WEBVTT

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I

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I

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It is phase two day two here in Salt Lake City and things are just starting to heat

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up.

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Today we send our first teams to the main stage and we also see who's going to get burned

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out of the tournament.

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And a shock to absolutely no one.

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and G2 are killing it, still undefeated, but their opponents today, Wildcard and Twisted

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Minds are both playing with subs, and they've both caught fire at the perfect time.

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On the chopping block, Furia is the biggest surprise.

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After an upset loss to all gamers yesterday, they face SAL rival NIP to see whose SLC major

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goes up in smoke.

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We've got another dual stream day here in Salt Lake City, so let's get to it.

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Hey guys, question. Is Wildcard going to beat FaZe today?

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Is Fury going to be the first team to lose in Swiss?

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Is G2 the best team in the world?

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That's alright.

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Well, you've heard how it is. The temperature is rising here in Salt Lake City as we push into the 30s.

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And today, the heat's up another level as we start to promote teams to the live stage and also send them home.

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I'm there's this is Tim. I've even got shorts on. He's rocking the shorts today.

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A little bit of Tim knee, Tim. Keep it away. The view is already.

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It's not even because of the weather. It's not even the weather. It's the siege.

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And it's going to be fantastic. We've got a lot to get through today. So why don't we start

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off by taking a look at Aswis brackets. You can see how things currently set up. Yes,

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we've had a good few days of action so far, Tim. And you heard a little bit from Jonah there.

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We've got some big teams going into our qualification bracket. Yeah, look, I promised

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I'm going to promise a few more today. There are going to be surprises. That's what we love about Swiss. But like you say, yeah, there was also some, I think teams that met expectations as well. You know, we've got to look at teams like G2 and FaZe. They're in that two and zero. They are now looking at getting themselves qualified as quickly as possible.

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for me are probably the standout team in that 2-0 bracket, by the way.

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Given that they've got hot and cold stepping in,

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I think that's been a real big start for them,

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so definitely one to watch.

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But of course, we are starting more in the one-on-one,

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and we're looking at some of those relegation or elimination games today as well.

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Absolutely, Tim. You're right.

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So you can take a look at the schedule.

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We'll kick things off with two best of ones

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to get ourselves moving before we step into two best of threes.

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And those best of threes that we have later across both streams,

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one team from each will be promoted,

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will be eliminated so big games to come off a little bit later on today and this is the order of things you can see them breaking out across our two streams today. We have Enterprise versus Falcons in the best of one. It's worth dressing in our first game. Then we're going to all gamers against Rebellion before Tim. We get an EU showdown G2 versus Twisted Mines. The winner of that game is the one that progresses through into the next round.

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you see. It's just it's just

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tasty from top to bottom. Isn't

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it? No matter which way you

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look, no matter where we are

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going with this, they are big

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games. I'm really looking

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forward to our second game. All

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game is again Shopify Rebellion.

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All game is upsetting Furia

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yesterday. Furia. Who knows

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what's going on? Obviously big

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roster change. They find

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themselves zero and two. We are

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definitely losing a Brazilian

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team today. By the way, crazy

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after one day, all of a sudden

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It's like what is going on? Do you want to know the exact breakdown of that?

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We have our two promotion games here on the a stream the elimination games at the end of the day over on the B

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Stream is where you can see teams sent home and as Tim just said fury or nip

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Someone's going home imagine if it's fury. Yeah, honestly, so long as the door play fortress. I think that we find

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We'll see we'll see let's look at our roster for our first game

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Let's get into a bit more in-depth here Tim enterprise versus falcons

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You've been a massive fan of enterprise talk us through this roster. Yeah, absolutely

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team. This is a really good

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team. We've been absolutely

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loving enterprise so far. There's

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a face missing. I think you

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know, we've always got to

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remember the coaches as well.

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Don't want to make it all about

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my but of course it's been

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down. I'm back returned to

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competitive seed as well, and

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there is just talent to spare

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on this team. Jigsaw. He's

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loving it in the old chart. He's

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playing with confidence. Kyro

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is really impressed me.

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Everybody has been pulling

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away. If you look across, you

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know, you're talking from 94

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Tim, you missing the most important part of this roster though. The shit talk coming out of Jigsaw!

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I mentioned his old chat and hearts!

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We need a new stat for him!

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Old chat messages.

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Number of messages, I tell you, I'll be up to 100s at this point, I'm pretty sure.

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Ready to ha ha ha spam yesterday was something special.

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Their opponents on the other side don't really need much introduction.

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You've seen them before, it's Falcons, of course, looking to make a big upgrade, at least in their view,

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bringing in June to replace Shiker, a move that many thought would never happen.

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I mean, it hasn't quite landed

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for them yet, Tim. They're

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still trying to figure out

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exactly what's not working at

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Salt Lake City for them. It

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hasn't. I'll agree with you.

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I'll be very honest about this

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team. I think they've had a

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little bit of a struggle so far.

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Do I think they can get past

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that? Yes, I do. They're a new

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roster. They need time to settle

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in. Thought panic if you're a

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Falcons fan, but my expectation

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is not that they go on and win

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this tournament. I've got to be

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honest at the minute. We'll see.

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Well, let's find out the

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battleground that we're going

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to for these two teams. Of

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course, nine maps in the pool

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by the way, four on the left with one at the end. It's going to be my favorite map, Tim.

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This is an interesting map overall because looking at it, at least on the record of things,

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for Enterprise, it's not one of their top maps. In fact, it's quite low down for Falcons.

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It is their number one most preferred map. Five and one on it over the last six months.

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The only reason that I can think Enterprise will let us go here is they've got something

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in mind. They've got a game plan. We saw them bring it out the other day and completely

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and he shattered their opponents on day one.

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Maybe we see the same thing happen here.

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Let's find out and get into it.

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Good night, Aven Labs.

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I always worry when we look at map bans and teams,

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they look like they've gone with that mentality.

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Like, yeah, we know this is a great map for you,

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but we come in here, I don't get me wrong,

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I love confidence, but we're coming in,

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we've got a plan we're gonna do

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against a team like Falcons.

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Oh boy, can you be asking for some trouble.

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You know, I just said there, my expectation for Falcons

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isn't necessarily that they win the tournament.

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It'd be a fantastic surprise for them, I'm sure.

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But, you know, they've got things to work on. We've seen that.

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Do I think that they're gonna need to work on a thing on that even, lads?

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I'm not too sure that it's gonna be the case, Tim.

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Am I a bad guy for wanting to see Falcons lose this?

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How am I...

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Now, look, for those of you at home, you hear that and go,

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How dare you, Des? Buyers cast in your kitchen! Oh, region! How could you do this?

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We live on Underdog in the UK.

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And Enterprise, by all marks, probably are considered underdogs right now. Yes.

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That's not that you want to see Falcons lose.

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I want to see Enterprise win.

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You want to see Enterprise win.

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This is just posturing and rubbish, Tim.

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I'm not buying into it.

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Mr. Positivity strikes again.

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Part of me does for a few reasons.

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One, because Enterprise will play very well.

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I'm really enjoying what they're bringing

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to the tournament so far.

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I want to see them do well here

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and make it to our live stage at the very least.

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It's just a great story.

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Enquaters, knock them out.

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Don't care, though.

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It's a great story.

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I'd love to see them make it there.

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On the other side, I'm doing a leak of fat crash out.

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I want to see what he's got to say.

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After that 7-1 yesterday, there was a very, very stern team talk outside to get things corrected.

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And sure enough, they came back when the second things were looking much better.

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Now, I said to you earlier on, most teams have a bad day at a tournament.

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And it felt like yesterday, especially probably was that day that Falcons would look at and say,

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we shouldn't be losing 7-1 like that. That is not us.

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That is not a team that has finished fourth, finished second in four separate competitions.

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They need to shape up and you've got to show what you can do now.

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now. However, let's see what

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enterprise can do to disrupt

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that dream the Falcons have of

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finally lifting a trophy. We're

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starting things off down in the

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basement. Tim. Yeah. Interesting

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choice with normal C top floor to

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kick things off, but this is

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often just as good. We will keep

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a close eye on the wrong game.

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That's going to be the important

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thing when you're down in

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basement. How far can you stretch

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those attackers? I'd love to see

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difficult thing to maintain so it's definitely something to watch Enterprise 4

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because right away I'm looking at June he's on Solid Snake. June on Solid Snake

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is a terrifying prospect. If he's going to be moving through looking to clear at

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speed you better be ready for those engagements and you better have warmed

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up this morning. It's again this combination that we've seen a lot of teams running where

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you have the docker be on side, you have the solid state, you have the blitz

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because the blitz is there to capitalize on the information given by

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Snake and by the decaybee. Admittedly more by the decaybee because Snake can be a

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very very independent operator. We've seen a lot of players and a lot of teams making

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use of Snake entirely by himself and being able to sniff out two or three parts of the

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map all at once. There's some really good spots on certain maps where you can get a scan

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across the majority of the floor that you're on and of course if you see two or three players

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and can call out where they are, that's dream stuff. Information that a team can use to

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then formulate a plan off of an act.

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Falkens were aware of Jigsaw's presence inside of storage there. We saw the swords on radar

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being used by Jume and he just got that little red alert to say somebody's in this area

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So we will have known that it was storage now going up to the top floor. He's going to use it again this time

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He's going to use that advanced scan. But how about this bappen elsewhere in the map picks up leak if I can that's your heart breach

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That's the Hibana gone. They have now got no hard breaching options remaining

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Dream has to win this the fact they've had a snake going to know that there's a player here

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The fact about a doc could be cool come out as well

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They really had to get something off those two engagements, but I'll also give it to bappen Tim

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You got a doc to be cool on you know there's a player coming after you should be turning tail and running

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But he turned around for the fight a third one comes on through Enterprise quite frankly are battering Falcons in round one

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Well, there's you asked whether Enterprise may become tonight even labs with a plan

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Cairo's getting involved now. I love it. I would suggest that maybe there was a plan in place Breida

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He's just gonna be having a look you'll take out his default cam will he take out the man just a little step back

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He's going to be getting chased around site damage will be done smashes the mirror

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But surely a matter of time through the softball can't find his man

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And it's a little bit like Vulcan's overall performance there just half a second behind and couldn't manage to punish

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Enterprise sees his man

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The kill jigsaw picks him up and that was I would call it a convincing first round from Enterprise

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convincing. It was a slaughter, Tim. I think as I just said it was a team ace and Chow is going to sound pretty sure every player's got involved at some point in that round. And sure enough, every player on the side of Enterprise won their one. That is excellent and a very good start, a good confidence build for them. Falcons, I'll look at that and scratch my head because I was speaking about the snake and the doccabee and the blitz combo. Excellent for clearing your way through the map, isolating players, forming a two or a 3v1 and punishing roamers. And even when they try and make plays, they're going to be able to do it.

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off that information, they're still losing. You bring things to try and deal with Romans,

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you still lose to Romans, that isn't a good sign. Well, they couldn't get in the map,

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that's the big thing, you know, all those things, all those tools are useful largely. Once you get

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inside the map and you can take those fights, we saw the entry kill was, you know, a jump out,

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it was punishing them outside of the map. And I love that from Enterprise. What a level of

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confidence to come in with to say, we're not going to respect you, we're not going to be concerned

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that Jume was just in the SI Grand Final. We're not bothered that you're Falcons. We're taking the fight

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to you and that's exactly what they've done and it just really sends a message not just the Falcons

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but to the enterprise players as well. We're in this one, we're here to play, we're here to win.

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They're going to go up to top floor for round two and nothing too wild on the setup. Brendo is on

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the Azzami. He'll be playing warehouse. My immediate question is how do Falcons deal with it? Jume is

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on the capitao and uses his on the Ratero drone so the Flores those are the two I'm looking at to

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get that catwalk clear. And as you've seen many a team do at this tournament enterprise still

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doubling down on the track based line that they've got here. We spoke a lot about falling yesterday

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even saw a band come on through and I don't think it'll be the last one that we see throughout the

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tournament team with the Ella and the Fallon being a little bit of a nuisance to deal with for a lot

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of teams and of course you still got that stall potential of Trixel running around in the two

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So really it's kind of attention out towards Falcons. How can you clear your way through the map?

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You've dropped away from the vast majority of your operator lineup that was looking towards

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roam control and the hunting down of those that were giving you a little bit of boba.

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It's just Leak of that now really running around the Damos and his main part in this round

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will be to get underneath, tear up those floorboards and make the defenders sweat a little bit.

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Yeah, he's got himself kind of positioned around the lounge, he's moving through.

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So actually just kind of switching himself up here to try and support that catwalk push.

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I think Jim is over there as well. I said as expected on the capillary

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He would be looking to clear out Brenda damage has been done and Brenda has dipped away from warehouse catwalk

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So it is now there for the taking for Falcons halfway through the round. Will they go in and get it?

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That's the question jigsaw manages to pick up solitov. That's the Nomad off the board June does manage to get these armies

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So catwalk is now safe for Falcons to take they haven't actually gone up and got possession of it yet, but it is clear

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Sees the man's feet as well, Suhan, taking a couple of shots to the leg, walks away,

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I won't say unscathed but at least for now with his life.

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Good for him.

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Absolutely nothing over on the connector side from Falkens here.

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They've got one on IT wall and then they've got Leakifak and Joom down in Warehouse.

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There's no real pressure being applied from that other side.

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And what's going to happen? Bappen at the minute is watching that but as soon as they've

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realized that they're not suffering any pressure from there, he's going to be able to turn his

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attention because users is on it wall as well with three days so maybe a little

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bit one-dimensional here from Falcons they could just do with that little bit

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of extra distraction coming in from connector and electrical or aqua just

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somewhere else dare I say they're looking a bit stuck and insured themselves

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very not Falcons like at all they're too they've made through a lot of barb while

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we've seen scattered around of course with those roteros and this is a kill

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coming through here but it is a trade car up nice and close with the shotgun

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back into another and like that. Falcons are just going to peter out here. Really struggling

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to find and put much together. Leakefac gets at least one but he's got to find two more

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here. Make it a 4K to get this round over the line for his team with only 15 seconds

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to go. It feels like a bit of a foregone conclusion to him.

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Yeah, Cairo's the win condition here. He's got himself an electrical and he's going

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to be one that can hold the angle for the cross of Leakefac as soon as he goes across

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this door or tries to move in. Cairo goes on the swing and they both peek at the same

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time. As it is, Leica Fax just going to have to play with that sound a little bit. No choice,

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he knows he can't do anything. Bappan steps around the last two days, Cairo and Bappan

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play that brilliantly. And look, another great defence from Enterprise, but mistakes, I think,

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from Falken's there. I look at it, and like I said at the end there, the presence was

33:55.120 --> 33:59.520
warehouse catwalk and IT, which give or take might as well be the same place. You're attacking

33:59.520 --> 34:04.480
from the same kind of 10 feet, essentially. Yes, you can put a bit of pressure on triple wall,

34:04.480 --> 34:12.280
Yes, you can use it door a little bit, but it's give or take the same location and with nothing in aqua with nothing in connector

34:12.480 --> 34:15.780
Nothing in electrical enterprise were able to just

34:16.520 --> 34:21.640
Hold hold this hold the space. They were just able we saw jigsaw get a kill from behind bombshassie

34:21.640 --> 34:24.600
Yes, leak effect traded him, but it doesn't matter the damage is done

34:24.600 --> 34:27.560
And why can he stay there because there's no pressure on aqua, you know

34:27.560 --> 34:32.640
Why can the place stay behind pillar back and was there the whole round because there's no pressure into connector

34:32.640 --> 34:34.960
They opened the wall, they forgot about it, that was done.

34:34.960 --> 34:36.840
And Vulcans, they should know better than that.

34:36.840 --> 34:39.080
They need to be getting themselves spread out

34:39.080 --> 34:41.560
and causing more problems for Enterprise.

34:41.560 --> 34:42.960
Oh, boy, now what?

34:42.960 --> 34:44.600
So you guys wouldn't have seen it, but at the end of that round,

34:44.600 --> 34:46.440
there's a little bit of a change in chat.

34:46.440 --> 34:47.280
League of Facts being like,

34:47.280 --> 34:49.760
yo, what's going on with the Magdum basically?

34:49.760 --> 34:51.600
And they came back saying, oh, it was a little bait.

34:51.600 --> 34:52.720
And then League of Facts like, right,

34:52.720 --> 34:54.680
now I understand why you guys win the first round

34:54.680 --> 34:55.840
on every single game that you play.

34:55.840 --> 34:58.040
So it's the boys quite enjoyed that acknowledgement.

34:58.040 --> 34:59.440
But as we've all heard and seen like it,

34:59.440 --> 35:02.080
in a way, I'm just like, I respect it.

35:02.080 --> 35:09.080
Lean into what gives you energy, what gives you confidence as a team, and clearly Enterprise are a team running very high on confidence in this round.

35:09.080 --> 35:12.080
Falcons dipping back to that comp that we saw back in the first round.

35:12.080 --> 35:16.080
Hopefully the Solotov isn't the first one to fall here, otherwise that same Core 3,

35:16.080 --> 35:20.080
they've leaked that being on Snake, KB, and of course the Blitz coming on side.

35:20.080 --> 35:25.080
This is their ability to punish plays around the map, but for the most part, Enterprise here have got a site set up.

35:25.080 --> 35:29.080
Now they'll say that's in, they're going in for the rush, one coming straight in there, and here we go.

35:29.080 --> 35:35.680
and gets one back onto Solotov as the Nomad falls. Cairo into a second, so yes they've got sights in, but at what cost?

35:35.680 --> 35:40.380
Three days now, all alone. He's going to go for the plant. He's got a little bit of cover from Jumon window.

35:40.380 --> 35:45.080
I'm not sure that they can stop him. Bapham can't find the man from above, and that will be a plant,

35:45.080 --> 35:49.980
but it is still a risk for Falkens. Four versus three, they don't have the manpower,

35:49.980 --> 35:55.280
but they do have the post-plant leaker fact. Managers are finding, so three versus three.

35:55.280 --> 35:59.380
I'm sure he's going to have enjoyed that one. He's taking this personally isn't he, Leakefack?

35:59.940 --> 36:03.520
You mucked him around for two rounds and now here he is just to remind you

36:03.940 --> 36:07.120
of who one of Europe's best IGLs and gunners are.

36:07.320 --> 36:11.380
The 2v3 breaking out here for Bappen and Kyra, of course having a clash is not a bad thing

36:11.520 --> 36:14.320
but he's dropped away from the shield because they need to be guns up.

36:14.480 --> 36:16.680
Only about five seconds left to make this happen!

36:16.820 --> 36:17.980
And Leakefack!

36:18.380 --> 36:20.220
Straight in the old chat! Yo!

36:20.380 --> 36:23.680
Here's a reminder of who I am and Ace in round three.

36:23.680 --> 36:27.840
there is no better response that could have come out from Falcons.

36:27.840 --> 36:29.440
He's in check. You guys are just terrible.

36:29.440 --> 36:34.000
There is absolutely no better response that could have come out of Falcons.

36:34.000 --> 36:37.600
You know, we see it back and forth, and it's all just mind games.

36:37.600 --> 36:40.320
You know, at the end of the day, these guys don't really care,

36:40.320 --> 36:43.200
but ultimately, what a response to shut somebody down.

36:43.200 --> 36:44.880
If they've been mouthing off in chat a little bit,

36:44.880 --> 36:46.480
you come back with an ace in the next round.

36:46.480 --> 36:48.880
Then look, Falcons, they weren't lucky there,

36:48.880 --> 36:53.040
but they played the round well considering that they lost two players on the rush.

36:53.040 --> 36:57.360
considering they found themselves in a 3v4, I think the call for Breedator still plant there

36:57.360 --> 37:01.120
was actually really smart and really brave of them. They obviously recognised that they still

37:01.120 --> 37:05.840
had the space and time to do that and it worked out really well for them and part of their thinking

37:05.840 --> 37:10.720
there is because they're in kitchen it's such a difficult position to get a vertical on and we

37:10.720 --> 37:14.880
saw Bappan above on the score post he was he was like trying all different angles for triangle

37:14.880 --> 37:20.400
there is very few vertical angles down into that kitchen window really really tough to find any

37:20.400 --> 37:24.540
the game. I know you are. I'll

37:24.600 --> 37:25.300
give us an answer some what's

37:25.400 --> 37:26.400
going on in chat. You can focus

37:26.500 --> 37:28.500
on the gas. You know what, this

37:28.600 --> 37:30.400
gets really real when Breda

37:30.500 --> 37:31.400
gets in the chat. He's the last

37:31.500 --> 37:32.400
person this plant that would

37:32.500 --> 37:33.400
ever get. I don't think I've

37:33.500 --> 37:34.400
ever seen Breda in the old

37:34.500 --> 37:36.400
ever seen him in there, but this

37:36.500 --> 37:38.400
if any game was going to do it's

37:38.500 --> 37:41.400
him. I think he's going to be

37:41.500 --> 37:43.400
in the chat and he's going to

37:43.500 --> 37:45.400
be in the chat, but he's going

37:45.500 --> 37:46.400
to be in the chat. He's going

37:46.500 --> 37:48.400
to be in the chat. He's going

37:48.500 --> 37:49.400
to be in the chat. He's got

37:49.400 --> 37:53.040
him. I feel like it's gonna be this one. First quarters down though we've had a couple more

37:53.040 --> 37:56.280
bands come on through the blitz being taken away. Of course they've really seen it's

37:56.280 --> 37:59.560
some amazing effects except for in round three and I think it's more acknowledgement on the

37:59.560 --> 38:09.560
enterprise aside there. Oh no. Oh no! Oh god. Oh god. Yeah, it's coming. Okay, nice.

38:09.560 --> 38:33.160
This is what I live for, Tim.

38:33.160 --> 38:35.160
This is my kind of siege.

38:35.160 --> 38:36.160
Wonderful.

38:36.160 --> 38:37.160
Absolutely wonderful.

38:37.160 --> 38:38.160
Fair to say they may struggle to recover in this round, Tim.

38:38.160 --> 38:40.160
the other side. All the

38:40.260 --> 38:41.160
information the enterprise

38:41.260 --> 38:43.160
could ever need to sniff out

38:43.260 --> 38:44.160
these final three players and

38:44.260 --> 38:46.160
bring them down. It's in their

38:46.260 --> 38:47.160
hands. They of course now lack

38:47.260 --> 38:49.160
that ability for a lot of

38:49.260 --> 38:50.160
vertical destruction upstairs

38:50.260 --> 38:52.160
in it too. So it's going to be

38:52.260 --> 38:53.160
a bit of a rough ask a tool

38:53.260 --> 38:55.160
order for the other side unless

38:55.260 --> 38:56.160
really can get in and make use

38:56.260 --> 38:57.160
of those exothermics inside of

38:57.260 --> 38:59.160
it, but that isn't really the

38:59.260 --> 39:01.160
done thing. Admittedly, given

39:01.260 --> 39:02.160
that they're in storage here,

39:02.260 --> 39:04.160
we do still have a top floor

39:04.260 --> 39:06.160
presence. Having a look is

39:06.160 --> 39:11.900
look at is Brenda who is up there but Cairo is the big win condition for them

39:11.900 --> 39:16.780
here the pulse is down in basement they're going hunting for him and yes

39:16.780 --> 39:22.720
they might get him but the damage is done he finds a kill on to June 2 versus

39:22.720 --> 39:27.160
4 and despite taking the pulse out of basement it was the right play for

39:27.160 --> 39:31.540
Falcons you can't leave him down there to deny with that C4 and pulse scanner

39:31.540 --> 39:33.540
I'm not sure if Alcans can bring

39:33.540 --> 39:35.540
this round back from here.

39:35.540 --> 39:41.540
One in back. Feed me. Come on.

39:41.540 --> 39:42.540
I'm sure there'll be a lot of

39:42.540 --> 39:43.540
that threat this game as we

39:43.540 --> 39:44.540
continue, but obviously we're at

39:44.540 --> 39:45.540
a point now where this round

39:45.540 --> 39:46.540
does feel very, very difficult

39:46.540 --> 39:48.540
to win. Usually some three day

39:48.540 --> 39:49.540
go try and find something they

39:49.540 --> 39:50.540
can do. But as you've seen,

39:50.540 --> 39:51.540
they've been coming up against

39:51.540 --> 39:52.540
the mozzie pest to slow them

39:52.540 --> 39:54.540
down. There's a C4 if not two

39:54.540 --> 39:56.540
waiting for them. There's just

39:56.540 --> 39:59.540
an awful lot.

39:59.540 --> 40:04.700
There's just an awful lot, but they need to get done here step inside. They might breathe is it ready?

40:04.700 --> 40:09.300
And actually ready here to try and deny it away, but there's jigsaw good for a third

40:09.300 --> 40:14.660
You just gets his second trade of the round, but this one's him. Let's be real was lost in those first 30 seconds

40:14.660 --> 40:20.020
Yeah, it really was what a play from jigsaw at the beginning around absolutely brilliant stuff enterprise

40:20.020 --> 40:25.420
Just playing on a whole other level of confidence and absolutely brilliant stuff three one

40:25.420 --> 40:27.020
They sit then on that even lab

40:27.020 --> 40:33.640
Let's not forget those stats that you threw at us before we came in there's Falcons number one map is not having labs

40:33.640 --> 40:37.000
Five and one record on it recently and at the minute

40:37.000 --> 40:42.480
I've got to say it enterprise a mechanism like rank amateurs. They did the same to NIP on bank

40:42.860 --> 40:48.800
And I've been very weird actually both teams and Falcons and NIP had a five one record on the maps that enterprise took them to

40:48.800 --> 40:53.660
They absolutely slam them on bank make them look silly like they had no idea that they've been what the map was

40:53.660 --> 40:58.220
they've even played it before, it simply wasn't a thing and it's feeling a little bit similar here.

40:58.220 --> 41:01.260
On the one attack the Falcons almost managed to pull together upstairs, of course,

41:01.260 --> 41:05.180
when League of Fat was going in for the plant in the 1 vs 2, they looked lost then.

41:05.180 --> 41:09.740
And as we often say, even if it wasn't their favourite map, every pro team has played every map.

41:09.740 --> 41:14.860
They know what a good attack looks like, but so far, Enterprise are just tripping them up every single step.

41:14.860 --> 41:19.980
They take Falcons' need to fight their way back in. If they can recover this and get a couple

41:19.980 --> 41:26.220
around and get a three three half all will be forgiven but it feels like a tall order honestly

41:27.660 --> 41:28.860
the mental choker

41:34.780 --> 41:40.860
yep us too mate us too but as a coach you can't really like say yeah that was a plan right

41:40.860 --> 41:45.500
lie down and spray through garage wall and we'll get someone right no but it works wonders

41:45.500 --> 41:50.500
I'm just going to get it done and so far they're doing a wonderful job.

41:50.500 --> 41:54.500
Falcons then attacking back into this top floor are going to mix things up a little bit here.

41:54.500 --> 41:57.500
You just going across onto the Monty, which I don't hate.

41:57.500 --> 41:59.500
I feel a bit of stability is required, Tim.

41:59.500 --> 42:02.500
The Monty is certainly a stability bringer.

42:02.500 --> 42:03.500
I hope.

42:03.500 --> 42:04.500
I've said countless times.

42:04.500 --> 42:05.500
I don't care when or lose.

42:05.500 --> 42:07.500
Who it is that comes out on top.

42:07.500 --> 42:10.500
We just want to be entertained and enterprise right now.

42:10.500 --> 42:11.820
is that comes out on top.

42:11.820 --> 42:15.380
We just wanna be entertained and enterprise right now.

42:15.380 --> 42:17.400
We know how to entertain.

42:17.400 --> 42:19.140
Absolutely brilliant stuff.

42:19.140 --> 42:21.980
And we are going into a round five.

42:21.980 --> 42:23.420
Up onto that top floor problems.

42:23.420 --> 42:25.980
Last time for Falcons, at least to my mind was,

42:25.980 --> 42:28.100
it was two, one dimensional.

42:28.100 --> 42:29.340
They got connector wall open.

42:29.340 --> 42:30.260
They did nothing with it.

42:30.260 --> 42:31.660
They pushed around to IT.

42:31.660 --> 42:36.180
They got catwalk, granted, but did not much else.

42:36.180 --> 42:37.540
And that was the issue.

42:37.540 --> 42:40.420
They were just all stacked up on that one side side

42:40.420 --> 42:44.740
the map and Enterprise just had to sit and hold their patience, wait for the

42:44.740 --> 42:48.420
pushers to come so this time from Falcon we've got to see some pressure

42:48.420 --> 42:52.300
elsewhere there's we've got to see a little push towards Aqua we've got to

42:52.300 --> 42:57.100
see a little pressure in connector and electrical give them something else to

42:57.100 --> 43:03.300
think about. Go high, yeah shoot it off and then go low, watch the window, destroy

43:03.300 --> 43:06.900
the exothermic. Everything they're doing just feels like a mental

43:06.900 --> 43:11.380
Chalkerton. If they can't get this wall opened up, this is going to be disastrous. You need

43:11.380 --> 43:16.860
IT for this attack. And the thing is, it's usually like a place and forget. They put

43:16.860 --> 43:23.060
it down, yep, that's going, yeah, you'll use the Zorto canisters, it'll explore eventually.

43:23.060 --> 43:26.220
At what point are the rounder, they're now going to come back and sort that out? The

43:26.220 --> 43:28.740
thing is like, they can make an exothermic over, but if you place it anywhere near the

43:28.740 --> 43:31.580
Mere window, then they're just going to shoot at the Mere window and destroy it anyway. I

43:31.580 --> 43:34.140
do think they'll get it open because you can place it of course on other parts of the

43:34.140 --> 43:37.840
But then the question is do they shoot it out? Do they C4 it with the three C4s?

43:37.840 --> 43:41.980
They've got there are options available here, which I think is why Breeday hasn't tried again up until now

43:42.540 --> 43:46.460
They sing it off the matter of fact the Miramind has already been shot at in which case all well and good C4 does

43:46.460 --> 43:52.140
But the frozen and a C4 comes out as well. And Jigsaw still gets the entry what is coming on? Oh

43:55.340 --> 43:56.840
My god

43:56.840 --> 44:00.380
Sign it seal it send them back to France Wow

44:00.380 --> 44:01.380
Wow!

44:01.380 --> 44:05.380
Jume is going to pick up off and give Falton a little bit of hope.

44:05.380 --> 44:07.380
We have a coming together at Aqua!

44:07.380 --> 44:11.380
Yuzus is trying to use that shield to brute force his way in.

44:11.380 --> 44:15.380
Jume, he needs to be the savior that they hoped he would be.

44:15.380 --> 44:18.380
Second kill from him in the round, brings us back to 3v3.

44:18.380 --> 44:20.380
The battle for Aqua continues.

44:20.380 --> 44:21.380
That's 2 on.

44:21.380 --> 44:23.380
He's peeking around the corner using the shot.

44:23.380 --> 44:25.380
He's going to force Yuzus back.

44:25.380 --> 44:28.380
And Yuzus has taken a little bit of damage.

44:28.380 --> 44:33.380
damage so as to on and we've got

44:33.380 --> 44:34.380
breathing down. This is not ideal

44:34.380 --> 44:36.380
for falcons, but users does

44:36.380 --> 44:38.380
mind to take the ward and how

44:38.380 --> 44:40.380
about this thought? It's Karen

44:40.380 --> 44:42.380
with the shot again to be one

44:42.380 --> 44:44.380
now and it's all up to the

44:44.380 --> 44:46.380
Monty. Brenda finds his kill

44:46.380 --> 44:48.380
and enterprise secure another

44:48.380 --> 44:50.380
round where they were

44:50.380 --> 44:52.380
consistently the better team

44:52.380 --> 44:54.380
and they were consistently on

44:54.380 --> 44:56.380
top that defensive I T wall

44:56.380 --> 44:58.380
Brilliant

44:58.580 --> 45:00.580
Fappen's in all shape. What's the comms like?

45:01.740 --> 45:07.260
Chicks or a breed a bro help the team. I tell you what that's a heartbreaker you bolt into electric

45:07.260 --> 45:10.660
Immediately of course the truck goes off you try and get back out and still get down by it

45:10.980 --> 45:15.240
Just every single death the Falcon seems to incur. I can just see

45:15.700 --> 45:22.560
The mental stability drop in point by point by point because they're dying to some wild stuff that wouldn't normally happen

45:22.560 --> 45:29.340
It's just brutal absolutely brutal. This is the game that I'll remember for a long time even off the back of those five rounds alone

45:29.340 --> 45:35.480
I'm not sure. Well, I don't want to get carried away. It's for one. This is it's a good way. It's for one

45:36.180 --> 45:37.880
It's for one

45:37.880 --> 45:41.880
Falkens look it's funny cuz I'm kind of reversing what I was you know

45:41.880 --> 45:47.860
We had a little chat before we came on stream and we were talking about Falkens and I said I was more on the side of what you know

45:47.860 --> 45:49.880
I've got a few concerns about this Vulcan trust

45:49.880 --> 45:56.420
So I, you know, really, when we think through kickoff as well, they've probably had three or four good games together.

45:56.420 --> 46:00.840
Overall, you know, I said, you know, let's not forget they came in here from the lower bracket.

46:00.840 --> 46:06.200
They came in here into phase one, but everything has not gone swimmingly for this Falcon roster.

46:06.200 --> 46:07.740
You know, it's fair to say that.

46:07.740 --> 46:10.940
And but I'm going to be on the other side of that fence.

46:10.940 --> 46:13.600
I'm going to sit here and say, this is Falcons.

46:13.600 --> 46:16.540
This is users, Leak of Facts, June, Breeday, Solotov.

46:16.540 --> 46:18.480
This is some of the best players we've seen.

46:18.480 --> 46:31.480
They can absolutely turn this around, but I just think Enterprise are just playing with such confidence at the minute, and Falcons are so beating up that this is more of a mental game than it is a siege game at the minute.

46:31.480 --> 46:43.480
Darius, and I don't mean this in a bad way, Enterprise are playing the APAC way. A lot of teams around the world will look at this and turn their noses up and be like, that's not the proper way to play siege, it's risky, it's aggressive, you know, teams will shut that down if they're being really disciplined about it.

46:43.480 --> 46:48.260
But they're doing it with such confidence like you say their gunshots have been on point all game long

46:48.260 --> 46:53.020
They're doing it as a team. They're exploding around multiple maps at the same time and it's rattling Falcons

46:53.020 --> 46:57.500
You're seeing how bothered they look dare I say the enterprise seem to be having a lot of fun playing

46:57.500 --> 47:01.180
Oh, yeah, and Falcons they seem to be under a lot of pressure playing

47:01.180 --> 47:05.700
100% a lot a lot of teams say this like you look at the difference fun. You're not winning

47:07.540 --> 47:11.660
Yeah, it's serious though. Yeah, but you can say that about like I don't know playing in the walk up

47:13.480 --> 47:18.880
But it is about no it's not about just kicking ball my point there is that it's about having that fun element as well

47:18.880 --> 47:22.800
You know you play a sport because you enjoy it you play the game because you enjoy it

47:22.800 --> 47:24.800
You've got to be enjoying it if you're under too much pressure

47:25.080 --> 47:27.760
It can be different about you to I think I stop enjoying siege

47:27.760 --> 47:30.800
I probably all I thought if I was getting formed people I'd do so three times and arrive

47:30.800 --> 47:33.760
I think that would take the fun out of the game for me at least just sit like I said

47:33.760 --> 47:38.240
That's that seems to be one of the big differences between the two teams at the minute enterprise a little bit doing

47:38.240 --> 47:40.720
They're having a lot of fun falcons seem to be under a lot of pressure

47:40.720 --> 47:44.320
We've got the Thatcher ready to deny any nitros that come out.

47:44.320 --> 47:46.320
Breedy is gonna get this plan down, is it?

47:46.320 --> 47:47.520
Absolutely not.

47:47.520 --> 47:48.320
Two-hand...

47:48.320 --> 47:49.320
Man, just...

47:49.320 --> 47:50.320
Together kill.

47:50.320 --> 47:53.120
Two-hand gets the kill from above.

47:53.120 --> 47:55.920
He just paid through smoke, two killed, more than down the other.

47:55.920 --> 47:57.720
No, oh, it's from behind the middle window.

47:57.720 --> 47:58.920
Oh, he wasn't even above.

47:58.920 --> 48:00.920
Brenda manages to pick up Leek of Fack elsewhere.

48:00.920 --> 48:04.520
Five versus three, and the wheels are coming off for Falcons.

48:04.520 --> 48:04.920
There's...

48:04.920 --> 48:09.520
You can completely understand and forgive why they might be just rattled at the minute,

48:09.520 --> 48:18.520
And the mental is just not with them because everything they try is not working and like I said Enterprise are just running round like they're having nothing but fun.

48:18.520 --> 48:22.000
Doom manages to pick up two-hand. They're gonna go for the plant again.

48:22.000 --> 48:32.840
Solotov is there. Forget about it. Bappen manages to pick up a double again from Nano and that is gonna leave users in a 1v4 can do something about it.

48:32.840 --> 48:36.440
Managers to pick up Bappen in the late trade. 1v3 now.

48:36.440 --> 48:41.440
Use this as quite a clutch player, but do a thing you can do against 3 when this player is above and when he...

48:41.440 --> 48:43.440
Oh, oh no, oh no.

48:43.440 --> 48:45.440
Yeah, that happened.

48:45.440 --> 48:49.440
What I respect in that round from Enterprise is they had planned, they had multiple ideas, right?

48:49.440 --> 48:51.440
They knew that a Thatcher was likely to come.

48:51.440 --> 48:53.440
Didn't want to use the C4, spray through smoke works great.

48:53.440 --> 48:57.440
They deal with that? Okay, cool. Now we've got a soloist upstairs and we're all well and good.

48:57.440 --> 48:59.440
Okay, mucking. Fresh off. It's okay.

48:59.440 --> 49:01.440
Yes, sir.

49:02.440 --> 49:04.440
Alright guys, listen.

49:04.440 --> 49:12.000
We're going to be resetting again, classes and sessions, I'll listen up, four, they're

49:12.000 --> 49:13.000
defense.

49:13.000 --> 49:16.080
They do like to run the mirror, they do like to run the tub and the deno, very similar

49:16.080 --> 49:20.960
to our strike, they play very, very default fucking defense.

49:20.960 --> 49:25.480
Let's just stick to what we've been practicing in scrims, talk to each other and make sure

49:25.480 --> 49:28.920
we get on the same page and do each step together.

49:28.920 --> 49:29.920
Yes?

49:29.920 --> 49:35.280
Yes, I'll join us top four. Can we do can we do line line Monty and then bring a twitch for the deniers for con?

49:36.040 --> 49:38.520
Yeah, we can also do the opposite

49:38.520 --> 49:40.120
We did a con side against chiefs

49:40.120 --> 49:43.080
So if we want we can just do the other garage side of clear, okay?

49:43.080 --> 49:48.040
Okay, fuck it's always solid below or like it's useless on dark area. Okay, we need to like be careful for that guy

49:48.040 --> 49:50.680
We tried to join them. We don't hunt them. Do we want to kill them?

49:53.680 --> 49:57.240
I've got a really good of a bathroom so can we just win these last two rounds?

49:59.920 --> 50:05.920
We can't play Montice, our shield in general, the others don't play shield, that's the only one we can play with.

50:07.920 --> 50:14.920
We just reset guys, focus on our defense and yeah, the only thing we know about them is they like to push lounge with two people below,

50:14.920 --> 50:20.920
while Buck and Snake holding the flank, and on basements they do like two floor push and then they go for lab splint basically.

50:20.920 --> 50:23.920
Okay, so nothing else.

50:23.920 --> 50:28.920
Yes, it's okay about like the Dominic conditions we draw, playing together.

50:28.920 --> 50:34.920
Yeah, also the way they play in general, they will like pre-play drone around the map,

50:34.920 --> 50:38.920
try to get free space and surprise us on our rotate, okay?

50:38.920 --> 50:42.920
So don't be young on our gaps, and secondly, the Zura are just baiting.

50:42.920 --> 50:45.920
That doesn't mean you can't swing them because they're boiling,

50:45.920 --> 50:48.920
but you don't like, don't be surprised, they're baiting, okay?

50:48.920 --> 50:50.920
Yeah, so...

50:50.920 --> 51:01.320
We got this guys. Let's go, guys. Not a lot of panic I'd say in the Falcons camp.

51:01.320 --> 51:05.840
Not a lot of panic, but a noticeably different vibe and it plays back into what I was saying.

51:05.840 --> 51:09.440
You know, yes, things were serious on the enterprise side, but there was that bit of

51:09.440 --> 51:13.400
fun there, wasn't there? Right, come on, class. We're in session now, listening, guys. Stop

51:13.400 --> 51:16.560
tapping. You know, and it was that, yes, there was a bit of comedy there, there was a bit

51:16.560 --> 51:19.920
of fun. I jigsaw at the end, joking about going to the bathroom, like, you know, all

51:19.920 --> 51:40.920
these things. I don't think he was joking. No, I don't think he was joking, but he put a bit of humor on it, but I think the point there is like, yes, it's like I said, they are playing and having fun while doing it and it is showing in their performance and then you cut across to the falcons room and I'm not saying there's anything wrong with their time though.

51:40.920 --> 51:47.120
There isn't you know, they are focused they are locked in but it was just it's a very different atmosphere

51:47.120 --> 51:48.200
And it feels like you know

51:48.200 --> 51:54.020
There's an extra bit of pressure there and I'm sure they are feeling it because they know that if this continues

51:54.480 --> 51:56.360
They are then fighting for survival

51:56.360 --> 52:02.260
They've got multiple best of threes to win and they've not played particularly well in Salt Lake so far

52:03.560 --> 52:05.080
Terrifying prospects

52:05.080 --> 52:12.080
A lot of people that I spoke to probably 75% of the coaches at this competition before it all kicked off and said who are your top three to win it?

52:12.080 --> 52:15.080
Very interestingly, I don't think I heard Falcons once.

52:15.080 --> 52:23.080
FaZe, Furia, G2, the three big names that I've heard and as we know Furia in hot water right now, Tim, is probably the best way to summarize it.

52:23.080 --> 52:31.080
If you said the pro one or two said DZ, there are a few other names in the mix but I can certainly word up there and maybe we're seeing a little bit of why.

52:31.080 --> 52:34.500
It's kind of weird because it feels hard to put your finger on exactly what it is they're doing wrong here

52:34.500 --> 52:38.980
They're just being outplayed massively by enterprises playing the confidence. They're hitting their shots

52:38.980 --> 52:43.720
They look like they've got everything considered that we're gonna see from the other side almost respect jigsaw there as well for

52:43.720 --> 52:47.000
spraying the garage just in case they were trying to do a reverse jigsaw on him

52:47.200 --> 52:49.800
I'm sure enough no one's thought caught out too early here

52:49.800 --> 52:54.920
My only worry is the Falcon shrink into themselves and play a bit too fast in here because they're worried about doing the wrong thing

52:54.920 --> 52:59.280
You heard Leakey back saying don't be scared to swing them and look at what someone thought does he gets a little swing on him

52:59.280 --> 53:03.360
He's a kill off the IT window. It's exactly how Falcons need to come out here

53:03.360 --> 53:07.800
Desmond needs to come out with aggression with confidence and sure we can play on the defend

53:07.800 --> 53:08.620
Yeah, you've had a good half

53:08.620 --> 53:14.060
So what we're about to have one and I like that from Falcons like I said, you know yet feels like a little bit more pressure

53:14.060 --> 53:20.660
But also they did seem locked in June is hiding himself away in meeting at the minute. They have opened connector wall

53:20.660 --> 53:22.720
It's got a keeper barricade over it at the minute

53:22.720 --> 53:26.620
That's an important drone just showing that they know that June is there

53:26.620 --> 53:30.580
He's gonna have to dip away at some point surely because the pressure is mounting around him

53:30.580 --> 53:32.780
He's gonna be tracked by the Demos as well

53:32.780 --> 53:36.260
He's got a shield up in his face runs away takes a little bit of damage

53:36.260 --> 53:41.500
But that's not the end of the world a minute and ten wasted by Falcons before we can start looking at connector

53:41.500 --> 53:46.780
I do like that from Falcons that we've had four players all push aggressively up towards its north east side of the top floor

53:46.780 --> 53:51.620
And look to contest in towards enterprise coming on through they have now had to fall away because they can't get it

53:51.620 --> 53:56.380
You open up the Italy they know that's a safe what they can fall back on it's all coming from one side for enterprise

53:56.380 --> 54:02.620
It's being dealt with perfectly. Yeah much the same as I criticize Vulcans for this is to one dimensional

54:02.620 --> 54:05.900
No pressure on catwalk. No pressure on aqua. No pressure through it

54:05.900 --> 54:11.360
They know exactly where they need to fight here to falcons. So hitting a nitro. No problem

54:11.360 --> 54:15.620
Breedale send it in there point every single time another kill into connector

54:15.620 --> 54:20.100
You're welcome and this is the problem that Enterprise are gonna have you got back and underneath now

54:20.100 --> 54:21.980
You've got Brando pushing from connector

54:21.980 --> 54:26.220
There is very little they can do to mix this up diffuser is down on the ground

54:26.380 --> 54:30.040
Falkens, it's hands off your keyboard time just sit and wait for them to come to you

54:30.040 --> 54:35.180
I'm sure enough solotov is awoken to him again not forgetting you only had a single kill in that first half

54:35.180 --> 54:39.580
It was actually the same I want to say on the first day in the tournament where we had a very quiet zero and six half

54:39.580 --> 54:45.100
And then a massive swing around okay, we dropped the command.com. We're in real territory now boys

54:45.100 --> 54:47.980
But it's still only leaky fact speaking. I need to see what's getting involved here

54:47.980 --> 54:49.980
Let's get the anti-racer for a little bit.

54:49.980 --> 54:52.140
Lappen though, Hattos, he would recover a little bit here

54:52.140 --> 54:54.140
and round himself back up to the stairs.

54:54.140 --> 54:55.300
He was playing downstairs,

54:55.300 --> 54:56.820
looking to do some damage from below,

54:56.820 --> 54:58.500
but couldn't quite find it.

54:58.500 --> 54:59.740
But it does mean the Valkyries here

54:59.740 --> 55:01.460
are gonna be confident knowing, look,

55:01.460 --> 55:03.220
we've got a solid first defensive round here.

55:03.220 --> 55:04.820
We've shut down everything they've tried to do.

55:04.820 --> 55:07.140
We've kept IT wall closed up, no bother.

55:07.140 --> 55:08.980
Soltov gonna take a little bit of damage there.

55:08.980 --> 55:11.540
Will continue trying to peek one before it comes to one.

55:11.540 --> 55:13.100
V3 is not really gonna mind that

55:13.100 --> 55:14.780
because he knows that his teammates have got him

55:14.780 --> 55:17.500
backed up, pre-day, Juma both pretty deep here.

55:17.500 --> 55:22.700
is the one that's on electrical door waiting for this fight, but Falcons, they know that this round is over.

55:22.700 --> 55:29.500
They don't need to give him any more stat padding at all, and it's going to be a round going to Falcons.

55:29.500 --> 55:35.800
And look, perfect time for, but there's no better time if you five one down to get around than round seven.

55:35.800 --> 55:41.900
Get yourself set up into your defence. What Falcons need here, I think, is a full defensive rotation.

55:41.900 --> 55:46.900
They need three rounds in a row, five, four, right. We're back. Big message to Enterprise.

55:46.900 --> 55:50.860
And then we saw it seen the other side of that, you know, I've been talking about how they're playing with fun

55:50.860 --> 55:53.500
They seem to be, you know playing pretty free pretty easy

55:53.700 --> 55:58.220
But once the pressure starts mounting on them, how do they respond?

55:58.220 --> 56:03.140
The Vulcans need to find that out by getting themselves another couple of rounds here whilst they're on the defense

56:03.140 --> 56:05.940
This is their number one map. They've got to remind themselves of that

56:05.940 --> 56:08.860
You know remind themselves of exactly who they are and where they are

56:08.980 --> 56:14.300
Take the next couple of rounds get it back to 5-4 and then see if enterprise can do it when the temperatures

56:14.740 --> 56:16.740
Rising in the kitchen a little bit

56:16.900 --> 56:18.900
I'm sure we'll find out just how much you can rise here.

56:18.900 --> 56:21.900
You know, often I say when we get to a scoreline, like a 6-2, a 6-3,

56:21.900 --> 56:24.900
the team that's on 6 only has to be right once.

56:24.900 --> 56:26.900
You've got to be right every single time.

56:26.900 --> 56:29.900
My big worry is that if Enterprise get a sniff of a single round here,

56:29.900 --> 56:33.900
they'll come out and do something absolutely wacky in the potential final round.

56:33.900 --> 56:37.900
They'll go for a rush, they'll just find ways to cheese you off in the same way they did back in that first half.

56:37.900 --> 56:42.900
And so I feel like you said, it's really important Falcons build up their round count a little bit here.

56:42.900 --> 56:45.900
Get to 5-4, then you can maybe afford to drop one,

56:45.900 --> 56:49.100
But I think if you give them around here or in the next one,

56:49.100 --> 56:51.780
you're gonna be extremely concerned about which way

56:51.780 --> 56:53.180
this could turn around to go.

56:53.180 --> 56:54.260
Now, also interestingly, as you saw,

56:54.260 --> 56:55.820
we've again shot that mirror window out,

56:55.820 --> 56:59.500
so rather than waiting for the thermite to come over

56:59.500 --> 57:01.180
and try and open up that wall,

57:01.180 --> 57:03.300
already having shot out so you can get a C4 out there,

57:03.300 --> 57:04.860
and that should, at least you'd have hoped,

57:04.860 --> 57:06.180
keep Enterprise at bay.

57:06.180 --> 57:08.100
Last round, they didn't bring any hard breach,

57:08.100 --> 57:09.860
didn't even bother with IT in the first place.

57:09.860 --> 57:11.540
Yeah, storage and control is the site,

57:11.540 --> 57:14.180
so a garage wall about to be opened by Tujan,

57:14.180 --> 57:19.500
and that's just going to make it more difficult for Falcons to rotate around and move switch positions.

57:19.500 --> 57:22.900
They do have Solotov up on that warehouse catwalk with the Azami though,

57:22.900 --> 57:25.900
so there's going to be no opportunity for anybody to be wandering in.

57:25.900 --> 57:31.460
We saw Spike playing up there during phase one actually fantastically well against Edward Gaming,

57:31.460 --> 57:35.580
of course, if I remember right, and did some great work up there on the Azami.

57:35.580 --> 57:40.740
And so I'm going to have this time around Solotov trying to do the same.

57:40.740 --> 57:44.260
That's exactly what he's doing, just keeping that shield at bay for the time being.

57:44.260 --> 57:50.060
He's got Jumin support as well, still 5v5, but well dealt with the IT wall.

57:50.060 --> 57:57.460
Jigsaw picks him up, bapping on to users, Vulcans, it's red alert and as they are in big, big trouble, 3 vs 5.

57:57.460 --> 58:04.140
And this would give four match points over to Enterprise if they cannot come back in this round.

58:04.140 --> 58:07.620
What you've just seen there was the one thing I really wanted to see from Vulcans in the first half.

58:07.620 --> 58:11.060
They forced a 2 or a 3 versus 1 onto the player on Catwalk.

58:11.060 --> 58:13.340
SullaTop had no ability to stay alive there.

58:13.340 --> 58:15.900
And Nade, or anything that comes his way, is going to force him to move,

58:15.900 --> 58:17.940
and then he either runs into the IT sight line,

58:17.940 --> 58:20.220
or is exposed to the player at the bottom of Garage.

58:20.220 --> 58:22.940
Really good bit of play coming out from Enterprise to punish him.

58:22.940 --> 58:25.180
And now, as long as they play this sensibly, Tim,

58:25.180 --> 58:26.180
they could get it over the line.

58:26.180 --> 58:27.940
But why not just go for a bit of an ego swing as well?

58:27.940 --> 58:29.900
Leakey Fack is there for the trade at the very least,

58:29.900 --> 58:32.060
but it's a 4 versus 2.

58:32.060 --> 58:34.220
Leakey Fack has got the vertical control that they need here.

58:34.220 --> 58:36.820
Two hold on, a C4 also available.

58:36.820 --> 58:38.820
to do something here inside of

58:38.820 --> 58:40.820
warehouse. Yeah, they're really

58:40.820 --> 58:41.820
playing for leak effect on this

58:41.820 --> 58:42.820
vertical denial, but the problem

58:42.820 --> 58:44.820
that they've got in doing that is

58:44.820 --> 58:46.820
the fact that this 55 seconds left

58:46.820 --> 58:48.820
so enterprise can just sort of

58:48.820 --> 58:49.820
prod and pork. They can move

58:49.820 --> 58:51.820
around. They can try to find

58:51.820 --> 58:52.820
kills like this, put them in

58:52.820 --> 58:54.820
lose lose situations to have with

58:54.820 --> 58:56.820
a beautiful shot onto June

58:56.820 --> 58:58.820
enterprise showing that they can

58:58.820 --> 59:00.820
do it on attack and defense. They

59:00.820 --> 59:02.820
get themselves onto six. It's

59:02.820 --> 59:04.820
six to Falcons. That was the last

59:04.820 --> 59:13.960
Last thing they needed four much points in a row Falcons are staring down the barrel of those best of three elimination matches

59:14.980 --> 59:21.000
Propulsion matches for them. That'll be even better. That'll be absolutely crazy for Enterprise to make it to that main stage

59:21.920 --> 59:24.680
Potentially that can be done tomorrow not even taking the last day

59:24.680 --> 59:27.740
I've focused this idea in this concept a few times over the years

59:27.740 --> 59:29.540
Imagine you could remove all names in the game

59:29.540 --> 59:34.300
You had no idea which team was playing it was blue and orange and you said tell me which team was pulled off that attack

59:34.300 --> 59:38.200
Most would look at that and say, oh, that's a, that's a fury, that's a phase, that's an

59:38.200 --> 59:40.820
aggressive one, not really a phase, they're a bit slower than that, but an aggressive

59:40.820 --> 59:44.200
team has pulled that off and they've done so with brilliant amounts of team play.

59:44.200 --> 59:48.360
The drop they caught on Liquefac, the punish on Tosolotov, up on Warehouse, that's a well

59:48.360 --> 59:49.560
put together team.

59:49.560 --> 59:53.680
Very few I would imagine would look at that and say, oh, that's an enterprise attack.

59:53.680 --> 59:57.820
Extremely impressive and very befitting of a team that, as we've said here, is one round

59:57.820 --> 01:00:02.240
away from going into a best of three that can see them make the main stage on Friday

01:00:02.240 --> 01:00:06.880
and dispatching a team that has been in four Grand Finals over the last couple of years.

01:00:06.880 --> 01:00:09.380
What a story! That'll prove to be.

01:00:09.380 --> 01:00:11.220
What time is it in Australia right now?

01:00:11.220 --> 01:00:15.920
Time Australia. It's 4.20am.

01:00:15.920 --> 01:00:18.620
Hey! Perfect timing to check that final, isn't it?

01:00:18.620 --> 01:00:21.120
However, very much for those back home who have said to watch this now,

01:00:21.120 --> 01:00:23.520
you're feeling that it is worth being sleep deprived.

01:00:23.520 --> 01:00:27.420
It is worth watching the boys hand it to the Frenchies.

01:00:27.420 --> 01:00:28.740
Let's see if we can get it over the line, Tim.

01:00:28.740 --> 01:00:30.740
Well, not all the Frenchies. We've got a good mix now, isn't it?

01:00:30.740 --> 01:00:35.480
Well, yeah once upon a day it used to be but you know could be

01:00:36.380 --> 01:00:40.140
Not quite further from the truth, but to to French British

01:00:43.460 --> 01:00:46.120
In there now, but yes

01:00:47.460 --> 01:00:49.820
Falcons are in serious trouble. That's the top and bottom of it

01:00:49.820 --> 01:00:54.380
They have not won in many rounds here, and then they need for in a row

01:00:55.300 --> 01:01:00.380
Enterprise just seem to have the answers at every turn you you reference their game against NIP does and I

01:01:00.740 --> 01:01:04.340
I would completely agree with you the way that, you know, we said it at the time.

01:01:04.340 --> 01:01:07.260
If it felt like they knew everything NIP were going to do on bank.

01:01:07.260 --> 01:01:12.220
And again, it seems like they are so well prepared for this Falcons team here on Na'Aven Labs.

01:01:12.220 --> 01:01:17.900
And I suppose that's the downfall of playing your best map sometimes is people have seen it a lot of times as well.

01:01:17.900 --> 01:01:22.740
They know what you're going to do. We heard it in the halftime tack talk that it was very much remarkable.

01:01:22.740 --> 01:01:25.420
We know how to defend here. We know how to defend there.

01:01:25.420 --> 01:01:28.140
This is how we're going to counter all very well prepared.

01:01:28.140 --> 01:01:34.740
We're going to have the shield of Cairo looking to get himself into catwalk users, hold it on for the time being,

01:01:34.740 --> 01:01:39.740
but it's going to be Baphen picking up Leakey Fyke, but a double from Falken's Dune and Solotov,

01:01:39.740 --> 01:01:42.740
bring them right back into it for vs. 3.

01:01:42.740 --> 01:01:45.740
Yeah, great response, especially when you've got a Dock of the Core ringing out as well.

01:01:45.740 --> 01:01:49.440
To go that aggressive, dare I say it's what we saw out of Enterprise earlier on, Solotov,

01:01:49.440 --> 01:01:53.540
they might have said it's a bit of a solo mantid, but who cares when he can get kills like that?

01:01:53.540 --> 01:01:56.240
A 3K in the round, Jigsaw gets one back,

01:01:56.240 --> 01:01:59.040
But this one already feels sewn up and done.

01:01:59.040 --> 01:02:00.120
Yeah, it certainly does.

01:02:00.120 --> 01:02:02.040
Falkens now can hold their angles.

01:02:02.040 --> 01:02:04.000
They can wait for the push to come to then.

01:02:04.000 --> 01:02:06.600
But Jigsaw has had some special moments.

01:02:06.600 --> 01:02:07.480
We know this.

01:02:07.480 --> 01:02:10.000
He's on the solid snake.

01:02:10.000 --> 01:02:12.120
He's got the DMR.

01:02:12.120 --> 01:02:13.080
And he's got the scanner.

01:02:13.080 --> 01:02:14.800
It could be everything that he needs.

01:02:14.800 --> 01:02:16.240
He knows that the cam is being watched.

01:02:16.240 --> 01:02:18.160
That's what the yellow signal is telling him.

01:02:18.160 --> 01:02:19.760
He's not going to worry about that too much.

01:02:19.760 --> 01:02:22.120
But as it goes red, that will just give him a little bit

01:02:22.120 --> 01:02:24.480
of an idea that somebody is ahead of him.

01:02:24.480 --> 01:02:30.400
But just kind of chasing shadows at the minute because Vulcans, they know that they don't need to get too aggressive on this fight.

01:02:30.400 --> 01:02:32.840
They are happy to burn a bit of time to back out.

01:02:32.840 --> 01:02:39.960
They're going to give him an idea as well of exactly where the Solid Snake is located here as starts triggering that utility.

01:02:40.200 --> 01:02:42.040
I think you and Tujan are taking the same lessons today.

01:02:42.040 --> 01:02:44.120
It's just a game. It's OK. Just fix mental. It's easy.

01:02:44.440 --> 01:02:45.560
Have some fun.

01:02:45.560 --> 01:02:49.560
You got to. It is serious, but there has to be enjoy.

01:02:49.560 --> 01:02:53.600
I think it's not that they have to be enjoyment, but where there is enjoyment, you see it.

01:02:53.600 --> 01:02:55.600
I feel you can see it in the performance

01:02:55.600 --> 01:02:56.820
You can see how many of them are good chat

01:02:56.820 --> 01:02:58.120
Cause you're like the angel in this case

01:02:58.120 --> 01:02:59.400
Trying to position it all positively

01:02:59.400 --> 01:03:00.400
And he's like bro, this picture meant not

01:03:00.400 --> 01:03:01.060
It's only a game

01:03:01.060 --> 01:03:03.060
And he's saying it at the worst possible time

01:03:03.060 --> 01:03:05.220
He's very much not trying to help them do that

01:03:05.220 --> 01:03:06.720
He absolutely is not

01:03:06.720 --> 01:03:09.120
Well, this round as you can see will not go the way of enterprise

01:03:09.120 --> 01:03:11.120
Falcons do get one more back

01:03:11.120 --> 01:03:13.360
But as you said it's four match point opportunities

01:03:13.360 --> 01:03:15.360
To enterprise down one more here

01:03:15.360 --> 01:03:16.860
There's still three more

01:03:16.860 --> 01:03:18.360
To see them over the line

01:03:18.360 --> 01:03:20.860
And as I've said to him they've only got to be right once

01:03:20.860 --> 01:03:22.620
That's the big issue now

01:03:22.620 --> 01:03:23.940
That is the big, big issue.

01:03:23.940 --> 01:03:28.980
Falcons needing another full defensive rotation of success

01:03:28.980 --> 01:03:32.780
to get this one even to overtime, let alone any further.

01:03:32.780 --> 01:03:35.180
So we're going to have our next bands come in,

01:03:35.180 --> 01:03:36.860
Cade and Bandit with the original ones

01:03:36.860 --> 01:03:39.780
from Enterprise Grim and Ace from Falcons.

01:03:39.780 --> 01:03:41.380
We always see them take away a shield.

01:03:41.380 --> 01:03:43.220
They haven't had too many problems dealing with it,

01:03:43.220 --> 01:03:45.060
so they are going to double down on the harbour each,

01:03:45.060 --> 01:03:47.140
take away the thermite, and Enterprise,

01:03:47.140 --> 01:03:48.740
interestingly, taking away that mirror.

01:03:48.740 --> 01:03:51.300
We've seen a lot of the mirror use on IT wall,

01:03:51.300 --> 01:03:55.140
So now they're going to make sure that that's not an issue for them when breaching.

01:03:55.140 --> 01:03:59.340
Yes, they're going to have to use the Hibana or the secondary hard breach gadgets.

01:03:59.340 --> 01:04:03.500
Maybe the Maverick, they've still got plenty of choices and removing that Hibana.

01:04:03.500 --> 01:04:07.040
Sorry, the mirror is going to be a big, big bonus for them doing.

01:04:07.040 --> 01:04:08.700
So we will see it here in this round.

01:04:08.700 --> 01:04:13.080
Last time when Enterprise attacked onto this site, it was completely one-dimensional.

01:04:13.080 --> 01:04:17.600
Didn't get our T-Wall open, nothing in Catwalk, nothing on Aqua, big problem for them.

01:04:17.600 --> 01:04:20.300
They have to do that differently this time.

01:04:20.300 --> 01:04:26.900
Enterprise knew this was coming though. You heard Mag when we got to our halftime point saying they like to run a lot of Mira, Tuberow and Denari.

01:04:26.900 --> 01:04:31.300
We haven't seen many Denari coming out, but the Mira of course we've seen the vast majority of those rounds.

01:04:31.300 --> 01:04:39.700
Tuberow is making an appearance once again here. It's more of a stall tactic than anything else, I mean, again, this is basically the exact line that you saw coming out of Enterprise in the first half.

01:04:39.700 --> 01:04:46.000
Both sides familiar with it. It's very much in the meta at the moment to run two, sometimes even three trap operators in a single round.

01:04:46.000 --> 01:04:50.800
top floor is where we're going to go, Cairo going across onto the Monty as well Tim.

01:04:50.800 --> 01:04:54.200
Always curious when to see a shield coming out because no one suggests that a team

01:04:54.200 --> 01:04:57.360
have got a plan in mind either that or they have no plan and they're trying to

01:04:57.360 --> 01:05:00.920
fall back to the very bare minimum safety they can find and I'm sure

01:05:00.920 --> 01:05:05.880
Enterprise do have a plan. I'm certain of it that's all that they've shown us so

01:05:05.880 --> 01:05:10.160
far is plan after plan after plan. The secondary half of each gadget is going to

01:05:10.160 --> 01:05:13.360
be in place immediately on that connector wall so that's going to be

01:05:13.360 --> 01:05:18.960
that initial access, IT as I suggested dealt with with the Hibana and that is going to give access as

01:05:18.960 --> 01:05:23.200
well as lines of sight, everything they need there's not going to be much that can be done, the Tuberay

01:05:23.200 --> 01:05:27.520
will slow it down but they're not going to be able to clear these ex-Kairos pellets off so it is just

01:05:27.520 --> 01:05:32.800
a matter of time until IT wall is open and Lika back will have to drop back and play a little bit deeper.

01:05:32.800 --> 01:05:36.080
It's a good read I think from Enterprise 2, knowing that Mira is now taking off line does make this

01:05:36.080 --> 01:05:40.160
a hell of a lot easier to get it opened up and start making use of it on this attack whereas before

01:05:40.160 --> 01:05:44.160
If you remember, they had to push entirely from the meeting side and work their way down.

01:05:44.160 --> 01:05:45.160
They're still looking to do that.

01:05:45.160 --> 01:05:48.160
Currently we've got Karo pushing in towards that side of the map along with a couple of others.

01:05:48.160 --> 01:05:51.160
A lot of drones racing around in that position as well.

01:05:51.160 --> 01:05:54.160
But it's the backstab you've got to be concerned of is what I'm looking at here.

01:05:54.160 --> 01:05:57.160
And Jigsaw's currently one hanging around on that side of the map.

01:05:57.160 --> 01:06:00.160
Could be a late backstab from him into IT.

01:06:00.160 --> 01:06:04.160
For the time being, Karo is going to hop his way on into connector.

01:06:04.160 --> 01:06:05.160
So that is shield in place.

01:06:05.160 --> 01:06:10.760
in place, going to just eat up a bit of damage from an explosive heading in his direction there,

01:06:10.760 --> 01:06:15.880
but it's not going to manage to get the kill, so Enterprise at least managing to take one step

01:06:15.880 --> 01:06:22.040
forward. I.T. is now breached again, so Lee Kefak has been forced away, he's back onto Catwalk,

01:06:22.040 --> 01:06:26.760
but again, I'm a little bit concerned for Enterprise here, they're not really taking much ground.

01:06:26.760 --> 01:06:29.960
This is what I was waiting to see, when the first phone call comes out, what do they do,

01:06:29.960 --> 01:06:32.920
where do they move? This is something Falcons also do very well on their attacks,

01:06:32.920 --> 01:06:35.800
they make the call and the team then start taking map control.

01:06:35.800 --> 01:06:40.120
Cairo, as you can see, is lost about half his HP since not as stable as he would otherwise be.

01:06:40.120 --> 01:06:43.800
Tujan is looking to back him up here as army closing off the walls at the same time over there

01:06:43.800 --> 01:06:46.440
and we've got three players focused on IT overall.

01:06:46.440 --> 01:06:48.600
So this is the split that we've got. We've got a fine kill, Sonic though,

01:06:48.600 --> 01:06:50.600
so let's off gets one, immediate trade.

01:06:50.600 --> 01:06:53.080
Dune onto Tujan, looking good for Falcons.

01:06:53.080 --> 01:06:57.720
Cairo, just getting into a bit of a situation here with users who comes out on top

01:06:57.720 --> 01:07:01.400
and that is a bit of a... you can't allow your Monty to be bullied like that.

01:07:01.400 --> 01:07:05.960
he needed some support. It wasn't there for him. Dune manages to get one with a razor bloom.

01:07:05.960 --> 01:07:09.800
Brenda fighting back, but a 1v3. Very unlikely to turn this around as...

01:07:09.800 --> 01:07:13.480
It was a really good play from Valken to be fair. Tujan goes down. He's the player that's supporting

01:07:13.480 --> 01:07:16.920
the Monty. He was holding inside a meeting the whole time, this long angle through,

01:07:16.920 --> 01:07:21.480
in case anyone did try to aggress. As soon as they win that gunfight, the power call is there for

01:07:21.480 --> 01:07:26.440
Valken's get that Monty dead. So yes, it looks aggressive. It looked risky. It looked like he

01:07:26.440 --> 01:07:31.080
was in no man's land on the shield, but it was very well played by Valken's team. And yes,

01:07:31.080 --> 01:07:33.500
Yes, they've gone two and one inside the first quarter.

01:07:33.500 --> 01:07:36.920
They've got to claw back two more rounds to send this to OT.

01:07:36.920 --> 01:07:39.520
And we'll have a tack timeout from Enterprise here.

01:07:39.520 --> 01:07:42.720
Yeah, Mike deciding now's the time to interject

01:07:42.720 --> 01:07:44.240
and try and get this one over the line.

01:07:44.240 --> 01:07:46.640
Jigsaw and Bappin, 21 kills between the two of them

01:07:46.640 --> 01:07:49.520
at this point, by the way, going absolutely fantastically.

01:07:49.520 --> 01:07:52.000
But yeah, I think this is going to be Mike here.

01:07:52.000 --> 01:07:54.080
We've already heard his sort of style of timeouts.

01:07:54.080 --> 01:07:56.120
We speak about that from coaches a lot.

01:07:56.120 --> 01:07:57.560
I think this is going to be very much.

01:07:57.560 --> 01:07:59.680
He has a blueprint to go and get this one.

01:07:59.680 --> 01:08:02.560
He is where we think they're going to go for the next two rounds.

01:08:02.560 --> 01:08:06.000
And here is how I think you're going to win those two rounds on the attack.

01:08:06.000 --> 01:08:07.200
How are you going to get it done?

01:08:07.200 --> 01:08:09.440
And he's really going to try and set his team up now,

01:08:09.440 --> 01:08:12.240
very specifically with instructions, I would imagine.

01:08:12.240 --> 01:08:15.480
You know what I'm just really, really sad about?

01:08:15.480 --> 01:08:17.800
This isn't the best of three.

01:08:17.800 --> 01:08:18.960
I feel like I've been given like...

01:08:18.960 --> 01:08:21.160
Best of five, best of six. You can give me more of it.

01:08:21.160 --> 01:08:23.040
I've gone to a restaurant, I've ordered a starter,

01:08:23.040 --> 01:08:26.240
and they've told me the kitchen's closed, and I need to go home.

01:08:26.240 --> 01:08:28.200
I want three maps of it, Tim.

01:08:28.200 --> 01:08:30.200
I mean, it's a great call.

01:08:30.200 --> 01:08:32.200
Give me five.

01:08:32.200 --> 01:08:34.200
Let me play all night.

01:08:34.200 --> 01:08:36.200
Where's the dessert?

01:08:36.200 --> 01:08:38.200
Yeah, as you said, beautiful

01:08:38.200 --> 01:08:40.200
player there. It was a great

01:08:40.200 --> 01:08:42.200
call, you know, from most

01:08:42.200 --> 01:08:44.200
likely, Leica Ficord uses

01:08:44.200 --> 01:08:46.200
himself, you know, just sort of

01:08:46.200 --> 01:08:48.200
sense in that situation and knowing

01:08:48.200 --> 01:08:50.200
the opportunity was there to deal

01:08:50.200 --> 01:08:52.200
with that Monty and just

01:08:52.200 --> 01:08:54.200
aggressing it exactly the right

01:08:54.200 --> 01:08:56.200
time. Enterprise folding under

01:08:56.200 --> 01:09:01.560
away from their grasp they have two more remaining this time it's going to be

01:09:01.560 --> 01:09:06.080
storage and control is the site that we're going to if we have a walk

01:09:06.080 --> 01:09:11.920
previously this is the site that Enterprise 1 last time on attack.

01:09:11.920 --> 01:09:15.600
It was that time playing through the rotations but if Altonson come out on top

01:09:15.600 --> 01:09:20.560
Tim I imagine they'll feel confident in their ability to win the next two.

01:09:20.560 --> 01:09:23.680
Now what will Enterprise bring along here? We had the Blackbeard talked away to

01:09:23.680 --> 01:09:29.040
Monty once again so stick into what we saw from the last round and just hope it's correct the execution.

01:09:29.040 --> 01:09:32.160
Of course we don't know what they said during that attack timeout but if you only imagine

01:09:32.160 --> 01:09:37.120
it's just to get this one round over the line. Leave the fact here on the pulse shotgun at the

01:09:37.120 --> 01:09:40.000
ready of course to play the verticals and alternative to the solos of course we saw

01:09:40.000 --> 01:09:44.160
back in the first half coming out from enterprise in a similar position. They'll be able to do just

01:09:44.160 --> 01:09:49.200
as much from below or above as you see with the solos. Of course assuming he identifies exactly

01:09:49.200 --> 01:09:54.720
it is, it's carrying the diffuser as it's going down. Same pattern, going to be going on the

01:09:54.720 --> 01:10:01.440
IT wall from the Hibana. It's going to give them access in towards that position of Solotov on Catwalk

01:10:01.440 --> 01:10:05.760
which is something that we saw them deal fantastically well with last time around.

01:10:05.760 --> 01:10:10.000
They'll use a hard breach gadgets down on that garage wall so they will have much the same,

01:10:10.000 --> 01:10:15.200
yep there we go, much the same attacking setup as they did last time. So big question for me here,

01:10:15.200 --> 01:10:19.760
It's not a complete pivot point for the round, I think, but how well can Solotov hold on?

01:10:19.760 --> 01:10:24.080
Where is the sport? Where are they doing things differently? How are they going to keep him in that position?

01:10:24.080 --> 01:10:28.400
Well, here to begin with, they're looking for this cap water take, of course, as I'm already asking questions.

01:10:28.400 --> 01:10:31.280
The front door off towards his left is Brando outside.

01:10:31.280 --> 01:10:36.560
Got a kill onto Leakerfak from this position actually last time, he was on the solar, sat at the bottom of those warehouse stairs

01:10:36.560 --> 01:10:39.520
and paid the price for Brando, who was sat waiting on the window.

01:10:39.520 --> 01:10:44.400
Imagine Leakerfak now aware that, well, kind of got a stake on side, they're going to stiff out exactly where you are.

01:10:44.400 --> 01:10:45.840
and they've punished them for it.

01:10:45.840 --> 01:10:48.240
Solotov, the one looking to give challenge in towards Warehouse

01:10:48.240 --> 01:10:50.880
and slow them down, but it's kind of inevitable to Monty Tim

01:10:50.880 --> 01:10:52.080
that he will get himself forward.

01:10:52.080 --> 01:10:54.800
Smart player from Solotov there, one to take to your right games

01:10:54.800 --> 01:10:56.480
if you'd forgotten that that was a thing.

01:10:56.480 --> 01:10:59.360
Explored the fire extinguisher next to somebody

01:10:59.360 --> 01:11:02.320
and it will stun them for a second, will act as a shield break.

01:11:02.320 --> 01:11:04.240
League of fact manages to find one onto Bapin

01:11:04.240 --> 01:11:05.920
as the Vulcan canister is detonated.

01:11:05.920 --> 01:11:08.800
I said Solotov was going to be in one of those key positions

01:11:08.800 --> 01:11:11.760
and he's been able to play it so much better this time

01:11:11.760 --> 01:11:13.520
than the last time we saw it Cairo.

01:11:13.520 --> 01:11:18.980
However, it does eventually take him out, but it doesn't matter because all that attention towards solar top have put

01:11:19.280 --> 01:11:26.000
Enterprise in such terrible positions that falcons are able to just pick them off one at a time all within about four seconds

01:11:26.120 --> 01:11:32.000
There's just a brilliant play around that central cog that piece on catwalk in warehouse

01:11:33.120 --> 01:11:35.120
dare I say to

01:11:35.240 --> 01:11:37.240
Leakey fact you guys stressed or what?

01:11:37.800 --> 01:11:38.640
What's that?

01:11:38.640 --> 01:11:43.080
Imagine they are there honestly Tim when it gets to this point across these last two rounds

01:11:43.200 --> 01:11:47.200
They are looking a little bit lost even after attack timeout

01:11:47.520 --> 01:11:50.480
That didn't look super well put together and it was a very simple thing

01:11:50.480 --> 01:11:53.960
We touched on that mop of the pulse very early on in that round sat downstairs

01:11:53.960 --> 01:11:59.160
I've got a free kill upstairs was then feeding information on where the other two or three players on enterprise and pushing from

01:11:59.360 --> 01:12:04.720
Falcons knew everything that was happening and enterprise didn't even realize that all that info was being fed back and forth

01:12:04.720 --> 01:12:09.620
They've got to try something a bit different here. I don't feel these Monty plays and necessarily working out for them

01:12:09.620 --> 01:12:10.660
He's sure enough

01:12:10.660 --> 01:12:12.660
Maybe here they drop away from it entirely

01:12:12.700 --> 01:12:19.300
It's such a fascinating look at the development of what I was speaking about our enterprise were running around for fun

01:12:19.300 --> 01:12:21.480
And they were laughing they were going in there in the old shot

01:12:21.480 --> 01:12:27.780
They were winning round after round, but I said at the time how will they do if that pressure is applied and I spoke about falcons

01:12:27.780 --> 01:12:31.260
How they seem to be in it, you know a little bit more pressure within the team

01:12:31.260 --> 01:12:38.940
they've had a couple of losses and but it is driving focus as well so it's just such a fascinating

01:12:38.940 --> 01:12:43.980
look at the the difference between kind of the two vibes the two strategies the two approaches

01:12:43.980 --> 01:12:51.100
almost so imagine if this shit I was winning this round now imagine do you believe I believe they

01:12:51.100 --> 01:12:56.380
can't I believe they can't you believe they will not can't no I don't think I think everything's

01:12:56.380 --> 01:13:01.020
gone a little bit quiet for enterprise here if I'm honest Falcons have got themselves locked in

01:13:01.020 --> 01:13:08.320
which is what they needed, that focus, that little bit of pressure that they were sort of seeming to play with is actually doing them good now.

