:32.120
Only about a minute to work with as well

07:43:32.120 --> 07:43:38.080
They spent so much time getting info upstairs when there was literally no one to fight them other than snake

07:43:38.120 --> 07:43:41.720
Who was right beside the filter stairs it was all right a moment

07:43:41.800 --> 07:43:43.600
There was any pressure put on it

07:43:43.600 --> 07:43:48.000
just used some health off the vert, but still alive to hold a position nonetheless. Here comes the

07:43:48.000 --> 07:43:52.560
Lodgy Bomb, but isn't going to net anything so far for Virtus Pro. There's the swing from Rorik,

07:43:52.560 --> 07:43:57.760
though, off the filter window. Great job assisting your Blackbeard there. Neko now off the poor Neko

07:43:57.760 --> 07:44:01.760
with that assist. Now that he's being challenged in Shanka, they can't get this wall reinforced now.

07:44:02.800 --> 07:44:07.040
Forrest, he has to be mindful of the support that the Blackbeard has as Rorik. That was his

07:44:07.040 --> 07:44:12.640
first kill of the game. Worship Eagle Launcher is coming out for us now. Fully blind in comes the

07:44:12.640 --> 07:44:15.180
The dope could be Rorik, good for two.

07:44:15.180 --> 07:44:16.460
A two-man lead now for VP.

07:44:16.460 --> 07:44:19.620
His five fears has been unable to find any response,

07:44:19.620 --> 07:44:22.820
and now Neko has full control of lab support.

07:44:22.820 --> 07:44:25.160
A snake now goes down, a nasty shot from Fenz,

07:44:25.160 --> 07:44:27.500
will deal with Rorik, but his JJ dies,

07:44:27.500 --> 07:44:29.540
and the plant goes down from Neko.

07:44:29.540 --> 07:44:31.780
There is a lot of work for Fenz to do,

07:44:31.780 --> 07:44:33.740
and he's still got a tussle with a black beard.

07:44:33.740 --> 07:44:35.980
He's got a tussle with verticality

07:44:35.980 --> 07:44:38.380
that the attack is still holding.

07:44:38.380 --> 07:44:40.580
And you see just how passive these two players

07:44:40.580 --> 07:44:41.820
on the basement are playing.

07:44:41.820 --> 07:44:46.540
Sky's waiting for the info from his Blackbeard and VP are on the board on the attack.

07:44:48.620 --> 07:44:54.460
Although it was a very slow clear upstairs, it did give Virtus Pro a lot to set up for. They had

07:44:54.460 --> 07:45:00.540
so much vert with both the Sledge and Ram, so many angles that Five Fears couldn't really rotate from.

07:45:00.540 --> 07:45:05.820
Kind of the same problem that Virtus Pro faced back in that first half, where every position on the

07:45:05.820 --> 07:45:10.860
Basement 4 is being cleared out by Five Fears, someone Armory, someone going in through Stock,

07:45:10.860 --> 07:45:14.200
not really able to cut back and deal with the main focus of the execute.

07:45:14.200 --> 07:45:19.400
This time, it was VP just holding Vert angles, waiting on Neko to walk down through Filter,

07:45:19.400 --> 07:45:24.440
having Warwick push in, and almost be that sacrificial lamb if he wasn't going to win that initial entry,

07:45:24.440 --> 07:45:25.580
but he did win the fight.

07:45:25.580 --> 07:45:30.340
Filter, Wall can't get reinforced now, and they just have so much pressure against 5 Feeers.

07:45:30.340 --> 07:45:34.140
So despite, you know, initially burning time, what it looked like in theory,

07:45:34.140 --> 07:45:38.380
with having everyone bunker down there, does Invirtus Pro taking over 2 minutes to clear up the top floor,

07:45:38.380 --> 07:45:44.340
It did give them a lot of grace going into the execute to shut down some of those power spots from above.

07:45:44.340 --> 07:45:48.920
And that's just how powerful that vert is when you have the entire A floor open.

07:45:48.920 --> 07:45:52.540
Really the only control you need to mount the execute is filter.

07:45:52.540 --> 07:45:56.920
And Rorik getting on the board in a huge way, he may only have two kills.

07:45:56.920 --> 07:46:02.160
But those two kills really opened the round for his team and now are tied once more.

07:46:02.160 --> 07:46:05.860
An early time out on the second half from five fears.

07:46:05.860 --> 07:46:13.140
So both teams now expending their time out five years just two rounds in their defense use it ahead of their bunks briefing

07:46:14.020 --> 07:46:17.340
They figure you know what we lost one of the primary sites

07:46:17.340 --> 07:46:21.620
We have to hit the brakes here and make sure that we win bumps because otherwise

07:46:21.700 --> 07:46:27.300
We don't want to give the lead away to VP just in case they end up winning labs on our next goer

07:46:30.900 --> 07:46:33.380
I want to wait wait to make a comment about first-brows

07:46:33.380 --> 07:46:35.380
They might change it

07:46:35.380 --> 07:46:43.380
They've got the sense. I believe this is our first time seeing them in play as well. I think you're right.

07:46:43.380 --> 07:46:51.380
Definitely emphasizing the post plant position, you know, utilizing these ROUs to just cut the site in half, getting in for that potential master plant.

07:46:51.380 --> 07:47:00.380
You've got Pasha as well to make tons of space with the Capitao. Bachelors on the board as well. So maybe utilizing that to counter the solidity of the game.

07:47:00.380 --> 07:47:05.500
Well, so maybe utilizing that to counter the solus down below get rid of some valkyrie cameras

07:47:05.820 --> 07:47:10.140
Potentially the warden like we saw on board. True. That was so cool

07:47:10.140 --> 07:47:14.940
That was I don't think I've seen the factory and you use to count the water decides before his rework

07:47:14.940 --> 07:47:19.180
And that was a long time. Yeah, I mean and honestly with how fast the thatcher can reload

07:47:19.180 --> 07:47:23.900
It could be for both the solus and the warden right through plant behind the smoke you get the warden

07:47:23.900 --> 07:47:26.000
You play behind the sins you get the solus

07:47:26.000 --> 07:47:32.220
I'll need probably want the solos first if you're doing the sense plan because you can very quickly just scan it

07:47:32.220 --> 07:47:35.680
Yeah, I don't think working in seats the word the R are using yeah, that hasn't been a thing

07:47:36.400 --> 07:47:42.800
So ideally you want to get the solos first posh and rival have already exchanged blows. They're about equal HP now

07:47:44.580 --> 07:47:46.140
VP

07:47:46.140 --> 07:47:51.220
Don't really setting up for a full clear upstairs at least not yet

07:47:51.220 --> 07:47:53.720
They've just got someone outside the window. That's Dan

07:47:53.720 --> 07:47:59.720
I set up with the gridlock to shut down green stairs and now in Bunk's corridor, bottom green,

07:47:59.720 --> 07:48:02.720
we see the setup from VP already putting those ROUs to work.

07:48:02.720 --> 07:48:04.720
We've already opened one of those walls with Thermite.

07:48:04.720 --> 07:48:10.720
Dan's just going to sit here and make sure no one is able to flank his team while they go for this execute.

07:48:10.720 --> 07:48:15.720
You can see Rorik hunting for the Solus, Slash Warden up through the vert.

07:48:15.720 --> 07:48:18.720
Minute 25 left.

07:48:18.720 --> 07:48:22.720
I wonder if he gets the Solus, he'll call it, and then they go to the execute beaters.

07:48:22.720 --> 07:48:29.340
You don't want to get the warden here planting behind the sense. No, he sees it. Is he able to land enough shots?

07:48:29.340 --> 07:48:38.620
He does! Rival able to easily deal with Neko behind the sense walls, and the Thatcher is now the one picking up the plant instead of denying this utility upstairs.

07:48:38.700 --> 07:48:45.860
It's two kills back to the attack that was roared because of the floor. It is maybe recoverable, but for now the initial plant attempt has failed.

07:48:46.580 --> 07:48:50.540
Still having that solace as well and one nitrocell in the pocket of snake,

07:48:50.540 --> 07:48:55.060
But they've got to worry about this top floor resurgence Pasha still holding this cutoff by our sex hall

07:48:55.580 --> 07:48:57.660
Looking to deal as much damage as possible

07:48:57.660 --> 07:49:04.380
These just cause chaos to distract by fears from stopping this plant with the vert they have established force as well being pushed back from security

07:49:04.740 --> 07:49:10.780
Not in a good spot to help any longer now being on red HP as vertus pro begin to go into this last hurrah

07:49:10.780 --> 07:49:14.300
Maybe now using Pasha's utility to create a gap to plant once again

07:49:14.300 --> 07:49:18.340
And once all this utility comes through is arrival going to be distracted

07:49:18.340 --> 07:49:21.780
And is that where the person upstairs for VP strikes?

07:49:21.780 --> 07:49:23.180
No, there's the Thatcher!

07:49:23.180 --> 07:49:24.820
That's what we were looking for!

07:49:24.820 --> 07:49:30.940
Rival's utility shut down, Pasha able to get the plant off for free, and escape out the bombsite.

07:49:30.940 --> 07:49:35.380
Forrest needs to make something happen, Medic, but he dies, disguised, the attack is aware of his position,

07:49:35.380 --> 07:49:38.820
Rival, his utility comes back, but it's too little, too late.

07:49:38.820 --> 07:49:41.940
You still got Dan on this repel, too.

07:49:41.940 --> 07:49:44.300
Just waiting for these players to come green stairs.

07:49:44.300 --> 07:49:47.860
There's the first one to fall, there's the second, and VP!

07:49:47.860 --> 07:49:51.860
Using the Thatcher correctly, the second go-around, take the lead.

07:49:52.860 --> 07:49:57.460
First time, not the charm, but luckily on the second time for Virtus Pro, it's successful.

07:49:57.460 --> 07:50:02.360
And the rotate from Pasha is what I liked, although they did lose out on some of that pressure upstairs.

07:50:02.360 --> 07:50:07.460
Dan ended up going back up above on the rappel once we saw the plant be confirmed.

07:50:07.460 --> 07:50:12.460
And you can utilize both the Firebolt and the Smokebolts to make a ton of space in that round.

07:50:12.460 --> 07:50:22.460
And like you mentioned, the timing of that second attempt with the EMP was perfect to get rid of the Solis Scanner, making it near impossible for Rival to try to shut down the second attempt.

07:50:22.460 --> 07:50:28.460
Azami being banned this time from Five Fears. Don't think we saw that back on their first best of one in Round 1 of Swiss.

07:50:28.460 --> 07:50:33.460
I definitely like it. I feel like Azami has been such a struggle. There's very little to my mistake.

07:50:33.460 --> 07:50:38.460
But I feel like in general Azami has been such a struggle in all the matches we've seen today when she isn't banned.

07:50:38.460 --> 07:50:48.580
Yeah, she's and again incredibly good on lair, especially up on the top floor right that desk position is so crucial for stopping the easy plant in

07:50:48.580 --> 07:50:51.860
Mask you need to hold that onto that for as long as humanly possible

07:50:51.860 --> 07:50:58.220
The best operating to do it is the Azami we've seen already this event just a few days in so many teams get

07:50:58.220 --> 07:51:06.380
Shripped up by the Azami behind the office desk and now that tool and that position is basically no longer available to five fears because

07:51:06.380 --> 07:51:12.540
Because, you know, similarly to Glaz on the attack, no one on the defense quite does what Azami does, right?

07:51:12.540 --> 07:51:16.520
Without her, you can't really play behind the desk.

07:51:16.520 --> 07:51:21.860
Like, maybe you can have someone just chill their prone, but you're way, way easier to deal with.

07:51:26.060 --> 07:51:34.900
The Ace Fan is also interesting from Five Fears, because Ace very good on this map again for the ranged breach,

07:51:34.900 --> 07:51:38.900
I think the reason why they're banning the ace is so that they can play the Mira.

07:51:38.900 --> 07:51:44.900
Thermite though is still up, although VP, all they're bringing right now is two canopters.

07:51:44.900 --> 07:51:49.900
Looks to me a much more aggressive composition by Virtus Pro.

07:51:49.900 --> 07:51:53.900
Pasha could easily go down below, clearing out some of those power spots.

07:51:53.900 --> 07:51:58.900
If there is still someone by the office desk, it could be a very easy spot to use that Buck Skeleton Q4.

07:51:58.900 --> 07:52:02.900
And at least just lurking down below to hunt any roamers potentially as well as this Mira window.

07:52:02.900 --> 07:52:08.740
window. Going to be a really big issue for Virtus Pro as well on the initial push from

07:52:08.740 --> 07:52:13.380
Operation Enforced Rating right beside the hatch inside of Operation Room. I wonder if

07:52:13.380 --> 07:52:17.100
they miss-drowned this, maybe tunnel vision too much on the mirror window? That could

07:52:17.100 --> 07:52:18.620
maybe get him a free kill perhaps.

07:52:18.620 --> 07:52:22.500
Yeah, it should be really funny if Forrest gets away with this. They're also posted up

07:52:22.500 --> 07:52:25.740
on the window, although I think that was Dan, he's now abandoned that post. And I wonder

07:52:25.740 --> 07:52:32.460
if VP are just going to hit a rotate. Because again, they don't have the ace, which is typically

07:52:32.460 --> 07:52:36.240
the tool you would use to deal with these mirrors. You also didn't bring the ash or the

07:52:36.240 --> 07:52:40.580
tally, the other two tools. I mean maybe Pasha can go below and deal with them just using

07:52:40.580 --> 07:52:45.220
verticality, that's a very viable option, but there's already a minute 40 left on the

07:52:45.220 --> 07:52:50.540
clock. I don't know if VP want to dedicate that much time to doing so. So they say, you

07:52:50.540 --> 07:52:55.620
know what, both mirror windows are here. Let's just go off of them. They'll still have to

07:52:55.620 --> 07:53:01.060
contest with JJ on the smoke. Both a razor bloom and a girls monline on the pockets,

07:53:01.060 --> 07:53:04.100
Snake and Benz. Here comes that buck verticality that's going to be a real

07:53:04.100 --> 07:53:07.980
thorn in the side of Five Fears, but JJ for the most part is able to avoid it.