01:13:08.320 --> 01:13:14.320
Think back to what I said earlier, to Nick. Only got to be right once and they're going for a very similar strat that we saw coming out of Falkers in the last round of their half.

01:13:14.320 --> 01:13:21.320
And on the defensive side, it's a similar story. Again, we've got a soulless upstairs. We've of course got the Warden, but the Fatcher on the other side would be pivotal.

01:13:21.320 --> 01:13:26.820
There's no pressure on the Warden at the minute. That's the problem. Leakey Facts is still playing with a little bit of freedom.

01:13:26.820 --> 01:13:31.460
could do with a challenge at the same time. Jigsaw's on the window, but he doesn't have the angle

01:13:31.460 --> 01:13:37.220
to be able to prevent Leak effect from playing those verticals down onto this spot.

01:13:37.220 --> 01:13:41.540
Smoke canister is going to go in. Candela's are there to force him away, but it's the warden.

01:13:41.540 --> 01:13:46.020
It's not really going to do much good. And no shield follows in the smoke.

01:13:46.660 --> 01:13:49.220
They've all backed out. That was not the time, Des.

01:13:49.220 --> 01:13:52.340
They only used one smoke. They've still got five available. It was very much bait to see if they

01:13:52.340 --> 01:13:55.780
could make someone move or something happen here. They've got to be really careful not to lose

01:13:55.780 --> 01:14:00.820
I think without him they don't manage to get this plant down that shield on his back while planting will be pivotal to

01:14:00.820 --> 01:14:01.740
See this one over the line

01:14:01.740 --> 01:14:06.700
So as long as he stays standing and of course in all this utility still to play with including all those after charges

01:14:06.700 --> 01:14:09.100
It's still doable. It is doable

01:14:09.100 --> 01:14:15.340
But I just feel like if I is that pivotal player at the minute is the one that they need to try and deal with the watchers for

01:14:15.340 --> 01:14:19.260
The Nitro to come out. They're gonna try and get this plant down takes a little bit of damage

01:14:19.260 --> 01:14:21.700
But no more. That's the S. He does like a fucker

01:14:21.700 --> 01:14:25.540
They had to deal with this position, and they haven't been able to.

01:14:25.540 --> 01:14:27.160
We'll come back to that in a second.

01:14:27.160 --> 01:14:29.800
Glasses go off, Leakefac continues to defend.

01:14:29.800 --> 01:14:33.400
I think now they're recognising that they need to get a little bit more aggressive onto him,

01:14:33.400 --> 01:14:37.640
but the problem is they've lost the shield, they've lost the plant, they've lost the plan.

01:14:37.640 --> 01:14:39.640
And that is a big problem.

01:14:39.640 --> 01:14:41.680
If they can make Leakefac move, this is still doable.

01:14:41.680 --> 01:14:44.840
They've still got all the tools they came in the round with, except for the Blitz shield.

01:14:44.840 --> 01:14:48.800
They've got smokes, they are at a candela's admittedly, but they've also got the glass and the Thatcher.

01:14:48.800 --> 01:14:53.400
I think the fact she was so focused on the soul is that he didn't have time to look at Leakefak and stop him getting away with it.

01:14:53.400 --> 01:14:57.600
And so really, Leakefak, shock horror, has been the pivotal player in this round.

01:14:57.600 --> 01:15:02.600
Yep, such an issue too. I know I managed to take him down, but honestly, it could be too little, too late.

01:15:02.600 --> 01:15:12.400
Three versus three. The Fuser is down, they don't have the shield, but like you say, there is maybe, maybe an opportunity whereby they can go for this again.

01:15:12.400 --> 01:15:18.600
They have one smoke left. Jigsaw has to hit the mark with this one.

01:15:18.600 --> 01:15:20.600
Here he goes.

01:15:20.600 --> 01:15:22.600
I'm not trying to go too deep here.

01:15:22.600 --> 01:15:24.600
That's such a crucial kill as well.

01:15:24.600 --> 01:15:26.600
Jigsaw going in, looking to get the defuser down.

01:15:26.600 --> 01:15:28.600
The solo is in spot. Where's Brenda?

01:15:28.600 --> 01:15:31.600
We need to have that EMP out, but no, the spray comes on through.

01:15:31.600 --> 01:15:34.600
Brenda's going to step into his grave and try to say once again,

01:15:34.600 --> 01:15:36.600
but Insanity is seeing the same thing twice, Tim.

01:15:36.600 --> 01:15:38.600
They get the shut down they need.

01:15:38.600 --> 01:15:40.600
Tuharn will not be able to save it.

01:15:40.600 --> 01:15:42.600
We're going to overtime, Tim.

01:15:42.600 --> 01:15:44.600
Big, big round from Falkens there.

01:15:44.600 --> 01:15:46.600
All on the back of Leakerfacking.

01:15:46.600 --> 01:15:52.800
you picked up on it, it's not to be critical of the Thatcher, there's so many things that the Thatcher's trying to deal with there.

01:15:52.960 --> 01:15:57.320
Possible Nitros, Solace, Leakifakabook on the Warden,

01:15:57.320 --> 01:16:02.800
but you feel if they could have got that Thatcher EMP onto the Warden, preventing him using his glasses,

01:16:02.800 --> 01:16:06.280
then get the Candelas in, preventing him from doing anything,

01:16:06.280 --> 01:16:08.920
I don't know, maybe it gives them a little bit more space,

01:16:08.920 --> 01:16:13.160
but then maybe they're missing Nitro coming over that takes the plant down anyway.

01:16:13.160 --> 01:16:21.140
Like I said, there's just so many facets and I think really what I'm saying there is how good a defense it was from Balkans

01:16:21.140 --> 01:16:22.180
They were prepared for it

01:16:22.180 --> 01:16:28.900
They brought so many issues that needed to be dealt with by that one player by that Thatcher

01:16:28.900 --> 01:16:33.740
That they they almost nullified the Thatcher by giving him too much to do

01:16:34.100 --> 01:16:40.880
When you know that you can't respond to a Thatcher like you say overload him instead wonderful stuff and really well played by Balkans

01:16:40.880 --> 01:16:46.880
They're showing us an equal half to Enterprise. 5-1 split and Falcons get OT defence.

01:16:46.880 --> 01:16:49.880
That is a big deal for them.

01:16:49.880 --> 01:16:54.880
If they can get this one done, you'd assume that Enterprise would win the next, given we've only seen those two attacking rounds won.

01:16:54.880 --> 01:16:56.880
And then it comes round to 15.

01:16:56.880 --> 01:16:59.880
Now, which type would you choose to go to if Falcons is going to be very interesting?

01:16:59.880 --> 01:17:06.880
Assuming we get to round 15, Enterprise have fallen off here and lost a bit of the energy they had back in that first half by the time we get to round 14.

01:17:06.880 --> 01:17:12.880
This could be done 8 and 6, but Falcons have shown real fight and grit to keep themselves going here.

01:17:12.880 --> 01:17:18.880
Equally, can Enterprise dig a little bit deeper and do what they struggle to do so far and get an attacking round win.

01:17:18.880 --> 01:17:21.880
I think starting on the defence suits Falcons down to the ground here.

01:17:21.880 --> 01:17:27.880
They've just got four rounds in a row, five out of six on the defence and they can just continue rolling with it.

01:17:27.880 --> 01:17:33.880
They brought the clash along this time as well, so a new problem that hasn't yet been seen by Enterprise.

01:17:33.880 --> 01:17:35.880
How are they going to deal with that?

01:17:35.880 --> 01:17:39.120
I'm looking at Cairo, I'm looking at the Zephia, that's going to be the one.

01:17:39.120 --> 01:17:43.800
Get those stun charges in, try it and get that shield break and deal with the clash.

01:17:43.800 --> 01:17:48.440
Uzius is just roaming around site at the minute, he's over on Aqua, he's back in main site.

01:17:48.440 --> 01:17:49.440
He's all going over.

01:17:49.440 --> 01:17:50.920
Going to be over towards Pillar now.

01:17:50.920 --> 01:17:53.200
There's so much movement from this clash.

01:17:53.200 --> 01:17:54.880
I want to believe they're baiting a little bit here.

01:17:54.880 --> 01:17:57.880
They're baiting in, they're trying to hit onto Waz's east side because they've not actually

01:17:57.880 --> 01:18:00.680
hit through Aqua yet at all Enterprise as far as I can recall.

01:18:00.680 --> 01:18:02.680
Like everything has been focused instead on the other side.

01:18:02.680 --> 01:18:06.680
Currently they've got two, three players stationed over here, a couple of drones running around as you've just seen.

01:18:06.680 --> 01:18:09.680
I think there could be a little bit of a backstab factor.

01:18:09.680 --> 01:18:15.680
Cairo, the one on repel, just watching into your IT that's now finally opened up, sees the barrel of the gun, but not quite the man himself.

01:18:15.680 --> 01:18:21.680
A little knee stepped out to the side just to tease him a little bit, Tim, but not yet able to find his man.

01:18:21.680 --> 01:18:26.180
Bappens walked his way into BotWare, how he's looking to make a challenge onto Solotov.

01:18:26.180 --> 01:18:27.680
And Solotov will be down.

01:18:27.680 --> 01:18:31.180
Brendo manages to finish him off, and that is going to be first blow.

01:18:31.180 --> 01:18:36.680
Going to Enterprise 5 vs 4, Jigsaw manages to find one onto June 5 vs 3.

01:18:36.680 --> 01:18:41.680
Falkens, who have been so solid on the defensive night, even labs are starting to crumble.

01:18:41.680 --> 01:18:46.680
Up here on the top floor, can use a sleeker fight, Brede, hold on!

01:18:46.680 --> 01:18:49.680
This is going to be a real sign of maturity for this Enterprise comp.

01:18:49.680 --> 01:18:55.080
I know they've played for a long time for this team. They've played for a long time. You've got a two-man advantage

01:18:55.080 --> 01:18:59.880
I'm pretty sure the win rate of rounds like this is up towards 90% of the 87 last time I looked

01:18:59.880 --> 01:19:02.840
They should not be seeing this round slip them by

01:19:03.440 --> 01:19:08.440
User still has that clash available. He's actually going to reinforce off the connector wall

01:19:08.440 --> 01:19:11.320
So they know that they don't need to worry about pillar

01:19:11.320 --> 01:19:16.260
They can focus on aqua they can focus on IT and catwalk and that is exactly what they're gonna do

01:19:16.260 --> 01:19:21.060
Breda is going to come under pressure pretty soon. Cairo, a Bappen, a both pushing from that side.

01:19:21.060 --> 01:19:27.380
He's holding a real skinny angle with Sin Breda. Do this time after time. Jigsaw, two-hand Cairo.

01:19:27.380 --> 01:19:34.180
What a piece! Flawless round for Enterprise as they could not have come back with a round at a

01:19:34.180 --> 01:19:39.940
better time than that. They give themselves the advantage. 7-6 heading into their defence.

01:19:39.940 --> 01:19:46.180
a flawless round Tim, a flawless attack is the crucial one. What both teams are

01:19:46.180 --> 01:19:49.540
struggled to do as I said coming into that round is win attacks and to come

01:19:49.540 --> 01:19:52.540
out in that fashion that's gonna be a confidence builder. They now get the

01:19:52.540 --> 01:19:58.060
choice of every site on the map to defend for what could be the last round

01:19:58.060 --> 01:20:02.540
in this game and you know it'll be fireworks if they can get it done. We're

01:20:02.540 --> 01:20:06.100
gonna go upstairs Tim, we've got all the stall coming out that you can see, the

01:20:06.100 --> 01:20:09.700
warden, the tuber out, the mirror, the denari to slow things down even further

01:20:09.700 --> 01:20:15.220
And of course you can't forget trusty old born is doing so much for this team throughout this game

01:20:15.420 --> 01:20:22.780
What a falcon's gonna match it with the worst thing about this round as is that I don't want this game to end and it might

01:20:22.780 --> 01:20:27.820
I'm just gonna say that it's not our best three. I'm gonna say that it's not first the 30

01:20:27.820 --> 01:20:33.420
All right, let's just keep going these two have been absolutely phenomenal entertainment both in their own ways

01:20:33.900 --> 01:20:39.340
Enterprise of just you know through that first stage of the game where they were just running away with the lead

01:20:39.340 --> 01:20:47.740
But then Falcons showing such great mental reserve and fortitude to dig deep and fight their way back into this both

01:20:47.740 --> 01:20:52.740
Have been phenomenal to watch and it all comes down to the next two rounds enterprise

01:20:52.740 --> 01:20:56.620
They get two chances there to put themselves into the

01:20:57.860 --> 01:21:00.460
Qualification best of threes who'd have thought that

01:21:01.140 --> 01:21:03.940
And I want to remind you Tim. This is only game one

01:21:04.300 --> 01:21:06.660
We've got so much more still to come today

01:21:06.660 --> 01:21:11.220
day and we're here for the first three this is going to be a hell of a lot of fun

01:21:11.220 --> 01:21:15.060
and this one hasn't even drawn to an end just yet. Similar style to what you've

01:21:15.060 --> 01:21:19.220
seen earlier on though IT being held down by Jigsaw on the two brow. Of course

01:21:19.220 --> 01:21:22.420
being mindful of the window below, you'll be challenged there while trying to drop

01:21:22.420 --> 01:21:25.100
your gadgets onto this wall it can speed things up quite a bit to the attack

01:21:25.100 --> 01:21:28.900
on June. On the glass has got himself underneath two only the spokes, two spokes

01:21:28.900 --> 01:21:32.620
are available to this entire team so he's more looking here to cause a little

01:21:32.620 --> 01:21:35.260
bit of bother, a little bit of headache from underneath. I imagine with

01:21:35.260 --> 01:21:40.060
back you will slowly eventually get yourself underneath on the danis. Tugaro is going to apply

01:21:40.060 --> 01:21:45.580
the Zoto canister to IT wall as we have seen previously, try and slow things down there.

01:21:45.580 --> 01:21:50.220
Brendo this time doesn't have a mirror window in pocket so they're not going to play the mirror

01:21:50.220 --> 01:21:55.500
trick onto that wall but still, breach goes off a little bit late with the Zoto canister there so

01:21:55.500 --> 01:22:00.860
that is going to be good for Vulcans, that's the first minute, IT wall open and a nice big

01:22:00.860 --> 01:22:02.860
I have a real thing they're gonna

01:22:02.860 --> 01:22:04.860
room not being out to finish up

01:22:04.860 --> 01:22:06.860
Cairo. You got shots through the

01:22:06.860 --> 01:22:08.860
floor. He is low, but it's got

01:22:08.860 --> 01:22:10.860
himself set out towards eastern

01:22:10.860 --> 01:22:12.860
site here. She can see just around

01:22:12.860 --> 01:22:14.860
being. I think it would be a real

01:22:14.860 --> 01:22:16.860
nuisance as he dropped down his

01:22:16.860 --> 01:22:18.860
last one. I think he's going to

01:22:18.860 --> 01:22:20.860
be a real nuisance as he dropped

01:22:20.860 --> 01:22:22.860
down his last one. He's going to

01:22:22.860 --> 01:22:24.860
be a real nuisance as he dropped

01:22:24.860 --> 01:22:26.860
down his last one. He's going to

01:22:26.860 --> 01:22:28.860
be a real nuisance as he dropped

01:22:28.860 --> 01:22:31.720
I think he's gonna be a real nuisance as he dropped down his last gadget as well.

01:22:31.720 --> 01:22:33.740
Don't count him out of this round just yet.

01:22:33.740 --> 01:22:36.600
Well over the halfway mark, no one has died yet on either team.

01:22:36.600 --> 01:22:40.000
Both being so cautious as they know what this round means.

01:22:40.000 --> 01:22:42.040
For Falcons, they lose the game for Enterprise.

01:22:42.040 --> 01:22:44.800
They win it and make it to that best of three qualifier, as you said, Tim.

01:22:44.800 --> 01:22:50.320
It is all those 90 and Catwalk again, and they have been punished again.

01:22:50.320 --> 01:22:53.280
Jigsaw with a door, and a snap and one in the middle.

01:22:53.280 --> 01:22:56.480
Five versus one, could it be back-to-back,

01:22:56.480 --> 01:23:01.360
Floorless Rhymes for Enterprise to win this and send them into the qualification matches.

01:23:01.360 --> 01:23:09.120
No, Breedy does something about it. 1v5 becomes a 1v4. 50 seconds left. Triggers the Razorbloom,

01:23:09.120 --> 01:23:13.840
but the problem for Breedy, they know exactly where he's coming from. Look at Enterprise,

01:23:13.840 --> 01:23:18.480
they're just holding their angles. They've got the crossfire. They know that it's just a matter

01:23:18.480 --> 01:23:24.240
of time. They're the ones that can benefit from this clock ticking down, Dez. Just let Falcons do

01:23:24.240 --> 01:23:30.400
a little bit here as well really rub salt in the woods and bullets into the head Timbrede falls

01:23:31.040 --> 01:23:38.240
an 8-6 win for Enterprise pulling out that attacking win in round 13 what a game we have just witnessed.

01:23:38.240 --> 01:23:45.520
What a story we are seeing unfold here in Salt Lake City days nobody expected anything of Enterprise

01:23:45.520 --> 01:23:51.840
coming in here but with Mike at the helm these five players are doing phenomenal work they are

01:23:51.840 --> 01:23:54.000
off to get the ball out of the

01:23:54.000 --> 01:23:55.560
way. They're not going to be

01:23:55.560 --> 01:23:56.660
able to get the ball out of the

01:23:56.660 --> 01:23:58.340
way. They're going to be able to

01:23:58.340 --> 01:23:59.940
get the ball out of the way.

01:23:59.940 --> 01:24:01.240
They're going to be able to get

01:24:01.240 --> 01:24:02.840
the ball out of the way. They

01:24:02.840 --> 01:24:03.680
are up setting teams left and

01:24:03.680 --> 01:24:05.840
right. The only ones they've

01:24:05.840 --> 01:24:07.440
lost to G2 one of the favorites.

01:24:07.440 --> 01:24:09.080
They're now head into best of

01:24:09.080 --> 01:24:11.120
three matches to qualify through

01:24:11.120 --> 01:24:12.480
to the main stage. This is what

01:24:12.480 --> 01:24:14.520
I really wanted to see. I

01:24:14.520 --> 01:24:15.560
imagine it's going to be all

01:24:15.560 --> 01:24:17.280
nice and calm. But there was a

01:24:17.280 --> 01:24:18.820
lot of smack being taught them

01:24:18.820 --> 01:24:20.400
as we saw Mag leading his boys

01:24:20.400 --> 01:24:24.480
put in front of them there's like I say one loss and it's to G2 other than that

01:24:24.480 --> 01:24:27.980
coming through phase one they're qualifying the upper bracket not the

01:24:27.980 --> 01:24:32.180
lower bracket like people thought they might no straight through no messing

01:24:32.180 --> 01:24:37.500
about this enterprise team not only are impressive they are entertaining and I

01:24:37.500 --> 01:24:41.780
love watching them well I'm with you Tim I can't make to see what comes from

01:24:41.780 --> 01:24:45.620
these boys next to Falcons it's now judgement day in every game they play

01:24:45.620 --> 01:24:49.220
that's just game one team we've got so much more coming up for you today back

01:24:49.220 --> 01:24:51.220
with you in just a few.

01:29:19.220 --> 01:29:31.220
Enterprise, take down Falcons in a game that looked like it was going to be a runaway and

01:29:31.220 --> 01:29:33.540
then all of a sudden got very close.

01:29:33.540 --> 01:29:36.940
But throughout that first half of the game, while you guys were steamrolling Falcons,

01:29:36.940 --> 01:29:39.820
the trash talk was there, the banter was there.

01:29:39.820 --> 01:29:42.700
As always, it seems like that's just part of the Enterprise style.

01:29:42.700 --> 01:29:43.700
Yeah, of course.

01:29:43.700 --> 01:29:48.740
I mean, you gotta, there's, you know, everyone has the levels, but for us, the another level

01:29:48.740 --> 01:29:52.300
to the game is the mental side so I shit talking and it doesn't affect us you

01:29:52.300 --> 01:29:56.780
can see Harry typing or two on typing stop being so mean like like while

01:29:56.780 --> 01:29:59.740
they literally type in the same stuff that we're typing so it's like you know

01:29:59.740 --> 01:30:02.100
it's just another side of the game if people want to get angry at it's fine

01:30:02.100 --> 01:30:05.540
they can just meet us so you mentioned to me that if that came to you in the

01:30:05.540 --> 01:30:08.580
hallway and mentioned something about the trash talk yeah lucky fact came to us

01:30:08.580 --> 01:30:11.780
in the videos and I thought he was gonna say let's go to bank or something silly

01:30:11.780 --> 01:30:17.740
and he said guys let's let's keep it respectful and we're like yeah sure sure

01:30:17.740 --> 01:30:19.100
and then we get on the game.

01:30:19.100 --> 01:30:21.380
We got to, we had, you know, that means it's affecting someone

01:30:21.380 --> 01:30:22.220
if he has to say that.

01:30:22.220 --> 01:30:24.180
So, you know, now we're going to do it even more.

01:30:24.180 --> 01:30:26.820
So maybe on my half, I didn't do it as much,

01:30:26.820 --> 01:30:28.220
but everyone else kept it up.

01:30:28.220 --> 01:30:29.780
So that's good.

01:30:29.780 --> 01:30:30.980
Well, a great performance from you guys.

01:30:30.980 --> 01:30:32.500
A great performance from you going crazy

01:30:32.500 --> 01:30:33.580
with the double digits.

01:30:33.580 --> 01:30:37.180
Enterprise looking good as they continue to roll on here

01:30:37.180 --> 01:30:38.020
in Salt Lake.

01:30:42.380 --> 01:30:43.700
Mark, I can't say that.

01:30:43.700 --> 01:30:44.820
Keep it respectful.

01:30:44.820 --> 01:30:46.580
No, screw you.

01:30:46.580 --> 01:30:49.780
absolutely biblical stuff like I've already said a few times now for me

01:30:50.500 --> 01:30:54.020
based on what we've seen so far there's still a way to go that's my game in the tournament I've

01:30:54.020 --> 01:30:58.100
absolutely loved it if not my game of the year what a set up for the day you know you come in

01:30:58.100 --> 01:31:02.180
and that's the first game of the day that you cast you know some days I love my job every day and

01:31:02.180 --> 01:31:06.340
then some days I love it a little bit more and today is one of them a hot talk social medium was

01:31:06.340 --> 01:31:12.020
like this is why we do what we do and it was absolutely spectacular zero complaints and

01:31:12.020 --> 01:31:15.460
next game that we're going into those we're talking about is all gamers coming up against

01:31:15.460 --> 01:31:19.560
shopper fight rebellion. It's in

01:31:19.560 --> 01:31:20.560
the veto here. We're going into

01:31:20.560 --> 01:31:22.560
fortress Tim. It does feel like a

01:31:22.560 --> 01:31:23.560
bit of a mountain to climb for

01:31:23.560 --> 01:31:25.560
all gamers, but maybe just maybe

01:31:25.560 --> 01:31:26.560
they can work something a bit

01:31:26.560 --> 01:31:28.560
special. All gamers had the

01:31:28.560 --> 01:31:30.560
result against Furia on Fortress

01:31:30.560 --> 01:31:31.560
yesterday, so I can't get it,

01:31:31.560 --> 01:31:33.560
but I'm not sure it helps them

01:31:33.560 --> 01:31:34.560
because shopper fire rebellion

01:31:34.560 --> 01:31:35.560
are just going to have poured

01:31:35.560 --> 01:31:36.560
over that, you know, a match

01:31:36.560 --> 01:31:37.560
last night and they will be

01:31:37.560 --> 01:31:39.560
fully prepared for it. So it's

01:31:39.560 --> 01:31:40.560
going to be tough for them. Can

01:31:40.560 --> 01:31:42.560
they do it? Yes, it's not going

01:31:42.560 --> 01:31:43.560
to be easier. We'll see if all

01:31:43.560 --> 01:31:45.560
break

01:35:13.560 --> 01:35:39.560
We are good to go. We've gained two of the day. No more Waffle. We'll get straight into things, Tim.

01:35:39.560 --> 01:35:42.960
It is fortress between all gamers and Shopify rebellion.

01:35:42.960 --> 01:35:44.960
I'm sure if you'd all imagine.

01:35:44.960 --> 01:35:47.720
Oh, it's pretty heavily skewed towards Shopify rebellion.

01:35:47.720 --> 01:35:51.560
Yeah, you know, obviously the expectation when we're going in with these new teams,

01:35:51.560 --> 01:35:55.720
the new to land, new to siege in many cases, you know, like you said yourself,

01:35:55.720 --> 01:35:58.920
maybe six, seven months of competitive experience.

01:35:58.920 --> 01:36:02.600
It's always fair to say that there's going to be, you know,

01:36:02.600 --> 01:36:06.320
a little bit of favoritism towards that team that's been around a long time.

01:36:06.320 --> 01:36:08.360
You've got a Canadian on the side of Shopify rebellion.

01:36:08.360 --> 01:36:12.960
one of our most storied and longest running players inside of the e-sport of the minute.

01:36:12.960 --> 01:36:15.660
So it literally is, you know, one extreme to the other.

01:36:15.660 --> 01:36:18.760
But like I said, all gamers had a good result against Furia.

01:36:18.760 --> 01:36:27.160
7-3 they beat Furia on Fortress yesterday to dump Furia down to those zero and two relegation battles.

01:36:27.160 --> 01:36:30.060
But that does mean Shopify Rebellion are going to be prepared.

01:36:30.060 --> 01:36:31.960
I would imagine for what they will do on Fortress.

01:36:31.960 --> 01:36:33.460
And similar for the other side as well.

01:36:33.460 --> 01:36:35.960
You know, Shopify Rebellion, they've played it twice so far here,

01:36:35.960 --> 01:36:41.240
be inverters pro 7 5 yesterday and Edward gaming the day before 7 2 even be

01:36:41.240 --> 01:36:45.360
falcons back at si 7 1 so there's certainly no slouches on this map both

01:36:45.360 --> 01:36:49.800
teams have got a record of 3 and I want it both teams do quite like it so I

01:36:49.800 --> 01:36:53.120
think we could be in for another really interesting game here Tim because

01:36:53.120 --> 01:36:56.320
obviously for all gamers although we've seen them play a little bit in the

01:36:56.320 --> 01:36:59.960
Chinese kickoff we haven't seen a lot of them on the international stage and I

01:36:59.960 --> 01:37:03.520
can only imagine they've been cooking up something a little bit special behind

01:37:03.520 --> 01:37:11.520
to locate and defuse. We'll go straight into it there now, fans come through, we've got Monty and Snake taking off the board by all gamers.

01:37:11.520 --> 01:37:18.520
So not wanting to deal with the big shieldy boy or the rapid clearance machine that is a solid snake.

01:37:18.520 --> 01:37:29.520
And Chappagard about taking his army and smoke. So having a little bit of a look towards maybe just removing it a bit of that plant denial, forcing the T'Chanka pick from solo mid.

01:37:29.520 --> 01:37:33.360
We did see them all game as users, Chanky yesterday against Furia.

01:37:33.360 --> 01:37:38.520
It was a regular pick for them, so it shouldn't be too much of a shake-up for them.

01:37:38.520 --> 01:37:40.520
That's a crazy trick overall.

01:37:40.520 --> 01:37:42.520
So we'll see how things go up here on this top floor.

01:37:42.520 --> 01:37:45.520
So if you can bend your player, at least as soon as my eyesight isn't awful.

01:37:45.520 --> 01:37:49.520
In fact, no, we are going to find ourselves moving mainly down towards the south-east side of the map.

01:37:49.520 --> 01:37:52.520
It's very typical when defending your player as well, where you'll have the extension coming in.

01:37:52.520 --> 01:37:56.520
If you're defending down towards the south-east side of the map, then you extend up towards the north-west.

01:37:56.520 --> 01:37:59.720
If you defend another North West and you come down towards the South East, it's very, very simple.

01:37:59.720 --> 01:38:04.320
And if you haven't watched him receive for the reason for that, is that if you only sit on the site itself,

01:38:04.320 --> 01:38:09.520
you're probably going to be screwed. You can see all map control, you make it far too easy for the attackers to get set up for an execute,

01:38:09.520 --> 01:38:12.720
so you need people in to go out there and meet them where it matters.

01:38:12.720 --> 01:38:16.120
If you can't defend the map to the side of the Earth's field, like you've seen on a lot of our maps,

01:38:16.120 --> 01:38:20.120
then you have to go Lactually and Fortress is one of those maps where it is still required.

01:38:20.120 --> 01:38:24.720
I'm looking at the line really coming out from Rebellion here, so I'm seeing that blitz, I'm seeing the Roura.

01:38:24.720 --> 01:38:27.600
And after chatting to Eden, one of our coaches, he was saying,

01:38:27.600 --> 01:38:30.160
well, I think we must say a few hours from now for a few teams here.

01:38:30.160 --> 01:38:32.800
She's had a bit of time now and the game, so he's about time to cook with her.

01:38:32.800 --> 01:38:35.200
Still very specialist in terms of what you're going to be doing,

01:38:35.200 --> 01:38:37.840
in terms of the execution pull-off, for example,

01:38:37.840 --> 01:38:39.520
exactly what it is you're going to be doing with her.

01:38:39.520 --> 01:38:41.920
But, listen, she hasn't got a place, so here we go.

01:38:41.920 --> 01:38:44.560
Well, we've seen the recent changes to her as well, to Buffer,

01:38:44.560 --> 01:38:47.360
where it takes a lot longer for defenders to open that door.

01:38:47.360 --> 01:38:49.440
Solo mid-managers to pick up the kill onto Ambi,

01:38:49.440 --> 01:38:51.760
but a triple to serve is going to keep the advantage

01:38:51.760 --> 01:38:55.800
the game. And that's going to

01:38:55.860 --> 01:38:57.700
be a great advantage for

01:38:57.800 --> 01:38:59.800
Shopify Rebellion. Rexon onto

01:38:59.900 --> 01:39:01.800
MC as well. That's going to be

01:39:01.900 --> 01:39:03.800
railgun falling in the same

01:39:03.900 --> 01:39:05.800
direction for versus one in the

01:39:05.900 --> 01:39:07.800
blink of an hour. A minute 10

01:39:07.900 --> 01:39:09.800
in and Shopify rebellion have

01:39:09.900 --> 01:39:11.800
nearly got this one one already

01:39:11.900 --> 01:39:12.800
Rexon double on the rower. You

01:39:12.900 --> 01:39:13.800
picked up on her. I mentioned

01:39:13.900 --> 01:39:15.800
the bus to the gadget, but you

01:39:15.900 --> 01:39:17.800
can't forget as well. She's got

01:39:17.900 --> 01:39:18.800
that DMR super popular weapon

01:39:18.900 --> 01:39:19.800
at the minute inside of the

01:39:19.800 --> 01:39:25.180
That was a little bit of a run over, Tim, and of course, it's only round once, you don't want to get too carried away with it, but

01:39:25.180 --> 01:39:32.580
if that's the kind of pace this game can be played at, then all gamers sorely need to wake up here, otherwise it could be a pretty quick game.

01:39:32.580 --> 01:39:39.640
Same line-up coming out for, well, for the most part, the Rebellion, imagine they'll stick to it and then, of course, change over based on what site they're stepping into next.

01:39:39.640 --> 01:39:47.520
But very, very comfortable, move down towards that south-east side, as I've said, into all the funks and games, which means you'll probably see an extension of all gamers up towards the site that we were just defending.

01:39:47.520 --> 01:39:52.520
Imagine rebelling, they'll probably try to look to crush onto them once again.

01:39:52.520 --> 01:39:56.520
Yep, surf and rex and certainly doing the jobs there.

01:39:56.520 --> 01:40:01.520
Like you say, it's going to be maybe a little bit of a mirror reverse of what we saw in the last round

01:40:01.520 --> 01:40:06.520
because it's going to be moving over to dorms and bunks.

01:40:06.520 --> 01:40:08.520
Just switching up that line up a little bit.

01:40:08.520 --> 01:40:11.520
Think of glass, nomad all being brought in this time.

01:40:11.520 --> 01:40:14.520
The rower is actually going to be swapped away as well for the ace.

01:40:14.520 --> 01:40:21.520
So I would expect if we're seeing that external hard breach, I would imagine it's going to be happening just down at the bottom of the screen now.

01:40:21.520 --> 01:40:34.520
We've got that wall that goes straight in towards those bunks inside of dormitory. Get that breach with the ace, put pressure directly onto sites and try and just force those defenders exactly there to move around a little bit.

01:40:34.520 --> 01:40:39.720
Okay, well, I like the idea last time it was the fast pushing that was at least somewhat stemmed by so limit

01:40:39.720 --> 01:40:43.920
But I think you went down so fast when he was chopped dropping down and his tracker pellets to try and slow down the push

01:40:43.920 --> 01:40:45.160
Yes, he got a kill off the back of it

01:40:45.160 --> 01:40:49.120
But him then falling just meant it was freedom for a belly to charge on through now here

01:40:49.120 --> 01:40:53.560
Of course, he stepped away from playing on the chancre going much more towards a conventional line that we used to see in these days

01:40:53.800 --> 01:40:57.320
Really, I think the Lucy's the only operator we didn't see back on labs in our last game

01:40:57.520 --> 01:41:00.800
Otherwise the bandit was bandit way and the other three were picked up a large number of times

01:41:00.800 --> 01:41:02.100
Still very much in the meta.

01:41:02.100 --> 01:41:03.300
Tim, I think my eyes are deceiving me.

01:41:03.300 --> 01:41:05.960
I think I'm seeing the same round again.

01:41:05.960 --> 01:41:09.000
We're going to see a lot of intense aggression coming

01:41:09.000 --> 01:41:10.680
out of Shopify rebellion, but it's not actually

01:41:10.680 --> 01:41:12.500
all falling in their favor.

01:41:12.500 --> 01:41:14.480
Railgun and Moonlight managing to pick up

01:41:14.480 --> 01:41:16.720
the last two of that flurry of kills,

01:41:16.720 --> 01:41:18.680
which leads the user down cold.

01:41:18.680 --> 01:41:21.280
And all gamers in a 3v2 advantage,

01:41:21.280 --> 01:41:23.400
Ambay and Rexon are last alive.

01:41:23.400 --> 01:41:24.720
They've got some good utility there.

01:41:24.720 --> 01:41:27.280
One Selma left, and also the glass

01:41:27.280 --> 01:41:29.400
with that super powerful scope, as we know.

01:41:29.400 --> 01:41:35.040
two smokes as well. Gonna be aware of the attempt at a flank coming in from Moonlight

01:41:35.040 --> 01:41:38.600
there. The airjabs have been deployed so it will just back him up a little bit. Ambi's

01:41:38.600 --> 01:41:42.160
just gonna watch that angle. The thing is, Shopify Rebellion have got tons of time here

01:41:42.160 --> 01:41:46.000
to deal with this teamwork, trying to clear Moonlight out. The flash goes in. You know

01:41:46.000 --> 01:41:50.280
exactly where he is. Ambi goes looking and manages to find, levels things up and this

01:41:50.280 --> 01:41:55.240
is the problem all gamers are gonna have. They will be punished for fine marginal mistakes

01:41:55.240 --> 01:41:59.880
here against Shopify Rebellion. Moonlight just overstaying his welcome in horse.

01:41:59.880 --> 01:42:02.680
They've got to know that more nades are coming their way. If they don't swing onto something like this now,

01:42:02.680 --> 01:42:06.760
and sure enough, that's what you're looking for. Railgun gets one, looks for the third on to Ambi,

01:42:06.760 --> 01:42:11.480
but can't quite collect. Smokes are down. He's got a brief advantage here in which to try and make

01:42:11.480 --> 01:42:15.640
something happen. Knows that he's got a man tight on his right, and sure enough, looks for him,

01:42:15.640 --> 01:42:20.680
can't find him. Railgun makes it a three. All gamers take round two. Not like Ambi to miss his

01:42:20.680 --> 01:42:25.080
opportunity. Goes around the corner, first shot didn't land, and that was the only chance that

01:42:25.080 --> 01:42:30.080
that he really had. Real good finishes that one off. And I think shopify rebellion just

01:42:30.080 --> 01:42:33.400
I don't fault them for it. I think, yep, give it a go. They've just, you know, let's

01:42:33.400 --> 01:42:37.040
try and flood side. I think it's kind of having that mentality of, you know, we're the better

01:42:37.040 --> 01:42:42.120
team here. Let's just go in and we'll just run over the top of them. I think now you

01:42:42.120 --> 01:42:46.560
need to look at that and say, right, okay, we've maybe got the size of them now. We're

01:42:46.560 --> 01:42:51.400
not going to get away with that. So I would expect to see shopify rebellion now reverting

01:42:51.400 --> 01:42:56.280
maybe more to let's just play some really clean solid siege and beat them that way.

01:42:56.280 --> 01:42:59.000
Absolutely. I still think they'll run along along with the Blitz because one,

01:42:59.000 --> 01:43:02.360
oh yeah, the Queen loves playing it too, but it's also the site that we're going into now that

01:43:02.360 --> 01:43:06.680
we're going on the downstairs. We see shields being brought along for this site so often

01:43:06.680 --> 01:43:09.960
that it would seem a little bit silly to step away from it just because of how the last couple

01:43:09.960 --> 01:43:14.120
of rounds have gone. Maybe they were anticipating we see a repeat on the upstairs as well going

01:43:14.120 --> 01:43:18.360
back to the first site commanded office they lost but nope, down we go which means a full change

01:43:18.360 --> 01:43:23.400
up for rebellion as well running around with sense. So Rexon wrong there's an awful lot on their game

01:43:23.400 --> 01:43:28.600
on lair I want to say it was yesterday we cast that one so more of the same here along with

01:43:28.600 --> 01:43:31.720
the doctor coming in just in case there is any craziness coming out of the other side. I'm going

01:43:31.720 --> 01:43:35.640
to say craziness Tim when we saw Moonlight playing his first round here at the tournament on the

01:43:35.640 --> 01:43:40.360
digital he netted a 4k so I think there's a little bit of consideration for what he might achieve

01:43:40.360 --> 01:43:44.520
and here we go prefire was coming on through there certainly was taking a high risk there trying to

01:43:44.520 --> 01:43:48.440
stay and look for a shot back onto Ambi, but Ambi doesn't find his target either.

01:43:48.440 --> 01:43:54.680
Yeah, we did see Moonlight able to put that Bosgee to good use yesterday, just gives it

01:43:54.680 --> 01:43:59.240
another whirl, not going to find his man this time, but sure that more opportunities will

01:43:59.240 --> 01:44:03.600
prevent themselves. Canadian goes in aggressively on the blitz, just looking to take ground

01:44:03.600 --> 01:44:08.360
here and start pushing through, claiming that space above the site. If he can by getting

01:44:08.360 --> 01:44:13.480
inside of games, he's going to be supported by Ambi in that. In fact, looks like they're

01:44:13.480 --> 01:44:17.600
for going games a little bit and instead they're just going to look to head down the stairs.

01:44:17.600 --> 01:44:22.880
We don't generally see too much verticality onto this site. It is there. It is possible.

01:44:22.880 --> 01:44:26.760
It tends to be limited to the hatching briefing. You just try and work around that, drop and

01:44:26.760 --> 01:44:31.680
get a plan. But in order to do that, you've got to play down on the ground level. You've

01:44:31.680 --> 01:44:34.960
got to clear out those defenders that are directly in that area.

01:44:34.960 --> 01:44:39.560
And now we've seen the first one of those light screens being rolled down by Ambi. Can

01:44:39.560 --> 01:44:43.440
you say pass us to a couple of his team, but also a little bit of attention draw onto the

01:44:43.440 --> 01:44:46.560
side of the game is definitely looking the wrong way. Now the ceiling is starting to be

01:44:46.560 --> 01:44:50.480
opened up by Rexon at the same time. So with the problem when you don't have this vertical

01:44:50.480 --> 01:44:54.640
control of a site is you are forcing them to move around and a lot of the defender certain

01:44:54.640 --> 01:44:57.480
spots no longer defend the ball because if you sit there you're probably getting shot

01:44:57.480 --> 01:45:01.040
in from above. Of course keep your eye on Canadian, he's the one with the diffuser in

01:45:01.040 --> 01:45:03.520
back pockets him, he's the one with the shit that's done.

01:45:03.520 --> 01:45:08.840
Yeah out go the smokes and there's going to be down goes MC, a zombie manager to find

01:45:08.840 --> 01:45:11.720
and that long-range kill just supporting his shield,

01:45:11.720 --> 01:45:14.240
making sure that he's got the space that he needs.

01:45:14.240 --> 01:45:16.520
We're going to see the Smurfs flying out now.

01:45:16.520 --> 01:45:18.320
It's not a good spot to be in,

01:45:18.320 --> 01:45:20.320
but Real gonna serve, picks up the kill,

01:45:20.320 --> 01:45:21.900
Canadian having flashed him,

01:45:21.900 --> 01:45:24.920
and they manage to find solo mid-5 versus 2,

01:45:24.920 --> 01:45:27.280
and this is what I meant from Shopify Rebellion.

01:45:27.280 --> 01:45:28.760
It's been aggressive, yes.

01:45:28.760 --> 01:45:31.640
It's been intense, yes, but it wasn't that attempt

01:45:31.640 --> 01:45:32.960
at just running in and rushing

01:45:32.960 --> 01:45:35.120
and rolling over the top of him instead.

01:45:35.120 --> 01:45:36.520
It's been clean siege.

01:45:36.520 --> 01:45:39.320
It's been about putting them in lose-lose situations,

01:45:39.320 --> 01:45:41.440
picking them apart a piece at a time.

01:45:41.440 --> 01:45:43.160
Great round from the North Americans.

01:45:43.160 --> 01:45:44.520
Two on.

01:45:44.520 --> 01:45:45.880
I wanna know who's kicked down these dogs.

01:45:45.880 --> 01:45:46.960
He's on like seven kills,

01:45:46.960 --> 01:45:49.320
who have to three rounds and absolutely flying.

01:45:49.320 --> 01:45:51.880
And that one especially, found himself a 4K.

01:45:51.880 --> 01:45:53.600
And it does feel Tim,

01:45:53.600 --> 01:45:55.440
like rebellion probably are just a bit too much

01:45:55.440 --> 01:45:56.280
for all gamers.

01:45:56.280 --> 01:45:58.480
It's only been a quarter, it's still very early on,

01:45:58.480 --> 01:46:01.120
but you're seeing here how they are rolling over them

01:46:01.120 --> 01:46:02.200
with absolute confidence.

01:46:02.200 --> 01:46:03.680
And there's been very little so far

01:46:03.680 --> 01:46:05.240
that all gamers have been able to do.

01:46:05.240 --> 01:46:07.600
I wouldn't be shocked to see a Chankabank come out here truthfully.

01:46:07.600 --> 01:46:09.960
It's been the one thing that we've seen them trying to crutch onto.

01:46:09.960 --> 01:46:13.280
Nope, going to be the Goyo instead that we saw back in round one.

01:46:13.280 --> 01:46:14.960
So they'll leave it on side and say, you know what,

01:46:14.960 --> 01:46:17.000
you want to keep running the Chankabank, it's nice and slow, that's fine.

01:46:17.000 --> 01:46:19.040
It's a bigger target for us to go after.

01:46:21.760 --> 01:46:28.040
Round four on the way, and we will be going back to the same start in sight.

01:46:28.040 --> 01:46:32.160
So it's going to be, I think, just a rinse and repeat from all games on the fence.

01:46:32.160 --> 01:46:39.640
be over to commanders in bathroom. Last time around rebellion were pretty

01:46:39.640 --> 01:46:43.800
comfortable in their attack here, managed to get it done with relative ease.

01:46:43.800 --> 01:46:48.060
I think this time we're gonna see maybe more of a full clearance from rebellion

01:46:48.060 --> 01:46:52.260
I could be wrong but Railgun's already setting up down towards games and

01:46:52.260 --> 01:46:56.160
dorms. We've got a little bit of attention towards courtyard as well,

01:46:56.160 --> 01:47:00.480
briefings being dealt with so I think we will see Shopify rebellion move through

01:47:00.480 --> 01:47:03.480
and look to try and clear this out and take control.

01:47:03.480 --> 01:47:07.000
Yeah, on this top floor, meeting is always the fishbowl

01:47:07.000 --> 01:47:09.640
of this top floor, it's where all the battles really happen

01:47:09.640 --> 01:47:11.840
because the number of single goreways to work into,

01:47:11.840 --> 01:47:14.160
you see them go up near a window facing in towards it,

01:47:14.160 --> 01:47:16.480
assuming the attackers will come in from the south

01:47:16.480 --> 01:47:19.080
inside guns, inside gaming and work their way up.

01:47:19.080 --> 01:47:20.160
We've seen teams getting stuck there

01:47:20.160 --> 01:47:21.400
for like two minutes sometimes

01:47:21.400 --> 01:47:23.400
because it's just so hard to take over,

01:47:23.400 --> 01:47:24.600
very tough to posture it.

01:47:24.600 --> 01:47:27.360
That is when you need an attacker someone on the back stab.

01:47:27.360 --> 01:47:28.760
Something to really try and free things up,

01:47:28.760 --> 01:47:30.040
great pressure elsewhere

01:47:30.040 --> 01:47:34.040
to let your team move through a little more comfortably, or, as many teams have done historically,

01:47:34.040 --> 01:47:37.040
lean in towards Shield instead as a way of getting control of it.

01:47:37.040 --> 01:47:43.040
Of course, Rebellion could bypass all of that and instead, just push their way in from the top side of the map and work in from there.

01:47:43.040 --> 01:47:47.040
I expect there will probably be some south side clearance to do the first and foremost.

01:47:48.040 --> 01:47:55.040
App is straight away clearing off that utility from the stairs, just giving him the option to push onto and pressure those eagle stairs.

01:47:55.040 --> 01:47:58.740
It's going to be solo mid that is tasked with holding on to this location

01:47:58.740 --> 01:48:02.740
It was something that we actually saw all game as clear out as an attacking side really well yesterday

01:48:02.820 --> 01:48:08.240
And they use the Ratero drone of the Flores to go on there and just dislodge the warden and then pushed up

01:48:08.240 --> 01:48:10.920
against Fiora with the shotgun of the Deimos pretty much

01:48:11.080 --> 01:48:16.040
There's the sort of aggression that we see in coming in from shop if I rebellion here. It's not gonna work

01:48:16.160 --> 01:48:23.760
It's a double to solo mid. You can't just push into a shotgun like that and be Canadian both down Deimos Grimm

01:48:23.760 --> 01:48:28.240
Huge loss. That's why I really need that utility to do the job for you to make it hard.

01:48:28.240 --> 01:48:32.040
Think about pushing into blue stairs on bank. You can't just charge in blind leading.

01:48:32.040 --> 01:48:36.440
You need something to do the work for you and Grimby's in the track really ain't gonna be it.

01:48:36.440 --> 01:48:40.520
So for the first time here, feels like Rebellion might find themselves a bit on the back foot

01:48:40.520 --> 01:48:42.520
with a lot to do to recover this round.

01:48:42.520 --> 01:48:47.240
I don't think the made placement helped, but I think they were hoping for a little bit more from that rail gun.

01:48:47.240 --> 01:48:50.720
Will manage to pick up spiders as he goes in, raise the bloom onto Rexon.

01:48:50.720 --> 01:48:57.560
He's gonna leave, sir, with it all to do, manages to find one on to Yaz, but he's got four still ahead of him,

01:48:57.560 --> 01:49:04.060
going in with a shotgun, but will be taken down by MC, and that is gonna be all gamers levelling things up to do.

01:49:04.060 --> 01:49:06.560
Alright, okay, good round from them.

01:49:06.560 --> 01:49:12.760
Admittedly, more of a mess I'd say from Rebellion on clearing out Eagle, that should have been a free kill on to Solomir.

01:49:12.760 --> 01:49:17.360
I know he sat there with a shotgun, I know he's got thorn traps around him, but you've got things like a ying onside.

01:49:17.360 --> 01:49:21.080
There's so much you can do to punish him, but I think they found out late that he was sat there

01:49:21.080 --> 01:49:25.760
They didn't assume that he'd be playing so aggressively around the bottom of it and they paid the price for it

01:49:25.760 --> 01:49:26.920
Still not a bad outcome

01:49:26.920 --> 01:49:32.080
I'd say having two attacks here is good because as we often see with like newer teams team those aren't as established

01:49:32.360 --> 01:49:34.640
Attacking is where you tend to see them feel down a little bit

01:49:34.640 --> 01:49:38.440
And I think rebellion here thinking look we can get three maybe even just two attacks

01:49:38.600 --> 01:49:41.920
That'll be enough for us to completely shut things out on the defense in the second half

01:49:41.920 --> 01:49:47.820
Yeah I think I agree I think you know they're probably more than happy with

01:49:47.820 --> 01:49:53.920
that but it's whether it goes away or not we move again down to that bottom

01:49:53.920 --> 01:49:58.440
side all gamers going to be going to bunks and games or dawns and games

01:49:58.440 --> 01:50:04.000
whichever you want to see and it's so briefing gonna be important so amidst

01:50:04.000 --> 01:50:08.120
out there at the minute setting up with the throwing rail gun inside of commander

01:50:08.120 --> 01:50:12.760
and just looking to make sure that they've got this north side covered off and cleared.

01:50:12.760 --> 01:50:16.920
And the Shopperfire Rebellion don't have an easy time of getting into the map.

01:50:16.920 --> 01:50:19.160
That's the one thing you don't want to give people on Fortress.

01:50:19.160 --> 01:50:21.640
It's an easy time getting in and getting in control.

01:50:21.640 --> 01:50:24.840
Because for example, if Shopperfire Rebellion are able to walk in and take over

01:50:24.840 --> 01:50:28.840
commanders and bathrooms quite easily, the round starts falling apart quite quickly.

01:50:28.840 --> 01:50:30.280
You've got to fight them for that.

01:50:31.720 --> 01:50:34.840
It would be a little bit silly if you could very easily walk into a map called Fortress 10.

01:50:34.840 --> 01:50:38.000
They've got the name a little bit, wouldn't they?

01:50:38.000 --> 01:50:40.560
I mean, in my opinion, there's not really any protection and security on this thing.

01:50:40.560 --> 01:50:42.440
They're just stalling in there and doing what they want a lot harder time.

01:50:42.440 --> 01:50:43.400
They're vaulting in windows.

01:50:43.400 --> 01:50:46.240
Certainly doesn't seem to be the most secure fortress in history.

01:50:46.240 --> 01:50:48.200
Exactly, yeah. Just a bit of a strange one.

01:50:48.200 --> 01:50:49.480
A strange one.

01:50:49.480 --> 01:50:54.000
By the way, we'll see if they can turn it back into a decent fortress here in round five.

01:50:54.000 --> 01:50:55.640
Lien once again, into that chancre,

01:50:55.640 --> 01:50:57.920
suggested that we might see it band away at the end of the third,

01:50:57.920 --> 01:51:01.480
as it has been very much a crutch operator for all games to lean on.

01:51:01.480 --> 01:51:02.720
I think with the smoke being band away,

01:51:02.720 --> 01:51:04.360
they're bringing it along as the alternative here.

01:51:04.360 --> 01:51:07.580
know that that isn't an option they've got to slow down the attacks of rebellion.

01:51:07.580 --> 01:51:11.260
It's why you've seen them coming in at quite some pace. I think this round could be the

01:51:11.260 --> 01:51:14.660
same. Canadians on that shield still and they've got a double interoperator. They're

01:51:14.660 --> 01:51:17.100
going to want to run at these boys here and not give them a chance to react.

01:51:17.100 --> 01:51:21.140
Canadians going to go straight into horse on the blitz, getting aggressive and taking

01:51:21.140 --> 01:51:25.380
ground as he's done with that shield so far. He's going to be joined by Ambe at the top

01:51:25.380 --> 01:51:29.500
of central stairs. Canadians actually works his way. You just see silhouette off in the

01:51:29.500 --> 01:51:33.300
background. He's gone through into bathroom, taking background. So now it allows them.

01:51:33.300 --> 01:51:36.660
This is what I said, you don't really want to give this area up if you are all gamers

01:51:36.660 --> 01:51:39.340
because now they're going to be able to breach into briefing.

01:51:39.340 --> 01:51:42.740
That's going to force Moonlight back and all of a sudden you're trying to defend deep

01:51:42.740 --> 01:51:43.740
from within sight.

01:51:43.740 --> 01:51:47.020
Briefing, as I've just spoken about in the last round though, the real hard piece to

01:51:47.020 --> 01:51:51.420
break open on this map, I mean MC interestingly has just reinforced it off entirely so the

01:51:51.420 --> 01:51:54.540
only way they can challenge into it now is from the doorway where Moonlight's currently

01:51:54.540 --> 01:51:55.540
sat on its shield.

01:51:55.540 --> 01:51:58.260
Typically you'd leave one of those walls open and be able to then challenge and at least

01:51:58.260 --> 01:52:01.860
go for a bit of a two versus one onto the doorway or onto the breach.

01:52:01.860 --> 01:52:06.860
That's not an option. So I'd actually say things just got a little bit easier here for rebellion to start their push on forth

01:52:06.860 --> 01:52:09.380
But even now opening up that wall so they have a fast way through

01:52:09.780 --> 01:52:12.300
Could be opening up a bit of Canadian aggression. Yep

01:52:12.300 --> 01:52:15.340
Meanwhile has been forced deeper into sight now and

01:52:15.900 --> 01:52:19.860
Everybody from the side of all gamers is within about 20 feet of each other

01:52:19.860 --> 01:52:25.940
So they have just been forced in and in this attack has constricted around them

01:52:25.940 --> 01:52:32.160
force them together and now that they are pooled inside a site it's about picking them off one at a time

01:52:32.360 --> 01:52:37.940
MC is the first to go DMR goes with him a big loss for the defenders five versus four

01:52:37.940 --> 01:52:43.480
But look at the time there's 35 seconds left to go shop if I rebellion they need to think about how and where

01:52:43.760 --> 01:52:47.800
Canadian is going to deliver this diffuser as well as on about looking us against a good spot

01:52:47.800 --> 01:52:53.040
He gets a free kill on a great angle there leaving himself not exposed off towards railgun C4 comes on through

01:52:53.040 --> 01:52:58.920
But it's ineffective doesn't finish him off at the same time rebellion fine three into a second

01:52:58.920 --> 01:53:00.360
Yeah, it's going a bit big here

01:53:00.360 --> 01:53:03.680
But split steps across gets to close rebellion into the lead

01:53:03.680 --> 01:53:09.200
I love that movement from canadian when the next row comes out and he like lent so far forward

01:53:09.200 --> 01:53:14.680
It was like he was trying to press his shield on top of it to protect himself did manage to do it kept himself alive

01:53:14.680 --> 01:53:16.040
But only for a few seconds

01:53:16.040 --> 01:53:20.800
We're gonna have all game is calling the tactical timeout at this point three two down

01:53:20.800 --> 01:53:24.880
obviously hoping for a little bit more from the defensive fenomen. I feel like

01:53:24.880 --> 01:53:29.160
you can't be bleeding four attacks on fortress it's just really not gonna go

01:53:29.160 --> 01:53:33.260
your way in the second half if you give the rebellion such a big start. So as you

01:53:33.260 --> 01:53:38.080
say it's in fenomen the coach, French coach steps in, a lot of his communication is

01:53:38.080 --> 01:53:40.400
worth stressing for those who want to know a bit more about this team goes

01:53:40.400 --> 01:53:44.880
through MC who of course is known across the world really he's

01:53:44.880 --> 01:53:47.880
played in a few regions now and a few different teams the rest of them are a

01:53:47.880 --> 01:53:52.620
bit newer to the game. So he's in a lot of communication back and forth to help

01:53:52.620 --> 01:53:55.580
and get the message across. Is it going to be a message though that can turn

01:53:55.580 --> 01:53:59.280
their fortunes around? We'll find out going in, but to me Tim, it does sort of

01:53:59.280 --> 01:54:02.460
feel like that smoke ban. I think the Goya ban as well, the two stall tactics

01:54:02.460 --> 01:54:06.340
that we saw all gamers really leaning on in their previous games being taken away.

01:54:06.340 --> 01:54:10.660
It's just making it that much harder to be able to stop rebellion rising up.

01:54:10.660 --> 01:54:15.980
Yeah, right now I think all gamers need to turn the tide as quickly as they can,

01:54:15.980 --> 01:54:18.560
otherwise they're gonna have a very difficult time.

01:54:18.560 --> 01:54:20.740
Things three-three, absolute minimum for them.

01:54:20.740 --> 01:54:23.160
Now they need to be taking this last defense

01:54:23.160 --> 01:54:24.780
to see what fenomenon's given them.

01:54:24.780 --> 01:54:26.380
It's gonna be a nice direct comparison

01:54:26.380 --> 01:54:28.980
from going back to the same site.

01:54:28.980 --> 01:54:30.540
So it is gonna be

01:54:30.540 --> 01:54:33.380
the ones and games once again.

01:54:33.380 --> 01:54:35.940
So we can see exactly how they do things differently.

01:54:35.940 --> 01:54:38.860
Last time around, I think there wasn't enough resistance

01:54:38.860 --> 01:54:40.980
and horse bathroom commander.

01:54:40.980 --> 01:54:42.940
Canadian was able to just walk in,

01:54:42.940 --> 01:54:44.780
take that ground reasonably easily

01:54:44.780 --> 01:54:47.440
with the blitz straight through the got-briefing wall

01:54:47.440 --> 01:54:49.840
and we saw all the pressure then mount from that side.

01:54:49.840 --> 01:54:51.240
So I'd like to see this time,

01:54:51.240 --> 01:54:54.080
all gamers just putting up a little bit more resistance

01:54:54.080 --> 01:54:55.080
over that side.

01:54:57.960 --> 01:54:59.000
Well, it's still very much the same,

01:54:59.000 --> 01:55:00.800
you're saying not too much of a way outside

01:55:00.800 --> 01:55:03.920
of shielding drops because, why bring it here?

01:55:03.920 --> 01:55:04.960
The Yings needs to have been offered

01:55:04.960 --> 01:55:06.960
in quite a bit for them at least in optionality.

01:55:06.960 --> 01:55:08.200
Didn't really manage to make great use of it

01:55:08.200 --> 01:55:09.520
in the round that we saw.

01:55:09.520 --> 01:55:12.360
Back in round four, when all gamers came out on top,

01:55:12.360 --> 01:55:13.520
and of course you've got to contend

01:55:13.520 --> 01:55:16.080
with the Warden most critically in this round.

01:55:16.080 --> 01:55:17.040
You've not seen Warden before.

01:55:17.040 --> 01:55:18.760
I assume you have if you've paid a bit of siege.

01:55:18.760 --> 01:55:21.400
Box the glasses on, deals with smokes and flashes no problem.

01:55:21.400 --> 01:55:23.880
It doesn't get flashed out and can see through the smoke.

01:55:23.880 --> 01:55:25.600
So really only Ying that he has to contend with

01:55:25.600 --> 01:55:27.920
on the other side as even allies do get flashed out

01:55:27.920 --> 01:55:30.760
by those candellas and of course, can't see through smoke.

01:55:32.680 --> 01:55:34.840
Going to send a mask, get ready for the breach.

01:55:34.840 --> 01:55:37.520
And here, there's a shaping up outside of the external wall.

01:55:37.520 --> 01:55:38.880
I was just watching on our top down here

01:55:38.880 --> 01:55:41.520
to see exactly where this attack was kind of shaping up.

01:55:41.520 --> 01:55:45.280
There isn't too much pressure at the minute towards the other side,

01:55:45.280 --> 01:55:48.120
but I think we are going to see them now looking to move in through horse.

01:55:48.120 --> 01:55:51.120
Rexon has managed to get that external wall open as well.

01:55:51.120 --> 01:55:53.760
So I think rather than seeing the bathroom briefing push,

01:55:53.760 --> 01:55:57.760
we're likely to see more down towards this door, in towards bunks.

01:55:57.760 --> 01:56:00.720
We saw them try it previously when Ambi tried to walk in with the glass.

01:56:00.720 --> 01:56:03.120
I think that's where more of the attention is going to go.

01:56:03.120 --> 01:56:05.160
That's why they've opened that external wall this time,

01:56:05.160 --> 01:56:07.720
so that the player, it was real good before on the bandit,

01:56:07.720 --> 01:56:10.400
was sat in behind there because they hadn't managed to open that.

01:56:10.400 --> 01:56:14.700
and he was a bit of a sticking point, and yet, as expected, the R&I pushing towards this door,

01:56:14.700 --> 01:56:17.000
and it is going to move Yas away.

01:56:17.600 --> 01:56:21.300
Yeah, so you got the shades on as well, just in case any flip-soaks or flashes did come in off the back of it,

01:56:21.300 --> 01:56:25.800
instead it was a frag grenade headed his way, a second twitch drone being removed from the round.

01:56:26.400 --> 01:56:29.100
As the lecture calls, Tim, as you see, they've been saved for the most part as well.

01:56:29.100 --> 01:56:31.800
I think he's holding on to it here, MC for the majority of the round,

01:56:31.800 --> 01:56:34.600
to finally electrify off the wall, but now both shot drones have gone.

01:56:34.600 --> 01:56:37.200
He could drop those down, and these walls would largely stay closed up,

01:56:37.200 --> 01:56:40.100
unless Nades could follow on through to clear them away.

01:56:40.100 --> 01:56:42.980
It's much slower and controlled by Rebellion so far.

01:56:42.980 --> 01:56:45.860
All gamers have got to hold on for just 75 seconds.

01:56:45.860 --> 01:56:49.460
Yeah, second Selma goes in to try and take out that internal wall,

01:56:49.460 --> 01:56:51.380
but Yaz is going to have absolutely none of it.

01:56:51.380 --> 01:56:53.140
Take it out, that's a big mistake.

01:56:53.140 --> 01:56:55.380
Canadian drops down, taken out by Solo,

01:56:55.380 --> 01:56:58.420
mid as Rexon was also floored by a Razor Blue.

01:56:58.420 --> 01:57:01.060
Surfing Andy won a piece though to keep the advantage.

01:57:01.060 --> 01:57:02.900
Effectively, three versus three,

01:57:02.900 --> 01:57:06.660
cut down by the big LMG of Railgun on the Tachanka.

01:57:06.660 --> 01:57:09.540
And that leaves us now three versus two with Rexon down

01:57:09.540 --> 01:57:14.100
on the ground. Very possible that he won't be collected. Defuser is down cold as well.

01:57:14.660 --> 01:57:18.820
This is, oh, Rexon does get picked up now. He manages to drag himself to safety,

01:57:18.820 --> 01:57:23.540
but there's nobody really anywhere near this defuser. Spikes on his way to try and collect it,

01:57:23.540 --> 01:57:26.660
but he needs to be cautious. And he's given himself away by dropping down the Green Bees.

01:57:26.660 --> 01:57:29.860
They know that he's coming from this position at the same time. So they got him on the backstab,

01:57:29.860 --> 01:57:33.060
the other two on the front, but Rex has been dealt with. There's Devon, there's two,

01:57:33.060 --> 01:57:37.540
Macy collects two, Raulgun, another. Not bad. A bit of a recovery being shown there, Tim,

01:57:37.540 --> 01:57:42.940
But I think a lot of work to do still in the second half. Yeah, really good really good from all gamers just to close that out

01:57:42.940 --> 01:57:45.620
Tactical time out obviously doing its job from fenemy

01:57:46.980 --> 01:57:51.260
Anything else take 20 seconds to breathe remain calm. Okay

01:57:55.060 --> 01:57:59.060
Breathe breathe find the calm, okay

01:57:59.060 --> 01:58:00.060
Okay.

01:58:00.060 --> 01:58:01.060
Alright.

01:58:01.060 --> 01:58:12.340
Good job on the defenses, it's in the past now, if they want, three ones on attack we

01:58:12.340 --> 01:58:13.340
can 1-4.

01:58:13.340 --> 01:58:14.340
Okay, that's the mentality.

01:58:14.340 --> 01:58:15.340
The defense has won.

01:58:15.340 --> 01:58:19.900
They have won three times, we can win four times in a row, okay?

01:58:19.900 --> 01:58:26.500
It's a team that can fight, okay, so don't be surprised if they try to hide, if they

01:58:26.500 --> 01:58:27.500
are aggressive, okay?

01:58:27.500 --> 01:58:34.500
Of course, this is a very good team, so we are not very surprised to be able to get here.

01:58:43.500 --> 01:58:45.500
There are so many先請, we can run.

01:58:46.500 --> 01:58:47.500
Good smoke, good smoke.

01:58:48.500 --> 01:58:50.500
There are so many先請, we can run that listener.

01:58:50.500 --> 01:58:55.500
Yes, there is also a denari on your window and a barbed wire, okay?

01:58:55.500 --> 01:58:59.500
Yes, there is a borderline with that guy.

01:58:59.500 --> 01:59:03.500
And most likely someone will be in the meeting, so you can fight that guy first.

01:59:03.500 --> 01:59:07.500
The news should be with another person, so you should be able to face him first.

01:59:07.500 --> 01:59:14.500
You can play wall deny. It's simple. If wall deny, we do front push, okay? We don't bother like going...

01:59:14.500 --> 01:59:19.900
was basically on the roof just clearing. For box, they four man blue with Deimos under

01:59:19.900 --> 01:59:27.420
and he walked up the staircase. They do go for the ace on the wall immediately if they're

01:59:27.420 --> 01:59:31.940
doing that take, which we talked about. And they just try to play the cut. He eventually

01:59:31.940 --> 01:59:35.700
did try to jump in the soda window. So if they go for that, just be aware when they

01:59:35.700 --> 01:59:39.940
did that, it was quick. So just make sure that if that's what we think we're doing or

01:59:39.940 --> 01:59:44.140
they're doing, we're ready to react. If they swap it, we didn't see it in the game, but

01:59:44.140 --> 01:59:47.140
but I assume it's the same as their command where it's basically them just fighting.

01:59:50.640 --> 01:59:51.140
Okay.

01:59:51.540 --> 01:59:55.340
I found this side of that really interesting from all gamers where it was very much a brief

01:59:56.140 --> 01:59:57.440
and decided to attempt 15 seconds.

01:59:57.440 --> 02:00:00.640
I thought at first he was going to do what a few teams have done and just not talk.

02:00:00.640 --> 02:00:01.640
Just getting things a little bit, yeah.

02:00:01.640 --> 02:00:04.640
Yeah, but then obviously the talk then broke out after that and it was completely fine.

02:00:04.640 --> 02:00:08.340
On the rebellion side, it was also again quite tactical and specific I suppose.

02:00:08.340 --> 02:00:12.540
The smoke ban coming through here, same as we saw from rebellion alongside the Goyo.

02:00:12.540 --> 02:00:17.000
We're really looking to remove those operators that support the bottleneck we've come to know from Fortress

02:00:18.580 --> 02:00:22.700
Okay, oh very evenly split first off if I'm honest

02:00:22.700 --> 02:00:27.620
I think that suits shopper for a billion down to the ground. I think going on to the defense

02:00:27.620 --> 02:00:30.940
I would expect them to now really start to take control of this game

02:00:30.940 --> 02:00:37.300
But that is not to say that all gamers cannot come out and surprises come out and have those big attacks

02:00:37.300 --> 02:00:39.500
We saw them do it yesterday against Furia

02:00:39.500 --> 02:00:44.100
They've got some serious gunners on their side. I'm looking at Moonlight quite

02:00:44.100 --> 02:00:50.380
I know he doesn't really prove my point at the minute one, but but my point is on the attack with sinning do some great things

02:00:50.380 --> 02:00:55.620
Oh, the last couple of days and definitely want to watch out for railgun quietly getting the job done

02:00:55.620 --> 02:01:00.500
You know, this is a player that's played a lot of support through CNL if you have a look at his numbers

02:01:00.500 --> 02:01:03.060
But he is coming out and delivering here at the minute

02:01:03.060 --> 02:01:07.820
He's doing fab and also on the other side I want to talk about solo mid 3-0 on entry on this map so far

02:01:07.820 --> 02:01:11.480
And that's an amount where we've seen a lot of fast aggression coming out from rebellion

02:01:11.480 --> 02:01:14.260
And yes, some of those entries were secured off the back of the chapter

02:01:14.260 --> 02:01:14.680
Fine

02:01:14.680 --> 02:01:18.480
It's more the fact that he has been able to send the tire a little bit and get his team moving

02:01:18.480 --> 02:01:22.100
Round four was the big one for him where he found the 3k found the entry and of course

02:01:22.500 --> 02:01:24.220
Secured the round for his team

02:01:24.220 --> 02:01:27.220
But let's get a fair on the attack as I've said my concern with newer teams

02:01:27.220 --> 02:01:32.780
Tim is on the attack is when things tend to look a little bit misaligned because if you're even half a second to a second out

02:01:32.780 --> 02:01:33.660
Of step with each other

02:01:33.660 --> 02:01:37.880
That's enough time for a defender to spin on the heels and get a real nasty flick onto the second player

02:01:39.480 --> 02:01:43.660
Canadian just in that position to try and stop the push up Eagle stairs

02:01:43.660 --> 02:01:46.060
We'll just continue to hold that on the long-angle interest

02:01:46.060 --> 02:01:48.500
They might he's got the rotation available into sight

02:01:48.500 --> 02:01:53.920
So he can't really give up his position too easily just having a look couple of reinforcements are left in pockets

02:01:53.920 --> 02:01:56.140
So if you do rotate back in through there

02:01:56.140 --> 02:01:59.400
There is the option there to be able to reinforce that walk

02:01:59.400 --> 02:02:04.160
What you don't want to do is lose control of Eagle and then have them come down there take control of that corridor

02:02:04.160 --> 02:02:07.040
And just be able to walk on into sight at the minute

02:02:07.040 --> 02:02:09.920
It's kind of bouncing back in and out as you can see here

02:02:09.920 --> 02:02:13.560
But he has a load as you say moonlight to get up to the top of here

02:02:13.560 --> 02:02:18.560
And he can just sit and wait for this fire to burn out for the time being I did worry more fire would come

02:02:18.560 --> 02:02:22.080
I would see him burns out atop Eagle there with nothing he can really do about it

02:02:22.080 --> 02:02:25.800
That's a run through more fire to get himself to safety and we're trying to run to his death and no

02:02:25.800 --> 02:02:28.740
Oh, a seize timing moment.

02:02:28.740 --> 02:02:31.400
Just as Canadian turns away, Moonlight gets his freebie.

02:02:31.400 --> 02:02:34.500
And the big problem is now no opportunity to reinforce that wall.

02:02:34.500 --> 02:02:36.700
The breach has been done for all gamers.

02:02:36.700 --> 02:02:39.500
They're in control of the area so they can now push through

02:02:39.500 --> 02:02:41.900
and use that for access to site if they choose to.

02:02:41.900 --> 02:02:45.200
MC manages to pick up another with a headshot five versus three.

02:02:45.200 --> 02:02:47.900
I said that they might have attacks in the locker desk

02:02:47.900 --> 02:02:50.100
and they certainly do at the minute.

02:02:50.100 --> 02:02:53.300
We see Moonlight collected back up onto 20 HP.

02:02:53.300 --> 02:02:56.880
So we are at full effectively five versus three.

02:02:57.380 --> 02:02:59.880
I said earlier on our last part when we had Enterprise in a similar spot.

02:02:59.880 --> 02:03:04.540
It's a measure of a team's maturity to be able to close out man-advantaged situations.

02:03:04.540 --> 02:03:06.340
In this one, they've got two.

02:03:06.340 --> 02:03:08.840
Both kills coming from Reapers, it's worth stressing as well.

02:03:08.840 --> 02:03:13.840
Making very effective use of the pistols because they've got shotguns ready for close range encounters.

02:03:13.840 --> 02:03:15.540
A good candela up over the top.

02:03:15.540 --> 02:03:19.040
Macy making use of that chance to charge on Fords up against the Keefer.

02:03:19.380 --> 02:03:20.680
I'm sure they know that he's here, Tim.

02:03:20.680 --> 02:03:23.520
Question is who walks away with the kill? Probably not him.

02:03:23.520 --> 02:03:25.120
Is that Shotgun?

02:03:25.120 --> 02:03:27.120
Really should be losing out, I think, at the mid-range.

02:03:27.120 --> 02:03:28.480
It's currently finding itself out.

02:03:28.480 --> 02:03:30.000
Yeah, I think he's just...

02:03:30.000 --> 02:03:32.640
So long as he's not being pushed, he's happy to just remain there.

02:03:32.640 --> 02:03:34.040
Rex have managed to survive.

02:03:34.040 --> 02:03:37.320
Moonlight and a beauty who's letting the recoil

02:03:37.320 --> 02:03:39.040
take him up to the head of Railgun.

02:03:39.040 --> 02:03:42.280
However, Saw War mid is in and getting the diffuser down.

02:03:42.280 --> 02:03:46.840
But Ami is there once again when Shopping Fire Rebellion needed.

02:03:46.840 --> 02:03:48.320
Three versus two.

02:03:48.320 --> 02:03:49.920
Down on the floor, does he know? Yes, he does.

02:03:49.920 --> 02:03:53.900
gets one, but there's a trade off the back of it. Now Yaz, two kills to his name across

02:03:53.900 --> 02:03:59.720
those first six rounds. He's got to find two, 15 seconds to go and that is not a fantastic

02:03:59.720 --> 02:04:04.260
start to what could have been a pretty special clutch. Rex, and this is a great example of

02:04:04.260 --> 02:04:08.300
what I spoke about by the way, gets the one, has a whole two seconds to spin onto the ace

02:04:08.300 --> 02:04:12.500
inside of blue who didn't step out for the trade. And now arguably, there's Costam here,

02:04:12.500 --> 02:04:15.940
a five versus three squanders, rebellion back into the lead.

02:04:15.940 --> 02:04:18.980
Yeah, and this is the difficulty that all gamers are going to have.

02:04:18.980 --> 02:04:22.260
That attack actually shaped up really well at the beginning.

02:04:22.260 --> 02:04:24.980
I loved the aggression out of Moonlight.

02:04:24.980 --> 02:04:26.300
He saw his opportunity.

02:04:26.300 --> 02:04:29.500
He knew that the next Shamika canister was going to be launched.

02:04:29.500 --> 02:04:30.340
But guess what?

02:04:30.340 --> 02:04:33.060
That's a great opportunity to attack and to janker

02:04:33.060 --> 02:04:36.260
because they don't have their LNG in hand ready to fight.

02:04:36.260 --> 02:04:40.020
It was brilliant stuff, but they just didn't do enough with what they took.

02:04:40.020 --> 02:04:41.420
It was exactly this.

02:04:41.420 --> 02:04:44.220
The double from Rex, and that's a beautiful shot.

02:04:44.220 --> 02:04:49.500
the sprays all the way up the body of Railgun, just completely and utterly in control of that

02:04:49.500 --> 02:04:54.100
recoil from the Vector. Love to see it, and Shopify Rebellion managed to get themselves

02:04:54.100 --> 02:04:58.380
around on the defense, 4-3, and all gamers back to the drawing board.

02:04:58.380 --> 02:05:01.700
And they didn't really have to move his position either, they knew that he was around, we had

02:05:01.700 --> 02:05:05.260
the Yellowpings coming in on the other side of the hard walls down from that long museum

02:05:05.260 --> 02:05:09.780
corridor, they knew that he was there somewhere, there's word 100% sure on where, and I think

02:05:09.780 --> 02:05:13.220
until that position is cleared, you can't comfortably step forward and get the plant down, because

02:05:13.220 --> 02:05:17.540
As you see all I'm be able to do is stand up lovely head height holds BAM guys dead

02:05:17.540 --> 02:05:24.220
They can't get that diffuser down so not having control of horse was the big misstep there for all gamers and arguably that including the

02:05:24.380 --> 02:05:29.820
Watch 2v1 interaction is what has cost them at the round small mistakes make a big difference at this level

02:05:29.900 --> 02:05:32.300
You see they can recover it here in around eight

02:05:33.540 --> 02:05:39.620
Okay, so we're gonna head over to the bottom side. It's gonna be dorms and games spite has the rotation out

02:05:39.620 --> 02:05:44.100
we see that quite often. A little rotation out, you can just peek out onto the old tower drop

02:05:44.100 --> 02:05:48.500
and just kind of play in and around that vending machine and make things difficult for them to

02:05:48.500 --> 02:05:53.140
take that ground. Sometimes you'll play a bit kind of half reinforced and you've got the option to

02:05:53.140 --> 02:05:57.300
close it up if you need, sometimes not. You can play there with a deployable shield for example,

02:05:57.300 --> 02:06:01.620
all sorts of things that you can do from that position. But for the time being, let's have a

02:06:01.620 --> 02:06:08.180
look at where all gamers are shaping up towards. Moonlight is on the old tower side of the map.

02:06:09.620 --> 02:06:16.620
than that. Mostly they are just on the drones and still in that intel phase.

02:06:16.620 --> 02:06:19.620
Yeah there you go, that's right, now you want to know it's more about like a cafe, right?

02:06:19.620 --> 02:06:22.620
You get yourself up on the roof, you get back on the drone, you figure out what's going on,

02:06:22.620 --> 02:06:26.620
you start your push down towards red, you start challenging around skylight,

02:06:26.620 --> 02:06:30.620
it's kind of a get to the building safely, then you can worry about what's happening inside of it.

02:06:30.620 --> 02:06:33.620
They're still looking towards a lot of stall of course, off the back of that chanker,

02:06:33.620 --> 02:06:36.620
last round dealt with very hand and did a little bit of fortune on his timing

02:06:36.620 --> 02:06:42.620
with the fire at first, and then also onto the challenge that came in very shortly after from Moonlight with that Reaper.

02:06:42.620 --> 02:06:46.620
This time round, he's got it down in good time and he's keeping the aggressors at bay.

02:06:46.620 --> 02:06:50.620
Going to see that external wall, Walton, so another bad start here.

02:06:50.620 --> 02:06:54.620
Just coming up to the halfway mark, that's going to put a little bit of pressure on Rexon,

02:06:54.620 --> 02:06:58.620
but it's something Realgun needs to be aware of because Rexon is taking that peek on quite aggressively,

02:06:58.620 --> 02:07:01.620
as he's just going to move himself towards horse door there,

02:07:01.620 --> 02:07:06.740
They look to try and put a little bit of pressure onto this topside of the Shopify rebellion defense

02:07:06.740 --> 02:07:08.680
It's actually real gonna mention that fight

02:07:08.680 --> 02:07:14.360
It's him that comes away with the advantage taking direction but sprites is there for the trade something

02:07:14.460 --> 02:07:19.640
Shopify rebellion have done pretty well so far. It's keep on top of those numbers keep on top of them

02:07:19.640 --> 02:07:26.180
They will in style surf with the nitro over the top finds his man moon like down four versus three

02:07:26.180 --> 02:07:28.140
Yeah, it's who they're pushing in here as well

02:07:28.140 --> 02:07:31.300
Now you're putting into more fire potential to see for some of their way.

02:07:31.300 --> 02:07:33.640
Trank of us fall down, though. That's not the end of the world for them.

02:07:33.640 --> 02:07:35.540
In fact, it's now just really surf and spoy.

02:07:35.540 --> 02:07:38.940
They need to force to move away because Ambi is up towards the top side of the map.

02:07:38.940 --> 02:07:42.340
No doubt he'll work his way back around, but that would have been their golden chance.

02:07:42.340 --> 02:07:46.740
But Surf has got this one unlocked in a great C4 earlier on towards Moonlight

02:07:46.740 --> 02:07:50.340
and now supports his teammate, Yaz left in a 1BX once again.

02:07:50.340 --> 02:07:53.940
That teamwork from Surf and Spite was absolutely beautiful.

02:07:53.940 --> 02:07:57.740
I'm not going to go as far as to say Spite activating the glasses was bit,

02:07:57.740 --> 02:08:04.740
But it did give his location and it did bring in that peak from MC and Surf was just there, ready to go.

02:08:04.740 --> 02:08:09.540
Brilliant stuff from them two and now they know where Yaz is coming from, they know it's central stairs

02:08:09.540 --> 02:08:14.940
and they're just going to wait for the push to come onto the single door, Razor Bloom is going to do a bunch of damage as well.

02:08:14.940 --> 02:08:20.340
Things do not get any easier for him here and Shopify Rebellion with 15 seconds left to go.

02:08:20.340 --> 02:08:26.240
They're not going to get too aggressive here, they know he doesn't have the defuser, there's nothing that Yaz can realistically do.

02:08:26.240 --> 02:08:29.720
So they're just going to hold and bide their time round.

02:08:29.720 --> 02:08:32.320
We'll take away a spot finds the final kill

02:08:32.320 --> 02:08:35.040
and chop up our rebellion, get a second defense in a row.

02:08:35.040 --> 02:08:38.360
And as we suggested, it's looking tough for all gamers

02:08:38.360 --> 02:08:40.400
to get this one done on fortress now.

02:08:40.400 --> 02:08:42.680
Yes, like I said, back up into the first half, Tim,

02:08:42.680 --> 02:08:44.440
like for a newer team on the attacking side

02:08:44.440 --> 02:08:46.440
is when you're going to see the crack start to show.

02:08:46.440 --> 02:08:47.800
On defense, it's a little bit easier.

02:08:47.800 --> 02:08:49.560
You're playing this spot, you're supporting that guy,

02:08:49.560 --> 02:08:50.800
you're watching these angles,

02:08:50.800 --> 02:08:52.400
you're using your C4 to do this.

02:08:52.400 --> 02:08:53.700
It's relatively straightforward,

02:08:53.700 --> 02:08:55.920
but timing is everything when you're on the attack

02:08:55.920 --> 02:09:00.200
I think as we saw once the Amaro got into spot there was a little bit stuck a moolot was a bit like okay

02:09:00.400 --> 02:09:03.640
Where do I go for now? And you gave three seconds maybe and then a C4's at his feet

02:09:04.040 --> 02:09:08.640
Not much more they can do to recover off the back of that. Unfortunately. That's two in a row now for rebellion

02:09:08.800 --> 02:09:14.760
They've pulled themselves ahead. I've got a two-round advantage and we're into that also crucial round nine

02:09:14.760 --> 02:09:16.760
We speak about this quite a lot as a pair in me and Tim

02:09:17.160 --> 02:09:22.640
Rebellion winners one they're up six and three and a three round deficit feels a bit too hard to recover if it goes five and four

02:09:22.640 --> 02:09:25.240
or all gamers have shown that they can win attacks

02:09:25.240 --> 02:09:27.320
and just maybe with a one round deficit,

02:09:27.320 --> 02:09:29.640
things could yet turn around.

02:09:29.640 --> 02:09:31.280
But we've got to see a convincing attack out of them here,

02:09:31.280 --> 02:09:34.120
Tim, otherwise I do fear it's going to be lights out.

02:09:34.120 --> 02:09:35.960
Yeah, the sense snake blitz,

02:09:35.960 --> 02:09:38.200
we've now got buck as well as a combo.

02:09:38.200 --> 02:09:40.400
So those operators are suggesting to me

02:09:40.400 --> 02:09:42.600
that all gamers are going to try this method

02:09:42.600 --> 02:09:43.840
that we see of attacking this site

02:09:43.840 --> 02:09:45.240
where you take over top floor,

02:09:45.240 --> 02:09:48.640
they want particularly games, dorms, and briefing control.

02:09:48.640 --> 02:09:51.560
You open the hatch, you send the light screens down,

02:09:51.560 --> 02:09:58.160
You know, you get your nades in there, you clear out the utility, they've got small canisters on blitz, you get them down and then you drop the hatch in your plant.

02:09:58.160 --> 02:10:03.860
That's going to be the attempt, Snake there to try and clear out that top floor cliff clear and try and help with that push.

02:10:03.860 --> 02:10:09.560
That's what I would expect. Looking across the side of rebellion, if we have a look, everybody is downstairs!

02:10:09.560 --> 02:10:13.960
So they've given that top floor over to all gamers, so time should not be an issue here.

02:10:13.960 --> 02:10:19.960
They're going to get the drones in, they're going to be able to follow in behind them, but they should be able to go in and get control of this pretty quickly.

02:10:21.560 --> 02:10:23.320
Salomon, of course. My shields are always a...

02:10:23.320 --> 02:10:27.480
I don't want to call him a crutch. It sounds bad to say they're a crutch, but they're a very efficient way, I think,

02:10:27.480 --> 02:10:31.120
where maybe you aren't quite fully confident on your ability to step into a map aggressively.

02:10:31.120 --> 02:10:34.560
It's a good one to lean in behind. He's going to be the entry for me, stepping on through.

02:10:34.560 --> 02:10:37.880
They can early control, and of course, the state behind him certainly not going to be a bad thing either,

02:10:37.880 --> 02:10:39.080
because they can feed him all the info.

02:10:39.080 --> 02:10:41.680
Surface hitting himself away over an old tower.

02:10:41.680 --> 02:10:46.840
It's really going to be dependent on when Moonlight uses that scanner as to whether he gets spotted or not.

02:10:46.840 --> 02:10:51.800
could be a real crucial part of this round as to whether they know the Azami's there,

02:10:51.800 --> 02:10:56.600
whether he's able to do any damages, if Surf drops away, I think he was maybe spotted out by a drone.

02:10:56.600 --> 02:11:00.520
That's going to force him out and that's great play from all gamers on the attack.

02:11:00.520 --> 02:11:04.920
They've now got complete top floor control. They need to keep some guns on it because they don't

02:11:04.920 --> 02:11:09.560
have a no-man or a good block to be able to hold off those flanks and make sure they don't get hit,

02:11:09.560 --> 02:11:13.640
but now they can get that book to work. They can open up the hatch and they can start thinking

02:11:13.640 --> 02:11:17.080
about getting some vertical pressure down into that site.

02:11:17.080 --> 02:11:19.400
That's it, yeah. You guys can do an awful lot of work from here as well.

02:11:19.400 --> 02:11:22.360
There's still the one actually haven't opened up actually inside of Refin.

02:11:22.360 --> 02:11:25.000
You can see Canadians currently dancing around underneath.

02:11:25.000 --> 02:11:28.600
There we go. This is the say-it. It's opened up. Proper cast of time in that one, Tim.

02:11:28.600 --> 02:11:30.920
With that done, they've now got two hatches they could drop through.

02:11:30.920 --> 02:11:35.320
Normally you see the push coming in down the stairs where Solomit has currently got himself established.

02:11:35.320 --> 02:11:39.080
They'll look to work their way through and the same as we saw from Rebellion back in the first half,

02:11:39.080 --> 02:11:41.240
aggressing towards that site. Punish those.

02:11:41.240 --> 02:11:47.740
We were sat a little bit out of position, but Rebellion have equally all moved off-site here, moved out towards the west a little bit today.

02:11:47.740 --> 02:11:50.740
You're stepping towards site, you're kind of welcome to do so, we'll wait for you.

02:11:50.740 --> 02:11:56.440
Yeah, this is the problem with verticality on this site, if you know, if you're ever wondering why do we not see more verticality?

02:11:56.440 --> 02:11:59.240
You know, why do we not just see these complete vertical approaches?

02:11:59.240 --> 02:12:02.740
It's because it is possible to avoid it inside a site.

02:12:02.740 --> 02:12:06.740
Light screen comes out, trying to get themselves down and established at the bottom of the door stairs.

02:12:06.740 --> 02:12:09.740
Surf, he's going to continue to just hold his position here.

02:12:09.740 --> 02:12:13.380
will be picked up by the Grimbeast, will be picked up by the Kill, Solo mid manages the

02:12:13.380 --> 02:12:18.460
finding, 5 vs 4 now as all gamers start to push forward and there they just have that

02:12:18.460 --> 02:12:22.500
Snake scan coming in as well to give them that extra little bit of intel, that extra

02:12:22.500 --> 02:12:25.020
little bit of impetus to push them forwards.

02:12:25.020 --> 02:12:28.060
Yeah Moonlight's on alert there, if you can distract them from behind here and show them

02:12:28.060 --> 02:12:30.900
if that scan will have done a little bit of that job for them, this is when they can try

02:12:30.900 --> 02:12:34.860
and look for a plant to go down, gotta be so careful that Canadian is ready and waiting.

02:12:34.860 --> 02:12:38.740
Let's his man go by though, any steps solo mid into the wall is trying to push on towards

02:12:38.740 --> 02:12:42.080
And that's a freebie. You've got to ask why he stepped on a little bit sooner.

02:12:42.080 --> 02:12:44.200
But here comes Canadian off towards the left.

02:12:44.200 --> 02:12:46.800
Those were his man is, and it's going to be a free kill for him.

02:12:46.800 --> 02:12:49.500
Yaz once again, left in a 1vx.

02:12:49.500 --> 02:12:51.800
The third time in a row that he's been in that spot, Tim.

02:12:51.800 --> 02:12:55.080
What scare he is, they've got the entry three times in a row here.

02:12:55.080 --> 02:12:58.480
All gamers have, but have lost all three rounds.

02:12:58.480 --> 02:13:02.080
Yeah, a decent attempt there from all gamers, but ultimately, as I said,

02:13:02.080 --> 02:13:05.140
all that vertical work didn't really gain them too much.

02:13:05.140 --> 02:13:07.680
There always comes a point on that site, realistically,

02:13:07.680 --> 02:13:12.720
where you need to get down there and get some form of lateral control so that you can hold the site,

02:13:12.720 --> 02:13:17.760
particularly in a post-plant as well. But, you know, great play from Andy up on the top floor,

02:13:17.760 --> 02:13:21.680
he was sweeping across, picked up Moonlight who was holding the flank, got the kill,

02:13:21.680 --> 02:13:26.240
and that really opened things up for Shopper Fire Rebellion as well. So despite all gamers looking

02:13:26.240 --> 02:13:30.640
like they were in control at this point of the round with 30 seconds left to go, when they started

02:13:30.640 --> 02:13:37.120
on that execute, they just didn't really have enough, I think, awareness of where everybody

02:13:37.120 --> 02:13:41.160
was inside a site or ability to take them down so ultimately it's shop if I

02:13:41.160 --> 02:13:45.640
rebellion hold on well 6-3 you know and looking pretty comfortable for the

02:13:45.640 --> 02:13:48.880
North American side they're looking to move themselves up to two and one on

02:13:48.880 --> 02:13:53.920
the record which will put them into those qualification games of course also

02:13:53.920 --> 02:13:59.640
it was also a little bit worried for Canadian when he let the Blitz pass, he probably could have been a couple of pumps in the shot going to see him finish off early

02:13:59.640 --> 02:14:02.880
and only for the Blitz to then go in and get rid of the mirror I was like oh no it

02:14:02.880 --> 02:14:07.840
can't surely fall apart here but patience is a virtue Tim and he rewarded him in

02:14:07.840 --> 02:14:13.080
spades. Free kill onto a plant going down because all gamers have to just a little bit too late in the round.

02:14:13.080 --> 02:14:17.080
Potentially our last round is going to be spent up in command and off his Tim off.

02:14:17.080 --> 02:14:20.840
Bathroom and command leave it up towards his top side. I spoke about this already

02:14:20.840 --> 02:14:24.200
you'll probably see the push coming in from the south side here, off on the attackers.

02:14:24.200 --> 02:14:27.640
Well last time around they went straight up towards Eagle stairs as we saw and they

02:14:27.640 --> 02:14:30.440
worked absolutely wonders from that position but given my level of spawn Tim

02:14:30.440 --> 02:14:33.080
it does look like it's going to be another full map clear.

02:14:33.080 --> 02:14:37.400
Yeah, I would expect so MC has gone over to that ego side,

02:14:37.400 --> 02:14:39.400
but he's actually moving around quite quicker.

02:14:39.400 --> 02:14:41.000
He's going to look into coming and joining his team,

02:14:41.000 --> 02:14:42.840
maybe towards the bottom of things.

02:14:42.840 --> 02:14:46.000
It's going to be Spite that they need to deal with over there in Old Tower.

02:14:46.000 --> 02:14:47.160
He's on the bandit.

02:14:47.160 --> 02:14:50.640
Spite with that weapon terrifies me to be honest.

02:14:50.640 --> 02:14:53.160
You just know he's going to absolutely rip some shots

02:14:53.160 --> 02:14:55.320
if he's given the opportunity to do so.

02:14:55.320 --> 02:14:58.320
He's supported by Ambi, so all gamers,

02:14:58.320 --> 02:15:00.320
This really is a trial bar fire.

02:15:00.320 --> 02:15:02.320
Map clearance of Ambien's fight.

02:15:02.320 --> 02:15:04.320
Not going to be easy.

02:15:04.320 --> 02:15:06.320
Now trying to tackle a few gadgets,

02:15:06.320 --> 02:15:07.320
but you've got to keep these drones alive.

02:15:07.320 --> 02:15:09.320
There's a hard part, and Canadians already sniffed out.

02:15:09.320 --> 02:15:13.320
While without anything being taken away from the defenders.

02:15:13.320 --> 02:15:14.320
It's an awful start.

02:15:14.320 --> 02:15:15.320
Now all the Rateros to roll on through.

02:15:15.320 --> 02:15:16.320
In fact, I'm looking at it.

02:15:16.320 --> 02:15:18.320
Look at how many drones we've got to work with.

02:15:18.320 --> 02:15:20.320
I've given across all the operators and rolling here.

02:15:20.320 --> 02:15:22.320
The Twitch, the Florets, and the Brava.

02:15:22.320 --> 02:15:23.320
Robot Wars in there.

02:15:23.320 --> 02:15:25.320
It's a full drone lineup.

02:15:25.320 --> 02:15:27.320
We can see there, Canadian was playing the rotate

02:15:27.320 --> 02:15:31.960
that I spoke about last time, if you remember, I said, you know, they keep reinforcements

02:15:31.960 --> 02:15:34.900
in pockets so they can close that wall up, should they feel the need to.

02:15:34.900 --> 02:15:39.880
Comedian has chosen to do that this time, so even if all gamers do push their way into

02:15:39.880 --> 02:15:42.320
ego, there is going to be further work to be done.

02:15:42.320 --> 02:15:43.680
They're going to need Real going up there.

02:15:43.680 --> 02:15:44.680
He is towards that side.

02:15:44.680 --> 02:15:45.680
I'm just going to look to breach this wall.

02:15:45.680 --> 02:15:46.680
Is that an ideal?

02:15:46.680 --> 02:15:47.680
Is it not an ideal?

02:15:47.680 --> 02:15:48.680
I don't like to fear that's going to work.

02:15:48.680 --> 02:15:49.680
I thought I'd say what does it do?

02:15:49.680 --> 02:15:50.680
It puts a little square hole rather than a full-size hole.

02:15:50.680 --> 02:15:51.680
I can tell you that.

02:15:51.680 --> 02:15:52.880
What does it do?

02:15:52.880 --> 02:15:56.280
It puts a little square hole rather than a full-sized hole.

02:15:56.280 --> 02:15:57.240
I can tell you that.

02:15:57.240 --> 02:15:57.880
There we go.

02:15:57.880 --> 02:15:58.840
Maybe he did it on purpose.

02:15:58.840 --> 02:16:00.080
Maybe he wanted a little.

02:16:00.080 --> 02:16:01.240
It's new Chinese tech.

02:16:01.240 --> 02:16:03.480
Maybe he wanted a funny-sized hole.

02:16:03.480 --> 02:16:04.280
It has, though.

02:16:04.280 --> 02:16:05.480
It's a little weird, like, head-holed.

02:16:05.480 --> 02:16:06.840
I'm pretty sure it wasn't intentional,

02:16:06.840 --> 02:16:08.000
but we'll take it anyway.

02:16:08.000 --> 02:16:09.280
Ambi's going to start things out.

02:16:09.280 --> 02:16:12.760
Ambi's fight absolutely crumbled already, Tim.

02:16:12.760 --> 02:16:14.680
Looks like it's going to end in flawless fashion

02:16:14.680 --> 02:16:17.360
for Rebellion, quite literally a 7-3 win

02:16:17.360 --> 02:16:19.760
with very little bother against all gamers.

02:16:19.760 --> 02:16:21.200
Yeah, great hold from Ambien,

02:16:21.200 --> 02:16:23.400
spiked over on that far side.

02:16:23.400 --> 02:16:26.080
I said at the beginning, as soon as you see them two together

02:16:26.080 --> 02:16:27.920
on a hold away from sight like that,

02:16:27.920 --> 02:16:28.760
spiked on the bandit,

02:16:28.760 --> 02:16:30.480
you just know that you're gonna be in trouble.

02:16:30.480 --> 02:16:31.600
That's exactly what happened

02:16:31.600 --> 02:16:33.200
as they tried to progress through.

02:16:33.200 --> 02:16:35.080
I think, you know, they got railgun opening up

02:16:35.080 --> 02:16:37.600
at the topside, try and create a little bit of a diversion,

02:16:37.600 --> 02:16:40.160
but it really didn't take the attention

02:16:40.160 --> 02:16:42.040
of Shopify Rebellion who come through

02:16:42.040 --> 02:16:43.920
with a very solid performance there.

02:16:43.920 --> 02:16:46.200
I've got to say, it was great for them on Fortress.

02:16:46.200 --> 02:16:49.160
You can only play the team in front of your Shopify Rebellion,

02:16:49.160 --> 02:16:53.220
very professional from them, got in there, got the job done, nice and quick, they move

02:16:53.220 --> 02:16:56.760
on to the qualification, best of three's. Yeah, big for them to be in that spot because

02:16:56.760 --> 02:17:00.240
of course, they've got the idea like a lot of teams being in that one on one market,

02:17:00.240 --> 02:17:04.200
just suggest that things would go from bad to worse, but good matchup today for them.

02:17:04.200 --> 02:17:09.880
As you say, Puts are going to spot to qualify for the main stage on home soil, no less,

02:17:09.880 --> 02:17:16.360
that's exactly where they want to be in front of the home crowd. Yeah, that's exactly it,

02:17:16.360 --> 02:17:20.600
the team. I'm going to go up

02:17:20.600 --> 02:17:22.600
the stairs. I think it's

02:17:22.600 --> 02:17:23.600
dedication. I didn't think about

02:17:23.600 --> 02:17:25.600
the fact that they could be on

02:17:25.600 --> 02:17:27.600
separate floors and teams as

02:17:27.600 --> 02:17:29.600
well. Indeed they are a little

02:17:29.600 --> 02:17:31.600
wall cut stretch your legs out

02:17:31.600 --> 02:17:33.600
after that performance to go

02:17:33.600 --> 02:17:35.600
find your opponents and of

02:17:35.600 --> 02:17:37.600
course. Take the hand for a

02:17:37.600 --> 02:17:39.600
game. Well played for all

02:17:39.600 --> 02:17:41.600
games. I'm going to take a

02:17:41.600 --> 02:17:43.600
little bit of a break. I'm going

02:17:43.600 --> 02:17:45.600
to go up the stairs. I'm going

02:17:45.600 --> 02:17:47.640
of the game. I think we're

02:17:47.640 --> 02:17:48.640
playing this game. So, it's

02:17:48.640 --> 02:17:49.780
going to be a good game. You

02:17:49.780 --> 02:17:51.360
know, we have a lot of

02:17:51.360 --> 02:17:51.840
players that are playing for

02:17:51.840 --> 02:17:52.360
all play for all gamers, of

02:17:52.360 --> 02:17:53.940
course, this also puts them in

02:17:53.940 --> 02:17:55.040
quite a precarious positions

02:17:55.040 --> 02:17:56.060
in. They're now down at one

02:17:56.060 --> 02:17:57.660
and two. There is work for

02:17:57.660 --> 02:17:58.600
them to do. Yes, they got

02:17:58.600 --> 02:17:59.740
through furia, the shop of our

02:17:59.740 --> 02:18:01.400
rebellion. It proves just a

02:18:01.400 --> 02:18:02.440
bit too much to overcome. Yeah

02:18:02.440 --> 02:18:04.160
well, I don't think it was a

02:18:04.160 --> 02:18:05.440
massive surprise to anybody.

02:18:05.440 --> 02:18:06.500
You know, still plenty of

02:18:06.500 --> 02:18:07.640
respect to all gamers. They

02:18:07.640 --> 02:18:09.800
played a good game there. Um

02:18:09.800 --> 02:18:11.040
you know, they got it done

02:18:11.040 --> 02:18:12.600
against your area yesterday.

02:18:12.600 --> 02:18:13.860
You can't keep winning games

02:18:13.860 --> 02:18:19.280
experience for these boys this might not be their tournament, but you can be damn sure they're aiming for one in the future

02:18:19.280 --> 02:18:23.160
We'll go to a break when we come back our next game awaits G2 twisted minds

02:19:13.860 --> 02:19:15.860
I

02:23:13.860 --> 02:23:26.860
I really wanted to hear that. I'm sure we will at some point. I'm sure we will at some

02:23:26.860 --> 02:23:31.020
point, yeah. But for now, of course, you're back with us. And if you missed it, it was

02:23:31.020 --> 02:23:34.820
probably as expected. Shop or Fire Rebellion with a very comfortable 7-3 over all gamers

02:23:34.820 --> 02:23:38.700
who struggled to find a single attack on Fortress. We've kind of said it. For these

02:23:38.700 --> 02:23:41.420
Chinese teams that are turning up at this tournament for the first time, there's a

02:23:41.420 --> 02:23:53.620
I'm here with Troy, who as we've talked about before, you've got more international experience

02:23:53.620 --> 02:23:55.380
than anybody here at the major.

02:23:55.380 --> 02:23:59.300
You go into a game like today against a team you've never played against before, against

02:23:59.300 --> 02:24:01.620
a region you've never played against before.

02:24:01.620 --> 02:24:04.060
How do you prepare for a matchup like this?

02:24:04.060 --> 02:24:10.060
Well, we did play against a region in phase one, but just watching the games, honestly,

02:24:10.060 --> 02:24:16.020
I think part of it was just watching the games,

02:24:16.020 --> 02:24:17.100
getting a read on how they play.

02:24:17.100 --> 02:24:18.940
We kind of had a rough read on the region.

02:24:18.940 --> 02:24:22.220
I think there's obviously, as to be expected,

02:24:22.220 --> 02:24:23.820
I think some of the things strategically

02:24:23.820 --> 02:24:26.260
are a little underdeveloped there.

02:24:26.260 --> 02:24:29.980
So it's kind of like an older style of play, almost.

02:24:29.980 --> 02:24:33.940
And just basically, we obviously saw that they upset Furia

02:24:33.940 --> 02:24:37.300
and went and checked out those replays just

02:24:37.300 --> 02:24:39.660
to confirm whether or not maybe there's

02:24:39.660 --> 02:24:45.980
something different. But it seemed like the same kind of style of play that we anticipated.

02:24:45.980 --> 02:24:49.860
And yeah, nothing too complicated, but just watch their games.

02:24:49.860 --> 02:24:53.620
Great. Well, clearly you guys are feeling good again. Ambie's back on the horse. We're

02:24:53.620 --> 02:25:00.460
seeing the whole team playing great Shopify rebellion moving on here in the Swiss.

02:25:00.460 --> 02:25:03.860
Thank you very much, Jonah. Indeed we are. And as I said, it's in the game. Bit of a

02:25:03.860 --> 02:25:06.140
read. And I think we sort of said this is a bit of a developed still that is going to

02:25:06.140 --> 02:25:09.140
that. Yeah, I think that's

02:25:09.140 --> 02:25:10.140
the way it's going to be. The

02:25:10.140 --> 02:25:11.140
old story you're going to see,

02:25:11.140 --> 02:25:12.140
but give them time, guys. They're

02:25:12.140 --> 02:25:14.140
new to it as well. Maybe in the

02:25:14.140 --> 02:25:15.140
future, we'll see him pull up an

02:25:15.140 --> 02:25:16.140
enterprise and come and shop the

02:25:16.140 --> 02:25:17.140
world. Hey, that would be a lot

02:25:17.140 --> 02:25:18.140
of fun. Certainly would be

02:25:18.140 --> 02:25:19.140
well. I've been very impressed

02:25:19.140 --> 02:25:21.140
so far. It's all brand new. The

02:25:21.140 --> 02:25:23.140
quality coming out of the C NL

02:25:23.140 --> 02:25:25.140
likes it very, very impressive.

02:25:25.140 --> 02:25:26.140
We've got our best of three

02:25:26.140 --> 02:25:27.140
coming up, of course, G two

02:25:27.140 --> 02:25:29.140
versus twisted minds. It is an

02:25:29.140 --> 02:25:31.140
email throwdown. Of course, we

02:25:31.140 --> 02:25:33.140
used to see in these two teams

02:25:33.140 --> 02:25:34.140
go up against each other. We saw

02:25:34.140 --> 02:25:35.140
it in kickoff, but we're going

02:25:35.140 --> 02:25:37.140
I mean, it ended up prompting

02:25:37.140 --> 02:25:39.140
a sin. We've got a really good

02:25:39.140 --> 02:25:40.140
map pool at the minute, but I

02:25:40.140 --> 02:25:41.140
looked at it. I was like, oh,

02:25:41.140 --> 02:25:43.140
that's three good maps there. I'm

02:25:43.140 --> 02:25:45.140
liking that real. It feels like

02:25:45.140 --> 02:25:46.140
a real classic lineup. What I

02:25:46.140 --> 02:25:48.140
love is we're going to two of G

02:25:48.140 --> 02:25:49.140
two's perma bands club and

02:25:49.140 --> 02:25:50.140
shall a our maps that they do

02:25:50.140 --> 02:25:52.140
not often like to play. But

02:25:52.140 --> 02:25:53.140
maybe they've got something

02:25:53.140 --> 02:25:55.140
cooking here, Tim. We'll find

02:25:55.140 --> 02:25:57.140
out after a short break.

02:26:05.140 --> 02:26:07.140
I

02:29:05.140 --> 02:29:31.780
This is what many of you have been waiting for.

02:29:31.780 --> 02:29:36.780
to stop and play. He plays

02:29:36.780 --> 02:29:38.780
now G2 against twisted minds in

02:29:38.780 --> 02:29:40.780
our first promotion best of

02:29:40.780 --> 02:29:43.780
three. The winner makes it to

02:29:43.780 --> 02:29:45.780
our live stage on Friday and

02:29:45.780 --> 02:29:47.780
pretty much all of you are back

02:29:47.780 --> 02:29:48.780
in G2 Tim. Absolutely no

02:29:48.780 --> 02:29:50.780
surprises there. We're into club

02:29:50.780 --> 02:29:53.780
for our first map. I am really

02:29:53.780 --> 02:29:55.780
looking forward to this matchup.

02:29:55.780 --> 02:29:56.780
G2 we've not sit where we've not

02:29:56.780 --> 02:29:58.780
cast them so far yet. I have

02:29:58.780 --> 02:30:00.780
gone back and watch the games

02:30:00.780 --> 02:30:13.300
the major, obviously unbeaten so far as our twisted minds. That's why we're here. They're both two and zero, but a lot of people coming in really liking G2 for this tournament with the way they've played Shaco on form along with the others.

02:30:13.340 --> 02:30:26.880
Oh, he's having a lot of fun. Really is twisted minds, though. Do not write them off. They are a class act and they've been bringing their chaotic best. I think it's fair to say there's a shot just running all over way. But when that second half yesterday,

02:30:26.880 --> 02:30:34.000
Well, I mean Shaco right now is the second highest rated player in the tournament only behind baby shark who's up there at a 151 EPS

02:30:34.720 --> 02:30:36.720
Shaco on 1 at 3 7

02:30:36.720 --> 02:30:39.720
But that doesn't mean that he isn't absolutely flying at the minute

02:30:39.720 --> 02:30:42.680
I think also second rated when it comes to cost only second to kanzan

02:30:42.840 --> 02:30:46.880
We'll see if you can keep on delivering here or if there's another hero waiting in the wings

02:30:46.880 --> 02:30:51.760
I think Alomar put a couple of clips out on social media about how I saw winding back the years this event

02:30:51.760 --> 02:30:54.880
He's had a good few moments for his himself absolutely popped off. It's been brilliant to see

02:30:54.880 --> 02:30:59.880
We'll see if that continues here against EU opposition and aggressive opposition at that.

02:30:59.880 --> 02:31:02.880
We saw a brilliant game from Twisted Mind yesterday against Wave-O.

02:31:02.880 --> 02:31:07.880
The Shaman think causing quite a little bit of a problem for the opposition on the entry.

02:31:07.880 --> 02:31:11.880
P9 equally dropped 16 kills or something absolutely ridiculous.

02:31:11.880 --> 02:31:15.880
Either way, they were a handful and today could prove to be the same.

02:31:15.880 --> 02:31:18.880
Even though they're telling that we had a sub in the form of guards as brother,

02:31:18.880 --> 02:31:22.880
Rubberkin unfortunately couldn't make it but so far has put up a good show in his place.

02:31:22.880 --> 02:31:25.820
place we're going to start down in the basement team it's our most offensive

02:31:25.820 --> 02:31:29.500
site in the game so if G2 can get this off to a good start anywhere you'd

02:31:29.500 --> 02:31:33.220
imagine it's going to be down here. So as a reminder for everybody looking back

02:31:33.220 --> 02:31:35.940
to kickoff as well because obviously the most recent time we've seen these two

02:31:35.940 --> 02:31:40.140
play they were actually in separate groups G2 was group A, Tussaman was group B

02:31:40.140 --> 02:31:44.100
so we didn't see them play in that initial phase but we did see them play in

02:31:44.100 --> 02:31:49.860
the uppercracket semifinals it was 2-0 G2, 7-3-8-7 played on

02:31:49.860 --> 02:31:55.860
and Borda saw none of the maps that we're seeing today are being replayed, but it was a comfortable win for G2.

02:31:55.860 --> 02:31:59.860
Benja actually going MVP in both games, both maps.

02:31:59.860 --> 02:32:03.860
And there's a few questions around this one. G2 of course made their roster changes recently.

02:32:03.860 --> 02:32:07.860
I think there'll be no complaints about Shiko not giving how he's been playing so far. It makes a total sense.

02:32:07.860 --> 02:32:11.860
But if you comment around Benja, I'm asking Doki at the time, you know, why Benja?

02:32:11.860 --> 02:32:16.860
And so, well, we know him as a known entity. Obviously, he's had time to grow and mature, playing for SSG over in NA.

02:32:16.860 --> 02:32:21.140
We've seen what you can do already. We know what kind of player is we know what we're expecting with him and we feel it

02:32:21.140 --> 02:32:22.580
Can take the team up a gear

02:32:22.580 --> 02:32:24.820
That's not all slight towards blasts or a lawyer

02:32:24.820 --> 02:32:29.660
But I think with many of the coaches at this tournament saying they favor G2 phase or fury to win this event

02:32:30.180 --> 02:32:34.260
Not press to say those changes haven't been a positive to G2 overall

02:32:34.540 --> 02:32:38.780
Stoneman give things up on the clash here on the main stairs and switch to minds get to work around kitchen

02:32:38.780 --> 02:32:41.500
I don't even know that she is tearing up floorboards all the stuff

02:32:41.500 --> 02:32:44.300
You know, and look, they basically hit on Clubhouse.

02:32:44.300 --> 02:32:46.900
Yeah, Twisted Minds are making really good progress so far.

02:32:46.900 --> 02:32:49.300
If you have a look at the bottom left of your screen,

02:32:49.300 --> 02:32:54.300
just a little quick way to be able to check all of G2R back in the basement.

02:32:54.300 --> 02:32:57.100
All listed across the bottom of their player cards, of course.

02:32:57.100 --> 02:32:59.900
Just helps you get a good idea of a quick gauge

02:32:59.900 --> 02:33:03.100
as to what's going on with the Rome game, and there isn't one for G2,

02:33:03.100 --> 02:33:05.900
which isn't the end of the world here on Church and Arsenal.

02:33:05.900 --> 02:33:08.900
But it does mean Twisted Minds are going to have a lot of time

02:33:08.900 --> 02:33:16.580
to be able to now soften site up clear utility gain vertical angles use the hatches G2 really

02:33:16.580 --> 02:33:20.180
need to keep themselves out of those lines of fire the last thing they want is to start losing

02:33:20.180 --> 02:33:24.180
bodies here because then twisted mines will attack from a number of directions which is what we're

02:33:24.180 --> 02:33:28.980
seeing presence in kitchen presence main stairs she'll add to the top of blue stairs so they are

02:33:28.980 --> 02:33:34.020
going to try and swamp G2 here from multiple directions I mean they've got a bit of a lick

02:33:34.020 --> 02:33:39.700
on to Doki so far. P9 being so patient waiting to start Benj's low as well yet to make their

02:33:39.700 --> 02:33:42.860
moves. I think I'm waiting to see if G2 want to step on to them peek into Warsome so they

02:33:42.860 --> 02:33:46.900
feel they can win out in those gunfights. But G2 are largely unmoving to them. They

02:33:46.900 --> 02:33:51.220
don't feel the need to do anything just yet. And as your lad tries, well, Shaco shuts him

02:33:51.220 --> 02:33:52.220
down.

02:33:52.220 --> 02:33:56.180
Shaco's so familiar with playing that position with Sinning behind Generator time after time.

02:33:56.180 --> 02:34:00.660
P9 tries to work his way in from oil pit. He knows that Shaco's somewhere, but not

02:34:00.660 --> 02:34:03.300
He's got tight. Does he? Yes, he does. Brilliant kill.

02:34:03.300 --> 02:34:05.580
Tricks managers to get to Dorky and Alamo.

02:34:05.580 --> 02:34:08.200
Benj is there to fight back. Stompin' taken out,

02:34:08.200 --> 02:34:09.460
and it's all up to Benj.

02:34:09.460 --> 02:34:11.400
You picked up on him at the beginning of the game.

02:34:11.400 --> 02:34:13.400
Is he going to be able to cause out a huge coach?

02:34:13.400 --> 02:34:14.900
One before it would be.

02:34:14.900 --> 02:34:16.180
One before it would be.

02:34:16.180 --> 02:34:17.180
Three sons at the moment.

02:34:17.180 --> 02:34:19.580
Just misses his opportunity on the blitz.

02:34:19.580 --> 02:34:21.860
Ring around the rows as guards finds a kill.

02:34:21.860 --> 02:34:24.260
And that's going to be a first and very good attack

02:34:24.260 --> 02:34:25.380
from Twisted Minds.

02:34:25.380 --> 02:34:27.540
Yeah, wonderfully patient in how they approach it too.

02:34:27.540 --> 02:34:29.060
Because like I said, for a long time there,

02:34:29.060 --> 02:34:30.640
down to the last 45 seconds or so,

02:34:30.640 --> 02:34:35.140
They were waiting for G2 to come on to them, for them to take a gunfight to challenge Twisted Minds.

02:34:35.140 --> 02:34:38.640
And they were just being patient, knowing that G2 aren't the type to sit and play hyper turtle.

02:34:38.640 --> 02:34:40.140
They do want to be aggressive.

02:34:40.140 --> 02:34:45.140
But, when they pulled the trigger to Twisted Minds, you saw the two or three drop down into the kitchen hatch along with the blitz.

02:34:45.140 --> 02:34:49.140
We had Tricks then running his way into the blue, who netted 3k in the round.

02:34:49.140 --> 02:34:53.140
Very successful for him, and a great first attack to Twisted Minds.

02:34:53.140 --> 02:34:59.900
Yeah, we could just see the confidence that Twisterbind's playing with and it's absolutely

02:34:59.900 --> 02:35:03.620
no surprise. They are a team that will continue to do that. They will run at you, they'll

02:35:03.620 --> 02:35:09.080
take gun parts and they'll expect to win them. Nine times out of ten, they will do. So,

02:35:09.080 --> 02:35:13.540
Twisterbind's going 1-0 up, good start to the attack for them and they will find themselves

02:35:13.540 --> 02:35:18.940
now attacking onto the top floor instead. It's going to be Bathroom and Gym, just looking

02:35:18.940 --> 02:35:25.220
at that defensive line up. No major surprises there. Doki on the one-my. Maybe a little

02:35:25.220 --> 02:35:31.740
bit of a change-up from his usual line-ups, but other than that, we're going to see, just

02:35:31.740 --> 02:35:36.140
looking at where Doki's placing those magnets. It looks like mainly around construction at

02:35:36.140 --> 02:35:39.820
the minute. I think we're concerned there just being supporting these players, one on

02:35:39.820 --> 02:35:43.020
red stairs as well, just supporting these players that are looking at that extended

02:35:43.020 --> 02:35:45.060
hold out into cash and CCTV.

02:35:45.060 --> 02:35:47.780
There are three of them out here as well looking to cause some trouble.

02:35:47.780 --> 02:35:51.740
Now of course the question for Mr. Meister, do you want to try and play through this or

02:35:51.740 --> 02:35:52.740
just go directly towards the side?

02:35:52.740 --> 02:35:56.220
If you don't clear this extended hold and the reason why it's such an important extended

02:35:56.220 --> 02:36:01.260
hold on this map is the window inside of CC looks out onto the entire south balcony of

02:36:01.260 --> 02:36:02.260
gym and bedroom.

02:36:02.260 --> 02:36:03.820
So you as attackers can't play there.

02:36:03.820 --> 02:36:07.620
The only options you have if you don't clear it is to go into jacuzzi wall and to go into

02:36:07.620 --> 02:36:08.700
war's lodging.

02:36:08.700 --> 02:36:11.020
So you have to fight this part of the map realistically.

02:36:11.020 --> 02:36:14.740
We've seen so many teams win and lose rounds on the defence or attack of this part of the

02:36:14.740 --> 02:36:19.460
map. We see absolute bloodbaths inside of here, but mainly for G2, the cases to try and waste as

02:36:19.460 --> 02:36:24.100
much utility as they can, waste a bit of time and then they can afford to fall back. Disaster

02:36:24.100 --> 02:36:27.860
would look like losing two players out here. Stumpen's just playing behind the shield at

02:36:27.860 --> 02:36:31.940
top red stairs. They've tried to track him with the Demos. I think it was Stumpen who

02:36:31.940 --> 02:36:36.740
was trying to track, but he's got a mute jammer to help him stay in position. You can see the

02:36:36.740 --> 02:36:41.380
symbol just above his player card there showing that he's currently in the radius of that jammer.

02:36:41.380 --> 02:36:46.540
Keeper barricades as well to prevent him being pushed from the breach, which has been opened up.

02:36:46.540 --> 02:36:50.540
Takes a little bit of damage in the exchange with Hasham there, but

02:36:50.540 --> 02:36:55.140
something doesn't really need to do over much at the minute, because he's just burning time away.

02:36:55.140 --> 02:36:59.100
If he can maintain his life, he's got support from Alamo as well, Avenger.

02:36:59.100 --> 02:37:04.140
And it's just a picking up brilliant stuff from G2, but P9 is there for the trade,

02:37:04.140 --> 02:37:07.700
and Twisted Minds are starting to push forward and get a little bit more aggressive.

02:37:07.700 --> 02:37:11.500
Stopping, taking down as well. What a round from P9 so far.

02:37:11.500 --> 02:37:14.000
Because they've got this cut here Tim, these players can't fall back.

02:37:14.000 --> 02:37:15.400
They've basically got to play for their life here.

02:37:15.400 --> 02:37:18.100
And that's exactly what Alomar is going to try and do.

02:37:18.400 --> 02:37:19.400
What are you working for underneath?

02:37:19.400 --> 02:37:21.200
That'll be an interesting twist to the tale here.

02:37:21.200 --> 02:37:23.900
Shiko getting Shilad on the window and recovering Doki.

02:37:23.900 --> 02:37:25.400
That is a massive play.

02:37:25.500 --> 02:37:27.600
This could have all gone so wrong so quickly.

02:37:27.700 --> 02:37:30.700
But for now, they're going to try and force their way for that little bit.

02:37:30.700 --> 02:37:33.200
Cricker guards go into the window, Tricks still sat on the doorway.

02:37:33.200 --> 02:37:34.600
They're just going for it, Tim. Helpful either.

02:37:34.600 --> 02:37:35.700
They want to fight this one.

02:37:35.700 --> 02:37:37.600
He's down to almost no HP, but guards.

02:37:37.600 --> 02:37:43.120
Still fine to kill, Alomar finally rejoins the action, but it's too little too late.

02:37:43.120 --> 02:37:47.200
Tricks carries on that dominance of round one and twisted mines get the second.

02:37:47.200 --> 02:37:52.080
That was a great call from twisted mines there. You saw that sudden rush of aggression to get

02:37:52.080 --> 02:37:57.040
into sight and it was because they knew that Alomar was high tailing it underneath to try

02:37:57.040 --> 02:38:01.440
and get back up main stairs, but it meant that they were 2v2 and one of them was a shield.

02:38:01.440 --> 02:38:05.600
It gives them an advantage. They'll also have seen the blood trail on the floor. They'll have known

02:38:05.600 --> 02:38:11.600
that one of those players had been downed. It was doki, so only 20 HP. Great call from them to say

02:38:11.600 --> 02:38:16.080
just flood site, and then we know exactly where Alamo is going to come from. They were ready for him

02:38:16.080 --> 02:38:22.000
up main stairs, took him out easily, brilliant stuff, gets them the round 2-0. Yeah, honestly,

02:38:22.000 --> 02:38:26.720
I've got a lot of respect for guards. Again, there's a player that stepped away from this team. He

02:38:26.720 --> 02:38:30.880
was part of a six-man roster for the longest period of time, but then moved off, taking the dominant

02:38:30.880 --> 02:38:34.640
and then he then chooses to step away and go and focus his attention elsewhere.

02:38:34.640 --> 02:38:38.480
And to get cool back in as a sub and play the way that he has at this tournament so far,

02:38:38.480 --> 02:38:41.040
I don't feel like we're watching a sub that they're having to play around here.

02:38:41.040 --> 02:38:43.040
He's very much a central part of the team.

02:38:43.040 --> 02:38:47.040
Yeah, this is it. I said coming into it, I think out of any of the subs that we've seen

02:38:47.040 --> 02:38:52.080
or any of those situations I've always felt like guards was going to be the most natural to step in here.

02:38:52.080 --> 02:38:56.320
Like you said, having been part of that six man roster, having played in these big moments,

02:38:56.320 --> 02:38:58.880
these big events with this team, with these players,

02:38:58.880 --> 02:39:07.780
It was never going to take a huge job to get him up to speed, and we are seeing that, because you say brilliant numbers from him are being put up real big contributions.

02:39:07.780 --> 02:39:15.880
So, just a minus at 2-0 as we move to around 3, and right now, B-2 seriously on the back foot.

02:39:17.180 --> 02:39:19.780
I've got to recover at some point, seeing the field, they lose this round.

02:39:19.780 --> 02:39:26.980
You'll probably have attack timeout immediately after the operator ban because you can't be going down 3-0 on the defense of Clubhouse.

02:39:26.980 --> 02:39:31.540
one of our mouse well loved but also one of our most defender-sided maps in the

02:39:31.540 --> 02:39:35.980
map pool. Here with the cash CC setup it's very much tried and tested. Lots of

02:39:35.980 --> 02:39:41.140
anti-nade utility being set up inside a garage. Of course Tris getting focused on

02:39:41.140 --> 02:39:44.980
at the main breach that being opened is making very difficult to play inside of

02:39:44.980 --> 02:39:48.980
CC itself and those who have sat on catwalking a little bit more bother.

02:39:48.980 --> 02:39:52.900
Great scam from this sake as well. Put Entifier where three players on G2R

02:39:52.900 --> 02:39:56.340
they'll know there's one line near the window which is Doki and they've got to

02:39:56.340 --> 02:40:00.860
try and punish him. It's a great example of the power of that Soliton radar. The scan

02:40:00.860 --> 02:40:05.540
comes in and he can see the entirety of sides, including out to that little bit of catwalk

02:40:05.540 --> 02:40:09.980
as well. So it gets a real clear picture of everything that is going on inside at least,

02:40:09.980 --> 02:40:15.420
but also by the negative information. So there's three inside, so there's two off-site, and

02:40:15.420 --> 02:40:19.820
they know exactly where those two are likely to be. Shaco, and it's just to pick up a shot!

02:40:19.820 --> 02:40:24.780
Shaco, there's Shaco! Binds another with a headshot onto Joad, and he's not for stopping

02:40:24.780 --> 02:40:28.420
and anytime soon gets aggressive towards tricks on the repel as well.

02:40:28.420 --> 02:40:32.580
But the next flash point for G2 is going to be this Catwalk Monty

02:40:32.580 --> 02:40:36.580
just trying to bully Dorky at the minute who doesn't want to over come in.

02:40:36.580 --> 02:40:39.780
Guards manage to take him down, PBI on to Alamo,

02:40:39.780 --> 02:40:44.140
and again, twist and mind stairs, they've fought their way back into this round.

02:40:44.140 --> 02:40:45.820
Chuck has done so much for them as well.

02:40:45.820 --> 02:40:48.900
The aggressive run down into the lounge, you get a freebie onto her, Sean.

02:40:48.900 --> 02:40:50.580
Turns back up onto the second onto Jaladoo.

02:40:50.580 --> 02:40:53.340
I had no idea how on earth he got into that position.

02:40:53.340 --> 02:40:54.900
They've actually been G2 very comfortably,

02:40:54.900 --> 02:40:56.280
starting to slam the door shut.

02:40:56.280 --> 02:40:59.480
Instead, twisted minds have battled their way back in.

02:40:59.480 --> 02:41:01.240
They've got the garage control they needed.

02:41:01.240 --> 02:41:03.680
They still got a smoke to play behind for P9.

02:41:03.680 --> 02:41:07.160
They've got all the tools they need to make this round work.

02:41:07.160 --> 02:41:09.400
Just having that little bit of a pause as well.

02:41:09.400 --> 02:41:11.800
I like this, just trying to take stock

02:41:11.800 --> 02:41:13.680
of what they've got repositioned.

02:41:13.680 --> 02:41:15.520
P9 is going onto the breach.

02:41:15.520 --> 02:41:18.120
We've got tricks up onto the rooftop and guards.

02:41:18.120 --> 02:41:20.000
It's just Biden is timing catwalk,

02:41:20.000 --> 02:41:21.480
just trying to feed Intel.

02:41:21.480 --> 02:41:25.480
actually got shaco in behind the bomb chassis at the minute. I'm not sure if you can see him weak

02:41:25.480 --> 02:41:28.480
with the outline on the side of our screen. Oh, God.

02:41:28.480 --> 02:41:35.480
Shaco forces him back for God. Just keeps going. Gets the shield back up to protect from the

02:41:35.480 --> 02:41:41.480
razor bloom, but it's Bencher who comes in with a huge double from Cash. He delivers.

02:41:41.480 --> 02:41:46.480
Manages to shoot through the pair of them, and that's going to be G2 taking the round.

02:41:46.480 --> 02:41:50.480
God's ridiculous, man. That's two separate 1v1s that is more shield.

02:41:50.480 --> 02:41:56.480
He's gone through the fire and the flames of three Razor Blues going off around him and was in a spot there where I thought there's no way they'll lose this now.

02:41:56.480 --> 02:42:03.380
If not for Benja, really taking that round by the scruff of the neck, charging at the last two players to see G2 over the line.

02:42:03.380 --> 02:42:11.680
But it was scrappy, Tim. Let's not forget, they had a 5v3 thanks to Shiko and relied on a player going big at the end to actually get it done.

02:42:12.980 --> 02:42:14.580
I'm not surprised at all by that Monty Ban.

02:42:14.580 --> 02:42:18.320
I'll just set it coming in, then. I'll just pan the shield, pan it now.

02:42:18.320 --> 02:42:23.460
Well, it was beautiful play from guards. I don't know how much of it we might get to see here on the replays,

02:42:23.460 --> 02:42:27.200
but the bit that I'm thinking about, that was nice, but the bit that I'm really thinking about was here,

02:42:27.200 --> 02:42:34.340
and just a bit before that, so he comes through the window, the Razor Bloom activates, and he's got the trigger.

02:42:34.340 --> 02:42:39.020
He goes forward, Shaco's in his face, he drops back, but his positioning is perfect,

02:42:39.020 --> 02:42:41.540
because it's not close enough to the Razor Bloom to damage him.

02:42:41.540 --> 02:42:48.860
He gets the kill on to Shyco, whilst he's got the red indicator, and then throws the shield up in front of him to prevent the damage.

02:42:48.860 --> 02:42:50.620
It was just brilliant stuff.

02:42:50.620 --> 02:42:53.780
If he managed to get a knock on to Benja and then finish him off to win the round,

02:42:53.780 --> 02:42:57.340
that would have gone down as probably one of the greatest Monty players you will ever see in Siege.

02:42:57.340 --> 02:42:59.100
It would have been spectacular.

02:42:59.100 --> 02:43:02.940
And my heart bleeds for him that it doesn't go that way and now he hasn't got a chance to do it again,

02:43:02.940 --> 02:43:04.260
because the Monty's been taken away.

02:43:04.260 --> 02:43:07.740
He's still going to sit on shields, he goes over to play on the Blitz instead.

02:43:07.740 --> 02:43:11.420
on the other side stomping jumps back on towards that clash they need a response

02:43:11.420 --> 02:43:15.260
away to slow things down because when twisted minds get moving they're pretty

02:43:15.260 --> 02:43:18.860
terrifying to be fair to them they're very quick yeah they really are we know

02:43:18.860 --> 02:43:22.980
this about this team you know we often talk about their intensity the chaos

02:43:22.980 --> 02:43:26.340
they create and the way that they are willing to you know take those chances

02:43:26.340 --> 02:43:30.180
get up in people's faces they are a very decisive team you know I don't want to

02:43:30.180 --> 02:43:33.380
just keep writing it offers but they're aggressive they're aggressive they run up

02:43:33.380 --> 02:43:37.020
here you know they're decisive a lot of the time we saw it in round two with that

02:43:37.020 --> 02:43:39.720
attack onto German Bedroom, recognising Alamo's underneath.

02:43:39.720 --> 02:43:42.680
We've got 120 HP inside, now's the time to flood,

02:43:42.680 --> 02:43:43.440
and they go with it.

02:43:43.440 --> 02:43:45.420
This is not just random aggression,

02:43:45.420 --> 02:43:48.080
like, yeah, throw it at the wall and see what sticks.

02:43:48.080 --> 02:43:50.580
It is about that decisiveness, and I really, really

02:43:50.580 --> 02:43:51.980
like what I'm seeing from Twisted Minds.

02:43:51.980 --> 02:43:54.380
So, God, he goes quickly into bar.

02:43:54.380 --> 02:43:55.820
Hatch is actually soft, so that's

02:43:55.820 --> 02:43:58.140
going to be pretty easy for them to open up.

02:43:58.140 --> 02:43:59.780
The Ram is in position as well.

02:43:59.780 --> 02:44:02.380
And again, if you have a look at the bottom left of your screen,

02:44:02.380 --> 02:44:04.460
everybody from G2 back inside his height.

02:44:04.460 --> 02:44:07.060
Twisted Minds all the time in the world.

02:44:07.060 --> 02:44:08.740
I'm interested to see this from G2,

02:44:08.740 --> 02:44:10.580
because it really didn't benefit them

02:44:10.580 --> 02:44:12.180
last time they defended this site.

02:44:12.180 --> 02:44:14.460
You know, I'd maybe have liked a little bit more

02:44:14.460 --> 02:44:16.140
of a presence around the map.

02:44:16.140 --> 02:44:18.380
Burn a bit of time, don't give Twisted Minds

02:44:18.380 --> 02:44:19.540
all these opportunities.

02:44:20.780 --> 02:44:22.500
They've been somewhat withdrawn so far,

02:44:22.500 --> 02:44:24.020
but I think they're trying to align their ability

02:44:24.020 --> 02:44:25.420
to win out in the execute,

02:44:25.420 --> 02:44:27.660
rather than strictly surprise them up on the road.

02:44:27.660 --> 02:44:30.100
And I guess from the game's attack of leaning as it is now,

02:44:30.100 --> 02:44:31.660
you know, I spoke to Doki about this a few days ago,

02:44:31.660 --> 02:44:33.420
and he's like, yeah, the game is very f*****g favored right now,

02:44:33.420 --> 02:44:36.300
and Snake has made that even more apparent,

02:44:36.300 --> 02:44:37.380
you're just inviting trouble

02:44:37.380 --> 02:44:39.580
if you're trying to play out on the road by yourself.

02:44:39.580 --> 02:44:41.580
So instead, digging in deep to the most

02:44:41.580 --> 02:44:43.580
defensive side of sight in the game,

02:44:43.580 --> 02:44:45.820
doesn't sound like a bad deal to me overall.

02:44:45.820 --> 02:44:47.020
Either way, 90 seconds in,

02:44:47.020 --> 02:44:48.380
things are looking very, very reminiscent

02:44:48.380 --> 02:44:49.740
of round one overall, Tim.

02:44:49.740 --> 02:44:51.220
Just know his army this time around

02:44:51.220 --> 02:44:52.460
playing inside a blue.

02:44:52.460 --> 02:44:54.500
So that's going to get aggressive.

02:44:54.500 --> 02:44:58.140
But the night one, make it two surely not.

02:44:58.140 --> 02:45:01.140
No, dorky shots him, don't pee, I know, ever.

02:45:01.140 --> 02:45:08.820
for the trade and again twisted minds just bringing this brand of aggression this decisiveness opportunity spotting

02:45:08.820 --> 02:45:15.360
They go in there and get the situation in hand guards managers to park plant leave me to

02:45:15.500 --> 02:45:18.380
To some minds it looks like another round for them at this point

02:45:18.580 --> 02:45:22.620
I've long said for G2 sometimes they'll do things and they look like absolute geniuses

02:45:22.620 --> 02:45:27.000
Sometimes they'll do something and they look like morons and I'd say the same applies to twisted minds

02:45:27.000 --> 02:45:32.720
Jalad just freely walking down that corridor and picking up two kills that should never be allowed to happen

02:45:32.720 --> 02:45:39.640
But he does the things that teams don't expect and it is netted his team a massive advantage with him clearing out everything going on around

02:45:39.640 --> 02:45:43.360
Jen it meant they could drop and go for the plants G2 are down

02:45:43.680 --> 02:45:50.460
Three to one team twisted minds are looking ferocious on the attack tactical timeout is going to be called by G2

02:45:50.460 --> 02:45:53.920
So Romali or will have the opportunity to get some input here

02:45:53.920 --> 02:46:01.380
It's interesting where we saw a graphic recently about the effectiveness of timeouts and which coaches had kind of the most

02:46:01.760 --> 02:46:06.720
Successory after timeouts and Romalio was very high up on the list. I think he was second or third

02:46:06.720 --> 02:46:13.080
I do apologize if I'm wrong in remembering that but Romalio yet does great work in these tactical timeouts

02:46:13.080 --> 02:46:16.040
We've heard them before there's been kind of confusion about you know

02:46:16.040 --> 02:46:19.040
He does offer a lot of information in a short space of time

02:46:19.040 --> 02:46:24.600
but G2 have always spoken very highly as a team of those timeouts and how he will

02:46:24.600 --> 02:46:28.520
give them a blueprint for the next two or three rounds to get it won and try and

02:46:28.520 --> 02:46:34.440
turn things around. Okay recovery effort needed boys you can't really

02:46:34.440 --> 02:46:38.000
afford to be losing these next couple this is what I mean this is such an

02:46:38.000 --> 02:46:41.560
aggressive position it's normally a death sentence walking down those blue

02:46:41.560 --> 02:46:45.160
stairs you're stuck in a relatively long corridor with no easy way back and a

02:46:45.160 --> 02:46:48.560
swing on so you can be enough to see you out. The Shiker I think was distracted

02:46:48.560 --> 02:46:52.240
by what was happening inside of Scythe itself,

02:46:52.240 --> 02:46:54.320
and you saw the potential turnaround from there.

02:46:54.320 --> 02:46:56.920
Wonderful stuff, once again, opportunity spotting,

02:46:56.920 --> 02:47:00.480
benefit in Twisted Minds, up to Jim and Bedroom, and we go,

02:47:00.480 --> 02:47:02.080
and P9's hovering over that Amaro.

02:47:02.080 --> 02:47:03.480
I don't normally like talking about,

02:47:03.480 --> 02:47:06.000
Hobbers Tim, it always comes back to bite us,

02:47:06.000 --> 02:47:08.520
but you see an Amaro, and you've just got to consider

02:47:08.520 --> 02:47:12.040
the hijinks and crazy antics they've got in their mind.

02:47:12.040 --> 02:47:13.040
Yeah, I shouldn't do that anymore.

02:47:13.040 --> 02:47:13.880
It's gone too far.

02:47:13.880 --> 02:47:15.520
That's my yearly reminder not to do it.

02:47:15.520 --> 02:47:16.880
Yeah.

02:47:16.880 --> 02:47:20.560
So excited about the Amaru that is not going to be played.

02:47:20.560 --> 02:47:22.080
So where are we going?

02:47:22.080 --> 02:47:26.080
Jim Ambedro is going to be the defensive site for round five

02:47:26.080 --> 02:47:28.600
if we have a look back to the last time it was played.

02:47:28.600 --> 02:47:30.440
Round two, Twisted Minds got the win.

02:47:30.440 --> 02:47:32.480
It was that round that I was talking about

02:47:32.480 --> 02:47:35.200
where they took that aggressive approach in the 2v3

02:47:35.200 --> 02:47:36.760
to get themselves into site.

02:47:36.760 --> 02:47:40.240
It worked perfectly and got that final kill onto Alamo.

02:47:40.240 --> 02:47:43.640
So there was a big battle around red stairs and cash.

02:47:43.640 --> 02:47:46.200
As we would expect, G2 heavily committed to it.

02:47:46.200 --> 02:47:51.640
three players, we're out there, Benjamin, Alamon and Stompin, all trying to hold on to that area.

02:47:51.640 --> 02:47:56.440
This time around it's a little bit lighter and I think Twistermans are going to get themselves in there

02:47:56.440 --> 02:48:03.160
fairly quickly although saying that Stompin is in CTTV, sorry, with the clash and so is on hand

02:48:03.160 --> 02:48:08.840
to then he will probably I think drop back towards that top red position again. Looks like there's a

02:48:08.840 --> 02:48:14.840
mute jammer there again. Yes. My only thing in the last level here is the shield that managed to get

02:48:14.840 --> 02:48:18.840
onto the floor between the sides, so then cut off those that were at top red, and that really

02:48:18.840 --> 02:48:22.440
decided to cause a bit of a headache, because Alomar had to then run downstairs to get back,

02:48:22.440 --> 02:48:26.040
to try and get back towards site, and as we saw, that was when Trix and guards just hit

02:48:26.040 --> 02:48:30.520
tight, one to two versus two, and ultimately went on to win the round, so Jitsu have got

02:48:30.520 --> 02:48:34.280
to be mindful of being split again when they don't have a safe way back towards site.

02:48:34.280 --> 02:48:37.880
Guards already asking questions at the door here, even though they haven't got full control

02:48:37.880 --> 02:48:41.160
of what's going on, he's still playing on that south bar, he said earlier doing things

02:48:41.160 --> 02:48:44.120
that others don't expect, that's kind of what they're going for here, like stomp

02:48:44.120 --> 02:48:47.720
You'd look at and say, okay, it's his chance to be able to challenge on towards guards,

02:48:47.720 --> 02:48:51.520
but he's under pressure from two or three players here, but it ain't quite that simple.

02:48:55.020 --> 02:49:01.720
A little bit quiet, G2 at the minute, just having to kind of wait for Twisted Minds to make a move for Shom.

02:49:01.720 --> 02:49:07.220
Still raining around underneath with the Deimos, we see the hot shots coming up through the floor.

02:49:07.220 --> 02:49:09.920
Not going to do any good for the time being.

02:49:09.920 --> 02:49:16.640
We continue to try to push towards these top red stars, stomping in position with the clash.

02:49:16.640 --> 02:49:21.920
We've got him supported by Benja, and they're not really managing anything for this clearance.

02:49:21.920 --> 02:49:28.200
Benja continues to have a great game, threads the needle with that Nitro out of the breach,

02:49:28.200 --> 02:49:30.680
picks up his man, and that's the fuser down as well.

02:49:30.680 --> 02:49:36.920
It is recovered by Zillard, but by versus four, advantage G2, and we've got 55 seconds

02:49:36.920 --> 02:49:37.920
left to go.

02:49:37.920 --> 02:49:40.840
really got to do something from below and no he gets finished off by stomping

02:49:40.840 --> 02:49:44.720
two in his march at red really thought down the day must be had to get something

02:49:44.720 --> 02:49:47.760
done but those mute jammers have been a real headache they can't get a track on

02:49:47.760 --> 02:49:51.640
to anybody they can't kill them through the floor G2 showing how to pull off

02:49:51.640 --> 02:49:54.960
this extended hold and look at this the lead in July very much alone here to

02:49:54.960 --> 02:49:59.320
hold down inside of CC while the rest of the team focus on these south windows

02:49:59.320 --> 02:50:03.320
risky but if it works out it could be pretty good the problem is that you'll

02:50:03.320 --> 02:50:06.320
the game. I don't know if

02:50:06.320 --> 02:50:08.320
you've ever seen a bad. Yeah

02:50:08.320 --> 02:50:10.320
Oh, Benja. Beautiful from

02:50:10.320 --> 02:50:12.320
Benja. Double kill with the

02:50:12.320 --> 02:50:14.320
shot. A flawless round for G

02:50:14.320 --> 02:50:15.320
two. The problem there for

02:50:15.320 --> 02:50:16.320
twisted minds was you had had

02:50:16.320 --> 02:50:17.320
the diffuser in hand, so

02:50:17.320 --> 02:50:18.320
they're always going to come a

02:50:18.320 --> 02:50:20.320
point where he had to move away

02:50:20.320 --> 02:50:21.320
towards site and having not

02:50:21.320 --> 02:50:22.320
dealt with that extension. All

02:50:22.320 --> 02:50:23.320
that was going to happen was

02:50:23.320 --> 02:50:24.320
Benja was going to find the

02:50:24.320 --> 02:50:26.320
kills one way or another as it

02:50:26.320 --> 02:50:27.320
is. He found them sooner rather

02:50:27.320 --> 02:50:29.320
than later G two off the back

02:50:29.320 --> 02:50:31.320
of that time out. If you

02:50:31.320 --> 02:50:32.320
remember, I said Romali or is

02:50:32.320 --> 02:50:36.980
He does it again. He delivers G2 get around. It's 2-3, you know

02:50:38.440 --> 02:50:39.940
Okay

02:50:39.940 --> 02:50:43.740
If it's recovered to 3-3 they'll feel they got away from it lightly

02:50:43.740 --> 02:50:48.140
Twisting minds probably will feel a little bit robbed that they were up 3-1 and couldn't get to a 4-2

02:50:48.540 --> 02:50:54.300
Could still build to that point cash CC gonna be where we step to next and once more the focus should be around

02:50:54.300 --> 02:50:56.740
I was gonna say around warehouse, but look at this

02:50:56.740 --> 02:51:00.580
You've got three players extending out towards the West here in towards human bedroom

02:51:00.700 --> 02:51:04.660
The mirror available to drop down onto that single wall, but it doesn't mean you can't play out here

02:51:04.660 --> 02:51:10.700
It just means maybe it's not as defensible as it might otherwise be so a lot being invested on this gym bedroom extension

02:51:10.700 --> 02:51:15.620
I imagine not a whole lot inside of the garage, which I think with the Monty B and Banda way makes some sense

02:51:15.620 --> 02:51:20.500
They're mainly worried about giving the playground to a Monty without a shield on side things get a little bit harder

02:51:26.740 --> 02:51:34.260
the DMR this time. Not too much, kind of heavy usage of the DMRs that I've noticed from G2 so far.

02:51:34.260 --> 02:51:40.960
It has become a little bit of a utility in its own right as the DMR, some teams playing them a lot more than others.

02:51:40.960 --> 02:51:47.680
We're going to immediately have that wall breach, so a good start from Twisted Match, nice and quick.

02:51:47.680 --> 02:51:53.220
That's going to make it impossible now for anybody to rotate through CCTV mostly.

02:51:53.220 --> 02:51:59.620
Shaco and Doki are going to continue with the Jago and my combo to try and hold on to Katwa,

02:51:59.620 --> 02:52:03.540
but Doki's actually going to drop himself away and move over there back into lounge,

02:52:03.540 --> 02:52:06.820
try and get up red stairs and that's basically what you force the players to do by opening up

02:52:06.820 --> 02:52:10.340
that breach so early. So you're a little bit lighter on the hold over all they've only got,

02:52:10.340 --> 02:52:14.020
the ADS is down there, plus a couple of magnets I think, where at the floor we had of course

02:52:14.020 --> 02:52:18.180
Keevers down there and other teams to help assist, instead all that has been invested like we said

02:52:18.180 --> 02:52:22.580
on that gym and bedroom side, where just the mines are matching and they are pushing in from this

02:52:22.580 --> 02:52:26.460
this side of the two-season 10. So about 60 seconds in, you can very clearly see

02:52:26.460 --> 02:52:29.660
there's two or three players now all starting to square up, tricks on towards

02:52:29.660 --> 02:52:33.180
the Lodgy Hatch, and two out here on Jacuzzi Plat itself, one more down

02:52:33.180 --> 02:52:36.020
towards the Gym Window because they really want to get a push-off for

02:52:36.020 --> 02:52:40.380
Sean. Yet to get us up to killing this game down at 0-5, narrowly evading away

02:52:40.380 --> 02:52:43.780
another one of those traps as the first phone call comes out, and that should be

02:52:43.780 --> 02:52:47.540
a little bit of a trigger, just in mind to start moving forwards. Yeah they're gonna

02:52:47.540 --> 02:52:51.780
start pressuring on to Alamo very very soon, he's the player for G2 that we see

02:52:51.780 --> 02:52:58.100
there just new logistics arch stomp and gives himself away just trying to crouch across that window

02:52:58.100 --> 02:53:04.660
He was taken down by gelada. Oh my man, just get one dorky as well three versus three as it all shakes down

02:53:04.660 --> 02:53:09.500
Just having a look at how that means the chips lie dorky is inside of cash at the minute

02:53:09.500 --> 02:53:12.620
Shaco still holds catwalk and benja in bedroom

02:53:12.620 --> 02:53:16.500
So you've got to feel that G2 have come away the best from that exchange

02:53:16.500 --> 02:53:22.020
They are still holding much of the top floor and those power positions Benja decides now

02:53:28.820 --> 02:53:33.260
Loses a second player to the same position that's a communication issue there really showing its pains

02:53:33.260 --> 02:53:35.940
Your lad has barely moved his feet all round long

02:53:36.060 --> 02:53:40.140
He's still sat in his corner and G2 can't power on to me like a two versus one

02:53:40.140 --> 02:53:45.360
They don't control construction anymore. You're lagging to keep them asking questions though constantly reminding them that he's hearing nearby

02:53:45.360 --> 02:53:48.600
Dougie gets his man as I say it that he can't get into construction Tim

02:53:48.600 --> 02:53:52.280
That's exactly what he does a little bit of a misstep by P9 and a shum

02:53:52.280 --> 02:53:55.920
Yeah, we got a beautiful view there of exactly how the battle lines are drawn

02:53:55.920 --> 02:54:04.320
We've got P9 and a shum both on that bedroom and the construction side to I think realize that now and just need to hold their angles

02:54:04.320 --> 02:54:09.120
They know that all the pressure is coming from one direction. However, there comes the track

02:54:09.120 --> 02:54:15.400
There comes the kill P9 on to Shikor next track on to Doki nine seconds left to go

02:54:15.400 --> 02:54:22.500
Sean peaks the corner finds his man and twisted minds get the 4-2 that you have to feel they deserve done attack

02:54:23.480 --> 02:54:28.160
Absolutely, I think given how those first four rounds went they do deserve to have this score line coming out of the half

02:54:28.160 --> 02:54:32.780
And that round especially it was a bit of a back and front one when we were down with 60 seconds left and G2

02:54:32.780 --> 02:54:37.760
We've got the fuser down at top man. I thought this is looking great, but Tim. Let's have a listen in to the half

02:54:39.120 --> 02:54:46.800
We're going to change the bandage and the cache push and the bandage when the player is taking the windows, okay?

02:54:46.800 --> 02:54:49.880
And for the direct, I'm going to mirror the direct also, okay?

02:54:49.880 --> 02:54:54.000
The shackle player demos below, the doc player is going to be in jacuzzi,

02:54:54.000 --> 02:54:56.720
Calculator Blackbeard like in jacuzzi or offsy,

02:54:56.720 --> 02:55:02.720
and like the bandage is taking the windows again, and the zackle in the server bridge, okay?

02:55:02.720 --> 02:55:13.720
For the CC, what I spoke about is they always play for the launch hold, so we can't kill them, or we can use the master push, okay?

02:55:13.720 --> 02:55:23.720
And then the master push with Cal, and also Shaco plays for a pillow control, because then Cal can't look like the guys inside the cache.

02:55:23.720 --> 02:55:26.720
Okay, so you can play for the key of the gauge launch, right?

02:55:26.720 --> 02:55:29.720
Yeah, yeah, yeah, it's the two options I spoke about.

02:55:29.720 --> 02:55:33.720
And so I'll be using it to see how it's got to work.

02:55:33.720 --> 02:55:36.160
When you're gym, go with the fast and quick,

02:55:36.160 --> 02:55:37.560
you'll be able to make good ones.

02:55:37.560 --> 02:55:40.160
If we're up and down from Rumin,

02:55:40.160 --> 02:55:42.160
he'll come in and stop you fast and quick,

02:55:42.160 --> 02:55:44.160
and you'll be able to go down to the side.

02:55:44.160 --> 02:55:45.360
Okay? Okay, guys?

02:55:45.360 --> 02:55:45.960
Okay.

02:55:45.960 --> 02:55:48.360
Let's be ready for the horizontal,

02:55:48.360 --> 02:55:49.160
horizontal,

02:55:49.160 --> 02:55:51.680
whether it's gym or basement, okay?

02:55:51.680 --> 02:55:52.920
But we'll be using the horizontal,

02:55:52.920 --> 02:55:54.160
fast, the floor,

02:55:54.160 --> 02:55:55.280
or the gym and this.

02:55:55.280 --> 02:55:57.160
Okay, Sam, we know that they're playing fast

02:55:57.160 --> 02:55:57.960
and they're playing fast,

02:55:57.960 --> 02:56:12.000
I think we can break their steps with the mirror in the termite channel and

02:56:12.000 --> 02:56:16.920
Benjamin master in the end of the round after the team get the garage and he

02:56:16.920 --> 02:56:22.080
like to go for bedroom okay. Tim is default after they get CCTV they go open

02:56:22.080 --> 02:56:25.680
Jacuzzi and they want to finish the round in the gym so if we want to beat

02:56:25.680 --> 02:56:30.480
someone beat the guy in the jacuzzi 2v1 remember guys 3 to 1 play my contacts

02:56:30.480 --> 02:56:33.520
treated look the cams and try to identify what they're gonna do let's go

02:56:33.520 --> 02:56:35.920
yeah let's go

02:56:35.920 --> 02:56:39.760
advance the defaults I'm on t and uh

02:56:39.760 --> 02:56:43.040
I'm just gonna really hear an awful lot from is Daigo the coach of twisted

02:56:43.040 --> 02:56:46.320
minds and when I spoke to one of the other staff behind the scenes I said

02:56:46.320 --> 02:56:49.440
the final question was anything else you'd like to add and they said Daigo's

02:56:49.440 --> 02:56:52.960
the go need to make sure some more chats if I'd love to hear more about how

02:56:52.960 --> 02:56:59.540
obviously how twisted minds work because to come out with four attacks against one of the favorites to win the tournament is no small

02:56:59.540 --> 02:57:01.660
Feet it is not you know

02:57:01.660 --> 02:57:06.860
We've got to remember the map choice of course G2 certainly not a huge fans of clubhouse as we know

02:57:06.860 --> 02:57:13.220
But what it's it's that's not liking clubhouse or not. That's just a silly mistake from G2

02:57:13.540 --> 02:57:17.280
Especially when a second player in bed to them dies from the same window, you know

02:57:17.280 --> 02:57:20.940
That comes should have been clear that we've got somebody playing on that construction window

02:57:20.940 --> 02:57:26.740
and it just, you know, the information either hasn't stuck or they thought that 30 seconds later, maybe he wasn't there anymore.

02:57:26.740 --> 02:57:32.940
But yeah, one way or another, G2 certainly offering opportunities up to Twisted Minds who are more than happy to take them, as I always say.

02:57:32.940 --> 02:57:39.140
The mistake is only a mistake when it is punished. So, 4-2, we stand coming into this second half.

02:57:39.140 --> 02:57:45.440
It's going to be Twisted Minds moving onto the defence, and they will kick things off as expected down in church and Arsenal.

02:57:45.440 --> 02:57:50.840
And we can see, and of course a reminder, once this map is over and done with, we step into the halls of Shelly.

02:57:50.840 --> 02:57:59.640
Another map that G2 aren't big fans on, Tim, they've only won it once in the last year, and that was against Team Secret, they have lost it six times in that period.

02:57:59.640 --> 02:58:05.240
So I'm a little bit nervous for them, but maybe they know something that we don't, because equally, Twisted Minds haven't won it in the last two years.

02:58:05.240 --> 02:58:12.240
It's been a long old time, granted the team has changed quite a lot. The roster, of course, was moved over from Falcons over the last year or so.

02:58:12.240 --> 02:58:16.800
It would have been a very different roster, so take them out what you will.

02:58:16.800 --> 02:58:20.760
All I'm saying is, if you said Martin can get this done, dare I say, we could be looking

02:58:20.760 --> 02:58:22.760
at G2 being 0-2s.

02:58:22.760 --> 02:58:27.080
Well, I mean, on my predictions there's, on my Ubisoft officials.

02:58:27.080 --> 02:58:28.080
Who did you pick?

02:58:28.080 --> 02:58:29.080
You picked G2?

02:58:29.080 --> 02:58:31.200
So you don't pick my individual game.

02:58:31.200 --> 02:58:33.920
So on the Ubisoft official what you pick?