07:53:07.980 --> 07:53:11.660
Pasha not looking to contest him just yet by the storage room, but is still

07:53:11.660 --> 07:53:15.580
getting more and more burp. Gradually important fight to look at here for

07:53:15.580 --> 07:53:19.420
JJ. There's a ton of damage to Pasha, but isn't able to win the fight just yet

07:53:19.420 --> 07:53:24.420
and tries to fall back. Rival gets his trade, but JJ still eliminated a massive

07:53:24.420 --> 07:53:27.700
kill to find for Virtus Pro. A lot of his job is already done though. Two gas

07:53:27.700 --> 07:53:34.420
canisters were expended. His position he had to fall back from anyway. Killing the blitz honestly

07:53:34.420 --> 07:53:39.060
with such little time remaining. I think that's really worth for five fears because even if this

07:53:39.060 --> 07:53:46.420
attack starts to mount, Pasha is still below. This is essentially a 3v4 execute. Skies, Dan,

07:53:46.420 --> 07:53:52.260
and Rorik all position around storage here. Rival able to get away towards server. Forest here,

07:53:52.260 --> 07:53:56.340
close on the wall. Here's the breach being opened. He's already expended his C4. He's going to try

07:53:56.340 --> 07:53:58.340
Ryan get an active on Skies.

07:53:58.340 --> 07:54:00.940
Just deals a little bit of damage and then is forced to back off.

07:54:00.940 --> 07:54:02.640
25 seconds remaining.

07:54:02.640 --> 07:54:03.840
Ryan's scan goes out.

07:54:03.840 --> 07:54:07.940
Snake cleans him up with a punch hole in the server wall.

07:54:07.940 --> 07:54:11.240
And now it's a man lead with still Pasha downstairs.

07:54:11.240 --> 07:54:15.040
There's 15 seconds left if Pasha does not join this team.

07:54:15.040 --> 07:54:18.840
The attack is dealing with double the manpower here on site.

07:54:18.840 --> 07:54:21.140
And basically no information but Forest gets spotted.

07:54:21.140 --> 07:54:21.840
He's cleaned up.

07:54:21.840 --> 07:54:24.140
Fence on the doorway also dead.

07:54:24.140 --> 07:54:29.140
Now it's just Dan upstairs and alone, and he's easily cleaned up.

07:54:29.140 --> 07:54:34.140
Five fears, great resurgence in round number 10 after losing on the Bumps defense.

07:54:34.140 --> 07:54:38.140
Overall, just keeping really good team play once again.

07:54:38.140 --> 07:54:41.140
I feel like they kept basically just a triangle of crosses.

07:54:41.140 --> 07:54:44.140
JJ was getting flushed out by three different people. Who does he have to help him?

07:54:44.140 --> 07:54:50.140
That's Rival eliminating the Blitz. That was the biggest spearhead for Virtus.Pro on their attack.

07:54:50.140 --> 07:54:57.440
And as you mentioned, a much more worth it kill to have for 5 Fears compared to losing out on JJ who used a majority of his utility,

07:54:57.440 --> 07:55:06.240
who burned away a lot of time off of Virtus.Pro's clock, forcing them in an act of desperation to try to get this plant down with absolutely zero coverage,

07:55:06.240 --> 07:55:11.740
burning the timer down to triple zero, giving 5 Fears a very straightforward round win.

07:55:11.740 --> 07:55:16.340
And not really overcomplicating things, you know, they just extended out into server,

07:55:16.340 --> 07:55:21.640
Hasn't healed my display room, is holding their power positions, and waiting on Virtus.Growth to make that first move.

07:55:21.640 --> 07:55:28.240
Especially having info that absolutely nobody was playing over my operation because they had no utility to deal with those mirrors.

07:55:28.240 --> 07:55:30.240
So they accordingly rotated as well.

07:55:30.240 --> 07:55:31.640
Yeah, it was a good rotate.

07:55:31.640 --> 07:55:39.640
I think Pasha's position downstairs was to stop the guy attempting to come through the display door, which I think maybe worked.

07:55:39.640 --> 07:55:44.140
The problem was that, you know, again, like I mentioned, you're dealing with double the manpower on site.

07:55:44.140 --> 07:55:46.980
So the trade game is just never going to go your way.

07:55:46.980 --> 07:55:50.100
And I think, I think, don't quote me on this,

07:55:50.100 --> 07:55:53.980
I think Warwick, Warwick who is the other guy covering,

07:55:53.980 --> 07:55:56.820
obviously trying to stop anyone running past Tetris,

07:55:56.820 --> 07:55:58.460
I think he got down by a thorn.

07:55:59.580 --> 07:56:01.140
And so that just opens up,

07:56:01.140 --> 07:56:02.340
easy swing potches downstairs,

07:56:02.340 --> 07:56:06.060
he can't do a damn thing to help protect his planter.

07:56:06.060 --> 07:56:09.340
And that allows five fears to tie us up once again,

07:56:09.340 --> 07:56:12.860
the NA hopefuls, again going toe to toe against,

07:56:12.860 --> 07:56:18.940
I think a team who, you know, two fifths of, I think what we can consider an international

07:56:18.940 --> 07:56:23.980
jug or not, obviously they've got a very different squad than the last time we've seen them internationally

07:56:23.980 --> 07:56:30.620
and Rorik working his way through barrels just smokes Rival, sitting in the middle of

07:56:30.620 --> 07:56:31.620
the locker.

07:56:31.620 --> 07:56:33.780
These Rivals got all this utility put down.

07:56:33.780 --> 07:56:35.780
Maybe Snake's looking for the trade.

07:56:35.780 --> 07:56:36.780
Beautiful shot on the skies.

07:56:36.780 --> 07:56:38.300
Ah, you know, Goyo for Snake.

07:56:38.300 --> 07:56:41.940
Yeah, might be, might be a little better here for five fears.

07:56:41.940 --> 07:56:44.860
You do still have the Dokobie and Blackbeard to worry about.

07:56:44.860 --> 07:56:48.580
That can be a real pain on the top floor, but Neko is already just in the basement.

07:56:48.580 --> 07:56:52.820
He's just, he's chilling by missile right now with not really a lot of help from his

07:56:52.820 --> 07:56:53.820
teammates.

07:56:53.820 --> 07:56:57.180
Might just be looking to poke out for a little bit of damage, get rid of some utility for

07:56:57.180 --> 07:56:59.860
that final push and execute later on.

07:56:59.860 --> 07:57:02.860
But I think with Five Fears noticing the lack of presence upstairs, they've got Snake on

07:57:02.860 --> 07:57:05.660
a Rotate which could be massively shut down Warehouse.

07:57:05.660 --> 07:57:07.580
He gets spotted.

07:57:07.580 --> 07:57:10.460
His position being called out by the Dokobie phone call.

07:57:10.460 --> 07:57:15.160
There is someone upstairs, Pasha, who I think is just waiting to hunt down Snake, but Snake wins the fight!

07:57:15.160 --> 07:57:16.360
That's massive!

07:57:16.360 --> 07:57:18.960
And now he can use this photo-cali to his advantage.

07:57:18.960 --> 07:57:25.960
If VP rotates someone upstairs, they're again going to be in a man disadvantage when it comes to the execute.

07:57:25.960 --> 07:57:28.260
And Snake, you can see how passively he's playing this.

07:57:28.260 --> 07:57:35.060
He's just waiting for the call from his team that the plant starts to go down and he will be able to easily deny from above.

07:57:35.060 --> 07:57:38.860
And here's the hunt from VP. They know they need to kill this soloist.

07:57:38.860 --> 07:57:45.100
Neko no thinking about it, but instead just going to join his team downstairs in missile and try to make this execute happen

07:57:45.100 --> 07:57:50.780
Rorik gets smoked by JJ who takes an aggressive stance against the Grim and now it's yet another

07:57:51.440 --> 07:57:54.980
2v4 on the site for Vertus Pro Neko lit up to 1 HP

07:57:55.060 --> 07:57:58.340
There's the vert angle from Snake 3 on the round for him

07:57:58.340 --> 07:58:06.380
Maybe a fourth if you can find this 1 HP Blackbeard who's got it all to do against a crossfire here in toxin up against smoke and

07:58:06.380 --> 07:58:10.460
and a Chonka, and Snake still hovering in security.

07:58:10.460 --> 07:58:13.100
Even if Neko gets both of these kills,

07:58:13.100 --> 07:58:17.260
Snake still has the entire floor to work with.

07:58:17.260 --> 07:58:20.140
Although maybe he's looking to rotate back just to help his teammate.

07:58:20.140 --> 07:58:22.140
Neko just narrowly misses out on the rotation.

07:58:22.140 --> 07:58:23.780
The fire extinguisher covers him,

07:58:23.780 --> 07:58:26.580
as he looks to just run outside supply

07:58:26.580 --> 07:58:29.180
and go upstairs to avoid Neko.

07:58:29.180 --> 07:58:32.380
And that is when Snake rotates back down,

07:58:32.380 --> 07:58:34.100
gets his fourth kill,

07:58:34.100 --> 07:58:37.040
and five fears find themselves back in the lead.

07:58:37.040 --> 07:58:40.940
And so much information was being distributed to Snake, it felt like.

07:58:40.940 --> 07:58:44.440
Yes, you had that initial trade back to make it a 4 vs 4 on Skies.

07:58:44.440 --> 07:58:49.540
I don't think the default cam was up, so that was just great positioning and game sense by Snake.

07:58:49.540 --> 07:58:51.540
But then you had him begin to rotate towards Warehouse.

07:58:51.540 --> 07:58:54.740
That was information by his teammates that were all bunkering on the bombsite,

07:58:54.740 --> 07:58:58.240
hearing this audio coming from the back missile side of the map,

07:58:58.240 --> 07:59:01.900
getting a pick or not getting a pick, but at least wasting a lot of time from that position.

07:59:01.900 --> 07:59:06.620
and coming back upstairs after more info was gathered in him to take another one versus one fight.

07:59:06.620 --> 07:59:11.820
It felt like every engagement Snake had, there was constant info being fed to him,

07:59:11.820 --> 07:59:16.220
but it was also one-for-one fights that he had an advantage towards.

07:59:16.220 --> 07:59:20.780
And not even just one-for-one fights directly, but also having his teammates distract Virtus.pro,

07:59:20.780 --> 07:59:23.980
especially on those final two kills where he was just holding Virt upstairs.

07:59:23.980 --> 07:59:27.820
He knew that no one was left alive to really rotate and deal with him directly,

07:59:27.820 --> 07:59:32.280
So he just kind of had free range of shooting Virtus. Pro. They tried to barrel their way into sight

07:59:32.280 --> 07:59:39.300
Yeah, snake with that peak outside killing killing skies on the snake snake killed his own larper. Have we ever seen that?

07:59:40.660 --> 07:59:46.140
Have we ever seen oh my god, I can't take this guy seriously. I almost I thought we were gonna see a jack like here

07:59:46.140 --> 07:59:50.320
I was waiting to talk about it. I was like dude stick it and you're down five six stick the jack

07:59:50.320 --> 07:59:51.060
Oh, that'd be awesome

07:59:51.060 --> 07:59:56.980
But he does not he goes back onto the black beard and I still think VP have a very good chance to push us to overtime

07:59:56.980 --> 08:00:04.720
Their top floor clear last time was basically flawless, but they're playing it very differently now, right?

08:00:04.720 --> 08:00:07.360
They don't have the Thatcher, they don't have the Sends.

08:00:07.360 --> 08:00:13.920
This looks like instead of just deny the Solis, get the plant down under the cover of Sends, hold the Defender's green stairs.

08:00:13.920 --> 08:00:16.320
I think this looks more like a full clear.

08:00:18.800 --> 08:00:21.200
While it is falling back into Master Office,

08:00:22.280 --> 08:00:26.160
doesn't want to overexpose himself to the Blackbeard that's just around the corner.

08:00:26.160 --> 08:00:32.160
I think you are correct about this Harrison, trying to go for a full top to bottom clear by Virtus Pro.

08:00:32.160 --> 08:00:39.160
A lot of rounds as well, they've been kind of separate from one another too, which has given Five Fears a huge advantage against challenging them.

08:00:39.160 --> 08:00:47.160
And there it is again for Snake, 14 kills in this series. The Deimos is gone, yet another critical info operator.

08:00:47.160 --> 08:00:52.160
We saw it last round on the Snake, now it's the Deimos off the board early.

08:00:52.160 --> 08:00:58.520
Virtus Pro once again at the disadvantage and still a huge portion of the map left to clear for them

08:01:03.040 --> 08:01:10.940
We've already eclipsed a minute only now has NAKO breach the wall into ops and started setting up for this master office clear

08:01:11.480 --> 08:01:17.120
You see snake rival and fends kind of playing in one single file across the top floor

08:01:17.120 --> 08:01:24.120
One thorn goes off, that'll clue Snake into the fact that Neko's pushed past the ops door, I believe.

08:01:24.120 --> 08:01:30.120
Pasha can be holding onto the display window, almost finds J.J. with the warden, able to get back just in time

08:01:30.120 --> 08:01:34.120
and continue to lord over this verticality.

08:01:34.120 --> 08:01:38.120
Neko, Pasha and Skye is now trying to move their way through.

08:01:38.120 --> 08:01:44.120
A lot of the defenders starting to back up, we see one fall off, three left upstairs.

08:01:44.120 --> 08:01:49.540
Make that two as JJ goes back down to the bomb site trying to use the C4, but no one's there for it to find.

08:01:49.540 --> 08:01:55.200
The Virtus Pro only need to find two players now, but there's only a minute left.

08:01:55.200 --> 08:01:58.880
They still offends Rating. I don't think they know about the smoke.

08:01:58.880 --> 08:02:02.480
Tuck behind storage, the Grim canister will give away his intentions.

08:02:02.480 --> 08:02:08.800
Toxic Bave though giving him an opportunity just to keep himself alive for as long as humanly possible.

08:02:08.800 --> 08:02:13.200
More time they waste upstairs, the less time Virtus Pro have to rotate and try to go over a blade.

08:02:13.200 --> 08:02:22.200
The Nade finds him, though, perfectly played by Neko, and Forrest had died off-screen, so now it's a man advantage for VP to round his flip, rival caught with an impact in hand.

08:02:22.200 --> 08:02:27.200
And VP have swept through the top floor, only losing Rorik.

08:02:27.200 --> 08:02:33.200
J.J. and Snake, now both relegated to playing the bombsite. Snake ratting here in security.

08:02:33.200 --> 08:02:42.200
Pasha, maybe his target, the Grim, has no idea, but his teammate has gone one for one, leaving him in a 1 vs 2. Both attackers have now dropped.

08:02:42.200 --> 08:02:49.400
Bomb being planted by Neko. Snake needs to find the coverage of Dan before it goes down, but he can't and Dan cleans him up.

08:02:49.400 --> 08:02:51.200
VP pushes to overtime.

08:02:51.200 --> 08:02:58.400
A well-recovered round by Virtus.pro is by the skin of their teeth. They hunt down the smoke. They get rid of Rival on the solos upstairs.

08:02:58.400 --> 08:03:04.400
Going basically 4 for 1 up above, if no, it's 3 for 1 in terms of kills.

08:03:04.400 --> 08:03:10.000
And slowly isolating the last two defenders left alive to secure that post-plant position.

08:03:10.000 --> 08:03:15.240
It did look rough at the start, but with Five Fears being really worried about losing that

08:03:15.240 --> 08:03:19.760
man advantage, they fall back quite a lot giving Virtus.Pro the opportunity to take

08:03:19.760 --> 08:03:22.120
their time without it being a major threat to them.

08:03:22.120 --> 08:03:23.520
They still had nades.

08:03:23.520 --> 08:03:27.520
They still had flashes that weren't burned in the early round because of that fallback

08:03:27.520 --> 08:03:28.520
from Five Fears.

08:03:28.520 --> 08:03:30.560
So they just threw everything at the smoke.

08:03:30.560 --> 08:03:34.280
Once he's gone, no more toxic babes, rivals isolated, you've got three to four people

08:03:34.280 --> 08:03:35.280
upstairs for Virtus.Pro.

08:03:35.280 --> 08:03:36.280
Just hunt the guy down.

08:03:36.280 --> 08:03:42.240
I've got a massive man advantage in your favor and you know 20 seconds with a blackbeard and a 4v2 advantage

08:03:42.240 --> 08:03:48.560
That is now drastically more winnable than what we saw at the final minute to 42nd marker where it was a five versus four for

08:03:48.560 --> 08:03:50.960
Five beers still having a majority of their team of the ball

08:03:51.280 --> 08:03:58.620
Verus pro opt to go to master office in our six room as is typical when we see overtime on this map now

08:03:58.800 --> 08:04:04.360
With back-to-back 3 3 half so maybe thinking hmm. It's kind of hard to say who has the advantage here

08:04:04.360 --> 08:04:06.360
I am going to pause it

08:04:06.560 --> 08:04:11.800
That five fears have the advantage because on all three sites

08:04:11.800 --> 08:04:17.480
VP are one-in-one five years one in attempt on every site on their attack

08:04:18.040 --> 08:04:21.460
Five years only need to defend once and they're two and a one master

08:04:23.640 --> 08:04:30.560
Gut reaction gut reaction, I think five fears lose this round win the next win eight seven. That's my that's my prediction

08:04:32.120 --> 08:04:33.960
Definitely no NA bias there either

08:04:33.960 --> 08:04:39.160
No, I'm just like these are just the numbers you're just speaking the truth and they hated you for it. I

08:04:41.720 --> 08:04:48.520
Am a little concerned for five years cop though because they've really struggled with dealing with the Azami for master office

08:04:48.520 --> 08:04:51.240
And our six room and they don't have any

08:04:51.880 --> 08:04:55.320
Operators that will really stick out to me and say yeah, this guy's gonna be lurking downstairs

08:04:55.320 --> 08:05:03.000
Maybe snake will do that. He is a med utilizing that solid snake scanner to actually hunt down any rumors that are here with him

08:05:03.000 --> 08:05:08.480
But that's not the case everybody on verse pros upstairs. I mean if you get info about someone behind the office

08:05:08.480 --> 08:05:10.000
Yes, you can maybe shoot him with the F2

08:05:10.000 --> 08:05:16.680
But that does seem a lot more challenging than with obviously a Deimos deathmark tracker instead snakeable use up above

08:05:16.680 --> 08:05:20.000
But you know how small but JJ put it on both panels and

08:05:20.360 --> 08:05:24.880
Snake not having an angle to punish the bandit. Neko gets the trick off without a hitch

08:05:25.000 --> 08:05:29.720
Yeah, I think he was able to balance the nade on something and was only able to get one side

08:05:29.720 --> 08:05:34.720
Luckily, though, Thermite has three breaches, so he's able to open that Masked Wall.

08:05:34.720 --> 08:05:39.720
He's still got one left to open the other side of Mask. Should they go for it?

08:05:39.720 --> 08:05:43.720
Snake may be also, if he ends up while they would need to kill one of the VP members.

08:05:43.720 --> 08:05:49.720
If he is able to pick up another Nade, you can kind of shoot out the first layer of the floor, and then they threw it back

08:05:49.720 --> 08:05:54.720
to potentially clear the player behind the desk, but we've already eclipsed the halfway point.

08:05:54.720 --> 08:06:02.720
Gage is just now opening the ops wall so they will leave the other side of mask fully closed.

08:06:02.720 --> 08:06:08.720
I could make it very difficult to plant default for 5 fears. Not having a sense.

08:06:08.720 --> 08:06:12.720
Only having one smoke grenade with Warwick on the board is warden.

08:06:12.720 --> 08:06:16.720
It'll be a very big gamble to cross that gap and try to put the defuser on the ground

08:06:16.720 --> 08:06:20.720
and still an active 5 vs 5 with 50 seconds left to go.

08:06:20.720 --> 08:06:24.120
Force losing some health in this toxic babe trying to push his way up the main staircase

08:06:24.120 --> 08:06:30.240
But that'll be postponed for the time being still a lot of map control in the hands of vertus pro as they are just burning out the

08:06:30.240 --> 08:06:36.780
Clock but a huge pick is discovered by fens posh it gone and not a lot of utility left besides he's nice herself by

08:06:36.780 --> 08:06:38.440
vertus pro

08:06:38.440 --> 08:06:43.100
VP hungry for the refrag those swinging on defense just outside the hallway

08:06:43.840 --> 08:06:45.840
Who takes a lot of punishment?

08:06:45.840 --> 08:06:50.440
Rorik being spotted by the Snake, but 5 years really have no way in.

08:06:50.440 --> 08:06:54.380
Snake tries to make his way through storage, he's dusted by Neko, Dan a follow up, make

08:06:54.380 --> 08:07:00.320
it 2 for Dan, and there goes Fens, JJ the last man standing in the 1 vs 3 that behind

08:07:00.320 --> 08:07:05.920
the desk position from the Izami giving them so much trouble once again, another 3k for

08:07:05.920 --> 08:07:08.420
Dan and VP have the advantage.

08:07:08.420 --> 08:07:11.840
And that's another thing too Harrison, they could never clear out the Izami because they

08:07:11.840 --> 08:07:14.400
just, they didn't have enough utility to break those Keebas.

08:07:14.400 --> 08:07:18.120
And because of that, you can't really go for a master plant.

08:07:18.120 --> 08:07:21.560
Isami could just easily swing out, she'll see you planting default and you don't have

08:07:21.560 --> 08:07:26.800
that operation wall opened up either, or the mezz wall near operation I should say, to

08:07:26.800 --> 08:07:28.400
fight her, to actively contest her.

08:07:28.400 --> 08:07:30.160
They had nothing for that.

08:07:30.160 --> 08:07:33.640
So once again, just not bringing the right tools for the job there by five fears will

08:07:33.640 --> 08:07:37.760
put them at the seven to six score line that you highlighted at.

08:07:37.760 --> 08:07:39.680
Did we see the comeback?

08:07:39.680 --> 08:07:42.160
I did predict them to lose that round.

08:07:42.160 --> 08:07:49.600
Now, we take a look back to Five Fears Defenses in the second half here on Master Office.

08:07:49.600 --> 08:07:53.840
They won the first attempt flawlessly.

08:07:53.840 --> 08:07:59.640
It was just a complete shutdown of VP, and in the second time, Rival basically spawned

08:07:59.640 --> 08:08:02.720
P to their ace, and they couldn't really do anything.

08:08:02.720 --> 08:08:09.400
So I feel like we have yet to really see VP attack this, right?

08:08:09.400 --> 08:08:12.120
Because before they just like they just got smoked.

08:08:12.120 --> 08:08:16.980
The second time, you don't have any hard breach and you're forced to just walk through doors.

08:08:16.980 --> 08:08:22.520
Now VP hopefully able to attack this with all five bodies with the strength of their

08:08:22.520 --> 08:08:23.520
full team.

08:08:23.520 --> 08:08:28.880
It looks like their only hard breach is going to be the striker and the Grim or maybe just.

08:08:28.880 --> 08:08:31.240
One of them will have to see what Skies takes.

08:08:31.240 --> 08:08:34.080
Oh yeah, they both have hard breach.

08:08:34.080 --> 08:08:37.380
So they'll have enough to open ops, they'll have enough to open both mask walls, maybe

08:08:37.380 --> 08:08:41.260
even storage if they decide to go that side of the map too.

08:08:41.260 --> 08:08:43.820
No wall denial either, so should be pretty straightforward.

08:08:43.820 --> 08:08:45.780
I like Cali being picked here as well.

08:08:45.780 --> 08:08:49.500
Although it was on his band, you've got it for the Mera, which was something they struggled

08:08:49.500 --> 08:08:50.500
with last time.

08:08:50.500 --> 08:08:51.500
Ooh, Skies.

08:08:51.500 --> 08:08:57.260
He's aware of this run out, easy pick for Skies, the situational awareness, and ooh,

08:08:57.260 --> 08:09:00.820
shooting the body as well, adding insult to injury.

08:09:00.820 --> 08:09:02.780
That's your top frag of five years now gone.

08:09:02.780 --> 08:09:06.980
One of the big impact players that could have wasted a lot of time against people like War

08:09:06.980 --> 08:09:12.260
on Solis, maybe Neko if they wanted to rotate down through Lobby to help pressure out main stairs.

08:09:12.260 --> 08:09:16.500
It's completely off the board for 5 feards to shut that down unless they commit another body

08:09:16.500 --> 08:09:21.860
to the Royal making it basically a 3 vs 5 as Virtus Pro. We're now knocking on the doorstep

08:09:21.860 --> 08:09:26.500
of Operation, looking to get rid of that Mira playing just outside the man's wall.

08:09:26.500 --> 08:09:32.660
But Neko is Isley right now as he's being called. He still gets 2 lives! What?! Neko may have just

08:09:32.660 --> 08:09:38.100
put this game in his back pocket as a rival in JJ just sitting there in the

08:09:38.100 --> 08:09:42.140
middle of the hallway give themselves up to the Blitz it's Fens and Forrest now

08:09:42.140 --> 08:09:48.700
against Forrest and they're both in the bomb site the Blitz continuing to just

08:09:48.700 --> 08:09:53.980
give info and Dan with the pixel angle on the Cali shuts down Fens and puts

08:09:53.980 --> 08:09:59.860
Forrest in a nearly unwinnable situation, Virtus Pro handle the Five

08:09:59.860 --> 08:10:06.980
fear's aggression perfectly and take it 8-6. The buddy ace for some of the newest members of Virtus

08:10:06.980 --> 08:10:14.900
Pro. It was a slow start for the team, but towards overtime they exploded against Five Fear's

08:10:14.900 --> 08:10:22.100
incredible entry work, incredible positioning on their defensive round number 13. Shutting town

08:10:22.100 --> 08:10:26.580
Snake as well in the last round of overtime. That was clinical.

08:10:26.580 --> 08:10:32.980
That play from Nika, I was not expecting him to work two kills by himself from operation.

08:10:32.980 --> 08:10:38.020
That was crazy. I can't believe he got two. And it was hard to call that run out from Snake.

08:10:38.020 --> 08:10:41.540
A mistake too, because if he got the kill there, we're saying, oh my god,

08:10:42.660 --> 08:10:47.780
the goal of this guy to run out down 6-7 and get the kill. But I think specifically against a team

08:10:47.780 --> 08:10:51.940
like DT, they can get Dostarized across their T's, they tend to be ready for that.

08:10:52.980 --> 08:10:57.940
I hesitate to call that the right move, but we are going to take a quick break and we will be

08:10:57.940 --> 08:11:01.940
back with an interview from the winners, just after this.

08:15:17.780 --> 08:15:42.060
Burtis Bro take the win, a wild finish to this 5 fears Burtis Pro clash.

08:15:42.060 --> 08:15:43.700
I'm here with Dan after the win.

08:15:43.700 --> 08:15:45.540
You dropped 16 kills.

08:15:45.540 --> 08:15:48.480
This was an amazing map from your team as a whole.

08:15:48.480 --> 08:15:54.280
Is the feeling happiness that you won or happiness that you didn't lose?

08:15:54.280 --> 08:16:01.880
I think more that we didn't lose because overall it feels like today is just not our day.

08:16:01.880 --> 08:16:05.840
Everything that can go wrong goes wrong.

08:16:05.840 --> 08:16:08.880
It's just incredible how we troll some rounds.

08:16:08.880 --> 08:16:13.520
But in some rounds that we are doing well, something very unlucky happens.

08:16:13.520 --> 08:16:15.520
You can't even imagine what happens.

08:16:15.520 --> 08:16:20.520
And I'm just glad that we are not 0-2 right now.

08:16:20.520 --> 08:16:23.520
Yeah, one-in-one, you guys will have another best of one tomorrow.

08:16:23.520 --> 08:16:26.520
But this team is a brand new team for the most part.

08:16:26.520 --> 08:16:28.520
You guys have not played a ton together in the past.

08:16:28.520 --> 08:16:33.520
What is it about this team that is going to make it successful this week?

08:16:33.520 --> 08:16:39.520
I think we already showed our potential during the group stage.

08:16:39.520 --> 08:16:48.520
I think the factor that for free guys of our team, it's basically like first-long, not first-long, sorry, first major in their career.

08:16:48.520 --> 08:16:52.520
And of course, like online builds, it's completely different game.

08:16:52.520 --> 08:17:01.520
Like when you play games against any opponent online, it's completely different game that you play online during the regular stage.

08:17:01.520 --> 08:17:07.000
So me and Pasha should help them with the experience we have

08:17:07.000 --> 08:17:10.320
and try to get better for tomorrow games

08:17:10.320 --> 08:17:12.920
and whatever is next for us.

08:17:12.920 --> 08:17:13.420
Thanks, Dan.

08:17:13.420 --> 08:17:19.800
Virtus.Pro moved to 1-in-1, 5-fears, 0-in-2.

08:17:19.800 --> 08:17:20.640
Thank you so much, Joan.

08:17:20.640 --> 08:17:23.280
I mean, every time I see him.

08:17:23.280 --> 08:17:25.320
Anyway, VP, a wonderful game.

08:17:25.320 --> 08:17:27.480
Great to see them be a lot more adaptable than we've

08:17:27.480 --> 08:17:28.800
seen VP in the past.