02:58:33.920 --> 02:58:39.000
For this phase it was picking who will go through first and second qualifiers, who will

02:58:39.000 --> 02:58:43.800
go through third, fourth, fifth qualifiers and who will go through six, seven, eight qualifiers.

02:58:43.800 --> 02:58:48.440
I think it was that was the split, but basically you pick where teams will qualify. And I had

02:58:48.440 --> 02:58:53.240
G2 in the 3, 4, 5 bracket, so that would mean they would go through 2 and 1 and then win.

02:58:53.240 --> 02:58:54.240
So, you know what?

02:58:54.240 --> 02:58:57.560
So, we've got to lose a game at some point, and you're quietly happy for that.

02:58:57.560 --> 02:59:02.040
What? I'm not happy about it! I'm not happy about it! I just want the skin, Des. I just

02:59:02.040 --> 02:59:03.040
want the skin.

02:59:03.040 --> 02:59:06.920
This is the kind of stuff that actually really bit Waibo, but yesterday I felt was a shambian

02:59:06.920 --> 02:59:12.680
super aggressive onto external doorways and windows. He gets Shiko off the rip. He's gone,

02:59:12.680 --> 02:59:16.840
a trade does come back onto Jalad elsewhere. So it's far from the end of the world, but they've

02:59:16.840 --> 02:59:21.160
lost to Deimos here. And that is a stinger, given he was one of their crucial Intel operators.

02:59:21.160 --> 02:59:25.480
Yeah, definitely. And it's also Shiko. Definitely. We've seen a, you know, a decent bit of work done

02:59:25.480 --> 02:59:32.600
by the Deimos in the first half. So ultimately, it's a tough one to stomach for Shiko going by the

02:59:32.600 --> 02:59:35.960
wayside. A little bit quiet from him as well, four and six not bad, but we had, we did see,

02:59:35.960 --> 02:59:37.680
I think two or three kills in one round.

02:59:37.680 --> 02:59:39.120
It's like a high-trade product tournament so far.

02:59:39.120 --> 02:59:41.120
He's been doing phenomenal, and this is what I'm saying.

02:59:41.120 --> 02:59:43.400
You know, we now see in G2, like I said,

02:59:43.400 --> 02:59:45.280
Clubhouse maybe isn't a map that we love.

02:59:45.280 --> 02:59:46.280
We're just talking about that.

02:59:46.280 --> 02:59:48.760
But Shaco has been great for them so far.

02:59:48.760 --> 02:59:50.160
A little bit quiet today,

02:59:50.160 --> 02:59:52.200
and you feel like if they could just get that bit extra...

02:59:52.200 --> 02:59:53.080
That reaction!

02:59:53.080 --> 02:59:55.120
...but a bit extra comes out of the jump

02:59:55.120 --> 02:59:56.800
as he manages to take Doki down.

02:59:56.800 --> 02:59:59.160
Bench is there for the trade, 3v3.

02:59:59.160 --> 03:00:02.440
G2 are doing well at keeping themselves in touch with the manpower.

03:00:02.440 --> 03:00:05.280
You know, often it's not like kind of being overrun.

03:00:05.280 --> 03:00:09.400
They're just not getting those kind of small wins that they need but at the minute

03:00:09.400 --> 03:00:12.720
I'll am I trying to get himself inside of sight and do a little bit of bullying

03:00:12.720 --> 03:00:18.240
How fast these guys are at reacts and terrifies me every time I see that was a pixel that her Sean was holding up

03:00:18.240 --> 03:00:22.600
Change pull up for all the baby a hundred millisecond and in that time. He's picked. He's got the headshot

03:00:22.600 --> 03:00:27.620
He's got the killer and he's back to weight lightning fast reflexes P9 onto stomping onto penja

03:00:28.160 --> 03:00:32.020
putting up the car numbers we were seeing from him yesterday to be down nine and four

03:00:32.020 --> 03:00:36.760
4, Alamo with it all to do inside of dirt, 1 and 5 not going so good himself admittedly.

03:00:36.760 --> 03:00:40.420
And I don't suspect that's going to change in this round unless we see some truly specials.

03:00:40.420 --> 03:00:43.820
Yeah, P9's having a hell of a tournament so far and it continues.

03:00:43.820 --> 03:00:45.520
They know exactly where Alamo is.

03:00:45.520 --> 03:00:47.820
No, gets the first, needs to be careful.

03:00:47.820 --> 03:00:52.520
1v3 becomes 1v2, behind that shield he could have done some work, but guards.

03:00:52.520 --> 03:00:55.120
Says I'm the better shield player actually, Alamo.

03:00:55.120 --> 03:00:57.020
I think we will put a stop to this.

03:00:57.020 --> 03:01:03.580
Managers upon headshot and that's going to be twisted mines 5 to G2 all at sea on Cobos at the minute

03:01:05.180 --> 03:01:08.860
Five and two ball that suddenly starts to make things very interesting

03:01:10.860 --> 03:01:13.580
Garden chat for you free courses all around DM me

03:01:16.380 --> 03:01:20.780
Imagine being sucked into playing the tournament and you've got a world champion set across from you

03:01:20.780 --> 03:01:25.340
Just like yeah, you want some free lessons mate? I do this part time. Not even part time. This is a one off for me

03:01:27.020 --> 03:01:34.020
I think it's it's almost GG go

03:01:34.020 --> 03:01:37.020
next at this time. It really

03:01:37.020 --> 03:01:40.020
does. I just I don't do to the

03:01:40.020 --> 03:01:42.020
other sort of team that can

03:01:42.020 --> 03:01:43.020
turn it around. Yes, of course,

03:01:43.020 --> 03:01:45.020
they are. They've got a great

03:01:45.020 --> 03:01:47.020
place. Are they showing me

03:01:47.020 --> 03:01:48.020
anything in this game on Club

03:01:48.020 --> 03:01:50.020
House that suggests that they

03:01:50.020 --> 03:01:52.020
are going to do that or have

03:01:52.020 --> 03:01:54.020
that they're going to do that

03:01:54.020 --> 03:01:56.020
or have got the capability on

03:01:56.020 --> 03:01:58.020
clubhouse to do that. No, to be

03:01:58.020 --> 03:02:00.020
honest, they're not. Um so

03:02:00.020 --> 03:02:02.020
right now I expect us to minds

03:02:02.020 --> 03:02:04.020
that just keep control in this

03:02:04.020 --> 03:02:06.020
game and keep rolling from here.

03:02:06.020 --> 03:02:08.020
German bedroom. They've got mirror

03:02:08.020 --> 03:02:10.020
available so the jacuzzi breach is

03:02:10.020 --> 03:02:12.020
going to be really difficult to use.

03:02:12.020 --> 03:02:14.020
We've got a great spread on this

03:02:14.020 --> 03:02:16.020
defense from twisted minds that

03:02:16.020 --> 03:02:18.020
extended out as we would expect

03:02:18.020 --> 03:02:20.020
to shoms on red stairs supported

03:02:20.020 --> 03:02:24.820
G2 are going to have their work cut out trying to get cash and CCTV under their control.

03:02:24.820 --> 03:02:29.820
There's about 34.6 million channel points about to be lost on this one, so if it carries

03:02:29.820 --> 03:02:34.160
on, quite naturally, all of you back up on G2. A lot of fans in the chat know that out

03:02:34.160 --> 03:02:40.420
for some minds showing how it's done, how to un-settle some world champions. Wonderful

03:02:40.420 --> 03:02:44.940
stuff. Here we go then, G2 focused out towards Ducuzzi for a couple of their players, also

03:02:44.940 --> 03:02:48.700
got stomping and working his way towards construction through the single wall as you can see on your

03:02:48.700 --> 03:02:51.900
screen right now. So a lot of that control they're seeking here to make sure they can

03:02:51.900 --> 03:02:55.420
move on through comfortably and start to get themselves set up on those south windows.

03:02:55.420 --> 03:02:58.940
Venture, as you can see here. Currently watching Instruction, they know that there are players

03:02:58.940 --> 03:03:03.340
hanging around here. It's guards, P9 and Hasham, all out on the extension towards Captain CC.

03:03:03.980 --> 03:03:07.420
Doesn't mean that's going to distract the rest of G2 who are focused on getting this site opened up.

03:03:11.580 --> 03:03:16.620
At the moment, yes. All the pressure and attention from G2 coming on that far side,

03:03:16.620 --> 03:03:21.180
really stompin is trying to work his way in towards CCTV but the majority of

03:03:21.180 --> 03:03:27.340
utility being expended around jacuzzi alamai manages to buy my hand but you'll learn just will

03:03:27.340 --> 03:03:34.380
not stop as he won't quit managers to get to and that's the black beard off the board again big loss

03:03:34.380 --> 03:03:40.540
with alamai going the shield is lost the impetus of the strike the tip of the spear the one that

03:03:40.540 --> 03:03:45.020
you want to push in and create that space is now not going to be able to stomp and hold in his

03:03:45.020 --> 03:03:50.700
time but they're not going to peak there. They've absolutely no reason to give you anything. G2 need

03:03:50.700 --> 03:03:55.420
to start taking the lead here. They need to be the ones pushing the intensity.

03:03:55.420 --> 03:03:59.260
So, you are our observers and runners today because Jalad has had three 2Ks in this game and we have

03:03:59.260 --> 03:04:04.060
caught every single one in the perfect moment. It just seems whenever we cut to him that's his

03:04:04.060 --> 03:04:08.060
moment to go big and that is another one like that where he's completely torn apart for elements of

03:04:08.060 --> 03:04:12.860
G2. So, Sean, into another, started really quiet in this game but he's quickly starting to play

03:04:12.860 --> 03:04:16.760
catch up here on the defensive side stomping good for one onto Jalad Shooks

03:04:16.760 --> 03:04:19.680
down someone who could have been a hero in the round now chasing down the next

03:04:19.680 --> 03:04:24.800
stomping converting into a down to P9 as Shriko gets to finish a 2v4 turn to a

03:04:24.800 --> 03:04:28.920
2v2. The big problem is that guards and Hasham have got the diffuser down on the

03:04:28.920 --> 03:04:32.720
ground they will know that's outside of the breach so they know that G2 have to

03:04:32.720 --> 03:04:37.000
play for the kills here that can factor into how they decide to hold this I

03:04:37.000 --> 03:04:39.920
think Shriko noise I was gonna say I thought he might have gone up onto the

03:04:39.920 --> 03:04:44.160
roof to try and head over and get that defuser with G2, have made the call, they're going

03:04:44.160 --> 03:04:49.800
for kills, stomping, he takes a lot of damage, Hasham, guards just holding on, keeping themselves

03:04:49.800 --> 03:04:54.360
in cover as much as they can, Hasham finds the first, it's stomping, low health cut down

03:04:54.360 --> 03:05:00.120
by guards, Twisted Minds win another and put themselves onto map, point against G2.

03:05:00.120 --> 03:05:04.880
Hasham seems to be everywhere, Tim, he's involved in the entries and he's involved in the end

03:05:04.880 --> 03:05:12.000
around defense alongside guards. Twisted mines up six and two. They are dominating G2 on club

03:05:12.000 --> 03:05:16.320
and like I said I'm a little bit concerned going in towards Chaletim. I know G2 picked,

03:05:16.320 --> 03:05:21.760
they probably feel they've got twisted mines his number but I wouldn't be 100% sure given how this

03:05:21.760 --> 03:05:27.440
one has played out so far. Like I said Jalan again just landing some brilliant shots same as he did

03:05:27.440 --> 03:05:31.920
down in blue when we were attacking in towards down towards Shaiqo. He just doesn't seem to be

03:05:31.920 --> 03:05:35.800
they are to stop and if every time we cut to him is hitting these unbelievable shots.

03:05:35.800 --> 03:05:38.920
It's been a great team effort from Twisted Minds.

03:05:38.920 --> 03:05:45.520
You look across there, 6, 5, 6, 9, 7, all very, very level across P9, of course, having

03:05:45.520 --> 03:05:49.760
those couple of big rounds that just puts him a little bit ahead of things, but otherwise

03:05:49.760 --> 03:05:55.520
everybody getting involved and to degree the same on the other side from G2 as well, you

03:05:55.520 --> 03:06:01.120
know, they're all putting up some numbers at least, but just not really being enough.

03:06:01.120 --> 03:06:09.120
full control of this Corpo. 6-2 no G2, 4 rounds in a row required, impossible, no?

03:06:09.120 --> 03:06:11.120
Unlikely, absolutely.

03:06:11.120 --> 03:06:15.120
Alright, this could be the end of it, then let's see how we go for round 9.

03:06:15.120 --> 03:06:19.120
Cashi seeing gonna be where Twisted Binds set up their defence.

03:06:19.120 --> 03:06:23.120
G2 going with any site, it should be this one, it should be the off site,

03:06:23.120 --> 03:06:25.120
but as we know, nothing is guaranteed.

03:06:25.120 --> 03:06:29.120
Alaba moving across onto walls of the Ash, had enough running around on shields at this point,

03:06:29.120 --> 03:06:34.080
block guards, looking a bit cheeky here up against the mirror. Now comes the sour, and

03:06:34.080 --> 03:06:36.960
I'll see that one, I'm going to see for it. I'll actually hear it as well, but sure enough,

03:06:36.960 --> 03:06:39.200
it still goes through, unfortunately I guess.

03:06:39.200 --> 03:06:43.080
Let me see that breach then, that's step one done.

03:06:43.080 --> 03:06:44.080
Not fully though.

03:06:44.080 --> 03:06:48.240
No, no, it doesn't matter, they don't need to walk through it. That breach is all about

03:06:48.240 --> 03:06:52.240
just holding the line towards cash to where Jalada's playing at the moment. You just want

03:06:52.240 --> 03:06:56.600
to stop if Emma's been able to rotate in, so you get that open, that clears a nice line

03:06:56.600 --> 03:07:01.000
a site for you inside a CCTV. You then take Catwalk, which is now an accident.

03:07:01.000 --> 03:07:05.640
Nice and easy. Jorke gets Catwalk. So if they can get somebody in underneath to hold

03:07:05.640 --> 03:07:09.720
lounge here, G2, they've got everything they need in order to put a plant down.

03:07:09.720 --> 03:07:14.200
However, guards is getting a little bit aggressive here. This is what you shouldn't be able to do

03:07:14.200 --> 03:07:19.400
with that breach open. Hashem manages to get Benjajalad onto Shaco. And again,

03:07:19.400 --> 03:07:24.200
even with G2 taking the ground that they need to take, taking the control that will allow them

03:07:24.200 --> 03:07:29.560
the space to put the diffuser down. It still just doesn't seem to be successful. It doesn't seem

03:07:29.560 --> 03:07:35.720
to hold twisted minds at bay. Dorky does manage to find guards, but then cooks down back to lad.

03:07:35.720 --> 03:07:40.600
Beautiful shot from the Scopus. He is absolutely unplayable this game,

03:07:40.600 --> 03:07:45.320
Jalad. So hard to stop. Shrekston for one more. And now Stompin has got to go and

03:07:45.320 --> 03:07:50.440
Nuclea has got to find three in the round. Two more to go. Or G2's hopes of getting anything

03:07:50.440 --> 03:07:54.440
on clubhouse I'm gonna be over. Yeah it certainly looks like that could be the case taking out the

03:07:54.440 --> 03:07:59.480
bulletproof camp here stomping it gives him a little bit of an edge maybe but just tries to play

03:07:59.480 --> 03:08:04.200
with that sound of the diffuser takes out the mirror window he needs somebody to peek him he

03:08:04.200 --> 03:08:09.720
needs to play this so that he can bait them out and try and get that attention all stomping we've

03:08:09.720 --> 03:08:15.000
seen him do it before he downs one and that was just him versus tricks tricks on red stairs he

03:08:15.000 --> 03:08:19.400
can finish that man and think about possibly putting this diffuser down he's gonna go for it

03:08:19.400 --> 03:08:23.840
But then he's gonna bounce off. This is all about the bit. It's all about the switch

03:08:23.840 --> 03:08:28.940
Who will come out on top one? This is one tricks. He's thinking about going to the attack.

03:08:28.940 --> 03:08:35.180
He's his mud. It's the arm. The flash is there and it's a ring around the roses stomping. Can't see his mandas.

03:08:35.360 --> 03:08:39.600
Trix has played it so well. Four white screen tucks into the back corner. They know where each of there are.

03:08:39.600 --> 03:08:43.160
It's the case of who moves first, but stomping has to do something, but no!

03:08:43.840 --> 03:08:45.120
Trix

03:08:45.120 --> 03:08:53.200
Shuts down the King and map one goes the way of twisted minds. It doesn't just go there weird as it's convincing

03:08:53.200 --> 03:08:57.160
It is destruction of G2 who never really looked competitive

03:08:57.920 --> 03:09:03.960
Against twisted minds there one zero they're no lead in this matchup. They are one map away

03:09:04.440 --> 03:09:06.000
From qualification

03:09:06.000 --> 03:09:12.720
They'll be our first team qualifying to the main stage and I guarantee you very few had twisted minds being down as their first

03:09:12.720 --> 03:09:15.280
But they may want hell of a run of it so far.

03:09:15.280 --> 03:09:18.280
What's one more team to breeze through back after a short break?

03:09:42.720 --> 03:09:50.720
I'ma keep it going, so it ain't my knife

03:09:55.720 --> 03:10:00.720
I'ma keep it going, I'ma keep it going, I'ma keep it going, so it ain't my knife

03:16:42.720 --> 03:16:50.600
shifters you know the result there's seven zero shifters it's a funny

03:16:50.600 --> 03:16:53.680
pic from G2 is that it's our fourth preference for them so it's kind of

03:16:53.680 --> 03:16:58.120
middle of the pack for them but still all right such a bad recent result on

03:16:58.120 --> 03:17:02.560
there you know I've always I feel like I've always kind of watched G2 struggle

03:17:02.560 --> 03:17:06.840
a little bit on challenge now everything rides on it it's crazy isn't it but

03:17:06.840 --> 03:17:09.880
we'll see what happens when we get into it just gonna recap the tournament I

03:17:09.880 --> 03:17:13.260
thinking about again phase g2 and furia are probably top three to win this whole

03:17:13.260 --> 03:17:16.120
thing we're gonna see phase play next they play in the next best of three

03:17:16.120 --> 03:17:20.020
against wild card the winner of that goes to main stage on Friday g2 is

03:17:20.020 --> 03:17:23.840
showing here and furia face elimination in their best of three on the B stream

03:17:23.840 --> 03:17:31.760
later today it has been wild yeah it's this is why we love swiss phase two

03:17:31.760 --> 03:17:36.360
because it's just chaos and it's gonna continue never gonna stop but I hear our

03:17:36.360 --> 03:17:39.840
map is almost ready so we'll jump into it in just a second if this is a 2-0 it's

03:17:39.840 --> 03:17:50.440
with Twisted Minds. Well, there'll be a lot of disappointed fans. I could imagine out there, Tim, but a lot of jubilant ones on the side of Twisted Minds who really show the world something special here.

03:17:50.440 --> 03:18:00.740
More of you now twisting towards supporting Twisted Minds. Almost double the share they had, Tim, in the previous map. See if they can get it done here too in zero, or if we need to go to cafe as a decider.

03:18:00.740 --> 03:18:06.240
I've lied, Des. I've lied. I pressed the wrong button. It was Twisted Minds who got beat 7-0 by shifters.

03:18:06.240 --> 03:18:10.760
I think that's probably why G2 have picked it here, you know,

03:18:10.760 --> 03:18:13.840
opportunity spot. Yeah, it's more. We're going to pick a really

03:18:13.840 --> 03:18:16.800
bad map for you than worry about picking a good map for us.

03:18:16.800 --> 03:18:19.680
Absolutely. Is what G2 have looked at here, but it is always

03:18:19.680 --> 03:18:21.760
a role of the dice because coming into an international

03:18:21.760 --> 03:18:24.160
tournament like this, I'm sure that Twisted Mines have been

03:18:24.160 --> 03:18:26.160
aware of that and they're going to have been looking at, shall

03:18:26.160 --> 03:18:28.400
I? I remember this game, actually. Yeah. Shift is what I'm

03:18:28.400 --> 03:18:30.960
going to do. I'm going to do it. I'm going to do it. I'm going

03:18:30.960 --> 03:18:33.360
to do it. I'm going to do it. I'm going to do it. I'm going to

03:18:33.360 --> 03:18:35.360
do it. I'm going to do it. I'm going to do it. I'm going to

03:18:35.360 --> 03:18:39.560
Shifters were on the defensive one all six and I think in all but two of their defensive rounds

03:18:39.560 --> 03:18:44.040
They had a player dropping a 3k or a 4k they went absolutely nuclear and Freck had a wonderful one

03:18:44.040 --> 03:18:49.760
We want to close out round six and give them the win that they got I imagine in Tristimines is mine

03:18:49.760 --> 03:18:53.680
That sounds weird to say they're looking at that. I'm thinking it's a thing of the past. Don't worry about it

03:18:53.680 --> 03:18:56.920
We know we approached that game wrong. This is going to be very different

03:18:58.760 --> 03:18:59.760
Okay

03:18:59.760 --> 03:19:03.680
Bands coming we've got I think a little bit of a tech issue that we'll just get dealt with

03:19:03.680 --> 03:19:08.920
with. But the bands were Monty and Blitz. So a double shield band coming in from G2 not

03:19:08.920 --> 03:19:13.640
wanting to deal with guards anymore, I think, is the message there. We will see where the

03:19:13.640 --> 03:19:17.480
guards just picked up Blackbeard instead. That could be the case. And then after round

03:19:17.480 --> 03:19:23.640
three we'll probably see no more of that. Azami and Mira will be the bands from Twisted

03:19:23.640 --> 03:19:26.040
Mines. Pretty standard for Shell.

03:19:26.040 --> 03:19:29.120
Yeah, nothing too crazy there at all. And as you say, there's bands coming in towards

03:19:29.120 --> 03:19:32.760
guards. I think in any of the team, you look at their subs coming in and say, right, what

03:19:32.760 --> 03:19:36.240
as you play, let's ban it away. And that would just make that player very uncomfortable having

03:19:36.240 --> 03:19:39.480
to play things that they wouldn't normally step into. But I think in Garth's case, as

03:19:39.480 --> 03:19:43.360
you said, it's kind of impossible to ban away every shield. Looking back to Ferdus Pro

03:19:43.360 --> 03:19:47.000
from last year, when shields were well and truly dominant, they still are now, but we're

03:19:47.000 --> 03:19:50.920
seeing a lot more like info heavy line that's coming out instead, they would turn towards

03:19:50.920 --> 03:19:54.720
playing the fuse as a shield. And in fact, we saw that on one of our casts yesterday.

03:19:54.720 --> 03:19:58.920
Not all see the gadget just because you have the shield on side. And so I think you may

03:19:58.920 --> 03:20:03.480
even see at some point the bat beer coming out as you said and if we really have to go towards the

03:20:03.480 --> 03:20:08.200
fuse as an alternative. Looks like it's Shaco with a little bit of an issue here. Doki trying to

03:20:08.200 --> 03:20:13.640
assist much like he did with Shaco's interview yesterday as well. Yes, he did yes. Building quite

03:20:13.640 --> 03:20:18.040
the duo though. It's obviously more and more players have a little bit of fun in the background

03:20:18.040 --> 03:20:21.160
of these interviews now. We saw it coming out of Schoppa Fire Rebellion earlier on as well.

03:20:21.720 --> 03:20:25.160
It's boy having his moment and be letting out a big cheer on his march on through.

03:20:25.160 --> 03:20:31.160
It's all good fun. And of course a reminder, we're only on day two, the only gets more and more mental from here as we ramp on up.

03:20:31.160 --> 03:20:38.160
Like this is the end of our best of ones after today, I believe, and we go then into exclusively best of three to see who it is that makes it through or who goes home.

03:20:38.160 --> 03:20:46.160
Well, this is it, we start making decisions then, no way, that's the big thing. You know, everything from here on this game and the B stream onwards,

03:20:46.160 --> 03:20:51.160
everything is a decision, it's either a team qualified or a team eliminated one way or the other.

03:20:51.160 --> 03:20:55.640
the other so in this game on the a stream you're going to see the qualification games so the winners

03:20:55.640 --> 03:21:01.000
will go through to that next phase on the B stream that's where we've got the elimination games every

03:21:01.000 --> 03:21:06.600
single time somebody will go home big big couple of days coming up for Salt Lake City in the major

03:21:07.160 --> 03:21:10.280
in this case you're curious as to what that schedule is over the next few days as you've heard

03:21:10.280 --> 03:21:14.120
now we're in our first best of three here the B stream is as well we'll then have another best

03:21:14.120 --> 03:21:18.840
of three after this as will the B stream tomorrow there are three best of threes per stream and then

03:21:18.840 --> 03:21:23.480
on the final day of Swiss stage which is on Wednesday. We will have three best of

03:21:23.480 --> 03:21:26.200
threes played out on a single stream and that'll be those that are in the 2-2

03:21:26.200 --> 03:21:30.760
bracket team for a scrap to secure those final few spots in our live stage

03:21:30.760 --> 03:21:35.080
finals on Friday on which we have four best of threes in our quarterfinals,

03:21:35.080 --> 03:21:39.080
two simply finals on Saturday and then as you all know and love a best of five

03:21:39.080 --> 03:21:43.720
grand final on Sunday including the season reveal.

03:21:43.720 --> 03:21:46.280
I've not actually seen anything about the new season now think about it not even a

03:21:46.280 --> 03:21:51.280
I haven't been looking to be fair. Normally I'd go and check them all out, but I've deliberately kept away from this one.

03:21:51.280 --> 03:21:56.280
I've done that for years, as you know. I've done that for years. I'm always trying to avoid them.

03:21:56.280 --> 03:22:00.280
I mean, I go all the way back to going to events as a fan.

03:22:00.280 --> 03:22:02.280
Is Doki Tech support, by the way?

03:22:02.280 --> 03:22:04.280
Exactly. Looks like it.

03:22:04.280 --> 03:22:12.280
Being in Montreal 2019 before we cast anything, being there as a fan, and watching the reveals live.

03:22:12.280 --> 03:22:14.280
So I still love to get that vibe if I can.

03:22:14.280 --> 03:22:18.080
I've heard we've got a quick leak of fucking tutor for a little bit of time, so let's go and have a listen to that now.

03:22:19.520 --> 03:22:25.200
I'm here with efak for some rapid-fire questions. First one, which of your teammates could you beat in a 1v1?

03:22:25.200 --> 03:22:27.200
Everyone.

03:22:27.600 --> 03:22:31.480
If you could trade places with anyone in the world for a day, who would you pick?

03:22:33.520 --> 03:22:35.320
Suzan.

03:22:35.320 --> 03:22:39.780
If you had to play one map in Siege for every game for the rest of your life, what map?

03:22:40.400 --> 03:22:41.800
Bank.

03:22:41.800 --> 03:22:45.000
Would you listen to heavy metal or country music for the rest of your life?

03:22:46.360 --> 03:22:48.360
I don't

03:22:49.120 --> 03:22:52.200
Have you ever done if you have any superpower, what would it be?

03:22:54.160 --> 03:22:55.800
Good back on tape

03:22:55.800 --> 03:22:57.800
But what do you want to be when you grow up?

03:22:58.400 --> 03:23:03.520
What I want to be. Well, yeah, what did you want to be when you grow up like what I wanted to be basically?

03:23:03.520 --> 03:23:09.800
Yes, exactly. Exactly. Okay a success man a success man. Okay. I like it

03:23:09.800 --> 03:23:13.200
What is your favorite thing about this team? Last question.

03:23:13.200 --> 03:23:14.700
The Vibes.

03:23:14.700 --> 03:23:16.200
Thank you.

03:23:20.200 --> 03:23:22.700
If I speak I'm in trouble.

03:23:22.700 --> 03:23:25.200
I heard that and I was like, the Vibes?

03:23:25.200 --> 03:23:26.200
Are you sure?

03:23:26.200 --> 03:23:27.900
I think Enterprise got it going on over there.

03:23:27.900 --> 03:23:29.500
See from that game earlier on today,

03:23:29.500 --> 03:23:31.700
sometimes the Vibes have got to be a little bit higher

03:23:31.700 --> 03:23:33.900
inside that Falcon side.

03:23:35.700 --> 03:23:36.900
Turkey really is going on.

03:23:36.900 --> 03:23:38.400
Turkey continues to try.

03:23:38.400 --> 03:23:46.400
I'm quite enjoying watching this new arc for Dorky from Player to Technician. I'm here for it.

03:23:46.400 --> 03:23:49.400
I mean at some point I guess you've got to retire from being a player to even find a career.

03:23:49.400 --> 03:23:51.400
Turns out IT support might be his one.

03:23:51.400 --> 03:23:58.400
Imagine, in ten years time we've got SI 2038 and Dorky's down at the stage.

03:23:58.400 --> 03:24:00.400
He's sorting the PCs out.

03:24:00.400 --> 03:24:03.400
Hauling the PC on stage before a town.

03:24:03.400 --> 03:24:07.400
I tell you what though, it'd be fantastic at testing a setup to make sure it all works.

03:24:07.400 --> 03:24:12.960
Yeah, yeah, it's how you absolutely everything that is wrong. Oh, you've got your dpi wrong. Yeah, obviously I saw wrong

03:24:12.960 --> 03:24:16.580
I was gonna say doki every few months seems to go through a sense crisis. He changes it all around ever

03:24:16.580 --> 03:24:18.440
He's always on Twitter. Oh, what's that?

03:24:18.440 --> 03:24:21.880
What's the best sense everyone's playing with now and I'll try something then I'll try something else a few months later

03:24:21.880 --> 03:24:24.000
I don't actually know how long he's been on his current one

03:24:24.000 --> 03:24:25.080
Well, that's what I'm gonna find out

03:24:25.080 --> 03:24:30.400
But it's been a little roller coaster ride for doki over the years on what sense he plays on I haven't changed my sense

03:24:30.720 --> 03:24:32.720
All my resolution in

03:24:33.040 --> 03:24:35.040
Seven years ever

03:24:35.040 --> 03:24:43.040
I just don't change it. I know what I like. I know what I like and I know what I'm bad with and I keep it.

03:24:43.040 --> 03:24:47.040
I tweak mine quite a lot, to be fair. I'm always trying to find the sort of...

03:24:47.040 --> 03:24:52.040
I don't have a background of growing up playing FPS games or playing like RTSs, MOBAs, that sort of thing.

03:24:52.040 --> 03:24:57.040
And in those games, you don't tend to use big sweeping arm movements like you do in FPS games.

03:24:57.040 --> 03:24:59.040
And that was a really hard transition to try and get through.

03:24:59.040 --> 03:25:01.040
And even today, I'm still just like, I can't do this.

03:25:01.040 --> 03:25:03.040
You just need to go with the reaps.

03:25:03.040 --> 03:25:08.040
I did try. I was curious to say, okay, maybe if he could do it, maybe it would work for me.

03:25:08.040 --> 03:25:12.040
No, no. I'm just like, I'm doing 360s of fun at that point.

03:25:12.040 --> 03:25:14.040
I'm just like, I've got no idea what's going on.

03:25:14.040 --> 03:25:18.040
Oh, it is terrifying how good these guys are, regardless of who it seems to be.

03:25:18.040 --> 03:25:20.040
There we go. Dorothy's got the issue sorted.

03:25:20.040 --> 03:25:22.040
What can I say? That's a true teammate that is.

03:25:22.040 --> 03:25:27.040
There you go. He's got it done. We can, I think, look at getting into this game now.

03:25:27.040 --> 03:25:31.040
Certainly seems that way. There is a flurry of action in both rooms.

03:25:31.040 --> 03:25:37.360
we are indeed ready to go so let's get into Shallie. Just a reminder for anybody who turned up,

03:25:37.360 --> 03:25:42.080
top of your screen will tell you, but we played Clubhouse for the first map, Twisted Minds,

03:25:42.080 --> 03:25:47.680
it was their choice and they won 7-2. We've had one of those map bands where both teams have kind

03:25:47.680 --> 03:25:53.280
of picked a bad map for the other team so Twisted Minds picking Clubhouse which G2 don't like playing

03:25:53.280 --> 03:25:58.560
and G2 picking Shallie which has not been the greatest success for Twisted Minds. As I said,

03:25:58.560 --> 03:26:07.200
last time we saw them play it was a 7-0 loss again shifters back in April so who comes out victorious here if twisted minds get the win

03:26:07.200 --> 03:26:11.980
They qualify through to the next phase if G2 get it we move on to kaffee

03:26:12.480 --> 03:26:15.600
As far as you said earlier on I don't think G2 choose to come to a map

03:26:15.600 --> 03:26:22.160
They don't have the best record of success on cuphouse their ninth aka their lowest preference map shall a eighth

03:26:22.160 --> 03:26:24.740
It's not one they often try and pick they often ban it away

03:26:24.740 --> 03:26:28.340
But it doesn't mean they can't play it Tim and very fair chance as we've already said

03:26:28.340 --> 03:26:31.100
They saw what happens twisted minds and think they can replicate it

03:26:31.100 --> 03:26:37.180
I hope to God they're right. Otherwise, this will have been an absolute disaster for one of the favorites to win the entire

03:26:37.460 --> 03:26:40.780
Tournament let's get us now started then kitchen dine to kick things off

03:26:41.180 --> 03:26:44.260
P9 has already got himself established in and downstairs

03:26:44.260 --> 03:26:48.780
Of course, you can't shoot through the ceiling down here, but he can come poking up West Main at the right time

03:26:49.180 --> 03:26:52.180
Look to support the rest of his team when they come for a side kick

03:26:52.180 --> 03:26:57.500
But there is an extension much like we saw back on club down towards the south west part of this map around library around mezz

03:26:57.500 --> 03:26:59.500
The first east we dealt with

03:27:01.060 --> 03:27:05.160
Little bit of a peek around the corner to open up the other barricade for tricks didn't want to

03:27:05.900 --> 03:27:07.900
exposing himself too much to

03:27:08.260 --> 03:27:09.700
the box

03:27:09.700 --> 03:27:12.720
All right, this little bit of a walk up blue stairs from

03:27:13.060 --> 03:27:16.940
Shaco, I'll am I getting himself out onto off his balcony aggressively as well

03:27:16.940 --> 03:27:21.340
It's easy he had to get up for a second P man wasn't gonna come away with that

03:27:21.340 --> 03:27:24.740
I'm just to get the kill but as you say stomping there to back his teammate up

03:27:24.740 --> 03:27:28.500
Managed to get the trade one for one Demos off the board. I would argue

03:27:28.500 --> 03:27:30.700
It's probably a little bit more valuable than that friendly

03:27:30.700 --> 03:27:34.420
Hmm, and something's now slipped away into the bowels of the map as well down into the base

03:27:34.420 --> 03:27:38.740
Which is the last place really twisted minds when I start investing a lot of resource and trying to clear out

03:27:39.060 --> 03:27:41.460
I fear they're gonna have no choice with the very least

03:27:41.460 --> 03:27:45.340
I've got to keep tabs on him as he's now coming up the library stairs looking to challenge onto Wars main door

03:27:45.340 --> 03:27:50.540
Flash is coming out from guards here who knows that Stompin is there so although they don't know exactly where he is Tim

03:27:50.540 --> 03:27:52.420
They know that he's downstairs. They know that you can pop up

03:27:52.420 --> 03:27:54.980
It's not a game of whack-a-mole trying to deal with him at this point

03:27:57.620 --> 03:28:02.740
Jalala's now getting self-established. Alamo however, well un-establishing

03:28:03.220 --> 03:28:08.180
Alamo just going in there getting a good aggressive fight. Kitchen dining of course is the site here

03:28:08.180 --> 03:28:13.980
The very little map control coming in from Twisted Minds, which I guess is kind of what we'd expect given that we know

03:28:13.980 --> 03:28:17.340
This isn't a favorite map of their so Sean does take down Joachim

03:28:17.340 --> 03:28:22.860
They are now starting to get that verticality available above the side natural goes out but unsuccessful

03:28:22.860 --> 03:28:28.660
Does not find its mark tricks just takes a little bit of damage, but nothing more and right now

03:28:28.660 --> 03:28:29.700
It's

03:28:29.700 --> 03:28:35.620
Benja is looking to hold on inside a kitchen stomping inside of dining now as he's moved back

03:28:35.900 --> 03:28:42.060
Alamo is the real kind of Joker card here for G2 just roaming around on that oryx

03:28:42.060 --> 03:28:44.460
but Taki's heading back to site as well.

03:28:44.460 --> 03:28:45.960
I was going to say if they'd read into that one

03:28:45.960 --> 03:28:47.460
and realized two players were offside,

03:28:47.460 --> 03:28:49.760
that could have been a great chance for Twisted Mind

03:28:49.760 --> 03:28:52.460
to just barrel into site there and try and get the diffuser down.

03:28:52.460 --> 03:28:54.060
Similar to what they did back on Clubhouse

03:28:54.060 --> 03:28:55.260
on the gym and bedroom here,

03:28:55.260 --> 03:28:56.260
when it was Tricks and Guards,

03:28:56.260 --> 03:28:59.060
they pulled off a wonderful 2v3 to win that round out.

03:28:59.060 --> 03:29:00.660
But here, they've stored out a little bit

03:29:00.660 --> 03:29:02.760
and all the G2 players are back in a wonderful 2v1

03:29:02.760 --> 03:29:03.860
being set up by them.

03:29:03.860 --> 03:29:05.360
They've shot with it all to do.

03:29:05.360 --> 03:29:07.460
Not even really able to secure that 3v3 underneath his feet.

03:29:07.460 --> 03:29:10.460
I'm afraid it's a 1 vs 3 with no time left on the clock.

03:29:10.460 --> 03:29:13.500
G2 will pull off a first successful defence.

03:29:13.500 --> 03:29:16.060
Yeah, I think what's missing from Twisted Mines here,

03:29:16.060 --> 03:29:19.180
a word that I used on Clubhouse was decisive.

03:29:19.180 --> 03:29:21.980
You know, we often talk about aggression, intensity from Twisted Mines,

03:29:21.980 --> 03:29:24.540
and I think it goes hand in hand with decisiveness.

03:29:24.540 --> 03:29:27.980
And like you said, I think, you know, maybe a map that they're a little bit less comfortable on here,

03:29:27.980 --> 03:29:32.140
a little bit less willing to take those decisions, to grab a hold of those moments,

03:29:32.140 --> 03:29:35.820
those opportunities where you say there's maybe a low man counting site,

03:29:35.820 --> 03:29:39.260
maybe there's an opportunity to grab a bit of ground, a little bit of map control,

03:29:39.260 --> 03:29:43.340
and something that Twisted Minds maybe could improve on as we go up at G2.

03:29:43.340 --> 03:29:46.780
Gonna move us on there, 1-0 up, a good start for them.

03:29:46.780 --> 03:29:52.140
We'll head to the floor above the last site, this time it's going to be maximum.

03:29:52.140 --> 03:29:55.740
It probably means we'll see the extension once again into the library.

03:29:55.740 --> 03:30:00.220
We'll forget this triangle being set up up there as well, player on mares, player at top stairs,

03:30:00.220 --> 03:30:02.380
one side of library dancing around back and forth.

03:30:02.380 --> 03:30:05.100
Just to try and waste as much time as you can.

03:30:05.100 --> 03:30:08.140
Then you've got to be respectful of that players that could try and jump in of course towards

03:30:08.140 --> 03:30:11.980
solar or trophy up towards the top side of things and make your life house. You can't

03:30:11.980 --> 03:30:13.580
over invest in that sense.

03:30:13.580 --> 03:30:17.020
Gettin' yourself set up for now on the attacking side of things, Tim, we're seeing more of

03:30:17.020 --> 03:30:20.860
what we're used to, I suppose you could say, than looking into things like that solid stake

03:30:20.860 --> 03:30:25.260
here. I think very quickly it's becoming one of our most picked operators at the event.

03:30:25.260 --> 03:30:28.860
In fact, I'll do a little digging and find out who is our most picked. I'm very curious

03:30:28.860 --> 03:30:29.860
to know.

03:30:29.860 --> 03:30:33.980
Oh, while you find out, we'll keep an eye on how this round is progressing. We're going

03:30:33.980 --> 03:30:43.700
I have Benjaro on there in that office door to put the barbed wire down and then it will be back in just again making it a little bit more difficult for attackers to approach and try to take control.

03:30:43.700 --> 03:30:56.540
Particularly the double window but also onto office door as well. Actually two barbed wires have gone out there. So G2 really invested in keeping that area safe, invested in an advantage for themselves as stomping managers to pick up the opening kill.

03:30:56.540 --> 03:31:04.540
using that denari well to extend P9 and that's the norm I'd gone and there's a good chance that the airjabs went along with them.

03:31:04.540 --> 03:31:11.540
I should be curious, 55% presence of snakes so far, which is actually really high, like seventh overall in all of our operators.

03:31:11.540 --> 03:31:20.540
One's is still above, for his army, Graham, Mira, Kaid, Ying and Ace, many of them being banned out in the majority of the time though, which is why their presence stat is quite high.

03:31:20.540 --> 03:31:25.540
Bit of a fun fact to play with him. And number of times Picks is 12.

03:31:25.540 --> 03:31:32.220
You know me as I always prefer the number of times picked stat but a discussion for another day

03:31:32.220 --> 03:31:36.100
We're gonna have the nerd going just to clear out that the Nari will take down the trip connector

03:31:36.100 --> 03:31:42.300
And scan will reveal a couple of people to try and deal with that while you cannot spray through though

03:31:42.300 --> 03:31:46.340
And G2 again just gonna comfortably sit in there hold their angle

03:31:46.340 --> 03:31:47.300
I like this from G2

03:31:47.300 --> 03:31:53.140
They kind of just allow into a submize to try and solve these problems and then picking them off as they do G2 not getting

03:31:53.140 --> 03:31:58.300
aggressive not going looking for fights because they know that they don't need to expose themselves to that kind of risk

03:32:00.260 --> 03:32:04.780
Again at this point you've got that entry as long as you keep yourselves alive and don't get picked off in silly ways then

03:32:05.260 --> 03:32:09.060
So I won't say G2 should have a win. I mean that was certainly what I'd call a silly way

03:32:12.060 --> 03:32:16.780
Just saying G2 aren't really risking themselves going looking for kills and then Ben just the next I didn't get

03:32:16.780 --> 03:32:20.260
Skilled as they were fell through so, you know, I don't know again

03:32:20.260 --> 03:32:26.460
I'll often describe G2's playstyle this way, it's high risk high reward. When it comes off, they look like geniuses. When it doesn't, they look like morons.

03:32:26.460 --> 03:32:29.160
Right now they're looking like morons, similar to Alan Arsvinds for one.

03:32:29.160 --> 03:32:33.260
Atrey coming back in for tricks, giving them this was a very dominant round for G2.

03:32:33.260 --> 03:32:38.560
They've now found themselves only getting one additional kill before they lose all five of their players.

03:32:38.560 --> 03:32:41.960
And Twisted Minds, pick up the round.

03:32:41.960 --> 03:32:45.260
A good one from Twisted Minds, they need to grab as many attacks as they can.

03:32:45.260 --> 03:32:49.160
You're going to expect them to be a little bit more comfortable on the defensive half.

03:32:49.160 --> 03:32:54.160
So everyone that they can grab here is going to be a real positive for them.

03:32:54.160 --> 03:32:59.660
And getting round two just means they're not getting too far behind either.

03:32:59.660 --> 03:33:03.660
So next site from G2 is going to be a bar and gaming.

03:33:03.660 --> 03:33:08.460
That will likely be our full rotation and then G2 will move back through what we've already seen.

03:33:08.460 --> 03:33:11.160
Kitchen, dining, master office, bar and gaming.

03:33:11.160 --> 03:33:14.160
We've got just a look at the defensive line of that.

03:33:14.160 --> 03:33:16.160
I get no major surprises.

03:33:16.160 --> 03:33:21.200
Benja bringing along the Cai'id I would imagine is looking at that stock wall that's just over the

03:33:21.680 --> 03:33:23.680
Stairs that go down into garage

03:33:24.040 --> 03:33:27.760
Thank you very much. Just looking at keeping that one safe and breached

03:33:27.760 --> 03:33:33.400
I would imagine that's what the Cai'id is going to be for because the hatches you would more often than not play with them open

03:33:33.400 --> 03:33:35.800
And so it wouldn't be too much about reinforcing

03:33:36.320 --> 03:33:39.880
The hatches and keeping them electrified. So we will see where they are played

03:33:39.880 --> 03:33:43.880
So we'll do a little change over coming in for the other side too.

03:33:43.880 --> 03:33:47.280
Interestingly, you have to see that Kai-Eat hasn't been banned away here too, it's been

03:33:47.280 --> 03:33:48.280
clutching months in.

03:33:48.280 --> 03:33:53.000
And most bans are torn by a country mile and things will be no surprise to anybody that

03:33:53.000 --> 03:33:54.000
that is the case.

03:33:54.000 --> 03:33:57.240
We go with the Twitch on the other side, there are always going to be ways through, of course

03:33:57.240 --> 03:34:01.320
you can track the maze up and destroy those things away too, but he's going to be a little

03:34:01.320 --> 03:34:04.240
bit of a headache just to be honest, to chew their way through.

03:34:04.240 --> 03:34:07.440
In two minutes of the last round, you're going to have this whole set for our library around

03:34:07.440 --> 03:34:12.160
up stairs, top library, meds, you name it, all the areas that you need to be able to hold a protest

03:34:12.720 --> 03:34:16.000
and that will mean just in mind you need to come and work their way through then go direct for

03:34:16.000 --> 03:34:19.360
the library take all can start up towards solar and then work their way down from there.

03:34:20.480 --> 03:34:24.880
I guess really eyes will turn towards g2 and just how aggressively they want to hold this site.

03:34:24.880 --> 03:34:30.080
Resolving taking out by the twitch drone there is going to allow slightly easier access across into

03:34:30.080 --> 03:34:34.960
office and master, something that Twisted Minds really could do with gaining, get yourself into

03:34:34.960 --> 03:34:40.120
to get yourself into master exactly what they're doing now sweep your way across and then you can start pressuring that

03:34:40.180 --> 03:34:46.380
That trinity that we see that blue stairs mezzanine and library players working in a triangle together

03:34:46.380 --> 03:34:51.700
And just trying to hold on you can then start breaking that down if you get yourself that officer master control

03:34:51.700 --> 03:34:54.780
But okay very much looking to hold on

03:34:57.180 --> 03:34:59.180
Managers to shut down P9

03:34:59.180 --> 03:35:06.380
The mav hall had been opened open, it really did not work in their favour, Doki looking for more.

03:35:06.380 --> 03:35:09.540
Yeah, I was going to say, does he stay here and try and keep on contending against the flatbed?

03:35:09.540 --> 03:35:13.860
It's a risk, you always know there's a second player in behind the shield somewhere, Tim.

03:35:13.860 --> 03:35:19.180
And guards has got rid of Doki, so a one for one out on the run, but removing that snake feels like a pretty big deal,

03:35:19.180 --> 03:35:23.180
or it would be if he weren't already at a stage where he's asking questions of the site itself.

03:35:23.180 --> 03:35:27.940
having office control now we can see that pressure coming towards mezzanine as I

03:35:27.940 --> 03:35:32.340
said opening up getting rid of the laser gate on double window that can then start

03:35:32.340 --> 03:35:37.580
to push forward throw some utility in towards that position. Nitro is ripped

03:35:37.580 --> 03:35:41.380
and ready from the defenders though Benja looking to maybe make that throw

03:35:41.380 --> 03:35:47.660
put at the moment at least nobody there to take advantage. Shako is the one in

03:35:47.660 --> 03:35:51.020
position on blue stairs and as you can see we've got them two silhouettes

03:35:51.020 --> 03:35:55.580
ahead of us. That is the three players I was talking about that to a sublime speed to clear out.

03:35:56.540 --> 03:36:00.060
And they great use of tricks so far, whether it's peeking onto the map hole that was opened up

03:36:00.060 --> 03:36:03.820
or just stepping around the corner and not having to rely on drones. He's not a lot for them,

03:36:03.820 --> 03:36:07.260
he's got a lot of shots going back his way, of course he's kept himself relatively healthy.

03:36:07.260 --> 03:36:10.860
Outside of the impact that's come in there, Sharko stepping his way forward, guards falls,

03:36:10.860 --> 03:36:16.220
a stomping collect too, massive from him so far, taking a couple of shots but not finished off.

03:36:16.220 --> 03:36:20.380
This surely should be a bit of a GT round to see the close. Yeah, it's been a bit of a massive

03:36:20.380 --> 03:36:25.780
the class here as to how to hold on to this. Using those three power positions to support

03:36:25.780 --> 03:36:28.780
each other, G2 have done it really well. Hush on.

03:36:28.780 --> 03:36:29.780
Go get the ball, bro.

03:36:29.780 --> 03:36:34.340
He's certainly got their work cut out here. Tricks and Hush on continue working. 2v2.

03:36:34.340 --> 03:36:39.260
This round's not over yet. There's 2v1 as Benja picks up Tricks and gets the second

03:36:39.260 --> 03:36:41.460
as well. G2 calls it out.

03:36:41.460 --> 03:36:45.380
Yeah, really needed Hush on to get a bit more aggressive there. I thought, you knew that

03:36:45.380 --> 03:36:48.140
the shield was bearing down these last two players that they wouldn't be able to challenge

03:36:48.140 --> 03:36:53.260
inside a library without exposing themselves to the shields and ultimately G2 do you get the

03:36:53.260 --> 03:36:57.020
clothes that they probably deserve but for a few moments there had me nervous they were going to

03:36:57.020 --> 03:37:02.060
see giving away. In some of the quick tech pause then IT technician Doki is back on the scene.

03:37:03.740 --> 03:37:09.260
Yeah I think it seemed to the tech the admin was heading straight over to Charco so it seems to be

03:37:09.260 --> 03:37:14.780
maybe a continuation of that issue so hopefully won't take too long to get it sorted and yep it

03:37:14.780 --> 03:37:22.060
seems to be the same headset issue but hopefully they've got a plan in place and they'll get us back

03:37:22.060 --> 03:37:28.700
into the game just as soon as possible but G2 are looking good so far 2-1 up against twisted mines

03:37:28.700 --> 03:37:33.020
you've got to feel at the minute there's a good chance this is heading for a map 3

03:37:35.340 --> 03:37:41.420
maybe a little early to call in my opinion as we always say too harsh to the game to see Tim

03:37:41.420 --> 03:37:44.780
You never know what's going to happen when Twisted Minds get under defense if G2 will

03:37:44.780 --> 03:37:47.820
lack the teeth necessary to attack effectively on this map.

03:37:47.820 --> 03:37:51.180
And that round there again for a second I was very nervous when it came down to that 2 vs 2.

03:37:51.180 --> 03:37:54.940
I honestly thought that we'd seen Twisted Minds get over the line but Hasham as I mentioned was

03:37:54.940 --> 03:37:59.580
being a bit too passive and I think gave G2 a bit too much room to be able to contest onto the

03:37:59.580 --> 03:38:04.460
Blackbeard himself. So down to the base of the Goat Sim, not a site that we often see but with

03:38:04.460 --> 03:38:09.100
that we will have seen a full site rotation across this entire map. It is one of the very few maps

03:38:09.100 --> 03:38:12.940
in the pool where you actually have the ability to play all four sites? I love

03:38:12.940 --> 03:38:18.020
shallay as a map it's not my favorite anymore it used to be in terms of the

03:38:18.020 --> 03:38:22.460
competitive map pool at least. I absolutely love shallay, I still do, I've moved to more

03:38:22.460 --> 03:38:28.940
of a kind of a favorite on night in my absepad to pick up. But shallay for that reason I really like shallay

03:38:28.940 --> 03:38:33.660
like you see four very viable sites I said earlier that I expected us to see that same

03:38:33.660 --> 03:38:37.660
rotation again but no G2C actually we are going to use the basement we are going to

03:38:37.660 --> 03:38:40.620
use all four and it is one of the few maps that you'll see here at the

03:38:40.620 --> 03:38:46.060
tournament where we do have all four use. And also she'll span away we spoke about

03:38:46.060 --> 03:38:50.060
it at the head of things when we see a fuse coming along right now the answer

03:38:50.060 --> 03:38:54.180
is no I think they probably identified where guards has been offering a bit of

03:38:54.180 --> 03:38:56.740
a challenge it was tricks in the last round of the blackbeard but it has to go

03:38:56.740 --> 03:39:01.060
maybe now she's got a bit of a smooth ride towards the half and obviously in

03:39:01.060 --> 03:39:03.980
there I want to see this out five on one but I don't think we're gonna see

03:39:03.980 --> 03:39:07.460
twisted mines wilts away and failed to take another round and I'll probably be

03:39:07.460 --> 03:39:10.420
to grab one if not two.

03:39:11.940 --> 03:39:16.580
We can see a full map setup coming out of G2 here, looking to get themselves

03:39:16.580 --> 03:39:19.460
active up on that top floor, opening up the hatch and

03:39:19.460 --> 03:39:22.980
follow them. Exactly that, they're very little on site at the minute which is

03:39:22.980 --> 03:39:25.780
always a risk of course, if Twisted Minds recognize that

03:39:25.780 --> 03:39:28.980
they've got the capitao, I'm looking at that straight away, get a couple of those

03:39:28.980 --> 03:39:31.300
smoke bolts in and maybe have a look at a quick

03:39:31.300 --> 03:39:34.580
bump but they are not going to do that rotating away instead.

03:39:34.580 --> 03:39:39.620
it's going to be purely phantom pressure from that front side and now they will look to get

03:39:39.620 --> 03:39:46.260
themselves established on the big garage side and also is it a full rotate it looks like it is

03:39:46.260 --> 03:39:50.340
they've gone for a full rotate over towards trench i mean that's fine you get the front

03:39:50.340 --> 03:39:54.020
wall open for a bit of phantom pressure and then try and get the long angle try and get

03:39:54.020 --> 03:39:58.020
one wall you know i'm working from there i think you know i've no major problems with that

03:39:58.900 --> 03:40:01.940
it's more that alam I think that's a panic throughout I spoke there as they realized they

03:40:01.940 --> 03:40:04.180
they weren't prepared for a breach to come on through and it could have been a

03:40:04.180 --> 03:40:08.300
plant going down so just reflectively tossed down one of those smoke babes and

03:40:08.300 --> 03:40:12.620
hoped to catch someone out but twisted minds as we saw fully rotated away still

03:40:12.620 --> 03:40:15.980
got Bokey on the upstairs here was the first call from that locker that comes out

03:40:15.980 --> 03:40:19.660
and normally gives a bit of angle a bit of room for the attackers to get moving

03:40:19.660 --> 03:40:23.020
into the map itself but not a whole lot happening off the back of that one. No and

03:40:23.020 --> 03:40:26.660
it's an interesting one from Doki here because he's not you know necessarily

03:40:26.660 --> 03:40:31.460
slowing anything down a lot of the work is still going on but what he does do is

03:40:31.460 --> 03:40:37.460
It takes attention. They can't ignore the fact that there's a clash there that could just wander on to the flank.

03:40:37.460 --> 03:40:41.220
So they need to be very aware of that. Hasn't there been force back downstairs?

03:40:41.220 --> 03:40:45.260
Tricks will pick up Alomar as well, so any smart canons to remain in are gone.

03:40:45.260 --> 03:40:47.260
Five versus four, a twisted mind.

03:40:47.260 --> 03:40:49.500
That was true hatch as well. There's not being gone as you say. Any remainder?

03:40:49.500 --> 03:40:52.660
I think it was just the one. I want to say he's the second at some point during that round.

03:40:52.660 --> 03:40:58.260
So, five versus four. In 60 seconds to play, we've still got a phone call. Lots of utility available on your lad.

03:40:58.260 --> 03:41:02.460
A bunch of smokes and flashes they can also toss down, so they've got all the tools necessary.

03:41:02.460 --> 03:41:04.340
But look at the setup coming out from G2.

03:41:04.340 --> 03:41:09.100
Doki especially, inside a trench, he's in a good spot to waste a lot of time and Benja is there for the assist.

03:41:09.100 --> 03:41:12.380
They're gonna have to find a way to deal with these two if they want to make something happen.

03:41:12.380 --> 03:41:16.540
They do have a firebolt left on the capitao who could help deal with that.

03:41:16.540 --> 03:41:22.260
Clash guards manage to pick up stomping, five versus three, they're gonna open the long angle at the bottom of West Main here as well.

03:41:22.260 --> 03:41:25.940
So Doki at the minute is kind of the sticking point for Twisted Minds.

03:41:25.940 --> 03:41:30.340
He's the one that's preventing them being able to get into a position to put this defuser down.

03:41:30.340 --> 03:41:32.180
Are they instead just gonna go for kills?

03:41:32.180 --> 03:41:34.580
They're gonna drop him into the fire, doesn't mind.

03:41:34.580 --> 03:41:38.180
Takes the bit of damage, is going searching for Doki, doesn't find him.

03:41:38.180 --> 03:41:41.220
Doki's got the shield and taking the kills instead.

03:41:41.220 --> 03:41:43.140
Shaco, Benja, what a piece.

03:41:43.140 --> 03:41:49.140
Twisted mines have done so much good work, but it is all undone by Doki on the clash.

03:41:49.140 --> 03:41:53.460
P9 fighting back, 1v2, 7 seconds left to go.

03:41:53.460 --> 03:41:54.580
They are out of there.

03:41:54.580 --> 03:41:57.140
Doki, Benja having nothing to do with this fight.

03:41:57.140 --> 03:41:58.700
They've dipped away into sight.

03:41:58.700 --> 03:42:00.340
They know how they win this round,

03:42:00.340 --> 03:42:01.540
and it's going to be on time.

03:42:01.540 --> 03:42:03.500
G2 get themselves another,

03:42:03.500 --> 03:42:05.260
and they've got Doki on the Clash to thank.

03:42:05.260 --> 03:42:07.500
In a way, it was almost a little bit of self-sabotage

03:42:07.500 --> 03:42:09.620
from the Capitao, that first smoke bot that came down

03:42:09.620 --> 03:42:10.980
that gave Doki cover.

03:42:10.980 --> 03:42:11.940
He dropped it and then thought,

03:42:11.940 --> 03:42:14.020
cool, well, if you're going to protect me from this angle,

03:42:14.020 --> 03:42:16.540
I'm running up Trench, as you say, drops the shield,

03:42:16.540 --> 03:42:18.380
charges straight up to the doorway, looks left,

03:42:18.380 --> 03:42:21.940
sees two easier spray down of his life.

03:42:21.940 --> 03:42:25.000
Twisted Minds really bottling it there a little bit.

03:42:25.000 --> 03:42:28.060
Maybe G2 were on the money team in seeing some of the mistakes

03:42:28.060 --> 03:42:30.600
that Twisted Minds made in their game against shifters.

03:42:30.600 --> 03:42:32.900
And they believe they wouldn't have had time to fix it.

03:42:32.900 --> 03:42:35.660
As many bombs as they can.

03:42:35.660 --> 03:42:37.220
Cam are ready to activate.

03:42:37.220 --> 03:42:38.500
G2 going in round five.

03:42:38.500 --> 03:42:41.420
Going to be heading back to kitchen and dining.

03:42:41.420 --> 03:42:43.860
We saw this back in round one.

03:42:43.860 --> 03:42:45.580
It was a win for G2.

03:42:45.580 --> 03:42:48.460
And just looking across the setup,

03:42:48.460 --> 03:42:51.140
Fenrir, Oryx, Denari, Wamai.

03:42:51.140 --> 03:42:55.500
It is exactly the same with the METROVMUTS as well, so they are likely going to be playing

03:42:55.500 --> 03:42:58.940
this in very much the same way as we saw last time around.

03:42:58.940 --> 03:43:05.180
No surprise, because First of Mines were unable to unpick it, we saw them trying to get that

03:43:05.180 --> 03:43:09.060
vertical pressure, trying to get up there and get control of Mastricht, it doesn't really

03:43:09.060 --> 03:43:15.580
work out for them, they never felt fully in control of the map and that side of things.

03:43:15.580 --> 03:43:19.780
So this time, First of Mines getting there, getting some ground.

03:43:19.780 --> 03:43:23.780
I think they lost the Nomad early if I'm right last time around which really didn't help.

03:43:23.780 --> 03:43:30.380
So I think get in there, use those airjabs this time, get yourself, you know, that flank's locked off

03:43:30.380 --> 03:43:34.180
so you know you've got a safe secure space, a beach head that you can work from.

03:43:35.180 --> 03:43:38.780
Began leaning super heavily into the Intel lineup too, which we don't blame before.

03:43:38.780 --> 03:43:41.580
That lion's taken and Deimos all coming together.

03:43:41.580 --> 03:43:44.780
It's very oppressive if you're playing out on the moment, giving the lineup we have from G2.

03:43:44.780 --> 03:43:48.780
You're probably going to see a fair chunk of that as we did last time around.

03:43:48.780 --> 03:43:54.100
This little mad dance that I'm barring in before if you remember I think it's going to turn into more of the same

03:43:54.700 --> 03:44:00.440
Year in around five so eyes really turn towards who steps into the building first on the side of twisted minds

03:44:00.440 --> 03:44:04.760
You can get a lot done from outside the map on shally overall lots of windows where you can hold cuts

03:44:04.760 --> 03:44:06.260
And you just open at the other side

03:44:06.260 --> 03:44:08.760
Let's get a little bit aggressive a little bit too mobile

03:44:09.060 --> 03:44:14.900
You can catch them with the cuts, but there's your first catch coming out of it team like I say has shown from outside the building

03:44:14.900 --> 03:44:17.780
get for the venture, they're on hold kill that as well.

03:44:17.780 --> 03:44:21.780
Yeah, strong start from them just letting G2 know there's no safe spaces

03:44:21.780 --> 03:44:26.580
nowhere that they can hide, twisted minds at the minute focusing towards the library side

03:44:26.580 --> 03:44:32.260
looking to get themselves in and also into games as well, that's to say just trying to really take

03:44:32.260 --> 03:44:36.740
control of that entire side of the map. Now that they've got that kill they should be able to stomping

03:44:36.740 --> 03:44:43.300
and Shaco, oh the sticking point for the minute Shaco is at top blue, stomping is just down underneath

03:44:43.300 --> 03:44:50.620
I'm gonna find himself tracked by the Deimos has a little look at the challenge and predicts the peak takes his man down

03:44:50.620 --> 03:44:55.060
P9 out of it looks for more stompin just will not be stopped right now

03:44:55.060 --> 03:45:01.080
Get in aggressive and as I said twisted minds if you remember they just don't take confident control here on shall

03:45:01.080 --> 03:45:07.000
They're still allowing G2 onto their flights onto their side a lot of utility thrown at stompin

03:45:07.000 --> 03:45:09.900
But he's still not dead there's yeah, how an earth he hasn't been killed off yet

03:45:09.900 --> 03:45:12.460
I don't know. He's got Shiko covering him inside of the hallway as well.

03:45:12.460 --> 03:45:14.740
So backs away, but Jalad is there for the collector trade.

03:45:14.740 --> 03:45:18.980
He's there as Shiko comes down from blue stairs to join his teammate.

03:45:18.980 --> 03:45:20.140
I like that, Tim.

03:45:20.140 --> 03:45:24.620
Again, it's this scrap around bar and gaming that so far has rewarded G2.

03:45:24.620 --> 03:45:26.020
They're in a 3v2.

03:45:26.020 --> 03:45:29.220
Yeah, just amounts, just not clinical enough about the clearance.

03:45:29.220 --> 03:45:33.140
They do manage to take down Shiko there, but with 40 seconds left to go

03:45:33.140 --> 03:45:36.140
and in a 2v2, you're now asking for trouble.

03:45:36.140 --> 03:45:39.100
It's a lot to try and achieve in that time.

03:45:39.100 --> 03:45:48.580
And this is the problem. Like I said, Twisterman's had an opportunity there where they could have caught Stompern and Sheikah earlier, had map control of this side and started softening Sight Up.

03:45:48.580 --> 03:45:51.860
They haven't removed any utility from Sight Hardly so far.

03:45:52.580 --> 03:45:57.780
A little bit of a hold for it, but if it's to get back into the site, it requires it on his belly to avoid being shot at long range and don't blame him.

03:45:58.300 --> 03:46:04.100
Superior Scopes tend to exist on those Attack of Guns. Alomar getting one, Tricks with it all to do. He's had some brilliant moments today.

03:46:04.100 --> 03:46:06.960
Seize one got the sniff on towards Doki now looking in for the next

03:46:07.320 --> 03:46:11.080
He's out towards elbow off goes there. Jabba gives him away. I'll go in low

03:46:11.480 --> 03:46:14.440
But on both sides Tim he can't fight them both at the same time

03:46:14.680 --> 03:46:18.940
Unfortunately will do his best but Doki gets to collect and G2 up

03:46:19.000 --> 03:46:24.560
Four and one on the defensive shall I yeah stomp and shackle doing some real work for G2 there

03:46:24.560 --> 03:46:31.640
Trusted minds completely unable to shut them down and it left them pain too heavy a price for the map control that they were

03:46:31.640 --> 03:46:37.640
trying to gain. 4-1 now G2, starting to really mortar through the shally.

03:46:39.480 --> 03:46:44.920
Whoo, alright. Again, looks like the big, big brain play was the one.

03:46:45.800 --> 03:46:49.080
To go to a map that we thought they hated. I'm showing them what to do.

03:46:49.080 --> 03:46:51.960
Hosham's still getting it in chat from Doki in the net constantly.

03:46:53.480 --> 03:46:55.640
Two of them, a little bit of answer going back and forth.

03:46:56.440 --> 03:47:00.520
Right now it's Doki that's putting on more of a show than Hosham, unfortunately for twisted minds.

03:47:00.520 --> 03:47:05.520
You took a go at 5-1 here, and I struggled to see where Twisted Minds will necessarily

03:47:05.520 --> 03:47:06.680
find the answers from.

03:47:06.680 --> 03:47:11.160
Bar and Gaming going to be that last site that we go to for the half before we swap sides

03:47:11.160 --> 03:47:13.320
and see then how Twisted Minds fair on the defence.

03:47:13.320 --> 03:47:18.520
If you remember I commented in the last game how on both sides, very even, everybody getting

03:47:18.520 --> 03:47:22.880
involved kills across the board and it's very much the same here, yes in varying levels

03:47:22.880 --> 03:47:27.520
between the teams, but what I mean by that is I don't feel like we've had any standout

03:47:27.520 --> 03:47:31.960
players that have been carrying their teams, really, you know, yes, we've had a big impact from guards.

03:47:31.960 --> 03:47:35.800
P9's had a good game. On the other side, you know, Stompens had his moments.

03:47:35.800 --> 03:47:41.360
Benj has been there, but there is contributions all around from all 10 players in the server.

03:47:41.360 --> 03:47:45.280
And that is what is helping us have such a good game. How about this, Doki?

03:47:45.280 --> 03:47:48.080
He's out there by that door. Don't forget he's got impact nades.

03:47:48.080 --> 03:47:51.520
It makes the run out nice and easy. He's just waiting for an opportunity

03:47:51.520 --> 03:47:56.160
if he sees anybody on an electrical gadget, but he won't. They've moved away.

03:47:56.160 --> 03:48:02.560
However, Alamo has got the, is it the, I'm going to say the best opening kill he could have done,

03:48:02.560 --> 03:48:06.880
you don't get to pick him, but the Ying is a big loss in this situation.

03:48:08.400 --> 03:48:12.560
He was so lucky in trying to get her, Sean the July drops down like Batman.

03:48:12.560 --> 03:48:16.560
Collects himself breathing from Sean, of course, takes the opportunity to return fire,

03:48:16.560 --> 03:48:18.960
this time in the chat rather than in the server.

03:48:19.760 --> 03:48:24.480
Yep, Doki just maybe overcomitting to that there, could have wasted a little bit more time on the

03:48:24.480 --> 03:48:28.640
saw this but he was held bent on finding that kill and it's now going to give

03:48:28.640 --> 03:48:32.080
twist the mines the opportunity to move in through the basement and start

03:48:32.080 --> 03:48:35.180
working their way across. I don't know if the plan here is going to be up main

03:48:35.180 --> 03:48:39.400
stairs and into fireplace pressure from there. Maverick of course is going to look

03:48:39.400 --> 03:48:42.840
to open up that wall. Probably so careful. It's more the question about what's going

03:48:42.840 --> 03:48:46.920
to happen afterwards. At the minute Alamo is not watching not in a position to

03:48:46.920 --> 03:48:51.480
challenge this but he does have the hole opened up needs to be careful because he

03:48:51.480 --> 03:48:54.480
He will likely lose his lipages if he does come for a look.

03:48:55.480 --> 03:48:56.480
Of course, got two players here.

03:48:56.480 --> 03:48:57.480
While the map was focused on getting the ball up,

03:48:57.480 --> 03:49:00.480
then we had guards nearby to provide support.

03:49:00.480 --> 03:49:01.480
Make sure he weren't going to get shot from above.

03:49:01.480 --> 03:49:02.480
But with that now being opened up,

03:49:02.480 --> 03:49:05.480
it means no one can really safely play inside of that back room.

03:49:05.480 --> 03:49:06.480
Alamow into a second.

03:49:06.480 --> 03:49:08.480
Benjah finds another.

03:49:08.480 --> 03:49:09.480
This is looking, all things coming up.

03:49:09.480 --> 03:49:11.480
G2 simmers, they hold firm.

03:49:11.480 --> 03:49:13.480
Yeah, G2 at cruising speed here.

03:49:13.480 --> 03:49:15.480
We did question the map choice from them.

03:49:15.480 --> 03:49:16.480
It's kind of middle of the pack.

03:49:16.480 --> 03:49:19.480
But I think, you know, we are seeing a very different

03:49:49.480 --> 03:49:54.480
Because it's not like this contest, everyone communicates very good, we speak like when we need to speak, okay?

03:49:54.480 --> 03:50:01.480
So I want to remember the difference, so guys, look, they like do the off-the-road, if you have to play, okay?

03:50:01.480 --> 03:50:10.480
So like, they just repeat this, okay? So I just know this because like, the only round they played against each other, okay?

03:50:10.480 --> 03:50:14.880
So, like, anyone who has to remember our taxes, like,

03:50:14.880 --> 03:50:17.440
if you have to split the time, okay?

03:50:17.440 --> 03:50:20.800
Like, if you're here, like, you have to push, okay?

03:50:20.800 --> 03:50:21.760
So, like,

03:50:23.040 --> 03:50:26.000
and for Mastery, remember how I tell you, like,

03:50:26.000 --> 03:50:28.080
if they're holding games in time, like,

03:50:28.080 --> 03:50:29.200
just stop, bro.

03:50:29.200 --> 03:50:30.480
They can't hold everything, okay?

03:50:30.480 --> 03:50:32.760
And like, if they're holding games, okay?

03:50:32.760 --> 03:50:33.720
Anybody like to do the...

03:50:33.720 --> 03:50:34.840
Yeah, I'll be with you.

03:50:34.840 --> 03:50:36.720
So, like, push else, yeah?

03:50:36.720 --> 03:50:39.200
Right, I mean, if the month is open, describe it.

03:50:39.200 --> 03:50:40.320
So, push it around.

03:50:40.320 --> 03:50:44.160
Yeah, if you can't get to the top, you can push and then push

03:50:44.160 --> 03:50:49.360
Let's take control, but we're going to get the game, we're going to take control

03:50:49.360 --> 03:50:52.480
We're not going to do anything, they're going to get our agglas

03:50:52.480 --> 03:50:55.360
If we get the agglas, we won't get agglas, we'll get it

03:50:55.360 --> 03:50:57.920
Okay, so what are we going to do now?

03:50:57.920 --> 03:50:59.040
We're going to...

03:50:59.040 --> 03:51:01.520
We're going to get the Grim, okay

03:51:02.800 --> 03:51:03.840
We're going to get the Grim

03:51:03.840 --> 03:51:04.960
Okay

03:51:04.960 --> 03:51:07.360
We're going to get the Grim

03:51:37.360 --> 03:51:40.320
You've heard the ban strategy coming out there, especially from twisted minds.

03:51:40.320 --> 03:51:44.560
Monti and Grimm likely to be what disappears away for these first two bans.

03:51:44.560 --> 03:51:47.320
And of course, we'll see the third after three more rounds.

03:51:47.320 --> 03:51:49.320
On the other side, it's Azami.

03:51:49.320 --> 03:51:53.160
You may even see a mirror follow here as a double up, Tim.

03:51:53.160 --> 03:51:54.680
Yeah, I would expect so.

03:51:54.680 --> 03:51:56.240
We saw that in the first half.

03:51:56.240 --> 03:51:58.320
Barely standard bans for Shale.

03:51:58.320 --> 03:52:01.520
You really don't want to be playing into either of those two.

03:52:01.520 --> 03:52:03.760
And like you say, when you see the Monti go first,

03:52:03.760 --> 03:52:06.400
there's a good chance that you see another shield following on.

03:52:06.400 --> 03:52:10.720
a couple of seconds and then we will see those revealed. I'm not sure how much more to us

03:52:10.720 --> 03:52:16.080
advance. There we go. Completely shocking us. And neither of what we expected is going to be the

03:52:16.080 --> 03:52:22.800
solace, going to be the grim. Plenty of value in both. And G2, just wanting to remove that intel

03:52:22.800 --> 03:52:27.280
threat of the solace. It's one that we saw Doki using himself quite a bit. A lot of verticality

03:52:27.280 --> 03:52:32.320
available on Shallow, no matter where you are in the map almost. You can usually get a vertical angle

03:52:32.320 --> 03:52:38.320
I don't want to be dealing with too much of that if you're trying to get that diffuser down.

03:52:38.320 --> 03:52:41.320
Round seven is going to see Twisted Minds on their first defense.

03:52:41.320 --> 03:52:44.320
It's going to be Bar and Gaming this time.

03:52:44.320 --> 03:52:46.320
And G2.

03:52:46.320 --> 03:52:50.320
I think you're going to be looking for a very strong start here on the attack.

03:52:50.320 --> 03:52:52.320
So Twisted Minds, you better be ready for it.

03:52:52.320 --> 03:52:55.320
That's the target man for the Solus, by the way, on to Hashama.

03:52:55.320 --> 03:52:58.320
We've seen play a couple of times, it's been casted throughout a tournament,

03:52:58.320 --> 03:53:02.600
but the alternative you can go towards that might not have exactly the same impact you're after

03:53:02.600 --> 03:53:04.800
is going to be going towards the Valkyrie.

03:53:04.800 --> 03:53:08.600
Now if G2 read into that and decide to bring along the IQ to respond, fantastic,

03:53:08.600 --> 03:53:11.080
or they lean towards something like the Brava as they're doing here,

03:53:11.080 --> 03:53:13.400
looking to try and steal those gadgets away,

03:53:13.400 --> 03:53:15.440
but quite a change in terms of their line of battery,

03:53:15.440 --> 03:53:18.240
they're still leaning very heavily in towards the information game,

03:53:18.240 --> 03:53:21.600
and Alamau shock horror running around on the blitz.

03:53:25.600 --> 03:53:27.600
I actually wonder if people come here by the way, like,

03:53:27.600 --> 03:53:32.720
The stage is being basically built right next to where we're casting and every now and then we'll hear a really loud noise

03:53:32.720 --> 03:53:35.920
Something's lifted up or constructed or moved around or whatever

03:53:35.920 --> 03:53:40.680
But it's exciting that we're literally in the stage getting built next to us in real time ready for Friday

03:53:43.040 --> 03:53:48.560
And you're just opening up that main door and that's gonna give again a little bit of an issue for the defenders

03:53:48.560 --> 03:53:53.040
You're looking to move around look at this story aggression. I said that you too might just

03:53:53.040 --> 03:53:59.260
I think I'm not sure if that flash was missed or not. It's not really going to matter as the battle continues.

03:53:59.260 --> 03:54:06.860
Doki manages to find Jolad elsewhere. Plank goes down. G2, they are looking to speedrun this shallow attack.

03:54:06.860 --> 03:54:12.100
Yeah, a bit of fantastic approach from them so far. Look, G2, G2 has come out of the walls it feels in places as well.

03:54:12.100 --> 03:54:17.260
Ashawn trying to do what he can with the Deagle to try and fight his way back in, but this one already is feeling a little bit short.

03:54:17.260 --> 03:54:21.260
P9 has got the vertical, but it's the windows they need to be worrying about.

03:54:21.260 --> 03:54:26.460
Doki and Benja left alive. In fact, one falling down, it's all on towards Doki.

03:54:26.460 --> 03:54:29.260
They know where he is, Tim. They're going to have to do something really special, though,

03:54:29.260 --> 03:54:31.820
to get the kill. The best thing they can do is double stack on this window.

03:54:31.820 --> 03:54:35.420
They try their best and they get the kill, Tim! Dricks again!

03:54:35.420 --> 03:54:39.580
Not his first big round today. Has enough time to stick the disable.

03:54:39.580 --> 03:54:41.180
5-2 to G2.

03:54:41.180 --> 03:54:45.900
Doki in a difficult position there. He'd saved 1-E, 1-D, scan used it well,

03:54:45.900 --> 03:54:50.740
But ultimately, he couldn't really just dip away from that window because if he did what was going to happen,

03:54:50.740 --> 03:54:56.980
somebody gets on that diffuser and then somebody else gets themselves set up and holds the angle and then Doki has to move back into it.