08:17:28.800 --> 08:17:32.380
We have to look forward to Loos versus Wildcard.

08:17:32.380 --> 08:17:36.720
Dash versus a team he was on just a few months ago.

08:17:36.720 --> 08:17:38.560
And for Wildcard specifically,

08:17:38.560 --> 08:17:41.200
interesting seeing where we go for our best of one series,

08:17:41.200 --> 08:17:44.720
but they played the lights out against Falcons.

08:17:44.720 --> 08:17:46.160
Bay went plus six in that game.

08:17:46.160 --> 08:17:49.360
Hot and Cold went plus six in that game against Falcons,

08:17:49.360 --> 08:17:51.000
and he even got a nasty,

08:17:51.000 --> 08:17:52.840
maybe it was one versus two,

08:17:52.840 --> 08:17:55.240
wall bang kill on that Shelly around.

08:17:55.240 --> 08:17:58.080
I am so excited to see how they perform against Loos,

08:17:58.080 --> 08:18:01.740
You also played extremely well in their tag best of one earlier on board, but before we

08:18:01.740 --> 08:18:05.200
get into that, we'll hop into a quick break and return to our final best of one of the

08:18:05.200 --> 08:18:06.200
evening.

08:18:06.200 --> 08:18:07.200
Don't go anywhere.

08:21:37.200 --> 08:22:01.340
Welcome back, everyone. We are preparing to get into what could be quite the grudge

08:22:01.340 --> 08:22:05.860
match. We already mentioned it. Lois versus Wildcard Dash versus a team he was just on

08:22:05.860 --> 08:22:14.260
a couple months ago before he got dropped for Adrien and on Bank, which as far as preference

08:22:14.260 --> 08:22:18.820
goes, we took a look during the break, not high for either team.

08:22:18.820 --> 08:22:24.100
It's Wildcard's second most banned map, they're negative here, and Loos for the little time

08:22:24.100 --> 08:22:27.700
they've had as a team during kickoff, they're own two.

08:22:27.700 --> 08:22:30.860
Playing against some of the better teams from their region as law, I believe, during the

08:22:30.860 --> 08:22:34.860
Yeah, it was Liquid and...

08:22:34.860 --> 08:22:36.860
and I nipped. Yep.

08:22:36.860 --> 08:22:38.860
One of those games making it to the Major.

08:22:38.860 --> 08:22:44.860
So, some prediction, I mean, I'm not surprised as once I toured Wildcard, they literally 7-1 Falcon for real.

08:22:44.860 --> 08:22:45.860
Oh, yeah. That was really good.

08:22:45.860 --> 08:22:47.860
I was talking about some of their stats as well.

08:22:47.860 --> 08:22:51.860
It felt like Hot and Cold had literally nothing to lose playing that game.

08:22:51.860 --> 08:22:59.860
And to a degree, kind of right. You're not officially on a team, you're substituting for Wildcard as they had some visa issues for one of their players.

08:22:59.860 --> 08:23:03.580
And Hancold's been absolutely lights out both him.

08:23:03.580 --> 08:23:05.260
Bay was also doing a great job.

08:23:05.260 --> 08:23:07.780
He went 10 and four against Falcons

08:23:07.780 --> 08:23:12.620
and plus three on the entry with a 100% cost.

08:23:12.620 --> 08:23:15.100
Bay was doing a fantastic job.

08:23:15.100 --> 08:23:18.140
Literally no weak links on that team

08:23:18.140 --> 08:23:19.660
in the best of one series, which makes sense.

08:23:19.660 --> 08:23:21.220
They won 7-1.

08:23:21.220 --> 08:23:23.220
Yeah, they, you know, like you said,

08:23:23.220 --> 08:23:25.060
Hancold looked like he had nothing to lose.

08:23:25.060 --> 08:23:26.820
He also looked like he could do no wrong.

08:23:26.820 --> 08:23:28.740
He was just incredible.

08:23:28.740 --> 08:23:32.340
And of course, Wildcard will be looking to push that momentum

08:23:32.340 --> 08:23:36.020
through Los and into the 2-0 best of 3s,

08:23:36.020 --> 08:23:37.420
where they could play against G2.

08:23:37.420 --> 08:23:39.820
That would be kind of a crazy game if we end up seeing that.

08:23:39.820 --> 08:23:42.540
Cade is our first ban, an odd bank.

08:23:42.540 --> 08:23:46.540
Cade is so premiered because this map can be so hatch-centric.

08:23:46.540 --> 08:23:48.980
The other being Valkyrie from Los.

08:23:48.980 --> 08:23:50.220
Bank is a very big map.

08:23:50.220 --> 08:23:51.940
Bank is a square map.

08:23:51.940 --> 08:23:54.620
And Valkyrie can find a whole lot of use there.

08:23:54.620 --> 08:23:56.980
Wildcard wanted to get rid of Dokkaebi and Monty,

08:23:56.980 --> 08:24:03.980
a big lurk op that Loos like to use, and of course shields against Dash who was previously their shield player.

08:24:05.980 --> 08:24:09.980
Audicars starting out on the basement floor site, nothing too shocking about that.

08:24:09.980 --> 08:24:15.980
Got the Goyo, Ekko, Dachanka, tons of site utility to stop a default plant in CCTV,

08:24:15.980 --> 08:24:19.980
which is almost always what you have happen for any team that attacks this bomb,

08:24:19.980 --> 08:24:23.980
so you can have somebody attack it or distribute it towards balls,

08:24:23.980 --> 08:24:28.980
Usually if you kind of run out of resources and you can't thread that envelope to get inside a CCV,

08:24:28.980 --> 08:24:33.980
that is your next best option, kind of Hail Marying down through Vault and working for some picks,

08:24:33.980 --> 08:24:38.980
you've got an extension established as well for Wild Card up above, hoping to maybe burn some extra time

08:24:38.980 --> 08:24:44.980
out of Loser's Pocket and maybe if Rez just waits a couple more seconds and doesn't hit the 7 button,

08:24:44.980 --> 08:24:47.980
you might see that ram notes. It makes a lot more sense.

08:24:47.980 --> 08:24:51.980
You could only really get Vert for like a top to bottom clear when attacking CCV

08:24:51.980 --> 08:24:58.480
because there is literally no work you can have on either CCTV or the Locker Bomb site.

08:24:58.480 --> 08:25:04.280
So Snake makes a ton of more sense. You can still efficiently clear out that realm upstairs,

08:25:04.280 --> 08:25:09.280
and Dr. Gwell on the day in the house. Definitely a lot of impact in the early game, in the early part of the game.

08:25:09.280 --> 08:25:14.280
Yeah, right, again, that's why this map tends to be so hatch-centric, especially in the basement.

08:25:14.280 --> 08:25:17.280
So taking away that Cade is going to allow Loos to play.

08:25:17.280 --> 08:25:20.880
What little verticality there is available on the basement.

08:25:20.880 --> 08:25:26.800
They first have to deal with baby shark who is on a solo room in open area

08:25:26.800 --> 08:25:29.400
He's getting rid up a little bit by dash here

08:25:29.400 --> 08:25:35.860
There's no one to help him and thus after I is wasting about 40 seconds and shooting a fair amount of drones

08:25:35.860 --> 08:25:37.860
He will opt to just simply fall back

08:25:39.520 --> 08:25:41.520
Paris now rotating over

08:25:42.480 --> 08:25:46.040
Utilizing the scanner to get some info that no one's playing from a hurt. They just

08:25:46.040 --> 08:25:49.680
That's an easy pick up on a Nuxxow who walks in through dirt.

08:25:49.680 --> 08:25:52.280
Baby Shark is wall following suit on the dash.

08:25:52.280 --> 08:25:57.720
This push from blue has been completely thwarted and wild card not only have a two man advantage,

08:25:57.720 --> 08:26:01.520
but they have diffuser control because Nuxxow I believe was the moment case.

08:26:01.520 --> 08:26:04.040
If not then it was dash from that position.

08:26:04.040 --> 08:26:08.680
This looks to have gone from bad to worse for low so they're starting round a bank.

08:26:08.680 --> 08:26:13.080
Yeah, two kills, no response just a little bit of damage on Baby Shark that was done

08:26:13.080 --> 08:26:15.280
way earlier in the round.

08:26:15.280 --> 08:26:22.280
start to get popped by Daphne as we have another player trying to come in through dirt. This

08:26:22.280 --> 08:26:29.200
time it is Perez on the snake and Bay knows. He's a knower. How did he know that this guy

08:26:29.200 --> 08:26:30.760
was going to be in dirt?

08:26:30.760 --> 08:26:36.880
Flashback comes in though. He is fully blind. Bait as well and he uses that opportunity to

08:26:36.880 --> 08:26:44.440
push out. It was the only thing he could do and Perez still gets caught off guard by the

08:26:44.440 --> 08:26:51.440
to swing. Now Daffo and Dark in a 2v5. Not how Lois wanted to start the map.

08:26:51.440 --> 08:26:55.600
Wildcard just doing everything perfectly in this round. Here the Warbwire get broken.

08:26:55.600 --> 08:27:02.520
The C4 doesn't kill Daffo, but lowers him to very low HP. 50 seconds left to go and

08:27:02.520 --> 08:27:07.920
just seems like Lois are kind of fishing for kills up on this open hatch. Wildcard still

08:27:07.920 --> 08:27:12.000
having their yo-ties, still having a couple of Zodo canisters and probably a Vulcan pack.

08:27:12.000 --> 08:27:13.000
This is crazy.

08:27:13.000 --> 08:27:16.520
Especially for Shamika launchers and yeah, even having Bay, really play outside of the

08:27:16.520 --> 08:27:21.400
tunnel as Baby Shark ends the round flawlessly for his team.

08:27:21.400 --> 08:27:24.560
I mean, there just isn't a lot to say in that round.

08:27:24.560 --> 08:27:27.120
Bay capitalized on the fact that no one could push him from blue.

08:27:27.120 --> 08:27:30.680
I believe the hatch was still closed when he won that first gunfight.

08:27:30.680 --> 08:27:35.680
So the Vulcan pack blocking off blue stairs, the hatch being closed, no chance of trade

08:27:35.680 --> 08:27:37.320
on Anuxa who was isolated.

08:27:37.320 --> 08:27:38.880
That's an easy pickup kill.

08:27:38.880 --> 08:27:42.720
having assistance from your team, getting rid of Dash and leaving those baby shark killing

08:27:42.720 --> 08:27:49.960
him with a DMR. Incredible opening two picks that were left untreated by Loos. Just looking

08:27:49.960 --> 08:27:54.040
very disjointed for that clear. If they'd waited a couple more seconds to get the hatch

08:27:54.040 --> 08:27:56.960
opened up, wait for the Vulcan pack to be burned out, they could have done a much better job

08:27:56.960 --> 08:27:57.960
of clearing back.

08:27:57.960 --> 08:28:02.680
Yeah, they, I guess just didn't expect him to be swinging from server. I mean, again,

08:28:02.680 --> 08:28:06.080
right, he was fully flashed. The flash made sure there was not going to be anything to

08:28:06.080 --> 08:28:08.960
and catch the Nade, which was perfectly placed.

08:28:08.960 --> 08:28:11.120
And Perez didn't expect Bay to go

08:28:11.120 --> 08:28:13.040
the only way that he could go.

08:28:13.040 --> 08:28:14.320
We get to see it again here, right?

08:28:14.320 --> 08:28:17.920
Nade comes in, and Bay just has to walk through

08:28:17.920 --> 08:28:19.600
and Perez still loses that fight.

08:28:19.600 --> 08:28:20.440
That was huge.

08:28:20.440 --> 08:28:23.800
Oh, Baby Shark actually killed Daffo through the smoke.

08:28:23.800 --> 08:28:24.640
And then just smokes that guy.

08:28:24.640 --> 08:28:25.720
That was actually, I think, a buddy ace

08:28:25.720 --> 08:28:29.200
between Baby Shark and Bay, the two Bs.

08:28:31.200 --> 08:28:34.760
So Los, I said not the way that they wanted to start the game.

08:28:34.760 --> 08:28:36.760
I'm not in their comms, maybe it is.

08:28:36.760 --> 08:28:40.320
Maybe they need to lose round one embarrassingly

08:28:40.320 --> 08:28:41.680
and we're gonna light a fire under them

08:28:41.680 --> 08:28:43.440
to win the next seven.

08:28:43.440 --> 08:28:44.280
Who knows?

08:28:46.720 --> 08:28:50.200
I just always see something that I personally do not.

08:28:50.200 --> 08:28:53.040
We're gonna CEO for Wildcard's second defensive round.

08:28:54.400 --> 08:28:55.840
I just don't have the vision.

08:28:56.840 --> 08:28:58.640
Not esoteric enough, clearly.

08:28:58.640 --> 08:28:59.880
No, not at all.

08:29:01.080 --> 08:29:03.640
I would imagine that Wildcard would extend

08:29:03.640 --> 08:29:06.640
with the help of these Azami Keebas playing over by stock.

08:29:06.640 --> 08:29:08.920
They've got Bandit to play on that Canto wall.

08:29:08.920 --> 08:29:11.320
So with the range hard breach that Loos has,

08:29:11.320 --> 08:29:13.680
they'll have to commit a little more utility

08:29:13.680 --> 08:29:16.080
if they want to get that long cutoff from the Canto wall

08:29:16.080 --> 08:29:17.840
looking all the way down into the vending machine

08:29:17.840 --> 08:29:20.320
close by Janitor Closet.

08:29:20.320 --> 08:29:22.360
They do have some main breach as well on dash.

08:29:22.360 --> 08:29:24.880
So the opportunity to go in through CEO,

08:29:24.880 --> 08:29:26.080
get that default plant down,

08:29:26.080 --> 08:29:27.480
maybe have Paras on the window of health,

08:29:27.480 --> 08:29:30.160
that Glasgow mark could be really impactful as well.

08:29:30.160 --> 08:29:33.040
I like the composition here from Loos.

08:29:33.040 --> 08:29:39.500
Except for the fact they don't really have anything to counter the bandit. They have no grenades and they have no EMPs

08:29:39.500 --> 08:29:45.820
So I imagine they're gonna focus all their attention on just getting into the A site and trying to go for a plant here

08:29:45.820 --> 08:29:51.840
off that window or Pell pressure. Yeah, you technically can I think get an angle on it from the lobby repels, which is what

08:29:52.460 --> 08:29:57.780
Yeah, that's what cotton cold is currently looking towards but no one on lows repelling there at least for now

08:29:57.780 --> 08:30:02.840
Windows being open just to apply some phantom pressure and force wild card back a little bit

08:30:02.840 --> 08:30:05.980
But they've got of course the castle on quad that's like or can play behind

08:30:05.980 --> 08:30:12.720
We've got those mid-site castles to to allow for more rotate ability between the sites as usually what we see the castle played for

08:30:14.580 --> 08:30:20.580
Blitz in the glass of course gonna be instrumental here for Los in making space in the bomb site like we mentioned when

08:30:20.580 --> 08:30:24.620
Glass is up even if he's not being played as long as the defense doesn't know it when a smoke goes down

08:30:24.620 --> 08:30:27.620
You can't necessarily take that risk swinging.

08:30:30.620 --> 08:30:36.620
No warden either in this comp for Wildcard as they're faced off against six smoke grenades total for Lowe's.

08:30:36.620 --> 08:30:42.620
You can even start using them not just for the plant coverage, but also blocking off longer angles that Wildcard might still have.

08:30:42.620 --> 08:30:45.620
There's Daphne with the entry, getting rid of Hot and Cold.

08:30:45.620 --> 08:30:48.620
Might not be able to trick this wall, obviously, unless his bandit batteries have already been placed.

08:30:48.620 --> 08:30:55.360
Daphne could maybe open that up for a cut later, being on low HP, it would benefit him just to sit outside and hold a very passive angle

08:30:55.360 --> 08:30:58.320
if they're worried about someone rotating to the position.

08:30:58.320 --> 08:31:03.320
Minute 20 still to go for Lois, and again they have all these smoke grenades finally popping them out,

08:31:03.320 --> 08:31:08.320
they're expecting the fight from Janny Hallway, just making as much space as they can to try to get this plant down.

08:31:08.320 --> 08:31:16.620
Kansan though picks up the kill onto Dash, Knux got his plant interrupted, he takes a little bit of damage, even more now.

08:31:16.620 --> 08:31:23.580
Still unable to complete and it's enough time that the smoke fades and we can spike her dancing around quad and fading dark completely

08:31:24.220 --> 08:31:26.460
Finally though close up on the Keebo. He gets bay lift

08:31:26.700 --> 08:31:32.060
Dark able to hit the reload as bay dies in square and there's another kill from Daphne on the lurk spiral stairs low

08:31:32.060 --> 08:31:37.380
It's time to score thanks to their Hibana great flood there for lows and still keeping Daphne on the lurk

08:31:37.420 --> 08:31:44.500
Get tons of damage the entry kill on the hot and cold the walk around to assist the rest of your main take because as you mentioned

08:31:44.500 --> 08:31:49.300
The plant was unsuccessful, but Lowe's still having the man advantage, could easily just play for trades.

08:31:49.300 --> 08:31:52.900
You've got that DMR presence, two-shotting anyone who plays up close.

08:31:52.900 --> 08:31:57.400
You still have really great guns on that lineup there for Lowe's.

08:31:57.400 --> 08:32:00.400
They tie us up going in around three, and you know, maybe you were right, Harrison.

08:32:00.400 --> 08:32:05.400
Maybe the vision was just to lose one-sidedly back in round number one.

08:32:05.400 --> 08:32:13.100
Now be heading into open area for Wavkard's defense with a very interesting pick here in the scopos, if you'd like to see it.

08:32:13.100 --> 08:32:19.100
I also want to say, I think that was a 3k from Daffo.

08:32:19.100 --> 08:32:21.100
No.

08:32:21.100 --> 08:32:22.100
Yes?

08:32:22.100 --> 08:32:23.100
I don't think so.

08:32:23.100 --> 08:32:25.100
I think it was though.

08:32:25.100 --> 08:32:27.100
Yeah, no kills back in round number one.

08:32:27.100 --> 08:32:28.100
Now we're up to three.

08:32:28.100 --> 08:32:29.100
Yeah, there we go.

08:32:29.100 --> 08:32:31.100
So a huge word from Daffo.

08:32:31.100 --> 08:32:32.100
And you're right.

08:32:32.100 --> 08:32:34.100
Skopos is interesting.

08:32:34.100 --> 08:32:36.100
We love Skopos.

08:32:36.100 --> 08:32:40.100
No utility, but you get that get out of jail free card, right?

08:32:40.100 --> 08:32:42.100
You're on the road, you start to feel a little pressure.

08:32:42.100 --> 08:32:55.100
You just press a button back, you're back on site, with full HP, that's the other benefit, you can play aggressively, you lose a lot of HP, you go back to site with your other clone, you're back to full, so...

08:32:55.100 --> 08:33:02.100
He actually has his other clone, Kanto.

08:33:02.100 --> 08:33:05.980
So it's...oh, so, okay.

08:33:05.980 --> 08:33:09.500
Is someone gonna play E3 behind his pseudo shield?

08:33:09.500 --> 08:33:14.540
Okay, well Kanto's getting open now, so...uh, that's not a game.

08:33:14.540 --> 08:33:21.100
Goodbye, Spoko spot, I suppose.

08:33:21.100 --> 08:33:24.180
I think Dash would have an angle on Spiker's drone, right?

08:33:24.180 --> 08:33:26.820
Or it's like with the robot, I should technically say.

08:33:26.820 --> 08:33:31.540
I think the shield, I think, got destroyed, didn't it?

08:33:31.540 --> 08:33:32.540
No, it's still intact.

08:33:32.540 --> 08:33:34.700
It would have gotten rid of the robot entirely.

08:33:34.700 --> 08:33:35.340
No, no, it did.

08:33:35.340 --> 08:33:37.700
Yeah, could you, like, if you ash the shield,

08:33:37.700 --> 08:33:39.220
it gets rid of the shield, but not the bot.

08:33:39.220 --> 08:33:41.700
That's why, see, that's why it's got, like, the broken armor.

08:33:41.700 --> 08:33:43.060
Oh, yeah, yeah.

08:33:43.060 --> 08:33:45.900
And then they spotted it now.

08:33:45.900 --> 08:33:47.740
This should have fade out, Spiker, and hopefully just

08:33:47.740 --> 08:33:49.300
TP's back into the robot.

08:33:49.300 --> 08:33:49.620
That'd be really fun.

08:33:49.620 --> 08:33:50.300
Get a free kill.

08:33:50.300 --> 08:33:52.300
That would be so funny.

08:33:52.300 --> 08:33:55.300
Spectre maybe thinking about it on the first floor of elevators.

08:33:55.300 --> 08:33:58.300
Overall good start for Loos.

08:33:58.300 --> 08:34:00.300
Once again bringing out the glass.

08:34:00.300 --> 08:34:06.300
Warden is in play this time though for hot and cold and they're still doing a good job at just playing comfortable upstairs.

08:34:06.300 --> 08:34:12.300
But there's tons of information though for this initial swing to Kansan wins the fight across the top for a beautiful shot on the dark.

08:34:12.300 --> 08:34:15.300
And Daphne will trade on a baby shark.

08:34:15.300 --> 08:34:20.820
This clear maybe fizzling out is after wildcard get that initial pick they realize how much time they've wasted

08:34:20.820 --> 08:34:23.620
They want to fall back into site. They still have those toxic babes

08:34:23.620 --> 08:34:30.140
They still have hot and cold what a nitro cell and still the ability to maybe counter the smoke grenade emphasis that lows have been

08:34:30.140 --> 08:34:34.740
Bringing since round two they also killed the ram before she was really able to do anything

08:34:34.740 --> 08:34:37.660
You can see there's no vert established in stock

08:34:37.660 --> 08:34:42.700
There's no vert established in janitor other than that open hatch if there was a roam archives

08:34:42.700 --> 08:34:47.220
I'm sure they would really be missing that ramp too, but luckily Lose whether they know it or not

08:34:47.340 --> 08:34:50.520
Don't really have to deal with an archives teller's extension here

08:34:50.520 --> 08:34:56.040
It's mainly just Kansan who's currently on marble stairs and then the rest of the players on the first floor

08:34:56.140 --> 08:35:00.040
Spiker in elevator the other two in sight Lose with 40 seconds left

08:35:01.240 --> 08:35:07.320
Lion call may herald the execute here. No, it's just gonna protect no skill while he opens the quad wall

08:35:07.720 --> 08:35:11.060
He and hot and cold now back to back on this soft wall

08:35:11.060 --> 08:35:20.060
No info on either side though. Nuxka can expose himself, hot and cold. This is the shot. C4 in, not going to land and now they know exactly where he is.

08:35:20.060 --> 08:35:25.060
Here's a second player. Make that a third player coming in to clean him up. Kanzin with the refrag, they'll make it two.

08:35:25.060 --> 08:35:30.060
A triple kill for Kanzin, answered back by the triple from Daphne. He leaves us in a 2v2.

08:35:30.060 --> 08:35:36.060
Spiker of course still full HP but so is this Glaz of Perez who is holding Kanzin here. There's the smoke grenade.

08:35:36.060 --> 08:35:42.900
He doesn't have the rifle out, so he just dies in the middle of his smoke instead of

08:35:42.900 --> 08:35:47.700
being able to kill Kansan, and it gives Kansan a 4th.

08:35:47.700 --> 08:35:49.380
What a crazy round here, guys.

08:35:49.380 --> 08:35:52.940
I thought for sure he was like, okay, I'm going to smoke blue, I'm going to swing it

08:35:52.940 --> 08:35:55.540
with my glass rifle, and if he's not there, I'll pick up K's.

08:35:55.540 --> 08:35:59.100
Why's he got the bearing out?

08:35:59.100 --> 08:36:00.740
I've got no idea.

08:36:00.740 --> 08:36:04.820
No idea at all, but great rotate there from Spiker at the very end of the round, getting

08:36:04.820 --> 08:36:09.760
to pick up above, I believe, if not towards the bomb site to assist Kanzan, who was just

08:36:09.760 --> 08:36:16.000
on a reign of terror as Smoke coming for the final bans of this first half, can have the

08:36:16.000 --> 08:36:17.160
Izami and Glass.

08:36:17.160 --> 08:36:21.360
I'm not too shocked about the Glass wildcard, or yeah, wildcard I've been facing off against

08:36:21.360 --> 08:36:26.480
a lot of Smoke grenades and setting or using those Smokes to setup for an execute.

08:36:26.480 --> 08:36:30.280
Now they might not need to bring the Warden as often as we start seeing those Kanzan-sizing

08:36:30.280 --> 08:36:31.280
to Ying.

08:36:31.280 --> 08:36:35.720
Overall, not too bad of a band set up for either teams.

08:36:35.720 --> 08:36:40.000
It also looked like, you know, for Los, they went even on the trade department, they start

08:36:40.000 --> 08:36:41.720
applying pressure into site.

08:36:41.720 --> 08:36:46.520
Gaffo on another massive lurk, getting three kills from Archives.

08:36:46.520 --> 08:36:49.960
Everything looked like it was going their way until Kansen just put his foot down.

08:36:49.960 --> 08:36:50.960
Yeah.

08:36:50.960 --> 08:36:52.080
I don't even know how to describe that.

08:36:52.080 --> 08:36:57.240
He was just, he isolated almost everybody on Los and they just didn't have a lot of

08:36:57.240 --> 08:36:59.880
utility to really force back those power positions.

08:36:59.880 --> 08:37:03.640
They were solely reliant on taking those gunfights and hoping they could just point out the traitors.

08:37:03.640 --> 08:37:08.840
I also don't know if someone was holding his blue and he just outdueled them and then killed someone else,

08:37:08.840 --> 08:37:16.680
or if they were not watching the flank at all, because that's where he was able to get those two kills from after he fell back, so.

08:37:16.680 --> 08:37:23.600
Either way, Wildcard now up to nothing. They go to Teller's office and R5, so they'll play all four sites here,

08:37:23.600 --> 08:37:27.480
albeit with a very different lineup than what we've seen from them so far.

08:37:27.480 --> 08:37:31.780
This is the first time we're seeing the Solas and the Echo get played as well as the Mazis.

08:37:31.780 --> 08:37:35.980
There's going to be a lot of information for Wildcard and some denial thanks to that Mazi.

08:37:35.980 --> 08:37:38.780
We've seen a lot of teams so far in this event when they play the Echo.

08:37:38.780 --> 08:37:40.380
It is a very active Echo.

08:37:40.380 --> 08:37:46.180
It's almost like droning your roamers in to find the attack because you still, you know,

08:37:46.180 --> 08:37:49.680
because you have three, so you have two others that you can place on each of those bombsites.

08:37:49.680 --> 08:37:54.380
So I'm excited to see if Hot and Cold does end up doing that with the roamers like Bay and Baby Shark.

08:37:54.380 --> 08:38:14.380
Especially when it has emphasis on the roam clear off of shields, you know, you guys are a great counter to that cover shield bring, making the roamers' job a lot easier when taking those bug fights and getting tons of information to assert flanks to go for a pincer if the shield player is obviously isolated, which we've seen a couple of times in some of our matches today.

08:38:14.380 --> 08:38:23.380
Once again, LOSA, a fairly slow start to bank. Just double checking to make sure that no one remains on this top floor to let him baby shark, I believe.

08:38:23.380 --> 08:38:24.380
Wow!

08:38:24.380 --> 08:38:31.380
But spike her down below with a nitro cell, hucking it through the vert, I believe, and it being caught on a window, blowing up dark.

08:38:31.380 --> 08:38:37.380
And again, the boogie drones not even getting inside the building for a teller's bomb site.

08:38:37.380 --> 08:38:40.380
That's one of the best ops to get rid of for wildcard.

08:38:40.380 --> 08:38:45.860
way, way more important operator on this attack than she is on open area. Again,

08:38:45.860 --> 08:38:49.860
because I mean you can see on B and A right, if we get another overhead view,

08:38:49.860 --> 08:38:58.060
the entire thing is wood. There is not a safe spot in A and B. So that ram being

08:38:58.060 --> 08:39:02.660
taken care of is a massive picture wild party. It makes the site so much safer. It

08:39:02.660 --> 08:39:06.860
means that Perez has to do it with the super shorty now. Look at him. This is

08:39:06.860 --> 08:39:11.180
gonna take so much time and of course it's not gonna give you nearly the same

08:39:11.180 --> 08:39:18.700
amount of control as the Ramwood. He's just trucking away. We'll be forced to

08:39:18.700 --> 08:39:22.580
commit someone upstairs as well to hold that vert. Maybe making things that 5

08:39:22.580 --> 08:39:26.540
versus 3 could be very challenging. The clear option of those longer angles, a lot of

08:39:26.540 --> 08:39:31.220
teams defending towers like to play by open area using a long cutoff. Basically

08:39:31.220 --> 08:39:36.420
just eye down the site in half. A lot more time being used up here low so maybe

08:39:36.420 --> 08:39:39.620
Are you trying to commit to pushing out this player over by open area?