03:54:56.980 --> 03:55:02.320
So really, he feel like he had to take the fight in that situation, try to win them, but couldn't.

03:55:02.320 --> 03:55:06.660
5-2 then as Twisted Minds managed to get their first successful defense.

03:55:06.660 --> 03:55:11.640
G2, as I suggested, just looking to get a little bit chaotic, a little bit intense,

03:55:11.640 --> 03:55:15.240
get in there and get the round done quickly and get themselves onto that map point.

03:55:15.240 --> 03:55:18.680
but it's not to be at least not in round seven.

03:55:18.680 --> 03:55:20.440
Yeah, really close and it's kind of a shame

03:55:20.440 --> 03:55:22.520
and obviously hindsight is 20-20.

03:55:22.520 --> 03:55:23.960
Had a maid sat in that pocket

03:55:23.960 --> 03:55:25.360
that he could have tossed onto the diffuser

03:55:25.360 --> 03:55:27.120
and they wouldn't have been able to swing him easily

03:55:27.120 --> 03:55:28.480
could have even hidden himself away

03:55:28.480 --> 03:55:29.600
and just baited out the diffuser

03:55:29.600 --> 03:55:32.280
and rather than getting stuck in a one versus two,

03:55:32.280 --> 03:55:34.840
make it a one be one because they're running out of time.

03:55:34.840 --> 03:55:37.440
By the way, let's see if they can fight their way back.

03:55:39.640 --> 03:55:41.720
All right, let's break the fourth wall a little bit, kids.

03:55:41.720 --> 03:55:45.040
We've got two buttons on our little boxes in front of us.

03:55:45.040 --> 03:55:50.520
one which mutes us. See you guys didn't hear Tim Sneeze. Well we've got a green one. Maybe

03:55:50.520 --> 03:55:55.120
they did. You have a green one which mutates you to your code. Yes, well I got the full

03:55:55.120 --> 03:55:59.520
ear full of the. And I think they got muting silence on there and they came out better

03:55:59.520 --> 03:56:04.880
on this one I think. Okay, let's get into it though and see if G2 can get this one done.

03:56:04.880 --> 03:56:08.840
It was a really good attempt and the rush was very well formulated. It was just in the

03:56:08.840 --> 03:56:12.920
post point I think that's guys fall apart. Now for the team one fall for the same thing

03:56:12.920 --> 03:56:17.060
twice. This round there is no blitz, let's rush to come on through Hashom, you're taking

03:56:17.060 --> 03:56:21.620
dangerously low there, hanging around bedroom. Be careful, of course the frostmatt's already

03:56:21.620 --> 03:56:25.740
down as well as the shield, so the gadgetry is in position, but I think on Shelling, at

03:56:25.740 --> 03:56:29.100
least in my opinion, you really need all five guns alive to be able to cover the breadth

03:56:29.100 --> 03:56:30.700
of it that you need.

03:56:30.700 --> 03:56:38.900
Well I think Doki was hoping to be challenged from Ivy window quite so quickly there, the

03:56:38.900 --> 03:56:40.340
The claymore was going down.

03:56:40.340 --> 03:56:43.340
Hashom's going to be just moved back as the nade goes in.

03:56:43.340 --> 03:56:45.180
Sticking his position, but needs to be careful

03:56:45.180 --> 03:56:47.460
because there's very low health at the minute.

03:56:47.460 --> 03:56:49.260
Doki's just going to remain in his position.

03:56:49.260 --> 03:56:51.980
As you can see, Hashom, I love how we do it.

03:56:51.980 --> 03:56:52.820
He's always on his bed.

03:56:52.820 --> 03:56:54.420
I'm going to say, we know it's a shom through and through

03:56:54.420 --> 03:56:56.220
to just be this aggressive.

03:56:56.220 --> 03:56:58.180
You know, to play right underneath the window like that.

03:56:58.180 --> 03:56:59.580
If the nade was to come in or anything,

03:56:59.580 --> 03:57:00.700
he's in serious trouble.

03:57:00.700 --> 03:57:02.380
Doki does have another one in pocket.

03:57:02.380 --> 03:57:04.580
And that's a good idea to stand up

03:57:04.580 --> 03:57:05.780
and keep yourself mobile.

03:57:05.780 --> 03:57:07.260
There's the nade I was talking about.

03:57:07.260 --> 03:57:08.540
How does he do it?

03:57:08.540 --> 03:57:12.540
He manages to escape still, and he's going to be playing from the back to instead.

03:57:12.540 --> 03:57:16.040
Just all time wasting, isn't it? Not forgetting there's all this gadgetry inside of it.

03:57:16.040 --> 03:57:18.540
Range is looking for the kill onto the player up on the roof.

03:57:18.540 --> 03:57:21.040
Would have been Chico, but missed his shots.

03:57:21.040 --> 03:57:24.040
He's fancy to get to surely not. I was about to say, don't peek out again.

03:57:24.040 --> 03:57:27.540
It's a full Xeron, normally to peek the same angle twice, a few seconds later, Tim.

03:57:27.540 --> 03:57:31.540
A P9 is going to find Doki. That's the first death of the round. Knows the trophy.

03:57:31.540 --> 03:57:35.040
There's where another player is waiting. Alomar being super cautious there.

03:57:35.040 --> 03:57:39.120
But we've seen this so many times since my teams get stuck trying to move this player that's off-solar stairs.

03:57:39.120 --> 03:57:40.880
You need nades to make them move.

03:57:40.880 --> 03:57:42.960
Otherwise, you can watch the window, you can watch trophy.

03:57:43.400 --> 03:57:44.640
There could be a little bit of a problem there.

03:57:44.640 --> 03:57:48.600
It's that nade that I spoke about, it's going to step on forward a little bit, but still keeps himself alive.

03:57:48.680 --> 03:57:51.280
Yeah, this is really well played from P9 so far.

03:57:51.440 --> 03:57:55.240
He's been pressured both from trophy window and from solo windows.

03:57:55.240 --> 03:57:58.480
But G2, this is the second time they've had to rotate.

03:57:58.480 --> 03:58:01.680
Now, you know, they had Doki trying to work bathroom window, didn't work.

03:58:01.880 --> 03:58:04.720
Then they try to clear out solar stairs, hasn't worked.

03:58:04.720 --> 03:58:08.120
and now they find themselves three versus five.

03:58:08.120 --> 03:58:10.560
Twisted Minds looking very, very comfortable.

03:58:10.560 --> 03:58:13.160
P9 really doesn't need to challenge this.

03:58:13.160 --> 03:58:14.440
He can just hold himself back,

03:58:14.440 --> 03:58:17.400
because Shom even on low health manages to find Shaco,

03:58:17.400 --> 03:58:19.880
five versus two, and surely another round going in.

03:58:19.880 --> 03:58:21.040
Twisted Minds favour.

03:58:21.040 --> 03:58:22.280
They really need to pressure guards,

03:58:22.280 --> 03:58:24.160
because Alomar can't step into the building here

03:58:24.160 --> 03:58:26.000
while guard is holding on that long angle.

03:58:26.000 --> 03:58:27.480
So someone needs to come in towards Lobby

03:58:27.480 --> 03:58:29.160
and stomp into the pair and looking out for that

03:58:29.160 --> 03:58:31.000
and start applying pressure into Ward's site.

03:58:31.000 --> 03:58:32.280
But the problem is naturally,

03:58:32.280 --> 03:58:34.000
Twisted Minds are going to have that considered too,

03:58:34.000 --> 03:58:39.440
and guards. He can watch on all team. That is a flawless round from Twisted Binds and an excellent defence.

03:58:39.440 --> 03:58:41.920
It adds so many layers to it, you can call it an onion.

03:58:43.920 --> 03:58:49.360
Certainly can and G2's eyes are going to be watering after that one because they're starting to see

03:58:49.360 --> 03:58:55.600
these points slip away so much so that Romalio will call a tactical timeout. Twisted mines,

03:58:55.600 --> 03:59:01.120
of course, as a reminder, if you get this map, they win 2-0 and move through to the next phase of

03:59:01.120 --> 03:59:04.480
of the competition, they will be our first team to qualify.

03:59:04.480 --> 03:59:09.240
So, G2, this addon, it's time to try and hit the brakes here

03:59:09.240 --> 03:59:12.720
and slow down the momentum that twisted minds are building.

03:59:12.720 --> 03:59:14.920
Slowly need to get something going, don't they?

03:59:14.920 --> 03:59:16.800
And it's always painful after you've just set the halfway point,

03:59:16.800 --> 03:59:17.800
you've set out the game plan,

03:59:17.800 --> 03:59:20.160
you've had two minutes to discuss what's going right,

03:59:20.160 --> 03:59:22.400
you know, what's to be mindful of on the other side,

03:59:22.400 --> 03:59:24.280
what are they gonna do here, the tendencies,

03:59:24.280 --> 03:59:26.320
what kind of strats and ops it like to play,

03:59:26.320 --> 03:59:29.240
what you're gonna ban, and then two rounds in a row,

03:59:29.240 --> 03:59:33.720
just completely fall by the wayside. And dare I say the first round was really of G2's own making.

03:59:33.720 --> 03:59:36.600
They had the diffuser down, Alamo was in a brilliant position,

03:59:36.600 --> 03:59:40.120
pressure in the chanker so we couldn't stop it happening. And then it's a case of get outside

03:59:40.120 --> 03:59:44.840
the building, have a play on repel, two sat outside the double window, and away you go.

03:59:44.840 --> 03:59:48.760
But they're throwing that one away, that last round was very dominant to twisty minds.

03:59:48.760 --> 03:59:52.440
I can only imagine Romalia saw where momentum was going and had to

03:59:53.000 --> 03:59:56.760
give her a little breather, a little chance to have a conversation and see if we can cross

03:59:56.760 --> 03:59:58.200
Correct. Faster than office.

03:59:58.200 --> 04:00:00.640
It's going to be where we step for round nine.

04:00:03.480 --> 04:00:04.840
Again, the fight, I would imagine,

04:00:04.840 --> 04:00:07.240
is going to come over to this side of the map that we're looking at.

04:00:07.240 --> 04:00:08.920
We saw G2 hold this very well.

04:00:08.920 --> 04:00:11.120
To us, the mines really struggled to break down.

04:00:11.720 --> 04:00:16.800
You know, the the hold of library and get serious control of the map.

04:00:16.800 --> 04:00:18.000
That's what I kept talking about.

04:00:18.000 --> 04:00:20.880
But to us, the mines are never in confident control of the map.

04:00:20.880 --> 04:00:23.920
Let's see if G2 can do any better with that job,

04:00:23.920 --> 04:00:26.080
looking at their attacking line up there.

04:00:26.080 --> 04:00:30.200
We're not going to see too many, if any, switches now that we're coming into those final tiers.

04:00:30.200 --> 04:00:32.600
I say that two of them are very kindly switched off.

04:00:32.600 --> 04:00:35.120
We're going to have our nice switching from Twitch to Ram.

04:00:35.520 --> 04:00:37.960
An interesting one to say that we're up on the top floor.

04:00:38.840 --> 04:00:41.560
Yeah, noise things sometimes, maybe.

04:00:42.480 --> 04:00:46.600
Also, there's just roll on through and create quite a bit of bother at the same time through walls.

04:00:46.600 --> 04:00:47.760
There are options, but I agree with you.

04:00:47.760 --> 04:00:52.680
Definitely is an interesting choice for a top floor and certainly isn't one that we see very often.

04:00:52.680 --> 04:00:54.280
P9

04:00:54.280 --> 04:00:58.840
I look straight way down towards the bottom right corner of the screen like as you've got a C4 that shield for this round

04:00:59.320 --> 04:01:02.920
You probably expect to normally see that drop down at the top of a library stairs

04:01:02.920 --> 04:01:08.720
It's not the case in this round though. What do I imagine deeper into wall sites itself and towards piano?

04:01:12.400 --> 04:01:14.400
Benjamin just

04:01:14.560 --> 04:01:18.240
Darts has just moved the blue stairs. I was just thinking benches holding that angle

04:01:18.240 --> 04:01:22.300
I don't think God's is gonna get so aggressive as to move out into words mezzanine

04:01:22.300 --> 04:01:26.080
And but he doesn't need to be careful with this movement not to give anything away

04:01:26.080 --> 04:01:29.280
It's P9 as well that could be an issue inside of library

04:01:29.280 --> 04:01:34.640
She to not really doing too much just yet to disrupt these two on this side of the map

04:01:34.640 --> 04:01:39.000
They're gonna be able to hold this down and waste a lot of time a minute is already gone

04:01:39.360 --> 04:01:46.000
She to instead of into apply a bit of pressure onto the solar side, but I might just go straight into sight

04:01:46.000 --> 04:01:49.920
get us a double so there you go. That's what he does Trost toss in the round make

04:01:49.920 --> 04:01:54.160
yourself some room to charge on through and Alamo is on an absolute tear this round Tim.

04:01:55.120 --> 04:01:59.680
Made an absolute distraction and capitalised off it three kills for himself making a fourth

04:01:59.680 --> 04:02:05.600
as G2 secure a flawless round. Yeah great round there from Alamo I don't know if maybe one of

04:02:05.600 --> 04:02:09.360
the boogie drones was running at the time and it was always there to cover the sound of the

04:02:09.360 --> 04:02:14.880
repel or not um well I'll check that out later on but either way he repelled him from that double

04:02:14.880 --> 04:02:17.920
window and just got kill after kill I think it's one of those moments where

04:02:17.920 --> 04:02:22.000
it's just something that you don't expect to happen at this level so to us of

04:02:22.000 --> 04:02:29.120
mind's not prepared. Okay it's playing the etica of shit talk to guards.

04:02:32.800 --> 04:02:38.480
Yike. I mean too fair to guards. It's kind of been suppressed by the bands that we saw in the first half.

04:02:38.480 --> 04:02:43.360
Very much had those shields cruelly taken away from him, which I'm sure he takes great delight in.

04:02:43.360 --> 04:02:48.000
But it does not mean there is a three-round deficit for twisted mines to close.

04:02:48.000 --> 04:02:52.520
Very rare that we see that done, especially not against a team of the calibre of G2.

04:02:52.520 --> 04:02:58.520
They're not the kind to bottle a lead of this calibre, especially off the back of a flawless round win.

04:02:58.520 --> 04:03:07.320
Yeah, I'd agree. I'd be surprised to see G2 not close this out now, especially given that it's really not a fantastic match before twisted mines.

04:03:07.320 --> 04:03:08.280
What would you tell me?

04:03:08.280 --> 04:03:10.280
Shaco is out of chat.

04:03:10.280 --> 04:03:14.280
He's going, I was asking for pre-day in our previous game but he weren't getting drawn into it.

04:03:14.280 --> 04:03:16.280
Shaco though, he's in there.

04:03:16.280 --> 04:03:21.280
Shaco's been on a real villain arc over the last six months to be fair.

04:03:21.280 --> 04:03:24.280
Yes, and I'm all here for him.

04:03:24.280 --> 04:03:26.280
He managed to get a rare interview about him yesterday as well.

04:03:26.280 --> 04:03:28.280
Jonah managed to get him on for a little chat.

04:03:28.280 --> 04:03:30.280
Many have tried, many have failed over the years.

04:03:30.280 --> 04:03:32.280
I think in many events where they've been called up and say,

04:03:32.280 --> 04:03:34.280
I was talking to him and he's like, nope.

04:03:34.280 --> 04:03:36.280
That was definitely a rare win.

04:03:36.280 --> 04:03:39.360
Maybe we'll see him continue to evolve as the new progressives.

04:03:39.360 --> 04:03:41.240
All right, Bargaming, let's see how things go.

04:03:41.240 --> 04:03:45.520
Last time round, we saw G2 rushing, and they went a 4v2.

04:03:45.520 --> 04:03:48.920
It looked winnable, and then it all went Pete Tongue.

04:03:48.920 --> 04:03:49.680
It all went wrong.

04:03:49.680 --> 04:03:52.040
It went upside down, and of course, we saw twisted minds

04:03:52.040 --> 04:03:53.480
managing to recover.

04:03:53.480 --> 04:03:55.400
G2 this time round are not looking for a rush,

04:03:55.400 --> 04:03:56.840
but we have got stomping.

04:03:56.840 --> 04:03:58.080
Looking to be a little bit sneaky,

04:03:58.080 --> 04:03:59.640
be like on this nook, Tim.

04:04:02.160 --> 04:04:03.320
Is he going to hop on in?

04:04:03.320 --> 04:04:04.160
Yes, he is.

04:04:04.160 --> 04:04:33.160
is ahead of him, he's going straight in. Is he going to head down West Main or is he going to go towards Hasham? Hasham is there, there is the possibility of taking an early challenge, he is headed for Hasham. He does know that the ping is there, I'm not sure he knows exactly where though, yes he does, he sees him around the corner, can he win the fight? Now he's giving Hasham the opportunity to get on into it, frag grenade goes out, Hasham just hits the deck instead, he's going absolutely nowhere, stop and needs to come away with this fight.

04:04:33.160 --> 04:04:34.680
But they're spraying all the softwall.

04:04:34.680 --> 04:04:37.800
Anything they can do to try and shoot him out here and he hasn't moved.

04:04:37.800 --> 04:04:40.600
Balls are still being shown by this man, guards.

04:04:40.600 --> 04:04:42.520
And fire is dangerously close to your teammate, I think,

04:04:42.520 --> 04:04:43.640
and now he's going to get up and run.

04:04:43.640 --> 04:04:46.040
No one in front door but Stompin was there waiting,

04:04:46.040 --> 04:04:48.440
saw him through the softwall and gets the entry.

04:04:48.440 --> 04:04:49.880
Yeah, well played from Stompin there.

04:04:49.880 --> 04:04:50.840
Good patience.

04:04:50.840 --> 04:04:54.440
Didn't get overly aggressive and put himself into a bad situation.

04:04:54.440 --> 04:04:58.440
Just waited for the movement and then took the rewards as they were offered.

04:04:58.440 --> 04:05:02.680
Five versus four then as G2 continued to mount pressure across the top floor.

04:05:02.680 --> 04:05:06.920
Shackle and Alamo are starting to get control of Master and Office.

04:05:06.920 --> 04:05:11.240
We've got Benja pressuring onto Library. Twisted mines must feel like they are really

04:05:11.240 --> 04:05:13.720
between a rock and a hard place at the minute.

04:05:13.720 --> 04:05:17.960
Oh yeah, this is only starting to get worse as well, but they are holding pretty firm as well.

04:05:17.960 --> 04:05:20.360
Looking resolute, but Justice Jalab walks away in behind.

04:05:20.360 --> 04:05:23.000
Here comes Benja, and he's got a freebie!

04:05:23.000 --> 04:05:28.440
Classic siege time in momentum, and this one is not going to be over in two, like we suspected.

04:05:28.440 --> 04:05:31.240
Instead, it's going to take all three maps.

04:05:31.240 --> 04:05:34.960
I can't quite see him being able to get a recovery on the go here.

04:05:34.960 --> 04:05:38.200
A second floor that's round in a row will send us to cafe.

04:05:38.200 --> 04:05:41.280
Yeah, much as you would have expected from those map bans then,

04:05:41.280 --> 04:05:45.440
both picking up a map each that is not a great map for their opponent

04:05:45.440 --> 04:05:48.360
and being able to win it on the back of that.

04:05:48.360 --> 04:05:52.040
We go to cafe for our last one as G2.

04:05:52.040 --> 04:05:54.440
Get shally and go one more.

04:05:54.440 --> 04:05:56.160
Four teams have a great record on that map.

04:05:56.160 --> 04:05:57.960
I really can't wait to see how it goes.

04:05:57.960 --> 04:05:58.760
So don't go anywhere.

04:05:58.760 --> 04:06:00.760
We'll be back with you in just a few minutes.

04:13:01.240 --> 04:13:14.920
the last map in this best of

04:13:15.780 --> 04:13:17.780
three between G two and twisted

04:13:17.780 --> 04:13:19.280
mind. It has been a twisted

04:13:19.280 --> 04:13:20.320
series so far back and forth.

04:13:20.320 --> 04:13:21.920
We thought it could be a two

04:13:21.920 --> 04:13:22.920
zero to twisted minds, but

04:13:22.920 --> 04:13:24.920
instead Tim here we find

04:13:24.920 --> 04:13:25.920
ourselves going into cafe to

04:13:25.920 --> 04:13:26.920
settle the school. Yeah, it's

04:13:26.920 --> 04:13:28.920
a map that both of these teams

04:13:28.920 --> 04:13:29.920
like it's I don't think going

04:13:29.920 --> 04:13:30.920
to be an easy game wouldn't

04:13:30.920 --> 04:13:35.400
of them know what's at stake here. Winner goes through, loser moves on to the next stage,

04:13:35.400 --> 04:13:40.280
another match, another best of three to try and qualify. It is brutal when you get into that,

04:13:40.280 --> 04:13:44.360
so it's going to be a big one. Best of threes all the way through for those that are two and zero,

04:13:44.360 --> 04:13:49.320
or zero and two, of which these two teams find themselves. I remember speaking earlier on about

04:13:49.320 --> 04:13:55.160
the last time we saw Twisted Minds play on Shelly, it was a seven-zero to shifters. We also saw Club

04:13:55.160 --> 04:13:59.080
Mouse in that series. That sounds to me, isn't it? It's always like it was our first map. And then

04:13:59.080 --> 04:14:05.080
in the third map in that series was Cafe where Twisted Minds took five attacking rounds.

04:14:05.080 --> 04:14:09.760
If you start on the defence here, what G2 must have in the back of their minds, that

04:14:09.760 --> 04:14:15.480
realisation, the Twisted Minds might be pretty good at attacking this map, Tim.

04:14:15.480 --> 04:14:21.040
The ball have attacking stats up in the 70% so there's very little to separate these

04:14:21.040 --> 04:14:25.480
two teams. I'm really unexpected this to be a close one. Twisted Minds, though you're

04:14:25.480 --> 04:14:30.160
just asking, did you choose defence? So it's a mind, you know, they are good on the attack

04:14:30.160 --> 04:14:34.560
here, but I think in that case, why not choose the defence? Go out there, see what you can

04:14:34.560 --> 04:14:39.240
get. If you can shut G, it's a little bit of a gamble, but if you can shut G2 down a

04:14:39.240 --> 04:14:43.240
little bit on their attack, it really puts the pressure on them in that second half.

04:14:43.240 --> 04:14:46.400
Well, you'd hope so, yeah. So good way to start things out, and I think SwissDemines

04:14:46.400 --> 04:14:49.760
having the defence inside. I know what I've just said about their attacking success on

04:14:49.760 --> 04:14:55.280
this map. I think starting on defence is 100% the right play. Quick tech issue here.

04:14:55.280 --> 04:14:57.120
Come on, Doki, stop typing.

04:14:57.120 --> 04:14:59.040
Get on the IT support duties.

04:14:59.040 --> 04:15:00.160
Go help your boys out.

04:15:02.400 --> 04:15:04.880
And now we're having a debate about the English language.

04:15:06.680 --> 04:15:07.520
That's a bit more cordial

04:15:07.520 --> 04:15:10.360
and a bit more amicable than previous conversations

04:15:10.360 --> 04:15:11.320
in all chat.

04:15:11.320 --> 04:15:14.760
So it looks like we're gonna be getting back underway then.

04:15:14.760 --> 04:15:18.000
Bands will be going through as Army and Monty.

04:15:18.000 --> 04:15:19.520
Not always sure with Cafe exactly

04:15:19.520 --> 04:15:21.600
where the next ones are gonna follow us.

04:15:21.600 --> 04:15:23.680
We will see what we get.

04:15:23.680 --> 04:15:25.780
I'm just talking about, oh, don't keep helping P.I. now.

04:15:25.780 --> 04:15:27.720
It's how you say this, like you say that.

04:15:27.720 --> 04:15:28.560
And then Shoko comes in and goes,

04:15:28.560 --> 04:15:30.480
you guys are so bad at trash talking.

04:15:30.480 --> 04:15:32.960
And I agree, that's what all chat is for.

04:15:32.960 --> 04:15:35.000
Shoko remains the villain.

04:15:35.000 --> 04:15:37.800
Two bands are gonna be Izami and Solis.

04:15:37.800 --> 04:15:39.480
On the other side, Monty and Grimm.

04:15:39.480 --> 04:15:41.600
Same as we saw back on Shallay Tim.

04:15:41.600 --> 04:15:43.320
Yeah, again, that Solis, as you say,

04:15:43.320 --> 04:15:44.960
targeted likely towards a Sean.

04:15:44.960 --> 04:15:46.000
We know that he likes to play it.

04:15:46.000 --> 04:15:48.000
And Kaffir has a decent bit of value there,

04:15:48.000 --> 04:15:50.760
again, plenty of opportunity for Plank Denial

04:15:50.760 --> 04:15:51.760
with the Solis.

04:15:51.760 --> 04:15:53.120
No matter which side you're on, really.

04:15:53.120 --> 04:15:56.240
you can always get above below trying to do something.

04:15:56.240 --> 04:15:58.720
So yeah, good option I think from G2 there

04:15:58.720 --> 04:16:00.400
and we're gonna kick off with Pusserman's

04:16:00.400 --> 04:16:02.600
defending down on that ground floor level.

04:16:02.600 --> 04:16:03.600
It's gonna be kitchen.

04:16:05.080 --> 04:16:06.160
I've already started this map now,

04:16:06.160 --> 04:16:07.640
but also there's another series coming out for this

04:16:07.640 --> 04:16:09.920
don't forget as well in phase wild card.

04:16:09.920 --> 04:16:13.440
The big question is, can the back to back world champions

04:16:13.440 --> 04:16:15.120
actually go on to be successful in the next event

04:16:15.120 --> 04:16:16.200
because it's a constant curse.

04:16:16.200 --> 04:16:17.920
And I was speaking to Handi about this last week.

04:16:17.920 --> 04:16:19.880
It is a curse that has followed every team.

04:16:19.880 --> 04:16:22.960
They win a world title and then it all just falls to tatters.

04:16:22.960 --> 04:16:36.960
I don't quite know as why, but it's a thing that seems to follow the trend and obviously FaZe are very keen to prove that is not the case with them, they can carry on at being dominant, they are 2-0, they're coming up against Wildcard who are exactly the same, it's going to be another banger of the best of three.

04:16:36.960 --> 04:16:41.940
that's it we haven't you know sin phase be successful in the majors or anything

04:16:41.940 --> 04:16:46.500
outside of SI I mean don't get me wrong it's not a bad place to be successful

04:16:46.500 --> 04:16:51.140
but they didn't win in Munich they didn't win at Rio they you know they're

04:16:51.140 --> 04:16:54.900
looking for that success outside of SI as well as your lad manages to take down

04:16:54.900 --> 04:17:00.500
a doke it big loss as the Deimos goes big awesome for a number of reasons

04:17:00.500 --> 04:17:04.440
because of course they're gonna be looking to get that top floor and mid

04:17:04.440 --> 04:17:08.640
floor control I would expect here G2 the Demos would have been a great help in

04:17:08.640 --> 04:17:13.200
doing so but also once you've got that control using the tracks on players down

04:17:13.200 --> 04:17:18.120
into sight being able to use that vendetta plenty of verticality above the

04:17:18.120 --> 04:17:22.160
sight big big loss with Doki off the board five versus four in favor of

04:17:22.160 --> 04:17:25.440
Twisted Minds. And you may be looking at Alomar's pick here in this round of

04:17:25.440 --> 04:17:31.920
bringing along the fuse. It isn't banned. I'm one of his go-to operators. Why bring on the fuse?

04:17:31.920 --> 04:17:34.400
A couple of reasons. We saw a team do it yesterday and it wasn't because of the

04:17:34.400 --> 04:17:37.060
it was because of the secondary

04:17:37.060 --> 04:17:38.560
gadgets, hard breach charges the team

04:17:38.560 --> 04:17:40.000
needed and I think there's a bit of a

04:17:40.000 --> 04:17:41.600
lean in towards that. In fact, he is

04:17:41.600 --> 04:17:43.400
their only hard breach available.

04:17:43.400 --> 04:17:45.200
So they want to be able to get kitchen

04:17:45.200 --> 04:17:46.800
hatch open up for example, then they

04:17:46.800 --> 04:17:48.200
need to make sure that Alan out stays

04:17:48.200 --> 04:17:49.400
alive within one piece and there's a

04:17:49.400 --> 04:17:50.800
player at the low and looking to cause

04:17:50.800 --> 04:17:52.600
a bit of bother. This is a high risk

04:17:52.600 --> 04:17:53.600
potentially high reward moment.

04:17:53.600 --> 04:17:55.800
It's on to her shum. Down in the back

04:17:55.800 --> 04:17:57.600
himself away and so with that white

04:17:57.600 --> 04:17:59.000
stairs it's cleared off at least for

04:17:59.000 --> 04:18:01.400
now. How do they deal with VIP? It is

04:18:01.400 --> 04:18:03.400
always the question I ask every single

04:18:03.400 --> 04:18:05.800
and it is such an important position.

04:18:05.800 --> 04:18:07.400
Not going to be playing the Warden in there,

04:18:07.400 --> 04:18:09.480
which is what we often see, or the Tuberau,

04:18:09.480 --> 04:18:10.520
usually one of the two.

04:18:10.520 --> 04:18:13.640
Instead, Hexhom with the Storpost was the one

04:18:13.640 --> 04:18:14.840
that was going to be holding on there,

04:18:14.840 --> 04:18:16.760
but it's actually going to be P9, sorry.

04:18:16.760 --> 04:18:19.880
Hexhom has relocated himself,

04:18:19.880 --> 04:18:21.880
used that kind of teleportation,

04:18:21.880 --> 04:18:24.200
switching shells to get back into kitchen.

04:18:24.200 --> 04:18:27.000
Let's go do a P9 on the smoke to hold on to that.

04:18:27.000 --> 04:18:30.520
Just like G2, all looking to pressure towards Freezer.

04:18:30.520 --> 04:18:35.320
Incident gone for as well making use of the fuse charges to through those of my magnets get rid of all the other bits

04:18:35.320 --> 04:18:36.600
To the utility the coyote

04:18:36.600 --> 04:18:42.340
Bulletproof bar wire that might be around in sight to just give them a bit of an easier time when they do look to hit site

04:18:42.340 --> 04:18:47.680
They are of course still down a man as we get to these final 60 seconds or so. I stand corrected Tim. They're down two men

04:18:48.840 --> 04:18:50.840
That's a bit too easy

04:18:51.720 --> 04:18:57.240
There's a toxic there canister because VIP hasn't been dealt with I like this exactly this this is the problem

04:18:57.240 --> 04:19:01.840
I don't feel like G2 have maybe committed enough to dealing with this VIP position.

04:19:01.840 --> 04:19:06.640
He is the dropping us exactly where he is if he'd have had anything, but the SMG.

04:19:06.640 --> 04:19:11.040
I think he probably wins that fight. Stompin, however, takes down the smoke,

04:19:11.040 --> 04:19:14.240
creates a little bit of space for G2, but the big question here is,

04:19:14.240 --> 04:19:16.840
are they gonna have time? 20 seconds left to go.

04:19:16.840 --> 04:19:19.040
Not in a position to put the diffuser down yet.

04:19:19.040 --> 04:19:21.640
Alamo has dropped the hatch with case in hand.

04:19:21.640 --> 04:19:23.240
He's looking to get into position.

04:19:23.240 --> 04:19:24.200
No!

04:19:24.200 --> 04:19:29.880
Straight past Ashom, who just keeps himself quiet, finds a double,

04:19:29.880 --> 04:19:35.960
twists the mines, gets around, and G2 were rushing, and they were punished!

04:19:36.960 --> 04:19:38.120
That is criminal.

04:19:38.760 --> 04:19:41.680
That is absolutely criminal.

04:19:42.240 --> 04:19:45.240
They should have seen him on a drone every day of the week,

04:19:45.240 --> 04:19:48.760
but it also shows those nerves and steel that we saw back on Chalet

04:19:48.760 --> 04:19:51.000
and back on Club from Ashom at times.

04:19:51.000 --> 04:19:54.440
Doesn't care that the ceiling is coming down around him, that the Refuse Charge is going off,

04:19:54.440 --> 04:19:57.880
tucks in tight, and gets his just reward.

04:19:57.880 --> 04:20:00.680
G2 with a small misstep there, comes back to bite them,

04:20:00.680 --> 04:20:03.120
and I do want to talk about P9's play there for a second too.

04:20:03.120 --> 04:20:05.240
It'd be very easy to look at that and go,

04:20:05.240 --> 04:20:05.920
why is he doing that?

04:20:05.920 --> 04:20:09.320
Like, why does he step down to a spot where he probably can't win a fight with the SMG?

04:20:09.320 --> 04:20:11.080
And it's because he's used all three of those smokes,

04:20:11.080 --> 04:20:14.480
and for him to then get back to site safely, is quite a tall order.

04:20:14.480 --> 04:20:16.640
So he may as well try and be a little bit of a nuisance,

04:20:16.640 --> 04:20:20.680
and knowing that G2 are looking to go for a drop at some point to make a plant happen,

04:20:20.680 --> 04:20:28.520
being able to disrupt them can be enough and although we didn't see it necessarily off-screen it could even be that was what I let and Sean get into that critical position

04:20:29.840 --> 04:20:31.840
Okay, on we go then twisted minds

04:20:32.680 --> 04:20:37.900
I'll tell you what they're a team after my own heart. There's they're not going to top floor. We're still I knew you were gonna say it

04:20:37.900 --> 04:20:42.060
They're not seeing top floor. We're starting out in kitchen. They're now going to reading

04:20:42.060 --> 04:20:48.320
So there will be a defensive top floor, but it's not gonna be a top floor site itself with questioners

04:20:48.320 --> 04:20:51.600
Which will be that I don't even mind if top floor is their third choice site

04:20:51.600 --> 04:20:55.240
You know this is what I'm saying, but it could well be that they go to mining anyway

04:20:55.240 --> 04:20:56.200
And we want to see it whatsoever

04:20:56.200 --> 04:20:59.120
I do want to clear your name a bit here to because you pull here in that same way

04:20:59.200 --> 04:21:02.160
Why is Kasta got a raging hate boat in the last five years?

04:21:02.160 --> 04:21:09.120
Well we've been casting now together for seven odd years and over those last seven years the top floor has consistently been the worst defensive site

04:21:09.120 --> 04:21:13.840
But quite some way yet teams often insist on going there as their first site is very very perplexing

04:21:13.840 --> 04:21:18.840
By the way, Jalad, the first to fall, the Masi is offline, he's gadgets are down, from the end of the world,

04:21:18.840 --> 04:21:24.840
he's doing moves to C4, and as Shom once again just finds himself in these very, very risky positions,

04:21:24.840 --> 04:21:29.840
but has been rewarded for it. Straight through the floor finds one, guards into a second, stomping on the line,

04:21:29.840 --> 04:21:33.840
falls down two, two of their three interoperators offline here for G2.

04:21:33.840 --> 04:21:40.840
Yeah, G2 needs to be learning here, they've got to be tracking down as Shom finding his presence, finding where he is,

04:21:40.840 --> 04:21:45.400
and making sure that they're not going in and giving in the kills that he's waiting for because so far

04:21:45.400 --> 04:21:51.800
two rounds on the bounce that has been the case for versus three now G2 not yet established inside

04:21:51.800 --> 04:21:56.520
of the map there's nobody in the map at the moment they just keep dying when they try to get in there

04:21:57.160 --> 04:22:02.920
and having a look through Hacham is still in second floor has not been chased too far away

04:22:02.920 --> 04:22:07.720
he's in mining so the reason I pointed that out is he's near red he was near red stairs he's now

04:22:07.720 --> 04:22:12.360
going to dip himself back deeper into site into the safety of those minecasts.

04:22:12.360 --> 04:22:17.080
Minecasts, traincasts for the time being. Minecasts. I have the word mining in my head.

04:22:17.080 --> 04:22:20.600
I mean, there could be minecasts, Tim. This next to the mining rooms, the trains are probably

04:22:20.600 --> 04:22:25.080
escorting mining goods. Very possible. I'm going to give that one.

04:22:25.080 --> 04:22:28.440
That's one 3-0 there after. A pretty dismal performance on the last map this morning.

04:22:28.440 --> 04:22:32.760
Has been kept relatively quiet by G2, at least historically, but here he definitely looks like

04:22:32.760 --> 04:22:37.000
a man who's inside of his castle. A bit of a foot swing on towards Alomar. There he is.

04:22:37.000 --> 04:22:41.220
I want the hell does happen who tried to swing me? It was tricks sat inside on the mirror

04:22:41.320 --> 04:22:44.140
Shotgun at the ready for P9 here onto white stairs

04:22:44.380 --> 04:22:48.940
No one you're pushing on to but there is a player outside on the window who no doubt wants to get inside at some point

04:22:48.940 --> 04:22:50.940
And look to start moving

04:22:53.260 --> 04:22:59.200
Jesus just the stolen out a little bit here you've got a dorky and shy for up in top floor now

04:22:59.200 --> 04:23:06.040
I'll am I just holding this door twisted minds can keep playing around with positions like that white stairs door because they've got the extra map

04:23:06.040 --> 04:23:13.660
And all the while they're just eating time away from G2 who desperately need to find this next kill and won't as tricks

04:23:13.660 --> 04:23:20.160
Managers to pick up doki. That's gonna be the brava gone. Alamo does get the trade three versus two track

04:23:20.160 --> 04:23:24.360
Okay, absolutely beautiful shot from Shaco

04:23:24.360 --> 04:23:29.000
It's actually Alamo who got the kill it looked on a screen as though he'd taken his man down

04:23:29.000 --> 04:23:32.780
But no, he's still locked in behind mining a shom survives from now

04:23:32.780 --> 04:23:37.740
but our mouth clauses him out. This is actually a great comeback from G2, but again, they're

04:23:37.740 --> 04:23:43.260
being punished because they don't know exactly where everybody is. Gods! Just get yourself

04:23:43.260 --> 04:23:45.260
out of there, man!

04:23:45.260 --> 04:23:48.700
He could have played the clock there. I don't think he had to step up into pillars and go

04:23:48.700 --> 04:23:51.260
for a chance to him. Let him step up for it.

04:23:51.260 --> 04:23:54.140
He certainly didn't need to stand in the open.

04:23:54.140 --> 04:23:58.540
I'm with Doki, he's straight in chat. What are you doing? Like, look, the guys are subbed.

04:23:58.540 --> 04:24:02.460
Doesn't play hyperactivity anymore, but you would have expected him to slink away there.

04:24:02.460 --> 04:24:05.900
just hide for a little bit and wait for the top to hit zero you've got a player

04:24:05.900 --> 04:24:09.580
down the other player has to start sticking the plant or has to come and

04:24:09.580 --> 04:24:13.180
pressure you and he chose to pressure you and the round was lost as a result.

04:24:13.180 --> 04:24:16.620
G2 get their first attack.

04:24:18.540 --> 04:24:21.660
Oh you guys might see this one in chatting a minute maybe we'll find out.

04:24:21.660 --> 04:24:24.460
It's a good first kill from Sharman again he keeps getting into these really high

04:24:24.460 --> 04:24:28.700
risk positions doing a lot of work. He's doing a lot of damage to G2 and like I

04:24:28.700 --> 04:24:34.780
I think that's something something G2 need to to learn from. We've got a couple of incidences there with a shot

04:24:34.780 --> 04:24:41.300
And but also shackle running into pillar that unaware of where guards was and I think G2 just needs to be doing a better

04:24:41.500 --> 04:24:46.260
Job throughout the round of building this picture building that Intel where is everybody?

04:24:46.260 --> 04:24:49.980
It's difficult when twisted minds are gonna be bringing operators like the Mazi

04:24:49.980 --> 04:24:51.980
This is not the first time that we've seen the Mazi

04:24:51.980 --> 04:24:56.900
It is gonna create a little bit of starvation for you on that Intel side of things

04:24:56.900 --> 04:25:00.240
but they need to make sure that they are aware as possible.

04:25:00.240 --> 04:25:03.640
We've seen them run past the shawm in kitchen because it was late round

04:25:03.640 --> 04:25:05.780
and they'd not had a chance to drone again.

04:25:05.780 --> 04:25:07.340
Maybe run out of drones at that point

04:25:07.340 --> 04:25:09.100
and he could completely shut down the round.

04:25:09.100 --> 04:25:11.840
We've seen them miss him in piano and he's punished them from there.

04:25:11.840 --> 04:25:14.100
We've seen Shako running into a pillar

04:25:14.100 --> 04:25:16.600
being taken down by guards from brown stairs.

04:25:16.600 --> 04:25:20.700
So just a little bit better intel game and awareness from G2

04:25:20.700 --> 04:25:22.100
will go a long way, I think.

04:25:23.300 --> 04:25:24.500
The first line is going out,

04:25:24.500 --> 04:25:33.500
He's tagging up two, getting P9 and guards identified who both summarily move away into a more safe position when they won't be able to get an A to run out of them, or toss that in a different direction.

04:25:33.500 --> 04:25:43.500
Now, Benjo's asking the right question here on some more white stairs. Chasing him down here, Tim, but I'm not quite sure that they'll be able to catch up with him as guards has just disappeared all the way through the basement and there's no one to collect him on the other side.

04:25:43.500 --> 04:25:49.500
Yeah, guards is long gone. He's going to look to get back up red stairs. He could maybe challenge across that mid-floor again.

04:25:49.500 --> 04:25:54.740
I don't think he's gonna want to go as far as the top floor because it'll leave him under that hatch

04:25:54.740 --> 04:25:59.140
Which will by now have been open so he's not gonna be too keen on that and guards at the minute

04:25:59.140 --> 04:26:04.060
Can just kind of run them a merry tale. He is gonna be tracked by the day most so that's gonna tell

04:26:05.580 --> 04:26:07.900
He does a great job with that vendetta

04:26:09.380 --> 04:26:14.820
Doki's that little brother at school whose big brother is like two years above and it goes around talking mad shit

04:26:14.820 --> 04:26:19.780
I can't win a fight himself, but he's always got big brother Shako, Alamo, everyone else

04:26:19.780 --> 04:26:22.580
has to do his dirty work for him.

04:26:22.580 --> 04:26:23.580
I think he's playing the game.

04:26:23.580 --> 04:26:24.900
He's playing the mental game.

04:26:24.900 --> 04:26:25.900
Everyone else is playing Siege.

04:26:25.900 --> 04:26:26.900
Yeah, exactly that.

04:26:26.900 --> 04:26:31.700
Doki's there at the minute, just trying to, I think, get into the heads, especially picking

04:26:31.700 --> 04:26:37.700
guards out as Lessobe's had a couple of opportunities to bite at him, Shako, and just to get another

04:26:37.700 --> 04:26:38.700
with the vendetta.

04:26:38.700 --> 04:26:44.380
He's doing really well so far, taking down P9, leaving us now in a five versus three

04:26:44.380 --> 04:26:49.540
G2 the serious advantage is Benjafan shalad underneath the second

04:26:50.060 --> 04:26:53.900
Absolutely beautiful stuff from Benja. Just makes it look easy

04:26:54.500 --> 04:26:58.460
But he just yeah, shaka with the clothes on the back of flawless round for G2

04:26:58.620 --> 04:27:03.980
And that's to one on the attack team I did say earlier on that twisted mines were pretty good

04:27:03.980 --> 04:27:05.540
That's when they played this map

04:27:05.540 --> 04:27:10.340
Again shifters they won five of their own attacks, but you don't want to be coming into that second half

04:27:10.340 --> 04:27:16.500
know that you have to get a 5-1. Doki again, still keeping up the mental warfare.

04:27:16.500 --> 04:27:19.940
Piling on guards here, who he thinks is starting to wobble a bit.

04:27:19.940 --> 04:27:25.060
See, seeing an opportunity there obviously. I think we're gonna have a tactical time

04:27:25.060 --> 04:27:29.740
out coming in from Twisted Minds here, so have an opportunity for them to have a

04:27:29.740 --> 04:27:34.700
chat. But yeah, well I think, to be honest with you, if the Twisted Minds are 2-4-1.5,

04:27:34.700 --> 04:27:39.740
so 4-2 in G2's favour, it's not the end of the world for them here on defence.

04:27:39.740 --> 04:27:46.100
They've got a 71% win rate on attack G2 have got a 76% win rate on attack

04:27:46.100 --> 04:27:50.500
So four two halves when you're on the defense is kind of the standard here

04:27:50.500 --> 04:27:52.180
That's what we're looking for

04:27:52.180 --> 04:27:55.460
Twisted minds have taken the gamble they've gone to the defense first

04:27:55.460 --> 04:28:00.000
They're thinking if we can get a 3-3 then maybe we get the win there straight from that

04:28:00.060 --> 04:28:02.060
but at the minute

04:28:02.420 --> 04:28:07.600
Always always good for both sides. I think it's kind of just sitting into you know

04:28:07.600 --> 04:28:14.480
Like I said, I think we're gonna see all 12 of this maybe even more and it really is just sitting into that at the minute

04:28:15.520 --> 04:28:20.560
I'll tell you what this is an effective way of using attack time out is nearly half the lobby getting involved in all chat

04:28:22.280 --> 04:28:25.240
Obviously doki is still cracking on and whining them up

04:28:26.040 --> 04:28:30.800
P9 saying it's been three rounds. We've had no kills, bro. I go steps in it's a team game

04:28:30.800 --> 04:28:35.540
Which it is. I don't keep very much of purpose about that. I said I can be zero in ten and

04:28:35.540 --> 04:28:41.080
we'll still win this game. My team don't need me. Yours need you. And it's looking that

04:28:41.080 --> 04:28:45.680
way. Giving G2 a start at our strong. Tactile now done. Let's see how we go in the second

04:28:45.680 --> 04:28:52.800
quarter tip. I'm just here to repeat what happened on all chat. I saw them here. Absolutely.

04:28:52.800 --> 04:28:57.280
Mentally. I'm in that chat. I'm in there. I pulled up a seat. I got some popcorns here.

04:28:57.280 --> 04:28:58.720
I'm here for it.

04:28:58.720 --> 04:29:01.640
Twisted mines that they need at least one of the next three.

04:29:01.640 --> 04:29:03.840
I think five one will be,

04:29:03.840 --> 04:29:05.800
I won't say devastating for them,

04:29:05.800 --> 04:29:08.200
but I will say problematic.

04:29:08.200 --> 04:29:11.280
But I think I could say four two in favour of G2

04:29:11.280 --> 04:29:14.720
is a fair minimum standard for us to find here.

04:29:14.720 --> 04:29:17.720
We are expecting bigger things from them on the attack.

04:29:17.720 --> 04:29:20.840
So G2 this time going to be attacking is mining.

04:29:20.840 --> 04:29:23.360
So we will see all four sites as well.

04:29:23.360 --> 04:29:26.240
We did see top floor in that last round G2.

04:29:26.240 --> 04:29:29.580
of course winning everything but the kitchen so far.

04:29:29.580 --> 04:29:31.640
Let's see how they do on this plan inside.

04:29:31.640 --> 04:29:34.180
So it's a tough one because you've got that external window

04:29:34.180 --> 04:29:37.320
directly into sight and it's always a little bit of an easy

04:29:37.320 --> 04:29:38.680
judgment for sights, isn't it?

04:29:38.680 --> 04:29:41.140
When you've got that direct external access,

04:29:41.140 --> 04:29:44.320
it tends to make it a little bit more difficult

04:29:44.320 --> 04:29:47.240
because you kind of immediately lose one of your sights.

04:29:47.240 --> 04:29:49.120
So Ben, you must know that someone inside is right here.

04:29:49.120 --> 04:29:50.080
They're trying to be straight in,

04:29:50.080 --> 04:29:51.920
into the walls and the loosing.

04:29:51.920 --> 04:29:55.440
No, no, you're playing snake brother.

04:29:55.440 --> 04:29:58.260
You're playing solid steak.

04:29:58.260 --> 04:29:59.660
Tricks, no problem, gets a 3B.

04:29:59.660 --> 04:30:01.600
Straight back on the scanner like nothing happens.

04:30:01.600 --> 04:30:03.400
They lost Alamo along the way as well.

04:30:03.400 --> 04:30:06.440
I don't really know what G2 were thinking there.

04:30:06.440 --> 04:30:08.640
They're going to try and now get themselves into top floor,

04:30:08.640 --> 04:30:10.560
but Twisted Minds are just running all over them

04:30:10.560 --> 04:30:12.360
and no surprise whatsoever.

04:30:12.360 --> 04:30:15.720
It's like G2 have just kind of decided to play TDM in this

04:30:15.720 --> 04:30:16.000
round.

04:30:16.000 --> 04:30:17.880
They're just going to go in, jump in, see together

04:30:17.880 --> 04:30:20.160
the opportunities, take a gunfight here or there.

04:30:20.160 --> 04:30:22.120
And it has not paid off whatsoever.

04:30:22.120 --> 04:30:24.440
Twisted Minds punishing them brilliantly.

04:30:24.440 --> 04:30:30.040
And the problem with that is, like I said, it's a 4-2 minimum standard for me on Twisted Mind's side.

04:30:30.040 --> 04:30:33.280
So if they get this round, that's their minimum standard mate.

04:30:33.280 --> 04:30:38.040
They've then got two rounds of an opportunity to get that 3-3 split that they're really looking for.

04:30:40.200 --> 04:30:42.800
Granted, one thing I've just realised, he was sat on a mute jammer.

04:30:43.240 --> 04:30:46.400
That's why he didn't get the indication, and that's why he assumed it was safe.

04:30:46.400 --> 04:30:48.400
Although, of course, I've seen England, someone sat there.

04:30:48.720 --> 04:30:50.560
You should know that there's a mute on the side.

04:30:50.560 --> 04:30:53.400
Yeah, you can probably hear it from that window.

04:30:53.400 --> 04:30:58.300
You can't, you can't, Snake is a super powerful operator,

04:30:58.300 --> 04:31:02.000
but you cannot just take it as complete law

04:31:02.000 --> 04:31:05.500
that because he's, Scannis is clear that it is all clear.

04:31:05.500 --> 04:31:06.980
You know, there are counters there.

04:31:06.980 --> 04:31:10.180
This is siege, everything has a counter.

04:31:10.180 --> 04:31:12.700
G2 then losing the round, Twisted Minds picking up

04:31:12.700 --> 04:31:13.780
great round from them.

04:31:13.780 --> 04:31:16.140
Absolutely no fear in them whatsoever.

04:31:16.140 --> 04:31:17.820
They were not rattled by the aggression.

04:31:17.820 --> 04:31:18.860
They go two, two.

04:31:18.860 --> 04:31:23.740
Like I said, for me, that is now a minimum standard met with that 70% attack in win rate in mind

04:31:23.740 --> 04:31:25.660
that they're going to enjoy in the second half.

04:31:25.660 --> 04:31:31.740
So one more round from them and I feel like the gamble of defence first might just have peered off the twisted mind.

04:31:32.460 --> 04:31:33.740
We shall see, we shall see.

04:31:33.740 --> 04:31:39.660
And what I will say is, you look at that last round and you go, wow, Jitzy was so bad, they lost two players for nothing.

04:31:39.660 --> 04:31:42.780
They were trying to do what many teams would try and do off the back of attack timeout,

04:31:42.780 --> 04:31:47.740
but do you assume that the other side, having a conversation, formulate a plan of some kind of try and find a way

04:31:47.740 --> 04:31:52.500
Right the balance again and get themselves back to winning ladies best thing you can do hit them hard and fast

04:31:52.660 --> 04:31:59.500
Whether you call it a rush or just someone crouch walking up a stairway somewhere or in this case running straight towards mining and hoping to get a kill

04:32:00.020 --> 04:32:04.780
They were trying to disrupt them and if it comes off they look like absolute geniuses and say this about G2 all the time

04:32:04.780 --> 04:32:08.740
When they do certain things they are the best team in the world or the worst team in the world

04:32:08.740 --> 04:32:12.220
There is very rarely an in-between but they commit to else whatever it is

04:32:12.220 --> 04:32:16.700
They agree is the go-to game plan sometimes it works sometimes it doesn't and in that round

04:32:17.740 --> 04:32:25.900
I don't think Trix is looking for a jump out, but you never know, you never know with twisted

04:32:25.900 --> 04:32:26.900
minds.

04:32:26.900 --> 04:32:31.840
He does, he will not sit, he's going to smash the glass as well just to try and reduce the

04:32:31.840 --> 04:32:36.220
audio later in the round so the opportunity is there, look at this from G2, but the impact

04:32:36.220 --> 04:32:41.500
name will get rid of a lot of the light screen and will expose the fact that it went in stomping,

04:32:41.500 --> 04:32:47.060
not ideal taking down Doki, does manage to shoot through him and find Jalad at least,

04:32:47.060 --> 04:32:51.540
So that's four versus three, but they have lost the shield.

04:32:51.540 --> 04:32:53.080
They've lost the sense.

04:32:53.080 --> 04:32:57.740
They've lost everything that was the plan for that attack.

04:32:57.740 --> 04:33:00.780
Again, in another round, that's a genius play by G2.

04:33:00.780 --> 04:33:02.660
In this one, it's an absolute disaster.

04:33:02.660 --> 04:33:04.020
More of the team killed from stomping, I think.

04:33:04.020 --> 04:33:05.380
Otherwise, they're in at the back of the shield

04:33:05.380 --> 04:33:06.900
and able to support Alamau.

04:33:06.900 --> 04:33:08.980
At least they managed to convert it into a couple more.

04:33:08.980 --> 04:33:10.220
P9 is there for the trade team,

04:33:10.220 --> 04:33:12.780
and despite it starting out real messy,

04:33:12.780 --> 04:33:14.980
they're back in a two versus two.

04:33:14.980 --> 04:33:16.500
They are, but Twisted Bind's always

04:33:16.500 --> 04:33:21.620
to be the team at the minute that have that extra 10%. We've just seen it there. Great play by G2,

04:33:21.620 --> 04:33:25.460
they get in through the court, move through Red Stairs, get that kill into wedding, but

04:33:25.460 --> 04:33:30.660
where's that extra 10%? It's twisted minds swinging out a double door and getting the trade,

04:33:30.660 --> 04:33:36.260
keeping themselves in the 2v2, keeping themselves from being behind at Amanda's advantage. That's

04:33:36.260 --> 04:33:40.660
an interesting position that is being held there. I don't think it's something G2 would expect.

04:33:40.660 --> 04:33:44.820
And we're going to have Shaco just trying to work the wall from that Red Stairs side.

04:33:44.820 --> 04:33:51.820
He's coming out, P9. Real opportunity to move around. He's going slower here. Don't think he gets heard.

04:33:51.820 --> 04:33:56.820
He desperately wants to get there. They're on drone. Stomping is an absolute freebie.

04:33:56.820 --> 04:34:04.820
He finds his man and the second beautiful movement from P9. Twisted rounds. They get the three and that is the gamble paying off.

04:34:04.820 --> 04:34:08.820
I feel like that's the minimum they needed there from taking defence first.

04:34:08.820 --> 04:34:15.600
first. Well, 2-4 not at the end of the world. 3-3 is good for the Gamble. 4-2 on their side.

04:34:15.600 --> 04:34:21.460
Will be phenomenal for them. Especially after being down 2-1, I think, and for those curious,

04:34:21.460 --> 04:34:25.740
P9 every single round is still in chat reminding Doki he's got 0 kills so far. That hasn't

04:34:25.740 --> 04:34:29.700
stopped at all. And for all we said about the SMG earlier, Tim, he just rocks up and

04:34:29.700 --> 04:34:33.620
got two wonderful headshots with it. He did. He shots that, Tom. A little bit tough.

04:34:33.620 --> 04:34:37.020
Barono's ball, but gets the job done.

04:34:37.020 --> 04:34:39.720
All right, three, two, what a recovery that has been.

04:34:39.720 --> 04:34:41.020
I feel even if they lose this round here,

04:34:41.020 --> 04:34:42.180
they'll still feel like the half

04:34:42.180 --> 04:34:44.300
wasn't all that bad is still recoverable.

04:34:44.300 --> 04:34:47.860
Again, I'm very curious to see how that second half goes.

04:34:47.860 --> 04:34:49.140
We played it against shifters, admittedly,

04:34:49.140 --> 04:34:50.460
the competition was different.

04:34:50.460 --> 04:34:52.020
Their opponent was a very different team

04:34:52.020 --> 04:34:55.340
in terms of play style and arguably quality

04:34:55.340 --> 04:34:56.700
and not all an offensive,

04:34:56.700 --> 04:34:58.260
any offense they're meant to shifters.

04:34:58.260 --> 04:34:59.100
Just the G2 has said,

04:34:59.100 --> 04:35:01.580
I'm going to play you guys here at this tournament.

04:35:01.580 --> 04:35:03.140
Do I think they can walk away with five rounds there?

04:35:03.140 --> 04:35:07.140
No, but can they get away with maybe three to see themselves over the line?

04:35:07.140 --> 04:35:08.140
Absolutely.

04:35:08.140 --> 04:35:10.640
Cat can be brought along by P9 in this round.

04:35:10.640 --> 04:35:14.140
Operator, we haven't seen an awful lot after Spike being in the Cat meta.

04:35:14.140 --> 04:35:18.140
And I think his thorn is just so effective along with the Eller at slowing teams down.

04:35:18.140 --> 04:35:21.140
I'm sure a good way of slowing teams down is by killing them with explosives.

04:35:21.140 --> 04:35:23.140
That also works pretty damn well too.

04:35:23.140 --> 04:35:24.140
And the thing I always say about a Cat Kennage,

04:35:24.140 --> 04:35:26.140
I'm not sure whether there's one trap inside the map,

04:35:26.140 --> 04:35:28.140
but you've got to look out for the other four.

04:35:28.140 --> 04:35:30.140
And finding out where they are, so you aren't late round,

04:35:30.140 --> 04:35:35.260
wandering into those lasers and getting yourself blown up is quite important so keep an eye on where

04:35:35.260 --> 04:35:41.820
those get set up. Right now he's drone hunting. Maybe he's hurt. It's one of those where maybe he's

04:35:41.820 --> 04:35:45.580
just heard it driving around and he thinks he's on it somewhere. But the thing is drones are

04:35:45.580 --> 04:35:49.740
particularly important to the cap cam. The last thing he wants is to be watched putting those

04:35:49.740 --> 04:35:53.820
traps down because it means that they don't have to go and find them. G2 will just know exactly where

04:35:53.820 --> 04:35:58.620
they are. That's not ideal. We'll have to pick that up and destroy it anyway. It's five seconds but

04:35:58.620 --> 04:36:01.740
put nothing on the board. Yeah.

04:36:01.740 --> 04:36:04.220
There's nothing to worry to get yourself beaten up about.

04:36:04.220 --> 04:36:06.380
Now, we've got a lot of utility in the form of the capitol.

04:36:06.380 --> 04:36:08.020
You've already heard one of the fires coming out there.

04:36:08.020 --> 04:36:10.540
Onto Pixel to help them try and get control

04:36:10.540 --> 04:36:11.780
into Ward's piano.

04:36:11.780 --> 04:36:13.940
There's no one tucked in that corner though, so for G2,

04:36:13.940 --> 04:36:15.660
I guess you could say mission accomplished,

04:36:15.660 --> 04:36:18.140
even if the fireball wasn't required or essential

04:36:18.140 --> 04:36:19.220
to get that one done.

04:36:19.220 --> 04:36:20.860
Otherwise, the larger you sat inside a cocktail,

04:36:20.860 --> 04:36:22.380
you've got one inside of storage.

04:36:22.380 --> 04:36:24.700
It's a Charmin naturally who's tucked in tight,

04:36:24.700 --> 04:36:28.580
right in the center of the map, and is waiting for G2 to press.

04:36:28.580 --> 04:36:33.380
That's got some balls on him. And so is guards here stepping out.

04:36:33.380 --> 04:36:38.380
You need that carbine ripping away but doesn't quite find the kill on towards Alamow, but it's just a reminder.

04:36:38.380 --> 04:36:40.180
You're not safe even on the windows.

04:36:40.180 --> 04:36:44.580
Yeah, G2 not really getting moving yet, but it's going to be Shaco who tries to hit the accelerator.

04:36:44.580 --> 04:36:52.580
He's moving him through cigar at the minute and that's going to put the pressure on from the other side as we continue to see this fight from window as the utility is getting dunked in.

04:36:52.580 --> 04:36:55.580
Can guards continue to survive? That's the question.

04:36:55.580 --> 04:37:01.220
ADS is doing him well, it's Doki who manages to waddle through the middle of sight and find that opening kill

04:37:01.220 --> 04:37:08.500
He's backed up by Shiko but a shot led pro manages to find him Doki from zero kills to two in a heartbeat

04:37:08.500 --> 04:37:11.880
And that is gonna be G2 taking control of the top floor

04:37:12.100 --> 04:37:17.700
Yeah, much better from Doki there. A capitalizing as well at the back of Shiko, trade play, never a bad thing

04:37:17.700 --> 04:37:18.500
Yes Shiko died

04:37:18.500 --> 04:37:23.380
But if your teammate is there to secure a kill in the seconds after when your opponent is on bullets or has to reload

04:37:23.380 --> 04:37:28.100
wonderful. He gets another team. Maybe I'll start stepping forward here to make it all

04:37:28.100 --> 04:37:33.260
fine if he carries on. Still two more to choose with Ojalad and P9. Uncared down here on the

04:37:33.260 --> 04:37:37.300
second floor wall G2. We've got full top floor control and about 40 seconds to work with.

04:37:37.300 --> 04:37:43.300
Tries to take the drop there. I think he was getting a little bit overconfident with those

04:37:43.300 --> 04:37:49.100
kills he braked up. P9 does manage to find Inbenja onto Ojalad means that P9 now in a 1v3

04:37:49.100 --> 04:37:53.220
three tick and a little bit of chip damage 1v2 as he predicts the movement and

04:37:53.220 --> 04:37:57.980
Benja finds the shot and he's got the pings he's got the intel. Does he know the

04:37:57.980 --> 04:38:02.180
spot? Does he know the spot? I'm not 100% sure that he does punch it out anyway

04:38:02.180 --> 04:38:06.300
now it gets swung on to surely off towards his right hand side can't find

04:38:06.300 --> 04:38:10.100
out of the man this is a big recovery effort for P9 really thought he'd be

04:38:10.100 --> 04:38:13.740
able to catch the fusel flower plants are going down but no Alamo gets what he

04:38:13.740 --> 04:38:21.980
needs G2 keep it at 3-3 just as tight as we expected going into the half then 3-3 even spoils

04:38:21.980 --> 04:38:28.980
I'm not sure what you're saying bro.

04:38:28.980 --> 04:38:30.980
That's a stress move.

04:38:30.980 --> 04:38:32.980
I feel like mine is stressful.

04:38:32.980 --> 04:38:35.980
It's even in the back of the cluster.

04:38:35.980 --> 04:38:37.980
What you mean?

04:38:37.980 --> 04:38:39.980
No, no, no, no, we said MontiBB.

04:38:39.980 --> 04:38:40.980
You think so?

04:38:40.980 --> 04:38:42.980
Listen, this is my theory.

04:38:42.980 --> 04:38:44.980
We have so much time to talk.

04:38:44.980 --> 04:38:48.980
Every band MontiBB, they can't play the BB and SEGA to Nades, KDIS.

04:38:48.980 --> 04:38:50.980
I like this.

04:38:50.980 --> 04:38:56.300
But they can do the rabid blitz repellent stage to push pixel Shaikouin's act need to be more ready for that

04:38:56.300 --> 04:39:02.460
The bakery director stronger the VIP OPK with the blitz is stronger. We haven't practiced against those things

04:39:12.460 --> 04:39:16.380
Are you sure because kitchen thought with shield open I like to see for and basically with a warden

04:39:16.380 --> 04:39:18.380
You can play the other way.

04:39:18.380 --> 04:39:20.380
At the back, yeah, at the back, yeah, I can.

04:39:20.380 --> 04:39:22.380
I can play it. It's just not as strong, but I can play it.

04:39:22.380 --> 04:39:24.380
Yeah, it's good.

04:39:26.380 --> 04:39:29.380
Yeah, it's good. You can certainly denies the more direct attacks.

04:39:29.380 --> 04:39:30.380
Cades.

04:39:32.380 --> 04:39:35.380
And the last thing, guys, remember they are the two.

04:39:35.380 --> 04:39:37.380
If they're going to play Kitchen,

04:39:37.380 --> 04:39:41.380
of course, probably have a Valkyrie Cam

04:39:41.380 --> 04:39:44.380
for a mid-late round, you know.

04:39:44.380 --> 04:39:48.660
round you know let's try to put some good drones in preface some something

04:39:48.660 --> 04:39:53.220
like in second floor or in the third floor stair and we see if they are hard

04:39:53.220 --> 04:39:58.540
roaming a bit or not if they they roaming a bit we can bring the okabit we can

04:39:58.540 --> 04:40:02.660
try to kill this guy and we can have the control of the Valkyrie cameras if they

04:40:02.660 --> 04:40:07.980
hard throat turtle just bring a kill and we deal with the camera

04:40:14.380 --> 04:40:16.380
You can play with me, I'll be back.

04:40:16.380 --> 04:40:18.380
Do you want me to play with you?

04:40:18.380 --> 04:40:20.380
I'll play with you, I'll be back.

04:40:20.380 --> 04:40:22.380
Dan, Samira Salis?

04:40:22.380 --> 04:40:23.380
Yes?

04:40:23.380 --> 04:40:25.380
Dan, Samira Salis.

04:40:25.380 --> 04:40:27.380
Salis, yes Salis.

04:40:44.380 --> 04:40:48.880
I'm not sure if he's at the IGL, but still wanted to step in there with ideas and say no, we should ban this because I can do that.

04:40:48.880 --> 04:40:51.880
It does enable this over there, but that's okay, I'm willing to take that.

04:40:51.880 --> 04:40:54.880
And so sure enough, that Monty and Blackbeard Man has come on through.

04:40:55.880 --> 04:41:00.380
Okay then, let's see how G2 can do on the defence at the minute.

04:41:00.380 --> 04:41:06.880
At the minute, it's Swisted Minds who have been able to kind of come out on top of the stats wise there.

04:41:06.880 --> 04:41:13.880
So both of these teams have about a 50% defensive win record on Kaffir, so Swisted Minds, yep, they've just met their normal bar.

04:41:13.880 --> 04:41:19.100
bar, but the reason they've come out on top there is because G2's normal bar for attacking

04:41:19.100 --> 04:41:26.560
is 76% win rate, which they have fallen short of. Twisted mines at 71% now have an opportunity

04:41:26.560 --> 04:41:33.020
to come out and get more attacks than G2 did here. Can G2 stand up on the defence in the

04:41:33.020 --> 04:41:37.960
same way that Twisted mines did round seven? And I think we're going to have at least six

04:41:37.960 --> 04:41:42.600
rounds left to go in this match. Oh, you reckon? I think we're going to have at least six left

04:41:42.600 --> 04:41:52.800
I mean a map 3 OT does sound very awesome. It's that combo. It always happens. Oh, it's Nova

04:41:53.520 --> 04:41:57.240
Sorry, Nova, you're not in the OT club. I'm afraid. Okay, this game's over in four rounds 10

04:41:58.160 --> 04:42:00.960
I'm joking over. I'm sure we can get this one done all the way

04:42:01.160 --> 04:42:04.580
Let's find out what happens if we got a lot of C4s that were doubling in behind including that

04:42:04.720 --> 04:42:07.620
Mozzie set up so a lot of Intel denial on the other side

04:42:07.620 --> 04:42:10.900
Looking to make twisted mines slightly unsure of themselves and able to get a full

04:42:10.900 --> 04:42:14.140
slope of insight on what's happening throughout the map. I can guarantee you

04:42:14.140 --> 04:42:18.100
Alomar is looking to be a little bit cheeky with that pulse gunner. So mining

04:42:18.100 --> 04:42:24.500
is going to be the first site for G2. We saw this held by twisted mines back in

04:42:24.500 --> 04:42:30.020
round four. They were successful in their defense of it. G2 were a little bit wild

04:42:30.020 --> 04:42:32.780
in that round. That was the one where they kind of just threw themselves in

04:42:32.780 --> 04:42:36.700
through windows and Benja went running in trusting the Solotongue radar even

04:42:36.700 --> 04:42:38.700
though the pulse was still on top of the mute.

04:42:38.700 --> 04:42:42.500
Jammer and G2 were punished very heavily for those mistakes.

04:42:42.500 --> 04:42:46.700
I'm not sure Twisted Minds are necessarily going to give them the same opportunities.

04:42:46.700 --> 04:42:49.700
That information you just saw, Alomar being fed knows where a couple of players are,

04:42:49.700 --> 04:42:51.300
and they've already called that Hesham was coming in.

04:42:51.300 --> 04:42:54.900
Bottom white, Hesham on towards him and Slamppin goes round, gets the kill,

04:42:54.900 --> 04:42:58.100
and then straight back up white, he goes before the second player,

04:42:58.100 --> 04:43:00.900
stepping in behind, which is tricks to believe and capitalise.

04:43:00.900 --> 04:43:04.100
Shaiq onto P9 as well, it's looking great so far for G2.

04:43:04.100 --> 04:43:07.540
They've completely shut this down all off the back of that pulse information.

04:43:07.540 --> 04:43:10.420
Yeah, so, so solid coming out from G2.

04:43:10.420 --> 04:43:14.220
Could be a flawless start here. Stomp and gets taken down by guards,

04:43:14.220 --> 04:43:18.180
so it won't be, but you just know that it is a matter of time.

04:43:18.180 --> 04:43:22.340
Okay, just straight away, back in the old chat, continues it.

04:43:22.340 --> 04:43:24.540
Alamo is going to be the one to find the kill, though,

04:43:24.540 --> 04:43:27.380
and that is going to be G2 taking their first defence.

04:43:27.380 --> 04:43:31.980
I ask the question, can G2 stand upon defence as well as twisted mines did?

04:43:31.980 --> 04:43:35.300
and it certainly looks to be the case that saw far in round 7.

04:43:35.300 --> 04:43:37.300
That was just really straightforward and simple wasn't it?

04:43:37.300 --> 04:43:40.380
And what I love, you see this a little bit on the attacking side,

04:43:40.380 --> 04:43:42.540
interestingly we saw it last time on this exact map,

04:43:42.540 --> 04:43:45.820
was when Falcons were playing it, and League of Fats was running around on the snake,

04:43:45.820 --> 04:43:47.820
making use of the information to call to the team,

04:43:47.820 --> 04:43:50.820
what to do, where to go, where players are, so on and so forth.

04:43:50.820 --> 04:43:53.980
And Alomar here, as the IGL on that pulse could see,

04:43:53.980 --> 04:43:56.260
there's a player on repel, there's one that's just coming bottom white as well,

04:43:56.260 --> 04:43:59.340
someone just swinging him, I can't see a second player out there covering the doorway,

04:43:59.340 --> 04:44:06.920
We know that he's exposed and stomping capitalizes beautifully and from there they followed like a deck to deck chair team great stuff from G2

04:44:06.920 --> 04:44:11.660
Really effective defense just in mind to probably want to push that one out of their memory and save right go again

04:44:11.660 --> 04:44:14.940
That was a car crash. We can do better than that. Yeah, that's it

04:44:14.940 --> 04:44:18.220
Yeah, you know if you're just a man's fun like I said coming in here

04:44:18.220 --> 04:44:22.300
You may be a little bit worried off the back of that because I said they kind of relying on that

04:44:22.980 --> 04:44:25.100
71% attacking win rate that they've had previously

04:44:25.100 --> 04:44:27.100
Obviously they've got the job done on defense.

04:44:27.100 --> 04:44:30.180
Now is the time to come out and close this out.

04:44:30.180 --> 04:44:32.860
But if they are unable to put up the same sort of numbers,

04:44:32.860 --> 04:44:34.340
they're not gonna manage to do that.

04:44:34.340 --> 04:44:37.180
We've got G2 on a kitchen defense.

04:44:37.180 --> 04:44:38.860
Line up is all pretty standard.

04:44:38.860 --> 04:44:42.260
Benja is gonna be, for me, the key component.

04:44:42.260 --> 04:44:44.300
Tubare will be playing inside of VIP.

04:44:44.300 --> 04:44:46.820
Almost certainly, we see him just moving himself

04:44:46.820 --> 04:44:48.180
over in that direction.

04:44:49.260 --> 04:44:52.060
Just admins, they better have a plan to get him moved.

04:44:52.060 --> 04:44:59.060
And Avenger asking questions on towards the other side here, the lad was the one who was marching up for us.

04:44:59.060 --> 04:45:04.060
A few seconds to arguably too early, and his shots coming through Avenger doesn't quite connect onto the man.

04:45:04.060 --> 04:45:09.060
However with the wall now being opened up he gets a lovely line of sight all the way through down that corridor,

04:45:09.060 --> 04:45:14.060
in towards the bottom of Brown which starts to restrict the movement possibilities coming out from the side of G2.

04:45:14.060 --> 04:45:16.060
But Tim, not their gun capabilities.

04:45:16.060 --> 04:45:20.660
Two kills to most of you who I'm sure is having an absolute field day here a single-handedly

04:45:21.580 --> 04:45:26.200
Dismantled this bakery push. He's gonna absolutely love that. I don't know what's happened to twist

04:45:26.200 --> 04:45:28.200
I don't know what's happened to twist

04:45:28.980 --> 04:45:33.380
In the second half of this one, but they've certainly taken their foot off the gas

04:45:33.620 --> 04:45:39.820
I'm gonna see them down now at two versus five a sham. This is actually smart play. There's two minutes left

04:45:39.820 --> 04:45:42.500
He's just holding his angle. He's hoping somebody gives him an opportunity

04:45:42.500 --> 04:45:46.060
opportunity hoping that they give him something give him a cheap kill they're

04:45:46.060 --> 04:45:52.100
not going to talk to us at a page come on drop it in shadow please please

04:45:52.100 --> 04:45:57.920
entertain me that will go for run away tricks G2 are coming might get one free

04:45:57.920 --> 04:46:00.500
beyond the stairs but it looks they're now all bats away they don't want to give

04:46:00.500 --> 04:46:03.780
them a chance to land a few nice headshots but this round looks already

04:46:03.780 --> 04:46:08.380
over and done try as he might there's a lot to do here and I'll give it in that's

04:46:08.380 --> 04:46:11.980
the second attack that has been an absolute car crash for the side of

04:46:11.980 --> 04:46:16.020
Twisted Minds. Yeah really not been good for them so far has it undone this time

04:46:16.020 --> 04:46:21.380
by a dorky double to kick things off guards and P9 both taken down very

04:46:21.380 --> 04:46:25.740
very quickly and again Twisted Minds just unable to get themselves into the

04:46:25.740 --> 04:46:28.660
building. Like I say this this looks nice and they're different from the team

04:46:28.660 --> 04:46:32.180
that we saw in the first half they got a good job done they shut down what has

04:46:32.180 --> 04:46:37.340
been historically a very good G2 attack on Cafe but they just aren't able to get

04:46:37.340 --> 04:46:41.740
done themselves. It's like one of them. They've rolled the dice. The first six has landed by

04:46:41.740 --> 04:46:47.900
getting that 50% first half on defense, but now that second dice is just tumbling towards a Wonders.

04:46:49.740 --> 04:46:54.060
It's really not. It's not, of course, correct, boys. You can't afford to have another car crash

04:46:54.060 --> 04:46:57.980
attack like the previous. Otherwise, you're going to the last quarter with a three-round deficit,

04:46:57.980 --> 04:47:02.380
and all three sides being absolutely terrible for you in terms of attacking success.

04:47:02.380 --> 04:47:13.380
Now, Dim, we are going to the top floor. If they're going to win any sites, you would anticipate, predict, that this would be the one they'd find some success in.

04:47:13.380 --> 04:47:18.380
It's a bit more direct, it's a bit more to the point than the other sites. There's less that you have to shoot through.

04:47:18.380 --> 04:47:23.380
Hattie Warrior will be wary of those potential playing downstairs, as where a soloist would be a bit of a threat.

04:47:23.380 --> 04:47:28.380
But with that banned away, the mind aren't going to be too bothered about it.

04:47:28.380 --> 04:47:39.380
I'm going to keep an eye on him and see exactly where he plays that one. I think he'll be maybe out towards pixel just looking to support Benja who is currently inside of piano.

04:47:39.380 --> 04:47:47.380
Or maybe he's coming towards white stairs I guess but at the minute just going to lock himself in freezer and get on those camps feeding himself back into his team.

04:47:47.380 --> 04:48:06.380
They're actually all around at the moment. They've got your lad moving on to the heaven rappel. They've got guards and a sharp P 9 all over on the piano side. So kind of a bit of everything going on. The question is, there's can they get into the map successfully? That's been the big failure so far.

04:48:06.380 --> 04:48:10.820
So far, this is the thing. There's like what three players on G2 all staring down towards piano

04:48:10.820 --> 04:48:16.900
You can see we've got Ben Jericho stumping that we saw earlier and Shiko with a C4 waiting below for just the right moments

04:48:17.180 --> 04:48:20.940
To collect his man and also hoping to find someone I thought I should but it looks it from the window

04:48:21.140 --> 04:48:25.760
But it's not quite looking exposed. Now we've got to get inside. Red should be in their control

04:48:26.260 --> 04:48:28.260
Let's try to put something to say about it, of course

04:48:28.580 --> 04:48:33.300
Yeah, mostly up onto the roof touch the lad has given up that heaven window as well

04:48:33.300 --> 04:48:35.200
which gives Alamo a little bit more freedom.