08:39:39.620 --> 08:39:43.420
Pairs will win that fight against Kanzan, but here comes the swing from Daphneau

08:39:43.420 --> 08:39:48.420
looking to cause chaos towards Tellers based on working one up down below by three stairs

08:39:48.420 --> 08:39:51.420
and a massive swing for Baby Shark to keep Wildcard in the lead.

08:39:53.420 --> 08:39:56.420
Perez looking for the trade with Baby Shark as he stands up, cleans him up.

08:39:56.420 --> 08:40:01.420
Daphneau dies off screen and Wildcard, thanks to the play inside open area,

08:40:01.420 --> 08:40:04.300
shut them out of archives.

08:40:04.300 --> 08:40:06.500
And again, you have to think how much better

08:40:06.500 --> 08:40:10.300
would that attack have been if nobody could play in the site

08:40:10.300 --> 08:40:11.420
because of the RAM?

08:40:13.660 --> 08:40:17.460
That's going to prompt a low time out.

08:40:17.460 --> 08:40:20.420
Well timed, I think.

08:40:20.420 --> 08:40:23.140
Got all this energy as well from the rest of Wildcard,

08:40:23.140 --> 08:40:24.980
keeping someone top blue.

08:40:24.980 --> 08:40:26.940
You have people playing over by open area.

08:40:26.940 --> 08:40:30.220
You are forcing LOS to either clear you out

08:40:30.220 --> 08:40:33.300
or died across fires when you try to push into the bottom side.

08:40:33.300 --> 08:40:36.460
That could be an easy 3-2-1 swing if everyone's focused

08:40:36.460 --> 08:40:38.580
on pushing into the bottom side, going for that plant.

08:40:38.580 --> 08:40:40.500
You get flanked from the player going in bottom square

08:40:40.500 --> 08:40:41.380
from basement.

08:40:41.380 --> 08:40:43.740
You've got those long angles from someone open area.

08:40:43.740 --> 08:40:46.340
You could also have the potential to go for a flank of above.

08:40:46.340 --> 08:40:49.340
Wildcard still had a lot at their disposal,

08:40:49.340 --> 08:40:51.780
and it did kind of kickstart off of Spiker

08:40:51.780 --> 08:40:54.020
with that initial entry onto dark.

08:40:54.020 --> 08:40:56.660
It slowed down low drastically.

08:40:56.660 --> 08:41:00.020
And when they were faced to deal with the massive extension,

08:41:00.020 --> 08:41:05.260
Wildcard still had they they just didn't have enough time to get everything covered that they needed to before going into site

08:41:08.020 --> 08:41:14.820
Wildcard playing around a lot of that information really well too hot and cold with those guys very influential

08:41:14.820 --> 08:41:19.780
I'm letting the other defenders know where we need to rotate where they need to make a stand and now we go back down

08:41:19.940 --> 08:41:22.180
To the base fan for wildcard

08:41:22.900 --> 08:41:28.780
Again change their lineup quite a bit as compared to round one

08:41:28.780 --> 08:41:35.860
They're obviously keeping the tachanka and the goyo and the thorn that now they've got the smoke to combo with the tachanka and the goyo

08:41:35.860 --> 08:41:41.020
So there is so much utility so much utility that says no you can't go here

08:41:41.020 --> 08:41:48.560
I'm sorry, and I mean if you combine them all right the goyos delay 20 seconds smoke babes are like 10 seconds each the tachanka

08:41:48.980 --> 08:41:56.220
Basically perpetual until he runs out of the shemika plus you've got the mazzi who's gonna be on that Rome spiker all the way upstairs

08:41:56.220 --> 08:42:01.360
upstairs with all that drone denial. They see how much time Lose are taking and they

08:42:01.360 --> 08:42:07.060
want to double down on it. I think Lose is well realizing the lack of awarding here, so

08:42:07.060 --> 08:42:11.560
they'll opt to go in for the Ying. It could make a lot of space, don't get me wrong, but

08:42:11.560 --> 08:42:17.260
you mentioned the plethora of utility that Wallet Card has. They could easily trade Shumika's

08:42:17.260 --> 08:42:21.980
and Goyo Packs against those Ying Candelas and one of the only Twitch drones Dark will

08:42:21.980 --> 08:42:28.380
have has been destroyed at just the 30 second marker of round number five. Great observation

08:42:28.380 --> 08:42:33.340
there from how cold I think it was down below. Wildcard as well. I also like that yes they're

08:42:33.340 --> 08:42:39.020
emphasizing this uh this bunker composition but they are still roaming. They've been doing a great

08:42:39.020 --> 08:42:43.580
job of getting those early round entries especially under dark as well in round number three and four.

08:42:43.580 --> 08:42:49.260
It's really slowed down low swear. They're such an execute focused comp off of having a successful

08:42:49.260 --> 08:42:54.260
If they don't win that first entry, they're kind of just sitting ducks, especially against a cop like this, Jason.

08:42:54.260 --> 08:42:58.260
I also just realized when Spiker got Daniel's Track that he's not roaming.

08:42:58.260 --> 08:43:04.260
He just set up pests upstairs and then left, maybe to just try and delay the roam game without actually having to contest.

08:43:04.260 --> 08:43:11.260
Because if you don't know where your opponents are, it's going to make you a lot more hesitant to try and clear in that upstairs.

08:43:11.260 --> 08:43:15.620
But I think Los now know that they've got full control here of the first two floors

08:43:15.620 --> 08:43:20.780
Especially as now before the baby shark has dropped back from the area that's caused close

08:43:21.180 --> 08:43:23.180
half the round and

08:43:23.380 --> 08:43:25.380
Nearly all their drones

08:43:26.620 --> 08:43:31.420
Spike are actually using some drones of his own getting extra information. Yeah, he's got two

08:43:31.940 --> 08:43:34.460
We've been setting one up for the vault drop. I like this

08:43:34.460 --> 08:43:37.380
You could easily send two people to shut that position down

08:43:37.380 --> 08:43:41.200
Kanzan I think playing close by from the rotative not that being hot and cold here

08:43:41.200 --> 08:43:46.140
Tons of value from the mausoleum pass even realizing that it's gonna mostly be a

08:43:46.340 --> 08:43:48.600
Server execute with the help of that yin bae

08:43:49.080 --> 08:43:50.840
Maybe just playing for his life here

08:43:50.840 --> 08:43:53.840
But what loce is struggle to clear out the back server rack

08:43:53.840 --> 08:43:58.040
I wouldn't be shocked if he still gets a little robbery once again although he is going to be

08:43:58.560 --> 08:44:01.120
Incredibly blind the name will flush him out from his position

08:44:01.120 --> 08:44:06.980
No, the Nate actually misses and they can still sit pretty behind server stack. That's gonna waste the candela

08:44:07.380 --> 08:44:15.680
Second one comes in, finally the drop comes through from Dash and Bay is cleaned up, but it's cost you a couple more Kandellas than maybe you would have wiped.

08:44:15.680 --> 08:44:22.580
It's cost you a lot of time, there's 40 seconds left, and still you have to deal with while you've killed Smoke, the Goyos, and the T'Chonkas.

08:44:22.580 --> 08:44:26.680
The C4 from Spiker playing in Gold Vault could also come into play.

08:44:26.680 --> 08:44:33.480
There's also information on whether or not Lose go for some kind of back hit or lurk thanks to Spiker's drones.

08:44:33.480 --> 08:44:37.720
You see all the T'Challenka fire coming out and blanketing the floor in A.

08:44:37.720 --> 08:44:42.200
And it could now just be a red drop for this attack as you see them starting to adjust Perez

08:44:42.200 --> 08:44:46.520
with two huge kills as he works his way and make it free in the middle of the bombsite

08:44:46.520 --> 08:44:48.760
and Wild Gardner completely lost the plot.

08:44:48.760 --> 08:44:53.720
Thanks to this Davos, C4 out from Spyker completely misses it to buddy A's between the Davos and the

08:44:53.720 --> 08:44:56.040
Ying and Loos recover beautifully.

08:44:56.040 --> 08:45:00.920
By the skin of their teeth they managed to push past realizing that they aren't going to have

08:45:00.920 --> 08:45:04.360
any chance of getting that diffuser down and just looking for gunfights and

08:45:04.360 --> 08:45:07.880
wildcard just not prepared for it. I think baby shark was

08:45:07.880 --> 08:45:11.520
focusing more on the hatch drop from red not being up and ready for

08:45:11.520 --> 08:45:15.720
for Paris to be that aggressive in sight and three different kills

08:45:15.720 --> 08:45:18.720
on Deimos. Massive recovery there

08:45:18.720 --> 08:45:24.920
from Lois and wildcard. Still in the lead of course in the first half but a 4-2 split would be nice with how defender side of

08:45:24.920 --> 08:45:26.600
bank usually is

08:45:26.600 --> 08:45:30.760
and I was gonna you know sing their praises it looked like wildcard had that round in the bag you know

08:45:30.760 --> 08:45:35.960
They wasted so much time, he wasted all these resources, the ying candelas, the grenades,

08:45:35.960 --> 08:45:41.800
and now with him being dead he can just cycle cams to give info for wildcars to where exactly this execute

08:45:41.800 --> 08:45:45.720
is coming from or not coming from specifically, with where those mazzy pests were deployed,

08:45:45.720 --> 08:45:51.080
but most again just completely committing for that miracle and just pushing deeper into sight

08:45:51.080 --> 08:45:53.160
and killing those anchors and it worked like a charm.

08:45:53.160 --> 08:45:58.120
Yeah, I mean when a team is playing so heavily off of their utility like that and trying to play

08:45:58.120 --> 08:46:04.840
You know now sometimes that is just the correct move is just get in their face because they're likely not expecting you to cut through all the utility

08:46:05.080 --> 08:46:06.680
That you have

08:46:06.680 --> 08:46:09.600
Right in front of you. So Lois able to me now

08:46:10.520 --> 08:46:11.560
thin

08:46:11.560 --> 08:46:14.560
The lead that wild card held to just one round

08:46:15.360 --> 08:46:20.100
We're back on CEO. This was the other round that Lois won

08:46:20.600 --> 08:46:23.280
Previously was here on CEO. Thanks to a daffo

08:46:23.280 --> 08:46:28.720
3k lurk on Hibana coming up from lobby up through spiral and catching a lot of

08:46:28.720 --> 08:46:35.280
players completely off guard. Thorin trap I believe exploding over towards stock I

08:46:35.280 --> 08:46:39.040
think it was. Not going to deal any damage. Low setting up once again on the

08:46:39.040 --> 08:46:42.600
windows they've got Daphne on the lobby repelled this time instead of Hibana he

08:46:42.600 --> 08:46:46.200
is on the lion. I think Low's figuring you know what we couldn't really get Kanto

08:46:46.200 --> 08:46:50.280
open last time and we were still able to win. Let's just take an operator who's

08:46:50.280 --> 08:46:57.280
He's actually going to do something like Lion, or he doesn't have to be with the team, he can just press that button and it'll go, and we don't have to waste a pick on a hard breach we're not going to use.

08:46:58.280 --> 08:47:11.280
A lot more versatile of an operator. Also, like Paris, bringing out the Reterodrones, there is no Azami obviously because she's banned, but still having those Reterodrones breaking the shield, getting rid of a lot of crucial barbed wire that you see set up in those choke points.

08:47:11.280 --> 08:47:16.000
Maybe even having a Reteragurn fly in towards Kansan is getting him off that mirror, but I believe

08:47:16.800 --> 08:47:19.600
helping this Cabba Tau has already done that job quite swimmingly.

08:47:19.600 --> 08:47:21.040
Yeah, back wall.

08:47:21.040 --> 08:47:25.040
Being destroyed off the Reteragurn as well, I believe one of the two walls is left soft.

08:47:25.040 --> 08:47:31.200
That does give a new avenue for Los to enter into the bomb site, but they would still like to get Kansan out of Jannor

08:47:31.200 --> 08:47:32.720
because he has that nitro cell.

08:47:32.720 --> 08:47:35.920
He's right off of the bomb site, landing that at just the right time,

08:47:35.920 --> 08:47:38.160
could easily kill whoever is trying to go in for his plant.

08:47:38.160 --> 08:47:43.280
and Kansan, interestingly enough, pops out a second mirror from his back pocket, keeping

08:47:43.280 --> 08:47:44.680
Janniter as a stronghold.

08:47:44.680 --> 08:47:48.480
Yeah, I mean, thinking, you know, if they're going to dedicate all this utility to taking

08:47:48.480 --> 08:47:53.000
out the first mirror window, maybe they won't have quite enough for the second, and it's

08:47:53.000 --> 08:47:54.000
right.

08:47:54.000 --> 08:47:55.680
Dash is out of aces.

08:47:55.680 --> 08:47:58.600
So this mirror and Janniter is going to stay there.

08:47:58.600 --> 08:48:02.640
They of course, covering Kansan to make sure he can't get walked up on Janniter with that

08:48:02.640 --> 08:48:06.360
stock shield that Lowe's have not even really begun to clear out.

08:48:06.360 --> 08:48:11.640
This is going to be all up to the window presence from Dash, Dark, and Nuxka on the North Repel.

08:48:11.640 --> 08:48:17.820
Daphne on Overwatch by Lobby Repel, and Perez holding the cross square through those head

08:48:17.820 --> 08:48:19.100
holes in the bomb site.

08:48:19.100 --> 08:48:20.300
Another Lion's Stand goes out.

08:48:20.300 --> 08:48:25.340
Dash, another kill as he kills Bay trying to get aggressive on the stock windows.

08:48:25.340 --> 08:48:29.620
And now Kansan has lost the man covering him in the hallway.

08:48:29.620 --> 08:48:31.400
He's going to have to worry about his backside.

08:48:31.400 --> 08:48:32.400
That's where Perez is pushing.

08:48:32.400 --> 08:48:33.400
He gets the kill.

08:48:33.400 --> 08:48:34.640
In comes Dark towards Quad.

08:48:34.640 --> 08:48:36.140
Wins the fight against Hot and Cold.

08:48:36.140 --> 08:48:38.260
Dappo up marble to kill hot and cold.

08:48:38.260 --> 08:48:40.860
Kandyn trying to keep his team in this desperately.