04:48:35.200 --> 04:48:39.500
Doki's the one in an interesting position at the minute playing right underneath that skylight.

04:48:39.500 --> 04:48:42.500
Will be spotted out, manages to take down the Twitch drone,

04:48:42.500 --> 04:48:45.500
but also decided, does he decide it's time to relocate?

04:48:45.500 --> 04:48:48.400
He's actually gone back into position after taking that drone out.

04:48:48.400 --> 04:48:49.400
Oh, this is what I mean.

04:48:49.400 --> 04:48:53.500
Look, Shoko, I said, could try and work his way towards red and he's going for just that.

04:48:53.500 --> 04:48:55.700
They're aware of it, though, and of course, no C4 in back pocket.

04:48:55.700 --> 04:48:58.800
I've just noted six barbed wires they've got inside, Tim.

04:48:58.800 --> 04:49:01.300
Really trying to stop either side, moving around, but there we go.

04:49:01.300 --> 04:49:05.460
Benjy to full first, the thorn offline. The Dorkabay call went in from Twisted

04:49:05.460 --> 04:49:09.060
Mines but there was no real movement on the back of it, there was no real push

04:49:09.060 --> 04:49:12.860
to try and take any ground, yes they've got themselves an opener, a little bit

04:49:12.860 --> 04:49:17.020
later Benjy was playing aggressively, he was kind of asking for that but G2

04:49:17.020 --> 04:49:23.060
otherwise has still just dug into sight and I said just question and that use of

04:49:23.060 --> 04:49:25.980
the Dorkabay call, no real movement, no real ground,

04:49:25.980 --> 04:49:30.260
gained off the back of it and now you've got to wait for this second one to come in.

04:49:30.260 --> 04:49:32.980
It's time for me as well, Tim, that's slowly starting to wear down.

04:49:32.980 --> 04:49:36.660
They've got this man advantage, but that clock becomes a sixth man for the defenders.

04:49:37.940 --> 04:49:38.900
Do they know who's back here?

04:49:38.900 --> 04:49:41.060
They don't know, Dirk has come back here, steps out from the window,

04:49:41.060 --> 04:49:43.140
but all the way when the matter's in, there was a player afterwards,

04:49:43.140 --> 04:49:44.500
who's right inside of the car shop.

04:49:44.500 --> 04:49:48.500
They've got a team that's going to go for this, and Sean to collect that 5v3.

04:49:48.500 --> 04:49:50.500
Surely, just in mines, can't lose this one.

04:49:50.500 --> 04:49:53.940
Time is going to be the factor here, as your ad manager's to walk up white stairs,

04:49:53.940 --> 04:49:55.780
and I'll bet that speeds things up a bit.

04:49:55.780 --> 04:49:59.300
Shaikou, onto P9, Shaikou, onto guards.

04:49:59.300 --> 04:50:02.500
How many more times am I going to say his name?

04:50:02.500 --> 04:50:05.100
That's going to be another one down tricks.

04:50:05.100 --> 04:50:06.700
Shiko will be down himself.

04:50:06.700 --> 04:50:08.800
Alamo is effectively 1v2 though.

04:50:08.800 --> 04:50:12.500
This is doable for him with only 15 seconds left to go.

04:50:12.500 --> 04:50:15.000
He's got Shiko feeding him intel as well.

04:50:15.000 --> 04:50:16.800
He knows where they're pushing from.

04:50:16.800 --> 04:50:19.200
He finds it and it becomes a 1v1.

04:50:19.200 --> 04:50:20.700
There's damage taken.

04:50:20.700 --> 04:50:25.000
Got shot by the 1v1 down and the deck of behind the gelatin has hunted him down.

04:50:25.000 --> 04:50:28.400
It's not going to be a 6-3-5-4's the way it goes.

04:50:58.400 --> 04:51:01.560
into that round. Maybe that's just been tempered a little bit.

04:51:01.560 --> 04:51:05.200
And Doki was running round at Barricades,

04:51:05.200 --> 04:51:07.000
his usual self on defense.

04:51:07.000 --> 04:51:08.960
But it might just slow things down.

04:51:08.960 --> 04:51:10.880
Him and Bender, I think, both got a little bit

04:51:10.880 --> 04:51:13.480
over-aggressive there, peeks onto windows,

04:51:13.480 --> 04:51:16.600
moving out into piano, just really being punished

04:51:16.600 --> 04:51:18.680
by twisted mines.

04:51:18.680 --> 04:51:21.200
So that leaves us five, four.

04:51:21.200 --> 04:51:23.600
And we're going to have G2 move back to mining.

04:51:23.600 --> 04:51:24.600
Oh.

04:51:24.600 --> 04:51:25.600
Oh.

04:51:25.600 --> 04:51:28.160
Oh, he must have.

04:51:28.160 --> 04:51:31.480
He obviously, as soon as he was going to round towards bar, and again, it's a hindsight 20-20 thing.

04:51:31.480 --> 04:51:35.440
He thought he'd come through the bar door, was ready for that angle, didn't realise he was being pursued.

04:51:35.440 --> 04:51:36.640
In-hot pursuit!

04:51:36.640 --> 04:51:37.760
By Jalad with the pistol again.

04:51:37.760 --> 04:51:41.960
He was on a rune, imagine if he turned and gave him the punch as he was running through the door.

04:51:41.960 --> 04:51:43.280
That's great.

04:51:43.280 --> 04:51:44.440
It would have been phenomenal.

04:51:44.440 --> 04:51:46.440
But, no cigar.

04:51:46.440 --> 04:51:50.040
We are instead, going down into mining and fireplace to him.

04:51:50.040 --> 04:51:51.600
I was going here a little bit earlier on.

04:51:51.600 --> 04:51:54.240
Alomar once again is going to jump across onto that pulse.

04:51:54.240 --> 04:51:58.080
It was so effective last time around and unfortunately not able to capture it in there.

04:51:58.080 --> 04:51:59.080
Shall I go?

04:51:59.080 --> 04:52:01.580
We'll put one on the main door regardless, set any coming on through.

04:52:01.580 --> 04:52:03.840
I think it still slipped out pretty quickly.

04:52:03.840 --> 04:52:07.080
So Alamo's won my eyes around in the middle, keeping on that pull scanner again because

04:52:07.080 --> 04:52:10.920
they got so much good value out of it last time around that I suspect it's going to be

04:52:10.920 --> 04:52:11.920
more of the same.

04:52:11.920 --> 04:52:15.080
I'm not even sure that this reminds really understood what was going on.

04:52:15.080 --> 04:52:19.880
Maybe they just thought it was a soon-degression coming out from G2, as in fact it was very

04:52:19.880 --> 04:52:20.880
highly informed.

04:52:20.880 --> 04:52:26.940
I was gonna say still got that nitro ripped and ready. He's actually gonna get it out again

04:52:26.940 --> 04:52:29.320
And this is the right time because the showm is up there now

04:52:29.320 --> 04:52:34.520
I think he's waiting for the sound cue of maybe a claim or going down. He is indeed out

04:52:34.520 --> 04:52:39.000
It goes but a shawm alert to the danger dips away sees his man

04:52:39.640 --> 04:52:45.180
Opportunity there Benja really gets away with one kind of giving her shawm the shawm treatment, isn't he?

04:52:45.180 --> 04:52:49.540
Yeah, absolute aggression C4 coming out stepping up to peek onto the window as well

04:52:49.540 --> 04:52:53.220
does not want to let him be comfortable for even half a second.

04:52:53.220 --> 04:52:54.660
Well, given he's got away with nothing there,

04:52:54.660 --> 04:52:56.580
he's now going to have to resort to stepping back at least.

04:52:56.580 --> 04:52:58.740
A little bit phone call comes on through.

04:52:58.740 --> 04:52:59.940
Four players tagged up,

04:52:59.940 --> 04:53:01.940
but it's probably a little bit too early for that one to him

04:53:01.940 --> 04:53:04.820
as for the rest of Twisted Minds, no real movement is made.

04:53:05.540 --> 04:53:07.460
P9's going to take the drop on Snake,

04:53:07.460 --> 04:53:10.100
gets himself into top red

04:53:10.100 --> 04:53:12.980
and can look to start aggressing down towards Sight.

04:53:12.980 --> 04:53:15.220
I think that's going to be the angle that he looks to hold.

04:53:15.860 --> 04:53:17.860
Just looking across the side of G2,

04:53:17.860 --> 04:53:25.780
Nobody know on that top floor so twist the mines are able to go in and get control of that should be wished to start to use a little bit of verticality

04:53:25.780 --> 04:53:31.700
They don't actually have too much on side and that can open up anything. It's gonna have to be more of a lateral push here

04:53:32.860 --> 04:53:35.380
Let's wonder on where a few of these G2 players are but

04:53:36.380 --> 04:53:38.140
Need a little bit more

04:53:38.140 --> 04:53:41.300
Of course the source on the excellent for getting a sniff on what's going down

04:53:41.700 --> 04:53:44.060
As well as the phone called available to July

04:53:44.060 --> 04:53:46.780
But of course, earlier on we also saw a mute jammer get in the way.

04:53:46.780 --> 04:53:49.020
The first time of G2, he could still yet do the same here.

04:53:49.020 --> 04:53:51.980
The first call onto Benjam was blocked by that jammer.

04:53:51.980 --> 04:53:54.060
So it might not be a case of, again, as we said before,

04:53:54.060 --> 04:53:56.620
relying entirely on what you see from the intel.

04:53:56.620 --> 04:53:58.100
Chateau manages to find the first.

04:53:58.100 --> 04:54:01.220
That's on Tasha Shum, not ideal for twisted minds here.

04:54:01.220 --> 04:54:03.540
Like I said, they really need to be winning this round.

04:54:03.540 --> 04:54:06.180
Stompin' manages to pick up P9 as well.

04:54:06.180 --> 04:54:07.260
Five versus three.

04:54:07.260 --> 04:54:10.300
Jolad Batali, left and right, just misses.

04:54:10.300 --> 04:54:13.860
His shots, unfortunate for him, continues to try and fight.

04:54:13.860 --> 04:54:17.620
doesn't know where he'll be pushed from stomp and shackle another one each a

04:54:17.620 --> 04:54:22.180
double kill for both of them five versus one it's all up to guards it's on the

04:54:22.180 --> 04:54:27.100
subs shoulders otherwise G2 are gonna get two chances to close this out and

04:54:27.100 --> 04:54:31.620
qualify to the final stage of the Salt Lake City Major. Come on Durkey back on

04:54:31.620 --> 04:54:34.460
the keyboard this is normally your time to chime in your teams into five versus

04:54:34.460 --> 04:54:40.740
one and not there you go. I knew it was coming! Well well well look who it is it

04:54:40.740 --> 04:54:46.100
is indeed guards who more often not has find himself left alive in these 1vx situations.

04:54:46.740 --> 04:54:52.500
10 seconds left here and this one is going to be done in 640 and that means for G2 one more round

04:54:52.500 --> 04:54:56.900
and they will be on our live stage on Friday. How do they for a few days now?

04:54:57.460 --> 04:55:01.780
Yeah that's the other thing you know it's that early qualification isn't it? It gives you a chance

04:55:01.780 --> 04:55:08.100
to plan to prep to put all the work in to watch of course the other teams and see exactly who's

04:55:08.100 --> 04:55:17.100
who's doing what, who's in form, where are they playing and where is working, where's not, I'm sure Romalio will be grateful of that time to sit, plant and prep.

04:55:17.100 --> 04:55:29.100
So G2, 6-4, Twisted Minds just taking the opportunity at the end of that to have a quick 20 seconds as a team and have a chat, see if they can maybe get something in the pipeline that's going to help them get this next couple of rounds over the board.

04:55:29.100 --> 04:55:31.100
You're not going to be able to

04:55:31.100 --> 04:55:33.100
get to the top of the board,

04:55:33.100 --> 04:55:35.100
but you really do feel G2 have

04:55:35.100 --> 04:55:37.100
a huge advantage here. They've

04:55:37.100 --> 04:55:39.100
been I said, twisted minds had

04:55:39.100 --> 04:55:41.100
a good defense by going three

04:55:41.100 --> 04:55:43.100
three and shutting down that

04:55:43.100 --> 04:55:45.100
good G2 Cafe attack. You felt

04:55:45.100 --> 04:55:47.100
like they've given themselves a

04:55:47.100 --> 04:55:49.100
real platform to build from, but

04:55:49.100 --> 04:55:51.100
G2 have just said, you know what

04:55:51.100 --> 04:55:53.100
we can do it even better than

04:55:53.100 --> 04:55:55.100
that and they've come in and

04:55:55.100 --> 04:55:57.100
looked really, really solid.

04:55:57.100 --> 04:56:01.180
dominant one because it's just a mine that still played relatively well. I'd say here we've seen them

04:56:01.180 --> 04:56:05.260
struggle a little bit same as back on Chalet but nothing that I look at and go all these boys are

04:56:05.260 --> 04:56:08.700
in trouble here they might not be able to make it to our main stage. I think with how they've played

04:56:08.700 --> 04:56:12.220
so far throughout the tournament and played especially on the first map of this series

04:56:12.220 --> 04:56:17.020
they've more than made a claim to say that they deserve to be on that live stage on Friday here

04:56:17.740 --> 04:56:22.220
in Salt Lake City and they've still got another what two chances after this in which they do it

04:56:22.220 --> 04:56:26.140
a best of three tomorrow and potentially a best of three on Wednesday to be here. I think there's a

04:56:26.140 --> 04:56:30.860
very good chance that we see them there. I agree. I don't think Twisted Minds will lose too many

04:56:30.860 --> 04:56:35.660
opportunities. They certainly not generally, you know, sort of nervous or that kind of team that's

04:56:35.660 --> 04:56:41.340
going to miss for the big occasion. But, well G2, as we keep saying, one of the favourites coming

04:56:41.340 --> 04:56:46.220
into the tournament, everybody's been saying it, coaches, players, supporters, everybody at home,

04:56:46.220 --> 04:56:50.540
you know, everybody is thinking the same thing. So, to lose here, Twisted Minds is not the end

04:56:50.540 --> 04:56:55.900
the end of the world but look there are two rounds left yet. There is nothing lost until

04:56:55.900 --> 04:57:00.740
it is done. We know this about Siege, Twisted Minds. It's time to get it done. They've got

04:57:00.740 --> 04:57:04.620
the sense, they've got the capitate, they've got Glasrower, they've got an absolute tonne

04:57:04.620 --> 04:57:10.020
of utility to throw at G2 in this round. The pressure is all coming towards Bakery at the

04:57:10.020 --> 04:57:14.140
moment. It's going to be Dorky tasked in that position to try and hold on.

04:57:14.140 --> 04:57:19.140
I've got a Goya cast on the other side that hasn't yet been dealt with either, that's

04:57:19.140 --> 04:57:21.940
what I thought they were going for with the potential nade bounce and sure enough it does

04:57:21.940 --> 04:57:22.940
get tagged out taking away.

04:57:22.940 --> 04:57:26.100
Now they're going to wait for that to burn through before they can even think about moving

04:57:26.100 --> 04:57:27.100
on forward from here.

04:57:27.100 --> 04:57:31.140
Last time around Doki was the one who got that absolute massacre onto the double door.

04:57:31.140 --> 04:57:35.540
Surely you'd hope just in minds don't fall foul to the same thing twice.

04:57:35.540 --> 04:57:39.220
That's smart from Shaiqo, they've played the Rara panel onto the wall, the Dom panel does

04:57:39.220 --> 04:57:43.940
it's job they don't expect in there, he's walked under it before it came down.

04:57:43.940 --> 04:57:46.860
brilliant stuff as he manages to get the order onto July.

04:57:46.860 --> 04:57:50.540
Thinks about continuing fighting, stomping, gets P9.

04:57:50.540 --> 04:57:52.900
We do see Shaco taking out at the same point.

04:57:52.900 --> 04:57:54.780
God, with a kill onto Dorky,

04:57:54.780 --> 04:57:58.060
he's gonna love that 1-3 versus 3-des.

04:57:58.060 --> 04:58:00.700
Oh boy, it's still salable for twisted minds.

04:58:00.700 --> 04:58:02.780
It's still got a bit of utility to play behind.

04:58:02.780 --> 04:58:05.980
They've still got the players and the guns online.

04:58:05.980 --> 04:58:07.820
G2, I was gonna say the one upstairs in Benjy

04:58:07.820 --> 04:58:08.660
would have been pretty crucial,

04:58:08.660 --> 04:58:09.860
but now that he's gone down,

04:58:09.860 --> 04:58:11.700
they've lost that little side factor

04:58:11.700 --> 04:58:13.460
they had to be able to bring in the round.

04:58:13.460 --> 04:58:18.220
just Alomar and Stompin inside of sight against the three on the other side.

04:58:18.220 --> 04:58:20.460
Then of course, got this solid something to get the scan through.

04:58:20.460 --> 04:58:22.740
They see where those players are.

04:58:22.740 --> 04:58:24.820
Surely the 60 seconds thing can get it done.

04:58:24.820 --> 04:58:27.980
But oh no, Alomar gets the first and the second comes in and

04:58:27.980 --> 04:58:30.380
Sean find this one on to Alomar for the trade.

04:58:30.380 --> 04:58:32.060
Can Stompin clutch up big?

04:58:32.060 --> 04:58:34.020
One, oh.

04:58:34.020 --> 04:58:36.260
Doki's called it already.

04:58:36.260 --> 04:58:37.460
It's a 1v1.

04:58:37.460 --> 04:58:38.620
It's against guards.

04:58:38.620 --> 04:58:40.940
This could go very wrong or very right.

04:58:40.940 --> 04:58:42.220
Stompin, we know.

04:58:42.220 --> 04:58:52.220
Stompin ability book guards, he picks him up, he silences Dorky for another round and that is going to be all 12 as a minimum, Dez.

04:58:53.220 --> 04:59:03.220
Probably some question marks, apart from twisted minds there. Stompin just getting a little bit too comfortable, assuming the guards wasn't going to move and wanted to reposition himself on the prep window.

04:59:03.220 --> 04:59:07.220
But as we saw, a bit too mobile and catches them off guard.

04:59:07.220 --> 04:59:09.980
You said, Tim, you thought we might see six rounds.

04:59:09.980 --> 04:59:13.820
We've seen six, will we see any more?

04:59:13.820 --> 04:59:16.060
So as the minds have still got a job to do,

04:59:16.060 --> 04:59:19.260
their fans can not get too excited yet.

04:59:19.260 --> 04:59:22.100
I would say G2 have been the better team

04:59:22.100 --> 04:59:24.740
in this second half on the hall,

04:59:24.740 --> 04:59:27.980
and it came down to a 1v1 in round 11.

04:59:27.980 --> 04:59:31.700
But they continue to fight, they continue to dig deep,

04:59:31.700 --> 04:59:35.700
continue to show us. I love

04:59:35.700 --> 04:59:36.700
this player from Chicago, by

04:59:36.700 --> 04:59:37.700
the way. Yeah, the Dom panel

04:59:37.700 --> 04:59:38.700
going on the door and just

04:59:38.700 --> 04:59:39.700
getting underneath it quickly.

04:59:39.700 --> 04:59:40.700
They really didn't expect him

04:59:40.700 --> 04:59:41.700
to be in there. I think if he

04:59:41.700 --> 04:59:42.700
wins that second fight there,

04:59:42.700 --> 04:59:43.700
maybe that's the difference

04:59:43.700 --> 04:59:45.700
maker for the round. But it

04:59:45.700 --> 04:59:46.700
was well played by twisted

04:59:46.700 --> 04:59:47.700
minds to win out that gun

04:59:47.700 --> 04:59:49.700
fight. So heading in to around

04:59:49.700 --> 04:59:51.700
12. We go. It all comes down

04:59:51.700 --> 04:59:53.700
to this. We either get a win

04:59:53.700 --> 04:59:55.700
for G2 or we get a few more

04:59:55.700 --> 04:59:58.700
rounds of this beautiful game.

04:59:58.700 --> 05:00:00.700
It's going to be reading that

05:00:00.700 --> 05:00:06.620
to try to hold on to. Alrighty, and much of the same that we've seen before, that Fenrir

05:00:06.620 --> 05:00:10.380
becoming quite a staple, and Akai not being banned away an awful lot at all by Toasted

05:00:10.380 --> 05:00:14.780
Minds is making its return. They all make this upstairs a bit tougher to work their way through,

05:00:14.780 --> 05:00:18.820
but we've seen what Toasted Mind a few times didn't even bother bringing along a Hibana.

05:00:18.820 --> 05:00:23.460
They don't care about the range breach, they care much more about having the right utility

05:00:23.460 --> 05:00:27.420
for smashing their way through the map and of course getting the close when it comes to

05:00:27.420 --> 05:00:32.940
sharp end of things so keep on those C4s keep on on G2 being busy most importantly keep an eye on

05:00:38.700 --> 05:00:44.060
not an ideal start for doke Hjallad takes him down and it's interesting twist of minds who have

05:00:44.060 --> 05:00:49.260
recognized the sheer volume of electrical equipment that they're going to be facing and they've brought

05:00:49.260 --> 05:00:54.220
along Kashom on the braver he's going to be looking for that bulletproof camera he's going to be

05:00:54.220 --> 05:01:01.500
looking for the laser gates. He's going to be looking for all that gadgetry that he can find.

05:01:01.500 --> 05:01:06.700
The FNATs are going to be the big target stomping, manages to level things up, and that's a big loss.

05:01:06.700 --> 05:01:11.420
The doccabay call goes with them. I was going to say that was the big one. The fact that it's a

05:01:11.420 --> 05:01:16.060
doccabay removed. Oh, there's other players on the side of G2 now playing more aggressively around

05:01:16.060 --> 05:01:19.420
the map knowing that they aren't going to get a call coming through and then get jumped on by two

05:01:19.420 --> 05:01:23.980
or three players. There is still the demos available. There are those tracks in the back pocket of P9

05:01:23.980 --> 05:01:27.660
But even he's nearly finished off there, so a couple of shots coming his way.

05:01:27.660 --> 05:01:31.980
But now, still standing, just in mines, looking a little bit rattles.

05:01:33.980 --> 05:01:37.100
A little bit of go time there on the back of the DMR scan.

05:01:37.100 --> 05:01:39.260
We see the silhouette in the distance drop.

05:01:39.260 --> 05:01:42.060
That was Alamo, forced the way down the hatch.

05:01:42.060 --> 05:01:45.500
And it means that top floor is all up to stomping.

05:01:45.500 --> 05:01:47.420
He's going to drop himself as well.

05:01:47.420 --> 05:01:48.460
So, a twist of mines.

05:01:48.460 --> 05:01:50.220
Now have control over the top floor.

05:01:50.220 --> 05:01:52.380
One minute, 10 seconds left to use it.

05:01:52.380 --> 05:01:56.780
They get aggressive out towards White Stairs trying to see if they can get anything through the drone hole

05:01:56.780 --> 05:02:02.660
They will not but P9 does manage to find Benja three versus four now G2 try to hold on

05:02:02.660 --> 05:02:08.260
They don't want anything extra here. They want to get it done here and now track continues to come out

05:02:08.260 --> 05:02:13.100
They are making life a real misery right now for G2 are twisted minds

05:02:13.420 --> 05:02:16.260
C4 available for sidecars gonna say dancing around pillars

05:02:16.260 --> 05:02:19.340
I don't think he didn't know but there was a player hovering above him C4 comes out

05:02:19.340 --> 05:02:22.780
but doesn't find what he needs. Instead, he's the one who's found out.

05:02:22.780 --> 05:02:27.940
Hasham brings it to a 4v2, and surely Tim, this game now only goes one way.

05:02:27.940 --> 05:02:30.260
You really think that's going to be the case, don't you?

05:02:30.260 --> 05:02:35.700
How am I waiting those stomping managers to get one taken down trade from Hasham?

05:02:35.700 --> 05:02:40.900
And there it is, guards with the final kill, and we're going to overtime, Daz!

05:02:40.900 --> 05:02:42.260
Keats will be kicking themselves.

05:02:42.260 --> 05:02:45.940
This felt like a game that they could have had so not a long time ago.

05:02:45.940 --> 05:02:47.940
Well, Twisted Minds have battled back through.

05:02:47.940 --> 05:02:50.180
It looks over those last couple of rounds

05:02:50.180 --> 05:02:52.820
like we might be asking a bit too much,

05:02:52.820 --> 05:02:55.220
but they've got it done.

05:02:55.220 --> 05:02:58.580
G2 on the defense, Twisted Minds on the attack.

05:02:58.580 --> 05:03:00.220
Besides, don't really matter, Tim,

05:03:00.220 --> 05:03:03.460
because we've seen a perfect 3-3 split G2.

05:03:03.460 --> 05:03:06.900
Romario stepping in with attack timeout at the start of OT.

05:03:06.900 --> 05:03:08.780
Yeah, you don't see this too often, do you?

05:03:08.780 --> 05:03:11.780
The overtime tactical timeout.

05:03:11.780 --> 05:03:14.220
But I think this could be really valuable.

05:03:14.220 --> 05:03:19.360
I've spoken already about Romalio's success in tactical timeouts, so coming in now and

05:03:19.360 --> 05:03:23.600
giving the team that intel, giving them that blueprint for the future for the rounds that

05:03:23.600 --> 05:03:26.920
they're going to play, I think this could be really impactful for them.

05:03:26.920 --> 05:03:29.880
This would be a case I imagine of just figuring out exactly how to approach it. There's only

05:03:29.880 --> 05:03:33.200
three rounds that you've got to worry about. This is prime time to talk about, right, here's

05:03:33.200 --> 05:03:35.640
what we're going to do, here's how we're going to go to this site, we're going to play this

05:03:35.640 --> 05:03:40.480
operator, we're going to do it like this. This is the time for the very specific instructions.

05:03:40.480 --> 05:03:44.200
The often we've seen coaches at previous events, given sometimes it can be more about the

05:03:44.200 --> 05:04:06.200
vibes, they're calm down guys, let's take it one round at a time, we see those kind of timeouts sometimes as well, but here I think it's more specific instructions, because G2 shouldn't have let it come back to this, three of the last four rounds being won by twisted minds, G2 had every opportunity to see it over the line, and now they could yet be in a position to lose out and have to carry on fighting tomorrow.

05:04:06.200 --> 05:04:12.260
You're certainly not to put you know the whole round on on one thing it wasn't the case back in the last round

05:04:12.260 --> 05:04:16.680
But G2 really need to not be losing somebody in the first 15-20 seconds

05:04:16.920 --> 05:04:22.400
You know that was really not ideal though could be in taking out so quickly leaving them in the 4v5

05:04:22.400 --> 05:04:28.200
But more importantly here twisted minds have really got themselves some momentum over at the last couple of rounds

05:04:28.240 --> 05:04:32.560
They're the ones that have won two on the bounce heading into overtime G2

05:04:32.560 --> 05:04:36.720
They're going to be defending kitchen if we have a look at what happened previously

05:04:36.720 --> 05:04:41.880
They want it back in round eight so some minds want it in round 11. So 50-50

05:04:43.360 --> 05:04:45.360
Just like everything else in this match

05:04:46.600 --> 05:04:51.440
Well, sadly team at round 15 can't be 50-50 it has to go one way or the other

05:04:51.440 --> 05:04:54.440
You know, it's going to 50 I get the feeling it is

05:04:54.520 --> 05:04:57.280
It's gonna the whole thing is gonna come down to one round

05:04:57.280 --> 05:05:01.440
But we also assume that back in the enterprise Balkans game earlier after five one defensive halves

05:05:01.440 --> 05:05:07.280
and then we saw Enterprise win the attack in round 13. So we could get a surprise coming out of either side.

05:05:07.280 --> 05:05:11.760
Let's see though, what happens. Tricks taking some early shots there. Not finished off, of course,

05:05:11.760 --> 05:05:15.120
but it's a nice reminder for himself that G2 like to play aggressive as well.

05:05:15.120 --> 05:05:20.000
G2 have actually, they do, but they've given away the rest of the map. So there's going to be no

05:05:20.000 --> 05:05:25.440
challenge on second or third floor here from G2. Stomping, however, manages to find one big loss

05:05:25.440 --> 05:05:30.000
with Hasham taking away. It's the Ram, so they're going to lose a lot of their vertical capability.

05:05:30.000 --> 05:05:35.120
in fact, all of it, they're going to be limited completely to DMRs. That is bad news to Twisted

05:05:35.120 --> 05:05:38.880
Minds. How can they adapt? How can they overcome? What is going to be the answer?

05:05:38.880 --> 05:05:42.080
Well, you say DMRs is really the player at this point, but I think you just don't even bother

05:05:42.080 --> 05:05:46.320
going vertically. You try and look to go latch-fully instead. The challenge here being actually getting

05:05:46.320 --> 05:05:49.920
inside the building has proven to be a little bit of a frustration point. You've got Benjy

05:05:49.920 --> 05:05:54.160
is watching us towards White, Alomar is watching Restaurant and Lobby, and then of course, Doki

05:05:54.160 --> 05:05:57.760
and Stompin are keeping an eye on what's going on in Bakery, with Shai Kodas hovering around

05:05:57.760 --> 05:06:01.480
red stairs. So they've got really good coverage of what's going on. Should have

05:06:01.480 --> 05:06:04.520
looking for something has a phone call available might not be a bad shot to use

05:06:04.520 --> 05:06:08.000
it a little bit sooner rather than later here. Last round he died before he got a

05:06:08.000 --> 05:06:09.520
chance to use any of them.

05:06:09.520 --> 05:06:14.000
So he's just gonna hold his position but he might be challenged by Alamo in a second.

05:06:14.000 --> 05:06:19.720
However Alamo looks around sees the man finds the kill, tricks taken down,

05:06:19.720 --> 05:06:23.600
she'll add tries to move out, does find, oh it's a bit of a wild spray though. He

05:06:23.600 --> 05:06:27.640
has to dip back into safety while Alamo finds another elsewhere. Five versus

05:06:27.640 --> 05:06:32.200
two G2. Look like they're gonna be the one with two opportunities to win this one.

05:06:32.200 --> 05:06:35.720
And we've got all the phone calls available Tim. We'd really love to see one of those coming out.

05:06:35.720 --> 05:06:38.520
At least we need to fight onto Benji. Now there's a second off towards his right,

05:06:38.520 --> 05:06:42.840
he's trying to cope. Feels like you might be asking a bit too much of Jalad and Gards here

05:06:42.840 --> 05:06:47.720
to be able to win a two versus four. Shako, I don't know, both four health though.

05:06:47.720 --> 05:06:51.960
G2 need to be cautious here. They don't want to be giving any gunfights away for fun.

05:06:51.960 --> 05:06:56.120
Gards, he's gonna be holding a tight angle through sight. Maybe have a look, see what they give you.

05:06:56.120 --> 05:06:57.880
Do they want to give you anything for free?

05:06:57.880 --> 05:07:02.000
Absolutely not, guards, taken down to about 10 HP now.

05:07:02.000 --> 05:07:04.200
And it is not looking good for twisted minds.

05:07:04.200 --> 05:07:06.880
They continue to try to fight at distance.

05:07:06.880 --> 05:07:08.760
Jorad even having to be very careful.

05:07:08.760 --> 05:07:10.680
That barbed wire could have been the end of him.

05:07:10.680 --> 05:07:11.920
It wouldn't have taken much.

05:07:11.920 --> 05:07:14.360
He's going to re-lock it, look to push down red.

05:07:14.360 --> 05:07:16.560
Maybe see if he can get anything going into sight.

05:07:16.560 --> 05:07:19.000
A smart light screen there is just going to block off

05:07:19.000 --> 05:07:21.280
and force a little bit of movement from G2.

05:07:21.280 --> 05:07:23.640
Sharkas took himself away, beautiful finish in the right time.

05:07:23.640 --> 05:07:28.280
I'll tell you what, this man's had some magical moves around small bakery this game.

05:07:28.280 --> 05:07:29.560
Look at that shot, Tim.

05:07:29.560 --> 05:07:32.600
Shaka finally finished off, but not before the damage has been done.

05:07:32.600 --> 05:07:38.880
Stomping with the close and kill, G2 up to match, series and live stage points.

05:07:38.880 --> 05:07:41.440
They get two opportunities as well.

05:07:41.440 --> 05:07:45.640
And of course, if you get that advantage of winning the first overtime round,

05:07:45.640 --> 05:07:48.600
then you get two bites at the cherry.

05:07:48.600 --> 05:07:51.120
Twisted mines go on to the defence.

05:07:51.120 --> 05:07:55.840
Let's have a look at what site they are going to choose. I think probably Kitchen. They won that twice.

05:07:55.840 --> 05:08:02.400
100% win rate. The others they did lose on. Yes, it is going to be Kitchen. We see on our other screen

05:08:02.400 --> 05:08:08.240
that they do choose to go down to that ground floor. So what did G2 do here? We just saw twisted

05:08:08.240 --> 05:08:14.800
mines lose ram early in the round, choose to attack without verticals and it did not really go in their favour.

05:08:14.800 --> 05:08:22.240
Will G2 take that full map control that we usually expect on Caffe? Sweep down from top

05:08:22.240 --> 05:08:29.760
floor, use the snake to get that scanner out, move quickly and take control before opening

05:08:29.760 --> 05:08:33.600
things up. I have a look at the line out at the minute, it may change. We've got the sledge

05:08:33.600 --> 05:08:37.600
being brought along. I was going to say it doesn't look like they're going for verticality,

05:08:37.600 --> 05:08:43.680
but as I say that, it looks exactly like they're going for verticality. Ram and sledge brought

05:08:43.680 --> 05:08:48.440
it I think you probably have to because you know cast Swiss Demand's a couple of

05:08:48.440 --> 05:08:52.360
times now throughout this tournament and we know that her charm is a nightmare

05:08:52.360 --> 05:08:55.520
team you can't pin him down loves to be aggressive around the map and Scott

05:08:55.520 --> 05:08:59.200
possibly in the perfect operator for it G2 know that he's gonna be somewhere

05:08:59.200 --> 05:09:01.360
above them and the last thing you're gonna be doing is focusing on hitting

05:09:01.360 --> 05:09:05.280
site that's someone is picking you from above making your life difficult so I

05:09:05.280 --> 05:09:07.680
think getting in towards the map here making use of what they've brought along

05:09:07.680 --> 05:09:12.360
to clear their way through is perfect I've actually got so much vertical utility

05:09:12.360 --> 05:09:16.520
side. Of course, it's ledging the round like you said, Tim, but also that fuse making a return once

05:09:16.520 --> 05:09:20.200
again. Last time round, it was there to deal with a lot of the Goyo canisters and the gadgetry

05:09:20.200 --> 05:09:25.880
inside the site itself. I just really hope this time around we do check on drones where players

05:09:25.880 --> 05:09:30.840
are hiding. Yeah, that's the big one for G2. I said it at the time. I've said it again. Their

05:09:30.840 --> 05:09:36.920
Intel game wasn't always on point. We saw a number of mistakes from just being unaware of players'

05:09:36.920 --> 05:09:44.220
location. So G2 need to make sure that they do their due diligence and make sure that they're aware of everything going on ahead of them.

05:09:44.220 --> 05:09:50.220
Gonna have the entry coming in through reading door. I think it's gonna be Doki looking to get in through there.

05:09:50.220 --> 05:09:56.520
But the droning will continue on that top floor. Have they spotted Hasham? That is the big one.

05:09:56.520 --> 05:10:02.120
We will hear the call go out as Doki looks to push forward. Hasham has to drop a little bit further back.

05:10:02.120 --> 05:10:10.300
But the fact that he's staying in this position on his belly again suggests that he hasn't yet been drawn and that Mijima could be crucial.

05:10:10.300 --> 05:10:15.260
G2, are you walking into a big, big problem?

05:10:15.260 --> 05:10:24.460
They know. I swear they know that he's on White Stairs. He's been here before, he's played this position, he's given them a spot of bother, I think they're just going to know.

05:10:24.460 --> 05:10:27.900
They might not be able to see everything because of the Jammers that you can see scattered around. It was actually a lot.

05:10:27.900 --> 05:10:32.620
I was going to say, he used the Jammer there to be able to disable the call off immediately

05:10:32.620 --> 05:10:34.500
and then get himself laid straight back down.

05:10:34.500 --> 05:10:38.060
The reason the bunker spot that he was in last time around before he eventually tipped

05:10:38.060 --> 05:10:41.780
over, got himself into that back corner and there we go, that second shot probably going

05:10:41.780 --> 05:10:42.780
to be dealt with shortly.

05:10:42.780 --> 05:10:46.860
Yeah, so G2 have got the top two flaws in their control now, they're a little bit behind

05:10:46.860 --> 05:10:47.860
time here.

05:10:47.860 --> 05:10:51.940
We'd expect to see the verticality kicking off about the 1 minute 30 mark, it was 1 minute

05:10:51.940 --> 05:10:52.940
20.

05:10:52.940 --> 05:10:55.700
So let's just keep an eye on that timer and see how we go.

05:10:55.700 --> 05:11:01.540
If we find ourselves in the last 5-10 seconds of the round, then that might just be coming back to bite G2.

05:11:01.540 --> 05:11:04.460
P9 is still in position in VIP, another one to watch.

05:11:04.460 --> 05:11:08.300
A shot just managed to find the kill on the reverse angle onto Benji.

05:11:08.300 --> 05:11:17.700
Twisted mines holding on, hatch is going to be open, but if they want to plant in Freezer, they need to clear P9 out of VIP.

05:11:17.700 --> 05:11:20.020
Probably a good time here to get some of those huge charges down.

05:11:20.020 --> 05:11:23.700
Just forced the defenders to move if nothing else, clear out any final bits of utility.

05:11:23.700 --> 05:11:26.940
Valomar think he's already thinking about this drop.

05:11:26.940 --> 05:11:28.940
Pleased to know and pleased to report

05:11:28.940 --> 05:11:32.700
that the Sharm is not sat in the corner of Bunkert waiting for him this time around.

05:11:32.700 --> 05:11:34.700
The last folks have had to worry about.

05:11:34.700 --> 05:11:38.200
Last one has come out, there is a C4 still available as a swing comes in from P9.

05:11:38.200 --> 05:11:42.700
Does hit Doki, but thankfully Tim, the range of that shotgun, maybe not quite what it once was.

05:11:42.700 --> 05:11:48.700
Flash goes down and allows Doki to aggress, but there's not much of a plan for dealing with VIP from G2 again.

05:11:48.700 --> 05:11:53.200
It was just down to one man and a 50-50 gunfight, which they lost kill after kill.

05:11:53.200 --> 05:11:55.200
It's just a classic, isn't it?

05:11:55.200 --> 05:12:03.200
2-8 UT is fighting for a scrap on the live stage, and it takes all three maps, all 15 rounds.

05:12:03.200 --> 05:12:07.200
It felt throughout this map like G2 typically had a lot of fun.

05:12:07.200 --> 05:12:09.200
It's just a classic, isn't it?

05:12:09.200 --> 05:12:21.200
2-8 UT is fighting for a scrap on the live stage, and it takes all three maps, all 15 rounds.

05:12:21.200 --> 05:12:26.960
throughout this map, like G2 typically had the edge, but twisted mines just keep on doing what they do best.

05:12:27.520 --> 05:12:33.680
Being a little bit crazy and keeping the other side always asking questions where the bloody hell is

05:12:33.680 --> 05:12:38.800
an enchantment. Is Jalad going to pop off this round? Can we stop guards? There's so much to worry about.

05:12:39.360 --> 05:12:43.840
And now we're going to set up a defense in fireplace and mine. G2 choosing that. There's

05:12:43.840 --> 05:12:48.800
their last hope of qualifying here and now with a flawless record to the live stage.

05:12:48.800 --> 05:12:53.600
many bars. Twisted mines may have something to say about that. I tell you what the old

05:12:53.600 --> 05:12:58.480
chat's quietened down the last couple of rounds. I wonder why. I do wonder why. I mean one

05:12:58.480 --> 05:13:03.520
focus started getting kills and two guards pretty much hit there as well. It's certainly

05:13:03.520 --> 05:13:09.800
quietened down. It's getting serious. As these two have locked in laser focus towards this,

05:13:09.800 --> 05:13:15.800
it all comes down to it. We saw Klopp house, twisted mines, one, seven, two. We saw Shali,

05:13:15.800 --> 05:13:25.260
to answer back with a body blow 7 3 and now on cafe 7 a piece the winner and the

05:13:25.260 --> 05:13:29.300
last stage spot to be decided over just one round what's the chances of it

05:13:29.300 --> 05:13:35.700
coming down to a 1v1 doki versus guards oh doki guards or doki P9 who knows

05:13:35.700 --> 05:13:39.780
who knows I'll take either we've had guards versus stomping so I'll say P9

05:13:39.780 --> 05:13:43.460
that's what I want the money on Tim I want to see a doki P9 to close it out

05:13:43.460 --> 05:13:47.300
All right, we've got Alamau back on that pulse. I spoke to death about it already.

05:13:47.300 --> 05:13:49.100
This is the third time we've seen it on this map.

05:13:49.100 --> 05:13:53.260
Used it excellently to destroy three players on the side of Twisted Minds

05:13:53.260 --> 05:13:56.980
as they approach from the south side of the building, just like you see in P9 do now.

05:13:56.980 --> 05:14:00.380
But I'd imagine on the other side, Twisted Minds are a little bit more wise to buy now.

05:14:00.380 --> 05:14:04.820
They've got the in-clin. They've got the understanding about what it is that G2 are doing

05:14:04.820 --> 05:14:08.300
to be so effective at dealing with them and won't let them get away with it again.

05:14:10.300 --> 05:14:13.260
Stomping, tasked with holding that top floor.

05:14:13.260 --> 05:14:16.020
He's supported by Doki who's over in bar

05:14:17.700 --> 05:14:22.640
And he's gonna drop away very quickly actually so that's gonna leave Doki the only one now up on that top floor

05:14:22.640 --> 05:14:26.140
Maybe an opportunity for twisted minds to get aggressive needs to be careful here

05:14:26.140 --> 05:14:28.740
Benja steps out and nearly takes a lick of damage

05:14:29.140 --> 05:14:33.440
Will just manage to avoid those bullets, but he knows that they're playing on the half roof

05:14:33.440 --> 05:14:39.820
Are they aware of Shaco's position? He's done it so well so far cropping up in these little surprise positions

05:14:39.820 --> 05:14:42.380
You know he wants a bit of it. He sees them man

05:14:43.260 --> 05:14:45.340
Sees the gun, Tim.

05:14:45.340 --> 05:14:46.540
And that kind of gave him away there.

05:14:46.540 --> 05:14:47.940
A little bit too trigger-happy, I think,

05:14:47.940 --> 05:14:49.900
and it has bit him at least a little bit.

05:14:49.900 --> 05:14:53.820
Lesion, Mishiko, working back down Red Stairs.

05:14:53.820 --> 05:14:55.780
Of course, able to do so much in that angle.

05:14:55.780 --> 05:14:57.540
He assists Ben, you're inside of train.

05:14:57.540 --> 05:14:59.300
Also able to help out inside a small bait

05:14:59.300 --> 05:15:02.260
where he's had so many excellent plays so far in this game.

05:15:02.260 --> 05:15:03.460
And I think, given the opportunity,

05:15:03.460 --> 05:15:05.500
he'll pull off another wonder and absolutely blind her

05:15:05.500 --> 05:15:06.700
inside of there.

05:15:06.700 --> 05:15:08.260
And potentially end this with twisted mines.

05:15:08.260 --> 05:15:11.700
We've got a couple of players dancing around that part of the map.

05:15:11.700 --> 05:15:14.580
Sean's been holding that angle for a long while now.

05:15:14.580 --> 05:15:18.300
See for themselves, Selma charge will be successful despite being electrified.

05:15:18.300 --> 05:15:21.140
So once you get it on the surface next to it, it will be fine.

05:15:21.140 --> 05:15:23.460
That's going to open the hatch up above Benja.

05:15:23.460 --> 05:15:27.020
Going to force him to just be a little bit more cautious in his movement here.

05:15:27.020 --> 05:15:28.620
He's in the train car at the minute.

05:15:28.620 --> 05:15:31.020
Oh, he's going to continue to hold his position.

05:15:31.020 --> 05:15:32.420
Solo.

05:15:32.420 --> 05:15:34.460
One HP may yet prove to be enough.

05:15:34.460 --> 05:15:37.860
P9 working his way down just above him, but it's stomping to full first.

05:15:37.860 --> 05:15:39.780
This is not looking good to him.

05:15:39.780 --> 05:15:43.340
You've got a stomping down, you've got a shackle, all health, you're going to chase him down.

05:15:43.340 --> 05:15:43.840
Oh, two!

05:15:43.840 --> 05:15:48.740
Find the kill, five versus three, this could be a huge moment for Twisted Minds.

05:15:48.740 --> 05:15:52.840
They could be heading through to the next phase of the Salt Lake City Major.

05:15:52.840 --> 05:15:57.680
The Goo Minds are still doing their job, Des, they're still frustrating, they're still slowing down.

05:15:57.680 --> 05:16:02.780
But with 30 seconds left to go, Benja manages to find one onto her shawm.

05:16:02.780 --> 05:16:08.880
This is far from done, there could be another twist in a tale full of twists.

05:16:08.880 --> 05:16:10.880
This battle over red stairs is absolutely huge.

05:16:10.880 --> 05:16:12.880
He's just going to say tricks, he's coming down to join from above,

05:16:12.880 --> 05:16:14.880
and he's the one who's found Benja.

05:16:14.880 --> 05:16:16.880
Four versus two, who's going to be the hero?

05:16:16.880 --> 05:16:19.880
Alomar with the pistol for one, Doki now finished off.

05:16:19.880 --> 05:16:21.880
Alomar's got a fine four in the round,

05:16:21.880 --> 05:16:24.880
otherwise his twisted mind's going on through.

05:16:24.880 --> 05:16:27.880
What a shot, guess where did your lad diffuse now going down?

05:16:27.880 --> 05:16:29.880
C4 in back pocket, but it's up on the table, Tim.

05:16:29.880 --> 05:16:31.880
I don't think he'll quite find this man.

05:16:31.880 --> 05:16:32.880
No, he will not.

05:16:32.880 --> 05:16:35.880
Alomar's got to win a 1v2 post-plan,

05:16:35.880 --> 05:16:38.880
And I don't quite think Tim has got enough time to do it.

05:16:38.880 --> 05:16:43.880
There's such a good effort of that post play underneath predicting the drop from the hatch.

05:16:43.880 --> 05:16:46.880
Almost found the C4 in the right position but couldn't do it.

05:16:46.880 --> 05:16:50.880
He's on the pistol, he's sticking, he's committed, he sees the man but he's cut down

05:16:50.880 --> 05:16:53.880
and it's got to finish it off.

05:16:53.880 --> 05:17:00.880
Twisted mines are our first team who qualified to the next phase of the Salt Lake City Major.

05:17:00.880 --> 05:17:02.880
What a game of attrition that was.

05:17:02.880 --> 05:17:08.060
was they dug deep and they found the win in round 15 of map 3.

05:17:08.060 --> 05:17:11.500
Can I remind everyone of one very important fact?

05:17:11.500 --> 05:17:20.560
I'm just going to watch this play out.

05:17:32.880 --> 05:17:39.880
You ever seen them videos of like two dogs on the side of a gate that are like, ahhh!

05:17:39.880 --> 05:17:43.000
And then the gate opens and they don't just go dead silent.

05:17:43.000 --> 05:17:44.960
That was his farm, just there.

05:17:44.960 --> 05:17:49.760
Well that was a wonderful reminder of what more you can see between these two.

05:17:49.760 --> 05:17:53.640
No doubt, we'll see it much more during stage one, we'll see it plenty more in the future.

05:17:53.640 --> 05:17:58.160
Well that has been a fantastic game to remind you again Tim, they're playing with a sub.

05:17:58.160 --> 05:18:00.160
God has been phenomenal, the whole team has!

05:18:00.160 --> 05:18:03.360
We'll go to a break when we come back, but they're going chaps about that long.

05:22:30.160 --> 05:22:49.840
It is Twisted Minds a 3 map thriller and they beat G2 in overtime.

05:22:49.840 --> 05:22:52.880
Hajom, you ran out of the room right out of the victory.

05:22:52.880 --> 05:22:54.200
You were screaming down the hall.

05:22:54.200 --> 05:22:58.480
Adam, Adam, tell me about that moment as you were just sprinting across the hall.

05:22:58.480 --> 05:23:05.480
Because he talks a lot on social media, so I just say that a little bit more.

05:23:05.480 --> 05:23:09.480
And he talks because of the Bing and blah blah blah and like this.

05:23:09.480 --> 05:23:13.480
But we see now, when we have good Bing like them, they can't beat us.

05:23:13.480 --> 05:23:16.480
And you're doing it with a sub, right? Dove couldn't make it.

05:23:16.480 --> 05:23:21.480
You have guards here instead. How's the team chemistry? How are things going, Trix?

05:23:21.480 --> 05:23:24.480
I mean, personally, I think guards can still fit with us well,

05:23:24.480 --> 05:23:28.080
well because before the email we were playing with Garza for the science

05:23:28.080 --> 05:23:31.920
secure so he didn't perfectly honestly it didn't we didn't we quickly adapt it to

05:23:31.920 --> 05:23:35.600
it amazing well you guys are on your way to the main stage already just like that

05:23:35.600 --> 05:23:41.960
flawless so far through SLC we'll see them on the main stage go ahead yeah and

05:23:41.960 --> 05:23:45.680
don't try to business off because when you do that it's not good for you and

05:23:45.680 --> 05:23:50.440
I think Shaku's watch he tried to play Ayana Finca bro he can't help his teammate

05:23:50.440 --> 05:23:52.440
I don't know what you're saying.

05:23:52.440 --> 05:23:54.440
You know what? We'll leave it at that.

05:23:54.440 --> 05:23:56.440
Back to you guys.

05:23:58.440 --> 05:24:00.440
Has Sean becoming another villain in the scene?

05:24:00.440 --> 05:24:02.440
I'll take it, I'll take it.

05:24:02.440 --> 05:24:04.440
But as you've heard at the end,

05:24:04.440 --> 05:24:06.440
looking at the zero ping environment,

05:24:06.440 --> 05:24:08.440
all things being equal, G2R has.

05:24:08.440 --> 05:24:10.440
By one round?

05:24:10.440 --> 05:24:12.440
It was by one round, it was a very close affair.

05:24:12.440 --> 05:24:14.440
But it was a great performance.

05:24:14.440 --> 05:24:16.440
It was a great game, it was a great performance from both teams.

05:24:16.440 --> 05:24:18.440
It wasn't about anybody losing anything.

05:24:18.440 --> 05:24:22.040
teams coming out and winning

05:24:22.040 --> 05:24:23.240
rounds. Twisted Binds have

05:24:23.240 --> 05:24:24.740
earned their place. Moving on

05:24:24.740 --> 05:24:25.740
to the next phase. Who would

05:24:25.740 --> 05:24:26.740
have thought that you know, I

05:24:26.740 --> 05:24:27.740
don't think many people will

05:24:27.740 --> 05:24:28.740
have that on their predictions

05:24:28.740 --> 05:24:29.740
that twisted minds would have

05:24:29.740 --> 05:24:31.740
been the first to qualify. You

05:24:31.740 --> 05:24:32.940
know, a huge performance from

05:24:32.940 --> 05:24:33.940
them, and they should be very,

05:24:33.940 --> 05:24:34.940
very proud of what they've

05:24:34.940 --> 05:24:36.440
achieved. Totally and due to

05:24:36.440 --> 05:24:37.440
themselves, they're going to

05:24:37.440 --> 05:24:38.440
kind of pick themselves up and

05:24:38.440 --> 05:24:39.440
go again on this one. But

05:24:39.440 --> 05:24:41.440
that's about that series. We've

05:24:41.440 --> 05:24:42.440
got another banger coming up

05:24:42.440 --> 05:24:44.440
for you very, very soon phase

05:24:44.440 --> 05:24:46.440
coming up against wild card.

05:24:46.440 --> 05:24:47.440
What a series that's going to

05:24:47.440 --> 05:24:49.240
in case you're curious on what maps we're stepping into,

05:24:49.240 --> 05:24:51.640
it's Shelly, Consular and Fortress.

05:24:51.640 --> 05:24:52.560
Big maps there, Tim.

05:24:52.560 --> 05:24:53.640
I've seen FaZe on Fortress.

05:24:53.640 --> 05:24:54.880
They're pretty formidable.

05:24:54.880 --> 05:24:56.560
Yeah, it's going to be, it's going to be tears.

05:24:56.560 --> 05:24:58.440
I think Wildcard are going to have their work out

05:24:58.440 --> 05:25:01.000
for them on that, that group of maps if I'm not mistaken.

05:25:01.000 --> 05:25:03.280
Put any team name in the place of Wildcard against FaZe

05:25:03.280 --> 05:25:05.360
and they've got their work out for them.

05:25:06.480 --> 05:25:08.280
Never going to be an easy one,

05:25:08.280 --> 05:25:10.040
but we'll let your casters for that series,

05:25:10.040 --> 05:25:11.320
talk to you more about it after a break.

05:25:11.320 --> 05:25:12.160
We're done for the day, Tim.

05:25:12.160 --> 05:25:13.160
And watch this one with you guys.

05:25:13.160 --> 05:25:15.760
So catch you very soon, back in just a few minutes.

05:28:47.440 --> 05:29:15.040
Well, I do not envy us, Ali, needing to follow up that banger we just had between G2 and

05:29:15.040 --> 05:29:19.580
Twisted Minds, Twisted Minds is barely taking it to one, eight, seven on the final map.

05:29:19.580 --> 05:29:24.300
Yet I somehow think this series maybe won't match it, but I think it can come close.

05:29:24.300 --> 05:29:29.040
It should do, shouldn't it really? We've got some juggernauts of the scene ahead of us right now.

05:29:29.040 --> 05:29:36.680
We've got FaZe, we have got Wildcard, who let's be honest, just seem to keep coming alive at these international events.

05:29:36.680 --> 05:29:41.040
I mean, FaZe 2 time world champions, they just don't really need much of an introduction at this point.

05:29:41.040 --> 05:29:45.520
I mean, FaZe don't really come alive at the international events, they just kind of clock in, clock out.

05:29:45.520 --> 05:29:48.480
Even if they struggle in the domestic league, they still find a way to show.

05:29:48.480 --> 05:29:52.640
We have one to show the maps one more time though, because there's a lot to talk about here,

05:29:52.640 --> 05:29:57.760
mainly in that both of these teams getting very high preference maps, but also,

05:29:58.400 --> 05:30:05.200
Wildcard have let, not just a good map for FaZe, they have let FaZe's best map slip through the band FaZe.

05:30:05.200 --> 05:30:09.120
10 and 2 is the current record that FaZe hold on Chalet.

05:30:09.120 --> 05:30:12.120
one of those losses came inside of kickoff.

05:30:12.120 --> 05:30:15.200
Now that's all in the last six month span as well.

05:30:15.200 --> 05:30:18.920
So contextualized that, there hasn't been tons and tons

05:30:18.920 --> 05:30:22.840
of siege played for all teams inside of the past six months.

05:30:22.840 --> 05:30:25.680
It just so happens that phase of kind of being at everything

05:30:25.680 --> 05:30:28.160
that's important throughout that, mainly SI.

05:30:28.160 --> 05:30:29.960
And that second loss that you mentioned

05:30:29.960 --> 05:30:32.360
in the past six months, was six months ago,

05:30:32.360 --> 05:30:35.040
was at like the absolute top of that range.

05:30:35.040 --> 05:30:37.720
So this is phases absolute best map,

05:30:37.720 --> 05:30:42.440
Something they brought into the pool leading up into Boston and over the past year has not only become one of their best maps

05:30:42.480 --> 05:30:46.500
What are the most banned maps against them on the other side wild card for consulate?

05:30:46.880 --> 05:30:49.880
They played this once in the past six months

05:30:49.920 --> 05:30:55.640
I'm pretty sure all the way back against m80 in Munich and it was a great victory

05:30:55.640 --> 05:30:59.120
It was a 7-2 victory, but it's only one play in past six months

05:30:59.120 --> 05:31:02.160
We have shell a coming right up though because I

05:31:02.680 --> 05:31:07.440
Just need to get into this to be honest with you tend to two record wild cards confidence letting this through

05:31:07.440 --> 05:31:11.040
whatever they have prepped, whatever they have in store,

05:31:11.040 --> 05:31:13.240
they've got to live up to some lofty expectations

05:31:13.240 --> 05:31:15.840
that they're letting that kind of confidence through.

05:31:15.840 --> 05:31:18.840
50-50, almost on the social vote as well.

05:31:18.840 --> 05:31:20.040
That's pretty impressive.

05:31:20.040 --> 05:31:22.040
I mean, I don't know that everyone knows

05:31:22.040 --> 05:31:24.040
that this is a 10-2 map for Faze.

05:31:24.040 --> 05:31:27.040
Maybe we should spread the word on that just a little bit more.

05:31:27.040 --> 05:31:29.240
Obviously, the flip side of that is,

05:31:29.240 --> 05:31:31.840
Faze have played it a lot of times.

05:31:31.840 --> 05:31:34.440
So there is a hell of a lot of tape out there on them

05:31:34.440 --> 05:31:35.840
for this specific map,

05:31:35.840 --> 05:31:42.420
And there are some very key ways and some serious player patterns that they've started to develop because there's been a lot of

05:31:42.680 --> 05:31:44.600
Exposure on Chalet at this point

05:31:44.600 --> 05:31:50.360
So if Wildcard have done the homework they could see themselves with a couple of nice little counterplays here that being said

05:31:50.360 --> 05:31:53.420
We do often see teams go on and have

05:31:53.800 --> 05:31:59.280
Incredible runs across maps over good periods of time and there's not really too much that people can do about it

05:31:59.280 --> 05:32:03.080
And a great example is FaZe back when it was in the pool Oregon was their best map

05:32:03.080 --> 05:32:06.020
And I mean, what are you really gonna do like you can ban Oregon against them?

05:32:06.020 --> 05:32:10.540
But it's also Oregon pretty much everyone is gonna think they feel comfortable on that map and phase at one point

05:32:10.540 --> 05:32:12.200
I think I'm like a 15 and 2 record on it

05:32:12.200 --> 05:32:17.600
But this is what I was curious about because you talk about player tendencies phase actually don't have a lot of clear

05:32:17.900 --> 05:32:21.880
Preferences on this map. They like to play the shield. They like to play the disruption ops

05:32:22.620 --> 05:32:25.680
But aside from one funny player preference that I'll mention later

05:32:25.720 --> 05:32:31.560
The only other one is cyber likes to play two info ops. He likes to play demos, but he's most picked up

05:32:31.560 --> 05:32:37.880
I'll be at just by one is the solid snake and that's what I was curious for wild card one to leave cyber in possession of the

05:32:37.880 --> 05:32:40.760
Salaton scanner and I just think the answer to that question has to be no

05:32:40.960 --> 05:32:44.280
No, good to be removed straight away along with that Monty

05:32:44.320 --> 05:32:49.560
We of course know that phase is a team that is very capable of playing on those shields

05:32:49.560 --> 05:32:53.040
And in this instance a wild card don't want anything to do with it

05:32:53.120 --> 05:32:56.360
Mirrored and a K ban to round out the other side

05:32:56.360 --> 05:33:01.960
Wildcard starting off on the defensive. They're going to be taking us downstairs into Barton Games.

05:33:01.960 --> 05:33:09.960
They're going to have a fairly hefty extension up onto that top floor as well, even operating it as far away as Master Bedrink.

05:33:09.960 --> 05:33:15.160
I have to thank KDS because I do get to talk about the other funny player tendency on this map.

05:33:15.160 --> 05:33:25.160
In the past six months, KDS has played now 41 rounds of Striker by far and away higher than literally any other operator picked on this map

05:33:25.160 --> 05:33:30.280
from a player from FaZe on attack or defense. A third of the rounds FaZe have played in total on

05:33:30.280 --> 05:33:34.600
both attack and defense. KDS has played Striker. You're obviously never going to ban Striker because

05:33:34.600 --> 05:33:38.680
why would you? This is something funny though. This is a comfort op for KDS on this map. In

05:33:38.680 --> 05:33:43.320
playing positions like this, FaZe have mastered the exterior angles on this map. They know how to

05:33:43.320 --> 05:33:47.720
play these windows. They know how to use it to facilitate that legendary component of FaZe.

05:33:47.720 --> 05:33:51.880
The way this four to five man unit, depending on what cyber is up to, can play off each other

05:33:51.880 --> 05:33:56.880
and can zone out and zero out players and map control when they decide to.

05:33:56.880 --> 05:34:01.880
And they're going to get himself onto that solar repel. He's going to be greeted with a couple of castle barricades.

05:34:01.880 --> 05:34:06.880
That's going to make getting in maybe a little bit easier. He's certainly going to have a bit more confidence to put those Xcarus pellets out there,

05:34:06.880 --> 05:34:10.880
especially when Cyber is going to be walking up those solar stairs as well.

05:34:10.880 --> 05:34:16.880
Only really the rotation to start to deal with, and they've already got a very good idea as to where Spike is going to be playing.

05:34:16.880 --> 05:34:20.680
Just tucked in behind that office desk at the moment,

05:34:20.680 --> 05:34:24.380
he's going to be a real target right now for this extension.

05:34:24.380 --> 05:34:26.880
And it's bold of Wildcard because if you look at the time,

05:34:26.880 --> 05:34:29.880
they're already doing a good job to waste a lot of this going into the map

05:34:29.880 --> 05:34:32.480
because, don't forget, this is a bar and games defense,

05:34:32.480 --> 05:34:35.180
and they're still holding quite deep on this top floor.

05:34:35.180 --> 05:34:36.880
Very deep on this top floor though.

05:34:36.880 --> 05:34:39.380
Two players looking to try and deal with KDS on this window,

05:34:39.380 --> 05:34:41.080
Baby Shark peeking out from behind Blackwall,

05:34:41.080 --> 05:34:43.580
another player sticking their head out beyond Ivy.

05:34:43.580 --> 05:34:45.380
It's Kansan the first to fall though,

05:34:45.380 --> 05:34:48.180
This KDS is ready for an easy pre-fire for Cyber.

05:34:48.180 --> 05:34:51.680
This extension, not being made quick work of necessarily,

05:34:51.680 --> 05:34:54.580
but when FaZe decide to kick things into gear,

05:34:54.580 --> 05:34:56.980
Wildcard get the message pretty fast, handy.

05:34:56.980 --> 05:35:02.280
Ooh, taking a lot of damage, but both KDS and Souls getting in on the action.

05:35:02.280 --> 05:35:05.480
Now to 1v5, you might have banned the Snake without Deathmark Tracker,

05:35:05.480 --> 05:35:08.580
the nemesis of anybody in a 1vX.

05:35:08.580 --> 05:35:11.680
Now Bae's been spotted inside of Library.

05:35:11.680 --> 05:35:16.580
This intel on the Deimos is positioned cold comfort for Azami at the moment.

05:35:16.580 --> 05:35:22.180
And that'll be the end of that. KDS, comfortable as he gets that 3K and FaZe get their first on Shallay.

05:35:22.180 --> 05:35:26.080
Not at all complicated that there. Just take a little bit of a bait and switch.

05:35:26.080 --> 05:35:29.480
Cybercontract, KDS can swing, and the final kill can come in.

05:35:29.480 --> 05:35:32.880
Almost a flawless round to kick things off there for FaZe.

05:35:32.880 --> 05:35:35.980
Not really too bothered about that hefty extension.

05:35:35.980 --> 05:35:39.680
And Wildcard, doing a lot to try and waste a good portion of time there.

05:35:39.680 --> 05:35:43.280
And they've done a great job, but the problem was they didn't have anywhere to fall back on to.

05:35:43.280 --> 05:35:47.440
As soon as you lose control of Solar, as soon as you start to lose control of Master Bedroom,

05:35:47.440 --> 05:35:51.280
Office becomes very restricted, especially when it's fully reinforced and you've got someone on

05:35:51.280 --> 05:35:55.920
piano window. It was this position here from KDS that got a lot of work done. You're able to get

05:35:55.920 --> 05:36:00.880
two kills from outside to in there and pick up that final frag. As soon as you start to cut the

05:36:00.880 --> 05:36:05.360
map off in that sort of a way and you've no way of getting out of there, you know as a defender,

05:36:05.360 --> 05:36:07.920
you've probably spent a bit too much time on the roam.

05:36:07.920 --> 05:36:12.160
He's got a KDS a lot of credit. I mean, a lot of players I think would struggle in that position,

05:36:12.160 --> 05:36:15.600
the baby shark in front, inside a piano, and then players peeking him from Ivy,

05:36:15.600 --> 05:36:19.680
and the fact that he gets two from that position and doesn't die survives to the end of the round.

05:36:19.680 --> 05:36:23.760
That's crazy. I think Wildcard, to an extent in that spot, had a good idea,

05:36:23.760 --> 05:36:28.400
because, I mean, it's just one guy on a balcony. How hard can it be? And Faze played this map 12

05:36:28.400 --> 05:36:33.680
times in the past six months and won 10 of them. KDS kind of knows what to do in positions like this.

05:36:33.680 --> 05:36:37.840
Wasting time, I think, is the right idea against Faze. To talk about one of their only losses,

05:36:37.920 --> 05:36:43.100
8-6 to Fluxo W7M inside a kickoff, it's one thing they did but a strategy they

05:36:43.100 --> 05:36:46.500
employed quite heavily was Cade-Tuber out in that kind of denial rather than the

05:36:46.500 --> 05:36:50.120
Castle Barricades. The Cade obviously being banned, Wildcard deciding to try it

05:36:50.120 --> 05:36:53.660
out with the extension and not having the same success that we saw inside of

05:36:53.660 --> 05:36:57.760
kickoff in SAO. Move into the second round, seems Wildcard is kind of

05:36:57.760 --> 05:37:03.080
abandoning the Castle ID entirely. Yeah they're not looking to try and set up in

05:37:03.080 --> 05:37:06.060
that sort of a way because I think FaZe took advantage of a lot of the space

05:37:06.060 --> 05:37:09.580
that those castles actually generate. Sometimes they can work against you in that instance.

05:37:09.580 --> 05:37:12.460
Baze and Sege are going to switch onto the Azami and it's just going to give a little bit more

05:37:12.460 --> 05:37:16.140
flexibility in what they're trying to do and how they're trying to change these sights up a little

05:37:16.140 --> 05:37:20.380
bit. The team there just disabling a mozzie pest. Hopefully he's got another drone in his back

05:37:20.380 --> 05:37:24.060
pocket that he's able to roll with, but for the meantime hot and cold. He doesn't waste any time

05:37:24.060 --> 05:37:28.220
and immediately jumps onto that stolen drone and can start to gather quite a bit of information.

05:37:28.220 --> 05:37:31.500
He now knows that there's somebody outside on the balcony, knows there's a drone coming up main

05:37:31.500 --> 05:37:36.500
and he can feed this over to Bay a little bit, Bay being on those library stairs at the moment.

05:37:36.500 --> 05:37:39.500
That's where a lot of that T. Vavara KB utility has been set up at the minute,

05:37:39.500 --> 05:37:43.500
and he's in a prime position for a little bit of a lurk play right now.

05:37:43.500 --> 05:37:49.500
A good position for a lurk, but also Wildcard generally in a good position to hold fast on this defense.

05:37:49.500 --> 05:37:55.500
Side were taking a swing in from Mezzanine, but regret that one as he's sent to the camps as the opening pick, or the opening def.

05:37:55.500 --> 05:37:59.500
Now the Blackbeard going in for a bit of a backstab, KDS in turn shot from behind.

05:37:59.500 --> 05:38:04.500
Maybe Sharkton's sitting behind the shield the whole time, and I think FaZe might have underestimated that position a little bit.

05:38:04.500 --> 05:38:06.500
Giving a lot of 1v1s to Wildcard at the moment.

05:38:06.500 --> 05:38:09.500
Still FaZe, they can win them.

05:38:09.500 --> 05:38:12.500
They've got the gun skill to match Wildcard.

05:38:12.500 --> 05:38:14.500
These international upstarts in the past year.

05:38:14.500 --> 05:38:15.500
And Vitteking will prove that again.

05:38:15.500 --> 05:38:17.500
He's made his way into the site.

05:38:17.500 --> 05:38:26.500
FaZe have tried to segment this defense and basically cut off the realm from one of the site doors, but Vitteking's struggling to find this engagement on Solar, but he's buying time.

05:38:26.500 --> 05:38:30.260
time. Sol is now hopping in right as one player hops out of bathroom. I think

05:38:30.260 --> 05:38:34.220
Kansan trying to catch somebody and in the process the rest of FaZe have

05:38:34.220 --> 05:38:38.380
hollowed out the site, made a nice comfortable home inside of Office and

05:38:38.380 --> 05:38:43.340
it's another 1vx early on for wildcard. Maybe he could clip handy. Well, head

05:38:43.340 --> 05:38:46.740
shot is a bit more than a clip but that'll get the job done anyway. Kansan's

05:38:46.740 --> 05:38:50.020
been so good in these clutches ever since he's moved to wildcard years and

05:38:50.020 --> 05:38:54.660
years ago. Always the top rated player. Might not have to pick up as much weight

05:38:54.660 --> 05:39:00.260
as he's had to in the past, but 1v3 against the two-time world champs is always going to be a difficult job to accomplish.

05:39:00.260 --> 05:39:03.760
Two rounds in a row for FaZe, and their attacks are looking just as good as ever.

05:39:03.760 --> 05:39:06.860
And they're dealing with everything that Wildcard are throwing at them right now as well.

05:39:06.860 --> 05:39:09.560
Wildcard, no slouches on these defensive setups.

05:39:09.560 --> 05:39:11.560
I really like what they're trying to achieve there.

05:39:11.560 --> 05:39:15.760
They've got some brilliant ideas of where they want to try and hold.

05:39:15.760 --> 05:39:19.760
We had Bay playing on those library stairs, nice little Lazzami fortress for him,

05:39:19.760 --> 05:39:23.660
was in the perfect spot for a little bit of a flank play, and got away with it.

05:39:23.660 --> 05:39:28.220
Let's be honest. He was the one that got the opening pick there over onto cyber and really opened up the round

05:39:28.220 --> 05:39:31.500
But it's the response from phase. It's the lack of overreaction

05:39:31.900 --> 05:39:34.300
We saw a brilliant angle being held by hot and cold

05:39:34.300 --> 05:39:40.460
He was on snow balcony looking through the single door all the way to the top of those main stairs past fireplace

05:39:40.460 --> 05:39:45.580
And he was able to put handy down to one HP, but handy. What's he do doesn't overreact doesn't over commit

05:39:45.660 --> 05:39:51.020
Waits for KDS to back him up waits for the rest of the team to get into a position and in that sort of position

05:39:51.020 --> 05:39:57.520
2 vs 3, plant, 1 vs 3, it's always going to be a win condition that FaZe are going to play to there.

05:39:59.520 --> 05:40:05.520
Something this team has favored for a long time, really making use of the structure and the coordination that they have become legendary for at this point.

05:40:05.520 --> 05:40:08.520
It's got them two rounds so far, no look to continue.

05:40:08.520 --> 05:40:13.520
Monty might be banned and Snake as well, two of the most important operators for Vita King and Cyber respectively.

05:40:13.520 --> 05:40:18.520
This team has also developed the shield to the past couple of years and while Handy might like to take out the Blitz,

05:40:18.520 --> 05:40:23.740
In this case, it'll be KDS bringing out the Blackbeard, wild card moving down to Kitchen

05:40:23.740 --> 05:40:24.740
and Dining.

05:40:24.740 --> 05:40:29.580
Things like FaZe might decide to go for a clear, maybe secure some of that library control.

05:40:29.580 --> 05:40:33.580
It seems like a lot of players have spawned over towards Frontside and no clear immediate

05:40:33.580 --> 05:40:35.620
take obvious from the spawn points.

05:40:35.620 --> 05:40:39.620
I'm intrigued to see where they go though, as a lot of the same operators from the previous

05:40:39.620 --> 05:40:45.020
round carrying over into this one, particularly when it comes to that Azami in the Valkyrie.

05:40:45.020 --> 05:40:47.820
Highly important operators that I have to imagine Bay and Kansom will continue to play

05:40:47.820 --> 05:40:48.820
of the course of this half.

05:40:48.820 --> 05:40:52.060
Trace, you've got a nice pool of operators haven't they that you choose to bring for

05:40:52.060 --> 05:40:54.260
these shalei attacks.

05:40:54.260 --> 05:40:57.380
Twitch is going to be a big part of this, Solz is already moving through on that shock

05:40:57.380 --> 05:40:58.380
drone.

05:40:58.380 --> 05:41:00.540
There's going to be so much for him to try and search out this round.

05:41:00.540 --> 05:41:03.940
He's got the razor blooms, he's of course got the valkyrie cameras, there's a lot that's

05:41:03.940 --> 05:41:07.780
going to be able to be dealt with through that shock drone and it's all going to be guided

05:41:07.780 --> 05:41:08.780
by cyber.

05:41:08.780 --> 05:41:11.380
Kind of surprised to not see him play the Deimos but it might be one of those things

05:41:11.380 --> 05:41:15.620
where they want to try and slip it in through the next round of bands and almost make wildcard

05:41:15.620 --> 05:41:19.920
forgets about it a little bit and just prioritise something a little bit different, but Cyber

05:41:19.920 --> 05:41:23.680
himself is getting a lot of value out of this IQ scanner at the moment. We're going to know

05:41:23.680 --> 05:41:26.880
that it's going to be a bandit, of course, Cade is bound, so any electrification is always

05:41:26.880 --> 05:41:30.680
going to be a big giveaway, but that should assist them in opening up this wall just a

05:41:30.680 --> 05:41:34.560
little bit, and then they can start to transition onto that first floor attack, which is where

05:41:34.560 --> 05:41:38.560
we're going to be focusing a lot of our attention in that kitchen and dining area, but it always

05:41:38.560 --> 05:41:40.440
requires a clear of this top floor.

05:41:40.440 --> 05:41:44.520
It does, and this is where, whoo, I was going to say, Wildcard need to be careful. If they

05:41:44.520 --> 05:41:48.880
They can play these trades, play off each other, they might have a lot of success, they will in the first engagement,

05:41:48.880 --> 05:41:55.440
Bay somehow dodges the second aid, and now in the one that you want with the Blackbeard, that's a difficult one to win, never mind!

05:41:55.440 --> 05:42:00.800
Bay turns the tables on KDS, I have no idea how he survived in this position.

05:42:00.800 --> 05:42:08.080
All three kills for Wildcard come from Bay back against the wall, winning gunfight after gunfight.

05:42:08.080 --> 05:42:12.600
Now, Souls and Vittacang with one minute to come up with a solution.

05:42:12.600 --> 05:42:15.360
That top floor clear has not gone to plan at all.

05:42:15.360 --> 05:42:21.000
There's a bit too much space between KDS and Bay there when he was trying to beat him down with the shield.

05:42:21.000 --> 05:42:24.160
And it's just given too much of a window of opportunity.

05:42:24.160 --> 05:42:28.440
Souls, Vittacan, you can start to try and take this top floor control.

05:42:28.440 --> 05:42:30.640
But don't forget the sights downstairs.

05:42:30.640 --> 05:42:34.520
These players can now drop off. Wildcard can say, you know what, there's 35 seconds.

05:42:34.520 --> 05:42:38.880
I've got no problem dropping off this, but it looks like Bay is in it for the long run.

05:42:38.880 --> 05:42:42.720
and why not? He's on for an ace right now and he's only got souls left to find.

05:42:42.720 --> 05:42:46.320
Mine as well at this point. Just give him it.

05:42:46.320 --> 05:42:50.880
Hot and cold and Baby Shark eager for it though. Getting the information as Hot and Cold swings around.

05:42:50.880 --> 05:42:55.320
Bay lands it. What do you even say at that point?

05:42:55.320 --> 05:42:59.200
Masterful work inside of Piano dodging the Blackbeard,

05:42:59.200 --> 05:43:02.400
getting Cyber and getting all five by the end of it.

05:43:02.400 --> 05:43:07.160
Bay's made a Teflon. He dodged two nades. He's managed to survive after a Blackbeard's

05:43:07.160 --> 05:43:10.280
punched him down to the floor and a lot of it comes after a

05:43:10.280 --> 05:43:13.760
mistimed push really from FaZe which isn't something, it's not

05:43:13.760 --> 05:43:16.960
sentence really that rolls off the tongue isn't mistimed pushed

05:43:16.960 --> 05:43:20.920
by FaZe. It doesn't feel very natural does it? If you rewatch

05:43:20.920 --> 05:43:24.360
that and you look at the replay, you can see Cyber just gets a

05:43:24.360 --> 05:43:28.840
little bit too overheated. He's peeking Ivy door before the

05:43:28.840 --> 05:43:31.640
Nades have gone in, before the players been made by the

05:43:31.640 --> 05:43:35.080
Blackbeard in terms of hopping in through single window in

05:43:35.080 --> 05:43:41.220
Piano side gets taken out first in a one versus one the keyboard arcade works perfectly for Bay and from there

05:43:41.220 --> 05:43:42.540
You can just go from strength to strength

05:43:42.540 --> 05:43:47.980
He's just about lining them up and knocking them down as phase desperately tried to scramble to deal with that power position

05:43:48.580 --> 05:43:53.060
Unable to do so and it's gonna credit wild card with their first round here

05:43:53.060 --> 05:44:00.140
They're actually gonna take us downstairs to basement. They're giving us a full rotation here every site on shall it all sites

05:44:00.140 --> 05:44:03.140
It's definitely playable, but not always all seen.