08:48:40.860 --> 08:48:42.740
He gets another baby shark good for another.

08:48:42.740 --> 08:48:43.740
Make it two.

08:48:43.740 --> 08:48:45.740
It's just him against Dash.

08:48:45.740 --> 08:48:49.380
X teammates, X import teammates on this NA squad.

08:48:49.380 --> 08:48:50.860
Less than a one versus one.

08:48:50.860 --> 08:48:51.780
And in comes Dash.

08:48:51.780 --> 08:48:54.300
He's got no idea where baby shark is.

08:48:54.300 --> 08:48:56.500
Wildcard win the half, four to two.

08:48:56.500 --> 08:48:58.660
Great positioning there from baby shark.

08:48:58.660 --> 08:49:04.660
The 3K to keep a four to half for Wildcard on bank.

08:49:04.660 --> 08:49:09.660
We can see what the coaches have to say after that brilliant recovery by Wildcar on the top floor.

08:49:34.660 --> 08:49:41.660
I think they have a 3-1, a full verde and a plant loud, a plant loud is just a behavior, we already know

08:49:41.660 --> 08:49:49.660
a full verde, we said, the client will be very strong against the full verde and I will throw the baron at the secretary too

08:49:49.660 --> 08:49:55.660
if they banish the castle or the azami, we will not do another stroke, otherwise we will do another stroke and default

08:49:55.660 --> 08:50:01.660
and then they have a 3-1, which I think our default is very strong against 3-1

08:50:01.660 --> 08:50:04.660
So we play with the captain, we don't have to play with the 3-0.

08:50:04.660 --> 08:50:09.660
In the open area, they have the full dominion, that triple shield and a 3-1 padron.

08:50:09.660 --> 08:50:11.660
We're going to do a circuit, I'm going to echo.

08:50:11.660 --> 08:50:15.660
You have to pick a garage and pick a lot, so remember all that, right?

08:50:15.660 --> 08:50:20.660
But I think first of all, besides remember normally 5-0, they have the variation with clash all without it, right?

08:50:20.660 --> 08:50:24.660
If someone going below saying again, Paris can be this guy going below, remember to cook them, right?

08:50:24.660 --> 08:50:25.660
Remember the color that it can give for us.

08:50:25.660 --> 08:50:29.660
If you have the mount, let's abuse the mount, we're going for a reason, so let's use that.

08:50:29.660 --> 08:50:33.260
use that. Of course, just understand if they have a clash can be not that much smart, of

08:50:33.260 --> 08:50:34.260
course. Yeah, yeah, yeah.

08:50:34.260 --> 08:50:37.020
Do a good prep phase, of course. So remember if you're doing the bomb...

08:50:37.020 --> 08:50:39.020
Do you know what op? Or what person would play clash?

08:50:39.020 --> 08:50:40.020
No, no.

08:50:40.020 --> 08:50:41.020
No.

08:50:41.020 --> 08:50:43.020
Probably Nazga, because he does one attack, right?

08:50:43.020 --> 08:50:44.020
Okay.

08:50:44.020 --> 08:50:45.020
I think it's better like you draw this, etc.

08:50:45.020 --> 08:50:46.020
Okay.

08:50:46.020 --> 08:50:47.020
All that.

08:50:47.020 --> 08:50:49.020
And for a pair, guys, remember 3-2, right? We talk about the archer's pinch.

08:50:49.020 --> 08:50:51.820
If you're going to play this snake on the copper window, prepare the copper window for

08:50:51.820 --> 08:50:54.940
us. Let us know if there's anyone on the bomb site. You can find a gap on the copper

08:50:54.940 --> 08:50:56.940
window for an open-air archer's pinch.

08:50:56.940 --> 08:50:58.940
I think I'm going to play the glass.

08:50:58.940 --> 08:51:00.380
Yes, the glass story, but same idea.

08:51:00.380 --> 08:51:02.580
If you saw someone feel it is important being super clear

08:51:02.580 --> 08:51:05.380
because if there's one guy feel for a bay, for hot water,

08:51:05.380 --> 08:51:07.340
for a spike, it's better for them to push back guys, right?

08:51:07.340 --> 08:51:10.380
For a spike and for a bay in that case, right?

08:51:10.380 --> 08:51:13.060
All right, no idea what was said in the lowest timeout.

08:51:13.060 --> 08:51:15.660
It is really interesting though to see that,

08:51:15.660 --> 08:51:18.020
Huxord at least from the set,

08:51:18.020 --> 08:51:19.820
like I don't know if it flips in the second minute

08:51:19.820 --> 08:51:21.660
or something, but from what we've seen

08:51:21.660 --> 08:51:24.380
of the lowest timeouts, it is all dash.

08:51:24.380 --> 08:51:26.100
Huxord is barely talking.

08:51:26.100 --> 08:51:27.340
It's just dash going over strats.

08:51:27.340 --> 08:51:30.220
You can see him flipping the papers on the other side wild card

08:51:30.780 --> 08:51:35.980
Logonis telling his team be wary of the clash, you know just in case they play it because that's gonna shut down our shield play

08:51:35.980 --> 08:51:42.340
I think it was baby shark said, you know, I might just play the glass glasses obviously incredibly good on bank ace and

08:51:42.500 --> 08:51:48.860
Capitao being our first two bands from low. So taking out basically the premier hard breach

08:51:50.020 --> 08:51:53.260
Other than Hibana, I guess so that's pretty much just for basement

08:51:53.260 --> 08:52:02.260
That's crazy. I did not know that's where Daphne came from. That's why I was confused because I saw him like on the repel before and on the roof and I was like, okay, I guess this guy's on marble. He dropped Skylight.

08:52:02.260 --> 08:52:09.260
And then Capitao, of course, again, being really good on banks for those smoke plants, especially downstairs, flushing out players inside Red Hall, etc.

08:52:09.260 --> 08:52:17.100
etc. Whereas Cade and Goyo are the bands for wild cards, so taking away the only operator with static

08:52:20.140 --> 08:52:26.700
entry denial, static area denial utility, enforcing low smoke. You want to deny an area,

08:52:26.700 --> 08:52:28.620
you're gonna have to put the trunk or the smoke and be active on it.

08:52:31.180 --> 08:52:35.900
Low is very heavily committing to this roam upstairs, got the vigil for drone denial, dark.

08:52:35.900 --> 08:52:39.420
basically the same thing on the soul is going to shock them as their primary is

08:52:39.420 --> 08:52:44.340
one. Pérez, all three Gersmots in their pocket that might surely change if one

08:52:44.340 --> 08:52:49.220
is killed by marble. They are going to live and die off of this roam, hoping to

08:52:49.220 --> 08:52:53.020
work some picks. It is going to have a devilish sword, yes you have more resources to take

08:52:53.020 --> 08:52:56.380
fights early in the round but if those fights don't go your way there's

08:52:56.380 --> 08:53:00.660
basically no chance of you stopping and executing. Wildcard win two picks in that

08:53:00.660 --> 08:53:03.900
minute to minute 30 marker just going on a default roam clear with the help of

08:53:03.900 --> 08:53:09.140
this dokeby, and Deimos, and Montaena-Hotton Colds running into singing enough, this could

08:53:09.140 --> 08:53:14.140
be a crucial round to win for Wildcard, winning not only on the Basement site, but an early

08:53:14.140 --> 08:53:17.940
bank attack for a 5-2 split.

08:53:17.940 --> 08:53:23.140
Also very odd to see after such an incredible game earlier today, Hotton Cold on a doughnut

08:53:23.140 --> 08:53:29.620
so far, 0-5, and of course being on the Monti might take a little bit for him to wake up

08:53:29.620 --> 08:53:33.640
too because this is not an operator conducive to very many kills. He gets

08:53:33.640 --> 08:53:37.960
harassed by the Echo and there's the swing from Perez but Spiker more than

08:53:37.960 --> 08:53:42.040
ready for it. The 1-2-3 from Lois not working out in the favor instead they

08:53:42.040 --> 08:53:46.280
will lose their Ella, they will lose the opening pick, dash, not getting pinged by

08:53:46.280 --> 08:53:50.440
the Grim thanks to his gadget. Getting called by the Dokeby in his position now

08:53:50.440 --> 08:53:54.320
getting called out by the Monty on Hot and Cold but there's yet again the Yo-Kai

08:53:54.320 --> 08:53:59.560
Hot and Cold. I don't really know if he just forgot about it. Maybe he

08:53:59.560 --> 08:54:03.200
expected spiker to be right behind them but either way the yokai strikes again

08:54:03.200 --> 08:54:08.640
and spiker gets smoked by the pixel angle dash finally gets the trade but it's

08:54:08.640 --> 08:54:13.000
cost you your Monty a lot of execute operators now gone for wildcard and

08:54:13.000 --> 08:54:16.960
again living and dying off this room loaves going two for two is not bad

08:54:16.960 --> 08:54:20.240
especially one of those operators being the montane off the board they've got

08:54:20.240 --> 08:54:26.640
no player open with what what I watch

08:54:26.640 --> 08:54:32.280
Daphne on a prime position loses to baby shark with the DMR. That is not what you want to have happen

08:54:32.920 --> 08:54:34.920
Dark could maybe recover though

08:54:35.280 --> 08:54:37.280
routine from kitchen

08:54:37.480 --> 08:54:41.360
Actually, can't believe we just saw that and I think they know look babe. They know

08:54:43.440 --> 08:54:47.280
Here's the cutoff attempt from baby shark they know exactly where he's gone

08:54:47.280 --> 08:54:49.280
It's a triple kill for the Hibana

08:54:49.800 --> 08:54:56.600
enabled by the super mega ultra whisk from Daphne and it leaves Nuxka alone in a one-for-one

08:54:56.640 --> 08:55:01.440
versus three we could be in a 2v2 right now had that not happened but now he's

08:55:01.440 --> 08:55:05.040
getting Deimos tracked he's getting don't could be called he's getting

08:55:05.040 --> 08:55:09.160
slashed this guy is getting harassed like there's no tomorrow Bay is hungry for

08:55:09.160 --> 08:55:12.640
the kill the shotgun comes out deals damage to cancel that wild card are like

08:55:12.640 --> 08:55:16.080
hold on a sec we gotta stop swinging this guy kansen's gonna get this bomb down

08:55:16.080 --> 08:55:20.160
they're trying to try to play their range Bay gets the kill and a wild card

08:55:20.160 --> 08:55:25.600
with the first round on their attack and you know the initial start for Losa

08:55:25.600 --> 08:55:38.600
It was fantastic! They did lose the entry, but you still have that Yokai drone allowing for Dash on Vigil to get not one, but two picks off the info and the Yokai blast, concussing the Montagne Shield for a brief moment.

08:55:38.600 --> 08:55:44.600
That's enough. Two picks going your way. You've burnt a lot of time upstairs. You still have open area control, but...

08:55:44.600 --> 08:55:46.600
Tell me we get slow though. Tell me we get slow though.

08:55:46.600 --> 08:55:48.600
Oh, there it is.

08:55:48.600 --> 08:55:53.880
You know, we do say it's a super-width, but the initial shot is unfortunate,

08:55:53.880 --> 08:55:57.320
tracking him as Baby Shark hopped down through the hatch.

08:55:57.320 --> 08:56:01.400
But the minute Wildcard were given an inch, they just took a mile.

08:56:01.400 --> 08:56:05.320
Everybody began hunting down dark, I believe it was from bottom square.

08:56:05.320 --> 08:56:08.280
They had presence from the top floor, the beginning of square.

08:56:08.280 --> 08:56:11.960
They had the rest of those players coming in from both archives and open area.

08:56:11.960 --> 08:56:14.280
No chance for him to fall back.

08:56:14.280 --> 08:56:19.160
You guarantee that man the binge for the execute and still having the doke be in the demo scan. It was

08:56:19.920 --> 08:56:26.320
Practically impossible to lose that 3d1 unless they just kept holding W on the guy and involved that that might have been a

08:56:26.320 --> 08:56:30.880
That would be a real fun. I love you could literally see like the one shotgun shot came out there like oh

08:56:34.320 --> 08:56:37.960
You know, it's also really awesome, you know, we talked about hot and cold being 0 and 6

08:56:37.960 --> 08:56:42.760
So he's allowed to do that when Baby Shark is dropping 11 and 3 in 7 rounds,

08:56:42.760 --> 08:56:49.160
which is incredibly refreshing to see because the kickoff was not kind to Baby Shark at all.

08:56:49.160 --> 08:56:53.760
It was not. I think he was one of the lowest rated players, especially heading into playoffs,

08:56:53.760 --> 08:56:57.960
but it seems like now that we're back on land, he is finding his groove.

08:56:57.960 --> 08:57:01.360
He is back to being the world leader that we know he can be.

08:57:01.360 --> 08:57:07.760
And if it wasn't for Baby Shark, Wild Card might be down 5-2.

08:57:07.760 --> 08:57:10.420
He's gotten three kills in three different rounds.

08:57:11.920 --> 08:57:13.220
Let's go some games.

08:57:13.220 --> 08:57:13.920
We're in there!

08:57:13.920 --> 08:57:15.720
It's starting out in the first round, too, actually,

08:57:15.720 --> 08:57:17.520
that buddy ace between him and Bay.

08:57:17.520 --> 08:57:18.160
Yeah.

08:57:18.160 --> 08:57:20.760
Great job assisting his teammate in a little best spot,

08:57:20.760 --> 08:57:22.720
unable to die.

08:57:22.720 --> 08:57:24.920
Got C.E.O. now in place for Loos.

08:57:24.920 --> 08:57:26.760
Nothing out of the ordinary from their composition.

08:57:26.760 --> 08:57:29.120
Almost identical to what Wildcard brought, I think,

08:57:29.120 --> 08:57:32.920
besides the lack of a Valkyrie from Wildcard,

08:57:32.920 --> 08:57:34.920
meaning for these two for Loos.

08:57:34.920 --> 08:57:36.960
We still have tons of range breach for Wildcard

08:57:36.960 --> 08:57:42.060
the help of that Habana, Tyros charges, Montane in play once again for Hot and Cold.

08:57:42.060 --> 08:57:46.220
With this back wall being opened up again, there's no band in play, Cade has been banned.

08:57:46.220 --> 08:57:49.720
Could make pushing up that staircase a little bit easier for Hot and Cold, but you'd still

08:57:49.720 --> 08:57:53.700
want something like the Flashmangs or a Grim canister to make the space for Hot and Cold

08:57:53.700 --> 08:57:57.260
to get past that barbed wire and maybe get some pressure applied from Banana.