05:44:03.140 --> 05:44:09.140
Get a little bit of a replay here of just how Bay was able to dismantle some of those players.

05:44:09.140 --> 05:44:14.140
All fairly common positions that he's getting piqued from, and he's just hitting shots, he's just better in the moment.

05:44:15.140 --> 05:44:19.140
That's how you need to be. When the moment arrives, you just gotta show up and take it.

05:44:19.140 --> 05:44:25.140
A lot coming down to that brief bit of mistiming between Cyber and the NA, it's gonna be completely different round.

05:44:25.140 --> 05:44:27.140
But, those things happen sometimes.

05:44:27.140 --> 05:44:30.140
And Phaser's still up 2-1 over Wildcard.

05:44:30.140 --> 05:44:33.140
Now going down to the basement, you have to roam a little bit on the site.

05:44:33.140 --> 05:44:35.140
It is just a necessity.

05:44:35.140 --> 05:44:38.140
There's not enough room, especially when you open an exterior wall

05:44:38.140 --> 05:44:40.140
and Garage has just become unplayable.

05:44:40.140 --> 05:44:43.140
They currently ratting inside of Library.

05:44:43.140 --> 05:44:47.140
7 and 2 right now, and a good way to get that 8 for B to be mistroned

05:44:47.140 --> 05:44:49.140
and somebody just hops inside of Library.

05:44:49.140 --> 05:44:51.140
Phaser's human, and they can't do it.

05:44:51.140 --> 05:44:54.140
Oh, Spiker's also ratting inside of Library.

05:44:54.140 --> 05:44:57.580
That's a different kind of rat though, isn't it? It's a smoke rat.

05:44:57.580 --> 05:45:02.940
Kind of won that utility for a little bit later on. We know FaZe are no strangers to getting the plant down and playing that objective.

05:45:02.940 --> 05:45:07.740
KDS, he has the ping. He's got everything that he needs. It still goes out.

05:45:07.740 --> 05:45:12.380
Wow, this is as easy as that. Some thorough drone work from FaZe, netting them an opening pick.

05:45:12.380 --> 05:45:18.700
Is everybody on the defense routing right now? Baby Shark is outside and we have three people prone behind cabinets.

05:45:18.700 --> 05:45:24.100
On Chalet, whatever plan Wildcard have, does not seem to be working out so far.

05:45:24.100 --> 05:45:27.100
Kansan goes down and the Baby Shark does make it inside the building.

05:45:27.100 --> 05:45:30.700
Now Wildcard probably need to think about retreating as

05:45:30.700 --> 05:45:35.100
Bayes run that top floor really quick and have not faced any obstacles whatsoever.

05:45:35.100 --> 05:45:38.300
Bayes still holding on. He's not being tracked by the Deimos.

05:45:38.300 --> 05:45:41.800
You can see Spike who had come up to support him a little bit on those library stairs.

05:45:41.800 --> 05:45:44.500
In a 3D5, you kind of have to play for a pick a little bit.

05:45:44.500 --> 05:45:48.400
So it is understandable why Bayes stays here, but it's always just a risky position.

05:45:48.400 --> 05:45:54.000
It's inherent to the situation. KDS now moving down the stairs does not have the tube are available to be tracked

05:45:54.880 --> 05:45:56.320
Z ping on day

05:45:56.320 --> 05:46:00.040
Gotta be careful of this pinch set up two players on each side of him

05:46:00.400 --> 05:46:05.480
Just quickly sprints down the stairs and pushes it as close as possible before retreating

05:46:05.480 --> 05:46:06.880
I think they makes the right play there

05:46:06.880 --> 05:46:09.600
It was very much like look at me look at me from baby shark and spikeers

05:46:09.600 --> 05:46:12.080
They were rotating down they made sure they were tap firing the guns

05:46:12.080 --> 05:46:15.760
They made sure that they were known and I think they were trying to get away with leaving Bay upstairs

05:46:15.760 --> 05:46:21.080
He was droned. He was found out. However, it might be very yellow pink. They knew where he was and now he's been dealt with

05:46:21.080 --> 05:46:26.740
That's a disgusting angle from cyber from the main stairs through one of the ramps through the whole drones

05:46:26.740 --> 05:46:28.200
But he's already made

05:46:28.200 --> 05:46:34.080
Choose to send another one out there as well and really continue to rip open this site phase on in a bad position right now

05:46:34.080 --> 05:46:38.760
They've had three kills on this opening and all they've got to do is convert this in the final 50 seconds

05:46:38.760 --> 05:46:40.880
Which fairly straightforward right now?

05:46:40.880 --> 05:46:45.680
There's a lot for spiky and baby sharks do but baby sharks gonna start and he does take down the

05:46:45.760 --> 05:46:51.580
Capitao with full utility in pocket. So probably the most important operator they could have taken down in that position

05:46:51.800 --> 05:46:55.220
There's just still four of them KDS still has a deathmark tracker though

05:46:55.220 --> 05:46:59.480
It's got a recharge souls has some flashbangs and some air jabs a lot of secondary utility

05:46:59.480 --> 05:47:02.740
Spike are going for a quick swing, but vidikings ready for that possibility

05:47:03.120 --> 05:47:08.420
It's an understandable move in spike position, but vidikings can predict it nice spray nice transfer by baby shark

05:47:08.420 --> 05:47:13.900
But phase we're always going to win that round at a 5v2 and even at a 5v3 it seemed inevitable move on out three to one

05:47:13.900 --> 05:47:16.300
They just needed to work through the numbers there, didn't they, a little bit?

05:47:16.300 --> 05:47:17.800
It felt like a little bit of a lost round.

05:47:17.800 --> 05:47:22.260
We really don't see that many basement defenses attempted by teams at this level.

05:47:22.260 --> 05:47:25.300
And I was quite surprised to see Wildcard try and drag it out.

05:47:25.300 --> 05:47:28.100
And even more surprised with the fashion in which they played it,

05:47:28.100 --> 05:47:31.300
because they just tried to wrap, they just tried to take advantage of

05:47:31.300 --> 05:47:33.400
hoping that Faze had a lack of information.

05:47:33.400 --> 05:47:35.700
This Faze was talking about. They're very thorough.

05:47:35.700 --> 05:47:37.900
They check the boxes, they dot the i's, they cross the t's.

05:47:37.900 --> 05:47:41.200
Tactical timeout now for Wildcard. Lagones won in his moment.

05:47:41.200 --> 05:47:44.880
Just try and bring a little bit more stability back to these defensive rounds

05:47:46.480 --> 05:47:47.640
You got two at this point

05:47:47.640 --> 05:47:50.880
I mean attacking side on shell a can be very good

05:47:50.880 --> 05:47:55.440
But you need every round you can get your hands on against phase right now you let this map through for a reason

05:47:55.640 --> 05:47:59.760
You had a feeling you're probably gonna go to the defense given how shelly kind of goes

05:47:59.840 --> 05:48:06.280
It's not like consulate where you know for a fact every single time if you pick consulate the other team is gonna pick defense

05:48:06.280 --> 05:48:10.900
But you're gonna be reasonably confident that if you pick this map that Phaser

05:48:10.900 --> 05:48:14.940
probably gonna pick the attacking side. So you anticipated this going in, you need

05:48:14.940 --> 05:48:18.460
more than three one right now. You don't have to be winning but something's got to

05:48:18.460 --> 05:48:21.940
turn around quick. You still got a chance at a tie half. If we see things come

05:48:21.940 --> 05:48:24.520
through we'll have to see something better now. I don't think we'll see three

05:48:24.520 --> 05:48:27.780
players ratting on the top floor like we did last time, especially now as

05:48:27.780 --> 05:48:31.480
basement likely not be played for the rest of this half. It's gonna be a lot more of the

05:48:31.480 --> 05:48:35.660
standard setups we saw from Wildcourt at the beginning. Master bedroom and office

05:48:35.660 --> 05:48:41.300
in particular. All things considered while the Izami has been banned and wants to see

05:48:41.300 --> 05:48:48.300
the Valkyrie drop away, will be a new look. Pretty much a new look.

05:48:48.300 --> 05:48:53.060
Some small changes, but I've got Opsen to get rid of that Blackbeard. Just kind of free

05:48:53.060 --> 05:48:56.980
the way a little bit for Cyber and some of his information gathering Opsen. He's going

05:48:56.980 --> 05:49:01.900
to make that change off the IQ, over onto the Belkabeat to try and facilitate. That pinches

05:49:01.900 --> 05:49:07.660
it away from handy as well. Blackbeard's band, what's another good shield alternative?

05:49:09.340 --> 05:49:13.100
Not many people would say the Osa, but handy is going to be playing the Osa.

05:49:13.980 --> 05:49:18.300
Osa always speaks to, uh, oh, a little bit of a cheesy get the plant down some

05:49:18.300 --> 05:49:21.580
earlier question being shown there and even Cyber getting chucked down a little bit

05:49:21.580 --> 05:49:26.620
on his approach into the building. This mozzie is actually serving quite well as well. We've

05:49:26.620 --> 05:49:31.260
seen it flex around between a couple of different players on wildcard, but it's having the desired

05:49:31.260 --> 05:49:35.740
effect it's slowing down the drone work even if it isn't always capturing Jones

05:49:35.740 --> 05:49:39.420
the same way that we've seen it done previously. I also think if you can keep

05:49:39.420 --> 05:49:43.620
a mazzy drone alive until the late round, phaser or teamwork if you let them get

05:49:43.620 --> 05:49:46.260
set up there's a good chance they're gonna win but if you can get good

05:49:46.260 --> 05:49:49.620
information and enable some kind of flank right as they commit just like every

05:49:49.620 --> 05:49:52.220
other team in the game if you land a kill they're going to get pretty majorly

05:49:52.220 --> 05:49:55.420
disruptive and so I think that's a generally just a good intel off that

05:49:55.420 --> 05:49:59.300
could really enable wildcard to retake in the late round depending on the kind

05:49:59.300 --> 05:50:04.420
your own spiker has available. I really like the ROU projector that KDS has just sent out.

05:50:04.420 --> 05:50:07.740
He hasn't activated it yet, but it's going to be blocking off the Ivy single and that

05:50:07.740 --> 05:50:13.380
piano single window, which is of course in the attempt to disrupt a little bit of the

05:50:13.380 --> 05:50:16.700
vision, so it's going to affect onto what's going on in bathroom as well, depending on

05:50:16.700 --> 05:50:20.940
which side of that ROU projector you're going to be on. Especially with the fact that the

05:50:20.940 --> 05:50:25.540
OS is being brought and that nothing's really happened yet this round, it really feels as

05:50:25.540 --> 05:50:28.260
phase are just gently setting up for something right now.

05:50:28.260 --> 05:50:31.940
We've got a bit of pressure being applied toward the bottom of trophy.

05:50:31.940 --> 05:50:36.660
Cyber gonna be downstairs as well, maybe going on one of his signature solo plays.

05:50:36.660 --> 05:50:43.540
We often kind of call this phase team as four players plus cyber because they do operate very independently when required.

05:50:46.660 --> 05:50:48.260
The call goes out.

05:50:48.260 --> 05:50:50.500
Gotty curious, are they gonna move in? And it seems like they will.

05:50:50.500 --> 05:50:54.980
Handy repels in, shield and hand, souls. Doesn't really trade them out as Handy doesn't die.

05:50:54.980 --> 05:50:58.480
And now in a precarious position, the Fuser and Osa stuck inside,

05:50:58.480 --> 05:51:02.980
likely necessitate souls using the rest of his beast, just to enable a safe repel.

05:51:02.980 --> 05:51:06.680
As he goes for the res, anybody down below? Yes, Spiker, in fact.

05:51:06.680 --> 05:51:09.400
But Vitaking's ready for a great coverage by FaZe,

05:51:09.400 --> 05:51:12.900
enabling him to pick his team back up, go to Flick by Cyber as well.

05:51:12.900 --> 05:51:15.680
His team is firing all cylinders at the moment.

05:51:15.680 --> 05:51:20.400
But they, 9-3 right now, the main one showing up for wild part of these defenses.

05:51:20.400 --> 05:51:21.900
That's all he's gonna get.

05:51:21.900 --> 05:51:29.700
Another 3d1 that they seem primed to convert cyber low HP some information of a player inside a bathroom on cold

05:51:30.500 --> 05:51:37.700
What was best showing this tournament was on shall a won't get anything in the 1dx phase four rounds on attack

05:51:37.900 --> 05:51:39.980
Don't seem like they're stopping anytime soon

05:51:39.980 --> 05:51:45.340
I don't really feel like we ever got to see the full conclusion of that strategy or that plan and what why the OSU was

05:51:45.340 --> 05:51:48.420
Brought and where the plant was going down. It was good to go down inside a master

05:51:48.420 --> 05:51:50.620
I think that that was the the general gist of it

05:51:50.620 --> 05:51:54.880
but it didn't really fully come to fruition that didn't stop face from

05:51:54.880 --> 05:52:00.220
winning the round however. So I was very busy downstairs making sure that a lot of

05:52:00.220 --> 05:52:05.140
those kills were getting cleaned up as they went. KDS sat in Nani with his

05:52:05.140 --> 05:52:08.420
aura you project to keep him nice and safe just solely watching onto that

05:52:08.420 --> 05:52:11.460
bathroom. He was just watching onto bathroom window that's all his task

05:52:11.460 --> 05:52:14.860
was that round. You know he did a great job he just had to rotate and move a

05:52:14.860 --> 05:52:19.780
little bit when things went slightly south a little bit later on. If we enter

05:52:19.780 --> 05:52:23.060
that now round number six, FaZe, whichever way you cut it,

05:52:23.060 --> 05:52:26.940
have a commanding lead here on the attacks of Shalei.

05:52:26.940 --> 05:52:29.660
And with the record that they had going into it,

05:52:29.660 --> 05:52:32.140
is it too much to say that we're surprised?

05:52:32.140 --> 05:52:32.980
No, not really.

05:52:32.980 --> 05:52:34.500
I mean, going back to where we talked about the beginning

05:52:34.500 --> 05:52:36.540
when it comes to like player tendencies,

05:52:36.540 --> 05:52:39.780
we had some, Bitter King on Monty, Cyber on Snake,

05:52:39.780 --> 05:52:40.820
which let's be honest,

05:52:40.820 --> 05:52:42.180
I'll have to go looking in the stats a bit.

05:52:42.180 --> 05:52:43.740
There's a few maps you could say that about.

05:52:43.740 --> 05:52:45.060
There are really no team tendencies

05:52:45.060 --> 05:52:46.300
for FaZe on this map.

05:52:46.300 --> 05:52:49.260
They play shield attacks and win them pretty often.

05:52:49.260 --> 05:52:54.960
They play kind of disruption style attacks with the yings and rims, and win them pretty often. Intel Ops is the same story.

05:52:54.960 --> 05:52:57.260
They're a very flexible team in general, it's going to be explained.

05:52:57.260 --> 05:53:01.060
But this being their best map, they have played a wide variety of styles in the past six months,

05:53:01.060 --> 05:53:06.360
and even if you ban the Monty, the Blackbeard, and the Snake, they use so many tools on this map.

05:53:06.360 --> 05:53:12.360
They are such a well-rounded attacking team on this map, and it's very difficult often to find the right solution against them.

05:53:12.360 --> 05:53:15.960
You could even say they've played a wild variety of attacks just on this very map.

05:53:15.960 --> 05:53:16.260
Yeah.

05:53:16.260 --> 05:53:20.420
Because no two rounds have been the same, there's been very different and separate wing conditions.

05:53:20.420 --> 05:53:23.780
We've seen plants going down as being the main focus, we've seen pushes for kills.

05:53:23.780 --> 05:53:27.540
It really has been whatever has been most appropriate at that time.

05:53:27.540 --> 05:53:30.980
Wildcard and Reminder, they have used their tactical timeouts as well.

05:53:32.100 --> 05:53:36.100
They've only got themselves to go toward, especially when they change half.

05:53:36.660 --> 05:53:38.980
Still a chance for them here to come away with something.

05:53:39.540 --> 05:53:43.140
We've got Baby Shark, he's gonna be tucked in to the back of Bar Stock there.

05:53:43.140 --> 05:53:49.140
This position is going to be known. He's got some nice little mud holes to work with and can just sort of flick and flop between the two.

05:53:50.140 --> 05:53:53.140
I don't want to take that engagement just yet though, especially against Cyber.

05:53:54.140 --> 05:54:02.140
Baby Shark, oh, I was going to say he's had a killer tournament, but his support day, that player going down, you know, FaZe are thinking about a pinch and bar.

05:54:02.140 --> 05:54:07.140
I mean, they might just hit the side at this point. Baby Shark, low HP, handy winning that 1v1, can now creep up the stairs.

05:54:07.140 --> 05:54:12.900
up the stairs. He's got three players ready to take down Baby Shark if they can just push in.

05:54:12.900 --> 05:54:17.460
Handy will fall. Hot and cold trying to support his teammate as best he can. In the process,

05:54:17.460 --> 05:54:22.740
Hanson's also gone down. He's got this round. Mike just end on the bar game side as Wildcard

05:54:22.740 --> 05:54:26.660
investing a lot of resources to keep Baby Shark alive. Knowing Thaze will focus on him,

05:54:26.660 --> 05:54:32.820
the KDS finds him through the stock wall. Only full HP player for Wildcard out of the two remaining.

05:54:32.820 --> 05:54:38.820
Hot and cold, creeping down the staircase as we're in that difficult position that defenders often find themselves in.

05:54:38.820 --> 05:54:41.820
You gotta push for a kill, but if you die, it's just cans and left.

05:54:41.820 --> 05:54:44.820
And FaZe have got this infuriating tactic.

05:54:44.820 --> 05:54:49.820
They'll get themselves into this position, but there'll be a minute left on the clock, and they'll just entirely disengage.

05:54:49.820 --> 05:54:50.820
They'll wait for you to make the mistake.

05:54:50.820 --> 05:54:54.820
Hot and cold didn't know which way to turn there, and it's no surprise to see him cleaned up.

05:54:54.820 --> 05:54:59.820
We knew exactly where the last player was. They'd not move to the entirety of the round,

05:54:59.820 --> 05:55:05.940
and that's gonna get cleaned up there by KDS. At the halfway point, I'm sure there's gonna be some pretty stern words,

05:55:05.940 --> 05:55:09.300
particularly in the wild card camp, about how those first six rounds have gone.

05:56:29.820 --> 05:56:49.820
I don't know if you can try this in some cases, but now I'm focused on attacks, focusing on step by step, remembering to bait ways or doing direct bombsites, so we have all the time in the world to work around, cook them, open the walls, and of course, remember, like, doing the match, of course, played two rounds, like, we won, but it was not that good, if you need to play a little faster pace, do what you do, like, remember to understand what is the truth about this map, right?

05:56:49.820 --> 05:56:51.820
Yeah

05:57:03.020 --> 05:57:07.060
Remember the camp body is a lot to if we find cyber it's like the guy who'll be outside the puzzle on videos

05:57:08.740 --> 05:57:11.920
Well, I like that I'm about to say small note at the end but very important

05:57:11.920 --> 05:57:13.660
It's we were mentioned this early in the DZ game

05:57:13.660 --> 05:57:18.000
Even if you know things even if they seem like truisms it's just helpful to say it every now and then and that's one of them

05:57:18.000 --> 05:57:22.060
Remember if we find cyber that's the one that's the one what one piece of the puzzle or whatever it was

05:57:22.280 --> 05:57:25.020
It's a good note by spiker it might it might be obvious

05:57:25.020 --> 05:57:26.960
But sometimes need to remind yourself at moments like this

05:57:26.960 --> 05:57:31.700
And if we think that we that cyber plays kind of alone and a little bit solo on the attack wait

05:57:31.700 --> 05:57:38.120
See him on the defense because he is just out there nine times out of ten of course after I've said that

05:57:38.120 --> 05:57:41.020
I'm sure this will be the one game where he plays linked up with the rest of the team

05:57:41.520 --> 05:57:46.800
Somebody's hand so that it we're about to see a crazy six round wildcard come back with cyber playing six rounds of smoke

05:57:48.000 --> 05:57:54.000
sit in his lock in himself next to viking for the entire thing. They give it cyber sight set up at

05:57:54.000 --> 05:58:01.440
last until two minutes 30. Somehow I don't think that that will be the case. Double shields band out

05:58:01.440 --> 05:58:08.320
by phase. And the response. Speaking of smoke. You spoke in the smoke plan into existence there.

05:58:08.320 --> 05:58:13.120
You didn't mention it, but there's army and smoke both removed by wildcard. So maybe in the

05:58:13.120 --> 05:58:18.160
attempt to try and buy themselves a little bit of time later on, but Smoke, fantastic operator,

05:58:18.160 --> 05:58:21.680
real no complaints about it, but leaves quite a lot of available, a lot on the table.

05:58:21.680 --> 05:58:26.640
True, it is VitaKing's most played up on this map as well, again does not come close to KDS's 40

05:58:26.640 --> 05:58:31.680
rounds on Striker going into this, but solo 25, that is pretty respectable, but also this is VitaKing

05:58:31.680 --> 05:58:36.480
after all, that's probably true on a lot of maps in Phases Ghoul back in Smoke, that is just for

05:58:36.480 --> 05:58:40.640
the utility and any disruption it might have for VitaKing, it's probably just a negligible benefit,

05:58:40.640 --> 05:58:46.560
little bit of an hat on. These zombie smoke, good combination for wild card. It will go to the

05:58:46.560 --> 05:58:52.400
century and he will go outside. A bit of a walk on the ivy balcony. Don't find anything.

05:58:53.600 --> 05:58:58.320
It's down the flip side. Heard some words from Spiker about cyber. I imagine one thing they will

05:58:58.320 --> 05:59:04.880
also keep in mind for FaZe is Baby Shark. It's the one player on wild card that plays a bit similar

05:59:04.880 --> 05:59:09.760
to cyber. Usually the one off from the rest, the one playing the dopey, playing the smoke or playing

05:59:09.760 --> 05:59:14.160
playing the Snake of the Nook. Now it's true in this case, immediately spot souls and Cydre

05:59:14.160 --> 05:59:18.640
very early on. Cydre taking a lot of damage in fact, not entirely sure what to play here.

05:59:18.640 --> 05:59:22.280
Bites baby shark in that window and playing patient pays off.

05:59:22.280 --> 05:59:26.960
No surprise to see baby shark with that opening pick, he's a great player at just walking

05:59:26.960 --> 05:59:30.120
in and making something happen and often on shallow you don't even need to walk in do

05:59:30.120 --> 05:59:32.480
you? You can get those kills from outside to end.

05:59:32.480 --> 05:59:36.920
Hot and cold giving the next player to fall here. You'll be taken out as a trade and like

05:59:36.920 --> 05:59:41.080
you say. It's going to leave a bit of fuselage. I don't think it's too far away from Faye.

05:59:41.080 --> 05:59:47.440
It's still going to be something that needs recovering right now.

05:59:47.440 --> 05:59:50.720
Recovering it under these vertical angles, I mean we still see Faye's making them at

05:59:50.720 --> 05:59:55.040
this point in the round. Just a little bit more work with that TCSG. I don't know if

05:59:55.040 --> 05:59:58.400
they were ready for the Blackbeard hop in through a trophy window, but they were ready

05:59:58.400 --> 06:00:03.960
for some kind of hop in. Normally we'll see players playing down below a bit more aggressively

06:00:03.960 --> 06:00:08.920
William, to be fair we did for FaZe, but adding on the vertical angles as redundancy on top

06:00:08.920 --> 06:00:12.120
of the two players playing around West Main and Kitchen Dining is a really nice touch

06:00:12.120 --> 06:00:16.040
for FaZe that obviously really pays off, takes down the Blackbeard, disrupts Wildcard quite

06:00:16.040 --> 06:00:20.320
substantially. This is still a master bedroom office defense, KDS and Handy I think reasonably

06:00:20.320 --> 06:00:22.360
with a minute 15 left decide to fall back.

06:00:22.360 --> 06:00:26.720
Look at the change as well, immediately going from that solar side and realizing okay they've

06:00:26.720 --> 06:00:29.600
recovered the diffuser, they're not pushing solar now, where do we need to be, where do

06:00:29.600 --> 06:00:33.480
we need to change and the line immediately changed. Everybody turns their attention over

06:00:33.480 --> 06:00:36.920
toward that library side from FaZe and that's where they start to think okay

06:00:36.920 --> 06:00:40.240
maybe this is where it's gonna be coming from. There's been a massive stall out

06:00:40.240 --> 06:00:43.760
right now from Wildcard so much so we're back on trophy window back on

06:00:43.760 --> 06:00:47.480
solar repel and we've already been over toward library we've already started

06:00:47.480 --> 06:00:50.840
the round over here they're really just trying to bait FaZe around a little bit

06:00:50.840 --> 06:00:55.000
right now it seems. Big window still not open so the defenders moving with zero

06:00:55.000 --> 06:00:59.800
consequence right now. Spiker please open it there's gonna be two for you if you do.

06:00:59.800 --> 06:01:03.600
He gets vitaking. One is better than nothing at this point.

06:01:03.600 --> 06:01:06.100
With the Blackfruit going down so early, a man advantage.

06:01:06.100 --> 06:01:09.100
This is great. This is excellent for Wildcard.

06:01:09.100 --> 06:01:13.200
We've got three people. All kind of stuck around Solar Stairs at the moment.

06:01:13.200 --> 06:01:15.900
Only other one is Spiker on the bedroom window.

06:01:15.900 --> 06:01:19.700
He can only do so much. Now if this team needs going in, won't disrupt Handy that much.

06:01:19.700 --> 06:01:23.600
Kansan just takes a raw 1v1 and wins it on the staircase.

06:01:23.600 --> 06:01:26.600
Only 10 seconds remaining. There's only so much they can find.

06:01:26.600 --> 06:01:28.900
KDS and Souls with their own long angles.

06:01:28.900 --> 06:01:35.460
Leave it all left up to Spiker, who split the side in two, but with no time to come up with a solution.

06:01:35.460 --> 06:01:43.580
Six to one now for FaZe, and I think Wildcard's confidence going in has been probably dashed extensively by now.

06:01:43.580 --> 06:01:48.700
Just feels like FaZe have got too many opportunities at converting this into a map point right now.

06:01:48.700 --> 06:01:54.260
Wildcard, quite a significant stall out inside around seven.

06:01:54.260 --> 06:02:00.260
I wasn't expecting to see them get the opening pick and then just immediately take all the pressure off.

06:02:00.260 --> 06:02:04.260
I think that's one of the things that when you watch FaZe attack, and particularly in this game,

06:02:04.260 --> 06:02:07.260
they get the opening pick and they're just trying to make that hole wider.

06:02:07.260 --> 06:02:11.260
They just fill it with bodies, fill it with utility, fill it with drones, gather information,

06:02:11.260 --> 06:02:16.260
and it's like wolves are rushing through and eroding the sides of the defense.

06:02:16.260 --> 06:02:21.260
And this time, it felt like the opening pick came and we just backed up.

06:02:21.260 --> 06:02:26.840
And what happens everything starts to knit back together and that gap that was there just disappears

06:02:26.840 --> 06:02:30.340
And even then the little that they did having the Blackbeard hop in a trophy window

06:02:30.380 --> 06:02:33.460
These are ready for that even they weren't even trying to hit the site

06:02:33.460 --> 06:02:38.540
They were just trying to clear out the one guy still down below and phase are ready for it

06:02:38.540 --> 06:02:40.540
It just seems that every possibility

06:02:40.740 --> 06:02:44.980
Every contingency has been mapped out by phase at the moment against wild card

06:02:44.980 --> 06:02:51.540
of 6 to 1, this does not seem like we're stopping until we hit a regulation victory.

06:02:51.540 --> 06:02:54.260
Even if it takes a few more rounds from Wildcard, which is possible,

06:02:54.260 --> 06:02:58.820
still only one attack attempted by Wildcard, and with that Blackbeard dying so early,

06:02:59.540 --> 06:03:02.580
maybe it's a different round. If Hotton holds it able to get in, even if he doesn't get a kill,

06:03:02.580 --> 06:03:07.380
then maybe he's able to survive. Bar game, this will be the potentially final site,

06:03:07.380 --> 06:03:11.300
attempted by FaZe. So, I think that pulse could be good though. I was about to say,

06:03:11.300 --> 06:03:14.580
if he's got the heartbeat scanner out, this is the prime time to do it. Blackbeard with

06:03:14.580 --> 06:03:18.340
with the maid already cooked and throw it in, destroy some utility.

06:03:18.340 --> 06:03:22.620
Sol's currently still just running around, might be able to find these two players over

06:03:22.620 --> 06:03:25.140
by a library and that'll be good information to relate to the defense.

06:03:25.140 --> 06:03:28.740
Especially if you're playing inside a stock, you're going to need to know if there's players

06:03:28.740 --> 06:03:32.540
on there just to how deep or how shallow he can play his hand.

06:03:32.540 --> 06:03:35.400
What are the focus going to be on this library side?

06:03:35.400 --> 06:03:40.420
So whereas we saw a wild card with a massive extension over toward office and master bedroom,

06:03:40.420 --> 06:03:43.500
this time phase, there's not really that much of an extension, they just dug over there

06:03:43.500 --> 06:03:47.740
a little bit but the main force of this defense and certainly this utility is

06:03:47.740 --> 06:03:52.460
going to be focused around library. Bit of a utility dump there from Kansan as he

06:03:52.460 --> 06:03:56.140
sends in a couple of stuns and the drone starts to follow it in. Nate's going out

06:03:56.140 --> 06:04:00.060
now as well and Spike is going to be primed and ready to hop in here. I do worry

06:04:00.060 --> 06:04:03.740
about Vittagings position because if he's still downstairs in stock he can get a

06:04:03.740 --> 06:04:06.940
great angle up through that hatch onto anyone that hops him through the window.

06:04:06.940 --> 06:04:10.140
And I also worry if Spike is the one to do it. It was just last round that Hot and Cold

06:04:10.140 --> 06:04:14.940
hopping in a window as Blackbeard with the Fusure went down and it substantially disrupted Wildcard.

06:04:14.940 --> 06:04:21.260
It's the same situation here with Vitteking holding a very similar angle. They're not committing to

06:04:21.260 --> 06:04:25.740
it yet. Still trying to find information, Baby Shark takes down Cyber first. That is a big one.

06:04:25.740 --> 06:04:30.540
He's been, I think, roaming around the basement. We'll go toe to toe. Romer for Romer, Lurker for

06:04:30.540 --> 06:04:35.740
Lurker. It works out very nicely and some calls occurred in the Wildcard comms. Spike are dropping

06:04:35.740 --> 06:04:40.740
off, rotating over to the bar double window. They may be seeing if they can get away with

06:04:40.740 --> 06:04:45.900
it, but FaZe flooding into library, KDS watching the hatch, providing a lot of support. They

06:04:45.900 --> 06:04:50.780
are not letting Wildcard get set up, and FaZe are thinking really quick on their feet. Wildcard

06:04:50.780 --> 06:04:55.900
react in turn. Firebolt going out that means KDS is forced back, but they might be prolonging

06:04:55.900 --> 06:04:59.180
the inevitable because Wildcard seem like they still want to go.

06:04:59.180 --> 06:05:03.300
How is KDS still alive here? He's even throwing impacts just to make sure he gets rid of all

06:05:03.300 --> 06:05:08.020
of his utility before he inevitably falls. The first kill will come in at about the 52nd

06:05:08.020 --> 06:05:12.780
mark and it's handy taking down Baby Shark. Another laser gate reactivating, that's the

06:05:12.780 --> 06:05:18.140
second one we've seen, wild card. They are throwing everything possible just to disable

06:05:18.140 --> 06:05:21.220
this utility. Finally we see Spike jump in.

06:05:21.220 --> 06:05:24.980
But how telegraphed is this play? Bitter King's ready for the swing in from Hot and Cold. They

06:05:24.980 --> 06:05:33.260
downed on the outside, Spike are down inside and Kansan. Another round with it all to do.

06:05:33.260 --> 06:05:38.060
7-1, we had such high hopes, it's not Wildcard's pick,

06:05:38.060 --> 06:05:41.200
it's FaZe's best map by a country mile,

06:05:41.200 --> 06:05:45.500
but letting it through, giving them this right out the gate,

06:05:45.500 --> 06:05:47.460
we thought that maybe Wildcard might have something

06:05:47.460 --> 06:05:50.140
up their sleeve, some kind of trick they'd pull out

06:05:50.140 --> 06:05:53.740
to show us that they have something to prove,

06:05:53.740 --> 06:05:55.900
and they still will, going into Consulate.

06:05:55.900 --> 06:05:58.740
They're picks coming up next, but FaZe,

06:05:58.740 --> 06:06:03.060
confident, cool, and clear-sighted.

06:06:03.060 --> 06:06:05.300
1-0 in the series.

06:06:05.300 --> 06:06:08.220
Let's just make that 11 and 2, shall we?

06:06:08.220 --> 06:06:11.660
It's the past six-month record here, four phase on Chalet.

06:06:11.660 --> 06:06:16.020
They are stamping down an authority on this map.

06:06:16.020 --> 06:06:18.460
You better believe you are a brave, brave team

06:06:18.460 --> 06:06:19.980
to take them there in the future.

06:06:19.980 --> 06:06:22.380
We'll be back right after this.

06:12:52.380 --> 06:13:21.740
Well, Chalet wasn't close, you might as well just move on to map 2, but Wildcard not only

06:13:21.740 --> 06:13:26.580
playing to make it to main stage need to win two maps in a row but in Salt Lake

06:13:26.580 --> 06:13:30.580
City on home soil at this point they're playing for the pride of the region

06:13:30.580 --> 06:13:34.700
against Fakes. There really are. I don't think Fakes have got the memo or maybe the

06:13:34.700 --> 06:13:38.340
people that organized the games haven't understood how this works. We bring

06:13:38.340 --> 06:13:42.020
teams from all over the world to Salt Lake City to play in Japan and so far

06:13:42.020 --> 06:13:47.420
Fakes have only played North American teams and they have only beaten North

06:13:47.420 --> 06:13:51.700
American teams up until this point. Now of course this series isn't over but they

06:13:51.700 --> 06:13:55.600
still would map one and they want it very handily. Especially when you consider

06:13:55.600 --> 06:13:59.440
that the previous two engagements that FaZe have found themselves in here at

06:13:59.440 --> 06:14:06.160
Salt Lake have been a 7-5 and a 7-5. One against Estar, one against five FaZe. So

06:14:06.160 --> 06:14:10.000
the trend is trending. They're going the right direction. I've never felt more

06:14:10.000 --> 06:14:14.800
conflicted. On one hand my favorite team ever. On the other hand they're

06:14:14.800 --> 06:14:21.520
smoking my region so hard. They're up 3-0 against North America. Wild card. You

06:14:21.520 --> 06:14:25.900
You need to win one even if you lose the series just so I can feel a little bit better going

06:14:25.900 --> 06:14:28.880
into the main stage if FaZe are going to be there.

06:14:28.880 --> 06:14:34.160
And let's be honest, Ollie, even if Wildcard win this, that is the thing about FaZe, isn't

06:14:34.160 --> 06:14:35.160
it?

06:14:35.160 --> 06:14:38.640
Their participation on the main stage, it feels inevitable.

06:14:38.640 --> 06:14:42.600
I don't think they have qualified out of the Swiss stage at anything less than a 3-1

06:14:42.600 --> 06:14:43.600
in the past three years.

06:14:43.600 --> 06:14:48.320
They've not always gone 3-0, but FaZe on the main stage, it just feels like it has to

06:14:48.320 --> 06:14:51.200
happen and that it will happen, if not now, then like.

06:14:51.200 --> 06:14:54.000
And there's a lot of talk on this phase roster as well. Let's not forget that.

06:14:54.000 --> 06:14:57.920
We talk about dynasty rosters and teams that are able to go back to back phase,

06:14:57.920 --> 06:15:01.600
back to back world champions. It's not all the time that we get to say that.

06:15:01.600 --> 06:15:05.920
It's not all the time that we get to see teams that will continue on that fine form

06:15:05.920 --> 06:15:10.880
that they often set at the six-invitational and then continue throughout the course of a calendar

06:15:10.880 --> 06:15:15.200
year and go through and win event after event after event. Now we're not there yet. However,

06:15:15.200 --> 06:15:20.540
That's what FaZe are looking to do. That's the sort of legacy that they are looking to stamp down here and

06:15:21.300 --> 06:15:25.060
It's fundamental as it sounds. It all starts in a group stage. It all starts like this.

06:15:25.060 --> 06:15:27.420
It all starts with the best of one all the way at the beginning.

06:15:27.780 --> 06:15:33.020
When they play that first North American team and now when they're playing the best of three of 1-0 against Wildcard, who themselves?

06:15:33.020 --> 06:15:36.380
I think conversely to FaZe who remain so consistent and

06:15:36.740 --> 06:15:42.100
getting excited about FaZe qualifying to main stage is kind of a hard thing to do when it's happened every year for three years now.

06:15:42.100 --> 06:15:49.360
But for wild card this team is still surprised us quite basically every single time making the main stage it reloaded making a deep run

06:15:49.360 --> 06:15:54.220
At the top six at si now with a sub still up to on the promotion stage

06:15:54.540 --> 06:15:56.580
Three best of the threes three chances

06:15:56.580 --> 06:16:01.820
They have to make a crazy one run with hot and cold subbing in and you feel like they can do it

06:16:01.820 --> 06:16:03.580
But the success they had that came out of nowhere

06:16:03.580 --> 06:16:08.580
You feel like they've got something to offer they's playing yada. That's the first time I see that operator in years

06:16:08.580 --> 06:16:12.340
It's Tanzan with the first pick though, Solz immediately whips around,

06:16:12.340 --> 06:16:16.500
knocks Spiker off course, and Bay, comfortable with the G36,

06:16:16.500 --> 06:16:20.260
he has put Bay's on the back foot on the top floor,

06:16:20.260 --> 06:16:22.340
moving directly into the site.

06:16:22.340 --> 06:16:27.860
Okay, yes, and Bittaking, ladder on Clash, now forced to take out the SMG.

06:16:27.860 --> 06:16:32.180
Bay, stuck behind the desk, hops back up, hot and cold credited with the kill,

06:16:32.180 --> 06:16:37.220
Wildcard, looking to change their fortunes right out of the gate,

06:16:37.220 --> 06:16:40.460
Momentum flying the way on attack.

06:16:40.460 --> 06:16:43.540
I think that's how wildcard have to approach this game from here on out.

06:16:43.540 --> 06:16:46.540
They cannot afford to meet phase softly.

06:16:46.540 --> 06:16:47.740
They need to be aggressive.

06:16:47.740 --> 06:16:50.540
They need to show us that flair that they have

06:16:50.540 --> 06:16:53.500
and especially given that they're playing with hot and cold

06:16:53.500 --> 06:16:55.140
because they can be unpredictable.

06:16:55.140 --> 06:16:57.780
They can make these pocket plays almost

06:16:57.780 --> 06:17:00.540
and just go for broke on some of these rounds.

06:17:03.540 --> 06:17:06.220
And defuse as many bombs as they can.

06:17:06.220 --> 06:17:07.520
Gotta do what works.

06:17:08.020 --> 06:17:11.020
And with one attacking win out the gate on Consulate,

06:17:11.020 --> 06:17:13.820
you know when you're picking this map that your opponents are picking to you.

06:17:13.820 --> 06:17:14.620
So you just know it.

06:17:14.820 --> 06:17:15.820
It's a law of nature.

06:17:15.820 --> 06:17:18.320
Or as close to it as we can get when humans are involved.

06:17:18.620 --> 06:17:22.520
And so with that knowledge, making that very quick play down

06:17:23.020 --> 06:17:27.220
the yellow skylight and losing their blitz basically immediately, by the way, with very little impact

06:17:27.220 --> 06:17:30.620
and still they're able to get so much control.

06:17:30.620 --> 06:17:32.220
Bay with three kills, of course.

06:17:33.520 --> 06:17:35.620
That's quite impressive in the grand scheme of things.

06:17:35.620 --> 06:17:41.420
You I mean we literally saw and a wild card attack fall apart by losing a shield and that one is just a flip on the radar

06:17:41.460 --> 06:17:43.860
Yeah, I mean spike was really on forward watch wasn't it?

06:17:44.740 --> 06:17:48.700
All right, don't you talk about him like that. I will tolerate a lot

06:17:49.900 --> 06:17:53.340
Tolerate a lot from you. Do not say that about spider

06:17:54.940 --> 06:18:00.340
Souls on his back to him and he missed like three shots and souls spins on a dime. Yes

06:18:00.340 --> 06:18:04.140
I said it's so you'll get it. It's souls. What do you want him to do?

06:18:05.620 --> 06:18:10.820
Good attempt from Wild Garden. It credits them with a wrap. It's a round they needed

06:18:10.820 --> 06:18:14.740
because the momentum of the series was only going in one direction and now they

06:18:14.740 --> 06:18:18.940
are broken map. We often talk about Consular as a map but one or two attacking

06:18:18.940 --> 06:18:22.420
rounds can be good enough. You don't have to go out there and get even half. You don't

06:18:22.420 --> 06:18:26.980
even have to go out there and get a 4-2. That's unheard of almost. All you gotta do

06:18:26.980 --> 06:18:30.220
is go out there and get a couple and they put themselves in a really good powerful

06:18:30.220 --> 06:18:33.100
position right now. They're gonna be attacking into Garage so it is gonna be a

06:18:33.100 --> 06:18:37.460
slightly different landscape and I don't think anybody knows the landscape that

06:18:37.460 --> 06:18:41.980
cyber is operating right now because he is really took away upstairs inside of

06:18:41.980 --> 06:18:47.260
visa that's the unfortunate thing about cyber what I was gonna say you know he's

06:18:47.260 --> 06:18:51.640
riding somewhere you just don't know where it is unless your baby shark in

06:18:51.640 --> 06:18:57.580
round two who just walks into visa has him pinned down on the hatch walks away

06:18:57.580 --> 06:19:01.660
wall card now with another shield but a different one for the first round in

06:19:01.660 --> 06:19:03.900
different hands as well.

06:19:03.900 --> 06:19:05.940
They just continue on with the rest of their execute,

06:19:05.940 --> 06:19:08.080
the rest of their take, without having

06:19:08.080 --> 06:19:11.260
to expend anything for taking down that Ella.

06:19:11.260 --> 06:19:13.020
Two rounds, two opening picks.

06:19:13.020 --> 06:19:14.940
Cyber is left with not much to do,

06:19:14.940 --> 06:19:16.340
aside from cameras to watch.

06:19:16.340 --> 06:19:18.820
Oblique, not very many cameras kicking around.

06:19:18.820 --> 06:19:20.860
Some of you are a lot of though, is C4s.

06:19:20.860 --> 06:19:21.780
There are three of them.

06:19:21.780 --> 06:19:25.260
Now two, that FaZe are going to try and hold this line.

06:19:25.260 --> 06:19:26.260
Is there a pixel there?

06:19:26.260 --> 06:19:28.380
I don't think there was.

06:19:28.380 --> 06:19:30.740
Kanzan, just kind of hold a long line there.

06:19:30.740 --> 06:19:36.640
KDS thinking about a little bit of rotate upstairs. He needs to be super careful here because he's got attackers on his right and his left

06:19:36.900 --> 06:19:39.140
Occupying him visa and over toward lounge

06:19:40.160 --> 06:19:42.700
All they might have an idea creeping up

06:19:43.500 --> 06:19:48.140
But they were KDS or more just leery of spiral which KDS has already moved well beyond

06:19:48.660 --> 06:19:51.100
The interim cans in a bay down below die

06:19:51.980 --> 06:19:56.800
Well, Paul goes out for wild card to execute spiker moving in as well KDS will have to retreat

06:19:56.800 --> 06:20:01.960
But the fact that a flank doesn't need to occur because the attack seems to be falling apart is okay

06:20:01.960 --> 06:20:09.200
He's still going to retake the hatch takes down baby shark from the vertical angle in phase not at all worried about a one-off on top

06:20:09.200 --> 06:20:16.800
Floor they blink they pick basement and went around that seems like it could have fit right alongside the rest of their shatley defenses

06:20:17.840 --> 06:20:24.060
That retake was really strange wasn't it because we're watching attacking POV's there and they're in defender positions

06:20:24.060 --> 06:20:29.220
We're like bottom yellow and tucked into security and they're still fighting bodies that are upstairs

06:20:29.620 --> 06:20:32.540
KDS with a brilliant play to just take that space

06:20:33.420 --> 06:20:37.260
Understanding hey if I can get up to the top of spiral if I can just hang around there

06:20:37.260 --> 06:20:42.100
I'm gonna be very unpredictable wild card are not going to expect in this position

06:20:42.100 --> 06:20:44.860
When we're three versus three for one of us to make a play like that

06:20:44.860 --> 06:20:49.940
They will more likely be expecting us to dig into these power positions and it's the exact opposite

06:20:49.940 --> 06:20:51.940
that FaZe brought out there.

06:20:51.940 --> 06:20:56.540
They are going to be mixing things up once again here with a reattempt up on this top floor.

06:20:56.540 --> 06:21:01.140
I don't think we're going to see the same success if attempted some sort of a rush play.

06:21:01.140 --> 06:21:06.340
We'll have to get Bay on the Iana for that, which I've been commenting on at the time.

06:21:06.340 --> 06:21:09.740
That could be the first time we've seen Iana play this whole tournament long.

06:21:09.740 --> 06:21:13.140
I think that's the first time I've seen Iana play in at least a year.

06:21:13.140 --> 06:21:15.140
Maybe more.

06:21:15.140 --> 06:21:18.140
I've not seen her in a long time.

06:21:18.140 --> 06:21:26.180
won't be a shield no shields today instead baby shark on that day most

06:21:26.180 --> 06:21:29.780
snake is available to not want to bring you ever talk with the fans much by the

06:21:29.780 --> 06:21:35.060
way but Kaden bandit banned by wild card but more specifically to the attacking

06:21:35.060 --> 06:21:38.660
team Montaigne and Graham probably one of the most common I feel like band

06:21:38.660 --> 06:21:41.500
combinations for the attack I think you and I have at least cast it we've seen

06:21:41.500 --> 06:21:47.020
so far in this tournament so with a lot of intel manning baby shark will pick at

06:21:47.020 --> 06:21:53.460
It is kind of surprising to not see Snake be brought, especially when Alteccy, some of

06:21:53.460 --> 06:21:56.980
the corridors, can be here on Consulate.

06:21:56.980 --> 06:22:00.940
Especially knowing that Cyber is just going to be out on a bit of an island on his own

06:22:00.940 --> 06:22:01.940
often.

06:22:01.940 --> 06:22:05.460
It hasn't done them too well so far and I think it's been a big focus from Wildcard

06:22:05.460 --> 06:22:09.820
to make sure that they aren't leaving any stone unturned and really choosing to find

06:22:09.820 --> 06:22:13.500
Cyber at the forefront and make it a bit more of a priority.

06:22:13.500 --> 06:22:23.500
He's going to be using his Ratero drones to get rid of not only the barbed wire but also inside of yellow.

06:22:23.500 --> 06:22:32.500
He'll have to look over towards that long bar as well just to open up some further angles and give a few options or take a few options away, should I say, throwing some of the defenders.

06:22:32.500 --> 06:22:38.500
Ooh, cyber-ancadious, both getting softened up a little bit here. It looks like hot and cold is turning into the party.

06:22:38.500 --> 06:22:43.500
Open up an early angle into the site. That position is very difficult to play though.

06:22:43.500 --> 06:22:50.500
You've got the angle in from a lobby, but by the same token, if you back out the door, back out down the hallway, you're still a little bit visible.

06:22:50.500 --> 06:22:54.500
Babe, where has he found that one? Maybe on the smoke going down is Baby Shark.

06:22:54.500 --> 06:22:59.500
Almost fine, Cyra might set a deathmark tracker after him. I said, do you want to happen?

06:22:59.500 --> 06:23:03.500
A lot of lurking from Wildfire trying to find these gaps, and it seems to be going very well.

06:23:03.500 --> 06:23:09.340
well. Kand's now taking on Vitaking, though massive trades coming in from Faze. Still with quite a bit

06:23:09.340 --> 06:23:13.660
of fight left in them. Oh, just giving up the yellow skylight angle right as Sol's passes.

06:23:14.460 --> 06:23:18.460
Wildcard have their advantage. Looking for the next dome Sol's right in front of him.

06:23:19.660 --> 06:23:22.620
It's been a very hectic round, a very bizarre round as well.

06:23:23.500 --> 06:23:29.420
Stop starts the Cotto throughout round three and KDS tracked in a 1v3. We've seen this story before.

06:23:29.420 --> 06:23:33.220
A lot of the time there's wildcard defenders on the receiving end of it on Chalet.

06:23:33.220 --> 06:23:34.720
Not so here.

06:23:34.720 --> 06:23:40.620
We'll still check some of those boxes, but dropping down into the site, pretty easy.

06:23:40.620 --> 06:23:45.720
In 1v3, when you found the Mira, you can drop right down this hatch and flash off the angles.

06:23:45.720 --> 06:23:54.420
Odd and cold, moving into the piano. C4 misses. KDS's main chance at evening the odds, giving himself a bit more advantageous of a position,

06:23:54.420 --> 06:24:04.020
and it will go unrealized. Wildcard retake their lead, massive correction from the shield rush we saw on round 1, a full clear, a slow take, and one that pays off.

06:24:04.020 --> 06:24:15.020
Wildcard not taking any chances there either, 3 vs 1, they're still using Deathmark trackers, they're still getting the plan down, and there's still only one person committing to the site and two watching from above.

06:24:15.020 --> 06:24:22.820
They're giving enough respect over to pretty much every member on this phase side and saying we are not squandering a single chance.

06:24:22.820 --> 06:24:29.360
Rewind back to what I said, only a couple of rounds ago, Consulate can often be decided by one or two rounds on the attack.

06:24:29.360 --> 06:24:32.040
And Wildcard for me, they've hit that marker.

06:24:33.400 --> 06:24:36.400
You can tell because FaZe have now taken their tactical time out.

06:24:36.400 --> 06:24:39.560
Only down one-two, but on these defenses they are so important.

06:24:39.560 --> 06:24:45.160
If Wildcard are able to get two out of the three rounds played, on the attacking side on Consulate,

06:24:45.160 --> 06:24:47.760
that should start ringing some alarm bells.

06:24:47.760 --> 06:24:51.660
You shouldn't start panicking, but FaZe definitely need to be a little bit concerned.

06:24:51.660 --> 06:24:54.100
because we're rushing round one, that's one thing.

06:24:54.100 --> 06:24:58.220
But in round three, that was a really good full clear

06:24:58.220 --> 06:24:59.300
from Wildcard.

06:24:59.300 --> 06:25:01.420
Bay able to find handy early,

06:25:01.420 --> 06:25:04.420
getting a good view of that top floor, hot and cold,

06:25:04.420 --> 06:25:06.580
and Baby Shark approaching it from different angles,

06:25:06.580 --> 06:25:08.580
cutting off those roamers as Bay's

06:25:08.580 --> 06:25:11.540
either try to retake or try to retreat.

06:25:11.540 --> 06:25:15.020
Just a very standard utility clear into the cutoffs,

06:25:15.020 --> 06:25:17.700
into the site push in the 3D1.

06:25:17.700 --> 06:25:20.260
But on Consulate Attack, the basics themselves

06:25:20.260 --> 06:25:22.500
can feel like Herculean tasks at point.

06:25:22.500 --> 06:25:25.420
And for Wildcard to do that successfully, only in round

06:25:25.420 --> 06:25:28.940
three, not at round six in some kind of Hail Mary late

06:25:28.940 --> 06:25:32.540
attacking play, that's great for Wildcard,

06:25:32.540 --> 06:25:33.900
but it's worrying for FaZe.

06:25:36.340 --> 06:25:38.940
Attackers need to locate and defuse bomb.

06:25:38.940 --> 06:25:40.700
Let's see what the timeout has done for FaZe here then

06:25:40.700 --> 06:25:42.740
as we enter round number four.

06:25:44.140 --> 06:25:45.340
Some big changes straight off the bat

06:25:45.340 --> 06:25:48.820
as I'm noticing a lot more trap operator presence here.

06:25:48.820 --> 06:25:52.940
We've got Thorn, then we've got the Mozzie Pest as well.

06:25:52.940 --> 06:25:56.780
Cyber is sort of handed over, the operators that he has been playing.

06:25:56.780 --> 06:25:59.740
You think about LA, you think about some of the Valkyries that we've seen.

06:25:59.740 --> 06:26:01.260
It's not had the desired impact.

06:26:01.260 --> 06:26:03.860
He's getting searched out and searched out good and proper.

06:26:03.860 --> 06:26:06.700
There's a real rescue mission going on at the minute from Wildcard

06:26:06.700 --> 06:26:08.580
to make sure that they take Cyber down there,

06:26:08.580 --> 06:26:11.180
not wanting to give him any space to work in.

06:26:12.420 --> 06:26:16.540
That's such a huge opportunity that's going to help him in that endeavour.

06:26:16.540 --> 06:26:17.980
Remove a little bit of the information.

06:26:17.980 --> 06:26:19.380
Place some of those parts out there,

06:26:19.380 --> 06:26:21.460
make throwing it just a little bit more difficult,

06:26:21.460 --> 06:26:22.940
because information, and any information

06:26:22.940 --> 06:26:24.980
that you can take away from Wildcard at this moment

06:26:24.980 --> 06:26:27.480
is going to be a decent idea.

06:26:27.480 --> 06:26:29.940
They certainly seem to have had a very good handle

06:26:29.940 --> 06:26:32.380
on the information game in the first floor round.

06:26:32.380 --> 06:26:33.900
That's going to be something that

06:26:33.900 --> 06:26:35.460
Bayes are looking to change.

06:26:35.460 --> 06:26:36.940
Round three especially, right?

06:26:36.940 --> 06:26:38.340
Whenever you're going to go for a full clear

06:26:38.340 --> 06:26:39.980
and a very normal style take like that,

06:26:39.980 --> 06:26:41.060
information is always going to be

06:26:41.060 --> 06:26:42.420
of critical and crucial importance.

06:26:42.420 --> 06:26:44.300
It always is in siege,

06:26:44.300 --> 06:26:46.300
but if you're using all three minutes,

06:26:46.300 --> 06:26:48.380
you're gonna have recurring bouts of information gathering.

06:26:48.380 --> 06:26:49.820
It needs to be good for all of them.

06:26:49.820 --> 06:26:51.620
Paul's getting some good information for the defense,

06:26:51.620 --> 06:26:53.340
spotting at least one attacker,

06:26:53.340 --> 06:26:54.820
but literally everybody,

06:26:54.820 --> 06:26:57.460
currently around the yellow stairs at the moment.

06:26:57.460 --> 06:26:59.780
Andy asking for a tech pause.

06:27:01.100 --> 06:27:04.280
Not entirely sure why, but I think it will be granted.

06:27:06.220 --> 06:27:07.740
Don't entirely what happened.

06:27:07.740 --> 06:27:09.460
Something, I guess, with his heartbeat scanner maybe,

06:27:09.460 --> 06:27:11.660
because we saw him try to scan somebody,

06:27:11.660 --> 06:27:13.540
and I guess maybe got stuck or something.

06:27:13.540 --> 06:27:14.660
I don't know, actually.

06:27:14.660 --> 06:27:16.660
You look like you were stuck in the bathroom.

06:27:16.660 --> 06:27:18.660
I've been there.

06:27:18.660 --> 06:27:20.660
Not somewhere that you want to be.

06:27:20.660 --> 06:27:23.660
It's going to take a little bit of the pace out of the game.

06:27:23.660 --> 06:27:26.660
Hopefully we'll get everybody back in as soon as possible.

06:27:26.660 --> 06:27:27.660
Player crash.

06:27:27.660 --> 06:27:30.660
A little bit of a timeout for FaZe ahead of that.

06:27:30.660 --> 06:27:32.660
And then into a tech pause.

06:27:32.660 --> 06:27:35.660
Of course the tech pause is very drastically different.

06:27:35.660 --> 06:27:40.660
You can see that computers are being messed around with here

06:27:40.660 --> 06:27:42.660
and we're getting everyone back on into the game.

06:27:42.660 --> 06:27:46.960
game. Only momentarily. The changes in that round, round number four, they weren't just

06:27:46.960 --> 06:27:50.680
on the side of FaZe. FaZe bringing in a couple of different operators to that line-up. We

06:27:50.680 --> 06:27:53.600
didn't have, we've not had an army up until that point and I mentioned at the time the

06:27:53.600 --> 06:27:57.040
mozzy. The phone we'd seen, but it hadn't been the main stage, the same way that we

06:27:57.040 --> 06:28:02.080
see it be in some games. The changes weren't only there either. They actually got the introduction

06:28:02.080 --> 06:28:05.240
of the sense and I always love it when the sense comes out because you don't always see

06:28:05.240 --> 06:28:09.760
it in regular league play and it does tend to be something that gets saved for events

06:28:09.760 --> 06:28:12.520
because once you've shown one of your RU Projector lines,

06:28:12.520 --> 06:28:14.640
you've kind of given the game away a little bit, haven't you?

06:28:14.640 --> 06:28:17.160
You sort of know what there is to be expected there,

06:28:17.160 --> 06:28:18.560
and they don't always tend to work.

06:28:18.560 --> 06:28:20.040
So we did have a little bit of a sense, actually.

06:28:20.040 --> 06:28:21.160
And I hope we get that again,

06:28:21.160 --> 06:28:22.960
and we get to see the full picture

06:28:22.960 --> 06:28:25.800
and what wild card we're looking to try and achieve with that.

06:28:25.800 --> 06:28:28.720
I don't think this break is going to do phase any harm.

06:28:28.720 --> 06:28:31.080
They had some brilliant momentum coming off Chalet.

06:28:31.080 --> 06:28:32.680
And since getting onto Consulate,

06:28:32.680 --> 06:28:35.400
the momentum has definitely shifted.

06:28:35.400 --> 06:28:37.200
I don't think it's going to do anybody any harm, really.

06:28:37.200 --> 06:28:39.480
I think you even saw back on Chalet,

06:28:39.480 --> 06:28:42.040
the vibe still seem to be pretty good for a wild card.

06:28:42.040 --> 06:28:45.280
They were down like, I think 5161 and Spiker were still joking,

06:28:45.480 --> 06:28:47.040
keeping the team positive and active.

06:28:47.960 --> 06:28:51.960
Going back to me jokingly, getting on you for making fun of Spiker.

06:28:52.240 --> 06:28:57.000
I am his still his progress inside of the NAL and inside of the national

06:28:57.000 --> 06:29:00.160
scene is probably one of the most, I think impressive stories we've seen in

06:29:00.160 --> 06:29:01.200
the past three years.

06:29:01.440 --> 06:29:04.480
I mean, starting out as a young IGL with a lot of responsibility and

06:29:04.480 --> 06:29:08.480
foisted upon him in his first stage back in 2023, now consistently making

06:29:08.480 --> 06:29:12.800
international events still quite young to be a fragging IGL at just 21 years old

06:29:12.800 --> 06:29:16.800
it requires a lot of you and now even I think learning some of the more

06:29:16.800 --> 06:29:19.640
important thing is keeping the team's vibes up keeping people calming keep

06:29:19.640 --> 06:29:23.440
people happy and excited it's one of those important bits about a team now

06:29:23.440 --> 06:29:28.240
obviously they're up to one right now but still important so important for a young player to be able to understand

06:29:28.240 --> 06:29:32.680
it could have been anybody in that position and I would have said exactly the same thing

06:29:32.680 --> 06:29:37.200
It wasn't because of the player, it was because of what happened.

06:29:37.200 --> 06:29:41.920
I don't actually, like stepping outside a bit, I don't actually think you were trying

06:29:41.920 --> 06:29:44.720
to go for him.

06:29:44.720 --> 06:29:48.080
But I like how you've got the back, I like how you, I like how you've got the back, very

06:29:48.080 --> 06:29:49.080
honourable of you.

06:29:49.080 --> 06:29:51.800
Well, that guy, shout out.

06:29:51.800 --> 06:29:56.520
Round four then, looks like we've got everybody in this side and fingers crossed at no PC

06:29:56.520 --> 06:29:58.400
crash from here on out.

06:29:58.400 --> 06:29:59.400
That'd be very cool.

06:29:59.400 --> 06:30:05.400
Let's see how the time-out is going to affect for FaZe here, because of course we've not seen the round after the time-out.

06:30:05.400 --> 06:30:12.400
Did you see a decent impact from FaZe's time-out? It was like immeasurable.

06:30:12.400 --> 06:30:16.400
The amount of impact the coach can have.

06:30:16.400 --> 06:30:20.400
FaZe are definitely worried about this little top play though, aren't they?

06:30:20.400 --> 06:30:26.400
From what we saw in round one, jump down the skylight, throw everything through yellow, and really start to make something happen through there.

06:30:26.400 --> 06:30:29.340
That's very noticeable with the attention already that's being paid.

06:30:29.340 --> 06:30:32.620
We've got Heartbeat Scanner over there, with Razorbloom placed in that position.

06:30:32.620 --> 06:30:34.840
It's something that FaZe have got in the back of their mind.

06:30:34.840 --> 06:30:37.000
Whether it's going to happen or not, I don't think it is,

06:30:37.000 --> 06:30:39.620
because we're not like the Blitz, we're not like the same tools,

06:30:39.620 --> 06:30:41.740
but it's definitely in the back of FaZe's mind right now.

06:30:41.740 --> 06:30:44.140
It's also about the exact same start we had in the previous round.

06:30:44.140 --> 06:30:47.700
Andy only really spotted one player when he was scanning on this side,

06:30:47.700 --> 06:30:50.060
and he was inside a bathroom in this exact same spot.

06:30:50.060 --> 06:30:53.500
It's basically just repeating things word for word in round four.

06:30:53.500 --> 06:30:55.500
What we saw pretty crash

06:30:55.660 --> 06:31:01.620
The IQ also spotting that pulse getting more information how he's directly on that guide and pulse is getting in turn on the IQ

06:31:02.900 --> 06:31:07.460
For a rude awakening if they get some position from some vertical to your through a soft wall

06:31:07.660 --> 06:31:11.660
Find an angle on that pulse with the scanner and pistol in hand popping down handy

06:31:11.660 --> 06:31:14.460
We'll relay that and probably you should start backing up pretty quickly

06:31:15.380 --> 06:31:23.220
Careful could swing with this shot gone. Oh tanzin caught with crossbow in hand and you'll win that engagement seven days out of seven

06:31:23.500 --> 06:31:25.500
Cyber put the low HP

06:31:25.500 --> 06:31:30.780
Candy continuing his work send now to C4. No keeps it in pocket

06:31:30.780 --> 06:31:32.500
I'm not trying to make it move just yet

06:31:32.500 --> 06:31:39.900
He's dropping across this course not with any good way out cyber looking to support just walk straight in the glass right in front of the smoke

06:31:40.700 --> 06:31:42.460
Face keep their advantage

06:31:42.460 --> 06:31:49.620
Keep on the window should get handy the opportunity to move, but he doesn't look at the teamwork here KDS has come to hand these rescue

06:31:49.620 --> 06:31:51.620
and Handi's just going, yeah, I feel pretty comfortable.

06:31:51.620 --> 06:31:53.620
I'm just going to try and challenge onto the angle.

06:31:53.620 --> 06:31:55.620
He really fancied himself for that one

06:31:55.620 --> 06:31:58.120
and Baby Shark just manages to thread it.

06:31:58.120 --> 06:32:00.120
It still levels things up 3-3

06:32:00.120 --> 06:32:02.620
and the advantage still isn't entirely clear.

06:32:02.620 --> 06:32:05.120
Baby Shark's on basically no health at this point

06:32:05.120 --> 06:32:07.120
and can't push up due to that toxic babe,

06:32:07.120 --> 06:32:08.620
but that's the last one.

06:32:08.620 --> 06:32:09.620
And once that dissipates,

06:32:09.620 --> 06:32:11.620
it's going to be down to impact some other means

06:32:11.620 --> 06:32:12.620
to slow them down.

06:32:12.620 --> 06:32:14.620
Soles, he doesn't need much of an invitation,

06:32:14.620 --> 06:32:16.620
domes their head off hard and cold.

06:32:16.620 --> 06:32:18.620
The KDS takes Baby Shark down,

06:32:18.620 --> 06:32:25.060
Leaving it all on this young player in Spiker well and going against souls not many people no matter their age

06:32:25.060 --> 06:32:27.920
To be able to win that fight and we are all tied up again

06:32:28.580 --> 06:32:32.740
That just seems to favor wild card two rounds on the attack already

06:32:32.740 --> 06:32:35.700
They are going to be feeling very good going in for the rest of this

06:32:35.700 --> 06:32:41.860
They tried out CEO they tried to go for a similar yellow play and it didn't work out probably in part because

06:32:42.460 --> 06:32:47.820
Phase look like they wanted to counter literally one push and it was a yellow skylight drop

06:32:47.820 --> 06:32:54.320
They had razor blooms on it, Handy was sitting there the entire time before the crash and after the crash.

06:32:54.320 --> 06:33:02.120
And even after he was facing relentless pressure, even after Akiba allowed him the opportunity to get off the window,

06:33:02.120 --> 06:33:07.320
he still decided to stay there because they knew the attacker was going to come from that way and once the Blackbeard hopped down,

06:33:07.320 --> 06:33:08.920
they added perfect counter for the plan.

06:33:08.920 --> 06:33:11.320
It was just so one-dimensional, wasn't it, from Wildcard?

06:33:11.320 --> 06:33:15.320
And it's strange to call it out because it worked really well in Round 1 and we were praising it then.

06:33:15.320 --> 06:33:18.160
But that's round one. It was new, it was fresh, it was different.

06:33:18.160 --> 06:33:21.400
That was a re-attempt and it was something that was re-attempted in...

06:33:21.400 --> 06:33:24.560
Whereas the first round, it happened very quickly and it was quite succinct.

06:33:24.560 --> 06:33:27.960
That sort of dragged on a little bit and it was very drawn out and...

06:33:27.960 --> 06:33:31.200
It's just very telegraphed. It was very obvious what was going on there.

06:33:31.200 --> 06:33:34.200
In phase, like you say, they'd set up accordingly for it.

06:33:34.200 --> 06:33:38.880
And Wildcard just kind of bang in the head against where phase was strongest in that round.

06:33:38.880 --> 06:33:42.160
It's opened the door here and given phase a chance to level things back up.

06:33:42.160 --> 06:33:46.500
But I still won't get away from the fact that Wildcard have done a brilliant job up until this point.

06:33:46.500 --> 06:33:50.080
Two rounds very much could be the difference maker at the moment.

06:33:50.080 --> 06:33:52.080
And FaZe are going to be very mindful of that.

06:33:52.080 --> 06:33:55.920
They need to go pretty flawless for these next two if they're going to hope to have a chance.

06:33:55.920 --> 06:33:58.880
And we're going to have a tertiary side defense if FaZe win this,

06:33:58.880 --> 06:34:02.720
and that's going to be a perfect moment for Wildcard to potentially get free as well.

06:34:02.720 --> 06:34:05.680
Cyber has not had much impact this game.

06:34:05.680 --> 06:34:10.880
A little bit of decent impact on the first series, but if Wildcard have had one mission and it is to neutralize Cyber,

06:34:10.880 --> 06:34:14.640
It's worked great on Consulate, and to a degree also worked really well on Chalet.

06:34:14.640 --> 06:34:19.220
He was the lowest rated player going back to map 1, even though it was a 7-1 victory for FaZe.

06:34:19.520 --> 06:34:20.880
They've got that part figured out.

06:34:21.620 --> 06:34:26.620
Now it's just the other 4-2 time world champions you have to deal with, you know, the 4 and the 4 plus 1.

06:34:26.980 --> 06:34:29.380
Yeah. Not only that small part of things, hey.

06:34:29.760 --> 06:34:32.020
This is quite a direct approach, isn't it? Hot and cold.

06:34:32.020 --> 06:34:33.360
We can try and lead the charge.

06:34:33.360 --> 06:34:37.060
We've got Canson sending in a little bit of the lifeline here, and there is some information.

06:34:37.220 --> 06:34:38.880
Yellowpins are getting sent out there.

06:34:38.880 --> 06:34:46.200
Well, I've got know what the working toward here and you can already see phase starts with move utility around and put themselves in a slightly better position

06:34:46.560 --> 06:34:53.640
Drones now working through the site as well. That preach is been opened. It's gonna be a bit of a nightmare base already moving through into service

06:34:56.200 --> 06:35:01.640
Bidding has to be careful on this angle. It's exactly the thing a defender would forget to totally understandable

06:35:02.080 --> 06:35:04.800
It's not a kind of angle you would expect but still fun passive

06:35:04.800 --> 06:35:08.800
She's got that broken pack ready to shoot it, ready to delay the take if the shield move up too far.

06:35:08.800 --> 06:35:15.800
Spiker has opened the breach to full exothermic too, so wide angle view of the garage position at the moment.

06:35:15.800 --> 06:35:18.800
So, phased without a lot of positions to play.

06:35:18.800 --> 06:35:23.800
Thing is, we've seen, I was gonna say, defenders floating up to the top floor going for the retake.

06:35:23.800 --> 06:35:27.800
But what a drone from Wildcard, anticipating that exact possibility.

06:35:27.800 --> 06:35:30.800
Don't even know if they knew about the Solis, but they know about her now.

06:35:30.800 --> 06:35:33.800
They've got her dead to rights inside of exposition.

06:35:33.800 --> 06:35:36.260
Now his handy rotates back, tries to join the rest of the team.

06:35:36.260 --> 06:35:37.760
He's gonna run into this breach.

06:35:37.760 --> 06:35:39.040
The defense is going for the retake.

06:35:39.040 --> 06:35:40.920
Huge win by Bittaking.

06:35:40.920 --> 06:35:44.280
Costs some HP, but fighting back well on the backside.

06:35:44.280 --> 06:35:45.480
Sol's getting active as well.

06:35:45.480 --> 06:35:47.360
Hot and cold down for the count.

06:35:47.360 --> 06:35:50.480
Faze, commit to the retake over by Cerber.

06:35:50.480 --> 06:35:53.640
And they have a completely demolished Wild Car's attempt.

06:35:53.640 --> 06:35:55.960
Baby Shark and Spiker, the only two left

06:35:55.960 --> 06:35:59.000
in the front and the middle, but no diffuser.

06:35:59.000 --> 06:36:00.880
In another world in which Spiker has the case,

06:36:00.880 --> 06:36:03.360
they can put it down on the front side.

06:36:03.360 --> 06:36:13.360
But now they have to retake across the fallen bodies of their teammates, the other attackers who failed to meet the challenge, who failed to best phase clan over in construction.

06:36:13.360 --> 06:36:21.360
Spiker might land the shots on souls, but FaZe have wrapped around Wildcard and are tightening their grip.

06:36:21.360 --> 06:36:27.360
But right as I say that, Spiker might just get surprised more than anything, twice over.

06:36:27.360 --> 06:36:32.360
One gets a kill and the other results in his death. FaZe, again, in the lead.

06:36:32.360 --> 06:36:38.040
Handed his position in there for round five was beautiful to watch. He went all the way down yellow stairs

06:36:38.280 --> 06:36:41.240
He knew that there was going to be somebody outside a main breach of course

06:36:41.240 --> 06:36:45.460
And then as soon as viking starts to see a little bit of success bang hits the rotation

06:36:46.000 --> 06:36:49.140
Straight back up yellow straight upstairs because you know where everybody is at that point

06:36:49.140 --> 06:36:53.420
You can then start to drop the hatch. He picks the killer as soon as he drops that hatch as well

06:36:53.420 --> 06:36:56.560
And then was of course there fought one of those final plays

06:36:57.440 --> 06:36:59.060
You can see spiker

06:36:59.060 --> 06:37:02.380
No, I'm inviticking there a lot of players knowing where the other is

06:37:03.980 --> 06:37:07.560
And they just live it quicker on that final engagement phase

06:37:08.220 --> 06:37:13.740
Take another brief lead here on consulate, but this is gonna be the last round as the sides currently set

06:37:17.300 --> 06:37:23.620
In the lead over the aggregate in this series phase now looking to try and win on exposition and piano be one other site

06:37:23.980 --> 06:37:27.820
Beyond that second floor rush we saw in round one that wild card were successful in

06:37:27.820 --> 06:37:30.340
slow, it was a full clear, but it was good.

06:37:30.340 --> 06:37:35.940
Bit of a weird disjointed round in terms of the pace, but in terms of the overall strategy

06:37:35.940 --> 06:37:37.440
it was quite good from Wild Carver.

06:37:37.440 --> 06:37:41.260
And not really a whole lot of phase can do to specifically counter that, but there are

06:37:41.260 --> 06:37:42.860
some things they can try.

06:37:42.860 --> 06:37:47.180
Before our next position in Piena we had Cyber on Valkyrie, we'll have Cyber on Valkyrie

06:37:47.180 --> 06:37:48.180
here.

06:37:48.180 --> 06:37:51.940
We'll bring in some of the tools that phase have decided to bring in the Bat Capitalist.

06:37:51.940 --> 06:37:56.460
It's not a trap specifically though, but the King is on the Luscious.

06:37:56.460 --> 06:38:01.020
in those mozzie paths. KDS not only can device information potentially gain some information

06:38:01.020 --> 06:38:06.380
maybe help out cyber on that flank. If wild card want to get set up go for a full clear and go

06:38:06.380 --> 06:38:11.500
for a plant like they did before getting as much information in cyber's hands as possible or any

06:38:11.500 --> 06:38:15.580
flankers hands possible and hitting it right at the late round or wild card attack before

06:38:15.580 --> 06:38:19.100
it's a good idea. We did have the mozzie brought didn't we in the crash round they didn't end up

06:38:19.100 --> 06:38:23.020
getting played. Oh true yeah. It is going to be the first time we actually see it played here now

06:38:23.020 --> 06:38:25.820
And I think that the sentiment is very much going to be the same, isn't it?

06:38:25.820 --> 06:38:31.420
It's going to be to try and give cyber a little bit more space, remove a little bit more information away and allow some flexibility.

06:38:31.420 --> 06:38:35.520
C4s are always a big part of gameplay on Consulate, regardless of which team it is.

06:38:35.520 --> 06:38:40.620
Phase again, bringing three C4s, and this time they're going to have a bit more information to work off in that regard.

06:38:40.620 --> 06:38:44.220
Cyber, getting himself dangerously close to Lobby Door here.

06:38:45.220 --> 06:38:47.520
It's going to be pretty reinforced and pretty locked off.

06:38:47.520 --> 06:38:50.020
He knows that there's going to be someone there, but look at that routine.

06:38:50.020 --> 06:38:52.220
Attacks as well, baby shark!

06:38:52.220 --> 06:38:55.900
He's just trying to slip himself into pretty much the middle of the map right now.

06:38:55.900 --> 06:38:58.780
This is what Baby Shark is notorious for.

06:38:58.780 --> 06:39:01.820
Look at how close these defenders are to the attack.

06:39:01.820 --> 06:39:07.620
KDS right by Spiral. Baby Shark and Cyber just shoulder to shoulder with a wall in between.

06:39:07.620 --> 06:39:12.620
KDS so fixated on the Clutch Drone. Sniper swings out through the single window.

06:39:12.620 --> 06:39:16.420
Another advantage for Wildcard. That's their fifth over the course of this whole half.

06:39:16.420 --> 06:39:19.700
Consulate defense is being what they are. It's not sufficient.

06:39:19.700 --> 06:39:24.920
Important, but it is not enough to get the job done. A minute 40 seconds now spent Wildcard taking their time

06:39:25.760 --> 06:39:27.760
Possibly that information

06:39:27.960 --> 06:39:32.860
Especially a cyber looks to flank baby shark. He hears the secondary shot. He a specter is getting the plant down

06:39:32.860 --> 06:39:36.360
He's hopped in the window with a smoke canister lands at the exact right spot

06:39:36.960 --> 06:39:40.280
Possing it down below off the vertical angle bays their rotation

06:39:40.280 --> 06:39:43.900
They're just playing retake playing up top and I don't think Wildcard anticipated that

06:39:44.000 --> 06:39:49.120
Wildcard have chosen to ignore it, haven't they but they're not going to be able to do so a brief chance there for Bay

06:39:49.120 --> 06:39:54.560
a cyber just gives an opportunity away but bait now understand and the

06:39:54.560 --> 06:39:58.920
assignment clearing this top floor is going to be crucial right now because

06:39:58.920 --> 06:40:01.520
otherwise you might be able to get in the site but you're not gonna be able to

06:40:01.520 --> 06:40:04.840
do anything you're gonna get shot from above or you're gonna get smoked on out

06:40:04.840 --> 06:40:08.640
of there and only 35 seconds it's not a position you want to be in. No and

06:40:08.640 --> 06:40:11.680
especially you might have the capitol smoked but no glass on the attacking

06:40:11.680 --> 06:40:15.160
side it's just the warden who can look through but he's not a factor anymore as

06:40:15.160 --> 06:40:21.760
As Spiker moves his way in, they might pre-fire it, they might land the Toxic Canisters, and it's the utility that does in Wildcard.