08:57:57.260 --> 08:58:05.940
Bucca find pressure underneath stock, forcing Perez back into the hallway as his wall now

08:58:05.940 --> 08:58:10.700
gets opened and Baby Shark takes the fight against Nuxco, that's the mute dead, Dark

08:58:10.700 --> 08:58:16.540
very soon to follow and Wildcard are once again off to the races with these kills.

08:58:16.540 --> 08:58:21.940
There's no response from Lowe's, just some HP off of Baby Shark and Bay.

08:58:21.940 --> 08:58:25.260
In hot and cold you can see him getting ready to work his way up spiral with the assistance

08:58:25.260 --> 08:58:31.580
of Spiker. Florez coming out destroying the Keebas on site. Perez's wall being opened up.

08:58:31.580 --> 08:58:36.780
He's in more by Kansan, but Dash gonna get aggressive against Bay outside top square.

08:58:36.780 --> 08:58:41.740
So he gets one pick back for his team. Wild card now. A minute to play with a man up,

08:58:42.300 --> 08:58:45.740
and very soon this Monty is gonna come into play. I think he's waiting on his teammates

08:58:45.740 --> 08:58:50.220
to repel in the site because no one's behind him towards ATM. Getting Montane up this staircase,

08:58:50.220 --> 08:58:53.740
providing information and causing chaos. If no one looks to challenge him directly,

08:58:53.740 --> 08:58:57.020
That could be an easy pistol kill for Hot and Cold, while his teammates are sighted.

08:58:58.220 --> 08:59:02.420
Smokes coming out to try and prevent anyone from swinging him E3.

08:59:02.420 --> 08:59:05.020
Should there be someone playing there? There isn't.

08:59:05.020 --> 08:59:09.040
The dash gets caught in the sight rotate, I believe, by Baby Shark.

08:59:09.040 --> 08:59:10.340
He's been downed.

08:59:10.340 --> 08:59:14.140
Maybe recoverable as Daphne gets up close on this Monty, and like you mentioned,

08:59:14.140 --> 08:59:18.540
Hot and Cold doesn't have any help, and Daphne smokes Canton off the windows.

08:59:19.540 --> 08:59:21.440
Hot and Cold now in this one versus one.

08:59:21.440 --> 08:59:24.480
He's got to try and land the melee, but Daphne gets the jump on him.

08:59:24.480 --> 08:59:29.360
Baby Shark finishes Perez, and with dash down, it's all up to Daphne with such little time remaining.

08:59:29.360 --> 08:59:32.460
Wildcard, they need to get this bomb down, Spiker starting the plant.

08:59:32.460 --> 08:59:34.220
Daphne needs one kill to win it.

08:59:34.220 --> 08:59:36.800
Baby Shark is sitting right on top of him, though.

08:59:36.800 --> 08:59:38.200
In comes the swing!

08:59:38.200 --> 08:59:39.900
Daphne caught mid-sprint.

08:59:39.900 --> 08:59:42.360
Baby Shark, another massive round!

08:59:42.360 --> 08:59:45.900
And Wildcard are one point away from moving to the 2-0 bracket.

08:59:45.900 --> 08:59:51.560
And I believe another three, if not a 4k for Baby Shark in that round, starting strong with the entry onto Nuxia,

08:59:51.560 --> 08:59:56.600
killing the isolated Azami, and establishing a ton of vert presence in the process.

08:59:57.940 --> 09:00:04.820
And although we didn't see Han-Kold specifically, you know, getting a kill, or pushing up quite a lot past Banana,

09:00:04.820 --> 09:00:08.280
he distracted an entire defender for like 30 seconds.

09:00:08.280 --> 09:00:12.480
That is huge, when Wildcard have a glorified 3 vs 1.

09:00:12.480 --> 09:00:14.480
What'd you say, Harrison?

09:00:14.480 --> 09:00:16.480
I'd say it was 4, for being a chart.

09:00:16.480 --> 09:00:18.480
Yeah, I thought so, because he killed 3 upstairs.

09:00:18.480 --> 09:00:22.480
He got that wallbang through the shelf, and then 2 kills towards the ex who's covering his teammate,

09:00:22.480 --> 09:00:26.480
which, yeah, incredible pincer maneuver by Wildcard,

09:00:26.480 --> 09:00:31.480
and setting up the plant behind that hard wall so Los was forced to extend into Baby Shark's line of sight.

09:00:31.480 --> 09:00:34.480
Brilliant job there, just playing for the win condition.

09:00:34.480 --> 09:00:41.480
Wildcard, series point on the line, I believe, and that could bring them up into promotion for tomorrow as well in the Swiss stage.

09:00:41.480 --> 09:00:44.520
in the Swiss stage so you'll love to see if they're for wildcard.

09:00:44.520 --> 09:00:49.560
Loose, still looking to hold on here, they're going down into open area, I believe it to

09:00:49.560 --> 09:00:50.560
be, for them.

09:00:50.560 --> 09:00:51.560
Yep.

09:00:51.560 --> 09:00:54.920
Luckily you told the truth again, you've yet to catch him with a lie today.

09:00:54.920 --> 09:01:00.320
I'm just, I'm lolling you into a false sense of security so that when I eventually lie

09:01:00.320 --> 09:01:02.440
to you, it's going to be a big one.

09:01:02.440 --> 09:01:03.440
Yeah.

09:01:03.440 --> 09:01:07.360
Actually, John, that's not his name.

09:01:07.360 --> 09:01:08.600
This is not the team we're casting.

09:01:08.600 --> 09:01:10.600
Oh, that's not good.

09:01:10.600 --> 09:01:15.060
Baby Shark has completely taken over this game and there's a lot of, you know, not only

09:01:15.060 --> 09:01:19.040
is Baby Shark killing everyone he sees, there's also the mental side of it, right?

09:01:19.040 --> 09:01:21.000
Because Lois can read numbers.

09:01:21.000 --> 09:01:24.240
They're looking at the scoreboard and they're going, wow.

09:01:24.240 --> 09:01:31.680
Like it can be so hard sometimes to shut down the guy who is just owning your entire team.

09:01:31.680 --> 09:01:36.960
And again, it goes into that mental where Lois are, they can't not be aware of the fact

09:01:36.960 --> 09:01:40.040
that Baby Shark has taken over this game.

09:01:40.040 --> 09:01:43.040
And it can kind of affect you. You know, if you're swinging, is this baby shark?

09:01:43.040 --> 09:01:45.040
Am I gonna kill him? Is he gonna smoke me?

09:01:45.040 --> 09:01:48.040
It can force you to play a little bit more passively than you normally would.

09:01:48.040 --> 09:01:52.040
And here comes Spiker, speaking of not passive at all, trying to get the Valkyrie,

09:01:52.040 --> 09:01:55.040
but he doesn't use the flash, and it costs him his life.

09:01:55.040 --> 09:01:59.040
Luckily, though, Bay is there for two kills, trying to get a third through the wall.

09:01:59.040 --> 09:02:03.040
Dappos, not able to find him with the shotgun, finally takes him down,

09:02:03.040 --> 09:02:08.040
but in the meantime, his entire team is gone, now scaring down the Monty.

09:02:08.040 --> 09:02:11.160
as Nuxka kills Baby Shark with barbed wire, okay?

09:02:11.160 --> 09:02:13.160
This is maybe just become winnable, but no.

09:02:13.160 --> 09:02:16.420
Kansan from the back side takes him down with the pistol

09:02:16.420 --> 09:02:19.800
and Wildcard win this in dominant fashion.

09:02:19.800 --> 09:02:23.600
7-2, just 1-0-3 away from playoffs.

09:02:23.600 --> 09:02:27.160
The most decisive team we have seen in the Swiss stage, Harrison,

09:02:27.160 --> 09:02:29.240
winning 7-1 to Falcons earlier today

09:02:29.240 --> 09:02:32.640
and then 7-2 against most on the bank.

09:02:32.640 --> 09:02:35.040
That was beautiful.

09:02:35.040 --> 09:02:40.280
Baby Shark incredible performance by him and Thresa's team not even falling that far behind

09:02:40.280 --> 09:02:46.280
Yes, Han cold had a donut. He's playing a lot of supportive operators providing tons of information for his team

09:02:46.280 --> 09:02:49.740
And he gave a lot of info to let spiker walk in and create that space

09:02:49.740 --> 09:02:55.000
Yes, he died on the entry because immediately traded and everyone just again hit a 3 2 1 blood

09:02:55.320 --> 09:03:02.660
Loose not playing off of each other just start falling left right in the center and leaving no room for wildcard to drop the bag there

09:03:02.660 --> 09:03:09.280
Yeah, and it looks like this sub situation from wild card is working out beautifully like spiker said in the interview if you watched

09:03:09.400 --> 09:03:16.180
If you watched it on jayswills Twitter mentioning, you know hot and cold was the best guy available and with a chip on his shoulder

09:03:16.180 --> 09:03:22.580
We want him. He's a vocal player and he has been a crucial part of wild card success so far

09:03:22.580 --> 09:03:28.240
Like you said seven one seven two it has been quite the ride for wild card

09:03:28.780 --> 09:03:30.780
There he is man of the hour

09:03:30.780 --> 09:03:38.780
Hot and cold, great, I was going to say again, you know, just the team play that we saw from Wildfire in that matchup was beautiful.

09:03:38.780 --> 09:03:43.780
Even helping their players who were in death spots, it felt like there were so many positions where they could have just let someone fall back to die.

09:03:43.780 --> 09:03:52.780
They could have just played for the long game, but instead they doubled down noticing the flaws of Loos just struggling to clear out those initial extensions.

09:03:52.780 --> 09:03:58.780
And it, I mean, it worked wonders. They only lost two rounds. It was what? One in the first half, one in the second half overall.

09:03:58.780 --> 09:04:02.420
Overall, that is, that's a great half for Bank.

09:04:02.420 --> 09:04:04.540
One of the more defender sided maps.

09:04:04.540 --> 09:04:05.580
It was impressive.

09:04:05.580 --> 09:04:06.940
They were both in the first half.

09:04:06.940 --> 09:04:07.780
Oh, you're right.

09:04:07.780 --> 09:04:08.620
It was a 4-2 split.

09:04:08.620 --> 09:04:10.020
Yeah, they were perfect on their attack.

09:04:10.020 --> 09:04:11.060
Yeah, absolutely.

09:04:11.060 --> 09:04:14.580
3-0 and that is going to send us to a break.

09:04:14.580 --> 09:04:17.940
We will be back with Jonah and the winners just after this.

09:07:58.780 --> 09:08:00.780
I

09:08:58.780 --> 09:09:08.780
Wildcard are certainly having a day 7-1-7-2. They give up three rounds on the day and go undefeated as we kick off phase 2.

09:09:08.780 --> 09:09:15.780
Spiker, this team is looking really good right now from the outside. How is it feeling to be in the mix right now?

09:09:15.780 --> 09:09:21.780
It feels very, comms are flowing with Matt. Obviously he's not in the RGL, so comms are just flowing insanely well.

09:09:21.780 --> 09:09:24.780
Our team plays great. It's very rare that somebody's dying without a trade.

09:09:24.780 --> 09:09:28.780
Honestly, I think the runs that we lost were misplaced by us, so yeah, it feels great.

09:09:28.780 --> 09:09:31.780
You were telling me yesterday that you were still trying to figure out the flow.

09:09:31.780 --> 09:09:35.780
You didn't know exactly what this team would feel like with Matt in his role.

09:09:35.780 --> 09:09:38.780
What is it feeling like? How are things going?

09:09:38.780 --> 09:09:41.780
Yeah, it feels good. We're doing stuff that we've never done before because, you know,

09:09:41.780 --> 09:09:44.780
we have a better shield player than I am on the Monty, so, you know, we're doing stuff

09:09:44.780 --> 09:09:48.780
we've never done before, so, you know, we're loose for a versatile and we're deadly.

09:09:48.780 --> 09:09:51.780
All right, we look forward to seeing you guys down the road.

09:09:51.780 --> 09:09:56.000
We'll play for a spot in the playoffs tomorrow, but for now, we'll go back to the booth.

09:09:57.900 --> 09:10:01.860
Thank you so much, Jonah. Always love getting to hear from Brady, Spiker, Lukens,

09:10:01.860 --> 09:10:05.240
but that will do it for games on the A-stream, actually.

09:10:05.240 --> 09:10:06.700
We are all done.

09:10:06.700 --> 09:10:11.240
We have, I think on the A-stream, there's Wildcard and G2 moving to 2-0.

09:10:11.240 --> 09:10:16.440
We've got five fears, though, moving to 0-2 after some really, really close games.

09:10:16.840 --> 09:10:19.120
Dark Zero as well winning their matchup against NIP.

09:10:19.120 --> 09:10:21.980
Was that the first match of our day one of the first games on the beach stream?

09:10:21.980 --> 09:10:25.220
I believe actually so I know that was around to which they lost to G2

09:10:25.220 --> 09:10:28.900
It was I'm talking about dark zero so they lost to G2 in round one round two

09:10:29.060 --> 09:10:35.760
They be NIP seven to three so they're not knocked down into elimination just yet NIP have unfortunately been

09:10:35.960 --> 09:10:40.000
Maybe they'll face off against five fears. That would be an interesting game to say the least

09:10:40.000 --> 09:10:45.240
Yeah, I think the the O and two teams right now are nip five fears and CAG

09:10:45.240 --> 09:10:52.840
The two and O teams are G2 phase twisted minds and wild card. So they're in the BO3s. I

09:10:54.160 --> 09:10:56.000
Was scrolling Twitter a little bit during the break

09:10:56.000 --> 09:10:59.680
I don't know how the all-gamer's fury a game if it's over

09:10:59.680 --> 09:11:03.000
But at one point all gamers was up 5-1 after the first wow

09:11:03.080 --> 09:11:05.340
So if that game is still going on

09:11:05.760 --> 09:11:10.720
Definitely turn to the B stream or I or maybe they'll throw up the B stream on the Asian because we're done

09:11:11.040 --> 09:11:13.040
That's it first day is

09:11:13.040 --> 09:11:19.300
Is is wraps and we will be back tomorrow the same time for more games

09:11:19.300 --> 09:11:24.920
I don't know what time that is. I think it's 10 30. Yeah here, which is mountain time

09:11:24.920 --> 09:11:27.800
Who the hell knows how to convert mountain time to fake time zone?

09:11:28.240 --> 09:11:35.640
Thanks so much everyone for tuning in and we will see you tomorrow and on the B Street go watch