06:40:22.160 --> 06:40:25.160
Hot and cold and baby shark, the former recovering the diffuser.

06:40:25.460 --> 06:40:27.760
The latter, how do you cover this?

06:40:27.760 --> 06:40:32.760
How do you protect the plant when they're all upstairs, when they're through the tightest vertical angle you've ever seen?

06:40:32.960 --> 06:40:36.560
Nanny's good for three kills, Cyber's still only good for two on the half.

06:40:37.060 --> 06:40:43.960
The FaZe get exactly what they need, the minimum the Consulate defenses can afford to get, but four rounds.

06:40:43.960 --> 06:40:46.360
That's still a win for FaZe at halftime.

06:41:13.960 --> 06:41:15.960
I'm gonna go for the last one

06:41:17.960 --> 06:41:19.960
It can be a little bit difficult to play with a crazy guy

06:41:19.960 --> 06:41:21.960
I'm gonna go for the yellow one

06:41:21.960 --> 06:41:23.960
I'm gonna do the DML, I'm gonna have to go for the blue one

06:41:23.960 --> 06:41:25.960
I'm gonna go for the yellow one

06:41:25.960 --> 06:41:27.960
Go for it

06:41:27.960 --> 06:41:29.960
The yellow one will be fast

06:41:29.960 --> 06:41:31.960
The yellow one, you can go for the yellow one

06:41:31.960 --> 06:41:33.960
For the one who goes for the mountain

06:41:33.960 --> 06:41:35.960
He goes for the Eng in the C.O.

06:41:35.960 --> 06:41:37.960
That's the one who goes for the souls

06:41:37.960 --> 06:41:39.960
And who I go for the C.O.

06:41:39.960 --> 06:41:41.960
Are you gonna go for the only one with a gun?

06:41:41.960 --> 06:42:06.460
If he is playing the first round, you guys want to fight right there? But it's ok. And then Sparky will participate in the lobby door. Or you guys want to like, chill a little bit more and then we play two layer.

06:42:06.460 --> 06:42:09.460
I think we're going to get fucked on the next queue.

06:42:09.460 --> 06:42:16.460
Just to make sure that in one thing of this success right here guys, the mid rounds is the perfect moment that the guys can get kills against them.

06:42:16.460 --> 06:42:24.460
So remember they're going to be talking, they're going to be doing a progression on the map, but mid round is the moment that the guys can get kills when they use the summited etc.

06:42:24.460 --> 06:42:29.460
Focus of this moment, right? Execution on is going to be a little bit difficult in the late round because they're going to be already set.

06:42:29.460 --> 06:42:33.620
set, but in the middle round when they're in long desk, fan, etc. for any bomb site

06:42:33.620 --> 06:42:37.300
there's a moment that you guys can get kills, but these moments are like, try to

06:42:37.300 --> 06:42:39.740
talk a little bit more, that was the example of Shalaya, right, when they were

06:42:39.740 --> 06:42:44.260
playing Bane Piano, so, you know, fair round, right? And remember to talk, let's have a plan, right?

06:42:44.260 --> 06:42:47.580
Shalaya could have been better, right here, let's be better.

06:42:47.580 --> 06:42:51.100
Okay, we're fine, we're liberated, what is the win condition, make the question, okay?

06:42:51.100 --> 06:42:53.020
What do we need to do? Talk about it, right here.

06:42:53.020 --> 06:42:55.020
Yeah, win condition, that's for sure.

06:42:55.020 --> 06:43:00.900
Love that a little bit from the bonus right there, something we talked about how good

06:43:00.900 --> 06:43:06.100
phase are at getting set up and at the beginning they're droning and at the end they're executing.

06:43:06.100 --> 06:43:09.860
Where might they be most vulnerable at the midpoints when they're committing to plans,

06:43:09.860 --> 06:43:14.020
when there's comms going on, when there's utility bodies everywhere rotating, getting

06:43:14.020 --> 06:43:18.540
excited, that's the point where a flank might work, where a bit of utility might work but

06:43:18.540 --> 06:43:23.540
at the point where phase and also most attacking teams that emulate the phase style or play

06:43:23.540 --> 06:43:26.660
that structured style of stage. That is generally where they're most vulnerable.

06:43:26.660 --> 06:43:29.940
We'll see how it happens for Wildcard. Again, the thing about Consulate is you can just

06:43:29.940 --> 06:43:32.260
kind of shut out the attacks sometimes at the beginning of the round. Maybe you won't

06:43:32.260 --> 06:43:33.420
even need to get to the middle.

06:43:33.420 --> 06:43:38.100
If there's one person that knows this phase Oscar as well on the side of Wildcard, it

06:43:38.100 --> 06:43:43.260
is going to be Lagonas battling against them for years inside of both BR6 and SIL. It's

06:43:43.260 --> 06:43:46.100
going to be very familiar with this opponent.

06:43:46.100 --> 06:43:48.660
Face, talkative punch, aren't they?

06:43:48.660 --> 06:43:49.660
Chatty.

06:43:49.660 --> 06:43:53.100
I reckon they said about 20 words during that whole minute.

06:43:53.100 --> 06:43:58.100
jubilant as well cyber is always cracking jokes but yeah the insight there

06:43:58.100 --> 06:44:02.420
for any English speakers or people that only really understand English is

06:44:02.420 --> 06:44:06.020
definitely gonna be on the on the wild card of society things and I like it

06:44:06.020 --> 06:44:09.140
right you know it's let's focus on them when they're a little bit weakest you

06:44:09.140 --> 06:44:11.540
know they're gonna be good in the setup they're gonna be good in the execute

06:44:11.540 --> 06:44:15.060
mid-round that's when we're gonna look for options and by options I read that

06:44:15.060 --> 06:44:18.260
as they're just gonna want people to walk around and try and find kills be a

06:44:18.260 --> 06:44:22.260
bit more unpredictable and just put yourself into harm's way a couple of

06:44:22.260 --> 06:44:26.660
What play is it doing that baby shot could bait no stranger to being put inside a harm's way?

06:44:26.660 --> 06:44:30.820
Bay will probably find himself in harm's way on a vigil, kind of a natural spot for him to be.

06:44:30.820 --> 06:44:32.820
Spiker as well on the Ella.

06:44:32.820 --> 06:44:35.460
Kind of depends how you want to play it, but...

06:44:35.460 --> 06:44:39.860
Eleanor the Scorpion and most of your utility being placed at the beginning of the round.

06:44:39.860 --> 06:44:43.860
Lends itself to roaming, lends itself to going for some flanks.

06:44:43.860 --> 06:44:49.460
Quite down below the bomb sites, the second floor defense, he is looking towards the basement currently.

06:44:49.460 --> 06:44:57.000
I don't even know. I think you just put the fire it seems to do about that. Just to get

06:44:57.000 --> 06:44:58.860
rid of it. My brain is like, how is he been hit by a

06:44:58.860 --> 06:45:02.360
Grasmont? There's no brava. It makes sense.

06:45:02.360 --> 06:45:07.720
Handy. He's really starting off his attacking phase here on the IQ, looking to try and search

06:45:07.720 --> 06:45:11.480
out some of these gadgets. Of course, with the vigil being in play, it's not a bad bring.

06:45:11.480 --> 06:45:15.200
You're also going to be able to discover where those Grasmont mines are and really assist

06:45:15.200 --> 06:45:21.320
Cybers I'm interested in playing the shotgun on the sledge and part due to the fact that the machine pistol is just so good

06:45:21.320 --> 06:45:23.320
Especially on land right now. Oh

06:45:23.760 --> 06:45:27.560
I like this from spider. Okay. Ah drone unlucky

06:45:28.920 --> 06:45:30.920
Well, he takes down a drone

06:45:31.400 --> 06:45:35.200
Really is it always understood a window and he's been able to grab a drone for his troubles

06:45:35.200 --> 06:45:38.280
There we go. That's the machine pistol we're talking about a baby shark

06:45:38.280 --> 06:45:42.600
He just tries to make something happen inside of that man. They pushed out by the maze as well

06:45:42.600 --> 06:45:46.380
he's between a rock and a hard place right now either go against the black

06:45:46.380 --> 06:45:51.800
bitch or try and make something happen there it is the boss G take souls out

06:45:51.800 --> 06:45:55.680
and you know the need to try and displace him but he's not leaving no

06:45:55.680 --> 06:46:00.440
staying and just gets killed right as he tries to leave and run for some kind

06:46:00.440 --> 06:46:06.040
of escape now phase with an advantage fully focusing on the admin office in

06:46:06.040 --> 06:46:08.920
the beginning of the round right the midway point I don't know how much

06:46:08.920 --> 06:46:11.680
What's disruption Wildcard will manage at this point?

06:46:11.680 --> 06:46:14.400
Gonna have to likely play the site.

06:46:14.400 --> 06:46:20.000
Utility being used as well, Kansan using one of the two C4s that were present on the defense.

06:46:20.000 --> 06:46:23.160
Hot and cold still with two toxic cancers, you face don't exactly have a lot of time.

06:46:23.160 --> 06:46:25.040
They've got a minute haven't they?

06:46:25.040 --> 06:46:26.760
But they should be able to work around that.

06:46:26.760 --> 06:46:29.960
This is a team that is very capable of working under the clock.

06:46:29.960 --> 06:46:33.000
And just in the fact that they have a man count advantage, you would expect them to

06:46:33.000 --> 06:46:34.280
be able to convert on that.

06:46:34.280 --> 06:46:37.240
A couple of obstacles that are going to be in the way, Hot and Cold and his two toxic

06:46:37.240 --> 06:46:42.800
They're going to flood a lot of this time out of the round, especially if you place

06:46:42.800 --> 06:46:43.800
one on this meeting door.

06:46:43.800 --> 06:46:44.800
He's already spent one there.

06:46:44.800 --> 06:46:45.800
A good bit of information given in exchange.

06:46:45.800 --> 06:46:49.200
We're going to know about Handy moving up this spiral.

06:46:49.200 --> 06:46:53.160
So with time ticking by, you can see a world here for Wildcard.

06:46:53.160 --> 06:46:55.440
You can definitely see a world.

06:46:55.440 --> 06:46:56.800
It's kind of the nature of this map.

06:46:56.800 --> 06:46:57.800
So many tight corridors.

06:46:57.800 --> 06:46:58.800
Great for shotguns in particular.

06:46:58.800 --> 06:47:01.320
On cold, we use the last of his toxic canisters.

06:47:01.320 --> 06:47:04.200
Probably a reason Cyber brought that shotgun as well.

06:47:04.200 --> 06:47:06.800
If you get to this position, a really strong tool.

06:47:06.800 --> 06:47:12.500
Candy great on the flank watch great on the cover to catching somebody peeking around the long bar hot and cold no shot

06:47:12.500 --> 06:47:16.860
Gun possible in this situation got to pull out the SMG 11 and he will not pull out the round

06:47:17.180 --> 06:47:21.640
For two for the defense or at least for wild card. That's good. That might be okay

06:47:21.800 --> 06:47:26.320
You got to make good on it now phase up five to two and start getting a little bit worried

06:47:26.720 --> 06:47:31.120
This way you've got to believe as wild card though because guess what wild card won the first round of this game

06:47:31.120 --> 06:47:33.040
And they were on attack as well. So it's not too unusual

06:47:33.040 --> 06:47:38.520
It's not too much of an alarm bell. It was the same bomb site as well that top floor. It's expected

06:47:38.520 --> 06:47:40.320
That's where defending teams are gonna go first

06:47:40.320 --> 06:47:44.360
So it's likely where he's gonna be prepped the big difference from me inside of that round

06:47:44.360 --> 06:47:47.840
We finally saw a bit of contribution from cyber not that he was a bit

06:47:48.040 --> 06:47:52.160
Well, he was very quiet on the defense and the kills that he got not that they weren't impactful

06:47:52.160 --> 06:47:55.240
But it was never a big opening kill like that. He was often the opening death

06:47:55.240 --> 06:48:00.460
He was the tip of the spear there inside of admin around seven and if he continues to be that for phase

06:48:00.460 --> 06:48:04.900
It doesn't matter that he's at a quiet defensive phase as long as he turns it on for the attacks

06:48:08.380 --> 06:48:10.220
Especially an important moment

06:48:10.220 --> 06:48:11.500
Which phase

06:48:11.500 --> 06:48:13.060
Objectively had a lead

06:48:13.060 --> 06:48:18.300
Question is always how good will that attacking side be as you said while the card won the first turn out the gate only got to

06:48:18.740 --> 06:48:20.740
Have to see that changes

06:48:21.140 --> 06:48:25.780
Always have to be worried when the team is out five to two that can turn into a

06:48:25.780 --> 06:48:30.460
Not unwinnable comeback very quickly just one round three minutes might be enough to do it

06:48:31.100 --> 06:48:33.900
Positioning piano is the next defense for a wild card

06:48:35.220 --> 06:48:37.220
First one I go their way this one

06:48:37.700 --> 06:48:42.100
Playing a retake strat we've seen quite a few times throughout North America and world wide

06:48:42.100 --> 06:48:47.420
You've got the vertical angles of course, but I'm cold without solace up top filling a similar role that the warden

06:48:47.980 --> 06:48:52.100
He's actually in the site right now. We'll see if that changes at least the early on position

06:48:52.100 --> 06:48:57.420
inside of exposition in piano itself meanwhile most of the defense on that

06:48:57.420 --> 06:49:02.900
top floor. Honkhold is able to search out here on a specky Oskana, grab an early

06:49:02.900 --> 06:49:07.300
drone game that might be happening. It's kind of a less good version of a pulse

06:49:07.300 --> 06:49:10.820
for that but your focus is much more in terms of getting the plant or stopping

06:49:10.820 --> 06:49:13.580
the plant from going down at a later point in the round. So you need to keep

06:49:13.580 --> 06:49:17.860
yourself alive to see the most value out of that utility. KDS already gonna be

06:49:17.860 --> 06:49:21.380
moving in through visa office right now. It looks like he's got some drones

06:49:21.380 --> 06:49:26.180
working at his feet as well. Vittacombe already clearing the way in terms of default cameras.

06:49:26.180 --> 06:49:31.140
He starts to move a little bit through lounge and over on, in towards site. Probably not

06:49:31.140 --> 06:49:36.420
realizing just how free it is, but it can often be a trap. We need to see that upstairs clear.

06:49:36.420 --> 06:49:39.860
Is that something that really caught Wildcard out inside around six?

06:49:40.820 --> 06:49:45.060
Well, you can see one big idea for it. You mentioned getting cyber activated.

06:49:45.060 --> 06:49:47.520
sitting inside,

06:49:47.520 --> 06:49:51.600
just waiting for the call to come through,

06:49:51.600 --> 06:49:54.760
and even Dokeby called a recharge,

06:49:54.760 --> 06:49:56.560
then push on forward.

06:49:56.560 --> 06:49:57.720
You can see it.

06:49:57.720 --> 06:49:59.400
Bays give the call, pushing the site.

06:49:59.400 --> 06:50:01.840
Dokeby call hit, Cyber goes in for the backstab up top.

06:50:01.840 --> 06:50:04.880
It doesn't matter if Midakint or Sol's die in the process,

06:50:04.880 --> 06:50:07.400
because if all of the defenders upstairs are focused

06:50:07.400 --> 06:50:11.440
and looking down at the vertical angles inside of the site,

06:50:11.440 --> 06:50:14.740
flank from Cyber will catch every one of them slipping.

06:50:17.040 --> 06:50:20.140
There's a really setting up for this now. This is the time where wildcard needs to be

06:50:20.140 --> 06:50:22.840
being active. This is the time when they need to listen and remember what Lagona

06:50:22.840 --> 06:50:26.440
said and said, look, this is the time. They're setting up right now. We need to

06:50:26.440 --> 06:50:29.440
attack them. We need to be a little bit more aggressive because it could be a

06:50:29.440 --> 06:50:30.540
little bit too late.

06:50:30.540 --> 06:50:34.040
Ooh, here's the doke we call. Solas found down below. That is a really important

06:50:34.040 --> 06:50:38.240
find that Handy will try to push in just as Cyber was moving up top. Handy will

06:50:38.240 --> 06:50:42.760
be it below. The part of that goes down. Bay is ready for it and now Hot and Cold, he could

06:50:42.760 --> 06:50:47.040
be distracted. He can handy push in. He can relay this information instead, communicates

06:50:47.040 --> 06:50:51.140
it to Spiker up top. And Hot and Cold, he doesn't need to get active whatsoever. He

06:50:51.140 --> 06:50:56.080
gets the kill just for fun at that point. And Souls, looking to get just anything that

06:50:56.080 --> 06:51:00.640
remains, anything he can find as the round is falling apart, Bay's tried to outthink

06:51:00.640 --> 06:51:05.580
Wildcard and they gave it a really good attempt. But Wildcard with layers two, thinking ahead

06:51:05.580 --> 06:51:11.460
a face, beating cyber, avoiding handy, and a trap inside of the site, ends up getting

06:51:11.460 --> 06:51:16.500
souls. I don't even know how that slipped by anybody for face, but Wildcard with a really

06:51:16.500 --> 06:51:21.540
great response. Of course, the vertical angles, but hot and cold, not overplaying his hand.

06:51:21.540 --> 06:51:26.980
That is a big brain IGL right there.

06:51:26.980 --> 06:51:34.260
Very impressive. Very impressive indeed. Wildcard taking the time out after that round as well.

06:51:34.260 --> 06:51:38.260
going, hey, this is what's worked really well. Lugonus has clearly seen something.

06:51:38.260 --> 06:51:42.260
FaceSpinner, so much of that round setting up as well.

06:51:42.260 --> 06:51:46.260
Everything was about the setup. It was very clear that they were going to try something

06:51:46.260 --> 06:51:50.260
sneaky, which makes it not very sneaky when it's very

06:51:50.260 --> 06:51:54.260
clear that that's what they were going to try. But that's what they were looking to do. They were looking to kind of try

06:51:54.260 --> 06:51:58.260
and pull a fast one. And like you say, a lot of it relied on, a lot of it hinged on players

06:51:58.260 --> 06:52:02.260
upstairs being preoccupied, being busy with cyber running them down,

06:52:02.260 --> 06:52:07.480
I mean that's going to do it for a lot of people. That's going to make you a little bit too preoccupied to worry about what's going down on the site

06:52:09.040 --> 06:52:12.600
Why I'll be able to hold on and hold on in a very big way

06:52:13.960 --> 06:52:17.960
Still very curious that we're going to just chosen then to take that time out just to clear up something

06:52:18.840 --> 06:52:21.920
He's obviously looking to try and give the team a little bit more confidence here

06:52:22.240 --> 06:52:28.160
5-3 starts to like a pretty decent scoreline and the pressure really on phase they have to find another round here on the attack

06:52:28.160 --> 06:52:39.720
And it seems Wildcard's choice will actually be the one sight Faze have won so far. Faze

06:52:39.720 --> 06:52:44.600
have won one attack out of two rounds and he was on CEO. Wildcard could have gone to

06:52:44.600 --> 06:52:48.880
basement as that one hasn't even been played so far in the second half. Expositioned piano

06:52:48.880 --> 06:52:52.920
was the second. Wildcard decided to go back to the one sight that Faze have won so far

06:52:52.920 --> 06:52:56.760
that put them up five to two. It would be a risky decision. Still one of the primary

06:52:56.760 --> 06:53:01.080
site so it's not like they're going to you know the split site but still something to consider

06:53:01.080 --> 06:53:04.680
clearly not only something they saw in the round but an idea Legonus might have had going back to

06:53:04.680 --> 06:53:09.240
the beginning to what we saw either go well for FaZe or go poorly for Wild Carden. I mean think

06:53:09.240 --> 06:53:13.720
of the latter category, what was that admin hold that got quickly dismantled? This round was one

06:53:13.720 --> 06:53:17.800
and lost inside of Admin wasn't it? Pretty much. FaZe were very easily able, were very quickly able

06:53:17.800 --> 06:53:21.560
to get in there. They were able to use the Blackbeard a little bit as well. They brought the Blackbeard

06:53:21.560 --> 06:53:26.360
this time. Solz is going to be playing that Cyber. He was playing his Sledge Shotgun. I'm sure that

06:53:26.360 --> 06:53:30.120
that we're going to see the same again. Plenty of nades trying to flood those players outside

06:53:30.120 --> 06:53:34.840
of admin. Now, I doubt that the plan is just going to be run it back guys. It was fine

06:53:34.840 --> 06:53:37.720
because it wasn't fine was it? There were a couple of glaring holes and it was a bit

06:53:37.720 --> 06:53:41.360
of an over commitment to hold them onto that admin side. If phase go through the same kind

06:53:41.360 --> 06:53:44.280
of push now, they're going to be met with a very different prospect.

06:53:44.280 --> 06:53:45.280
What is going on here?

06:53:45.280 --> 06:53:52.640
There is a crystal maze of Denari trip right now just spanning right across the length

06:53:52.640 --> 06:53:57.640
of the map, all the way from Vendin all the way over to the other side of those interstates.

06:53:57.640 --> 06:54:00.920
And it's going to be a bit of a problem to deal with. Now, a couple of nades and it should

06:54:00.920 --> 06:54:06.080
be done, but if you're able to provide enough distraction and you're able to provide enough

06:54:06.080 --> 06:54:09.480
sort of nonsense going on inside of Admin, it might make things a little bit easier and

06:54:09.480 --> 06:54:12.520
that could be something that gets a little bit overlooked or something that takes even

06:54:12.520 --> 06:54:13.880
more utility.

06:54:13.880 --> 06:54:22.240
Vigil indicator, appearing on Medicaid's drone, will confirm his position, but I guess

06:54:22.240 --> 06:54:28.240
we've got information though, as we know, Bay is just sitting out by the vending shield,

06:54:28.240 --> 06:54:31.920
not even, not even really having an impact, he, anybody could be playing this spot, it

06:54:31.920 --> 06:54:36.440
doesn't really matter that it's Bay, but it will at least stokes some uncertainty in the

06:54:36.440 --> 06:54:40.920
mind of Bay's, just gonna be worried about the possibility of Vigil, get the barbed

06:54:40.920 --> 06:54:45.920
Hit on Visa Stairs, Cyber logically backs up, dodges the oncoming C4.

06:54:45.920 --> 06:54:50.920
It is a very calm back and forth between these two teams at the beginning.

06:54:50.920 --> 06:54:52.920
Remember that mid-round?

06:54:52.920 --> 06:54:55.920
When they're setting up, when they're coming, when Utility's being thrown,

06:54:55.920 --> 06:54:58.920
that's when the bonus wanted them to disrupt, and Spiker now creeping up the main stairs,

06:54:58.920 --> 06:55:03.920
as Utility, hitting behind the shield, has FaZe moving beyond the admin position,

06:55:03.920 --> 06:55:09.920
hitting the normal spot on a take like this, and taking the normal long amount of time we often see.

06:55:09.920 --> 06:55:15.840
Yeah, FaZe, I mean the hitting pace right now aren't there's a minute left on the round and they've done exactly what you

06:55:15.840 --> 06:55:21.600
wrote it expects. They've got a good portion of control inside of admin. Put them down now trying to get the flam down with everybody

06:55:21.600 --> 06:55:27.520
left alive. There's no surprise that souls is getting toxic bad casted out of there. Hot cold still got another one of those in his

06:55:27.520 --> 06:55:34.000
pocket. Simon needs to have a bit more impact from below because his job in this round is going to be to disrupt those players inside of meeting.

06:55:34.000 --> 06:55:39.760
He's got to do it and somebody has to. It's a bad job. It's a thankless job. KDS on the next attempt. That'll be hot and colds

06:55:39.760 --> 06:55:46.640
last toxic canister. Nade it. Keep Bay at bay inside of the long desk. Trying to find some

06:55:46.640 --> 06:55:51.280
way around this air jab. I don't think he's gonna see it. But, Spiker, he's found by handy,

06:55:51.280 --> 06:55:55.280
but again, there's still the site push to worry about. KDS got up, finds his way in,

06:55:55.280 --> 06:56:01.760
and those are the two kills we needed. Souls might be down, but Faze are up, baby. They are up,

06:56:01.760 --> 06:56:07.760
and Adam. Six rounds. Promotion point. One round away from main stage.

06:56:07.760 --> 06:56:15.560
That little insertion there from Vitterking getting himself through meeting single and just finding himself in the viper's nest of the site

06:56:15.800 --> 06:56:18.340
Able to pick up a couple of kills KDS as well

06:56:18.340 --> 06:56:24.360
Having to pick up the diffuser because souls was just so low from the toxic babe canisters the setup from wild card

06:56:24.360 --> 06:56:26.600
It was decent. There wasn't too much wrong with it

06:56:26.600 --> 06:56:30.820
But phase were thinking on multiple levels the presence of cyber down below

06:56:30.820 --> 06:56:35.720
It just alleviated any threat from spiker that that was going to be a successful flank

06:56:35.720 --> 06:56:40.240
And there was enough time on the board that FaZe were able to bait out that utility.

06:56:40.240 --> 06:56:41.800
It was only Toxic Babe canisters.

06:56:41.800 --> 06:56:46.000
It wasn't like there was Vulcan Packs or anything like that that was really going to start to chew up a little bit of time.

06:56:46.080 --> 06:56:51.200
Even a T'Chanker in that instance might have been good because you would have had a larger span of denial.

06:56:51.200 --> 06:56:53.200
Yeah, you've got a place a lot more utility.

06:56:53.200 --> 06:56:54.960
But it just wasn't that level of denial.

06:56:54.960 --> 06:56:57.680
It's not enough just to make it off the back of one Toxic Babe.

06:56:57.680 --> 06:57:02.880
You could even see FaZe, I think, really thinking that there was going to be something else because we had both Cyber and

06:57:02.880 --> 06:57:10.320
handy down below for most of that round. I think expecting there to be a solos that comes from below a C4 that gets tossed up

06:57:10.320 --> 06:57:12.980
And aside from spiker on LA just never arrived

06:57:12.980 --> 06:57:18.720
And I think they were probably just as surprised as us when it never manifested in cyber was like oh, I guess I'll join the push

06:57:18.960 --> 06:57:23.480
Especially for a solos because look we've got a solos here and now we've had a solos a couple of times already this game

06:57:23.480 --> 06:57:27.880
It is expected. It's a map that you're gonna be getting the plant down on and there's a lot of verticality

06:57:27.880 --> 06:57:30.380
Guess what a solos is gonna be a pretty popular pick

06:57:30.380 --> 06:57:35.620
I understand that phase one round away from locking in at main stage

06:57:37.180 --> 06:57:41.420
Yeah, hell of a journey that they've been on so far. We've kind of joked about it and poked a little bit of fun

06:57:41.420 --> 06:57:42.420
but

06:57:42.420 --> 06:57:50.060
They really have been the nemesis of NA so far this event winning every single one of their matchup against the North American team

06:57:51.300 --> 06:57:56.800
That cannot continue. They are successful here. They will have to play somebody. I hope so anyway

06:57:56.800 --> 06:58:04.000
I don't know if it could happen though. Don't think it'd be possible that'd be so funny. I

06:58:05.160 --> 06:58:07.160
Find that

06:58:07.200 --> 06:58:10.680
Gotta address it while part of decided to go to the split to bomb site

06:58:11.160 --> 06:58:16.960
We have not defended basement whatsoever not a single time throughout this defense at half before going to that

06:58:17.440 --> 06:58:19.960
They have decided to go split. We have the

06:58:19.960 --> 06:58:25.360
contractually obligated three C4s and tons of plant denial that you have to

06:58:25.360 --> 06:58:28.800
run on this site, solace being another important element of that. The pulse also

06:58:28.800 --> 06:58:32.300
I feel like being obligatory since all the way before we received Jax, all

06:58:32.300 --> 06:58:37.600
like for constant was even reworked. Main site you see this operator, base spotting

06:58:37.600 --> 06:58:41.320
that blitz through the wall so we'll know that there is a push coming from the

06:58:41.320 --> 06:58:44.680
yellow side, Castle Barricades and their way of course, so they'll be able to

06:58:44.680 --> 06:58:49.280
fall back. We'll see how long Wildfire decides to hold out on this side, cyber

06:58:49.280 --> 06:58:53.600
with that AK, laying down a very intense line of fire through the soft wall.

06:58:53.600 --> 06:58:58.460
The defense has to be careful now, as the council barricades are getting destroyed,

06:58:58.460 --> 06:59:04.300
as FaZe are getting real close to Longbar, Baby Shark and Bay.

06:59:04.300 --> 06:59:09.940
Need to be careful and might need to fall back, especially as the deathmark tracker activates.

06:59:09.940 --> 06:59:15.580
Bay's ready for it. Instead, just swings out the bathroom window, long desk still in the hands of the defense,

06:59:15.580 --> 06:59:20.000
just biting, tooth and nail not falling back an inch.

06:59:20.000 --> 06:59:22.240
Now the Blitz pushes forward all alone.

06:59:22.240 --> 06:59:24.160
Have they overplayed their hand?

06:59:24.160 --> 06:59:25.400
No!

06:59:25.400 --> 06:59:29.360
50 bullets and Bay uses every single one

06:59:29.360 --> 06:59:33.860
of four to two KDS, much too late.

06:59:33.860 --> 06:59:35.640
It's a trade, but it is a trade that comes in

06:59:35.640 --> 06:59:37.720
a little bit late, especially when you think about

06:59:37.720 --> 06:59:39.840
what you've thrown at that problem.

06:59:39.840 --> 06:59:43.120
You've thrown a Blitz and one of your best guns in cyber

06:59:43.120 --> 06:59:44.480
to try and deal with him.

06:59:44.480 --> 06:59:47.560
and they have both been sent back to the cameras.

06:59:47.560 --> 06:59:50.180
The diffuser, able to be recovered now.

06:59:50.180 --> 06:59:51.020
Souls can pick that up.

06:59:51.020 --> 06:59:52.560
He's placed a couple of boogie drones upstairs.

06:59:52.560 --> 06:59:54.680
There is gonna be a few lines of sight

06:59:54.680 --> 06:59:55.680
that needs to be worried about,

06:59:55.680 --> 06:59:57.120
but Wildcat aren't stupid.

06:59:57.120 --> 06:59:59.980
They know that FaZe can't occupy all of that space.

06:59:59.980 --> 07:00:02.020
They can't be in every position at once,

07:00:02.020 --> 07:00:04.060
and you can take some very good calculated risks

07:00:04.060 --> 07:00:06.280
as to where people are going to be.

07:00:06.280 --> 07:00:07.680
The diffuser juggled around.

07:00:07.680 --> 07:00:09.640
Souls has now taken control of that.

07:00:09.640 --> 07:00:11.960
As KDS has turned his attention lower.

07:00:11.960 --> 07:00:13.480
There are a couple of C4s here,

07:00:13.480 --> 07:00:19.160
And Kanzan, more importantly, on the heartbeat scanner, he should be able to call this entire play.

07:00:19.160 --> 07:00:23.320
And given the fact that it's 3 vs 2, he's only really leaving his teammates even.

07:00:23.320 --> 07:00:27.720
Solz is going to start to attempt to get this plant down, but he's got a little bit of time to bait.

07:00:27.720 --> 07:00:31.480
Ooh, Kanzan! I was going to say, caught switching weapons!

07:00:31.480 --> 07:00:36.360
K, yes, looking a bit too high. Avades the site entirely, now with one C4 remaining.

07:00:37.080 --> 07:00:43.160
The worst player possible to try and attempt a plant against C4 will hit the floor and up goes Solz!

07:00:43.480 --> 07:00:49.480
Still match point for FaZe, but Wildcard off the back of a 3k from Bay still got something to say

07:00:49.640 --> 07:00:53.160
Doing a really good job of holding on on that top floor and the push was great

07:00:53.160 --> 07:00:57.240
Let's not get away from that. FaZe did a really good job of trying to make that push happen

07:00:57.240 --> 07:01:00.360
The stuns were well placed, but Wildcard were helping each other

07:01:00.360 --> 07:01:06.580
We had a player at vending and we had a player at his top of spiral the top of spiral player starts to struggle and bang vending player is

07:01:06.840 --> 07:01:12.340
Immediately there for assistance. They of course being that player at the top of spiral and well

07:01:12.340 --> 07:01:16.860
I mean it just happens sometimes doesn't it it looks a bit windy it looks a little bit dicey

07:01:16.860 --> 07:01:21.620
But who cares how you get the kills if you get a double and you put both the players in the dirt and who cares

07:01:23.860 --> 07:01:28.740
They will get the job done Kansan stealing the deal at the very end split site paying off

07:01:29.260 --> 07:01:35.280
But wild card continue their reluctance to go down to basement give a retry of exposition and piano

07:01:35.780 --> 07:01:38.900
other than split the one site down wild card one and

07:01:38.900 --> 07:01:46.000
And one one it they did you could see phase thinking really calculating for a long period of time how to disrupt it and wild card

07:01:46.260 --> 07:01:49.920
Even though phase count with good solutions wild card are ready for not only one, but both of them

07:01:49.920 --> 07:01:51.020
Yeah, I don't know

07:01:51.020 --> 07:01:53.460
We can't see the same thing from phase again because it didn't work

07:01:53.460 --> 07:01:57.700
And I don't think that it would have worked even if it had gone as they sort of anticipated

07:01:58.220 --> 07:02:00.220
Because of the line now line up very different

07:02:00.220 --> 07:02:02.540
We've actually got a cap come about this time as well

07:02:02.860 --> 07:02:04.980
Brilliant time to bring out a cap come by the way

07:02:04.980 --> 07:02:08.820
Just when you least expect it and you already think you're after to drone every inch

07:02:08.820 --> 07:02:13.380
Well get ready to drone every single doorway now or bring something to deal with it

07:02:13.380 --> 07:02:16.020
Of course, we can see the line up there for phase. It's not got an IQ

07:02:16.020 --> 07:02:22.220
We've not got anything that's gonna assist them really in finding where those cap cam traps are even understanding that they are there

07:02:22.380 --> 07:02:25.580
Speaking of beta. It's a good portion of damage early on in the round

07:02:26.460 --> 07:02:31.660
Over there inside of admin, but phase can't go through the same thing again and they're not going to all the line ups

07:02:31.660 --> 07:02:35.820
very different here. We've got the ramp. It's going to be this top floor clear. They know they have

07:02:35.820 --> 07:02:40.540
to flood these players out of this top floor and take a little bit more map control. It's not going

07:02:40.540 --> 07:02:45.020
to be as simple as just trying to send cyber in a boat. Now they'll have to come out with something

07:02:45.020 --> 07:02:49.820
a little bit more complicated. So many magnets getting used in the first 45 seconds catching a

07:02:49.820 --> 07:02:53.980
lot of secondary utility nades, flashbangs, all being nabbed by this wildcard defense.

07:02:55.180 --> 07:03:00.700
They're just poking, prodding within the first minute. That's likely going to be what will

07:03:00.700 --> 07:03:05.220
Continue for the next 30 to 45 seconds. I was gonna say maybe we'll see a Selma tossed on the main lobby wall

07:03:05.220 --> 07:03:07.220
We won't even do that

07:03:07.220 --> 07:03:13.260
Could go over the admin side try to clear the second floor from that positions where we saw cyber last time hanging out around admin

07:03:13.620 --> 07:03:15.940
But don't be this time since they most

07:03:16.940 --> 07:03:19.420
So I was gonna need a bit more help and I think that's what we're gonna see

07:03:19.420 --> 07:03:22.780
We're gonna see both the sking and souls occupying that space as well

07:03:22.780 --> 07:03:25.560
It isn't gonna be as easy as just let cyber do this on his own

07:03:26.020 --> 07:03:30.540
He's not capable nobody is you can't just send one player after multiple every single time

07:03:30.700 --> 07:03:35.400
And I think it's a good call. Use the sledge, open up some of these lines of sight, and really get in there.

07:03:35.400 --> 07:03:37.900
You've got the day in which you should be able to find out the information.

07:03:37.900 --> 07:03:42.000
You should be able to find any... Cybert gets some information on cold position!

07:03:42.000 --> 07:03:44.100
Never mind Bayle, that cap can's the one that goes down.

07:03:44.100 --> 07:03:48.700
The Titan's still a factor. Baby Shark, trapped inside of the single panel.

07:03:48.700 --> 07:03:51.400
Don't know how you're gonna get out of that one. Cybert's not even aiming at him.

07:03:51.400 --> 07:03:53.200
He knows that guy's not doing anything.

07:03:53.200 --> 07:03:55.700
Nate over top of... Baby Shark still gets him!

07:03:55.700 --> 07:03:58.800
On the way out the door, knows he's not making it out alive.

07:03:58.800 --> 07:04:01.920
accepts his fate and decides to take a phase player with him.

07:04:01.920 --> 07:04:06.000
Hot and cold and Spiker now rotating back as it's a 2v2 phase with the vertical control.

07:04:06.000 --> 07:04:10.240
Spiker still has a toxic bad canister here and both attackers are very low.

07:04:10.240 --> 07:04:14.480
Mozzie targets down on the death mark. Hot and cold no option but to try and retreat,

07:04:14.480 --> 07:04:19.040
try and just feed this information over to Spiker as to where Solz is going to be playing.

07:04:19.040 --> 07:04:22.960
He's also got a drone that he can place inside of sight. That's massive right now.

07:04:22.960 --> 07:04:24.960
If only Hot and Cold had a C4.

07:04:24.960 --> 07:04:29.840
If only he had a C4, could rotate below and take down this exact plant spot, but he can't do it.

07:04:29.840 --> 07:04:35.520
So, so he's watching, oh no, Hot and Cold dances right around him, creeps in, but right around Vidiking as well,

07:04:35.520 --> 07:04:39.360
checking the other site, now taking the long angle, spots his head and shuts him down.

07:04:40.000 --> 07:04:46.720
Calling him a sub, feels a bit demeaning, but Hot and Cold still having massive impact for just making a quick entrance on this roster.

07:04:46.720 --> 07:04:49.600
And Sol's in the post plant, he's got the best position.

07:04:49.600 --> 07:04:55.200
Now, just the 1v1, looking for his fourth kill on the round, spots him with the revolver, but it's hot and cold quicker.

07:04:55.200 --> 07:05:03.300
So little ammo on that Rony, though, he'll make another attempt, he commits to the retake up top and a death mark, two of them for this exact moment.

07:05:03.300 --> 07:05:11.800
Hot and cold, his chances might be dashed as Sol's pulls back deeper and deeper on this top floor.

07:05:11.800 --> 07:05:18.900
Hot and cold will commit, but can he get there in time? Does he have the angle? No hot and cold commits and Sol's has...

07:05:18.900 --> 07:05:20.620
Nothing!

07:05:21.620 --> 07:05:23.620
Horned Cold Nerves of Steel there.

07:05:24.500 --> 07:05:29.300
Doesn't matter who you're playing for, that is always going to be a nerve-wracking situation.

07:05:29.900 --> 07:05:35.820
But I can't help but think he feels a little bit freer to make slightly different decisions.

07:05:35.820 --> 07:05:38.220
Just cut things slightly finer.

07:05:39.060 --> 07:05:41.940
He was playing entirely unleashed there.

07:05:41.940 --> 07:05:45.300
He nearly domed Solves, by the way, through the reverse vert.

07:05:45.300 --> 07:05:50.580
So much so that Solz really backed all the way up and started panicking, trying to send a deathmark out there.

07:05:51.080 --> 07:05:53.280
A deathmark that never actually really materialized.

07:05:54.780 --> 07:05:57.500
Not often we see Solz lose a 1 vs 1 like that.

07:05:58.140 --> 07:06:02.180
Especially after we got the first kill onto Spiker and with the vertical that was being held.

07:06:02.820 --> 07:06:06.640
I'm just so surprised to see him go so far away with so little time left.

07:06:06.640 --> 07:06:12.580
And can you think, if he had just stuck with that deathmark tracker, he might have seen Hot and Cold go down that quick.

07:06:12.580 --> 07:06:17.700
And it's understandable the time remaining for souls to think that hot and cold might commit it over a hatch

07:06:18.060 --> 07:06:19.900
But it's not like he's got all the way down yellow

07:06:19.900 --> 07:06:23.840
He just dropped the hatch it's so simple like from hot and cold to make that play to go upstairs

07:06:23.840 --> 07:06:28.260
It's perfect thriving to do because guess what it can be back down in less than a second

07:06:30.340 --> 07:06:32.340
Insane stuff from hot and cold

07:06:32.620 --> 07:06:38.860
Again common the substitute feels a little mean this one must experience players in North American a player who wants uh once he gets

07:06:38.860 --> 07:06:40.860
Dropped boy does he seem to just

07:06:40.860 --> 07:06:47.540
Skyrocket back into relevance of that not that being said hunt called is very relevant before making it on a wild card

07:06:47.540 --> 07:06:49.680
I just want that. I mean, it's a two-time major champ we're talking about

07:06:49.680 --> 07:06:53.020
It was also quite relevant because he's just been dropped by a mate. Well, okay

07:06:53.020 --> 07:06:57.900
But I'm relevant for a different way relevant for a different way. It's an excellent player improving it right there

07:06:59.380 --> 07:07:01.700
Well, it's the sole reason that wild card is still in this game

07:07:01.700 --> 07:07:05.220
And he's the sole reason they've got a chance to take this to an overtime

07:07:05.220 --> 07:07:07.500
One of two things are gonna happen at the end of this either face

07:07:07.500 --> 07:07:14.480
You're gonna win and they're gonna take it to zero or wild card will win this round and take us into an overtime at that point

07:07:14.740 --> 07:07:19.940
Anything could happen a lot of importance needs to be placed on the next two minutes and 15 seconds

07:07:19.940 --> 07:07:24.860
You better believe that phase plan are gonna start to feel that heat and I know we don't like setting one player at five people

07:07:24.860 --> 07:07:27.900
What if anybody's gonna do it? It'll be cyber. Dope the call goes out

07:07:27.900 --> 07:07:31.560
He hears the P90 but the solar straps whether wild card door or not

07:07:31.560 --> 07:07:34.140
That was the right move with side was moving in for the kill

07:07:34.140 --> 07:07:39.660
they drop off in the first minute, waste a Dokeby call, what am I thinking, Bay moving back up to

07:07:39.660 --> 07:07:44.780
top yellow, taking advantage of now that Dokeby call lapsing, he's got a shotgun close around the

07:07:44.780 --> 07:07:49.660
corner, trying to punish anybody from FaZe who decides to step a little too far, but Cypher is

07:07:49.660 --> 07:07:54.300
also completely left that side of the map and instead walking down to Visa in Indivisa proper,

07:07:54.300 --> 07:08:00.700
hands in, in the depths of Consulate, we have our first basement defense at 12 rounds, this is

07:08:00.700 --> 07:08:02.540
This is where Wildcard decided to bring it out.

07:08:02.540 --> 07:08:03.820
Good information being shared.

07:08:03.820 --> 07:08:06.740
Spike are prepping that C4, not committing just yet

07:08:06.740 --> 07:08:09.100
as the second Dokeby call goes out.

07:08:09.100 --> 07:08:11.580
I don't think Faze are gonna get anything from that.

07:08:11.580 --> 07:08:13.460
I like the addition of the mute here into the lineup.

07:08:13.460 --> 07:08:14.300
You've got the mute jammed.

07:08:14.300 --> 07:08:15.660
That's gonna keep players safe,

07:08:15.660 --> 07:08:18.100
especially when those death marks start to fly around.

07:08:18.100 --> 07:08:21.540
A big focus on C4s as well from Wildcard.

07:08:21.540 --> 07:08:23.740
They're bringing four of them at the moment.

07:08:23.740 --> 07:08:24.980
And of course, they've got the information

07:08:24.980 --> 07:08:25.820
to back that up.

07:08:25.820 --> 07:08:29.140
Kanzan is gonna be frantically yellow pinging left and right.

07:08:29.140 --> 07:08:33.820
again, target to buy the Deimos, buy help immediately into the Mute Jammer.

07:08:33.820 --> 07:08:37.500
So you get a brief idea, my soul's nose is at the bottom of the stairs,

07:08:37.500 --> 07:08:39.060
but there's no information beyond that.

07:08:39.060 --> 07:08:41.020
You don't know if he's still there or if he's moved off.

07:08:41.020 --> 07:08:46.580
A lengthy pre-fire, but he just gets the bandit after Wildcard to get two kills before.

07:08:46.580 --> 07:08:49.580
Cyber and Handy, the Doke of the End of the Deimos taken out.

07:08:49.580 --> 07:08:51.980
Handy's still with three death marks, by the way.

07:08:51.980 --> 07:08:56.020
Full utility, eliminated by the defense.

07:08:56.020 --> 07:09:02.020
In the setup, they still have down below these mirror windows as FaZe take some time to drone. They've got a big thing to overcome.

07:09:04.020 --> 07:09:10.020
4 vs 3 right now. You're going to see the drop from Vitzking. You can start to try and work his way in just a little bit.

07:09:10.020 --> 07:09:15.020
And when the C4 sends out, you can be quite liberal with these at the moment because you've got plenty to spare.

07:09:15.020 --> 07:09:23.020
Plenty to spare. FaZe can't say that about their time. Almost hits the flick on the yellow pillar, but Bae with just a few shots, shuts down souls.

07:09:23.020 --> 07:09:36.320
Wildcard keeping things ahead, two bodies wide, and Vidicang not trapped in a crossfire, but in a hallway with no way to exit, no way to retreat, and he walks right in the middle of them, three in a row for Wildcard.

07:09:36.320 --> 07:09:42.820
Hot and cold went big in round 11, but it's all five, the full team victory to push us to OT.

07:09:42.820 --> 07:09:48.720
Nothing separating these two teams, we are going to overtime. Round 13 is upon us.

07:09:49.720 --> 07:09:52.320
Both teams good for two rounds on the attack.

07:09:53.020 --> 07:09:59.220
and for four rounds on the defense, as we said at the start, sometimes one or two rounds is all it takes.

07:10:00.020 --> 07:10:06.120
The coin flip in this, the dice roll, is that, Phase, can I get the short straw?

07:10:06.720 --> 07:10:07.420
I'm lucky.

07:10:07.420 --> 07:10:09.320
They're gonna have to take twice in this overtime.

07:10:09.520 --> 07:10:11.820
Wildcard, they get the defense side.

07:10:12.120 --> 07:10:14.420
So if the balance of things remains the same,

07:10:15.120 --> 07:10:19.020
you would expect Wildcard to walk away with a map here and now.

07:10:19.020 --> 07:10:21.820
Phase, they're gonna have to do something that they've not been able to do.

07:10:21.820 --> 07:10:24.060
They're going to have to be successful on this attack.

07:10:24.060 --> 07:10:26.020
Yeah, they've done it twice. Wildcard did it twice as well.

07:10:26.020 --> 07:10:26.820
So what?

07:10:26.820 --> 07:10:28.060
Wipe the slate at this point.

07:10:28.060 --> 07:10:29.500
It's 6-6.

07:10:29.500 --> 07:10:32.420
We need them to bring out some very convincing attacking rounds here.

07:10:32.420 --> 07:10:35.460
And from Wildcard's point of view, kind of business as usual.

07:10:35.460 --> 07:10:36.860
They don't need to reinvent the wheel.

07:10:36.860 --> 07:10:40.460
They don't need to go looking too far to try and get these rounds

07:10:40.460 --> 07:10:43.340
because what they've been doing until this point has been fantastic.

07:10:43.340 --> 07:10:46.500
They've been suffocating phase out at every turn.

07:10:46.500 --> 07:10:49.060
It's only been one round that really came down to a big clutch for hot and cold.

07:10:49.060 --> 07:10:51.420
Everything else, as you said, was business as usual.

07:10:51.420 --> 07:10:54.380
That first X position round, four players left the line.

07:10:54.380 --> 07:10:57.300
That next site on Split, I mean, that was honestly kind of crazy.

07:10:57.300 --> 07:10:58.820
Sure, there might have only been two left alive,

07:10:58.820 --> 07:11:00.700
but they had really good control.

07:11:00.700 --> 07:11:02.900
Still a lot of C4s going into the late round.

07:11:02.900 --> 07:11:06.460
Then of course, round 12 didn't even feel close overall,

07:11:06.460 --> 07:11:07.940
putting phase down five to three,

07:11:07.940 --> 07:11:09.620
then very quickly four to three wild card.

07:11:09.620 --> 07:11:11.260
The majority of the defenses they've won

07:11:11.260 --> 07:11:12.820
have been team victories, really good,

07:11:12.820 --> 07:11:14.740
strong team-wide performances,

07:11:14.740 --> 07:11:17.340
though of course with a triple kill from Bay thrown in there

07:11:17.340 --> 07:11:19.500
and a hot and cold one to DX as well.

07:11:19.500 --> 07:11:23.500
Baby Shark is trying to find some information, contemplating a runout, maybe just shooting a drone.

07:11:23.500 --> 07:11:24.500
Ooh!

07:11:24.500 --> 07:11:27.500
Besides not to reinforce off the rotate,

07:11:27.500 --> 07:11:32.500
he now decides to reinforce off the rotate, thinking better of it, probably for the best.

07:11:32.500 --> 07:11:38.500
Wildcarts first defense beyond exposition and PNO, and you don't want to drop the solace of all operators within the first minute.

07:11:38.500 --> 07:11:43.500
No, I think he was maybe trying to bait to see if he'd get someone to come up on the hotel, anticipating that it had been closed.

07:11:43.500 --> 07:11:46.420
Vittekink is going to be that player but they're a little bit too long and the

07:11:46.420 --> 07:11:51.300
tooth to be falling for those little tricks especially given the importance

07:11:51.300 --> 07:11:54.820
of these overtime rounds and where you're going to want to see Vittekink's

07:11:54.820 --> 07:11:58.140
utility use given that he is the only hard breacher here. He's going to be pretty

07:11:58.140 --> 07:12:02.900
crucial to try and get that meeting wall open which I believe it has been.

07:12:02.900 --> 07:12:07.420
Of course mid-floor defense so still top floor requirement to take and we've seen

07:12:07.420 --> 07:12:10.260
some of these top floor rounds come very close obviously we've got the hot and

07:12:10.260 --> 07:12:12.980
called clutch of only a couple of rounds ago.

07:12:12.980 --> 07:12:15.820
I don't think that FaZe are going to want to be leaving it that close this time.

07:12:15.820 --> 07:12:19.380
But there is a difference, whereas we've seen them bring the Blitz earlier,

07:12:19.380 --> 07:12:20.820
to try and assist that a little bit.

07:12:20.820 --> 07:12:22.900
They don't have that same level of pushing power at the moment,

07:12:22.900 --> 07:12:24.940
and Souls has already gone down.

07:12:24.940 --> 07:12:27.340
It's gone down, but can they pick back up?

07:12:27.340 --> 07:12:29.900
They only have to expend much effort or time to pick him.

07:12:29.900 --> 07:12:31.820
But, Souls now 1 HP.

07:12:31.820 --> 07:12:34.940
It's something to consider going forward, especially as a lot of these attacks

07:12:34.940 --> 07:12:38.060
have come at quite low time, exposition in particular.

07:12:38.060 --> 07:12:40.980
Both times we saw it, I mean, for X-Vision the first time, opening kill not happening,

07:12:40.980 --> 07:12:43.100
they've been 55 seconds left.

07:12:43.100 --> 07:12:46.380
He's been slow defensive, slow attacks for FaZe.

07:12:46.380 --> 07:12:51.300
Bay hitting the standard program, running his routine, drops down, runs back up, ooh,

07:12:51.300 --> 07:12:56.700
gets a little antsy, fires the shotgun very quickly with nobody around the corner.

07:12:56.700 --> 07:13:00.980
Not a revealous position to Soles, but still a shotgun close on Yellow Stairs.

07:13:00.980 --> 07:13:06.780
I would favor the mute to win out on this engagement, but you don't want to push too far, Bay.

07:13:06.780 --> 07:13:08.580
You don't want to push your luck.

07:13:08.580 --> 07:13:11.820
I don't think this is the end of the world because Bay is in a position where he can't

07:13:11.820 --> 07:13:15.660
retake upstairs because Solz is watching him and keeping an eye on that angle.

07:13:15.660 --> 07:13:19.760
Bay's instead actually going to drop off and Vittacan continues to try and chip away a little

07:13:19.760 --> 07:13:20.760
bit at this side.

07:13:20.760 --> 07:13:26.180
Baby Shark takes handy down some terrible time in there for KDS, but the plant is being

07:13:26.180 --> 07:13:27.180
stuck.

07:13:27.180 --> 07:13:30.780
Now Vittacan trying to move in off the back of that 3v5, not super worried in wildcard,

07:13:30.780 --> 07:13:31.780
not very aware.

07:13:31.780 --> 07:13:36.740
Pulse and Solz on the board, nobody aware that the diffuser's been put down.

07:13:36.740 --> 07:13:43.740
Finished off by Vidicang, I believe through a vertical angle, though maybe on the same floor. Wildcard continue with the lead, have the advantage.

07:13:43.740 --> 07:13:48.740
What information can they acquire? Vidicang swinging around, oh miss is an important engagement.

07:13:48.740 --> 07:13:55.740
And now it's Cyber. In the eye of the hurricane with calm about to retreat, tags up Kanzin, pushes him back with the Nade.

07:13:55.740 --> 07:14:00.740
Two line up for him, but only one goes his way and Kanzin good for it.

07:14:00.740 --> 07:14:05.740
Counter-diffuse somebody, get on the diffuser, get on the diffuser please, there we go.

07:14:05.740 --> 07:14:07.100
There we go, two seconds remaining.

07:14:07.100 --> 07:14:08.660
That was a little too close for comfort,

07:14:08.660 --> 07:14:10.920
but Wildcard still on that point.

07:14:11.980 --> 07:14:13.500
Very close there towards the end.

07:14:13.500 --> 07:14:14.340
I was a little worried.

07:14:14.340 --> 07:14:15.180
I didn't like that.

07:14:15.180 --> 07:14:16.020
I didn't like that.

07:14:16.020 --> 07:14:16.860
I felt like panic.

07:14:16.860 --> 07:14:18.420
I don't know if it was, oh, that's your job.

07:14:18.420 --> 07:14:19.260
That's your job.

07:14:19.260 --> 07:14:20.080
Where is it?

07:14:20.080 --> 07:14:20.920
I don't know where it is.

07:14:20.920 --> 07:14:22.480
It was a little bit stressful.

07:14:22.480 --> 07:14:24.740
Two seconds, not a lot of time.

07:14:24.740 --> 07:14:26.220
Cybert done quite a lot of work there.

07:14:26.220 --> 07:14:28.300
He'd certainly created a lot of distance.

07:14:28.300 --> 07:14:30.180
You had the right idea for a lot of those flicks.

07:14:30.180 --> 07:14:33.780
But again, Wildcard reacting really well to it.

07:14:33.780 --> 07:14:34.740
No overreaction.

07:14:34.740 --> 07:14:40.380
We've got the plant down. Okay, that's fine. We can just play retake here phase really trying to pull a fast one

07:14:40.380 --> 07:14:42.380
It was a fast one that did not pay off

07:14:43.980 --> 07:14:45.580
I must admit though

07:14:45.580 --> 07:14:49.140
Is anyone that's gonna pull it off? It's cyber. I think even if late didn't got hot and cold

07:14:49.140 --> 07:14:52.860
It would have been a very different series of events. I probably lost my mind at that point

07:14:52.860 --> 07:14:56.440
I thought it would have been a nutty spray transfer. I don't even know what I would have done at that point

07:14:57.700 --> 07:15:03.600
Well, they expected outcome wildcard won their defense now they've got to win their attack if they don't they give me the chance

07:15:03.600 --> 07:15:09.360
They get defense again in the old term as chance this thing to go over a long way. However, phase

07:15:10.000 --> 07:15:14.960
They were pretty good on their own defenses. So I'm kind of expecting it to take it to the max distance

07:15:14.960 --> 07:15:20.420
I expect that to and to be clear. I am not I'm not gonna predict it, but I am expecting that as well

07:15:20.440 --> 07:15:26.760
There is a little interesting read for with the second floor's defenses and attacks though because both times phase

07:15:26.760 --> 07:15:31.520
well the second time certainly both times phase anticipated and wild card committed to a

07:15:31.520 --> 07:15:35.460
a completely linear, direct, yellow skylight throw.

07:15:35.460 --> 07:15:37.560
The first time it worked, because FaZe weren't expecting it,

07:15:37.560 --> 07:15:38.560
the second time it failed,

07:15:38.560 --> 07:15:41.240
because FaZe literally weren't expecting anything else.

07:15:41.240 --> 07:15:43.600
But we've only seen literally one attack from Wildcard,

07:15:43.600 --> 07:15:47.160
in which they drop down onto one part of the map.

07:15:47.160 --> 07:15:48.800
We've not seen anything else from this attack,

07:15:48.800 --> 07:15:50.640
let alone anything more complicated,

07:15:50.640 --> 07:15:53.000
like out and involving a second room.

07:15:53.000 --> 07:15:55.440
So, Wildcard could very well surprise FaZe,

07:15:55.440 --> 07:15:56.400
because based on what we've seen,

07:15:56.400 --> 07:15:57.960
it's been very limited for these attacks,

07:15:57.960 --> 07:15:59.880
or for this attack on this site specifically.

07:15:59.880 --> 07:16:04.040
Oh, Spiker! Just taking quick control on yellow.

07:16:04.040 --> 07:16:06.800
I eat my words, it's not the skylight drop he's doing,

07:16:06.800 --> 07:16:08.200
just to quick rush up the stairs

07:16:08.200 --> 07:16:10.080
and pulse down right off the back.

07:16:10.080 --> 07:16:12.200
It's totally different, what do you mean?

07:16:12.200 --> 07:16:13.520
True. It's the same staircase,

07:16:13.520 --> 07:16:14.880
it's down, not the up though.

07:16:14.880 --> 07:16:17.280
He's not dropped, Skylight, he's walked up from the bottom.

07:16:17.280 --> 07:16:20.480
This is entirely fresh right now.

07:16:20.480 --> 07:16:22.240
I apologize.

07:16:22.240 --> 07:16:25.000
Great first find though, and especially onto the pulse.

07:16:25.000 --> 07:16:27.440
Remove the C4, remove the heartbeat scanner.

07:16:27.440 --> 07:16:32.000
The bottom call can now start to get this meeting single panel open and can really work from there.

07:16:32.000 --> 07:16:36.800
There's no need to rush here from Wildcard. This is a massive opportunity, not only to get the game,

07:16:36.800 --> 07:16:41.240
but really stamps down a bit of authority for them, and it's going to give them loads of confidence in the series.

07:16:42.680 --> 07:16:47.280
Awesome, now thinking about it, that was probably a counter-strat, knowing that the pulse was there earlier.

07:16:47.280 --> 07:16:50.880
Spyker just quickly running up, not anticipating, handy to have fallen back to bathroom yet.

07:16:50.880 --> 07:16:52.280
Oh, there's so many layers to that.

07:16:52.280 --> 07:16:52.780
Hold on.

07:16:52.780 --> 07:16:53.740
I'm getting dead of it.

07:16:53.740 --> 07:16:55.400
Snake also coming out.

07:16:55.400 --> 07:17:02.820
I think this might be one of our only snakes the whole series that play only one other time by wild card barely at all by face

07:17:02.840 --> 07:17:06.640
We're still getting active. I was so focused on the operators

07:17:06.640 --> 07:17:10.600
I look back up and phase have just one round 14

07:17:11.360 --> 07:17:12.280
hot and cold

07:17:12.280 --> 07:17:13.720
trapped

07:17:13.720 --> 07:17:20.460
Inside of the breach Kiba in his way and four guns trained in this position with and this is the best part Ali

07:17:20.460 --> 07:17:22.860
a diffuser on the opposite side of the map.

07:17:22.860 --> 07:17:24.660
Yeah, a diffuser on the opposite side of the map.

07:17:24.660 --> 07:17:27.220
Toxic babe canister in that close proximity

07:17:27.220 --> 07:17:29.300
is always going to be a bit uncomfortable as well.

07:17:29.300 --> 07:17:31.460
So forced out and kind of just forced

07:17:31.460 --> 07:17:33.820
to spend a little bit of time here.

07:17:33.820 --> 07:17:35.140
Could maybe get herself up onto the roof,

07:17:35.140 --> 07:17:37.140
could maybe just run back into spawn.

07:17:37.140 --> 07:17:38.140
Just have a bit of a discussion.

07:17:38.140 --> 07:17:39.980
Steady the nerves ahead of what is going to be

07:17:39.980 --> 07:17:42.940
the final round because as good as Hot and Cold is

07:17:42.940 --> 07:17:44.740
and as impressive as he's been,

07:17:44.740 --> 07:17:46.740
I don't care who is in this position,

07:17:46.740 --> 07:17:48.700
we can't give them the benefit of the doubt

07:17:48.700 --> 07:17:50.060
at the moment phase.

07:17:50.060 --> 07:17:53.060
They know this, I think they are just gonna dig in themselves.

07:17:53.060 --> 07:17:56.360
Probably not a bad time for Faze to have a little breather between themselves as well.

07:17:56.360 --> 07:17:58.360
I know they're not the most talkative bunch.

07:17:58.360 --> 07:18:01.060
I'm no expert, but now might be a time for Chatter.

07:18:01.060 --> 07:18:03.260
You know, this is the first time in a long time actually.

07:18:03.260 --> 07:18:08.360
We've seen a player in like a 1vx actually like go into spawn and take the full time.

07:18:08.360 --> 07:18:10.260
The impromptu time out.

07:18:10.260 --> 07:18:11.860
I call it the pseudo-Tak time out.

07:18:11.860 --> 07:18:12.860
Yeah.

07:18:12.860 --> 07:18:14.360
Both I think are fair.

07:18:14.360 --> 07:18:24.860
I do I do wonder if you were in like admin or yellow instead of the breach because that's just such a comically unwinnable position

07:18:24.860 --> 07:18:29.640
Oh horrible, but you're just like all right. This is a second class. You trying this would even be embarrassing

07:18:29.720 --> 07:18:33.740
Yeah, it was one of those where everything was obviously trying to happen around it

07:18:33.740 --> 07:18:36.920
If you think about the position of the diffuser, it's called inside a CEO

07:18:36.920 --> 07:18:42.800
So there was an attempt that hoppin in and making something happen and I really so we were kind of worried that wildcard

07:18:42.800 --> 07:18:48.400
We're gonna go for exactly the same thing where everything just happened through yellow and it didn't it happened a little bit elsewhere

07:18:48.400 --> 07:18:52.880
Yeah, the first kill was three yellow and it's nice and funny, but aside from that. They did attempt something different

07:18:53.600 --> 07:18:56.560
What that was didn't work did not work

07:18:57.480 --> 07:19:02.840
Unclear and we won't see it again. We might see it sometime later in the tournament

07:19:02.840 --> 07:19:08.000
But at least right now wildcard we back on the defense phase will be back on the attack

07:19:08.000 --> 07:19:16.680
Both teams with one more chance, but for phase it is just one round, still one round separating

07:19:16.680 --> 07:19:23.800
them from a very routine appearance on the main stage, but one in which they still need

07:19:23.800 --> 07:19:24.800
to secure.

07:19:24.800 --> 07:19:29.200
It's not a given until you are there until the victory screen comes up and you're going

07:19:29.200 --> 07:19:31.440
over to shape hands with the opponent.

07:19:31.440 --> 07:19:35.360
For wild card, conversely, they're just trying to push it to map 3.

07:19:35.360 --> 07:19:37.000
You've got Fortress coming up.

07:19:37.000 --> 07:19:39.600
Ollie and I's 85th Fortress, this whole tournament,

07:19:39.600 --> 07:19:42.760
but honestly, the one we'd probably be most excited for

07:19:42.760 --> 07:19:44.120
if Wildcard are able to win this one,

07:19:44.120 --> 07:19:45.440
closing out 8-7.

07:19:45.440 --> 07:19:48.480
Basement, the very site that pushed Wildcard into OT,

07:19:48.480 --> 07:19:51.000
which they were saving their full defense in half,

07:19:51.000 --> 07:19:54.120
it'll be their last shot to push us to Fortress.

07:19:55.240 --> 07:19:57.120
Basement not been the most popular site today

07:19:57.120 --> 07:19:59.000
on Consulate by any stretch.

07:20:00.200 --> 07:20:02.160
They're interesting to last stand.

07:20:02.160 --> 07:20:04.000
Look at the lineup that they've got there.

07:20:04.000 --> 07:20:05.080
They're really trying to dig in.

07:20:05.080 --> 07:20:08.760
I kind of worry because this line up is very different to what we've seen work so far.

07:20:08.760 --> 07:20:13.520
We've seen a lot of flexibility, a lot of moving around, not really like sort of chaining

07:20:13.520 --> 07:20:14.520
yourself to one spot.

07:20:14.520 --> 07:20:17.720
They're being a clash and echo and a mirror.

07:20:17.720 --> 07:20:20.600
That's like the most chained utility we've got.

07:20:20.600 --> 07:20:26.760
And then the other two, smoke and mute, famous roamers, famously flexible players.

07:20:26.760 --> 07:20:28.720
Famously slipping maybe, but not a famous fit.

07:20:28.720 --> 07:20:30.640
Wow, really stretching their legs, let's say.

07:20:30.640 --> 07:20:32.800
I mean, baby shark in his position right now.

07:20:32.800 --> 07:20:33.960
He is out there.

07:20:33.960 --> 07:20:38.400
He is out there and I think he's been found. Cyber pistol in hand, not the shotgun this

07:20:38.400 --> 07:20:44.680
time. How's Baby Shark gonna get out of this one? You might hear it. C4 out. Cyber in front!

07:20:44.680 --> 07:20:50.440
Can't land the shot! Baby Shark, not even a Hail Mary play. That was all but guaranteed.

07:20:50.440 --> 07:20:55.160
Now the Ram. We're gonna be the next 1v1 instead. It's handy on a long angle on the repel to

07:20:55.160 --> 07:21:00.280
get him. But Baby Shark already making that roam worth it.

07:21:00.280 --> 07:21:05.640
too much of a loss from the side of phase. You have lost cyber, of course, but they still

07:21:05.640 --> 07:21:10.240
have soft breach. It's a redundancy factor. You've got the ram, so you've got those boogie

07:21:10.240 --> 07:21:13.400
drones that you're going to be able to make a lot of that soft breach happen with. So

07:21:13.400 --> 07:21:20.080
happens to lose cyber. Cyber has been subpar. I think it's fair to say over the course of

07:21:20.080 --> 07:21:23.520
consulate so far. It's not going to be the biggest loss. Baby shop on the flip side,

07:21:23.520 --> 07:21:27.880
a real big contender for wildcard, so always good one to get rid of. You can see the ram

07:21:27.880 --> 07:21:32.360
being used to trying to clear out the backside of this basement as well. No focus over toward

07:21:32.360 --> 07:21:36.760
piano and that sort of side yet. Really trying to make sure that servers is going to be clear

07:21:36.760 --> 07:21:39.320
and that could be an indication as to where this push is coming from.

07:21:40.040 --> 07:21:42.920
This is also an indication that FaZe are going to take their time with this.

07:21:42.920 --> 07:21:46.520
We're doing vertical control of vertical angles over server.

07:21:48.120 --> 07:21:51.960
They want to clear every single inch of this house.

07:21:51.960 --> 07:21:55.560
Rightly so, we've got Bay.

07:21:55.560 --> 07:21:59.840
I joked about the smoke not being the most flexible player, but if Bay is holding that

07:21:59.840 --> 07:22:02.840
shock and he likes to play these aggressive positions, yellow stairs, you've seen him

07:22:02.840 --> 07:22:08.960
a lot, but now in server, only issue, he's a bit cut off from the rest of the defense.

07:22:08.960 --> 07:22:13.760
These two SES operators might need to play their lives far away from the site, far away

07:22:13.760 --> 07:22:19.320
from any kind of help, but it's bought wildcard two minutes and five seconds, and Bay might

07:22:19.320 --> 07:22:23.640
still have some funds left to spend. Taking some shots against souls around the corner.

07:22:23.640 --> 07:22:28.520
He's playing this well, playing his life. Information on one lands the headshot on souls,

07:22:28.520 --> 07:22:31.960
and still waiting. Another play around the corner. Can't land a flick on the shotgun,

07:22:31.960 --> 07:22:36.360
but two minutes, 20 seconds. I'd make that deal. It's a really good deal. You've got some incredible

07:22:36.360 --> 07:22:40.760
value out of both of those SCS operators now, and now you can lean into some of the strengths

07:22:40.760 --> 07:22:45.160
that you brought a little bit earlier on. You've got hot and cold on the clash. You've got Kansan

07:22:45.160 --> 07:22:48.480
with those Yo-Kai Drows, able to rotate those around and move them.

07:22:48.480 --> 07:22:50.520
And the biggest problem that FaZe have got right now,

07:22:50.520 --> 07:22:53.420
they haven't got the extra man to send around to that frontside,

07:22:53.420 --> 07:22:55.120
and it's gonna leave them a little bit light.

07:22:55.120 --> 07:22:57.020
But now they have an extra man advantage found.

07:22:57.020 --> 07:22:59.800
KDS cutting not only hot and cold, but the clash as well.

07:22:59.800 --> 07:23:01.400
C4 can't land the kill.

07:23:01.400 --> 07:23:03.300
Handy instead gets it.

07:23:03.300 --> 07:23:05.300
And it's the young IGL.

07:23:05.300 --> 07:23:08.400
And the 1v3 has information on one of the planters,

07:23:08.400 --> 07:23:11.300
but he doesn't know the stakes. He doesn't know where he is!

07:23:11.300 --> 07:23:14.080
KDS keeps it cold and wild part.

07:23:14.080 --> 07:23:17.480
a great attempt, but it's the inevitable.

07:23:17.480 --> 07:23:18.800
It's what we all knew.

07:23:18.800 --> 07:23:23.400
It's FaZe, your second team to make the main stage.

07:23:23.400 --> 07:23:26.240
And eight, seven, they're on Consulate.

07:23:26.240 --> 07:23:29.520
A heartbreaker for Wildcard.

07:23:29.520 --> 07:23:33.240
They put in an incredible performance for Tooth and Nail

07:23:33.240 --> 07:23:36.440
and hung with some of the best in the world

07:23:36.440 --> 07:23:38.320
on a very difficult map.

07:23:38.320 --> 07:23:40.880
And it all comes down to the last round.

07:23:40.880 --> 07:23:46.480
And FaZe again do what we know of them to be fantastic and very consistent at doing.

07:23:46.480 --> 07:23:47.880
That's called an out series.

07:23:47.880 --> 07:23:49.580
They literally get paid to do one thing.

07:23:49.580 --> 07:23:52.480
And for three years they have done basically one thing.

07:23:52.480 --> 07:23:56.880
A team who in terms of majors and SIs their worst result is top eight.

07:23:58.280 --> 07:23:59.880
Nothing else you should expect at this point.

07:23:59.880 --> 07:24:01.880
They will make the main stage 3-0.

07:24:01.880 --> 07:24:03.880
And Wildcard, we're still on good.

07:24:03.880 --> 07:24:04.880
They're 2-1 right now.

07:24:04.880 --> 07:24:06.880
They'll have a promotion best of three tomorrow.

07:24:06.880 --> 07:24:09.880
And given this team's international success in the past year, Ali,

07:24:09.880 --> 07:24:13.840
I have a feeling even with a sub they're gonna put up a good fight and a good argument to make it there too

07:24:13.840 --> 07:24:15.720
Wildcard have given a good account of themselves

07:24:15.720 --> 07:24:19.880
I don't think that whoever they're gonna play tomorrow is gonna look at them and go oh, it's only wild card

07:24:20.040 --> 07:24:23.560
That's gonna mean something that game against face. They showed a hell of a lot of heart

07:24:23.920 --> 07:24:27.680
Hell of a lot of heart on Consulate, but still a lot more siege not for today

07:24:27.680 --> 07:24:31.800
We'll be back right after this to give a recap and delay the land for tomorrow. No pretty work. We'll be right back

07:28:09.880 --> 07:28:37.400
Phase takedown wild card and what felt like it could have been a main stage preview, I'm

07:28:37.400 --> 07:28:46.400
I'm here with Vidicang after the win. As Wildcard started to make that comeback happen, did you guys change your playstyle in any way to adjust to what we saw from them?

07:29:07.400 --> 07:29:10.100
We were still doing the same thing, but in the right way.

07:29:10.100 --> 07:29:13.800
I think we were a little nervous to finish the game, maybe in a few moments.

07:29:13.800 --> 07:29:18.300
They did what they could to get the game, but we were a very resilient team.

07:29:18.300 --> 07:29:21.100
We already won a lot together, and basically that's it.

07:29:37.400 --> 07:29:42.320
the situation before so we they managed to pull it out. Well as he said you've

07:29:42.320 --> 07:29:47.760
been together for so long does this feel like the team that is in invite winning

07:29:47.760 --> 07:29:51.080
major winning form?

07:29:51.080 --> 07:29:58.040
You are thinking that now the way you are a major champion?

07:29:58.040 --> 07:30:03.880
So we still have three or two confrontations to get to the grand final

07:30:03.880 --> 07:30:11.880
This line we won't win until the mid-finals, but we're working hard to give it our all and we'll be able to win a title.

07:30:33.880 --> 07:30:42.120
Every single time that FaZe and Wildcard have met in international tournaments, at least in the past couple, has been on the main stage, or at least in the bracket stage, and it's usually been a very close game.

07:30:42.120 --> 07:30:45.400
Maybe we'll see it, but at least for now it is FaZe to make it to main stage, Ollie.

07:30:45.400 --> 07:30:50.520
It is, and you can see that Viking there is obviously, you know, a little bit of emotions running through at the end of that one.

07:30:50.520 --> 07:30:54.760
You know, they were trying to close it out quickly, they were making some mistakes, they realized they had to slow things down a little bit.

07:30:54.760 --> 07:30:56.440
I think they're just going through the motions, aren't they?

07:30:56.440 --> 07:31:01.240
One of the annoying things about FaZe is that whichever outcome they decide, they can tend to control it a lot.

07:31:01.240 --> 07:31:05.100
And it's just like we kind of decided to win or we kind of we're trying to close out too quickly

07:31:05.100 --> 07:31:08.780
We needed to just make some adjustments, but we're just so good at making those adjustments on the fly

07:31:08.780 --> 07:31:10.680
It's one of the reasons we credit in time and time again

07:31:10.680 --> 07:31:15.160
And really one of the only teams that can just decide literally within a match that we have now decided to win the game

07:31:15.160 --> 07:31:18.900
And we will be winning the game. Took out all 15 rounds on Consulate though

07:31:18.900 --> 07:31:22.540
But they did get the job done and they will make one of I don't even know the number off the top

07:31:22.540 --> 07:31:26.620
My head but basically a main stage appearance at every major has made a king pointed out two-time world champs

07:31:26.620 --> 07:31:30.100
Zero X major champs. It's a small difference, but clearly one important to phase

07:31:30.100 --> 07:31:34.180
But that is our last best of three of the day. We still give it a recap as going into tomorrow

07:31:34.180 --> 07:31:38.220
It is only best of three's Ali don't have the seating done yet, but only best of threes

07:31:38.220 --> 07:31:40.180
That's enough of a thing to talk about on its own

07:31:40.180 --> 07:31:45.660
It really is that's the the single stage done your best of ones they are now no longer

07:31:45.660 --> 07:31:48.020
We are either qualifying teams all worth sending them home

07:31:48.020 --> 07:31:52.580
It is that simple for anyone that missed out on some of the games that we're going on today

07:31:52.580 --> 07:31:57.980
There was a very close game between G2 and twisted minds twisted minds are the first team to qualify phase

07:31:57.980 --> 07:32:01.300
Of course being the second but only in the fact that one game came before the other

07:32:01.300 --> 07:32:05.120
But the important distinction to make there is that both twisted minds and wild card

07:32:05.120 --> 07:32:08.060
Of course will now drop down into the one bracket

07:32:08.060 --> 07:32:10.620
So they have won two games and lost one and henceforth

07:32:10.620 --> 07:32:15.760
We will be looking to see who they're gonna be playing moving forward and of course on the flipside Kagan fury both going out

07:32:15.760 --> 07:32:22.780
Fyria really disappointing run for them expecting a lot from really a star studded roster inside of Brazil first place team in Brazil as well

07:32:22.780 --> 07:32:25.180
Well, I'm fortunate not seeing the wind come through and of course,

07:32:25.180 --> 07:32:29.340
CAG and early exits, but it makes them for exciting lineups for tomorrow,

07:32:29.340 --> 07:32:31.780
exciting matchups potentially for tomorrow.

07:32:31.780 --> 07:32:36.660
And frankly, Ali, I am just excited to get there because whatever we end up seeing,

07:32:36.660 --> 07:32:40.580
I know for a fact it's going to be good because if you thought today was real,

07:32:40.580 --> 07:32:42.460
tomorrow the stakes get even higher.

07:32:42.460 --> 07:32:44.220
We'll promote more teams, we'll send more teams home,

07:32:44.220 --> 07:32:46.540
and we hope to see you there and see you there.

